Revert "update upstream sources"
[clinton/guile-figl.git] / upstream-doc / spec / wglenum.spec
1 # Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved.
2 # Copyright (c) 2006-2010 The Khronos Group, Inc.
3 #
4 # This document is licensed under the SGI Free Software B License Version
5 # 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
6 #
7 # $Revision: 17770 $ on $Date: 2012-05-10 14:18:27 -0700 (Thu, 10 May 2012) $
8
9 # This is the master WGL enumerant registry.
10 #
11 # It is an extremely important file. Do not mess with it unless
12 # you know what you're doing and have permission to do so.
13 #
14 # Rules for modification are similar to the rules for the OpenGL
15 # enumerant registry (gl.spec). Basically, don't modify this file
16 # unless you're Khronos API Registrar. In principle Microsoft owns
17 # the WGL registry, but they have for practical purposes ceded
18 # administration of it to Khronos.
19 #
20 # Finally, note that this registry does not currently include
21 # any core WGL enumerants - only enumerants defined by WGL
22 # extensions.
23
24 ###############################################################################
25
26 # Not a bitfield but not from an assigned range, either
27 WGL_NV_DX_interop enum:
28 WGL_ACCESS_READ_ONLY_NV = 0x00000000
29 WGL_ACCESS_READ_WRITE_NV = 0x00000001
30 WGL_ACCESS_WRITE_DISCARD_NV = 0x00000002
31
32 # Bitmasks - not consumed by the registry
33 WGL_ARB_buffer_region enum:
34 WGL_FRONT_COLOR_BUFFER_BIT_ARB = 0x00000001
35 WGL_BACK_COLOR_BUFFER_BIT_ARB = 0x00000002
36 WGL_DEPTH_BUFFER_BIT_ARB = 0x00000004
37 WGL_STENCIL_BUFFER_BIT_ARB = 0x00000008
38
39 # CONTEXT_FLAGS_ARB bits (shared with GLX and GL)
40 WGLContextFlags enum:
41 WGL_CONTEXT_DEBUG_BIT_ARB = 0x00000001 # ARB_create_context
42 WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB = 0x00000002 # ARB_create_context
43 WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB = 0x00000004 # ARB_create_context_robustness
44 WGL_CONTEXT_RESET_ISOLATION_BIT_ARB = 0x00000008 # ARB_create_context_robustness_isolation (reserved)
45
46 # CONTEXT_PROFILE_MASK_ARB bits
47 WGLContextProfileMask enum:
48 WGL_CONTEXT_CORE_PROFILE_BIT_ARB = 0x00000001 # ARB_create_context_profile
49 WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB = 0x00000002 # ARB_create_context_profile
50 WGL_CONTEXT_ES2_PROFILE_BIT_EXT = 0x00000004 # EXT_create_context_es2_profile
51
52 # AMD: 0x1F00-0x1F02 (additional; see below; equivalent to corresponding GL token)
53
54 ###############################################################################
55
56 # SGI: 0x2000-0x203F
57
58 WGL_EXT_pixel_format enum:
59 WGL_NUMBER_PIXEL_FORMATS_EXT = 0x2000
60 WGL_DRAW_TO_WINDOW_EXT = 0x2001
61 WGL_DRAW_TO_BITMAP_EXT = 0x2002
62 WGL_ACCELERATION_EXT = 0x2003
63 WGL_NEED_PALETTE_EXT = 0x2004
64 WGL_NEED_SYSTEM_PALETTE_EXT = 0x2005
65 WGL_SWAP_LAYER_BUFFERS_EXT = 0x2006
66 WGL_SWAP_METHOD_EXT = 0x2007
67 WGL_NUMBER_OVERLAYS_EXT = 0x2008
68 WGL_NUMBER_UNDERLAYS_EXT = 0x2009
69 WGL_TRANSPARENT_EXT = 0x200A
70 WGL_TRANSPARENT_VALUE_EXT = 0x200B
71 WGL_SHARE_DEPTH_EXT = 0x200C
72 WGL_SHARE_STENCIL_EXT = 0x200D
73 WGL_SHARE_ACCUM_EXT = 0x200E
74 WGL_SUPPORT_GDI_EXT = 0x200F
75 WGL_SUPPORT_OPENGL_EXT = 0x2010
76 WGL_DOUBLE_BUFFER_EXT = 0x2011
77 WGL_STEREO_EXT = 0x2012
78 WGL_PIXEL_TYPE_EXT = 0x2013
79 WGL_COLOR_BITS_EXT = 0x2014
80 WGL_RED_BITS_EXT = 0x2015
81 WGL_RED_SHIFT_EXT = 0x2016
82 WGL_GREEN_BITS_EXT = 0x2017
83 WGL_GREEN_SHIFT_EXT = 0x2018
84 WGL_BLUE_BITS_EXT = 0x2019
85 WGL_BLUE_SHIFT_EXT = 0x201A
86 WGL_ALPHA_BITS_EXT = 0x201B
87 WGL_ALPHA_SHIFT_EXT = 0x201C
88 WGL_ACCUM_BITS_EXT = 0x201D
89 WGL_ACCUM_RED_BITS_EXT = 0x201E
90 WGL_ACCUM_GREEN_BITS_EXT = 0x201F
91 WGL_ACCUM_BLUE_BITS_EXT = 0x2020
92 WGL_ACCUM_ALPHA_BITS_EXT = 0x2021
93 WGL_DEPTH_BITS_EXT = 0x2022
94 WGL_STENCIL_BITS_EXT = 0x2023
95 WGL_AUX_BUFFERS_EXT = 0x2024
96 WGL_NO_ACCELERATION_EXT = 0x2025
97 WGL_GENERIC_ACCELERATION_EXT = 0x2026
98 WGL_FULL_ACCELERATION_EXT = 0x2027
99 WGL_SWAP_EXCHANGE_EXT = 0x2028
100 WGL_SWAP_COPY_EXT = 0x2029
101 WGL_SWAP_UNDEFINED_EXT = 0x202A
102 WGL_TYPE_RGBA_EXT = 0x202B
103 WGL_TYPE_COLORINDEX_EXT = 0x202C
104
105 WGL_ARB_pixel_format enum:
106 WGL_NUMBER_PIXEL_FORMATS_ARB = 0x2000
107 WGL_DRAW_TO_WINDOW_ARB = 0x2001
108 WGL_DRAW_TO_BITMAP_ARB = 0x2002
109 WGL_ACCELERATION_ARB = 0x2003
110 WGL_NEED_PALETTE_ARB = 0x2004
111 WGL_NEED_SYSTEM_PALETTE_ARB = 0x2005
112 WGL_SWAP_LAYER_BUFFERS_ARB = 0x2006
113 WGL_SWAP_METHOD_ARB = 0x2007
114 WGL_NUMBER_OVERLAYS_ARB = 0x2008
115 WGL_NUMBER_UNDERLAYS_ARB = 0x2009
116 WGL_TRANSPARENT_ARB = 0x200A
117 WGL_SHARE_DEPTH_ARB = 0x200C
118 WGL_SHARE_STENCIL_ARB = 0x200D
119 WGL_SHARE_ACCUM_ARB = 0x200E
120 WGL_SUPPORT_GDI_ARB = 0x200F
121 WGL_SUPPORT_OPENGL_ARB = 0x2010
122 WGL_DOUBLE_BUFFER_ARB = 0x2011
123 WGL_STEREO_ARB = 0x2012
124 WGL_PIXEL_TYPE_ARB = 0x2013
125 WGL_COLOR_BITS_ARB = 0x2014
126 WGL_RED_BITS_ARB = 0x2015
127 WGL_RED_SHIFT_ARB = 0x2016
128 WGL_GREEN_BITS_ARB = 0x2017
129 WGL_GREEN_SHIFT_ARB = 0x2018
130 WGL_BLUE_BITS_ARB = 0x2019
131 WGL_BLUE_SHIFT_ARB = 0x201A
132 WGL_ALPHA_BITS_ARB = 0x201B
133 WGL_ALPHA_SHIFT_ARB = 0x201C
134 WGL_ACCUM_BITS_ARB = 0x201D
135 WGL_ACCUM_RED_BITS_ARB = 0x201E
136 WGL_ACCUM_GREEN_BITS_ARB = 0x201F
137 WGL_ACCUM_BLUE_BITS_ARB = 0x2020
138 WGL_ACCUM_ALPHA_BITS_ARB = 0x2021
139 WGL_DEPTH_BITS_ARB = 0x2022
140 WGL_STENCIL_BITS_ARB = 0x2023
141 WGL_AUX_BUFFERS_ARB = 0x2024
142 WGL_NO_ACCELERATION_ARB = 0x2025
143 WGL_GENERIC_ACCELERATION_ARB = 0x2026
144 WGL_FULL_ACCELERATION_ARB = 0x2027
145 WGL_SWAP_EXCHANGE_ARB = 0x2028
146 WGL_SWAP_COPY_ARB = 0x2029
147 WGL_SWAP_UNDEFINED_ARB = 0x202A
148 WGL_TYPE_RGBA_ARB = 0x202B
149 WGL_TYPE_COLORINDEX_ARB = 0x202C
150 WGL_DRAW_TO_PBUFFER_ARB = 0x202D
151 WGL_MAX_PBUFFER_PIXELS_ARB = 0x202E
152 WGL_MAX_PBUFFER_WIDTH_ARB = 0x202F
153 WGL_MAX_PBUFFER_HEIGHT_ARB = 0x2030
154 WGL_PBUFFER_LARGEST_ARB = 0x2033
155 WGL_PBUFFER_WIDTH_ARB = 0x2034
156 WGL_PBUFFER_HEIGHT_ARB = 0x2035
157 WGL_TRANSPARENT_RED_VALUE_ARB = 0x2037
158 WGL_TRANSPARENT_GREEN_VALUE_ARB = 0x2038
159 WGL_TRANSPARENT_BLUE_VALUE_ARB = 0x2039
160 WGL_TRANSPARENT_ALPHA_VALUE_ARB = 0x203A
161 WGL_TRANSPARENT_INDEX_VALUE_ARB = 0x203B
162
163 ###############################################################################
164
165 WGL_EXT_pbuffer enum:
166 WGL_DRAW_TO_PBUFFER_EXT = 0x202D
167 WGL_MAX_PBUFFER_PIXELS_EXT = 0x202E
168 WGL_MAX_PBUFFER_WIDTH_EXT = 0x202F
169 WGL_MAX_PBUFFER_HEIGHT_EXT = 0x2030
170 WGL_OPTIMAL_PBUFFER_WIDTH_EXT = 0x2031
171 WGL_OPTIMAL_PBUFFER_HEIGHT_EXT = 0x2032
172 WGL_PBUFFER_LARGEST_EXT = 0x2033
173 WGL_PBUFFER_WIDTH_EXT = 0x2034
174 WGL_PBUFFER_HEIGHT_EXT = 0x2035
175
176 WGL_ARB_pbuffer enum:
177 WGL_DRAW_TO_PBUFFER_ARB = 0x202D
178 WGL_MAX_PBUFFER_PIXELS_ARB = 0x202E
179 WGL_MAX_PBUFFER_WIDTH_ARB = 0x202F
180 WGL_MAX_PBUFFER_HEIGHT_ARB = 0x2030
181 WGL_PBUFFER_LARGEST_ARB = 0x2033
182 WGL_PBUFFER_WIDTH_ARB = 0x2034
183 WGL_PBUFFER_HEIGHT_ARB = 0x2035
184 WGL_PBUFFER_LOST_ARB = 0x2036
185 use WGL_ARB_pixel_format WGL_TRANSPARENT_RED_VALUE_ARB
186 use WGL_ARB_pixel_format WGL_TRANSPARENT_GREEN_VALUE_ARB
187 use WGL_ARB_pixel_format WGL_TRANSPARENT_BLUE_VALUE_ARB
188 use WGL_ARB_pixel_format WGL_TRANSPARENT_ALPHA_VALUE_ARB
189 use WGL_ARB_pixel_format WGL_TRANSPARENT_INDEX_VALUE_ARB
190
191 ###############################################################################
192
193 # SGI_future_use: 0x203C-0x203F
194
195 ###############################################################################
196
197 # Intense3D: 0x2040-0x205F
198
199 WGL_EXT_depth_float enum:
200 WGL_DEPTH_FLOAT_EXT = 0x2040
201
202 ###############################################################################
203
204 WGL_EXT_multisample enum:
205 WGL_SAMPLE_BUFFERS_EXT = 0x2041
206 WGL_SAMPLES_EXT = 0x2042
207
208 WGL_ARB_multisample enum:
209 WGL_SAMPLE_BUFFERS_ARB = 0x2041
210 WGL_SAMPLES_ARB = 0x2042
211
212 WGL_NV_multisample_coverage enum: (additional; see below)
213 WGL_COVERAGE_SAMPLES_NV = 0x2042
214
215 ###############################################################################
216
217 WGL_EXT_make_current_read enum:
218 ERROR_INVALID_PIXEL_TYPE_EXT = 0x2043
219
220 WGL_ARB_make_current_read enum:
221 ERROR_INVALID_PIXEL_TYPE_ARB = 0x2043
222 ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB = 0x2054
223
224 ###############################################################################
225
226 WGL_I3D_genlock enum:
227 WGL_GENLOCK_SOURCE_MULTIVIEW_I3D = 0x2044
228 WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D = 0x2045
229 WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D = 0x2046
230 WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D = 0x2047
231 WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D = 0x2048
232 WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D = 0x2049
233 WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D = 0x204A
234 WGL_GENLOCK_SOURCE_EDGE_RISING_I3D = 0x204B
235 WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D = 0x204C
236
237 ###############################################################################
238
239 # Intense3D_future_use: 0x204D
240
241 ###############################################################################
242
243 WGL_I3D_gamma enum:
244 WGL_GAMMA_TABLE_SIZE_I3D = 0x204E
245 WGL_GAMMA_EXCLUDE_DESKTOP_I3D = 0x204F
246
247 ###############################################################################
248
249 # Intense3D hasn't specified this extension, but it's in the enum registry
250 WGL_I3D_digital_video_control enum:
251 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D = 0x2050
252 WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D = 0x2051
253 WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D = 0x2052
254 WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D = 0x2053
255
256 ###############################################################################
257
258 # WGL_ARB_make_current_read (additional; see above): 0x2054
259
260 ###############################################################################
261
262 WGL_3DL_stereo_control enum:
263 WGL_STEREO_EMITTER_ENABLE_3DL = 0x2055
264 WGL_STEREO_EMITTER_DISABLE_3DL = 0x2056
265 WGL_STEREO_POLARITY_NORMAL_3DL = 0x2057
266 WGL_STEREO_POLARITY_INVERT_3DL = 0x2058
267
268 ###############################################################################
269
270 # Intense3D_future_use: 0x2059-0x205F
271
272 ###############################################################################
273
274 # 3DFX: 0x2060-0x206F
275
276 WGL_3DFX_multisample enum:
277 WGL_SAMPLE_BUFFERS_3DFX = 0x2060
278 WGL_SAMPLES_3DFX = 0x2061
279
280 ###############################################################################
281
282 # ARB: 0x2070-0x209F
283
284 WGL_ARB_render_texture enum:
285 WGL_BIND_TO_TEXTURE_RGB_ARB = 0x2070
286 WGL_BIND_TO_TEXTURE_RGBA_ARB = 0x2071
287 WGL_TEXTURE_FORMAT_ARB = 0x2072
288 WGL_TEXTURE_TARGET_ARB = 0x2073
289 WGL_MIPMAP_TEXTURE_ARB = 0x2074
290 WGL_TEXTURE_RGB_ARB = 0x2075
291 WGL_TEXTURE_RGBA_ARB = 0x2076
292 WGL_NO_TEXTURE_ARB = 0x2077
293 WGL_TEXTURE_CUBE_MAP_ARB = 0x2078
294 WGL_TEXTURE_1D_ARB = 0x2079
295 WGL_TEXTURE_2D_ARB = 0x207A
296 WGL_MIPMAP_LEVEL_ARB = 0x207B
297 WGL_CUBE_MAP_FACE_ARB = 0x207C
298 WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x207D
299 WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x207E
300 WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x207F
301 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x2080
302 WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x2081
303 WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x2082
304 WGL_FRONT_LEFT_ARB = 0x2083
305 WGL_FRONT_RIGHT_ARB = 0x2084
306 WGL_BACK_LEFT_ARB = 0x2085
307 WGL_BACK_RIGHT_ARB = 0x2086
308 WGL_AUX0_ARB = 0x2087
309 WGL_AUX1_ARB = 0x2088
310 WGL_AUX2_ARB = 0x2089
311 WGL_AUX3_ARB = 0x208A
312 WGL_AUX4_ARB = 0x208B
313 WGL_AUX5_ARB = 0x208C
314 WGL_AUX6_ARB = 0x208D
315 WGL_AUX7_ARB = 0x208E
316 WGL_AUX8_ARB = 0x208F
317 WGL_AUX9_ARB = 0x2090
318
319 # Shared with GLX - synchronize create_context_* enums with glxenum.spec!
320
321 # Also includes a bitmask - see CotnextFlags above
322 WGL_ARB_create_context enum:
323 WGL_CONTEXT_MAJOR_VERSION_ARB = 0x2091
324 WGL_CONTEXT_MINOR_VERSION_ARB = 0x2092
325 WGL_CONTEXT_LAYER_PLANE_ARB = 0x2093
326 WGL_CONTEXT_FLAGS_ARB = 0x2094
327 # 0x2096 collides with GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH!
328 ERROR_INVALID_VERSION_ARB = 0x2095
329
330 # Also includes a bitmask - see ContextProfileMask above
331 WGL_ARB_create_context_profile enum: (additional; see above and below)
332 ERROR_INVALID_PROFILE_ARB = 0x2096
333
334 # ARB_future_use: 0x2097-0x209F
335
336 ###############################################################################
337
338 # NVIDIA: 0x20A0-0x219F (shared with GLX)
339
340 WGL_NV_render_texture_rectangle enum:
341 WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV = 0x20A0
342 WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV = 0x20A1
343 WGL_TEXTURE_RECTANGLE_NV = 0x20A2
344
345 WGL_NV_render_depth_texture enum:
346 WGL_BIND_TO_TEXTURE_DEPTH_NV = 0x20A3
347 WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV = 0x20A4
348 WGL_DEPTH_TEXTURE_FORMAT_NV = 0x20A5
349 WGL_TEXTURE_DEPTH_COMPONENT_NV = 0x20A6
350 WGL_DEPTH_COMPONENT_NV = 0x20A7
351
352 WGL_EXT_pixel_format_packed_float enum:
353 WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT = 0x20A8
354
355 WGL_ARB_framebuffer_sRGB enum:
356 WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB = 0x20A9
357
358 WGL_EXT_framebuffer_sRGB enum:
359 WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x20A9
360
361 # NV_future_use: 0x20AA-0x20AF
362
363 WGL_NV_float_buffer enum:
364 WGL_FLOAT_COMPONENTS_NV = 0x20B0
365 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV = 0x20B1
366 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV = 0x20B2
367 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV = 0x20B3
368 WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV = 0x20B4
369 WGL_TEXTURE_FLOAT_R_NV = 0x20B5
370 WGL_TEXTURE_FLOAT_RG_NV = 0x20B6
371 WGL_TEXTURE_FLOAT_RGB_NV = 0x20B7
372 WGL_TEXTURE_FLOAT_RGBA_NV = 0x20B8
373
374 WGL_NV_multisample_coverage enum: (additional; see below)
375 WGL_COLOR_SAMPLES_NV = 0x20B9
376
377 # NV_future_use: 0x20BA-0x20BF
378
379 WGL_NV_video_out enum:
380 WGL_BIND_TO_VIDEO_RGB_NV = 0x20C0
381 WGL_BIND_TO_VIDEO_RGBA_NV = 0x20C1
382 WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV = 0x20C2
383 WGL_VIDEO_OUT_COLOR_NV = 0x20C3
384 WGL_VIDEO_OUT_ALPHA_NV = 0x20C4
385 WGL_VIDEO_OUT_DEPTH_NV = 0x20C5
386 WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV = 0x20C6
387 WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV = 0x20C7
388 WGL_VIDEO_OUT_FRAME = 0x20C8
389 WGL_VIDEO_OUT_FIELD_1 = 0x20C9
390 WGL_VIDEO_OUT_FIELD_2 = 0x20CA
391 WGL_VIDEO_OUT_STACKED_FIELDS_1_2 = 0x20CB
392 WGL_VIDEO_OUT_STACKED_FIELDS_2_1 = 0x20CC
393
394 # 0x20CD reserved for GLX_DEVICE_ID_NV (not present in WGL interface)
395 NV_video_capture enum:
396 WGL_UNIQUE_ID_NV = 0x20CE
397 WGL_NUM_VIDEO_CAPTURE_SLOTS_NV = 0x20CF
398
399 WGL_NV_gpu_affinity:
400 WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV = 0x20D0
401 WGL_ERROR_MISSING_AFFINITY_MASK_NV = 0x20D1
402
403 # NV_future_use: 0x20D2-0x20EF
404
405 WGL_NV_present_video enum:
406 WGL_NUM_VIDEO_SLOTS_NV = 0x20F0
407
408 # NV_future_use: 0x20F1-0x219F
409
410 ###############################################################################
411
412 # AMD: 0x21A0-0x21AF
413 WGL_ARB_pixel_format_float enum:
414 WGL_TYPE_RGBA_FLOAT_ARB = 0x21A0
415
416 WGL_ATI_pixel_format_float enum:
417 WGL_TYPE_RGBA_FLOAT_ATI = 0x21A0
418
419 # AMD_future_use: 0x21A1
420
421 WGL_AMD_gpu_association enum:
422 WGL_GPU_VENDOR_AMD = 0x1F00
423 WGL_GPU_RENDERER_STRING_AMD = 0x1F01
424 WGL_GPU_OPENGL_VERSION_STRING_AMD = 0x1F02
425 WGL_GPU_FASTEST_TARGET_GPUS_AMD = 0x21A2
426 WGL_GPU_RAM_AMD = 0x21A3
427 WGL_GPU_CLOCK_AMD = 0x21A4
428 WGL_GPU_NUM_PIPES_AMD = 0x21A5
429 WGL_GPU_NUM_SIMD_AMD = 0x21A6
430 WGL_GPU_NUM_RB_AMD = 0x21A7
431 WGL_GPU_NUM_SPI_AMD = 0x21A8
432
433 # AMD_future_use: 0x21A9-0x21AF
434
435 ###############################################################################
436
437 # Matrox: 0x21B0-0x21BF (tentative, RFC sent to ARB 2002/10/3)
438
439 ###############################################################################
440
441 # Any_vendor_future_use: 0x21C0-0x2FFFF
442
443 ###############################################################################
444
445 # Values shared with GLX and/or GL
446
447 # Also includes a bitmask - see ContextFlags above
448 # All values are shared with GLX and GL
449 WGL_ARB_create_context_robustness:
450 WGL_LOSE_CONTEXT_ON_RESET_ARB = 0x8252 # shared with GLX and GL
451 WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 # shared with GLX and GL
452 WGL_NO_RESET_NOTIFICATION_ARB = 0x8261 # shared with GLX and GL
453
454 # Also includes a bitmask - see ContextProfileMask above
455 # All values are shared with GLX and GL
456 WGL_ARB_create_context_profile enum:
457 WGL_CONTEXT_PROFILE_MASK_ARB = 0x9126
458