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gnu: openmw: Use mygui-gl to reduce closure size.
author
Pierre Neidhardt
<mail@ambrevar.xyz>
Mon, 20 May 2019 15:00:56 +0000
(17:00 +0200)
committer
Pierre Neidhardt
<mail@ambrevar.xyz>
Mon, 20 May 2019 15:02:39 +0000
(17:02 +0200)
* gnu/packages/game-development.scm (openmw)[inputs]: Replace mygui with
mygui-gl.
gnu/packages/game-development.scm
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diff --git
a/gnu/packages/game-development.scm
b/gnu/packages/game-development.scm
index
93e2405
..
7c47132
100644
(file)
--- a/
gnu/packages/game-development.scm
+++ b/
gnu/packages/game-development.scm
@@
-1126,7
+1126,7
@@
of use.")
`(("bullet" ,bullet)
("ffmpeg" ,ffmpeg)
("libxt" ,libxt)
- ("mygui" ,mygui
)
+ ("mygui" ,mygui
-gl) ; OpenMW does not need Ogre.
("openal" ,openal)
("openscenegraph" ,openscenegraph)
("qtbase" ,qtbase)