files. The various elements of the HTML input are parsed with customizable
functions (e.g. @code{webfeeder-title-function}).")
(license license:gpl3+)))
+
+(define-public emacs-evil-numbers
+ (let ((commit "6ea1c8c3a9b37bed63d48f1128e9a4910e68187e"))
+ (package
+ (name "emacs-evil-numbers")
+ (version (git-version "0.4" "1" commit))
+ (source (origin
+ (method git-fetch)
+ (uri (git-reference
+ (url "https://github.com/dieggsy/evil-numbers")
+ (commit commit)))
+ (file-name (git-file-name name version))
+ (sha256
+ (base32
+ "1aq95hj8x13py0pwsnc6wvd8cc5yv5qin8ym9js42y5966vwj4np"))))
+ (build-system emacs-build-system)
+ (home-page "https://github.com/dieggsy/evil-numbers")
+ (synopsis "Increment and decrement numbers in Emacs")
+ (description "This package increments and decrements binary, octal,
+decimal and hex literals. It works like C-a/C-x in Vim, i.e. searches for
+number up to EOL and then increments or decrements and keeps zero padding up
+(unlike in Vim). When a region is active, as in Evil's visual mode, all the
+numbers within that region will be incremented/decremented (unlike in Vim).
+
+It is a fork of https://github.com/cofi/evil-numbers, which is unmaintained.")
+ (license license:gpl3+))))