fix brainfuck for new tree-il, and add tests
[bpt/guile.git] / module / language / brainfuck / compile-tree-il.scm
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1;;; Brainfuck for GNU Guile
2
3;; Copyright (C) 2009 Free Software Foundation, Inc.
4
5;; This library is free software; you can redistribute it and/or
6;; modify it under the terms of the GNU Lesser General Public
7;; License as published by the Free Software Foundation; either
8;; version 3 of the License, or (at your option) any later version.
9;;
10;; This library is distributed in the hope that it will be useful,
11;; but WITHOUT ANY WARRANTY; without even the implied warranty of
12;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13;; Lesser General Public License for more details.
14;;
15;; You should have received a copy of the GNU Lesser General Public
16;; License along with this library; if not, write to the Free Software
17;; Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
18;; 02110-1301 USA
19
20;;; Commentary:
21
22;; Brainfuck is a simple language that mostly mimics the operations of a
23;; Turing machine. This file implements a compiler from Brainfuck to
24;; Guile's Tree-IL.
25
26;;; Code:
27
28(define-module (language brainfuck compile-tree-il)
29 #:use-module (system base pmatch)
30 #:use-module (language tree-il)
31 #:export (compile-tree-il))
32
33;; Compilation of Brainfuck is pretty straight-forward. For all of
34;; brainfuck's instructions, there are basic representations in Tree-IL
35;; we only have to generate.
36;;
37;; Brainfuck's pointer and data-tape are stored in the variables pointer and
38;; tape, where tape is a vector of integer values initially set to zero. Pointer
39;; starts out at position 0.
40;; Our tape is thus of finite length, with an address range of 0..n for
41;; some defined upper bound n depending on the length of our tape.
42
43
44;; Define the length to use for the tape.
45
46(define tape-size 30000)
47
48
49;; This compiles a whole brainfuck program. This constructs a Tree-IL
50;; code equivalent to Scheme code like this:
51;;
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52;; (let ((pointer 0)
53;; (tape (make-vector tape-size 0)))
54;; (begin
55;; <body>
a84673a6 56;; (write-char #\newline)))
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57;;
58;; So first the pointer and tape variables are set up correctly, then the
59;; program's body is executed in this context, and finally we output an
60;; additional newline character in case the program does not output one.
61;;
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62;; The fact that we are compiling to Guile primitives gives this
63;; implementation a number of interesting characteristics. First, the
64;; values of the tape cells do not underflow or overflow. We could make
65;; them do otherwise via compiling calls to "modulo" at certain points.
66;;
67;; In addition, tape overruns or underruns will be detected, and will
68;; throw an error, whereas a number of Brainfuck compilers do not detect
69;; this.
70;;
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71;; Note that we're generating the S-expression representation of
72;; Tree-IL, then using parse-tree-il to turn it into the actual Tree-IL
73;; data structures. This makes the compiler more pleasant to look at,
74;; but we do lose is the ability to propagate source information. Since
75;; Brainfuck is so obtuse anyway, this shouldn't matter ;-)
76;;
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77;; `compile-tree-il' takes as its input the read expression, the
78;; environment, and some compile options. It returns the compiled
79;; expression, the environment appropriate for the next pass of the
80;; compiler -- in our case, just the environment unchanged -- and the
81;; continuation environment.
82;;
83;; The normal use of a continuation environment is if compiling one
84;; expression changes the environment, and that changed environment
85;; should be passed to the next compiled expression -- for example,
86;; changing the current module. But Brainfuck is incapable of that, so
87;; for us, the continuation environment is just the same environment we
88;; got in.
89;;
90;; FIXME: perhaps use options or the env to set the tape-size?
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91
92(define (compile-tree-il exp env opts)
93 (values
94 (parse-tree-il
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95 `(let (pointer tape) (pointer tape)
96 ((const 0)
97 (apply (primitive make-vector) (const ,tape-size) (const 0)))
98 ,(compile-body exp)))
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99 env
100 env))
101
102
103;; Compile a list of instructions to a Tree-IL expression.
104
105(define (compile-body instructions)
106 (let lp ((in instructions) (out '()))
107 (define (emit x)
108 (lp (cdr in) (cons x out)))
109 (cond
110 ((null? in)
111 ;; No more input, build our output.
112 (cond
113 ((null? out) '(void)) ; no output
114 ((null? (cdr out)) (car out)) ; single expression
115 (else `(begin ,@(reverse out)))) ; sequence
116 )
117 (else
118 (pmatch (car in)
119
120 ;; Pointer moves >< are done simply by something like:
121 ;; (set! pointer (+ pointer +-1))
122 ((<bf-move> ,dir)
123 (emit `(set! (lexical pointer)
124 (apply (primitive +) (lexical pointer) (const ,dir)))))
125
126 ;; Cell increment +- is done as:
127 ;; (vector-set! tape pointer (+ (vector-ref tape pointer) +-1))
128 ((<bf-increment> ,inc)
129 (emit `(apply (primitive vector-set!) (lexical tape) (lexical pointer)
130 (apply (primitive +)
131 (apply (primitive vector-ref)
132 (lexical tape) (lexical pointer))
133 (const ,inc)))))
134
135 ;; Output . is done by converting the cell's integer value to a
136 ;; character first and then printing out this character:
137 ;; (write-char (integer->char (vector-ref tape pointer)))
138 ((<bf-print>)
139 (emit `(apply (primitive write-char)
140 (apply (primitive integer->char)
141 (apply (primitive vector-ref)
142 (lexical tape) (lexical pointer))))))
143
144 ;; Input , is done similarly, read in a character, get its ASCII
145 ;; code and store it into the current cell:
146 ;; (vector-set! tape pointer (char->integer (read-char)))
147 ((<bf-read>)
148 (emit `(apply (primitive vector-set!)
149 (lexical tape) (lexical pointer)
150 (apply (primitive char->integer)
151 (apply (primitive read-char))))))
152
153 ;; For loops [...] we use a letrec construction to execute the body until
154 ;; the current cell gets zero. The body is compiled via a recursive call
155 ;; back to (compile-body).
156 ;; (let iterate ()
157 ;; (if (not (= (vector-ref! tape pointer) 0))
158 ;; (begin
159 ;; <body>
160 ;; (iterate))))
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161 ;;
162 ;; Indeed, letrec is the only way we have to loop in Tree-IL.
163 ;; Note that this does not mean that the closure must actually
164 ;; be created; later passes can compile tail-recursive letrec
165 ;; calls into inline code with gotos. Admittedly, that part of
166 ;; the compiler is not yet in place, but it will be, and in the
167 ;; meantime the code is still reasonably efficient.
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168 ((<bf-loop> . ,body)
169 (let ((iterate (gensym)))
170 (emit `(letrec (iterate) (,iterate)
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171 ((lambda ()
172 (lambda-case
173 ((() #f #f #f () #f)
174 (if (apply (primitive =)
175 (apply (primitive vector-ref)
176 (lexical tape) (lexical pointer))
177 (const 0))
178 (void)
179 (begin ,(compile-body body)
180 (apply (lexical ,iterate)))))
181 #f)))
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182 (apply (lexical ,iterate))))))
183
184 (else (error "unknown brainfuck instruction" (car in))))))))