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4 Reference Pages
</title><meta name=
"generator" content=
"DocBook XSL Stylesheets V1.69.1" /></head><body><div class=
"refentry" lang=
"en" xml:
lang=
"en"><a id=
"glBindFramebuffer"></a><div class=
"titlepage"></div><div class=
"refnamediv"><h2>Name
</h2><p>glBindFramebuffer — bind a framebuffer to a framebuffer target
</p></div><div class=
"refsynopsisdiv"><h2>C Specification
</h2><div class=
"funcsynopsis"><table border=
"0" summary=
"Function synopsis" cellspacing=
"0" cellpadding=
"0"><tr><td><code class=
"funcdef">void
<b class=
"fsfunc">glBindFramebuffer
</b>(
</code></td><td>GLenum
</td><td><var class=
"pdparam">target
</var>,
</td></tr><tr><td> </td><td>GLuint
</td><td><var class=
"pdparam">framebuffer
</var><code>)
</code>;
</td></tr></table></div></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"parameters"></a><h2>Parameters
</h2><div class=
"variablelist"><dl><dt><span class=
"term"><em class=
"parameter"><code>target
</code></em></span></dt><dd><p>
5 Specifies the framebuffer target of the binding operation.
6 </p></dd><dt><span class=
"term"><em class=
"parameter"><code>framebuffer
</code></em></span></dt><dd><p>
7 Specifies the name of the framebuffer object to bind.
8 </p></dd></dl></div></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"description"></a><h2>Description
</h2><p>
9 <code class=
"function">glBindFramebuffer
</code> binds the framebuffer object with name
<em class=
"parameter"><code>framebuffer
</code></em> to the framebuffer target specified
10 by
<em class=
"parameter"><code>target
</code></em>.
<em class=
"parameter"><code>target
</code></em> must be either
<code class=
"constant">GL_DRAW_FRAMEBUFFER
</code>,
11 <code class=
"constant">GL_READ_FRAMEBUFFER
</code> or
<code class=
"constant">GL_FRAMEBUFFER
</code>. If a framebuffer object is bound to
12 <code class=
"constant">GL_DRAW_FRAMEBUFFER
</code> or
<code class=
"constant">GL_READ_FRAMEBUFFER
</code>, it becomes the target for
13 rendering or readback operations, respectively, until it is deleted or another framebuffer is bound to the corresponding bind point.
14 Calling
<code class=
"function">glBindFramebuffer
</code> with
<em class=
"parameter"><code>target
</code></em> set to
<code class=
"constant">GL_FRAMEBUFFER
</code> binds
15 <em class=
"parameter"><code>framebuffer
</code></em> to both the read and draw framebuffer targets.
<em class=
"parameter"><code>framebuffer
</code></em> is the name of a framebuffer
16 object previously returned from a call to
<a href=
"glGenFramebuffers.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGenFramebuffers
</span></span></a>, or zero to break the existing
17 binding of a framebuffer object to
<em class=
"parameter"><code>target
</code></em>.
18 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"errors"></a><h2>Errors
</h2><p>
19 <code class=
"constant">GL_INVALID_ENUM
</code> is generated if
<em class=
"parameter"><code>target
</code></em> is not
<code class=
"constant">GL_DRAW_FRAMEBUFFER
</code>,
20 <code class=
"constant">GL_READ_FRAMEBUFFER
</code> or
<code class=
"constant">GL_FRAMEBUFFER
</code>.
22 <code class=
"constant">GL_INVALID_OPERATION
</code> is generated if
<em class=
"parameter"><code>framebuffer
</code></em> is not zero or the name of a framebuffer
23 previously returned from a call to
<a href=
"glGenFramebuffers.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGenFramebuffers
</span></span></a>.
24 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"seealso"></a><h2>See Also
</h2><p>
25 <a href=
"glGenFramebuffers.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glGenFramebuffers
</span></span></a>,
26 <a href=
"glDeleteFramebuffers.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glDeleteFramebuffers
</span></span></a>,
27 <a href=
"glFramebufferRenderbuffer.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glFramebufferRenderbuffer
</span></span></a>,
28 <a href=
"glFramebufferTexture.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glFramebufferTexture
</span></span></a>,
29 <a href=
"glFramebufferTexture1D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glFramebufferTexture1D
</span></span></a>,
30 <a href=
"glFramebufferTexture2D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glFramebufferTexture2D
</span></span></a>,
31 <a href=
"glFramebufferTexture3D.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glFramebufferTexture3D
</span></span></a>,
32 <a href=
"glFramebufferTextureFace.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glFramebufferTextureFace
</span></span></a>,
33 <a href=
"glFramebufferTextureLayer.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glFramebufferTextureLayer
</span></span></a>,
34 <a href=
"glIsFramebuffer.xml"><span class=
"citerefentry"><span class=
"refentrytitle">glIsFramebuffer
</span></span></a>
35 </p></div><div class=
"refsect1" lang=
"en" xml:
lang=
"en"><a id=
"Copyright"></a><h2>Copyright
</h2><p>
36 Copyright
<span class=
"trademark"></span>©
2010 Khronos Group.
37 This material may be distributed subject to the terms and conditions set forth in
38 the Open Publication License, v
1.0,
8 June
1999.
39 <a href=
"http://opencontent.org/openpub/" target=
"_top">http://opencontent.org/openpub/
</a>.
40 </p></div></div></body></html>