#include "libguile/throw.h"
#include "libguile/root.h"
#include "libguile/smob.h"
+#include "libguile/lang.h"
#include "libguile/validate.h"
#include "libguile/async.h"
{
SCM pos;
pos = scm_asyncs;
- while (!SCM_NULLP (pos))
+ while (!SCM_NULL_OR_NIL_P (pos))
{
SCM a = SCM_CAR (pos);
if (ASYNC_GOT_IT (a))
#else
scm_asyncs_pending_p = 0;
#endif
- while (! SCM_NULLP (list_of_a))
+ while (! SCM_NULL_OR_NIL_P (list_of_a))
{
SCM a;
SCM_VALIDATE_CONS (1, list_of_a);
#define FUNC_NAME s_scm_noop
{
SCM_VALIDATE_REST_ARGUMENT (args);
- return (SCM_NULLP (args) ? SCM_BOOL_F : SCM_CAR (args));
+ return (SCM_NULL_OR_NIL_P (args) ? SCM_BOOL_F : SCM_CAR (args));
}
#undef FUNC_NAME