for (i = 0, j = 0; i < noverlays; i++)
{
Lisp_Object tem;
- Lisp_Object overlay = overlay_vec[i];
+ Lisp_Object overlay;
+ overlay = overlay_vec[i];
if (OVERLAY_VALID (overlay)
&& OVERLAY_POSITION (OVERLAY_START (overlay)) > 0
&& OVERLAY_POSITION (OVERLAY_END (overlay)) > 0)
if (XINT (beg) > XINT (end))
{
- Lisp_Object temp = beg;
- beg = end; end = temp;
+ Lisp_Object temp;
+ temp = beg; beg = end; end = temp;
}
b = XBUFFER (buffer);
if (XINT (beg) > XINT (end))
{
- Lisp_Object temp = beg;
- beg = end; end = temp;
+ Lisp_Object temp;
+ temp = beg; beg = end; end = temp;
}
obuffer = Fmarker_buffer (OVERLAY_START (overlay));