// Gcodes to pass along to on_gcode_execute
THEKERNEL->conveyor->append_gcode(gcode);
- }else if( this->enabled && gcode->g < 4 && gcode->has_letter('E') && !gcode->has_letter('X') && !gcode->has_letter('Y') && !gcode->has_letter('Z') ) {
- // This is a solo move, we add an empty block to the queue to prevent subsequent gcodes being executed at the same time
+ }else if( this->enabled && gcode->g < 4 && fabsf(gcode->millimeters_of_travel) < 0.00001F ) { // With floating numbers, we can have 0 != 0, NOTE needs to be same as in Robot.cpp#745
+ // NOTE was ... gcode->has_letter('E') && !gcode->has_letter('X') && !gcode->has_letter('Y') && !gcode->has_letter('Z') ) {
+ // This is a SOLO move, we add an empty block to the queue to prevent subsequent gcodes being executed at the same time
THEKERNEL->conveyor->append_gcode(gcode);
THEKERNEL->conveyor->queue_head_block();
}
// If the robot is moving, we follow it's movement, otherwise, we move alone
- if( fabs(gcode->millimeters_of_travel) < 0.00001F ) { // With floating numbers, we can have 0 != 0, NOTE needs to be same as in Robot.cpp#701
+ if( fabs(gcode->millimeters_of_travel) < 0.00001F ) { // With floating numbers, we can have 0 != 0, NOTE needs to be same as in Robot.cpp#745
this->mode = SOLO;
this->travel_distance = relative_extrusion_distance;
} else {