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1 | ;;; GNU Guix --- Functional package management for GNU |
2 | ;;; Copyright © 2014 Tomáš Čech <sleep_walker@suse.cz> | |
f586c877 | 3 | ;;; Copyright © 2015 Mark H Weaver <mhw@netris.org> |
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4 | ;;; |
5 | ;;; This file is part of GNU Guix. | |
6 | ;;; | |
7 | ;;; GNU Guix is free software; you can redistribute it and/or modify it | |
8 | ;;; under the terms of the GNU General Public License as published by | |
9 | ;;; the Free Software Foundation; either version 3 of the License, or (at | |
10 | ;;; your option) any later version. | |
11 | ;;; | |
12 | ;;; GNU Guix is distributed in the hope that it will be useful, but | |
13 | ;;; WITHOUT ANY WARRANTY; without even the implied warranty of | |
14 | ;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
15 | ;;; GNU General Public License for more details. | |
16 | ;;; | |
17 | ;;; You should have received a copy of the GNU General Public License | |
18 | ;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>. | |
19 | ||
20 | (define-module (gnu packages game-development) | |
b0910aad | 21 | #:use-module ((guix licenses) #:prefix license:) |
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22 | #:use-module (guix packages) |
23 | #:use-module (guix download) | |
24 | #:use-module (guix build-system cmake) | |
b0910aad DT |
25 | #:use-module (guix build-system gnu) |
26 | #:use-module (gnu packages) | |
27 | #:use-module (gnu packages qt) | |
5809ffcc DT |
28 | #:use-module (gnu packages compression) |
29 | #:use-module (gnu packages zip) | |
30 | #:use-module (gnu packages gl) | |
31 | #:use-module (gnu packages linux) | |
32 | #:use-module (gnu packages xorg) | |
33 | #:use-module (gnu packages fontutils) | |
34 | #:use-module (gnu packages image) | |
35 | #:use-module (gnu packages audio) | |
36 | #:use-module (gnu packages pulseaudio)) | |
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37 | |
38 | (define-public bullet | |
39 | (package | |
40 | (name "bullet") | |
41 | (version "2.82-r2704") | |
42 | (source (origin | |
43 | (method url-fetch) | |
44 | (uri (string-append "https://bullet.googlecode.com/files/bullet-" | |
45 | version ".tgz")) | |
46 | (sha256 | |
47 | (base32 | |
48 | "1lnfksxa9b1slyfcxys313ymsllvbsnxh9np06azkbgpfvmwkr37")))) | |
49 | (build-system cmake-build-system) | |
50 | (arguments '(#:tests? #f ; no 'test' target | |
51 | #:configure-flags (list | |
52 | (string-append | |
53 | "-DCMAKE_CXX_FLAGS=-fPIC " | |
54 | (or (getenv "CXXFLAGS") ""))))) | |
55 | (home-page "http://bulletphysics.org/") | |
56 | (synopsis "3D physics engine library") | |
57 | (description | |
58 | "Bullet is a physics engine library usable for collision detection. It | |
59 | is used in some video games and movies.") | |
b0910aad DT |
60 | (license license:zlib))) |
61 | ||
62 | (define-public tiled | |
63 | (package | |
64 | (name "tiled") | |
7d24363f | 65 | (version "0.11.0") |
b0910aad DT |
66 | (source (origin |
67 | (method url-fetch) | |
68 | (uri (string-append "https://github.com/bjorn/tiled/archive/v" | |
69 | version ".tar.gz")) | |
f586c877 | 70 | (file-name (string-append name "-" version ".tar.gz")) |
b0910aad DT |
71 | (sha256 |
72 | (base32 | |
7d24363f | 73 | "03a15vbzjfwc8dpifbjvd0gnr208mzmdkgs2nlc8zq6z0a4h4jqd")))) |
b0910aad DT |
74 | (build-system gnu-build-system) |
75 | (inputs `(("qt" ,qt) | |
76 | ("zlib" ,zlib))) | |
77 | (arguments | |
78 | '(#:phases | |
79 | (alist-replace | |
80 | 'configure | |
81 | (lambda* (#:key outputs #:allow-other-keys) | |
82 | (let ((out (assoc-ref outputs "out"))) | |
83 | (system* "qmake" | |
84 | (string-append "PREFIX=" out)))) | |
85 | %standard-phases))) | |
86 | (home-page "http://www.mapeditor.org/") | |
87 | (synopsis "Tile map editor") | |
88 | (description | |
89 | "Tiled is a general purpose tile map editor. It is meant to be used for | |
90 | editing maps of any tile-based game, be it an RPG, a platformer or a Breakout | |
91 | clone.") | |
92 | ||
93 | ;; As noted in 'COPYING', part of it is under GPLv2+, while the rest is | |
94 | ;; under BSD-2. | |
95 | (license license:gpl2+))) | |
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96 | |
97 | (define-public sfml | |
98 | (package | |
99 | (name "sfml") | |
100 | (version "2.2") | |
101 | (source (origin | |
102 | (method url-fetch) | |
103 | (uri (string-append "http://mirror0.sfml-dev.org/files/SFML-" | |
104 | version "-sources.zip")) | |
105 | (sha256 | |
106 | (base32 | |
107 | "1xhkvgyfbhqsjdmfbxvk729kdrzh7kdyagxa3bvpzi6z43mh1frd")))) | |
108 | (build-system cmake-build-system) | |
109 | (arguments | |
110 | '(#:tests? #f)) ; no tests | |
111 | (native-inputs | |
112 | `(("unzip" ,unzip))) | |
113 | (inputs | |
114 | `(("mesa" ,mesa) | |
115 | ("glew" ,glew) | |
116 | ("libx11" ,libx11) | |
117 | ("libxrandr" ,libxrandr) | |
118 | ("eudev" ,eudev) | |
119 | ("freetype" ,freetype) | |
120 | ("libjpeg" ,libjpeg) | |
121 | ("libsndfile" ,libsndfile) | |
122 | ("openal" ,openal))) | |
123 | (home-page "http://www.sfml-dev.org") | |
124 | (synopsis "Simple and Fast Multimedia Library") | |
125 | (description | |
126 | "SFML provides a simple interface to the various computer components, | |
127 | to ease the development of games and multimedia applications. It is composed | |
128 | of five modules: system, window, graphics, audio and network.") | |
129 | (license license:zlib))) |