Circular animation (#4796)
[jackhill/qmk/firmware.git] / users / konstantin / tap_dance.h
1 #pragma once
2
3 #include "quantum.h"
4
5 #define DESKTOP TD(TD_DESKTOP)
6 #define DSKTP_L LCTL(LGUI(KC_LEFT))
7 #define DSKTP_R LCTL(LGUI(KC_RGHT))
8
9 #define RAL_LAL TD(TD_RAL_LAL)
10 #define RAL_RGU TD(TD_RAL_RGU)
11 #define RCT_RSF TD(TD_RCT_RSF)
12
13 #define FN_RCTL TD(TD_FN_RCTL)
14 #define LSFT_FN TD(TD_LSFT_FN)
15
16 enum tap_dance {
17 TD_DESKTOP,
18
19 TD_RAL_LAL,
20 TD_RAL_RGU,
21 TD_RCT_RSF,
22
23 TD_FN_RCTL,
24 TD_LSFT_FN,
25 };