Typedef'ed layer_state_t to uint32_t (#3637)
[jackhill/qmk/firmware.git] / tmk_core / common / action_code.h
1 /*
2 Copyright 2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17 #ifndef ACTION_CODE_H
18 #define ACTION_CODE_H
19
20 /** \brief Action codes
21 *
22 * 16bit code: action_kind(4bit) + action_parameter(12bit)
23 *
24 * Key Actions(00xx)
25 * -----------------
26 * ACT_MODS(000r):
27 * 000r|0000|0000 0000 No action code
28 * 000r|0000|0000 0001 Transparent code
29 * 000r|0000| keycode Key
30 * 000r|mods|0000 0000 Modifiers
31 * 000r|mods| keycode Modifiers+Key(Modified key)
32 * r: Left/Right flag(Left:0, Right:1)
33 *
34 * ACT_MODS_TAP(001r):
35 * 001r|mods|0000 0000 Modifiers with OneShot
36 * 001r|mods|0000 0001 Modifiers with tap toggle
37 * 001r|mods|0000 00xx (reserved)
38 * 001r|mods| keycode Modifiers with Tap Key(Dual role)
39 *
40 * Other Keys(01xx)
41 * ----------------
42 * ACT_USAGE(0100): TODO: Not needed?
43 * 0100|00| usage(10) System control(0x80) - General Desktop page(0x01)
44 * 0100|01| usage(10) Consumer control(0x01) - Consumer page(0x0C)
45 * 0100|10| usage(10) (reserved)
46 * 0100|11| usage(10) (reserved)
47 *
48 * ACT_MOUSEKEY(0101): TODO: Merge these two actions to conserve space?
49 * 0101|xxxx| keycode Mouse key
50 *
51 * ACT_SWAP_HANDS(0110):
52 * 0110|xxxx| keycode Swap hands (keycode on tap, or options)
53 *
54 * 0111|xxxx xxxx xxxx (reserved)
55 *
56 * Layer Actions(10xx)
57 * -------------------
58 * ACT_LAYER(1000):
59 * 1000|oo00|pppE BBBB Default Layer Bitwise operation
60 * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
61 * ppp: 4-bit chunk part(0-7)
62 * EBBBB: bits and extra bit
63 * 1000|ooee|pppE BBBB Layer Bitwise Operation
64 * oo: operation(00:AND, 01:OR, 10:XOR, 11:SET)
65 * ppp: 4-bit chunk part(0-7)
66 * EBBBB: bits and extra bit
67 * ee: on event(01:press, 10:release, 11:both)
68 *
69 * 1001|xxxx|xxxx xxxx (reserved)
70 *
71 * ACT_LAYER_TAP(101x):
72 * 101E|LLLL| keycode On/Off with tap key (0x00-DF)[TAP]
73 * 101E|LLLL|1110 mods On/Off with modifiers (0xE0-EF)[NOT TAP]
74 * 101E|LLLL|1111 0000 Invert with tap toggle (0xF0) [TAP]
75 * 101E|LLLL|1111 0001 On/Off (0xF1) [NOT TAP]
76 * 101E|LLLL|1111 0010 Off/On (0xF2) [NOT TAP]
77 * 101E|LLLL|1111 0011 Set/Clear (0xF3) [NOT TAP]
78 * 101E|LLLL|1111 0100 One Shot Layer (0xF4) [TAP]
79 * 101E|LLLL|1111 xxxx Reserved (0xF5-FF)
80 * ELLLL: layer 0-31(E: extra bit for layer 16-31)
81 *
82 * Extensions(11xx)
83 * ----------------
84 * ACT_MACRO(1100):
85 * 1100|opt | id(8) Macro play?
86 * 1100|1111| id(8) Macro record?
87 *
88 * ACT_BACKLIGHT(1101):
89 * 1101|opt |level(8) Backlight commands
90 *
91 * ACT_COMMAND(1110):
92 * 1110|opt | id(8) Built-in Command exec
93 *
94 * ACT_FUNCTION(1111):
95 * 1111| address(12) Function?
96 * 1111|opt | id(8) Function?
97 */
98 enum action_kind_id {
99 /* Key Actions */
100 ACT_MODS = 0b0000,
101 ACT_LMODS = 0b0000,
102 ACT_RMODS = 0b0001,
103 ACT_MODS_TAP = 0b0010,
104 ACT_LMODS_TAP = 0b0010,
105 ACT_RMODS_TAP = 0b0011,
106 /* Other Keys */
107 ACT_USAGE = 0b0100,
108 ACT_MOUSEKEY = 0b0101,
109 /* One-hand Support */
110 ACT_SWAP_HANDS = 0b0110,
111 /* Layer Actions */
112 ACT_LAYER = 0b1000,
113 ACT_LAYER_TAP = 0b1010, /* Layer 0-15 */
114 ACT_LAYER_TAP_EXT = 0b1011, /* Layer 16-31 */
115 /* Extensions */
116 ACT_MACRO = 0b1100,
117 ACT_BACKLIGHT = 0b1101,
118 ACT_COMMAND = 0b1110,
119 ACT_FUNCTION = 0b1111
120 };
121
122
123 /** \brief Action Code Struct
124 *
125 * NOTE:
126 * In avr-gcc bit field seems to be assigned from LSB(bit0) to MSB(bit15).
127 * AVR looks like a little endian in avr-gcc.
128 * Not portable across compiler/endianness?
129 *
130 * Byte order and bit order of 0x1234:
131 * Big endian: Little endian:
132 * -------------------- --------------------
133 * FEDC BA98 7654 3210 0123 4567 89AB CDEF
134 * 0001 0010 0011 0100 0010 1100 0100 1000
135 * 0x12 0x34 0x34 0x12
136 */
137 typedef union {
138 uint16_t code;
139 struct action_kind {
140 uint16_t param :12;
141 uint8_t id :4;
142 } kind;
143 struct action_key {
144 uint8_t code :8;
145 uint8_t mods :4;
146 uint8_t kind :4;
147 } key;
148 struct action_layer_bitop {
149 uint8_t bits :4;
150 uint8_t xbit :1;
151 uint8_t part :3;
152 uint8_t on :2;
153 uint8_t op :2;
154 uint8_t kind :4;
155 } layer_bitop;
156 struct action_layer_tap {
157 uint8_t code :8;
158 uint8_t val :5;
159 uint8_t kind :3;
160 } layer_tap;
161 struct action_usage {
162 uint16_t code :10;
163 uint8_t page :2;
164 uint8_t kind :4;
165 } usage;
166 struct action_backlight {
167 uint8_t level :8;
168 uint8_t opt :4;
169 uint8_t kind :4;
170 } backlight;
171 struct action_command {
172 uint8_t id :8;
173 uint8_t opt :4;
174 uint8_t kind :4;
175 } command;
176 struct action_function {
177 uint8_t id :8;
178 uint8_t opt :4;
179 uint8_t kind :4;
180 } func;
181 struct action_swap {
182 uint8_t code :8;
183 uint8_t opt :4;
184 uint8_t kind :4;
185 } swap;
186 } action_t;
187
188
189 /* action utility */
190 #define ACTION_NO 0
191 #define ACTION_TRANSPARENT 1
192 #define ACTION(kind, param) ((kind)<<12 | (param))
193
194
195 /** \brief Key Actions
196 *
197 * Mod bits: 43210
198 * bit 0 ||||+- Control
199 * bit 1 |||+-- Shift
200 * bit 2 ||+--- Alt
201 * bit 3 |+---- Gui
202 * bit 4 +----- LR flag(Left:0, Right:1)
203 */
204 enum mods_bit {
205 MOD_LCTL = 0x01,
206 MOD_LSFT = 0x02,
207 MOD_LALT = 0x04,
208 MOD_LGUI = 0x08,
209 MOD_RCTL = 0x11,
210 MOD_RSFT = 0x12,
211 MOD_RALT = 0x14,
212 MOD_RGUI = 0x18,
213 };
214 enum mods_codes {
215 MODS_ONESHOT = 0x00,
216 MODS_TAP_TOGGLE = 0x01,
217 };
218 #define ACTION_KEY(key) ACTION(ACT_MODS, (key))
219 #define ACTION_MODS(mods) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | 0)
220 #define ACTION_MODS_KEY(mods, key) ACTION(ACT_MODS, ((mods)&0x1f)<<8 | (key))
221 #define ACTION_MODS_TAP_KEY(mods, key) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | (key))
222 #define ACTION_MODS_ONESHOT(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_ONESHOT)
223 #define ACTION_MODS_TAP_TOGGLE(mods) ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_TAP_TOGGLE)
224
225
226 /** \brief Other Keys
227 */
228 enum usage_pages {
229 PAGE_SYSTEM,
230 PAGE_CONSUMER
231 };
232 #define ACTION_USAGE_SYSTEM(id) ACTION(ACT_USAGE, PAGE_SYSTEM<<10 | (id))
233 #define ACTION_USAGE_CONSUMER(id) ACTION(ACT_USAGE, PAGE_CONSUMER<<10 | (id))
234 #define ACTION_MOUSEKEY(key) ACTION(ACT_MOUSEKEY, key)
235
236
237
238 /** \brief Layer Actions
239 */
240 enum layer_param_on {
241 ON_PRESS = 1,
242 ON_RELEASE = 2,
243 ON_BOTH = 3,
244 };
245
246 /** \brief Layer Actions
247 */
248 enum layer_param_bit_op {
249 OP_BIT_AND = 0,
250 OP_BIT_OR = 1,
251 OP_BIT_XOR = 2,
252 OP_BIT_SET = 3,
253 };
254
255 /** \brief Layer Actions
256 */
257 enum layer_param_tap_op {
258 OP_TAP_TOGGLE = 0xF0,
259 OP_ON_OFF,
260 OP_OFF_ON,
261 OP_SET_CLEAR,
262 OP_ONESHOT,
263 };
264 #define ACTION_LAYER_BITOP(op, part, bits, on) (ACT_LAYER<<12 | (op)<<10 | (on)<<8 | (part)<<5 | ((bits)&0x1f))
265 #define ACTION_LAYER_TAP(layer, key) (ACT_LAYER_TAP<<12 | (layer)<<8 | (key))
266 /* Default Layer */
267 #define ACTION_DEFAULT_LAYER_SET(layer) ACTION_DEFAULT_LAYER_BIT_SET((layer)/4, 1<<((layer)%4))
268 /* Layer Operation */
269 #define ACTION_LAYER_CLEAR(on) ACTION_LAYER_BIT_AND(0, 0, (on))
270 #define ACTION_LAYER_MOMENTARY(layer) ACTION_LAYER_ON_OFF(layer)
271 #define ACTION_LAYER_TOGGLE(layer) ACTION_LAYER_INVERT(layer, ON_RELEASE)
272 #define ACTION_LAYER_INVERT(layer, on) ACTION_LAYER_BIT_XOR((layer)/4, 1<<((layer)%4), (on))
273 #define ACTION_LAYER_ON(layer, on) ACTION_LAYER_BIT_OR( (layer)/4, 1<<((layer)%4), (on))
274 #define ACTION_LAYER_OFF(layer, on) ACTION_LAYER_BIT_AND((layer)/4, ~(1<<((layer)%4)), (on))
275 #define ACTION_LAYER_SET(layer, on) ACTION_LAYER_BIT_SET((layer)/4, 1<<((layer)%4), (on))
276 #define ACTION_LAYER_ON_OFF(layer) ACTION_LAYER_TAP((layer), OP_ON_OFF)
277 #define ACTION_LAYER_OFF_ON(layer) ACTION_LAYER_TAP((layer), OP_OFF_ON)
278 #define ACTION_LAYER_SET_CLEAR(layer) ACTION_LAYER_TAP((layer), OP_SET_CLEAR)
279 #define ACTION_LAYER_ONESHOT(layer) ACTION_LAYER_TAP((layer), OP_ONESHOT)
280 #define ACTION_LAYER_MODS(layer, mods) ACTION_LAYER_TAP((layer), 0xe0 | ((mods)&0x0f))
281 /* With Tapping */
282 #define ACTION_LAYER_TAP_KEY(layer, key) ACTION_LAYER_TAP((layer), (key))
283 #define ACTION_LAYER_TAP_TOGGLE(layer) ACTION_LAYER_TAP((layer), OP_TAP_TOGGLE)
284 /* Bitwise Operation */
285 #define ACTION_LAYER_BIT_AND(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), (on))
286 #define ACTION_LAYER_BIT_OR( part, bits, on) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), (on))
287 #define ACTION_LAYER_BIT_XOR(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), (on))
288 #define ACTION_LAYER_BIT_SET(part, bits, on) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), (on))
289 /* Default Layer Bitwise Operation */
290 #define ACTION_DEFAULT_LAYER_BIT_AND(part, bits) ACTION_LAYER_BITOP(OP_BIT_AND, (part), (bits), 0)
291 #define ACTION_DEFAULT_LAYER_BIT_OR( part, bits) ACTION_LAYER_BITOP(OP_BIT_OR, (part), (bits), 0)
292 #define ACTION_DEFAULT_LAYER_BIT_XOR(part, bits) ACTION_LAYER_BITOP(OP_BIT_XOR, (part), (bits), 0)
293 #define ACTION_DEFAULT_LAYER_BIT_SET(part, bits) ACTION_LAYER_BITOP(OP_BIT_SET, (part), (bits), 0)
294
295
296 /** \brief Extensions
297 */
298 enum backlight_opt {
299 BACKLIGHT_INCREASE = 0,
300 BACKLIGHT_DECREASE = 1,
301 BACKLIGHT_TOGGLE = 2,
302 BACKLIGHT_STEP = 3,
303 BACKLIGHT_ON = 4,
304 BACKLIGHT_OFF = 5,
305 };
306
307 /* Macro */
308 #define ACTION_MACRO(id) ACTION(ACT_MACRO, (id))
309 #define ACTION_MACRO_TAP(id) ACTION(ACT_MACRO, FUNC_TAP<<8 | (id))
310 #define ACTION_MACRO_OPT(id, opt) ACTION(ACT_MACRO, (opt)<<8 | (id))
311 /* Backlight */
312 #define ACTION_BACKLIGHT_INCREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_INCREASE << 8)
313 #define ACTION_BACKLIGHT_DECREASE() ACTION(ACT_BACKLIGHT, BACKLIGHT_DECREASE << 8)
314 #define ACTION_BACKLIGHT_TOGGLE() ACTION(ACT_BACKLIGHT, BACKLIGHT_TOGGLE << 8)
315 #define ACTION_BACKLIGHT_STEP() ACTION(ACT_BACKLIGHT, BACKLIGHT_STEP << 8)
316 #define ACTION_BACKLIGHT_ON() ACTION(ACT_BACKLIGHT, BACKLIGHT_ON << 8)
317 #define ACTION_BACKLIGHT_OFF() ACTION(ACT_BACKLIGHT, BACKLIGHT_OFF << 8)
318 /* Command */
319 #define ACTION_COMMAND(id, opt) ACTION(ACT_COMMAND, (opt)<<8 | (id))
320 /* Function */
321 enum function_opts {
322 FUNC_TAP = 0x8, /* indciates function is tappable */
323 };
324 #define ACTION_FUNCTION(id) ACTION(ACT_FUNCTION, (id))
325 #define ACTION_FUNCTION_TAP(id) ACTION(ACT_FUNCTION, FUNC_TAP<<8 | (id))
326 #define ACTION_FUNCTION_OPT(id, opt) ACTION(ACT_FUNCTION, (opt)<<8 | (id))
327 /* OneHand Support */
328 enum swap_hands_param_tap_op {
329 OP_SH_TOGGLE = 0xF0,
330 OP_SH_TAP_TOGGLE,
331 OP_SH_ON_OFF,
332 OP_SH_OFF_ON,
333 OP_SH_OFF,
334 OP_SH_ON,
335 };
336
337 #define ACTION_SWAP_HANDS() ACTION_SWAP_HANDS_ON_OFF()
338 #define ACTION_SWAP_HANDS_TOGGLE() ACTION(ACT_SWAP_HANDS, OP_SH_TOGGLE)
339 #define ACTION_SWAP_HANDS_TAP_TOGGLE() ACTION(ACT_SWAP_HANDS, OP_SH_TAP_TOGGLE)
340 #define ACTION_SWAP_HANDS_TAP_KEY(key) ACTION(ACT_SWAP_HANDS, key)
341 #define ACTION_SWAP_HANDS_ON_OFF() ACTION(ACT_SWAP_HANDS, OP_SH_ON_OFF)
342 #define ACTION_SWAP_HANDS_OFF_ON() ACTION(ACT_SWAP_HANDS, OP_SH_OFF_ON)
343 #define ACTION_SWAP_HANDS_ON() ACTION(ACT_SWAP_HANDS, OP_SH_ON)
344 #define ACTION_SWAP_HANDS_OFF() ACTION(ACT_SWAP_HANDS, OP_SH_OFF)
345
346 #endif /* ACTION_CODE_H */