// The conveyor holds the queue of blocks, takes care of creating them, and starting the executing chain of blocks
Conveyor::Conveyor(){
- this->current_block = NULL;
- this->looking_for_new_block = false;
- flush_blocks = 0;
+ queue.resize(32);
+ gc_pending = queue.tail_i;
+ running = false;
}
void Conveyor::on_module_loaded(){
register_for_event(ON_IDLE);
+ register_for_event(ON_BLOCK_END);
}
// Delete blocks here, because they can't be deleted in interrupt context ( see Block.cpp:release )
void Conveyor::on_idle(void* argument){
- while (flush_blocks > 0){
+ while (queue.tail_i != gc_pending)
+ {
// Cleanly delete block
- Block* block = queue.get_tail_ref();
+ Block* block = queue.tail_ref();
block->gcodes.clear();
- queue.delete_tail();
- __disable_irq();
- flush_blocks--;
- __enable_irq();
+ THEKERNEL->serial->printf("Popped: ");
+ block->debug();
+ queue.consume_tail();
}
}
void Conveyor::append_gcode(Gcode* gcode)
{
gcode->mark_as_taken();
- if (queue.size() == 0)
+ if (running == false)
THEKERNEL->call_event(ON_GCODE_EXECUTE, gcode);
else
- queue.get_ref(queue.size() - 1)->append_gcode(gcode);
-}
-
-// Append a block to the list
-Block* Conveyor::new_block(){
-
- // Take the next untaken block on the queue ( the one after the last one )
- Block* block = this->queue.get_head_ref();
- // Then clean it up
- block->clear();
-
- block->initial_rate = -2;
- block->final_rate = -2;
-
- // Create a new virgin Block in the queue
- this->queue.push_back(Block());
-
- return block;
-}
-
-// Used by blocks to signal when they are ready to be used by the system
-void Conveyor::new_block_added(){
- if( this->current_block == NULL ){
- this->pop_and_process_new_block(33);
- }
+ queue.head_ref()->append_gcode(gcode);
}
// Process a new block in the queue
-void Conveyor::pop_and_process_new_block(int debug){
- if( this->looking_for_new_block ){ return; }
- this->looking_for_new_block = true;
-
- if( this->current_block != NULL ){ this->looking_for_new_block = false; return; }
+void Conveyor::on_block_end(void* block)
+{
+ gc_pending = queue.next(gc_pending);
// Return if queue is empty
- if( this->queue.size() == 0 ){
- this->current_block = NULL;
- // TODO : ON_QUEUE_EMPTY event
- this->looking_for_new_block = false;
+ if (gc_pending == queue.head_i)
+ {
+ running = false;
return;
}
// Get a new block
- this->current_block = this->queue.get_ref(0);
-
- // Tell all modules about it
- THEKERNEL->call_event(ON_BLOCK_BEGIN, this->current_block);
-
- // In case the module was not taken
- if( this->current_block->times_taken < 1 ){
- Block* temp = this->current_block;
- this->current_block = NULL; // It seems this was missing and adding it fixes things, if something breaks, this may be a suspect
- temp->take();
- temp->release();
- }
-
- this->looking_for_new_block = false;
+ Block* next = this->queue.item_ref(gc_pending);
+ next->begin();
}
// Wait for the queue to have a given number of free blocks
-void Conveyor::wait_for_queue(int free_blocks){
- while( this->queue.size() >= this->queue.capacity()-free_blocks ){
+void Conveyor::wait_for_queue(int free_blocks)
+{
+ while (queue.is_full())
+ {
+ ensure_running();
THEKERNEL->call_event(ON_IDLE);
}
}
// Wait for the queue to be empty
-void Conveyor::wait_for_empty_queue(){
- while( this->queue.size() > 0){
+void Conveyor::wait_for_empty_queue()
+{
+ while (!queue.is_empty())
+ {
+ ensure_running();
THEKERNEL->call_event(ON_IDLE);
}
}
// Return true if the queue is empty
-bool Conveyor::is_queue_empty(){
- return (this->queue.size() == 0);
+bool Conveyor::is_queue_empty()
+{
+ return queue.is_empty();
+}
+
+void Conveyor::queue_head_block()
+{
+ while (queue.is_full())
+ {
+ ensure_running();
+ THEKERNEL->call_event(ON_IDLE, this);
+ }
+
+ queue.produce_head();
+}
+
+void Conveyor::ensure_running()
+{
+ if (!running)
+ {
+ running = true;
+ queue.tail_ref()->begin();
+ }
}
+// feels hacky, but apparently the way to do it
+#include "HeapRing.cpp"
+template class HeapRing<Block>;