* gnu/packages/game-development.scm (godot): Update to 3.0.
[inputs]: Add libxi.
(define-public godot
(package
(name "godot")
- (version "2.1.4")
+ (version "3.0")
(source (origin
(method url-fetch)
(uri
version "-stable.tar.gz"))
(file-name (string-append name "-" version))
(sha256
- (base32 "1mz89nafc1m7srbqvy7iagxrxmqvf5hbqi7i0lwaapkx6q0kpkq7"))))
+ (base32
+ "1jhp269n1a7c663v2555444icbjwzscj4r8cq4rrrap7r7dr4hyc"))))
(build-system scons-build-system)
(arguments
`(#:scons ,scons-python2
("libwebp" ,libwebp)
("libx11" ,libx11)
("libxcursor" ,libxcursor)
+ ("libxi" ,libxi)
("libxinerama" ,libxinerama)
("libxrandr" ,libxrandr)
("mesa" ,mesa)