1 <?xml version=
"1.0" encoding=
"UTF-8"?>
2 <!DOCTYPE book PUBLIC
"-//OASIS//DTD DocBook MathML Module V1.1b1//EN"
3 "http://www.oasis-open.org/docbook/xml/mathml/1.1CR1/dbmathml.dtd">
4 <refentry id=
"glCopyTexImage2D">
9 <holder>Silicon Graphics, Inc.
</holder>
12 <refentrytitle>glCopyTexImage2D
</refentrytitle>
13 <manvolnum>3G
</manvolnum>
16 <refname>glCopyTexImage2D
</refname>
17 <refpurpose>copy pixels into a
2D texture image
</refpurpose>
19 <refsynopsisdiv><title>C Specification
</title>
22 <funcdef>void
<function>glCopyTexImage2D
</function></funcdef>
23 <paramdef>GLenum
<parameter>target
</parameter></paramdef>
24 <paramdef>GLint
<parameter>level
</parameter></paramdef>
25 <paramdef>GLenum
<parameter>internalformat
</parameter></paramdef>
26 <paramdef>GLint
<parameter>x
</parameter></paramdef>
27 <paramdef>GLint
<parameter>y
</parameter></paramdef>
28 <paramdef>GLsizei
<parameter>width
</parameter></paramdef>
29 <paramdef>GLsizei
<parameter>height
</parameter></paramdef>
30 <paramdef>GLint
<parameter>border
</parameter></paramdef>
34 <!-- eqn: ignoring delim $$ -->
35 <refsect1 id=
"parameters"><title>Parameters
</title>
38 <term><parameter>target
</parameter></term>
41 Specifies the target texture.
42 Must be
<constant>GL_TEXTURE_2D
</constant>,
43 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X
</constant>,
44 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X
</constant>,
45 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y
</constant>,
46 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
</constant>,
47 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z
</constant>, or
48 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
</constant>.
53 <term><parameter>level
</parameter></term>
56 Specifies the level-of-detail number.
57 Level
0 is the base image level.
58 Level
<emphasis>n
</emphasis> is the
<emphasis>n
</emphasis>th mipmap reduction image.
63 <term><parameter>internalformat
</parameter></term>
66 Specifies the internal format of the texture.
67 Must be one of the following symbolic constants:
68 <constant>GL_COMPRESSED_RED
</constant>,
69 <constant>GL_COMPRESSED_RG
</constant>,
70 <constant>GL_COMPRESSED_RGB
</constant>,
71 <constant>GL_COMPRESSED_RGBA
</constant>.
72 <constant>GL_COMPRESSED_SRGB
</constant>,
73 <constant>GL_COMPRESSED_SRGB_ALPHA
</constant>.
74 <constant>GL_DEPTH_COMPONENT
</constant>,
75 <constant>GL_DEPTH_COMPONENT16
</constant>,
76 <constant>GL_DEPTH_COMPONENT24
</constant>,
77 <constant>GL_DEPTH_COMPONENT32
</constant>,
78 <constant>GL_RED
</constant>,
79 <constant>GL_RG
</constant>,
80 <constant>GL_RGB
</constant>,
81 <constant>GL_R3_G3_B2
</constant>,
82 <constant>GL_RGB4
</constant>,
83 <constant>GL_RGB5
</constant>,
84 <constant>GL_RGB8
</constant>,
85 <constant>GL_RGB10
</constant>,
86 <constant>GL_RGB12
</constant>,
87 <constant>GL_RGB16
</constant>,
88 <constant>GL_RGBA
</constant>,
89 <constant>GL_RGBA2
</constant>,
90 <constant>GL_RGBA4
</constant>,
91 <constant>GL_RGB5_A1
</constant>,
92 <constant>GL_RGBA8
</constant>,
93 <constant>GL_RGB10_A2
</constant>,
94 <constant>GL_RGBA12
</constant>,
95 <constant>GL_RGBA16
</constant>,
96 <constant>GL_SRGB
</constant>,
97 <constant>GL_SRGB8
</constant>,
98 <constant>GL_SRGB_ALPHA
</constant>, or
99 <constant>GL_SRGB8_ALPHA8
</constant>.
104 <term><parameter>x
</parameter></term>
105 <term><parameter>y
</parameter></term>
108 Specify the window coordinates of the lower left corner
109 of the rectangular region of pixels to be copied.
114 <term><parameter>width
</parameter></term>
117 Specifies the width of the texture image.
122 <term><parameter>height
</parameter></term>
125 Specifies the height of the texture image.
130 <term><parameter>border
</parameter></term>
139 <refsect1 id=
"description"><title>Description
</title>
141 <function>glCopyTexImage2D
</function> defines a two-dimensional texture image, or cube-map texture image
142 with pixels from the current
143 <constant>GL_READ_BUFFER
</constant>.
146 The screen-aligned pixel rectangle with lower left corner at (
<parameter>x
</parameter>,
147 <parameter>y
</parameter>) and with a width of
148 <inlineequation><mml:math>
149 <!-- eqn: width + 2 ( border ): -->
151 <mml:mi mathvariant=
"italic">width
</mml:mi>
153 </mml:math></inlineequation>
155 <inlineequation><mml:math>
156 <!-- eqn: height + 2 ( border ): -->
158 <mml:mi mathvariant=
"italic">height
</mml:mi>
160 </mml:math></inlineequation>
161 defines the texture array
162 at the mipmap level specified by
<parameter>level
</parameter>.
163 <parameter>internalformat
</parameter> specifies the internal format of the texture array.
166 The pixels in the rectangle are processed exactly as if
167 <citerefentry><refentrytitle>glReadPixels
</refentrytitle></citerefentry> had been called, but the process stops just before
169 At this point all pixel component values are clamped to the range
170 <inlineequation><mml:math>
172 <mml:mfenced open=
"[" close=
"]">
176 </mml:math></inlineequation>
177 and then converted to the texture's internal format for storage in the texel
181 Pixel ordering is such that lower
182 <inlineequation><mml:math><mml:mi mathvariant=
"italic">x
</mml:mi></mml:math></inlineequation>
184 <inlineequation><mml:math><mml:mi mathvariant=
"italic">y
</mml:mi></mml:math></inlineequation>
185 screen coordinates correspond to
187 <inlineequation><mml:math><mml:mi mathvariant=
"italic">s
</mml:mi></mml:math></inlineequation>
189 <inlineequation><mml:math><mml:mi mathvariant=
"italic">t
</mml:mi></mml:math></inlineequation>
193 If any of the pixels within the specified rectangle of the current
194 <constant>GL_READ_BUFFER
</constant> are outside the window associated with the current
195 rendering context, then the values obtained for those pixels are undefined.
198 When
<parameter>internalformat
</parameter> is one of the sRGB types, the GL does not automatically convert the source pixels to the sRGB color space. In this case, the
<function>glPixelMap
</function> function can be used to accomplish the conversion.
201 <refsect1 id=
"notes"><title>Notes
</title>
203 1,
2,
3, and
4 are not accepted values for
<parameter>internalformat
</parameter>.
206 An image with height or width of
0 indicates a NULL texture.
209 <refsect1 id=
"errors"><title>Errors
</title>
211 <constant>GL_INVALID_ENUM
</constant> is generated if
<parameter>target
</parameter> is not
<constant>GL_TEXTURE_2D
</constant>,
212 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_X
</constant>,
213 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_X
</constant>,
214 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Y
</constant>,
215 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
</constant>,
216 <constant>GL_TEXTURE_CUBE_MAP_POSITIVE_Z
</constant>, or
217 <constant>GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
</constant>.
220 <constant>GL_INVALID_VALUE
</constant> is generated if
<parameter>level
</parameter> is less than
0.
223 <constant>GL_INVALID_VALUE
</constant> may be generated if
<parameter>level
</parameter> is greater
225 <inlineequation><mml:math>
226 <!-- eqn: log sub 2 max: -->
228 <mml:msub><mml:mi mathvariant=
"italic">log
</mml:mi>
231 <mml:mo>⁢</mml:mo>
232 <mml:mi mathvariant=
"italic">max
</mml:mi>
234 </mml:math></inlineequation>,
236 <inlineequation><mml:math><mml:mi mathvariant=
"italic">max
</mml:mi></mml:math></inlineequation>
237 is the returned value of
<constant>GL_MAX_TEXTURE_SIZE
</constant>.
240 <constant>GL_INVALID_VALUE
</constant> is generated if either
<parameter>width
</parameter> or
<parameter>height
</parameter> is less than
0
242 <constant>GL_MAX_TEXTURE_SIZE
</constant>.
245 <constant>GL_INVALID_VALUE
</constant> is generated if
<parameter>border
</parameter> is not
0.
248 <constant>GL_INVALID_VALUE
</constant> is generated if
<parameter>internalformat
</parameter> is not an
252 <constant>GL_INVALID_OPERATION
</constant> is generated if
<parameter>internalformat
</parameter> is
253 <constant>GL_DEPTH_COMPONENT
</constant>,
<constant>GL_DEPTH_COMPONENT16
</constant>,
254 <constant>GL_DEPTH_COMPONENT24
</constant>, or
<constant>GL_DEPTH_COMPONENT32
</constant> and there is no depth
258 <refsect1 id=
"associatedgets"><title>Associated Gets
</title>
260 <citerefentry><refentrytitle>glGetTexImage
</refentrytitle></citerefentry>
263 <refsect1 id=
"seealso"><title>See Also
</title>
265 <citerefentry><refentrytitle>glCopyTexImage1D
</refentrytitle></citerefentry>,
266 <citerefentry><refentrytitle>glCopyTexSubImage1D
</refentrytitle></citerefentry>,
267 <citerefentry><refentrytitle>glCopyTexSubImage2D
</refentrytitle></citerefentry>,
268 <citerefentry><refentrytitle>glPixelStore
</refentrytitle></citerefentry>,
269 <citerefentry><refentrytitle>glTexImage1D
</refentrytitle></citerefentry>,
270 <citerefentry><refentrytitle>glTexImage2D
</refentrytitle></citerefentry>,
271 <citerefentry><refentrytitle>glTexSubImage1D
</refentrytitle></citerefentry>,
272 <citerefentry><refentrytitle>glTexSubImage2D
</refentrytitle></citerefentry>,
273 <citerefentry><refentrytitle>glTexParameter
</refentrytitle></citerefentry>
276 <refsect1 id=
"Copyright"><title>Copyright
</title>
278 Copyright
<trademark class=
"copyright"></trademark> 1991-
2006
279 Silicon Graphics, Inc. This document is licensed under the SGI
280 Free Software B License. For details, see
281 <ulink url=
"http://oss.sgi.com/projects/FreeB/">http://oss.sgi.com/projects/FreeB/
</ulink>.