improve handling of flush queue in extruder
[clinton/Smoothieware.git] / src / modules / robot / Stepper.cpp
... / ...
CommitLineData
1/*
2 This file is part of Smoothie (http://smoothieware.org/). The motion control part is heavily based on Grbl (https://github.com/simen/grbl) with additions from Sungeun K. Jeon (https://github.com/chamnit/grbl)
3 Smoothie is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
4 Smoothie is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
5 You should have received a copy of the GNU General Public License along with Smoothie. If not, see <http://www.gnu.org/licenses/>.
6*/
7
8#include "Stepper.h"
9
10#include "libs/Module.h"
11#include "libs/Kernel.h"
12#include "Planner.h"
13#include "Conveyor.h"
14#include "StepperMotor.h"
15#include "Robot.h"
16#include "checksumm.h"
17#include "SlowTicker.h"
18#include "Config.h"
19#include "ConfigValue.h"
20#include "Gcode.h"
21#include "Block.h"
22
23#include <vector>
24using namespace std;
25
26#include "libs/nuts_bolts.h"
27#include "libs/Hook.h"
28
29#include <mri.h>
30
31#define acceleration_ticks_per_second_checksum CHECKSUM("acceleration_ticks_per_second")
32#define minimum_steps_per_minute_checksum CHECKSUM("minimum_steps_per_minute")
33
34// The stepper reacts to blocks that have XYZ movement to transform them into actual stepper motor moves
35// TODO: This does accel, accel should be in StepperMotor
36
37Stepper::Stepper()
38{
39 this->current_block = NULL;
40 this->paused = false;
41 this->trapezoid_generator_busy = false;
42 this->force_speed_update = false;
43 this->halted= false;
44}
45
46//Called when the module has just been loaded
47void Stepper::on_module_loaded()
48{
49 this->register_for_event(ON_BLOCK_BEGIN);
50 this->register_for_event(ON_BLOCK_END);
51 this->register_for_event(ON_GCODE_EXECUTE);
52 this->register_for_event(ON_GCODE_RECEIVED);
53 this->register_for_event(ON_PLAY);
54 this->register_for_event(ON_PAUSE);
55 this->register_for_event(ON_HALT);
56
57 // Get onfiguration
58 this->on_config_reload(this);
59
60 // Acceleration ticker
61 this->acceleration_tick_hook = THEKERNEL->slow_ticker->attach( this->acceleration_ticks_per_second, this, &Stepper::trapezoid_generator_tick );
62
63 // Attach to the end_of_move stepper event
64 THEKERNEL->robot->alpha_stepper_motor->attach(this, &Stepper::stepper_motor_finished_move );
65 THEKERNEL->robot->beta_stepper_motor->attach( this, &Stepper::stepper_motor_finished_move );
66 THEKERNEL->robot->gamma_stepper_motor->attach(this, &Stepper::stepper_motor_finished_move );
67}
68
69// Get configuration from the config file
70void Stepper::on_config_reload(void *argument)
71{
72
73 this->acceleration_ticks_per_second = THEKERNEL->config->value(acceleration_ticks_per_second_checksum)->by_default(100 )->as_number();
74 this->minimum_steps_per_second = THEKERNEL->config->value(minimum_steps_per_minute_checksum )->by_default(120 )->as_number() / 60.0F;
75
76 // Steppers start off by default
77 this->turn_enable_pins_off();
78}
79
80// When the play/pause button is set to pause, or a module calls the ON_PAUSE event
81void Stepper::on_pause(void *argument)
82{
83 this->paused = true;
84 THEKERNEL->robot->alpha_stepper_motor->pause();
85 THEKERNEL->robot->beta_stepper_motor->pause();
86 THEKERNEL->robot->gamma_stepper_motor->pause();
87}
88
89// When the play/pause button is set to play, or a module calls the ON_PLAY event
90void Stepper::on_play(void *argument)
91{
92 // TODO: Re-compute the whole queue for a cold-start
93 this->paused = false;
94 THEKERNEL->robot->alpha_stepper_motor->unpause();
95 THEKERNEL->robot->beta_stepper_motor->unpause();
96 THEKERNEL->robot->gamma_stepper_motor->unpause();
97}
98
99void Stepper::on_halt(void *argument)
100{
101 if(argument == nullptr) {
102 this->turn_enable_pins_off();
103 this->halted= true;
104 }else{
105 this->halted= false;
106 }
107}
108
109void Stepper::on_gcode_received(void *argument)
110{
111 Gcode *gcode = static_cast<Gcode *>(argument);
112 // Attach gcodes to the last block for on_gcode_execute
113 if( gcode->has_m && (gcode->m == 84 || gcode->m == 17 || gcode->m == 18 )) {
114 THEKERNEL->conveyor->append_gcode(gcode);
115
116 }
117}
118
119// React to enable/disable gcodes
120void Stepper::on_gcode_execute(void *argument)
121{
122 Gcode *gcode = static_cast<Gcode *>(argument);
123
124 if( gcode->has_m) {
125 if( gcode->m == 17 ) {
126 this->turn_enable_pins_on();
127 }
128 if( (gcode->m == 84 || gcode->m == 18) && !gcode->has_letter('E') ) {
129 this->turn_enable_pins_off();
130 }
131 }
132}
133
134// Enable steppers
135void Stepper::turn_enable_pins_on()
136{
137 for (StepperMotor *m : THEKERNEL->robot->actuators)
138 m->enable(true);
139 this->enable_pins_status = true;
140}
141
142// Disable steppers
143void Stepper::turn_enable_pins_off()
144{
145 for (StepperMotor *m : THEKERNEL->robot->actuators)
146 m->enable(false);
147 this->enable_pins_status = false;
148}
149
150// A new block is popped from the queue
151void Stepper::on_block_begin(void *argument)
152{
153 Block *block = static_cast<Block *>(argument);
154
155 // The stepper does not care about 0-blocks
156 if( block->millimeters == 0.0F ) {
157 return;
158 }
159
160 // Mark the new block as of interrest to us
161 if( block->steps[ALPHA_STEPPER] > 0 || block->steps[BETA_STEPPER] > 0 || block->steps[GAMMA_STEPPER] > 0 ) {
162 block->take();
163 } else {
164 return;
165 }
166
167 // We can't move with the enable pins off
168 if( this->enable_pins_status == false ) {
169 this->turn_enable_pins_on();
170 }
171
172 // Setup : instruct stepper motors to move
173 if( block->steps[ALPHA_STEPPER] > 0 ) {
174 THEKERNEL->robot->alpha_stepper_motor->move( block->direction_bits[ALPHA_STEPPER], block->steps[ALPHA_STEPPER]);
175 }
176 if( block->steps[BETA_STEPPER ] > 0 ) {
177 THEKERNEL->robot->beta_stepper_motor->move( block->direction_bits[BETA_STEPPER], block->steps[BETA_STEPPER ]);
178 }
179 if( block->steps[GAMMA_STEPPER] > 0 ) {
180 THEKERNEL->robot->gamma_stepper_motor->move( block->direction_bits[GAMMA_STEPPER], block->steps[GAMMA_STEPPER]);
181 }
182
183 this->current_block = block;
184
185 // Setup acceleration for this block
186 this->trapezoid_generator_reset();
187
188 // Find the stepper with the more steps, it's the one the speed calculations will want to follow
189 this->main_stepper = THEKERNEL->robot->alpha_stepper_motor;
190 if( THEKERNEL->robot->beta_stepper_motor->steps_to_move > this->main_stepper->steps_to_move ) {
191 this->main_stepper = THEKERNEL->robot->beta_stepper_motor;
192 }
193 if( THEKERNEL->robot->gamma_stepper_motor->steps_to_move > this->main_stepper->steps_to_move ) {
194 this->main_stepper = THEKERNEL->robot->gamma_stepper_motor;
195 }
196
197 // Set the initial speed for this move
198 this->trapezoid_generator_tick(0);
199
200 // Synchronise the acceleration curve with the stepping
201 this->synchronize_acceleration(0);
202
203}
204
205// Current block is discarded
206void Stepper::on_block_end(void *argument)
207{
208 this->current_block = NULL; //stfu !
209}
210
211// When a stepper motor has finished it's assigned movement
212uint32_t Stepper::stepper_motor_finished_move(uint32_t dummy)
213{
214
215 // We care only if none is still moving
216 if( THEKERNEL->robot->alpha_stepper_motor->moving || THEKERNEL->robot->beta_stepper_motor->moving || THEKERNEL->robot->gamma_stepper_motor->moving ) {
217 return 0;
218 }
219
220 // This block is finished, release it
221 if( this->current_block != NULL ) {
222 this->current_block->release();
223 }
224
225 return 0;
226}
227
228
229// This is called ACCELERATION_TICKS_PER_SECOND times per second by the step_event
230// interrupt. It can be assumed that the trapezoid-generator-parameters and the
231// current_block stays untouched by outside handlers for the duration of this function call.
232uint32_t Stepper::trapezoid_generator_tick( uint32_t dummy )
233{
234
235 // Do not do the accel math for nothing
236 if(this->current_block && !this->paused && this->main_stepper->moving ) {
237
238 // Store this here because we use it a lot down there
239 uint32_t current_steps_completed = this->main_stepper->stepped;
240
241 if( this->force_speed_update ) {
242 // Do not accel, just set the value
243 this->force_speed_update = false;
244
245 } else if(THEKERNEL->conveyor->is_flushing()) {
246 // if we are flushing the queue, decelerate to 0 then finish this block
247 if (trapezoid_adjusted_rate > current_block->rate_delta * 1.5F) {
248 trapezoid_adjusted_rate -= current_block->rate_delta;
249
250 } else if (trapezoid_adjusted_rate == current_block->rate_delta * 0.5F) {
251 for (auto i : THEKERNEL->robot->actuators) i->move(i->direction, 0); // stop motors
252 if (current_block) current_block->release();
253 THEKERNEL->call_event(ON_SPEED_CHANGE, 0); // tell others we stopped
254 return 0;
255
256 } else {
257 trapezoid_adjusted_rate = current_block->rate_delta * 0.5F;
258 }
259
260 } else if(current_steps_completed <= this->current_block->accelerate_until+1) {
261 // If we are accelerating
262 // Increase speed
263 this->trapezoid_adjusted_rate += this->current_block->rate_delta;
264 if (this->trapezoid_adjusted_rate > this->current_block->nominal_rate ) {
265 this->trapezoid_adjusted_rate = this->current_block->nominal_rate;
266 }
267
268 } else if (current_steps_completed > this->current_block->decelerate_after) {
269 // If we are decelerating
270 // Reduce speed
271 // NOTE: We will only reduce speed if the result will be > 0. This catches small
272 // rounding errors that might leave steps hanging after the last trapezoid tick.
273 if(this->trapezoid_adjusted_rate > this->current_block->rate_delta * 1.5F) {
274 this->trapezoid_adjusted_rate -= this->current_block->rate_delta;
275 } else {
276 this->trapezoid_adjusted_rate = this->current_block->rate_delta * 1.5F;
277 }
278 if(this->trapezoid_adjusted_rate < this->current_block->final_rate ) {
279 this->trapezoid_adjusted_rate = this->current_block->final_rate;
280 }
281
282 } else if (trapezoid_adjusted_rate != current_block->nominal_rate) {
283 // If we are cruising
284 // Make sure we cruise at exactly nominal rate
285 this->trapezoid_adjusted_rate = this->current_block->nominal_rate;
286 }
287
288 this->set_step_events_per_second(this->trapezoid_adjusted_rate);
289 }
290
291 return 0;
292}
293
294// Initializes the trapezoid generator from the current block. Called whenever a new
295// block begins.
296inline void Stepper::trapezoid_generator_reset()
297{
298 this->trapezoid_adjusted_rate = this->current_block->initial_rate;
299 this->force_speed_update = true;
300}
301
302// Update the speed for all steppers
303void Stepper::set_step_events_per_second( float steps_per_second )
304{
305 // We do not step slower than this, FIXME shoul dbe calculated for the slowest axis not the fastest
306 //steps_per_second = max(steps_per_second, this->minimum_steps_per_second);
307 if( steps_per_second < this->minimum_steps_per_second ) {
308 steps_per_second = this->minimum_steps_per_second;
309 }
310
311 // Instruct the stepper motors
312 if( THEKERNEL->robot->alpha_stepper_motor->moving ) {
313 THEKERNEL->robot->alpha_stepper_motor->set_speed( steps_per_second * ( (float)this->current_block->steps[ALPHA_STEPPER] / (float)this->current_block->steps_event_count ) );
314 }
315 if( THEKERNEL->robot->beta_stepper_motor->moving ) {
316 THEKERNEL->robot->beta_stepper_motor->set_speed( steps_per_second * ( (float)this->current_block->steps[BETA_STEPPER ] / (float)this->current_block->steps_event_count ) );
317 }
318 if( THEKERNEL->robot->gamma_stepper_motor->moving ) {
319 THEKERNEL->robot->gamma_stepper_motor->set_speed( steps_per_second * ( (float)this->current_block->steps[GAMMA_STEPPER] / (float)this->current_block->steps_event_count ) );
320 }
321
322 // Other modules might want to know the speed changed
323 THEKERNEL->call_event(ON_SPEED_CHANGE, this);
324
325}
326
327// This function has the role of making sure acceleration and deceleration curves have their
328// rhythm synchronized. The accel/decel must start at the same moment as the speed update routine
329// This is caller in "step just occured" or "block just began" ( step Timer ) context, so we need to be fast.
330// All we do is reset the other timer so that it does what we want
331uint32_t Stepper::synchronize_acceleration(uint32_t dummy)
332{
333
334 // No move was done, this is called from on_block_begin
335 // This means we setup the accel timer in a way where it gets called right after
336 // we exit this step interrupt, and so that it is then in synch with
337 if( this->main_stepper->stepped == 0 ) {
338 // Whatever happens, we must call the accel interrupt asap
339 // Because it will set the initial rate
340 // We also want to synchronize in case we start accelerating or decelerating now
341
342 // Accel interrupt must happen asap
343 NVIC_SetPendingIRQ(TIMER2_IRQn);
344 // Synchronize both counters
345 LPC_TIM2->TC = LPC_TIM0->TC;
346
347 // If we start decelerating after this, we must ask the actuator to warn us
348 // so we can do what we do in the "else" bellow
349 if( this->current_block->decelerate_after > 0 && this->current_block->decelerate_after < this->main_stepper->steps_to_move ) {
350 this->main_stepper->attach_signal_step(this->current_block->decelerate_after, this, &Stepper::synchronize_acceleration);
351 }
352 } else {
353 // If we are called not at the first steps, this means we are beginning deceleration
354 NVIC_SetPendingIRQ(TIMER2_IRQn);
355 // Synchronize both counters
356 LPC_TIM2->TC = LPC_TIM0->TC;
357 }
358
359 return 0;
360}
361