1 // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
2 // this is the style you want to emulate.
4 // To flash planck firmware
5 // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
6 // Reset keyboard or press hw reset button on base (hole)
8 // cd qmk_firmware/keyboards/planck
9 // sudo make KEYMAP=sdothum dfu
11 // sudo make clean (good practice before flashing)
12 // sudo make KEYMAP=sdothum (to compile check)
14 // Package requirements (for arch linux)
15 // ▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔▔
22 // ** E R G O W I D E S P L I T ** Layout
24 // Autocompletion tap dance key pairs (),[],{} are available from the
25 // number/symbol layer, as well as, numerous (un)shift key values
27 // The navigation pad provides a single hand right thumb activated cluster
28 // with left hand modifiers
30 // #define PRIVATE_STRING includes private_string.h, a user defined code
31 // block for the PRIV tap dance e.g. SEND_STRING("secret messape"),
32 // see function private()
36 // The num and sym keys together access the navigation pad layer
38 // ,-----------------------------------------------------------------------------------.
39 // | Ctrl | GUI | Alt | Esc | Space| Tab | Bksp | Ent | Left | Down | Up | Right|
40 // `-----------------------------------------------------------------------------------'
44 // For sculpted keycaps such as Cherry or OEM profile, reverse the Alt, Num,
45 // Shift, Shift, Nav, Sym keycaps for more ergonomic thumb orientation and
50 // This source is shamelessly based on the "default" planck layout
52 // #ifdef/#endif block structures are not indented, as syntax highlighting
53 // in vim is sufficient for identification
55 // c++ commenting style is used throughout
59 // See http://thedarnedestthing.com/planck%20constant
60 // See http://thedarnedestthing.com/planck%20done
66 // sudo CPATH=<keymap.c directory>/common make ...
69 #include QMK_KEYBOARD_H
71 #include "keymap_steno.h"
74 extern keymap_config_t keymap_config
;
103 enum planck_keycodes
{
109 ,SM_CIRC
// pseudo GUI_T(S(KC_6)) for shifted key-codes, see process_record_user()
110 ,SM_DLR
// pseudo SFT_T(S(KC_4)) for shifted key-codes, see process_record_user()
111 ,SM_G
// pseudo MT (MOD_LALT | MOD_LSFT, S(KC_G)) for shifted key-codes, see process_record_user()
112 ,SM_K
// pseudo MT (MOD_LGUI | MOD_LSFT, S(KC_K)) for shifted key-codes, see process_record_user()
113 ,SM_PERC
// pseudo ALT_T(S(KC_5)) for shifted key-codes, see process_record_user()
114 ,SM_LPRN
// pseudo CTL_T(S(KC_9)) for shifted key-codes, see process_record_user()
115 ,SM_W
// pseudo MT (MOD_LGUI | MOD_LSFT, S(KC_W)) for shifted key-codes, see process_record_user()
116 ,SL_LEFT
// pseudo LT (_MOUSE, S(KC_LEFT)) for shifted key-codes, see process_record_user()
117 ,SP_DEL
// pseudo LT (_MOUSE, KC_DEL) for shifted key-codes, see process_record_user()
118 ,SL_PIPE
// pseudo LT (_ADJUST, S(KC_BSLS)) for shifted key-codes, see process_record_user()
119 ,SL_TAB
// pseudo LT (_FNCKEY, S(KC_TAB)) for shifted key-codes, see process_record_user()
129 ,LT_C
= LT (_NUMBER
, KC_C
)
130 ,LT_V
= LT (_FNCKEY
, KC_V
)
131 ,LT_N
= LT (_EDIT
, KC_N
)
132 ,LT_M
= LT (_SYMBOL
, KC_M
)
138 #define AT_B ALT_T(KC_B)
139 #define AT_DOWN ALT_T(KC_DOWN)
140 #define CT_RGHT CTL_T(KC_RGHT)
141 #define GT_C GUI_T(KC_C)
142 #define GT_UP GUI_T(KC_UP)
143 #define MT_E MT (MOD_LCTL | MOD_LALT, KC_E)
144 #define MT_X MT (MOD_LALT | MOD_LSFT, KC_X)
145 #define ST_A SFT_T(KC_A)
147 #define HOME_K GUI_T(KC_K)
148 #define HOME_H CTL_T(KC_H)
149 #define HOME_E ALT_T(KC_E)
150 #define HOME_A SFT_T(KC_A)
151 #if defined(BEAKLMU) || defined(BEAKLSP) || defined(BEAKLGR)
152 #define HOME_T SFT_T(KC_T)
153 #define HOME_R ALT_T(KC_R)
154 #define HOME_S CTL_T(KC_S)
155 #define HOME_W GUI_T(KC_W)
157 #define HOME_T SFT_T(KC_T)
158 #define HOME_S ALT_T(KC_S)
159 #define HOME_N GUI_T(KC_N)
160 #define HOME_B CTL_T(KC_B)
173 #define S_DOWN S (KC_DOWN)
174 #define S_LEFT S (KC_LEFT)
175 #define S_RGHT S (KC_RGHT)
176 #define S_TAB S (KC_TAB)
177 #define S_UP S (KC_UP)
179 #include "common/tapdance.h"
182 #define ___x___ KC_TRNS
183 #define ___fn__ KC_TRNS
185 #define _______ KC_NO
187 #define COPY LCTL(KC_C)
188 #define CUT LCTL(KC_X)
189 #define EOT LCTL(KC_D)
190 #define NAK LCTL(KC_U)
191 #define PASTE LCTL(KC_V)
192 #define UNDO LCTL(KC_Z)
193 #define TMCOPY LALT(LCTL(KC_C))
194 #define TMPASTE LALT(LCTL(KC_V))
195 #define LT_BSLS LT (_MOUSE, KC_BSLS) // see process_record_user() for extended handling
196 #define LT_BSPC LT (_EDIT, KC_BSPC)
197 #define SP_LEFT LT (_EDIT, KC_LEFT)
198 #define LT_ESC LT (_NUMBER, KC_ESC)
199 #define LT_LEFT LT (_SYMBOL, KC_LEFT) // see process_record_user() for extended handling
200 #define SP_BSPC LT (_SYMBOL, KC_BSPC) // see process_record_user() for extended handling
201 #define LT_TAB LT (_FNCKEY, KC_TAB)
202 #define LT_INS LT (_FNCKEY, KC_INS)
203 #define LT_ALTG LT (_FNCKEY, KC_RALT)
204 #define ADJUST MO (_ADJUST)
205 #define OS_ALT OSM (MOD_LALT)
206 #define OS_CTL OSM (MOD_LCTL)
207 #define OS_GUI OSM (MOD_LGUI)
208 #define OS_SFT OSM (MOD_LSFT)
209 #define OS_CALT OSM (MOD_LALT | MOD_LCTL)
210 #define OS_CGUI OSM (MOD_LGUI | MOD_LCTL)
211 #define OS_CSFT OSM (MOD_LSFT | MOD_LCTL)
212 #define OS_SALT OSM (MOD_LALT | MOD_LSFT)
213 #define OS_SGUI OSM (MOD_LGUI | MOD_LSFT)
217 #define CNTR_TL OSM (MOD_LSFT)
219 #define CNTR_TL TT (_TTFNCKEY)
221 #define CNTR_TR KC_CAPS
222 #define CNTR_HL TT (_TTCURSOR)
223 #define CNTR_HR TT (_TTMOUSE)
224 #define CNTR_BL TT (_TTNUMBER)
225 #define CNTR_BR TT (_TTREGEX)
227 #define CNTR_TL OSM (MOD_LALT | MOD_LCTL)
228 #define CNTR_TR OSM (MOD_LGUI | MOD_LCTL)
229 #define CNTR_HL OSM (MOD_LALT | MOD_LSFT)
230 #define CNTR_HR OSM (MOD_LGUI | MOD_LSFT)
231 #define CNTR_BL TD (_CAPS)
232 #define CNTR_BR OSM (MOD_LSFT | MOD_LCTL)
236 #define LT_EQL LT (_ADJUST, KC_EQL)
238 #define LT_0 LT (_ADJUST, KC_0)
240 #ifndef SHIFT_SYMBOLS
241 #define LT_A LT (_NUMSYM, KC_A)
242 #define LT_LFTX LT (_SYMREG, KC_LEFT)
245 // ........................................................ Default Alpha Layout
247 const uint16_t PROGMEM keymaps
[][MATRIX_ROWS
][MATRIX_COLS
] = {
252 #include "common/steno_layout.h"
254 // ...................................................... Number / Function Keys
256 #include "common/number_fkey_layout.h"
258 // ......................................................... Symbol / Navigation
260 #include "common/symbol_guifn_layout.h"
262 // ............................................................... Toggle Layers
265 #include "common/toggle_layout.h"
268 // ......................................................... Short Cuts / Adjust
270 #include "common/chord_layout.h"
274 // ...................................................................... Sounds
276 #include "common/sounds.h"
278 // ........................................................... User Keycode Trap
280 #include "common/keycode_functions.h"
285 static uint8_t base_n
= 0;
287 bool process_record_user(uint16_t keycode
, keyrecord_t
*record
)
291 if (record
->event
.pressed
) {
292 base_n
= base_n
| BASE_1
;
293 if (base_n
== BASE_12
) {
298 base_n
= base_n
& ~BASE_1
;
302 if (record
->event
.pressed
) {
303 base_n
= base_n
| BASE_2
;
304 if (base_n
== BASE_12
) {
309 base_n
= base_n
& ~BASE_2
;
315 #if defined(BEAKLMU) || defined(BEAKLSP) || defined(BEAKLGR)
321 tap_mods(record
, KC_LALT
);
326 #if defined(BEAKLMU) || defined(BEAKLSP) || defined(BEAKLGR)
332 tap_mods(record
, KC_LGUI
);
337 #if defined(BEAKLMU) || defined(BEAKLSP) || defined(BEAKLGR)
343 tap_mods(record
, KC_LCTL
);
348 tap_mods(record
, KC_LSFT
);
353 clear_tt(); // exit TT layer
358 if (tt_keycode
!= 0) {
359 clear_tt(); // exit TT layer
363 tap_layer(record
, _NUMBER
);
367 tap_layer(record
, _SYMBOL
);
368 // LT (_SYMBOL, KC_LEFT) left right combination layer
369 thumb_layer(record
, RIGHT
, 0, 0, _SYMBOL
, _LSHIFT
);
372 tap_mods(record
, KC_LALT
);
375 tap_mods(record
, KC_LCTL
);
378 tap_mods(record
, KC_LGUI
);
382 mt_shift(record
, KC_LGUI
, 0, KC_6
);
386 mt_shift(record
, KC_LSFT
, 0, KC_4
);
389 // MT(MOD_LALT | MOD_LSFT, S(KC_G))
390 mt_shift(record
, KC_LALT
, KC_LSFT
, KC_G
);
393 // MT(MOD_LGUI | MOD_LSFT, S(KC_K))
394 mt_shift(record
, KC_LGUI
, KC_LSFT
, KC_K
);
397 // MT(MOD_LGUI | MOD_LSFT, S(KC_W))
398 mt_shift(record
, KC_LGUI
, KC_LSFT
, KC_W
);
402 mt_shift(record
, KC_LCTL
, 0, KC_9
);
406 mt_shift(record
, KC_LALT
, 0, KC_5
);
409 tap_layer(record
, _MOUSE
);
410 // LT (_MOUSE, KC_BSLS) left right combination layer, see #define LT_BSLS
411 thumb_layer(record
, LEFT
, 0, 0, _MOUSE
, _SYMBOL
);
414 tap_layer(record
, _MOUSE
);
415 // LT (_MOUSE, S(KC_LEFT)) left right combination layer
416 thumb_layer(record
, RIGHT
, SHIFT
, KC_LEFT
, _MOUSE
, _LSHIFT
);
419 tap_layer(record
, _MOUSE
);
420 // LT (_MOUSE, S(KC_LEFT)) left right combination layer
421 thumb_layer(record
, RIGHT
, NOSHIFT
, KC_DEL
, _MOUSE
, _LSHIFT
);
424 // LT (_ADJUST, S(KC_BSLS)) emulation
425 lt_shift(record
, KC_BSLS
, _ADJUST
);
428 // LT (_FNCKEY, S(KC_TAB)) emulation
429 lt_shift(record
, KC_TAB
, _FNCKEY
);
432 tap_layer(record
, _RSHIFT
);
433 // LT (_RSHIFT, KC_ENT) emulation, see tap dance enter
436 tap_layer(record
, _LSHIFT
);
437 // LT (_LSHIFT, KC_SPC) left right combination layer, see tap dance TD_SPC
438 thumb_layer(record
, LEFT
, 0, 0, _LSHIFT
, _SYMBOL
);
447 if (tt_keycode
!= keycode
&& tt_keycode
!= 0) {
448 clear_tt(); // return to base layer first if different TT layer selected
450 tt_keycode
= keycode
;
453 // #ifdef STENO_ENABLE
455 // stn_layer(record, STN_A, _NUMBER);
458 // stn_layer(record, STN_O, _FNCKEY);
461 // stn_layer(record, STN_E, _EDIT);
464 // stn_layer(record, STN_U, _SYMBOL);
468 if (record
->event
.pressed
) {
482 #include "common/init.h"