Print error when building non-existing keyboard
[jackhill/qmk/firmware.git] / quantum / process_keycode / process_tap_dance.c
1 #include "quantum.h"
2 #include "action_tapping.h"
3
4 static uint16_t last_td;
5 static int8_t highest_td = -1;
6
7 void qk_tap_dance_pair_finished (qk_tap_dance_state_t *state, void *user_data) {
8 qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
9
10 if (state->count == 1) {
11 register_code16 (pair->kc1);
12 } else if (state->count == 2) {
13 register_code16 (pair->kc2);
14 }
15 }
16
17 void qk_tap_dance_pair_reset (qk_tap_dance_state_t *state, void *user_data) {
18 qk_tap_dance_pair_t *pair = (qk_tap_dance_pair_t *)user_data;
19
20 if (state->count == 1) {
21 unregister_code16 (pair->kc1);
22 } else if (state->count == 2) {
23 unregister_code16 (pair->kc2);
24 }
25 }
26
27 static inline void _process_tap_dance_action_fn (qk_tap_dance_state_t *state,
28 void *user_data,
29 qk_tap_dance_user_fn_t fn)
30 {
31 if (fn) {
32 fn(state, user_data);
33 }
34 }
35
36 static inline void process_tap_dance_action_on_each_tap (qk_tap_dance_action_t *action)
37 {
38 _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_each_tap);
39 }
40
41 static inline void process_tap_dance_action_on_dance_finished (qk_tap_dance_action_t *action)
42 {
43 if (action->state.finished)
44 return;
45 action->state.finished = true;
46 _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_dance_finished);
47 }
48
49 static inline void process_tap_dance_action_on_reset (qk_tap_dance_action_t *action)
50 {
51 _process_tap_dance_action_fn (&action->state, action->user_data, action->fn.on_reset);
52 }
53
54 bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
55 uint16_t idx = keycode - QK_TAP_DANCE;
56 qk_tap_dance_action_t *action;
57
58 if (last_td && last_td != keycode) {
59 (&tap_dance_actions[last_td - QK_TAP_DANCE])->state.interrupted = true;
60 }
61
62 switch(keycode) {
63 case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
64 if ((int16_t)idx > highest_td)
65 highest_td = idx;
66 action = &tap_dance_actions[idx];
67
68 action->state.keycode = keycode;
69 action->state.pressed = record->event.pressed;
70 if (record->event.pressed) {
71 action->state.count++;
72 action->state.timer = timer_read();
73
74 if (last_td && last_td != keycode) {
75 qk_tap_dance_action_t *paction = &tap_dance_actions[last_td - QK_TAP_DANCE];
76 paction->state.interrupted = true;
77 process_tap_dance_action_on_dance_finished (paction);
78 reset_tap_dance (&paction->state);
79 }
80 }
81 last_td = keycode;
82
83 break;
84
85 default:
86 if (!record->event.pressed)
87 return true;
88
89 if (highest_td == -1)
90 return true;
91
92 for (int i = 0; i <= highest_td; i++) {
93 action = &tap_dance_actions[i];
94 if (action->state.count == 0)
95 continue;
96 action->state.interrupted = true;
97 process_tap_dance_action_on_dance_finished (action);
98 reset_tap_dance (&action->state);
99 }
100 break;
101 }
102
103 return true;
104 }
105
106 void matrix_scan_tap_dance () {
107 if (highest_td == -1)
108 return;
109
110 for (int i = 0; i <= highest_td; i++) {
111 qk_tap_dance_action_t *action = &tap_dance_actions[i];
112
113 if (action->state.count && timer_elapsed (action->state.timer) > TAPPING_TERM) {
114 process_tap_dance_action_on_dance_finished (action);
115 reset_tap_dance (&action->state);
116 }
117 }
118 }
119
120 void reset_tap_dance (qk_tap_dance_state_t *state) {
121 qk_tap_dance_action_t *action;
122
123 if (state->pressed)
124 return;
125
126 action = &tap_dance_actions[state->keycode - QK_TAP_DANCE];
127
128 process_tap_dance_action_on_reset (action);
129
130 state->count = 0;
131 state->interrupted = false;
132 state->finished = false;
133 last_td = 0;
134 }