* lisp.h (find_next_newline_no_quit): Rename to find_next_newline.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest.
102
103 . try_window
104
105 This function performs the full redisplay of a single window
106 assuming that its fonts were not changed and that the cursor
107 will not end up in the scroll margins. (Loading fonts requires
108 re-adjustment of dimensions of glyph matrices, which makes this
109 method impossible to use.)
110
111 These optimizations are tried in sequence (some can be skipped if
112 it is known that they are not applicable). If none of the
113 optimizations were successful, redisplay calls redisplay_windows,
114 which performs a full redisplay of all windows.
115
116 Desired matrices.
117
118 Desired matrices are always built per Emacs window. The function
119 `display_line' is the central function to look at if you are
120 interested. It constructs one row in a desired matrix given an
121 iterator structure containing both a buffer position and a
122 description of the environment in which the text is to be
123 displayed. But this is too early, read on.
124
125 Characters and pixmaps displayed for a range of buffer text depend
126 on various settings of buffers and windows, on overlays and text
127 properties, on display tables, on selective display. The good news
128 is that all this hairy stuff is hidden behind a small set of
129 interface functions taking an iterator structure (struct it)
130 argument.
131
132 Iteration over things to be displayed is then simple. It is
133 started by initializing an iterator with a call to init_iterator,
134 passing it the buffer position where to start iteration. For
135 iteration over strings, pass -1 as the position to init_iterator,
136 and call reseat_to_string when the string is ready, to initialize
137 the iterator for that string. Thereafter, calls to
138 get_next_display_element fill the iterator structure with relevant
139 information about the next thing to display. Calls to
140 set_iterator_to_next move the iterator to the next thing.
141
142 Besides this, an iterator also contains information about the
143 display environment in which glyphs for display elements are to be
144 produced. It has fields for the width and height of the display,
145 the information whether long lines are truncated or continued, a
146 current X and Y position, and lots of other stuff you can better
147 see in dispextern.h.
148
149 Glyphs in a desired matrix are normally constructed in a loop
150 calling get_next_display_element and then PRODUCE_GLYPHS. The call
151 to PRODUCE_GLYPHS will fill the iterator structure with pixel
152 information about the element being displayed and at the same time
153 produce glyphs for it. If the display element fits on the line
154 being displayed, set_iterator_to_next is called next, otherwise the
155 glyphs produced are discarded. The function display_line is the
156 workhorse of filling glyph rows in the desired matrix with glyphs.
157 In addition to producing glyphs, it also handles line truncation
158 and continuation, word wrap, and cursor positioning (for the
159 latter, see also set_cursor_from_row).
160
161 Frame matrices.
162
163 That just couldn't be all, could it? What about terminal types not
164 supporting operations on sub-windows of the screen? To update the
165 display on such a terminal, window-based glyph matrices are not
166 well suited. To be able to reuse part of the display (scrolling
167 lines up and down), we must instead have a view of the whole
168 screen. This is what `frame matrices' are for. They are a trick.
169
170 Frames on terminals like above have a glyph pool. Windows on such
171 a frame sub-allocate their glyph memory from their frame's glyph
172 pool. The frame itself is given its own glyph matrices. By
173 coincidence---or maybe something else---rows in window glyph
174 matrices are slices of corresponding rows in frame matrices. Thus
175 writing to window matrices implicitly updates a frame matrix which
176 provides us with the view of the whole screen that we originally
177 wanted to have without having to move many bytes around. To be
178 honest, there is a little bit more done, but not much more. If you
179 plan to extend that code, take a look at dispnew.c. The function
180 build_frame_matrix is a good starting point.
181
182 Bidirectional display.
183
184 Bidirectional display adds quite some hair to this already complex
185 design. The good news are that a large portion of that hairy stuff
186 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
187 reordering engine which is called by set_iterator_to_next and
188 returns the next character to display in the visual order. See
189 commentary on bidi.c for more details. As far as redisplay is
190 concerned, the effect of calling bidi_move_to_visually_next, the
191 main interface of the reordering engine, is that the iterator gets
192 magically placed on the buffer or string position that is to be
193 displayed next. In other words, a linear iteration through the
194 buffer/string is replaced with a non-linear one. All the rest of
195 the redisplay is oblivious to the bidi reordering.
196
197 Well, almost oblivious---there are still complications, most of
198 them due to the fact that buffer and string positions no longer
199 change monotonously with glyph indices in a glyph row. Moreover,
200 for continued lines, the buffer positions may not even be
201 monotonously changing with vertical positions. Also, accounting
202 for face changes, overlays, etc. becomes more complex because
203 non-linear iteration could potentially skip many positions with
204 changes, and then cross them again on the way back...
205
206 One other prominent effect of bidirectional display is that some
207 paragraphs of text need to be displayed starting at the right
208 margin of the window---the so-called right-to-left, or R2L
209 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
210 which have their reversed_p flag set. The bidi reordering engine
211 produces characters in such rows starting from the character which
212 should be the rightmost on display. PRODUCE_GLYPHS then reverses
213 the order, when it fills up the glyph row whose reversed_p flag is
214 set, by prepending each new glyph to what is already there, instead
215 of appending it. When the glyph row is complete, the function
216 extend_face_to_end_of_line fills the empty space to the left of the
217 leftmost character with special glyphs, which will display as,
218 well, empty. On text terminals, these special glyphs are simply
219 blank characters. On graphics terminals, there's a single stretch
220 glyph of a suitably computed width. Both the blanks and the
221 stretch glyph are given the face of the background of the line.
222 This way, the terminal-specific back-end can still draw the glyphs
223 left to right, even for R2L lines.
224
225 Bidirectional display and character compositions
226
227 Some scripts cannot be displayed by drawing each character
228 individually, because adjacent characters change each other's shape
229 on display. For example, Arabic and Indic scripts belong to this
230 category.
231
232 Emacs display supports this by providing "character compositions",
233 most of which is implemented in composite.c. During the buffer
234 scan that delivers characters to PRODUCE_GLYPHS, if the next
235 character to be delivered is a composed character, the iteration
236 calls composition_reseat_it and next_element_from_composition. If
237 they succeed to compose the character with one or more of the
238 following characters, the whole sequence of characters that where
239 composed is recorded in the `struct composition_it' object that is
240 part of the buffer iterator. The composed sequence could produce
241 one or more font glyphs (called "grapheme clusters") on the screen.
242 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
243 in the direction corresponding to the current bidi scan direction
244 (recorded in the scan_dir member of the `struct bidi_it' object
245 that is part of the buffer iterator). In particular, if the bidi
246 iterator currently scans the buffer backwards, the grapheme
247 clusters are delivered back to front. This reorders the grapheme
248 clusters as appropriate for the current bidi context. Note that
249 this means that the grapheme clusters are always stored in the
250 LGSTRING object (see composite.c) in the logical order.
251
252 Moving an iterator in bidirectional text
253 without producing glyphs
254
255 Note one important detail mentioned above: that the bidi reordering
256 engine, driven by the iterator, produces characters in R2L rows
257 starting at the character that will be the rightmost on display.
258 As far as the iterator is concerned, the geometry of such rows is
259 still left to right, i.e. the iterator "thinks" the first character
260 is at the leftmost pixel position. The iterator does not know that
261 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
262 delivers. This is important when functions from the move_it_*
263 family are used to get to certain screen position or to match
264 screen coordinates with buffer coordinates: these functions use the
265 iterator geometry, which is left to right even in R2L paragraphs.
266 This works well with most callers of move_it_*, because they need
267 to get to a specific column, and columns are still numbered in the
268 reading order, i.e. the rightmost character in a R2L paragraph is
269 still column zero. But some callers do not get well with this; a
270 notable example is mouse clicks that need to find the character
271 that corresponds to certain pixel coordinates. See
272 buffer_posn_from_coords in dispnew.c for how this is handled. */
273
274 #include <config.h>
275 #include <stdio.h>
276 #include <limits.h>
277
278 #include "lisp.h"
279 #include "atimer.h"
280 #include "keyboard.h"
281 #include "frame.h"
282 #include "window.h"
283 #include "termchar.h"
284 #include "dispextern.h"
285 #include "character.h"
286 #include "buffer.h"
287 #include "charset.h"
288 #include "indent.h"
289 #include "commands.h"
290 #include "keymap.h"
291 #include "macros.h"
292 #include "disptab.h"
293 #include "termhooks.h"
294 #include "termopts.h"
295 #include "intervals.h"
296 #include "coding.h"
297 #include "process.h"
298 #include "region-cache.h"
299 #include "font.h"
300 #include "fontset.h"
301 #include "blockinput.h"
302
303 #ifdef HAVE_X_WINDOWS
304 #include "xterm.h"
305 #endif
306 #ifdef HAVE_NTGUI
307 #include "w32term.h"
308 #endif
309 #ifdef HAVE_NS
310 #include "nsterm.h"
311 #endif
312 #ifdef USE_GTK
313 #include "gtkutil.h"
314 #endif
315
316 #include "font.h"
317
318 #ifndef FRAME_X_OUTPUT
319 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
320 #endif
321
322 #define INFINITY 10000000
323
324 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
325 Lisp_Object Qwindow_scroll_functions;
326 static Lisp_Object Qwindow_text_change_functions;
327 static Lisp_Object Qredisplay_end_trigger_functions;
328 Lisp_Object Qinhibit_point_motion_hooks;
329 static Lisp_Object QCeval, QCpropertize;
330 Lisp_Object QCfile, QCdata;
331 static Lisp_Object Qfontified;
332 static Lisp_Object Qgrow_only;
333 static Lisp_Object Qinhibit_eval_during_redisplay;
334 static Lisp_Object Qbuffer_position, Qposition, Qobject;
335 static Lisp_Object Qright_to_left, Qleft_to_right;
336
337 /* Cursor shapes. */
338 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
339
340 /* Pointer shapes. */
341 static Lisp_Object Qarrow, Qhand;
342 Lisp_Object Qtext;
343
344 /* Holds the list (error). */
345 static Lisp_Object list_of_error;
346
347 static Lisp_Object Qfontification_functions;
348
349 static Lisp_Object Qwrap_prefix;
350 static Lisp_Object Qline_prefix;
351 static Lisp_Object Qredisplay_internal;
352
353 /* Non-nil means don't actually do any redisplay. */
354
355 Lisp_Object Qinhibit_redisplay;
356
357 /* Names of text properties relevant for redisplay. */
358
359 Lisp_Object Qdisplay;
360
361 Lisp_Object Qspace, QCalign_to;
362 static Lisp_Object QCrelative_width, QCrelative_height;
363 Lisp_Object Qleft_margin, Qright_margin;
364 static Lisp_Object Qspace_width, Qraise;
365 static Lisp_Object Qslice;
366 Lisp_Object Qcenter;
367 static Lisp_Object Qmargin, Qpointer;
368 static Lisp_Object Qline_height;
369
370 #ifdef HAVE_WINDOW_SYSTEM
371
372 /* Test if overflow newline into fringe. Called with iterator IT
373 at or past right window margin, and with IT->current_x set. */
374
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
376 (!NILP (Voverflow_newline_into_fringe) \
377 && FRAME_WINDOW_P ((IT)->f) \
378 && ((IT)->bidi_it.paragraph_dir == R2L \
379 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
380 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
381 && (IT)->current_x == (IT)->last_visible_x \
382 && (IT)->line_wrap != WORD_WRAP)
383
384 #else /* !HAVE_WINDOW_SYSTEM */
385 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
386 #endif /* HAVE_WINDOW_SYSTEM */
387
388 /* Test if the display element loaded in IT, or the underlying buffer
389 or string character, is a space or a TAB character. This is used
390 to determine where word wrapping can occur. */
391
392 #define IT_DISPLAYING_WHITESPACE(it) \
393 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
394 || ((STRINGP (it->string) \
395 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
396 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
397 || (it->s \
398 && (it->s[IT_BYTEPOS (*it)] == ' ' \
399 || it->s[IT_BYTEPOS (*it)] == '\t')) \
400 || (IT_BYTEPOS (*it) < ZV_BYTE \
401 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
402 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
403
404 /* Name of the face used to highlight trailing whitespace. */
405
406 static Lisp_Object Qtrailing_whitespace;
407
408 /* Name and number of the face used to highlight escape glyphs. */
409
410 static Lisp_Object Qescape_glyph;
411
412 /* Name and number of the face used to highlight non-breaking spaces. */
413
414 static Lisp_Object Qnobreak_space;
415
416 /* The symbol `image' which is the car of the lists used to represent
417 images in Lisp. Also a tool bar style. */
418
419 Lisp_Object Qimage;
420
421 /* The image map types. */
422 Lisp_Object QCmap;
423 static Lisp_Object QCpointer;
424 static Lisp_Object Qrect, Qcircle, Qpoly;
425
426 /* Tool bar styles */
427 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
428
429 /* Non-zero means print newline to stdout before next mini-buffer
430 message. */
431
432 int noninteractive_need_newline;
433
434 /* Non-zero means print newline to message log before next message. */
435
436 static int message_log_need_newline;
437
438 /* Three markers that message_dolog uses.
439 It could allocate them itself, but that causes trouble
440 in handling memory-full errors. */
441 static Lisp_Object message_dolog_marker1;
442 static Lisp_Object message_dolog_marker2;
443 static Lisp_Object message_dolog_marker3;
444 \f
445 /* The buffer position of the first character appearing entirely or
446 partially on the line of the selected window which contains the
447 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
448 redisplay optimization in redisplay_internal. */
449
450 static struct text_pos this_line_start_pos;
451
452 /* Number of characters past the end of the line above, including the
453 terminating newline. */
454
455 static struct text_pos this_line_end_pos;
456
457 /* The vertical positions and the height of this line. */
458
459 static int this_line_vpos;
460 static int this_line_y;
461 static int this_line_pixel_height;
462
463 /* X position at which this display line starts. Usually zero;
464 negative if first character is partially visible. */
465
466 static int this_line_start_x;
467
468 /* The smallest character position seen by move_it_* functions as they
469 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
470 hscrolled lines, see display_line. */
471
472 static struct text_pos this_line_min_pos;
473
474 /* Buffer that this_line_.* variables are referring to. */
475
476 static struct buffer *this_line_buffer;
477
478
479 /* Values of those variables at last redisplay are stored as
480 properties on `overlay-arrow-position' symbol. However, if
481 Voverlay_arrow_position is a marker, last-arrow-position is its
482 numerical position. */
483
484 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
485
486 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
487 properties on a symbol in overlay-arrow-variable-list. */
488
489 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
490
491 Lisp_Object Qmenu_bar_update_hook;
492
493 /* Nonzero if an overlay arrow has been displayed in this window. */
494
495 static int overlay_arrow_seen;
496
497 /* Vector containing glyphs for an ellipsis `...'. */
498
499 static Lisp_Object default_invis_vector[3];
500
501 /* This is the window where the echo area message was displayed. It
502 is always a mini-buffer window, but it may not be the same window
503 currently active as a mini-buffer. */
504
505 Lisp_Object echo_area_window;
506
507 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
508 pushes the current message and the value of
509 message_enable_multibyte on the stack, the function restore_message
510 pops the stack and displays MESSAGE again. */
511
512 static Lisp_Object Vmessage_stack;
513
514 /* Nonzero means multibyte characters were enabled when the echo area
515 message was specified. */
516
517 static int message_enable_multibyte;
518
519 /* Nonzero if we should redraw the mode lines on the next redisplay. */
520
521 int update_mode_lines;
522
523 /* Nonzero if window sizes or contents have changed since last
524 redisplay that finished. */
525
526 int windows_or_buffers_changed;
527
528 /* Nonzero means a frame's cursor type has been changed. */
529
530 int cursor_type_changed;
531
532 /* Nonzero after display_mode_line if %l was used and it displayed a
533 line number. */
534
535 static int line_number_displayed;
536
537 /* The name of the *Messages* buffer, a string. */
538
539 static Lisp_Object Vmessages_buffer_name;
540
541 /* Current, index 0, and last displayed echo area message. Either
542 buffers from echo_buffers, or nil to indicate no message. */
543
544 Lisp_Object echo_area_buffer[2];
545
546 /* The buffers referenced from echo_area_buffer. */
547
548 static Lisp_Object echo_buffer[2];
549
550 /* A vector saved used in with_area_buffer to reduce consing. */
551
552 static Lisp_Object Vwith_echo_area_save_vector;
553
554 /* Non-zero means display_echo_area should display the last echo area
555 message again. Set by redisplay_preserve_echo_area. */
556
557 static int display_last_displayed_message_p;
558
559 /* Nonzero if echo area is being used by print; zero if being used by
560 message. */
561
562 static int message_buf_print;
563
564 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
565
566 static Lisp_Object Qinhibit_menubar_update;
567 static Lisp_Object Qmessage_truncate_lines;
568
569 /* Set to 1 in clear_message to make redisplay_internal aware
570 of an emptied echo area. */
571
572 static int message_cleared_p;
573
574 /* A scratch glyph row with contents used for generating truncation
575 glyphs. Also used in direct_output_for_insert. */
576
577 #define MAX_SCRATCH_GLYPHS 100
578 static struct glyph_row scratch_glyph_row;
579 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
580
581 /* Ascent and height of the last line processed by move_it_to. */
582
583 static int last_max_ascent, last_height;
584
585 /* Non-zero if there's a help-echo in the echo area. */
586
587 int help_echo_showing_p;
588
589 /* If >= 0, computed, exact values of mode-line and header-line height
590 to use in the macros CURRENT_MODE_LINE_HEIGHT and
591 CURRENT_HEADER_LINE_HEIGHT. */
592
593 int current_mode_line_height, current_header_line_height;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 #ifdef GLYPH_DEBUG
627
628 /* Non-zero means print traces of redisplay if compiled with
629 GLYPH_DEBUG defined. */
630
631 int trace_redisplay_p;
632
633 #endif /* GLYPH_DEBUG */
634
635 #ifdef DEBUG_TRACE_MOVE
636 /* Non-zero means trace with TRACE_MOVE to stderr. */
637 int trace_move;
638
639 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
640 #else
641 #define TRACE_MOVE(x) (void) 0
642 #endif
643
644 static Lisp_Object Qauto_hscroll_mode;
645
646 /* Buffer being redisplayed -- for redisplay_window_error. */
647
648 static struct buffer *displayed_buffer;
649
650 /* Value returned from text property handlers (see below). */
651
652 enum prop_handled
653 {
654 HANDLED_NORMALLY,
655 HANDLED_RECOMPUTE_PROPS,
656 HANDLED_OVERLAY_STRING_CONSUMED,
657 HANDLED_RETURN
658 };
659
660 /* A description of text properties that redisplay is interested
661 in. */
662
663 struct props
664 {
665 /* The name of the property. */
666 Lisp_Object *name;
667
668 /* A unique index for the property. */
669 enum prop_idx idx;
670
671 /* A handler function called to set up iterator IT from the property
672 at IT's current position. Value is used to steer handle_stop. */
673 enum prop_handled (*handler) (struct it *it);
674 };
675
676 static enum prop_handled handle_face_prop (struct it *);
677 static enum prop_handled handle_invisible_prop (struct it *);
678 static enum prop_handled handle_display_prop (struct it *);
679 static enum prop_handled handle_composition_prop (struct it *);
680 static enum prop_handled handle_overlay_change (struct it *);
681 static enum prop_handled handle_fontified_prop (struct it *);
682
683 /* Properties handled by iterators. */
684
685 static struct props it_props[] =
686 {
687 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
688 /* Handle `face' before `display' because some sub-properties of
689 `display' need to know the face. */
690 {&Qface, FACE_PROP_IDX, handle_face_prop},
691 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
692 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
693 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
694 {NULL, 0, NULL}
695 };
696
697 /* Value is the position described by X. If X is a marker, value is
698 the marker_position of X. Otherwise, value is X. */
699
700 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
701
702 /* Enumeration returned by some move_it_.* functions internally. */
703
704 enum move_it_result
705 {
706 /* Not used. Undefined value. */
707 MOVE_UNDEFINED,
708
709 /* Move ended at the requested buffer position or ZV. */
710 MOVE_POS_MATCH_OR_ZV,
711
712 /* Move ended at the requested X pixel position. */
713 MOVE_X_REACHED,
714
715 /* Move within a line ended at the end of a line that must be
716 continued. */
717 MOVE_LINE_CONTINUED,
718
719 /* Move within a line ended at the end of a line that would
720 be displayed truncated. */
721 MOVE_LINE_TRUNCATED,
722
723 /* Move within a line ended at a line end. */
724 MOVE_NEWLINE_OR_CR
725 };
726
727 /* This counter is used to clear the face cache every once in a while
728 in redisplay_internal. It is incremented for each redisplay.
729 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
730 cleared. */
731
732 #define CLEAR_FACE_CACHE_COUNT 500
733 static int clear_face_cache_count;
734
735 /* Similarly for the image cache. */
736
737 #ifdef HAVE_WINDOW_SYSTEM
738 #define CLEAR_IMAGE_CACHE_COUNT 101
739 static int clear_image_cache_count;
740
741 /* Null glyph slice */
742 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
743 #endif
744
745 /* True while redisplay_internal is in progress. */
746
747 bool redisplaying_p;
748
749 static Lisp_Object Qinhibit_free_realized_faces;
750 static Lisp_Object Qmode_line_default_help_echo;
751
752 /* If a string, XTread_socket generates an event to display that string.
753 (The display is done in read_char.) */
754
755 Lisp_Object help_echo_string;
756 Lisp_Object help_echo_window;
757 Lisp_Object help_echo_object;
758 ptrdiff_t help_echo_pos;
759
760 /* Temporary variable for XTread_socket. */
761
762 Lisp_Object previous_help_echo_string;
763
764 /* Platform-independent portion of hourglass implementation. */
765
766 /* Non-zero means an hourglass cursor is currently shown. */
767 int hourglass_shown_p;
768
769 /* If non-null, an asynchronous timer that, when it expires, displays
770 an hourglass cursor on all frames. */
771 struct atimer *hourglass_atimer;
772
773 /* Name of the face used to display glyphless characters. */
774 Lisp_Object Qglyphless_char;
775
776 /* Symbol for the purpose of Vglyphless_char_display. */
777 static Lisp_Object Qglyphless_char_display;
778
779 /* Method symbols for Vglyphless_char_display. */
780 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
781
782 /* Default pixel width of `thin-space' display method. */
783 #define THIN_SPACE_WIDTH 1
784
785 /* Default number of seconds to wait before displaying an hourglass
786 cursor. */
787 #define DEFAULT_HOURGLASS_DELAY 1
788
789 \f
790 /* Function prototypes. */
791
792 static void setup_for_ellipsis (struct it *, int);
793 static void set_iterator_to_next (struct it *, int);
794 static void mark_window_display_accurate_1 (struct window *, int);
795 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
796 static int display_prop_string_p (Lisp_Object, Lisp_Object);
797 static int cursor_row_p (struct glyph_row *);
798 static int redisplay_mode_lines (Lisp_Object, int);
799 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
800
801 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
802
803 static void handle_line_prefix (struct it *);
804
805 static void pint2str (char *, int, ptrdiff_t);
806 static void pint2hrstr (char *, int, ptrdiff_t);
807 static struct text_pos run_window_scroll_functions (Lisp_Object,
808 struct text_pos);
809 static void reconsider_clip_changes (struct window *, struct buffer *);
810 static int text_outside_line_unchanged_p (struct window *,
811 ptrdiff_t, ptrdiff_t);
812 static void store_mode_line_noprop_char (char);
813 static int store_mode_line_noprop (const char *, int, int);
814 static void handle_stop (struct it *);
815 static void handle_stop_backwards (struct it *, ptrdiff_t);
816 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
817 static void ensure_echo_area_buffers (void);
818 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
819 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
820 static int with_echo_area_buffer (struct window *, int,
821 int (*) (ptrdiff_t, Lisp_Object),
822 ptrdiff_t, Lisp_Object);
823 static void clear_garbaged_frames (void);
824 static int current_message_1 (ptrdiff_t, Lisp_Object);
825 static void pop_message (void);
826 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
827 static void set_message (Lisp_Object);
828 static int set_message_1 (ptrdiff_t, Lisp_Object);
829 static int display_echo_area (struct window *);
830 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
831 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
832 static Lisp_Object unwind_redisplay (Lisp_Object);
833 static int string_char_and_length (const unsigned char *, int *);
834 static struct text_pos display_prop_end (struct it *, Lisp_Object,
835 struct text_pos);
836 static int compute_window_start_on_continuation_line (struct window *);
837 static void insert_left_trunc_glyphs (struct it *);
838 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
839 Lisp_Object);
840 static void extend_face_to_end_of_line (struct it *);
841 static int append_space_for_newline (struct it *, int);
842 static int cursor_row_fully_visible_p (struct window *, int, int);
843 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
844 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
845 static int trailing_whitespace_p (ptrdiff_t);
846 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
847 static void push_it (struct it *, struct text_pos *);
848 static void iterate_out_of_display_property (struct it *);
849 static void pop_it (struct it *);
850 static void sync_frame_with_window_matrix_rows (struct window *);
851 static void redisplay_internal (void);
852 static int echo_area_display (int);
853 static void redisplay_windows (Lisp_Object);
854 static void redisplay_window (Lisp_Object, int);
855 static Lisp_Object redisplay_window_error (Lisp_Object);
856 static Lisp_Object redisplay_window_0 (Lisp_Object);
857 static Lisp_Object redisplay_window_1 (Lisp_Object);
858 static int set_cursor_from_row (struct window *, struct glyph_row *,
859 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
860 int, int);
861 static int update_menu_bar (struct frame *, int, int);
862 static int try_window_reusing_current_matrix (struct window *);
863 static int try_window_id (struct window *);
864 static int display_line (struct it *);
865 static int display_mode_lines (struct window *);
866 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
867 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
868 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
869 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
870 static void display_menu_bar (struct window *);
871 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
872 ptrdiff_t *);
873 static int display_string (const char *, Lisp_Object, Lisp_Object,
874 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
875 static void compute_line_metrics (struct it *);
876 static void run_redisplay_end_trigger_hook (struct it *);
877 static int get_overlay_strings (struct it *, ptrdiff_t);
878 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
879 static void next_overlay_string (struct it *);
880 static void reseat (struct it *, struct text_pos, int);
881 static void reseat_1 (struct it *, struct text_pos, int);
882 static void back_to_previous_visible_line_start (struct it *);
883 void reseat_at_previous_visible_line_start (struct it *);
884 static void reseat_at_next_visible_line_start (struct it *, int);
885 static int next_element_from_ellipsis (struct it *);
886 static int next_element_from_display_vector (struct it *);
887 static int next_element_from_string (struct it *);
888 static int next_element_from_c_string (struct it *);
889 static int next_element_from_buffer (struct it *);
890 static int next_element_from_composition (struct it *);
891 static int next_element_from_image (struct it *);
892 static int next_element_from_stretch (struct it *);
893 static void load_overlay_strings (struct it *, ptrdiff_t);
894 static int init_from_display_pos (struct it *, struct window *,
895 struct display_pos *);
896 static void reseat_to_string (struct it *, const char *,
897 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
898 static int get_next_display_element (struct it *);
899 static enum move_it_result
900 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
901 enum move_operation_enum);
902 void move_it_vertically_backward (struct it *, int);
903 static void get_visually_first_element (struct it *);
904 static void init_to_row_start (struct it *, struct window *,
905 struct glyph_row *);
906 static int init_to_row_end (struct it *, struct window *,
907 struct glyph_row *);
908 static void back_to_previous_line_start (struct it *);
909 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
910 static struct text_pos string_pos_nchars_ahead (struct text_pos,
911 Lisp_Object, ptrdiff_t);
912 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
913 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
914 static ptrdiff_t number_of_chars (const char *, bool);
915 static void compute_stop_pos (struct it *);
916 static void compute_string_pos (struct text_pos *, struct text_pos,
917 Lisp_Object);
918 static int face_before_or_after_it_pos (struct it *, int);
919 static ptrdiff_t next_overlay_change (ptrdiff_t);
920 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
921 Lisp_Object, struct text_pos *, ptrdiff_t, int);
922 static int handle_single_display_spec (struct it *, Lisp_Object,
923 Lisp_Object, Lisp_Object,
924 struct text_pos *, ptrdiff_t, int, int);
925 static int underlying_face_id (struct it *);
926 static int in_ellipses_for_invisible_text_p (struct display_pos *,
927 struct window *);
928
929 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
930 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
931
932 #ifdef HAVE_WINDOW_SYSTEM
933
934 static void x_consider_frame_title (Lisp_Object);
935 static int tool_bar_lines_needed (struct frame *, int *);
936 static void update_tool_bar (struct frame *, int);
937 static void build_desired_tool_bar_string (struct frame *f);
938 static int redisplay_tool_bar (struct frame *);
939 static void display_tool_bar_line (struct it *, int);
940 static void notice_overwritten_cursor (struct window *,
941 enum glyph_row_area,
942 int, int, int, int);
943 static void append_stretch_glyph (struct it *, Lisp_Object,
944 int, int, int);
945
946
947 #endif /* HAVE_WINDOW_SYSTEM */
948
949 static void produce_special_glyphs (struct it *, enum display_element_type);
950 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
951 static int coords_in_mouse_face_p (struct window *, int, int);
952
953
954 \f
955 /***********************************************************************
956 Window display dimensions
957 ***********************************************************************/
958
959 /* Return the bottom boundary y-position for text lines in window W.
960 This is the first y position at which a line cannot start.
961 It is relative to the top of the window.
962
963 This is the height of W minus the height of a mode line, if any. */
964
965 int
966 window_text_bottom_y (struct window *w)
967 {
968 int height = WINDOW_TOTAL_HEIGHT (w);
969
970 if (WINDOW_WANTS_MODELINE_P (w))
971 height -= CURRENT_MODE_LINE_HEIGHT (w);
972 return height;
973 }
974
975 /* Return the pixel width of display area AREA of window W. AREA < 0
976 means return the total width of W, not including fringes to
977 the left and right of the window. */
978
979 int
980 window_box_width (struct window *w, int area)
981 {
982 int cols = XFASTINT (w->total_cols);
983 int pixels = 0;
984
985 if (!w->pseudo_window_p)
986 {
987 cols -= WINDOW_SCROLL_BAR_COLS (w);
988
989 if (area == TEXT_AREA)
990 {
991 if (INTEGERP (w->left_margin_cols))
992 cols -= XFASTINT (w->left_margin_cols);
993 if (INTEGERP (w->right_margin_cols))
994 cols -= XFASTINT (w->right_margin_cols);
995 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
996 }
997 else if (area == LEFT_MARGIN_AREA)
998 {
999 cols = (INTEGERP (w->left_margin_cols)
1000 ? XFASTINT (w->left_margin_cols) : 0);
1001 pixels = 0;
1002 }
1003 else if (area == RIGHT_MARGIN_AREA)
1004 {
1005 cols = (INTEGERP (w->right_margin_cols)
1006 ? XFASTINT (w->right_margin_cols) : 0);
1007 pixels = 0;
1008 }
1009 }
1010
1011 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1012 }
1013
1014
1015 /* Return the pixel height of the display area of window W, not
1016 including mode lines of W, if any. */
1017
1018 int
1019 window_box_height (struct window *w)
1020 {
1021 struct frame *f = XFRAME (w->frame);
1022 int height = WINDOW_TOTAL_HEIGHT (w);
1023
1024 eassert (height >= 0);
1025
1026 /* Note: the code below that determines the mode-line/header-line
1027 height is essentially the same as that contained in the macro
1028 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1029 the appropriate glyph row has its `mode_line_p' flag set,
1030 and if it doesn't, uses estimate_mode_line_height instead. */
1031
1032 if (WINDOW_WANTS_MODELINE_P (w))
1033 {
1034 struct glyph_row *ml_row
1035 = (w->current_matrix && w->current_matrix->rows
1036 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1037 : 0);
1038 if (ml_row && ml_row->mode_line_p)
1039 height -= ml_row->height;
1040 else
1041 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1042 }
1043
1044 if (WINDOW_WANTS_HEADER_LINE_P (w))
1045 {
1046 struct glyph_row *hl_row
1047 = (w->current_matrix && w->current_matrix->rows
1048 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1049 : 0);
1050 if (hl_row && hl_row->mode_line_p)
1051 height -= hl_row->height;
1052 else
1053 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1054 }
1055
1056 /* With a very small font and a mode-line that's taller than
1057 default, we might end up with a negative height. */
1058 return max (0, height);
1059 }
1060
1061 /* Return the window-relative coordinate of the left edge of display
1062 area AREA of window W. AREA < 0 means return the left edge of the
1063 whole window, to the right of the left fringe of W. */
1064
1065 int
1066 window_box_left_offset (struct window *w, int area)
1067 {
1068 int x;
1069
1070 if (w->pseudo_window_p)
1071 return 0;
1072
1073 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1074
1075 if (area == TEXT_AREA)
1076 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1077 + window_box_width (w, LEFT_MARGIN_AREA));
1078 else if (area == RIGHT_MARGIN_AREA)
1079 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1080 + window_box_width (w, LEFT_MARGIN_AREA)
1081 + window_box_width (w, TEXT_AREA)
1082 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1083 ? 0
1084 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1085 else if (area == LEFT_MARGIN_AREA
1086 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1087 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1088
1089 return x;
1090 }
1091
1092
1093 /* Return the window-relative coordinate of the right edge of display
1094 area AREA of window W. AREA < 0 means return the right edge of the
1095 whole window, to the left of the right fringe of W. */
1096
1097 int
1098 window_box_right_offset (struct window *w, int area)
1099 {
1100 return window_box_left_offset (w, area) + window_box_width (w, area);
1101 }
1102
1103 /* Return the frame-relative coordinate of the left edge of display
1104 area AREA of window W. AREA < 0 means return the left edge of the
1105 whole window, to the right of the left fringe of W. */
1106
1107 int
1108 window_box_left (struct window *w, int area)
1109 {
1110 struct frame *f = XFRAME (w->frame);
1111 int x;
1112
1113 if (w->pseudo_window_p)
1114 return FRAME_INTERNAL_BORDER_WIDTH (f);
1115
1116 x = (WINDOW_LEFT_EDGE_X (w)
1117 + window_box_left_offset (w, area));
1118
1119 return x;
1120 }
1121
1122
1123 /* Return the frame-relative coordinate of the right edge of display
1124 area AREA of window W. AREA < 0 means return the right edge of the
1125 whole window, to the left of the right fringe of W. */
1126
1127 int
1128 window_box_right (struct window *w, int area)
1129 {
1130 return window_box_left (w, area) + window_box_width (w, area);
1131 }
1132
1133 /* Get the bounding box of the display area AREA of window W, without
1134 mode lines, in frame-relative coordinates. AREA < 0 means the
1135 whole window, not including the left and right fringes of
1136 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1137 coordinates of the upper-left corner of the box. Return in
1138 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1139
1140 void
1141 window_box (struct window *w, int area, int *box_x, int *box_y,
1142 int *box_width, int *box_height)
1143 {
1144 if (box_width)
1145 *box_width = window_box_width (w, area);
1146 if (box_height)
1147 *box_height = window_box_height (w);
1148 if (box_x)
1149 *box_x = window_box_left (w, area);
1150 if (box_y)
1151 {
1152 *box_y = WINDOW_TOP_EDGE_Y (w);
1153 if (WINDOW_WANTS_HEADER_LINE_P (w))
1154 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1155 }
1156 }
1157
1158
1159 /* Get the bounding box of the display area AREA of window W, without
1160 mode lines. AREA < 0 means the whole window, not including the
1161 left and right fringe of the window. Return in *TOP_LEFT_X
1162 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1163 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1164 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1165 box. */
1166
1167 static void
1168 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1169 int *bottom_right_x, int *bottom_right_y)
1170 {
1171 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1172 bottom_right_y);
1173 *bottom_right_x += *top_left_x;
1174 *bottom_right_y += *top_left_y;
1175 }
1176
1177
1178 \f
1179 /***********************************************************************
1180 Utilities
1181 ***********************************************************************/
1182
1183 /* Return the bottom y-position of the line the iterator IT is in.
1184 This can modify IT's settings. */
1185
1186 int
1187 line_bottom_y (struct it *it)
1188 {
1189 int line_height = it->max_ascent + it->max_descent;
1190 int line_top_y = it->current_y;
1191
1192 if (line_height == 0)
1193 {
1194 if (last_height)
1195 line_height = last_height;
1196 else if (IT_CHARPOS (*it) < ZV)
1197 {
1198 move_it_by_lines (it, 1);
1199 line_height = (it->max_ascent || it->max_descent
1200 ? it->max_ascent + it->max_descent
1201 : last_height);
1202 }
1203 else
1204 {
1205 struct glyph_row *row = it->glyph_row;
1206
1207 /* Use the default character height. */
1208 it->glyph_row = NULL;
1209 it->what = IT_CHARACTER;
1210 it->c = ' ';
1211 it->len = 1;
1212 PRODUCE_GLYPHS (it);
1213 line_height = it->ascent + it->descent;
1214 it->glyph_row = row;
1215 }
1216 }
1217
1218 return line_top_y + line_height;
1219 }
1220
1221 /* Subroutine of pos_visible_p below. Extracts a display string, if
1222 any, from the display spec given as its argument. */
1223 static Lisp_Object
1224 string_from_display_spec (Lisp_Object spec)
1225 {
1226 if (CONSP (spec))
1227 {
1228 while (CONSP (spec))
1229 {
1230 if (STRINGP (XCAR (spec)))
1231 return XCAR (spec);
1232 spec = XCDR (spec);
1233 }
1234 }
1235 else if (VECTORP (spec))
1236 {
1237 ptrdiff_t i;
1238
1239 for (i = 0; i < ASIZE (spec); i++)
1240 {
1241 if (STRINGP (AREF (spec, i)))
1242 return AREF (spec, i);
1243 }
1244 return Qnil;
1245 }
1246
1247 return spec;
1248 }
1249
1250
1251 /* Limit insanely large values of W->hscroll on frame F to the largest
1252 value that will still prevent first_visible_x and last_visible_x of
1253 'struct it' from overflowing an int. */
1254 static int
1255 window_hscroll_limited (struct window *w, struct frame *f)
1256 {
1257 ptrdiff_t window_hscroll = w->hscroll;
1258 int window_text_width = window_box_width (w, TEXT_AREA);
1259 int colwidth = FRAME_COLUMN_WIDTH (f);
1260
1261 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1262 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1263
1264 return window_hscroll;
1265 }
1266
1267 /* Return 1 if position CHARPOS is visible in window W.
1268 CHARPOS < 0 means return info about WINDOW_END position.
1269 If visible, set *X and *Y to pixel coordinates of top left corner.
1270 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1271 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1272
1273 int
1274 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1275 int *rtop, int *rbot, int *rowh, int *vpos)
1276 {
1277 struct it it;
1278 void *itdata = bidi_shelve_cache ();
1279 struct text_pos top;
1280 int visible_p = 0;
1281 struct buffer *old_buffer = NULL;
1282
1283 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1284 return visible_p;
1285
1286 if (XBUFFER (w->buffer) != current_buffer)
1287 {
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->buffer));
1290 }
1291
1292 SET_TEXT_POS_FROM_MARKER (top, w->start);
1293 /* Scrolling a minibuffer window via scroll bar when the echo area
1294 shows long text sometimes resets the minibuffer contents behind
1295 our backs. */
1296 if (CHARPOS (top) > ZV)
1297 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1298
1299 /* Compute exact mode line heights. */
1300 if (WINDOW_WANTS_MODELINE_P (w))
1301 current_mode_line_height
1302 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1303 BVAR (current_buffer, mode_line_format));
1304
1305 if (WINDOW_WANTS_HEADER_LINE_P (w))
1306 current_header_line_height
1307 = display_mode_line (w, HEADER_LINE_FACE_ID,
1308 BVAR (current_buffer, header_line_format));
1309
1310 start_display (&it, w, top);
1311 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1312 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1313
1314 if (charpos >= 0
1315 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1316 && IT_CHARPOS (it) >= charpos)
1317 /* When scanning backwards under bidi iteration, move_it_to
1318 stops at or _before_ CHARPOS, because it stops at or to
1319 the _right_ of the character at CHARPOS. */
1320 || (it.bidi_p && it.bidi_it.scan_dir == -1
1321 && IT_CHARPOS (it) <= charpos)))
1322 {
1323 /* We have reached CHARPOS, or passed it. How the call to
1324 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1325 or covered by a display property, move_it_to stops at the end
1326 of the invisible text, to the right of CHARPOS. (ii) If
1327 CHARPOS is in a display vector, move_it_to stops on its last
1328 glyph. */
1329 int top_x = it.current_x;
1330 int top_y = it.current_y;
1331 /* Calling line_bottom_y may change it.method, it.position, etc. */
1332 enum it_method it_method = it.method;
1333 int bottom_y = (last_height = 0, line_bottom_y (&it));
1334 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1335
1336 if (top_y < window_top_y)
1337 visible_p = bottom_y > window_top_y;
1338 else if (top_y < it.last_visible_y)
1339 visible_p = 1;
1340 if (bottom_y >= it.last_visible_y
1341 && it.bidi_p && it.bidi_it.scan_dir == -1
1342 && IT_CHARPOS (it) < charpos)
1343 {
1344 /* When the last line of the window is scanned backwards
1345 under bidi iteration, we could be duped into thinking
1346 that we have passed CHARPOS, when in fact move_it_to
1347 simply stopped short of CHARPOS because it reached
1348 last_visible_y. To see if that's what happened, we call
1349 move_it_to again with a slightly larger vertical limit,
1350 and see if it actually moved vertically; if it did, we
1351 didn't really reach CHARPOS, which is beyond window end. */
1352 struct it save_it = it;
1353 /* Why 10? because we don't know how many canonical lines
1354 will the height of the next line(s) be. So we guess. */
1355 int ten_more_lines =
1356 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1357
1358 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1359 MOVE_TO_POS | MOVE_TO_Y);
1360 if (it.current_y > top_y)
1361 visible_p = 0;
1362
1363 it = save_it;
1364 }
1365 if (visible_p)
1366 {
1367 if (it_method == GET_FROM_DISPLAY_VECTOR)
1368 {
1369 /* We stopped on the last glyph of a display vector.
1370 Try and recompute. Hack alert! */
1371 if (charpos < 2 || top.charpos >= charpos)
1372 top_x = it.glyph_row->x;
1373 else
1374 {
1375 struct it it2;
1376 start_display (&it2, w, top);
1377 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1378 get_next_display_element (&it2);
1379 PRODUCE_GLYPHS (&it2);
1380 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1381 || it2.current_x > it2.last_visible_x)
1382 top_x = it.glyph_row->x;
1383 else
1384 {
1385 top_x = it2.current_x;
1386 top_y = it2.current_y;
1387 }
1388 }
1389 }
1390 else if (IT_CHARPOS (it) != charpos)
1391 {
1392 Lisp_Object cpos = make_number (charpos);
1393 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1394 Lisp_Object string = string_from_display_spec (spec);
1395 bool newline_in_string
1396 = (STRINGP (string)
1397 && memchr (SDATA (string), '\n', SBYTES (string)));
1398 /* The tricky code below is needed because there's a
1399 discrepancy between move_it_to and how we set cursor
1400 when the display line ends in a newline from a
1401 display string. move_it_to will stop _after_ such
1402 display strings, whereas set_cursor_from_row
1403 conspires with cursor_row_p to place the cursor on
1404 the first glyph produced from the display string. */
1405
1406 /* We have overshoot PT because it is covered by a
1407 display property whose value is a string. If the
1408 string includes embedded newlines, we are also in the
1409 wrong display line. Backtrack to the correct line,
1410 where the display string begins. */
1411 if (newline_in_string)
1412 {
1413 Lisp_Object startpos, endpos;
1414 EMACS_INT start, end;
1415 struct it it3;
1416 int it3_moved;
1417
1418 /* Find the first and the last buffer positions
1419 covered by the display string. */
1420 endpos =
1421 Fnext_single_char_property_change (cpos, Qdisplay,
1422 Qnil, Qnil);
1423 startpos =
1424 Fprevious_single_char_property_change (endpos, Qdisplay,
1425 Qnil, Qnil);
1426 start = XFASTINT (startpos);
1427 end = XFASTINT (endpos);
1428 /* Move to the last buffer position before the
1429 display property. */
1430 start_display (&it3, w, top);
1431 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1432 /* Move forward one more line if the position before
1433 the display string is a newline or if it is the
1434 rightmost character on a line that is
1435 continued or word-wrapped. */
1436 if (it3.method == GET_FROM_BUFFER
1437 && it3.c == '\n')
1438 move_it_by_lines (&it3, 1);
1439 else if (move_it_in_display_line_to (&it3, -1,
1440 it3.current_x
1441 + it3.pixel_width,
1442 MOVE_TO_X)
1443 == MOVE_LINE_CONTINUED)
1444 {
1445 move_it_by_lines (&it3, 1);
1446 /* When we are under word-wrap, the #$@%!
1447 move_it_by_lines moves 2 lines, so we need to
1448 fix that up. */
1449 if (it3.line_wrap == WORD_WRAP)
1450 move_it_by_lines (&it3, -1);
1451 }
1452
1453 /* Record the vertical coordinate of the display
1454 line where we wound up. */
1455 top_y = it3.current_y;
1456 if (it3.bidi_p)
1457 {
1458 /* When characters are reordered for display,
1459 the character displayed to the left of the
1460 display string could be _after_ the display
1461 property in the logical order. Use the
1462 smallest vertical position of these two. */
1463 start_display (&it3, w, top);
1464 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1465 if (it3.current_y < top_y)
1466 top_y = it3.current_y;
1467 }
1468 /* Move from the top of the window to the beginning
1469 of the display line where the display string
1470 begins. */
1471 start_display (&it3, w, top);
1472 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1473 /* If it3_moved stays zero after the 'while' loop
1474 below, that means we already were at a newline
1475 before the loop (e.g., the display string begins
1476 with a newline), so we don't need to (and cannot)
1477 inspect the glyphs of it3.glyph_row, because
1478 PRODUCE_GLYPHS will not produce anything for a
1479 newline, and thus it3.glyph_row stays at its
1480 stale content it got at top of the window. */
1481 it3_moved = 0;
1482 /* Finally, advance the iterator until we hit the
1483 first display element whose character position is
1484 CHARPOS, or until the first newline from the
1485 display string, which signals the end of the
1486 display line. */
1487 while (get_next_display_element (&it3))
1488 {
1489 PRODUCE_GLYPHS (&it3);
1490 if (IT_CHARPOS (it3) == charpos
1491 || ITERATOR_AT_END_OF_LINE_P (&it3))
1492 break;
1493 it3_moved = 1;
1494 set_iterator_to_next (&it3, 0);
1495 }
1496 top_x = it3.current_x - it3.pixel_width;
1497 /* Normally, we would exit the above loop because we
1498 found the display element whose character
1499 position is CHARPOS. For the contingency that we
1500 didn't, and stopped at the first newline from the
1501 display string, move back over the glyphs
1502 produced from the string, until we find the
1503 rightmost glyph not from the string. */
1504 if (it3_moved
1505 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1506 {
1507 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1508 + it3.glyph_row->used[TEXT_AREA];
1509
1510 while (EQ ((g - 1)->object, string))
1511 {
1512 --g;
1513 top_x -= g->pixel_width;
1514 }
1515 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1516 + it3.glyph_row->used[TEXT_AREA]);
1517 }
1518 }
1519 }
1520
1521 *x = top_x;
1522 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1523 *rtop = max (0, window_top_y - top_y);
1524 *rbot = max (0, bottom_y - it.last_visible_y);
1525 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1526 - max (top_y, window_top_y)));
1527 *vpos = it.vpos;
1528 }
1529 }
1530 else
1531 {
1532 /* We were asked to provide info about WINDOW_END. */
1533 struct it it2;
1534 void *it2data = NULL;
1535
1536 SAVE_IT (it2, it, it2data);
1537 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1538 move_it_by_lines (&it, 1);
1539 if (charpos < IT_CHARPOS (it)
1540 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1541 {
1542 visible_p = 1;
1543 RESTORE_IT (&it2, &it2, it2data);
1544 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1545 *x = it2.current_x;
1546 *y = it2.current_y + it2.max_ascent - it2.ascent;
1547 *rtop = max (0, -it2.current_y);
1548 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1549 - it.last_visible_y));
1550 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1551 it.last_visible_y)
1552 - max (it2.current_y,
1553 WINDOW_HEADER_LINE_HEIGHT (w))));
1554 *vpos = it2.vpos;
1555 }
1556 else
1557 bidi_unshelve_cache (it2data, 1);
1558 }
1559 bidi_unshelve_cache (itdata, 0);
1560
1561 if (old_buffer)
1562 set_buffer_internal_1 (old_buffer);
1563
1564 current_header_line_height = current_mode_line_height = -1;
1565
1566 if (visible_p && w->hscroll > 0)
1567 *x -=
1568 window_hscroll_limited (w, WINDOW_XFRAME (w))
1569 * WINDOW_FRAME_COLUMN_WIDTH (w);
1570
1571 #if 0
1572 /* Debugging code. */
1573 if (visible_p)
1574 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1575 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1576 else
1577 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1578 #endif
1579
1580 return visible_p;
1581 }
1582
1583
1584 /* Return the next character from STR. Return in *LEN the length of
1585 the character. This is like STRING_CHAR_AND_LENGTH but never
1586 returns an invalid character. If we find one, we return a `?', but
1587 with the length of the invalid character. */
1588
1589 static int
1590 string_char_and_length (const unsigned char *str, int *len)
1591 {
1592 int c;
1593
1594 c = STRING_CHAR_AND_LENGTH (str, *len);
1595 if (!CHAR_VALID_P (c))
1596 /* We may not change the length here because other places in Emacs
1597 don't use this function, i.e. they silently accept invalid
1598 characters. */
1599 c = '?';
1600
1601 return c;
1602 }
1603
1604
1605
1606 /* Given a position POS containing a valid character and byte position
1607 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1608
1609 static struct text_pos
1610 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1611 {
1612 eassert (STRINGP (string) && nchars >= 0);
1613
1614 if (STRING_MULTIBYTE (string))
1615 {
1616 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1617 int len;
1618
1619 while (nchars--)
1620 {
1621 string_char_and_length (p, &len);
1622 p += len;
1623 CHARPOS (pos) += 1;
1624 BYTEPOS (pos) += len;
1625 }
1626 }
1627 else
1628 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1629
1630 return pos;
1631 }
1632
1633
1634 /* Value is the text position, i.e. character and byte position,
1635 for character position CHARPOS in STRING. */
1636
1637 static struct text_pos
1638 string_pos (ptrdiff_t charpos, Lisp_Object string)
1639 {
1640 struct text_pos pos;
1641 eassert (STRINGP (string));
1642 eassert (charpos >= 0);
1643 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1644 return pos;
1645 }
1646
1647
1648 /* Value is a text position, i.e. character and byte position, for
1649 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1650 means recognize multibyte characters. */
1651
1652 static struct text_pos
1653 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1654 {
1655 struct text_pos pos;
1656
1657 eassert (s != NULL);
1658 eassert (charpos >= 0);
1659
1660 if (multibyte_p)
1661 {
1662 int len;
1663
1664 SET_TEXT_POS (pos, 0, 0);
1665 while (charpos--)
1666 {
1667 string_char_and_length ((const unsigned char *) s, &len);
1668 s += len;
1669 CHARPOS (pos) += 1;
1670 BYTEPOS (pos) += len;
1671 }
1672 }
1673 else
1674 SET_TEXT_POS (pos, charpos, charpos);
1675
1676 return pos;
1677 }
1678
1679
1680 /* Value is the number of characters in C string S. MULTIBYTE_P
1681 non-zero means recognize multibyte characters. */
1682
1683 static ptrdiff_t
1684 number_of_chars (const char *s, bool multibyte_p)
1685 {
1686 ptrdiff_t nchars;
1687
1688 if (multibyte_p)
1689 {
1690 ptrdiff_t rest = strlen (s);
1691 int len;
1692 const unsigned char *p = (const unsigned char *) s;
1693
1694 for (nchars = 0; rest > 0; ++nchars)
1695 {
1696 string_char_and_length (p, &len);
1697 rest -= len, p += len;
1698 }
1699 }
1700 else
1701 nchars = strlen (s);
1702
1703 return nchars;
1704 }
1705
1706
1707 /* Compute byte position NEWPOS->bytepos corresponding to
1708 NEWPOS->charpos. POS is a known position in string STRING.
1709 NEWPOS->charpos must be >= POS.charpos. */
1710
1711 static void
1712 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1713 {
1714 eassert (STRINGP (string));
1715 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1716
1717 if (STRING_MULTIBYTE (string))
1718 *newpos = string_pos_nchars_ahead (pos, string,
1719 CHARPOS (*newpos) - CHARPOS (pos));
1720 else
1721 BYTEPOS (*newpos) = CHARPOS (*newpos);
1722 }
1723
1724 /* EXPORT:
1725 Return an estimation of the pixel height of mode or header lines on
1726 frame F. FACE_ID specifies what line's height to estimate. */
1727
1728 int
1729 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1730 {
1731 #ifdef HAVE_WINDOW_SYSTEM
1732 if (FRAME_WINDOW_P (f))
1733 {
1734 int height = FONT_HEIGHT (FRAME_FONT (f));
1735
1736 /* This function is called so early when Emacs starts that the face
1737 cache and mode line face are not yet initialized. */
1738 if (FRAME_FACE_CACHE (f))
1739 {
1740 struct face *face = FACE_FROM_ID (f, face_id);
1741 if (face)
1742 {
1743 if (face->font)
1744 height = FONT_HEIGHT (face->font);
1745 if (face->box_line_width > 0)
1746 height += 2 * face->box_line_width;
1747 }
1748 }
1749
1750 return height;
1751 }
1752 #endif
1753
1754 return 1;
1755 }
1756
1757 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1758 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1759 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1760 not force the value into range. */
1761
1762 void
1763 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1764 int *x, int *y, NativeRectangle *bounds, int noclip)
1765 {
1766
1767 #ifdef HAVE_WINDOW_SYSTEM
1768 if (FRAME_WINDOW_P (f))
1769 {
1770 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1771 even for negative values. */
1772 if (pix_x < 0)
1773 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1774 if (pix_y < 0)
1775 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1776
1777 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1778 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1779
1780 if (bounds)
1781 STORE_NATIVE_RECT (*bounds,
1782 FRAME_COL_TO_PIXEL_X (f, pix_x),
1783 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1784 FRAME_COLUMN_WIDTH (f) - 1,
1785 FRAME_LINE_HEIGHT (f) - 1);
1786
1787 if (!noclip)
1788 {
1789 if (pix_x < 0)
1790 pix_x = 0;
1791 else if (pix_x > FRAME_TOTAL_COLS (f))
1792 pix_x = FRAME_TOTAL_COLS (f);
1793
1794 if (pix_y < 0)
1795 pix_y = 0;
1796 else if (pix_y > FRAME_LINES (f))
1797 pix_y = FRAME_LINES (f);
1798 }
1799 }
1800 #endif
1801
1802 *x = pix_x;
1803 *y = pix_y;
1804 }
1805
1806
1807 /* Find the glyph under window-relative coordinates X/Y in window W.
1808 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1809 strings. Return in *HPOS and *VPOS the row and column number of
1810 the glyph found. Return in *AREA the glyph area containing X.
1811 Value is a pointer to the glyph found or null if X/Y is not on
1812 text, or we can't tell because W's current matrix is not up to
1813 date. */
1814
1815 static
1816 struct glyph *
1817 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1818 int *dx, int *dy, int *area)
1819 {
1820 struct glyph *glyph, *end;
1821 struct glyph_row *row = NULL;
1822 int x0, i;
1823
1824 /* Find row containing Y. Give up if some row is not enabled. */
1825 for (i = 0; i < w->current_matrix->nrows; ++i)
1826 {
1827 row = MATRIX_ROW (w->current_matrix, i);
1828 if (!row->enabled_p)
1829 return NULL;
1830 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1831 break;
1832 }
1833
1834 *vpos = i;
1835 *hpos = 0;
1836
1837 /* Give up if Y is not in the window. */
1838 if (i == w->current_matrix->nrows)
1839 return NULL;
1840
1841 /* Get the glyph area containing X. */
1842 if (w->pseudo_window_p)
1843 {
1844 *area = TEXT_AREA;
1845 x0 = 0;
1846 }
1847 else
1848 {
1849 if (x < window_box_left_offset (w, TEXT_AREA))
1850 {
1851 *area = LEFT_MARGIN_AREA;
1852 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1853 }
1854 else if (x < window_box_right_offset (w, TEXT_AREA))
1855 {
1856 *area = TEXT_AREA;
1857 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1858 }
1859 else
1860 {
1861 *area = RIGHT_MARGIN_AREA;
1862 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1863 }
1864 }
1865
1866 /* Find glyph containing X. */
1867 glyph = row->glyphs[*area];
1868 end = glyph + row->used[*area];
1869 x -= x0;
1870 while (glyph < end && x >= glyph->pixel_width)
1871 {
1872 x -= glyph->pixel_width;
1873 ++glyph;
1874 }
1875
1876 if (glyph == end)
1877 return NULL;
1878
1879 if (dx)
1880 {
1881 *dx = x;
1882 *dy = y - (row->y + row->ascent - glyph->ascent);
1883 }
1884
1885 *hpos = glyph - row->glyphs[*area];
1886 return glyph;
1887 }
1888
1889 /* Convert frame-relative x/y to coordinates relative to window W.
1890 Takes pseudo-windows into account. */
1891
1892 static void
1893 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1894 {
1895 if (w->pseudo_window_p)
1896 {
1897 /* A pseudo-window is always full-width, and starts at the
1898 left edge of the frame, plus a frame border. */
1899 struct frame *f = XFRAME (w->frame);
1900 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1901 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1902 }
1903 else
1904 {
1905 *x -= WINDOW_LEFT_EDGE_X (w);
1906 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1907 }
1908 }
1909
1910 #ifdef HAVE_WINDOW_SYSTEM
1911
1912 /* EXPORT:
1913 Return in RECTS[] at most N clipping rectangles for glyph string S.
1914 Return the number of stored rectangles. */
1915
1916 int
1917 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1918 {
1919 XRectangle r;
1920
1921 if (n <= 0)
1922 return 0;
1923
1924 if (s->row->full_width_p)
1925 {
1926 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1927 r.x = WINDOW_LEFT_EDGE_X (s->w);
1928 r.width = WINDOW_TOTAL_WIDTH (s->w);
1929
1930 /* Unless displaying a mode or menu bar line, which are always
1931 fully visible, clip to the visible part of the row. */
1932 if (s->w->pseudo_window_p)
1933 r.height = s->row->visible_height;
1934 else
1935 r.height = s->height;
1936 }
1937 else
1938 {
1939 /* This is a text line that may be partially visible. */
1940 r.x = window_box_left (s->w, s->area);
1941 r.width = window_box_width (s->w, s->area);
1942 r.height = s->row->visible_height;
1943 }
1944
1945 if (s->clip_head)
1946 if (r.x < s->clip_head->x)
1947 {
1948 if (r.width >= s->clip_head->x - r.x)
1949 r.width -= s->clip_head->x - r.x;
1950 else
1951 r.width = 0;
1952 r.x = s->clip_head->x;
1953 }
1954 if (s->clip_tail)
1955 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1956 {
1957 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1958 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1959 else
1960 r.width = 0;
1961 }
1962
1963 /* If S draws overlapping rows, it's sufficient to use the top and
1964 bottom of the window for clipping because this glyph string
1965 intentionally draws over other lines. */
1966 if (s->for_overlaps)
1967 {
1968 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1969 r.height = window_text_bottom_y (s->w) - r.y;
1970
1971 /* Alas, the above simple strategy does not work for the
1972 environments with anti-aliased text: if the same text is
1973 drawn onto the same place multiple times, it gets thicker.
1974 If the overlap we are processing is for the erased cursor, we
1975 take the intersection with the rectangle of the cursor. */
1976 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1977 {
1978 XRectangle rc, r_save = r;
1979
1980 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1981 rc.y = s->w->phys_cursor.y;
1982 rc.width = s->w->phys_cursor_width;
1983 rc.height = s->w->phys_cursor_height;
1984
1985 x_intersect_rectangles (&r_save, &rc, &r);
1986 }
1987 }
1988 else
1989 {
1990 /* Don't use S->y for clipping because it doesn't take partially
1991 visible lines into account. For example, it can be negative for
1992 partially visible lines at the top of a window. */
1993 if (!s->row->full_width_p
1994 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1995 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1996 else
1997 r.y = max (0, s->row->y);
1998 }
1999
2000 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2001
2002 /* If drawing the cursor, don't let glyph draw outside its
2003 advertised boundaries. Cleartype does this under some circumstances. */
2004 if (s->hl == DRAW_CURSOR)
2005 {
2006 struct glyph *glyph = s->first_glyph;
2007 int height, max_y;
2008
2009 if (s->x > r.x)
2010 {
2011 r.width -= s->x - r.x;
2012 r.x = s->x;
2013 }
2014 r.width = min (r.width, glyph->pixel_width);
2015
2016 /* If r.y is below window bottom, ensure that we still see a cursor. */
2017 height = min (glyph->ascent + glyph->descent,
2018 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2019 max_y = window_text_bottom_y (s->w) - height;
2020 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2021 if (s->ybase - glyph->ascent > max_y)
2022 {
2023 r.y = max_y;
2024 r.height = height;
2025 }
2026 else
2027 {
2028 /* Don't draw cursor glyph taller than our actual glyph. */
2029 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2030 if (height < r.height)
2031 {
2032 max_y = r.y + r.height;
2033 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2034 r.height = min (max_y - r.y, height);
2035 }
2036 }
2037 }
2038
2039 if (s->row->clip)
2040 {
2041 XRectangle r_save = r;
2042
2043 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2044 r.width = 0;
2045 }
2046
2047 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2048 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2049 {
2050 #ifdef CONVERT_FROM_XRECT
2051 CONVERT_FROM_XRECT (r, *rects);
2052 #else
2053 *rects = r;
2054 #endif
2055 return 1;
2056 }
2057 else
2058 {
2059 /* If we are processing overlapping and allowed to return
2060 multiple clipping rectangles, we exclude the row of the glyph
2061 string from the clipping rectangle. This is to avoid drawing
2062 the same text on the environment with anti-aliasing. */
2063 #ifdef CONVERT_FROM_XRECT
2064 XRectangle rs[2];
2065 #else
2066 XRectangle *rs = rects;
2067 #endif
2068 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2069
2070 if (s->for_overlaps & OVERLAPS_PRED)
2071 {
2072 rs[i] = r;
2073 if (r.y + r.height > row_y)
2074 {
2075 if (r.y < row_y)
2076 rs[i].height = row_y - r.y;
2077 else
2078 rs[i].height = 0;
2079 }
2080 i++;
2081 }
2082 if (s->for_overlaps & OVERLAPS_SUCC)
2083 {
2084 rs[i] = r;
2085 if (r.y < row_y + s->row->visible_height)
2086 {
2087 if (r.y + r.height > row_y + s->row->visible_height)
2088 {
2089 rs[i].y = row_y + s->row->visible_height;
2090 rs[i].height = r.y + r.height - rs[i].y;
2091 }
2092 else
2093 rs[i].height = 0;
2094 }
2095 i++;
2096 }
2097
2098 n = i;
2099 #ifdef CONVERT_FROM_XRECT
2100 for (i = 0; i < n; i++)
2101 CONVERT_FROM_XRECT (rs[i], rects[i]);
2102 #endif
2103 return n;
2104 }
2105 }
2106
2107 /* EXPORT:
2108 Return in *NR the clipping rectangle for glyph string S. */
2109
2110 void
2111 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2112 {
2113 get_glyph_string_clip_rects (s, nr, 1);
2114 }
2115
2116
2117 /* EXPORT:
2118 Return the position and height of the phys cursor in window W.
2119 Set w->phys_cursor_width to width of phys cursor.
2120 */
2121
2122 void
2123 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2124 struct glyph *glyph, int *xp, int *yp, int *heightp)
2125 {
2126 struct frame *f = XFRAME (WINDOW_FRAME (w));
2127 int x, y, wd, h, h0, y0;
2128
2129 /* Compute the width of the rectangle to draw. If on a stretch
2130 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2131 rectangle as wide as the glyph, but use a canonical character
2132 width instead. */
2133 wd = glyph->pixel_width - 1;
2134 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2135 wd++; /* Why? */
2136 #endif
2137
2138 x = w->phys_cursor.x;
2139 if (x < 0)
2140 {
2141 wd += x;
2142 x = 0;
2143 }
2144
2145 if (glyph->type == STRETCH_GLYPH
2146 && !x_stretch_cursor_p)
2147 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2148 w->phys_cursor_width = wd;
2149
2150 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2151
2152 /* If y is below window bottom, ensure that we still see a cursor. */
2153 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2154
2155 h = max (h0, glyph->ascent + glyph->descent);
2156 h0 = min (h0, glyph->ascent + glyph->descent);
2157
2158 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2159 if (y < y0)
2160 {
2161 h = max (h - (y0 - y) + 1, h0);
2162 y = y0 - 1;
2163 }
2164 else
2165 {
2166 y0 = window_text_bottom_y (w) - h0;
2167 if (y > y0)
2168 {
2169 h += y - y0;
2170 y = y0;
2171 }
2172 }
2173
2174 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2175 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2176 *heightp = h;
2177 }
2178
2179 /*
2180 * Remember which glyph the mouse is over.
2181 */
2182
2183 void
2184 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2185 {
2186 Lisp_Object window;
2187 struct window *w;
2188 struct glyph_row *r, *gr, *end_row;
2189 enum window_part part;
2190 enum glyph_row_area area;
2191 int x, y, width, height;
2192
2193 /* Try to determine frame pixel position and size of the glyph under
2194 frame pixel coordinates X/Y on frame F. */
2195
2196 if (!f->glyphs_initialized_p
2197 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2198 NILP (window)))
2199 {
2200 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2201 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2202 goto virtual_glyph;
2203 }
2204
2205 w = XWINDOW (window);
2206 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2207 height = WINDOW_FRAME_LINE_HEIGHT (w);
2208
2209 x = window_relative_x_coord (w, part, gx);
2210 y = gy - WINDOW_TOP_EDGE_Y (w);
2211
2212 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2213 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2214
2215 if (w->pseudo_window_p)
2216 {
2217 area = TEXT_AREA;
2218 part = ON_MODE_LINE; /* Don't adjust margin. */
2219 goto text_glyph;
2220 }
2221
2222 switch (part)
2223 {
2224 case ON_LEFT_MARGIN:
2225 area = LEFT_MARGIN_AREA;
2226 goto text_glyph;
2227
2228 case ON_RIGHT_MARGIN:
2229 area = RIGHT_MARGIN_AREA;
2230 goto text_glyph;
2231
2232 case ON_HEADER_LINE:
2233 case ON_MODE_LINE:
2234 gr = (part == ON_HEADER_LINE
2235 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2236 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2237 gy = gr->y;
2238 area = TEXT_AREA;
2239 goto text_glyph_row_found;
2240
2241 case ON_TEXT:
2242 area = TEXT_AREA;
2243
2244 text_glyph:
2245 gr = 0; gy = 0;
2246 for (; r <= end_row && r->enabled_p; ++r)
2247 if (r->y + r->height > y)
2248 {
2249 gr = r; gy = r->y;
2250 break;
2251 }
2252
2253 text_glyph_row_found:
2254 if (gr && gy <= y)
2255 {
2256 struct glyph *g = gr->glyphs[area];
2257 struct glyph *end = g + gr->used[area];
2258
2259 height = gr->height;
2260 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2261 if (gx + g->pixel_width > x)
2262 break;
2263
2264 if (g < end)
2265 {
2266 if (g->type == IMAGE_GLYPH)
2267 {
2268 /* Don't remember when mouse is over image, as
2269 image may have hot-spots. */
2270 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2271 return;
2272 }
2273 width = g->pixel_width;
2274 }
2275 else
2276 {
2277 /* Use nominal char spacing at end of line. */
2278 x -= gx;
2279 gx += (x / width) * width;
2280 }
2281
2282 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2283 gx += window_box_left_offset (w, area);
2284 }
2285 else
2286 {
2287 /* Use nominal line height at end of window. */
2288 gx = (x / width) * width;
2289 y -= gy;
2290 gy += (y / height) * height;
2291 }
2292 break;
2293
2294 case ON_LEFT_FRINGE:
2295 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2296 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2297 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2298 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2299 goto row_glyph;
2300
2301 case ON_RIGHT_FRINGE:
2302 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2303 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2304 : window_box_right_offset (w, TEXT_AREA));
2305 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2306 goto row_glyph;
2307
2308 case ON_SCROLL_BAR:
2309 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2310 ? 0
2311 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2312 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2313 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2314 : 0)));
2315 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2316
2317 row_glyph:
2318 gr = 0, gy = 0;
2319 for (; r <= end_row && r->enabled_p; ++r)
2320 if (r->y + r->height > y)
2321 {
2322 gr = r; gy = r->y;
2323 break;
2324 }
2325
2326 if (gr && gy <= y)
2327 height = gr->height;
2328 else
2329 {
2330 /* Use nominal line height at end of window. */
2331 y -= gy;
2332 gy += (y / height) * height;
2333 }
2334 break;
2335
2336 default:
2337 ;
2338 virtual_glyph:
2339 /* If there is no glyph under the mouse, then we divide the screen
2340 into a grid of the smallest glyph in the frame, and use that
2341 as our "glyph". */
2342
2343 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2344 round down even for negative values. */
2345 if (gx < 0)
2346 gx -= width - 1;
2347 if (gy < 0)
2348 gy -= height - 1;
2349
2350 gx = (gx / width) * width;
2351 gy = (gy / height) * height;
2352
2353 goto store_rect;
2354 }
2355
2356 gx += WINDOW_LEFT_EDGE_X (w);
2357 gy += WINDOW_TOP_EDGE_Y (w);
2358
2359 store_rect:
2360 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2361
2362 /* Visible feedback for debugging. */
2363 #if 0
2364 #if HAVE_X_WINDOWS
2365 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2366 f->output_data.x->normal_gc,
2367 gx, gy, width, height);
2368 #endif
2369 #endif
2370 }
2371
2372
2373 #endif /* HAVE_WINDOW_SYSTEM */
2374
2375 \f
2376 /***********************************************************************
2377 Lisp form evaluation
2378 ***********************************************************************/
2379
2380 /* Error handler for safe_eval and safe_call. */
2381
2382 static Lisp_Object
2383 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2384 {
2385 add_to_log ("Error during redisplay: %S signaled %S",
2386 Flist (nargs, args), arg);
2387 return Qnil;
2388 }
2389
2390 /* Call function FUNC with the rest of NARGS - 1 arguments
2391 following. Return the result, or nil if something went
2392 wrong. Prevent redisplay during the evaluation. */
2393
2394 Lisp_Object
2395 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2396 {
2397 Lisp_Object val;
2398
2399 if (inhibit_eval_during_redisplay)
2400 val = Qnil;
2401 else
2402 {
2403 va_list ap;
2404 ptrdiff_t i;
2405 ptrdiff_t count = SPECPDL_INDEX ();
2406 struct gcpro gcpro1;
2407 Lisp_Object *args = alloca (nargs * word_size);
2408
2409 args[0] = func;
2410 va_start (ap, func);
2411 for (i = 1; i < nargs; i++)
2412 args[i] = va_arg (ap, Lisp_Object);
2413 va_end (ap);
2414
2415 GCPRO1 (args[0]);
2416 gcpro1.nvars = nargs;
2417 specbind (Qinhibit_redisplay, Qt);
2418 /* Use Qt to ensure debugger does not run,
2419 so there is no possibility of wanting to redisplay. */
2420 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2421 safe_eval_handler);
2422 UNGCPRO;
2423 val = unbind_to (count, val);
2424 }
2425
2426 return val;
2427 }
2428
2429
2430 /* Call function FN with one argument ARG.
2431 Return the result, or nil if something went wrong. */
2432
2433 Lisp_Object
2434 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2435 {
2436 return safe_call (2, fn, arg);
2437 }
2438
2439 static Lisp_Object Qeval;
2440
2441 Lisp_Object
2442 safe_eval (Lisp_Object sexpr)
2443 {
2444 return safe_call1 (Qeval, sexpr);
2445 }
2446
2447 /* Call function FN with two arguments ARG1 and ARG2.
2448 Return the result, or nil if something went wrong. */
2449
2450 Lisp_Object
2451 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2452 {
2453 return safe_call (3, fn, arg1, arg2);
2454 }
2455
2456
2457 \f
2458 /***********************************************************************
2459 Debugging
2460 ***********************************************************************/
2461
2462 #if 0
2463
2464 /* Define CHECK_IT to perform sanity checks on iterators.
2465 This is for debugging. It is too slow to do unconditionally. */
2466
2467 static void
2468 check_it (struct it *it)
2469 {
2470 if (it->method == GET_FROM_STRING)
2471 {
2472 eassert (STRINGP (it->string));
2473 eassert (IT_STRING_CHARPOS (*it) >= 0);
2474 }
2475 else
2476 {
2477 eassert (IT_STRING_CHARPOS (*it) < 0);
2478 if (it->method == GET_FROM_BUFFER)
2479 {
2480 /* Check that character and byte positions agree. */
2481 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2482 }
2483 }
2484
2485 if (it->dpvec)
2486 eassert (it->current.dpvec_index >= 0);
2487 else
2488 eassert (it->current.dpvec_index < 0);
2489 }
2490
2491 #define CHECK_IT(IT) check_it ((IT))
2492
2493 #else /* not 0 */
2494
2495 #define CHECK_IT(IT) (void) 0
2496
2497 #endif /* not 0 */
2498
2499
2500 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2501
2502 /* Check that the window end of window W is what we expect it
2503 to be---the last row in the current matrix displaying text. */
2504
2505 static void
2506 check_window_end (struct window *w)
2507 {
2508 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2509 {
2510 struct glyph_row *row;
2511 eassert ((row = MATRIX_ROW (w->current_matrix,
2512 XFASTINT (w->window_end_vpos)),
2513 !row->enabled_p
2514 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2515 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2516 }
2517 }
2518
2519 #define CHECK_WINDOW_END(W) check_window_end ((W))
2520
2521 #else
2522
2523 #define CHECK_WINDOW_END(W) (void) 0
2524
2525 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2526
2527 /* Return mark position if current buffer has the region of non-zero length,
2528 or -1 otherwise. */
2529
2530 static ptrdiff_t
2531 markpos_of_region (void)
2532 {
2533 if (!NILP (Vtransient_mark_mode)
2534 && !NILP (BVAR (current_buffer, mark_active))
2535 && XMARKER (BVAR (current_buffer, mark))->buffer != NULL)
2536 {
2537 ptrdiff_t markpos = XMARKER (BVAR (current_buffer, mark))->charpos;
2538
2539 if (markpos != PT)
2540 return markpos;
2541 }
2542 return -1;
2543 }
2544
2545 /***********************************************************************
2546 Iterator initialization
2547 ***********************************************************************/
2548
2549 /* Initialize IT for displaying current_buffer in window W, starting
2550 at character position CHARPOS. CHARPOS < 0 means that no buffer
2551 position is specified which is useful when the iterator is assigned
2552 a position later. BYTEPOS is the byte position corresponding to
2553 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2554
2555 If ROW is not null, calls to produce_glyphs with IT as parameter
2556 will produce glyphs in that row.
2557
2558 BASE_FACE_ID is the id of a base face to use. It must be one of
2559 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2560 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2561 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2562
2563 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2564 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2565 will be initialized to use the corresponding mode line glyph row of
2566 the desired matrix of W. */
2567
2568 void
2569 init_iterator (struct it *it, struct window *w,
2570 ptrdiff_t charpos, ptrdiff_t bytepos,
2571 struct glyph_row *row, enum face_id base_face_id)
2572 {
2573 ptrdiff_t markpos;
2574 enum face_id remapped_base_face_id = base_face_id;
2575
2576 /* Some precondition checks. */
2577 eassert (w != NULL && it != NULL);
2578 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2579 && charpos <= ZV));
2580
2581 /* If face attributes have been changed since the last redisplay,
2582 free realized faces now because they depend on face definitions
2583 that might have changed. Don't free faces while there might be
2584 desired matrices pending which reference these faces. */
2585 if (face_change_count && !inhibit_free_realized_faces)
2586 {
2587 face_change_count = 0;
2588 free_all_realized_faces (Qnil);
2589 }
2590
2591 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2592 if (! NILP (Vface_remapping_alist))
2593 remapped_base_face_id
2594 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2595
2596 /* Use one of the mode line rows of W's desired matrix if
2597 appropriate. */
2598 if (row == NULL)
2599 {
2600 if (base_face_id == MODE_LINE_FACE_ID
2601 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2602 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2603 else if (base_face_id == HEADER_LINE_FACE_ID)
2604 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2605 }
2606
2607 /* Clear IT. */
2608 memset (it, 0, sizeof *it);
2609 it->current.overlay_string_index = -1;
2610 it->current.dpvec_index = -1;
2611 it->base_face_id = remapped_base_face_id;
2612 it->string = Qnil;
2613 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2614 it->paragraph_embedding = L2R;
2615 it->bidi_it.string.lstring = Qnil;
2616 it->bidi_it.string.s = NULL;
2617 it->bidi_it.string.bufpos = 0;
2618
2619 /* The window in which we iterate over current_buffer: */
2620 XSETWINDOW (it->window, w);
2621 it->w = w;
2622 it->f = XFRAME (w->frame);
2623
2624 it->cmp_it.id = -1;
2625
2626 /* Extra space between lines (on window systems only). */
2627 if (base_face_id == DEFAULT_FACE_ID
2628 && FRAME_WINDOW_P (it->f))
2629 {
2630 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2631 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2632 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2633 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2634 * FRAME_LINE_HEIGHT (it->f));
2635 else if (it->f->extra_line_spacing > 0)
2636 it->extra_line_spacing = it->f->extra_line_spacing;
2637 it->max_extra_line_spacing = 0;
2638 }
2639
2640 /* If realized faces have been removed, e.g. because of face
2641 attribute changes of named faces, recompute them. When running
2642 in batch mode, the face cache of the initial frame is null. If
2643 we happen to get called, make a dummy face cache. */
2644 if (FRAME_FACE_CACHE (it->f) == NULL)
2645 init_frame_faces (it->f);
2646 if (FRAME_FACE_CACHE (it->f)->used == 0)
2647 recompute_basic_faces (it->f);
2648
2649 /* Current value of the `slice', `space-width', and 'height' properties. */
2650 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2651 it->space_width = Qnil;
2652 it->font_height = Qnil;
2653 it->override_ascent = -1;
2654
2655 /* Are control characters displayed as `^C'? */
2656 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2657
2658 /* -1 means everything between a CR and the following line end
2659 is invisible. >0 means lines indented more than this value are
2660 invisible. */
2661 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2662 ? (clip_to_bounds
2663 (-1, XINT (BVAR (current_buffer, selective_display)),
2664 PTRDIFF_MAX))
2665 : (!NILP (BVAR (current_buffer, selective_display))
2666 ? -1 : 0));
2667 it->selective_display_ellipsis_p
2668 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2669
2670 /* Display table to use. */
2671 it->dp = window_display_table (w);
2672
2673 /* Are multibyte characters enabled in current_buffer? */
2674 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2675
2676 /* If visible region is of non-zero length, set IT->region_beg_charpos
2677 and IT->region_end_charpos to the start and end of a visible region
2678 in window IT->w. Set both to -1 to indicate no region. */
2679 markpos = markpos_of_region ();
2680 if (0 <= markpos
2681 /* Maybe highlight only in selected window. */
2682 && (/* Either show region everywhere. */
2683 highlight_nonselected_windows
2684 /* Or show region in the selected window. */
2685 || w == XWINDOW (selected_window)
2686 /* Or show the region if we are in the mini-buffer and W is
2687 the window the mini-buffer refers to. */
2688 || (MINI_WINDOW_P (XWINDOW (selected_window))
2689 && WINDOWP (minibuf_selected_window)
2690 && w == XWINDOW (minibuf_selected_window))))
2691 {
2692 it->region_beg_charpos = min (PT, markpos);
2693 it->region_end_charpos = max (PT, markpos);
2694 }
2695 else
2696 it->region_beg_charpos = it->region_end_charpos = -1;
2697
2698 /* Get the position at which the redisplay_end_trigger hook should
2699 be run, if it is to be run at all. */
2700 if (MARKERP (w->redisplay_end_trigger)
2701 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2702 it->redisplay_end_trigger_charpos
2703 = marker_position (w->redisplay_end_trigger);
2704 else if (INTEGERP (w->redisplay_end_trigger))
2705 it->redisplay_end_trigger_charpos =
2706 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2707
2708 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2709
2710 /* Are lines in the display truncated? */
2711 if (base_face_id != DEFAULT_FACE_ID
2712 || it->w->hscroll
2713 || (! WINDOW_FULL_WIDTH_P (it->w)
2714 && ((!NILP (Vtruncate_partial_width_windows)
2715 && !INTEGERP (Vtruncate_partial_width_windows))
2716 || (INTEGERP (Vtruncate_partial_width_windows)
2717 && (WINDOW_TOTAL_COLS (it->w)
2718 < XINT (Vtruncate_partial_width_windows))))))
2719 it->line_wrap = TRUNCATE;
2720 else if (NILP (BVAR (current_buffer, truncate_lines)))
2721 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2722 ? WINDOW_WRAP : WORD_WRAP;
2723 else
2724 it->line_wrap = TRUNCATE;
2725
2726 /* Get dimensions of truncation and continuation glyphs. These are
2727 displayed as fringe bitmaps under X, but we need them for such
2728 frames when the fringes are turned off. But leave the dimensions
2729 zero for tooltip frames, as these glyphs look ugly there and also
2730 sabotage calculations of tooltip dimensions in x-show-tip. */
2731 #ifdef HAVE_WINDOW_SYSTEM
2732 if (!(FRAME_WINDOW_P (it->f)
2733 && FRAMEP (tip_frame)
2734 && it->f == XFRAME (tip_frame)))
2735 #endif
2736 {
2737 if (it->line_wrap == TRUNCATE)
2738 {
2739 /* We will need the truncation glyph. */
2740 eassert (it->glyph_row == NULL);
2741 produce_special_glyphs (it, IT_TRUNCATION);
2742 it->truncation_pixel_width = it->pixel_width;
2743 }
2744 else
2745 {
2746 /* We will need the continuation glyph. */
2747 eassert (it->glyph_row == NULL);
2748 produce_special_glyphs (it, IT_CONTINUATION);
2749 it->continuation_pixel_width = it->pixel_width;
2750 }
2751 }
2752
2753 /* Reset these values to zero because the produce_special_glyphs
2754 above has changed them. */
2755 it->pixel_width = it->ascent = it->descent = 0;
2756 it->phys_ascent = it->phys_descent = 0;
2757
2758 /* Set this after getting the dimensions of truncation and
2759 continuation glyphs, so that we don't produce glyphs when calling
2760 produce_special_glyphs, above. */
2761 it->glyph_row = row;
2762 it->area = TEXT_AREA;
2763
2764 /* Forget any previous info about this row being reversed. */
2765 if (it->glyph_row)
2766 it->glyph_row->reversed_p = 0;
2767
2768 /* Get the dimensions of the display area. The display area
2769 consists of the visible window area plus a horizontally scrolled
2770 part to the left of the window. All x-values are relative to the
2771 start of this total display area. */
2772 if (base_face_id != DEFAULT_FACE_ID)
2773 {
2774 /* Mode lines, menu bar in terminal frames. */
2775 it->first_visible_x = 0;
2776 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2777 }
2778 else
2779 {
2780 it->first_visible_x =
2781 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2782 it->last_visible_x = (it->first_visible_x
2783 + window_box_width (w, TEXT_AREA));
2784
2785 /* If we truncate lines, leave room for the truncation glyph(s) at
2786 the right margin. Otherwise, leave room for the continuation
2787 glyph(s). Done only if the window has no fringes. Since we
2788 don't know at this point whether there will be any R2L lines in
2789 the window, we reserve space for truncation/continuation glyphs
2790 even if only one of the fringes is absent. */
2791 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2792 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2793 {
2794 if (it->line_wrap == TRUNCATE)
2795 it->last_visible_x -= it->truncation_pixel_width;
2796 else
2797 it->last_visible_x -= it->continuation_pixel_width;
2798 }
2799
2800 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2801 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2802 }
2803
2804 /* Leave room for a border glyph. */
2805 if (!FRAME_WINDOW_P (it->f)
2806 && !WINDOW_RIGHTMOST_P (it->w))
2807 it->last_visible_x -= 1;
2808
2809 it->last_visible_y = window_text_bottom_y (w);
2810
2811 /* For mode lines and alike, arrange for the first glyph having a
2812 left box line if the face specifies a box. */
2813 if (base_face_id != DEFAULT_FACE_ID)
2814 {
2815 struct face *face;
2816
2817 it->face_id = remapped_base_face_id;
2818
2819 /* If we have a boxed mode line, make the first character appear
2820 with a left box line. */
2821 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2822 if (face->box != FACE_NO_BOX)
2823 it->start_of_box_run_p = 1;
2824 }
2825
2826 /* If a buffer position was specified, set the iterator there,
2827 getting overlays and face properties from that position. */
2828 if (charpos >= BUF_BEG (current_buffer))
2829 {
2830 it->end_charpos = ZV;
2831 IT_CHARPOS (*it) = charpos;
2832
2833 /* We will rely on `reseat' to set this up properly, via
2834 handle_face_prop. */
2835 it->face_id = it->base_face_id;
2836
2837 /* Compute byte position if not specified. */
2838 if (bytepos < charpos)
2839 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2840 else
2841 IT_BYTEPOS (*it) = bytepos;
2842
2843 it->start = it->current;
2844 /* Do we need to reorder bidirectional text? Not if this is a
2845 unibyte buffer: by definition, none of the single-byte
2846 characters are strong R2L, so no reordering is needed. And
2847 bidi.c doesn't support unibyte buffers anyway. Also, don't
2848 reorder while we are loading loadup.el, since the tables of
2849 character properties needed for reordering are not yet
2850 available. */
2851 it->bidi_p =
2852 NILP (Vpurify_flag)
2853 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2854 && it->multibyte_p;
2855
2856 /* If we are to reorder bidirectional text, init the bidi
2857 iterator. */
2858 if (it->bidi_p)
2859 {
2860 /* Note the paragraph direction that this buffer wants to
2861 use. */
2862 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2863 Qleft_to_right))
2864 it->paragraph_embedding = L2R;
2865 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2866 Qright_to_left))
2867 it->paragraph_embedding = R2L;
2868 else
2869 it->paragraph_embedding = NEUTRAL_DIR;
2870 bidi_unshelve_cache (NULL, 0);
2871 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2872 &it->bidi_it);
2873 }
2874
2875 /* Compute faces etc. */
2876 reseat (it, it->current.pos, 1);
2877 }
2878
2879 CHECK_IT (it);
2880 }
2881
2882
2883 /* Initialize IT for the display of window W with window start POS. */
2884
2885 void
2886 start_display (struct it *it, struct window *w, struct text_pos pos)
2887 {
2888 struct glyph_row *row;
2889 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2890
2891 row = w->desired_matrix->rows + first_vpos;
2892 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2893 it->first_vpos = first_vpos;
2894
2895 /* Don't reseat to previous visible line start if current start
2896 position is in a string or image. */
2897 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2898 {
2899 int start_at_line_beg_p;
2900 int first_y = it->current_y;
2901
2902 /* If window start is not at a line start, skip forward to POS to
2903 get the correct continuation lines width. */
2904 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2905 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2906 if (!start_at_line_beg_p)
2907 {
2908 int new_x;
2909
2910 reseat_at_previous_visible_line_start (it);
2911 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2912
2913 new_x = it->current_x + it->pixel_width;
2914
2915 /* If lines are continued, this line may end in the middle
2916 of a multi-glyph character (e.g. a control character
2917 displayed as \003, or in the middle of an overlay
2918 string). In this case move_it_to above will not have
2919 taken us to the start of the continuation line but to the
2920 end of the continued line. */
2921 if (it->current_x > 0
2922 && it->line_wrap != TRUNCATE /* Lines are continued. */
2923 && (/* And glyph doesn't fit on the line. */
2924 new_x > it->last_visible_x
2925 /* Or it fits exactly and we're on a window
2926 system frame. */
2927 || (new_x == it->last_visible_x
2928 && FRAME_WINDOW_P (it->f)
2929 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2930 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2931 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2932 {
2933 if ((it->current.dpvec_index >= 0
2934 || it->current.overlay_string_index >= 0)
2935 /* If we are on a newline from a display vector or
2936 overlay string, then we are already at the end of
2937 a screen line; no need to go to the next line in
2938 that case, as this line is not really continued.
2939 (If we do go to the next line, C-e will not DTRT.) */
2940 && it->c != '\n')
2941 {
2942 set_iterator_to_next (it, 1);
2943 move_it_in_display_line_to (it, -1, -1, 0);
2944 }
2945
2946 it->continuation_lines_width += it->current_x;
2947 }
2948 /* If the character at POS is displayed via a display
2949 vector, move_it_to above stops at the final glyph of
2950 IT->dpvec. To make the caller redisplay that character
2951 again (a.k.a. start at POS), we need to reset the
2952 dpvec_index to the beginning of IT->dpvec. */
2953 else if (it->current.dpvec_index >= 0)
2954 it->current.dpvec_index = 0;
2955
2956 /* We're starting a new display line, not affected by the
2957 height of the continued line, so clear the appropriate
2958 fields in the iterator structure. */
2959 it->max_ascent = it->max_descent = 0;
2960 it->max_phys_ascent = it->max_phys_descent = 0;
2961
2962 it->current_y = first_y;
2963 it->vpos = 0;
2964 it->current_x = it->hpos = 0;
2965 }
2966 }
2967 }
2968
2969
2970 /* Return 1 if POS is a position in ellipses displayed for invisible
2971 text. W is the window we display, for text property lookup. */
2972
2973 static int
2974 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2975 {
2976 Lisp_Object prop, window;
2977 int ellipses_p = 0;
2978 ptrdiff_t charpos = CHARPOS (pos->pos);
2979
2980 /* If POS specifies a position in a display vector, this might
2981 be for an ellipsis displayed for invisible text. We won't
2982 get the iterator set up for delivering that ellipsis unless
2983 we make sure that it gets aware of the invisible text. */
2984 if (pos->dpvec_index >= 0
2985 && pos->overlay_string_index < 0
2986 && CHARPOS (pos->string_pos) < 0
2987 && charpos > BEGV
2988 && (XSETWINDOW (window, w),
2989 prop = Fget_char_property (make_number (charpos),
2990 Qinvisible, window),
2991 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2992 {
2993 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2994 window);
2995 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2996 }
2997
2998 return ellipses_p;
2999 }
3000
3001
3002 /* Initialize IT for stepping through current_buffer in window W,
3003 starting at position POS that includes overlay string and display
3004 vector/ control character translation position information. Value
3005 is zero if there are overlay strings with newlines at POS. */
3006
3007 static int
3008 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3009 {
3010 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3011 int i, overlay_strings_with_newlines = 0;
3012
3013 /* If POS specifies a position in a display vector, this might
3014 be for an ellipsis displayed for invisible text. We won't
3015 get the iterator set up for delivering that ellipsis unless
3016 we make sure that it gets aware of the invisible text. */
3017 if (in_ellipses_for_invisible_text_p (pos, w))
3018 {
3019 --charpos;
3020 bytepos = 0;
3021 }
3022
3023 /* Keep in mind: the call to reseat in init_iterator skips invisible
3024 text, so we might end up at a position different from POS. This
3025 is only a problem when POS is a row start after a newline and an
3026 overlay starts there with an after-string, and the overlay has an
3027 invisible property. Since we don't skip invisible text in
3028 display_line and elsewhere immediately after consuming the
3029 newline before the row start, such a POS will not be in a string,
3030 but the call to init_iterator below will move us to the
3031 after-string. */
3032 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3033
3034 /* This only scans the current chunk -- it should scan all chunks.
3035 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3036 to 16 in 22.1 to make this a lesser problem. */
3037 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3038 {
3039 const char *s = SSDATA (it->overlay_strings[i]);
3040 const char *e = s + SBYTES (it->overlay_strings[i]);
3041
3042 while (s < e && *s != '\n')
3043 ++s;
3044
3045 if (s < e)
3046 {
3047 overlay_strings_with_newlines = 1;
3048 break;
3049 }
3050 }
3051
3052 /* If position is within an overlay string, set up IT to the right
3053 overlay string. */
3054 if (pos->overlay_string_index >= 0)
3055 {
3056 int relative_index;
3057
3058 /* If the first overlay string happens to have a `display'
3059 property for an image, the iterator will be set up for that
3060 image, and we have to undo that setup first before we can
3061 correct the overlay string index. */
3062 if (it->method == GET_FROM_IMAGE)
3063 pop_it (it);
3064
3065 /* We already have the first chunk of overlay strings in
3066 IT->overlay_strings. Load more until the one for
3067 pos->overlay_string_index is in IT->overlay_strings. */
3068 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3069 {
3070 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3071 it->current.overlay_string_index = 0;
3072 while (n--)
3073 {
3074 load_overlay_strings (it, 0);
3075 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3076 }
3077 }
3078
3079 it->current.overlay_string_index = pos->overlay_string_index;
3080 relative_index = (it->current.overlay_string_index
3081 % OVERLAY_STRING_CHUNK_SIZE);
3082 it->string = it->overlay_strings[relative_index];
3083 eassert (STRINGP (it->string));
3084 it->current.string_pos = pos->string_pos;
3085 it->method = GET_FROM_STRING;
3086 it->end_charpos = SCHARS (it->string);
3087 /* Set up the bidi iterator for this overlay string. */
3088 if (it->bidi_p)
3089 {
3090 it->bidi_it.string.lstring = it->string;
3091 it->bidi_it.string.s = NULL;
3092 it->bidi_it.string.schars = SCHARS (it->string);
3093 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3094 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3095 it->bidi_it.string.unibyte = !it->multibyte_p;
3096 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3097 FRAME_WINDOW_P (it->f), &it->bidi_it);
3098
3099 /* Synchronize the state of the bidi iterator with
3100 pos->string_pos. For any string position other than
3101 zero, this will be done automagically when we resume
3102 iteration over the string and get_visually_first_element
3103 is called. But if string_pos is zero, and the string is
3104 to be reordered for display, we need to resync manually,
3105 since it could be that the iteration state recorded in
3106 pos ended at string_pos of 0 moving backwards in string. */
3107 if (CHARPOS (pos->string_pos) == 0)
3108 {
3109 get_visually_first_element (it);
3110 if (IT_STRING_CHARPOS (*it) != 0)
3111 do {
3112 /* Paranoia. */
3113 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3114 bidi_move_to_visually_next (&it->bidi_it);
3115 } while (it->bidi_it.charpos != 0);
3116 }
3117 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3118 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3119 }
3120 }
3121
3122 if (CHARPOS (pos->string_pos) >= 0)
3123 {
3124 /* Recorded position is not in an overlay string, but in another
3125 string. This can only be a string from a `display' property.
3126 IT should already be filled with that string. */
3127 it->current.string_pos = pos->string_pos;
3128 eassert (STRINGP (it->string));
3129 if (it->bidi_p)
3130 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3131 FRAME_WINDOW_P (it->f), &it->bidi_it);
3132 }
3133
3134 /* Restore position in display vector translations, control
3135 character translations or ellipses. */
3136 if (pos->dpvec_index >= 0)
3137 {
3138 if (it->dpvec == NULL)
3139 get_next_display_element (it);
3140 eassert (it->dpvec && it->current.dpvec_index == 0);
3141 it->current.dpvec_index = pos->dpvec_index;
3142 }
3143
3144 CHECK_IT (it);
3145 return !overlay_strings_with_newlines;
3146 }
3147
3148
3149 /* Initialize IT for stepping through current_buffer in window W
3150 starting at ROW->start. */
3151
3152 static void
3153 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3154 {
3155 init_from_display_pos (it, w, &row->start);
3156 it->start = row->start;
3157 it->continuation_lines_width = row->continuation_lines_width;
3158 CHECK_IT (it);
3159 }
3160
3161
3162 /* Initialize IT for stepping through current_buffer in window W
3163 starting in the line following ROW, i.e. starting at ROW->end.
3164 Value is zero if there are overlay strings with newlines at ROW's
3165 end position. */
3166
3167 static int
3168 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3169 {
3170 int success = 0;
3171
3172 if (init_from_display_pos (it, w, &row->end))
3173 {
3174 if (row->continued_p)
3175 it->continuation_lines_width
3176 = row->continuation_lines_width + row->pixel_width;
3177 CHECK_IT (it);
3178 success = 1;
3179 }
3180
3181 return success;
3182 }
3183
3184
3185
3186 \f
3187 /***********************************************************************
3188 Text properties
3189 ***********************************************************************/
3190
3191 /* Called when IT reaches IT->stop_charpos. Handle text property and
3192 overlay changes. Set IT->stop_charpos to the next position where
3193 to stop. */
3194
3195 static void
3196 handle_stop (struct it *it)
3197 {
3198 enum prop_handled handled;
3199 int handle_overlay_change_p;
3200 struct props *p;
3201
3202 it->dpvec = NULL;
3203 it->current.dpvec_index = -1;
3204 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3205 it->ignore_overlay_strings_at_pos_p = 0;
3206 it->ellipsis_p = 0;
3207
3208 /* Use face of preceding text for ellipsis (if invisible) */
3209 if (it->selective_display_ellipsis_p)
3210 it->saved_face_id = it->face_id;
3211
3212 do
3213 {
3214 handled = HANDLED_NORMALLY;
3215
3216 /* Call text property handlers. */
3217 for (p = it_props; p->handler; ++p)
3218 {
3219 handled = p->handler (it);
3220
3221 if (handled == HANDLED_RECOMPUTE_PROPS)
3222 break;
3223 else if (handled == HANDLED_RETURN)
3224 {
3225 /* We still want to show before and after strings from
3226 overlays even if the actual buffer text is replaced. */
3227 if (!handle_overlay_change_p
3228 || it->sp > 1
3229 /* Don't call get_overlay_strings_1 if we already
3230 have overlay strings loaded, because doing so
3231 will load them again and push the iterator state
3232 onto the stack one more time, which is not
3233 expected by the rest of the code that processes
3234 overlay strings. */
3235 || (it->current.overlay_string_index < 0
3236 ? !get_overlay_strings_1 (it, 0, 0)
3237 : 0))
3238 {
3239 if (it->ellipsis_p)
3240 setup_for_ellipsis (it, 0);
3241 /* When handling a display spec, we might load an
3242 empty string. In that case, discard it here. We
3243 used to discard it in handle_single_display_spec,
3244 but that causes get_overlay_strings_1, above, to
3245 ignore overlay strings that we must check. */
3246 if (STRINGP (it->string) && !SCHARS (it->string))
3247 pop_it (it);
3248 return;
3249 }
3250 else if (STRINGP (it->string) && !SCHARS (it->string))
3251 pop_it (it);
3252 else
3253 {
3254 it->ignore_overlay_strings_at_pos_p = 1;
3255 it->string_from_display_prop_p = 0;
3256 it->from_disp_prop_p = 0;
3257 handle_overlay_change_p = 0;
3258 }
3259 handled = HANDLED_RECOMPUTE_PROPS;
3260 break;
3261 }
3262 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3263 handle_overlay_change_p = 0;
3264 }
3265
3266 if (handled != HANDLED_RECOMPUTE_PROPS)
3267 {
3268 /* Don't check for overlay strings below when set to deliver
3269 characters from a display vector. */
3270 if (it->method == GET_FROM_DISPLAY_VECTOR)
3271 handle_overlay_change_p = 0;
3272
3273 /* Handle overlay changes.
3274 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3275 if it finds overlays. */
3276 if (handle_overlay_change_p)
3277 handled = handle_overlay_change (it);
3278 }
3279
3280 if (it->ellipsis_p)
3281 {
3282 setup_for_ellipsis (it, 0);
3283 break;
3284 }
3285 }
3286 while (handled == HANDLED_RECOMPUTE_PROPS);
3287
3288 /* Determine where to stop next. */
3289 if (handled == HANDLED_NORMALLY)
3290 compute_stop_pos (it);
3291 }
3292
3293
3294 /* Compute IT->stop_charpos from text property and overlay change
3295 information for IT's current position. */
3296
3297 static void
3298 compute_stop_pos (struct it *it)
3299 {
3300 register INTERVAL iv, next_iv;
3301 Lisp_Object object, limit, position;
3302 ptrdiff_t charpos, bytepos;
3303
3304 if (STRINGP (it->string))
3305 {
3306 /* Strings are usually short, so don't limit the search for
3307 properties. */
3308 it->stop_charpos = it->end_charpos;
3309 object = it->string;
3310 limit = Qnil;
3311 charpos = IT_STRING_CHARPOS (*it);
3312 bytepos = IT_STRING_BYTEPOS (*it);
3313 }
3314 else
3315 {
3316 ptrdiff_t pos;
3317
3318 /* If end_charpos is out of range for some reason, such as a
3319 misbehaving display function, rationalize it (Bug#5984). */
3320 if (it->end_charpos > ZV)
3321 it->end_charpos = ZV;
3322 it->stop_charpos = it->end_charpos;
3323
3324 /* If next overlay change is in front of the current stop pos
3325 (which is IT->end_charpos), stop there. Note: value of
3326 next_overlay_change is point-max if no overlay change
3327 follows. */
3328 charpos = IT_CHARPOS (*it);
3329 bytepos = IT_BYTEPOS (*it);
3330 pos = next_overlay_change (charpos);
3331 if (pos < it->stop_charpos)
3332 it->stop_charpos = pos;
3333
3334 /* If showing the region, we have to stop at the region
3335 start or end because the face might change there. */
3336 if (it->region_beg_charpos > 0)
3337 {
3338 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3339 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3340 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3341 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3342 }
3343
3344 /* Set up variables for computing the stop position from text
3345 property changes. */
3346 XSETBUFFER (object, current_buffer);
3347 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3348 }
3349
3350 /* Get the interval containing IT's position. Value is a null
3351 interval if there isn't such an interval. */
3352 position = make_number (charpos);
3353 iv = validate_interval_range (object, &position, &position, 0);
3354 if (iv)
3355 {
3356 Lisp_Object values_here[LAST_PROP_IDX];
3357 struct props *p;
3358
3359 /* Get properties here. */
3360 for (p = it_props; p->handler; ++p)
3361 values_here[p->idx] = textget (iv->plist, *p->name);
3362
3363 /* Look for an interval following iv that has different
3364 properties. */
3365 for (next_iv = next_interval (iv);
3366 (next_iv
3367 && (NILP (limit)
3368 || XFASTINT (limit) > next_iv->position));
3369 next_iv = next_interval (next_iv))
3370 {
3371 for (p = it_props; p->handler; ++p)
3372 {
3373 Lisp_Object new_value;
3374
3375 new_value = textget (next_iv->plist, *p->name);
3376 if (!EQ (values_here[p->idx], new_value))
3377 break;
3378 }
3379
3380 if (p->handler)
3381 break;
3382 }
3383
3384 if (next_iv)
3385 {
3386 if (INTEGERP (limit)
3387 && next_iv->position >= XFASTINT (limit))
3388 /* No text property change up to limit. */
3389 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3390 else
3391 /* Text properties change in next_iv. */
3392 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3393 }
3394 }
3395
3396 if (it->cmp_it.id < 0)
3397 {
3398 ptrdiff_t stoppos = it->end_charpos;
3399
3400 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3401 stoppos = -1;
3402 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3403 stoppos, it->string);
3404 }
3405
3406 eassert (STRINGP (it->string)
3407 || (it->stop_charpos >= BEGV
3408 && it->stop_charpos >= IT_CHARPOS (*it)));
3409 }
3410
3411
3412 /* Return the position of the next overlay change after POS in
3413 current_buffer. Value is point-max if no overlay change
3414 follows. This is like `next-overlay-change' but doesn't use
3415 xmalloc. */
3416
3417 static ptrdiff_t
3418 next_overlay_change (ptrdiff_t pos)
3419 {
3420 ptrdiff_t i, noverlays;
3421 ptrdiff_t endpos;
3422 Lisp_Object *overlays;
3423
3424 /* Get all overlays at the given position. */
3425 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3426
3427 /* If any of these overlays ends before endpos,
3428 use its ending point instead. */
3429 for (i = 0; i < noverlays; ++i)
3430 {
3431 Lisp_Object oend;
3432 ptrdiff_t oendpos;
3433
3434 oend = OVERLAY_END (overlays[i]);
3435 oendpos = OVERLAY_POSITION (oend);
3436 endpos = min (endpos, oendpos);
3437 }
3438
3439 return endpos;
3440 }
3441
3442 /* How many characters forward to search for a display property or
3443 display string. Searching too far forward makes the bidi display
3444 sluggish, especially in small windows. */
3445 #define MAX_DISP_SCAN 250
3446
3447 /* Return the character position of a display string at or after
3448 position specified by POSITION. If no display string exists at or
3449 after POSITION, return ZV. A display string is either an overlay
3450 with `display' property whose value is a string, or a `display'
3451 text property whose value is a string. STRING is data about the
3452 string to iterate; if STRING->lstring is nil, we are iterating a
3453 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3454 on a GUI frame. DISP_PROP is set to zero if we searched
3455 MAX_DISP_SCAN characters forward without finding any display
3456 strings, non-zero otherwise. It is set to 2 if the display string
3457 uses any kind of `(space ...)' spec that will produce a stretch of
3458 white space in the text area. */
3459 ptrdiff_t
3460 compute_display_string_pos (struct text_pos *position,
3461 struct bidi_string_data *string,
3462 int frame_window_p, int *disp_prop)
3463 {
3464 /* OBJECT = nil means current buffer. */
3465 Lisp_Object object =
3466 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3467 Lisp_Object pos, spec, limpos;
3468 int string_p = (string && (STRINGP (string->lstring) || string->s));
3469 ptrdiff_t eob = string_p ? string->schars : ZV;
3470 ptrdiff_t begb = string_p ? 0 : BEGV;
3471 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3472 ptrdiff_t lim =
3473 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3474 struct text_pos tpos;
3475 int rv = 0;
3476
3477 *disp_prop = 1;
3478
3479 if (charpos >= eob
3480 /* We don't support display properties whose values are strings
3481 that have display string properties. */
3482 || string->from_disp_str
3483 /* C strings cannot have display properties. */
3484 || (string->s && !STRINGP (object)))
3485 {
3486 *disp_prop = 0;
3487 return eob;
3488 }
3489
3490 /* If the character at CHARPOS is where the display string begins,
3491 return CHARPOS. */
3492 pos = make_number (charpos);
3493 if (STRINGP (object))
3494 bufpos = string->bufpos;
3495 else
3496 bufpos = charpos;
3497 tpos = *position;
3498 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3499 && (charpos <= begb
3500 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3501 object),
3502 spec))
3503 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3504 frame_window_p)))
3505 {
3506 if (rv == 2)
3507 *disp_prop = 2;
3508 return charpos;
3509 }
3510
3511 /* Look forward for the first character with a `display' property
3512 that will replace the underlying text when displayed. */
3513 limpos = make_number (lim);
3514 do {
3515 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3516 CHARPOS (tpos) = XFASTINT (pos);
3517 if (CHARPOS (tpos) >= lim)
3518 {
3519 *disp_prop = 0;
3520 break;
3521 }
3522 if (STRINGP (object))
3523 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3524 else
3525 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3526 spec = Fget_char_property (pos, Qdisplay, object);
3527 if (!STRINGP (object))
3528 bufpos = CHARPOS (tpos);
3529 } while (NILP (spec)
3530 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3531 bufpos, frame_window_p)));
3532 if (rv == 2)
3533 *disp_prop = 2;
3534
3535 return CHARPOS (tpos);
3536 }
3537
3538 /* Return the character position of the end of the display string that
3539 started at CHARPOS. If there's no display string at CHARPOS,
3540 return -1. A display string is either an overlay with `display'
3541 property whose value is a string or a `display' text property whose
3542 value is a string. */
3543 ptrdiff_t
3544 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3545 {
3546 /* OBJECT = nil means current buffer. */
3547 Lisp_Object object =
3548 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3549 Lisp_Object pos = make_number (charpos);
3550 ptrdiff_t eob =
3551 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3552
3553 if (charpos >= eob || (string->s && !STRINGP (object)))
3554 return eob;
3555
3556 /* It could happen that the display property or overlay was removed
3557 since we found it in compute_display_string_pos above. One way
3558 this can happen is if JIT font-lock was called (through
3559 handle_fontified_prop), and jit-lock-functions remove text
3560 properties or overlays from the portion of buffer that includes
3561 CHARPOS. Muse mode is known to do that, for example. In this
3562 case, we return -1 to the caller, to signal that no display
3563 string is actually present at CHARPOS. See bidi_fetch_char for
3564 how this is handled.
3565
3566 An alternative would be to never look for display properties past
3567 it->stop_charpos. But neither compute_display_string_pos nor
3568 bidi_fetch_char that calls it know or care where the next
3569 stop_charpos is. */
3570 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3571 return -1;
3572
3573 /* Look forward for the first character where the `display' property
3574 changes. */
3575 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3576
3577 return XFASTINT (pos);
3578 }
3579
3580
3581 \f
3582 /***********************************************************************
3583 Fontification
3584 ***********************************************************************/
3585
3586 /* Handle changes in the `fontified' property of the current buffer by
3587 calling hook functions from Qfontification_functions to fontify
3588 regions of text. */
3589
3590 static enum prop_handled
3591 handle_fontified_prop (struct it *it)
3592 {
3593 Lisp_Object prop, pos;
3594 enum prop_handled handled = HANDLED_NORMALLY;
3595
3596 if (!NILP (Vmemory_full))
3597 return handled;
3598
3599 /* Get the value of the `fontified' property at IT's current buffer
3600 position. (The `fontified' property doesn't have a special
3601 meaning in strings.) If the value is nil, call functions from
3602 Qfontification_functions. */
3603 if (!STRINGP (it->string)
3604 && it->s == NULL
3605 && !NILP (Vfontification_functions)
3606 && !NILP (Vrun_hooks)
3607 && (pos = make_number (IT_CHARPOS (*it)),
3608 prop = Fget_char_property (pos, Qfontified, Qnil),
3609 /* Ignore the special cased nil value always present at EOB since
3610 no amount of fontifying will be able to change it. */
3611 NILP (prop) && IT_CHARPOS (*it) < Z))
3612 {
3613 ptrdiff_t count = SPECPDL_INDEX ();
3614 Lisp_Object val;
3615 struct buffer *obuf = current_buffer;
3616 int begv = BEGV, zv = ZV;
3617 int old_clip_changed = current_buffer->clip_changed;
3618
3619 val = Vfontification_functions;
3620 specbind (Qfontification_functions, Qnil);
3621
3622 eassert (it->end_charpos == ZV);
3623
3624 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3625 safe_call1 (val, pos);
3626 else
3627 {
3628 Lisp_Object fns, fn;
3629 struct gcpro gcpro1, gcpro2;
3630
3631 fns = Qnil;
3632 GCPRO2 (val, fns);
3633
3634 for (; CONSP (val); val = XCDR (val))
3635 {
3636 fn = XCAR (val);
3637
3638 if (EQ (fn, Qt))
3639 {
3640 /* A value of t indicates this hook has a local
3641 binding; it means to run the global binding too.
3642 In a global value, t should not occur. If it
3643 does, we must ignore it to avoid an endless
3644 loop. */
3645 for (fns = Fdefault_value (Qfontification_functions);
3646 CONSP (fns);
3647 fns = XCDR (fns))
3648 {
3649 fn = XCAR (fns);
3650 if (!EQ (fn, Qt))
3651 safe_call1 (fn, pos);
3652 }
3653 }
3654 else
3655 safe_call1 (fn, pos);
3656 }
3657
3658 UNGCPRO;
3659 }
3660
3661 unbind_to (count, Qnil);
3662
3663 /* Fontification functions routinely call `save-restriction'.
3664 Normally, this tags clip_changed, which can confuse redisplay
3665 (see discussion in Bug#6671). Since we don't perform any
3666 special handling of fontification changes in the case where
3667 `save-restriction' isn't called, there's no point doing so in
3668 this case either. So, if the buffer's restrictions are
3669 actually left unchanged, reset clip_changed. */
3670 if (obuf == current_buffer)
3671 {
3672 if (begv == BEGV && zv == ZV)
3673 current_buffer->clip_changed = old_clip_changed;
3674 }
3675 /* There isn't much we can reasonably do to protect against
3676 misbehaving fontification, but here's a fig leaf. */
3677 else if (BUFFER_LIVE_P (obuf))
3678 set_buffer_internal_1 (obuf);
3679
3680 /* The fontification code may have added/removed text.
3681 It could do even a lot worse, but let's at least protect against
3682 the most obvious case where only the text past `pos' gets changed',
3683 as is/was done in grep.el where some escapes sequences are turned
3684 into face properties (bug#7876). */
3685 it->end_charpos = ZV;
3686
3687 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3688 something. This avoids an endless loop if they failed to
3689 fontify the text for which reason ever. */
3690 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3691 handled = HANDLED_RECOMPUTE_PROPS;
3692 }
3693
3694 return handled;
3695 }
3696
3697
3698 \f
3699 /***********************************************************************
3700 Faces
3701 ***********************************************************************/
3702
3703 /* Set up iterator IT from face properties at its current position.
3704 Called from handle_stop. */
3705
3706 static enum prop_handled
3707 handle_face_prop (struct it *it)
3708 {
3709 int new_face_id;
3710 ptrdiff_t next_stop;
3711
3712 if (!STRINGP (it->string))
3713 {
3714 new_face_id
3715 = face_at_buffer_position (it->w,
3716 IT_CHARPOS (*it),
3717 it->region_beg_charpos,
3718 it->region_end_charpos,
3719 &next_stop,
3720 (IT_CHARPOS (*it)
3721 + TEXT_PROP_DISTANCE_LIMIT),
3722 0, it->base_face_id);
3723
3724 /* Is this a start of a run of characters with box face?
3725 Caveat: this can be called for a freshly initialized
3726 iterator; face_id is -1 in this case. We know that the new
3727 face will not change until limit, i.e. if the new face has a
3728 box, all characters up to limit will have one. But, as
3729 usual, we don't know whether limit is really the end. */
3730 if (new_face_id != it->face_id)
3731 {
3732 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3733 /* If it->face_id is -1, old_face below will be NULL, see
3734 the definition of FACE_FROM_ID. This will happen if this
3735 is the initial call that gets the face. */
3736 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3737
3738 /* If the value of face_id of the iterator is -1, we have to
3739 look in front of IT's position and see whether there is a
3740 face there that's different from new_face_id. */
3741 if (!old_face && IT_CHARPOS (*it) > BEG)
3742 {
3743 int prev_face_id = face_before_it_pos (it);
3744
3745 old_face = FACE_FROM_ID (it->f, prev_face_id);
3746 }
3747
3748 /* If the new face has a box, but the old face does not,
3749 this is the start of a run of characters with box face,
3750 i.e. this character has a shadow on the left side. */
3751 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3752 && (old_face == NULL || !old_face->box));
3753 it->face_box_p = new_face->box != FACE_NO_BOX;
3754 }
3755 }
3756 else
3757 {
3758 int base_face_id;
3759 ptrdiff_t bufpos;
3760 int i;
3761 Lisp_Object from_overlay
3762 = (it->current.overlay_string_index >= 0
3763 ? it->string_overlays[it->current.overlay_string_index
3764 % OVERLAY_STRING_CHUNK_SIZE]
3765 : Qnil);
3766
3767 /* See if we got to this string directly or indirectly from
3768 an overlay property. That includes the before-string or
3769 after-string of an overlay, strings in display properties
3770 provided by an overlay, their text properties, etc.
3771
3772 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3773 if (! NILP (from_overlay))
3774 for (i = it->sp - 1; i >= 0; i--)
3775 {
3776 if (it->stack[i].current.overlay_string_index >= 0)
3777 from_overlay
3778 = it->string_overlays[it->stack[i].current.overlay_string_index
3779 % OVERLAY_STRING_CHUNK_SIZE];
3780 else if (! NILP (it->stack[i].from_overlay))
3781 from_overlay = it->stack[i].from_overlay;
3782
3783 if (!NILP (from_overlay))
3784 break;
3785 }
3786
3787 if (! NILP (from_overlay))
3788 {
3789 bufpos = IT_CHARPOS (*it);
3790 /* For a string from an overlay, the base face depends
3791 only on text properties and ignores overlays. */
3792 base_face_id
3793 = face_for_overlay_string (it->w,
3794 IT_CHARPOS (*it),
3795 it->region_beg_charpos,
3796 it->region_end_charpos,
3797 &next_stop,
3798 (IT_CHARPOS (*it)
3799 + TEXT_PROP_DISTANCE_LIMIT),
3800 0,
3801 from_overlay);
3802 }
3803 else
3804 {
3805 bufpos = 0;
3806
3807 /* For strings from a `display' property, use the face at
3808 IT's current buffer position as the base face to merge
3809 with, so that overlay strings appear in the same face as
3810 surrounding text, unless they specify their own
3811 faces. */
3812 base_face_id = it->string_from_prefix_prop_p
3813 ? DEFAULT_FACE_ID
3814 : underlying_face_id (it);
3815 }
3816
3817 new_face_id = face_at_string_position (it->w,
3818 it->string,
3819 IT_STRING_CHARPOS (*it),
3820 bufpos,
3821 it->region_beg_charpos,
3822 it->region_end_charpos,
3823 &next_stop,
3824 base_face_id, 0);
3825
3826 /* Is this a start of a run of characters with box? Caveat:
3827 this can be called for a freshly allocated iterator; face_id
3828 is -1 is this case. We know that the new face will not
3829 change until the next check pos, i.e. if the new face has a
3830 box, all characters up to that position will have a
3831 box. But, as usual, we don't know whether that position
3832 is really the end. */
3833 if (new_face_id != it->face_id)
3834 {
3835 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3836 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3837
3838 /* If new face has a box but old face hasn't, this is the
3839 start of a run of characters with box, i.e. it has a
3840 shadow on the left side. */
3841 it->start_of_box_run_p
3842 = new_face->box && (old_face == NULL || !old_face->box);
3843 it->face_box_p = new_face->box != FACE_NO_BOX;
3844 }
3845 }
3846
3847 it->face_id = new_face_id;
3848 return HANDLED_NORMALLY;
3849 }
3850
3851
3852 /* Return the ID of the face ``underlying'' IT's current position,
3853 which is in a string. If the iterator is associated with a
3854 buffer, return the face at IT's current buffer position.
3855 Otherwise, use the iterator's base_face_id. */
3856
3857 static int
3858 underlying_face_id (struct it *it)
3859 {
3860 int face_id = it->base_face_id, i;
3861
3862 eassert (STRINGP (it->string));
3863
3864 for (i = it->sp - 1; i >= 0; --i)
3865 if (NILP (it->stack[i].string))
3866 face_id = it->stack[i].face_id;
3867
3868 return face_id;
3869 }
3870
3871
3872 /* Compute the face one character before or after the current position
3873 of IT, in the visual order. BEFORE_P non-zero means get the face
3874 in front (to the left in L2R paragraphs, to the right in R2L
3875 paragraphs) of IT's screen position. Value is the ID of the face. */
3876
3877 static int
3878 face_before_or_after_it_pos (struct it *it, int before_p)
3879 {
3880 int face_id, limit;
3881 ptrdiff_t next_check_charpos;
3882 struct it it_copy;
3883 void *it_copy_data = NULL;
3884
3885 eassert (it->s == NULL);
3886
3887 if (STRINGP (it->string))
3888 {
3889 ptrdiff_t bufpos, charpos;
3890 int base_face_id;
3891
3892 /* No face change past the end of the string (for the case
3893 we are padding with spaces). No face change before the
3894 string start. */
3895 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3896 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3897 return it->face_id;
3898
3899 if (!it->bidi_p)
3900 {
3901 /* Set charpos to the position before or after IT's current
3902 position, in the logical order, which in the non-bidi
3903 case is the same as the visual order. */
3904 if (before_p)
3905 charpos = IT_STRING_CHARPOS (*it) - 1;
3906 else if (it->what == IT_COMPOSITION)
3907 /* For composition, we must check the character after the
3908 composition. */
3909 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3910 else
3911 charpos = IT_STRING_CHARPOS (*it) + 1;
3912 }
3913 else
3914 {
3915 if (before_p)
3916 {
3917 /* With bidi iteration, the character before the current
3918 in the visual order cannot be found by simple
3919 iteration, because "reverse" reordering is not
3920 supported. Instead, we need to use the move_it_*
3921 family of functions. */
3922 /* Ignore face changes before the first visible
3923 character on this display line. */
3924 if (it->current_x <= it->first_visible_x)
3925 return it->face_id;
3926 SAVE_IT (it_copy, *it, it_copy_data);
3927 /* Implementation note: Since move_it_in_display_line
3928 works in the iterator geometry, and thinks the first
3929 character is always the leftmost, even in R2L lines,
3930 we don't need to distinguish between the R2L and L2R
3931 cases here. */
3932 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3933 it_copy.current_x - 1, MOVE_TO_X);
3934 charpos = IT_STRING_CHARPOS (it_copy);
3935 RESTORE_IT (it, it, it_copy_data);
3936 }
3937 else
3938 {
3939 /* Set charpos to the string position of the character
3940 that comes after IT's current position in the visual
3941 order. */
3942 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3943
3944 it_copy = *it;
3945 while (n--)
3946 bidi_move_to_visually_next (&it_copy.bidi_it);
3947
3948 charpos = it_copy.bidi_it.charpos;
3949 }
3950 }
3951 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3952
3953 if (it->current.overlay_string_index >= 0)
3954 bufpos = IT_CHARPOS (*it);
3955 else
3956 bufpos = 0;
3957
3958 base_face_id = underlying_face_id (it);
3959
3960 /* Get the face for ASCII, or unibyte. */
3961 face_id = face_at_string_position (it->w,
3962 it->string,
3963 charpos,
3964 bufpos,
3965 it->region_beg_charpos,
3966 it->region_end_charpos,
3967 &next_check_charpos,
3968 base_face_id, 0);
3969
3970 /* Correct the face for charsets different from ASCII. Do it
3971 for the multibyte case only. The face returned above is
3972 suitable for unibyte text if IT->string is unibyte. */
3973 if (STRING_MULTIBYTE (it->string))
3974 {
3975 struct text_pos pos1 = string_pos (charpos, it->string);
3976 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3977 int c, len;
3978 struct face *face = FACE_FROM_ID (it->f, face_id);
3979
3980 c = string_char_and_length (p, &len);
3981 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3982 }
3983 }
3984 else
3985 {
3986 struct text_pos pos;
3987
3988 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3989 || (IT_CHARPOS (*it) <= BEGV && before_p))
3990 return it->face_id;
3991
3992 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3993 pos = it->current.pos;
3994
3995 if (!it->bidi_p)
3996 {
3997 if (before_p)
3998 DEC_TEXT_POS (pos, it->multibyte_p);
3999 else
4000 {
4001 if (it->what == IT_COMPOSITION)
4002 {
4003 /* For composition, we must check the position after
4004 the composition. */
4005 pos.charpos += it->cmp_it.nchars;
4006 pos.bytepos += it->len;
4007 }
4008 else
4009 INC_TEXT_POS (pos, it->multibyte_p);
4010 }
4011 }
4012 else
4013 {
4014 if (before_p)
4015 {
4016 /* With bidi iteration, the character before the current
4017 in the visual order cannot be found by simple
4018 iteration, because "reverse" reordering is not
4019 supported. Instead, we need to use the move_it_*
4020 family of functions. */
4021 /* Ignore face changes before the first visible
4022 character on this display line. */
4023 if (it->current_x <= it->first_visible_x)
4024 return it->face_id;
4025 SAVE_IT (it_copy, *it, it_copy_data);
4026 /* Implementation note: Since move_it_in_display_line
4027 works in the iterator geometry, and thinks the first
4028 character is always the leftmost, even in R2L lines,
4029 we don't need to distinguish between the R2L and L2R
4030 cases here. */
4031 move_it_in_display_line (&it_copy, ZV,
4032 it_copy.current_x - 1, MOVE_TO_X);
4033 pos = it_copy.current.pos;
4034 RESTORE_IT (it, it, it_copy_data);
4035 }
4036 else
4037 {
4038 /* Set charpos to the buffer position of the character
4039 that comes after IT's current position in the visual
4040 order. */
4041 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4042
4043 it_copy = *it;
4044 while (n--)
4045 bidi_move_to_visually_next (&it_copy.bidi_it);
4046
4047 SET_TEXT_POS (pos,
4048 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4049 }
4050 }
4051 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4052
4053 /* Determine face for CHARSET_ASCII, or unibyte. */
4054 face_id = face_at_buffer_position (it->w,
4055 CHARPOS (pos),
4056 it->region_beg_charpos,
4057 it->region_end_charpos,
4058 &next_check_charpos,
4059 limit, 0, -1);
4060
4061 /* Correct the face for charsets different from ASCII. Do it
4062 for the multibyte case only. The face returned above is
4063 suitable for unibyte text if current_buffer is unibyte. */
4064 if (it->multibyte_p)
4065 {
4066 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4067 struct face *face = FACE_FROM_ID (it->f, face_id);
4068 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4069 }
4070 }
4071
4072 return face_id;
4073 }
4074
4075
4076 \f
4077 /***********************************************************************
4078 Invisible text
4079 ***********************************************************************/
4080
4081 /* Set up iterator IT from invisible properties at its current
4082 position. Called from handle_stop. */
4083
4084 static enum prop_handled
4085 handle_invisible_prop (struct it *it)
4086 {
4087 enum prop_handled handled = HANDLED_NORMALLY;
4088 int invis_p;
4089 Lisp_Object prop;
4090
4091 if (STRINGP (it->string))
4092 {
4093 Lisp_Object end_charpos, limit, charpos;
4094
4095 /* Get the value of the invisible text property at the
4096 current position. Value will be nil if there is no such
4097 property. */
4098 charpos = make_number (IT_STRING_CHARPOS (*it));
4099 prop = Fget_text_property (charpos, Qinvisible, it->string);
4100 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4101
4102 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4103 {
4104 /* Record whether we have to display an ellipsis for the
4105 invisible text. */
4106 int display_ellipsis_p = (invis_p == 2);
4107 ptrdiff_t len, endpos;
4108
4109 handled = HANDLED_RECOMPUTE_PROPS;
4110
4111 /* Get the position at which the next visible text can be
4112 found in IT->string, if any. */
4113 endpos = len = SCHARS (it->string);
4114 XSETINT (limit, len);
4115 do
4116 {
4117 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4118 it->string, limit);
4119 if (INTEGERP (end_charpos))
4120 {
4121 endpos = XFASTINT (end_charpos);
4122 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4123 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4124 if (invis_p == 2)
4125 display_ellipsis_p = 1;
4126 }
4127 }
4128 while (invis_p && endpos < len);
4129
4130 if (display_ellipsis_p)
4131 it->ellipsis_p = 1;
4132
4133 if (endpos < len)
4134 {
4135 /* Text at END_CHARPOS is visible. Move IT there. */
4136 struct text_pos old;
4137 ptrdiff_t oldpos;
4138
4139 old = it->current.string_pos;
4140 oldpos = CHARPOS (old);
4141 if (it->bidi_p)
4142 {
4143 if (it->bidi_it.first_elt
4144 && it->bidi_it.charpos < SCHARS (it->string))
4145 bidi_paragraph_init (it->paragraph_embedding,
4146 &it->bidi_it, 1);
4147 /* Bidi-iterate out of the invisible text. */
4148 do
4149 {
4150 bidi_move_to_visually_next (&it->bidi_it);
4151 }
4152 while (oldpos <= it->bidi_it.charpos
4153 && it->bidi_it.charpos < endpos);
4154
4155 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4156 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4157 if (IT_CHARPOS (*it) >= endpos)
4158 it->prev_stop = endpos;
4159 }
4160 else
4161 {
4162 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4163 compute_string_pos (&it->current.string_pos, old, it->string);
4164 }
4165 }
4166 else
4167 {
4168 /* The rest of the string is invisible. If this is an
4169 overlay string, proceed with the next overlay string
4170 or whatever comes and return a character from there. */
4171 if (it->current.overlay_string_index >= 0
4172 && !display_ellipsis_p)
4173 {
4174 next_overlay_string (it);
4175 /* Don't check for overlay strings when we just
4176 finished processing them. */
4177 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4178 }
4179 else
4180 {
4181 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4182 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4183 }
4184 }
4185 }
4186 }
4187 else
4188 {
4189 ptrdiff_t newpos, next_stop, start_charpos, tem;
4190 Lisp_Object pos, overlay;
4191
4192 /* First of all, is there invisible text at this position? */
4193 tem = start_charpos = IT_CHARPOS (*it);
4194 pos = make_number (tem);
4195 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4196 &overlay);
4197 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4198
4199 /* If we are on invisible text, skip over it. */
4200 if (invis_p && start_charpos < it->end_charpos)
4201 {
4202 /* Record whether we have to display an ellipsis for the
4203 invisible text. */
4204 int display_ellipsis_p = invis_p == 2;
4205
4206 handled = HANDLED_RECOMPUTE_PROPS;
4207
4208 /* Loop skipping over invisible text. The loop is left at
4209 ZV or with IT on the first char being visible again. */
4210 do
4211 {
4212 /* Try to skip some invisible text. Return value is the
4213 position reached which can be equal to where we start
4214 if there is nothing invisible there. This skips both
4215 over invisible text properties and overlays with
4216 invisible property. */
4217 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4218
4219 /* If we skipped nothing at all we weren't at invisible
4220 text in the first place. If everything to the end of
4221 the buffer was skipped, end the loop. */
4222 if (newpos == tem || newpos >= ZV)
4223 invis_p = 0;
4224 else
4225 {
4226 /* We skipped some characters but not necessarily
4227 all there are. Check if we ended up on visible
4228 text. Fget_char_property returns the property of
4229 the char before the given position, i.e. if we
4230 get invis_p = 0, this means that the char at
4231 newpos is visible. */
4232 pos = make_number (newpos);
4233 prop = Fget_char_property (pos, Qinvisible, it->window);
4234 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4235 }
4236
4237 /* If we ended up on invisible text, proceed to
4238 skip starting with next_stop. */
4239 if (invis_p)
4240 tem = next_stop;
4241
4242 /* If there are adjacent invisible texts, don't lose the
4243 second one's ellipsis. */
4244 if (invis_p == 2)
4245 display_ellipsis_p = 1;
4246 }
4247 while (invis_p);
4248
4249 /* The position newpos is now either ZV or on visible text. */
4250 if (it->bidi_p)
4251 {
4252 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4253 int on_newline =
4254 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4255 int after_newline =
4256 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4257
4258 /* If the invisible text ends on a newline or on a
4259 character after a newline, we can avoid the costly,
4260 character by character, bidi iteration to NEWPOS, and
4261 instead simply reseat the iterator there. That's
4262 because all bidi reordering information is tossed at
4263 the newline. This is a big win for modes that hide
4264 complete lines, like Outline, Org, etc. */
4265 if (on_newline || after_newline)
4266 {
4267 struct text_pos tpos;
4268 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4269
4270 SET_TEXT_POS (tpos, newpos, bpos);
4271 reseat_1 (it, tpos, 0);
4272 /* If we reseat on a newline/ZV, we need to prep the
4273 bidi iterator for advancing to the next character
4274 after the newline/EOB, keeping the current paragraph
4275 direction (so that PRODUCE_GLYPHS does TRT wrt
4276 prepending/appending glyphs to a glyph row). */
4277 if (on_newline)
4278 {
4279 it->bidi_it.first_elt = 0;
4280 it->bidi_it.paragraph_dir = pdir;
4281 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4282 it->bidi_it.nchars = 1;
4283 it->bidi_it.ch_len = 1;
4284 }
4285 }
4286 else /* Must use the slow method. */
4287 {
4288 /* With bidi iteration, the region of invisible text
4289 could start and/or end in the middle of a
4290 non-base embedding level. Therefore, we need to
4291 skip invisible text using the bidi iterator,
4292 starting at IT's current position, until we find
4293 ourselves outside of the invisible text.
4294 Skipping invisible text _after_ bidi iteration
4295 avoids affecting the visual order of the
4296 displayed text when invisible properties are
4297 added or removed. */
4298 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4299 {
4300 /* If we were `reseat'ed to a new paragraph,
4301 determine the paragraph base direction. We
4302 need to do it now because
4303 next_element_from_buffer may not have a
4304 chance to do it, if we are going to skip any
4305 text at the beginning, which resets the
4306 FIRST_ELT flag. */
4307 bidi_paragraph_init (it->paragraph_embedding,
4308 &it->bidi_it, 1);
4309 }
4310 do
4311 {
4312 bidi_move_to_visually_next (&it->bidi_it);
4313 }
4314 while (it->stop_charpos <= it->bidi_it.charpos
4315 && it->bidi_it.charpos < newpos);
4316 IT_CHARPOS (*it) = it->bidi_it.charpos;
4317 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4318 /* If we overstepped NEWPOS, record its position in
4319 the iterator, so that we skip invisible text if
4320 later the bidi iteration lands us in the
4321 invisible region again. */
4322 if (IT_CHARPOS (*it) >= newpos)
4323 it->prev_stop = newpos;
4324 }
4325 }
4326 else
4327 {
4328 IT_CHARPOS (*it) = newpos;
4329 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4330 }
4331
4332 /* If there are before-strings at the start of invisible
4333 text, and the text is invisible because of a text
4334 property, arrange to show before-strings because 20.x did
4335 it that way. (If the text is invisible because of an
4336 overlay property instead of a text property, this is
4337 already handled in the overlay code.) */
4338 if (NILP (overlay)
4339 && get_overlay_strings (it, it->stop_charpos))
4340 {
4341 handled = HANDLED_RECOMPUTE_PROPS;
4342 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4343 }
4344 else if (display_ellipsis_p)
4345 {
4346 /* Make sure that the glyphs of the ellipsis will get
4347 correct `charpos' values. If we would not update
4348 it->position here, the glyphs would belong to the
4349 last visible character _before_ the invisible
4350 text, which confuses `set_cursor_from_row'.
4351
4352 We use the last invisible position instead of the
4353 first because this way the cursor is always drawn on
4354 the first "." of the ellipsis, whenever PT is inside
4355 the invisible text. Otherwise the cursor would be
4356 placed _after_ the ellipsis when the point is after the
4357 first invisible character. */
4358 if (!STRINGP (it->object))
4359 {
4360 it->position.charpos = newpos - 1;
4361 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4362 }
4363 it->ellipsis_p = 1;
4364 /* Let the ellipsis display before
4365 considering any properties of the following char.
4366 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4367 handled = HANDLED_RETURN;
4368 }
4369 }
4370 }
4371
4372 return handled;
4373 }
4374
4375
4376 /* Make iterator IT return `...' next.
4377 Replaces LEN characters from buffer. */
4378
4379 static void
4380 setup_for_ellipsis (struct it *it, int len)
4381 {
4382 /* Use the display table definition for `...'. Invalid glyphs
4383 will be handled by the method returning elements from dpvec. */
4384 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4385 {
4386 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4387 it->dpvec = v->contents;
4388 it->dpend = v->contents + v->header.size;
4389 }
4390 else
4391 {
4392 /* Default `...'. */
4393 it->dpvec = default_invis_vector;
4394 it->dpend = default_invis_vector + 3;
4395 }
4396
4397 it->dpvec_char_len = len;
4398 it->current.dpvec_index = 0;
4399 it->dpvec_face_id = -1;
4400
4401 /* Remember the current face id in case glyphs specify faces.
4402 IT's face is restored in set_iterator_to_next.
4403 saved_face_id was set to preceding char's face in handle_stop. */
4404 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4405 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4406
4407 it->method = GET_FROM_DISPLAY_VECTOR;
4408 it->ellipsis_p = 1;
4409 }
4410
4411
4412 \f
4413 /***********************************************************************
4414 'display' property
4415 ***********************************************************************/
4416
4417 /* Set up iterator IT from `display' property at its current position.
4418 Called from handle_stop.
4419 We return HANDLED_RETURN if some part of the display property
4420 overrides the display of the buffer text itself.
4421 Otherwise we return HANDLED_NORMALLY. */
4422
4423 static enum prop_handled
4424 handle_display_prop (struct it *it)
4425 {
4426 Lisp_Object propval, object, overlay;
4427 struct text_pos *position;
4428 ptrdiff_t bufpos;
4429 /* Nonzero if some property replaces the display of the text itself. */
4430 int display_replaced_p = 0;
4431
4432 if (STRINGP (it->string))
4433 {
4434 object = it->string;
4435 position = &it->current.string_pos;
4436 bufpos = CHARPOS (it->current.pos);
4437 }
4438 else
4439 {
4440 XSETWINDOW (object, it->w);
4441 position = &it->current.pos;
4442 bufpos = CHARPOS (*position);
4443 }
4444
4445 /* Reset those iterator values set from display property values. */
4446 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4447 it->space_width = Qnil;
4448 it->font_height = Qnil;
4449 it->voffset = 0;
4450
4451 /* We don't support recursive `display' properties, i.e. string
4452 values that have a string `display' property, that have a string
4453 `display' property etc. */
4454 if (!it->string_from_display_prop_p)
4455 it->area = TEXT_AREA;
4456
4457 propval = get_char_property_and_overlay (make_number (position->charpos),
4458 Qdisplay, object, &overlay);
4459 if (NILP (propval))
4460 return HANDLED_NORMALLY;
4461 /* Now OVERLAY is the overlay that gave us this property, or nil
4462 if it was a text property. */
4463
4464 if (!STRINGP (it->string))
4465 object = it->w->buffer;
4466
4467 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4468 position, bufpos,
4469 FRAME_WINDOW_P (it->f));
4470
4471 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4472 }
4473
4474 /* Subroutine of handle_display_prop. Returns non-zero if the display
4475 specification in SPEC is a replacing specification, i.e. it would
4476 replace the text covered by `display' property with something else,
4477 such as an image or a display string. If SPEC includes any kind or
4478 `(space ...) specification, the value is 2; this is used by
4479 compute_display_string_pos, which see.
4480
4481 See handle_single_display_spec for documentation of arguments.
4482 frame_window_p is non-zero if the window being redisplayed is on a
4483 GUI frame; this argument is used only if IT is NULL, see below.
4484
4485 IT can be NULL, if this is called by the bidi reordering code
4486 through compute_display_string_pos, which see. In that case, this
4487 function only examines SPEC, but does not otherwise "handle" it, in
4488 the sense that it doesn't set up members of IT from the display
4489 spec. */
4490 static int
4491 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4492 Lisp_Object overlay, struct text_pos *position,
4493 ptrdiff_t bufpos, int frame_window_p)
4494 {
4495 int replacing_p = 0;
4496 int rv;
4497
4498 if (CONSP (spec)
4499 /* Simple specifications. */
4500 && !EQ (XCAR (spec), Qimage)
4501 && !EQ (XCAR (spec), Qspace)
4502 && !EQ (XCAR (spec), Qwhen)
4503 && !EQ (XCAR (spec), Qslice)
4504 && !EQ (XCAR (spec), Qspace_width)
4505 && !EQ (XCAR (spec), Qheight)
4506 && !EQ (XCAR (spec), Qraise)
4507 /* Marginal area specifications. */
4508 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4509 && !EQ (XCAR (spec), Qleft_fringe)
4510 && !EQ (XCAR (spec), Qright_fringe)
4511 && !NILP (XCAR (spec)))
4512 {
4513 for (; CONSP (spec); spec = XCDR (spec))
4514 {
4515 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4516 overlay, position, bufpos,
4517 replacing_p, frame_window_p)))
4518 {
4519 replacing_p = rv;
4520 /* If some text in a string is replaced, `position' no
4521 longer points to the position of `object'. */
4522 if (!it || STRINGP (object))
4523 break;
4524 }
4525 }
4526 }
4527 else if (VECTORP (spec))
4528 {
4529 ptrdiff_t i;
4530 for (i = 0; i < ASIZE (spec); ++i)
4531 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4532 overlay, position, bufpos,
4533 replacing_p, frame_window_p)))
4534 {
4535 replacing_p = rv;
4536 /* If some text in a string is replaced, `position' no
4537 longer points to the position of `object'. */
4538 if (!it || STRINGP (object))
4539 break;
4540 }
4541 }
4542 else
4543 {
4544 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4545 position, bufpos, 0,
4546 frame_window_p)))
4547 replacing_p = rv;
4548 }
4549
4550 return replacing_p;
4551 }
4552
4553 /* Value is the position of the end of the `display' property starting
4554 at START_POS in OBJECT. */
4555
4556 static struct text_pos
4557 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4558 {
4559 Lisp_Object end;
4560 struct text_pos end_pos;
4561
4562 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4563 Qdisplay, object, Qnil);
4564 CHARPOS (end_pos) = XFASTINT (end);
4565 if (STRINGP (object))
4566 compute_string_pos (&end_pos, start_pos, it->string);
4567 else
4568 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4569
4570 return end_pos;
4571 }
4572
4573
4574 /* Set up IT from a single `display' property specification SPEC. OBJECT
4575 is the object in which the `display' property was found. *POSITION
4576 is the position in OBJECT at which the `display' property was found.
4577 BUFPOS is the buffer position of OBJECT (different from POSITION if
4578 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4579 previously saw a display specification which already replaced text
4580 display with something else, for example an image; we ignore such
4581 properties after the first one has been processed.
4582
4583 OVERLAY is the overlay this `display' property came from,
4584 or nil if it was a text property.
4585
4586 If SPEC is a `space' or `image' specification, and in some other
4587 cases too, set *POSITION to the position where the `display'
4588 property ends.
4589
4590 If IT is NULL, only examine the property specification in SPEC, but
4591 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4592 is intended to be displayed in a window on a GUI frame.
4593
4594 Value is non-zero if something was found which replaces the display
4595 of buffer or string text. */
4596
4597 static int
4598 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4599 Lisp_Object overlay, struct text_pos *position,
4600 ptrdiff_t bufpos, int display_replaced_p,
4601 int frame_window_p)
4602 {
4603 Lisp_Object form;
4604 Lisp_Object location, value;
4605 struct text_pos start_pos = *position;
4606 int valid_p;
4607
4608 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4609 If the result is non-nil, use VALUE instead of SPEC. */
4610 form = Qt;
4611 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4612 {
4613 spec = XCDR (spec);
4614 if (!CONSP (spec))
4615 return 0;
4616 form = XCAR (spec);
4617 spec = XCDR (spec);
4618 }
4619
4620 if (!NILP (form) && !EQ (form, Qt))
4621 {
4622 ptrdiff_t count = SPECPDL_INDEX ();
4623 struct gcpro gcpro1;
4624
4625 /* Bind `object' to the object having the `display' property, a
4626 buffer or string. Bind `position' to the position in the
4627 object where the property was found, and `buffer-position'
4628 to the current position in the buffer. */
4629
4630 if (NILP (object))
4631 XSETBUFFER (object, current_buffer);
4632 specbind (Qobject, object);
4633 specbind (Qposition, make_number (CHARPOS (*position)));
4634 specbind (Qbuffer_position, make_number (bufpos));
4635 GCPRO1 (form);
4636 form = safe_eval (form);
4637 UNGCPRO;
4638 unbind_to (count, Qnil);
4639 }
4640
4641 if (NILP (form))
4642 return 0;
4643
4644 /* Handle `(height HEIGHT)' specifications. */
4645 if (CONSP (spec)
4646 && EQ (XCAR (spec), Qheight)
4647 && CONSP (XCDR (spec)))
4648 {
4649 if (it)
4650 {
4651 if (!FRAME_WINDOW_P (it->f))
4652 return 0;
4653
4654 it->font_height = XCAR (XCDR (spec));
4655 if (!NILP (it->font_height))
4656 {
4657 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4658 int new_height = -1;
4659
4660 if (CONSP (it->font_height)
4661 && (EQ (XCAR (it->font_height), Qplus)
4662 || EQ (XCAR (it->font_height), Qminus))
4663 && CONSP (XCDR (it->font_height))
4664 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4665 {
4666 /* `(+ N)' or `(- N)' where N is an integer. */
4667 int steps = XINT (XCAR (XCDR (it->font_height)));
4668 if (EQ (XCAR (it->font_height), Qplus))
4669 steps = - steps;
4670 it->face_id = smaller_face (it->f, it->face_id, steps);
4671 }
4672 else if (FUNCTIONP (it->font_height))
4673 {
4674 /* Call function with current height as argument.
4675 Value is the new height. */
4676 Lisp_Object height;
4677 height = safe_call1 (it->font_height,
4678 face->lface[LFACE_HEIGHT_INDEX]);
4679 if (NUMBERP (height))
4680 new_height = XFLOATINT (height);
4681 }
4682 else if (NUMBERP (it->font_height))
4683 {
4684 /* Value is a multiple of the canonical char height. */
4685 struct face *f;
4686
4687 f = FACE_FROM_ID (it->f,
4688 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4689 new_height = (XFLOATINT (it->font_height)
4690 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4691 }
4692 else
4693 {
4694 /* Evaluate IT->font_height with `height' bound to the
4695 current specified height to get the new height. */
4696 ptrdiff_t count = SPECPDL_INDEX ();
4697
4698 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4699 value = safe_eval (it->font_height);
4700 unbind_to (count, Qnil);
4701
4702 if (NUMBERP (value))
4703 new_height = XFLOATINT (value);
4704 }
4705
4706 if (new_height > 0)
4707 it->face_id = face_with_height (it->f, it->face_id, new_height);
4708 }
4709 }
4710
4711 return 0;
4712 }
4713
4714 /* Handle `(space-width WIDTH)'. */
4715 if (CONSP (spec)
4716 && EQ (XCAR (spec), Qspace_width)
4717 && CONSP (XCDR (spec)))
4718 {
4719 if (it)
4720 {
4721 if (!FRAME_WINDOW_P (it->f))
4722 return 0;
4723
4724 value = XCAR (XCDR (spec));
4725 if (NUMBERP (value) && XFLOATINT (value) > 0)
4726 it->space_width = value;
4727 }
4728
4729 return 0;
4730 }
4731
4732 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4733 if (CONSP (spec)
4734 && EQ (XCAR (spec), Qslice))
4735 {
4736 Lisp_Object tem;
4737
4738 if (it)
4739 {
4740 if (!FRAME_WINDOW_P (it->f))
4741 return 0;
4742
4743 if (tem = XCDR (spec), CONSP (tem))
4744 {
4745 it->slice.x = XCAR (tem);
4746 if (tem = XCDR (tem), CONSP (tem))
4747 {
4748 it->slice.y = XCAR (tem);
4749 if (tem = XCDR (tem), CONSP (tem))
4750 {
4751 it->slice.width = XCAR (tem);
4752 if (tem = XCDR (tem), CONSP (tem))
4753 it->slice.height = XCAR (tem);
4754 }
4755 }
4756 }
4757 }
4758
4759 return 0;
4760 }
4761
4762 /* Handle `(raise FACTOR)'. */
4763 if (CONSP (spec)
4764 && EQ (XCAR (spec), Qraise)
4765 && CONSP (XCDR (spec)))
4766 {
4767 if (it)
4768 {
4769 if (!FRAME_WINDOW_P (it->f))
4770 return 0;
4771
4772 #ifdef HAVE_WINDOW_SYSTEM
4773 value = XCAR (XCDR (spec));
4774 if (NUMBERP (value))
4775 {
4776 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4777 it->voffset = - (XFLOATINT (value)
4778 * (FONT_HEIGHT (face->font)));
4779 }
4780 #endif /* HAVE_WINDOW_SYSTEM */
4781 }
4782
4783 return 0;
4784 }
4785
4786 /* Don't handle the other kinds of display specifications
4787 inside a string that we got from a `display' property. */
4788 if (it && it->string_from_display_prop_p)
4789 return 0;
4790
4791 /* Characters having this form of property are not displayed, so
4792 we have to find the end of the property. */
4793 if (it)
4794 {
4795 start_pos = *position;
4796 *position = display_prop_end (it, object, start_pos);
4797 }
4798 value = Qnil;
4799
4800 /* Stop the scan at that end position--we assume that all
4801 text properties change there. */
4802 if (it)
4803 it->stop_charpos = position->charpos;
4804
4805 /* Handle `(left-fringe BITMAP [FACE])'
4806 and `(right-fringe BITMAP [FACE])'. */
4807 if (CONSP (spec)
4808 && (EQ (XCAR (spec), Qleft_fringe)
4809 || EQ (XCAR (spec), Qright_fringe))
4810 && CONSP (XCDR (spec)))
4811 {
4812 int fringe_bitmap;
4813
4814 if (it)
4815 {
4816 if (!FRAME_WINDOW_P (it->f))
4817 /* If we return here, POSITION has been advanced
4818 across the text with this property. */
4819 {
4820 /* Synchronize the bidi iterator with POSITION. This is
4821 needed because we are not going to push the iterator
4822 on behalf of this display property, so there will be
4823 no pop_it call to do this synchronization for us. */
4824 if (it->bidi_p)
4825 {
4826 it->position = *position;
4827 iterate_out_of_display_property (it);
4828 *position = it->position;
4829 }
4830 return 1;
4831 }
4832 }
4833 else if (!frame_window_p)
4834 return 1;
4835
4836 #ifdef HAVE_WINDOW_SYSTEM
4837 value = XCAR (XCDR (spec));
4838 if (!SYMBOLP (value)
4839 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4840 /* If we return here, POSITION has been advanced
4841 across the text with this property. */
4842 {
4843 if (it && it->bidi_p)
4844 {
4845 it->position = *position;
4846 iterate_out_of_display_property (it);
4847 *position = it->position;
4848 }
4849 return 1;
4850 }
4851
4852 if (it)
4853 {
4854 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4855
4856 if (CONSP (XCDR (XCDR (spec))))
4857 {
4858 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4859 int face_id2 = lookup_derived_face (it->f, face_name,
4860 FRINGE_FACE_ID, 0);
4861 if (face_id2 >= 0)
4862 face_id = face_id2;
4863 }
4864
4865 /* Save current settings of IT so that we can restore them
4866 when we are finished with the glyph property value. */
4867 push_it (it, position);
4868
4869 it->area = TEXT_AREA;
4870 it->what = IT_IMAGE;
4871 it->image_id = -1; /* no image */
4872 it->position = start_pos;
4873 it->object = NILP (object) ? it->w->buffer : object;
4874 it->method = GET_FROM_IMAGE;
4875 it->from_overlay = Qnil;
4876 it->face_id = face_id;
4877 it->from_disp_prop_p = 1;
4878
4879 /* Say that we haven't consumed the characters with
4880 `display' property yet. The call to pop_it in
4881 set_iterator_to_next will clean this up. */
4882 *position = start_pos;
4883
4884 if (EQ (XCAR (spec), Qleft_fringe))
4885 {
4886 it->left_user_fringe_bitmap = fringe_bitmap;
4887 it->left_user_fringe_face_id = face_id;
4888 }
4889 else
4890 {
4891 it->right_user_fringe_bitmap = fringe_bitmap;
4892 it->right_user_fringe_face_id = face_id;
4893 }
4894 }
4895 #endif /* HAVE_WINDOW_SYSTEM */
4896 return 1;
4897 }
4898
4899 /* Prepare to handle `((margin left-margin) ...)',
4900 `((margin right-margin) ...)' and `((margin nil) ...)'
4901 prefixes for display specifications. */
4902 location = Qunbound;
4903 if (CONSP (spec) && CONSP (XCAR (spec)))
4904 {
4905 Lisp_Object tem;
4906
4907 value = XCDR (spec);
4908 if (CONSP (value))
4909 value = XCAR (value);
4910
4911 tem = XCAR (spec);
4912 if (EQ (XCAR (tem), Qmargin)
4913 && (tem = XCDR (tem),
4914 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4915 (NILP (tem)
4916 || EQ (tem, Qleft_margin)
4917 || EQ (tem, Qright_margin))))
4918 location = tem;
4919 }
4920
4921 if (EQ (location, Qunbound))
4922 {
4923 location = Qnil;
4924 value = spec;
4925 }
4926
4927 /* After this point, VALUE is the property after any
4928 margin prefix has been stripped. It must be a string,
4929 an image specification, or `(space ...)'.
4930
4931 LOCATION specifies where to display: `left-margin',
4932 `right-margin' or nil. */
4933
4934 valid_p = (STRINGP (value)
4935 #ifdef HAVE_WINDOW_SYSTEM
4936 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4937 && valid_image_p (value))
4938 #endif /* not HAVE_WINDOW_SYSTEM */
4939 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4940
4941 if (valid_p && !display_replaced_p)
4942 {
4943 int retval = 1;
4944
4945 if (!it)
4946 {
4947 /* Callers need to know whether the display spec is any kind
4948 of `(space ...)' spec that is about to affect text-area
4949 display. */
4950 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4951 retval = 2;
4952 return retval;
4953 }
4954
4955 /* Save current settings of IT so that we can restore them
4956 when we are finished with the glyph property value. */
4957 push_it (it, position);
4958 it->from_overlay = overlay;
4959 it->from_disp_prop_p = 1;
4960
4961 if (NILP (location))
4962 it->area = TEXT_AREA;
4963 else if (EQ (location, Qleft_margin))
4964 it->area = LEFT_MARGIN_AREA;
4965 else
4966 it->area = RIGHT_MARGIN_AREA;
4967
4968 if (STRINGP (value))
4969 {
4970 it->string = value;
4971 it->multibyte_p = STRING_MULTIBYTE (it->string);
4972 it->current.overlay_string_index = -1;
4973 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4974 it->end_charpos = it->string_nchars = SCHARS (it->string);
4975 it->method = GET_FROM_STRING;
4976 it->stop_charpos = 0;
4977 it->prev_stop = 0;
4978 it->base_level_stop = 0;
4979 it->string_from_display_prop_p = 1;
4980 /* Say that we haven't consumed the characters with
4981 `display' property yet. The call to pop_it in
4982 set_iterator_to_next will clean this up. */
4983 if (BUFFERP (object))
4984 *position = start_pos;
4985
4986 /* Force paragraph direction to be that of the parent
4987 object. If the parent object's paragraph direction is
4988 not yet determined, default to L2R. */
4989 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4990 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4991 else
4992 it->paragraph_embedding = L2R;
4993
4994 /* Set up the bidi iterator for this display string. */
4995 if (it->bidi_p)
4996 {
4997 it->bidi_it.string.lstring = it->string;
4998 it->bidi_it.string.s = NULL;
4999 it->bidi_it.string.schars = it->end_charpos;
5000 it->bidi_it.string.bufpos = bufpos;
5001 it->bidi_it.string.from_disp_str = 1;
5002 it->bidi_it.string.unibyte = !it->multibyte_p;
5003 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5004 }
5005 }
5006 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5007 {
5008 it->method = GET_FROM_STRETCH;
5009 it->object = value;
5010 *position = it->position = start_pos;
5011 retval = 1 + (it->area == TEXT_AREA);
5012 }
5013 #ifdef HAVE_WINDOW_SYSTEM
5014 else
5015 {
5016 it->what = IT_IMAGE;
5017 it->image_id = lookup_image (it->f, value);
5018 it->position = start_pos;
5019 it->object = NILP (object) ? it->w->buffer : object;
5020 it->method = GET_FROM_IMAGE;
5021
5022 /* Say that we haven't consumed the characters with
5023 `display' property yet. The call to pop_it in
5024 set_iterator_to_next will clean this up. */
5025 *position = start_pos;
5026 }
5027 #endif /* HAVE_WINDOW_SYSTEM */
5028
5029 return retval;
5030 }
5031
5032 /* Invalid property or property not supported. Restore
5033 POSITION to what it was before. */
5034 *position = start_pos;
5035 return 0;
5036 }
5037
5038 /* Check if PROP is a display property value whose text should be
5039 treated as intangible. OVERLAY is the overlay from which PROP
5040 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5041 specify the buffer position covered by PROP. */
5042
5043 int
5044 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5045 ptrdiff_t charpos, ptrdiff_t bytepos)
5046 {
5047 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5048 struct text_pos position;
5049
5050 SET_TEXT_POS (position, charpos, bytepos);
5051 return handle_display_spec (NULL, prop, Qnil, overlay,
5052 &position, charpos, frame_window_p);
5053 }
5054
5055
5056 /* Return 1 if PROP is a display sub-property value containing STRING.
5057
5058 Implementation note: this and the following function are really
5059 special cases of handle_display_spec and
5060 handle_single_display_spec, and should ideally use the same code.
5061 Until they do, these two pairs must be consistent and must be
5062 modified in sync. */
5063
5064 static int
5065 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5066 {
5067 if (EQ (string, prop))
5068 return 1;
5069
5070 /* Skip over `when FORM'. */
5071 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5072 {
5073 prop = XCDR (prop);
5074 if (!CONSP (prop))
5075 return 0;
5076 /* Actually, the condition following `when' should be eval'ed,
5077 like handle_single_display_spec does, and we should return
5078 zero if it evaluates to nil. However, this function is
5079 called only when the buffer was already displayed and some
5080 glyph in the glyph matrix was found to come from a display
5081 string. Therefore, the condition was already evaluated, and
5082 the result was non-nil, otherwise the display string wouldn't
5083 have been displayed and we would have never been called for
5084 this property. Thus, we can skip the evaluation and assume
5085 its result is non-nil. */
5086 prop = XCDR (prop);
5087 }
5088
5089 if (CONSP (prop))
5090 /* Skip over `margin LOCATION'. */
5091 if (EQ (XCAR (prop), Qmargin))
5092 {
5093 prop = XCDR (prop);
5094 if (!CONSP (prop))
5095 return 0;
5096
5097 prop = XCDR (prop);
5098 if (!CONSP (prop))
5099 return 0;
5100 }
5101
5102 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5103 }
5104
5105
5106 /* Return 1 if STRING appears in the `display' property PROP. */
5107
5108 static int
5109 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5110 {
5111 if (CONSP (prop)
5112 && !EQ (XCAR (prop), Qwhen)
5113 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5114 {
5115 /* A list of sub-properties. */
5116 while (CONSP (prop))
5117 {
5118 if (single_display_spec_string_p (XCAR (prop), string))
5119 return 1;
5120 prop = XCDR (prop);
5121 }
5122 }
5123 else if (VECTORP (prop))
5124 {
5125 /* A vector of sub-properties. */
5126 ptrdiff_t i;
5127 for (i = 0; i < ASIZE (prop); ++i)
5128 if (single_display_spec_string_p (AREF (prop, i), string))
5129 return 1;
5130 }
5131 else
5132 return single_display_spec_string_p (prop, string);
5133
5134 return 0;
5135 }
5136
5137 /* Look for STRING in overlays and text properties in the current
5138 buffer, between character positions FROM and TO (excluding TO).
5139 BACK_P non-zero means look back (in this case, TO is supposed to be
5140 less than FROM).
5141 Value is the first character position where STRING was found, or
5142 zero if it wasn't found before hitting TO.
5143
5144 This function may only use code that doesn't eval because it is
5145 called asynchronously from note_mouse_highlight. */
5146
5147 static ptrdiff_t
5148 string_buffer_position_lim (Lisp_Object string,
5149 ptrdiff_t from, ptrdiff_t to, int back_p)
5150 {
5151 Lisp_Object limit, prop, pos;
5152 int found = 0;
5153
5154 pos = make_number (max (from, BEGV));
5155
5156 if (!back_p) /* looking forward */
5157 {
5158 limit = make_number (min (to, ZV));
5159 while (!found && !EQ (pos, limit))
5160 {
5161 prop = Fget_char_property (pos, Qdisplay, Qnil);
5162 if (!NILP (prop) && display_prop_string_p (prop, string))
5163 found = 1;
5164 else
5165 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5166 limit);
5167 }
5168 }
5169 else /* looking back */
5170 {
5171 limit = make_number (max (to, BEGV));
5172 while (!found && !EQ (pos, limit))
5173 {
5174 prop = Fget_char_property (pos, Qdisplay, Qnil);
5175 if (!NILP (prop) && display_prop_string_p (prop, string))
5176 found = 1;
5177 else
5178 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5179 limit);
5180 }
5181 }
5182
5183 return found ? XINT (pos) : 0;
5184 }
5185
5186 /* Determine which buffer position in current buffer STRING comes from.
5187 AROUND_CHARPOS is an approximate position where it could come from.
5188 Value is the buffer position or 0 if it couldn't be determined.
5189
5190 This function is necessary because we don't record buffer positions
5191 in glyphs generated from strings (to keep struct glyph small).
5192 This function may only use code that doesn't eval because it is
5193 called asynchronously from note_mouse_highlight. */
5194
5195 static ptrdiff_t
5196 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5197 {
5198 const int MAX_DISTANCE = 1000;
5199 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5200 around_charpos + MAX_DISTANCE,
5201 0);
5202
5203 if (!found)
5204 found = string_buffer_position_lim (string, around_charpos,
5205 around_charpos - MAX_DISTANCE, 1);
5206 return found;
5207 }
5208
5209
5210 \f
5211 /***********************************************************************
5212 `composition' property
5213 ***********************************************************************/
5214
5215 /* Set up iterator IT from `composition' property at its current
5216 position. Called from handle_stop. */
5217
5218 static enum prop_handled
5219 handle_composition_prop (struct it *it)
5220 {
5221 Lisp_Object prop, string;
5222 ptrdiff_t pos, pos_byte, start, end;
5223
5224 if (STRINGP (it->string))
5225 {
5226 unsigned char *s;
5227
5228 pos = IT_STRING_CHARPOS (*it);
5229 pos_byte = IT_STRING_BYTEPOS (*it);
5230 string = it->string;
5231 s = SDATA (string) + pos_byte;
5232 it->c = STRING_CHAR (s);
5233 }
5234 else
5235 {
5236 pos = IT_CHARPOS (*it);
5237 pos_byte = IT_BYTEPOS (*it);
5238 string = Qnil;
5239 it->c = FETCH_CHAR (pos_byte);
5240 }
5241
5242 /* If there's a valid composition and point is not inside of the
5243 composition (in the case that the composition is from the current
5244 buffer), draw a glyph composed from the composition components. */
5245 if (find_composition (pos, -1, &start, &end, &prop, string)
5246 && COMPOSITION_VALID_P (start, end, prop)
5247 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5248 {
5249 if (start < pos)
5250 /* As we can't handle this situation (perhaps font-lock added
5251 a new composition), we just return here hoping that next
5252 redisplay will detect this composition much earlier. */
5253 return HANDLED_NORMALLY;
5254 if (start != pos)
5255 {
5256 if (STRINGP (it->string))
5257 pos_byte = string_char_to_byte (it->string, start);
5258 else
5259 pos_byte = CHAR_TO_BYTE (start);
5260 }
5261 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5262 prop, string);
5263
5264 if (it->cmp_it.id >= 0)
5265 {
5266 it->cmp_it.ch = -1;
5267 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5268 it->cmp_it.nglyphs = -1;
5269 }
5270 }
5271
5272 return HANDLED_NORMALLY;
5273 }
5274
5275
5276 \f
5277 /***********************************************************************
5278 Overlay strings
5279 ***********************************************************************/
5280
5281 /* The following structure is used to record overlay strings for
5282 later sorting in load_overlay_strings. */
5283
5284 struct overlay_entry
5285 {
5286 Lisp_Object overlay;
5287 Lisp_Object string;
5288 EMACS_INT priority;
5289 int after_string_p;
5290 };
5291
5292
5293 /* Set up iterator IT from overlay strings at its current position.
5294 Called from handle_stop. */
5295
5296 static enum prop_handled
5297 handle_overlay_change (struct it *it)
5298 {
5299 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5300 return HANDLED_RECOMPUTE_PROPS;
5301 else
5302 return HANDLED_NORMALLY;
5303 }
5304
5305
5306 /* Set up the next overlay string for delivery by IT, if there is an
5307 overlay string to deliver. Called by set_iterator_to_next when the
5308 end of the current overlay string is reached. If there are more
5309 overlay strings to display, IT->string and
5310 IT->current.overlay_string_index are set appropriately here.
5311 Otherwise IT->string is set to nil. */
5312
5313 static void
5314 next_overlay_string (struct it *it)
5315 {
5316 ++it->current.overlay_string_index;
5317 if (it->current.overlay_string_index == it->n_overlay_strings)
5318 {
5319 /* No more overlay strings. Restore IT's settings to what
5320 they were before overlay strings were processed, and
5321 continue to deliver from current_buffer. */
5322
5323 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5324 pop_it (it);
5325 eassert (it->sp > 0
5326 || (NILP (it->string)
5327 && it->method == GET_FROM_BUFFER
5328 && it->stop_charpos >= BEGV
5329 && it->stop_charpos <= it->end_charpos));
5330 it->current.overlay_string_index = -1;
5331 it->n_overlay_strings = 0;
5332 it->overlay_strings_charpos = -1;
5333 /* If there's an empty display string on the stack, pop the
5334 stack, to resync the bidi iterator with IT's position. Such
5335 empty strings are pushed onto the stack in
5336 get_overlay_strings_1. */
5337 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5338 pop_it (it);
5339
5340 /* If we're at the end of the buffer, record that we have
5341 processed the overlay strings there already, so that
5342 next_element_from_buffer doesn't try it again. */
5343 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5344 it->overlay_strings_at_end_processed_p = 1;
5345 }
5346 else
5347 {
5348 /* There are more overlay strings to process. If
5349 IT->current.overlay_string_index has advanced to a position
5350 where we must load IT->overlay_strings with more strings, do
5351 it. We must load at the IT->overlay_strings_charpos where
5352 IT->n_overlay_strings was originally computed; when invisible
5353 text is present, this might not be IT_CHARPOS (Bug#7016). */
5354 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5355
5356 if (it->current.overlay_string_index && i == 0)
5357 load_overlay_strings (it, it->overlay_strings_charpos);
5358
5359 /* Initialize IT to deliver display elements from the overlay
5360 string. */
5361 it->string = it->overlay_strings[i];
5362 it->multibyte_p = STRING_MULTIBYTE (it->string);
5363 SET_TEXT_POS (it->current.string_pos, 0, 0);
5364 it->method = GET_FROM_STRING;
5365 it->stop_charpos = 0;
5366 it->end_charpos = SCHARS (it->string);
5367 if (it->cmp_it.stop_pos >= 0)
5368 it->cmp_it.stop_pos = 0;
5369 it->prev_stop = 0;
5370 it->base_level_stop = 0;
5371
5372 /* Set up the bidi iterator for this overlay string. */
5373 if (it->bidi_p)
5374 {
5375 it->bidi_it.string.lstring = it->string;
5376 it->bidi_it.string.s = NULL;
5377 it->bidi_it.string.schars = SCHARS (it->string);
5378 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5379 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5380 it->bidi_it.string.unibyte = !it->multibyte_p;
5381 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5382 }
5383 }
5384
5385 CHECK_IT (it);
5386 }
5387
5388
5389 /* Compare two overlay_entry structures E1 and E2. Used as a
5390 comparison function for qsort in load_overlay_strings. Overlay
5391 strings for the same position are sorted so that
5392
5393 1. All after-strings come in front of before-strings, except
5394 when they come from the same overlay.
5395
5396 2. Within after-strings, strings are sorted so that overlay strings
5397 from overlays with higher priorities come first.
5398
5399 2. Within before-strings, strings are sorted so that overlay
5400 strings from overlays with higher priorities come last.
5401
5402 Value is analogous to strcmp. */
5403
5404
5405 static int
5406 compare_overlay_entries (const void *e1, const void *e2)
5407 {
5408 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5409 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5410 int result;
5411
5412 if (entry1->after_string_p != entry2->after_string_p)
5413 {
5414 /* Let after-strings appear in front of before-strings if
5415 they come from different overlays. */
5416 if (EQ (entry1->overlay, entry2->overlay))
5417 result = entry1->after_string_p ? 1 : -1;
5418 else
5419 result = entry1->after_string_p ? -1 : 1;
5420 }
5421 else if (entry1->priority != entry2->priority)
5422 {
5423 if (entry1->after_string_p)
5424 /* After-strings sorted in order of decreasing priority. */
5425 result = entry2->priority < entry1->priority ? -1 : 1;
5426 else
5427 /* Before-strings sorted in order of increasing priority. */
5428 result = entry1->priority < entry2->priority ? -1 : 1;
5429 }
5430 else
5431 result = 0;
5432
5433 return result;
5434 }
5435
5436
5437 /* Load the vector IT->overlay_strings with overlay strings from IT's
5438 current buffer position, or from CHARPOS if that is > 0. Set
5439 IT->n_overlays to the total number of overlay strings found.
5440
5441 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5442 a time. On entry into load_overlay_strings,
5443 IT->current.overlay_string_index gives the number of overlay
5444 strings that have already been loaded by previous calls to this
5445 function.
5446
5447 IT->add_overlay_start contains an additional overlay start
5448 position to consider for taking overlay strings from, if non-zero.
5449 This position comes into play when the overlay has an `invisible'
5450 property, and both before and after-strings. When we've skipped to
5451 the end of the overlay, because of its `invisible' property, we
5452 nevertheless want its before-string to appear.
5453 IT->add_overlay_start will contain the overlay start position
5454 in this case.
5455
5456 Overlay strings are sorted so that after-string strings come in
5457 front of before-string strings. Within before and after-strings,
5458 strings are sorted by overlay priority. See also function
5459 compare_overlay_entries. */
5460
5461 static void
5462 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5463 {
5464 Lisp_Object overlay, window, str, invisible;
5465 struct Lisp_Overlay *ov;
5466 ptrdiff_t start, end;
5467 ptrdiff_t size = 20;
5468 ptrdiff_t n = 0, i, j;
5469 int invis_p;
5470 struct overlay_entry *entries = alloca (size * sizeof *entries);
5471 USE_SAFE_ALLOCA;
5472
5473 if (charpos <= 0)
5474 charpos = IT_CHARPOS (*it);
5475
5476 /* Append the overlay string STRING of overlay OVERLAY to vector
5477 `entries' which has size `size' and currently contains `n'
5478 elements. AFTER_P non-zero means STRING is an after-string of
5479 OVERLAY. */
5480 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5481 do \
5482 { \
5483 Lisp_Object priority; \
5484 \
5485 if (n == size) \
5486 { \
5487 struct overlay_entry *old = entries; \
5488 SAFE_NALLOCA (entries, 2, size); \
5489 memcpy (entries, old, size * sizeof *entries); \
5490 size *= 2; \
5491 } \
5492 \
5493 entries[n].string = (STRING); \
5494 entries[n].overlay = (OVERLAY); \
5495 priority = Foverlay_get ((OVERLAY), Qpriority); \
5496 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5497 entries[n].after_string_p = (AFTER_P); \
5498 ++n; \
5499 } \
5500 while (0)
5501
5502 /* Process overlay before the overlay center. */
5503 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5504 {
5505 XSETMISC (overlay, ov);
5506 eassert (OVERLAYP (overlay));
5507 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5508 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5509
5510 if (end < charpos)
5511 break;
5512
5513 /* Skip this overlay if it doesn't start or end at IT's current
5514 position. */
5515 if (end != charpos && start != charpos)
5516 continue;
5517
5518 /* Skip this overlay if it doesn't apply to IT->w. */
5519 window = Foverlay_get (overlay, Qwindow);
5520 if (WINDOWP (window) && XWINDOW (window) != it->w)
5521 continue;
5522
5523 /* If the text ``under'' the overlay is invisible, both before-
5524 and after-strings from this overlay are visible; start and
5525 end position are indistinguishable. */
5526 invisible = Foverlay_get (overlay, Qinvisible);
5527 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5528
5529 /* If overlay has a non-empty before-string, record it. */
5530 if ((start == charpos || (end == charpos && invis_p))
5531 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5532 && SCHARS (str))
5533 RECORD_OVERLAY_STRING (overlay, str, 0);
5534
5535 /* If overlay has a non-empty after-string, record it. */
5536 if ((end == charpos || (start == charpos && invis_p))
5537 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5538 && SCHARS (str))
5539 RECORD_OVERLAY_STRING (overlay, str, 1);
5540 }
5541
5542 /* Process overlays after the overlay center. */
5543 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5544 {
5545 XSETMISC (overlay, ov);
5546 eassert (OVERLAYP (overlay));
5547 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5548 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5549
5550 if (start > charpos)
5551 break;
5552
5553 /* Skip this overlay if it doesn't start or end at IT's current
5554 position. */
5555 if (end != charpos && start != charpos)
5556 continue;
5557
5558 /* Skip this overlay if it doesn't apply to IT->w. */
5559 window = Foverlay_get (overlay, Qwindow);
5560 if (WINDOWP (window) && XWINDOW (window) != it->w)
5561 continue;
5562
5563 /* If the text ``under'' the overlay is invisible, it has a zero
5564 dimension, and both before- and after-strings apply. */
5565 invisible = Foverlay_get (overlay, Qinvisible);
5566 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5567
5568 /* If overlay has a non-empty before-string, record it. */
5569 if ((start == charpos || (end == charpos && invis_p))
5570 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5571 && SCHARS (str))
5572 RECORD_OVERLAY_STRING (overlay, str, 0);
5573
5574 /* If overlay has a non-empty after-string, record it. */
5575 if ((end == charpos || (start == charpos && invis_p))
5576 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5577 && SCHARS (str))
5578 RECORD_OVERLAY_STRING (overlay, str, 1);
5579 }
5580
5581 #undef RECORD_OVERLAY_STRING
5582
5583 /* Sort entries. */
5584 if (n > 1)
5585 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5586
5587 /* Record number of overlay strings, and where we computed it. */
5588 it->n_overlay_strings = n;
5589 it->overlay_strings_charpos = charpos;
5590
5591 /* IT->current.overlay_string_index is the number of overlay strings
5592 that have already been consumed by IT. Copy some of the
5593 remaining overlay strings to IT->overlay_strings. */
5594 i = 0;
5595 j = it->current.overlay_string_index;
5596 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5597 {
5598 it->overlay_strings[i] = entries[j].string;
5599 it->string_overlays[i++] = entries[j++].overlay;
5600 }
5601
5602 CHECK_IT (it);
5603 SAFE_FREE ();
5604 }
5605
5606
5607 /* Get the first chunk of overlay strings at IT's current buffer
5608 position, or at CHARPOS if that is > 0. Value is non-zero if at
5609 least one overlay string was found. */
5610
5611 static int
5612 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5613 {
5614 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5615 process. This fills IT->overlay_strings with strings, and sets
5616 IT->n_overlay_strings to the total number of strings to process.
5617 IT->pos.overlay_string_index has to be set temporarily to zero
5618 because load_overlay_strings needs this; it must be set to -1
5619 when no overlay strings are found because a zero value would
5620 indicate a position in the first overlay string. */
5621 it->current.overlay_string_index = 0;
5622 load_overlay_strings (it, charpos);
5623
5624 /* If we found overlay strings, set up IT to deliver display
5625 elements from the first one. Otherwise set up IT to deliver
5626 from current_buffer. */
5627 if (it->n_overlay_strings)
5628 {
5629 /* Make sure we know settings in current_buffer, so that we can
5630 restore meaningful values when we're done with the overlay
5631 strings. */
5632 if (compute_stop_p)
5633 compute_stop_pos (it);
5634 eassert (it->face_id >= 0);
5635
5636 /* Save IT's settings. They are restored after all overlay
5637 strings have been processed. */
5638 eassert (!compute_stop_p || it->sp == 0);
5639
5640 /* When called from handle_stop, there might be an empty display
5641 string loaded. In that case, don't bother saving it. But
5642 don't use this optimization with the bidi iterator, since we
5643 need the corresponding pop_it call to resync the bidi
5644 iterator's position with IT's position, after we are done
5645 with the overlay strings. (The corresponding call to pop_it
5646 in case of an empty display string is in
5647 next_overlay_string.) */
5648 if (!(!it->bidi_p
5649 && STRINGP (it->string) && !SCHARS (it->string)))
5650 push_it (it, NULL);
5651
5652 /* Set up IT to deliver display elements from the first overlay
5653 string. */
5654 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5655 it->string = it->overlay_strings[0];
5656 it->from_overlay = Qnil;
5657 it->stop_charpos = 0;
5658 eassert (STRINGP (it->string));
5659 it->end_charpos = SCHARS (it->string);
5660 it->prev_stop = 0;
5661 it->base_level_stop = 0;
5662 it->multibyte_p = STRING_MULTIBYTE (it->string);
5663 it->method = GET_FROM_STRING;
5664 it->from_disp_prop_p = 0;
5665
5666 /* Force paragraph direction to be that of the parent
5667 buffer. */
5668 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5669 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5670 else
5671 it->paragraph_embedding = L2R;
5672
5673 /* Set up the bidi iterator for this overlay string. */
5674 if (it->bidi_p)
5675 {
5676 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5677
5678 it->bidi_it.string.lstring = it->string;
5679 it->bidi_it.string.s = NULL;
5680 it->bidi_it.string.schars = SCHARS (it->string);
5681 it->bidi_it.string.bufpos = pos;
5682 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5683 it->bidi_it.string.unibyte = !it->multibyte_p;
5684 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5685 }
5686 return 1;
5687 }
5688
5689 it->current.overlay_string_index = -1;
5690 return 0;
5691 }
5692
5693 static int
5694 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5695 {
5696 it->string = Qnil;
5697 it->method = GET_FROM_BUFFER;
5698
5699 (void) get_overlay_strings_1 (it, charpos, 1);
5700
5701 CHECK_IT (it);
5702
5703 /* Value is non-zero if we found at least one overlay string. */
5704 return STRINGP (it->string);
5705 }
5706
5707
5708 \f
5709 /***********************************************************************
5710 Saving and restoring state
5711 ***********************************************************************/
5712
5713 /* Save current settings of IT on IT->stack. Called, for example,
5714 before setting up IT for an overlay string, to be able to restore
5715 IT's settings to what they were after the overlay string has been
5716 processed. If POSITION is non-NULL, it is the position to save on
5717 the stack instead of IT->position. */
5718
5719 static void
5720 push_it (struct it *it, struct text_pos *position)
5721 {
5722 struct iterator_stack_entry *p;
5723
5724 eassert (it->sp < IT_STACK_SIZE);
5725 p = it->stack + it->sp;
5726
5727 p->stop_charpos = it->stop_charpos;
5728 p->prev_stop = it->prev_stop;
5729 p->base_level_stop = it->base_level_stop;
5730 p->cmp_it = it->cmp_it;
5731 eassert (it->face_id >= 0);
5732 p->face_id = it->face_id;
5733 p->string = it->string;
5734 p->method = it->method;
5735 p->from_overlay = it->from_overlay;
5736 switch (p->method)
5737 {
5738 case GET_FROM_IMAGE:
5739 p->u.image.object = it->object;
5740 p->u.image.image_id = it->image_id;
5741 p->u.image.slice = it->slice;
5742 break;
5743 case GET_FROM_STRETCH:
5744 p->u.stretch.object = it->object;
5745 break;
5746 }
5747 p->position = position ? *position : it->position;
5748 p->current = it->current;
5749 p->end_charpos = it->end_charpos;
5750 p->string_nchars = it->string_nchars;
5751 p->area = it->area;
5752 p->multibyte_p = it->multibyte_p;
5753 p->avoid_cursor_p = it->avoid_cursor_p;
5754 p->space_width = it->space_width;
5755 p->font_height = it->font_height;
5756 p->voffset = it->voffset;
5757 p->string_from_display_prop_p = it->string_from_display_prop_p;
5758 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5759 p->display_ellipsis_p = 0;
5760 p->line_wrap = it->line_wrap;
5761 p->bidi_p = it->bidi_p;
5762 p->paragraph_embedding = it->paragraph_embedding;
5763 p->from_disp_prop_p = it->from_disp_prop_p;
5764 ++it->sp;
5765
5766 /* Save the state of the bidi iterator as well. */
5767 if (it->bidi_p)
5768 bidi_push_it (&it->bidi_it);
5769 }
5770
5771 static void
5772 iterate_out_of_display_property (struct it *it)
5773 {
5774 int buffer_p = !STRINGP (it->string);
5775 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5776 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5777
5778 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5779
5780 /* Maybe initialize paragraph direction. If we are at the beginning
5781 of a new paragraph, next_element_from_buffer may not have a
5782 chance to do that. */
5783 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5784 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5785 /* prev_stop can be zero, so check against BEGV as well. */
5786 while (it->bidi_it.charpos >= bob
5787 && it->prev_stop <= it->bidi_it.charpos
5788 && it->bidi_it.charpos < CHARPOS (it->position)
5789 && it->bidi_it.charpos < eob)
5790 bidi_move_to_visually_next (&it->bidi_it);
5791 /* Record the stop_pos we just crossed, for when we cross it
5792 back, maybe. */
5793 if (it->bidi_it.charpos > CHARPOS (it->position))
5794 it->prev_stop = CHARPOS (it->position);
5795 /* If we ended up not where pop_it put us, resync IT's
5796 positional members with the bidi iterator. */
5797 if (it->bidi_it.charpos != CHARPOS (it->position))
5798 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5799 if (buffer_p)
5800 it->current.pos = it->position;
5801 else
5802 it->current.string_pos = it->position;
5803 }
5804
5805 /* Restore IT's settings from IT->stack. Called, for example, when no
5806 more overlay strings must be processed, and we return to delivering
5807 display elements from a buffer, or when the end of a string from a
5808 `display' property is reached and we return to delivering display
5809 elements from an overlay string, or from a buffer. */
5810
5811 static void
5812 pop_it (struct it *it)
5813 {
5814 struct iterator_stack_entry *p;
5815 int from_display_prop = it->from_disp_prop_p;
5816
5817 eassert (it->sp > 0);
5818 --it->sp;
5819 p = it->stack + it->sp;
5820 it->stop_charpos = p->stop_charpos;
5821 it->prev_stop = p->prev_stop;
5822 it->base_level_stop = p->base_level_stop;
5823 it->cmp_it = p->cmp_it;
5824 it->face_id = p->face_id;
5825 it->current = p->current;
5826 it->position = p->position;
5827 it->string = p->string;
5828 it->from_overlay = p->from_overlay;
5829 if (NILP (it->string))
5830 SET_TEXT_POS (it->current.string_pos, -1, -1);
5831 it->method = p->method;
5832 switch (it->method)
5833 {
5834 case GET_FROM_IMAGE:
5835 it->image_id = p->u.image.image_id;
5836 it->object = p->u.image.object;
5837 it->slice = p->u.image.slice;
5838 break;
5839 case GET_FROM_STRETCH:
5840 it->object = p->u.stretch.object;
5841 break;
5842 case GET_FROM_BUFFER:
5843 it->object = it->w->buffer;
5844 break;
5845 case GET_FROM_STRING:
5846 it->object = it->string;
5847 break;
5848 case GET_FROM_DISPLAY_VECTOR:
5849 if (it->s)
5850 it->method = GET_FROM_C_STRING;
5851 else if (STRINGP (it->string))
5852 it->method = GET_FROM_STRING;
5853 else
5854 {
5855 it->method = GET_FROM_BUFFER;
5856 it->object = it->w->buffer;
5857 }
5858 }
5859 it->end_charpos = p->end_charpos;
5860 it->string_nchars = p->string_nchars;
5861 it->area = p->area;
5862 it->multibyte_p = p->multibyte_p;
5863 it->avoid_cursor_p = p->avoid_cursor_p;
5864 it->space_width = p->space_width;
5865 it->font_height = p->font_height;
5866 it->voffset = p->voffset;
5867 it->string_from_display_prop_p = p->string_from_display_prop_p;
5868 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5869 it->line_wrap = p->line_wrap;
5870 it->bidi_p = p->bidi_p;
5871 it->paragraph_embedding = p->paragraph_embedding;
5872 it->from_disp_prop_p = p->from_disp_prop_p;
5873 if (it->bidi_p)
5874 {
5875 bidi_pop_it (&it->bidi_it);
5876 /* Bidi-iterate until we get out of the portion of text, if any,
5877 covered by a `display' text property or by an overlay with
5878 `display' property. (We cannot just jump there, because the
5879 internal coherency of the bidi iterator state can not be
5880 preserved across such jumps.) We also must determine the
5881 paragraph base direction if the overlay we just processed is
5882 at the beginning of a new paragraph. */
5883 if (from_display_prop
5884 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5885 iterate_out_of_display_property (it);
5886
5887 eassert ((BUFFERP (it->object)
5888 && IT_CHARPOS (*it) == it->bidi_it.charpos
5889 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5890 || (STRINGP (it->object)
5891 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5892 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5893 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5894 }
5895 }
5896
5897
5898 \f
5899 /***********************************************************************
5900 Moving over lines
5901 ***********************************************************************/
5902
5903 /* Set IT's current position to the previous line start. */
5904
5905 static void
5906 back_to_previous_line_start (struct it *it)
5907 {
5908 IT_CHARPOS (*it)
5909 = find_next_newline (IT_CHARPOS (*it) - 1, -1, &IT_BYTEPOS (*it));
5910 }
5911
5912
5913 /* Move IT to the next line start.
5914
5915 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5916 we skipped over part of the text (as opposed to moving the iterator
5917 continuously over the text). Otherwise, don't change the value
5918 of *SKIPPED_P.
5919
5920 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5921 iterator on the newline, if it was found.
5922
5923 Newlines may come from buffer text, overlay strings, or strings
5924 displayed via the `display' property. That's the reason we can't
5925 simply use find_next_newline_no_quit.
5926
5927 Note that this function may not skip over invisible text that is so
5928 because of text properties and immediately follows a newline. If
5929 it would, function reseat_at_next_visible_line_start, when called
5930 from set_iterator_to_next, would effectively make invisible
5931 characters following a newline part of the wrong glyph row, which
5932 leads to wrong cursor motion. */
5933
5934 static int
5935 forward_to_next_line_start (struct it *it, int *skipped_p,
5936 struct bidi_it *bidi_it_prev)
5937 {
5938 ptrdiff_t old_selective;
5939 int newline_found_p, n;
5940 const int MAX_NEWLINE_DISTANCE = 500;
5941
5942 /* If already on a newline, just consume it to avoid unintended
5943 skipping over invisible text below. */
5944 if (it->what == IT_CHARACTER
5945 && it->c == '\n'
5946 && CHARPOS (it->position) == IT_CHARPOS (*it))
5947 {
5948 if (it->bidi_p && bidi_it_prev)
5949 *bidi_it_prev = it->bidi_it;
5950 set_iterator_to_next (it, 0);
5951 it->c = 0;
5952 return 1;
5953 }
5954
5955 /* Don't handle selective display in the following. It's (a)
5956 unnecessary because it's done by the caller, and (b) leads to an
5957 infinite recursion because next_element_from_ellipsis indirectly
5958 calls this function. */
5959 old_selective = it->selective;
5960 it->selective = 0;
5961
5962 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5963 from buffer text. */
5964 for (n = newline_found_p = 0;
5965 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5966 n += STRINGP (it->string) ? 0 : 1)
5967 {
5968 if (!get_next_display_element (it))
5969 return 0;
5970 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5971 if (newline_found_p && it->bidi_p && bidi_it_prev)
5972 *bidi_it_prev = it->bidi_it;
5973 set_iterator_to_next (it, 0);
5974 }
5975
5976 /* If we didn't find a newline near enough, see if we can use a
5977 short-cut. */
5978 if (!newline_found_p)
5979 {
5980 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
5981 ptrdiff_t limit = find_next_newline (start, 1, &bytepos);
5982 Lisp_Object pos;
5983
5984 eassert (!STRINGP (it->string));
5985
5986 /* If there isn't any `display' property in sight, and no
5987 overlays, we can just use the position of the newline in
5988 buffer text. */
5989 if (it->stop_charpos >= limit
5990 || ((pos = Fnext_single_property_change (make_number (start),
5991 Qdisplay, Qnil,
5992 make_number (limit)),
5993 NILP (pos))
5994 && next_overlay_change (start) == ZV))
5995 {
5996 if (!it->bidi_p)
5997 {
5998 IT_CHARPOS (*it) = limit;
5999 IT_BYTEPOS (*it) = bytepos;
6000 }
6001 else
6002 {
6003 struct bidi_it bprev;
6004
6005 /* Help bidi.c avoid expensive searches for display
6006 properties and overlays, by telling it that there are
6007 none up to `limit'. */
6008 if (it->bidi_it.disp_pos < limit)
6009 {
6010 it->bidi_it.disp_pos = limit;
6011 it->bidi_it.disp_prop = 0;
6012 }
6013 do {
6014 bprev = it->bidi_it;
6015 bidi_move_to_visually_next (&it->bidi_it);
6016 } while (it->bidi_it.charpos != limit);
6017 IT_CHARPOS (*it) = limit;
6018 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6019 if (bidi_it_prev)
6020 *bidi_it_prev = bprev;
6021 }
6022 *skipped_p = newline_found_p = 1;
6023 }
6024 else
6025 {
6026 while (get_next_display_element (it)
6027 && !newline_found_p)
6028 {
6029 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6030 if (newline_found_p && it->bidi_p && bidi_it_prev)
6031 *bidi_it_prev = it->bidi_it;
6032 set_iterator_to_next (it, 0);
6033 }
6034 }
6035 }
6036
6037 it->selective = old_selective;
6038 return newline_found_p;
6039 }
6040
6041
6042 /* Set IT's current position to the previous visible line start. Skip
6043 invisible text that is so either due to text properties or due to
6044 selective display. Caution: this does not change IT->current_x and
6045 IT->hpos. */
6046
6047 static void
6048 back_to_previous_visible_line_start (struct it *it)
6049 {
6050 while (IT_CHARPOS (*it) > BEGV)
6051 {
6052 back_to_previous_line_start (it);
6053
6054 if (IT_CHARPOS (*it) <= BEGV)
6055 break;
6056
6057 /* If selective > 0, then lines indented more than its value are
6058 invisible. */
6059 if (it->selective > 0
6060 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6061 it->selective))
6062 continue;
6063
6064 /* Check the newline before point for invisibility. */
6065 {
6066 Lisp_Object prop;
6067 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6068 Qinvisible, it->window);
6069 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6070 continue;
6071 }
6072
6073 if (IT_CHARPOS (*it) <= BEGV)
6074 break;
6075
6076 {
6077 struct it it2;
6078 void *it2data = NULL;
6079 ptrdiff_t pos;
6080 ptrdiff_t beg, end;
6081 Lisp_Object val, overlay;
6082
6083 SAVE_IT (it2, *it, it2data);
6084
6085 /* If newline is part of a composition, continue from start of composition */
6086 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6087 && beg < IT_CHARPOS (*it))
6088 goto replaced;
6089
6090 /* If newline is replaced by a display property, find start of overlay
6091 or interval and continue search from that point. */
6092 pos = --IT_CHARPOS (it2);
6093 --IT_BYTEPOS (it2);
6094 it2.sp = 0;
6095 bidi_unshelve_cache (NULL, 0);
6096 it2.string_from_display_prop_p = 0;
6097 it2.from_disp_prop_p = 0;
6098 if (handle_display_prop (&it2) == HANDLED_RETURN
6099 && !NILP (val = get_char_property_and_overlay
6100 (make_number (pos), Qdisplay, Qnil, &overlay))
6101 && (OVERLAYP (overlay)
6102 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6103 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6104 {
6105 RESTORE_IT (it, it, it2data);
6106 goto replaced;
6107 }
6108
6109 /* Newline is not replaced by anything -- so we are done. */
6110 RESTORE_IT (it, it, it2data);
6111 break;
6112
6113 replaced:
6114 if (beg < BEGV)
6115 beg = BEGV;
6116 IT_CHARPOS (*it) = beg;
6117 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6118 }
6119 }
6120
6121 it->continuation_lines_width = 0;
6122
6123 eassert (IT_CHARPOS (*it) >= BEGV);
6124 eassert (IT_CHARPOS (*it) == BEGV
6125 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6126 CHECK_IT (it);
6127 }
6128
6129
6130 /* Reseat iterator IT at the previous visible line start. Skip
6131 invisible text that is so either due to text properties or due to
6132 selective display. At the end, update IT's overlay information,
6133 face information etc. */
6134
6135 void
6136 reseat_at_previous_visible_line_start (struct it *it)
6137 {
6138 back_to_previous_visible_line_start (it);
6139 reseat (it, it->current.pos, 1);
6140 CHECK_IT (it);
6141 }
6142
6143
6144 /* Reseat iterator IT on the next visible line start in the current
6145 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6146 preceding the line start. Skip over invisible text that is so
6147 because of selective display. Compute faces, overlays etc at the
6148 new position. Note that this function does not skip over text that
6149 is invisible because of text properties. */
6150
6151 static void
6152 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6153 {
6154 int newline_found_p, skipped_p = 0;
6155 struct bidi_it bidi_it_prev;
6156
6157 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6158
6159 /* Skip over lines that are invisible because they are indented
6160 more than the value of IT->selective. */
6161 if (it->selective > 0)
6162 while (IT_CHARPOS (*it) < ZV
6163 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6164 it->selective))
6165 {
6166 eassert (IT_BYTEPOS (*it) == BEGV
6167 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6168 newline_found_p =
6169 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6170 }
6171
6172 /* Position on the newline if that's what's requested. */
6173 if (on_newline_p && newline_found_p)
6174 {
6175 if (STRINGP (it->string))
6176 {
6177 if (IT_STRING_CHARPOS (*it) > 0)
6178 {
6179 if (!it->bidi_p)
6180 {
6181 --IT_STRING_CHARPOS (*it);
6182 --IT_STRING_BYTEPOS (*it);
6183 }
6184 else
6185 {
6186 /* We need to restore the bidi iterator to the state
6187 it had on the newline, and resync the IT's
6188 position with that. */
6189 it->bidi_it = bidi_it_prev;
6190 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6191 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6192 }
6193 }
6194 }
6195 else if (IT_CHARPOS (*it) > BEGV)
6196 {
6197 if (!it->bidi_p)
6198 {
6199 --IT_CHARPOS (*it);
6200 --IT_BYTEPOS (*it);
6201 }
6202 else
6203 {
6204 /* We need to restore the bidi iterator to the state it
6205 had on the newline and resync IT with that. */
6206 it->bidi_it = bidi_it_prev;
6207 IT_CHARPOS (*it) = it->bidi_it.charpos;
6208 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6209 }
6210 reseat (it, it->current.pos, 0);
6211 }
6212 }
6213 else if (skipped_p)
6214 reseat (it, it->current.pos, 0);
6215
6216 CHECK_IT (it);
6217 }
6218
6219
6220 \f
6221 /***********************************************************************
6222 Changing an iterator's position
6223 ***********************************************************************/
6224
6225 /* Change IT's current position to POS in current_buffer. If FORCE_P
6226 is non-zero, always check for text properties at the new position.
6227 Otherwise, text properties are only looked up if POS >=
6228 IT->check_charpos of a property. */
6229
6230 static void
6231 reseat (struct it *it, struct text_pos pos, int force_p)
6232 {
6233 ptrdiff_t original_pos = IT_CHARPOS (*it);
6234
6235 reseat_1 (it, pos, 0);
6236
6237 /* Determine where to check text properties. Avoid doing it
6238 where possible because text property lookup is very expensive. */
6239 if (force_p
6240 || CHARPOS (pos) > it->stop_charpos
6241 || CHARPOS (pos) < original_pos)
6242 {
6243 if (it->bidi_p)
6244 {
6245 /* For bidi iteration, we need to prime prev_stop and
6246 base_level_stop with our best estimations. */
6247 /* Implementation note: Of course, POS is not necessarily a
6248 stop position, so assigning prev_pos to it is a lie; we
6249 should have called compute_stop_backwards. However, if
6250 the current buffer does not include any R2L characters,
6251 that call would be a waste of cycles, because the
6252 iterator will never move back, and thus never cross this
6253 "fake" stop position. So we delay that backward search
6254 until the time we really need it, in next_element_from_buffer. */
6255 if (CHARPOS (pos) != it->prev_stop)
6256 it->prev_stop = CHARPOS (pos);
6257 if (CHARPOS (pos) < it->base_level_stop)
6258 it->base_level_stop = 0; /* meaning it's unknown */
6259 handle_stop (it);
6260 }
6261 else
6262 {
6263 handle_stop (it);
6264 it->prev_stop = it->base_level_stop = 0;
6265 }
6266
6267 }
6268
6269 CHECK_IT (it);
6270 }
6271
6272
6273 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6274 IT->stop_pos to POS, also. */
6275
6276 static void
6277 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6278 {
6279 /* Don't call this function when scanning a C string. */
6280 eassert (it->s == NULL);
6281
6282 /* POS must be a reasonable value. */
6283 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6284
6285 it->current.pos = it->position = pos;
6286 it->end_charpos = ZV;
6287 it->dpvec = NULL;
6288 it->current.dpvec_index = -1;
6289 it->current.overlay_string_index = -1;
6290 IT_STRING_CHARPOS (*it) = -1;
6291 IT_STRING_BYTEPOS (*it) = -1;
6292 it->string = Qnil;
6293 it->method = GET_FROM_BUFFER;
6294 it->object = it->w->buffer;
6295 it->area = TEXT_AREA;
6296 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6297 it->sp = 0;
6298 it->string_from_display_prop_p = 0;
6299 it->string_from_prefix_prop_p = 0;
6300
6301 it->from_disp_prop_p = 0;
6302 it->face_before_selective_p = 0;
6303 if (it->bidi_p)
6304 {
6305 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6306 &it->bidi_it);
6307 bidi_unshelve_cache (NULL, 0);
6308 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6309 it->bidi_it.string.s = NULL;
6310 it->bidi_it.string.lstring = Qnil;
6311 it->bidi_it.string.bufpos = 0;
6312 it->bidi_it.string.unibyte = 0;
6313 }
6314
6315 if (set_stop_p)
6316 {
6317 it->stop_charpos = CHARPOS (pos);
6318 it->base_level_stop = CHARPOS (pos);
6319 }
6320 /* This make the information stored in it->cmp_it invalidate. */
6321 it->cmp_it.id = -1;
6322 }
6323
6324
6325 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6326 If S is non-null, it is a C string to iterate over. Otherwise,
6327 STRING gives a Lisp string to iterate over.
6328
6329 If PRECISION > 0, don't return more then PRECISION number of
6330 characters from the string.
6331
6332 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6333 characters have been returned. FIELD_WIDTH < 0 means an infinite
6334 field width.
6335
6336 MULTIBYTE = 0 means disable processing of multibyte characters,
6337 MULTIBYTE > 0 means enable it,
6338 MULTIBYTE < 0 means use IT->multibyte_p.
6339
6340 IT must be initialized via a prior call to init_iterator before
6341 calling this function. */
6342
6343 static void
6344 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6345 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6346 int multibyte)
6347 {
6348 /* No region in strings. */
6349 it->region_beg_charpos = it->region_end_charpos = -1;
6350
6351 /* No text property checks performed by default, but see below. */
6352 it->stop_charpos = -1;
6353
6354 /* Set iterator position and end position. */
6355 memset (&it->current, 0, sizeof it->current);
6356 it->current.overlay_string_index = -1;
6357 it->current.dpvec_index = -1;
6358 eassert (charpos >= 0);
6359
6360 /* If STRING is specified, use its multibyteness, otherwise use the
6361 setting of MULTIBYTE, if specified. */
6362 if (multibyte >= 0)
6363 it->multibyte_p = multibyte > 0;
6364
6365 /* Bidirectional reordering of strings is controlled by the default
6366 value of bidi-display-reordering. Don't try to reorder while
6367 loading loadup.el, as the necessary character property tables are
6368 not yet available. */
6369 it->bidi_p =
6370 NILP (Vpurify_flag)
6371 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6372
6373 if (s == NULL)
6374 {
6375 eassert (STRINGP (string));
6376 it->string = string;
6377 it->s = NULL;
6378 it->end_charpos = it->string_nchars = SCHARS (string);
6379 it->method = GET_FROM_STRING;
6380 it->current.string_pos = string_pos (charpos, string);
6381
6382 if (it->bidi_p)
6383 {
6384 it->bidi_it.string.lstring = string;
6385 it->bidi_it.string.s = NULL;
6386 it->bidi_it.string.schars = it->end_charpos;
6387 it->bidi_it.string.bufpos = 0;
6388 it->bidi_it.string.from_disp_str = 0;
6389 it->bidi_it.string.unibyte = !it->multibyte_p;
6390 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6391 FRAME_WINDOW_P (it->f), &it->bidi_it);
6392 }
6393 }
6394 else
6395 {
6396 it->s = (const unsigned char *) s;
6397 it->string = Qnil;
6398
6399 /* Note that we use IT->current.pos, not it->current.string_pos,
6400 for displaying C strings. */
6401 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6402 if (it->multibyte_p)
6403 {
6404 it->current.pos = c_string_pos (charpos, s, 1);
6405 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6406 }
6407 else
6408 {
6409 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6410 it->end_charpos = it->string_nchars = strlen (s);
6411 }
6412
6413 if (it->bidi_p)
6414 {
6415 it->bidi_it.string.lstring = Qnil;
6416 it->bidi_it.string.s = (const unsigned char *) s;
6417 it->bidi_it.string.schars = it->end_charpos;
6418 it->bidi_it.string.bufpos = 0;
6419 it->bidi_it.string.from_disp_str = 0;
6420 it->bidi_it.string.unibyte = !it->multibyte_p;
6421 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6422 &it->bidi_it);
6423 }
6424 it->method = GET_FROM_C_STRING;
6425 }
6426
6427 /* PRECISION > 0 means don't return more than PRECISION characters
6428 from the string. */
6429 if (precision > 0 && it->end_charpos - charpos > precision)
6430 {
6431 it->end_charpos = it->string_nchars = charpos + precision;
6432 if (it->bidi_p)
6433 it->bidi_it.string.schars = it->end_charpos;
6434 }
6435
6436 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6437 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6438 FIELD_WIDTH < 0 means infinite field width. This is useful for
6439 padding with `-' at the end of a mode line. */
6440 if (field_width < 0)
6441 field_width = INFINITY;
6442 /* Implementation note: We deliberately don't enlarge
6443 it->bidi_it.string.schars here to fit it->end_charpos, because
6444 the bidi iterator cannot produce characters out of thin air. */
6445 if (field_width > it->end_charpos - charpos)
6446 it->end_charpos = charpos + field_width;
6447
6448 /* Use the standard display table for displaying strings. */
6449 if (DISP_TABLE_P (Vstandard_display_table))
6450 it->dp = XCHAR_TABLE (Vstandard_display_table);
6451
6452 it->stop_charpos = charpos;
6453 it->prev_stop = charpos;
6454 it->base_level_stop = 0;
6455 if (it->bidi_p)
6456 {
6457 it->bidi_it.first_elt = 1;
6458 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6459 it->bidi_it.disp_pos = -1;
6460 }
6461 if (s == NULL && it->multibyte_p)
6462 {
6463 ptrdiff_t endpos = SCHARS (it->string);
6464 if (endpos > it->end_charpos)
6465 endpos = it->end_charpos;
6466 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6467 it->string);
6468 }
6469 CHECK_IT (it);
6470 }
6471
6472
6473 \f
6474 /***********************************************************************
6475 Iteration
6476 ***********************************************************************/
6477
6478 /* Map enum it_method value to corresponding next_element_from_* function. */
6479
6480 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6481 {
6482 next_element_from_buffer,
6483 next_element_from_display_vector,
6484 next_element_from_string,
6485 next_element_from_c_string,
6486 next_element_from_image,
6487 next_element_from_stretch
6488 };
6489
6490 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6491
6492
6493 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6494 (possibly with the following characters). */
6495
6496 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6497 ((IT)->cmp_it.id >= 0 \
6498 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6499 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6500 END_CHARPOS, (IT)->w, \
6501 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6502 (IT)->string)))
6503
6504
6505 /* Lookup the char-table Vglyphless_char_display for character C (-1
6506 if we want information for no-font case), and return the display
6507 method symbol. By side-effect, update it->what and
6508 it->glyphless_method. This function is called from
6509 get_next_display_element for each character element, and from
6510 x_produce_glyphs when no suitable font was found. */
6511
6512 Lisp_Object
6513 lookup_glyphless_char_display (int c, struct it *it)
6514 {
6515 Lisp_Object glyphless_method = Qnil;
6516
6517 if (CHAR_TABLE_P (Vglyphless_char_display)
6518 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6519 {
6520 if (c >= 0)
6521 {
6522 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6523 if (CONSP (glyphless_method))
6524 glyphless_method = FRAME_WINDOW_P (it->f)
6525 ? XCAR (glyphless_method)
6526 : XCDR (glyphless_method);
6527 }
6528 else
6529 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6530 }
6531
6532 retry:
6533 if (NILP (glyphless_method))
6534 {
6535 if (c >= 0)
6536 /* The default is to display the character by a proper font. */
6537 return Qnil;
6538 /* The default for the no-font case is to display an empty box. */
6539 glyphless_method = Qempty_box;
6540 }
6541 if (EQ (glyphless_method, Qzero_width))
6542 {
6543 if (c >= 0)
6544 return glyphless_method;
6545 /* This method can't be used for the no-font case. */
6546 glyphless_method = Qempty_box;
6547 }
6548 if (EQ (glyphless_method, Qthin_space))
6549 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6550 else if (EQ (glyphless_method, Qempty_box))
6551 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6552 else if (EQ (glyphless_method, Qhex_code))
6553 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6554 else if (STRINGP (glyphless_method))
6555 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6556 else
6557 {
6558 /* Invalid value. We use the default method. */
6559 glyphless_method = Qnil;
6560 goto retry;
6561 }
6562 it->what = IT_GLYPHLESS;
6563 return glyphless_method;
6564 }
6565
6566 /* Load IT's display element fields with information about the next
6567 display element from the current position of IT. Value is zero if
6568 end of buffer (or C string) is reached. */
6569
6570 static struct frame *last_escape_glyph_frame = NULL;
6571 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6572 static int last_escape_glyph_merged_face_id = 0;
6573
6574 struct frame *last_glyphless_glyph_frame = NULL;
6575 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6576 int last_glyphless_glyph_merged_face_id = 0;
6577
6578 static int
6579 get_next_display_element (struct it *it)
6580 {
6581 /* Non-zero means that we found a display element. Zero means that
6582 we hit the end of what we iterate over. Performance note: the
6583 function pointer `method' used here turns out to be faster than
6584 using a sequence of if-statements. */
6585 int success_p;
6586
6587 get_next:
6588 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6589
6590 if (it->what == IT_CHARACTER)
6591 {
6592 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6593 and only if (a) the resolved directionality of that character
6594 is R..." */
6595 /* FIXME: Do we need an exception for characters from display
6596 tables? */
6597 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6598 it->c = bidi_mirror_char (it->c);
6599 /* Map via display table or translate control characters.
6600 IT->c, IT->len etc. have been set to the next character by
6601 the function call above. If we have a display table, and it
6602 contains an entry for IT->c, translate it. Don't do this if
6603 IT->c itself comes from a display table, otherwise we could
6604 end up in an infinite recursion. (An alternative could be to
6605 count the recursion depth of this function and signal an
6606 error when a certain maximum depth is reached.) Is it worth
6607 it? */
6608 if (success_p && it->dpvec == NULL)
6609 {
6610 Lisp_Object dv;
6611 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6612 int nonascii_space_p = 0;
6613 int nonascii_hyphen_p = 0;
6614 int c = it->c; /* This is the character to display. */
6615
6616 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6617 {
6618 eassert (SINGLE_BYTE_CHAR_P (c));
6619 if (unibyte_display_via_language_environment)
6620 {
6621 c = DECODE_CHAR (unibyte, c);
6622 if (c < 0)
6623 c = BYTE8_TO_CHAR (it->c);
6624 }
6625 else
6626 c = BYTE8_TO_CHAR (it->c);
6627 }
6628
6629 if (it->dp
6630 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6631 VECTORP (dv)))
6632 {
6633 struct Lisp_Vector *v = XVECTOR (dv);
6634
6635 /* Return the first character from the display table
6636 entry, if not empty. If empty, don't display the
6637 current character. */
6638 if (v->header.size)
6639 {
6640 it->dpvec_char_len = it->len;
6641 it->dpvec = v->contents;
6642 it->dpend = v->contents + v->header.size;
6643 it->current.dpvec_index = 0;
6644 it->dpvec_face_id = -1;
6645 it->saved_face_id = it->face_id;
6646 it->method = GET_FROM_DISPLAY_VECTOR;
6647 it->ellipsis_p = 0;
6648 }
6649 else
6650 {
6651 set_iterator_to_next (it, 0);
6652 }
6653 goto get_next;
6654 }
6655
6656 if (! NILP (lookup_glyphless_char_display (c, it)))
6657 {
6658 if (it->what == IT_GLYPHLESS)
6659 goto done;
6660 /* Don't display this character. */
6661 set_iterator_to_next (it, 0);
6662 goto get_next;
6663 }
6664
6665 /* If `nobreak-char-display' is non-nil, we display
6666 non-ASCII spaces and hyphens specially. */
6667 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6668 {
6669 if (c == 0xA0)
6670 nonascii_space_p = 1;
6671 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6672 nonascii_hyphen_p = 1;
6673 }
6674
6675 /* Translate control characters into `\003' or `^C' form.
6676 Control characters coming from a display table entry are
6677 currently not translated because we use IT->dpvec to hold
6678 the translation. This could easily be changed but I
6679 don't believe that it is worth doing.
6680
6681 The characters handled by `nobreak-char-display' must be
6682 translated too.
6683
6684 Non-printable characters and raw-byte characters are also
6685 translated to octal form. */
6686 if (((c < ' ' || c == 127) /* ASCII control chars */
6687 ? (it->area != TEXT_AREA
6688 /* In mode line, treat \n, \t like other crl chars. */
6689 || (c != '\t'
6690 && it->glyph_row
6691 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6692 || (c != '\n' && c != '\t'))
6693 : (nonascii_space_p
6694 || nonascii_hyphen_p
6695 || CHAR_BYTE8_P (c)
6696 || ! CHAR_PRINTABLE_P (c))))
6697 {
6698 /* C is a control character, non-ASCII space/hyphen,
6699 raw-byte, or a non-printable character which must be
6700 displayed either as '\003' or as `^C' where the '\\'
6701 and '^' can be defined in the display table. Fill
6702 IT->ctl_chars with glyphs for what we have to
6703 display. Then, set IT->dpvec to these glyphs. */
6704 Lisp_Object gc;
6705 int ctl_len;
6706 int face_id;
6707 int lface_id = 0;
6708 int escape_glyph;
6709
6710 /* Handle control characters with ^. */
6711
6712 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6713 {
6714 int g;
6715
6716 g = '^'; /* default glyph for Control */
6717 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6718 if (it->dp
6719 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6720 {
6721 g = GLYPH_CODE_CHAR (gc);
6722 lface_id = GLYPH_CODE_FACE (gc);
6723 }
6724 if (lface_id)
6725 {
6726 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6727 }
6728 else if (it->f == last_escape_glyph_frame
6729 && it->face_id == last_escape_glyph_face_id)
6730 {
6731 face_id = last_escape_glyph_merged_face_id;
6732 }
6733 else
6734 {
6735 /* Merge the escape-glyph face into the current face. */
6736 face_id = merge_faces (it->f, Qescape_glyph, 0,
6737 it->face_id);
6738 last_escape_glyph_frame = it->f;
6739 last_escape_glyph_face_id = it->face_id;
6740 last_escape_glyph_merged_face_id = face_id;
6741 }
6742
6743 XSETINT (it->ctl_chars[0], g);
6744 XSETINT (it->ctl_chars[1], c ^ 0100);
6745 ctl_len = 2;
6746 goto display_control;
6747 }
6748
6749 /* Handle non-ascii space in the mode where it only gets
6750 highlighting. */
6751
6752 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6753 {
6754 /* Merge `nobreak-space' into the current face. */
6755 face_id = merge_faces (it->f, Qnobreak_space, 0,
6756 it->face_id);
6757 XSETINT (it->ctl_chars[0], ' ');
6758 ctl_len = 1;
6759 goto display_control;
6760 }
6761
6762 /* Handle sequences that start with the "escape glyph". */
6763
6764 /* the default escape glyph is \. */
6765 escape_glyph = '\\';
6766
6767 if (it->dp
6768 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6769 {
6770 escape_glyph = GLYPH_CODE_CHAR (gc);
6771 lface_id = GLYPH_CODE_FACE (gc);
6772 }
6773 if (lface_id)
6774 {
6775 /* The display table specified a face.
6776 Merge it into face_id and also into escape_glyph. */
6777 face_id = merge_faces (it->f, Qt, lface_id,
6778 it->face_id);
6779 }
6780 else if (it->f == last_escape_glyph_frame
6781 && it->face_id == last_escape_glyph_face_id)
6782 {
6783 face_id = last_escape_glyph_merged_face_id;
6784 }
6785 else
6786 {
6787 /* Merge the escape-glyph face into the current face. */
6788 face_id = merge_faces (it->f, Qescape_glyph, 0,
6789 it->face_id);
6790 last_escape_glyph_frame = it->f;
6791 last_escape_glyph_face_id = it->face_id;
6792 last_escape_glyph_merged_face_id = face_id;
6793 }
6794
6795 /* Draw non-ASCII hyphen with just highlighting: */
6796
6797 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6798 {
6799 XSETINT (it->ctl_chars[0], '-');
6800 ctl_len = 1;
6801 goto display_control;
6802 }
6803
6804 /* Draw non-ASCII space/hyphen with escape glyph: */
6805
6806 if (nonascii_space_p || nonascii_hyphen_p)
6807 {
6808 XSETINT (it->ctl_chars[0], escape_glyph);
6809 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6810 ctl_len = 2;
6811 goto display_control;
6812 }
6813
6814 {
6815 char str[10];
6816 int len, i;
6817
6818 if (CHAR_BYTE8_P (c))
6819 /* Display \200 instead of \17777600. */
6820 c = CHAR_TO_BYTE8 (c);
6821 len = sprintf (str, "%03o", c);
6822
6823 XSETINT (it->ctl_chars[0], escape_glyph);
6824 for (i = 0; i < len; i++)
6825 XSETINT (it->ctl_chars[i + 1], str[i]);
6826 ctl_len = len + 1;
6827 }
6828
6829 display_control:
6830 /* Set up IT->dpvec and return first character from it. */
6831 it->dpvec_char_len = it->len;
6832 it->dpvec = it->ctl_chars;
6833 it->dpend = it->dpvec + ctl_len;
6834 it->current.dpvec_index = 0;
6835 it->dpvec_face_id = face_id;
6836 it->saved_face_id = it->face_id;
6837 it->method = GET_FROM_DISPLAY_VECTOR;
6838 it->ellipsis_p = 0;
6839 goto get_next;
6840 }
6841 it->char_to_display = c;
6842 }
6843 else if (success_p)
6844 {
6845 it->char_to_display = it->c;
6846 }
6847 }
6848
6849 /* Adjust face id for a multibyte character. There are no multibyte
6850 character in unibyte text. */
6851 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6852 && it->multibyte_p
6853 && success_p
6854 && FRAME_WINDOW_P (it->f))
6855 {
6856 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6857
6858 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6859 {
6860 /* Automatic composition with glyph-string. */
6861 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6862
6863 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6864 }
6865 else
6866 {
6867 ptrdiff_t pos = (it->s ? -1
6868 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6869 : IT_CHARPOS (*it));
6870 int c;
6871
6872 if (it->what == IT_CHARACTER)
6873 c = it->char_to_display;
6874 else
6875 {
6876 struct composition *cmp = composition_table[it->cmp_it.id];
6877 int i;
6878
6879 c = ' ';
6880 for (i = 0; i < cmp->glyph_len; i++)
6881 /* TAB in a composition means display glyphs with
6882 padding space on the left or right. */
6883 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6884 break;
6885 }
6886 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6887 }
6888 }
6889
6890 done:
6891 /* Is this character the last one of a run of characters with
6892 box? If yes, set IT->end_of_box_run_p to 1. */
6893 if (it->face_box_p
6894 && it->s == NULL)
6895 {
6896 if (it->method == GET_FROM_STRING && it->sp)
6897 {
6898 int face_id = underlying_face_id (it);
6899 struct face *face = FACE_FROM_ID (it->f, face_id);
6900
6901 if (face)
6902 {
6903 if (face->box == FACE_NO_BOX)
6904 {
6905 /* If the box comes from face properties in a
6906 display string, check faces in that string. */
6907 int string_face_id = face_after_it_pos (it);
6908 it->end_of_box_run_p
6909 = (FACE_FROM_ID (it->f, string_face_id)->box
6910 == FACE_NO_BOX);
6911 }
6912 /* Otherwise, the box comes from the underlying face.
6913 If this is the last string character displayed, check
6914 the next buffer location. */
6915 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6916 && (it->current.overlay_string_index
6917 == it->n_overlay_strings - 1))
6918 {
6919 ptrdiff_t ignore;
6920 int next_face_id;
6921 struct text_pos pos = it->current.pos;
6922 INC_TEXT_POS (pos, it->multibyte_p);
6923
6924 next_face_id = face_at_buffer_position
6925 (it->w, CHARPOS (pos), it->region_beg_charpos,
6926 it->region_end_charpos, &ignore,
6927 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6928 -1);
6929 it->end_of_box_run_p
6930 = (FACE_FROM_ID (it->f, next_face_id)->box
6931 == FACE_NO_BOX);
6932 }
6933 }
6934 }
6935 else
6936 {
6937 int face_id = face_after_it_pos (it);
6938 it->end_of_box_run_p
6939 = (face_id != it->face_id
6940 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6941 }
6942 }
6943 /* If we reached the end of the object we've been iterating (e.g., a
6944 display string or an overlay string), and there's something on
6945 IT->stack, proceed with what's on the stack. It doesn't make
6946 sense to return zero if there's unprocessed stuff on the stack,
6947 because otherwise that stuff will never be displayed. */
6948 if (!success_p && it->sp > 0)
6949 {
6950 set_iterator_to_next (it, 0);
6951 success_p = get_next_display_element (it);
6952 }
6953
6954 /* Value is 0 if end of buffer or string reached. */
6955 return success_p;
6956 }
6957
6958
6959 /* Move IT to the next display element.
6960
6961 RESEAT_P non-zero means if called on a newline in buffer text,
6962 skip to the next visible line start.
6963
6964 Functions get_next_display_element and set_iterator_to_next are
6965 separate because I find this arrangement easier to handle than a
6966 get_next_display_element function that also increments IT's
6967 position. The way it is we can first look at an iterator's current
6968 display element, decide whether it fits on a line, and if it does,
6969 increment the iterator position. The other way around we probably
6970 would either need a flag indicating whether the iterator has to be
6971 incremented the next time, or we would have to implement a
6972 decrement position function which would not be easy to write. */
6973
6974 void
6975 set_iterator_to_next (struct it *it, int reseat_p)
6976 {
6977 /* Reset flags indicating start and end of a sequence of characters
6978 with box. Reset them at the start of this function because
6979 moving the iterator to a new position might set them. */
6980 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6981
6982 switch (it->method)
6983 {
6984 case GET_FROM_BUFFER:
6985 /* The current display element of IT is a character from
6986 current_buffer. Advance in the buffer, and maybe skip over
6987 invisible lines that are so because of selective display. */
6988 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6989 reseat_at_next_visible_line_start (it, 0);
6990 else if (it->cmp_it.id >= 0)
6991 {
6992 /* We are currently getting glyphs from a composition. */
6993 int i;
6994
6995 if (! it->bidi_p)
6996 {
6997 IT_CHARPOS (*it) += it->cmp_it.nchars;
6998 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6999 if (it->cmp_it.to < it->cmp_it.nglyphs)
7000 {
7001 it->cmp_it.from = it->cmp_it.to;
7002 }
7003 else
7004 {
7005 it->cmp_it.id = -1;
7006 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7007 IT_BYTEPOS (*it),
7008 it->end_charpos, Qnil);
7009 }
7010 }
7011 else if (! it->cmp_it.reversed_p)
7012 {
7013 /* Composition created while scanning forward. */
7014 /* Update IT's char/byte positions to point to the first
7015 character of the next grapheme cluster, or to the
7016 character visually after the current composition. */
7017 for (i = 0; i < it->cmp_it.nchars; i++)
7018 bidi_move_to_visually_next (&it->bidi_it);
7019 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7020 IT_CHARPOS (*it) = it->bidi_it.charpos;
7021
7022 if (it->cmp_it.to < it->cmp_it.nglyphs)
7023 {
7024 /* Proceed to the next grapheme cluster. */
7025 it->cmp_it.from = it->cmp_it.to;
7026 }
7027 else
7028 {
7029 /* No more grapheme clusters in this composition.
7030 Find the next stop position. */
7031 ptrdiff_t stop = it->end_charpos;
7032 if (it->bidi_it.scan_dir < 0)
7033 /* Now we are scanning backward and don't know
7034 where to stop. */
7035 stop = -1;
7036 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7037 IT_BYTEPOS (*it), stop, Qnil);
7038 }
7039 }
7040 else
7041 {
7042 /* Composition created while scanning backward. */
7043 /* Update IT's char/byte positions to point to the last
7044 character of the previous grapheme cluster, or the
7045 character visually after the current composition. */
7046 for (i = 0; i < it->cmp_it.nchars; i++)
7047 bidi_move_to_visually_next (&it->bidi_it);
7048 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7049 IT_CHARPOS (*it) = it->bidi_it.charpos;
7050 if (it->cmp_it.from > 0)
7051 {
7052 /* Proceed to the previous grapheme cluster. */
7053 it->cmp_it.to = it->cmp_it.from;
7054 }
7055 else
7056 {
7057 /* No more grapheme clusters in this composition.
7058 Find the next stop position. */
7059 ptrdiff_t stop = it->end_charpos;
7060 if (it->bidi_it.scan_dir < 0)
7061 /* Now we are scanning backward and don't know
7062 where to stop. */
7063 stop = -1;
7064 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7065 IT_BYTEPOS (*it), stop, Qnil);
7066 }
7067 }
7068 }
7069 else
7070 {
7071 eassert (it->len != 0);
7072
7073 if (!it->bidi_p)
7074 {
7075 IT_BYTEPOS (*it) += it->len;
7076 IT_CHARPOS (*it) += 1;
7077 }
7078 else
7079 {
7080 int prev_scan_dir = it->bidi_it.scan_dir;
7081 /* If this is a new paragraph, determine its base
7082 direction (a.k.a. its base embedding level). */
7083 if (it->bidi_it.new_paragraph)
7084 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7085 bidi_move_to_visually_next (&it->bidi_it);
7086 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7087 IT_CHARPOS (*it) = it->bidi_it.charpos;
7088 if (prev_scan_dir != it->bidi_it.scan_dir)
7089 {
7090 /* As the scan direction was changed, we must
7091 re-compute the stop position for composition. */
7092 ptrdiff_t stop = it->end_charpos;
7093 if (it->bidi_it.scan_dir < 0)
7094 stop = -1;
7095 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7096 IT_BYTEPOS (*it), stop, Qnil);
7097 }
7098 }
7099 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7100 }
7101 break;
7102
7103 case GET_FROM_C_STRING:
7104 /* Current display element of IT is from a C string. */
7105 if (!it->bidi_p
7106 /* If the string position is beyond string's end, it means
7107 next_element_from_c_string is padding the string with
7108 blanks, in which case we bypass the bidi iterator,
7109 because it cannot deal with such virtual characters. */
7110 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7111 {
7112 IT_BYTEPOS (*it) += it->len;
7113 IT_CHARPOS (*it) += 1;
7114 }
7115 else
7116 {
7117 bidi_move_to_visually_next (&it->bidi_it);
7118 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7119 IT_CHARPOS (*it) = it->bidi_it.charpos;
7120 }
7121 break;
7122
7123 case GET_FROM_DISPLAY_VECTOR:
7124 /* Current display element of IT is from a display table entry.
7125 Advance in the display table definition. Reset it to null if
7126 end reached, and continue with characters from buffers/
7127 strings. */
7128 ++it->current.dpvec_index;
7129
7130 /* Restore face of the iterator to what they were before the
7131 display vector entry (these entries may contain faces). */
7132 it->face_id = it->saved_face_id;
7133
7134 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7135 {
7136 int recheck_faces = it->ellipsis_p;
7137
7138 if (it->s)
7139 it->method = GET_FROM_C_STRING;
7140 else if (STRINGP (it->string))
7141 it->method = GET_FROM_STRING;
7142 else
7143 {
7144 it->method = GET_FROM_BUFFER;
7145 it->object = it->w->buffer;
7146 }
7147
7148 it->dpvec = NULL;
7149 it->current.dpvec_index = -1;
7150
7151 /* Skip over characters which were displayed via IT->dpvec. */
7152 if (it->dpvec_char_len < 0)
7153 reseat_at_next_visible_line_start (it, 1);
7154 else if (it->dpvec_char_len > 0)
7155 {
7156 if (it->method == GET_FROM_STRING
7157 && it->n_overlay_strings > 0)
7158 it->ignore_overlay_strings_at_pos_p = 1;
7159 it->len = it->dpvec_char_len;
7160 set_iterator_to_next (it, reseat_p);
7161 }
7162
7163 /* Maybe recheck faces after display vector */
7164 if (recheck_faces)
7165 it->stop_charpos = IT_CHARPOS (*it);
7166 }
7167 break;
7168
7169 case GET_FROM_STRING:
7170 /* Current display element is a character from a Lisp string. */
7171 eassert (it->s == NULL && STRINGP (it->string));
7172 /* Don't advance past string end. These conditions are true
7173 when set_iterator_to_next is called at the end of
7174 get_next_display_element, in which case the Lisp string is
7175 already exhausted, and all we want is pop the iterator
7176 stack. */
7177 if (it->current.overlay_string_index >= 0)
7178 {
7179 /* This is an overlay string, so there's no padding with
7180 spaces, and the number of characters in the string is
7181 where the string ends. */
7182 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7183 goto consider_string_end;
7184 }
7185 else
7186 {
7187 /* Not an overlay string. There could be padding, so test
7188 against it->end_charpos . */
7189 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7190 goto consider_string_end;
7191 }
7192 if (it->cmp_it.id >= 0)
7193 {
7194 int i;
7195
7196 if (! it->bidi_p)
7197 {
7198 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7199 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7200 if (it->cmp_it.to < it->cmp_it.nglyphs)
7201 it->cmp_it.from = it->cmp_it.to;
7202 else
7203 {
7204 it->cmp_it.id = -1;
7205 composition_compute_stop_pos (&it->cmp_it,
7206 IT_STRING_CHARPOS (*it),
7207 IT_STRING_BYTEPOS (*it),
7208 it->end_charpos, it->string);
7209 }
7210 }
7211 else if (! it->cmp_it.reversed_p)
7212 {
7213 for (i = 0; i < it->cmp_it.nchars; i++)
7214 bidi_move_to_visually_next (&it->bidi_it);
7215 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7216 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7217
7218 if (it->cmp_it.to < it->cmp_it.nglyphs)
7219 it->cmp_it.from = it->cmp_it.to;
7220 else
7221 {
7222 ptrdiff_t stop = it->end_charpos;
7223 if (it->bidi_it.scan_dir < 0)
7224 stop = -1;
7225 composition_compute_stop_pos (&it->cmp_it,
7226 IT_STRING_CHARPOS (*it),
7227 IT_STRING_BYTEPOS (*it), stop,
7228 it->string);
7229 }
7230 }
7231 else
7232 {
7233 for (i = 0; i < it->cmp_it.nchars; i++)
7234 bidi_move_to_visually_next (&it->bidi_it);
7235 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7236 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7237 if (it->cmp_it.from > 0)
7238 it->cmp_it.to = it->cmp_it.from;
7239 else
7240 {
7241 ptrdiff_t stop = it->end_charpos;
7242 if (it->bidi_it.scan_dir < 0)
7243 stop = -1;
7244 composition_compute_stop_pos (&it->cmp_it,
7245 IT_STRING_CHARPOS (*it),
7246 IT_STRING_BYTEPOS (*it), stop,
7247 it->string);
7248 }
7249 }
7250 }
7251 else
7252 {
7253 if (!it->bidi_p
7254 /* If the string position is beyond string's end, it
7255 means next_element_from_string is padding the string
7256 with blanks, in which case we bypass the bidi
7257 iterator, because it cannot deal with such virtual
7258 characters. */
7259 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7260 {
7261 IT_STRING_BYTEPOS (*it) += it->len;
7262 IT_STRING_CHARPOS (*it) += 1;
7263 }
7264 else
7265 {
7266 int prev_scan_dir = it->bidi_it.scan_dir;
7267
7268 bidi_move_to_visually_next (&it->bidi_it);
7269 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7270 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7271 if (prev_scan_dir != it->bidi_it.scan_dir)
7272 {
7273 ptrdiff_t stop = it->end_charpos;
7274
7275 if (it->bidi_it.scan_dir < 0)
7276 stop = -1;
7277 composition_compute_stop_pos (&it->cmp_it,
7278 IT_STRING_CHARPOS (*it),
7279 IT_STRING_BYTEPOS (*it), stop,
7280 it->string);
7281 }
7282 }
7283 }
7284
7285 consider_string_end:
7286
7287 if (it->current.overlay_string_index >= 0)
7288 {
7289 /* IT->string is an overlay string. Advance to the
7290 next, if there is one. */
7291 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7292 {
7293 it->ellipsis_p = 0;
7294 next_overlay_string (it);
7295 if (it->ellipsis_p)
7296 setup_for_ellipsis (it, 0);
7297 }
7298 }
7299 else
7300 {
7301 /* IT->string is not an overlay string. If we reached
7302 its end, and there is something on IT->stack, proceed
7303 with what is on the stack. This can be either another
7304 string, this time an overlay string, or a buffer. */
7305 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7306 && it->sp > 0)
7307 {
7308 pop_it (it);
7309 if (it->method == GET_FROM_STRING)
7310 goto consider_string_end;
7311 }
7312 }
7313 break;
7314
7315 case GET_FROM_IMAGE:
7316 case GET_FROM_STRETCH:
7317 /* The position etc with which we have to proceed are on
7318 the stack. The position may be at the end of a string,
7319 if the `display' property takes up the whole string. */
7320 eassert (it->sp > 0);
7321 pop_it (it);
7322 if (it->method == GET_FROM_STRING)
7323 goto consider_string_end;
7324 break;
7325
7326 default:
7327 /* There are no other methods defined, so this should be a bug. */
7328 emacs_abort ();
7329 }
7330
7331 eassert (it->method != GET_FROM_STRING
7332 || (STRINGP (it->string)
7333 && IT_STRING_CHARPOS (*it) >= 0));
7334 }
7335
7336 /* Load IT's display element fields with information about the next
7337 display element which comes from a display table entry or from the
7338 result of translating a control character to one of the forms `^C'
7339 or `\003'.
7340
7341 IT->dpvec holds the glyphs to return as characters.
7342 IT->saved_face_id holds the face id before the display vector--it
7343 is restored into IT->face_id in set_iterator_to_next. */
7344
7345 static int
7346 next_element_from_display_vector (struct it *it)
7347 {
7348 Lisp_Object gc;
7349
7350 /* Precondition. */
7351 eassert (it->dpvec && it->current.dpvec_index >= 0);
7352
7353 it->face_id = it->saved_face_id;
7354
7355 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7356 That seemed totally bogus - so I changed it... */
7357 gc = it->dpvec[it->current.dpvec_index];
7358
7359 if (GLYPH_CODE_P (gc))
7360 {
7361 it->c = GLYPH_CODE_CHAR (gc);
7362 it->len = CHAR_BYTES (it->c);
7363
7364 /* The entry may contain a face id to use. Such a face id is
7365 the id of a Lisp face, not a realized face. A face id of
7366 zero means no face is specified. */
7367 if (it->dpvec_face_id >= 0)
7368 it->face_id = it->dpvec_face_id;
7369 else
7370 {
7371 int lface_id = GLYPH_CODE_FACE (gc);
7372 if (lface_id > 0)
7373 it->face_id = merge_faces (it->f, Qt, lface_id,
7374 it->saved_face_id);
7375 }
7376 }
7377 else
7378 /* Display table entry is invalid. Return a space. */
7379 it->c = ' ', it->len = 1;
7380
7381 /* Don't change position and object of the iterator here. They are
7382 still the values of the character that had this display table
7383 entry or was translated, and that's what we want. */
7384 it->what = IT_CHARACTER;
7385 return 1;
7386 }
7387
7388 /* Get the first element of string/buffer in the visual order, after
7389 being reseated to a new position in a string or a buffer. */
7390 static void
7391 get_visually_first_element (struct it *it)
7392 {
7393 int string_p = STRINGP (it->string) || it->s;
7394 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7395 ptrdiff_t bob = (string_p ? 0 : BEGV);
7396
7397 if (STRINGP (it->string))
7398 {
7399 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7400 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7401 }
7402 else
7403 {
7404 it->bidi_it.charpos = IT_CHARPOS (*it);
7405 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7406 }
7407
7408 if (it->bidi_it.charpos == eob)
7409 {
7410 /* Nothing to do, but reset the FIRST_ELT flag, like
7411 bidi_paragraph_init does, because we are not going to
7412 call it. */
7413 it->bidi_it.first_elt = 0;
7414 }
7415 else if (it->bidi_it.charpos == bob
7416 || (!string_p
7417 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7418 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7419 {
7420 /* If we are at the beginning of a line/string, we can produce
7421 the next element right away. */
7422 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7423 bidi_move_to_visually_next (&it->bidi_it);
7424 }
7425 else
7426 {
7427 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7428
7429 /* We need to prime the bidi iterator starting at the line's or
7430 string's beginning, before we will be able to produce the
7431 next element. */
7432 if (string_p)
7433 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7434 else
7435 it->bidi_it.charpos
7436 = find_next_newline (IT_CHARPOS (*it), -1, &it->bidi_it.bytepos);
7437 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7438 do
7439 {
7440 /* Now return to buffer/string position where we were asked
7441 to get the next display element, and produce that. */
7442 bidi_move_to_visually_next (&it->bidi_it);
7443 }
7444 while (it->bidi_it.bytepos != orig_bytepos
7445 && it->bidi_it.charpos < eob);
7446 }
7447
7448 /* Adjust IT's position information to where we ended up. */
7449 if (STRINGP (it->string))
7450 {
7451 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7452 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7453 }
7454 else
7455 {
7456 IT_CHARPOS (*it) = it->bidi_it.charpos;
7457 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7458 }
7459
7460 if (STRINGP (it->string) || !it->s)
7461 {
7462 ptrdiff_t stop, charpos, bytepos;
7463
7464 if (STRINGP (it->string))
7465 {
7466 eassert (!it->s);
7467 stop = SCHARS (it->string);
7468 if (stop > it->end_charpos)
7469 stop = it->end_charpos;
7470 charpos = IT_STRING_CHARPOS (*it);
7471 bytepos = IT_STRING_BYTEPOS (*it);
7472 }
7473 else
7474 {
7475 stop = it->end_charpos;
7476 charpos = IT_CHARPOS (*it);
7477 bytepos = IT_BYTEPOS (*it);
7478 }
7479 if (it->bidi_it.scan_dir < 0)
7480 stop = -1;
7481 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7482 it->string);
7483 }
7484 }
7485
7486 /* Load IT with the next display element from Lisp string IT->string.
7487 IT->current.string_pos is the current position within the string.
7488 If IT->current.overlay_string_index >= 0, the Lisp string is an
7489 overlay string. */
7490
7491 static int
7492 next_element_from_string (struct it *it)
7493 {
7494 struct text_pos position;
7495
7496 eassert (STRINGP (it->string));
7497 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7498 eassert (IT_STRING_CHARPOS (*it) >= 0);
7499 position = it->current.string_pos;
7500
7501 /* With bidi reordering, the character to display might not be the
7502 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7503 that we were reseat()ed to a new string, whose paragraph
7504 direction is not known. */
7505 if (it->bidi_p && it->bidi_it.first_elt)
7506 {
7507 get_visually_first_element (it);
7508 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7509 }
7510
7511 /* Time to check for invisible text? */
7512 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7513 {
7514 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7515 {
7516 if (!(!it->bidi_p
7517 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7518 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7519 {
7520 /* With bidi non-linear iteration, we could find
7521 ourselves far beyond the last computed stop_charpos,
7522 with several other stop positions in between that we
7523 missed. Scan them all now, in buffer's logical
7524 order, until we find and handle the last stop_charpos
7525 that precedes our current position. */
7526 handle_stop_backwards (it, it->stop_charpos);
7527 return GET_NEXT_DISPLAY_ELEMENT (it);
7528 }
7529 else
7530 {
7531 if (it->bidi_p)
7532 {
7533 /* Take note of the stop position we just moved
7534 across, for when we will move back across it. */
7535 it->prev_stop = it->stop_charpos;
7536 /* If we are at base paragraph embedding level, take
7537 note of the last stop position seen at this
7538 level. */
7539 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7540 it->base_level_stop = it->stop_charpos;
7541 }
7542 handle_stop (it);
7543
7544 /* Since a handler may have changed IT->method, we must
7545 recurse here. */
7546 return GET_NEXT_DISPLAY_ELEMENT (it);
7547 }
7548 }
7549 else if (it->bidi_p
7550 /* If we are before prev_stop, we may have overstepped
7551 on our way backwards a stop_pos, and if so, we need
7552 to handle that stop_pos. */
7553 && IT_STRING_CHARPOS (*it) < it->prev_stop
7554 /* We can sometimes back up for reasons that have nothing
7555 to do with bidi reordering. E.g., compositions. The
7556 code below is only needed when we are above the base
7557 embedding level, so test for that explicitly. */
7558 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7559 {
7560 /* If we lost track of base_level_stop, we have no better
7561 place for handle_stop_backwards to start from than string
7562 beginning. This happens, e.g., when we were reseated to
7563 the previous screenful of text by vertical-motion. */
7564 if (it->base_level_stop <= 0
7565 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7566 it->base_level_stop = 0;
7567 handle_stop_backwards (it, it->base_level_stop);
7568 return GET_NEXT_DISPLAY_ELEMENT (it);
7569 }
7570 }
7571
7572 if (it->current.overlay_string_index >= 0)
7573 {
7574 /* Get the next character from an overlay string. In overlay
7575 strings, there is no field width or padding with spaces to
7576 do. */
7577 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7578 {
7579 it->what = IT_EOB;
7580 return 0;
7581 }
7582 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7583 IT_STRING_BYTEPOS (*it),
7584 it->bidi_it.scan_dir < 0
7585 ? -1
7586 : SCHARS (it->string))
7587 && next_element_from_composition (it))
7588 {
7589 return 1;
7590 }
7591 else if (STRING_MULTIBYTE (it->string))
7592 {
7593 const unsigned char *s = (SDATA (it->string)
7594 + IT_STRING_BYTEPOS (*it));
7595 it->c = string_char_and_length (s, &it->len);
7596 }
7597 else
7598 {
7599 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7600 it->len = 1;
7601 }
7602 }
7603 else
7604 {
7605 /* Get the next character from a Lisp string that is not an
7606 overlay string. Such strings come from the mode line, for
7607 example. We may have to pad with spaces, or truncate the
7608 string. See also next_element_from_c_string. */
7609 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7610 {
7611 it->what = IT_EOB;
7612 return 0;
7613 }
7614 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7615 {
7616 /* Pad with spaces. */
7617 it->c = ' ', it->len = 1;
7618 CHARPOS (position) = BYTEPOS (position) = -1;
7619 }
7620 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7621 IT_STRING_BYTEPOS (*it),
7622 it->bidi_it.scan_dir < 0
7623 ? -1
7624 : it->string_nchars)
7625 && next_element_from_composition (it))
7626 {
7627 return 1;
7628 }
7629 else if (STRING_MULTIBYTE (it->string))
7630 {
7631 const unsigned char *s = (SDATA (it->string)
7632 + IT_STRING_BYTEPOS (*it));
7633 it->c = string_char_and_length (s, &it->len);
7634 }
7635 else
7636 {
7637 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7638 it->len = 1;
7639 }
7640 }
7641
7642 /* Record what we have and where it came from. */
7643 it->what = IT_CHARACTER;
7644 it->object = it->string;
7645 it->position = position;
7646 return 1;
7647 }
7648
7649
7650 /* Load IT with next display element from C string IT->s.
7651 IT->string_nchars is the maximum number of characters to return
7652 from the string. IT->end_charpos may be greater than
7653 IT->string_nchars when this function is called, in which case we
7654 may have to return padding spaces. Value is zero if end of string
7655 reached, including padding spaces. */
7656
7657 static int
7658 next_element_from_c_string (struct it *it)
7659 {
7660 int success_p = 1;
7661
7662 eassert (it->s);
7663 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7664 it->what = IT_CHARACTER;
7665 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7666 it->object = Qnil;
7667
7668 /* With bidi reordering, the character to display might not be the
7669 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7670 we were reseated to a new string, whose paragraph direction is
7671 not known. */
7672 if (it->bidi_p && it->bidi_it.first_elt)
7673 get_visually_first_element (it);
7674
7675 /* IT's position can be greater than IT->string_nchars in case a
7676 field width or precision has been specified when the iterator was
7677 initialized. */
7678 if (IT_CHARPOS (*it) >= it->end_charpos)
7679 {
7680 /* End of the game. */
7681 it->what = IT_EOB;
7682 success_p = 0;
7683 }
7684 else if (IT_CHARPOS (*it) >= it->string_nchars)
7685 {
7686 /* Pad with spaces. */
7687 it->c = ' ', it->len = 1;
7688 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7689 }
7690 else if (it->multibyte_p)
7691 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7692 else
7693 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7694
7695 return success_p;
7696 }
7697
7698
7699 /* Set up IT to return characters from an ellipsis, if appropriate.
7700 The definition of the ellipsis glyphs may come from a display table
7701 entry. This function fills IT with the first glyph from the
7702 ellipsis if an ellipsis is to be displayed. */
7703
7704 static int
7705 next_element_from_ellipsis (struct it *it)
7706 {
7707 if (it->selective_display_ellipsis_p)
7708 setup_for_ellipsis (it, it->len);
7709 else
7710 {
7711 /* The face at the current position may be different from the
7712 face we find after the invisible text. Remember what it
7713 was in IT->saved_face_id, and signal that it's there by
7714 setting face_before_selective_p. */
7715 it->saved_face_id = it->face_id;
7716 it->method = GET_FROM_BUFFER;
7717 it->object = it->w->buffer;
7718 reseat_at_next_visible_line_start (it, 1);
7719 it->face_before_selective_p = 1;
7720 }
7721
7722 return GET_NEXT_DISPLAY_ELEMENT (it);
7723 }
7724
7725
7726 /* Deliver an image display element. The iterator IT is already
7727 filled with image information (done in handle_display_prop). Value
7728 is always 1. */
7729
7730
7731 static int
7732 next_element_from_image (struct it *it)
7733 {
7734 it->what = IT_IMAGE;
7735 it->ignore_overlay_strings_at_pos_p = 0;
7736 return 1;
7737 }
7738
7739
7740 /* Fill iterator IT with next display element from a stretch glyph
7741 property. IT->object is the value of the text property. Value is
7742 always 1. */
7743
7744 static int
7745 next_element_from_stretch (struct it *it)
7746 {
7747 it->what = IT_STRETCH;
7748 return 1;
7749 }
7750
7751 /* Scan backwards from IT's current position until we find a stop
7752 position, or until BEGV. This is called when we find ourself
7753 before both the last known prev_stop and base_level_stop while
7754 reordering bidirectional text. */
7755
7756 static void
7757 compute_stop_pos_backwards (struct it *it)
7758 {
7759 const int SCAN_BACK_LIMIT = 1000;
7760 struct text_pos pos;
7761 struct display_pos save_current = it->current;
7762 struct text_pos save_position = it->position;
7763 ptrdiff_t charpos = IT_CHARPOS (*it);
7764 ptrdiff_t where_we_are = charpos;
7765 ptrdiff_t save_stop_pos = it->stop_charpos;
7766 ptrdiff_t save_end_pos = it->end_charpos;
7767
7768 eassert (NILP (it->string) && !it->s);
7769 eassert (it->bidi_p);
7770 it->bidi_p = 0;
7771 do
7772 {
7773 it->end_charpos = min (charpos + 1, ZV);
7774 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7775 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7776 reseat_1 (it, pos, 0);
7777 compute_stop_pos (it);
7778 /* We must advance forward, right? */
7779 if (it->stop_charpos <= charpos)
7780 emacs_abort ();
7781 }
7782 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7783
7784 if (it->stop_charpos <= where_we_are)
7785 it->prev_stop = it->stop_charpos;
7786 else
7787 it->prev_stop = BEGV;
7788 it->bidi_p = 1;
7789 it->current = save_current;
7790 it->position = save_position;
7791 it->stop_charpos = save_stop_pos;
7792 it->end_charpos = save_end_pos;
7793 }
7794
7795 /* Scan forward from CHARPOS in the current buffer/string, until we
7796 find a stop position > current IT's position. Then handle the stop
7797 position before that. This is called when we bump into a stop
7798 position while reordering bidirectional text. CHARPOS should be
7799 the last previously processed stop_pos (or BEGV/0, if none were
7800 processed yet) whose position is less that IT's current
7801 position. */
7802
7803 static void
7804 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7805 {
7806 int bufp = !STRINGP (it->string);
7807 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7808 struct display_pos save_current = it->current;
7809 struct text_pos save_position = it->position;
7810 struct text_pos pos1;
7811 ptrdiff_t next_stop;
7812
7813 /* Scan in strict logical order. */
7814 eassert (it->bidi_p);
7815 it->bidi_p = 0;
7816 do
7817 {
7818 it->prev_stop = charpos;
7819 if (bufp)
7820 {
7821 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7822 reseat_1 (it, pos1, 0);
7823 }
7824 else
7825 it->current.string_pos = string_pos (charpos, it->string);
7826 compute_stop_pos (it);
7827 /* We must advance forward, right? */
7828 if (it->stop_charpos <= it->prev_stop)
7829 emacs_abort ();
7830 charpos = it->stop_charpos;
7831 }
7832 while (charpos <= where_we_are);
7833
7834 it->bidi_p = 1;
7835 it->current = save_current;
7836 it->position = save_position;
7837 next_stop = it->stop_charpos;
7838 it->stop_charpos = it->prev_stop;
7839 handle_stop (it);
7840 it->stop_charpos = next_stop;
7841 }
7842
7843 /* Load IT with the next display element from current_buffer. Value
7844 is zero if end of buffer reached. IT->stop_charpos is the next
7845 position at which to stop and check for text properties or buffer
7846 end. */
7847
7848 static int
7849 next_element_from_buffer (struct it *it)
7850 {
7851 int success_p = 1;
7852
7853 eassert (IT_CHARPOS (*it) >= BEGV);
7854 eassert (NILP (it->string) && !it->s);
7855 eassert (!it->bidi_p
7856 || (EQ (it->bidi_it.string.lstring, Qnil)
7857 && it->bidi_it.string.s == NULL));
7858
7859 /* With bidi reordering, the character to display might not be the
7860 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7861 we were reseat()ed to a new buffer position, which is potentially
7862 a different paragraph. */
7863 if (it->bidi_p && it->bidi_it.first_elt)
7864 {
7865 get_visually_first_element (it);
7866 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7867 }
7868
7869 if (IT_CHARPOS (*it) >= it->stop_charpos)
7870 {
7871 if (IT_CHARPOS (*it) >= it->end_charpos)
7872 {
7873 int overlay_strings_follow_p;
7874
7875 /* End of the game, except when overlay strings follow that
7876 haven't been returned yet. */
7877 if (it->overlay_strings_at_end_processed_p)
7878 overlay_strings_follow_p = 0;
7879 else
7880 {
7881 it->overlay_strings_at_end_processed_p = 1;
7882 overlay_strings_follow_p = get_overlay_strings (it, 0);
7883 }
7884
7885 if (overlay_strings_follow_p)
7886 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7887 else
7888 {
7889 it->what = IT_EOB;
7890 it->position = it->current.pos;
7891 success_p = 0;
7892 }
7893 }
7894 else if (!(!it->bidi_p
7895 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7896 || IT_CHARPOS (*it) == it->stop_charpos))
7897 {
7898 /* With bidi non-linear iteration, we could find ourselves
7899 far beyond the last computed stop_charpos, with several
7900 other stop positions in between that we missed. Scan
7901 them all now, in buffer's logical order, until we find
7902 and handle the last stop_charpos that precedes our
7903 current position. */
7904 handle_stop_backwards (it, it->stop_charpos);
7905 return GET_NEXT_DISPLAY_ELEMENT (it);
7906 }
7907 else
7908 {
7909 if (it->bidi_p)
7910 {
7911 /* Take note of the stop position we just moved across,
7912 for when we will move back across it. */
7913 it->prev_stop = it->stop_charpos;
7914 /* If we are at base paragraph embedding level, take
7915 note of the last stop position seen at this
7916 level. */
7917 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7918 it->base_level_stop = it->stop_charpos;
7919 }
7920 handle_stop (it);
7921 return GET_NEXT_DISPLAY_ELEMENT (it);
7922 }
7923 }
7924 else if (it->bidi_p
7925 /* If we are before prev_stop, we may have overstepped on
7926 our way backwards a stop_pos, and if so, we need to
7927 handle that stop_pos. */
7928 && IT_CHARPOS (*it) < it->prev_stop
7929 /* We can sometimes back up for reasons that have nothing
7930 to do with bidi reordering. E.g., compositions. The
7931 code below is only needed when we are above the base
7932 embedding level, so test for that explicitly. */
7933 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7934 {
7935 if (it->base_level_stop <= 0
7936 || IT_CHARPOS (*it) < it->base_level_stop)
7937 {
7938 /* If we lost track of base_level_stop, we need to find
7939 prev_stop by looking backwards. This happens, e.g., when
7940 we were reseated to the previous screenful of text by
7941 vertical-motion. */
7942 it->base_level_stop = BEGV;
7943 compute_stop_pos_backwards (it);
7944 handle_stop_backwards (it, it->prev_stop);
7945 }
7946 else
7947 handle_stop_backwards (it, it->base_level_stop);
7948 return GET_NEXT_DISPLAY_ELEMENT (it);
7949 }
7950 else
7951 {
7952 /* No face changes, overlays etc. in sight, so just return a
7953 character from current_buffer. */
7954 unsigned char *p;
7955 ptrdiff_t stop;
7956
7957 /* Maybe run the redisplay end trigger hook. Performance note:
7958 This doesn't seem to cost measurable time. */
7959 if (it->redisplay_end_trigger_charpos
7960 && it->glyph_row
7961 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7962 run_redisplay_end_trigger_hook (it);
7963
7964 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7965 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7966 stop)
7967 && next_element_from_composition (it))
7968 {
7969 return 1;
7970 }
7971
7972 /* Get the next character, maybe multibyte. */
7973 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7974 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7975 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7976 else
7977 it->c = *p, it->len = 1;
7978
7979 /* Record what we have and where it came from. */
7980 it->what = IT_CHARACTER;
7981 it->object = it->w->buffer;
7982 it->position = it->current.pos;
7983
7984 /* Normally we return the character found above, except when we
7985 really want to return an ellipsis for selective display. */
7986 if (it->selective)
7987 {
7988 if (it->c == '\n')
7989 {
7990 /* A value of selective > 0 means hide lines indented more
7991 than that number of columns. */
7992 if (it->selective > 0
7993 && IT_CHARPOS (*it) + 1 < ZV
7994 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7995 IT_BYTEPOS (*it) + 1,
7996 it->selective))
7997 {
7998 success_p = next_element_from_ellipsis (it);
7999 it->dpvec_char_len = -1;
8000 }
8001 }
8002 else if (it->c == '\r' && it->selective == -1)
8003 {
8004 /* A value of selective == -1 means that everything from the
8005 CR to the end of the line is invisible, with maybe an
8006 ellipsis displayed for it. */
8007 success_p = next_element_from_ellipsis (it);
8008 it->dpvec_char_len = -1;
8009 }
8010 }
8011 }
8012
8013 /* Value is zero if end of buffer reached. */
8014 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8015 return success_p;
8016 }
8017
8018
8019 /* Run the redisplay end trigger hook for IT. */
8020
8021 static void
8022 run_redisplay_end_trigger_hook (struct it *it)
8023 {
8024 Lisp_Object args[3];
8025
8026 /* IT->glyph_row should be non-null, i.e. we should be actually
8027 displaying something, or otherwise we should not run the hook. */
8028 eassert (it->glyph_row);
8029
8030 /* Set up hook arguments. */
8031 args[0] = Qredisplay_end_trigger_functions;
8032 args[1] = it->window;
8033 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8034 it->redisplay_end_trigger_charpos = 0;
8035
8036 /* Since we are *trying* to run these functions, don't try to run
8037 them again, even if they get an error. */
8038 wset_redisplay_end_trigger (it->w, Qnil);
8039 Frun_hook_with_args (3, args);
8040
8041 /* Notice if it changed the face of the character we are on. */
8042 handle_face_prop (it);
8043 }
8044
8045
8046 /* Deliver a composition display element. Unlike the other
8047 next_element_from_XXX, this function is not registered in the array
8048 get_next_element[]. It is called from next_element_from_buffer and
8049 next_element_from_string when necessary. */
8050
8051 static int
8052 next_element_from_composition (struct it *it)
8053 {
8054 it->what = IT_COMPOSITION;
8055 it->len = it->cmp_it.nbytes;
8056 if (STRINGP (it->string))
8057 {
8058 if (it->c < 0)
8059 {
8060 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8061 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8062 return 0;
8063 }
8064 it->position = it->current.string_pos;
8065 it->object = it->string;
8066 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8067 IT_STRING_BYTEPOS (*it), it->string);
8068 }
8069 else
8070 {
8071 if (it->c < 0)
8072 {
8073 IT_CHARPOS (*it) += it->cmp_it.nchars;
8074 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8075 if (it->bidi_p)
8076 {
8077 if (it->bidi_it.new_paragraph)
8078 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8079 /* Resync the bidi iterator with IT's new position.
8080 FIXME: this doesn't support bidirectional text. */
8081 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8082 bidi_move_to_visually_next (&it->bidi_it);
8083 }
8084 return 0;
8085 }
8086 it->position = it->current.pos;
8087 it->object = it->w->buffer;
8088 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8089 IT_BYTEPOS (*it), Qnil);
8090 }
8091 return 1;
8092 }
8093
8094
8095 \f
8096 /***********************************************************************
8097 Moving an iterator without producing glyphs
8098 ***********************************************************************/
8099
8100 /* Check if iterator is at a position corresponding to a valid buffer
8101 position after some move_it_ call. */
8102
8103 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8104 ((it)->method == GET_FROM_STRING \
8105 ? IT_STRING_CHARPOS (*it) == 0 \
8106 : 1)
8107
8108
8109 /* Move iterator IT to a specified buffer or X position within one
8110 line on the display without producing glyphs.
8111
8112 OP should be a bit mask including some or all of these bits:
8113 MOVE_TO_X: Stop upon reaching x-position TO_X.
8114 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8115 Regardless of OP's value, stop upon reaching the end of the display line.
8116
8117 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8118 This means, in particular, that TO_X includes window's horizontal
8119 scroll amount.
8120
8121 The return value has several possible values that
8122 say what condition caused the scan to stop:
8123
8124 MOVE_POS_MATCH_OR_ZV
8125 - when TO_POS or ZV was reached.
8126
8127 MOVE_X_REACHED
8128 -when TO_X was reached before TO_POS or ZV were reached.
8129
8130 MOVE_LINE_CONTINUED
8131 - when we reached the end of the display area and the line must
8132 be continued.
8133
8134 MOVE_LINE_TRUNCATED
8135 - when we reached the end of the display area and the line is
8136 truncated.
8137
8138 MOVE_NEWLINE_OR_CR
8139 - when we stopped at a line end, i.e. a newline or a CR and selective
8140 display is on. */
8141
8142 static enum move_it_result
8143 move_it_in_display_line_to (struct it *it,
8144 ptrdiff_t to_charpos, int to_x,
8145 enum move_operation_enum op)
8146 {
8147 enum move_it_result result = MOVE_UNDEFINED;
8148 struct glyph_row *saved_glyph_row;
8149 struct it wrap_it, atpos_it, atx_it, ppos_it;
8150 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8151 void *ppos_data = NULL;
8152 int may_wrap = 0;
8153 enum it_method prev_method = it->method;
8154 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8155 int saw_smaller_pos = prev_pos < to_charpos;
8156
8157 /* Don't produce glyphs in produce_glyphs. */
8158 saved_glyph_row = it->glyph_row;
8159 it->glyph_row = NULL;
8160
8161 /* Use wrap_it to save a copy of IT wherever a word wrap could
8162 occur. Use atpos_it to save a copy of IT at the desired buffer
8163 position, if found, so that we can scan ahead and check if the
8164 word later overshoots the window edge. Use atx_it similarly, for
8165 pixel positions. */
8166 wrap_it.sp = -1;
8167 atpos_it.sp = -1;
8168 atx_it.sp = -1;
8169
8170 /* Use ppos_it under bidi reordering to save a copy of IT for the
8171 position > CHARPOS that is the closest to CHARPOS. We restore
8172 that position in IT when we have scanned the entire display line
8173 without finding a match for CHARPOS and all the character
8174 positions are greater than CHARPOS. */
8175 if (it->bidi_p)
8176 {
8177 SAVE_IT (ppos_it, *it, ppos_data);
8178 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8179 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8180 SAVE_IT (ppos_it, *it, ppos_data);
8181 }
8182
8183 #define BUFFER_POS_REACHED_P() \
8184 ((op & MOVE_TO_POS) != 0 \
8185 && BUFFERP (it->object) \
8186 && (IT_CHARPOS (*it) == to_charpos \
8187 || ((!it->bidi_p \
8188 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8189 && IT_CHARPOS (*it) > to_charpos) \
8190 || (it->what == IT_COMPOSITION \
8191 && ((IT_CHARPOS (*it) > to_charpos \
8192 && to_charpos >= it->cmp_it.charpos) \
8193 || (IT_CHARPOS (*it) < to_charpos \
8194 && to_charpos <= it->cmp_it.charpos)))) \
8195 && (it->method == GET_FROM_BUFFER \
8196 || (it->method == GET_FROM_DISPLAY_VECTOR \
8197 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8198
8199 /* If there's a line-/wrap-prefix, handle it. */
8200 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8201 && it->current_y < it->last_visible_y)
8202 handle_line_prefix (it);
8203
8204 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8205 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8206
8207 while (1)
8208 {
8209 int x, i, ascent = 0, descent = 0;
8210
8211 /* Utility macro to reset an iterator with x, ascent, and descent. */
8212 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8213 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8214 (IT)->max_descent = descent)
8215
8216 /* Stop if we move beyond TO_CHARPOS (after an image or a
8217 display string or stretch glyph). */
8218 if ((op & MOVE_TO_POS) != 0
8219 && BUFFERP (it->object)
8220 && it->method == GET_FROM_BUFFER
8221 && (((!it->bidi_p
8222 /* When the iterator is at base embedding level, we
8223 are guaranteed that characters are delivered for
8224 display in strictly increasing order of their
8225 buffer positions. */
8226 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8227 && IT_CHARPOS (*it) > to_charpos)
8228 || (it->bidi_p
8229 && (prev_method == GET_FROM_IMAGE
8230 || prev_method == GET_FROM_STRETCH
8231 || prev_method == GET_FROM_STRING)
8232 /* Passed TO_CHARPOS from left to right. */
8233 && ((prev_pos < to_charpos
8234 && IT_CHARPOS (*it) > to_charpos)
8235 /* Passed TO_CHARPOS from right to left. */
8236 || (prev_pos > to_charpos
8237 && IT_CHARPOS (*it) < to_charpos)))))
8238 {
8239 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8240 {
8241 result = MOVE_POS_MATCH_OR_ZV;
8242 break;
8243 }
8244 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8245 /* If wrap_it is valid, the current position might be in a
8246 word that is wrapped. So, save the iterator in
8247 atpos_it and continue to see if wrapping happens. */
8248 SAVE_IT (atpos_it, *it, atpos_data);
8249 }
8250
8251 /* Stop when ZV reached.
8252 We used to stop here when TO_CHARPOS reached as well, but that is
8253 too soon if this glyph does not fit on this line. So we handle it
8254 explicitly below. */
8255 if (!get_next_display_element (it))
8256 {
8257 result = MOVE_POS_MATCH_OR_ZV;
8258 break;
8259 }
8260
8261 if (it->line_wrap == TRUNCATE)
8262 {
8263 if (BUFFER_POS_REACHED_P ())
8264 {
8265 result = MOVE_POS_MATCH_OR_ZV;
8266 break;
8267 }
8268 }
8269 else
8270 {
8271 if (it->line_wrap == WORD_WRAP)
8272 {
8273 if (IT_DISPLAYING_WHITESPACE (it))
8274 may_wrap = 1;
8275 else if (may_wrap)
8276 {
8277 /* We have reached a glyph that follows one or more
8278 whitespace characters. If the position is
8279 already found, we are done. */
8280 if (atpos_it.sp >= 0)
8281 {
8282 RESTORE_IT (it, &atpos_it, atpos_data);
8283 result = MOVE_POS_MATCH_OR_ZV;
8284 goto done;
8285 }
8286 if (atx_it.sp >= 0)
8287 {
8288 RESTORE_IT (it, &atx_it, atx_data);
8289 result = MOVE_X_REACHED;
8290 goto done;
8291 }
8292 /* Otherwise, we can wrap here. */
8293 SAVE_IT (wrap_it, *it, wrap_data);
8294 may_wrap = 0;
8295 }
8296 }
8297 }
8298
8299 /* Remember the line height for the current line, in case
8300 the next element doesn't fit on the line. */
8301 ascent = it->max_ascent;
8302 descent = it->max_descent;
8303
8304 /* The call to produce_glyphs will get the metrics of the
8305 display element IT is loaded with. Record the x-position
8306 before this display element, in case it doesn't fit on the
8307 line. */
8308 x = it->current_x;
8309
8310 PRODUCE_GLYPHS (it);
8311
8312 if (it->area != TEXT_AREA)
8313 {
8314 prev_method = it->method;
8315 if (it->method == GET_FROM_BUFFER)
8316 prev_pos = IT_CHARPOS (*it);
8317 set_iterator_to_next (it, 1);
8318 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8319 SET_TEXT_POS (this_line_min_pos,
8320 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8321 if (it->bidi_p
8322 && (op & MOVE_TO_POS)
8323 && IT_CHARPOS (*it) > to_charpos
8324 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8325 SAVE_IT (ppos_it, *it, ppos_data);
8326 continue;
8327 }
8328
8329 /* The number of glyphs we get back in IT->nglyphs will normally
8330 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8331 character on a terminal frame, or (iii) a line end. For the
8332 second case, IT->nglyphs - 1 padding glyphs will be present.
8333 (On X frames, there is only one glyph produced for a
8334 composite character.)
8335
8336 The behavior implemented below means, for continuation lines,
8337 that as many spaces of a TAB as fit on the current line are
8338 displayed there. For terminal frames, as many glyphs of a
8339 multi-glyph character are displayed in the current line, too.
8340 This is what the old redisplay code did, and we keep it that
8341 way. Under X, the whole shape of a complex character must
8342 fit on the line or it will be completely displayed in the
8343 next line.
8344
8345 Note that both for tabs and padding glyphs, all glyphs have
8346 the same width. */
8347 if (it->nglyphs)
8348 {
8349 /* More than one glyph or glyph doesn't fit on line. All
8350 glyphs have the same width. */
8351 int single_glyph_width = it->pixel_width / it->nglyphs;
8352 int new_x;
8353 int x_before_this_char = x;
8354 int hpos_before_this_char = it->hpos;
8355
8356 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8357 {
8358 new_x = x + single_glyph_width;
8359
8360 /* We want to leave anything reaching TO_X to the caller. */
8361 if ((op & MOVE_TO_X) && new_x > to_x)
8362 {
8363 if (BUFFER_POS_REACHED_P ())
8364 {
8365 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8366 goto buffer_pos_reached;
8367 if (atpos_it.sp < 0)
8368 {
8369 SAVE_IT (atpos_it, *it, atpos_data);
8370 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8371 }
8372 }
8373 else
8374 {
8375 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8376 {
8377 it->current_x = x;
8378 result = MOVE_X_REACHED;
8379 break;
8380 }
8381 if (atx_it.sp < 0)
8382 {
8383 SAVE_IT (atx_it, *it, atx_data);
8384 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8385 }
8386 }
8387 }
8388
8389 if (/* Lines are continued. */
8390 it->line_wrap != TRUNCATE
8391 && (/* And glyph doesn't fit on the line. */
8392 new_x > it->last_visible_x
8393 /* Or it fits exactly and we're on a window
8394 system frame. */
8395 || (new_x == it->last_visible_x
8396 && FRAME_WINDOW_P (it->f)
8397 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8398 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8399 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8400 {
8401 if (/* IT->hpos == 0 means the very first glyph
8402 doesn't fit on the line, e.g. a wide image. */
8403 it->hpos == 0
8404 || (new_x == it->last_visible_x
8405 && FRAME_WINDOW_P (it->f)))
8406 {
8407 ++it->hpos;
8408 it->current_x = new_x;
8409
8410 /* The character's last glyph just barely fits
8411 in this row. */
8412 if (i == it->nglyphs - 1)
8413 {
8414 /* If this is the destination position,
8415 return a position *before* it in this row,
8416 now that we know it fits in this row. */
8417 if (BUFFER_POS_REACHED_P ())
8418 {
8419 if (it->line_wrap != WORD_WRAP
8420 || wrap_it.sp < 0)
8421 {
8422 it->hpos = hpos_before_this_char;
8423 it->current_x = x_before_this_char;
8424 result = MOVE_POS_MATCH_OR_ZV;
8425 break;
8426 }
8427 if (it->line_wrap == WORD_WRAP
8428 && atpos_it.sp < 0)
8429 {
8430 SAVE_IT (atpos_it, *it, atpos_data);
8431 atpos_it.current_x = x_before_this_char;
8432 atpos_it.hpos = hpos_before_this_char;
8433 }
8434 }
8435
8436 prev_method = it->method;
8437 if (it->method == GET_FROM_BUFFER)
8438 prev_pos = IT_CHARPOS (*it);
8439 set_iterator_to_next (it, 1);
8440 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8441 SET_TEXT_POS (this_line_min_pos,
8442 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8443 /* On graphical terminals, newlines may
8444 "overflow" into the fringe if
8445 overflow-newline-into-fringe is non-nil.
8446 On text terminals, and on graphical
8447 terminals with no right margin, newlines
8448 may overflow into the last glyph on the
8449 display line.*/
8450 if (!FRAME_WINDOW_P (it->f)
8451 || ((it->bidi_p
8452 && it->bidi_it.paragraph_dir == R2L)
8453 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8454 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8455 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8456 {
8457 if (!get_next_display_element (it))
8458 {
8459 result = MOVE_POS_MATCH_OR_ZV;
8460 break;
8461 }
8462 if (BUFFER_POS_REACHED_P ())
8463 {
8464 if (ITERATOR_AT_END_OF_LINE_P (it))
8465 result = MOVE_POS_MATCH_OR_ZV;
8466 else
8467 result = MOVE_LINE_CONTINUED;
8468 break;
8469 }
8470 if (ITERATOR_AT_END_OF_LINE_P (it))
8471 {
8472 result = MOVE_NEWLINE_OR_CR;
8473 break;
8474 }
8475 }
8476 }
8477 }
8478 else
8479 IT_RESET_X_ASCENT_DESCENT (it);
8480
8481 if (wrap_it.sp >= 0)
8482 {
8483 RESTORE_IT (it, &wrap_it, wrap_data);
8484 atpos_it.sp = -1;
8485 atx_it.sp = -1;
8486 }
8487
8488 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8489 IT_CHARPOS (*it)));
8490 result = MOVE_LINE_CONTINUED;
8491 break;
8492 }
8493
8494 if (BUFFER_POS_REACHED_P ())
8495 {
8496 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8497 goto buffer_pos_reached;
8498 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8499 {
8500 SAVE_IT (atpos_it, *it, atpos_data);
8501 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8502 }
8503 }
8504
8505 if (new_x > it->first_visible_x)
8506 {
8507 /* Glyph is visible. Increment number of glyphs that
8508 would be displayed. */
8509 ++it->hpos;
8510 }
8511 }
8512
8513 if (result != MOVE_UNDEFINED)
8514 break;
8515 }
8516 else if (BUFFER_POS_REACHED_P ())
8517 {
8518 buffer_pos_reached:
8519 IT_RESET_X_ASCENT_DESCENT (it);
8520 result = MOVE_POS_MATCH_OR_ZV;
8521 break;
8522 }
8523 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8524 {
8525 /* Stop when TO_X specified and reached. This check is
8526 necessary here because of lines consisting of a line end,
8527 only. The line end will not produce any glyphs and we
8528 would never get MOVE_X_REACHED. */
8529 eassert (it->nglyphs == 0);
8530 result = MOVE_X_REACHED;
8531 break;
8532 }
8533
8534 /* Is this a line end? If yes, we're done. */
8535 if (ITERATOR_AT_END_OF_LINE_P (it))
8536 {
8537 /* If we are past TO_CHARPOS, but never saw any character
8538 positions smaller than TO_CHARPOS, return
8539 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8540 did. */
8541 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8542 {
8543 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8544 {
8545 if (IT_CHARPOS (ppos_it) < ZV)
8546 {
8547 RESTORE_IT (it, &ppos_it, ppos_data);
8548 result = MOVE_POS_MATCH_OR_ZV;
8549 }
8550 else
8551 goto buffer_pos_reached;
8552 }
8553 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8554 && IT_CHARPOS (*it) > to_charpos)
8555 goto buffer_pos_reached;
8556 else
8557 result = MOVE_NEWLINE_OR_CR;
8558 }
8559 else
8560 result = MOVE_NEWLINE_OR_CR;
8561 break;
8562 }
8563
8564 prev_method = it->method;
8565 if (it->method == GET_FROM_BUFFER)
8566 prev_pos = IT_CHARPOS (*it);
8567 /* The current display element has been consumed. Advance
8568 to the next. */
8569 set_iterator_to_next (it, 1);
8570 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8571 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8572 if (IT_CHARPOS (*it) < to_charpos)
8573 saw_smaller_pos = 1;
8574 if (it->bidi_p
8575 && (op & MOVE_TO_POS)
8576 && IT_CHARPOS (*it) >= to_charpos
8577 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8578 SAVE_IT (ppos_it, *it, ppos_data);
8579
8580 /* Stop if lines are truncated and IT's current x-position is
8581 past the right edge of the window now. */
8582 if (it->line_wrap == TRUNCATE
8583 && it->current_x >= it->last_visible_x)
8584 {
8585 if (!FRAME_WINDOW_P (it->f)
8586 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8587 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8588 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8589 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8590 {
8591 int at_eob_p = 0;
8592
8593 if ((at_eob_p = !get_next_display_element (it))
8594 || BUFFER_POS_REACHED_P ()
8595 /* If we are past TO_CHARPOS, but never saw any
8596 character positions smaller than TO_CHARPOS,
8597 return MOVE_POS_MATCH_OR_ZV, like the
8598 unidirectional display did. */
8599 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8600 && !saw_smaller_pos
8601 && IT_CHARPOS (*it) > to_charpos))
8602 {
8603 if (it->bidi_p
8604 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8605 RESTORE_IT (it, &ppos_it, ppos_data);
8606 result = MOVE_POS_MATCH_OR_ZV;
8607 break;
8608 }
8609 if (ITERATOR_AT_END_OF_LINE_P (it))
8610 {
8611 result = MOVE_NEWLINE_OR_CR;
8612 break;
8613 }
8614 }
8615 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8616 && !saw_smaller_pos
8617 && IT_CHARPOS (*it) > to_charpos)
8618 {
8619 if (IT_CHARPOS (ppos_it) < ZV)
8620 RESTORE_IT (it, &ppos_it, ppos_data);
8621 result = MOVE_POS_MATCH_OR_ZV;
8622 break;
8623 }
8624 result = MOVE_LINE_TRUNCATED;
8625 break;
8626 }
8627 #undef IT_RESET_X_ASCENT_DESCENT
8628 }
8629
8630 #undef BUFFER_POS_REACHED_P
8631
8632 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8633 restore the saved iterator. */
8634 if (atpos_it.sp >= 0)
8635 RESTORE_IT (it, &atpos_it, atpos_data);
8636 else if (atx_it.sp >= 0)
8637 RESTORE_IT (it, &atx_it, atx_data);
8638
8639 done:
8640
8641 if (atpos_data)
8642 bidi_unshelve_cache (atpos_data, 1);
8643 if (atx_data)
8644 bidi_unshelve_cache (atx_data, 1);
8645 if (wrap_data)
8646 bidi_unshelve_cache (wrap_data, 1);
8647 if (ppos_data)
8648 bidi_unshelve_cache (ppos_data, 1);
8649
8650 /* Restore the iterator settings altered at the beginning of this
8651 function. */
8652 it->glyph_row = saved_glyph_row;
8653 return result;
8654 }
8655
8656 /* For external use. */
8657 void
8658 move_it_in_display_line (struct it *it,
8659 ptrdiff_t to_charpos, int to_x,
8660 enum move_operation_enum op)
8661 {
8662 if (it->line_wrap == WORD_WRAP
8663 && (op & MOVE_TO_X))
8664 {
8665 struct it save_it;
8666 void *save_data = NULL;
8667 int skip;
8668
8669 SAVE_IT (save_it, *it, save_data);
8670 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8671 /* When word-wrap is on, TO_X may lie past the end
8672 of a wrapped line. Then it->current is the
8673 character on the next line, so backtrack to the
8674 space before the wrap point. */
8675 if (skip == MOVE_LINE_CONTINUED)
8676 {
8677 int prev_x = max (it->current_x - 1, 0);
8678 RESTORE_IT (it, &save_it, save_data);
8679 move_it_in_display_line_to
8680 (it, -1, prev_x, MOVE_TO_X);
8681 }
8682 else
8683 bidi_unshelve_cache (save_data, 1);
8684 }
8685 else
8686 move_it_in_display_line_to (it, to_charpos, to_x, op);
8687 }
8688
8689
8690 /* Move IT forward until it satisfies one or more of the criteria in
8691 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8692
8693 OP is a bit-mask that specifies where to stop, and in particular,
8694 which of those four position arguments makes a difference. See the
8695 description of enum move_operation_enum.
8696
8697 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8698 screen line, this function will set IT to the next position that is
8699 displayed to the right of TO_CHARPOS on the screen. */
8700
8701 void
8702 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8703 {
8704 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8705 int line_height, line_start_x = 0, reached = 0;
8706 void *backup_data = NULL;
8707
8708 for (;;)
8709 {
8710 if (op & MOVE_TO_VPOS)
8711 {
8712 /* If no TO_CHARPOS and no TO_X specified, stop at the
8713 start of the line TO_VPOS. */
8714 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8715 {
8716 if (it->vpos == to_vpos)
8717 {
8718 reached = 1;
8719 break;
8720 }
8721 else
8722 skip = move_it_in_display_line_to (it, -1, -1, 0);
8723 }
8724 else
8725 {
8726 /* TO_VPOS >= 0 means stop at TO_X in the line at
8727 TO_VPOS, or at TO_POS, whichever comes first. */
8728 if (it->vpos == to_vpos)
8729 {
8730 reached = 2;
8731 break;
8732 }
8733
8734 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8735
8736 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8737 {
8738 reached = 3;
8739 break;
8740 }
8741 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8742 {
8743 /* We have reached TO_X but not in the line we want. */
8744 skip = move_it_in_display_line_to (it, to_charpos,
8745 -1, MOVE_TO_POS);
8746 if (skip == MOVE_POS_MATCH_OR_ZV)
8747 {
8748 reached = 4;
8749 break;
8750 }
8751 }
8752 }
8753 }
8754 else if (op & MOVE_TO_Y)
8755 {
8756 struct it it_backup;
8757
8758 if (it->line_wrap == WORD_WRAP)
8759 SAVE_IT (it_backup, *it, backup_data);
8760
8761 /* TO_Y specified means stop at TO_X in the line containing
8762 TO_Y---or at TO_CHARPOS if this is reached first. The
8763 problem is that we can't really tell whether the line
8764 contains TO_Y before we have completely scanned it, and
8765 this may skip past TO_X. What we do is to first scan to
8766 TO_X.
8767
8768 If TO_X is not specified, use a TO_X of zero. The reason
8769 is to make the outcome of this function more predictable.
8770 If we didn't use TO_X == 0, we would stop at the end of
8771 the line which is probably not what a caller would expect
8772 to happen. */
8773 skip = move_it_in_display_line_to
8774 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8775 (MOVE_TO_X | (op & MOVE_TO_POS)));
8776
8777 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8778 if (skip == MOVE_POS_MATCH_OR_ZV)
8779 reached = 5;
8780 else if (skip == MOVE_X_REACHED)
8781 {
8782 /* If TO_X was reached, we want to know whether TO_Y is
8783 in the line. We know this is the case if the already
8784 scanned glyphs make the line tall enough. Otherwise,
8785 we must check by scanning the rest of the line. */
8786 line_height = it->max_ascent + it->max_descent;
8787 if (to_y >= it->current_y
8788 && to_y < it->current_y + line_height)
8789 {
8790 reached = 6;
8791 break;
8792 }
8793 SAVE_IT (it_backup, *it, backup_data);
8794 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8795 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8796 op & MOVE_TO_POS);
8797 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8798 line_height = it->max_ascent + it->max_descent;
8799 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8800
8801 if (to_y >= it->current_y
8802 && to_y < it->current_y + line_height)
8803 {
8804 /* If TO_Y is in this line and TO_X was reached
8805 above, we scanned too far. We have to restore
8806 IT's settings to the ones before skipping. But
8807 keep the more accurate values of max_ascent and
8808 max_descent we've found while skipping the rest
8809 of the line, for the sake of callers, such as
8810 pos_visible_p, that need to know the line
8811 height. */
8812 int max_ascent = it->max_ascent;
8813 int max_descent = it->max_descent;
8814
8815 RESTORE_IT (it, &it_backup, backup_data);
8816 it->max_ascent = max_ascent;
8817 it->max_descent = max_descent;
8818 reached = 6;
8819 }
8820 else
8821 {
8822 skip = skip2;
8823 if (skip == MOVE_POS_MATCH_OR_ZV)
8824 reached = 7;
8825 }
8826 }
8827 else
8828 {
8829 /* Check whether TO_Y is in this line. */
8830 line_height = it->max_ascent + it->max_descent;
8831 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8832
8833 if (to_y >= it->current_y
8834 && to_y < it->current_y + line_height)
8835 {
8836 /* When word-wrap is on, TO_X may lie past the end
8837 of a wrapped line. Then it->current is the
8838 character on the next line, so backtrack to the
8839 space before the wrap point. */
8840 if (skip == MOVE_LINE_CONTINUED
8841 && it->line_wrap == WORD_WRAP)
8842 {
8843 int prev_x = max (it->current_x - 1, 0);
8844 RESTORE_IT (it, &it_backup, backup_data);
8845 skip = move_it_in_display_line_to
8846 (it, -1, prev_x, MOVE_TO_X);
8847 }
8848 reached = 6;
8849 }
8850 }
8851
8852 if (reached)
8853 break;
8854 }
8855 else if (BUFFERP (it->object)
8856 && (it->method == GET_FROM_BUFFER
8857 || it->method == GET_FROM_STRETCH)
8858 && IT_CHARPOS (*it) >= to_charpos
8859 /* Under bidi iteration, a call to set_iterator_to_next
8860 can scan far beyond to_charpos if the initial
8861 portion of the next line needs to be reordered. In
8862 that case, give move_it_in_display_line_to another
8863 chance below. */
8864 && !(it->bidi_p
8865 && it->bidi_it.scan_dir == -1))
8866 skip = MOVE_POS_MATCH_OR_ZV;
8867 else
8868 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8869
8870 switch (skip)
8871 {
8872 case MOVE_POS_MATCH_OR_ZV:
8873 reached = 8;
8874 goto out;
8875
8876 case MOVE_NEWLINE_OR_CR:
8877 set_iterator_to_next (it, 1);
8878 it->continuation_lines_width = 0;
8879 break;
8880
8881 case MOVE_LINE_TRUNCATED:
8882 it->continuation_lines_width = 0;
8883 reseat_at_next_visible_line_start (it, 0);
8884 if ((op & MOVE_TO_POS) != 0
8885 && IT_CHARPOS (*it) > to_charpos)
8886 {
8887 reached = 9;
8888 goto out;
8889 }
8890 break;
8891
8892 case MOVE_LINE_CONTINUED:
8893 /* For continued lines ending in a tab, some of the glyphs
8894 associated with the tab are displayed on the current
8895 line. Since it->current_x does not include these glyphs,
8896 we use it->last_visible_x instead. */
8897 if (it->c == '\t')
8898 {
8899 it->continuation_lines_width += it->last_visible_x;
8900 /* When moving by vpos, ensure that the iterator really
8901 advances to the next line (bug#847, bug#969). Fixme:
8902 do we need to do this in other circumstances? */
8903 if (it->current_x != it->last_visible_x
8904 && (op & MOVE_TO_VPOS)
8905 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8906 {
8907 line_start_x = it->current_x + it->pixel_width
8908 - it->last_visible_x;
8909 set_iterator_to_next (it, 0);
8910 }
8911 }
8912 else
8913 it->continuation_lines_width += it->current_x;
8914 break;
8915
8916 default:
8917 emacs_abort ();
8918 }
8919
8920 /* Reset/increment for the next run. */
8921 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8922 it->current_x = line_start_x;
8923 line_start_x = 0;
8924 it->hpos = 0;
8925 it->current_y += it->max_ascent + it->max_descent;
8926 ++it->vpos;
8927 last_height = it->max_ascent + it->max_descent;
8928 last_max_ascent = it->max_ascent;
8929 it->max_ascent = it->max_descent = 0;
8930 }
8931
8932 out:
8933
8934 /* On text terminals, we may stop at the end of a line in the middle
8935 of a multi-character glyph. If the glyph itself is continued,
8936 i.e. it is actually displayed on the next line, don't treat this
8937 stopping point as valid; move to the next line instead (unless
8938 that brings us offscreen). */
8939 if (!FRAME_WINDOW_P (it->f)
8940 && op & MOVE_TO_POS
8941 && IT_CHARPOS (*it) == to_charpos
8942 && it->what == IT_CHARACTER
8943 && it->nglyphs > 1
8944 && it->line_wrap == WINDOW_WRAP
8945 && it->current_x == it->last_visible_x - 1
8946 && it->c != '\n'
8947 && it->c != '\t'
8948 && it->vpos < XFASTINT (it->w->window_end_vpos))
8949 {
8950 it->continuation_lines_width += it->current_x;
8951 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8952 it->current_y += it->max_ascent + it->max_descent;
8953 ++it->vpos;
8954 last_height = it->max_ascent + it->max_descent;
8955 last_max_ascent = it->max_ascent;
8956 }
8957
8958 if (backup_data)
8959 bidi_unshelve_cache (backup_data, 1);
8960
8961 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8962 }
8963
8964
8965 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8966
8967 If DY > 0, move IT backward at least that many pixels. DY = 0
8968 means move IT backward to the preceding line start or BEGV. This
8969 function may move over more than DY pixels if IT->current_y - DY
8970 ends up in the middle of a line; in this case IT->current_y will be
8971 set to the top of the line moved to. */
8972
8973 void
8974 move_it_vertically_backward (struct it *it, int dy)
8975 {
8976 int nlines, h;
8977 struct it it2, it3;
8978 void *it2data = NULL, *it3data = NULL;
8979 ptrdiff_t start_pos;
8980 int nchars_per_row
8981 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
8982 ptrdiff_t pos_limit;
8983
8984 move_further_back:
8985 eassert (dy >= 0);
8986
8987 start_pos = IT_CHARPOS (*it);
8988
8989 /* Estimate how many newlines we must move back. */
8990 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8991 if (it->line_wrap == TRUNCATE)
8992 pos_limit = BEGV;
8993 else
8994 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
8995
8996 /* Set the iterator's position that many lines back. But don't go
8997 back more than NLINES full screen lines -- this wins a day with
8998 buffers which have very long lines. */
8999 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9000 back_to_previous_visible_line_start (it);
9001
9002 /* Reseat the iterator here. When moving backward, we don't want
9003 reseat to skip forward over invisible text, set up the iterator
9004 to deliver from overlay strings at the new position etc. So,
9005 use reseat_1 here. */
9006 reseat_1 (it, it->current.pos, 1);
9007
9008 /* We are now surely at a line start. */
9009 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9010 reordering is in effect. */
9011 it->continuation_lines_width = 0;
9012
9013 /* Move forward and see what y-distance we moved. First move to the
9014 start of the next line so that we get its height. We need this
9015 height to be able to tell whether we reached the specified
9016 y-distance. */
9017 SAVE_IT (it2, *it, it2data);
9018 it2.max_ascent = it2.max_descent = 0;
9019 do
9020 {
9021 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9022 MOVE_TO_POS | MOVE_TO_VPOS);
9023 }
9024 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9025 /* If we are in a display string which starts at START_POS,
9026 and that display string includes a newline, and we are
9027 right after that newline (i.e. at the beginning of a
9028 display line), exit the loop, because otherwise we will
9029 infloop, since move_it_to will see that it is already at
9030 START_POS and will not move. */
9031 || (it2.method == GET_FROM_STRING
9032 && IT_CHARPOS (it2) == start_pos
9033 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9034 eassert (IT_CHARPOS (*it) >= BEGV);
9035 SAVE_IT (it3, it2, it3data);
9036
9037 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9038 eassert (IT_CHARPOS (*it) >= BEGV);
9039 /* H is the actual vertical distance from the position in *IT
9040 and the starting position. */
9041 h = it2.current_y - it->current_y;
9042 /* NLINES is the distance in number of lines. */
9043 nlines = it2.vpos - it->vpos;
9044
9045 /* Correct IT's y and vpos position
9046 so that they are relative to the starting point. */
9047 it->vpos -= nlines;
9048 it->current_y -= h;
9049
9050 if (dy == 0)
9051 {
9052 /* DY == 0 means move to the start of the screen line. The
9053 value of nlines is > 0 if continuation lines were involved,
9054 or if the original IT position was at start of a line. */
9055 RESTORE_IT (it, it, it2data);
9056 if (nlines > 0)
9057 move_it_by_lines (it, nlines);
9058 /* The above code moves us to some position NLINES down,
9059 usually to its first glyph (leftmost in an L2R line), but
9060 that's not necessarily the start of the line, under bidi
9061 reordering. We want to get to the character position
9062 that is immediately after the newline of the previous
9063 line. */
9064 if (it->bidi_p
9065 && !it->continuation_lines_width
9066 && !STRINGP (it->string)
9067 && IT_CHARPOS (*it) > BEGV
9068 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9069 {
9070 ptrdiff_t nl_pos =
9071 find_next_newline (IT_CHARPOS (*it) - 1, -1, NULL);
9072
9073 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9074 }
9075 bidi_unshelve_cache (it3data, 1);
9076 }
9077 else
9078 {
9079 /* The y-position we try to reach, relative to *IT.
9080 Note that H has been subtracted in front of the if-statement. */
9081 int target_y = it->current_y + h - dy;
9082 int y0 = it3.current_y;
9083 int y1;
9084 int line_height;
9085
9086 RESTORE_IT (&it3, &it3, it3data);
9087 y1 = line_bottom_y (&it3);
9088 line_height = y1 - y0;
9089 RESTORE_IT (it, it, it2data);
9090 /* If we did not reach target_y, try to move further backward if
9091 we can. If we moved too far backward, try to move forward. */
9092 if (target_y < it->current_y
9093 /* This is heuristic. In a window that's 3 lines high, with
9094 a line height of 13 pixels each, recentering with point
9095 on the bottom line will try to move -39/2 = 19 pixels
9096 backward. Try to avoid moving into the first line. */
9097 && (it->current_y - target_y
9098 > min (window_box_height (it->w), line_height * 2 / 3))
9099 && IT_CHARPOS (*it) > BEGV)
9100 {
9101 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9102 target_y - it->current_y));
9103 dy = it->current_y - target_y;
9104 goto move_further_back;
9105 }
9106 else if (target_y >= it->current_y + line_height
9107 && IT_CHARPOS (*it) < ZV)
9108 {
9109 /* Should move forward by at least one line, maybe more.
9110
9111 Note: Calling move_it_by_lines can be expensive on
9112 terminal frames, where compute_motion is used (via
9113 vmotion) to do the job, when there are very long lines
9114 and truncate-lines is nil. That's the reason for
9115 treating terminal frames specially here. */
9116
9117 if (!FRAME_WINDOW_P (it->f))
9118 move_it_vertically (it, target_y - (it->current_y + line_height));
9119 else
9120 {
9121 do
9122 {
9123 move_it_by_lines (it, 1);
9124 }
9125 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9126 }
9127 }
9128 }
9129 }
9130
9131
9132 /* Move IT by a specified amount of pixel lines DY. DY negative means
9133 move backwards. DY = 0 means move to start of screen line. At the
9134 end, IT will be on the start of a screen line. */
9135
9136 void
9137 move_it_vertically (struct it *it, int dy)
9138 {
9139 if (dy <= 0)
9140 move_it_vertically_backward (it, -dy);
9141 else
9142 {
9143 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9144 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9145 MOVE_TO_POS | MOVE_TO_Y);
9146 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9147
9148 /* If buffer ends in ZV without a newline, move to the start of
9149 the line to satisfy the post-condition. */
9150 if (IT_CHARPOS (*it) == ZV
9151 && ZV > BEGV
9152 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9153 move_it_by_lines (it, 0);
9154 }
9155 }
9156
9157
9158 /* Move iterator IT past the end of the text line it is in. */
9159
9160 void
9161 move_it_past_eol (struct it *it)
9162 {
9163 enum move_it_result rc;
9164
9165 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9166 if (rc == MOVE_NEWLINE_OR_CR)
9167 set_iterator_to_next (it, 0);
9168 }
9169
9170
9171 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9172 negative means move up. DVPOS == 0 means move to the start of the
9173 screen line.
9174
9175 Optimization idea: If we would know that IT->f doesn't use
9176 a face with proportional font, we could be faster for
9177 truncate-lines nil. */
9178
9179 void
9180 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9181 {
9182
9183 /* The commented-out optimization uses vmotion on terminals. This
9184 gives bad results, because elements like it->what, on which
9185 callers such as pos_visible_p rely, aren't updated. */
9186 /* struct position pos;
9187 if (!FRAME_WINDOW_P (it->f))
9188 {
9189 struct text_pos textpos;
9190
9191 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9192 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9193 reseat (it, textpos, 1);
9194 it->vpos += pos.vpos;
9195 it->current_y += pos.vpos;
9196 }
9197 else */
9198
9199 if (dvpos == 0)
9200 {
9201 /* DVPOS == 0 means move to the start of the screen line. */
9202 move_it_vertically_backward (it, 0);
9203 /* Let next call to line_bottom_y calculate real line height */
9204 last_height = 0;
9205 }
9206 else if (dvpos > 0)
9207 {
9208 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9209 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9210 {
9211 /* Only move to the next buffer position if we ended up in a
9212 string from display property, not in an overlay string
9213 (before-string or after-string). That is because the
9214 latter don't conceal the underlying buffer position, so
9215 we can ask to move the iterator to the exact position we
9216 are interested in. Note that, even if we are already at
9217 IT_CHARPOS (*it), the call below is not a no-op, as it
9218 will detect that we are at the end of the string, pop the
9219 iterator, and compute it->current_x and it->hpos
9220 correctly. */
9221 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9222 -1, -1, -1, MOVE_TO_POS);
9223 }
9224 }
9225 else
9226 {
9227 struct it it2;
9228 void *it2data = NULL;
9229 ptrdiff_t start_charpos, i;
9230 int nchars_per_row
9231 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9232 ptrdiff_t pos_limit;
9233
9234 /* Start at the beginning of the screen line containing IT's
9235 position. This may actually move vertically backwards,
9236 in case of overlays, so adjust dvpos accordingly. */
9237 dvpos += it->vpos;
9238 move_it_vertically_backward (it, 0);
9239 dvpos -= it->vpos;
9240
9241 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9242 screen lines, and reseat the iterator there. */
9243 start_charpos = IT_CHARPOS (*it);
9244 if (it->line_wrap == TRUNCATE)
9245 pos_limit = BEGV;
9246 else
9247 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9248 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9249 back_to_previous_visible_line_start (it);
9250 reseat (it, it->current.pos, 1);
9251
9252 /* Move further back if we end up in a string or an image. */
9253 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9254 {
9255 /* First try to move to start of display line. */
9256 dvpos += it->vpos;
9257 move_it_vertically_backward (it, 0);
9258 dvpos -= it->vpos;
9259 if (IT_POS_VALID_AFTER_MOVE_P (it))
9260 break;
9261 /* If start of line is still in string or image,
9262 move further back. */
9263 back_to_previous_visible_line_start (it);
9264 reseat (it, it->current.pos, 1);
9265 dvpos--;
9266 }
9267
9268 it->current_x = it->hpos = 0;
9269
9270 /* Above call may have moved too far if continuation lines
9271 are involved. Scan forward and see if it did. */
9272 SAVE_IT (it2, *it, it2data);
9273 it2.vpos = it2.current_y = 0;
9274 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9275 it->vpos -= it2.vpos;
9276 it->current_y -= it2.current_y;
9277 it->current_x = it->hpos = 0;
9278
9279 /* If we moved too far back, move IT some lines forward. */
9280 if (it2.vpos > -dvpos)
9281 {
9282 int delta = it2.vpos + dvpos;
9283
9284 RESTORE_IT (&it2, &it2, it2data);
9285 SAVE_IT (it2, *it, it2data);
9286 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9287 /* Move back again if we got too far ahead. */
9288 if (IT_CHARPOS (*it) >= start_charpos)
9289 RESTORE_IT (it, &it2, it2data);
9290 else
9291 bidi_unshelve_cache (it2data, 1);
9292 }
9293 else
9294 RESTORE_IT (it, it, it2data);
9295 }
9296 }
9297
9298 /* Return 1 if IT points into the middle of a display vector. */
9299
9300 int
9301 in_display_vector_p (struct it *it)
9302 {
9303 return (it->method == GET_FROM_DISPLAY_VECTOR
9304 && it->current.dpvec_index > 0
9305 && it->dpvec + it->current.dpvec_index != it->dpend);
9306 }
9307
9308 \f
9309 /***********************************************************************
9310 Messages
9311 ***********************************************************************/
9312
9313
9314 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9315 to *Messages*. */
9316
9317 void
9318 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9319 {
9320 Lisp_Object args[3];
9321 Lisp_Object msg, fmt;
9322 char *buffer;
9323 ptrdiff_t len;
9324 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9325 USE_SAFE_ALLOCA;
9326
9327 fmt = msg = Qnil;
9328 GCPRO4 (fmt, msg, arg1, arg2);
9329
9330 args[0] = fmt = build_string (format);
9331 args[1] = arg1;
9332 args[2] = arg2;
9333 msg = Fformat (3, args);
9334
9335 len = SBYTES (msg) + 1;
9336 buffer = SAFE_ALLOCA (len);
9337 memcpy (buffer, SDATA (msg), len);
9338
9339 message_dolog (buffer, len - 1, 1, 0);
9340 SAFE_FREE ();
9341
9342 UNGCPRO;
9343 }
9344
9345
9346 /* Output a newline in the *Messages* buffer if "needs" one. */
9347
9348 void
9349 message_log_maybe_newline (void)
9350 {
9351 if (message_log_need_newline)
9352 message_dolog ("", 0, 1, 0);
9353 }
9354
9355
9356 /* Add a string M of length NBYTES to the message log, optionally
9357 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9358 true, means interpret the contents of M as multibyte. This
9359 function calls low-level routines in order to bypass text property
9360 hooks, etc. which might not be safe to run.
9361
9362 This may GC (insert may run before/after change hooks),
9363 so the buffer M must NOT point to a Lisp string. */
9364
9365 void
9366 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9367 {
9368 const unsigned char *msg = (const unsigned char *) m;
9369
9370 if (!NILP (Vmemory_full))
9371 return;
9372
9373 if (!NILP (Vmessage_log_max))
9374 {
9375 struct buffer *oldbuf;
9376 Lisp_Object oldpoint, oldbegv, oldzv;
9377 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9378 ptrdiff_t point_at_end = 0;
9379 ptrdiff_t zv_at_end = 0;
9380 Lisp_Object old_deactivate_mark;
9381 bool shown;
9382 struct gcpro gcpro1;
9383
9384 old_deactivate_mark = Vdeactivate_mark;
9385 oldbuf = current_buffer;
9386 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9387 bset_undo_list (current_buffer, Qt);
9388
9389 oldpoint = message_dolog_marker1;
9390 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9391 oldbegv = message_dolog_marker2;
9392 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9393 oldzv = message_dolog_marker3;
9394 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9395 GCPRO1 (old_deactivate_mark);
9396
9397 if (PT == Z)
9398 point_at_end = 1;
9399 if (ZV == Z)
9400 zv_at_end = 1;
9401
9402 BEGV = BEG;
9403 BEGV_BYTE = BEG_BYTE;
9404 ZV = Z;
9405 ZV_BYTE = Z_BYTE;
9406 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9407
9408 /* Insert the string--maybe converting multibyte to single byte
9409 or vice versa, so that all the text fits the buffer. */
9410 if (multibyte
9411 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9412 {
9413 ptrdiff_t i;
9414 int c, char_bytes;
9415 char work[1];
9416
9417 /* Convert a multibyte string to single-byte
9418 for the *Message* buffer. */
9419 for (i = 0; i < nbytes; i += char_bytes)
9420 {
9421 c = string_char_and_length (msg + i, &char_bytes);
9422 work[0] = (ASCII_CHAR_P (c)
9423 ? c
9424 : multibyte_char_to_unibyte (c));
9425 insert_1_both (work, 1, 1, 1, 0, 0);
9426 }
9427 }
9428 else if (! multibyte
9429 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9430 {
9431 ptrdiff_t i;
9432 int c, char_bytes;
9433 unsigned char str[MAX_MULTIBYTE_LENGTH];
9434 /* Convert a single-byte string to multibyte
9435 for the *Message* buffer. */
9436 for (i = 0; i < nbytes; i++)
9437 {
9438 c = msg[i];
9439 MAKE_CHAR_MULTIBYTE (c);
9440 char_bytes = CHAR_STRING (c, str);
9441 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9442 }
9443 }
9444 else if (nbytes)
9445 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9446
9447 if (nlflag)
9448 {
9449 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9450 printmax_t dups;
9451
9452 insert_1_both ("\n", 1, 1, 1, 0, 0);
9453
9454 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9455 this_bol = PT;
9456 this_bol_byte = PT_BYTE;
9457
9458 /* See if this line duplicates the previous one.
9459 If so, combine duplicates. */
9460 if (this_bol > BEG)
9461 {
9462 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9463 prev_bol = PT;
9464 prev_bol_byte = PT_BYTE;
9465
9466 dups = message_log_check_duplicate (prev_bol_byte,
9467 this_bol_byte);
9468 if (dups)
9469 {
9470 del_range_both (prev_bol, prev_bol_byte,
9471 this_bol, this_bol_byte, 0);
9472 if (dups > 1)
9473 {
9474 char dupstr[sizeof " [ times]"
9475 + INT_STRLEN_BOUND (printmax_t)];
9476
9477 /* If you change this format, don't forget to also
9478 change message_log_check_duplicate. */
9479 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9480 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9481 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9482 }
9483 }
9484 }
9485
9486 /* If we have more than the desired maximum number of lines
9487 in the *Messages* buffer now, delete the oldest ones.
9488 This is safe because we don't have undo in this buffer. */
9489
9490 if (NATNUMP (Vmessage_log_max))
9491 {
9492 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9493 -XFASTINT (Vmessage_log_max) - 1, 0);
9494 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9495 }
9496 }
9497 BEGV = marker_position (oldbegv);
9498 BEGV_BYTE = marker_byte_position (oldbegv);
9499
9500 if (zv_at_end)
9501 {
9502 ZV = Z;
9503 ZV_BYTE = Z_BYTE;
9504 }
9505 else
9506 {
9507 ZV = marker_position (oldzv);
9508 ZV_BYTE = marker_byte_position (oldzv);
9509 }
9510
9511 if (point_at_end)
9512 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9513 else
9514 /* We can't do Fgoto_char (oldpoint) because it will run some
9515 Lisp code. */
9516 TEMP_SET_PT_BOTH (marker_position (oldpoint),
9517 marker_byte_position (oldpoint));
9518
9519 UNGCPRO;
9520 unchain_marker (XMARKER (oldpoint));
9521 unchain_marker (XMARKER (oldbegv));
9522 unchain_marker (XMARKER (oldzv));
9523
9524 shown = buffer_window_count (current_buffer) > 0;
9525 set_buffer_internal (oldbuf);
9526 if (!shown)
9527 windows_or_buffers_changed = old_windows_or_buffers_changed;
9528 message_log_need_newline = !nlflag;
9529 Vdeactivate_mark = old_deactivate_mark;
9530 }
9531 }
9532
9533
9534 /* We are at the end of the buffer after just having inserted a newline.
9535 (Note: We depend on the fact we won't be crossing the gap.)
9536 Check to see if the most recent message looks a lot like the previous one.
9537 Return 0 if different, 1 if the new one should just replace it, or a
9538 value N > 1 if we should also append " [N times]". */
9539
9540 static intmax_t
9541 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9542 {
9543 ptrdiff_t i;
9544 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9545 int seen_dots = 0;
9546 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9547 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9548
9549 for (i = 0; i < len; i++)
9550 {
9551 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
9552 seen_dots = 1;
9553 if (p1[i] != p2[i])
9554 return seen_dots;
9555 }
9556 p1 += len;
9557 if (*p1 == '\n')
9558 return 2;
9559 if (*p1++ == ' ' && *p1++ == '[')
9560 {
9561 char *pend;
9562 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9563 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9564 return n + 1;
9565 }
9566 return 0;
9567 }
9568 \f
9569
9570 /* Display an echo area message M with a specified length of NBYTES
9571 bytes. The string may include null characters. If M is not a
9572 string, clear out any existing message, and let the mini-buffer
9573 text show through.
9574
9575 This function cancels echoing. */
9576
9577 void
9578 message3 (Lisp_Object m)
9579 {
9580 struct gcpro gcpro1;
9581
9582 GCPRO1 (m);
9583 clear_message (1,1);
9584 cancel_echoing ();
9585
9586 /* First flush out any partial line written with print. */
9587 message_log_maybe_newline ();
9588 if (STRINGP (m))
9589 {
9590 ptrdiff_t nbytes = SBYTES (m);
9591 bool multibyte = STRING_MULTIBYTE (m);
9592 USE_SAFE_ALLOCA;
9593 char *buffer = SAFE_ALLOCA (nbytes);
9594 memcpy (buffer, SDATA (m), nbytes);
9595 message_dolog (buffer, nbytes, 1, multibyte);
9596 SAFE_FREE ();
9597 }
9598 message3_nolog (m);
9599
9600 UNGCPRO;
9601 }
9602
9603
9604 /* The non-logging version of message3.
9605 This does not cancel echoing, because it is used for echoing.
9606 Perhaps we need to make a separate function for echoing
9607 and make this cancel echoing. */
9608
9609 void
9610 message3_nolog (Lisp_Object m)
9611 {
9612 struct frame *sf = SELECTED_FRAME ();
9613
9614 if (FRAME_INITIAL_P (sf))
9615 {
9616 if (noninteractive_need_newline)
9617 putc ('\n', stderr);
9618 noninteractive_need_newline = 0;
9619 if (STRINGP (m))
9620 fwrite (SDATA (m), SBYTES (m), 1, stderr);
9621 if (cursor_in_echo_area == 0)
9622 fprintf (stderr, "\n");
9623 fflush (stderr);
9624 }
9625 /* Error messages get reported properly by cmd_error, so this must be just an
9626 informative message; if the frame hasn't really been initialized yet, just
9627 toss it. */
9628 else if (INTERACTIVE && sf->glyphs_initialized_p)
9629 {
9630 /* Get the frame containing the mini-buffer
9631 that the selected frame is using. */
9632 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
9633 Lisp_Object frame = XWINDOW (mini_window)->frame;
9634 struct frame *f = XFRAME (frame);
9635
9636 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
9637 Fmake_frame_visible (frame);
9638
9639 if (STRINGP (m) && SCHARS (m) > 0)
9640 {
9641 set_message (m);
9642 if (minibuffer_auto_raise)
9643 Fraise_frame (frame);
9644 /* Assume we are not echoing.
9645 (If we are, echo_now will override this.) */
9646 echo_message_buffer = Qnil;
9647 }
9648 else
9649 clear_message (1, 1);
9650
9651 do_pending_window_change (0);
9652 echo_area_display (1);
9653 do_pending_window_change (0);
9654 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
9655 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9656 }
9657 }
9658
9659
9660 /* Display a null-terminated echo area message M. If M is 0, clear
9661 out any existing message, and let the mini-buffer text show through.
9662
9663 The buffer M must continue to exist until after the echo area gets
9664 cleared or some other message gets displayed there. Do not pass
9665 text that is stored in a Lisp string. Do not pass text in a buffer
9666 that was alloca'd. */
9667
9668 void
9669 message1 (const char *m)
9670 {
9671 message3 (m ? make_unibyte_string (m, strlen (m)) : Qnil);
9672 }
9673
9674
9675 /* The non-logging counterpart of message1. */
9676
9677 void
9678 message1_nolog (const char *m)
9679 {
9680 message3_nolog (m ? make_unibyte_string (m, strlen (m)) : Qnil);
9681 }
9682
9683 /* Display a message M which contains a single %s
9684 which gets replaced with STRING. */
9685
9686 void
9687 message_with_string (const char *m, Lisp_Object string, int log)
9688 {
9689 CHECK_STRING (string);
9690
9691 if (noninteractive)
9692 {
9693 if (m)
9694 {
9695 if (noninteractive_need_newline)
9696 putc ('\n', stderr);
9697 noninteractive_need_newline = 0;
9698 fprintf (stderr, m, SDATA (string));
9699 if (!cursor_in_echo_area)
9700 fprintf (stderr, "\n");
9701 fflush (stderr);
9702 }
9703 }
9704 else if (INTERACTIVE)
9705 {
9706 /* The frame whose minibuffer we're going to display the message on.
9707 It may be larger than the selected frame, so we need
9708 to use its buffer, not the selected frame's buffer. */
9709 Lisp_Object mini_window;
9710 struct frame *f, *sf = SELECTED_FRAME ();
9711
9712 /* Get the frame containing the minibuffer
9713 that the selected frame is using. */
9714 mini_window = FRAME_MINIBUF_WINDOW (sf);
9715 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9716
9717 /* Error messages get reported properly by cmd_error, so this must be
9718 just an informative message; if the frame hasn't really been
9719 initialized yet, just toss it. */
9720 if (f->glyphs_initialized_p)
9721 {
9722 Lisp_Object args[2], msg;
9723 struct gcpro gcpro1, gcpro2;
9724
9725 args[0] = build_string (m);
9726 args[1] = msg = string;
9727 GCPRO2 (args[0], msg);
9728 gcpro1.nvars = 2;
9729
9730 msg = Fformat (2, args);
9731
9732 if (log)
9733 message3 (msg);
9734 else
9735 message3_nolog (msg);
9736
9737 UNGCPRO;
9738
9739 /* Print should start at the beginning of the message
9740 buffer next time. */
9741 message_buf_print = 0;
9742 }
9743 }
9744 }
9745
9746
9747 /* Dump an informative message to the minibuf. If M is 0, clear out
9748 any existing message, and let the mini-buffer text show through. */
9749
9750 static void
9751 vmessage (const char *m, va_list ap)
9752 {
9753 if (noninteractive)
9754 {
9755 if (m)
9756 {
9757 if (noninteractive_need_newline)
9758 putc ('\n', stderr);
9759 noninteractive_need_newline = 0;
9760 vfprintf (stderr, m, ap);
9761 if (cursor_in_echo_area == 0)
9762 fprintf (stderr, "\n");
9763 fflush (stderr);
9764 }
9765 }
9766 else if (INTERACTIVE)
9767 {
9768 /* The frame whose mini-buffer we're going to display the message
9769 on. It may be larger than the selected frame, so we need to
9770 use its buffer, not the selected frame's buffer. */
9771 Lisp_Object mini_window;
9772 struct frame *f, *sf = SELECTED_FRAME ();
9773
9774 /* Get the frame containing the mini-buffer
9775 that the selected frame is using. */
9776 mini_window = FRAME_MINIBUF_WINDOW (sf);
9777 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9778
9779 /* Error messages get reported properly by cmd_error, so this must be
9780 just an informative message; if the frame hasn't really been
9781 initialized yet, just toss it. */
9782 if (f->glyphs_initialized_p)
9783 {
9784 if (m)
9785 {
9786 ptrdiff_t len;
9787 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
9788 char *message_buf = alloca (maxsize + 1);
9789
9790 len = doprnt (message_buf, maxsize, m, (char *)0, ap);
9791
9792 message3 (make_string (message_buf, len));
9793 }
9794 else
9795 message1 (0);
9796
9797 /* Print should start at the beginning of the message
9798 buffer next time. */
9799 message_buf_print = 0;
9800 }
9801 }
9802 }
9803
9804 void
9805 message (const char *m, ...)
9806 {
9807 va_list ap;
9808 va_start (ap, m);
9809 vmessage (m, ap);
9810 va_end (ap);
9811 }
9812
9813
9814 #if 0
9815 /* The non-logging version of message. */
9816
9817 void
9818 message_nolog (const char *m, ...)
9819 {
9820 Lisp_Object old_log_max;
9821 va_list ap;
9822 va_start (ap, m);
9823 old_log_max = Vmessage_log_max;
9824 Vmessage_log_max = Qnil;
9825 vmessage (m, ap);
9826 Vmessage_log_max = old_log_max;
9827 va_end (ap);
9828 }
9829 #endif
9830
9831
9832 /* Display the current message in the current mini-buffer. This is
9833 only called from error handlers in process.c, and is not time
9834 critical. */
9835
9836 void
9837 update_echo_area (void)
9838 {
9839 if (!NILP (echo_area_buffer[0]))
9840 {
9841 Lisp_Object string;
9842 string = Fcurrent_message ();
9843 message3 (string);
9844 }
9845 }
9846
9847
9848 /* Make sure echo area buffers in `echo_buffers' are live.
9849 If they aren't, make new ones. */
9850
9851 static void
9852 ensure_echo_area_buffers (void)
9853 {
9854 int i;
9855
9856 for (i = 0; i < 2; ++i)
9857 if (!BUFFERP (echo_buffer[i])
9858 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9859 {
9860 char name[30];
9861 Lisp_Object old_buffer;
9862 int j;
9863
9864 old_buffer = echo_buffer[i];
9865 echo_buffer[i] = Fget_buffer_create
9866 (make_formatted_string (name, " *Echo Area %d*", i));
9867 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9868 /* to force word wrap in echo area -
9869 it was decided to postpone this*/
9870 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9871
9872 for (j = 0; j < 2; ++j)
9873 if (EQ (old_buffer, echo_area_buffer[j]))
9874 echo_area_buffer[j] = echo_buffer[i];
9875 }
9876 }
9877
9878
9879 /* Call FN with args A1..A2 with either the current or last displayed
9880 echo_area_buffer as current buffer.
9881
9882 WHICH zero means use the current message buffer
9883 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9884 from echo_buffer[] and clear it.
9885
9886 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9887 suitable buffer from echo_buffer[] and clear it.
9888
9889 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9890 that the current message becomes the last displayed one, make
9891 choose a suitable buffer for echo_area_buffer[0], and clear it.
9892
9893 Value is what FN returns. */
9894
9895 static int
9896 with_echo_area_buffer (struct window *w, int which,
9897 int (*fn) (ptrdiff_t, Lisp_Object),
9898 ptrdiff_t a1, Lisp_Object a2)
9899 {
9900 Lisp_Object buffer;
9901 int this_one, the_other, clear_buffer_p, rc;
9902 ptrdiff_t count = SPECPDL_INDEX ();
9903
9904 /* If buffers aren't live, make new ones. */
9905 ensure_echo_area_buffers ();
9906
9907 clear_buffer_p = 0;
9908
9909 if (which == 0)
9910 this_one = 0, the_other = 1;
9911 else if (which > 0)
9912 this_one = 1, the_other = 0;
9913 else
9914 {
9915 this_one = 0, the_other = 1;
9916 clear_buffer_p = 1;
9917
9918 /* We need a fresh one in case the current echo buffer equals
9919 the one containing the last displayed echo area message. */
9920 if (!NILP (echo_area_buffer[this_one])
9921 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9922 echo_area_buffer[this_one] = Qnil;
9923 }
9924
9925 /* Choose a suitable buffer from echo_buffer[] is we don't
9926 have one. */
9927 if (NILP (echo_area_buffer[this_one]))
9928 {
9929 echo_area_buffer[this_one]
9930 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9931 ? echo_buffer[the_other]
9932 : echo_buffer[this_one]);
9933 clear_buffer_p = 1;
9934 }
9935
9936 buffer = echo_area_buffer[this_one];
9937
9938 /* Don't get confused by reusing the buffer used for echoing
9939 for a different purpose. */
9940 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9941 cancel_echoing ();
9942
9943 record_unwind_protect (unwind_with_echo_area_buffer,
9944 with_echo_area_buffer_unwind_data (w));
9945
9946 /* Make the echo area buffer current. Note that for display
9947 purposes, it is not necessary that the displayed window's buffer
9948 == current_buffer, except for text property lookup. So, let's
9949 only set that buffer temporarily here without doing a full
9950 Fset_window_buffer. We must also change w->pointm, though,
9951 because otherwise an assertions in unshow_buffer fails, and Emacs
9952 aborts. */
9953 set_buffer_internal_1 (XBUFFER (buffer));
9954 if (w)
9955 {
9956 wset_buffer (w, buffer);
9957 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9958 }
9959
9960 bset_undo_list (current_buffer, Qt);
9961 bset_read_only (current_buffer, Qnil);
9962 specbind (Qinhibit_read_only, Qt);
9963 specbind (Qinhibit_modification_hooks, Qt);
9964
9965 if (clear_buffer_p && Z > BEG)
9966 del_range (BEG, Z);
9967
9968 eassert (BEGV >= BEG);
9969 eassert (ZV <= Z && ZV >= BEGV);
9970
9971 rc = fn (a1, a2);
9972
9973 eassert (BEGV >= BEG);
9974 eassert (ZV <= Z && ZV >= BEGV);
9975
9976 unbind_to (count, Qnil);
9977 return rc;
9978 }
9979
9980
9981 /* Save state that should be preserved around the call to the function
9982 FN called in with_echo_area_buffer. */
9983
9984 static Lisp_Object
9985 with_echo_area_buffer_unwind_data (struct window *w)
9986 {
9987 int i = 0;
9988 Lisp_Object vector, tmp;
9989
9990 /* Reduce consing by keeping one vector in
9991 Vwith_echo_area_save_vector. */
9992 vector = Vwith_echo_area_save_vector;
9993 Vwith_echo_area_save_vector = Qnil;
9994
9995 if (NILP (vector))
9996 vector = Fmake_vector (make_number (7), Qnil);
9997
9998 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9999 ASET (vector, i, Vdeactivate_mark); ++i;
10000 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10001
10002 if (w)
10003 {
10004 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10005 ASET (vector, i, w->buffer); ++i;
10006 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10007 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10008 }
10009 else
10010 {
10011 int end = i + 4;
10012 for (; i < end; ++i)
10013 ASET (vector, i, Qnil);
10014 }
10015
10016 eassert (i == ASIZE (vector));
10017 return vector;
10018 }
10019
10020
10021 /* Restore global state from VECTOR which was created by
10022 with_echo_area_buffer_unwind_data. */
10023
10024 static Lisp_Object
10025 unwind_with_echo_area_buffer (Lisp_Object vector)
10026 {
10027 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10028 Vdeactivate_mark = AREF (vector, 1);
10029 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10030
10031 if (WINDOWP (AREF (vector, 3)))
10032 {
10033 struct window *w;
10034 Lisp_Object buffer, charpos, bytepos;
10035
10036 w = XWINDOW (AREF (vector, 3));
10037 buffer = AREF (vector, 4);
10038 charpos = AREF (vector, 5);
10039 bytepos = AREF (vector, 6);
10040
10041 wset_buffer (w, buffer);
10042 set_marker_both (w->pointm, buffer,
10043 XFASTINT (charpos), XFASTINT (bytepos));
10044 }
10045
10046 Vwith_echo_area_save_vector = vector;
10047 return Qnil;
10048 }
10049
10050
10051 /* Set up the echo area for use by print functions. MULTIBYTE_P
10052 non-zero means we will print multibyte. */
10053
10054 void
10055 setup_echo_area_for_printing (int multibyte_p)
10056 {
10057 /* If we can't find an echo area any more, exit. */
10058 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10059 Fkill_emacs (Qnil);
10060
10061 ensure_echo_area_buffers ();
10062
10063 if (!message_buf_print)
10064 {
10065 /* A message has been output since the last time we printed.
10066 Choose a fresh echo area buffer. */
10067 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10068 echo_area_buffer[0] = echo_buffer[1];
10069 else
10070 echo_area_buffer[0] = echo_buffer[0];
10071
10072 /* Switch to that buffer and clear it. */
10073 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10074 bset_truncate_lines (current_buffer, Qnil);
10075
10076 if (Z > BEG)
10077 {
10078 ptrdiff_t count = SPECPDL_INDEX ();
10079 specbind (Qinhibit_read_only, Qt);
10080 /* Note that undo recording is always disabled. */
10081 del_range (BEG, Z);
10082 unbind_to (count, Qnil);
10083 }
10084 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10085
10086 /* Set up the buffer for the multibyteness we need. */
10087 if (multibyte_p
10088 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10089 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10090
10091 /* Raise the frame containing the echo area. */
10092 if (minibuffer_auto_raise)
10093 {
10094 struct frame *sf = SELECTED_FRAME ();
10095 Lisp_Object mini_window;
10096 mini_window = FRAME_MINIBUF_WINDOW (sf);
10097 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10098 }
10099
10100 message_log_maybe_newline ();
10101 message_buf_print = 1;
10102 }
10103 else
10104 {
10105 if (NILP (echo_area_buffer[0]))
10106 {
10107 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10108 echo_area_buffer[0] = echo_buffer[1];
10109 else
10110 echo_area_buffer[0] = echo_buffer[0];
10111 }
10112
10113 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10114 {
10115 /* Someone switched buffers between print requests. */
10116 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10117 bset_truncate_lines (current_buffer, Qnil);
10118 }
10119 }
10120 }
10121
10122
10123 /* Display an echo area message in window W. Value is non-zero if W's
10124 height is changed. If display_last_displayed_message_p is
10125 non-zero, display the message that was last displayed, otherwise
10126 display the current message. */
10127
10128 static int
10129 display_echo_area (struct window *w)
10130 {
10131 int i, no_message_p, window_height_changed_p;
10132
10133 /* Temporarily disable garbage collections while displaying the echo
10134 area. This is done because a GC can print a message itself.
10135 That message would modify the echo area buffer's contents while a
10136 redisplay of the buffer is going on, and seriously confuse
10137 redisplay. */
10138 ptrdiff_t count = inhibit_garbage_collection ();
10139
10140 /* If there is no message, we must call display_echo_area_1
10141 nevertheless because it resizes the window. But we will have to
10142 reset the echo_area_buffer in question to nil at the end because
10143 with_echo_area_buffer will sets it to an empty buffer. */
10144 i = display_last_displayed_message_p ? 1 : 0;
10145 no_message_p = NILP (echo_area_buffer[i]);
10146
10147 window_height_changed_p
10148 = with_echo_area_buffer (w, display_last_displayed_message_p,
10149 display_echo_area_1,
10150 (intptr_t) w, Qnil);
10151
10152 if (no_message_p)
10153 echo_area_buffer[i] = Qnil;
10154
10155 unbind_to (count, Qnil);
10156 return window_height_changed_p;
10157 }
10158
10159
10160 /* Helper for display_echo_area. Display the current buffer which
10161 contains the current echo area message in window W, a mini-window,
10162 a pointer to which is passed in A1. A2..A4 are currently not used.
10163 Change the height of W so that all of the message is displayed.
10164 Value is non-zero if height of W was changed. */
10165
10166 static int
10167 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10168 {
10169 intptr_t i1 = a1;
10170 struct window *w = (struct window *) i1;
10171 Lisp_Object window;
10172 struct text_pos start;
10173 int window_height_changed_p = 0;
10174
10175 /* Do this before displaying, so that we have a large enough glyph
10176 matrix for the display. If we can't get enough space for the
10177 whole text, display the last N lines. That works by setting w->start. */
10178 window_height_changed_p = resize_mini_window (w, 0);
10179
10180 /* Use the starting position chosen by resize_mini_window. */
10181 SET_TEXT_POS_FROM_MARKER (start, w->start);
10182
10183 /* Display. */
10184 clear_glyph_matrix (w->desired_matrix);
10185 XSETWINDOW (window, w);
10186 try_window (window, start, 0);
10187
10188 return window_height_changed_p;
10189 }
10190
10191
10192 /* Resize the echo area window to exactly the size needed for the
10193 currently displayed message, if there is one. If a mini-buffer
10194 is active, don't shrink it. */
10195
10196 void
10197 resize_echo_area_exactly (void)
10198 {
10199 if (BUFFERP (echo_area_buffer[0])
10200 && WINDOWP (echo_area_window))
10201 {
10202 struct window *w = XWINDOW (echo_area_window);
10203 int resized_p;
10204 Lisp_Object resize_exactly;
10205
10206 if (minibuf_level == 0)
10207 resize_exactly = Qt;
10208 else
10209 resize_exactly = Qnil;
10210
10211 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10212 (intptr_t) w, resize_exactly);
10213 if (resized_p)
10214 {
10215 ++windows_or_buffers_changed;
10216 ++update_mode_lines;
10217 redisplay_internal ();
10218 }
10219 }
10220 }
10221
10222
10223 /* Callback function for with_echo_area_buffer, when used from
10224 resize_echo_area_exactly. A1 contains a pointer to the window to
10225 resize, EXACTLY non-nil means resize the mini-window exactly to the
10226 size of the text displayed. A3 and A4 are not used. Value is what
10227 resize_mini_window returns. */
10228
10229 static int
10230 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10231 {
10232 intptr_t i1 = a1;
10233 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10234 }
10235
10236
10237 /* Resize mini-window W to fit the size of its contents. EXACT_P
10238 means size the window exactly to the size needed. Otherwise, it's
10239 only enlarged until W's buffer is empty.
10240
10241 Set W->start to the right place to begin display. If the whole
10242 contents fit, start at the beginning. Otherwise, start so as
10243 to make the end of the contents appear. This is particularly
10244 important for y-or-n-p, but seems desirable generally.
10245
10246 Value is non-zero if the window height has been changed. */
10247
10248 int
10249 resize_mini_window (struct window *w, int exact_p)
10250 {
10251 struct frame *f = XFRAME (w->frame);
10252 int window_height_changed_p = 0;
10253
10254 eassert (MINI_WINDOW_P (w));
10255
10256 /* By default, start display at the beginning. */
10257 set_marker_both (w->start, w->buffer,
10258 BUF_BEGV (XBUFFER (w->buffer)),
10259 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10260
10261 /* Don't resize windows while redisplaying a window; it would
10262 confuse redisplay functions when the size of the window they are
10263 displaying changes from under them. Such a resizing can happen,
10264 for instance, when which-func prints a long message while
10265 we are running fontification-functions. We're running these
10266 functions with safe_call which binds inhibit-redisplay to t. */
10267 if (!NILP (Vinhibit_redisplay))
10268 return 0;
10269
10270 /* Nil means don't try to resize. */
10271 if (NILP (Vresize_mini_windows)
10272 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10273 return 0;
10274
10275 if (!FRAME_MINIBUF_ONLY_P (f))
10276 {
10277 struct it it;
10278 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10279 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10280 int height;
10281 EMACS_INT max_height;
10282 int unit = FRAME_LINE_HEIGHT (f);
10283 struct text_pos start;
10284 struct buffer *old_current_buffer = NULL;
10285
10286 if (current_buffer != XBUFFER (w->buffer))
10287 {
10288 old_current_buffer = current_buffer;
10289 set_buffer_internal (XBUFFER (w->buffer));
10290 }
10291
10292 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10293
10294 /* Compute the max. number of lines specified by the user. */
10295 if (FLOATP (Vmax_mini_window_height))
10296 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10297 else if (INTEGERP (Vmax_mini_window_height))
10298 max_height = XINT (Vmax_mini_window_height);
10299 else
10300 max_height = total_height / 4;
10301
10302 /* Correct that max. height if it's bogus. */
10303 max_height = clip_to_bounds (1, max_height, total_height);
10304
10305 /* Find out the height of the text in the window. */
10306 if (it.line_wrap == TRUNCATE)
10307 height = 1;
10308 else
10309 {
10310 last_height = 0;
10311 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10312 if (it.max_ascent == 0 && it.max_descent == 0)
10313 height = it.current_y + last_height;
10314 else
10315 height = it.current_y + it.max_ascent + it.max_descent;
10316 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10317 height = (height + unit - 1) / unit;
10318 }
10319
10320 /* Compute a suitable window start. */
10321 if (height > max_height)
10322 {
10323 height = max_height;
10324 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10325 move_it_vertically_backward (&it, (height - 1) * unit);
10326 start = it.current.pos;
10327 }
10328 else
10329 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10330 SET_MARKER_FROM_TEXT_POS (w->start, start);
10331
10332 if (EQ (Vresize_mini_windows, Qgrow_only))
10333 {
10334 /* Let it grow only, until we display an empty message, in which
10335 case the window shrinks again. */
10336 if (height > WINDOW_TOTAL_LINES (w))
10337 {
10338 int old_height = WINDOW_TOTAL_LINES (w);
10339 freeze_window_starts (f, 1);
10340 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10341 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10342 }
10343 else if (height < WINDOW_TOTAL_LINES (w)
10344 && (exact_p || BEGV == ZV))
10345 {
10346 int old_height = WINDOW_TOTAL_LINES (w);
10347 freeze_window_starts (f, 0);
10348 shrink_mini_window (w);
10349 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10350 }
10351 }
10352 else
10353 {
10354 /* Always resize to exact size needed. */
10355 if (height > WINDOW_TOTAL_LINES (w))
10356 {
10357 int old_height = WINDOW_TOTAL_LINES (w);
10358 freeze_window_starts (f, 1);
10359 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10360 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10361 }
10362 else if (height < WINDOW_TOTAL_LINES (w))
10363 {
10364 int old_height = WINDOW_TOTAL_LINES (w);
10365 freeze_window_starts (f, 0);
10366 shrink_mini_window (w);
10367
10368 if (height)
10369 {
10370 freeze_window_starts (f, 1);
10371 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10372 }
10373
10374 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10375 }
10376 }
10377
10378 if (old_current_buffer)
10379 set_buffer_internal (old_current_buffer);
10380 }
10381
10382 return window_height_changed_p;
10383 }
10384
10385
10386 /* Value is the current message, a string, or nil if there is no
10387 current message. */
10388
10389 Lisp_Object
10390 current_message (void)
10391 {
10392 Lisp_Object msg;
10393
10394 if (!BUFFERP (echo_area_buffer[0]))
10395 msg = Qnil;
10396 else
10397 {
10398 with_echo_area_buffer (0, 0, current_message_1,
10399 (intptr_t) &msg, Qnil);
10400 if (NILP (msg))
10401 echo_area_buffer[0] = Qnil;
10402 }
10403
10404 return msg;
10405 }
10406
10407
10408 static int
10409 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10410 {
10411 intptr_t i1 = a1;
10412 Lisp_Object *msg = (Lisp_Object *) i1;
10413
10414 if (Z > BEG)
10415 *msg = make_buffer_string (BEG, Z, 1);
10416 else
10417 *msg = Qnil;
10418 return 0;
10419 }
10420
10421
10422 /* Push the current message on Vmessage_stack for later restoration
10423 by restore_message. Value is non-zero if the current message isn't
10424 empty. This is a relatively infrequent operation, so it's not
10425 worth optimizing. */
10426
10427 bool
10428 push_message (void)
10429 {
10430 Lisp_Object msg = current_message ();
10431 Vmessage_stack = Fcons (msg, Vmessage_stack);
10432 return STRINGP (msg);
10433 }
10434
10435
10436 /* Restore message display from the top of Vmessage_stack. */
10437
10438 void
10439 restore_message (void)
10440 {
10441 eassert (CONSP (Vmessage_stack));
10442 message3_nolog (XCAR (Vmessage_stack));
10443 }
10444
10445
10446 /* Handler for record_unwind_protect calling pop_message. */
10447
10448 Lisp_Object
10449 pop_message_unwind (Lisp_Object dummy)
10450 {
10451 pop_message ();
10452 return Qnil;
10453 }
10454
10455 /* Pop the top-most entry off Vmessage_stack. */
10456
10457 static void
10458 pop_message (void)
10459 {
10460 eassert (CONSP (Vmessage_stack));
10461 Vmessage_stack = XCDR (Vmessage_stack);
10462 }
10463
10464
10465 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10466 exits. If the stack is not empty, we have a missing pop_message
10467 somewhere. */
10468
10469 void
10470 check_message_stack (void)
10471 {
10472 if (!NILP (Vmessage_stack))
10473 emacs_abort ();
10474 }
10475
10476
10477 /* Truncate to NCHARS what will be displayed in the echo area the next
10478 time we display it---but don't redisplay it now. */
10479
10480 void
10481 truncate_echo_area (ptrdiff_t nchars)
10482 {
10483 if (nchars == 0)
10484 echo_area_buffer[0] = Qnil;
10485 else if (!noninteractive
10486 && INTERACTIVE
10487 && !NILP (echo_area_buffer[0]))
10488 {
10489 struct frame *sf = SELECTED_FRAME ();
10490 /* Error messages get reported properly by cmd_error, so this must be
10491 just an informative message; if the frame hasn't really been
10492 initialized yet, just toss it. */
10493 if (sf->glyphs_initialized_p)
10494 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
10495 }
10496 }
10497
10498
10499 /* Helper function for truncate_echo_area. Truncate the current
10500 message to at most NCHARS characters. */
10501
10502 static int
10503 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
10504 {
10505 if (BEG + nchars < Z)
10506 del_range (BEG + nchars, Z);
10507 if (Z == BEG)
10508 echo_area_buffer[0] = Qnil;
10509 return 0;
10510 }
10511
10512 /* Set the current message to STRING. */
10513
10514 static void
10515 set_message (Lisp_Object string)
10516 {
10517 eassert (STRINGP (string));
10518
10519 message_enable_multibyte = STRING_MULTIBYTE (string);
10520
10521 with_echo_area_buffer (0, -1, set_message_1, 0, string);
10522 message_buf_print = 0;
10523 help_echo_showing_p = 0;
10524
10525 if (STRINGP (Vdebug_on_message)
10526 && STRINGP (string)
10527 && fast_string_match (Vdebug_on_message, string) >= 0)
10528 call_debugger (list2 (Qerror, string));
10529 }
10530
10531
10532 /* Helper function for set_message. First argument is ignored and second
10533 argument has the same meaning as for set_message.
10534 This function is called with the echo area buffer being current. */
10535
10536 static int
10537 set_message_1 (ptrdiff_t a1, Lisp_Object string)
10538 {
10539 eassert (STRINGP (string));
10540
10541 /* Change multibyteness of the echo buffer appropriately. */
10542 if (message_enable_multibyte
10543 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10544 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10545
10546 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10547 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10548 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10549
10550 /* Insert new message at BEG. */
10551 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10552
10553 /* This function takes care of single/multibyte conversion.
10554 We just have to ensure that the echo area buffer has the right
10555 setting of enable_multibyte_characters. */
10556 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
10557
10558 return 0;
10559 }
10560
10561
10562 /* Clear messages. CURRENT_P non-zero means clear the current
10563 message. LAST_DISPLAYED_P non-zero means clear the message
10564 last displayed. */
10565
10566 void
10567 clear_message (int current_p, int last_displayed_p)
10568 {
10569 if (current_p)
10570 {
10571 echo_area_buffer[0] = Qnil;
10572 message_cleared_p = 1;
10573 }
10574
10575 if (last_displayed_p)
10576 echo_area_buffer[1] = Qnil;
10577
10578 message_buf_print = 0;
10579 }
10580
10581 /* Clear garbaged frames.
10582
10583 This function is used where the old redisplay called
10584 redraw_garbaged_frames which in turn called redraw_frame which in
10585 turn called clear_frame. The call to clear_frame was a source of
10586 flickering. I believe a clear_frame is not necessary. It should
10587 suffice in the new redisplay to invalidate all current matrices,
10588 and ensure a complete redisplay of all windows. */
10589
10590 static void
10591 clear_garbaged_frames (void)
10592 {
10593 if (frame_garbaged)
10594 {
10595 Lisp_Object tail, frame;
10596 int changed_count = 0;
10597
10598 FOR_EACH_FRAME (tail, frame)
10599 {
10600 struct frame *f = XFRAME (frame);
10601
10602 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10603 {
10604 if (f->resized_p)
10605 {
10606 redraw_frame (f);
10607 f->force_flush_display_p = 1;
10608 }
10609 clear_current_matrices (f);
10610 changed_count++;
10611 f->garbaged = 0;
10612 f->resized_p = 0;
10613 }
10614 }
10615
10616 frame_garbaged = 0;
10617 if (changed_count)
10618 ++windows_or_buffers_changed;
10619 }
10620 }
10621
10622
10623 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10624 is non-zero update selected_frame. Value is non-zero if the
10625 mini-windows height has been changed. */
10626
10627 static int
10628 echo_area_display (int update_frame_p)
10629 {
10630 Lisp_Object mini_window;
10631 struct window *w;
10632 struct frame *f;
10633 int window_height_changed_p = 0;
10634 struct frame *sf = SELECTED_FRAME ();
10635
10636 mini_window = FRAME_MINIBUF_WINDOW (sf);
10637 w = XWINDOW (mini_window);
10638 f = XFRAME (WINDOW_FRAME (w));
10639
10640 /* Don't display if frame is invisible or not yet initialized. */
10641 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10642 return 0;
10643
10644 #ifdef HAVE_WINDOW_SYSTEM
10645 /* When Emacs starts, selected_frame may be the initial terminal
10646 frame. If we let this through, a message would be displayed on
10647 the terminal. */
10648 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10649 return 0;
10650 #endif /* HAVE_WINDOW_SYSTEM */
10651
10652 /* Redraw garbaged frames. */
10653 clear_garbaged_frames ();
10654
10655 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10656 {
10657 echo_area_window = mini_window;
10658 window_height_changed_p = display_echo_area (w);
10659 w->must_be_updated_p = 1;
10660
10661 /* Update the display, unless called from redisplay_internal.
10662 Also don't update the screen during redisplay itself. The
10663 update will happen at the end of redisplay, and an update
10664 here could cause confusion. */
10665 if (update_frame_p && !redisplaying_p)
10666 {
10667 int n = 0;
10668
10669 /* If the display update has been interrupted by pending
10670 input, update mode lines in the frame. Due to the
10671 pending input, it might have been that redisplay hasn't
10672 been called, so that mode lines above the echo area are
10673 garbaged. This looks odd, so we prevent it here. */
10674 if (!display_completed)
10675 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10676
10677 if (window_height_changed_p
10678 /* Don't do this if Emacs is shutting down. Redisplay
10679 needs to run hooks. */
10680 && !NILP (Vrun_hooks))
10681 {
10682 /* Must update other windows. Likewise as in other
10683 cases, don't let this update be interrupted by
10684 pending input. */
10685 ptrdiff_t count = SPECPDL_INDEX ();
10686 specbind (Qredisplay_dont_pause, Qt);
10687 windows_or_buffers_changed = 1;
10688 redisplay_internal ();
10689 unbind_to (count, Qnil);
10690 }
10691 else if (FRAME_WINDOW_P (f) && n == 0)
10692 {
10693 /* Window configuration is the same as before.
10694 Can do with a display update of the echo area,
10695 unless we displayed some mode lines. */
10696 update_single_window (w, 1);
10697 FRAME_RIF (f)->flush_display (f);
10698 }
10699 else
10700 update_frame (f, 1, 1);
10701
10702 /* If cursor is in the echo area, make sure that the next
10703 redisplay displays the minibuffer, so that the cursor will
10704 be replaced with what the minibuffer wants. */
10705 if (cursor_in_echo_area)
10706 ++windows_or_buffers_changed;
10707 }
10708 }
10709 else if (!EQ (mini_window, selected_window))
10710 windows_or_buffers_changed++;
10711
10712 /* Last displayed message is now the current message. */
10713 echo_area_buffer[1] = echo_area_buffer[0];
10714 /* Inform read_char that we're not echoing. */
10715 echo_message_buffer = Qnil;
10716
10717 /* Prevent redisplay optimization in redisplay_internal by resetting
10718 this_line_start_pos. This is done because the mini-buffer now
10719 displays the message instead of its buffer text. */
10720 if (EQ (mini_window, selected_window))
10721 CHARPOS (this_line_start_pos) = 0;
10722
10723 return window_height_changed_p;
10724 }
10725
10726 /* Nonzero if the current window's buffer is shown in more than one
10727 window and was modified since last redisplay. */
10728
10729 static int
10730 buffer_shared_and_changed (void)
10731 {
10732 return (buffer_window_count (current_buffer) > 1
10733 && UNCHANGED_MODIFIED < MODIFF);
10734 }
10735
10736 /* Nonzero if W doesn't reflect the actual state of current buffer due
10737 to its text or overlays change. FIXME: this may be called when
10738 XBUFFER (w->buffer) != current_buffer, which looks suspicious. */
10739
10740 static int
10741 window_outdated (struct window *w)
10742 {
10743 return (w->last_modified < MODIFF
10744 || w->last_overlay_modified < OVERLAY_MODIFF);
10745 }
10746
10747 /* Nonzero if W's buffer was changed but not saved or Transient Mark mode
10748 is enabled and mark of W's buffer was changed since last W's update. */
10749
10750 static int
10751 window_buffer_changed (struct window *w)
10752 {
10753 struct buffer *b = XBUFFER (w->buffer);
10754
10755 eassert (BUFFER_LIVE_P (b));
10756
10757 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star)
10758 || ((!NILP (Vtransient_mark_mode) && !NILP (BVAR (b, mark_active)))
10759 != (w->region_showing != 0)));
10760 }
10761
10762 /* Nonzero if W has %c in its mode line and mode line should be updated. */
10763
10764 static int
10765 mode_line_update_needed (struct window *w)
10766 {
10767 return (w->column_number_displayed != -1
10768 && !(PT == w->last_point && !window_outdated (w))
10769 && (w->column_number_displayed != current_column ()));
10770 }
10771
10772 /***********************************************************************
10773 Mode Lines and Frame Titles
10774 ***********************************************************************/
10775
10776 /* A buffer for constructing non-propertized mode-line strings and
10777 frame titles in it; allocated from the heap in init_xdisp and
10778 resized as needed in store_mode_line_noprop_char. */
10779
10780 static char *mode_line_noprop_buf;
10781
10782 /* The buffer's end, and a current output position in it. */
10783
10784 static char *mode_line_noprop_buf_end;
10785 static char *mode_line_noprop_ptr;
10786
10787 #define MODE_LINE_NOPROP_LEN(start) \
10788 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10789
10790 static enum {
10791 MODE_LINE_DISPLAY = 0,
10792 MODE_LINE_TITLE,
10793 MODE_LINE_NOPROP,
10794 MODE_LINE_STRING
10795 } mode_line_target;
10796
10797 /* Alist that caches the results of :propertize.
10798 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10799 static Lisp_Object mode_line_proptrans_alist;
10800
10801 /* List of strings making up the mode-line. */
10802 static Lisp_Object mode_line_string_list;
10803
10804 /* Base face property when building propertized mode line string. */
10805 static Lisp_Object mode_line_string_face;
10806 static Lisp_Object mode_line_string_face_prop;
10807
10808
10809 /* Unwind data for mode line strings */
10810
10811 static Lisp_Object Vmode_line_unwind_vector;
10812
10813 static Lisp_Object
10814 format_mode_line_unwind_data (struct frame *target_frame,
10815 struct buffer *obuf,
10816 Lisp_Object owin,
10817 int save_proptrans)
10818 {
10819 Lisp_Object vector, tmp;
10820
10821 /* Reduce consing by keeping one vector in
10822 Vwith_echo_area_save_vector. */
10823 vector = Vmode_line_unwind_vector;
10824 Vmode_line_unwind_vector = Qnil;
10825
10826 if (NILP (vector))
10827 vector = Fmake_vector (make_number (10), Qnil);
10828
10829 ASET (vector, 0, make_number (mode_line_target));
10830 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10831 ASET (vector, 2, mode_line_string_list);
10832 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10833 ASET (vector, 4, mode_line_string_face);
10834 ASET (vector, 5, mode_line_string_face_prop);
10835
10836 if (obuf)
10837 XSETBUFFER (tmp, obuf);
10838 else
10839 tmp = Qnil;
10840 ASET (vector, 6, tmp);
10841 ASET (vector, 7, owin);
10842 if (target_frame)
10843 {
10844 /* Similarly to `with-selected-window', if the operation selects
10845 a window on another frame, we must restore that frame's
10846 selected window, and (for a tty) the top-frame. */
10847 ASET (vector, 8, target_frame->selected_window);
10848 if (FRAME_TERMCAP_P (target_frame))
10849 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10850 }
10851
10852 return vector;
10853 }
10854
10855 static Lisp_Object
10856 unwind_format_mode_line (Lisp_Object vector)
10857 {
10858 Lisp_Object old_window = AREF (vector, 7);
10859 Lisp_Object target_frame_window = AREF (vector, 8);
10860 Lisp_Object old_top_frame = AREF (vector, 9);
10861
10862 mode_line_target = XINT (AREF (vector, 0));
10863 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10864 mode_line_string_list = AREF (vector, 2);
10865 if (! EQ (AREF (vector, 3), Qt))
10866 mode_line_proptrans_alist = AREF (vector, 3);
10867 mode_line_string_face = AREF (vector, 4);
10868 mode_line_string_face_prop = AREF (vector, 5);
10869
10870 /* Select window before buffer, since it may change the buffer. */
10871 if (!NILP (old_window))
10872 {
10873 /* If the operation that we are unwinding had selected a window
10874 on a different frame, reset its frame-selected-window. For a
10875 text terminal, reset its top-frame if necessary. */
10876 if (!NILP (target_frame_window))
10877 {
10878 Lisp_Object frame
10879 = WINDOW_FRAME (XWINDOW (target_frame_window));
10880
10881 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
10882 Fselect_window (target_frame_window, Qt);
10883
10884 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
10885 Fselect_frame (old_top_frame, Qt);
10886 }
10887
10888 Fselect_window (old_window, Qt);
10889 }
10890
10891 if (!NILP (AREF (vector, 6)))
10892 {
10893 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10894 ASET (vector, 6, Qnil);
10895 }
10896
10897 Vmode_line_unwind_vector = vector;
10898 return Qnil;
10899 }
10900
10901
10902 /* Store a single character C for the frame title in mode_line_noprop_buf.
10903 Re-allocate mode_line_noprop_buf if necessary. */
10904
10905 static void
10906 store_mode_line_noprop_char (char c)
10907 {
10908 /* If output position has reached the end of the allocated buffer,
10909 increase the buffer's size. */
10910 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10911 {
10912 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10913 ptrdiff_t size = len;
10914 mode_line_noprop_buf =
10915 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10916 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10917 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10918 }
10919
10920 *mode_line_noprop_ptr++ = c;
10921 }
10922
10923
10924 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10925 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10926 characters that yield more columns than PRECISION; PRECISION <= 0
10927 means copy the whole string. Pad with spaces until FIELD_WIDTH
10928 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10929 pad. Called from display_mode_element when it is used to build a
10930 frame title. */
10931
10932 static int
10933 store_mode_line_noprop (const char *string, int field_width, int precision)
10934 {
10935 const unsigned char *str = (const unsigned char *) string;
10936 int n = 0;
10937 ptrdiff_t dummy, nbytes;
10938
10939 /* Copy at most PRECISION chars from STR. */
10940 nbytes = strlen (string);
10941 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10942 while (nbytes--)
10943 store_mode_line_noprop_char (*str++);
10944
10945 /* Fill up with spaces until FIELD_WIDTH reached. */
10946 while (field_width > 0
10947 && n < field_width)
10948 {
10949 store_mode_line_noprop_char (' ');
10950 ++n;
10951 }
10952
10953 return n;
10954 }
10955
10956 /***********************************************************************
10957 Frame Titles
10958 ***********************************************************************/
10959
10960 #ifdef HAVE_WINDOW_SYSTEM
10961
10962 /* Set the title of FRAME, if it has changed. The title format is
10963 Vicon_title_format if FRAME is iconified, otherwise it is
10964 frame_title_format. */
10965
10966 static void
10967 x_consider_frame_title (Lisp_Object frame)
10968 {
10969 struct frame *f = XFRAME (frame);
10970
10971 if (FRAME_WINDOW_P (f)
10972 || FRAME_MINIBUF_ONLY_P (f)
10973 || f->explicit_name)
10974 {
10975 /* Do we have more than one visible frame on this X display? */
10976 Lisp_Object tail, other_frame, fmt;
10977 ptrdiff_t title_start;
10978 char *title;
10979 ptrdiff_t len;
10980 struct it it;
10981 ptrdiff_t count = SPECPDL_INDEX ();
10982
10983 FOR_EACH_FRAME (tail, other_frame)
10984 {
10985 struct frame *tf = XFRAME (other_frame);
10986
10987 if (tf != f
10988 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10989 && !FRAME_MINIBUF_ONLY_P (tf)
10990 && !EQ (other_frame, tip_frame)
10991 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10992 break;
10993 }
10994
10995 /* Set global variable indicating that multiple frames exist. */
10996 multiple_frames = CONSP (tail);
10997
10998 /* Switch to the buffer of selected window of the frame. Set up
10999 mode_line_target so that display_mode_element will output into
11000 mode_line_noprop_buf; then display the title. */
11001 record_unwind_protect (unwind_format_mode_line,
11002 format_mode_line_unwind_data
11003 (f, current_buffer, selected_window, 0));
11004
11005 Fselect_window (f->selected_window, Qt);
11006 set_buffer_internal_1
11007 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11008 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11009
11010 mode_line_target = MODE_LINE_TITLE;
11011 title_start = MODE_LINE_NOPROP_LEN (0);
11012 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11013 NULL, DEFAULT_FACE_ID);
11014 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11015 len = MODE_LINE_NOPROP_LEN (title_start);
11016 title = mode_line_noprop_buf + title_start;
11017 unbind_to (count, Qnil);
11018
11019 /* Set the title only if it's changed. This avoids consing in
11020 the common case where it hasn't. (If it turns out that we've
11021 already wasted too much time by walking through the list with
11022 display_mode_element, then we might need to optimize at a
11023 higher level than this.) */
11024 if (! STRINGP (f->name)
11025 || SBYTES (f->name) != len
11026 || memcmp (title, SDATA (f->name), len) != 0)
11027 x_implicitly_set_name (f, make_string (title, len), Qnil);
11028 }
11029 }
11030
11031 #endif /* not HAVE_WINDOW_SYSTEM */
11032
11033 \f
11034 /***********************************************************************
11035 Menu Bars
11036 ***********************************************************************/
11037
11038
11039 /* Prepare for redisplay by updating menu-bar item lists when
11040 appropriate. This can call eval. */
11041
11042 void
11043 prepare_menu_bars (void)
11044 {
11045 int all_windows;
11046 struct gcpro gcpro1, gcpro2;
11047 struct frame *f;
11048 Lisp_Object tooltip_frame;
11049
11050 #ifdef HAVE_WINDOW_SYSTEM
11051 tooltip_frame = tip_frame;
11052 #else
11053 tooltip_frame = Qnil;
11054 #endif
11055
11056 /* Update all frame titles based on their buffer names, etc. We do
11057 this before the menu bars so that the buffer-menu will show the
11058 up-to-date frame titles. */
11059 #ifdef HAVE_WINDOW_SYSTEM
11060 if (windows_or_buffers_changed || update_mode_lines)
11061 {
11062 Lisp_Object tail, frame;
11063
11064 FOR_EACH_FRAME (tail, frame)
11065 {
11066 f = XFRAME (frame);
11067 if (!EQ (frame, tooltip_frame)
11068 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11069 x_consider_frame_title (frame);
11070 }
11071 }
11072 #endif /* HAVE_WINDOW_SYSTEM */
11073
11074 /* Update the menu bar item lists, if appropriate. This has to be
11075 done before any actual redisplay or generation of display lines. */
11076 all_windows = (update_mode_lines
11077 || buffer_shared_and_changed ()
11078 || windows_or_buffers_changed);
11079 if (all_windows)
11080 {
11081 Lisp_Object tail, frame;
11082 ptrdiff_t count = SPECPDL_INDEX ();
11083 /* 1 means that update_menu_bar has run its hooks
11084 so any further calls to update_menu_bar shouldn't do so again. */
11085 int menu_bar_hooks_run = 0;
11086
11087 record_unwind_save_match_data ();
11088
11089 FOR_EACH_FRAME (tail, frame)
11090 {
11091 f = XFRAME (frame);
11092
11093 /* Ignore tooltip frame. */
11094 if (EQ (frame, tooltip_frame))
11095 continue;
11096
11097 /* If a window on this frame changed size, report that to
11098 the user and clear the size-change flag. */
11099 if (FRAME_WINDOW_SIZES_CHANGED (f))
11100 {
11101 Lisp_Object functions;
11102
11103 /* Clear flag first in case we get an error below. */
11104 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11105 functions = Vwindow_size_change_functions;
11106 GCPRO2 (tail, functions);
11107
11108 while (CONSP (functions))
11109 {
11110 if (!EQ (XCAR (functions), Qt))
11111 call1 (XCAR (functions), frame);
11112 functions = XCDR (functions);
11113 }
11114 UNGCPRO;
11115 }
11116
11117 GCPRO1 (tail);
11118 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11119 #ifdef HAVE_WINDOW_SYSTEM
11120 update_tool_bar (f, 0);
11121 #endif
11122 #ifdef HAVE_NS
11123 if (windows_or_buffers_changed
11124 && FRAME_NS_P (f))
11125 ns_set_doc_edited
11126 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11127 #endif
11128 UNGCPRO;
11129 }
11130
11131 unbind_to (count, Qnil);
11132 }
11133 else
11134 {
11135 struct frame *sf = SELECTED_FRAME ();
11136 update_menu_bar (sf, 1, 0);
11137 #ifdef HAVE_WINDOW_SYSTEM
11138 update_tool_bar (sf, 1);
11139 #endif
11140 }
11141 }
11142
11143
11144 /* Update the menu bar item list for frame F. This has to be done
11145 before we start to fill in any display lines, because it can call
11146 eval.
11147
11148 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11149
11150 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11151 already ran the menu bar hooks for this redisplay, so there
11152 is no need to run them again. The return value is the
11153 updated value of this flag, to pass to the next call. */
11154
11155 static int
11156 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11157 {
11158 Lisp_Object window;
11159 register struct window *w;
11160
11161 /* If called recursively during a menu update, do nothing. This can
11162 happen when, for instance, an activate-menubar-hook causes a
11163 redisplay. */
11164 if (inhibit_menubar_update)
11165 return hooks_run;
11166
11167 window = FRAME_SELECTED_WINDOW (f);
11168 w = XWINDOW (window);
11169
11170 if (FRAME_WINDOW_P (f)
11171 ?
11172 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11173 || defined (HAVE_NS) || defined (USE_GTK)
11174 FRAME_EXTERNAL_MENU_BAR (f)
11175 #else
11176 FRAME_MENU_BAR_LINES (f) > 0
11177 #endif
11178 : FRAME_MENU_BAR_LINES (f) > 0)
11179 {
11180 /* If the user has switched buffers or windows, we need to
11181 recompute to reflect the new bindings. But we'll
11182 recompute when update_mode_lines is set too; that means
11183 that people can use force-mode-line-update to request
11184 that the menu bar be recomputed. The adverse effect on
11185 the rest of the redisplay algorithm is about the same as
11186 windows_or_buffers_changed anyway. */
11187 if (windows_or_buffers_changed
11188 /* This used to test w->update_mode_line, but we believe
11189 there is no need to recompute the menu in that case. */
11190 || update_mode_lines
11191 || window_buffer_changed (w))
11192 {
11193 struct buffer *prev = current_buffer;
11194 ptrdiff_t count = SPECPDL_INDEX ();
11195
11196 specbind (Qinhibit_menubar_update, Qt);
11197
11198 set_buffer_internal_1 (XBUFFER (w->buffer));
11199 if (save_match_data)
11200 record_unwind_save_match_data ();
11201 if (NILP (Voverriding_local_map_menu_flag))
11202 {
11203 specbind (Qoverriding_terminal_local_map, Qnil);
11204 specbind (Qoverriding_local_map, Qnil);
11205 }
11206
11207 if (!hooks_run)
11208 {
11209 /* Run the Lucid hook. */
11210 safe_run_hooks (Qactivate_menubar_hook);
11211
11212 /* If it has changed current-menubar from previous value,
11213 really recompute the menu-bar from the value. */
11214 if (! NILP (Vlucid_menu_bar_dirty_flag))
11215 call0 (Qrecompute_lucid_menubar);
11216
11217 safe_run_hooks (Qmenu_bar_update_hook);
11218
11219 hooks_run = 1;
11220 }
11221
11222 XSETFRAME (Vmenu_updating_frame, f);
11223 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11224
11225 /* Redisplay the menu bar in case we changed it. */
11226 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11227 || defined (HAVE_NS) || defined (USE_GTK)
11228 if (FRAME_WINDOW_P (f))
11229 {
11230 #if defined (HAVE_NS)
11231 /* All frames on Mac OS share the same menubar. So only
11232 the selected frame should be allowed to set it. */
11233 if (f == SELECTED_FRAME ())
11234 #endif
11235 set_frame_menubar (f, 0, 0);
11236 }
11237 else
11238 /* On a terminal screen, the menu bar is an ordinary screen
11239 line, and this makes it get updated. */
11240 w->update_mode_line = 1;
11241 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11242 /* In the non-toolkit version, the menu bar is an ordinary screen
11243 line, and this makes it get updated. */
11244 w->update_mode_line = 1;
11245 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11246
11247 unbind_to (count, Qnil);
11248 set_buffer_internal_1 (prev);
11249 }
11250 }
11251
11252 return hooks_run;
11253 }
11254
11255
11256 \f
11257 /***********************************************************************
11258 Output Cursor
11259 ***********************************************************************/
11260
11261 #ifdef HAVE_WINDOW_SYSTEM
11262
11263 /* EXPORT:
11264 Nominal cursor position -- where to draw output.
11265 HPOS and VPOS are window relative glyph matrix coordinates.
11266 X and Y are window relative pixel coordinates. */
11267
11268 struct cursor_pos output_cursor;
11269
11270
11271 /* EXPORT:
11272 Set the global variable output_cursor to CURSOR. All cursor
11273 positions are relative to updated_window. */
11274
11275 void
11276 set_output_cursor (struct cursor_pos *cursor)
11277 {
11278 output_cursor.hpos = cursor->hpos;
11279 output_cursor.vpos = cursor->vpos;
11280 output_cursor.x = cursor->x;
11281 output_cursor.y = cursor->y;
11282 }
11283
11284
11285 /* EXPORT for RIF:
11286 Set a nominal cursor position.
11287
11288 HPOS and VPOS are column/row positions in a window glyph matrix. X
11289 and Y are window text area relative pixel positions.
11290
11291 If this is done during an update, updated_window will contain the
11292 window that is being updated and the position is the future output
11293 cursor position for that window. If updated_window is null, use
11294 selected_window and display the cursor at the given position. */
11295
11296 void
11297 x_cursor_to (int vpos, int hpos, int y, int x)
11298 {
11299 struct window *w;
11300
11301 /* If updated_window is not set, work on selected_window. */
11302 if (updated_window)
11303 w = updated_window;
11304 else
11305 w = XWINDOW (selected_window);
11306
11307 /* Set the output cursor. */
11308 output_cursor.hpos = hpos;
11309 output_cursor.vpos = vpos;
11310 output_cursor.x = x;
11311 output_cursor.y = y;
11312
11313 /* If not called as part of an update, really display the cursor.
11314 This will also set the cursor position of W. */
11315 if (updated_window == NULL)
11316 {
11317 block_input ();
11318 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11319 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11320 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11321 unblock_input ();
11322 }
11323 }
11324
11325 #endif /* HAVE_WINDOW_SYSTEM */
11326
11327 \f
11328 /***********************************************************************
11329 Tool-bars
11330 ***********************************************************************/
11331
11332 #ifdef HAVE_WINDOW_SYSTEM
11333
11334 /* Where the mouse was last time we reported a mouse event. */
11335
11336 FRAME_PTR last_mouse_frame;
11337
11338 /* Tool-bar item index of the item on which a mouse button was pressed
11339 or -1. */
11340
11341 int last_tool_bar_item;
11342
11343 /* Select `frame' temporarily without running all the code in
11344 do_switch_frame.
11345 FIXME: Maybe do_switch_frame should be trimmed down similarly
11346 when `norecord' is set. */
11347 static Lisp_Object
11348 fast_set_selected_frame (Lisp_Object frame)
11349 {
11350 if (!EQ (selected_frame, frame))
11351 {
11352 selected_frame = frame;
11353 selected_window = XFRAME (frame)->selected_window;
11354 }
11355 return Qnil;
11356 }
11357
11358 /* Update the tool-bar item list for frame F. This has to be done
11359 before we start to fill in any display lines. Called from
11360 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11361 and restore it here. */
11362
11363 static void
11364 update_tool_bar (struct frame *f, int save_match_data)
11365 {
11366 #if defined (USE_GTK) || defined (HAVE_NS)
11367 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11368 #else
11369 int do_update = WINDOWP (f->tool_bar_window)
11370 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11371 #endif
11372
11373 if (do_update)
11374 {
11375 Lisp_Object window;
11376 struct window *w;
11377
11378 window = FRAME_SELECTED_WINDOW (f);
11379 w = XWINDOW (window);
11380
11381 /* If the user has switched buffers or windows, we need to
11382 recompute to reflect the new bindings. But we'll
11383 recompute when update_mode_lines is set too; that means
11384 that people can use force-mode-line-update to request
11385 that the menu bar be recomputed. The adverse effect on
11386 the rest of the redisplay algorithm is about the same as
11387 windows_or_buffers_changed anyway. */
11388 if (windows_or_buffers_changed
11389 || w->update_mode_line
11390 || update_mode_lines
11391 || window_buffer_changed (w))
11392 {
11393 struct buffer *prev = current_buffer;
11394 ptrdiff_t count = SPECPDL_INDEX ();
11395 Lisp_Object frame, new_tool_bar;
11396 int new_n_tool_bar;
11397 struct gcpro gcpro1;
11398
11399 /* Set current_buffer to the buffer of the selected
11400 window of the frame, so that we get the right local
11401 keymaps. */
11402 set_buffer_internal_1 (XBUFFER (w->buffer));
11403
11404 /* Save match data, if we must. */
11405 if (save_match_data)
11406 record_unwind_save_match_data ();
11407
11408 /* Make sure that we don't accidentally use bogus keymaps. */
11409 if (NILP (Voverriding_local_map_menu_flag))
11410 {
11411 specbind (Qoverriding_terminal_local_map, Qnil);
11412 specbind (Qoverriding_local_map, Qnil);
11413 }
11414
11415 GCPRO1 (new_tool_bar);
11416
11417 /* We must temporarily set the selected frame to this frame
11418 before calling tool_bar_items, because the calculation of
11419 the tool-bar keymap uses the selected frame (see
11420 `tool-bar-make-keymap' in tool-bar.el). */
11421 eassert (EQ (selected_window,
11422 /* Since we only explicitly preserve selected_frame,
11423 check that selected_window would be redundant. */
11424 XFRAME (selected_frame)->selected_window));
11425 record_unwind_protect (fast_set_selected_frame, selected_frame);
11426 XSETFRAME (frame, f);
11427 fast_set_selected_frame (frame);
11428
11429 /* Build desired tool-bar items from keymaps. */
11430 new_tool_bar
11431 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11432 &new_n_tool_bar);
11433
11434 /* Redisplay the tool-bar if we changed it. */
11435 if (new_n_tool_bar != f->n_tool_bar_items
11436 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11437 {
11438 /* Redisplay that happens asynchronously due to an expose event
11439 may access f->tool_bar_items. Make sure we update both
11440 variables within BLOCK_INPUT so no such event interrupts. */
11441 block_input ();
11442 fset_tool_bar_items (f, new_tool_bar);
11443 f->n_tool_bar_items = new_n_tool_bar;
11444 w->update_mode_line = 1;
11445 unblock_input ();
11446 }
11447
11448 UNGCPRO;
11449
11450 unbind_to (count, Qnil);
11451 set_buffer_internal_1 (prev);
11452 }
11453 }
11454 }
11455
11456
11457 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11458 F's desired tool-bar contents. F->tool_bar_items must have
11459 been set up previously by calling prepare_menu_bars. */
11460
11461 static void
11462 build_desired_tool_bar_string (struct frame *f)
11463 {
11464 int i, size, size_needed;
11465 struct gcpro gcpro1, gcpro2, gcpro3;
11466 Lisp_Object image, plist, props;
11467
11468 image = plist = props = Qnil;
11469 GCPRO3 (image, plist, props);
11470
11471 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11472 Otherwise, make a new string. */
11473
11474 /* The size of the string we might be able to reuse. */
11475 size = (STRINGP (f->desired_tool_bar_string)
11476 ? SCHARS (f->desired_tool_bar_string)
11477 : 0);
11478
11479 /* We need one space in the string for each image. */
11480 size_needed = f->n_tool_bar_items;
11481
11482 /* Reuse f->desired_tool_bar_string, if possible. */
11483 if (size < size_needed || NILP (f->desired_tool_bar_string))
11484 fset_desired_tool_bar_string
11485 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11486 else
11487 {
11488 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11489 Fremove_text_properties (make_number (0), make_number (size),
11490 props, f->desired_tool_bar_string);
11491 }
11492
11493 /* Put a `display' property on the string for the images to display,
11494 put a `menu_item' property on tool-bar items with a value that
11495 is the index of the item in F's tool-bar item vector. */
11496 for (i = 0; i < f->n_tool_bar_items; ++i)
11497 {
11498 #define PROP(IDX) \
11499 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11500
11501 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11502 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11503 int hmargin, vmargin, relief, idx, end;
11504
11505 /* If image is a vector, choose the image according to the
11506 button state. */
11507 image = PROP (TOOL_BAR_ITEM_IMAGES);
11508 if (VECTORP (image))
11509 {
11510 if (enabled_p)
11511 idx = (selected_p
11512 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11513 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11514 else
11515 idx = (selected_p
11516 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11517 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11518
11519 eassert (ASIZE (image) >= idx);
11520 image = AREF (image, idx);
11521 }
11522 else
11523 idx = -1;
11524
11525 /* Ignore invalid image specifications. */
11526 if (!valid_image_p (image))
11527 continue;
11528
11529 /* Display the tool-bar button pressed, or depressed. */
11530 plist = Fcopy_sequence (XCDR (image));
11531
11532 /* Compute margin and relief to draw. */
11533 relief = (tool_bar_button_relief >= 0
11534 ? tool_bar_button_relief
11535 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11536 hmargin = vmargin = relief;
11537
11538 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11539 INT_MAX - max (hmargin, vmargin)))
11540 {
11541 hmargin += XFASTINT (Vtool_bar_button_margin);
11542 vmargin += XFASTINT (Vtool_bar_button_margin);
11543 }
11544 else if (CONSP (Vtool_bar_button_margin))
11545 {
11546 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11547 INT_MAX - hmargin))
11548 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11549
11550 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11551 INT_MAX - vmargin))
11552 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11553 }
11554
11555 if (auto_raise_tool_bar_buttons_p)
11556 {
11557 /* Add a `:relief' property to the image spec if the item is
11558 selected. */
11559 if (selected_p)
11560 {
11561 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11562 hmargin -= relief;
11563 vmargin -= relief;
11564 }
11565 }
11566 else
11567 {
11568 /* If image is selected, display it pressed, i.e. with a
11569 negative relief. If it's not selected, display it with a
11570 raised relief. */
11571 plist = Fplist_put (plist, QCrelief,
11572 (selected_p
11573 ? make_number (-relief)
11574 : make_number (relief)));
11575 hmargin -= relief;
11576 vmargin -= relief;
11577 }
11578
11579 /* Put a margin around the image. */
11580 if (hmargin || vmargin)
11581 {
11582 if (hmargin == vmargin)
11583 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11584 else
11585 plist = Fplist_put (plist, QCmargin,
11586 Fcons (make_number (hmargin),
11587 make_number (vmargin)));
11588 }
11589
11590 /* If button is not enabled, and we don't have special images
11591 for the disabled state, make the image appear disabled by
11592 applying an appropriate algorithm to it. */
11593 if (!enabled_p && idx < 0)
11594 plist = Fplist_put (plist, QCconversion, Qdisabled);
11595
11596 /* Put a `display' text property on the string for the image to
11597 display. Put a `menu-item' property on the string that gives
11598 the start of this item's properties in the tool-bar items
11599 vector. */
11600 image = Fcons (Qimage, plist);
11601 props = list4 (Qdisplay, image,
11602 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11603
11604 /* Let the last image hide all remaining spaces in the tool bar
11605 string. The string can be longer than needed when we reuse a
11606 previous string. */
11607 if (i + 1 == f->n_tool_bar_items)
11608 end = SCHARS (f->desired_tool_bar_string);
11609 else
11610 end = i + 1;
11611 Fadd_text_properties (make_number (i), make_number (end),
11612 props, f->desired_tool_bar_string);
11613 #undef PROP
11614 }
11615
11616 UNGCPRO;
11617 }
11618
11619
11620 /* Display one line of the tool-bar of frame IT->f.
11621
11622 HEIGHT specifies the desired height of the tool-bar line.
11623 If the actual height of the glyph row is less than HEIGHT, the
11624 row's height is increased to HEIGHT, and the icons are centered
11625 vertically in the new height.
11626
11627 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11628 count a final empty row in case the tool-bar width exactly matches
11629 the window width.
11630 */
11631
11632 static void
11633 display_tool_bar_line (struct it *it, int height)
11634 {
11635 struct glyph_row *row = it->glyph_row;
11636 int max_x = it->last_visible_x;
11637 struct glyph *last;
11638
11639 prepare_desired_row (row);
11640 row->y = it->current_y;
11641
11642 /* Note that this isn't made use of if the face hasn't a box,
11643 so there's no need to check the face here. */
11644 it->start_of_box_run_p = 1;
11645
11646 while (it->current_x < max_x)
11647 {
11648 int x, n_glyphs_before, i, nglyphs;
11649 struct it it_before;
11650
11651 /* Get the next display element. */
11652 if (!get_next_display_element (it))
11653 {
11654 /* Don't count empty row if we are counting needed tool-bar lines. */
11655 if (height < 0 && !it->hpos)
11656 return;
11657 break;
11658 }
11659
11660 /* Produce glyphs. */
11661 n_glyphs_before = row->used[TEXT_AREA];
11662 it_before = *it;
11663
11664 PRODUCE_GLYPHS (it);
11665
11666 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11667 i = 0;
11668 x = it_before.current_x;
11669 while (i < nglyphs)
11670 {
11671 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11672
11673 if (x + glyph->pixel_width > max_x)
11674 {
11675 /* Glyph doesn't fit on line. Backtrack. */
11676 row->used[TEXT_AREA] = n_glyphs_before;
11677 *it = it_before;
11678 /* If this is the only glyph on this line, it will never fit on the
11679 tool-bar, so skip it. But ensure there is at least one glyph,
11680 so we don't accidentally disable the tool-bar. */
11681 if (n_glyphs_before == 0
11682 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11683 break;
11684 goto out;
11685 }
11686
11687 ++it->hpos;
11688 x += glyph->pixel_width;
11689 ++i;
11690 }
11691
11692 /* Stop at line end. */
11693 if (ITERATOR_AT_END_OF_LINE_P (it))
11694 break;
11695
11696 set_iterator_to_next (it, 1);
11697 }
11698
11699 out:;
11700
11701 row->displays_text_p = row->used[TEXT_AREA] != 0;
11702
11703 /* Use default face for the border below the tool bar.
11704
11705 FIXME: When auto-resize-tool-bars is grow-only, there is
11706 no additional border below the possibly empty tool-bar lines.
11707 So to make the extra empty lines look "normal", we have to
11708 use the tool-bar face for the border too. */
11709 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11710 it->face_id = DEFAULT_FACE_ID;
11711
11712 extend_face_to_end_of_line (it);
11713 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11714 last->right_box_line_p = 1;
11715 if (last == row->glyphs[TEXT_AREA])
11716 last->left_box_line_p = 1;
11717
11718 /* Make line the desired height and center it vertically. */
11719 if ((height -= it->max_ascent + it->max_descent) > 0)
11720 {
11721 /* Don't add more than one line height. */
11722 height %= FRAME_LINE_HEIGHT (it->f);
11723 it->max_ascent += height / 2;
11724 it->max_descent += (height + 1) / 2;
11725 }
11726
11727 compute_line_metrics (it);
11728
11729 /* If line is empty, make it occupy the rest of the tool-bar. */
11730 if (!row->displays_text_p)
11731 {
11732 row->height = row->phys_height = it->last_visible_y - row->y;
11733 row->visible_height = row->height;
11734 row->ascent = row->phys_ascent = 0;
11735 row->extra_line_spacing = 0;
11736 }
11737
11738 row->full_width_p = 1;
11739 row->continued_p = 0;
11740 row->truncated_on_left_p = 0;
11741 row->truncated_on_right_p = 0;
11742
11743 it->current_x = it->hpos = 0;
11744 it->current_y += row->height;
11745 ++it->vpos;
11746 ++it->glyph_row;
11747 }
11748
11749
11750 /* Max tool-bar height. */
11751
11752 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11753 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11754
11755 /* Value is the number of screen lines needed to make all tool-bar
11756 items of frame F visible. The number of actual rows needed is
11757 returned in *N_ROWS if non-NULL. */
11758
11759 static int
11760 tool_bar_lines_needed (struct frame *f, int *n_rows)
11761 {
11762 struct window *w = XWINDOW (f->tool_bar_window);
11763 struct it it;
11764 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11765 the desired matrix, so use (unused) mode-line row as temporary row to
11766 avoid destroying the first tool-bar row. */
11767 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11768
11769 /* Initialize an iterator for iteration over
11770 F->desired_tool_bar_string in the tool-bar window of frame F. */
11771 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11772 it.first_visible_x = 0;
11773 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11774 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11775 it.paragraph_embedding = L2R;
11776
11777 while (!ITERATOR_AT_END_P (&it))
11778 {
11779 clear_glyph_row (temp_row);
11780 it.glyph_row = temp_row;
11781 display_tool_bar_line (&it, -1);
11782 }
11783 clear_glyph_row (temp_row);
11784
11785 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11786 if (n_rows)
11787 *n_rows = it.vpos > 0 ? it.vpos : -1;
11788
11789 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11790 }
11791
11792
11793 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11794 0, 1, 0,
11795 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11796 If FRAME is nil or omitted, use the selected frame. */)
11797 (Lisp_Object frame)
11798 {
11799 struct frame *f = decode_any_frame (frame);
11800 struct window *w;
11801 int nlines = 0;
11802
11803 if (WINDOWP (f->tool_bar_window)
11804 && (w = XWINDOW (f->tool_bar_window),
11805 WINDOW_TOTAL_LINES (w) > 0))
11806 {
11807 update_tool_bar (f, 1);
11808 if (f->n_tool_bar_items)
11809 {
11810 build_desired_tool_bar_string (f);
11811 nlines = tool_bar_lines_needed (f, NULL);
11812 }
11813 }
11814
11815 return make_number (nlines);
11816 }
11817
11818
11819 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11820 height should be changed. */
11821
11822 static int
11823 redisplay_tool_bar (struct frame *f)
11824 {
11825 struct window *w;
11826 struct it it;
11827 struct glyph_row *row;
11828
11829 #if defined (USE_GTK) || defined (HAVE_NS)
11830 if (FRAME_EXTERNAL_TOOL_BAR (f))
11831 update_frame_tool_bar (f);
11832 return 0;
11833 #endif
11834
11835 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11836 do anything. This means you must start with tool-bar-lines
11837 non-zero to get the auto-sizing effect. Or in other words, you
11838 can turn off tool-bars by specifying tool-bar-lines zero. */
11839 if (!WINDOWP (f->tool_bar_window)
11840 || (w = XWINDOW (f->tool_bar_window),
11841 WINDOW_TOTAL_LINES (w) == 0))
11842 return 0;
11843
11844 /* Set up an iterator for the tool-bar window. */
11845 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11846 it.first_visible_x = 0;
11847 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11848 row = it.glyph_row;
11849
11850 /* Build a string that represents the contents of the tool-bar. */
11851 build_desired_tool_bar_string (f);
11852 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11853 /* FIXME: This should be controlled by a user option. But it
11854 doesn't make sense to have an R2L tool bar if the menu bar cannot
11855 be drawn also R2L, and making the menu bar R2L is tricky due
11856 toolkit-specific code that implements it. If an R2L tool bar is
11857 ever supported, display_tool_bar_line should also be augmented to
11858 call unproduce_glyphs like display_line and display_string
11859 do. */
11860 it.paragraph_embedding = L2R;
11861
11862 if (f->n_tool_bar_rows == 0)
11863 {
11864 int nlines;
11865
11866 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11867 nlines != WINDOW_TOTAL_LINES (w)))
11868 {
11869 Lisp_Object frame;
11870 int old_height = WINDOW_TOTAL_LINES (w);
11871
11872 XSETFRAME (frame, f);
11873 Fmodify_frame_parameters (frame,
11874 Fcons (Fcons (Qtool_bar_lines,
11875 make_number (nlines)),
11876 Qnil));
11877 if (WINDOW_TOTAL_LINES (w) != old_height)
11878 {
11879 clear_glyph_matrix (w->desired_matrix);
11880 fonts_changed_p = 1;
11881 return 1;
11882 }
11883 }
11884 }
11885
11886 /* Display as many lines as needed to display all tool-bar items. */
11887
11888 if (f->n_tool_bar_rows > 0)
11889 {
11890 int border, rows, height, extra;
11891
11892 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
11893 border = XINT (Vtool_bar_border);
11894 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11895 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11896 else if (EQ (Vtool_bar_border, Qborder_width))
11897 border = f->border_width;
11898 else
11899 border = 0;
11900 if (border < 0)
11901 border = 0;
11902
11903 rows = f->n_tool_bar_rows;
11904 height = max (1, (it.last_visible_y - border) / rows);
11905 extra = it.last_visible_y - border - height * rows;
11906
11907 while (it.current_y < it.last_visible_y)
11908 {
11909 int h = 0;
11910 if (extra > 0 && rows-- > 0)
11911 {
11912 h = (extra + rows - 1) / rows;
11913 extra -= h;
11914 }
11915 display_tool_bar_line (&it, height + h);
11916 }
11917 }
11918 else
11919 {
11920 while (it.current_y < it.last_visible_y)
11921 display_tool_bar_line (&it, 0);
11922 }
11923
11924 /* It doesn't make much sense to try scrolling in the tool-bar
11925 window, so don't do it. */
11926 w->desired_matrix->no_scrolling_p = 1;
11927 w->must_be_updated_p = 1;
11928
11929 if (!NILP (Vauto_resize_tool_bars))
11930 {
11931 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11932 int change_height_p = 0;
11933
11934 /* If we couldn't display everything, change the tool-bar's
11935 height if there is room for more. */
11936 if (IT_STRING_CHARPOS (it) < it.end_charpos
11937 && it.current_y < max_tool_bar_height)
11938 change_height_p = 1;
11939
11940 row = it.glyph_row - 1;
11941
11942 /* If there are blank lines at the end, except for a partially
11943 visible blank line at the end that is smaller than
11944 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11945 if (!row->displays_text_p
11946 && row->height >= FRAME_LINE_HEIGHT (f))
11947 change_height_p = 1;
11948
11949 /* If row displays tool-bar items, but is partially visible,
11950 change the tool-bar's height. */
11951 if (row->displays_text_p
11952 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11953 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11954 change_height_p = 1;
11955
11956 /* Resize windows as needed by changing the `tool-bar-lines'
11957 frame parameter. */
11958 if (change_height_p)
11959 {
11960 Lisp_Object frame;
11961 int old_height = WINDOW_TOTAL_LINES (w);
11962 int nrows;
11963 int nlines = tool_bar_lines_needed (f, &nrows);
11964
11965 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11966 && !f->minimize_tool_bar_window_p)
11967 ? (nlines > old_height)
11968 : (nlines != old_height));
11969 f->minimize_tool_bar_window_p = 0;
11970
11971 if (change_height_p)
11972 {
11973 XSETFRAME (frame, f);
11974 Fmodify_frame_parameters (frame,
11975 Fcons (Fcons (Qtool_bar_lines,
11976 make_number (nlines)),
11977 Qnil));
11978 if (WINDOW_TOTAL_LINES (w) != old_height)
11979 {
11980 clear_glyph_matrix (w->desired_matrix);
11981 f->n_tool_bar_rows = nrows;
11982 fonts_changed_p = 1;
11983 return 1;
11984 }
11985 }
11986 }
11987 }
11988
11989 f->minimize_tool_bar_window_p = 0;
11990 return 0;
11991 }
11992
11993
11994 /* Get information about the tool-bar item which is displayed in GLYPH
11995 on frame F. Return in *PROP_IDX the index where tool-bar item
11996 properties start in F->tool_bar_items. Value is zero if
11997 GLYPH doesn't display a tool-bar item. */
11998
11999 static int
12000 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12001 {
12002 Lisp_Object prop;
12003 int success_p;
12004 int charpos;
12005
12006 /* This function can be called asynchronously, which means we must
12007 exclude any possibility that Fget_text_property signals an
12008 error. */
12009 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12010 charpos = max (0, charpos);
12011
12012 /* Get the text property `menu-item' at pos. The value of that
12013 property is the start index of this item's properties in
12014 F->tool_bar_items. */
12015 prop = Fget_text_property (make_number (charpos),
12016 Qmenu_item, f->current_tool_bar_string);
12017 if (INTEGERP (prop))
12018 {
12019 *prop_idx = XINT (prop);
12020 success_p = 1;
12021 }
12022 else
12023 success_p = 0;
12024
12025 return success_p;
12026 }
12027
12028 \f
12029 /* Get information about the tool-bar item at position X/Y on frame F.
12030 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12031 the current matrix of the tool-bar window of F, or NULL if not
12032 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12033 item in F->tool_bar_items. Value is
12034
12035 -1 if X/Y is not on a tool-bar item
12036 0 if X/Y is on the same item that was highlighted before.
12037 1 otherwise. */
12038
12039 static int
12040 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12041 int *hpos, int *vpos, int *prop_idx)
12042 {
12043 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12044 struct window *w = XWINDOW (f->tool_bar_window);
12045 int area;
12046
12047 /* Find the glyph under X/Y. */
12048 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12049 if (*glyph == NULL)
12050 return -1;
12051
12052 /* Get the start of this tool-bar item's properties in
12053 f->tool_bar_items. */
12054 if (!tool_bar_item_info (f, *glyph, prop_idx))
12055 return -1;
12056
12057 /* Is mouse on the highlighted item? */
12058 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12059 && *vpos >= hlinfo->mouse_face_beg_row
12060 && *vpos <= hlinfo->mouse_face_end_row
12061 && (*vpos > hlinfo->mouse_face_beg_row
12062 || *hpos >= hlinfo->mouse_face_beg_col)
12063 && (*vpos < hlinfo->mouse_face_end_row
12064 || *hpos < hlinfo->mouse_face_end_col
12065 || hlinfo->mouse_face_past_end))
12066 return 0;
12067
12068 return 1;
12069 }
12070
12071
12072 /* EXPORT:
12073 Handle mouse button event on the tool-bar of frame F, at
12074 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12075 0 for button release. MODIFIERS is event modifiers for button
12076 release. */
12077
12078 void
12079 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12080 int modifiers)
12081 {
12082 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12083 struct window *w = XWINDOW (f->tool_bar_window);
12084 int hpos, vpos, prop_idx;
12085 struct glyph *glyph;
12086 Lisp_Object enabled_p;
12087
12088 /* If not on the highlighted tool-bar item, return. */
12089 frame_to_window_pixel_xy (w, &x, &y);
12090 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12091 return;
12092
12093 /* If item is disabled, do nothing. */
12094 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12095 if (NILP (enabled_p))
12096 return;
12097
12098 if (down_p)
12099 {
12100 /* Show item in pressed state. */
12101 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12102 last_tool_bar_item = prop_idx;
12103 }
12104 else
12105 {
12106 Lisp_Object key, frame;
12107 struct input_event event;
12108 EVENT_INIT (event);
12109
12110 /* Show item in released state. */
12111 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12112
12113 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12114
12115 XSETFRAME (frame, f);
12116 event.kind = TOOL_BAR_EVENT;
12117 event.frame_or_window = frame;
12118 event.arg = frame;
12119 kbd_buffer_store_event (&event);
12120
12121 event.kind = TOOL_BAR_EVENT;
12122 event.frame_or_window = frame;
12123 event.arg = key;
12124 event.modifiers = modifiers;
12125 kbd_buffer_store_event (&event);
12126 last_tool_bar_item = -1;
12127 }
12128 }
12129
12130
12131 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12132 tool-bar window-relative coordinates X/Y. Called from
12133 note_mouse_highlight. */
12134
12135 static void
12136 note_tool_bar_highlight (struct frame *f, int x, int y)
12137 {
12138 Lisp_Object window = f->tool_bar_window;
12139 struct window *w = XWINDOW (window);
12140 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12141 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12142 int hpos, vpos;
12143 struct glyph *glyph;
12144 struct glyph_row *row;
12145 int i;
12146 Lisp_Object enabled_p;
12147 int prop_idx;
12148 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12149 int mouse_down_p, rc;
12150
12151 /* Function note_mouse_highlight is called with negative X/Y
12152 values when mouse moves outside of the frame. */
12153 if (x <= 0 || y <= 0)
12154 {
12155 clear_mouse_face (hlinfo);
12156 return;
12157 }
12158
12159 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12160 if (rc < 0)
12161 {
12162 /* Not on tool-bar item. */
12163 clear_mouse_face (hlinfo);
12164 return;
12165 }
12166 else if (rc == 0)
12167 /* On same tool-bar item as before. */
12168 goto set_help_echo;
12169
12170 clear_mouse_face (hlinfo);
12171
12172 /* Mouse is down, but on different tool-bar item? */
12173 mouse_down_p = (dpyinfo->grabbed
12174 && f == last_mouse_frame
12175 && FRAME_LIVE_P (f));
12176 if (mouse_down_p
12177 && last_tool_bar_item != prop_idx)
12178 return;
12179
12180 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12181
12182 /* If tool-bar item is not enabled, don't highlight it. */
12183 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12184 if (!NILP (enabled_p))
12185 {
12186 /* Compute the x-position of the glyph. In front and past the
12187 image is a space. We include this in the highlighted area. */
12188 row = MATRIX_ROW (w->current_matrix, vpos);
12189 for (i = x = 0; i < hpos; ++i)
12190 x += row->glyphs[TEXT_AREA][i].pixel_width;
12191
12192 /* Record this as the current active region. */
12193 hlinfo->mouse_face_beg_col = hpos;
12194 hlinfo->mouse_face_beg_row = vpos;
12195 hlinfo->mouse_face_beg_x = x;
12196 hlinfo->mouse_face_beg_y = row->y;
12197 hlinfo->mouse_face_past_end = 0;
12198
12199 hlinfo->mouse_face_end_col = hpos + 1;
12200 hlinfo->mouse_face_end_row = vpos;
12201 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12202 hlinfo->mouse_face_end_y = row->y;
12203 hlinfo->mouse_face_window = window;
12204 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12205
12206 /* Display it as active. */
12207 show_mouse_face (hlinfo, draw);
12208 }
12209
12210 set_help_echo:
12211
12212 /* Set help_echo_string to a help string to display for this tool-bar item.
12213 XTread_socket does the rest. */
12214 help_echo_object = help_echo_window = Qnil;
12215 help_echo_pos = -1;
12216 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12217 if (NILP (help_echo_string))
12218 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12219 }
12220
12221 #endif /* HAVE_WINDOW_SYSTEM */
12222
12223
12224 \f
12225 /************************************************************************
12226 Horizontal scrolling
12227 ************************************************************************/
12228
12229 static int hscroll_window_tree (Lisp_Object);
12230 static int hscroll_windows (Lisp_Object);
12231
12232 /* For all leaf windows in the window tree rooted at WINDOW, set their
12233 hscroll value so that PT is (i) visible in the window, and (ii) so
12234 that it is not within a certain margin at the window's left and
12235 right border. Value is non-zero if any window's hscroll has been
12236 changed. */
12237
12238 static int
12239 hscroll_window_tree (Lisp_Object window)
12240 {
12241 int hscrolled_p = 0;
12242 int hscroll_relative_p = FLOATP (Vhscroll_step);
12243 int hscroll_step_abs = 0;
12244 double hscroll_step_rel = 0;
12245
12246 if (hscroll_relative_p)
12247 {
12248 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12249 if (hscroll_step_rel < 0)
12250 {
12251 hscroll_relative_p = 0;
12252 hscroll_step_abs = 0;
12253 }
12254 }
12255 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12256 {
12257 hscroll_step_abs = XINT (Vhscroll_step);
12258 if (hscroll_step_abs < 0)
12259 hscroll_step_abs = 0;
12260 }
12261 else
12262 hscroll_step_abs = 0;
12263
12264 while (WINDOWP (window))
12265 {
12266 struct window *w = XWINDOW (window);
12267
12268 if (WINDOWP (w->hchild))
12269 hscrolled_p |= hscroll_window_tree (w->hchild);
12270 else if (WINDOWP (w->vchild))
12271 hscrolled_p |= hscroll_window_tree (w->vchild);
12272 else if (w->cursor.vpos >= 0)
12273 {
12274 int h_margin;
12275 int text_area_width;
12276 struct glyph_row *current_cursor_row
12277 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12278 struct glyph_row *desired_cursor_row
12279 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12280 struct glyph_row *cursor_row
12281 = (desired_cursor_row->enabled_p
12282 ? desired_cursor_row
12283 : current_cursor_row);
12284 int row_r2l_p = cursor_row->reversed_p;
12285
12286 text_area_width = window_box_width (w, TEXT_AREA);
12287
12288 /* Scroll when cursor is inside this scroll margin. */
12289 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12290
12291 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12292 /* For left-to-right rows, hscroll when cursor is either
12293 (i) inside the right hscroll margin, or (ii) if it is
12294 inside the left margin and the window is already
12295 hscrolled. */
12296 && ((!row_r2l_p
12297 && ((w->hscroll
12298 && w->cursor.x <= h_margin)
12299 || (cursor_row->enabled_p
12300 && cursor_row->truncated_on_right_p
12301 && (w->cursor.x >= text_area_width - h_margin))))
12302 /* For right-to-left rows, the logic is similar,
12303 except that rules for scrolling to left and right
12304 are reversed. E.g., if cursor.x <= h_margin, we
12305 need to hscroll "to the right" unconditionally,
12306 and that will scroll the screen to the left so as
12307 to reveal the next portion of the row. */
12308 || (row_r2l_p
12309 && ((cursor_row->enabled_p
12310 /* FIXME: It is confusing to set the
12311 truncated_on_right_p flag when R2L rows
12312 are actually truncated on the left. */
12313 && cursor_row->truncated_on_right_p
12314 && w->cursor.x <= h_margin)
12315 || (w->hscroll
12316 && (w->cursor.x >= text_area_width - h_margin))))))
12317 {
12318 struct it it;
12319 ptrdiff_t hscroll;
12320 struct buffer *saved_current_buffer;
12321 ptrdiff_t pt;
12322 int wanted_x;
12323
12324 /* Find point in a display of infinite width. */
12325 saved_current_buffer = current_buffer;
12326 current_buffer = XBUFFER (w->buffer);
12327
12328 if (w == XWINDOW (selected_window))
12329 pt = PT;
12330 else
12331 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12332
12333 /* Move iterator to pt starting at cursor_row->start in
12334 a line with infinite width. */
12335 init_to_row_start (&it, w, cursor_row);
12336 it.last_visible_x = INFINITY;
12337 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12338 current_buffer = saved_current_buffer;
12339
12340 /* Position cursor in window. */
12341 if (!hscroll_relative_p && hscroll_step_abs == 0)
12342 hscroll = max (0, (it.current_x
12343 - (ITERATOR_AT_END_OF_LINE_P (&it)
12344 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12345 : (text_area_width / 2))))
12346 / FRAME_COLUMN_WIDTH (it.f);
12347 else if ((!row_r2l_p
12348 && w->cursor.x >= text_area_width - h_margin)
12349 || (row_r2l_p && w->cursor.x <= h_margin))
12350 {
12351 if (hscroll_relative_p)
12352 wanted_x = text_area_width * (1 - hscroll_step_rel)
12353 - h_margin;
12354 else
12355 wanted_x = text_area_width
12356 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12357 - h_margin;
12358 hscroll
12359 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12360 }
12361 else
12362 {
12363 if (hscroll_relative_p)
12364 wanted_x = text_area_width * hscroll_step_rel
12365 + h_margin;
12366 else
12367 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12368 + h_margin;
12369 hscroll
12370 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12371 }
12372 hscroll = max (hscroll, w->min_hscroll);
12373
12374 /* Don't prevent redisplay optimizations if hscroll
12375 hasn't changed, as it will unnecessarily slow down
12376 redisplay. */
12377 if (w->hscroll != hscroll)
12378 {
12379 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12380 w->hscroll = hscroll;
12381 hscrolled_p = 1;
12382 }
12383 }
12384 }
12385
12386 window = w->next;
12387 }
12388
12389 /* Value is non-zero if hscroll of any leaf window has been changed. */
12390 return hscrolled_p;
12391 }
12392
12393
12394 /* Set hscroll so that cursor is visible and not inside horizontal
12395 scroll margins for all windows in the tree rooted at WINDOW. See
12396 also hscroll_window_tree above. Value is non-zero if any window's
12397 hscroll has been changed. If it has, desired matrices on the frame
12398 of WINDOW are cleared. */
12399
12400 static int
12401 hscroll_windows (Lisp_Object window)
12402 {
12403 int hscrolled_p = hscroll_window_tree (window);
12404 if (hscrolled_p)
12405 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12406 return hscrolled_p;
12407 }
12408
12409
12410 \f
12411 /************************************************************************
12412 Redisplay
12413 ************************************************************************/
12414
12415 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12416 to a non-zero value. This is sometimes handy to have in a debugger
12417 session. */
12418
12419 #ifdef GLYPH_DEBUG
12420
12421 /* First and last unchanged row for try_window_id. */
12422
12423 static int debug_first_unchanged_at_end_vpos;
12424 static int debug_last_unchanged_at_beg_vpos;
12425
12426 /* Delta vpos and y. */
12427
12428 static int debug_dvpos, debug_dy;
12429
12430 /* Delta in characters and bytes for try_window_id. */
12431
12432 static ptrdiff_t debug_delta, debug_delta_bytes;
12433
12434 /* Values of window_end_pos and window_end_vpos at the end of
12435 try_window_id. */
12436
12437 static ptrdiff_t debug_end_vpos;
12438
12439 /* Append a string to W->desired_matrix->method. FMT is a printf
12440 format string. If trace_redisplay_p is non-zero also printf the
12441 resulting string to stderr. */
12442
12443 static void debug_method_add (struct window *, char const *, ...)
12444 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12445
12446 static void
12447 debug_method_add (struct window *w, char const *fmt, ...)
12448 {
12449 char *method = w->desired_matrix->method;
12450 int len = strlen (method);
12451 int size = sizeof w->desired_matrix->method;
12452 int remaining = size - len - 1;
12453 va_list ap;
12454
12455 if (len && remaining)
12456 {
12457 method[len] = '|';
12458 --remaining, ++len;
12459 }
12460
12461 va_start (ap, fmt);
12462 vsnprintf (method + len, remaining + 1, fmt, ap);
12463 va_end (ap);
12464
12465 if (trace_redisplay_p)
12466 fprintf (stderr, "%p (%s): %s\n",
12467 w,
12468 ((BUFFERP (w->buffer)
12469 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12470 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12471 : "no buffer"),
12472 method + len);
12473 }
12474
12475 #endif /* GLYPH_DEBUG */
12476
12477
12478 /* Value is non-zero if all changes in window W, which displays
12479 current_buffer, are in the text between START and END. START is a
12480 buffer position, END is given as a distance from Z. Used in
12481 redisplay_internal for display optimization. */
12482
12483 static int
12484 text_outside_line_unchanged_p (struct window *w,
12485 ptrdiff_t start, ptrdiff_t end)
12486 {
12487 int unchanged_p = 1;
12488
12489 /* If text or overlays have changed, see where. */
12490 if (window_outdated (w))
12491 {
12492 /* Gap in the line? */
12493 if (GPT < start || Z - GPT < end)
12494 unchanged_p = 0;
12495
12496 /* Changes start in front of the line, or end after it? */
12497 if (unchanged_p
12498 && (BEG_UNCHANGED < start - 1
12499 || END_UNCHANGED < end))
12500 unchanged_p = 0;
12501
12502 /* If selective display, can't optimize if changes start at the
12503 beginning of the line. */
12504 if (unchanged_p
12505 && INTEGERP (BVAR (current_buffer, selective_display))
12506 && XINT (BVAR (current_buffer, selective_display)) > 0
12507 && (BEG_UNCHANGED < start || GPT <= start))
12508 unchanged_p = 0;
12509
12510 /* If there are overlays at the start or end of the line, these
12511 may have overlay strings with newlines in them. A change at
12512 START, for instance, may actually concern the display of such
12513 overlay strings as well, and they are displayed on different
12514 lines. So, quickly rule out this case. (For the future, it
12515 might be desirable to implement something more telling than
12516 just BEG/END_UNCHANGED.) */
12517 if (unchanged_p)
12518 {
12519 if (BEG + BEG_UNCHANGED == start
12520 && overlay_touches_p (start))
12521 unchanged_p = 0;
12522 if (END_UNCHANGED == end
12523 && overlay_touches_p (Z - end))
12524 unchanged_p = 0;
12525 }
12526
12527 /* Under bidi reordering, adding or deleting a character in the
12528 beginning of a paragraph, before the first strong directional
12529 character, can change the base direction of the paragraph (unless
12530 the buffer specifies a fixed paragraph direction), which will
12531 require to redisplay the whole paragraph. It might be worthwhile
12532 to find the paragraph limits and widen the range of redisplayed
12533 lines to that, but for now just give up this optimization. */
12534 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12535 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12536 unchanged_p = 0;
12537 }
12538
12539 return unchanged_p;
12540 }
12541
12542
12543 /* Do a frame update, taking possible shortcuts into account. This is
12544 the main external entry point for redisplay.
12545
12546 If the last redisplay displayed an echo area message and that message
12547 is no longer requested, we clear the echo area or bring back the
12548 mini-buffer if that is in use. */
12549
12550 void
12551 redisplay (void)
12552 {
12553 redisplay_internal ();
12554 }
12555
12556
12557 static Lisp_Object
12558 overlay_arrow_string_or_property (Lisp_Object var)
12559 {
12560 Lisp_Object val;
12561
12562 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12563 return val;
12564
12565 return Voverlay_arrow_string;
12566 }
12567
12568 /* Return 1 if there are any overlay-arrows in current_buffer. */
12569 static int
12570 overlay_arrow_in_current_buffer_p (void)
12571 {
12572 Lisp_Object vlist;
12573
12574 for (vlist = Voverlay_arrow_variable_list;
12575 CONSP (vlist);
12576 vlist = XCDR (vlist))
12577 {
12578 Lisp_Object var = XCAR (vlist);
12579 Lisp_Object val;
12580
12581 if (!SYMBOLP (var))
12582 continue;
12583 val = find_symbol_value (var);
12584 if (MARKERP (val)
12585 && current_buffer == XMARKER (val)->buffer)
12586 return 1;
12587 }
12588 return 0;
12589 }
12590
12591
12592 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12593 has changed. */
12594
12595 static int
12596 overlay_arrows_changed_p (void)
12597 {
12598 Lisp_Object vlist;
12599
12600 for (vlist = Voverlay_arrow_variable_list;
12601 CONSP (vlist);
12602 vlist = XCDR (vlist))
12603 {
12604 Lisp_Object var = XCAR (vlist);
12605 Lisp_Object val, pstr;
12606
12607 if (!SYMBOLP (var))
12608 continue;
12609 val = find_symbol_value (var);
12610 if (!MARKERP (val))
12611 continue;
12612 if (! EQ (COERCE_MARKER (val),
12613 Fget (var, Qlast_arrow_position))
12614 || ! (pstr = overlay_arrow_string_or_property (var),
12615 EQ (pstr, Fget (var, Qlast_arrow_string))))
12616 return 1;
12617 }
12618 return 0;
12619 }
12620
12621 /* Mark overlay arrows to be updated on next redisplay. */
12622
12623 static void
12624 update_overlay_arrows (int up_to_date)
12625 {
12626 Lisp_Object vlist;
12627
12628 for (vlist = Voverlay_arrow_variable_list;
12629 CONSP (vlist);
12630 vlist = XCDR (vlist))
12631 {
12632 Lisp_Object var = XCAR (vlist);
12633
12634 if (!SYMBOLP (var))
12635 continue;
12636
12637 if (up_to_date > 0)
12638 {
12639 Lisp_Object val = find_symbol_value (var);
12640 Fput (var, Qlast_arrow_position,
12641 COERCE_MARKER (val));
12642 Fput (var, Qlast_arrow_string,
12643 overlay_arrow_string_or_property (var));
12644 }
12645 else if (up_to_date < 0
12646 || !NILP (Fget (var, Qlast_arrow_position)))
12647 {
12648 Fput (var, Qlast_arrow_position, Qt);
12649 Fput (var, Qlast_arrow_string, Qt);
12650 }
12651 }
12652 }
12653
12654
12655 /* Return overlay arrow string to display at row.
12656 Return integer (bitmap number) for arrow bitmap in left fringe.
12657 Return nil if no overlay arrow. */
12658
12659 static Lisp_Object
12660 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12661 {
12662 Lisp_Object vlist;
12663
12664 for (vlist = Voverlay_arrow_variable_list;
12665 CONSP (vlist);
12666 vlist = XCDR (vlist))
12667 {
12668 Lisp_Object var = XCAR (vlist);
12669 Lisp_Object val;
12670
12671 if (!SYMBOLP (var))
12672 continue;
12673
12674 val = find_symbol_value (var);
12675
12676 if (MARKERP (val)
12677 && current_buffer == XMARKER (val)->buffer
12678 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12679 {
12680 if (FRAME_WINDOW_P (it->f)
12681 /* FIXME: if ROW->reversed_p is set, this should test
12682 the right fringe, not the left one. */
12683 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12684 {
12685 #ifdef HAVE_WINDOW_SYSTEM
12686 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12687 {
12688 int fringe_bitmap;
12689 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12690 return make_number (fringe_bitmap);
12691 }
12692 #endif
12693 return make_number (-1); /* Use default arrow bitmap. */
12694 }
12695 return overlay_arrow_string_or_property (var);
12696 }
12697 }
12698
12699 return Qnil;
12700 }
12701
12702 /* Return 1 if point moved out of or into a composition. Otherwise
12703 return 0. PREV_BUF and PREV_PT are the last point buffer and
12704 position. BUF and PT are the current point buffer and position. */
12705
12706 static int
12707 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12708 struct buffer *buf, ptrdiff_t pt)
12709 {
12710 ptrdiff_t start, end;
12711 Lisp_Object prop;
12712 Lisp_Object buffer;
12713
12714 XSETBUFFER (buffer, buf);
12715 /* Check a composition at the last point if point moved within the
12716 same buffer. */
12717 if (prev_buf == buf)
12718 {
12719 if (prev_pt == pt)
12720 /* Point didn't move. */
12721 return 0;
12722
12723 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12724 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12725 && COMPOSITION_VALID_P (start, end, prop)
12726 && start < prev_pt && end > prev_pt)
12727 /* The last point was within the composition. Return 1 iff
12728 point moved out of the composition. */
12729 return (pt <= start || pt >= end);
12730 }
12731
12732 /* Check a composition at the current point. */
12733 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12734 && find_composition (pt, -1, &start, &end, &prop, buffer)
12735 && COMPOSITION_VALID_P (start, end, prop)
12736 && start < pt && end > pt);
12737 }
12738
12739
12740 /* Reconsider the setting of B->clip_changed which is displayed
12741 in window W. */
12742
12743 static void
12744 reconsider_clip_changes (struct window *w, struct buffer *b)
12745 {
12746 if (b->clip_changed
12747 && w->window_end_valid
12748 && w->current_matrix->buffer == b
12749 && w->current_matrix->zv == BUF_ZV (b)
12750 && w->current_matrix->begv == BUF_BEGV (b))
12751 b->clip_changed = 0;
12752
12753 /* If display wasn't paused, and W is not a tool bar window, see if
12754 point has been moved into or out of a composition. In that case,
12755 we set b->clip_changed to 1 to force updating the screen. If
12756 b->clip_changed has already been set to 1, we can skip this
12757 check. */
12758 if (!b->clip_changed && BUFFERP (w->buffer) && w->window_end_valid)
12759 {
12760 ptrdiff_t pt;
12761
12762 if (w == XWINDOW (selected_window))
12763 pt = PT;
12764 else
12765 pt = marker_position (w->pointm);
12766
12767 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12768 || pt != w->last_point)
12769 && check_point_in_composition (w->current_matrix->buffer,
12770 w->last_point,
12771 XBUFFER (w->buffer), pt))
12772 b->clip_changed = 1;
12773 }
12774 }
12775 \f
12776
12777 #define STOP_POLLING \
12778 do { if (! polling_stopped_here) stop_polling (); \
12779 polling_stopped_here = 1; } while (0)
12780
12781 #define RESUME_POLLING \
12782 do { if (polling_stopped_here) start_polling (); \
12783 polling_stopped_here = 0; } while (0)
12784
12785
12786 /* Perhaps in the future avoid recentering windows if it
12787 is not necessary; currently that causes some problems. */
12788
12789 static void
12790 redisplay_internal (void)
12791 {
12792 struct window *w = XWINDOW (selected_window);
12793 struct window *sw;
12794 struct frame *fr;
12795 int pending;
12796 int must_finish = 0;
12797 struct text_pos tlbufpos, tlendpos;
12798 int number_of_visible_frames;
12799 ptrdiff_t count, count1;
12800 struct frame *sf;
12801 int polling_stopped_here = 0;
12802 Lisp_Object tail, frame;
12803 struct backtrace backtrace;
12804
12805 /* Non-zero means redisplay has to consider all windows on all
12806 frames. Zero means, only selected_window is considered. */
12807 int consider_all_windows_p;
12808
12809 /* Non-zero means redisplay has to redisplay the miniwindow. */
12810 int update_miniwindow_p = 0;
12811
12812 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12813
12814 /* No redisplay if running in batch mode or frame is not yet fully
12815 initialized, or redisplay is explicitly turned off by setting
12816 Vinhibit_redisplay. */
12817 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12818 || !NILP (Vinhibit_redisplay))
12819 return;
12820
12821 /* Don't examine these until after testing Vinhibit_redisplay.
12822 When Emacs is shutting down, perhaps because its connection to
12823 X has dropped, we should not look at them at all. */
12824 fr = XFRAME (w->frame);
12825 sf = SELECTED_FRAME ();
12826
12827 if (!fr->glyphs_initialized_p)
12828 return;
12829
12830 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12831 if (popup_activated ())
12832 return;
12833 #endif
12834
12835 /* I don't think this happens but let's be paranoid. */
12836 if (redisplaying_p)
12837 return;
12838
12839 /* Record a function that clears redisplaying_p
12840 when we leave this function. */
12841 count = SPECPDL_INDEX ();
12842 record_unwind_protect (unwind_redisplay, selected_frame);
12843 redisplaying_p = 1;
12844 specbind (Qinhibit_free_realized_faces, Qnil);
12845
12846 /* Record this function, so it appears on the profiler's backtraces. */
12847 backtrace.next = backtrace_list;
12848 backtrace.function = Qredisplay_internal;
12849 backtrace.args = &Qnil;
12850 backtrace.nargs = 0;
12851 backtrace.debug_on_exit = 0;
12852 backtrace_list = &backtrace;
12853
12854 FOR_EACH_FRAME (tail, frame)
12855 XFRAME (frame)->already_hscrolled_p = 0;
12856
12857 retry:
12858 /* Remember the currently selected window. */
12859 sw = w;
12860
12861 pending = 0;
12862 reconsider_clip_changes (w, current_buffer);
12863 last_escape_glyph_frame = NULL;
12864 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12865 last_glyphless_glyph_frame = NULL;
12866 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12867
12868 /* If new fonts have been loaded that make a glyph matrix adjustment
12869 necessary, do it. */
12870 if (fonts_changed_p)
12871 {
12872 adjust_glyphs (NULL);
12873 ++windows_or_buffers_changed;
12874 fonts_changed_p = 0;
12875 }
12876
12877 /* If face_change_count is non-zero, init_iterator will free all
12878 realized faces, which includes the faces referenced from current
12879 matrices. So, we can't reuse current matrices in this case. */
12880 if (face_change_count)
12881 ++windows_or_buffers_changed;
12882
12883 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12884 && FRAME_TTY (sf)->previous_frame != sf)
12885 {
12886 /* Since frames on a single ASCII terminal share the same
12887 display area, displaying a different frame means redisplay
12888 the whole thing. */
12889 windows_or_buffers_changed++;
12890 SET_FRAME_GARBAGED (sf);
12891 #ifndef DOS_NT
12892 set_tty_color_mode (FRAME_TTY (sf), sf);
12893 #endif
12894 FRAME_TTY (sf)->previous_frame = sf;
12895 }
12896
12897 /* Set the visible flags for all frames. Do this before checking for
12898 resized or garbaged frames; they want to know if their frames are
12899 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
12900 number_of_visible_frames = 0;
12901
12902 FOR_EACH_FRAME (tail, frame)
12903 {
12904 struct frame *f = XFRAME (frame);
12905
12906 if (FRAME_VISIBLE_P (f))
12907 ++number_of_visible_frames;
12908 clear_desired_matrices (f);
12909 }
12910
12911 /* Notice any pending interrupt request to change frame size. */
12912 do_pending_window_change (1);
12913
12914 /* do_pending_window_change could change the selected_window due to
12915 frame resizing which makes the selected window too small. */
12916 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12917 {
12918 sw = w;
12919 reconsider_clip_changes (w, current_buffer);
12920 }
12921
12922 /* Clear frames marked as garbaged. */
12923 clear_garbaged_frames ();
12924
12925 /* Build menubar and tool-bar items. */
12926 if (NILP (Vmemory_full))
12927 prepare_menu_bars ();
12928
12929 if (windows_or_buffers_changed)
12930 update_mode_lines++;
12931
12932 /* Detect case that we need to write or remove a star in the mode line. */
12933 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
12934 {
12935 w->update_mode_line = 1;
12936 if (buffer_shared_and_changed ())
12937 update_mode_lines++;
12938 }
12939
12940 /* Avoid invocation of point motion hooks by `current_column' below. */
12941 count1 = SPECPDL_INDEX ();
12942 specbind (Qinhibit_point_motion_hooks, Qt);
12943
12944 if (mode_line_update_needed (w))
12945 w->update_mode_line = 1;
12946
12947 unbind_to (count1, Qnil);
12948
12949 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12950
12951 consider_all_windows_p = (update_mode_lines
12952 || buffer_shared_and_changed ()
12953 || cursor_type_changed);
12954
12955 /* If specs for an arrow have changed, do thorough redisplay
12956 to ensure we remove any arrow that should no longer exist. */
12957 if (overlay_arrows_changed_p ())
12958 consider_all_windows_p = windows_or_buffers_changed = 1;
12959
12960 /* Normally the message* functions will have already displayed and
12961 updated the echo area, but the frame may have been trashed, or
12962 the update may have been preempted, so display the echo area
12963 again here. Checking message_cleared_p captures the case that
12964 the echo area should be cleared. */
12965 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12966 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12967 || (message_cleared_p
12968 && minibuf_level == 0
12969 /* If the mini-window is currently selected, this means the
12970 echo-area doesn't show through. */
12971 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12972 {
12973 int window_height_changed_p = echo_area_display (0);
12974
12975 if (message_cleared_p)
12976 update_miniwindow_p = 1;
12977
12978 must_finish = 1;
12979
12980 /* If we don't display the current message, don't clear the
12981 message_cleared_p flag, because, if we did, we wouldn't clear
12982 the echo area in the next redisplay which doesn't preserve
12983 the echo area. */
12984 if (!display_last_displayed_message_p)
12985 message_cleared_p = 0;
12986
12987 if (fonts_changed_p)
12988 goto retry;
12989 else if (window_height_changed_p)
12990 {
12991 consider_all_windows_p = 1;
12992 ++update_mode_lines;
12993 ++windows_or_buffers_changed;
12994
12995 /* If window configuration was changed, frames may have been
12996 marked garbaged. Clear them or we will experience
12997 surprises wrt scrolling. */
12998 clear_garbaged_frames ();
12999 }
13000 }
13001 else if (EQ (selected_window, minibuf_window)
13002 && (current_buffer->clip_changed || window_outdated (w))
13003 && resize_mini_window (w, 0))
13004 {
13005 /* Resized active mini-window to fit the size of what it is
13006 showing if its contents might have changed. */
13007 must_finish = 1;
13008 /* FIXME: this causes all frames to be updated, which seems unnecessary
13009 since only the current frame needs to be considered. This function
13010 needs to be rewritten with two variables, consider_all_windows and
13011 consider_all_frames. */
13012 consider_all_windows_p = 1;
13013 ++windows_or_buffers_changed;
13014 ++update_mode_lines;
13015
13016 /* If window configuration was changed, frames may have been
13017 marked garbaged. Clear them or we will experience
13018 surprises wrt scrolling. */
13019 clear_garbaged_frames ();
13020 }
13021
13022 /* If showing the region, and mark has changed, we must redisplay
13023 the whole window. The assignment to this_line_start_pos prevents
13024 the optimization directly below this if-statement. */
13025 if (((!NILP (Vtransient_mark_mode)
13026 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13027 != (w->region_showing > 0))
13028 || (w->region_showing
13029 && w->region_showing
13030 != XINT (Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13031 CHARPOS (this_line_start_pos) = 0;
13032
13033 /* Optimize the case that only the line containing the cursor in the
13034 selected window has changed. Variables starting with this_ are
13035 set in display_line and record information about the line
13036 containing the cursor. */
13037 tlbufpos = this_line_start_pos;
13038 tlendpos = this_line_end_pos;
13039 if (!consider_all_windows_p
13040 && CHARPOS (tlbufpos) > 0
13041 && !w->update_mode_line
13042 && !current_buffer->clip_changed
13043 && !current_buffer->prevent_redisplay_optimizations_p
13044 && FRAME_VISIBLE_P (XFRAME (w->frame))
13045 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13046 /* Make sure recorded data applies to current buffer, etc. */
13047 && this_line_buffer == current_buffer
13048 && current_buffer == XBUFFER (w->buffer)
13049 && !w->force_start
13050 && !w->optional_new_start
13051 /* Point must be on the line that we have info recorded about. */
13052 && PT >= CHARPOS (tlbufpos)
13053 && PT <= Z - CHARPOS (tlendpos)
13054 /* All text outside that line, including its final newline,
13055 must be unchanged. */
13056 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13057 CHARPOS (tlendpos)))
13058 {
13059 if (CHARPOS (tlbufpos) > BEGV
13060 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13061 && (CHARPOS (tlbufpos) == ZV
13062 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13063 /* Former continuation line has disappeared by becoming empty. */
13064 goto cancel;
13065 else if (window_outdated (w) || MINI_WINDOW_P (w))
13066 {
13067 /* We have to handle the case of continuation around a
13068 wide-column character (see the comment in indent.c around
13069 line 1340).
13070
13071 For instance, in the following case:
13072
13073 -------- Insert --------
13074 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13075 J_I_ ==> J_I_ `^^' are cursors.
13076 ^^ ^^
13077 -------- --------
13078
13079 As we have to redraw the line above, we cannot use this
13080 optimization. */
13081
13082 struct it it;
13083 int line_height_before = this_line_pixel_height;
13084
13085 /* Note that start_display will handle the case that the
13086 line starting at tlbufpos is a continuation line. */
13087 start_display (&it, w, tlbufpos);
13088
13089 /* Implementation note: It this still necessary? */
13090 if (it.current_x != this_line_start_x)
13091 goto cancel;
13092
13093 TRACE ((stderr, "trying display optimization 1\n"));
13094 w->cursor.vpos = -1;
13095 overlay_arrow_seen = 0;
13096 it.vpos = this_line_vpos;
13097 it.current_y = this_line_y;
13098 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13099 display_line (&it);
13100
13101 /* If line contains point, is not continued,
13102 and ends at same distance from eob as before, we win. */
13103 if (w->cursor.vpos >= 0
13104 /* Line is not continued, otherwise this_line_start_pos
13105 would have been set to 0 in display_line. */
13106 && CHARPOS (this_line_start_pos)
13107 /* Line ends as before. */
13108 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13109 /* Line has same height as before. Otherwise other lines
13110 would have to be shifted up or down. */
13111 && this_line_pixel_height == line_height_before)
13112 {
13113 /* If this is not the window's last line, we must adjust
13114 the charstarts of the lines below. */
13115 if (it.current_y < it.last_visible_y)
13116 {
13117 struct glyph_row *row
13118 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13119 ptrdiff_t delta, delta_bytes;
13120
13121 /* We used to distinguish between two cases here,
13122 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13123 when the line ends in a newline or the end of the
13124 buffer's accessible portion. But both cases did
13125 the same, so they were collapsed. */
13126 delta = (Z
13127 - CHARPOS (tlendpos)
13128 - MATRIX_ROW_START_CHARPOS (row));
13129 delta_bytes = (Z_BYTE
13130 - BYTEPOS (tlendpos)
13131 - MATRIX_ROW_START_BYTEPOS (row));
13132
13133 increment_matrix_positions (w->current_matrix,
13134 this_line_vpos + 1,
13135 w->current_matrix->nrows,
13136 delta, delta_bytes);
13137 }
13138
13139 /* If this row displays text now but previously didn't,
13140 or vice versa, w->window_end_vpos may have to be
13141 adjusted. */
13142 if ((it.glyph_row - 1)->displays_text_p)
13143 {
13144 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13145 wset_window_end_vpos (w, make_number (this_line_vpos));
13146 }
13147 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13148 && this_line_vpos > 0)
13149 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13150 w->window_end_valid = 0;
13151
13152 /* Update hint: No need to try to scroll in update_window. */
13153 w->desired_matrix->no_scrolling_p = 1;
13154
13155 #ifdef GLYPH_DEBUG
13156 *w->desired_matrix->method = 0;
13157 debug_method_add (w, "optimization 1");
13158 #endif
13159 #ifdef HAVE_WINDOW_SYSTEM
13160 update_window_fringes (w, 0);
13161 #endif
13162 goto update;
13163 }
13164 else
13165 goto cancel;
13166 }
13167 else if (/* Cursor position hasn't changed. */
13168 PT == w->last_point
13169 /* Make sure the cursor was last displayed
13170 in this window. Otherwise we have to reposition it. */
13171 && 0 <= w->cursor.vpos
13172 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13173 {
13174 if (!must_finish)
13175 {
13176 do_pending_window_change (1);
13177 /* If selected_window changed, redisplay again. */
13178 if (WINDOWP (selected_window)
13179 && (w = XWINDOW (selected_window)) != sw)
13180 goto retry;
13181
13182 /* We used to always goto end_of_redisplay here, but this
13183 isn't enough if we have a blinking cursor. */
13184 if (w->cursor_off_p == w->last_cursor_off_p)
13185 goto end_of_redisplay;
13186 }
13187 goto update;
13188 }
13189 /* If highlighting the region, or if the cursor is in the echo area,
13190 then we can't just move the cursor. */
13191 else if (! (!NILP (Vtransient_mark_mode)
13192 && !NILP (BVAR (current_buffer, mark_active)))
13193 && (EQ (selected_window,
13194 BVAR (current_buffer, last_selected_window))
13195 || highlight_nonselected_windows)
13196 && !w->region_showing
13197 && NILP (Vshow_trailing_whitespace)
13198 && !cursor_in_echo_area)
13199 {
13200 struct it it;
13201 struct glyph_row *row;
13202
13203 /* Skip from tlbufpos to PT and see where it is. Note that
13204 PT may be in invisible text. If so, we will end at the
13205 next visible position. */
13206 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13207 NULL, DEFAULT_FACE_ID);
13208 it.current_x = this_line_start_x;
13209 it.current_y = this_line_y;
13210 it.vpos = this_line_vpos;
13211
13212 /* The call to move_it_to stops in front of PT, but
13213 moves over before-strings. */
13214 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13215
13216 if (it.vpos == this_line_vpos
13217 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13218 row->enabled_p))
13219 {
13220 eassert (this_line_vpos == it.vpos);
13221 eassert (this_line_y == it.current_y);
13222 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13223 #ifdef GLYPH_DEBUG
13224 *w->desired_matrix->method = 0;
13225 debug_method_add (w, "optimization 3");
13226 #endif
13227 goto update;
13228 }
13229 else
13230 goto cancel;
13231 }
13232
13233 cancel:
13234 /* Text changed drastically or point moved off of line. */
13235 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13236 }
13237
13238 CHARPOS (this_line_start_pos) = 0;
13239 consider_all_windows_p |= buffer_shared_and_changed ();
13240 ++clear_face_cache_count;
13241 #ifdef HAVE_WINDOW_SYSTEM
13242 ++clear_image_cache_count;
13243 #endif
13244
13245 /* Build desired matrices, and update the display. If
13246 consider_all_windows_p is non-zero, do it for all windows on all
13247 frames. Otherwise do it for selected_window, only. */
13248
13249 if (consider_all_windows_p)
13250 {
13251 FOR_EACH_FRAME (tail, frame)
13252 XFRAME (frame)->updated_p = 0;
13253
13254 FOR_EACH_FRAME (tail, frame)
13255 {
13256 struct frame *f = XFRAME (frame);
13257
13258 /* We don't have to do anything for unselected terminal
13259 frames. */
13260 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13261 && !EQ (FRAME_TTY (f)->top_frame, frame))
13262 continue;
13263
13264 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13265 {
13266 /* Mark all the scroll bars to be removed; we'll redeem
13267 the ones we want when we redisplay their windows. */
13268 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13269 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13270
13271 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13272 redisplay_windows (FRAME_ROOT_WINDOW (f));
13273
13274 /* The X error handler may have deleted that frame. */
13275 if (!FRAME_LIVE_P (f))
13276 continue;
13277
13278 /* Any scroll bars which redisplay_windows should have
13279 nuked should now go away. */
13280 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13281 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13282
13283 /* If fonts changed, display again. */
13284 /* ??? rms: I suspect it is a mistake to jump all the way
13285 back to retry here. It should just retry this frame. */
13286 if (fonts_changed_p)
13287 goto retry;
13288
13289 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13290 {
13291 /* See if we have to hscroll. */
13292 if (!f->already_hscrolled_p)
13293 {
13294 f->already_hscrolled_p = 1;
13295 if (hscroll_windows (f->root_window))
13296 goto retry;
13297 }
13298
13299 /* Prevent various kinds of signals during display
13300 update. stdio is not robust about handling
13301 signals, which can cause an apparent I/O
13302 error. */
13303 if (interrupt_input)
13304 unrequest_sigio ();
13305 STOP_POLLING;
13306
13307 /* Update the display. */
13308 set_window_update_flags (XWINDOW (f->root_window), 1);
13309 pending |= update_frame (f, 0, 0);
13310 f->updated_p = 1;
13311 }
13312 }
13313 }
13314
13315 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13316
13317 if (!pending)
13318 {
13319 /* Do the mark_window_display_accurate after all windows have
13320 been redisplayed because this call resets flags in buffers
13321 which are needed for proper redisplay. */
13322 FOR_EACH_FRAME (tail, frame)
13323 {
13324 struct frame *f = XFRAME (frame);
13325 if (f->updated_p)
13326 {
13327 mark_window_display_accurate (f->root_window, 1);
13328 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13329 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13330 }
13331 }
13332 }
13333 }
13334 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13335 {
13336 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13337 struct frame *mini_frame;
13338
13339 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13340 /* Use list_of_error, not Qerror, so that
13341 we catch only errors and don't run the debugger. */
13342 internal_condition_case_1 (redisplay_window_1, selected_window,
13343 list_of_error,
13344 redisplay_window_error);
13345 if (update_miniwindow_p)
13346 internal_condition_case_1 (redisplay_window_1, mini_window,
13347 list_of_error,
13348 redisplay_window_error);
13349
13350 /* Compare desired and current matrices, perform output. */
13351
13352 update:
13353 /* If fonts changed, display again. */
13354 if (fonts_changed_p)
13355 goto retry;
13356
13357 /* Prevent various kinds of signals during display update.
13358 stdio is not robust about handling signals,
13359 which can cause an apparent I/O error. */
13360 if (interrupt_input)
13361 unrequest_sigio ();
13362 STOP_POLLING;
13363
13364 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13365 {
13366 if (hscroll_windows (selected_window))
13367 goto retry;
13368
13369 XWINDOW (selected_window)->must_be_updated_p = 1;
13370 pending = update_frame (sf, 0, 0);
13371 }
13372
13373 /* We may have called echo_area_display at the top of this
13374 function. If the echo area is on another frame, that may
13375 have put text on a frame other than the selected one, so the
13376 above call to update_frame would not have caught it. Catch
13377 it here. */
13378 mini_window = FRAME_MINIBUF_WINDOW (sf);
13379 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13380
13381 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13382 {
13383 XWINDOW (mini_window)->must_be_updated_p = 1;
13384 pending |= update_frame (mini_frame, 0, 0);
13385 if (!pending && hscroll_windows (mini_window))
13386 goto retry;
13387 }
13388 }
13389
13390 /* If display was paused because of pending input, make sure we do a
13391 thorough update the next time. */
13392 if (pending)
13393 {
13394 /* Prevent the optimization at the beginning of
13395 redisplay_internal that tries a single-line update of the
13396 line containing the cursor in the selected window. */
13397 CHARPOS (this_line_start_pos) = 0;
13398
13399 /* Let the overlay arrow be updated the next time. */
13400 update_overlay_arrows (0);
13401
13402 /* If we pause after scrolling, some rows in the current
13403 matrices of some windows are not valid. */
13404 if (!WINDOW_FULL_WIDTH_P (w)
13405 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13406 update_mode_lines = 1;
13407 }
13408 else
13409 {
13410 if (!consider_all_windows_p)
13411 {
13412 /* This has already been done above if
13413 consider_all_windows_p is set. */
13414 mark_window_display_accurate_1 (w, 1);
13415
13416 /* Say overlay arrows are up to date. */
13417 update_overlay_arrows (1);
13418
13419 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13420 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13421 }
13422
13423 update_mode_lines = 0;
13424 windows_or_buffers_changed = 0;
13425 cursor_type_changed = 0;
13426 }
13427
13428 /* Start SIGIO interrupts coming again. Having them off during the
13429 code above makes it less likely one will discard output, but not
13430 impossible, since there might be stuff in the system buffer here.
13431 But it is much hairier to try to do anything about that. */
13432 if (interrupt_input)
13433 request_sigio ();
13434 RESUME_POLLING;
13435
13436 /* If a frame has become visible which was not before, redisplay
13437 again, so that we display it. Expose events for such a frame
13438 (which it gets when becoming visible) don't call the parts of
13439 redisplay constructing glyphs, so simply exposing a frame won't
13440 display anything in this case. So, we have to display these
13441 frames here explicitly. */
13442 if (!pending)
13443 {
13444 int new_count = 0;
13445
13446 FOR_EACH_FRAME (tail, frame)
13447 {
13448 int this_is_visible = 0;
13449
13450 if (XFRAME (frame)->visible)
13451 this_is_visible = 1;
13452
13453 if (this_is_visible)
13454 new_count++;
13455 }
13456
13457 if (new_count != number_of_visible_frames)
13458 windows_or_buffers_changed++;
13459 }
13460
13461 /* Change frame size now if a change is pending. */
13462 do_pending_window_change (1);
13463
13464 /* If we just did a pending size change, or have additional
13465 visible frames, or selected_window changed, redisplay again. */
13466 if ((windows_or_buffers_changed && !pending)
13467 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13468 goto retry;
13469
13470 /* Clear the face and image caches.
13471
13472 We used to do this only if consider_all_windows_p. But the cache
13473 needs to be cleared if a timer creates images in the current
13474 buffer (e.g. the test case in Bug#6230). */
13475
13476 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13477 {
13478 clear_face_cache (0);
13479 clear_face_cache_count = 0;
13480 }
13481
13482 #ifdef HAVE_WINDOW_SYSTEM
13483 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13484 {
13485 clear_image_caches (Qnil);
13486 clear_image_cache_count = 0;
13487 }
13488 #endif /* HAVE_WINDOW_SYSTEM */
13489
13490 end_of_redisplay:
13491 backtrace_list = backtrace.next;
13492 unbind_to (count, Qnil);
13493 RESUME_POLLING;
13494 }
13495
13496
13497 /* Redisplay, but leave alone any recent echo area message unless
13498 another message has been requested in its place.
13499
13500 This is useful in situations where you need to redisplay but no
13501 user action has occurred, making it inappropriate for the message
13502 area to be cleared. See tracking_off and
13503 wait_reading_process_output for examples of these situations.
13504
13505 FROM_WHERE is an integer saying from where this function was
13506 called. This is useful for debugging. */
13507
13508 void
13509 redisplay_preserve_echo_area (int from_where)
13510 {
13511 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13512
13513 if (!NILP (echo_area_buffer[1]))
13514 {
13515 /* We have a previously displayed message, but no current
13516 message. Redisplay the previous message. */
13517 display_last_displayed_message_p = 1;
13518 redisplay_internal ();
13519 display_last_displayed_message_p = 0;
13520 }
13521 else
13522 redisplay_internal ();
13523
13524 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13525 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13526 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13527 }
13528
13529
13530 /* Function registered with record_unwind_protect in redisplay_internal.
13531 Clear redisplaying_p. Also select the previously selected frame. */
13532
13533 static Lisp_Object
13534 unwind_redisplay (Lisp_Object old_frame)
13535 {
13536 redisplaying_p = 0;
13537 return Qnil;
13538 }
13539
13540
13541 /* Mark the display of leaf window W as accurate or inaccurate.
13542 If ACCURATE_P is non-zero mark display of W as accurate. If
13543 ACCURATE_P is zero, arrange for W to be redisplayed the next
13544 time redisplay_internal is called. */
13545
13546 static void
13547 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13548 {
13549 struct buffer *b = XBUFFER (w->buffer);
13550
13551 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
13552 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
13553 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13554
13555 if (accurate_p)
13556 {
13557 b->clip_changed = 0;
13558 b->prevent_redisplay_optimizations_p = 0;
13559
13560 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13561 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13562 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13563 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13564
13565 w->current_matrix->buffer = b;
13566 w->current_matrix->begv = BUF_BEGV (b);
13567 w->current_matrix->zv = BUF_ZV (b);
13568
13569 w->last_cursor = w->cursor;
13570 w->last_cursor_off_p = w->cursor_off_p;
13571
13572 if (w == XWINDOW (selected_window))
13573 w->last_point = BUF_PT (b);
13574 else
13575 w->last_point = marker_position (w->pointm);
13576
13577 w->window_end_valid = 1;
13578 w->update_mode_line = 0;
13579 }
13580 }
13581
13582
13583 /* Mark the display of windows in the window tree rooted at WINDOW as
13584 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13585 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13586 be redisplayed the next time redisplay_internal is called. */
13587
13588 void
13589 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13590 {
13591 struct window *w;
13592
13593 for (; !NILP (window); window = w->next)
13594 {
13595 w = XWINDOW (window);
13596 if (!NILP (w->vchild))
13597 mark_window_display_accurate (w->vchild, accurate_p);
13598 else if (!NILP (w->hchild))
13599 mark_window_display_accurate (w->hchild, accurate_p);
13600 else if (BUFFERP (w->buffer))
13601 mark_window_display_accurate_1 (w, accurate_p);
13602 }
13603
13604 if (accurate_p)
13605 update_overlay_arrows (1);
13606 else
13607 /* Force a thorough redisplay the next time by setting
13608 last_arrow_position and last_arrow_string to t, which is
13609 unequal to any useful value of Voverlay_arrow_... */
13610 update_overlay_arrows (-1);
13611 }
13612
13613
13614 /* Return value in display table DP (Lisp_Char_Table *) for character
13615 C. Since a display table doesn't have any parent, we don't have to
13616 follow parent. Do not call this function directly but use the
13617 macro DISP_CHAR_VECTOR. */
13618
13619 Lisp_Object
13620 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13621 {
13622 Lisp_Object val;
13623
13624 if (ASCII_CHAR_P (c))
13625 {
13626 val = dp->ascii;
13627 if (SUB_CHAR_TABLE_P (val))
13628 val = XSUB_CHAR_TABLE (val)->contents[c];
13629 }
13630 else
13631 {
13632 Lisp_Object table;
13633
13634 XSETCHAR_TABLE (table, dp);
13635 val = char_table_ref (table, c);
13636 }
13637 if (NILP (val))
13638 val = dp->defalt;
13639 return val;
13640 }
13641
13642
13643 \f
13644 /***********************************************************************
13645 Window Redisplay
13646 ***********************************************************************/
13647
13648 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13649
13650 static void
13651 redisplay_windows (Lisp_Object window)
13652 {
13653 while (!NILP (window))
13654 {
13655 struct window *w = XWINDOW (window);
13656
13657 if (!NILP (w->hchild))
13658 redisplay_windows (w->hchild);
13659 else if (!NILP (w->vchild))
13660 redisplay_windows (w->vchild);
13661 else if (!NILP (w->buffer))
13662 {
13663 displayed_buffer = XBUFFER (w->buffer);
13664 /* Use list_of_error, not Qerror, so that
13665 we catch only errors and don't run the debugger. */
13666 internal_condition_case_1 (redisplay_window_0, window,
13667 list_of_error,
13668 redisplay_window_error);
13669 }
13670
13671 window = w->next;
13672 }
13673 }
13674
13675 static Lisp_Object
13676 redisplay_window_error (Lisp_Object ignore)
13677 {
13678 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13679 return Qnil;
13680 }
13681
13682 static Lisp_Object
13683 redisplay_window_0 (Lisp_Object window)
13684 {
13685 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13686 redisplay_window (window, 0);
13687 return Qnil;
13688 }
13689
13690 static Lisp_Object
13691 redisplay_window_1 (Lisp_Object window)
13692 {
13693 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13694 redisplay_window (window, 1);
13695 return Qnil;
13696 }
13697 \f
13698
13699 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13700 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13701 which positions recorded in ROW differ from current buffer
13702 positions.
13703
13704 Return 0 if cursor is not on this row, 1 otherwise. */
13705
13706 static int
13707 set_cursor_from_row (struct window *w, struct glyph_row *row,
13708 struct glyph_matrix *matrix,
13709 ptrdiff_t delta, ptrdiff_t delta_bytes,
13710 int dy, int dvpos)
13711 {
13712 struct glyph *glyph = row->glyphs[TEXT_AREA];
13713 struct glyph *end = glyph + row->used[TEXT_AREA];
13714 struct glyph *cursor = NULL;
13715 /* The last known character position in row. */
13716 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13717 int x = row->x;
13718 ptrdiff_t pt_old = PT - delta;
13719 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13720 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13721 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13722 /* A glyph beyond the edge of TEXT_AREA which we should never
13723 touch. */
13724 struct glyph *glyphs_end = end;
13725 /* Non-zero means we've found a match for cursor position, but that
13726 glyph has the avoid_cursor_p flag set. */
13727 int match_with_avoid_cursor = 0;
13728 /* Non-zero means we've seen at least one glyph that came from a
13729 display string. */
13730 int string_seen = 0;
13731 /* Largest and smallest buffer positions seen so far during scan of
13732 glyph row. */
13733 ptrdiff_t bpos_max = pos_before;
13734 ptrdiff_t bpos_min = pos_after;
13735 /* Last buffer position covered by an overlay string with an integer
13736 `cursor' property. */
13737 ptrdiff_t bpos_covered = 0;
13738 /* Non-zero means the display string on which to display the cursor
13739 comes from a text property, not from an overlay. */
13740 int string_from_text_prop = 0;
13741
13742 /* Don't even try doing anything if called for a mode-line or
13743 header-line row, since the rest of the code isn't prepared to
13744 deal with such calamities. */
13745 eassert (!row->mode_line_p);
13746 if (row->mode_line_p)
13747 return 0;
13748
13749 /* Skip over glyphs not having an object at the start and the end of
13750 the row. These are special glyphs like truncation marks on
13751 terminal frames. */
13752 if (row->displays_text_p)
13753 {
13754 if (!row->reversed_p)
13755 {
13756 while (glyph < end
13757 && INTEGERP (glyph->object)
13758 && glyph->charpos < 0)
13759 {
13760 x += glyph->pixel_width;
13761 ++glyph;
13762 }
13763 while (end > glyph
13764 && INTEGERP ((end - 1)->object)
13765 /* CHARPOS is zero for blanks and stretch glyphs
13766 inserted by extend_face_to_end_of_line. */
13767 && (end - 1)->charpos <= 0)
13768 --end;
13769 glyph_before = glyph - 1;
13770 glyph_after = end;
13771 }
13772 else
13773 {
13774 struct glyph *g;
13775
13776 /* If the glyph row is reversed, we need to process it from back
13777 to front, so swap the edge pointers. */
13778 glyphs_end = end = glyph - 1;
13779 glyph += row->used[TEXT_AREA] - 1;
13780
13781 while (glyph > end + 1
13782 && INTEGERP (glyph->object)
13783 && glyph->charpos < 0)
13784 {
13785 --glyph;
13786 x -= glyph->pixel_width;
13787 }
13788 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13789 --glyph;
13790 /* By default, in reversed rows we put the cursor on the
13791 rightmost (first in the reading order) glyph. */
13792 for (g = end + 1; g < glyph; g++)
13793 x += g->pixel_width;
13794 while (end < glyph
13795 && INTEGERP ((end + 1)->object)
13796 && (end + 1)->charpos <= 0)
13797 ++end;
13798 glyph_before = glyph + 1;
13799 glyph_after = end;
13800 }
13801 }
13802 else if (row->reversed_p)
13803 {
13804 /* In R2L rows that don't display text, put the cursor on the
13805 rightmost glyph. Case in point: an empty last line that is
13806 part of an R2L paragraph. */
13807 cursor = end - 1;
13808 /* Avoid placing the cursor on the last glyph of the row, where
13809 on terminal frames we hold the vertical border between
13810 adjacent windows. */
13811 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13812 && !WINDOW_RIGHTMOST_P (w)
13813 && cursor == row->glyphs[LAST_AREA] - 1)
13814 cursor--;
13815 x = -1; /* will be computed below, at label compute_x */
13816 }
13817
13818 /* Step 1: Try to find the glyph whose character position
13819 corresponds to point. If that's not possible, find 2 glyphs
13820 whose character positions are the closest to point, one before
13821 point, the other after it. */
13822 if (!row->reversed_p)
13823 while (/* not marched to end of glyph row */
13824 glyph < end
13825 /* glyph was not inserted by redisplay for internal purposes */
13826 && !INTEGERP (glyph->object))
13827 {
13828 if (BUFFERP (glyph->object))
13829 {
13830 ptrdiff_t dpos = glyph->charpos - pt_old;
13831
13832 if (glyph->charpos > bpos_max)
13833 bpos_max = glyph->charpos;
13834 if (glyph->charpos < bpos_min)
13835 bpos_min = glyph->charpos;
13836 if (!glyph->avoid_cursor_p)
13837 {
13838 /* If we hit point, we've found the glyph on which to
13839 display the cursor. */
13840 if (dpos == 0)
13841 {
13842 match_with_avoid_cursor = 0;
13843 break;
13844 }
13845 /* See if we've found a better approximation to
13846 POS_BEFORE or to POS_AFTER. */
13847 if (0 > dpos && dpos > pos_before - pt_old)
13848 {
13849 pos_before = glyph->charpos;
13850 glyph_before = glyph;
13851 }
13852 else if (0 < dpos && dpos < pos_after - pt_old)
13853 {
13854 pos_after = glyph->charpos;
13855 glyph_after = glyph;
13856 }
13857 }
13858 else if (dpos == 0)
13859 match_with_avoid_cursor = 1;
13860 }
13861 else if (STRINGP (glyph->object))
13862 {
13863 Lisp_Object chprop;
13864 ptrdiff_t glyph_pos = glyph->charpos;
13865
13866 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13867 glyph->object);
13868 if (!NILP (chprop))
13869 {
13870 /* If the string came from a `display' text property,
13871 look up the buffer position of that property and
13872 use that position to update bpos_max, as if we
13873 actually saw such a position in one of the row's
13874 glyphs. This helps with supporting integer values
13875 of `cursor' property on the display string in
13876 situations where most or all of the row's buffer
13877 text is completely covered by display properties,
13878 so that no glyph with valid buffer positions is
13879 ever seen in the row. */
13880 ptrdiff_t prop_pos =
13881 string_buffer_position_lim (glyph->object, pos_before,
13882 pos_after, 0);
13883
13884 if (prop_pos >= pos_before)
13885 bpos_max = prop_pos - 1;
13886 }
13887 if (INTEGERP (chprop))
13888 {
13889 bpos_covered = bpos_max + XINT (chprop);
13890 /* If the `cursor' property covers buffer positions up
13891 to and including point, we should display cursor on
13892 this glyph. Note that, if a `cursor' property on one
13893 of the string's characters has an integer value, we
13894 will break out of the loop below _before_ we get to
13895 the position match above. IOW, integer values of
13896 the `cursor' property override the "exact match for
13897 point" strategy of positioning the cursor. */
13898 /* Implementation note: bpos_max == pt_old when, e.g.,
13899 we are in an empty line, where bpos_max is set to
13900 MATRIX_ROW_START_CHARPOS, see above. */
13901 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13902 {
13903 cursor = glyph;
13904 break;
13905 }
13906 }
13907
13908 string_seen = 1;
13909 }
13910 x += glyph->pixel_width;
13911 ++glyph;
13912 }
13913 else if (glyph > end) /* row is reversed */
13914 while (!INTEGERP (glyph->object))
13915 {
13916 if (BUFFERP (glyph->object))
13917 {
13918 ptrdiff_t dpos = glyph->charpos - pt_old;
13919
13920 if (glyph->charpos > bpos_max)
13921 bpos_max = glyph->charpos;
13922 if (glyph->charpos < bpos_min)
13923 bpos_min = glyph->charpos;
13924 if (!glyph->avoid_cursor_p)
13925 {
13926 if (dpos == 0)
13927 {
13928 match_with_avoid_cursor = 0;
13929 break;
13930 }
13931 if (0 > dpos && dpos > pos_before - pt_old)
13932 {
13933 pos_before = glyph->charpos;
13934 glyph_before = glyph;
13935 }
13936 else if (0 < dpos && dpos < pos_after - pt_old)
13937 {
13938 pos_after = glyph->charpos;
13939 glyph_after = glyph;
13940 }
13941 }
13942 else if (dpos == 0)
13943 match_with_avoid_cursor = 1;
13944 }
13945 else if (STRINGP (glyph->object))
13946 {
13947 Lisp_Object chprop;
13948 ptrdiff_t glyph_pos = glyph->charpos;
13949
13950 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13951 glyph->object);
13952 if (!NILP (chprop))
13953 {
13954 ptrdiff_t prop_pos =
13955 string_buffer_position_lim (glyph->object, pos_before,
13956 pos_after, 0);
13957
13958 if (prop_pos >= pos_before)
13959 bpos_max = prop_pos - 1;
13960 }
13961 if (INTEGERP (chprop))
13962 {
13963 bpos_covered = bpos_max + XINT (chprop);
13964 /* If the `cursor' property covers buffer positions up
13965 to and including point, we should display cursor on
13966 this glyph. */
13967 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13968 {
13969 cursor = glyph;
13970 break;
13971 }
13972 }
13973 string_seen = 1;
13974 }
13975 --glyph;
13976 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13977 {
13978 x--; /* can't use any pixel_width */
13979 break;
13980 }
13981 x -= glyph->pixel_width;
13982 }
13983
13984 /* Step 2: If we didn't find an exact match for point, we need to
13985 look for a proper place to put the cursor among glyphs between
13986 GLYPH_BEFORE and GLYPH_AFTER. */
13987 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13988 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13989 && !(bpos_max < pt_old && pt_old <= bpos_covered))
13990 {
13991 /* An empty line has a single glyph whose OBJECT is zero and
13992 whose CHARPOS is the position of a newline on that line.
13993 Note that on a TTY, there are more glyphs after that, which
13994 were produced by extend_face_to_end_of_line, but their
13995 CHARPOS is zero or negative. */
13996 int empty_line_p =
13997 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13998 && INTEGERP (glyph->object) && glyph->charpos > 0
13999 /* On a TTY, continued and truncated rows also have a glyph at
14000 their end whose OBJECT is zero and whose CHARPOS is
14001 positive (the continuation and truncation glyphs), but such
14002 rows are obviously not "empty". */
14003 && !(row->continued_p || row->truncated_on_right_p);
14004
14005 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14006 {
14007 ptrdiff_t ellipsis_pos;
14008
14009 /* Scan back over the ellipsis glyphs. */
14010 if (!row->reversed_p)
14011 {
14012 ellipsis_pos = (glyph - 1)->charpos;
14013 while (glyph > row->glyphs[TEXT_AREA]
14014 && (glyph - 1)->charpos == ellipsis_pos)
14015 glyph--, x -= glyph->pixel_width;
14016 /* That loop always goes one position too far, including
14017 the glyph before the ellipsis. So scan forward over
14018 that one. */
14019 x += glyph->pixel_width;
14020 glyph++;
14021 }
14022 else /* row is reversed */
14023 {
14024 ellipsis_pos = (glyph + 1)->charpos;
14025 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14026 && (glyph + 1)->charpos == ellipsis_pos)
14027 glyph++, x += glyph->pixel_width;
14028 x -= glyph->pixel_width;
14029 glyph--;
14030 }
14031 }
14032 else if (match_with_avoid_cursor)
14033 {
14034 cursor = glyph_after;
14035 x = -1;
14036 }
14037 else if (string_seen)
14038 {
14039 int incr = row->reversed_p ? -1 : +1;
14040
14041 /* Need to find the glyph that came out of a string which is
14042 present at point. That glyph is somewhere between
14043 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14044 positioned between POS_BEFORE and POS_AFTER in the
14045 buffer. */
14046 struct glyph *start, *stop;
14047 ptrdiff_t pos = pos_before;
14048
14049 x = -1;
14050
14051 /* If the row ends in a newline from a display string,
14052 reordering could have moved the glyphs belonging to the
14053 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14054 in this case we extend the search to the last glyph in
14055 the row that was not inserted by redisplay. */
14056 if (row->ends_in_newline_from_string_p)
14057 {
14058 glyph_after = end;
14059 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14060 }
14061
14062 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14063 correspond to POS_BEFORE and POS_AFTER, respectively. We
14064 need START and STOP in the order that corresponds to the
14065 row's direction as given by its reversed_p flag. If the
14066 directionality of characters between POS_BEFORE and
14067 POS_AFTER is the opposite of the row's base direction,
14068 these characters will have been reordered for display,
14069 and we need to reverse START and STOP. */
14070 if (!row->reversed_p)
14071 {
14072 start = min (glyph_before, glyph_after);
14073 stop = max (glyph_before, glyph_after);
14074 }
14075 else
14076 {
14077 start = max (glyph_before, glyph_after);
14078 stop = min (glyph_before, glyph_after);
14079 }
14080 for (glyph = start + incr;
14081 row->reversed_p ? glyph > stop : glyph < stop; )
14082 {
14083
14084 /* Any glyphs that come from the buffer are here because
14085 of bidi reordering. Skip them, and only pay
14086 attention to glyphs that came from some string. */
14087 if (STRINGP (glyph->object))
14088 {
14089 Lisp_Object str;
14090 ptrdiff_t tem;
14091 /* If the display property covers the newline, we
14092 need to search for it one position farther. */
14093 ptrdiff_t lim = pos_after
14094 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14095
14096 string_from_text_prop = 0;
14097 str = glyph->object;
14098 tem = string_buffer_position_lim (str, pos, lim, 0);
14099 if (tem == 0 /* from overlay */
14100 || pos <= tem)
14101 {
14102 /* If the string from which this glyph came is
14103 found in the buffer at point, or at position
14104 that is closer to point than pos_after, then
14105 we've found the glyph we've been looking for.
14106 If it comes from an overlay (tem == 0), and
14107 it has the `cursor' property on one of its
14108 glyphs, record that glyph as a candidate for
14109 displaying the cursor. (As in the
14110 unidirectional version, we will display the
14111 cursor on the last candidate we find.) */
14112 if (tem == 0
14113 || tem == pt_old
14114 || (tem - pt_old > 0 && tem < pos_after))
14115 {
14116 /* The glyphs from this string could have
14117 been reordered. Find the one with the
14118 smallest string position. Or there could
14119 be a character in the string with the
14120 `cursor' property, which means display
14121 cursor on that character's glyph. */
14122 ptrdiff_t strpos = glyph->charpos;
14123
14124 if (tem)
14125 {
14126 cursor = glyph;
14127 string_from_text_prop = 1;
14128 }
14129 for ( ;
14130 (row->reversed_p ? glyph > stop : glyph < stop)
14131 && EQ (glyph->object, str);
14132 glyph += incr)
14133 {
14134 Lisp_Object cprop;
14135 ptrdiff_t gpos = glyph->charpos;
14136
14137 cprop = Fget_char_property (make_number (gpos),
14138 Qcursor,
14139 glyph->object);
14140 if (!NILP (cprop))
14141 {
14142 cursor = glyph;
14143 break;
14144 }
14145 if (tem && glyph->charpos < strpos)
14146 {
14147 strpos = glyph->charpos;
14148 cursor = glyph;
14149 }
14150 }
14151
14152 if (tem == pt_old
14153 || (tem - pt_old > 0 && tem < pos_after))
14154 goto compute_x;
14155 }
14156 if (tem)
14157 pos = tem + 1; /* don't find previous instances */
14158 }
14159 /* This string is not what we want; skip all of the
14160 glyphs that came from it. */
14161 while ((row->reversed_p ? glyph > stop : glyph < stop)
14162 && EQ (glyph->object, str))
14163 glyph += incr;
14164 }
14165 else
14166 glyph += incr;
14167 }
14168
14169 /* If we reached the end of the line, and END was from a string,
14170 the cursor is not on this line. */
14171 if (cursor == NULL
14172 && (row->reversed_p ? glyph <= end : glyph >= end)
14173 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14174 && STRINGP (end->object)
14175 && row->continued_p)
14176 return 0;
14177 }
14178 /* A truncated row may not include PT among its character positions.
14179 Setting the cursor inside the scroll margin will trigger
14180 recalculation of hscroll in hscroll_window_tree. But if a
14181 display string covers point, defer to the string-handling
14182 code below to figure this out. */
14183 else if (row->truncated_on_left_p && pt_old < bpos_min)
14184 {
14185 cursor = glyph_before;
14186 x = -1;
14187 }
14188 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14189 /* Zero-width characters produce no glyphs. */
14190 || (!empty_line_p
14191 && (row->reversed_p
14192 ? glyph_after > glyphs_end
14193 : glyph_after < glyphs_end)))
14194 {
14195 cursor = glyph_after;
14196 x = -1;
14197 }
14198 }
14199
14200 compute_x:
14201 if (cursor != NULL)
14202 glyph = cursor;
14203 else if (glyph == glyphs_end
14204 && pos_before == pos_after
14205 && STRINGP ((row->reversed_p
14206 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14207 : row->glyphs[TEXT_AREA])->object))
14208 {
14209 /* If all the glyphs of this row came from strings, put the
14210 cursor on the first glyph of the row. This avoids having the
14211 cursor outside of the text area in this very rare and hard
14212 use case. */
14213 glyph =
14214 row->reversed_p
14215 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14216 : row->glyphs[TEXT_AREA];
14217 }
14218 if (x < 0)
14219 {
14220 struct glyph *g;
14221
14222 /* Need to compute x that corresponds to GLYPH. */
14223 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14224 {
14225 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14226 emacs_abort ();
14227 x += g->pixel_width;
14228 }
14229 }
14230
14231 /* ROW could be part of a continued line, which, under bidi
14232 reordering, might have other rows whose start and end charpos
14233 occlude point. Only set w->cursor if we found a better
14234 approximation to the cursor position than we have from previously
14235 examined candidate rows belonging to the same continued line. */
14236 if (/* we already have a candidate row */
14237 w->cursor.vpos >= 0
14238 /* that candidate is not the row we are processing */
14239 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14240 /* Make sure cursor.vpos specifies a row whose start and end
14241 charpos occlude point, and it is valid candidate for being a
14242 cursor-row. This is because some callers of this function
14243 leave cursor.vpos at the row where the cursor was displayed
14244 during the last redisplay cycle. */
14245 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14246 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14247 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14248 {
14249 struct glyph *g1 =
14250 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14251
14252 /* Don't consider glyphs that are outside TEXT_AREA. */
14253 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14254 return 0;
14255 /* Keep the candidate whose buffer position is the closest to
14256 point or has the `cursor' property. */
14257 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14258 w->cursor.hpos >= 0
14259 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14260 && ((BUFFERP (g1->object)
14261 && (g1->charpos == pt_old /* an exact match always wins */
14262 || (BUFFERP (glyph->object)
14263 && eabs (g1->charpos - pt_old)
14264 < eabs (glyph->charpos - pt_old))))
14265 /* previous candidate is a glyph from a string that has
14266 a non-nil `cursor' property */
14267 || (STRINGP (g1->object)
14268 && (!NILP (Fget_char_property (make_number (g1->charpos),
14269 Qcursor, g1->object))
14270 /* previous candidate is from the same display
14271 string as this one, and the display string
14272 came from a text property */
14273 || (EQ (g1->object, glyph->object)
14274 && string_from_text_prop)
14275 /* this candidate is from newline and its
14276 position is not an exact match */
14277 || (INTEGERP (glyph->object)
14278 && glyph->charpos != pt_old)))))
14279 return 0;
14280 /* If this candidate gives an exact match, use that. */
14281 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14282 /* If this candidate is a glyph created for the
14283 terminating newline of a line, and point is on that
14284 newline, it wins because it's an exact match. */
14285 || (!row->continued_p
14286 && INTEGERP (glyph->object)
14287 && glyph->charpos == 0
14288 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14289 /* Otherwise, keep the candidate that comes from a row
14290 spanning less buffer positions. This may win when one or
14291 both candidate positions are on glyphs that came from
14292 display strings, for which we cannot compare buffer
14293 positions. */
14294 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14295 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14296 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14297 return 0;
14298 }
14299 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14300 w->cursor.x = x;
14301 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14302 w->cursor.y = row->y + dy;
14303
14304 if (w == XWINDOW (selected_window))
14305 {
14306 if (!row->continued_p
14307 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14308 && row->x == 0)
14309 {
14310 this_line_buffer = XBUFFER (w->buffer);
14311
14312 CHARPOS (this_line_start_pos)
14313 = MATRIX_ROW_START_CHARPOS (row) + delta;
14314 BYTEPOS (this_line_start_pos)
14315 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14316
14317 CHARPOS (this_line_end_pos)
14318 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14319 BYTEPOS (this_line_end_pos)
14320 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14321
14322 this_line_y = w->cursor.y;
14323 this_line_pixel_height = row->height;
14324 this_line_vpos = w->cursor.vpos;
14325 this_line_start_x = row->x;
14326 }
14327 else
14328 CHARPOS (this_line_start_pos) = 0;
14329 }
14330
14331 return 1;
14332 }
14333
14334
14335 /* Run window scroll functions, if any, for WINDOW with new window
14336 start STARTP. Sets the window start of WINDOW to that position.
14337
14338 We assume that the window's buffer is really current. */
14339
14340 static struct text_pos
14341 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14342 {
14343 struct window *w = XWINDOW (window);
14344 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14345
14346 if (current_buffer != XBUFFER (w->buffer))
14347 emacs_abort ();
14348
14349 if (!NILP (Vwindow_scroll_functions))
14350 {
14351 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14352 make_number (CHARPOS (startp)));
14353 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14354 /* In case the hook functions switch buffers. */
14355 set_buffer_internal (XBUFFER (w->buffer));
14356 }
14357
14358 return startp;
14359 }
14360
14361
14362 /* Make sure the line containing the cursor is fully visible.
14363 A value of 1 means there is nothing to be done.
14364 (Either the line is fully visible, or it cannot be made so,
14365 or we cannot tell.)
14366
14367 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14368 is higher than window.
14369
14370 A value of 0 means the caller should do scrolling
14371 as if point had gone off the screen. */
14372
14373 static int
14374 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14375 {
14376 struct glyph_matrix *matrix;
14377 struct glyph_row *row;
14378 int window_height;
14379
14380 if (!make_cursor_line_fully_visible_p)
14381 return 1;
14382
14383 /* It's not always possible to find the cursor, e.g, when a window
14384 is full of overlay strings. Don't do anything in that case. */
14385 if (w->cursor.vpos < 0)
14386 return 1;
14387
14388 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14389 row = MATRIX_ROW (matrix, w->cursor.vpos);
14390
14391 /* If the cursor row is not partially visible, there's nothing to do. */
14392 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14393 return 1;
14394
14395 /* If the row the cursor is in is taller than the window's height,
14396 it's not clear what to do, so do nothing. */
14397 window_height = window_box_height (w);
14398 if (row->height >= window_height)
14399 {
14400 if (!force_p || MINI_WINDOW_P (w)
14401 || w->vscroll || w->cursor.vpos == 0)
14402 return 1;
14403 }
14404 return 0;
14405 }
14406
14407
14408 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14409 non-zero means only WINDOW is redisplayed in redisplay_internal.
14410 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14411 in redisplay_window to bring a partially visible line into view in
14412 the case that only the cursor has moved.
14413
14414 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14415 last screen line's vertical height extends past the end of the screen.
14416
14417 Value is
14418
14419 1 if scrolling succeeded
14420
14421 0 if scrolling didn't find point.
14422
14423 -1 if new fonts have been loaded so that we must interrupt
14424 redisplay, adjust glyph matrices, and try again. */
14425
14426 enum
14427 {
14428 SCROLLING_SUCCESS,
14429 SCROLLING_FAILED,
14430 SCROLLING_NEED_LARGER_MATRICES
14431 };
14432
14433 /* If scroll-conservatively is more than this, never recenter.
14434
14435 If you change this, don't forget to update the doc string of
14436 `scroll-conservatively' and the Emacs manual. */
14437 #define SCROLL_LIMIT 100
14438
14439 static int
14440 try_scrolling (Lisp_Object window, int just_this_one_p,
14441 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14442 int temp_scroll_step, int last_line_misfit)
14443 {
14444 struct window *w = XWINDOW (window);
14445 struct frame *f = XFRAME (w->frame);
14446 struct text_pos pos, startp;
14447 struct it it;
14448 int this_scroll_margin, scroll_max, rc, height;
14449 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14450 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14451 Lisp_Object aggressive;
14452 /* We will never try scrolling more than this number of lines. */
14453 int scroll_limit = SCROLL_LIMIT;
14454
14455 #ifdef GLYPH_DEBUG
14456 debug_method_add (w, "try_scrolling");
14457 #endif
14458
14459 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14460
14461 /* Compute scroll margin height in pixels. We scroll when point is
14462 within this distance from the top or bottom of the window. */
14463 if (scroll_margin > 0)
14464 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14465 * FRAME_LINE_HEIGHT (f);
14466 else
14467 this_scroll_margin = 0;
14468
14469 /* Force arg_scroll_conservatively to have a reasonable value, to
14470 avoid scrolling too far away with slow move_it_* functions. Note
14471 that the user can supply scroll-conservatively equal to
14472 `most-positive-fixnum', which can be larger than INT_MAX. */
14473 if (arg_scroll_conservatively > scroll_limit)
14474 {
14475 arg_scroll_conservatively = scroll_limit + 1;
14476 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14477 }
14478 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14479 /* Compute how much we should try to scroll maximally to bring
14480 point into view. */
14481 scroll_max = (max (scroll_step,
14482 max (arg_scroll_conservatively, temp_scroll_step))
14483 * FRAME_LINE_HEIGHT (f));
14484 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14485 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14486 /* We're trying to scroll because of aggressive scrolling but no
14487 scroll_step is set. Choose an arbitrary one. */
14488 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14489 else
14490 scroll_max = 0;
14491
14492 too_near_end:
14493
14494 /* Decide whether to scroll down. */
14495 if (PT > CHARPOS (startp))
14496 {
14497 int scroll_margin_y;
14498
14499 /* Compute the pixel ypos of the scroll margin, then move IT to
14500 either that ypos or PT, whichever comes first. */
14501 start_display (&it, w, startp);
14502 scroll_margin_y = it.last_visible_y - this_scroll_margin
14503 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14504 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14505 (MOVE_TO_POS | MOVE_TO_Y));
14506
14507 if (PT > CHARPOS (it.current.pos))
14508 {
14509 int y0 = line_bottom_y (&it);
14510 /* Compute how many pixels below window bottom to stop searching
14511 for PT. This avoids costly search for PT that is far away if
14512 the user limited scrolling by a small number of lines, but
14513 always finds PT if scroll_conservatively is set to a large
14514 number, such as most-positive-fixnum. */
14515 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14516 int y_to_move = it.last_visible_y + slack;
14517
14518 /* Compute the distance from the scroll margin to PT or to
14519 the scroll limit, whichever comes first. This should
14520 include the height of the cursor line, to make that line
14521 fully visible. */
14522 move_it_to (&it, PT, -1, y_to_move,
14523 -1, MOVE_TO_POS | MOVE_TO_Y);
14524 dy = line_bottom_y (&it) - y0;
14525
14526 if (dy > scroll_max)
14527 return SCROLLING_FAILED;
14528
14529 if (dy > 0)
14530 scroll_down_p = 1;
14531 }
14532 }
14533
14534 if (scroll_down_p)
14535 {
14536 /* Point is in or below the bottom scroll margin, so move the
14537 window start down. If scrolling conservatively, move it just
14538 enough down to make point visible. If scroll_step is set,
14539 move it down by scroll_step. */
14540 if (arg_scroll_conservatively)
14541 amount_to_scroll
14542 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14543 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14544 else if (scroll_step || temp_scroll_step)
14545 amount_to_scroll = scroll_max;
14546 else
14547 {
14548 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14549 height = WINDOW_BOX_TEXT_HEIGHT (w);
14550 if (NUMBERP (aggressive))
14551 {
14552 double float_amount = XFLOATINT (aggressive) * height;
14553 int aggressive_scroll = float_amount;
14554 if (aggressive_scroll == 0 && float_amount > 0)
14555 aggressive_scroll = 1;
14556 /* Don't let point enter the scroll margin near top of
14557 the window. This could happen if the value of
14558 scroll_up_aggressively is too large and there are
14559 non-zero margins, because scroll_up_aggressively
14560 means put point that fraction of window height
14561 _from_the_bottom_margin_. */
14562 if (aggressive_scroll + 2*this_scroll_margin > height)
14563 aggressive_scroll = height - 2*this_scroll_margin;
14564 amount_to_scroll = dy + aggressive_scroll;
14565 }
14566 }
14567
14568 if (amount_to_scroll <= 0)
14569 return SCROLLING_FAILED;
14570
14571 start_display (&it, w, startp);
14572 if (arg_scroll_conservatively <= scroll_limit)
14573 move_it_vertically (&it, amount_to_scroll);
14574 else
14575 {
14576 /* Extra precision for users who set scroll-conservatively
14577 to a large number: make sure the amount we scroll
14578 the window start is never less than amount_to_scroll,
14579 which was computed as distance from window bottom to
14580 point. This matters when lines at window top and lines
14581 below window bottom have different height. */
14582 struct it it1;
14583 void *it1data = NULL;
14584 /* We use a temporary it1 because line_bottom_y can modify
14585 its argument, if it moves one line down; see there. */
14586 int start_y;
14587
14588 SAVE_IT (it1, it, it1data);
14589 start_y = line_bottom_y (&it1);
14590 do {
14591 RESTORE_IT (&it, &it, it1data);
14592 move_it_by_lines (&it, 1);
14593 SAVE_IT (it1, it, it1data);
14594 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14595 }
14596
14597 /* If STARTP is unchanged, move it down another screen line. */
14598 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14599 move_it_by_lines (&it, 1);
14600 startp = it.current.pos;
14601 }
14602 else
14603 {
14604 struct text_pos scroll_margin_pos = startp;
14605 int y_offset = 0;
14606
14607 /* See if point is inside the scroll margin at the top of the
14608 window. */
14609 if (this_scroll_margin)
14610 {
14611 int y_start;
14612
14613 start_display (&it, w, startp);
14614 y_start = it.current_y;
14615 move_it_vertically (&it, this_scroll_margin);
14616 scroll_margin_pos = it.current.pos;
14617 /* If we didn't move enough before hitting ZV, request
14618 additional amount of scroll, to move point out of the
14619 scroll margin. */
14620 if (IT_CHARPOS (it) == ZV
14621 && it.current_y - y_start < this_scroll_margin)
14622 y_offset = this_scroll_margin - (it.current_y - y_start);
14623 }
14624
14625 if (PT < CHARPOS (scroll_margin_pos))
14626 {
14627 /* Point is in the scroll margin at the top of the window or
14628 above what is displayed in the window. */
14629 int y0, y_to_move;
14630
14631 /* Compute the vertical distance from PT to the scroll
14632 margin position. Move as far as scroll_max allows, or
14633 one screenful, or 10 screen lines, whichever is largest.
14634 Give up if distance is greater than scroll_max or if we
14635 didn't reach the scroll margin position. */
14636 SET_TEXT_POS (pos, PT, PT_BYTE);
14637 start_display (&it, w, pos);
14638 y0 = it.current_y;
14639 y_to_move = max (it.last_visible_y,
14640 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14641 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14642 y_to_move, -1,
14643 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14644 dy = it.current_y - y0;
14645 if (dy > scroll_max
14646 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14647 return SCROLLING_FAILED;
14648
14649 /* Additional scroll for when ZV was too close to point. */
14650 dy += y_offset;
14651
14652 /* Compute new window start. */
14653 start_display (&it, w, startp);
14654
14655 if (arg_scroll_conservatively)
14656 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14657 max (scroll_step, temp_scroll_step));
14658 else if (scroll_step || temp_scroll_step)
14659 amount_to_scroll = scroll_max;
14660 else
14661 {
14662 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14663 height = WINDOW_BOX_TEXT_HEIGHT (w);
14664 if (NUMBERP (aggressive))
14665 {
14666 double float_amount = XFLOATINT (aggressive) * height;
14667 int aggressive_scroll = float_amount;
14668 if (aggressive_scroll == 0 && float_amount > 0)
14669 aggressive_scroll = 1;
14670 /* Don't let point enter the scroll margin near
14671 bottom of the window, if the value of
14672 scroll_down_aggressively happens to be too
14673 large. */
14674 if (aggressive_scroll + 2*this_scroll_margin > height)
14675 aggressive_scroll = height - 2*this_scroll_margin;
14676 amount_to_scroll = dy + aggressive_scroll;
14677 }
14678 }
14679
14680 if (amount_to_scroll <= 0)
14681 return SCROLLING_FAILED;
14682
14683 move_it_vertically_backward (&it, amount_to_scroll);
14684 startp = it.current.pos;
14685 }
14686 }
14687
14688 /* Run window scroll functions. */
14689 startp = run_window_scroll_functions (window, startp);
14690
14691 /* Display the window. Give up if new fonts are loaded, or if point
14692 doesn't appear. */
14693 if (!try_window (window, startp, 0))
14694 rc = SCROLLING_NEED_LARGER_MATRICES;
14695 else if (w->cursor.vpos < 0)
14696 {
14697 clear_glyph_matrix (w->desired_matrix);
14698 rc = SCROLLING_FAILED;
14699 }
14700 else
14701 {
14702 /* Maybe forget recorded base line for line number display. */
14703 if (!just_this_one_p
14704 || current_buffer->clip_changed
14705 || BEG_UNCHANGED < CHARPOS (startp))
14706 w->base_line_number = 0;
14707
14708 /* If cursor ends up on a partially visible line,
14709 treat that as being off the bottom of the screen. */
14710 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14711 /* It's possible that the cursor is on the first line of the
14712 buffer, which is partially obscured due to a vscroll
14713 (Bug#7537). In that case, avoid looping forever . */
14714 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14715 {
14716 clear_glyph_matrix (w->desired_matrix);
14717 ++extra_scroll_margin_lines;
14718 goto too_near_end;
14719 }
14720 rc = SCROLLING_SUCCESS;
14721 }
14722
14723 return rc;
14724 }
14725
14726
14727 /* Compute a suitable window start for window W if display of W starts
14728 on a continuation line. Value is non-zero if a new window start
14729 was computed.
14730
14731 The new window start will be computed, based on W's width, starting
14732 from the start of the continued line. It is the start of the
14733 screen line with the minimum distance from the old start W->start. */
14734
14735 static int
14736 compute_window_start_on_continuation_line (struct window *w)
14737 {
14738 struct text_pos pos, start_pos;
14739 int window_start_changed_p = 0;
14740
14741 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14742
14743 /* If window start is on a continuation line... Window start may be
14744 < BEGV in case there's invisible text at the start of the
14745 buffer (M-x rmail, for example). */
14746 if (CHARPOS (start_pos) > BEGV
14747 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14748 {
14749 struct it it;
14750 struct glyph_row *row;
14751
14752 /* Handle the case that the window start is out of range. */
14753 if (CHARPOS (start_pos) < BEGV)
14754 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14755 else if (CHARPOS (start_pos) > ZV)
14756 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14757
14758 /* Find the start of the continued line. This should be fast
14759 because find_newline is fast (newline cache). */
14760 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14761 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14762 row, DEFAULT_FACE_ID);
14763 reseat_at_previous_visible_line_start (&it);
14764
14765 /* If the line start is "too far" away from the window start,
14766 say it takes too much time to compute a new window start. */
14767 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14768 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14769 {
14770 int min_distance, distance;
14771
14772 /* Move forward by display lines to find the new window
14773 start. If window width was enlarged, the new start can
14774 be expected to be > the old start. If window width was
14775 decreased, the new window start will be < the old start.
14776 So, we're looking for the display line start with the
14777 minimum distance from the old window start. */
14778 pos = it.current.pos;
14779 min_distance = INFINITY;
14780 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14781 distance < min_distance)
14782 {
14783 min_distance = distance;
14784 pos = it.current.pos;
14785 move_it_by_lines (&it, 1);
14786 }
14787
14788 /* Set the window start there. */
14789 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14790 window_start_changed_p = 1;
14791 }
14792 }
14793
14794 return window_start_changed_p;
14795 }
14796
14797
14798 /* Try cursor movement in case text has not changed in window WINDOW,
14799 with window start STARTP. Value is
14800
14801 CURSOR_MOVEMENT_SUCCESS if successful
14802
14803 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14804
14805 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14806 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14807 we want to scroll as if scroll-step were set to 1. See the code.
14808
14809 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14810 which case we have to abort this redisplay, and adjust matrices
14811 first. */
14812
14813 enum
14814 {
14815 CURSOR_MOVEMENT_SUCCESS,
14816 CURSOR_MOVEMENT_CANNOT_BE_USED,
14817 CURSOR_MOVEMENT_MUST_SCROLL,
14818 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14819 };
14820
14821 static int
14822 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14823 {
14824 struct window *w = XWINDOW (window);
14825 struct frame *f = XFRAME (w->frame);
14826 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14827
14828 #ifdef GLYPH_DEBUG
14829 if (inhibit_try_cursor_movement)
14830 return rc;
14831 #endif
14832
14833 /* Previously, there was a check for Lisp integer in the
14834 if-statement below. Now, this field is converted to
14835 ptrdiff_t, thus zero means invalid position in a buffer. */
14836 eassert (w->last_point > 0);
14837
14838 /* Handle case where text has not changed, only point, and it has
14839 not moved off the frame. */
14840 if (/* Point may be in this window. */
14841 PT >= CHARPOS (startp)
14842 /* Selective display hasn't changed. */
14843 && !current_buffer->clip_changed
14844 /* Function force-mode-line-update is used to force a thorough
14845 redisplay. It sets either windows_or_buffers_changed or
14846 update_mode_lines. So don't take a shortcut here for these
14847 cases. */
14848 && !update_mode_lines
14849 && !windows_or_buffers_changed
14850 && !cursor_type_changed
14851 /* Can't use this case if highlighting a region. When a
14852 region exists, cursor movement has to do more than just
14853 set the cursor. */
14854 && markpos_of_region () < 0
14855 && !w->region_showing
14856 && NILP (Vshow_trailing_whitespace)
14857 /* This code is not used for mini-buffer for the sake of the case
14858 of redisplaying to replace an echo area message; since in
14859 that case the mini-buffer contents per se are usually
14860 unchanged. This code is of no real use in the mini-buffer
14861 since the handling of this_line_start_pos, etc., in redisplay
14862 handles the same cases. */
14863 && !EQ (window, minibuf_window)
14864 /* When splitting windows or for new windows, it happens that
14865 redisplay is called with a nil window_end_vpos or one being
14866 larger than the window. This should really be fixed in
14867 window.c. I don't have this on my list, now, so we do
14868 approximately the same as the old redisplay code. --gerd. */
14869 && INTEGERP (w->window_end_vpos)
14870 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14871 && (FRAME_WINDOW_P (f)
14872 || !overlay_arrow_in_current_buffer_p ()))
14873 {
14874 int this_scroll_margin, top_scroll_margin;
14875 struct glyph_row *row = NULL;
14876
14877 #ifdef GLYPH_DEBUG
14878 debug_method_add (w, "cursor movement");
14879 #endif
14880
14881 /* Scroll if point within this distance from the top or bottom
14882 of the window. This is a pixel value. */
14883 if (scroll_margin > 0)
14884 {
14885 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14886 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14887 }
14888 else
14889 this_scroll_margin = 0;
14890
14891 top_scroll_margin = this_scroll_margin;
14892 if (WINDOW_WANTS_HEADER_LINE_P (w))
14893 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14894
14895 /* Start with the row the cursor was displayed during the last
14896 not paused redisplay. Give up if that row is not valid. */
14897 if (w->last_cursor.vpos < 0
14898 || w->last_cursor.vpos >= w->current_matrix->nrows)
14899 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14900 else
14901 {
14902 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14903 if (row->mode_line_p)
14904 ++row;
14905 if (!row->enabled_p)
14906 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14907 }
14908
14909 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14910 {
14911 int scroll_p = 0, must_scroll = 0;
14912 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14913
14914 if (PT > w->last_point)
14915 {
14916 /* Point has moved forward. */
14917 while (MATRIX_ROW_END_CHARPOS (row) < PT
14918 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14919 {
14920 eassert (row->enabled_p);
14921 ++row;
14922 }
14923
14924 /* If the end position of a row equals the start
14925 position of the next row, and PT is at that position,
14926 we would rather display cursor in the next line. */
14927 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14928 && MATRIX_ROW_END_CHARPOS (row) == PT
14929 && row < w->current_matrix->rows
14930 + w->current_matrix->nrows - 1
14931 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14932 && !cursor_row_p (row))
14933 ++row;
14934
14935 /* If within the scroll margin, scroll. Note that
14936 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14937 the next line would be drawn, and that
14938 this_scroll_margin can be zero. */
14939 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14940 || PT > MATRIX_ROW_END_CHARPOS (row)
14941 /* Line is completely visible last line in window
14942 and PT is to be set in the next line. */
14943 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14944 && PT == MATRIX_ROW_END_CHARPOS (row)
14945 && !row->ends_at_zv_p
14946 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14947 scroll_p = 1;
14948 }
14949 else if (PT < w->last_point)
14950 {
14951 /* Cursor has to be moved backward. Note that PT >=
14952 CHARPOS (startp) because of the outer if-statement. */
14953 while (!row->mode_line_p
14954 && (MATRIX_ROW_START_CHARPOS (row) > PT
14955 || (MATRIX_ROW_START_CHARPOS (row) == PT
14956 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14957 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14958 row > w->current_matrix->rows
14959 && (row-1)->ends_in_newline_from_string_p))))
14960 && (row->y > top_scroll_margin
14961 || CHARPOS (startp) == BEGV))
14962 {
14963 eassert (row->enabled_p);
14964 --row;
14965 }
14966
14967 /* Consider the following case: Window starts at BEGV,
14968 there is invisible, intangible text at BEGV, so that
14969 display starts at some point START > BEGV. It can
14970 happen that we are called with PT somewhere between
14971 BEGV and START. Try to handle that case. */
14972 if (row < w->current_matrix->rows
14973 || row->mode_line_p)
14974 {
14975 row = w->current_matrix->rows;
14976 if (row->mode_line_p)
14977 ++row;
14978 }
14979
14980 /* Due to newlines in overlay strings, we may have to
14981 skip forward over overlay strings. */
14982 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14983 && MATRIX_ROW_END_CHARPOS (row) == PT
14984 && !cursor_row_p (row))
14985 ++row;
14986
14987 /* If within the scroll margin, scroll. */
14988 if (row->y < top_scroll_margin
14989 && CHARPOS (startp) != BEGV)
14990 scroll_p = 1;
14991 }
14992 else
14993 {
14994 /* Cursor did not move. So don't scroll even if cursor line
14995 is partially visible, as it was so before. */
14996 rc = CURSOR_MOVEMENT_SUCCESS;
14997 }
14998
14999 if (PT < MATRIX_ROW_START_CHARPOS (row)
15000 || PT > MATRIX_ROW_END_CHARPOS (row))
15001 {
15002 /* if PT is not in the glyph row, give up. */
15003 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15004 must_scroll = 1;
15005 }
15006 else if (rc != CURSOR_MOVEMENT_SUCCESS
15007 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15008 {
15009 struct glyph_row *row1;
15010
15011 /* If rows are bidi-reordered and point moved, back up
15012 until we find a row that does not belong to a
15013 continuation line. This is because we must consider
15014 all rows of a continued line as candidates for the
15015 new cursor positioning, since row start and end
15016 positions change non-linearly with vertical position
15017 in such rows. */
15018 /* FIXME: Revisit this when glyph ``spilling'' in
15019 continuation lines' rows is implemented for
15020 bidi-reordered rows. */
15021 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15022 MATRIX_ROW_CONTINUATION_LINE_P (row);
15023 --row)
15024 {
15025 /* If we hit the beginning of the displayed portion
15026 without finding the first row of a continued
15027 line, give up. */
15028 if (row <= row1)
15029 {
15030 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15031 break;
15032 }
15033 eassert (row->enabled_p);
15034 }
15035 }
15036 if (must_scroll)
15037 ;
15038 else if (rc != CURSOR_MOVEMENT_SUCCESS
15039 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15040 /* Make sure this isn't a header line by any chance, since
15041 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15042 && !row->mode_line_p
15043 && make_cursor_line_fully_visible_p)
15044 {
15045 if (PT == MATRIX_ROW_END_CHARPOS (row)
15046 && !row->ends_at_zv_p
15047 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15048 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15049 else if (row->height > window_box_height (w))
15050 {
15051 /* If we end up in a partially visible line, let's
15052 make it fully visible, except when it's taller
15053 than the window, in which case we can't do much
15054 about it. */
15055 *scroll_step = 1;
15056 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15057 }
15058 else
15059 {
15060 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15061 if (!cursor_row_fully_visible_p (w, 0, 1))
15062 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15063 else
15064 rc = CURSOR_MOVEMENT_SUCCESS;
15065 }
15066 }
15067 else if (scroll_p)
15068 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15069 else if (rc != CURSOR_MOVEMENT_SUCCESS
15070 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15071 {
15072 /* With bidi-reordered rows, there could be more than
15073 one candidate row whose start and end positions
15074 occlude point. We need to let set_cursor_from_row
15075 find the best candidate. */
15076 /* FIXME: Revisit this when glyph ``spilling'' in
15077 continuation lines' rows is implemented for
15078 bidi-reordered rows. */
15079 int rv = 0;
15080
15081 do
15082 {
15083 int at_zv_p = 0, exact_match_p = 0;
15084
15085 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15086 && PT <= MATRIX_ROW_END_CHARPOS (row)
15087 && cursor_row_p (row))
15088 rv |= set_cursor_from_row (w, row, w->current_matrix,
15089 0, 0, 0, 0);
15090 /* As soon as we've found the exact match for point,
15091 or the first suitable row whose ends_at_zv_p flag
15092 is set, we are done. */
15093 at_zv_p =
15094 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15095 if (rv && !at_zv_p
15096 && w->cursor.hpos >= 0
15097 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15098 w->cursor.vpos))
15099 {
15100 struct glyph_row *candidate =
15101 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15102 struct glyph *g =
15103 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15104 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15105
15106 exact_match_p =
15107 (BUFFERP (g->object) && g->charpos == PT)
15108 || (INTEGERP (g->object)
15109 && (g->charpos == PT
15110 || (g->charpos == 0 && endpos - 1 == PT)));
15111 }
15112 if (rv && (at_zv_p || exact_match_p))
15113 {
15114 rc = CURSOR_MOVEMENT_SUCCESS;
15115 break;
15116 }
15117 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15118 break;
15119 ++row;
15120 }
15121 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15122 || row->continued_p)
15123 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15124 || (MATRIX_ROW_START_CHARPOS (row) == PT
15125 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15126 /* If we didn't find any candidate rows, or exited the
15127 loop before all the candidates were examined, signal
15128 to the caller that this method failed. */
15129 if (rc != CURSOR_MOVEMENT_SUCCESS
15130 && !(rv
15131 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15132 && !row->continued_p))
15133 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15134 else if (rv)
15135 rc = CURSOR_MOVEMENT_SUCCESS;
15136 }
15137 else
15138 {
15139 do
15140 {
15141 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15142 {
15143 rc = CURSOR_MOVEMENT_SUCCESS;
15144 break;
15145 }
15146 ++row;
15147 }
15148 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15149 && MATRIX_ROW_START_CHARPOS (row) == PT
15150 && cursor_row_p (row));
15151 }
15152 }
15153 }
15154
15155 return rc;
15156 }
15157
15158 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15159 static
15160 #endif
15161 void
15162 set_vertical_scroll_bar (struct window *w)
15163 {
15164 ptrdiff_t start, end, whole;
15165
15166 /* Calculate the start and end positions for the current window.
15167 At some point, it would be nice to choose between scrollbars
15168 which reflect the whole buffer size, with special markers
15169 indicating narrowing, and scrollbars which reflect only the
15170 visible region.
15171
15172 Note that mini-buffers sometimes aren't displaying any text. */
15173 if (!MINI_WINDOW_P (w)
15174 || (w == XWINDOW (minibuf_window)
15175 && NILP (echo_area_buffer[0])))
15176 {
15177 struct buffer *buf = XBUFFER (w->buffer);
15178 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15179 start = marker_position (w->start) - BUF_BEGV (buf);
15180 /* I don't think this is guaranteed to be right. For the
15181 moment, we'll pretend it is. */
15182 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15183
15184 if (end < start)
15185 end = start;
15186 if (whole < (end - start))
15187 whole = end - start;
15188 }
15189 else
15190 start = end = whole = 0;
15191
15192 /* Indicate what this scroll bar ought to be displaying now. */
15193 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15194 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15195 (w, end - start, whole, start);
15196 }
15197
15198
15199 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15200 selected_window is redisplayed.
15201
15202 We can return without actually redisplaying the window if
15203 fonts_changed_p. In that case, redisplay_internal will
15204 retry. */
15205
15206 static void
15207 redisplay_window (Lisp_Object window, int just_this_one_p)
15208 {
15209 struct window *w = XWINDOW (window);
15210 struct frame *f = XFRAME (w->frame);
15211 struct buffer *buffer = XBUFFER (w->buffer);
15212 struct buffer *old = current_buffer;
15213 struct text_pos lpoint, opoint, startp;
15214 int update_mode_line;
15215 int tem;
15216 struct it it;
15217 /* Record it now because it's overwritten. */
15218 int current_matrix_up_to_date_p = 0;
15219 int used_current_matrix_p = 0;
15220 /* This is less strict than current_matrix_up_to_date_p.
15221 It indicates that the buffer contents and narrowing are unchanged. */
15222 int buffer_unchanged_p = 0;
15223 int temp_scroll_step = 0;
15224 ptrdiff_t count = SPECPDL_INDEX ();
15225 int rc;
15226 int centering_position = -1;
15227 int last_line_misfit = 0;
15228 ptrdiff_t beg_unchanged, end_unchanged;
15229
15230 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15231 opoint = lpoint;
15232
15233 /* W must be a leaf window here. */
15234 eassert (!NILP (w->buffer));
15235 #ifdef GLYPH_DEBUG
15236 *w->desired_matrix->method = 0;
15237 #endif
15238
15239 restart:
15240 reconsider_clip_changes (w, buffer);
15241
15242 /* Has the mode line to be updated? */
15243 update_mode_line = (w->update_mode_line
15244 || update_mode_lines
15245 || buffer->clip_changed
15246 || buffer->prevent_redisplay_optimizations_p);
15247
15248 if (MINI_WINDOW_P (w))
15249 {
15250 if (w == XWINDOW (echo_area_window)
15251 && !NILP (echo_area_buffer[0]))
15252 {
15253 if (update_mode_line)
15254 /* We may have to update a tty frame's menu bar or a
15255 tool-bar. Example `M-x C-h C-h C-g'. */
15256 goto finish_menu_bars;
15257 else
15258 /* We've already displayed the echo area glyphs in this window. */
15259 goto finish_scroll_bars;
15260 }
15261 else if ((w != XWINDOW (minibuf_window)
15262 || minibuf_level == 0)
15263 /* When buffer is nonempty, redisplay window normally. */
15264 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15265 /* Quail displays non-mini buffers in minibuffer window.
15266 In that case, redisplay the window normally. */
15267 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15268 {
15269 /* W is a mini-buffer window, but it's not active, so clear
15270 it. */
15271 int yb = window_text_bottom_y (w);
15272 struct glyph_row *row;
15273 int y;
15274
15275 for (y = 0, row = w->desired_matrix->rows;
15276 y < yb;
15277 y += row->height, ++row)
15278 blank_row (w, row, y);
15279 goto finish_scroll_bars;
15280 }
15281
15282 clear_glyph_matrix (w->desired_matrix);
15283 }
15284
15285 /* Otherwise set up data on this window; select its buffer and point
15286 value. */
15287 /* Really select the buffer, for the sake of buffer-local
15288 variables. */
15289 set_buffer_internal_1 (XBUFFER (w->buffer));
15290
15291 current_matrix_up_to_date_p
15292 = (w->window_end_valid
15293 && !current_buffer->clip_changed
15294 && !current_buffer->prevent_redisplay_optimizations_p
15295 && !window_outdated (w));
15296
15297 /* Run the window-bottom-change-functions
15298 if it is possible that the text on the screen has changed
15299 (either due to modification of the text, or any other reason). */
15300 if (!current_matrix_up_to_date_p
15301 && !NILP (Vwindow_text_change_functions))
15302 {
15303 safe_run_hooks (Qwindow_text_change_functions);
15304 goto restart;
15305 }
15306
15307 beg_unchanged = BEG_UNCHANGED;
15308 end_unchanged = END_UNCHANGED;
15309
15310 SET_TEXT_POS (opoint, PT, PT_BYTE);
15311
15312 specbind (Qinhibit_point_motion_hooks, Qt);
15313
15314 buffer_unchanged_p
15315 = (w->window_end_valid
15316 && !current_buffer->clip_changed
15317 && !window_outdated (w));
15318
15319 /* When windows_or_buffers_changed is non-zero, we can't rely on
15320 the window end being valid, so set it to nil there. */
15321 if (windows_or_buffers_changed)
15322 {
15323 /* If window starts on a continuation line, maybe adjust the
15324 window start in case the window's width changed. */
15325 if (XMARKER (w->start)->buffer == current_buffer)
15326 compute_window_start_on_continuation_line (w);
15327
15328 w->window_end_valid = 0;
15329 }
15330
15331 /* Some sanity checks. */
15332 CHECK_WINDOW_END (w);
15333 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15334 emacs_abort ();
15335 if (BYTEPOS (opoint) < CHARPOS (opoint))
15336 emacs_abort ();
15337
15338 if (mode_line_update_needed (w))
15339 update_mode_line = 1;
15340
15341 /* Point refers normally to the selected window. For any other
15342 window, set up appropriate value. */
15343 if (!EQ (window, selected_window))
15344 {
15345 ptrdiff_t new_pt = marker_position (w->pointm);
15346 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15347 if (new_pt < BEGV)
15348 {
15349 new_pt = BEGV;
15350 new_pt_byte = BEGV_BYTE;
15351 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15352 }
15353 else if (new_pt > (ZV - 1))
15354 {
15355 new_pt = ZV;
15356 new_pt_byte = ZV_BYTE;
15357 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15358 }
15359
15360 /* We don't use SET_PT so that the point-motion hooks don't run. */
15361 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15362 }
15363
15364 /* If any of the character widths specified in the display table
15365 have changed, invalidate the width run cache. It's true that
15366 this may be a bit late to catch such changes, but the rest of
15367 redisplay goes (non-fatally) haywire when the display table is
15368 changed, so why should we worry about doing any better? */
15369 if (current_buffer->width_run_cache)
15370 {
15371 struct Lisp_Char_Table *disptab = buffer_display_table ();
15372
15373 if (! disptab_matches_widthtab
15374 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15375 {
15376 invalidate_region_cache (current_buffer,
15377 current_buffer->width_run_cache,
15378 BEG, Z);
15379 recompute_width_table (current_buffer, disptab);
15380 }
15381 }
15382
15383 /* If window-start is screwed up, choose a new one. */
15384 if (XMARKER (w->start)->buffer != current_buffer)
15385 goto recenter;
15386
15387 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15388
15389 /* If someone specified a new starting point but did not insist,
15390 check whether it can be used. */
15391 if (w->optional_new_start
15392 && CHARPOS (startp) >= BEGV
15393 && CHARPOS (startp) <= ZV)
15394 {
15395 w->optional_new_start = 0;
15396 start_display (&it, w, startp);
15397 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15398 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15399 if (IT_CHARPOS (it) == PT)
15400 w->force_start = 1;
15401 /* IT may overshoot PT if text at PT is invisible. */
15402 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15403 w->force_start = 1;
15404 }
15405
15406 force_start:
15407
15408 /* Handle case where place to start displaying has been specified,
15409 unless the specified location is outside the accessible range. */
15410 if (w->force_start || w->frozen_window_start_p)
15411 {
15412 /* We set this later on if we have to adjust point. */
15413 int new_vpos = -1;
15414
15415 w->force_start = 0;
15416 w->vscroll = 0;
15417 w->window_end_valid = 0;
15418
15419 /* Forget any recorded base line for line number display. */
15420 if (!buffer_unchanged_p)
15421 w->base_line_number = 0;
15422
15423 /* Redisplay the mode line. Select the buffer properly for that.
15424 Also, run the hook window-scroll-functions
15425 because we have scrolled. */
15426 /* Note, we do this after clearing force_start because
15427 if there's an error, it is better to forget about force_start
15428 than to get into an infinite loop calling the hook functions
15429 and having them get more errors. */
15430 if (!update_mode_line
15431 || ! NILP (Vwindow_scroll_functions))
15432 {
15433 update_mode_line = 1;
15434 w->update_mode_line = 1;
15435 startp = run_window_scroll_functions (window, startp);
15436 }
15437
15438 w->last_modified = 0;
15439 w->last_overlay_modified = 0;
15440 if (CHARPOS (startp) < BEGV)
15441 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15442 else if (CHARPOS (startp) > ZV)
15443 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15444
15445 /* Redisplay, then check if cursor has been set during the
15446 redisplay. Give up if new fonts were loaded. */
15447 /* We used to issue a CHECK_MARGINS argument to try_window here,
15448 but this causes scrolling to fail when point begins inside
15449 the scroll margin (bug#148) -- cyd */
15450 if (!try_window (window, startp, 0))
15451 {
15452 w->force_start = 1;
15453 clear_glyph_matrix (w->desired_matrix);
15454 goto need_larger_matrices;
15455 }
15456
15457 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15458 {
15459 /* If point does not appear, try to move point so it does
15460 appear. The desired matrix has been built above, so we
15461 can use it here. */
15462 new_vpos = window_box_height (w) / 2;
15463 }
15464
15465 if (!cursor_row_fully_visible_p (w, 0, 0))
15466 {
15467 /* Point does appear, but on a line partly visible at end of window.
15468 Move it back to a fully-visible line. */
15469 new_vpos = window_box_height (w);
15470 }
15471 else if (w->cursor.vpos >=0)
15472 {
15473 /* Some people insist on not letting point enter the scroll
15474 margin, even though this part handles windows that didn't
15475 scroll at all. */
15476 int margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15477 int pixel_margin = margin * FRAME_LINE_HEIGHT (f);
15478 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
15479
15480 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
15481 below, which finds the row to move point to, advances by
15482 the Y coordinate of the _next_ row, see the definition of
15483 MATRIX_ROW_BOTTOM_Y. */
15484 if (w->cursor.vpos < margin + header_line)
15485 new_vpos
15486 = pixel_margin + (header_line
15487 ? CURRENT_HEADER_LINE_HEIGHT (w)
15488 : 0) + FRAME_LINE_HEIGHT (f);
15489 else
15490 {
15491 int window_height = window_box_height (w);
15492
15493 if (header_line)
15494 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
15495 if (w->cursor.y >= window_height - pixel_margin)
15496 new_vpos = window_height - pixel_margin;
15497 }
15498 }
15499
15500 /* If we need to move point for either of the above reasons,
15501 now actually do it. */
15502 if (new_vpos >= 0)
15503 {
15504 struct glyph_row *row;
15505
15506 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15507 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15508 ++row;
15509
15510 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15511 MATRIX_ROW_START_BYTEPOS (row));
15512
15513 if (w != XWINDOW (selected_window))
15514 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15515 else if (current_buffer == old)
15516 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15517
15518 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15519
15520 /* If we are highlighting the region, then we just changed
15521 the region, so redisplay to show it. */
15522 if (0 <= markpos_of_region ())
15523 {
15524 clear_glyph_matrix (w->desired_matrix);
15525 if (!try_window (window, startp, 0))
15526 goto need_larger_matrices;
15527 }
15528 }
15529
15530 #ifdef GLYPH_DEBUG
15531 debug_method_add (w, "forced window start");
15532 #endif
15533 goto done;
15534 }
15535
15536 /* Handle case where text has not changed, only point, and it has
15537 not moved off the frame, and we are not retrying after hscroll.
15538 (current_matrix_up_to_date_p is nonzero when retrying.) */
15539 if (current_matrix_up_to_date_p
15540 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15541 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15542 {
15543 switch (rc)
15544 {
15545 case CURSOR_MOVEMENT_SUCCESS:
15546 used_current_matrix_p = 1;
15547 goto done;
15548
15549 case CURSOR_MOVEMENT_MUST_SCROLL:
15550 goto try_to_scroll;
15551
15552 default:
15553 emacs_abort ();
15554 }
15555 }
15556 /* If current starting point was originally the beginning of a line
15557 but no longer is, find a new starting point. */
15558 else if (w->start_at_line_beg
15559 && !(CHARPOS (startp) <= BEGV
15560 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15561 {
15562 #ifdef GLYPH_DEBUG
15563 debug_method_add (w, "recenter 1");
15564 #endif
15565 goto recenter;
15566 }
15567
15568 /* Try scrolling with try_window_id. Value is > 0 if update has
15569 been done, it is -1 if we know that the same window start will
15570 not work. It is 0 if unsuccessful for some other reason. */
15571 else if ((tem = try_window_id (w)) != 0)
15572 {
15573 #ifdef GLYPH_DEBUG
15574 debug_method_add (w, "try_window_id %d", tem);
15575 #endif
15576
15577 if (fonts_changed_p)
15578 goto need_larger_matrices;
15579 if (tem > 0)
15580 goto done;
15581
15582 /* Otherwise try_window_id has returned -1 which means that we
15583 don't want the alternative below this comment to execute. */
15584 }
15585 else if (CHARPOS (startp) >= BEGV
15586 && CHARPOS (startp) <= ZV
15587 && PT >= CHARPOS (startp)
15588 && (CHARPOS (startp) < ZV
15589 /* Avoid starting at end of buffer. */
15590 || CHARPOS (startp) == BEGV
15591 || !window_outdated (w)))
15592 {
15593 int d1, d2, d3, d4, d5, d6;
15594
15595 /* If first window line is a continuation line, and window start
15596 is inside the modified region, but the first change is before
15597 current window start, we must select a new window start.
15598
15599 However, if this is the result of a down-mouse event (e.g. by
15600 extending the mouse-drag-overlay), we don't want to select a
15601 new window start, since that would change the position under
15602 the mouse, resulting in an unwanted mouse-movement rather
15603 than a simple mouse-click. */
15604 if (!w->start_at_line_beg
15605 && NILP (do_mouse_tracking)
15606 && CHARPOS (startp) > BEGV
15607 && CHARPOS (startp) > BEG + beg_unchanged
15608 && CHARPOS (startp) <= Z - end_unchanged
15609 /* Even if w->start_at_line_beg is nil, a new window may
15610 start at a line_beg, since that's how set_buffer_window
15611 sets it. So, we need to check the return value of
15612 compute_window_start_on_continuation_line. (See also
15613 bug#197). */
15614 && XMARKER (w->start)->buffer == current_buffer
15615 && compute_window_start_on_continuation_line (w)
15616 /* It doesn't make sense to force the window start like we
15617 do at label force_start if it is already known that point
15618 will not be visible in the resulting window, because
15619 doing so will move point from its correct position
15620 instead of scrolling the window to bring point into view.
15621 See bug#9324. */
15622 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15623 {
15624 w->force_start = 1;
15625 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15626 goto force_start;
15627 }
15628
15629 #ifdef GLYPH_DEBUG
15630 debug_method_add (w, "same window start");
15631 #endif
15632
15633 /* Try to redisplay starting at same place as before.
15634 If point has not moved off frame, accept the results. */
15635 if (!current_matrix_up_to_date_p
15636 /* Don't use try_window_reusing_current_matrix in this case
15637 because a window scroll function can have changed the
15638 buffer. */
15639 || !NILP (Vwindow_scroll_functions)
15640 || MINI_WINDOW_P (w)
15641 || !(used_current_matrix_p
15642 = try_window_reusing_current_matrix (w)))
15643 {
15644 IF_DEBUG (debug_method_add (w, "1"));
15645 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15646 /* -1 means we need to scroll.
15647 0 means we need new matrices, but fonts_changed_p
15648 is set in that case, so we will detect it below. */
15649 goto try_to_scroll;
15650 }
15651
15652 if (fonts_changed_p)
15653 goto need_larger_matrices;
15654
15655 if (w->cursor.vpos >= 0)
15656 {
15657 if (!just_this_one_p
15658 || current_buffer->clip_changed
15659 || BEG_UNCHANGED < CHARPOS (startp))
15660 /* Forget any recorded base line for line number display. */
15661 w->base_line_number = 0;
15662
15663 if (!cursor_row_fully_visible_p (w, 1, 0))
15664 {
15665 clear_glyph_matrix (w->desired_matrix);
15666 last_line_misfit = 1;
15667 }
15668 /* Drop through and scroll. */
15669 else
15670 goto done;
15671 }
15672 else
15673 clear_glyph_matrix (w->desired_matrix);
15674 }
15675
15676 try_to_scroll:
15677
15678 w->last_modified = 0;
15679 w->last_overlay_modified = 0;
15680
15681 /* Redisplay the mode line. Select the buffer properly for that. */
15682 if (!update_mode_line)
15683 {
15684 update_mode_line = 1;
15685 w->update_mode_line = 1;
15686 }
15687
15688 /* Try to scroll by specified few lines. */
15689 if ((scroll_conservatively
15690 || emacs_scroll_step
15691 || temp_scroll_step
15692 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15693 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15694 && CHARPOS (startp) >= BEGV
15695 && CHARPOS (startp) <= ZV)
15696 {
15697 /* The function returns -1 if new fonts were loaded, 1 if
15698 successful, 0 if not successful. */
15699 int ss = try_scrolling (window, just_this_one_p,
15700 scroll_conservatively,
15701 emacs_scroll_step,
15702 temp_scroll_step, last_line_misfit);
15703 switch (ss)
15704 {
15705 case SCROLLING_SUCCESS:
15706 goto done;
15707
15708 case SCROLLING_NEED_LARGER_MATRICES:
15709 goto need_larger_matrices;
15710
15711 case SCROLLING_FAILED:
15712 break;
15713
15714 default:
15715 emacs_abort ();
15716 }
15717 }
15718
15719 /* Finally, just choose a place to start which positions point
15720 according to user preferences. */
15721
15722 recenter:
15723
15724 #ifdef GLYPH_DEBUG
15725 debug_method_add (w, "recenter");
15726 #endif
15727
15728 /* Forget any previously recorded base line for line number display. */
15729 if (!buffer_unchanged_p)
15730 w->base_line_number = 0;
15731
15732 /* Determine the window start relative to point. */
15733 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15734 it.current_y = it.last_visible_y;
15735 if (centering_position < 0)
15736 {
15737 int margin =
15738 scroll_margin > 0
15739 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15740 : 0;
15741 ptrdiff_t margin_pos = CHARPOS (startp);
15742 Lisp_Object aggressive;
15743 int scrolling_up;
15744
15745 /* If there is a scroll margin at the top of the window, find
15746 its character position. */
15747 if (margin
15748 /* Cannot call start_display if startp is not in the
15749 accessible region of the buffer. This can happen when we
15750 have just switched to a different buffer and/or changed
15751 its restriction. In that case, startp is initialized to
15752 the character position 1 (BEGV) because we did not yet
15753 have chance to display the buffer even once. */
15754 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15755 {
15756 struct it it1;
15757 void *it1data = NULL;
15758
15759 SAVE_IT (it1, it, it1data);
15760 start_display (&it1, w, startp);
15761 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15762 margin_pos = IT_CHARPOS (it1);
15763 RESTORE_IT (&it, &it, it1data);
15764 }
15765 scrolling_up = PT > margin_pos;
15766 aggressive =
15767 scrolling_up
15768 ? BVAR (current_buffer, scroll_up_aggressively)
15769 : BVAR (current_buffer, scroll_down_aggressively);
15770
15771 if (!MINI_WINDOW_P (w)
15772 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15773 {
15774 int pt_offset = 0;
15775
15776 /* Setting scroll-conservatively overrides
15777 scroll-*-aggressively. */
15778 if (!scroll_conservatively && NUMBERP (aggressive))
15779 {
15780 double float_amount = XFLOATINT (aggressive);
15781
15782 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15783 if (pt_offset == 0 && float_amount > 0)
15784 pt_offset = 1;
15785 if (pt_offset && margin > 0)
15786 margin -= 1;
15787 }
15788 /* Compute how much to move the window start backward from
15789 point so that point will be displayed where the user
15790 wants it. */
15791 if (scrolling_up)
15792 {
15793 centering_position = it.last_visible_y;
15794 if (pt_offset)
15795 centering_position -= pt_offset;
15796 centering_position -=
15797 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15798 + WINDOW_HEADER_LINE_HEIGHT (w);
15799 /* Don't let point enter the scroll margin near top of
15800 the window. */
15801 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15802 centering_position = margin * FRAME_LINE_HEIGHT (f);
15803 }
15804 else
15805 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15806 }
15807 else
15808 /* Set the window start half the height of the window backward
15809 from point. */
15810 centering_position = window_box_height (w) / 2;
15811 }
15812 move_it_vertically_backward (&it, centering_position);
15813
15814 eassert (IT_CHARPOS (it) >= BEGV);
15815
15816 /* The function move_it_vertically_backward may move over more
15817 than the specified y-distance. If it->w is small, e.g. a
15818 mini-buffer window, we may end up in front of the window's
15819 display area. Start displaying at the start of the line
15820 containing PT in this case. */
15821 if (it.current_y <= 0)
15822 {
15823 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15824 move_it_vertically_backward (&it, 0);
15825 it.current_y = 0;
15826 }
15827
15828 it.current_x = it.hpos = 0;
15829
15830 /* Set the window start position here explicitly, to avoid an
15831 infinite loop in case the functions in window-scroll-functions
15832 get errors. */
15833 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15834
15835 /* Run scroll hooks. */
15836 startp = run_window_scroll_functions (window, it.current.pos);
15837
15838 /* Redisplay the window. */
15839 if (!current_matrix_up_to_date_p
15840 || windows_or_buffers_changed
15841 || cursor_type_changed
15842 /* Don't use try_window_reusing_current_matrix in this case
15843 because it can have changed the buffer. */
15844 || !NILP (Vwindow_scroll_functions)
15845 || !just_this_one_p
15846 || MINI_WINDOW_P (w)
15847 || !(used_current_matrix_p
15848 = try_window_reusing_current_matrix (w)))
15849 try_window (window, startp, 0);
15850
15851 /* If new fonts have been loaded (due to fontsets), give up. We
15852 have to start a new redisplay since we need to re-adjust glyph
15853 matrices. */
15854 if (fonts_changed_p)
15855 goto need_larger_matrices;
15856
15857 /* If cursor did not appear assume that the middle of the window is
15858 in the first line of the window. Do it again with the next line.
15859 (Imagine a window of height 100, displaying two lines of height
15860 60. Moving back 50 from it->last_visible_y will end in the first
15861 line.) */
15862 if (w->cursor.vpos < 0)
15863 {
15864 if (w->window_end_valid && PT >= Z - XFASTINT (w->window_end_pos))
15865 {
15866 clear_glyph_matrix (w->desired_matrix);
15867 move_it_by_lines (&it, 1);
15868 try_window (window, it.current.pos, 0);
15869 }
15870 else if (PT < IT_CHARPOS (it))
15871 {
15872 clear_glyph_matrix (w->desired_matrix);
15873 move_it_by_lines (&it, -1);
15874 try_window (window, it.current.pos, 0);
15875 }
15876 else
15877 {
15878 /* Not much we can do about it. */
15879 }
15880 }
15881
15882 /* Consider the following case: Window starts at BEGV, there is
15883 invisible, intangible text at BEGV, so that display starts at
15884 some point START > BEGV. It can happen that we are called with
15885 PT somewhere between BEGV and START. Try to handle that case. */
15886 if (w->cursor.vpos < 0)
15887 {
15888 struct glyph_row *row = w->current_matrix->rows;
15889 if (row->mode_line_p)
15890 ++row;
15891 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15892 }
15893
15894 if (!cursor_row_fully_visible_p (w, 0, 0))
15895 {
15896 /* If vscroll is enabled, disable it and try again. */
15897 if (w->vscroll)
15898 {
15899 w->vscroll = 0;
15900 clear_glyph_matrix (w->desired_matrix);
15901 goto recenter;
15902 }
15903
15904 /* Users who set scroll-conservatively to a large number want
15905 point just above/below the scroll margin. If we ended up
15906 with point's row partially visible, move the window start to
15907 make that row fully visible and out of the margin. */
15908 if (scroll_conservatively > SCROLL_LIMIT)
15909 {
15910 int margin =
15911 scroll_margin > 0
15912 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15913 : 0;
15914 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15915
15916 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15917 clear_glyph_matrix (w->desired_matrix);
15918 if (1 == try_window (window, it.current.pos,
15919 TRY_WINDOW_CHECK_MARGINS))
15920 goto done;
15921 }
15922
15923 /* If centering point failed to make the whole line visible,
15924 put point at the top instead. That has to make the whole line
15925 visible, if it can be done. */
15926 if (centering_position == 0)
15927 goto done;
15928
15929 clear_glyph_matrix (w->desired_matrix);
15930 centering_position = 0;
15931 goto recenter;
15932 }
15933
15934 done:
15935
15936 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15937 w->start_at_line_beg = (CHARPOS (startp) == BEGV
15938 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
15939
15940 /* Display the mode line, if we must. */
15941 if ((update_mode_line
15942 /* If window not full width, must redo its mode line
15943 if (a) the window to its side is being redone and
15944 (b) we do a frame-based redisplay. This is a consequence
15945 of how inverted lines are drawn in frame-based redisplay. */
15946 || (!just_this_one_p
15947 && !FRAME_WINDOW_P (f)
15948 && !WINDOW_FULL_WIDTH_P (w))
15949 /* Line number to display. */
15950 || w->base_line_pos > 0
15951 /* Column number is displayed and different from the one displayed. */
15952 || (w->column_number_displayed != -1
15953 && (w->column_number_displayed != current_column ())))
15954 /* This means that the window has a mode line. */
15955 && (WINDOW_WANTS_MODELINE_P (w)
15956 || WINDOW_WANTS_HEADER_LINE_P (w)))
15957 {
15958 display_mode_lines (w);
15959
15960 /* If mode line height has changed, arrange for a thorough
15961 immediate redisplay using the correct mode line height. */
15962 if (WINDOW_WANTS_MODELINE_P (w)
15963 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15964 {
15965 fonts_changed_p = 1;
15966 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15967 = DESIRED_MODE_LINE_HEIGHT (w);
15968 }
15969
15970 /* If header line height has changed, arrange for a thorough
15971 immediate redisplay using the correct header line height. */
15972 if (WINDOW_WANTS_HEADER_LINE_P (w)
15973 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15974 {
15975 fonts_changed_p = 1;
15976 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15977 = DESIRED_HEADER_LINE_HEIGHT (w);
15978 }
15979
15980 if (fonts_changed_p)
15981 goto need_larger_matrices;
15982 }
15983
15984 if (!line_number_displayed && w->base_line_pos != -1)
15985 {
15986 w->base_line_pos = 0;
15987 w->base_line_number = 0;
15988 }
15989
15990 finish_menu_bars:
15991
15992 /* When we reach a frame's selected window, redo the frame's menu bar. */
15993 if (update_mode_line
15994 && EQ (FRAME_SELECTED_WINDOW (f), window))
15995 {
15996 int redisplay_menu_p = 0;
15997
15998 if (FRAME_WINDOW_P (f))
15999 {
16000 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16001 || defined (HAVE_NS) || defined (USE_GTK)
16002 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16003 #else
16004 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16005 #endif
16006 }
16007 else
16008 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16009
16010 if (redisplay_menu_p)
16011 display_menu_bar (w);
16012
16013 #ifdef HAVE_WINDOW_SYSTEM
16014 if (FRAME_WINDOW_P (f))
16015 {
16016 #if defined (USE_GTK) || defined (HAVE_NS)
16017 if (FRAME_EXTERNAL_TOOL_BAR (f))
16018 redisplay_tool_bar (f);
16019 #else
16020 if (WINDOWP (f->tool_bar_window)
16021 && (FRAME_TOOL_BAR_LINES (f) > 0
16022 || !NILP (Vauto_resize_tool_bars))
16023 && redisplay_tool_bar (f))
16024 ignore_mouse_drag_p = 1;
16025 #endif
16026 }
16027 #endif
16028 }
16029
16030 #ifdef HAVE_WINDOW_SYSTEM
16031 if (FRAME_WINDOW_P (f)
16032 && update_window_fringes (w, (just_this_one_p
16033 || (!used_current_matrix_p && !overlay_arrow_seen)
16034 || w->pseudo_window_p)))
16035 {
16036 update_begin (f);
16037 block_input ();
16038 if (draw_window_fringes (w, 1))
16039 x_draw_vertical_border (w);
16040 unblock_input ();
16041 update_end (f);
16042 }
16043 #endif /* HAVE_WINDOW_SYSTEM */
16044
16045 /* We go to this label, with fonts_changed_p set,
16046 if it is necessary to try again using larger glyph matrices.
16047 We have to redeem the scroll bar even in this case,
16048 because the loop in redisplay_internal expects that. */
16049 need_larger_matrices:
16050 ;
16051 finish_scroll_bars:
16052
16053 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16054 {
16055 /* Set the thumb's position and size. */
16056 set_vertical_scroll_bar (w);
16057
16058 /* Note that we actually used the scroll bar attached to this
16059 window, so it shouldn't be deleted at the end of redisplay. */
16060 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16061 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16062 }
16063
16064 /* Restore current_buffer and value of point in it. The window
16065 update may have changed the buffer, so first make sure `opoint'
16066 is still valid (Bug#6177). */
16067 if (CHARPOS (opoint) < BEGV)
16068 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16069 else if (CHARPOS (opoint) > ZV)
16070 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16071 else
16072 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16073
16074 set_buffer_internal_1 (old);
16075 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16076 shorter. This can be caused by log truncation in *Messages*. */
16077 if (CHARPOS (lpoint) <= ZV)
16078 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16079
16080 unbind_to (count, Qnil);
16081 }
16082
16083
16084 /* Build the complete desired matrix of WINDOW with a window start
16085 buffer position POS.
16086
16087 Value is 1 if successful. It is zero if fonts were loaded during
16088 redisplay which makes re-adjusting glyph matrices necessary, and -1
16089 if point would appear in the scroll margins.
16090 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16091 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16092 set in FLAGS.) */
16093
16094 int
16095 try_window (Lisp_Object window, struct text_pos pos, int flags)
16096 {
16097 struct window *w = XWINDOW (window);
16098 struct it it;
16099 struct glyph_row *last_text_row = NULL;
16100 struct frame *f = XFRAME (w->frame);
16101
16102 /* Make POS the new window start. */
16103 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16104
16105 /* Mark cursor position as unknown. No overlay arrow seen. */
16106 w->cursor.vpos = -1;
16107 overlay_arrow_seen = 0;
16108
16109 /* Initialize iterator and info to start at POS. */
16110 start_display (&it, w, pos);
16111
16112 /* Display all lines of W. */
16113 while (it.current_y < it.last_visible_y)
16114 {
16115 if (display_line (&it))
16116 last_text_row = it.glyph_row - 1;
16117 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16118 return 0;
16119 }
16120
16121 /* Don't let the cursor end in the scroll margins. */
16122 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16123 && !MINI_WINDOW_P (w))
16124 {
16125 int this_scroll_margin;
16126
16127 if (scroll_margin > 0)
16128 {
16129 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16130 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16131 }
16132 else
16133 this_scroll_margin = 0;
16134
16135 if ((w->cursor.y >= 0 /* not vscrolled */
16136 && w->cursor.y < this_scroll_margin
16137 && CHARPOS (pos) > BEGV
16138 && IT_CHARPOS (it) < ZV)
16139 /* rms: considering make_cursor_line_fully_visible_p here
16140 seems to give wrong results. We don't want to recenter
16141 when the last line is partly visible, we want to allow
16142 that case to be handled in the usual way. */
16143 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16144 {
16145 w->cursor.vpos = -1;
16146 clear_glyph_matrix (w->desired_matrix);
16147 return -1;
16148 }
16149 }
16150
16151 /* If bottom moved off end of frame, change mode line percentage. */
16152 if (XFASTINT (w->window_end_pos) <= 0
16153 && Z != IT_CHARPOS (it))
16154 w->update_mode_line = 1;
16155
16156 /* Set window_end_pos to the offset of the last character displayed
16157 on the window from the end of current_buffer. Set
16158 window_end_vpos to its row number. */
16159 if (last_text_row)
16160 {
16161 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16162 w->window_end_bytepos
16163 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16164 wset_window_end_pos
16165 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16166 wset_window_end_vpos
16167 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16168 eassert
16169 (MATRIX_ROW (w->desired_matrix,
16170 XFASTINT (w->window_end_vpos))->displays_text_p);
16171 }
16172 else
16173 {
16174 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16175 wset_window_end_pos (w, make_number (Z - ZV));
16176 wset_window_end_vpos (w, make_number (0));
16177 }
16178
16179 /* But that is not valid info until redisplay finishes. */
16180 w->window_end_valid = 0;
16181 return 1;
16182 }
16183
16184
16185 \f
16186 /************************************************************************
16187 Window redisplay reusing current matrix when buffer has not changed
16188 ************************************************************************/
16189
16190 /* Try redisplay of window W showing an unchanged buffer with a
16191 different window start than the last time it was displayed by
16192 reusing its current matrix. Value is non-zero if successful.
16193 W->start is the new window start. */
16194
16195 static int
16196 try_window_reusing_current_matrix (struct window *w)
16197 {
16198 struct frame *f = XFRAME (w->frame);
16199 struct glyph_row *bottom_row;
16200 struct it it;
16201 struct run run;
16202 struct text_pos start, new_start;
16203 int nrows_scrolled, i;
16204 struct glyph_row *last_text_row;
16205 struct glyph_row *last_reused_text_row;
16206 struct glyph_row *start_row;
16207 int start_vpos, min_y, max_y;
16208
16209 #ifdef GLYPH_DEBUG
16210 if (inhibit_try_window_reusing)
16211 return 0;
16212 #endif
16213
16214 if (/* This function doesn't handle terminal frames. */
16215 !FRAME_WINDOW_P (f)
16216 /* Don't try to reuse the display if windows have been split
16217 or such. */
16218 || windows_or_buffers_changed
16219 || cursor_type_changed)
16220 return 0;
16221
16222 /* Can't do this if region may have changed. */
16223 if (0 <= markpos_of_region ()
16224 || w->region_showing
16225 || !NILP (Vshow_trailing_whitespace))
16226 return 0;
16227
16228 /* If top-line visibility has changed, give up. */
16229 if (WINDOW_WANTS_HEADER_LINE_P (w)
16230 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16231 return 0;
16232
16233 /* Give up if old or new display is scrolled vertically. We could
16234 make this function handle this, but right now it doesn't. */
16235 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16236 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16237 return 0;
16238
16239 /* The variable new_start now holds the new window start. The old
16240 start `start' can be determined from the current matrix. */
16241 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16242 start = start_row->minpos;
16243 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16244
16245 /* Clear the desired matrix for the display below. */
16246 clear_glyph_matrix (w->desired_matrix);
16247
16248 if (CHARPOS (new_start) <= CHARPOS (start))
16249 {
16250 /* Don't use this method if the display starts with an ellipsis
16251 displayed for invisible text. It's not easy to handle that case
16252 below, and it's certainly not worth the effort since this is
16253 not a frequent case. */
16254 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16255 return 0;
16256
16257 IF_DEBUG (debug_method_add (w, "twu1"));
16258
16259 /* Display up to a row that can be reused. The variable
16260 last_text_row is set to the last row displayed that displays
16261 text. Note that it.vpos == 0 if or if not there is a
16262 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16263 start_display (&it, w, new_start);
16264 w->cursor.vpos = -1;
16265 last_text_row = last_reused_text_row = NULL;
16266
16267 while (it.current_y < it.last_visible_y
16268 && !fonts_changed_p)
16269 {
16270 /* If we have reached into the characters in the START row,
16271 that means the line boundaries have changed. So we
16272 can't start copying with the row START. Maybe it will
16273 work to start copying with the following row. */
16274 while (IT_CHARPOS (it) > CHARPOS (start))
16275 {
16276 /* Advance to the next row as the "start". */
16277 start_row++;
16278 start = start_row->minpos;
16279 /* If there are no more rows to try, or just one, give up. */
16280 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16281 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16282 || CHARPOS (start) == ZV)
16283 {
16284 clear_glyph_matrix (w->desired_matrix);
16285 return 0;
16286 }
16287
16288 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16289 }
16290 /* If we have reached alignment, we can copy the rest of the
16291 rows. */
16292 if (IT_CHARPOS (it) == CHARPOS (start)
16293 /* Don't accept "alignment" inside a display vector,
16294 since start_row could have started in the middle of
16295 that same display vector (thus their character
16296 positions match), and we have no way of telling if
16297 that is the case. */
16298 && it.current.dpvec_index < 0)
16299 break;
16300
16301 if (display_line (&it))
16302 last_text_row = it.glyph_row - 1;
16303
16304 }
16305
16306 /* A value of current_y < last_visible_y means that we stopped
16307 at the previous window start, which in turn means that we
16308 have at least one reusable row. */
16309 if (it.current_y < it.last_visible_y)
16310 {
16311 struct glyph_row *row;
16312
16313 /* IT.vpos always starts from 0; it counts text lines. */
16314 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16315
16316 /* Find PT if not already found in the lines displayed. */
16317 if (w->cursor.vpos < 0)
16318 {
16319 int dy = it.current_y - start_row->y;
16320
16321 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16322 row = row_containing_pos (w, PT, row, NULL, dy);
16323 if (row)
16324 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16325 dy, nrows_scrolled);
16326 else
16327 {
16328 clear_glyph_matrix (w->desired_matrix);
16329 return 0;
16330 }
16331 }
16332
16333 /* Scroll the display. Do it before the current matrix is
16334 changed. The problem here is that update has not yet
16335 run, i.e. part of the current matrix is not up to date.
16336 scroll_run_hook will clear the cursor, and use the
16337 current matrix to get the height of the row the cursor is
16338 in. */
16339 run.current_y = start_row->y;
16340 run.desired_y = it.current_y;
16341 run.height = it.last_visible_y - it.current_y;
16342
16343 if (run.height > 0 && run.current_y != run.desired_y)
16344 {
16345 update_begin (f);
16346 FRAME_RIF (f)->update_window_begin_hook (w);
16347 FRAME_RIF (f)->clear_window_mouse_face (w);
16348 FRAME_RIF (f)->scroll_run_hook (w, &run);
16349 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16350 update_end (f);
16351 }
16352
16353 /* Shift current matrix down by nrows_scrolled lines. */
16354 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16355 rotate_matrix (w->current_matrix,
16356 start_vpos,
16357 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16358 nrows_scrolled);
16359
16360 /* Disable lines that must be updated. */
16361 for (i = 0; i < nrows_scrolled; ++i)
16362 (start_row + i)->enabled_p = 0;
16363
16364 /* Re-compute Y positions. */
16365 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16366 max_y = it.last_visible_y;
16367 for (row = start_row + nrows_scrolled;
16368 row < bottom_row;
16369 ++row)
16370 {
16371 row->y = it.current_y;
16372 row->visible_height = row->height;
16373
16374 if (row->y < min_y)
16375 row->visible_height -= min_y - row->y;
16376 if (row->y + row->height > max_y)
16377 row->visible_height -= row->y + row->height - max_y;
16378 if (row->fringe_bitmap_periodic_p)
16379 row->redraw_fringe_bitmaps_p = 1;
16380
16381 it.current_y += row->height;
16382
16383 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16384 last_reused_text_row = row;
16385 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16386 break;
16387 }
16388
16389 /* Disable lines in the current matrix which are now
16390 below the window. */
16391 for (++row; row < bottom_row; ++row)
16392 row->enabled_p = row->mode_line_p = 0;
16393 }
16394
16395 /* Update window_end_pos etc.; last_reused_text_row is the last
16396 reused row from the current matrix containing text, if any.
16397 The value of last_text_row is the last displayed line
16398 containing text. */
16399 if (last_reused_text_row)
16400 {
16401 w->window_end_bytepos
16402 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16403 wset_window_end_pos
16404 (w, make_number (Z
16405 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16406 wset_window_end_vpos
16407 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16408 w->current_matrix)));
16409 }
16410 else if (last_text_row)
16411 {
16412 w->window_end_bytepos
16413 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16414 wset_window_end_pos
16415 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16416 wset_window_end_vpos
16417 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16418 w->desired_matrix)));
16419 }
16420 else
16421 {
16422 /* This window must be completely empty. */
16423 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16424 wset_window_end_pos (w, make_number (Z - ZV));
16425 wset_window_end_vpos (w, make_number (0));
16426 }
16427 w->window_end_valid = 0;
16428
16429 /* Update hint: don't try scrolling again in update_window. */
16430 w->desired_matrix->no_scrolling_p = 1;
16431
16432 #ifdef GLYPH_DEBUG
16433 debug_method_add (w, "try_window_reusing_current_matrix 1");
16434 #endif
16435 return 1;
16436 }
16437 else if (CHARPOS (new_start) > CHARPOS (start))
16438 {
16439 struct glyph_row *pt_row, *row;
16440 struct glyph_row *first_reusable_row;
16441 struct glyph_row *first_row_to_display;
16442 int dy;
16443 int yb = window_text_bottom_y (w);
16444
16445 /* Find the row starting at new_start, if there is one. Don't
16446 reuse a partially visible line at the end. */
16447 first_reusable_row = start_row;
16448 while (first_reusable_row->enabled_p
16449 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16450 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16451 < CHARPOS (new_start)))
16452 ++first_reusable_row;
16453
16454 /* Give up if there is no row to reuse. */
16455 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16456 || !first_reusable_row->enabled_p
16457 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16458 != CHARPOS (new_start)))
16459 return 0;
16460
16461 /* We can reuse fully visible rows beginning with
16462 first_reusable_row to the end of the window. Set
16463 first_row_to_display to the first row that cannot be reused.
16464 Set pt_row to the row containing point, if there is any. */
16465 pt_row = NULL;
16466 for (first_row_to_display = first_reusable_row;
16467 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16468 ++first_row_to_display)
16469 {
16470 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16471 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16472 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16473 && first_row_to_display->ends_at_zv_p
16474 && pt_row == NULL)))
16475 pt_row = first_row_to_display;
16476 }
16477
16478 /* Start displaying at the start of first_row_to_display. */
16479 eassert (first_row_to_display->y < yb);
16480 init_to_row_start (&it, w, first_row_to_display);
16481
16482 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16483 - start_vpos);
16484 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16485 - nrows_scrolled);
16486 it.current_y = (first_row_to_display->y - first_reusable_row->y
16487 + WINDOW_HEADER_LINE_HEIGHT (w));
16488
16489 /* Display lines beginning with first_row_to_display in the
16490 desired matrix. Set last_text_row to the last row displayed
16491 that displays text. */
16492 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16493 if (pt_row == NULL)
16494 w->cursor.vpos = -1;
16495 last_text_row = NULL;
16496 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16497 if (display_line (&it))
16498 last_text_row = it.glyph_row - 1;
16499
16500 /* If point is in a reused row, adjust y and vpos of the cursor
16501 position. */
16502 if (pt_row)
16503 {
16504 w->cursor.vpos -= nrows_scrolled;
16505 w->cursor.y -= first_reusable_row->y - start_row->y;
16506 }
16507
16508 /* Give up if point isn't in a row displayed or reused. (This
16509 also handles the case where w->cursor.vpos < nrows_scrolled
16510 after the calls to display_line, which can happen with scroll
16511 margins. See bug#1295.) */
16512 if (w->cursor.vpos < 0)
16513 {
16514 clear_glyph_matrix (w->desired_matrix);
16515 return 0;
16516 }
16517
16518 /* Scroll the display. */
16519 run.current_y = first_reusable_row->y;
16520 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16521 run.height = it.last_visible_y - run.current_y;
16522 dy = run.current_y - run.desired_y;
16523
16524 if (run.height)
16525 {
16526 update_begin (f);
16527 FRAME_RIF (f)->update_window_begin_hook (w);
16528 FRAME_RIF (f)->clear_window_mouse_face (w);
16529 FRAME_RIF (f)->scroll_run_hook (w, &run);
16530 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16531 update_end (f);
16532 }
16533
16534 /* Adjust Y positions of reused rows. */
16535 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16536 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16537 max_y = it.last_visible_y;
16538 for (row = first_reusable_row; row < first_row_to_display; ++row)
16539 {
16540 row->y -= dy;
16541 row->visible_height = row->height;
16542 if (row->y < min_y)
16543 row->visible_height -= min_y - row->y;
16544 if (row->y + row->height > max_y)
16545 row->visible_height -= row->y + row->height - max_y;
16546 if (row->fringe_bitmap_periodic_p)
16547 row->redraw_fringe_bitmaps_p = 1;
16548 }
16549
16550 /* Scroll the current matrix. */
16551 eassert (nrows_scrolled > 0);
16552 rotate_matrix (w->current_matrix,
16553 start_vpos,
16554 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16555 -nrows_scrolled);
16556
16557 /* Disable rows not reused. */
16558 for (row -= nrows_scrolled; row < bottom_row; ++row)
16559 row->enabled_p = 0;
16560
16561 /* Point may have moved to a different line, so we cannot assume that
16562 the previous cursor position is valid; locate the correct row. */
16563 if (pt_row)
16564 {
16565 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16566 row < bottom_row
16567 && PT >= MATRIX_ROW_END_CHARPOS (row)
16568 && !row->ends_at_zv_p;
16569 row++)
16570 {
16571 w->cursor.vpos++;
16572 w->cursor.y = row->y;
16573 }
16574 if (row < bottom_row)
16575 {
16576 /* Can't simply scan the row for point with
16577 bidi-reordered glyph rows. Let set_cursor_from_row
16578 figure out where to put the cursor, and if it fails,
16579 give up. */
16580 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16581 {
16582 if (!set_cursor_from_row (w, row, w->current_matrix,
16583 0, 0, 0, 0))
16584 {
16585 clear_glyph_matrix (w->desired_matrix);
16586 return 0;
16587 }
16588 }
16589 else
16590 {
16591 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16592 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16593
16594 for (; glyph < end
16595 && (!BUFFERP (glyph->object)
16596 || glyph->charpos < PT);
16597 glyph++)
16598 {
16599 w->cursor.hpos++;
16600 w->cursor.x += glyph->pixel_width;
16601 }
16602 }
16603 }
16604 }
16605
16606 /* Adjust window end. A null value of last_text_row means that
16607 the window end is in reused rows which in turn means that
16608 only its vpos can have changed. */
16609 if (last_text_row)
16610 {
16611 w->window_end_bytepos
16612 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16613 wset_window_end_pos
16614 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16615 wset_window_end_vpos
16616 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16617 w->desired_matrix)));
16618 }
16619 else
16620 {
16621 wset_window_end_vpos
16622 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16623 }
16624
16625 w->window_end_valid = 0;
16626 w->desired_matrix->no_scrolling_p = 1;
16627
16628 #ifdef GLYPH_DEBUG
16629 debug_method_add (w, "try_window_reusing_current_matrix 2");
16630 #endif
16631 return 1;
16632 }
16633
16634 return 0;
16635 }
16636
16637
16638 \f
16639 /************************************************************************
16640 Window redisplay reusing current matrix when buffer has changed
16641 ************************************************************************/
16642
16643 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16644 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16645 ptrdiff_t *, ptrdiff_t *);
16646 static struct glyph_row *
16647 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16648 struct glyph_row *);
16649
16650
16651 /* Return the last row in MATRIX displaying text. If row START is
16652 non-null, start searching with that row. IT gives the dimensions
16653 of the display. Value is null if matrix is empty; otherwise it is
16654 a pointer to the row found. */
16655
16656 static struct glyph_row *
16657 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16658 struct glyph_row *start)
16659 {
16660 struct glyph_row *row, *row_found;
16661
16662 /* Set row_found to the last row in IT->w's current matrix
16663 displaying text. The loop looks funny but think of partially
16664 visible lines. */
16665 row_found = NULL;
16666 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16667 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16668 {
16669 eassert (row->enabled_p);
16670 row_found = row;
16671 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16672 break;
16673 ++row;
16674 }
16675
16676 return row_found;
16677 }
16678
16679
16680 /* Return the last row in the current matrix of W that is not affected
16681 by changes at the start of current_buffer that occurred since W's
16682 current matrix was built. Value is null if no such row exists.
16683
16684 BEG_UNCHANGED us the number of characters unchanged at the start of
16685 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16686 first changed character in current_buffer. Characters at positions <
16687 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16688 when the current matrix was built. */
16689
16690 static struct glyph_row *
16691 find_last_unchanged_at_beg_row (struct window *w)
16692 {
16693 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16694 struct glyph_row *row;
16695 struct glyph_row *row_found = NULL;
16696 int yb = window_text_bottom_y (w);
16697
16698 /* Find the last row displaying unchanged text. */
16699 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16700 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16701 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16702 ++row)
16703 {
16704 if (/* If row ends before first_changed_pos, it is unchanged,
16705 except in some case. */
16706 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16707 /* When row ends in ZV and we write at ZV it is not
16708 unchanged. */
16709 && !row->ends_at_zv_p
16710 /* When first_changed_pos is the end of a continued line,
16711 row is not unchanged because it may be no longer
16712 continued. */
16713 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16714 && (row->continued_p
16715 || row->exact_window_width_line_p))
16716 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16717 needs to be recomputed, so don't consider this row as
16718 unchanged. This happens when the last line was
16719 bidi-reordered and was killed immediately before this
16720 redisplay cycle. In that case, ROW->end stores the
16721 buffer position of the first visual-order character of
16722 the killed text, which is now beyond ZV. */
16723 && CHARPOS (row->end.pos) <= ZV)
16724 row_found = row;
16725
16726 /* Stop if last visible row. */
16727 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16728 break;
16729 }
16730
16731 return row_found;
16732 }
16733
16734
16735 /* Find the first glyph row in the current matrix of W that is not
16736 affected by changes at the end of current_buffer since the
16737 time W's current matrix was built.
16738
16739 Return in *DELTA the number of chars by which buffer positions in
16740 unchanged text at the end of current_buffer must be adjusted.
16741
16742 Return in *DELTA_BYTES the corresponding number of bytes.
16743
16744 Value is null if no such row exists, i.e. all rows are affected by
16745 changes. */
16746
16747 static struct glyph_row *
16748 find_first_unchanged_at_end_row (struct window *w,
16749 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16750 {
16751 struct glyph_row *row;
16752 struct glyph_row *row_found = NULL;
16753
16754 *delta = *delta_bytes = 0;
16755
16756 /* Display must not have been paused, otherwise the current matrix
16757 is not up to date. */
16758 eassert (w->window_end_valid);
16759
16760 /* A value of window_end_pos >= END_UNCHANGED means that the window
16761 end is in the range of changed text. If so, there is no
16762 unchanged row at the end of W's current matrix. */
16763 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16764 return NULL;
16765
16766 /* Set row to the last row in W's current matrix displaying text. */
16767 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16768
16769 /* If matrix is entirely empty, no unchanged row exists. */
16770 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16771 {
16772 /* The value of row is the last glyph row in the matrix having a
16773 meaningful buffer position in it. The end position of row
16774 corresponds to window_end_pos. This allows us to translate
16775 buffer positions in the current matrix to current buffer
16776 positions for characters not in changed text. */
16777 ptrdiff_t Z_old =
16778 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16779 ptrdiff_t Z_BYTE_old =
16780 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16781 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
16782 struct glyph_row *first_text_row
16783 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16784
16785 *delta = Z - Z_old;
16786 *delta_bytes = Z_BYTE - Z_BYTE_old;
16787
16788 /* Set last_unchanged_pos to the buffer position of the last
16789 character in the buffer that has not been changed. Z is the
16790 index + 1 of the last character in current_buffer, i.e. by
16791 subtracting END_UNCHANGED we get the index of the last
16792 unchanged character, and we have to add BEG to get its buffer
16793 position. */
16794 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16795 last_unchanged_pos_old = last_unchanged_pos - *delta;
16796
16797 /* Search backward from ROW for a row displaying a line that
16798 starts at a minimum position >= last_unchanged_pos_old. */
16799 for (; row > first_text_row; --row)
16800 {
16801 /* This used to abort, but it can happen.
16802 It is ok to just stop the search instead here. KFS. */
16803 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16804 break;
16805
16806 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16807 row_found = row;
16808 }
16809 }
16810
16811 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16812
16813 return row_found;
16814 }
16815
16816
16817 /* Make sure that glyph rows in the current matrix of window W
16818 reference the same glyph memory as corresponding rows in the
16819 frame's frame matrix. This function is called after scrolling W's
16820 current matrix on a terminal frame in try_window_id and
16821 try_window_reusing_current_matrix. */
16822
16823 static void
16824 sync_frame_with_window_matrix_rows (struct window *w)
16825 {
16826 struct frame *f = XFRAME (w->frame);
16827 struct glyph_row *window_row, *window_row_end, *frame_row;
16828
16829 /* Preconditions: W must be a leaf window and full-width. Its frame
16830 must have a frame matrix. */
16831 eassert (NILP (w->hchild) && NILP (w->vchild));
16832 eassert (WINDOW_FULL_WIDTH_P (w));
16833 eassert (!FRAME_WINDOW_P (f));
16834
16835 /* If W is a full-width window, glyph pointers in W's current matrix
16836 have, by definition, to be the same as glyph pointers in the
16837 corresponding frame matrix. Note that frame matrices have no
16838 marginal areas (see build_frame_matrix). */
16839 window_row = w->current_matrix->rows;
16840 window_row_end = window_row + w->current_matrix->nrows;
16841 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16842 while (window_row < window_row_end)
16843 {
16844 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16845 struct glyph *end = window_row->glyphs[LAST_AREA];
16846
16847 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16848 frame_row->glyphs[TEXT_AREA] = start;
16849 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16850 frame_row->glyphs[LAST_AREA] = end;
16851
16852 /* Disable frame rows whose corresponding window rows have
16853 been disabled in try_window_id. */
16854 if (!window_row->enabled_p)
16855 frame_row->enabled_p = 0;
16856
16857 ++window_row, ++frame_row;
16858 }
16859 }
16860
16861
16862 /* Find the glyph row in window W containing CHARPOS. Consider all
16863 rows between START and END (not inclusive). END null means search
16864 all rows to the end of the display area of W. Value is the row
16865 containing CHARPOS or null. */
16866
16867 struct glyph_row *
16868 row_containing_pos (struct window *w, ptrdiff_t charpos,
16869 struct glyph_row *start, struct glyph_row *end, int dy)
16870 {
16871 struct glyph_row *row = start;
16872 struct glyph_row *best_row = NULL;
16873 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16874 int last_y;
16875
16876 /* If we happen to start on a header-line, skip that. */
16877 if (row->mode_line_p)
16878 ++row;
16879
16880 if ((end && row >= end) || !row->enabled_p)
16881 return NULL;
16882
16883 last_y = window_text_bottom_y (w) - dy;
16884
16885 while (1)
16886 {
16887 /* Give up if we have gone too far. */
16888 if (end && row >= end)
16889 return NULL;
16890 /* This formerly returned if they were equal.
16891 I think that both quantities are of a "last plus one" type;
16892 if so, when they are equal, the row is within the screen. -- rms. */
16893 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16894 return NULL;
16895
16896 /* If it is in this row, return this row. */
16897 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16898 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16899 /* The end position of a row equals the start
16900 position of the next row. If CHARPOS is there, we
16901 would rather display it in the next line, except
16902 when this line ends in ZV. */
16903 && !row->ends_at_zv_p
16904 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16905 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16906 {
16907 struct glyph *g;
16908
16909 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16910 || (!best_row && !row->continued_p))
16911 return row;
16912 /* In bidi-reordered rows, there could be several rows
16913 occluding point, all of them belonging to the same
16914 continued line. We need to find the row which fits
16915 CHARPOS the best. */
16916 for (g = row->glyphs[TEXT_AREA];
16917 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16918 g++)
16919 {
16920 if (!STRINGP (g->object))
16921 {
16922 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16923 {
16924 mindif = eabs (g->charpos - charpos);
16925 best_row = row;
16926 /* Exact match always wins. */
16927 if (mindif == 0)
16928 return best_row;
16929 }
16930 }
16931 }
16932 }
16933 else if (best_row && !row->continued_p)
16934 return best_row;
16935 ++row;
16936 }
16937 }
16938
16939
16940 /* Try to redisplay window W by reusing its existing display. W's
16941 current matrix must be up to date when this function is called,
16942 i.e. window_end_valid must be nonzero.
16943
16944 Value is
16945
16946 1 if display has been updated
16947 0 if otherwise unsuccessful
16948 -1 if redisplay with same window start is known not to succeed
16949
16950 The following steps are performed:
16951
16952 1. Find the last row in the current matrix of W that is not
16953 affected by changes at the start of current_buffer. If no such row
16954 is found, give up.
16955
16956 2. Find the first row in W's current matrix that is not affected by
16957 changes at the end of current_buffer. Maybe there is no such row.
16958
16959 3. Display lines beginning with the row + 1 found in step 1 to the
16960 row found in step 2 or, if step 2 didn't find a row, to the end of
16961 the window.
16962
16963 4. If cursor is not known to appear on the window, give up.
16964
16965 5. If display stopped at the row found in step 2, scroll the
16966 display and current matrix as needed.
16967
16968 6. Maybe display some lines at the end of W, if we must. This can
16969 happen under various circumstances, like a partially visible line
16970 becoming fully visible, or because newly displayed lines are displayed
16971 in smaller font sizes.
16972
16973 7. Update W's window end information. */
16974
16975 static int
16976 try_window_id (struct window *w)
16977 {
16978 struct frame *f = XFRAME (w->frame);
16979 struct glyph_matrix *current_matrix = w->current_matrix;
16980 struct glyph_matrix *desired_matrix = w->desired_matrix;
16981 struct glyph_row *last_unchanged_at_beg_row;
16982 struct glyph_row *first_unchanged_at_end_row;
16983 struct glyph_row *row;
16984 struct glyph_row *bottom_row;
16985 int bottom_vpos;
16986 struct it it;
16987 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
16988 int dvpos, dy;
16989 struct text_pos start_pos;
16990 struct run run;
16991 int first_unchanged_at_end_vpos = 0;
16992 struct glyph_row *last_text_row, *last_text_row_at_end;
16993 struct text_pos start;
16994 ptrdiff_t first_changed_charpos, last_changed_charpos;
16995
16996 #ifdef GLYPH_DEBUG
16997 if (inhibit_try_window_id)
16998 return 0;
16999 #endif
17000
17001 /* This is handy for debugging. */
17002 #if 0
17003 #define GIVE_UP(X) \
17004 do { \
17005 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17006 return 0; \
17007 } while (0)
17008 #else
17009 #define GIVE_UP(X) return 0
17010 #endif
17011
17012 SET_TEXT_POS_FROM_MARKER (start, w->start);
17013
17014 /* Don't use this for mini-windows because these can show
17015 messages and mini-buffers, and we don't handle that here. */
17016 if (MINI_WINDOW_P (w))
17017 GIVE_UP (1);
17018
17019 /* This flag is used to prevent redisplay optimizations. */
17020 if (windows_or_buffers_changed || cursor_type_changed)
17021 GIVE_UP (2);
17022
17023 /* Verify that narrowing has not changed.
17024 Also verify that we were not told to prevent redisplay optimizations.
17025 It would be nice to further
17026 reduce the number of cases where this prevents try_window_id. */
17027 if (current_buffer->clip_changed
17028 || current_buffer->prevent_redisplay_optimizations_p)
17029 GIVE_UP (3);
17030
17031 /* Window must either use window-based redisplay or be full width. */
17032 if (!FRAME_WINDOW_P (f)
17033 && (!FRAME_LINE_INS_DEL_OK (f)
17034 || !WINDOW_FULL_WIDTH_P (w)))
17035 GIVE_UP (4);
17036
17037 /* Give up if point is known NOT to appear in W. */
17038 if (PT < CHARPOS (start))
17039 GIVE_UP (5);
17040
17041 /* Another way to prevent redisplay optimizations. */
17042 if (w->last_modified == 0)
17043 GIVE_UP (6);
17044
17045 /* Verify that window is not hscrolled. */
17046 if (w->hscroll != 0)
17047 GIVE_UP (7);
17048
17049 /* Verify that display wasn't paused. */
17050 if (!w->window_end_valid)
17051 GIVE_UP (8);
17052
17053 /* Can't use this if highlighting a region because a cursor movement
17054 will do more than just set the cursor. */
17055 if (0 <= markpos_of_region ())
17056 GIVE_UP (9);
17057
17058 /* Likewise if highlighting trailing whitespace. */
17059 if (!NILP (Vshow_trailing_whitespace))
17060 GIVE_UP (11);
17061
17062 /* Likewise if showing a region. */
17063 if (w->region_showing)
17064 GIVE_UP (10);
17065
17066 /* Can't use this if overlay arrow position and/or string have
17067 changed. */
17068 if (overlay_arrows_changed_p ())
17069 GIVE_UP (12);
17070
17071 /* When word-wrap is on, adding a space to the first word of a
17072 wrapped line can change the wrap position, altering the line
17073 above it. It might be worthwhile to handle this more
17074 intelligently, but for now just redisplay from scratch. */
17075 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17076 GIVE_UP (21);
17077
17078 /* Under bidi reordering, adding or deleting a character in the
17079 beginning of a paragraph, before the first strong directional
17080 character, can change the base direction of the paragraph (unless
17081 the buffer specifies a fixed paragraph direction), which will
17082 require to redisplay the whole paragraph. It might be worthwhile
17083 to find the paragraph limits and widen the range of redisplayed
17084 lines to that, but for now just give up this optimization and
17085 redisplay from scratch. */
17086 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17087 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17088 GIVE_UP (22);
17089
17090 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17091 only if buffer has really changed. The reason is that the gap is
17092 initially at Z for freshly visited files. The code below would
17093 set end_unchanged to 0 in that case. */
17094 if (MODIFF > SAVE_MODIFF
17095 /* This seems to happen sometimes after saving a buffer. */
17096 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17097 {
17098 if (GPT - BEG < BEG_UNCHANGED)
17099 BEG_UNCHANGED = GPT - BEG;
17100 if (Z - GPT < END_UNCHANGED)
17101 END_UNCHANGED = Z - GPT;
17102 }
17103
17104 /* The position of the first and last character that has been changed. */
17105 first_changed_charpos = BEG + BEG_UNCHANGED;
17106 last_changed_charpos = Z - END_UNCHANGED;
17107
17108 /* If window starts after a line end, and the last change is in
17109 front of that newline, then changes don't affect the display.
17110 This case happens with stealth-fontification. Note that although
17111 the display is unchanged, glyph positions in the matrix have to
17112 be adjusted, of course. */
17113 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17114 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17115 && ((last_changed_charpos < CHARPOS (start)
17116 && CHARPOS (start) == BEGV)
17117 || (last_changed_charpos < CHARPOS (start) - 1
17118 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17119 {
17120 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17121 struct glyph_row *r0;
17122
17123 /* Compute how many chars/bytes have been added to or removed
17124 from the buffer. */
17125 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17126 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17127 Z_delta = Z - Z_old;
17128 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17129
17130 /* Give up if PT is not in the window. Note that it already has
17131 been checked at the start of try_window_id that PT is not in
17132 front of the window start. */
17133 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17134 GIVE_UP (13);
17135
17136 /* If window start is unchanged, we can reuse the whole matrix
17137 as is, after adjusting glyph positions. No need to compute
17138 the window end again, since its offset from Z hasn't changed. */
17139 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17140 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17141 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17142 /* PT must not be in a partially visible line. */
17143 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17144 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17145 {
17146 /* Adjust positions in the glyph matrix. */
17147 if (Z_delta || Z_delta_bytes)
17148 {
17149 struct glyph_row *r1
17150 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17151 increment_matrix_positions (w->current_matrix,
17152 MATRIX_ROW_VPOS (r0, current_matrix),
17153 MATRIX_ROW_VPOS (r1, current_matrix),
17154 Z_delta, Z_delta_bytes);
17155 }
17156
17157 /* Set the cursor. */
17158 row = row_containing_pos (w, PT, r0, NULL, 0);
17159 if (row)
17160 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17161 else
17162 emacs_abort ();
17163 return 1;
17164 }
17165 }
17166
17167 /* Handle the case that changes are all below what is displayed in
17168 the window, and that PT is in the window. This shortcut cannot
17169 be taken if ZV is visible in the window, and text has been added
17170 there that is visible in the window. */
17171 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17172 /* ZV is not visible in the window, or there are no
17173 changes at ZV, actually. */
17174 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17175 || first_changed_charpos == last_changed_charpos))
17176 {
17177 struct glyph_row *r0;
17178
17179 /* Give up if PT is not in the window. Note that it already has
17180 been checked at the start of try_window_id that PT is not in
17181 front of the window start. */
17182 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17183 GIVE_UP (14);
17184
17185 /* If window start is unchanged, we can reuse the whole matrix
17186 as is, without changing glyph positions since no text has
17187 been added/removed in front of the window end. */
17188 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17189 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17190 /* PT must not be in a partially visible line. */
17191 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17192 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17193 {
17194 /* We have to compute the window end anew since text
17195 could have been added/removed after it. */
17196 wset_window_end_pos
17197 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17198 w->window_end_bytepos
17199 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17200
17201 /* Set the cursor. */
17202 row = row_containing_pos (w, PT, r0, NULL, 0);
17203 if (row)
17204 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17205 else
17206 emacs_abort ();
17207 return 2;
17208 }
17209 }
17210
17211 /* Give up if window start is in the changed area.
17212
17213 The condition used to read
17214
17215 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17216
17217 but why that was tested escapes me at the moment. */
17218 if (CHARPOS (start) >= first_changed_charpos
17219 && CHARPOS (start) <= last_changed_charpos)
17220 GIVE_UP (15);
17221
17222 /* Check that window start agrees with the start of the first glyph
17223 row in its current matrix. Check this after we know the window
17224 start is not in changed text, otherwise positions would not be
17225 comparable. */
17226 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17227 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17228 GIVE_UP (16);
17229
17230 /* Give up if the window ends in strings. Overlay strings
17231 at the end are difficult to handle, so don't try. */
17232 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17233 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17234 GIVE_UP (20);
17235
17236 /* Compute the position at which we have to start displaying new
17237 lines. Some of the lines at the top of the window might be
17238 reusable because they are not displaying changed text. Find the
17239 last row in W's current matrix not affected by changes at the
17240 start of current_buffer. Value is null if changes start in the
17241 first line of window. */
17242 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17243 if (last_unchanged_at_beg_row)
17244 {
17245 /* Avoid starting to display in the middle of a character, a TAB
17246 for instance. This is easier than to set up the iterator
17247 exactly, and it's not a frequent case, so the additional
17248 effort wouldn't really pay off. */
17249 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17250 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17251 && last_unchanged_at_beg_row > w->current_matrix->rows)
17252 --last_unchanged_at_beg_row;
17253
17254 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17255 GIVE_UP (17);
17256
17257 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17258 GIVE_UP (18);
17259 start_pos = it.current.pos;
17260
17261 /* Start displaying new lines in the desired matrix at the same
17262 vpos we would use in the current matrix, i.e. below
17263 last_unchanged_at_beg_row. */
17264 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17265 current_matrix);
17266 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17267 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17268
17269 eassert (it.hpos == 0 && it.current_x == 0);
17270 }
17271 else
17272 {
17273 /* There are no reusable lines at the start of the window.
17274 Start displaying in the first text line. */
17275 start_display (&it, w, start);
17276 it.vpos = it.first_vpos;
17277 start_pos = it.current.pos;
17278 }
17279
17280 /* Find the first row that is not affected by changes at the end of
17281 the buffer. Value will be null if there is no unchanged row, in
17282 which case we must redisplay to the end of the window. delta
17283 will be set to the value by which buffer positions beginning with
17284 first_unchanged_at_end_row have to be adjusted due to text
17285 changes. */
17286 first_unchanged_at_end_row
17287 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17288 IF_DEBUG (debug_delta = delta);
17289 IF_DEBUG (debug_delta_bytes = delta_bytes);
17290
17291 /* Set stop_pos to the buffer position up to which we will have to
17292 display new lines. If first_unchanged_at_end_row != NULL, this
17293 is the buffer position of the start of the line displayed in that
17294 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17295 that we don't stop at a buffer position. */
17296 stop_pos = 0;
17297 if (first_unchanged_at_end_row)
17298 {
17299 eassert (last_unchanged_at_beg_row == NULL
17300 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17301
17302 /* If this is a continuation line, move forward to the next one
17303 that isn't. Changes in lines above affect this line.
17304 Caution: this may move first_unchanged_at_end_row to a row
17305 not displaying text. */
17306 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17307 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17308 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17309 < it.last_visible_y))
17310 ++first_unchanged_at_end_row;
17311
17312 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17313 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17314 >= it.last_visible_y))
17315 first_unchanged_at_end_row = NULL;
17316 else
17317 {
17318 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17319 + delta);
17320 first_unchanged_at_end_vpos
17321 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17322 eassert (stop_pos >= Z - END_UNCHANGED);
17323 }
17324 }
17325 else if (last_unchanged_at_beg_row == NULL)
17326 GIVE_UP (19);
17327
17328
17329 #ifdef GLYPH_DEBUG
17330
17331 /* Either there is no unchanged row at the end, or the one we have
17332 now displays text. This is a necessary condition for the window
17333 end pos calculation at the end of this function. */
17334 eassert (first_unchanged_at_end_row == NULL
17335 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17336
17337 debug_last_unchanged_at_beg_vpos
17338 = (last_unchanged_at_beg_row
17339 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17340 : -1);
17341 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17342
17343 #endif /* GLYPH_DEBUG */
17344
17345
17346 /* Display new lines. Set last_text_row to the last new line
17347 displayed which has text on it, i.e. might end up as being the
17348 line where the window_end_vpos is. */
17349 w->cursor.vpos = -1;
17350 last_text_row = NULL;
17351 overlay_arrow_seen = 0;
17352 while (it.current_y < it.last_visible_y
17353 && !fonts_changed_p
17354 && (first_unchanged_at_end_row == NULL
17355 || IT_CHARPOS (it) < stop_pos))
17356 {
17357 if (display_line (&it))
17358 last_text_row = it.glyph_row - 1;
17359 }
17360
17361 if (fonts_changed_p)
17362 return -1;
17363
17364
17365 /* Compute differences in buffer positions, y-positions etc. for
17366 lines reused at the bottom of the window. Compute what we can
17367 scroll. */
17368 if (first_unchanged_at_end_row
17369 /* No lines reused because we displayed everything up to the
17370 bottom of the window. */
17371 && it.current_y < it.last_visible_y)
17372 {
17373 dvpos = (it.vpos
17374 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17375 current_matrix));
17376 dy = it.current_y - first_unchanged_at_end_row->y;
17377 run.current_y = first_unchanged_at_end_row->y;
17378 run.desired_y = run.current_y + dy;
17379 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17380 }
17381 else
17382 {
17383 delta = delta_bytes = dvpos = dy
17384 = run.current_y = run.desired_y = run.height = 0;
17385 first_unchanged_at_end_row = NULL;
17386 }
17387 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17388
17389
17390 /* Find the cursor if not already found. We have to decide whether
17391 PT will appear on this window (it sometimes doesn't, but this is
17392 not a very frequent case.) This decision has to be made before
17393 the current matrix is altered. A value of cursor.vpos < 0 means
17394 that PT is either in one of the lines beginning at
17395 first_unchanged_at_end_row or below the window. Don't care for
17396 lines that might be displayed later at the window end; as
17397 mentioned, this is not a frequent case. */
17398 if (w->cursor.vpos < 0)
17399 {
17400 /* Cursor in unchanged rows at the top? */
17401 if (PT < CHARPOS (start_pos)
17402 && last_unchanged_at_beg_row)
17403 {
17404 row = row_containing_pos (w, PT,
17405 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17406 last_unchanged_at_beg_row + 1, 0);
17407 if (row)
17408 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17409 }
17410
17411 /* Start from first_unchanged_at_end_row looking for PT. */
17412 else if (first_unchanged_at_end_row)
17413 {
17414 row = row_containing_pos (w, PT - delta,
17415 first_unchanged_at_end_row, NULL, 0);
17416 if (row)
17417 set_cursor_from_row (w, row, w->current_matrix, delta,
17418 delta_bytes, dy, dvpos);
17419 }
17420
17421 /* Give up if cursor was not found. */
17422 if (w->cursor.vpos < 0)
17423 {
17424 clear_glyph_matrix (w->desired_matrix);
17425 return -1;
17426 }
17427 }
17428
17429 /* Don't let the cursor end in the scroll margins. */
17430 {
17431 int this_scroll_margin, cursor_height;
17432
17433 this_scroll_margin =
17434 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17435 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17436 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17437
17438 if ((w->cursor.y < this_scroll_margin
17439 && CHARPOS (start) > BEGV)
17440 /* Old redisplay didn't take scroll margin into account at the bottom,
17441 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17442 || (w->cursor.y + (make_cursor_line_fully_visible_p
17443 ? cursor_height + this_scroll_margin
17444 : 1)) > it.last_visible_y)
17445 {
17446 w->cursor.vpos = -1;
17447 clear_glyph_matrix (w->desired_matrix);
17448 return -1;
17449 }
17450 }
17451
17452 /* Scroll the display. Do it before changing the current matrix so
17453 that xterm.c doesn't get confused about where the cursor glyph is
17454 found. */
17455 if (dy && run.height)
17456 {
17457 update_begin (f);
17458
17459 if (FRAME_WINDOW_P (f))
17460 {
17461 FRAME_RIF (f)->update_window_begin_hook (w);
17462 FRAME_RIF (f)->clear_window_mouse_face (w);
17463 FRAME_RIF (f)->scroll_run_hook (w, &run);
17464 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17465 }
17466 else
17467 {
17468 /* Terminal frame. In this case, dvpos gives the number of
17469 lines to scroll by; dvpos < 0 means scroll up. */
17470 int from_vpos
17471 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17472 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17473 int end = (WINDOW_TOP_EDGE_LINE (w)
17474 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17475 + window_internal_height (w));
17476
17477 #if defined (HAVE_GPM) || defined (MSDOS)
17478 x_clear_window_mouse_face (w);
17479 #endif
17480 /* Perform the operation on the screen. */
17481 if (dvpos > 0)
17482 {
17483 /* Scroll last_unchanged_at_beg_row to the end of the
17484 window down dvpos lines. */
17485 set_terminal_window (f, end);
17486
17487 /* On dumb terminals delete dvpos lines at the end
17488 before inserting dvpos empty lines. */
17489 if (!FRAME_SCROLL_REGION_OK (f))
17490 ins_del_lines (f, end - dvpos, -dvpos);
17491
17492 /* Insert dvpos empty lines in front of
17493 last_unchanged_at_beg_row. */
17494 ins_del_lines (f, from, dvpos);
17495 }
17496 else if (dvpos < 0)
17497 {
17498 /* Scroll up last_unchanged_at_beg_vpos to the end of
17499 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17500 set_terminal_window (f, end);
17501
17502 /* Delete dvpos lines in front of
17503 last_unchanged_at_beg_vpos. ins_del_lines will set
17504 the cursor to the given vpos and emit |dvpos| delete
17505 line sequences. */
17506 ins_del_lines (f, from + dvpos, dvpos);
17507
17508 /* On a dumb terminal insert dvpos empty lines at the
17509 end. */
17510 if (!FRAME_SCROLL_REGION_OK (f))
17511 ins_del_lines (f, end + dvpos, -dvpos);
17512 }
17513
17514 set_terminal_window (f, 0);
17515 }
17516
17517 update_end (f);
17518 }
17519
17520 /* Shift reused rows of the current matrix to the right position.
17521 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17522 text. */
17523 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17524 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17525 if (dvpos < 0)
17526 {
17527 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17528 bottom_vpos, dvpos);
17529 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17530 bottom_vpos);
17531 }
17532 else if (dvpos > 0)
17533 {
17534 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17535 bottom_vpos, dvpos);
17536 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17537 first_unchanged_at_end_vpos + dvpos);
17538 }
17539
17540 /* For frame-based redisplay, make sure that current frame and window
17541 matrix are in sync with respect to glyph memory. */
17542 if (!FRAME_WINDOW_P (f))
17543 sync_frame_with_window_matrix_rows (w);
17544
17545 /* Adjust buffer positions in reused rows. */
17546 if (delta || delta_bytes)
17547 increment_matrix_positions (current_matrix,
17548 first_unchanged_at_end_vpos + dvpos,
17549 bottom_vpos, delta, delta_bytes);
17550
17551 /* Adjust Y positions. */
17552 if (dy)
17553 shift_glyph_matrix (w, current_matrix,
17554 first_unchanged_at_end_vpos + dvpos,
17555 bottom_vpos, dy);
17556
17557 if (first_unchanged_at_end_row)
17558 {
17559 first_unchanged_at_end_row += dvpos;
17560 if (first_unchanged_at_end_row->y >= it.last_visible_y
17561 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17562 first_unchanged_at_end_row = NULL;
17563 }
17564
17565 /* If scrolling up, there may be some lines to display at the end of
17566 the window. */
17567 last_text_row_at_end = NULL;
17568 if (dy < 0)
17569 {
17570 /* Scrolling up can leave for example a partially visible line
17571 at the end of the window to be redisplayed. */
17572 /* Set last_row to the glyph row in the current matrix where the
17573 window end line is found. It has been moved up or down in
17574 the matrix by dvpos. */
17575 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17576 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17577
17578 /* If last_row is the window end line, it should display text. */
17579 eassert (last_row->displays_text_p);
17580
17581 /* If window end line was partially visible before, begin
17582 displaying at that line. Otherwise begin displaying with the
17583 line following it. */
17584 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17585 {
17586 init_to_row_start (&it, w, last_row);
17587 it.vpos = last_vpos;
17588 it.current_y = last_row->y;
17589 }
17590 else
17591 {
17592 init_to_row_end (&it, w, last_row);
17593 it.vpos = 1 + last_vpos;
17594 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17595 ++last_row;
17596 }
17597
17598 /* We may start in a continuation line. If so, we have to
17599 get the right continuation_lines_width and current_x. */
17600 it.continuation_lines_width = last_row->continuation_lines_width;
17601 it.hpos = it.current_x = 0;
17602
17603 /* Display the rest of the lines at the window end. */
17604 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17605 while (it.current_y < it.last_visible_y
17606 && !fonts_changed_p)
17607 {
17608 /* Is it always sure that the display agrees with lines in
17609 the current matrix? I don't think so, so we mark rows
17610 displayed invalid in the current matrix by setting their
17611 enabled_p flag to zero. */
17612 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17613 if (display_line (&it))
17614 last_text_row_at_end = it.glyph_row - 1;
17615 }
17616 }
17617
17618 /* Update window_end_pos and window_end_vpos. */
17619 if (first_unchanged_at_end_row
17620 && !last_text_row_at_end)
17621 {
17622 /* Window end line if one of the preserved rows from the current
17623 matrix. Set row to the last row displaying text in current
17624 matrix starting at first_unchanged_at_end_row, after
17625 scrolling. */
17626 eassert (first_unchanged_at_end_row->displays_text_p);
17627 row = find_last_row_displaying_text (w->current_matrix, &it,
17628 first_unchanged_at_end_row);
17629 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17630
17631 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17632 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17633 wset_window_end_vpos
17634 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17635 eassert (w->window_end_bytepos >= 0);
17636 IF_DEBUG (debug_method_add (w, "A"));
17637 }
17638 else if (last_text_row_at_end)
17639 {
17640 wset_window_end_pos
17641 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17642 w->window_end_bytepos
17643 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17644 wset_window_end_vpos
17645 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17646 desired_matrix)));
17647 eassert (w->window_end_bytepos >= 0);
17648 IF_DEBUG (debug_method_add (w, "B"));
17649 }
17650 else if (last_text_row)
17651 {
17652 /* We have displayed either to the end of the window or at the
17653 end of the window, i.e. the last row with text is to be found
17654 in the desired matrix. */
17655 wset_window_end_pos
17656 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17657 w->window_end_bytepos
17658 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17659 wset_window_end_vpos
17660 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17661 eassert (w->window_end_bytepos >= 0);
17662 }
17663 else if (first_unchanged_at_end_row == NULL
17664 && last_text_row == NULL
17665 && last_text_row_at_end == NULL)
17666 {
17667 /* Displayed to end of window, but no line containing text was
17668 displayed. Lines were deleted at the end of the window. */
17669 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17670 int vpos = XFASTINT (w->window_end_vpos);
17671 struct glyph_row *current_row = current_matrix->rows + vpos;
17672 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17673
17674 for (row = NULL;
17675 row == NULL && vpos >= first_vpos;
17676 --vpos, --current_row, --desired_row)
17677 {
17678 if (desired_row->enabled_p)
17679 {
17680 if (desired_row->displays_text_p)
17681 row = desired_row;
17682 }
17683 else if (current_row->displays_text_p)
17684 row = current_row;
17685 }
17686
17687 eassert (row != NULL);
17688 wset_window_end_vpos (w, make_number (vpos + 1));
17689 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17690 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17691 eassert (w->window_end_bytepos >= 0);
17692 IF_DEBUG (debug_method_add (w, "C"));
17693 }
17694 else
17695 emacs_abort ();
17696
17697 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17698 debug_end_vpos = XFASTINT (w->window_end_vpos));
17699
17700 /* Record that display has not been completed. */
17701 w->window_end_valid = 0;
17702 w->desired_matrix->no_scrolling_p = 1;
17703 return 3;
17704
17705 #undef GIVE_UP
17706 }
17707
17708
17709 \f
17710 /***********************************************************************
17711 More debugging support
17712 ***********************************************************************/
17713
17714 #ifdef GLYPH_DEBUG
17715
17716 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17717 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17718 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17719
17720
17721 /* Dump the contents of glyph matrix MATRIX on stderr.
17722
17723 GLYPHS 0 means don't show glyph contents.
17724 GLYPHS 1 means show glyphs in short form
17725 GLYPHS > 1 means show glyphs in long form. */
17726
17727 void
17728 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17729 {
17730 int i;
17731 for (i = 0; i < matrix->nrows; ++i)
17732 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17733 }
17734
17735
17736 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17737 the glyph row and area where the glyph comes from. */
17738
17739 void
17740 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17741 {
17742 if (glyph->type == CHAR_GLYPH
17743 || glyph->type == GLYPHLESS_GLYPH)
17744 {
17745 fprintf (stderr,
17746 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17747 glyph - row->glyphs[TEXT_AREA],
17748 (glyph->type == CHAR_GLYPH
17749 ? 'C'
17750 : 'G'),
17751 glyph->charpos,
17752 (BUFFERP (glyph->object)
17753 ? 'B'
17754 : (STRINGP (glyph->object)
17755 ? 'S'
17756 : (INTEGERP (glyph->object)
17757 ? '0'
17758 : '-'))),
17759 glyph->pixel_width,
17760 glyph->u.ch,
17761 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17762 ? glyph->u.ch
17763 : '.'),
17764 glyph->face_id,
17765 glyph->left_box_line_p,
17766 glyph->right_box_line_p);
17767 }
17768 else if (glyph->type == STRETCH_GLYPH)
17769 {
17770 fprintf (stderr,
17771 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17772 glyph - row->glyphs[TEXT_AREA],
17773 'S',
17774 glyph->charpos,
17775 (BUFFERP (glyph->object)
17776 ? 'B'
17777 : (STRINGP (glyph->object)
17778 ? 'S'
17779 : (INTEGERP (glyph->object)
17780 ? '0'
17781 : '-'))),
17782 glyph->pixel_width,
17783 0,
17784 ' ',
17785 glyph->face_id,
17786 glyph->left_box_line_p,
17787 glyph->right_box_line_p);
17788 }
17789 else if (glyph->type == IMAGE_GLYPH)
17790 {
17791 fprintf (stderr,
17792 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
17793 glyph - row->glyphs[TEXT_AREA],
17794 'I',
17795 glyph->charpos,
17796 (BUFFERP (glyph->object)
17797 ? 'B'
17798 : (STRINGP (glyph->object)
17799 ? 'S'
17800 : (INTEGERP (glyph->object)
17801 ? '0'
17802 : '-'))),
17803 glyph->pixel_width,
17804 glyph->u.img_id,
17805 '.',
17806 glyph->face_id,
17807 glyph->left_box_line_p,
17808 glyph->right_box_line_p);
17809 }
17810 else if (glyph->type == COMPOSITE_GLYPH)
17811 {
17812 fprintf (stderr,
17813 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
17814 glyph - row->glyphs[TEXT_AREA],
17815 '+',
17816 glyph->charpos,
17817 (BUFFERP (glyph->object)
17818 ? 'B'
17819 : (STRINGP (glyph->object)
17820 ? 'S'
17821 : (INTEGERP (glyph->object)
17822 ? '0'
17823 : '-'))),
17824 glyph->pixel_width,
17825 glyph->u.cmp.id);
17826 if (glyph->u.cmp.automatic)
17827 fprintf (stderr,
17828 "[%d-%d]",
17829 glyph->slice.cmp.from, glyph->slice.cmp.to);
17830 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17831 glyph->face_id,
17832 glyph->left_box_line_p,
17833 glyph->right_box_line_p);
17834 }
17835 }
17836
17837
17838 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17839 GLYPHS 0 means don't show glyph contents.
17840 GLYPHS 1 means show glyphs in short form
17841 GLYPHS > 1 means show glyphs in long form. */
17842
17843 void
17844 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17845 {
17846 if (glyphs != 1)
17847 {
17848 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17849 fprintf (stderr, "==============================================================================\n");
17850
17851 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17852 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17853 vpos,
17854 MATRIX_ROW_START_CHARPOS (row),
17855 MATRIX_ROW_END_CHARPOS (row),
17856 row->used[TEXT_AREA],
17857 row->contains_overlapping_glyphs_p,
17858 row->enabled_p,
17859 row->truncated_on_left_p,
17860 row->truncated_on_right_p,
17861 row->continued_p,
17862 MATRIX_ROW_CONTINUATION_LINE_P (row),
17863 row->displays_text_p,
17864 row->ends_at_zv_p,
17865 row->fill_line_p,
17866 row->ends_in_middle_of_char_p,
17867 row->starts_in_middle_of_char_p,
17868 row->mouse_face_p,
17869 row->x,
17870 row->y,
17871 row->pixel_width,
17872 row->height,
17873 row->visible_height,
17874 row->ascent,
17875 row->phys_ascent);
17876 /* The next 3 lines should align to "Start" in the header. */
17877 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
17878 row->end.overlay_string_index,
17879 row->continuation_lines_width);
17880 fprintf (stderr, " %9"pI"d %9"pI"d\n",
17881 CHARPOS (row->start.string_pos),
17882 CHARPOS (row->end.string_pos));
17883 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
17884 row->end.dpvec_index);
17885 }
17886
17887 if (glyphs > 1)
17888 {
17889 int area;
17890
17891 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17892 {
17893 struct glyph *glyph = row->glyphs[area];
17894 struct glyph *glyph_end = glyph + row->used[area];
17895
17896 /* Glyph for a line end in text. */
17897 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17898 ++glyph_end;
17899
17900 if (glyph < glyph_end)
17901 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
17902
17903 for (; glyph < glyph_end; ++glyph)
17904 dump_glyph (row, glyph, area);
17905 }
17906 }
17907 else if (glyphs == 1)
17908 {
17909 int area;
17910
17911 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17912 {
17913 char *s = alloca (row->used[area] + 4);
17914 int i;
17915
17916 for (i = 0; i < row->used[area]; ++i)
17917 {
17918 struct glyph *glyph = row->glyphs[area] + i;
17919 if (i == row->used[area] - 1
17920 && area == TEXT_AREA
17921 && INTEGERP (glyph->object)
17922 && glyph->type == CHAR_GLYPH
17923 && glyph->u.ch == ' ')
17924 {
17925 strcpy (&s[i], "[\\n]");
17926 i += 4;
17927 }
17928 else if (glyph->type == CHAR_GLYPH
17929 && glyph->u.ch < 0x80
17930 && glyph->u.ch >= ' ')
17931 s[i] = glyph->u.ch;
17932 else
17933 s[i] = '.';
17934 }
17935
17936 s[i] = '\0';
17937 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17938 }
17939 }
17940 }
17941
17942
17943 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17944 Sdump_glyph_matrix, 0, 1, "p",
17945 doc: /* Dump the current matrix of the selected window to stderr.
17946 Shows contents of glyph row structures. With non-nil
17947 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17948 glyphs in short form, otherwise show glyphs in long form. */)
17949 (Lisp_Object glyphs)
17950 {
17951 struct window *w = XWINDOW (selected_window);
17952 struct buffer *buffer = XBUFFER (w->buffer);
17953
17954 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17955 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17956 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17957 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17958 fprintf (stderr, "=============================================\n");
17959 dump_glyph_matrix (w->current_matrix,
17960 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
17961 return Qnil;
17962 }
17963
17964
17965 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17966 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17967 (void)
17968 {
17969 struct frame *f = XFRAME (selected_frame);
17970 dump_glyph_matrix (f->current_matrix, 1);
17971 return Qnil;
17972 }
17973
17974
17975 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17976 doc: /* Dump glyph row ROW to stderr.
17977 GLYPH 0 means don't dump glyphs.
17978 GLYPH 1 means dump glyphs in short form.
17979 GLYPH > 1 or omitted means dump glyphs in long form. */)
17980 (Lisp_Object row, Lisp_Object glyphs)
17981 {
17982 struct glyph_matrix *matrix;
17983 EMACS_INT vpos;
17984
17985 CHECK_NUMBER (row);
17986 matrix = XWINDOW (selected_window)->current_matrix;
17987 vpos = XINT (row);
17988 if (vpos >= 0 && vpos < matrix->nrows)
17989 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17990 vpos,
17991 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
17992 return Qnil;
17993 }
17994
17995
17996 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17997 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17998 GLYPH 0 means don't dump glyphs.
17999 GLYPH 1 means dump glyphs in short form.
18000 GLYPH > 1 or omitted means dump glyphs in long form. */)
18001 (Lisp_Object row, Lisp_Object glyphs)
18002 {
18003 struct frame *sf = SELECTED_FRAME ();
18004 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18005 EMACS_INT vpos;
18006
18007 CHECK_NUMBER (row);
18008 vpos = XINT (row);
18009 if (vpos >= 0 && vpos < m->nrows)
18010 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18011 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18012 return Qnil;
18013 }
18014
18015
18016 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18017 doc: /* Toggle tracing of redisplay.
18018 With ARG, turn tracing on if and only if ARG is positive. */)
18019 (Lisp_Object arg)
18020 {
18021 if (NILP (arg))
18022 trace_redisplay_p = !trace_redisplay_p;
18023 else
18024 {
18025 arg = Fprefix_numeric_value (arg);
18026 trace_redisplay_p = XINT (arg) > 0;
18027 }
18028
18029 return Qnil;
18030 }
18031
18032
18033 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18034 doc: /* Like `format', but print result to stderr.
18035 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18036 (ptrdiff_t nargs, Lisp_Object *args)
18037 {
18038 Lisp_Object s = Fformat (nargs, args);
18039 fprintf (stderr, "%s", SDATA (s));
18040 return Qnil;
18041 }
18042
18043 #endif /* GLYPH_DEBUG */
18044
18045
18046 \f
18047 /***********************************************************************
18048 Building Desired Matrix Rows
18049 ***********************************************************************/
18050
18051 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18052 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18053
18054 static struct glyph_row *
18055 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18056 {
18057 struct frame *f = XFRAME (WINDOW_FRAME (w));
18058 struct buffer *buffer = XBUFFER (w->buffer);
18059 struct buffer *old = current_buffer;
18060 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18061 int arrow_len = SCHARS (overlay_arrow_string);
18062 const unsigned char *arrow_end = arrow_string + arrow_len;
18063 const unsigned char *p;
18064 struct it it;
18065 bool multibyte_p;
18066 int n_glyphs_before;
18067
18068 set_buffer_temp (buffer);
18069 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18070 it.glyph_row->used[TEXT_AREA] = 0;
18071 SET_TEXT_POS (it.position, 0, 0);
18072
18073 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18074 p = arrow_string;
18075 while (p < arrow_end)
18076 {
18077 Lisp_Object face, ilisp;
18078
18079 /* Get the next character. */
18080 if (multibyte_p)
18081 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18082 else
18083 {
18084 it.c = it.char_to_display = *p, it.len = 1;
18085 if (! ASCII_CHAR_P (it.c))
18086 it.char_to_display = BYTE8_TO_CHAR (it.c);
18087 }
18088 p += it.len;
18089
18090 /* Get its face. */
18091 ilisp = make_number (p - arrow_string);
18092 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18093 it.face_id = compute_char_face (f, it.char_to_display, face);
18094
18095 /* Compute its width, get its glyphs. */
18096 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18097 SET_TEXT_POS (it.position, -1, -1);
18098 PRODUCE_GLYPHS (&it);
18099
18100 /* If this character doesn't fit any more in the line, we have
18101 to remove some glyphs. */
18102 if (it.current_x > it.last_visible_x)
18103 {
18104 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18105 break;
18106 }
18107 }
18108
18109 set_buffer_temp (old);
18110 return it.glyph_row;
18111 }
18112
18113
18114 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18115 glyphs to insert is determined by produce_special_glyphs. */
18116
18117 static void
18118 insert_left_trunc_glyphs (struct it *it)
18119 {
18120 struct it truncate_it;
18121 struct glyph *from, *end, *to, *toend;
18122
18123 eassert (!FRAME_WINDOW_P (it->f)
18124 || (!it->glyph_row->reversed_p
18125 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18126 || (it->glyph_row->reversed_p
18127 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18128
18129 /* Get the truncation glyphs. */
18130 truncate_it = *it;
18131 truncate_it.current_x = 0;
18132 truncate_it.face_id = DEFAULT_FACE_ID;
18133 truncate_it.glyph_row = &scratch_glyph_row;
18134 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18135 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18136 truncate_it.object = make_number (0);
18137 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18138
18139 /* Overwrite glyphs from IT with truncation glyphs. */
18140 if (!it->glyph_row->reversed_p)
18141 {
18142 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18143
18144 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18145 end = from + tused;
18146 to = it->glyph_row->glyphs[TEXT_AREA];
18147 toend = to + it->glyph_row->used[TEXT_AREA];
18148 if (FRAME_WINDOW_P (it->f))
18149 {
18150 /* On GUI frames, when variable-size fonts are displayed,
18151 the truncation glyphs may need more pixels than the row's
18152 glyphs they overwrite. We overwrite more glyphs to free
18153 enough screen real estate, and enlarge the stretch glyph
18154 on the right (see display_line), if there is one, to
18155 preserve the screen position of the truncation glyphs on
18156 the right. */
18157 int w = 0;
18158 struct glyph *g = to;
18159 short used;
18160
18161 /* The first glyph could be partially visible, in which case
18162 it->glyph_row->x will be negative. But we want the left
18163 truncation glyphs to be aligned at the left margin of the
18164 window, so we override the x coordinate at which the row
18165 will begin. */
18166 it->glyph_row->x = 0;
18167 while (g < toend && w < it->truncation_pixel_width)
18168 {
18169 w += g->pixel_width;
18170 ++g;
18171 }
18172 if (g - to - tused > 0)
18173 {
18174 memmove (to + tused, g, (toend - g) * sizeof(*g));
18175 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18176 }
18177 used = it->glyph_row->used[TEXT_AREA];
18178 if (it->glyph_row->truncated_on_right_p
18179 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18180 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18181 == STRETCH_GLYPH)
18182 {
18183 int extra = w - it->truncation_pixel_width;
18184
18185 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18186 }
18187 }
18188
18189 while (from < end)
18190 *to++ = *from++;
18191
18192 /* There may be padding glyphs left over. Overwrite them too. */
18193 if (!FRAME_WINDOW_P (it->f))
18194 {
18195 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18196 {
18197 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18198 while (from < end)
18199 *to++ = *from++;
18200 }
18201 }
18202
18203 if (to > toend)
18204 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18205 }
18206 else
18207 {
18208 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18209
18210 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18211 that back to front. */
18212 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18213 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18214 toend = it->glyph_row->glyphs[TEXT_AREA];
18215 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18216 if (FRAME_WINDOW_P (it->f))
18217 {
18218 int w = 0;
18219 struct glyph *g = to;
18220
18221 while (g >= toend && w < it->truncation_pixel_width)
18222 {
18223 w += g->pixel_width;
18224 --g;
18225 }
18226 if (to - g - tused > 0)
18227 to = g + tused;
18228 if (it->glyph_row->truncated_on_right_p
18229 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18230 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18231 {
18232 int extra = w - it->truncation_pixel_width;
18233
18234 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18235 }
18236 }
18237
18238 while (from >= end && to >= toend)
18239 *to-- = *from--;
18240 if (!FRAME_WINDOW_P (it->f))
18241 {
18242 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18243 {
18244 from =
18245 truncate_it.glyph_row->glyphs[TEXT_AREA]
18246 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18247 while (from >= end && to >= toend)
18248 *to-- = *from--;
18249 }
18250 }
18251 if (from >= end)
18252 {
18253 /* Need to free some room before prepending additional
18254 glyphs. */
18255 int move_by = from - end + 1;
18256 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18257 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18258
18259 for ( ; g >= g0; g--)
18260 g[move_by] = *g;
18261 while (from >= end)
18262 *to-- = *from--;
18263 it->glyph_row->used[TEXT_AREA] += move_by;
18264 }
18265 }
18266 }
18267
18268 /* Compute the hash code for ROW. */
18269 unsigned
18270 row_hash (struct glyph_row *row)
18271 {
18272 int area, k;
18273 unsigned hashval = 0;
18274
18275 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18276 for (k = 0; k < row->used[area]; ++k)
18277 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18278 + row->glyphs[area][k].u.val
18279 + row->glyphs[area][k].face_id
18280 + row->glyphs[area][k].padding_p
18281 + (row->glyphs[area][k].type << 2));
18282
18283 return hashval;
18284 }
18285
18286 /* Compute the pixel height and width of IT->glyph_row.
18287
18288 Most of the time, ascent and height of a display line will be equal
18289 to the max_ascent and max_height values of the display iterator
18290 structure. This is not the case if
18291
18292 1. We hit ZV without displaying anything. In this case, max_ascent
18293 and max_height will be zero.
18294
18295 2. We have some glyphs that don't contribute to the line height.
18296 (The glyph row flag contributes_to_line_height_p is for future
18297 pixmap extensions).
18298
18299 The first case is easily covered by using default values because in
18300 these cases, the line height does not really matter, except that it
18301 must not be zero. */
18302
18303 static void
18304 compute_line_metrics (struct it *it)
18305 {
18306 struct glyph_row *row = it->glyph_row;
18307
18308 if (FRAME_WINDOW_P (it->f))
18309 {
18310 int i, min_y, max_y;
18311
18312 /* The line may consist of one space only, that was added to
18313 place the cursor on it. If so, the row's height hasn't been
18314 computed yet. */
18315 if (row->height == 0)
18316 {
18317 if (it->max_ascent + it->max_descent == 0)
18318 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18319 row->ascent = it->max_ascent;
18320 row->height = it->max_ascent + it->max_descent;
18321 row->phys_ascent = it->max_phys_ascent;
18322 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18323 row->extra_line_spacing = it->max_extra_line_spacing;
18324 }
18325
18326 /* Compute the width of this line. */
18327 row->pixel_width = row->x;
18328 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18329 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18330
18331 eassert (row->pixel_width >= 0);
18332 eassert (row->ascent >= 0 && row->height > 0);
18333
18334 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18335 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18336
18337 /* If first line's physical ascent is larger than its logical
18338 ascent, use the physical ascent, and make the row taller.
18339 This makes accented characters fully visible. */
18340 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18341 && row->phys_ascent > row->ascent)
18342 {
18343 row->height += row->phys_ascent - row->ascent;
18344 row->ascent = row->phys_ascent;
18345 }
18346
18347 /* Compute how much of the line is visible. */
18348 row->visible_height = row->height;
18349
18350 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18351 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18352
18353 if (row->y < min_y)
18354 row->visible_height -= min_y - row->y;
18355 if (row->y + row->height > max_y)
18356 row->visible_height -= row->y + row->height - max_y;
18357 }
18358 else
18359 {
18360 row->pixel_width = row->used[TEXT_AREA];
18361 if (row->continued_p)
18362 row->pixel_width -= it->continuation_pixel_width;
18363 else if (row->truncated_on_right_p)
18364 row->pixel_width -= it->truncation_pixel_width;
18365 row->ascent = row->phys_ascent = 0;
18366 row->height = row->phys_height = row->visible_height = 1;
18367 row->extra_line_spacing = 0;
18368 }
18369
18370 /* Compute a hash code for this row. */
18371 row->hash = row_hash (row);
18372
18373 it->max_ascent = it->max_descent = 0;
18374 it->max_phys_ascent = it->max_phys_descent = 0;
18375 }
18376
18377
18378 /* Append one space to the glyph row of iterator IT if doing a
18379 window-based redisplay. The space has the same face as
18380 IT->face_id. Value is non-zero if a space was added.
18381
18382 This function is called to make sure that there is always one glyph
18383 at the end of a glyph row that the cursor can be set on under
18384 window-systems. (If there weren't such a glyph we would not know
18385 how wide and tall a box cursor should be displayed).
18386
18387 At the same time this space let's a nicely handle clearing to the
18388 end of the line if the row ends in italic text. */
18389
18390 static int
18391 append_space_for_newline (struct it *it, int default_face_p)
18392 {
18393 if (FRAME_WINDOW_P (it->f))
18394 {
18395 int n = it->glyph_row->used[TEXT_AREA];
18396
18397 if (it->glyph_row->glyphs[TEXT_AREA] + n
18398 < it->glyph_row->glyphs[1 + TEXT_AREA])
18399 {
18400 /* Save some values that must not be changed.
18401 Must save IT->c and IT->len because otherwise
18402 ITERATOR_AT_END_P wouldn't work anymore after
18403 append_space_for_newline has been called. */
18404 enum display_element_type saved_what = it->what;
18405 int saved_c = it->c, saved_len = it->len;
18406 int saved_char_to_display = it->char_to_display;
18407 int saved_x = it->current_x;
18408 int saved_face_id = it->face_id;
18409 int saved_box_end = it->end_of_box_run_p;
18410 struct text_pos saved_pos;
18411 Lisp_Object saved_object;
18412 struct face *face;
18413
18414 saved_object = it->object;
18415 saved_pos = it->position;
18416
18417 it->what = IT_CHARACTER;
18418 memset (&it->position, 0, sizeof it->position);
18419 it->object = make_number (0);
18420 it->c = it->char_to_display = ' ';
18421 it->len = 1;
18422
18423 /* If the default face was remapped, be sure to use the
18424 remapped face for the appended newline. */
18425 if (default_face_p)
18426 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18427 else if (it->face_before_selective_p)
18428 it->face_id = it->saved_face_id;
18429 face = FACE_FROM_ID (it->f, it->face_id);
18430 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18431 /* In R2L rows, we will prepend a stretch glyph that will
18432 have the end_of_box_run_p flag set for it, so there's no
18433 need for the appended newline glyph to have that flag
18434 set. */
18435 if (it->glyph_row->reversed_p
18436 /* But if the appended newline glyph goes all the way to
18437 the end of the row, there will be no stretch glyph,
18438 so leave the box flag set. */
18439 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
18440 it->end_of_box_run_p = 0;
18441
18442 PRODUCE_GLYPHS (it);
18443
18444 it->override_ascent = -1;
18445 it->constrain_row_ascent_descent_p = 0;
18446 it->current_x = saved_x;
18447 it->object = saved_object;
18448 it->position = saved_pos;
18449 it->what = saved_what;
18450 it->face_id = saved_face_id;
18451 it->len = saved_len;
18452 it->c = saved_c;
18453 it->char_to_display = saved_char_to_display;
18454 it->end_of_box_run_p = saved_box_end;
18455 return 1;
18456 }
18457 }
18458
18459 return 0;
18460 }
18461
18462
18463 /* Extend the face of the last glyph in the text area of IT->glyph_row
18464 to the end of the display line. Called from display_line. If the
18465 glyph row is empty, add a space glyph to it so that we know the
18466 face to draw. Set the glyph row flag fill_line_p. If the glyph
18467 row is R2L, prepend a stretch glyph to cover the empty space to the
18468 left of the leftmost glyph. */
18469
18470 static void
18471 extend_face_to_end_of_line (struct it *it)
18472 {
18473 struct face *face, *default_face;
18474 struct frame *f = it->f;
18475
18476 /* If line is already filled, do nothing. Non window-system frames
18477 get a grace of one more ``pixel'' because their characters are
18478 1-``pixel'' wide, so they hit the equality too early. This grace
18479 is needed only for R2L rows that are not continued, to produce
18480 one extra blank where we could display the cursor. */
18481 if (it->current_x >= it->last_visible_x
18482 + (!FRAME_WINDOW_P (f)
18483 && it->glyph_row->reversed_p
18484 && !it->glyph_row->continued_p))
18485 return;
18486
18487 /* The default face, possibly remapped. */
18488 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18489
18490 /* Face extension extends the background and box of IT->face_id
18491 to the end of the line. If the background equals the background
18492 of the frame, we don't have to do anything. */
18493 if (it->face_before_selective_p)
18494 face = FACE_FROM_ID (f, it->saved_face_id);
18495 else
18496 face = FACE_FROM_ID (f, it->face_id);
18497
18498 if (FRAME_WINDOW_P (f)
18499 && it->glyph_row->displays_text_p
18500 && face->box == FACE_NO_BOX
18501 && face->background == FRAME_BACKGROUND_PIXEL (f)
18502 && !face->stipple
18503 && !it->glyph_row->reversed_p)
18504 return;
18505
18506 /* Set the glyph row flag indicating that the face of the last glyph
18507 in the text area has to be drawn to the end of the text area. */
18508 it->glyph_row->fill_line_p = 1;
18509
18510 /* If current character of IT is not ASCII, make sure we have the
18511 ASCII face. This will be automatically undone the next time
18512 get_next_display_element returns a multibyte character. Note
18513 that the character will always be single byte in unibyte
18514 text. */
18515 if (!ASCII_CHAR_P (it->c))
18516 {
18517 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18518 }
18519
18520 if (FRAME_WINDOW_P (f))
18521 {
18522 /* If the row is empty, add a space with the current face of IT,
18523 so that we know which face to draw. */
18524 if (it->glyph_row->used[TEXT_AREA] == 0)
18525 {
18526 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18527 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18528 it->glyph_row->used[TEXT_AREA] = 1;
18529 }
18530 #ifdef HAVE_WINDOW_SYSTEM
18531 if (it->glyph_row->reversed_p)
18532 {
18533 /* Prepend a stretch glyph to the row, such that the
18534 rightmost glyph will be drawn flushed all the way to the
18535 right margin of the window. The stretch glyph that will
18536 occupy the empty space, if any, to the left of the
18537 glyphs. */
18538 struct font *font = face->font ? face->font : FRAME_FONT (f);
18539 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18540 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18541 struct glyph *g;
18542 int row_width, stretch_ascent, stretch_width;
18543 struct text_pos saved_pos;
18544 int saved_face_id, saved_avoid_cursor, saved_box_start;
18545
18546 for (row_width = 0, g = row_start; g < row_end; g++)
18547 row_width += g->pixel_width;
18548 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18549 if (stretch_width > 0)
18550 {
18551 stretch_ascent =
18552 (((it->ascent + it->descent)
18553 * FONT_BASE (font)) / FONT_HEIGHT (font));
18554 saved_pos = it->position;
18555 memset (&it->position, 0, sizeof it->position);
18556 saved_avoid_cursor = it->avoid_cursor_p;
18557 it->avoid_cursor_p = 1;
18558 saved_face_id = it->face_id;
18559 saved_box_start = it->start_of_box_run_p;
18560 /* The last row's stretch glyph should get the default
18561 face, to avoid painting the rest of the window with
18562 the region face, if the region ends at ZV. */
18563 if (it->glyph_row->ends_at_zv_p)
18564 it->face_id = default_face->id;
18565 else
18566 it->face_id = face->id;
18567 it->start_of_box_run_p = 0;
18568 append_stretch_glyph (it, make_number (0), stretch_width,
18569 it->ascent + it->descent, stretch_ascent);
18570 it->position = saved_pos;
18571 it->avoid_cursor_p = saved_avoid_cursor;
18572 it->face_id = saved_face_id;
18573 it->start_of_box_run_p = saved_box_start;
18574 }
18575 }
18576 #endif /* HAVE_WINDOW_SYSTEM */
18577 }
18578 else
18579 {
18580 /* Save some values that must not be changed. */
18581 int saved_x = it->current_x;
18582 struct text_pos saved_pos;
18583 Lisp_Object saved_object;
18584 enum display_element_type saved_what = it->what;
18585 int saved_face_id = it->face_id;
18586
18587 saved_object = it->object;
18588 saved_pos = it->position;
18589
18590 it->what = IT_CHARACTER;
18591 memset (&it->position, 0, sizeof it->position);
18592 it->object = make_number (0);
18593 it->c = it->char_to_display = ' ';
18594 it->len = 1;
18595 /* The last row's blank glyphs should get the default face, to
18596 avoid painting the rest of the window with the region face,
18597 if the region ends at ZV. */
18598 if (it->glyph_row->ends_at_zv_p)
18599 it->face_id = default_face->id;
18600 else
18601 it->face_id = face->id;
18602
18603 PRODUCE_GLYPHS (it);
18604
18605 while (it->current_x <= it->last_visible_x)
18606 PRODUCE_GLYPHS (it);
18607
18608 /* Don't count these blanks really. It would let us insert a left
18609 truncation glyph below and make us set the cursor on them, maybe. */
18610 it->current_x = saved_x;
18611 it->object = saved_object;
18612 it->position = saved_pos;
18613 it->what = saved_what;
18614 it->face_id = saved_face_id;
18615 }
18616 }
18617
18618
18619 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18620 trailing whitespace. */
18621
18622 static int
18623 trailing_whitespace_p (ptrdiff_t charpos)
18624 {
18625 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18626 int c = 0;
18627
18628 while (bytepos < ZV_BYTE
18629 && (c = FETCH_CHAR (bytepos),
18630 c == ' ' || c == '\t'))
18631 ++bytepos;
18632
18633 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18634 {
18635 if (bytepos != PT_BYTE)
18636 return 1;
18637 }
18638 return 0;
18639 }
18640
18641
18642 /* Highlight trailing whitespace, if any, in ROW. */
18643
18644 static void
18645 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18646 {
18647 int used = row->used[TEXT_AREA];
18648
18649 if (used)
18650 {
18651 struct glyph *start = row->glyphs[TEXT_AREA];
18652 struct glyph *glyph = start + used - 1;
18653
18654 if (row->reversed_p)
18655 {
18656 /* Right-to-left rows need to be processed in the opposite
18657 direction, so swap the edge pointers. */
18658 glyph = start;
18659 start = row->glyphs[TEXT_AREA] + used - 1;
18660 }
18661
18662 /* Skip over glyphs inserted to display the cursor at the
18663 end of a line, for extending the face of the last glyph
18664 to the end of the line on terminals, and for truncation
18665 and continuation glyphs. */
18666 if (!row->reversed_p)
18667 {
18668 while (glyph >= start
18669 && glyph->type == CHAR_GLYPH
18670 && INTEGERP (glyph->object))
18671 --glyph;
18672 }
18673 else
18674 {
18675 while (glyph <= start
18676 && glyph->type == CHAR_GLYPH
18677 && INTEGERP (glyph->object))
18678 ++glyph;
18679 }
18680
18681 /* If last glyph is a space or stretch, and it's trailing
18682 whitespace, set the face of all trailing whitespace glyphs in
18683 IT->glyph_row to `trailing-whitespace'. */
18684 if ((row->reversed_p ? glyph <= start : glyph >= start)
18685 && BUFFERP (glyph->object)
18686 && (glyph->type == STRETCH_GLYPH
18687 || (glyph->type == CHAR_GLYPH
18688 && glyph->u.ch == ' '))
18689 && trailing_whitespace_p (glyph->charpos))
18690 {
18691 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18692 if (face_id < 0)
18693 return;
18694
18695 if (!row->reversed_p)
18696 {
18697 while (glyph >= start
18698 && BUFFERP (glyph->object)
18699 && (glyph->type == STRETCH_GLYPH
18700 || (glyph->type == CHAR_GLYPH
18701 && glyph->u.ch == ' ')))
18702 (glyph--)->face_id = face_id;
18703 }
18704 else
18705 {
18706 while (glyph <= start
18707 && BUFFERP (glyph->object)
18708 && (glyph->type == STRETCH_GLYPH
18709 || (glyph->type == CHAR_GLYPH
18710 && glyph->u.ch == ' ')))
18711 (glyph++)->face_id = face_id;
18712 }
18713 }
18714 }
18715 }
18716
18717
18718 /* Value is non-zero if glyph row ROW should be
18719 used to hold the cursor. */
18720
18721 static int
18722 cursor_row_p (struct glyph_row *row)
18723 {
18724 int result = 1;
18725
18726 if (PT == CHARPOS (row->end.pos)
18727 || PT == MATRIX_ROW_END_CHARPOS (row))
18728 {
18729 /* Suppose the row ends on a string.
18730 Unless the row is continued, that means it ends on a newline
18731 in the string. If it's anything other than a display string
18732 (e.g., a before-string from an overlay), we don't want the
18733 cursor there. (This heuristic seems to give the optimal
18734 behavior for the various types of multi-line strings.)
18735 One exception: if the string has `cursor' property on one of
18736 its characters, we _do_ want the cursor there. */
18737 if (CHARPOS (row->end.string_pos) >= 0)
18738 {
18739 if (row->continued_p)
18740 result = 1;
18741 else
18742 {
18743 /* Check for `display' property. */
18744 struct glyph *beg = row->glyphs[TEXT_AREA];
18745 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18746 struct glyph *glyph;
18747
18748 result = 0;
18749 for (glyph = end; glyph >= beg; --glyph)
18750 if (STRINGP (glyph->object))
18751 {
18752 Lisp_Object prop
18753 = Fget_char_property (make_number (PT),
18754 Qdisplay, Qnil);
18755 result =
18756 (!NILP (prop)
18757 && display_prop_string_p (prop, glyph->object));
18758 /* If there's a `cursor' property on one of the
18759 string's characters, this row is a cursor row,
18760 even though this is not a display string. */
18761 if (!result)
18762 {
18763 Lisp_Object s = glyph->object;
18764
18765 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18766 {
18767 ptrdiff_t gpos = glyph->charpos;
18768
18769 if (!NILP (Fget_char_property (make_number (gpos),
18770 Qcursor, s)))
18771 {
18772 result = 1;
18773 break;
18774 }
18775 }
18776 }
18777 break;
18778 }
18779 }
18780 }
18781 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18782 {
18783 /* If the row ends in middle of a real character,
18784 and the line is continued, we want the cursor here.
18785 That's because CHARPOS (ROW->end.pos) would equal
18786 PT if PT is before the character. */
18787 if (!row->ends_in_ellipsis_p)
18788 result = row->continued_p;
18789 else
18790 /* If the row ends in an ellipsis, then
18791 CHARPOS (ROW->end.pos) will equal point after the
18792 invisible text. We want that position to be displayed
18793 after the ellipsis. */
18794 result = 0;
18795 }
18796 /* If the row ends at ZV, display the cursor at the end of that
18797 row instead of at the start of the row below. */
18798 else if (row->ends_at_zv_p)
18799 result = 1;
18800 else
18801 result = 0;
18802 }
18803
18804 return result;
18805 }
18806
18807 \f
18808
18809 /* Push the property PROP so that it will be rendered at the current
18810 position in IT. Return 1 if PROP was successfully pushed, 0
18811 otherwise. Called from handle_line_prefix to handle the
18812 `line-prefix' and `wrap-prefix' properties. */
18813
18814 static int
18815 push_prefix_prop (struct it *it, Lisp_Object prop)
18816 {
18817 struct text_pos pos =
18818 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18819
18820 eassert (it->method == GET_FROM_BUFFER
18821 || it->method == GET_FROM_DISPLAY_VECTOR
18822 || it->method == GET_FROM_STRING);
18823
18824 /* We need to save the current buffer/string position, so it will be
18825 restored by pop_it, because iterate_out_of_display_property
18826 depends on that being set correctly, but some situations leave
18827 it->position not yet set when this function is called. */
18828 push_it (it, &pos);
18829
18830 if (STRINGP (prop))
18831 {
18832 if (SCHARS (prop) == 0)
18833 {
18834 pop_it (it);
18835 return 0;
18836 }
18837
18838 it->string = prop;
18839 it->string_from_prefix_prop_p = 1;
18840 it->multibyte_p = STRING_MULTIBYTE (it->string);
18841 it->current.overlay_string_index = -1;
18842 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18843 it->end_charpos = it->string_nchars = SCHARS (it->string);
18844 it->method = GET_FROM_STRING;
18845 it->stop_charpos = 0;
18846 it->prev_stop = 0;
18847 it->base_level_stop = 0;
18848
18849 /* Force paragraph direction to be that of the parent
18850 buffer/string. */
18851 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18852 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18853 else
18854 it->paragraph_embedding = L2R;
18855
18856 /* Set up the bidi iterator for this display string. */
18857 if (it->bidi_p)
18858 {
18859 it->bidi_it.string.lstring = it->string;
18860 it->bidi_it.string.s = NULL;
18861 it->bidi_it.string.schars = it->end_charpos;
18862 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18863 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18864 it->bidi_it.string.unibyte = !it->multibyte_p;
18865 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18866 }
18867 }
18868 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18869 {
18870 it->method = GET_FROM_STRETCH;
18871 it->object = prop;
18872 }
18873 #ifdef HAVE_WINDOW_SYSTEM
18874 else if (IMAGEP (prop))
18875 {
18876 it->what = IT_IMAGE;
18877 it->image_id = lookup_image (it->f, prop);
18878 it->method = GET_FROM_IMAGE;
18879 }
18880 #endif /* HAVE_WINDOW_SYSTEM */
18881 else
18882 {
18883 pop_it (it); /* bogus display property, give up */
18884 return 0;
18885 }
18886
18887 return 1;
18888 }
18889
18890 /* Return the character-property PROP at the current position in IT. */
18891
18892 static Lisp_Object
18893 get_it_property (struct it *it, Lisp_Object prop)
18894 {
18895 Lisp_Object position;
18896
18897 if (STRINGP (it->object))
18898 position = make_number (IT_STRING_CHARPOS (*it));
18899 else if (BUFFERP (it->object))
18900 position = make_number (IT_CHARPOS (*it));
18901 else
18902 return Qnil;
18903
18904 return Fget_char_property (position, prop, it->object);
18905 }
18906
18907 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18908
18909 static void
18910 handle_line_prefix (struct it *it)
18911 {
18912 Lisp_Object prefix;
18913
18914 if (it->continuation_lines_width > 0)
18915 {
18916 prefix = get_it_property (it, Qwrap_prefix);
18917 if (NILP (prefix))
18918 prefix = Vwrap_prefix;
18919 }
18920 else
18921 {
18922 prefix = get_it_property (it, Qline_prefix);
18923 if (NILP (prefix))
18924 prefix = Vline_prefix;
18925 }
18926 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18927 {
18928 /* If the prefix is wider than the window, and we try to wrap
18929 it, it would acquire its own wrap prefix, and so on till the
18930 iterator stack overflows. So, don't wrap the prefix. */
18931 it->line_wrap = TRUNCATE;
18932 it->avoid_cursor_p = 1;
18933 }
18934 }
18935
18936 \f
18937
18938 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18939 only for R2L lines from display_line and display_string, when they
18940 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18941 the line/string needs to be continued on the next glyph row. */
18942 static void
18943 unproduce_glyphs (struct it *it, int n)
18944 {
18945 struct glyph *glyph, *end;
18946
18947 eassert (it->glyph_row);
18948 eassert (it->glyph_row->reversed_p);
18949 eassert (it->area == TEXT_AREA);
18950 eassert (n <= it->glyph_row->used[TEXT_AREA]);
18951
18952 if (n > it->glyph_row->used[TEXT_AREA])
18953 n = it->glyph_row->used[TEXT_AREA];
18954 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18955 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18956 for ( ; glyph < end; glyph++)
18957 glyph[-n] = *glyph;
18958 }
18959
18960 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18961 and ROW->maxpos. */
18962 static void
18963 find_row_edges (struct it *it, struct glyph_row *row,
18964 ptrdiff_t min_pos, ptrdiff_t min_bpos,
18965 ptrdiff_t max_pos, ptrdiff_t max_bpos)
18966 {
18967 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18968 lines' rows is implemented for bidi-reordered rows. */
18969
18970 /* ROW->minpos is the value of min_pos, the minimal buffer position
18971 we have in ROW, or ROW->start.pos if that is smaller. */
18972 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18973 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18974 else
18975 /* We didn't find buffer positions smaller than ROW->start, or
18976 didn't find _any_ valid buffer positions in any of the glyphs,
18977 so we must trust the iterator's computed positions. */
18978 row->minpos = row->start.pos;
18979 if (max_pos <= 0)
18980 {
18981 max_pos = CHARPOS (it->current.pos);
18982 max_bpos = BYTEPOS (it->current.pos);
18983 }
18984
18985 /* Here are the various use-cases for ending the row, and the
18986 corresponding values for ROW->maxpos:
18987
18988 Line ends in a newline from buffer eol_pos + 1
18989 Line is continued from buffer max_pos + 1
18990 Line is truncated on right it->current.pos
18991 Line ends in a newline from string max_pos + 1(*)
18992 (*) + 1 only when line ends in a forward scan
18993 Line is continued from string max_pos
18994 Line is continued from display vector max_pos
18995 Line is entirely from a string min_pos == max_pos
18996 Line is entirely from a display vector min_pos == max_pos
18997 Line that ends at ZV ZV
18998
18999 If you discover other use-cases, please add them here as
19000 appropriate. */
19001 if (row->ends_at_zv_p)
19002 row->maxpos = it->current.pos;
19003 else if (row->used[TEXT_AREA])
19004 {
19005 int seen_this_string = 0;
19006 struct glyph_row *r1 = row - 1;
19007
19008 /* Did we see the same display string on the previous row? */
19009 if (STRINGP (it->object)
19010 /* this is not the first row */
19011 && row > it->w->desired_matrix->rows
19012 /* previous row is not the header line */
19013 && !r1->mode_line_p
19014 /* previous row also ends in a newline from a string */
19015 && r1->ends_in_newline_from_string_p)
19016 {
19017 struct glyph *start, *end;
19018
19019 /* Search for the last glyph of the previous row that came
19020 from buffer or string. Depending on whether the row is
19021 L2R or R2L, we need to process it front to back or the
19022 other way round. */
19023 if (!r1->reversed_p)
19024 {
19025 start = r1->glyphs[TEXT_AREA];
19026 end = start + r1->used[TEXT_AREA];
19027 /* Glyphs inserted by redisplay have an integer (zero)
19028 as their object. */
19029 while (end > start
19030 && INTEGERP ((end - 1)->object)
19031 && (end - 1)->charpos <= 0)
19032 --end;
19033 if (end > start)
19034 {
19035 if (EQ ((end - 1)->object, it->object))
19036 seen_this_string = 1;
19037 }
19038 else
19039 /* If all the glyphs of the previous row were inserted
19040 by redisplay, it means the previous row was
19041 produced from a single newline, which is only
19042 possible if that newline came from the same string
19043 as the one which produced this ROW. */
19044 seen_this_string = 1;
19045 }
19046 else
19047 {
19048 end = r1->glyphs[TEXT_AREA] - 1;
19049 start = end + r1->used[TEXT_AREA];
19050 while (end < start
19051 && INTEGERP ((end + 1)->object)
19052 && (end + 1)->charpos <= 0)
19053 ++end;
19054 if (end < start)
19055 {
19056 if (EQ ((end + 1)->object, it->object))
19057 seen_this_string = 1;
19058 }
19059 else
19060 seen_this_string = 1;
19061 }
19062 }
19063 /* Take note of each display string that covers a newline only
19064 once, the first time we see it. This is for when a display
19065 string includes more than one newline in it. */
19066 if (row->ends_in_newline_from_string_p && !seen_this_string)
19067 {
19068 /* If we were scanning the buffer forward when we displayed
19069 the string, we want to account for at least one buffer
19070 position that belongs to this row (position covered by
19071 the display string), so that cursor positioning will
19072 consider this row as a candidate when point is at the end
19073 of the visual line represented by this row. This is not
19074 required when scanning back, because max_pos will already
19075 have a much larger value. */
19076 if (CHARPOS (row->end.pos) > max_pos)
19077 INC_BOTH (max_pos, max_bpos);
19078 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19079 }
19080 else if (CHARPOS (it->eol_pos) > 0)
19081 SET_TEXT_POS (row->maxpos,
19082 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19083 else if (row->continued_p)
19084 {
19085 /* If max_pos is different from IT's current position, it
19086 means IT->method does not belong to the display element
19087 at max_pos. However, it also means that the display
19088 element at max_pos was displayed in its entirety on this
19089 line, which is equivalent to saying that the next line
19090 starts at the next buffer position. */
19091 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19092 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19093 else
19094 {
19095 INC_BOTH (max_pos, max_bpos);
19096 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19097 }
19098 }
19099 else if (row->truncated_on_right_p)
19100 /* display_line already called reseat_at_next_visible_line_start,
19101 which puts the iterator at the beginning of the next line, in
19102 the logical order. */
19103 row->maxpos = it->current.pos;
19104 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19105 /* A line that is entirely from a string/image/stretch... */
19106 row->maxpos = row->minpos;
19107 else
19108 emacs_abort ();
19109 }
19110 else
19111 row->maxpos = it->current.pos;
19112 }
19113
19114 /* Construct the glyph row IT->glyph_row in the desired matrix of
19115 IT->w from text at the current position of IT. See dispextern.h
19116 for an overview of struct it. Value is non-zero if
19117 IT->glyph_row displays text, as opposed to a line displaying ZV
19118 only. */
19119
19120 static int
19121 display_line (struct it *it)
19122 {
19123 struct glyph_row *row = it->glyph_row;
19124 Lisp_Object overlay_arrow_string;
19125 struct it wrap_it;
19126 void *wrap_data = NULL;
19127 int may_wrap = 0, wrap_x IF_LINT (= 0);
19128 int wrap_row_used = -1;
19129 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19130 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19131 int wrap_row_extra_line_spacing IF_LINT (= 0);
19132 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19133 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19134 int cvpos;
19135 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19136 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19137
19138 /* We always start displaying at hpos zero even if hscrolled. */
19139 eassert (it->hpos == 0 && it->current_x == 0);
19140
19141 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19142 >= it->w->desired_matrix->nrows)
19143 {
19144 it->w->nrows_scale_factor++;
19145 fonts_changed_p = 1;
19146 return 0;
19147 }
19148
19149 /* Is IT->w showing the region? */
19150 it->w->region_showing = it->region_beg_charpos > 0 ? it->region_beg_charpos : 0;
19151
19152 /* Clear the result glyph row and enable it. */
19153 prepare_desired_row (row);
19154
19155 row->y = it->current_y;
19156 row->start = it->start;
19157 row->continuation_lines_width = it->continuation_lines_width;
19158 row->displays_text_p = 1;
19159 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19160 it->starts_in_middle_of_char_p = 0;
19161
19162 /* Arrange the overlays nicely for our purposes. Usually, we call
19163 display_line on only one line at a time, in which case this
19164 can't really hurt too much, or we call it on lines which appear
19165 one after another in the buffer, in which case all calls to
19166 recenter_overlay_lists but the first will be pretty cheap. */
19167 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19168
19169 /* Move over display elements that are not visible because we are
19170 hscrolled. This may stop at an x-position < IT->first_visible_x
19171 if the first glyph is partially visible or if we hit a line end. */
19172 if (it->current_x < it->first_visible_x)
19173 {
19174 enum move_it_result move_result;
19175
19176 this_line_min_pos = row->start.pos;
19177 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19178 MOVE_TO_POS | MOVE_TO_X);
19179 /* If we are under a large hscroll, move_it_in_display_line_to
19180 could hit the end of the line without reaching
19181 it->first_visible_x. Pretend that we did reach it. This is
19182 especially important on a TTY, where we will call
19183 extend_face_to_end_of_line, which needs to know how many
19184 blank glyphs to produce. */
19185 if (it->current_x < it->first_visible_x
19186 && (move_result == MOVE_NEWLINE_OR_CR
19187 || move_result == MOVE_POS_MATCH_OR_ZV))
19188 it->current_x = it->first_visible_x;
19189
19190 /* Record the smallest positions seen while we moved over
19191 display elements that are not visible. This is needed by
19192 redisplay_internal for optimizing the case where the cursor
19193 stays inside the same line. The rest of this function only
19194 considers positions that are actually displayed, so
19195 RECORD_MAX_MIN_POS will not otherwise record positions that
19196 are hscrolled to the left of the left edge of the window. */
19197 min_pos = CHARPOS (this_line_min_pos);
19198 min_bpos = BYTEPOS (this_line_min_pos);
19199 }
19200 else
19201 {
19202 /* We only do this when not calling `move_it_in_display_line_to'
19203 above, because move_it_in_display_line_to calls
19204 handle_line_prefix itself. */
19205 handle_line_prefix (it);
19206 }
19207
19208 /* Get the initial row height. This is either the height of the
19209 text hscrolled, if there is any, or zero. */
19210 row->ascent = it->max_ascent;
19211 row->height = it->max_ascent + it->max_descent;
19212 row->phys_ascent = it->max_phys_ascent;
19213 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19214 row->extra_line_spacing = it->max_extra_line_spacing;
19215
19216 /* Utility macro to record max and min buffer positions seen until now. */
19217 #define RECORD_MAX_MIN_POS(IT) \
19218 do \
19219 { \
19220 int composition_p = !STRINGP ((IT)->string) \
19221 && ((IT)->what == IT_COMPOSITION); \
19222 ptrdiff_t current_pos = \
19223 composition_p ? (IT)->cmp_it.charpos \
19224 : IT_CHARPOS (*(IT)); \
19225 ptrdiff_t current_bpos = \
19226 composition_p ? CHAR_TO_BYTE (current_pos) \
19227 : IT_BYTEPOS (*(IT)); \
19228 if (current_pos < min_pos) \
19229 { \
19230 min_pos = current_pos; \
19231 min_bpos = current_bpos; \
19232 } \
19233 if (IT_CHARPOS (*it) > max_pos) \
19234 { \
19235 max_pos = IT_CHARPOS (*it); \
19236 max_bpos = IT_BYTEPOS (*it); \
19237 } \
19238 } \
19239 while (0)
19240
19241 /* Loop generating characters. The loop is left with IT on the next
19242 character to display. */
19243 while (1)
19244 {
19245 int n_glyphs_before, hpos_before, x_before;
19246 int x, nglyphs;
19247 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19248
19249 /* Retrieve the next thing to display. Value is zero if end of
19250 buffer reached. */
19251 if (!get_next_display_element (it))
19252 {
19253 /* Maybe add a space at the end of this line that is used to
19254 display the cursor there under X. Set the charpos of the
19255 first glyph of blank lines not corresponding to any text
19256 to -1. */
19257 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19258 row->exact_window_width_line_p = 1;
19259 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19260 || row->used[TEXT_AREA] == 0)
19261 {
19262 row->glyphs[TEXT_AREA]->charpos = -1;
19263 row->displays_text_p = 0;
19264
19265 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19266 && (!MINI_WINDOW_P (it->w)
19267 || (minibuf_level && EQ (it->window, minibuf_window))))
19268 row->indicate_empty_line_p = 1;
19269 }
19270
19271 it->continuation_lines_width = 0;
19272 row->ends_at_zv_p = 1;
19273 /* A row that displays right-to-left text must always have
19274 its last face extended all the way to the end of line,
19275 even if this row ends in ZV, because we still write to
19276 the screen left to right. We also need to extend the
19277 last face if the default face is remapped to some
19278 different face, otherwise the functions that clear
19279 portions of the screen will clear with the default face's
19280 background color. */
19281 if (row->reversed_p
19282 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19283 extend_face_to_end_of_line (it);
19284 break;
19285 }
19286
19287 /* Now, get the metrics of what we want to display. This also
19288 generates glyphs in `row' (which is IT->glyph_row). */
19289 n_glyphs_before = row->used[TEXT_AREA];
19290 x = it->current_x;
19291
19292 /* Remember the line height so far in case the next element doesn't
19293 fit on the line. */
19294 if (it->line_wrap != TRUNCATE)
19295 {
19296 ascent = it->max_ascent;
19297 descent = it->max_descent;
19298 phys_ascent = it->max_phys_ascent;
19299 phys_descent = it->max_phys_descent;
19300
19301 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19302 {
19303 if (IT_DISPLAYING_WHITESPACE (it))
19304 may_wrap = 1;
19305 else if (may_wrap)
19306 {
19307 SAVE_IT (wrap_it, *it, wrap_data);
19308 wrap_x = x;
19309 wrap_row_used = row->used[TEXT_AREA];
19310 wrap_row_ascent = row->ascent;
19311 wrap_row_height = row->height;
19312 wrap_row_phys_ascent = row->phys_ascent;
19313 wrap_row_phys_height = row->phys_height;
19314 wrap_row_extra_line_spacing = row->extra_line_spacing;
19315 wrap_row_min_pos = min_pos;
19316 wrap_row_min_bpos = min_bpos;
19317 wrap_row_max_pos = max_pos;
19318 wrap_row_max_bpos = max_bpos;
19319 may_wrap = 0;
19320 }
19321 }
19322 }
19323
19324 PRODUCE_GLYPHS (it);
19325
19326 /* If this display element was in marginal areas, continue with
19327 the next one. */
19328 if (it->area != TEXT_AREA)
19329 {
19330 row->ascent = max (row->ascent, it->max_ascent);
19331 row->height = max (row->height, it->max_ascent + it->max_descent);
19332 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19333 row->phys_height = max (row->phys_height,
19334 it->max_phys_ascent + it->max_phys_descent);
19335 row->extra_line_spacing = max (row->extra_line_spacing,
19336 it->max_extra_line_spacing);
19337 set_iterator_to_next (it, 1);
19338 continue;
19339 }
19340
19341 /* Does the display element fit on the line? If we truncate
19342 lines, we should draw past the right edge of the window. If
19343 we don't truncate, we want to stop so that we can display the
19344 continuation glyph before the right margin. If lines are
19345 continued, there are two possible strategies for characters
19346 resulting in more than 1 glyph (e.g. tabs): Display as many
19347 glyphs as possible in this line and leave the rest for the
19348 continuation line, or display the whole element in the next
19349 line. Original redisplay did the former, so we do it also. */
19350 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19351 hpos_before = it->hpos;
19352 x_before = x;
19353
19354 if (/* Not a newline. */
19355 nglyphs > 0
19356 /* Glyphs produced fit entirely in the line. */
19357 && it->current_x < it->last_visible_x)
19358 {
19359 it->hpos += nglyphs;
19360 row->ascent = max (row->ascent, it->max_ascent);
19361 row->height = max (row->height, it->max_ascent + it->max_descent);
19362 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19363 row->phys_height = max (row->phys_height,
19364 it->max_phys_ascent + it->max_phys_descent);
19365 row->extra_line_spacing = max (row->extra_line_spacing,
19366 it->max_extra_line_spacing);
19367 if (it->current_x - it->pixel_width < it->first_visible_x)
19368 row->x = x - it->first_visible_x;
19369 /* Record the maximum and minimum buffer positions seen so
19370 far in glyphs that will be displayed by this row. */
19371 if (it->bidi_p)
19372 RECORD_MAX_MIN_POS (it);
19373 }
19374 else
19375 {
19376 int i, new_x;
19377 struct glyph *glyph;
19378
19379 for (i = 0; i < nglyphs; ++i, x = new_x)
19380 {
19381 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19382 new_x = x + glyph->pixel_width;
19383
19384 if (/* Lines are continued. */
19385 it->line_wrap != TRUNCATE
19386 && (/* Glyph doesn't fit on the line. */
19387 new_x > it->last_visible_x
19388 /* Or it fits exactly on a window system frame. */
19389 || (new_x == it->last_visible_x
19390 && FRAME_WINDOW_P (it->f)
19391 && (row->reversed_p
19392 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19393 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19394 {
19395 /* End of a continued line. */
19396
19397 if (it->hpos == 0
19398 || (new_x == it->last_visible_x
19399 && FRAME_WINDOW_P (it->f)
19400 && (row->reversed_p
19401 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19402 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19403 {
19404 /* Current glyph is the only one on the line or
19405 fits exactly on the line. We must continue
19406 the line because we can't draw the cursor
19407 after the glyph. */
19408 row->continued_p = 1;
19409 it->current_x = new_x;
19410 it->continuation_lines_width += new_x;
19411 ++it->hpos;
19412 if (i == nglyphs - 1)
19413 {
19414 /* If line-wrap is on, check if a previous
19415 wrap point was found. */
19416 if (wrap_row_used > 0
19417 /* Even if there is a previous wrap
19418 point, continue the line here as
19419 usual, if (i) the previous character
19420 was a space or tab AND (ii) the
19421 current character is not. */
19422 && (!may_wrap
19423 || IT_DISPLAYING_WHITESPACE (it)))
19424 goto back_to_wrap;
19425
19426 /* Record the maximum and minimum buffer
19427 positions seen so far in glyphs that will be
19428 displayed by this row. */
19429 if (it->bidi_p)
19430 RECORD_MAX_MIN_POS (it);
19431 set_iterator_to_next (it, 1);
19432 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19433 {
19434 if (!get_next_display_element (it))
19435 {
19436 row->exact_window_width_line_p = 1;
19437 it->continuation_lines_width = 0;
19438 row->continued_p = 0;
19439 row->ends_at_zv_p = 1;
19440 }
19441 else if (ITERATOR_AT_END_OF_LINE_P (it))
19442 {
19443 row->continued_p = 0;
19444 row->exact_window_width_line_p = 1;
19445 }
19446 }
19447 }
19448 else if (it->bidi_p)
19449 RECORD_MAX_MIN_POS (it);
19450 }
19451 else if (CHAR_GLYPH_PADDING_P (*glyph)
19452 && !FRAME_WINDOW_P (it->f))
19453 {
19454 /* A padding glyph that doesn't fit on this line.
19455 This means the whole character doesn't fit
19456 on the line. */
19457 if (row->reversed_p)
19458 unproduce_glyphs (it, row->used[TEXT_AREA]
19459 - n_glyphs_before);
19460 row->used[TEXT_AREA] = n_glyphs_before;
19461
19462 /* Fill the rest of the row with continuation
19463 glyphs like in 20.x. */
19464 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19465 < row->glyphs[1 + TEXT_AREA])
19466 produce_special_glyphs (it, IT_CONTINUATION);
19467
19468 row->continued_p = 1;
19469 it->current_x = x_before;
19470 it->continuation_lines_width += x_before;
19471
19472 /* Restore the height to what it was before the
19473 element not fitting on the line. */
19474 it->max_ascent = ascent;
19475 it->max_descent = descent;
19476 it->max_phys_ascent = phys_ascent;
19477 it->max_phys_descent = phys_descent;
19478 }
19479 else if (wrap_row_used > 0)
19480 {
19481 back_to_wrap:
19482 if (row->reversed_p)
19483 unproduce_glyphs (it,
19484 row->used[TEXT_AREA] - wrap_row_used);
19485 RESTORE_IT (it, &wrap_it, wrap_data);
19486 it->continuation_lines_width += wrap_x;
19487 row->used[TEXT_AREA] = wrap_row_used;
19488 row->ascent = wrap_row_ascent;
19489 row->height = wrap_row_height;
19490 row->phys_ascent = wrap_row_phys_ascent;
19491 row->phys_height = wrap_row_phys_height;
19492 row->extra_line_spacing = wrap_row_extra_line_spacing;
19493 min_pos = wrap_row_min_pos;
19494 min_bpos = wrap_row_min_bpos;
19495 max_pos = wrap_row_max_pos;
19496 max_bpos = wrap_row_max_bpos;
19497 row->continued_p = 1;
19498 row->ends_at_zv_p = 0;
19499 row->exact_window_width_line_p = 0;
19500 it->continuation_lines_width += x;
19501
19502 /* Make sure that a non-default face is extended
19503 up to the right margin of the window. */
19504 extend_face_to_end_of_line (it);
19505 }
19506 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19507 {
19508 /* A TAB that extends past the right edge of the
19509 window. This produces a single glyph on
19510 window system frames. We leave the glyph in
19511 this row and let it fill the row, but don't
19512 consume the TAB. */
19513 if ((row->reversed_p
19514 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19515 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19516 produce_special_glyphs (it, IT_CONTINUATION);
19517 it->continuation_lines_width += it->last_visible_x;
19518 row->ends_in_middle_of_char_p = 1;
19519 row->continued_p = 1;
19520 glyph->pixel_width = it->last_visible_x - x;
19521 it->starts_in_middle_of_char_p = 1;
19522 }
19523 else
19524 {
19525 /* Something other than a TAB that draws past
19526 the right edge of the window. Restore
19527 positions to values before the element. */
19528 if (row->reversed_p)
19529 unproduce_glyphs (it, row->used[TEXT_AREA]
19530 - (n_glyphs_before + i));
19531 row->used[TEXT_AREA] = n_glyphs_before + i;
19532
19533 /* Display continuation glyphs. */
19534 it->current_x = x_before;
19535 it->continuation_lines_width += x;
19536 if (!FRAME_WINDOW_P (it->f)
19537 || (row->reversed_p
19538 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19539 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19540 produce_special_glyphs (it, IT_CONTINUATION);
19541 row->continued_p = 1;
19542
19543 extend_face_to_end_of_line (it);
19544
19545 if (nglyphs > 1 && i > 0)
19546 {
19547 row->ends_in_middle_of_char_p = 1;
19548 it->starts_in_middle_of_char_p = 1;
19549 }
19550
19551 /* Restore the height to what it was before the
19552 element not fitting on the line. */
19553 it->max_ascent = ascent;
19554 it->max_descent = descent;
19555 it->max_phys_ascent = phys_ascent;
19556 it->max_phys_descent = phys_descent;
19557 }
19558
19559 break;
19560 }
19561 else if (new_x > it->first_visible_x)
19562 {
19563 /* Increment number of glyphs actually displayed. */
19564 ++it->hpos;
19565
19566 /* Record the maximum and minimum buffer positions
19567 seen so far in glyphs that will be displayed by
19568 this row. */
19569 if (it->bidi_p)
19570 RECORD_MAX_MIN_POS (it);
19571
19572 if (x < it->first_visible_x)
19573 /* Glyph is partially visible, i.e. row starts at
19574 negative X position. */
19575 row->x = x - it->first_visible_x;
19576 }
19577 else
19578 {
19579 /* Glyph is completely off the left margin of the
19580 window. This should not happen because of the
19581 move_it_in_display_line at the start of this
19582 function, unless the text display area of the
19583 window is empty. */
19584 eassert (it->first_visible_x <= it->last_visible_x);
19585 }
19586 }
19587 /* Even if this display element produced no glyphs at all,
19588 we want to record its position. */
19589 if (it->bidi_p && nglyphs == 0)
19590 RECORD_MAX_MIN_POS (it);
19591
19592 row->ascent = max (row->ascent, it->max_ascent);
19593 row->height = max (row->height, it->max_ascent + it->max_descent);
19594 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19595 row->phys_height = max (row->phys_height,
19596 it->max_phys_ascent + it->max_phys_descent);
19597 row->extra_line_spacing = max (row->extra_line_spacing,
19598 it->max_extra_line_spacing);
19599
19600 /* End of this display line if row is continued. */
19601 if (row->continued_p || row->ends_at_zv_p)
19602 break;
19603 }
19604
19605 at_end_of_line:
19606 /* Is this a line end? If yes, we're also done, after making
19607 sure that a non-default face is extended up to the right
19608 margin of the window. */
19609 if (ITERATOR_AT_END_OF_LINE_P (it))
19610 {
19611 int used_before = row->used[TEXT_AREA];
19612
19613 row->ends_in_newline_from_string_p = STRINGP (it->object);
19614
19615 /* Add a space at the end of the line that is used to
19616 display the cursor there. */
19617 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19618 append_space_for_newline (it, 0);
19619
19620 /* Extend the face to the end of the line. */
19621 extend_face_to_end_of_line (it);
19622
19623 /* Make sure we have the position. */
19624 if (used_before == 0)
19625 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19626
19627 /* Record the position of the newline, for use in
19628 find_row_edges. */
19629 it->eol_pos = it->current.pos;
19630
19631 /* Consume the line end. This skips over invisible lines. */
19632 set_iterator_to_next (it, 1);
19633 it->continuation_lines_width = 0;
19634 break;
19635 }
19636
19637 /* Proceed with next display element. Note that this skips
19638 over lines invisible because of selective display. */
19639 set_iterator_to_next (it, 1);
19640
19641 /* If we truncate lines, we are done when the last displayed
19642 glyphs reach past the right margin of the window. */
19643 if (it->line_wrap == TRUNCATE
19644 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19645 ? (it->current_x >= it->last_visible_x)
19646 : (it->current_x > it->last_visible_x)))
19647 {
19648 /* Maybe add truncation glyphs. */
19649 if (!FRAME_WINDOW_P (it->f)
19650 || (row->reversed_p
19651 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19652 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19653 {
19654 int i, n;
19655
19656 if (!row->reversed_p)
19657 {
19658 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19659 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19660 break;
19661 }
19662 else
19663 {
19664 for (i = 0; i < row->used[TEXT_AREA]; i++)
19665 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19666 break;
19667 /* Remove any padding glyphs at the front of ROW, to
19668 make room for the truncation glyphs we will be
19669 adding below. The loop below always inserts at
19670 least one truncation glyph, so also remove the
19671 last glyph added to ROW. */
19672 unproduce_glyphs (it, i + 1);
19673 /* Adjust i for the loop below. */
19674 i = row->used[TEXT_AREA] - (i + 1);
19675 }
19676
19677 it->current_x = x_before;
19678 if (!FRAME_WINDOW_P (it->f))
19679 {
19680 for (n = row->used[TEXT_AREA]; i < n; ++i)
19681 {
19682 row->used[TEXT_AREA] = i;
19683 produce_special_glyphs (it, IT_TRUNCATION);
19684 }
19685 }
19686 else
19687 {
19688 row->used[TEXT_AREA] = i;
19689 produce_special_glyphs (it, IT_TRUNCATION);
19690 }
19691 }
19692 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19693 {
19694 /* Don't truncate if we can overflow newline into fringe. */
19695 if (!get_next_display_element (it))
19696 {
19697 it->continuation_lines_width = 0;
19698 row->ends_at_zv_p = 1;
19699 row->exact_window_width_line_p = 1;
19700 break;
19701 }
19702 if (ITERATOR_AT_END_OF_LINE_P (it))
19703 {
19704 row->exact_window_width_line_p = 1;
19705 goto at_end_of_line;
19706 }
19707 it->current_x = x_before;
19708 }
19709
19710 row->truncated_on_right_p = 1;
19711 it->continuation_lines_width = 0;
19712 reseat_at_next_visible_line_start (it, 0);
19713 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19714 it->hpos = hpos_before;
19715 break;
19716 }
19717 }
19718
19719 if (wrap_data)
19720 bidi_unshelve_cache (wrap_data, 1);
19721
19722 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19723 at the left window margin. */
19724 if (it->first_visible_x
19725 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19726 {
19727 if (!FRAME_WINDOW_P (it->f)
19728 || (row->reversed_p
19729 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19730 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19731 insert_left_trunc_glyphs (it);
19732 row->truncated_on_left_p = 1;
19733 }
19734
19735 /* Remember the position at which this line ends.
19736
19737 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19738 cannot be before the call to find_row_edges below, since that is
19739 where these positions are determined. */
19740 row->end = it->current;
19741 if (!it->bidi_p)
19742 {
19743 row->minpos = row->start.pos;
19744 row->maxpos = row->end.pos;
19745 }
19746 else
19747 {
19748 /* ROW->minpos and ROW->maxpos must be the smallest and
19749 `1 + the largest' buffer positions in ROW. But if ROW was
19750 bidi-reordered, these two positions can be anywhere in the
19751 row, so we must determine them now. */
19752 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19753 }
19754
19755 /* If the start of this line is the overlay arrow-position, then
19756 mark this glyph row as the one containing the overlay arrow.
19757 This is clearly a mess with variable size fonts. It would be
19758 better to let it be displayed like cursors under X. */
19759 if ((row->displays_text_p || !overlay_arrow_seen)
19760 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19761 !NILP (overlay_arrow_string)))
19762 {
19763 /* Overlay arrow in window redisplay is a fringe bitmap. */
19764 if (STRINGP (overlay_arrow_string))
19765 {
19766 struct glyph_row *arrow_row
19767 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19768 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19769 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19770 struct glyph *p = row->glyphs[TEXT_AREA];
19771 struct glyph *p2, *end;
19772
19773 /* Copy the arrow glyphs. */
19774 while (glyph < arrow_end)
19775 *p++ = *glyph++;
19776
19777 /* Throw away padding glyphs. */
19778 p2 = p;
19779 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19780 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19781 ++p2;
19782 if (p2 > p)
19783 {
19784 while (p2 < end)
19785 *p++ = *p2++;
19786 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19787 }
19788 }
19789 else
19790 {
19791 eassert (INTEGERP (overlay_arrow_string));
19792 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19793 }
19794 overlay_arrow_seen = 1;
19795 }
19796
19797 /* Highlight trailing whitespace. */
19798 if (!NILP (Vshow_trailing_whitespace))
19799 highlight_trailing_whitespace (it->f, it->glyph_row);
19800
19801 /* Compute pixel dimensions of this line. */
19802 compute_line_metrics (it);
19803
19804 /* Implementation note: No changes in the glyphs of ROW or in their
19805 faces can be done past this point, because compute_line_metrics
19806 computes ROW's hash value and stores it within the glyph_row
19807 structure. */
19808
19809 /* Record whether this row ends inside an ellipsis. */
19810 row->ends_in_ellipsis_p
19811 = (it->method == GET_FROM_DISPLAY_VECTOR
19812 && it->ellipsis_p);
19813
19814 /* Save fringe bitmaps in this row. */
19815 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19816 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19817 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19818 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19819
19820 it->left_user_fringe_bitmap = 0;
19821 it->left_user_fringe_face_id = 0;
19822 it->right_user_fringe_bitmap = 0;
19823 it->right_user_fringe_face_id = 0;
19824
19825 /* Maybe set the cursor. */
19826 cvpos = it->w->cursor.vpos;
19827 if ((cvpos < 0
19828 /* In bidi-reordered rows, keep checking for proper cursor
19829 position even if one has been found already, because buffer
19830 positions in such rows change non-linearly with ROW->VPOS,
19831 when a line is continued. One exception: when we are at ZV,
19832 display cursor on the first suitable glyph row, since all
19833 the empty rows after that also have their position set to ZV. */
19834 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19835 lines' rows is implemented for bidi-reordered rows. */
19836 || (it->bidi_p
19837 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19838 && PT >= MATRIX_ROW_START_CHARPOS (row)
19839 && PT <= MATRIX_ROW_END_CHARPOS (row)
19840 && cursor_row_p (row))
19841 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19842
19843 /* Prepare for the next line. This line starts horizontally at (X
19844 HPOS) = (0 0). Vertical positions are incremented. As a
19845 convenience for the caller, IT->glyph_row is set to the next
19846 row to be used. */
19847 it->current_x = it->hpos = 0;
19848 it->current_y += row->height;
19849 SET_TEXT_POS (it->eol_pos, 0, 0);
19850 ++it->vpos;
19851 ++it->glyph_row;
19852 /* The next row should by default use the same value of the
19853 reversed_p flag as this one. set_iterator_to_next decides when
19854 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19855 the flag accordingly. */
19856 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19857 it->glyph_row->reversed_p = row->reversed_p;
19858 it->start = row->end;
19859 return row->displays_text_p;
19860
19861 #undef RECORD_MAX_MIN_POS
19862 }
19863
19864 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19865 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19866 doc: /* Return paragraph direction at point in BUFFER.
19867 Value is either `left-to-right' or `right-to-left'.
19868 If BUFFER is omitted or nil, it defaults to the current buffer.
19869
19870 Paragraph direction determines how the text in the paragraph is displayed.
19871 In left-to-right paragraphs, text begins at the left margin of the window
19872 and the reading direction is generally left to right. In right-to-left
19873 paragraphs, text begins at the right margin and is read from right to left.
19874
19875 See also `bidi-paragraph-direction'. */)
19876 (Lisp_Object buffer)
19877 {
19878 struct buffer *buf = current_buffer;
19879 struct buffer *old = buf;
19880
19881 if (! NILP (buffer))
19882 {
19883 CHECK_BUFFER (buffer);
19884 buf = XBUFFER (buffer);
19885 }
19886
19887 if (NILP (BVAR (buf, bidi_display_reordering))
19888 || NILP (BVAR (buf, enable_multibyte_characters))
19889 /* When we are loading loadup.el, the character property tables
19890 needed for bidi iteration are not yet available. */
19891 || !NILP (Vpurify_flag))
19892 return Qleft_to_right;
19893 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19894 return BVAR (buf, bidi_paragraph_direction);
19895 else
19896 {
19897 /* Determine the direction from buffer text. We could try to
19898 use current_matrix if it is up to date, but this seems fast
19899 enough as it is. */
19900 struct bidi_it itb;
19901 ptrdiff_t pos = BUF_PT (buf);
19902 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
19903 int c;
19904 void *itb_data = bidi_shelve_cache ();
19905
19906 set_buffer_temp (buf);
19907 /* bidi_paragraph_init finds the base direction of the paragraph
19908 by searching forward from paragraph start. We need the base
19909 direction of the current or _previous_ paragraph, so we need
19910 to make sure we are within that paragraph. To that end, find
19911 the previous non-empty line. */
19912 if (pos >= ZV && pos > BEGV)
19913 {
19914 pos--;
19915 bytepos = CHAR_TO_BYTE (pos);
19916 }
19917 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19918 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19919 {
19920 while ((c = FETCH_BYTE (bytepos)) == '\n'
19921 || c == ' ' || c == '\t' || c == '\f')
19922 {
19923 if (bytepos <= BEGV_BYTE)
19924 break;
19925 bytepos--;
19926 pos--;
19927 }
19928 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19929 bytepos--;
19930 }
19931 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19932 itb.paragraph_dir = NEUTRAL_DIR;
19933 itb.string.s = NULL;
19934 itb.string.lstring = Qnil;
19935 itb.string.bufpos = 0;
19936 itb.string.unibyte = 0;
19937 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19938 bidi_unshelve_cache (itb_data, 0);
19939 set_buffer_temp (old);
19940 switch (itb.paragraph_dir)
19941 {
19942 case L2R:
19943 return Qleft_to_right;
19944 break;
19945 case R2L:
19946 return Qright_to_left;
19947 break;
19948 default:
19949 emacs_abort ();
19950 }
19951 }
19952 }
19953
19954
19955 \f
19956 /***********************************************************************
19957 Menu Bar
19958 ***********************************************************************/
19959
19960 /* Redisplay the menu bar in the frame for window W.
19961
19962 The menu bar of X frames that don't have X toolkit support is
19963 displayed in a special window W->frame->menu_bar_window.
19964
19965 The menu bar of terminal frames is treated specially as far as
19966 glyph matrices are concerned. Menu bar lines are not part of
19967 windows, so the update is done directly on the frame matrix rows
19968 for the menu bar. */
19969
19970 static void
19971 display_menu_bar (struct window *w)
19972 {
19973 struct frame *f = XFRAME (WINDOW_FRAME (w));
19974 struct it it;
19975 Lisp_Object items;
19976 int i;
19977
19978 /* Don't do all this for graphical frames. */
19979 #ifdef HAVE_NTGUI
19980 if (FRAME_W32_P (f))
19981 return;
19982 #endif
19983 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19984 if (FRAME_X_P (f))
19985 return;
19986 #endif
19987
19988 #ifdef HAVE_NS
19989 if (FRAME_NS_P (f))
19990 return;
19991 #endif /* HAVE_NS */
19992
19993 #ifdef USE_X_TOOLKIT
19994 eassert (!FRAME_WINDOW_P (f));
19995 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19996 it.first_visible_x = 0;
19997 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19998 #else /* not USE_X_TOOLKIT */
19999 if (FRAME_WINDOW_P (f))
20000 {
20001 /* Menu bar lines are displayed in the desired matrix of the
20002 dummy window menu_bar_window. */
20003 struct window *menu_w;
20004 eassert (WINDOWP (f->menu_bar_window));
20005 menu_w = XWINDOW (f->menu_bar_window);
20006 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20007 MENU_FACE_ID);
20008 it.first_visible_x = 0;
20009 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20010 }
20011 else
20012 {
20013 /* This is a TTY frame, i.e. character hpos/vpos are used as
20014 pixel x/y. */
20015 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20016 MENU_FACE_ID);
20017 it.first_visible_x = 0;
20018 it.last_visible_x = FRAME_COLS (f);
20019 }
20020 #endif /* not USE_X_TOOLKIT */
20021
20022 /* FIXME: This should be controlled by a user option. See the
20023 comments in redisplay_tool_bar and display_mode_line about
20024 this. */
20025 it.paragraph_embedding = L2R;
20026
20027 /* Clear all rows of the menu bar. */
20028 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20029 {
20030 struct glyph_row *row = it.glyph_row + i;
20031 clear_glyph_row (row);
20032 row->enabled_p = 1;
20033 row->full_width_p = 1;
20034 }
20035
20036 /* Display all items of the menu bar. */
20037 items = FRAME_MENU_BAR_ITEMS (it.f);
20038 for (i = 0; i < ASIZE (items); i += 4)
20039 {
20040 Lisp_Object string;
20041
20042 /* Stop at nil string. */
20043 string = AREF (items, i + 1);
20044 if (NILP (string))
20045 break;
20046
20047 /* Remember where item was displayed. */
20048 ASET (items, i + 3, make_number (it.hpos));
20049
20050 /* Display the item, pad with one space. */
20051 if (it.current_x < it.last_visible_x)
20052 display_string (NULL, string, Qnil, 0, 0, &it,
20053 SCHARS (string) + 1, 0, 0, -1);
20054 }
20055
20056 /* Fill out the line with spaces. */
20057 if (it.current_x < it.last_visible_x)
20058 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20059
20060 /* Compute the total height of the lines. */
20061 compute_line_metrics (&it);
20062 }
20063
20064
20065 \f
20066 /***********************************************************************
20067 Mode Line
20068 ***********************************************************************/
20069
20070 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20071 FORCE is non-zero, redisplay mode lines unconditionally.
20072 Otherwise, redisplay only mode lines that are garbaged. Value is
20073 the number of windows whose mode lines were redisplayed. */
20074
20075 static int
20076 redisplay_mode_lines (Lisp_Object window, int force)
20077 {
20078 int nwindows = 0;
20079
20080 while (!NILP (window))
20081 {
20082 struct window *w = XWINDOW (window);
20083
20084 if (WINDOWP (w->hchild))
20085 nwindows += redisplay_mode_lines (w->hchild, force);
20086 else if (WINDOWP (w->vchild))
20087 nwindows += redisplay_mode_lines (w->vchild, force);
20088 else if (force
20089 || FRAME_GARBAGED_P (XFRAME (w->frame))
20090 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20091 {
20092 struct text_pos lpoint;
20093 struct buffer *old = current_buffer;
20094
20095 /* Set the window's buffer for the mode line display. */
20096 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20097 set_buffer_internal_1 (XBUFFER (w->buffer));
20098
20099 /* Point refers normally to the selected window. For any
20100 other window, set up appropriate value. */
20101 if (!EQ (window, selected_window))
20102 {
20103 struct text_pos pt;
20104
20105 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20106 if (CHARPOS (pt) < BEGV)
20107 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20108 else if (CHARPOS (pt) > (ZV - 1))
20109 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20110 else
20111 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20112 }
20113
20114 /* Display mode lines. */
20115 clear_glyph_matrix (w->desired_matrix);
20116 if (display_mode_lines (w))
20117 {
20118 ++nwindows;
20119 w->must_be_updated_p = 1;
20120 }
20121
20122 /* Restore old settings. */
20123 set_buffer_internal_1 (old);
20124 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20125 }
20126
20127 window = w->next;
20128 }
20129
20130 return nwindows;
20131 }
20132
20133
20134 /* Display the mode and/or header line of window W. Value is the
20135 sum number of mode lines and header lines displayed. */
20136
20137 static int
20138 display_mode_lines (struct window *w)
20139 {
20140 Lisp_Object old_selected_window = selected_window;
20141 Lisp_Object old_selected_frame = selected_frame;
20142 Lisp_Object new_frame = w->frame;
20143 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
20144 int n = 0;
20145
20146 selected_frame = new_frame;
20147 /* FIXME: If we were to allow the mode-line's computation changing the buffer
20148 or window's point, then we'd need select_window_1 here as well. */
20149 XSETWINDOW (selected_window, w);
20150 XFRAME (new_frame)->selected_window = selected_window;
20151
20152 /* These will be set while the mode line specs are processed. */
20153 line_number_displayed = 0;
20154 w->column_number_displayed = -1;
20155
20156 if (WINDOW_WANTS_MODELINE_P (w))
20157 {
20158 struct window *sel_w = XWINDOW (old_selected_window);
20159
20160 /* Select mode line face based on the real selected window. */
20161 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20162 BVAR (current_buffer, mode_line_format));
20163 ++n;
20164 }
20165
20166 if (WINDOW_WANTS_HEADER_LINE_P (w))
20167 {
20168 display_mode_line (w, HEADER_LINE_FACE_ID,
20169 BVAR (current_buffer, header_line_format));
20170 ++n;
20171 }
20172
20173 XFRAME (new_frame)->selected_window = old_frame_selected_window;
20174 selected_frame = old_selected_frame;
20175 selected_window = old_selected_window;
20176 return n;
20177 }
20178
20179
20180 /* Display mode or header line of window W. FACE_ID specifies which
20181 line to display; it is either MODE_LINE_FACE_ID or
20182 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20183 display. Value is the pixel height of the mode/header line
20184 displayed. */
20185
20186 static int
20187 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20188 {
20189 struct it it;
20190 struct face *face;
20191 ptrdiff_t count = SPECPDL_INDEX ();
20192
20193 init_iterator (&it, w, -1, -1, NULL, face_id);
20194 /* Don't extend on a previously drawn mode-line.
20195 This may happen if called from pos_visible_p. */
20196 it.glyph_row->enabled_p = 0;
20197 prepare_desired_row (it.glyph_row);
20198
20199 it.glyph_row->mode_line_p = 1;
20200
20201 /* FIXME: This should be controlled by a user option. But
20202 supporting such an option is not trivial, since the mode line is
20203 made up of many separate strings. */
20204 it.paragraph_embedding = L2R;
20205
20206 record_unwind_protect (unwind_format_mode_line,
20207 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20208
20209 mode_line_target = MODE_LINE_DISPLAY;
20210
20211 /* Temporarily make frame's keyboard the current kboard so that
20212 kboard-local variables in the mode_line_format will get the right
20213 values. */
20214 push_kboard (FRAME_KBOARD (it.f));
20215 record_unwind_save_match_data ();
20216 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20217 pop_kboard ();
20218
20219 unbind_to (count, Qnil);
20220
20221 /* Fill up with spaces. */
20222 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20223
20224 compute_line_metrics (&it);
20225 it.glyph_row->full_width_p = 1;
20226 it.glyph_row->continued_p = 0;
20227 it.glyph_row->truncated_on_left_p = 0;
20228 it.glyph_row->truncated_on_right_p = 0;
20229
20230 /* Make a 3D mode-line have a shadow at its right end. */
20231 face = FACE_FROM_ID (it.f, face_id);
20232 extend_face_to_end_of_line (&it);
20233 if (face->box != FACE_NO_BOX)
20234 {
20235 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20236 + it.glyph_row->used[TEXT_AREA] - 1);
20237 last->right_box_line_p = 1;
20238 }
20239
20240 return it.glyph_row->height;
20241 }
20242
20243 /* Move element ELT in LIST to the front of LIST.
20244 Return the updated list. */
20245
20246 static Lisp_Object
20247 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20248 {
20249 register Lisp_Object tail, prev;
20250 register Lisp_Object tem;
20251
20252 tail = list;
20253 prev = Qnil;
20254 while (CONSP (tail))
20255 {
20256 tem = XCAR (tail);
20257
20258 if (EQ (elt, tem))
20259 {
20260 /* Splice out the link TAIL. */
20261 if (NILP (prev))
20262 list = XCDR (tail);
20263 else
20264 Fsetcdr (prev, XCDR (tail));
20265
20266 /* Now make it the first. */
20267 Fsetcdr (tail, list);
20268 return tail;
20269 }
20270 else
20271 prev = tail;
20272 tail = XCDR (tail);
20273 QUIT;
20274 }
20275
20276 /* Not found--return unchanged LIST. */
20277 return list;
20278 }
20279
20280 /* Contribute ELT to the mode line for window IT->w. How it
20281 translates into text depends on its data type.
20282
20283 IT describes the display environment in which we display, as usual.
20284
20285 DEPTH is the depth in recursion. It is used to prevent
20286 infinite recursion here.
20287
20288 FIELD_WIDTH is the number of characters the display of ELT should
20289 occupy in the mode line, and PRECISION is the maximum number of
20290 characters to display from ELT's representation. See
20291 display_string for details.
20292
20293 Returns the hpos of the end of the text generated by ELT.
20294
20295 PROPS is a property list to add to any string we encounter.
20296
20297 If RISKY is nonzero, remove (disregard) any properties in any string
20298 we encounter, and ignore :eval and :propertize.
20299
20300 The global variable `mode_line_target' determines whether the
20301 output is passed to `store_mode_line_noprop',
20302 `store_mode_line_string', or `display_string'. */
20303
20304 static int
20305 display_mode_element (struct it *it, int depth, int field_width, int precision,
20306 Lisp_Object elt, Lisp_Object props, int risky)
20307 {
20308 int n = 0, field, prec;
20309 int literal = 0;
20310
20311 tail_recurse:
20312 if (depth > 100)
20313 elt = build_string ("*too-deep*");
20314
20315 depth++;
20316
20317 switch (XTYPE (elt))
20318 {
20319 case Lisp_String:
20320 {
20321 /* A string: output it and check for %-constructs within it. */
20322 unsigned char c;
20323 ptrdiff_t offset = 0;
20324
20325 if (SCHARS (elt) > 0
20326 && (!NILP (props) || risky))
20327 {
20328 Lisp_Object oprops, aelt;
20329 oprops = Ftext_properties_at (make_number (0), elt);
20330
20331 /* If the starting string's properties are not what
20332 we want, translate the string. Also, if the string
20333 is risky, do that anyway. */
20334
20335 if (NILP (Fequal (props, oprops)) || risky)
20336 {
20337 /* If the starting string has properties,
20338 merge the specified ones onto the existing ones. */
20339 if (! NILP (oprops) && !risky)
20340 {
20341 Lisp_Object tem;
20342
20343 oprops = Fcopy_sequence (oprops);
20344 tem = props;
20345 while (CONSP (tem))
20346 {
20347 oprops = Fplist_put (oprops, XCAR (tem),
20348 XCAR (XCDR (tem)));
20349 tem = XCDR (XCDR (tem));
20350 }
20351 props = oprops;
20352 }
20353
20354 aelt = Fassoc (elt, mode_line_proptrans_alist);
20355 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20356 {
20357 /* AELT is what we want. Move it to the front
20358 without consing. */
20359 elt = XCAR (aelt);
20360 mode_line_proptrans_alist
20361 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20362 }
20363 else
20364 {
20365 Lisp_Object tem;
20366
20367 /* If AELT has the wrong props, it is useless.
20368 so get rid of it. */
20369 if (! NILP (aelt))
20370 mode_line_proptrans_alist
20371 = Fdelq (aelt, mode_line_proptrans_alist);
20372
20373 elt = Fcopy_sequence (elt);
20374 Fset_text_properties (make_number (0), Flength (elt),
20375 props, elt);
20376 /* Add this item to mode_line_proptrans_alist. */
20377 mode_line_proptrans_alist
20378 = Fcons (Fcons (elt, props),
20379 mode_line_proptrans_alist);
20380 /* Truncate mode_line_proptrans_alist
20381 to at most 50 elements. */
20382 tem = Fnthcdr (make_number (50),
20383 mode_line_proptrans_alist);
20384 if (! NILP (tem))
20385 XSETCDR (tem, Qnil);
20386 }
20387 }
20388 }
20389
20390 offset = 0;
20391
20392 if (literal)
20393 {
20394 prec = precision - n;
20395 switch (mode_line_target)
20396 {
20397 case MODE_LINE_NOPROP:
20398 case MODE_LINE_TITLE:
20399 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20400 break;
20401 case MODE_LINE_STRING:
20402 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20403 break;
20404 case MODE_LINE_DISPLAY:
20405 n += display_string (NULL, elt, Qnil, 0, 0, it,
20406 0, prec, 0, STRING_MULTIBYTE (elt));
20407 break;
20408 }
20409
20410 break;
20411 }
20412
20413 /* Handle the non-literal case. */
20414
20415 while ((precision <= 0 || n < precision)
20416 && SREF (elt, offset) != 0
20417 && (mode_line_target != MODE_LINE_DISPLAY
20418 || it->current_x < it->last_visible_x))
20419 {
20420 ptrdiff_t last_offset = offset;
20421
20422 /* Advance to end of string or next format specifier. */
20423 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20424 ;
20425
20426 if (offset - 1 != last_offset)
20427 {
20428 ptrdiff_t nchars, nbytes;
20429
20430 /* Output to end of string or up to '%'. Field width
20431 is length of string. Don't output more than
20432 PRECISION allows us. */
20433 offset--;
20434
20435 prec = c_string_width (SDATA (elt) + last_offset,
20436 offset - last_offset, precision - n,
20437 &nchars, &nbytes);
20438
20439 switch (mode_line_target)
20440 {
20441 case MODE_LINE_NOPROP:
20442 case MODE_LINE_TITLE:
20443 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20444 break;
20445 case MODE_LINE_STRING:
20446 {
20447 ptrdiff_t bytepos = last_offset;
20448 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20449 ptrdiff_t endpos = (precision <= 0
20450 ? string_byte_to_char (elt, offset)
20451 : charpos + nchars);
20452
20453 n += store_mode_line_string (NULL,
20454 Fsubstring (elt, make_number (charpos),
20455 make_number (endpos)),
20456 0, 0, 0, Qnil);
20457 }
20458 break;
20459 case MODE_LINE_DISPLAY:
20460 {
20461 ptrdiff_t bytepos = last_offset;
20462 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20463
20464 if (precision <= 0)
20465 nchars = string_byte_to_char (elt, offset) - charpos;
20466 n += display_string (NULL, elt, Qnil, 0, charpos,
20467 it, 0, nchars, 0,
20468 STRING_MULTIBYTE (elt));
20469 }
20470 break;
20471 }
20472 }
20473 else /* c == '%' */
20474 {
20475 ptrdiff_t percent_position = offset;
20476
20477 /* Get the specified minimum width. Zero means
20478 don't pad. */
20479 field = 0;
20480 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20481 field = field * 10 + c - '0';
20482
20483 /* Don't pad beyond the total padding allowed. */
20484 if (field_width - n > 0 && field > field_width - n)
20485 field = field_width - n;
20486
20487 /* Note that either PRECISION <= 0 or N < PRECISION. */
20488 prec = precision - n;
20489
20490 if (c == 'M')
20491 n += display_mode_element (it, depth, field, prec,
20492 Vglobal_mode_string, props,
20493 risky);
20494 else if (c != 0)
20495 {
20496 bool multibyte;
20497 ptrdiff_t bytepos, charpos;
20498 const char *spec;
20499 Lisp_Object string;
20500
20501 bytepos = percent_position;
20502 charpos = (STRING_MULTIBYTE (elt)
20503 ? string_byte_to_char (elt, bytepos)
20504 : bytepos);
20505 spec = decode_mode_spec (it->w, c, field, &string);
20506 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20507
20508 switch (mode_line_target)
20509 {
20510 case MODE_LINE_NOPROP:
20511 case MODE_LINE_TITLE:
20512 n += store_mode_line_noprop (spec, field, prec);
20513 break;
20514 case MODE_LINE_STRING:
20515 {
20516 Lisp_Object tem = build_string (spec);
20517 props = Ftext_properties_at (make_number (charpos), elt);
20518 /* Should only keep face property in props */
20519 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20520 }
20521 break;
20522 case MODE_LINE_DISPLAY:
20523 {
20524 int nglyphs_before, nwritten;
20525
20526 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20527 nwritten = display_string (spec, string, elt,
20528 charpos, 0, it,
20529 field, prec, 0,
20530 multibyte);
20531
20532 /* Assign to the glyphs written above the
20533 string where the `%x' came from, position
20534 of the `%'. */
20535 if (nwritten > 0)
20536 {
20537 struct glyph *glyph
20538 = (it->glyph_row->glyphs[TEXT_AREA]
20539 + nglyphs_before);
20540 int i;
20541
20542 for (i = 0; i < nwritten; ++i)
20543 {
20544 glyph[i].object = elt;
20545 glyph[i].charpos = charpos;
20546 }
20547
20548 n += nwritten;
20549 }
20550 }
20551 break;
20552 }
20553 }
20554 else /* c == 0 */
20555 break;
20556 }
20557 }
20558 }
20559 break;
20560
20561 case Lisp_Symbol:
20562 /* A symbol: process the value of the symbol recursively
20563 as if it appeared here directly. Avoid error if symbol void.
20564 Special case: if value of symbol is a string, output the string
20565 literally. */
20566 {
20567 register Lisp_Object tem;
20568
20569 /* If the variable is not marked as risky to set
20570 then its contents are risky to use. */
20571 if (NILP (Fget (elt, Qrisky_local_variable)))
20572 risky = 1;
20573
20574 tem = Fboundp (elt);
20575 if (!NILP (tem))
20576 {
20577 tem = Fsymbol_value (elt);
20578 /* If value is a string, output that string literally:
20579 don't check for % within it. */
20580 if (STRINGP (tem))
20581 literal = 1;
20582
20583 if (!EQ (tem, elt))
20584 {
20585 /* Give up right away for nil or t. */
20586 elt = tem;
20587 goto tail_recurse;
20588 }
20589 }
20590 }
20591 break;
20592
20593 case Lisp_Cons:
20594 {
20595 register Lisp_Object car, tem;
20596
20597 /* A cons cell: five distinct cases.
20598 If first element is :eval or :propertize, do something special.
20599 If first element is a string or a cons, process all the elements
20600 and effectively concatenate them.
20601 If first element is a negative number, truncate displaying cdr to
20602 at most that many characters. If positive, pad (with spaces)
20603 to at least that many characters.
20604 If first element is a symbol, process the cadr or caddr recursively
20605 according to whether the symbol's value is non-nil or nil. */
20606 car = XCAR (elt);
20607 if (EQ (car, QCeval))
20608 {
20609 /* An element of the form (:eval FORM) means evaluate FORM
20610 and use the result as mode line elements. */
20611
20612 if (risky)
20613 break;
20614
20615 if (CONSP (XCDR (elt)))
20616 {
20617 Lisp_Object spec;
20618 spec = safe_eval (XCAR (XCDR (elt)));
20619 n += display_mode_element (it, depth, field_width - n,
20620 precision - n, spec, props,
20621 risky);
20622 }
20623 }
20624 else if (EQ (car, QCpropertize))
20625 {
20626 /* An element of the form (:propertize ELT PROPS...)
20627 means display ELT but applying properties PROPS. */
20628
20629 if (risky)
20630 break;
20631
20632 if (CONSP (XCDR (elt)))
20633 n += display_mode_element (it, depth, field_width - n,
20634 precision - n, XCAR (XCDR (elt)),
20635 XCDR (XCDR (elt)), risky);
20636 }
20637 else if (SYMBOLP (car))
20638 {
20639 tem = Fboundp (car);
20640 elt = XCDR (elt);
20641 if (!CONSP (elt))
20642 goto invalid;
20643 /* elt is now the cdr, and we know it is a cons cell.
20644 Use its car if CAR has a non-nil value. */
20645 if (!NILP (tem))
20646 {
20647 tem = Fsymbol_value (car);
20648 if (!NILP (tem))
20649 {
20650 elt = XCAR (elt);
20651 goto tail_recurse;
20652 }
20653 }
20654 /* Symbol's value is nil (or symbol is unbound)
20655 Get the cddr of the original list
20656 and if possible find the caddr and use that. */
20657 elt = XCDR (elt);
20658 if (NILP (elt))
20659 break;
20660 else if (!CONSP (elt))
20661 goto invalid;
20662 elt = XCAR (elt);
20663 goto tail_recurse;
20664 }
20665 else if (INTEGERP (car))
20666 {
20667 register int lim = XINT (car);
20668 elt = XCDR (elt);
20669 if (lim < 0)
20670 {
20671 /* Negative int means reduce maximum width. */
20672 if (precision <= 0)
20673 precision = -lim;
20674 else
20675 precision = min (precision, -lim);
20676 }
20677 else if (lim > 0)
20678 {
20679 /* Padding specified. Don't let it be more than
20680 current maximum. */
20681 if (precision > 0)
20682 lim = min (precision, lim);
20683
20684 /* If that's more padding than already wanted, queue it.
20685 But don't reduce padding already specified even if
20686 that is beyond the current truncation point. */
20687 field_width = max (lim, field_width);
20688 }
20689 goto tail_recurse;
20690 }
20691 else if (STRINGP (car) || CONSP (car))
20692 {
20693 Lisp_Object halftail = elt;
20694 int len = 0;
20695
20696 while (CONSP (elt)
20697 && (precision <= 0 || n < precision))
20698 {
20699 n += display_mode_element (it, depth,
20700 /* Do padding only after the last
20701 element in the list. */
20702 (! CONSP (XCDR (elt))
20703 ? field_width - n
20704 : 0),
20705 precision - n, XCAR (elt),
20706 props, risky);
20707 elt = XCDR (elt);
20708 len++;
20709 if ((len & 1) == 0)
20710 halftail = XCDR (halftail);
20711 /* Check for cycle. */
20712 if (EQ (halftail, elt))
20713 break;
20714 }
20715 }
20716 }
20717 break;
20718
20719 default:
20720 invalid:
20721 elt = build_string ("*invalid*");
20722 goto tail_recurse;
20723 }
20724
20725 /* Pad to FIELD_WIDTH. */
20726 if (field_width > 0 && n < field_width)
20727 {
20728 switch (mode_line_target)
20729 {
20730 case MODE_LINE_NOPROP:
20731 case MODE_LINE_TITLE:
20732 n += store_mode_line_noprop ("", field_width - n, 0);
20733 break;
20734 case MODE_LINE_STRING:
20735 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20736 break;
20737 case MODE_LINE_DISPLAY:
20738 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20739 0, 0, 0);
20740 break;
20741 }
20742 }
20743
20744 return n;
20745 }
20746
20747 /* Store a mode-line string element in mode_line_string_list.
20748
20749 If STRING is non-null, display that C string. Otherwise, the Lisp
20750 string LISP_STRING is displayed.
20751
20752 FIELD_WIDTH is the minimum number of output glyphs to produce.
20753 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20754 with spaces. FIELD_WIDTH <= 0 means don't pad.
20755
20756 PRECISION is the maximum number of characters to output from
20757 STRING. PRECISION <= 0 means don't truncate the string.
20758
20759 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20760 properties to the string.
20761
20762 PROPS are the properties to add to the string.
20763 The mode_line_string_face face property is always added to the string.
20764 */
20765
20766 static int
20767 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20768 int field_width, int precision, Lisp_Object props)
20769 {
20770 ptrdiff_t len;
20771 int n = 0;
20772
20773 if (string != NULL)
20774 {
20775 len = strlen (string);
20776 if (precision > 0 && len > precision)
20777 len = precision;
20778 lisp_string = make_string (string, len);
20779 if (NILP (props))
20780 props = mode_line_string_face_prop;
20781 else if (!NILP (mode_line_string_face))
20782 {
20783 Lisp_Object face = Fplist_get (props, Qface);
20784 props = Fcopy_sequence (props);
20785 if (NILP (face))
20786 face = mode_line_string_face;
20787 else
20788 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20789 props = Fplist_put (props, Qface, face);
20790 }
20791 Fadd_text_properties (make_number (0), make_number (len),
20792 props, lisp_string);
20793 }
20794 else
20795 {
20796 len = XFASTINT (Flength (lisp_string));
20797 if (precision > 0 && len > precision)
20798 {
20799 len = precision;
20800 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20801 precision = -1;
20802 }
20803 if (!NILP (mode_line_string_face))
20804 {
20805 Lisp_Object face;
20806 if (NILP (props))
20807 props = Ftext_properties_at (make_number (0), lisp_string);
20808 face = Fplist_get (props, Qface);
20809 if (NILP (face))
20810 face = mode_line_string_face;
20811 else
20812 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20813 props = Fcons (Qface, Fcons (face, Qnil));
20814 if (copy_string)
20815 lisp_string = Fcopy_sequence (lisp_string);
20816 }
20817 if (!NILP (props))
20818 Fadd_text_properties (make_number (0), make_number (len),
20819 props, lisp_string);
20820 }
20821
20822 if (len > 0)
20823 {
20824 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20825 n += len;
20826 }
20827
20828 if (field_width > len)
20829 {
20830 field_width -= len;
20831 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20832 if (!NILP (props))
20833 Fadd_text_properties (make_number (0), make_number (field_width),
20834 props, lisp_string);
20835 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20836 n += field_width;
20837 }
20838
20839 return n;
20840 }
20841
20842
20843 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20844 1, 4, 0,
20845 doc: /* Format a string out of a mode line format specification.
20846 First arg FORMAT specifies the mode line format (see `mode-line-format'
20847 for details) to use.
20848
20849 By default, the format is evaluated for the currently selected window.
20850
20851 Optional second arg FACE specifies the face property to put on all
20852 characters for which no face is specified. The value nil means the
20853 default face. The value t means whatever face the window's mode line
20854 currently uses (either `mode-line' or `mode-line-inactive',
20855 depending on whether the window is the selected window or not).
20856 An integer value means the value string has no text
20857 properties.
20858
20859 Optional third and fourth args WINDOW and BUFFER specify the window
20860 and buffer to use as the context for the formatting (defaults
20861 are the selected window and the WINDOW's buffer). */)
20862 (Lisp_Object format, Lisp_Object face,
20863 Lisp_Object window, Lisp_Object buffer)
20864 {
20865 struct it it;
20866 int len;
20867 struct window *w;
20868 struct buffer *old_buffer = NULL;
20869 int face_id;
20870 int no_props = INTEGERP (face);
20871 ptrdiff_t count = SPECPDL_INDEX ();
20872 Lisp_Object str;
20873 int string_start = 0;
20874
20875 w = decode_any_window (window);
20876 XSETWINDOW (window, w);
20877
20878 if (NILP (buffer))
20879 buffer = w->buffer;
20880 CHECK_BUFFER (buffer);
20881
20882 /* Make formatting the modeline a non-op when noninteractive, otherwise
20883 there will be problems later caused by a partially initialized frame. */
20884 if (NILP (format) || noninteractive)
20885 return empty_unibyte_string;
20886
20887 if (no_props)
20888 face = Qnil;
20889
20890 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20891 : EQ (face, Qt) ? (EQ (window, selected_window)
20892 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20893 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20894 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20895 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20896 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20897 : DEFAULT_FACE_ID;
20898
20899 old_buffer = current_buffer;
20900
20901 /* Save things including mode_line_proptrans_alist,
20902 and set that to nil so that we don't alter the outer value. */
20903 record_unwind_protect (unwind_format_mode_line,
20904 format_mode_line_unwind_data
20905 (XFRAME (WINDOW_FRAME (w)),
20906 old_buffer, selected_window, 1));
20907 mode_line_proptrans_alist = Qnil;
20908
20909 Fselect_window (window, Qt);
20910 set_buffer_internal_1 (XBUFFER (buffer));
20911
20912 init_iterator (&it, w, -1, -1, NULL, face_id);
20913
20914 if (no_props)
20915 {
20916 mode_line_target = MODE_LINE_NOPROP;
20917 mode_line_string_face_prop = Qnil;
20918 mode_line_string_list = Qnil;
20919 string_start = MODE_LINE_NOPROP_LEN (0);
20920 }
20921 else
20922 {
20923 mode_line_target = MODE_LINE_STRING;
20924 mode_line_string_list = Qnil;
20925 mode_line_string_face = face;
20926 mode_line_string_face_prop
20927 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20928 }
20929
20930 push_kboard (FRAME_KBOARD (it.f));
20931 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20932 pop_kboard ();
20933
20934 if (no_props)
20935 {
20936 len = MODE_LINE_NOPROP_LEN (string_start);
20937 str = make_string (mode_line_noprop_buf + string_start, len);
20938 }
20939 else
20940 {
20941 mode_line_string_list = Fnreverse (mode_line_string_list);
20942 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20943 empty_unibyte_string);
20944 }
20945
20946 unbind_to (count, Qnil);
20947 return str;
20948 }
20949
20950 /* Write a null-terminated, right justified decimal representation of
20951 the positive integer D to BUF using a minimal field width WIDTH. */
20952
20953 static void
20954 pint2str (register char *buf, register int width, register ptrdiff_t d)
20955 {
20956 register char *p = buf;
20957
20958 if (d <= 0)
20959 *p++ = '0';
20960 else
20961 {
20962 while (d > 0)
20963 {
20964 *p++ = d % 10 + '0';
20965 d /= 10;
20966 }
20967 }
20968
20969 for (width -= (int) (p - buf); width > 0; --width)
20970 *p++ = ' ';
20971 *p-- = '\0';
20972 while (p > buf)
20973 {
20974 d = *buf;
20975 *buf++ = *p;
20976 *p-- = d;
20977 }
20978 }
20979
20980 /* Write a null-terminated, right justified decimal and "human
20981 readable" representation of the nonnegative integer D to BUF using
20982 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20983
20984 static const char power_letter[] =
20985 {
20986 0, /* no letter */
20987 'k', /* kilo */
20988 'M', /* mega */
20989 'G', /* giga */
20990 'T', /* tera */
20991 'P', /* peta */
20992 'E', /* exa */
20993 'Z', /* zetta */
20994 'Y' /* yotta */
20995 };
20996
20997 static void
20998 pint2hrstr (char *buf, int width, ptrdiff_t d)
20999 {
21000 /* We aim to represent the nonnegative integer D as
21001 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21002 ptrdiff_t quotient = d;
21003 int remainder = 0;
21004 /* -1 means: do not use TENTHS. */
21005 int tenths = -1;
21006 int exponent = 0;
21007
21008 /* Length of QUOTIENT.TENTHS as a string. */
21009 int length;
21010
21011 char * psuffix;
21012 char * p;
21013
21014 if (1000 <= quotient)
21015 {
21016 /* Scale to the appropriate EXPONENT. */
21017 do
21018 {
21019 remainder = quotient % 1000;
21020 quotient /= 1000;
21021 exponent++;
21022 }
21023 while (1000 <= quotient);
21024
21025 /* Round to nearest and decide whether to use TENTHS or not. */
21026 if (quotient <= 9)
21027 {
21028 tenths = remainder / 100;
21029 if (50 <= remainder % 100)
21030 {
21031 if (tenths < 9)
21032 tenths++;
21033 else
21034 {
21035 quotient++;
21036 if (quotient == 10)
21037 tenths = -1;
21038 else
21039 tenths = 0;
21040 }
21041 }
21042 }
21043 else
21044 if (500 <= remainder)
21045 {
21046 if (quotient < 999)
21047 quotient++;
21048 else
21049 {
21050 quotient = 1;
21051 exponent++;
21052 tenths = 0;
21053 }
21054 }
21055 }
21056
21057 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21058 if (tenths == -1 && quotient <= 99)
21059 if (quotient <= 9)
21060 length = 1;
21061 else
21062 length = 2;
21063 else
21064 length = 3;
21065 p = psuffix = buf + max (width, length);
21066
21067 /* Print EXPONENT. */
21068 *psuffix++ = power_letter[exponent];
21069 *psuffix = '\0';
21070
21071 /* Print TENTHS. */
21072 if (tenths >= 0)
21073 {
21074 *--p = '0' + tenths;
21075 *--p = '.';
21076 }
21077
21078 /* Print QUOTIENT. */
21079 do
21080 {
21081 int digit = quotient % 10;
21082 *--p = '0' + digit;
21083 }
21084 while ((quotient /= 10) != 0);
21085
21086 /* Print leading spaces. */
21087 while (buf < p)
21088 *--p = ' ';
21089 }
21090
21091 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21092 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21093 type of CODING_SYSTEM. Return updated pointer into BUF. */
21094
21095 static unsigned char invalid_eol_type[] = "(*invalid*)";
21096
21097 static char *
21098 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21099 {
21100 Lisp_Object val;
21101 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21102 const unsigned char *eol_str;
21103 int eol_str_len;
21104 /* The EOL conversion we are using. */
21105 Lisp_Object eoltype;
21106
21107 val = CODING_SYSTEM_SPEC (coding_system);
21108 eoltype = Qnil;
21109
21110 if (!VECTORP (val)) /* Not yet decided. */
21111 {
21112 *buf++ = multibyte ? '-' : ' ';
21113 if (eol_flag)
21114 eoltype = eol_mnemonic_undecided;
21115 /* Don't mention EOL conversion if it isn't decided. */
21116 }
21117 else
21118 {
21119 Lisp_Object attrs;
21120 Lisp_Object eolvalue;
21121
21122 attrs = AREF (val, 0);
21123 eolvalue = AREF (val, 2);
21124
21125 *buf++ = multibyte
21126 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21127 : ' ';
21128
21129 if (eol_flag)
21130 {
21131 /* The EOL conversion that is normal on this system. */
21132
21133 if (NILP (eolvalue)) /* Not yet decided. */
21134 eoltype = eol_mnemonic_undecided;
21135 else if (VECTORP (eolvalue)) /* Not yet decided. */
21136 eoltype = eol_mnemonic_undecided;
21137 else /* eolvalue is Qunix, Qdos, or Qmac. */
21138 eoltype = (EQ (eolvalue, Qunix)
21139 ? eol_mnemonic_unix
21140 : (EQ (eolvalue, Qdos) == 1
21141 ? eol_mnemonic_dos : eol_mnemonic_mac));
21142 }
21143 }
21144
21145 if (eol_flag)
21146 {
21147 /* Mention the EOL conversion if it is not the usual one. */
21148 if (STRINGP (eoltype))
21149 {
21150 eol_str = SDATA (eoltype);
21151 eol_str_len = SBYTES (eoltype);
21152 }
21153 else if (CHARACTERP (eoltype))
21154 {
21155 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21156 int c = XFASTINT (eoltype);
21157 eol_str_len = CHAR_STRING (c, tmp);
21158 eol_str = tmp;
21159 }
21160 else
21161 {
21162 eol_str = invalid_eol_type;
21163 eol_str_len = sizeof (invalid_eol_type) - 1;
21164 }
21165 memcpy (buf, eol_str, eol_str_len);
21166 buf += eol_str_len;
21167 }
21168
21169 return buf;
21170 }
21171
21172 /* Return a string for the output of a mode line %-spec for window W,
21173 generated by character C. FIELD_WIDTH > 0 means pad the string
21174 returned with spaces to that value. Return a Lisp string in
21175 *STRING if the resulting string is taken from that Lisp string.
21176
21177 Note we operate on the current buffer for most purposes. */
21178
21179 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21180
21181 static const char *
21182 decode_mode_spec (struct window *w, register int c, int field_width,
21183 Lisp_Object *string)
21184 {
21185 Lisp_Object obj;
21186 struct frame *f = XFRAME (WINDOW_FRAME (w));
21187 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21188 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21189 produce strings from numerical values, so limit preposterously
21190 large values of FIELD_WIDTH to avoid overrunning the buffer's
21191 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21192 bytes plus the terminating null. */
21193 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21194 struct buffer *b = current_buffer;
21195
21196 obj = Qnil;
21197 *string = Qnil;
21198
21199 switch (c)
21200 {
21201 case '*':
21202 if (!NILP (BVAR (b, read_only)))
21203 return "%";
21204 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21205 return "*";
21206 return "-";
21207
21208 case '+':
21209 /* This differs from %* only for a modified read-only buffer. */
21210 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21211 return "*";
21212 if (!NILP (BVAR (b, read_only)))
21213 return "%";
21214 return "-";
21215
21216 case '&':
21217 /* This differs from %* in ignoring read-only-ness. */
21218 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21219 return "*";
21220 return "-";
21221
21222 case '%':
21223 return "%";
21224
21225 case '[':
21226 {
21227 int i;
21228 char *p;
21229
21230 if (command_loop_level > 5)
21231 return "[[[... ";
21232 p = decode_mode_spec_buf;
21233 for (i = 0; i < command_loop_level; i++)
21234 *p++ = '[';
21235 *p = 0;
21236 return decode_mode_spec_buf;
21237 }
21238
21239 case ']':
21240 {
21241 int i;
21242 char *p;
21243
21244 if (command_loop_level > 5)
21245 return " ...]]]";
21246 p = decode_mode_spec_buf;
21247 for (i = 0; i < command_loop_level; i++)
21248 *p++ = ']';
21249 *p = 0;
21250 return decode_mode_spec_buf;
21251 }
21252
21253 case '-':
21254 {
21255 register int i;
21256
21257 /* Let lots_of_dashes be a string of infinite length. */
21258 if (mode_line_target == MODE_LINE_NOPROP
21259 || mode_line_target == MODE_LINE_STRING)
21260 return "--";
21261 if (field_width <= 0
21262 || field_width > sizeof (lots_of_dashes))
21263 {
21264 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21265 decode_mode_spec_buf[i] = '-';
21266 decode_mode_spec_buf[i] = '\0';
21267 return decode_mode_spec_buf;
21268 }
21269 else
21270 return lots_of_dashes;
21271 }
21272
21273 case 'b':
21274 obj = BVAR (b, name);
21275 break;
21276
21277 case 'c':
21278 /* %c and %l are ignored in `frame-title-format'.
21279 (In redisplay_internal, the frame title is drawn _before_ the
21280 windows are updated, so the stuff which depends on actual
21281 window contents (such as %l) may fail to render properly, or
21282 even crash emacs.) */
21283 if (mode_line_target == MODE_LINE_TITLE)
21284 return "";
21285 else
21286 {
21287 ptrdiff_t col = current_column ();
21288 w->column_number_displayed = col;
21289 pint2str (decode_mode_spec_buf, width, col);
21290 return decode_mode_spec_buf;
21291 }
21292
21293 case 'e':
21294 #ifndef SYSTEM_MALLOC
21295 {
21296 if (NILP (Vmemory_full))
21297 return "";
21298 else
21299 return "!MEM FULL! ";
21300 }
21301 #else
21302 return "";
21303 #endif
21304
21305 case 'F':
21306 /* %F displays the frame name. */
21307 if (!NILP (f->title))
21308 return SSDATA (f->title);
21309 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21310 return SSDATA (f->name);
21311 return "Emacs";
21312
21313 case 'f':
21314 obj = BVAR (b, filename);
21315 break;
21316
21317 case 'i':
21318 {
21319 ptrdiff_t size = ZV - BEGV;
21320 pint2str (decode_mode_spec_buf, width, size);
21321 return decode_mode_spec_buf;
21322 }
21323
21324 case 'I':
21325 {
21326 ptrdiff_t size = ZV - BEGV;
21327 pint2hrstr (decode_mode_spec_buf, width, size);
21328 return decode_mode_spec_buf;
21329 }
21330
21331 case 'l':
21332 {
21333 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21334 ptrdiff_t topline, nlines, height;
21335 ptrdiff_t junk;
21336
21337 /* %c and %l are ignored in `frame-title-format'. */
21338 if (mode_line_target == MODE_LINE_TITLE)
21339 return "";
21340
21341 startpos = marker_position (w->start);
21342 startpos_byte = marker_byte_position (w->start);
21343 height = WINDOW_TOTAL_LINES (w);
21344
21345 /* If we decided that this buffer isn't suitable for line numbers,
21346 don't forget that too fast. */
21347 if (w->base_line_pos == -1)
21348 goto no_value;
21349
21350 /* If the buffer is very big, don't waste time. */
21351 if (INTEGERP (Vline_number_display_limit)
21352 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21353 {
21354 w->base_line_pos = 0;
21355 w->base_line_number = 0;
21356 goto no_value;
21357 }
21358
21359 if (w->base_line_number > 0
21360 && w->base_line_pos > 0
21361 && w->base_line_pos <= startpos)
21362 {
21363 line = w->base_line_number;
21364 linepos = w->base_line_pos;
21365 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21366 }
21367 else
21368 {
21369 line = 1;
21370 linepos = BUF_BEGV (b);
21371 linepos_byte = BUF_BEGV_BYTE (b);
21372 }
21373
21374 /* Count lines from base line to window start position. */
21375 nlines = display_count_lines (linepos_byte,
21376 startpos_byte,
21377 startpos, &junk);
21378
21379 topline = nlines + line;
21380
21381 /* Determine a new base line, if the old one is too close
21382 or too far away, or if we did not have one.
21383 "Too close" means it's plausible a scroll-down would
21384 go back past it. */
21385 if (startpos == BUF_BEGV (b))
21386 {
21387 w->base_line_number = topline;
21388 w->base_line_pos = BUF_BEGV (b);
21389 }
21390 else if (nlines < height + 25 || nlines > height * 3 + 50
21391 || linepos == BUF_BEGV (b))
21392 {
21393 ptrdiff_t limit = BUF_BEGV (b);
21394 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21395 ptrdiff_t position;
21396 ptrdiff_t distance =
21397 (height * 2 + 30) * line_number_display_limit_width;
21398
21399 if (startpos - distance > limit)
21400 {
21401 limit = startpos - distance;
21402 limit_byte = CHAR_TO_BYTE (limit);
21403 }
21404
21405 nlines = display_count_lines (startpos_byte,
21406 limit_byte,
21407 - (height * 2 + 30),
21408 &position);
21409 /* If we couldn't find the lines we wanted within
21410 line_number_display_limit_width chars per line,
21411 give up on line numbers for this window. */
21412 if (position == limit_byte && limit == startpos - distance)
21413 {
21414 w->base_line_pos = -1;
21415 w->base_line_number = 0;
21416 goto no_value;
21417 }
21418
21419 w->base_line_number = topline - nlines;
21420 w->base_line_pos = BYTE_TO_CHAR (position);
21421 }
21422
21423 /* Now count lines from the start pos to point. */
21424 nlines = display_count_lines (startpos_byte,
21425 PT_BYTE, PT, &junk);
21426
21427 /* Record that we did display the line number. */
21428 line_number_displayed = 1;
21429
21430 /* Make the string to show. */
21431 pint2str (decode_mode_spec_buf, width, topline + nlines);
21432 return decode_mode_spec_buf;
21433 no_value:
21434 {
21435 char* p = decode_mode_spec_buf;
21436 int pad = width - 2;
21437 while (pad-- > 0)
21438 *p++ = ' ';
21439 *p++ = '?';
21440 *p++ = '?';
21441 *p = '\0';
21442 return decode_mode_spec_buf;
21443 }
21444 }
21445 break;
21446
21447 case 'm':
21448 obj = BVAR (b, mode_name);
21449 break;
21450
21451 case 'n':
21452 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21453 return " Narrow";
21454 break;
21455
21456 case 'p':
21457 {
21458 ptrdiff_t pos = marker_position (w->start);
21459 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21460
21461 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21462 {
21463 if (pos <= BUF_BEGV (b))
21464 return "All";
21465 else
21466 return "Bottom";
21467 }
21468 else if (pos <= BUF_BEGV (b))
21469 return "Top";
21470 else
21471 {
21472 if (total > 1000000)
21473 /* Do it differently for a large value, to avoid overflow. */
21474 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21475 else
21476 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21477 /* We can't normally display a 3-digit number,
21478 so get us a 2-digit number that is close. */
21479 if (total == 100)
21480 total = 99;
21481 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21482 return decode_mode_spec_buf;
21483 }
21484 }
21485
21486 /* Display percentage of size above the bottom of the screen. */
21487 case 'P':
21488 {
21489 ptrdiff_t toppos = marker_position (w->start);
21490 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21491 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21492
21493 if (botpos >= BUF_ZV (b))
21494 {
21495 if (toppos <= BUF_BEGV (b))
21496 return "All";
21497 else
21498 return "Bottom";
21499 }
21500 else
21501 {
21502 if (total > 1000000)
21503 /* Do it differently for a large value, to avoid overflow. */
21504 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21505 else
21506 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21507 /* We can't normally display a 3-digit number,
21508 so get us a 2-digit number that is close. */
21509 if (total == 100)
21510 total = 99;
21511 if (toppos <= BUF_BEGV (b))
21512 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21513 else
21514 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21515 return decode_mode_spec_buf;
21516 }
21517 }
21518
21519 case 's':
21520 /* status of process */
21521 obj = Fget_buffer_process (Fcurrent_buffer ());
21522 if (NILP (obj))
21523 return "no process";
21524 #ifndef MSDOS
21525 obj = Fsymbol_name (Fprocess_status (obj));
21526 #endif
21527 break;
21528
21529 case '@':
21530 {
21531 ptrdiff_t count = inhibit_garbage_collection ();
21532 Lisp_Object val = call1 (intern ("file-remote-p"),
21533 BVAR (current_buffer, directory));
21534 unbind_to (count, Qnil);
21535
21536 if (NILP (val))
21537 return "-";
21538 else
21539 return "@";
21540 }
21541
21542 case 'z':
21543 /* coding-system (not including end-of-line format) */
21544 case 'Z':
21545 /* coding-system (including end-of-line type) */
21546 {
21547 int eol_flag = (c == 'Z');
21548 char *p = decode_mode_spec_buf;
21549
21550 if (! FRAME_WINDOW_P (f))
21551 {
21552 /* No need to mention EOL here--the terminal never needs
21553 to do EOL conversion. */
21554 p = decode_mode_spec_coding (CODING_ID_NAME
21555 (FRAME_KEYBOARD_CODING (f)->id),
21556 p, 0);
21557 p = decode_mode_spec_coding (CODING_ID_NAME
21558 (FRAME_TERMINAL_CODING (f)->id),
21559 p, 0);
21560 }
21561 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21562 p, eol_flag);
21563
21564 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21565 #ifdef subprocesses
21566 obj = Fget_buffer_process (Fcurrent_buffer ());
21567 if (PROCESSP (obj))
21568 {
21569 p = decode_mode_spec_coding
21570 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21571 p = decode_mode_spec_coding
21572 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21573 }
21574 #endif /* subprocesses */
21575 #endif /* 0 */
21576 *p = 0;
21577 return decode_mode_spec_buf;
21578 }
21579 }
21580
21581 if (STRINGP (obj))
21582 {
21583 *string = obj;
21584 return SSDATA (obj);
21585 }
21586 else
21587 return "";
21588 }
21589
21590
21591 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
21592 means count lines back from START_BYTE. But don't go beyond
21593 LIMIT_BYTE. Return the number of lines thus found (always
21594 nonnegative).
21595
21596 Set *BYTE_POS_PTR to the byte position where we stopped. This is
21597 either the position COUNT lines after/before START_BYTE, if we
21598 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
21599 COUNT lines. */
21600
21601 static ptrdiff_t
21602 display_count_lines (ptrdiff_t start_byte,
21603 ptrdiff_t limit_byte, ptrdiff_t count,
21604 ptrdiff_t *byte_pos_ptr)
21605 {
21606 register unsigned char *cursor;
21607 unsigned char *base;
21608
21609 register ptrdiff_t ceiling;
21610 register unsigned char *ceiling_addr;
21611 ptrdiff_t orig_count = count;
21612
21613 /* If we are not in selective display mode,
21614 check only for newlines. */
21615 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21616 && !INTEGERP (BVAR (current_buffer, selective_display)));
21617
21618 if (count > 0)
21619 {
21620 while (start_byte < limit_byte)
21621 {
21622 ceiling = BUFFER_CEILING_OF (start_byte);
21623 ceiling = min (limit_byte - 1, ceiling);
21624 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21625 base = (cursor = BYTE_POS_ADDR (start_byte));
21626
21627 do
21628 {
21629 if (selective_display)
21630 {
21631 while (*cursor != '\n' && *cursor != 015
21632 && ++cursor != ceiling_addr)
21633 continue;
21634 if (cursor == ceiling_addr)
21635 break;
21636 }
21637 else
21638 {
21639 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
21640 if (! cursor)
21641 break;
21642 }
21643
21644 cursor++;
21645
21646 if (--count == 0)
21647 {
21648 start_byte += cursor - base;
21649 *byte_pos_ptr = start_byte;
21650 return orig_count;
21651 }
21652 }
21653 while (cursor < ceiling_addr);
21654
21655 start_byte += ceiling_addr - base;
21656 }
21657 }
21658 else
21659 {
21660 while (start_byte > limit_byte)
21661 {
21662 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21663 ceiling = max (limit_byte, ceiling);
21664 ceiling_addr = BYTE_POS_ADDR (ceiling);
21665 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21666 while (1)
21667 {
21668 if (selective_display)
21669 {
21670 while (--cursor >= ceiling_addr
21671 && *cursor != '\n' && *cursor != 015)
21672 continue;
21673 if (cursor < ceiling_addr)
21674 break;
21675 }
21676 else
21677 {
21678 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
21679 if (! cursor)
21680 break;
21681 }
21682
21683 if (++count == 0)
21684 {
21685 start_byte += cursor - base + 1;
21686 *byte_pos_ptr = start_byte;
21687 /* When scanning backwards, we should
21688 not count the newline posterior to which we stop. */
21689 return - orig_count - 1;
21690 }
21691 }
21692 start_byte += ceiling_addr - base;
21693 }
21694 }
21695
21696 *byte_pos_ptr = limit_byte;
21697
21698 if (count < 0)
21699 return - orig_count + count;
21700 return orig_count - count;
21701
21702 }
21703
21704
21705 \f
21706 /***********************************************************************
21707 Displaying strings
21708 ***********************************************************************/
21709
21710 /* Display a NUL-terminated string, starting with index START.
21711
21712 If STRING is non-null, display that C string. Otherwise, the Lisp
21713 string LISP_STRING is displayed. There's a case that STRING is
21714 non-null and LISP_STRING is not nil. It means STRING is a string
21715 data of LISP_STRING. In that case, we display LISP_STRING while
21716 ignoring its text properties.
21717
21718 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21719 FACE_STRING. Display STRING or LISP_STRING with the face at
21720 FACE_STRING_POS in FACE_STRING:
21721
21722 Display the string in the environment given by IT, but use the
21723 standard display table, temporarily.
21724
21725 FIELD_WIDTH is the minimum number of output glyphs to produce.
21726 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21727 with spaces. If STRING has more characters, more than FIELD_WIDTH
21728 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21729
21730 PRECISION is the maximum number of characters to output from
21731 STRING. PRECISION < 0 means don't truncate the string.
21732
21733 This is roughly equivalent to printf format specifiers:
21734
21735 FIELD_WIDTH PRECISION PRINTF
21736 ----------------------------------------
21737 -1 -1 %s
21738 -1 10 %.10s
21739 10 -1 %10s
21740 20 10 %20.10s
21741
21742 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21743 display them, and < 0 means obey the current buffer's value of
21744 enable_multibyte_characters.
21745
21746 Value is the number of columns displayed. */
21747
21748 static int
21749 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21750 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21751 int field_width, int precision, int max_x, int multibyte)
21752 {
21753 int hpos_at_start = it->hpos;
21754 int saved_face_id = it->face_id;
21755 struct glyph_row *row = it->glyph_row;
21756 ptrdiff_t it_charpos;
21757
21758 /* Initialize the iterator IT for iteration over STRING beginning
21759 with index START. */
21760 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21761 precision, field_width, multibyte);
21762 if (string && STRINGP (lisp_string))
21763 /* LISP_STRING is the one returned by decode_mode_spec. We should
21764 ignore its text properties. */
21765 it->stop_charpos = it->end_charpos;
21766
21767 /* If displaying STRING, set up the face of the iterator from
21768 FACE_STRING, if that's given. */
21769 if (STRINGP (face_string))
21770 {
21771 ptrdiff_t endptr;
21772 struct face *face;
21773
21774 it->face_id
21775 = face_at_string_position (it->w, face_string, face_string_pos,
21776 0, it->region_beg_charpos,
21777 it->region_end_charpos,
21778 &endptr, it->base_face_id, 0);
21779 face = FACE_FROM_ID (it->f, it->face_id);
21780 it->face_box_p = face->box != FACE_NO_BOX;
21781 }
21782
21783 /* Set max_x to the maximum allowed X position. Don't let it go
21784 beyond the right edge of the window. */
21785 if (max_x <= 0)
21786 max_x = it->last_visible_x;
21787 else
21788 max_x = min (max_x, it->last_visible_x);
21789
21790 /* Skip over display elements that are not visible. because IT->w is
21791 hscrolled. */
21792 if (it->current_x < it->first_visible_x)
21793 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21794 MOVE_TO_POS | MOVE_TO_X);
21795
21796 row->ascent = it->max_ascent;
21797 row->height = it->max_ascent + it->max_descent;
21798 row->phys_ascent = it->max_phys_ascent;
21799 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21800 row->extra_line_spacing = it->max_extra_line_spacing;
21801
21802 if (STRINGP (it->string))
21803 it_charpos = IT_STRING_CHARPOS (*it);
21804 else
21805 it_charpos = IT_CHARPOS (*it);
21806
21807 /* This condition is for the case that we are called with current_x
21808 past last_visible_x. */
21809 while (it->current_x < max_x)
21810 {
21811 int x_before, x, n_glyphs_before, i, nglyphs;
21812
21813 /* Get the next display element. */
21814 if (!get_next_display_element (it))
21815 break;
21816
21817 /* Produce glyphs. */
21818 x_before = it->current_x;
21819 n_glyphs_before = row->used[TEXT_AREA];
21820 PRODUCE_GLYPHS (it);
21821
21822 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21823 i = 0;
21824 x = x_before;
21825 while (i < nglyphs)
21826 {
21827 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21828
21829 if (it->line_wrap != TRUNCATE
21830 && x + glyph->pixel_width > max_x)
21831 {
21832 /* End of continued line or max_x reached. */
21833 if (CHAR_GLYPH_PADDING_P (*glyph))
21834 {
21835 /* A wide character is unbreakable. */
21836 if (row->reversed_p)
21837 unproduce_glyphs (it, row->used[TEXT_AREA]
21838 - n_glyphs_before);
21839 row->used[TEXT_AREA] = n_glyphs_before;
21840 it->current_x = x_before;
21841 }
21842 else
21843 {
21844 if (row->reversed_p)
21845 unproduce_glyphs (it, row->used[TEXT_AREA]
21846 - (n_glyphs_before + i));
21847 row->used[TEXT_AREA] = n_glyphs_before + i;
21848 it->current_x = x;
21849 }
21850 break;
21851 }
21852 else if (x + glyph->pixel_width >= it->first_visible_x)
21853 {
21854 /* Glyph is at least partially visible. */
21855 ++it->hpos;
21856 if (x < it->first_visible_x)
21857 row->x = x - it->first_visible_x;
21858 }
21859 else
21860 {
21861 /* Glyph is off the left margin of the display area.
21862 Should not happen. */
21863 emacs_abort ();
21864 }
21865
21866 row->ascent = max (row->ascent, it->max_ascent);
21867 row->height = max (row->height, it->max_ascent + it->max_descent);
21868 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21869 row->phys_height = max (row->phys_height,
21870 it->max_phys_ascent + it->max_phys_descent);
21871 row->extra_line_spacing = max (row->extra_line_spacing,
21872 it->max_extra_line_spacing);
21873 x += glyph->pixel_width;
21874 ++i;
21875 }
21876
21877 /* Stop if max_x reached. */
21878 if (i < nglyphs)
21879 break;
21880
21881 /* Stop at line ends. */
21882 if (ITERATOR_AT_END_OF_LINE_P (it))
21883 {
21884 it->continuation_lines_width = 0;
21885 break;
21886 }
21887
21888 set_iterator_to_next (it, 1);
21889 if (STRINGP (it->string))
21890 it_charpos = IT_STRING_CHARPOS (*it);
21891 else
21892 it_charpos = IT_CHARPOS (*it);
21893
21894 /* Stop if truncating at the right edge. */
21895 if (it->line_wrap == TRUNCATE
21896 && it->current_x >= it->last_visible_x)
21897 {
21898 /* Add truncation mark, but don't do it if the line is
21899 truncated at a padding space. */
21900 if (it_charpos < it->string_nchars)
21901 {
21902 if (!FRAME_WINDOW_P (it->f))
21903 {
21904 int ii, n;
21905
21906 if (it->current_x > it->last_visible_x)
21907 {
21908 if (!row->reversed_p)
21909 {
21910 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21911 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21912 break;
21913 }
21914 else
21915 {
21916 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21917 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21918 break;
21919 unproduce_glyphs (it, ii + 1);
21920 ii = row->used[TEXT_AREA] - (ii + 1);
21921 }
21922 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21923 {
21924 row->used[TEXT_AREA] = ii;
21925 produce_special_glyphs (it, IT_TRUNCATION);
21926 }
21927 }
21928 produce_special_glyphs (it, IT_TRUNCATION);
21929 }
21930 row->truncated_on_right_p = 1;
21931 }
21932 break;
21933 }
21934 }
21935
21936 /* Maybe insert a truncation at the left. */
21937 if (it->first_visible_x
21938 && it_charpos > 0)
21939 {
21940 if (!FRAME_WINDOW_P (it->f)
21941 || (row->reversed_p
21942 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21943 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21944 insert_left_trunc_glyphs (it);
21945 row->truncated_on_left_p = 1;
21946 }
21947
21948 it->face_id = saved_face_id;
21949
21950 /* Value is number of columns displayed. */
21951 return it->hpos - hpos_at_start;
21952 }
21953
21954
21955 \f
21956 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21957 appears as an element of LIST or as the car of an element of LIST.
21958 If PROPVAL is a list, compare each element against LIST in that
21959 way, and return 1/2 if any element of PROPVAL is found in LIST.
21960 Otherwise return 0. This function cannot quit.
21961 The return value is 2 if the text is invisible but with an ellipsis
21962 and 1 if it's invisible and without an ellipsis. */
21963
21964 int
21965 invisible_p (register Lisp_Object propval, Lisp_Object list)
21966 {
21967 register Lisp_Object tail, proptail;
21968
21969 for (tail = list; CONSP (tail); tail = XCDR (tail))
21970 {
21971 register Lisp_Object tem;
21972 tem = XCAR (tail);
21973 if (EQ (propval, tem))
21974 return 1;
21975 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21976 return NILP (XCDR (tem)) ? 1 : 2;
21977 }
21978
21979 if (CONSP (propval))
21980 {
21981 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21982 {
21983 Lisp_Object propelt;
21984 propelt = XCAR (proptail);
21985 for (tail = list; CONSP (tail); tail = XCDR (tail))
21986 {
21987 register Lisp_Object tem;
21988 tem = XCAR (tail);
21989 if (EQ (propelt, tem))
21990 return 1;
21991 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21992 return NILP (XCDR (tem)) ? 1 : 2;
21993 }
21994 }
21995 }
21996
21997 return 0;
21998 }
21999
22000 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22001 doc: /* Non-nil if the property makes the text invisible.
22002 POS-OR-PROP can be a marker or number, in which case it is taken to be
22003 a position in the current buffer and the value of the `invisible' property
22004 is checked; or it can be some other value, which is then presumed to be the
22005 value of the `invisible' property of the text of interest.
22006 The non-nil value returned can be t for truly invisible text or something
22007 else if the text is replaced by an ellipsis. */)
22008 (Lisp_Object pos_or_prop)
22009 {
22010 Lisp_Object prop
22011 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22012 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22013 : pos_or_prop);
22014 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22015 return (invis == 0 ? Qnil
22016 : invis == 1 ? Qt
22017 : make_number (invis));
22018 }
22019
22020 /* Calculate a width or height in pixels from a specification using
22021 the following elements:
22022
22023 SPEC ::=
22024 NUM - a (fractional) multiple of the default font width/height
22025 (NUM) - specifies exactly NUM pixels
22026 UNIT - a fixed number of pixels, see below.
22027 ELEMENT - size of a display element in pixels, see below.
22028 (NUM . SPEC) - equals NUM * SPEC
22029 (+ SPEC SPEC ...) - add pixel values
22030 (- SPEC SPEC ...) - subtract pixel values
22031 (- SPEC) - negate pixel value
22032
22033 NUM ::=
22034 INT or FLOAT - a number constant
22035 SYMBOL - use symbol's (buffer local) variable binding.
22036
22037 UNIT ::=
22038 in - pixels per inch *)
22039 mm - pixels per 1/1000 meter *)
22040 cm - pixels per 1/100 meter *)
22041 width - width of current font in pixels.
22042 height - height of current font in pixels.
22043
22044 *) using the ratio(s) defined in display-pixels-per-inch.
22045
22046 ELEMENT ::=
22047
22048 left-fringe - left fringe width in pixels
22049 right-fringe - right fringe width in pixels
22050
22051 left-margin - left margin width in pixels
22052 right-margin - right margin width in pixels
22053
22054 scroll-bar - scroll-bar area width in pixels
22055
22056 Examples:
22057
22058 Pixels corresponding to 5 inches:
22059 (5 . in)
22060
22061 Total width of non-text areas on left side of window (if scroll-bar is on left):
22062 '(space :width (+ left-fringe left-margin scroll-bar))
22063
22064 Align to first text column (in header line):
22065 '(space :align-to 0)
22066
22067 Align to middle of text area minus half the width of variable `my-image'
22068 containing a loaded image:
22069 '(space :align-to (0.5 . (- text my-image)))
22070
22071 Width of left margin minus width of 1 character in the default font:
22072 '(space :width (- left-margin 1))
22073
22074 Width of left margin minus width of 2 characters in the current font:
22075 '(space :width (- left-margin (2 . width)))
22076
22077 Center 1 character over left-margin (in header line):
22078 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22079
22080 Different ways to express width of left fringe plus left margin minus one pixel:
22081 '(space :width (- (+ left-fringe left-margin) (1)))
22082 '(space :width (+ left-fringe left-margin (- (1))))
22083 '(space :width (+ left-fringe left-margin (-1)))
22084
22085 */
22086
22087 #define NUMVAL(X) \
22088 ((INTEGERP (X) || FLOATP (X)) \
22089 ? XFLOATINT (X) \
22090 : - 1)
22091
22092 static int
22093 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22094 struct font *font, int width_p, int *align_to)
22095 {
22096 double pixels;
22097
22098 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22099 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22100
22101 if (NILP (prop))
22102 return OK_PIXELS (0);
22103
22104 eassert (FRAME_LIVE_P (it->f));
22105
22106 if (SYMBOLP (prop))
22107 {
22108 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22109 {
22110 char *unit = SSDATA (SYMBOL_NAME (prop));
22111
22112 if (unit[0] == 'i' && unit[1] == 'n')
22113 pixels = 1.0;
22114 else if (unit[0] == 'm' && unit[1] == 'm')
22115 pixels = 25.4;
22116 else if (unit[0] == 'c' && unit[1] == 'm')
22117 pixels = 2.54;
22118 else
22119 pixels = 0;
22120 if (pixels > 0)
22121 {
22122 double ppi;
22123 #ifdef HAVE_WINDOW_SYSTEM
22124 if (FRAME_WINDOW_P (it->f)
22125 && (ppi = (width_p
22126 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22127 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22128 ppi > 0))
22129 return OK_PIXELS (ppi / pixels);
22130 #endif
22131
22132 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22133 || (CONSP (Vdisplay_pixels_per_inch)
22134 && (ppi = (width_p
22135 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22136 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22137 ppi > 0)))
22138 return OK_PIXELS (ppi / pixels);
22139
22140 return 0;
22141 }
22142 }
22143
22144 #ifdef HAVE_WINDOW_SYSTEM
22145 if (EQ (prop, Qheight))
22146 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22147 if (EQ (prop, Qwidth))
22148 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22149 #else
22150 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22151 return OK_PIXELS (1);
22152 #endif
22153
22154 if (EQ (prop, Qtext))
22155 return OK_PIXELS (width_p
22156 ? window_box_width (it->w, TEXT_AREA)
22157 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22158
22159 if (align_to && *align_to < 0)
22160 {
22161 *res = 0;
22162 if (EQ (prop, Qleft))
22163 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22164 if (EQ (prop, Qright))
22165 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22166 if (EQ (prop, Qcenter))
22167 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22168 + window_box_width (it->w, TEXT_AREA) / 2);
22169 if (EQ (prop, Qleft_fringe))
22170 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22171 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22172 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22173 if (EQ (prop, Qright_fringe))
22174 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22175 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22176 : window_box_right_offset (it->w, TEXT_AREA));
22177 if (EQ (prop, Qleft_margin))
22178 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22179 if (EQ (prop, Qright_margin))
22180 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22181 if (EQ (prop, Qscroll_bar))
22182 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22183 ? 0
22184 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22185 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22186 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22187 : 0)));
22188 }
22189 else
22190 {
22191 if (EQ (prop, Qleft_fringe))
22192 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22193 if (EQ (prop, Qright_fringe))
22194 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22195 if (EQ (prop, Qleft_margin))
22196 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22197 if (EQ (prop, Qright_margin))
22198 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22199 if (EQ (prop, Qscroll_bar))
22200 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22201 }
22202
22203 prop = buffer_local_value_1 (prop, it->w->buffer);
22204 if (EQ (prop, Qunbound))
22205 prop = Qnil;
22206 }
22207
22208 if (INTEGERP (prop) || FLOATP (prop))
22209 {
22210 int base_unit = (width_p
22211 ? FRAME_COLUMN_WIDTH (it->f)
22212 : FRAME_LINE_HEIGHT (it->f));
22213 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22214 }
22215
22216 if (CONSP (prop))
22217 {
22218 Lisp_Object car = XCAR (prop);
22219 Lisp_Object cdr = XCDR (prop);
22220
22221 if (SYMBOLP (car))
22222 {
22223 #ifdef HAVE_WINDOW_SYSTEM
22224 if (FRAME_WINDOW_P (it->f)
22225 && valid_image_p (prop))
22226 {
22227 ptrdiff_t id = lookup_image (it->f, prop);
22228 struct image *img = IMAGE_FROM_ID (it->f, id);
22229
22230 return OK_PIXELS (width_p ? img->width : img->height);
22231 }
22232 #endif
22233 if (EQ (car, Qplus) || EQ (car, Qminus))
22234 {
22235 int first = 1;
22236 double px;
22237
22238 pixels = 0;
22239 while (CONSP (cdr))
22240 {
22241 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22242 font, width_p, align_to))
22243 return 0;
22244 if (first)
22245 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22246 else
22247 pixels += px;
22248 cdr = XCDR (cdr);
22249 }
22250 if (EQ (car, Qminus))
22251 pixels = -pixels;
22252 return OK_PIXELS (pixels);
22253 }
22254
22255 car = buffer_local_value_1 (car, it->w->buffer);
22256 if (EQ (car, Qunbound))
22257 car = Qnil;
22258 }
22259
22260 if (INTEGERP (car) || FLOATP (car))
22261 {
22262 double fact;
22263 pixels = XFLOATINT (car);
22264 if (NILP (cdr))
22265 return OK_PIXELS (pixels);
22266 if (calc_pixel_width_or_height (&fact, it, cdr,
22267 font, width_p, align_to))
22268 return OK_PIXELS (pixels * fact);
22269 return 0;
22270 }
22271
22272 return 0;
22273 }
22274
22275 return 0;
22276 }
22277
22278 \f
22279 /***********************************************************************
22280 Glyph Display
22281 ***********************************************************************/
22282
22283 #ifdef HAVE_WINDOW_SYSTEM
22284
22285 #ifdef GLYPH_DEBUG
22286
22287 void
22288 dump_glyph_string (struct glyph_string *s)
22289 {
22290 fprintf (stderr, "glyph string\n");
22291 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22292 s->x, s->y, s->width, s->height);
22293 fprintf (stderr, " ybase = %d\n", s->ybase);
22294 fprintf (stderr, " hl = %d\n", s->hl);
22295 fprintf (stderr, " left overhang = %d, right = %d\n",
22296 s->left_overhang, s->right_overhang);
22297 fprintf (stderr, " nchars = %d\n", s->nchars);
22298 fprintf (stderr, " extends to end of line = %d\n",
22299 s->extends_to_end_of_line_p);
22300 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22301 fprintf (stderr, " bg width = %d\n", s->background_width);
22302 }
22303
22304 #endif /* GLYPH_DEBUG */
22305
22306 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22307 of XChar2b structures for S; it can't be allocated in
22308 init_glyph_string because it must be allocated via `alloca'. W
22309 is the window on which S is drawn. ROW and AREA are the glyph row
22310 and area within the row from which S is constructed. START is the
22311 index of the first glyph structure covered by S. HL is a
22312 face-override for drawing S. */
22313
22314 #ifdef HAVE_NTGUI
22315 #define OPTIONAL_HDC(hdc) HDC hdc,
22316 #define DECLARE_HDC(hdc) HDC hdc;
22317 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22318 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22319 #endif
22320
22321 #ifndef OPTIONAL_HDC
22322 #define OPTIONAL_HDC(hdc)
22323 #define DECLARE_HDC(hdc)
22324 #define ALLOCATE_HDC(hdc, f)
22325 #define RELEASE_HDC(hdc, f)
22326 #endif
22327
22328 static void
22329 init_glyph_string (struct glyph_string *s,
22330 OPTIONAL_HDC (hdc)
22331 XChar2b *char2b, struct window *w, struct glyph_row *row,
22332 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22333 {
22334 memset (s, 0, sizeof *s);
22335 s->w = w;
22336 s->f = XFRAME (w->frame);
22337 #ifdef HAVE_NTGUI
22338 s->hdc = hdc;
22339 #endif
22340 s->display = FRAME_X_DISPLAY (s->f);
22341 s->window = FRAME_X_WINDOW (s->f);
22342 s->char2b = char2b;
22343 s->hl = hl;
22344 s->row = row;
22345 s->area = area;
22346 s->first_glyph = row->glyphs[area] + start;
22347 s->height = row->height;
22348 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22349 s->ybase = s->y + row->ascent;
22350 }
22351
22352
22353 /* Append the list of glyph strings with head H and tail T to the list
22354 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22355
22356 static void
22357 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22358 struct glyph_string *h, struct glyph_string *t)
22359 {
22360 if (h)
22361 {
22362 if (*head)
22363 (*tail)->next = h;
22364 else
22365 *head = h;
22366 h->prev = *tail;
22367 *tail = t;
22368 }
22369 }
22370
22371
22372 /* Prepend the list of glyph strings with head H and tail T to the
22373 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22374 result. */
22375
22376 static void
22377 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22378 struct glyph_string *h, struct glyph_string *t)
22379 {
22380 if (h)
22381 {
22382 if (*head)
22383 (*head)->prev = t;
22384 else
22385 *tail = t;
22386 t->next = *head;
22387 *head = h;
22388 }
22389 }
22390
22391
22392 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22393 Set *HEAD and *TAIL to the resulting list. */
22394
22395 static void
22396 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22397 struct glyph_string *s)
22398 {
22399 s->next = s->prev = NULL;
22400 append_glyph_string_lists (head, tail, s, s);
22401 }
22402
22403
22404 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22405 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22406 make sure that X resources for the face returned are allocated.
22407 Value is a pointer to a realized face that is ready for display if
22408 DISPLAY_P is non-zero. */
22409
22410 static struct face *
22411 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22412 XChar2b *char2b, int display_p)
22413 {
22414 struct face *face = FACE_FROM_ID (f, face_id);
22415
22416 if (face->font)
22417 {
22418 unsigned code = face->font->driver->encode_char (face->font, c);
22419
22420 if (code != FONT_INVALID_CODE)
22421 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22422 else
22423 STORE_XCHAR2B (char2b, 0, 0);
22424 }
22425
22426 /* Make sure X resources of the face are allocated. */
22427 #ifdef HAVE_X_WINDOWS
22428 if (display_p)
22429 #endif
22430 {
22431 eassert (face != NULL);
22432 PREPARE_FACE_FOR_DISPLAY (f, face);
22433 }
22434
22435 return face;
22436 }
22437
22438
22439 /* Get face and two-byte form of character glyph GLYPH on frame F.
22440 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22441 a pointer to a realized face that is ready for display. */
22442
22443 static struct face *
22444 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22445 XChar2b *char2b, int *two_byte_p)
22446 {
22447 struct face *face;
22448
22449 eassert (glyph->type == CHAR_GLYPH);
22450 face = FACE_FROM_ID (f, glyph->face_id);
22451
22452 if (two_byte_p)
22453 *two_byte_p = 0;
22454
22455 if (face->font)
22456 {
22457 unsigned code;
22458
22459 if (CHAR_BYTE8_P (glyph->u.ch))
22460 code = CHAR_TO_BYTE8 (glyph->u.ch);
22461 else
22462 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22463
22464 if (code != FONT_INVALID_CODE)
22465 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22466 else
22467 STORE_XCHAR2B (char2b, 0, 0);
22468 }
22469
22470 /* Make sure X resources of the face are allocated. */
22471 eassert (face != NULL);
22472 PREPARE_FACE_FOR_DISPLAY (f, face);
22473 return face;
22474 }
22475
22476
22477 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22478 Return 1 if FONT has a glyph for C, otherwise return 0. */
22479
22480 static int
22481 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22482 {
22483 unsigned code;
22484
22485 if (CHAR_BYTE8_P (c))
22486 code = CHAR_TO_BYTE8 (c);
22487 else
22488 code = font->driver->encode_char (font, c);
22489
22490 if (code == FONT_INVALID_CODE)
22491 return 0;
22492 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22493 return 1;
22494 }
22495
22496
22497 /* Fill glyph string S with composition components specified by S->cmp.
22498
22499 BASE_FACE is the base face of the composition.
22500 S->cmp_from is the index of the first component for S.
22501
22502 OVERLAPS non-zero means S should draw the foreground only, and use
22503 its physical height for clipping. See also draw_glyphs.
22504
22505 Value is the index of a component not in S. */
22506
22507 static int
22508 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22509 int overlaps)
22510 {
22511 int i;
22512 /* For all glyphs of this composition, starting at the offset
22513 S->cmp_from, until we reach the end of the definition or encounter a
22514 glyph that requires the different face, add it to S. */
22515 struct face *face;
22516
22517 eassert (s);
22518
22519 s->for_overlaps = overlaps;
22520 s->face = NULL;
22521 s->font = NULL;
22522 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22523 {
22524 int c = COMPOSITION_GLYPH (s->cmp, i);
22525
22526 /* TAB in a composition means display glyphs with padding space
22527 on the left or right. */
22528 if (c != '\t')
22529 {
22530 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22531 -1, Qnil);
22532
22533 face = get_char_face_and_encoding (s->f, c, face_id,
22534 s->char2b + i, 1);
22535 if (face)
22536 {
22537 if (! s->face)
22538 {
22539 s->face = face;
22540 s->font = s->face->font;
22541 }
22542 else if (s->face != face)
22543 break;
22544 }
22545 }
22546 ++s->nchars;
22547 }
22548 s->cmp_to = i;
22549
22550 if (s->face == NULL)
22551 {
22552 s->face = base_face->ascii_face;
22553 s->font = s->face->font;
22554 }
22555
22556 /* All glyph strings for the same composition has the same width,
22557 i.e. the width set for the first component of the composition. */
22558 s->width = s->first_glyph->pixel_width;
22559
22560 /* If the specified font could not be loaded, use the frame's
22561 default font, but record the fact that we couldn't load it in
22562 the glyph string so that we can draw rectangles for the
22563 characters of the glyph string. */
22564 if (s->font == NULL)
22565 {
22566 s->font_not_found_p = 1;
22567 s->font = FRAME_FONT (s->f);
22568 }
22569
22570 /* Adjust base line for subscript/superscript text. */
22571 s->ybase += s->first_glyph->voffset;
22572
22573 /* This glyph string must always be drawn with 16-bit functions. */
22574 s->two_byte_p = 1;
22575
22576 return s->cmp_to;
22577 }
22578
22579 static int
22580 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22581 int start, int end, int overlaps)
22582 {
22583 struct glyph *glyph, *last;
22584 Lisp_Object lgstring;
22585 int i;
22586
22587 s->for_overlaps = overlaps;
22588 glyph = s->row->glyphs[s->area] + start;
22589 last = s->row->glyphs[s->area] + end;
22590 s->cmp_id = glyph->u.cmp.id;
22591 s->cmp_from = glyph->slice.cmp.from;
22592 s->cmp_to = glyph->slice.cmp.to + 1;
22593 s->face = FACE_FROM_ID (s->f, face_id);
22594 lgstring = composition_gstring_from_id (s->cmp_id);
22595 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22596 glyph++;
22597 while (glyph < last
22598 && glyph->u.cmp.automatic
22599 && glyph->u.cmp.id == s->cmp_id
22600 && s->cmp_to == glyph->slice.cmp.from)
22601 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22602
22603 for (i = s->cmp_from; i < s->cmp_to; i++)
22604 {
22605 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22606 unsigned code = LGLYPH_CODE (lglyph);
22607
22608 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22609 }
22610 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22611 return glyph - s->row->glyphs[s->area];
22612 }
22613
22614
22615 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22616 See the comment of fill_glyph_string for arguments.
22617 Value is the index of the first glyph not in S. */
22618
22619
22620 static int
22621 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22622 int start, int end, int overlaps)
22623 {
22624 struct glyph *glyph, *last;
22625 int voffset;
22626
22627 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22628 s->for_overlaps = overlaps;
22629 glyph = s->row->glyphs[s->area] + start;
22630 last = s->row->glyphs[s->area] + end;
22631 voffset = glyph->voffset;
22632 s->face = FACE_FROM_ID (s->f, face_id);
22633 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22634 s->nchars = 1;
22635 s->width = glyph->pixel_width;
22636 glyph++;
22637 while (glyph < last
22638 && glyph->type == GLYPHLESS_GLYPH
22639 && glyph->voffset == voffset
22640 && glyph->face_id == face_id)
22641 {
22642 s->nchars++;
22643 s->width += glyph->pixel_width;
22644 glyph++;
22645 }
22646 s->ybase += voffset;
22647 return glyph - s->row->glyphs[s->area];
22648 }
22649
22650
22651 /* Fill glyph string S from a sequence of character glyphs.
22652
22653 FACE_ID is the face id of the string. START is the index of the
22654 first glyph to consider, END is the index of the last + 1.
22655 OVERLAPS non-zero means S should draw the foreground only, and use
22656 its physical height for clipping. See also draw_glyphs.
22657
22658 Value is the index of the first glyph not in S. */
22659
22660 static int
22661 fill_glyph_string (struct glyph_string *s, int face_id,
22662 int start, int end, int overlaps)
22663 {
22664 struct glyph *glyph, *last;
22665 int voffset;
22666 int glyph_not_available_p;
22667
22668 eassert (s->f == XFRAME (s->w->frame));
22669 eassert (s->nchars == 0);
22670 eassert (start >= 0 && end > start);
22671
22672 s->for_overlaps = overlaps;
22673 glyph = s->row->glyphs[s->area] + start;
22674 last = s->row->glyphs[s->area] + end;
22675 voffset = glyph->voffset;
22676 s->padding_p = glyph->padding_p;
22677 glyph_not_available_p = glyph->glyph_not_available_p;
22678
22679 while (glyph < last
22680 && glyph->type == CHAR_GLYPH
22681 && glyph->voffset == voffset
22682 /* Same face id implies same font, nowadays. */
22683 && glyph->face_id == face_id
22684 && glyph->glyph_not_available_p == glyph_not_available_p)
22685 {
22686 int two_byte_p;
22687
22688 s->face = get_glyph_face_and_encoding (s->f, glyph,
22689 s->char2b + s->nchars,
22690 &two_byte_p);
22691 s->two_byte_p = two_byte_p;
22692 ++s->nchars;
22693 eassert (s->nchars <= end - start);
22694 s->width += glyph->pixel_width;
22695 if (glyph++->padding_p != s->padding_p)
22696 break;
22697 }
22698
22699 s->font = s->face->font;
22700
22701 /* If the specified font could not be loaded, use the frame's font,
22702 but record the fact that we couldn't load it in
22703 S->font_not_found_p so that we can draw rectangles for the
22704 characters of the glyph string. */
22705 if (s->font == NULL || glyph_not_available_p)
22706 {
22707 s->font_not_found_p = 1;
22708 s->font = FRAME_FONT (s->f);
22709 }
22710
22711 /* Adjust base line for subscript/superscript text. */
22712 s->ybase += voffset;
22713
22714 eassert (s->face && s->face->gc);
22715 return glyph - s->row->glyphs[s->area];
22716 }
22717
22718
22719 /* Fill glyph string S from image glyph S->first_glyph. */
22720
22721 static void
22722 fill_image_glyph_string (struct glyph_string *s)
22723 {
22724 eassert (s->first_glyph->type == IMAGE_GLYPH);
22725 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22726 eassert (s->img);
22727 s->slice = s->first_glyph->slice.img;
22728 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22729 s->font = s->face->font;
22730 s->width = s->first_glyph->pixel_width;
22731
22732 /* Adjust base line for subscript/superscript text. */
22733 s->ybase += s->first_glyph->voffset;
22734 }
22735
22736
22737 /* Fill glyph string S from a sequence of stretch glyphs.
22738
22739 START is the index of the first glyph to consider,
22740 END is the index of the last + 1.
22741
22742 Value is the index of the first glyph not in S. */
22743
22744 static int
22745 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22746 {
22747 struct glyph *glyph, *last;
22748 int voffset, face_id;
22749
22750 eassert (s->first_glyph->type == STRETCH_GLYPH);
22751
22752 glyph = s->row->glyphs[s->area] + start;
22753 last = s->row->glyphs[s->area] + end;
22754 face_id = glyph->face_id;
22755 s->face = FACE_FROM_ID (s->f, face_id);
22756 s->font = s->face->font;
22757 s->width = glyph->pixel_width;
22758 s->nchars = 1;
22759 voffset = glyph->voffset;
22760
22761 for (++glyph;
22762 (glyph < last
22763 && glyph->type == STRETCH_GLYPH
22764 && glyph->voffset == voffset
22765 && glyph->face_id == face_id);
22766 ++glyph)
22767 s->width += glyph->pixel_width;
22768
22769 /* Adjust base line for subscript/superscript text. */
22770 s->ybase += voffset;
22771
22772 /* The case that face->gc == 0 is handled when drawing the glyph
22773 string by calling PREPARE_FACE_FOR_DISPLAY. */
22774 eassert (s->face);
22775 return glyph - s->row->glyphs[s->area];
22776 }
22777
22778 static struct font_metrics *
22779 get_per_char_metric (struct font *font, XChar2b *char2b)
22780 {
22781 static struct font_metrics metrics;
22782 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22783
22784 if (! font || code == FONT_INVALID_CODE)
22785 return NULL;
22786 font->driver->text_extents (font, &code, 1, &metrics);
22787 return &metrics;
22788 }
22789
22790 /* EXPORT for RIF:
22791 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22792 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22793 assumed to be zero. */
22794
22795 void
22796 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22797 {
22798 *left = *right = 0;
22799
22800 if (glyph->type == CHAR_GLYPH)
22801 {
22802 struct face *face;
22803 XChar2b char2b;
22804 struct font_metrics *pcm;
22805
22806 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22807 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22808 {
22809 if (pcm->rbearing > pcm->width)
22810 *right = pcm->rbearing - pcm->width;
22811 if (pcm->lbearing < 0)
22812 *left = -pcm->lbearing;
22813 }
22814 }
22815 else if (glyph->type == COMPOSITE_GLYPH)
22816 {
22817 if (! glyph->u.cmp.automatic)
22818 {
22819 struct composition *cmp = composition_table[glyph->u.cmp.id];
22820
22821 if (cmp->rbearing > cmp->pixel_width)
22822 *right = cmp->rbearing - cmp->pixel_width;
22823 if (cmp->lbearing < 0)
22824 *left = - cmp->lbearing;
22825 }
22826 else
22827 {
22828 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22829 struct font_metrics metrics;
22830
22831 composition_gstring_width (gstring, glyph->slice.cmp.from,
22832 glyph->slice.cmp.to + 1, &metrics);
22833 if (metrics.rbearing > metrics.width)
22834 *right = metrics.rbearing - metrics.width;
22835 if (metrics.lbearing < 0)
22836 *left = - metrics.lbearing;
22837 }
22838 }
22839 }
22840
22841
22842 /* Return the index of the first glyph preceding glyph string S that
22843 is overwritten by S because of S's left overhang. Value is -1
22844 if no glyphs are overwritten. */
22845
22846 static int
22847 left_overwritten (struct glyph_string *s)
22848 {
22849 int k;
22850
22851 if (s->left_overhang)
22852 {
22853 int x = 0, i;
22854 struct glyph *glyphs = s->row->glyphs[s->area];
22855 int first = s->first_glyph - glyphs;
22856
22857 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22858 x -= glyphs[i].pixel_width;
22859
22860 k = i + 1;
22861 }
22862 else
22863 k = -1;
22864
22865 return k;
22866 }
22867
22868
22869 /* Return the index of the first glyph preceding glyph string S that
22870 is overwriting S because of its right overhang. Value is -1 if no
22871 glyph in front of S overwrites S. */
22872
22873 static int
22874 left_overwriting (struct glyph_string *s)
22875 {
22876 int i, k, x;
22877 struct glyph *glyphs = s->row->glyphs[s->area];
22878 int first = s->first_glyph - glyphs;
22879
22880 k = -1;
22881 x = 0;
22882 for (i = first - 1; i >= 0; --i)
22883 {
22884 int left, right;
22885 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22886 if (x + right > 0)
22887 k = i;
22888 x -= glyphs[i].pixel_width;
22889 }
22890
22891 return k;
22892 }
22893
22894
22895 /* Return the index of the last glyph following glyph string S that is
22896 overwritten by S because of S's right overhang. Value is -1 if
22897 no such glyph is found. */
22898
22899 static int
22900 right_overwritten (struct glyph_string *s)
22901 {
22902 int k = -1;
22903
22904 if (s->right_overhang)
22905 {
22906 int x = 0, i;
22907 struct glyph *glyphs = s->row->glyphs[s->area];
22908 int first = (s->first_glyph - glyphs
22909 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
22910 int end = s->row->used[s->area];
22911
22912 for (i = first; i < end && s->right_overhang > x; ++i)
22913 x += glyphs[i].pixel_width;
22914
22915 k = i;
22916 }
22917
22918 return k;
22919 }
22920
22921
22922 /* Return the index of the last glyph following glyph string S that
22923 overwrites S because of its left overhang. Value is negative
22924 if no such glyph is found. */
22925
22926 static int
22927 right_overwriting (struct glyph_string *s)
22928 {
22929 int i, k, x;
22930 int end = s->row->used[s->area];
22931 struct glyph *glyphs = s->row->glyphs[s->area];
22932 int first = (s->first_glyph - glyphs
22933 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
22934
22935 k = -1;
22936 x = 0;
22937 for (i = first; i < end; ++i)
22938 {
22939 int left, right;
22940 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22941 if (x - left < 0)
22942 k = i;
22943 x += glyphs[i].pixel_width;
22944 }
22945
22946 return k;
22947 }
22948
22949
22950 /* Set background width of glyph string S. START is the index of the
22951 first glyph following S. LAST_X is the right-most x-position + 1
22952 in the drawing area. */
22953
22954 static void
22955 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22956 {
22957 /* If the face of this glyph string has to be drawn to the end of
22958 the drawing area, set S->extends_to_end_of_line_p. */
22959
22960 if (start == s->row->used[s->area]
22961 && s->area == TEXT_AREA
22962 && ((s->row->fill_line_p
22963 && (s->hl == DRAW_NORMAL_TEXT
22964 || s->hl == DRAW_IMAGE_RAISED
22965 || s->hl == DRAW_IMAGE_SUNKEN))
22966 || s->hl == DRAW_MOUSE_FACE))
22967 s->extends_to_end_of_line_p = 1;
22968
22969 /* If S extends its face to the end of the line, set its
22970 background_width to the distance to the right edge of the drawing
22971 area. */
22972 if (s->extends_to_end_of_line_p)
22973 s->background_width = last_x - s->x + 1;
22974 else
22975 s->background_width = s->width;
22976 }
22977
22978
22979 /* Compute overhangs and x-positions for glyph string S and its
22980 predecessors, or successors. X is the starting x-position for S.
22981 BACKWARD_P non-zero means process predecessors. */
22982
22983 static void
22984 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22985 {
22986 if (backward_p)
22987 {
22988 while (s)
22989 {
22990 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22991 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22992 x -= s->width;
22993 s->x = x;
22994 s = s->prev;
22995 }
22996 }
22997 else
22998 {
22999 while (s)
23000 {
23001 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23002 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23003 s->x = x;
23004 x += s->width;
23005 s = s->next;
23006 }
23007 }
23008 }
23009
23010
23011
23012 /* The following macros are only called from draw_glyphs below.
23013 They reference the following parameters of that function directly:
23014 `w', `row', `area', and `overlap_p'
23015 as well as the following local variables:
23016 `s', `f', and `hdc' (in W32) */
23017
23018 #ifdef HAVE_NTGUI
23019 /* On W32, silently add local `hdc' variable to argument list of
23020 init_glyph_string. */
23021 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23022 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23023 #else
23024 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23025 init_glyph_string (s, char2b, w, row, area, start, hl)
23026 #endif
23027
23028 /* Add a glyph string for a stretch glyph to the list of strings
23029 between HEAD and TAIL. START is the index of the stretch glyph in
23030 row area AREA of glyph row ROW. END is the index of the last glyph
23031 in that glyph row area. X is the current output position assigned
23032 to the new glyph string constructed. HL overrides that face of the
23033 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23034 is the right-most x-position of the drawing area. */
23035
23036 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23037 and below -- keep them on one line. */
23038 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23039 do \
23040 { \
23041 s = alloca (sizeof *s); \
23042 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23043 START = fill_stretch_glyph_string (s, START, END); \
23044 append_glyph_string (&HEAD, &TAIL, s); \
23045 s->x = (X); \
23046 } \
23047 while (0)
23048
23049
23050 /* Add a glyph string for an image glyph to the list of strings
23051 between HEAD and TAIL. START is the index of the image glyph in
23052 row area AREA of glyph row ROW. END is the index of the last glyph
23053 in that glyph row area. X is the current output position assigned
23054 to the new glyph string constructed. HL overrides that face of the
23055 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23056 is the right-most x-position of the drawing area. */
23057
23058 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23059 do \
23060 { \
23061 s = alloca (sizeof *s); \
23062 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23063 fill_image_glyph_string (s); \
23064 append_glyph_string (&HEAD, &TAIL, s); \
23065 ++START; \
23066 s->x = (X); \
23067 } \
23068 while (0)
23069
23070
23071 /* Add a glyph string for a sequence of character glyphs to the list
23072 of strings between HEAD and TAIL. START is the index of the first
23073 glyph in row area AREA of glyph row ROW that is part of the new
23074 glyph string. END is the index of the last glyph in that glyph row
23075 area. X is the current output position assigned to the new glyph
23076 string constructed. HL overrides that face of the glyph; e.g. it
23077 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23078 right-most x-position of the drawing area. */
23079
23080 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23081 do \
23082 { \
23083 int face_id; \
23084 XChar2b *char2b; \
23085 \
23086 face_id = (row)->glyphs[area][START].face_id; \
23087 \
23088 s = alloca (sizeof *s); \
23089 char2b = alloca ((END - START) * sizeof *char2b); \
23090 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23091 append_glyph_string (&HEAD, &TAIL, s); \
23092 s->x = (X); \
23093 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23094 } \
23095 while (0)
23096
23097
23098 /* Add a glyph string for a composite sequence to the list of strings
23099 between HEAD and TAIL. START is the index of the first glyph in
23100 row area AREA of glyph row ROW that is part of the new glyph
23101 string. END is the index of the last glyph in that glyph row area.
23102 X is the current output position assigned to the new glyph string
23103 constructed. HL overrides that face of the glyph; e.g. it is
23104 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23105 x-position of the drawing area. */
23106
23107 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23108 do { \
23109 int face_id = (row)->glyphs[area][START].face_id; \
23110 struct face *base_face = FACE_FROM_ID (f, face_id); \
23111 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23112 struct composition *cmp = composition_table[cmp_id]; \
23113 XChar2b *char2b; \
23114 struct glyph_string *first_s = NULL; \
23115 int n; \
23116 \
23117 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23118 \
23119 /* Make glyph_strings for each glyph sequence that is drawable by \
23120 the same face, and append them to HEAD/TAIL. */ \
23121 for (n = 0; n < cmp->glyph_len;) \
23122 { \
23123 s = alloca (sizeof *s); \
23124 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23125 append_glyph_string (&(HEAD), &(TAIL), s); \
23126 s->cmp = cmp; \
23127 s->cmp_from = n; \
23128 s->x = (X); \
23129 if (n == 0) \
23130 first_s = s; \
23131 n = fill_composite_glyph_string (s, base_face, overlaps); \
23132 } \
23133 \
23134 ++START; \
23135 s = first_s; \
23136 } while (0)
23137
23138
23139 /* Add a glyph string for a glyph-string sequence to the list of strings
23140 between HEAD and TAIL. */
23141
23142 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23143 do { \
23144 int face_id; \
23145 XChar2b *char2b; \
23146 Lisp_Object gstring; \
23147 \
23148 face_id = (row)->glyphs[area][START].face_id; \
23149 gstring = (composition_gstring_from_id \
23150 ((row)->glyphs[area][START].u.cmp.id)); \
23151 s = alloca (sizeof *s); \
23152 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23153 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23154 append_glyph_string (&(HEAD), &(TAIL), s); \
23155 s->x = (X); \
23156 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23157 } while (0)
23158
23159
23160 /* Add a glyph string for a sequence of glyphless character's glyphs
23161 to the list of strings between HEAD and TAIL. The meanings of
23162 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23163
23164 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23165 do \
23166 { \
23167 int face_id; \
23168 \
23169 face_id = (row)->glyphs[area][START].face_id; \
23170 \
23171 s = alloca (sizeof *s); \
23172 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23173 append_glyph_string (&HEAD, &TAIL, s); \
23174 s->x = (X); \
23175 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23176 overlaps); \
23177 } \
23178 while (0)
23179
23180
23181 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23182 of AREA of glyph row ROW on window W between indices START and END.
23183 HL overrides the face for drawing glyph strings, e.g. it is
23184 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23185 x-positions of the drawing area.
23186
23187 This is an ugly monster macro construct because we must use alloca
23188 to allocate glyph strings (because draw_glyphs can be called
23189 asynchronously). */
23190
23191 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23192 do \
23193 { \
23194 HEAD = TAIL = NULL; \
23195 while (START < END) \
23196 { \
23197 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23198 switch (first_glyph->type) \
23199 { \
23200 case CHAR_GLYPH: \
23201 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23202 HL, X, LAST_X); \
23203 break; \
23204 \
23205 case COMPOSITE_GLYPH: \
23206 if (first_glyph->u.cmp.automatic) \
23207 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23208 HL, X, LAST_X); \
23209 else \
23210 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23211 HL, X, LAST_X); \
23212 break; \
23213 \
23214 case STRETCH_GLYPH: \
23215 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23216 HL, X, LAST_X); \
23217 break; \
23218 \
23219 case IMAGE_GLYPH: \
23220 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23221 HL, X, LAST_X); \
23222 break; \
23223 \
23224 case GLYPHLESS_GLYPH: \
23225 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23226 HL, X, LAST_X); \
23227 break; \
23228 \
23229 default: \
23230 emacs_abort (); \
23231 } \
23232 \
23233 if (s) \
23234 { \
23235 set_glyph_string_background_width (s, START, LAST_X); \
23236 (X) += s->width; \
23237 } \
23238 } \
23239 } while (0)
23240
23241
23242 /* Draw glyphs between START and END in AREA of ROW on window W,
23243 starting at x-position X. X is relative to AREA in W. HL is a
23244 face-override with the following meaning:
23245
23246 DRAW_NORMAL_TEXT draw normally
23247 DRAW_CURSOR draw in cursor face
23248 DRAW_MOUSE_FACE draw in mouse face.
23249 DRAW_INVERSE_VIDEO draw in mode line face
23250 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23251 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23252
23253 If OVERLAPS is non-zero, draw only the foreground of characters and
23254 clip to the physical height of ROW. Non-zero value also defines
23255 the overlapping part to be drawn:
23256
23257 OVERLAPS_PRED overlap with preceding rows
23258 OVERLAPS_SUCC overlap with succeeding rows
23259 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23260 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23261
23262 Value is the x-position reached, relative to AREA of W. */
23263
23264 static int
23265 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23266 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23267 enum draw_glyphs_face hl, int overlaps)
23268 {
23269 struct glyph_string *head, *tail;
23270 struct glyph_string *s;
23271 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23272 int i, j, x_reached, last_x, area_left = 0;
23273 struct frame *f = XFRAME (WINDOW_FRAME (w));
23274 DECLARE_HDC (hdc);
23275
23276 ALLOCATE_HDC (hdc, f);
23277
23278 /* Let's rather be paranoid than getting a SEGV. */
23279 end = min (end, row->used[area]);
23280 start = clip_to_bounds (0, start, end);
23281
23282 /* Translate X to frame coordinates. Set last_x to the right
23283 end of the drawing area. */
23284 if (row->full_width_p)
23285 {
23286 /* X is relative to the left edge of W, without scroll bars
23287 or fringes. */
23288 area_left = WINDOW_LEFT_EDGE_X (w);
23289 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23290 }
23291 else
23292 {
23293 area_left = window_box_left (w, area);
23294 last_x = area_left + window_box_width (w, area);
23295 }
23296 x += area_left;
23297
23298 /* Build a doubly-linked list of glyph_string structures between
23299 head and tail from what we have to draw. Note that the macro
23300 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23301 the reason we use a separate variable `i'. */
23302 i = start;
23303 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23304 if (tail)
23305 x_reached = tail->x + tail->background_width;
23306 else
23307 x_reached = x;
23308
23309 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23310 the row, redraw some glyphs in front or following the glyph
23311 strings built above. */
23312 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23313 {
23314 struct glyph_string *h, *t;
23315 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23316 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23317 int check_mouse_face = 0;
23318 int dummy_x = 0;
23319
23320 /* If mouse highlighting is on, we may need to draw adjacent
23321 glyphs using mouse-face highlighting. */
23322 if (area == TEXT_AREA && row->mouse_face_p
23323 && hlinfo->mouse_face_beg_row >= 0
23324 && hlinfo->mouse_face_end_row >= 0)
23325 {
23326 struct glyph_row *mouse_beg_row, *mouse_end_row;
23327
23328 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23329 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23330
23331 if (row >= mouse_beg_row && row <= mouse_end_row)
23332 {
23333 check_mouse_face = 1;
23334 mouse_beg_col = (row == mouse_beg_row)
23335 ? hlinfo->mouse_face_beg_col : 0;
23336 mouse_end_col = (row == mouse_end_row)
23337 ? hlinfo->mouse_face_end_col
23338 : row->used[TEXT_AREA];
23339 }
23340 }
23341
23342 /* Compute overhangs for all glyph strings. */
23343 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23344 for (s = head; s; s = s->next)
23345 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23346
23347 /* Prepend glyph strings for glyphs in front of the first glyph
23348 string that are overwritten because of the first glyph
23349 string's left overhang. The background of all strings
23350 prepended must be drawn because the first glyph string
23351 draws over it. */
23352 i = left_overwritten (head);
23353 if (i >= 0)
23354 {
23355 enum draw_glyphs_face overlap_hl;
23356
23357 /* If this row contains mouse highlighting, attempt to draw
23358 the overlapped glyphs with the correct highlight. This
23359 code fails if the overlap encompasses more than one glyph
23360 and mouse-highlight spans only some of these glyphs.
23361 However, making it work perfectly involves a lot more
23362 code, and I don't know if the pathological case occurs in
23363 practice, so we'll stick to this for now. --- cyd */
23364 if (check_mouse_face
23365 && mouse_beg_col < start && mouse_end_col > i)
23366 overlap_hl = DRAW_MOUSE_FACE;
23367 else
23368 overlap_hl = DRAW_NORMAL_TEXT;
23369
23370 j = i;
23371 BUILD_GLYPH_STRINGS (j, start, h, t,
23372 overlap_hl, dummy_x, last_x);
23373 start = i;
23374 compute_overhangs_and_x (t, head->x, 1);
23375 prepend_glyph_string_lists (&head, &tail, h, t);
23376 clip_head = head;
23377 }
23378
23379 /* Prepend glyph strings for glyphs in front of the first glyph
23380 string that overwrite that glyph string because of their
23381 right overhang. For these strings, only the foreground must
23382 be drawn, because it draws over the glyph string at `head'.
23383 The background must not be drawn because this would overwrite
23384 right overhangs of preceding glyphs for which no glyph
23385 strings exist. */
23386 i = left_overwriting (head);
23387 if (i >= 0)
23388 {
23389 enum draw_glyphs_face overlap_hl;
23390
23391 if (check_mouse_face
23392 && mouse_beg_col < start && mouse_end_col > i)
23393 overlap_hl = DRAW_MOUSE_FACE;
23394 else
23395 overlap_hl = DRAW_NORMAL_TEXT;
23396
23397 clip_head = head;
23398 BUILD_GLYPH_STRINGS (i, start, h, t,
23399 overlap_hl, dummy_x, last_x);
23400 for (s = h; s; s = s->next)
23401 s->background_filled_p = 1;
23402 compute_overhangs_and_x (t, head->x, 1);
23403 prepend_glyph_string_lists (&head, &tail, h, t);
23404 }
23405
23406 /* Append glyphs strings for glyphs following the last glyph
23407 string tail that are overwritten by tail. The background of
23408 these strings has to be drawn because tail's foreground draws
23409 over it. */
23410 i = right_overwritten (tail);
23411 if (i >= 0)
23412 {
23413 enum draw_glyphs_face overlap_hl;
23414
23415 if (check_mouse_face
23416 && mouse_beg_col < i && mouse_end_col > end)
23417 overlap_hl = DRAW_MOUSE_FACE;
23418 else
23419 overlap_hl = DRAW_NORMAL_TEXT;
23420
23421 BUILD_GLYPH_STRINGS (end, i, h, t,
23422 overlap_hl, x, last_x);
23423 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23424 we don't have `end = i;' here. */
23425 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23426 append_glyph_string_lists (&head, &tail, h, t);
23427 clip_tail = tail;
23428 }
23429
23430 /* Append glyph strings for glyphs following the last glyph
23431 string tail that overwrite tail. The foreground of such
23432 glyphs has to be drawn because it writes into the background
23433 of tail. The background must not be drawn because it could
23434 paint over the foreground of following glyphs. */
23435 i = right_overwriting (tail);
23436 if (i >= 0)
23437 {
23438 enum draw_glyphs_face overlap_hl;
23439 if (check_mouse_face
23440 && mouse_beg_col < i && mouse_end_col > end)
23441 overlap_hl = DRAW_MOUSE_FACE;
23442 else
23443 overlap_hl = DRAW_NORMAL_TEXT;
23444
23445 clip_tail = tail;
23446 i++; /* We must include the Ith glyph. */
23447 BUILD_GLYPH_STRINGS (end, i, h, t,
23448 overlap_hl, x, last_x);
23449 for (s = h; s; s = s->next)
23450 s->background_filled_p = 1;
23451 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23452 append_glyph_string_lists (&head, &tail, h, t);
23453 }
23454 if (clip_head || clip_tail)
23455 for (s = head; s; s = s->next)
23456 {
23457 s->clip_head = clip_head;
23458 s->clip_tail = clip_tail;
23459 }
23460 }
23461
23462 /* Draw all strings. */
23463 for (s = head; s; s = s->next)
23464 FRAME_RIF (f)->draw_glyph_string (s);
23465
23466 #ifndef HAVE_NS
23467 /* When focus a sole frame and move horizontally, this sets on_p to 0
23468 causing a failure to erase prev cursor position. */
23469 if (area == TEXT_AREA
23470 && !row->full_width_p
23471 /* When drawing overlapping rows, only the glyph strings'
23472 foreground is drawn, which doesn't erase a cursor
23473 completely. */
23474 && !overlaps)
23475 {
23476 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23477 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23478 : (tail ? tail->x + tail->background_width : x));
23479 x0 -= area_left;
23480 x1 -= area_left;
23481
23482 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23483 row->y, MATRIX_ROW_BOTTOM_Y (row));
23484 }
23485 #endif
23486
23487 /* Value is the x-position up to which drawn, relative to AREA of W.
23488 This doesn't include parts drawn because of overhangs. */
23489 if (row->full_width_p)
23490 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23491 else
23492 x_reached -= area_left;
23493
23494 RELEASE_HDC (hdc, f);
23495
23496 return x_reached;
23497 }
23498
23499 /* Expand row matrix if too narrow. Don't expand if area
23500 is not present. */
23501
23502 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23503 { \
23504 if (!fonts_changed_p \
23505 && (it->glyph_row->glyphs[area] \
23506 < it->glyph_row->glyphs[area + 1])) \
23507 { \
23508 it->w->ncols_scale_factor++; \
23509 fonts_changed_p = 1; \
23510 } \
23511 }
23512
23513 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23514 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23515
23516 static void
23517 append_glyph (struct it *it)
23518 {
23519 struct glyph *glyph;
23520 enum glyph_row_area area = it->area;
23521
23522 eassert (it->glyph_row);
23523 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23524
23525 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23526 if (glyph < it->glyph_row->glyphs[area + 1])
23527 {
23528 /* If the glyph row is reversed, we need to prepend the glyph
23529 rather than append it. */
23530 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23531 {
23532 struct glyph *g;
23533
23534 /* Make room for the additional glyph. */
23535 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23536 g[1] = *g;
23537 glyph = it->glyph_row->glyphs[area];
23538 }
23539 glyph->charpos = CHARPOS (it->position);
23540 glyph->object = it->object;
23541 if (it->pixel_width > 0)
23542 {
23543 glyph->pixel_width = it->pixel_width;
23544 glyph->padding_p = 0;
23545 }
23546 else
23547 {
23548 /* Assure at least 1-pixel width. Otherwise, cursor can't
23549 be displayed correctly. */
23550 glyph->pixel_width = 1;
23551 glyph->padding_p = 1;
23552 }
23553 glyph->ascent = it->ascent;
23554 glyph->descent = it->descent;
23555 glyph->voffset = it->voffset;
23556 glyph->type = CHAR_GLYPH;
23557 glyph->avoid_cursor_p = it->avoid_cursor_p;
23558 glyph->multibyte_p = it->multibyte_p;
23559 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23560 {
23561 /* In R2L rows, the left and the right box edges need to be
23562 drawn in reverse direction. */
23563 glyph->right_box_line_p = it->start_of_box_run_p;
23564 glyph->left_box_line_p = it->end_of_box_run_p;
23565 }
23566 else
23567 {
23568 glyph->left_box_line_p = it->start_of_box_run_p;
23569 glyph->right_box_line_p = it->end_of_box_run_p;
23570 }
23571 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23572 || it->phys_descent > it->descent);
23573 glyph->glyph_not_available_p = it->glyph_not_available_p;
23574 glyph->face_id = it->face_id;
23575 glyph->u.ch = it->char_to_display;
23576 glyph->slice.img = null_glyph_slice;
23577 glyph->font_type = FONT_TYPE_UNKNOWN;
23578 if (it->bidi_p)
23579 {
23580 glyph->resolved_level = it->bidi_it.resolved_level;
23581 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23582 emacs_abort ();
23583 glyph->bidi_type = it->bidi_it.type;
23584 }
23585 else
23586 {
23587 glyph->resolved_level = 0;
23588 glyph->bidi_type = UNKNOWN_BT;
23589 }
23590 ++it->glyph_row->used[area];
23591 }
23592 else
23593 IT_EXPAND_MATRIX_WIDTH (it, area);
23594 }
23595
23596 /* Store one glyph for the composition IT->cmp_it.id in
23597 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23598 non-null. */
23599
23600 static void
23601 append_composite_glyph (struct it *it)
23602 {
23603 struct glyph *glyph;
23604 enum glyph_row_area area = it->area;
23605
23606 eassert (it->glyph_row);
23607
23608 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23609 if (glyph < it->glyph_row->glyphs[area + 1])
23610 {
23611 /* If the glyph row is reversed, we need to prepend the glyph
23612 rather than append it. */
23613 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23614 {
23615 struct glyph *g;
23616
23617 /* Make room for the new glyph. */
23618 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23619 g[1] = *g;
23620 glyph = it->glyph_row->glyphs[it->area];
23621 }
23622 glyph->charpos = it->cmp_it.charpos;
23623 glyph->object = it->object;
23624 glyph->pixel_width = it->pixel_width;
23625 glyph->ascent = it->ascent;
23626 glyph->descent = it->descent;
23627 glyph->voffset = it->voffset;
23628 glyph->type = COMPOSITE_GLYPH;
23629 if (it->cmp_it.ch < 0)
23630 {
23631 glyph->u.cmp.automatic = 0;
23632 glyph->u.cmp.id = it->cmp_it.id;
23633 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23634 }
23635 else
23636 {
23637 glyph->u.cmp.automatic = 1;
23638 glyph->u.cmp.id = it->cmp_it.id;
23639 glyph->slice.cmp.from = it->cmp_it.from;
23640 glyph->slice.cmp.to = it->cmp_it.to - 1;
23641 }
23642 glyph->avoid_cursor_p = it->avoid_cursor_p;
23643 glyph->multibyte_p = it->multibyte_p;
23644 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23645 {
23646 /* In R2L rows, the left and the right box edges need to be
23647 drawn in reverse direction. */
23648 glyph->right_box_line_p = it->start_of_box_run_p;
23649 glyph->left_box_line_p = it->end_of_box_run_p;
23650 }
23651 else
23652 {
23653 glyph->left_box_line_p = it->start_of_box_run_p;
23654 glyph->right_box_line_p = it->end_of_box_run_p;
23655 }
23656 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23657 || it->phys_descent > it->descent);
23658 glyph->padding_p = 0;
23659 glyph->glyph_not_available_p = 0;
23660 glyph->face_id = it->face_id;
23661 glyph->font_type = FONT_TYPE_UNKNOWN;
23662 if (it->bidi_p)
23663 {
23664 glyph->resolved_level = it->bidi_it.resolved_level;
23665 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23666 emacs_abort ();
23667 glyph->bidi_type = it->bidi_it.type;
23668 }
23669 ++it->glyph_row->used[area];
23670 }
23671 else
23672 IT_EXPAND_MATRIX_WIDTH (it, area);
23673 }
23674
23675
23676 /* Change IT->ascent and IT->height according to the setting of
23677 IT->voffset. */
23678
23679 static void
23680 take_vertical_position_into_account (struct it *it)
23681 {
23682 if (it->voffset)
23683 {
23684 if (it->voffset < 0)
23685 /* Increase the ascent so that we can display the text higher
23686 in the line. */
23687 it->ascent -= it->voffset;
23688 else
23689 /* Increase the descent so that we can display the text lower
23690 in the line. */
23691 it->descent += it->voffset;
23692 }
23693 }
23694
23695
23696 /* Produce glyphs/get display metrics for the image IT is loaded with.
23697 See the description of struct display_iterator in dispextern.h for
23698 an overview of struct display_iterator. */
23699
23700 static void
23701 produce_image_glyph (struct it *it)
23702 {
23703 struct image *img;
23704 struct face *face;
23705 int glyph_ascent, crop;
23706 struct glyph_slice slice;
23707
23708 eassert (it->what == IT_IMAGE);
23709
23710 face = FACE_FROM_ID (it->f, it->face_id);
23711 eassert (face);
23712 /* Make sure X resources of the face is loaded. */
23713 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23714
23715 if (it->image_id < 0)
23716 {
23717 /* Fringe bitmap. */
23718 it->ascent = it->phys_ascent = 0;
23719 it->descent = it->phys_descent = 0;
23720 it->pixel_width = 0;
23721 it->nglyphs = 0;
23722 return;
23723 }
23724
23725 img = IMAGE_FROM_ID (it->f, it->image_id);
23726 eassert (img);
23727 /* Make sure X resources of the image is loaded. */
23728 prepare_image_for_display (it->f, img);
23729
23730 slice.x = slice.y = 0;
23731 slice.width = img->width;
23732 slice.height = img->height;
23733
23734 if (INTEGERP (it->slice.x))
23735 slice.x = XINT (it->slice.x);
23736 else if (FLOATP (it->slice.x))
23737 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23738
23739 if (INTEGERP (it->slice.y))
23740 slice.y = XINT (it->slice.y);
23741 else if (FLOATP (it->slice.y))
23742 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23743
23744 if (INTEGERP (it->slice.width))
23745 slice.width = XINT (it->slice.width);
23746 else if (FLOATP (it->slice.width))
23747 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23748
23749 if (INTEGERP (it->slice.height))
23750 slice.height = XINT (it->slice.height);
23751 else if (FLOATP (it->slice.height))
23752 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23753
23754 if (slice.x >= img->width)
23755 slice.x = img->width;
23756 if (slice.y >= img->height)
23757 slice.y = img->height;
23758 if (slice.x + slice.width >= img->width)
23759 slice.width = img->width - slice.x;
23760 if (slice.y + slice.height > img->height)
23761 slice.height = img->height - slice.y;
23762
23763 if (slice.width == 0 || slice.height == 0)
23764 return;
23765
23766 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23767
23768 it->descent = slice.height - glyph_ascent;
23769 if (slice.y == 0)
23770 it->descent += img->vmargin;
23771 if (slice.y + slice.height == img->height)
23772 it->descent += img->vmargin;
23773 it->phys_descent = it->descent;
23774
23775 it->pixel_width = slice.width;
23776 if (slice.x == 0)
23777 it->pixel_width += img->hmargin;
23778 if (slice.x + slice.width == img->width)
23779 it->pixel_width += img->hmargin;
23780
23781 /* It's quite possible for images to have an ascent greater than
23782 their height, so don't get confused in that case. */
23783 if (it->descent < 0)
23784 it->descent = 0;
23785
23786 it->nglyphs = 1;
23787
23788 if (face->box != FACE_NO_BOX)
23789 {
23790 if (face->box_line_width > 0)
23791 {
23792 if (slice.y == 0)
23793 it->ascent += face->box_line_width;
23794 if (slice.y + slice.height == img->height)
23795 it->descent += face->box_line_width;
23796 }
23797
23798 if (it->start_of_box_run_p && slice.x == 0)
23799 it->pixel_width += eabs (face->box_line_width);
23800 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23801 it->pixel_width += eabs (face->box_line_width);
23802 }
23803
23804 take_vertical_position_into_account (it);
23805
23806 /* Automatically crop wide image glyphs at right edge so we can
23807 draw the cursor on same display row. */
23808 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23809 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23810 {
23811 it->pixel_width -= crop;
23812 slice.width -= crop;
23813 }
23814
23815 if (it->glyph_row)
23816 {
23817 struct glyph *glyph;
23818 enum glyph_row_area area = it->area;
23819
23820 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23821 if (glyph < it->glyph_row->glyphs[area + 1])
23822 {
23823 glyph->charpos = CHARPOS (it->position);
23824 glyph->object = it->object;
23825 glyph->pixel_width = it->pixel_width;
23826 glyph->ascent = glyph_ascent;
23827 glyph->descent = it->descent;
23828 glyph->voffset = it->voffset;
23829 glyph->type = IMAGE_GLYPH;
23830 glyph->avoid_cursor_p = it->avoid_cursor_p;
23831 glyph->multibyte_p = it->multibyte_p;
23832 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23833 {
23834 /* In R2L rows, the left and the right box edges need to be
23835 drawn in reverse direction. */
23836 glyph->right_box_line_p = it->start_of_box_run_p;
23837 glyph->left_box_line_p = it->end_of_box_run_p;
23838 }
23839 else
23840 {
23841 glyph->left_box_line_p = it->start_of_box_run_p;
23842 glyph->right_box_line_p = it->end_of_box_run_p;
23843 }
23844 glyph->overlaps_vertically_p = 0;
23845 glyph->padding_p = 0;
23846 glyph->glyph_not_available_p = 0;
23847 glyph->face_id = it->face_id;
23848 glyph->u.img_id = img->id;
23849 glyph->slice.img = slice;
23850 glyph->font_type = FONT_TYPE_UNKNOWN;
23851 if (it->bidi_p)
23852 {
23853 glyph->resolved_level = it->bidi_it.resolved_level;
23854 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23855 emacs_abort ();
23856 glyph->bidi_type = it->bidi_it.type;
23857 }
23858 ++it->glyph_row->used[area];
23859 }
23860 else
23861 IT_EXPAND_MATRIX_WIDTH (it, area);
23862 }
23863 }
23864
23865
23866 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23867 of the glyph, WIDTH and HEIGHT are the width and height of the
23868 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23869
23870 static void
23871 append_stretch_glyph (struct it *it, Lisp_Object object,
23872 int width, int height, int ascent)
23873 {
23874 struct glyph *glyph;
23875 enum glyph_row_area area = it->area;
23876
23877 eassert (ascent >= 0 && ascent <= height);
23878
23879 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23880 if (glyph < it->glyph_row->glyphs[area + 1])
23881 {
23882 /* If the glyph row is reversed, we need to prepend the glyph
23883 rather than append it. */
23884 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23885 {
23886 struct glyph *g;
23887
23888 /* Make room for the additional glyph. */
23889 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23890 g[1] = *g;
23891 glyph = it->glyph_row->glyphs[area];
23892 }
23893 glyph->charpos = CHARPOS (it->position);
23894 glyph->object = object;
23895 glyph->pixel_width = width;
23896 glyph->ascent = ascent;
23897 glyph->descent = height - ascent;
23898 glyph->voffset = it->voffset;
23899 glyph->type = STRETCH_GLYPH;
23900 glyph->avoid_cursor_p = it->avoid_cursor_p;
23901 glyph->multibyte_p = it->multibyte_p;
23902 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23903 {
23904 /* In R2L rows, the left and the right box edges need to be
23905 drawn in reverse direction. */
23906 glyph->right_box_line_p = it->start_of_box_run_p;
23907 glyph->left_box_line_p = it->end_of_box_run_p;
23908 }
23909 else
23910 {
23911 glyph->left_box_line_p = it->start_of_box_run_p;
23912 glyph->right_box_line_p = it->end_of_box_run_p;
23913 }
23914 glyph->overlaps_vertically_p = 0;
23915 glyph->padding_p = 0;
23916 glyph->glyph_not_available_p = 0;
23917 glyph->face_id = it->face_id;
23918 glyph->u.stretch.ascent = ascent;
23919 glyph->u.stretch.height = height;
23920 glyph->slice.img = null_glyph_slice;
23921 glyph->font_type = FONT_TYPE_UNKNOWN;
23922 if (it->bidi_p)
23923 {
23924 glyph->resolved_level = it->bidi_it.resolved_level;
23925 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23926 emacs_abort ();
23927 glyph->bidi_type = it->bidi_it.type;
23928 }
23929 else
23930 {
23931 glyph->resolved_level = 0;
23932 glyph->bidi_type = UNKNOWN_BT;
23933 }
23934 ++it->glyph_row->used[area];
23935 }
23936 else
23937 IT_EXPAND_MATRIX_WIDTH (it, area);
23938 }
23939
23940 #endif /* HAVE_WINDOW_SYSTEM */
23941
23942 /* Produce a stretch glyph for iterator IT. IT->object is the value
23943 of the glyph property displayed. The value must be a list
23944 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23945 being recognized:
23946
23947 1. `:width WIDTH' specifies that the space should be WIDTH *
23948 canonical char width wide. WIDTH may be an integer or floating
23949 point number.
23950
23951 2. `:relative-width FACTOR' specifies that the width of the stretch
23952 should be computed from the width of the first character having the
23953 `glyph' property, and should be FACTOR times that width.
23954
23955 3. `:align-to HPOS' specifies that the space should be wide enough
23956 to reach HPOS, a value in canonical character units.
23957
23958 Exactly one of the above pairs must be present.
23959
23960 4. `:height HEIGHT' specifies that the height of the stretch produced
23961 should be HEIGHT, measured in canonical character units.
23962
23963 5. `:relative-height FACTOR' specifies that the height of the
23964 stretch should be FACTOR times the height of the characters having
23965 the glyph property.
23966
23967 Either none or exactly one of 4 or 5 must be present.
23968
23969 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23970 of the stretch should be used for the ascent of the stretch.
23971 ASCENT must be in the range 0 <= ASCENT <= 100. */
23972
23973 void
23974 produce_stretch_glyph (struct it *it)
23975 {
23976 /* (space :width WIDTH :height HEIGHT ...) */
23977 Lisp_Object prop, plist;
23978 int width = 0, height = 0, align_to = -1;
23979 int zero_width_ok_p = 0;
23980 double tem;
23981 struct font *font = NULL;
23982
23983 #ifdef HAVE_WINDOW_SYSTEM
23984 int ascent = 0;
23985 int zero_height_ok_p = 0;
23986
23987 if (FRAME_WINDOW_P (it->f))
23988 {
23989 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23990 font = face->font ? face->font : FRAME_FONT (it->f);
23991 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23992 }
23993 #endif
23994
23995 /* List should start with `space'. */
23996 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23997 plist = XCDR (it->object);
23998
23999 /* Compute the width of the stretch. */
24000 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24001 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24002 {
24003 /* Absolute width `:width WIDTH' specified and valid. */
24004 zero_width_ok_p = 1;
24005 width = (int)tem;
24006 }
24007 #ifdef HAVE_WINDOW_SYSTEM
24008 else if (FRAME_WINDOW_P (it->f)
24009 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24010 {
24011 /* Relative width `:relative-width FACTOR' specified and valid.
24012 Compute the width of the characters having the `glyph'
24013 property. */
24014 struct it it2;
24015 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24016
24017 it2 = *it;
24018 if (it->multibyte_p)
24019 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24020 else
24021 {
24022 it2.c = it2.char_to_display = *p, it2.len = 1;
24023 if (! ASCII_CHAR_P (it2.c))
24024 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24025 }
24026
24027 it2.glyph_row = NULL;
24028 it2.what = IT_CHARACTER;
24029 x_produce_glyphs (&it2);
24030 width = NUMVAL (prop) * it2.pixel_width;
24031 }
24032 #endif /* HAVE_WINDOW_SYSTEM */
24033 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24034 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24035 {
24036 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24037 align_to = (align_to < 0
24038 ? 0
24039 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24040 else if (align_to < 0)
24041 align_to = window_box_left_offset (it->w, TEXT_AREA);
24042 width = max (0, (int)tem + align_to - it->current_x);
24043 zero_width_ok_p = 1;
24044 }
24045 else
24046 /* Nothing specified -> width defaults to canonical char width. */
24047 width = FRAME_COLUMN_WIDTH (it->f);
24048
24049 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24050 width = 1;
24051
24052 #ifdef HAVE_WINDOW_SYSTEM
24053 /* Compute height. */
24054 if (FRAME_WINDOW_P (it->f))
24055 {
24056 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24057 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24058 {
24059 height = (int)tem;
24060 zero_height_ok_p = 1;
24061 }
24062 else if (prop = Fplist_get (plist, QCrelative_height),
24063 NUMVAL (prop) > 0)
24064 height = FONT_HEIGHT (font) * NUMVAL (prop);
24065 else
24066 height = FONT_HEIGHT (font);
24067
24068 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24069 height = 1;
24070
24071 /* Compute percentage of height used for ascent. If
24072 `:ascent ASCENT' is present and valid, use that. Otherwise,
24073 derive the ascent from the font in use. */
24074 if (prop = Fplist_get (plist, QCascent),
24075 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24076 ascent = height * NUMVAL (prop) / 100.0;
24077 else if (!NILP (prop)
24078 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24079 ascent = min (max (0, (int)tem), height);
24080 else
24081 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24082 }
24083 else
24084 #endif /* HAVE_WINDOW_SYSTEM */
24085 height = 1;
24086
24087 if (width > 0 && it->line_wrap != TRUNCATE
24088 && it->current_x + width > it->last_visible_x)
24089 {
24090 width = it->last_visible_x - it->current_x;
24091 #ifdef HAVE_WINDOW_SYSTEM
24092 /* Subtract one more pixel from the stretch width, but only on
24093 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24094 width -= FRAME_WINDOW_P (it->f);
24095 #endif
24096 }
24097
24098 if (width > 0 && height > 0 && it->glyph_row)
24099 {
24100 Lisp_Object o_object = it->object;
24101 Lisp_Object object = it->stack[it->sp - 1].string;
24102 int n = width;
24103
24104 if (!STRINGP (object))
24105 object = it->w->buffer;
24106 #ifdef HAVE_WINDOW_SYSTEM
24107 if (FRAME_WINDOW_P (it->f))
24108 append_stretch_glyph (it, object, width, height, ascent);
24109 else
24110 #endif
24111 {
24112 it->object = object;
24113 it->char_to_display = ' ';
24114 it->pixel_width = it->len = 1;
24115 while (n--)
24116 tty_append_glyph (it);
24117 it->object = o_object;
24118 }
24119 }
24120
24121 it->pixel_width = width;
24122 #ifdef HAVE_WINDOW_SYSTEM
24123 if (FRAME_WINDOW_P (it->f))
24124 {
24125 it->ascent = it->phys_ascent = ascent;
24126 it->descent = it->phys_descent = height - it->ascent;
24127 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24128 take_vertical_position_into_account (it);
24129 }
24130 else
24131 #endif
24132 it->nglyphs = width;
24133 }
24134
24135 /* Get information about special display element WHAT in an
24136 environment described by IT. WHAT is one of IT_TRUNCATION or
24137 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24138 non-null glyph_row member. This function ensures that fields like
24139 face_id, c, len of IT are left untouched. */
24140
24141 static void
24142 produce_special_glyphs (struct it *it, enum display_element_type what)
24143 {
24144 struct it temp_it;
24145 Lisp_Object gc;
24146 GLYPH glyph;
24147
24148 temp_it = *it;
24149 temp_it.object = make_number (0);
24150 memset (&temp_it.current, 0, sizeof temp_it.current);
24151
24152 if (what == IT_CONTINUATION)
24153 {
24154 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24155 if (it->bidi_it.paragraph_dir == R2L)
24156 SET_GLYPH_FROM_CHAR (glyph, '/');
24157 else
24158 SET_GLYPH_FROM_CHAR (glyph, '\\');
24159 if (it->dp
24160 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24161 {
24162 /* FIXME: Should we mirror GC for R2L lines? */
24163 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24164 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24165 }
24166 }
24167 else if (what == IT_TRUNCATION)
24168 {
24169 /* Truncation glyph. */
24170 SET_GLYPH_FROM_CHAR (glyph, '$');
24171 if (it->dp
24172 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24173 {
24174 /* FIXME: Should we mirror GC for R2L lines? */
24175 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24176 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24177 }
24178 }
24179 else
24180 emacs_abort ();
24181
24182 #ifdef HAVE_WINDOW_SYSTEM
24183 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24184 is turned off, we precede the truncation/continuation glyphs by a
24185 stretch glyph whose width is computed such that these special
24186 glyphs are aligned at the window margin, even when very different
24187 fonts are used in different glyph rows. */
24188 if (FRAME_WINDOW_P (temp_it.f)
24189 /* init_iterator calls this with it->glyph_row == NULL, and it
24190 wants only the pixel width of the truncation/continuation
24191 glyphs. */
24192 && temp_it.glyph_row
24193 /* insert_left_trunc_glyphs calls us at the beginning of the
24194 row, and it has its own calculation of the stretch glyph
24195 width. */
24196 && temp_it.glyph_row->used[TEXT_AREA] > 0
24197 && (temp_it.glyph_row->reversed_p
24198 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24199 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24200 {
24201 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24202
24203 if (stretch_width > 0)
24204 {
24205 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24206 struct font *font =
24207 face->font ? face->font : FRAME_FONT (temp_it.f);
24208 int stretch_ascent =
24209 (((temp_it.ascent + temp_it.descent)
24210 * FONT_BASE (font)) / FONT_HEIGHT (font));
24211
24212 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24213 temp_it.ascent + temp_it.descent,
24214 stretch_ascent);
24215 }
24216 }
24217 #endif
24218
24219 temp_it.dp = NULL;
24220 temp_it.what = IT_CHARACTER;
24221 temp_it.len = 1;
24222 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24223 temp_it.face_id = GLYPH_FACE (glyph);
24224 temp_it.len = CHAR_BYTES (temp_it.c);
24225
24226 PRODUCE_GLYPHS (&temp_it);
24227 it->pixel_width = temp_it.pixel_width;
24228 it->nglyphs = temp_it.pixel_width;
24229 }
24230
24231 #ifdef HAVE_WINDOW_SYSTEM
24232
24233 /* Calculate line-height and line-spacing properties.
24234 An integer value specifies explicit pixel value.
24235 A float value specifies relative value to current face height.
24236 A cons (float . face-name) specifies relative value to
24237 height of specified face font.
24238
24239 Returns height in pixels, or nil. */
24240
24241
24242 static Lisp_Object
24243 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24244 int boff, int override)
24245 {
24246 Lisp_Object face_name = Qnil;
24247 int ascent, descent, height;
24248
24249 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24250 return val;
24251
24252 if (CONSP (val))
24253 {
24254 face_name = XCAR (val);
24255 val = XCDR (val);
24256 if (!NUMBERP (val))
24257 val = make_number (1);
24258 if (NILP (face_name))
24259 {
24260 height = it->ascent + it->descent;
24261 goto scale;
24262 }
24263 }
24264
24265 if (NILP (face_name))
24266 {
24267 font = FRAME_FONT (it->f);
24268 boff = FRAME_BASELINE_OFFSET (it->f);
24269 }
24270 else if (EQ (face_name, Qt))
24271 {
24272 override = 0;
24273 }
24274 else
24275 {
24276 int face_id;
24277 struct face *face;
24278
24279 face_id = lookup_named_face (it->f, face_name, 0);
24280 if (face_id < 0)
24281 return make_number (-1);
24282
24283 face = FACE_FROM_ID (it->f, face_id);
24284 font = face->font;
24285 if (font == NULL)
24286 return make_number (-1);
24287 boff = font->baseline_offset;
24288 if (font->vertical_centering)
24289 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24290 }
24291
24292 ascent = FONT_BASE (font) + boff;
24293 descent = FONT_DESCENT (font) - boff;
24294
24295 if (override)
24296 {
24297 it->override_ascent = ascent;
24298 it->override_descent = descent;
24299 it->override_boff = boff;
24300 }
24301
24302 height = ascent + descent;
24303
24304 scale:
24305 if (FLOATP (val))
24306 height = (int)(XFLOAT_DATA (val) * height);
24307 else if (INTEGERP (val))
24308 height *= XINT (val);
24309
24310 return make_number (height);
24311 }
24312
24313
24314 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24315 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24316 and only if this is for a character for which no font was found.
24317
24318 If the display method (it->glyphless_method) is
24319 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24320 length of the acronym or the hexadecimal string, UPPER_XOFF and
24321 UPPER_YOFF are pixel offsets for the upper part of the string,
24322 LOWER_XOFF and LOWER_YOFF are for the lower part.
24323
24324 For the other display methods, LEN through LOWER_YOFF are zero. */
24325
24326 static void
24327 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24328 short upper_xoff, short upper_yoff,
24329 short lower_xoff, short lower_yoff)
24330 {
24331 struct glyph *glyph;
24332 enum glyph_row_area area = it->area;
24333
24334 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24335 if (glyph < it->glyph_row->glyphs[area + 1])
24336 {
24337 /* If the glyph row is reversed, we need to prepend the glyph
24338 rather than append it. */
24339 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24340 {
24341 struct glyph *g;
24342
24343 /* Make room for the additional glyph. */
24344 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24345 g[1] = *g;
24346 glyph = it->glyph_row->glyphs[area];
24347 }
24348 glyph->charpos = CHARPOS (it->position);
24349 glyph->object = it->object;
24350 glyph->pixel_width = it->pixel_width;
24351 glyph->ascent = it->ascent;
24352 glyph->descent = it->descent;
24353 glyph->voffset = it->voffset;
24354 glyph->type = GLYPHLESS_GLYPH;
24355 glyph->u.glyphless.method = it->glyphless_method;
24356 glyph->u.glyphless.for_no_font = for_no_font;
24357 glyph->u.glyphless.len = len;
24358 glyph->u.glyphless.ch = it->c;
24359 glyph->slice.glyphless.upper_xoff = upper_xoff;
24360 glyph->slice.glyphless.upper_yoff = upper_yoff;
24361 glyph->slice.glyphless.lower_xoff = lower_xoff;
24362 glyph->slice.glyphless.lower_yoff = lower_yoff;
24363 glyph->avoid_cursor_p = it->avoid_cursor_p;
24364 glyph->multibyte_p = it->multibyte_p;
24365 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24366 {
24367 /* In R2L rows, the left and the right box edges need to be
24368 drawn in reverse direction. */
24369 glyph->right_box_line_p = it->start_of_box_run_p;
24370 glyph->left_box_line_p = it->end_of_box_run_p;
24371 }
24372 else
24373 {
24374 glyph->left_box_line_p = it->start_of_box_run_p;
24375 glyph->right_box_line_p = it->end_of_box_run_p;
24376 }
24377 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24378 || it->phys_descent > it->descent);
24379 glyph->padding_p = 0;
24380 glyph->glyph_not_available_p = 0;
24381 glyph->face_id = face_id;
24382 glyph->font_type = FONT_TYPE_UNKNOWN;
24383 if (it->bidi_p)
24384 {
24385 glyph->resolved_level = it->bidi_it.resolved_level;
24386 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24387 emacs_abort ();
24388 glyph->bidi_type = it->bidi_it.type;
24389 }
24390 ++it->glyph_row->used[area];
24391 }
24392 else
24393 IT_EXPAND_MATRIX_WIDTH (it, area);
24394 }
24395
24396
24397 /* Produce a glyph for a glyphless character for iterator IT.
24398 IT->glyphless_method specifies which method to use for displaying
24399 the character. See the description of enum
24400 glyphless_display_method in dispextern.h for the detail.
24401
24402 FOR_NO_FONT is nonzero if and only if this is for a character for
24403 which no font was found. ACRONYM, if non-nil, is an acronym string
24404 for the character. */
24405
24406 static void
24407 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24408 {
24409 int face_id;
24410 struct face *face;
24411 struct font *font;
24412 int base_width, base_height, width, height;
24413 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24414 int len;
24415
24416 /* Get the metrics of the base font. We always refer to the current
24417 ASCII face. */
24418 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24419 font = face->font ? face->font : FRAME_FONT (it->f);
24420 it->ascent = FONT_BASE (font) + font->baseline_offset;
24421 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24422 base_height = it->ascent + it->descent;
24423 base_width = font->average_width;
24424
24425 /* Get a face ID for the glyph by utilizing a cache (the same way as
24426 done for `escape-glyph' in get_next_display_element). */
24427 if (it->f == last_glyphless_glyph_frame
24428 && it->face_id == last_glyphless_glyph_face_id)
24429 {
24430 face_id = last_glyphless_glyph_merged_face_id;
24431 }
24432 else
24433 {
24434 /* Merge the `glyphless-char' face into the current face. */
24435 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24436 last_glyphless_glyph_frame = it->f;
24437 last_glyphless_glyph_face_id = it->face_id;
24438 last_glyphless_glyph_merged_face_id = face_id;
24439 }
24440
24441 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24442 {
24443 it->pixel_width = THIN_SPACE_WIDTH;
24444 len = 0;
24445 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24446 }
24447 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24448 {
24449 width = CHAR_WIDTH (it->c);
24450 if (width == 0)
24451 width = 1;
24452 else if (width > 4)
24453 width = 4;
24454 it->pixel_width = base_width * width;
24455 len = 0;
24456 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24457 }
24458 else
24459 {
24460 char buf[7];
24461 const char *str;
24462 unsigned int code[6];
24463 int upper_len;
24464 int ascent, descent;
24465 struct font_metrics metrics_upper, metrics_lower;
24466
24467 face = FACE_FROM_ID (it->f, face_id);
24468 font = face->font ? face->font : FRAME_FONT (it->f);
24469 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24470
24471 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24472 {
24473 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24474 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24475 if (CONSP (acronym))
24476 acronym = XCAR (acronym);
24477 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24478 }
24479 else
24480 {
24481 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24482 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24483 str = buf;
24484 }
24485 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24486 code[len] = font->driver->encode_char (font, str[len]);
24487 upper_len = (len + 1) / 2;
24488 font->driver->text_extents (font, code, upper_len,
24489 &metrics_upper);
24490 font->driver->text_extents (font, code + upper_len, len - upper_len,
24491 &metrics_lower);
24492
24493
24494
24495 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24496 width = max (metrics_upper.width, metrics_lower.width) + 4;
24497 upper_xoff = upper_yoff = 2; /* the typical case */
24498 if (base_width >= width)
24499 {
24500 /* Align the upper to the left, the lower to the right. */
24501 it->pixel_width = base_width;
24502 lower_xoff = base_width - 2 - metrics_lower.width;
24503 }
24504 else
24505 {
24506 /* Center the shorter one. */
24507 it->pixel_width = width;
24508 if (metrics_upper.width >= metrics_lower.width)
24509 lower_xoff = (width - metrics_lower.width) / 2;
24510 else
24511 {
24512 /* FIXME: This code doesn't look right. It formerly was
24513 missing the "lower_xoff = 0;", which couldn't have
24514 been right since it left lower_xoff uninitialized. */
24515 lower_xoff = 0;
24516 upper_xoff = (width - metrics_upper.width) / 2;
24517 }
24518 }
24519
24520 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24521 top, bottom, and between upper and lower strings. */
24522 height = (metrics_upper.ascent + metrics_upper.descent
24523 + metrics_lower.ascent + metrics_lower.descent) + 5;
24524 /* Center vertically.
24525 H:base_height, D:base_descent
24526 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24527
24528 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24529 descent = D - H/2 + h/2;
24530 lower_yoff = descent - 2 - ld;
24531 upper_yoff = lower_yoff - la - 1 - ud; */
24532 ascent = - (it->descent - (base_height + height + 1) / 2);
24533 descent = it->descent - (base_height - height) / 2;
24534 lower_yoff = descent - 2 - metrics_lower.descent;
24535 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24536 - metrics_upper.descent);
24537 /* Don't make the height shorter than the base height. */
24538 if (height > base_height)
24539 {
24540 it->ascent = ascent;
24541 it->descent = descent;
24542 }
24543 }
24544
24545 it->phys_ascent = it->ascent;
24546 it->phys_descent = it->descent;
24547 if (it->glyph_row)
24548 append_glyphless_glyph (it, face_id, for_no_font, len,
24549 upper_xoff, upper_yoff,
24550 lower_xoff, lower_yoff);
24551 it->nglyphs = 1;
24552 take_vertical_position_into_account (it);
24553 }
24554
24555
24556 /* RIF:
24557 Produce glyphs/get display metrics for the display element IT is
24558 loaded with. See the description of struct it in dispextern.h
24559 for an overview of struct it. */
24560
24561 void
24562 x_produce_glyphs (struct it *it)
24563 {
24564 int extra_line_spacing = it->extra_line_spacing;
24565
24566 it->glyph_not_available_p = 0;
24567
24568 if (it->what == IT_CHARACTER)
24569 {
24570 XChar2b char2b;
24571 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24572 struct font *font = face->font;
24573 struct font_metrics *pcm = NULL;
24574 int boff; /* baseline offset */
24575
24576 if (font == NULL)
24577 {
24578 /* When no suitable font is found, display this character by
24579 the method specified in the first extra slot of
24580 Vglyphless_char_display. */
24581 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24582
24583 eassert (it->what == IT_GLYPHLESS);
24584 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24585 goto done;
24586 }
24587
24588 boff = font->baseline_offset;
24589 if (font->vertical_centering)
24590 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24591
24592 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24593 {
24594 int stretched_p;
24595
24596 it->nglyphs = 1;
24597
24598 if (it->override_ascent >= 0)
24599 {
24600 it->ascent = it->override_ascent;
24601 it->descent = it->override_descent;
24602 boff = it->override_boff;
24603 }
24604 else
24605 {
24606 it->ascent = FONT_BASE (font) + boff;
24607 it->descent = FONT_DESCENT (font) - boff;
24608 }
24609
24610 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24611 {
24612 pcm = get_per_char_metric (font, &char2b);
24613 if (pcm->width == 0
24614 && pcm->rbearing == 0 && pcm->lbearing == 0)
24615 pcm = NULL;
24616 }
24617
24618 if (pcm)
24619 {
24620 it->phys_ascent = pcm->ascent + boff;
24621 it->phys_descent = pcm->descent - boff;
24622 it->pixel_width = pcm->width;
24623 }
24624 else
24625 {
24626 it->glyph_not_available_p = 1;
24627 it->phys_ascent = it->ascent;
24628 it->phys_descent = it->descent;
24629 it->pixel_width = font->space_width;
24630 }
24631
24632 if (it->constrain_row_ascent_descent_p)
24633 {
24634 if (it->descent > it->max_descent)
24635 {
24636 it->ascent += it->descent - it->max_descent;
24637 it->descent = it->max_descent;
24638 }
24639 if (it->ascent > it->max_ascent)
24640 {
24641 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24642 it->ascent = it->max_ascent;
24643 }
24644 it->phys_ascent = min (it->phys_ascent, it->ascent);
24645 it->phys_descent = min (it->phys_descent, it->descent);
24646 extra_line_spacing = 0;
24647 }
24648
24649 /* If this is a space inside a region of text with
24650 `space-width' property, change its width. */
24651 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24652 if (stretched_p)
24653 it->pixel_width *= XFLOATINT (it->space_width);
24654
24655 /* If face has a box, add the box thickness to the character
24656 height. If character has a box line to the left and/or
24657 right, add the box line width to the character's width. */
24658 if (face->box != FACE_NO_BOX)
24659 {
24660 int thick = face->box_line_width;
24661
24662 if (thick > 0)
24663 {
24664 it->ascent += thick;
24665 it->descent += thick;
24666 }
24667 else
24668 thick = -thick;
24669
24670 if (it->start_of_box_run_p)
24671 it->pixel_width += thick;
24672 if (it->end_of_box_run_p)
24673 it->pixel_width += thick;
24674 }
24675
24676 /* If face has an overline, add the height of the overline
24677 (1 pixel) and a 1 pixel margin to the character height. */
24678 if (face->overline_p)
24679 it->ascent += overline_margin;
24680
24681 if (it->constrain_row_ascent_descent_p)
24682 {
24683 if (it->ascent > it->max_ascent)
24684 it->ascent = it->max_ascent;
24685 if (it->descent > it->max_descent)
24686 it->descent = it->max_descent;
24687 }
24688
24689 take_vertical_position_into_account (it);
24690
24691 /* If we have to actually produce glyphs, do it. */
24692 if (it->glyph_row)
24693 {
24694 if (stretched_p)
24695 {
24696 /* Translate a space with a `space-width' property
24697 into a stretch glyph. */
24698 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24699 / FONT_HEIGHT (font));
24700 append_stretch_glyph (it, it->object, it->pixel_width,
24701 it->ascent + it->descent, ascent);
24702 }
24703 else
24704 append_glyph (it);
24705
24706 /* If characters with lbearing or rbearing are displayed
24707 in this line, record that fact in a flag of the
24708 glyph row. This is used to optimize X output code. */
24709 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24710 it->glyph_row->contains_overlapping_glyphs_p = 1;
24711 }
24712 if (! stretched_p && it->pixel_width == 0)
24713 /* We assure that all visible glyphs have at least 1-pixel
24714 width. */
24715 it->pixel_width = 1;
24716 }
24717 else if (it->char_to_display == '\n')
24718 {
24719 /* A newline has no width, but we need the height of the
24720 line. But if previous part of the line sets a height,
24721 don't increase that height */
24722
24723 Lisp_Object height;
24724 Lisp_Object total_height = Qnil;
24725
24726 it->override_ascent = -1;
24727 it->pixel_width = 0;
24728 it->nglyphs = 0;
24729
24730 height = get_it_property (it, Qline_height);
24731 /* Split (line-height total-height) list */
24732 if (CONSP (height)
24733 && CONSP (XCDR (height))
24734 && NILP (XCDR (XCDR (height))))
24735 {
24736 total_height = XCAR (XCDR (height));
24737 height = XCAR (height);
24738 }
24739 height = calc_line_height_property (it, height, font, boff, 1);
24740
24741 if (it->override_ascent >= 0)
24742 {
24743 it->ascent = it->override_ascent;
24744 it->descent = it->override_descent;
24745 boff = it->override_boff;
24746 }
24747 else
24748 {
24749 it->ascent = FONT_BASE (font) + boff;
24750 it->descent = FONT_DESCENT (font) - boff;
24751 }
24752
24753 if (EQ (height, Qt))
24754 {
24755 if (it->descent > it->max_descent)
24756 {
24757 it->ascent += it->descent - it->max_descent;
24758 it->descent = it->max_descent;
24759 }
24760 if (it->ascent > it->max_ascent)
24761 {
24762 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24763 it->ascent = it->max_ascent;
24764 }
24765 it->phys_ascent = min (it->phys_ascent, it->ascent);
24766 it->phys_descent = min (it->phys_descent, it->descent);
24767 it->constrain_row_ascent_descent_p = 1;
24768 extra_line_spacing = 0;
24769 }
24770 else
24771 {
24772 Lisp_Object spacing;
24773
24774 it->phys_ascent = it->ascent;
24775 it->phys_descent = it->descent;
24776
24777 if ((it->max_ascent > 0 || it->max_descent > 0)
24778 && face->box != FACE_NO_BOX
24779 && face->box_line_width > 0)
24780 {
24781 it->ascent += face->box_line_width;
24782 it->descent += face->box_line_width;
24783 }
24784 if (!NILP (height)
24785 && XINT (height) > it->ascent + it->descent)
24786 it->ascent = XINT (height) - it->descent;
24787
24788 if (!NILP (total_height))
24789 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24790 else
24791 {
24792 spacing = get_it_property (it, Qline_spacing);
24793 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24794 }
24795 if (INTEGERP (spacing))
24796 {
24797 extra_line_spacing = XINT (spacing);
24798 if (!NILP (total_height))
24799 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24800 }
24801 }
24802 }
24803 else /* i.e. (it->char_to_display == '\t') */
24804 {
24805 if (font->space_width > 0)
24806 {
24807 int tab_width = it->tab_width * font->space_width;
24808 int x = it->current_x + it->continuation_lines_width;
24809 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24810
24811 /* If the distance from the current position to the next tab
24812 stop is less than a space character width, use the
24813 tab stop after that. */
24814 if (next_tab_x - x < font->space_width)
24815 next_tab_x += tab_width;
24816
24817 it->pixel_width = next_tab_x - x;
24818 it->nglyphs = 1;
24819 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24820 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24821
24822 if (it->glyph_row)
24823 {
24824 append_stretch_glyph (it, it->object, it->pixel_width,
24825 it->ascent + it->descent, it->ascent);
24826 }
24827 }
24828 else
24829 {
24830 it->pixel_width = 0;
24831 it->nglyphs = 1;
24832 }
24833 }
24834 }
24835 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24836 {
24837 /* A static composition.
24838
24839 Note: A composition is represented as one glyph in the
24840 glyph matrix. There are no padding glyphs.
24841
24842 Important note: pixel_width, ascent, and descent are the
24843 values of what is drawn by draw_glyphs (i.e. the values of
24844 the overall glyphs composed). */
24845 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24846 int boff; /* baseline offset */
24847 struct composition *cmp = composition_table[it->cmp_it.id];
24848 int glyph_len = cmp->glyph_len;
24849 struct font *font = face->font;
24850
24851 it->nglyphs = 1;
24852
24853 /* If we have not yet calculated pixel size data of glyphs of
24854 the composition for the current face font, calculate them
24855 now. Theoretically, we have to check all fonts for the
24856 glyphs, but that requires much time and memory space. So,
24857 here we check only the font of the first glyph. This may
24858 lead to incorrect display, but it's very rare, and C-l
24859 (recenter-top-bottom) can correct the display anyway. */
24860 if (! cmp->font || cmp->font != font)
24861 {
24862 /* Ascent and descent of the font of the first character
24863 of this composition (adjusted by baseline offset).
24864 Ascent and descent of overall glyphs should not be less
24865 than these, respectively. */
24866 int font_ascent, font_descent, font_height;
24867 /* Bounding box of the overall glyphs. */
24868 int leftmost, rightmost, lowest, highest;
24869 int lbearing, rbearing;
24870 int i, width, ascent, descent;
24871 int left_padded = 0, right_padded = 0;
24872 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24873 XChar2b char2b;
24874 struct font_metrics *pcm;
24875 int font_not_found_p;
24876 ptrdiff_t pos;
24877
24878 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24879 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24880 break;
24881 if (glyph_len < cmp->glyph_len)
24882 right_padded = 1;
24883 for (i = 0; i < glyph_len; i++)
24884 {
24885 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24886 break;
24887 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24888 }
24889 if (i > 0)
24890 left_padded = 1;
24891
24892 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24893 : IT_CHARPOS (*it));
24894 /* If no suitable font is found, use the default font. */
24895 font_not_found_p = font == NULL;
24896 if (font_not_found_p)
24897 {
24898 face = face->ascii_face;
24899 font = face->font;
24900 }
24901 boff = font->baseline_offset;
24902 if (font->vertical_centering)
24903 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24904 font_ascent = FONT_BASE (font) + boff;
24905 font_descent = FONT_DESCENT (font) - boff;
24906 font_height = FONT_HEIGHT (font);
24907
24908 cmp->font = font;
24909
24910 pcm = NULL;
24911 if (! font_not_found_p)
24912 {
24913 get_char_face_and_encoding (it->f, c, it->face_id,
24914 &char2b, 0);
24915 pcm = get_per_char_metric (font, &char2b);
24916 }
24917
24918 /* Initialize the bounding box. */
24919 if (pcm)
24920 {
24921 width = cmp->glyph_len > 0 ? pcm->width : 0;
24922 ascent = pcm->ascent;
24923 descent = pcm->descent;
24924 lbearing = pcm->lbearing;
24925 rbearing = pcm->rbearing;
24926 }
24927 else
24928 {
24929 width = cmp->glyph_len > 0 ? font->space_width : 0;
24930 ascent = FONT_BASE (font);
24931 descent = FONT_DESCENT (font);
24932 lbearing = 0;
24933 rbearing = width;
24934 }
24935
24936 rightmost = width;
24937 leftmost = 0;
24938 lowest = - descent + boff;
24939 highest = ascent + boff;
24940
24941 if (! font_not_found_p
24942 && font->default_ascent
24943 && CHAR_TABLE_P (Vuse_default_ascent)
24944 && !NILP (Faref (Vuse_default_ascent,
24945 make_number (it->char_to_display))))
24946 highest = font->default_ascent + boff;
24947
24948 /* Draw the first glyph at the normal position. It may be
24949 shifted to right later if some other glyphs are drawn
24950 at the left. */
24951 cmp->offsets[i * 2] = 0;
24952 cmp->offsets[i * 2 + 1] = boff;
24953 cmp->lbearing = lbearing;
24954 cmp->rbearing = rbearing;
24955
24956 /* Set cmp->offsets for the remaining glyphs. */
24957 for (i++; i < glyph_len; i++)
24958 {
24959 int left, right, btm, top;
24960 int ch = COMPOSITION_GLYPH (cmp, i);
24961 int face_id;
24962 struct face *this_face;
24963
24964 if (ch == '\t')
24965 ch = ' ';
24966 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24967 this_face = FACE_FROM_ID (it->f, face_id);
24968 font = this_face->font;
24969
24970 if (font == NULL)
24971 pcm = NULL;
24972 else
24973 {
24974 get_char_face_and_encoding (it->f, ch, face_id,
24975 &char2b, 0);
24976 pcm = get_per_char_metric (font, &char2b);
24977 }
24978 if (! pcm)
24979 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24980 else
24981 {
24982 width = pcm->width;
24983 ascent = pcm->ascent;
24984 descent = pcm->descent;
24985 lbearing = pcm->lbearing;
24986 rbearing = pcm->rbearing;
24987 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24988 {
24989 /* Relative composition with or without
24990 alternate chars. */
24991 left = (leftmost + rightmost - width) / 2;
24992 btm = - descent + boff;
24993 if (font->relative_compose
24994 && (! CHAR_TABLE_P (Vignore_relative_composition)
24995 || NILP (Faref (Vignore_relative_composition,
24996 make_number (ch)))))
24997 {
24998
24999 if (- descent >= font->relative_compose)
25000 /* One extra pixel between two glyphs. */
25001 btm = highest + 1;
25002 else if (ascent <= 0)
25003 /* One extra pixel between two glyphs. */
25004 btm = lowest - 1 - ascent - descent;
25005 }
25006 }
25007 else
25008 {
25009 /* A composition rule is specified by an integer
25010 value that encodes global and new reference
25011 points (GREF and NREF). GREF and NREF are
25012 specified by numbers as below:
25013
25014 0---1---2 -- ascent
25015 | |
25016 | |
25017 | |
25018 9--10--11 -- center
25019 | |
25020 ---3---4---5--- baseline
25021 | |
25022 6---7---8 -- descent
25023 */
25024 int rule = COMPOSITION_RULE (cmp, i);
25025 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25026
25027 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25028 grefx = gref % 3, nrefx = nref % 3;
25029 grefy = gref / 3, nrefy = nref / 3;
25030 if (xoff)
25031 xoff = font_height * (xoff - 128) / 256;
25032 if (yoff)
25033 yoff = font_height * (yoff - 128) / 256;
25034
25035 left = (leftmost
25036 + grefx * (rightmost - leftmost) / 2
25037 - nrefx * width / 2
25038 + xoff);
25039
25040 btm = ((grefy == 0 ? highest
25041 : grefy == 1 ? 0
25042 : grefy == 2 ? lowest
25043 : (highest + lowest) / 2)
25044 - (nrefy == 0 ? ascent + descent
25045 : nrefy == 1 ? descent - boff
25046 : nrefy == 2 ? 0
25047 : (ascent + descent) / 2)
25048 + yoff);
25049 }
25050
25051 cmp->offsets[i * 2] = left;
25052 cmp->offsets[i * 2 + 1] = btm + descent;
25053
25054 /* Update the bounding box of the overall glyphs. */
25055 if (width > 0)
25056 {
25057 right = left + width;
25058 if (left < leftmost)
25059 leftmost = left;
25060 if (right > rightmost)
25061 rightmost = right;
25062 }
25063 top = btm + descent + ascent;
25064 if (top > highest)
25065 highest = top;
25066 if (btm < lowest)
25067 lowest = btm;
25068
25069 if (cmp->lbearing > left + lbearing)
25070 cmp->lbearing = left + lbearing;
25071 if (cmp->rbearing < left + rbearing)
25072 cmp->rbearing = left + rbearing;
25073 }
25074 }
25075
25076 /* If there are glyphs whose x-offsets are negative,
25077 shift all glyphs to the right and make all x-offsets
25078 non-negative. */
25079 if (leftmost < 0)
25080 {
25081 for (i = 0; i < cmp->glyph_len; i++)
25082 cmp->offsets[i * 2] -= leftmost;
25083 rightmost -= leftmost;
25084 cmp->lbearing -= leftmost;
25085 cmp->rbearing -= leftmost;
25086 }
25087
25088 if (left_padded && cmp->lbearing < 0)
25089 {
25090 for (i = 0; i < cmp->glyph_len; i++)
25091 cmp->offsets[i * 2] -= cmp->lbearing;
25092 rightmost -= cmp->lbearing;
25093 cmp->rbearing -= cmp->lbearing;
25094 cmp->lbearing = 0;
25095 }
25096 if (right_padded && rightmost < cmp->rbearing)
25097 {
25098 rightmost = cmp->rbearing;
25099 }
25100
25101 cmp->pixel_width = rightmost;
25102 cmp->ascent = highest;
25103 cmp->descent = - lowest;
25104 if (cmp->ascent < font_ascent)
25105 cmp->ascent = font_ascent;
25106 if (cmp->descent < font_descent)
25107 cmp->descent = font_descent;
25108 }
25109
25110 if (it->glyph_row
25111 && (cmp->lbearing < 0
25112 || cmp->rbearing > cmp->pixel_width))
25113 it->glyph_row->contains_overlapping_glyphs_p = 1;
25114
25115 it->pixel_width = cmp->pixel_width;
25116 it->ascent = it->phys_ascent = cmp->ascent;
25117 it->descent = it->phys_descent = cmp->descent;
25118 if (face->box != FACE_NO_BOX)
25119 {
25120 int thick = face->box_line_width;
25121
25122 if (thick > 0)
25123 {
25124 it->ascent += thick;
25125 it->descent += thick;
25126 }
25127 else
25128 thick = - thick;
25129
25130 if (it->start_of_box_run_p)
25131 it->pixel_width += thick;
25132 if (it->end_of_box_run_p)
25133 it->pixel_width += thick;
25134 }
25135
25136 /* If face has an overline, add the height of the overline
25137 (1 pixel) and a 1 pixel margin to the character height. */
25138 if (face->overline_p)
25139 it->ascent += overline_margin;
25140
25141 take_vertical_position_into_account (it);
25142 if (it->ascent < 0)
25143 it->ascent = 0;
25144 if (it->descent < 0)
25145 it->descent = 0;
25146
25147 if (it->glyph_row && cmp->glyph_len > 0)
25148 append_composite_glyph (it);
25149 }
25150 else if (it->what == IT_COMPOSITION)
25151 {
25152 /* A dynamic (automatic) composition. */
25153 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25154 Lisp_Object gstring;
25155 struct font_metrics metrics;
25156
25157 it->nglyphs = 1;
25158
25159 gstring = composition_gstring_from_id (it->cmp_it.id);
25160 it->pixel_width
25161 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25162 &metrics);
25163 if (it->glyph_row
25164 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25165 it->glyph_row->contains_overlapping_glyphs_p = 1;
25166 it->ascent = it->phys_ascent = metrics.ascent;
25167 it->descent = it->phys_descent = metrics.descent;
25168 if (face->box != FACE_NO_BOX)
25169 {
25170 int thick = face->box_line_width;
25171
25172 if (thick > 0)
25173 {
25174 it->ascent += thick;
25175 it->descent += thick;
25176 }
25177 else
25178 thick = - thick;
25179
25180 if (it->start_of_box_run_p)
25181 it->pixel_width += thick;
25182 if (it->end_of_box_run_p)
25183 it->pixel_width += thick;
25184 }
25185 /* If face has an overline, add the height of the overline
25186 (1 pixel) and a 1 pixel margin to the character height. */
25187 if (face->overline_p)
25188 it->ascent += overline_margin;
25189 take_vertical_position_into_account (it);
25190 if (it->ascent < 0)
25191 it->ascent = 0;
25192 if (it->descent < 0)
25193 it->descent = 0;
25194
25195 if (it->glyph_row)
25196 append_composite_glyph (it);
25197 }
25198 else if (it->what == IT_GLYPHLESS)
25199 produce_glyphless_glyph (it, 0, Qnil);
25200 else if (it->what == IT_IMAGE)
25201 produce_image_glyph (it);
25202 else if (it->what == IT_STRETCH)
25203 produce_stretch_glyph (it);
25204
25205 done:
25206 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25207 because this isn't true for images with `:ascent 100'. */
25208 eassert (it->ascent >= 0 && it->descent >= 0);
25209 if (it->area == TEXT_AREA)
25210 it->current_x += it->pixel_width;
25211
25212 if (extra_line_spacing > 0)
25213 {
25214 it->descent += extra_line_spacing;
25215 if (extra_line_spacing > it->max_extra_line_spacing)
25216 it->max_extra_line_spacing = extra_line_spacing;
25217 }
25218
25219 it->max_ascent = max (it->max_ascent, it->ascent);
25220 it->max_descent = max (it->max_descent, it->descent);
25221 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25222 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25223 }
25224
25225 /* EXPORT for RIF:
25226 Output LEN glyphs starting at START at the nominal cursor position.
25227 Advance the nominal cursor over the text. The global variable
25228 updated_window contains the window being updated, updated_row is
25229 the glyph row being updated, and updated_area is the area of that
25230 row being updated. */
25231
25232 void
25233 x_write_glyphs (struct glyph *start, int len)
25234 {
25235 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25236
25237 eassert (updated_window && updated_row);
25238 /* When the window is hscrolled, cursor hpos can legitimately be out
25239 of bounds, but we draw the cursor at the corresponding window
25240 margin in that case. */
25241 if (!updated_row->reversed_p && chpos < 0)
25242 chpos = 0;
25243 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25244 chpos = updated_row->used[TEXT_AREA] - 1;
25245
25246 block_input ();
25247
25248 /* Write glyphs. */
25249
25250 hpos = start - updated_row->glyphs[updated_area];
25251 x = draw_glyphs (updated_window, output_cursor.x,
25252 updated_row, updated_area,
25253 hpos, hpos + len,
25254 DRAW_NORMAL_TEXT, 0);
25255
25256 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25257 if (updated_area == TEXT_AREA
25258 && updated_window->phys_cursor_on_p
25259 && updated_window->phys_cursor.vpos == output_cursor.vpos
25260 && chpos >= hpos
25261 && chpos < hpos + len)
25262 updated_window->phys_cursor_on_p = 0;
25263
25264 unblock_input ();
25265
25266 /* Advance the output cursor. */
25267 output_cursor.hpos += len;
25268 output_cursor.x = x;
25269 }
25270
25271
25272 /* EXPORT for RIF:
25273 Insert LEN glyphs from START at the nominal cursor position. */
25274
25275 void
25276 x_insert_glyphs (struct glyph *start, int len)
25277 {
25278 struct frame *f;
25279 struct window *w;
25280 int line_height, shift_by_width, shifted_region_width;
25281 struct glyph_row *row;
25282 struct glyph *glyph;
25283 int frame_x, frame_y;
25284 ptrdiff_t hpos;
25285
25286 eassert (updated_window && updated_row);
25287 block_input ();
25288 w = updated_window;
25289 f = XFRAME (WINDOW_FRAME (w));
25290
25291 /* Get the height of the line we are in. */
25292 row = updated_row;
25293 line_height = row->height;
25294
25295 /* Get the width of the glyphs to insert. */
25296 shift_by_width = 0;
25297 for (glyph = start; glyph < start + len; ++glyph)
25298 shift_by_width += glyph->pixel_width;
25299
25300 /* Get the width of the region to shift right. */
25301 shifted_region_width = (window_box_width (w, updated_area)
25302 - output_cursor.x
25303 - shift_by_width);
25304
25305 /* Shift right. */
25306 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25307 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25308
25309 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25310 line_height, shift_by_width);
25311
25312 /* Write the glyphs. */
25313 hpos = start - row->glyphs[updated_area];
25314 draw_glyphs (w, output_cursor.x, row, updated_area,
25315 hpos, hpos + len,
25316 DRAW_NORMAL_TEXT, 0);
25317
25318 /* Advance the output cursor. */
25319 output_cursor.hpos += len;
25320 output_cursor.x += shift_by_width;
25321 unblock_input ();
25322 }
25323
25324
25325 /* EXPORT for RIF:
25326 Erase the current text line from the nominal cursor position
25327 (inclusive) to pixel column TO_X (exclusive). The idea is that
25328 everything from TO_X onward is already erased.
25329
25330 TO_X is a pixel position relative to updated_area of
25331 updated_window. TO_X == -1 means clear to the end of this area. */
25332
25333 void
25334 x_clear_end_of_line (int to_x)
25335 {
25336 struct frame *f;
25337 struct window *w = updated_window;
25338 int max_x, min_y, max_y;
25339 int from_x, from_y, to_y;
25340
25341 eassert (updated_window && updated_row);
25342 f = XFRAME (w->frame);
25343
25344 if (updated_row->full_width_p)
25345 max_x = WINDOW_TOTAL_WIDTH (w);
25346 else
25347 max_x = window_box_width (w, updated_area);
25348 max_y = window_text_bottom_y (w);
25349
25350 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25351 of window. For TO_X > 0, truncate to end of drawing area. */
25352 if (to_x == 0)
25353 return;
25354 else if (to_x < 0)
25355 to_x = max_x;
25356 else
25357 to_x = min (to_x, max_x);
25358
25359 to_y = min (max_y, output_cursor.y + updated_row->height);
25360
25361 /* Notice if the cursor will be cleared by this operation. */
25362 if (!updated_row->full_width_p)
25363 notice_overwritten_cursor (w, updated_area,
25364 output_cursor.x, -1,
25365 updated_row->y,
25366 MATRIX_ROW_BOTTOM_Y (updated_row));
25367
25368 from_x = output_cursor.x;
25369
25370 /* Translate to frame coordinates. */
25371 if (updated_row->full_width_p)
25372 {
25373 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25374 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25375 }
25376 else
25377 {
25378 int area_left = window_box_left (w, updated_area);
25379 from_x += area_left;
25380 to_x += area_left;
25381 }
25382
25383 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25384 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25385 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25386
25387 /* Prevent inadvertently clearing to end of the X window. */
25388 if (to_x > from_x && to_y > from_y)
25389 {
25390 block_input ();
25391 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25392 to_x - from_x, to_y - from_y);
25393 unblock_input ();
25394 }
25395 }
25396
25397 #endif /* HAVE_WINDOW_SYSTEM */
25398
25399
25400 \f
25401 /***********************************************************************
25402 Cursor types
25403 ***********************************************************************/
25404
25405 /* Value is the internal representation of the specified cursor type
25406 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25407 of the bar cursor. */
25408
25409 static enum text_cursor_kinds
25410 get_specified_cursor_type (Lisp_Object arg, int *width)
25411 {
25412 enum text_cursor_kinds type;
25413
25414 if (NILP (arg))
25415 return NO_CURSOR;
25416
25417 if (EQ (arg, Qbox))
25418 return FILLED_BOX_CURSOR;
25419
25420 if (EQ (arg, Qhollow))
25421 return HOLLOW_BOX_CURSOR;
25422
25423 if (EQ (arg, Qbar))
25424 {
25425 *width = 2;
25426 return BAR_CURSOR;
25427 }
25428
25429 if (CONSP (arg)
25430 && EQ (XCAR (arg), Qbar)
25431 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25432 {
25433 *width = XINT (XCDR (arg));
25434 return BAR_CURSOR;
25435 }
25436
25437 if (EQ (arg, Qhbar))
25438 {
25439 *width = 2;
25440 return HBAR_CURSOR;
25441 }
25442
25443 if (CONSP (arg)
25444 && EQ (XCAR (arg), Qhbar)
25445 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25446 {
25447 *width = XINT (XCDR (arg));
25448 return HBAR_CURSOR;
25449 }
25450
25451 /* Treat anything unknown as "hollow box cursor".
25452 It was bad to signal an error; people have trouble fixing
25453 .Xdefaults with Emacs, when it has something bad in it. */
25454 type = HOLLOW_BOX_CURSOR;
25455
25456 return type;
25457 }
25458
25459 /* Set the default cursor types for specified frame. */
25460 void
25461 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25462 {
25463 int width = 1;
25464 Lisp_Object tem;
25465
25466 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25467 FRAME_CURSOR_WIDTH (f) = width;
25468
25469 /* By default, set up the blink-off state depending on the on-state. */
25470
25471 tem = Fassoc (arg, Vblink_cursor_alist);
25472 if (!NILP (tem))
25473 {
25474 FRAME_BLINK_OFF_CURSOR (f)
25475 = get_specified_cursor_type (XCDR (tem), &width);
25476 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25477 }
25478 else
25479 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25480 }
25481
25482
25483 #ifdef HAVE_WINDOW_SYSTEM
25484
25485 /* Return the cursor we want to be displayed in window W. Return
25486 width of bar/hbar cursor through WIDTH arg. Return with
25487 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25488 (i.e. if the `system caret' should track this cursor).
25489
25490 In a mini-buffer window, we want the cursor only to appear if we
25491 are reading input from this window. For the selected window, we
25492 want the cursor type given by the frame parameter or buffer local
25493 setting of cursor-type. If explicitly marked off, draw no cursor.
25494 In all other cases, we want a hollow box cursor. */
25495
25496 static enum text_cursor_kinds
25497 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25498 int *active_cursor)
25499 {
25500 struct frame *f = XFRAME (w->frame);
25501 struct buffer *b = XBUFFER (w->buffer);
25502 int cursor_type = DEFAULT_CURSOR;
25503 Lisp_Object alt_cursor;
25504 int non_selected = 0;
25505
25506 *active_cursor = 1;
25507
25508 /* Echo area */
25509 if (cursor_in_echo_area
25510 && FRAME_HAS_MINIBUF_P (f)
25511 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25512 {
25513 if (w == XWINDOW (echo_area_window))
25514 {
25515 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25516 {
25517 *width = FRAME_CURSOR_WIDTH (f);
25518 return FRAME_DESIRED_CURSOR (f);
25519 }
25520 else
25521 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25522 }
25523
25524 *active_cursor = 0;
25525 non_selected = 1;
25526 }
25527
25528 /* Detect a nonselected window or nonselected frame. */
25529 else if (w != XWINDOW (f->selected_window)
25530 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25531 {
25532 *active_cursor = 0;
25533
25534 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25535 return NO_CURSOR;
25536
25537 non_selected = 1;
25538 }
25539
25540 /* Never display a cursor in a window in which cursor-type is nil. */
25541 if (NILP (BVAR (b, cursor_type)))
25542 return NO_CURSOR;
25543
25544 /* Get the normal cursor type for this window. */
25545 if (EQ (BVAR (b, cursor_type), Qt))
25546 {
25547 cursor_type = FRAME_DESIRED_CURSOR (f);
25548 *width = FRAME_CURSOR_WIDTH (f);
25549 }
25550 else
25551 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25552
25553 /* Use cursor-in-non-selected-windows instead
25554 for non-selected window or frame. */
25555 if (non_selected)
25556 {
25557 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25558 if (!EQ (Qt, alt_cursor))
25559 return get_specified_cursor_type (alt_cursor, width);
25560 /* t means modify the normal cursor type. */
25561 if (cursor_type == FILLED_BOX_CURSOR)
25562 cursor_type = HOLLOW_BOX_CURSOR;
25563 else if (cursor_type == BAR_CURSOR && *width > 1)
25564 --*width;
25565 return cursor_type;
25566 }
25567
25568 /* Use normal cursor if not blinked off. */
25569 if (!w->cursor_off_p)
25570 {
25571 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25572 {
25573 if (cursor_type == FILLED_BOX_CURSOR)
25574 {
25575 /* Using a block cursor on large images can be very annoying.
25576 So use a hollow cursor for "large" images.
25577 If image is not transparent (no mask), also use hollow cursor. */
25578 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25579 if (img != NULL && IMAGEP (img->spec))
25580 {
25581 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25582 where N = size of default frame font size.
25583 This should cover most of the "tiny" icons people may use. */
25584 if (!img->mask
25585 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25586 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25587 cursor_type = HOLLOW_BOX_CURSOR;
25588 }
25589 }
25590 else if (cursor_type != NO_CURSOR)
25591 {
25592 /* Display current only supports BOX and HOLLOW cursors for images.
25593 So for now, unconditionally use a HOLLOW cursor when cursor is
25594 not a solid box cursor. */
25595 cursor_type = HOLLOW_BOX_CURSOR;
25596 }
25597 }
25598 return cursor_type;
25599 }
25600
25601 /* Cursor is blinked off, so determine how to "toggle" it. */
25602
25603 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25604 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25605 return get_specified_cursor_type (XCDR (alt_cursor), width);
25606
25607 /* Then see if frame has specified a specific blink off cursor type. */
25608 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25609 {
25610 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25611 return FRAME_BLINK_OFF_CURSOR (f);
25612 }
25613
25614 #if 0
25615 /* Some people liked having a permanently visible blinking cursor,
25616 while others had very strong opinions against it. So it was
25617 decided to remove it. KFS 2003-09-03 */
25618
25619 /* Finally perform built-in cursor blinking:
25620 filled box <-> hollow box
25621 wide [h]bar <-> narrow [h]bar
25622 narrow [h]bar <-> no cursor
25623 other type <-> no cursor */
25624
25625 if (cursor_type == FILLED_BOX_CURSOR)
25626 return HOLLOW_BOX_CURSOR;
25627
25628 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25629 {
25630 *width = 1;
25631 return cursor_type;
25632 }
25633 #endif
25634
25635 return NO_CURSOR;
25636 }
25637
25638
25639 /* Notice when the text cursor of window W has been completely
25640 overwritten by a drawing operation that outputs glyphs in AREA
25641 starting at X0 and ending at X1 in the line starting at Y0 and
25642 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25643 the rest of the line after X0 has been written. Y coordinates
25644 are window-relative. */
25645
25646 static void
25647 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25648 int x0, int x1, int y0, int y1)
25649 {
25650 int cx0, cx1, cy0, cy1;
25651 struct glyph_row *row;
25652
25653 if (!w->phys_cursor_on_p)
25654 return;
25655 if (area != TEXT_AREA)
25656 return;
25657
25658 if (w->phys_cursor.vpos < 0
25659 || w->phys_cursor.vpos >= w->current_matrix->nrows
25660 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25661 !(row->enabled_p && row->displays_text_p)))
25662 return;
25663
25664 if (row->cursor_in_fringe_p)
25665 {
25666 row->cursor_in_fringe_p = 0;
25667 draw_fringe_bitmap (w, row, row->reversed_p);
25668 w->phys_cursor_on_p = 0;
25669 return;
25670 }
25671
25672 cx0 = w->phys_cursor.x;
25673 cx1 = cx0 + w->phys_cursor_width;
25674 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25675 return;
25676
25677 /* The cursor image will be completely removed from the
25678 screen if the output area intersects the cursor area in
25679 y-direction. When we draw in [y0 y1[, and some part of
25680 the cursor is at y < y0, that part must have been drawn
25681 before. When scrolling, the cursor is erased before
25682 actually scrolling, so we don't come here. When not
25683 scrolling, the rows above the old cursor row must have
25684 changed, and in this case these rows must have written
25685 over the cursor image.
25686
25687 Likewise if part of the cursor is below y1, with the
25688 exception of the cursor being in the first blank row at
25689 the buffer and window end because update_text_area
25690 doesn't draw that row. (Except when it does, but
25691 that's handled in update_text_area.) */
25692
25693 cy0 = w->phys_cursor.y;
25694 cy1 = cy0 + w->phys_cursor_height;
25695 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25696 return;
25697
25698 w->phys_cursor_on_p = 0;
25699 }
25700
25701 #endif /* HAVE_WINDOW_SYSTEM */
25702
25703 \f
25704 /************************************************************************
25705 Mouse Face
25706 ************************************************************************/
25707
25708 #ifdef HAVE_WINDOW_SYSTEM
25709
25710 /* EXPORT for RIF:
25711 Fix the display of area AREA of overlapping row ROW in window W
25712 with respect to the overlapping part OVERLAPS. */
25713
25714 void
25715 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25716 enum glyph_row_area area, int overlaps)
25717 {
25718 int i, x;
25719
25720 block_input ();
25721
25722 x = 0;
25723 for (i = 0; i < row->used[area];)
25724 {
25725 if (row->glyphs[area][i].overlaps_vertically_p)
25726 {
25727 int start = i, start_x = x;
25728
25729 do
25730 {
25731 x += row->glyphs[area][i].pixel_width;
25732 ++i;
25733 }
25734 while (i < row->used[area]
25735 && row->glyphs[area][i].overlaps_vertically_p);
25736
25737 draw_glyphs (w, start_x, row, area,
25738 start, i,
25739 DRAW_NORMAL_TEXT, overlaps);
25740 }
25741 else
25742 {
25743 x += row->glyphs[area][i].pixel_width;
25744 ++i;
25745 }
25746 }
25747
25748 unblock_input ();
25749 }
25750
25751
25752 /* EXPORT:
25753 Draw the cursor glyph of window W in glyph row ROW. See the
25754 comment of draw_glyphs for the meaning of HL. */
25755
25756 void
25757 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25758 enum draw_glyphs_face hl)
25759 {
25760 /* If cursor hpos is out of bounds, don't draw garbage. This can
25761 happen in mini-buffer windows when switching between echo area
25762 glyphs and mini-buffer. */
25763 if ((row->reversed_p
25764 ? (w->phys_cursor.hpos >= 0)
25765 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25766 {
25767 int on_p = w->phys_cursor_on_p;
25768 int x1;
25769 int hpos = w->phys_cursor.hpos;
25770
25771 /* When the window is hscrolled, cursor hpos can legitimately be
25772 out of bounds, but we draw the cursor at the corresponding
25773 window margin in that case. */
25774 if (!row->reversed_p && hpos < 0)
25775 hpos = 0;
25776 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25777 hpos = row->used[TEXT_AREA] - 1;
25778
25779 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25780 hl, 0);
25781 w->phys_cursor_on_p = on_p;
25782
25783 if (hl == DRAW_CURSOR)
25784 w->phys_cursor_width = x1 - w->phys_cursor.x;
25785 /* When we erase the cursor, and ROW is overlapped by other
25786 rows, make sure that these overlapping parts of other rows
25787 are redrawn. */
25788 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25789 {
25790 w->phys_cursor_width = x1 - w->phys_cursor.x;
25791
25792 if (row > w->current_matrix->rows
25793 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25794 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25795 OVERLAPS_ERASED_CURSOR);
25796
25797 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25798 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25799 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25800 OVERLAPS_ERASED_CURSOR);
25801 }
25802 }
25803 }
25804
25805
25806 /* EXPORT:
25807 Erase the image of a cursor of window W from the screen. */
25808
25809 void
25810 erase_phys_cursor (struct window *w)
25811 {
25812 struct frame *f = XFRAME (w->frame);
25813 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25814 int hpos = w->phys_cursor.hpos;
25815 int vpos = w->phys_cursor.vpos;
25816 int mouse_face_here_p = 0;
25817 struct glyph_matrix *active_glyphs = w->current_matrix;
25818 struct glyph_row *cursor_row;
25819 struct glyph *cursor_glyph;
25820 enum draw_glyphs_face hl;
25821
25822 /* No cursor displayed or row invalidated => nothing to do on the
25823 screen. */
25824 if (w->phys_cursor_type == NO_CURSOR)
25825 goto mark_cursor_off;
25826
25827 /* VPOS >= active_glyphs->nrows means that window has been resized.
25828 Don't bother to erase the cursor. */
25829 if (vpos >= active_glyphs->nrows)
25830 goto mark_cursor_off;
25831
25832 /* If row containing cursor is marked invalid, there is nothing we
25833 can do. */
25834 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25835 if (!cursor_row->enabled_p)
25836 goto mark_cursor_off;
25837
25838 /* If line spacing is > 0, old cursor may only be partially visible in
25839 window after split-window. So adjust visible height. */
25840 cursor_row->visible_height = min (cursor_row->visible_height,
25841 window_text_bottom_y (w) - cursor_row->y);
25842
25843 /* If row is completely invisible, don't attempt to delete a cursor which
25844 isn't there. This can happen if cursor is at top of a window, and
25845 we switch to a buffer with a header line in that window. */
25846 if (cursor_row->visible_height <= 0)
25847 goto mark_cursor_off;
25848
25849 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25850 if (cursor_row->cursor_in_fringe_p)
25851 {
25852 cursor_row->cursor_in_fringe_p = 0;
25853 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25854 goto mark_cursor_off;
25855 }
25856
25857 /* This can happen when the new row is shorter than the old one.
25858 In this case, either draw_glyphs or clear_end_of_line
25859 should have cleared the cursor. Note that we wouldn't be
25860 able to erase the cursor in this case because we don't have a
25861 cursor glyph at hand. */
25862 if ((cursor_row->reversed_p
25863 ? (w->phys_cursor.hpos < 0)
25864 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25865 goto mark_cursor_off;
25866
25867 /* When the window is hscrolled, cursor hpos can legitimately be out
25868 of bounds, but we draw the cursor at the corresponding window
25869 margin in that case. */
25870 if (!cursor_row->reversed_p && hpos < 0)
25871 hpos = 0;
25872 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25873 hpos = cursor_row->used[TEXT_AREA] - 1;
25874
25875 /* If the cursor is in the mouse face area, redisplay that when
25876 we clear the cursor. */
25877 if (! NILP (hlinfo->mouse_face_window)
25878 && coords_in_mouse_face_p (w, hpos, vpos)
25879 /* Don't redraw the cursor's spot in mouse face if it is at the
25880 end of a line (on a newline). The cursor appears there, but
25881 mouse highlighting does not. */
25882 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25883 mouse_face_here_p = 1;
25884
25885 /* Maybe clear the display under the cursor. */
25886 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25887 {
25888 int x, y, left_x;
25889 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25890 int width;
25891
25892 cursor_glyph = get_phys_cursor_glyph (w);
25893 if (cursor_glyph == NULL)
25894 goto mark_cursor_off;
25895
25896 width = cursor_glyph->pixel_width;
25897 left_x = window_box_left_offset (w, TEXT_AREA);
25898 x = w->phys_cursor.x;
25899 if (x < left_x)
25900 width -= left_x - x;
25901 width = min (width, window_box_width (w, TEXT_AREA) - x);
25902 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25903 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25904
25905 if (width > 0)
25906 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25907 }
25908
25909 /* Erase the cursor by redrawing the character underneath it. */
25910 if (mouse_face_here_p)
25911 hl = DRAW_MOUSE_FACE;
25912 else
25913 hl = DRAW_NORMAL_TEXT;
25914 draw_phys_cursor_glyph (w, cursor_row, hl);
25915
25916 mark_cursor_off:
25917 w->phys_cursor_on_p = 0;
25918 w->phys_cursor_type = NO_CURSOR;
25919 }
25920
25921
25922 /* EXPORT:
25923 Display or clear cursor of window W. If ON is zero, clear the
25924 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25925 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25926
25927 void
25928 display_and_set_cursor (struct window *w, int on,
25929 int hpos, int vpos, int x, int y)
25930 {
25931 struct frame *f = XFRAME (w->frame);
25932 int new_cursor_type;
25933 int new_cursor_width;
25934 int active_cursor;
25935 struct glyph_row *glyph_row;
25936 struct glyph *glyph;
25937
25938 /* This is pointless on invisible frames, and dangerous on garbaged
25939 windows and frames; in the latter case, the frame or window may
25940 be in the midst of changing its size, and x and y may be off the
25941 window. */
25942 if (! FRAME_VISIBLE_P (f)
25943 || FRAME_GARBAGED_P (f)
25944 || vpos >= w->current_matrix->nrows
25945 || hpos >= w->current_matrix->matrix_w)
25946 return;
25947
25948 /* If cursor is off and we want it off, return quickly. */
25949 if (!on && !w->phys_cursor_on_p)
25950 return;
25951
25952 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25953 /* If cursor row is not enabled, we don't really know where to
25954 display the cursor. */
25955 if (!glyph_row->enabled_p)
25956 {
25957 w->phys_cursor_on_p = 0;
25958 return;
25959 }
25960
25961 glyph = NULL;
25962 if (!glyph_row->exact_window_width_line_p
25963 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25964 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25965
25966 eassert (input_blocked_p ());
25967
25968 /* Set new_cursor_type to the cursor we want to be displayed. */
25969 new_cursor_type = get_window_cursor_type (w, glyph,
25970 &new_cursor_width, &active_cursor);
25971
25972 /* If cursor is currently being shown and we don't want it to be or
25973 it is in the wrong place, or the cursor type is not what we want,
25974 erase it. */
25975 if (w->phys_cursor_on_p
25976 && (!on
25977 || w->phys_cursor.x != x
25978 || w->phys_cursor.y != y
25979 || new_cursor_type != w->phys_cursor_type
25980 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25981 && new_cursor_width != w->phys_cursor_width)))
25982 erase_phys_cursor (w);
25983
25984 /* Don't check phys_cursor_on_p here because that flag is only set
25985 to zero in some cases where we know that the cursor has been
25986 completely erased, to avoid the extra work of erasing the cursor
25987 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25988 still not be visible, or it has only been partly erased. */
25989 if (on)
25990 {
25991 w->phys_cursor_ascent = glyph_row->ascent;
25992 w->phys_cursor_height = glyph_row->height;
25993
25994 /* Set phys_cursor_.* before x_draw_.* is called because some
25995 of them may need the information. */
25996 w->phys_cursor.x = x;
25997 w->phys_cursor.y = glyph_row->y;
25998 w->phys_cursor.hpos = hpos;
25999 w->phys_cursor.vpos = vpos;
26000 }
26001
26002 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26003 new_cursor_type, new_cursor_width,
26004 on, active_cursor);
26005 }
26006
26007
26008 /* Switch the display of W's cursor on or off, according to the value
26009 of ON. */
26010
26011 static void
26012 update_window_cursor (struct window *w, int on)
26013 {
26014 /* Don't update cursor in windows whose frame is in the process
26015 of being deleted. */
26016 if (w->current_matrix)
26017 {
26018 int hpos = w->phys_cursor.hpos;
26019 int vpos = w->phys_cursor.vpos;
26020 struct glyph_row *row;
26021
26022 if (vpos >= w->current_matrix->nrows
26023 || hpos >= w->current_matrix->matrix_w)
26024 return;
26025
26026 row = MATRIX_ROW (w->current_matrix, vpos);
26027
26028 /* When the window is hscrolled, cursor hpos can legitimately be
26029 out of bounds, but we draw the cursor at the corresponding
26030 window margin in that case. */
26031 if (!row->reversed_p && hpos < 0)
26032 hpos = 0;
26033 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26034 hpos = row->used[TEXT_AREA] - 1;
26035
26036 block_input ();
26037 display_and_set_cursor (w, on, hpos, vpos,
26038 w->phys_cursor.x, w->phys_cursor.y);
26039 unblock_input ();
26040 }
26041 }
26042
26043
26044 /* Call update_window_cursor with parameter ON_P on all leaf windows
26045 in the window tree rooted at W. */
26046
26047 static void
26048 update_cursor_in_window_tree (struct window *w, int on_p)
26049 {
26050 while (w)
26051 {
26052 if (!NILP (w->hchild))
26053 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26054 else if (!NILP (w->vchild))
26055 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26056 else
26057 update_window_cursor (w, on_p);
26058
26059 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26060 }
26061 }
26062
26063
26064 /* EXPORT:
26065 Display the cursor on window W, or clear it, according to ON_P.
26066 Don't change the cursor's position. */
26067
26068 void
26069 x_update_cursor (struct frame *f, int on_p)
26070 {
26071 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26072 }
26073
26074
26075 /* EXPORT:
26076 Clear the cursor of window W to background color, and mark the
26077 cursor as not shown. This is used when the text where the cursor
26078 is about to be rewritten. */
26079
26080 void
26081 x_clear_cursor (struct window *w)
26082 {
26083 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26084 update_window_cursor (w, 0);
26085 }
26086
26087 #endif /* HAVE_WINDOW_SYSTEM */
26088
26089 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26090 and MSDOS. */
26091 static void
26092 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26093 int start_hpos, int end_hpos,
26094 enum draw_glyphs_face draw)
26095 {
26096 #ifdef HAVE_WINDOW_SYSTEM
26097 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26098 {
26099 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26100 return;
26101 }
26102 #endif
26103 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26104 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26105 #endif
26106 }
26107
26108 /* Display the active region described by mouse_face_* according to DRAW. */
26109
26110 static void
26111 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26112 {
26113 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26114 struct frame *f = XFRAME (WINDOW_FRAME (w));
26115
26116 if (/* If window is in the process of being destroyed, don't bother
26117 to do anything. */
26118 w->current_matrix != NULL
26119 /* Don't update mouse highlight if hidden */
26120 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26121 /* Recognize when we are called to operate on rows that don't exist
26122 anymore. This can happen when a window is split. */
26123 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26124 {
26125 int phys_cursor_on_p = w->phys_cursor_on_p;
26126 struct glyph_row *row, *first, *last;
26127
26128 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26129 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26130
26131 for (row = first; row <= last && row->enabled_p; ++row)
26132 {
26133 int start_hpos, end_hpos, start_x;
26134
26135 /* For all but the first row, the highlight starts at column 0. */
26136 if (row == first)
26137 {
26138 /* R2L rows have BEG and END in reversed order, but the
26139 screen drawing geometry is always left to right. So
26140 we need to mirror the beginning and end of the
26141 highlighted area in R2L rows. */
26142 if (!row->reversed_p)
26143 {
26144 start_hpos = hlinfo->mouse_face_beg_col;
26145 start_x = hlinfo->mouse_face_beg_x;
26146 }
26147 else if (row == last)
26148 {
26149 start_hpos = hlinfo->mouse_face_end_col;
26150 start_x = hlinfo->mouse_face_end_x;
26151 }
26152 else
26153 {
26154 start_hpos = 0;
26155 start_x = 0;
26156 }
26157 }
26158 else if (row->reversed_p && row == last)
26159 {
26160 start_hpos = hlinfo->mouse_face_end_col;
26161 start_x = hlinfo->mouse_face_end_x;
26162 }
26163 else
26164 {
26165 start_hpos = 0;
26166 start_x = 0;
26167 }
26168
26169 if (row == last)
26170 {
26171 if (!row->reversed_p)
26172 end_hpos = hlinfo->mouse_face_end_col;
26173 else if (row == first)
26174 end_hpos = hlinfo->mouse_face_beg_col;
26175 else
26176 {
26177 end_hpos = row->used[TEXT_AREA];
26178 if (draw == DRAW_NORMAL_TEXT)
26179 row->fill_line_p = 1; /* Clear to end of line */
26180 }
26181 }
26182 else if (row->reversed_p && row == first)
26183 end_hpos = hlinfo->mouse_face_beg_col;
26184 else
26185 {
26186 end_hpos = row->used[TEXT_AREA];
26187 if (draw == DRAW_NORMAL_TEXT)
26188 row->fill_line_p = 1; /* Clear to end of line */
26189 }
26190
26191 if (end_hpos > start_hpos)
26192 {
26193 draw_row_with_mouse_face (w, start_x, row,
26194 start_hpos, end_hpos, draw);
26195
26196 row->mouse_face_p
26197 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26198 }
26199 }
26200
26201 #ifdef HAVE_WINDOW_SYSTEM
26202 /* When we've written over the cursor, arrange for it to
26203 be displayed again. */
26204 if (FRAME_WINDOW_P (f)
26205 && phys_cursor_on_p && !w->phys_cursor_on_p)
26206 {
26207 int hpos = w->phys_cursor.hpos;
26208
26209 /* When the window is hscrolled, cursor hpos can legitimately be
26210 out of bounds, but we draw the cursor at the corresponding
26211 window margin in that case. */
26212 if (!row->reversed_p && hpos < 0)
26213 hpos = 0;
26214 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26215 hpos = row->used[TEXT_AREA] - 1;
26216
26217 block_input ();
26218 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26219 w->phys_cursor.x, w->phys_cursor.y);
26220 unblock_input ();
26221 }
26222 #endif /* HAVE_WINDOW_SYSTEM */
26223 }
26224
26225 #ifdef HAVE_WINDOW_SYSTEM
26226 /* Change the mouse cursor. */
26227 if (FRAME_WINDOW_P (f))
26228 {
26229 if (draw == DRAW_NORMAL_TEXT
26230 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26231 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26232 else if (draw == DRAW_MOUSE_FACE)
26233 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26234 else
26235 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26236 }
26237 #endif /* HAVE_WINDOW_SYSTEM */
26238 }
26239
26240 /* EXPORT:
26241 Clear out the mouse-highlighted active region.
26242 Redraw it un-highlighted first. Value is non-zero if mouse
26243 face was actually drawn unhighlighted. */
26244
26245 int
26246 clear_mouse_face (Mouse_HLInfo *hlinfo)
26247 {
26248 int cleared = 0;
26249
26250 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26251 {
26252 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26253 cleared = 1;
26254 }
26255
26256 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26257 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26258 hlinfo->mouse_face_window = Qnil;
26259 hlinfo->mouse_face_overlay = Qnil;
26260 return cleared;
26261 }
26262
26263 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26264 within the mouse face on that window. */
26265 static int
26266 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26267 {
26268 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26269
26270 /* Quickly resolve the easy cases. */
26271 if (!(WINDOWP (hlinfo->mouse_face_window)
26272 && XWINDOW (hlinfo->mouse_face_window) == w))
26273 return 0;
26274 if (vpos < hlinfo->mouse_face_beg_row
26275 || vpos > hlinfo->mouse_face_end_row)
26276 return 0;
26277 if (vpos > hlinfo->mouse_face_beg_row
26278 && vpos < hlinfo->mouse_face_end_row)
26279 return 1;
26280
26281 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26282 {
26283 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26284 {
26285 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26286 return 1;
26287 }
26288 else if ((vpos == hlinfo->mouse_face_beg_row
26289 && hpos >= hlinfo->mouse_face_beg_col)
26290 || (vpos == hlinfo->mouse_face_end_row
26291 && hpos < hlinfo->mouse_face_end_col))
26292 return 1;
26293 }
26294 else
26295 {
26296 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26297 {
26298 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26299 return 1;
26300 }
26301 else if ((vpos == hlinfo->mouse_face_beg_row
26302 && hpos <= hlinfo->mouse_face_beg_col)
26303 || (vpos == hlinfo->mouse_face_end_row
26304 && hpos > hlinfo->mouse_face_end_col))
26305 return 1;
26306 }
26307 return 0;
26308 }
26309
26310
26311 /* EXPORT:
26312 Non-zero if physical cursor of window W is within mouse face. */
26313
26314 int
26315 cursor_in_mouse_face_p (struct window *w)
26316 {
26317 int hpos = w->phys_cursor.hpos;
26318 int vpos = w->phys_cursor.vpos;
26319 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26320
26321 /* When the window is hscrolled, cursor hpos can legitimately be out
26322 of bounds, but we draw the cursor at the corresponding window
26323 margin in that case. */
26324 if (!row->reversed_p && hpos < 0)
26325 hpos = 0;
26326 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26327 hpos = row->used[TEXT_AREA] - 1;
26328
26329 return coords_in_mouse_face_p (w, hpos, vpos);
26330 }
26331
26332
26333 \f
26334 /* Find the glyph rows START_ROW and END_ROW of window W that display
26335 characters between buffer positions START_CHARPOS and END_CHARPOS
26336 (excluding END_CHARPOS). DISP_STRING is a display string that
26337 covers these buffer positions. This is similar to
26338 row_containing_pos, but is more accurate when bidi reordering makes
26339 buffer positions change non-linearly with glyph rows. */
26340 static void
26341 rows_from_pos_range (struct window *w,
26342 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26343 Lisp_Object disp_string,
26344 struct glyph_row **start, struct glyph_row **end)
26345 {
26346 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26347 int last_y = window_text_bottom_y (w);
26348 struct glyph_row *row;
26349
26350 *start = NULL;
26351 *end = NULL;
26352
26353 while (!first->enabled_p
26354 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26355 first++;
26356
26357 /* Find the START row. */
26358 for (row = first;
26359 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26360 row++)
26361 {
26362 /* A row can potentially be the START row if the range of the
26363 characters it displays intersects the range
26364 [START_CHARPOS..END_CHARPOS). */
26365 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26366 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26367 /* See the commentary in row_containing_pos, for the
26368 explanation of the complicated way to check whether
26369 some position is beyond the end of the characters
26370 displayed by a row. */
26371 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26372 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26373 && !row->ends_at_zv_p
26374 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26375 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26376 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26377 && !row->ends_at_zv_p
26378 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26379 {
26380 /* Found a candidate row. Now make sure at least one of the
26381 glyphs it displays has a charpos from the range
26382 [START_CHARPOS..END_CHARPOS).
26383
26384 This is not obvious because bidi reordering could make
26385 buffer positions of a row be 1,2,3,102,101,100, and if we
26386 want to highlight characters in [50..60), we don't want
26387 this row, even though [50..60) does intersect [1..103),
26388 the range of character positions given by the row's start
26389 and end positions. */
26390 struct glyph *g = row->glyphs[TEXT_AREA];
26391 struct glyph *e = g + row->used[TEXT_AREA];
26392
26393 while (g < e)
26394 {
26395 if (((BUFFERP (g->object) || INTEGERP (g->object))
26396 && start_charpos <= g->charpos && g->charpos < end_charpos)
26397 /* A glyph that comes from DISP_STRING is by
26398 definition to be highlighted. */
26399 || EQ (g->object, disp_string))
26400 *start = row;
26401 g++;
26402 }
26403 if (*start)
26404 break;
26405 }
26406 }
26407
26408 /* Find the END row. */
26409 if (!*start
26410 /* If the last row is partially visible, start looking for END
26411 from that row, instead of starting from FIRST. */
26412 && !(row->enabled_p
26413 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26414 row = first;
26415 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26416 {
26417 struct glyph_row *next = row + 1;
26418 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26419
26420 if (!next->enabled_p
26421 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26422 /* The first row >= START whose range of displayed characters
26423 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26424 is the row END + 1. */
26425 || (start_charpos < next_start
26426 && end_charpos < next_start)
26427 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26428 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26429 && !next->ends_at_zv_p
26430 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26431 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26432 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26433 && !next->ends_at_zv_p
26434 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26435 {
26436 *end = row;
26437 break;
26438 }
26439 else
26440 {
26441 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26442 but none of the characters it displays are in the range, it is
26443 also END + 1. */
26444 struct glyph *g = next->glyphs[TEXT_AREA];
26445 struct glyph *s = g;
26446 struct glyph *e = g + next->used[TEXT_AREA];
26447
26448 while (g < e)
26449 {
26450 if (((BUFFERP (g->object) || INTEGERP (g->object))
26451 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26452 /* If the buffer position of the first glyph in
26453 the row is equal to END_CHARPOS, it means
26454 the last character to be highlighted is the
26455 newline of ROW, and we must consider NEXT as
26456 END, not END+1. */
26457 || (((!next->reversed_p && g == s)
26458 || (next->reversed_p && g == e - 1))
26459 && (g->charpos == end_charpos
26460 /* Special case for when NEXT is an
26461 empty line at ZV. */
26462 || (g->charpos == -1
26463 && !row->ends_at_zv_p
26464 && next_start == end_charpos)))))
26465 /* A glyph that comes from DISP_STRING is by
26466 definition to be highlighted. */
26467 || EQ (g->object, disp_string))
26468 break;
26469 g++;
26470 }
26471 if (g == e)
26472 {
26473 *end = row;
26474 break;
26475 }
26476 /* The first row that ends at ZV must be the last to be
26477 highlighted. */
26478 else if (next->ends_at_zv_p)
26479 {
26480 *end = next;
26481 break;
26482 }
26483 }
26484 }
26485 }
26486
26487 /* This function sets the mouse_face_* elements of HLINFO, assuming
26488 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26489 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26490 for the overlay or run of text properties specifying the mouse
26491 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26492 before-string and after-string that must also be highlighted.
26493 DISP_STRING, if non-nil, is a display string that may cover some
26494 or all of the highlighted text. */
26495
26496 static void
26497 mouse_face_from_buffer_pos (Lisp_Object window,
26498 Mouse_HLInfo *hlinfo,
26499 ptrdiff_t mouse_charpos,
26500 ptrdiff_t start_charpos,
26501 ptrdiff_t end_charpos,
26502 Lisp_Object before_string,
26503 Lisp_Object after_string,
26504 Lisp_Object disp_string)
26505 {
26506 struct window *w = XWINDOW (window);
26507 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26508 struct glyph_row *r1, *r2;
26509 struct glyph *glyph, *end;
26510 ptrdiff_t ignore, pos;
26511 int x;
26512
26513 eassert (NILP (disp_string) || STRINGP (disp_string));
26514 eassert (NILP (before_string) || STRINGP (before_string));
26515 eassert (NILP (after_string) || STRINGP (after_string));
26516
26517 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26518 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26519 if (r1 == NULL)
26520 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26521 /* If the before-string or display-string contains newlines,
26522 rows_from_pos_range skips to its last row. Move back. */
26523 if (!NILP (before_string) || !NILP (disp_string))
26524 {
26525 struct glyph_row *prev;
26526 while ((prev = r1 - 1, prev >= first)
26527 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26528 && prev->used[TEXT_AREA] > 0)
26529 {
26530 struct glyph *beg = prev->glyphs[TEXT_AREA];
26531 glyph = beg + prev->used[TEXT_AREA];
26532 while (--glyph >= beg && INTEGERP (glyph->object));
26533 if (glyph < beg
26534 || !(EQ (glyph->object, before_string)
26535 || EQ (glyph->object, disp_string)))
26536 break;
26537 r1 = prev;
26538 }
26539 }
26540 if (r2 == NULL)
26541 {
26542 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26543 hlinfo->mouse_face_past_end = 1;
26544 }
26545 else if (!NILP (after_string))
26546 {
26547 /* If the after-string has newlines, advance to its last row. */
26548 struct glyph_row *next;
26549 struct glyph_row *last
26550 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26551
26552 for (next = r2 + 1;
26553 next <= last
26554 && next->used[TEXT_AREA] > 0
26555 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26556 ++next)
26557 r2 = next;
26558 }
26559 /* The rest of the display engine assumes that mouse_face_beg_row is
26560 either above mouse_face_end_row or identical to it. But with
26561 bidi-reordered continued lines, the row for START_CHARPOS could
26562 be below the row for END_CHARPOS. If so, swap the rows and store
26563 them in correct order. */
26564 if (r1->y > r2->y)
26565 {
26566 struct glyph_row *tem = r2;
26567
26568 r2 = r1;
26569 r1 = tem;
26570 }
26571
26572 hlinfo->mouse_face_beg_y = r1->y;
26573 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26574 hlinfo->mouse_face_end_y = r2->y;
26575 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26576
26577 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26578 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26579 could be anywhere in the row and in any order. The strategy
26580 below is to find the leftmost and the rightmost glyph that
26581 belongs to either of these 3 strings, or whose position is
26582 between START_CHARPOS and END_CHARPOS, and highlight all the
26583 glyphs between those two. This may cover more than just the text
26584 between START_CHARPOS and END_CHARPOS if the range of characters
26585 strides the bidi level boundary, e.g. if the beginning is in R2L
26586 text while the end is in L2R text or vice versa. */
26587 if (!r1->reversed_p)
26588 {
26589 /* This row is in a left to right paragraph. Scan it left to
26590 right. */
26591 glyph = r1->glyphs[TEXT_AREA];
26592 end = glyph + r1->used[TEXT_AREA];
26593 x = r1->x;
26594
26595 /* Skip truncation glyphs at the start of the glyph row. */
26596 if (r1->displays_text_p)
26597 for (; glyph < end
26598 && INTEGERP (glyph->object)
26599 && glyph->charpos < 0;
26600 ++glyph)
26601 x += glyph->pixel_width;
26602
26603 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26604 or DISP_STRING, and the first glyph from buffer whose
26605 position is between START_CHARPOS and END_CHARPOS. */
26606 for (; glyph < end
26607 && !INTEGERP (glyph->object)
26608 && !EQ (glyph->object, disp_string)
26609 && !(BUFFERP (glyph->object)
26610 && (glyph->charpos >= start_charpos
26611 && glyph->charpos < end_charpos));
26612 ++glyph)
26613 {
26614 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26615 are present at buffer positions between START_CHARPOS and
26616 END_CHARPOS, or if they come from an overlay. */
26617 if (EQ (glyph->object, before_string))
26618 {
26619 pos = string_buffer_position (before_string,
26620 start_charpos);
26621 /* If pos == 0, it means before_string came from an
26622 overlay, not from a buffer position. */
26623 if (!pos || (pos >= start_charpos && pos < end_charpos))
26624 break;
26625 }
26626 else if (EQ (glyph->object, after_string))
26627 {
26628 pos = string_buffer_position (after_string, end_charpos);
26629 if (!pos || (pos >= start_charpos && pos < end_charpos))
26630 break;
26631 }
26632 x += glyph->pixel_width;
26633 }
26634 hlinfo->mouse_face_beg_x = x;
26635 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26636 }
26637 else
26638 {
26639 /* This row is in a right to left paragraph. Scan it right to
26640 left. */
26641 struct glyph *g;
26642
26643 end = r1->glyphs[TEXT_AREA] - 1;
26644 glyph = end + r1->used[TEXT_AREA];
26645
26646 /* Skip truncation glyphs at the start of the glyph row. */
26647 if (r1->displays_text_p)
26648 for (; glyph > end
26649 && INTEGERP (glyph->object)
26650 && glyph->charpos < 0;
26651 --glyph)
26652 ;
26653
26654 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26655 or DISP_STRING, and the first glyph from buffer whose
26656 position is between START_CHARPOS and END_CHARPOS. */
26657 for (; glyph > end
26658 && !INTEGERP (glyph->object)
26659 && !EQ (glyph->object, disp_string)
26660 && !(BUFFERP (glyph->object)
26661 && (glyph->charpos >= start_charpos
26662 && glyph->charpos < end_charpos));
26663 --glyph)
26664 {
26665 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26666 are present at buffer positions between START_CHARPOS and
26667 END_CHARPOS, or if they come from an overlay. */
26668 if (EQ (glyph->object, before_string))
26669 {
26670 pos = string_buffer_position (before_string, start_charpos);
26671 /* If pos == 0, it means before_string came from an
26672 overlay, not from a buffer position. */
26673 if (!pos || (pos >= start_charpos && pos < end_charpos))
26674 break;
26675 }
26676 else if (EQ (glyph->object, after_string))
26677 {
26678 pos = string_buffer_position (after_string, end_charpos);
26679 if (!pos || (pos >= start_charpos && pos < end_charpos))
26680 break;
26681 }
26682 }
26683
26684 glyph++; /* first glyph to the right of the highlighted area */
26685 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26686 x += g->pixel_width;
26687 hlinfo->mouse_face_beg_x = x;
26688 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26689 }
26690
26691 /* If the highlight ends in a different row, compute GLYPH and END
26692 for the end row. Otherwise, reuse the values computed above for
26693 the row where the highlight begins. */
26694 if (r2 != r1)
26695 {
26696 if (!r2->reversed_p)
26697 {
26698 glyph = r2->glyphs[TEXT_AREA];
26699 end = glyph + r2->used[TEXT_AREA];
26700 x = r2->x;
26701 }
26702 else
26703 {
26704 end = r2->glyphs[TEXT_AREA] - 1;
26705 glyph = end + r2->used[TEXT_AREA];
26706 }
26707 }
26708
26709 if (!r2->reversed_p)
26710 {
26711 /* Skip truncation and continuation glyphs near the end of the
26712 row, and also blanks and stretch glyphs inserted by
26713 extend_face_to_end_of_line. */
26714 while (end > glyph
26715 && INTEGERP ((end - 1)->object))
26716 --end;
26717 /* Scan the rest of the glyph row from the end, looking for the
26718 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26719 DISP_STRING, or whose position is between START_CHARPOS
26720 and END_CHARPOS */
26721 for (--end;
26722 end > glyph
26723 && !INTEGERP (end->object)
26724 && !EQ (end->object, disp_string)
26725 && !(BUFFERP (end->object)
26726 && (end->charpos >= start_charpos
26727 && end->charpos < end_charpos));
26728 --end)
26729 {
26730 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26731 are present at buffer positions between START_CHARPOS and
26732 END_CHARPOS, or if they come from an overlay. */
26733 if (EQ (end->object, before_string))
26734 {
26735 pos = string_buffer_position (before_string, start_charpos);
26736 if (!pos || (pos >= start_charpos && pos < end_charpos))
26737 break;
26738 }
26739 else if (EQ (end->object, after_string))
26740 {
26741 pos = string_buffer_position (after_string, end_charpos);
26742 if (!pos || (pos >= start_charpos && pos < end_charpos))
26743 break;
26744 }
26745 }
26746 /* Find the X coordinate of the last glyph to be highlighted. */
26747 for (; glyph <= end; ++glyph)
26748 x += glyph->pixel_width;
26749
26750 hlinfo->mouse_face_end_x = x;
26751 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26752 }
26753 else
26754 {
26755 /* Skip truncation and continuation glyphs near the end of the
26756 row, and also blanks and stretch glyphs inserted by
26757 extend_face_to_end_of_line. */
26758 x = r2->x;
26759 end++;
26760 while (end < glyph
26761 && INTEGERP (end->object))
26762 {
26763 x += end->pixel_width;
26764 ++end;
26765 }
26766 /* Scan the rest of the glyph row from the end, looking for the
26767 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26768 DISP_STRING, or whose position is between START_CHARPOS
26769 and END_CHARPOS */
26770 for ( ;
26771 end < glyph
26772 && !INTEGERP (end->object)
26773 && !EQ (end->object, disp_string)
26774 && !(BUFFERP (end->object)
26775 && (end->charpos >= start_charpos
26776 && end->charpos < end_charpos));
26777 ++end)
26778 {
26779 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26780 are present at buffer positions between START_CHARPOS and
26781 END_CHARPOS, or if they come from an overlay. */
26782 if (EQ (end->object, before_string))
26783 {
26784 pos = string_buffer_position (before_string, start_charpos);
26785 if (!pos || (pos >= start_charpos && pos < end_charpos))
26786 break;
26787 }
26788 else if (EQ (end->object, after_string))
26789 {
26790 pos = string_buffer_position (after_string, end_charpos);
26791 if (!pos || (pos >= start_charpos && pos < end_charpos))
26792 break;
26793 }
26794 x += end->pixel_width;
26795 }
26796 /* If we exited the above loop because we arrived at the last
26797 glyph of the row, and its buffer position is still not in
26798 range, it means the last character in range is the preceding
26799 newline. Bump the end column and x values to get past the
26800 last glyph. */
26801 if (end == glyph
26802 && BUFFERP (end->object)
26803 && (end->charpos < start_charpos
26804 || end->charpos >= end_charpos))
26805 {
26806 x += end->pixel_width;
26807 ++end;
26808 }
26809 hlinfo->mouse_face_end_x = x;
26810 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26811 }
26812
26813 hlinfo->mouse_face_window = window;
26814 hlinfo->mouse_face_face_id
26815 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26816 mouse_charpos + 1,
26817 !hlinfo->mouse_face_hidden, -1);
26818 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26819 }
26820
26821 /* The following function is not used anymore (replaced with
26822 mouse_face_from_string_pos), but I leave it here for the time
26823 being, in case someone would. */
26824
26825 #if 0 /* not used */
26826
26827 /* Find the position of the glyph for position POS in OBJECT in
26828 window W's current matrix, and return in *X, *Y the pixel
26829 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26830
26831 RIGHT_P non-zero means return the position of the right edge of the
26832 glyph, RIGHT_P zero means return the left edge position.
26833
26834 If no glyph for POS exists in the matrix, return the position of
26835 the glyph with the next smaller position that is in the matrix, if
26836 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26837 exists in the matrix, return the position of the glyph with the
26838 next larger position in OBJECT.
26839
26840 Value is non-zero if a glyph was found. */
26841
26842 static int
26843 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26844 int *hpos, int *vpos, int *x, int *y, int right_p)
26845 {
26846 int yb = window_text_bottom_y (w);
26847 struct glyph_row *r;
26848 struct glyph *best_glyph = NULL;
26849 struct glyph_row *best_row = NULL;
26850 int best_x = 0;
26851
26852 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26853 r->enabled_p && r->y < yb;
26854 ++r)
26855 {
26856 struct glyph *g = r->glyphs[TEXT_AREA];
26857 struct glyph *e = g + r->used[TEXT_AREA];
26858 int gx;
26859
26860 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26861 if (EQ (g->object, object))
26862 {
26863 if (g->charpos == pos)
26864 {
26865 best_glyph = g;
26866 best_x = gx;
26867 best_row = r;
26868 goto found;
26869 }
26870 else if (best_glyph == NULL
26871 || ((eabs (g->charpos - pos)
26872 < eabs (best_glyph->charpos - pos))
26873 && (right_p
26874 ? g->charpos < pos
26875 : g->charpos > pos)))
26876 {
26877 best_glyph = g;
26878 best_x = gx;
26879 best_row = r;
26880 }
26881 }
26882 }
26883
26884 found:
26885
26886 if (best_glyph)
26887 {
26888 *x = best_x;
26889 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26890
26891 if (right_p)
26892 {
26893 *x += best_glyph->pixel_width;
26894 ++*hpos;
26895 }
26896
26897 *y = best_row->y;
26898 *vpos = best_row - w->current_matrix->rows;
26899 }
26900
26901 return best_glyph != NULL;
26902 }
26903 #endif /* not used */
26904
26905 /* Find the positions of the first and the last glyphs in window W's
26906 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26907 (assumed to be a string), and return in HLINFO's mouse_face_*
26908 members the pixel and column/row coordinates of those glyphs. */
26909
26910 static void
26911 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26912 Lisp_Object object,
26913 ptrdiff_t startpos, ptrdiff_t endpos)
26914 {
26915 int yb = window_text_bottom_y (w);
26916 struct glyph_row *r;
26917 struct glyph *g, *e;
26918 int gx;
26919 int found = 0;
26920
26921 /* Find the glyph row with at least one position in the range
26922 [STARTPOS..ENDPOS], and the first glyph in that row whose
26923 position belongs to that range. */
26924 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26925 r->enabled_p && r->y < yb;
26926 ++r)
26927 {
26928 if (!r->reversed_p)
26929 {
26930 g = r->glyphs[TEXT_AREA];
26931 e = g + r->used[TEXT_AREA];
26932 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26933 if (EQ (g->object, object)
26934 && startpos <= g->charpos && g->charpos <= endpos)
26935 {
26936 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26937 hlinfo->mouse_face_beg_y = r->y;
26938 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26939 hlinfo->mouse_face_beg_x = gx;
26940 found = 1;
26941 break;
26942 }
26943 }
26944 else
26945 {
26946 struct glyph *g1;
26947
26948 e = r->glyphs[TEXT_AREA];
26949 g = e + r->used[TEXT_AREA];
26950 for ( ; g > e; --g)
26951 if (EQ ((g-1)->object, object)
26952 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26953 {
26954 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26955 hlinfo->mouse_face_beg_y = r->y;
26956 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26957 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26958 gx += g1->pixel_width;
26959 hlinfo->mouse_face_beg_x = gx;
26960 found = 1;
26961 break;
26962 }
26963 }
26964 if (found)
26965 break;
26966 }
26967
26968 if (!found)
26969 return;
26970
26971 /* Starting with the next row, look for the first row which does NOT
26972 include any glyphs whose positions are in the range. */
26973 for (++r; r->enabled_p && r->y < yb; ++r)
26974 {
26975 g = r->glyphs[TEXT_AREA];
26976 e = g + r->used[TEXT_AREA];
26977 found = 0;
26978 for ( ; g < e; ++g)
26979 if (EQ (g->object, object)
26980 && startpos <= g->charpos && g->charpos <= endpos)
26981 {
26982 found = 1;
26983 break;
26984 }
26985 if (!found)
26986 break;
26987 }
26988
26989 /* The highlighted region ends on the previous row. */
26990 r--;
26991
26992 /* Set the end row and its vertical pixel coordinate. */
26993 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26994 hlinfo->mouse_face_end_y = r->y;
26995
26996 /* Compute and set the end column and the end column's horizontal
26997 pixel coordinate. */
26998 if (!r->reversed_p)
26999 {
27000 g = r->glyphs[TEXT_AREA];
27001 e = g + r->used[TEXT_AREA];
27002 for ( ; e > g; --e)
27003 if (EQ ((e-1)->object, object)
27004 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27005 break;
27006 hlinfo->mouse_face_end_col = e - g;
27007
27008 for (gx = r->x; g < e; ++g)
27009 gx += g->pixel_width;
27010 hlinfo->mouse_face_end_x = gx;
27011 }
27012 else
27013 {
27014 e = r->glyphs[TEXT_AREA];
27015 g = e + r->used[TEXT_AREA];
27016 for (gx = r->x ; e < g; ++e)
27017 {
27018 if (EQ (e->object, object)
27019 && startpos <= e->charpos && e->charpos <= endpos)
27020 break;
27021 gx += e->pixel_width;
27022 }
27023 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27024 hlinfo->mouse_face_end_x = gx;
27025 }
27026 }
27027
27028 #ifdef HAVE_WINDOW_SYSTEM
27029
27030 /* See if position X, Y is within a hot-spot of an image. */
27031
27032 static int
27033 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27034 {
27035 if (!CONSP (hot_spot))
27036 return 0;
27037
27038 if (EQ (XCAR (hot_spot), Qrect))
27039 {
27040 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27041 Lisp_Object rect = XCDR (hot_spot);
27042 Lisp_Object tem;
27043 if (!CONSP (rect))
27044 return 0;
27045 if (!CONSP (XCAR (rect)))
27046 return 0;
27047 if (!CONSP (XCDR (rect)))
27048 return 0;
27049 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27050 return 0;
27051 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27052 return 0;
27053 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27054 return 0;
27055 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27056 return 0;
27057 return 1;
27058 }
27059 else if (EQ (XCAR (hot_spot), Qcircle))
27060 {
27061 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27062 Lisp_Object circ = XCDR (hot_spot);
27063 Lisp_Object lr, lx0, ly0;
27064 if (CONSP (circ)
27065 && CONSP (XCAR (circ))
27066 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27067 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27068 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27069 {
27070 double r = XFLOATINT (lr);
27071 double dx = XINT (lx0) - x;
27072 double dy = XINT (ly0) - y;
27073 return (dx * dx + dy * dy <= r * r);
27074 }
27075 }
27076 else if (EQ (XCAR (hot_spot), Qpoly))
27077 {
27078 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27079 if (VECTORP (XCDR (hot_spot)))
27080 {
27081 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27082 Lisp_Object *poly = v->contents;
27083 ptrdiff_t n = v->header.size;
27084 ptrdiff_t i;
27085 int inside = 0;
27086 Lisp_Object lx, ly;
27087 int x0, y0;
27088
27089 /* Need an even number of coordinates, and at least 3 edges. */
27090 if (n < 6 || n & 1)
27091 return 0;
27092
27093 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27094 If count is odd, we are inside polygon. Pixels on edges
27095 may or may not be included depending on actual geometry of the
27096 polygon. */
27097 if ((lx = poly[n-2], !INTEGERP (lx))
27098 || (ly = poly[n-1], !INTEGERP (lx)))
27099 return 0;
27100 x0 = XINT (lx), y0 = XINT (ly);
27101 for (i = 0; i < n; i += 2)
27102 {
27103 int x1 = x0, y1 = y0;
27104 if ((lx = poly[i], !INTEGERP (lx))
27105 || (ly = poly[i+1], !INTEGERP (ly)))
27106 return 0;
27107 x0 = XINT (lx), y0 = XINT (ly);
27108
27109 /* Does this segment cross the X line? */
27110 if (x0 >= x)
27111 {
27112 if (x1 >= x)
27113 continue;
27114 }
27115 else if (x1 < x)
27116 continue;
27117 if (y > y0 && y > y1)
27118 continue;
27119 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27120 inside = !inside;
27121 }
27122 return inside;
27123 }
27124 }
27125 return 0;
27126 }
27127
27128 Lisp_Object
27129 find_hot_spot (Lisp_Object map, int x, int y)
27130 {
27131 while (CONSP (map))
27132 {
27133 if (CONSP (XCAR (map))
27134 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27135 return XCAR (map);
27136 map = XCDR (map);
27137 }
27138
27139 return Qnil;
27140 }
27141
27142 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27143 3, 3, 0,
27144 doc: /* Lookup in image map MAP coordinates X and Y.
27145 An image map is an alist where each element has the format (AREA ID PLIST).
27146 An AREA is specified as either a rectangle, a circle, or a polygon:
27147 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27148 pixel coordinates of the upper left and bottom right corners.
27149 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27150 and the radius of the circle; r may be a float or integer.
27151 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27152 vector describes one corner in the polygon.
27153 Returns the alist element for the first matching AREA in MAP. */)
27154 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27155 {
27156 if (NILP (map))
27157 return Qnil;
27158
27159 CHECK_NUMBER (x);
27160 CHECK_NUMBER (y);
27161
27162 return find_hot_spot (map,
27163 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27164 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27165 }
27166
27167
27168 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27169 static void
27170 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27171 {
27172 /* Do not change cursor shape while dragging mouse. */
27173 if (!NILP (do_mouse_tracking))
27174 return;
27175
27176 if (!NILP (pointer))
27177 {
27178 if (EQ (pointer, Qarrow))
27179 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27180 else if (EQ (pointer, Qhand))
27181 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27182 else if (EQ (pointer, Qtext))
27183 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27184 else if (EQ (pointer, intern ("hdrag")))
27185 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27186 #ifdef HAVE_X_WINDOWS
27187 else if (EQ (pointer, intern ("vdrag")))
27188 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27189 #endif
27190 else if (EQ (pointer, intern ("hourglass")))
27191 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27192 else if (EQ (pointer, Qmodeline))
27193 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27194 else
27195 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27196 }
27197
27198 if (cursor != No_Cursor)
27199 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27200 }
27201
27202 #endif /* HAVE_WINDOW_SYSTEM */
27203
27204 /* Take proper action when mouse has moved to the mode or header line
27205 or marginal area AREA of window W, x-position X and y-position Y.
27206 X is relative to the start of the text display area of W, so the
27207 width of bitmap areas and scroll bars must be subtracted to get a
27208 position relative to the start of the mode line. */
27209
27210 static void
27211 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27212 enum window_part area)
27213 {
27214 struct window *w = XWINDOW (window);
27215 struct frame *f = XFRAME (w->frame);
27216 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27217 #ifdef HAVE_WINDOW_SYSTEM
27218 Display_Info *dpyinfo;
27219 #endif
27220 Cursor cursor = No_Cursor;
27221 Lisp_Object pointer = Qnil;
27222 int dx, dy, width, height;
27223 ptrdiff_t charpos;
27224 Lisp_Object string, object = Qnil;
27225 Lisp_Object pos IF_LINT (= Qnil), help;
27226
27227 Lisp_Object mouse_face;
27228 int original_x_pixel = x;
27229 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27230 struct glyph_row *row IF_LINT (= 0);
27231
27232 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27233 {
27234 int x0;
27235 struct glyph *end;
27236
27237 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27238 returns them in row/column units! */
27239 string = mode_line_string (w, area, &x, &y, &charpos,
27240 &object, &dx, &dy, &width, &height);
27241
27242 row = (area == ON_MODE_LINE
27243 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27244 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27245
27246 /* Find the glyph under the mouse pointer. */
27247 if (row->mode_line_p && row->enabled_p)
27248 {
27249 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27250 end = glyph + row->used[TEXT_AREA];
27251
27252 for (x0 = original_x_pixel;
27253 glyph < end && x0 >= glyph->pixel_width;
27254 ++glyph)
27255 x0 -= glyph->pixel_width;
27256
27257 if (glyph >= end)
27258 glyph = NULL;
27259 }
27260 }
27261 else
27262 {
27263 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27264 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27265 returns them in row/column units! */
27266 string = marginal_area_string (w, area, &x, &y, &charpos,
27267 &object, &dx, &dy, &width, &height);
27268 }
27269
27270 help = Qnil;
27271
27272 #ifdef HAVE_WINDOW_SYSTEM
27273 if (IMAGEP (object))
27274 {
27275 Lisp_Object image_map, hotspot;
27276 if ((image_map = Fplist_get (XCDR (object), QCmap),
27277 !NILP (image_map))
27278 && (hotspot = find_hot_spot (image_map, dx, dy),
27279 CONSP (hotspot))
27280 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27281 {
27282 Lisp_Object plist;
27283
27284 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27285 If so, we could look for mouse-enter, mouse-leave
27286 properties in PLIST (and do something...). */
27287 hotspot = XCDR (hotspot);
27288 if (CONSP (hotspot)
27289 && (plist = XCAR (hotspot), CONSP (plist)))
27290 {
27291 pointer = Fplist_get (plist, Qpointer);
27292 if (NILP (pointer))
27293 pointer = Qhand;
27294 help = Fplist_get (plist, Qhelp_echo);
27295 if (!NILP (help))
27296 {
27297 help_echo_string = help;
27298 XSETWINDOW (help_echo_window, w);
27299 help_echo_object = w->buffer;
27300 help_echo_pos = charpos;
27301 }
27302 }
27303 }
27304 if (NILP (pointer))
27305 pointer = Fplist_get (XCDR (object), QCpointer);
27306 }
27307 #endif /* HAVE_WINDOW_SYSTEM */
27308
27309 if (STRINGP (string))
27310 pos = make_number (charpos);
27311
27312 /* Set the help text and mouse pointer. If the mouse is on a part
27313 of the mode line without any text (e.g. past the right edge of
27314 the mode line text), use the default help text and pointer. */
27315 if (STRINGP (string) || area == ON_MODE_LINE)
27316 {
27317 /* Arrange to display the help by setting the global variables
27318 help_echo_string, help_echo_object, and help_echo_pos. */
27319 if (NILP (help))
27320 {
27321 if (STRINGP (string))
27322 help = Fget_text_property (pos, Qhelp_echo, string);
27323
27324 if (!NILP (help))
27325 {
27326 help_echo_string = help;
27327 XSETWINDOW (help_echo_window, w);
27328 help_echo_object = string;
27329 help_echo_pos = charpos;
27330 }
27331 else if (area == ON_MODE_LINE)
27332 {
27333 Lisp_Object default_help
27334 = buffer_local_value_1 (Qmode_line_default_help_echo,
27335 w->buffer);
27336
27337 if (STRINGP (default_help))
27338 {
27339 help_echo_string = default_help;
27340 XSETWINDOW (help_echo_window, w);
27341 help_echo_object = Qnil;
27342 help_echo_pos = -1;
27343 }
27344 }
27345 }
27346
27347 #ifdef HAVE_WINDOW_SYSTEM
27348 /* Change the mouse pointer according to what is under it. */
27349 if (FRAME_WINDOW_P (f))
27350 {
27351 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27352 if (STRINGP (string))
27353 {
27354 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27355
27356 if (NILP (pointer))
27357 pointer = Fget_text_property (pos, Qpointer, string);
27358
27359 /* Change the mouse pointer according to what is under X/Y. */
27360 if (NILP (pointer)
27361 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27362 {
27363 Lisp_Object map;
27364 map = Fget_text_property (pos, Qlocal_map, string);
27365 if (!KEYMAPP (map))
27366 map = Fget_text_property (pos, Qkeymap, string);
27367 if (!KEYMAPP (map))
27368 cursor = dpyinfo->vertical_scroll_bar_cursor;
27369 }
27370 }
27371 else
27372 /* Default mode-line pointer. */
27373 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27374 }
27375 #endif
27376 }
27377
27378 /* Change the mouse face according to what is under X/Y. */
27379 if (STRINGP (string))
27380 {
27381 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27382 if (!NILP (mouse_face)
27383 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27384 && glyph)
27385 {
27386 Lisp_Object b, e;
27387
27388 struct glyph * tmp_glyph;
27389
27390 int gpos;
27391 int gseq_length;
27392 int total_pixel_width;
27393 ptrdiff_t begpos, endpos, ignore;
27394
27395 int vpos, hpos;
27396
27397 b = Fprevious_single_property_change (make_number (charpos + 1),
27398 Qmouse_face, string, Qnil);
27399 if (NILP (b))
27400 begpos = 0;
27401 else
27402 begpos = XINT (b);
27403
27404 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27405 if (NILP (e))
27406 endpos = SCHARS (string);
27407 else
27408 endpos = XINT (e);
27409
27410 /* Calculate the glyph position GPOS of GLYPH in the
27411 displayed string, relative to the beginning of the
27412 highlighted part of the string.
27413
27414 Note: GPOS is different from CHARPOS. CHARPOS is the
27415 position of GLYPH in the internal string object. A mode
27416 line string format has structures which are converted to
27417 a flattened string by the Emacs Lisp interpreter. The
27418 internal string is an element of those structures. The
27419 displayed string is the flattened string. */
27420 tmp_glyph = row_start_glyph;
27421 while (tmp_glyph < glyph
27422 && (!(EQ (tmp_glyph->object, glyph->object)
27423 && begpos <= tmp_glyph->charpos
27424 && tmp_glyph->charpos < endpos)))
27425 tmp_glyph++;
27426 gpos = glyph - tmp_glyph;
27427
27428 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27429 the highlighted part of the displayed string to which
27430 GLYPH belongs. Note: GSEQ_LENGTH is different from
27431 SCHARS (STRING), because the latter returns the length of
27432 the internal string. */
27433 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27434 tmp_glyph > glyph
27435 && (!(EQ (tmp_glyph->object, glyph->object)
27436 && begpos <= tmp_glyph->charpos
27437 && tmp_glyph->charpos < endpos));
27438 tmp_glyph--)
27439 ;
27440 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27441
27442 /* Calculate the total pixel width of all the glyphs between
27443 the beginning of the highlighted area and GLYPH. */
27444 total_pixel_width = 0;
27445 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27446 total_pixel_width += tmp_glyph->pixel_width;
27447
27448 /* Pre calculation of re-rendering position. Note: X is in
27449 column units here, after the call to mode_line_string or
27450 marginal_area_string. */
27451 hpos = x - gpos;
27452 vpos = (area == ON_MODE_LINE
27453 ? (w->current_matrix)->nrows - 1
27454 : 0);
27455
27456 /* If GLYPH's position is included in the region that is
27457 already drawn in mouse face, we have nothing to do. */
27458 if ( EQ (window, hlinfo->mouse_face_window)
27459 && (!row->reversed_p
27460 ? (hlinfo->mouse_face_beg_col <= hpos
27461 && hpos < hlinfo->mouse_face_end_col)
27462 /* In R2L rows we swap BEG and END, see below. */
27463 : (hlinfo->mouse_face_end_col <= hpos
27464 && hpos < hlinfo->mouse_face_beg_col))
27465 && hlinfo->mouse_face_beg_row == vpos )
27466 return;
27467
27468 if (clear_mouse_face (hlinfo))
27469 cursor = No_Cursor;
27470
27471 if (!row->reversed_p)
27472 {
27473 hlinfo->mouse_face_beg_col = hpos;
27474 hlinfo->mouse_face_beg_x = original_x_pixel
27475 - (total_pixel_width + dx);
27476 hlinfo->mouse_face_end_col = hpos + gseq_length;
27477 hlinfo->mouse_face_end_x = 0;
27478 }
27479 else
27480 {
27481 /* In R2L rows, show_mouse_face expects BEG and END
27482 coordinates to be swapped. */
27483 hlinfo->mouse_face_end_col = hpos;
27484 hlinfo->mouse_face_end_x = original_x_pixel
27485 - (total_pixel_width + dx);
27486 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27487 hlinfo->mouse_face_beg_x = 0;
27488 }
27489
27490 hlinfo->mouse_face_beg_row = vpos;
27491 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27492 hlinfo->mouse_face_beg_y = 0;
27493 hlinfo->mouse_face_end_y = 0;
27494 hlinfo->mouse_face_past_end = 0;
27495 hlinfo->mouse_face_window = window;
27496
27497 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27498 charpos,
27499 0, 0, 0,
27500 &ignore,
27501 glyph->face_id,
27502 1);
27503 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27504
27505 if (NILP (pointer))
27506 pointer = Qhand;
27507 }
27508 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27509 clear_mouse_face (hlinfo);
27510 }
27511 #ifdef HAVE_WINDOW_SYSTEM
27512 if (FRAME_WINDOW_P (f))
27513 define_frame_cursor1 (f, cursor, pointer);
27514 #endif
27515 }
27516
27517
27518 /* EXPORT:
27519 Take proper action when the mouse has moved to position X, Y on
27520 frame F as regards highlighting characters that have mouse-face
27521 properties. Also de-highlighting chars where the mouse was before.
27522 X and Y can be negative or out of range. */
27523
27524 void
27525 note_mouse_highlight (struct frame *f, int x, int y)
27526 {
27527 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27528 enum window_part part = ON_NOTHING;
27529 Lisp_Object window;
27530 struct window *w;
27531 Cursor cursor = No_Cursor;
27532 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27533 struct buffer *b;
27534
27535 /* When a menu is active, don't highlight because this looks odd. */
27536 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27537 if (popup_activated ())
27538 return;
27539 #endif
27540
27541 if (NILP (Vmouse_highlight)
27542 || !f->glyphs_initialized_p
27543 || f->pointer_invisible)
27544 return;
27545
27546 hlinfo->mouse_face_mouse_x = x;
27547 hlinfo->mouse_face_mouse_y = y;
27548 hlinfo->mouse_face_mouse_frame = f;
27549
27550 if (hlinfo->mouse_face_defer)
27551 return;
27552
27553 /* Which window is that in? */
27554 window = window_from_coordinates (f, x, y, &part, 1);
27555
27556 /* If displaying active text in another window, clear that. */
27557 if (! EQ (window, hlinfo->mouse_face_window)
27558 /* Also clear if we move out of text area in same window. */
27559 || (!NILP (hlinfo->mouse_face_window)
27560 && !NILP (window)
27561 && part != ON_TEXT
27562 && part != ON_MODE_LINE
27563 && part != ON_HEADER_LINE))
27564 clear_mouse_face (hlinfo);
27565
27566 /* Not on a window -> return. */
27567 if (!WINDOWP (window))
27568 return;
27569
27570 /* Reset help_echo_string. It will get recomputed below. */
27571 help_echo_string = Qnil;
27572
27573 /* Convert to window-relative pixel coordinates. */
27574 w = XWINDOW (window);
27575 frame_to_window_pixel_xy (w, &x, &y);
27576
27577 #ifdef HAVE_WINDOW_SYSTEM
27578 /* Handle tool-bar window differently since it doesn't display a
27579 buffer. */
27580 if (EQ (window, f->tool_bar_window))
27581 {
27582 note_tool_bar_highlight (f, x, y);
27583 return;
27584 }
27585 #endif
27586
27587 /* Mouse is on the mode, header line or margin? */
27588 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27589 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27590 {
27591 note_mode_line_or_margin_highlight (window, x, y, part);
27592 return;
27593 }
27594
27595 #ifdef HAVE_WINDOW_SYSTEM
27596 if (part == ON_VERTICAL_BORDER)
27597 {
27598 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27599 help_echo_string = build_string ("drag-mouse-1: resize");
27600 }
27601 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27602 || part == ON_SCROLL_BAR)
27603 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27604 else
27605 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27606 #endif
27607
27608 /* Are we in a window whose display is up to date?
27609 And verify the buffer's text has not changed. */
27610 b = XBUFFER (w->buffer);
27611 if (part == ON_TEXT
27612 && w->window_end_valid
27613 && w->last_modified == BUF_MODIFF (b)
27614 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27615 {
27616 int hpos, vpos, dx, dy, area = LAST_AREA;
27617 ptrdiff_t pos;
27618 struct glyph *glyph;
27619 Lisp_Object object;
27620 Lisp_Object mouse_face = Qnil, position;
27621 Lisp_Object *overlay_vec = NULL;
27622 ptrdiff_t i, noverlays;
27623 struct buffer *obuf;
27624 ptrdiff_t obegv, ozv;
27625 int same_region;
27626
27627 /* Find the glyph under X/Y. */
27628 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27629
27630 #ifdef HAVE_WINDOW_SYSTEM
27631 /* Look for :pointer property on image. */
27632 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27633 {
27634 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27635 if (img != NULL && IMAGEP (img->spec))
27636 {
27637 Lisp_Object image_map, hotspot;
27638 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27639 !NILP (image_map))
27640 && (hotspot = find_hot_spot (image_map,
27641 glyph->slice.img.x + dx,
27642 glyph->slice.img.y + dy),
27643 CONSP (hotspot))
27644 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27645 {
27646 Lisp_Object plist;
27647
27648 /* Could check XCAR (hotspot) to see if we enter/leave
27649 this hot-spot.
27650 If so, we could look for mouse-enter, mouse-leave
27651 properties in PLIST (and do something...). */
27652 hotspot = XCDR (hotspot);
27653 if (CONSP (hotspot)
27654 && (plist = XCAR (hotspot), CONSP (plist)))
27655 {
27656 pointer = Fplist_get (plist, Qpointer);
27657 if (NILP (pointer))
27658 pointer = Qhand;
27659 help_echo_string = Fplist_get (plist, Qhelp_echo);
27660 if (!NILP (help_echo_string))
27661 {
27662 help_echo_window = window;
27663 help_echo_object = glyph->object;
27664 help_echo_pos = glyph->charpos;
27665 }
27666 }
27667 }
27668 if (NILP (pointer))
27669 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27670 }
27671 }
27672 #endif /* HAVE_WINDOW_SYSTEM */
27673
27674 /* Clear mouse face if X/Y not over text. */
27675 if (glyph == NULL
27676 || area != TEXT_AREA
27677 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27678 /* Glyph's OBJECT is an integer for glyphs inserted by the
27679 display engine for its internal purposes, like truncation
27680 and continuation glyphs and blanks beyond the end of
27681 line's text on text terminals. If we are over such a
27682 glyph, we are not over any text. */
27683 || INTEGERP (glyph->object)
27684 /* R2L rows have a stretch glyph at their front, which
27685 stands for no text, whereas L2R rows have no glyphs at
27686 all beyond the end of text. Treat such stretch glyphs
27687 like we do with NULL glyphs in L2R rows. */
27688 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27689 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27690 && glyph->type == STRETCH_GLYPH
27691 && glyph->avoid_cursor_p))
27692 {
27693 if (clear_mouse_face (hlinfo))
27694 cursor = No_Cursor;
27695 #ifdef HAVE_WINDOW_SYSTEM
27696 if (FRAME_WINDOW_P (f) && NILP (pointer))
27697 {
27698 if (area != TEXT_AREA)
27699 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27700 else
27701 pointer = Vvoid_text_area_pointer;
27702 }
27703 #endif
27704 goto set_cursor;
27705 }
27706
27707 pos = glyph->charpos;
27708 object = glyph->object;
27709 if (!STRINGP (object) && !BUFFERP (object))
27710 goto set_cursor;
27711
27712 /* If we get an out-of-range value, return now; avoid an error. */
27713 if (BUFFERP (object) && pos > BUF_Z (b))
27714 goto set_cursor;
27715
27716 /* Make the window's buffer temporarily current for
27717 overlays_at and compute_char_face. */
27718 obuf = current_buffer;
27719 current_buffer = b;
27720 obegv = BEGV;
27721 ozv = ZV;
27722 BEGV = BEG;
27723 ZV = Z;
27724
27725 /* Is this char mouse-active or does it have help-echo? */
27726 position = make_number (pos);
27727
27728 if (BUFFERP (object))
27729 {
27730 /* Put all the overlays we want in a vector in overlay_vec. */
27731 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27732 /* Sort overlays into increasing priority order. */
27733 noverlays = sort_overlays (overlay_vec, noverlays, w);
27734 }
27735 else
27736 noverlays = 0;
27737
27738 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27739
27740 if (same_region)
27741 cursor = No_Cursor;
27742
27743 /* Check mouse-face highlighting. */
27744 if (! same_region
27745 /* If there exists an overlay with mouse-face overlapping
27746 the one we are currently highlighting, we have to
27747 check if we enter the overlapping overlay, and then
27748 highlight only that. */
27749 || (OVERLAYP (hlinfo->mouse_face_overlay)
27750 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27751 {
27752 /* Find the highest priority overlay with a mouse-face. */
27753 Lisp_Object overlay = Qnil;
27754 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27755 {
27756 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27757 if (!NILP (mouse_face))
27758 overlay = overlay_vec[i];
27759 }
27760
27761 /* If we're highlighting the same overlay as before, there's
27762 no need to do that again. */
27763 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27764 goto check_help_echo;
27765 hlinfo->mouse_face_overlay = overlay;
27766
27767 /* Clear the display of the old active region, if any. */
27768 if (clear_mouse_face (hlinfo))
27769 cursor = No_Cursor;
27770
27771 /* If no overlay applies, get a text property. */
27772 if (NILP (overlay))
27773 mouse_face = Fget_text_property (position, Qmouse_face, object);
27774
27775 /* Next, compute the bounds of the mouse highlighting and
27776 display it. */
27777 if (!NILP (mouse_face) && STRINGP (object))
27778 {
27779 /* The mouse-highlighting comes from a display string
27780 with a mouse-face. */
27781 Lisp_Object s, e;
27782 ptrdiff_t ignore;
27783
27784 s = Fprevious_single_property_change
27785 (make_number (pos + 1), Qmouse_face, object, Qnil);
27786 e = Fnext_single_property_change
27787 (position, Qmouse_face, object, Qnil);
27788 if (NILP (s))
27789 s = make_number (0);
27790 if (NILP (e))
27791 e = make_number (SCHARS (object) - 1);
27792 mouse_face_from_string_pos (w, hlinfo, object,
27793 XINT (s), XINT (e));
27794 hlinfo->mouse_face_past_end = 0;
27795 hlinfo->mouse_face_window = window;
27796 hlinfo->mouse_face_face_id
27797 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27798 glyph->face_id, 1);
27799 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27800 cursor = No_Cursor;
27801 }
27802 else
27803 {
27804 /* The mouse-highlighting, if any, comes from an overlay
27805 or text property in the buffer. */
27806 Lisp_Object buffer IF_LINT (= Qnil);
27807 Lisp_Object disp_string IF_LINT (= Qnil);
27808
27809 if (STRINGP (object))
27810 {
27811 /* If we are on a display string with no mouse-face,
27812 check if the text under it has one. */
27813 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27814 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27815 pos = string_buffer_position (object, start);
27816 if (pos > 0)
27817 {
27818 mouse_face = get_char_property_and_overlay
27819 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27820 buffer = w->buffer;
27821 disp_string = object;
27822 }
27823 }
27824 else
27825 {
27826 buffer = object;
27827 disp_string = Qnil;
27828 }
27829
27830 if (!NILP (mouse_face))
27831 {
27832 Lisp_Object before, after;
27833 Lisp_Object before_string, after_string;
27834 /* To correctly find the limits of mouse highlight
27835 in a bidi-reordered buffer, we must not use the
27836 optimization of limiting the search in
27837 previous-single-property-change and
27838 next-single-property-change, because
27839 rows_from_pos_range needs the real start and end
27840 positions to DTRT in this case. That's because
27841 the first row visible in a window does not
27842 necessarily display the character whose position
27843 is the smallest. */
27844 Lisp_Object lim1 =
27845 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27846 ? Fmarker_position (w->start)
27847 : Qnil;
27848 Lisp_Object lim2 =
27849 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27850 ? make_number (BUF_Z (XBUFFER (buffer))
27851 - XFASTINT (w->window_end_pos))
27852 : Qnil;
27853
27854 if (NILP (overlay))
27855 {
27856 /* Handle the text property case. */
27857 before = Fprevious_single_property_change
27858 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27859 after = Fnext_single_property_change
27860 (make_number (pos), Qmouse_face, buffer, lim2);
27861 before_string = after_string = Qnil;
27862 }
27863 else
27864 {
27865 /* Handle the overlay case. */
27866 before = Foverlay_start (overlay);
27867 after = Foverlay_end (overlay);
27868 before_string = Foverlay_get (overlay, Qbefore_string);
27869 after_string = Foverlay_get (overlay, Qafter_string);
27870
27871 if (!STRINGP (before_string)) before_string = Qnil;
27872 if (!STRINGP (after_string)) after_string = Qnil;
27873 }
27874
27875 mouse_face_from_buffer_pos (window, hlinfo, pos,
27876 NILP (before)
27877 ? 1
27878 : XFASTINT (before),
27879 NILP (after)
27880 ? BUF_Z (XBUFFER (buffer))
27881 : XFASTINT (after),
27882 before_string, after_string,
27883 disp_string);
27884 cursor = No_Cursor;
27885 }
27886 }
27887 }
27888
27889 check_help_echo:
27890
27891 /* Look for a `help-echo' property. */
27892 if (NILP (help_echo_string)) {
27893 Lisp_Object help, overlay;
27894
27895 /* Check overlays first. */
27896 help = overlay = Qnil;
27897 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27898 {
27899 overlay = overlay_vec[i];
27900 help = Foverlay_get (overlay, Qhelp_echo);
27901 }
27902
27903 if (!NILP (help))
27904 {
27905 help_echo_string = help;
27906 help_echo_window = window;
27907 help_echo_object = overlay;
27908 help_echo_pos = pos;
27909 }
27910 else
27911 {
27912 Lisp_Object obj = glyph->object;
27913 ptrdiff_t charpos = glyph->charpos;
27914
27915 /* Try text properties. */
27916 if (STRINGP (obj)
27917 && charpos >= 0
27918 && charpos < SCHARS (obj))
27919 {
27920 help = Fget_text_property (make_number (charpos),
27921 Qhelp_echo, obj);
27922 if (NILP (help))
27923 {
27924 /* If the string itself doesn't specify a help-echo,
27925 see if the buffer text ``under'' it does. */
27926 struct glyph_row *r
27927 = MATRIX_ROW (w->current_matrix, vpos);
27928 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27929 ptrdiff_t p = string_buffer_position (obj, start);
27930 if (p > 0)
27931 {
27932 help = Fget_char_property (make_number (p),
27933 Qhelp_echo, w->buffer);
27934 if (!NILP (help))
27935 {
27936 charpos = p;
27937 obj = w->buffer;
27938 }
27939 }
27940 }
27941 }
27942 else if (BUFFERP (obj)
27943 && charpos >= BEGV
27944 && charpos < ZV)
27945 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27946 obj);
27947
27948 if (!NILP (help))
27949 {
27950 help_echo_string = help;
27951 help_echo_window = window;
27952 help_echo_object = obj;
27953 help_echo_pos = charpos;
27954 }
27955 }
27956 }
27957
27958 #ifdef HAVE_WINDOW_SYSTEM
27959 /* Look for a `pointer' property. */
27960 if (FRAME_WINDOW_P (f) && NILP (pointer))
27961 {
27962 /* Check overlays first. */
27963 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27964 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27965
27966 if (NILP (pointer))
27967 {
27968 Lisp_Object obj = glyph->object;
27969 ptrdiff_t charpos = glyph->charpos;
27970
27971 /* Try text properties. */
27972 if (STRINGP (obj)
27973 && charpos >= 0
27974 && charpos < SCHARS (obj))
27975 {
27976 pointer = Fget_text_property (make_number (charpos),
27977 Qpointer, obj);
27978 if (NILP (pointer))
27979 {
27980 /* If the string itself doesn't specify a pointer,
27981 see if the buffer text ``under'' it does. */
27982 struct glyph_row *r
27983 = MATRIX_ROW (w->current_matrix, vpos);
27984 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27985 ptrdiff_t p = string_buffer_position (obj, start);
27986 if (p > 0)
27987 pointer = Fget_char_property (make_number (p),
27988 Qpointer, w->buffer);
27989 }
27990 }
27991 else if (BUFFERP (obj)
27992 && charpos >= BEGV
27993 && charpos < ZV)
27994 pointer = Fget_text_property (make_number (charpos),
27995 Qpointer, obj);
27996 }
27997 }
27998 #endif /* HAVE_WINDOW_SYSTEM */
27999
28000 BEGV = obegv;
28001 ZV = ozv;
28002 current_buffer = obuf;
28003 }
28004
28005 set_cursor:
28006
28007 #ifdef HAVE_WINDOW_SYSTEM
28008 if (FRAME_WINDOW_P (f))
28009 define_frame_cursor1 (f, cursor, pointer);
28010 #else
28011 /* This is here to prevent a compiler error, about "label at end of
28012 compound statement". */
28013 return;
28014 #endif
28015 }
28016
28017
28018 /* EXPORT for RIF:
28019 Clear any mouse-face on window W. This function is part of the
28020 redisplay interface, and is called from try_window_id and similar
28021 functions to ensure the mouse-highlight is off. */
28022
28023 void
28024 x_clear_window_mouse_face (struct window *w)
28025 {
28026 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28027 Lisp_Object window;
28028
28029 block_input ();
28030 XSETWINDOW (window, w);
28031 if (EQ (window, hlinfo->mouse_face_window))
28032 clear_mouse_face (hlinfo);
28033 unblock_input ();
28034 }
28035
28036
28037 /* EXPORT:
28038 Just discard the mouse face information for frame F, if any.
28039 This is used when the size of F is changed. */
28040
28041 void
28042 cancel_mouse_face (struct frame *f)
28043 {
28044 Lisp_Object window;
28045 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28046
28047 window = hlinfo->mouse_face_window;
28048 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28049 {
28050 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28051 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28052 hlinfo->mouse_face_window = Qnil;
28053 }
28054 }
28055
28056
28057 \f
28058 /***********************************************************************
28059 Exposure Events
28060 ***********************************************************************/
28061
28062 #ifdef HAVE_WINDOW_SYSTEM
28063
28064 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28065 which intersects rectangle R. R is in window-relative coordinates. */
28066
28067 static void
28068 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28069 enum glyph_row_area area)
28070 {
28071 struct glyph *first = row->glyphs[area];
28072 struct glyph *end = row->glyphs[area] + row->used[area];
28073 struct glyph *last;
28074 int first_x, start_x, x;
28075
28076 if (area == TEXT_AREA && row->fill_line_p)
28077 /* If row extends face to end of line write the whole line. */
28078 draw_glyphs (w, 0, row, area,
28079 0, row->used[area],
28080 DRAW_NORMAL_TEXT, 0);
28081 else
28082 {
28083 /* Set START_X to the window-relative start position for drawing glyphs of
28084 AREA. The first glyph of the text area can be partially visible.
28085 The first glyphs of other areas cannot. */
28086 start_x = window_box_left_offset (w, area);
28087 x = start_x;
28088 if (area == TEXT_AREA)
28089 x += row->x;
28090
28091 /* Find the first glyph that must be redrawn. */
28092 while (first < end
28093 && x + first->pixel_width < r->x)
28094 {
28095 x += first->pixel_width;
28096 ++first;
28097 }
28098
28099 /* Find the last one. */
28100 last = first;
28101 first_x = x;
28102 while (last < end
28103 && x < r->x + r->width)
28104 {
28105 x += last->pixel_width;
28106 ++last;
28107 }
28108
28109 /* Repaint. */
28110 if (last > first)
28111 draw_glyphs (w, first_x - start_x, row, area,
28112 first - row->glyphs[area], last - row->glyphs[area],
28113 DRAW_NORMAL_TEXT, 0);
28114 }
28115 }
28116
28117
28118 /* Redraw the parts of the glyph row ROW on window W intersecting
28119 rectangle R. R is in window-relative coordinates. Value is
28120 non-zero if mouse-face was overwritten. */
28121
28122 static int
28123 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28124 {
28125 eassert (row->enabled_p);
28126
28127 if (row->mode_line_p || w->pseudo_window_p)
28128 draw_glyphs (w, 0, row, TEXT_AREA,
28129 0, row->used[TEXT_AREA],
28130 DRAW_NORMAL_TEXT, 0);
28131 else
28132 {
28133 if (row->used[LEFT_MARGIN_AREA])
28134 expose_area (w, row, r, LEFT_MARGIN_AREA);
28135 if (row->used[TEXT_AREA])
28136 expose_area (w, row, r, TEXT_AREA);
28137 if (row->used[RIGHT_MARGIN_AREA])
28138 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28139 draw_row_fringe_bitmaps (w, row);
28140 }
28141
28142 return row->mouse_face_p;
28143 }
28144
28145
28146 /* Redraw those parts of glyphs rows during expose event handling that
28147 overlap other rows. Redrawing of an exposed line writes over parts
28148 of lines overlapping that exposed line; this function fixes that.
28149
28150 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28151 row in W's current matrix that is exposed and overlaps other rows.
28152 LAST_OVERLAPPING_ROW is the last such row. */
28153
28154 static void
28155 expose_overlaps (struct window *w,
28156 struct glyph_row *first_overlapping_row,
28157 struct glyph_row *last_overlapping_row,
28158 XRectangle *r)
28159 {
28160 struct glyph_row *row;
28161
28162 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28163 if (row->overlapping_p)
28164 {
28165 eassert (row->enabled_p && !row->mode_line_p);
28166
28167 row->clip = r;
28168 if (row->used[LEFT_MARGIN_AREA])
28169 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28170
28171 if (row->used[TEXT_AREA])
28172 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28173
28174 if (row->used[RIGHT_MARGIN_AREA])
28175 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28176 row->clip = NULL;
28177 }
28178 }
28179
28180
28181 /* Return non-zero if W's cursor intersects rectangle R. */
28182
28183 static int
28184 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28185 {
28186 XRectangle cr, result;
28187 struct glyph *cursor_glyph;
28188 struct glyph_row *row;
28189
28190 if (w->phys_cursor.vpos >= 0
28191 && w->phys_cursor.vpos < w->current_matrix->nrows
28192 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28193 row->enabled_p)
28194 && row->cursor_in_fringe_p)
28195 {
28196 /* Cursor is in the fringe. */
28197 cr.x = window_box_right_offset (w,
28198 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28199 ? RIGHT_MARGIN_AREA
28200 : TEXT_AREA));
28201 cr.y = row->y;
28202 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28203 cr.height = row->height;
28204 return x_intersect_rectangles (&cr, r, &result);
28205 }
28206
28207 cursor_glyph = get_phys_cursor_glyph (w);
28208 if (cursor_glyph)
28209 {
28210 /* r is relative to W's box, but w->phys_cursor.x is relative
28211 to left edge of W's TEXT area. Adjust it. */
28212 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28213 cr.y = w->phys_cursor.y;
28214 cr.width = cursor_glyph->pixel_width;
28215 cr.height = w->phys_cursor_height;
28216 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28217 I assume the effect is the same -- and this is portable. */
28218 return x_intersect_rectangles (&cr, r, &result);
28219 }
28220 /* If we don't understand the format, pretend we're not in the hot-spot. */
28221 return 0;
28222 }
28223
28224
28225 /* EXPORT:
28226 Draw a vertical window border to the right of window W if W doesn't
28227 have vertical scroll bars. */
28228
28229 void
28230 x_draw_vertical_border (struct window *w)
28231 {
28232 struct frame *f = XFRAME (WINDOW_FRAME (w));
28233
28234 /* We could do better, if we knew what type of scroll-bar the adjacent
28235 windows (on either side) have... But we don't :-(
28236 However, I think this works ok. ++KFS 2003-04-25 */
28237
28238 /* Redraw borders between horizontally adjacent windows. Don't
28239 do it for frames with vertical scroll bars because either the
28240 right scroll bar of a window, or the left scroll bar of its
28241 neighbor will suffice as a border. */
28242 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28243 return;
28244
28245 /* Note: It is necessary to redraw both the left and the right
28246 borders, for when only this single window W is being
28247 redisplayed. */
28248 if (!WINDOW_RIGHTMOST_P (w)
28249 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28250 {
28251 int x0, x1, y0, y1;
28252
28253 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28254 y1 -= 1;
28255
28256 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28257 x1 -= 1;
28258
28259 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28260 }
28261 if (!WINDOW_LEFTMOST_P (w)
28262 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28263 {
28264 int x0, x1, y0, y1;
28265
28266 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28267 y1 -= 1;
28268
28269 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28270 x0 -= 1;
28271
28272 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28273 }
28274 }
28275
28276
28277 /* Redraw the part of window W intersection rectangle FR. Pixel
28278 coordinates in FR are frame-relative. Call this function with
28279 input blocked. Value is non-zero if the exposure overwrites
28280 mouse-face. */
28281
28282 static int
28283 expose_window (struct window *w, XRectangle *fr)
28284 {
28285 struct frame *f = XFRAME (w->frame);
28286 XRectangle wr, r;
28287 int mouse_face_overwritten_p = 0;
28288
28289 /* If window is not yet fully initialized, do nothing. This can
28290 happen when toolkit scroll bars are used and a window is split.
28291 Reconfiguring the scroll bar will generate an expose for a newly
28292 created window. */
28293 if (w->current_matrix == NULL)
28294 return 0;
28295
28296 /* When we're currently updating the window, display and current
28297 matrix usually don't agree. Arrange for a thorough display
28298 later. */
28299 if (w == updated_window)
28300 {
28301 SET_FRAME_GARBAGED (f);
28302 return 0;
28303 }
28304
28305 /* Frame-relative pixel rectangle of W. */
28306 wr.x = WINDOW_LEFT_EDGE_X (w);
28307 wr.y = WINDOW_TOP_EDGE_Y (w);
28308 wr.width = WINDOW_TOTAL_WIDTH (w);
28309 wr.height = WINDOW_TOTAL_HEIGHT (w);
28310
28311 if (x_intersect_rectangles (fr, &wr, &r))
28312 {
28313 int yb = window_text_bottom_y (w);
28314 struct glyph_row *row;
28315 int cursor_cleared_p, phys_cursor_on_p;
28316 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28317
28318 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28319 r.x, r.y, r.width, r.height));
28320
28321 /* Convert to window coordinates. */
28322 r.x -= WINDOW_LEFT_EDGE_X (w);
28323 r.y -= WINDOW_TOP_EDGE_Y (w);
28324
28325 /* Turn off the cursor. */
28326 if (!w->pseudo_window_p
28327 && phys_cursor_in_rect_p (w, &r))
28328 {
28329 x_clear_cursor (w);
28330 cursor_cleared_p = 1;
28331 }
28332 else
28333 cursor_cleared_p = 0;
28334
28335 /* If the row containing the cursor extends face to end of line,
28336 then expose_area might overwrite the cursor outside the
28337 rectangle and thus notice_overwritten_cursor might clear
28338 w->phys_cursor_on_p. We remember the original value and
28339 check later if it is changed. */
28340 phys_cursor_on_p = w->phys_cursor_on_p;
28341
28342 /* Update lines intersecting rectangle R. */
28343 first_overlapping_row = last_overlapping_row = NULL;
28344 for (row = w->current_matrix->rows;
28345 row->enabled_p;
28346 ++row)
28347 {
28348 int y0 = row->y;
28349 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28350
28351 if ((y0 >= r.y && y0 < r.y + r.height)
28352 || (y1 > r.y && y1 < r.y + r.height)
28353 || (r.y >= y0 && r.y < y1)
28354 || (r.y + r.height > y0 && r.y + r.height < y1))
28355 {
28356 /* A header line may be overlapping, but there is no need
28357 to fix overlapping areas for them. KFS 2005-02-12 */
28358 if (row->overlapping_p && !row->mode_line_p)
28359 {
28360 if (first_overlapping_row == NULL)
28361 first_overlapping_row = row;
28362 last_overlapping_row = row;
28363 }
28364
28365 row->clip = fr;
28366 if (expose_line (w, row, &r))
28367 mouse_face_overwritten_p = 1;
28368 row->clip = NULL;
28369 }
28370 else if (row->overlapping_p)
28371 {
28372 /* We must redraw a row overlapping the exposed area. */
28373 if (y0 < r.y
28374 ? y0 + row->phys_height > r.y
28375 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28376 {
28377 if (first_overlapping_row == NULL)
28378 first_overlapping_row = row;
28379 last_overlapping_row = row;
28380 }
28381 }
28382
28383 if (y1 >= yb)
28384 break;
28385 }
28386
28387 /* Display the mode line if there is one. */
28388 if (WINDOW_WANTS_MODELINE_P (w)
28389 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28390 row->enabled_p)
28391 && row->y < r.y + r.height)
28392 {
28393 if (expose_line (w, row, &r))
28394 mouse_face_overwritten_p = 1;
28395 }
28396
28397 if (!w->pseudo_window_p)
28398 {
28399 /* Fix the display of overlapping rows. */
28400 if (first_overlapping_row)
28401 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28402 fr);
28403
28404 /* Draw border between windows. */
28405 x_draw_vertical_border (w);
28406
28407 /* Turn the cursor on again. */
28408 if (cursor_cleared_p
28409 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28410 update_window_cursor (w, 1);
28411 }
28412 }
28413
28414 return mouse_face_overwritten_p;
28415 }
28416
28417
28418
28419 /* Redraw (parts) of all windows in the window tree rooted at W that
28420 intersect R. R contains frame pixel coordinates. Value is
28421 non-zero if the exposure overwrites mouse-face. */
28422
28423 static int
28424 expose_window_tree (struct window *w, XRectangle *r)
28425 {
28426 struct frame *f = XFRAME (w->frame);
28427 int mouse_face_overwritten_p = 0;
28428
28429 while (w && !FRAME_GARBAGED_P (f))
28430 {
28431 if (!NILP (w->hchild))
28432 mouse_face_overwritten_p
28433 |= expose_window_tree (XWINDOW (w->hchild), r);
28434 else if (!NILP (w->vchild))
28435 mouse_face_overwritten_p
28436 |= expose_window_tree (XWINDOW (w->vchild), r);
28437 else
28438 mouse_face_overwritten_p |= expose_window (w, r);
28439
28440 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28441 }
28442
28443 return mouse_face_overwritten_p;
28444 }
28445
28446
28447 /* EXPORT:
28448 Redisplay an exposed area of frame F. X and Y are the upper-left
28449 corner of the exposed rectangle. W and H are width and height of
28450 the exposed area. All are pixel values. W or H zero means redraw
28451 the entire frame. */
28452
28453 void
28454 expose_frame (struct frame *f, int x, int y, int w, int h)
28455 {
28456 XRectangle r;
28457 int mouse_face_overwritten_p = 0;
28458
28459 TRACE ((stderr, "expose_frame "));
28460
28461 /* No need to redraw if frame will be redrawn soon. */
28462 if (FRAME_GARBAGED_P (f))
28463 {
28464 TRACE ((stderr, " garbaged\n"));
28465 return;
28466 }
28467
28468 /* If basic faces haven't been realized yet, there is no point in
28469 trying to redraw anything. This can happen when we get an expose
28470 event while Emacs is starting, e.g. by moving another window. */
28471 if (FRAME_FACE_CACHE (f) == NULL
28472 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28473 {
28474 TRACE ((stderr, " no faces\n"));
28475 return;
28476 }
28477
28478 if (w == 0 || h == 0)
28479 {
28480 r.x = r.y = 0;
28481 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28482 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28483 }
28484 else
28485 {
28486 r.x = x;
28487 r.y = y;
28488 r.width = w;
28489 r.height = h;
28490 }
28491
28492 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28493 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28494
28495 if (WINDOWP (f->tool_bar_window))
28496 mouse_face_overwritten_p
28497 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28498
28499 #ifdef HAVE_X_WINDOWS
28500 #ifndef MSDOS
28501 #ifndef USE_X_TOOLKIT
28502 if (WINDOWP (f->menu_bar_window))
28503 mouse_face_overwritten_p
28504 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28505 #endif /* not USE_X_TOOLKIT */
28506 #endif
28507 #endif
28508
28509 /* Some window managers support a focus-follows-mouse style with
28510 delayed raising of frames. Imagine a partially obscured frame,
28511 and moving the mouse into partially obscured mouse-face on that
28512 frame. The visible part of the mouse-face will be highlighted,
28513 then the WM raises the obscured frame. With at least one WM, KDE
28514 2.1, Emacs is not getting any event for the raising of the frame
28515 (even tried with SubstructureRedirectMask), only Expose events.
28516 These expose events will draw text normally, i.e. not
28517 highlighted. Which means we must redo the highlight here.
28518 Subsume it under ``we love X''. --gerd 2001-08-15 */
28519 /* Included in Windows version because Windows most likely does not
28520 do the right thing if any third party tool offers
28521 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28522 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28523 {
28524 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28525 if (f == hlinfo->mouse_face_mouse_frame)
28526 {
28527 int mouse_x = hlinfo->mouse_face_mouse_x;
28528 int mouse_y = hlinfo->mouse_face_mouse_y;
28529 clear_mouse_face (hlinfo);
28530 note_mouse_highlight (f, mouse_x, mouse_y);
28531 }
28532 }
28533 }
28534
28535
28536 /* EXPORT:
28537 Determine the intersection of two rectangles R1 and R2. Return
28538 the intersection in *RESULT. Value is non-zero if RESULT is not
28539 empty. */
28540
28541 int
28542 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28543 {
28544 XRectangle *left, *right;
28545 XRectangle *upper, *lower;
28546 int intersection_p = 0;
28547
28548 /* Rearrange so that R1 is the left-most rectangle. */
28549 if (r1->x < r2->x)
28550 left = r1, right = r2;
28551 else
28552 left = r2, right = r1;
28553
28554 /* X0 of the intersection is right.x0, if this is inside R1,
28555 otherwise there is no intersection. */
28556 if (right->x <= left->x + left->width)
28557 {
28558 result->x = right->x;
28559
28560 /* The right end of the intersection is the minimum of
28561 the right ends of left and right. */
28562 result->width = (min (left->x + left->width, right->x + right->width)
28563 - result->x);
28564
28565 /* Same game for Y. */
28566 if (r1->y < r2->y)
28567 upper = r1, lower = r2;
28568 else
28569 upper = r2, lower = r1;
28570
28571 /* The upper end of the intersection is lower.y0, if this is inside
28572 of upper. Otherwise, there is no intersection. */
28573 if (lower->y <= upper->y + upper->height)
28574 {
28575 result->y = lower->y;
28576
28577 /* The lower end of the intersection is the minimum of the lower
28578 ends of upper and lower. */
28579 result->height = (min (lower->y + lower->height,
28580 upper->y + upper->height)
28581 - result->y);
28582 intersection_p = 1;
28583 }
28584 }
28585
28586 return intersection_p;
28587 }
28588
28589 #endif /* HAVE_WINDOW_SYSTEM */
28590
28591 \f
28592 /***********************************************************************
28593 Initialization
28594 ***********************************************************************/
28595
28596 void
28597 syms_of_xdisp (void)
28598 {
28599 Vwith_echo_area_save_vector = Qnil;
28600 staticpro (&Vwith_echo_area_save_vector);
28601
28602 Vmessage_stack = Qnil;
28603 staticpro (&Vmessage_stack);
28604
28605 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28606 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28607
28608 message_dolog_marker1 = Fmake_marker ();
28609 staticpro (&message_dolog_marker1);
28610 message_dolog_marker2 = Fmake_marker ();
28611 staticpro (&message_dolog_marker2);
28612 message_dolog_marker3 = Fmake_marker ();
28613 staticpro (&message_dolog_marker3);
28614
28615 #ifdef GLYPH_DEBUG
28616 defsubr (&Sdump_frame_glyph_matrix);
28617 defsubr (&Sdump_glyph_matrix);
28618 defsubr (&Sdump_glyph_row);
28619 defsubr (&Sdump_tool_bar_row);
28620 defsubr (&Strace_redisplay);
28621 defsubr (&Strace_to_stderr);
28622 #endif
28623 #ifdef HAVE_WINDOW_SYSTEM
28624 defsubr (&Stool_bar_lines_needed);
28625 defsubr (&Slookup_image_map);
28626 #endif
28627 defsubr (&Sformat_mode_line);
28628 defsubr (&Sinvisible_p);
28629 defsubr (&Scurrent_bidi_paragraph_direction);
28630
28631 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28632 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28633 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28634 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28635 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28636 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28637 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28638 DEFSYM (Qeval, "eval");
28639 DEFSYM (QCdata, ":data");
28640 DEFSYM (Qdisplay, "display");
28641 DEFSYM (Qspace_width, "space-width");
28642 DEFSYM (Qraise, "raise");
28643 DEFSYM (Qslice, "slice");
28644 DEFSYM (Qspace, "space");
28645 DEFSYM (Qmargin, "margin");
28646 DEFSYM (Qpointer, "pointer");
28647 DEFSYM (Qleft_margin, "left-margin");
28648 DEFSYM (Qright_margin, "right-margin");
28649 DEFSYM (Qcenter, "center");
28650 DEFSYM (Qline_height, "line-height");
28651 DEFSYM (QCalign_to, ":align-to");
28652 DEFSYM (QCrelative_width, ":relative-width");
28653 DEFSYM (QCrelative_height, ":relative-height");
28654 DEFSYM (QCeval, ":eval");
28655 DEFSYM (QCpropertize, ":propertize");
28656 DEFSYM (QCfile, ":file");
28657 DEFSYM (Qfontified, "fontified");
28658 DEFSYM (Qfontification_functions, "fontification-functions");
28659 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28660 DEFSYM (Qescape_glyph, "escape-glyph");
28661 DEFSYM (Qnobreak_space, "nobreak-space");
28662 DEFSYM (Qimage, "image");
28663 DEFSYM (Qtext, "text");
28664 DEFSYM (Qboth, "both");
28665 DEFSYM (Qboth_horiz, "both-horiz");
28666 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28667 DEFSYM (QCmap, ":map");
28668 DEFSYM (QCpointer, ":pointer");
28669 DEFSYM (Qrect, "rect");
28670 DEFSYM (Qcircle, "circle");
28671 DEFSYM (Qpoly, "poly");
28672 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28673 DEFSYM (Qgrow_only, "grow-only");
28674 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28675 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28676 DEFSYM (Qposition, "position");
28677 DEFSYM (Qbuffer_position, "buffer-position");
28678 DEFSYM (Qobject, "object");
28679 DEFSYM (Qbar, "bar");
28680 DEFSYM (Qhbar, "hbar");
28681 DEFSYM (Qbox, "box");
28682 DEFSYM (Qhollow, "hollow");
28683 DEFSYM (Qhand, "hand");
28684 DEFSYM (Qarrow, "arrow");
28685 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28686
28687 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28688 Fcons (intern_c_string ("void-variable"), Qnil)),
28689 Qnil);
28690 staticpro (&list_of_error);
28691
28692 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28693 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28694 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28695 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28696
28697 echo_buffer[0] = echo_buffer[1] = Qnil;
28698 staticpro (&echo_buffer[0]);
28699 staticpro (&echo_buffer[1]);
28700
28701 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28702 staticpro (&echo_area_buffer[0]);
28703 staticpro (&echo_area_buffer[1]);
28704
28705 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28706 staticpro (&Vmessages_buffer_name);
28707
28708 mode_line_proptrans_alist = Qnil;
28709 staticpro (&mode_line_proptrans_alist);
28710 mode_line_string_list = Qnil;
28711 staticpro (&mode_line_string_list);
28712 mode_line_string_face = Qnil;
28713 staticpro (&mode_line_string_face);
28714 mode_line_string_face_prop = Qnil;
28715 staticpro (&mode_line_string_face_prop);
28716 Vmode_line_unwind_vector = Qnil;
28717 staticpro (&Vmode_line_unwind_vector);
28718
28719 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28720
28721 help_echo_string = Qnil;
28722 staticpro (&help_echo_string);
28723 help_echo_object = Qnil;
28724 staticpro (&help_echo_object);
28725 help_echo_window = Qnil;
28726 staticpro (&help_echo_window);
28727 previous_help_echo_string = Qnil;
28728 staticpro (&previous_help_echo_string);
28729 help_echo_pos = -1;
28730
28731 DEFSYM (Qright_to_left, "right-to-left");
28732 DEFSYM (Qleft_to_right, "left-to-right");
28733
28734 #ifdef HAVE_WINDOW_SYSTEM
28735 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28736 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28737 For example, if a block cursor is over a tab, it will be drawn as
28738 wide as that tab on the display. */);
28739 x_stretch_cursor_p = 0;
28740 #endif
28741
28742 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28743 doc: /* Non-nil means highlight trailing whitespace.
28744 The face used for trailing whitespace is `trailing-whitespace'. */);
28745 Vshow_trailing_whitespace = Qnil;
28746
28747 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28748 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28749 If the value is t, Emacs highlights non-ASCII chars which have the
28750 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28751 or `escape-glyph' face respectively.
28752
28753 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28754 U+2011 (non-breaking hyphen) are affected.
28755
28756 Any other non-nil value means to display these characters as a escape
28757 glyph followed by an ordinary space or hyphen.
28758
28759 A value of nil means no special handling of these characters. */);
28760 Vnobreak_char_display = Qt;
28761
28762 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28763 doc: /* The pointer shape to show in void text areas.
28764 A value of nil means to show the text pointer. Other options are `arrow',
28765 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28766 Vvoid_text_area_pointer = Qarrow;
28767
28768 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28769 doc: /* Non-nil means don't actually do any redisplay.
28770 This is used for internal purposes. */);
28771 Vinhibit_redisplay = Qnil;
28772
28773 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28774 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28775 Vglobal_mode_string = Qnil;
28776
28777 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28778 doc: /* Marker for where to display an arrow on top of the buffer text.
28779 This must be the beginning of a line in order to work.
28780 See also `overlay-arrow-string'. */);
28781 Voverlay_arrow_position = Qnil;
28782
28783 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28784 doc: /* String to display as an arrow in non-window frames.
28785 See also `overlay-arrow-position'. */);
28786 Voverlay_arrow_string = build_pure_c_string ("=>");
28787
28788 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28789 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28790 The symbols on this list are examined during redisplay to determine
28791 where to display overlay arrows. */);
28792 Voverlay_arrow_variable_list
28793 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28794
28795 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28796 doc: /* The number of lines to try scrolling a window by when point moves out.
28797 If that fails to bring point back on frame, point is centered instead.
28798 If this is zero, point is always centered after it moves off frame.
28799 If you want scrolling to always be a line at a time, you should set
28800 `scroll-conservatively' to a large value rather than set this to 1. */);
28801
28802 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28803 doc: /* Scroll up to this many lines, to bring point back on screen.
28804 If point moves off-screen, redisplay will scroll by up to
28805 `scroll-conservatively' lines in order to bring point just barely
28806 onto the screen again. If that cannot be done, then redisplay
28807 recenters point as usual.
28808
28809 If the value is greater than 100, redisplay will never recenter point,
28810 but will always scroll just enough text to bring point into view, even
28811 if you move far away.
28812
28813 A value of zero means always recenter point if it moves off screen. */);
28814 scroll_conservatively = 0;
28815
28816 DEFVAR_INT ("scroll-margin", scroll_margin,
28817 doc: /* Number of lines of margin at the top and bottom of a window.
28818 Recenter the window whenever point gets within this many lines
28819 of the top or bottom of the window. */);
28820 scroll_margin = 0;
28821
28822 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28823 doc: /* Pixels per inch value for non-window system displays.
28824 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28825 Vdisplay_pixels_per_inch = make_float (72.0);
28826
28827 #ifdef GLYPH_DEBUG
28828 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28829 #endif
28830
28831 DEFVAR_LISP ("truncate-partial-width-windows",
28832 Vtruncate_partial_width_windows,
28833 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28834 For an integer value, truncate lines in each window narrower than the
28835 full frame width, provided the window width is less than that integer;
28836 otherwise, respect the value of `truncate-lines'.
28837
28838 For any other non-nil value, truncate lines in all windows that do
28839 not span the full frame width.
28840
28841 A value of nil means to respect the value of `truncate-lines'.
28842
28843 If `word-wrap' is enabled, you might want to reduce this. */);
28844 Vtruncate_partial_width_windows = make_number (50);
28845
28846 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28847 doc: /* Maximum buffer size for which line number should be displayed.
28848 If the buffer is bigger than this, the line number does not appear
28849 in the mode line. A value of nil means no limit. */);
28850 Vline_number_display_limit = Qnil;
28851
28852 DEFVAR_INT ("line-number-display-limit-width",
28853 line_number_display_limit_width,
28854 doc: /* Maximum line width (in characters) for line number display.
28855 If the average length of the lines near point is bigger than this, then the
28856 line number may be omitted from the mode line. */);
28857 line_number_display_limit_width = 200;
28858
28859 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28860 doc: /* Non-nil means highlight region even in nonselected windows. */);
28861 highlight_nonselected_windows = 0;
28862
28863 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28864 doc: /* Non-nil if more than one frame is visible on this display.
28865 Minibuffer-only frames don't count, but iconified frames do.
28866 This variable is not guaranteed to be accurate except while processing
28867 `frame-title-format' and `icon-title-format'. */);
28868
28869 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28870 doc: /* Template for displaying the title bar of visible frames.
28871 \(Assuming the window manager supports this feature.)
28872
28873 This variable has the same structure as `mode-line-format', except that
28874 the %c and %l constructs are ignored. It is used only on frames for
28875 which no explicit name has been set \(see `modify-frame-parameters'). */);
28876
28877 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28878 doc: /* Template for displaying the title bar of an iconified frame.
28879 \(Assuming the window manager supports this feature.)
28880 This variable has the same structure as `mode-line-format' (which see),
28881 and is used only on frames for which no explicit name has been set
28882 \(see `modify-frame-parameters'). */);
28883 Vicon_title_format
28884 = Vframe_title_format
28885 = listn (CONSTYPE_PURE, 3,
28886 intern_c_string ("multiple-frames"),
28887 build_pure_c_string ("%b"),
28888 listn (CONSTYPE_PURE, 4,
28889 empty_unibyte_string,
28890 intern_c_string ("invocation-name"),
28891 build_pure_c_string ("@"),
28892 intern_c_string ("system-name")));
28893
28894 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28895 doc: /* Maximum number of lines to keep in the message log buffer.
28896 If nil, disable message logging. If t, log messages but don't truncate
28897 the buffer when it becomes large. */);
28898 Vmessage_log_max = make_number (1000);
28899
28900 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28901 doc: /* Functions called before redisplay, if window sizes have changed.
28902 The value should be a list of functions that take one argument.
28903 Just before redisplay, for each frame, if any of its windows have changed
28904 size since the last redisplay, or have been split or deleted,
28905 all the functions in the list are called, with the frame as argument. */);
28906 Vwindow_size_change_functions = Qnil;
28907
28908 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28909 doc: /* List of functions to call before redisplaying a window with scrolling.
28910 Each function is called with two arguments, the window and its new
28911 display-start position. Note that these functions are also called by
28912 `set-window-buffer'. Also note that the value of `window-end' is not
28913 valid when these functions are called.
28914
28915 Warning: Do not use this feature to alter the way the window
28916 is scrolled. It is not designed for that, and such use probably won't
28917 work. */);
28918 Vwindow_scroll_functions = Qnil;
28919
28920 DEFVAR_LISP ("window-text-change-functions",
28921 Vwindow_text_change_functions,
28922 doc: /* Functions to call in redisplay when text in the window might change. */);
28923 Vwindow_text_change_functions = Qnil;
28924
28925 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28926 doc: /* Functions called when redisplay of a window reaches the end trigger.
28927 Each function is called with two arguments, the window and the end trigger value.
28928 See `set-window-redisplay-end-trigger'. */);
28929 Vredisplay_end_trigger_functions = Qnil;
28930
28931 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28932 doc: /* Non-nil means autoselect window with mouse pointer.
28933 If nil, do not autoselect windows.
28934 A positive number means delay autoselection by that many seconds: a
28935 window is autoselected only after the mouse has remained in that
28936 window for the duration of the delay.
28937 A negative number has a similar effect, but causes windows to be
28938 autoselected only after the mouse has stopped moving. \(Because of
28939 the way Emacs compares mouse events, you will occasionally wait twice
28940 that time before the window gets selected.\)
28941 Any other value means to autoselect window instantaneously when the
28942 mouse pointer enters it.
28943
28944 Autoselection selects the minibuffer only if it is active, and never
28945 unselects the minibuffer if it is active.
28946
28947 When customizing this variable make sure that the actual value of
28948 `focus-follows-mouse' matches the behavior of your window manager. */);
28949 Vmouse_autoselect_window = Qnil;
28950
28951 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28952 doc: /* Non-nil means automatically resize tool-bars.
28953 This dynamically changes the tool-bar's height to the minimum height
28954 that is needed to make all tool-bar items visible.
28955 If value is `grow-only', the tool-bar's height is only increased
28956 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28957 Vauto_resize_tool_bars = Qt;
28958
28959 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28960 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28961 auto_raise_tool_bar_buttons_p = 1;
28962
28963 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28964 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28965 make_cursor_line_fully_visible_p = 1;
28966
28967 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28968 doc: /* Border below tool-bar in pixels.
28969 If an integer, use it as the height of the border.
28970 If it is one of `internal-border-width' or `border-width', use the
28971 value of the corresponding frame parameter.
28972 Otherwise, no border is added below the tool-bar. */);
28973 Vtool_bar_border = Qinternal_border_width;
28974
28975 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28976 doc: /* Margin around tool-bar buttons in pixels.
28977 If an integer, use that for both horizontal and vertical margins.
28978 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28979 HORZ specifying the horizontal margin, and VERT specifying the
28980 vertical margin. */);
28981 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28982
28983 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28984 doc: /* Relief thickness of tool-bar buttons. */);
28985 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28986
28987 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28988 doc: /* Tool bar style to use.
28989 It can be one of
28990 image - show images only
28991 text - show text only
28992 both - show both, text below image
28993 both-horiz - show text to the right of the image
28994 text-image-horiz - show text to the left of the image
28995 any other - use system default or image if no system default.
28996
28997 This variable only affects the GTK+ toolkit version of Emacs. */);
28998 Vtool_bar_style = Qnil;
28999
29000 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29001 doc: /* Maximum number of characters a label can have to be shown.
29002 The tool bar style must also show labels for this to have any effect, see
29003 `tool-bar-style'. */);
29004 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29005
29006 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29007 doc: /* List of functions to call to fontify regions of text.
29008 Each function is called with one argument POS. Functions must
29009 fontify a region starting at POS in the current buffer, and give
29010 fontified regions the property `fontified'. */);
29011 Vfontification_functions = Qnil;
29012 Fmake_variable_buffer_local (Qfontification_functions);
29013
29014 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29015 unibyte_display_via_language_environment,
29016 doc: /* Non-nil means display unibyte text according to language environment.
29017 Specifically, this means that raw bytes in the range 160-255 decimal
29018 are displayed by converting them to the equivalent multibyte characters
29019 according to the current language environment. As a result, they are
29020 displayed according to the current fontset.
29021
29022 Note that this variable affects only how these bytes are displayed,
29023 but does not change the fact they are interpreted as raw bytes. */);
29024 unibyte_display_via_language_environment = 0;
29025
29026 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29027 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29028 If a float, it specifies a fraction of the mini-window frame's height.
29029 If an integer, it specifies a number of lines. */);
29030 Vmax_mini_window_height = make_float (0.25);
29031
29032 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29033 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29034 A value of nil means don't automatically resize mini-windows.
29035 A value of t means resize them to fit the text displayed in them.
29036 A value of `grow-only', the default, means let mini-windows grow only;
29037 they return to their normal size when the minibuffer is closed, or the
29038 echo area becomes empty. */);
29039 Vresize_mini_windows = Qgrow_only;
29040
29041 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29042 doc: /* Alist specifying how to blink the cursor off.
29043 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29044 `cursor-type' frame-parameter or variable equals ON-STATE,
29045 comparing using `equal', Emacs uses OFF-STATE to specify
29046 how to blink it off. ON-STATE and OFF-STATE are values for
29047 the `cursor-type' frame parameter.
29048
29049 If a frame's ON-STATE has no entry in this list,
29050 the frame's other specifications determine how to blink the cursor off. */);
29051 Vblink_cursor_alist = Qnil;
29052
29053 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29054 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29055 If non-nil, windows are automatically scrolled horizontally to make
29056 point visible. */);
29057 automatic_hscrolling_p = 1;
29058 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29059
29060 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29061 doc: /* How many columns away from the window edge point is allowed to get
29062 before automatic hscrolling will horizontally scroll the window. */);
29063 hscroll_margin = 5;
29064
29065 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29066 doc: /* How many columns to scroll the window when point gets too close to the edge.
29067 When point is less than `hscroll-margin' columns from the window
29068 edge, automatic hscrolling will scroll the window by the amount of columns
29069 determined by this variable. If its value is a positive integer, scroll that
29070 many columns. If it's a positive floating-point number, it specifies the
29071 fraction of the window's width to scroll. If it's nil or zero, point will be
29072 centered horizontally after the scroll. Any other value, including negative
29073 numbers, are treated as if the value were zero.
29074
29075 Automatic hscrolling always moves point outside the scroll margin, so if
29076 point was more than scroll step columns inside the margin, the window will
29077 scroll more than the value given by the scroll step.
29078
29079 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29080 and `scroll-right' overrides this variable's effect. */);
29081 Vhscroll_step = make_number (0);
29082
29083 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29084 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29085 Bind this around calls to `message' to let it take effect. */);
29086 message_truncate_lines = 0;
29087
29088 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29089 doc: /* Normal hook run to update the menu bar definitions.
29090 Redisplay runs this hook before it redisplays the menu bar.
29091 This is used to update submenus such as Buffers,
29092 whose contents depend on various data. */);
29093 Vmenu_bar_update_hook = Qnil;
29094
29095 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29096 doc: /* Frame for which we are updating a menu.
29097 The enable predicate for a menu binding should check this variable. */);
29098 Vmenu_updating_frame = Qnil;
29099
29100 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29101 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29102 inhibit_menubar_update = 0;
29103
29104 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29105 doc: /* Prefix prepended to all continuation lines at display time.
29106 The value may be a string, an image, or a stretch-glyph; it is
29107 interpreted in the same way as the value of a `display' text property.
29108
29109 This variable is overridden by any `wrap-prefix' text or overlay
29110 property.
29111
29112 To add a prefix to non-continuation lines, use `line-prefix'. */);
29113 Vwrap_prefix = Qnil;
29114 DEFSYM (Qwrap_prefix, "wrap-prefix");
29115 Fmake_variable_buffer_local (Qwrap_prefix);
29116
29117 DEFVAR_LISP ("line-prefix", Vline_prefix,
29118 doc: /* Prefix prepended to all non-continuation lines at display time.
29119 The value may be a string, an image, or a stretch-glyph; it is
29120 interpreted in the same way as the value of a `display' text property.
29121
29122 This variable is overridden by any `line-prefix' text or overlay
29123 property.
29124
29125 To add a prefix to continuation lines, use `wrap-prefix'. */);
29126 Vline_prefix = Qnil;
29127 DEFSYM (Qline_prefix, "line-prefix");
29128 Fmake_variable_buffer_local (Qline_prefix);
29129
29130 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29131 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29132 inhibit_eval_during_redisplay = 0;
29133
29134 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29135 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29136 inhibit_free_realized_faces = 0;
29137
29138 #ifdef GLYPH_DEBUG
29139 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29140 doc: /* Inhibit try_window_id display optimization. */);
29141 inhibit_try_window_id = 0;
29142
29143 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29144 doc: /* Inhibit try_window_reusing display optimization. */);
29145 inhibit_try_window_reusing = 0;
29146
29147 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29148 doc: /* Inhibit try_cursor_movement display optimization. */);
29149 inhibit_try_cursor_movement = 0;
29150 #endif /* GLYPH_DEBUG */
29151
29152 DEFVAR_INT ("overline-margin", overline_margin,
29153 doc: /* Space between overline and text, in pixels.
29154 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29155 margin to the character height. */);
29156 overline_margin = 2;
29157
29158 DEFVAR_INT ("underline-minimum-offset",
29159 underline_minimum_offset,
29160 doc: /* Minimum distance between baseline and underline.
29161 This can improve legibility of underlined text at small font sizes,
29162 particularly when using variable `x-use-underline-position-properties'
29163 with fonts that specify an UNDERLINE_POSITION relatively close to the
29164 baseline. The default value is 1. */);
29165 underline_minimum_offset = 1;
29166
29167 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29168 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29169 This feature only works when on a window system that can change
29170 cursor shapes. */);
29171 display_hourglass_p = 1;
29172
29173 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29174 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29175 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29176
29177 hourglass_atimer = NULL;
29178 hourglass_shown_p = 0;
29179
29180 DEFSYM (Qglyphless_char, "glyphless-char");
29181 DEFSYM (Qhex_code, "hex-code");
29182 DEFSYM (Qempty_box, "empty-box");
29183 DEFSYM (Qthin_space, "thin-space");
29184 DEFSYM (Qzero_width, "zero-width");
29185
29186 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29187 /* Intern this now in case it isn't already done.
29188 Setting this variable twice is harmless.
29189 But don't staticpro it here--that is done in alloc.c. */
29190 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29191 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29192
29193 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29194 doc: /* Char-table defining glyphless characters.
29195 Each element, if non-nil, should be one of the following:
29196 an ASCII acronym string: display this string in a box
29197 `hex-code': display the hexadecimal code of a character in a box
29198 `empty-box': display as an empty box
29199 `thin-space': display as 1-pixel width space
29200 `zero-width': don't display
29201 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29202 display method for graphical terminals and text terminals respectively.
29203 GRAPHICAL and TEXT should each have one of the values listed above.
29204
29205 The char-table has one extra slot to control the display of a character for
29206 which no font is found. This slot only takes effect on graphical terminals.
29207 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29208 `thin-space'. The default is `empty-box'. */);
29209 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29210 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29211 Qempty_box);
29212
29213 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29214 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29215 Vdebug_on_message = Qnil;
29216 }
29217
29218
29219 /* Initialize this module when Emacs starts. */
29220
29221 void
29222 init_xdisp (void)
29223 {
29224 current_header_line_height = current_mode_line_height = -1;
29225
29226 CHARPOS (this_line_start_pos) = 0;
29227
29228 if (!noninteractive)
29229 {
29230 struct window *m = XWINDOW (minibuf_window);
29231 Lisp_Object frame = m->frame;
29232 struct frame *f = XFRAME (frame);
29233 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29234 struct window *r = XWINDOW (root);
29235 int i;
29236
29237 echo_area_window = minibuf_window;
29238
29239 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29240 wset_total_lines
29241 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29242 wset_total_cols (r, make_number (FRAME_COLS (f)));
29243 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29244 wset_total_lines (m, make_number (1));
29245 wset_total_cols (m, make_number (FRAME_COLS (f)));
29246
29247 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29248 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29249 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29250
29251 /* The default ellipsis glyphs `...'. */
29252 for (i = 0; i < 3; ++i)
29253 default_invis_vector[i] = make_number ('.');
29254 }
29255
29256 {
29257 /* Allocate the buffer for frame titles.
29258 Also used for `format-mode-line'. */
29259 int size = 100;
29260 mode_line_noprop_buf = xmalloc (size);
29261 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29262 mode_line_noprop_ptr = mode_line_noprop_buf;
29263 mode_line_target = MODE_LINE_DISPLAY;
29264 }
29265
29266 help_echo_showing_p = 0;
29267 }
29268
29269 /* Platform-independent portion of hourglass implementation. */
29270
29271 /* Cancel a currently active hourglass timer, and start a new one. */
29272 void
29273 start_hourglass (void)
29274 {
29275 #if defined (HAVE_WINDOW_SYSTEM)
29276 EMACS_TIME delay;
29277
29278 cancel_hourglass ();
29279
29280 if (INTEGERP (Vhourglass_delay)
29281 && XINT (Vhourglass_delay) > 0)
29282 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29283 TYPE_MAXIMUM (time_t)),
29284 0);
29285 else if (FLOATP (Vhourglass_delay)
29286 && XFLOAT_DATA (Vhourglass_delay) > 0)
29287 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29288 else
29289 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29290
29291 #ifdef HAVE_NTGUI
29292 {
29293 extern void w32_note_current_window (void);
29294 w32_note_current_window ();
29295 }
29296 #endif /* HAVE_NTGUI */
29297
29298 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29299 show_hourglass, NULL);
29300 #endif
29301 }
29302
29303
29304 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29305 shown. */
29306 void
29307 cancel_hourglass (void)
29308 {
29309 #if defined (HAVE_WINDOW_SYSTEM)
29310 if (hourglass_atimer)
29311 {
29312 cancel_atimer (hourglass_atimer);
29313 hourglass_atimer = NULL;
29314 }
29315
29316 if (hourglass_shown_p)
29317 hide_hourglass ();
29318 #endif
29319 }