gnu: deutex: Update to 5.1.2.
[jackhill/guix/guix.git] / gnu / packages / game-development.scm
1 ;;; GNU Guix --- Functional package management for GNU
2 ;;; Copyright © 2014 Tomáš Čech <sleep_walker@suse.cz>
3 ;;; Copyright © 2015 Mark H Weaver <mhw@netris.org>
4 ;;; Copyright © 2015, 2018 Ludovic Courtès <ludo@gnu.org>
5 ;;; Copyright © 2015, 2018 Alex Kost <alezost@gmail.com>
6 ;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org>
7 ;;; Copyright © 2016, 2017, 2018 Efraim Flashner <efraim@flashner.co.il>
8 ;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net>
9 ;;; Copyright © 2016, 2018 Ricardo Wurmus <rekado@elephly.net>
10 ;;; Copyright © 2016, 2017, 2018 Julian Graham <joolean@gmail.com>
11 ;;; Copyright © 2017, 2018 Tobias Geerinckx-Rice <me@tobias.gr>
12 ;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com>
13 ;;; Copyright © 2017 Peter Mikkelsen <petermikkelsen10@gmail.com>
14 ;;; Copyright © 2017 Arun Isaac <arunisaac@systemreboot.net>
15 ;;; Copyright © 2017 Rutger Helling <rhelling@mykolab.com>
16 ;;; Copyright © 2018 Marius Bakke <mbakke@fastmail.com>
17 ;;;
18 ;;; This file is part of GNU Guix.
19 ;;;
20 ;;; GNU Guix is free software; you can redistribute it and/or modify it
21 ;;; under the terms of the GNU General Public License as published by
22 ;;; the Free Software Foundation; either version 3 of the License, or (at
23 ;;; your option) any later version.
24 ;;;
25 ;;; GNU Guix is distributed in the hope that it will be useful, but
26 ;;; WITHOUT ANY WARRANTY; without even the implied warranty of
27 ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
28 ;;; GNU General Public License for more details.
29 ;;;
30 ;;; You should have received a copy of the GNU General Public License
31 ;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>.
32
33 (define-module (gnu packages game-development)
34 #:use-module ((guix licenses) #:prefix license:)
35 #:use-module (guix packages)
36 #:use-module (guix download)
37 #:use-module (guix git-download)
38 #:use-module (guix utils)
39 #:use-module (guix build-system cmake)
40 #:use-module (guix build-system gnu)
41 #:use-module (guix build-system python)
42 #:use-module (guix build-system scons)
43 #:use-module (gnu packages)
44 #:use-module (gnu packages audio)
45 #:use-module (gnu packages autotools)
46 #:use-module (gnu packages boost)
47 #:use-module (gnu packages compression)
48 #:use-module (gnu packages curl)
49 #:use-module (gnu packages databases)
50 #:use-module (gnu packages documentation)
51 #:use-module (gnu packages fltk)
52 #:use-module (gnu packages fonts)
53 #:use-module (gnu packages fontutils)
54 #:use-module (gnu packages freedesktop)
55 #:use-module (gnu packages fribidi)
56 #:use-module (gnu packages gl)
57 #:use-module (gnu packages glib)
58 #:use-module (gnu packages gnome)
59 #:use-module (gnu packages gnunet)
60 #:use-module (gnu packages graphics)
61 #:use-module (gnu packages graphviz)
62 #:use-module (gnu packages gtk)
63 #:use-module (gnu packages guile)
64 #:use-module (gnu packages image)
65 #:use-module (gnu packages linux)
66 #:use-module (gnu packages lua)
67 #:use-module (gnu packages m4)
68 #:use-module (gnu packages mp3)
69 #:use-module (gnu packages multiprecision)
70 #:use-module (gnu packages music)
71 #:use-module (gnu packages ncurses)
72 #:use-module (gnu packages pkg-config)
73 #:use-module (gnu packages pulseaudio)
74 #:use-module (gnu packages python)
75 #:use-module (gnu packages qt)
76 #:use-module (gnu packages sdl)
77 #:use-module (gnu packages stb)
78 #:use-module (gnu packages texinfo)
79 #:use-module (gnu packages tls)
80 #:use-module (gnu packages video)
81 #:use-module (gnu packages xdisorg)
82 #:use-module (gnu packages xiph)
83 #:use-module (gnu packages xml)
84 #:use-module (gnu packages xorg))
85
86 (define-public bullet
87 (package
88 (name "bullet")
89 (version "2.87")
90 (source (origin
91 (method url-fetch)
92 (uri (string-append "https://github.com/bulletphysics/bullet3/"
93 "archive/" version ".tar.gz"))
94 (file-name (string-append name "-" version ".tar.gz"))
95 (sha256
96 (base32
97 "15azjc1jj8ak9ad7c5sbp9nv5gpqjsa0s9pc0bwy63w490f1b323"))))
98 (build-system cmake-build-system)
99 (arguments
100 '(#:configure-flags (list (string-append
101 "-DBUILD_SHARED_LIBS=ON "
102 "-DCMAKE_CXX_FLAGS=-fPIC "
103 (or (getenv "CXXFLAGS") "")))))
104 (inputs
105 `(("glu" ,glu)
106 ("libx11" ,libx11)
107 ("mesa" ,mesa)))
108 (home-page "https://pybullet.org/wordpress/")
109 (synopsis "3D physics engine library")
110 (description
111 "Bullet is a physics engine library usable for collision detection. It
112 is used in some video games and movies.")
113 (license license:zlib)))
114
115 (define-public deutex
116 (package
117 (name "deutex")
118 (version "5.1.2")
119 (source (origin
120 (method url-fetch)
121 (uri (string-append "https://github.com/Doom-Utils/" name
122 "/releases/download/v" version "/"
123 name "-" version ".tar.xz"))
124 (sha256
125 (base32
126 "1rj3w4xa0n4jixy4j7p6gbclylbgxvhdnji7xnkydrqii9rxnbp4"))))
127 (build-system gnu-build-system)
128 (native-inputs `(("asciidoc" ,asciidoc)))
129 (home-page "https://github.com/Doom-Utils/deutex")
130 (synopsis "WAD file composer for Doom and related games")
131 (description
132 "DeuTex is a wad composer for Doom, Heretic, Hexen and Strife. It can be
133 used to extract the lumps of a wad and save them as individual files.
134 Conversely, it can also build a wad from separate files. When extracting a
135 lump to a file, it does not just copy the raw data, it converts it to an
136 appropriate format (such as PPM for graphics, Sun audio for samples, etc.).
137 Conversely, when it reads files for inclusion in pwads, it does the necessary
138 conversions (for example, from PPM to Doom picture format). In addition,
139 DeuTex has functions such as merging wads, etc.")
140 (license license:gpl2+)))
141
142 (define-public grfcodec
143 (package
144 (name "grfcodec")
145 (version "6.0.6")
146 (source (origin
147 (method url-fetch)
148 (uri (string-append "http://binaries.openttd.org/extra/"
149 name "/" version "/" name "-" version
150 "-source.tar.xz"))
151 (sha256
152 (base32
153 "08admgnpqcsifpicbm56apgv360fxapqpbbsp10qyk8i22w1ivsk"))))
154 (build-system gnu-build-system)
155 (arguments
156 '(#:tests? #f ; no check target
157 #:phases
158 (modify-phases %standard-phases
159 (delete 'configure) ; no configure script
160 (replace 'install ; no install target
161 (lambda* (#:key outputs #:allow-other-keys)
162 (let* ((out (assoc-ref outputs "out"))
163 (bin (string-append out "/bin"))
164 (doc (string-append out "/share/doc"))
165 (man (string-append out "/share/man/man1")))
166 (for-each (lambda (file)
167 (install-file file bin))
168 '("grfcodec" "grfid" "grfstrip" "nforenum"))
169 (install-file "COPYING" doc)
170 (with-directory-excursion "docs"
171 (for-each (lambda (file)
172 (install-file (string-append file ".txt") doc))
173 '("auto_correct" "commands" "grf" "grfcodec" "grftut"
174 "readme" "readme.rpn"))
175 (for-each (lambda (file)
176 (install-file file man))
177 (find-files "." "\\.1"))))
178 #t)))))
179 (inputs
180 `(("boost" ,boost)
181 ("libpng" ,libpng)
182 ("zlib" ,zlib)))
183 (synopsis "GRF development tools")
184 (description
185 "The @dfn{Graphics Resource File} (GRF) development tools are a set of
186 tools for developing (New)GRFs. It includes a number of smaller programs, each
187 with a specific task:
188 @enumerate
189 @item @code{grfcodec} decodes and encodes GRF files for OpenTTD.
190 @item @code{grfid} extracts the so-called \"GRF ID\" from a GRF.
191 @item @code{grfstrip} strips all sprites from a GRF.
192 @item @code{nforenum} checks NFO code for errors, making corrections when
193 necessary.
194 @end enumerate")
195 (home-page "http://dev.openttdcoop.org/projects/grfcodec")
196 ;; GRFCodec, GRFID, and GRFStrip are exclusively under the GPL2.
197 ;; NFORenum is under the GPL2+.
198 ;; The MD5 implementation contained in GRFID is under the zlib license.
199 (license (list license:gpl2 license:gpl2+ license:zlib))))
200
201 (define-public catcodec
202 (package
203 (name "catcodec")
204 (version "1.0.5")
205 (source
206 (origin
207 (method url-fetch)
208 (uri (string-append "https://binaries.openttd.org/extra/catcodec/"
209 version "/catcodec-" version "-source.tar.xz"))
210 (sha256
211 (base32
212 "1qg0c2i4p29sxj0q6qp2jynlrzm5pphz2xhcjqlxa69ycrnlxzs7"))))
213 (build-system gnu-build-system)
214 (arguments
215 `(#:tests? #f ; no tests
216 #:make-flags (list (string-append "prefix=" %output))
217 #:phases (modify-phases %standard-phases
218 (delete 'configure))))
219 (home-page "http://dev.openttdcoop.org/projects/catcodec")
220 (synopsis "Encode/decode OpenTTD sounds")
221 (description "catcodec encodes and decodes sounds for OpenTTD. These
222 sounds are not much more than some metadata (description and filename) and raw
223 PCM data.")
224 (license license:gpl2)))
225
226 (define-public gzochi
227 (package
228 (name "gzochi")
229 (version "0.12")
230 (source (origin
231 (method url-fetch)
232 (uri (string-append "mirror://savannah/gzochi/gzochi-"
233 version ".tar.gz"))
234 (sha256
235 (base32
236 "0h8yvk7154kd8zdfa9nqy73blrjq2x19kv305jcnwlmm09vvss59"))))
237 (build-system gnu-build-system)
238 (arguments
239 '(#:phases (modify-phases %standard-phases
240 (add-before 'build 'no-Werror
241 (lambda _
242 ;; Don't abort builds due to things like GLib
243 ;; deprecation warnings.
244 (substitute* (find-files "." "^Makefile\\.in$")
245 (("-Werror") ""))
246 #t)))))
247 (native-inputs `(("pkgconfig" ,pkg-config)))
248 (inputs `(("bdb" ,bdb)
249 ("glib" ,glib)
250 ("guile" ,guile-2.2)
251 ("libmicrohttpd" ,libmicrohttpd)
252 ("ncurses" ,ncurses)
253 ("sdl" ,sdl)
254 ("zlib" ,zlib)))
255 (home-page "https://www.nongnu.org/gzochi/")
256 (synopsis "Scalable middleware for multiplayer games")
257 (description
258 "gzochi is a framework for developing massively multiplayer online games.
259 A server container provides services to deployed games, which are written in
260 Guile Scheme, that abstract and simplify some of the most challenging and
261 error-prone aspects of online game development: Concurrency, data persistence,
262 and network communications. A very thin client library can be embedded to
263 provide connectivity for client applications written in any language.")
264 (license license:gpl3+)))
265
266 (define-public nml
267 (package
268 (name "nml")
269 (version "0.4.5")
270 (source
271 (origin
272 (method url-fetch)
273 (uri (string-append "http://bundles.openttdcoop.org/nml/releases/"
274 version "/nml-" version ".tar.gz"))
275 (sha256
276 (base32
277 "1pmvvm3sgnpngfa7884mqhq3fwdjh9sr0ca07ypnidcg0y341w53"))))
278 (build-system python-build-system)
279 (propagated-inputs
280 `(("python-pillow" ,python-pillow)
281 ("python-ply" ,python-ply)))
282 (home-page "https://dev.openttdcoop.org/projects/nml")
283 (synopsis "NML compiler")
284 (description
285 "@dfn{NewGRF Meta Language} (NML) is a python-based compiler, capable of
286 compiling NML files (along with their associated language, sound and graphic
287 files) into @file{.grf} and/or @file{.nfo} files.")
288 (license license:gpl2+)))
289
290 (define-public python-sge-pygame
291 (package
292 (name "python-sge-pygame")
293 (version "1.5.1")
294 (source
295 (origin
296 (method url-fetch)
297 (uri (string-append "mirror://savannah/stellarengine/"
298 (version-major+minor version) "/sge-pygame-"
299 version ".tar.gz"))
300 (file-name (string-append name "-" version ".tar.gz"))
301 (sha256
302 (base32
303 "1rl3xjzh78sl0sq3xl8rl7cgp9v9v3h7s2pfwn7nj1vrmffzkcpd"))))
304 (build-system python-build-system)
305 (propagated-inputs
306 `(("python-pygame" ,python-pygame)
307 ("python-six" ,python-six)
308 ("python-uniseg" ,python-uniseg)))
309 (home-page "http://stellarengine.nongnu.org")
310 (synopsis "2D game engine for Python")
311 (description
312 "The SGE Game Engine (\"SGE\", pronounced like \"Sage\") is a
313 general-purpose 2D game engine. It takes care of several details for you so
314 you can focus on the game itself. This makes more rapid game development
315 possible, and it also makes the SGE easy to learn.")
316 (license license:lgpl3+)))
317
318 (define-public python2-sge-pygame
319 (package-with-python2 python-sge-pygame))
320
321 (define-public python-tmx
322 (package
323 (name "python-tmx")
324 (version "1.10")
325 (source
326 (origin
327 (method url-fetch)
328 (uri (string-append "mirror://savannah/python-tmx/"
329 (version-major+minor version) "/tmx-"
330 version ".tar.gz"))
331 (sha256
332 (base32
333 "073q0prg1nzlkga2b45vhscz374206qh4x68ccg00mxxwagn64z0"))))
334 (build-system python-build-system)
335 (propagated-inputs
336 `(("python-six" ,python-six)))
337 (home-page "http://python-tmx.nongnu.org")
338 (synopsis "Python library for the @code{Tiled} TMX format")
339 (description
340 "Python TMX reads and writes the @code{Tiled} TMX format in a simple way.
341 This is useful for map editors or generic level editors, and it's also useful
342 for using a map editor or generic level editor like Tiled to edit your game's
343 levels.")
344 (license (list license:asl2.0
345 ;; Documentation (only available in the source tarball) is
346 ;; under the CC0 license.
347 license:cc0))))
348
349 (define-public python2-tmx
350 (let ((python2-tmx (package-with-python2 python-tmx)))
351 (package
352 (inherit python2-tmx)
353 (propagated-inputs
354 `(("python2-pathlib" ,python2-pathlib)
355 ,@(package-propagated-inputs python2-tmx))))))
356
357 (define-public python-xsge
358 (package
359 (name "python-xsge")
360 (version "2018.02.26")
361 (source (origin
362 (method url-fetch)
363 (uri (string-append "mirror://savannah/xsge/xsge/xsge-"
364 version ".tar.gz"))
365 (sha256
366 (base32
367 "0bx93hgf7cgdw2gsygbh59y8vpw37pgsa279rajw3fkdpl8vrc40"))))
368 (build-system python-build-system)
369 (arguments
370 '(#:phases
371 (modify-phases %standard-phases
372 ;; xSGE's setup.py script does not support one of the Python build
373 ;; system's default flags, "--single-version-externally-managed".
374 (replace 'install
375 (lambda* (#:key outputs #:allow-other-keys)
376 (invoke "python" "setup.py" "install"
377 (string-append "--prefix=" (assoc-ref outputs "out"))
378 "--root=/"))))
379 #:tests? #f)) ; no check target
380 (propagated-inputs
381 `(("python-sge-pygame" ,python-sge-pygame)
382 ("python-pygame" ,python-pygame)
383 ("python-six" ,python-six)
384 ("python-tmx" ,python-tmx)))
385 (home-page "http://xsge.nongnu.org")
386 (synopsis "Extensions for the SGE Game Engine")
387 (description
388 "xSGE is a collection of modules that make doing certain tasks with the SGE
389 Game Engine easier. In addition to SGE's conveniences, the user has access to a
390 GUI toolkit, lighting and physics frameworks and @code{Tiled} TMX format
391 support.")
392 (license license:gpl3+)))
393
394 (define-public python2-xsge
395 (package-with-python2 python-xsge))
396
397 (define-public tiled
398 (package
399 (name "tiled")
400 (version "1.1.6")
401 (source (origin
402 (method url-fetch)
403 (uri (string-append "https://github.com/bjorn/tiled/archive/v"
404 version ".tar.gz"))
405 (file-name (string-append name "-" version ".tar.gz"))
406 (sha256
407 (base32
408 "194ciw8688mikndvxivzb8ql5vm405pkwnn4srzm7ymwfc4xygb0"))))
409 (build-system gnu-build-system)
410 (inputs
411 `(("qtbase" ,qtbase)
412 ("qtsvg" ,qtsvg)
413 ("zlib" ,zlib)))
414 (native-inputs
415 `(("qttools" ,qttools)))
416 (arguments
417 '(#:phases
418 (modify-phases %standard-phases
419 (replace 'configure
420 (lambda* (#:key inputs outputs #:allow-other-keys)
421 (substitute* "translations/translations.pro"
422 (("LRELEASE =.*")
423 (string-append "LRELEASE = "
424 (assoc-ref inputs "qttools")
425 "/bin/lrelease\n")))
426 (let ((out (assoc-ref outputs "out")))
427 (invoke "qmake"
428 (string-append "PREFIX=" out))))))))
429 (home-page "http://www.mapeditor.org/")
430 (synopsis "Tile map editor")
431 (description
432 "Tiled is a general purpose tile map editor. It is meant to be used for
433 editing maps of any tile-based game, be it an RPG, a platformer or a Breakout
434 clone.")
435
436 ;; As noted in 'COPYING', part of it is under GPLv2+, while the rest is
437 ;; under BSD-2.
438 (license license:gpl2+)))
439
440 (define-public sfml
441 (package
442 (name "sfml")
443 (version "2.5.0")
444 (source (origin
445 (method url-fetch)
446 ;; Do not fetch the archives from
447 ;; http://mirror0.sfml-dev.org/files/ because files there seem
448 ;; to be changed in place.
449 (uri (string-append "https://github.com/SFML/SFML/archive/"
450 version ".tar.gz"))
451 (file-name (string-append name "-" version ".tar.gz"))
452 (sha256
453 (base32
454 "1x3yvhdrln5b6h4g5r4mds76gq8zsxw6icxqpwqkmxsqcq5yviab"))
455 (modules '((guix build utils)))
456 (snippet
457 '(begin
458 ;; Ensure system libraries are used.
459 (delete-file-recursively "extlibs")
460 #t))))
461 (build-system cmake-build-system)
462 (arguments
463 '(#:configure-flags
464 (list "-DSFML_INSTALL_PKGCONFIG_FILES=TRUE"
465 "-DSFML_OS_PKGCONFIG_DIR=lib/pkgconfig")
466 #:tests? #f)) ; no tests
467 (native-inputs
468 `(("pkg-config" ,pkg-config)))
469 (inputs
470 `(("mesa" ,mesa)
471 ("glew" ,glew)
472 ("libx11" ,libx11)
473 ("xcb-util-image" ,xcb-util-image)
474 ("libxrandr" ,libxrandr)
475 ("eudev" ,eudev)
476 ("libjpeg" ,libjpeg)
477 ("libsndfile" ,libsndfile)
478 ("stb-image" ,stb-image)
479 ("stb-image-write" ,stb-image-write)))
480 (propagated-inputs
481 ;; In Requires.private of pkg-config files.
482 `(("flac" ,flac)
483 ("freetype" ,freetype)
484 ("libvorbis" ,libvorbis)
485 ("openal" ,openal)))
486 (home-page "https://www.sfml-dev.org")
487 (synopsis "Simple and Fast Multimedia Library")
488 (description
489 "SFML provides a simple interface to the various computer components,
490 to ease the development of games and multimedia applications. It is composed
491 of five modules: system, window, graphics, audio and network.")
492 (license license:zlib)))
493
494 (define-public sfxr
495 (package
496 (name "sfxr")
497 (version "1.2.1")
498 (source (origin
499 (method url-fetch)
500 (uri (string-append "http://www.drpetter.se/files/sfxr-sdl-1.2.1.tar.gz"))
501 (sha256
502 (base32
503 "0dfqgid6wzzyyhc0ha94prxax59wx79hqr25r6if6by9cj4vx4ya"))))
504 (build-system gnu-build-system)
505 (arguments
506 `(#:phases (modify-phases %standard-phases
507 (delete 'configure) ; no configure script
508 (add-before 'build 'patch-makefile
509 (lambda* (#:key outputs #:allow-other-keys)
510 (let ((out (assoc-ref outputs "out")))
511 (substitute* "Makefile"
512 (("\\$\\(DESTDIR\\)/usr") out))
513 (substitute* "main.cpp"
514 (("/usr/share")
515 (string-append out "/share")))
516 #t))))
517 #:tests? #f)) ; no tests
518 (native-inputs
519 `(("pkg-config" ,pkg-config)
520 ("desktop-file-utils" ,desktop-file-utils)))
521 (inputs
522 `(("sdl" ,sdl)
523 ("gtk+" ,gtk+)))
524 (synopsis "Simple sound effect generator")
525 (description "Sfxr is a tool for quickly generating simple sound effects.
526 Originally created for use in video game prototypes, it can generate random
527 sounds from presets such as \"explosion\" or \"powerup\".")
528 (home-page "http://www.drpetter.se/project_sfxr.html")
529 (license license:expat)))
530
531 (define-public physfs
532 (package
533 (name "physfs")
534 (version "3.0.1")
535 (source (origin
536 (method url-fetch)
537 (uri (string-append
538 "https://icculus.org/physfs/downloads/physfs-"
539 version ".tar.bz2"))
540 (file-name (string-append name "-" version ".tar.gz"))
541 (sha256
542 (base32
543 "1wgj2zqpnfbnyyi1i7bq5pshcc9n5cvwlpzp8im67nb8662ryyxp"))))
544 (build-system cmake-build-system)
545 (arguments
546 '(#:tests? #f ; no check target
547 #:phases (modify-phases %standard-phases
548 (add-after 'unpack 'patch-CMakeLists.txt
549 (lambda _
550 (substitute* "CMakeLists.txt"
551 ;; XXX: For some reason CMakeLists.txt disables
552 ;; RUNPATH manipulation when the compiler is GCC.
553 (("CMAKE_COMPILER_IS_GNUCC") "FALSE"))
554 #t)))))
555 (inputs
556 `(("zlib" ,zlib)))
557 (native-inputs
558 `(("doxygen" ,doxygen)))
559 (home-page "https://icculus.org/physfs")
560 (synopsis "File system abstraction library")
561 (description
562 "PhysicsFS is a library to provide abstract access to various archives.
563 It is intended for use in video games. For security, no file writing done
564 through the PhysicsFS API can leave a defined @emph{write directory}. For
565 file reading, a @emph{search path} with archives and directories is defined,
566 and it becomes a single, transparent hierarchical file system. So archive
567 files can be accessed in the same way as you access files directly on a disk,
568 and it makes it easy to ship a new archive that will override a previous
569 archive on a per-file basis.")
570 (license license:zlib)))
571
572 (define-public love
573 (package
574 (name "love")
575 (version "11.1")
576 (source (origin
577 (method url-fetch)
578 (uri (string-append "https://bitbucket.org/rude/love/downloads/"
579 "love-" version "-linux-src.tar.gz"))
580 (sha256
581 (base32
582 "1pkwiszmjs0xrwk0wqbc5cp9108b1y8gwsid0gqk1s0x09q9lpmw"))))
583 (build-system gnu-build-system)
584 (native-inputs
585 `(("pkg-config" ,pkg-config)))
586 (inputs
587 `(("devil" ,devil)
588 ("freetype" ,freetype)
589 ("libmodplug" ,libmodplug)
590 ("libtheora" ,libtheora)
591 ("libvorbis" ,libvorbis)
592 ("luajit" ,luajit)
593 ("mesa" ,mesa)
594 ("mpg123" ,mpg123)
595 ("openal" ,openal)
596 ("physfs" ,physfs)
597 ("sdl2" ,sdl2)
598 ("zlib" ,zlib)))
599 (synopsis "2D game framework for Lua")
600 (description "LÖVE is a framework for making 2D games in the Lua
601 programming language.")
602 (home-page "https://love2d.org/")
603 (license license:zlib)))
604
605 (define-public allegro-4
606 (package
607 (name "allegro")
608 (version "4.4.2")
609 (source (origin
610 (method url-fetch)
611 (uri (string-append "https://github.com/liballeg/allegro5/"
612 "releases/download/" version "/allegro-"
613 version ".tar.gz"))
614 (sha256
615 (base32
616 "1p0ghkmpc4kwij1z9rzxfv7adnpy4ayi0ifahlns1bdzgmbyf88v"))))
617 (build-system cmake-build-system)
618 (arguments
619 '(#:phases
620 (modify-phases %standard-phases
621 (add-after 'unpack 'patch-build-system
622 (lambda _
623 ;; Build addons as shared libraries. Trying to set ADDON_LINKAGE
624 ;; via a command line option doesn't work because it is
625 ;; unconditionally clobbered in the build script.
626 (substitute* '("CMakeLists.txt")
627 (("ADDON_LINKAGE STATIC")
628 "ADDON_LINKAGE SHARED"))
629 #t)))))
630 (inputs
631 `(("glu" ,glu)
632 ("libpng" ,libpng)
633 ("libvorbis" ,libvorbis)
634 ("mesa" ,mesa)
635 ("zlib" ,zlib)))
636 (synopsis "Game programming library")
637 (description "Allegro is a library mainly aimed at video game and
638 multimedia programming. It handles common, low-level tasks such as creating
639 windows, accepting user input, loading data, drawing images, playing sounds,
640 etc.")
641 (home-page "http://liballeg.org")
642 (license license:giftware)))
643
644 (define-public allegro
645 (package
646 (name "allegro")
647 (version "5.2.4.0")
648 (source (origin
649 (method url-fetch)
650 (uri (string-append "https://github.com/liballeg/allegro5/releases"
651 "/download/" version "/allegro-"
652 version ".tar.gz"))
653 (sha256
654 (base32
655 "1w9a5yqi5q03b2qvmx5ff90paz0xbr9cy7i7f0xiqa65ava66q9l"))))
656 (build-system cmake-build-system)
657 (arguments `(#:tests? #f)) ; there are no tests
658 (inputs
659 ;; FIXME: Add the following optional inputs: xinput2, opensl, dumb
660 `(("flac" ,flac)
661 ("freetype" ,freetype)
662 ("glu" ,glu)
663 ("gtk" ,gtk+-2)
664 ("libjpeg" ,libjpeg)
665 ("libpng" ,libpng)
666 ("libtheora" ,libtheora)
667 ("libvorbis" ,libvorbis)
668 ("libxcursor" ,libxcursor)
669 ("libxinerama" ,libxinerama)
670 ("libxrandr" ,libxrandr)
671 ("mesa" ,mesa)
672 ("openal" ,openal)
673 ("physfs" ,physfs)
674 ("zlib" ,zlib)))
675 (native-inputs
676 `(("pkg-config" ,pkg-config)))
677 (synopsis "Game programming library")
678 (description "Allegro is a library mainly aimed at video game and
679 multimedia programming. It handles common, low-level tasks such as creating
680 windows, accepting user input, loading data, drawing images, playing sounds,
681 etc.")
682 (home-page "http://liballeg.org")
683 (license license:bsd-3)))
684
685 (define-public allegro-5.0
686 (package (inherit allegro)
687 (name "allegro")
688 (version "5.0.11")
689 (source (origin
690 (method url-fetch)
691 (uri (string-append "https://github.com/liballeg/allegro5/releases"
692 "/download/" version "/allegro-"
693 (if (equal? "0" (string-take-right version 1))
694 (string-drop-right version 2)
695 version)
696 ".tar.gz"))
697 (sha256
698 (base32
699 "0cd51qrh97jrr0xdmnivqgwljpmizg8pixsgvc4blqqlaz4i9zj9"))))))
700
701 (define-public aseprite
702 (package
703 (name "aseprite")
704 (version "1.1.7") ; After 1.1.7 the source is no longer distributed under the GPL.
705 ;; TODO: Unbundle third party software.
706 (source (origin
707 (method url-fetch/zipbomb)
708 (uri (string-append "https://github.com/aseprite/aseprite"
709 "/releases/download/v" version
710 "/Aseprite-v" version "-Source.zip"))
711 (sha256
712 (base32
713 "1plss4i1lfxcznv9p0pip1bkhj7ipw7jlhsh5avd6dzw079l4nvv"))))
714 (build-system cmake-build-system)
715 (arguments
716 '(#:configure-flags
717 ;; Use shared libraries instead of building bundled source.
718 (list "-DWITH_WEBP_SUPPORT=1"
719 "-DUSE_SHARED_CURL=1"
720 "-DUSE_SHARED_GIFLIB=1"
721 "-DUSE_SHARED_JPEGLIB=1"
722 "-DUSE_SHARED_ZLIB=1"
723 "-DUSE_SHARED_LIBPNG=1"
724 "-DUSE_SHARED_LIBLOADPNG=1"
725 "-DUSE_SHARED_LIBWEBP=1"
726 "-DUSE_SHARED_TINYXML=1"
727 "-DUSE_SHARED_PIXMAN=1"
728 "-DUSE_SHARED_FREETYPE=1"
729 "-DUSE_SHARED_ALLEGRO4=1"
730 "-DENABLE_UPDATER=0" ; no auto-updates
731 (string-append "-DFREETYPE_INCLUDE_DIR="
732 (assoc-ref %build-inputs "freetype")
733 "/include/freetype2"))))
734 (native-inputs
735 `(("pkg-config" ,pkg-config)))
736 ;; TODO: Use a patched Allegro 4 that supports window resizing. This
737 ;; patched version is bundled with Aseprite, but the patches should be
738 ;; extracted and applied on top of a standalone Allegro 4 package.
739 (inputs
740 `(("allegro" ,allegro-4)
741 ("curl" ,curl)
742 ("freetype" ,freetype)
743 ("giflib" ,giflib)
744 ("libjpeg" ,libjpeg)
745 ("libpng" ,libpng)
746 ("libwebp" ,libwebp)
747 ("libx11" ,libx11)
748 ("libxext" ,libxext)
749 ("libxxf86vm" ,libxxf86vm)
750 ("pixman" ,pixman)
751 ("tinyxml" ,tinyxml)
752 ("zlib" ,zlib)))
753 (synopsis "Animated sprite editor and pixel art tool")
754 (description "Aseprite is a tool for creating 2D pixel art for video
755 games. In addition to basic pixel editing features, Aseprite can assist in
756 the creation of animations, tiled graphics, texture atlases, and more.")
757 (home-page "https://www.aseprite.org/")
758 (license license:gpl2+)))
759
760 (define-public qqwing
761 (package
762 (name "qqwing")
763 (version "1.3.4")
764 (source (origin
765 (method url-fetch)
766 (uri (string-append
767 "https://qqwing.com/"
768 name "-" version ".tar.gz"))
769 (sha256
770 (base32
771 "0bw0papyqjg22z6irf36gs54y8236wa37b6gyn2h1spy65n76lqp"))))
772 (build-system gnu-build-system)
773 (native-inputs
774 `(("pkg-config" ,pkg-config)))
775 (home-page "https://qqwing.com/")
776 (synopsis "Sudoku puzzle solver and generator")
777 (description
778 "QQWing is a Sudoku puzzle generator and solver.
779 It offers the following features:
780 @enumerate
781 @item Can solve 1000 puzzles in 1 second and generate 1000 puzzles in 25 seconds.
782 @item Uses logic. Uses as many solve techniques as possible when solving
783 puzzles rather than guessing.
784 @item Rates puzzles. Most generators don't give an indication of the difficulty
785 of a Sudoku puzzle. QQwing does.
786 @item Can print solve instructions for any puzzle.
787 @item Customizable output style, including a CSV style that is easy to
788 import into a database.
789 @end enumerate")
790 (license license:gpl2+)))
791
792 (define-public quesoglc
793 (package
794 (name "quesoglc")
795 (version "0.7.2")
796 (source (origin
797 (method url-fetch)
798 (uri (string-append "mirror://sourceforge/" name "/" version "/"
799 name "-" version "-free.tar.bz2"))
800 (sha256
801 (base32
802 "08ddhywdy2qg17m592ng3yr0p1ih96irg8wg729g75hsxxq9ipks"))))
803 (build-system gnu-build-system)
804 (native-inputs `(("pkg-config" ,pkg-config)))
805 (inputs `(("fontconfig" ,fontconfig)
806 ("freeglute" ,freeglut)
807 ("fribidi" ,fribidi)
808 ("glew" ,glew)))
809 (home-page "http://quesoglc.sourceforge.net")
810 (synopsis "Implementation of the OpenGL Character Renderer (GLC)")
811 (description
812 "The OpenGL Character Renderer (GLC) is a state machine that provides
813 OpenGL programs with character rendering services via an application programming
814 interface (API).")
815 (license (list license:expat license:lgpl2.1+))))
816
817 (define-public python-pygame
818 (package
819 (name "python-pygame")
820 (version "1.9.3")
821 (source (origin
822 (method url-fetch)
823 (uri (pypi-uri "pygame" version))
824 (sha256
825 (base32
826 "1hlydiyygl444bq5m5g8n3jsxsgrdyxlm42ipmfbw36wkf0j243m"))))
827 (build-system python-build-system)
828 (arguments
829 `(#:tests? #f ; Tests require pygame to be installed first.
830 #:phases
831 (modify-phases %standard-phases
832 ;; Set the paths to the dependencies manually because
833 ;; the configure script does not allow passing them as
834 ;; parameters. This also means we can skip the configure
835 ;; phase.
836 (add-before 'build 'set-library-paths
837 (lambda* (#:key inputs outputs #:allow-other-keys)
838 (let ((sdl-ref (assoc-ref inputs "sdl"))
839 (font-ref (assoc-ref inputs "sdl-ttf"))
840 (image-ref (assoc-ref inputs "sdl-image"))
841 (mixer-ref (assoc-ref inputs "sdl-mixer"))
842 (smpeg-ref (assoc-ref inputs "libsmpeg"))
843 (png-ref (assoc-ref inputs "libpng"))
844 (jpeg-ref (assoc-ref inputs "libjpeg"))
845 (freetype-ref (assoc-ref inputs "freetype"))
846 (v4l-ref (assoc-ref inputs "v4l-utils"))
847 (out-ref (assoc-ref outputs "out")))
848 (substitute* "Setup.in"
849 (("SDL = -I/usr/include/SDL")
850 (string-append "SDL = -I" sdl-ref "/include/SDL -I.")))
851 (substitute* "Setup.in"
852 (("FONT = -lSDL_ttf")
853 (string-append "FONT = -I" font-ref "/include/SDL -L"
854 font-ref "/lib -lSDL_ttf")))
855 (substitute* "Setup.in"
856 (("IMAGE = -lSDL_image")
857 (string-append "IMAGE = -I" image-ref "/include/SDL -L"
858 image-ref "/lib -lSDL_image")))
859 (substitute* "Setup.in"
860 (("MIXER = -lSDL_mixer")
861 (string-append "MIXER = -I" mixer-ref "/include/SDL -L"
862 mixer-ref "/lib -lSDL_mixer")))
863 (substitute* "Setup.in"
864 (("SMPEG = -lsmpeg")
865 (string-append "SMPEG = -I" smpeg-ref "/include/smpeg -L"
866 smpeg-ref "/lib -lsmpeg")))
867 (substitute* "Setup.in"
868 (("PNG = -lpng")
869 (string-append "PNG = -I" png-ref "/include -L"
870 png-ref "/lib -lpng")))
871 (substitute* "Setup.in"
872 (("JPEG = -ljpeg")
873 (string-append "JPEG = -I" jpeg-ref "/include -L"
874 jpeg-ref "/lib -ljpeg")))
875
876 (substitute* "Setup.in"
877 (("FREETYPE = -lfreetype")
878 (string-append "FREETYPE = -I" freetype-ref "/include/freetype2 -L"
879 freetype-ref "/lib -lfreetype")))
880
881 (substitute* "Setup.in"
882 (("^pypm") "#pypm"))
883 ;; Create a path to a header file provided by v4l-utils.
884 (system* "mkdir" "linux")
885 (system* "ln" "--symbolic"
886 (string-append v4l-ref "/include/libv4l1-videodev.h")
887 "linux/videodev.h")
888 (system* "ln" "--symbolic" "Setup.in" "Setup")))))))
889 (inputs
890 `(("freetype" ,freetype)
891 ("sdl" ,sdl)
892 ("sdl-image" ,sdl-image)
893 ("sdl-mixer" ,sdl-mixer)
894 ("sdl-ttf" ,sdl-ttf)
895 ("sdl-gfx" ,sdl-gfx)
896 ("libjpeg" ,libjpeg)
897 ("libpng" ,libpng)
898 ("libX11" ,libx11)
899 ("libsmpeg" ,libsmpeg)
900 ("portmidi" ,portmidi)
901 ("v4l-utils" ,v4l-utils)))
902 (home-page "https://www.pygame.org")
903 (synopsis "SDL wrapper for Python")
904 (description "Pygame is a set of Python modules designed for writing games.
905 Pygame adds functionality on top of the excellent SDL library. This allows you
906 to create fully featured games and multimedia programs in the python language.")
907 (license (list license:bsd-2
908 ;; python numeric license as listed by Debian looks like
909 ;; an Expat-style license with a warranty disclaimer for
910 ;; the U.S. government and the University of California.
911 license:expat
912 license:lgpl2.0+
913 license:lgpl2.1+
914 license:gpl3+
915 license:psfl
916 license:public-domain
917 license:lgpl2.1+))))
918
919 (define-public python2-pygame
920 (package-with-python2 python-pygame))
921
922 (define-public grafx2
923 (package
924 (name "grafx2")
925 (version "2.4")
926 (source (origin
927 (method url-fetch)
928 ;; XXX: There is no URL that contains the version. :(
929 (uri "http://pulkomandy.tk/projects/GrafX2/downloads/21")
930 (sha256
931 (base32
932 "0svsy6rqmdj11b400c242i2ixihyz0hds0dgicqz6g6dcgmcl62q"))))
933 (build-system gnu-build-system)
934 (arguments
935 '(#:phases
936 (modify-phases %standard-phases
937 (delete 'configure) ; no configure script
938 (add-before 'build 'change-to-src-directory
939 (lambda _
940 (chdir "src")
941 #t)))
942 #:make-flags
943 ;; SDL header files are referenced without the preceeding "SDL/".
944 (list (string-append "CFLAGS=-I"
945 (assoc-ref %build-inputs "sdl-union")
946 "/include/SDL")
947 (string-append "prefix="
948 (assoc-ref %outputs "out")))
949 #:tests? #f)) ; no check target
950 (native-inputs
951 `(("pkg-config" ,pkg-config)))
952 (inputs
953 `(("libpng" ,libpng)
954 ("lua" ,lua-5.1)
955 ("sdl-union" ,(sdl-union (list sdl sdl-image sdl-ttf)))))
956 (synopsis "Bitmap paint program")
957 (description "GrafX2 is a bitmap paint program inspired by the Amiga
958 programs Deluxe Paint and Brilliance. Specializing in 256-color drawing, it
959 includes a very large number of tools and effects that make it particularly
960 suitable for pixel art, game graphics, and generally any detailed graphics
961 painted with a mouse.")
962 (home-page "http://pulkomandy.tk/projects/GrafX2")
963 (license license:gpl2))) ; GPLv2 only
964
965 (define-public ois
966 (package
967 (name "ois")
968 (version "1.3")
969 (source
970 (origin
971 ;; Development has moved to github and there are no recent tarball
972 ;; releases.
973 (method git-fetch)
974 (uri (git-reference
975 (url "https://github.com/wgois/OIS.git")
976 (commit "bb75ccc1aabc1c547195579963601ff6080ca2f2")))
977 (file-name (string-append name "-" version))
978 (sha256
979 (base32
980 "0w0pamjc3vj0jr718hysrw8x076fq6n9rd6wcb36sn2jd0lqvi98"))))
981 (build-system gnu-build-system)
982 (native-inputs
983 `(("autoconf" ,autoconf)
984 ("automake" ,automake)
985 ("libtool" ,libtool)
986 ("m4" ,m4)
987 ("pkg-config" ,pkg-config)))
988 (inputs
989 `(("libxaw" ,libxaw)))
990 (synopsis "Object Oriented Input System")
991 (description
992 "Cross Platform Object Oriented Input Lib System is a cross platform,
993 simple solution for using all kinds of Input Devices (Keyboards, Mice,
994 Joysticks, etc) and feedback devices (e.g. force feedback). Meant to be very
995 robust and compatible with many systems and operating systems.")
996 (home-page "https://github.com/wgois/OIS")
997 (license license:zlib)))
998
999 (define-public mygui
1000 (package
1001 (name "mygui")
1002 (version "3.2.2")
1003 (source
1004 (origin
1005 (method url-fetch)
1006 (uri
1007 (string-append "https://github.com/MyGUI/" name
1008 "/archive/MyGUI" version ".tar.gz"))
1009 (sha256
1010 (base32
1011 "13x7cydmj7gjmsg702sqjbfi53z265iv6j7binv3r6a7ibndfa0a"))))
1012 (build-system cmake-build-system)
1013 (arguments
1014 '(#:tests? #f ; No test target
1015 #:configure-flags
1016 (list "-DMYGUI_INSTALL_DOCS=TRUE"
1017 (string-append "-DOGRE_INCLUDE_DIR="
1018 (assoc-ref %build-inputs "ogre")
1019 "/include/OGRE"))))
1020 (native-inputs
1021 `(("boost" ,boost)
1022 ("doxygen" ,doxygen)
1023 ("pkg-config" ,pkg-config)))
1024 (inputs
1025 `(("font-dejavu" ,font-dejavu)
1026 ("freetype" ,freetype)
1027 ("graphviz" ,graphviz)
1028 ("libx11" ,libx11)
1029 ("ogre" ,ogre)
1030 ("ois" ,ois)))
1031 (synopsis "Fast, flexible and simple GUI")
1032 (description
1033 "MyGUI is a library for creating Graphical User Interfaces (GUIs) for games
1034 and 3D applications. The main goals of mygui are: speed, flexibility and ease
1035 of use.")
1036 (home-page "http://mygui.info/")
1037 (license license:expat)))
1038
1039 (define-public openmw
1040 ;; XXX The current version does not support qt 5.11, but the upcoming
1041 ;; version (0.44) will do.
1042 (let ((commit "5bc073603e8c7887e015a0ef41b4cefd6e688aaf")
1043 (revision "1"))
1044 (package
1045 (name "openmw")
1046 (version (git-version "0.43" revision commit))
1047 (source
1048 (origin
1049 (method git-fetch)
1050 (uri (git-reference
1051 (url "https://gitlab.com/OpenMW/openmw.git")
1052 (commit commit)))
1053 (file-name (string-append name "-" version "-checkout"))
1054 (sha256
1055 (base32
1056 "1sp4n3f1syvv0iz7n72wh226fyc0jh98cg8bvs574jvvqx6qn851"))))
1057 (build-system cmake-build-system)
1058 (arguments
1059 `(#:tests? #f ; No test target
1060 #:configure-flags
1061 (list "-DDESIRED_QT_VERSION=5")))
1062 (native-inputs
1063 `(("boost" ,boost)
1064 ("doxygen" ,doxygen)
1065 ("pkg-config" ,pkg-config)))
1066 (inputs
1067 `(("bullet" ,bullet)
1068 ("ffmpeg" ,ffmpeg)
1069 ("libxt" ,libxt)
1070 ("mygui" ,mygui)
1071 ("openal" ,openal)
1072 ("openscenegraph" ,openscenegraph)
1073 ("qtbase" ,qtbase)
1074 ("sdl" ,sdl2)
1075 ("unshield" ,unshield)))
1076 (synopsis "Re-implementation of the RPG Morrowind engine")
1077 (description
1078 "OpenMW is a game engine which reimplements and extends the one that runs
1079 the 2002 open-world RPG Morrowind. The engine comes with its own editor,
1080 called OpenMW-CS which allows the user to edit or create their own original
1081 games.")
1082 (home-page "https://openmw.org")
1083 (license license:gpl3))))
1084
1085 (define-public godot
1086 (package
1087 (name "godot")
1088 (version "3.0.4")
1089 (source (origin
1090 (method git-fetch)
1091 (uri (git-reference
1092 (url "https://github.com/godotengine/godot")
1093 (commit (string-append version "-stable"))))
1094 (file-name (git-file-name name version))
1095 (sha256
1096 (base32
1097 "0i4ssfb6igga9zwvsmahrnasx9cyqrsd6mlmssjgc482fy9q2kz4"))
1098 (modules '((guix build utils)))
1099 (snippet
1100 '(begin
1101 ;; Drop libraries that we take from Guix. Note that some
1102 ;; of these may be modified; see "thirdparty/README.md".
1103 (with-directory-excursion "thirdparty"
1104 (for-each delete-file-recursively
1105 '("freetype"
1106 "libogg"
1107 "libpng"
1108 "libtheora"
1109 "libvorbis"
1110 "libvpx"
1111 "libwebp"
1112 "openssl"
1113 "opus"
1114 "zlib"))
1115 #t)))))
1116 (build-system scons-build-system)
1117 (arguments
1118 `(#:scons ,scons-python2
1119 #:scons-flags (list "platform=x11"
1120 ,@(if (string-prefix? "aarch64" (or (%current-target-system)
1121 (%current-system)))
1122 `("CCFLAGS=-DNO_THREADS")
1123 '())
1124 ;; Avoid using many of the bundled libs.
1125 ;; Note: These options can be found in the SConstruct file.
1126 "builtin_freetype=no"
1127 "builtin_glew=no"
1128 "builtin_libmpdec=no"
1129 "builtin_libogg=no"
1130 "builtin_libpng=no"
1131 "builtin_libtheora=no"
1132 "builtin_libvorbis=no"
1133 "builtin_libvpx=no"
1134 "builtin_libwebp=no"
1135 "builtin_openssl=no"
1136 "builtin_opus=no"
1137 "builtin_zlib=no")
1138 #:tests? #f ; There are no tests
1139 #:phases
1140 (modify-phases %standard-phases
1141 (add-after 'unpack 'scons-use-env
1142 (lambda _
1143 ;; Scons does not use the environment variables by default,
1144 ;; but this substitution makes it do so.
1145 (substitute* "SConstruct"
1146 (("env_base = Environment\\(tools=custom_tools\\)")
1147 (string-append
1148 "env_base = Environment(tools=custom_tools)\n"
1149 "env_base = Environment(ENV=os.environ)")))
1150 #t))
1151 (replace 'install
1152 (lambda* (#:key outputs #:allow-other-keys)
1153 (let* ((out (assoc-ref outputs "out"))
1154 (bin (string-append out "/bin")))
1155 (with-directory-excursion "bin"
1156 (if (file-exists? "godot.x11.tools.64")
1157 (rename-file "godot.x11.tools.64" "godot")
1158 (rename-file "godot.x11.tools.32" "godot"))
1159 (install-file "godot" bin))
1160 #t)))
1161 (add-after 'install 'install-godot-desktop
1162 (lambda* (#:key outputs #:allow-other-keys)
1163 (let* ((out (assoc-ref outputs "out"))
1164 (desktop (string-append out "/share/applications"))
1165 (icon-dir (string-append out "/share/pixmaps")))
1166 (rename-file "icon.png" "godot.png")
1167 (install-file "godot.png" icon-dir)
1168 (mkdir-p desktop)
1169 (with-output-to-file
1170 (string-append desktop "/godot.desktop")
1171 (lambda _
1172 (format #t
1173 "[Desktop Entry]~@
1174 Name=godot~@
1175 Comment=The godot game engine~@
1176 Exec=~a/bin/godot~@
1177 TryExec=~@*~a/bin/godot~@
1178 Icon=godot~@
1179 Type=Application~%"
1180 out)))
1181 #t))))))
1182 (native-inputs `(("pkg-config" ,pkg-config)))
1183 (inputs `(("alsa-lib" ,alsa-lib)
1184 ("freetype" ,freetype)
1185 ("glew" ,glew)
1186 ("glu" ,glu)
1187 ("libtheora" ,libtheora)
1188 ("libvorbis" ,libvorbis)
1189 ("libvpx" ,libvpx)
1190 ("libwebp" ,libwebp)
1191 ("libx11" ,libx11)
1192 ("libxcursor" ,libxcursor)
1193 ("libxi" ,libxi)
1194 ("libxinerama" ,libxinerama)
1195 ("libxrandr" ,libxrandr)
1196 ("mesa" ,mesa)
1197 ("openssl" ,openssl)
1198 ("opusfile" ,opusfile)
1199 ("pulseaudio" ,pulseaudio)))
1200 (home-page "https://godotengine.org/")
1201 (synopsis "Advanced 2D and 3D game engine")
1202 (description
1203 "Godot is an advanced multi-platform game engine written in C++. If
1204 features design tools such as a visual editor, can import 3D models and
1205 provide high-quality 3D rendering, it contains an animation editor, and can be
1206 scripted in a Python-like language.")
1207 (license license:expat)))
1208
1209 (define-public eureka
1210 (package
1211 (name "eureka")
1212 (version "1.21")
1213 (source (origin
1214 (method url-fetch)
1215 (uri (string-append "mirror://sourceforge/eureka-editor/Eureka/"
1216 version "/eureka-"
1217 ;; version without dots e.g 1.21 => 121
1218 (string-join (string-split version #\.) "")
1219 "-source.tar.gz"))
1220 (sha256
1221 (base32
1222 "1a7pf7xi56fcz7jc8layih5gq5m66g2ss4x5j61kzgip07j6rkir"))))
1223 (build-system gnu-build-system)
1224 (arguments
1225 '(#:tests? #f
1226 #:make-flags
1227 (let ((out (assoc-ref %outputs "out")))
1228 (list (string-append "PREFIX=" out)))
1229 #:phases
1230 (modify-phases %standard-phases
1231 (delete 'configure)
1232 (add-before 'build 'prepare-install-directories
1233 (lambda* (#:key outputs #:allow-other-keys)
1234 (let ((out (assoc-ref outputs "out")))
1235 (mkdir-p (string-append out "/bin"))
1236 (mkdir-p (string-append out "/share"))
1237
1238 (with-fluids ((%default-port-encoding #f))
1239 (substitute* "./src/main.cc"
1240 (("/usr/local") out)))
1241
1242 (substitute* "Makefile"
1243 (("-o root") ""))))))))
1244 (inputs `(("mesa" ,mesa)
1245 ("libxft" ,libxft)
1246 ("libxinerama" ,libxinerama)
1247 ("libfontconfig" ,fontconfig)
1248 ("libjpeg" ,libjpeg)
1249 ("libpng" ,libpng)
1250 ("fltk" ,fltk)
1251 ("zlib" ,zlib)))
1252 (native-inputs `(("pkg-config" ,pkg-config)
1253 ("xdg-utils" ,xdg-utils)))
1254 (synopsis "Doom map editor")
1255 (description "Eureka is a map editor for the classic DOOM games, and a few
1256 related games such as Heretic and Hexen. It comes with a 3d preview mode and
1257 a 2D editor view.")
1258 (home-page "http://eureka-editor.sourceforge.net/")
1259 (license license:gpl2+)))
1260
1261 (define-public guile-chickadee
1262 (package
1263 (name "guile-chickadee")
1264 (version "0.2.0")
1265 (source (origin
1266 (method url-fetch)
1267 (uri (string-append "https://files.dthompson.us/chickadee/"
1268 "chickadee-" version ".tar.gz"))
1269 (sha256
1270 (base32
1271 "10qx0ha5gsayybd186r1my7vc7rf5fbzp9jvmc4xg9a8wz8rqhah"))))
1272 (build-system gnu-build-system)
1273 (arguments
1274 '(#:make-flags '("GUILE_AUTO_COMPILE=0")))
1275 (propagated-inputs
1276 `(("guile-opengl" ,guile-opengl)
1277 ("guile-sdl2" ,guile-sdl2)))
1278 (inputs
1279 `(("guile" ,guile-2.2)))
1280 (native-inputs
1281 `(("pkg-config" ,pkg-config)
1282 ("texinfo" ,texinfo)))
1283 (home-page "https://dthompson.us/projects/chickadee.html")
1284 (synopsis "Game development toolkit for Guile Scheme with SDL2 and OpenGL")
1285 (description "Chickadee is a game development toolkit for Guile Scheme
1286 built on top of SDL2 and OpenGL. Chickadee aims to provide all the features
1287 that parenthetically inclined game developers need to make 2D (and eventually
1288 3D) games in Scheme, such as:
1289
1290 @enumerate
1291 @item extensible, fixed-timestep game loop
1292 @item OpenGL-based rendering engine
1293 @item keyboard, mouse, controller input
1294 @item REPL-driven development model
1295 @end enumerate\n")
1296 (license license:gpl3+)))