#include "libs/RingBuffer.h"
#include "libs/SerialMessage.h"
#include "libs/StreamOutput.h"
+#include "libs/StreamOutputPool.h"
// Serial reading module
// Treats every received line as a command and passes it ( via event call ) to the command dispatcher.
void SerialConsole::on_module_loaded() {
// We want to be called every time a new char is received
this->serial->attach(this, &SerialConsole::on_serial_char_received, mbed::Serial::RxIrq);
+ query_flag= false;
+ halt_flag= false;
// We only call the command dispatcher in the main loop, nowhere else
this->register_for_event(ON_MAIN_LOOP);
+ this->register_for_event(ON_IDLE);
// Add to the pack of streams kernel can call to, for example for broadcasting
- this->kernel->streams->append_stream(this);
+ THEKERNEL->streams->append_stream(this);
}
// Called on Serial::RxIrq interrupt, meaning we have received a char
void SerialConsole::on_serial_char_received(){
while(this->serial->readable()){
char received = this->serial->getc();
+ if(received == '?') {
+ query_flag= true;
+ continue;
+ }
+ if(received == 'X'-'A'+1) { // ^X
+ halt_flag= true;
+ continue;
+ }
// convert CR to NL (for host OSs that don't send NL)
if( received == '\r' ){ received = '\n'; }
this->buffer.push_back(received);
}
}
+void SerialConsole::on_idle(void * argument)
+{
+ if(query_flag) {
+ query_flag= false;
+ puts(THEKERNEL->get_query_string().c_str());
+ }
+ if(halt_flag) {
+ halt_flag= false;
+ THEKERNEL->call_event(ON_HALT, nullptr);
+ if(THEKERNEL->is_grbl_mode()) {
+ puts("ALARM: Abort during cycle\r\n");
+ } else {
+ puts("HALTED, M999 or $X to exit HALT state\r\n");
+ }
+ }
+}
+
// Actual event calling must happen in the main loop because if it happens in the interrupt we will loose data
void SerialConsole::on_main_loop(void * argument){
if( this->has_char('\n') ){
struct SerialMessage message;
message.message = received;
message.stream = this;
- this->kernel->call_event(ON_CONSOLE_LINE_RECEIVED, &message );
+ THEKERNEL->call_event(ON_CONSOLE_LINE_RECEIVED, &message );
return;
}else{
received += c;
return this->serial->getc();
}
+// Does the queue have a given char ?
bool SerialConsole::has_char(char letter){
- int index = this->buffer.head;
- while( index != this->buffer.tail ){
+ int index = this->buffer.tail;
+ while( index != this->buffer.head ){
if( this->buffer.buffer[index] == letter ){
return true;
}