gnu: allegro@5.0: Fix building with newer mesa.
[jackhill/guix/guix.git] / gnu / packages / game-development.scm
1 ;;; GNU Guix --- Functional package management for GNU
2 ;;; Copyright © 2014 Tomáš Čech <sleep_walker@suse.cz>
3 ;;; Copyright © 2015 Mark H Weaver <mhw@netris.org>
4 ;;; Copyright © 2015, 2018 Ludovic Courtès <ludo@gnu.org>
5 ;;; Copyright © 2015, 2018 Alex Kost <alezost@gmail.com>
6 ;;; Copyright © 2015, 2016, 2017 David Thompson <davet@gnu.org>
7 ;;; Copyright © 2016, 2017, 2018, 2019 Efraim Flashner <efraim@flashner.co.il>
8 ;;; Copyright © 2016, 2017 Kei Kebreau <kkebreau@posteo.net>
9 ;;; Copyright © 2016, 2018 Ricardo Wurmus <rekado@elephly.net>
10 ;;; Copyright © 2016, 2017, 2018 Julian Graham <joolean@gmail.com>
11 ;;; Copyright © 2017, 2018 Tobias Geerinckx-Rice <me@tobias.gr>
12 ;;; Copyright © 2017 Manolis Fragkiskos Ragkousis <manolis837@gmail.com>
13 ;;; Copyright © 2017 Peter Mikkelsen <petermikkelsen10@gmail.com>
14 ;;; Copyright © 2017 Arun Isaac <arunisaac@systemreboot.net>
15 ;;; Copyright © 2017 Rutger Helling <rhelling@mykolab.com>
16 ;;; Copyright © 2018 Marius Bakke <mbakke@fastmail.com>
17 ;;;
18 ;;; This file is part of GNU Guix.
19 ;;;
20 ;;; GNU Guix is free software; you can redistribute it and/or modify it
21 ;;; under the terms of the GNU General Public License as published by
22 ;;; the Free Software Foundation; either version 3 of the License, or (at
23 ;;; your option) any later version.
24 ;;;
25 ;;; GNU Guix is distributed in the hope that it will be useful, but
26 ;;; WITHOUT ANY WARRANTY; without even the implied warranty of
27 ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
28 ;;; GNU General Public License for more details.
29 ;;;
30 ;;; You should have received a copy of the GNU General Public License
31 ;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>.
32
33 (define-module (gnu packages game-development)
34 #:use-module ((guix licenses) #:prefix license:)
35 #:use-module (guix packages)
36 #:use-module (guix download)
37 #:use-module (guix git-download)
38 #:use-module (guix utils)
39 #:use-module (guix build-system cmake)
40 #:use-module (guix build-system gnu)
41 #:use-module (guix build-system python)
42 #:use-module (guix build-system scons)
43 #:use-module (gnu packages)
44 #:use-module (gnu packages audio)
45 #:use-module (gnu packages autotools)
46 #:use-module (gnu packages boost)
47 #:use-module (gnu packages compression)
48 #:use-module (gnu packages curl)
49 #:use-module (gnu packages databases)
50 #:use-module (gnu packages documentation)
51 #:use-module (gnu packages fltk)
52 #:use-module (gnu packages fonts)
53 #:use-module (gnu packages fontutils)
54 #:use-module (gnu packages freedesktop)
55 #:use-module (gnu packages fribidi)
56 #:use-module (gnu packages gl)
57 #:use-module (gnu packages glib)
58 #:use-module (gnu packages gnome)
59 #:use-module (gnu packages gnunet)
60 #:use-module (gnu packages graphics)
61 #:use-module (gnu packages graphviz)
62 #:use-module (gnu packages gtk)
63 #:use-module (gnu packages guile)
64 #:use-module (gnu packages image)
65 #:use-module (gnu packages linux)
66 #:use-module (gnu packages lua)
67 #:use-module (gnu packages m4)
68 #:use-module (gnu packages mp3)
69 #:use-module (gnu packages multiprecision)
70 #:use-module (gnu packages music)
71 #:use-module (gnu packages ncurses)
72 #:use-module (gnu packages pkg-config)
73 #:use-module (gnu packages pulseaudio)
74 #:use-module (gnu packages python)
75 #:use-module (gnu packages qt)
76 #:use-module (gnu packages sdl)
77 #:use-module (gnu packages stb)
78 #:use-module (gnu packages texinfo)
79 #:use-module (gnu packages tls)
80 #:use-module (gnu packages video)
81 #:use-module (gnu packages xdisorg)
82 #:use-module (gnu packages xiph)
83 #:use-module (gnu packages xml)
84 #:use-module (gnu packages xorg))
85
86 (define-public bullet
87 (package
88 (name "bullet")
89 (version "2.87")
90 (source (origin
91 (method url-fetch)
92 (uri (string-append "https://github.com/bulletphysics/bullet3/"
93 "archive/" version ".tar.gz"))
94 (file-name (string-append name "-" version ".tar.gz"))
95 (sha256
96 (base32
97 "15azjc1jj8ak9ad7c5sbp9nv5gpqjsa0s9pc0bwy63w490f1b323"))))
98 (build-system cmake-build-system)
99 (arguments
100 '(#:configure-flags (list (string-append
101 "-DBUILD_SHARED_LIBS=ON "
102 "-DCMAKE_CXX_FLAGS=-fPIC "
103 (or (getenv "CXXFLAGS") "")))))
104 (inputs
105 `(("glu" ,glu)
106 ("libx11" ,libx11)
107 ("mesa" ,mesa)))
108 (home-page "https://pybullet.org/wordpress/")
109 (synopsis "3D physics engine library")
110 (description
111 "Bullet is a physics engine library usable for collision detection. It
112 is used in some video games and movies.")
113 (license license:zlib)))
114
115 (define-public deutex
116 (package
117 (name "deutex")
118 (version "5.1.2")
119 (source (origin
120 (method url-fetch)
121 (uri (string-append "https://github.com/Doom-Utils/" name
122 "/releases/download/v" version "/"
123 name "-" version ".tar.xz"))
124 (sha256
125 (base32
126 "1rj3w4xa0n4jixy4j7p6gbclylbgxvhdnji7xnkydrqii9rxnbp4"))))
127 (build-system gnu-build-system)
128 (native-inputs `(("asciidoc" ,asciidoc)))
129 (home-page "https://github.com/Doom-Utils/deutex")
130 (synopsis "WAD file composer for Doom and related games")
131 (description
132 "DeuTex is a wad composer for Doom, Heretic, Hexen and Strife. It can be
133 used to extract the lumps of a wad and save them as individual files.
134 Conversely, it can also build a wad from separate files. When extracting a
135 lump to a file, it does not just copy the raw data, it converts it to an
136 appropriate format (such as PPM for graphics, Sun audio for samples, etc.).
137 Conversely, when it reads files for inclusion in pwads, it does the necessary
138 conversions (for example, from PPM to Doom picture format). In addition,
139 DeuTex has functions such as merging wads, etc.")
140 (license license:gpl2+)))
141
142 (define-public grfcodec
143 (package
144 (name "grfcodec")
145 (version "6.0.6")
146 (source (origin
147 (method url-fetch)
148 (uri (string-append "http://binaries.openttd.org/extra/"
149 name "/" version "/" name "-" version
150 "-source.tar.xz"))
151 (sha256
152 (base32
153 "08admgnpqcsifpicbm56apgv360fxapqpbbsp10qyk8i22w1ivsk"))))
154 (build-system gnu-build-system)
155 (arguments
156 '(#:tests? #f ; no check target
157 #:phases
158 (modify-phases %standard-phases
159 (delete 'configure) ; no configure script
160 (replace 'install ; no install target
161 (lambda* (#:key outputs #:allow-other-keys)
162 (let* ((out (assoc-ref outputs "out"))
163 (bin (string-append out "/bin"))
164 (doc (string-append out "/share/doc"))
165 (man (string-append out "/share/man/man1")))
166 (for-each (lambda (file)
167 (install-file file bin))
168 '("grfcodec" "grfid" "grfstrip" "nforenum"))
169 (install-file "COPYING" doc)
170 (with-directory-excursion "docs"
171 (for-each (lambda (file)
172 (install-file (string-append file ".txt") doc))
173 '("auto_correct" "commands" "grf" "grfcodec" "grftut"
174 "readme" "readme.rpn"))
175 (for-each (lambda (file)
176 (install-file file man))
177 (find-files "." "\\.1"))))
178 #t)))))
179 (inputs
180 `(("boost" ,boost)
181 ("libpng" ,libpng)
182 ("zlib" ,zlib)))
183 (synopsis "GRF development tools")
184 (description
185 "The @dfn{Graphics Resource File} (GRF) development tools are a set of
186 tools for developing (New)GRFs. It includes a number of smaller programs, each
187 with a specific task:
188 @enumerate
189 @item @code{grfcodec} decodes and encodes GRF files for OpenTTD.
190 @item @code{grfid} extracts the so-called \"GRF ID\" from a GRF.
191 @item @code{grfstrip} strips all sprites from a GRF.
192 @item @code{nforenum} checks NFO code for errors, making corrections when
193 necessary.
194 @end enumerate")
195 (home-page "http://dev.openttdcoop.org/projects/grfcodec")
196 ;; GRFCodec, GRFID, and GRFStrip are exclusively under the GPL2.
197 ;; NFORenum is under the GPL2+.
198 ;; The MD5 implementation contained in GRFID is under the zlib license.
199 (license (list license:gpl2 license:gpl2+ license:zlib))))
200
201 (define-public catcodec
202 (package
203 (name "catcodec")
204 (version "1.0.5")
205 (source
206 (origin
207 (method url-fetch)
208 (uri (string-append "https://binaries.openttd.org/extra/catcodec/"
209 version "/catcodec-" version "-source.tar.xz"))
210 (sha256
211 (base32
212 "1qg0c2i4p29sxj0q6qp2jynlrzm5pphz2xhcjqlxa69ycrnlxzs7"))))
213 (build-system gnu-build-system)
214 (arguments
215 `(#:tests? #f ; no tests
216 #:make-flags (list (string-append "prefix=" %output))
217 #:phases (modify-phases %standard-phases
218 (delete 'configure))))
219 (home-page "http://dev.openttdcoop.org/projects/catcodec")
220 (synopsis "Encode/decode OpenTTD sounds")
221 (description "catcodec encodes and decodes sounds for OpenTTD. These
222 sounds are not much more than some metadata (description and filename) and raw
223 PCM data.")
224 (license license:gpl2)))
225
226 (define-public gzochi
227 (package
228 (name "gzochi")
229 (version "0.12")
230 (source (origin
231 (method url-fetch)
232 (uri (string-append "mirror://savannah/gzochi/gzochi-"
233 version ".tar.gz"))
234 (sha256
235 (base32
236 "0h8yvk7154kd8zdfa9nqy73blrjq2x19kv305jcnwlmm09vvss59"))))
237 (build-system gnu-build-system)
238 (arguments
239 '(#:phases (modify-phases %standard-phases
240 (add-before 'build 'no-Werror
241 (lambda _
242 ;; Don't abort builds due to things like GLib
243 ;; deprecation warnings.
244 (substitute* (find-files "." "^Makefile\\.in$")
245 (("-Werror") ""))
246 #t)))))
247 (native-inputs `(("pkgconfig" ,pkg-config)))
248 (inputs `(("bdb" ,bdb)
249 ("glib" ,glib)
250 ("guile" ,guile-2.2)
251 ("libmicrohttpd" ,libmicrohttpd)
252 ("ncurses" ,ncurses)
253 ("sdl" ,sdl)
254 ("zlib" ,zlib)))
255 (home-page "https://www.nongnu.org/gzochi/")
256 (synopsis "Scalable middleware for multiplayer games")
257 (description
258 "gzochi is a framework for developing massively multiplayer online games.
259 A server container provides services to deployed games, which are written in
260 Guile Scheme, that abstract and simplify some of the most challenging and
261 error-prone aspects of online game development: Concurrency, data persistence,
262 and network communications. A very thin client library can be embedded to
263 provide connectivity for client applications written in any language.")
264 (license license:gpl3+)))
265
266 (define-public nml
267 (package
268 (name "nml")
269 (version "0.4.5")
270 (source
271 (origin
272 (method url-fetch)
273 (uri (string-append "http://bundles.openttdcoop.org/nml/releases/"
274 version "/nml-" version ".tar.gz"))
275 (sha256
276 (base32
277 "1pmvvm3sgnpngfa7884mqhq3fwdjh9sr0ca07ypnidcg0y341w53"))))
278 (build-system python-build-system)
279 (propagated-inputs
280 `(("python-pillow" ,python-pillow)
281 ("python-ply" ,python-ply)))
282 (home-page "https://dev.openttdcoop.org/projects/nml")
283 (synopsis "NML compiler")
284 (description
285 "@dfn{NewGRF Meta Language} (NML) is a python-based compiler, capable of
286 compiling NML files (along with their associated language, sound and graphic
287 files) into @file{.grf} and/or @file{.nfo} files.")
288 (license license:gpl2+)))
289
290 (define-public python-sge-pygame
291 (package
292 (name "python-sge-pygame")
293 (version "1.5.1")
294 (source
295 (origin
296 (method url-fetch)
297 (uri (string-append "mirror://savannah/stellarengine/"
298 (version-major+minor version) "/sge-pygame-"
299 version ".tar.gz"))
300 (file-name (string-append name "-" version ".tar.gz"))
301 (sha256
302 (base32
303 "1rl3xjzh78sl0sq3xl8rl7cgp9v9v3h7s2pfwn7nj1vrmffzkcpd"))))
304 (build-system python-build-system)
305 (propagated-inputs
306 `(("python-pygame" ,python-pygame)
307 ("python-six" ,python-six)
308 ("python-uniseg" ,python-uniseg)))
309 (home-page "http://stellarengine.nongnu.org")
310 (synopsis "2D game engine for Python")
311 (description
312 "The SGE Game Engine (\"SGE\", pronounced like \"Sage\") is a
313 general-purpose 2D game engine. It takes care of several details for you so
314 you can focus on the game itself. This makes more rapid game development
315 possible, and it also makes the SGE easy to learn.")
316 (license license:lgpl3+)))
317
318 (define-public python2-sge-pygame
319 (package-with-python2 python-sge-pygame))
320
321 (define-public python-tmx
322 (package
323 (name "python-tmx")
324 (version "1.10")
325 (source
326 (origin
327 (method url-fetch)
328 (uri (string-append "mirror://savannah/python-tmx/"
329 (version-major+minor version) "/tmx-"
330 version ".tar.gz"))
331 (sha256
332 (base32
333 "073q0prg1nzlkga2b45vhscz374206qh4x68ccg00mxxwagn64z0"))))
334 (build-system python-build-system)
335 (propagated-inputs
336 `(("python-six" ,python-six)))
337 (home-page "http://python-tmx.nongnu.org")
338 (synopsis "Python library for the @code{Tiled} TMX format")
339 (description
340 "Python TMX reads and writes the @code{Tiled} TMX format in a simple way.
341 This is useful for map editors or generic level editors, and it's also useful
342 for using a map editor or generic level editor like Tiled to edit your game's
343 levels.")
344 (license (list license:asl2.0
345 ;; Documentation (only available in the source tarball) is
346 ;; under the CC0 license.
347 license:cc0))))
348
349 (define-public python2-tmx
350 (let ((python2-tmx (package-with-python2 python-tmx)))
351 (package
352 (inherit python2-tmx)
353 (propagated-inputs
354 `(("python2-pathlib" ,python2-pathlib)
355 ,@(package-propagated-inputs python2-tmx))))))
356
357 (define-public python-xsge
358 (package
359 (name "python-xsge")
360 (version "2018.02.26")
361 (source (origin
362 (method url-fetch)
363 (uri (string-append "mirror://savannah/xsge/xsge/xsge-"
364 version ".tar.gz"))
365 (sha256
366 (base32
367 "0bx93hgf7cgdw2gsygbh59y8vpw37pgsa279rajw3fkdpl8vrc40"))))
368 (build-system python-build-system)
369 (arguments
370 '(#:phases
371 (modify-phases %standard-phases
372 ;; xSGE's setup.py script does not support one of the Python build
373 ;; system's default flags, "--single-version-externally-managed".
374 (replace 'install
375 (lambda* (#:key outputs #:allow-other-keys)
376 (invoke "python" "setup.py" "install"
377 (string-append "--prefix=" (assoc-ref outputs "out"))
378 "--root=/"))))
379 #:tests? #f)) ; no check target
380 (propagated-inputs
381 `(("python-sge-pygame" ,python-sge-pygame)
382 ("python-pygame" ,python-pygame)
383 ("python-six" ,python-six)
384 ("python-tmx" ,python-tmx)))
385 (home-page "http://xsge.nongnu.org")
386 (synopsis "Extensions for the SGE Game Engine")
387 (description
388 "xSGE is a collection of modules that make doing certain tasks with the SGE
389 Game Engine easier. In addition to SGE's conveniences, the user has access to a
390 GUI toolkit, lighting and physics frameworks and @code{Tiled} TMX format
391 support.")
392 (license license:gpl3+)))
393
394 (define-public python2-xsge
395 (package-with-python2 python-xsge))
396
397 (define-public tiled
398 (package
399 (name "tiled")
400 (version "1.2.1")
401 (source (origin
402 (method git-fetch)
403 (uri (git-reference
404 (url "https://github.com/bjorn/tiled.git")
405 (commit (string-append "v" version))))
406 (file-name (git-file-name name version))
407 (sha256
408 (base32
409 "1dl06k2p0r7l20ghxcq5sn7j0jl2l8q4m27vmfs2qfgvldjll2h3"))))
410 (build-system gnu-build-system)
411 (inputs
412 `(("qtbase" ,qtbase)
413 ("qtsvg" ,qtsvg)
414 ("zlib" ,zlib)))
415 (native-inputs
416 `(("qttools" ,qttools)))
417 (arguments
418 '(#:phases
419 (modify-phases %standard-phases
420 (replace 'configure
421 (lambda* (#:key inputs outputs #:allow-other-keys)
422 (substitute* "translations/translations.pro"
423 (("LRELEASE =.*")
424 (string-append "LRELEASE = "
425 (assoc-ref inputs "qttools")
426 "/bin/lrelease\n")))
427 (let ((out (assoc-ref outputs "out")))
428 (invoke "qmake"
429 (string-append "PREFIX=" out))))))))
430 (home-page "http://www.mapeditor.org/")
431 (synopsis "Tile map editor")
432 (description
433 "Tiled is a general purpose tile map editor. It is meant to be used for
434 editing maps of any tile-based game, be it an RPG, a platformer or a Breakout
435 clone.")
436
437 ;; As noted in 'COPYING', part of it is under GPLv2+, while the rest is
438 ;; under BSD-2.
439 (license license:gpl2+)))
440
441 (define-public sfml
442 (package
443 (name "sfml")
444 (version "2.5.1")
445 (source (origin
446 (method git-fetch)
447 ;; Do not fetch the archives from
448 ;; http://mirror0.sfml-dev.org/files/ because files there seem
449 ;; to be changed in place.
450 (uri (git-reference
451 (url "https://github.com/SFML/SFML.git")
452 (commit version)))
453 (file-name (git-file-name name version))
454 (sha256
455 (base32
456 "0abr8ri2ssfy9ylpgjrr43m6rhrjy03wbj9bn509zqymifvq5pay"))
457 (modules '((guix build utils)))
458 (snippet
459 '(begin
460 ;; Ensure system libraries are used.
461 (delete-file-recursively "extlibs")
462 #t))))
463 (build-system cmake-build-system)
464 (arguments
465 '(#:configure-flags
466 (list "-DSFML_INSTALL_PKGCONFIG_FILES=TRUE"
467 "-DSFML_OS_PKGCONFIG_DIR=lib/pkgconfig")
468 #:tests? #f)) ; no tests
469 (native-inputs
470 `(("pkg-config" ,pkg-config)))
471 (inputs
472 `(("mesa" ,mesa)
473 ("glew" ,glew)
474 ("libx11" ,libx11)
475 ("xcb-util-image" ,xcb-util-image)
476 ("libxrandr" ,libxrandr)
477 ("eudev" ,eudev)
478 ("libjpeg" ,libjpeg)
479 ("libsndfile" ,libsndfile)
480 ("stb-image" ,stb-image)
481 ("stb-image-write" ,stb-image-write)))
482 (propagated-inputs
483 ;; In Requires.private of pkg-config files.
484 `(("flac" ,flac)
485 ("freetype" ,freetype)
486 ("libvorbis" ,libvorbis)
487 ("openal" ,openal)))
488 (home-page "https://www.sfml-dev.org")
489 (synopsis "Simple and Fast Multimedia Library")
490 (description
491 "SFML provides a simple interface to the various computer components,
492 to ease the development of games and multimedia applications. It is composed
493 of five modules: system, window, graphics, audio and network.")
494 (license license:zlib)))
495
496 (define-public sfxr
497 (package
498 (name "sfxr")
499 (version "1.2.1")
500 (source (origin
501 (method url-fetch)
502 (uri (string-append "http://www.drpetter.se/files/sfxr-sdl-1.2.1.tar.gz"))
503 (sha256
504 (base32
505 "0dfqgid6wzzyyhc0ha94prxax59wx79hqr25r6if6by9cj4vx4ya"))))
506 (build-system gnu-build-system)
507 (arguments
508 `(#:phases (modify-phases %standard-phases
509 (delete 'configure) ; no configure script
510 (add-before 'build 'patch-makefile
511 (lambda* (#:key outputs #:allow-other-keys)
512 (let ((out (assoc-ref outputs "out")))
513 (substitute* "Makefile"
514 (("\\$\\(DESTDIR\\)/usr") out))
515 (substitute* "main.cpp"
516 (("/usr/share")
517 (string-append out "/share")))
518 #t))))
519 #:tests? #f)) ; no tests
520 (native-inputs
521 `(("pkg-config" ,pkg-config)
522 ("desktop-file-utils" ,desktop-file-utils)))
523 (inputs
524 `(("sdl" ,sdl)
525 ("gtk+" ,gtk+)))
526 (synopsis "Simple sound effect generator")
527 (description "Sfxr is a tool for quickly generating simple sound effects.
528 Originally created for use in video game prototypes, it can generate random
529 sounds from presets such as \"explosion\" or \"powerup\".")
530 (home-page "http://www.drpetter.se/project_sfxr.html")
531 (license license:expat)))
532
533 (define-public physfs
534 (package
535 (name "physfs")
536 (version "3.0.1")
537 (source (origin
538 (method url-fetch)
539 (uri (string-append
540 "https://icculus.org/physfs/downloads/physfs-"
541 version ".tar.bz2"))
542 (file-name (string-append name "-" version ".tar.gz"))
543 (sha256
544 (base32
545 "1wgj2zqpnfbnyyi1i7bq5pshcc9n5cvwlpzp8im67nb8662ryyxp"))))
546 (build-system cmake-build-system)
547 (arguments
548 '(#:tests? #f ; no check target
549 #:phases (modify-phases %standard-phases
550 (add-after 'unpack 'patch-CMakeLists.txt
551 (lambda _
552 (substitute* "CMakeLists.txt"
553 ;; XXX: For some reason CMakeLists.txt disables
554 ;; RUNPATH manipulation when the compiler is GCC.
555 (("CMAKE_COMPILER_IS_GNUCC") "FALSE"))
556 #t)))))
557 (inputs
558 `(("zlib" ,zlib)))
559 (native-inputs
560 `(("doxygen" ,doxygen)))
561 (home-page "https://icculus.org/physfs")
562 (synopsis "File system abstraction library")
563 (description
564 "PhysicsFS is a library to provide abstract access to various archives.
565 It is intended for use in video games. For security, no file writing done
566 through the PhysicsFS API can leave a defined @emph{write directory}. For
567 file reading, a @emph{search path} with archives and directories is defined,
568 and it becomes a single, transparent hierarchical file system. So archive
569 files can be accessed in the same way as you access files directly on a disk,
570 and it makes it easy to ship a new archive that will override a previous
571 archive on a per-file basis.")
572 (license license:zlib)))
573
574 (define-public love
575 (package
576 (name "love")
577 (version "11.1")
578 (source (origin
579 (method url-fetch)
580 (uri (string-append "https://bitbucket.org/rude/love/downloads/"
581 "love-" version "-linux-src.tar.gz"))
582 (sha256
583 (base32
584 "1pkwiszmjs0xrwk0wqbc5cp9108b1y8gwsid0gqk1s0x09q9lpmw"))))
585 (build-system gnu-build-system)
586 (native-inputs
587 `(("pkg-config" ,pkg-config)))
588 (inputs
589 `(("devil" ,devil)
590 ("freetype" ,freetype)
591 ("libmodplug" ,libmodplug)
592 ("libtheora" ,libtheora)
593 ("libvorbis" ,libvorbis)
594 ("luajit" ,luajit)
595 ("mesa" ,mesa)
596 ("mpg123" ,mpg123)
597 ("openal" ,openal)
598 ("physfs" ,physfs)
599 ("sdl2" ,sdl2)
600 ("zlib" ,zlib)))
601 (synopsis "2D game framework for Lua")
602 (description "LÖVE is a framework for making 2D games in the Lua
603 programming language.")
604 (home-page "https://love2d.org/")
605 (license license:zlib)))
606
607 (define-public allegro-4
608 (package
609 (name "allegro")
610 (version "4.4.2")
611 (source (origin
612 (method url-fetch)
613 (uri (string-append "https://github.com/liballeg/allegro5/"
614 "releases/download/" version "/allegro-"
615 version ".tar.gz"))
616 (patches (search-patches
617 "allegro4-mesa-18.2.5-and-later.patch"))
618 (sha256
619 (base32
620 "1p0ghkmpc4kwij1z9rzxfv7adnpy4ayi0ifahlns1bdzgmbyf88v"))))
621 (build-system cmake-build-system)
622 (arguments
623 '(#:phases
624 (modify-phases %standard-phases
625 (add-after 'unpack 'patch-build-system
626 (lambda _
627 ;; Build addons as shared libraries. Trying to set ADDON_LINKAGE
628 ;; via a command line option doesn't work because it is
629 ;; unconditionally clobbered in the build script.
630 (substitute* '("CMakeLists.txt")
631 (("ADDON_LINKAGE STATIC")
632 "ADDON_LINKAGE SHARED"))
633 #t)))))
634 (inputs
635 `(("glu" ,glu)
636 ("libpng" ,libpng)
637 ("libvorbis" ,libvorbis)
638 ("mesa" ,mesa)
639 ("zlib" ,zlib)))
640 (synopsis "Game programming library")
641 (description "Allegro is a library mainly aimed at video game and
642 multimedia programming. It handles common, low-level tasks such as creating
643 windows, accepting user input, loading data, drawing images, playing sounds,
644 etc.")
645 (home-page "http://liballeg.org")
646 (license license:giftware)))
647
648 (define-public allegro
649 (package
650 (name "allegro")
651 (version "5.2.4.0")
652 (source (origin
653 (method url-fetch)
654 (uri (string-append "https://github.com/liballeg/allegro5/releases"
655 "/download/" version "/allegro-"
656 version ".tar.gz"))
657 (patches (search-patches
658 "allegro-mesa-18.2.5-and-later.patch"))
659 (sha256
660 (base32
661 "1w9a5yqi5q03b2qvmx5ff90paz0xbr9cy7i7f0xiqa65ava66q9l"))))
662 (build-system cmake-build-system)
663 (arguments `(#:tests? #f)) ; there are no tests
664 (inputs
665 ;; FIXME: Add the following optional inputs: xinput2, opensl, dumb
666 `(("flac" ,flac)
667 ("freetype" ,freetype)
668 ("glu" ,glu)
669 ("gtk" ,gtk+-2)
670 ("libjpeg" ,libjpeg)
671 ("libpng" ,libpng)
672 ("libtheora" ,libtheora)
673 ("libvorbis" ,libvorbis)
674 ("libxcursor" ,libxcursor)
675 ("libxinerama" ,libxinerama)
676 ("libxrandr" ,libxrandr)
677 ("mesa" ,mesa)
678 ("openal" ,openal)
679 ("physfs" ,physfs)
680 ("zlib" ,zlib)))
681 (native-inputs
682 `(("pkg-config" ,pkg-config)))
683 (synopsis "Game programming library")
684 (description "Allegro is a library mainly aimed at video game and
685 multimedia programming. It handles common, low-level tasks such as creating
686 windows, accepting user input, loading data, drawing images, playing sounds,
687 etc.")
688 (home-page "http://liballeg.org")
689 (license license:bsd-3)))
690
691 (define-public allegro-5.0
692 (package (inherit allegro)
693 (name "allegro")
694 (version "5.0.11")
695 (source (origin
696 (method url-fetch)
697 (uri (string-append "https://github.com/liballeg/allegro5/releases"
698 "/download/" version "/allegro-"
699 (if (equal? "0" (string-take-right version 1))
700 (string-drop-right version 2)
701 version)
702 ".tar.gz"))
703 (patches (search-patches
704 "allegro-mesa-18.2.5-and-later.patch"))
705 (sha256
706 (base32
707 "0cd51qrh97jrr0xdmnivqgwljpmizg8pixsgvc4blqqlaz4i9zj9"))))))
708
709 (define-public aseprite
710 (package
711 (name "aseprite")
712 (version "1.1.7") ; After 1.1.7 the source is no longer distributed under the GPL.
713 ;; TODO: Unbundle third party software.
714 (source (origin
715 (method url-fetch/zipbomb)
716 (uri (string-append "https://github.com/aseprite/aseprite"
717 "/releases/download/v" version
718 "/Aseprite-v" version "-Source.zip"))
719 (sha256
720 (base32
721 "1plss4i1lfxcznv9p0pip1bkhj7ipw7jlhsh5avd6dzw079l4nvv"))))
722 (build-system cmake-build-system)
723 (arguments
724 '(#:configure-flags
725 ;; Use shared libraries instead of building bundled source.
726 (list "-DWITH_WEBP_SUPPORT=1"
727 "-DUSE_SHARED_CURL=1"
728 "-DUSE_SHARED_GIFLIB=1"
729 "-DUSE_SHARED_JPEGLIB=1"
730 "-DUSE_SHARED_ZLIB=1"
731 "-DUSE_SHARED_LIBPNG=1"
732 "-DUSE_SHARED_LIBLOADPNG=1"
733 "-DUSE_SHARED_LIBWEBP=1"
734 "-DUSE_SHARED_TINYXML=1"
735 "-DUSE_SHARED_PIXMAN=1"
736 "-DUSE_SHARED_FREETYPE=1"
737 "-DUSE_SHARED_ALLEGRO4=1"
738 "-DENABLE_UPDATER=0" ; no auto-updates
739 (string-append "-DFREETYPE_INCLUDE_DIR="
740 (assoc-ref %build-inputs "freetype")
741 "/include/freetype2"))))
742 (native-inputs
743 `(("pkg-config" ,pkg-config)))
744 ;; TODO: Use a patched Allegro 4 that supports window resizing. This
745 ;; patched version is bundled with Aseprite, but the patches should be
746 ;; extracted and applied on top of a standalone Allegro 4 package.
747 (inputs
748 `(("allegro" ,allegro-4)
749 ("curl" ,curl)
750 ("freetype" ,freetype)
751 ("giflib" ,giflib)
752 ("libjpeg" ,libjpeg)
753 ("libpng" ,libpng)
754 ("libwebp" ,libwebp)
755 ("libx11" ,libx11)
756 ("libxext" ,libxext)
757 ("libxxf86vm" ,libxxf86vm)
758 ("pixman" ,pixman)
759 ("tinyxml" ,tinyxml)
760 ("zlib" ,zlib)))
761 (synopsis "Animated sprite editor and pixel art tool")
762 (description "Aseprite is a tool for creating 2D pixel art for video
763 games. In addition to basic pixel editing features, Aseprite can assist in
764 the creation of animations, tiled graphics, texture atlases, and more.")
765 (home-page "https://www.aseprite.org/")
766 (license license:gpl2+)))
767
768 (define-public qqwing
769 (package
770 (name "qqwing")
771 (version "1.3.4")
772 (source (origin
773 (method url-fetch)
774 (uri (string-append
775 "https://qqwing.com/"
776 name "-" version ".tar.gz"))
777 (sha256
778 (base32
779 "0bw0papyqjg22z6irf36gs54y8236wa37b6gyn2h1spy65n76lqp"))))
780 (build-system gnu-build-system)
781 (native-inputs
782 `(("pkg-config" ,pkg-config)))
783 (home-page "https://qqwing.com/")
784 (synopsis "Sudoku puzzle solver and generator")
785 (description
786 "QQWing is a Sudoku puzzle generator and solver.
787 It offers the following features:
788 @enumerate
789 @item Can solve 1000 puzzles in 1 second and generate 1000 puzzles in 25 seconds.
790 @item Uses logic. Uses as many solve techniques as possible when solving
791 puzzles rather than guessing.
792 @item Rates puzzles. Most generators don't give an indication of the difficulty
793 of a Sudoku puzzle. QQwing does.
794 @item Can print solve instructions for any puzzle.
795 @item Customizable output style, including a CSV style that is easy to
796 import into a database.
797 @end enumerate")
798 (license license:gpl2+)))
799
800 (define-public quesoglc
801 (package
802 (name "quesoglc")
803 (version "0.7.2")
804 (source (origin
805 (method url-fetch)
806 (uri (string-append "mirror://sourceforge/" name "/" version "/"
807 name "-" version "-free.tar.bz2"))
808 (sha256
809 (base32
810 "08ddhywdy2qg17m592ng3yr0p1ih96irg8wg729g75hsxxq9ipks"))))
811 (build-system gnu-build-system)
812 (native-inputs `(("pkg-config" ,pkg-config)))
813 (inputs `(("fontconfig" ,fontconfig)
814 ("freeglute" ,freeglut)
815 ("fribidi" ,fribidi)
816 ("glew" ,glew)))
817 (home-page "http://quesoglc.sourceforge.net")
818 (synopsis "Implementation of the OpenGL Character Renderer (GLC)")
819 (description
820 "The OpenGL Character Renderer (GLC) is a state machine that provides
821 OpenGL programs with character rendering services via an application programming
822 interface (API).")
823 (license (list license:expat license:lgpl2.1+))))
824
825 (define-public python-pygame
826 (package
827 (name "python-pygame")
828 (version "1.9.3")
829 (source (origin
830 (method url-fetch)
831 (uri (pypi-uri "pygame" version))
832 (sha256
833 (base32
834 "1hlydiyygl444bq5m5g8n3jsxsgrdyxlm42ipmfbw36wkf0j243m"))))
835 (build-system python-build-system)
836 (arguments
837 `(#:tests? #f ; Tests require pygame to be installed first.
838 #:phases
839 (modify-phases %standard-phases
840 ;; Set the paths to the dependencies manually because
841 ;; the configure script does not allow passing them as
842 ;; parameters. This also means we can skip the configure
843 ;; phase.
844 (add-before 'build 'set-library-paths
845 (lambda* (#:key inputs outputs #:allow-other-keys)
846 (let ((sdl-ref (assoc-ref inputs "sdl"))
847 (font-ref (assoc-ref inputs "sdl-ttf"))
848 (image-ref (assoc-ref inputs "sdl-image"))
849 (mixer-ref (assoc-ref inputs "sdl-mixer"))
850 (smpeg-ref (assoc-ref inputs "libsmpeg"))
851 (png-ref (assoc-ref inputs "libpng"))
852 (jpeg-ref (assoc-ref inputs "libjpeg"))
853 (freetype-ref (assoc-ref inputs "freetype"))
854 (v4l-ref (assoc-ref inputs "v4l-utils"))
855 (out-ref (assoc-ref outputs "out")))
856 (substitute* "Setup.in"
857 (("SDL = -I/usr/include/SDL")
858 (string-append "SDL = -I" sdl-ref "/include/SDL -I.")))
859 (substitute* "Setup.in"
860 (("FONT = -lSDL_ttf")
861 (string-append "FONT = -I" font-ref "/include/SDL -L"
862 font-ref "/lib -lSDL_ttf")))
863 (substitute* "Setup.in"
864 (("IMAGE = -lSDL_image")
865 (string-append "IMAGE = -I" image-ref "/include/SDL -L"
866 image-ref "/lib -lSDL_image")))
867 (substitute* "Setup.in"
868 (("MIXER = -lSDL_mixer")
869 (string-append "MIXER = -I" mixer-ref "/include/SDL -L"
870 mixer-ref "/lib -lSDL_mixer")))
871 (substitute* "Setup.in"
872 (("SMPEG = -lsmpeg")
873 (string-append "SMPEG = -I" smpeg-ref "/include/smpeg -L"
874 smpeg-ref "/lib -lsmpeg")))
875 (substitute* "Setup.in"
876 (("PNG = -lpng")
877 (string-append "PNG = -I" png-ref "/include -L"
878 png-ref "/lib -lpng")))
879 (substitute* "Setup.in"
880 (("JPEG = -ljpeg")
881 (string-append "JPEG = -I" jpeg-ref "/include -L"
882 jpeg-ref "/lib -ljpeg")))
883
884 (substitute* "Setup.in"
885 (("FREETYPE = -lfreetype")
886 (string-append "FREETYPE = -I" freetype-ref "/include/freetype2 -L"
887 freetype-ref "/lib -lfreetype")))
888
889 (substitute* "Setup.in"
890 (("^pypm") "#pypm"))
891 ;; Create a path to a header file provided by v4l-utils.
892 (system* "mkdir" "linux")
893 (system* "ln" "--symbolic"
894 (string-append v4l-ref "/include/libv4l1-videodev.h")
895 "linux/videodev.h")
896 (system* "ln" "--symbolic" "Setup.in" "Setup")))))))
897 (inputs
898 `(("freetype" ,freetype)
899 ("sdl" ,sdl)
900 ("sdl-image" ,sdl-image)
901 ("sdl-mixer" ,sdl-mixer)
902 ("sdl-ttf" ,sdl-ttf)
903 ("sdl-gfx" ,sdl-gfx)
904 ("libjpeg" ,libjpeg)
905 ("libpng" ,libpng)
906 ("libX11" ,libx11)
907 ("libsmpeg" ,libsmpeg)
908 ("portmidi" ,portmidi)
909 ("v4l-utils" ,v4l-utils)))
910 (home-page "https://www.pygame.org")
911 (synopsis "SDL wrapper for Python")
912 (description "Pygame is a set of Python modules designed for writing games.
913 Pygame adds functionality on top of the excellent SDL library. This allows you
914 to create fully featured games and multimedia programs in the python language.")
915 (license (list license:bsd-2
916 ;; python numeric license as listed by Debian looks like
917 ;; an Expat-style license with a warranty disclaimer for
918 ;; the U.S. government and the University of California.
919 license:expat
920 license:lgpl2.0+
921 license:lgpl2.1+
922 license:gpl3+
923 license:psfl
924 license:public-domain
925 license:lgpl2.1+))))
926
927 (define-public python2-pygame
928 (package-with-python2 python-pygame))
929
930 (define-public grafx2
931 (package
932 (name "grafx2")
933 (version "2.4")
934 (source (origin
935 (method url-fetch)
936 ;; XXX: There is no URL that contains the version. :(
937 (uri "http://pulkomandy.tk/projects/GrafX2/downloads/21")
938 (sha256
939 (base32
940 "0svsy6rqmdj11b400c242i2ixihyz0hds0dgicqz6g6dcgmcl62q"))))
941 (build-system gnu-build-system)
942 (arguments
943 '(#:phases
944 (modify-phases %standard-phases
945 (delete 'configure) ; no configure script
946 (add-before 'build 'change-to-src-directory
947 (lambda _
948 (chdir "src")
949 #t)))
950 #:make-flags
951 ;; SDL header files are referenced without the preceeding "SDL/".
952 (list (string-append "CFLAGS=-I"
953 (assoc-ref %build-inputs "sdl-union")
954 "/include/SDL")
955 (string-append "prefix="
956 (assoc-ref %outputs "out")))
957 #:tests? #f)) ; no check target
958 (native-inputs
959 `(("pkg-config" ,pkg-config)))
960 (inputs
961 `(("libpng" ,libpng)
962 ("lua" ,lua-5.1)
963 ("sdl-union" ,(sdl-union (list sdl sdl-image sdl-ttf)))))
964 (synopsis "Bitmap paint program")
965 (description "GrafX2 is a bitmap paint program inspired by the Amiga
966 programs Deluxe Paint and Brilliance. Specializing in 256-color drawing, it
967 includes a very large number of tools and effects that make it particularly
968 suitable for pixel art, game graphics, and generally any detailed graphics
969 painted with a mouse.")
970 (home-page "http://pulkomandy.tk/projects/GrafX2")
971 (license license:gpl2))) ; GPLv2 only
972
973 (define-public ois
974 (package
975 (name "ois")
976 (version "1.3")
977 (source
978 (origin
979 ;; Development has moved to github and there are no recent tarball
980 ;; releases.
981 (method git-fetch)
982 (uri (git-reference
983 (url "https://github.com/wgois/OIS.git")
984 (commit "bb75ccc1aabc1c547195579963601ff6080ca2f2")))
985 (file-name (string-append name "-" version))
986 (sha256
987 (base32
988 "0w0pamjc3vj0jr718hysrw8x076fq6n9rd6wcb36sn2jd0lqvi98"))))
989 (build-system gnu-build-system)
990 (native-inputs
991 `(("autoconf" ,autoconf)
992 ("automake" ,automake)
993 ("libtool" ,libtool)
994 ("m4" ,m4)
995 ("pkg-config" ,pkg-config)))
996 (inputs
997 `(("libxaw" ,libxaw)))
998 (synopsis "Object Oriented Input System")
999 (description
1000 "Cross Platform Object Oriented Input Lib System is a cross platform,
1001 simple solution for using all kinds of Input Devices (Keyboards, Mice,
1002 Joysticks, etc) and feedback devices (e.g. force feedback). Meant to be very
1003 robust and compatible with many systems and operating systems.")
1004 (home-page "https://github.com/wgois/OIS")
1005 (license license:zlib)))
1006
1007 (define-public mygui
1008 (package
1009 (name "mygui")
1010 (version "3.2.2")
1011 (source
1012 (origin
1013 (method url-fetch)
1014 (uri
1015 (string-append "https://github.com/MyGUI/" name
1016 "/archive/MyGUI" version ".tar.gz"))
1017 (sha256
1018 (base32
1019 "13x7cydmj7gjmsg702sqjbfi53z265iv6j7binv3r6a7ibndfa0a"))))
1020 (build-system cmake-build-system)
1021 (arguments
1022 '(#:tests? #f ; No test target
1023 #:configure-flags
1024 (list "-DMYGUI_INSTALL_DOCS=TRUE"
1025 (string-append "-DOGRE_INCLUDE_DIR="
1026 (assoc-ref %build-inputs "ogre")
1027 "/include/OGRE"))))
1028 (native-inputs
1029 `(("boost" ,boost)
1030 ("doxygen" ,doxygen)
1031 ("pkg-config" ,pkg-config)))
1032 (inputs
1033 `(("font-dejavu" ,font-dejavu)
1034 ("freetype" ,freetype)
1035 ("graphviz" ,graphviz)
1036 ("libx11" ,libx11)
1037 ("ogre" ,ogre)
1038 ("ois" ,ois)))
1039 (synopsis "Fast, flexible and simple GUI")
1040 (description
1041 "MyGUI is a library for creating Graphical User Interfaces (GUIs) for games
1042 and 3D applications. The main goals of mygui are: speed, flexibility and ease
1043 of use.")
1044 (home-page "http://mygui.info/")
1045 (license license:expat)))
1046
1047 (define-public openmw
1048 (package
1049 (name "openmw")
1050 (version "0.44.0")
1051 (source
1052 (origin
1053 (method url-fetch)
1054 (uri
1055 (string-append "https://github.com/OpenMW/openmw/archive/"
1056 name "-" version ".tar.gz"))
1057 (sha256
1058 (base32
1059 "03fgm2f2r7y0aqlgp038pdlnllgvm3jimrp968p4nhz1sffvjzcy"))))
1060 (build-system cmake-build-system)
1061 (arguments
1062 `(#:tests? #f ; No test target
1063 #:configure-flags
1064 (list "-DDESIRED_QT_VERSION=5")))
1065 (native-inputs
1066 `(("boost" ,boost)
1067 ("doxygen" ,doxygen)
1068 ("pkg-config" ,pkg-config)))
1069 (inputs
1070 `(("bullet" ,bullet)
1071 ("ffmpeg" ,ffmpeg)
1072 ("libxt" ,libxt)
1073 ("mygui" ,mygui)
1074 ("openal" ,openal)
1075 ("openscenegraph" ,openscenegraph)
1076 ("qtbase" ,qtbase)
1077 ("sdl" ,sdl2)
1078 ("unshield" ,unshield)))
1079 (synopsis "Re-implementation of the RPG Morrowind engine")
1080 (description
1081 "OpenMW is a game engine which reimplements and extends the one that runs
1082 the 2002 open-world RPG Morrowind. The engine comes with its own editor,
1083 called OpenMW-CS which allows the user to edit or create their own original
1084 games.")
1085 (home-page "https://openmw.org")
1086 (license license:gpl3)))
1087
1088 (define-public godot
1089 (package
1090 (name "godot")
1091 (version "3.0.6")
1092 (source (origin
1093 (method git-fetch)
1094 (uri (git-reference
1095 (url "https://github.com/godotengine/godot")
1096 (commit (string-append version "-stable"))))
1097 (file-name (git-file-name name version))
1098 (sha256
1099 (base32
1100 "0g64h0x8dlv6aa9ggfcidk2mknkfl5li7z1phcav8aqp9srj8avf"))
1101 (modules '((guix build utils)))
1102 (snippet
1103 '(begin
1104 ;; Drop libraries that we take from Guix. Note that some
1105 ;; of these may be modified; see "thirdparty/README.md".
1106 (with-directory-excursion "thirdparty"
1107 (for-each delete-file-recursively
1108 '("freetype"
1109 "libogg"
1110 "libpng"
1111 "libtheora"
1112 "libvorbis"
1113 "libvpx"
1114 "libwebp"
1115 "openssl"
1116 "opus"
1117 "zlib"))
1118 #t)))))
1119 (build-system scons-build-system)
1120 (arguments
1121 `(#:scons ,scons-python2
1122 #:scons-flags (list "platform=x11"
1123 ,@(if (string-prefix? "aarch64" (or (%current-target-system)
1124 (%current-system)))
1125 `("CCFLAGS=-DNO_THREADS")
1126 '())
1127 ;; Avoid using many of the bundled libs.
1128 ;; Note: These options can be found in the SConstruct file.
1129 "builtin_freetype=no"
1130 "builtin_glew=no"
1131 "builtin_libmpdec=no"
1132 "builtin_libogg=no"
1133 "builtin_libpng=no"
1134 "builtin_libtheora=no"
1135 "builtin_libvorbis=no"
1136 "builtin_libvpx=no"
1137 "builtin_libwebp=no"
1138 "builtin_openssl=no"
1139 "builtin_opus=no"
1140 "builtin_zlib=no")
1141 #:tests? #f ; There are no tests
1142 #:phases
1143 (modify-phases %standard-phases
1144 (add-after 'unpack 'scons-use-env
1145 (lambda _
1146 ;; Scons does not use the environment variables by default,
1147 ;; but this substitution makes it do so.
1148 (substitute* "SConstruct"
1149 (("env_base = Environment\\(tools=custom_tools\\)")
1150 (string-append
1151 "env_base = Environment(tools=custom_tools)\n"
1152 "env_base = Environment(ENV=os.environ)")))
1153 #t))
1154 (replace 'install
1155 (lambda* (#:key outputs #:allow-other-keys)
1156 (let* ((out (assoc-ref outputs "out"))
1157 (bin (string-append out "/bin")))
1158 (with-directory-excursion "bin"
1159 (if (file-exists? "godot.x11.tools.64")
1160 (rename-file "godot.x11.tools.64" "godot")
1161 (rename-file "godot.x11.tools.32" "godot"))
1162 (install-file "godot" bin))
1163 #t)))
1164 (add-after 'install 'install-godot-desktop
1165 (lambda* (#:key outputs #:allow-other-keys)
1166 (let* ((out (assoc-ref outputs "out"))
1167 (desktop (string-append out "/share/applications"))
1168 (icon-dir (string-append out "/share/pixmaps")))
1169 (rename-file "icon.png" "godot.png")
1170 (install-file "godot.png" icon-dir)
1171 (mkdir-p desktop)
1172 (with-output-to-file
1173 (string-append desktop "/godot.desktop")
1174 (lambda _
1175 (format #t
1176 "[Desktop Entry]~@
1177 Name=godot~@
1178 Comment=The godot game engine~@
1179 Exec=~a/bin/godot~@
1180 TryExec=~@*~a/bin/godot~@
1181 Icon=godot~@
1182 Type=Application~%"
1183 out)))
1184 #t))))))
1185 (native-inputs `(("pkg-config" ,pkg-config)))
1186 (inputs `(("alsa-lib" ,alsa-lib)
1187 ("freetype" ,freetype)
1188 ("glew" ,glew)
1189 ("glu" ,glu)
1190 ("libtheora" ,libtheora)
1191 ("libvorbis" ,libvorbis)
1192 ("libvpx" ,libvpx)
1193 ("libwebp" ,libwebp)
1194 ("libx11" ,libx11)
1195 ("libxcursor" ,libxcursor)
1196 ("libxi" ,libxi)
1197 ("libxinerama" ,libxinerama)
1198 ("libxrandr" ,libxrandr)
1199 ("mesa" ,mesa)
1200 ("openssl" ,openssl)
1201 ("opusfile" ,opusfile)
1202 ("pulseaudio" ,pulseaudio)))
1203 (home-page "https://godotengine.org/")
1204 (synopsis "Advanced 2D and 3D game engine")
1205 (description
1206 "Godot is an advanced multi-platform game engine written in C++. If
1207 features design tools such as a visual editor, can import 3D models and
1208 provide high-quality 3D rendering, it contains an animation editor, and can be
1209 scripted in a Python-like language.")
1210 (license license:expat)))
1211
1212 (define-public eureka
1213 (package
1214 (name "eureka")
1215 (version "1.21")
1216 (source (origin
1217 (method url-fetch)
1218 (uri (string-append "mirror://sourceforge/eureka-editor/Eureka/"
1219 version "/eureka-"
1220 ;; version without dots e.g 1.21 => 121
1221 (string-join (string-split version #\.) "")
1222 "-source.tar.gz"))
1223 (sha256
1224 (base32
1225 "1a7pf7xi56fcz7jc8layih5gq5m66g2ss4x5j61kzgip07j6rkir"))))
1226 (build-system gnu-build-system)
1227 (arguments
1228 '(#:tests? #f
1229 #:make-flags
1230 (let ((out (assoc-ref %outputs "out")))
1231 (list (string-append "PREFIX=" out)))
1232 #:phases
1233 (modify-phases %standard-phases
1234 (delete 'configure)
1235 (add-before 'build 'prepare-install-directories
1236 (lambda* (#:key outputs #:allow-other-keys)
1237 (let ((out (assoc-ref outputs "out")))
1238 (mkdir-p (string-append out "/bin"))
1239 (mkdir-p (string-append out "/share"))
1240
1241 (with-fluids ((%default-port-encoding #f))
1242 (substitute* "./src/main.cc"
1243 (("/usr/local") out)))
1244
1245 (substitute* "Makefile"
1246 (("-o root") ""))))))))
1247 (inputs `(("mesa" ,mesa)
1248 ("libxft" ,libxft)
1249 ("libxinerama" ,libxinerama)
1250 ("libfontconfig" ,fontconfig)
1251 ("libjpeg" ,libjpeg)
1252 ("libpng" ,libpng)
1253 ("fltk" ,fltk)
1254 ("zlib" ,zlib)))
1255 (native-inputs `(("pkg-config" ,pkg-config)
1256 ("xdg-utils" ,xdg-utils)))
1257 (synopsis "Doom map editor")
1258 (description "Eureka is a map editor for the classic DOOM games, and a few
1259 related games such as Heretic and Hexen. It comes with a 3d preview mode and
1260 a 2D editor view.")
1261 (home-page "http://eureka-editor.sourceforge.net/")
1262 (license license:gpl2+)))
1263
1264 (define-public guile-chickadee
1265 (package
1266 (name "guile-chickadee")
1267 (version "0.3.0")
1268 (source (origin
1269 (method url-fetch)
1270 (uri (string-append "https://files.dthompson.us/chickadee/"
1271 "chickadee-" version ".tar.gz"))
1272 (sha256
1273 (base32
1274 "0jl223dybsj5gvs7z4q60gnafj1b7kgi5mx0kj58m5knrp8qwg5h"))))
1275 (build-system gnu-build-system)
1276 (arguments
1277 '(#:make-flags '("GUILE_AUTO_COMPILE=0")
1278 #:phases
1279 (modify-phases %standard-phases
1280 (add-before 'configure 'patch-godir
1281 (lambda _
1282 ;; Install compiled '.go' files into the site directory.
1283 (substitute* "Makefile.in"
1284 (("/ccache") "/site-ccache")))))))
1285 (propagated-inputs
1286 `(("guile-opengl" ,guile-opengl)
1287 ("guile-sdl2" ,guile-sdl2)))
1288 (inputs
1289 `(("guile" ,guile-2.2)))
1290 (native-inputs
1291 `(("pkg-config" ,pkg-config)
1292 ("texinfo" ,texinfo)))
1293 (home-page "https://dthompson.us/projects/chickadee.html")
1294 (synopsis "Game development toolkit for Guile Scheme with SDL2 and OpenGL")
1295 (description "Chickadee is a game development toolkit for Guile Scheme
1296 built on top of SDL2 and OpenGL. Chickadee aims to provide all the features
1297 that parenthetically inclined game developers need to make 2D (and eventually
1298 3D) games in Scheme, such as:
1299
1300 @enumerate
1301 @item extensible, fixed-timestep game loop
1302 @item OpenGL-based rendering engine
1303 @item keyboard, mouse, controller input
1304 @item REPL-driven development model
1305 @end enumerate\n")
1306 (license license:gpl3+)))