3 using System
.Collections
;
4 using System
.Collections
.Generic
;
6 using MalVal
= Mal
.types
.MalVal
;
7 using MalSymbol
= Mal
.types
.MalSymbol
;
8 using MalInt
= Mal
.types
.MalInt
;
9 using MalList
= Mal
.types
.MalList
;
10 using MalVector
= Mal
.types
.MalVector
;
11 using MalHashMap
= Mal
.types
.MalHashMap
;
12 using MalFunc
= Mal
.types
.MalFunc
;
13 using Env
= Mal
.env
.Env
;
18 static MalVal
READ(string str
) {
19 return reader
.read_str(str
);
23 static MalVal
eval_ast(MalVal ast
, Env env
) {
24 if (ast
is MalSymbol
) {
25 return env
.get((MalSymbol
)ast
);
26 } else if (ast
is MalList
) {
27 MalList old_lst
= (MalList
)ast
;
28 MalList new_lst
= ast
.list_Q() ? new MalList()
29 : (MalList
)new MalVector();
30 foreach (MalVal mv
in old_lst
.getValue()) {
31 new_lst
.conj_BANG(EVAL(mv
, env
));
34 } else if (ast
is MalHashMap
) {
35 var new_dict
= new Dictionary
<string, MalVal
>();
36 foreach (var entry
in ((MalHashMap
)ast
).getValue()) {
37 new_dict
.Add(entry
.Key
, EVAL((MalVal
)entry
.Value
, env
));
39 return new MalHashMap(new_dict
);
46 static MalVal
EVAL(MalVal orig_ast
, Env env
) {
47 MalVal a0
, a1
, a2
, res
;
52 //Console.WriteLine("EVAL: " + printer._pr_str(orig_ast, true));
53 if (!orig_ast
.list_Q()) {
54 return eval_ast(orig_ast
, env
);
58 MalList ast
= (MalList
)orig_ast
;
59 if (ast
.size() == 0) { return ast; }
62 String a0sym
= a0
is MalSymbol
? ((MalSymbol
)a0
).getName()
70 env
.set((MalSymbol
)a1
, res
);
77 Env let_env
= new Env(env
);
78 for(int i
=0; i
<((MalList
)a1
).size(); i
+=2) {
79 key
= (MalSymbol
)((MalList
)a1
)[i
];
80 val
= ((MalList
)a1
)[i
+1];
81 let_env
.set(key
, EVAL(val
, let_env
));
87 eval_ast(ast
.slice(1, ast
.size()-1), env
);
88 orig_ast
= ast
[ast
.size()-1];
92 MalVal cond
= EVAL(a1
, env
);
93 if (cond
== Mal
.types
.Nil
|| cond
== Mal
.types
.False
) {
94 // eval false slot form
101 // eval true slot form
106 MalList a1f
= (MalList
)ast
[1];
109 return new MalFunc(a2f
, env
, a1f
,
110 args
=> EVAL(a2f
, new Env(cur_env
, a1f
, args
)) );
112 el
= (MalList
)eval_ast(ast
, env
);
113 var f
= (MalFunc
)el
[0];
114 MalVal fnast
= f
.getAst();
117 env
= f
.genEnv(el
.rest());
119 return f
.apply(el
.rest());
128 static string PRINT(MalVal exp
) {
129 return printer
._pr_str(exp
, true);
133 static void Main(string[] args
) {
134 var repl_env
= new Mal
.env
.Env(null);
135 Func
<string, MalVal
> RE
= (string str
) => EVAL(READ(str
), repl_env
);
137 // core.cs: defined using C#
138 foreach (var entry
in core
.ns
) {
139 repl_env
.set(new MalSymbol(entry
.Key
), entry
.Value
);
142 // core.mal: defined using the language itself
143 RE("(def! not (fn* (a) (if a false true)))");
145 if (args
.Length
> 0 && args
[0] == "--raw") {
146 Mal
.readline
.mode
= Mal
.readline
.Mode
.Raw
;
153 line
= Mal
.readline
.Readline("user> ");
154 if (line
== null) { break; }
155 if (line
== "") { continue; }
156 } catch (IOException e
) {
157 Console
.WriteLine("IOException: " + e
.Message
);
161 Console
.WriteLine(PRINT(RE(line
)));
162 } catch (Mal
.types
.MalContinue
) {
164 } catch (Exception e
) {
165 Console
.WriteLine("Error: " + e
.Message
);
166 Console
.WriteLine(e
.StackTrace
);