register_for_event(ON_CONFIG_RELOAD);
register_for_event(ON_PLAY);
- register_for_event(ON_BLOCK_BEGIN);
- register_for_event(ON_BLOCK_END);
+ //register_for_event(ON_BLOCK_BEGIN);
+ //register_for_event(ON_BLOCK_END);
on_config_reload(this);
void PlayLed::on_block_begin(void* argument)
{
- led.set(true);
+ //led.set(true);
}
void PlayLed::on_block_end(void* argument)
{
- led.set(false);
+ //led.set(false);
}
void PlayLed::on_play(void* argument)