dynwind fixes
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
339
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
342
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
346
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
349
350 static Lisp_Object Qfontification_functions;
351
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
355
356 /* Non-nil means don't actually do any redisplay. */
357
358 Lisp_Object Qinhibit_redisplay;
359
360 /* Names of text properties relevant for redisplay. */
361
362 Lisp_Object Qdisplay;
363
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
372
373 #ifdef HAVE_WINDOW_SYSTEM
374
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
377
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
385
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
389
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
393
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
405
406 /* Name of the face used to highlight trailing whitespace. */
407
408 static Lisp_Object Qtrailing_whitespace;
409
410 /* Name and number of the face used to highlight escape glyphs. */
411
412 static Lisp_Object Qescape_glyph;
413
414 /* Name and number of the face used to highlight non-breaking spaces. */
415
416 static Lisp_Object Qnobreak_space;
417
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
420
421 Lisp_Object Qimage;
422
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
427
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
430
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
433
434 bool noninteractive_need_newline;
435
436 /* Non-zero means print newline to message log before next message. */
437
438 static bool message_log_need_newline;
439
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
446 \f
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
451
452 static struct text_pos this_line_start_pos;
453
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
456
457 static struct text_pos this_line_end_pos;
458
459 /* The vertical positions and the height of this line. */
460
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
464
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
467
468 static int this_line_start_x;
469
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
473
474 static struct text_pos this_line_min_pos;
475
476 /* Buffer that this_line_.* variables are referring to. */
477
478 static struct buffer *this_line_buffer;
479
480
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
485
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
487
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
490
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
492
493 Lisp_Object Qmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static bool overlay_arrow_seen;
498
499 /* Vector containing glyphs for an ellipsis `...'. */
500
501 static Lisp_Object default_invis_vector[3];
502
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
506
507 Lisp_Object echo_area_window;
508
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
513
514 static Lisp_Object Vmessage_stack;
515
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
518
519 static bool message_enable_multibyte;
520
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
526
527 int update_mode_lines;
528
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
535
536 int windows_or_buffers_changed;
537
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
540
541 static bool line_number_displayed;
542
543 /* The name of the *Messages* buffer, a string. */
544
545 static Lisp_Object Vmessages_buffer_name;
546
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
549
550 Lisp_Object echo_area_buffer[2];
551
552 /* The buffers referenced from echo_area_buffer. */
553
554 static Lisp_Object echo_buffer[2];
555
556 /* A vector saved used in with_area_buffer to reduce consing. */
557
558 static Lisp_Object Vwith_echo_area_save_vector;
559
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
562
563 static bool display_last_displayed_message_p;
564
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
567
568 static bool message_buf_print;
569
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
571
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
574
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
577
578 static bool message_cleared_p;
579
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
582
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
586
587 /* Ascent and height of the last line processed by move_it_to. */
588
589 static int last_height;
590
591 /* Non-zero if there's a help-echo in the echo area. */
592
593 bool help_echo_showing_p;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
628
629 void
630 redisplay_other_windows (void)
631 {
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
634 }
635
636 void
637 wset_redisplay (struct window *w)
638 {
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (w->header.self, selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
643 }
644
645 void
646 fset_redisplay (struct frame *f)
647 {
648 redisplay_other_windows ();
649 f->redisplay = true;
650 }
651
652 void
653 bset_redisplay (struct buffer *b)
654 {
655 int count = buffer_window_count (b);
656 if (count > 0)
657 {
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
665 }
666 }
667
668 void
669 bset_update_mode_line (struct buffer *b)
670 {
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
674 }
675
676 #ifdef GLYPH_DEBUG
677
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
680
681 bool trace_redisplay_p;
682
683 #endif /* GLYPH_DEBUG */
684
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
688
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
693
694 static Lisp_Object Qauto_hscroll_mode;
695
696 /* Buffer being redisplayed -- for redisplay_window_error. */
697
698 static struct buffer *displayed_buffer;
699
700 /* Value returned from text property handlers (see below). */
701
702 enum prop_handled
703 {
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
708 };
709
710 /* A description of text properties that redisplay is interested
711 in. */
712
713 struct props
714 {
715 /* The name of the property. */
716 Lisp_Object *name;
717
718 /* A unique index for the property. */
719 enum prop_idx idx;
720
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
724 };
725
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
732
733 /* Properties handled by iterators. */
734
735 static struct props it_props[] =
736 {
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
745 };
746
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
749
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
751
752 /* Enumeration returned by some move_it_.* functions internally. */
753
754 enum move_it_result
755 {
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
758
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
761
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
764
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
768
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
772
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
775 };
776
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
781
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
784
785 /* Similarly for the image cache. */
786
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
790
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
794
795 /* True while redisplay_internal is in progress. */
796
797 bool redisplaying_p;
798
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
801
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
804
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
809
810 /* Temporary variable for XTread_socket. */
811
812 Lisp_Object previous_help_echo_string;
813
814 /* Platform-independent portion of hourglass implementation. */
815
816 #ifdef HAVE_WINDOW_SYSTEM
817
818 /* Non-zero means an hourglass cursor is currently shown. */
819 bool hourglass_shown_p;
820
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 struct atimer *hourglass_atimer;
824
825 #endif /* HAVE_WINDOW_SYSTEM */
826
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
829
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
832
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
835
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
839
840 #ifdef HAVE_WINDOW_SYSTEM
841
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
844
845 #endif /* HAVE_WINDOW_SYSTEM */
846
847 /* Function prototypes. */
848
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
858
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
860
861 static void handle_line_prefix (struct it *);
862
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
982
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
985
986 #ifdef HAVE_WINDOW_SYSTEM
987
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
997
998
999 #endif /* HAVE_WINDOW_SYSTEM */
1000
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1004
1005
1006 \f
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1010
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1014
1015 This is the height of W minus the height of a mode line, if any. */
1016
1017 int
1018 window_text_bottom_y (struct window *w)
1019 {
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1021
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026
1027 return height;
1028 }
1029
1030 /* Return the pixel width of display area AREA of window W.
1031 ANY_AREA means return the total width of W, not including
1032 fringes to the left and right of the window. */
1033
1034 int
1035 window_box_width (struct window *w, enum glyph_row_area area)
1036 {
1037 int width = w->pixel_width;
1038
1039 if (!w->pseudo_window_p)
1040 {
1041 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1042 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1043
1044 if (area == TEXT_AREA)
1045 width -= (WINDOW_MARGINS_WIDTH (w)
1046 + WINDOW_FRINGES_WIDTH (w));
1047 else if (area == LEFT_MARGIN_AREA)
1048 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1049 else if (area == RIGHT_MARGIN_AREA)
1050 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1051 }
1052
1053 /* With wide margins, fringes, etc. we might end up with a negative
1054 width, correct that here. */
1055 return max (0, width);
1056 }
1057
1058
1059 /* Return the pixel height of the display area of window W, not
1060 including mode lines of W, if any. */
1061
1062 int
1063 window_box_height (struct window *w)
1064 {
1065 struct frame *f = XFRAME (w->frame);
1066 int height = WINDOW_PIXEL_HEIGHT (w);
1067
1068 eassert (height >= 0);
1069
1070 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1071
1072 /* Note: the code below that determines the mode-line/header-line
1073 height is essentially the same as that contained in the macro
1074 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1075 the appropriate glyph row has its `mode_line_p' flag set,
1076 and if it doesn't, uses estimate_mode_line_height instead. */
1077
1078 if (WINDOW_WANTS_MODELINE_P (w))
1079 {
1080 struct glyph_row *ml_row
1081 = (w->current_matrix && w->current_matrix->rows
1082 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1083 : 0);
1084 if (ml_row && ml_row->mode_line_p)
1085 height -= ml_row->height;
1086 else
1087 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1088 }
1089
1090 if (WINDOW_WANTS_HEADER_LINE_P (w))
1091 {
1092 struct glyph_row *hl_row
1093 = (w->current_matrix && w->current_matrix->rows
1094 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1095 : 0);
1096 if (hl_row && hl_row->mode_line_p)
1097 height -= hl_row->height;
1098 else
1099 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1100 }
1101
1102 /* With a very small font and a mode-line that's taller than
1103 default, we might end up with a negative height. */
1104 return max (0, height);
1105 }
1106
1107 /* Return the window-relative coordinate of the left edge of display
1108 area AREA of window W. ANY_AREA means return the left edge of the
1109 whole window, to the right of the left fringe of W. */
1110
1111 int
1112 window_box_left_offset (struct window *w, enum glyph_row_area area)
1113 {
1114 int x;
1115
1116 if (w->pseudo_window_p)
1117 return 0;
1118
1119 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1120
1121 if (area == TEXT_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA));
1124 else if (area == RIGHT_MARGIN_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA)
1127 + window_box_width (w, TEXT_AREA)
1128 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1129 ? 0
1130 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1131 else if (area == LEFT_MARGIN_AREA
1132 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1133 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1134
1135 /* Don't return more than the window's pixel width. */
1136 return min (x, w->pixel_width);
1137 }
1138
1139
1140 /* Return the window-relative coordinate of the right edge of display
1141 area AREA of window W. ANY_AREA means return the right edge of the
1142 whole window, to the left of the right fringe of W. */
1143
1144 int
1145 window_box_right_offset (struct window *w, enum glyph_row_area area)
1146 {
1147 /* Don't return more than the window's pixel width. */
1148 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1149 w->pixel_width);
1150 }
1151
1152 /* Return the frame-relative coordinate of the left edge of display
1153 area AREA of window W. ANY_AREA means return the left edge of the
1154 whole window, to the right of the left fringe of W. */
1155
1156 int
1157 window_box_left (struct window *w, enum glyph_row_area area)
1158 {
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1161
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1164
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1167
1168 return x;
1169 }
1170
1171
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. ANY_AREA means return the right edge of the
1174 whole window, to the left of the right fringe of W. */
1175
1176 int
1177 window_box_right (struct window *w, enum glyph_row_area area)
1178 {
1179 return window_box_left (w, area) + window_box_width (w, area);
1180 }
1181
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. ANY_AREA means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1188
1189 void
1190 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1191 int *box_y, int *box_width, int *box_height)
1192 {
1193 if (box_width)
1194 *box_width = window_box_width (w, area);
1195 if (box_height)
1196 *box_height = window_box_height (w);
1197 if (box_x)
1198 *box_x = window_box_left (w, area);
1199 if (box_y)
1200 {
1201 *box_y = WINDOW_TOP_EDGE_Y (w);
1202 if (WINDOW_WANTS_HEADER_LINE_P (w))
1203 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1204 }
1205 }
1206
1207 #ifdef HAVE_WINDOW_SYSTEM
1208
1209 /* Get the bounding box of the display area AREA of window W, without
1210 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1211 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1212 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1213 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1214 box. */
1215
1216 static void
1217 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1218 int *bottom_right_x, int *bottom_right_y)
1219 {
1220 window_box (w, ANY_AREA, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y);
1222 *bottom_right_x += *top_left_x;
1223 *bottom_right_y += *top_left_y;
1224 }
1225
1226 #endif /* HAVE_WINDOW_SYSTEM */
1227
1228 /***********************************************************************
1229 Utilities
1230 ***********************************************************************/
1231
1232 /* Return the bottom y-position of the line the iterator IT is in.
1233 This can modify IT's settings. */
1234
1235 int
1236 line_bottom_y (struct it *it)
1237 {
1238 int line_height = it->max_ascent + it->max_descent;
1239 int line_top_y = it->current_y;
1240
1241 if (line_height == 0)
1242 {
1243 if (last_height)
1244 line_height = last_height;
1245 else if (IT_CHARPOS (*it) < ZV)
1246 {
1247 move_it_by_lines (it, 1);
1248 line_height = (it->max_ascent || it->max_descent
1249 ? it->max_ascent + it->max_descent
1250 : last_height);
1251 }
1252 else
1253 {
1254 struct glyph_row *row = it->glyph_row;
1255
1256 /* Use the default character height. */
1257 it->glyph_row = NULL;
1258 it->what = IT_CHARACTER;
1259 it->c = ' ';
1260 it->len = 1;
1261 PRODUCE_GLYPHS (it);
1262 line_height = it->ascent + it->descent;
1263 it->glyph_row = row;
1264 }
1265 }
1266
1267 return line_top_y + line_height;
1268 }
1269
1270 DEFUN ("line-pixel-height", Fline_pixel_height,
1271 Sline_pixel_height, 0, 0, 0,
1272 doc: /* Return height in pixels of text line in the selected window.
1273
1274 Value is the height in pixels of the line at point. */)
1275 (void)
1276 {
1277 struct it it;
1278 struct text_pos pt;
1279 struct window *w = XWINDOW (selected_window);
1280 struct buffer *old_buffer = NULL;
1281 Lisp_Object result;
1282
1283 if (XBUFFER (w->contents) != current_buffer)
1284 {
1285 old_buffer = current_buffer;
1286 set_buffer_internal_1 (XBUFFER (w->contents));
1287 }
1288 SET_TEXT_POS (pt, PT, PT_BYTE);
1289 start_display (&it, w, pt);
1290 it.vpos = it.current_y = 0;
1291 last_height = 0;
1292 result = make_number (line_bottom_y (&it));
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 return result;
1297 }
1298
1299 /* Return the default pixel height of text lines in window W. The
1300 value is the canonical height of the W frame's default font, plus
1301 any extra space required by the line-spacing variable or frame
1302 parameter.
1303
1304 Implementation note: this ignores any line-spacing text properties
1305 put on the newline characters. This is because those properties
1306 only affect the _screen_ line ending in the newline (i.e., in a
1307 continued line, only the last screen line will be affected), which
1308 means only a small number of lines in a buffer can ever use this
1309 feature. Since this function is used to compute the default pixel
1310 equivalent of text lines in a window, we can safely ignore those
1311 few lines. For the same reasons, we ignore the line-height
1312 properties. */
1313 int
1314 default_line_pixel_height (struct window *w)
1315 {
1316 struct frame *f = WINDOW_XFRAME (w);
1317 int height = FRAME_LINE_HEIGHT (f);
1318
1319 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1320 {
1321 struct buffer *b = XBUFFER (w->contents);
1322 Lisp_Object val = BVAR (b, extra_line_spacing);
1323
1324 if (NILP (val))
1325 val = BVAR (&buffer_defaults, extra_line_spacing);
1326 if (!NILP (val))
1327 {
1328 if (RANGED_INTEGERP (0, val, INT_MAX))
1329 height += XFASTINT (val);
1330 else if (FLOATP (val))
1331 {
1332 int addon = XFLOAT_DATA (val) * height + 0.5;
1333
1334 if (addon >= 0)
1335 height += addon;
1336 }
1337 }
1338 else
1339 height += f->extra_line_spacing;
1340 }
1341
1342 return height;
1343 }
1344
1345 /* Subroutine of pos_visible_p below. Extracts a display string, if
1346 any, from the display spec given as its argument. */
1347 static Lisp_Object
1348 string_from_display_spec (Lisp_Object spec)
1349 {
1350 if (CONSP (spec))
1351 {
1352 while (CONSP (spec))
1353 {
1354 if (STRINGP (XCAR (spec)))
1355 return XCAR (spec);
1356 spec = XCDR (spec);
1357 }
1358 }
1359 else if (VECTORP (spec))
1360 {
1361 ptrdiff_t i;
1362
1363 for (i = 0; i < ASIZE (spec); i++)
1364 {
1365 if (STRINGP (AREF (spec, i)))
1366 return AREF (spec, i);
1367 }
1368 return Qnil;
1369 }
1370
1371 return spec;
1372 }
1373
1374
1375 /* Limit insanely large values of W->hscroll on frame F to the largest
1376 value that will still prevent first_visible_x and last_visible_x of
1377 'struct it' from overflowing an int. */
1378 static int
1379 window_hscroll_limited (struct window *w, struct frame *f)
1380 {
1381 ptrdiff_t window_hscroll = w->hscroll;
1382 int window_text_width = window_box_width (w, TEXT_AREA);
1383 int colwidth = FRAME_COLUMN_WIDTH (f);
1384
1385 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1386 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1387
1388 return window_hscroll;
1389 }
1390
1391 /* Return 1 if position CHARPOS is visible in window W.
1392 CHARPOS < 0 means return info about WINDOW_END position.
1393 If visible, set *X and *Y to pixel coordinates of top left corner.
1394 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1395 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1396
1397 int
1398 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1399 int *rtop, int *rbot, int *rowh, int *vpos)
1400 {
1401 struct it it;
1402 void *itdata = bidi_shelve_cache ();
1403 struct text_pos top;
1404 int visible_p = 0;
1405 struct buffer *old_buffer = NULL;
1406
1407 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1408 return visible_p;
1409
1410 if (XBUFFER (w->contents) != current_buffer)
1411 {
1412 old_buffer = current_buffer;
1413 set_buffer_internal_1 (XBUFFER (w->contents));
1414 }
1415
1416 SET_TEXT_POS_FROM_MARKER (top, w->start);
1417 /* Scrolling a minibuffer window via scroll bar when the echo area
1418 shows long text sometimes resets the minibuffer contents behind
1419 our backs. */
1420 if (CHARPOS (top) > ZV)
1421 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1422
1423 /* Compute exact mode line heights. */
1424 if (WINDOW_WANTS_MODELINE_P (w))
1425 w->mode_line_height
1426 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1427 BVAR (current_buffer, mode_line_format));
1428
1429 if (WINDOW_WANTS_HEADER_LINE_P (w))
1430 w->header_line_height
1431 = display_mode_line (w, HEADER_LINE_FACE_ID,
1432 BVAR (current_buffer, header_line_format));
1433
1434 start_display (&it, w, top);
1435 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1436 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1437
1438 if (charpos >= 0
1439 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1440 && IT_CHARPOS (it) >= charpos)
1441 /* When scanning backwards under bidi iteration, move_it_to
1442 stops at or _before_ CHARPOS, because it stops at or to
1443 the _right_ of the character at CHARPOS. */
1444 || (it.bidi_p && it.bidi_it.scan_dir == -1
1445 && IT_CHARPOS (it) <= charpos)))
1446 {
1447 /* We have reached CHARPOS, or passed it. How the call to
1448 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1449 or covered by a display property, move_it_to stops at the end
1450 of the invisible text, to the right of CHARPOS. (ii) If
1451 CHARPOS is in a display vector, move_it_to stops on its last
1452 glyph. */
1453 int top_x = it.current_x;
1454 int top_y = it.current_y;
1455 /* Calling line_bottom_y may change it.method, it.position, etc. */
1456 enum it_method it_method = it.method;
1457 int bottom_y = (last_height = 0, line_bottom_y (&it));
1458 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1459
1460 if (top_y < window_top_y)
1461 visible_p = bottom_y > window_top_y;
1462 else if (top_y < it.last_visible_y)
1463 visible_p = true;
1464 if (bottom_y >= it.last_visible_y
1465 && it.bidi_p && it.bidi_it.scan_dir == -1
1466 && IT_CHARPOS (it) < charpos)
1467 {
1468 /* When the last line of the window is scanned backwards
1469 under bidi iteration, we could be duped into thinking
1470 that we have passed CHARPOS, when in fact move_it_to
1471 simply stopped short of CHARPOS because it reached
1472 last_visible_y. To see if that's what happened, we call
1473 move_it_to again with a slightly larger vertical limit,
1474 and see if it actually moved vertically; if it did, we
1475 didn't really reach CHARPOS, which is beyond window end. */
1476 struct it save_it = it;
1477 /* Why 10? because we don't know how many canonical lines
1478 will the height of the next line(s) be. So we guess. */
1479 int ten_more_lines = 10 * default_line_pixel_height (w);
1480
1481 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1482 MOVE_TO_POS | MOVE_TO_Y);
1483 if (it.current_y > top_y)
1484 visible_p = 0;
1485
1486 it = save_it;
1487 }
1488 if (visible_p)
1489 {
1490 if (it_method == GET_FROM_DISPLAY_VECTOR)
1491 {
1492 /* We stopped on the last glyph of a display vector.
1493 Try and recompute. Hack alert! */
1494 if (charpos < 2 || top.charpos >= charpos)
1495 top_x = it.glyph_row->x;
1496 else
1497 {
1498 struct it it2, it2_prev;
1499 /* The idea is to get to the previous buffer
1500 position, consume the character there, and use
1501 the pixel coordinates we get after that. But if
1502 the previous buffer position is also displayed
1503 from a display vector, we need to consume all of
1504 the glyphs from that display vector. */
1505 start_display (&it2, w, top);
1506 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1507 /* If we didn't get to CHARPOS - 1, there's some
1508 replacing display property at that position, and
1509 we stopped after it. That is exactly the place
1510 whose coordinates we want. */
1511 if (IT_CHARPOS (it2) != charpos - 1)
1512 it2_prev = it2;
1513 else
1514 {
1515 /* Iterate until we get out of the display
1516 vector that displays the character at
1517 CHARPOS - 1. */
1518 do {
1519 get_next_display_element (&it2);
1520 PRODUCE_GLYPHS (&it2);
1521 it2_prev = it2;
1522 set_iterator_to_next (&it2, 1);
1523 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1524 && IT_CHARPOS (it2) < charpos);
1525 }
1526 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1527 || it2_prev.current_x > it2_prev.last_visible_x)
1528 top_x = it.glyph_row->x;
1529 else
1530 {
1531 top_x = it2_prev.current_x;
1532 top_y = it2_prev.current_y;
1533 }
1534 }
1535 }
1536 else if (IT_CHARPOS (it) != charpos)
1537 {
1538 Lisp_Object cpos = make_number (charpos);
1539 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1540 Lisp_Object string = string_from_display_spec (spec);
1541 struct text_pos tpos;
1542 int replacing_spec_p;
1543 bool newline_in_string
1544 = (STRINGP (string)
1545 && memchr (SDATA (string), '\n', SBYTES (string)));
1546
1547 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1548 replacing_spec_p
1549 = (!NILP (spec)
1550 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1551 charpos, FRAME_WINDOW_P (it.f)));
1552 /* The tricky code below is needed because there's a
1553 discrepancy between move_it_to and how we set cursor
1554 when PT is at the beginning of a portion of text
1555 covered by a display property or an overlay with a
1556 display property, or the display line ends in a
1557 newline from a display string. move_it_to will stop
1558 _after_ such display strings, whereas
1559 set_cursor_from_row conspires with cursor_row_p to
1560 place the cursor on the first glyph produced from the
1561 display string. */
1562
1563 /* We have overshoot PT because it is covered by a
1564 display property that replaces the text it covers.
1565 If the string includes embedded newlines, we are also
1566 in the wrong display line. Backtrack to the correct
1567 line, where the display property begins. */
1568 if (replacing_spec_p)
1569 {
1570 Lisp_Object startpos, endpos;
1571 EMACS_INT start, end;
1572 struct it it3;
1573 int it3_moved;
1574
1575 /* Find the first and the last buffer positions
1576 covered by the display string. */
1577 endpos =
1578 Fnext_single_char_property_change (cpos, Qdisplay,
1579 Qnil, Qnil);
1580 startpos =
1581 Fprevious_single_char_property_change (endpos, Qdisplay,
1582 Qnil, Qnil);
1583 start = XFASTINT (startpos);
1584 end = XFASTINT (endpos);
1585 /* Move to the last buffer position before the
1586 display property. */
1587 start_display (&it3, w, top);
1588 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1589 /* Move forward one more line if the position before
1590 the display string is a newline or if it is the
1591 rightmost character on a line that is
1592 continued or word-wrapped. */
1593 if (it3.method == GET_FROM_BUFFER
1594 && (it3.c == '\n'
1595 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1596 move_it_by_lines (&it3, 1);
1597 else if (move_it_in_display_line_to (&it3, -1,
1598 it3.current_x
1599 + it3.pixel_width,
1600 MOVE_TO_X)
1601 == MOVE_LINE_CONTINUED)
1602 {
1603 move_it_by_lines (&it3, 1);
1604 /* When we are under word-wrap, the #$@%!
1605 move_it_by_lines moves 2 lines, so we need to
1606 fix that up. */
1607 if (it3.line_wrap == WORD_WRAP)
1608 move_it_by_lines (&it3, -1);
1609 }
1610
1611 /* Record the vertical coordinate of the display
1612 line where we wound up. */
1613 top_y = it3.current_y;
1614 if (it3.bidi_p)
1615 {
1616 /* When characters are reordered for display,
1617 the character displayed to the left of the
1618 display string could be _after_ the display
1619 property in the logical order. Use the
1620 smallest vertical position of these two. */
1621 start_display (&it3, w, top);
1622 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1623 if (it3.current_y < top_y)
1624 top_y = it3.current_y;
1625 }
1626 /* Move from the top of the window to the beginning
1627 of the display line where the display string
1628 begins. */
1629 start_display (&it3, w, top);
1630 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1631 /* If it3_moved stays zero after the 'while' loop
1632 below, that means we already were at a newline
1633 before the loop (e.g., the display string begins
1634 with a newline), so we don't need to (and cannot)
1635 inspect the glyphs of it3.glyph_row, because
1636 PRODUCE_GLYPHS will not produce anything for a
1637 newline, and thus it3.glyph_row stays at its
1638 stale content it got at top of the window. */
1639 it3_moved = 0;
1640 /* Finally, advance the iterator until we hit the
1641 first display element whose character position is
1642 CHARPOS, or until the first newline from the
1643 display string, which signals the end of the
1644 display line. */
1645 while (get_next_display_element (&it3))
1646 {
1647 PRODUCE_GLYPHS (&it3);
1648 if (IT_CHARPOS (it3) == charpos
1649 || ITERATOR_AT_END_OF_LINE_P (&it3))
1650 break;
1651 it3_moved = 1;
1652 set_iterator_to_next (&it3, 0);
1653 }
1654 top_x = it3.current_x - it3.pixel_width;
1655 /* Normally, we would exit the above loop because we
1656 found the display element whose character
1657 position is CHARPOS. For the contingency that we
1658 didn't, and stopped at the first newline from the
1659 display string, move back over the glyphs
1660 produced from the string, until we find the
1661 rightmost glyph not from the string. */
1662 if (it3_moved
1663 && newline_in_string
1664 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1665 {
1666 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1667 + it3.glyph_row->used[TEXT_AREA];
1668
1669 while (EQ ((g - 1)->object, string))
1670 {
1671 --g;
1672 top_x -= g->pixel_width;
1673 }
1674 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1675 + it3.glyph_row->used[TEXT_AREA]);
1676 }
1677 }
1678 }
1679
1680 *x = top_x;
1681 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1682 *rtop = max (0, window_top_y - top_y);
1683 *rbot = max (0, bottom_y - it.last_visible_y);
1684 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1685 - max (top_y, window_top_y)));
1686 *vpos = it.vpos;
1687 }
1688 }
1689 else
1690 {
1691 /* We were asked to provide info about WINDOW_END. */
1692 struct it it2;
1693 void *it2data = NULL;
1694
1695 SAVE_IT (it2, it, it2data);
1696 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1697 move_it_by_lines (&it, 1);
1698 if (charpos < IT_CHARPOS (it)
1699 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1700 {
1701 visible_p = true;
1702 RESTORE_IT (&it2, &it2, it2data);
1703 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1704 *x = it2.current_x;
1705 *y = it2.current_y + it2.max_ascent - it2.ascent;
1706 *rtop = max (0, -it2.current_y);
1707 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1708 - it.last_visible_y));
1709 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1710 it.last_visible_y)
1711 - max (it2.current_y,
1712 WINDOW_HEADER_LINE_HEIGHT (w))));
1713 *vpos = it2.vpos;
1714 }
1715 else
1716 bidi_unshelve_cache (it2data, 1);
1717 }
1718 bidi_unshelve_cache (itdata, 0);
1719
1720 if (old_buffer)
1721 set_buffer_internal_1 (old_buffer);
1722
1723 if (visible_p && w->hscroll > 0)
1724 *x -=
1725 window_hscroll_limited (w, WINDOW_XFRAME (w))
1726 * WINDOW_FRAME_COLUMN_WIDTH (w);
1727
1728 #if 0
1729 /* Debugging code. */
1730 if (visible_p)
1731 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1732 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1733 else
1734 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1735 #endif
1736
1737 return visible_p;
1738 }
1739
1740
1741 /* Return the next character from STR. Return in *LEN the length of
1742 the character. This is like STRING_CHAR_AND_LENGTH but never
1743 returns an invalid character. If we find one, we return a `?', but
1744 with the length of the invalid character. */
1745
1746 static int
1747 string_char_and_length (const unsigned char *str, int *len)
1748 {
1749 int c;
1750
1751 c = STRING_CHAR_AND_LENGTH (str, *len);
1752 if (!CHAR_VALID_P (c))
1753 /* We may not change the length here because other places in Emacs
1754 don't use this function, i.e. they silently accept invalid
1755 characters. */
1756 c = '?';
1757
1758 return c;
1759 }
1760
1761
1762
1763 /* Given a position POS containing a valid character and byte position
1764 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1765
1766 static struct text_pos
1767 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1768 {
1769 eassert (STRINGP (string) && nchars >= 0);
1770
1771 if (STRING_MULTIBYTE (string))
1772 {
1773 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1774 int len;
1775
1776 while (nchars--)
1777 {
1778 string_char_and_length (p, &len);
1779 p += len;
1780 CHARPOS (pos) += 1;
1781 BYTEPOS (pos) += len;
1782 }
1783 }
1784 else
1785 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1786
1787 return pos;
1788 }
1789
1790
1791 /* Value is the text position, i.e. character and byte position,
1792 for character position CHARPOS in STRING. */
1793
1794 static struct text_pos
1795 string_pos (ptrdiff_t charpos, Lisp_Object string)
1796 {
1797 struct text_pos pos;
1798 eassert (STRINGP (string));
1799 eassert (charpos >= 0);
1800 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1801 return pos;
1802 }
1803
1804
1805 /* Value is a text position, i.e. character and byte position, for
1806 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1807 means recognize multibyte characters. */
1808
1809 static struct text_pos
1810 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1811 {
1812 struct text_pos pos;
1813
1814 eassert (s != NULL);
1815 eassert (charpos >= 0);
1816
1817 if (multibyte_p)
1818 {
1819 int len;
1820
1821 SET_TEXT_POS (pos, 0, 0);
1822 while (charpos--)
1823 {
1824 string_char_and_length ((const unsigned char *) s, &len);
1825 s += len;
1826 CHARPOS (pos) += 1;
1827 BYTEPOS (pos) += len;
1828 }
1829 }
1830 else
1831 SET_TEXT_POS (pos, charpos, charpos);
1832
1833 return pos;
1834 }
1835
1836
1837 /* Value is the number of characters in C string S. MULTIBYTE_P
1838 non-zero means recognize multibyte characters. */
1839
1840 static ptrdiff_t
1841 number_of_chars (const char *s, bool multibyte_p)
1842 {
1843 ptrdiff_t nchars;
1844
1845 if (multibyte_p)
1846 {
1847 ptrdiff_t rest = strlen (s);
1848 int len;
1849 const unsigned char *p = (const unsigned char *) s;
1850
1851 for (nchars = 0; rest > 0; ++nchars)
1852 {
1853 string_char_and_length (p, &len);
1854 rest -= len, p += len;
1855 }
1856 }
1857 else
1858 nchars = strlen (s);
1859
1860 return nchars;
1861 }
1862
1863
1864 /* Compute byte position NEWPOS->bytepos corresponding to
1865 NEWPOS->charpos. POS is a known position in string STRING.
1866 NEWPOS->charpos must be >= POS.charpos. */
1867
1868 static void
1869 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1870 {
1871 eassert (STRINGP (string));
1872 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1873
1874 if (STRING_MULTIBYTE (string))
1875 *newpos = string_pos_nchars_ahead (pos, string,
1876 CHARPOS (*newpos) - CHARPOS (pos));
1877 else
1878 BYTEPOS (*newpos) = CHARPOS (*newpos);
1879 }
1880
1881 /* EXPORT:
1882 Return an estimation of the pixel height of mode or header lines on
1883 frame F. FACE_ID specifies what line's height to estimate. */
1884
1885 int
1886 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1887 {
1888 #ifdef HAVE_WINDOW_SYSTEM
1889 if (FRAME_WINDOW_P (f))
1890 {
1891 int height = FONT_HEIGHT (FRAME_FONT (f));
1892
1893 /* This function is called so early when Emacs starts that the face
1894 cache and mode line face are not yet initialized. */
1895 if (FRAME_FACE_CACHE (f))
1896 {
1897 struct face *face = FACE_FROM_ID (f, face_id);
1898 if (face)
1899 {
1900 if (face->font)
1901 height = FONT_HEIGHT (face->font);
1902 if (face->box_line_width > 0)
1903 height += 2 * face->box_line_width;
1904 }
1905 }
1906
1907 return height;
1908 }
1909 #endif
1910
1911 return 1;
1912 }
1913
1914 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1915 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1916 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1917 not force the value into range. */
1918
1919 void
1920 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1921 int *x, int *y, NativeRectangle *bounds, int noclip)
1922 {
1923
1924 #ifdef HAVE_WINDOW_SYSTEM
1925 if (FRAME_WINDOW_P (f))
1926 {
1927 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1928 even for negative values. */
1929 if (pix_x < 0)
1930 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1931 if (pix_y < 0)
1932 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1933
1934 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1935 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1936
1937 if (bounds)
1938 STORE_NATIVE_RECT (*bounds,
1939 FRAME_COL_TO_PIXEL_X (f, pix_x),
1940 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1941 FRAME_COLUMN_WIDTH (f) - 1,
1942 FRAME_LINE_HEIGHT (f) - 1);
1943
1944 /* PXW: Should we clip pixels before converting to columns/lines? */
1945 if (!noclip)
1946 {
1947 if (pix_x < 0)
1948 pix_x = 0;
1949 else if (pix_x > FRAME_TOTAL_COLS (f))
1950 pix_x = FRAME_TOTAL_COLS (f);
1951
1952 if (pix_y < 0)
1953 pix_y = 0;
1954 else if (pix_y > FRAME_LINES (f))
1955 pix_y = FRAME_LINES (f);
1956 }
1957 }
1958 #endif
1959
1960 *x = pix_x;
1961 *y = pix_y;
1962 }
1963
1964
1965 /* Find the glyph under window-relative coordinates X/Y in window W.
1966 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1967 strings. Return in *HPOS and *VPOS the row and column number of
1968 the glyph found. Return in *AREA the glyph area containing X.
1969 Value is a pointer to the glyph found or null if X/Y is not on
1970 text, or we can't tell because W's current matrix is not up to
1971 date. */
1972
1973 static struct glyph *
1974 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1975 int *dx, int *dy, int *area)
1976 {
1977 struct glyph *glyph, *end;
1978 struct glyph_row *row = NULL;
1979 int x0, i;
1980
1981 /* Find row containing Y. Give up if some row is not enabled. */
1982 for (i = 0; i < w->current_matrix->nrows; ++i)
1983 {
1984 row = MATRIX_ROW (w->current_matrix, i);
1985 if (!row->enabled_p)
1986 return NULL;
1987 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1988 break;
1989 }
1990
1991 *vpos = i;
1992 *hpos = 0;
1993
1994 /* Give up if Y is not in the window. */
1995 if (i == w->current_matrix->nrows)
1996 return NULL;
1997
1998 /* Get the glyph area containing X. */
1999 if (w->pseudo_window_p)
2000 {
2001 *area = TEXT_AREA;
2002 x0 = 0;
2003 }
2004 else
2005 {
2006 if (x < window_box_left_offset (w, TEXT_AREA))
2007 {
2008 *area = LEFT_MARGIN_AREA;
2009 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2010 }
2011 else if (x < window_box_right_offset (w, TEXT_AREA))
2012 {
2013 *area = TEXT_AREA;
2014 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2015 }
2016 else
2017 {
2018 *area = RIGHT_MARGIN_AREA;
2019 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2020 }
2021 }
2022
2023 /* Find glyph containing X. */
2024 glyph = row->glyphs[*area];
2025 end = glyph + row->used[*area];
2026 x -= x0;
2027 while (glyph < end && x >= glyph->pixel_width)
2028 {
2029 x -= glyph->pixel_width;
2030 ++glyph;
2031 }
2032
2033 if (glyph == end)
2034 return NULL;
2035
2036 if (dx)
2037 {
2038 *dx = x;
2039 *dy = y - (row->y + row->ascent - glyph->ascent);
2040 }
2041
2042 *hpos = glyph - row->glyphs[*area];
2043 return glyph;
2044 }
2045
2046 /* Convert frame-relative x/y to coordinates relative to window W.
2047 Takes pseudo-windows into account. */
2048
2049 static void
2050 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2051 {
2052 if (w->pseudo_window_p)
2053 {
2054 /* A pseudo-window is always full-width, and starts at the
2055 left edge of the frame, plus a frame border. */
2056 struct frame *f = XFRAME (w->frame);
2057 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2058 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2059 }
2060 else
2061 {
2062 *x -= WINDOW_LEFT_EDGE_X (w);
2063 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2064 }
2065 }
2066
2067 #ifdef HAVE_WINDOW_SYSTEM
2068
2069 /* EXPORT:
2070 Return in RECTS[] at most N clipping rectangles for glyph string S.
2071 Return the number of stored rectangles. */
2072
2073 int
2074 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2075 {
2076 XRectangle r;
2077
2078 if (n <= 0)
2079 return 0;
2080
2081 if (s->row->full_width_p)
2082 {
2083 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2084 r.x = WINDOW_LEFT_EDGE_X (s->w);
2085 if (s->row->mode_line_p)
2086 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2087 else
2088 r.width = WINDOW_PIXEL_WIDTH (s->w);
2089
2090 /* Unless displaying a mode or menu bar line, which are always
2091 fully visible, clip to the visible part of the row. */
2092 if (s->w->pseudo_window_p)
2093 r.height = s->row->visible_height;
2094 else
2095 r.height = s->height;
2096 }
2097 else
2098 {
2099 /* This is a text line that may be partially visible. */
2100 r.x = window_box_left (s->w, s->area);
2101 r.width = window_box_width (s->w, s->area);
2102 r.height = s->row->visible_height;
2103 }
2104
2105 if (s->clip_head)
2106 if (r.x < s->clip_head->x)
2107 {
2108 if (r.width >= s->clip_head->x - r.x)
2109 r.width -= s->clip_head->x - r.x;
2110 else
2111 r.width = 0;
2112 r.x = s->clip_head->x;
2113 }
2114 if (s->clip_tail)
2115 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2116 {
2117 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2118 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2119 else
2120 r.width = 0;
2121 }
2122
2123 /* If S draws overlapping rows, it's sufficient to use the top and
2124 bottom of the window for clipping because this glyph string
2125 intentionally draws over other lines. */
2126 if (s->for_overlaps)
2127 {
2128 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2129 r.height = window_text_bottom_y (s->w) - r.y;
2130
2131 /* Alas, the above simple strategy does not work for the
2132 environments with anti-aliased text: if the same text is
2133 drawn onto the same place multiple times, it gets thicker.
2134 If the overlap we are processing is for the erased cursor, we
2135 take the intersection with the rectangle of the cursor. */
2136 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2137 {
2138 XRectangle rc, r_save = r;
2139
2140 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2141 rc.y = s->w->phys_cursor.y;
2142 rc.width = s->w->phys_cursor_width;
2143 rc.height = s->w->phys_cursor_height;
2144
2145 x_intersect_rectangles (&r_save, &rc, &r);
2146 }
2147 }
2148 else
2149 {
2150 /* Don't use S->y for clipping because it doesn't take partially
2151 visible lines into account. For example, it can be negative for
2152 partially visible lines at the top of a window. */
2153 if (!s->row->full_width_p
2154 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2155 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2156 else
2157 r.y = max (0, s->row->y);
2158 }
2159
2160 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2161
2162 /* If drawing the cursor, don't let glyph draw outside its
2163 advertised boundaries. Cleartype does this under some circumstances. */
2164 if (s->hl == DRAW_CURSOR)
2165 {
2166 struct glyph *glyph = s->first_glyph;
2167 int height, max_y;
2168
2169 if (s->x > r.x)
2170 {
2171 r.width -= s->x - r.x;
2172 r.x = s->x;
2173 }
2174 r.width = min (r.width, glyph->pixel_width);
2175
2176 /* If r.y is below window bottom, ensure that we still see a cursor. */
2177 height = min (glyph->ascent + glyph->descent,
2178 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2179 max_y = window_text_bottom_y (s->w) - height;
2180 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2181 if (s->ybase - glyph->ascent > max_y)
2182 {
2183 r.y = max_y;
2184 r.height = height;
2185 }
2186 else
2187 {
2188 /* Don't draw cursor glyph taller than our actual glyph. */
2189 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2190 if (height < r.height)
2191 {
2192 max_y = r.y + r.height;
2193 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2194 r.height = min (max_y - r.y, height);
2195 }
2196 }
2197 }
2198
2199 if (s->row->clip)
2200 {
2201 XRectangle r_save = r;
2202
2203 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2204 r.width = 0;
2205 }
2206
2207 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2208 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2209 {
2210 #ifdef CONVERT_FROM_XRECT
2211 CONVERT_FROM_XRECT (r, *rects);
2212 #else
2213 *rects = r;
2214 #endif
2215 return 1;
2216 }
2217 else
2218 {
2219 /* If we are processing overlapping and allowed to return
2220 multiple clipping rectangles, we exclude the row of the glyph
2221 string from the clipping rectangle. This is to avoid drawing
2222 the same text on the environment with anti-aliasing. */
2223 #ifdef CONVERT_FROM_XRECT
2224 XRectangle rs[2];
2225 #else
2226 XRectangle *rs = rects;
2227 #endif
2228 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2229
2230 if (s->for_overlaps & OVERLAPS_PRED)
2231 {
2232 rs[i] = r;
2233 if (r.y + r.height > row_y)
2234 {
2235 if (r.y < row_y)
2236 rs[i].height = row_y - r.y;
2237 else
2238 rs[i].height = 0;
2239 }
2240 i++;
2241 }
2242 if (s->for_overlaps & OVERLAPS_SUCC)
2243 {
2244 rs[i] = r;
2245 if (r.y < row_y + s->row->visible_height)
2246 {
2247 if (r.y + r.height > row_y + s->row->visible_height)
2248 {
2249 rs[i].y = row_y + s->row->visible_height;
2250 rs[i].height = r.y + r.height - rs[i].y;
2251 }
2252 else
2253 rs[i].height = 0;
2254 }
2255 i++;
2256 }
2257
2258 n = i;
2259 #ifdef CONVERT_FROM_XRECT
2260 for (i = 0; i < n; i++)
2261 CONVERT_FROM_XRECT (rs[i], rects[i]);
2262 #endif
2263 return n;
2264 }
2265 }
2266
2267 /* EXPORT:
2268 Return in *NR the clipping rectangle for glyph string S. */
2269
2270 void
2271 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2272 {
2273 get_glyph_string_clip_rects (s, nr, 1);
2274 }
2275
2276
2277 /* EXPORT:
2278 Return the position and height of the phys cursor in window W.
2279 Set w->phys_cursor_width to width of phys cursor.
2280 */
2281
2282 void
2283 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2284 struct glyph *glyph, int *xp, int *yp, int *heightp)
2285 {
2286 struct frame *f = XFRAME (WINDOW_FRAME (w));
2287 int x, y, wd, h, h0, y0;
2288
2289 /* Compute the width of the rectangle to draw. If on a stretch
2290 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2291 rectangle as wide as the glyph, but use a canonical character
2292 width instead. */
2293 wd = glyph->pixel_width - 1;
2294 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2295 wd++; /* Why? */
2296 #endif
2297
2298 x = w->phys_cursor.x;
2299 if (x < 0)
2300 {
2301 wd += x;
2302 x = 0;
2303 }
2304
2305 if (glyph->type == STRETCH_GLYPH
2306 && !x_stretch_cursor_p)
2307 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2308 w->phys_cursor_width = wd;
2309
2310 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2311
2312 /* If y is below window bottom, ensure that we still see a cursor. */
2313 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2314
2315 h = max (h0, glyph->ascent + glyph->descent);
2316 h0 = min (h0, glyph->ascent + glyph->descent);
2317
2318 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2319 if (y < y0)
2320 {
2321 h = max (h - (y0 - y) + 1, h0);
2322 y = y0 - 1;
2323 }
2324 else
2325 {
2326 y0 = window_text_bottom_y (w) - h0;
2327 if (y > y0)
2328 {
2329 h += y - y0;
2330 y = y0;
2331 }
2332 }
2333
2334 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2335 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2336 *heightp = h;
2337 }
2338
2339 /*
2340 * Remember which glyph the mouse is over.
2341 */
2342
2343 void
2344 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2345 {
2346 Lisp_Object window;
2347 struct window *w;
2348 struct glyph_row *r, *gr, *end_row;
2349 enum window_part part;
2350 enum glyph_row_area area;
2351 int x, y, width, height;
2352
2353 /* Try to determine frame pixel position and size of the glyph under
2354 frame pixel coordinates X/Y on frame F. */
2355
2356 if (window_resize_pixelwise)
2357 {
2358 width = height = 1;
2359 goto virtual_glyph;
2360 }
2361 else if (!f->glyphs_initialized_p
2362 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2363 NILP (window)))
2364 {
2365 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2366 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2367 goto virtual_glyph;
2368 }
2369
2370 w = XWINDOW (window);
2371 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2372 height = WINDOW_FRAME_LINE_HEIGHT (w);
2373
2374 x = window_relative_x_coord (w, part, gx);
2375 y = gy - WINDOW_TOP_EDGE_Y (w);
2376
2377 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2378 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2379
2380 if (w->pseudo_window_p)
2381 {
2382 area = TEXT_AREA;
2383 part = ON_MODE_LINE; /* Don't adjust margin. */
2384 goto text_glyph;
2385 }
2386
2387 switch (part)
2388 {
2389 case ON_LEFT_MARGIN:
2390 area = LEFT_MARGIN_AREA;
2391 goto text_glyph;
2392
2393 case ON_RIGHT_MARGIN:
2394 area = RIGHT_MARGIN_AREA;
2395 goto text_glyph;
2396
2397 case ON_HEADER_LINE:
2398 case ON_MODE_LINE:
2399 gr = (part == ON_HEADER_LINE
2400 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2401 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2402 gy = gr->y;
2403 area = TEXT_AREA;
2404 goto text_glyph_row_found;
2405
2406 case ON_TEXT:
2407 area = TEXT_AREA;
2408
2409 text_glyph:
2410 gr = 0; gy = 0;
2411 for (; r <= end_row && r->enabled_p; ++r)
2412 if (r->y + r->height > y)
2413 {
2414 gr = r; gy = r->y;
2415 break;
2416 }
2417
2418 text_glyph_row_found:
2419 if (gr && gy <= y)
2420 {
2421 struct glyph *g = gr->glyphs[area];
2422 struct glyph *end = g + gr->used[area];
2423
2424 height = gr->height;
2425 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2426 if (gx + g->pixel_width > x)
2427 break;
2428
2429 if (g < end)
2430 {
2431 if (g->type == IMAGE_GLYPH)
2432 {
2433 /* Don't remember when mouse is over image, as
2434 image may have hot-spots. */
2435 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2436 return;
2437 }
2438 width = g->pixel_width;
2439 }
2440 else
2441 {
2442 /* Use nominal char spacing at end of line. */
2443 x -= gx;
2444 gx += (x / width) * width;
2445 }
2446
2447 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2448 {
2449 gx += window_box_left_offset (w, area);
2450 /* Don't expand over the modeline to make sure the vertical
2451 drag cursor is shown early enough. */
2452 height = min (height,
2453 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2454 }
2455 }
2456 else
2457 {
2458 /* Use nominal line height at end of window. */
2459 gx = (x / width) * width;
2460 y -= gy;
2461 gy += (y / height) * height;
2462 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2463 /* See comment above. */
2464 height = min (height,
2465 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2466 }
2467 break;
2468
2469 case ON_LEFT_FRINGE:
2470 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2471 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2472 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2473 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2474 goto row_glyph;
2475
2476 case ON_RIGHT_FRINGE:
2477 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2478 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2479 : window_box_right_offset (w, TEXT_AREA));
2480 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2481 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2482 && !WINDOW_RIGHTMOST_P (w))
2483 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2484 /* Make sure the vertical border can get her own glyph to the
2485 right of the one we build here. */
2486 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2487 else
2488 width = WINDOW_PIXEL_WIDTH (w) - gx;
2489 else
2490 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2491
2492 goto row_glyph;
2493
2494 case ON_VERTICAL_BORDER:
2495 gx = WINDOW_PIXEL_WIDTH (w) - width;
2496 goto row_glyph;
2497
2498 case ON_SCROLL_BAR:
2499 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2500 ? 0
2501 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2502 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2503 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2504 : 0)));
2505 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2506
2507 row_glyph:
2508 gr = 0, gy = 0;
2509 for (; r <= end_row && r->enabled_p; ++r)
2510 if (r->y + r->height > y)
2511 {
2512 gr = r; gy = r->y;
2513 break;
2514 }
2515
2516 if (gr && gy <= y)
2517 height = gr->height;
2518 else
2519 {
2520 /* Use nominal line height at end of window. */
2521 y -= gy;
2522 gy += (y / height) * height;
2523 }
2524 break;
2525
2526 case ON_RIGHT_DIVIDER:
2527 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2528 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2529 gy = 0;
2530 /* The bottom divider prevails. */
2531 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2532 goto add_edge;;
2533
2534 case ON_BOTTOM_DIVIDER:
2535 gx = 0;
2536 width = WINDOW_PIXEL_WIDTH (w);
2537 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2538 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2539 goto add_edge;
2540
2541 default:
2542 ;
2543 virtual_glyph:
2544 /* If there is no glyph under the mouse, then we divide the screen
2545 into a grid of the smallest glyph in the frame, and use that
2546 as our "glyph". */
2547
2548 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2549 round down even for negative values. */
2550 if (gx < 0)
2551 gx -= width - 1;
2552 if (gy < 0)
2553 gy -= height - 1;
2554
2555 gx = (gx / width) * width;
2556 gy = (gy / height) * height;
2557
2558 goto store_rect;
2559 }
2560
2561 add_edge:
2562 gx += WINDOW_LEFT_EDGE_X (w);
2563 gy += WINDOW_TOP_EDGE_Y (w);
2564
2565 store_rect:
2566 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2567
2568 /* Visible feedback for debugging. */
2569 #if 0
2570 #if HAVE_X_WINDOWS
2571 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2572 f->output_data.x->normal_gc,
2573 gx, gy, width, height);
2574 #endif
2575 #endif
2576 }
2577
2578
2579 #endif /* HAVE_WINDOW_SYSTEM */
2580
2581 static void
2582 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2583 {
2584 eassert (w);
2585 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2586 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2587 w->window_end_vpos
2588 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2589 }
2590
2591 /***********************************************************************
2592 Lisp form evaluation
2593 ***********************************************************************/
2594
2595 /* Error handler for safe_eval and safe_call. */
2596
2597 static Lisp_Object
2598 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2599 {
2600 add_to_log ("Error during redisplay: %S signaled %S",
2601 Flist (nargs, args), arg);
2602 return Qnil;
2603 }
2604
2605 /* Call function FUNC with the rest of NARGS - 1 arguments
2606 following. Return the result, or nil if something went
2607 wrong. Prevent redisplay during the evaluation. */
2608
2609 static Lisp_Object
2610 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2611 {
2612 Lisp_Object val;
2613
2614 if (inhibit_eval_during_redisplay)
2615 val = Qnil;
2616 else
2617 {
2618 ptrdiff_t i;
2619 dynwind_begin ();
2620 struct gcpro gcpro1;
2621 Lisp_Object *args = alloca (nargs * word_size);
2622
2623 args[0] = func;
2624 for (i = 1; i < nargs; i++)
2625 args[i] = va_arg (ap, Lisp_Object);
2626
2627 GCPRO1 (args[0]);
2628 gcpro1.nvars = nargs;
2629 specbind (Qinhibit_redisplay, Qt);
2630 if (inhibit_quit)
2631 specbind (Qinhibit_quit, Qt);
2632 /* Use Qt to ensure debugger does not run,
2633 so there is no possibility of wanting to redisplay. */
2634 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2635 safe_eval_handler);
2636 UNGCPRO;
2637 dynwind_end ();
2638 }
2639
2640 return val;
2641 }
2642
2643 Lisp_Object
2644 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2645 {
2646 Lisp_Object retval;
2647 va_list ap;
2648
2649 va_start (ap, func);
2650 retval = safe__call (false, nargs, func, ap);
2651 va_end (ap);
2652 return retval;
2653 }
2654
2655 /* Call function FN with one argument ARG.
2656 Return the result, or nil if something went wrong. */
2657
2658 Lisp_Object
2659 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2660 {
2661 return safe_call (2, fn, arg);
2662 }
2663
2664 static Lisp_Object
2665 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2666 {
2667 Lisp_Object retval;
2668 va_list ap;
2669
2670 va_start (ap, fn);
2671 retval = safe__call (inhibit_quit, 2, fn, ap);
2672 va_end (ap);
2673 return retval;
2674 }
2675
2676 static Lisp_Object Qeval;
2677
2678 Lisp_Object
2679 safe_eval (Lisp_Object sexpr)
2680 {
2681 return safe__call1 (false, Qeval, sexpr);
2682 }
2683
2684 static Lisp_Object
2685 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2686 {
2687 return safe__call1 (inhibit_quit, Qeval, sexpr);
2688 }
2689
2690 /* Call function FN with two arguments ARG1 and ARG2.
2691 Return the result, or nil if something went wrong. */
2692
2693 Lisp_Object
2694 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2695 {
2696 return safe_call (3, fn, arg1, arg2);
2697 }
2698
2699
2700 \f
2701 /***********************************************************************
2702 Debugging
2703 ***********************************************************************/
2704
2705 #if 0
2706
2707 /* Define CHECK_IT to perform sanity checks on iterators.
2708 This is for debugging. It is too slow to do unconditionally. */
2709
2710 static void
2711 check_it (struct it *it)
2712 {
2713 if (it->method == GET_FROM_STRING)
2714 {
2715 eassert (STRINGP (it->string));
2716 eassert (IT_STRING_CHARPOS (*it) >= 0);
2717 }
2718 else
2719 {
2720 eassert (IT_STRING_CHARPOS (*it) < 0);
2721 if (it->method == GET_FROM_BUFFER)
2722 {
2723 /* Check that character and byte positions agree. */
2724 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2725 }
2726 }
2727
2728 if (it->dpvec)
2729 eassert (it->current.dpvec_index >= 0);
2730 else
2731 eassert (it->current.dpvec_index < 0);
2732 }
2733
2734 #define CHECK_IT(IT) check_it ((IT))
2735
2736 #else /* not 0 */
2737
2738 #define CHECK_IT(IT) (void) 0
2739
2740 #endif /* not 0 */
2741
2742
2743 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2744
2745 /* Check that the window end of window W is what we expect it
2746 to be---the last row in the current matrix displaying text. */
2747
2748 static void
2749 check_window_end (struct window *w)
2750 {
2751 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2752 {
2753 struct glyph_row *row;
2754 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2755 !row->enabled_p
2756 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2757 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2758 }
2759 }
2760
2761 #define CHECK_WINDOW_END(W) check_window_end ((W))
2762
2763 #else
2764
2765 #define CHECK_WINDOW_END(W) (void) 0
2766
2767 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2768
2769 /***********************************************************************
2770 Iterator initialization
2771 ***********************************************************************/
2772
2773 /* Initialize IT for displaying current_buffer in window W, starting
2774 at character position CHARPOS. CHARPOS < 0 means that no buffer
2775 position is specified which is useful when the iterator is assigned
2776 a position later. BYTEPOS is the byte position corresponding to
2777 CHARPOS.
2778
2779 If ROW is not null, calls to produce_glyphs with IT as parameter
2780 will produce glyphs in that row.
2781
2782 BASE_FACE_ID is the id of a base face to use. It must be one of
2783 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2784 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2785 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2786
2787 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2788 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2789 will be initialized to use the corresponding mode line glyph row of
2790 the desired matrix of W. */
2791
2792 void
2793 init_iterator (struct it *it, struct window *w,
2794 ptrdiff_t charpos, ptrdiff_t bytepos,
2795 struct glyph_row *row, enum face_id base_face_id)
2796 {
2797 enum face_id remapped_base_face_id = base_face_id;
2798
2799 /* Some precondition checks. */
2800 eassert (w != NULL && it != NULL);
2801 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2802 && charpos <= ZV));
2803
2804 /* If face attributes have been changed since the last redisplay,
2805 free realized faces now because they depend on face definitions
2806 that might have changed. Don't free faces while there might be
2807 desired matrices pending which reference these faces. */
2808 if (face_change_count && !inhibit_free_realized_faces)
2809 {
2810 face_change_count = 0;
2811 free_all_realized_faces (Qnil);
2812 }
2813
2814 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2815 if (! NILP (Vface_remapping_alist))
2816 remapped_base_face_id
2817 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2818
2819 /* Use one of the mode line rows of W's desired matrix if
2820 appropriate. */
2821 if (row == NULL)
2822 {
2823 if (base_face_id == MODE_LINE_FACE_ID
2824 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2825 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2826 else if (base_face_id == HEADER_LINE_FACE_ID)
2827 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2828 }
2829
2830 /* Clear IT. */
2831 memset (it, 0, sizeof *it);
2832 it->current.overlay_string_index = -1;
2833 it->current.dpvec_index = -1;
2834 it->base_face_id = remapped_base_face_id;
2835 it->string = Qnil;
2836 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2837 it->paragraph_embedding = L2R;
2838 it->bidi_it.string.lstring = Qnil;
2839 it->bidi_it.string.s = NULL;
2840 it->bidi_it.string.bufpos = 0;
2841 it->bidi_it.w = w;
2842
2843 /* The window in which we iterate over current_buffer: */
2844 XSETWINDOW (it->window, w);
2845 it->w = w;
2846 it->f = XFRAME (w->frame);
2847
2848 it->cmp_it.id = -1;
2849
2850 /* Extra space between lines (on window systems only). */
2851 if (base_face_id == DEFAULT_FACE_ID
2852 && FRAME_WINDOW_P (it->f))
2853 {
2854 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2855 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2856 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2857 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2858 * FRAME_LINE_HEIGHT (it->f));
2859 else if (it->f->extra_line_spacing > 0)
2860 it->extra_line_spacing = it->f->extra_line_spacing;
2861 it->max_extra_line_spacing = 0;
2862 }
2863
2864 /* If realized faces have been removed, e.g. because of face
2865 attribute changes of named faces, recompute them. When running
2866 in batch mode, the face cache of the initial frame is null. If
2867 we happen to get called, make a dummy face cache. */
2868 if (FRAME_FACE_CACHE (it->f) == NULL)
2869 init_frame_faces (it->f);
2870 if (FRAME_FACE_CACHE (it->f)->used == 0)
2871 recompute_basic_faces (it->f);
2872
2873 /* Current value of the `slice', `space-width', and 'height' properties. */
2874 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2875 it->space_width = Qnil;
2876 it->font_height = Qnil;
2877 it->override_ascent = -1;
2878
2879 /* Are control characters displayed as `^C'? */
2880 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2881
2882 /* -1 means everything between a CR and the following line end
2883 is invisible. >0 means lines indented more than this value are
2884 invisible. */
2885 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2886 ? (clip_to_bounds
2887 (-1, XINT (BVAR (current_buffer, selective_display)),
2888 PTRDIFF_MAX))
2889 : (!NILP (BVAR (current_buffer, selective_display))
2890 ? -1 : 0));
2891 it->selective_display_ellipsis_p
2892 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2893
2894 /* Display table to use. */
2895 it->dp = window_display_table (w);
2896
2897 /* Are multibyte characters enabled in current_buffer? */
2898 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2899
2900 /* Get the position at which the redisplay_end_trigger hook should
2901 be run, if it is to be run at all. */
2902 if (MARKERP (w->redisplay_end_trigger)
2903 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2904 it->redisplay_end_trigger_charpos
2905 = marker_position (w->redisplay_end_trigger);
2906 else if (INTEGERP (w->redisplay_end_trigger))
2907 it->redisplay_end_trigger_charpos
2908 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2909 PTRDIFF_MAX);
2910
2911 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2912
2913 /* Are lines in the display truncated? */
2914 if (base_face_id != DEFAULT_FACE_ID
2915 || it->w->hscroll
2916 || (! WINDOW_FULL_WIDTH_P (it->w)
2917 && ((!NILP (Vtruncate_partial_width_windows)
2918 && !INTEGERP (Vtruncate_partial_width_windows))
2919 || (INTEGERP (Vtruncate_partial_width_windows)
2920 /* PXW: Shall we do something about this? */
2921 && (WINDOW_TOTAL_COLS (it->w)
2922 < XINT (Vtruncate_partial_width_windows))))))
2923 it->line_wrap = TRUNCATE;
2924 else if (NILP (BVAR (current_buffer, truncate_lines)))
2925 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2926 ? WINDOW_WRAP : WORD_WRAP;
2927 else
2928 it->line_wrap = TRUNCATE;
2929
2930 /* Get dimensions of truncation and continuation glyphs. These are
2931 displayed as fringe bitmaps under X, but we need them for such
2932 frames when the fringes are turned off. But leave the dimensions
2933 zero for tooltip frames, as these glyphs look ugly there and also
2934 sabotage calculations of tooltip dimensions in x-show-tip. */
2935 #ifdef HAVE_WINDOW_SYSTEM
2936 if (!(FRAME_WINDOW_P (it->f)
2937 && FRAMEP (tip_frame)
2938 && it->f == XFRAME (tip_frame)))
2939 #endif
2940 {
2941 if (it->line_wrap == TRUNCATE)
2942 {
2943 /* We will need the truncation glyph. */
2944 eassert (it->glyph_row == NULL);
2945 produce_special_glyphs (it, IT_TRUNCATION);
2946 it->truncation_pixel_width = it->pixel_width;
2947 }
2948 else
2949 {
2950 /* We will need the continuation glyph. */
2951 eassert (it->glyph_row == NULL);
2952 produce_special_glyphs (it, IT_CONTINUATION);
2953 it->continuation_pixel_width = it->pixel_width;
2954 }
2955 }
2956
2957 /* Reset these values to zero because the produce_special_glyphs
2958 above has changed them. */
2959 it->pixel_width = it->ascent = it->descent = 0;
2960 it->phys_ascent = it->phys_descent = 0;
2961
2962 /* Set this after getting the dimensions of truncation and
2963 continuation glyphs, so that we don't produce glyphs when calling
2964 produce_special_glyphs, above. */
2965 it->glyph_row = row;
2966 it->area = TEXT_AREA;
2967
2968 /* Forget any previous info about this row being reversed. */
2969 if (it->glyph_row)
2970 it->glyph_row->reversed_p = 0;
2971
2972 /* Get the dimensions of the display area. The display area
2973 consists of the visible window area plus a horizontally scrolled
2974 part to the left of the window. All x-values are relative to the
2975 start of this total display area. */
2976 if (base_face_id != DEFAULT_FACE_ID)
2977 {
2978 /* Mode lines, menu bar in terminal frames. */
2979 it->first_visible_x = 0;
2980 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2981 }
2982 else
2983 {
2984 it->first_visible_x
2985 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2986 it->last_visible_x = (it->first_visible_x
2987 + window_box_width (w, TEXT_AREA));
2988
2989 /* If we truncate lines, leave room for the truncation glyph(s) at
2990 the right margin. Otherwise, leave room for the continuation
2991 glyph(s). Done only if the window has no fringes. Since we
2992 don't know at this point whether there will be any R2L lines in
2993 the window, we reserve space for truncation/continuation glyphs
2994 even if only one of the fringes is absent. */
2995 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2996 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2997 {
2998 if (it->line_wrap == TRUNCATE)
2999 it->last_visible_x -= it->truncation_pixel_width;
3000 else
3001 it->last_visible_x -= it->continuation_pixel_width;
3002 }
3003
3004 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3005 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3006 }
3007
3008 /* Leave room for a border glyph. */
3009 if (!FRAME_WINDOW_P (it->f)
3010 && !WINDOW_RIGHTMOST_P (it->w))
3011 it->last_visible_x -= 1;
3012
3013 it->last_visible_y = window_text_bottom_y (w);
3014
3015 /* For mode lines and alike, arrange for the first glyph having a
3016 left box line if the face specifies a box. */
3017 if (base_face_id != DEFAULT_FACE_ID)
3018 {
3019 struct face *face;
3020
3021 it->face_id = remapped_base_face_id;
3022
3023 /* If we have a boxed mode line, make the first character appear
3024 with a left box line. */
3025 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3026 if (face && face->box != FACE_NO_BOX)
3027 it->start_of_box_run_p = true;
3028 }
3029
3030 /* If a buffer position was specified, set the iterator there,
3031 getting overlays and face properties from that position. */
3032 if (charpos >= BUF_BEG (current_buffer))
3033 {
3034 it->end_charpos = ZV;
3035 eassert (charpos == BYTE_TO_CHAR (bytepos));
3036 IT_CHARPOS (*it) = charpos;
3037 IT_BYTEPOS (*it) = bytepos;
3038
3039 /* We will rely on `reseat' to set this up properly, via
3040 handle_face_prop. */
3041 it->face_id = it->base_face_id;
3042
3043 it->start = it->current;
3044 /* Do we need to reorder bidirectional text? Not if this is a
3045 unibyte buffer: by definition, none of the single-byte
3046 characters are strong R2L, so no reordering is needed. And
3047 bidi.c doesn't support unibyte buffers anyway. Also, don't
3048 reorder while we are loading loadup.el, since the tables of
3049 character properties needed for reordering are not yet
3050 available. */
3051 it->bidi_p =
3052 NILP (Vpurify_flag)
3053 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3054 && it->multibyte_p;
3055
3056 /* If we are to reorder bidirectional text, init the bidi
3057 iterator. */
3058 if (it->bidi_p)
3059 {
3060 /* Note the paragraph direction that this buffer wants to
3061 use. */
3062 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3063 Qleft_to_right))
3064 it->paragraph_embedding = L2R;
3065 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3066 Qright_to_left))
3067 it->paragraph_embedding = R2L;
3068 else
3069 it->paragraph_embedding = NEUTRAL_DIR;
3070 bidi_unshelve_cache (NULL, 0);
3071 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3072 &it->bidi_it);
3073 }
3074
3075 /* Compute faces etc. */
3076 reseat (it, it->current.pos, 1);
3077 }
3078
3079 CHECK_IT (it);
3080 }
3081
3082
3083 /* Initialize IT for the display of window W with window start POS. */
3084
3085 void
3086 start_display (struct it *it, struct window *w, struct text_pos pos)
3087 {
3088 struct glyph_row *row;
3089 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3090
3091 row = w->desired_matrix->rows + first_vpos;
3092 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3093 it->first_vpos = first_vpos;
3094
3095 /* Don't reseat to previous visible line start if current start
3096 position is in a string or image. */
3097 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3098 {
3099 int start_at_line_beg_p;
3100 int first_y = it->current_y;
3101
3102 /* If window start is not at a line start, skip forward to POS to
3103 get the correct continuation lines width. */
3104 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3105 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3106 if (!start_at_line_beg_p)
3107 {
3108 int new_x;
3109
3110 reseat_at_previous_visible_line_start (it);
3111 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3112
3113 new_x = it->current_x + it->pixel_width;
3114
3115 /* If lines are continued, this line may end in the middle
3116 of a multi-glyph character (e.g. a control character
3117 displayed as \003, or in the middle of an overlay
3118 string). In this case move_it_to above will not have
3119 taken us to the start of the continuation line but to the
3120 end of the continued line. */
3121 if (it->current_x > 0
3122 && it->line_wrap != TRUNCATE /* Lines are continued. */
3123 && (/* And glyph doesn't fit on the line. */
3124 new_x > it->last_visible_x
3125 /* Or it fits exactly and we're on a window
3126 system frame. */
3127 || (new_x == it->last_visible_x
3128 && FRAME_WINDOW_P (it->f)
3129 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3130 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3131 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3132 {
3133 if ((it->current.dpvec_index >= 0
3134 || it->current.overlay_string_index >= 0)
3135 /* If we are on a newline from a display vector or
3136 overlay string, then we are already at the end of
3137 a screen line; no need to go to the next line in
3138 that case, as this line is not really continued.
3139 (If we do go to the next line, C-e will not DTRT.) */
3140 && it->c != '\n')
3141 {
3142 set_iterator_to_next (it, 1);
3143 move_it_in_display_line_to (it, -1, -1, 0);
3144 }
3145
3146 it->continuation_lines_width += it->current_x;
3147 }
3148 /* If the character at POS is displayed via a display
3149 vector, move_it_to above stops at the final glyph of
3150 IT->dpvec. To make the caller redisplay that character
3151 again (a.k.a. start at POS), we need to reset the
3152 dpvec_index to the beginning of IT->dpvec. */
3153 else if (it->current.dpvec_index >= 0)
3154 it->current.dpvec_index = 0;
3155
3156 /* We're starting a new display line, not affected by the
3157 height of the continued line, so clear the appropriate
3158 fields in the iterator structure. */
3159 it->max_ascent = it->max_descent = 0;
3160 it->max_phys_ascent = it->max_phys_descent = 0;
3161
3162 it->current_y = first_y;
3163 it->vpos = 0;
3164 it->current_x = it->hpos = 0;
3165 }
3166 }
3167 }
3168
3169
3170 /* Return 1 if POS is a position in ellipses displayed for invisible
3171 text. W is the window we display, for text property lookup. */
3172
3173 static int
3174 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3175 {
3176 Lisp_Object prop, window;
3177 int ellipses_p = 0;
3178 ptrdiff_t charpos = CHARPOS (pos->pos);
3179
3180 /* If POS specifies a position in a display vector, this might
3181 be for an ellipsis displayed for invisible text. We won't
3182 get the iterator set up for delivering that ellipsis unless
3183 we make sure that it gets aware of the invisible text. */
3184 if (pos->dpvec_index >= 0
3185 && pos->overlay_string_index < 0
3186 && CHARPOS (pos->string_pos) < 0
3187 && charpos > BEGV
3188 && (XSETWINDOW (window, w),
3189 prop = Fget_char_property (make_number (charpos),
3190 Qinvisible, window),
3191 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3192 {
3193 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3194 window);
3195 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3196 }
3197
3198 return ellipses_p;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W,
3203 starting at position POS that includes overlay string and display
3204 vector/ control character translation position information. Value
3205 is zero if there are overlay strings with newlines at POS. */
3206
3207 static int
3208 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3209 {
3210 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3211 int i, overlay_strings_with_newlines = 0;
3212
3213 /* If POS specifies a position in a display vector, this might
3214 be for an ellipsis displayed for invisible text. We won't
3215 get the iterator set up for delivering that ellipsis unless
3216 we make sure that it gets aware of the invisible text. */
3217 if (in_ellipses_for_invisible_text_p (pos, w))
3218 {
3219 --charpos;
3220 bytepos = 0;
3221 }
3222
3223 /* Keep in mind: the call to reseat in init_iterator skips invisible
3224 text, so we might end up at a position different from POS. This
3225 is only a problem when POS is a row start after a newline and an
3226 overlay starts there with an after-string, and the overlay has an
3227 invisible property. Since we don't skip invisible text in
3228 display_line and elsewhere immediately after consuming the
3229 newline before the row start, such a POS will not be in a string,
3230 but the call to init_iterator below will move us to the
3231 after-string. */
3232 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3233
3234 /* This only scans the current chunk -- it should scan all chunks.
3235 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3236 to 16 in 22.1 to make this a lesser problem. */
3237 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3238 {
3239 const char *s = SSDATA (it->overlay_strings[i]);
3240 const char *e = s + SBYTES (it->overlay_strings[i]);
3241
3242 while (s < e && *s != '\n')
3243 ++s;
3244
3245 if (s < e)
3246 {
3247 overlay_strings_with_newlines = 1;
3248 break;
3249 }
3250 }
3251
3252 /* If position is within an overlay string, set up IT to the right
3253 overlay string. */
3254 if (pos->overlay_string_index >= 0)
3255 {
3256 int relative_index;
3257
3258 /* If the first overlay string happens to have a `display'
3259 property for an image, the iterator will be set up for that
3260 image, and we have to undo that setup first before we can
3261 correct the overlay string index. */
3262 if (it->method == GET_FROM_IMAGE)
3263 pop_it (it);
3264
3265 /* We already have the first chunk of overlay strings in
3266 IT->overlay_strings. Load more until the one for
3267 pos->overlay_string_index is in IT->overlay_strings. */
3268 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3269 {
3270 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3271 it->current.overlay_string_index = 0;
3272 while (n--)
3273 {
3274 load_overlay_strings (it, 0);
3275 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3276 }
3277 }
3278
3279 it->current.overlay_string_index = pos->overlay_string_index;
3280 relative_index = (it->current.overlay_string_index
3281 % OVERLAY_STRING_CHUNK_SIZE);
3282 it->string = it->overlay_strings[relative_index];
3283 eassert (STRINGP (it->string));
3284 it->current.string_pos = pos->string_pos;
3285 it->method = GET_FROM_STRING;
3286 it->end_charpos = SCHARS (it->string);
3287 /* Set up the bidi iterator for this overlay string. */
3288 if (it->bidi_p)
3289 {
3290 it->bidi_it.string.lstring = it->string;
3291 it->bidi_it.string.s = NULL;
3292 it->bidi_it.string.schars = SCHARS (it->string);
3293 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3294 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3295 it->bidi_it.string.unibyte = !it->multibyte_p;
3296 it->bidi_it.w = it->w;
3297 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3298 FRAME_WINDOW_P (it->f), &it->bidi_it);
3299
3300 /* Synchronize the state of the bidi iterator with
3301 pos->string_pos. For any string position other than
3302 zero, this will be done automagically when we resume
3303 iteration over the string and get_visually_first_element
3304 is called. But if string_pos is zero, and the string is
3305 to be reordered for display, we need to resync manually,
3306 since it could be that the iteration state recorded in
3307 pos ended at string_pos of 0 moving backwards in string. */
3308 if (CHARPOS (pos->string_pos) == 0)
3309 {
3310 get_visually_first_element (it);
3311 if (IT_STRING_CHARPOS (*it) != 0)
3312 do {
3313 /* Paranoia. */
3314 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3315 bidi_move_to_visually_next (&it->bidi_it);
3316 } while (it->bidi_it.charpos != 0);
3317 }
3318 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3319 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3320 }
3321 }
3322
3323 if (CHARPOS (pos->string_pos) >= 0)
3324 {
3325 /* Recorded position is not in an overlay string, but in another
3326 string. This can only be a string from a `display' property.
3327 IT should already be filled with that string. */
3328 it->current.string_pos = pos->string_pos;
3329 eassert (STRINGP (it->string));
3330 if (it->bidi_p)
3331 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3332 FRAME_WINDOW_P (it->f), &it->bidi_it);
3333 }
3334
3335 /* Restore position in display vector translations, control
3336 character translations or ellipses. */
3337 if (pos->dpvec_index >= 0)
3338 {
3339 if (it->dpvec == NULL)
3340 get_next_display_element (it);
3341 eassert (it->dpvec && it->current.dpvec_index == 0);
3342 it->current.dpvec_index = pos->dpvec_index;
3343 }
3344
3345 CHECK_IT (it);
3346 return !overlay_strings_with_newlines;
3347 }
3348
3349
3350 /* Initialize IT for stepping through current_buffer in window W
3351 starting at ROW->start. */
3352
3353 static void
3354 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3355 {
3356 init_from_display_pos (it, w, &row->start);
3357 it->start = row->start;
3358 it->continuation_lines_width = row->continuation_lines_width;
3359 CHECK_IT (it);
3360 }
3361
3362
3363 /* Initialize IT for stepping through current_buffer in window W
3364 starting in the line following ROW, i.e. starting at ROW->end.
3365 Value is zero if there are overlay strings with newlines at ROW's
3366 end position. */
3367
3368 static int
3369 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3370 {
3371 int success = 0;
3372
3373 if (init_from_display_pos (it, w, &row->end))
3374 {
3375 if (row->continued_p)
3376 it->continuation_lines_width
3377 = row->continuation_lines_width + row->pixel_width;
3378 CHECK_IT (it);
3379 success = 1;
3380 }
3381
3382 return success;
3383 }
3384
3385
3386
3387 \f
3388 /***********************************************************************
3389 Text properties
3390 ***********************************************************************/
3391
3392 /* Called when IT reaches IT->stop_charpos. Handle text property and
3393 overlay changes. Set IT->stop_charpos to the next position where
3394 to stop. */
3395
3396 static void
3397 handle_stop (struct it *it)
3398 {
3399 enum prop_handled handled;
3400 int handle_overlay_change_p;
3401 struct props *p;
3402
3403 it->dpvec = NULL;
3404 it->current.dpvec_index = -1;
3405 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3406 it->ignore_overlay_strings_at_pos_p = 0;
3407 it->ellipsis_p = 0;
3408
3409 /* Use face of preceding text for ellipsis (if invisible) */
3410 if (it->selective_display_ellipsis_p)
3411 it->saved_face_id = it->face_id;
3412
3413 do
3414 {
3415 handled = HANDLED_NORMALLY;
3416
3417 /* Call text property handlers. */
3418 for (p = it_props; p->handler; ++p)
3419 {
3420 handled = p->handler (it);
3421
3422 if (handled == HANDLED_RECOMPUTE_PROPS)
3423 break;
3424 else if (handled == HANDLED_RETURN)
3425 {
3426 /* We still want to show before and after strings from
3427 overlays even if the actual buffer text is replaced. */
3428 if (!handle_overlay_change_p
3429 || it->sp > 1
3430 /* Don't call get_overlay_strings_1 if we already
3431 have overlay strings loaded, because doing so
3432 will load them again and push the iterator state
3433 onto the stack one more time, which is not
3434 expected by the rest of the code that processes
3435 overlay strings. */
3436 || (it->current.overlay_string_index < 0
3437 ? !get_overlay_strings_1 (it, 0, 0)
3438 : 0))
3439 {
3440 if (it->ellipsis_p)
3441 setup_for_ellipsis (it, 0);
3442 /* When handling a display spec, we might load an
3443 empty string. In that case, discard it here. We
3444 used to discard it in handle_single_display_spec,
3445 but that causes get_overlay_strings_1, above, to
3446 ignore overlay strings that we must check. */
3447 if (STRINGP (it->string) && !SCHARS (it->string))
3448 pop_it (it);
3449 return;
3450 }
3451 else if (STRINGP (it->string) && !SCHARS (it->string))
3452 pop_it (it);
3453 else
3454 {
3455 it->ignore_overlay_strings_at_pos_p = true;
3456 it->string_from_display_prop_p = 0;
3457 it->from_disp_prop_p = 0;
3458 handle_overlay_change_p = 0;
3459 }
3460 handled = HANDLED_RECOMPUTE_PROPS;
3461 break;
3462 }
3463 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3464 handle_overlay_change_p = 0;
3465 }
3466
3467 if (handled != HANDLED_RECOMPUTE_PROPS)
3468 {
3469 /* Don't check for overlay strings below when set to deliver
3470 characters from a display vector. */
3471 if (it->method == GET_FROM_DISPLAY_VECTOR)
3472 handle_overlay_change_p = 0;
3473
3474 /* Handle overlay changes.
3475 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3476 if it finds overlays. */
3477 if (handle_overlay_change_p)
3478 handled = handle_overlay_change (it);
3479 }
3480
3481 if (it->ellipsis_p)
3482 {
3483 setup_for_ellipsis (it, 0);
3484 break;
3485 }
3486 }
3487 while (handled == HANDLED_RECOMPUTE_PROPS);
3488
3489 /* Determine where to stop next. */
3490 if (handled == HANDLED_NORMALLY)
3491 compute_stop_pos (it);
3492 }
3493
3494
3495 /* Compute IT->stop_charpos from text property and overlay change
3496 information for IT's current position. */
3497
3498 static void
3499 compute_stop_pos (struct it *it)
3500 {
3501 register INTERVAL iv, next_iv;
3502 Lisp_Object object, limit, position;
3503 ptrdiff_t charpos, bytepos;
3504
3505 if (STRINGP (it->string))
3506 {
3507 /* Strings are usually short, so don't limit the search for
3508 properties. */
3509 it->stop_charpos = it->end_charpos;
3510 object = it->string;
3511 limit = Qnil;
3512 charpos = IT_STRING_CHARPOS (*it);
3513 bytepos = IT_STRING_BYTEPOS (*it);
3514 }
3515 else
3516 {
3517 ptrdiff_t pos;
3518
3519 /* If end_charpos is out of range for some reason, such as a
3520 misbehaving display function, rationalize it (Bug#5984). */
3521 if (it->end_charpos > ZV)
3522 it->end_charpos = ZV;
3523 it->stop_charpos = it->end_charpos;
3524
3525 /* If next overlay change is in front of the current stop pos
3526 (which is IT->end_charpos), stop there. Note: value of
3527 next_overlay_change is point-max if no overlay change
3528 follows. */
3529 charpos = IT_CHARPOS (*it);
3530 bytepos = IT_BYTEPOS (*it);
3531 pos = next_overlay_change (charpos);
3532 if (pos < it->stop_charpos)
3533 it->stop_charpos = pos;
3534
3535 /* Set up variables for computing the stop position from text
3536 property changes. */
3537 XSETBUFFER (object, current_buffer);
3538 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3539 }
3540
3541 /* Get the interval containing IT's position. Value is a null
3542 interval if there isn't such an interval. */
3543 position = make_number (charpos);
3544 iv = validate_interval_range (object, &position, &position, 0);
3545 if (iv)
3546 {
3547 Lisp_Object values_here[LAST_PROP_IDX];
3548 struct props *p;
3549
3550 /* Get properties here. */
3551 for (p = it_props; p->handler; ++p)
3552 values_here[p->idx] = textget (iv->plist, *p->name);
3553
3554 /* Look for an interval following iv that has different
3555 properties. */
3556 for (next_iv = next_interval (iv);
3557 (next_iv
3558 && (NILP (limit)
3559 || XFASTINT (limit) > next_iv->position));
3560 next_iv = next_interval (next_iv))
3561 {
3562 for (p = it_props; p->handler; ++p)
3563 {
3564 Lisp_Object new_value;
3565
3566 new_value = textget (next_iv->plist, *p->name);
3567 if (!EQ (values_here[p->idx], new_value))
3568 break;
3569 }
3570
3571 if (p->handler)
3572 break;
3573 }
3574
3575 if (next_iv)
3576 {
3577 if (INTEGERP (limit)
3578 && next_iv->position >= XFASTINT (limit))
3579 /* No text property change up to limit. */
3580 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3581 else
3582 /* Text properties change in next_iv. */
3583 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3584 }
3585 }
3586
3587 if (it->cmp_it.id < 0)
3588 {
3589 ptrdiff_t stoppos = it->end_charpos;
3590
3591 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3592 stoppos = -1;
3593 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3594 stoppos, it->string);
3595 }
3596
3597 eassert (STRINGP (it->string)
3598 || (it->stop_charpos >= BEGV
3599 && it->stop_charpos >= IT_CHARPOS (*it)));
3600 }
3601
3602
3603 /* Return the position of the next overlay change after POS in
3604 current_buffer. Value is point-max if no overlay change
3605 follows. This is like `next-overlay-change' but doesn't use
3606 xmalloc. */
3607
3608 static ptrdiff_t
3609 next_overlay_change (ptrdiff_t pos)
3610 {
3611 ptrdiff_t i, noverlays;
3612 ptrdiff_t endpos;
3613 Lisp_Object *overlays;
3614
3615 /* Get all overlays at the given position. */
3616 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3617
3618 /* If any of these overlays ends before endpos,
3619 use its ending point instead. */
3620 for (i = 0; i < noverlays; ++i)
3621 {
3622 Lisp_Object oend;
3623 ptrdiff_t oendpos;
3624
3625 oend = OVERLAY_END (overlays[i]);
3626 oendpos = OVERLAY_POSITION (oend);
3627 endpos = min (endpos, oendpos);
3628 }
3629
3630 return endpos;
3631 }
3632
3633 /* How many characters forward to search for a display property or
3634 display string. Searching too far forward makes the bidi display
3635 sluggish, especially in small windows. */
3636 #define MAX_DISP_SCAN 250
3637
3638 /* Return the character position of a display string at or after
3639 position specified by POSITION. If no display string exists at or
3640 after POSITION, return ZV. A display string is either an overlay
3641 with `display' property whose value is a string, or a `display'
3642 text property whose value is a string. STRING is data about the
3643 string to iterate; if STRING->lstring is nil, we are iterating a
3644 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3645 on a GUI frame. DISP_PROP is set to zero if we searched
3646 MAX_DISP_SCAN characters forward without finding any display
3647 strings, non-zero otherwise. It is set to 2 if the display string
3648 uses any kind of `(space ...)' spec that will produce a stretch of
3649 white space in the text area. */
3650 ptrdiff_t
3651 compute_display_string_pos (struct text_pos *position,
3652 struct bidi_string_data *string,
3653 struct window *w,
3654 int frame_window_p, int *disp_prop)
3655 {
3656 /* OBJECT = nil means current buffer. */
3657 Lisp_Object object, object1;
3658 Lisp_Object pos, spec, limpos;
3659 int string_p = (string && (STRINGP (string->lstring) || string->s));
3660 ptrdiff_t eob = string_p ? string->schars : ZV;
3661 ptrdiff_t begb = string_p ? 0 : BEGV;
3662 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3663 ptrdiff_t lim =
3664 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3665 struct text_pos tpos;
3666 int rv = 0;
3667
3668 if (string && STRINGP (string->lstring))
3669 object1 = object = string->lstring;
3670 else if (w && !string_p)
3671 {
3672 XSETWINDOW (object, w);
3673 object1 = Qnil;
3674 }
3675 else
3676 object1 = object = Qnil;
3677
3678 *disp_prop = 1;
3679
3680 if (charpos >= eob
3681 /* We don't support display properties whose values are strings
3682 that have display string properties. */
3683 || string->from_disp_str
3684 /* C strings cannot have display properties. */
3685 || (string->s && !STRINGP (object)))
3686 {
3687 *disp_prop = 0;
3688 return eob;
3689 }
3690
3691 /* If the character at CHARPOS is where the display string begins,
3692 return CHARPOS. */
3693 pos = make_number (charpos);
3694 if (STRINGP (object))
3695 bufpos = string->bufpos;
3696 else
3697 bufpos = charpos;
3698 tpos = *position;
3699 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3700 && (charpos <= begb
3701 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3702 object),
3703 spec))
3704 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3705 frame_window_p)))
3706 {
3707 if (rv == 2)
3708 *disp_prop = 2;
3709 return charpos;
3710 }
3711
3712 /* Look forward for the first character with a `display' property
3713 that will replace the underlying text when displayed. */
3714 limpos = make_number (lim);
3715 do {
3716 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3717 CHARPOS (tpos) = XFASTINT (pos);
3718 if (CHARPOS (tpos) >= lim)
3719 {
3720 *disp_prop = 0;
3721 break;
3722 }
3723 if (STRINGP (object))
3724 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3725 else
3726 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3727 spec = Fget_char_property (pos, Qdisplay, object);
3728 if (!STRINGP (object))
3729 bufpos = CHARPOS (tpos);
3730 } while (NILP (spec)
3731 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3732 bufpos, frame_window_p)));
3733 if (rv == 2)
3734 *disp_prop = 2;
3735
3736 return CHARPOS (tpos);
3737 }
3738
3739 /* Return the character position of the end of the display string that
3740 started at CHARPOS. If there's no display string at CHARPOS,
3741 return -1. A display string is either an overlay with `display'
3742 property whose value is a string or a `display' text property whose
3743 value is a string. */
3744 ptrdiff_t
3745 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3746 {
3747 /* OBJECT = nil means current buffer. */
3748 Lisp_Object object =
3749 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3750 Lisp_Object pos = make_number (charpos);
3751 ptrdiff_t eob =
3752 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3753
3754 if (charpos >= eob || (string->s && !STRINGP (object)))
3755 return eob;
3756
3757 /* It could happen that the display property or overlay was removed
3758 since we found it in compute_display_string_pos above. One way
3759 this can happen is if JIT font-lock was called (through
3760 handle_fontified_prop), and jit-lock-functions remove text
3761 properties or overlays from the portion of buffer that includes
3762 CHARPOS. Muse mode is known to do that, for example. In this
3763 case, we return -1 to the caller, to signal that no display
3764 string is actually present at CHARPOS. See bidi_fetch_char for
3765 how this is handled.
3766
3767 An alternative would be to never look for display properties past
3768 it->stop_charpos. But neither compute_display_string_pos nor
3769 bidi_fetch_char that calls it know or care where the next
3770 stop_charpos is. */
3771 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3772 return -1;
3773
3774 /* Look forward for the first character where the `display' property
3775 changes. */
3776 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3777
3778 return XFASTINT (pos);
3779 }
3780
3781
3782 \f
3783 /***********************************************************************
3784 Fontification
3785 ***********************************************************************/
3786
3787 /* Handle changes in the `fontified' property of the current buffer by
3788 calling hook functions from Qfontification_functions to fontify
3789 regions of text. */
3790
3791 static enum prop_handled
3792 handle_fontified_prop (struct it *it)
3793 {
3794 Lisp_Object prop, pos;
3795 enum prop_handled handled = HANDLED_NORMALLY;
3796
3797 if (!NILP (Vmemory_full))
3798 return handled;
3799
3800 /* Get the value of the `fontified' property at IT's current buffer
3801 position. (The `fontified' property doesn't have a special
3802 meaning in strings.) If the value is nil, call functions from
3803 Qfontification_functions. */
3804 if (!STRINGP (it->string)
3805 && it->s == NULL
3806 && !NILP (Vfontification_functions)
3807 && !NILP (Vrun_hooks)
3808 && (pos = make_number (IT_CHARPOS (*it)),
3809 prop = Fget_char_property (pos, Qfontified, Qnil),
3810 /* Ignore the special cased nil value always present at EOB since
3811 no amount of fontifying will be able to change it. */
3812 NILP (prop) && IT_CHARPOS (*it) < Z))
3813 {
3814 dynwind_begin ();
3815 Lisp_Object val;
3816 struct buffer *obuf = current_buffer;
3817 ptrdiff_t begv = BEGV, zv = ZV;
3818 bool old_clip_changed = current_buffer->clip_changed;
3819
3820 val = Vfontification_functions;
3821 specbind (Qfontification_functions, Qnil);
3822
3823 eassert (it->end_charpos == ZV);
3824
3825 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3826 safe_call1 (val, pos);
3827 else
3828 {
3829 Lisp_Object fns, fn;
3830 struct gcpro gcpro1, gcpro2;
3831
3832 fns = Qnil;
3833 GCPRO2 (val, fns);
3834
3835 for (; CONSP (val); val = XCDR (val))
3836 {
3837 fn = XCAR (val);
3838
3839 if (EQ (fn, Qt))
3840 {
3841 /* A value of t indicates this hook has a local
3842 binding; it means to run the global binding too.
3843 In a global value, t should not occur. If it
3844 does, we must ignore it to avoid an endless
3845 loop. */
3846 for (fns = Fdefault_value (Qfontification_functions);
3847 CONSP (fns);
3848 fns = XCDR (fns))
3849 {
3850 fn = XCAR (fns);
3851 if (!EQ (fn, Qt))
3852 safe_call1 (fn, pos);
3853 }
3854 }
3855 else
3856 safe_call1 (fn, pos);
3857 }
3858
3859 UNGCPRO;
3860 }
3861
3862 dynwind_end ();
3863
3864 /* Fontification functions routinely call `save-restriction'.
3865 Normally, this tags clip_changed, which can confuse redisplay
3866 (see discussion in Bug#6671). Since we don't perform any
3867 special handling of fontification changes in the case where
3868 `save-restriction' isn't called, there's no point doing so in
3869 this case either. So, if the buffer's restrictions are
3870 actually left unchanged, reset clip_changed. */
3871 if (obuf == current_buffer)
3872 {
3873 if (begv == BEGV && zv == ZV)
3874 current_buffer->clip_changed = old_clip_changed;
3875 }
3876 /* There isn't much we can reasonably do to protect against
3877 misbehaving fontification, but here's a fig leaf. */
3878 else if (BUFFER_LIVE_P (obuf))
3879 set_buffer_internal_1 (obuf);
3880
3881 /* The fontification code may have added/removed text.
3882 It could do even a lot worse, but let's at least protect against
3883 the most obvious case where only the text past `pos' gets changed',
3884 as is/was done in grep.el where some escapes sequences are turned
3885 into face properties (bug#7876). */
3886 it->end_charpos = ZV;
3887
3888 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3889 something. This avoids an endless loop if they failed to
3890 fontify the text for which reason ever. */
3891 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3892 handled = HANDLED_RECOMPUTE_PROPS;
3893 }
3894
3895 return handled;
3896 }
3897
3898
3899 \f
3900 /***********************************************************************
3901 Faces
3902 ***********************************************************************/
3903
3904 /* Set up iterator IT from face properties at its current position.
3905 Called from handle_stop. */
3906
3907 static enum prop_handled
3908 handle_face_prop (struct it *it)
3909 {
3910 int new_face_id;
3911 ptrdiff_t next_stop;
3912
3913 if (!STRINGP (it->string))
3914 {
3915 new_face_id
3916 = face_at_buffer_position (it->w,
3917 IT_CHARPOS (*it),
3918 &next_stop,
3919 (IT_CHARPOS (*it)
3920 + TEXT_PROP_DISTANCE_LIMIT),
3921 0, it->base_face_id);
3922
3923 /* Is this a start of a run of characters with box face?
3924 Caveat: this can be called for a freshly initialized
3925 iterator; face_id is -1 in this case. We know that the new
3926 face will not change until limit, i.e. if the new face has a
3927 box, all characters up to limit will have one. But, as
3928 usual, we don't know whether limit is really the end. */
3929 if (new_face_id != it->face_id)
3930 {
3931 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3932 /* If it->face_id is -1, old_face below will be NULL, see
3933 the definition of FACE_FROM_ID. This will happen if this
3934 is the initial call that gets the face. */
3935 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3936
3937 /* If the value of face_id of the iterator is -1, we have to
3938 look in front of IT's position and see whether there is a
3939 face there that's different from new_face_id. */
3940 if (!old_face && IT_CHARPOS (*it) > BEG)
3941 {
3942 int prev_face_id = face_before_it_pos (it);
3943
3944 old_face = FACE_FROM_ID (it->f, prev_face_id);
3945 }
3946
3947 /* If the new face has a box, but the old face does not,
3948 this is the start of a run of characters with box face,
3949 i.e. this character has a shadow on the left side. */
3950 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3951 && (old_face == NULL || !old_face->box));
3952 it->face_box_p = new_face->box != FACE_NO_BOX;
3953 }
3954 }
3955 else
3956 {
3957 int base_face_id;
3958 ptrdiff_t bufpos;
3959 int i;
3960 Lisp_Object from_overlay
3961 = (it->current.overlay_string_index >= 0
3962 ? it->string_overlays[it->current.overlay_string_index
3963 % OVERLAY_STRING_CHUNK_SIZE]
3964 : Qnil);
3965
3966 /* See if we got to this string directly or indirectly from
3967 an overlay property. That includes the before-string or
3968 after-string of an overlay, strings in display properties
3969 provided by an overlay, their text properties, etc.
3970
3971 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3972 if (! NILP (from_overlay))
3973 for (i = it->sp - 1; i >= 0; i--)
3974 {
3975 if (it->stack[i].current.overlay_string_index >= 0)
3976 from_overlay
3977 = it->string_overlays[it->stack[i].current.overlay_string_index
3978 % OVERLAY_STRING_CHUNK_SIZE];
3979 else if (! NILP (it->stack[i].from_overlay))
3980 from_overlay = it->stack[i].from_overlay;
3981
3982 if (!NILP (from_overlay))
3983 break;
3984 }
3985
3986 if (! NILP (from_overlay))
3987 {
3988 bufpos = IT_CHARPOS (*it);
3989 /* For a string from an overlay, the base face depends
3990 only on text properties and ignores overlays. */
3991 base_face_id
3992 = face_for_overlay_string (it->w,
3993 IT_CHARPOS (*it),
3994 &next_stop,
3995 (IT_CHARPOS (*it)
3996 + TEXT_PROP_DISTANCE_LIMIT),
3997 0,
3998 from_overlay);
3999 }
4000 else
4001 {
4002 bufpos = 0;
4003
4004 /* For strings from a `display' property, use the face at
4005 IT's current buffer position as the base face to merge
4006 with, so that overlay strings appear in the same face as
4007 surrounding text, unless they specify their own faces.
4008 For strings from wrap-prefix and line-prefix properties,
4009 use the default face, possibly remapped via
4010 Vface_remapping_alist. */
4011 /* Note that the fact that we use the face at _buffer_
4012 position means that a 'display' property on an overlay
4013 string will not inherit the face of that overlay string,
4014 but will instead revert to the face of buffer text
4015 covered by the overlay. This is visible, e.g., when the
4016 overlay specifies a box face, but neither the buffer nor
4017 the display string do. This sounds like a design bug,
4018 but Emacs always did that since v21.1, so changing that
4019 might be a big deal. */
4020 base_face_id = it->string_from_prefix_prop_p
4021 ? (!NILP (Vface_remapping_alist)
4022 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4023 : DEFAULT_FACE_ID)
4024 : underlying_face_id (it);
4025 }
4026
4027 new_face_id = face_at_string_position (it->w,
4028 it->string,
4029 IT_STRING_CHARPOS (*it),
4030 bufpos,
4031 &next_stop,
4032 base_face_id, 0);
4033
4034 /* Is this a start of a run of characters with box? Caveat:
4035 this can be called for a freshly allocated iterator; face_id
4036 is -1 is this case. We know that the new face will not
4037 change until the next check pos, i.e. if the new face has a
4038 box, all characters up to that position will have a
4039 box. But, as usual, we don't know whether that position
4040 is really the end. */
4041 if (new_face_id != it->face_id)
4042 {
4043 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4044 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4045
4046 /* If new face has a box but old face hasn't, this is the
4047 start of a run of characters with box, i.e. it has a
4048 shadow on the left side. */
4049 it->start_of_box_run_p
4050 = new_face->box && (old_face == NULL || !old_face->box);
4051 it->face_box_p = new_face->box != FACE_NO_BOX;
4052 }
4053 }
4054
4055 it->face_id = new_face_id;
4056 return HANDLED_NORMALLY;
4057 }
4058
4059
4060 /* Return the ID of the face ``underlying'' IT's current position,
4061 which is in a string. If the iterator is associated with a
4062 buffer, return the face at IT's current buffer position.
4063 Otherwise, use the iterator's base_face_id. */
4064
4065 static int
4066 underlying_face_id (struct it *it)
4067 {
4068 int face_id = it->base_face_id, i;
4069
4070 eassert (STRINGP (it->string));
4071
4072 for (i = it->sp - 1; i >= 0; --i)
4073 if (NILP (it->stack[i].string))
4074 face_id = it->stack[i].face_id;
4075
4076 return face_id;
4077 }
4078
4079
4080 /* Compute the face one character before or after the current position
4081 of IT, in the visual order. BEFORE_P non-zero means get the face
4082 in front (to the left in L2R paragraphs, to the right in R2L
4083 paragraphs) of IT's screen position. Value is the ID of the face. */
4084
4085 static int
4086 face_before_or_after_it_pos (struct it *it, int before_p)
4087 {
4088 int face_id, limit;
4089 ptrdiff_t next_check_charpos;
4090 struct it it_copy;
4091 void *it_copy_data = NULL;
4092
4093 eassert (it->s == NULL);
4094
4095 if (STRINGP (it->string))
4096 {
4097 ptrdiff_t bufpos, charpos;
4098 int base_face_id;
4099
4100 /* No face change past the end of the string (for the case
4101 we are padding with spaces). No face change before the
4102 string start. */
4103 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4104 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4105 return it->face_id;
4106
4107 if (!it->bidi_p)
4108 {
4109 /* Set charpos to the position before or after IT's current
4110 position, in the logical order, which in the non-bidi
4111 case is the same as the visual order. */
4112 if (before_p)
4113 charpos = IT_STRING_CHARPOS (*it) - 1;
4114 else if (it->what == IT_COMPOSITION)
4115 /* For composition, we must check the character after the
4116 composition. */
4117 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4118 else
4119 charpos = IT_STRING_CHARPOS (*it) + 1;
4120 }
4121 else
4122 {
4123 if (before_p)
4124 {
4125 /* With bidi iteration, the character before the current
4126 in the visual order cannot be found by simple
4127 iteration, because "reverse" reordering is not
4128 supported. Instead, we need to use the move_it_*
4129 family of functions. */
4130 /* Ignore face changes before the first visible
4131 character on this display line. */
4132 if (it->current_x <= it->first_visible_x)
4133 return it->face_id;
4134 SAVE_IT (it_copy, *it, it_copy_data);
4135 /* Implementation note: Since move_it_in_display_line
4136 works in the iterator geometry, and thinks the first
4137 character is always the leftmost, even in R2L lines,
4138 we don't need to distinguish between the R2L and L2R
4139 cases here. */
4140 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4141 it_copy.current_x - 1, MOVE_TO_X);
4142 charpos = IT_STRING_CHARPOS (it_copy);
4143 RESTORE_IT (it, it, it_copy_data);
4144 }
4145 else
4146 {
4147 /* Set charpos to the string position of the character
4148 that comes after IT's current position in the visual
4149 order. */
4150 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4151
4152 it_copy = *it;
4153 while (n--)
4154 bidi_move_to_visually_next (&it_copy.bidi_it);
4155
4156 charpos = it_copy.bidi_it.charpos;
4157 }
4158 }
4159 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4160
4161 if (it->current.overlay_string_index >= 0)
4162 bufpos = IT_CHARPOS (*it);
4163 else
4164 bufpos = 0;
4165
4166 base_face_id = underlying_face_id (it);
4167
4168 /* Get the face for ASCII, or unibyte. */
4169 face_id = face_at_string_position (it->w,
4170 it->string,
4171 charpos,
4172 bufpos,
4173 &next_check_charpos,
4174 base_face_id, 0);
4175
4176 /* Correct the face for charsets different from ASCII. Do it
4177 for the multibyte case only. The face returned above is
4178 suitable for unibyte text if IT->string is unibyte. */
4179 if (STRING_MULTIBYTE (it->string))
4180 {
4181 struct text_pos pos1 = string_pos (charpos, it->string);
4182 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4183 int c, len;
4184 struct face *face = FACE_FROM_ID (it->f, face_id);
4185
4186 c = string_char_and_length (p, &len);
4187 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4188 }
4189 }
4190 else
4191 {
4192 struct text_pos pos;
4193
4194 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4195 || (IT_CHARPOS (*it) <= BEGV && before_p))
4196 return it->face_id;
4197
4198 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4199 pos = it->current.pos;
4200
4201 if (!it->bidi_p)
4202 {
4203 if (before_p)
4204 DEC_TEXT_POS (pos, it->multibyte_p);
4205 else
4206 {
4207 if (it->what == IT_COMPOSITION)
4208 {
4209 /* For composition, we must check the position after
4210 the composition. */
4211 pos.charpos += it->cmp_it.nchars;
4212 pos.bytepos += it->len;
4213 }
4214 else
4215 INC_TEXT_POS (pos, it->multibyte_p);
4216 }
4217 }
4218 else
4219 {
4220 if (before_p)
4221 {
4222 /* With bidi iteration, the character before the current
4223 in the visual order cannot be found by simple
4224 iteration, because "reverse" reordering is not
4225 supported. Instead, we need to use the move_it_*
4226 family of functions. */
4227 /* Ignore face changes before the first visible
4228 character on this display line. */
4229 if (it->current_x <= it->first_visible_x)
4230 return it->face_id;
4231 SAVE_IT (it_copy, *it, it_copy_data);
4232 /* Implementation note: Since move_it_in_display_line
4233 works in the iterator geometry, and thinks the first
4234 character is always the leftmost, even in R2L lines,
4235 we don't need to distinguish between the R2L and L2R
4236 cases here. */
4237 move_it_in_display_line (&it_copy, ZV,
4238 it_copy.current_x - 1, MOVE_TO_X);
4239 pos = it_copy.current.pos;
4240 RESTORE_IT (it, it, it_copy_data);
4241 }
4242 else
4243 {
4244 /* Set charpos to the buffer position of the character
4245 that comes after IT's current position in the visual
4246 order. */
4247 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4248
4249 it_copy = *it;
4250 while (n--)
4251 bidi_move_to_visually_next (&it_copy.bidi_it);
4252
4253 SET_TEXT_POS (pos,
4254 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4255 }
4256 }
4257 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4258
4259 /* Determine face for CHARSET_ASCII, or unibyte. */
4260 face_id = face_at_buffer_position (it->w,
4261 CHARPOS (pos),
4262 &next_check_charpos,
4263 limit, 0, -1);
4264
4265 /* Correct the face for charsets different from ASCII. Do it
4266 for the multibyte case only. The face returned above is
4267 suitable for unibyte text if current_buffer is unibyte. */
4268 if (it->multibyte_p)
4269 {
4270 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4271 struct face *face = FACE_FROM_ID (it->f, face_id);
4272 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4273 }
4274 }
4275
4276 return face_id;
4277 }
4278
4279
4280 \f
4281 /***********************************************************************
4282 Invisible text
4283 ***********************************************************************/
4284
4285 /* Set up iterator IT from invisible properties at its current
4286 position. Called from handle_stop. */
4287
4288 static enum prop_handled
4289 handle_invisible_prop (struct it *it)
4290 {
4291 enum prop_handled handled = HANDLED_NORMALLY;
4292 int invis_p;
4293 Lisp_Object prop;
4294
4295 if (STRINGP (it->string))
4296 {
4297 Lisp_Object end_charpos, limit, charpos;
4298
4299 /* Get the value of the invisible text property at the
4300 current position. Value will be nil if there is no such
4301 property. */
4302 charpos = make_number (IT_STRING_CHARPOS (*it));
4303 prop = Fget_text_property (charpos, Qinvisible, it->string);
4304 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4305
4306 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4307 {
4308 /* Record whether we have to display an ellipsis for the
4309 invisible text. */
4310 int display_ellipsis_p = (invis_p == 2);
4311 ptrdiff_t len, endpos;
4312
4313 handled = HANDLED_RECOMPUTE_PROPS;
4314
4315 /* Get the position at which the next visible text can be
4316 found in IT->string, if any. */
4317 endpos = len = SCHARS (it->string);
4318 XSETINT (limit, len);
4319 do
4320 {
4321 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4322 it->string, limit);
4323 if (INTEGERP (end_charpos))
4324 {
4325 endpos = XFASTINT (end_charpos);
4326 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4327 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4328 if (invis_p == 2)
4329 display_ellipsis_p = true;
4330 }
4331 }
4332 while (invis_p && endpos < len);
4333
4334 if (display_ellipsis_p)
4335 it->ellipsis_p = true;
4336
4337 if (endpos < len)
4338 {
4339 /* Text at END_CHARPOS is visible. Move IT there. */
4340 struct text_pos old;
4341 ptrdiff_t oldpos;
4342
4343 old = it->current.string_pos;
4344 oldpos = CHARPOS (old);
4345 if (it->bidi_p)
4346 {
4347 if (it->bidi_it.first_elt
4348 && it->bidi_it.charpos < SCHARS (it->string))
4349 bidi_paragraph_init (it->paragraph_embedding,
4350 &it->bidi_it, 1);
4351 /* Bidi-iterate out of the invisible text. */
4352 do
4353 {
4354 bidi_move_to_visually_next (&it->bidi_it);
4355 }
4356 while (oldpos <= it->bidi_it.charpos
4357 && it->bidi_it.charpos < endpos);
4358
4359 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4360 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4361 if (IT_CHARPOS (*it) >= endpos)
4362 it->prev_stop = endpos;
4363 }
4364 else
4365 {
4366 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4367 compute_string_pos (&it->current.string_pos, old, it->string);
4368 }
4369 }
4370 else
4371 {
4372 /* The rest of the string is invisible. If this is an
4373 overlay string, proceed with the next overlay string
4374 or whatever comes and return a character from there. */
4375 if (it->current.overlay_string_index >= 0
4376 && !display_ellipsis_p)
4377 {
4378 next_overlay_string (it);
4379 /* Don't check for overlay strings when we just
4380 finished processing them. */
4381 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4382 }
4383 else
4384 {
4385 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4386 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4387 }
4388 }
4389 }
4390 }
4391 else
4392 {
4393 ptrdiff_t newpos, next_stop, start_charpos, tem;
4394 Lisp_Object pos, overlay;
4395
4396 /* First of all, is there invisible text at this position? */
4397 tem = start_charpos = IT_CHARPOS (*it);
4398 pos = make_number (tem);
4399 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4400 &overlay);
4401 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4402
4403 /* If we are on invisible text, skip over it. */
4404 if (invis_p && start_charpos < it->end_charpos)
4405 {
4406 /* Record whether we have to display an ellipsis for the
4407 invisible text. */
4408 int display_ellipsis_p = invis_p == 2;
4409
4410 handled = HANDLED_RECOMPUTE_PROPS;
4411
4412 /* Loop skipping over invisible text. The loop is left at
4413 ZV or with IT on the first char being visible again. */
4414 do
4415 {
4416 /* Try to skip some invisible text. Return value is the
4417 position reached which can be equal to where we start
4418 if there is nothing invisible there. This skips both
4419 over invisible text properties and overlays with
4420 invisible property. */
4421 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4422
4423 /* If we skipped nothing at all we weren't at invisible
4424 text in the first place. If everything to the end of
4425 the buffer was skipped, end the loop. */
4426 if (newpos == tem || newpos >= ZV)
4427 invis_p = 0;
4428 else
4429 {
4430 /* We skipped some characters but not necessarily
4431 all there are. Check if we ended up on visible
4432 text. Fget_char_property returns the property of
4433 the char before the given position, i.e. if we
4434 get invis_p = 0, this means that the char at
4435 newpos is visible. */
4436 pos = make_number (newpos);
4437 prop = Fget_char_property (pos, Qinvisible, it->window);
4438 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4439 }
4440
4441 /* If we ended up on invisible text, proceed to
4442 skip starting with next_stop. */
4443 if (invis_p)
4444 tem = next_stop;
4445
4446 /* If there are adjacent invisible texts, don't lose the
4447 second one's ellipsis. */
4448 if (invis_p == 2)
4449 display_ellipsis_p = true;
4450 }
4451 while (invis_p);
4452
4453 /* The position newpos is now either ZV or on visible text. */
4454 if (it->bidi_p)
4455 {
4456 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4457 int on_newline
4458 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4459 int after_newline
4460 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4461
4462 /* If the invisible text ends on a newline or on a
4463 character after a newline, we can avoid the costly,
4464 character by character, bidi iteration to NEWPOS, and
4465 instead simply reseat the iterator there. That's
4466 because all bidi reordering information is tossed at
4467 the newline. This is a big win for modes that hide
4468 complete lines, like Outline, Org, etc. */
4469 if (on_newline || after_newline)
4470 {
4471 struct text_pos tpos;
4472 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4473
4474 SET_TEXT_POS (tpos, newpos, bpos);
4475 reseat_1 (it, tpos, 0);
4476 /* If we reseat on a newline/ZV, we need to prep the
4477 bidi iterator for advancing to the next character
4478 after the newline/EOB, keeping the current paragraph
4479 direction (so that PRODUCE_GLYPHS does TRT wrt
4480 prepending/appending glyphs to a glyph row). */
4481 if (on_newline)
4482 {
4483 it->bidi_it.first_elt = 0;
4484 it->bidi_it.paragraph_dir = pdir;
4485 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4486 it->bidi_it.nchars = 1;
4487 it->bidi_it.ch_len = 1;
4488 }
4489 }
4490 else /* Must use the slow method. */
4491 {
4492 /* With bidi iteration, the region of invisible text
4493 could start and/or end in the middle of a
4494 non-base embedding level. Therefore, we need to
4495 skip invisible text using the bidi iterator,
4496 starting at IT's current position, until we find
4497 ourselves outside of the invisible text.
4498 Skipping invisible text _after_ bidi iteration
4499 avoids affecting the visual order of the
4500 displayed text when invisible properties are
4501 added or removed. */
4502 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4503 {
4504 /* If we were `reseat'ed to a new paragraph,
4505 determine the paragraph base direction. We
4506 need to do it now because
4507 next_element_from_buffer may not have a
4508 chance to do it, if we are going to skip any
4509 text at the beginning, which resets the
4510 FIRST_ELT flag. */
4511 bidi_paragraph_init (it->paragraph_embedding,
4512 &it->bidi_it, 1);
4513 }
4514 do
4515 {
4516 bidi_move_to_visually_next (&it->bidi_it);
4517 }
4518 while (it->stop_charpos <= it->bidi_it.charpos
4519 && it->bidi_it.charpos < newpos);
4520 IT_CHARPOS (*it) = it->bidi_it.charpos;
4521 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4522 /* If we overstepped NEWPOS, record its position in
4523 the iterator, so that we skip invisible text if
4524 later the bidi iteration lands us in the
4525 invisible region again. */
4526 if (IT_CHARPOS (*it) >= newpos)
4527 it->prev_stop = newpos;
4528 }
4529 }
4530 else
4531 {
4532 IT_CHARPOS (*it) = newpos;
4533 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4534 }
4535
4536 /* If there are before-strings at the start of invisible
4537 text, and the text is invisible because of a text
4538 property, arrange to show before-strings because 20.x did
4539 it that way. (If the text is invisible because of an
4540 overlay property instead of a text property, this is
4541 already handled in the overlay code.) */
4542 if (NILP (overlay)
4543 && get_overlay_strings (it, it->stop_charpos))
4544 {
4545 handled = HANDLED_RECOMPUTE_PROPS;
4546 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4547 }
4548 else if (display_ellipsis_p)
4549 {
4550 /* Make sure that the glyphs of the ellipsis will get
4551 correct `charpos' values. If we would not update
4552 it->position here, the glyphs would belong to the
4553 last visible character _before_ the invisible
4554 text, which confuses `set_cursor_from_row'.
4555
4556 We use the last invisible position instead of the
4557 first because this way the cursor is always drawn on
4558 the first "." of the ellipsis, whenever PT is inside
4559 the invisible text. Otherwise the cursor would be
4560 placed _after_ the ellipsis when the point is after the
4561 first invisible character. */
4562 if (!STRINGP (it->object))
4563 {
4564 it->position.charpos = newpos - 1;
4565 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4566 }
4567 it->ellipsis_p = true;
4568 /* Let the ellipsis display before
4569 considering any properties of the following char.
4570 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4571 handled = HANDLED_RETURN;
4572 }
4573 }
4574 }
4575
4576 return handled;
4577 }
4578
4579
4580 /* Make iterator IT return `...' next.
4581 Replaces LEN characters from buffer. */
4582
4583 static void
4584 setup_for_ellipsis (struct it *it, int len)
4585 {
4586 /* Use the display table definition for `...'. Invalid glyphs
4587 will be handled by the method returning elements from dpvec. */
4588 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4589 {
4590 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4591 it->dpvec = v->contents;
4592 it->dpend = v->contents + v->header.size;
4593 }
4594 else
4595 {
4596 /* Default `...'. */
4597 it->dpvec = default_invis_vector;
4598 it->dpend = default_invis_vector + 3;
4599 }
4600
4601 it->dpvec_char_len = len;
4602 it->current.dpvec_index = 0;
4603 it->dpvec_face_id = -1;
4604
4605 /* Remember the current face id in case glyphs specify faces.
4606 IT's face is restored in set_iterator_to_next.
4607 saved_face_id was set to preceding char's face in handle_stop. */
4608 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4609 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4610
4611 it->method = GET_FROM_DISPLAY_VECTOR;
4612 it->ellipsis_p = true;
4613 }
4614
4615
4616 \f
4617 /***********************************************************************
4618 'display' property
4619 ***********************************************************************/
4620
4621 /* Set up iterator IT from `display' property at its current position.
4622 Called from handle_stop.
4623 We return HANDLED_RETURN if some part of the display property
4624 overrides the display of the buffer text itself.
4625 Otherwise we return HANDLED_NORMALLY. */
4626
4627 static enum prop_handled
4628 handle_display_prop (struct it *it)
4629 {
4630 Lisp_Object propval, object, overlay;
4631 struct text_pos *position;
4632 ptrdiff_t bufpos;
4633 /* Nonzero if some property replaces the display of the text itself. */
4634 int display_replaced_p = 0;
4635
4636 if (STRINGP (it->string))
4637 {
4638 object = it->string;
4639 position = &it->current.string_pos;
4640 bufpos = CHARPOS (it->current.pos);
4641 }
4642 else
4643 {
4644 XSETWINDOW (object, it->w);
4645 position = &it->current.pos;
4646 bufpos = CHARPOS (*position);
4647 }
4648
4649 /* Reset those iterator values set from display property values. */
4650 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4651 it->space_width = Qnil;
4652 it->font_height = Qnil;
4653 it->voffset = 0;
4654
4655 /* We don't support recursive `display' properties, i.e. string
4656 values that have a string `display' property, that have a string
4657 `display' property etc. */
4658 if (!it->string_from_display_prop_p)
4659 it->area = TEXT_AREA;
4660
4661 propval = get_char_property_and_overlay (make_number (position->charpos),
4662 Qdisplay, object, &overlay);
4663 if (NILP (propval))
4664 return HANDLED_NORMALLY;
4665 /* Now OVERLAY is the overlay that gave us this property, or nil
4666 if it was a text property. */
4667
4668 if (!STRINGP (it->string))
4669 object = it->w->contents;
4670
4671 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4672 position, bufpos,
4673 FRAME_WINDOW_P (it->f));
4674
4675 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4676 }
4677
4678 /* Subroutine of handle_display_prop. Returns non-zero if the display
4679 specification in SPEC is a replacing specification, i.e. it would
4680 replace the text covered by `display' property with something else,
4681 such as an image or a display string. If SPEC includes any kind or
4682 `(space ...) specification, the value is 2; this is used by
4683 compute_display_string_pos, which see.
4684
4685 See handle_single_display_spec for documentation of arguments.
4686 frame_window_p is non-zero if the window being redisplayed is on a
4687 GUI frame; this argument is used only if IT is NULL, see below.
4688
4689 IT can be NULL, if this is called by the bidi reordering code
4690 through compute_display_string_pos, which see. In that case, this
4691 function only examines SPEC, but does not otherwise "handle" it, in
4692 the sense that it doesn't set up members of IT from the display
4693 spec. */
4694 static int
4695 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4696 Lisp_Object overlay, struct text_pos *position,
4697 ptrdiff_t bufpos, int frame_window_p)
4698 {
4699 int replacing_p = 0;
4700 int rv;
4701
4702 if (CONSP (spec)
4703 /* Simple specifications. */
4704 && !EQ (XCAR (spec), Qimage)
4705 && !EQ (XCAR (spec), Qspace)
4706 && !EQ (XCAR (spec), Qwhen)
4707 && !EQ (XCAR (spec), Qslice)
4708 && !EQ (XCAR (spec), Qspace_width)
4709 && !EQ (XCAR (spec), Qheight)
4710 && !EQ (XCAR (spec), Qraise)
4711 /* Marginal area specifications. */
4712 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4713 && !EQ (XCAR (spec), Qleft_fringe)
4714 && !EQ (XCAR (spec), Qright_fringe)
4715 && !NILP (XCAR (spec)))
4716 {
4717 for (; CONSP (spec); spec = XCDR (spec))
4718 {
4719 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4720 overlay, position, bufpos,
4721 replacing_p, frame_window_p)))
4722 {
4723 replacing_p = rv;
4724 /* If some text in a string is replaced, `position' no
4725 longer points to the position of `object'. */
4726 if (!it || STRINGP (object))
4727 break;
4728 }
4729 }
4730 }
4731 else if (VECTORP (spec))
4732 {
4733 ptrdiff_t i;
4734 for (i = 0; i < ASIZE (spec); ++i)
4735 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4736 overlay, position, bufpos,
4737 replacing_p, frame_window_p)))
4738 {
4739 replacing_p = rv;
4740 /* If some text in a string is replaced, `position' no
4741 longer points to the position of `object'. */
4742 if (!it || STRINGP (object))
4743 break;
4744 }
4745 }
4746 else
4747 {
4748 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4749 position, bufpos, 0,
4750 frame_window_p)))
4751 replacing_p = rv;
4752 }
4753
4754 return replacing_p;
4755 }
4756
4757 /* Value is the position of the end of the `display' property starting
4758 at START_POS in OBJECT. */
4759
4760 static struct text_pos
4761 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4762 {
4763 Lisp_Object end;
4764 struct text_pos end_pos;
4765
4766 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4767 Qdisplay, object, Qnil);
4768 CHARPOS (end_pos) = XFASTINT (end);
4769 if (STRINGP (object))
4770 compute_string_pos (&end_pos, start_pos, it->string);
4771 else
4772 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4773
4774 return end_pos;
4775 }
4776
4777
4778 /* Set up IT from a single `display' property specification SPEC. OBJECT
4779 is the object in which the `display' property was found. *POSITION
4780 is the position in OBJECT at which the `display' property was found.
4781 BUFPOS is the buffer position of OBJECT (different from POSITION if
4782 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4783 previously saw a display specification which already replaced text
4784 display with something else, for example an image; we ignore such
4785 properties after the first one has been processed.
4786
4787 OVERLAY is the overlay this `display' property came from,
4788 or nil if it was a text property.
4789
4790 If SPEC is a `space' or `image' specification, and in some other
4791 cases too, set *POSITION to the position where the `display'
4792 property ends.
4793
4794 If IT is NULL, only examine the property specification in SPEC, but
4795 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4796 is intended to be displayed in a window on a GUI frame.
4797
4798 Value is non-zero if something was found which replaces the display
4799 of buffer or string text. */
4800
4801 static int
4802 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4803 Lisp_Object overlay, struct text_pos *position,
4804 ptrdiff_t bufpos, int display_replaced_p,
4805 int frame_window_p)
4806 {
4807 Lisp_Object form;
4808 Lisp_Object location, value;
4809 struct text_pos start_pos = *position;
4810 int valid_p;
4811
4812 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4813 If the result is non-nil, use VALUE instead of SPEC. */
4814 form = Qt;
4815 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4816 {
4817 spec = XCDR (spec);
4818 if (!CONSP (spec))
4819 return 0;
4820 form = XCAR (spec);
4821 spec = XCDR (spec);
4822 }
4823
4824 if (!NILP (form) && !EQ (form, Qt))
4825 {
4826 dynwind_begin ();
4827 struct gcpro gcpro1;
4828
4829 /* Bind `object' to the object having the `display' property, a
4830 buffer or string. Bind `position' to the position in the
4831 object where the property was found, and `buffer-position'
4832 to the current position in the buffer. */
4833
4834 if (NILP (object))
4835 XSETBUFFER (object, current_buffer);
4836 specbind (Qobject, object);
4837 specbind (Qposition, make_number (CHARPOS (*position)));
4838 specbind (Qbuffer_position, make_number (bufpos));
4839 GCPRO1 (form);
4840 form = safe_eval (form);
4841 UNGCPRO;
4842 dynwind_end ();
4843 }
4844
4845 if (NILP (form))
4846 return 0;
4847
4848 /* Handle `(height HEIGHT)' specifications. */
4849 if (CONSP (spec)
4850 && EQ (XCAR (spec), Qheight)
4851 && CONSP (XCDR (spec)))
4852 {
4853 if (it)
4854 {
4855 if (!FRAME_WINDOW_P (it->f))
4856 return 0;
4857
4858 it->font_height = XCAR (XCDR (spec));
4859 if (!NILP (it->font_height))
4860 {
4861 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4862 int new_height = -1;
4863
4864 if (CONSP (it->font_height)
4865 && (EQ (XCAR (it->font_height), Qplus)
4866 || EQ (XCAR (it->font_height), Qminus))
4867 && CONSP (XCDR (it->font_height))
4868 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4869 {
4870 /* `(+ N)' or `(- N)' where N is an integer. */
4871 int steps = XINT (XCAR (XCDR (it->font_height)));
4872 if (EQ (XCAR (it->font_height), Qplus))
4873 steps = - steps;
4874 it->face_id = smaller_face (it->f, it->face_id, steps);
4875 }
4876 else if (FUNCTIONP (it->font_height))
4877 {
4878 /* Call function with current height as argument.
4879 Value is the new height. */
4880 Lisp_Object height;
4881 height = safe_call1 (it->font_height,
4882 face->lface[LFACE_HEIGHT_INDEX]);
4883 if (NUMBERP (height))
4884 new_height = XFLOATINT (height);
4885 }
4886 else if (NUMBERP (it->font_height))
4887 {
4888 /* Value is a multiple of the canonical char height. */
4889 struct face *f;
4890
4891 f = FACE_FROM_ID (it->f,
4892 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4893 new_height = (XFLOATINT (it->font_height)
4894 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4895 }
4896 else
4897 {
4898 /* Evaluate IT->font_height with `height' bound to the
4899 current specified height to get the new height. */
4900 dynwind_begin ();
4901
4902 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4903 value = safe_eval (it->font_height);
4904 dynwind_end ();
4905
4906 if (NUMBERP (value))
4907 new_height = XFLOATINT (value);
4908 }
4909
4910 if (new_height > 0)
4911 it->face_id = face_with_height (it->f, it->face_id, new_height);
4912 }
4913 }
4914
4915 return 0;
4916 }
4917
4918 /* Handle `(space-width WIDTH)'. */
4919 if (CONSP (spec)
4920 && EQ (XCAR (spec), Qspace_width)
4921 && CONSP (XCDR (spec)))
4922 {
4923 if (it)
4924 {
4925 if (!FRAME_WINDOW_P (it->f))
4926 return 0;
4927
4928 value = XCAR (XCDR (spec));
4929 if (NUMBERP (value) && XFLOATINT (value) > 0)
4930 it->space_width = value;
4931 }
4932
4933 return 0;
4934 }
4935
4936 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4937 if (CONSP (spec)
4938 && EQ (XCAR (spec), Qslice))
4939 {
4940 Lisp_Object tem;
4941
4942 if (it)
4943 {
4944 if (!FRAME_WINDOW_P (it->f))
4945 return 0;
4946
4947 if (tem = XCDR (spec), CONSP (tem))
4948 {
4949 it->slice.x = XCAR (tem);
4950 if (tem = XCDR (tem), CONSP (tem))
4951 {
4952 it->slice.y = XCAR (tem);
4953 if (tem = XCDR (tem), CONSP (tem))
4954 {
4955 it->slice.width = XCAR (tem);
4956 if (tem = XCDR (tem), CONSP (tem))
4957 it->slice.height = XCAR (tem);
4958 }
4959 }
4960 }
4961 }
4962
4963 return 0;
4964 }
4965
4966 /* Handle `(raise FACTOR)'. */
4967 if (CONSP (spec)
4968 && EQ (XCAR (spec), Qraise)
4969 && CONSP (XCDR (spec)))
4970 {
4971 if (it)
4972 {
4973 if (!FRAME_WINDOW_P (it->f))
4974 return 0;
4975
4976 #ifdef HAVE_WINDOW_SYSTEM
4977 value = XCAR (XCDR (spec));
4978 if (NUMBERP (value))
4979 {
4980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4981 it->voffset = - (XFLOATINT (value)
4982 * (FONT_HEIGHT (face->font)));
4983 }
4984 #endif /* HAVE_WINDOW_SYSTEM */
4985 }
4986
4987 return 0;
4988 }
4989
4990 /* Don't handle the other kinds of display specifications
4991 inside a string that we got from a `display' property. */
4992 if (it && it->string_from_display_prop_p)
4993 return 0;
4994
4995 /* Characters having this form of property are not displayed, so
4996 we have to find the end of the property. */
4997 if (it)
4998 {
4999 start_pos = *position;
5000 *position = display_prop_end (it, object, start_pos);
5001 }
5002 value = Qnil;
5003
5004 /* Stop the scan at that end position--we assume that all
5005 text properties change there. */
5006 if (it)
5007 it->stop_charpos = position->charpos;
5008
5009 /* Handle `(left-fringe BITMAP [FACE])'
5010 and `(right-fringe BITMAP [FACE])'. */
5011 if (CONSP (spec)
5012 && (EQ (XCAR (spec), Qleft_fringe)
5013 || EQ (XCAR (spec), Qright_fringe))
5014 && CONSP (XCDR (spec)))
5015 {
5016 int fringe_bitmap;
5017
5018 if (it)
5019 {
5020 if (!FRAME_WINDOW_P (it->f))
5021 /* If we return here, POSITION has been advanced
5022 across the text with this property. */
5023 {
5024 /* Synchronize the bidi iterator with POSITION. This is
5025 needed because we are not going to push the iterator
5026 on behalf of this display property, so there will be
5027 no pop_it call to do this synchronization for us. */
5028 if (it->bidi_p)
5029 {
5030 it->position = *position;
5031 iterate_out_of_display_property (it);
5032 *position = it->position;
5033 }
5034 return 1;
5035 }
5036 }
5037 else if (!frame_window_p)
5038 return 1;
5039
5040 #ifdef HAVE_WINDOW_SYSTEM
5041 value = XCAR (XCDR (spec));
5042 if (!SYMBOLP (value)
5043 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5044 /* If we return here, POSITION has been advanced
5045 across the text with this property. */
5046 {
5047 if (it && it->bidi_p)
5048 {
5049 it->position = *position;
5050 iterate_out_of_display_property (it);
5051 *position = it->position;
5052 }
5053 return 1;
5054 }
5055
5056 if (it)
5057 {
5058 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5059
5060 if (CONSP (XCDR (XCDR (spec))))
5061 {
5062 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5063 int face_id2 = lookup_derived_face (it->f, face_name,
5064 FRINGE_FACE_ID, 0);
5065 if (face_id2 >= 0)
5066 face_id = face_id2;
5067 }
5068
5069 /* Save current settings of IT so that we can restore them
5070 when we are finished with the glyph property value. */
5071 push_it (it, position);
5072
5073 it->area = TEXT_AREA;
5074 it->what = IT_IMAGE;
5075 it->image_id = -1; /* no image */
5076 it->position = start_pos;
5077 it->object = NILP (object) ? it->w->contents : object;
5078 it->method = GET_FROM_IMAGE;
5079 it->from_overlay = Qnil;
5080 it->face_id = face_id;
5081 it->from_disp_prop_p = true;
5082
5083 /* Say that we haven't consumed the characters with
5084 `display' property yet. The call to pop_it in
5085 set_iterator_to_next will clean this up. */
5086 *position = start_pos;
5087
5088 if (EQ (XCAR (spec), Qleft_fringe))
5089 {
5090 it->left_user_fringe_bitmap = fringe_bitmap;
5091 it->left_user_fringe_face_id = face_id;
5092 }
5093 else
5094 {
5095 it->right_user_fringe_bitmap = fringe_bitmap;
5096 it->right_user_fringe_face_id = face_id;
5097 }
5098 }
5099 #endif /* HAVE_WINDOW_SYSTEM */
5100 return 1;
5101 }
5102
5103 /* Prepare to handle `((margin left-margin) ...)',
5104 `((margin right-margin) ...)' and `((margin nil) ...)'
5105 prefixes for display specifications. */
5106 location = Qunbound;
5107 if (CONSP (spec) && CONSP (XCAR (spec)))
5108 {
5109 Lisp_Object tem;
5110
5111 value = XCDR (spec);
5112 if (CONSP (value))
5113 value = XCAR (value);
5114
5115 tem = XCAR (spec);
5116 if (EQ (XCAR (tem), Qmargin)
5117 && (tem = XCDR (tem),
5118 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5119 (NILP (tem)
5120 || EQ (tem, Qleft_margin)
5121 || EQ (tem, Qright_margin))))
5122 location = tem;
5123 }
5124
5125 if (EQ (location, Qunbound))
5126 {
5127 location = Qnil;
5128 value = spec;
5129 }
5130
5131 /* After this point, VALUE is the property after any
5132 margin prefix has been stripped. It must be a string,
5133 an image specification, or `(space ...)'.
5134
5135 LOCATION specifies where to display: `left-margin',
5136 `right-margin' or nil. */
5137
5138 valid_p = (STRINGP (value)
5139 #ifdef HAVE_WINDOW_SYSTEM
5140 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5141 && valid_image_p (value))
5142 #endif /* not HAVE_WINDOW_SYSTEM */
5143 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5144
5145 if (valid_p && !display_replaced_p)
5146 {
5147 int retval = 1;
5148
5149 if (!it)
5150 {
5151 /* Callers need to know whether the display spec is any kind
5152 of `(space ...)' spec that is about to affect text-area
5153 display. */
5154 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5155 retval = 2;
5156 return retval;
5157 }
5158
5159 /* Save current settings of IT so that we can restore them
5160 when we are finished with the glyph property value. */
5161 push_it (it, position);
5162 it->from_overlay = overlay;
5163 it->from_disp_prop_p = true;
5164
5165 if (NILP (location))
5166 it->area = TEXT_AREA;
5167 else if (EQ (location, Qleft_margin))
5168 it->area = LEFT_MARGIN_AREA;
5169 else
5170 it->area = RIGHT_MARGIN_AREA;
5171
5172 if (STRINGP (value))
5173 {
5174 it->string = value;
5175 it->multibyte_p = STRING_MULTIBYTE (it->string);
5176 it->current.overlay_string_index = -1;
5177 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5178 it->end_charpos = it->string_nchars = SCHARS (it->string);
5179 it->method = GET_FROM_STRING;
5180 it->stop_charpos = 0;
5181 it->prev_stop = 0;
5182 it->base_level_stop = 0;
5183 it->string_from_display_prop_p = true;
5184 /* Say that we haven't consumed the characters with
5185 `display' property yet. The call to pop_it in
5186 set_iterator_to_next will clean this up. */
5187 if (BUFFERP (object))
5188 *position = start_pos;
5189
5190 /* Force paragraph direction to be that of the parent
5191 object. If the parent object's paragraph direction is
5192 not yet determined, default to L2R. */
5193 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5194 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5195 else
5196 it->paragraph_embedding = L2R;
5197
5198 /* Set up the bidi iterator for this display string. */
5199 if (it->bidi_p)
5200 {
5201 it->bidi_it.string.lstring = it->string;
5202 it->bidi_it.string.s = NULL;
5203 it->bidi_it.string.schars = it->end_charpos;
5204 it->bidi_it.string.bufpos = bufpos;
5205 it->bidi_it.string.from_disp_str = 1;
5206 it->bidi_it.string.unibyte = !it->multibyte_p;
5207 it->bidi_it.w = it->w;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5212 {
5213 it->method = GET_FROM_STRETCH;
5214 it->object = value;
5215 *position = it->position = start_pos;
5216 retval = 1 + (it->area == TEXT_AREA);
5217 }
5218 #ifdef HAVE_WINDOW_SYSTEM
5219 else
5220 {
5221 it->what = IT_IMAGE;
5222 it->image_id = lookup_image (it->f, value);
5223 it->position = start_pos;
5224 it->object = NILP (object) ? it->w->contents : object;
5225 it->method = GET_FROM_IMAGE;
5226
5227 /* Say that we haven't consumed the characters with
5228 `display' property yet. The call to pop_it in
5229 set_iterator_to_next will clean this up. */
5230 *position = start_pos;
5231 }
5232 #endif /* HAVE_WINDOW_SYSTEM */
5233
5234 return retval;
5235 }
5236
5237 /* Invalid property or property not supported. Restore
5238 POSITION to what it was before. */
5239 *position = start_pos;
5240 return 0;
5241 }
5242
5243 /* Check if PROP is a display property value whose text should be
5244 treated as intangible. OVERLAY is the overlay from which PROP
5245 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5246 specify the buffer position covered by PROP. */
5247
5248 int
5249 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5250 ptrdiff_t charpos, ptrdiff_t bytepos)
5251 {
5252 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5253 struct text_pos position;
5254
5255 SET_TEXT_POS (position, charpos, bytepos);
5256 return handle_display_spec (NULL, prop, Qnil, overlay,
5257 &position, charpos, frame_window_p);
5258 }
5259
5260
5261 /* Return 1 if PROP is a display sub-property value containing STRING.
5262
5263 Implementation note: this and the following function are really
5264 special cases of handle_display_spec and
5265 handle_single_display_spec, and should ideally use the same code.
5266 Until they do, these two pairs must be consistent and must be
5267 modified in sync. */
5268
5269 static int
5270 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5271 {
5272 if (EQ (string, prop))
5273 return 1;
5274
5275 /* Skip over `when FORM'. */
5276 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5277 {
5278 prop = XCDR (prop);
5279 if (!CONSP (prop))
5280 return 0;
5281 /* Actually, the condition following `when' should be eval'ed,
5282 like handle_single_display_spec does, and we should return
5283 zero if it evaluates to nil. However, this function is
5284 called only when the buffer was already displayed and some
5285 glyph in the glyph matrix was found to come from a display
5286 string. Therefore, the condition was already evaluated, and
5287 the result was non-nil, otherwise the display string wouldn't
5288 have been displayed and we would have never been called for
5289 this property. Thus, we can skip the evaluation and assume
5290 its result is non-nil. */
5291 prop = XCDR (prop);
5292 }
5293
5294 if (CONSP (prop))
5295 /* Skip over `margin LOCATION'. */
5296 if (EQ (XCAR (prop), Qmargin))
5297 {
5298 prop = XCDR (prop);
5299 if (!CONSP (prop))
5300 return 0;
5301
5302 prop = XCDR (prop);
5303 if (!CONSP (prop))
5304 return 0;
5305 }
5306
5307 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5308 }
5309
5310
5311 /* Return 1 if STRING appears in the `display' property PROP. */
5312
5313 static int
5314 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5315 {
5316 if (CONSP (prop)
5317 && !EQ (XCAR (prop), Qwhen)
5318 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5319 {
5320 /* A list of sub-properties. */
5321 while (CONSP (prop))
5322 {
5323 if (single_display_spec_string_p (XCAR (prop), string))
5324 return 1;
5325 prop = XCDR (prop);
5326 }
5327 }
5328 else if (VECTORP (prop))
5329 {
5330 /* A vector of sub-properties. */
5331 ptrdiff_t i;
5332 for (i = 0; i < ASIZE (prop); ++i)
5333 if (single_display_spec_string_p (AREF (prop, i), string))
5334 return 1;
5335 }
5336 else
5337 return single_display_spec_string_p (prop, string);
5338
5339 return 0;
5340 }
5341
5342 /* Look for STRING in overlays and text properties in the current
5343 buffer, between character positions FROM and TO (excluding TO).
5344 BACK_P non-zero means look back (in this case, TO is supposed to be
5345 less than FROM).
5346 Value is the first character position where STRING was found, or
5347 zero if it wasn't found before hitting TO.
5348
5349 This function may only use code that doesn't eval because it is
5350 called asynchronously from note_mouse_highlight. */
5351
5352 static ptrdiff_t
5353 string_buffer_position_lim (Lisp_Object string,
5354 ptrdiff_t from, ptrdiff_t to, int back_p)
5355 {
5356 Lisp_Object limit, prop, pos;
5357 int found = 0;
5358
5359 pos = make_number (max (from, BEGV));
5360
5361 if (!back_p) /* looking forward */
5362 {
5363 limit = make_number (min (to, ZV));
5364 while (!found && !EQ (pos, limit))
5365 {
5366 prop = Fget_char_property (pos, Qdisplay, Qnil);
5367 if (!NILP (prop) && display_prop_string_p (prop, string))
5368 found = 1;
5369 else
5370 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5371 limit);
5372 }
5373 }
5374 else /* looking back */
5375 {
5376 limit = make_number (max (to, BEGV));
5377 while (!found && !EQ (pos, limit))
5378 {
5379 prop = Fget_char_property (pos, Qdisplay, Qnil);
5380 if (!NILP (prop) && display_prop_string_p (prop, string))
5381 found = 1;
5382 else
5383 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5384 limit);
5385 }
5386 }
5387
5388 return found ? XINT (pos) : 0;
5389 }
5390
5391 /* Determine which buffer position in current buffer STRING comes from.
5392 AROUND_CHARPOS is an approximate position where it could come from.
5393 Value is the buffer position or 0 if it couldn't be determined.
5394
5395 This function is necessary because we don't record buffer positions
5396 in glyphs generated from strings (to keep struct glyph small).
5397 This function may only use code that doesn't eval because it is
5398 called asynchronously from note_mouse_highlight. */
5399
5400 static ptrdiff_t
5401 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5402 {
5403 const int MAX_DISTANCE = 1000;
5404 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5405 around_charpos + MAX_DISTANCE,
5406 0);
5407
5408 if (!found)
5409 found = string_buffer_position_lim (string, around_charpos,
5410 around_charpos - MAX_DISTANCE, 1);
5411 return found;
5412 }
5413
5414
5415 \f
5416 /***********************************************************************
5417 `composition' property
5418 ***********************************************************************/
5419
5420 /* Set up iterator IT from `composition' property at its current
5421 position. Called from handle_stop. */
5422
5423 static enum prop_handled
5424 handle_composition_prop (struct it *it)
5425 {
5426 Lisp_Object prop, string;
5427 ptrdiff_t pos, pos_byte, start, end;
5428
5429 if (STRINGP (it->string))
5430 {
5431 unsigned char *s;
5432
5433 pos = IT_STRING_CHARPOS (*it);
5434 pos_byte = IT_STRING_BYTEPOS (*it);
5435 string = it->string;
5436 s = SDATA (string) + pos_byte;
5437 it->c = STRING_CHAR (s);
5438 }
5439 else
5440 {
5441 pos = IT_CHARPOS (*it);
5442 pos_byte = IT_BYTEPOS (*it);
5443 string = Qnil;
5444 it->c = FETCH_CHAR (pos_byte);
5445 }
5446
5447 /* If there's a valid composition and point is not inside of the
5448 composition (in the case that the composition is from the current
5449 buffer), draw a glyph composed from the composition components. */
5450 if (find_composition (pos, -1, &start, &end, &prop, string)
5451 && composition_valid_p (start, end, prop)
5452 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5453 {
5454 if (start < pos)
5455 /* As we can't handle this situation (perhaps font-lock added
5456 a new composition), we just return here hoping that next
5457 redisplay will detect this composition much earlier. */
5458 return HANDLED_NORMALLY;
5459 if (start != pos)
5460 {
5461 if (STRINGP (it->string))
5462 pos_byte = string_char_to_byte (it->string, start);
5463 else
5464 pos_byte = CHAR_TO_BYTE (start);
5465 }
5466 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5467 prop, string);
5468
5469 if (it->cmp_it.id >= 0)
5470 {
5471 it->cmp_it.ch = -1;
5472 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5473 it->cmp_it.nglyphs = -1;
5474 }
5475 }
5476
5477 return HANDLED_NORMALLY;
5478 }
5479
5480
5481 \f
5482 /***********************************************************************
5483 Overlay strings
5484 ***********************************************************************/
5485
5486 /* The following structure is used to record overlay strings for
5487 later sorting in load_overlay_strings. */
5488
5489 struct overlay_entry
5490 {
5491 Lisp_Object overlay;
5492 Lisp_Object string;
5493 EMACS_INT priority;
5494 int after_string_p;
5495 };
5496
5497
5498 /* Set up iterator IT from overlay strings at its current position.
5499 Called from handle_stop. */
5500
5501 static enum prop_handled
5502 handle_overlay_change (struct it *it)
5503 {
5504 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5505 return HANDLED_RECOMPUTE_PROPS;
5506 else
5507 return HANDLED_NORMALLY;
5508 }
5509
5510
5511 /* Set up the next overlay string for delivery by IT, if there is an
5512 overlay string to deliver. Called by set_iterator_to_next when the
5513 end of the current overlay string is reached. If there are more
5514 overlay strings to display, IT->string and
5515 IT->current.overlay_string_index are set appropriately here.
5516 Otherwise IT->string is set to nil. */
5517
5518 static void
5519 next_overlay_string (struct it *it)
5520 {
5521 ++it->current.overlay_string_index;
5522 if (it->current.overlay_string_index == it->n_overlay_strings)
5523 {
5524 /* No more overlay strings. Restore IT's settings to what
5525 they were before overlay strings were processed, and
5526 continue to deliver from current_buffer. */
5527
5528 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5529 pop_it (it);
5530 eassert (it->sp > 0
5531 || (NILP (it->string)
5532 && it->method == GET_FROM_BUFFER
5533 && it->stop_charpos >= BEGV
5534 && it->stop_charpos <= it->end_charpos));
5535 it->current.overlay_string_index = -1;
5536 it->n_overlay_strings = 0;
5537 it->overlay_strings_charpos = -1;
5538 /* If there's an empty display string on the stack, pop the
5539 stack, to resync the bidi iterator with IT's position. Such
5540 empty strings are pushed onto the stack in
5541 get_overlay_strings_1. */
5542 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5543 pop_it (it);
5544
5545 /* If we're at the end of the buffer, record that we have
5546 processed the overlay strings there already, so that
5547 next_element_from_buffer doesn't try it again. */
5548 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5549 it->overlay_strings_at_end_processed_p = true;
5550 }
5551 else
5552 {
5553 /* There are more overlay strings to process. If
5554 IT->current.overlay_string_index has advanced to a position
5555 where we must load IT->overlay_strings with more strings, do
5556 it. We must load at the IT->overlay_strings_charpos where
5557 IT->n_overlay_strings was originally computed; when invisible
5558 text is present, this might not be IT_CHARPOS (Bug#7016). */
5559 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5560
5561 if (it->current.overlay_string_index && i == 0)
5562 load_overlay_strings (it, it->overlay_strings_charpos);
5563
5564 /* Initialize IT to deliver display elements from the overlay
5565 string. */
5566 it->string = it->overlay_strings[i];
5567 it->multibyte_p = STRING_MULTIBYTE (it->string);
5568 SET_TEXT_POS (it->current.string_pos, 0, 0);
5569 it->method = GET_FROM_STRING;
5570 it->stop_charpos = 0;
5571 it->end_charpos = SCHARS (it->string);
5572 if (it->cmp_it.stop_pos >= 0)
5573 it->cmp_it.stop_pos = 0;
5574 it->prev_stop = 0;
5575 it->base_level_stop = 0;
5576
5577 /* Set up the bidi iterator for this overlay string. */
5578 if (it->bidi_p)
5579 {
5580 it->bidi_it.string.lstring = it->string;
5581 it->bidi_it.string.s = NULL;
5582 it->bidi_it.string.schars = SCHARS (it->string);
5583 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5584 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5585 it->bidi_it.string.unibyte = !it->multibyte_p;
5586 it->bidi_it.w = it->w;
5587 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5588 }
5589 }
5590
5591 CHECK_IT (it);
5592 }
5593
5594
5595 /* Compare two overlay_entry structures E1 and E2. Used as a
5596 comparison function for qsort in load_overlay_strings. Overlay
5597 strings for the same position are sorted so that
5598
5599 1. All after-strings come in front of before-strings, except
5600 when they come from the same overlay.
5601
5602 2. Within after-strings, strings are sorted so that overlay strings
5603 from overlays with higher priorities come first.
5604
5605 2. Within before-strings, strings are sorted so that overlay
5606 strings from overlays with higher priorities come last.
5607
5608 Value is analogous to strcmp. */
5609
5610
5611 static int
5612 compare_overlay_entries (const void *e1, const void *e2)
5613 {
5614 struct overlay_entry const *entry1 = e1;
5615 struct overlay_entry const *entry2 = e2;
5616 int result;
5617
5618 if (entry1->after_string_p != entry2->after_string_p)
5619 {
5620 /* Let after-strings appear in front of before-strings if
5621 they come from different overlays. */
5622 if (EQ (entry1->overlay, entry2->overlay))
5623 result = entry1->after_string_p ? 1 : -1;
5624 else
5625 result = entry1->after_string_p ? -1 : 1;
5626 }
5627 else if (entry1->priority != entry2->priority)
5628 {
5629 if (entry1->after_string_p)
5630 /* After-strings sorted in order of decreasing priority. */
5631 result = entry2->priority < entry1->priority ? -1 : 1;
5632 else
5633 /* Before-strings sorted in order of increasing priority. */
5634 result = entry1->priority < entry2->priority ? -1 : 1;
5635 }
5636 else
5637 result = 0;
5638
5639 return result;
5640 }
5641
5642
5643 /* Load the vector IT->overlay_strings with overlay strings from IT's
5644 current buffer position, or from CHARPOS if that is > 0. Set
5645 IT->n_overlays to the total number of overlay strings found.
5646
5647 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5648 a time. On entry into load_overlay_strings,
5649 IT->current.overlay_string_index gives the number of overlay
5650 strings that have already been loaded by previous calls to this
5651 function.
5652
5653 IT->add_overlay_start contains an additional overlay start
5654 position to consider for taking overlay strings from, if non-zero.
5655 This position comes into play when the overlay has an `invisible'
5656 property, and both before and after-strings. When we've skipped to
5657 the end of the overlay, because of its `invisible' property, we
5658 nevertheless want its before-string to appear.
5659 IT->add_overlay_start will contain the overlay start position
5660 in this case.
5661
5662 Overlay strings are sorted so that after-string strings come in
5663 front of before-string strings. Within before and after-strings,
5664 strings are sorted by overlay priority. See also function
5665 compare_overlay_entries. */
5666
5667 static void
5668 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5669 {
5670 Lisp_Object overlay, window, str, invisible;
5671 struct Lisp_Overlay *ov;
5672 ptrdiff_t start, end;
5673 ptrdiff_t size = 20;
5674 ptrdiff_t n = 0, i, j;
5675 int invis_p;
5676 struct overlay_entry *entries = alloca (size * sizeof *entries);
5677 USE_SAFE_ALLOCA;
5678
5679 if (charpos <= 0)
5680 charpos = IT_CHARPOS (*it);
5681
5682 /* Append the overlay string STRING of overlay OVERLAY to vector
5683 `entries' which has size `size' and currently contains `n'
5684 elements. AFTER_P non-zero means STRING is an after-string of
5685 OVERLAY. */
5686 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5687 do \
5688 { \
5689 Lisp_Object priority; \
5690 \
5691 if (n == size) \
5692 { \
5693 struct overlay_entry *old = entries; \
5694 SAFE_NALLOCA (entries, 2, size); \
5695 memcpy (entries, old, size * sizeof *entries); \
5696 size *= 2; \
5697 } \
5698 \
5699 entries[n].string = (STRING); \
5700 entries[n].overlay = (OVERLAY); \
5701 priority = Foverlay_get ((OVERLAY), Qpriority); \
5702 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5703 entries[n].after_string_p = (AFTER_P); \
5704 ++n; \
5705 } \
5706 while (0)
5707
5708 /* Process overlay before the overlay center. */
5709 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5710 {
5711 XSETMISC (overlay, ov);
5712 eassert (OVERLAYP (overlay));
5713 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5714 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5715
5716 if (end < charpos)
5717 break;
5718
5719 /* Skip this overlay if it doesn't start or end at IT's current
5720 position. */
5721 if (end != charpos && start != charpos)
5722 continue;
5723
5724 /* Skip this overlay if it doesn't apply to IT->w. */
5725 window = Foverlay_get (overlay, Qwindow);
5726 if (WINDOWP (window) && XWINDOW (window) != it->w)
5727 continue;
5728
5729 /* If the text ``under'' the overlay is invisible, both before-
5730 and after-strings from this overlay are visible; start and
5731 end position are indistinguishable. */
5732 invisible = Foverlay_get (overlay, Qinvisible);
5733 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5734
5735 /* If overlay has a non-empty before-string, record it. */
5736 if ((start == charpos || (end == charpos && invis_p))
5737 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5738 && SCHARS (str))
5739 RECORD_OVERLAY_STRING (overlay, str, 0);
5740
5741 /* If overlay has a non-empty after-string, record it. */
5742 if ((end == charpos || (start == charpos && invis_p))
5743 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5744 && SCHARS (str))
5745 RECORD_OVERLAY_STRING (overlay, str, 1);
5746 }
5747
5748 /* Process overlays after the overlay center. */
5749 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5750 {
5751 XSETMISC (overlay, ov);
5752 eassert (OVERLAYP (overlay));
5753 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5754 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5755
5756 if (start > charpos)
5757 break;
5758
5759 /* Skip this overlay if it doesn't start or end at IT's current
5760 position. */
5761 if (end != charpos && start != charpos)
5762 continue;
5763
5764 /* Skip this overlay if it doesn't apply to IT->w. */
5765 window = Foverlay_get (overlay, Qwindow);
5766 if (WINDOWP (window) && XWINDOW (window) != it->w)
5767 continue;
5768
5769 /* If the text ``under'' the overlay is invisible, it has a zero
5770 dimension, and both before- and after-strings apply. */
5771 invisible = Foverlay_get (overlay, Qinvisible);
5772 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5773
5774 /* If overlay has a non-empty before-string, record it. */
5775 if ((start == charpos || (end == charpos && invis_p))
5776 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5777 && SCHARS (str))
5778 RECORD_OVERLAY_STRING (overlay, str, 0);
5779
5780 /* If overlay has a non-empty after-string, record it. */
5781 if ((end == charpos || (start == charpos && invis_p))
5782 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5783 && SCHARS (str))
5784 RECORD_OVERLAY_STRING (overlay, str, 1);
5785 }
5786
5787 #undef RECORD_OVERLAY_STRING
5788
5789 /* Sort entries. */
5790 if (n > 1)
5791 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5792
5793 /* Record number of overlay strings, and where we computed it. */
5794 it->n_overlay_strings = n;
5795 it->overlay_strings_charpos = charpos;
5796
5797 /* IT->current.overlay_string_index is the number of overlay strings
5798 that have already been consumed by IT. Copy some of the
5799 remaining overlay strings to IT->overlay_strings. */
5800 i = 0;
5801 j = it->current.overlay_string_index;
5802 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5803 {
5804 it->overlay_strings[i] = entries[j].string;
5805 it->string_overlays[i++] = entries[j++].overlay;
5806 }
5807
5808 CHECK_IT (it);
5809 SAFE_FREE ();
5810 }
5811
5812
5813 /* Get the first chunk of overlay strings at IT's current buffer
5814 position, or at CHARPOS if that is > 0. Value is non-zero if at
5815 least one overlay string was found. */
5816
5817 static int
5818 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5819 {
5820 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5821 process. This fills IT->overlay_strings with strings, and sets
5822 IT->n_overlay_strings to the total number of strings to process.
5823 IT->pos.overlay_string_index has to be set temporarily to zero
5824 because load_overlay_strings needs this; it must be set to -1
5825 when no overlay strings are found because a zero value would
5826 indicate a position in the first overlay string. */
5827 it->current.overlay_string_index = 0;
5828 load_overlay_strings (it, charpos);
5829
5830 /* If we found overlay strings, set up IT to deliver display
5831 elements from the first one. Otherwise set up IT to deliver
5832 from current_buffer. */
5833 if (it->n_overlay_strings)
5834 {
5835 /* Make sure we know settings in current_buffer, so that we can
5836 restore meaningful values when we're done with the overlay
5837 strings. */
5838 if (compute_stop_p)
5839 compute_stop_pos (it);
5840 eassert (it->face_id >= 0);
5841
5842 /* Save IT's settings. They are restored after all overlay
5843 strings have been processed. */
5844 eassert (!compute_stop_p || it->sp == 0);
5845
5846 /* When called from handle_stop, there might be an empty display
5847 string loaded. In that case, don't bother saving it. But
5848 don't use this optimization with the bidi iterator, since we
5849 need the corresponding pop_it call to resync the bidi
5850 iterator's position with IT's position, after we are done
5851 with the overlay strings. (The corresponding call to pop_it
5852 in case of an empty display string is in
5853 next_overlay_string.) */
5854 if (!(!it->bidi_p
5855 && STRINGP (it->string) && !SCHARS (it->string)))
5856 push_it (it, NULL);
5857
5858 /* Set up IT to deliver display elements from the first overlay
5859 string. */
5860 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5861 it->string = it->overlay_strings[0];
5862 it->from_overlay = Qnil;
5863 it->stop_charpos = 0;
5864 eassert (STRINGP (it->string));
5865 it->end_charpos = SCHARS (it->string);
5866 it->prev_stop = 0;
5867 it->base_level_stop = 0;
5868 it->multibyte_p = STRING_MULTIBYTE (it->string);
5869 it->method = GET_FROM_STRING;
5870 it->from_disp_prop_p = 0;
5871
5872 /* Force paragraph direction to be that of the parent
5873 buffer. */
5874 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5875 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5876 else
5877 it->paragraph_embedding = L2R;
5878
5879 /* Set up the bidi iterator for this overlay string. */
5880 if (it->bidi_p)
5881 {
5882 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5883
5884 it->bidi_it.string.lstring = it->string;
5885 it->bidi_it.string.s = NULL;
5886 it->bidi_it.string.schars = SCHARS (it->string);
5887 it->bidi_it.string.bufpos = pos;
5888 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5889 it->bidi_it.string.unibyte = !it->multibyte_p;
5890 it->bidi_it.w = it->w;
5891 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5892 }
5893 return 1;
5894 }
5895
5896 it->current.overlay_string_index = -1;
5897 return 0;
5898 }
5899
5900 static int
5901 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5902 {
5903 it->string = Qnil;
5904 it->method = GET_FROM_BUFFER;
5905
5906 (void) get_overlay_strings_1 (it, charpos, 1);
5907
5908 CHECK_IT (it);
5909
5910 /* Value is non-zero if we found at least one overlay string. */
5911 return STRINGP (it->string);
5912 }
5913
5914
5915 \f
5916 /***********************************************************************
5917 Saving and restoring state
5918 ***********************************************************************/
5919
5920 /* Save current settings of IT on IT->stack. Called, for example,
5921 before setting up IT for an overlay string, to be able to restore
5922 IT's settings to what they were after the overlay string has been
5923 processed. If POSITION is non-NULL, it is the position to save on
5924 the stack instead of IT->position. */
5925
5926 static void
5927 push_it (struct it *it, struct text_pos *position)
5928 {
5929 struct iterator_stack_entry *p;
5930
5931 eassert (it->sp < IT_STACK_SIZE);
5932 p = it->stack + it->sp;
5933
5934 p->stop_charpos = it->stop_charpos;
5935 p->prev_stop = it->prev_stop;
5936 p->base_level_stop = it->base_level_stop;
5937 p->cmp_it = it->cmp_it;
5938 eassert (it->face_id >= 0);
5939 p->face_id = it->face_id;
5940 p->string = it->string;
5941 p->method = it->method;
5942 p->from_overlay = it->from_overlay;
5943 switch (p->method)
5944 {
5945 case GET_FROM_IMAGE:
5946 p->u.image.object = it->object;
5947 p->u.image.image_id = it->image_id;
5948 p->u.image.slice = it->slice;
5949 break;
5950 case GET_FROM_STRETCH:
5951 p->u.stretch.object = it->object;
5952 break;
5953 }
5954 p->position = position ? *position : it->position;
5955 p->current = it->current;
5956 p->end_charpos = it->end_charpos;
5957 p->string_nchars = it->string_nchars;
5958 p->area = it->area;
5959 p->multibyte_p = it->multibyte_p;
5960 p->avoid_cursor_p = it->avoid_cursor_p;
5961 p->space_width = it->space_width;
5962 p->font_height = it->font_height;
5963 p->voffset = it->voffset;
5964 p->string_from_display_prop_p = it->string_from_display_prop_p;
5965 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5966 p->display_ellipsis_p = 0;
5967 p->line_wrap = it->line_wrap;
5968 p->bidi_p = it->bidi_p;
5969 p->paragraph_embedding = it->paragraph_embedding;
5970 p->from_disp_prop_p = it->from_disp_prop_p;
5971 ++it->sp;
5972
5973 /* Save the state of the bidi iterator as well. */
5974 if (it->bidi_p)
5975 bidi_push_it (&it->bidi_it);
5976 }
5977
5978 static void
5979 iterate_out_of_display_property (struct it *it)
5980 {
5981 int buffer_p = !STRINGP (it->string);
5982 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5983 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5984
5985 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5986
5987 /* Maybe initialize paragraph direction. If we are at the beginning
5988 of a new paragraph, next_element_from_buffer may not have a
5989 chance to do that. */
5990 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5991 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5992 /* prev_stop can be zero, so check against BEGV as well. */
5993 while (it->bidi_it.charpos >= bob
5994 && it->prev_stop <= it->bidi_it.charpos
5995 && it->bidi_it.charpos < CHARPOS (it->position)
5996 && it->bidi_it.charpos < eob)
5997 bidi_move_to_visually_next (&it->bidi_it);
5998 /* Record the stop_pos we just crossed, for when we cross it
5999 back, maybe. */
6000 if (it->bidi_it.charpos > CHARPOS (it->position))
6001 it->prev_stop = CHARPOS (it->position);
6002 /* If we ended up not where pop_it put us, resync IT's
6003 positional members with the bidi iterator. */
6004 if (it->bidi_it.charpos != CHARPOS (it->position))
6005 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6006 if (buffer_p)
6007 it->current.pos = it->position;
6008 else
6009 it->current.string_pos = it->position;
6010 }
6011
6012 /* Restore IT's settings from IT->stack. Called, for example, when no
6013 more overlay strings must be processed, and we return to delivering
6014 display elements from a buffer, or when the end of a string from a
6015 `display' property is reached and we return to delivering display
6016 elements from an overlay string, or from a buffer. */
6017
6018 static void
6019 pop_it (struct it *it)
6020 {
6021 struct iterator_stack_entry *p;
6022 int from_display_prop = it->from_disp_prop_p;
6023
6024 eassert (it->sp > 0);
6025 --it->sp;
6026 p = it->stack + it->sp;
6027 it->stop_charpos = p->stop_charpos;
6028 it->prev_stop = p->prev_stop;
6029 it->base_level_stop = p->base_level_stop;
6030 it->cmp_it = p->cmp_it;
6031 it->face_id = p->face_id;
6032 it->current = p->current;
6033 it->position = p->position;
6034 it->string = p->string;
6035 it->from_overlay = p->from_overlay;
6036 if (NILP (it->string))
6037 SET_TEXT_POS (it->current.string_pos, -1, -1);
6038 it->method = p->method;
6039 switch (it->method)
6040 {
6041 case GET_FROM_IMAGE:
6042 it->image_id = p->u.image.image_id;
6043 it->object = p->u.image.object;
6044 it->slice = p->u.image.slice;
6045 break;
6046 case GET_FROM_STRETCH:
6047 it->object = p->u.stretch.object;
6048 break;
6049 case GET_FROM_BUFFER:
6050 it->object = it->w->contents;
6051 break;
6052 case GET_FROM_STRING:
6053 {
6054 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6055
6056 /* Restore the face_box_p flag, since it could have been
6057 overwritten by the face of the object that we just finished
6058 displaying. */
6059 if (face)
6060 it->face_box_p = face->box != FACE_NO_BOX;
6061 it->object = it->string;
6062 }
6063 break;
6064 case GET_FROM_DISPLAY_VECTOR:
6065 if (it->s)
6066 it->method = GET_FROM_C_STRING;
6067 else if (STRINGP (it->string))
6068 it->method = GET_FROM_STRING;
6069 else
6070 {
6071 it->method = GET_FROM_BUFFER;
6072 it->object = it->w->contents;
6073 }
6074 }
6075 it->end_charpos = p->end_charpos;
6076 it->string_nchars = p->string_nchars;
6077 it->area = p->area;
6078 it->multibyte_p = p->multibyte_p;
6079 it->avoid_cursor_p = p->avoid_cursor_p;
6080 it->space_width = p->space_width;
6081 it->font_height = p->font_height;
6082 it->voffset = p->voffset;
6083 it->string_from_display_prop_p = p->string_from_display_prop_p;
6084 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6085 it->line_wrap = p->line_wrap;
6086 it->bidi_p = p->bidi_p;
6087 it->paragraph_embedding = p->paragraph_embedding;
6088 it->from_disp_prop_p = p->from_disp_prop_p;
6089 if (it->bidi_p)
6090 {
6091 bidi_pop_it (&it->bidi_it);
6092 /* Bidi-iterate until we get out of the portion of text, if any,
6093 covered by a `display' text property or by an overlay with
6094 `display' property. (We cannot just jump there, because the
6095 internal coherency of the bidi iterator state can not be
6096 preserved across such jumps.) We also must determine the
6097 paragraph base direction if the overlay we just processed is
6098 at the beginning of a new paragraph. */
6099 if (from_display_prop
6100 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6101 iterate_out_of_display_property (it);
6102
6103 eassert ((BUFFERP (it->object)
6104 && IT_CHARPOS (*it) == it->bidi_it.charpos
6105 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6106 || (STRINGP (it->object)
6107 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6108 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6109 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6110 }
6111 }
6112
6113
6114 \f
6115 /***********************************************************************
6116 Moving over lines
6117 ***********************************************************************/
6118
6119 /* Set IT's current position to the previous line start. */
6120
6121 static void
6122 back_to_previous_line_start (struct it *it)
6123 {
6124 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6125
6126 DEC_BOTH (cp, bp);
6127 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6128 }
6129
6130
6131 /* Move IT to the next line start.
6132
6133 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6134 we skipped over part of the text (as opposed to moving the iterator
6135 continuously over the text). Otherwise, don't change the value
6136 of *SKIPPED_P.
6137
6138 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6139 iterator on the newline, if it was found.
6140
6141 Newlines may come from buffer text, overlay strings, or strings
6142 displayed via the `display' property. That's the reason we can't
6143 simply use find_newline_no_quit.
6144
6145 Note that this function may not skip over invisible text that is so
6146 because of text properties and immediately follows a newline. If
6147 it would, function reseat_at_next_visible_line_start, when called
6148 from set_iterator_to_next, would effectively make invisible
6149 characters following a newline part of the wrong glyph row, which
6150 leads to wrong cursor motion. */
6151
6152 static int
6153 forward_to_next_line_start (struct it *it, int *skipped_p,
6154 struct bidi_it *bidi_it_prev)
6155 {
6156 ptrdiff_t old_selective;
6157 int newline_found_p, n;
6158 const int MAX_NEWLINE_DISTANCE = 500;
6159
6160 /* If already on a newline, just consume it to avoid unintended
6161 skipping over invisible text below. */
6162 if (it->what == IT_CHARACTER
6163 && it->c == '\n'
6164 && CHARPOS (it->position) == IT_CHARPOS (*it))
6165 {
6166 if (it->bidi_p && bidi_it_prev)
6167 *bidi_it_prev = it->bidi_it;
6168 set_iterator_to_next (it, 0);
6169 it->c = 0;
6170 return 1;
6171 }
6172
6173 /* Don't handle selective display in the following. It's (a)
6174 unnecessary because it's done by the caller, and (b) leads to an
6175 infinite recursion because next_element_from_ellipsis indirectly
6176 calls this function. */
6177 old_selective = it->selective;
6178 it->selective = 0;
6179
6180 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6181 from buffer text. */
6182 for (n = newline_found_p = 0;
6183 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6184 n += STRINGP (it->string) ? 0 : 1)
6185 {
6186 if (!get_next_display_element (it))
6187 return 0;
6188 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6189 if (newline_found_p && it->bidi_p && bidi_it_prev)
6190 *bidi_it_prev = it->bidi_it;
6191 set_iterator_to_next (it, 0);
6192 }
6193
6194 /* If we didn't find a newline near enough, see if we can use a
6195 short-cut. */
6196 if (!newline_found_p)
6197 {
6198 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6199 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6200 1, &bytepos);
6201 Lisp_Object pos;
6202
6203 eassert (!STRINGP (it->string));
6204
6205 /* If there isn't any `display' property in sight, and no
6206 overlays, we can just use the position of the newline in
6207 buffer text. */
6208 if (it->stop_charpos >= limit
6209 || ((pos = Fnext_single_property_change (make_number (start),
6210 Qdisplay, Qnil,
6211 make_number (limit)),
6212 NILP (pos))
6213 && next_overlay_change (start) == ZV))
6214 {
6215 if (!it->bidi_p)
6216 {
6217 IT_CHARPOS (*it) = limit;
6218 IT_BYTEPOS (*it) = bytepos;
6219 }
6220 else
6221 {
6222 struct bidi_it bprev;
6223
6224 /* Help bidi.c avoid expensive searches for display
6225 properties and overlays, by telling it that there are
6226 none up to `limit'. */
6227 if (it->bidi_it.disp_pos < limit)
6228 {
6229 it->bidi_it.disp_pos = limit;
6230 it->bidi_it.disp_prop = 0;
6231 }
6232 do {
6233 bprev = it->bidi_it;
6234 bidi_move_to_visually_next (&it->bidi_it);
6235 } while (it->bidi_it.charpos != limit);
6236 IT_CHARPOS (*it) = limit;
6237 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6238 if (bidi_it_prev)
6239 *bidi_it_prev = bprev;
6240 }
6241 *skipped_p = newline_found_p = true;
6242 }
6243 else
6244 {
6245 while (get_next_display_element (it)
6246 && !newline_found_p)
6247 {
6248 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6249 if (newline_found_p && it->bidi_p && bidi_it_prev)
6250 *bidi_it_prev = it->bidi_it;
6251 set_iterator_to_next (it, 0);
6252 }
6253 }
6254 }
6255
6256 it->selective = old_selective;
6257 return newline_found_p;
6258 }
6259
6260
6261 /* Set IT's current position to the previous visible line start. Skip
6262 invisible text that is so either due to text properties or due to
6263 selective display. Caution: this does not change IT->current_x and
6264 IT->hpos. */
6265
6266 static void
6267 back_to_previous_visible_line_start (struct it *it)
6268 {
6269 while (IT_CHARPOS (*it) > BEGV)
6270 {
6271 back_to_previous_line_start (it);
6272
6273 if (IT_CHARPOS (*it) <= BEGV)
6274 break;
6275
6276 /* If selective > 0, then lines indented more than its value are
6277 invisible. */
6278 if (it->selective > 0
6279 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6280 it->selective))
6281 continue;
6282
6283 /* Check the newline before point for invisibility. */
6284 {
6285 Lisp_Object prop;
6286 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6287 Qinvisible, it->window);
6288 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6289 continue;
6290 }
6291
6292 if (IT_CHARPOS (*it) <= BEGV)
6293 break;
6294
6295 {
6296 struct it it2;
6297 void *it2data = NULL;
6298 ptrdiff_t pos;
6299 ptrdiff_t beg, end;
6300 Lisp_Object val, overlay;
6301
6302 SAVE_IT (it2, *it, it2data);
6303
6304 /* If newline is part of a composition, continue from start of composition */
6305 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6306 && beg < IT_CHARPOS (*it))
6307 goto replaced;
6308
6309 /* If newline is replaced by a display property, find start of overlay
6310 or interval and continue search from that point. */
6311 pos = --IT_CHARPOS (it2);
6312 --IT_BYTEPOS (it2);
6313 it2.sp = 0;
6314 bidi_unshelve_cache (NULL, 0);
6315 it2.string_from_display_prop_p = 0;
6316 it2.from_disp_prop_p = 0;
6317 if (handle_display_prop (&it2) == HANDLED_RETURN
6318 && !NILP (val = get_char_property_and_overlay
6319 (make_number (pos), Qdisplay, Qnil, &overlay))
6320 && (OVERLAYP (overlay)
6321 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6322 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6323 {
6324 RESTORE_IT (it, it, it2data);
6325 goto replaced;
6326 }
6327
6328 /* Newline is not replaced by anything -- so we are done. */
6329 RESTORE_IT (it, it, it2data);
6330 break;
6331
6332 replaced:
6333 if (beg < BEGV)
6334 beg = BEGV;
6335 IT_CHARPOS (*it) = beg;
6336 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6337 }
6338 }
6339
6340 it->continuation_lines_width = 0;
6341
6342 eassert (IT_CHARPOS (*it) >= BEGV);
6343 eassert (IT_CHARPOS (*it) == BEGV
6344 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6345 CHECK_IT (it);
6346 }
6347
6348
6349 /* Reseat iterator IT at the previous visible line start. Skip
6350 invisible text that is so either due to text properties or due to
6351 selective display. At the end, update IT's overlay information,
6352 face information etc. */
6353
6354 void
6355 reseat_at_previous_visible_line_start (struct it *it)
6356 {
6357 back_to_previous_visible_line_start (it);
6358 reseat (it, it->current.pos, 1);
6359 CHECK_IT (it);
6360 }
6361
6362
6363 /* Reseat iterator IT on the next visible line start in the current
6364 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6365 preceding the line start. Skip over invisible text that is so
6366 because of selective display. Compute faces, overlays etc at the
6367 new position. Note that this function does not skip over text that
6368 is invisible because of text properties. */
6369
6370 static void
6371 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6372 {
6373 int newline_found_p, skipped_p = 0;
6374 struct bidi_it bidi_it_prev;
6375
6376 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6377
6378 /* Skip over lines that are invisible because they are indented
6379 more than the value of IT->selective. */
6380 if (it->selective > 0)
6381 while (IT_CHARPOS (*it) < ZV
6382 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6383 it->selective))
6384 {
6385 eassert (IT_BYTEPOS (*it) == BEGV
6386 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6387 newline_found_p =
6388 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6389 }
6390
6391 /* Position on the newline if that's what's requested. */
6392 if (on_newline_p && newline_found_p)
6393 {
6394 if (STRINGP (it->string))
6395 {
6396 if (IT_STRING_CHARPOS (*it) > 0)
6397 {
6398 if (!it->bidi_p)
6399 {
6400 --IT_STRING_CHARPOS (*it);
6401 --IT_STRING_BYTEPOS (*it);
6402 }
6403 else
6404 {
6405 /* We need to restore the bidi iterator to the state
6406 it had on the newline, and resync the IT's
6407 position with that. */
6408 it->bidi_it = bidi_it_prev;
6409 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6410 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6411 }
6412 }
6413 }
6414 else if (IT_CHARPOS (*it) > BEGV)
6415 {
6416 if (!it->bidi_p)
6417 {
6418 --IT_CHARPOS (*it);
6419 --IT_BYTEPOS (*it);
6420 }
6421 else
6422 {
6423 /* We need to restore the bidi iterator to the state it
6424 had on the newline and resync IT with that. */
6425 it->bidi_it = bidi_it_prev;
6426 IT_CHARPOS (*it) = it->bidi_it.charpos;
6427 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6428 }
6429 reseat (it, it->current.pos, 0);
6430 }
6431 }
6432 else if (skipped_p)
6433 reseat (it, it->current.pos, 0);
6434
6435 CHECK_IT (it);
6436 }
6437
6438
6439 \f
6440 /***********************************************************************
6441 Changing an iterator's position
6442 ***********************************************************************/
6443
6444 /* Change IT's current position to POS in current_buffer. If FORCE_P
6445 is non-zero, always check for text properties at the new position.
6446 Otherwise, text properties are only looked up if POS >=
6447 IT->check_charpos of a property. */
6448
6449 static void
6450 reseat (struct it *it, struct text_pos pos, int force_p)
6451 {
6452 ptrdiff_t original_pos = IT_CHARPOS (*it);
6453
6454 reseat_1 (it, pos, 0);
6455
6456 /* Determine where to check text properties. Avoid doing it
6457 where possible because text property lookup is very expensive. */
6458 if (force_p
6459 || CHARPOS (pos) > it->stop_charpos
6460 || CHARPOS (pos) < original_pos)
6461 {
6462 if (it->bidi_p)
6463 {
6464 /* For bidi iteration, we need to prime prev_stop and
6465 base_level_stop with our best estimations. */
6466 /* Implementation note: Of course, POS is not necessarily a
6467 stop position, so assigning prev_pos to it is a lie; we
6468 should have called compute_stop_backwards. However, if
6469 the current buffer does not include any R2L characters,
6470 that call would be a waste of cycles, because the
6471 iterator will never move back, and thus never cross this
6472 "fake" stop position. So we delay that backward search
6473 until the time we really need it, in next_element_from_buffer. */
6474 if (CHARPOS (pos) != it->prev_stop)
6475 it->prev_stop = CHARPOS (pos);
6476 if (CHARPOS (pos) < it->base_level_stop)
6477 it->base_level_stop = 0; /* meaning it's unknown */
6478 handle_stop (it);
6479 }
6480 else
6481 {
6482 handle_stop (it);
6483 it->prev_stop = it->base_level_stop = 0;
6484 }
6485
6486 }
6487
6488 CHECK_IT (it);
6489 }
6490
6491
6492 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6493 IT->stop_pos to POS, also. */
6494
6495 static void
6496 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6497 {
6498 /* Don't call this function when scanning a C string. */
6499 eassert (it->s == NULL);
6500
6501 /* POS must be a reasonable value. */
6502 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6503
6504 it->current.pos = it->position = pos;
6505 it->end_charpos = ZV;
6506 it->dpvec = NULL;
6507 it->current.dpvec_index = -1;
6508 it->current.overlay_string_index = -1;
6509 IT_STRING_CHARPOS (*it) = -1;
6510 IT_STRING_BYTEPOS (*it) = -1;
6511 it->string = Qnil;
6512 it->method = GET_FROM_BUFFER;
6513 it->object = it->w->contents;
6514 it->area = TEXT_AREA;
6515 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6516 it->sp = 0;
6517 it->string_from_display_prop_p = 0;
6518 it->string_from_prefix_prop_p = 0;
6519
6520 it->from_disp_prop_p = 0;
6521 it->face_before_selective_p = 0;
6522 if (it->bidi_p)
6523 {
6524 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6525 &it->bidi_it);
6526 bidi_unshelve_cache (NULL, 0);
6527 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6528 it->bidi_it.string.s = NULL;
6529 it->bidi_it.string.lstring = Qnil;
6530 it->bidi_it.string.bufpos = 0;
6531 it->bidi_it.string.from_disp_str = 0;
6532 it->bidi_it.string.unibyte = 0;
6533 it->bidi_it.w = it->w;
6534 }
6535
6536 if (set_stop_p)
6537 {
6538 it->stop_charpos = CHARPOS (pos);
6539 it->base_level_stop = CHARPOS (pos);
6540 }
6541 /* This make the information stored in it->cmp_it invalidate. */
6542 it->cmp_it.id = -1;
6543 }
6544
6545
6546 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6547 If S is non-null, it is a C string to iterate over. Otherwise,
6548 STRING gives a Lisp string to iterate over.
6549
6550 If PRECISION > 0, don't return more then PRECISION number of
6551 characters from the string.
6552
6553 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6554 characters have been returned. FIELD_WIDTH < 0 means an infinite
6555 field width.
6556
6557 MULTIBYTE = 0 means disable processing of multibyte characters,
6558 MULTIBYTE > 0 means enable it,
6559 MULTIBYTE < 0 means use IT->multibyte_p.
6560
6561 IT must be initialized via a prior call to init_iterator before
6562 calling this function. */
6563
6564 static void
6565 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6566 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6567 int multibyte)
6568 {
6569 /* No text property checks performed by default, but see below. */
6570 it->stop_charpos = -1;
6571
6572 /* Set iterator position and end position. */
6573 memset (&it->current, 0, sizeof it->current);
6574 it->current.overlay_string_index = -1;
6575 it->current.dpvec_index = -1;
6576 eassert (charpos >= 0);
6577
6578 /* If STRING is specified, use its multibyteness, otherwise use the
6579 setting of MULTIBYTE, if specified. */
6580 if (multibyte >= 0)
6581 it->multibyte_p = multibyte > 0;
6582
6583 /* Bidirectional reordering of strings is controlled by the default
6584 value of bidi-display-reordering. Don't try to reorder while
6585 loading loadup.el, as the necessary character property tables are
6586 not yet available. */
6587 it->bidi_p =
6588 NILP (Vpurify_flag)
6589 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6590
6591 if (s == NULL)
6592 {
6593 eassert (STRINGP (string));
6594 it->string = string;
6595 it->s = NULL;
6596 it->end_charpos = it->string_nchars = SCHARS (string);
6597 it->method = GET_FROM_STRING;
6598 it->current.string_pos = string_pos (charpos, string);
6599
6600 if (it->bidi_p)
6601 {
6602 it->bidi_it.string.lstring = string;
6603 it->bidi_it.string.s = NULL;
6604 it->bidi_it.string.schars = it->end_charpos;
6605 it->bidi_it.string.bufpos = 0;
6606 it->bidi_it.string.from_disp_str = 0;
6607 it->bidi_it.string.unibyte = !it->multibyte_p;
6608 it->bidi_it.w = it->w;
6609 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6610 FRAME_WINDOW_P (it->f), &it->bidi_it);
6611 }
6612 }
6613 else
6614 {
6615 it->s = (const unsigned char *) s;
6616 it->string = Qnil;
6617
6618 /* Note that we use IT->current.pos, not it->current.string_pos,
6619 for displaying C strings. */
6620 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6621 if (it->multibyte_p)
6622 {
6623 it->current.pos = c_string_pos (charpos, s, 1);
6624 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6625 }
6626 else
6627 {
6628 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6629 it->end_charpos = it->string_nchars = strlen (s);
6630 }
6631
6632 if (it->bidi_p)
6633 {
6634 it->bidi_it.string.lstring = Qnil;
6635 it->bidi_it.string.s = (const unsigned char *) s;
6636 it->bidi_it.string.schars = it->end_charpos;
6637 it->bidi_it.string.bufpos = 0;
6638 it->bidi_it.string.from_disp_str = 0;
6639 it->bidi_it.string.unibyte = !it->multibyte_p;
6640 it->bidi_it.w = it->w;
6641 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6642 &it->bidi_it);
6643 }
6644 it->method = GET_FROM_C_STRING;
6645 }
6646
6647 /* PRECISION > 0 means don't return more than PRECISION characters
6648 from the string. */
6649 if (precision > 0 && it->end_charpos - charpos > precision)
6650 {
6651 it->end_charpos = it->string_nchars = charpos + precision;
6652 if (it->bidi_p)
6653 it->bidi_it.string.schars = it->end_charpos;
6654 }
6655
6656 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6657 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6658 FIELD_WIDTH < 0 means infinite field width. This is useful for
6659 padding with `-' at the end of a mode line. */
6660 if (field_width < 0)
6661 field_width = INFINITY;
6662 /* Implementation note: We deliberately don't enlarge
6663 it->bidi_it.string.schars here to fit it->end_charpos, because
6664 the bidi iterator cannot produce characters out of thin air. */
6665 if (field_width > it->end_charpos - charpos)
6666 it->end_charpos = charpos + field_width;
6667
6668 /* Use the standard display table for displaying strings. */
6669 if (DISP_TABLE_P (Vstandard_display_table))
6670 it->dp = XCHAR_TABLE (Vstandard_display_table);
6671
6672 it->stop_charpos = charpos;
6673 it->prev_stop = charpos;
6674 it->base_level_stop = 0;
6675 if (it->bidi_p)
6676 {
6677 it->bidi_it.first_elt = 1;
6678 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6679 it->bidi_it.disp_pos = -1;
6680 }
6681 if (s == NULL && it->multibyte_p)
6682 {
6683 ptrdiff_t endpos = SCHARS (it->string);
6684 if (endpos > it->end_charpos)
6685 endpos = it->end_charpos;
6686 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6687 it->string);
6688 }
6689 CHECK_IT (it);
6690 }
6691
6692
6693 \f
6694 /***********************************************************************
6695 Iteration
6696 ***********************************************************************/
6697
6698 /* Map enum it_method value to corresponding next_element_from_* function. */
6699
6700 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6701 {
6702 next_element_from_buffer,
6703 next_element_from_display_vector,
6704 next_element_from_string,
6705 next_element_from_c_string,
6706 next_element_from_image,
6707 next_element_from_stretch
6708 };
6709
6710 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6711
6712
6713 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6714 (possibly with the following characters). */
6715
6716 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6717 ((IT)->cmp_it.id >= 0 \
6718 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6719 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6720 END_CHARPOS, (IT)->w, \
6721 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6722 (IT)->string)))
6723
6724
6725 /* Lookup the char-table Vglyphless_char_display for character C (-1
6726 if we want information for no-font case), and return the display
6727 method symbol. By side-effect, update it->what and
6728 it->glyphless_method. This function is called from
6729 get_next_display_element for each character element, and from
6730 x_produce_glyphs when no suitable font was found. */
6731
6732 Lisp_Object
6733 lookup_glyphless_char_display (int c, struct it *it)
6734 {
6735 Lisp_Object glyphless_method = Qnil;
6736
6737 if (CHAR_TABLE_P (Vglyphless_char_display)
6738 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6739 {
6740 if (c >= 0)
6741 {
6742 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6743 if (CONSP (glyphless_method))
6744 glyphless_method = FRAME_WINDOW_P (it->f)
6745 ? XCAR (glyphless_method)
6746 : XCDR (glyphless_method);
6747 }
6748 else
6749 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6750 }
6751
6752 retry:
6753 if (NILP (glyphless_method))
6754 {
6755 if (c >= 0)
6756 /* The default is to display the character by a proper font. */
6757 return Qnil;
6758 /* The default for the no-font case is to display an empty box. */
6759 glyphless_method = Qempty_box;
6760 }
6761 if (EQ (glyphless_method, Qzero_width))
6762 {
6763 if (c >= 0)
6764 return glyphless_method;
6765 /* This method can't be used for the no-font case. */
6766 glyphless_method = Qempty_box;
6767 }
6768 if (EQ (glyphless_method, Qthin_space))
6769 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6770 else if (EQ (glyphless_method, Qempty_box))
6771 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6772 else if (EQ (glyphless_method, Qhex_code))
6773 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6774 else if (STRINGP (glyphless_method))
6775 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6776 else
6777 {
6778 /* Invalid value. We use the default method. */
6779 glyphless_method = Qnil;
6780 goto retry;
6781 }
6782 it->what = IT_GLYPHLESS;
6783 return glyphless_method;
6784 }
6785
6786 /* Merge escape glyph face and cache the result. */
6787
6788 static struct frame *last_escape_glyph_frame = NULL;
6789 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6790 static int last_escape_glyph_merged_face_id = 0;
6791
6792 static int
6793 merge_escape_glyph_face (struct it *it)
6794 {
6795 int face_id;
6796
6797 if (it->f == last_escape_glyph_frame
6798 && it->face_id == last_escape_glyph_face_id)
6799 face_id = last_escape_glyph_merged_face_id;
6800 else
6801 {
6802 /* Merge the `escape-glyph' face into the current face. */
6803 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6804 last_escape_glyph_frame = it->f;
6805 last_escape_glyph_face_id = it->face_id;
6806 last_escape_glyph_merged_face_id = face_id;
6807 }
6808 return face_id;
6809 }
6810
6811 /* Likewise for glyphless glyph face. */
6812
6813 static struct frame *last_glyphless_glyph_frame = NULL;
6814 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6815 static int last_glyphless_glyph_merged_face_id = 0;
6816
6817 int
6818 merge_glyphless_glyph_face (struct it *it)
6819 {
6820 int face_id;
6821
6822 if (it->f == last_glyphless_glyph_frame
6823 && it->face_id == last_glyphless_glyph_face_id)
6824 face_id = last_glyphless_glyph_merged_face_id;
6825 else
6826 {
6827 /* Merge the `glyphless-char' face into the current face. */
6828 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6829 last_glyphless_glyph_frame = it->f;
6830 last_glyphless_glyph_face_id = it->face_id;
6831 last_glyphless_glyph_merged_face_id = face_id;
6832 }
6833 return face_id;
6834 }
6835
6836 /* Load IT's display element fields with information about the next
6837 display element from the current position of IT. Value is zero if
6838 end of buffer (or C string) is reached. */
6839
6840 static int
6841 get_next_display_element (struct it *it)
6842 {
6843 /* Non-zero means that we found a display element. Zero means that
6844 we hit the end of what we iterate over. Performance note: the
6845 function pointer `method' used here turns out to be faster than
6846 using a sequence of if-statements. */
6847 int success_p;
6848
6849 get_next:
6850 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6851
6852 if (it->what == IT_CHARACTER)
6853 {
6854 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6855 and only if (a) the resolved directionality of that character
6856 is R..." */
6857 /* FIXME: Do we need an exception for characters from display
6858 tables? */
6859 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6860 it->c = bidi_mirror_char (it->c);
6861 /* Map via display table or translate control characters.
6862 IT->c, IT->len etc. have been set to the next character by
6863 the function call above. If we have a display table, and it
6864 contains an entry for IT->c, translate it. Don't do this if
6865 IT->c itself comes from a display table, otherwise we could
6866 end up in an infinite recursion. (An alternative could be to
6867 count the recursion depth of this function and signal an
6868 error when a certain maximum depth is reached.) Is it worth
6869 it? */
6870 if (success_p && it->dpvec == NULL)
6871 {
6872 Lisp_Object dv;
6873 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6874 int nonascii_space_p = 0;
6875 int nonascii_hyphen_p = 0;
6876 int c = it->c; /* This is the character to display. */
6877
6878 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6879 {
6880 eassert (SINGLE_BYTE_CHAR_P (c));
6881 if (unibyte_display_via_language_environment)
6882 {
6883 c = DECODE_CHAR (unibyte, c);
6884 if (c < 0)
6885 c = BYTE8_TO_CHAR (it->c);
6886 }
6887 else
6888 c = BYTE8_TO_CHAR (it->c);
6889 }
6890
6891 if (it->dp
6892 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6893 VECTORP (dv)))
6894 {
6895 struct Lisp_Vector *v = XVECTOR (dv);
6896
6897 /* Return the first character from the display table
6898 entry, if not empty. If empty, don't display the
6899 current character. */
6900 if (v->header.size)
6901 {
6902 it->dpvec_char_len = it->len;
6903 it->dpvec = v->contents;
6904 it->dpend = v->contents + v->header.size;
6905 it->current.dpvec_index = 0;
6906 it->dpvec_face_id = -1;
6907 it->saved_face_id = it->face_id;
6908 it->method = GET_FROM_DISPLAY_VECTOR;
6909 it->ellipsis_p = 0;
6910 }
6911 else
6912 {
6913 set_iterator_to_next (it, 0);
6914 }
6915 goto get_next;
6916 }
6917
6918 if (! NILP (lookup_glyphless_char_display (c, it)))
6919 {
6920 if (it->what == IT_GLYPHLESS)
6921 goto done;
6922 /* Don't display this character. */
6923 set_iterator_to_next (it, 0);
6924 goto get_next;
6925 }
6926
6927 /* If `nobreak-char-display' is non-nil, we display
6928 non-ASCII spaces and hyphens specially. */
6929 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6930 {
6931 if (c == 0xA0)
6932 nonascii_space_p = true;
6933 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6934 nonascii_hyphen_p = true;
6935 }
6936
6937 /* Translate control characters into `\003' or `^C' form.
6938 Control characters coming from a display table entry are
6939 currently not translated because we use IT->dpvec to hold
6940 the translation. This could easily be changed but I
6941 don't believe that it is worth doing.
6942
6943 The characters handled by `nobreak-char-display' must be
6944 translated too.
6945
6946 Non-printable characters and raw-byte characters are also
6947 translated to octal form. */
6948 if (((c < ' ' || c == 127) /* ASCII control chars. */
6949 ? (it->area != TEXT_AREA
6950 /* In mode line, treat \n, \t like other crl chars. */
6951 || (c != '\t'
6952 && it->glyph_row
6953 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6954 || (c != '\n' && c != '\t'))
6955 : (nonascii_space_p
6956 || nonascii_hyphen_p
6957 || CHAR_BYTE8_P (c)
6958 || ! CHAR_PRINTABLE_P (c))))
6959 {
6960 /* C is a control character, non-ASCII space/hyphen,
6961 raw-byte, or a non-printable character which must be
6962 displayed either as '\003' or as `^C' where the '\\'
6963 and '^' can be defined in the display table. Fill
6964 IT->ctl_chars with glyphs for what we have to
6965 display. Then, set IT->dpvec to these glyphs. */
6966 Lisp_Object gc;
6967 int ctl_len;
6968 int face_id;
6969 int lface_id = 0;
6970 int escape_glyph;
6971
6972 /* Handle control characters with ^. */
6973
6974 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6975 {
6976 int g;
6977
6978 g = '^'; /* default glyph for Control */
6979 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6980 if (it->dp
6981 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6982 {
6983 g = GLYPH_CODE_CHAR (gc);
6984 lface_id = GLYPH_CODE_FACE (gc);
6985 }
6986
6987 face_id = (lface_id
6988 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6989 : merge_escape_glyph_face (it));
6990
6991 XSETINT (it->ctl_chars[0], g);
6992 XSETINT (it->ctl_chars[1], c ^ 0100);
6993 ctl_len = 2;
6994 goto display_control;
6995 }
6996
6997 /* Handle non-ascii space in the mode where it only gets
6998 highlighting. */
6999
7000 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7001 {
7002 /* Merge `nobreak-space' into the current face. */
7003 face_id = merge_faces (it->f, Qnobreak_space, 0,
7004 it->face_id);
7005 XSETINT (it->ctl_chars[0], ' ');
7006 ctl_len = 1;
7007 goto display_control;
7008 }
7009
7010 /* Handle sequences that start with the "escape glyph". */
7011
7012 /* the default escape glyph is \. */
7013 escape_glyph = '\\';
7014
7015 if (it->dp
7016 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7017 {
7018 escape_glyph = GLYPH_CODE_CHAR (gc);
7019 lface_id = GLYPH_CODE_FACE (gc);
7020 }
7021
7022 face_id = (lface_id
7023 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7024 : merge_escape_glyph_face (it));
7025
7026 /* Draw non-ASCII hyphen with just highlighting: */
7027
7028 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7029 {
7030 XSETINT (it->ctl_chars[0], '-');
7031 ctl_len = 1;
7032 goto display_control;
7033 }
7034
7035 /* Draw non-ASCII space/hyphen with escape glyph: */
7036
7037 if (nonascii_space_p || nonascii_hyphen_p)
7038 {
7039 XSETINT (it->ctl_chars[0], escape_glyph);
7040 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7041 ctl_len = 2;
7042 goto display_control;
7043 }
7044
7045 {
7046 char str[10];
7047 int len, i;
7048
7049 if (CHAR_BYTE8_P (c))
7050 /* Display \200 instead of \17777600. */
7051 c = CHAR_TO_BYTE8 (c);
7052 len = sprintf (str, "%03o", c);
7053
7054 XSETINT (it->ctl_chars[0], escape_glyph);
7055 for (i = 0; i < len; i++)
7056 XSETINT (it->ctl_chars[i + 1], str[i]);
7057 ctl_len = len + 1;
7058 }
7059
7060 display_control:
7061 /* Set up IT->dpvec and return first character from it. */
7062 it->dpvec_char_len = it->len;
7063 it->dpvec = it->ctl_chars;
7064 it->dpend = it->dpvec + ctl_len;
7065 it->current.dpvec_index = 0;
7066 it->dpvec_face_id = face_id;
7067 it->saved_face_id = it->face_id;
7068 it->method = GET_FROM_DISPLAY_VECTOR;
7069 it->ellipsis_p = 0;
7070 goto get_next;
7071 }
7072 it->char_to_display = c;
7073 }
7074 else if (success_p)
7075 {
7076 it->char_to_display = it->c;
7077 }
7078 }
7079
7080 #ifdef HAVE_WINDOW_SYSTEM
7081 /* Adjust face id for a multibyte character. There are no multibyte
7082 character in unibyte text. */
7083 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7084 && it->multibyte_p
7085 && success_p
7086 && FRAME_WINDOW_P (it->f))
7087 {
7088 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7089
7090 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7091 {
7092 /* Automatic composition with glyph-string. */
7093 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7094
7095 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7096 }
7097 else
7098 {
7099 ptrdiff_t pos = (it->s ? -1
7100 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7101 : IT_CHARPOS (*it));
7102 int c;
7103
7104 if (it->what == IT_CHARACTER)
7105 c = it->char_to_display;
7106 else
7107 {
7108 struct composition *cmp = composition_table[it->cmp_it.id];
7109 int i;
7110
7111 c = ' ';
7112 for (i = 0; i < cmp->glyph_len; i++)
7113 /* TAB in a composition means display glyphs with
7114 padding space on the left or right. */
7115 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7116 break;
7117 }
7118 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7119 }
7120 }
7121 #endif /* HAVE_WINDOW_SYSTEM */
7122
7123 done:
7124 /* Is this character the last one of a run of characters with
7125 box? If yes, set IT->end_of_box_run_p to 1. */
7126 if (it->face_box_p
7127 && it->s == NULL)
7128 {
7129 if (it->method == GET_FROM_STRING && it->sp)
7130 {
7131 int face_id = underlying_face_id (it);
7132 struct face *face = FACE_FROM_ID (it->f, face_id);
7133
7134 if (face)
7135 {
7136 if (face->box == FACE_NO_BOX)
7137 {
7138 /* If the box comes from face properties in a
7139 display string, check faces in that string. */
7140 int string_face_id = face_after_it_pos (it);
7141 it->end_of_box_run_p
7142 = (FACE_FROM_ID (it->f, string_face_id)->box
7143 == FACE_NO_BOX);
7144 }
7145 /* Otherwise, the box comes from the underlying face.
7146 If this is the last string character displayed, check
7147 the next buffer location. */
7148 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7149 /* n_overlay_strings is unreliable unless
7150 overlay_string_index is non-negative. */
7151 && ((it->current.overlay_string_index >= 0
7152 && (it->current.overlay_string_index
7153 == it->n_overlay_strings - 1))
7154 /* A string from display property. */
7155 || it->from_disp_prop_p))
7156 {
7157 ptrdiff_t ignore;
7158 int next_face_id;
7159 struct text_pos pos = it->current.pos;
7160
7161 /* For a string from a display property, the next
7162 buffer position is stored in the 'position'
7163 member of the iteration stack slot below the
7164 current one, see handle_single_display_spec. By
7165 contrast, it->current.pos was is not yet updated
7166 to point to that buffer position; that will
7167 happen in pop_it, after we finish displaying the
7168 current string. Note that we already checked
7169 above that it->sp is positive, so subtracting one
7170 from it is safe. */
7171 if (it->from_disp_prop_p)
7172 pos = (it->stack + it->sp - 1)->position;
7173 else
7174 INC_TEXT_POS (pos, it->multibyte_p);
7175
7176 if (CHARPOS (pos) >= ZV)
7177 it->end_of_box_run_p = true;
7178 else
7179 {
7180 next_face_id = face_at_buffer_position
7181 (it->w, CHARPOS (pos), &ignore,
7182 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7183 it->end_of_box_run_p
7184 = (FACE_FROM_ID (it->f, next_face_id)->box
7185 == FACE_NO_BOX);
7186 }
7187 }
7188 }
7189 }
7190 /* next_element_from_display_vector sets this flag according to
7191 faces of the display vector glyphs, see there. */
7192 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7193 {
7194 int face_id = face_after_it_pos (it);
7195 it->end_of_box_run_p
7196 = (face_id != it->face_id
7197 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7198 }
7199 }
7200 /* If we reached the end of the object we've been iterating (e.g., a
7201 display string or an overlay string), and there's something on
7202 IT->stack, proceed with what's on the stack. It doesn't make
7203 sense to return zero if there's unprocessed stuff on the stack,
7204 because otherwise that stuff will never be displayed. */
7205 if (!success_p && it->sp > 0)
7206 {
7207 set_iterator_to_next (it, 0);
7208 success_p = get_next_display_element (it);
7209 }
7210
7211 /* Value is 0 if end of buffer or string reached. */
7212 return success_p;
7213 }
7214
7215
7216 /* Move IT to the next display element.
7217
7218 RESEAT_P non-zero means if called on a newline in buffer text,
7219 skip to the next visible line start.
7220
7221 Functions get_next_display_element and set_iterator_to_next are
7222 separate because I find this arrangement easier to handle than a
7223 get_next_display_element function that also increments IT's
7224 position. The way it is we can first look at an iterator's current
7225 display element, decide whether it fits on a line, and if it does,
7226 increment the iterator position. The other way around we probably
7227 would either need a flag indicating whether the iterator has to be
7228 incremented the next time, or we would have to implement a
7229 decrement position function which would not be easy to write. */
7230
7231 void
7232 set_iterator_to_next (struct it *it, int reseat_p)
7233 {
7234 /* Reset flags indicating start and end of a sequence of characters
7235 with box. Reset them at the start of this function because
7236 moving the iterator to a new position might set them. */
7237 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7238
7239 switch (it->method)
7240 {
7241 case GET_FROM_BUFFER:
7242 /* The current display element of IT is a character from
7243 current_buffer. Advance in the buffer, and maybe skip over
7244 invisible lines that are so because of selective display. */
7245 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7246 reseat_at_next_visible_line_start (it, 0);
7247 else if (it->cmp_it.id >= 0)
7248 {
7249 /* We are currently getting glyphs from a composition. */
7250 int i;
7251
7252 if (! it->bidi_p)
7253 {
7254 IT_CHARPOS (*it) += it->cmp_it.nchars;
7255 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7256 if (it->cmp_it.to < it->cmp_it.nglyphs)
7257 {
7258 it->cmp_it.from = it->cmp_it.to;
7259 }
7260 else
7261 {
7262 it->cmp_it.id = -1;
7263 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7264 IT_BYTEPOS (*it),
7265 it->end_charpos, Qnil);
7266 }
7267 }
7268 else if (! it->cmp_it.reversed_p)
7269 {
7270 /* Composition created while scanning forward. */
7271 /* Update IT's char/byte positions to point to the first
7272 character of the next grapheme cluster, or to the
7273 character visually after the current composition. */
7274 for (i = 0; i < it->cmp_it.nchars; i++)
7275 bidi_move_to_visually_next (&it->bidi_it);
7276 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7277 IT_CHARPOS (*it) = it->bidi_it.charpos;
7278
7279 if (it->cmp_it.to < it->cmp_it.nglyphs)
7280 {
7281 /* Proceed to the next grapheme cluster. */
7282 it->cmp_it.from = it->cmp_it.to;
7283 }
7284 else
7285 {
7286 /* No more grapheme clusters in this composition.
7287 Find the next stop position. */
7288 ptrdiff_t stop = it->end_charpos;
7289 if (it->bidi_it.scan_dir < 0)
7290 /* Now we are scanning backward and don't know
7291 where to stop. */
7292 stop = -1;
7293 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7294 IT_BYTEPOS (*it), stop, Qnil);
7295 }
7296 }
7297 else
7298 {
7299 /* Composition created while scanning backward. */
7300 /* Update IT's char/byte positions to point to the last
7301 character of the previous grapheme cluster, or the
7302 character visually after the current composition. */
7303 for (i = 0; i < it->cmp_it.nchars; i++)
7304 bidi_move_to_visually_next (&it->bidi_it);
7305 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7306 IT_CHARPOS (*it) = it->bidi_it.charpos;
7307 if (it->cmp_it.from > 0)
7308 {
7309 /* Proceed to the previous grapheme cluster. */
7310 it->cmp_it.to = it->cmp_it.from;
7311 }
7312 else
7313 {
7314 /* No more grapheme clusters in this composition.
7315 Find the next stop position. */
7316 ptrdiff_t stop = it->end_charpos;
7317 if (it->bidi_it.scan_dir < 0)
7318 /* Now we are scanning backward and don't know
7319 where to stop. */
7320 stop = -1;
7321 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7322 IT_BYTEPOS (*it), stop, Qnil);
7323 }
7324 }
7325 }
7326 else
7327 {
7328 eassert (it->len != 0);
7329
7330 if (!it->bidi_p)
7331 {
7332 IT_BYTEPOS (*it) += it->len;
7333 IT_CHARPOS (*it) += 1;
7334 }
7335 else
7336 {
7337 int prev_scan_dir = it->bidi_it.scan_dir;
7338 /* If this is a new paragraph, determine its base
7339 direction (a.k.a. its base embedding level). */
7340 if (it->bidi_it.new_paragraph)
7341 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7342 bidi_move_to_visually_next (&it->bidi_it);
7343 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7344 IT_CHARPOS (*it) = it->bidi_it.charpos;
7345 if (prev_scan_dir != it->bidi_it.scan_dir)
7346 {
7347 /* As the scan direction was changed, we must
7348 re-compute the stop position for composition. */
7349 ptrdiff_t stop = it->end_charpos;
7350 if (it->bidi_it.scan_dir < 0)
7351 stop = -1;
7352 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7353 IT_BYTEPOS (*it), stop, Qnil);
7354 }
7355 }
7356 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7357 }
7358 break;
7359
7360 case GET_FROM_C_STRING:
7361 /* Current display element of IT is from a C string. */
7362 if (!it->bidi_p
7363 /* If the string position is beyond string's end, it means
7364 next_element_from_c_string is padding the string with
7365 blanks, in which case we bypass the bidi iterator,
7366 because it cannot deal with such virtual characters. */
7367 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7368 {
7369 IT_BYTEPOS (*it) += it->len;
7370 IT_CHARPOS (*it) += 1;
7371 }
7372 else
7373 {
7374 bidi_move_to_visually_next (&it->bidi_it);
7375 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7376 IT_CHARPOS (*it) = it->bidi_it.charpos;
7377 }
7378 break;
7379
7380 case GET_FROM_DISPLAY_VECTOR:
7381 /* Current display element of IT is from a display table entry.
7382 Advance in the display table definition. Reset it to null if
7383 end reached, and continue with characters from buffers/
7384 strings. */
7385 ++it->current.dpvec_index;
7386
7387 /* Restore face of the iterator to what they were before the
7388 display vector entry (these entries may contain faces). */
7389 it->face_id = it->saved_face_id;
7390
7391 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7392 {
7393 int recheck_faces = it->ellipsis_p;
7394
7395 if (it->s)
7396 it->method = GET_FROM_C_STRING;
7397 else if (STRINGP (it->string))
7398 it->method = GET_FROM_STRING;
7399 else
7400 {
7401 it->method = GET_FROM_BUFFER;
7402 it->object = it->w->contents;
7403 }
7404
7405 it->dpvec = NULL;
7406 it->current.dpvec_index = -1;
7407
7408 /* Skip over characters which were displayed via IT->dpvec. */
7409 if (it->dpvec_char_len < 0)
7410 reseat_at_next_visible_line_start (it, 1);
7411 else if (it->dpvec_char_len > 0)
7412 {
7413 if (it->method == GET_FROM_STRING
7414 && it->current.overlay_string_index >= 0
7415 && it->n_overlay_strings > 0)
7416 it->ignore_overlay_strings_at_pos_p = true;
7417 it->len = it->dpvec_char_len;
7418 set_iterator_to_next (it, reseat_p);
7419 }
7420
7421 /* Maybe recheck faces after display vector. */
7422 if (recheck_faces)
7423 it->stop_charpos = IT_CHARPOS (*it);
7424 }
7425 break;
7426
7427 case GET_FROM_STRING:
7428 /* Current display element is a character from a Lisp string. */
7429 eassert (it->s == NULL && STRINGP (it->string));
7430 /* Don't advance past string end. These conditions are true
7431 when set_iterator_to_next is called at the end of
7432 get_next_display_element, in which case the Lisp string is
7433 already exhausted, and all we want is pop the iterator
7434 stack. */
7435 if (it->current.overlay_string_index >= 0)
7436 {
7437 /* This is an overlay string, so there's no padding with
7438 spaces, and the number of characters in the string is
7439 where the string ends. */
7440 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7441 goto consider_string_end;
7442 }
7443 else
7444 {
7445 /* Not an overlay string. There could be padding, so test
7446 against it->end_charpos. */
7447 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7448 goto consider_string_end;
7449 }
7450 if (it->cmp_it.id >= 0)
7451 {
7452 int i;
7453
7454 if (! it->bidi_p)
7455 {
7456 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7457 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7458 if (it->cmp_it.to < it->cmp_it.nglyphs)
7459 it->cmp_it.from = it->cmp_it.to;
7460 else
7461 {
7462 it->cmp_it.id = -1;
7463 composition_compute_stop_pos (&it->cmp_it,
7464 IT_STRING_CHARPOS (*it),
7465 IT_STRING_BYTEPOS (*it),
7466 it->end_charpos, it->string);
7467 }
7468 }
7469 else if (! it->cmp_it.reversed_p)
7470 {
7471 for (i = 0; i < it->cmp_it.nchars; i++)
7472 bidi_move_to_visually_next (&it->bidi_it);
7473 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7474 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7475
7476 if (it->cmp_it.to < it->cmp_it.nglyphs)
7477 it->cmp_it.from = it->cmp_it.to;
7478 else
7479 {
7480 ptrdiff_t stop = it->end_charpos;
7481 if (it->bidi_it.scan_dir < 0)
7482 stop = -1;
7483 composition_compute_stop_pos (&it->cmp_it,
7484 IT_STRING_CHARPOS (*it),
7485 IT_STRING_BYTEPOS (*it), stop,
7486 it->string);
7487 }
7488 }
7489 else
7490 {
7491 for (i = 0; i < it->cmp_it.nchars; i++)
7492 bidi_move_to_visually_next (&it->bidi_it);
7493 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7494 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7495 if (it->cmp_it.from > 0)
7496 it->cmp_it.to = it->cmp_it.from;
7497 else
7498 {
7499 ptrdiff_t stop = it->end_charpos;
7500 if (it->bidi_it.scan_dir < 0)
7501 stop = -1;
7502 composition_compute_stop_pos (&it->cmp_it,
7503 IT_STRING_CHARPOS (*it),
7504 IT_STRING_BYTEPOS (*it), stop,
7505 it->string);
7506 }
7507 }
7508 }
7509 else
7510 {
7511 if (!it->bidi_p
7512 /* If the string position is beyond string's end, it
7513 means next_element_from_string is padding the string
7514 with blanks, in which case we bypass the bidi
7515 iterator, because it cannot deal with such virtual
7516 characters. */
7517 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7518 {
7519 IT_STRING_BYTEPOS (*it) += it->len;
7520 IT_STRING_CHARPOS (*it) += 1;
7521 }
7522 else
7523 {
7524 int prev_scan_dir = it->bidi_it.scan_dir;
7525
7526 bidi_move_to_visually_next (&it->bidi_it);
7527 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7528 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7529 if (prev_scan_dir != it->bidi_it.scan_dir)
7530 {
7531 ptrdiff_t stop = it->end_charpos;
7532
7533 if (it->bidi_it.scan_dir < 0)
7534 stop = -1;
7535 composition_compute_stop_pos (&it->cmp_it,
7536 IT_STRING_CHARPOS (*it),
7537 IT_STRING_BYTEPOS (*it), stop,
7538 it->string);
7539 }
7540 }
7541 }
7542
7543 consider_string_end:
7544
7545 if (it->current.overlay_string_index >= 0)
7546 {
7547 /* IT->string is an overlay string. Advance to the
7548 next, if there is one. */
7549 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7550 {
7551 it->ellipsis_p = 0;
7552 next_overlay_string (it);
7553 if (it->ellipsis_p)
7554 setup_for_ellipsis (it, 0);
7555 }
7556 }
7557 else
7558 {
7559 /* IT->string is not an overlay string. If we reached
7560 its end, and there is something on IT->stack, proceed
7561 with what is on the stack. This can be either another
7562 string, this time an overlay string, or a buffer. */
7563 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7564 && it->sp > 0)
7565 {
7566 pop_it (it);
7567 if (it->method == GET_FROM_STRING)
7568 goto consider_string_end;
7569 }
7570 }
7571 break;
7572
7573 case GET_FROM_IMAGE:
7574 case GET_FROM_STRETCH:
7575 /* The position etc with which we have to proceed are on
7576 the stack. The position may be at the end of a string,
7577 if the `display' property takes up the whole string. */
7578 eassert (it->sp > 0);
7579 pop_it (it);
7580 if (it->method == GET_FROM_STRING)
7581 goto consider_string_end;
7582 break;
7583
7584 default:
7585 /* There are no other methods defined, so this should be a bug. */
7586 emacs_abort ();
7587 }
7588
7589 eassert (it->method != GET_FROM_STRING
7590 || (STRINGP (it->string)
7591 && IT_STRING_CHARPOS (*it) >= 0));
7592 }
7593
7594 /* Load IT's display element fields with information about the next
7595 display element which comes from a display table entry or from the
7596 result of translating a control character to one of the forms `^C'
7597 or `\003'.
7598
7599 IT->dpvec holds the glyphs to return as characters.
7600 IT->saved_face_id holds the face id before the display vector--it
7601 is restored into IT->face_id in set_iterator_to_next. */
7602
7603 static int
7604 next_element_from_display_vector (struct it *it)
7605 {
7606 Lisp_Object gc;
7607 int prev_face_id = it->face_id;
7608 int next_face_id;
7609
7610 /* Precondition. */
7611 eassert (it->dpvec && it->current.dpvec_index >= 0);
7612
7613 it->face_id = it->saved_face_id;
7614
7615 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7616 That seemed totally bogus - so I changed it... */
7617 gc = it->dpvec[it->current.dpvec_index];
7618
7619 if (GLYPH_CODE_P (gc))
7620 {
7621 struct face *this_face, *prev_face, *next_face;
7622
7623 it->c = GLYPH_CODE_CHAR (gc);
7624 it->len = CHAR_BYTES (it->c);
7625
7626 /* The entry may contain a face id to use. Such a face id is
7627 the id of a Lisp face, not a realized face. A face id of
7628 zero means no face is specified. */
7629 if (it->dpvec_face_id >= 0)
7630 it->face_id = it->dpvec_face_id;
7631 else
7632 {
7633 int lface_id = GLYPH_CODE_FACE (gc);
7634 if (lface_id > 0)
7635 it->face_id = merge_faces (it->f, Qt, lface_id,
7636 it->saved_face_id);
7637 }
7638
7639 /* Glyphs in the display vector could have the box face, so we
7640 need to set the related flags in the iterator, as
7641 appropriate. */
7642 this_face = FACE_FROM_ID (it->f, it->face_id);
7643 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7644
7645 /* Is this character the first character of a box-face run? */
7646 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7647 && (!prev_face
7648 || prev_face->box == FACE_NO_BOX));
7649
7650 /* For the last character of the box-face run, we need to look
7651 either at the next glyph from the display vector, or at the
7652 face we saw before the display vector. */
7653 next_face_id = it->saved_face_id;
7654 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7655 {
7656 if (it->dpvec_face_id >= 0)
7657 next_face_id = it->dpvec_face_id;
7658 else
7659 {
7660 int lface_id =
7661 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7662
7663 if (lface_id > 0)
7664 next_face_id = merge_faces (it->f, Qt, lface_id,
7665 it->saved_face_id);
7666 }
7667 }
7668 next_face = FACE_FROM_ID (it->f, next_face_id);
7669 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7670 && (!next_face
7671 || next_face->box == FACE_NO_BOX));
7672 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7673 }
7674 else
7675 /* Display table entry is invalid. Return a space. */
7676 it->c = ' ', it->len = 1;
7677
7678 /* Don't change position and object of the iterator here. They are
7679 still the values of the character that had this display table
7680 entry or was translated, and that's what we want. */
7681 it->what = IT_CHARACTER;
7682 return 1;
7683 }
7684
7685 /* Get the first element of string/buffer in the visual order, after
7686 being reseated to a new position in a string or a buffer. */
7687 static void
7688 get_visually_first_element (struct it *it)
7689 {
7690 int string_p = STRINGP (it->string) || it->s;
7691 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7692 ptrdiff_t bob = (string_p ? 0 : BEGV);
7693
7694 if (STRINGP (it->string))
7695 {
7696 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7697 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7698 }
7699 else
7700 {
7701 it->bidi_it.charpos = IT_CHARPOS (*it);
7702 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7703 }
7704
7705 if (it->bidi_it.charpos == eob)
7706 {
7707 /* Nothing to do, but reset the FIRST_ELT flag, like
7708 bidi_paragraph_init does, because we are not going to
7709 call it. */
7710 it->bidi_it.first_elt = 0;
7711 }
7712 else if (it->bidi_it.charpos == bob
7713 || (!string_p
7714 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7715 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7716 {
7717 /* If we are at the beginning of a line/string, we can produce
7718 the next element right away. */
7719 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7720 bidi_move_to_visually_next (&it->bidi_it);
7721 }
7722 else
7723 {
7724 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7725
7726 /* We need to prime the bidi iterator starting at the line's or
7727 string's beginning, before we will be able to produce the
7728 next element. */
7729 if (string_p)
7730 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7731 else
7732 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7733 IT_BYTEPOS (*it), -1,
7734 &it->bidi_it.bytepos);
7735 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7736 do
7737 {
7738 /* Now return to buffer/string position where we were asked
7739 to get the next display element, and produce that. */
7740 bidi_move_to_visually_next (&it->bidi_it);
7741 }
7742 while (it->bidi_it.bytepos != orig_bytepos
7743 && it->bidi_it.charpos < eob);
7744 }
7745
7746 /* Adjust IT's position information to where we ended up. */
7747 if (STRINGP (it->string))
7748 {
7749 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7750 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7751 }
7752 else
7753 {
7754 IT_CHARPOS (*it) = it->bidi_it.charpos;
7755 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7756 }
7757
7758 if (STRINGP (it->string) || !it->s)
7759 {
7760 ptrdiff_t stop, charpos, bytepos;
7761
7762 if (STRINGP (it->string))
7763 {
7764 eassert (!it->s);
7765 stop = SCHARS (it->string);
7766 if (stop > it->end_charpos)
7767 stop = it->end_charpos;
7768 charpos = IT_STRING_CHARPOS (*it);
7769 bytepos = IT_STRING_BYTEPOS (*it);
7770 }
7771 else
7772 {
7773 stop = it->end_charpos;
7774 charpos = IT_CHARPOS (*it);
7775 bytepos = IT_BYTEPOS (*it);
7776 }
7777 if (it->bidi_it.scan_dir < 0)
7778 stop = -1;
7779 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7780 it->string);
7781 }
7782 }
7783
7784 /* Load IT with the next display element from Lisp string IT->string.
7785 IT->current.string_pos is the current position within the string.
7786 If IT->current.overlay_string_index >= 0, the Lisp string is an
7787 overlay string. */
7788
7789 static int
7790 next_element_from_string (struct it *it)
7791 {
7792 struct text_pos position;
7793
7794 eassert (STRINGP (it->string));
7795 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7796 eassert (IT_STRING_CHARPOS (*it) >= 0);
7797 position = it->current.string_pos;
7798
7799 /* With bidi reordering, the character to display might not be the
7800 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7801 that we were reseat()ed to a new string, whose paragraph
7802 direction is not known. */
7803 if (it->bidi_p && it->bidi_it.first_elt)
7804 {
7805 get_visually_first_element (it);
7806 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7807 }
7808
7809 /* Time to check for invisible text? */
7810 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7811 {
7812 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7813 {
7814 if (!(!it->bidi_p
7815 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7816 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7817 {
7818 /* With bidi non-linear iteration, we could find
7819 ourselves far beyond the last computed stop_charpos,
7820 with several other stop positions in between that we
7821 missed. Scan them all now, in buffer's logical
7822 order, until we find and handle the last stop_charpos
7823 that precedes our current position. */
7824 handle_stop_backwards (it, it->stop_charpos);
7825 return GET_NEXT_DISPLAY_ELEMENT (it);
7826 }
7827 else
7828 {
7829 if (it->bidi_p)
7830 {
7831 /* Take note of the stop position we just moved
7832 across, for when we will move back across it. */
7833 it->prev_stop = it->stop_charpos;
7834 /* If we are at base paragraph embedding level, take
7835 note of the last stop position seen at this
7836 level. */
7837 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7838 it->base_level_stop = it->stop_charpos;
7839 }
7840 handle_stop (it);
7841
7842 /* Since a handler may have changed IT->method, we must
7843 recurse here. */
7844 return GET_NEXT_DISPLAY_ELEMENT (it);
7845 }
7846 }
7847 else if (it->bidi_p
7848 /* If we are before prev_stop, we may have overstepped
7849 on our way backwards a stop_pos, and if so, we need
7850 to handle that stop_pos. */
7851 && IT_STRING_CHARPOS (*it) < it->prev_stop
7852 /* We can sometimes back up for reasons that have nothing
7853 to do with bidi reordering. E.g., compositions. The
7854 code below is only needed when we are above the base
7855 embedding level, so test for that explicitly. */
7856 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7857 {
7858 /* If we lost track of base_level_stop, we have no better
7859 place for handle_stop_backwards to start from than string
7860 beginning. This happens, e.g., when we were reseated to
7861 the previous screenful of text by vertical-motion. */
7862 if (it->base_level_stop <= 0
7863 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7864 it->base_level_stop = 0;
7865 handle_stop_backwards (it, it->base_level_stop);
7866 return GET_NEXT_DISPLAY_ELEMENT (it);
7867 }
7868 }
7869
7870 if (it->current.overlay_string_index >= 0)
7871 {
7872 /* Get the next character from an overlay string. In overlay
7873 strings, there is no field width or padding with spaces to
7874 do. */
7875 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7876 {
7877 it->what = IT_EOB;
7878 return 0;
7879 }
7880 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7881 IT_STRING_BYTEPOS (*it),
7882 it->bidi_it.scan_dir < 0
7883 ? -1
7884 : SCHARS (it->string))
7885 && next_element_from_composition (it))
7886 {
7887 return 1;
7888 }
7889 else if (STRING_MULTIBYTE (it->string))
7890 {
7891 const unsigned char *s = (SDATA (it->string)
7892 + IT_STRING_BYTEPOS (*it));
7893 it->c = string_char_and_length (s, &it->len);
7894 }
7895 else
7896 {
7897 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7898 it->len = 1;
7899 }
7900 }
7901 else
7902 {
7903 /* Get the next character from a Lisp string that is not an
7904 overlay string. Such strings come from the mode line, for
7905 example. We may have to pad with spaces, or truncate the
7906 string. See also next_element_from_c_string. */
7907 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7908 {
7909 it->what = IT_EOB;
7910 return 0;
7911 }
7912 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7913 {
7914 /* Pad with spaces. */
7915 it->c = ' ', it->len = 1;
7916 CHARPOS (position) = BYTEPOS (position) = -1;
7917 }
7918 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7919 IT_STRING_BYTEPOS (*it),
7920 it->bidi_it.scan_dir < 0
7921 ? -1
7922 : it->string_nchars)
7923 && next_element_from_composition (it))
7924 {
7925 return 1;
7926 }
7927 else if (STRING_MULTIBYTE (it->string))
7928 {
7929 const unsigned char *s = (SDATA (it->string)
7930 + IT_STRING_BYTEPOS (*it));
7931 it->c = string_char_and_length (s, &it->len);
7932 }
7933 else
7934 {
7935 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7936 it->len = 1;
7937 }
7938 }
7939
7940 /* Record what we have and where it came from. */
7941 it->what = IT_CHARACTER;
7942 it->object = it->string;
7943 it->position = position;
7944 return 1;
7945 }
7946
7947
7948 /* Load IT with next display element from C string IT->s.
7949 IT->string_nchars is the maximum number of characters to return
7950 from the string. IT->end_charpos may be greater than
7951 IT->string_nchars when this function is called, in which case we
7952 may have to return padding spaces. Value is zero if end of string
7953 reached, including padding spaces. */
7954
7955 static int
7956 next_element_from_c_string (struct it *it)
7957 {
7958 bool success_p = true;
7959
7960 eassert (it->s);
7961 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7962 it->what = IT_CHARACTER;
7963 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7964 it->object = Qnil;
7965
7966 /* With bidi reordering, the character to display might not be the
7967 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7968 we were reseated to a new string, whose paragraph direction is
7969 not known. */
7970 if (it->bidi_p && it->bidi_it.first_elt)
7971 get_visually_first_element (it);
7972
7973 /* IT's position can be greater than IT->string_nchars in case a
7974 field width or precision has been specified when the iterator was
7975 initialized. */
7976 if (IT_CHARPOS (*it) >= it->end_charpos)
7977 {
7978 /* End of the game. */
7979 it->what = IT_EOB;
7980 success_p = 0;
7981 }
7982 else if (IT_CHARPOS (*it) >= it->string_nchars)
7983 {
7984 /* Pad with spaces. */
7985 it->c = ' ', it->len = 1;
7986 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7987 }
7988 else if (it->multibyte_p)
7989 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7990 else
7991 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7992
7993 return success_p;
7994 }
7995
7996
7997 /* Set up IT to return characters from an ellipsis, if appropriate.
7998 The definition of the ellipsis glyphs may come from a display table
7999 entry. This function fills IT with the first glyph from the
8000 ellipsis if an ellipsis is to be displayed. */
8001
8002 static int
8003 next_element_from_ellipsis (struct it *it)
8004 {
8005 if (it->selective_display_ellipsis_p)
8006 setup_for_ellipsis (it, it->len);
8007 else
8008 {
8009 /* The face at the current position may be different from the
8010 face we find after the invisible text. Remember what it
8011 was in IT->saved_face_id, and signal that it's there by
8012 setting face_before_selective_p. */
8013 it->saved_face_id = it->face_id;
8014 it->method = GET_FROM_BUFFER;
8015 it->object = it->w->contents;
8016 reseat_at_next_visible_line_start (it, 1);
8017 it->face_before_selective_p = true;
8018 }
8019
8020 return GET_NEXT_DISPLAY_ELEMENT (it);
8021 }
8022
8023
8024 /* Deliver an image display element. The iterator IT is already
8025 filled with image information (done in handle_display_prop). Value
8026 is always 1. */
8027
8028
8029 static int
8030 next_element_from_image (struct it *it)
8031 {
8032 it->what = IT_IMAGE;
8033 it->ignore_overlay_strings_at_pos_p = 0;
8034 return 1;
8035 }
8036
8037
8038 /* Fill iterator IT with next display element from a stretch glyph
8039 property. IT->object is the value of the text property. Value is
8040 always 1. */
8041
8042 static int
8043 next_element_from_stretch (struct it *it)
8044 {
8045 it->what = IT_STRETCH;
8046 return 1;
8047 }
8048
8049 /* Scan backwards from IT's current position until we find a stop
8050 position, or until BEGV. This is called when we find ourself
8051 before both the last known prev_stop and base_level_stop while
8052 reordering bidirectional text. */
8053
8054 static void
8055 compute_stop_pos_backwards (struct it *it)
8056 {
8057 const int SCAN_BACK_LIMIT = 1000;
8058 struct text_pos pos;
8059 struct display_pos save_current = it->current;
8060 struct text_pos save_position = it->position;
8061 ptrdiff_t charpos = IT_CHARPOS (*it);
8062 ptrdiff_t where_we_are = charpos;
8063 ptrdiff_t save_stop_pos = it->stop_charpos;
8064 ptrdiff_t save_end_pos = it->end_charpos;
8065
8066 eassert (NILP (it->string) && !it->s);
8067 eassert (it->bidi_p);
8068 it->bidi_p = 0;
8069 do
8070 {
8071 it->end_charpos = min (charpos + 1, ZV);
8072 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8073 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8074 reseat_1 (it, pos, 0);
8075 compute_stop_pos (it);
8076 /* We must advance forward, right? */
8077 if (it->stop_charpos <= charpos)
8078 emacs_abort ();
8079 }
8080 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8081
8082 if (it->stop_charpos <= where_we_are)
8083 it->prev_stop = it->stop_charpos;
8084 else
8085 it->prev_stop = BEGV;
8086 it->bidi_p = true;
8087 it->current = save_current;
8088 it->position = save_position;
8089 it->stop_charpos = save_stop_pos;
8090 it->end_charpos = save_end_pos;
8091 }
8092
8093 /* Scan forward from CHARPOS in the current buffer/string, until we
8094 find a stop position > current IT's position. Then handle the stop
8095 position before that. This is called when we bump into a stop
8096 position while reordering bidirectional text. CHARPOS should be
8097 the last previously processed stop_pos (or BEGV/0, if none were
8098 processed yet) whose position is less that IT's current
8099 position. */
8100
8101 static void
8102 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8103 {
8104 int bufp = !STRINGP (it->string);
8105 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8106 struct display_pos save_current = it->current;
8107 struct text_pos save_position = it->position;
8108 struct text_pos pos1;
8109 ptrdiff_t next_stop;
8110
8111 /* Scan in strict logical order. */
8112 eassert (it->bidi_p);
8113 it->bidi_p = 0;
8114 do
8115 {
8116 it->prev_stop = charpos;
8117 if (bufp)
8118 {
8119 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8120 reseat_1 (it, pos1, 0);
8121 }
8122 else
8123 it->current.string_pos = string_pos (charpos, it->string);
8124 compute_stop_pos (it);
8125 /* We must advance forward, right? */
8126 if (it->stop_charpos <= it->prev_stop)
8127 emacs_abort ();
8128 charpos = it->stop_charpos;
8129 }
8130 while (charpos <= where_we_are);
8131
8132 it->bidi_p = true;
8133 it->current = save_current;
8134 it->position = save_position;
8135 next_stop = it->stop_charpos;
8136 it->stop_charpos = it->prev_stop;
8137 handle_stop (it);
8138 it->stop_charpos = next_stop;
8139 }
8140
8141 /* Load IT with the next display element from current_buffer. Value
8142 is zero if end of buffer reached. IT->stop_charpos is the next
8143 position at which to stop and check for text properties or buffer
8144 end. */
8145
8146 static int
8147 next_element_from_buffer (struct it *it)
8148 {
8149 bool success_p = true;
8150
8151 eassert (IT_CHARPOS (*it) >= BEGV);
8152 eassert (NILP (it->string) && !it->s);
8153 eassert (!it->bidi_p
8154 || (EQ (it->bidi_it.string.lstring, Qnil)
8155 && it->bidi_it.string.s == NULL));
8156
8157 /* With bidi reordering, the character to display might not be the
8158 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8159 we were reseat()ed to a new buffer position, which is potentially
8160 a different paragraph. */
8161 if (it->bidi_p && it->bidi_it.first_elt)
8162 {
8163 get_visually_first_element (it);
8164 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8165 }
8166
8167 if (IT_CHARPOS (*it) >= it->stop_charpos)
8168 {
8169 if (IT_CHARPOS (*it) >= it->end_charpos)
8170 {
8171 int overlay_strings_follow_p;
8172
8173 /* End of the game, except when overlay strings follow that
8174 haven't been returned yet. */
8175 if (it->overlay_strings_at_end_processed_p)
8176 overlay_strings_follow_p = 0;
8177 else
8178 {
8179 it->overlay_strings_at_end_processed_p = true;
8180 overlay_strings_follow_p = get_overlay_strings (it, 0);
8181 }
8182
8183 if (overlay_strings_follow_p)
8184 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8185 else
8186 {
8187 it->what = IT_EOB;
8188 it->position = it->current.pos;
8189 success_p = 0;
8190 }
8191 }
8192 else if (!(!it->bidi_p
8193 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8194 || IT_CHARPOS (*it) == it->stop_charpos))
8195 {
8196 /* With bidi non-linear iteration, we could find ourselves
8197 far beyond the last computed stop_charpos, with several
8198 other stop positions in between that we missed. Scan
8199 them all now, in buffer's logical order, until we find
8200 and handle the last stop_charpos that precedes our
8201 current position. */
8202 handle_stop_backwards (it, it->stop_charpos);
8203 return GET_NEXT_DISPLAY_ELEMENT (it);
8204 }
8205 else
8206 {
8207 if (it->bidi_p)
8208 {
8209 /* Take note of the stop position we just moved across,
8210 for when we will move back across it. */
8211 it->prev_stop = it->stop_charpos;
8212 /* If we are at base paragraph embedding level, take
8213 note of the last stop position seen at this
8214 level. */
8215 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8216 it->base_level_stop = it->stop_charpos;
8217 }
8218 handle_stop (it);
8219 return GET_NEXT_DISPLAY_ELEMENT (it);
8220 }
8221 }
8222 else if (it->bidi_p
8223 /* If we are before prev_stop, we may have overstepped on
8224 our way backwards a stop_pos, and if so, we need to
8225 handle that stop_pos. */
8226 && IT_CHARPOS (*it) < it->prev_stop
8227 /* We can sometimes back up for reasons that have nothing
8228 to do with bidi reordering. E.g., compositions. The
8229 code below is only needed when we are above the base
8230 embedding level, so test for that explicitly. */
8231 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8232 {
8233 if (it->base_level_stop <= 0
8234 || IT_CHARPOS (*it) < it->base_level_stop)
8235 {
8236 /* If we lost track of base_level_stop, we need to find
8237 prev_stop by looking backwards. This happens, e.g., when
8238 we were reseated to the previous screenful of text by
8239 vertical-motion. */
8240 it->base_level_stop = BEGV;
8241 compute_stop_pos_backwards (it);
8242 handle_stop_backwards (it, it->prev_stop);
8243 }
8244 else
8245 handle_stop_backwards (it, it->base_level_stop);
8246 return GET_NEXT_DISPLAY_ELEMENT (it);
8247 }
8248 else
8249 {
8250 /* No face changes, overlays etc. in sight, so just return a
8251 character from current_buffer. */
8252 unsigned char *p;
8253 ptrdiff_t stop;
8254
8255 /* Maybe run the redisplay end trigger hook. Performance note:
8256 This doesn't seem to cost measurable time. */
8257 if (it->redisplay_end_trigger_charpos
8258 && it->glyph_row
8259 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8260 run_redisplay_end_trigger_hook (it);
8261
8262 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8263 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8264 stop)
8265 && next_element_from_composition (it))
8266 {
8267 return 1;
8268 }
8269
8270 /* Get the next character, maybe multibyte. */
8271 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8272 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8273 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8274 else
8275 it->c = *p, it->len = 1;
8276
8277 /* Record what we have and where it came from. */
8278 it->what = IT_CHARACTER;
8279 it->object = it->w->contents;
8280 it->position = it->current.pos;
8281
8282 /* Normally we return the character found above, except when we
8283 really want to return an ellipsis for selective display. */
8284 if (it->selective)
8285 {
8286 if (it->c == '\n')
8287 {
8288 /* A value of selective > 0 means hide lines indented more
8289 than that number of columns. */
8290 if (it->selective > 0
8291 && IT_CHARPOS (*it) + 1 < ZV
8292 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8293 IT_BYTEPOS (*it) + 1,
8294 it->selective))
8295 {
8296 success_p = next_element_from_ellipsis (it);
8297 it->dpvec_char_len = -1;
8298 }
8299 }
8300 else if (it->c == '\r' && it->selective == -1)
8301 {
8302 /* A value of selective == -1 means that everything from the
8303 CR to the end of the line is invisible, with maybe an
8304 ellipsis displayed for it. */
8305 success_p = next_element_from_ellipsis (it);
8306 it->dpvec_char_len = -1;
8307 }
8308 }
8309 }
8310
8311 /* Value is zero if end of buffer reached. */
8312 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8313 return success_p;
8314 }
8315
8316
8317 /* Run the redisplay end trigger hook for IT. */
8318
8319 static void
8320 run_redisplay_end_trigger_hook (struct it *it)
8321 {
8322 Lisp_Object args[3];
8323
8324 /* IT->glyph_row should be non-null, i.e. we should be actually
8325 displaying something, or otherwise we should not run the hook. */
8326 eassert (it->glyph_row);
8327
8328 /* Set up hook arguments. */
8329 args[0] = Qredisplay_end_trigger_functions;
8330 args[1] = it->window;
8331 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8332 it->redisplay_end_trigger_charpos = 0;
8333
8334 /* Since we are *trying* to run these functions, don't try to run
8335 them again, even if they get an error. */
8336 wset_redisplay_end_trigger (it->w, Qnil);
8337 Frun_hook_with_args (3, args);
8338
8339 /* Notice if it changed the face of the character we are on. */
8340 handle_face_prop (it);
8341 }
8342
8343
8344 /* Deliver a composition display element. Unlike the other
8345 next_element_from_XXX, this function is not registered in the array
8346 get_next_element[]. It is called from next_element_from_buffer and
8347 next_element_from_string when necessary. */
8348
8349 static int
8350 next_element_from_composition (struct it *it)
8351 {
8352 it->what = IT_COMPOSITION;
8353 it->len = it->cmp_it.nbytes;
8354 if (STRINGP (it->string))
8355 {
8356 if (it->c < 0)
8357 {
8358 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8359 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8360 return 0;
8361 }
8362 it->position = it->current.string_pos;
8363 it->object = it->string;
8364 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8365 IT_STRING_BYTEPOS (*it), it->string);
8366 }
8367 else
8368 {
8369 if (it->c < 0)
8370 {
8371 IT_CHARPOS (*it) += it->cmp_it.nchars;
8372 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8373 if (it->bidi_p)
8374 {
8375 if (it->bidi_it.new_paragraph)
8376 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8377 /* Resync the bidi iterator with IT's new position.
8378 FIXME: this doesn't support bidirectional text. */
8379 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8380 bidi_move_to_visually_next (&it->bidi_it);
8381 }
8382 return 0;
8383 }
8384 it->position = it->current.pos;
8385 it->object = it->w->contents;
8386 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8387 IT_BYTEPOS (*it), Qnil);
8388 }
8389 return 1;
8390 }
8391
8392
8393 \f
8394 /***********************************************************************
8395 Moving an iterator without producing glyphs
8396 ***********************************************************************/
8397
8398 /* Check if iterator is at a position corresponding to a valid buffer
8399 position after some move_it_ call. */
8400
8401 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8402 ((it)->method == GET_FROM_STRING \
8403 ? IT_STRING_CHARPOS (*it) == 0 \
8404 : 1)
8405
8406
8407 /* Move iterator IT to a specified buffer or X position within one
8408 line on the display without producing glyphs.
8409
8410 OP should be a bit mask including some or all of these bits:
8411 MOVE_TO_X: Stop upon reaching x-position TO_X.
8412 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8413 Regardless of OP's value, stop upon reaching the end of the display line.
8414
8415 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8416 This means, in particular, that TO_X includes window's horizontal
8417 scroll amount.
8418
8419 The return value has several possible values that
8420 say what condition caused the scan to stop:
8421
8422 MOVE_POS_MATCH_OR_ZV
8423 - when TO_POS or ZV was reached.
8424
8425 MOVE_X_REACHED
8426 -when TO_X was reached before TO_POS or ZV were reached.
8427
8428 MOVE_LINE_CONTINUED
8429 - when we reached the end of the display area and the line must
8430 be continued.
8431
8432 MOVE_LINE_TRUNCATED
8433 - when we reached the end of the display area and the line is
8434 truncated.
8435
8436 MOVE_NEWLINE_OR_CR
8437 - when we stopped at a line end, i.e. a newline or a CR and selective
8438 display is on. */
8439
8440 static enum move_it_result
8441 move_it_in_display_line_to (struct it *it,
8442 ptrdiff_t to_charpos, int to_x,
8443 enum move_operation_enum op)
8444 {
8445 enum move_it_result result = MOVE_UNDEFINED;
8446 struct glyph_row *saved_glyph_row;
8447 struct it wrap_it, atpos_it, atx_it, ppos_it;
8448 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8449 void *ppos_data = NULL;
8450 int may_wrap = 0;
8451 enum it_method prev_method = it->method;
8452 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8453 int saw_smaller_pos = prev_pos < to_charpos;
8454
8455 /* Don't produce glyphs in produce_glyphs. */
8456 saved_glyph_row = it->glyph_row;
8457 it->glyph_row = NULL;
8458
8459 /* Use wrap_it to save a copy of IT wherever a word wrap could
8460 occur. Use atpos_it to save a copy of IT at the desired buffer
8461 position, if found, so that we can scan ahead and check if the
8462 word later overshoots the window edge. Use atx_it similarly, for
8463 pixel positions. */
8464 wrap_it.sp = -1;
8465 atpos_it.sp = -1;
8466 atx_it.sp = -1;
8467
8468 /* Use ppos_it under bidi reordering to save a copy of IT for the
8469 initial position. We restore that position in IT when we have
8470 scanned the entire display line without finding a match for
8471 TO_CHARPOS and all the character positions are greater than
8472 TO_CHARPOS. We then restart the scan from the initial position,
8473 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8474 the closest to TO_CHARPOS. */
8475 if (it->bidi_p)
8476 {
8477 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8478 {
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 closest_pos = IT_CHARPOS (*it);
8481 }
8482 else
8483 closest_pos = ZV;
8484 }
8485
8486 #define BUFFER_POS_REACHED_P() \
8487 ((op & MOVE_TO_POS) != 0 \
8488 && BUFFERP (it->object) \
8489 && (IT_CHARPOS (*it) == to_charpos \
8490 || ((!it->bidi_p \
8491 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8492 && IT_CHARPOS (*it) > to_charpos) \
8493 || (it->what == IT_COMPOSITION \
8494 && ((IT_CHARPOS (*it) > to_charpos \
8495 && to_charpos >= it->cmp_it.charpos) \
8496 || (IT_CHARPOS (*it) < to_charpos \
8497 && to_charpos <= it->cmp_it.charpos)))) \
8498 && (it->method == GET_FROM_BUFFER \
8499 || (it->method == GET_FROM_DISPLAY_VECTOR \
8500 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8501
8502 /* If there's a line-/wrap-prefix, handle it. */
8503 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8504 && it->current_y < it->last_visible_y)
8505 handle_line_prefix (it);
8506
8507 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8508 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8509
8510 while (1)
8511 {
8512 int x, i, ascent = 0, descent = 0;
8513
8514 /* Utility macro to reset an iterator with x, ascent, and descent. */
8515 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8516 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8517 (IT)->max_descent = descent)
8518
8519 /* Stop if we move beyond TO_CHARPOS (after an image or a
8520 display string or stretch glyph). */
8521 if ((op & MOVE_TO_POS) != 0
8522 && BUFFERP (it->object)
8523 && it->method == GET_FROM_BUFFER
8524 && (((!it->bidi_p
8525 /* When the iterator is at base embedding level, we
8526 are guaranteed that characters are delivered for
8527 display in strictly increasing order of their
8528 buffer positions. */
8529 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8530 && IT_CHARPOS (*it) > to_charpos)
8531 || (it->bidi_p
8532 && (prev_method == GET_FROM_IMAGE
8533 || prev_method == GET_FROM_STRETCH
8534 || prev_method == GET_FROM_STRING)
8535 /* Passed TO_CHARPOS from left to right. */
8536 && ((prev_pos < to_charpos
8537 && IT_CHARPOS (*it) > to_charpos)
8538 /* Passed TO_CHARPOS from right to left. */
8539 || (prev_pos > to_charpos
8540 && IT_CHARPOS (*it) < to_charpos)))))
8541 {
8542 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8543 {
8544 result = MOVE_POS_MATCH_OR_ZV;
8545 break;
8546 }
8547 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8548 /* If wrap_it is valid, the current position might be in a
8549 word that is wrapped. So, save the iterator in
8550 atpos_it and continue to see if wrapping happens. */
8551 SAVE_IT (atpos_it, *it, atpos_data);
8552 }
8553
8554 /* Stop when ZV reached.
8555 We used to stop here when TO_CHARPOS reached as well, but that is
8556 too soon if this glyph does not fit on this line. So we handle it
8557 explicitly below. */
8558 if (!get_next_display_element (it))
8559 {
8560 result = MOVE_POS_MATCH_OR_ZV;
8561 break;
8562 }
8563
8564 if (it->line_wrap == TRUNCATE)
8565 {
8566 if (BUFFER_POS_REACHED_P ())
8567 {
8568 result = MOVE_POS_MATCH_OR_ZV;
8569 break;
8570 }
8571 }
8572 else
8573 {
8574 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8575 {
8576 if (IT_DISPLAYING_WHITESPACE (it))
8577 may_wrap = 1;
8578 else if (may_wrap)
8579 {
8580 /* We have reached a glyph that follows one or more
8581 whitespace characters. If the position is
8582 already found, we are done. */
8583 if (atpos_it.sp >= 0)
8584 {
8585 RESTORE_IT (it, &atpos_it, atpos_data);
8586 result = MOVE_POS_MATCH_OR_ZV;
8587 goto done;
8588 }
8589 if (atx_it.sp >= 0)
8590 {
8591 RESTORE_IT (it, &atx_it, atx_data);
8592 result = MOVE_X_REACHED;
8593 goto done;
8594 }
8595 /* Otherwise, we can wrap here. */
8596 SAVE_IT (wrap_it, *it, wrap_data);
8597 may_wrap = 0;
8598 }
8599 }
8600 }
8601
8602 /* Remember the line height for the current line, in case
8603 the next element doesn't fit on the line. */
8604 ascent = it->max_ascent;
8605 descent = it->max_descent;
8606
8607 /* The call to produce_glyphs will get the metrics of the
8608 display element IT is loaded with. Record the x-position
8609 before this display element, in case it doesn't fit on the
8610 line. */
8611 x = it->current_x;
8612
8613 PRODUCE_GLYPHS (it);
8614
8615 if (it->area != TEXT_AREA)
8616 {
8617 prev_method = it->method;
8618 if (it->method == GET_FROM_BUFFER)
8619 prev_pos = IT_CHARPOS (*it);
8620 set_iterator_to_next (it, 1);
8621 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8622 SET_TEXT_POS (this_line_min_pos,
8623 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8624 if (it->bidi_p
8625 && (op & MOVE_TO_POS)
8626 && IT_CHARPOS (*it) > to_charpos
8627 && IT_CHARPOS (*it) < closest_pos)
8628 closest_pos = IT_CHARPOS (*it);
8629 continue;
8630 }
8631
8632 /* The number of glyphs we get back in IT->nglyphs will normally
8633 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8634 character on a terminal frame, or (iii) a line end. For the
8635 second case, IT->nglyphs - 1 padding glyphs will be present.
8636 (On X frames, there is only one glyph produced for a
8637 composite character.)
8638
8639 The behavior implemented below means, for continuation lines,
8640 that as many spaces of a TAB as fit on the current line are
8641 displayed there. For terminal frames, as many glyphs of a
8642 multi-glyph character are displayed in the current line, too.
8643 This is what the old redisplay code did, and we keep it that
8644 way. Under X, the whole shape of a complex character must
8645 fit on the line or it will be completely displayed in the
8646 next line.
8647
8648 Note that both for tabs and padding glyphs, all glyphs have
8649 the same width. */
8650 if (it->nglyphs)
8651 {
8652 /* More than one glyph or glyph doesn't fit on line. All
8653 glyphs have the same width. */
8654 int single_glyph_width = it->pixel_width / it->nglyphs;
8655 int new_x;
8656 int x_before_this_char = x;
8657 int hpos_before_this_char = it->hpos;
8658
8659 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8660 {
8661 new_x = x + single_glyph_width;
8662
8663 /* We want to leave anything reaching TO_X to the caller. */
8664 if ((op & MOVE_TO_X) && new_x > to_x)
8665 {
8666 if (BUFFER_POS_REACHED_P ())
8667 {
8668 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8669 goto buffer_pos_reached;
8670 if (atpos_it.sp < 0)
8671 {
8672 SAVE_IT (atpos_it, *it, atpos_data);
8673 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8674 }
8675 }
8676 else
8677 {
8678 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8679 {
8680 it->current_x = x;
8681 result = MOVE_X_REACHED;
8682 break;
8683 }
8684 if (atx_it.sp < 0)
8685 {
8686 SAVE_IT (atx_it, *it, atx_data);
8687 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8688 }
8689 }
8690 }
8691
8692 if (/* Lines are continued. */
8693 it->line_wrap != TRUNCATE
8694 && (/* And glyph doesn't fit on the line. */
8695 new_x > it->last_visible_x
8696 /* Or it fits exactly and we're on a window
8697 system frame. */
8698 || (new_x == it->last_visible_x
8699 && FRAME_WINDOW_P (it->f)
8700 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8701 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8702 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8703 {
8704 if (/* IT->hpos == 0 means the very first glyph
8705 doesn't fit on the line, e.g. a wide image. */
8706 it->hpos == 0
8707 || (new_x == it->last_visible_x
8708 && FRAME_WINDOW_P (it->f)
8709 /* When word-wrap is ON and we have a valid
8710 wrap point, we don't allow the last glyph
8711 to "just barely fit" on the line. */
8712 && (it->line_wrap != WORD_WRAP
8713 || wrap_it.sp < 0)))
8714 {
8715 ++it->hpos;
8716 it->current_x = new_x;
8717
8718 /* The character's last glyph just barely fits
8719 in this row. */
8720 if (i == it->nglyphs - 1)
8721 {
8722 /* If this is the destination position,
8723 return a position *before* it in this row,
8724 now that we know it fits in this row. */
8725 if (BUFFER_POS_REACHED_P ())
8726 {
8727 if (it->line_wrap != WORD_WRAP
8728 || wrap_it.sp < 0)
8729 {
8730 it->hpos = hpos_before_this_char;
8731 it->current_x = x_before_this_char;
8732 result = MOVE_POS_MATCH_OR_ZV;
8733 break;
8734 }
8735 if (it->line_wrap == WORD_WRAP
8736 && atpos_it.sp < 0)
8737 {
8738 SAVE_IT (atpos_it, *it, atpos_data);
8739 atpos_it.current_x = x_before_this_char;
8740 atpos_it.hpos = hpos_before_this_char;
8741 }
8742 }
8743
8744 prev_method = it->method;
8745 if (it->method == GET_FROM_BUFFER)
8746 prev_pos = IT_CHARPOS (*it);
8747 set_iterator_to_next (it, 1);
8748 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8749 SET_TEXT_POS (this_line_min_pos,
8750 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8751 /* On graphical terminals, newlines may
8752 "overflow" into the fringe if
8753 overflow-newline-into-fringe is non-nil.
8754 On text terminals, and on graphical
8755 terminals with no right margin, newlines
8756 may overflow into the last glyph on the
8757 display line.*/
8758 if (!FRAME_WINDOW_P (it->f)
8759 || ((it->bidi_p
8760 && it->bidi_it.paragraph_dir == R2L)
8761 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8762 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8763 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8764 {
8765 if (!get_next_display_element (it))
8766 {
8767 result = MOVE_POS_MATCH_OR_ZV;
8768 break;
8769 }
8770 if (BUFFER_POS_REACHED_P ())
8771 {
8772 if (ITERATOR_AT_END_OF_LINE_P (it))
8773 result = MOVE_POS_MATCH_OR_ZV;
8774 else
8775 result = MOVE_LINE_CONTINUED;
8776 break;
8777 }
8778 if (ITERATOR_AT_END_OF_LINE_P (it)
8779 && (it->line_wrap != WORD_WRAP
8780 || wrap_it.sp < 0))
8781 {
8782 result = MOVE_NEWLINE_OR_CR;
8783 break;
8784 }
8785 }
8786 }
8787 }
8788 else
8789 IT_RESET_X_ASCENT_DESCENT (it);
8790
8791 if (wrap_it.sp >= 0)
8792 {
8793 RESTORE_IT (it, &wrap_it, wrap_data);
8794 atpos_it.sp = -1;
8795 atx_it.sp = -1;
8796 }
8797
8798 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8799 IT_CHARPOS (*it)));
8800 result = MOVE_LINE_CONTINUED;
8801 break;
8802 }
8803
8804 if (BUFFER_POS_REACHED_P ())
8805 {
8806 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8807 goto buffer_pos_reached;
8808 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8809 {
8810 SAVE_IT (atpos_it, *it, atpos_data);
8811 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8812 }
8813 }
8814
8815 if (new_x > it->first_visible_x)
8816 {
8817 /* Glyph is visible. Increment number of glyphs that
8818 would be displayed. */
8819 ++it->hpos;
8820 }
8821 }
8822
8823 if (result != MOVE_UNDEFINED)
8824 break;
8825 }
8826 else if (BUFFER_POS_REACHED_P ())
8827 {
8828 buffer_pos_reached:
8829 IT_RESET_X_ASCENT_DESCENT (it);
8830 result = MOVE_POS_MATCH_OR_ZV;
8831 break;
8832 }
8833 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8834 {
8835 /* Stop when TO_X specified and reached. This check is
8836 necessary here because of lines consisting of a line end,
8837 only. The line end will not produce any glyphs and we
8838 would never get MOVE_X_REACHED. */
8839 eassert (it->nglyphs == 0);
8840 result = MOVE_X_REACHED;
8841 break;
8842 }
8843
8844 /* Is this a line end? If yes, we're done. */
8845 if (ITERATOR_AT_END_OF_LINE_P (it))
8846 {
8847 /* If we are past TO_CHARPOS, but never saw any character
8848 positions smaller than TO_CHARPOS, return
8849 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8850 did. */
8851 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8852 {
8853 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8854 {
8855 if (closest_pos < ZV)
8856 {
8857 RESTORE_IT (it, &ppos_it, ppos_data);
8858 /* Don't recurse if closest_pos is equal to
8859 to_charpos, since we have just tried that. */
8860 if (closest_pos != to_charpos)
8861 move_it_in_display_line_to (it, closest_pos, -1,
8862 MOVE_TO_POS);
8863 result = MOVE_POS_MATCH_OR_ZV;
8864 }
8865 else
8866 goto buffer_pos_reached;
8867 }
8868 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8869 && IT_CHARPOS (*it) > to_charpos)
8870 goto buffer_pos_reached;
8871 else
8872 result = MOVE_NEWLINE_OR_CR;
8873 }
8874 else
8875 result = MOVE_NEWLINE_OR_CR;
8876 break;
8877 }
8878
8879 prev_method = it->method;
8880 if (it->method == GET_FROM_BUFFER)
8881 prev_pos = IT_CHARPOS (*it);
8882 /* The current display element has been consumed. Advance
8883 to the next. */
8884 set_iterator_to_next (it, 1);
8885 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8886 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8887 if (IT_CHARPOS (*it) < to_charpos)
8888 saw_smaller_pos = 1;
8889 if (it->bidi_p
8890 && (op & MOVE_TO_POS)
8891 && IT_CHARPOS (*it) >= to_charpos
8892 && IT_CHARPOS (*it) < closest_pos)
8893 closest_pos = IT_CHARPOS (*it);
8894
8895 /* Stop if lines are truncated and IT's current x-position is
8896 past the right edge of the window now. */
8897 if (it->line_wrap == TRUNCATE
8898 && it->current_x >= it->last_visible_x)
8899 {
8900 if (!FRAME_WINDOW_P (it->f)
8901 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8902 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8903 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8904 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8905 {
8906 int at_eob_p = 0;
8907
8908 if ((at_eob_p = !get_next_display_element (it))
8909 || BUFFER_POS_REACHED_P ()
8910 /* If we are past TO_CHARPOS, but never saw any
8911 character positions smaller than TO_CHARPOS,
8912 return MOVE_POS_MATCH_OR_ZV, like the
8913 unidirectional display did. */
8914 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8915 && !saw_smaller_pos
8916 && IT_CHARPOS (*it) > to_charpos))
8917 {
8918 if (it->bidi_p
8919 && !BUFFER_POS_REACHED_P ()
8920 && !at_eob_p && closest_pos < ZV)
8921 {
8922 RESTORE_IT (it, &ppos_it, ppos_data);
8923 if (closest_pos != to_charpos)
8924 move_it_in_display_line_to (it, closest_pos, -1,
8925 MOVE_TO_POS);
8926 }
8927 result = MOVE_POS_MATCH_OR_ZV;
8928 break;
8929 }
8930 if (ITERATOR_AT_END_OF_LINE_P (it))
8931 {
8932 result = MOVE_NEWLINE_OR_CR;
8933 break;
8934 }
8935 }
8936 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8937 && !saw_smaller_pos
8938 && IT_CHARPOS (*it) > to_charpos)
8939 {
8940 if (closest_pos < ZV)
8941 {
8942 RESTORE_IT (it, &ppos_it, ppos_data);
8943 if (closest_pos != to_charpos)
8944 move_it_in_display_line_to (it, closest_pos, -1,
8945 MOVE_TO_POS);
8946 }
8947 result = MOVE_POS_MATCH_OR_ZV;
8948 break;
8949 }
8950 result = MOVE_LINE_TRUNCATED;
8951 break;
8952 }
8953 #undef IT_RESET_X_ASCENT_DESCENT
8954 }
8955
8956 #undef BUFFER_POS_REACHED_P
8957
8958 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8959 restore the saved iterator. */
8960 if (atpos_it.sp >= 0)
8961 RESTORE_IT (it, &atpos_it, atpos_data);
8962 else if (atx_it.sp >= 0)
8963 RESTORE_IT (it, &atx_it, atx_data);
8964
8965 done:
8966
8967 if (atpos_data)
8968 bidi_unshelve_cache (atpos_data, 1);
8969 if (atx_data)
8970 bidi_unshelve_cache (atx_data, 1);
8971 if (wrap_data)
8972 bidi_unshelve_cache (wrap_data, 1);
8973 if (ppos_data)
8974 bidi_unshelve_cache (ppos_data, 1);
8975
8976 /* Restore the iterator settings altered at the beginning of this
8977 function. */
8978 it->glyph_row = saved_glyph_row;
8979 return result;
8980 }
8981
8982 /* For external use. */
8983 void
8984 move_it_in_display_line (struct it *it,
8985 ptrdiff_t to_charpos, int to_x,
8986 enum move_operation_enum op)
8987 {
8988 if (it->line_wrap == WORD_WRAP
8989 && (op & MOVE_TO_X))
8990 {
8991 struct it save_it;
8992 void *save_data = NULL;
8993 int skip;
8994
8995 SAVE_IT (save_it, *it, save_data);
8996 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8997 /* When word-wrap is on, TO_X may lie past the end
8998 of a wrapped line. Then it->current is the
8999 character on the next line, so backtrack to the
9000 space before the wrap point. */
9001 if (skip == MOVE_LINE_CONTINUED)
9002 {
9003 int prev_x = max (it->current_x - 1, 0);
9004 RESTORE_IT (it, &save_it, save_data);
9005 move_it_in_display_line_to
9006 (it, -1, prev_x, MOVE_TO_X);
9007 }
9008 else
9009 bidi_unshelve_cache (save_data, 1);
9010 }
9011 else
9012 move_it_in_display_line_to (it, to_charpos, to_x, op);
9013 }
9014
9015
9016 /* Move IT forward until it satisfies one or more of the criteria in
9017 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9018
9019 OP is a bit-mask that specifies where to stop, and in particular,
9020 which of those four position arguments makes a difference. See the
9021 description of enum move_operation_enum.
9022
9023 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9024 screen line, this function will set IT to the next position that is
9025 displayed to the right of TO_CHARPOS on the screen.
9026
9027 Return the maximum pixel length of any line scanned but never more
9028 than it.last_visible_x. */
9029
9030 int
9031 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9032 {
9033 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9034 int line_height, line_start_x = 0, reached = 0;
9035 int max_current_x = 0;
9036 void *backup_data = NULL;
9037
9038 for (;;)
9039 {
9040 if (op & MOVE_TO_VPOS)
9041 {
9042 /* If no TO_CHARPOS and no TO_X specified, stop at the
9043 start of the line TO_VPOS. */
9044 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9045 {
9046 if (it->vpos == to_vpos)
9047 {
9048 reached = 1;
9049 break;
9050 }
9051 else
9052 skip = move_it_in_display_line_to (it, -1, -1, 0);
9053 }
9054 else
9055 {
9056 /* TO_VPOS >= 0 means stop at TO_X in the line at
9057 TO_VPOS, or at TO_POS, whichever comes first. */
9058 if (it->vpos == to_vpos)
9059 {
9060 reached = 2;
9061 break;
9062 }
9063
9064 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9065
9066 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9067 {
9068 reached = 3;
9069 break;
9070 }
9071 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9072 {
9073 /* We have reached TO_X but not in the line we want. */
9074 skip = move_it_in_display_line_to (it, to_charpos,
9075 -1, MOVE_TO_POS);
9076 if (skip == MOVE_POS_MATCH_OR_ZV)
9077 {
9078 reached = 4;
9079 break;
9080 }
9081 }
9082 }
9083 }
9084 else if (op & MOVE_TO_Y)
9085 {
9086 struct it it_backup;
9087
9088 if (it->line_wrap == WORD_WRAP)
9089 SAVE_IT (it_backup, *it, backup_data);
9090
9091 /* TO_Y specified means stop at TO_X in the line containing
9092 TO_Y---or at TO_CHARPOS if this is reached first. The
9093 problem is that we can't really tell whether the line
9094 contains TO_Y before we have completely scanned it, and
9095 this may skip past TO_X. What we do is to first scan to
9096 TO_X.
9097
9098 If TO_X is not specified, use a TO_X of zero. The reason
9099 is to make the outcome of this function more predictable.
9100 If we didn't use TO_X == 0, we would stop at the end of
9101 the line which is probably not what a caller would expect
9102 to happen. */
9103 skip = move_it_in_display_line_to
9104 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9105 (MOVE_TO_X | (op & MOVE_TO_POS)));
9106
9107 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9108 if (skip == MOVE_POS_MATCH_OR_ZV)
9109 reached = 5;
9110 else if (skip == MOVE_X_REACHED)
9111 {
9112 /* If TO_X was reached, we want to know whether TO_Y is
9113 in the line. We know this is the case if the already
9114 scanned glyphs make the line tall enough. Otherwise,
9115 we must check by scanning the rest of the line. */
9116 line_height = it->max_ascent + it->max_descent;
9117 if (to_y >= it->current_y
9118 && to_y < it->current_y + line_height)
9119 {
9120 reached = 6;
9121 break;
9122 }
9123 SAVE_IT (it_backup, *it, backup_data);
9124 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9125 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9126 op & MOVE_TO_POS);
9127 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9128 line_height = it->max_ascent + it->max_descent;
9129 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9130
9131 if (to_y >= it->current_y
9132 && to_y < it->current_y + line_height)
9133 {
9134 /* If TO_Y is in this line and TO_X was reached
9135 above, we scanned too far. We have to restore
9136 IT's settings to the ones before skipping. But
9137 keep the more accurate values of max_ascent and
9138 max_descent we've found while skipping the rest
9139 of the line, for the sake of callers, such as
9140 pos_visible_p, that need to know the line
9141 height. */
9142 int max_ascent = it->max_ascent;
9143 int max_descent = it->max_descent;
9144
9145 RESTORE_IT (it, &it_backup, backup_data);
9146 it->max_ascent = max_ascent;
9147 it->max_descent = max_descent;
9148 reached = 6;
9149 }
9150 else
9151 {
9152 skip = skip2;
9153 if (skip == MOVE_POS_MATCH_OR_ZV)
9154 reached = 7;
9155 }
9156 }
9157 else
9158 {
9159 /* Check whether TO_Y is in this line. */
9160 line_height = it->max_ascent + it->max_descent;
9161 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9162
9163 if (to_y >= it->current_y
9164 && to_y < it->current_y + line_height)
9165 {
9166 if (to_y > it->current_y)
9167 max_current_x = max (it->current_x, max_current_x);
9168
9169 /* When word-wrap is on, TO_X may lie past the end
9170 of a wrapped line. Then it->current is the
9171 character on the next line, so backtrack to the
9172 space before the wrap point. */
9173 if (skip == MOVE_LINE_CONTINUED
9174 && it->line_wrap == WORD_WRAP)
9175 {
9176 int prev_x = max (it->current_x - 1, 0);
9177 RESTORE_IT (it, &it_backup, backup_data);
9178 skip = move_it_in_display_line_to
9179 (it, -1, prev_x, MOVE_TO_X);
9180 }
9181
9182 reached = 6;
9183 }
9184 }
9185
9186 if (reached)
9187 {
9188 max_current_x = max (it->current_x, max_current_x);
9189 break;
9190 }
9191 }
9192 else if (BUFFERP (it->object)
9193 && (it->method == GET_FROM_BUFFER
9194 || it->method == GET_FROM_STRETCH)
9195 && IT_CHARPOS (*it) >= to_charpos
9196 /* Under bidi iteration, a call to set_iterator_to_next
9197 can scan far beyond to_charpos if the initial
9198 portion of the next line needs to be reordered. In
9199 that case, give move_it_in_display_line_to another
9200 chance below. */
9201 && !(it->bidi_p
9202 && it->bidi_it.scan_dir == -1))
9203 skip = MOVE_POS_MATCH_OR_ZV;
9204 else
9205 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9206
9207 switch (skip)
9208 {
9209 case MOVE_POS_MATCH_OR_ZV:
9210 max_current_x = max (it->current_x, max_current_x);
9211 reached = 8;
9212 goto out;
9213
9214 case MOVE_NEWLINE_OR_CR:
9215 max_current_x = max (it->current_x, max_current_x);
9216 set_iterator_to_next (it, 1);
9217 it->continuation_lines_width = 0;
9218 break;
9219
9220 case MOVE_LINE_TRUNCATED:
9221 max_current_x = it->last_visible_x;
9222 it->continuation_lines_width = 0;
9223 reseat_at_next_visible_line_start (it, 0);
9224 if ((op & MOVE_TO_POS) != 0
9225 && IT_CHARPOS (*it) > to_charpos)
9226 {
9227 reached = 9;
9228 goto out;
9229 }
9230 break;
9231
9232 case MOVE_LINE_CONTINUED:
9233 max_current_x = it->last_visible_x;
9234 /* For continued lines ending in a tab, some of the glyphs
9235 associated with the tab are displayed on the current
9236 line. Since it->current_x does not include these glyphs,
9237 we use it->last_visible_x instead. */
9238 if (it->c == '\t')
9239 {
9240 it->continuation_lines_width += it->last_visible_x;
9241 /* When moving by vpos, ensure that the iterator really
9242 advances to the next line (bug#847, bug#969). Fixme:
9243 do we need to do this in other circumstances? */
9244 if (it->current_x != it->last_visible_x
9245 && (op & MOVE_TO_VPOS)
9246 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9247 {
9248 line_start_x = it->current_x + it->pixel_width
9249 - it->last_visible_x;
9250 set_iterator_to_next (it, 0);
9251 }
9252 }
9253 else
9254 it->continuation_lines_width += it->current_x;
9255 break;
9256
9257 default:
9258 emacs_abort ();
9259 }
9260
9261 /* Reset/increment for the next run. */
9262 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9263 it->current_x = line_start_x;
9264 line_start_x = 0;
9265 it->hpos = 0;
9266 it->current_y += it->max_ascent + it->max_descent;
9267 ++it->vpos;
9268 last_height = it->max_ascent + it->max_descent;
9269 it->max_ascent = it->max_descent = 0;
9270 }
9271
9272 out:
9273
9274 /* On text terminals, we may stop at the end of a line in the middle
9275 of a multi-character glyph. If the glyph itself is continued,
9276 i.e. it is actually displayed on the next line, don't treat this
9277 stopping point as valid; move to the next line instead (unless
9278 that brings us offscreen). */
9279 if (!FRAME_WINDOW_P (it->f)
9280 && op & MOVE_TO_POS
9281 && IT_CHARPOS (*it) == to_charpos
9282 && it->what == IT_CHARACTER
9283 && it->nglyphs > 1
9284 && it->line_wrap == WINDOW_WRAP
9285 && it->current_x == it->last_visible_x - 1
9286 && it->c != '\n'
9287 && it->c != '\t'
9288 && it->vpos < it->w->window_end_vpos)
9289 {
9290 it->continuation_lines_width += it->current_x;
9291 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9292 it->current_y += it->max_ascent + it->max_descent;
9293 ++it->vpos;
9294 last_height = it->max_ascent + it->max_descent;
9295 }
9296
9297 if (backup_data)
9298 bidi_unshelve_cache (backup_data, 1);
9299
9300 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9301
9302 return max_current_x;
9303 }
9304
9305
9306 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9307
9308 If DY > 0, move IT backward at least that many pixels. DY = 0
9309 means move IT backward to the preceding line start or BEGV. This
9310 function may move over more than DY pixels if IT->current_y - DY
9311 ends up in the middle of a line; in this case IT->current_y will be
9312 set to the top of the line moved to. */
9313
9314 void
9315 move_it_vertically_backward (struct it *it, int dy)
9316 {
9317 int nlines, h;
9318 struct it it2, it3;
9319 void *it2data = NULL, *it3data = NULL;
9320 ptrdiff_t start_pos;
9321 int nchars_per_row
9322 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9323 ptrdiff_t pos_limit;
9324
9325 move_further_back:
9326 eassert (dy >= 0);
9327
9328 start_pos = IT_CHARPOS (*it);
9329
9330 /* Estimate how many newlines we must move back. */
9331 nlines = max (1, dy / default_line_pixel_height (it->w));
9332 if (it->line_wrap == TRUNCATE)
9333 pos_limit = BEGV;
9334 else
9335 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9336
9337 /* Set the iterator's position that many lines back. But don't go
9338 back more than NLINES full screen lines -- this wins a day with
9339 buffers which have very long lines. */
9340 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9341 back_to_previous_visible_line_start (it);
9342
9343 /* Reseat the iterator here. When moving backward, we don't want
9344 reseat to skip forward over invisible text, set up the iterator
9345 to deliver from overlay strings at the new position etc. So,
9346 use reseat_1 here. */
9347 reseat_1 (it, it->current.pos, 1);
9348
9349 /* We are now surely at a line start. */
9350 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9351 reordering is in effect. */
9352 it->continuation_lines_width = 0;
9353
9354 /* Move forward and see what y-distance we moved. First move to the
9355 start of the next line so that we get its height. We need this
9356 height to be able to tell whether we reached the specified
9357 y-distance. */
9358 SAVE_IT (it2, *it, it2data);
9359 it2.max_ascent = it2.max_descent = 0;
9360 do
9361 {
9362 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9363 MOVE_TO_POS | MOVE_TO_VPOS);
9364 }
9365 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9366 /* If we are in a display string which starts at START_POS,
9367 and that display string includes a newline, and we are
9368 right after that newline (i.e. at the beginning of a
9369 display line), exit the loop, because otherwise we will
9370 infloop, since move_it_to will see that it is already at
9371 START_POS and will not move. */
9372 || (it2.method == GET_FROM_STRING
9373 && IT_CHARPOS (it2) == start_pos
9374 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9375 eassert (IT_CHARPOS (*it) >= BEGV);
9376 SAVE_IT (it3, it2, it3data);
9377
9378 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9379 eassert (IT_CHARPOS (*it) >= BEGV);
9380 /* H is the actual vertical distance from the position in *IT
9381 and the starting position. */
9382 h = it2.current_y - it->current_y;
9383 /* NLINES is the distance in number of lines. */
9384 nlines = it2.vpos - it->vpos;
9385
9386 /* Correct IT's y and vpos position
9387 so that they are relative to the starting point. */
9388 it->vpos -= nlines;
9389 it->current_y -= h;
9390
9391 if (dy == 0)
9392 {
9393 /* DY == 0 means move to the start of the screen line. The
9394 value of nlines is > 0 if continuation lines were involved,
9395 or if the original IT position was at start of a line. */
9396 RESTORE_IT (it, it, it2data);
9397 if (nlines > 0)
9398 move_it_by_lines (it, nlines);
9399 /* The above code moves us to some position NLINES down,
9400 usually to its first glyph (leftmost in an L2R line), but
9401 that's not necessarily the start of the line, under bidi
9402 reordering. We want to get to the character position
9403 that is immediately after the newline of the previous
9404 line. */
9405 if (it->bidi_p
9406 && !it->continuation_lines_width
9407 && !STRINGP (it->string)
9408 && IT_CHARPOS (*it) > BEGV
9409 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9410 {
9411 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9412
9413 DEC_BOTH (cp, bp);
9414 cp = find_newline_no_quit (cp, bp, -1, NULL);
9415 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9416 }
9417 bidi_unshelve_cache (it3data, 1);
9418 }
9419 else
9420 {
9421 /* The y-position we try to reach, relative to *IT.
9422 Note that H has been subtracted in front of the if-statement. */
9423 int target_y = it->current_y + h - dy;
9424 int y0 = it3.current_y;
9425 int y1;
9426 int line_height;
9427
9428 RESTORE_IT (&it3, &it3, it3data);
9429 y1 = line_bottom_y (&it3);
9430 line_height = y1 - y0;
9431 RESTORE_IT (it, it, it2data);
9432 /* If we did not reach target_y, try to move further backward if
9433 we can. If we moved too far backward, try to move forward. */
9434 if (target_y < it->current_y
9435 /* This is heuristic. In a window that's 3 lines high, with
9436 a line height of 13 pixels each, recentering with point
9437 on the bottom line will try to move -39/2 = 19 pixels
9438 backward. Try to avoid moving into the first line. */
9439 && (it->current_y - target_y
9440 > min (window_box_height (it->w), line_height * 2 / 3))
9441 && IT_CHARPOS (*it) > BEGV)
9442 {
9443 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9444 target_y - it->current_y));
9445 dy = it->current_y - target_y;
9446 goto move_further_back;
9447 }
9448 else if (target_y >= it->current_y + line_height
9449 && IT_CHARPOS (*it) < ZV)
9450 {
9451 /* Should move forward by at least one line, maybe more.
9452
9453 Note: Calling move_it_by_lines can be expensive on
9454 terminal frames, where compute_motion is used (via
9455 vmotion) to do the job, when there are very long lines
9456 and truncate-lines is nil. That's the reason for
9457 treating terminal frames specially here. */
9458
9459 if (!FRAME_WINDOW_P (it->f))
9460 move_it_vertically (it, target_y - (it->current_y + line_height));
9461 else
9462 {
9463 do
9464 {
9465 move_it_by_lines (it, 1);
9466 }
9467 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9468 }
9469 }
9470 }
9471 }
9472
9473
9474 /* Move IT by a specified amount of pixel lines DY. DY negative means
9475 move backwards. DY = 0 means move to start of screen line. At the
9476 end, IT will be on the start of a screen line. */
9477
9478 void
9479 move_it_vertically (struct it *it, int dy)
9480 {
9481 if (dy <= 0)
9482 move_it_vertically_backward (it, -dy);
9483 else
9484 {
9485 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9486 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9487 MOVE_TO_POS | MOVE_TO_Y);
9488 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9489
9490 /* If buffer ends in ZV without a newline, move to the start of
9491 the line to satisfy the post-condition. */
9492 if (IT_CHARPOS (*it) == ZV
9493 && ZV > BEGV
9494 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9495 move_it_by_lines (it, 0);
9496 }
9497 }
9498
9499
9500 /* Move iterator IT past the end of the text line it is in. */
9501
9502 void
9503 move_it_past_eol (struct it *it)
9504 {
9505 enum move_it_result rc;
9506
9507 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9508 if (rc == MOVE_NEWLINE_OR_CR)
9509 set_iterator_to_next (it, 0);
9510 }
9511
9512
9513 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9514 negative means move up. DVPOS == 0 means move to the start of the
9515 screen line.
9516
9517 Optimization idea: If we would know that IT->f doesn't use
9518 a face with proportional font, we could be faster for
9519 truncate-lines nil. */
9520
9521 void
9522 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9523 {
9524
9525 /* The commented-out optimization uses vmotion on terminals. This
9526 gives bad results, because elements like it->what, on which
9527 callers such as pos_visible_p rely, aren't updated. */
9528 /* struct position pos;
9529 if (!FRAME_WINDOW_P (it->f))
9530 {
9531 struct text_pos textpos;
9532
9533 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9534 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9535 reseat (it, textpos, 1);
9536 it->vpos += pos.vpos;
9537 it->current_y += pos.vpos;
9538 }
9539 else */
9540
9541 if (dvpos == 0)
9542 {
9543 /* DVPOS == 0 means move to the start of the screen line. */
9544 move_it_vertically_backward (it, 0);
9545 /* Let next call to line_bottom_y calculate real line height. */
9546 last_height = 0;
9547 }
9548 else if (dvpos > 0)
9549 {
9550 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9551 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9552 {
9553 /* Only move to the next buffer position if we ended up in a
9554 string from display property, not in an overlay string
9555 (before-string or after-string). That is because the
9556 latter don't conceal the underlying buffer position, so
9557 we can ask to move the iterator to the exact position we
9558 are interested in. Note that, even if we are already at
9559 IT_CHARPOS (*it), the call below is not a no-op, as it
9560 will detect that we are at the end of the string, pop the
9561 iterator, and compute it->current_x and it->hpos
9562 correctly. */
9563 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9564 -1, -1, -1, MOVE_TO_POS);
9565 }
9566 }
9567 else
9568 {
9569 struct it it2;
9570 void *it2data = NULL;
9571 ptrdiff_t start_charpos, i;
9572 int nchars_per_row
9573 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9574 bool hit_pos_limit = false;
9575 ptrdiff_t pos_limit;
9576
9577 /* Start at the beginning of the screen line containing IT's
9578 position. This may actually move vertically backwards,
9579 in case of overlays, so adjust dvpos accordingly. */
9580 dvpos += it->vpos;
9581 move_it_vertically_backward (it, 0);
9582 dvpos -= it->vpos;
9583
9584 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9585 screen lines, and reseat the iterator there. */
9586 start_charpos = IT_CHARPOS (*it);
9587 if (it->line_wrap == TRUNCATE)
9588 pos_limit = BEGV;
9589 else
9590 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9591
9592 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9593 back_to_previous_visible_line_start (it);
9594 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9595 hit_pos_limit = true;
9596 reseat (it, it->current.pos, 1);
9597
9598 /* Move further back if we end up in a string or an image. */
9599 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9600 {
9601 /* First try to move to start of display line. */
9602 dvpos += it->vpos;
9603 move_it_vertically_backward (it, 0);
9604 dvpos -= it->vpos;
9605 if (IT_POS_VALID_AFTER_MOVE_P (it))
9606 break;
9607 /* If start of line is still in string or image,
9608 move further back. */
9609 back_to_previous_visible_line_start (it);
9610 reseat (it, it->current.pos, 1);
9611 dvpos--;
9612 }
9613
9614 it->current_x = it->hpos = 0;
9615
9616 /* Above call may have moved too far if continuation lines
9617 are involved. Scan forward and see if it did. */
9618 SAVE_IT (it2, *it, it2data);
9619 it2.vpos = it2.current_y = 0;
9620 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9621 it->vpos -= it2.vpos;
9622 it->current_y -= it2.current_y;
9623 it->current_x = it->hpos = 0;
9624
9625 /* If we moved too far back, move IT some lines forward. */
9626 if (it2.vpos > -dvpos)
9627 {
9628 int delta = it2.vpos + dvpos;
9629
9630 RESTORE_IT (&it2, &it2, it2data);
9631 SAVE_IT (it2, *it, it2data);
9632 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9633 /* Move back again if we got too far ahead. */
9634 if (IT_CHARPOS (*it) >= start_charpos)
9635 RESTORE_IT (it, &it2, it2data);
9636 else
9637 bidi_unshelve_cache (it2data, 1);
9638 }
9639 else if (hit_pos_limit && pos_limit > BEGV
9640 && dvpos < 0 && it2.vpos < -dvpos)
9641 {
9642 /* If we hit the limit, but still didn't make it far enough
9643 back, that means there's a display string with a newline
9644 covering a large chunk of text, and that caused
9645 back_to_previous_visible_line_start try to go too far.
9646 Punish those who commit such atrocities by going back
9647 until we've reached DVPOS, after lifting the limit, which
9648 could make it slow for very long lines. "If it hurts,
9649 don't do that!" */
9650 dvpos += it2.vpos;
9651 RESTORE_IT (it, it, it2data);
9652 for (i = -dvpos; i > 0; --i)
9653 {
9654 back_to_previous_visible_line_start (it);
9655 it->vpos--;
9656 }
9657 }
9658 else
9659 RESTORE_IT (it, it, it2data);
9660 }
9661 }
9662
9663 /* Return true if IT points into the middle of a display vector. */
9664
9665 bool
9666 in_display_vector_p (struct it *it)
9667 {
9668 return (it->method == GET_FROM_DISPLAY_VECTOR
9669 && it->current.dpvec_index > 0
9670 && it->dpvec + it->current.dpvec_index != it->dpend);
9671 }
9672
9673 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9674 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9675 WINDOW must be a live window and defaults to the selected one. The
9676 return value is a cons of the maximum pixel-width of any text line and
9677 the maximum pixel-height of all text lines.
9678
9679 The optional argument FROM, if non-nil, specifies the first text
9680 position and defaults to the minimum accessible position of the buffer.
9681 If FROM is t, use the minimum accessible position that is not a newline
9682 character. TO, if non-nil, specifies the last text position and
9683 defaults to the maximum accessible position of the buffer. If TO is t,
9684 use the maximum accessible position that is not a newline character.
9685
9686 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9687 width that can be returned. X-LIMIT nil or omitted, means to use the
9688 pixel-width of WINDOW's body; use this if you do not intend to change
9689 the width of WINDOW. Use the maximum width WINDOW may assume if you
9690 intend to change WINDOW's width. In any case, text whose x-coordinate
9691 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9692 can take some time, it's always a good idea to make this argument as
9693 small as possible; in particular, if the buffer contains long lines that
9694 shall be truncated anyway.
9695
9696 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9697 height that can be returned. Text lines whose y-coordinate is beyond
9698 Y-LIMIT are ignored. Since calculating the text height of a large
9699 buffer can take some time, it makes sense to specify this argument if
9700 the size of the buffer is unknown.
9701
9702 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9703 include the height of the mode- or header-line of WINDOW in the return
9704 value. If it is either the symbol `mode-line' or `header-line', include
9705 only the height of that line, if present, in the return value. If t,
9706 include the height of both, if present, in the return value. */)
9707 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9708 Lisp_Object mode_and_header_line)
9709 {
9710 struct window *w = decode_live_window (window);
9711 Lisp_Object buf;
9712 struct buffer *b;
9713 struct it it;
9714 struct buffer *old_buffer = NULL;
9715 ptrdiff_t start, end, pos;
9716 struct text_pos startp;
9717 void *itdata = NULL;
9718 int c, max_y = -1, x = 0, y = 0;
9719
9720 buf = w->contents;
9721 CHECK_BUFFER (buf);
9722 b = XBUFFER (buf);
9723
9724 if (b != current_buffer)
9725 {
9726 old_buffer = current_buffer;
9727 set_buffer_internal (b);
9728 }
9729
9730 if (NILP (from))
9731 start = BEGV;
9732 else if (EQ (from, Qt))
9733 {
9734 start = pos = BEGV;
9735 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9736 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9737 start = pos;
9738 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9739 start = pos;
9740 }
9741 else
9742 {
9743 CHECK_NUMBER_COERCE_MARKER (from);
9744 start = min (max (XINT (from), BEGV), ZV);
9745 }
9746
9747 if (NILP (to))
9748 end = ZV;
9749 else if (EQ (to, Qt))
9750 {
9751 end = pos = ZV;
9752 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9753 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9754 end = pos;
9755 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9756 end = pos;
9757 }
9758 else
9759 {
9760 CHECK_NUMBER_COERCE_MARKER (to);
9761 end = max (start, min (XINT (to), ZV));
9762 }
9763
9764 if (!NILP (y_limit))
9765 {
9766 CHECK_NUMBER (y_limit);
9767 max_y = min (XINT (y_limit), INT_MAX);
9768 }
9769
9770 itdata = bidi_shelve_cache ();
9771 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9772 start_display (&it, w, startp);
9773
9774 if (NILP (x_limit))
9775 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9776 else
9777 {
9778 CHECK_NUMBER (x_limit);
9779 it.last_visible_x = min (XINT (x_limit), INFINITY);
9780 /* Actually, we never want move_it_to stop at to_x. But to make
9781 sure that move_it_in_display_line_to always moves far enough,
9782 we set it to INT_MAX and specify MOVE_TO_X. */
9783 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9784 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9785 }
9786
9787 y = it.current_y + it.max_ascent + it.max_descent;
9788
9789 if (!EQ (mode_and_header_line, Qheader_line)
9790 && !EQ (mode_and_header_line, Qt))
9791 /* Do not count the header-line which was counted automatically by
9792 start_display. */
9793 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9794
9795 if (EQ (mode_and_header_line, Qmode_line)
9796 || EQ (mode_and_header_line, Qt))
9797 /* Do count the mode-line which is not included automatically by
9798 start_display. */
9799 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9800
9801 bidi_unshelve_cache (itdata, 0);
9802
9803 if (old_buffer)
9804 set_buffer_internal (old_buffer);
9805
9806 return Fcons (make_number (x), make_number (y));
9807 }
9808 \f
9809 /***********************************************************************
9810 Messages
9811 ***********************************************************************/
9812
9813
9814 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9815 to *Messages*. */
9816
9817 void
9818 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9819 {
9820 Lisp_Object args[3];
9821 Lisp_Object msg, fmt;
9822 char *buffer;
9823 ptrdiff_t len;
9824 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9825 USE_SAFE_ALLOCA;
9826
9827 fmt = msg = Qnil;
9828 GCPRO4 (fmt, msg, arg1, arg2);
9829
9830 args[0] = fmt = build_string (format);
9831 args[1] = arg1;
9832 args[2] = arg2;
9833 msg = Fformat (3, args);
9834
9835 len = SBYTES (msg) + 1;
9836 buffer = SAFE_ALLOCA (len);
9837 memcpy (buffer, SDATA (msg), len);
9838
9839 message_dolog (buffer, len - 1, 1, 0);
9840 SAFE_FREE ();
9841
9842 UNGCPRO;
9843 }
9844
9845
9846 /* Output a newline in the *Messages* buffer if "needs" one. */
9847
9848 void
9849 message_log_maybe_newline (void)
9850 {
9851 if (message_log_need_newline)
9852 message_dolog ("", 0, 1, 0);
9853 }
9854
9855
9856 /* Add a string M of length NBYTES to the message log, optionally
9857 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9858 true, means interpret the contents of M as multibyte. This
9859 function calls low-level routines in order to bypass text property
9860 hooks, etc. which might not be safe to run.
9861
9862 This may GC (insert may run before/after change hooks),
9863 so the buffer M must NOT point to a Lisp string. */
9864
9865 void
9866 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9867 {
9868 const unsigned char *msg = (const unsigned char *) m;
9869
9870 if (!NILP (Vmemory_full))
9871 return;
9872
9873 if (!NILP (Vmessage_log_max))
9874 {
9875 struct buffer *oldbuf;
9876 Lisp_Object oldpoint, oldbegv, oldzv;
9877 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9878 ptrdiff_t point_at_end = 0;
9879 ptrdiff_t zv_at_end = 0;
9880 Lisp_Object old_deactivate_mark;
9881 struct gcpro gcpro1;
9882
9883 old_deactivate_mark = Vdeactivate_mark;
9884 oldbuf = current_buffer;
9885
9886 /* Ensure the Messages buffer exists, and switch to it.
9887 If we created it, set the major-mode. */
9888 {
9889 int newbuffer = 0;
9890 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9891
9892 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9893
9894 if (newbuffer
9895 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9896 call0 (intern ("messages-buffer-mode"));
9897 }
9898
9899 bset_undo_list (current_buffer, Qt);
9900 bset_cache_long_scans (current_buffer, Qnil);
9901
9902 oldpoint = message_dolog_marker1;
9903 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9904 oldbegv = message_dolog_marker2;
9905 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9906 oldzv = message_dolog_marker3;
9907 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9908 GCPRO1 (old_deactivate_mark);
9909
9910 if (PT == Z)
9911 point_at_end = 1;
9912 if (ZV == Z)
9913 zv_at_end = 1;
9914
9915 BEGV = BEG;
9916 BEGV_BYTE = BEG_BYTE;
9917 ZV = Z;
9918 ZV_BYTE = Z_BYTE;
9919 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9920
9921 /* Insert the string--maybe converting multibyte to single byte
9922 or vice versa, so that all the text fits the buffer. */
9923 if (multibyte
9924 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9925 {
9926 ptrdiff_t i;
9927 int c, char_bytes;
9928 char work[1];
9929
9930 /* Convert a multibyte string to single-byte
9931 for the *Message* buffer. */
9932 for (i = 0; i < nbytes; i += char_bytes)
9933 {
9934 c = string_char_and_length (msg + i, &char_bytes);
9935 work[0] = CHAR_TO_BYTE8 (c);
9936 insert_1_both (work, 1, 1, 1, 0, 0);
9937 }
9938 }
9939 else if (! multibyte
9940 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9941 {
9942 ptrdiff_t i;
9943 int c, char_bytes;
9944 unsigned char str[MAX_MULTIBYTE_LENGTH];
9945 /* Convert a single-byte string to multibyte
9946 for the *Message* buffer. */
9947 for (i = 0; i < nbytes; i++)
9948 {
9949 c = msg[i];
9950 MAKE_CHAR_MULTIBYTE (c);
9951 char_bytes = CHAR_STRING (c, str);
9952 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9953 }
9954 }
9955 else if (nbytes)
9956 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9957
9958 if (nlflag)
9959 {
9960 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9961 printmax_t dups;
9962
9963 insert_1_both ("\n", 1, 1, 1, 0, 0);
9964
9965 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9966 this_bol = PT;
9967 this_bol_byte = PT_BYTE;
9968
9969 /* See if this line duplicates the previous one.
9970 If so, combine duplicates. */
9971 if (this_bol > BEG)
9972 {
9973 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9974 prev_bol = PT;
9975 prev_bol_byte = PT_BYTE;
9976
9977 dups = message_log_check_duplicate (prev_bol_byte,
9978 this_bol_byte);
9979 if (dups)
9980 {
9981 del_range_both (prev_bol, prev_bol_byte,
9982 this_bol, this_bol_byte, 0);
9983 if (dups > 1)
9984 {
9985 char dupstr[sizeof " [ times]"
9986 + INT_STRLEN_BOUND (printmax_t)];
9987
9988 /* If you change this format, don't forget to also
9989 change message_log_check_duplicate. */
9990 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9991 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9992 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9993 }
9994 }
9995 }
9996
9997 /* If we have more than the desired maximum number of lines
9998 in the *Messages* buffer now, delete the oldest ones.
9999 This is safe because we don't have undo in this buffer. */
10000
10001 if (NATNUMP (Vmessage_log_max))
10002 {
10003 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10004 -XFASTINT (Vmessage_log_max) - 1, 0);
10005 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10006 }
10007 }
10008 BEGV = marker_position (oldbegv);
10009 BEGV_BYTE = marker_byte_position (oldbegv);
10010
10011 if (zv_at_end)
10012 {
10013 ZV = Z;
10014 ZV_BYTE = Z_BYTE;
10015 }
10016 else
10017 {
10018 ZV = marker_position (oldzv);
10019 ZV_BYTE = marker_byte_position (oldzv);
10020 }
10021
10022 if (point_at_end)
10023 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10024 else
10025 /* We can't do Fgoto_char (oldpoint) because it will run some
10026 Lisp code. */
10027 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10028 marker_byte_position (oldpoint));
10029
10030 UNGCPRO;
10031 unchain_marker (XMARKER (oldpoint));
10032 unchain_marker (XMARKER (oldbegv));
10033 unchain_marker (XMARKER (oldzv));
10034
10035 /* We called insert_1_both above with its 5th argument (PREPARE)
10036 zero, which prevents insert_1_both from calling
10037 prepare_to_modify_buffer, which in turns prevents us from
10038 incrementing windows_or_buffers_changed even if *Messages* is
10039 shown in some window. So we must manually set
10040 windows_or_buffers_changed here to make up for that. */
10041 windows_or_buffers_changed = old_windows_or_buffers_changed;
10042 bset_redisplay (current_buffer);
10043
10044 set_buffer_internal (oldbuf);
10045
10046 message_log_need_newline = !nlflag;
10047 Vdeactivate_mark = old_deactivate_mark;
10048 }
10049 }
10050
10051
10052 /* We are at the end of the buffer after just having inserted a newline.
10053 (Note: We depend on the fact we won't be crossing the gap.)
10054 Check to see if the most recent message looks a lot like the previous one.
10055 Return 0 if different, 1 if the new one should just replace it, or a
10056 value N > 1 if we should also append " [N times]". */
10057
10058 static intmax_t
10059 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10060 {
10061 ptrdiff_t i;
10062 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10063 int seen_dots = 0;
10064 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10065 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10066
10067 for (i = 0; i < len; i++)
10068 {
10069 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10070 seen_dots = 1;
10071 if (p1[i] != p2[i])
10072 return seen_dots;
10073 }
10074 p1 += len;
10075 if (*p1 == '\n')
10076 return 2;
10077 if (*p1++ == ' ' && *p1++ == '[')
10078 {
10079 char *pend;
10080 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10081 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10082 return n + 1;
10083 }
10084 return 0;
10085 }
10086 \f
10087
10088 /* Display an echo area message M with a specified length of NBYTES
10089 bytes. The string may include null characters. If M is not a
10090 string, clear out any existing message, and let the mini-buffer
10091 text show through.
10092
10093 This function cancels echoing. */
10094
10095 void
10096 message3 (Lisp_Object m)
10097 {
10098 struct gcpro gcpro1;
10099
10100 GCPRO1 (m);
10101 clear_message (true, true);
10102 cancel_echoing ();
10103
10104 /* First flush out any partial line written with print. */
10105 message_log_maybe_newline ();
10106 if (STRINGP (m))
10107 {
10108 ptrdiff_t nbytes = SBYTES (m);
10109 bool multibyte = STRING_MULTIBYTE (m);
10110 USE_SAFE_ALLOCA;
10111 char *buffer = SAFE_ALLOCA (nbytes);
10112 memcpy (buffer, SDATA (m), nbytes);
10113 message_dolog (buffer, nbytes, 1, multibyte);
10114 SAFE_FREE ();
10115 }
10116 message3_nolog (m);
10117
10118 UNGCPRO;
10119 }
10120
10121
10122 /* The non-logging version of message3.
10123 This does not cancel echoing, because it is used for echoing.
10124 Perhaps we need to make a separate function for echoing
10125 and make this cancel echoing. */
10126
10127 void
10128 message3_nolog (Lisp_Object m)
10129 {
10130 struct frame *sf = SELECTED_FRAME ();
10131
10132 if (FRAME_INITIAL_P (sf))
10133 {
10134 if (noninteractive_need_newline)
10135 putc ('\n', stderr);
10136 noninteractive_need_newline = 0;
10137 if (STRINGP (m))
10138 {
10139 Lisp_Object s = ENCODE_SYSTEM (m);
10140
10141 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10142 }
10143 if (cursor_in_echo_area == 0)
10144 fprintf (stderr, "\n");
10145 fflush (stderr);
10146 }
10147 /* Error messages get reported properly by cmd_error, so this must be just an
10148 informative message; if the frame hasn't really been initialized yet, just
10149 toss it. */
10150 else if (INTERACTIVE && sf->glyphs_initialized_p)
10151 {
10152 /* Get the frame containing the mini-buffer
10153 that the selected frame is using. */
10154 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10155 Lisp_Object frame = XWINDOW (mini_window)->frame;
10156 struct frame *f = XFRAME (frame);
10157
10158 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10159 Fmake_frame_visible (frame);
10160
10161 if (STRINGP (m) && SCHARS (m) > 0)
10162 {
10163 set_message (m);
10164 if (minibuffer_auto_raise)
10165 Fraise_frame (frame);
10166 /* Assume we are not echoing.
10167 (If we are, echo_now will override this.) */
10168 echo_message_buffer = Qnil;
10169 }
10170 else
10171 clear_message (true, true);
10172
10173 do_pending_window_change (0);
10174 echo_area_display (1);
10175 do_pending_window_change (0);
10176 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10177 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10178 }
10179 }
10180
10181
10182 /* Display a null-terminated echo area message M. If M is 0, clear
10183 out any existing message, and let the mini-buffer text show through.
10184
10185 The buffer M must continue to exist until after the echo area gets
10186 cleared or some other message gets displayed there. Do not pass
10187 text that is stored in a Lisp string. Do not pass text in a buffer
10188 that was alloca'd. */
10189
10190 void
10191 message1 (const char *m)
10192 {
10193 message3 (m ? build_unibyte_string (m) : Qnil);
10194 }
10195
10196
10197 /* The non-logging counterpart of message1. */
10198
10199 void
10200 message1_nolog (const char *m)
10201 {
10202 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10203 }
10204
10205 /* Display a message M which contains a single %s
10206 which gets replaced with STRING. */
10207
10208 void
10209 message_with_string (const char *m, Lisp_Object string, int log)
10210 {
10211 CHECK_STRING (string);
10212
10213 if (noninteractive)
10214 {
10215 if (m)
10216 {
10217 /* ENCODE_SYSTEM below can GC and/or relocate the
10218 Lisp data, so make sure we don't use it here. */
10219 eassert (relocatable_string_data_p (m) != 1);
10220
10221 if (noninteractive_need_newline)
10222 putc ('\n', stderr);
10223 noninteractive_need_newline = 0;
10224 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10225 if (!cursor_in_echo_area)
10226 fprintf (stderr, "\n");
10227 fflush (stderr);
10228 }
10229 }
10230 else if (INTERACTIVE)
10231 {
10232 /* The frame whose minibuffer we're going to display the message on.
10233 It may be larger than the selected frame, so we need
10234 to use its buffer, not the selected frame's buffer. */
10235 Lisp_Object mini_window;
10236 struct frame *f, *sf = SELECTED_FRAME ();
10237
10238 /* Get the frame containing the minibuffer
10239 that the selected frame is using. */
10240 mini_window = FRAME_MINIBUF_WINDOW (sf);
10241 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10242
10243 /* Error messages get reported properly by cmd_error, so this must be
10244 just an informative message; if the frame hasn't really been
10245 initialized yet, just toss it. */
10246 if (f->glyphs_initialized_p)
10247 {
10248 Lisp_Object args[2], msg;
10249 struct gcpro gcpro1, gcpro2;
10250
10251 args[0] = build_string (m);
10252 args[1] = msg = string;
10253 GCPRO2 (args[0], msg);
10254 gcpro1.nvars = 2;
10255
10256 msg = Fformat (2, args);
10257
10258 if (log)
10259 message3 (msg);
10260 else
10261 message3_nolog (msg);
10262
10263 UNGCPRO;
10264
10265 /* Print should start at the beginning of the message
10266 buffer next time. */
10267 message_buf_print = 0;
10268 }
10269 }
10270 }
10271
10272
10273 /* Dump an informative message to the minibuf. If M is 0, clear out
10274 any existing message, and let the mini-buffer text show through. */
10275
10276 static void
10277 vmessage (const char *m, va_list ap)
10278 {
10279 if (noninteractive)
10280 {
10281 if (m)
10282 {
10283 if (noninteractive_need_newline)
10284 putc ('\n', stderr);
10285 noninteractive_need_newline = 0;
10286 vfprintf (stderr, m, ap);
10287 if (cursor_in_echo_area == 0)
10288 fprintf (stderr, "\n");
10289 fflush (stderr);
10290 }
10291 }
10292 else if (INTERACTIVE)
10293 {
10294 /* The frame whose mini-buffer we're going to display the message
10295 on. It may be larger than the selected frame, so we need to
10296 use its buffer, not the selected frame's buffer. */
10297 Lisp_Object mini_window;
10298 struct frame *f, *sf = SELECTED_FRAME ();
10299
10300 /* Get the frame containing the mini-buffer
10301 that the selected frame is using. */
10302 mini_window = FRAME_MINIBUF_WINDOW (sf);
10303 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10304
10305 /* Error messages get reported properly by cmd_error, so this must be
10306 just an informative message; if the frame hasn't really been
10307 initialized yet, just toss it. */
10308 if (f->glyphs_initialized_p)
10309 {
10310 if (m)
10311 {
10312 ptrdiff_t len;
10313 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10314 char *message_buf = alloca (maxsize + 1);
10315
10316 len = doprnt (message_buf, maxsize, m, 0, ap);
10317
10318 message3 (make_string (message_buf, len));
10319 }
10320 else
10321 message1 (0);
10322
10323 /* Print should start at the beginning of the message
10324 buffer next time. */
10325 message_buf_print = 0;
10326 }
10327 }
10328 }
10329
10330 void
10331 message (const char *m, ...)
10332 {
10333 va_list ap;
10334 va_start (ap, m);
10335 vmessage (m, ap);
10336 va_end (ap);
10337 }
10338
10339
10340 #if 0
10341 /* The non-logging version of message. */
10342
10343 void
10344 message_nolog (const char *m, ...)
10345 {
10346 Lisp_Object old_log_max;
10347 va_list ap;
10348 va_start (ap, m);
10349 old_log_max = Vmessage_log_max;
10350 Vmessage_log_max = Qnil;
10351 vmessage (m, ap);
10352 Vmessage_log_max = old_log_max;
10353 va_end (ap);
10354 }
10355 #endif
10356
10357
10358 /* Display the current message in the current mini-buffer. This is
10359 only called from error handlers in process.c, and is not time
10360 critical. */
10361
10362 void
10363 update_echo_area (void)
10364 {
10365 if (!NILP (echo_area_buffer[0]))
10366 {
10367 Lisp_Object string;
10368 string = Fcurrent_message ();
10369 message3 (string);
10370 }
10371 }
10372
10373
10374 /* Make sure echo area buffers in `echo_buffers' are live.
10375 If they aren't, make new ones. */
10376
10377 static void
10378 ensure_echo_area_buffers (void)
10379 {
10380 int i;
10381
10382 for (i = 0; i < 2; ++i)
10383 if (!BUFFERP (echo_buffer[i])
10384 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10385 {
10386 char name[30];
10387 Lisp_Object old_buffer;
10388 int j;
10389
10390 old_buffer = echo_buffer[i];
10391 echo_buffer[i] = Fget_buffer_create
10392 (make_formatted_string (name, " *Echo Area %d*", i));
10393 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10394 /* to force word wrap in echo area -
10395 it was decided to postpone this*/
10396 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10397
10398 for (j = 0; j < 2; ++j)
10399 if (EQ (old_buffer, echo_area_buffer[j]))
10400 echo_area_buffer[j] = echo_buffer[i];
10401 }
10402 }
10403
10404
10405 /* Call FN with args A1..A2 with either the current or last displayed
10406 echo_area_buffer as current buffer.
10407
10408 WHICH zero means use the current message buffer
10409 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10410 from echo_buffer[] and clear it.
10411
10412 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10413 suitable buffer from echo_buffer[] and clear it.
10414
10415 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10416 that the current message becomes the last displayed one, make
10417 choose a suitable buffer for echo_area_buffer[0], and clear it.
10418
10419 Value is what FN returns. */
10420
10421 static int
10422 with_echo_area_buffer (struct window *w, int which,
10423 int (*fn) (ptrdiff_t, Lisp_Object),
10424 ptrdiff_t a1, Lisp_Object a2)
10425 {
10426 Lisp_Object buffer;
10427 int this_one, the_other, clear_buffer_p, rc;
10428 dynwind_begin ();
10429
10430 /* If buffers aren't live, make new ones. */
10431 ensure_echo_area_buffers ();
10432
10433 clear_buffer_p = 0;
10434
10435 if (which == 0)
10436 this_one = 0, the_other = 1;
10437 else if (which > 0)
10438 this_one = 1, the_other = 0;
10439 else
10440 {
10441 this_one = 0, the_other = 1;
10442 clear_buffer_p = true;
10443
10444 /* We need a fresh one in case the current echo buffer equals
10445 the one containing the last displayed echo area message. */
10446 if (!NILP (echo_area_buffer[this_one])
10447 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10448 echo_area_buffer[this_one] = Qnil;
10449 }
10450
10451 /* Choose a suitable buffer from echo_buffer[] is we don't
10452 have one. */
10453 if (NILP (echo_area_buffer[this_one]))
10454 {
10455 echo_area_buffer[this_one]
10456 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10457 ? echo_buffer[the_other]
10458 : echo_buffer[this_one]);
10459 clear_buffer_p = true;
10460 }
10461
10462 buffer = echo_area_buffer[this_one];
10463
10464 /* Don't get confused by reusing the buffer used for echoing
10465 for a different purpose. */
10466 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10467 cancel_echoing ();
10468
10469 record_unwind_protect (unwind_with_echo_area_buffer,
10470 with_echo_area_buffer_unwind_data (w));
10471
10472 /* Make the echo area buffer current. Note that for display
10473 purposes, it is not necessary that the displayed window's buffer
10474 == current_buffer, except for text property lookup. So, let's
10475 only set that buffer temporarily here without doing a full
10476 Fset_window_buffer. We must also change w->pointm, though,
10477 because otherwise an assertions in unshow_buffer fails, and Emacs
10478 aborts. */
10479 set_buffer_internal_1 (XBUFFER (buffer));
10480 if (w)
10481 {
10482 wset_buffer (w, buffer);
10483 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10484 }
10485
10486 bset_undo_list (current_buffer, Qt);
10487 bset_read_only (current_buffer, Qnil);
10488 specbind (Qinhibit_read_only, Qt);
10489 specbind (Qinhibit_modification_hooks, Qt);
10490
10491 if (clear_buffer_p && Z > BEG)
10492 del_range (BEG, Z);
10493
10494 eassert (BEGV >= BEG);
10495 eassert (ZV <= Z && ZV >= BEGV);
10496
10497 rc = fn (a1, a2);
10498
10499 eassert (BEGV >= BEG);
10500 eassert (ZV <= Z && ZV >= BEGV);
10501
10502 dynwind_end ();
10503 return rc;
10504 }
10505
10506
10507 /* Save state that should be preserved around the call to the function
10508 FN called in with_echo_area_buffer. */
10509
10510 static Lisp_Object
10511 with_echo_area_buffer_unwind_data (struct window *w)
10512 {
10513 int i = 0;
10514 Lisp_Object vector, tmp;
10515
10516 /* Reduce consing by keeping one vector in
10517 Vwith_echo_area_save_vector. */
10518 vector = Vwith_echo_area_save_vector;
10519 Vwith_echo_area_save_vector = Qnil;
10520
10521 if (NILP (vector))
10522 vector = Fmake_vector (make_number (9), Qnil);
10523
10524 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10525 ASET (vector, i, Vdeactivate_mark); ++i;
10526 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10527
10528 if (w)
10529 {
10530 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10531 ASET (vector, i, w->contents); ++i;
10532 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10533 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10534 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10535 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10536 }
10537 else
10538 {
10539 int end = i + 6;
10540 for (; i < end; ++i)
10541 ASET (vector, i, Qnil);
10542 }
10543
10544 eassert (i == ASIZE (vector));
10545 return vector;
10546 }
10547
10548
10549 /* Restore global state from VECTOR which was created by
10550 with_echo_area_buffer_unwind_data. */
10551
10552 static void
10553 unwind_with_echo_area_buffer (Lisp_Object vector)
10554 {
10555 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10556 Vdeactivate_mark = AREF (vector, 1);
10557 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10558
10559 if (WINDOWP (AREF (vector, 3)))
10560 {
10561 struct window *w;
10562 Lisp_Object buffer;
10563
10564 w = XWINDOW (AREF (vector, 3));
10565 buffer = AREF (vector, 4);
10566
10567 wset_buffer (w, buffer);
10568 set_marker_both (w->pointm, buffer,
10569 XFASTINT (AREF (vector, 5)),
10570 XFASTINT (AREF (vector, 6)));
10571 set_marker_both (w->start, buffer,
10572 XFASTINT (AREF (vector, 7)),
10573 XFASTINT (AREF (vector, 8)));
10574 }
10575
10576 Vwith_echo_area_save_vector = vector;
10577 }
10578
10579
10580 /* Set up the echo area for use by print functions. MULTIBYTE_P
10581 non-zero means we will print multibyte. */
10582
10583 void
10584 setup_echo_area_for_printing (int multibyte_p)
10585 {
10586 /* If we can't find an echo area any more, exit. */
10587 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10588 Fkill_emacs (Qnil);
10589
10590 ensure_echo_area_buffers ();
10591
10592 if (!message_buf_print)
10593 {
10594 /* A message has been output since the last time we printed.
10595 Choose a fresh echo area buffer. */
10596 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10597 echo_area_buffer[0] = echo_buffer[1];
10598 else
10599 echo_area_buffer[0] = echo_buffer[0];
10600
10601 /* Switch to that buffer and clear it. */
10602 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10603 bset_truncate_lines (current_buffer, Qnil);
10604
10605 if (Z > BEG)
10606 {
10607 dynwind_begin ();
10608 specbind (Qinhibit_read_only, Qt);
10609 /* Note that undo recording is always disabled. */
10610 del_range (BEG, Z);
10611 dynwind_end ();
10612 }
10613 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10614
10615 /* Set up the buffer for the multibyteness we need. */
10616 if (multibyte_p
10617 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10618 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10619
10620 /* Raise the frame containing the echo area. */
10621 if (minibuffer_auto_raise)
10622 {
10623 struct frame *sf = SELECTED_FRAME ();
10624 Lisp_Object mini_window;
10625 mini_window = FRAME_MINIBUF_WINDOW (sf);
10626 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10627 }
10628
10629 message_log_maybe_newline ();
10630 message_buf_print = 1;
10631 }
10632 else
10633 {
10634 if (NILP (echo_area_buffer[0]))
10635 {
10636 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10637 echo_area_buffer[0] = echo_buffer[1];
10638 else
10639 echo_area_buffer[0] = echo_buffer[0];
10640 }
10641
10642 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10643 {
10644 /* Someone switched buffers between print requests. */
10645 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10646 bset_truncate_lines (current_buffer, Qnil);
10647 }
10648 }
10649 }
10650
10651
10652 /* Display an echo area message in window W. Value is non-zero if W's
10653 height is changed. If display_last_displayed_message_p is
10654 non-zero, display the message that was last displayed, otherwise
10655 display the current message. */
10656
10657 static int
10658 display_echo_area (struct window *w)
10659 {
10660 int i, no_message_p, window_height_changed_p;
10661
10662 /* If there is no message, we must call display_echo_area_1
10663 nevertheless because it resizes the window. But we will have to
10664 reset the echo_area_buffer in question to nil at the end because
10665 with_echo_area_buffer will sets it to an empty buffer. */
10666 i = display_last_displayed_message_p ? 1 : 0;
10667 no_message_p = NILP (echo_area_buffer[i]);
10668
10669 window_height_changed_p
10670 = with_echo_area_buffer (w, display_last_displayed_message_p,
10671 display_echo_area_1,
10672 (intptr_t) w, Qnil);
10673
10674 if (no_message_p)
10675 echo_area_buffer[i] = Qnil;
10676
10677 return window_height_changed_p;
10678 }
10679
10680
10681 /* Helper for display_echo_area. Display the current buffer which
10682 contains the current echo area message in window W, a mini-window,
10683 a pointer to which is passed in A1. A2..A4 are currently not used.
10684 Change the height of W so that all of the message is displayed.
10685 Value is non-zero if height of W was changed. */
10686
10687 static int
10688 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10689 {
10690 intptr_t i1 = a1;
10691 struct window *w = (struct window *) i1;
10692 Lisp_Object window;
10693 struct text_pos start;
10694 int window_height_changed_p = 0;
10695
10696 /* Do this before displaying, so that we have a large enough glyph
10697 matrix for the display. If we can't get enough space for the
10698 whole text, display the last N lines. That works by setting w->start. */
10699 window_height_changed_p = resize_mini_window (w, 0);
10700
10701 /* Use the starting position chosen by resize_mini_window. */
10702 SET_TEXT_POS_FROM_MARKER (start, w->start);
10703
10704 /* Display. */
10705 clear_glyph_matrix (w->desired_matrix);
10706 XSETWINDOW (window, w);
10707 try_window (window, start, 0);
10708
10709 return window_height_changed_p;
10710 }
10711
10712
10713 /* Resize the echo area window to exactly the size needed for the
10714 currently displayed message, if there is one. If a mini-buffer
10715 is active, don't shrink it. */
10716
10717 void
10718 resize_echo_area_exactly (void)
10719 {
10720 if (BUFFERP (echo_area_buffer[0])
10721 && WINDOWP (echo_area_window))
10722 {
10723 struct window *w = XWINDOW (echo_area_window);
10724 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10725 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10726 (intptr_t) w, resize_exactly);
10727 if (resized_p)
10728 {
10729 windows_or_buffers_changed = 42;
10730 update_mode_lines = 30;
10731 redisplay_internal ();
10732 }
10733 }
10734 }
10735
10736
10737 /* Callback function for with_echo_area_buffer, when used from
10738 resize_echo_area_exactly. A1 contains a pointer to the window to
10739 resize, EXACTLY non-nil means resize the mini-window exactly to the
10740 size of the text displayed. A3 and A4 are not used. Value is what
10741 resize_mini_window returns. */
10742
10743 static int
10744 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10745 {
10746 intptr_t i1 = a1;
10747 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10748 }
10749
10750
10751 /* Resize mini-window W to fit the size of its contents. EXACT_P
10752 means size the window exactly to the size needed. Otherwise, it's
10753 only enlarged until W's buffer is empty.
10754
10755 Set W->start to the right place to begin display. If the whole
10756 contents fit, start at the beginning. Otherwise, start so as
10757 to make the end of the contents appear. This is particularly
10758 important for y-or-n-p, but seems desirable generally.
10759
10760 Value is non-zero if the window height has been changed. */
10761
10762 int
10763 resize_mini_window (struct window *w, int exact_p)
10764 {
10765 struct frame *f = XFRAME (w->frame);
10766 int window_height_changed_p = 0;
10767
10768 eassert (MINI_WINDOW_P (w));
10769
10770 /* By default, start display at the beginning. */
10771 set_marker_both (w->start, w->contents,
10772 BUF_BEGV (XBUFFER (w->contents)),
10773 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10774
10775 /* Don't resize windows while redisplaying a window; it would
10776 confuse redisplay functions when the size of the window they are
10777 displaying changes from under them. Such a resizing can happen,
10778 for instance, when which-func prints a long message while
10779 we are running fontification-functions. We're running these
10780 functions with safe_call which binds inhibit-redisplay to t. */
10781 if (!NILP (Vinhibit_redisplay))
10782 return 0;
10783
10784 /* Nil means don't try to resize. */
10785 if (NILP (Vresize_mini_windows)
10786 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10787 return 0;
10788
10789 if (!FRAME_MINIBUF_ONLY_P (f))
10790 {
10791 struct it it;
10792 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10793 + WINDOW_PIXEL_HEIGHT (w));
10794 int unit = FRAME_LINE_HEIGHT (f);
10795 int height, max_height;
10796 struct text_pos start;
10797 struct buffer *old_current_buffer = NULL;
10798
10799 if (current_buffer != XBUFFER (w->contents))
10800 {
10801 old_current_buffer = current_buffer;
10802 set_buffer_internal (XBUFFER (w->contents));
10803 }
10804
10805 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10806
10807 /* Compute the max. number of lines specified by the user. */
10808 if (FLOATP (Vmax_mini_window_height))
10809 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10810 else if (INTEGERP (Vmax_mini_window_height))
10811 max_height = XINT (Vmax_mini_window_height) * unit;
10812 else
10813 max_height = total_height / 4;
10814
10815 /* Correct that max. height if it's bogus. */
10816 max_height = clip_to_bounds (unit, max_height, total_height);
10817
10818 /* Find out the height of the text in the window. */
10819 if (it.line_wrap == TRUNCATE)
10820 height = unit;
10821 else
10822 {
10823 last_height = 0;
10824 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10825 if (it.max_ascent == 0 && it.max_descent == 0)
10826 height = it.current_y + last_height;
10827 else
10828 height = it.current_y + it.max_ascent + it.max_descent;
10829 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10830 }
10831
10832 /* Compute a suitable window start. */
10833 if (height > max_height)
10834 {
10835 height = (max_height / unit) * unit;
10836 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10837 move_it_vertically_backward (&it, height - unit);
10838 start = it.current.pos;
10839 }
10840 else
10841 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10842 SET_MARKER_FROM_TEXT_POS (w->start, start);
10843
10844 if (EQ (Vresize_mini_windows, Qgrow_only))
10845 {
10846 /* Let it grow only, until we display an empty message, in which
10847 case the window shrinks again. */
10848 if (height > WINDOW_PIXEL_HEIGHT (w))
10849 {
10850 int old_height = WINDOW_PIXEL_HEIGHT (w);
10851
10852 FRAME_WINDOWS_FROZEN (f) = 1;
10853 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10854 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10855 }
10856 else if (height < WINDOW_PIXEL_HEIGHT (w)
10857 && (exact_p || BEGV == ZV))
10858 {
10859 int old_height = WINDOW_PIXEL_HEIGHT (w);
10860
10861 FRAME_WINDOWS_FROZEN (f) = 0;
10862 shrink_mini_window (w, 1);
10863 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10864 }
10865 }
10866 else
10867 {
10868 /* Always resize to exact size needed. */
10869 if (height > WINDOW_PIXEL_HEIGHT (w))
10870 {
10871 int old_height = WINDOW_PIXEL_HEIGHT (w);
10872
10873 FRAME_WINDOWS_FROZEN (f) = 1;
10874 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10875 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10876 }
10877 else if (height < WINDOW_PIXEL_HEIGHT (w))
10878 {
10879 int old_height = WINDOW_PIXEL_HEIGHT (w);
10880
10881 FRAME_WINDOWS_FROZEN (f) = 0;
10882 shrink_mini_window (w, 1);
10883
10884 if (height)
10885 {
10886 FRAME_WINDOWS_FROZEN (f) = 1;
10887 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10888 }
10889
10890 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10891 }
10892 }
10893
10894 if (old_current_buffer)
10895 set_buffer_internal (old_current_buffer);
10896 }
10897
10898 return window_height_changed_p;
10899 }
10900
10901
10902 /* Value is the current message, a string, or nil if there is no
10903 current message. */
10904
10905 Lisp_Object
10906 current_message (void)
10907 {
10908 Lisp_Object msg;
10909
10910 if (!BUFFERP (echo_area_buffer[0]))
10911 msg = Qnil;
10912 else
10913 {
10914 with_echo_area_buffer (0, 0, current_message_1,
10915 (intptr_t) &msg, Qnil);
10916 if (NILP (msg))
10917 echo_area_buffer[0] = Qnil;
10918 }
10919
10920 return msg;
10921 }
10922
10923
10924 static int
10925 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10926 {
10927 intptr_t i1 = a1;
10928 Lisp_Object *msg = (Lisp_Object *) i1;
10929
10930 if (Z > BEG)
10931 *msg = make_buffer_string (BEG, Z, 1);
10932 else
10933 *msg = Qnil;
10934 return 0;
10935 }
10936
10937
10938 /* Push the current message on Vmessage_stack for later restoration
10939 by restore_message. Value is non-zero if the current message isn't
10940 empty. This is a relatively infrequent operation, so it's not
10941 worth optimizing. */
10942
10943 bool
10944 push_message (void)
10945 {
10946 Lisp_Object msg = current_message ();
10947 Vmessage_stack = Fcons (msg, Vmessage_stack);
10948 return STRINGP (msg);
10949 }
10950
10951
10952 /* Restore message display from the top of Vmessage_stack. */
10953
10954 void
10955 restore_message (void)
10956 {
10957 eassert (CONSP (Vmessage_stack));
10958 message3_nolog (XCAR (Vmessage_stack));
10959 }
10960
10961
10962 /* Handler for unwind-protect calling pop_message. */
10963
10964 void
10965 pop_message_unwind (void)
10966 {
10967 /* Pop the top-most entry off Vmessage_stack. */
10968 eassert (CONSP (Vmessage_stack));
10969 Vmessage_stack = XCDR (Vmessage_stack);
10970 }
10971
10972
10973 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10974 exits. If the stack is not empty, we have a missing pop_message
10975 somewhere. */
10976
10977 void
10978 check_message_stack (void)
10979 {
10980 if (!NILP (Vmessage_stack))
10981 emacs_abort ();
10982 }
10983
10984
10985 /* Truncate to NCHARS what will be displayed in the echo area the next
10986 time we display it---but don't redisplay it now. */
10987
10988 void
10989 truncate_echo_area (ptrdiff_t nchars)
10990 {
10991 if (nchars == 0)
10992 echo_area_buffer[0] = Qnil;
10993 else if (!noninteractive
10994 && INTERACTIVE
10995 && !NILP (echo_area_buffer[0]))
10996 {
10997 struct frame *sf = SELECTED_FRAME ();
10998 /* Error messages get reported properly by cmd_error, so this must be
10999 just an informative message; if the frame hasn't really been
11000 initialized yet, just toss it. */
11001 if (sf->glyphs_initialized_p)
11002 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11003 }
11004 }
11005
11006
11007 /* Helper function for truncate_echo_area. Truncate the current
11008 message to at most NCHARS characters. */
11009
11010 static int
11011 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11012 {
11013 if (BEG + nchars < Z)
11014 del_range (BEG + nchars, Z);
11015 if (Z == BEG)
11016 echo_area_buffer[0] = Qnil;
11017 return 0;
11018 }
11019
11020 /* Set the current message to STRING. */
11021
11022 static void
11023 set_message (Lisp_Object string)
11024 {
11025 eassert (STRINGP (string));
11026
11027 message_enable_multibyte = STRING_MULTIBYTE (string);
11028
11029 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11030 message_buf_print = 0;
11031 help_echo_showing_p = 0;
11032
11033 if (STRINGP (Vdebug_on_message)
11034 && STRINGP (string)
11035 && fast_string_match (Vdebug_on_message, string) >= 0)
11036 call_debugger (list2 (Qerror, string));
11037 }
11038
11039
11040 /* Helper function for set_message. First argument is ignored and second
11041 argument has the same meaning as for set_message.
11042 This function is called with the echo area buffer being current. */
11043
11044 static int
11045 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11046 {
11047 eassert (STRINGP (string));
11048
11049 /* Change multibyteness of the echo buffer appropriately. */
11050 if (message_enable_multibyte
11051 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11052 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11053
11054 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11055 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11056 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11057
11058 /* Insert new message at BEG. */
11059 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11060
11061 /* This function takes care of single/multibyte conversion.
11062 We just have to ensure that the echo area buffer has the right
11063 setting of enable_multibyte_characters. */
11064 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11065
11066 return 0;
11067 }
11068
11069
11070 /* Clear messages. CURRENT_P non-zero means clear the current
11071 message. LAST_DISPLAYED_P non-zero means clear the message
11072 last displayed. */
11073
11074 void
11075 clear_message (bool current_p, bool last_displayed_p)
11076 {
11077 if (current_p)
11078 {
11079 echo_area_buffer[0] = Qnil;
11080 message_cleared_p = true;
11081 }
11082
11083 if (last_displayed_p)
11084 echo_area_buffer[1] = Qnil;
11085
11086 message_buf_print = 0;
11087 }
11088
11089 /* Clear garbaged frames.
11090
11091 This function is used where the old redisplay called
11092 redraw_garbaged_frames which in turn called redraw_frame which in
11093 turn called clear_frame. The call to clear_frame was a source of
11094 flickering. I believe a clear_frame is not necessary. It should
11095 suffice in the new redisplay to invalidate all current matrices,
11096 and ensure a complete redisplay of all windows. */
11097
11098 static void
11099 clear_garbaged_frames (void)
11100 {
11101 if (frame_garbaged)
11102 {
11103 Lisp_Object tail, frame;
11104
11105 FOR_EACH_FRAME (tail, frame)
11106 {
11107 struct frame *f = XFRAME (frame);
11108
11109 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11110 {
11111 if (f->resized_p)
11112 redraw_frame (f);
11113 else
11114 clear_current_matrices (f);
11115 fset_redisplay (f);
11116 f->garbaged = false;
11117 f->resized_p = false;
11118 }
11119 }
11120
11121 frame_garbaged = false;
11122 }
11123 }
11124
11125
11126 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11127 is non-zero update selected_frame. Value is non-zero if the
11128 mini-windows height has been changed. */
11129
11130 static int
11131 echo_area_display (int update_frame_p)
11132 {
11133 Lisp_Object mini_window;
11134 struct window *w;
11135 struct frame *f;
11136 int window_height_changed_p = 0;
11137 struct frame *sf = SELECTED_FRAME ();
11138
11139 mini_window = FRAME_MINIBUF_WINDOW (sf);
11140 w = XWINDOW (mini_window);
11141 f = XFRAME (WINDOW_FRAME (w));
11142
11143 /* Don't display if frame is invisible or not yet initialized. */
11144 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11145 return 0;
11146
11147 #ifdef HAVE_WINDOW_SYSTEM
11148 /* When Emacs starts, selected_frame may be the initial terminal
11149 frame. If we let this through, a message would be displayed on
11150 the terminal. */
11151 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11152 return 0;
11153 #endif /* HAVE_WINDOW_SYSTEM */
11154
11155 /* Redraw garbaged frames. */
11156 clear_garbaged_frames ();
11157
11158 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11159 {
11160 echo_area_window = mini_window;
11161 window_height_changed_p = display_echo_area (w);
11162 w->must_be_updated_p = true;
11163
11164 /* Update the display, unless called from redisplay_internal.
11165 Also don't update the screen during redisplay itself. The
11166 update will happen at the end of redisplay, and an update
11167 here could cause confusion. */
11168 if (update_frame_p && !redisplaying_p)
11169 {
11170 int n = 0;
11171
11172 /* If the display update has been interrupted by pending
11173 input, update mode lines in the frame. Due to the
11174 pending input, it might have been that redisplay hasn't
11175 been called, so that mode lines above the echo area are
11176 garbaged. This looks odd, so we prevent it here. */
11177 if (!display_completed)
11178 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11179
11180 if (window_height_changed_p
11181 /* Don't do this if Emacs is shutting down. Redisplay
11182 needs to run hooks. */
11183 && !NILP (Vrun_hooks))
11184 {
11185 /* Must update other windows. Likewise as in other
11186 cases, don't let this update be interrupted by
11187 pending input. */
11188 dynwind_begin ();
11189 specbind (Qredisplay_dont_pause, Qt);
11190 windows_or_buffers_changed = 44;
11191 redisplay_internal ();
11192 dynwind_end ();
11193 }
11194 else if (FRAME_WINDOW_P (f) && n == 0)
11195 {
11196 /* Window configuration is the same as before.
11197 Can do with a display update of the echo area,
11198 unless we displayed some mode lines. */
11199 update_single_window (w, 1);
11200 flush_frame (f);
11201 }
11202 else
11203 update_frame (f, 1, 1);
11204
11205 /* If cursor is in the echo area, make sure that the next
11206 redisplay displays the minibuffer, so that the cursor will
11207 be replaced with what the minibuffer wants. */
11208 if (cursor_in_echo_area)
11209 wset_redisplay (XWINDOW (mini_window));
11210 }
11211 }
11212 else if (!EQ (mini_window, selected_window))
11213 wset_redisplay (XWINDOW (mini_window));
11214
11215 /* Last displayed message is now the current message. */
11216 echo_area_buffer[1] = echo_area_buffer[0];
11217 /* Inform read_char that we're not echoing. */
11218 echo_message_buffer = Qnil;
11219
11220 /* Prevent redisplay optimization in redisplay_internal by resetting
11221 this_line_start_pos. This is done because the mini-buffer now
11222 displays the message instead of its buffer text. */
11223 if (EQ (mini_window, selected_window))
11224 CHARPOS (this_line_start_pos) = 0;
11225
11226 return window_height_changed_p;
11227 }
11228
11229 /* Nonzero if W's buffer was changed but not saved. */
11230
11231 static int
11232 window_buffer_changed (struct window *w)
11233 {
11234 struct buffer *b = XBUFFER (w->contents);
11235
11236 eassert (BUFFER_LIVE_P (b));
11237
11238 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11239 }
11240
11241 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11242
11243 static int
11244 mode_line_update_needed (struct window *w)
11245 {
11246 return (w->column_number_displayed != -1
11247 && !(PT == w->last_point && !window_outdated (w))
11248 && (w->column_number_displayed != current_column ()));
11249 }
11250
11251 /* Nonzero if window start of W is frozen and may not be changed during
11252 redisplay. */
11253
11254 static bool
11255 window_frozen_p (struct window *w)
11256 {
11257 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11258 {
11259 Lisp_Object window;
11260
11261 XSETWINDOW (window, w);
11262 if (MINI_WINDOW_P (w))
11263 return 0;
11264 else if (EQ (window, selected_window))
11265 return 0;
11266 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11267 && EQ (window, Vminibuf_scroll_window))
11268 /* This special window can't be frozen too. */
11269 return 0;
11270 else
11271 return 1;
11272 }
11273 return 0;
11274 }
11275
11276 /***********************************************************************
11277 Mode Lines and Frame Titles
11278 ***********************************************************************/
11279
11280 /* A buffer for constructing non-propertized mode-line strings and
11281 frame titles in it; allocated from the heap in init_xdisp and
11282 resized as needed in store_mode_line_noprop_char. */
11283
11284 static char *mode_line_noprop_buf;
11285
11286 /* The buffer's end, and a current output position in it. */
11287
11288 static char *mode_line_noprop_buf_end;
11289 static char *mode_line_noprop_ptr;
11290
11291 #define MODE_LINE_NOPROP_LEN(start) \
11292 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11293
11294 static enum {
11295 MODE_LINE_DISPLAY = 0,
11296 MODE_LINE_TITLE,
11297 MODE_LINE_NOPROP,
11298 MODE_LINE_STRING
11299 } mode_line_target;
11300
11301 /* Alist that caches the results of :propertize.
11302 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11303 static Lisp_Object mode_line_proptrans_alist;
11304
11305 /* List of strings making up the mode-line. */
11306 static Lisp_Object mode_line_string_list;
11307
11308 /* Base face property when building propertized mode line string. */
11309 static Lisp_Object mode_line_string_face;
11310 static Lisp_Object mode_line_string_face_prop;
11311
11312
11313 /* Unwind data for mode line strings */
11314
11315 static Lisp_Object Vmode_line_unwind_vector;
11316
11317 static Lisp_Object
11318 format_mode_line_unwind_data (struct frame *target_frame,
11319 struct buffer *obuf,
11320 Lisp_Object owin,
11321 int save_proptrans)
11322 {
11323 Lisp_Object vector, tmp;
11324
11325 /* Reduce consing by keeping one vector in
11326 Vwith_echo_area_save_vector. */
11327 vector = Vmode_line_unwind_vector;
11328 Vmode_line_unwind_vector = Qnil;
11329
11330 if (NILP (vector))
11331 vector = Fmake_vector (make_number (10), Qnil);
11332
11333 ASET (vector, 0, make_number (mode_line_target));
11334 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11335 ASET (vector, 2, mode_line_string_list);
11336 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11337 ASET (vector, 4, mode_line_string_face);
11338 ASET (vector, 5, mode_line_string_face_prop);
11339
11340 if (obuf)
11341 XSETBUFFER (tmp, obuf);
11342 else
11343 tmp = Qnil;
11344 ASET (vector, 6, tmp);
11345 ASET (vector, 7, owin);
11346 if (target_frame)
11347 {
11348 /* Similarly to `with-selected-window', if the operation selects
11349 a window on another frame, we must restore that frame's
11350 selected window, and (for a tty) the top-frame. */
11351 ASET (vector, 8, target_frame->selected_window);
11352 if (FRAME_TERMCAP_P (target_frame))
11353 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11354 }
11355
11356 return vector;
11357 }
11358
11359 static void
11360 unwind_format_mode_line (Lisp_Object vector)
11361 {
11362 Lisp_Object old_window = AREF (vector, 7);
11363 Lisp_Object target_frame_window = AREF (vector, 8);
11364 Lisp_Object old_top_frame = AREF (vector, 9);
11365
11366 mode_line_target = XINT (AREF (vector, 0));
11367 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11368 mode_line_string_list = AREF (vector, 2);
11369 if (! EQ (AREF (vector, 3), Qt))
11370 mode_line_proptrans_alist = AREF (vector, 3);
11371 mode_line_string_face = AREF (vector, 4);
11372 mode_line_string_face_prop = AREF (vector, 5);
11373
11374 /* Select window before buffer, since it may change the buffer. */
11375 if (!NILP (old_window))
11376 {
11377 /* If the operation that we are unwinding had selected a window
11378 on a different frame, reset its frame-selected-window. For a
11379 text terminal, reset its top-frame if necessary. */
11380 if (!NILP (target_frame_window))
11381 {
11382 Lisp_Object frame
11383 = WINDOW_FRAME (XWINDOW (target_frame_window));
11384
11385 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11386 Fselect_window (target_frame_window, Qt);
11387
11388 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11389 Fselect_frame (old_top_frame, Qt);
11390 }
11391
11392 Fselect_window (old_window, Qt);
11393 }
11394
11395 if (!NILP (AREF (vector, 6)))
11396 {
11397 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11398 ASET (vector, 6, Qnil);
11399 }
11400
11401 Vmode_line_unwind_vector = vector;
11402 }
11403
11404
11405 /* Store a single character C for the frame title in mode_line_noprop_buf.
11406 Re-allocate mode_line_noprop_buf if necessary. */
11407
11408 static void
11409 store_mode_line_noprop_char (char c)
11410 {
11411 /* If output position has reached the end of the allocated buffer,
11412 increase the buffer's size. */
11413 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11414 {
11415 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11416 ptrdiff_t size = len;
11417 mode_line_noprop_buf =
11418 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11419 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11420 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11421 }
11422
11423 *mode_line_noprop_ptr++ = c;
11424 }
11425
11426
11427 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11428 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11429 characters that yield more columns than PRECISION; PRECISION <= 0
11430 means copy the whole string. Pad with spaces until FIELD_WIDTH
11431 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11432 pad. Called from display_mode_element when it is used to build a
11433 frame title. */
11434
11435 static int
11436 store_mode_line_noprop (const char *string, int field_width, int precision)
11437 {
11438 const unsigned char *str = (const unsigned char *) string;
11439 int n = 0;
11440 ptrdiff_t dummy, nbytes;
11441
11442 /* Copy at most PRECISION chars from STR. */
11443 nbytes = strlen (string);
11444 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11445 while (nbytes--)
11446 store_mode_line_noprop_char (*str++);
11447
11448 /* Fill up with spaces until FIELD_WIDTH reached. */
11449 while (field_width > 0
11450 && n < field_width)
11451 {
11452 store_mode_line_noprop_char (' ');
11453 ++n;
11454 }
11455
11456 return n;
11457 }
11458
11459 /***********************************************************************
11460 Frame Titles
11461 ***********************************************************************/
11462
11463 #ifdef HAVE_WINDOW_SYSTEM
11464
11465 /* Set the title of FRAME, if it has changed. The title format is
11466 Vicon_title_format if FRAME is iconified, otherwise it is
11467 frame_title_format. */
11468
11469 static void
11470 x_consider_frame_title (Lisp_Object frame)
11471 {
11472 struct frame *f = XFRAME (frame);
11473
11474 if (FRAME_WINDOW_P (f)
11475 || FRAME_MINIBUF_ONLY_P (f)
11476 || f->explicit_name)
11477 {
11478 /* Do we have more than one visible frame on this X display? */
11479 Lisp_Object tail, other_frame, fmt;
11480 ptrdiff_t title_start;
11481 char *title;
11482 ptrdiff_t len;
11483 struct it it;
11484 dynwind_begin ();
11485
11486 FOR_EACH_FRAME (tail, other_frame)
11487 {
11488 struct frame *tf = XFRAME (other_frame);
11489
11490 if (tf != f
11491 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11492 && !FRAME_MINIBUF_ONLY_P (tf)
11493 && !EQ (other_frame, tip_frame)
11494 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11495 break;
11496 }
11497
11498 /* Set global variable indicating that multiple frames exist. */
11499 multiple_frames = CONSP (tail);
11500
11501 /* Switch to the buffer of selected window of the frame. Set up
11502 mode_line_target so that display_mode_element will output into
11503 mode_line_noprop_buf; then display the title. */
11504 record_unwind_protect (unwind_format_mode_line,
11505 format_mode_line_unwind_data
11506 (f, current_buffer, selected_window, 0));
11507
11508 Fselect_window (f->selected_window, Qt);
11509 set_buffer_internal_1
11510 (XBUFFER (XWINDOW (f->selected_window)->contents));
11511 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11512
11513 mode_line_target = MODE_LINE_TITLE;
11514 title_start = MODE_LINE_NOPROP_LEN (0);
11515 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11516 NULL, DEFAULT_FACE_ID);
11517 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11518 len = MODE_LINE_NOPROP_LEN (title_start);
11519 title = mode_line_noprop_buf + title_start;
11520 dynwind_end ();
11521
11522 /* Set the title only if it's changed. This avoids consing in
11523 the common case where it hasn't. (If it turns out that we've
11524 already wasted too much time by walking through the list with
11525 display_mode_element, then we might need to optimize at a
11526 higher level than this.) */
11527 if (! STRINGP (f->name)
11528 || SBYTES (f->name) != len
11529 || memcmp (title, SDATA (f->name), len) != 0)
11530 x_implicitly_set_name (f, make_string (title, len), Qnil);
11531 }
11532 }
11533
11534 #endif /* not HAVE_WINDOW_SYSTEM */
11535
11536 \f
11537 /***********************************************************************
11538 Menu Bars
11539 ***********************************************************************/
11540
11541 /* Non-zero if we will not redisplay all visible windows. */
11542 #define REDISPLAY_SOME_P() \
11543 ((windows_or_buffers_changed == 0 \
11544 || windows_or_buffers_changed == REDISPLAY_SOME) \
11545 && (update_mode_lines == 0 \
11546 || update_mode_lines == REDISPLAY_SOME))
11547
11548 /* Prepare for redisplay by updating menu-bar item lists when
11549 appropriate. This can call eval. */
11550
11551 static void
11552 prepare_menu_bars (void)
11553 {
11554 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11555 bool some_windows = REDISPLAY_SOME_P ();
11556 struct gcpro gcpro1, gcpro2;
11557 Lisp_Object tooltip_frame;
11558
11559 #ifdef HAVE_WINDOW_SYSTEM
11560 tooltip_frame = tip_frame;
11561 #else
11562 tooltip_frame = Qnil;
11563 #endif
11564
11565 if (FUNCTIONP (Vpre_redisplay_function))
11566 {
11567 Lisp_Object windows = all_windows ? Qt : Qnil;
11568 if (all_windows && some_windows)
11569 {
11570 Lisp_Object ws = window_list ();
11571 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11572 {
11573 Lisp_Object this = XCAR (ws);
11574 struct window *w = XWINDOW (this);
11575 if (w->redisplay
11576 || XFRAME (w->frame)->redisplay
11577 || XBUFFER (w->contents)->text->redisplay)
11578 {
11579 windows = Fcons (this, windows);
11580 }
11581 }
11582 }
11583 safe__call1 (true, Vpre_redisplay_function, windows);
11584 }
11585
11586 /* Update all frame titles based on their buffer names, etc. We do
11587 this before the menu bars so that the buffer-menu will show the
11588 up-to-date frame titles. */
11589 #ifdef HAVE_WINDOW_SYSTEM
11590 if (all_windows)
11591 {
11592 Lisp_Object tail, frame;
11593
11594 FOR_EACH_FRAME (tail, frame)
11595 {
11596 struct frame *f = XFRAME (frame);
11597 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11598 if (some_windows
11599 && !f->redisplay
11600 && !w->redisplay
11601 && !XBUFFER (w->contents)->text->redisplay)
11602 continue;
11603
11604 if (!EQ (frame, tooltip_frame)
11605 && (FRAME_ICONIFIED_P (f)
11606 || FRAME_VISIBLE_P (f) == 1
11607 /* Exclude TTY frames that are obscured because they
11608 are not the top frame on their console. This is
11609 because x_consider_frame_title actually switches
11610 to the frame, which for TTY frames means it is
11611 marked as garbaged, and will be completely
11612 redrawn on the next redisplay cycle. This causes
11613 TTY frames to be completely redrawn, when there
11614 are more than one of them, even though nothing
11615 should be changed on display. */
11616 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11617 x_consider_frame_title (frame);
11618 }
11619 }
11620 #endif /* HAVE_WINDOW_SYSTEM */
11621
11622 /* Update the menu bar item lists, if appropriate. This has to be
11623 done before any actual redisplay or generation of display lines. */
11624
11625 if (all_windows)
11626 {
11627 Lisp_Object tail, frame;
11628 dynwind_begin ();
11629 /* 1 means that update_menu_bar has run its hooks
11630 so any further calls to update_menu_bar shouldn't do so again. */
11631 int menu_bar_hooks_run = 0;
11632
11633 record_unwind_save_match_data ();
11634
11635 FOR_EACH_FRAME (tail, frame)
11636 {
11637 struct frame *f = XFRAME (frame);
11638 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11639
11640 /* Ignore tooltip frame. */
11641 if (EQ (frame, tooltip_frame))
11642 continue;
11643
11644 if (some_windows
11645 && !f->redisplay
11646 && !w->redisplay
11647 && !XBUFFER (w->contents)->text->redisplay)
11648 continue;
11649
11650 /* If a window on this frame changed size, report that to
11651 the user and clear the size-change flag. */
11652 if (FRAME_WINDOW_SIZES_CHANGED (f))
11653 {
11654 Lisp_Object functions;
11655
11656 /* Clear flag first in case we get an error below. */
11657 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11658 functions = Vwindow_size_change_functions;
11659 GCPRO2 (tail, functions);
11660
11661 while (CONSP (functions))
11662 {
11663 if (!EQ (XCAR (functions), Qt))
11664 call1 (XCAR (functions), frame);
11665 functions = XCDR (functions);
11666 }
11667 UNGCPRO;
11668 }
11669
11670 GCPRO1 (tail);
11671 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11672 #ifdef HAVE_WINDOW_SYSTEM
11673 update_tool_bar (f, 0);
11674 #endif
11675 #ifdef HAVE_NS
11676 if (windows_or_buffers_changed
11677 && FRAME_NS_P (f))
11678 ns_set_doc_edited
11679 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11680 #endif
11681 UNGCPRO;
11682 }
11683
11684 dynwind_end ();
11685 }
11686 else
11687 {
11688 struct frame *sf = SELECTED_FRAME ();
11689 update_menu_bar (sf, 1, 0);
11690 #ifdef HAVE_WINDOW_SYSTEM
11691 update_tool_bar (sf, 1);
11692 #endif
11693 }
11694 }
11695
11696
11697 /* Update the menu bar item list for frame F. This has to be done
11698 before we start to fill in any display lines, because it can call
11699 eval.
11700
11701 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11702
11703 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11704 already ran the menu bar hooks for this redisplay, so there
11705 is no need to run them again. The return value is the
11706 updated value of this flag, to pass to the next call. */
11707
11708 static int
11709 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11710 {
11711 Lisp_Object window;
11712 register struct window *w;
11713
11714 /* If called recursively during a menu update, do nothing. This can
11715 happen when, for instance, an activate-menubar-hook causes a
11716 redisplay. */
11717 if (inhibit_menubar_update)
11718 return hooks_run;
11719
11720 window = FRAME_SELECTED_WINDOW (f);
11721 w = XWINDOW (window);
11722
11723 if (FRAME_WINDOW_P (f)
11724 ?
11725 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11726 || defined (HAVE_NS) || defined (USE_GTK)
11727 FRAME_EXTERNAL_MENU_BAR (f)
11728 #else
11729 FRAME_MENU_BAR_LINES (f) > 0
11730 #endif
11731 : FRAME_MENU_BAR_LINES (f) > 0)
11732 {
11733 /* If the user has switched buffers or windows, we need to
11734 recompute to reflect the new bindings. But we'll
11735 recompute when update_mode_lines is set too; that means
11736 that people can use force-mode-line-update to request
11737 that the menu bar be recomputed. The adverse effect on
11738 the rest of the redisplay algorithm is about the same as
11739 windows_or_buffers_changed anyway. */
11740 if (windows_or_buffers_changed
11741 /* This used to test w->update_mode_line, but we believe
11742 there is no need to recompute the menu in that case. */
11743 || update_mode_lines
11744 || window_buffer_changed (w))
11745 {
11746 struct buffer *prev = current_buffer;
11747 dynwind_begin ();
11748
11749 specbind (Qinhibit_menubar_update, Qt);
11750
11751 set_buffer_internal_1 (XBUFFER (w->contents));
11752 if (save_match_data)
11753 record_unwind_save_match_data ();
11754 if (NILP (Voverriding_local_map_menu_flag))
11755 {
11756 specbind (Qoverriding_terminal_local_map, Qnil);
11757 specbind (Qoverriding_local_map, Qnil);
11758 }
11759
11760 if (!hooks_run)
11761 {
11762 /* Run the Lucid hook. */
11763 safe_run_hooks (Qactivate_menubar_hook);
11764
11765 /* If it has changed current-menubar from previous value,
11766 really recompute the menu-bar from the value. */
11767 if (! NILP (Vlucid_menu_bar_dirty_flag))
11768 call0 (Qrecompute_lucid_menubar);
11769
11770 safe_run_hooks (Qmenu_bar_update_hook);
11771
11772 hooks_run = 1;
11773 }
11774
11775 XSETFRAME (Vmenu_updating_frame, f);
11776 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11777
11778 /* Redisplay the menu bar in case we changed it. */
11779 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11780 || defined (HAVE_NS) || defined (USE_GTK)
11781 if (FRAME_WINDOW_P (f))
11782 {
11783 #if defined (HAVE_NS)
11784 /* All frames on Mac OS share the same menubar. So only
11785 the selected frame should be allowed to set it. */
11786 if (f == SELECTED_FRAME ())
11787 #endif
11788 set_frame_menubar (f, 0, 0);
11789 }
11790 else
11791 /* On a terminal screen, the menu bar is an ordinary screen
11792 line, and this makes it get updated. */
11793 w->update_mode_line = 1;
11794 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11795 /* In the non-toolkit version, the menu bar is an ordinary screen
11796 line, and this makes it get updated. */
11797 w->update_mode_line = 1;
11798 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11799
11800 dynwind_end ();
11801 set_buffer_internal_1 (prev);
11802 }
11803 }
11804
11805 return hooks_run;
11806 }
11807
11808 /***********************************************************************
11809 Tool-bars
11810 ***********************************************************************/
11811
11812 #ifdef HAVE_WINDOW_SYSTEM
11813
11814 /* Select `frame' temporarily without running all the code in
11815 do_switch_frame.
11816 FIXME: Maybe do_switch_frame should be trimmed down similarly
11817 when `norecord' is set. */
11818 static void
11819 fast_set_selected_frame (Lisp_Object frame)
11820 {
11821 if (!EQ (selected_frame, frame))
11822 {
11823 selected_frame = frame;
11824 selected_window = XFRAME (frame)->selected_window;
11825 }
11826 }
11827
11828 /* Update the tool-bar item list for frame F. This has to be done
11829 before we start to fill in any display lines. Called from
11830 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11831 and restore it here. */
11832
11833 static void
11834 update_tool_bar (struct frame *f, int save_match_data)
11835 {
11836 #if defined (USE_GTK) || defined (HAVE_NS)
11837 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11838 #else
11839 int do_update = (WINDOWP (f->tool_bar_window)
11840 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11841 #endif
11842
11843 if (do_update)
11844 {
11845 Lisp_Object window;
11846 struct window *w;
11847
11848 window = FRAME_SELECTED_WINDOW (f);
11849 w = XWINDOW (window);
11850
11851 /* If the user has switched buffers or windows, we need to
11852 recompute to reflect the new bindings. But we'll
11853 recompute when update_mode_lines is set too; that means
11854 that people can use force-mode-line-update to request
11855 that the menu bar be recomputed. The adverse effect on
11856 the rest of the redisplay algorithm is about the same as
11857 windows_or_buffers_changed anyway. */
11858 if (windows_or_buffers_changed
11859 || w->update_mode_line
11860 || update_mode_lines
11861 || window_buffer_changed (w))
11862 {
11863 struct buffer *prev = current_buffer;
11864 dynwind_begin ();
11865 Lisp_Object frame, new_tool_bar;
11866 int new_n_tool_bar;
11867 struct gcpro gcpro1;
11868
11869 /* Set current_buffer to the buffer of the selected
11870 window of the frame, so that we get the right local
11871 keymaps. */
11872 set_buffer_internal_1 (XBUFFER (w->contents));
11873
11874 /* Save match data, if we must. */
11875 if (save_match_data)
11876 record_unwind_save_match_data ();
11877
11878 /* Make sure that we don't accidentally use bogus keymaps. */
11879 if (NILP (Voverriding_local_map_menu_flag))
11880 {
11881 specbind (Qoverriding_terminal_local_map, Qnil);
11882 specbind (Qoverriding_local_map, Qnil);
11883 }
11884
11885 GCPRO1 (new_tool_bar);
11886
11887 /* We must temporarily set the selected frame to this frame
11888 before calling tool_bar_items, because the calculation of
11889 the tool-bar keymap uses the selected frame (see
11890 `tool-bar-make-keymap' in tool-bar.el). */
11891 eassert (EQ (selected_window,
11892 /* Since we only explicitly preserve selected_frame,
11893 check that selected_window would be redundant. */
11894 XFRAME (selected_frame)->selected_window));
11895 record_unwind_protect (fast_set_selected_frame, selected_frame);
11896 XSETFRAME (frame, f);
11897 fast_set_selected_frame (frame);
11898
11899 /* Build desired tool-bar items from keymaps. */
11900 new_tool_bar
11901 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11902 &new_n_tool_bar);
11903
11904 /* Redisplay the tool-bar if we changed it. */
11905 if (new_n_tool_bar != f->n_tool_bar_items
11906 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11907 {
11908 /* Redisplay that happens asynchronously due to an expose event
11909 may access f->tool_bar_items. Make sure we update both
11910 variables within BLOCK_INPUT so no such event interrupts. */
11911 block_input ();
11912 fset_tool_bar_items (f, new_tool_bar);
11913 f->n_tool_bar_items = new_n_tool_bar;
11914 w->update_mode_line = 1;
11915 unblock_input ();
11916 }
11917
11918 UNGCPRO;
11919
11920 dynwind_end ();
11921 set_buffer_internal_1 (prev);
11922 }
11923 }
11924 }
11925
11926 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11927
11928 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11929 F's desired tool-bar contents. F->tool_bar_items must have
11930 been set up previously by calling prepare_menu_bars. */
11931
11932 static void
11933 build_desired_tool_bar_string (struct frame *f)
11934 {
11935 int i, size, size_needed;
11936 struct gcpro gcpro1, gcpro2, gcpro3;
11937 Lisp_Object image, plist, props;
11938
11939 image = plist = props = Qnil;
11940 GCPRO3 (image, plist, props);
11941
11942 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11943 Otherwise, make a new string. */
11944
11945 /* The size of the string we might be able to reuse. */
11946 size = (STRINGP (f->desired_tool_bar_string)
11947 ? SCHARS (f->desired_tool_bar_string)
11948 : 0);
11949
11950 /* We need one space in the string for each image. */
11951 size_needed = f->n_tool_bar_items;
11952
11953 /* Reuse f->desired_tool_bar_string, if possible. */
11954 if (size < size_needed || NILP (f->desired_tool_bar_string))
11955 fset_desired_tool_bar_string
11956 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11957 else
11958 {
11959 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11960 Fremove_text_properties (make_number (0), make_number (size),
11961 props, f->desired_tool_bar_string);
11962 }
11963
11964 /* Put a `display' property on the string for the images to display,
11965 put a `menu_item' property on tool-bar items with a value that
11966 is the index of the item in F's tool-bar item vector. */
11967 for (i = 0; i < f->n_tool_bar_items; ++i)
11968 {
11969 #define PROP(IDX) \
11970 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11971
11972 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11973 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11974 int hmargin, vmargin, relief, idx, end;
11975
11976 /* If image is a vector, choose the image according to the
11977 button state. */
11978 image = PROP (TOOL_BAR_ITEM_IMAGES);
11979 if (VECTORP (image))
11980 {
11981 if (enabled_p)
11982 idx = (selected_p
11983 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11984 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11985 else
11986 idx = (selected_p
11987 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11988 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11989
11990 eassert (ASIZE (image) >= idx);
11991 image = AREF (image, idx);
11992 }
11993 else
11994 idx = -1;
11995
11996 /* Ignore invalid image specifications. */
11997 if (!valid_image_p (image))
11998 continue;
11999
12000 /* Display the tool-bar button pressed, or depressed. */
12001 plist = Fcopy_sequence (XCDR (image));
12002
12003 /* Compute margin and relief to draw. */
12004 relief = (tool_bar_button_relief >= 0
12005 ? tool_bar_button_relief
12006 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12007 hmargin = vmargin = relief;
12008
12009 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12010 INT_MAX - max (hmargin, vmargin)))
12011 {
12012 hmargin += XFASTINT (Vtool_bar_button_margin);
12013 vmargin += XFASTINT (Vtool_bar_button_margin);
12014 }
12015 else if (CONSP (Vtool_bar_button_margin))
12016 {
12017 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12018 INT_MAX - hmargin))
12019 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12020
12021 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12022 INT_MAX - vmargin))
12023 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12024 }
12025
12026 if (auto_raise_tool_bar_buttons_p)
12027 {
12028 /* Add a `:relief' property to the image spec if the item is
12029 selected. */
12030 if (selected_p)
12031 {
12032 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12033 hmargin -= relief;
12034 vmargin -= relief;
12035 }
12036 }
12037 else
12038 {
12039 /* If image is selected, display it pressed, i.e. with a
12040 negative relief. If it's not selected, display it with a
12041 raised relief. */
12042 plist = Fplist_put (plist, QCrelief,
12043 (selected_p
12044 ? make_number (-relief)
12045 : make_number (relief)));
12046 hmargin -= relief;
12047 vmargin -= relief;
12048 }
12049
12050 /* Put a margin around the image. */
12051 if (hmargin || vmargin)
12052 {
12053 if (hmargin == vmargin)
12054 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12055 else
12056 plist = Fplist_put (plist, QCmargin,
12057 Fcons (make_number (hmargin),
12058 make_number (vmargin)));
12059 }
12060
12061 /* If button is not enabled, and we don't have special images
12062 for the disabled state, make the image appear disabled by
12063 applying an appropriate algorithm to it. */
12064 if (!enabled_p && idx < 0)
12065 plist = Fplist_put (plist, QCconversion, Qdisabled);
12066
12067 /* Put a `display' text property on the string for the image to
12068 display. Put a `menu-item' property on the string that gives
12069 the start of this item's properties in the tool-bar items
12070 vector. */
12071 image = Fcons (Qimage, plist);
12072 props = list4 (Qdisplay, image,
12073 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12074
12075 /* Let the last image hide all remaining spaces in the tool bar
12076 string. The string can be longer than needed when we reuse a
12077 previous string. */
12078 if (i + 1 == f->n_tool_bar_items)
12079 end = SCHARS (f->desired_tool_bar_string);
12080 else
12081 end = i + 1;
12082 Fadd_text_properties (make_number (i), make_number (end),
12083 props, f->desired_tool_bar_string);
12084 #undef PROP
12085 }
12086
12087 UNGCPRO;
12088 }
12089
12090
12091 /* Display one line of the tool-bar of frame IT->f.
12092
12093 HEIGHT specifies the desired height of the tool-bar line.
12094 If the actual height of the glyph row is less than HEIGHT, the
12095 row's height is increased to HEIGHT, and the icons are centered
12096 vertically in the new height.
12097
12098 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12099 count a final empty row in case the tool-bar width exactly matches
12100 the window width.
12101 */
12102
12103 static void
12104 display_tool_bar_line (struct it *it, int height)
12105 {
12106 struct glyph_row *row = it->glyph_row;
12107 int max_x = it->last_visible_x;
12108 struct glyph *last;
12109
12110 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12111 clear_glyph_row (row);
12112 row->enabled_p = true;
12113 row->y = it->current_y;
12114
12115 /* Note that this isn't made use of if the face hasn't a box,
12116 so there's no need to check the face here. */
12117 it->start_of_box_run_p = 1;
12118
12119 while (it->current_x < max_x)
12120 {
12121 int x, n_glyphs_before, i, nglyphs;
12122 struct it it_before;
12123
12124 /* Get the next display element. */
12125 if (!get_next_display_element (it))
12126 {
12127 /* Don't count empty row if we are counting needed tool-bar lines. */
12128 if (height < 0 && !it->hpos)
12129 return;
12130 break;
12131 }
12132
12133 /* Produce glyphs. */
12134 n_glyphs_before = row->used[TEXT_AREA];
12135 it_before = *it;
12136
12137 PRODUCE_GLYPHS (it);
12138
12139 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12140 i = 0;
12141 x = it_before.current_x;
12142 while (i < nglyphs)
12143 {
12144 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12145
12146 if (x + glyph->pixel_width > max_x)
12147 {
12148 /* Glyph doesn't fit on line. Backtrack. */
12149 row->used[TEXT_AREA] = n_glyphs_before;
12150 *it = it_before;
12151 /* If this is the only glyph on this line, it will never fit on the
12152 tool-bar, so skip it. But ensure there is at least one glyph,
12153 so we don't accidentally disable the tool-bar. */
12154 if (n_glyphs_before == 0
12155 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12156 break;
12157 goto out;
12158 }
12159
12160 ++it->hpos;
12161 x += glyph->pixel_width;
12162 ++i;
12163 }
12164
12165 /* Stop at line end. */
12166 if (ITERATOR_AT_END_OF_LINE_P (it))
12167 break;
12168
12169 set_iterator_to_next (it, 1);
12170 }
12171
12172 out:;
12173
12174 row->displays_text_p = row->used[TEXT_AREA] != 0;
12175
12176 /* Use default face for the border below the tool bar.
12177
12178 FIXME: When auto-resize-tool-bars is grow-only, there is
12179 no additional border below the possibly empty tool-bar lines.
12180 So to make the extra empty lines look "normal", we have to
12181 use the tool-bar face for the border too. */
12182 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12183 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12184 it->face_id = DEFAULT_FACE_ID;
12185
12186 extend_face_to_end_of_line (it);
12187 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12188 last->right_box_line_p = 1;
12189 if (last == row->glyphs[TEXT_AREA])
12190 last->left_box_line_p = 1;
12191
12192 /* Make line the desired height and center it vertically. */
12193 if ((height -= it->max_ascent + it->max_descent) > 0)
12194 {
12195 /* Don't add more than one line height. */
12196 height %= FRAME_LINE_HEIGHT (it->f);
12197 it->max_ascent += height / 2;
12198 it->max_descent += (height + 1) / 2;
12199 }
12200
12201 compute_line_metrics (it);
12202
12203 /* If line is empty, make it occupy the rest of the tool-bar. */
12204 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12205 {
12206 row->height = row->phys_height = it->last_visible_y - row->y;
12207 row->visible_height = row->height;
12208 row->ascent = row->phys_ascent = 0;
12209 row->extra_line_spacing = 0;
12210 }
12211
12212 row->full_width_p = 1;
12213 row->continued_p = 0;
12214 row->truncated_on_left_p = 0;
12215 row->truncated_on_right_p = 0;
12216
12217 it->current_x = it->hpos = 0;
12218 it->current_y += row->height;
12219 ++it->vpos;
12220 ++it->glyph_row;
12221 }
12222
12223
12224 /* Max tool-bar height. Basically, this is what makes all other windows
12225 disappear when the frame gets too small. Rethink this! */
12226
12227 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12228 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12229
12230 /* Value is the number of pixels needed to make all tool-bar items of
12231 frame F visible. The actual number of glyph rows needed is
12232 returned in *N_ROWS if non-NULL. */
12233
12234 static int
12235 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12236 {
12237 struct window *w = XWINDOW (f->tool_bar_window);
12238 struct it it;
12239 /* tool_bar_height is called from redisplay_tool_bar after building
12240 the desired matrix, so use (unused) mode-line row as temporary row to
12241 avoid destroying the first tool-bar row. */
12242 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12243
12244 /* Initialize an iterator for iteration over
12245 F->desired_tool_bar_string in the tool-bar window of frame F. */
12246 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12247 it.first_visible_x = 0;
12248 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12249 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12250 it.paragraph_embedding = L2R;
12251
12252 while (!ITERATOR_AT_END_P (&it))
12253 {
12254 clear_glyph_row (temp_row);
12255 it.glyph_row = temp_row;
12256 display_tool_bar_line (&it, -1);
12257 }
12258 clear_glyph_row (temp_row);
12259
12260 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12261 if (n_rows)
12262 *n_rows = it.vpos > 0 ? it.vpos : -1;
12263
12264 if (pixelwise)
12265 return it.current_y;
12266 else
12267 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12268 }
12269
12270 #endif /* !USE_GTK && !HAVE_NS */
12271
12272 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12273 0, 2, 0,
12274 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12275 If FRAME is nil or omitted, use the selected frame. Optional argument
12276 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12277 (Lisp_Object frame, Lisp_Object pixelwise)
12278 {
12279 int height = 0;
12280
12281 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12282 struct frame *f = decode_any_frame (frame);
12283
12284 if (WINDOWP (f->tool_bar_window)
12285 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12286 {
12287 update_tool_bar (f, 1);
12288 if (f->n_tool_bar_items)
12289 {
12290 build_desired_tool_bar_string (f);
12291 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12292 }
12293 }
12294 #endif
12295
12296 return make_number (height);
12297 }
12298
12299
12300 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12301 height should be changed. */
12302
12303 static int
12304 redisplay_tool_bar (struct frame *f)
12305 {
12306 #if defined (USE_GTK) || defined (HAVE_NS)
12307
12308 if (FRAME_EXTERNAL_TOOL_BAR (f))
12309 update_frame_tool_bar (f);
12310 return 0;
12311
12312 #else /* !USE_GTK && !HAVE_NS */
12313
12314 struct window *w;
12315 struct it it;
12316 struct glyph_row *row;
12317
12318 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12319 do anything. This means you must start with tool-bar-lines
12320 non-zero to get the auto-sizing effect. Or in other words, you
12321 can turn off tool-bars by specifying tool-bar-lines zero. */
12322 if (!WINDOWP (f->tool_bar_window)
12323 || (w = XWINDOW (f->tool_bar_window),
12324 WINDOW_PIXEL_HEIGHT (w) == 0))
12325 return 0;
12326
12327 /* Set up an iterator for the tool-bar window. */
12328 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12329 it.first_visible_x = 0;
12330 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12331 row = it.glyph_row;
12332
12333 /* Build a string that represents the contents of the tool-bar. */
12334 build_desired_tool_bar_string (f);
12335 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12336 /* FIXME: This should be controlled by a user option. But it
12337 doesn't make sense to have an R2L tool bar if the menu bar cannot
12338 be drawn also R2L, and making the menu bar R2L is tricky due
12339 toolkit-specific code that implements it. If an R2L tool bar is
12340 ever supported, display_tool_bar_line should also be augmented to
12341 call unproduce_glyphs like display_line and display_string
12342 do. */
12343 it.paragraph_embedding = L2R;
12344
12345 if (f->n_tool_bar_rows == 0)
12346 {
12347 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12348
12349 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12350 {
12351 Lisp_Object frame;
12352 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12353 / FRAME_LINE_HEIGHT (f));
12354
12355 XSETFRAME (frame, f);
12356 Fmodify_frame_parameters (frame,
12357 list1 (Fcons (Qtool_bar_lines,
12358 make_number (new_lines))));
12359 /* Always do that now. */
12360 clear_glyph_matrix (w->desired_matrix);
12361 f->fonts_changed = 1;
12362 return 1;
12363 }
12364 }
12365
12366 /* Display as many lines as needed to display all tool-bar items. */
12367
12368 if (f->n_tool_bar_rows > 0)
12369 {
12370 int border, rows, height, extra;
12371
12372 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12373 border = XINT (Vtool_bar_border);
12374 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12375 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12376 else if (EQ (Vtool_bar_border, Qborder_width))
12377 border = f->border_width;
12378 else
12379 border = 0;
12380 if (border < 0)
12381 border = 0;
12382
12383 rows = f->n_tool_bar_rows;
12384 height = max (1, (it.last_visible_y - border) / rows);
12385 extra = it.last_visible_y - border - height * rows;
12386
12387 while (it.current_y < it.last_visible_y)
12388 {
12389 int h = 0;
12390 if (extra > 0 && rows-- > 0)
12391 {
12392 h = (extra + rows - 1) / rows;
12393 extra -= h;
12394 }
12395 display_tool_bar_line (&it, height + h);
12396 }
12397 }
12398 else
12399 {
12400 while (it.current_y < it.last_visible_y)
12401 display_tool_bar_line (&it, 0);
12402 }
12403
12404 /* It doesn't make much sense to try scrolling in the tool-bar
12405 window, so don't do it. */
12406 w->desired_matrix->no_scrolling_p = 1;
12407 w->must_be_updated_p = 1;
12408
12409 if (!NILP (Vauto_resize_tool_bars))
12410 {
12411 /* Do we really allow the toolbar to occupy the whole frame? */
12412 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12413 int change_height_p = 0;
12414
12415 /* If we couldn't display everything, change the tool-bar's
12416 height if there is room for more. */
12417 if (IT_STRING_CHARPOS (it) < it.end_charpos
12418 && it.current_y < max_tool_bar_height)
12419 change_height_p = 1;
12420
12421 /* We subtract 1 because display_tool_bar_line advances the
12422 glyph_row pointer before returning to its caller. We want to
12423 examine the last glyph row produced by
12424 display_tool_bar_line. */
12425 row = it.glyph_row - 1;
12426
12427 /* If there are blank lines at the end, except for a partially
12428 visible blank line at the end that is smaller than
12429 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12430 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12431 && row->height >= FRAME_LINE_HEIGHT (f))
12432 change_height_p = 1;
12433
12434 /* If row displays tool-bar items, but is partially visible,
12435 change the tool-bar's height. */
12436 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12437 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12438 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12439 change_height_p = 1;
12440
12441 /* Resize windows as needed by changing the `tool-bar-lines'
12442 frame parameter. */
12443 if (change_height_p)
12444 {
12445 Lisp_Object frame;
12446 int nrows;
12447 int new_height = tool_bar_height (f, &nrows, 1);
12448
12449 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12450 && !f->minimize_tool_bar_window_p)
12451 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12452 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12453 f->minimize_tool_bar_window_p = 0;
12454
12455 if (change_height_p)
12456 {
12457 /* Current size of the tool-bar window in canonical line
12458 units. */
12459 int old_lines = WINDOW_TOTAL_LINES (w);
12460 /* Required size of the tool-bar window in canonical
12461 line units. */
12462 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12463 / FRAME_LINE_HEIGHT (f));
12464 /* Maximum size of the tool-bar window in canonical line
12465 units that this frame can allow. */
12466 int max_lines =
12467 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12468
12469 /* Don't try to change the tool-bar window size and set
12470 the fonts_changed flag unless really necessary. That
12471 flag causes redisplay to give up and retry
12472 redisplaying the frame from scratch, so setting it
12473 unnecessarily can lead to nasty redisplay loops. */
12474 if (new_lines <= max_lines
12475 && eabs (new_lines - old_lines) >= 1)
12476 {
12477 XSETFRAME (frame, f);
12478 Fmodify_frame_parameters (frame,
12479 list1 (Fcons (Qtool_bar_lines,
12480 make_number (new_lines))));
12481 clear_glyph_matrix (w->desired_matrix);
12482 f->n_tool_bar_rows = nrows;
12483 f->fonts_changed = 1;
12484 return 1;
12485 }
12486 }
12487 }
12488 }
12489
12490 f->minimize_tool_bar_window_p = 0;
12491 return 0;
12492
12493 #endif /* USE_GTK || HAVE_NS */
12494 }
12495
12496 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12497
12498 /* Get information about the tool-bar item which is displayed in GLYPH
12499 on frame F. Return in *PROP_IDX the index where tool-bar item
12500 properties start in F->tool_bar_items. Value is zero if
12501 GLYPH doesn't display a tool-bar item. */
12502
12503 static int
12504 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12505 {
12506 Lisp_Object prop;
12507 int success_p;
12508 int charpos;
12509
12510 /* This function can be called asynchronously, which means we must
12511 exclude any possibility that Fget_text_property signals an
12512 error. */
12513 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12514 charpos = max (0, charpos);
12515
12516 /* Get the text property `menu-item' at pos. The value of that
12517 property is the start index of this item's properties in
12518 F->tool_bar_items. */
12519 prop = Fget_text_property (make_number (charpos),
12520 Qmenu_item, f->current_tool_bar_string);
12521 if (INTEGERP (prop))
12522 {
12523 *prop_idx = XINT (prop);
12524 success_p = 1;
12525 }
12526 else
12527 success_p = 0;
12528
12529 return success_p;
12530 }
12531
12532 \f
12533 /* Get information about the tool-bar item at position X/Y on frame F.
12534 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12535 the current matrix of the tool-bar window of F, or NULL if not
12536 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12537 item in F->tool_bar_items. Value is
12538
12539 -1 if X/Y is not on a tool-bar item
12540 0 if X/Y is on the same item that was highlighted before.
12541 1 otherwise. */
12542
12543 static int
12544 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12545 int *hpos, int *vpos, int *prop_idx)
12546 {
12547 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12548 struct window *w = XWINDOW (f->tool_bar_window);
12549 int area;
12550
12551 /* Find the glyph under X/Y. */
12552 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12553 if (*glyph == NULL)
12554 return -1;
12555
12556 /* Get the start of this tool-bar item's properties in
12557 f->tool_bar_items. */
12558 if (!tool_bar_item_info (f, *glyph, prop_idx))
12559 return -1;
12560
12561 /* Is mouse on the highlighted item? */
12562 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12563 && *vpos >= hlinfo->mouse_face_beg_row
12564 && *vpos <= hlinfo->mouse_face_end_row
12565 && (*vpos > hlinfo->mouse_face_beg_row
12566 || *hpos >= hlinfo->mouse_face_beg_col)
12567 && (*vpos < hlinfo->mouse_face_end_row
12568 || *hpos < hlinfo->mouse_face_end_col
12569 || hlinfo->mouse_face_past_end))
12570 return 0;
12571
12572 return 1;
12573 }
12574
12575
12576 /* EXPORT:
12577 Handle mouse button event on the tool-bar of frame F, at
12578 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12579 0 for button release. MODIFIERS is event modifiers for button
12580 release. */
12581
12582 void
12583 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12584 int modifiers)
12585 {
12586 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12587 struct window *w = XWINDOW (f->tool_bar_window);
12588 int hpos, vpos, prop_idx;
12589 struct glyph *glyph;
12590 Lisp_Object enabled_p;
12591 int ts;
12592
12593 /* If not on the highlighted tool-bar item, and mouse-highlight is
12594 non-nil, return. This is so we generate the tool-bar button
12595 click only when the mouse button is released on the same item as
12596 where it was pressed. However, when mouse-highlight is disabled,
12597 generate the click when the button is released regardless of the
12598 highlight, since tool-bar items are not highlighted in that
12599 case. */
12600 frame_to_window_pixel_xy (w, &x, &y);
12601 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12602 if (ts == -1
12603 || (ts != 0 && !NILP (Vmouse_highlight)))
12604 return;
12605
12606 /* When mouse-highlight is off, generate the click for the item
12607 where the button was pressed, disregarding where it was
12608 released. */
12609 if (NILP (Vmouse_highlight) && !down_p)
12610 prop_idx = f->last_tool_bar_item;
12611
12612 /* If item is disabled, do nothing. */
12613 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12614 if (NILP (enabled_p))
12615 return;
12616
12617 if (down_p)
12618 {
12619 /* Show item in pressed state. */
12620 if (!NILP (Vmouse_highlight))
12621 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12622 f->last_tool_bar_item = prop_idx;
12623 }
12624 else
12625 {
12626 Lisp_Object key, frame;
12627 struct input_event event;
12628 EVENT_INIT (event);
12629
12630 /* Show item in released state. */
12631 if (!NILP (Vmouse_highlight))
12632 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12633
12634 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12635
12636 XSETFRAME (frame, f);
12637 event.kind = TOOL_BAR_EVENT;
12638 event.frame_or_window = frame;
12639 event.arg = frame;
12640 kbd_buffer_store_event (&event);
12641
12642 event.kind = TOOL_BAR_EVENT;
12643 event.frame_or_window = frame;
12644 event.arg = key;
12645 event.modifiers = modifiers;
12646 kbd_buffer_store_event (&event);
12647 f->last_tool_bar_item = -1;
12648 }
12649 }
12650
12651
12652 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12653 tool-bar window-relative coordinates X/Y. Called from
12654 note_mouse_highlight. */
12655
12656 static void
12657 note_tool_bar_highlight (struct frame *f, int x, int y)
12658 {
12659 Lisp_Object window = f->tool_bar_window;
12660 struct window *w = XWINDOW (window);
12661 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12663 int hpos, vpos;
12664 struct glyph *glyph;
12665 struct glyph_row *row;
12666 int i;
12667 Lisp_Object enabled_p;
12668 int prop_idx;
12669 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12670 int mouse_down_p, rc;
12671
12672 /* Function note_mouse_highlight is called with negative X/Y
12673 values when mouse moves outside of the frame. */
12674 if (x <= 0 || y <= 0)
12675 {
12676 clear_mouse_face (hlinfo);
12677 return;
12678 }
12679
12680 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12681 if (rc < 0)
12682 {
12683 /* Not on tool-bar item. */
12684 clear_mouse_face (hlinfo);
12685 return;
12686 }
12687 else if (rc == 0)
12688 /* On same tool-bar item as before. */
12689 goto set_help_echo;
12690
12691 clear_mouse_face (hlinfo);
12692
12693 /* Mouse is down, but on different tool-bar item? */
12694 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12695 && f == dpyinfo->last_mouse_frame);
12696
12697 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12698 return;
12699
12700 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12701
12702 /* If tool-bar item is not enabled, don't highlight it. */
12703 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12704 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12705 {
12706 /* Compute the x-position of the glyph. In front and past the
12707 image is a space. We include this in the highlighted area. */
12708 row = MATRIX_ROW (w->current_matrix, vpos);
12709 for (i = x = 0; i < hpos; ++i)
12710 x += row->glyphs[TEXT_AREA][i].pixel_width;
12711
12712 /* Record this as the current active region. */
12713 hlinfo->mouse_face_beg_col = hpos;
12714 hlinfo->mouse_face_beg_row = vpos;
12715 hlinfo->mouse_face_beg_x = x;
12716 hlinfo->mouse_face_past_end = 0;
12717
12718 hlinfo->mouse_face_end_col = hpos + 1;
12719 hlinfo->mouse_face_end_row = vpos;
12720 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12721 hlinfo->mouse_face_window = window;
12722 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12723
12724 /* Display it as active. */
12725 show_mouse_face (hlinfo, draw);
12726 }
12727
12728 set_help_echo:
12729
12730 /* Set help_echo_string to a help string to display for this tool-bar item.
12731 XTread_socket does the rest. */
12732 help_echo_object = help_echo_window = Qnil;
12733 help_echo_pos = -1;
12734 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12735 if (NILP (help_echo_string))
12736 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12737 }
12738
12739 #endif /* !USE_GTK && !HAVE_NS */
12740
12741 #endif /* HAVE_WINDOW_SYSTEM */
12742
12743
12744 \f
12745 /************************************************************************
12746 Horizontal scrolling
12747 ************************************************************************/
12748
12749 static int hscroll_window_tree (Lisp_Object);
12750 static int hscroll_windows (Lisp_Object);
12751
12752 /* For all leaf windows in the window tree rooted at WINDOW, set their
12753 hscroll value so that PT is (i) visible in the window, and (ii) so
12754 that it is not within a certain margin at the window's left and
12755 right border. Value is non-zero if any window's hscroll has been
12756 changed. */
12757
12758 static int
12759 hscroll_window_tree (Lisp_Object window)
12760 {
12761 int hscrolled_p = 0;
12762 int hscroll_relative_p = FLOATP (Vhscroll_step);
12763 int hscroll_step_abs = 0;
12764 double hscroll_step_rel = 0;
12765
12766 if (hscroll_relative_p)
12767 {
12768 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12769 if (hscroll_step_rel < 0)
12770 {
12771 hscroll_relative_p = 0;
12772 hscroll_step_abs = 0;
12773 }
12774 }
12775 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12776 {
12777 hscroll_step_abs = XINT (Vhscroll_step);
12778 if (hscroll_step_abs < 0)
12779 hscroll_step_abs = 0;
12780 }
12781 else
12782 hscroll_step_abs = 0;
12783
12784 while (WINDOWP (window))
12785 {
12786 struct window *w = XWINDOW (window);
12787
12788 if (WINDOWP (w->contents))
12789 hscrolled_p |= hscroll_window_tree (w->contents);
12790 else if (w->cursor.vpos >= 0)
12791 {
12792 int h_margin;
12793 int text_area_width;
12794 struct glyph_row *cursor_row;
12795 struct glyph_row *bottom_row;
12796 int row_r2l_p;
12797
12798 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12799 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12800 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12801 else
12802 cursor_row = bottom_row - 1;
12803
12804 if (!cursor_row->enabled_p)
12805 {
12806 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12807 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12808 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12809 else
12810 cursor_row = bottom_row - 1;
12811 }
12812 row_r2l_p = cursor_row->reversed_p;
12813
12814 text_area_width = window_box_width (w, TEXT_AREA);
12815
12816 /* Scroll when cursor is inside this scroll margin. */
12817 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12818
12819 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12820 /* For left-to-right rows, hscroll when cursor is either
12821 (i) inside the right hscroll margin, or (ii) if it is
12822 inside the left margin and the window is already
12823 hscrolled. */
12824 && ((!row_r2l_p
12825 && ((w->hscroll
12826 && w->cursor.x <= h_margin)
12827 || (cursor_row->enabled_p
12828 && cursor_row->truncated_on_right_p
12829 && (w->cursor.x >= text_area_width - h_margin))))
12830 /* For right-to-left rows, the logic is similar,
12831 except that rules for scrolling to left and right
12832 are reversed. E.g., if cursor.x <= h_margin, we
12833 need to hscroll "to the right" unconditionally,
12834 and that will scroll the screen to the left so as
12835 to reveal the next portion of the row. */
12836 || (row_r2l_p
12837 && ((cursor_row->enabled_p
12838 /* FIXME: It is confusing to set the
12839 truncated_on_right_p flag when R2L rows
12840 are actually truncated on the left. */
12841 && cursor_row->truncated_on_right_p
12842 && w->cursor.x <= h_margin)
12843 || (w->hscroll
12844 && (w->cursor.x >= text_area_width - h_margin))))))
12845 {
12846 struct it it;
12847 ptrdiff_t hscroll;
12848 struct buffer *saved_current_buffer;
12849 ptrdiff_t pt;
12850 int wanted_x;
12851
12852 /* Find point in a display of infinite width. */
12853 saved_current_buffer = current_buffer;
12854 current_buffer = XBUFFER (w->contents);
12855
12856 if (w == XWINDOW (selected_window))
12857 pt = PT;
12858 else
12859 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12860
12861 /* Move iterator to pt starting at cursor_row->start in
12862 a line with infinite width. */
12863 init_to_row_start (&it, w, cursor_row);
12864 it.last_visible_x = INFINITY;
12865 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12866 current_buffer = saved_current_buffer;
12867
12868 /* Position cursor in window. */
12869 if (!hscroll_relative_p && hscroll_step_abs == 0)
12870 hscroll = max (0, (it.current_x
12871 - (ITERATOR_AT_END_OF_LINE_P (&it)
12872 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12873 : (text_area_width / 2))))
12874 / FRAME_COLUMN_WIDTH (it.f);
12875 else if ((!row_r2l_p
12876 && w->cursor.x >= text_area_width - h_margin)
12877 || (row_r2l_p && w->cursor.x <= h_margin))
12878 {
12879 if (hscroll_relative_p)
12880 wanted_x = text_area_width * (1 - hscroll_step_rel)
12881 - h_margin;
12882 else
12883 wanted_x = text_area_width
12884 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12885 - h_margin;
12886 hscroll
12887 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12888 }
12889 else
12890 {
12891 if (hscroll_relative_p)
12892 wanted_x = text_area_width * hscroll_step_rel
12893 + h_margin;
12894 else
12895 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12896 + h_margin;
12897 hscroll
12898 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12899 }
12900 hscroll = max (hscroll, w->min_hscroll);
12901
12902 /* Don't prevent redisplay optimizations if hscroll
12903 hasn't changed, as it will unnecessarily slow down
12904 redisplay. */
12905 if (w->hscroll != hscroll)
12906 {
12907 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12908 w->hscroll = hscroll;
12909 hscrolled_p = 1;
12910 }
12911 }
12912 }
12913
12914 window = w->next;
12915 }
12916
12917 /* Value is non-zero if hscroll of any leaf window has been changed. */
12918 return hscrolled_p;
12919 }
12920
12921
12922 /* Set hscroll so that cursor is visible and not inside horizontal
12923 scroll margins for all windows in the tree rooted at WINDOW. See
12924 also hscroll_window_tree above. Value is non-zero if any window's
12925 hscroll has been changed. If it has, desired matrices on the frame
12926 of WINDOW are cleared. */
12927
12928 static int
12929 hscroll_windows (Lisp_Object window)
12930 {
12931 int hscrolled_p = hscroll_window_tree (window);
12932 if (hscrolled_p)
12933 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12934 return hscrolled_p;
12935 }
12936
12937
12938 \f
12939 /************************************************************************
12940 Redisplay
12941 ************************************************************************/
12942
12943 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12944 to a non-zero value. This is sometimes handy to have in a debugger
12945 session. */
12946
12947 #ifdef GLYPH_DEBUG
12948
12949 /* First and last unchanged row for try_window_id. */
12950
12951 static int debug_first_unchanged_at_end_vpos;
12952 static int debug_last_unchanged_at_beg_vpos;
12953
12954 /* Delta vpos and y. */
12955
12956 static int debug_dvpos, debug_dy;
12957
12958 /* Delta in characters and bytes for try_window_id. */
12959
12960 static ptrdiff_t debug_delta, debug_delta_bytes;
12961
12962 /* Values of window_end_pos and window_end_vpos at the end of
12963 try_window_id. */
12964
12965 static ptrdiff_t debug_end_vpos;
12966
12967 /* Append a string to W->desired_matrix->method. FMT is a printf
12968 format string. If trace_redisplay_p is true also printf the
12969 resulting string to stderr. */
12970
12971 static void debug_method_add (struct window *, char const *, ...)
12972 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12973
12974 static void
12975 debug_method_add (struct window *w, char const *fmt, ...)
12976 {
12977 void *ptr = w;
12978 char *method = w->desired_matrix->method;
12979 int len = strlen (method);
12980 int size = sizeof w->desired_matrix->method;
12981 int remaining = size - len - 1;
12982 va_list ap;
12983
12984 if (len && remaining)
12985 {
12986 method[len] = '|';
12987 --remaining, ++len;
12988 }
12989
12990 va_start (ap, fmt);
12991 vsnprintf (method + len, remaining + 1, fmt, ap);
12992 va_end (ap);
12993
12994 if (trace_redisplay_p)
12995 fprintf (stderr, "%p (%s): %s\n",
12996 ptr,
12997 ((BUFFERP (w->contents)
12998 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12999 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13000 : "no buffer"),
13001 method + len);
13002 }
13003
13004 #endif /* GLYPH_DEBUG */
13005
13006
13007 /* Value is non-zero if all changes in window W, which displays
13008 current_buffer, are in the text between START and END. START is a
13009 buffer position, END is given as a distance from Z. Used in
13010 redisplay_internal for display optimization. */
13011
13012 static int
13013 text_outside_line_unchanged_p (struct window *w,
13014 ptrdiff_t start, ptrdiff_t end)
13015 {
13016 int unchanged_p = 1;
13017
13018 /* If text or overlays have changed, see where. */
13019 if (window_outdated (w))
13020 {
13021 /* Gap in the line? */
13022 if (GPT < start || Z - GPT < end)
13023 unchanged_p = 0;
13024
13025 /* Changes start in front of the line, or end after it? */
13026 if (unchanged_p
13027 && (BEG_UNCHANGED < start - 1
13028 || END_UNCHANGED < end))
13029 unchanged_p = 0;
13030
13031 /* If selective display, can't optimize if changes start at the
13032 beginning of the line. */
13033 if (unchanged_p
13034 && INTEGERP (BVAR (current_buffer, selective_display))
13035 && XINT (BVAR (current_buffer, selective_display)) > 0
13036 && (BEG_UNCHANGED < start || GPT <= start))
13037 unchanged_p = 0;
13038
13039 /* If there are overlays at the start or end of the line, these
13040 may have overlay strings with newlines in them. A change at
13041 START, for instance, may actually concern the display of such
13042 overlay strings as well, and they are displayed on different
13043 lines. So, quickly rule out this case. (For the future, it
13044 might be desirable to implement something more telling than
13045 just BEG/END_UNCHANGED.) */
13046 if (unchanged_p)
13047 {
13048 if (BEG + BEG_UNCHANGED == start
13049 && overlay_touches_p (start))
13050 unchanged_p = 0;
13051 if (END_UNCHANGED == end
13052 && overlay_touches_p (Z - end))
13053 unchanged_p = 0;
13054 }
13055
13056 /* Under bidi reordering, adding or deleting a character in the
13057 beginning of a paragraph, before the first strong directional
13058 character, can change the base direction of the paragraph (unless
13059 the buffer specifies a fixed paragraph direction), which will
13060 require to redisplay the whole paragraph. It might be worthwhile
13061 to find the paragraph limits and widen the range of redisplayed
13062 lines to that, but for now just give up this optimization. */
13063 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13064 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13065 unchanged_p = 0;
13066 }
13067
13068 return unchanged_p;
13069 }
13070
13071
13072 /* Do a frame update, taking possible shortcuts into account. This is
13073 the main external entry point for redisplay.
13074
13075 If the last redisplay displayed an echo area message and that message
13076 is no longer requested, we clear the echo area or bring back the
13077 mini-buffer if that is in use. */
13078
13079 void
13080 redisplay (void)
13081 {
13082 redisplay_internal ();
13083 }
13084
13085
13086 static Lisp_Object
13087 overlay_arrow_string_or_property (Lisp_Object var)
13088 {
13089 Lisp_Object val;
13090
13091 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13092 return val;
13093
13094 return Voverlay_arrow_string;
13095 }
13096
13097 /* Return 1 if there are any overlay-arrows in current_buffer. */
13098 static int
13099 overlay_arrow_in_current_buffer_p (void)
13100 {
13101 Lisp_Object vlist;
13102
13103 for (vlist = Voverlay_arrow_variable_list;
13104 CONSP (vlist);
13105 vlist = XCDR (vlist))
13106 {
13107 Lisp_Object var = XCAR (vlist);
13108 Lisp_Object val;
13109
13110 if (!SYMBOLP (var))
13111 continue;
13112 val = find_symbol_value (var);
13113 if (MARKERP (val)
13114 && current_buffer == XMARKER (val)->buffer)
13115 return 1;
13116 }
13117 return 0;
13118 }
13119
13120
13121 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13122 has changed. */
13123
13124 static int
13125 overlay_arrows_changed_p (void)
13126 {
13127 Lisp_Object vlist;
13128
13129 for (vlist = Voverlay_arrow_variable_list;
13130 CONSP (vlist);
13131 vlist = XCDR (vlist))
13132 {
13133 Lisp_Object var = XCAR (vlist);
13134 Lisp_Object val, pstr;
13135
13136 if (!SYMBOLP (var))
13137 continue;
13138 val = find_symbol_value (var);
13139 if (!MARKERP (val))
13140 continue;
13141 if (! EQ (COERCE_MARKER (val),
13142 Fget (var, Qlast_arrow_position))
13143 || ! (pstr = overlay_arrow_string_or_property (var),
13144 EQ (pstr, Fget (var, Qlast_arrow_string))))
13145 return 1;
13146 }
13147 return 0;
13148 }
13149
13150 /* Mark overlay arrows to be updated on next redisplay. */
13151
13152 static void
13153 update_overlay_arrows (int up_to_date)
13154 {
13155 Lisp_Object vlist;
13156
13157 for (vlist = Voverlay_arrow_variable_list;
13158 CONSP (vlist);
13159 vlist = XCDR (vlist))
13160 {
13161 Lisp_Object var = XCAR (vlist);
13162
13163 if (!SYMBOLP (var))
13164 continue;
13165
13166 if (up_to_date > 0)
13167 {
13168 Lisp_Object val = find_symbol_value (var);
13169 Fput (var, Qlast_arrow_position,
13170 COERCE_MARKER (val));
13171 Fput (var, Qlast_arrow_string,
13172 overlay_arrow_string_or_property (var));
13173 }
13174 else if (up_to_date < 0
13175 || !NILP (Fget (var, Qlast_arrow_position)))
13176 {
13177 Fput (var, Qlast_arrow_position, Qt);
13178 Fput (var, Qlast_arrow_string, Qt);
13179 }
13180 }
13181 }
13182
13183
13184 /* Return overlay arrow string to display at row.
13185 Return integer (bitmap number) for arrow bitmap in left fringe.
13186 Return nil if no overlay arrow. */
13187
13188 static Lisp_Object
13189 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13190 {
13191 Lisp_Object vlist;
13192
13193 for (vlist = Voverlay_arrow_variable_list;
13194 CONSP (vlist);
13195 vlist = XCDR (vlist))
13196 {
13197 Lisp_Object var = XCAR (vlist);
13198 Lisp_Object val;
13199
13200 if (!SYMBOLP (var))
13201 continue;
13202
13203 val = find_symbol_value (var);
13204
13205 if (MARKERP (val)
13206 && current_buffer == XMARKER (val)->buffer
13207 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13208 {
13209 if (FRAME_WINDOW_P (it->f)
13210 /* FIXME: if ROW->reversed_p is set, this should test
13211 the right fringe, not the left one. */
13212 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13213 {
13214 #ifdef HAVE_WINDOW_SYSTEM
13215 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13216 {
13217 int fringe_bitmap;
13218 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13219 return make_number (fringe_bitmap);
13220 }
13221 #endif
13222 return make_number (-1); /* Use default arrow bitmap. */
13223 }
13224 return overlay_arrow_string_or_property (var);
13225 }
13226 }
13227
13228 return Qnil;
13229 }
13230
13231 /* Return 1 if point moved out of or into a composition. Otherwise
13232 return 0. PREV_BUF and PREV_PT are the last point buffer and
13233 position. BUF and PT are the current point buffer and position. */
13234
13235 static int
13236 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13237 struct buffer *buf, ptrdiff_t pt)
13238 {
13239 ptrdiff_t start, end;
13240 Lisp_Object prop;
13241 Lisp_Object buffer;
13242
13243 XSETBUFFER (buffer, buf);
13244 /* Check a composition at the last point if point moved within the
13245 same buffer. */
13246 if (prev_buf == buf)
13247 {
13248 if (prev_pt == pt)
13249 /* Point didn't move. */
13250 return 0;
13251
13252 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13253 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13254 && composition_valid_p (start, end, prop)
13255 && start < prev_pt && end > prev_pt)
13256 /* The last point was within the composition. Return 1 iff
13257 point moved out of the composition. */
13258 return (pt <= start || pt >= end);
13259 }
13260
13261 /* Check a composition at the current point. */
13262 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13263 && find_composition (pt, -1, &start, &end, &prop, buffer)
13264 && composition_valid_p (start, end, prop)
13265 && start < pt && end > pt);
13266 }
13267
13268 /* Reconsider the clip changes of buffer which is displayed in W. */
13269
13270 static void
13271 reconsider_clip_changes (struct window *w)
13272 {
13273 struct buffer *b = XBUFFER (w->contents);
13274
13275 if (b->clip_changed
13276 && w->window_end_valid
13277 && w->current_matrix->buffer == b
13278 && w->current_matrix->zv == BUF_ZV (b)
13279 && w->current_matrix->begv == BUF_BEGV (b))
13280 b->clip_changed = 0;
13281
13282 /* If display wasn't paused, and W is not a tool bar window, see if
13283 point has been moved into or out of a composition. In that case,
13284 we set b->clip_changed to 1 to force updating the screen. If
13285 b->clip_changed has already been set to 1, we can skip this
13286 check. */
13287 if (!b->clip_changed && w->window_end_valid)
13288 {
13289 ptrdiff_t pt = (w == XWINDOW (selected_window)
13290 ? PT : marker_position (w->pointm));
13291
13292 if ((w->current_matrix->buffer != b || pt != w->last_point)
13293 && check_point_in_composition (w->current_matrix->buffer,
13294 w->last_point, b, pt))
13295 b->clip_changed = 1;
13296 }
13297 }
13298
13299 static void
13300 propagate_buffer_redisplay (void)
13301 { /* Resetting b->text->redisplay is problematic!
13302 We can't just reset it in the case that some window that displays
13303 it has not been redisplayed; and such a window can stay
13304 unredisplayed for a long time if it's currently invisible.
13305 But we do want to reset it at the end of redisplay otherwise
13306 its displayed windows will keep being redisplayed over and over
13307 again.
13308 So we copy all b->text->redisplay flags up to their windows here,
13309 such that mark_window_display_accurate can safely reset
13310 b->text->redisplay. */
13311 Lisp_Object ws = window_list ();
13312 for (; CONSP (ws); ws = XCDR (ws))
13313 {
13314 struct window *thisw = XWINDOW (XCAR (ws));
13315 struct buffer *thisb = XBUFFER (thisw->contents);
13316 if (thisb->text->redisplay)
13317 thisw->redisplay = true;
13318 }
13319 }
13320
13321 /* Perhaps in the future avoid recentering windows if it
13322 is not necessary; currently that causes some problems. */
13323
13324 static void
13325 redisplay_internal (void)
13326 {
13327 struct window *w = XWINDOW (selected_window);
13328 struct window *sw;
13329 struct frame *fr;
13330 int pending;
13331 bool must_finish = 0, match_p;
13332 struct text_pos tlbufpos, tlendpos;
13333 int number_of_visible_frames;
13334 ptrdiff_t count;
13335 struct frame *sf;
13336 int polling_stopped_here = 0;
13337 Lisp_Object tail, frame;
13338
13339 /* True means redisplay has to consider all windows on all
13340 frames. False, only selected_window is considered. */
13341 bool consider_all_windows_p;
13342
13343 /* True means redisplay has to redisplay the miniwindow. */
13344 bool update_miniwindow_p = false;
13345
13346 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13347
13348 /* No redisplay if running in batch mode or frame is not yet fully
13349 initialized, or redisplay is explicitly turned off by setting
13350 Vinhibit_redisplay. */
13351 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13352 || !NILP (Vinhibit_redisplay))
13353 return;
13354
13355 /* Don't examine these until after testing Vinhibit_redisplay.
13356 When Emacs is shutting down, perhaps because its connection to
13357 X has dropped, we should not look at them at all. */
13358 fr = XFRAME (w->frame);
13359 sf = SELECTED_FRAME ();
13360
13361 if (!fr->glyphs_initialized_p)
13362 return;
13363
13364 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13365 if (popup_activated ())
13366 return;
13367 #endif
13368
13369 /* I don't think this happens but let's be paranoid. */
13370 if (redisplaying_p)
13371 return;
13372
13373 /* Record a function that clears redisplaying_p
13374 when we leave this function. */
13375 dynwind_begin ();
13376 record_unwind_protect_void (unwind_redisplay);
13377 redisplaying_p = 1;
13378 specbind (Qinhibit_free_realized_faces, Qnil);
13379
13380 /* Record this function, so it appears on the profiler's backtraces. */
13381 /*record_in_backtrace (Qredisplay_internal, &Qnil, 0);*/
13382
13383 FOR_EACH_FRAME (tail, frame)
13384 XFRAME (frame)->already_hscrolled_p = 0;
13385
13386 retry:
13387 /* Remember the currently selected window. */
13388 sw = w;
13389
13390 pending = 0;
13391 last_escape_glyph_frame = NULL;
13392 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13393 last_glyphless_glyph_frame = NULL;
13394 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13395
13396 /* If face_change_count is non-zero, init_iterator will free all
13397 realized faces, which includes the faces referenced from current
13398 matrices. So, we can't reuse current matrices in this case. */
13399 if (face_change_count)
13400 windows_or_buffers_changed = 47;
13401
13402 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13403 && FRAME_TTY (sf)->previous_frame != sf)
13404 {
13405 /* Since frames on a single ASCII terminal share the same
13406 display area, displaying a different frame means redisplay
13407 the whole thing. */
13408 SET_FRAME_GARBAGED (sf);
13409 #ifndef DOS_NT
13410 set_tty_color_mode (FRAME_TTY (sf), sf);
13411 #endif
13412 FRAME_TTY (sf)->previous_frame = sf;
13413 }
13414
13415 /* Set the visible flags for all frames. Do this before checking for
13416 resized or garbaged frames; they want to know if their frames are
13417 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13418 number_of_visible_frames = 0;
13419
13420 FOR_EACH_FRAME (tail, frame)
13421 {
13422 struct frame *f = XFRAME (frame);
13423
13424 if (FRAME_VISIBLE_P (f))
13425 {
13426 ++number_of_visible_frames;
13427 /* Adjust matrices for visible frames only. */
13428 if (f->fonts_changed)
13429 {
13430 adjust_frame_glyphs (f);
13431 f->fonts_changed = 0;
13432 }
13433 /* If cursor type has been changed on the frame
13434 other than selected, consider all frames. */
13435 if (f != sf && f->cursor_type_changed)
13436 update_mode_lines = 31;
13437 }
13438 clear_desired_matrices (f);
13439 }
13440
13441 /* Notice any pending interrupt request to change frame size. */
13442 do_pending_window_change (1);
13443
13444 /* do_pending_window_change could change the selected_window due to
13445 frame resizing which makes the selected window too small. */
13446 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13447 sw = w;
13448
13449 /* Clear frames marked as garbaged. */
13450 clear_garbaged_frames ();
13451
13452 /* Build menubar and tool-bar items. */
13453 if (NILP (Vmemory_full))
13454 prepare_menu_bars ();
13455
13456 reconsider_clip_changes (w);
13457
13458 /* In most cases selected window displays current buffer. */
13459 match_p = XBUFFER (w->contents) == current_buffer;
13460 if (match_p)
13461 {
13462 /* Detect case that we need to write or remove a star in the mode line. */
13463 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13464 w->update_mode_line = 1;
13465
13466 if (mode_line_update_needed (w))
13467 w->update_mode_line = 1;
13468 }
13469
13470 /* Normally the message* functions will have already displayed and
13471 updated the echo area, but the frame may have been trashed, or
13472 the update may have been preempted, so display the echo area
13473 again here. Checking message_cleared_p captures the case that
13474 the echo area should be cleared. */
13475 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13476 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13477 || (message_cleared_p
13478 && minibuf_level == 0
13479 /* If the mini-window is currently selected, this means the
13480 echo-area doesn't show through. */
13481 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13482 {
13483 int window_height_changed_p = echo_area_display (0);
13484
13485 if (message_cleared_p)
13486 update_miniwindow_p = true;
13487
13488 must_finish = 1;
13489
13490 /* If we don't display the current message, don't clear the
13491 message_cleared_p flag, because, if we did, we wouldn't clear
13492 the echo area in the next redisplay which doesn't preserve
13493 the echo area. */
13494 if (!display_last_displayed_message_p)
13495 message_cleared_p = 0;
13496
13497 if (window_height_changed_p)
13498 {
13499 windows_or_buffers_changed = 50;
13500
13501 /* If window configuration was changed, frames may have been
13502 marked garbaged. Clear them or we will experience
13503 surprises wrt scrolling. */
13504 clear_garbaged_frames ();
13505 }
13506 }
13507 else if (EQ (selected_window, minibuf_window)
13508 && (current_buffer->clip_changed || window_outdated (w))
13509 && resize_mini_window (w, 0))
13510 {
13511 /* Resized active mini-window to fit the size of what it is
13512 showing if its contents might have changed. */
13513 must_finish = 1;
13514
13515 /* If window configuration was changed, frames may have been
13516 marked garbaged. Clear them or we will experience
13517 surprises wrt scrolling. */
13518 clear_garbaged_frames ();
13519 }
13520
13521 if (windows_or_buffers_changed && !update_mode_lines)
13522 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13523 only the windows's contents needs to be refreshed, or whether the
13524 mode-lines also need a refresh. */
13525 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13526 ? REDISPLAY_SOME : 32);
13527
13528 /* If specs for an arrow have changed, do thorough redisplay
13529 to ensure we remove any arrow that should no longer exist. */
13530 if (overlay_arrows_changed_p ())
13531 /* Apparently, this is the only case where we update other windows,
13532 without updating other mode-lines. */
13533 windows_or_buffers_changed = 49;
13534
13535 consider_all_windows_p = (update_mode_lines
13536 || windows_or_buffers_changed);
13537
13538 #define AINC(a,i) \
13539 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13540 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13541
13542 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13543 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13544
13545 /* Optimize the case that only the line containing the cursor in the
13546 selected window has changed. Variables starting with this_ are
13547 set in display_line and record information about the line
13548 containing the cursor. */
13549 tlbufpos = this_line_start_pos;
13550 tlendpos = this_line_end_pos;
13551 if (!consider_all_windows_p
13552 && CHARPOS (tlbufpos) > 0
13553 && !w->update_mode_line
13554 && !current_buffer->clip_changed
13555 && !current_buffer->prevent_redisplay_optimizations_p
13556 && FRAME_VISIBLE_P (XFRAME (w->frame))
13557 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13558 && !XFRAME (w->frame)->cursor_type_changed
13559 /* Make sure recorded data applies to current buffer, etc. */
13560 && this_line_buffer == current_buffer
13561 && match_p
13562 && !w->force_start
13563 && !w->optional_new_start
13564 /* Point must be on the line that we have info recorded about. */
13565 && PT >= CHARPOS (tlbufpos)
13566 && PT <= Z - CHARPOS (tlendpos)
13567 /* All text outside that line, including its final newline,
13568 must be unchanged. */
13569 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13570 CHARPOS (tlendpos)))
13571 {
13572 if (CHARPOS (tlbufpos) > BEGV
13573 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13574 && (CHARPOS (tlbufpos) == ZV
13575 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13576 /* Former continuation line has disappeared by becoming empty. */
13577 goto cancel;
13578 else if (window_outdated (w) || MINI_WINDOW_P (w))
13579 {
13580 /* We have to handle the case of continuation around a
13581 wide-column character (see the comment in indent.c around
13582 line 1340).
13583
13584 For instance, in the following case:
13585
13586 -------- Insert --------
13587 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13588 J_I_ ==> J_I_ `^^' are cursors.
13589 ^^ ^^
13590 -------- --------
13591
13592 As we have to redraw the line above, we cannot use this
13593 optimization. */
13594
13595 struct it it;
13596 int line_height_before = this_line_pixel_height;
13597
13598 /* Note that start_display will handle the case that the
13599 line starting at tlbufpos is a continuation line. */
13600 start_display (&it, w, tlbufpos);
13601
13602 /* Implementation note: It this still necessary? */
13603 if (it.current_x != this_line_start_x)
13604 goto cancel;
13605
13606 TRACE ((stderr, "trying display optimization 1\n"));
13607 w->cursor.vpos = -1;
13608 overlay_arrow_seen = 0;
13609 it.vpos = this_line_vpos;
13610 it.current_y = this_line_y;
13611 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13612 display_line (&it);
13613
13614 /* If line contains point, is not continued,
13615 and ends at same distance from eob as before, we win. */
13616 if (w->cursor.vpos >= 0
13617 /* Line is not continued, otherwise this_line_start_pos
13618 would have been set to 0 in display_line. */
13619 && CHARPOS (this_line_start_pos)
13620 /* Line ends as before. */
13621 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13622 /* Line has same height as before. Otherwise other lines
13623 would have to be shifted up or down. */
13624 && this_line_pixel_height == line_height_before)
13625 {
13626 /* If this is not the window's last line, we must adjust
13627 the charstarts of the lines below. */
13628 if (it.current_y < it.last_visible_y)
13629 {
13630 struct glyph_row *row
13631 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13632 ptrdiff_t delta, delta_bytes;
13633
13634 /* We used to distinguish between two cases here,
13635 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13636 when the line ends in a newline or the end of the
13637 buffer's accessible portion. But both cases did
13638 the same, so they were collapsed. */
13639 delta = (Z
13640 - CHARPOS (tlendpos)
13641 - MATRIX_ROW_START_CHARPOS (row));
13642 delta_bytes = (Z_BYTE
13643 - BYTEPOS (tlendpos)
13644 - MATRIX_ROW_START_BYTEPOS (row));
13645
13646 increment_matrix_positions (w->current_matrix,
13647 this_line_vpos + 1,
13648 w->current_matrix->nrows,
13649 delta, delta_bytes);
13650 }
13651
13652 /* If this row displays text now but previously didn't,
13653 or vice versa, w->window_end_vpos may have to be
13654 adjusted. */
13655 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13656 {
13657 if (w->window_end_vpos < this_line_vpos)
13658 w->window_end_vpos = this_line_vpos;
13659 }
13660 else if (w->window_end_vpos == this_line_vpos
13661 && this_line_vpos > 0)
13662 w->window_end_vpos = this_line_vpos - 1;
13663 w->window_end_valid = 0;
13664
13665 /* Update hint: No need to try to scroll in update_window. */
13666 w->desired_matrix->no_scrolling_p = 1;
13667
13668 #ifdef GLYPH_DEBUG
13669 *w->desired_matrix->method = 0;
13670 debug_method_add (w, "optimization 1");
13671 #endif
13672 #ifdef HAVE_WINDOW_SYSTEM
13673 update_window_fringes (w, 0);
13674 #endif
13675 goto update;
13676 }
13677 else
13678 goto cancel;
13679 }
13680 else if (/* Cursor position hasn't changed. */
13681 PT == w->last_point
13682 /* Make sure the cursor was last displayed
13683 in this window. Otherwise we have to reposition it. */
13684
13685 /* PXW: Must be converted to pixels, probably. */
13686 && 0 <= w->cursor.vpos
13687 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13688 {
13689 if (!must_finish)
13690 {
13691 do_pending_window_change (1);
13692 /* If selected_window changed, redisplay again. */
13693 if (WINDOWP (selected_window)
13694 && (w = XWINDOW (selected_window)) != sw)
13695 goto retry;
13696
13697 /* We used to always goto end_of_redisplay here, but this
13698 isn't enough if we have a blinking cursor. */
13699 if (w->cursor_off_p == w->last_cursor_off_p)
13700 goto end_of_redisplay;
13701 }
13702 goto update;
13703 }
13704 /* If highlighting the region, or if the cursor is in the echo area,
13705 then we can't just move the cursor. */
13706 else if (NILP (Vshow_trailing_whitespace)
13707 && !cursor_in_echo_area)
13708 {
13709 struct it it;
13710 struct glyph_row *row;
13711
13712 /* Skip from tlbufpos to PT and see where it is. Note that
13713 PT may be in invisible text. If so, we will end at the
13714 next visible position. */
13715 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13716 NULL, DEFAULT_FACE_ID);
13717 it.current_x = this_line_start_x;
13718 it.current_y = this_line_y;
13719 it.vpos = this_line_vpos;
13720
13721 /* The call to move_it_to stops in front of PT, but
13722 moves over before-strings. */
13723 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13724
13725 if (it.vpos == this_line_vpos
13726 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13727 row->enabled_p))
13728 {
13729 eassert (this_line_vpos == it.vpos);
13730 eassert (this_line_y == it.current_y);
13731 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13732 #ifdef GLYPH_DEBUG
13733 *w->desired_matrix->method = 0;
13734 debug_method_add (w, "optimization 3");
13735 #endif
13736 goto update;
13737 }
13738 else
13739 goto cancel;
13740 }
13741
13742 cancel:
13743 /* Text changed drastically or point moved off of line. */
13744 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13745 }
13746
13747 CHARPOS (this_line_start_pos) = 0;
13748 ++clear_face_cache_count;
13749 #ifdef HAVE_WINDOW_SYSTEM
13750 ++clear_image_cache_count;
13751 #endif
13752
13753 /* Build desired matrices, and update the display. If
13754 consider_all_windows_p is non-zero, do it for all windows on all
13755 frames. Otherwise do it for selected_window, only. */
13756
13757 if (consider_all_windows_p)
13758 {
13759 FOR_EACH_FRAME (tail, frame)
13760 XFRAME (frame)->updated_p = 0;
13761
13762 propagate_buffer_redisplay ();
13763
13764 FOR_EACH_FRAME (tail, frame)
13765 {
13766 struct frame *f = XFRAME (frame);
13767
13768 /* We don't have to do anything for unselected terminal
13769 frames. */
13770 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13771 && !EQ (FRAME_TTY (f)->top_frame, frame))
13772 continue;
13773
13774 retry_frame:
13775
13776 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13777 {
13778 bool gcscrollbars
13779 /* Only GC scrollbars when we redisplay the whole frame. */
13780 = f->redisplay || !REDISPLAY_SOME_P ();
13781 /* Mark all the scroll bars to be removed; we'll redeem
13782 the ones we want when we redisplay their windows. */
13783 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13784 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13785
13786 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13787 redisplay_windows (FRAME_ROOT_WINDOW (f));
13788 /* Remember that the invisible frames need to be redisplayed next
13789 time they're visible. */
13790 else if (!REDISPLAY_SOME_P ())
13791 f->redisplay = true;
13792
13793 /* The X error handler may have deleted that frame. */
13794 if (!FRAME_LIVE_P (f))
13795 continue;
13796
13797 /* Any scroll bars which redisplay_windows should have
13798 nuked should now go away. */
13799 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13800 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13801
13802 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13803 {
13804 /* If fonts changed on visible frame, display again. */
13805 if (f->fonts_changed)
13806 {
13807 adjust_frame_glyphs (f);
13808 f->fonts_changed = 0;
13809 goto retry_frame;
13810 }
13811
13812 /* See if we have to hscroll. */
13813 if (!f->already_hscrolled_p)
13814 {
13815 f->already_hscrolled_p = 1;
13816 if (hscroll_windows (f->root_window))
13817 goto retry_frame;
13818 }
13819
13820 pending |= update_frame (f, 0, 0);
13821 f->cursor_type_changed = 0;
13822 f->updated_p = 1;
13823 }
13824 }
13825 }
13826
13827 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13828
13829 if (!pending)
13830 {
13831 /* Do the mark_window_display_accurate after all windows have
13832 been redisplayed because this call resets flags in buffers
13833 which are needed for proper redisplay. */
13834 FOR_EACH_FRAME (tail, frame)
13835 {
13836 struct frame *f = XFRAME (frame);
13837 if (f->updated_p)
13838 {
13839 f->redisplay = false;
13840 mark_window_display_accurate (f->root_window, 1);
13841 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13842 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13843 }
13844 }
13845 }
13846 }
13847 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13848 {
13849 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13850 struct frame *mini_frame;
13851
13852 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13853 /* Use list_of_error, not Qerror, so that
13854 we catch only errors and don't run the debugger. */
13855 internal_condition_case_1 (redisplay_window_1, selected_window,
13856 list_of_error,
13857 redisplay_window_error);
13858 if (update_miniwindow_p)
13859 internal_condition_case_1 (redisplay_window_1, mini_window,
13860 list_of_error,
13861 redisplay_window_error);
13862
13863 /* Compare desired and current matrices, perform output. */
13864
13865 update:
13866 /* If fonts changed, display again. */
13867 if (sf->fonts_changed)
13868 goto retry;
13869
13870 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13871 {
13872 if (hscroll_windows (selected_window))
13873 goto retry;
13874
13875 XWINDOW (selected_window)->must_be_updated_p = true;
13876 pending = update_frame (sf, 0, 0);
13877 sf->cursor_type_changed = 0;
13878 }
13879
13880 /* We may have called echo_area_display at the top of this
13881 function. If the echo area is on another frame, that may
13882 have put text on a frame other than the selected one, so the
13883 above call to update_frame would not have caught it. Catch
13884 it here. */
13885 mini_window = FRAME_MINIBUF_WINDOW (sf);
13886 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13887
13888 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13889 {
13890 XWINDOW (mini_window)->must_be_updated_p = true;
13891 pending |= update_frame (mini_frame, 0, 0);
13892 mini_frame->cursor_type_changed = 0;
13893 if (!pending && hscroll_windows (mini_window))
13894 goto retry;
13895 }
13896 }
13897
13898 /* If display was paused because of pending input, make sure we do a
13899 thorough update the next time. */
13900 if (pending)
13901 {
13902 /* Prevent the optimization at the beginning of
13903 redisplay_internal that tries a single-line update of the
13904 line containing the cursor in the selected window. */
13905 CHARPOS (this_line_start_pos) = 0;
13906
13907 /* Let the overlay arrow be updated the next time. */
13908 update_overlay_arrows (0);
13909
13910 /* If we pause after scrolling, some rows in the current
13911 matrices of some windows are not valid. */
13912 if (!WINDOW_FULL_WIDTH_P (w)
13913 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13914 update_mode_lines = 36;
13915 }
13916 else
13917 {
13918 if (!consider_all_windows_p)
13919 {
13920 /* This has already been done above if
13921 consider_all_windows_p is set. */
13922 if (XBUFFER (w->contents)->text->redisplay
13923 && buffer_window_count (XBUFFER (w->contents)) > 1)
13924 /* This can happen if b->text->redisplay was set during
13925 jit-lock. */
13926 propagate_buffer_redisplay ();
13927 mark_window_display_accurate_1 (w, 1);
13928
13929 /* Say overlay arrows are up to date. */
13930 update_overlay_arrows (1);
13931
13932 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13933 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13934 }
13935
13936 update_mode_lines = 0;
13937 windows_or_buffers_changed = 0;
13938 }
13939
13940 /* If a frame has become visible which was not before, redisplay
13941 again, so that we display it. Expose events for such a frame
13942 (which it gets when becoming visible) don't call the parts of
13943 redisplay constructing glyphs, so simply exposing a frame won't
13944 display anything in this case. So, we have to display these
13945 frames here explicitly. */
13946 if (!pending)
13947 {
13948 int new_count = 0;
13949
13950 FOR_EACH_FRAME (tail, frame)
13951 {
13952 if (XFRAME (frame)->visible)
13953 new_count++;
13954 }
13955
13956 if (new_count != number_of_visible_frames)
13957 windows_or_buffers_changed = 52;
13958 }
13959
13960 /* Change frame size now if a change is pending. */
13961 do_pending_window_change (1);
13962
13963 /* If we just did a pending size change, or have additional
13964 visible frames, or selected_window changed, redisplay again. */
13965 if ((windows_or_buffers_changed && !pending)
13966 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13967 goto retry;
13968
13969 /* Clear the face and image caches.
13970
13971 We used to do this only if consider_all_windows_p. But the cache
13972 needs to be cleared if a timer creates images in the current
13973 buffer (e.g. the test case in Bug#6230). */
13974
13975 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13976 {
13977 clear_face_cache (0);
13978 clear_face_cache_count = 0;
13979 }
13980
13981 #ifdef HAVE_WINDOW_SYSTEM
13982 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13983 {
13984 clear_image_caches (Qnil);
13985 clear_image_cache_count = 0;
13986 }
13987 #endif /* HAVE_WINDOW_SYSTEM */
13988
13989 end_of_redisplay:
13990 dynwind_end ();
13991 }
13992
13993
13994 /* Redisplay, but leave alone any recent echo area message unless
13995 another message has been requested in its place.
13996
13997 This is useful in situations where you need to redisplay but no
13998 user action has occurred, making it inappropriate for the message
13999 area to be cleared. See tracking_off and
14000 wait_reading_process_output for examples of these situations.
14001
14002 FROM_WHERE is an integer saying from where this function was
14003 called. This is useful for debugging. */
14004
14005 void
14006 redisplay_preserve_echo_area (int from_where)
14007 {
14008 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14009
14010 if (!NILP (echo_area_buffer[1]))
14011 {
14012 /* We have a previously displayed message, but no current
14013 message. Redisplay the previous message. */
14014 display_last_displayed_message_p = 1;
14015 redisplay_internal ();
14016 display_last_displayed_message_p = 0;
14017 }
14018 else
14019 redisplay_internal ();
14020
14021 flush_frame (SELECTED_FRAME ());
14022 }
14023
14024
14025 /* Function registered with record_unwind_protect in redisplay_internal. */
14026
14027 static void
14028 unwind_redisplay (void)
14029 {
14030 redisplaying_p = 0;
14031 }
14032
14033
14034 /* Mark the display of leaf window W as accurate or inaccurate.
14035 If ACCURATE_P is non-zero mark display of W as accurate. If
14036 ACCURATE_P is zero, arrange for W to be redisplayed the next
14037 time redisplay_internal is called. */
14038
14039 static void
14040 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14041 {
14042 struct buffer *b = XBUFFER (w->contents);
14043
14044 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14045 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14046 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14047
14048 if (accurate_p)
14049 {
14050 b->clip_changed = false;
14051 b->prevent_redisplay_optimizations_p = false;
14052 eassert (buffer_window_count (b) > 0);
14053 /* Resetting b->text->redisplay is problematic!
14054 In order to make it safer to do it here, redisplay_internal must
14055 have copied all b->text->redisplay to their respective windows. */
14056 b->text->redisplay = false;
14057
14058 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14059 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14060 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14061 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14062
14063 w->current_matrix->buffer = b;
14064 w->current_matrix->begv = BUF_BEGV (b);
14065 w->current_matrix->zv = BUF_ZV (b);
14066
14067 w->last_cursor_vpos = w->cursor.vpos;
14068 w->last_cursor_off_p = w->cursor_off_p;
14069
14070 if (w == XWINDOW (selected_window))
14071 w->last_point = BUF_PT (b);
14072 else
14073 w->last_point = marker_position (w->pointm);
14074
14075 w->window_end_valid = true;
14076 w->update_mode_line = false;
14077 }
14078
14079 w->redisplay = !accurate_p;
14080 }
14081
14082
14083 /* Mark the display of windows in the window tree rooted at WINDOW as
14084 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14085 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14086 be redisplayed the next time redisplay_internal is called. */
14087
14088 void
14089 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14090 {
14091 struct window *w;
14092
14093 for (; !NILP (window); window = w->next)
14094 {
14095 w = XWINDOW (window);
14096 if (WINDOWP (w->contents))
14097 mark_window_display_accurate (w->contents, accurate_p);
14098 else
14099 mark_window_display_accurate_1 (w, accurate_p);
14100 }
14101
14102 if (accurate_p)
14103 update_overlay_arrows (1);
14104 else
14105 /* Force a thorough redisplay the next time by setting
14106 last_arrow_position and last_arrow_string to t, which is
14107 unequal to any useful value of Voverlay_arrow_... */
14108 update_overlay_arrows (-1);
14109 }
14110
14111
14112 /* Return value in display table DP (Lisp_Char_Table *) for character
14113 C. Since a display table doesn't have any parent, we don't have to
14114 follow parent. Do not call this function directly but use the
14115 macro DISP_CHAR_VECTOR. */
14116
14117 Lisp_Object
14118 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14119 {
14120 Lisp_Object val;
14121
14122 if (ASCII_CHAR_P (c))
14123 {
14124 val = dp->ascii;
14125 if (SUB_CHAR_TABLE_P (val))
14126 val = XSUB_CHAR_TABLE (val)->contents[c];
14127 }
14128 else
14129 {
14130 Lisp_Object table;
14131
14132 XSETCHAR_TABLE (table, dp);
14133 val = char_table_ref (table, c);
14134 }
14135 if (NILP (val))
14136 val = dp->defalt;
14137 return val;
14138 }
14139
14140
14141 \f
14142 /***********************************************************************
14143 Window Redisplay
14144 ***********************************************************************/
14145
14146 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14147
14148 static void
14149 redisplay_windows (Lisp_Object window)
14150 {
14151 while (!NILP (window))
14152 {
14153 struct window *w = XWINDOW (window);
14154
14155 if (WINDOWP (w->contents))
14156 redisplay_windows (w->contents);
14157 else if (BUFFERP (w->contents))
14158 {
14159 displayed_buffer = XBUFFER (w->contents);
14160 /* Use list_of_error, not Qerror, so that
14161 we catch only errors and don't run the debugger. */
14162 internal_condition_case_1 (redisplay_window_0, window,
14163 list_of_error,
14164 redisplay_window_error);
14165 }
14166
14167 window = w->next;
14168 }
14169 }
14170
14171 static Lisp_Object
14172 redisplay_window_error (Lisp_Object ignore)
14173 {
14174 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14175 return Qnil;
14176 }
14177
14178 static Lisp_Object
14179 redisplay_window_0 (Lisp_Object window)
14180 {
14181 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14182 redisplay_window (window, false);
14183 return Qnil;
14184 }
14185
14186 static Lisp_Object
14187 redisplay_window_1 (Lisp_Object window)
14188 {
14189 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14190 redisplay_window (window, true);
14191 return Qnil;
14192 }
14193 \f
14194
14195 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14196 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14197 which positions recorded in ROW differ from current buffer
14198 positions.
14199
14200 Return 0 if cursor is not on this row, 1 otherwise. */
14201
14202 static int
14203 set_cursor_from_row (struct window *w, struct glyph_row *row,
14204 struct glyph_matrix *matrix,
14205 ptrdiff_t delta, ptrdiff_t delta_bytes,
14206 int dy, int dvpos)
14207 {
14208 struct glyph *glyph = row->glyphs[TEXT_AREA];
14209 struct glyph *end = glyph + row->used[TEXT_AREA];
14210 struct glyph *cursor = NULL;
14211 /* The last known character position in row. */
14212 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14213 int x = row->x;
14214 ptrdiff_t pt_old = PT - delta;
14215 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14216 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14217 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14218 /* A glyph beyond the edge of TEXT_AREA which we should never
14219 touch. */
14220 struct glyph *glyphs_end = end;
14221 /* Non-zero means we've found a match for cursor position, but that
14222 glyph has the avoid_cursor_p flag set. */
14223 int match_with_avoid_cursor = 0;
14224 /* Non-zero means we've seen at least one glyph that came from a
14225 display string. */
14226 int string_seen = 0;
14227 /* Largest and smallest buffer positions seen so far during scan of
14228 glyph row. */
14229 ptrdiff_t bpos_max = pos_before;
14230 ptrdiff_t bpos_min = pos_after;
14231 /* Last buffer position covered by an overlay string with an integer
14232 `cursor' property. */
14233 ptrdiff_t bpos_covered = 0;
14234 /* Non-zero means the display string on which to display the cursor
14235 comes from a text property, not from an overlay. */
14236 int string_from_text_prop = 0;
14237
14238 /* Don't even try doing anything if called for a mode-line or
14239 header-line row, since the rest of the code isn't prepared to
14240 deal with such calamities. */
14241 eassert (!row->mode_line_p);
14242 if (row->mode_line_p)
14243 return 0;
14244
14245 /* Skip over glyphs not having an object at the start and the end of
14246 the row. These are special glyphs like truncation marks on
14247 terminal frames. */
14248 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14249 {
14250 if (!row->reversed_p)
14251 {
14252 while (glyph < end
14253 && INTEGERP (glyph->object)
14254 && glyph->charpos < 0)
14255 {
14256 x += glyph->pixel_width;
14257 ++glyph;
14258 }
14259 while (end > glyph
14260 && INTEGERP ((end - 1)->object)
14261 /* CHARPOS is zero for blanks and stretch glyphs
14262 inserted by extend_face_to_end_of_line. */
14263 && (end - 1)->charpos <= 0)
14264 --end;
14265 glyph_before = glyph - 1;
14266 glyph_after = end;
14267 }
14268 else
14269 {
14270 struct glyph *g;
14271
14272 /* If the glyph row is reversed, we need to process it from back
14273 to front, so swap the edge pointers. */
14274 glyphs_end = end = glyph - 1;
14275 glyph += row->used[TEXT_AREA] - 1;
14276
14277 while (glyph > end + 1
14278 && INTEGERP (glyph->object)
14279 && glyph->charpos < 0)
14280 {
14281 --glyph;
14282 x -= glyph->pixel_width;
14283 }
14284 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14285 --glyph;
14286 /* By default, in reversed rows we put the cursor on the
14287 rightmost (first in the reading order) glyph. */
14288 for (g = end + 1; g < glyph; g++)
14289 x += g->pixel_width;
14290 while (end < glyph
14291 && INTEGERP ((end + 1)->object)
14292 && (end + 1)->charpos <= 0)
14293 ++end;
14294 glyph_before = glyph + 1;
14295 glyph_after = end;
14296 }
14297 }
14298 else if (row->reversed_p)
14299 {
14300 /* In R2L rows that don't display text, put the cursor on the
14301 rightmost glyph. Case in point: an empty last line that is
14302 part of an R2L paragraph. */
14303 cursor = end - 1;
14304 /* Avoid placing the cursor on the last glyph of the row, where
14305 on terminal frames we hold the vertical border between
14306 adjacent windows. */
14307 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14308 && !WINDOW_RIGHTMOST_P (w)
14309 && cursor == row->glyphs[LAST_AREA] - 1)
14310 cursor--;
14311 x = -1; /* will be computed below, at label compute_x */
14312 }
14313
14314 /* Step 1: Try to find the glyph whose character position
14315 corresponds to point. If that's not possible, find 2 glyphs
14316 whose character positions are the closest to point, one before
14317 point, the other after it. */
14318 if (!row->reversed_p)
14319 while (/* not marched to end of glyph row */
14320 glyph < end
14321 /* glyph was not inserted by redisplay for internal purposes */
14322 && !INTEGERP (glyph->object))
14323 {
14324 if (BUFFERP (glyph->object))
14325 {
14326 ptrdiff_t dpos = glyph->charpos - pt_old;
14327
14328 if (glyph->charpos > bpos_max)
14329 bpos_max = glyph->charpos;
14330 if (glyph->charpos < bpos_min)
14331 bpos_min = glyph->charpos;
14332 if (!glyph->avoid_cursor_p)
14333 {
14334 /* If we hit point, we've found the glyph on which to
14335 display the cursor. */
14336 if (dpos == 0)
14337 {
14338 match_with_avoid_cursor = 0;
14339 break;
14340 }
14341 /* See if we've found a better approximation to
14342 POS_BEFORE or to POS_AFTER. */
14343 if (0 > dpos && dpos > pos_before - pt_old)
14344 {
14345 pos_before = glyph->charpos;
14346 glyph_before = glyph;
14347 }
14348 else if (0 < dpos && dpos < pos_after - pt_old)
14349 {
14350 pos_after = glyph->charpos;
14351 glyph_after = glyph;
14352 }
14353 }
14354 else if (dpos == 0)
14355 match_with_avoid_cursor = 1;
14356 }
14357 else if (STRINGP (glyph->object))
14358 {
14359 Lisp_Object chprop;
14360 ptrdiff_t glyph_pos = glyph->charpos;
14361
14362 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14363 glyph->object);
14364 if (!NILP (chprop))
14365 {
14366 /* If the string came from a `display' text property,
14367 look up the buffer position of that property and
14368 use that position to update bpos_max, as if we
14369 actually saw such a position in one of the row's
14370 glyphs. This helps with supporting integer values
14371 of `cursor' property on the display string in
14372 situations where most or all of the row's buffer
14373 text is completely covered by display properties,
14374 so that no glyph with valid buffer positions is
14375 ever seen in the row. */
14376 ptrdiff_t prop_pos =
14377 string_buffer_position_lim (glyph->object, pos_before,
14378 pos_after, 0);
14379
14380 if (prop_pos >= pos_before)
14381 bpos_max = prop_pos;
14382 }
14383 if (INTEGERP (chprop))
14384 {
14385 bpos_covered = bpos_max + XINT (chprop);
14386 /* If the `cursor' property covers buffer positions up
14387 to and including point, we should display cursor on
14388 this glyph. Note that, if a `cursor' property on one
14389 of the string's characters has an integer value, we
14390 will break out of the loop below _before_ we get to
14391 the position match above. IOW, integer values of
14392 the `cursor' property override the "exact match for
14393 point" strategy of positioning the cursor. */
14394 /* Implementation note: bpos_max == pt_old when, e.g.,
14395 we are in an empty line, where bpos_max is set to
14396 MATRIX_ROW_START_CHARPOS, see above. */
14397 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14398 {
14399 cursor = glyph;
14400 break;
14401 }
14402 }
14403
14404 string_seen = 1;
14405 }
14406 x += glyph->pixel_width;
14407 ++glyph;
14408 }
14409 else if (glyph > end) /* row is reversed */
14410 while (!INTEGERP (glyph->object))
14411 {
14412 if (BUFFERP (glyph->object))
14413 {
14414 ptrdiff_t dpos = glyph->charpos - pt_old;
14415
14416 if (glyph->charpos > bpos_max)
14417 bpos_max = glyph->charpos;
14418 if (glyph->charpos < bpos_min)
14419 bpos_min = glyph->charpos;
14420 if (!glyph->avoid_cursor_p)
14421 {
14422 if (dpos == 0)
14423 {
14424 match_with_avoid_cursor = 0;
14425 break;
14426 }
14427 if (0 > dpos && dpos > pos_before - pt_old)
14428 {
14429 pos_before = glyph->charpos;
14430 glyph_before = glyph;
14431 }
14432 else if (0 < dpos && dpos < pos_after - pt_old)
14433 {
14434 pos_after = glyph->charpos;
14435 glyph_after = glyph;
14436 }
14437 }
14438 else if (dpos == 0)
14439 match_with_avoid_cursor = 1;
14440 }
14441 else if (STRINGP (glyph->object))
14442 {
14443 Lisp_Object chprop;
14444 ptrdiff_t glyph_pos = glyph->charpos;
14445
14446 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14447 glyph->object);
14448 if (!NILP (chprop))
14449 {
14450 ptrdiff_t prop_pos =
14451 string_buffer_position_lim (glyph->object, pos_before,
14452 pos_after, 0);
14453
14454 if (prop_pos >= pos_before)
14455 bpos_max = prop_pos;
14456 }
14457 if (INTEGERP (chprop))
14458 {
14459 bpos_covered = bpos_max + XINT (chprop);
14460 /* If the `cursor' property covers buffer positions up
14461 to and including point, we should display cursor on
14462 this glyph. */
14463 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14464 {
14465 cursor = glyph;
14466 break;
14467 }
14468 }
14469 string_seen = 1;
14470 }
14471 --glyph;
14472 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14473 {
14474 x--; /* can't use any pixel_width */
14475 break;
14476 }
14477 x -= glyph->pixel_width;
14478 }
14479
14480 /* Step 2: If we didn't find an exact match for point, we need to
14481 look for a proper place to put the cursor among glyphs between
14482 GLYPH_BEFORE and GLYPH_AFTER. */
14483 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14484 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14485 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14486 {
14487 /* An empty line has a single glyph whose OBJECT is zero and
14488 whose CHARPOS is the position of a newline on that line.
14489 Note that on a TTY, there are more glyphs after that, which
14490 were produced by extend_face_to_end_of_line, but their
14491 CHARPOS is zero or negative. */
14492 int empty_line_p =
14493 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14494 && INTEGERP (glyph->object) && glyph->charpos > 0
14495 /* On a TTY, continued and truncated rows also have a glyph at
14496 their end whose OBJECT is zero and whose CHARPOS is
14497 positive (the continuation and truncation glyphs), but such
14498 rows are obviously not "empty". */
14499 && !(row->continued_p || row->truncated_on_right_p);
14500
14501 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14502 {
14503 ptrdiff_t ellipsis_pos;
14504
14505 /* Scan back over the ellipsis glyphs. */
14506 if (!row->reversed_p)
14507 {
14508 ellipsis_pos = (glyph - 1)->charpos;
14509 while (glyph > row->glyphs[TEXT_AREA]
14510 && (glyph - 1)->charpos == ellipsis_pos)
14511 glyph--, x -= glyph->pixel_width;
14512 /* That loop always goes one position too far, including
14513 the glyph before the ellipsis. So scan forward over
14514 that one. */
14515 x += glyph->pixel_width;
14516 glyph++;
14517 }
14518 else /* row is reversed */
14519 {
14520 ellipsis_pos = (glyph + 1)->charpos;
14521 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14522 && (glyph + 1)->charpos == ellipsis_pos)
14523 glyph++, x += glyph->pixel_width;
14524 x -= glyph->pixel_width;
14525 glyph--;
14526 }
14527 }
14528 else if (match_with_avoid_cursor)
14529 {
14530 cursor = glyph_after;
14531 x = -1;
14532 }
14533 else if (string_seen)
14534 {
14535 int incr = row->reversed_p ? -1 : +1;
14536
14537 /* Need to find the glyph that came out of a string which is
14538 present at point. That glyph is somewhere between
14539 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14540 positioned between POS_BEFORE and POS_AFTER in the
14541 buffer. */
14542 struct glyph *start, *stop;
14543 ptrdiff_t pos = pos_before;
14544
14545 x = -1;
14546
14547 /* If the row ends in a newline from a display string,
14548 reordering could have moved the glyphs belonging to the
14549 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14550 in this case we extend the search to the last glyph in
14551 the row that was not inserted by redisplay. */
14552 if (row->ends_in_newline_from_string_p)
14553 {
14554 glyph_after = end;
14555 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14556 }
14557
14558 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14559 correspond to POS_BEFORE and POS_AFTER, respectively. We
14560 need START and STOP in the order that corresponds to the
14561 row's direction as given by its reversed_p flag. If the
14562 directionality of characters between POS_BEFORE and
14563 POS_AFTER is the opposite of the row's base direction,
14564 these characters will have been reordered for display,
14565 and we need to reverse START and STOP. */
14566 if (!row->reversed_p)
14567 {
14568 start = min (glyph_before, glyph_after);
14569 stop = max (glyph_before, glyph_after);
14570 }
14571 else
14572 {
14573 start = max (glyph_before, glyph_after);
14574 stop = min (glyph_before, glyph_after);
14575 }
14576 for (glyph = start + incr;
14577 row->reversed_p ? glyph > stop : glyph < stop; )
14578 {
14579
14580 /* Any glyphs that come from the buffer are here because
14581 of bidi reordering. Skip them, and only pay
14582 attention to glyphs that came from some string. */
14583 if (STRINGP (glyph->object))
14584 {
14585 Lisp_Object str;
14586 ptrdiff_t tem;
14587 /* If the display property covers the newline, we
14588 need to search for it one position farther. */
14589 ptrdiff_t lim = pos_after
14590 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14591
14592 string_from_text_prop = 0;
14593 str = glyph->object;
14594 tem = string_buffer_position_lim (str, pos, lim, 0);
14595 if (tem == 0 /* from overlay */
14596 || pos <= tem)
14597 {
14598 /* If the string from which this glyph came is
14599 found in the buffer at point, or at position
14600 that is closer to point than pos_after, then
14601 we've found the glyph we've been looking for.
14602 If it comes from an overlay (tem == 0), and
14603 it has the `cursor' property on one of its
14604 glyphs, record that glyph as a candidate for
14605 displaying the cursor. (As in the
14606 unidirectional version, we will display the
14607 cursor on the last candidate we find.) */
14608 if (tem == 0
14609 || tem == pt_old
14610 || (tem - pt_old > 0 && tem < pos_after))
14611 {
14612 /* The glyphs from this string could have
14613 been reordered. Find the one with the
14614 smallest string position. Or there could
14615 be a character in the string with the
14616 `cursor' property, which means display
14617 cursor on that character's glyph. */
14618 ptrdiff_t strpos = glyph->charpos;
14619
14620 if (tem)
14621 {
14622 cursor = glyph;
14623 string_from_text_prop = 1;
14624 }
14625 for ( ;
14626 (row->reversed_p ? glyph > stop : glyph < stop)
14627 && EQ (glyph->object, str);
14628 glyph += incr)
14629 {
14630 Lisp_Object cprop;
14631 ptrdiff_t gpos = glyph->charpos;
14632
14633 cprop = Fget_char_property (make_number (gpos),
14634 Qcursor,
14635 glyph->object);
14636 if (!NILP (cprop))
14637 {
14638 cursor = glyph;
14639 break;
14640 }
14641 if (tem && glyph->charpos < strpos)
14642 {
14643 strpos = glyph->charpos;
14644 cursor = glyph;
14645 }
14646 }
14647
14648 if (tem == pt_old
14649 || (tem - pt_old > 0 && tem < pos_after))
14650 goto compute_x;
14651 }
14652 if (tem)
14653 pos = tem + 1; /* don't find previous instances */
14654 }
14655 /* This string is not what we want; skip all of the
14656 glyphs that came from it. */
14657 while ((row->reversed_p ? glyph > stop : glyph < stop)
14658 && EQ (glyph->object, str))
14659 glyph += incr;
14660 }
14661 else
14662 glyph += incr;
14663 }
14664
14665 /* If we reached the end of the line, and END was from a string,
14666 the cursor is not on this line. */
14667 if (cursor == NULL
14668 && (row->reversed_p ? glyph <= end : glyph >= end)
14669 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14670 && STRINGP (end->object)
14671 && row->continued_p)
14672 return 0;
14673 }
14674 /* A truncated row may not include PT among its character positions.
14675 Setting the cursor inside the scroll margin will trigger
14676 recalculation of hscroll in hscroll_window_tree. But if a
14677 display string covers point, defer to the string-handling
14678 code below to figure this out. */
14679 else if (row->truncated_on_left_p && pt_old < bpos_min)
14680 {
14681 cursor = glyph_before;
14682 x = -1;
14683 }
14684 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14685 /* Zero-width characters produce no glyphs. */
14686 || (!empty_line_p
14687 && (row->reversed_p
14688 ? glyph_after > glyphs_end
14689 : glyph_after < glyphs_end)))
14690 {
14691 cursor = glyph_after;
14692 x = -1;
14693 }
14694 }
14695
14696 compute_x:
14697 if (cursor != NULL)
14698 glyph = cursor;
14699 else if (glyph == glyphs_end
14700 && pos_before == pos_after
14701 && STRINGP ((row->reversed_p
14702 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14703 : row->glyphs[TEXT_AREA])->object))
14704 {
14705 /* If all the glyphs of this row came from strings, put the
14706 cursor on the first glyph of the row. This avoids having the
14707 cursor outside of the text area in this very rare and hard
14708 use case. */
14709 glyph =
14710 row->reversed_p
14711 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14712 : row->glyphs[TEXT_AREA];
14713 }
14714 if (x < 0)
14715 {
14716 struct glyph *g;
14717
14718 /* Need to compute x that corresponds to GLYPH. */
14719 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14720 {
14721 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14722 emacs_abort ();
14723 x += g->pixel_width;
14724 }
14725 }
14726
14727 /* ROW could be part of a continued line, which, under bidi
14728 reordering, might have other rows whose start and end charpos
14729 occlude point. Only set w->cursor if we found a better
14730 approximation to the cursor position than we have from previously
14731 examined candidate rows belonging to the same continued line. */
14732 if (/* We already have a candidate row. */
14733 w->cursor.vpos >= 0
14734 /* That candidate is not the row we are processing. */
14735 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14736 /* Make sure cursor.vpos specifies a row whose start and end
14737 charpos occlude point, and it is valid candidate for being a
14738 cursor-row. This is because some callers of this function
14739 leave cursor.vpos at the row where the cursor was displayed
14740 during the last redisplay cycle. */
14741 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14742 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14743 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14744 {
14745 struct glyph *g1
14746 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14747
14748 /* Don't consider glyphs that are outside TEXT_AREA. */
14749 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14750 return 0;
14751 /* Keep the candidate whose buffer position is the closest to
14752 point or has the `cursor' property. */
14753 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14754 w->cursor.hpos >= 0
14755 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14756 && ((BUFFERP (g1->object)
14757 && (g1->charpos == pt_old /* An exact match always wins. */
14758 || (BUFFERP (glyph->object)
14759 && eabs (g1->charpos - pt_old)
14760 < eabs (glyph->charpos - pt_old))))
14761 /* Previous candidate is a glyph from a string that has
14762 a non-nil `cursor' property. */
14763 || (STRINGP (g1->object)
14764 && (!NILP (Fget_char_property (make_number (g1->charpos),
14765 Qcursor, g1->object))
14766 /* Previous candidate is from the same display
14767 string as this one, and the display string
14768 came from a text property. */
14769 || (EQ (g1->object, glyph->object)
14770 && string_from_text_prop)
14771 /* this candidate is from newline and its
14772 position is not an exact match */
14773 || (INTEGERP (glyph->object)
14774 && glyph->charpos != pt_old)))))
14775 return 0;
14776 /* If this candidate gives an exact match, use that. */
14777 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14778 /* If this candidate is a glyph created for the
14779 terminating newline of a line, and point is on that
14780 newline, it wins because it's an exact match. */
14781 || (!row->continued_p
14782 && INTEGERP (glyph->object)
14783 && glyph->charpos == 0
14784 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14785 /* Otherwise, keep the candidate that comes from a row
14786 spanning less buffer positions. This may win when one or
14787 both candidate positions are on glyphs that came from
14788 display strings, for which we cannot compare buffer
14789 positions. */
14790 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14791 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14792 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14793 return 0;
14794 }
14795 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14796 w->cursor.x = x;
14797 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14798 w->cursor.y = row->y + dy;
14799
14800 if (w == XWINDOW (selected_window))
14801 {
14802 if (!row->continued_p
14803 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14804 && row->x == 0)
14805 {
14806 this_line_buffer = XBUFFER (w->contents);
14807
14808 CHARPOS (this_line_start_pos)
14809 = MATRIX_ROW_START_CHARPOS (row) + delta;
14810 BYTEPOS (this_line_start_pos)
14811 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14812
14813 CHARPOS (this_line_end_pos)
14814 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14815 BYTEPOS (this_line_end_pos)
14816 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14817
14818 this_line_y = w->cursor.y;
14819 this_line_pixel_height = row->height;
14820 this_line_vpos = w->cursor.vpos;
14821 this_line_start_x = row->x;
14822 }
14823 else
14824 CHARPOS (this_line_start_pos) = 0;
14825 }
14826
14827 return 1;
14828 }
14829
14830
14831 /* Run window scroll functions, if any, for WINDOW with new window
14832 start STARTP. Sets the window start of WINDOW to that position.
14833
14834 We assume that the window's buffer is really current. */
14835
14836 static struct text_pos
14837 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14838 {
14839 struct window *w = XWINDOW (window);
14840 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14841
14842 eassert (current_buffer == XBUFFER (w->contents));
14843
14844 if (!NILP (Vwindow_scroll_functions))
14845 {
14846 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14847 make_number (CHARPOS (startp)));
14848 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14849 /* In case the hook functions switch buffers. */
14850 set_buffer_internal (XBUFFER (w->contents));
14851 }
14852
14853 return startp;
14854 }
14855
14856
14857 /* Make sure the line containing the cursor is fully visible.
14858 A value of 1 means there is nothing to be done.
14859 (Either the line is fully visible, or it cannot be made so,
14860 or we cannot tell.)
14861
14862 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14863 is higher than window.
14864
14865 A value of 0 means the caller should do scrolling
14866 as if point had gone off the screen. */
14867
14868 static int
14869 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14870 {
14871 struct glyph_matrix *matrix;
14872 struct glyph_row *row;
14873 int window_height;
14874
14875 if (!make_cursor_line_fully_visible_p)
14876 return 1;
14877
14878 /* It's not always possible to find the cursor, e.g, when a window
14879 is full of overlay strings. Don't do anything in that case. */
14880 if (w->cursor.vpos < 0)
14881 return 1;
14882
14883 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14884 row = MATRIX_ROW (matrix, w->cursor.vpos);
14885
14886 /* If the cursor row is not partially visible, there's nothing to do. */
14887 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14888 return 1;
14889
14890 /* If the row the cursor is in is taller than the window's height,
14891 it's not clear what to do, so do nothing. */
14892 window_height = window_box_height (w);
14893 if (row->height >= window_height)
14894 {
14895 if (!force_p || MINI_WINDOW_P (w)
14896 || w->vscroll || w->cursor.vpos == 0)
14897 return 1;
14898 }
14899 return 0;
14900 }
14901
14902
14903 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14904 non-zero means only WINDOW is redisplayed in redisplay_internal.
14905 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14906 in redisplay_window to bring a partially visible line into view in
14907 the case that only the cursor has moved.
14908
14909 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14910 last screen line's vertical height extends past the end of the screen.
14911
14912 Value is
14913
14914 1 if scrolling succeeded
14915
14916 0 if scrolling didn't find point.
14917
14918 -1 if new fonts have been loaded so that we must interrupt
14919 redisplay, adjust glyph matrices, and try again. */
14920
14921 enum
14922 {
14923 SCROLLING_SUCCESS,
14924 SCROLLING_FAILED,
14925 SCROLLING_NEED_LARGER_MATRICES
14926 };
14927
14928 /* If scroll-conservatively is more than this, never recenter.
14929
14930 If you change this, don't forget to update the doc string of
14931 `scroll-conservatively' and the Emacs manual. */
14932 #define SCROLL_LIMIT 100
14933
14934 static int
14935 try_scrolling (Lisp_Object window, int just_this_one_p,
14936 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14937 int temp_scroll_step, int last_line_misfit)
14938 {
14939 struct window *w = XWINDOW (window);
14940 struct frame *f = XFRAME (w->frame);
14941 struct text_pos pos, startp;
14942 struct it it;
14943 int this_scroll_margin, scroll_max, rc, height;
14944 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14945 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14946 Lisp_Object aggressive;
14947 /* We will never try scrolling more than this number of lines. */
14948 int scroll_limit = SCROLL_LIMIT;
14949 int frame_line_height = default_line_pixel_height (w);
14950 int window_total_lines
14951 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14952
14953 #ifdef GLYPH_DEBUG
14954 debug_method_add (w, "try_scrolling");
14955 #endif
14956
14957 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14958
14959 /* Compute scroll margin height in pixels. We scroll when point is
14960 within this distance from the top or bottom of the window. */
14961 if (scroll_margin > 0)
14962 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14963 * frame_line_height;
14964 else
14965 this_scroll_margin = 0;
14966
14967 /* Force arg_scroll_conservatively to have a reasonable value, to
14968 avoid scrolling too far away with slow move_it_* functions. Note
14969 that the user can supply scroll-conservatively equal to
14970 `most-positive-fixnum', which can be larger than INT_MAX. */
14971 if (arg_scroll_conservatively > scroll_limit)
14972 {
14973 arg_scroll_conservatively = scroll_limit + 1;
14974 scroll_max = scroll_limit * frame_line_height;
14975 }
14976 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14977 /* Compute how much we should try to scroll maximally to bring
14978 point into view. */
14979 scroll_max = (max (scroll_step,
14980 max (arg_scroll_conservatively, temp_scroll_step))
14981 * frame_line_height);
14982 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14983 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14984 /* We're trying to scroll because of aggressive scrolling but no
14985 scroll_step is set. Choose an arbitrary one. */
14986 scroll_max = 10 * frame_line_height;
14987 else
14988 scroll_max = 0;
14989
14990 too_near_end:
14991
14992 /* Decide whether to scroll down. */
14993 if (PT > CHARPOS (startp))
14994 {
14995 int scroll_margin_y;
14996
14997 /* Compute the pixel ypos of the scroll margin, then move IT to
14998 either that ypos or PT, whichever comes first. */
14999 start_display (&it, w, startp);
15000 scroll_margin_y = it.last_visible_y - this_scroll_margin
15001 - frame_line_height * extra_scroll_margin_lines;
15002 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15003 (MOVE_TO_POS | MOVE_TO_Y));
15004
15005 if (PT > CHARPOS (it.current.pos))
15006 {
15007 int y0 = line_bottom_y (&it);
15008 /* Compute how many pixels below window bottom to stop searching
15009 for PT. This avoids costly search for PT that is far away if
15010 the user limited scrolling by a small number of lines, but
15011 always finds PT if scroll_conservatively is set to a large
15012 number, such as most-positive-fixnum. */
15013 int slack = max (scroll_max, 10 * frame_line_height);
15014 int y_to_move = it.last_visible_y + slack;
15015
15016 /* Compute the distance from the scroll margin to PT or to
15017 the scroll limit, whichever comes first. This should
15018 include the height of the cursor line, to make that line
15019 fully visible. */
15020 move_it_to (&it, PT, -1, y_to_move,
15021 -1, MOVE_TO_POS | MOVE_TO_Y);
15022 dy = line_bottom_y (&it) - y0;
15023
15024 if (dy > scroll_max)
15025 return SCROLLING_FAILED;
15026
15027 if (dy > 0)
15028 scroll_down_p = 1;
15029 }
15030 }
15031
15032 if (scroll_down_p)
15033 {
15034 /* Point is in or below the bottom scroll margin, so move the
15035 window start down. If scrolling conservatively, move it just
15036 enough down to make point visible. If scroll_step is set,
15037 move it down by scroll_step. */
15038 if (arg_scroll_conservatively)
15039 amount_to_scroll
15040 = min (max (dy, frame_line_height),
15041 frame_line_height * arg_scroll_conservatively);
15042 else if (scroll_step || temp_scroll_step)
15043 amount_to_scroll = scroll_max;
15044 else
15045 {
15046 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15047 height = WINDOW_BOX_TEXT_HEIGHT (w);
15048 if (NUMBERP (aggressive))
15049 {
15050 double float_amount = XFLOATINT (aggressive) * height;
15051 int aggressive_scroll = float_amount;
15052 if (aggressive_scroll == 0 && float_amount > 0)
15053 aggressive_scroll = 1;
15054 /* Don't let point enter the scroll margin near top of
15055 the window. This could happen if the value of
15056 scroll_up_aggressively is too large and there are
15057 non-zero margins, because scroll_up_aggressively
15058 means put point that fraction of window height
15059 _from_the_bottom_margin_. */
15060 if (aggressive_scroll + 2*this_scroll_margin > height)
15061 aggressive_scroll = height - 2*this_scroll_margin;
15062 amount_to_scroll = dy + aggressive_scroll;
15063 }
15064 }
15065
15066 if (amount_to_scroll <= 0)
15067 return SCROLLING_FAILED;
15068
15069 start_display (&it, w, startp);
15070 if (arg_scroll_conservatively <= scroll_limit)
15071 move_it_vertically (&it, amount_to_scroll);
15072 else
15073 {
15074 /* Extra precision for users who set scroll-conservatively
15075 to a large number: make sure the amount we scroll
15076 the window start is never less than amount_to_scroll,
15077 which was computed as distance from window bottom to
15078 point. This matters when lines at window top and lines
15079 below window bottom have different height. */
15080 struct it it1;
15081 void *it1data = NULL;
15082 /* We use a temporary it1 because line_bottom_y can modify
15083 its argument, if it moves one line down; see there. */
15084 int start_y;
15085
15086 SAVE_IT (it1, it, it1data);
15087 start_y = line_bottom_y (&it1);
15088 do {
15089 RESTORE_IT (&it, &it, it1data);
15090 move_it_by_lines (&it, 1);
15091 SAVE_IT (it1, it, it1data);
15092 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15093 }
15094
15095 /* If STARTP is unchanged, move it down another screen line. */
15096 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15097 move_it_by_lines (&it, 1);
15098 startp = it.current.pos;
15099 }
15100 else
15101 {
15102 struct text_pos scroll_margin_pos = startp;
15103 int y_offset = 0;
15104
15105 /* See if point is inside the scroll margin at the top of the
15106 window. */
15107 if (this_scroll_margin)
15108 {
15109 int y_start;
15110
15111 start_display (&it, w, startp);
15112 y_start = it.current_y;
15113 move_it_vertically (&it, this_scroll_margin);
15114 scroll_margin_pos = it.current.pos;
15115 /* If we didn't move enough before hitting ZV, request
15116 additional amount of scroll, to move point out of the
15117 scroll margin. */
15118 if (IT_CHARPOS (it) == ZV
15119 && it.current_y - y_start < this_scroll_margin)
15120 y_offset = this_scroll_margin - (it.current_y - y_start);
15121 }
15122
15123 if (PT < CHARPOS (scroll_margin_pos))
15124 {
15125 /* Point is in the scroll margin at the top of the window or
15126 above what is displayed in the window. */
15127 int y0, y_to_move;
15128
15129 /* Compute the vertical distance from PT to the scroll
15130 margin position. Move as far as scroll_max allows, or
15131 one screenful, or 10 screen lines, whichever is largest.
15132 Give up if distance is greater than scroll_max or if we
15133 didn't reach the scroll margin position. */
15134 SET_TEXT_POS (pos, PT, PT_BYTE);
15135 start_display (&it, w, pos);
15136 y0 = it.current_y;
15137 y_to_move = max (it.last_visible_y,
15138 max (scroll_max, 10 * frame_line_height));
15139 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15140 y_to_move, -1,
15141 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15142 dy = it.current_y - y0;
15143 if (dy > scroll_max
15144 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15145 return SCROLLING_FAILED;
15146
15147 /* Additional scroll for when ZV was too close to point. */
15148 dy += y_offset;
15149
15150 /* Compute new window start. */
15151 start_display (&it, w, startp);
15152
15153 if (arg_scroll_conservatively)
15154 amount_to_scroll = max (dy, frame_line_height *
15155 max (scroll_step, temp_scroll_step));
15156 else if (scroll_step || temp_scroll_step)
15157 amount_to_scroll = scroll_max;
15158 else
15159 {
15160 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15161 height = WINDOW_BOX_TEXT_HEIGHT (w);
15162 if (NUMBERP (aggressive))
15163 {
15164 double float_amount = XFLOATINT (aggressive) * height;
15165 int aggressive_scroll = float_amount;
15166 if (aggressive_scroll == 0 && float_amount > 0)
15167 aggressive_scroll = 1;
15168 /* Don't let point enter the scroll margin near
15169 bottom of the window, if the value of
15170 scroll_down_aggressively happens to be too
15171 large. */
15172 if (aggressive_scroll + 2*this_scroll_margin > height)
15173 aggressive_scroll = height - 2*this_scroll_margin;
15174 amount_to_scroll = dy + aggressive_scroll;
15175 }
15176 }
15177
15178 if (amount_to_scroll <= 0)
15179 return SCROLLING_FAILED;
15180
15181 move_it_vertically_backward (&it, amount_to_scroll);
15182 startp = it.current.pos;
15183 }
15184 }
15185
15186 /* Run window scroll functions. */
15187 startp = run_window_scroll_functions (window, startp);
15188
15189 /* Display the window. Give up if new fonts are loaded, or if point
15190 doesn't appear. */
15191 if (!try_window (window, startp, 0))
15192 rc = SCROLLING_NEED_LARGER_MATRICES;
15193 else if (w->cursor.vpos < 0)
15194 {
15195 clear_glyph_matrix (w->desired_matrix);
15196 rc = SCROLLING_FAILED;
15197 }
15198 else
15199 {
15200 /* Maybe forget recorded base line for line number display. */
15201 if (!just_this_one_p
15202 || current_buffer->clip_changed
15203 || BEG_UNCHANGED < CHARPOS (startp))
15204 w->base_line_number = 0;
15205
15206 /* If cursor ends up on a partially visible line,
15207 treat that as being off the bottom of the screen. */
15208 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15209 /* It's possible that the cursor is on the first line of the
15210 buffer, which is partially obscured due to a vscroll
15211 (Bug#7537). In that case, avoid looping forever. */
15212 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15213 {
15214 clear_glyph_matrix (w->desired_matrix);
15215 ++extra_scroll_margin_lines;
15216 goto too_near_end;
15217 }
15218 rc = SCROLLING_SUCCESS;
15219 }
15220
15221 return rc;
15222 }
15223
15224
15225 /* Compute a suitable window start for window W if display of W starts
15226 on a continuation line. Value is non-zero if a new window start
15227 was computed.
15228
15229 The new window start will be computed, based on W's width, starting
15230 from the start of the continued line. It is the start of the
15231 screen line with the minimum distance from the old start W->start. */
15232
15233 static int
15234 compute_window_start_on_continuation_line (struct window *w)
15235 {
15236 struct text_pos pos, start_pos;
15237 int window_start_changed_p = 0;
15238
15239 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15240
15241 /* If window start is on a continuation line... Window start may be
15242 < BEGV in case there's invisible text at the start of the
15243 buffer (M-x rmail, for example). */
15244 if (CHARPOS (start_pos) > BEGV
15245 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15246 {
15247 struct it it;
15248 struct glyph_row *row;
15249
15250 /* Handle the case that the window start is out of range. */
15251 if (CHARPOS (start_pos) < BEGV)
15252 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15253 else if (CHARPOS (start_pos) > ZV)
15254 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15255
15256 /* Find the start of the continued line. This should be fast
15257 because find_newline is fast (newline cache). */
15258 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15259 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15260 row, DEFAULT_FACE_ID);
15261 reseat_at_previous_visible_line_start (&it);
15262
15263 /* If the line start is "too far" away from the window start,
15264 say it takes too much time to compute a new window start. */
15265 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15266 /* PXW: Do we need upper bounds here? */
15267 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15268 {
15269 int min_distance, distance;
15270
15271 /* Move forward by display lines to find the new window
15272 start. If window width was enlarged, the new start can
15273 be expected to be > the old start. If window width was
15274 decreased, the new window start will be < the old start.
15275 So, we're looking for the display line start with the
15276 minimum distance from the old window start. */
15277 pos = it.current.pos;
15278 min_distance = INFINITY;
15279 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15280 distance < min_distance)
15281 {
15282 min_distance = distance;
15283 pos = it.current.pos;
15284 if (it.line_wrap == WORD_WRAP)
15285 {
15286 /* Under WORD_WRAP, move_it_by_lines is likely to
15287 overshoot and stop not at the first, but the
15288 second character from the left margin. So in
15289 that case, we need a more tight control on the X
15290 coordinate of the iterator than move_it_by_lines
15291 promises in its contract. The method is to first
15292 go to the last (rightmost) visible character of a
15293 line, then move to the leftmost character on the
15294 next line in a separate call. */
15295 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15296 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15297 move_it_to (&it, ZV, 0,
15298 it.current_y + it.max_ascent + it.max_descent, -1,
15299 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15300 }
15301 else
15302 move_it_by_lines (&it, 1);
15303 }
15304
15305 /* Set the window start there. */
15306 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15307 window_start_changed_p = 1;
15308 }
15309 }
15310
15311 return window_start_changed_p;
15312 }
15313
15314
15315 /* Try cursor movement in case text has not changed in window WINDOW,
15316 with window start STARTP. Value is
15317
15318 CURSOR_MOVEMENT_SUCCESS if successful
15319
15320 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15321
15322 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15323 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15324 we want to scroll as if scroll-step were set to 1. See the code.
15325
15326 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15327 which case we have to abort this redisplay, and adjust matrices
15328 first. */
15329
15330 enum
15331 {
15332 CURSOR_MOVEMENT_SUCCESS,
15333 CURSOR_MOVEMENT_CANNOT_BE_USED,
15334 CURSOR_MOVEMENT_MUST_SCROLL,
15335 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15336 };
15337
15338 static int
15339 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15340 {
15341 struct window *w = XWINDOW (window);
15342 struct frame *f = XFRAME (w->frame);
15343 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15344
15345 #ifdef GLYPH_DEBUG
15346 if (inhibit_try_cursor_movement)
15347 return rc;
15348 #endif
15349
15350 /* Previously, there was a check for Lisp integer in the
15351 if-statement below. Now, this field is converted to
15352 ptrdiff_t, thus zero means invalid position in a buffer. */
15353 eassert (w->last_point > 0);
15354 /* Likewise there was a check whether window_end_vpos is nil or larger
15355 than the window. Now window_end_vpos is int and so never nil, but
15356 let's leave eassert to check whether it fits in the window. */
15357 eassert (w->window_end_vpos < w->current_matrix->nrows);
15358
15359 /* Handle case where text has not changed, only point, and it has
15360 not moved off the frame. */
15361 if (/* Point may be in this window. */
15362 PT >= CHARPOS (startp)
15363 /* Selective display hasn't changed. */
15364 && !current_buffer->clip_changed
15365 /* Function force-mode-line-update is used to force a thorough
15366 redisplay. It sets either windows_or_buffers_changed or
15367 update_mode_lines. So don't take a shortcut here for these
15368 cases. */
15369 && !update_mode_lines
15370 && !windows_or_buffers_changed
15371 && !f->cursor_type_changed
15372 && NILP (Vshow_trailing_whitespace)
15373 /* This code is not used for mini-buffer for the sake of the case
15374 of redisplaying to replace an echo area message; since in
15375 that case the mini-buffer contents per se are usually
15376 unchanged. This code is of no real use in the mini-buffer
15377 since the handling of this_line_start_pos, etc., in redisplay
15378 handles the same cases. */
15379 && !EQ (window, minibuf_window)
15380 && (FRAME_WINDOW_P (f)
15381 || !overlay_arrow_in_current_buffer_p ()))
15382 {
15383 int this_scroll_margin, top_scroll_margin;
15384 struct glyph_row *row = NULL;
15385 int frame_line_height = default_line_pixel_height (w);
15386 int window_total_lines
15387 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15388
15389 #ifdef GLYPH_DEBUG
15390 debug_method_add (w, "cursor movement");
15391 #endif
15392
15393 /* Scroll if point within this distance from the top or bottom
15394 of the window. This is a pixel value. */
15395 if (scroll_margin > 0)
15396 {
15397 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15398 this_scroll_margin *= frame_line_height;
15399 }
15400 else
15401 this_scroll_margin = 0;
15402
15403 top_scroll_margin = this_scroll_margin;
15404 if (WINDOW_WANTS_HEADER_LINE_P (w))
15405 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15406
15407 /* Start with the row the cursor was displayed during the last
15408 not paused redisplay. Give up if that row is not valid. */
15409 if (w->last_cursor_vpos < 0
15410 || w->last_cursor_vpos >= w->current_matrix->nrows)
15411 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15412 else
15413 {
15414 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15415 if (row->mode_line_p)
15416 ++row;
15417 if (!row->enabled_p)
15418 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15419 }
15420
15421 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15422 {
15423 int scroll_p = 0, must_scroll = 0;
15424 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15425
15426 if (PT > w->last_point)
15427 {
15428 /* Point has moved forward. */
15429 while (MATRIX_ROW_END_CHARPOS (row) < PT
15430 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15431 {
15432 eassert (row->enabled_p);
15433 ++row;
15434 }
15435
15436 /* If the end position of a row equals the start
15437 position of the next row, and PT is at that position,
15438 we would rather display cursor in the next line. */
15439 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15440 && MATRIX_ROW_END_CHARPOS (row) == PT
15441 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15442 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15443 && !cursor_row_p (row))
15444 ++row;
15445
15446 /* If within the scroll margin, scroll. Note that
15447 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15448 the next line would be drawn, and that
15449 this_scroll_margin can be zero. */
15450 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15451 || PT > MATRIX_ROW_END_CHARPOS (row)
15452 /* Line is completely visible last line in window
15453 and PT is to be set in the next line. */
15454 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15455 && PT == MATRIX_ROW_END_CHARPOS (row)
15456 && !row->ends_at_zv_p
15457 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15458 scroll_p = 1;
15459 }
15460 else if (PT < w->last_point)
15461 {
15462 /* Cursor has to be moved backward. Note that PT >=
15463 CHARPOS (startp) because of the outer if-statement. */
15464 while (!row->mode_line_p
15465 && (MATRIX_ROW_START_CHARPOS (row) > PT
15466 || (MATRIX_ROW_START_CHARPOS (row) == PT
15467 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15468 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15469 row > w->current_matrix->rows
15470 && (row-1)->ends_in_newline_from_string_p))))
15471 && (row->y > top_scroll_margin
15472 || CHARPOS (startp) == BEGV))
15473 {
15474 eassert (row->enabled_p);
15475 --row;
15476 }
15477
15478 /* Consider the following case: Window starts at BEGV,
15479 there is invisible, intangible text at BEGV, so that
15480 display starts at some point START > BEGV. It can
15481 happen that we are called with PT somewhere between
15482 BEGV and START. Try to handle that case. */
15483 if (row < w->current_matrix->rows
15484 || row->mode_line_p)
15485 {
15486 row = w->current_matrix->rows;
15487 if (row->mode_line_p)
15488 ++row;
15489 }
15490
15491 /* Due to newlines in overlay strings, we may have to
15492 skip forward over overlay strings. */
15493 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15494 && MATRIX_ROW_END_CHARPOS (row) == PT
15495 && !cursor_row_p (row))
15496 ++row;
15497
15498 /* If within the scroll margin, scroll. */
15499 if (row->y < top_scroll_margin
15500 && CHARPOS (startp) != BEGV)
15501 scroll_p = 1;
15502 }
15503 else
15504 {
15505 /* Cursor did not move. So don't scroll even if cursor line
15506 is partially visible, as it was so before. */
15507 rc = CURSOR_MOVEMENT_SUCCESS;
15508 }
15509
15510 if (PT < MATRIX_ROW_START_CHARPOS (row)
15511 || PT > MATRIX_ROW_END_CHARPOS (row))
15512 {
15513 /* if PT is not in the glyph row, give up. */
15514 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15515 must_scroll = 1;
15516 }
15517 else if (rc != CURSOR_MOVEMENT_SUCCESS
15518 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15519 {
15520 struct glyph_row *row1;
15521
15522 /* If rows are bidi-reordered and point moved, back up
15523 until we find a row that does not belong to a
15524 continuation line. This is because we must consider
15525 all rows of a continued line as candidates for the
15526 new cursor positioning, since row start and end
15527 positions change non-linearly with vertical position
15528 in such rows. */
15529 /* FIXME: Revisit this when glyph ``spilling'' in
15530 continuation lines' rows is implemented for
15531 bidi-reordered rows. */
15532 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15533 MATRIX_ROW_CONTINUATION_LINE_P (row);
15534 --row)
15535 {
15536 /* If we hit the beginning of the displayed portion
15537 without finding the first row of a continued
15538 line, give up. */
15539 if (row <= row1)
15540 {
15541 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15542 break;
15543 }
15544 eassert (row->enabled_p);
15545 }
15546 }
15547 if (must_scroll)
15548 ;
15549 else if (rc != CURSOR_MOVEMENT_SUCCESS
15550 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15551 /* Make sure this isn't a header line by any chance, since
15552 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15553 && !row->mode_line_p
15554 && make_cursor_line_fully_visible_p)
15555 {
15556 if (PT == MATRIX_ROW_END_CHARPOS (row)
15557 && !row->ends_at_zv_p
15558 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15559 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15560 else if (row->height > window_box_height (w))
15561 {
15562 /* If we end up in a partially visible line, let's
15563 make it fully visible, except when it's taller
15564 than the window, in which case we can't do much
15565 about it. */
15566 *scroll_step = 1;
15567 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15568 }
15569 else
15570 {
15571 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15572 if (!cursor_row_fully_visible_p (w, 0, 1))
15573 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15574 else
15575 rc = CURSOR_MOVEMENT_SUCCESS;
15576 }
15577 }
15578 else if (scroll_p)
15579 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15580 else if (rc != CURSOR_MOVEMENT_SUCCESS
15581 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15582 {
15583 /* With bidi-reordered rows, there could be more than
15584 one candidate row whose start and end positions
15585 occlude point. We need to let set_cursor_from_row
15586 find the best candidate. */
15587 /* FIXME: Revisit this when glyph ``spilling'' in
15588 continuation lines' rows is implemented for
15589 bidi-reordered rows. */
15590 int rv = 0;
15591
15592 do
15593 {
15594 int at_zv_p = 0, exact_match_p = 0;
15595
15596 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15597 && PT <= MATRIX_ROW_END_CHARPOS (row)
15598 && cursor_row_p (row))
15599 rv |= set_cursor_from_row (w, row, w->current_matrix,
15600 0, 0, 0, 0);
15601 /* As soon as we've found the exact match for point,
15602 or the first suitable row whose ends_at_zv_p flag
15603 is set, we are done. */
15604 if (rv)
15605 {
15606 at_zv_p = MATRIX_ROW (w->current_matrix,
15607 w->cursor.vpos)->ends_at_zv_p;
15608 if (!at_zv_p
15609 && w->cursor.hpos >= 0
15610 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15611 w->cursor.vpos))
15612 {
15613 struct glyph_row *candidate =
15614 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15615 struct glyph *g =
15616 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15617 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15618
15619 exact_match_p =
15620 (BUFFERP (g->object) && g->charpos == PT)
15621 || (INTEGERP (g->object)
15622 && (g->charpos == PT
15623 || (g->charpos == 0 && endpos - 1 == PT)));
15624 }
15625 if (at_zv_p || exact_match_p)
15626 {
15627 rc = CURSOR_MOVEMENT_SUCCESS;
15628 break;
15629 }
15630 }
15631 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15632 break;
15633 ++row;
15634 }
15635 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15636 || row->continued_p)
15637 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15638 || (MATRIX_ROW_START_CHARPOS (row) == PT
15639 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15640 /* If we didn't find any candidate rows, or exited the
15641 loop before all the candidates were examined, signal
15642 to the caller that this method failed. */
15643 if (rc != CURSOR_MOVEMENT_SUCCESS
15644 && !(rv
15645 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15646 && !row->continued_p))
15647 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15648 else if (rv)
15649 rc = CURSOR_MOVEMENT_SUCCESS;
15650 }
15651 else
15652 {
15653 do
15654 {
15655 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15656 {
15657 rc = CURSOR_MOVEMENT_SUCCESS;
15658 break;
15659 }
15660 ++row;
15661 }
15662 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15663 && MATRIX_ROW_START_CHARPOS (row) == PT
15664 && cursor_row_p (row));
15665 }
15666 }
15667 }
15668
15669 return rc;
15670 }
15671
15672 void
15673 set_vertical_scroll_bar (struct window *w)
15674 {
15675 ptrdiff_t start, end, whole;
15676
15677 /* Calculate the start and end positions for the current window.
15678 At some point, it would be nice to choose between scrollbars
15679 which reflect the whole buffer size, with special markers
15680 indicating narrowing, and scrollbars which reflect only the
15681 visible region.
15682
15683 Note that mini-buffers sometimes aren't displaying any text. */
15684 if (!MINI_WINDOW_P (w)
15685 || (w == XWINDOW (minibuf_window)
15686 && NILP (echo_area_buffer[0])))
15687 {
15688 struct buffer *buf = XBUFFER (w->contents);
15689 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15690 start = marker_position (w->start) - BUF_BEGV (buf);
15691 /* I don't think this is guaranteed to be right. For the
15692 moment, we'll pretend it is. */
15693 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15694
15695 if (end < start)
15696 end = start;
15697 if (whole < (end - start))
15698 whole = end - start;
15699 }
15700 else
15701 start = end = whole = 0;
15702
15703 /* Indicate what this scroll bar ought to be displaying now. */
15704 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15705 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15706 (w, end - start, whole, start);
15707 }
15708
15709
15710 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15711 selected_window is redisplayed.
15712
15713 We can return without actually redisplaying the window if fonts has been
15714 changed on window's frame. In that case, redisplay_internal will retry.
15715
15716 As one of the important parts of redisplaying a window, we need to
15717 decide whether the previous window-start position (stored in the
15718 window's w->start marker position) is still valid, and if it isn't,
15719 recompute it. Some details about that:
15720
15721 . The previous window-start could be in a continuation line, in
15722 which case we need to recompute it when the window width
15723 changes. See compute_window_start_on_continuation_line and its
15724 call below.
15725
15726 . The text that changed since last redisplay could include the
15727 previous window-start position. In that case, we try to salvage
15728 what we can from the current glyph matrix by calling
15729 try_scrolling, which see.
15730
15731 . Some Emacs command could force us to use a specific window-start
15732 position by setting the window's force_start flag, or gently
15733 propose doing that by setting the window's optional_new_start
15734 flag. In these cases, we try using the specified start point if
15735 that succeeds (i.e. the window desired matrix is successfully
15736 recomputed, and point location is within the window). In case
15737 of optional_new_start, we first check if the specified start
15738 position is feasible, i.e. if it will allow point to be
15739 displayed in the window. If using the specified start point
15740 fails, e.g., if new fonts are needed to be loaded, we abort the
15741 redisplay cycle and leave it up to the next cycle to figure out
15742 things.
15743
15744 . Note that the window's force_start flag is sometimes set by
15745 redisplay itself, when it decides that the previous window start
15746 point is fine and should be kept. Search for "goto force_start"
15747 below to see the details. Like the values of window-start
15748 specified outside of redisplay, these internally-deduced values
15749 are tested for feasibility, and ignored if found to be
15750 unfeasible.
15751
15752 . Note that the function try_window, used to completely redisplay
15753 a window, accepts the window's start point as its argument.
15754 This is used several times in the redisplay code to control
15755 where the window start will be, according to user options such
15756 as scroll-conservatively, and also to ensure the screen line
15757 showing point will be fully (as opposed to partially) visible on
15758 display. */
15759
15760 static void
15761 redisplay_window (Lisp_Object window, bool just_this_one_p)
15762 {
15763 struct window *w = XWINDOW (window);
15764 struct frame *f = XFRAME (w->frame);
15765 struct buffer *buffer = XBUFFER (w->contents);
15766 struct buffer *old = current_buffer;
15767 struct text_pos lpoint, opoint, startp;
15768 int update_mode_line;
15769 int tem;
15770 struct it it;
15771 /* Record it now because it's overwritten. */
15772 bool current_matrix_up_to_date_p = false;
15773 bool used_current_matrix_p = false;
15774 /* This is less strict than current_matrix_up_to_date_p.
15775 It indicates that the buffer contents and narrowing are unchanged. */
15776 bool buffer_unchanged_p = false;
15777 int temp_scroll_step = 0;
15778 int rc;
15779 int centering_position = -1;
15780 int last_line_misfit = 0;
15781 ptrdiff_t beg_unchanged, end_unchanged;
15782 int frame_line_height;
15783
15784 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15785 opoint = lpoint;
15786
15787 #ifdef GLYPH_DEBUG
15788 *w->desired_matrix->method = 0;
15789 #endif
15790
15791 if (!just_this_one_p
15792 && REDISPLAY_SOME_P ()
15793 && !w->redisplay
15794 && !f->redisplay
15795 && !buffer->text->redisplay
15796 && BUF_PT (buffer) == w->last_point)
15797 return;
15798
15799 /* Make sure that both W's markers are valid. */
15800 eassert (XMARKER (w->start)->buffer == buffer);
15801 eassert (XMARKER (w->pointm)->buffer == buffer);
15802
15803 dynwind_begin ();
15804
15805 /* We come here again if we need to run window-text-change-functions
15806 below. */
15807 restart:
15808 reconsider_clip_changes (w);
15809 frame_line_height = default_line_pixel_height (w);
15810
15811 /* Has the mode line to be updated? */
15812 update_mode_line = (w->update_mode_line
15813 || update_mode_lines
15814 || buffer->clip_changed
15815 || buffer->prevent_redisplay_optimizations_p);
15816
15817 if (!just_this_one_p)
15818 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15819 cleverly elsewhere. */
15820 w->must_be_updated_p = true;
15821
15822 if (MINI_WINDOW_P (w))
15823 {
15824 if (w == XWINDOW (echo_area_window)
15825 && !NILP (echo_area_buffer[0]))
15826 {
15827 if (update_mode_line)
15828 /* We may have to update a tty frame's menu bar or a
15829 tool-bar. Example `M-x C-h C-h C-g'. */
15830 goto finish_menu_bars;
15831 else
15832 /* We've already displayed the echo area glyphs in this window. */
15833 goto finish_scroll_bars;
15834 }
15835 else if ((w != XWINDOW (minibuf_window)
15836 || minibuf_level == 0)
15837 /* When buffer is nonempty, redisplay window normally. */
15838 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15839 /* Quail displays non-mini buffers in minibuffer window.
15840 In that case, redisplay the window normally. */
15841 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15842 {
15843 /* W is a mini-buffer window, but it's not active, so clear
15844 it. */
15845 int yb = window_text_bottom_y (w);
15846 struct glyph_row *row;
15847 int y;
15848
15849 for (y = 0, row = w->desired_matrix->rows;
15850 y < yb;
15851 y += row->height, ++row)
15852 blank_row (w, row, y);
15853 goto finish_scroll_bars;
15854 }
15855
15856 clear_glyph_matrix (w->desired_matrix);
15857 }
15858
15859 /* Otherwise set up data on this window; select its buffer and point
15860 value. */
15861 /* Really select the buffer, for the sake of buffer-local
15862 variables. */
15863 set_buffer_internal_1 (XBUFFER (w->contents));
15864
15865 current_matrix_up_to_date_p
15866 = (w->window_end_valid
15867 && !current_buffer->clip_changed
15868 && !current_buffer->prevent_redisplay_optimizations_p
15869 && !window_outdated (w));
15870
15871 /* Run the window-text-change-functions
15872 if it is possible that the text on the screen has changed
15873 (either due to modification of the text, or any other reason). */
15874 if (!current_matrix_up_to_date_p
15875 && !NILP (Vwindow_text_change_functions))
15876 {
15877 safe_run_hooks (Qwindow_text_change_functions);
15878 goto restart;
15879 }
15880
15881 beg_unchanged = BEG_UNCHANGED;
15882 end_unchanged = END_UNCHANGED;
15883
15884 SET_TEXT_POS (opoint, PT, PT_BYTE);
15885
15886 specbind (Qinhibit_point_motion_hooks, Qt);
15887
15888 buffer_unchanged_p
15889 = (w->window_end_valid
15890 && !current_buffer->clip_changed
15891 && !window_outdated (w));
15892
15893 /* When windows_or_buffers_changed is non-zero, we can't rely
15894 on the window end being valid, so set it to zero there. */
15895 if (windows_or_buffers_changed)
15896 {
15897 /* If window starts on a continuation line, maybe adjust the
15898 window start in case the window's width changed. */
15899 if (XMARKER (w->start)->buffer == current_buffer)
15900 compute_window_start_on_continuation_line (w);
15901
15902 w->window_end_valid = false;
15903 /* If so, we also can't rely on current matrix
15904 and should not fool try_cursor_movement below. */
15905 current_matrix_up_to_date_p = false;
15906 }
15907
15908 /* Some sanity checks. */
15909 CHECK_WINDOW_END (w);
15910 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15911 emacs_abort ();
15912 if (BYTEPOS (opoint) < CHARPOS (opoint))
15913 emacs_abort ();
15914
15915 if (mode_line_update_needed (w))
15916 update_mode_line = 1;
15917
15918 /* Point refers normally to the selected window. For any other
15919 window, set up appropriate value. */
15920 if (!EQ (window, selected_window))
15921 {
15922 ptrdiff_t new_pt = marker_position (w->pointm);
15923 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15924 if (new_pt < BEGV)
15925 {
15926 new_pt = BEGV;
15927 new_pt_byte = BEGV_BYTE;
15928 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15929 }
15930 else if (new_pt > (ZV - 1))
15931 {
15932 new_pt = ZV;
15933 new_pt_byte = ZV_BYTE;
15934 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15935 }
15936
15937 /* We don't use SET_PT so that the point-motion hooks don't run. */
15938 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15939 }
15940
15941 /* If any of the character widths specified in the display table
15942 have changed, invalidate the width run cache. It's true that
15943 this may be a bit late to catch such changes, but the rest of
15944 redisplay goes (non-fatally) haywire when the display table is
15945 changed, so why should we worry about doing any better? */
15946 if (current_buffer->width_run_cache
15947 || (current_buffer->base_buffer
15948 && current_buffer->base_buffer->width_run_cache))
15949 {
15950 struct Lisp_Char_Table *disptab = buffer_display_table ();
15951
15952 if (! disptab_matches_widthtab
15953 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15954 {
15955 struct buffer *buf = current_buffer;
15956
15957 if (buf->base_buffer)
15958 buf = buf->base_buffer;
15959 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
15960 recompute_width_table (current_buffer, disptab);
15961 }
15962 }
15963
15964 /* If window-start is screwed up, choose a new one. */
15965 if (XMARKER (w->start)->buffer != current_buffer)
15966 goto recenter;
15967
15968 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15969
15970 /* If someone specified a new starting point but did not insist,
15971 check whether it can be used. */
15972 if (w->optional_new_start
15973 && CHARPOS (startp) >= BEGV
15974 && CHARPOS (startp) <= ZV)
15975 {
15976 w->optional_new_start = 0;
15977 start_display (&it, w, startp);
15978 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15979 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15980 if (IT_CHARPOS (it) == PT)
15981 w->force_start = 1;
15982 /* IT may overshoot PT if text at PT is invisible. */
15983 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15984 w->force_start = 1;
15985 }
15986
15987 force_start:
15988
15989 /* Handle case where place to start displaying has been specified,
15990 unless the specified location is outside the accessible range. */
15991 if (w->force_start || window_frozen_p (w))
15992 {
15993 /* We set this later on if we have to adjust point. */
15994 int new_vpos = -1;
15995
15996 w->force_start = 0;
15997 w->vscroll = 0;
15998 w->window_end_valid = 0;
15999
16000 /* Forget any recorded base line for line number display. */
16001 if (!buffer_unchanged_p)
16002 w->base_line_number = 0;
16003
16004 /* Redisplay the mode line. Select the buffer properly for that.
16005 Also, run the hook window-scroll-functions
16006 because we have scrolled. */
16007 /* Note, we do this after clearing force_start because
16008 if there's an error, it is better to forget about force_start
16009 than to get into an infinite loop calling the hook functions
16010 and having them get more errors. */
16011 if (!update_mode_line
16012 || ! NILP (Vwindow_scroll_functions))
16013 {
16014 update_mode_line = 1;
16015 w->update_mode_line = 1;
16016 startp = run_window_scroll_functions (window, startp);
16017 }
16018
16019 if (CHARPOS (startp) < BEGV)
16020 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16021 else if (CHARPOS (startp) > ZV)
16022 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16023
16024 /* Redisplay, then check if cursor has been set during the
16025 redisplay. Give up if new fonts were loaded. */
16026 /* We used to issue a CHECK_MARGINS argument to try_window here,
16027 but this causes scrolling to fail when point begins inside
16028 the scroll margin (bug#148) -- cyd */
16029 if (!try_window (window, startp, 0))
16030 {
16031 w->force_start = 1;
16032 clear_glyph_matrix (w->desired_matrix);
16033 goto need_larger_matrices;
16034 }
16035
16036 if (w->cursor.vpos < 0 && !window_frozen_p (w))
16037 {
16038 /* If point does not appear, try to move point so it does
16039 appear. The desired matrix has been built above, so we
16040 can use it here. */
16041 new_vpos = window_box_height (w) / 2;
16042 }
16043
16044 if (!cursor_row_fully_visible_p (w, 0, 0))
16045 {
16046 /* Point does appear, but on a line partly visible at end of window.
16047 Move it back to a fully-visible line. */
16048 new_vpos = window_box_height (w);
16049 }
16050 else if (w->cursor.vpos >= 0)
16051 {
16052 /* Some people insist on not letting point enter the scroll
16053 margin, even though this part handles windows that didn't
16054 scroll at all. */
16055 int window_total_lines
16056 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16057 int margin = min (scroll_margin, window_total_lines / 4);
16058 int pixel_margin = margin * frame_line_height;
16059 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16060
16061 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16062 below, which finds the row to move point to, advances by
16063 the Y coordinate of the _next_ row, see the definition of
16064 MATRIX_ROW_BOTTOM_Y. */
16065 if (w->cursor.vpos < margin + header_line)
16066 {
16067 w->cursor.vpos = -1;
16068 clear_glyph_matrix (w->desired_matrix);
16069 goto try_to_scroll;
16070 }
16071 else
16072 {
16073 int window_height = window_box_height (w);
16074
16075 if (header_line)
16076 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16077 if (w->cursor.y >= window_height - pixel_margin)
16078 {
16079 w->cursor.vpos = -1;
16080 clear_glyph_matrix (w->desired_matrix);
16081 goto try_to_scroll;
16082 }
16083 }
16084 }
16085
16086 /* If we need to move point for either of the above reasons,
16087 now actually do it. */
16088 if (new_vpos >= 0)
16089 {
16090 struct glyph_row *row;
16091
16092 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16093 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16094 ++row;
16095
16096 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16097 MATRIX_ROW_START_BYTEPOS (row));
16098
16099 if (w != XWINDOW (selected_window))
16100 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16101 else if (current_buffer == old)
16102 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16103
16104 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16105
16106 /* If we are highlighting the region, then we just changed
16107 the region, so redisplay to show it. */
16108 /* FIXME: We need to (re)run pre-redisplay-function! */
16109 /* if (markpos_of_region () >= 0)
16110 {
16111 clear_glyph_matrix (w->desired_matrix);
16112 if (!try_window (window, startp, 0))
16113 goto need_larger_matrices;
16114 }
16115 */
16116 }
16117
16118 #ifdef GLYPH_DEBUG
16119 debug_method_add (w, "forced window start");
16120 #endif
16121 goto done;
16122 }
16123
16124 /* Handle case where text has not changed, only point, and it has
16125 not moved off the frame, and we are not retrying after hscroll.
16126 (current_matrix_up_to_date_p is nonzero when retrying.) */
16127 if (current_matrix_up_to_date_p
16128 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16129 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16130 {
16131 switch (rc)
16132 {
16133 case CURSOR_MOVEMENT_SUCCESS:
16134 used_current_matrix_p = 1;
16135 goto done;
16136
16137 case CURSOR_MOVEMENT_MUST_SCROLL:
16138 goto try_to_scroll;
16139
16140 default:
16141 emacs_abort ();
16142 }
16143 }
16144 /* If current starting point was originally the beginning of a line
16145 but no longer is, find a new starting point. */
16146 else if (w->start_at_line_beg
16147 && !(CHARPOS (startp) <= BEGV
16148 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16149 {
16150 #ifdef GLYPH_DEBUG
16151 debug_method_add (w, "recenter 1");
16152 #endif
16153 goto recenter;
16154 }
16155
16156 /* Try scrolling with try_window_id. Value is > 0 if update has
16157 been done, it is -1 if we know that the same window start will
16158 not work. It is 0 if unsuccessful for some other reason. */
16159 else if ((tem = try_window_id (w)) != 0)
16160 {
16161 #ifdef GLYPH_DEBUG
16162 debug_method_add (w, "try_window_id %d", tem);
16163 #endif
16164
16165 if (f->fonts_changed)
16166 goto need_larger_matrices;
16167 if (tem > 0)
16168 goto done;
16169
16170 /* Otherwise try_window_id has returned -1 which means that we
16171 don't want the alternative below this comment to execute. */
16172 }
16173 else if (CHARPOS (startp) >= BEGV
16174 && CHARPOS (startp) <= ZV
16175 && PT >= CHARPOS (startp)
16176 && (CHARPOS (startp) < ZV
16177 /* Avoid starting at end of buffer. */
16178 || CHARPOS (startp) == BEGV
16179 || !window_outdated (w)))
16180 {
16181 int d1, d2, d3, d4, d5, d6;
16182
16183 /* If first window line is a continuation line, and window start
16184 is inside the modified region, but the first change is before
16185 current window start, we must select a new window start.
16186
16187 However, if this is the result of a down-mouse event (e.g. by
16188 extending the mouse-drag-overlay), we don't want to select a
16189 new window start, since that would change the position under
16190 the mouse, resulting in an unwanted mouse-movement rather
16191 than a simple mouse-click. */
16192 if (!w->start_at_line_beg
16193 && NILP (do_mouse_tracking)
16194 && CHARPOS (startp) > BEGV
16195 && CHARPOS (startp) > BEG + beg_unchanged
16196 && CHARPOS (startp) <= Z - end_unchanged
16197 /* Even if w->start_at_line_beg is nil, a new window may
16198 start at a line_beg, since that's how set_buffer_window
16199 sets it. So, we need to check the return value of
16200 compute_window_start_on_continuation_line. (See also
16201 bug#197). */
16202 && XMARKER (w->start)->buffer == current_buffer
16203 && compute_window_start_on_continuation_line (w)
16204 /* It doesn't make sense to force the window start like we
16205 do at label force_start if it is already known that point
16206 will not be visible in the resulting window, because
16207 doing so will move point from its correct position
16208 instead of scrolling the window to bring point into view.
16209 See bug#9324. */
16210 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16211 {
16212 w->force_start = 1;
16213 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16214 goto force_start;
16215 }
16216
16217 #ifdef GLYPH_DEBUG
16218 debug_method_add (w, "same window start");
16219 #endif
16220
16221 /* Try to redisplay starting at same place as before.
16222 If point has not moved off frame, accept the results. */
16223 if (!current_matrix_up_to_date_p
16224 /* Don't use try_window_reusing_current_matrix in this case
16225 because a window scroll function can have changed the
16226 buffer. */
16227 || !NILP (Vwindow_scroll_functions)
16228 || MINI_WINDOW_P (w)
16229 || !(used_current_matrix_p
16230 = try_window_reusing_current_matrix (w)))
16231 {
16232 IF_DEBUG (debug_method_add (w, "1"));
16233 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16234 /* -1 means we need to scroll.
16235 0 means we need new matrices, but fonts_changed
16236 is set in that case, so we will detect it below. */
16237 goto try_to_scroll;
16238 }
16239
16240 if (f->fonts_changed)
16241 goto need_larger_matrices;
16242
16243 if (w->cursor.vpos >= 0)
16244 {
16245 if (!just_this_one_p
16246 || current_buffer->clip_changed
16247 || BEG_UNCHANGED < CHARPOS (startp))
16248 /* Forget any recorded base line for line number display. */
16249 w->base_line_number = 0;
16250
16251 if (!cursor_row_fully_visible_p (w, 1, 0))
16252 {
16253 clear_glyph_matrix (w->desired_matrix);
16254 last_line_misfit = 1;
16255 }
16256 /* Drop through and scroll. */
16257 else
16258 goto done;
16259 }
16260 else
16261 clear_glyph_matrix (w->desired_matrix);
16262 }
16263
16264 try_to_scroll:
16265
16266 /* Redisplay the mode line. Select the buffer properly for that. */
16267 if (!update_mode_line)
16268 {
16269 update_mode_line = 1;
16270 w->update_mode_line = 1;
16271 }
16272
16273 /* Try to scroll by specified few lines. */
16274 if ((scroll_conservatively
16275 || emacs_scroll_step
16276 || temp_scroll_step
16277 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16278 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16279 && CHARPOS (startp) >= BEGV
16280 && CHARPOS (startp) <= ZV)
16281 {
16282 /* The function returns -1 if new fonts were loaded, 1 if
16283 successful, 0 if not successful. */
16284 int ss = try_scrolling (window, just_this_one_p,
16285 scroll_conservatively,
16286 emacs_scroll_step,
16287 temp_scroll_step, last_line_misfit);
16288 switch (ss)
16289 {
16290 case SCROLLING_SUCCESS:
16291 goto done;
16292
16293 case SCROLLING_NEED_LARGER_MATRICES:
16294 goto need_larger_matrices;
16295
16296 case SCROLLING_FAILED:
16297 break;
16298
16299 default:
16300 emacs_abort ();
16301 }
16302 }
16303
16304 /* Finally, just choose a place to start which positions point
16305 according to user preferences. */
16306
16307 recenter:
16308
16309 #ifdef GLYPH_DEBUG
16310 debug_method_add (w, "recenter");
16311 #endif
16312
16313 /* Forget any previously recorded base line for line number display. */
16314 if (!buffer_unchanged_p)
16315 w->base_line_number = 0;
16316
16317 /* Determine the window start relative to point. */
16318 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16319 it.current_y = it.last_visible_y;
16320 if (centering_position < 0)
16321 {
16322 int window_total_lines
16323 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16324 int margin =
16325 scroll_margin > 0
16326 ? min (scroll_margin, window_total_lines / 4)
16327 : 0;
16328 ptrdiff_t margin_pos = CHARPOS (startp);
16329 Lisp_Object aggressive;
16330 int scrolling_up;
16331
16332 /* If there is a scroll margin at the top of the window, find
16333 its character position. */
16334 if (margin
16335 /* Cannot call start_display if startp is not in the
16336 accessible region of the buffer. This can happen when we
16337 have just switched to a different buffer and/or changed
16338 its restriction. In that case, startp is initialized to
16339 the character position 1 (BEGV) because we did not yet
16340 have chance to display the buffer even once. */
16341 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16342 {
16343 struct it it1;
16344 void *it1data = NULL;
16345
16346 SAVE_IT (it1, it, it1data);
16347 start_display (&it1, w, startp);
16348 move_it_vertically (&it1, margin * frame_line_height);
16349 margin_pos = IT_CHARPOS (it1);
16350 RESTORE_IT (&it, &it, it1data);
16351 }
16352 scrolling_up = PT > margin_pos;
16353 aggressive =
16354 scrolling_up
16355 ? BVAR (current_buffer, scroll_up_aggressively)
16356 : BVAR (current_buffer, scroll_down_aggressively);
16357
16358 if (!MINI_WINDOW_P (w)
16359 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16360 {
16361 int pt_offset = 0;
16362
16363 /* Setting scroll-conservatively overrides
16364 scroll-*-aggressively. */
16365 if (!scroll_conservatively && NUMBERP (aggressive))
16366 {
16367 double float_amount = XFLOATINT (aggressive);
16368
16369 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16370 if (pt_offset == 0 && float_amount > 0)
16371 pt_offset = 1;
16372 if (pt_offset && margin > 0)
16373 margin -= 1;
16374 }
16375 /* Compute how much to move the window start backward from
16376 point so that point will be displayed where the user
16377 wants it. */
16378 if (scrolling_up)
16379 {
16380 centering_position = it.last_visible_y;
16381 if (pt_offset)
16382 centering_position -= pt_offset;
16383 centering_position -=
16384 frame_line_height * (1 + margin + (last_line_misfit != 0))
16385 + WINDOW_HEADER_LINE_HEIGHT (w);
16386 /* Don't let point enter the scroll margin near top of
16387 the window. */
16388 if (centering_position < margin * frame_line_height)
16389 centering_position = margin * frame_line_height;
16390 }
16391 else
16392 centering_position = margin * frame_line_height + pt_offset;
16393 }
16394 else
16395 /* Set the window start half the height of the window backward
16396 from point. */
16397 centering_position = window_box_height (w) / 2;
16398 }
16399 move_it_vertically_backward (&it, centering_position);
16400
16401 eassert (IT_CHARPOS (it) >= BEGV);
16402
16403 /* The function move_it_vertically_backward may move over more
16404 than the specified y-distance. If it->w is small, e.g. a
16405 mini-buffer window, we may end up in front of the window's
16406 display area. Start displaying at the start of the line
16407 containing PT in this case. */
16408 if (it.current_y <= 0)
16409 {
16410 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16411 move_it_vertically_backward (&it, 0);
16412 it.current_y = 0;
16413 }
16414
16415 it.current_x = it.hpos = 0;
16416
16417 /* Set the window start position here explicitly, to avoid an
16418 infinite loop in case the functions in window-scroll-functions
16419 get errors. */
16420 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16421
16422 /* Run scroll hooks. */
16423 startp = run_window_scroll_functions (window, it.current.pos);
16424
16425 /* Redisplay the window. */
16426 if (!current_matrix_up_to_date_p
16427 || windows_or_buffers_changed
16428 || f->cursor_type_changed
16429 /* Don't use try_window_reusing_current_matrix in this case
16430 because it can have changed the buffer. */
16431 || !NILP (Vwindow_scroll_functions)
16432 || !just_this_one_p
16433 || MINI_WINDOW_P (w)
16434 || !(used_current_matrix_p
16435 = try_window_reusing_current_matrix (w)))
16436 try_window (window, startp, 0);
16437
16438 /* If new fonts have been loaded (due to fontsets), give up. We
16439 have to start a new redisplay since we need to re-adjust glyph
16440 matrices. */
16441 if (f->fonts_changed)
16442 goto need_larger_matrices;
16443
16444 /* If cursor did not appear assume that the middle of the window is
16445 in the first line of the window. Do it again with the next line.
16446 (Imagine a window of height 100, displaying two lines of height
16447 60. Moving back 50 from it->last_visible_y will end in the first
16448 line.) */
16449 if (w->cursor.vpos < 0)
16450 {
16451 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16452 {
16453 clear_glyph_matrix (w->desired_matrix);
16454 move_it_by_lines (&it, 1);
16455 try_window (window, it.current.pos, 0);
16456 }
16457 else if (PT < IT_CHARPOS (it))
16458 {
16459 clear_glyph_matrix (w->desired_matrix);
16460 move_it_by_lines (&it, -1);
16461 try_window (window, it.current.pos, 0);
16462 }
16463 else
16464 {
16465 /* Not much we can do about it. */
16466 }
16467 }
16468
16469 /* Consider the following case: Window starts at BEGV, there is
16470 invisible, intangible text at BEGV, so that display starts at
16471 some point START > BEGV. It can happen that we are called with
16472 PT somewhere between BEGV and START. Try to handle that case,
16473 and similar ones. */
16474 if (w->cursor.vpos < 0)
16475 {
16476 /* First, try locating the proper glyph row for PT. */
16477 struct glyph_row *row =
16478 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16479
16480 /* Sometimes point is at the beginning of invisible text that is
16481 before the 1st character displayed in the row. In that case,
16482 row_containing_pos fails to find the row, because no glyphs
16483 with appropriate buffer positions are present in the row.
16484 Therefore, we next try to find the row which shows the 1st
16485 position after the invisible text. */
16486 if (!row)
16487 {
16488 Lisp_Object val =
16489 get_char_property_and_overlay (make_number (PT), Qinvisible,
16490 Qnil, NULL);
16491
16492 if (TEXT_PROP_MEANS_INVISIBLE (val))
16493 {
16494 ptrdiff_t alt_pos;
16495 Lisp_Object invis_end =
16496 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16497 Qnil, Qnil);
16498
16499 if (NATNUMP (invis_end))
16500 alt_pos = XFASTINT (invis_end);
16501 else
16502 alt_pos = ZV;
16503 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16504 NULL, 0);
16505 }
16506 }
16507 /* Finally, fall back on the first row of the window after the
16508 header line (if any). This is slightly better than not
16509 displaying the cursor at all. */
16510 if (!row)
16511 {
16512 row = w->current_matrix->rows;
16513 if (row->mode_line_p)
16514 ++row;
16515 }
16516 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16517 }
16518
16519 if (!cursor_row_fully_visible_p (w, 0, 0))
16520 {
16521 /* If vscroll is enabled, disable it and try again. */
16522 if (w->vscroll)
16523 {
16524 w->vscroll = 0;
16525 clear_glyph_matrix (w->desired_matrix);
16526 goto recenter;
16527 }
16528
16529 /* Users who set scroll-conservatively to a large number want
16530 point just above/below the scroll margin. If we ended up
16531 with point's row partially visible, move the window start to
16532 make that row fully visible and out of the margin. */
16533 if (scroll_conservatively > SCROLL_LIMIT)
16534 {
16535 int window_total_lines
16536 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16537 int margin =
16538 scroll_margin > 0
16539 ? min (scroll_margin, window_total_lines / 4)
16540 : 0;
16541 int move_down = w->cursor.vpos >= window_total_lines / 2;
16542
16543 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16544 clear_glyph_matrix (w->desired_matrix);
16545 if (1 == try_window (window, it.current.pos,
16546 TRY_WINDOW_CHECK_MARGINS))
16547 goto done;
16548 }
16549
16550 /* If centering point failed to make the whole line visible,
16551 put point at the top instead. That has to make the whole line
16552 visible, if it can be done. */
16553 if (centering_position == 0)
16554 goto done;
16555
16556 clear_glyph_matrix (w->desired_matrix);
16557 centering_position = 0;
16558 goto recenter;
16559 }
16560
16561 done:
16562
16563 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16564 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16565 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16566
16567 /* Display the mode line, if we must. */
16568 if ((update_mode_line
16569 /* If window not full width, must redo its mode line
16570 if (a) the window to its side is being redone and
16571 (b) we do a frame-based redisplay. This is a consequence
16572 of how inverted lines are drawn in frame-based redisplay. */
16573 || (!just_this_one_p
16574 && !FRAME_WINDOW_P (f)
16575 && !WINDOW_FULL_WIDTH_P (w))
16576 /* Line number to display. */
16577 || w->base_line_pos > 0
16578 /* Column number is displayed and different from the one displayed. */
16579 || (w->column_number_displayed != -1
16580 && (w->column_number_displayed != current_column ())))
16581 /* This means that the window has a mode line. */
16582 && (WINDOW_WANTS_MODELINE_P (w)
16583 || WINDOW_WANTS_HEADER_LINE_P (w)))
16584 {
16585
16586 display_mode_lines (w);
16587
16588 /* If mode line height has changed, arrange for a thorough
16589 immediate redisplay using the correct mode line height. */
16590 if (WINDOW_WANTS_MODELINE_P (w)
16591 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16592 {
16593 f->fonts_changed = 1;
16594 w->mode_line_height = -1;
16595 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16596 = DESIRED_MODE_LINE_HEIGHT (w);
16597 }
16598
16599 /* If header line height has changed, arrange for a thorough
16600 immediate redisplay using the correct header line height. */
16601 if (WINDOW_WANTS_HEADER_LINE_P (w)
16602 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16603 {
16604 f->fonts_changed = 1;
16605 w->header_line_height = -1;
16606 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16607 = DESIRED_HEADER_LINE_HEIGHT (w);
16608 }
16609
16610 if (f->fonts_changed)
16611 goto need_larger_matrices;
16612 }
16613
16614 if (!line_number_displayed && w->base_line_pos != -1)
16615 {
16616 w->base_line_pos = 0;
16617 w->base_line_number = 0;
16618 }
16619
16620 finish_menu_bars:
16621
16622 /* When we reach a frame's selected window, redo the frame's menu bar. */
16623 if (update_mode_line
16624 && EQ (FRAME_SELECTED_WINDOW (f), window))
16625 {
16626 int redisplay_menu_p = 0;
16627
16628 if (FRAME_WINDOW_P (f))
16629 {
16630 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16631 || defined (HAVE_NS) || defined (USE_GTK)
16632 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16633 #else
16634 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16635 #endif
16636 }
16637 else
16638 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16639
16640 if (redisplay_menu_p)
16641 display_menu_bar (w);
16642
16643 #ifdef HAVE_WINDOW_SYSTEM
16644 if (FRAME_WINDOW_P (f))
16645 {
16646 #if defined (USE_GTK) || defined (HAVE_NS)
16647 if (FRAME_EXTERNAL_TOOL_BAR (f))
16648 redisplay_tool_bar (f);
16649 #else
16650 if (WINDOWP (f->tool_bar_window)
16651 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16652 || !NILP (Vauto_resize_tool_bars))
16653 && redisplay_tool_bar (f))
16654 ignore_mouse_drag_p = 1;
16655 #endif
16656 }
16657 #endif
16658 }
16659
16660 #ifdef HAVE_WINDOW_SYSTEM
16661 if (FRAME_WINDOW_P (f)
16662 && update_window_fringes (w, (just_this_one_p
16663 || (!used_current_matrix_p && !overlay_arrow_seen)
16664 || w->pseudo_window_p)))
16665 {
16666 update_begin (f);
16667 block_input ();
16668 if (draw_window_fringes (w, 1))
16669 {
16670 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16671 x_draw_right_divider (w);
16672 else
16673 x_draw_vertical_border (w);
16674 }
16675 unblock_input ();
16676 update_end (f);
16677 }
16678
16679 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16680 x_draw_bottom_divider (w);
16681 #endif /* HAVE_WINDOW_SYSTEM */
16682
16683 /* We go to this label, with fonts_changed set, if it is
16684 necessary to try again using larger glyph matrices.
16685 We have to redeem the scroll bar even in this case,
16686 because the loop in redisplay_internal expects that. */
16687 need_larger_matrices:
16688 ;
16689 finish_scroll_bars:
16690
16691 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16692 {
16693 /* Set the thumb's position and size. */
16694 set_vertical_scroll_bar (w);
16695
16696 /* Note that we actually used the scroll bar attached to this
16697 window, so it shouldn't be deleted at the end of redisplay. */
16698 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16699 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16700 }
16701
16702 /* Restore current_buffer and value of point in it. The window
16703 update may have changed the buffer, so first make sure `opoint'
16704 is still valid (Bug#6177). */
16705 if (CHARPOS (opoint) < BEGV)
16706 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16707 else if (CHARPOS (opoint) > ZV)
16708 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16709 else
16710 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16711
16712 set_buffer_internal_1 (old);
16713 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16714 shorter. This can be caused by log truncation in *Messages*. */
16715 if (CHARPOS (lpoint) <= ZV)
16716 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16717
16718 dynwind_end ();
16719 }
16720
16721
16722 /* Build the complete desired matrix of WINDOW with a window start
16723 buffer position POS.
16724
16725 Value is 1 if successful. It is zero if fonts were loaded during
16726 redisplay which makes re-adjusting glyph matrices necessary, and -1
16727 if point would appear in the scroll margins.
16728 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16729 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16730 set in FLAGS.) */
16731
16732 int
16733 try_window (Lisp_Object window, struct text_pos pos, int flags)
16734 {
16735 struct window *w = XWINDOW (window);
16736 struct it it;
16737 struct glyph_row *last_text_row = NULL;
16738 struct frame *f = XFRAME (w->frame);
16739 int frame_line_height = default_line_pixel_height (w);
16740
16741 /* Make POS the new window start. */
16742 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16743
16744 /* Mark cursor position as unknown. No overlay arrow seen. */
16745 w->cursor.vpos = -1;
16746 overlay_arrow_seen = 0;
16747
16748 /* Initialize iterator and info to start at POS. */
16749 start_display (&it, w, pos);
16750
16751 /* Display all lines of W. */
16752 while (it.current_y < it.last_visible_y)
16753 {
16754 if (display_line (&it))
16755 last_text_row = it.glyph_row - 1;
16756 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16757 return 0;
16758 }
16759
16760 /* Don't let the cursor end in the scroll margins. */
16761 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16762 && !MINI_WINDOW_P (w))
16763 {
16764 int this_scroll_margin;
16765 int window_total_lines
16766 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16767
16768 if (scroll_margin > 0)
16769 {
16770 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16771 this_scroll_margin *= frame_line_height;
16772 }
16773 else
16774 this_scroll_margin = 0;
16775
16776 if ((w->cursor.y >= 0 /* not vscrolled */
16777 && w->cursor.y < this_scroll_margin
16778 && CHARPOS (pos) > BEGV
16779 && IT_CHARPOS (it) < ZV)
16780 /* rms: considering make_cursor_line_fully_visible_p here
16781 seems to give wrong results. We don't want to recenter
16782 when the last line is partly visible, we want to allow
16783 that case to be handled in the usual way. */
16784 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16785 {
16786 w->cursor.vpos = -1;
16787 clear_glyph_matrix (w->desired_matrix);
16788 return -1;
16789 }
16790 }
16791
16792 /* If bottom moved off end of frame, change mode line percentage. */
16793 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16794 w->update_mode_line = 1;
16795
16796 /* Set window_end_pos to the offset of the last character displayed
16797 on the window from the end of current_buffer. Set
16798 window_end_vpos to its row number. */
16799 if (last_text_row)
16800 {
16801 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16802 adjust_window_ends (w, last_text_row, 0);
16803 eassert
16804 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16805 w->window_end_vpos)));
16806 }
16807 else
16808 {
16809 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16810 w->window_end_pos = Z - ZV;
16811 w->window_end_vpos = 0;
16812 }
16813
16814 /* But that is not valid info until redisplay finishes. */
16815 w->window_end_valid = 0;
16816 return 1;
16817 }
16818
16819
16820 \f
16821 /************************************************************************
16822 Window redisplay reusing current matrix when buffer has not changed
16823 ************************************************************************/
16824
16825 /* Try redisplay of window W showing an unchanged buffer with a
16826 different window start than the last time it was displayed by
16827 reusing its current matrix. Value is non-zero if successful.
16828 W->start is the new window start. */
16829
16830 static int
16831 try_window_reusing_current_matrix (struct window *w)
16832 {
16833 struct frame *f = XFRAME (w->frame);
16834 struct glyph_row *bottom_row;
16835 struct it it;
16836 struct run run;
16837 struct text_pos start, new_start;
16838 int nrows_scrolled, i;
16839 struct glyph_row *last_text_row;
16840 struct glyph_row *last_reused_text_row;
16841 struct glyph_row *start_row;
16842 int start_vpos, min_y, max_y;
16843
16844 #ifdef GLYPH_DEBUG
16845 if (inhibit_try_window_reusing)
16846 return 0;
16847 #endif
16848
16849 if (/* This function doesn't handle terminal frames. */
16850 !FRAME_WINDOW_P (f)
16851 /* Don't try to reuse the display if windows have been split
16852 or such. */
16853 || windows_or_buffers_changed
16854 || f->cursor_type_changed)
16855 return 0;
16856
16857 /* Can't do this if showing trailing whitespace. */
16858 if (!NILP (Vshow_trailing_whitespace))
16859 return 0;
16860
16861 /* If top-line visibility has changed, give up. */
16862 if (WINDOW_WANTS_HEADER_LINE_P (w)
16863 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16864 return 0;
16865
16866 /* Give up if old or new display is scrolled vertically. We could
16867 make this function handle this, but right now it doesn't. */
16868 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16869 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16870 return 0;
16871
16872 /* The variable new_start now holds the new window start. The old
16873 start `start' can be determined from the current matrix. */
16874 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16875 start = start_row->minpos;
16876 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16877
16878 /* Clear the desired matrix for the display below. */
16879 clear_glyph_matrix (w->desired_matrix);
16880
16881 if (CHARPOS (new_start) <= CHARPOS (start))
16882 {
16883 /* Don't use this method if the display starts with an ellipsis
16884 displayed for invisible text. It's not easy to handle that case
16885 below, and it's certainly not worth the effort since this is
16886 not a frequent case. */
16887 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16888 return 0;
16889
16890 IF_DEBUG (debug_method_add (w, "twu1"));
16891
16892 /* Display up to a row that can be reused. The variable
16893 last_text_row is set to the last row displayed that displays
16894 text. Note that it.vpos == 0 if or if not there is a
16895 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16896 start_display (&it, w, new_start);
16897 w->cursor.vpos = -1;
16898 last_text_row = last_reused_text_row = NULL;
16899
16900 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16901 {
16902 /* If we have reached into the characters in the START row,
16903 that means the line boundaries have changed. So we
16904 can't start copying with the row START. Maybe it will
16905 work to start copying with the following row. */
16906 while (IT_CHARPOS (it) > CHARPOS (start))
16907 {
16908 /* Advance to the next row as the "start". */
16909 start_row++;
16910 start = start_row->minpos;
16911 /* If there are no more rows to try, or just one, give up. */
16912 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16913 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16914 || CHARPOS (start) == ZV)
16915 {
16916 clear_glyph_matrix (w->desired_matrix);
16917 return 0;
16918 }
16919
16920 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16921 }
16922 /* If we have reached alignment, we can copy the rest of the
16923 rows. */
16924 if (IT_CHARPOS (it) == CHARPOS (start)
16925 /* Don't accept "alignment" inside a display vector,
16926 since start_row could have started in the middle of
16927 that same display vector (thus their character
16928 positions match), and we have no way of telling if
16929 that is the case. */
16930 && it.current.dpvec_index < 0)
16931 break;
16932
16933 if (display_line (&it))
16934 last_text_row = it.glyph_row - 1;
16935
16936 }
16937
16938 /* A value of current_y < last_visible_y means that we stopped
16939 at the previous window start, which in turn means that we
16940 have at least one reusable row. */
16941 if (it.current_y < it.last_visible_y)
16942 {
16943 struct glyph_row *row;
16944
16945 /* IT.vpos always starts from 0; it counts text lines. */
16946 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16947
16948 /* Find PT if not already found in the lines displayed. */
16949 if (w->cursor.vpos < 0)
16950 {
16951 int dy = it.current_y - start_row->y;
16952
16953 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16954 row = row_containing_pos (w, PT, row, NULL, dy);
16955 if (row)
16956 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16957 dy, nrows_scrolled);
16958 else
16959 {
16960 clear_glyph_matrix (w->desired_matrix);
16961 return 0;
16962 }
16963 }
16964
16965 /* Scroll the display. Do it before the current matrix is
16966 changed. The problem here is that update has not yet
16967 run, i.e. part of the current matrix is not up to date.
16968 scroll_run_hook will clear the cursor, and use the
16969 current matrix to get the height of the row the cursor is
16970 in. */
16971 run.current_y = start_row->y;
16972 run.desired_y = it.current_y;
16973 run.height = it.last_visible_y - it.current_y;
16974
16975 if (run.height > 0 && run.current_y != run.desired_y)
16976 {
16977 update_begin (f);
16978 FRAME_RIF (f)->update_window_begin_hook (w);
16979 FRAME_RIF (f)->clear_window_mouse_face (w);
16980 FRAME_RIF (f)->scroll_run_hook (w, &run);
16981 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16982 update_end (f);
16983 }
16984
16985 /* Shift current matrix down by nrows_scrolled lines. */
16986 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16987 rotate_matrix (w->current_matrix,
16988 start_vpos,
16989 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16990 nrows_scrolled);
16991
16992 /* Disable lines that must be updated. */
16993 for (i = 0; i < nrows_scrolled; ++i)
16994 (start_row + i)->enabled_p = false;
16995
16996 /* Re-compute Y positions. */
16997 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16998 max_y = it.last_visible_y;
16999 for (row = start_row + nrows_scrolled;
17000 row < bottom_row;
17001 ++row)
17002 {
17003 row->y = it.current_y;
17004 row->visible_height = row->height;
17005
17006 if (row->y < min_y)
17007 row->visible_height -= min_y - row->y;
17008 if (row->y + row->height > max_y)
17009 row->visible_height -= row->y + row->height - max_y;
17010 if (row->fringe_bitmap_periodic_p)
17011 row->redraw_fringe_bitmaps_p = 1;
17012
17013 it.current_y += row->height;
17014
17015 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17016 last_reused_text_row = row;
17017 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17018 break;
17019 }
17020
17021 /* Disable lines in the current matrix which are now
17022 below the window. */
17023 for (++row; row < bottom_row; ++row)
17024 row->enabled_p = row->mode_line_p = 0;
17025 }
17026
17027 /* Update window_end_pos etc.; last_reused_text_row is the last
17028 reused row from the current matrix containing text, if any.
17029 The value of last_text_row is the last displayed line
17030 containing text. */
17031 if (last_reused_text_row)
17032 adjust_window_ends (w, last_reused_text_row, 1);
17033 else if (last_text_row)
17034 adjust_window_ends (w, last_text_row, 0);
17035 else
17036 {
17037 /* This window must be completely empty. */
17038 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17039 w->window_end_pos = Z - ZV;
17040 w->window_end_vpos = 0;
17041 }
17042 w->window_end_valid = 0;
17043
17044 /* Update hint: don't try scrolling again in update_window. */
17045 w->desired_matrix->no_scrolling_p = 1;
17046
17047 #ifdef GLYPH_DEBUG
17048 debug_method_add (w, "try_window_reusing_current_matrix 1");
17049 #endif
17050 return 1;
17051 }
17052 else if (CHARPOS (new_start) > CHARPOS (start))
17053 {
17054 struct glyph_row *pt_row, *row;
17055 struct glyph_row *first_reusable_row;
17056 struct glyph_row *first_row_to_display;
17057 int dy;
17058 int yb = window_text_bottom_y (w);
17059
17060 /* Find the row starting at new_start, if there is one. Don't
17061 reuse a partially visible line at the end. */
17062 first_reusable_row = start_row;
17063 while (first_reusable_row->enabled_p
17064 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17065 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17066 < CHARPOS (new_start)))
17067 ++first_reusable_row;
17068
17069 /* Give up if there is no row to reuse. */
17070 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17071 || !first_reusable_row->enabled_p
17072 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17073 != CHARPOS (new_start)))
17074 return 0;
17075
17076 /* We can reuse fully visible rows beginning with
17077 first_reusable_row to the end of the window. Set
17078 first_row_to_display to the first row that cannot be reused.
17079 Set pt_row to the row containing point, if there is any. */
17080 pt_row = NULL;
17081 for (first_row_to_display = first_reusable_row;
17082 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17083 ++first_row_to_display)
17084 {
17085 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17086 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17087 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17088 && first_row_to_display->ends_at_zv_p
17089 && pt_row == NULL)))
17090 pt_row = first_row_to_display;
17091 }
17092
17093 /* Start displaying at the start of first_row_to_display. */
17094 eassert (first_row_to_display->y < yb);
17095 init_to_row_start (&it, w, first_row_to_display);
17096
17097 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17098 - start_vpos);
17099 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17100 - nrows_scrolled);
17101 it.current_y = (first_row_to_display->y - first_reusable_row->y
17102 + WINDOW_HEADER_LINE_HEIGHT (w));
17103
17104 /* Display lines beginning with first_row_to_display in the
17105 desired matrix. Set last_text_row to the last row displayed
17106 that displays text. */
17107 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17108 if (pt_row == NULL)
17109 w->cursor.vpos = -1;
17110 last_text_row = NULL;
17111 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17112 if (display_line (&it))
17113 last_text_row = it.glyph_row - 1;
17114
17115 /* If point is in a reused row, adjust y and vpos of the cursor
17116 position. */
17117 if (pt_row)
17118 {
17119 w->cursor.vpos -= nrows_scrolled;
17120 w->cursor.y -= first_reusable_row->y - start_row->y;
17121 }
17122
17123 /* Give up if point isn't in a row displayed or reused. (This
17124 also handles the case where w->cursor.vpos < nrows_scrolled
17125 after the calls to display_line, which can happen with scroll
17126 margins. See bug#1295.) */
17127 if (w->cursor.vpos < 0)
17128 {
17129 clear_glyph_matrix (w->desired_matrix);
17130 return 0;
17131 }
17132
17133 /* Scroll the display. */
17134 run.current_y = first_reusable_row->y;
17135 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17136 run.height = it.last_visible_y - run.current_y;
17137 dy = run.current_y - run.desired_y;
17138
17139 if (run.height)
17140 {
17141 update_begin (f);
17142 FRAME_RIF (f)->update_window_begin_hook (w);
17143 FRAME_RIF (f)->clear_window_mouse_face (w);
17144 FRAME_RIF (f)->scroll_run_hook (w, &run);
17145 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17146 update_end (f);
17147 }
17148
17149 /* Adjust Y positions of reused rows. */
17150 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17151 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17152 max_y = it.last_visible_y;
17153 for (row = first_reusable_row; row < first_row_to_display; ++row)
17154 {
17155 row->y -= dy;
17156 row->visible_height = row->height;
17157 if (row->y < min_y)
17158 row->visible_height -= min_y - row->y;
17159 if (row->y + row->height > max_y)
17160 row->visible_height -= row->y + row->height - max_y;
17161 if (row->fringe_bitmap_periodic_p)
17162 row->redraw_fringe_bitmaps_p = 1;
17163 }
17164
17165 /* Scroll the current matrix. */
17166 eassert (nrows_scrolled > 0);
17167 rotate_matrix (w->current_matrix,
17168 start_vpos,
17169 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17170 -nrows_scrolled);
17171
17172 /* Disable rows not reused. */
17173 for (row -= nrows_scrolled; row < bottom_row; ++row)
17174 row->enabled_p = false;
17175
17176 /* Point may have moved to a different line, so we cannot assume that
17177 the previous cursor position is valid; locate the correct row. */
17178 if (pt_row)
17179 {
17180 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17181 row < bottom_row
17182 && PT >= MATRIX_ROW_END_CHARPOS (row)
17183 && !row->ends_at_zv_p;
17184 row++)
17185 {
17186 w->cursor.vpos++;
17187 w->cursor.y = row->y;
17188 }
17189 if (row < bottom_row)
17190 {
17191 /* Can't simply scan the row for point with
17192 bidi-reordered glyph rows. Let set_cursor_from_row
17193 figure out where to put the cursor, and if it fails,
17194 give up. */
17195 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17196 {
17197 if (!set_cursor_from_row (w, row, w->current_matrix,
17198 0, 0, 0, 0))
17199 {
17200 clear_glyph_matrix (w->desired_matrix);
17201 return 0;
17202 }
17203 }
17204 else
17205 {
17206 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17207 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17208
17209 for (; glyph < end
17210 && (!BUFFERP (glyph->object)
17211 || glyph->charpos < PT);
17212 glyph++)
17213 {
17214 w->cursor.hpos++;
17215 w->cursor.x += glyph->pixel_width;
17216 }
17217 }
17218 }
17219 }
17220
17221 /* Adjust window end. A null value of last_text_row means that
17222 the window end is in reused rows which in turn means that
17223 only its vpos can have changed. */
17224 if (last_text_row)
17225 adjust_window_ends (w, last_text_row, 0);
17226 else
17227 w->window_end_vpos -= nrows_scrolled;
17228
17229 w->window_end_valid = 0;
17230 w->desired_matrix->no_scrolling_p = 1;
17231
17232 #ifdef GLYPH_DEBUG
17233 debug_method_add (w, "try_window_reusing_current_matrix 2");
17234 #endif
17235 return 1;
17236 }
17237
17238 return 0;
17239 }
17240
17241
17242 \f
17243 /************************************************************************
17244 Window redisplay reusing current matrix when buffer has changed
17245 ************************************************************************/
17246
17247 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17248 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17249 ptrdiff_t *, ptrdiff_t *);
17250 static struct glyph_row *
17251 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17252 struct glyph_row *);
17253
17254
17255 /* Return the last row in MATRIX displaying text. If row START is
17256 non-null, start searching with that row. IT gives the dimensions
17257 of the display. Value is null if matrix is empty; otherwise it is
17258 a pointer to the row found. */
17259
17260 static struct glyph_row *
17261 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17262 struct glyph_row *start)
17263 {
17264 struct glyph_row *row, *row_found;
17265
17266 /* Set row_found to the last row in IT->w's current matrix
17267 displaying text. The loop looks funny but think of partially
17268 visible lines. */
17269 row_found = NULL;
17270 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17271 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17272 {
17273 eassert (row->enabled_p);
17274 row_found = row;
17275 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17276 break;
17277 ++row;
17278 }
17279
17280 return row_found;
17281 }
17282
17283
17284 /* Return the last row in the current matrix of W that is not affected
17285 by changes at the start of current_buffer that occurred since W's
17286 current matrix was built. Value is null if no such row exists.
17287
17288 BEG_UNCHANGED us the number of characters unchanged at the start of
17289 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17290 first changed character in current_buffer. Characters at positions <
17291 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17292 when the current matrix was built. */
17293
17294 static struct glyph_row *
17295 find_last_unchanged_at_beg_row (struct window *w)
17296 {
17297 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17298 struct glyph_row *row;
17299 struct glyph_row *row_found = NULL;
17300 int yb = window_text_bottom_y (w);
17301
17302 /* Find the last row displaying unchanged text. */
17303 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17304 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17305 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17306 ++row)
17307 {
17308 if (/* If row ends before first_changed_pos, it is unchanged,
17309 except in some case. */
17310 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17311 /* When row ends in ZV and we write at ZV it is not
17312 unchanged. */
17313 && !row->ends_at_zv_p
17314 /* When first_changed_pos is the end of a continued line,
17315 row is not unchanged because it may be no longer
17316 continued. */
17317 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17318 && (row->continued_p
17319 || row->exact_window_width_line_p))
17320 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17321 needs to be recomputed, so don't consider this row as
17322 unchanged. This happens when the last line was
17323 bidi-reordered and was killed immediately before this
17324 redisplay cycle. In that case, ROW->end stores the
17325 buffer position of the first visual-order character of
17326 the killed text, which is now beyond ZV. */
17327 && CHARPOS (row->end.pos) <= ZV)
17328 row_found = row;
17329
17330 /* Stop if last visible row. */
17331 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17332 break;
17333 }
17334
17335 return row_found;
17336 }
17337
17338
17339 /* Find the first glyph row in the current matrix of W that is not
17340 affected by changes at the end of current_buffer since the
17341 time W's current matrix was built.
17342
17343 Return in *DELTA the number of chars by which buffer positions in
17344 unchanged text at the end of current_buffer must be adjusted.
17345
17346 Return in *DELTA_BYTES the corresponding number of bytes.
17347
17348 Value is null if no such row exists, i.e. all rows are affected by
17349 changes. */
17350
17351 static struct glyph_row *
17352 find_first_unchanged_at_end_row (struct window *w,
17353 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17354 {
17355 struct glyph_row *row;
17356 struct glyph_row *row_found = NULL;
17357
17358 *delta = *delta_bytes = 0;
17359
17360 /* Display must not have been paused, otherwise the current matrix
17361 is not up to date. */
17362 eassert (w->window_end_valid);
17363
17364 /* A value of window_end_pos >= END_UNCHANGED means that the window
17365 end is in the range of changed text. If so, there is no
17366 unchanged row at the end of W's current matrix. */
17367 if (w->window_end_pos >= END_UNCHANGED)
17368 return NULL;
17369
17370 /* Set row to the last row in W's current matrix displaying text. */
17371 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17372
17373 /* If matrix is entirely empty, no unchanged row exists. */
17374 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17375 {
17376 /* The value of row is the last glyph row in the matrix having a
17377 meaningful buffer position in it. The end position of row
17378 corresponds to window_end_pos. This allows us to translate
17379 buffer positions in the current matrix to current buffer
17380 positions for characters not in changed text. */
17381 ptrdiff_t Z_old =
17382 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17383 ptrdiff_t Z_BYTE_old =
17384 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17385 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17386 struct glyph_row *first_text_row
17387 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17388
17389 *delta = Z - Z_old;
17390 *delta_bytes = Z_BYTE - Z_BYTE_old;
17391
17392 /* Set last_unchanged_pos to the buffer position of the last
17393 character in the buffer that has not been changed. Z is the
17394 index + 1 of the last character in current_buffer, i.e. by
17395 subtracting END_UNCHANGED we get the index of the last
17396 unchanged character, and we have to add BEG to get its buffer
17397 position. */
17398 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17399 last_unchanged_pos_old = last_unchanged_pos - *delta;
17400
17401 /* Search backward from ROW for a row displaying a line that
17402 starts at a minimum position >= last_unchanged_pos_old. */
17403 for (; row > first_text_row; --row)
17404 {
17405 /* This used to abort, but it can happen.
17406 It is ok to just stop the search instead here. KFS. */
17407 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17408 break;
17409
17410 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17411 row_found = row;
17412 }
17413 }
17414
17415 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17416
17417 return row_found;
17418 }
17419
17420
17421 /* Make sure that glyph rows in the current matrix of window W
17422 reference the same glyph memory as corresponding rows in the
17423 frame's frame matrix. This function is called after scrolling W's
17424 current matrix on a terminal frame in try_window_id and
17425 try_window_reusing_current_matrix. */
17426
17427 static void
17428 sync_frame_with_window_matrix_rows (struct window *w)
17429 {
17430 struct frame *f = XFRAME (w->frame);
17431 struct glyph_row *window_row, *window_row_end, *frame_row;
17432
17433 /* Preconditions: W must be a leaf window and full-width. Its frame
17434 must have a frame matrix. */
17435 eassert (BUFFERP (w->contents));
17436 eassert (WINDOW_FULL_WIDTH_P (w));
17437 eassert (!FRAME_WINDOW_P (f));
17438
17439 /* If W is a full-width window, glyph pointers in W's current matrix
17440 have, by definition, to be the same as glyph pointers in the
17441 corresponding frame matrix. Note that frame matrices have no
17442 marginal areas (see build_frame_matrix). */
17443 window_row = w->current_matrix->rows;
17444 window_row_end = window_row + w->current_matrix->nrows;
17445 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17446 while (window_row < window_row_end)
17447 {
17448 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17449 struct glyph *end = window_row->glyphs[LAST_AREA];
17450
17451 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17452 frame_row->glyphs[TEXT_AREA] = start;
17453 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17454 frame_row->glyphs[LAST_AREA] = end;
17455
17456 /* Disable frame rows whose corresponding window rows have
17457 been disabled in try_window_id. */
17458 if (!window_row->enabled_p)
17459 frame_row->enabled_p = false;
17460
17461 ++window_row, ++frame_row;
17462 }
17463 }
17464
17465
17466 /* Find the glyph row in window W containing CHARPOS. Consider all
17467 rows between START and END (not inclusive). END null means search
17468 all rows to the end of the display area of W. Value is the row
17469 containing CHARPOS or null. */
17470
17471 struct glyph_row *
17472 row_containing_pos (struct window *w, ptrdiff_t charpos,
17473 struct glyph_row *start, struct glyph_row *end, int dy)
17474 {
17475 struct glyph_row *row = start;
17476 struct glyph_row *best_row = NULL;
17477 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17478 int last_y;
17479
17480 /* If we happen to start on a header-line, skip that. */
17481 if (row->mode_line_p)
17482 ++row;
17483
17484 if ((end && row >= end) || !row->enabled_p)
17485 return NULL;
17486
17487 last_y = window_text_bottom_y (w) - dy;
17488
17489 while (1)
17490 {
17491 /* Give up if we have gone too far. */
17492 if (end && row >= end)
17493 return NULL;
17494 /* This formerly returned if they were equal.
17495 I think that both quantities are of a "last plus one" type;
17496 if so, when they are equal, the row is within the screen. -- rms. */
17497 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17498 return NULL;
17499
17500 /* If it is in this row, return this row. */
17501 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17502 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17503 /* The end position of a row equals the start
17504 position of the next row. If CHARPOS is there, we
17505 would rather consider it displayed in the next
17506 line, except when this line ends in ZV. */
17507 && !row_for_charpos_p (row, charpos)))
17508 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17509 {
17510 struct glyph *g;
17511
17512 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17513 || (!best_row && !row->continued_p))
17514 return row;
17515 /* In bidi-reordered rows, there could be several rows whose
17516 edges surround CHARPOS, all of these rows belonging to
17517 the same continued line. We need to find the row which
17518 fits CHARPOS the best. */
17519 for (g = row->glyphs[TEXT_AREA];
17520 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17521 g++)
17522 {
17523 if (!STRINGP (g->object))
17524 {
17525 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17526 {
17527 mindif = eabs (g->charpos - charpos);
17528 best_row = row;
17529 /* Exact match always wins. */
17530 if (mindif == 0)
17531 return best_row;
17532 }
17533 }
17534 }
17535 }
17536 else if (best_row && !row->continued_p)
17537 return best_row;
17538 ++row;
17539 }
17540 }
17541
17542
17543 /* Try to redisplay window W by reusing its existing display. W's
17544 current matrix must be up to date when this function is called,
17545 i.e. window_end_valid must be nonzero.
17546
17547 Value is
17548
17549 >= 1 if successful, i.e. display has been updated
17550 specifically:
17551 1 means the changes were in front of a newline that precedes
17552 the window start, and the whole current matrix was reused
17553 2 means the changes were after the last position displayed
17554 in the window, and the whole current matrix was reused
17555 3 means portions of the current matrix were reused, while
17556 some of the screen lines were redrawn
17557 -1 if redisplay with same window start is known not to succeed
17558 0 if otherwise unsuccessful
17559
17560 The following steps are performed:
17561
17562 1. Find the last row in the current matrix of W that is not
17563 affected by changes at the start of current_buffer. If no such row
17564 is found, give up.
17565
17566 2. Find the first row in W's current matrix that is not affected by
17567 changes at the end of current_buffer. Maybe there is no such row.
17568
17569 3. Display lines beginning with the row + 1 found in step 1 to the
17570 row found in step 2 or, if step 2 didn't find a row, to the end of
17571 the window.
17572
17573 4. If cursor is not known to appear on the window, give up.
17574
17575 5. If display stopped at the row found in step 2, scroll the
17576 display and current matrix as needed.
17577
17578 6. Maybe display some lines at the end of W, if we must. This can
17579 happen under various circumstances, like a partially visible line
17580 becoming fully visible, or because newly displayed lines are displayed
17581 in smaller font sizes.
17582
17583 7. Update W's window end information. */
17584
17585 static int
17586 try_window_id (struct window *w)
17587 {
17588 struct frame *f = XFRAME (w->frame);
17589 struct glyph_matrix *current_matrix = w->current_matrix;
17590 struct glyph_matrix *desired_matrix = w->desired_matrix;
17591 struct glyph_row *last_unchanged_at_beg_row;
17592 struct glyph_row *first_unchanged_at_end_row;
17593 struct glyph_row *row;
17594 struct glyph_row *bottom_row;
17595 int bottom_vpos;
17596 struct it it;
17597 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17598 int dvpos, dy;
17599 struct text_pos start_pos;
17600 struct run run;
17601 int first_unchanged_at_end_vpos = 0;
17602 struct glyph_row *last_text_row, *last_text_row_at_end;
17603 struct text_pos start;
17604 ptrdiff_t first_changed_charpos, last_changed_charpos;
17605
17606 #ifdef GLYPH_DEBUG
17607 if (inhibit_try_window_id)
17608 return 0;
17609 #endif
17610
17611 /* This is handy for debugging. */
17612 #if 0
17613 #define GIVE_UP(X) \
17614 do { \
17615 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17616 return 0; \
17617 } while (0)
17618 #else
17619 #define GIVE_UP(X) return 0
17620 #endif
17621
17622 SET_TEXT_POS_FROM_MARKER (start, w->start);
17623
17624 /* Don't use this for mini-windows because these can show
17625 messages and mini-buffers, and we don't handle that here. */
17626 if (MINI_WINDOW_P (w))
17627 GIVE_UP (1);
17628
17629 /* This flag is used to prevent redisplay optimizations. */
17630 if (windows_or_buffers_changed || f->cursor_type_changed)
17631 GIVE_UP (2);
17632
17633 /* This function's optimizations cannot be used if overlays have
17634 changed in the buffer displayed by the window, so give up if they
17635 have. */
17636 if (w->last_overlay_modified != OVERLAY_MODIFF)
17637 GIVE_UP (21);
17638
17639 /* Verify that narrowing has not changed.
17640 Also verify that we were not told to prevent redisplay optimizations.
17641 It would be nice to further
17642 reduce the number of cases where this prevents try_window_id. */
17643 if (current_buffer->clip_changed
17644 || current_buffer->prevent_redisplay_optimizations_p)
17645 GIVE_UP (3);
17646
17647 /* Window must either use window-based redisplay or be full width. */
17648 if (!FRAME_WINDOW_P (f)
17649 && (!FRAME_LINE_INS_DEL_OK (f)
17650 || !WINDOW_FULL_WIDTH_P (w)))
17651 GIVE_UP (4);
17652
17653 /* Give up if point is known NOT to appear in W. */
17654 if (PT < CHARPOS (start))
17655 GIVE_UP (5);
17656
17657 /* Another way to prevent redisplay optimizations. */
17658 if (w->last_modified == 0)
17659 GIVE_UP (6);
17660
17661 /* Verify that window is not hscrolled. */
17662 if (w->hscroll != 0)
17663 GIVE_UP (7);
17664
17665 /* Verify that display wasn't paused. */
17666 if (!w->window_end_valid)
17667 GIVE_UP (8);
17668
17669 /* Likewise if highlighting trailing whitespace. */
17670 if (!NILP (Vshow_trailing_whitespace))
17671 GIVE_UP (11);
17672
17673 /* Can't use this if overlay arrow position and/or string have
17674 changed. */
17675 if (overlay_arrows_changed_p ())
17676 GIVE_UP (12);
17677
17678 /* When word-wrap is on, adding a space to the first word of a
17679 wrapped line can change the wrap position, altering the line
17680 above it. It might be worthwhile to handle this more
17681 intelligently, but for now just redisplay from scratch. */
17682 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17683 GIVE_UP (21);
17684
17685 /* Under bidi reordering, adding or deleting a character in the
17686 beginning of a paragraph, before the first strong directional
17687 character, can change the base direction of the paragraph (unless
17688 the buffer specifies a fixed paragraph direction), which will
17689 require to redisplay the whole paragraph. It might be worthwhile
17690 to find the paragraph limits and widen the range of redisplayed
17691 lines to that, but for now just give up this optimization and
17692 redisplay from scratch. */
17693 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17694 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17695 GIVE_UP (22);
17696
17697 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17698 only if buffer has really changed. The reason is that the gap is
17699 initially at Z for freshly visited files. The code below would
17700 set end_unchanged to 0 in that case. */
17701 if (MODIFF > SAVE_MODIFF
17702 /* This seems to happen sometimes after saving a buffer. */
17703 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17704 {
17705 if (GPT - BEG < BEG_UNCHANGED)
17706 BEG_UNCHANGED = GPT - BEG;
17707 if (Z - GPT < END_UNCHANGED)
17708 END_UNCHANGED = Z - GPT;
17709 }
17710
17711 /* The position of the first and last character that has been changed. */
17712 first_changed_charpos = BEG + BEG_UNCHANGED;
17713 last_changed_charpos = Z - END_UNCHANGED;
17714
17715 /* If window starts after a line end, and the last change is in
17716 front of that newline, then changes don't affect the display.
17717 This case happens with stealth-fontification. Note that although
17718 the display is unchanged, glyph positions in the matrix have to
17719 be adjusted, of course. */
17720 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17721 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17722 && ((last_changed_charpos < CHARPOS (start)
17723 && CHARPOS (start) == BEGV)
17724 || (last_changed_charpos < CHARPOS (start) - 1
17725 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17726 {
17727 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17728 struct glyph_row *r0;
17729
17730 /* Compute how many chars/bytes have been added to or removed
17731 from the buffer. */
17732 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17733 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17734 Z_delta = Z - Z_old;
17735 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17736
17737 /* Give up if PT is not in the window. Note that it already has
17738 been checked at the start of try_window_id that PT is not in
17739 front of the window start. */
17740 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17741 GIVE_UP (13);
17742
17743 /* If window start is unchanged, we can reuse the whole matrix
17744 as is, after adjusting glyph positions. No need to compute
17745 the window end again, since its offset from Z hasn't changed. */
17746 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17747 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17748 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17749 /* PT must not be in a partially visible line. */
17750 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17751 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17752 {
17753 /* Adjust positions in the glyph matrix. */
17754 if (Z_delta || Z_delta_bytes)
17755 {
17756 struct glyph_row *r1
17757 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17758 increment_matrix_positions (w->current_matrix,
17759 MATRIX_ROW_VPOS (r0, current_matrix),
17760 MATRIX_ROW_VPOS (r1, current_matrix),
17761 Z_delta, Z_delta_bytes);
17762 }
17763
17764 /* Set the cursor. */
17765 row = row_containing_pos (w, PT, r0, NULL, 0);
17766 if (row)
17767 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17768 return 1;
17769 }
17770 }
17771
17772 /* Handle the case that changes are all below what is displayed in
17773 the window, and that PT is in the window. This shortcut cannot
17774 be taken if ZV is visible in the window, and text has been added
17775 there that is visible in the window. */
17776 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17777 /* ZV is not visible in the window, or there are no
17778 changes at ZV, actually. */
17779 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17780 || first_changed_charpos == last_changed_charpos))
17781 {
17782 struct glyph_row *r0;
17783
17784 /* Give up if PT is not in the window. Note that it already has
17785 been checked at the start of try_window_id that PT is not in
17786 front of the window start. */
17787 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17788 GIVE_UP (14);
17789
17790 /* If window start is unchanged, we can reuse the whole matrix
17791 as is, without changing glyph positions since no text has
17792 been added/removed in front of the window end. */
17793 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17794 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17795 /* PT must not be in a partially visible line. */
17796 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17797 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17798 {
17799 /* We have to compute the window end anew since text
17800 could have been added/removed after it. */
17801 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17802 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17803
17804 /* Set the cursor. */
17805 row = row_containing_pos (w, PT, r0, NULL, 0);
17806 if (row)
17807 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17808 return 2;
17809 }
17810 }
17811
17812 /* Give up if window start is in the changed area.
17813
17814 The condition used to read
17815
17816 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17817
17818 but why that was tested escapes me at the moment. */
17819 if (CHARPOS (start) >= first_changed_charpos
17820 && CHARPOS (start) <= last_changed_charpos)
17821 GIVE_UP (15);
17822
17823 /* Check that window start agrees with the start of the first glyph
17824 row in its current matrix. Check this after we know the window
17825 start is not in changed text, otherwise positions would not be
17826 comparable. */
17827 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17828 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17829 GIVE_UP (16);
17830
17831 /* Give up if the window ends in strings. Overlay strings
17832 at the end are difficult to handle, so don't try. */
17833 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17834 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17835 GIVE_UP (20);
17836
17837 /* Compute the position at which we have to start displaying new
17838 lines. Some of the lines at the top of the window might be
17839 reusable because they are not displaying changed text. Find the
17840 last row in W's current matrix not affected by changes at the
17841 start of current_buffer. Value is null if changes start in the
17842 first line of window. */
17843 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17844 if (last_unchanged_at_beg_row)
17845 {
17846 /* Avoid starting to display in the middle of a character, a TAB
17847 for instance. This is easier than to set up the iterator
17848 exactly, and it's not a frequent case, so the additional
17849 effort wouldn't really pay off. */
17850 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17851 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17852 && last_unchanged_at_beg_row > w->current_matrix->rows)
17853 --last_unchanged_at_beg_row;
17854
17855 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17856 GIVE_UP (17);
17857
17858 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17859 GIVE_UP (18);
17860 start_pos = it.current.pos;
17861
17862 /* Start displaying new lines in the desired matrix at the same
17863 vpos we would use in the current matrix, i.e. below
17864 last_unchanged_at_beg_row. */
17865 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17866 current_matrix);
17867 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17868 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17869
17870 eassert (it.hpos == 0 && it.current_x == 0);
17871 }
17872 else
17873 {
17874 /* There are no reusable lines at the start of the window.
17875 Start displaying in the first text line. */
17876 start_display (&it, w, start);
17877 it.vpos = it.first_vpos;
17878 start_pos = it.current.pos;
17879 }
17880
17881 /* Find the first row that is not affected by changes at the end of
17882 the buffer. Value will be null if there is no unchanged row, in
17883 which case we must redisplay to the end of the window. delta
17884 will be set to the value by which buffer positions beginning with
17885 first_unchanged_at_end_row have to be adjusted due to text
17886 changes. */
17887 first_unchanged_at_end_row
17888 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17889 IF_DEBUG (debug_delta = delta);
17890 IF_DEBUG (debug_delta_bytes = delta_bytes);
17891
17892 /* Set stop_pos to the buffer position up to which we will have to
17893 display new lines. If first_unchanged_at_end_row != NULL, this
17894 is the buffer position of the start of the line displayed in that
17895 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17896 that we don't stop at a buffer position. */
17897 stop_pos = 0;
17898 if (first_unchanged_at_end_row)
17899 {
17900 eassert (last_unchanged_at_beg_row == NULL
17901 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17902
17903 /* If this is a continuation line, move forward to the next one
17904 that isn't. Changes in lines above affect this line.
17905 Caution: this may move first_unchanged_at_end_row to a row
17906 not displaying text. */
17907 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17908 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17909 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17910 < it.last_visible_y))
17911 ++first_unchanged_at_end_row;
17912
17913 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17914 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17915 >= it.last_visible_y))
17916 first_unchanged_at_end_row = NULL;
17917 else
17918 {
17919 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17920 + delta);
17921 first_unchanged_at_end_vpos
17922 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17923 eassert (stop_pos >= Z - END_UNCHANGED);
17924 }
17925 }
17926 else if (last_unchanged_at_beg_row == NULL)
17927 GIVE_UP (19);
17928
17929
17930 #ifdef GLYPH_DEBUG
17931
17932 /* Either there is no unchanged row at the end, or the one we have
17933 now displays text. This is a necessary condition for the window
17934 end pos calculation at the end of this function. */
17935 eassert (first_unchanged_at_end_row == NULL
17936 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17937
17938 debug_last_unchanged_at_beg_vpos
17939 = (last_unchanged_at_beg_row
17940 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17941 : -1);
17942 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17943
17944 #endif /* GLYPH_DEBUG */
17945
17946
17947 /* Display new lines. Set last_text_row to the last new line
17948 displayed which has text on it, i.e. might end up as being the
17949 line where the window_end_vpos is. */
17950 w->cursor.vpos = -1;
17951 last_text_row = NULL;
17952 overlay_arrow_seen = 0;
17953 while (it.current_y < it.last_visible_y
17954 && !f->fonts_changed
17955 && (first_unchanged_at_end_row == NULL
17956 || IT_CHARPOS (it) < stop_pos))
17957 {
17958 if (display_line (&it))
17959 last_text_row = it.glyph_row - 1;
17960 }
17961
17962 if (f->fonts_changed)
17963 return -1;
17964
17965
17966 /* Compute differences in buffer positions, y-positions etc. for
17967 lines reused at the bottom of the window. Compute what we can
17968 scroll. */
17969 if (first_unchanged_at_end_row
17970 /* No lines reused because we displayed everything up to the
17971 bottom of the window. */
17972 && it.current_y < it.last_visible_y)
17973 {
17974 dvpos = (it.vpos
17975 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17976 current_matrix));
17977 dy = it.current_y - first_unchanged_at_end_row->y;
17978 run.current_y = first_unchanged_at_end_row->y;
17979 run.desired_y = run.current_y + dy;
17980 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17981 }
17982 else
17983 {
17984 delta = delta_bytes = dvpos = dy
17985 = run.current_y = run.desired_y = run.height = 0;
17986 first_unchanged_at_end_row = NULL;
17987 }
17988 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
17989
17990
17991 /* Find the cursor if not already found. We have to decide whether
17992 PT will appear on this window (it sometimes doesn't, but this is
17993 not a very frequent case.) This decision has to be made before
17994 the current matrix is altered. A value of cursor.vpos < 0 means
17995 that PT is either in one of the lines beginning at
17996 first_unchanged_at_end_row or below the window. Don't care for
17997 lines that might be displayed later at the window end; as
17998 mentioned, this is not a frequent case. */
17999 if (w->cursor.vpos < 0)
18000 {
18001 /* Cursor in unchanged rows at the top? */
18002 if (PT < CHARPOS (start_pos)
18003 && last_unchanged_at_beg_row)
18004 {
18005 row = row_containing_pos (w, PT,
18006 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18007 last_unchanged_at_beg_row + 1, 0);
18008 if (row)
18009 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18010 }
18011
18012 /* Start from first_unchanged_at_end_row looking for PT. */
18013 else if (first_unchanged_at_end_row)
18014 {
18015 row = row_containing_pos (w, PT - delta,
18016 first_unchanged_at_end_row, NULL, 0);
18017 if (row)
18018 set_cursor_from_row (w, row, w->current_matrix, delta,
18019 delta_bytes, dy, dvpos);
18020 }
18021
18022 /* Give up if cursor was not found. */
18023 if (w->cursor.vpos < 0)
18024 {
18025 clear_glyph_matrix (w->desired_matrix);
18026 return -1;
18027 }
18028 }
18029
18030 /* Don't let the cursor end in the scroll margins. */
18031 {
18032 int this_scroll_margin, cursor_height;
18033 int frame_line_height = default_line_pixel_height (w);
18034 int window_total_lines
18035 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18036
18037 this_scroll_margin =
18038 max (0, min (scroll_margin, window_total_lines / 4));
18039 this_scroll_margin *= frame_line_height;
18040 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18041
18042 if ((w->cursor.y < this_scroll_margin
18043 && CHARPOS (start) > BEGV)
18044 /* Old redisplay didn't take scroll margin into account at the bottom,
18045 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18046 || (w->cursor.y + (make_cursor_line_fully_visible_p
18047 ? cursor_height + this_scroll_margin
18048 : 1)) > it.last_visible_y)
18049 {
18050 w->cursor.vpos = -1;
18051 clear_glyph_matrix (w->desired_matrix);
18052 return -1;
18053 }
18054 }
18055
18056 /* Scroll the display. Do it before changing the current matrix so
18057 that xterm.c doesn't get confused about where the cursor glyph is
18058 found. */
18059 if (dy && run.height)
18060 {
18061 update_begin (f);
18062
18063 if (FRAME_WINDOW_P (f))
18064 {
18065 FRAME_RIF (f)->update_window_begin_hook (w);
18066 FRAME_RIF (f)->clear_window_mouse_face (w);
18067 FRAME_RIF (f)->scroll_run_hook (w, &run);
18068 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18069 }
18070 else
18071 {
18072 /* Terminal frame. In this case, dvpos gives the number of
18073 lines to scroll by; dvpos < 0 means scroll up. */
18074 int from_vpos
18075 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18076 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18077 int end = (WINDOW_TOP_EDGE_LINE (w)
18078 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18079 + window_internal_height (w));
18080
18081 #if defined (HAVE_GPM) || defined (MSDOS)
18082 x_clear_window_mouse_face (w);
18083 #endif
18084 /* Perform the operation on the screen. */
18085 if (dvpos > 0)
18086 {
18087 /* Scroll last_unchanged_at_beg_row to the end of the
18088 window down dvpos lines. */
18089 set_terminal_window (f, end);
18090
18091 /* On dumb terminals delete dvpos lines at the end
18092 before inserting dvpos empty lines. */
18093 if (!FRAME_SCROLL_REGION_OK (f))
18094 ins_del_lines (f, end - dvpos, -dvpos);
18095
18096 /* Insert dvpos empty lines in front of
18097 last_unchanged_at_beg_row. */
18098 ins_del_lines (f, from, dvpos);
18099 }
18100 else if (dvpos < 0)
18101 {
18102 /* Scroll up last_unchanged_at_beg_vpos to the end of
18103 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18104 set_terminal_window (f, end);
18105
18106 /* Delete dvpos lines in front of
18107 last_unchanged_at_beg_vpos. ins_del_lines will set
18108 the cursor to the given vpos and emit |dvpos| delete
18109 line sequences. */
18110 ins_del_lines (f, from + dvpos, dvpos);
18111
18112 /* On a dumb terminal insert dvpos empty lines at the
18113 end. */
18114 if (!FRAME_SCROLL_REGION_OK (f))
18115 ins_del_lines (f, end + dvpos, -dvpos);
18116 }
18117
18118 set_terminal_window (f, 0);
18119 }
18120
18121 update_end (f);
18122 }
18123
18124 /* Shift reused rows of the current matrix to the right position.
18125 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18126 text. */
18127 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18128 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18129 if (dvpos < 0)
18130 {
18131 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18132 bottom_vpos, dvpos);
18133 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18134 bottom_vpos);
18135 }
18136 else if (dvpos > 0)
18137 {
18138 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18139 bottom_vpos, dvpos);
18140 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18141 first_unchanged_at_end_vpos + dvpos);
18142 }
18143
18144 /* For frame-based redisplay, make sure that current frame and window
18145 matrix are in sync with respect to glyph memory. */
18146 if (!FRAME_WINDOW_P (f))
18147 sync_frame_with_window_matrix_rows (w);
18148
18149 /* Adjust buffer positions in reused rows. */
18150 if (delta || delta_bytes)
18151 increment_matrix_positions (current_matrix,
18152 first_unchanged_at_end_vpos + dvpos,
18153 bottom_vpos, delta, delta_bytes);
18154
18155 /* Adjust Y positions. */
18156 if (dy)
18157 shift_glyph_matrix (w, current_matrix,
18158 first_unchanged_at_end_vpos + dvpos,
18159 bottom_vpos, dy);
18160
18161 if (first_unchanged_at_end_row)
18162 {
18163 first_unchanged_at_end_row += dvpos;
18164 if (first_unchanged_at_end_row->y >= it.last_visible_y
18165 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18166 first_unchanged_at_end_row = NULL;
18167 }
18168
18169 /* If scrolling up, there may be some lines to display at the end of
18170 the window. */
18171 last_text_row_at_end = NULL;
18172 if (dy < 0)
18173 {
18174 /* Scrolling up can leave for example a partially visible line
18175 at the end of the window to be redisplayed. */
18176 /* Set last_row to the glyph row in the current matrix where the
18177 window end line is found. It has been moved up or down in
18178 the matrix by dvpos. */
18179 int last_vpos = w->window_end_vpos + dvpos;
18180 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18181
18182 /* If last_row is the window end line, it should display text. */
18183 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18184
18185 /* If window end line was partially visible before, begin
18186 displaying at that line. Otherwise begin displaying with the
18187 line following it. */
18188 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18189 {
18190 init_to_row_start (&it, w, last_row);
18191 it.vpos = last_vpos;
18192 it.current_y = last_row->y;
18193 }
18194 else
18195 {
18196 init_to_row_end (&it, w, last_row);
18197 it.vpos = 1 + last_vpos;
18198 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18199 ++last_row;
18200 }
18201
18202 /* We may start in a continuation line. If so, we have to
18203 get the right continuation_lines_width and current_x. */
18204 it.continuation_lines_width = last_row->continuation_lines_width;
18205 it.hpos = it.current_x = 0;
18206
18207 /* Display the rest of the lines at the window end. */
18208 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18209 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18210 {
18211 /* Is it always sure that the display agrees with lines in
18212 the current matrix? I don't think so, so we mark rows
18213 displayed invalid in the current matrix by setting their
18214 enabled_p flag to zero. */
18215 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18216 if (display_line (&it))
18217 last_text_row_at_end = it.glyph_row - 1;
18218 }
18219 }
18220
18221 /* Update window_end_pos and window_end_vpos. */
18222 if (first_unchanged_at_end_row && !last_text_row_at_end)
18223 {
18224 /* Window end line if one of the preserved rows from the current
18225 matrix. Set row to the last row displaying text in current
18226 matrix starting at first_unchanged_at_end_row, after
18227 scrolling. */
18228 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18229 row = find_last_row_displaying_text (w->current_matrix, &it,
18230 first_unchanged_at_end_row);
18231 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18232 adjust_window_ends (w, row, 1);
18233 eassert (w->window_end_bytepos >= 0);
18234 IF_DEBUG (debug_method_add (w, "A"));
18235 }
18236 else if (last_text_row_at_end)
18237 {
18238 adjust_window_ends (w, last_text_row_at_end, 0);
18239 eassert (w->window_end_bytepos >= 0);
18240 IF_DEBUG (debug_method_add (w, "B"));
18241 }
18242 else if (last_text_row)
18243 {
18244 /* We have displayed either to the end of the window or at the
18245 end of the window, i.e. the last row with text is to be found
18246 in the desired matrix. */
18247 adjust_window_ends (w, last_text_row, 0);
18248 eassert (w->window_end_bytepos >= 0);
18249 }
18250 else if (first_unchanged_at_end_row == NULL
18251 && last_text_row == NULL
18252 && last_text_row_at_end == NULL)
18253 {
18254 /* Displayed to end of window, but no line containing text was
18255 displayed. Lines were deleted at the end of the window. */
18256 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18257 int vpos = w->window_end_vpos;
18258 struct glyph_row *current_row = current_matrix->rows + vpos;
18259 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18260
18261 for (row = NULL;
18262 row == NULL && vpos >= first_vpos;
18263 --vpos, --current_row, --desired_row)
18264 {
18265 if (desired_row->enabled_p)
18266 {
18267 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18268 row = desired_row;
18269 }
18270 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18271 row = current_row;
18272 }
18273
18274 eassert (row != NULL);
18275 w->window_end_vpos = vpos + 1;
18276 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18277 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18278 eassert (w->window_end_bytepos >= 0);
18279 IF_DEBUG (debug_method_add (w, "C"));
18280 }
18281 else
18282 emacs_abort ();
18283
18284 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18285 debug_end_vpos = w->window_end_vpos));
18286
18287 /* Record that display has not been completed. */
18288 w->window_end_valid = 0;
18289 w->desired_matrix->no_scrolling_p = 1;
18290 return 3;
18291
18292 #undef GIVE_UP
18293 }
18294
18295
18296 \f
18297 /***********************************************************************
18298 More debugging support
18299 ***********************************************************************/
18300
18301 #ifdef GLYPH_DEBUG
18302
18303 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18304 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18305 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18306
18307
18308 /* Dump the contents of glyph matrix MATRIX on stderr.
18309
18310 GLYPHS 0 means don't show glyph contents.
18311 GLYPHS 1 means show glyphs in short form
18312 GLYPHS > 1 means show glyphs in long form. */
18313
18314 void
18315 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18316 {
18317 int i;
18318 for (i = 0; i < matrix->nrows; ++i)
18319 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18320 }
18321
18322
18323 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18324 the glyph row and area where the glyph comes from. */
18325
18326 void
18327 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18328 {
18329 if (glyph->type == CHAR_GLYPH
18330 || glyph->type == GLYPHLESS_GLYPH)
18331 {
18332 fprintf (stderr,
18333 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18334 glyph - row->glyphs[TEXT_AREA],
18335 (glyph->type == CHAR_GLYPH
18336 ? 'C'
18337 : 'G'),
18338 glyph->charpos,
18339 (BUFFERP (glyph->object)
18340 ? 'B'
18341 : (STRINGP (glyph->object)
18342 ? 'S'
18343 : (INTEGERP (glyph->object)
18344 ? '0'
18345 : '-'))),
18346 glyph->pixel_width,
18347 glyph->u.ch,
18348 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18349 ? glyph->u.ch
18350 : '.'),
18351 glyph->face_id,
18352 glyph->left_box_line_p,
18353 glyph->right_box_line_p);
18354 }
18355 else if (glyph->type == STRETCH_GLYPH)
18356 {
18357 fprintf (stderr,
18358 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18359 glyph - row->glyphs[TEXT_AREA],
18360 'S',
18361 glyph->charpos,
18362 (BUFFERP (glyph->object)
18363 ? 'B'
18364 : (STRINGP (glyph->object)
18365 ? 'S'
18366 : (INTEGERP (glyph->object)
18367 ? '0'
18368 : '-'))),
18369 glyph->pixel_width,
18370 0,
18371 ' ',
18372 glyph->face_id,
18373 glyph->left_box_line_p,
18374 glyph->right_box_line_p);
18375 }
18376 else if (glyph->type == IMAGE_GLYPH)
18377 {
18378 fprintf (stderr,
18379 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18380 glyph - row->glyphs[TEXT_AREA],
18381 'I',
18382 glyph->charpos,
18383 (BUFFERP (glyph->object)
18384 ? 'B'
18385 : (STRINGP (glyph->object)
18386 ? 'S'
18387 : (INTEGERP (glyph->object)
18388 ? '0'
18389 : '-'))),
18390 glyph->pixel_width,
18391 glyph->u.img_id,
18392 '.',
18393 glyph->face_id,
18394 glyph->left_box_line_p,
18395 glyph->right_box_line_p);
18396 }
18397 else if (glyph->type == COMPOSITE_GLYPH)
18398 {
18399 fprintf (stderr,
18400 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18401 glyph - row->glyphs[TEXT_AREA],
18402 '+',
18403 glyph->charpos,
18404 (BUFFERP (glyph->object)
18405 ? 'B'
18406 : (STRINGP (glyph->object)
18407 ? 'S'
18408 : (INTEGERP (glyph->object)
18409 ? '0'
18410 : '-'))),
18411 glyph->pixel_width,
18412 glyph->u.cmp.id);
18413 if (glyph->u.cmp.automatic)
18414 fprintf (stderr,
18415 "[%d-%d]",
18416 glyph->slice.cmp.from, glyph->slice.cmp.to);
18417 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18418 glyph->face_id,
18419 glyph->left_box_line_p,
18420 glyph->right_box_line_p);
18421 }
18422 }
18423
18424
18425 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18426 GLYPHS 0 means don't show glyph contents.
18427 GLYPHS 1 means show glyphs in short form
18428 GLYPHS > 1 means show glyphs in long form. */
18429
18430 void
18431 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18432 {
18433 if (glyphs != 1)
18434 {
18435 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18436 fprintf (stderr, "==============================================================================\n");
18437
18438 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18439 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18440 vpos,
18441 MATRIX_ROW_START_CHARPOS (row),
18442 MATRIX_ROW_END_CHARPOS (row),
18443 row->used[TEXT_AREA],
18444 row->contains_overlapping_glyphs_p,
18445 row->enabled_p,
18446 row->truncated_on_left_p,
18447 row->truncated_on_right_p,
18448 row->continued_p,
18449 MATRIX_ROW_CONTINUATION_LINE_P (row),
18450 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18451 row->ends_at_zv_p,
18452 row->fill_line_p,
18453 row->ends_in_middle_of_char_p,
18454 row->starts_in_middle_of_char_p,
18455 row->mouse_face_p,
18456 row->x,
18457 row->y,
18458 row->pixel_width,
18459 row->height,
18460 row->visible_height,
18461 row->ascent,
18462 row->phys_ascent);
18463 /* The next 3 lines should align to "Start" in the header. */
18464 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18465 row->end.overlay_string_index,
18466 row->continuation_lines_width);
18467 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18468 CHARPOS (row->start.string_pos),
18469 CHARPOS (row->end.string_pos));
18470 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18471 row->end.dpvec_index);
18472 }
18473
18474 if (glyphs > 1)
18475 {
18476 int area;
18477
18478 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18479 {
18480 struct glyph *glyph = row->glyphs[area];
18481 struct glyph *glyph_end = glyph + row->used[area];
18482
18483 /* Glyph for a line end in text. */
18484 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18485 ++glyph_end;
18486
18487 if (glyph < glyph_end)
18488 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18489
18490 for (; glyph < glyph_end; ++glyph)
18491 dump_glyph (row, glyph, area);
18492 }
18493 }
18494 else if (glyphs == 1)
18495 {
18496 int area;
18497
18498 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18499 {
18500 char *s = alloca (row->used[area] + 4);
18501 int i;
18502
18503 for (i = 0; i < row->used[area]; ++i)
18504 {
18505 struct glyph *glyph = row->glyphs[area] + i;
18506 if (i == row->used[area] - 1
18507 && area == TEXT_AREA
18508 && INTEGERP (glyph->object)
18509 && glyph->type == CHAR_GLYPH
18510 && glyph->u.ch == ' ')
18511 {
18512 strcpy (&s[i], "[\\n]");
18513 i += 4;
18514 }
18515 else if (glyph->type == CHAR_GLYPH
18516 && glyph->u.ch < 0x80
18517 && glyph->u.ch >= ' ')
18518 s[i] = glyph->u.ch;
18519 else
18520 s[i] = '.';
18521 }
18522
18523 s[i] = '\0';
18524 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18525 }
18526 }
18527 }
18528
18529
18530 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18531 Sdump_glyph_matrix, 0, 1, "p",
18532 doc: /* Dump the current matrix of the selected window to stderr.
18533 Shows contents of glyph row structures. With non-nil
18534 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18535 glyphs in short form, otherwise show glyphs in long form. */)
18536 (Lisp_Object glyphs)
18537 {
18538 struct window *w = XWINDOW (selected_window);
18539 struct buffer *buffer = XBUFFER (w->contents);
18540
18541 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18542 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18543 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18544 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18545 fprintf (stderr, "=============================================\n");
18546 dump_glyph_matrix (w->current_matrix,
18547 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18548 return Qnil;
18549 }
18550
18551
18552 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18553 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18554 (void)
18555 {
18556 struct frame *f = XFRAME (selected_frame);
18557 dump_glyph_matrix (f->current_matrix, 1);
18558 return Qnil;
18559 }
18560
18561
18562 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18563 doc: /* Dump glyph row ROW to stderr.
18564 GLYPH 0 means don't dump glyphs.
18565 GLYPH 1 means dump glyphs in short form.
18566 GLYPH > 1 or omitted means dump glyphs in long form. */)
18567 (Lisp_Object row, Lisp_Object glyphs)
18568 {
18569 struct glyph_matrix *matrix;
18570 EMACS_INT vpos;
18571
18572 CHECK_NUMBER (row);
18573 matrix = XWINDOW (selected_window)->current_matrix;
18574 vpos = XINT (row);
18575 if (vpos >= 0 && vpos < matrix->nrows)
18576 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18577 vpos,
18578 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18579 return Qnil;
18580 }
18581
18582
18583 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18584 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18585 GLYPH 0 means don't dump glyphs.
18586 GLYPH 1 means dump glyphs in short form.
18587 GLYPH > 1 or omitted means dump glyphs in long form.
18588
18589 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18590 do nothing. */)
18591 (Lisp_Object row, Lisp_Object glyphs)
18592 {
18593 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18594 struct frame *sf = SELECTED_FRAME ();
18595 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18596 EMACS_INT vpos;
18597
18598 CHECK_NUMBER (row);
18599 vpos = XINT (row);
18600 if (vpos >= 0 && vpos < m->nrows)
18601 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18602 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18603 #endif
18604 return Qnil;
18605 }
18606
18607
18608 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18609 doc: /* Toggle tracing of redisplay.
18610 With ARG, turn tracing on if and only if ARG is positive. */)
18611 (Lisp_Object arg)
18612 {
18613 if (NILP (arg))
18614 trace_redisplay_p = !trace_redisplay_p;
18615 else
18616 {
18617 arg = Fprefix_numeric_value (arg);
18618 trace_redisplay_p = XINT (arg) > 0;
18619 }
18620
18621 return Qnil;
18622 }
18623
18624
18625 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18626 doc: /* Like `format', but print result to stderr.
18627 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18628 (ptrdiff_t nargs, Lisp_Object *args)
18629 {
18630 Lisp_Object s = Fformat (nargs, args);
18631 fprintf (stderr, "%s", SDATA (s));
18632 return Qnil;
18633 }
18634
18635 #endif /* GLYPH_DEBUG */
18636
18637
18638 \f
18639 /***********************************************************************
18640 Building Desired Matrix Rows
18641 ***********************************************************************/
18642
18643 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18644 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18645
18646 static struct glyph_row *
18647 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18648 {
18649 struct frame *f = XFRAME (WINDOW_FRAME (w));
18650 struct buffer *buffer = XBUFFER (w->contents);
18651 struct buffer *old = current_buffer;
18652 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18653 int arrow_len = SCHARS (overlay_arrow_string);
18654 const unsigned char *arrow_end = arrow_string + arrow_len;
18655 const unsigned char *p;
18656 struct it it;
18657 bool multibyte_p;
18658 int n_glyphs_before;
18659
18660 set_buffer_temp (buffer);
18661 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18662 it.glyph_row->used[TEXT_AREA] = 0;
18663 SET_TEXT_POS (it.position, 0, 0);
18664
18665 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18666 p = arrow_string;
18667 while (p < arrow_end)
18668 {
18669 Lisp_Object face, ilisp;
18670
18671 /* Get the next character. */
18672 if (multibyte_p)
18673 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18674 else
18675 {
18676 it.c = it.char_to_display = *p, it.len = 1;
18677 if (! ASCII_CHAR_P (it.c))
18678 it.char_to_display = BYTE8_TO_CHAR (it.c);
18679 }
18680 p += it.len;
18681
18682 /* Get its face. */
18683 ilisp = make_number (p - arrow_string);
18684 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18685 it.face_id = compute_char_face (f, it.char_to_display, face);
18686
18687 /* Compute its width, get its glyphs. */
18688 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18689 SET_TEXT_POS (it.position, -1, -1);
18690 PRODUCE_GLYPHS (&it);
18691
18692 /* If this character doesn't fit any more in the line, we have
18693 to remove some glyphs. */
18694 if (it.current_x > it.last_visible_x)
18695 {
18696 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18697 break;
18698 }
18699 }
18700
18701 set_buffer_temp (old);
18702 return it.glyph_row;
18703 }
18704
18705
18706 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18707 glyphs to insert is determined by produce_special_glyphs. */
18708
18709 static void
18710 insert_left_trunc_glyphs (struct it *it)
18711 {
18712 struct it truncate_it;
18713 struct glyph *from, *end, *to, *toend;
18714
18715 eassert (!FRAME_WINDOW_P (it->f)
18716 || (!it->glyph_row->reversed_p
18717 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18718 || (it->glyph_row->reversed_p
18719 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18720
18721 /* Get the truncation glyphs. */
18722 truncate_it = *it;
18723 truncate_it.current_x = 0;
18724 truncate_it.face_id = DEFAULT_FACE_ID;
18725 truncate_it.glyph_row = &scratch_glyph_row;
18726 truncate_it.area = TEXT_AREA;
18727 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18728 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18729 truncate_it.object = make_number (0);
18730 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18731
18732 /* Overwrite glyphs from IT with truncation glyphs. */
18733 if (!it->glyph_row->reversed_p)
18734 {
18735 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18736
18737 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18738 end = from + tused;
18739 to = it->glyph_row->glyphs[TEXT_AREA];
18740 toend = to + it->glyph_row->used[TEXT_AREA];
18741 if (FRAME_WINDOW_P (it->f))
18742 {
18743 /* On GUI frames, when variable-size fonts are displayed,
18744 the truncation glyphs may need more pixels than the row's
18745 glyphs they overwrite. We overwrite more glyphs to free
18746 enough screen real estate, and enlarge the stretch glyph
18747 on the right (see display_line), if there is one, to
18748 preserve the screen position of the truncation glyphs on
18749 the right. */
18750 int w = 0;
18751 struct glyph *g = to;
18752 short used;
18753
18754 /* The first glyph could be partially visible, in which case
18755 it->glyph_row->x will be negative. But we want the left
18756 truncation glyphs to be aligned at the left margin of the
18757 window, so we override the x coordinate at which the row
18758 will begin. */
18759 it->glyph_row->x = 0;
18760 while (g < toend && w < it->truncation_pixel_width)
18761 {
18762 w += g->pixel_width;
18763 ++g;
18764 }
18765 if (g - to - tused > 0)
18766 {
18767 memmove (to + tused, g, (toend - g) * sizeof(*g));
18768 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18769 }
18770 used = it->glyph_row->used[TEXT_AREA];
18771 if (it->glyph_row->truncated_on_right_p
18772 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18773 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18774 == STRETCH_GLYPH)
18775 {
18776 int extra = w - it->truncation_pixel_width;
18777
18778 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18779 }
18780 }
18781
18782 while (from < end)
18783 *to++ = *from++;
18784
18785 /* There may be padding glyphs left over. Overwrite them too. */
18786 if (!FRAME_WINDOW_P (it->f))
18787 {
18788 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18789 {
18790 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18791 while (from < end)
18792 *to++ = *from++;
18793 }
18794 }
18795
18796 if (to > toend)
18797 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18798 }
18799 else
18800 {
18801 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18802
18803 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18804 that back to front. */
18805 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18806 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18807 toend = it->glyph_row->glyphs[TEXT_AREA];
18808 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18809 if (FRAME_WINDOW_P (it->f))
18810 {
18811 int w = 0;
18812 struct glyph *g = to;
18813
18814 while (g >= toend && w < it->truncation_pixel_width)
18815 {
18816 w += g->pixel_width;
18817 --g;
18818 }
18819 if (to - g - tused > 0)
18820 to = g + tused;
18821 if (it->glyph_row->truncated_on_right_p
18822 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18823 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18824 {
18825 int extra = w - it->truncation_pixel_width;
18826
18827 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18828 }
18829 }
18830
18831 while (from >= end && to >= toend)
18832 *to-- = *from--;
18833 if (!FRAME_WINDOW_P (it->f))
18834 {
18835 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18836 {
18837 from =
18838 truncate_it.glyph_row->glyphs[TEXT_AREA]
18839 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18840 while (from >= end && to >= toend)
18841 *to-- = *from--;
18842 }
18843 }
18844 if (from >= end)
18845 {
18846 /* Need to free some room before prepending additional
18847 glyphs. */
18848 int move_by = from - end + 1;
18849 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18850 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18851
18852 for ( ; g >= g0; g--)
18853 g[move_by] = *g;
18854 while (from >= end)
18855 *to-- = *from--;
18856 it->glyph_row->used[TEXT_AREA] += move_by;
18857 }
18858 }
18859 }
18860
18861 /* Compute the hash code for ROW. */
18862 unsigned
18863 row_hash (struct glyph_row *row)
18864 {
18865 int area, k;
18866 unsigned hashval = 0;
18867
18868 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18869 for (k = 0; k < row->used[area]; ++k)
18870 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18871 + row->glyphs[area][k].u.val
18872 + row->glyphs[area][k].face_id
18873 + row->glyphs[area][k].padding_p
18874 + (row->glyphs[area][k].type << 2));
18875
18876 return hashval;
18877 }
18878
18879 /* Compute the pixel height and width of IT->glyph_row.
18880
18881 Most of the time, ascent and height of a display line will be equal
18882 to the max_ascent and max_height values of the display iterator
18883 structure. This is not the case if
18884
18885 1. We hit ZV without displaying anything. In this case, max_ascent
18886 and max_height will be zero.
18887
18888 2. We have some glyphs that don't contribute to the line height.
18889 (The glyph row flag contributes_to_line_height_p is for future
18890 pixmap extensions).
18891
18892 The first case is easily covered by using default values because in
18893 these cases, the line height does not really matter, except that it
18894 must not be zero. */
18895
18896 static void
18897 compute_line_metrics (struct it *it)
18898 {
18899 struct glyph_row *row = it->glyph_row;
18900
18901 if (FRAME_WINDOW_P (it->f))
18902 {
18903 int i, min_y, max_y;
18904
18905 /* The line may consist of one space only, that was added to
18906 place the cursor on it. If so, the row's height hasn't been
18907 computed yet. */
18908 if (row->height == 0)
18909 {
18910 if (it->max_ascent + it->max_descent == 0)
18911 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18912 row->ascent = it->max_ascent;
18913 row->height = it->max_ascent + it->max_descent;
18914 row->phys_ascent = it->max_phys_ascent;
18915 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18916 row->extra_line_spacing = it->max_extra_line_spacing;
18917 }
18918
18919 /* Compute the width of this line. */
18920 row->pixel_width = row->x;
18921 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18922 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18923
18924 eassert (row->pixel_width >= 0);
18925 eassert (row->ascent >= 0 && row->height > 0);
18926
18927 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18928 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18929
18930 /* If first line's physical ascent is larger than its logical
18931 ascent, use the physical ascent, and make the row taller.
18932 This makes accented characters fully visible. */
18933 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18934 && row->phys_ascent > row->ascent)
18935 {
18936 row->height += row->phys_ascent - row->ascent;
18937 row->ascent = row->phys_ascent;
18938 }
18939
18940 /* Compute how much of the line is visible. */
18941 row->visible_height = row->height;
18942
18943 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18944 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18945
18946 if (row->y < min_y)
18947 row->visible_height -= min_y - row->y;
18948 if (row->y + row->height > max_y)
18949 row->visible_height -= row->y + row->height - max_y;
18950 }
18951 else
18952 {
18953 row->pixel_width = row->used[TEXT_AREA];
18954 if (row->continued_p)
18955 row->pixel_width -= it->continuation_pixel_width;
18956 else if (row->truncated_on_right_p)
18957 row->pixel_width -= it->truncation_pixel_width;
18958 row->ascent = row->phys_ascent = 0;
18959 row->height = row->phys_height = row->visible_height = 1;
18960 row->extra_line_spacing = 0;
18961 }
18962
18963 /* Compute a hash code for this row. */
18964 row->hash = row_hash (row);
18965
18966 it->max_ascent = it->max_descent = 0;
18967 it->max_phys_ascent = it->max_phys_descent = 0;
18968 }
18969
18970
18971 /* Append one space to the glyph row of iterator IT if doing a
18972 window-based redisplay. The space has the same face as
18973 IT->face_id. Value is non-zero if a space was added.
18974
18975 This function is called to make sure that there is always one glyph
18976 at the end of a glyph row that the cursor can be set on under
18977 window-systems. (If there weren't such a glyph we would not know
18978 how wide and tall a box cursor should be displayed).
18979
18980 At the same time this space let's a nicely handle clearing to the
18981 end of the line if the row ends in italic text. */
18982
18983 static int
18984 append_space_for_newline (struct it *it, int default_face_p)
18985 {
18986 if (FRAME_WINDOW_P (it->f))
18987 {
18988 int n = it->glyph_row->used[TEXT_AREA];
18989
18990 if (it->glyph_row->glyphs[TEXT_AREA] + n
18991 < it->glyph_row->glyphs[1 + TEXT_AREA])
18992 {
18993 /* Save some values that must not be changed.
18994 Must save IT->c and IT->len because otherwise
18995 ITERATOR_AT_END_P wouldn't work anymore after
18996 append_space_for_newline has been called. */
18997 enum display_element_type saved_what = it->what;
18998 int saved_c = it->c, saved_len = it->len;
18999 int saved_char_to_display = it->char_to_display;
19000 int saved_x = it->current_x;
19001 int saved_face_id = it->face_id;
19002 int saved_box_end = it->end_of_box_run_p;
19003 struct text_pos saved_pos;
19004 Lisp_Object saved_object;
19005 struct face *face;
19006
19007 saved_object = it->object;
19008 saved_pos = it->position;
19009
19010 it->what = IT_CHARACTER;
19011 memset (&it->position, 0, sizeof it->position);
19012 it->object = make_number (0);
19013 it->c = it->char_to_display = ' ';
19014 it->len = 1;
19015
19016 /* If the default face was remapped, be sure to use the
19017 remapped face for the appended newline. */
19018 if (default_face_p)
19019 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19020 else if (it->face_before_selective_p)
19021 it->face_id = it->saved_face_id;
19022 face = FACE_FROM_ID (it->f, it->face_id);
19023 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19024 /* In R2L rows, we will prepend a stretch glyph that will
19025 have the end_of_box_run_p flag set for it, so there's no
19026 need for the appended newline glyph to have that flag
19027 set. */
19028 if (it->glyph_row->reversed_p
19029 /* But if the appended newline glyph goes all the way to
19030 the end of the row, there will be no stretch glyph,
19031 so leave the box flag set. */
19032 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19033 it->end_of_box_run_p = 0;
19034
19035 PRODUCE_GLYPHS (it);
19036
19037 it->override_ascent = -1;
19038 it->constrain_row_ascent_descent_p = 0;
19039 it->current_x = saved_x;
19040 it->object = saved_object;
19041 it->position = saved_pos;
19042 it->what = saved_what;
19043 it->face_id = saved_face_id;
19044 it->len = saved_len;
19045 it->c = saved_c;
19046 it->char_to_display = saved_char_to_display;
19047 it->end_of_box_run_p = saved_box_end;
19048 return 1;
19049 }
19050 }
19051
19052 return 0;
19053 }
19054
19055
19056 /* Extend the face of the last glyph in the text area of IT->glyph_row
19057 to the end of the display line. Called from display_line. If the
19058 glyph row is empty, add a space glyph to it so that we know the
19059 face to draw. Set the glyph row flag fill_line_p. If the glyph
19060 row is R2L, prepend a stretch glyph to cover the empty space to the
19061 left of the leftmost glyph. */
19062
19063 static void
19064 extend_face_to_end_of_line (struct it *it)
19065 {
19066 struct face *face, *default_face;
19067 struct frame *f = it->f;
19068
19069 /* If line is already filled, do nothing. Non window-system frames
19070 get a grace of one more ``pixel'' because their characters are
19071 1-``pixel'' wide, so they hit the equality too early. This grace
19072 is needed only for R2L rows that are not continued, to produce
19073 one extra blank where we could display the cursor. */
19074 if ((it->current_x >= it->last_visible_x
19075 + (!FRAME_WINDOW_P (f)
19076 && it->glyph_row->reversed_p
19077 && !it->glyph_row->continued_p))
19078 /* If the window has display margins, we will need to extend
19079 their face even if the text area is filled. */
19080 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19081 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19082 return;
19083
19084 /* The default face, possibly remapped. */
19085 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19086
19087 /* Face extension extends the background and box of IT->face_id
19088 to the end of the line. If the background equals the background
19089 of the frame, we don't have to do anything. */
19090 if (it->face_before_selective_p)
19091 face = FACE_FROM_ID (f, it->saved_face_id);
19092 else
19093 face = FACE_FROM_ID (f, it->face_id);
19094
19095 if (FRAME_WINDOW_P (f)
19096 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19097 && face->box == FACE_NO_BOX
19098 && face->background == FRAME_BACKGROUND_PIXEL (f)
19099 #ifdef HAVE_WINDOW_SYSTEM
19100 && !face->stipple
19101 #endif
19102 && !it->glyph_row->reversed_p)
19103 return;
19104
19105 /* Set the glyph row flag indicating that the face of the last glyph
19106 in the text area has to be drawn to the end of the text area. */
19107 it->glyph_row->fill_line_p = 1;
19108
19109 /* If current character of IT is not ASCII, make sure we have the
19110 ASCII face. This will be automatically undone the next time
19111 get_next_display_element returns a multibyte character. Note
19112 that the character will always be single byte in unibyte
19113 text. */
19114 if (!ASCII_CHAR_P (it->c))
19115 {
19116 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19117 }
19118
19119 if (FRAME_WINDOW_P (f))
19120 {
19121 /* If the row is empty, add a space with the current face of IT,
19122 so that we know which face to draw. */
19123 if (it->glyph_row->used[TEXT_AREA] == 0)
19124 {
19125 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19126 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19127 it->glyph_row->used[TEXT_AREA] = 1;
19128 }
19129 /* Mode line and the header line don't have margins, and
19130 likewise the frame's tool-bar window, if there is any. */
19131 if (!(it->glyph_row->mode_line_p
19132 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19133 || (WINDOWP (f->tool_bar_window)
19134 && it->w == XWINDOW (f->tool_bar_window))
19135 #endif
19136 ))
19137 {
19138 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19139 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19140 {
19141 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19142 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19143 default_face->id;
19144 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19145 }
19146 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19147 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19148 {
19149 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19150 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19151 default_face->id;
19152 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19153 }
19154 }
19155 #ifdef HAVE_WINDOW_SYSTEM
19156 if (it->glyph_row->reversed_p)
19157 {
19158 /* Prepend a stretch glyph to the row, such that the
19159 rightmost glyph will be drawn flushed all the way to the
19160 right margin of the window. The stretch glyph that will
19161 occupy the empty space, if any, to the left of the
19162 glyphs. */
19163 struct font *font = face->font ? face->font : FRAME_FONT (f);
19164 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19165 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19166 struct glyph *g;
19167 int row_width, stretch_ascent, stretch_width;
19168 struct text_pos saved_pos;
19169 int saved_face_id, saved_avoid_cursor, saved_box_start;
19170
19171 for (row_width = 0, g = row_start; g < row_end; g++)
19172 row_width += g->pixel_width;
19173 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
19174 if (stretch_width > 0)
19175 {
19176 stretch_ascent =
19177 (((it->ascent + it->descent)
19178 * FONT_BASE (font)) / FONT_HEIGHT (font));
19179 saved_pos = it->position;
19180 memset (&it->position, 0, sizeof it->position);
19181 saved_avoid_cursor = it->avoid_cursor_p;
19182 it->avoid_cursor_p = 1;
19183 saved_face_id = it->face_id;
19184 saved_box_start = it->start_of_box_run_p;
19185 /* The last row's stretch glyph should get the default
19186 face, to avoid painting the rest of the window with
19187 the region face, if the region ends at ZV. */
19188 if (it->glyph_row->ends_at_zv_p)
19189 it->face_id = default_face->id;
19190 else
19191 it->face_id = face->id;
19192 it->start_of_box_run_p = 0;
19193 append_stretch_glyph (it, make_number (0), stretch_width,
19194 it->ascent + it->descent, stretch_ascent);
19195 it->position = saved_pos;
19196 it->avoid_cursor_p = saved_avoid_cursor;
19197 it->face_id = saved_face_id;
19198 it->start_of_box_run_p = saved_box_start;
19199 }
19200 }
19201 #endif /* HAVE_WINDOW_SYSTEM */
19202 }
19203 else
19204 {
19205 /* Save some values that must not be changed. */
19206 int saved_x = it->current_x;
19207 struct text_pos saved_pos;
19208 Lisp_Object saved_object;
19209 enum display_element_type saved_what = it->what;
19210 int saved_face_id = it->face_id;
19211
19212 saved_object = it->object;
19213 saved_pos = it->position;
19214
19215 it->what = IT_CHARACTER;
19216 memset (&it->position, 0, sizeof it->position);
19217 it->object = make_number (0);
19218 it->c = it->char_to_display = ' ';
19219 it->len = 1;
19220
19221 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19222 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19223 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19224 && !it->glyph_row->mode_line_p
19225 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19226 {
19227 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19228 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19229
19230 for (it->current_x = 0; g < e; g++)
19231 it->current_x += g->pixel_width;
19232
19233 it->area = LEFT_MARGIN_AREA;
19234 it->face_id = default_face->id;
19235 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19236 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19237 {
19238 PRODUCE_GLYPHS (it);
19239 /* term.c:produce_glyphs advances it->current_x only for
19240 TEXT_AREA. */
19241 it->current_x += it->pixel_width;
19242 }
19243
19244 it->current_x = saved_x;
19245 it->area = TEXT_AREA;
19246 }
19247
19248 /* The last row's blank glyphs should get the default face, to
19249 avoid painting the rest of the window with the region face,
19250 if the region ends at ZV. */
19251 if (it->glyph_row->ends_at_zv_p)
19252 it->face_id = default_face->id;
19253 else
19254 it->face_id = face->id;
19255 PRODUCE_GLYPHS (it);
19256
19257 while (it->current_x <= it->last_visible_x)
19258 PRODUCE_GLYPHS (it);
19259
19260 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19261 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19262 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19263 && !it->glyph_row->mode_line_p
19264 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19265 {
19266 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19267 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19268
19269 for ( ; g < e; g++)
19270 it->current_x += g->pixel_width;
19271
19272 it->area = RIGHT_MARGIN_AREA;
19273 it->face_id = default_face->id;
19274 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19275 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19276 {
19277 PRODUCE_GLYPHS (it);
19278 it->current_x += it->pixel_width;
19279 }
19280
19281 it->area = TEXT_AREA;
19282 }
19283
19284 /* Don't count these blanks really. It would let us insert a left
19285 truncation glyph below and make us set the cursor on them, maybe. */
19286 it->current_x = saved_x;
19287 it->object = saved_object;
19288 it->position = saved_pos;
19289 it->what = saved_what;
19290 it->face_id = saved_face_id;
19291 }
19292 }
19293
19294
19295 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19296 trailing whitespace. */
19297
19298 static int
19299 trailing_whitespace_p (ptrdiff_t charpos)
19300 {
19301 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19302 int c = 0;
19303
19304 while (bytepos < ZV_BYTE
19305 && (c = FETCH_CHAR (bytepos),
19306 c == ' ' || c == '\t'))
19307 ++bytepos;
19308
19309 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19310 {
19311 if (bytepos != PT_BYTE)
19312 return 1;
19313 }
19314 return 0;
19315 }
19316
19317
19318 /* Highlight trailing whitespace, if any, in ROW. */
19319
19320 static void
19321 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19322 {
19323 int used = row->used[TEXT_AREA];
19324
19325 if (used)
19326 {
19327 struct glyph *start = row->glyphs[TEXT_AREA];
19328 struct glyph *glyph = start + used - 1;
19329
19330 if (row->reversed_p)
19331 {
19332 /* Right-to-left rows need to be processed in the opposite
19333 direction, so swap the edge pointers. */
19334 glyph = start;
19335 start = row->glyphs[TEXT_AREA] + used - 1;
19336 }
19337
19338 /* Skip over glyphs inserted to display the cursor at the
19339 end of a line, for extending the face of the last glyph
19340 to the end of the line on terminals, and for truncation
19341 and continuation glyphs. */
19342 if (!row->reversed_p)
19343 {
19344 while (glyph >= start
19345 && glyph->type == CHAR_GLYPH
19346 && INTEGERP (glyph->object))
19347 --glyph;
19348 }
19349 else
19350 {
19351 while (glyph <= start
19352 && glyph->type == CHAR_GLYPH
19353 && INTEGERP (glyph->object))
19354 ++glyph;
19355 }
19356
19357 /* If last glyph is a space or stretch, and it's trailing
19358 whitespace, set the face of all trailing whitespace glyphs in
19359 IT->glyph_row to `trailing-whitespace'. */
19360 if ((row->reversed_p ? glyph <= start : glyph >= start)
19361 && BUFFERP (glyph->object)
19362 && (glyph->type == STRETCH_GLYPH
19363 || (glyph->type == CHAR_GLYPH
19364 && glyph->u.ch == ' '))
19365 && trailing_whitespace_p (glyph->charpos))
19366 {
19367 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19368 if (face_id < 0)
19369 return;
19370
19371 if (!row->reversed_p)
19372 {
19373 while (glyph >= start
19374 && BUFFERP (glyph->object)
19375 && (glyph->type == STRETCH_GLYPH
19376 || (glyph->type == CHAR_GLYPH
19377 && glyph->u.ch == ' ')))
19378 (glyph--)->face_id = face_id;
19379 }
19380 else
19381 {
19382 while (glyph <= start
19383 && BUFFERP (glyph->object)
19384 && (glyph->type == STRETCH_GLYPH
19385 || (glyph->type == CHAR_GLYPH
19386 && glyph->u.ch == ' ')))
19387 (glyph++)->face_id = face_id;
19388 }
19389 }
19390 }
19391 }
19392
19393
19394 /* Value is non-zero if glyph row ROW should be
19395 considered to hold the buffer position CHARPOS. */
19396
19397 static int
19398 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19399 {
19400 int result = 1;
19401
19402 if (charpos == CHARPOS (row->end.pos)
19403 || charpos == MATRIX_ROW_END_CHARPOS (row))
19404 {
19405 /* Suppose the row ends on a string.
19406 Unless the row is continued, that means it ends on a newline
19407 in the string. If it's anything other than a display string
19408 (e.g., a before-string from an overlay), we don't want the
19409 cursor there. (This heuristic seems to give the optimal
19410 behavior for the various types of multi-line strings.)
19411 One exception: if the string has `cursor' property on one of
19412 its characters, we _do_ want the cursor there. */
19413 if (CHARPOS (row->end.string_pos) >= 0)
19414 {
19415 if (row->continued_p)
19416 result = 1;
19417 else
19418 {
19419 /* Check for `display' property. */
19420 struct glyph *beg = row->glyphs[TEXT_AREA];
19421 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19422 struct glyph *glyph;
19423
19424 result = 0;
19425 for (glyph = end; glyph >= beg; --glyph)
19426 if (STRINGP (glyph->object))
19427 {
19428 Lisp_Object prop
19429 = Fget_char_property (make_number (charpos),
19430 Qdisplay, Qnil);
19431 result =
19432 (!NILP (prop)
19433 && display_prop_string_p (prop, glyph->object));
19434 /* If there's a `cursor' property on one of the
19435 string's characters, this row is a cursor row,
19436 even though this is not a display string. */
19437 if (!result)
19438 {
19439 Lisp_Object s = glyph->object;
19440
19441 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19442 {
19443 ptrdiff_t gpos = glyph->charpos;
19444
19445 if (!NILP (Fget_char_property (make_number (gpos),
19446 Qcursor, s)))
19447 {
19448 result = 1;
19449 break;
19450 }
19451 }
19452 }
19453 break;
19454 }
19455 }
19456 }
19457 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19458 {
19459 /* If the row ends in middle of a real character,
19460 and the line is continued, we want the cursor here.
19461 That's because CHARPOS (ROW->end.pos) would equal
19462 PT if PT is before the character. */
19463 if (!row->ends_in_ellipsis_p)
19464 result = row->continued_p;
19465 else
19466 /* If the row ends in an ellipsis, then
19467 CHARPOS (ROW->end.pos) will equal point after the
19468 invisible text. We want that position to be displayed
19469 after the ellipsis. */
19470 result = 0;
19471 }
19472 /* If the row ends at ZV, display the cursor at the end of that
19473 row instead of at the start of the row below. */
19474 else if (row->ends_at_zv_p)
19475 result = 1;
19476 else
19477 result = 0;
19478 }
19479
19480 return result;
19481 }
19482
19483 /* Value is non-zero if glyph row ROW should be
19484 used to hold the cursor. */
19485
19486 static int
19487 cursor_row_p (struct glyph_row *row)
19488 {
19489 return row_for_charpos_p (row, PT);
19490 }
19491
19492 \f
19493
19494 /* Push the property PROP so that it will be rendered at the current
19495 position in IT. Return 1 if PROP was successfully pushed, 0
19496 otherwise. Called from handle_line_prefix to handle the
19497 `line-prefix' and `wrap-prefix' properties. */
19498
19499 static int
19500 push_prefix_prop (struct it *it, Lisp_Object prop)
19501 {
19502 struct text_pos pos =
19503 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19504
19505 eassert (it->method == GET_FROM_BUFFER
19506 || it->method == GET_FROM_DISPLAY_VECTOR
19507 || it->method == GET_FROM_STRING);
19508
19509 /* We need to save the current buffer/string position, so it will be
19510 restored by pop_it, because iterate_out_of_display_property
19511 depends on that being set correctly, but some situations leave
19512 it->position not yet set when this function is called. */
19513 push_it (it, &pos);
19514
19515 if (STRINGP (prop))
19516 {
19517 if (SCHARS (prop) == 0)
19518 {
19519 pop_it (it);
19520 return 0;
19521 }
19522
19523 it->string = prop;
19524 it->string_from_prefix_prop_p = 1;
19525 it->multibyte_p = STRING_MULTIBYTE (it->string);
19526 it->current.overlay_string_index = -1;
19527 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19528 it->end_charpos = it->string_nchars = SCHARS (it->string);
19529 it->method = GET_FROM_STRING;
19530 it->stop_charpos = 0;
19531 it->prev_stop = 0;
19532 it->base_level_stop = 0;
19533
19534 /* Force paragraph direction to be that of the parent
19535 buffer/string. */
19536 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19537 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19538 else
19539 it->paragraph_embedding = L2R;
19540
19541 /* Set up the bidi iterator for this display string. */
19542 if (it->bidi_p)
19543 {
19544 it->bidi_it.string.lstring = it->string;
19545 it->bidi_it.string.s = NULL;
19546 it->bidi_it.string.schars = it->end_charpos;
19547 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19548 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19549 it->bidi_it.string.unibyte = !it->multibyte_p;
19550 it->bidi_it.w = it->w;
19551 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19552 }
19553 }
19554 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19555 {
19556 it->method = GET_FROM_STRETCH;
19557 it->object = prop;
19558 }
19559 #ifdef HAVE_WINDOW_SYSTEM
19560 else if (IMAGEP (prop))
19561 {
19562 it->what = IT_IMAGE;
19563 it->image_id = lookup_image (it->f, prop);
19564 it->method = GET_FROM_IMAGE;
19565 }
19566 #endif /* HAVE_WINDOW_SYSTEM */
19567 else
19568 {
19569 pop_it (it); /* bogus display property, give up */
19570 return 0;
19571 }
19572
19573 return 1;
19574 }
19575
19576 /* Return the character-property PROP at the current position in IT. */
19577
19578 static Lisp_Object
19579 get_it_property (struct it *it, Lisp_Object prop)
19580 {
19581 Lisp_Object position, object = it->object;
19582
19583 if (STRINGP (object))
19584 position = make_number (IT_STRING_CHARPOS (*it));
19585 else if (BUFFERP (object))
19586 {
19587 position = make_number (IT_CHARPOS (*it));
19588 object = it->window;
19589 }
19590 else
19591 return Qnil;
19592
19593 return Fget_char_property (position, prop, object);
19594 }
19595
19596 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19597
19598 static void
19599 handle_line_prefix (struct it *it)
19600 {
19601 Lisp_Object prefix;
19602
19603 if (it->continuation_lines_width > 0)
19604 {
19605 prefix = get_it_property (it, Qwrap_prefix);
19606 if (NILP (prefix))
19607 prefix = Vwrap_prefix;
19608 }
19609 else
19610 {
19611 prefix = get_it_property (it, Qline_prefix);
19612 if (NILP (prefix))
19613 prefix = Vline_prefix;
19614 }
19615 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19616 {
19617 /* If the prefix is wider than the window, and we try to wrap
19618 it, it would acquire its own wrap prefix, and so on till the
19619 iterator stack overflows. So, don't wrap the prefix. */
19620 it->line_wrap = TRUNCATE;
19621 it->avoid_cursor_p = 1;
19622 }
19623 }
19624
19625 \f
19626
19627 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19628 only for R2L lines from display_line and display_string, when they
19629 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19630 the line/string needs to be continued on the next glyph row. */
19631 static void
19632 unproduce_glyphs (struct it *it, int n)
19633 {
19634 struct glyph *glyph, *end;
19635
19636 eassert (it->glyph_row);
19637 eassert (it->glyph_row->reversed_p);
19638 eassert (it->area == TEXT_AREA);
19639 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19640
19641 if (n > it->glyph_row->used[TEXT_AREA])
19642 n = it->glyph_row->used[TEXT_AREA];
19643 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19644 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19645 for ( ; glyph < end; glyph++)
19646 glyph[-n] = *glyph;
19647 }
19648
19649 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19650 and ROW->maxpos. */
19651 static void
19652 find_row_edges (struct it *it, struct glyph_row *row,
19653 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19654 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19655 {
19656 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19657 lines' rows is implemented for bidi-reordered rows. */
19658
19659 /* ROW->minpos is the value of min_pos, the minimal buffer position
19660 we have in ROW, or ROW->start.pos if that is smaller. */
19661 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19662 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19663 else
19664 /* We didn't find buffer positions smaller than ROW->start, or
19665 didn't find _any_ valid buffer positions in any of the glyphs,
19666 so we must trust the iterator's computed positions. */
19667 row->minpos = row->start.pos;
19668 if (max_pos <= 0)
19669 {
19670 max_pos = CHARPOS (it->current.pos);
19671 max_bpos = BYTEPOS (it->current.pos);
19672 }
19673
19674 /* Here are the various use-cases for ending the row, and the
19675 corresponding values for ROW->maxpos:
19676
19677 Line ends in a newline from buffer eol_pos + 1
19678 Line is continued from buffer max_pos + 1
19679 Line is truncated on right it->current.pos
19680 Line ends in a newline from string max_pos + 1(*)
19681 (*) + 1 only when line ends in a forward scan
19682 Line is continued from string max_pos
19683 Line is continued from display vector max_pos
19684 Line is entirely from a string min_pos == max_pos
19685 Line is entirely from a display vector min_pos == max_pos
19686 Line that ends at ZV ZV
19687
19688 If you discover other use-cases, please add them here as
19689 appropriate. */
19690 if (row->ends_at_zv_p)
19691 row->maxpos = it->current.pos;
19692 else if (row->used[TEXT_AREA])
19693 {
19694 int seen_this_string = 0;
19695 struct glyph_row *r1 = row - 1;
19696
19697 /* Did we see the same display string on the previous row? */
19698 if (STRINGP (it->object)
19699 /* this is not the first row */
19700 && row > it->w->desired_matrix->rows
19701 /* previous row is not the header line */
19702 && !r1->mode_line_p
19703 /* previous row also ends in a newline from a string */
19704 && r1->ends_in_newline_from_string_p)
19705 {
19706 struct glyph *start, *end;
19707
19708 /* Search for the last glyph of the previous row that came
19709 from buffer or string. Depending on whether the row is
19710 L2R or R2L, we need to process it front to back or the
19711 other way round. */
19712 if (!r1->reversed_p)
19713 {
19714 start = r1->glyphs[TEXT_AREA];
19715 end = start + r1->used[TEXT_AREA];
19716 /* Glyphs inserted by redisplay have an integer (zero)
19717 as their object. */
19718 while (end > start
19719 && INTEGERP ((end - 1)->object)
19720 && (end - 1)->charpos <= 0)
19721 --end;
19722 if (end > start)
19723 {
19724 if (EQ ((end - 1)->object, it->object))
19725 seen_this_string = 1;
19726 }
19727 else
19728 /* If all the glyphs of the previous row were inserted
19729 by redisplay, it means the previous row was
19730 produced from a single newline, which is only
19731 possible if that newline came from the same string
19732 as the one which produced this ROW. */
19733 seen_this_string = 1;
19734 }
19735 else
19736 {
19737 end = r1->glyphs[TEXT_AREA] - 1;
19738 start = end + r1->used[TEXT_AREA];
19739 while (end < start
19740 && INTEGERP ((end + 1)->object)
19741 && (end + 1)->charpos <= 0)
19742 ++end;
19743 if (end < start)
19744 {
19745 if (EQ ((end + 1)->object, it->object))
19746 seen_this_string = 1;
19747 }
19748 else
19749 seen_this_string = 1;
19750 }
19751 }
19752 /* Take note of each display string that covers a newline only
19753 once, the first time we see it. This is for when a display
19754 string includes more than one newline in it. */
19755 if (row->ends_in_newline_from_string_p && !seen_this_string)
19756 {
19757 /* If we were scanning the buffer forward when we displayed
19758 the string, we want to account for at least one buffer
19759 position that belongs to this row (position covered by
19760 the display string), so that cursor positioning will
19761 consider this row as a candidate when point is at the end
19762 of the visual line represented by this row. This is not
19763 required when scanning back, because max_pos will already
19764 have a much larger value. */
19765 if (CHARPOS (row->end.pos) > max_pos)
19766 INC_BOTH (max_pos, max_bpos);
19767 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19768 }
19769 else if (CHARPOS (it->eol_pos) > 0)
19770 SET_TEXT_POS (row->maxpos,
19771 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19772 else if (row->continued_p)
19773 {
19774 /* If max_pos is different from IT's current position, it
19775 means IT->method does not belong to the display element
19776 at max_pos. However, it also means that the display
19777 element at max_pos was displayed in its entirety on this
19778 line, which is equivalent to saying that the next line
19779 starts at the next buffer position. */
19780 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19781 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19782 else
19783 {
19784 INC_BOTH (max_pos, max_bpos);
19785 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19786 }
19787 }
19788 else if (row->truncated_on_right_p)
19789 /* display_line already called reseat_at_next_visible_line_start,
19790 which puts the iterator at the beginning of the next line, in
19791 the logical order. */
19792 row->maxpos = it->current.pos;
19793 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19794 /* A line that is entirely from a string/image/stretch... */
19795 row->maxpos = row->minpos;
19796 else
19797 emacs_abort ();
19798 }
19799 else
19800 row->maxpos = it->current.pos;
19801 }
19802
19803 /* Construct the glyph row IT->glyph_row in the desired matrix of
19804 IT->w from text at the current position of IT. See dispextern.h
19805 for an overview of struct it. Value is non-zero if
19806 IT->glyph_row displays text, as opposed to a line displaying ZV
19807 only. */
19808
19809 static int
19810 display_line (struct it *it)
19811 {
19812 struct glyph_row *row = it->glyph_row;
19813 Lisp_Object overlay_arrow_string;
19814 struct it wrap_it;
19815 void *wrap_data = NULL;
19816 int may_wrap = 0, wrap_x IF_LINT (= 0);
19817 int wrap_row_used = -1;
19818 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19819 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19820 int wrap_row_extra_line_spacing IF_LINT (= 0);
19821 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19822 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19823 int cvpos;
19824 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19825 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19826
19827 /* We always start displaying at hpos zero even if hscrolled. */
19828 eassert (it->hpos == 0 && it->current_x == 0);
19829
19830 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19831 >= it->w->desired_matrix->nrows)
19832 {
19833 it->w->nrows_scale_factor++;
19834 it->f->fonts_changed = 1;
19835 return 0;
19836 }
19837
19838 /* Clear the result glyph row and enable it. */
19839 prepare_desired_row (row);
19840
19841 row->y = it->current_y;
19842 row->start = it->start;
19843 row->continuation_lines_width = it->continuation_lines_width;
19844 row->displays_text_p = 1;
19845 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19846 it->starts_in_middle_of_char_p = 0;
19847
19848 /* Arrange the overlays nicely for our purposes. Usually, we call
19849 display_line on only one line at a time, in which case this
19850 can't really hurt too much, or we call it on lines which appear
19851 one after another in the buffer, in which case all calls to
19852 recenter_overlay_lists but the first will be pretty cheap. */
19853 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19854
19855 /* Move over display elements that are not visible because we are
19856 hscrolled. This may stop at an x-position < IT->first_visible_x
19857 if the first glyph is partially visible or if we hit a line end. */
19858 if (it->current_x < it->first_visible_x)
19859 {
19860 enum move_it_result move_result;
19861
19862 this_line_min_pos = row->start.pos;
19863 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19864 MOVE_TO_POS | MOVE_TO_X);
19865 /* If we are under a large hscroll, move_it_in_display_line_to
19866 could hit the end of the line without reaching
19867 it->first_visible_x. Pretend that we did reach it. This is
19868 especially important on a TTY, where we will call
19869 extend_face_to_end_of_line, which needs to know how many
19870 blank glyphs to produce. */
19871 if (it->current_x < it->first_visible_x
19872 && (move_result == MOVE_NEWLINE_OR_CR
19873 || move_result == MOVE_POS_MATCH_OR_ZV))
19874 it->current_x = it->first_visible_x;
19875
19876 /* Record the smallest positions seen while we moved over
19877 display elements that are not visible. This is needed by
19878 redisplay_internal for optimizing the case where the cursor
19879 stays inside the same line. The rest of this function only
19880 considers positions that are actually displayed, so
19881 RECORD_MAX_MIN_POS will not otherwise record positions that
19882 are hscrolled to the left of the left edge of the window. */
19883 min_pos = CHARPOS (this_line_min_pos);
19884 min_bpos = BYTEPOS (this_line_min_pos);
19885 }
19886 else
19887 {
19888 /* We only do this when not calling `move_it_in_display_line_to'
19889 above, because move_it_in_display_line_to calls
19890 handle_line_prefix itself. */
19891 handle_line_prefix (it);
19892 }
19893
19894 /* Get the initial row height. This is either the height of the
19895 text hscrolled, if there is any, or zero. */
19896 row->ascent = it->max_ascent;
19897 row->height = it->max_ascent + it->max_descent;
19898 row->phys_ascent = it->max_phys_ascent;
19899 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19900 row->extra_line_spacing = it->max_extra_line_spacing;
19901
19902 /* Utility macro to record max and min buffer positions seen until now. */
19903 #define RECORD_MAX_MIN_POS(IT) \
19904 do \
19905 { \
19906 int composition_p = !STRINGP ((IT)->string) \
19907 && ((IT)->what == IT_COMPOSITION); \
19908 ptrdiff_t current_pos = \
19909 composition_p ? (IT)->cmp_it.charpos \
19910 : IT_CHARPOS (*(IT)); \
19911 ptrdiff_t current_bpos = \
19912 composition_p ? CHAR_TO_BYTE (current_pos) \
19913 : IT_BYTEPOS (*(IT)); \
19914 if (current_pos < min_pos) \
19915 { \
19916 min_pos = current_pos; \
19917 min_bpos = current_bpos; \
19918 } \
19919 if (IT_CHARPOS (*it) > max_pos) \
19920 { \
19921 max_pos = IT_CHARPOS (*it); \
19922 max_bpos = IT_BYTEPOS (*it); \
19923 } \
19924 } \
19925 while (0)
19926
19927 /* Loop generating characters. The loop is left with IT on the next
19928 character to display. */
19929 while (1)
19930 {
19931 int n_glyphs_before, hpos_before, x_before;
19932 int x, nglyphs;
19933 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19934
19935 /* Retrieve the next thing to display. Value is zero if end of
19936 buffer reached. */
19937 if (!get_next_display_element (it))
19938 {
19939 /* Maybe add a space at the end of this line that is used to
19940 display the cursor there under X. Set the charpos of the
19941 first glyph of blank lines not corresponding to any text
19942 to -1. */
19943 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19944 row->exact_window_width_line_p = 1;
19945 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19946 || row->used[TEXT_AREA] == 0)
19947 {
19948 row->glyphs[TEXT_AREA]->charpos = -1;
19949 row->displays_text_p = 0;
19950
19951 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19952 && (!MINI_WINDOW_P (it->w)
19953 || (minibuf_level && EQ (it->window, minibuf_window))))
19954 row->indicate_empty_line_p = 1;
19955 }
19956
19957 it->continuation_lines_width = 0;
19958 row->ends_at_zv_p = 1;
19959 /* A row that displays right-to-left text must always have
19960 its last face extended all the way to the end of line,
19961 even if this row ends in ZV, because we still write to
19962 the screen left to right. We also need to extend the
19963 last face if the default face is remapped to some
19964 different face, otherwise the functions that clear
19965 portions of the screen will clear with the default face's
19966 background color. */
19967 if (row->reversed_p
19968 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19969 extend_face_to_end_of_line (it);
19970 break;
19971 }
19972
19973 /* Now, get the metrics of what we want to display. This also
19974 generates glyphs in `row' (which is IT->glyph_row). */
19975 n_glyphs_before = row->used[TEXT_AREA];
19976 x = it->current_x;
19977
19978 /* Remember the line height so far in case the next element doesn't
19979 fit on the line. */
19980 if (it->line_wrap != TRUNCATE)
19981 {
19982 ascent = it->max_ascent;
19983 descent = it->max_descent;
19984 phys_ascent = it->max_phys_ascent;
19985 phys_descent = it->max_phys_descent;
19986
19987 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19988 {
19989 if (IT_DISPLAYING_WHITESPACE (it))
19990 may_wrap = 1;
19991 else if (may_wrap)
19992 {
19993 SAVE_IT (wrap_it, *it, wrap_data);
19994 wrap_x = x;
19995 wrap_row_used = row->used[TEXT_AREA];
19996 wrap_row_ascent = row->ascent;
19997 wrap_row_height = row->height;
19998 wrap_row_phys_ascent = row->phys_ascent;
19999 wrap_row_phys_height = row->phys_height;
20000 wrap_row_extra_line_spacing = row->extra_line_spacing;
20001 wrap_row_min_pos = min_pos;
20002 wrap_row_min_bpos = min_bpos;
20003 wrap_row_max_pos = max_pos;
20004 wrap_row_max_bpos = max_bpos;
20005 may_wrap = 0;
20006 }
20007 }
20008 }
20009
20010 PRODUCE_GLYPHS (it);
20011
20012 /* If this display element was in marginal areas, continue with
20013 the next one. */
20014 if (it->area != TEXT_AREA)
20015 {
20016 row->ascent = max (row->ascent, it->max_ascent);
20017 row->height = max (row->height, it->max_ascent + it->max_descent);
20018 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20019 row->phys_height = max (row->phys_height,
20020 it->max_phys_ascent + it->max_phys_descent);
20021 row->extra_line_spacing = max (row->extra_line_spacing,
20022 it->max_extra_line_spacing);
20023 set_iterator_to_next (it, 1);
20024 continue;
20025 }
20026
20027 /* Does the display element fit on the line? If we truncate
20028 lines, we should draw past the right edge of the window. If
20029 we don't truncate, we want to stop so that we can display the
20030 continuation glyph before the right margin. If lines are
20031 continued, there are two possible strategies for characters
20032 resulting in more than 1 glyph (e.g. tabs): Display as many
20033 glyphs as possible in this line and leave the rest for the
20034 continuation line, or display the whole element in the next
20035 line. Original redisplay did the former, so we do it also. */
20036 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20037 hpos_before = it->hpos;
20038 x_before = x;
20039
20040 if (/* Not a newline. */
20041 nglyphs > 0
20042 /* Glyphs produced fit entirely in the line. */
20043 && it->current_x < it->last_visible_x)
20044 {
20045 it->hpos += nglyphs;
20046 row->ascent = max (row->ascent, it->max_ascent);
20047 row->height = max (row->height, it->max_ascent + it->max_descent);
20048 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20049 row->phys_height = max (row->phys_height,
20050 it->max_phys_ascent + it->max_phys_descent);
20051 row->extra_line_spacing = max (row->extra_line_spacing,
20052 it->max_extra_line_spacing);
20053 if (it->current_x - it->pixel_width < it->first_visible_x)
20054 row->x = x - it->first_visible_x;
20055 /* Record the maximum and minimum buffer positions seen so
20056 far in glyphs that will be displayed by this row. */
20057 if (it->bidi_p)
20058 RECORD_MAX_MIN_POS (it);
20059 }
20060 else
20061 {
20062 int i, new_x;
20063 struct glyph *glyph;
20064
20065 for (i = 0; i < nglyphs; ++i, x = new_x)
20066 {
20067 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20068 new_x = x + glyph->pixel_width;
20069
20070 if (/* Lines are continued. */
20071 it->line_wrap != TRUNCATE
20072 && (/* Glyph doesn't fit on the line. */
20073 new_x > it->last_visible_x
20074 /* Or it fits exactly on a window system frame. */
20075 || (new_x == it->last_visible_x
20076 && FRAME_WINDOW_P (it->f)
20077 && (row->reversed_p
20078 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20079 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20080 {
20081 /* End of a continued line. */
20082
20083 if (it->hpos == 0
20084 || (new_x == it->last_visible_x
20085 && FRAME_WINDOW_P (it->f)
20086 && (row->reversed_p
20087 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20088 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20089 {
20090 /* Current glyph is the only one on the line or
20091 fits exactly on the line. We must continue
20092 the line because we can't draw the cursor
20093 after the glyph. */
20094 row->continued_p = 1;
20095 it->current_x = new_x;
20096 it->continuation_lines_width += new_x;
20097 ++it->hpos;
20098 if (i == nglyphs - 1)
20099 {
20100 /* If line-wrap is on, check if a previous
20101 wrap point was found. */
20102 if (wrap_row_used > 0
20103 /* Even if there is a previous wrap
20104 point, continue the line here as
20105 usual, if (i) the previous character
20106 was a space or tab AND (ii) the
20107 current character is not. */
20108 && (!may_wrap
20109 || IT_DISPLAYING_WHITESPACE (it)))
20110 goto back_to_wrap;
20111
20112 /* Record the maximum and minimum buffer
20113 positions seen so far in glyphs that will be
20114 displayed by this row. */
20115 if (it->bidi_p)
20116 RECORD_MAX_MIN_POS (it);
20117 set_iterator_to_next (it, 1);
20118 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20119 {
20120 if (!get_next_display_element (it))
20121 {
20122 row->exact_window_width_line_p = 1;
20123 it->continuation_lines_width = 0;
20124 row->continued_p = 0;
20125 row->ends_at_zv_p = 1;
20126 }
20127 else if (ITERATOR_AT_END_OF_LINE_P (it))
20128 {
20129 row->continued_p = 0;
20130 row->exact_window_width_line_p = 1;
20131 }
20132 }
20133 }
20134 else if (it->bidi_p)
20135 RECORD_MAX_MIN_POS (it);
20136 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20137 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20138 extend_face_to_end_of_line (it);
20139 }
20140 else if (CHAR_GLYPH_PADDING_P (*glyph)
20141 && !FRAME_WINDOW_P (it->f))
20142 {
20143 /* A padding glyph that doesn't fit on this line.
20144 This means the whole character doesn't fit
20145 on the line. */
20146 if (row->reversed_p)
20147 unproduce_glyphs (it, row->used[TEXT_AREA]
20148 - n_glyphs_before);
20149 row->used[TEXT_AREA] = n_glyphs_before;
20150
20151 /* Fill the rest of the row with continuation
20152 glyphs like in 20.x. */
20153 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20154 < row->glyphs[1 + TEXT_AREA])
20155 produce_special_glyphs (it, IT_CONTINUATION);
20156
20157 row->continued_p = 1;
20158 it->current_x = x_before;
20159 it->continuation_lines_width += x_before;
20160
20161 /* Restore the height to what it was before the
20162 element not fitting on the line. */
20163 it->max_ascent = ascent;
20164 it->max_descent = descent;
20165 it->max_phys_ascent = phys_ascent;
20166 it->max_phys_descent = phys_descent;
20167 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20168 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20169 extend_face_to_end_of_line (it);
20170 }
20171 else if (wrap_row_used > 0)
20172 {
20173 back_to_wrap:
20174 if (row->reversed_p)
20175 unproduce_glyphs (it,
20176 row->used[TEXT_AREA] - wrap_row_used);
20177 RESTORE_IT (it, &wrap_it, wrap_data);
20178 it->continuation_lines_width += wrap_x;
20179 row->used[TEXT_AREA] = wrap_row_used;
20180 row->ascent = wrap_row_ascent;
20181 row->height = wrap_row_height;
20182 row->phys_ascent = wrap_row_phys_ascent;
20183 row->phys_height = wrap_row_phys_height;
20184 row->extra_line_spacing = wrap_row_extra_line_spacing;
20185 min_pos = wrap_row_min_pos;
20186 min_bpos = wrap_row_min_bpos;
20187 max_pos = wrap_row_max_pos;
20188 max_bpos = wrap_row_max_bpos;
20189 row->continued_p = 1;
20190 row->ends_at_zv_p = 0;
20191 row->exact_window_width_line_p = 0;
20192 it->continuation_lines_width += x;
20193
20194 /* Make sure that a non-default face is extended
20195 up to the right margin of the window. */
20196 extend_face_to_end_of_line (it);
20197 }
20198 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20199 {
20200 /* A TAB that extends past the right edge of the
20201 window. This produces a single glyph on
20202 window system frames. We leave the glyph in
20203 this row and let it fill the row, but don't
20204 consume the TAB. */
20205 if ((row->reversed_p
20206 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20207 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20208 produce_special_glyphs (it, IT_CONTINUATION);
20209 it->continuation_lines_width += it->last_visible_x;
20210 row->ends_in_middle_of_char_p = 1;
20211 row->continued_p = 1;
20212 glyph->pixel_width = it->last_visible_x - x;
20213 it->starts_in_middle_of_char_p = 1;
20214 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20215 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20216 extend_face_to_end_of_line (it);
20217 }
20218 else
20219 {
20220 /* Something other than a TAB that draws past
20221 the right edge of the window. Restore
20222 positions to values before the element. */
20223 if (row->reversed_p)
20224 unproduce_glyphs (it, row->used[TEXT_AREA]
20225 - (n_glyphs_before + i));
20226 row->used[TEXT_AREA] = n_glyphs_before + i;
20227
20228 /* Display continuation glyphs. */
20229 it->current_x = x_before;
20230 it->continuation_lines_width += x;
20231 if (!FRAME_WINDOW_P (it->f)
20232 || (row->reversed_p
20233 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20234 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20235 produce_special_glyphs (it, IT_CONTINUATION);
20236 row->continued_p = 1;
20237
20238 extend_face_to_end_of_line (it);
20239
20240 if (nglyphs > 1 && i > 0)
20241 {
20242 row->ends_in_middle_of_char_p = 1;
20243 it->starts_in_middle_of_char_p = 1;
20244 }
20245
20246 /* Restore the height to what it was before the
20247 element not fitting on the line. */
20248 it->max_ascent = ascent;
20249 it->max_descent = descent;
20250 it->max_phys_ascent = phys_ascent;
20251 it->max_phys_descent = phys_descent;
20252 }
20253
20254 break;
20255 }
20256 else if (new_x > it->first_visible_x)
20257 {
20258 /* Increment number of glyphs actually displayed. */
20259 ++it->hpos;
20260
20261 /* Record the maximum and minimum buffer positions
20262 seen so far in glyphs that will be displayed by
20263 this row. */
20264 if (it->bidi_p)
20265 RECORD_MAX_MIN_POS (it);
20266
20267 if (x < it->first_visible_x)
20268 /* Glyph is partially visible, i.e. row starts at
20269 negative X position. */
20270 row->x = x - it->first_visible_x;
20271 }
20272 else
20273 {
20274 /* Glyph is completely off the left margin of the
20275 window. This should not happen because of the
20276 move_it_in_display_line at the start of this
20277 function, unless the text display area of the
20278 window is empty. */
20279 eassert (it->first_visible_x <= it->last_visible_x);
20280 }
20281 }
20282 /* Even if this display element produced no glyphs at all,
20283 we want to record its position. */
20284 if (it->bidi_p && nglyphs == 0)
20285 RECORD_MAX_MIN_POS (it);
20286
20287 row->ascent = max (row->ascent, it->max_ascent);
20288 row->height = max (row->height, it->max_ascent + it->max_descent);
20289 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20290 row->phys_height = max (row->phys_height,
20291 it->max_phys_ascent + it->max_phys_descent);
20292 row->extra_line_spacing = max (row->extra_line_spacing,
20293 it->max_extra_line_spacing);
20294
20295 /* End of this display line if row is continued. */
20296 if (row->continued_p || row->ends_at_zv_p)
20297 break;
20298 }
20299
20300 at_end_of_line:
20301 /* Is this a line end? If yes, we're also done, after making
20302 sure that a non-default face is extended up to the right
20303 margin of the window. */
20304 if (ITERATOR_AT_END_OF_LINE_P (it))
20305 {
20306 int used_before = row->used[TEXT_AREA];
20307
20308 row->ends_in_newline_from_string_p = STRINGP (it->object);
20309
20310 /* Add a space at the end of the line that is used to
20311 display the cursor there. */
20312 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20313 append_space_for_newline (it, 0);
20314
20315 /* Extend the face to the end of the line. */
20316 extend_face_to_end_of_line (it);
20317
20318 /* Make sure we have the position. */
20319 if (used_before == 0)
20320 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20321
20322 /* Record the position of the newline, for use in
20323 find_row_edges. */
20324 it->eol_pos = it->current.pos;
20325
20326 /* Consume the line end. This skips over invisible lines. */
20327 set_iterator_to_next (it, 1);
20328 it->continuation_lines_width = 0;
20329 break;
20330 }
20331
20332 /* Proceed with next display element. Note that this skips
20333 over lines invisible because of selective display. */
20334 set_iterator_to_next (it, 1);
20335
20336 /* If we truncate lines, we are done when the last displayed
20337 glyphs reach past the right margin of the window. */
20338 if (it->line_wrap == TRUNCATE
20339 && ((FRAME_WINDOW_P (it->f)
20340 /* Images are preprocessed in produce_image_glyph such
20341 that they are cropped at the right edge of the
20342 window, so an image glyph will always end exactly at
20343 last_visible_x, even if there's no right fringe. */
20344 && (WINDOW_RIGHT_FRINGE_WIDTH (it->w) || it->what == IT_IMAGE))
20345 ? (it->current_x >= it->last_visible_x)
20346 : (it->current_x > it->last_visible_x)))
20347 {
20348 /* Maybe add truncation glyphs. */
20349 if (!FRAME_WINDOW_P (it->f)
20350 || (row->reversed_p
20351 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20352 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20353 {
20354 int i, n;
20355
20356 if (!row->reversed_p)
20357 {
20358 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20359 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20360 break;
20361 }
20362 else
20363 {
20364 for (i = 0; i < row->used[TEXT_AREA]; i++)
20365 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20366 break;
20367 /* Remove any padding glyphs at the front of ROW, to
20368 make room for the truncation glyphs we will be
20369 adding below. The loop below always inserts at
20370 least one truncation glyph, so also remove the
20371 last glyph added to ROW. */
20372 unproduce_glyphs (it, i + 1);
20373 /* Adjust i for the loop below. */
20374 i = row->used[TEXT_AREA] - (i + 1);
20375 }
20376
20377 /* produce_special_glyphs overwrites the last glyph, so
20378 we don't want that if we want to keep that last
20379 glyph, which means it's an image. */
20380 if (it->current_x > it->last_visible_x)
20381 {
20382 it->current_x = x_before;
20383 if (!FRAME_WINDOW_P (it->f))
20384 {
20385 for (n = row->used[TEXT_AREA]; i < n; ++i)
20386 {
20387 row->used[TEXT_AREA] = i;
20388 produce_special_glyphs (it, IT_TRUNCATION);
20389 }
20390 }
20391 else
20392 {
20393 row->used[TEXT_AREA] = i;
20394 produce_special_glyphs (it, IT_TRUNCATION);
20395 }
20396 it->hpos = hpos_before;
20397 }
20398 }
20399 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20400 {
20401 /* Don't truncate if we can overflow newline into fringe. */
20402 if (!get_next_display_element (it))
20403 {
20404 it->continuation_lines_width = 0;
20405 row->ends_at_zv_p = 1;
20406 row->exact_window_width_line_p = 1;
20407 break;
20408 }
20409 if (ITERATOR_AT_END_OF_LINE_P (it))
20410 {
20411 row->exact_window_width_line_p = 1;
20412 goto at_end_of_line;
20413 }
20414 it->current_x = x_before;
20415 it->hpos = hpos_before;
20416 }
20417
20418 row->truncated_on_right_p = 1;
20419 it->continuation_lines_width = 0;
20420 reseat_at_next_visible_line_start (it, 0);
20421 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20422 break;
20423 }
20424 }
20425
20426 if (wrap_data)
20427 bidi_unshelve_cache (wrap_data, 1);
20428
20429 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20430 at the left window margin. */
20431 if (it->first_visible_x
20432 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20433 {
20434 if (!FRAME_WINDOW_P (it->f)
20435 || (((row->reversed_p
20436 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20437 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20438 /* Don't let insert_left_trunc_glyphs overwrite the
20439 first glyph of the row if it is an image. */
20440 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20441 insert_left_trunc_glyphs (it);
20442 row->truncated_on_left_p = 1;
20443 }
20444
20445 /* Remember the position at which this line ends.
20446
20447 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20448 cannot be before the call to find_row_edges below, since that is
20449 where these positions are determined. */
20450 row->end = it->current;
20451 if (!it->bidi_p)
20452 {
20453 row->minpos = row->start.pos;
20454 row->maxpos = row->end.pos;
20455 }
20456 else
20457 {
20458 /* ROW->minpos and ROW->maxpos must be the smallest and
20459 `1 + the largest' buffer positions in ROW. But if ROW was
20460 bidi-reordered, these two positions can be anywhere in the
20461 row, so we must determine them now. */
20462 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20463 }
20464
20465 /* If the start of this line is the overlay arrow-position, then
20466 mark this glyph row as the one containing the overlay arrow.
20467 This is clearly a mess with variable size fonts. It would be
20468 better to let it be displayed like cursors under X. */
20469 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20470 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20471 !NILP (overlay_arrow_string)))
20472 {
20473 /* Overlay arrow in window redisplay is a fringe bitmap. */
20474 if (STRINGP (overlay_arrow_string))
20475 {
20476 struct glyph_row *arrow_row
20477 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20478 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20479 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20480 struct glyph *p = row->glyphs[TEXT_AREA];
20481 struct glyph *p2, *end;
20482
20483 /* Copy the arrow glyphs. */
20484 while (glyph < arrow_end)
20485 *p++ = *glyph++;
20486
20487 /* Throw away padding glyphs. */
20488 p2 = p;
20489 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20490 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20491 ++p2;
20492 if (p2 > p)
20493 {
20494 while (p2 < end)
20495 *p++ = *p2++;
20496 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20497 }
20498 }
20499 else
20500 {
20501 eassert (INTEGERP (overlay_arrow_string));
20502 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20503 }
20504 overlay_arrow_seen = 1;
20505 }
20506
20507 /* Highlight trailing whitespace. */
20508 if (!NILP (Vshow_trailing_whitespace))
20509 highlight_trailing_whitespace (it->f, it->glyph_row);
20510
20511 /* Compute pixel dimensions of this line. */
20512 compute_line_metrics (it);
20513
20514 /* Implementation note: No changes in the glyphs of ROW or in their
20515 faces can be done past this point, because compute_line_metrics
20516 computes ROW's hash value and stores it within the glyph_row
20517 structure. */
20518
20519 /* Record whether this row ends inside an ellipsis. */
20520 row->ends_in_ellipsis_p
20521 = (it->method == GET_FROM_DISPLAY_VECTOR
20522 && it->ellipsis_p);
20523
20524 /* Save fringe bitmaps in this row. */
20525 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20526 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20527 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20528 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20529
20530 it->left_user_fringe_bitmap = 0;
20531 it->left_user_fringe_face_id = 0;
20532 it->right_user_fringe_bitmap = 0;
20533 it->right_user_fringe_face_id = 0;
20534
20535 /* Maybe set the cursor. */
20536 cvpos = it->w->cursor.vpos;
20537 if ((cvpos < 0
20538 /* In bidi-reordered rows, keep checking for proper cursor
20539 position even if one has been found already, because buffer
20540 positions in such rows change non-linearly with ROW->VPOS,
20541 when a line is continued. One exception: when we are at ZV,
20542 display cursor on the first suitable glyph row, since all
20543 the empty rows after that also have their position set to ZV. */
20544 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20545 lines' rows is implemented for bidi-reordered rows. */
20546 || (it->bidi_p
20547 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20548 && PT >= MATRIX_ROW_START_CHARPOS (row)
20549 && PT <= MATRIX_ROW_END_CHARPOS (row)
20550 && cursor_row_p (row))
20551 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20552
20553 /* Prepare for the next line. This line starts horizontally at (X
20554 HPOS) = (0 0). Vertical positions are incremented. As a
20555 convenience for the caller, IT->glyph_row is set to the next
20556 row to be used. */
20557 it->current_x = it->hpos = 0;
20558 it->current_y += row->height;
20559 SET_TEXT_POS (it->eol_pos, 0, 0);
20560 ++it->vpos;
20561 ++it->glyph_row;
20562 /* The next row should by default use the same value of the
20563 reversed_p flag as this one. set_iterator_to_next decides when
20564 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20565 the flag accordingly. */
20566 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20567 it->glyph_row->reversed_p = row->reversed_p;
20568 it->start = row->end;
20569 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20570
20571 #undef RECORD_MAX_MIN_POS
20572 }
20573
20574 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20575 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20576 doc: /* Return paragraph direction at point in BUFFER.
20577 Value is either `left-to-right' or `right-to-left'.
20578 If BUFFER is omitted or nil, it defaults to the current buffer.
20579
20580 Paragraph direction determines how the text in the paragraph is displayed.
20581 In left-to-right paragraphs, text begins at the left margin of the window
20582 and the reading direction is generally left to right. In right-to-left
20583 paragraphs, text begins at the right margin and is read from right to left.
20584
20585 See also `bidi-paragraph-direction'. */)
20586 (Lisp_Object buffer)
20587 {
20588 struct buffer *buf = current_buffer;
20589 struct buffer *old = buf;
20590
20591 if (! NILP (buffer))
20592 {
20593 CHECK_BUFFER (buffer);
20594 buf = XBUFFER (buffer);
20595 }
20596
20597 if (NILP (BVAR (buf, bidi_display_reordering))
20598 || NILP (BVAR (buf, enable_multibyte_characters))
20599 /* When we are loading loadup.el, the character property tables
20600 needed for bidi iteration are not yet available. */
20601 || !NILP (Vpurify_flag))
20602 return Qleft_to_right;
20603 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20604 return BVAR (buf, bidi_paragraph_direction);
20605 else
20606 {
20607 /* Determine the direction from buffer text. We could try to
20608 use current_matrix if it is up to date, but this seems fast
20609 enough as it is. */
20610 struct bidi_it itb;
20611 ptrdiff_t pos = BUF_PT (buf);
20612 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20613 int c;
20614 void *itb_data = bidi_shelve_cache ();
20615
20616 set_buffer_temp (buf);
20617 /* bidi_paragraph_init finds the base direction of the paragraph
20618 by searching forward from paragraph start. We need the base
20619 direction of the current or _previous_ paragraph, so we need
20620 to make sure we are within that paragraph. To that end, find
20621 the previous non-empty line. */
20622 if (pos >= ZV && pos > BEGV)
20623 DEC_BOTH (pos, bytepos);
20624 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20625 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20626 {
20627 while ((c = FETCH_BYTE (bytepos)) == '\n'
20628 || c == ' ' || c == '\t' || c == '\f')
20629 {
20630 if (bytepos <= BEGV_BYTE)
20631 break;
20632 bytepos--;
20633 pos--;
20634 }
20635 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20636 bytepos--;
20637 }
20638 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20639 itb.paragraph_dir = NEUTRAL_DIR;
20640 itb.string.s = NULL;
20641 itb.string.lstring = Qnil;
20642 itb.string.bufpos = 0;
20643 itb.string.from_disp_str = 0;
20644 itb.string.unibyte = 0;
20645 /* We have no window to use here for ignoring window-specific
20646 overlays. Using NULL for window pointer will cause
20647 compute_display_string_pos to use the current buffer. */
20648 itb.w = NULL;
20649 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20650 bidi_unshelve_cache (itb_data, 0);
20651 set_buffer_temp (old);
20652 switch (itb.paragraph_dir)
20653 {
20654 case L2R:
20655 return Qleft_to_right;
20656 break;
20657 case R2L:
20658 return Qright_to_left;
20659 break;
20660 default:
20661 emacs_abort ();
20662 }
20663 }
20664 }
20665
20666 DEFUN ("move-point-visually", Fmove_point_visually,
20667 Smove_point_visually, 1, 1, 0,
20668 doc: /* Move point in the visual order in the specified DIRECTION.
20669 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20670 left.
20671
20672 Value is the new character position of point. */)
20673 (Lisp_Object direction)
20674 {
20675 struct window *w = XWINDOW (selected_window);
20676 struct buffer *b = XBUFFER (w->contents);
20677 struct glyph_row *row;
20678 int dir;
20679 Lisp_Object paragraph_dir;
20680
20681 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20682 (!(ROW)->continued_p \
20683 && INTEGERP ((GLYPH)->object) \
20684 && (GLYPH)->type == CHAR_GLYPH \
20685 && (GLYPH)->u.ch == ' ' \
20686 && (GLYPH)->charpos >= 0 \
20687 && !(GLYPH)->avoid_cursor_p)
20688
20689 CHECK_NUMBER (direction);
20690 dir = XINT (direction);
20691 if (dir > 0)
20692 dir = 1;
20693 else
20694 dir = -1;
20695
20696 /* If current matrix is up-to-date, we can use the information
20697 recorded in the glyphs, at least as long as the goal is on the
20698 screen. */
20699 if (w->window_end_valid
20700 && !windows_or_buffers_changed
20701 && b
20702 && !b->clip_changed
20703 && !b->prevent_redisplay_optimizations_p
20704 && !window_outdated (w)
20705 /* We rely below on the cursor coordinates to be up to date, but
20706 we cannot trust them if some command moved point since the
20707 last complete redisplay. */
20708 && w->last_point == BUF_PT (b)
20709 && w->cursor.vpos >= 0
20710 && w->cursor.vpos < w->current_matrix->nrows
20711 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20712 {
20713 struct glyph *g = row->glyphs[TEXT_AREA];
20714 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20715 struct glyph *gpt = g + w->cursor.hpos;
20716
20717 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20718 {
20719 if (BUFFERP (g->object) && g->charpos != PT)
20720 {
20721 SET_PT (g->charpos);
20722 w->cursor.vpos = -1;
20723 return make_number (PT);
20724 }
20725 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20726 {
20727 ptrdiff_t new_pos;
20728
20729 if (BUFFERP (gpt->object))
20730 {
20731 new_pos = PT;
20732 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20733 new_pos += (row->reversed_p ? -dir : dir);
20734 else
20735 new_pos -= (row->reversed_p ? -dir : dir);;
20736 }
20737 else if (BUFFERP (g->object))
20738 new_pos = g->charpos;
20739 else
20740 break;
20741 SET_PT (new_pos);
20742 w->cursor.vpos = -1;
20743 return make_number (PT);
20744 }
20745 else if (ROW_GLYPH_NEWLINE_P (row, g))
20746 {
20747 /* Glyphs inserted at the end of a non-empty line for
20748 positioning the cursor have zero charpos, so we must
20749 deduce the value of point by other means. */
20750 if (g->charpos > 0)
20751 SET_PT (g->charpos);
20752 else if (row->ends_at_zv_p && PT != ZV)
20753 SET_PT (ZV);
20754 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20755 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20756 else
20757 break;
20758 w->cursor.vpos = -1;
20759 return make_number (PT);
20760 }
20761 }
20762 if (g == e || INTEGERP (g->object))
20763 {
20764 if (row->truncated_on_left_p || row->truncated_on_right_p)
20765 goto simulate_display;
20766 if (!row->reversed_p)
20767 row += dir;
20768 else
20769 row -= dir;
20770 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20771 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20772 goto simulate_display;
20773
20774 if (dir > 0)
20775 {
20776 if (row->reversed_p && !row->continued_p)
20777 {
20778 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20779 w->cursor.vpos = -1;
20780 return make_number (PT);
20781 }
20782 g = row->glyphs[TEXT_AREA];
20783 e = g + row->used[TEXT_AREA];
20784 for ( ; g < e; g++)
20785 {
20786 if (BUFFERP (g->object)
20787 /* Empty lines have only one glyph, which stands
20788 for the newline, and whose charpos is the
20789 buffer position of the newline. */
20790 || ROW_GLYPH_NEWLINE_P (row, g)
20791 /* When the buffer ends in a newline, the line at
20792 EOB also has one glyph, but its charpos is -1. */
20793 || (row->ends_at_zv_p
20794 && !row->reversed_p
20795 && INTEGERP (g->object)
20796 && g->type == CHAR_GLYPH
20797 && g->u.ch == ' '))
20798 {
20799 if (g->charpos > 0)
20800 SET_PT (g->charpos);
20801 else if (!row->reversed_p
20802 && row->ends_at_zv_p
20803 && PT != ZV)
20804 SET_PT (ZV);
20805 else
20806 continue;
20807 w->cursor.vpos = -1;
20808 return make_number (PT);
20809 }
20810 }
20811 }
20812 else
20813 {
20814 if (!row->reversed_p && !row->continued_p)
20815 {
20816 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20817 w->cursor.vpos = -1;
20818 return make_number (PT);
20819 }
20820 e = row->glyphs[TEXT_AREA];
20821 g = e + row->used[TEXT_AREA] - 1;
20822 for ( ; g >= e; g--)
20823 {
20824 if (BUFFERP (g->object)
20825 || (ROW_GLYPH_NEWLINE_P (row, g)
20826 && g->charpos > 0)
20827 /* Empty R2L lines on GUI frames have the buffer
20828 position of the newline stored in the stretch
20829 glyph. */
20830 || g->type == STRETCH_GLYPH
20831 || (row->ends_at_zv_p
20832 && row->reversed_p
20833 && INTEGERP (g->object)
20834 && g->type == CHAR_GLYPH
20835 && g->u.ch == ' '))
20836 {
20837 if (g->charpos > 0)
20838 SET_PT (g->charpos);
20839 else if (row->reversed_p
20840 && row->ends_at_zv_p
20841 && PT != ZV)
20842 SET_PT (ZV);
20843 else
20844 continue;
20845 w->cursor.vpos = -1;
20846 return make_number (PT);
20847 }
20848 }
20849 }
20850 }
20851 }
20852
20853 simulate_display:
20854
20855 /* If we wind up here, we failed to move by using the glyphs, so we
20856 need to simulate display instead. */
20857
20858 if (b)
20859 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20860 else
20861 paragraph_dir = Qleft_to_right;
20862 if (EQ (paragraph_dir, Qright_to_left))
20863 dir = -dir;
20864 if (PT <= BEGV && dir < 0)
20865 xsignal0 (Qbeginning_of_buffer);
20866 else if (PT >= ZV && dir > 0)
20867 xsignal0 (Qend_of_buffer);
20868 else
20869 {
20870 struct text_pos pt;
20871 struct it it;
20872 int pt_x, target_x, pixel_width, pt_vpos;
20873 bool at_eol_p;
20874 bool overshoot_expected = false;
20875 bool target_is_eol_p = false;
20876
20877 /* Setup the arena. */
20878 SET_TEXT_POS (pt, PT, PT_BYTE);
20879 start_display (&it, w, pt);
20880
20881 if (it.cmp_it.id < 0
20882 && it.method == GET_FROM_STRING
20883 && it.area == TEXT_AREA
20884 && it.string_from_display_prop_p
20885 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20886 overshoot_expected = true;
20887
20888 /* Find the X coordinate of point. We start from the beginning
20889 of this or previous line to make sure we are before point in
20890 the logical order (since the move_it_* functions can only
20891 move forward). */
20892 reseat:
20893 reseat_at_previous_visible_line_start (&it);
20894 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20895 if (IT_CHARPOS (it) != PT)
20896 {
20897 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20898 -1, -1, -1, MOVE_TO_POS);
20899 /* If we missed point because the character there is
20900 displayed out of a display vector that has more than one
20901 glyph, retry expecting overshoot. */
20902 if (it.method == GET_FROM_DISPLAY_VECTOR
20903 && it.current.dpvec_index > 0
20904 && !overshoot_expected)
20905 {
20906 overshoot_expected = true;
20907 goto reseat;
20908 }
20909 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
20910 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
20911 }
20912 pt_x = it.current_x;
20913 pt_vpos = it.vpos;
20914 if (dir > 0 || overshoot_expected)
20915 {
20916 struct glyph_row *row = it.glyph_row;
20917
20918 /* When point is at beginning of line, we don't have
20919 information about the glyph there loaded into struct
20920 it. Calling get_next_display_element fixes that. */
20921 if (pt_x == 0)
20922 get_next_display_element (&it);
20923 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20924 it.glyph_row = NULL;
20925 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20926 it.glyph_row = row;
20927 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20928 it, lest it will become out of sync with it's buffer
20929 position. */
20930 it.current_x = pt_x;
20931 }
20932 else
20933 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20934 pixel_width = it.pixel_width;
20935 if (overshoot_expected && at_eol_p)
20936 pixel_width = 0;
20937 else if (pixel_width <= 0)
20938 pixel_width = 1;
20939
20940 /* If there's a display string (or something similar) at point,
20941 we are actually at the glyph to the left of point, so we need
20942 to correct the X coordinate. */
20943 if (overshoot_expected)
20944 {
20945 if (it.bidi_p)
20946 pt_x += pixel_width * it.bidi_it.scan_dir;
20947 else
20948 pt_x += pixel_width;
20949 }
20950
20951 /* Compute target X coordinate, either to the left or to the
20952 right of point. On TTY frames, all characters have the same
20953 pixel width of 1, so we can use that. On GUI frames we don't
20954 have an easy way of getting at the pixel width of the
20955 character to the left of point, so we use a different method
20956 of getting to that place. */
20957 if (dir > 0)
20958 target_x = pt_x + pixel_width;
20959 else
20960 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20961
20962 /* Target X coordinate could be one line above or below the line
20963 of point, in which case we need to adjust the target X
20964 coordinate. Also, if moving to the left, we need to begin at
20965 the left edge of the point's screen line. */
20966 if (dir < 0)
20967 {
20968 if (pt_x > 0)
20969 {
20970 start_display (&it, w, pt);
20971 reseat_at_previous_visible_line_start (&it);
20972 it.current_x = it.current_y = it.hpos = 0;
20973 if (pt_vpos != 0)
20974 move_it_by_lines (&it, pt_vpos);
20975 }
20976 else
20977 {
20978 move_it_by_lines (&it, -1);
20979 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
20980 target_is_eol_p = true;
20981 /* Under word-wrap, we don't know the x coordinate of
20982 the last character displayed on the previous line,
20983 which immediately precedes the wrap point. To find
20984 out its x coordinate, we try moving to the right
20985 margin of the window, which will stop at the wrap
20986 point, and then reset target_x to point at the
20987 character that precedes the wrap point. This is not
20988 needed on GUI frames, because (see below) there we
20989 move from the left margin one grapheme cluster at a
20990 time, and stop when we hit the wrap point. */
20991 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
20992 {
20993 void *it_data = NULL;
20994 struct it it2;
20995
20996 SAVE_IT (it2, it, it_data);
20997 move_it_in_display_line_to (&it, ZV, target_x,
20998 MOVE_TO_POS | MOVE_TO_X);
20999 /* If we arrived at target_x, that _is_ the last
21000 character on the previous line. */
21001 if (it.current_x != target_x)
21002 target_x = it.current_x - 1;
21003 RESTORE_IT (&it, &it2, it_data);
21004 }
21005 }
21006 }
21007 else
21008 {
21009 if (at_eol_p
21010 || (target_x >= it.last_visible_x
21011 && it.line_wrap != TRUNCATE))
21012 {
21013 if (pt_x > 0)
21014 move_it_by_lines (&it, 0);
21015 move_it_by_lines (&it, 1);
21016 target_x = 0;
21017 }
21018 }
21019
21020 /* Move to the target X coordinate. */
21021 #ifdef HAVE_WINDOW_SYSTEM
21022 /* On GUI frames, as we don't know the X coordinate of the
21023 character to the left of point, moving point to the left
21024 requires walking, one grapheme cluster at a time, until we
21025 find ourself at a place immediately to the left of the
21026 character at point. */
21027 if (FRAME_WINDOW_P (it.f) && dir < 0)
21028 {
21029 struct text_pos new_pos;
21030 enum move_it_result rc = MOVE_X_REACHED;
21031
21032 if (it.current_x == 0)
21033 get_next_display_element (&it);
21034 if (it.what == IT_COMPOSITION)
21035 {
21036 new_pos.charpos = it.cmp_it.charpos;
21037 new_pos.bytepos = -1;
21038 }
21039 else
21040 new_pos = it.current.pos;
21041
21042 while (it.current_x + it.pixel_width <= target_x
21043 && (rc == MOVE_X_REACHED
21044 /* Under word-wrap, move_it_in_display_line_to
21045 stops at correct coordinates, but sometimes
21046 returns MOVE_POS_MATCH_OR_ZV. */
21047 || (it.line_wrap == WORD_WRAP
21048 && rc == MOVE_POS_MATCH_OR_ZV)))
21049 {
21050 int new_x = it.current_x + it.pixel_width;
21051
21052 /* For composed characters, we want the position of the
21053 first character in the grapheme cluster (usually, the
21054 composition's base character), whereas it.current
21055 might give us the position of the _last_ one, e.g. if
21056 the composition is rendered in reverse due to bidi
21057 reordering. */
21058 if (it.what == IT_COMPOSITION)
21059 {
21060 new_pos.charpos = it.cmp_it.charpos;
21061 new_pos.bytepos = -1;
21062 }
21063 else
21064 new_pos = it.current.pos;
21065 if (new_x == it.current_x)
21066 new_x++;
21067 rc = move_it_in_display_line_to (&it, ZV, new_x,
21068 MOVE_TO_POS | MOVE_TO_X);
21069 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21070 break;
21071 }
21072 /* The previous position we saw in the loop is the one we
21073 want. */
21074 if (new_pos.bytepos == -1)
21075 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21076 it.current.pos = new_pos;
21077 }
21078 else
21079 #endif
21080 if (it.current_x != target_x)
21081 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21082
21083 /* When lines are truncated, the above loop will stop at the
21084 window edge. But we want to get to the end of line, even if
21085 it is beyond the window edge; automatic hscroll will then
21086 scroll the window to show point as appropriate. */
21087 if (target_is_eol_p && it.line_wrap == TRUNCATE
21088 && get_next_display_element (&it))
21089 {
21090 struct text_pos new_pos = it.current.pos;
21091
21092 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21093 {
21094 set_iterator_to_next (&it, 0);
21095 if (it.method == GET_FROM_BUFFER)
21096 new_pos = it.current.pos;
21097 if (!get_next_display_element (&it))
21098 break;
21099 }
21100
21101 it.current.pos = new_pos;
21102 }
21103
21104 /* If we ended up in a display string that covers point, move to
21105 buffer position to the right in the visual order. */
21106 if (dir > 0)
21107 {
21108 while (IT_CHARPOS (it) == PT)
21109 {
21110 set_iterator_to_next (&it, 0);
21111 if (!get_next_display_element (&it))
21112 break;
21113 }
21114 }
21115
21116 /* Move point to that position. */
21117 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21118 }
21119
21120 return make_number (PT);
21121
21122 #undef ROW_GLYPH_NEWLINE_P
21123 }
21124
21125 \f
21126 /***********************************************************************
21127 Menu Bar
21128 ***********************************************************************/
21129
21130 /* Redisplay the menu bar in the frame for window W.
21131
21132 The menu bar of X frames that don't have X toolkit support is
21133 displayed in a special window W->frame->menu_bar_window.
21134
21135 The menu bar of terminal frames is treated specially as far as
21136 glyph matrices are concerned. Menu bar lines are not part of
21137 windows, so the update is done directly on the frame matrix rows
21138 for the menu bar. */
21139
21140 static void
21141 display_menu_bar (struct window *w)
21142 {
21143 struct frame *f = XFRAME (WINDOW_FRAME (w));
21144 struct it it;
21145 Lisp_Object items;
21146 int i;
21147
21148 /* Don't do all this for graphical frames. */
21149 #ifdef HAVE_NTGUI
21150 if (FRAME_W32_P (f))
21151 return;
21152 #endif
21153 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21154 if (FRAME_X_P (f))
21155 return;
21156 #endif
21157
21158 #ifdef HAVE_NS
21159 if (FRAME_NS_P (f))
21160 return;
21161 #endif /* HAVE_NS */
21162
21163 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21164 eassert (!FRAME_WINDOW_P (f));
21165 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21166 it.first_visible_x = 0;
21167 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21168 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21169 if (FRAME_WINDOW_P (f))
21170 {
21171 /* Menu bar lines are displayed in the desired matrix of the
21172 dummy window menu_bar_window. */
21173 struct window *menu_w;
21174 menu_w = XWINDOW (f->menu_bar_window);
21175 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21176 MENU_FACE_ID);
21177 it.first_visible_x = 0;
21178 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21179 }
21180 else
21181 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21182 {
21183 /* This is a TTY frame, i.e. character hpos/vpos are used as
21184 pixel x/y. */
21185 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21186 MENU_FACE_ID);
21187 it.first_visible_x = 0;
21188 it.last_visible_x = FRAME_COLS (f);
21189 }
21190
21191 /* FIXME: This should be controlled by a user option. See the
21192 comments in redisplay_tool_bar and display_mode_line about
21193 this. */
21194 it.paragraph_embedding = L2R;
21195
21196 /* Clear all rows of the menu bar. */
21197 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21198 {
21199 struct glyph_row *row = it.glyph_row + i;
21200 clear_glyph_row (row);
21201 row->enabled_p = true;
21202 row->full_width_p = 1;
21203 }
21204
21205 /* Display all items of the menu bar. */
21206 items = FRAME_MENU_BAR_ITEMS (it.f);
21207 for (i = 0; i < ASIZE (items); i += 4)
21208 {
21209 Lisp_Object string;
21210
21211 /* Stop at nil string. */
21212 string = AREF (items, i + 1);
21213 if (NILP (string))
21214 break;
21215
21216 /* Remember where item was displayed. */
21217 ASET (items, i + 3, make_number (it.hpos));
21218
21219 /* Display the item, pad with one space. */
21220 if (it.current_x < it.last_visible_x)
21221 display_string (NULL, string, Qnil, 0, 0, &it,
21222 SCHARS (string) + 1, 0, 0, -1);
21223 }
21224
21225 /* Fill out the line with spaces. */
21226 if (it.current_x < it.last_visible_x)
21227 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21228
21229 /* Compute the total height of the lines. */
21230 compute_line_metrics (&it);
21231 }
21232
21233 /* Deep copy of a glyph row, including the glyphs. */
21234 static void
21235 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21236 {
21237 struct glyph *pointers[1 + LAST_AREA];
21238 int to_used = to->used[TEXT_AREA];
21239
21240 /* Save glyph pointers of TO. */
21241 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21242
21243 /* Do a structure assignment. */
21244 *to = *from;
21245
21246 /* Restore original glyph pointers of TO. */
21247 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21248
21249 /* Copy the glyphs. */
21250 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21251 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21252
21253 /* If we filled only part of the TO row, fill the rest with
21254 space_glyph (which will display as empty space). */
21255 if (to_used > from->used[TEXT_AREA])
21256 fill_up_frame_row_with_spaces (to, to_used);
21257 }
21258
21259 /* Display one menu item on a TTY, by overwriting the glyphs in the
21260 frame F's desired glyph matrix with glyphs produced from the menu
21261 item text. Called from term.c to display TTY drop-down menus one
21262 item at a time.
21263
21264 ITEM_TEXT is the menu item text as a C string.
21265
21266 FACE_ID is the face ID to be used for this menu item. FACE_ID
21267 could specify one of 3 faces: a face for an enabled item, a face
21268 for a disabled item, or a face for a selected item.
21269
21270 X and Y are coordinates of the first glyph in the frame's desired
21271 matrix to be overwritten by the menu item. Since this is a TTY, Y
21272 is the zero-based number of the glyph row and X is the zero-based
21273 glyph number in the row, starting from left, where to start
21274 displaying the item.
21275
21276 SUBMENU non-zero means this menu item drops down a submenu, which
21277 should be indicated by displaying a proper visual cue after the
21278 item text. */
21279
21280 void
21281 display_tty_menu_item (const char *item_text, int width, int face_id,
21282 int x, int y, int submenu)
21283 {
21284 struct it it;
21285 struct frame *f = SELECTED_FRAME ();
21286 struct window *w = XWINDOW (f->selected_window);
21287 int saved_used, saved_truncated, saved_width, saved_reversed;
21288 struct glyph_row *row;
21289 size_t item_len = strlen (item_text);
21290
21291 eassert (FRAME_TERMCAP_P (f));
21292
21293 /* Don't write beyond the matrix's last row. This can happen for
21294 TTY screens that are not high enough to show the entire menu.
21295 (This is actually a bit of defensive programming, as
21296 tty_menu_display already limits the number of menu items to one
21297 less than the number of screen lines.) */
21298 if (y >= f->desired_matrix->nrows)
21299 return;
21300
21301 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21302 it.first_visible_x = 0;
21303 it.last_visible_x = FRAME_COLS (f) - 1;
21304 row = it.glyph_row;
21305 /* Start with the row contents from the current matrix. */
21306 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21307 saved_width = row->full_width_p;
21308 row->full_width_p = 1;
21309 saved_reversed = row->reversed_p;
21310 row->reversed_p = 0;
21311 row->enabled_p = true;
21312
21313 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21314 desired face. */
21315 eassert (x < f->desired_matrix->matrix_w);
21316 it.current_x = it.hpos = x;
21317 it.current_y = it.vpos = y;
21318 saved_used = row->used[TEXT_AREA];
21319 saved_truncated = row->truncated_on_right_p;
21320 row->used[TEXT_AREA] = x;
21321 it.face_id = face_id;
21322 it.line_wrap = TRUNCATE;
21323
21324 /* FIXME: This should be controlled by a user option. See the
21325 comments in redisplay_tool_bar and display_mode_line about this.
21326 Also, if paragraph_embedding could ever be R2L, changes will be
21327 needed to avoid shifting to the right the row characters in
21328 term.c:append_glyph. */
21329 it.paragraph_embedding = L2R;
21330
21331 /* Pad with a space on the left. */
21332 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21333 width--;
21334 /* Display the menu item, pad with spaces to WIDTH. */
21335 if (submenu)
21336 {
21337 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21338 item_len, 0, FRAME_COLS (f) - 1, -1);
21339 width -= item_len;
21340 /* Indicate with " >" that there's a submenu. */
21341 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21342 FRAME_COLS (f) - 1, -1);
21343 }
21344 else
21345 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21346 width, 0, FRAME_COLS (f) - 1, -1);
21347
21348 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21349 row->truncated_on_right_p = saved_truncated;
21350 row->hash = row_hash (row);
21351 row->full_width_p = saved_width;
21352 row->reversed_p = saved_reversed;
21353 }
21354 \f
21355 /***********************************************************************
21356 Mode Line
21357 ***********************************************************************/
21358
21359 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21360 FORCE is non-zero, redisplay mode lines unconditionally.
21361 Otherwise, redisplay only mode lines that are garbaged. Value is
21362 the number of windows whose mode lines were redisplayed. */
21363
21364 static int
21365 redisplay_mode_lines (Lisp_Object window, bool force)
21366 {
21367 int nwindows = 0;
21368
21369 while (!NILP (window))
21370 {
21371 struct window *w = XWINDOW (window);
21372
21373 if (WINDOWP (w->contents))
21374 nwindows += redisplay_mode_lines (w->contents, force);
21375 else if (force
21376 || FRAME_GARBAGED_P (XFRAME (w->frame))
21377 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21378 {
21379 struct text_pos lpoint;
21380 struct buffer *old = current_buffer;
21381
21382 /* Set the window's buffer for the mode line display. */
21383 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21384 set_buffer_internal_1 (XBUFFER (w->contents));
21385
21386 /* Point refers normally to the selected window. For any
21387 other window, set up appropriate value. */
21388 if (!EQ (window, selected_window))
21389 {
21390 struct text_pos pt;
21391
21392 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21393 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21394 }
21395
21396 /* Display mode lines. */
21397 clear_glyph_matrix (w->desired_matrix);
21398 if (display_mode_lines (w))
21399 ++nwindows;
21400
21401 /* Restore old settings. */
21402 set_buffer_internal_1 (old);
21403 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21404 }
21405
21406 window = w->next;
21407 }
21408
21409 return nwindows;
21410 }
21411
21412
21413 /* Display the mode and/or header line of window W. Value is the
21414 sum number of mode lines and header lines displayed. */
21415
21416 static int
21417 display_mode_lines (struct window *w)
21418 {
21419 Lisp_Object old_selected_window = selected_window;
21420 Lisp_Object old_selected_frame = selected_frame;
21421 Lisp_Object new_frame = w->frame;
21422 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21423 int n = 0;
21424
21425 selected_frame = new_frame;
21426 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21427 or window's point, then we'd need select_window_1 here as well. */
21428 XSETWINDOW (selected_window, w);
21429 XFRAME (new_frame)->selected_window = selected_window;
21430
21431 /* These will be set while the mode line specs are processed. */
21432 line_number_displayed = 0;
21433 w->column_number_displayed = -1;
21434
21435 if (WINDOW_WANTS_MODELINE_P (w))
21436 {
21437 struct window *sel_w = XWINDOW (old_selected_window);
21438
21439 /* Select mode line face based on the real selected window. */
21440 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21441 BVAR (current_buffer, mode_line_format));
21442 ++n;
21443 }
21444
21445 if (WINDOW_WANTS_HEADER_LINE_P (w))
21446 {
21447 display_mode_line (w, HEADER_LINE_FACE_ID,
21448 BVAR (current_buffer, header_line_format));
21449 ++n;
21450 }
21451
21452 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21453 selected_frame = old_selected_frame;
21454 selected_window = old_selected_window;
21455 if (n > 0)
21456 w->must_be_updated_p = true;
21457 return n;
21458 }
21459
21460
21461 /* Display mode or header line of window W. FACE_ID specifies which
21462 line to display; it is either MODE_LINE_FACE_ID or
21463 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21464 display. Value is the pixel height of the mode/header line
21465 displayed. */
21466
21467 static int
21468 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21469 {
21470 struct it it;
21471 struct face *face;
21472 dynwind_begin ();
21473
21474 init_iterator (&it, w, -1, -1, NULL, face_id);
21475 /* Don't extend on a previously drawn mode-line.
21476 This may happen if called from pos_visible_p. */
21477 it.glyph_row->enabled_p = false;
21478 prepare_desired_row (it.glyph_row);
21479
21480 it.glyph_row->mode_line_p = 1;
21481
21482 /* FIXME: This should be controlled by a user option. But
21483 supporting such an option is not trivial, since the mode line is
21484 made up of many separate strings. */
21485 it.paragraph_embedding = L2R;
21486
21487 record_unwind_protect (unwind_format_mode_line,
21488 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21489
21490 mode_line_target = MODE_LINE_DISPLAY;
21491
21492 /* Temporarily make frame's keyboard the current kboard so that
21493 kboard-local variables in the mode_line_format will get the right
21494 values. */
21495 push_kboard (FRAME_KBOARD (it.f));
21496 record_unwind_save_match_data ();
21497 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21498 pop_kboard ();
21499
21500 dynwind_end ();
21501
21502 /* Fill up with spaces. */
21503 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21504
21505 compute_line_metrics (&it);
21506 it.glyph_row->full_width_p = 1;
21507 it.glyph_row->continued_p = 0;
21508 it.glyph_row->truncated_on_left_p = 0;
21509 it.glyph_row->truncated_on_right_p = 0;
21510
21511 /* Make a 3D mode-line have a shadow at its right end. */
21512 face = FACE_FROM_ID (it.f, face_id);
21513 extend_face_to_end_of_line (&it);
21514 if (face->box != FACE_NO_BOX)
21515 {
21516 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21517 + it.glyph_row->used[TEXT_AREA] - 1);
21518 last->right_box_line_p = 1;
21519 }
21520
21521 return it.glyph_row->height;
21522 }
21523
21524 /* Move element ELT in LIST to the front of LIST.
21525 Return the updated list. */
21526
21527 static Lisp_Object
21528 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21529 {
21530 register Lisp_Object tail, prev;
21531 register Lisp_Object tem;
21532
21533 tail = list;
21534 prev = Qnil;
21535 while (CONSP (tail))
21536 {
21537 tem = XCAR (tail);
21538
21539 if (EQ (elt, tem))
21540 {
21541 /* Splice out the link TAIL. */
21542 if (NILP (prev))
21543 list = XCDR (tail);
21544 else
21545 Fsetcdr (prev, XCDR (tail));
21546
21547 /* Now make it the first. */
21548 Fsetcdr (tail, list);
21549 return tail;
21550 }
21551 else
21552 prev = tail;
21553 tail = XCDR (tail);
21554 QUIT;
21555 }
21556
21557 /* Not found--return unchanged LIST. */
21558 return list;
21559 }
21560
21561 /* Contribute ELT to the mode line for window IT->w. How it
21562 translates into text depends on its data type.
21563
21564 IT describes the display environment in which we display, as usual.
21565
21566 DEPTH is the depth in recursion. It is used to prevent
21567 infinite recursion here.
21568
21569 FIELD_WIDTH is the number of characters the display of ELT should
21570 occupy in the mode line, and PRECISION is the maximum number of
21571 characters to display from ELT's representation. See
21572 display_string for details.
21573
21574 Returns the hpos of the end of the text generated by ELT.
21575
21576 PROPS is a property list to add to any string we encounter.
21577
21578 If RISKY is nonzero, remove (disregard) any properties in any string
21579 we encounter, and ignore :eval and :propertize.
21580
21581 The global variable `mode_line_target' determines whether the
21582 output is passed to `store_mode_line_noprop',
21583 `store_mode_line_string', or `display_string'. */
21584
21585 static int
21586 display_mode_element (struct it *it, int depth, int field_width, int precision,
21587 Lisp_Object elt, Lisp_Object props, int risky)
21588 {
21589 int n = 0, field, prec;
21590 int literal = 0;
21591
21592 tail_recurse:
21593 if (depth > 100)
21594 elt = build_string ("*too-deep*");
21595
21596 depth++;
21597
21598 switch (XTYPE (elt))
21599 {
21600 case Lisp_String:
21601 {
21602 /* A string: output it and check for %-constructs within it. */
21603 unsigned char c;
21604 ptrdiff_t offset = 0;
21605
21606 if (SCHARS (elt) > 0
21607 && (!NILP (props) || risky))
21608 {
21609 Lisp_Object oprops, aelt;
21610 oprops = Ftext_properties_at (make_number (0), elt);
21611
21612 /* If the starting string's properties are not what
21613 we want, translate the string. Also, if the string
21614 is risky, do that anyway. */
21615
21616 if (NILP (Fequal (props, oprops)) || risky)
21617 {
21618 /* If the starting string has properties,
21619 merge the specified ones onto the existing ones. */
21620 if (! NILP (oprops) && !risky)
21621 {
21622 Lisp_Object tem;
21623
21624 oprops = Fcopy_sequence (oprops);
21625 tem = props;
21626 while (CONSP (tem))
21627 {
21628 oprops = Fplist_put (oprops, XCAR (tem),
21629 XCAR (XCDR (tem)));
21630 tem = XCDR (XCDR (tem));
21631 }
21632 props = oprops;
21633 }
21634
21635 aelt = Fassoc (elt, mode_line_proptrans_alist);
21636 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21637 {
21638 /* AELT is what we want. Move it to the front
21639 without consing. */
21640 elt = XCAR (aelt);
21641 mode_line_proptrans_alist
21642 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21643 }
21644 else
21645 {
21646 Lisp_Object tem;
21647
21648 /* If AELT has the wrong props, it is useless.
21649 so get rid of it. */
21650 if (! NILP (aelt))
21651 mode_line_proptrans_alist
21652 = Fdelq (aelt, mode_line_proptrans_alist);
21653
21654 elt = Fcopy_sequence (elt);
21655 Fset_text_properties (make_number (0), Flength (elt),
21656 props, elt);
21657 /* Add this item to mode_line_proptrans_alist. */
21658 mode_line_proptrans_alist
21659 = Fcons (Fcons (elt, props),
21660 mode_line_proptrans_alist);
21661 /* Truncate mode_line_proptrans_alist
21662 to at most 50 elements. */
21663 tem = Fnthcdr (make_number (50),
21664 mode_line_proptrans_alist);
21665 if (! NILP (tem))
21666 XSETCDR (tem, Qnil);
21667 }
21668 }
21669 }
21670
21671 offset = 0;
21672
21673 if (literal)
21674 {
21675 prec = precision - n;
21676 switch (mode_line_target)
21677 {
21678 case MODE_LINE_NOPROP:
21679 case MODE_LINE_TITLE:
21680 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21681 break;
21682 case MODE_LINE_STRING:
21683 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21684 break;
21685 case MODE_LINE_DISPLAY:
21686 n += display_string (NULL, elt, Qnil, 0, 0, it,
21687 0, prec, 0, STRING_MULTIBYTE (elt));
21688 break;
21689 }
21690
21691 break;
21692 }
21693
21694 /* Handle the non-literal case. */
21695
21696 while ((precision <= 0 || n < precision)
21697 && SREF (elt, offset) != 0
21698 && (mode_line_target != MODE_LINE_DISPLAY
21699 || it->current_x < it->last_visible_x))
21700 {
21701 ptrdiff_t last_offset = offset;
21702
21703 /* Advance to end of string or next format specifier. */
21704 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21705 ;
21706
21707 if (offset - 1 != last_offset)
21708 {
21709 ptrdiff_t nchars, nbytes;
21710
21711 /* Output to end of string or up to '%'. Field width
21712 is length of string. Don't output more than
21713 PRECISION allows us. */
21714 offset--;
21715
21716 prec = c_string_width (SDATA (elt) + last_offset,
21717 offset - last_offset, precision - n,
21718 &nchars, &nbytes);
21719
21720 switch (mode_line_target)
21721 {
21722 case MODE_LINE_NOPROP:
21723 case MODE_LINE_TITLE:
21724 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21725 break;
21726 case MODE_LINE_STRING:
21727 {
21728 ptrdiff_t bytepos = last_offset;
21729 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21730 ptrdiff_t endpos = (precision <= 0
21731 ? string_byte_to_char (elt, offset)
21732 : charpos + nchars);
21733
21734 n += store_mode_line_string (NULL,
21735 Fsubstring (elt, make_number (charpos),
21736 make_number (endpos)),
21737 0, 0, 0, Qnil);
21738 }
21739 break;
21740 case MODE_LINE_DISPLAY:
21741 {
21742 ptrdiff_t bytepos = last_offset;
21743 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21744
21745 if (precision <= 0)
21746 nchars = string_byte_to_char (elt, offset) - charpos;
21747 n += display_string (NULL, elt, Qnil, 0, charpos,
21748 it, 0, nchars, 0,
21749 STRING_MULTIBYTE (elt));
21750 }
21751 break;
21752 }
21753 }
21754 else /* c == '%' */
21755 {
21756 ptrdiff_t percent_position = offset;
21757
21758 /* Get the specified minimum width. Zero means
21759 don't pad. */
21760 field = 0;
21761 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21762 field = field * 10 + c - '0';
21763
21764 /* Don't pad beyond the total padding allowed. */
21765 if (field_width - n > 0 && field > field_width - n)
21766 field = field_width - n;
21767
21768 /* Note that either PRECISION <= 0 or N < PRECISION. */
21769 prec = precision - n;
21770
21771 if (c == 'M')
21772 n += display_mode_element (it, depth, field, prec,
21773 Vglobal_mode_string, props,
21774 risky);
21775 else if (c != 0)
21776 {
21777 bool multibyte;
21778 ptrdiff_t bytepos, charpos;
21779 const char *spec;
21780 Lisp_Object string;
21781
21782 bytepos = percent_position;
21783 charpos = (STRING_MULTIBYTE (elt)
21784 ? string_byte_to_char (elt, bytepos)
21785 : bytepos);
21786 spec = decode_mode_spec (it->w, c, field, &string);
21787 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21788
21789 switch (mode_line_target)
21790 {
21791 case MODE_LINE_NOPROP:
21792 case MODE_LINE_TITLE:
21793 n += store_mode_line_noprop (spec, field, prec);
21794 break;
21795 case MODE_LINE_STRING:
21796 {
21797 Lisp_Object tem = build_string (spec);
21798 props = Ftext_properties_at (make_number (charpos), elt);
21799 /* Should only keep face property in props */
21800 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21801 }
21802 break;
21803 case MODE_LINE_DISPLAY:
21804 {
21805 int nglyphs_before, nwritten;
21806
21807 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21808 nwritten = display_string (spec, string, elt,
21809 charpos, 0, it,
21810 field, prec, 0,
21811 multibyte);
21812
21813 /* Assign to the glyphs written above the
21814 string where the `%x' came from, position
21815 of the `%'. */
21816 if (nwritten > 0)
21817 {
21818 struct glyph *glyph
21819 = (it->glyph_row->glyphs[TEXT_AREA]
21820 + nglyphs_before);
21821 int i;
21822
21823 for (i = 0; i < nwritten; ++i)
21824 {
21825 glyph[i].object = elt;
21826 glyph[i].charpos = charpos;
21827 }
21828
21829 n += nwritten;
21830 }
21831 }
21832 break;
21833 }
21834 }
21835 else /* c == 0 */
21836 break;
21837 }
21838 }
21839 }
21840 break;
21841
21842 case Lisp_Symbol:
21843 /* A symbol: process the value of the symbol recursively
21844 as if it appeared here directly. Avoid error if symbol void.
21845 Special case: if value of symbol is a string, output the string
21846 literally. */
21847 {
21848 register Lisp_Object tem;
21849
21850 /* If the variable is not marked as risky to set
21851 then its contents are risky to use. */
21852 if (NILP (Fget (elt, Qrisky_local_variable)))
21853 risky = 1;
21854
21855 tem = Fboundp (elt);
21856 if (!NILP (tem))
21857 {
21858 tem = Fsymbol_value (elt);
21859 /* If value is a string, output that string literally:
21860 don't check for % within it. */
21861 if (STRINGP (tem))
21862 literal = 1;
21863
21864 if (!EQ (tem, elt))
21865 {
21866 /* Give up right away for nil or t. */
21867 elt = tem;
21868 goto tail_recurse;
21869 }
21870 }
21871 }
21872 break;
21873
21874 case Lisp_Cons:
21875 {
21876 register Lisp_Object car, tem;
21877
21878 /* A cons cell: five distinct cases.
21879 If first element is :eval or :propertize, do something special.
21880 If first element is a string or a cons, process all the elements
21881 and effectively concatenate them.
21882 If first element is a negative number, truncate displaying cdr to
21883 at most that many characters. If positive, pad (with spaces)
21884 to at least that many characters.
21885 If first element is a symbol, process the cadr or caddr recursively
21886 according to whether the symbol's value is non-nil or nil. */
21887 car = XCAR (elt);
21888 if (EQ (car, QCeval))
21889 {
21890 /* An element of the form (:eval FORM) means evaluate FORM
21891 and use the result as mode line elements. */
21892
21893 if (risky)
21894 break;
21895
21896 if (CONSP (XCDR (elt)))
21897 {
21898 Lisp_Object spec;
21899 spec = safe__eval (true, XCAR (XCDR (elt)));
21900 n += display_mode_element (it, depth, field_width - n,
21901 precision - n, spec, props,
21902 risky);
21903 }
21904 }
21905 else if (EQ (car, QCpropertize))
21906 {
21907 /* An element of the form (:propertize ELT PROPS...)
21908 means display ELT but applying properties PROPS. */
21909
21910 if (risky)
21911 break;
21912
21913 if (CONSP (XCDR (elt)))
21914 n += display_mode_element (it, depth, field_width - n,
21915 precision - n, XCAR (XCDR (elt)),
21916 XCDR (XCDR (elt)), risky);
21917 }
21918 else if (SYMBOLP (car))
21919 {
21920 tem = Fboundp (car);
21921 elt = XCDR (elt);
21922 if (!CONSP (elt))
21923 goto invalid;
21924 /* elt is now the cdr, and we know it is a cons cell.
21925 Use its car if CAR has a non-nil value. */
21926 if (!NILP (tem))
21927 {
21928 tem = Fsymbol_value (car);
21929 if (!NILP (tem))
21930 {
21931 elt = XCAR (elt);
21932 goto tail_recurse;
21933 }
21934 }
21935 /* Symbol's value is nil (or symbol is unbound)
21936 Get the cddr of the original list
21937 and if possible find the caddr and use that. */
21938 elt = XCDR (elt);
21939 if (NILP (elt))
21940 break;
21941 else if (!CONSP (elt))
21942 goto invalid;
21943 elt = XCAR (elt);
21944 goto tail_recurse;
21945 }
21946 else if (INTEGERP (car))
21947 {
21948 register int lim = XINT (car);
21949 elt = XCDR (elt);
21950 if (lim < 0)
21951 {
21952 /* Negative int means reduce maximum width. */
21953 if (precision <= 0)
21954 precision = -lim;
21955 else
21956 precision = min (precision, -lim);
21957 }
21958 else if (lim > 0)
21959 {
21960 /* Padding specified. Don't let it be more than
21961 current maximum. */
21962 if (precision > 0)
21963 lim = min (precision, lim);
21964
21965 /* If that's more padding than already wanted, queue it.
21966 But don't reduce padding already specified even if
21967 that is beyond the current truncation point. */
21968 field_width = max (lim, field_width);
21969 }
21970 goto tail_recurse;
21971 }
21972 else if (STRINGP (car) || CONSP (car))
21973 {
21974 Lisp_Object halftail = elt;
21975 int len = 0;
21976
21977 while (CONSP (elt)
21978 && (precision <= 0 || n < precision))
21979 {
21980 n += display_mode_element (it, depth,
21981 /* Do padding only after the last
21982 element in the list. */
21983 (! CONSP (XCDR (elt))
21984 ? field_width - n
21985 : 0),
21986 precision - n, XCAR (elt),
21987 props, risky);
21988 elt = XCDR (elt);
21989 len++;
21990 if ((len & 1) == 0)
21991 halftail = XCDR (halftail);
21992 /* Check for cycle. */
21993 if (EQ (halftail, elt))
21994 break;
21995 }
21996 }
21997 }
21998 break;
21999
22000 default:
22001 invalid:
22002 elt = build_string ("*invalid*");
22003 goto tail_recurse;
22004 }
22005
22006 /* Pad to FIELD_WIDTH. */
22007 if (field_width > 0 && n < field_width)
22008 {
22009 switch (mode_line_target)
22010 {
22011 case MODE_LINE_NOPROP:
22012 case MODE_LINE_TITLE:
22013 n += store_mode_line_noprop ("", field_width - n, 0);
22014 break;
22015 case MODE_LINE_STRING:
22016 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22017 break;
22018 case MODE_LINE_DISPLAY:
22019 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22020 0, 0, 0);
22021 break;
22022 }
22023 }
22024
22025 return n;
22026 }
22027
22028 /* Store a mode-line string element in mode_line_string_list.
22029
22030 If STRING is non-null, display that C string. Otherwise, the Lisp
22031 string LISP_STRING is displayed.
22032
22033 FIELD_WIDTH is the minimum number of output glyphs to produce.
22034 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22035 with spaces. FIELD_WIDTH <= 0 means don't pad.
22036
22037 PRECISION is the maximum number of characters to output from
22038 STRING. PRECISION <= 0 means don't truncate the string.
22039
22040 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22041 properties to the string.
22042
22043 PROPS are the properties to add to the string.
22044 The mode_line_string_face face property is always added to the string.
22045 */
22046
22047 static int
22048 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22049 int field_width, int precision, Lisp_Object props)
22050 {
22051 ptrdiff_t len;
22052 int n = 0;
22053
22054 if (string != NULL)
22055 {
22056 len = strlen (string);
22057 if (precision > 0 && len > precision)
22058 len = precision;
22059 lisp_string = make_string (string, len);
22060 if (NILP (props))
22061 props = mode_line_string_face_prop;
22062 else if (!NILP (mode_line_string_face))
22063 {
22064 Lisp_Object face = Fplist_get (props, Qface);
22065 props = Fcopy_sequence (props);
22066 if (NILP (face))
22067 face = mode_line_string_face;
22068 else
22069 face = list2 (face, mode_line_string_face);
22070 props = Fplist_put (props, Qface, face);
22071 }
22072 Fadd_text_properties (make_number (0), make_number (len),
22073 props, lisp_string);
22074 }
22075 else
22076 {
22077 len = XFASTINT (Flength (lisp_string));
22078 if (precision > 0 && len > precision)
22079 {
22080 len = precision;
22081 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22082 precision = -1;
22083 }
22084 if (!NILP (mode_line_string_face))
22085 {
22086 Lisp_Object face;
22087 if (NILP (props))
22088 props = Ftext_properties_at (make_number (0), lisp_string);
22089 face = Fplist_get (props, Qface);
22090 if (NILP (face))
22091 face = mode_line_string_face;
22092 else
22093 face = list2 (face, mode_line_string_face);
22094 props = list2 (Qface, face);
22095 if (copy_string)
22096 lisp_string = Fcopy_sequence (lisp_string);
22097 }
22098 if (!NILP (props))
22099 Fadd_text_properties (make_number (0), make_number (len),
22100 props, lisp_string);
22101 }
22102
22103 if (len > 0)
22104 {
22105 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22106 n += len;
22107 }
22108
22109 if (field_width > len)
22110 {
22111 field_width -= len;
22112 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22113 if (!NILP (props))
22114 Fadd_text_properties (make_number (0), make_number (field_width),
22115 props, lisp_string);
22116 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22117 n += field_width;
22118 }
22119
22120 return n;
22121 }
22122
22123
22124 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22125 1, 4, 0,
22126 doc: /* Format a string out of a mode line format specification.
22127 First arg FORMAT specifies the mode line format (see `mode-line-format'
22128 for details) to use.
22129
22130 By default, the format is evaluated for the currently selected window.
22131
22132 Optional second arg FACE specifies the face property to put on all
22133 characters for which no face is specified. The value nil means the
22134 default face. The value t means whatever face the window's mode line
22135 currently uses (either `mode-line' or `mode-line-inactive',
22136 depending on whether the window is the selected window or not).
22137 An integer value means the value string has no text
22138 properties.
22139
22140 Optional third and fourth args WINDOW and BUFFER specify the window
22141 and buffer to use as the context for the formatting (defaults
22142 are the selected window and the WINDOW's buffer). */)
22143 (Lisp_Object format, Lisp_Object face,
22144 Lisp_Object window, Lisp_Object buffer)
22145 {
22146 struct it it;
22147 int len;
22148 struct window *w;
22149 struct buffer *old_buffer = NULL;
22150 int face_id;
22151 int no_props = INTEGERP (face);
22152 dynwind_begin ();
22153 Lisp_Object str;
22154 int string_start = 0;
22155
22156 w = decode_any_window (window);
22157 XSETWINDOW (window, w);
22158
22159 if (NILP (buffer))
22160 buffer = w->contents;
22161 CHECK_BUFFER (buffer);
22162
22163 /* Make formatting the modeline a non-op when noninteractive, otherwise
22164 there will be problems later caused by a partially initialized frame. */
22165 if (NILP (format) || noninteractive) {
22166 dynwind_end ();
22167 return empty_unibyte_string;
22168 }
22169
22170 if (no_props)
22171 face = Qnil;
22172
22173 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22174 : EQ (face, Qt) ? (EQ (window, selected_window)
22175 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22176 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22177 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22178 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22179 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22180 : DEFAULT_FACE_ID;
22181
22182 old_buffer = current_buffer;
22183
22184 /* Save things including mode_line_proptrans_alist,
22185 and set that to nil so that we don't alter the outer value. */
22186 record_unwind_protect (unwind_format_mode_line,
22187 format_mode_line_unwind_data
22188 (XFRAME (WINDOW_FRAME (w)),
22189 old_buffer, selected_window, 1));
22190 mode_line_proptrans_alist = Qnil;
22191
22192 Fselect_window (window, Qt);
22193 set_buffer_internal_1 (XBUFFER (buffer));
22194
22195 init_iterator (&it, w, -1, -1, NULL, face_id);
22196
22197 if (no_props)
22198 {
22199 mode_line_target = MODE_LINE_NOPROP;
22200 mode_line_string_face_prop = Qnil;
22201 mode_line_string_list = Qnil;
22202 string_start = MODE_LINE_NOPROP_LEN (0);
22203 }
22204 else
22205 {
22206 mode_line_target = MODE_LINE_STRING;
22207 mode_line_string_list = Qnil;
22208 mode_line_string_face = face;
22209 mode_line_string_face_prop
22210 = NILP (face) ? Qnil : list2 (Qface, face);
22211 }
22212
22213 push_kboard (FRAME_KBOARD (it.f));
22214 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22215 pop_kboard ();
22216
22217 if (no_props)
22218 {
22219 len = MODE_LINE_NOPROP_LEN (string_start);
22220 str = make_string (mode_line_noprop_buf + string_start, len);
22221 }
22222 else
22223 {
22224 mode_line_string_list = Fnreverse (mode_line_string_list);
22225 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22226 empty_unibyte_string);
22227 }
22228
22229 dynwind_end ();
22230 return str;
22231 }
22232
22233 /* Write a null-terminated, right justified decimal representation of
22234 the positive integer D to BUF using a minimal field width WIDTH. */
22235
22236 static void
22237 pint2str (register char *buf, register int width, register ptrdiff_t d)
22238 {
22239 register char *p = buf;
22240
22241 if (d <= 0)
22242 *p++ = '0';
22243 else
22244 {
22245 while (d > 0)
22246 {
22247 *p++ = d % 10 + '0';
22248 d /= 10;
22249 }
22250 }
22251
22252 for (width -= (int) (p - buf); width > 0; --width)
22253 *p++ = ' ';
22254 *p-- = '\0';
22255 while (p > buf)
22256 {
22257 d = *buf;
22258 *buf++ = *p;
22259 *p-- = d;
22260 }
22261 }
22262
22263 /* Write a null-terminated, right justified decimal and "human
22264 readable" representation of the nonnegative integer D to BUF using
22265 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22266
22267 static const char power_letter[] =
22268 {
22269 0, /* no letter */
22270 'k', /* kilo */
22271 'M', /* mega */
22272 'G', /* giga */
22273 'T', /* tera */
22274 'P', /* peta */
22275 'E', /* exa */
22276 'Z', /* zetta */
22277 'Y' /* yotta */
22278 };
22279
22280 static void
22281 pint2hrstr (char *buf, int width, ptrdiff_t d)
22282 {
22283 /* We aim to represent the nonnegative integer D as
22284 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22285 ptrdiff_t quotient = d;
22286 int remainder = 0;
22287 /* -1 means: do not use TENTHS. */
22288 int tenths = -1;
22289 int exponent = 0;
22290
22291 /* Length of QUOTIENT.TENTHS as a string. */
22292 int length;
22293
22294 char * psuffix;
22295 char * p;
22296
22297 if (quotient >= 1000)
22298 {
22299 /* Scale to the appropriate EXPONENT. */
22300 do
22301 {
22302 remainder = quotient % 1000;
22303 quotient /= 1000;
22304 exponent++;
22305 }
22306 while (quotient >= 1000);
22307
22308 /* Round to nearest and decide whether to use TENTHS or not. */
22309 if (quotient <= 9)
22310 {
22311 tenths = remainder / 100;
22312 if (remainder % 100 >= 50)
22313 {
22314 if (tenths < 9)
22315 tenths++;
22316 else
22317 {
22318 quotient++;
22319 if (quotient == 10)
22320 tenths = -1;
22321 else
22322 tenths = 0;
22323 }
22324 }
22325 }
22326 else
22327 if (remainder >= 500)
22328 {
22329 if (quotient < 999)
22330 quotient++;
22331 else
22332 {
22333 quotient = 1;
22334 exponent++;
22335 tenths = 0;
22336 }
22337 }
22338 }
22339
22340 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22341 if (tenths == -1 && quotient <= 99)
22342 if (quotient <= 9)
22343 length = 1;
22344 else
22345 length = 2;
22346 else
22347 length = 3;
22348 p = psuffix = buf + max (width, length);
22349
22350 /* Print EXPONENT. */
22351 *psuffix++ = power_letter[exponent];
22352 *psuffix = '\0';
22353
22354 /* Print TENTHS. */
22355 if (tenths >= 0)
22356 {
22357 *--p = '0' + tenths;
22358 *--p = '.';
22359 }
22360
22361 /* Print QUOTIENT. */
22362 do
22363 {
22364 int digit = quotient % 10;
22365 *--p = '0' + digit;
22366 }
22367 while ((quotient /= 10) != 0);
22368
22369 /* Print leading spaces. */
22370 while (buf < p)
22371 *--p = ' ';
22372 }
22373
22374 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22375 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22376 type of CODING_SYSTEM. Return updated pointer into BUF. */
22377
22378 static unsigned char invalid_eol_type[] = "(*invalid*)";
22379
22380 static char *
22381 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22382 {
22383 Lisp_Object val;
22384 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22385 const unsigned char *eol_str;
22386 int eol_str_len;
22387 /* The EOL conversion we are using. */
22388 Lisp_Object eoltype;
22389
22390 val = CODING_SYSTEM_SPEC (coding_system);
22391 eoltype = Qnil;
22392
22393 if (!VECTORP (val)) /* Not yet decided. */
22394 {
22395 *buf++ = multibyte ? '-' : ' ';
22396 if (eol_flag)
22397 eoltype = eol_mnemonic_undecided;
22398 /* Don't mention EOL conversion if it isn't decided. */
22399 }
22400 else
22401 {
22402 Lisp_Object attrs;
22403 Lisp_Object eolvalue;
22404
22405 attrs = AREF (val, 0);
22406 eolvalue = AREF (val, 2);
22407
22408 *buf++ = multibyte
22409 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22410 : ' ';
22411
22412 if (eol_flag)
22413 {
22414 /* The EOL conversion that is normal on this system. */
22415
22416 if (NILP (eolvalue)) /* Not yet decided. */
22417 eoltype = eol_mnemonic_undecided;
22418 else if (VECTORP (eolvalue)) /* Not yet decided. */
22419 eoltype = eol_mnemonic_undecided;
22420 else /* eolvalue is Qunix, Qdos, or Qmac. */
22421 eoltype = (EQ (eolvalue, Qunix)
22422 ? eol_mnemonic_unix
22423 : (EQ (eolvalue, Qdos) == 1
22424 ? eol_mnemonic_dos : eol_mnemonic_mac));
22425 }
22426 }
22427
22428 if (eol_flag)
22429 {
22430 /* Mention the EOL conversion if it is not the usual one. */
22431 if (STRINGP (eoltype))
22432 {
22433 eol_str = SDATA (eoltype);
22434 eol_str_len = SBYTES (eoltype);
22435 }
22436 else if (CHARACTERP (eoltype))
22437 {
22438 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22439 int c = XFASTINT (eoltype);
22440 eol_str_len = CHAR_STRING (c, tmp);
22441 eol_str = tmp;
22442 }
22443 else
22444 {
22445 eol_str = invalid_eol_type;
22446 eol_str_len = sizeof (invalid_eol_type) - 1;
22447 }
22448 memcpy (buf, eol_str, eol_str_len);
22449 buf += eol_str_len;
22450 }
22451
22452 return buf;
22453 }
22454
22455 /* Return a string for the output of a mode line %-spec for window W,
22456 generated by character C. FIELD_WIDTH > 0 means pad the string
22457 returned with spaces to that value. Return a Lisp string in
22458 *STRING if the resulting string is taken from that Lisp string.
22459
22460 Note we operate on the current buffer for most purposes. */
22461
22462 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22463
22464 static const char *
22465 decode_mode_spec (struct window *w, register int c, int field_width,
22466 Lisp_Object *string)
22467 {
22468 Lisp_Object obj;
22469 struct frame *f = XFRAME (WINDOW_FRAME (w));
22470 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22471 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22472 produce strings from numerical values, so limit preposterously
22473 large values of FIELD_WIDTH to avoid overrunning the buffer's
22474 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22475 bytes plus the terminating null. */
22476 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22477 struct buffer *b = current_buffer;
22478
22479 obj = Qnil;
22480 *string = Qnil;
22481
22482 switch (c)
22483 {
22484 case '*':
22485 if (!NILP (BVAR (b, read_only)))
22486 return "%";
22487 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22488 return "*";
22489 return "-";
22490
22491 case '+':
22492 /* This differs from %* only for a modified read-only buffer. */
22493 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22494 return "*";
22495 if (!NILP (BVAR (b, read_only)))
22496 return "%";
22497 return "-";
22498
22499 case '&':
22500 /* This differs from %* in ignoring read-only-ness. */
22501 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22502 return "*";
22503 return "-";
22504
22505 case '%':
22506 return "%";
22507
22508 case '[':
22509 {
22510 int i;
22511 char *p;
22512
22513 if (command_loop_level > 5)
22514 return "[[[... ";
22515 p = decode_mode_spec_buf;
22516 for (i = 0; i < command_loop_level; i++)
22517 *p++ = '[';
22518 *p = 0;
22519 return decode_mode_spec_buf;
22520 }
22521
22522 case ']':
22523 {
22524 int i;
22525 char *p;
22526
22527 if (command_loop_level > 5)
22528 return " ...]]]";
22529 p = decode_mode_spec_buf;
22530 for (i = 0; i < command_loop_level; i++)
22531 *p++ = ']';
22532 *p = 0;
22533 return decode_mode_spec_buf;
22534 }
22535
22536 case '-':
22537 {
22538 register int i;
22539
22540 /* Let lots_of_dashes be a string of infinite length. */
22541 if (mode_line_target == MODE_LINE_NOPROP
22542 || mode_line_target == MODE_LINE_STRING)
22543 return "--";
22544 if (field_width <= 0
22545 || field_width > sizeof (lots_of_dashes))
22546 {
22547 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22548 decode_mode_spec_buf[i] = '-';
22549 decode_mode_spec_buf[i] = '\0';
22550 return decode_mode_spec_buf;
22551 }
22552 else
22553 return lots_of_dashes;
22554 }
22555
22556 case 'b':
22557 obj = BVAR (b, name);
22558 break;
22559
22560 case 'c':
22561 /* %c and %l are ignored in `frame-title-format'.
22562 (In redisplay_internal, the frame title is drawn _before_ the
22563 windows are updated, so the stuff which depends on actual
22564 window contents (such as %l) may fail to render properly, or
22565 even crash emacs.) */
22566 if (mode_line_target == MODE_LINE_TITLE)
22567 return "";
22568 else
22569 {
22570 ptrdiff_t col = current_column ();
22571 w->column_number_displayed = col;
22572 pint2str (decode_mode_spec_buf, width, col);
22573 return decode_mode_spec_buf;
22574 }
22575
22576 case 'e':
22577 #ifndef SYSTEM_MALLOC
22578 {
22579 if (NILP (Vmemory_full))
22580 return "";
22581 else
22582 return "!MEM FULL! ";
22583 }
22584 #else
22585 return "";
22586 #endif
22587
22588 case 'F':
22589 /* %F displays the frame name. */
22590 if (!NILP (f->title))
22591 return SSDATA (f->title);
22592 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22593 return SSDATA (f->name);
22594 return "Emacs";
22595
22596 case 'f':
22597 obj = BVAR (b, filename);
22598 break;
22599
22600 case 'i':
22601 {
22602 ptrdiff_t size = ZV - BEGV;
22603 pint2str (decode_mode_spec_buf, width, size);
22604 return decode_mode_spec_buf;
22605 }
22606
22607 case 'I':
22608 {
22609 ptrdiff_t size = ZV - BEGV;
22610 pint2hrstr (decode_mode_spec_buf, width, size);
22611 return decode_mode_spec_buf;
22612 }
22613
22614 case 'l':
22615 {
22616 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22617 ptrdiff_t topline, nlines, height;
22618 ptrdiff_t junk;
22619
22620 /* %c and %l are ignored in `frame-title-format'. */
22621 if (mode_line_target == MODE_LINE_TITLE)
22622 return "";
22623
22624 startpos = marker_position (w->start);
22625 startpos_byte = marker_byte_position (w->start);
22626 height = WINDOW_TOTAL_LINES (w);
22627
22628 /* If we decided that this buffer isn't suitable for line numbers,
22629 don't forget that too fast. */
22630 if (w->base_line_pos == -1)
22631 goto no_value;
22632
22633 /* If the buffer is very big, don't waste time. */
22634 if (INTEGERP (Vline_number_display_limit)
22635 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22636 {
22637 w->base_line_pos = 0;
22638 w->base_line_number = 0;
22639 goto no_value;
22640 }
22641
22642 if (w->base_line_number > 0
22643 && w->base_line_pos > 0
22644 && w->base_line_pos <= startpos)
22645 {
22646 line = w->base_line_number;
22647 linepos = w->base_line_pos;
22648 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22649 }
22650 else
22651 {
22652 line = 1;
22653 linepos = BUF_BEGV (b);
22654 linepos_byte = BUF_BEGV_BYTE (b);
22655 }
22656
22657 /* Count lines from base line to window start position. */
22658 nlines = display_count_lines (linepos_byte,
22659 startpos_byte,
22660 startpos, &junk);
22661
22662 topline = nlines + line;
22663
22664 /* Determine a new base line, if the old one is too close
22665 or too far away, or if we did not have one.
22666 "Too close" means it's plausible a scroll-down would
22667 go back past it. */
22668 if (startpos == BUF_BEGV (b))
22669 {
22670 w->base_line_number = topline;
22671 w->base_line_pos = BUF_BEGV (b);
22672 }
22673 else if (nlines < height + 25 || nlines > height * 3 + 50
22674 || linepos == BUF_BEGV (b))
22675 {
22676 ptrdiff_t limit = BUF_BEGV (b);
22677 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22678 ptrdiff_t position;
22679 ptrdiff_t distance =
22680 (height * 2 + 30) * line_number_display_limit_width;
22681
22682 if (startpos - distance > limit)
22683 {
22684 limit = startpos - distance;
22685 limit_byte = CHAR_TO_BYTE (limit);
22686 }
22687
22688 nlines = display_count_lines (startpos_byte,
22689 limit_byte,
22690 - (height * 2 + 30),
22691 &position);
22692 /* If we couldn't find the lines we wanted within
22693 line_number_display_limit_width chars per line,
22694 give up on line numbers for this window. */
22695 if (position == limit_byte && limit == startpos - distance)
22696 {
22697 w->base_line_pos = -1;
22698 w->base_line_number = 0;
22699 goto no_value;
22700 }
22701
22702 w->base_line_number = topline - nlines;
22703 w->base_line_pos = BYTE_TO_CHAR (position);
22704 }
22705
22706 /* Now count lines from the start pos to point. */
22707 nlines = display_count_lines (startpos_byte,
22708 PT_BYTE, PT, &junk);
22709
22710 /* Record that we did display the line number. */
22711 line_number_displayed = 1;
22712
22713 /* Make the string to show. */
22714 pint2str (decode_mode_spec_buf, width, topline + nlines);
22715 return decode_mode_spec_buf;
22716 no_value:
22717 {
22718 char *p = decode_mode_spec_buf;
22719 int pad = width - 2;
22720 while (pad-- > 0)
22721 *p++ = ' ';
22722 *p++ = '?';
22723 *p++ = '?';
22724 *p = '\0';
22725 return decode_mode_spec_buf;
22726 }
22727 }
22728 break;
22729
22730 case 'm':
22731 obj = BVAR (b, mode_name);
22732 break;
22733
22734 case 'n':
22735 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22736 return " Narrow";
22737 break;
22738
22739 case 'p':
22740 {
22741 ptrdiff_t pos = marker_position (w->start);
22742 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22743
22744 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22745 {
22746 if (pos <= BUF_BEGV (b))
22747 return "All";
22748 else
22749 return "Bottom";
22750 }
22751 else if (pos <= BUF_BEGV (b))
22752 return "Top";
22753 else
22754 {
22755 if (total > 1000000)
22756 /* Do it differently for a large value, to avoid overflow. */
22757 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22758 else
22759 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22760 /* We can't normally display a 3-digit number,
22761 so get us a 2-digit number that is close. */
22762 if (total == 100)
22763 total = 99;
22764 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22765 return decode_mode_spec_buf;
22766 }
22767 }
22768
22769 /* Display percentage of size above the bottom of the screen. */
22770 case 'P':
22771 {
22772 ptrdiff_t toppos = marker_position (w->start);
22773 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22774 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22775
22776 if (botpos >= BUF_ZV (b))
22777 {
22778 if (toppos <= BUF_BEGV (b))
22779 return "All";
22780 else
22781 return "Bottom";
22782 }
22783 else
22784 {
22785 if (total > 1000000)
22786 /* Do it differently for a large value, to avoid overflow. */
22787 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22788 else
22789 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22790 /* We can't normally display a 3-digit number,
22791 so get us a 2-digit number that is close. */
22792 if (total == 100)
22793 total = 99;
22794 if (toppos <= BUF_BEGV (b))
22795 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22796 else
22797 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22798 return decode_mode_spec_buf;
22799 }
22800 }
22801
22802 case 's':
22803 /* status of process */
22804 obj = Fget_buffer_process (Fcurrent_buffer ());
22805 if (NILP (obj))
22806 return "no process";
22807 #ifndef MSDOS
22808 obj = Fsymbol_name (Fprocess_status (obj));
22809 #endif
22810 break;
22811
22812 case '@':
22813 {
22814 Lisp_Object val = call1 (intern ("file-remote-p"),
22815 BVAR (current_buffer, directory));
22816
22817 if (NILP (val))
22818 return "-";
22819 else
22820 return "@";
22821 }
22822
22823 case 'z':
22824 /* coding-system (not including end-of-line format) */
22825 case 'Z':
22826 /* coding-system (including end-of-line type) */
22827 {
22828 int eol_flag = (c == 'Z');
22829 char *p = decode_mode_spec_buf;
22830
22831 if (! FRAME_WINDOW_P (f))
22832 {
22833 /* No need to mention EOL here--the terminal never needs
22834 to do EOL conversion. */
22835 p = decode_mode_spec_coding (CODING_ID_NAME
22836 (FRAME_KEYBOARD_CODING (f)->id),
22837 p, 0);
22838 p = decode_mode_spec_coding (CODING_ID_NAME
22839 (FRAME_TERMINAL_CODING (f)->id),
22840 p, 0);
22841 }
22842 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22843 p, eol_flag);
22844
22845 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22846 #ifdef subprocesses
22847 obj = Fget_buffer_process (Fcurrent_buffer ());
22848 if (PROCESSP (obj))
22849 {
22850 p = decode_mode_spec_coding
22851 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22852 p = decode_mode_spec_coding
22853 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22854 }
22855 #endif /* subprocesses */
22856 #endif /* 0 */
22857 *p = 0;
22858 return decode_mode_spec_buf;
22859 }
22860 }
22861
22862 if (STRINGP (obj))
22863 {
22864 *string = obj;
22865 return SSDATA (obj);
22866 }
22867 else
22868 return "";
22869 }
22870
22871
22872 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22873 means count lines back from START_BYTE. But don't go beyond
22874 LIMIT_BYTE. Return the number of lines thus found (always
22875 nonnegative).
22876
22877 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22878 either the position COUNT lines after/before START_BYTE, if we
22879 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22880 COUNT lines. */
22881
22882 static ptrdiff_t
22883 display_count_lines (ptrdiff_t start_byte,
22884 ptrdiff_t limit_byte, ptrdiff_t count,
22885 ptrdiff_t *byte_pos_ptr)
22886 {
22887 register unsigned char *cursor;
22888 unsigned char *base;
22889
22890 register ptrdiff_t ceiling;
22891 register unsigned char *ceiling_addr;
22892 ptrdiff_t orig_count = count;
22893
22894 /* If we are not in selective display mode,
22895 check only for newlines. */
22896 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22897 && !INTEGERP (BVAR (current_buffer, selective_display)));
22898
22899 if (count > 0)
22900 {
22901 while (start_byte < limit_byte)
22902 {
22903 ceiling = BUFFER_CEILING_OF (start_byte);
22904 ceiling = min (limit_byte - 1, ceiling);
22905 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22906 base = (cursor = BYTE_POS_ADDR (start_byte));
22907
22908 do
22909 {
22910 if (selective_display)
22911 {
22912 while (*cursor != '\n' && *cursor != 015
22913 && ++cursor != ceiling_addr)
22914 continue;
22915 if (cursor == ceiling_addr)
22916 break;
22917 }
22918 else
22919 {
22920 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22921 if (! cursor)
22922 break;
22923 }
22924
22925 cursor++;
22926
22927 if (--count == 0)
22928 {
22929 start_byte += cursor - base;
22930 *byte_pos_ptr = start_byte;
22931 return orig_count;
22932 }
22933 }
22934 while (cursor < ceiling_addr);
22935
22936 start_byte += ceiling_addr - base;
22937 }
22938 }
22939 else
22940 {
22941 while (start_byte > limit_byte)
22942 {
22943 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22944 ceiling = max (limit_byte, ceiling);
22945 ceiling_addr = BYTE_POS_ADDR (ceiling);
22946 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22947 while (1)
22948 {
22949 if (selective_display)
22950 {
22951 while (--cursor >= ceiling_addr
22952 && *cursor != '\n' && *cursor != 015)
22953 continue;
22954 if (cursor < ceiling_addr)
22955 break;
22956 }
22957 else
22958 {
22959 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22960 if (! cursor)
22961 break;
22962 }
22963
22964 if (++count == 0)
22965 {
22966 start_byte += cursor - base + 1;
22967 *byte_pos_ptr = start_byte;
22968 /* When scanning backwards, we should
22969 not count the newline posterior to which we stop. */
22970 return - orig_count - 1;
22971 }
22972 }
22973 start_byte += ceiling_addr - base;
22974 }
22975 }
22976
22977 *byte_pos_ptr = limit_byte;
22978
22979 if (count < 0)
22980 return - orig_count + count;
22981 return orig_count - count;
22982
22983 }
22984
22985
22986 \f
22987 /***********************************************************************
22988 Displaying strings
22989 ***********************************************************************/
22990
22991 /* Display a NUL-terminated string, starting with index START.
22992
22993 If STRING is non-null, display that C string. Otherwise, the Lisp
22994 string LISP_STRING is displayed. There's a case that STRING is
22995 non-null and LISP_STRING is not nil. It means STRING is a string
22996 data of LISP_STRING. In that case, we display LISP_STRING while
22997 ignoring its text properties.
22998
22999 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23000 FACE_STRING. Display STRING or LISP_STRING with the face at
23001 FACE_STRING_POS in FACE_STRING:
23002
23003 Display the string in the environment given by IT, but use the
23004 standard display table, temporarily.
23005
23006 FIELD_WIDTH is the minimum number of output glyphs to produce.
23007 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23008 with spaces. If STRING has more characters, more than FIELD_WIDTH
23009 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23010
23011 PRECISION is the maximum number of characters to output from
23012 STRING. PRECISION < 0 means don't truncate the string.
23013
23014 This is roughly equivalent to printf format specifiers:
23015
23016 FIELD_WIDTH PRECISION PRINTF
23017 ----------------------------------------
23018 -1 -1 %s
23019 -1 10 %.10s
23020 10 -1 %10s
23021 20 10 %20.10s
23022
23023 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23024 display them, and < 0 means obey the current buffer's value of
23025 enable_multibyte_characters.
23026
23027 Value is the number of columns displayed. */
23028
23029 static int
23030 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23031 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23032 int field_width, int precision, int max_x, int multibyte)
23033 {
23034 int hpos_at_start = it->hpos;
23035 int saved_face_id = it->face_id;
23036 struct glyph_row *row = it->glyph_row;
23037 ptrdiff_t it_charpos;
23038
23039 /* Initialize the iterator IT for iteration over STRING beginning
23040 with index START. */
23041 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23042 precision, field_width, multibyte);
23043 if (string && STRINGP (lisp_string))
23044 /* LISP_STRING is the one returned by decode_mode_spec. We should
23045 ignore its text properties. */
23046 it->stop_charpos = it->end_charpos;
23047
23048 /* If displaying STRING, set up the face of the iterator from
23049 FACE_STRING, if that's given. */
23050 if (STRINGP (face_string))
23051 {
23052 ptrdiff_t endptr;
23053 struct face *face;
23054
23055 it->face_id
23056 = face_at_string_position (it->w, face_string, face_string_pos,
23057 0, &endptr, it->base_face_id, 0);
23058 face = FACE_FROM_ID (it->f, it->face_id);
23059 it->face_box_p = face->box != FACE_NO_BOX;
23060 }
23061
23062 /* Set max_x to the maximum allowed X position. Don't let it go
23063 beyond the right edge of the window. */
23064 if (max_x <= 0)
23065 max_x = it->last_visible_x;
23066 else
23067 max_x = min (max_x, it->last_visible_x);
23068
23069 /* Skip over display elements that are not visible. because IT->w is
23070 hscrolled. */
23071 if (it->current_x < it->first_visible_x)
23072 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23073 MOVE_TO_POS | MOVE_TO_X);
23074
23075 row->ascent = it->max_ascent;
23076 row->height = it->max_ascent + it->max_descent;
23077 row->phys_ascent = it->max_phys_ascent;
23078 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23079 row->extra_line_spacing = it->max_extra_line_spacing;
23080
23081 if (STRINGP (it->string))
23082 it_charpos = IT_STRING_CHARPOS (*it);
23083 else
23084 it_charpos = IT_CHARPOS (*it);
23085
23086 /* This condition is for the case that we are called with current_x
23087 past last_visible_x. */
23088 while (it->current_x < max_x)
23089 {
23090 int x_before, x, n_glyphs_before, i, nglyphs;
23091
23092 /* Get the next display element. */
23093 if (!get_next_display_element (it))
23094 break;
23095
23096 /* Produce glyphs. */
23097 x_before = it->current_x;
23098 n_glyphs_before = row->used[TEXT_AREA];
23099 PRODUCE_GLYPHS (it);
23100
23101 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23102 i = 0;
23103 x = x_before;
23104 while (i < nglyphs)
23105 {
23106 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23107
23108 if (it->line_wrap != TRUNCATE
23109 && x + glyph->pixel_width > max_x)
23110 {
23111 /* End of continued line or max_x reached. */
23112 if (CHAR_GLYPH_PADDING_P (*glyph))
23113 {
23114 /* A wide character is unbreakable. */
23115 if (row->reversed_p)
23116 unproduce_glyphs (it, row->used[TEXT_AREA]
23117 - n_glyphs_before);
23118 row->used[TEXT_AREA] = n_glyphs_before;
23119 it->current_x = x_before;
23120 }
23121 else
23122 {
23123 if (row->reversed_p)
23124 unproduce_glyphs (it, row->used[TEXT_AREA]
23125 - (n_glyphs_before + i));
23126 row->used[TEXT_AREA] = n_glyphs_before + i;
23127 it->current_x = x;
23128 }
23129 break;
23130 }
23131 else if (x + glyph->pixel_width >= it->first_visible_x)
23132 {
23133 /* Glyph is at least partially visible. */
23134 ++it->hpos;
23135 if (x < it->first_visible_x)
23136 row->x = x - it->first_visible_x;
23137 }
23138 else
23139 {
23140 /* Glyph is off the left margin of the display area.
23141 Should not happen. */
23142 emacs_abort ();
23143 }
23144
23145 row->ascent = max (row->ascent, it->max_ascent);
23146 row->height = max (row->height, it->max_ascent + it->max_descent);
23147 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23148 row->phys_height = max (row->phys_height,
23149 it->max_phys_ascent + it->max_phys_descent);
23150 row->extra_line_spacing = max (row->extra_line_spacing,
23151 it->max_extra_line_spacing);
23152 x += glyph->pixel_width;
23153 ++i;
23154 }
23155
23156 /* Stop if max_x reached. */
23157 if (i < nglyphs)
23158 break;
23159
23160 /* Stop at line ends. */
23161 if (ITERATOR_AT_END_OF_LINE_P (it))
23162 {
23163 it->continuation_lines_width = 0;
23164 break;
23165 }
23166
23167 set_iterator_to_next (it, 1);
23168 if (STRINGP (it->string))
23169 it_charpos = IT_STRING_CHARPOS (*it);
23170 else
23171 it_charpos = IT_CHARPOS (*it);
23172
23173 /* Stop if truncating at the right edge. */
23174 if (it->line_wrap == TRUNCATE
23175 && it->current_x >= it->last_visible_x)
23176 {
23177 /* Add truncation mark, but don't do it if the line is
23178 truncated at a padding space. */
23179 if (it_charpos < it->string_nchars)
23180 {
23181 if (!FRAME_WINDOW_P (it->f))
23182 {
23183 int ii, n;
23184
23185 if (it->current_x > it->last_visible_x)
23186 {
23187 if (!row->reversed_p)
23188 {
23189 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23190 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23191 break;
23192 }
23193 else
23194 {
23195 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23196 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23197 break;
23198 unproduce_glyphs (it, ii + 1);
23199 ii = row->used[TEXT_AREA] - (ii + 1);
23200 }
23201 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23202 {
23203 row->used[TEXT_AREA] = ii;
23204 produce_special_glyphs (it, IT_TRUNCATION);
23205 }
23206 }
23207 produce_special_glyphs (it, IT_TRUNCATION);
23208 }
23209 row->truncated_on_right_p = 1;
23210 }
23211 break;
23212 }
23213 }
23214
23215 /* Maybe insert a truncation at the left. */
23216 if (it->first_visible_x
23217 && it_charpos > 0)
23218 {
23219 if (!FRAME_WINDOW_P (it->f)
23220 || (row->reversed_p
23221 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23222 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23223 insert_left_trunc_glyphs (it);
23224 row->truncated_on_left_p = 1;
23225 }
23226
23227 it->face_id = saved_face_id;
23228
23229 /* Value is number of columns displayed. */
23230 return it->hpos - hpos_at_start;
23231 }
23232
23233
23234 \f
23235 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23236 appears as an element of LIST or as the car of an element of LIST.
23237 If PROPVAL is a list, compare each element against LIST in that
23238 way, and return 1/2 if any element of PROPVAL is found in LIST.
23239 Otherwise return 0. This function cannot quit.
23240 The return value is 2 if the text is invisible but with an ellipsis
23241 and 1 if it's invisible and without an ellipsis. */
23242
23243 int
23244 invisible_p (register Lisp_Object propval, Lisp_Object list)
23245 {
23246 register Lisp_Object tail, proptail;
23247
23248 for (tail = list; CONSP (tail); tail = XCDR (tail))
23249 {
23250 register Lisp_Object tem;
23251 tem = XCAR (tail);
23252 if (EQ (propval, tem))
23253 return 1;
23254 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23255 return NILP (XCDR (tem)) ? 1 : 2;
23256 }
23257
23258 if (CONSP (propval))
23259 {
23260 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23261 {
23262 Lisp_Object propelt;
23263 propelt = XCAR (proptail);
23264 for (tail = list; CONSP (tail); tail = XCDR (tail))
23265 {
23266 register Lisp_Object tem;
23267 tem = XCAR (tail);
23268 if (EQ (propelt, tem))
23269 return 1;
23270 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23271 return NILP (XCDR (tem)) ? 1 : 2;
23272 }
23273 }
23274 }
23275
23276 return 0;
23277 }
23278
23279 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23280 doc: /* Non-nil if the property makes the text invisible.
23281 POS-OR-PROP can be a marker or number, in which case it is taken to be
23282 a position in the current buffer and the value of the `invisible' property
23283 is checked; or it can be some other value, which is then presumed to be the
23284 value of the `invisible' property of the text of interest.
23285 The non-nil value returned can be t for truly invisible text or something
23286 else if the text is replaced by an ellipsis. */)
23287 (Lisp_Object pos_or_prop)
23288 {
23289 Lisp_Object prop
23290 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23291 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23292 : pos_or_prop);
23293 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23294 return (invis == 0 ? Qnil
23295 : invis == 1 ? Qt
23296 : make_number (invis));
23297 }
23298
23299 /* Calculate a width or height in pixels from a specification using
23300 the following elements:
23301
23302 SPEC ::=
23303 NUM - a (fractional) multiple of the default font width/height
23304 (NUM) - specifies exactly NUM pixels
23305 UNIT - a fixed number of pixels, see below.
23306 ELEMENT - size of a display element in pixels, see below.
23307 (NUM . SPEC) - equals NUM * SPEC
23308 (+ SPEC SPEC ...) - add pixel values
23309 (- SPEC SPEC ...) - subtract pixel values
23310 (- SPEC) - negate pixel value
23311
23312 NUM ::=
23313 INT or FLOAT - a number constant
23314 SYMBOL - use symbol's (buffer local) variable binding.
23315
23316 UNIT ::=
23317 in - pixels per inch *)
23318 mm - pixels per 1/1000 meter *)
23319 cm - pixels per 1/100 meter *)
23320 width - width of current font in pixels.
23321 height - height of current font in pixels.
23322
23323 *) using the ratio(s) defined in display-pixels-per-inch.
23324
23325 ELEMENT ::=
23326
23327 left-fringe - left fringe width in pixels
23328 right-fringe - right fringe width in pixels
23329
23330 left-margin - left margin width in pixels
23331 right-margin - right margin width in pixels
23332
23333 scroll-bar - scroll-bar area width in pixels
23334
23335 Examples:
23336
23337 Pixels corresponding to 5 inches:
23338 (5 . in)
23339
23340 Total width of non-text areas on left side of window (if scroll-bar is on left):
23341 '(space :width (+ left-fringe left-margin scroll-bar))
23342
23343 Align to first text column (in header line):
23344 '(space :align-to 0)
23345
23346 Align to middle of text area minus half the width of variable `my-image'
23347 containing a loaded image:
23348 '(space :align-to (0.5 . (- text my-image)))
23349
23350 Width of left margin minus width of 1 character in the default font:
23351 '(space :width (- left-margin 1))
23352
23353 Width of left margin minus width of 2 characters in the current font:
23354 '(space :width (- left-margin (2 . width)))
23355
23356 Center 1 character over left-margin (in header line):
23357 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23358
23359 Different ways to express width of left fringe plus left margin minus one pixel:
23360 '(space :width (- (+ left-fringe left-margin) (1)))
23361 '(space :width (+ left-fringe left-margin (- (1))))
23362 '(space :width (+ left-fringe left-margin (-1)))
23363
23364 */
23365
23366 static int
23367 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23368 struct font *font, int width_p, int *align_to)
23369 {
23370 double pixels;
23371
23372 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23373 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23374
23375 if (NILP (prop))
23376 return OK_PIXELS (0);
23377
23378 eassert (FRAME_LIVE_P (it->f));
23379
23380 if (SYMBOLP (prop))
23381 {
23382 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23383 {
23384 char *unit = SSDATA (SYMBOL_NAME (prop));
23385
23386 if (unit[0] == 'i' && unit[1] == 'n')
23387 pixels = 1.0;
23388 else if (unit[0] == 'm' && unit[1] == 'm')
23389 pixels = 25.4;
23390 else if (unit[0] == 'c' && unit[1] == 'm')
23391 pixels = 2.54;
23392 else
23393 pixels = 0;
23394 if (pixels > 0)
23395 {
23396 double ppi = (width_p ? FRAME_RES_X (it->f)
23397 : FRAME_RES_Y (it->f));
23398
23399 if (ppi > 0)
23400 return OK_PIXELS (ppi / pixels);
23401 return 0;
23402 }
23403 }
23404
23405 #ifdef HAVE_WINDOW_SYSTEM
23406 if (EQ (prop, Qheight))
23407 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23408 if (EQ (prop, Qwidth))
23409 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23410 #else
23411 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23412 return OK_PIXELS (1);
23413 #endif
23414
23415 if (EQ (prop, Qtext))
23416 return OK_PIXELS (width_p
23417 ? window_box_width (it->w, TEXT_AREA)
23418 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23419
23420 if (align_to && *align_to < 0)
23421 {
23422 *res = 0;
23423 if (EQ (prop, Qleft))
23424 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23425 if (EQ (prop, Qright))
23426 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23427 if (EQ (prop, Qcenter))
23428 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23429 + window_box_width (it->w, TEXT_AREA) / 2);
23430 if (EQ (prop, Qleft_fringe))
23431 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23432 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23433 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23434 if (EQ (prop, Qright_fringe))
23435 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23436 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23437 : window_box_right_offset (it->w, TEXT_AREA));
23438 if (EQ (prop, Qleft_margin))
23439 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23440 if (EQ (prop, Qright_margin))
23441 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23442 if (EQ (prop, Qscroll_bar))
23443 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23444 ? 0
23445 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23446 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23447 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23448 : 0)));
23449 }
23450 else
23451 {
23452 if (EQ (prop, Qleft_fringe))
23453 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23454 if (EQ (prop, Qright_fringe))
23455 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23456 if (EQ (prop, Qleft_margin))
23457 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23458 if (EQ (prop, Qright_margin))
23459 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23460 if (EQ (prop, Qscroll_bar))
23461 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23462 }
23463
23464 prop = buffer_local_value (prop, it->w->contents);
23465 if (EQ (prop, Qunbound))
23466 prop = Qnil;
23467 }
23468
23469 if (INTEGERP (prop) || FLOATP (prop))
23470 {
23471 int base_unit = (width_p
23472 ? FRAME_COLUMN_WIDTH (it->f)
23473 : FRAME_LINE_HEIGHT (it->f));
23474 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23475 }
23476
23477 if (CONSP (prop))
23478 {
23479 Lisp_Object car = XCAR (prop);
23480 Lisp_Object cdr = XCDR (prop);
23481
23482 if (SYMBOLP (car))
23483 {
23484 #ifdef HAVE_WINDOW_SYSTEM
23485 if (FRAME_WINDOW_P (it->f)
23486 && valid_image_p (prop))
23487 {
23488 ptrdiff_t id = lookup_image (it->f, prop);
23489 struct image *img = IMAGE_FROM_ID (it->f, id);
23490
23491 return OK_PIXELS (width_p ? img->width : img->height);
23492 }
23493 #endif
23494 if (EQ (car, Qplus) || EQ (car, Qminus))
23495 {
23496 int first = 1;
23497 double px;
23498
23499 pixels = 0;
23500 while (CONSP (cdr))
23501 {
23502 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23503 font, width_p, align_to))
23504 return 0;
23505 if (first)
23506 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23507 else
23508 pixels += px;
23509 cdr = XCDR (cdr);
23510 }
23511 if (EQ (car, Qminus))
23512 pixels = -pixels;
23513 return OK_PIXELS (pixels);
23514 }
23515
23516 car = buffer_local_value (car, it->w->contents);
23517 if (EQ (car, Qunbound))
23518 car = Qnil;
23519 }
23520
23521 if (INTEGERP (car) || FLOATP (car))
23522 {
23523 double fact;
23524 pixels = XFLOATINT (car);
23525 if (NILP (cdr))
23526 return OK_PIXELS (pixels);
23527 if (calc_pixel_width_or_height (&fact, it, cdr,
23528 font, width_p, align_to))
23529 return OK_PIXELS (pixels * fact);
23530 return 0;
23531 }
23532
23533 return 0;
23534 }
23535
23536 return 0;
23537 }
23538
23539 \f
23540 /***********************************************************************
23541 Glyph Display
23542 ***********************************************************************/
23543
23544 #ifdef HAVE_WINDOW_SYSTEM
23545
23546 #ifdef GLYPH_DEBUG
23547
23548 void
23549 dump_glyph_string (struct glyph_string *s)
23550 {
23551 fprintf (stderr, "glyph string\n");
23552 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23553 s->x, s->y, s->width, s->height);
23554 fprintf (stderr, " ybase = %d\n", s->ybase);
23555 fprintf (stderr, " hl = %d\n", s->hl);
23556 fprintf (stderr, " left overhang = %d, right = %d\n",
23557 s->left_overhang, s->right_overhang);
23558 fprintf (stderr, " nchars = %d\n", s->nchars);
23559 fprintf (stderr, " extends to end of line = %d\n",
23560 s->extends_to_end_of_line_p);
23561 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23562 fprintf (stderr, " bg width = %d\n", s->background_width);
23563 }
23564
23565 #endif /* GLYPH_DEBUG */
23566
23567 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23568 of XChar2b structures for S; it can't be allocated in
23569 init_glyph_string because it must be allocated via `alloca'. W
23570 is the window on which S is drawn. ROW and AREA are the glyph row
23571 and area within the row from which S is constructed. START is the
23572 index of the first glyph structure covered by S. HL is a
23573 face-override for drawing S. */
23574
23575 #ifdef HAVE_NTGUI
23576 #define OPTIONAL_HDC(hdc) HDC hdc,
23577 #define DECLARE_HDC(hdc) HDC hdc;
23578 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23579 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23580 #endif
23581
23582 #ifndef OPTIONAL_HDC
23583 #define OPTIONAL_HDC(hdc)
23584 #define DECLARE_HDC(hdc)
23585 #define ALLOCATE_HDC(hdc, f)
23586 #define RELEASE_HDC(hdc, f)
23587 #endif
23588
23589 static void
23590 init_glyph_string (struct glyph_string *s,
23591 OPTIONAL_HDC (hdc)
23592 XChar2b *char2b, struct window *w, struct glyph_row *row,
23593 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23594 {
23595 memset (s, 0, sizeof *s);
23596 s->w = w;
23597 s->f = XFRAME (w->frame);
23598 #ifdef HAVE_NTGUI
23599 s->hdc = hdc;
23600 #endif
23601 s->display = FRAME_X_DISPLAY (s->f);
23602 s->window = FRAME_X_WINDOW (s->f);
23603 s->char2b = char2b;
23604 s->hl = hl;
23605 s->row = row;
23606 s->area = area;
23607 s->first_glyph = row->glyphs[area] + start;
23608 s->height = row->height;
23609 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23610 s->ybase = s->y + row->ascent;
23611 }
23612
23613
23614 /* Append the list of glyph strings with head H and tail T to the list
23615 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23616
23617 static void
23618 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23619 struct glyph_string *h, struct glyph_string *t)
23620 {
23621 if (h)
23622 {
23623 if (*head)
23624 (*tail)->next = h;
23625 else
23626 *head = h;
23627 h->prev = *tail;
23628 *tail = t;
23629 }
23630 }
23631
23632
23633 /* Prepend the list of glyph strings with head H and tail T to the
23634 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23635 result. */
23636
23637 static void
23638 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23639 struct glyph_string *h, struct glyph_string *t)
23640 {
23641 if (h)
23642 {
23643 if (*head)
23644 (*head)->prev = t;
23645 else
23646 *tail = t;
23647 t->next = *head;
23648 *head = h;
23649 }
23650 }
23651
23652
23653 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23654 Set *HEAD and *TAIL to the resulting list. */
23655
23656 static void
23657 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23658 struct glyph_string *s)
23659 {
23660 s->next = s->prev = NULL;
23661 append_glyph_string_lists (head, tail, s, s);
23662 }
23663
23664
23665 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23666 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23667 make sure that X resources for the face returned are allocated.
23668 Value is a pointer to a realized face that is ready for display if
23669 DISPLAY_P is non-zero. */
23670
23671 static struct face *
23672 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23673 XChar2b *char2b, int display_p)
23674 {
23675 struct face *face = FACE_FROM_ID (f, face_id);
23676 unsigned code = 0;
23677
23678 if (face->font)
23679 {
23680 code = face->font->driver->encode_char (face->font, c);
23681
23682 if (code == FONT_INVALID_CODE)
23683 code = 0;
23684 }
23685 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23686
23687 /* Make sure X resources of the face are allocated. */
23688 #ifdef HAVE_X_WINDOWS
23689 if (display_p)
23690 #endif
23691 {
23692 eassert (face != NULL);
23693 prepare_face_for_display (f, face);
23694 }
23695
23696 return face;
23697 }
23698
23699
23700 /* Get face and two-byte form of character glyph GLYPH on frame F.
23701 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23702 a pointer to a realized face that is ready for display. */
23703
23704 static struct face *
23705 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23706 XChar2b *char2b, int *two_byte_p)
23707 {
23708 struct face *face;
23709 unsigned code = 0;
23710
23711 eassert (glyph->type == CHAR_GLYPH);
23712 face = FACE_FROM_ID (f, glyph->face_id);
23713
23714 /* Make sure X resources of the face are allocated. */
23715 eassert (face != NULL);
23716 prepare_face_for_display (f, face);
23717
23718 if (two_byte_p)
23719 *two_byte_p = 0;
23720
23721 if (face->font)
23722 {
23723 if (CHAR_BYTE8_P (glyph->u.ch))
23724 code = CHAR_TO_BYTE8 (glyph->u.ch);
23725 else
23726 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23727
23728 if (code == FONT_INVALID_CODE)
23729 code = 0;
23730 }
23731
23732 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23733 return face;
23734 }
23735
23736
23737 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23738 Return 1 if FONT has a glyph for C, otherwise return 0. */
23739
23740 static int
23741 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23742 {
23743 unsigned code;
23744
23745 if (CHAR_BYTE8_P (c))
23746 code = CHAR_TO_BYTE8 (c);
23747 else
23748 code = font->driver->encode_char (font, c);
23749
23750 if (code == FONT_INVALID_CODE)
23751 return 0;
23752 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23753 return 1;
23754 }
23755
23756
23757 /* Fill glyph string S with composition components specified by S->cmp.
23758
23759 BASE_FACE is the base face of the composition.
23760 S->cmp_from is the index of the first component for S.
23761
23762 OVERLAPS non-zero means S should draw the foreground only, and use
23763 its physical height for clipping. See also draw_glyphs.
23764
23765 Value is the index of a component not in S. */
23766
23767 static int
23768 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23769 int overlaps)
23770 {
23771 int i;
23772 /* For all glyphs of this composition, starting at the offset
23773 S->cmp_from, until we reach the end of the definition or encounter a
23774 glyph that requires the different face, add it to S. */
23775 struct face *face;
23776
23777 eassert (s);
23778
23779 s->for_overlaps = overlaps;
23780 s->face = NULL;
23781 s->font = NULL;
23782 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23783 {
23784 int c = COMPOSITION_GLYPH (s->cmp, i);
23785
23786 /* TAB in a composition means display glyphs with padding space
23787 on the left or right. */
23788 if (c != '\t')
23789 {
23790 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23791 -1, Qnil);
23792
23793 face = get_char_face_and_encoding (s->f, c, face_id,
23794 s->char2b + i, 1);
23795 if (face)
23796 {
23797 if (! s->face)
23798 {
23799 s->face = face;
23800 s->font = s->face->font;
23801 }
23802 else if (s->face != face)
23803 break;
23804 }
23805 }
23806 ++s->nchars;
23807 }
23808 s->cmp_to = i;
23809
23810 if (s->face == NULL)
23811 {
23812 s->face = base_face->ascii_face;
23813 s->font = s->face->font;
23814 }
23815
23816 /* All glyph strings for the same composition has the same width,
23817 i.e. the width set for the first component of the composition. */
23818 s->width = s->first_glyph->pixel_width;
23819
23820 /* If the specified font could not be loaded, use the frame's
23821 default font, but record the fact that we couldn't load it in
23822 the glyph string so that we can draw rectangles for the
23823 characters of the glyph string. */
23824 if (s->font == NULL)
23825 {
23826 s->font_not_found_p = 1;
23827 s->font = FRAME_FONT (s->f);
23828 }
23829
23830 /* Adjust base line for subscript/superscript text. */
23831 s->ybase += s->first_glyph->voffset;
23832
23833 /* This glyph string must always be drawn with 16-bit functions. */
23834 s->two_byte_p = 1;
23835
23836 return s->cmp_to;
23837 }
23838
23839 static int
23840 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23841 int start, int end, int overlaps)
23842 {
23843 struct glyph *glyph, *last;
23844 Lisp_Object lgstring;
23845 int i;
23846
23847 s->for_overlaps = overlaps;
23848 glyph = s->row->glyphs[s->area] + start;
23849 last = s->row->glyphs[s->area] + end;
23850 s->cmp_id = glyph->u.cmp.id;
23851 s->cmp_from = glyph->slice.cmp.from;
23852 s->cmp_to = glyph->slice.cmp.to + 1;
23853 s->face = FACE_FROM_ID (s->f, face_id);
23854 lgstring = composition_gstring_from_id (s->cmp_id);
23855 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23856 glyph++;
23857 while (glyph < last
23858 && glyph->u.cmp.automatic
23859 && glyph->u.cmp.id == s->cmp_id
23860 && s->cmp_to == glyph->slice.cmp.from)
23861 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23862
23863 for (i = s->cmp_from; i < s->cmp_to; i++)
23864 {
23865 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23866 unsigned code = LGLYPH_CODE (lglyph);
23867
23868 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23869 }
23870 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23871 return glyph - s->row->glyphs[s->area];
23872 }
23873
23874
23875 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23876 See the comment of fill_glyph_string for arguments.
23877 Value is the index of the first glyph not in S. */
23878
23879
23880 static int
23881 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23882 int start, int end, int overlaps)
23883 {
23884 struct glyph *glyph, *last;
23885 int voffset;
23886
23887 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23888 s->for_overlaps = overlaps;
23889 glyph = s->row->glyphs[s->area] + start;
23890 last = s->row->glyphs[s->area] + end;
23891 voffset = glyph->voffset;
23892 s->face = FACE_FROM_ID (s->f, face_id);
23893 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23894 s->nchars = 1;
23895 s->width = glyph->pixel_width;
23896 glyph++;
23897 while (glyph < last
23898 && glyph->type == GLYPHLESS_GLYPH
23899 && glyph->voffset == voffset
23900 && glyph->face_id == face_id)
23901 {
23902 s->nchars++;
23903 s->width += glyph->pixel_width;
23904 glyph++;
23905 }
23906 s->ybase += voffset;
23907 return glyph - s->row->glyphs[s->area];
23908 }
23909
23910
23911 /* Fill glyph string S from a sequence of character glyphs.
23912
23913 FACE_ID is the face id of the string. START is the index of the
23914 first glyph to consider, END is the index of the last + 1.
23915 OVERLAPS non-zero means S should draw the foreground only, and use
23916 its physical height for clipping. See also draw_glyphs.
23917
23918 Value is the index of the first glyph not in S. */
23919
23920 static int
23921 fill_glyph_string (struct glyph_string *s, int face_id,
23922 int start, int end, int overlaps)
23923 {
23924 struct glyph *glyph, *last;
23925 int voffset;
23926 int glyph_not_available_p;
23927
23928 eassert (s->f == XFRAME (s->w->frame));
23929 eassert (s->nchars == 0);
23930 eassert (start >= 0 && end > start);
23931
23932 s->for_overlaps = overlaps;
23933 glyph = s->row->glyphs[s->area] + start;
23934 last = s->row->glyphs[s->area] + end;
23935 voffset = glyph->voffset;
23936 s->padding_p = glyph->padding_p;
23937 glyph_not_available_p = glyph->glyph_not_available_p;
23938
23939 while (glyph < last
23940 && glyph->type == CHAR_GLYPH
23941 && glyph->voffset == voffset
23942 /* Same face id implies same font, nowadays. */
23943 && glyph->face_id == face_id
23944 && glyph->glyph_not_available_p == glyph_not_available_p)
23945 {
23946 int two_byte_p;
23947
23948 s->face = get_glyph_face_and_encoding (s->f, glyph,
23949 s->char2b + s->nchars,
23950 &two_byte_p);
23951 s->two_byte_p = two_byte_p;
23952 ++s->nchars;
23953 eassert (s->nchars <= end - start);
23954 s->width += glyph->pixel_width;
23955 if (glyph++->padding_p != s->padding_p)
23956 break;
23957 }
23958
23959 s->font = s->face->font;
23960
23961 /* If the specified font could not be loaded, use the frame's font,
23962 but record the fact that we couldn't load it in
23963 S->font_not_found_p so that we can draw rectangles for the
23964 characters of the glyph string. */
23965 if (s->font == NULL || glyph_not_available_p)
23966 {
23967 s->font_not_found_p = 1;
23968 s->font = FRAME_FONT (s->f);
23969 }
23970
23971 /* Adjust base line for subscript/superscript text. */
23972 s->ybase += voffset;
23973
23974 eassert (s->face && s->face->gc);
23975 return glyph - s->row->glyphs[s->area];
23976 }
23977
23978
23979 /* Fill glyph string S from image glyph S->first_glyph. */
23980
23981 static void
23982 fill_image_glyph_string (struct glyph_string *s)
23983 {
23984 eassert (s->first_glyph->type == IMAGE_GLYPH);
23985 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
23986 eassert (s->img);
23987 s->slice = s->first_glyph->slice.img;
23988 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
23989 s->font = s->face->font;
23990 s->width = s->first_glyph->pixel_width;
23991
23992 /* Adjust base line for subscript/superscript text. */
23993 s->ybase += s->first_glyph->voffset;
23994 }
23995
23996
23997 /* Fill glyph string S from a sequence of stretch glyphs.
23998
23999 START is the index of the first glyph to consider,
24000 END is the index of the last + 1.
24001
24002 Value is the index of the first glyph not in S. */
24003
24004 static int
24005 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24006 {
24007 struct glyph *glyph, *last;
24008 int voffset, face_id;
24009
24010 eassert (s->first_glyph->type == STRETCH_GLYPH);
24011
24012 glyph = s->row->glyphs[s->area] + start;
24013 last = s->row->glyphs[s->area] + end;
24014 face_id = glyph->face_id;
24015 s->face = FACE_FROM_ID (s->f, face_id);
24016 s->font = s->face->font;
24017 s->width = glyph->pixel_width;
24018 s->nchars = 1;
24019 voffset = glyph->voffset;
24020
24021 for (++glyph;
24022 (glyph < last
24023 && glyph->type == STRETCH_GLYPH
24024 && glyph->voffset == voffset
24025 && glyph->face_id == face_id);
24026 ++glyph)
24027 s->width += glyph->pixel_width;
24028
24029 /* Adjust base line for subscript/superscript text. */
24030 s->ybase += voffset;
24031
24032 /* The case that face->gc == 0 is handled when drawing the glyph
24033 string by calling prepare_face_for_display. */
24034 eassert (s->face);
24035 return glyph - s->row->glyphs[s->area];
24036 }
24037
24038 static struct font_metrics *
24039 get_per_char_metric (struct font *font, XChar2b *char2b)
24040 {
24041 static struct font_metrics metrics;
24042 unsigned code;
24043
24044 if (! font)
24045 return NULL;
24046 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24047 if (code == FONT_INVALID_CODE)
24048 return NULL;
24049 font->driver->text_extents (font, &code, 1, &metrics);
24050 return &metrics;
24051 }
24052
24053 /* EXPORT for RIF:
24054 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24055 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24056 assumed to be zero. */
24057
24058 void
24059 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24060 {
24061 *left = *right = 0;
24062
24063 if (glyph->type == CHAR_GLYPH)
24064 {
24065 struct face *face;
24066 XChar2b char2b;
24067 struct font_metrics *pcm;
24068
24069 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24070 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24071 {
24072 if (pcm->rbearing > pcm->width)
24073 *right = pcm->rbearing - pcm->width;
24074 if (pcm->lbearing < 0)
24075 *left = -pcm->lbearing;
24076 }
24077 }
24078 else if (glyph->type == COMPOSITE_GLYPH)
24079 {
24080 if (! glyph->u.cmp.automatic)
24081 {
24082 struct composition *cmp = composition_table[glyph->u.cmp.id];
24083
24084 if (cmp->rbearing > cmp->pixel_width)
24085 *right = cmp->rbearing - cmp->pixel_width;
24086 if (cmp->lbearing < 0)
24087 *left = - cmp->lbearing;
24088 }
24089 else
24090 {
24091 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24092 struct font_metrics metrics;
24093
24094 composition_gstring_width (gstring, glyph->slice.cmp.from,
24095 glyph->slice.cmp.to + 1, &metrics);
24096 if (metrics.rbearing > metrics.width)
24097 *right = metrics.rbearing - metrics.width;
24098 if (metrics.lbearing < 0)
24099 *left = - metrics.lbearing;
24100 }
24101 }
24102 }
24103
24104
24105 /* Return the index of the first glyph preceding glyph string S that
24106 is overwritten by S because of S's left overhang. Value is -1
24107 if no glyphs are overwritten. */
24108
24109 static int
24110 left_overwritten (struct glyph_string *s)
24111 {
24112 int k;
24113
24114 if (s->left_overhang)
24115 {
24116 int x = 0, i;
24117 struct glyph *glyphs = s->row->glyphs[s->area];
24118 int first = s->first_glyph - glyphs;
24119
24120 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24121 x -= glyphs[i].pixel_width;
24122
24123 k = i + 1;
24124 }
24125 else
24126 k = -1;
24127
24128 return k;
24129 }
24130
24131
24132 /* Return the index of the first glyph preceding glyph string S that
24133 is overwriting S because of its right overhang. Value is -1 if no
24134 glyph in front of S overwrites S. */
24135
24136 static int
24137 left_overwriting (struct glyph_string *s)
24138 {
24139 int i, k, x;
24140 struct glyph *glyphs = s->row->glyphs[s->area];
24141 int first = s->first_glyph - glyphs;
24142
24143 k = -1;
24144 x = 0;
24145 for (i = first - 1; i >= 0; --i)
24146 {
24147 int left, right;
24148 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24149 if (x + right > 0)
24150 k = i;
24151 x -= glyphs[i].pixel_width;
24152 }
24153
24154 return k;
24155 }
24156
24157
24158 /* Return the index of the last glyph following glyph string S that is
24159 overwritten by S because of S's right overhang. Value is -1 if
24160 no such glyph is found. */
24161
24162 static int
24163 right_overwritten (struct glyph_string *s)
24164 {
24165 int k = -1;
24166
24167 if (s->right_overhang)
24168 {
24169 int x = 0, i;
24170 struct glyph *glyphs = s->row->glyphs[s->area];
24171 int first = (s->first_glyph - glyphs
24172 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24173 int end = s->row->used[s->area];
24174
24175 for (i = first; i < end && s->right_overhang > x; ++i)
24176 x += glyphs[i].pixel_width;
24177
24178 k = i;
24179 }
24180
24181 return k;
24182 }
24183
24184
24185 /* Return the index of the last glyph following glyph string S that
24186 overwrites S because of its left overhang. Value is negative
24187 if no such glyph is found. */
24188
24189 static int
24190 right_overwriting (struct glyph_string *s)
24191 {
24192 int i, k, x;
24193 int end = s->row->used[s->area];
24194 struct glyph *glyphs = s->row->glyphs[s->area];
24195 int first = (s->first_glyph - glyphs
24196 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24197
24198 k = -1;
24199 x = 0;
24200 for (i = first; i < end; ++i)
24201 {
24202 int left, right;
24203 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24204 if (x - left < 0)
24205 k = i;
24206 x += glyphs[i].pixel_width;
24207 }
24208
24209 return k;
24210 }
24211
24212
24213 /* Set background width of glyph string S. START is the index of the
24214 first glyph following S. LAST_X is the right-most x-position + 1
24215 in the drawing area. */
24216
24217 static void
24218 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24219 {
24220 /* If the face of this glyph string has to be drawn to the end of
24221 the drawing area, set S->extends_to_end_of_line_p. */
24222
24223 if (start == s->row->used[s->area]
24224 && ((s->row->fill_line_p
24225 && (s->hl == DRAW_NORMAL_TEXT
24226 || s->hl == DRAW_IMAGE_RAISED
24227 || s->hl == DRAW_IMAGE_SUNKEN))
24228 || s->hl == DRAW_MOUSE_FACE))
24229 s->extends_to_end_of_line_p = 1;
24230
24231 /* If S extends its face to the end of the line, set its
24232 background_width to the distance to the right edge of the drawing
24233 area. */
24234 if (s->extends_to_end_of_line_p)
24235 s->background_width = last_x - s->x + 1;
24236 else
24237 s->background_width = s->width;
24238 }
24239
24240
24241 /* Compute overhangs and x-positions for glyph string S and its
24242 predecessors, or successors. X is the starting x-position for S.
24243 BACKWARD_P non-zero means process predecessors. */
24244
24245 static void
24246 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24247 {
24248 if (backward_p)
24249 {
24250 while (s)
24251 {
24252 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24253 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24254 x -= s->width;
24255 s->x = x;
24256 s = s->prev;
24257 }
24258 }
24259 else
24260 {
24261 while (s)
24262 {
24263 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24264 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24265 s->x = x;
24266 x += s->width;
24267 s = s->next;
24268 }
24269 }
24270 }
24271
24272
24273
24274 /* The following macros are only called from draw_glyphs below.
24275 They reference the following parameters of that function directly:
24276 `w', `row', `area', and `overlap_p'
24277 as well as the following local variables:
24278 `s', `f', and `hdc' (in W32) */
24279
24280 #ifdef HAVE_NTGUI
24281 /* On W32, silently add local `hdc' variable to argument list of
24282 init_glyph_string. */
24283 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24284 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24285 #else
24286 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24287 init_glyph_string (s, char2b, w, row, area, start, hl)
24288 #endif
24289
24290 /* Add a glyph string for a stretch glyph to the list of strings
24291 between HEAD and TAIL. START is the index of the stretch glyph in
24292 row area AREA of glyph row ROW. END is the index of the last glyph
24293 in that glyph row area. X is the current output position assigned
24294 to the new glyph string constructed. HL overrides that face of the
24295 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24296 is the right-most x-position of the drawing area. */
24297
24298 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24299 and below -- keep them on one line. */
24300 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24301 do \
24302 { \
24303 s = alloca (sizeof *s); \
24304 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24305 START = fill_stretch_glyph_string (s, START, END); \
24306 append_glyph_string (&HEAD, &TAIL, s); \
24307 s->x = (X); \
24308 } \
24309 while (0)
24310
24311
24312 /* Add a glyph string for an image glyph to the list of strings
24313 between HEAD and TAIL. START is the index of the image glyph in
24314 row area AREA of glyph row ROW. END is the index of the last glyph
24315 in that glyph row area. X is the current output position assigned
24316 to the new glyph string constructed. HL overrides that face of the
24317 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24318 is the right-most x-position of the drawing area. */
24319
24320 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24321 do \
24322 { \
24323 s = alloca (sizeof *s); \
24324 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24325 fill_image_glyph_string (s); \
24326 append_glyph_string (&HEAD, &TAIL, s); \
24327 ++START; \
24328 s->x = (X); \
24329 } \
24330 while (0)
24331
24332
24333 /* Add a glyph string for a sequence of character glyphs to the list
24334 of strings between HEAD and TAIL. START is the index of the first
24335 glyph in row area AREA of glyph row ROW that is part of the new
24336 glyph string. END is the index of the last glyph in that glyph row
24337 area. X is the current output position assigned to the new glyph
24338 string constructed. HL overrides that face of the glyph; e.g. it
24339 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24340 right-most x-position of the drawing area. */
24341
24342 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24343 do \
24344 { \
24345 int face_id; \
24346 XChar2b *char2b; \
24347 \
24348 face_id = (row)->glyphs[area][START].face_id; \
24349 \
24350 s = alloca (sizeof *s); \
24351 char2b = alloca ((END - START) * sizeof *char2b); \
24352 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24353 append_glyph_string (&HEAD, &TAIL, s); \
24354 s->x = (X); \
24355 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24356 } \
24357 while (0)
24358
24359
24360 /* Add a glyph string for a composite sequence to the list of strings
24361 between HEAD and TAIL. START is the index of the first glyph in
24362 row area AREA of glyph row ROW that is part of the new glyph
24363 string. END is the index of the last glyph in that glyph row area.
24364 X is the current output position assigned to the new glyph string
24365 constructed. HL overrides that face of the glyph; e.g. it is
24366 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24367 x-position of the drawing area. */
24368
24369 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24370 do { \
24371 int face_id = (row)->glyphs[area][START].face_id; \
24372 struct face *base_face = FACE_FROM_ID (f, face_id); \
24373 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24374 struct composition *cmp = composition_table[cmp_id]; \
24375 XChar2b *char2b; \
24376 struct glyph_string *first_s = NULL; \
24377 int n; \
24378 \
24379 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24380 \
24381 /* Make glyph_strings for each glyph sequence that is drawable by \
24382 the same face, and append them to HEAD/TAIL. */ \
24383 for (n = 0; n < cmp->glyph_len;) \
24384 { \
24385 s = alloca (sizeof *s); \
24386 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24387 append_glyph_string (&(HEAD), &(TAIL), s); \
24388 s->cmp = cmp; \
24389 s->cmp_from = n; \
24390 s->x = (X); \
24391 if (n == 0) \
24392 first_s = s; \
24393 n = fill_composite_glyph_string (s, base_face, overlaps); \
24394 } \
24395 \
24396 ++START; \
24397 s = first_s; \
24398 } while (0)
24399
24400
24401 /* Add a glyph string for a glyph-string sequence to the list of strings
24402 between HEAD and TAIL. */
24403
24404 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24405 do { \
24406 int face_id; \
24407 XChar2b *char2b; \
24408 Lisp_Object gstring; \
24409 \
24410 face_id = (row)->glyphs[area][START].face_id; \
24411 gstring = (composition_gstring_from_id \
24412 ((row)->glyphs[area][START].u.cmp.id)); \
24413 s = alloca (sizeof *s); \
24414 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24415 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24416 append_glyph_string (&(HEAD), &(TAIL), s); \
24417 s->x = (X); \
24418 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24419 } while (0)
24420
24421
24422 /* Add a glyph string for a sequence of glyphless character's glyphs
24423 to the list of strings between HEAD and TAIL. The meanings of
24424 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24425
24426 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24427 do \
24428 { \
24429 int face_id; \
24430 \
24431 face_id = (row)->glyphs[area][START].face_id; \
24432 \
24433 s = alloca (sizeof *s); \
24434 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24435 append_glyph_string (&HEAD, &TAIL, s); \
24436 s->x = (X); \
24437 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24438 overlaps); \
24439 } \
24440 while (0)
24441
24442
24443 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24444 of AREA of glyph row ROW on window W between indices START and END.
24445 HL overrides the face for drawing glyph strings, e.g. it is
24446 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24447 x-positions of the drawing area.
24448
24449 This is an ugly monster macro construct because we must use alloca
24450 to allocate glyph strings (because draw_glyphs can be called
24451 asynchronously). */
24452
24453 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24454 do \
24455 { \
24456 HEAD = TAIL = NULL; \
24457 while (START < END) \
24458 { \
24459 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24460 switch (first_glyph->type) \
24461 { \
24462 case CHAR_GLYPH: \
24463 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24464 HL, X, LAST_X); \
24465 break; \
24466 \
24467 case COMPOSITE_GLYPH: \
24468 if (first_glyph->u.cmp.automatic) \
24469 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24470 HL, X, LAST_X); \
24471 else \
24472 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24473 HL, X, LAST_X); \
24474 break; \
24475 \
24476 case STRETCH_GLYPH: \
24477 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24478 HL, X, LAST_X); \
24479 break; \
24480 \
24481 case IMAGE_GLYPH: \
24482 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24483 HL, X, LAST_X); \
24484 break; \
24485 \
24486 case GLYPHLESS_GLYPH: \
24487 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24488 HL, X, LAST_X); \
24489 break; \
24490 \
24491 default: \
24492 emacs_abort (); \
24493 } \
24494 \
24495 if (s) \
24496 { \
24497 set_glyph_string_background_width (s, START, LAST_X); \
24498 (X) += s->width; \
24499 } \
24500 } \
24501 } while (0)
24502
24503
24504 /* Draw glyphs between START and END in AREA of ROW on window W,
24505 starting at x-position X. X is relative to AREA in W. HL is a
24506 face-override with the following meaning:
24507
24508 DRAW_NORMAL_TEXT draw normally
24509 DRAW_CURSOR draw in cursor face
24510 DRAW_MOUSE_FACE draw in mouse face.
24511 DRAW_INVERSE_VIDEO draw in mode line face
24512 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24513 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24514
24515 If OVERLAPS is non-zero, draw only the foreground of characters and
24516 clip to the physical height of ROW. Non-zero value also defines
24517 the overlapping part to be drawn:
24518
24519 OVERLAPS_PRED overlap with preceding rows
24520 OVERLAPS_SUCC overlap with succeeding rows
24521 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24522 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24523
24524 Value is the x-position reached, relative to AREA of W. */
24525
24526 static int
24527 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24528 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24529 enum draw_glyphs_face hl, int overlaps)
24530 {
24531 struct glyph_string *head, *tail;
24532 struct glyph_string *s;
24533 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24534 int i, j, x_reached, last_x, area_left = 0;
24535 struct frame *f = XFRAME (WINDOW_FRAME (w));
24536 DECLARE_HDC (hdc);
24537
24538 ALLOCATE_HDC (hdc, f);
24539
24540 /* Let's rather be paranoid than getting a SEGV. */
24541 end = min (end, row->used[area]);
24542 start = clip_to_bounds (0, start, end);
24543
24544 /* Translate X to frame coordinates. Set last_x to the right
24545 end of the drawing area. */
24546 if (row->full_width_p)
24547 {
24548 /* X is relative to the left edge of W, without scroll bars
24549 or fringes. */
24550 area_left = WINDOW_LEFT_EDGE_X (w);
24551 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24552 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24553 }
24554 else
24555 {
24556 area_left = window_box_left (w, area);
24557 last_x = area_left + window_box_width (w, area);
24558 }
24559 x += area_left;
24560
24561 /* Build a doubly-linked list of glyph_string structures between
24562 head and tail from what we have to draw. Note that the macro
24563 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24564 the reason we use a separate variable `i'. */
24565 i = start;
24566 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24567 if (tail)
24568 x_reached = tail->x + tail->background_width;
24569 else
24570 x_reached = x;
24571
24572 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24573 the row, redraw some glyphs in front or following the glyph
24574 strings built above. */
24575 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24576 {
24577 struct glyph_string *h, *t;
24578 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24579 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24580 int check_mouse_face = 0;
24581 int dummy_x = 0;
24582
24583 /* If mouse highlighting is on, we may need to draw adjacent
24584 glyphs using mouse-face highlighting. */
24585 if (area == TEXT_AREA && row->mouse_face_p
24586 && hlinfo->mouse_face_beg_row >= 0
24587 && hlinfo->mouse_face_end_row >= 0)
24588 {
24589 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24590
24591 if (row_vpos >= hlinfo->mouse_face_beg_row
24592 && row_vpos <= hlinfo->mouse_face_end_row)
24593 {
24594 check_mouse_face = 1;
24595 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24596 ? hlinfo->mouse_face_beg_col : 0;
24597 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24598 ? hlinfo->mouse_face_end_col
24599 : row->used[TEXT_AREA];
24600 }
24601 }
24602
24603 /* Compute overhangs for all glyph strings. */
24604 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24605 for (s = head; s; s = s->next)
24606 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24607
24608 /* Prepend glyph strings for glyphs in front of the first glyph
24609 string that are overwritten because of the first glyph
24610 string's left overhang. The background of all strings
24611 prepended must be drawn because the first glyph string
24612 draws over it. */
24613 i = left_overwritten (head);
24614 if (i >= 0)
24615 {
24616 enum draw_glyphs_face overlap_hl;
24617
24618 /* If this row contains mouse highlighting, attempt to draw
24619 the overlapped glyphs with the correct highlight. This
24620 code fails if the overlap encompasses more than one glyph
24621 and mouse-highlight spans only some of these glyphs.
24622 However, making it work perfectly involves a lot more
24623 code, and I don't know if the pathological case occurs in
24624 practice, so we'll stick to this for now. --- cyd */
24625 if (check_mouse_face
24626 && mouse_beg_col < start && mouse_end_col > i)
24627 overlap_hl = DRAW_MOUSE_FACE;
24628 else
24629 overlap_hl = DRAW_NORMAL_TEXT;
24630
24631 if (hl != overlap_hl)
24632 clip_head = head;
24633 j = i;
24634 BUILD_GLYPH_STRINGS (j, start, h, t,
24635 overlap_hl, dummy_x, last_x);
24636 start = i;
24637 compute_overhangs_and_x (t, head->x, 1);
24638 prepend_glyph_string_lists (&head, &tail, h, t);
24639 if (clip_head == NULL)
24640 clip_head = head;
24641 }
24642
24643 /* Prepend glyph strings for glyphs in front of the first glyph
24644 string that overwrite that glyph string because of their
24645 right overhang. For these strings, only the foreground must
24646 be drawn, because it draws over the glyph string at `head'.
24647 The background must not be drawn because this would overwrite
24648 right overhangs of preceding glyphs for which no glyph
24649 strings exist. */
24650 i = left_overwriting (head);
24651 if (i >= 0)
24652 {
24653 enum draw_glyphs_face overlap_hl;
24654
24655 if (check_mouse_face
24656 && mouse_beg_col < start && mouse_end_col > i)
24657 overlap_hl = DRAW_MOUSE_FACE;
24658 else
24659 overlap_hl = DRAW_NORMAL_TEXT;
24660
24661 if (hl == overlap_hl || clip_head == NULL)
24662 clip_head = head;
24663 BUILD_GLYPH_STRINGS (i, start, h, t,
24664 overlap_hl, dummy_x, last_x);
24665 for (s = h; s; s = s->next)
24666 s->background_filled_p = 1;
24667 compute_overhangs_and_x (t, head->x, 1);
24668 prepend_glyph_string_lists (&head, &tail, h, t);
24669 }
24670
24671 /* Append glyphs strings for glyphs following the last glyph
24672 string tail that are overwritten by tail. The background of
24673 these strings has to be drawn because tail's foreground draws
24674 over it. */
24675 i = right_overwritten (tail);
24676 if (i >= 0)
24677 {
24678 enum draw_glyphs_face overlap_hl;
24679
24680 if (check_mouse_face
24681 && mouse_beg_col < i && mouse_end_col > end)
24682 overlap_hl = DRAW_MOUSE_FACE;
24683 else
24684 overlap_hl = DRAW_NORMAL_TEXT;
24685
24686 if (hl != overlap_hl)
24687 clip_tail = tail;
24688 BUILD_GLYPH_STRINGS (end, i, h, t,
24689 overlap_hl, x, last_x);
24690 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24691 we don't have `end = i;' here. */
24692 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24693 append_glyph_string_lists (&head, &tail, h, t);
24694 if (clip_tail == NULL)
24695 clip_tail = tail;
24696 }
24697
24698 /* Append glyph strings for glyphs following the last glyph
24699 string tail that overwrite tail. The foreground of such
24700 glyphs has to be drawn because it writes into the background
24701 of tail. The background must not be drawn because it could
24702 paint over the foreground of following glyphs. */
24703 i = right_overwriting (tail);
24704 if (i >= 0)
24705 {
24706 enum draw_glyphs_face overlap_hl;
24707 if (check_mouse_face
24708 && mouse_beg_col < i && mouse_end_col > end)
24709 overlap_hl = DRAW_MOUSE_FACE;
24710 else
24711 overlap_hl = DRAW_NORMAL_TEXT;
24712
24713 if (hl == overlap_hl || clip_tail == NULL)
24714 clip_tail = tail;
24715 i++; /* We must include the Ith glyph. */
24716 BUILD_GLYPH_STRINGS (end, i, h, t,
24717 overlap_hl, x, last_x);
24718 for (s = h; s; s = s->next)
24719 s->background_filled_p = 1;
24720 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24721 append_glyph_string_lists (&head, &tail, h, t);
24722 }
24723 if (clip_head || clip_tail)
24724 for (s = head; s; s = s->next)
24725 {
24726 s->clip_head = clip_head;
24727 s->clip_tail = clip_tail;
24728 }
24729 }
24730
24731 /* Draw all strings. */
24732 for (s = head; s; s = s->next)
24733 FRAME_RIF (f)->draw_glyph_string (s);
24734
24735 #ifndef HAVE_NS
24736 /* When focus a sole frame and move horizontally, this sets on_p to 0
24737 causing a failure to erase prev cursor position. */
24738 if (area == TEXT_AREA
24739 && !row->full_width_p
24740 /* When drawing overlapping rows, only the glyph strings'
24741 foreground is drawn, which doesn't erase a cursor
24742 completely. */
24743 && !overlaps)
24744 {
24745 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24746 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24747 : (tail ? tail->x + tail->background_width : x));
24748 x0 -= area_left;
24749 x1 -= area_left;
24750
24751 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24752 row->y, MATRIX_ROW_BOTTOM_Y (row));
24753 }
24754 #endif
24755
24756 /* Value is the x-position up to which drawn, relative to AREA of W.
24757 This doesn't include parts drawn because of overhangs. */
24758 if (row->full_width_p)
24759 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24760 else
24761 x_reached -= area_left;
24762
24763 RELEASE_HDC (hdc, f);
24764
24765 return x_reached;
24766 }
24767
24768 /* Expand row matrix if too narrow. Don't expand if area
24769 is not present. */
24770
24771 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24772 { \
24773 if (!it->f->fonts_changed \
24774 && (it->glyph_row->glyphs[area] \
24775 < it->glyph_row->glyphs[area + 1])) \
24776 { \
24777 it->w->ncols_scale_factor++; \
24778 it->f->fonts_changed = 1; \
24779 } \
24780 }
24781
24782 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24783 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24784
24785 static void
24786 append_glyph (struct it *it)
24787 {
24788 struct glyph *glyph;
24789 enum glyph_row_area area = it->area;
24790
24791 eassert (it->glyph_row);
24792 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24793
24794 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24795 if (glyph < it->glyph_row->glyphs[area + 1])
24796 {
24797 /* If the glyph row is reversed, we need to prepend the glyph
24798 rather than append it. */
24799 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24800 {
24801 struct glyph *g;
24802
24803 /* Make room for the additional glyph. */
24804 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24805 g[1] = *g;
24806 glyph = it->glyph_row->glyphs[area];
24807 }
24808 glyph->charpos = CHARPOS (it->position);
24809 glyph->object = it->object;
24810 if (it->pixel_width > 0)
24811 {
24812 glyph->pixel_width = it->pixel_width;
24813 glyph->padding_p = 0;
24814 }
24815 else
24816 {
24817 /* Assure at least 1-pixel width. Otherwise, cursor can't
24818 be displayed correctly. */
24819 glyph->pixel_width = 1;
24820 glyph->padding_p = 1;
24821 }
24822 glyph->ascent = it->ascent;
24823 glyph->descent = it->descent;
24824 glyph->voffset = it->voffset;
24825 glyph->type = CHAR_GLYPH;
24826 glyph->avoid_cursor_p = it->avoid_cursor_p;
24827 glyph->multibyte_p = it->multibyte_p;
24828 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24829 {
24830 /* In R2L rows, the left and the right box edges need to be
24831 drawn in reverse direction. */
24832 glyph->right_box_line_p = it->start_of_box_run_p;
24833 glyph->left_box_line_p = it->end_of_box_run_p;
24834 }
24835 else
24836 {
24837 glyph->left_box_line_p = it->start_of_box_run_p;
24838 glyph->right_box_line_p = it->end_of_box_run_p;
24839 }
24840 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24841 || it->phys_descent > it->descent);
24842 glyph->glyph_not_available_p = it->glyph_not_available_p;
24843 glyph->face_id = it->face_id;
24844 glyph->u.ch = it->char_to_display;
24845 glyph->slice.img = null_glyph_slice;
24846 glyph->font_type = FONT_TYPE_UNKNOWN;
24847 if (it->bidi_p)
24848 {
24849 glyph->resolved_level = it->bidi_it.resolved_level;
24850 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24851 emacs_abort ();
24852 glyph->bidi_type = it->bidi_it.type;
24853 }
24854 else
24855 {
24856 glyph->resolved_level = 0;
24857 glyph->bidi_type = UNKNOWN_BT;
24858 }
24859 ++it->glyph_row->used[area];
24860 }
24861 else
24862 IT_EXPAND_MATRIX_WIDTH (it, area);
24863 }
24864
24865 /* Store one glyph for the composition IT->cmp_it.id in
24866 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24867 non-null. */
24868
24869 static void
24870 append_composite_glyph (struct it *it)
24871 {
24872 struct glyph *glyph;
24873 enum glyph_row_area area = it->area;
24874
24875 eassert (it->glyph_row);
24876
24877 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24878 if (glyph < it->glyph_row->glyphs[area + 1])
24879 {
24880 /* If the glyph row is reversed, we need to prepend the glyph
24881 rather than append it. */
24882 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24883 {
24884 struct glyph *g;
24885
24886 /* Make room for the new glyph. */
24887 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24888 g[1] = *g;
24889 glyph = it->glyph_row->glyphs[it->area];
24890 }
24891 glyph->charpos = it->cmp_it.charpos;
24892 glyph->object = it->object;
24893 glyph->pixel_width = it->pixel_width;
24894 glyph->ascent = it->ascent;
24895 glyph->descent = it->descent;
24896 glyph->voffset = it->voffset;
24897 glyph->type = COMPOSITE_GLYPH;
24898 if (it->cmp_it.ch < 0)
24899 {
24900 glyph->u.cmp.automatic = 0;
24901 glyph->u.cmp.id = it->cmp_it.id;
24902 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24903 }
24904 else
24905 {
24906 glyph->u.cmp.automatic = 1;
24907 glyph->u.cmp.id = it->cmp_it.id;
24908 glyph->slice.cmp.from = it->cmp_it.from;
24909 glyph->slice.cmp.to = it->cmp_it.to - 1;
24910 }
24911 glyph->avoid_cursor_p = it->avoid_cursor_p;
24912 glyph->multibyte_p = it->multibyte_p;
24913 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24914 {
24915 /* In R2L rows, the left and the right box edges need to be
24916 drawn in reverse direction. */
24917 glyph->right_box_line_p = it->start_of_box_run_p;
24918 glyph->left_box_line_p = it->end_of_box_run_p;
24919 }
24920 else
24921 {
24922 glyph->left_box_line_p = it->start_of_box_run_p;
24923 glyph->right_box_line_p = it->end_of_box_run_p;
24924 }
24925 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24926 || it->phys_descent > it->descent);
24927 glyph->padding_p = 0;
24928 glyph->glyph_not_available_p = 0;
24929 glyph->face_id = it->face_id;
24930 glyph->font_type = FONT_TYPE_UNKNOWN;
24931 if (it->bidi_p)
24932 {
24933 glyph->resolved_level = it->bidi_it.resolved_level;
24934 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24935 emacs_abort ();
24936 glyph->bidi_type = it->bidi_it.type;
24937 }
24938 ++it->glyph_row->used[area];
24939 }
24940 else
24941 IT_EXPAND_MATRIX_WIDTH (it, area);
24942 }
24943
24944
24945 /* Change IT->ascent and IT->height according to the setting of
24946 IT->voffset. */
24947
24948 static void
24949 take_vertical_position_into_account (struct it *it)
24950 {
24951 if (it->voffset)
24952 {
24953 if (it->voffset < 0)
24954 /* Increase the ascent so that we can display the text higher
24955 in the line. */
24956 it->ascent -= it->voffset;
24957 else
24958 /* Increase the descent so that we can display the text lower
24959 in the line. */
24960 it->descent += it->voffset;
24961 }
24962 }
24963
24964
24965 /* Produce glyphs/get display metrics for the image IT is loaded with.
24966 See the description of struct display_iterator in dispextern.h for
24967 an overview of struct display_iterator. */
24968
24969 static void
24970 produce_image_glyph (struct it *it)
24971 {
24972 struct image *img;
24973 struct face *face;
24974 int glyph_ascent, crop;
24975 struct glyph_slice slice;
24976
24977 eassert (it->what == IT_IMAGE);
24978
24979 face = FACE_FROM_ID (it->f, it->face_id);
24980 eassert (face);
24981 /* Make sure X resources of the face is loaded. */
24982 prepare_face_for_display (it->f, face);
24983
24984 if (it->image_id < 0)
24985 {
24986 /* Fringe bitmap. */
24987 it->ascent = it->phys_ascent = 0;
24988 it->descent = it->phys_descent = 0;
24989 it->pixel_width = 0;
24990 it->nglyphs = 0;
24991 return;
24992 }
24993
24994 img = IMAGE_FROM_ID (it->f, it->image_id);
24995 eassert (img);
24996 /* Make sure X resources of the image is loaded. */
24997 prepare_image_for_display (it->f, img);
24998
24999 slice.x = slice.y = 0;
25000 slice.width = img->width;
25001 slice.height = img->height;
25002
25003 if (INTEGERP (it->slice.x))
25004 slice.x = XINT (it->slice.x);
25005 else if (FLOATP (it->slice.x))
25006 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25007
25008 if (INTEGERP (it->slice.y))
25009 slice.y = XINT (it->slice.y);
25010 else if (FLOATP (it->slice.y))
25011 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25012
25013 if (INTEGERP (it->slice.width))
25014 slice.width = XINT (it->slice.width);
25015 else if (FLOATP (it->slice.width))
25016 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25017
25018 if (INTEGERP (it->slice.height))
25019 slice.height = XINT (it->slice.height);
25020 else if (FLOATP (it->slice.height))
25021 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25022
25023 if (slice.x >= img->width)
25024 slice.x = img->width;
25025 if (slice.y >= img->height)
25026 slice.y = img->height;
25027 if (slice.x + slice.width >= img->width)
25028 slice.width = img->width - slice.x;
25029 if (slice.y + slice.height > img->height)
25030 slice.height = img->height - slice.y;
25031
25032 if (slice.width == 0 || slice.height == 0)
25033 return;
25034
25035 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25036
25037 it->descent = slice.height - glyph_ascent;
25038 if (slice.y == 0)
25039 it->descent += img->vmargin;
25040 if (slice.y + slice.height == img->height)
25041 it->descent += img->vmargin;
25042 it->phys_descent = it->descent;
25043
25044 it->pixel_width = slice.width;
25045 if (slice.x == 0)
25046 it->pixel_width += img->hmargin;
25047 if (slice.x + slice.width == img->width)
25048 it->pixel_width += img->hmargin;
25049
25050 /* It's quite possible for images to have an ascent greater than
25051 their height, so don't get confused in that case. */
25052 if (it->descent < 0)
25053 it->descent = 0;
25054
25055 it->nglyphs = 1;
25056
25057 if (face->box != FACE_NO_BOX)
25058 {
25059 if (face->box_line_width > 0)
25060 {
25061 if (slice.y == 0)
25062 it->ascent += face->box_line_width;
25063 if (slice.y + slice.height == img->height)
25064 it->descent += face->box_line_width;
25065 }
25066
25067 if (it->start_of_box_run_p && slice.x == 0)
25068 it->pixel_width += eabs (face->box_line_width);
25069 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25070 it->pixel_width += eabs (face->box_line_width);
25071 }
25072
25073 take_vertical_position_into_account (it);
25074
25075 /* Automatically crop wide image glyphs at right edge so we can
25076 draw the cursor on same display row. */
25077 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25078 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25079 {
25080 it->pixel_width -= crop;
25081 slice.width -= crop;
25082 }
25083
25084 if (it->glyph_row)
25085 {
25086 struct glyph *glyph;
25087 enum glyph_row_area area = it->area;
25088
25089 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25090 if (glyph < it->glyph_row->glyphs[area + 1])
25091 {
25092 glyph->charpos = CHARPOS (it->position);
25093 glyph->object = it->object;
25094 glyph->pixel_width = it->pixel_width;
25095 glyph->ascent = glyph_ascent;
25096 glyph->descent = it->descent;
25097 glyph->voffset = it->voffset;
25098 glyph->type = IMAGE_GLYPH;
25099 glyph->avoid_cursor_p = it->avoid_cursor_p;
25100 glyph->multibyte_p = it->multibyte_p;
25101 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25102 {
25103 /* In R2L rows, the left and the right box edges need to be
25104 drawn in reverse direction. */
25105 glyph->right_box_line_p = it->start_of_box_run_p;
25106 glyph->left_box_line_p = it->end_of_box_run_p;
25107 }
25108 else
25109 {
25110 glyph->left_box_line_p = it->start_of_box_run_p;
25111 glyph->right_box_line_p = it->end_of_box_run_p;
25112 }
25113 glyph->overlaps_vertically_p = 0;
25114 glyph->padding_p = 0;
25115 glyph->glyph_not_available_p = 0;
25116 glyph->face_id = it->face_id;
25117 glyph->u.img_id = img->id;
25118 glyph->slice.img = slice;
25119 glyph->font_type = FONT_TYPE_UNKNOWN;
25120 if (it->bidi_p)
25121 {
25122 glyph->resolved_level = it->bidi_it.resolved_level;
25123 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25124 emacs_abort ();
25125 glyph->bidi_type = it->bidi_it.type;
25126 }
25127 ++it->glyph_row->used[area];
25128 }
25129 else
25130 IT_EXPAND_MATRIX_WIDTH (it, area);
25131 }
25132 }
25133
25134
25135 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25136 of the glyph, WIDTH and HEIGHT are the width and height of the
25137 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25138
25139 static void
25140 append_stretch_glyph (struct it *it, Lisp_Object object,
25141 int width, int height, int ascent)
25142 {
25143 struct glyph *glyph;
25144 enum glyph_row_area area = it->area;
25145
25146 eassert (ascent >= 0 && ascent <= height);
25147
25148 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25149 if (glyph < it->glyph_row->glyphs[area + 1])
25150 {
25151 /* If the glyph row is reversed, we need to prepend the glyph
25152 rather than append it. */
25153 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25154 {
25155 struct glyph *g;
25156
25157 /* Make room for the additional glyph. */
25158 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25159 g[1] = *g;
25160 glyph = it->glyph_row->glyphs[area];
25161 }
25162 glyph->charpos = CHARPOS (it->position);
25163 glyph->object = object;
25164 glyph->pixel_width = width;
25165 glyph->ascent = ascent;
25166 glyph->descent = height - ascent;
25167 glyph->voffset = it->voffset;
25168 glyph->type = STRETCH_GLYPH;
25169 glyph->avoid_cursor_p = it->avoid_cursor_p;
25170 glyph->multibyte_p = it->multibyte_p;
25171 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25172 {
25173 /* In R2L rows, the left and the right box edges need to be
25174 drawn in reverse direction. */
25175 glyph->right_box_line_p = it->start_of_box_run_p;
25176 glyph->left_box_line_p = it->end_of_box_run_p;
25177 }
25178 else
25179 {
25180 glyph->left_box_line_p = it->start_of_box_run_p;
25181 glyph->right_box_line_p = it->end_of_box_run_p;
25182 }
25183 glyph->overlaps_vertically_p = 0;
25184 glyph->padding_p = 0;
25185 glyph->glyph_not_available_p = 0;
25186 glyph->face_id = it->face_id;
25187 glyph->u.stretch.ascent = ascent;
25188 glyph->u.stretch.height = height;
25189 glyph->slice.img = null_glyph_slice;
25190 glyph->font_type = FONT_TYPE_UNKNOWN;
25191 if (it->bidi_p)
25192 {
25193 glyph->resolved_level = it->bidi_it.resolved_level;
25194 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25195 emacs_abort ();
25196 glyph->bidi_type = it->bidi_it.type;
25197 }
25198 else
25199 {
25200 glyph->resolved_level = 0;
25201 glyph->bidi_type = UNKNOWN_BT;
25202 }
25203 ++it->glyph_row->used[area];
25204 }
25205 else
25206 IT_EXPAND_MATRIX_WIDTH (it, area);
25207 }
25208
25209 #endif /* HAVE_WINDOW_SYSTEM */
25210
25211 /* Produce a stretch glyph for iterator IT. IT->object is the value
25212 of the glyph property displayed. The value must be a list
25213 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25214 being recognized:
25215
25216 1. `:width WIDTH' specifies that the space should be WIDTH *
25217 canonical char width wide. WIDTH may be an integer or floating
25218 point number.
25219
25220 2. `:relative-width FACTOR' specifies that the width of the stretch
25221 should be computed from the width of the first character having the
25222 `glyph' property, and should be FACTOR times that width.
25223
25224 3. `:align-to HPOS' specifies that the space should be wide enough
25225 to reach HPOS, a value in canonical character units.
25226
25227 Exactly one of the above pairs must be present.
25228
25229 4. `:height HEIGHT' specifies that the height of the stretch produced
25230 should be HEIGHT, measured in canonical character units.
25231
25232 5. `:relative-height FACTOR' specifies that the height of the
25233 stretch should be FACTOR times the height of the characters having
25234 the glyph property.
25235
25236 Either none or exactly one of 4 or 5 must be present.
25237
25238 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25239 of the stretch should be used for the ascent of the stretch.
25240 ASCENT must be in the range 0 <= ASCENT <= 100. */
25241
25242 void
25243 produce_stretch_glyph (struct it *it)
25244 {
25245 /* (space :width WIDTH :height HEIGHT ...) */
25246 Lisp_Object prop, plist;
25247 int width = 0, height = 0, align_to = -1;
25248 int zero_width_ok_p = 0;
25249 double tem;
25250 struct font *font = NULL;
25251
25252 #ifdef HAVE_WINDOW_SYSTEM
25253 int ascent = 0;
25254 int zero_height_ok_p = 0;
25255
25256 if (FRAME_WINDOW_P (it->f))
25257 {
25258 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25259 font = face->font ? face->font : FRAME_FONT (it->f);
25260 prepare_face_for_display (it->f, face);
25261 }
25262 #endif
25263
25264 /* List should start with `space'. */
25265 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25266 plist = XCDR (it->object);
25267
25268 /* Compute the width of the stretch. */
25269 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25270 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25271 {
25272 /* Absolute width `:width WIDTH' specified and valid. */
25273 zero_width_ok_p = 1;
25274 width = (int)tem;
25275 }
25276 #ifdef HAVE_WINDOW_SYSTEM
25277 else if (FRAME_WINDOW_P (it->f)
25278 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25279 {
25280 /* Relative width `:relative-width FACTOR' specified and valid.
25281 Compute the width of the characters having the `glyph'
25282 property. */
25283 struct it it2;
25284 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25285
25286 it2 = *it;
25287 if (it->multibyte_p)
25288 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25289 else
25290 {
25291 it2.c = it2.char_to_display = *p, it2.len = 1;
25292 if (! ASCII_CHAR_P (it2.c))
25293 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25294 }
25295
25296 it2.glyph_row = NULL;
25297 it2.what = IT_CHARACTER;
25298 x_produce_glyphs (&it2);
25299 width = NUMVAL (prop) * it2.pixel_width;
25300 }
25301 #endif /* HAVE_WINDOW_SYSTEM */
25302 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25303 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25304 {
25305 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25306 align_to = (align_to < 0
25307 ? 0
25308 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25309 else if (align_to < 0)
25310 align_to = window_box_left_offset (it->w, TEXT_AREA);
25311 width = max (0, (int)tem + align_to - it->current_x);
25312 zero_width_ok_p = 1;
25313 }
25314 else
25315 /* Nothing specified -> width defaults to canonical char width. */
25316 width = FRAME_COLUMN_WIDTH (it->f);
25317
25318 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25319 width = 1;
25320
25321 #ifdef HAVE_WINDOW_SYSTEM
25322 /* Compute height. */
25323 if (FRAME_WINDOW_P (it->f))
25324 {
25325 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25326 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25327 {
25328 height = (int)tem;
25329 zero_height_ok_p = 1;
25330 }
25331 else if (prop = Fplist_get (plist, QCrelative_height),
25332 NUMVAL (prop) > 0)
25333 height = FONT_HEIGHT (font) * NUMVAL (prop);
25334 else
25335 height = FONT_HEIGHT (font);
25336
25337 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25338 height = 1;
25339
25340 /* Compute percentage of height used for ascent. If
25341 `:ascent ASCENT' is present and valid, use that. Otherwise,
25342 derive the ascent from the font in use. */
25343 if (prop = Fplist_get (plist, QCascent),
25344 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25345 ascent = height * NUMVAL (prop) / 100.0;
25346 else if (!NILP (prop)
25347 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25348 ascent = min (max (0, (int)tem), height);
25349 else
25350 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25351 }
25352 else
25353 #endif /* HAVE_WINDOW_SYSTEM */
25354 height = 1;
25355
25356 if (width > 0 && it->line_wrap != TRUNCATE
25357 && it->current_x + width > it->last_visible_x)
25358 {
25359 width = it->last_visible_x - it->current_x;
25360 #ifdef HAVE_WINDOW_SYSTEM
25361 /* Subtract one more pixel from the stretch width, but only on
25362 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25363 width -= FRAME_WINDOW_P (it->f);
25364 #endif
25365 }
25366
25367 if (width > 0 && height > 0 && it->glyph_row)
25368 {
25369 Lisp_Object o_object = it->object;
25370 Lisp_Object object = it->stack[it->sp - 1].string;
25371 int n = width;
25372
25373 if (!STRINGP (object))
25374 object = it->w->contents;
25375 #ifdef HAVE_WINDOW_SYSTEM
25376 if (FRAME_WINDOW_P (it->f))
25377 append_stretch_glyph (it, object, width, height, ascent);
25378 else
25379 #endif
25380 {
25381 it->object = object;
25382 it->char_to_display = ' ';
25383 it->pixel_width = it->len = 1;
25384 while (n--)
25385 tty_append_glyph (it);
25386 it->object = o_object;
25387 }
25388 }
25389
25390 it->pixel_width = width;
25391 #ifdef HAVE_WINDOW_SYSTEM
25392 if (FRAME_WINDOW_P (it->f))
25393 {
25394 it->ascent = it->phys_ascent = ascent;
25395 it->descent = it->phys_descent = height - it->ascent;
25396 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25397 take_vertical_position_into_account (it);
25398 }
25399 else
25400 #endif
25401 it->nglyphs = width;
25402 }
25403
25404 /* Get information about special display element WHAT in an
25405 environment described by IT. WHAT is one of IT_TRUNCATION or
25406 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25407 non-null glyph_row member. This function ensures that fields like
25408 face_id, c, len of IT are left untouched. */
25409
25410 static void
25411 produce_special_glyphs (struct it *it, enum display_element_type what)
25412 {
25413 struct it temp_it;
25414 Lisp_Object gc;
25415 GLYPH glyph;
25416
25417 temp_it = *it;
25418 temp_it.object = make_number (0);
25419 memset (&temp_it.current, 0, sizeof temp_it.current);
25420
25421 if (what == IT_CONTINUATION)
25422 {
25423 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25424 if (it->bidi_it.paragraph_dir == R2L)
25425 SET_GLYPH_FROM_CHAR (glyph, '/');
25426 else
25427 SET_GLYPH_FROM_CHAR (glyph, '\\');
25428 if (it->dp
25429 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25430 {
25431 /* FIXME: Should we mirror GC for R2L lines? */
25432 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25433 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25434 }
25435 }
25436 else if (what == IT_TRUNCATION)
25437 {
25438 /* Truncation glyph. */
25439 SET_GLYPH_FROM_CHAR (glyph, '$');
25440 if (it->dp
25441 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25442 {
25443 /* FIXME: Should we mirror GC for R2L lines? */
25444 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25445 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25446 }
25447 }
25448 else
25449 emacs_abort ();
25450
25451 #ifdef HAVE_WINDOW_SYSTEM
25452 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25453 is turned off, we precede the truncation/continuation glyphs by a
25454 stretch glyph whose width is computed such that these special
25455 glyphs are aligned at the window margin, even when very different
25456 fonts are used in different glyph rows. */
25457 if (FRAME_WINDOW_P (temp_it.f)
25458 /* init_iterator calls this with it->glyph_row == NULL, and it
25459 wants only the pixel width of the truncation/continuation
25460 glyphs. */
25461 && temp_it.glyph_row
25462 /* insert_left_trunc_glyphs calls us at the beginning of the
25463 row, and it has its own calculation of the stretch glyph
25464 width. */
25465 && temp_it.glyph_row->used[TEXT_AREA] > 0
25466 && (temp_it.glyph_row->reversed_p
25467 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25468 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25469 {
25470 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25471
25472 if (stretch_width > 0)
25473 {
25474 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25475 struct font *font =
25476 face->font ? face->font : FRAME_FONT (temp_it.f);
25477 int stretch_ascent =
25478 (((temp_it.ascent + temp_it.descent)
25479 * FONT_BASE (font)) / FONT_HEIGHT (font));
25480
25481 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25482 temp_it.ascent + temp_it.descent,
25483 stretch_ascent);
25484 }
25485 }
25486 #endif
25487
25488 temp_it.dp = NULL;
25489 temp_it.what = IT_CHARACTER;
25490 temp_it.len = 1;
25491 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25492 temp_it.face_id = GLYPH_FACE (glyph);
25493 temp_it.len = CHAR_BYTES (temp_it.c);
25494
25495 PRODUCE_GLYPHS (&temp_it);
25496 it->pixel_width = temp_it.pixel_width;
25497 it->nglyphs = temp_it.pixel_width;
25498 }
25499
25500 #ifdef HAVE_WINDOW_SYSTEM
25501
25502 /* Calculate line-height and line-spacing properties.
25503 An integer value specifies explicit pixel value.
25504 A float value specifies relative value to current face height.
25505 A cons (float . face-name) specifies relative value to
25506 height of specified face font.
25507
25508 Returns height in pixels, or nil. */
25509
25510
25511 static Lisp_Object
25512 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25513 int boff, int override)
25514 {
25515 Lisp_Object face_name = Qnil;
25516 int ascent, descent, height;
25517
25518 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25519 return val;
25520
25521 if (CONSP (val))
25522 {
25523 face_name = XCAR (val);
25524 val = XCDR (val);
25525 if (!NUMBERP (val))
25526 val = make_number (1);
25527 if (NILP (face_name))
25528 {
25529 height = it->ascent + it->descent;
25530 goto scale;
25531 }
25532 }
25533
25534 if (NILP (face_name))
25535 {
25536 font = FRAME_FONT (it->f);
25537 boff = FRAME_BASELINE_OFFSET (it->f);
25538 }
25539 else if (EQ (face_name, Qt))
25540 {
25541 override = 0;
25542 }
25543 else
25544 {
25545 int face_id;
25546 struct face *face;
25547
25548 face_id = lookup_named_face (it->f, face_name, 0);
25549 if (face_id < 0)
25550 return make_number (-1);
25551
25552 face = FACE_FROM_ID (it->f, face_id);
25553 font = face->font;
25554 if (font == NULL)
25555 return make_number (-1);
25556 boff = font->baseline_offset;
25557 if (font->vertical_centering)
25558 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25559 }
25560
25561 ascent = FONT_BASE (font) + boff;
25562 descent = FONT_DESCENT (font) - boff;
25563
25564 if (override)
25565 {
25566 it->override_ascent = ascent;
25567 it->override_descent = descent;
25568 it->override_boff = boff;
25569 }
25570
25571 height = ascent + descent;
25572
25573 scale:
25574 if (FLOATP (val))
25575 height = (int)(XFLOAT_DATA (val) * height);
25576 else if (INTEGERP (val))
25577 height *= XINT (val);
25578
25579 return make_number (height);
25580 }
25581
25582
25583 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25584 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25585 and only if this is for a character for which no font was found.
25586
25587 If the display method (it->glyphless_method) is
25588 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25589 length of the acronym or the hexadecimal string, UPPER_XOFF and
25590 UPPER_YOFF are pixel offsets for the upper part of the string,
25591 LOWER_XOFF and LOWER_YOFF are for the lower part.
25592
25593 For the other display methods, LEN through LOWER_YOFF are zero. */
25594
25595 static void
25596 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25597 short upper_xoff, short upper_yoff,
25598 short lower_xoff, short lower_yoff)
25599 {
25600 struct glyph *glyph;
25601 enum glyph_row_area area = it->area;
25602
25603 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25604 if (glyph < it->glyph_row->glyphs[area + 1])
25605 {
25606 /* If the glyph row is reversed, we need to prepend the glyph
25607 rather than append it. */
25608 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25609 {
25610 struct glyph *g;
25611
25612 /* Make room for the additional glyph. */
25613 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25614 g[1] = *g;
25615 glyph = it->glyph_row->glyphs[area];
25616 }
25617 glyph->charpos = CHARPOS (it->position);
25618 glyph->object = it->object;
25619 glyph->pixel_width = it->pixel_width;
25620 glyph->ascent = it->ascent;
25621 glyph->descent = it->descent;
25622 glyph->voffset = it->voffset;
25623 glyph->type = GLYPHLESS_GLYPH;
25624 glyph->u.glyphless.method = it->glyphless_method;
25625 glyph->u.glyphless.for_no_font = for_no_font;
25626 glyph->u.glyphless.len = len;
25627 glyph->u.glyphless.ch = it->c;
25628 glyph->slice.glyphless.upper_xoff = upper_xoff;
25629 glyph->slice.glyphless.upper_yoff = upper_yoff;
25630 glyph->slice.glyphless.lower_xoff = lower_xoff;
25631 glyph->slice.glyphless.lower_yoff = lower_yoff;
25632 glyph->avoid_cursor_p = it->avoid_cursor_p;
25633 glyph->multibyte_p = it->multibyte_p;
25634 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25635 {
25636 /* In R2L rows, the left and the right box edges need to be
25637 drawn in reverse direction. */
25638 glyph->right_box_line_p = it->start_of_box_run_p;
25639 glyph->left_box_line_p = it->end_of_box_run_p;
25640 }
25641 else
25642 {
25643 glyph->left_box_line_p = it->start_of_box_run_p;
25644 glyph->right_box_line_p = it->end_of_box_run_p;
25645 }
25646 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25647 || it->phys_descent > it->descent);
25648 glyph->padding_p = 0;
25649 glyph->glyph_not_available_p = 0;
25650 glyph->face_id = face_id;
25651 glyph->font_type = FONT_TYPE_UNKNOWN;
25652 if (it->bidi_p)
25653 {
25654 glyph->resolved_level = it->bidi_it.resolved_level;
25655 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25656 emacs_abort ();
25657 glyph->bidi_type = it->bidi_it.type;
25658 }
25659 ++it->glyph_row->used[area];
25660 }
25661 else
25662 IT_EXPAND_MATRIX_WIDTH (it, area);
25663 }
25664
25665
25666 /* Produce a glyph for a glyphless character for iterator IT.
25667 IT->glyphless_method specifies which method to use for displaying
25668 the character. See the description of enum
25669 glyphless_display_method in dispextern.h for the detail.
25670
25671 FOR_NO_FONT is nonzero if and only if this is for a character for
25672 which no font was found. ACRONYM, if non-nil, is an acronym string
25673 for the character. */
25674
25675 static void
25676 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25677 {
25678 int face_id;
25679 struct face *face;
25680 struct font *font;
25681 int base_width, base_height, width, height;
25682 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25683 int len;
25684
25685 /* Get the metrics of the base font. We always refer to the current
25686 ASCII face. */
25687 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25688 font = face->font ? face->font : FRAME_FONT (it->f);
25689 it->ascent = FONT_BASE (font) + font->baseline_offset;
25690 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25691 base_height = it->ascent + it->descent;
25692 base_width = font->average_width;
25693
25694 face_id = merge_glyphless_glyph_face (it);
25695
25696 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25697 {
25698 it->pixel_width = THIN_SPACE_WIDTH;
25699 len = 0;
25700 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25701 }
25702 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25703 {
25704 width = CHAR_WIDTH (it->c);
25705 if (width == 0)
25706 width = 1;
25707 else if (width > 4)
25708 width = 4;
25709 it->pixel_width = base_width * width;
25710 len = 0;
25711 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25712 }
25713 else
25714 {
25715 char buf[7];
25716 const char *str;
25717 unsigned int code[6];
25718 int upper_len;
25719 int ascent, descent;
25720 struct font_metrics metrics_upper, metrics_lower;
25721
25722 face = FACE_FROM_ID (it->f, face_id);
25723 font = face->font ? face->font : FRAME_FONT (it->f);
25724 prepare_face_for_display (it->f, face);
25725
25726 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25727 {
25728 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25729 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25730 if (CONSP (acronym))
25731 acronym = XCAR (acronym);
25732 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25733 }
25734 else
25735 {
25736 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25737 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25738 str = buf;
25739 }
25740 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
25741 code[len] = font->driver->encode_char (font, str[len]);
25742 upper_len = (len + 1) / 2;
25743 font->driver->text_extents (font, code, upper_len,
25744 &metrics_upper);
25745 font->driver->text_extents (font, code + upper_len, len - upper_len,
25746 &metrics_lower);
25747
25748
25749
25750 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25751 width = max (metrics_upper.width, metrics_lower.width) + 4;
25752 upper_xoff = upper_yoff = 2; /* the typical case */
25753 if (base_width >= width)
25754 {
25755 /* Align the upper to the left, the lower to the right. */
25756 it->pixel_width = base_width;
25757 lower_xoff = base_width - 2 - metrics_lower.width;
25758 }
25759 else
25760 {
25761 /* Center the shorter one. */
25762 it->pixel_width = width;
25763 if (metrics_upper.width >= metrics_lower.width)
25764 lower_xoff = (width - metrics_lower.width) / 2;
25765 else
25766 {
25767 /* FIXME: This code doesn't look right. It formerly was
25768 missing the "lower_xoff = 0;", which couldn't have
25769 been right since it left lower_xoff uninitialized. */
25770 lower_xoff = 0;
25771 upper_xoff = (width - metrics_upper.width) / 2;
25772 }
25773 }
25774
25775 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25776 top, bottom, and between upper and lower strings. */
25777 height = (metrics_upper.ascent + metrics_upper.descent
25778 + metrics_lower.ascent + metrics_lower.descent) + 5;
25779 /* Center vertically.
25780 H:base_height, D:base_descent
25781 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25782
25783 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25784 descent = D - H/2 + h/2;
25785 lower_yoff = descent - 2 - ld;
25786 upper_yoff = lower_yoff - la - 1 - ud; */
25787 ascent = - (it->descent - (base_height + height + 1) / 2);
25788 descent = it->descent - (base_height - height) / 2;
25789 lower_yoff = descent - 2 - metrics_lower.descent;
25790 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25791 - metrics_upper.descent);
25792 /* Don't make the height shorter than the base height. */
25793 if (height > base_height)
25794 {
25795 it->ascent = ascent;
25796 it->descent = descent;
25797 }
25798 }
25799
25800 it->phys_ascent = it->ascent;
25801 it->phys_descent = it->descent;
25802 if (it->glyph_row)
25803 append_glyphless_glyph (it, face_id, for_no_font, len,
25804 upper_xoff, upper_yoff,
25805 lower_xoff, lower_yoff);
25806 it->nglyphs = 1;
25807 take_vertical_position_into_account (it);
25808 }
25809
25810
25811 /* RIF:
25812 Produce glyphs/get display metrics for the display element IT is
25813 loaded with. See the description of struct it in dispextern.h
25814 for an overview of struct it. */
25815
25816 void
25817 x_produce_glyphs (struct it *it)
25818 {
25819 int extra_line_spacing = it->extra_line_spacing;
25820
25821 it->glyph_not_available_p = 0;
25822
25823 if (it->what == IT_CHARACTER)
25824 {
25825 XChar2b char2b;
25826 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25827 struct font *font = face->font;
25828 struct font_metrics *pcm = NULL;
25829 int boff; /* Baseline offset. */
25830
25831 if (font == NULL)
25832 {
25833 /* When no suitable font is found, display this character by
25834 the method specified in the first extra slot of
25835 Vglyphless_char_display. */
25836 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25837
25838 eassert (it->what == IT_GLYPHLESS);
25839 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25840 goto done;
25841 }
25842
25843 boff = font->baseline_offset;
25844 if (font->vertical_centering)
25845 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25846
25847 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25848 {
25849 int stretched_p;
25850
25851 it->nglyphs = 1;
25852
25853 if (it->override_ascent >= 0)
25854 {
25855 it->ascent = it->override_ascent;
25856 it->descent = it->override_descent;
25857 boff = it->override_boff;
25858 }
25859 else
25860 {
25861 it->ascent = FONT_BASE (font) + boff;
25862 it->descent = FONT_DESCENT (font) - boff;
25863 }
25864
25865 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25866 {
25867 pcm = get_per_char_metric (font, &char2b);
25868 if (pcm->width == 0
25869 && pcm->rbearing == 0 && pcm->lbearing == 0)
25870 pcm = NULL;
25871 }
25872
25873 if (pcm)
25874 {
25875 it->phys_ascent = pcm->ascent + boff;
25876 it->phys_descent = pcm->descent - boff;
25877 it->pixel_width = pcm->width;
25878 }
25879 else
25880 {
25881 it->glyph_not_available_p = 1;
25882 it->phys_ascent = it->ascent;
25883 it->phys_descent = it->descent;
25884 it->pixel_width = font->space_width;
25885 }
25886
25887 if (it->constrain_row_ascent_descent_p)
25888 {
25889 if (it->descent > it->max_descent)
25890 {
25891 it->ascent += it->descent - it->max_descent;
25892 it->descent = it->max_descent;
25893 }
25894 if (it->ascent > it->max_ascent)
25895 {
25896 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25897 it->ascent = it->max_ascent;
25898 }
25899 it->phys_ascent = min (it->phys_ascent, it->ascent);
25900 it->phys_descent = min (it->phys_descent, it->descent);
25901 extra_line_spacing = 0;
25902 }
25903
25904 /* If this is a space inside a region of text with
25905 `space-width' property, change its width. */
25906 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25907 if (stretched_p)
25908 it->pixel_width *= XFLOATINT (it->space_width);
25909
25910 /* If face has a box, add the box thickness to the character
25911 height. If character has a box line to the left and/or
25912 right, add the box line width to the character's width. */
25913 if (face->box != FACE_NO_BOX)
25914 {
25915 int thick = face->box_line_width;
25916
25917 if (thick > 0)
25918 {
25919 it->ascent += thick;
25920 it->descent += thick;
25921 }
25922 else
25923 thick = -thick;
25924
25925 if (it->start_of_box_run_p)
25926 it->pixel_width += thick;
25927 if (it->end_of_box_run_p)
25928 it->pixel_width += thick;
25929 }
25930
25931 /* If face has an overline, add the height of the overline
25932 (1 pixel) and a 1 pixel margin to the character height. */
25933 if (face->overline_p)
25934 it->ascent += overline_margin;
25935
25936 if (it->constrain_row_ascent_descent_p)
25937 {
25938 if (it->ascent > it->max_ascent)
25939 it->ascent = it->max_ascent;
25940 if (it->descent > it->max_descent)
25941 it->descent = it->max_descent;
25942 }
25943
25944 take_vertical_position_into_account (it);
25945
25946 /* If we have to actually produce glyphs, do it. */
25947 if (it->glyph_row)
25948 {
25949 if (stretched_p)
25950 {
25951 /* Translate a space with a `space-width' property
25952 into a stretch glyph. */
25953 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25954 / FONT_HEIGHT (font));
25955 append_stretch_glyph (it, it->object, it->pixel_width,
25956 it->ascent + it->descent, ascent);
25957 }
25958 else
25959 append_glyph (it);
25960
25961 /* If characters with lbearing or rbearing are displayed
25962 in this line, record that fact in a flag of the
25963 glyph row. This is used to optimize X output code. */
25964 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25965 it->glyph_row->contains_overlapping_glyphs_p = 1;
25966 }
25967 if (! stretched_p && it->pixel_width == 0)
25968 /* We assure that all visible glyphs have at least 1-pixel
25969 width. */
25970 it->pixel_width = 1;
25971 }
25972 else if (it->char_to_display == '\n')
25973 {
25974 /* A newline has no width, but we need the height of the
25975 line. But if previous part of the line sets a height,
25976 don't increase that height. */
25977
25978 Lisp_Object height;
25979 Lisp_Object total_height = Qnil;
25980
25981 it->override_ascent = -1;
25982 it->pixel_width = 0;
25983 it->nglyphs = 0;
25984
25985 height = get_it_property (it, Qline_height);
25986 /* Split (line-height total-height) list. */
25987 if (CONSP (height)
25988 && CONSP (XCDR (height))
25989 && NILP (XCDR (XCDR (height))))
25990 {
25991 total_height = XCAR (XCDR (height));
25992 height = XCAR (height);
25993 }
25994 height = calc_line_height_property (it, height, font, boff, 1);
25995
25996 if (it->override_ascent >= 0)
25997 {
25998 it->ascent = it->override_ascent;
25999 it->descent = it->override_descent;
26000 boff = it->override_boff;
26001 }
26002 else
26003 {
26004 it->ascent = FONT_BASE (font) + boff;
26005 it->descent = FONT_DESCENT (font) - boff;
26006 }
26007
26008 if (EQ (height, Qt))
26009 {
26010 if (it->descent > it->max_descent)
26011 {
26012 it->ascent += it->descent - it->max_descent;
26013 it->descent = it->max_descent;
26014 }
26015 if (it->ascent > it->max_ascent)
26016 {
26017 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26018 it->ascent = it->max_ascent;
26019 }
26020 it->phys_ascent = min (it->phys_ascent, it->ascent);
26021 it->phys_descent = min (it->phys_descent, it->descent);
26022 it->constrain_row_ascent_descent_p = 1;
26023 extra_line_spacing = 0;
26024 }
26025 else
26026 {
26027 Lisp_Object spacing;
26028
26029 it->phys_ascent = it->ascent;
26030 it->phys_descent = it->descent;
26031
26032 if ((it->max_ascent > 0 || it->max_descent > 0)
26033 && face->box != FACE_NO_BOX
26034 && face->box_line_width > 0)
26035 {
26036 it->ascent += face->box_line_width;
26037 it->descent += face->box_line_width;
26038 }
26039 if (!NILP (height)
26040 && XINT (height) > it->ascent + it->descent)
26041 it->ascent = XINT (height) - it->descent;
26042
26043 if (!NILP (total_height))
26044 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26045 else
26046 {
26047 spacing = get_it_property (it, Qline_spacing);
26048 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26049 }
26050 if (INTEGERP (spacing))
26051 {
26052 extra_line_spacing = XINT (spacing);
26053 if (!NILP (total_height))
26054 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26055 }
26056 }
26057 }
26058 else /* i.e. (it->char_to_display == '\t') */
26059 {
26060 if (font->space_width > 0)
26061 {
26062 int tab_width = it->tab_width * font->space_width;
26063 int x = it->current_x + it->continuation_lines_width;
26064 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26065
26066 /* If the distance from the current position to the next tab
26067 stop is less than a space character width, use the
26068 tab stop after that. */
26069 if (next_tab_x - x < font->space_width)
26070 next_tab_x += tab_width;
26071
26072 it->pixel_width = next_tab_x - x;
26073 it->nglyphs = 1;
26074 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26075 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26076
26077 if (it->glyph_row)
26078 {
26079 append_stretch_glyph (it, it->object, it->pixel_width,
26080 it->ascent + it->descent, it->ascent);
26081 }
26082 }
26083 else
26084 {
26085 it->pixel_width = 0;
26086 it->nglyphs = 1;
26087 }
26088 }
26089 }
26090 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26091 {
26092 /* A static composition.
26093
26094 Note: A composition is represented as one glyph in the
26095 glyph matrix. There are no padding glyphs.
26096
26097 Important note: pixel_width, ascent, and descent are the
26098 values of what is drawn by draw_glyphs (i.e. the values of
26099 the overall glyphs composed). */
26100 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26101 int boff; /* baseline offset */
26102 struct composition *cmp = composition_table[it->cmp_it.id];
26103 int glyph_len = cmp->glyph_len;
26104 struct font *font = face->font;
26105
26106 it->nglyphs = 1;
26107
26108 /* If we have not yet calculated pixel size data of glyphs of
26109 the composition for the current face font, calculate them
26110 now. Theoretically, we have to check all fonts for the
26111 glyphs, but that requires much time and memory space. So,
26112 here we check only the font of the first glyph. This may
26113 lead to incorrect display, but it's very rare, and C-l
26114 (recenter-top-bottom) can correct the display anyway. */
26115 if (! cmp->font || cmp->font != font)
26116 {
26117 /* Ascent and descent of the font of the first character
26118 of this composition (adjusted by baseline offset).
26119 Ascent and descent of overall glyphs should not be less
26120 than these, respectively. */
26121 int font_ascent, font_descent, font_height;
26122 /* Bounding box of the overall glyphs. */
26123 int leftmost, rightmost, lowest, highest;
26124 int lbearing, rbearing;
26125 int i, width, ascent, descent;
26126 int left_padded = 0, right_padded = 0;
26127 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26128 XChar2b char2b;
26129 struct font_metrics *pcm;
26130 int font_not_found_p;
26131 ptrdiff_t pos;
26132
26133 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26134 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26135 break;
26136 if (glyph_len < cmp->glyph_len)
26137 right_padded = 1;
26138 for (i = 0; i < glyph_len; i++)
26139 {
26140 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26141 break;
26142 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26143 }
26144 if (i > 0)
26145 left_padded = 1;
26146
26147 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26148 : IT_CHARPOS (*it));
26149 /* If no suitable font is found, use the default font. */
26150 font_not_found_p = font == NULL;
26151 if (font_not_found_p)
26152 {
26153 face = face->ascii_face;
26154 font = face->font;
26155 }
26156 boff = font->baseline_offset;
26157 if (font->vertical_centering)
26158 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26159 font_ascent = FONT_BASE (font) + boff;
26160 font_descent = FONT_DESCENT (font) - boff;
26161 font_height = FONT_HEIGHT (font);
26162
26163 cmp->font = font;
26164
26165 pcm = NULL;
26166 if (! font_not_found_p)
26167 {
26168 get_char_face_and_encoding (it->f, c, it->face_id,
26169 &char2b, 0);
26170 pcm = get_per_char_metric (font, &char2b);
26171 }
26172
26173 /* Initialize the bounding box. */
26174 if (pcm)
26175 {
26176 width = cmp->glyph_len > 0 ? pcm->width : 0;
26177 ascent = pcm->ascent;
26178 descent = pcm->descent;
26179 lbearing = pcm->lbearing;
26180 rbearing = pcm->rbearing;
26181 }
26182 else
26183 {
26184 width = cmp->glyph_len > 0 ? font->space_width : 0;
26185 ascent = FONT_BASE (font);
26186 descent = FONT_DESCENT (font);
26187 lbearing = 0;
26188 rbearing = width;
26189 }
26190
26191 rightmost = width;
26192 leftmost = 0;
26193 lowest = - descent + boff;
26194 highest = ascent + boff;
26195
26196 if (! font_not_found_p
26197 && font->default_ascent
26198 && CHAR_TABLE_P (Vuse_default_ascent)
26199 && !NILP (Faref (Vuse_default_ascent,
26200 make_number (it->char_to_display))))
26201 highest = font->default_ascent + boff;
26202
26203 /* Draw the first glyph at the normal position. It may be
26204 shifted to right later if some other glyphs are drawn
26205 at the left. */
26206 cmp->offsets[i * 2] = 0;
26207 cmp->offsets[i * 2 + 1] = boff;
26208 cmp->lbearing = lbearing;
26209 cmp->rbearing = rbearing;
26210
26211 /* Set cmp->offsets for the remaining glyphs. */
26212 for (i++; i < glyph_len; i++)
26213 {
26214 int left, right, btm, top;
26215 int ch = COMPOSITION_GLYPH (cmp, i);
26216 int face_id;
26217 struct face *this_face;
26218
26219 if (ch == '\t')
26220 ch = ' ';
26221 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26222 this_face = FACE_FROM_ID (it->f, face_id);
26223 font = this_face->font;
26224
26225 if (font == NULL)
26226 pcm = NULL;
26227 else
26228 {
26229 get_char_face_and_encoding (it->f, ch, face_id,
26230 &char2b, 0);
26231 pcm = get_per_char_metric (font, &char2b);
26232 }
26233 if (! pcm)
26234 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26235 else
26236 {
26237 width = pcm->width;
26238 ascent = pcm->ascent;
26239 descent = pcm->descent;
26240 lbearing = pcm->lbearing;
26241 rbearing = pcm->rbearing;
26242 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26243 {
26244 /* Relative composition with or without
26245 alternate chars. */
26246 left = (leftmost + rightmost - width) / 2;
26247 btm = - descent + boff;
26248 if (font->relative_compose
26249 && (! CHAR_TABLE_P (Vignore_relative_composition)
26250 || NILP (Faref (Vignore_relative_composition,
26251 make_number (ch)))))
26252 {
26253
26254 if (- descent >= font->relative_compose)
26255 /* One extra pixel between two glyphs. */
26256 btm = highest + 1;
26257 else if (ascent <= 0)
26258 /* One extra pixel between two glyphs. */
26259 btm = lowest - 1 - ascent - descent;
26260 }
26261 }
26262 else
26263 {
26264 /* A composition rule is specified by an integer
26265 value that encodes global and new reference
26266 points (GREF and NREF). GREF and NREF are
26267 specified by numbers as below:
26268
26269 0---1---2 -- ascent
26270 | |
26271 | |
26272 | |
26273 9--10--11 -- center
26274 | |
26275 ---3---4---5--- baseline
26276 | |
26277 6---7---8 -- descent
26278 */
26279 int rule = COMPOSITION_RULE (cmp, i);
26280 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26281
26282 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26283 grefx = gref % 3, nrefx = nref % 3;
26284 grefy = gref / 3, nrefy = nref / 3;
26285 if (xoff)
26286 xoff = font_height * (xoff - 128) / 256;
26287 if (yoff)
26288 yoff = font_height * (yoff - 128) / 256;
26289
26290 left = (leftmost
26291 + grefx * (rightmost - leftmost) / 2
26292 - nrefx * width / 2
26293 + xoff);
26294
26295 btm = ((grefy == 0 ? highest
26296 : grefy == 1 ? 0
26297 : grefy == 2 ? lowest
26298 : (highest + lowest) / 2)
26299 - (nrefy == 0 ? ascent + descent
26300 : nrefy == 1 ? descent - boff
26301 : nrefy == 2 ? 0
26302 : (ascent + descent) / 2)
26303 + yoff);
26304 }
26305
26306 cmp->offsets[i * 2] = left;
26307 cmp->offsets[i * 2 + 1] = btm + descent;
26308
26309 /* Update the bounding box of the overall glyphs. */
26310 if (width > 0)
26311 {
26312 right = left + width;
26313 if (left < leftmost)
26314 leftmost = left;
26315 if (right > rightmost)
26316 rightmost = right;
26317 }
26318 top = btm + descent + ascent;
26319 if (top > highest)
26320 highest = top;
26321 if (btm < lowest)
26322 lowest = btm;
26323
26324 if (cmp->lbearing > left + lbearing)
26325 cmp->lbearing = left + lbearing;
26326 if (cmp->rbearing < left + rbearing)
26327 cmp->rbearing = left + rbearing;
26328 }
26329 }
26330
26331 /* If there are glyphs whose x-offsets are negative,
26332 shift all glyphs to the right and make all x-offsets
26333 non-negative. */
26334 if (leftmost < 0)
26335 {
26336 for (i = 0; i < cmp->glyph_len; i++)
26337 cmp->offsets[i * 2] -= leftmost;
26338 rightmost -= leftmost;
26339 cmp->lbearing -= leftmost;
26340 cmp->rbearing -= leftmost;
26341 }
26342
26343 if (left_padded && cmp->lbearing < 0)
26344 {
26345 for (i = 0; i < cmp->glyph_len; i++)
26346 cmp->offsets[i * 2] -= cmp->lbearing;
26347 rightmost -= cmp->lbearing;
26348 cmp->rbearing -= cmp->lbearing;
26349 cmp->lbearing = 0;
26350 }
26351 if (right_padded && rightmost < cmp->rbearing)
26352 {
26353 rightmost = cmp->rbearing;
26354 }
26355
26356 cmp->pixel_width = rightmost;
26357 cmp->ascent = highest;
26358 cmp->descent = - lowest;
26359 if (cmp->ascent < font_ascent)
26360 cmp->ascent = font_ascent;
26361 if (cmp->descent < font_descent)
26362 cmp->descent = font_descent;
26363 }
26364
26365 if (it->glyph_row
26366 && (cmp->lbearing < 0
26367 || cmp->rbearing > cmp->pixel_width))
26368 it->glyph_row->contains_overlapping_glyphs_p = 1;
26369
26370 it->pixel_width = cmp->pixel_width;
26371 it->ascent = it->phys_ascent = cmp->ascent;
26372 it->descent = it->phys_descent = cmp->descent;
26373 if (face->box != FACE_NO_BOX)
26374 {
26375 int thick = face->box_line_width;
26376
26377 if (thick > 0)
26378 {
26379 it->ascent += thick;
26380 it->descent += thick;
26381 }
26382 else
26383 thick = - thick;
26384
26385 if (it->start_of_box_run_p)
26386 it->pixel_width += thick;
26387 if (it->end_of_box_run_p)
26388 it->pixel_width += thick;
26389 }
26390
26391 /* If face has an overline, add the height of the overline
26392 (1 pixel) and a 1 pixel margin to the character height. */
26393 if (face->overline_p)
26394 it->ascent += overline_margin;
26395
26396 take_vertical_position_into_account (it);
26397 if (it->ascent < 0)
26398 it->ascent = 0;
26399 if (it->descent < 0)
26400 it->descent = 0;
26401
26402 if (it->glyph_row && cmp->glyph_len > 0)
26403 append_composite_glyph (it);
26404 }
26405 else if (it->what == IT_COMPOSITION)
26406 {
26407 /* A dynamic (automatic) composition. */
26408 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26409 Lisp_Object gstring;
26410 struct font_metrics metrics;
26411
26412 it->nglyphs = 1;
26413
26414 gstring = composition_gstring_from_id (it->cmp_it.id);
26415 it->pixel_width
26416 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26417 &metrics);
26418 if (it->glyph_row
26419 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26420 it->glyph_row->contains_overlapping_glyphs_p = 1;
26421 it->ascent = it->phys_ascent = metrics.ascent;
26422 it->descent = it->phys_descent = metrics.descent;
26423 if (face->box != FACE_NO_BOX)
26424 {
26425 int thick = face->box_line_width;
26426
26427 if (thick > 0)
26428 {
26429 it->ascent += thick;
26430 it->descent += thick;
26431 }
26432 else
26433 thick = - thick;
26434
26435 if (it->start_of_box_run_p)
26436 it->pixel_width += thick;
26437 if (it->end_of_box_run_p)
26438 it->pixel_width += thick;
26439 }
26440 /* If face has an overline, add the height of the overline
26441 (1 pixel) and a 1 pixel margin to the character height. */
26442 if (face->overline_p)
26443 it->ascent += overline_margin;
26444 take_vertical_position_into_account (it);
26445 if (it->ascent < 0)
26446 it->ascent = 0;
26447 if (it->descent < 0)
26448 it->descent = 0;
26449
26450 if (it->glyph_row)
26451 append_composite_glyph (it);
26452 }
26453 else if (it->what == IT_GLYPHLESS)
26454 produce_glyphless_glyph (it, 0, Qnil);
26455 else if (it->what == IT_IMAGE)
26456 produce_image_glyph (it);
26457 else if (it->what == IT_STRETCH)
26458 produce_stretch_glyph (it);
26459
26460 done:
26461 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26462 because this isn't true for images with `:ascent 100'. */
26463 eassert (it->ascent >= 0 && it->descent >= 0);
26464 if (it->area == TEXT_AREA)
26465 it->current_x += it->pixel_width;
26466
26467 if (extra_line_spacing > 0)
26468 {
26469 it->descent += extra_line_spacing;
26470 if (extra_line_spacing > it->max_extra_line_spacing)
26471 it->max_extra_line_spacing = extra_line_spacing;
26472 }
26473
26474 it->max_ascent = max (it->max_ascent, it->ascent);
26475 it->max_descent = max (it->max_descent, it->descent);
26476 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26477 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26478 }
26479
26480 /* EXPORT for RIF:
26481 Output LEN glyphs starting at START at the nominal cursor position.
26482 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26483 being updated, and UPDATED_AREA is the area of that row being updated. */
26484
26485 void
26486 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26487 struct glyph *start, enum glyph_row_area updated_area, int len)
26488 {
26489 int x, hpos, chpos = w->phys_cursor.hpos;
26490
26491 eassert (updated_row);
26492 /* When the window is hscrolled, cursor hpos can legitimately be out
26493 of bounds, but we draw the cursor at the corresponding window
26494 margin in that case. */
26495 if (!updated_row->reversed_p && chpos < 0)
26496 chpos = 0;
26497 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26498 chpos = updated_row->used[TEXT_AREA] - 1;
26499
26500 block_input ();
26501
26502 /* Write glyphs. */
26503
26504 hpos = start - updated_row->glyphs[updated_area];
26505 x = draw_glyphs (w, w->output_cursor.x,
26506 updated_row, updated_area,
26507 hpos, hpos + len,
26508 DRAW_NORMAL_TEXT, 0);
26509
26510 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26511 if (updated_area == TEXT_AREA
26512 && w->phys_cursor_on_p
26513 && w->phys_cursor.vpos == w->output_cursor.vpos
26514 && chpos >= hpos
26515 && chpos < hpos + len)
26516 w->phys_cursor_on_p = 0;
26517
26518 unblock_input ();
26519
26520 /* Advance the output cursor. */
26521 w->output_cursor.hpos += len;
26522 w->output_cursor.x = x;
26523 }
26524
26525
26526 /* EXPORT for RIF:
26527 Insert LEN glyphs from START at the nominal cursor position. */
26528
26529 void
26530 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26531 struct glyph *start, enum glyph_row_area updated_area, int len)
26532 {
26533 struct frame *f;
26534 int line_height, shift_by_width, shifted_region_width;
26535 struct glyph_row *row;
26536 struct glyph *glyph;
26537 int frame_x, frame_y;
26538 ptrdiff_t hpos;
26539
26540 eassert (updated_row);
26541 block_input ();
26542 f = XFRAME (WINDOW_FRAME (w));
26543
26544 /* Get the height of the line we are in. */
26545 row = updated_row;
26546 line_height = row->height;
26547
26548 /* Get the width of the glyphs to insert. */
26549 shift_by_width = 0;
26550 for (glyph = start; glyph < start + len; ++glyph)
26551 shift_by_width += glyph->pixel_width;
26552
26553 /* Get the width of the region to shift right. */
26554 shifted_region_width = (window_box_width (w, updated_area)
26555 - w->output_cursor.x
26556 - shift_by_width);
26557
26558 /* Shift right. */
26559 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26560 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26561
26562 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26563 line_height, shift_by_width);
26564
26565 /* Write the glyphs. */
26566 hpos = start - row->glyphs[updated_area];
26567 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26568 hpos, hpos + len,
26569 DRAW_NORMAL_TEXT, 0);
26570
26571 /* Advance the output cursor. */
26572 w->output_cursor.hpos += len;
26573 w->output_cursor.x += shift_by_width;
26574 unblock_input ();
26575 }
26576
26577
26578 /* EXPORT for RIF:
26579 Erase the current text line from the nominal cursor position
26580 (inclusive) to pixel column TO_X (exclusive). The idea is that
26581 everything from TO_X onward is already erased.
26582
26583 TO_X is a pixel position relative to UPDATED_AREA of currently
26584 updated window W. TO_X == -1 means clear to the end of this area. */
26585
26586 void
26587 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26588 enum glyph_row_area updated_area, int to_x)
26589 {
26590 struct frame *f;
26591 int max_x, min_y, max_y;
26592 int from_x, from_y, to_y;
26593
26594 eassert (updated_row);
26595 f = XFRAME (w->frame);
26596
26597 if (updated_row->full_width_p)
26598 max_x = (WINDOW_PIXEL_WIDTH (w)
26599 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26600 else
26601 max_x = window_box_width (w, updated_area);
26602 max_y = window_text_bottom_y (w);
26603
26604 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26605 of window. For TO_X > 0, truncate to end of drawing area. */
26606 if (to_x == 0)
26607 return;
26608 else if (to_x < 0)
26609 to_x = max_x;
26610 else
26611 to_x = min (to_x, max_x);
26612
26613 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26614
26615 /* Notice if the cursor will be cleared by this operation. */
26616 if (!updated_row->full_width_p)
26617 notice_overwritten_cursor (w, updated_area,
26618 w->output_cursor.x, -1,
26619 updated_row->y,
26620 MATRIX_ROW_BOTTOM_Y (updated_row));
26621
26622 from_x = w->output_cursor.x;
26623
26624 /* Translate to frame coordinates. */
26625 if (updated_row->full_width_p)
26626 {
26627 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26628 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26629 }
26630 else
26631 {
26632 int area_left = window_box_left (w, updated_area);
26633 from_x += area_left;
26634 to_x += area_left;
26635 }
26636
26637 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26638 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26639 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26640
26641 /* Prevent inadvertently clearing to end of the X window. */
26642 if (to_x > from_x && to_y > from_y)
26643 {
26644 block_input ();
26645 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26646 to_x - from_x, to_y - from_y);
26647 unblock_input ();
26648 }
26649 }
26650
26651 #endif /* HAVE_WINDOW_SYSTEM */
26652
26653
26654 \f
26655 /***********************************************************************
26656 Cursor types
26657 ***********************************************************************/
26658
26659 /* Value is the internal representation of the specified cursor type
26660 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26661 of the bar cursor. */
26662
26663 static enum text_cursor_kinds
26664 get_specified_cursor_type (Lisp_Object arg, int *width)
26665 {
26666 enum text_cursor_kinds type;
26667
26668 if (NILP (arg))
26669 return NO_CURSOR;
26670
26671 if (EQ (arg, Qbox))
26672 return FILLED_BOX_CURSOR;
26673
26674 if (EQ (arg, Qhollow))
26675 return HOLLOW_BOX_CURSOR;
26676
26677 if (EQ (arg, Qbar))
26678 {
26679 *width = 2;
26680 return BAR_CURSOR;
26681 }
26682
26683 if (CONSP (arg)
26684 && EQ (XCAR (arg), Qbar)
26685 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26686 {
26687 *width = XINT (XCDR (arg));
26688 return BAR_CURSOR;
26689 }
26690
26691 if (EQ (arg, Qhbar))
26692 {
26693 *width = 2;
26694 return HBAR_CURSOR;
26695 }
26696
26697 if (CONSP (arg)
26698 && EQ (XCAR (arg), Qhbar)
26699 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26700 {
26701 *width = XINT (XCDR (arg));
26702 return HBAR_CURSOR;
26703 }
26704
26705 /* Treat anything unknown as "hollow box cursor".
26706 It was bad to signal an error; people have trouble fixing
26707 .Xdefaults with Emacs, when it has something bad in it. */
26708 type = HOLLOW_BOX_CURSOR;
26709
26710 return type;
26711 }
26712
26713 /* Set the default cursor types for specified frame. */
26714 void
26715 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26716 {
26717 int width = 1;
26718 Lisp_Object tem;
26719
26720 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26721 FRAME_CURSOR_WIDTH (f) = width;
26722
26723 /* By default, set up the blink-off state depending on the on-state. */
26724
26725 tem = Fassoc (arg, Vblink_cursor_alist);
26726 if (!NILP (tem))
26727 {
26728 FRAME_BLINK_OFF_CURSOR (f)
26729 = get_specified_cursor_type (XCDR (tem), &width);
26730 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26731 }
26732 else
26733 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26734
26735 /* Make sure the cursor gets redrawn. */
26736 f->cursor_type_changed = 1;
26737 }
26738
26739
26740 #ifdef HAVE_WINDOW_SYSTEM
26741
26742 /* Return the cursor we want to be displayed in window W. Return
26743 width of bar/hbar cursor through WIDTH arg. Return with
26744 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26745 (i.e. if the `system caret' should track this cursor).
26746
26747 In a mini-buffer window, we want the cursor only to appear if we
26748 are reading input from this window. For the selected window, we
26749 want the cursor type given by the frame parameter or buffer local
26750 setting of cursor-type. If explicitly marked off, draw no cursor.
26751 In all other cases, we want a hollow box cursor. */
26752
26753 static enum text_cursor_kinds
26754 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26755 int *active_cursor)
26756 {
26757 struct frame *f = XFRAME (w->frame);
26758 struct buffer *b = XBUFFER (w->contents);
26759 int cursor_type = DEFAULT_CURSOR;
26760 Lisp_Object alt_cursor;
26761 int non_selected = 0;
26762
26763 *active_cursor = 1;
26764
26765 /* Echo area */
26766 if (cursor_in_echo_area
26767 && FRAME_HAS_MINIBUF_P (f)
26768 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26769 {
26770 if (w == XWINDOW (echo_area_window))
26771 {
26772 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26773 {
26774 *width = FRAME_CURSOR_WIDTH (f);
26775 return FRAME_DESIRED_CURSOR (f);
26776 }
26777 else
26778 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26779 }
26780
26781 *active_cursor = 0;
26782 non_selected = 1;
26783 }
26784
26785 /* Detect a nonselected window or nonselected frame. */
26786 else if (w != XWINDOW (f->selected_window)
26787 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26788 {
26789 *active_cursor = 0;
26790
26791 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26792 return NO_CURSOR;
26793
26794 non_selected = 1;
26795 }
26796
26797 /* Never display a cursor in a window in which cursor-type is nil. */
26798 if (NILP (BVAR (b, cursor_type)))
26799 return NO_CURSOR;
26800
26801 /* Get the normal cursor type for this window. */
26802 if (EQ (BVAR (b, cursor_type), Qt))
26803 {
26804 cursor_type = FRAME_DESIRED_CURSOR (f);
26805 *width = FRAME_CURSOR_WIDTH (f);
26806 }
26807 else
26808 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26809
26810 /* Use cursor-in-non-selected-windows instead
26811 for non-selected window or frame. */
26812 if (non_selected)
26813 {
26814 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26815 if (!EQ (Qt, alt_cursor))
26816 return get_specified_cursor_type (alt_cursor, width);
26817 /* t means modify the normal cursor type. */
26818 if (cursor_type == FILLED_BOX_CURSOR)
26819 cursor_type = HOLLOW_BOX_CURSOR;
26820 else if (cursor_type == BAR_CURSOR && *width > 1)
26821 --*width;
26822 return cursor_type;
26823 }
26824
26825 /* Use normal cursor if not blinked off. */
26826 if (!w->cursor_off_p)
26827 {
26828 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26829 {
26830 if (cursor_type == FILLED_BOX_CURSOR)
26831 {
26832 /* Using a block cursor on large images can be very annoying.
26833 So use a hollow cursor for "large" images.
26834 If image is not transparent (no mask), also use hollow cursor. */
26835 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26836 if (img != NULL && IMAGEP (img->spec))
26837 {
26838 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26839 where N = size of default frame font size.
26840 This should cover most of the "tiny" icons people may use. */
26841 if (!img->mask
26842 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26843 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26844 cursor_type = HOLLOW_BOX_CURSOR;
26845 }
26846 }
26847 else if (cursor_type != NO_CURSOR)
26848 {
26849 /* Display current only supports BOX and HOLLOW cursors for images.
26850 So for now, unconditionally use a HOLLOW cursor when cursor is
26851 not a solid box cursor. */
26852 cursor_type = HOLLOW_BOX_CURSOR;
26853 }
26854 }
26855 return cursor_type;
26856 }
26857
26858 /* Cursor is blinked off, so determine how to "toggle" it. */
26859
26860 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26861 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26862 return get_specified_cursor_type (XCDR (alt_cursor), width);
26863
26864 /* Then see if frame has specified a specific blink off cursor type. */
26865 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26866 {
26867 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26868 return FRAME_BLINK_OFF_CURSOR (f);
26869 }
26870
26871 #if 0
26872 /* Some people liked having a permanently visible blinking cursor,
26873 while others had very strong opinions against it. So it was
26874 decided to remove it. KFS 2003-09-03 */
26875
26876 /* Finally perform built-in cursor blinking:
26877 filled box <-> hollow box
26878 wide [h]bar <-> narrow [h]bar
26879 narrow [h]bar <-> no cursor
26880 other type <-> no cursor */
26881
26882 if (cursor_type == FILLED_BOX_CURSOR)
26883 return HOLLOW_BOX_CURSOR;
26884
26885 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26886 {
26887 *width = 1;
26888 return cursor_type;
26889 }
26890 #endif
26891
26892 return NO_CURSOR;
26893 }
26894
26895
26896 /* Notice when the text cursor of window W has been completely
26897 overwritten by a drawing operation that outputs glyphs in AREA
26898 starting at X0 and ending at X1 in the line starting at Y0 and
26899 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26900 the rest of the line after X0 has been written. Y coordinates
26901 are window-relative. */
26902
26903 static void
26904 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26905 int x0, int x1, int y0, int y1)
26906 {
26907 int cx0, cx1, cy0, cy1;
26908 struct glyph_row *row;
26909
26910 if (!w->phys_cursor_on_p)
26911 return;
26912 if (area != TEXT_AREA)
26913 return;
26914
26915 if (w->phys_cursor.vpos < 0
26916 || w->phys_cursor.vpos >= w->current_matrix->nrows
26917 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26918 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26919 return;
26920
26921 if (row->cursor_in_fringe_p)
26922 {
26923 row->cursor_in_fringe_p = 0;
26924 draw_fringe_bitmap (w, row, row->reversed_p);
26925 w->phys_cursor_on_p = 0;
26926 return;
26927 }
26928
26929 cx0 = w->phys_cursor.x;
26930 cx1 = cx0 + w->phys_cursor_width;
26931 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26932 return;
26933
26934 /* The cursor image will be completely removed from the
26935 screen if the output area intersects the cursor area in
26936 y-direction. When we draw in [y0 y1[, and some part of
26937 the cursor is at y < y0, that part must have been drawn
26938 before. When scrolling, the cursor is erased before
26939 actually scrolling, so we don't come here. When not
26940 scrolling, the rows above the old cursor row must have
26941 changed, and in this case these rows must have written
26942 over the cursor image.
26943
26944 Likewise if part of the cursor is below y1, with the
26945 exception of the cursor being in the first blank row at
26946 the buffer and window end because update_text_area
26947 doesn't draw that row. (Except when it does, but
26948 that's handled in update_text_area.) */
26949
26950 cy0 = w->phys_cursor.y;
26951 cy1 = cy0 + w->phys_cursor_height;
26952 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26953 return;
26954
26955 w->phys_cursor_on_p = 0;
26956 }
26957
26958 #endif /* HAVE_WINDOW_SYSTEM */
26959
26960 \f
26961 /************************************************************************
26962 Mouse Face
26963 ************************************************************************/
26964
26965 #ifdef HAVE_WINDOW_SYSTEM
26966
26967 /* EXPORT for RIF:
26968 Fix the display of area AREA of overlapping row ROW in window W
26969 with respect to the overlapping part OVERLAPS. */
26970
26971 void
26972 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26973 enum glyph_row_area area, int overlaps)
26974 {
26975 int i, x;
26976
26977 block_input ();
26978
26979 x = 0;
26980 for (i = 0; i < row->used[area];)
26981 {
26982 if (row->glyphs[area][i].overlaps_vertically_p)
26983 {
26984 int start = i, start_x = x;
26985
26986 do
26987 {
26988 x += row->glyphs[area][i].pixel_width;
26989 ++i;
26990 }
26991 while (i < row->used[area]
26992 && row->glyphs[area][i].overlaps_vertically_p);
26993
26994 draw_glyphs (w, start_x, row, area,
26995 start, i,
26996 DRAW_NORMAL_TEXT, overlaps);
26997 }
26998 else
26999 {
27000 x += row->glyphs[area][i].pixel_width;
27001 ++i;
27002 }
27003 }
27004
27005 unblock_input ();
27006 }
27007
27008
27009 /* EXPORT:
27010 Draw the cursor glyph of window W in glyph row ROW. See the
27011 comment of draw_glyphs for the meaning of HL. */
27012
27013 void
27014 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27015 enum draw_glyphs_face hl)
27016 {
27017 /* If cursor hpos is out of bounds, don't draw garbage. This can
27018 happen in mini-buffer windows when switching between echo area
27019 glyphs and mini-buffer. */
27020 if ((row->reversed_p
27021 ? (w->phys_cursor.hpos >= 0)
27022 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27023 {
27024 int on_p = w->phys_cursor_on_p;
27025 int x1;
27026 int hpos = w->phys_cursor.hpos;
27027
27028 /* When the window is hscrolled, cursor hpos can legitimately be
27029 out of bounds, but we draw the cursor at the corresponding
27030 window margin in that case. */
27031 if (!row->reversed_p && hpos < 0)
27032 hpos = 0;
27033 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27034 hpos = row->used[TEXT_AREA] - 1;
27035
27036 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27037 hl, 0);
27038 w->phys_cursor_on_p = on_p;
27039
27040 if (hl == DRAW_CURSOR)
27041 w->phys_cursor_width = x1 - w->phys_cursor.x;
27042 /* When we erase the cursor, and ROW is overlapped by other
27043 rows, make sure that these overlapping parts of other rows
27044 are redrawn. */
27045 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27046 {
27047 w->phys_cursor_width = x1 - w->phys_cursor.x;
27048
27049 if (row > w->current_matrix->rows
27050 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27051 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27052 OVERLAPS_ERASED_CURSOR);
27053
27054 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27055 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27056 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27057 OVERLAPS_ERASED_CURSOR);
27058 }
27059 }
27060 }
27061
27062
27063 /* Erase the image of a cursor of window W from the screen. */
27064
27065 void
27066 erase_phys_cursor (struct window *w)
27067 {
27068 struct frame *f = XFRAME (w->frame);
27069 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27070 int hpos = w->phys_cursor.hpos;
27071 int vpos = w->phys_cursor.vpos;
27072 int mouse_face_here_p = 0;
27073 struct glyph_matrix *active_glyphs = w->current_matrix;
27074 struct glyph_row *cursor_row;
27075 struct glyph *cursor_glyph;
27076 enum draw_glyphs_face hl;
27077
27078 /* No cursor displayed or row invalidated => nothing to do on the
27079 screen. */
27080 if (w->phys_cursor_type == NO_CURSOR)
27081 goto mark_cursor_off;
27082
27083 /* VPOS >= active_glyphs->nrows means that window has been resized.
27084 Don't bother to erase the cursor. */
27085 if (vpos >= active_glyphs->nrows)
27086 goto mark_cursor_off;
27087
27088 /* If row containing cursor is marked invalid, there is nothing we
27089 can do. */
27090 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27091 if (!cursor_row->enabled_p)
27092 goto mark_cursor_off;
27093
27094 /* If line spacing is > 0, old cursor may only be partially visible in
27095 window after split-window. So adjust visible height. */
27096 cursor_row->visible_height = min (cursor_row->visible_height,
27097 window_text_bottom_y (w) - cursor_row->y);
27098
27099 /* If row is completely invisible, don't attempt to delete a cursor which
27100 isn't there. This can happen if cursor is at top of a window, and
27101 we switch to a buffer with a header line in that window. */
27102 if (cursor_row->visible_height <= 0)
27103 goto mark_cursor_off;
27104
27105 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27106 if (cursor_row->cursor_in_fringe_p)
27107 {
27108 cursor_row->cursor_in_fringe_p = 0;
27109 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27110 goto mark_cursor_off;
27111 }
27112
27113 /* This can happen when the new row is shorter than the old one.
27114 In this case, either draw_glyphs or clear_end_of_line
27115 should have cleared the cursor. Note that we wouldn't be
27116 able to erase the cursor in this case because we don't have a
27117 cursor glyph at hand. */
27118 if ((cursor_row->reversed_p
27119 ? (w->phys_cursor.hpos < 0)
27120 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27121 goto mark_cursor_off;
27122
27123 /* When the window is hscrolled, cursor hpos can legitimately be out
27124 of bounds, but we draw the cursor at the corresponding window
27125 margin in that case. */
27126 if (!cursor_row->reversed_p && hpos < 0)
27127 hpos = 0;
27128 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27129 hpos = cursor_row->used[TEXT_AREA] - 1;
27130
27131 /* If the cursor is in the mouse face area, redisplay that when
27132 we clear the cursor. */
27133 if (! NILP (hlinfo->mouse_face_window)
27134 && coords_in_mouse_face_p (w, hpos, vpos)
27135 /* Don't redraw the cursor's spot in mouse face if it is at the
27136 end of a line (on a newline). The cursor appears there, but
27137 mouse highlighting does not. */
27138 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27139 mouse_face_here_p = 1;
27140
27141 /* Maybe clear the display under the cursor. */
27142 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27143 {
27144 int x, y, left_x;
27145 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27146 int width;
27147
27148 cursor_glyph = get_phys_cursor_glyph (w);
27149 if (cursor_glyph == NULL)
27150 goto mark_cursor_off;
27151
27152 width = cursor_glyph->pixel_width;
27153 left_x = window_box_left_offset (w, TEXT_AREA);
27154 x = w->phys_cursor.x;
27155 if (x < left_x)
27156 width -= left_x - x;
27157 width = min (width, window_box_width (w, TEXT_AREA) - x);
27158 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27159 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
27160
27161 if (width > 0)
27162 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27163 }
27164
27165 /* Erase the cursor by redrawing the character underneath it. */
27166 if (mouse_face_here_p)
27167 hl = DRAW_MOUSE_FACE;
27168 else
27169 hl = DRAW_NORMAL_TEXT;
27170 draw_phys_cursor_glyph (w, cursor_row, hl);
27171
27172 mark_cursor_off:
27173 w->phys_cursor_on_p = 0;
27174 w->phys_cursor_type = NO_CURSOR;
27175 }
27176
27177
27178 /* EXPORT:
27179 Display or clear cursor of window W. If ON is zero, clear the
27180 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27181 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27182
27183 void
27184 display_and_set_cursor (struct window *w, bool on,
27185 int hpos, int vpos, int x, int y)
27186 {
27187 struct frame *f = XFRAME (w->frame);
27188 int new_cursor_type;
27189 int new_cursor_width;
27190 int active_cursor;
27191 struct glyph_row *glyph_row;
27192 struct glyph *glyph;
27193
27194 /* This is pointless on invisible frames, and dangerous on garbaged
27195 windows and frames; in the latter case, the frame or window may
27196 be in the midst of changing its size, and x and y may be off the
27197 window. */
27198 if (! FRAME_VISIBLE_P (f)
27199 || FRAME_GARBAGED_P (f)
27200 || vpos >= w->current_matrix->nrows
27201 || hpos >= w->current_matrix->matrix_w)
27202 return;
27203
27204 /* If cursor is off and we want it off, return quickly. */
27205 if (!on && !w->phys_cursor_on_p)
27206 return;
27207
27208 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27209 /* If cursor row is not enabled, we don't really know where to
27210 display the cursor. */
27211 if (!glyph_row->enabled_p)
27212 {
27213 w->phys_cursor_on_p = 0;
27214 return;
27215 }
27216
27217 glyph = NULL;
27218 if (!glyph_row->exact_window_width_line_p
27219 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27220 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27221
27222 eassert (input_blocked_p ());
27223
27224 /* Set new_cursor_type to the cursor we want to be displayed. */
27225 new_cursor_type = get_window_cursor_type (w, glyph,
27226 &new_cursor_width, &active_cursor);
27227
27228 /* If cursor is currently being shown and we don't want it to be or
27229 it is in the wrong place, or the cursor type is not what we want,
27230 erase it. */
27231 if (w->phys_cursor_on_p
27232 && (!on
27233 || w->phys_cursor.x != x
27234 || w->phys_cursor.y != y
27235 || new_cursor_type != w->phys_cursor_type
27236 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27237 && new_cursor_width != w->phys_cursor_width)))
27238 erase_phys_cursor (w);
27239
27240 /* Don't check phys_cursor_on_p here because that flag is only set
27241 to zero in some cases where we know that the cursor has been
27242 completely erased, to avoid the extra work of erasing the cursor
27243 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27244 still not be visible, or it has only been partly erased. */
27245 if (on)
27246 {
27247 w->phys_cursor_ascent = glyph_row->ascent;
27248 w->phys_cursor_height = glyph_row->height;
27249
27250 /* Set phys_cursor_.* before x_draw_.* is called because some
27251 of them may need the information. */
27252 w->phys_cursor.x = x;
27253 w->phys_cursor.y = glyph_row->y;
27254 w->phys_cursor.hpos = hpos;
27255 w->phys_cursor.vpos = vpos;
27256 }
27257
27258 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27259 new_cursor_type, new_cursor_width,
27260 on, active_cursor);
27261 }
27262
27263
27264 /* Switch the display of W's cursor on or off, according to the value
27265 of ON. */
27266
27267 static void
27268 update_window_cursor (struct window *w, bool on)
27269 {
27270 /* Don't update cursor in windows whose frame is in the process
27271 of being deleted. */
27272 if (w->current_matrix)
27273 {
27274 int hpos = w->phys_cursor.hpos;
27275 int vpos = w->phys_cursor.vpos;
27276 struct glyph_row *row;
27277
27278 if (vpos >= w->current_matrix->nrows
27279 || hpos >= w->current_matrix->matrix_w)
27280 return;
27281
27282 row = MATRIX_ROW (w->current_matrix, vpos);
27283
27284 /* When the window is hscrolled, cursor hpos can legitimately be
27285 out of bounds, but we draw the cursor at the corresponding
27286 window margin in that case. */
27287 if (!row->reversed_p && hpos < 0)
27288 hpos = 0;
27289 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27290 hpos = row->used[TEXT_AREA] - 1;
27291
27292 block_input ();
27293 display_and_set_cursor (w, on, hpos, vpos,
27294 w->phys_cursor.x, w->phys_cursor.y);
27295 unblock_input ();
27296 }
27297 }
27298
27299
27300 /* Call update_window_cursor with parameter ON_P on all leaf windows
27301 in the window tree rooted at W. */
27302
27303 static void
27304 update_cursor_in_window_tree (struct window *w, bool on_p)
27305 {
27306 while (w)
27307 {
27308 if (WINDOWP (w->contents))
27309 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27310 else
27311 update_window_cursor (w, on_p);
27312
27313 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27314 }
27315 }
27316
27317
27318 /* EXPORT:
27319 Display the cursor on window W, or clear it, according to ON_P.
27320 Don't change the cursor's position. */
27321
27322 void
27323 x_update_cursor (struct frame *f, bool on_p)
27324 {
27325 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27326 }
27327
27328
27329 /* EXPORT:
27330 Clear the cursor of window W to background color, and mark the
27331 cursor as not shown. This is used when the text where the cursor
27332 is about to be rewritten. */
27333
27334 void
27335 x_clear_cursor (struct window *w)
27336 {
27337 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27338 update_window_cursor (w, 0);
27339 }
27340
27341 #endif /* HAVE_WINDOW_SYSTEM */
27342
27343 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27344 and MSDOS. */
27345 static void
27346 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27347 int start_hpos, int end_hpos,
27348 enum draw_glyphs_face draw)
27349 {
27350 #ifdef HAVE_WINDOW_SYSTEM
27351 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27352 {
27353 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27354 return;
27355 }
27356 #endif
27357 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27358 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27359 #endif
27360 }
27361
27362 /* Display the active region described by mouse_face_* according to DRAW. */
27363
27364 static void
27365 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27366 {
27367 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27368 struct frame *f = XFRAME (WINDOW_FRAME (w));
27369
27370 if (/* If window is in the process of being destroyed, don't bother
27371 to do anything. */
27372 w->current_matrix != NULL
27373 /* Don't update mouse highlight if hidden. */
27374 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27375 /* Recognize when we are called to operate on rows that don't exist
27376 anymore. This can happen when a window is split. */
27377 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27378 {
27379 int phys_cursor_on_p = w->phys_cursor_on_p;
27380 struct glyph_row *row, *first, *last;
27381
27382 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27383 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27384
27385 for (row = first; row <= last && row->enabled_p; ++row)
27386 {
27387 int start_hpos, end_hpos, start_x;
27388
27389 /* For all but the first row, the highlight starts at column 0. */
27390 if (row == first)
27391 {
27392 /* R2L rows have BEG and END in reversed order, but the
27393 screen drawing geometry is always left to right. So
27394 we need to mirror the beginning and end of the
27395 highlighted area in R2L rows. */
27396 if (!row->reversed_p)
27397 {
27398 start_hpos = hlinfo->mouse_face_beg_col;
27399 start_x = hlinfo->mouse_face_beg_x;
27400 }
27401 else if (row == last)
27402 {
27403 start_hpos = hlinfo->mouse_face_end_col;
27404 start_x = hlinfo->mouse_face_end_x;
27405 }
27406 else
27407 {
27408 start_hpos = 0;
27409 start_x = 0;
27410 }
27411 }
27412 else if (row->reversed_p && row == last)
27413 {
27414 start_hpos = hlinfo->mouse_face_end_col;
27415 start_x = hlinfo->mouse_face_end_x;
27416 }
27417 else
27418 {
27419 start_hpos = 0;
27420 start_x = 0;
27421 }
27422
27423 if (row == last)
27424 {
27425 if (!row->reversed_p)
27426 end_hpos = hlinfo->mouse_face_end_col;
27427 else if (row == first)
27428 end_hpos = hlinfo->mouse_face_beg_col;
27429 else
27430 {
27431 end_hpos = row->used[TEXT_AREA];
27432 if (draw == DRAW_NORMAL_TEXT)
27433 row->fill_line_p = 1; /* Clear to end of line */
27434 }
27435 }
27436 else if (row->reversed_p && row == first)
27437 end_hpos = hlinfo->mouse_face_beg_col;
27438 else
27439 {
27440 end_hpos = row->used[TEXT_AREA];
27441 if (draw == DRAW_NORMAL_TEXT)
27442 row->fill_line_p = 1; /* Clear to end of line */
27443 }
27444
27445 if (end_hpos > start_hpos)
27446 {
27447 draw_row_with_mouse_face (w, start_x, row,
27448 start_hpos, end_hpos, draw);
27449
27450 row->mouse_face_p
27451 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27452 }
27453 }
27454
27455 #ifdef HAVE_WINDOW_SYSTEM
27456 /* When we've written over the cursor, arrange for it to
27457 be displayed again. */
27458 if (FRAME_WINDOW_P (f)
27459 && phys_cursor_on_p && !w->phys_cursor_on_p)
27460 {
27461 int hpos = w->phys_cursor.hpos;
27462
27463 /* When the window is hscrolled, cursor hpos can legitimately be
27464 out of bounds, but we draw the cursor at the corresponding
27465 window margin in that case. */
27466 if (!row->reversed_p && hpos < 0)
27467 hpos = 0;
27468 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27469 hpos = row->used[TEXT_AREA] - 1;
27470
27471 block_input ();
27472 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27473 w->phys_cursor.x, w->phys_cursor.y);
27474 unblock_input ();
27475 }
27476 #endif /* HAVE_WINDOW_SYSTEM */
27477 }
27478
27479 #ifdef HAVE_WINDOW_SYSTEM
27480 /* Change the mouse cursor. */
27481 if (FRAME_WINDOW_P (f))
27482 {
27483 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27484 if (draw == DRAW_NORMAL_TEXT
27485 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27486 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27487 else
27488 #endif
27489 if (draw == DRAW_MOUSE_FACE)
27490 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27491 else
27492 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27493 }
27494 #endif /* HAVE_WINDOW_SYSTEM */
27495 }
27496
27497 /* EXPORT:
27498 Clear out the mouse-highlighted active region.
27499 Redraw it un-highlighted first. Value is non-zero if mouse
27500 face was actually drawn unhighlighted. */
27501
27502 int
27503 clear_mouse_face (Mouse_HLInfo *hlinfo)
27504 {
27505 int cleared = 0;
27506
27507 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27508 {
27509 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27510 cleared = 1;
27511 }
27512
27513 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27514 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27515 hlinfo->mouse_face_window = Qnil;
27516 hlinfo->mouse_face_overlay = Qnil;
27517 return cleared;
27518 }
27519
27520 /* Return true if the coordinates HPOS and VPOS on windows W are
27521 within the mouse face on that window. */
27522 static bool
27523 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27524 {
27525 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27526
27527 /* Quickly resolve the easy cases. */
27528 if (!(WINDOWP (hlinfo->mouse_face_window)
27529 && XWINDOW (hlinfo->mouse_face_window) == w))
27530 return false;
27531 if (vpos < hlinfo->mouse_face_beg_row
27532 || vpos > hlinfo->mouse_face_end_row)
27533 return false;
27534 if (vpos > hlinfo->mouse_face_beg_row
27535 && vpos < hlinfo->mouse_face_end_row)
27536 return true;
27537
27538 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27539 {
27540 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27541 {
27542 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27543 return true;
27544 }
27545 else if ((vpos == hlinfo->mouse_face_beg_row
27546 && hpos >= hlinfo->mouse_face_beg_col)
27547 || (vpos == hlinfo->mouse_face_end_row
27548 && hpos < hlinfo->mouse_face_end_col))
27549 return true;
27550 }
27551 else
27552 {
27553 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27554 {
27555 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27556 return true;
27557 }
27558 else if ((vpos == hlinfo->mouse_face_beg_row
27559 && hpos <= hlinfo->mouse_face_beg_col)
27560 || (vpos == hlinfo->mouse_face_end_row
27561 && hpos > hlinfo->mouse_face_end_col))
27562 return true;
27563 }
27564 return false;
27565 }
27566
27567
27568 /* EXPORT:
27569 True if physical cursor of window W is within mouse face. */
27570
27571 bool
27572 cursor_in_mouse_face_p (struct window *w)
27573 {
27574 int hpos = w->phys_cursor.hpos;
27575 int vpos = w->phys_cursor.vpos;
27576 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27577
27578 /* When the window is hscrolled, cursor hpos can legitimately be out
27579 of bounds, but we draw the cursor at the corresponding window
27580 margin in that case. */
27581 if (!row->reversed_p && hpos < 0)
27582 hpos = 0;
27583 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27584 hpos = row->used[TEXT_AREA] - 1;
27585
27586 return coords_in_mouse_face_p (w, hpos, vpos);
27587 }
27588
27589
27590 \f
27591 /* Find the glyph rows START_ROW and END_ROW of window W that display
27592 characters between buffer positions START_CHARPOS and END_CHARPOS
27593 (excluding END_CHARPOS). DISP_STRING is a display string that
27594 covers these buffer positions. This is similar to
27595 row_containing_pos, but is more accurate when bidi reordering makes
27596 buffer positions change non-linearly with glyph rows. */
27597 static void
27598 rows_from_pos_range (struct window *w,
27599 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27600 Lisp_Object disp_string,
27601 struct glyph_row **start, struct glyph_row **end)
27602 {
27603 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27604 int last_y = window_text_bottom_y (w);
27605 struct glyph_row *row;
27606
27607 *start = NULL;
27608 *end = NULL;
27609
27610 while (!first->enabled_p
27611 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27612 first++;
27613
27614 /* Find the START row. */
27615 for (row = first;
27616 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27617 row++)
27618 {
27619 /* A row can potentially be the START row if the range of the
27620 characters it displays intersects the range
27621 [START_CHARPOS..END_CHARPOS). */
27622 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27623 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27624 /* See the commentary in row_containing_pos, for the
27625 explanation of the complicated way to check whether
27626 some position is beyond the end of the characters
27627 displayed by a row. */
27628 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27629 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27630 && !row->ends_at_zv_p
27631 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27632 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27633 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27634 && !row->ends_at_zv_p
27635 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27636 {
27637 /* Found a candidate row. Now make sure at least one of the
27638 glyphs it displays has a charpos from the range
27639 [START_CHARPOS..END_CHARPOS).
27640
27641 This is not obvious because bidi reordering could make
27642 buffer positions of a row be 1,2,3,102,101,100, and if we
27643 want to highlight characters in [50..60), we don't want
27644 this row, even though [50..60) does intersect [1..103),
27645 the range of character positions given by the row's start
27646 and end positions. */
27647 struct glyph *g = row->glyphs[TEXT_AREA];
27648 struct glyph *e = g + row->used[TEXT_AREA];
27649
27650 while (g < e)
27651 {
27652 if (((BUFFERP (g->object) || INTEGERP (g->object))
27653 && start_charpos <= g->charpos && g->charpos < end_charpos)
27654 /* A glyph that comes from DISP_STRING is by
27655 definition to be highlighted. */
27656 || EQ (g->object, disp_string))
27657 *start = row;
27658 g++;
27659 }
27660 if (*start)
27661 break;
27662 }
27663 }
27664
27665 /* Find the END row. */
27666 if (!*start
27667 /* If the last row is partially visible, start looking for END
27668 from that row, instead of starting from FIRST. */
27669 && !(row->enabled_p
27670 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27671 row = first;
27672 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27673 {
27674 struct glyph_row *next = row + 1;
27675 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27676
27677 if (!next->enabled_p
27678 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27679 /* The first row >= START whose range of displayed characters
27680 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27681 is the row END + 1. */
27682 || (start_charpos < next_start
27683 && end_charpos < next_start)
27684 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27685 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27686 && !next->ends_at_zv_p
27687 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27688 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27689 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27690 && !next->ends_at_zv_p
27691 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27692 {
27693 *end = row;
27694 break;
27695 }
27696 else
27697 {
27698 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27699 but none of the characters it displays are in the range, it is
27700 also END + 1. */
27701 struct glyph *g = next->glyphs[TEXT_AREA];
27702 struct glyph *s = g;
27703 struct glyph *e = g + next->used[TEXT_AREA];
27704
27705 while (g < e)
27706 {
27707 if (((BUFFERP (g->object) || INTEGERP (g->object))
27708 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27709 /* If the buffer position of the first glyph in
27710 the row is equal to END_CHARPOS, it means
27711 the last character to be highlighted is the
27712 newline of ROW, and we must consider NEXT as
27713 END, not END+1. */
27714 || (((!next->reversed_p && g == s)
27715 || (next->reversed_p && g == e - 1))
27716 && (g->charpos == end_charpos
27717 /* Special case for when NEXT is an
27718 empty line at ZV. */
27719 || (g->charpos == -1
27720 && !row->ends_at_zv_p
27721 && next_start == end_charpos)))))
27722 /* A glyph that comes from DISP_STRING is by
27723 definition to be highlighted. */
27724 || EQ (g->object, disp_string))
27725 break;
27726 g++;
27727 }
27728 if (g == e)
27729 {
27730 *end = row;
27731 break;
27732 }
27733 /* The first row that ends at ZV must be the last to be
27734 highlighted. */
27735 else if (next->ends_at_zv_p)
27736 {
27737 *end = next;
27738 break;
27739 }
27740 }
27741 }
27742 }
27743
27744 /* This function sets the mouse_face_* elements of HLINFO, assuming
27745 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27746 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27747 for the overlay or run of text properties specifying the mouse
27748 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27749 before-string and after-string that must also be highlighted.
27750 DISP_STRING, if non-nil, is a display string that may cover some
27751 or all of the highlighted text. */
27752
27753 static void
27754 mouse_face_from_buffer_pos (Lisp_Object window,
27755 Mouse_HLInfo *hlinfo,
27756 ptrdiff_t mouse_charpos,
27757 ptrdiff_t start_charpos,
27758 ptrdiff_t end_charpos,
27759 Lisp_Object before_string,
27760 Lisp_Object after_string,
27761 Lisp_Object disp_string)
27762 {
27763 struct window *w = XWINDOW (window);
27764 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27765 struct glyph_row *r1, *r2;
27766 struct glyph *glyph, *end;
27767 ptrdiff_t ignore, pos;
27768 int x;
27769
27770 eassert (NILP (disp_string) || STRINGP (disp_string));
27771 eassert (NILP (before_string) || STRINGP (before_string));
27772 eassert (NILP (after_string) || STRINGP (after_string));
27773
27774 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27775 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27776 if (r1 == NULL)
27777 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27778 /* If the before-string or display-string contains newlines,
27779 rows_from_pos_range skips to its last row. Move back. */
27780 if (!NILP (before_string) || !NILP (disp_string))
27781 {
27782 struct glyph_row *prev;
27783 while ((prev = r1 - 1, prev >= first)
27784 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27785 && prev->used[TEXT_AREA] > 0)
27786 {
27787 struct glyph *beg = prev->glyphs[TEXT_AREA];
27788 glyph = beg + prev->used[TEXT_AREA];
27789 while (--glyph >= beg && INTEGERP (glyph->object));
27790 if (glyph < beg
27791 || !(EQ (glyph->object, before_string)
27792 || EQ (glyph->object, disp_string)))
27793 break;
27794 r1 = prev;
27795 }
27796 }
27797 if (r2 == NULL)
27798 {
27799 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27800 hlinfo->mouse_face_past_end = 1;
27801 }
27802 else if (!NILP (after_string))
27803 {
27804 /* If the after-string has newlines, advance to its last row. */
27805 struct glyph_row *next;
27806 struct glyph_row *last
27807 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27808
27809 for (next = r2 + 1;
27810 next <= last
27811 && next->used[TEXT_AREA] > 0
27812 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27813 ++next)
27814 r2 = next;
27815 }
27816 /* The rest of the display engine assumes that mouse_face_beg_row is
27817 either above mouse_face_end_row or identical to it. But with
27818 bidi-reordered continued lines, the row for START_CHARPOS could
27819 be below the row for END_CHARPOS. If so, swap the rows and store
27820 them in correct order. */
27821 if (r1->y > r2->y)
27822 {
27823 struct glyph_row *tem = r2;
27824
27825 r2 = r1;
27826 r1 = tem;
27827 }
27828
27829 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27830 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27831
27832 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27833 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27834 could be anywhere in the row and in any order. The strategy
27835 below is to find the leftmost and the rightmost glyph that
27836 belongs to either of these 3 strings, or whose position is
27837 between START_CHARPOS and END_CHARPOS, and highlight all the
27838 glyphs between those two. This may cover more than just the text
27839 between START_CHARPOS and END_CHARPOS if the range of characters
27840 strides the bidi level boundary, e.g. if the beginning is in R2L
27841 text while the end is in L2R text or vice versa. */
27842 if (!r1->reversed_p)
27843 {
27844 /* This row is in a left to right paragraph. Scan it left to
27845 right. */
27846 glyph = r1->glyphs[TEXT_AREA];
27847 end = glyph + r1->used[TEXT_AREA];
27848 x = r1->x;
27849
27850 /* Skip truncation glyphs at the start of the glyph row. */
27851 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27852 for (; glyph < end
27853 && INTEGERP (glyph->object)
27854 && glyph->charpos < 0;
27855 ++glyph)
27856 x += glyph->pixel_width;
27857
27858 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27859 or DISP_STRING, and the first glyph from buffer whose
27860 position is between START_CHARPOS and END_CHARPOS. */
27861 for (; glyph < end
27862 && !INTEGERP (glyph->object)
27863 && !EQ (glyph->object, disp_string)
27864 && !(BUFFERP (glyph->object)
27865 && (glyph->charpos >= start_charpos
27866 && glyph->charpos < end_charpos));
27867 ++glyph)
27868 {
27869 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27870 are present at buffer positions between START_CHARPOS and
27871 END_CHARPOS, or if they come from an overlay. */
27872 if (EQ (glyph->object, before_string))
27873 {
27874 pos = string_buffer_position (before_string,
27875 start_charpos);
27876 /* If pos == 0, it means before_string came from an
27877 overlay, not from a buffer position. */
27878 if (!pos || (pos >= start_charpos && pos < end_charpos))
27879 break;
27880 }
27881 else if (EQ (glyph->object, after_string))
27882 {
27883 pos = string_buffer_position (after_string, end_charpos);
27884 if (!pos || (pos >= start_charpos && pos < end_charpos))
27885 break;
27886 }
27887 x += glyph->pixel_width;
27888 }
27889 hlinfo->mouse_face_beg_x = x;
27890 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27891 }
27892 else
27893 {
27894 /* This row is in a right to left paragraph. Scan it right to
27895 left. */
27896 struct glyph *g;
27897
27898 end = r1->glyphs[TEXT_AREA] - 1;
27899 glyph = end + r1->used[TEXT_AREA];
27900
27901 /* Skip truncation glyphs at the start of the glyph row. */
27902 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27903 for (; glyph > end
27904 && INTEGERP (glyph->object)
27905 && glyph->charpos < 0;
27906 --glyph)
27907 ;
27908
27909 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27910 or DISP_STRING, and the first glyph from buffer whose
27911 position is between START_CHARPOS and END_CHARPOS. */
27912 for (; glyph > end
27913 && !INTEGERP (glyph->object)
27914 && !EQ (glyph->object, disp_string)
27915 && !(BUFFERP (glyph->object)
27916 && (glyph->charpos >= start_charpos
27917 && glyph->charpos < end_charpos));
27918 --glyph)
27919 {
27920 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27921 are present at buffer positions between START_CHARPOS and
27922 END_CHARPOS, or if they come from an overlay. */
27923 if (EQ (glyph->object, before_string))
27924 {
27925 pos = string_buffer_position (before_string, start_charpos);
27926 /* If pos == 0, it means before_string came from an
27927 overlay, not from a buffer position. */
27928 if (!pos || (pos >= start_charpos && pos < end_charpos))
27929 break;
27930 }
27931 else if (EQ (glyph->object, after_string))
27932 {
27933 pos = string_buffer_position (after_string, end_charpos);
27934 if (!pos || (pos >= start_charpos && pos < end_charpos))
27935 break;
27936 }
27937 }
27938
27939 glyph++; /* first glyph to the right of the highlighted area */
27940 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27941 x += g->pixel_width;
27942 hlinfo->mouse_face_beg_x = x;
27943 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27944 }
27945
27946 /* If the highlight ends in a different row, compute GLYPH and END
27947 for the end row. Otherwise, reuse the values computed above for
27948 the row where the highlight begins. */
27949 if (r2 != r1)
27950 {
27951 if (!r2->reversed_p)
27952 {
27953 glyph = r2->glyphs[TEXT_AREA];
27954 end = glyph + r2->used[TEXT_AREA];
27955 x = r2->x;
27956 }
27957 else
27958 {
27959 end = r2->glyphs[TEXT_AREA] - 1;
27960 glyph = end + r2->used[TEXT_AREA];
27961 }
27962 }
27963
27964 if (!r2->reversed_p)
27965 {
27966 /* Skip truncation and continuation glyphs near the end of the
27967 row, and also blanks and stretch glyphs inserted by
27968 extend_face_to_end_of_line. */
27969 while (end > glyph
27970 && INTEGERP ((end - 1)->object))
27971 --end;
27972 /* Scan the rest of the glyph row from the end, looking for the
27973 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27974 DISP_STRING, or whose position is between START_CHARPOS
27975 and END_CHARPOS */
27976 for (--end;
27977 end > glyph
27978 && !INTEGERP (end->object)
27979 && !EQ (end->object, disp_string)
27980 && !(BUFFERP (end->object)
27981 && (end->charpos >= start_charpos
27982 && end->charpos < end_charpos));
27983 --end)
27984 {
27985 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27986 are present at buffer positions between START_CHARPOS and
27987 END_CHARPOS, or if they come from an overlay. */
27988 if (EQ (end->object, before_string))
27989 {
27990 pos = string_buffer_position (before_string, start_charpos);
27991 if (!pos || (pos >= start_charpos && pos < end_charpos))
27992 break;
27993 }
27994 else if (EQ (end->object, after_string))
27995 {
27996 pos = string_buffer_position (after_string, end_charpos);
27997 if (!pos || (pos >= start_charpos && pos < end_charpos))
27998 break;
27999 }
28000 }
28001 /* Find the X coordinate of the last glyph to be highlighted. */
28002 for (; glyph <= end; ++glyph)
28003 x += glyph->pixel_width;
28004
28005 hlinfo->mouse_face_end_x = x;
28006 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28007 }
28008 else
28009 {
28010 /* Skip truncation and continuation glyphs near the end of the
28011 row, and also blanks and stretch glyphs inserted by
28012 extend_face_to_end_of_line. */
28013 x = r2->x;
28014 end++;
28015 while (end < glyph
28016 && INTEGERP (end->object))
28017 {
28018 x += end->pixel_width;
28019 ++end;
28020 }
28021 /* Scan the rest of the glyph row from the end, looking for the
28022 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28023 DISP_STRING, or whose position is between START_CHARPOS
28024 and END_CHARPOS */
28025 for ( ;
28026 end < glyph
28027 && !INTEGERP (end->object)
28028 && !EQ (end->object, disp_string)
28029 && !(BUFFERP (end->object)
28030 && (end->charpos >= start_charpos
28031 && end->charpos < end_charpos));
28032 ++end)
28033 {
28034 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28035 are present at buffer positions between START_CHARPOS and
28036 END_CHARPOS, or if they come from an overlay. */
28037 if (EQ (end->object, before_string))
28038 {
28039 pos = string_buffer_position (before_string, start_charpos);
28040 if (!pos || (pos >= start_charpos && pos < end_charpos))
28041 break;
28042 }
28043 else if (EQ (end->object, after_string))
28044 {
28045 pos = string_buffer_position (after_string, end_charpos);
28046 if (!pos || (pos >= start_charpos && pos < end_charpos))
28047 break;
28048 }
28049 x += end->pixel_width;
28050 }
28051 /* If we exited the above loop because we arrived at the last
28052 glyph of the row, and its buffer position is still not in
28053 range, it means the last character in range is the preceding
28054 newline. Bump the end column and x values to get past the
28055 last glyph. */
28056 if (end == glyph
28057 && BUFFERP (end->object)
28058 && (end->charpos < start_charpos
28059 || end->charpos >= end_charpos))
28060 {
28061 x += end->pixel_width;
28062 ++end;
28063 }
28064 hlinfo->mouse_face_end_x = x;
28065 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28066 }
28067
28068 hlinfo->mouse_face_window = window;
28069 hlinfo->mouse_face_face_id
28070 = face_at_buffer_position (w, mouse_charpos, &ignore,
28071 mouse_charpos + 1,
28072 !hlinfo->mouse_face_hidden, -1);
28073 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28074 }
28075
28076 /* The following function is not used anymore (replaced with
28077 mouse_face_from_string_pos), but I leave it here for the time
28078 being, in case someone would. */
28079
28080 #if 0 /* not used */
28081
28082 /* Find the position of the glyph for position POS in OBJECT in
28083 window W's current matrix, and return in *X, *Y the pixel
28084 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28085
28086 RIGHT_P non-zero means return the position of the right edge of the
28087 glyph, RIGHT_P zero means return the left edge position.
28088
28089 If no glyph for POS exists in the matrix, return the position of
28090 the glyph with the next smaller position that is in the matrix, if
28091 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28092 exists in the matrix, return the position of the glyph with the
28093 next larger position in OBJECT.
28094
28095 Value is non-zero if a glyph was found. */
28096
28097 static int
28098 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28099 int *hpos, int *vpos, int *x, int *y, int right_p)
28100 {
28101 int yb = window_text_bottom_y (w);
28102 struct glyph_row *r;
28103 struct glyph *best_glyph = NULL;
28104 struct glyph_row *best_row = NULL;
28105 int best_x = 0;
28106
28107 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28108 r->enabled_p && r->y < yb;
28109 ++r)
28110 {
28111 struct glyph *g = r->glyphs[TEXT_AREA];
28112 struct glyph *e = g + r->used[TEXT_AREA];
28113 int gx;
28114
28115 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28116 if (EQ (g->object, object))
28117 {
28118 if (g->charpos == pos)
28119 {
28120 best_glyph = g;
28121 best_x = gx;
28122 best_row = r;
28123 goto found;
28124 }
28125 else if (best_glyph == NULL
28126 || ((eabs (g->charpos - pos)
28127 < eabs (best_glyph->charpos - pos))
28128 && (right_p
28129 ? g->charpos < pos
28130 : g->charpos > pos)))
28131 {
28132 best_glyph = g;
28133 best_x = gx;
28134 best_row = r;
28135 }
28136 }
28137 }
28138
28139 found:
28140
28141 if (best_glyph)
28142 {
28143 *x = best_x;
28144 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28145
28146 if (right_p)
28147 {
28148 *x += best_glyph->pixel_width;
28149 ++*hpos;
28150 }
28151
28152 *y = best_row->y;
28153 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28154 }
28155
28156 return best_glyph != NULL;
28157 }
28158 #endif /* not used */
28159
28160 /* Find the positions of the first and the last glyphs in window W's
28161 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28162 (assumed to be a string), and return in HLINFO's mouse_face_*
28163 members the pixel and column/row coordinates of those glyphs. */
28164
28165 static void
28166 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28167 Lisp_Object object,
28168 ptrdiff_t startpos, ptrdiff_t endpos)
28169 {
28170 int yb = window_text_bottom_y (w);
28171 struct glyph_row *r;
28172 struct glyph *g, *e;
28173 int gx;
28174 int found = 0;
28175
28176 /* Find the glyph row with at least one position in the range
28177 [STARTPOS..ENDPOS), and the first glyph in that row whose
28178 position belongs to that range. */
28179 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28180 r->enabled_p && r->y < yb;
28181 ++r)
28182 {
28183 if (!r->reversed_p)
28184 {
28185 g = r->glyphs[TEXT_AREA];
28186 e = g + r->used[TEXT_AREA];
28187 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28188 if (EQ (g->object, object)
28189 && startpos <= g->charpos && g->charpos < endpos)
28190 {
28191 hlinfo->mouse_face_beg_row
28192 = MATRIX_ROW_VPOS (r, w->current_matrix);
28193 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28194 hlinfo->mouse_face_beg_x = gx;
28195 found = 1;
28196 break;
28197 }
28198 }
28199 else
28200 {
28201 struct glyph *g1;
28202
28203 e = r->glyphs[TEXT_AREA];
28204 g = e + r->used[TEXT_AREA];
28205 for ( ; g > e; --g)
28206 if (EQ ((g-1)->object, object)
28207 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28208 {
28209 hlinfo->mouse_face_beg_row
28210 = MATRIX_ROW_VPOS (r, w->current_matrix);
28211 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28212 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28213 gx += g1->pixel_width;
28214 hlinfo->mouse_face_beg_x = gx;
28215 found = 1;
28216 break;
28217 }
28218 }
28219 if (found)
28220 break;
28221 }
28222
28223 if (!found)
28224 return;
28225
28226 /* Starting with the next row, look for the first row which does NOT
28227 include any glyphs whose positions are in the range. */
28228 for (++r; r->enabled_p && r->y < yb; ++r)
28229 {
28230 g = r->glyphs[TEXT_AREA];
28231 e = g + r->used[TEXT_AREA];
28232 found = 0;
28233 for ( ; g < e; ++g)
28234 if (EQ (g->object, object)
28235 && startpos <= g->charpos && g->charpos < endpos)
28236 {
28237 found = 1;
28238 break;
28239 }
28240 if (!found)
28241 break;
28242 }
28243
28244 /* The highlighted region ends on the previous row. */
28245 r--;
28246
28247 /* Set the end row. */
28248 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28249
28250 /* Compute and set the end column and the end column's horizontal
28251 pixel coordinate. */
28252 if (!r->reversed_p)
28253 {
28254 g = r->glyphs[TEXT_AREA];
28255 e = g + r->used[TEXT_AREA];
28256 for ( ; e > g; --e)
28257 if (EQ ((e-1)->object, object)
28258 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28259 break;
28260 hlinfo->mouse_face_end_col = e - g;
28261
28262 for (gx = r->x; g < e; ++g)
28263 gx += g->pixel_width;
28264 hlinfo->mouse_face_end_x = gx;
28265 }
28266 else
28267 {
28268 e = r->glyphs[TEXT_AREA];
28269 g = e + r->used[TEXT_AREA];
28270 for (gx = r->x ; e < g; ++e)
28271 {
28272 if (EQ (e->object, object)
28273 && startpos <= e->charpos && e->charpos < endpos)
28274 break;
28275 gx += e->pixel_width;
28276 }
28277 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28278 hlinfo->mouse_face_end_x = gx;
28279 }
28280 }
28281
28282 #ifdef HAVE_WINDOW_SYSTEM
28283
28284 /* See if position X, Y is within a hot-spot of an image. */
28285
28286 static int
28287 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28288 {
28289 if (!CONSP (hot_spot))
28290 return 0;
28291
28292 if (EQ (XCAR (hot_spot), Qrect))
28293 {
28294 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28295 Lisp_Object rect = XCDR (hot_spot);
28296 Lisp_Object tem;
28297 if (!CONSP (rect))
28298 return 0;
28299 if (!CONSP (XCAR (rect)))
28300 return 0;
28301 if (!CONSP (XCDR (rect)))
28302 return 0;
28303 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28304 return 0;
28305 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28306 return 0;
28307 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28308 return 0;
28309 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28310 return 0;
28311 return 1;
28312 }
28313 else if (EQ (XCAR (hot_spot), Qcircle))
28314 {
28315 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28316 Lisp_Object circ = XCDR (hot_spot);
28317 Lisp_Object lr, lx0, ly0;
28318 if (CONSP (circ)
28319 && CONSP (XCAR (circ))
28320 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28321 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28322 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28323 {
28324 double r = XFLOATINT (lr);
28325 double dx = XINT (lx0) - x;
28326 double dy = XINT (ly0) - y;
28327 return (dx * dx + dy * dy <= r * r);
28328 }
28329 }
28330 else if (EQ (XCAR (hot_spot), Qpoly))
28331 {
28332 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28333 if (VECTORP (XCDR (hot_spot)))
28334 {
28335 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28336 Lisp_Object *poly = v->contents;
28337 ptrdiff_t n = v->header.size;
28338 ptrdiff_t i;
28339 int inside = 0;
28340 Lisp_Object lx, ly;
28341 int x0, y0;
28342
28343 /* Need an even number of coordinates, and at least 3 edges. */
28344 if (n < 6 || n & 1)
28345 return 0;
28346
28347 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28348 If count is odd, we are inside polygon. Pixels on edges
28349 may or may not be included depending on actual geometry of the
28350 polygon. */
28351 if ((lx = poly[n-2], !INTEGERP (lx))
28352 || (ly = poly[n-1], !INTEGERP (lx)))
28353 return 0;
28354 x0 = XINT (lx), y0 = XINT (ly);
28355 for (i = 0; i < n; i += 2)
28356 {
28357 int x1 = x0, y1 = y0;
28358 if ((lx = poly[i], !INTEGERP (lx))
28359 || (ly = poly[i+1], !INTEGERP (ly)))
28360 return 0;
28361 x0 = XINT (lx), y0 = XINT (ly);
28362
28363 /* Does this segment cross the X line? */
28364 if (x0 >= x)
28365 {
28366 if (x1 >= x)
28367 continue;
28368 }
28369 else if (x1 < x)
28370 continue;
28371 if (y > y0 && y > y1)
28372 continue;
28373 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28374 inside = !inside;
28375 }
28376 return inside;
28377 }
28378 }
28379 return 0;
28380 }
28381
28382 Lisp_Object
28383 find_hot_spot (Lisp_Object map, int x, int y)
28384 {
28385 while (CONSP (map))
28386 {
28387 if (CONSP (XCAR (map))
28388 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28389 return XCAR (map);
28390 map = XCDR (map);
28391 }
28392
28393 return Qnil;
28394 }
28395
28396 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28397 3, 3, 0,
28398 doc: /* Lookup in image map MAP coordinates X and Y.
28399 An image map is an alist where each element has the format (AREA ID PLIST).
28400 An AREA is specified as either a rectangle, a circle, or a polygon:
28401 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28402 pixel coordinates of the upper left and bottom right corners.
28403 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28404 and the radius of the circle; r may be a float or integer.
28405 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28406 vector describes one corner in the polygon.
28407 Returns the alist element for the first matching AREA in MAP. */)
28408 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28409 {
28410 if (NILP (map))
28411 return Qnil;
28412
28413 CHECK_NUMBER (x);
28414 CHECK_NUMBER (y);
28415
28416 return find_hot_spot (map,
28417 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28418 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28419 }
28420
28421
28422 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28423 static void
28424 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28425 {
28426 /* Do not change cursor shape while dragging mouse. */
28427 if (!NILP (do_mouse_tracking))
28428 return;
28429
28430 if (!NILP (pointer))
28431 {
28432 if (EQ (pointer, Qarrow))
28433 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28434 else if (EQ (pointer, Qhand))
28435 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28436 else if (EQ (pointer, Qtext))
28437 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28438 else if (EQ (pointer, intern ("hdrag")))
28439 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28440 else if (EQ (pointer, intern ("nhdrag")))
28441 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28442 #ifdef HAVE_X_WINDOWS
28443 else if (EQ (pointer, intern ("vdrag")))
28444 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28445 #endif
28446 else if (EQ (pointer, intern ("hourglass")))
28447 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28448 else if (EQ (pointer, Qmodeline))
28449 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28450 else
28451 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28452 }
28453
28454 if (cursor != No_Cursor)
28455 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28456 }
28457
28458 #endif /* HAVE_WINDOW_SYSTEM */
28459
28460 /* Take proper action when mouse has moved to the mode or header line
28461 or marginal area AREA of window W, x-position X and y-position Y.
28462 X is relative to the start of the text display area of W, so the
28463 width of bitmap areas and scroll bars must be subtracted to get a
28464 position relative to the start of the mode line. */
28465
28466 static void
28467 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28468 enum window_part area)
28469 {
28470 struct window *w = XWINDOW (window);
28471 struct frame *f = XFRAME (w->frame);
28472 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28473 #ifdef HAVE_WINDOW_SYSTEM
28474 Display_Info *dpyinfo;
28475 #endif
28476 Cursor cursor = No_Cursor;
28477 Lisp_Object pointer = Qnil;
28478 int dx, dy, width, height;
28479 ptrdiff_t charpos;
28480 Lisp_Object string, object = Qnil;
28481 Lisp_Object pos IF_LINT (= Qnil), help;
28482
28483 Lisp_Object mouse_face;
28484 int original_x_pixel = x;
28485 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28486 struct glyph_row *row IF_LINT (= 0);
28487
28488 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28489 {
28490 int x0;
28491 struct glyph *end;
28492
28493 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28494 returns them in row/column units! */
28495 string = mode_line_string (w, area, &x, &y, &charpos,
28496 &object, &dx, &dy, &width, &height);
28497
28498 row = (area == ON_MODE_LINE
28499 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28500 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28501
28502 /* Find the glyph under the mouse pointer. */
28503 if (row->mode_line_p && row->enabled_p)
28504 {
28505 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28506 end = glyph + row->used[TEXT_AREA];
28507
28508 for (x0 = original_x_pixel;
28509 glyph < end && x0 >= glyph->pixel_width;
28510 ++glyph)
28511 x0 -= glyph->pixel_width;
28512
28513 if (glyph >= end)
28514 glyph = NULL;
28515 }
28516 }
28517 else
28518 {
28519 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28520 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28521 returns them in row/column units! */
28522 string = marginal_area_string (w, area, &x, &y, &charpos,
28523 &object, &dx, &dy, &width, &height);
28524 }
28525
28526 help = Qnil;
28527
28528 #ifdef HAVE_WINDOW_SYSTEM
28529 if (IMAGEP (object))
28530 {
28531 Lisp_Object image_map, hotspot;
28532 if ((image_map = Fplist_get (XCDR (object), QCmap),
28533 !NILP (image_map))
28534 && (hotspot = find_hot_spot (image_map, dx, dy),
28535 CONSP (hotspot))
28536 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28537 {
28538 Lisp_Object plist;
28539
28540 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28541 If so, we could look for mouse-enter, mouse-leave
28542 properties in PLIST (and do something...). */
28543 hotspot = XCDR (hotspot);
28544 if (CONSP (hotspot)
28545 && (plist = XCAR (hotspot), CONSP (plist)))
28546 {
28547 pointer = Fplist_get (plist, Qpointer);
28548 if (NILP (pointer))
28549 pointer = Qhand;
28550 help = Fplist_get (plist, Qhelp_echo);
28551 if (!NILP (help))
28552 {
28553 help_echo_string = help;
28554 XSETWINDOW (help_echo_window, w);
28555 help_echo_object = w->contents;
28556 help_echo_pos = charpos;
28557 }
28558 }
28559 }
28560 if (NILP (pointer))
28561 pointer = Fplist_get (XCDR (object), QCpointer);
28562 }
28563 #endif /* HAVE_WINDOW_SYSTEM */
28564
28565 if (STRINGP (string))
28566 pos = make_number (charpos);
28567
28568 /* Set the help text and mouse pointer. If the mouse is on a part
28569 of the mode line without any text (e.g. past the right edge of
28570 the mode line text), use the default help text and pointer. */
28571 if (STRINGP (string) || area == ON_MODE_LINE)
28572 {
28573 /* Arrange to display the help by setting the global variables
28574 help_echo_string, help_echo_object, and help_echo_pos. */
28575 if (NILP (help))
28576 {
28577 if (STRINGP (string))
28578 help = Fget_text_property (pos, Qhelp_echo, string);
28579
28580 if (!NILP (help))
28581 {
28582 help_echo_string = help;
28583 XSETWINDOW (help_echo_window, w);
28584 help_echo_object = string;
28585 help_echo_pos = charpos;
28586 }
28587 else if (area == ON_MODE_LINE)
28588 {
28589 Lisp_Object default_help
28590 = buffer_local_value (Qmode_line_default_help_echo,
28591 w->contents);
28592
28593 if (STRINGP (default_help))
28594 {
28595 help_echo_string = default_help;
28596 XSETWINDOW (help_echo_window, w);
28597 help_echo_object = Qnil;
28598 help_echo_pos = -1;
28599 }
28600 }
28601 }
28602
28603 #ifdef HAVE_WINDOW_SYSTEM
28604 /* Change the mouse pointer according to what is under it. */
28605 if (FRAME_WINDOW_P (f))
28606 {
28607 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28608 || minibuf_level
28609 || NILP (Vresize_mini_windows));
28610
28611 dpyinfo = FRAME_DISPLAY_INFO (f);
28612 if (STRINGP (string))
28613 {
28614 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28615
28616 if (NILP (pointer))
28617 pointer = Fget_text_property (pos, Qpointer, string);
28618
28619 /* Change the mouse pointer according to what is under X/Y. */
28620 if (NILP (pointer)
28621 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28622 {
28623 Lisp_Object map;
28624 map = Fget_text_property (pos, Qlocal_map, string);
28625 if (!KEYMAPP (map))
28626 map = Fget_text_property (pos, Qkeymap, string);
28627 if (!KEYMAPP (map) && draggable)
28628 cursor = dpyinfo->vertical_scroll_bar_cursor;
28629 }
28630 }
28631 else if (draggable)
28632 /* Default mode-line pointer. */
28633 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28634 }
28635 #endif
28636 }
28637
28638 /* Change the mouse face according to what is under X/Y. */
28639 if (STRINGP (string))
28640 {
28641 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28642 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28643 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28644 && glyph)
28645 {
28646 Lisp_Object b, e;
28647
28648 struct glyph * tmp_glyph;
28649
28650 int gpos;
28651 int gseq_length;
28652 int total_pixel_width;
28653 ptrdiff_t begpos, endpos, ignore;
28654
28655 int vpos, hpos;
28656
28657 b = Fprevious_single_property_change (make_number (charpos + 1),
28658 Qmouse_face, string, Qnil);
28659 if (NILP (b))
28660 begpos = 0;
28661 else
28662 begpos = XINT (b);
28663
28664 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28665 if (NILP (e))
28666 endpos = SCHARS (string);
28667 else
28668 endpos = XINT (e);
28669
28670 /* Calculate the glyph position GPOS of GLYPH in the
28671 displayed string, relative to the beginning of the
28672 highlighted part of the string.
28673
28674 Note: GPOS is different from CHARPOS. CHARPOS is the
28675 position of GLYPH in the internal string object. A mode
28676 line string format has structures which are converted to
28677 a flattened string by the Emacs Lisp interpreter. The
28678 internal string is an element of those structures. The
28679 displayed string is the flattened string. */
28680 tmp_glyph = row_start_glyph;
28681 while (tmp_glyph < glyph
28682 && (!(EQ (tmp_glyph->object, glyph->object)
28683 && begpos <= tmp_glyph->charpos
28684 && tmp_glyph->charpos < endpos)))
28685 tmp_glyph++;
28686 gpos = glyph - tmp_glyph;
28687
28688 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28689 the highlighted part of the displayed string to which
28690 GLYPH belongs. Note: GSEQ_LENGTH is different from
28691 SCHARS (STRING), because the latter returns the length of
28692 the internal string. */
28693 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28694 tmp_glyph > glyph
28695 && (!(EQ (tmp_glyph->object, glyph->object)
28696 && begpos <= tmp_glyph->charpos
28697 && tmp_glyph->charpos < endpos));
28698 tmp_glyph--)
28699 ;
28700 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28701
28702 /* Calculate the total pixel width of all the glyphs between
28703 the beginning of the highlighted area and GLYPH. */
28704 total_pixel_width = 0;
28705 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28706 total_pixel_width += tmp_glyph->pixel_width;
28707
28708 /* Pre calculation of re-rendering position. Note: X is in
28709 column units here, after the call to mode_line_string or
28710 marginal_area_string. */
28711 hpos = x - gpos;
28712 vpos = (area == ON_MODE_LINE
28713 ? (w->current_matrix)->nrows - 1
28714 : 0);
28715
28716 /* If GLYPH's position is included in the region that is
28717 already drawn in mouse face, we have nothing to do. */
28718 if ( EQ (window, hlinfo->mouse_face_window)
28719 && (!row->reversed_p
28720 ? (hlinfo->mouse_face_beg_col <= hpos
28721 && hpos < hlinfo->mouse_face_end_col)
28722 /* In R2L rows we swap BEG and END, see below. */
28723 : (hlinfo->mouse_face_end_col <= hpos
28724 && hpos < hlinfo->mouse_face_beg_col))
28725 && hlinfo->mouse_face_beg_row == vpos )
28726 return;
28727
28728 if (clear_mouse_face (hlinfo))
28729 cursor = No_Cursor;
28730
28731 if (!row->reversed_p)
28732 {
28733 hlinfo->mouse_face_beg_col = hpos;
28734 hlinfo->mouse_face_beg_x = original_x_pixel
28735 - (total_pixel_width + dx);
28736 hlinfo->mouse_face_end_col = hpos + gseq_length;
28737 hlinfo->mouse_face_end_x = 0;
28738 }
28739 else
28740 {
28741 /* In R2L rows, show_mouse_face expects BEG and END
28742 coordinates to be swapped. */
28743 hlinfo->mouse_face_end_col = hpos;
28744 hlinfo->mouse_face_end_x = original_x_pixel
28745 - (total_pixel_width + dx);
28746 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28747 hlinfo->mouse_face_beg_x = 0;
28748 }
28749
28750 hlinfo->mouse_face_beg_row = vpos;
28751 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28752 hlinfo->mouse_face_past_end = 0;
28753 hlinfo->mouse_face_window = window;
28754
28755 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28756 charpos,
28757 0, &ignore,
28758 glyph->face_id,
28759 1);
28760 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28761
28762 if (NILP (pointer))
28763 pointer = Qhand;
28764 }
28765 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28766 clear_mouse_face (hlinfo);
28767 }
28768 #ifdef HAVE_WINDOW_SYSTEM
28769 if (FRAME_WINDOW_P (f))
28770 define_frame_cursor1 (f, cursor, pointer);
28771 #endif
28772 }
28773
28774
28775 /* EXPORT:
28776 Take proper action when the mouse has moved to position X, Y on
28777 frame F with regards to highlighting portions of display that have
28778 mouse-face properties. Also de-highlight portions of display where
28779 the mouse was before, set the mouse pointer shape as appropriate
28780 for the mouse coordinates, and activate help echo (tooltips).
28781 X and Y can be negative or out of range. */
28782
28783 void
28784 note_mouse_highlight (struct frame *f, int x, int y)
28785 {
28786 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28787 enum window_part part = ON_NOTHING;
28788 Lisp_Object window;
28789 struct window *w;
28790 Cursor cursor = No_Cursor;
28791 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28792 struct buffer *b;
28793
28794 /* When a menu is active, don't highlight because this looks odd. */
28795 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28796 if (popup_activated ())
28797 return;
28798 #endif
28799
28800 if (!f->glyphs_initialized_p
28801 || f->pointer_invisible)
28802 return;
28803
28804 hlinfo->mouse_face_mouse_x = x;
28805 hlinfo->mouse_face_mouse_y = y;
28806 hlinfo->mouse_face_mouse_frame = f;
28807
28808 if (hlinfo->mouse_face_defer)
28809 return;
28810
28811 /* Which window is that in? */
28812 window = window_from_coordinates (f, x, y, &part, 1);
28813
28814 /* If displaying active text in another window, clear that. */
28815 if (! EQ (window, hlinfo->mouse_face_window)
28816 /* Also clear if we move out of text area in same window. */
28817 || (!NILP (hlinfo->mouse_face_window)
28818 && !NILP (window)
28819 && part != ON_TEXT
28820 && part != ON_MODE_LINE
28821 && part != ON_HEADER_LINE))
28822 clear_mouse_face (hlinfo);
28823
28824 /* Not on a window -> return. */
28825 if (!WINDOWP (window))
28826 return;
28827
28828 /* Reset help_echo_string. It will get recomputed below. */
28829 help_echo_string = Qnil;
28830
28831 /* Convert to window-relative pixel coordinates. */
28832 w = XWINDOW (window);
28833 frame_to_window_pixel_xy (w, &x, &y);
28834
28835 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28836 /* Handle tool-bar window differently since it doesn't display a
28837 buffer. */
28838 if (EQ (window, f->tool_bar_window))
28839 {
28840 note_tool_bar_highlight (f, x, y);
28841 return;
28842 }
28843 #endif
28844
28845 /* Mouse is on the mode, header line or margin? */
28846 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28847 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28848 {
28849 note_mode_line_or_margin_highlight (window, x, y, part);
28850
28851 #ifdef HAVE_WINDOW_SYSTEM
28852 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28853 {
28854 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28855 /* Show non-text cursor (Bug#16647). */
28856 goto set_cursor;
28857 }
28858 else
28859 #endif
28860 return;
28861 }
28862
28863 #ifdef HAVE_WINDOW_SYSTEM
28864 if (part == ON_VERTICAL_BORDER)
28865 {
28866 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28867 help_echo_string = build_string ("drag-mouse-1: resize");
28868 }
28869 else if (part == ON_RIGHT_DIVIDER)
28870 {
28871 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28872 help_echo_string = build_string ("drag-mouse-1: resize");
28873 }
28874 else if (part == ON_BOTTOM_DIVIDER)
28875 if (! WINDOW_BOTTOMMOST_P (w)
28876 || minibuf_level
28877 || NILP (Vresize_mini_windows))
28878 {
28879 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28880 help_echo_string = build_string ("drag-mouse-1: resize");
28881 }
28882 else
28883 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28884 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28885 || part == ON_SCROLL_BAR)
28886 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28887 else
28888 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28889 #endif
28890
28891 /* Are we in a window whose display is up to date?
28892 And verify the buffer's text has not changed. */
28893 b = XBUFFER (w->contents);
28894 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28895 {
28896 int hpos, vpos, dx, dy, area = LAST_AREA;
28897 ptrdiff_t pos;
28898 struct glyph *glyph;
28899 Lisp_Object object;
28900 Lisp_Object mouse_face = Qnil, position;
28901 Lisp_Object *overlay_vec = NULL;
28902 ptrdiff_t i, noverlays;
28903 struct buffer *obuf;
28904 ptrdiff_t obegv, ozv;
28905 int same_region;
28906
28907 /* Find the glyph under X/Y. */
28908 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28909
28910 #ifdef HAVE_WINDOW_SYSTEM
28911 /* Look for :pointer property on image. */
28912 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28913 {
28914 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28915 if (img != NULL && IMAGEP (img->spec))
28916 {
28917 Lisp_Object image_map, hotspot;
28918 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28919 !NILP (image_map))
28920 && (hotspot = find_hot_spot (image_map,
28921 glyph->slice.img.x + dx,
28922 glyph->slice.img.y + dy),
28923 CONSP (hotspot))
28924 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28925 {
28926 Lisp_Object plist;
28927
28928 /* Could check XCAR (hotspot) to see if we enter/leave
28929 this hot-spot.
28930 If so, we could look for mouse-enter, mouse-leave
28931 properties in PLIST (and do something...). */
28932 hotspot = XCDR (hotspot);
28933 if (CONSP (hotspot)
28934 && (plist = XCAR (hotspot), CONSP (plist)))
28935 {
28936 pointer = Fplist_get (plist, Qpointer);
28937 if (NILP (pointer))
28938 pointer = Qhand;
28939 help_echo_string = Fplist_get (plist, Qhelp_echo);
28940 if (!NILP (help_echo_string))
28941 {
28942 help_echo_window = window;
28943 help_echo_object = glyph->object;
28944 help_echo_pos = glyph->charpos;
28945 }
28946 }
28947 }
28948 if (NILP (pointer))
28949 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28950 }
28951 }
28952 #endif /* HAVE_WINDOW_SYSTEM */
28953
28954 /* Clear mouse face if X/Y not over text. */
28955 if (glyph == NULL
28956 || area != TEXT_AREA
28957 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28958 /* Glyph's OBJECT is an integer for glyphs inserted by the
28959 display engine for its internal purposes, like truncation
28960 and continuation glyphs and blanks beyond the end of
28961 line's text on text terminals. If we are over such a
28962 glyph, we are not over any text. */
28963 || INTEGERP (glyph->object)
28964 /* R2L rows have a stretch glyph at their front, which
28965 stands for no text, whereas L2R rows have no glyphs at
28966 all beyond the end of text. Treat such stretch glyphs
28967 like we do with NULL glyphs in L2R rows. */
28968 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28969 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28970 && glyph->type == STRETCH_GLYPH
28971 && glyph->avoid_cursor_p))
28972 {
28973 if (clear_mouse_face (hlinfo))
28974 cursor = No_Cursor;
28975 #ifdef HAVE_WINDOW_SYSTEM
28976 if (FRAME_WINDOW_P (f) && NILP (pointer))
28977 {
28978 if (area != TEXT_AREA)
28979 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28980 else
28981 pointer = Vvoid_text_area_pointer;
28982 }
28983 #endif
28984 goto set_cursor;
28985 }
28986
28987 pos = glyph->charpos;
28988 object = glyph->object;
28989 if (!STRINGP (object) && !BUFFERP (object))
28990 goto set_cursor;
28991
28992 /* If we get an out-of-range value, return now; avoid an error. */
28993 if (BUFFERP (object) && pos > BUF_Z (b))
28994 goto set_cursor;
28995
28996 /* Make the window's buffer temporarily current for
28997 overlays_at and compute_char_face. */
28998 obuf = current_buffer;
28999 current_buffer = b;
29000 obegv = BEGV;
29001 ozv = ZV;
29002 BEGV = BEG;
29003 ZV = Z;
29004
29005 /* Is this char mouse-active or does it have help-echo? */
29006 position = make_number (pos);
29007
29008 if (BUFFERP (object))
29009 {
29010 /* Put all the overlays we want in a vector in overlay_vec. */
29011 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29012 /* Sort overlays into increasing priority order. */
29013 noverlays = sort_overlays (overlay_vec, noverlays, w);
29014 }
29015 else
29016 noverlays = 0;
29017
29018 if (NILP (Vmouse_highlight))
29019 {
29020 clear_mouse_face (hlinfo);
29021 goto check_help_echo;
29022 }
29023
29024 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29025
29026 if (same_region)
29027 cursor = No_Cursor;
29028
29029 /* Check mouse-face highlighting. */
29030 if (! same_region
29031 /* If there exists an overlay with mouse-face overlapping
29032 the one we are currently highlighting, we have to
29033 check if we enter the overlapping overlay, and then
29034 highlight only that. */
29035 || (OVERLAYP (hlinfo->mouse_face_overlay)
29036 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29037 {
29038 /* Find the highest priority overlay with a mouse-face. */
29039 Lisp_Object overlay = Qnil;
29040 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29041 {
29042 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29043 if (!NILP (mouse_face))
29044 overlay = overlay_vec[i];
29045 }
29046
29047 /* If we're highlighting the same overlay as before, there's
29048 no need to do that again. */
29049 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29050 goto check_help_echo;
29051 hlinfo->mouse_face_overlay = overlay;
29052
29053 /* Clear the display of the old active region, if any. */
29054 if (clear_mouse_face (hlinfo))
29055 cursor = No_Cursor;
29056
29057 /* If no overlay applies, get a text property. */
29058 if (NILP (overlay))
29059 mouse_face = Fget_text_property (position, Qmouse_face, object);
29060
29061 /* Next, compute the bounds of the mouse highlighting and
29062 display it. */
29063 if (!NILP (mouse_face) && STRINGP (object))
29064 {
29065 /* The mouse-highlighting comes from a display string
29066 with a mouse-face. */
29067 Lisp_Object s, e;
29068 ptrdiff_t ignore;
29069
29070 s = Fprevious_single_property_change
29071 (make_number (pos + 1), Qmouse_face, object, Qnil);
29072 e = Fnext_single_property_change
29073 (position, Qmouse_face, object, Qnil);
29074 if (NILP (s))
29075 s = make_number (0);
29076 if (NILP (e))
29077 e = make_number (SCHARS (object));
29078 mouse_face_from_string_pos (w, hlinfo, object,
29079 XINT (s), XINT (e));
29080 hlinfo->mouse_face_past_end = 0;
29081 hlinfo->mouse_face_window = window;
29082 hlinfo->mouse_face_face_id
29083 = face_at_string_position (w, object, pos, 0, &ignore,
29084 glyph->face_id, 1);
29085 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29086 cursor = No_Cursor;
29087 }
29088 else
29089 {
29090 /* The mouse-highlighting, if any, comes from an overlay
29091 or text property in the buffer. */
29092 Lisp_Object buffer IF_LINT (= Qnil);
29093 Lisp_Object disp_string IF_LINT (= Qnil);
29094
29095 if (STRINGP (object))
29096 {
29097 /* If we are on a display string with no mouse-face,
29098 check if the text under it has one. */
29099 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29100 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29101 pos = string_buffer_position (object, start);
29102 if (pos > 0)
29103 {
29104 mouse_face = get_char_property_and_overlay
29105 (make_number (pos), Qmouse_face, w->contents, &overlay);
29106 buffer = w->contents;
29107 disp_string = object;
29108 }
29109 }
29110 else
29111 {
29112 buffer = object;
29113 disp_string = Qnil;
29114 }
29115
29116 if (!NILP (mouse_face))
29117 {
29118 Lisp_Object before, after;
29119 Lisp_Object before_string, after_string;
29120 /* To correctly find the limits of mouse highlight
29121 in a bidi-reordered buffer, we must not use the
29122 optimization of limiting the search in
29123 previous-single-property-change and
29124 next-single-property-change, because
29125 rows_from_pos_range needs the real start and end
29126 positions to DTRT in this case. That's because
29127 the first row visible in a window does not
29128 necessarily display the character whose position
29129 is the smallest. */
29130 Lisp_Object lim1
29131 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29132 ? Fmarker_position (w->start)
29133 : Qnil;
29134 Lisp_Object lim2
29135 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29136 ? make_number (BUF_Z (XBUFFER (buffer))
29137 - w->window_end_pos)
29138 : Qnil;
29139
29140 if (NILP (overlay))
29141 {
29142 /* Handle the text property case. */
29143 before = Fprevious_single_property_change
29144 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29145 after = Fnext_single_property_change
29146 (make_number (pos), Qmouse_face, buffer, lim2);
29147 before_string = after_string = Qnil;
29148 }
29149 else
29150 {
29151 /* Handle the overlay case. */
29152 before = Foverlay_start (overlay);
29153 after = Foverlay_end (overlay);
29154 before_string = Foverlay_get (overlay, Qbefore_string);
29155 after_string = Foverlay_get (overlay, Qafter_string);
29156
29157 if (!STRINGP (before_string)) before_string = Qnil;
29158 if (!STRINGP (after_string)) after_string = Qnil;
29159 }
29160
29161 mouse_face_from_buffer_pos (window, hlinfo, pos,
29162 NILP (before)
29163 ? 1
29164 : XFASTINT (before),
29165 NILP (after)
29166 ? BUF_Z (XBUFFER (buffer))
29167 : XFASTINT (after),
29168 before_string, after_string,
29169 disp_string);
29170 cursor = No_Cursor;
29171 }
29172 }
29173 }
29174
29175 check_help_echo:
29176
29177 /* Look for a `help-echo' property. */
29178 if (NILP (help_echo_string)) {
29179 Lisp_Object help, overlay;
29180
29181 /* Check overlays first. */
29182 help = overlay = Qnil;
29183 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29184 {
29185 overlay = overlay_vec[i];
29186 help = Foverlay_get (overlay, Qhelp_echo);
29187 }
29188
29189 if (!NILP (help))
29190 {
29191 help_echo_string = help;
29192 help_echo_window = window;
29193 help_echo_object = overlay;
29194 help_echo_pos = pos;
29195 }
29196 else
29197 {
29198 Lisp_Object obj = glyph->object;
29199 ptrdiff_t charpos = glyph->charpos;
29200
29201 /* Try text properties. */
29202 if (STRINGP (obj)
29203 && charpos >= 0
29204 && charpos < SCHARS (obj))
29205 {
29206 help = Fget_text_property (make_number (charpos),
29207 Qhelp_echo, obj);
29208 if (NILP (help))
29209 {
29210 /* If the string itself doesn't specify a help-echo,
29211 see if the buffer text ``under'' it does. */
29212 struct glyph_row *r
29213 = MATRIX_ROW (w->current_matrix, vpos);
29214 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29215 ptrdiff_t p = string_buffer_position (obj, start);
29216 if (p > 0)
29217 {
29218 help = Fget_char_property (make_number (p),
29219 Qhelp_echo, w->contents);
29220 if (!NILP (help))
29221 {
29222 charpos = p;
29223 obj = w->contents;
29224 }
29225 }
29226 }
29227 }
29228 else if (BUFFERP (obj)
29229 && charpos >= BEGV
29230 && charpos < ZV)
29231 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29232 obj);
29233
29234 if (!NILP (help))
29235 {
29236 help_echo_string = help;
29237 help_echo_window = window;
29238 help_echo_object = obj;
29239 help_echo_pos = charpos;
29240 }
29241 }
29242 }
29243
29244 #ifdef HAVE_WINDOW_SYSTEM
29245 /* Look for a `pointer' property. */
29246 if (FRAME_WINDOW_P (f) && NILP (pointer))
29247 {
29248 /* Check overlays first. */
29249 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29250 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29251
29252 if (NILP (pointer))
29253 {
29254 Lisp_Object obj = glyph->object;
29255 ptrdiff_t charpos = glyph->charpos;
29256
29257 /* Try text properties. */
29258 if (STRINGP (obj)
29259 && charpos >= 0
29260 && charpos < SCHARS (obj))
29261 {
29262 pointer = Fget_text_property (make_number (charpos),
29263 Qpointer, obj);
29264 if (NILP (pointer))
29265 {
29266 /* If the string itself doesn't specify a pointer,
29267 see if the buffer text ``under'' it does. */
29268 struct glyph_row *r
29269 = MATRIX_ROW (w->current_matrix, vpos);
29270 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29271 ptrdiff_t p = string_buffer_position (obj, start);
29272 if (p > 0)
29273 pointer = Fget_char_property (make_number (p),
29274 Qpointer, w->contents);
29275 }
29276 }
29277 else if (BUFFERP (obj)
29278 && charpos >= BEGV
29279 && charpos < ZV)
29280 pointer = Fget_text_property (make_number (charpos),
29281 Qpointer, obj);
29282 }
29283 }
29284 #endif /* HAVE_WINDOW_SYSTEM */
29285
29286 BEGV = obegv;
29287 ZV = ozv;
29288 current_buffer = obuf;
29289 }
29290
29291 set_cursor:
29292
29293 #ifdef HAVE_WINDOW_SYSTEM
29294 if (FRAME_WINDOW_P (f))
29295 define_frame_cursor1 (f, cursor, pointer);
29296 #else
29297 /* This is here to prevent a compiler error, about "label at end of
29298 compound statement". */
29299 return;
29300 #endif
29301 }
29302
29303
29304 /* EXPORT for RIF:
29305 Clear any mouse-face on window W. This function is part of the
29306 redisplay interface, and is called from try_window_id and similar
29307 functions to ensure the mouse-highlight is off. */
29308
29309 void
29310 x_clear_window_mouse_face (struct window *w)
29311 {
29312 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29313 Lisp_Object window;
29314
29315 block_input ();
29316 XSETWINDOW (window, w);
29317 if (EQ (window, hlinfo->mouse_face_window))
29318 clear_mouse_face (hlinfo);
29319 unblock_input ();
29320 }
29321
29322
29323 /* EXPORT:
29324 Just discard the mouse face information for frame F, if any.
29325 This is used when the size of F is changed. */
29326
29327 void
29328 cancel_mouse_face (struct frame *f)
29329 {
29330 Lisp_Object window;
29331 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29332
29333 window = hlinfo->mouse_face_window;
29334 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29335 reset_mouse_highlight (hlinfo);
29336 }
29337
29338
29339 \f
29340 /***********************************************************************
29341 Exposure Events
29342 ***********************************************************************/
29343
29344 #ifdef HAVE_WINDOW_SYSTEM
29345
29346 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29347 which intersects rectangle R. R is in window-relative coordinates. */
29348
29349 static void
29350 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29351 enum glyph_row_area area)
29352 {
29353 struct glyph *first = row->glyphs[area];
29354 struct glyph *end = row->glyphs[area] + row->used[area];
29355 struct glyph *last;
29356 int first_x, start_x, x;
29357
29358 if (area == TEXT_AREA && row->fill_line_p)
29359 /* If row extends face to end of line write the whole line. */
29360 draw_glyphs (w, 0, row, area,
29361 0, row->used[area],
29362 DRAW_NORMAL_TEXT, 0);
29363 else
29364 {
29365 /* Set START_X to the window-relative start position for drawing glyphs of
29366 AREA. The first glyph of the text area can be partially visible.
29367 The first glyphs of other areas cannot. */
29368 start_x = window_box_left_offset (w, area);
29369 x = start_x;
29370 if (area == TEXT_AREA)
29371 x += row->x;
29372
29373 /* Find the first glyph that must be redrawn. */
29374 while (first < end
29375 && x + first->pixel_width < r->x)
29376 {
29377 x += first->pixel_width;
29378 ++first;
29379 }
29380
29381 /* Find the last one. */
29382 last = first;
29383 first_x = x;
29384 while (last < end
29385 && x < r->x + r->width)
29386 {
29387 x += last->pixel_width;
29388 ++last;
29389 }
29390
29391 /* Repaint. */
29392 if (last > first)
29393 draw_glyphs (w, first_x - start_x, row, area,
29394 first - row->glyphs[area], last - row->glyphs[area],
29395 DRAW_NORMAL_TEXT, 0);
29396 }
29397 }
29398
29399
29400 /* Redraw the parts of the glyph row ROW on window W intersecting
29401 rectangle R. R is in window-relative coordinates. Value is
29402 non-zero if mouse-face was overwritten. */
29403
29404 static int
29405 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29406 {
29407 eassert (row->enabled_p);
29408
29409 if (row->mode_line_p || w->pseudo_window_p)
29410 draw_glyphs (w, 0, row, TEXT_AREA,
29411 0, row->used[TEXT_AREA],
29412 DRAW_NORMAL_TEXT, 0);
29413 else
29414 {
29415 if (row->used[LEFT_MARGIN_AREA])
29416 expose_area (w, row, r, LEFT_MARGIN_AREA);
29417 if (row->used[TEXT_AREA])
29418 expose_area (w, row, r, TEXT_AREA);
29419 if (row->used[RIGHT_MARGIN_AREA])
29420 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29421 draw_row_fringe_bitmaps (w, row);
29422 }
29423
29424 return row->mouse_face_p;
29425 }
29426
29427
29428 /* Redraw those parts of glyphs rows during expose event handling that
29429 overlap other rows. Redrawing of an exposed line writes over parts
29430 of lines overlapping that exposed line; this function fixes that.
29431
29432 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29433 row in W's current matrix that is exposed and overlaps other rows.
29434 LAST_OVERLAPPING_ROW is the last such row. */
29435
29436 static void
29437 expose_overlaps (struct window *w,
29438 struct glyph_row *first_overlapping_row,
29439 struct glyph_row *last_overlapping_row,
29440 XRectangle *r)
29441 {
29442 struct glyph_row *row;
29443
29444 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29445 if (row->overlapping_p)
29446 {
29447 eassert (row->enabled_p && !row->mode_line_p);
29448
29449 row->clip = r;
29450 if (row->used[LEFT_MARGIN_AREA])
29451 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29452
29453 if (row->used[TEXT_AREA])
29454 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29455
29456 if (row->used[RIGHT_MARGIN_AREA])
29457 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29458 row->clip = NULL;
29459 }
29460 }
29461
29462
29463 /* Return non-zero if W's cursor intersects rectangle R. */
29464
29465 static int
29466 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29467 {
29468 XRectangle cr, result;
29469 struct glyph *cursor_glyph;
29470 struct glyph_row *row;
29471
29472 if (w->phys_cursor.vpos >= 0
29473 && w->phys_cursor.vpos < w->current_matrix->nrows
29474 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29475 row->enabled_p)
29476 && row->cursor_in_fringe_p)
29477 {
29478 /* Cursor is in the fringe. */
29479 cr.x = window_box_right_offset (w,
29480 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29481 ? RIGHT_MARGIN_AREA
29482 : TEXT_AREA));
29483 cr.y = row->y;
29484 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29485 cr.height = row->height;
29486 return x_intersect_rectangles (&cr, r, &result);
29487 }
29488
29489 cursor_glyph = get_phys_cursor_glyph (w);
29490 if (cursor_glyph)
29491 {
29492 /* r is relative to W's box, but w->phys_cursor.x is relative
29493 to left edge of W's TEXT area. Adjust it. */
29494 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29495 cr.y = w->phys_cursor.y;
29496 cr.width = cursor_glyph->pixel_width;
29497 cr.height = w->phys_cursor_height;
29498 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29499 I assume the effect is the same -- and this is portable. */
29500 return x_intersect_rectangles (&cr, r, &result);
29501 }
29502 /* If we don't understand the format, pretend we're not in the hot-spot. */
29503 return 0;
29504 }
29505
29506
29507 /* EXPORT:
29508 Draw a vertical window border to the right of window W if W doesn't
29509 have vertical scroll bars. */
29510
29511 void
29512 x_draw_vertical_border (struct window *w)
29513 {
29514 struct frame *f = XFRAME (WINDOW_FRAME (w));
29515
29516 /* We could do better, if we knew what type of scroll-bar the adjacent
29517 windows (on either side) have... But we don't :-(
29518 However, I think this works ok. ++KFS 2003-04-25 */
29519
29520 /* Redraw borders between horizontally adjacent windows. Don't
29521 do it for frames with vertical scroll bars because either the
29522 right scroll bar of a window, or the left scroll bar of its
29523 neighbor will suffice as a border. */
29524 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29525 return;
29526
29527 /* Note: It is necessary to redraw both the left and the right
29528 borders, for when only this single window W is being
29529 redisplayed. */
29530 if (!WINDOW_RIGHTMOST_P (w)
29531 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29532 {
29533 int x0, x1, y0, y1;
29534
29535 window_box_edges (w, &x0, &y0, &x1, &y1);
29536 y1 -= 1;
29537
29538 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29539 x1 -= 1;
29540
29541 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29542 }
29543
29544 if (!WINDOW_LEFTMOST_P (w)
29545 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29546 {
29547 int x0, x1, y0, y1;
29548
29549 window_box_edges (w, &x0, &y0, &x1, &y1);
29550 y1 -= 1;
29551
29552 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29553 x0 -= 1;
29554
29555 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29556 }
29557 }
29558
29559
29560 /* Draw window dividers for window W. */
29561
29562 void
29563 x_draw_right_divider (struct window *w)
29564 {
29565 struct frame *f = WINDOW_XFRAME (w);
29566
29567 if (w->mini || w->pseudo_window_p)
29568 return;
29569 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29570 {
29571 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29572 int x1 = WINDOW_RIGHT_EDGE_X (w);
29573 int y0 = WINDOW_TOP_EDGE_Y (w);
29574 /* The bottom divider prevails. */
29575 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29576
29577 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29578 }
29579 }
29580
29581 static void
29582 x_draw_bottom_divider (struct window *w)
29583 {
29584 struct frame *f = XFRAME (WINDOW_FRAME (w));
29585
29586 if (w->mini || w->pseudo_window_p)
29587 return;
29588 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29589 {
29590 int x0 = WINDOW_LEFT_EDGE_X (w);
29591 int x1 = WINDOW_RIGHT_EDGE_X (w);
29592 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29593 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29594
29595 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29596 }
29597 }
29598
29599 /* Redraw the part of window W intersection rectangle FR. Pixel
29600 coordinates in FR are frame-relative. Call this function with
29601 input blocked. Value is non-zero if the exposure overwrites
29602 mouse-face. */
29603
29604 static int
29605 expose_window (struct window *w, XRectangle *fr)
29606 {
29607 struct frame *f = XFRAME (w->frame);
29608 XRectangle wr, r;
29609 int mouse_face_overwritten_p = 0;
29610
29611 /* If window is not yet fully initialized, do nothing. This can
29612 happen when toolkit scroll bars are used and a window is split.
29613 Reconfiguring the scroll bar will generate an expose for a newly
29614 created window. */
29615 if (w->current_matrix == NULL)
29616 return 0;
29617
29618 /* When we're currently updating the window, display and current
29619 matrix usually don't agree. Arrange for a thorough display
29620 later. */
29621 if (w->must_be_updated_p)
29622 {
29623 SET_FRAME_GARBAGED (f);
29624 return 0;
29625 }
29626
29627 /* Frame-relative pixel rectangle of W. */
29628 wr.x = WINDOW_LEFT_EDGE_X (w);
29629 wr.y = WINDOW_TOP_EDGE_Y (w);
29630 wr.width = WINDOW_PIXEL_WIDTH (w);
29631 wr.height = WINDOW_PIXEL_HEIGHT (w);
29632
29633 if (x_intersect_rectangles (fr, &wr, &r))
29634 {
29635 int yb = window_text_bottom_y (w);
29636 struct glyph_row *row;
29637 int cursor_cleared_p, phys_cursor_on_p;
29638 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29639
29640 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29641 r.x, r.y, r.width, r.height));
29642
29643 /* Convert to window coordinates. */
29644 r.x -= WINDOW_LEFT_EDGE_X (w);
29645 r.y -= WINDOW_TOP_EDGE_Y (w);
29646
29647 /* Turn off the cursor. */
29648 if (!w->pseudo_window_p
29649 && phys_cursor_in_rect_p (w, &r))
29650 {
29651 x_clear_cursor (w);
29652 cursor_cleared_p = 1;
29653 }
29654 else
29655 cursor_cleared_p = 0;
29656
29657 /* If the row containing the cursor extends face to end of line,
29658 then expose_area might overwrite the cursor outside the
29659 rectangle and thus notice_overwritten_cursor might clear
29660 w->phys_cursor_on_p. We remember the original value and
29661 check later if it is changed. */
29662 phys_cursor_on_p = w->phys_cursor_on_p;
29663
29664 /* Update lines intersecting rectangle R. */
29665 first_overlapping_row = last_overlapping_row = NULL;
29666 for (row = w->current_matrix->rows;
29667 row->enabled_p;
29668 ++row)
29669 {
29670 int y0 = row->y;
29671 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29672
29673 if ((y0 >= r.y && y0 < r.y + r.height)
29674 || (y1 > r.y && y1 < r.y + r.height)
29675 || (r.y >= y0 && r.y < y1)
29676 || (r.y + r.height > y0 && r.y + r.height < y1))
29677 {
29678 /* A header line may be overlapping, but there is no need
29679 to fix overlapping areas for them. KFS 2005-02-12 */
29680 if (row->overlapping_p && !row->mode_line_p)
29681 {
29682 if (first_overlapping_row == NULL)
29683 first_overlapping_row = row;
29684 last_overlapping_row = row;
29685 }
29686
29687 row->clip = fr;
29688 if (expose_line (w, row, &r))
29689 mouse_face_overwritten_p = 1;
29690 row->clip = NULL;
29691 }
29692 else if (row->overlapping_p)
29693 {
29694 /* We must redraw a row overlapping the exposed area. */
29695 if (y0 < r.y
29696 ? y0 + row->phys_height > r.y
29697 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29698 {
29699 if (first_overlapping_row == NULL)
29700 first_overlapping_row = row;
29701 last_overlapping_row = row;
29702 }
29703 }
29704
29705 if (y1 >= yb)
29706 break;
29707 }
29708
29709 /* Display the mode line if there is one. */
29710 if (WINDOW_WANTS_MODELINE_P (w)
29711 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29712 row->enabled_p)
29713 && row->y < r.y + r.height)
29714 {
29715 if (expose_line (w, row, &r))
29716 mouse_face_overwritten_p = 1;
29717 }
29718
29719 if (!w->pseudo_window_p)
29720 {
29721 /* Fix the display of overlapping rows. */
29722 if (first_overlapping_row)
29723 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
29724 fr);
29725
29726 /* Draw border between windows. */
29727 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29728 x_draw_right_divider (w);
29729 else
29730 x_draw_vertical_border (w);
29731
29732 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29733 x_draw_bottom_divider (w);
29734
29735 /* Turn the cursor on again. */
29736 if (cursor_cleared_p
29737 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29738 update_window_cursor (w, 1);
29739 }
29740 }
29741
29742 return mouse_face_overwritten_p;
29743 }
29744
29745
29746
29747 /* Redraw (parts) of all windows in the window tree rooted at W that
29748 intersect R. R contains frame pixel coordinates. Value is
29749 non-zero if the exposure overwrites mouse-face. */
29750
29751 static int
29752 expose_window_tree (struct window *w, XRectangle *r)
29753 {
29754 struct frame *f = XFRAME (w->frame);
29755 int mouse_face_overwritten_p = 0;
29756
29757 while (w && !FRAME_GARBAGED_P (f))
29758 {
29759 if (WINDOWP (w->contents))
29760 mouse_face_overwritten_p
29761 |= expose_window_tree (XWINDOW (w->contents), r);
29762 else
29763 mouse_face_overwritten_p |= expose_window (w, r);
29764
29765 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29766 }
29767
29768 return mouse_face_overwritten_p;
29769 }
29770
29771
29772 /* EXPORT:
29773 Redisplay an exposed area of frame F. X and Y are the upper-left
29774 corner of the exposed rectangle. W and H are width and height of
29775 the exposed area. All are pixel values. W or H zero means redraw
29776 the entire frame. */
29777
29778 void
29779 expose_frame (struct frame *f, int x, int y, int w, int h)
29780 {
29781 XRectangle r;
29782 int mouse_face_overwritten_p = 0;
29783
29784 TRACE ((stderr, "expose_frame "));
29785
29786 /* No need to redraw if frame will be redrawn soon. */
29787 if (FRAME_GARBAGED_P (f))
29788 {
29789 TRACE ((stderr, " garbaged\n"));
29790 return;
29791 }
29792
29793 /* If basic faces haven't been realized yet, there is no point in
29794 trying to redraw anything. This can happen when we get an expose
29795 event while Emacs is starting, e.g. by moving another window. */
29796 if (FRAME_FACE_CACHE (f) == NULL
29797 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29798 {
29799 TRACE ((stderr, " no faces\n"));
29800 return;
29801 }
29802
29803 if (w == 0 || h == 0)
29804 {
29805 r.x = r.y = 0;
29806 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29807 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29808 }
29809 else
29810 {
29811 r.x = x;
29812 r.y = y;
29813 r.width = w;
29814 r.height = h;
29815 }
29816
29817 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29818 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29819
29820 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29821 if (WINDOWP (f->tool_bar_window))
29822 mouse_face_overwritten_p
29823 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29824 #endif
29825
29826 #ifdef HAVE_X_WINDOWS
29827 #ifndef MSDOS
29828 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29829 if (WINDOWP (f->menu_bar_window))
29830 mouse_face_overwritten_p
29831 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29832 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29833 #endif
29834 #endif
29835
29836 /* Some window managers support a focus-follows-mouse style with
29837 delayed raising of frames. Imagine a partially obscured frame,
29838 and moving the mouse into partially obscured mouse-face on that
29839 frame. The visible part of the mouse-face will be highlighted,
29840 then the WM raises the obscured frame. With at least one WM, KDE
29841 2.1, Emacs is not getting any event for the raising of the frame
29842 (even tried with SubstructureRedirectMask), only Expose events.
29843 These expose events will draw text normally, i.e. not
29844 highlighted. Which means we must redo the highlight here.
29845 Subsume it under ``we love X''. --gerd 2001-08-15 */
29846 /* Included in Windows version because Windows most likely does not
29847 do the right thing if any third party tool offers
29848 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29849 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29850 {
29851 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29852 if (f == hlinfo->mouse_face_mouse_frame)
29853 {
29854 int mouse_x = hlinfo->mouse_face_mouse_x;
29855 int mouse_y = hlinfo->mouse_face_mouse_y;
29856 clear_mouse_face (hlinfo);
29857 note_mouse_highlight (f, mouse_x, mouse_y);
29858 }
29859 }
29860 }
29861
29862
29863 /* EXPORT:
29864 Determine the intersection of two rectangles R1 and R2. Return
29865 the intersection in *RESULT. Value is non-zero if RESULT is not
29866 empty. */
29867
29868 int
29869 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29870 {
29871 XRectangle *left, *right;
29872 XRectangle *upper, *lower;
29873 int intersection_p = 0;
29874
29875 /* Rearrange so that R1 is the left-most rectangle. */
29876 if (r1->x < r2->x)
29877 left = r1, right = r2;
29878 else
29879 left = r2, right = r1;
29880
29881 /* X0 of the intersection is right.x0, if this is inside R1,
29882 otherwise there is no intersection. */
29883 if (right->x <= left->x + left->width)
29884 {
29885 result->x = right->x;
29886
29887 /* The right end of the intersection is the minimum of
29888 the right ends of left and right. */
29889 result->width = (min (left->x + left->width, right->x + right->width)
29890 - result->x);
29891
29892 /* Same game for Y. */
29893 if (r1->y < r2->y)
29894 upper = r1, lower = r2;
29895 else
29896 upper = r2, lower = r1;
29897
29898 /* The upper end of the intersection is lower.y0, if this is inside
29899 of upper. Otherwise, there is no intersection. */
29900 if (lower->y <= upper->y + upper->height)
29901 {
29902 result->y = lower->y;
29903
29904 /* The lower end of the intersection is the minimum of the lower
29905 ends of upper and lower. */
29906 result->height = (min (lower->y + lower->height,
29907 upper->y + upper->height)
29908 - result->y);
29909 intersection_p = 1;
29910 }
29911 }
29912
29913 return intersection_p;
29914 }
29915
29916 #endif /* HAVE_WINDOW_SYSTEM */
29917
29918 \f
29919 /***********************************************************************
29920 Initialization
29921 ***********************************************************************/
29922
29923 void
29924 syms_of_xdisp (void)
29925 {
29926 #include "xdisp.x"
29927
29928 Vwith_echo_area_save_vector = Qnil;
29929 staticpro (&Vwith_echo_area_save_vector);
29930
29931 Vmessage_stack = Qnil;
29932 staticpro (&Vmessage_stack);
29933
29934 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29935 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29936
29937 message_dolog_marker1 = Fmake_marker ();
29938 staticpro (&message_dolog_marker1);
29939 message_dolog_marker2 = Fmake_marker ();
29940 staticpro (&message_dolog_marker2);
29941 message_dolog_marker3 = Fmake_marker ();
29942 staticpro (&message_dolog_marker3);
29943
29944 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29945 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29946 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29947 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29948 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29949 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29950 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29951 DEFSYM (Qeval, "eval");
29952 DEFSYM (QCdata, ":data");
29953 DEFSYM (Qdisplay, "display");
29954 DEFSYM (Qspace_width, "space-width");
29955 DEFSYM (Qraise, "raise");
29956 DEFSYM (Qslice, "slice");
29957 DEFSYM (Qspace, "space");
29958 DEFSYM (Qmargin, "margin");
29959 DEFSYM (Qpointer, "pointer");
29960 DEFSYM (Qleft_margin, "left-margin");
29961 DEFSYM (Qright_margin, "right-margin");
29962 DEFSYM (Qcenter, "center");
29963 DEFSYM (Qline_height, "line-height");
29964 DEFSYM (QCalign_to, ":align-to");
29965 DEFSYM (QCrelative_width, ":relative-width");
29966 DEFSYM (QCrelative_height, ":relative-height");
29967 DEFSYM (QCeval, ":eval");
29968 DEFSYM (QCpropertize, ":propertize");
29969 DEFSYM (QCfile, ":file");
29970 DEFSYM (Qfontified, "fontified");
29971 DEFSYM (Qfontification_functions, "fontification-functions");
29972 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29973 DEFSYM (Qescape_glyph, "escape-glyph");
29974 DEFSYM (Qnobreak_space, "nobreak-space");
29975 DEFSYM (Qimage, "image");
29976 DEFSYM (Qtext, "text");
29977 DEFSYM (Qboth, "both");
29978 DEFSYM (Qboth_horiz, "both-horiz");
29979 DEFSYM (Qtext_image_horiz, "text-image-horiz");
29980 DEFSYM (QCmap, ":map");
29981 DEFSYM (QCpointer, ":pointer");
29982 DEFSYM (Qrect, "rect");
29983 DEFSYM (Qcircle, "circle");
29984 DEFSYM (Qpoly, "poly");
29985 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
29986 DEFSYM (Qgrow_only, "grow-only");
29987 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
29988 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
29989 DEFSYM (Qposition, "position");
29990 DEFSYM (Qbuffer_position, "buffer-position");
29991 DEFSYM (Qobject, "object");
29992 DEFSYM (Qbar, "bar");
29993 DEFSYM (Qhbar, "hbar");
29994 DEFSYM (Qbox, "box");
29995 DEFSYM (Qhollow, "hollow");
29996 DEFSYM (Qhand, "hand");
29997 DEFSYM (Qarrow, "arrow");
29998 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
29999
30000 list_of_error = list1 (list2 (intern_c_string ("error"),
30001 intern_c_string ("void-variable")));
30002 staticpro (&list_of_error);
30003
30004 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30005 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30006 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30007 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30008
30009 echo_buffer[0] = echo_buffer[1] = Qnil;
30010 staticpro (&echo_buffer[0]);
30011 staticpro (&echo_buffer[1]);
30012
30013 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30014 staticpro (&echo_area_buffer[0]);
30015 staticpro (&echo_area_buffer[1]);
30016
30017 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30018 staticpro (&Vmessages_buffer_name);
30019
30020 mode_line_proptrans_alist = Qnil;
30021 staticpro (&mode_line_proptrans_alist);
30022 mode_line_string_list = Qnil;
30023 staticpro (&mode_line_string_list);
30024 mode_line_string_face = Qnil;
30025 staticpro (&mode_line_string_face);
30026 mode_line_string_face_prop = Qnil;
30027 staticpro (&mode_line_string_face_prop);
30028 Vmode_line_unwind_vector = Qnil;
30029 staticpro (&Vmode_line_unwind_vector);
30030
30031 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30032
30033 help_echo_string = Qnil;
30034 staticpro (&help_echo_string);
30035 help_echo_object = Qnil;
30036 staticpro (&help_echo_object);
30037 help_echo_window = Qnil;
30038 staticpro (&help_echo_window);
30039 previous_help_echo_string = Qnil;
30040 staticpro (&previous_help_echo_string);
30041 help_echo_pos = -1;
30042
30043 DEFSYM (Qright_to_left, "right-to-left");
30044 DEFSYM (Qleft_to_right, "left-to-right");
30045
30046 #ifdef HAVE_WINDOW_SYSTEM
30047 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30048 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30049 For example, if a block cursor is over a tab, it will be drawn as
30050 wide as that tab on the display. */);
30051 x_stretch_cursor_p = 0;
30052 #endif
30053
30054 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30055 doc: /* Non-nil means highlight trailing whitespace.
30056 The face used for trailing whitespace is `trailing-whitespace'. */);
30057 Vshow_trailing_whitespace = Qnil;
30058
30059 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30060 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30061 If the value is t, Emacs highlights non-ASCII chars which have the
30062 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30063 or `escape-glyph' face respectively.
30064
30065 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30066 U+2011 (non-breaking hyphen) are affected.
30067
30068 Any other non-nil value means to display these characters as a escape
30069 glyph followed by an ordinary space or hyphen.
30070
30071 A value of nil means no special handling of these characters. */);
30072 Vnobreak_char_display = Qt;
30073
30074 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30075 doc: /* The pointer shape to show in void text areas.
30076 A value of nil means to show the text pointer. Other options are `arrow',
30077 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
30078 Vvoid_text_area_pointer = Qarrow;
30079
30080 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30081 doc: /* Non-nil means don't actually do any redisplay.
30082 This is used for internal purposes. */);
30083 Vinhibit_redisplay = Qnil;
30084
30085 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30086 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30087 Vglobal_mode_string = Qnil;
30088
30089 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30090 doc: /* Marker for where to display an arrow on top of the buffer text.
30091 This must be the beginning of a line in order to work.
30092 See also `overlay-arrow-string'. */);
30093 Voverlay_arrow_position = Qnil;
30094
30095 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30096 doc: /* String to display as an arrow in non-window frames.
30097 See also `overlay-arrow-position'. */);
30098 Voverlay_arrow_string = build_pure_c_string ("=>");
30099
30100 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30101 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30102 The symbols on this list are examined during redisplay to determine
30103 where to display overlay arrows. */);
30104 Voverlay_arrow_variable_list
30105 = list1 (intern_c_string ("overlay-arrow-position"));
30106
30107 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30108 doc: /* The number of lines to try scrolling a window by when point moves out.
30109 If that fails to bring point back on frame, point is centered instead.
30110 If this is zero, point is always centered after it moves off frame.
30111 If you want scrolling to always be a line at a time, you should set
30112 `scroll-conservatively' to a large value rather than set this to 1. */);
30113
30114 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30115 doc: /* Scroll up to this many lines, to bring point back on screen.
30116 If point moves off-screen, redisplay will scroll by up to
30117 `scroll-conservatively' lines in order to bring point just barely
30118 onto the screen again. If that cannot be done, then redisplay
30119 recenters point as usual.
30120
30121 If the value is greater than 100, redisplay will never recenter point,
30122 but will always scroll just enough text to bring point into view, even
30123 if you move far away.
30124
30125 A value of zero means always recenter point if it moves off screen. */);
30126 scroll_conservatively = 0;
30127
30128 DEFVAR_INT ("scroll-margin", scroll_margin,
30129 doc: /* Number of lines of margin at the top and bottom of a window.
30130 Recenter the window whenever point gets within this many lines
30131 of the top or bottom of the window. */);
30132 scroll_margin = 0;
30133
30134 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30135 doc: /* Pixels per inch value for non-window system displays.
30136 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30137 Vdisplay_pixels_per_inch = make_float (72.0);
30138
30139 #ifdef GLYPH_DEBUG
30140 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30141 #endif
30142
30143 DEFVAR_LISP ("truncate-partial-width-windows",
30144 Vtruncate_partial_width_windows,
30145 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30146 For an integer value, truncate lines in each window narrower than the
30147 full frame width, provided the window width is less than that integer;
30148 otherwise, respect the value of `truncate-lines'.
30149
30150 For any other non-nil value, truncate lines in all windows that do
30151 not span the full frame width.
30152
30153 A value of nil means to respect the value of `truncate-lines'.
30154
30155 If `word-wrap' is enabled, you might want to reduce this. */);
30156 Vtruncate_partial_width_windows = make_number (50);
30157
30158 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30159 doc: /* Maximum buffer size for which line number should be displayed.
30160 If the buffer is bigger than this, the line number does not appear
30161 in the mode line. A value of nil means no limit. */);
30162 Vline_number_display_limit = Qnil;
30163
30164 DEFVAR_INT ("line-number-display-limit-width",
30165 line_number_display_limit_width,
30166 doc: /* Maximum line width (in characters) for line number display.
30167 If the average length of the lines near point is bigger than this, then the
30168 line number may be omitted from the mode line. */);
30169 line_number_display_limit_width = 200;
30170
30171 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30172 doc: /* Non-nil means highlight region even in nonselected windows. */);
30173 highlight_nonselected_windows = 0;
30174
30175 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30176 doc: /* Non-nil if more than one frame is visible on this display.
30177 Minibuffer-only frames don't count, but iconified frames do.
30178 This variable is not guaranteed to be accurate except while processing
30179 `frame-title-format' and `icon-title-format'. */);
30180
30181 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30182 doc: /* Template for displaying the title bar of visible frames.
30183 \(Assuming the window manager supports this feature.)
30184
30185 This variable has the same structure as `mode-line-format', except that
30186 the %c and %l constructs are ignored. It is used only on frames for
30187 which no explicit name has been set \(see `modify-frame-parameters'). */);
30188
30189 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30190 doc: /* Template for displaying the title bar of an iconified frame.
30191 \(Assuming the window manager supports this feature.)
30192 This variable has the same structure as `mode-line-format' (which see),
30193 and is used only on frames for which no explicit name has been set
30194 \(see `modify-frame-parameters'). */);
30195 Vicon_title_format
30196 = Vframe_title_format
30197 = listn (CONSTYPE_PURE, 3,
30198 intern_c_string ("multiple-frames"),
30199 build_pure_c_string ("%b"),
30200 listn (CONSTYPE_PURE, 4,
30201 empty_unibyte_string,
30202 intern_c_string ("invocation-name"),
30203 build_pure_c_string ("@"),
30204 intern_c_string ("system-name")));
30205
30206 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30207 doc: /* Maximum number of lines to keep in the message log buffer.
30208 If nil, disable message logging. If t, log messages but don't truncate
30209 the buffer when it becomes large. */);
30210 Vmessage_log_max = make_number (1000);
30211
30212 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30213 doc: /* Functions called before redisplay, if window sizes have changed.
30214 The value should be a list of functions that take one argument.
30215 Just before redisplay, for each frame, if any of its windows have changed
30216 size since the last redisplay, or have been split or deleted,
30217 all the functions in the list are called, with the frame as argument. */);
30218 Vwindow_size_change_functions = Qnil;
30219
30220 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30221 doc: /* List of functions to call before redisplaying a window with scrolling.
30222 Each function is called with two arguments, the window and its new
30223 display-start position. Note that these functions are also called by
30224 `set-window-buffer'. Also note that the value of `window-end' is not
30225 valid when these functions are called.
30226
30227 Warning: Do not use this feature to alter the way the window
30228 is scrolled. It is not designed for that, and such use probably won't
30229 work. */);
30230 Vwindow_scroll_functions = Qnil;
30231
30232 DEFVAR_LISP ("window-text-change-functions",
30233 Vwindow_text_change_functions,
30234 doc: /* Functions to call in redisplay when text in the window might change. */);
30235 Vwindow_text_change_functions = Qnil;
30236
30237 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30238 doc: /* Functions called when redisplay of a window reaches the end trigger.
30239 Each function is called with two arguments, the window and the end trigger value.
30240 See `set-window-redisplay-end-trigger'. */);
30241 Vredisplay_end_trigger_functions = Qnil;
30242
30243 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30244 doc: /* Non-nil means autoselect window with mouse pointer.
30245 If nil, do not autoselect windows.
30246 A positive number means delay autoselection by that many seconds: a
30247 window is autoselected only after the mouse has remained in that
30248 window for the duration of the delay.
30249 A negative number has a similar effect, but causes windows to be
30250 autoselected only after the mouse has stopped moving. \(Because of
30251 the way Emacs compares mouse events, you will occasionally wait twice
30252 that time before the window gets selected.\)
30253 Any other value means to autoselect window instantaneously when the
30254 mouse pointer enters it.
30255
30256 Autoselection selects the minibuffer only if it is active, and never
30257 unselects the minibuffer if it is active.
30258
30259 When customizing this variable make sure that the actual value of
30260 `focus-follows-mouse' matches the behavior of your window manager. */);
30261 Vmouse_autoselect_window = Qnil;
30262
30263 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30264 doc: /* Non-nil means automatically resize tool-bars.
30265 This dynamically changes the tool-bar's height to the minimum height
30266 that is needed to make all tool-bar items visible.
30267 If value is `grow-only', the tool-bar's height is only increased
30268 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30269 Vauto_resize_tool_bars = Qt;
30270
30271 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30272 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30273 auto_raise_tool_bar_buttons_p = 1;
30274
30275 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30276 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30277 make_cursor_line_fully_visible_p = 1;
30278
30279 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30280 doc: /* Border below tool-bar in pixels.
30281 If an integer, use it as the height of the border.
30282 If it is one of `internal-border-width' or `border-width', use the
30283 value of the corresponding frame parameter.
30284 Otherwise, no border is added below the tool-bar. */);
30285 Vtool_bar_border = Qinternal_border_width;
30286
30287 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30288 doc: /* Margin around tool-bar buttons in pixels.
30289 If an integer, use that for both horizontal and vertical margins.
30290 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30291 HORZ specifying the horizontal margin, and VERT specifying the
30292 vertical margin. */);
30293 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30294
30295 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30296 doc: /* Relief thickness of tool-bar buttons. */);
30297 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30298
30299 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30300 doc: /* Tool bar style to use.
30301 It can be one of
30302 image - show images only
30303 text - show text only
30304 both - show both, text below image
30305 both-horiz - show text to the right of the image
30306 text-image-horiz - show text to the left of the image
30307 any other - use system default or image if no system default.
30308
30309 This variable only affects the GTK+ toolkit version of Emacs. */);
30310 Vtool_bar_style = Qnil;
30311
30312 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30313 doc: /* Maximum number of characters a label can have to be shown.
30314 The tool bar style must also show labels for this to have any effect, see
30315 `tool-bar-style'. */);
30316 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30317
30318 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30319 doc: /* List of functions to call to fontify regions of text.
30320 Each function is called with one argument POS. Functions must
30321 fontify a region starting at POS in the current buffer, and give
30322 fontified regions the property `fontified'. */);
30323 Vfontification_functions = Qnil;
30324 Fmake_variable_buffer_local (Qfontification_functions);
30325
30326 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30327 unibyte_display_via_language_environment,
30328 doc: /* Non-nil means display unibyte text according to language environment.
30329 Specifically, this means that raw bytes in the range 160-255 decimal
30330 are displayed by converting them to the equivalent multibyte characters
30331 according to the current language environment. As a result, they are
30332 displayed according to the current fontset.
30333
30334 Note that this variable affects only how these bytes are displayed,
30335 but does not change the fact they are interpreted as raw bytes. */);
30336 unibyte_display_via_language_environment = 0;
30337
30338 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30339 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30340 If a float, it specifies a fraction of the mini-window frame's height.
30341 If an integer, it specifies a number of lines. */);
30342 Vmax_mini_window_height = make_float (0.25);
30343
30344 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30345 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30346 A value of nil means don't automatically resize mini-windows.
30347 A value of t means resize them to fit the text displayed in them.
30348 A value of `grow-only', the default, means let mini-windows grow only;
30349 they return to their normal size when the minibuffer is closed, or the
30350 echo area becomes empty. */);
30351 Vresize_mini_windows = Qgrow_only;
30352
30353 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30354 doc: /* Alist specifying how to blink the cursor off.
30355 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30356 `cursor-type' frame-parameter or variable equals ON-STATE,
30357 comparing using `equal', Emacs uses OFF-STATE to specify
30358 how to blink it off. ON-STATE and OFF-STATE are values for
30359 the `cursor-type' frame parameter.
30360
30361 If a frame's ON-STATE has no entry in this list,
30362 the frame's other specifications determine how to blink the cursor off. */);
30363 Vblink_cursor_alist = Qnil;
30364
30365 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30366 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30367 If non-nil, windows are automatically scrolled horizontally to make
30368 point visible. */);
30369 automatic_hscrolling_p = 1;
30370 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30371
30372 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30373 doc: /* How many columns away from the window edge point is allowed to get
30374 before automatic hscrolling will horizontally scroll the window. */);
30375 hscroll_margin = 5;
30376
30377 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30378 doc: /* How many columns to scroll the window when point gets too close to the edge.
30379 When point is less than `hscroll-margin' columns from the window
30380 edge, automatic hscrolling will scroll the window by the amount of columns
30381 determined by this variable. If its value is a positive integer, scroll that
30382 many columns. If it's a positive floating-point number, it specifies the
30383 fraction of the window's width to scroll. If it's nil or zero, point will be
30384 centered horizontally after the scroll. Any other value, including negative
30385 numbers, are treated as if the value were zero.
30386
30387 Automatic hscrolling always moves point outside the scroll margin, so if
30388 point was more than scroll step columns inside the margin, the window will
30389 scroll more than the value given by the scroll step.
30390
30391 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30392 and `scroll-right' overrides this variable's effect. */);
30393 Vhscroll_step = make_number (0);
30394
30395 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30396 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30397 Bind this around calls to `message' to let it take effect. */);
30398 message_truncate_lines = 0;
30399
30400 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30401 doc: /* Normal hook run to update the menu bar definitions.
30402 Redisplay runs this hook before it redisplays the menu bar.
30403 This is used to update menus such as Buffers, whose contents depend on
30404 various data. */);
30405 Vmenu_bar_update_hook = Qnil;
30406
30407 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30408 doc: /* Frame for which we are updating a menu.
30409 The enable predicate for a menu binding should check this variable. */);
30410 Vmenu_updating_frame = Qnil;
30411
30412 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30413 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30414 inhibit_menubar_update = 0;
30415
30416 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30417 doc: /* Prefix prepended to all continuation lines at display time.
30418 The value may be a string, an image, or a stretch-glyph; it is
30419 interpreted in the same way as the value of a `display' text property.
30420
30421 This variable is overridden by any `wrap-prefix' text or overlay
30422 property.
30423
30424 To add a prefix to non-continuation lines, use `line-prefix'. */);
30425 Vwrap_prefix = Qnil;
30426 DEFSYM (Qwrap_prefix, "wrap-prefix");
30427 Fmake_variable_buffer_local (Qwrap_prefix);
30428
30429 DEFVAR_LISP ("line-prefix", Vline_prefix,
30430 doc: /* Prefix prepended to all non-continuation lines at display time.
30431 The value may be a string, an image, or a stretch-glyph; it is
30432 interpreted in the same way as the value of a `display' text property.
30433
30434 This variable is overridden by any `line-prefix' text or overlay
30435 property.
30436
30437 To add a prefix to continuation lines, use `wrap-prefix'. */);
30438 Vline_prefix = Qnil;
30439 DEFSYM (Qline_prefix, "line-prefix");
30440 Fmake_variable_buffer_local (Qline_prefix);
30441
30442 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30443 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30444 inhibit_eval_during_redisplay = 0;
30445
30446 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30447 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30448 inhibit_free_realized_faces = 0;
30449
30450 #ifdef GLYPH_DEBUG
30451 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30452 doc: /* Inhibit try_window_id display optimization. */);
30453 inhibit_try_window_id = 0;
30454
30455 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30456 doc: /* Inhibit try_window_reusing display optimization. */);
30457 inhibit_try_window_reusing = 0;
30458
30459 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30460 doc: /* Inhibit try_cursor_movement display optimization. */);
30461 inhibit_try_cursor_movement = 0;
30462 #endif /* GLYPH_DEBUG */
30463
30464 DEFVAR_INT ("overline-margin", overline_margin,
30465 doc: /* Space between overline and text, in pixels.
30466 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30467 margin to the character height. */);
30468 overline_margin = 2;
30469
30470 DEFVAR_INT ("underline-minimum-offset",
30471 underline_minimum_offset,
30472 doc: /* Minimum distance between baseline and underline.
30473 This can improve legibility of underlined text at small font sizes,
30474 particularly when using variable `x-use-underline-position-properties'
30475 with fonts that specify an UNDERLINE_POSITION relatively close to the
30476 baseline. The default value is 1. */);
30477 underline_minimum_offset = 1;
30478
30479 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30480 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30481 This feature only works when on a window system that can change
30482 cursor shapes. */);
30483 display_hourglass_p = 1;
30484
30485 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30486 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30487 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30488
30489 #ifdef HAVE_WINDOW_SYSTEM
30490 hourglass_atimer = NULL;
30491 hourglass_shown_p = 0;
30492 #endif /* HAVE_WINDOW_SYSTEM */
30493
30494 DEFSYM (Qglyphless_char, "glyphless-char");
30495 DEFSYM (Qhex_code, "hex-code");
30496 DEFSYM (Qempty_box, "empty-box");
30497 DEFSYM (Qthin_space, "thin-space");
30498 DEFSYM (Qzero_width, "zero-width");
30499
30500 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30501 doc: /* Function run just before redisplay.
30502 It is called with one argument, which is the set of windows that are to
30503 be redisplayed. This set can be nil (meaning, only the selected window),
30504 or t (meaning all windows). */);
30505 Vpre_redisplay_function = intern ("ignore");
30506
30507 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30508 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30509
30510 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30511 doc: /* Char-table defining glyphless characters.
30512 Each element, if non-nil, should be one of the following:
30513 an ASCII acronym string: display this string in a box
30514 `hex-code': display the hexadecimal code of a character in a box
30515 `empty-box': display as an empty box
30516 `thin-space': display as 1-pixel width space
30517 `zero-width': don't display
30518 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30519 display method for graphical terminals and text terminals respectively.
30520 GRAPHICAL and TEXT should each have one of the values listed above.
30521
30522 The char-table has one extra slot to control the display of a character for
30523 which no font is found. This slot only takes effect on graphical terminals.
30524 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30525 `thin-space'. The default is `empty-box'.
30526
30527 If a character has a non-nil entry in an active display table, the
30528 display table takes effect; in this case, Emacs does not consult
30529 `glyphless-char-display' at all. */);
30530 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30531 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30532 Qempty_box);
30533
30534 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30535 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30536 Vdebug_on_message = Qnil;
30537
30538 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30539 doc: /* */);
30540 Vredisplay__all_windows_cause
30541 = Fmake_vector (make_number (100), make_number (0));
30542
30543 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30544 doc: /* */);
30545 Vredisplay__mode_lines_cause
30546 = Fmake_vector (make_number (100), make_number (0));
30547 }
30548
30549
30550 /* Initialize this module when Emacs starts. */
30551
30552 void
30553 init_xdisp (void)
30554 {
30555 CHARPOS (this_line_start_pos) = 0;
30556
30557 if (!noninteractive)
30558 {
30559 struct window *m = XWINDOW (minibuf_window);
30560 Lisp_Object frame = m->frame;
30561 struct frame *f = XFRAME (frame);
30562 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30563 struct window *r = XWINDOW (root);
30564 int i;
30565
30566 echo_area_window = minibuf_window;
30567
30568 r->top_line = FRAME_TOP_MARGIN (f);
30569 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30570 r->total_cols = FRAME_COLS (f);
30571 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30572 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30573 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30574
30575 m->top_line = FRAME_LINES (f) - 1;
30576 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30577 m->total_cols = FRAME_COLS (f);
30578 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30579 m->total_lines = 1;
30580 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30581
30582 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30583 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30584 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30585
30586 /* The default ellipsis glyphs `...'. */
30587 for (i = 0; i < 3; ++i)
30588 default_invis_vector[i] = make_number ('.');
30589 }
30590
30591 {
30592 /* Allocate the buffer for frame titles.
30593 Also used for `format-mode-line'. */
30594 int size = 100;
30595 mode_line_noprop_buf = xmalloc_atomic (size);
30596 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30597 mode_line_noprop_ptr = mode_line_noprop_buf;
30598 mode_line_target = MODE_LINE_DISPLAY;
30599 }
30600
30601 help_echo_showing_p = 0;
30602 }
30603
30604 #ifdef HAVE_WINDOW_SYSTEM
30605
30606 /* Platform-independent portion of hourglass implementation. */
30607
30608 /* Cancel a currently active hourglass timer, and start a new one. */
30609 void
30610 start_hourglass (void)
30611 {
30612 struct timespec delay;
30613
30614 cancel_hourglass ();
30615
30616 if (INTEGERP (Vhourglass_delay)
30617 && XINT (Vhourglass_delay) > 0)
30618 delay = make_timespec (min (XINT (Vhourglass_delay),
30619 TYPE_MAXIMUM (time_t)),
30620 0);
30621 else if (FLOATP (Vhourglass_delay)
30622 && XFLOAT_DATA (Vhourglass_delay) > 0)
30623 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30624 else
30625 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30626
30627 #ifdef HAVE_NTGUI
30628 {
30629 extern void w32_note_current_window (void);
30630 w32_note_current_window ();
30631 }
30632 #endif /* HAVE_NTGUI */
30633
30634 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30635 show_hourglass, NULL);
30636 }
30637
30638
30639 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30640 shown. */
30641 void
30642 cancel_hourglass (void)
30643 {
30644 if (hourglass_atimer)
30645 {
30646 cancel_atimer (hourglass_atimer);
30647 hourglass_atimer = NULL;
30648 }
30649
30650 if (hourglass_shown_p)
30651 hide_hourglass ();
30652 }
30653
30654 #endif /* HAVE_WINDOW_SYSTEM */