[Keymap] catrielmuller keymap for the dztech/dz65rgb (#7015)
[jackhill/qmk/firmware.git] / quantum / rgb_matrix_animations / solid_reactive_wide.h
1 #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
2 # if !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
3
4 # ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
5 RGB_MATRIX_EFFECT(SOLID_REACTIVE_WIDE)
6 # endif
7
8 # ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
9 RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
10 # endif
11
12 # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
13
14 static HSV SOLID_REACTIVE_WIDE_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
15 uint16_t effect = tick + dist * 5;
16 if (effect > 255) effect = 255;
17 hsv.v = qadd8(hsv.v, 255 - effect);
18 return hsv;
19 }
20
21 # ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
22 bool SOLID_REACTIVE_WIDE(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math); }
23 # endif
24
25 # ifndef DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
26 bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math); }
27 # endif
28
29 # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
30 # endif // !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
31 #endif // RGB_MATRIX_KEYREACTIVE_ENABLED