1 ;;; GNU Guix --- Functional package management for GNU
2 ;;; Copyright © 2014 Tomáš Čech <sleep_walker@suse.cz>
3 ;;; Copyright © 2015 Mark H Weaver <mhw@netris.org>
4 ;;; Copyright © 2015 Ludovic Courtès <ludo@gnu.org>
5 ;;; Copyright © 2015 Alex Kost <alezost@gmail.com>
6 ;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org>
7 ;;; Copyright © 2016, 2017 Efraim Flashner <efraim@flashner.co.il>
8 ;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net>
9 ;;; Copyright © 2016 Ricardo Wurmus <rekado@elephly.net>
10 ;;; Copyright © 2016, 2017 Julian Graham <joolean@gmail.com>
11 ;;; Copyright © 2017 Tobias Geerinckx-Rice <me@tobias.gr>
12 ;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com>
13 ;;; Copyright © 2017 Peter Mikkelsen <petermikkelsen10@gmail.com>
14 ;;; Copyright © 2017 Arun Isaac <arunisaac@systemreboot.net>
16 ;;; This file is part of GNU Guix.
18 ;;; GNU Guix is free software; you can redistribute it and/or modify it
19 ;;; under the terms of the GNU General Public License as published by
20 ;;; the Free Software Foundation; either version 3 of the License, or (at
21 ;;; your option) any later version.
23 ;;; GNU Guix is distributed in the hope that it will be useful, but
24 ;;; WITHOUT ANY WARRANTY; without even the implied warranty of
25 ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
26 ;;; GNU General Public License for more details.
28 ;;; You should have received a copy of the GNU General Public License
29 ;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>.
31 (define-module (gnu packages game-development)
32 #:use-module ((guix licenses) #:prefix license:)
33 #:use-module (guix packages)
34 #:use-module (guix download)
35 #:use-module (guix git-download)
36 #:use-module (guix utils)
37 #:use-module (guix build-system cmake)
38 #:use-module (guix build-system gnu)
39 #:use-module (guix build-system python)
40 #:use-module (gnu packages)
41 #:use-module (gnu packages autotools)
42 #:use-module (gnu packages boost)
43 #:use-module (gnu packages curl)
44 #:use-module (gnu packages databases)
45 #:use-module (gnu packages documentation)
46 #:use-module (gnu packages fonts)
47 #:use-module (gnu packages fontutils)
48 #:use-module (gnu packages freedesktop)
49 #:use-module (gnu packages fribidi)
50 #:use-module (gnu packages glib)
51 #:use-module (gnu packages gnunet)
52 #:use-module (gnu packages graphics)
53 #:use-module (gnu packages graphviz)
54 #:use-module (gnu packages guile)
55 #:use-module (gnu packages m4)
56 #:use-module (gnu packages multiprecision)
57 #:use-module (gnu packages music)
58 #:use-module (gnu packages ncurses)
59 #:use-module (gnu packages python)
60 #:use-module (gnu packages qt)
61 #:use-module (gnu packages video)
62 #:use-module (gnu packages compression)
63 #:use-module (gnu packages gl)
64 #:use-module (gnu packages linux)
65 #:use-module (gnu packages xorg)
66 #:use-module (gnu packages xdisorg)
67 #:use-module (gnu packages fontutils)
68 #:use-module (gnu packages image)
69 #:use-module (gnu packages audio)
70 #:use-module (gnu packages pulseaudio)
71 #:use-module (gnu packages gnome)
72 #:use-module (gnu packages gtk)
73 #:use-module (gnu packages sdl)
74 #:use-module (gnu packages pkg-config)
75 #:use-module (gnu packages xiph)
76 #:use-module (gnu packages lua)
77 #:use-module (gnu packages mp3)
78 #:use-module (gnu packages xml)
79 #:use-module (gnu packages tls))
87 (uri (string-append "https://github.com/bulletphysics/bullet3/"
88 "archive/" version ".tar.gz"))
89 (file-name (string-append name "-" version ".tar.gz"))
92 "0nghzcl84p8di215p7xj0gy1hyy072hw2xk9cnmav9hv6bjb4n60"))))
93 (build-system cmake-build-system)
95 '(#:configure-flags (list (string-append
96 "-DBUILD_SHARED_LIBS=ON "
97 "-DCMAKE_CXX_FLAGS=-fPIC "
98 (or (getenv "CXXFLAGS") "")))))
103 (home-page "http://bulletphysics.org/")
104 (synopsis "3D physics engine library")
106 "Bullet is a physics engine library usable for collision detection. It
107 is used in some video games and movies.")
108 (license license:zlib)))
110 (define-public deutex
116 (uri (string-append "https://github.com/Doom-Utils/" name
117 "/releases/download/v" version "/"
118 name "-" version ".tar.xz"))
121 "1jvffcpq64hk3jysz4q6zi9hqkksy151ci9553h8q7wrrkbw0i9z"))))
122 (build-system gnu-build-system)
123 (native-inputs `(("asciidoc" ,asciidoc)))
124 (home-page "https://github.com/Doom-Utils/deutex")
125 (synopsis "WAD file composer for Doom and related games")
127 "DeuTex is a wad composer for Doom, Heretic, Hexen and Strife. It can be
128 used to extract the lumps of a wad and save them as individual files.
129 Conversely, it can also build a wad from separate files. When extracting a
130 lump to a file, it does not just copy the raw data, it converts it to an
131 appropriate format (such as PPM for graphics, Sun audio for samples, etc.).
132 Conversely, when it reads files for inclusion in pwads, it does the necessary
133 conversions (for example, from PPM to Doom picture format). In addition,
134 DeuTex has functions such as merging wads, etc.")
135 (license license:gpl2+)))
137 (define-public grfcodec
143 (uri (string-append "http://binaries.openttd.org/extra/"
144 name "/" version "/" name "-" version
148 "08admgnpqcsifpicbm56apgv360fxapqpbbsp10qyk8i22w1ivsk"))))
149 (build-system gnu-build-system)
151 '(#:tests? #f ; no check target
153 (modify-phases %standard-phases
154 (delete 'configure) ; no configure script
155 (replace 'install ; no install target
156 (lambda* (#:key outputs #:allow-other-keys)
157 (let* ((out (assoc-ref outputs "out"))
158 (bin (string-append out "/bin"))
159 (doc (string-append out "/share/doc"))
160 (man (string-append out "/share/man/man1")))
161 (for-each (lambda (file)
162 (install-file file bin))
163 '("grfcodec" "grfid" "grfstrip" "nforenum"))
164 (install-file "COPYING" doc)
165 (with-directory-excursion "docs"
166 (for-each (lambda (file)
167 (install-file (string-append file ".txt") doc))
168 '("auto_correct" "commands" "grf" "grfcodec" "grftut"
169 "readme" "readme.rpn"))
170 (for-each (lambda (file)
171 (install-file file man))
172 (find-files "." "\\.1"))))
178 (synopsis "GRF development tools")
180 "The @dfn{Graphics Resource File} (GRF) development tools are a set of
181 tools for developing (New)GRFs. It includes a number of smaller programs, each
182 with a specific task:
184 @item @code{grfcodec} decodes and encodes GRF files for OpenTTD.
185 @item @code{grfid} extracts the so-called \"GRF ID\" from a GRF.
186 @item @code{grfstrip} strips all sprites from a GRF.
187 @item @code{nforenum} checks NFO code for errors, making corrections when
190 (home-page "http://dev.openttdcoop.org/projects/grfcodec")
191 ;; GRFCodec, GRFID, and GRFStrip are exclusively under the GPL2.
192 ;; NFORenum is under the GPL2+.
193 ;; The MD5 implementation contained in GRFID is under the zlib license.
194 (license (list license:gpl2 license:gpl2+ license:zlib))))
196 (define-public catcodec
203 (uri (string-append "https://binaries.openttd.org/extra/catcodec/"
204 version "/catcodec-" version "-source.tar.xz"))
207 "1qg0c2i4p29sxj0q6qp2jynlrzm5pphz2xhcjqlxa69ycrnlxzs7"))))
208 (build-system gnu-build-system)
210 `(#:tests? #f ; no tests
211 #:make-flags (list (string-append "prefix=" %output))
212 #:phases (modify-phases %standard-phases
213 (delete 'configure))))
214 (home-page "http://dev.openttdcoop.org/projects/catcodec")
215 (synopsis "Encode/decode OpenTTD sounds")
216 (description "catcodec encodes and decodes sounds for OpenTTD. These
217 sounds are not much more than some metadata (description and filename) and raw
219 (license license:gpl2)))
221 (define-public gzochi
227 (uri (string-append "mirror://savannah/gzochi/gzochi-"
231 "13j1m92zhxwkaaja3lg5x0h0b28mrrawdzk9d3hd19031akfxwb3"))))
232 (build-system gnu-build-system)
233 (native-inputs `(("pkgconfig" ,pkg-config)))
234 (inputs `(("bdb" ,bdb)
237 ("libmicrohttpd" ,libmicrohttpd)
241 (home-page "http://www.nongnu.org/gzochi/")
242 (synopsis "Scalable middleware for multiplayer games")
244 "gzochi is a framework for developing massively multiplayer online games.
245 A server container provides services to deployed games, which are written in
246 Guile Scheme, that abstract and simplify some of the most challenging and
247 error-prone aspects of online game development: Concurrency, data persistence,
248 and network communications. A very thin client library can be embedded to
249 provide connectivity for client applications written in any language.")
250 (license license:gpl3+)))
259 (uri (string-append "http://bundles.openttdcoop.org/nml/releases/"
260 version "/nml-" version ".tar.gz"))
263 "0wk9ls5qyjwkra54rkj1gg94xbwzi7b84a5fh1ma1q7pbimi8rmg"))))
264 (build-system python-build-system)
266 `(("python-pillow" ,python-pillow)
267 ("python-ply" ,python-ply)))
268 (home-page "http://dev.openttdcoop.org/projects/nml")
269 (synopsis "NML compiler")
271 "@dfn{NewGRF Meta Language} (NML) is a python-based compiler, capable of
272 compiling NML files (along with their associated language, sound and graphic
273 files) into @file{.grf} and/or @file{.nfo} files.")
274 (license license:gpl2+)))
276 (define-public python-sge-pygame
278 (name "python-sge-pygame")
283 (uri (string-append "mirror://savannah/stellarengine/"
284 (version-major+minor version) "/sge-pygame-"
286 (file-name (string-append name "-" version ".tar.gz"))
289 "1rl3xjzh78sl0sq3xl8rl7cgp9v9v3h7s2pfwn7nj1vrmffzkcpd"))))
290 (build-system python-build-system)
292 `(("python-pygame" ,python-pygame)
293 ("python-six" ,python-six)
294 ("python-uniseg" ,python-uniseg)))
295 (home-page "http://stellarengine.nongnu.org")
296 (synopsis "2D game engine for Python")
298 "The SGE Game Engine (\"SGE\", pronounced like \"Sage\") is a
299 general-purpose 2D game engine. It takes care of several details fro you so
300 you can focus on the game itself. This makes more rapid game development
301 possible, and it also makes the SGE easy to learn.")
302 (license license:lgpl3+)))
304 (define-public python2-sge-pygame
305 (package-with-python2 python-sge-pygame))
307 (define-public python-tmx
314 (uri (string-append "mirror://savannah/python-tmx/"
315 (version-major+minor version) "/tmx-"
319 "073q0prg1nzlkga2b45vhscz374206qh4x68ccg00mxxwagn64z0"))))
320 (build-system python-build-system)
322 `(("python-six" ,python-six)))
323 (home-page "http://python-tmx.nongnu.org")
324 (synopsis "Python library for the @code{Tiled} TMX format")
326 "Python TMX reads and writes the @code{Tiled} TMX format in a simple way.
327 This is useful for map editors or generic level editors, and it's also useful
328 for using a map editor or generic level editor like Tiled to edit your game's
330 (license (list license:asl2.0
331 ;; Documentation (only available in the source tarball) is
332 ;; under the CC0 license.
335 (define-public python2-tmx
336 (let ((python2-tmx (package-with-python2 python-tmx)))
338 (inherit python2-tmx)
340 `(("python2-pathlib" ,python2-pathlib)
341 ,@(package-propagated-inputs python2-tmx))))))
343 (define-public python-xsge
346 (version "2017.06.09")
349 (uri (string-append "mirror://savannah/xsge/xsge/xsge-"
353 "1vy7c2y7ihvmggs93zgfv2h3049s384wid8a5snzrrba8bhbb89p"))))
354 (build-system python-build-system)
357 (modify-phases %standard-phases
358 ;; xSGE's setup.py script does not support one of the Python build
359 ;; system's default flags, "--single-version-externally-managed".
361 (lambda* (#:key outputs #:allow-other-keys)
363 (system* "python" "setup.py" "install"
364 (string-append "--prefix=" (assoc-ref outputs "out"))
366 #:tests? #f)) ; no check target
368 `(("python-sge-pygame" ,python-sge-pygame)
369 ("python-pygame" ,python-pygame)
370 ("python-six" ,python-six)
371 ("python-tmx" ,python-tmx)))
372 (home-page "http://xsge.nongnu.org")
373 (synopsis "Extensions for the SGE Game Engine")
375 "xSGE is a collection of modules that make doing certain tasks with the SGE
376 Game Engine easier. In addition to SGE's conveniences, the user has access to a
377 GUI toolkit, lighting and physics frameworks and @code{Tiled} TMX format
379 (license license:gpl3+)))
381 (define-public python2-xsge
382 (package-with-python2 python-xsge))
390 (uri (string-append "https://github.com/bjorn/tiled/archive/v"
392 (file-name (string-append name "-" version ".tar.gz"))
395 "1qj7l34y5zv2iazmwbix8wdpp88zv7fswbc4arqpp1wak2yna1ix"))))
396 (build-system gnu-build-system)
402 `(("qttools" ,qttools)))
405 (modify-phases %standard-phases
407 (lambda* (#:key inputs outputs #:allow-other-keys)
408 (substitute* "translations/translations.pro"
410 (string-append "LRELEASE = "
411 (assoc-ref inputs "qttools")
413 (let ((out (assoc-ref outputs "out")))
415 (string-append "PREFIX=" out))))))))
416 (home-page "http://www.mapeditor.org/")
417 (synopsis "Tile map editor")
419 "Tiled is a general purpose tile map editor. It is meant to be used for
420 editing maps of any tile-based game, be it an RPG, a platformer or a Breakout
423 ;; As noted in 'COPYING', part of it is under GPLv2+, while the rest is
425 (license license:gpl2+)))
433 ;; Do not fetch the archives from
434 ;; http://mirror0.sfml-dev.org/files/ because files there seem
435 ;; to be changed in place.
436 (uri (string-append "https://github.com/SFML/SFML/archive/"
438 (file-name (string-append name "-" version ".tar.gz"))
441 "0k2fl5xk3ni2q8bsxl0551inx26ww3w6cp6hssvww0wfjdjcirsm"))))
442 (build-system cmake-build-system)
445 (list "-DSFML_INSTALL_PKGCONFIG_FILES=TRUE")
446 #:tests? #f)) ; no tests
451 ("libvorbis" ,libvorbis)
453 ("xcb-util-image" ,xcb-util-image)
454 ("libxrandr" ,libxrandr)
456 ("freetype" ,freetype)
458 ("libsndfile" ,libsndfile)
460 (home-page "https://www.sfml-dev.org")
461 (synopsis "Simple and Fast Multimedia Library")
463 "SFML provides a simple interface to the various computer components,
464 to ease the development of games and multimedia applications. It is composed
465 of five modules: system, window, graphics, audio and network.")
466 (license license:zlib)))
474 (uri (string-append "http://www.drpetter.se/files/sfxr-sdl-1.2.1.tar.gz"))
477 "0dfqgid6wzzyyhc0ha94prxax59wx79hqr25r6if6by9cj4vx4ya"))))
478 (build-system gnu-build-system)
480 `(#:phases (modify-phases %standard-phases
481 (delete 'configure) ; no configure script
482 (add-before 'build 'patch-makefile
483 (lambda* (#:key outputs #:allow-other-keys)
484 (let ((out (assoc-ref outputs "out")))
485 (substitute* "Makefile"
486 (("\\$\\(DESTDIR\\)/usr") out))
487 (substitute* "main.cpp"
489 (string-append out "/share")))
491 #:tests? #f)) ; no tests
493 `(("pkg-config" ,pkg-config)
494 ("desktop-file-utils" ,desktop-file-utils)))
498 (synopsis "Simple sound effect generator")
499 (description "Sfxr is a tool for quickly generating simple sound effects.
500 Originally created for use in video game prototypes, it can generate random
501 sounds from presets such as \"explosion\" or \"powerup\".")
502 (home-page "http://www.drpetter.se/project_sfxr.html")
503 (license license:expat)))
505 (define-public physfs
512 "https://icculus.org/physfs/downloads/physfs-"
514 (file-name (string-append name "-" version ".tar.gz"))
517 "0sbbyqzqhyf0g68fcvvv20n3928j0x6ik1njmhn1yigvq2bj11na"))))
518 (build-system cmake-build-system)
520 '(#:tests? #f)) ; no check target
524 `(("doxygen" ,doxygen)))
525 (home-page "https://icculus.org/physfs")
526 (synopsis "File system abstraction library")
528 "PhysicsFS is a library to provide abstract access to various archives.
529 It is intended for use in video games. For security, no file writing done
530 through the PhysicsFS API can leave a defined @emph{write directory}. For
531 file reading, a @emph{search path} with archives and directories is defined,
532 and it becomes a single, transparent hierarchical file system. So archive
533 files can be accessed in the same way as you access files directly on a disk,
534 and it makes it easy to ship a new archive that will override a previous
535 archive on a per-file basis.")
536 (license license:zlib)))
544 (uri (string-append "https://bitbucket.org/rude/love/downloads/"
545 "love-" version "-linux-src.tar.gz"))
548 "11x346pw0gqad8nmkmywzx4xpcbfc3dslbrdw5x94n1i25mk0sxj"))))
549 (build-system gnu-build-system)
551 `(("pkg-config" ,pkg-config)))
554 ("freetype" ,freetype)
555 ("libmodplug" ,libmodplug)
556 ("libtheora" ,libtheora)
557 ("libvorbis" ,libvorbis)
565 (synopsis "2D game framework for Lua")
566 (description "LÖVE is a framework for making 2D games in the Lua
567 programming language.")
568 (home-page "https://love2d.org/")
569 (license license:zlib)))
571 (define-public allegro-4
577 (uri (string-append "https://github.com/liballeg/allegro5/"
578 "releases/download/" version "/allegro-"
582 "1p0ghkmpc4kwij1z9rzxfv7adnpy4ayi0ifahlns1bdzgmbyf88v"))))
583 (build-system cmake-build-system)
586 (modify-phases %standard-phases
587 (add-after 'unpack 'patch-build-system
589 ;; Build addons as shared libraries. Trying to set ADDON_LINKAGE
590 ;; via a command line option doesn't work because it is
591 ;; unconditionally clobbered in the build script.
592 (substitute* '("CMakeLists.txt")
593 (("ADDON_LINKAGE STATIC")
594 "ADDON_LINKAGE SHARED"))
599 ("libvorbis" ,libvorbis)
602 (synopsis "Game programming library")
603 (description "Allegro is a library mainly aimed at video game and
604 multimedia programming. It handles common, low-level tasks such as creating
605 windows, accepting user input, loading data, drawing images, playing sounds,
607 (home-page "http://liballeg.org")
608 (license license:giftware)))
610 (define-public allegro
616 (uri (string-append "https://github.com/liballeg/allegro5/releases"
617 "/download/" version "/allegro-"
618 (if (equal? "0" (string-take-right version 1))
619 (string-drop-right version 2)
624 "1z4lrrlmn471wb7vzbd9iw7g379vj0k964vy1s64hcvv5bhvk1g2"))))
625 (build-system cmake-build-system)
626 (arguments `(#:tests? #f)) ; there are no tests
628 ;; FIXME: Add the following optional inputs: xinput2, opensl, dumb
630 ("freetype" ,freetype)
635 ("libtheora" ,libtheora)
636 ("libvorbis" ,libvorbis)
637 ("libxcursor" ,libxcursor)
638 ("libxinerama" ,libxinerama)
639 ("libxrandr" ,libxrandr)
645 `(("pkg-config" ,pkg-config)))
646 (synopsis "Game programming library")
647 (description "Allegro is a library mainly aimed at video game and
648 multimedia programming. It handles common, low-level tasks such as creating
649 windows, accepting user input, loading data, drawing images, playing sounds,
651 (home-page "http://liballeg.org")
652 (license license:bsd-3)))
654 (define-public allegro-5.0
655 (package (inherit allegro)
660 (uri (string-append "https://github.com/liballeg/allegro5/releases"
661 "/download/" version "/allegro-"
662 (if (equal? "0" (string-take-right version 1))
663 (string-drop-right version 2)
668 "0cd51qrh97jrr0xdmnivqgwljpmizg8pixsgvc4blqqlaz4i9zj9"))))))
670 (define-public aseprite
673 (version "1.1.7") ; After 1.1.7 the source is no longer distributed under the GPL.
674 ;; TODO: Unbundle third party software.
676 (method url-fetch/zipbomb)
677 (uri (string-append "https://github.com/aseprite/aseprite"
678 "/releases/download/v" version
679 "/Aseprite-v" version "-Source.zip"))
682 "1plss4i1lfxcznv9p0pip1bkhj7ipw7jlhsh5avd6dzw079l4nvv"))))
683 (build-system cmake-build-system)
686 ;; Use shared libraries instead of building bundled source.
687 (list "-DWITH_WEBP_SUPPORT=1"
688 "-DUSE_SHARED_CURL=1"
689 "-DUSE_SHARED_GIFLIB=1"
690 "-DUSE_SHARED_JPEGLIB=1"
691 "-DUSE_SHARED_ZLIB=1"
692 "-DUSE_SHARED_LIBPNG=1"
693 "-DUSE_SHARED_LIBLOADPNG=1"
694 "-DUSE_SHARED_LIBWEBP=1"
695 "-DUSE_SHARED_TINYXML=1"
696 "-DUSE_SHARED_PIXMAN=1"
697 "-DUSE_SHARED_FREETYPE=1"
698 "-DUSE_SHARED_ALLEGRO4=1"
699 "-DENABLE_UPDATER=0" ; no auto-updates
700 (string-append "-DFREETYPE_INCLUDE_DIR="
701 (assoc-ref %build-inputs "freetype")
702 "/include/freetype2"))))
704 `(("pkg-config" ,pkg-config)))
705 ;; TODO: Use a patched Allegro 4 that supports window resizing. This
706 ;; patched version is bundled with Aseprite, but the patches should be
707 ;; extracted and applied on top of a standalone Allegro 4 package.
709 `(("allegro" ,allegro-4)
711 ("freetype" ,freetype)
718 ("libxxf86vm" ,libxxf86vm)
722 (synopsis "Animated sprite editor and pixel art tool")
723 (description "Aseprite is a tool for creating 2D pixel art for video
724 games. In addition to basic pixel editing features, Aseprite can assist in
725 the creation of animations, tiled graphics, texture atlases, and more.")
726 (home-page "https://www.aseprite.org/")
727 (license license:gpl2+)))
729 (define-public qqwing
736 "https://qqwing.com/"
737 name "-" version ".tar.gz"))
740 "0bw0papyqjg22z6irf36gs54y8236wa37b6gyn2h1spy65n76lqp"))))
741 (build-system gnu-build-system)
743 `(("pkg-config" ,pkg-config)))
744 (home-page "https://qqwing.com/")
745 (synopsis "Sudoku puzzle solver and generator")
747 "QQWing is a Sudoku puzzle generator and solver.
748 It offers the following features:
750 @item Can solve 1000 puzzles in 1 second and generate 1000 puzzles in 25 seconds.
751 @item Uses logic. Uses as many solve techniques as possible when solving
752 puzzles rather than guessing.
753 @item Rates puzzles. Most generators don't give an indication of the difficulty
754 of a Sudoku puzzle. QQwing does.
755 @item Can print solve instructions for any puzzle.
756 @item Customizable output style, including a CSV style that is easy to
757 import into a database.
759 (license license:gpl2+)))
761 (define-public quesoglc
767 (uri (string-append "mirror://sourceforge/" name "/" version "/"
768 name "-" version "-free.tar.bz2"))
771 "08ddhywdy2qg17m592ng3yr0p1ih96irg8wg729g75hsxxq9ipks"))))
772 (build-system gnu-build-system)
773 (native-inputs `(("pkg-config" ,pkg-config)))
774 (inputs `(("fontconfig" ,fontconfig)
775 ("freeglute" ,freeglut)
778 (home-page "http://quesoglc.sourceforge.net")
779 (synopsis "Implementation of the OpenGL Character Renderer (GLC)")
781 "The OpenGL Character Renderer (GLC) is a state machine that provides
782 OpenGL programs with character rendering services via an application programming
784 (license (list license:expat license:lgpl2.1+))))
786 (define-public python-pygame
788 (name "python-pygame")
792 (uri (pypi-uri "pygame" version))
795 "1hlydiyygl444bq5m5g8n3jsxsgrdyxlm42ipmfbw36wkf0j243m"))))
796 (build-system python-build-system)
798 `(#:tests? #f ; Tests require pygame to be installed first.
800 (modify-phases %standard-phases
801 ;; Set the paths to the dependencies manually because
802 ;; the configure script does not allow passing them as
803 ;; parameters. This also means we can skip the configure
805 (add-before 'build 'set-library-paths
806 (lambda* (#:key inputs outputs #:allow-other-keys)
807 (let ((sdl-ref (assoc-ref inputs "sdl"))
808 (font-ref (assoc-ref inputs "sdl-ttf"))
809 (image-ref (assoc-ref inputs "sdl-image"))
810 (mixer-ref (assoc-ref inputs "sdl-mixer"))
811 (smpeg-ref (assoc-ref inputs "libsmpeg"))
812 (png-ref (assoc-ref inputs "libpng"))
813 (jpeg-ref (assoc-ref inputs "libjpeg"))
814 (freetype-ref (assoc-ref inputs "freetype"))
815 (v4l-ref (assoc-ref inputs "v4l-utils"))
816 (out-ref (assoc-ref outputs "out")))
817 (substitute* "Setup.in"
818 (("SDL = -I/usr/include/SDL")
819 (string-append "SDL = -I" sdl-ref "/include/SDL -I.")))
820 (substitute* "Setup.in"
821 (("FONT = -lSDL_ttf")
822 (string-append "FONT = -I" font-ref "/include/SDL -L"
823 font-ref "/lib -lSDL_ttf")))
824 (substitute* "Setup.in"
825 (("IMAGE = -lSDL_image")
826 (string-append "IMAGE = -I" image-ref "/include/SDL -L"
827 image-ref "/lib -lSDL_image")))
828 (substitute* "Setup.in"
829 (("MIXER = -lSDL_mixer")
830 (string-append "MIXER = -I" mixer-ref "/include/SDL -L"
831 mixer-ref "/lib -lSDL_mixer")))
832 (substitute* "Setup.in"
834 (string-append "SMPEG = -I" smpeg-ref "/include/smpeg -L"
835 smpeg-ref "/lib -lsmpeg")))
836 (substitute* "Setup.in"
838 (string-append "PNG = -I" png-ref "/include -L"
839 png-ref "/lib -lpng")))
840 (substitute* "Setup.in"
842 (string-append "JPEG = -I" jpeg-ref "/include -L"
843 jpeg-ref "/lib -ljpeg")))
845 (substitute* "Setup.in"
846 (("FREETYPE = -lfreetype")
847 (string-append "FREETYPE = -I" freetype-ref "/include/freetype2 -L"
848 freetype-ref "/lib -lfreetype")))
850 (substitute* "Setup.in"
852 ;; Create a path to a header file provided by v4l-utils.
853 (system* "mkdir" "linux")
854 (system* "ln" "--symbolic"
855 (string-append v4l-ref "/include/libv4l1-videodev.h")
857 (system* "ln" "--symbolic" "Setup.in" "Setup")))))))
859 `(("freetype" ,freetype)
861 ("sdl-image" ,sdl-image)
862 ("sdl-mixer" ,sdl-mixer)
868 ("libsmpeg" ,libsmpeg)
869 ("portmidi" ,portmidi)
870 ("v4l-utils" ,v4l-utils)))
871 (home-page "https://www.pygame.org")
872 (synopsis "SDL wrapper for Python")
873 (description "Pygame is a set of Python modules designed for writing games.
874 Pygame adds functionality on top of the excellent SDL library. This allows you
875 to create fully featured games and multimedia programs in the python language.")
876 (license (list license:bsd-2
877 ;; python numeric license as listed by Debian looks like
878 ;; an Expat-style license with a warranty disclaimer for
879 ;; the U.S. government and the University of California.
885 license:public-domain
888 (define-public python2-pygame
889 (package-with-python2 python-pygame))
891 (define-public grafx2
897 ;; XXX: There is no URL that contains the version. :(
898 (uri "http://pulkomandy.tk/projects/GrafX2/downloads/21")
901 "0svsy6rqmdj11b400c242i2ixihyz0hds0dgicqz6g6dcgmcl62q"))))
902 (build-system gnu-build-system)
905 (modify-phases %standard-phases
906 (delete 'configure) ; no configure script
907 (add-before 'build 'change-to-src-directory
912 ;; SDL header files are referenced without the preceeding "SDL/".
913 (list (string-append "CFLAGS=-I"
914 (assoc-ref %build-inputs "sdl-union")
916 (string-append "prefix="
917 (assoc-ref %outputs "out")))
918 #:tests? #f)) ; no check target
920 `(("pkg-config" ,pkg-config)))
924 ("sdl-union" ,(sdl-union (list sdl sdl-image sdl-ttf)))))
925 (synopsis "Bitmap paint program")
926 (description "GrafX2 is a bitmap paint program inspired by the Amiga
927 programs Deluxe Paint and Brilliance. Specializing in 256-color drawing, it
928 includes a very large number of tools and effects that make it particularly
929 suitable for pixel art, game graphics, and generally any detailed graphics
930 painted with a mouse.")
931 (home-page "http://pulkomandy.tk/projects/GrafX2")
932 (license license:gpl2))) ; GPLv2 only
940 ;; Development has moved to github and there are no recent tarball
944 (url "https://github.com/wgois/OIS.git")
945 (commit "bb75ccc1aabc1c547195579963601ff6080ca2f2")))
946 (file-name (string-append name "-" version))
949 "0w0pamjc3vj0jr718hysrw8x076fq6n9rd6wcb36sn2jd0lqvi98"))))
950 (build-system gnu-build-system)
953 (modify-phases %standard-phases
954 (add-after 'unpack 'bootstrap
955 (lambda _ (zero? (system* "sh" "bootstrap")))))))
957 `(("autoconf" ,autoconf)
958 ("automake" ,automake)
961 ("pkg-config" ,pkg-config)))
963 `(("libxaw" ,libxaw)))
964 (synopsis "Object Oriented Input System")
966 "Cross Platform Object Oriented Input Lib System is a cross platform,
967 simple solution for using all kinds of Input Devices (Keyboards, Mice,
968 Joysticks, etc) and feedback devices (e.g. force feedback). Meant to be very
969 robust and compatible with many systems and operating systems.")
970 (home-page "https://github.com/wgois/OIS")
971 (license license:zlib)))
981 (string-append "https://github.com/MyGUI/" name
982 "/archive/MyGUI" version ".tar.gz"))
985 "13x7cydmj7gjmsg702sqjbfi53z265iv6j7binv3r6a7ibndfa0a"))))
986 (build-system cmake-build-system)
988 '(#:tests? #f ; No test target
990 (list "-DMYGUI_INSTALL_DOCS=TRUE"
991 (string-append "-DOGRE_INCLUDE_DIR="
992 (assoc-ref %build-inputs "ogre")
997 ("pkg-config" ,pkg-config)))
999 `(("font-dejavu" ,font-dejavu)
1000 ("freetype" ,freetype)
1001 ("graphviz" ,graphviz)
1005 (synopsis "Fast, flexible and simple GUI")
1007 "MyGUI is a library for creating Graphical User Interfaces (GUIs) for games
1008 and 3D applications. The main goals of mygui are: speed, flexibility and ease
1010 (home-page "http://mygui.info/")
1011 (license license:expat)))
1013 (define-public openmw
1021 (string-append "https://github.com/OpenMW/openmw/archive/"
1022 name "-" version ".tar.gz"))
1025 "1pla8016lpbg8cgm9kia318a860f26dmiayc72p3zl35mqrc7g7w"))))
1026 (build-system cmake-build-system)
1028 `(#:tests? #f ; No test target
1030 (list "-DDESIRED_QT_VERSION=5")))
1033 ("doxygen" ,doxygen)
1034 ("pkg-config" ,pkg-config)))
1036 `(("bullet" ,bullet)
1041 ("openscenegraph" ,openscenegraph)
1044 ("unshield" ,unshield)))
1045 (synopsis "Re-implementation of the RPG Morrowind engine")
1047 "OpenMW is a game engine which reimplements and extends the one that runs
1048 the 2002 open-world RPG Morrowind. The engine comes with its own editor,
1049 called OpenMW-CS which allows the user to edit or create their own original
1051 (home-page "https://openmw.org")
1052 (license license:gpl3)))
1054 (define-public godot
1061 (string-append "https://github.com/godotengine/godot/archive/"
1062 version "-stable.tar.gz"))
1063 (file-name (string-append name "-" version))
1065 (base32 "1mz89nafc1m7srbqvy7iagxrxmqvf5hbqi7i0lwaapkx6q0kpkq7"))))
1066 (build-system gnu-build-system)
1068 `(#:tests? #f ; There are no tests
1070 (modify-phases %standard-phases
1072 (add-after 'unpack 'scons-use-env
1074 ;; Scons does not use the environment variables by default,
1075 ;; but this substitution makes it do so.
1076 (substitute* "SConstruct"
1077 (("env_base = Environment\\(tools=custom_tools\\)")
1079 "env_base = Environment(tools=custom_tools)\n"
1080 "env_base = Environment(ENV=os.environ)")))
1087 ;; Avoid using many of the bundled libs.
1088 ;; Note: These options can be found in the SConstruct file.
1089 "builtin_freetype=no"
1091 "builtin_libmpdec=no"
1094 "builtin_libtheora=no"
1095 "builtin_libvorbis=no"
1096 "builtin_libwebp=no"
1097 "builtin_openssl=no"
1099 "builtin_zlib=no"))))
1101 (lambda* (#:key outputs #:allow-other-keys)
1102 (let* ((out (assoc-ref outputs "out"))
1103 (bin (string-append out "/bin")))
1104 (with-directory-excursion "bin"
1105 (if (file-exists? "godot.x11.tools.64")
1106 (rename-file "godot.x11.tools.64" "godot")
1107 (rename-file "godot.x11.tools.32" "godot"))
1108 (install-file "godot" bin)))))
1109 (add-after 'install 'install-godot-desktop
1110 (lambda* (#:key outputs #:allow-other-keys)
1111 (let* ((out (assoc-ref outputs "out"))
1112 (desktop (string-append out "/share/applications"))
1113 (icon-dir (string-append out "/share/pixmaps")))
1116 (rename-file "icon.png" "godot.png")
1117 (install-file "godot.png" icon-dir)
1118 (with-output-to-file
1119 (string-append desktop "/godot.desktop")
1124 Comment=The godot game engine~@
1126 TryExec=~@*~a/bin/godot~@
1131 (native-inputs `(("pkg-config" ,pkg-config)
1133 (inputs `(("alsa-lib" ,alsa-lib)
1134 ("freetype" ,freetype)
1137 ("libtheora" ,libtheora)
1138 ("libvorbis" ,libvorbis)
1139 ("libwebp" ,libwebp)
1141 ("libxcursor" ,libxcursor)
1142 ("libxinerama" ,libxinerama)
1143 ("libxrandr" ,libxrandr)
1145 ("openssl" ,openssl)
1146 ("opusfile" ,opusfile)
1147 ("pulseaudio" ,pulseaudio)
1148 ("python2" ,python-2)))
1149 (home-page "https://godotengine.org/")
1150 (synopsis "Advanced 2D and 3D game engine")
1152 "Godot is an advanced multi-platform game engine written in C++. If
1153 features design tools such as a visual editor, can import 3D models and
1154 provide high-quality 3D rendering, it contains an animation editor, and can be
1155 scripted in a Python-like language.")
1156 (license license:expat)))