Spelling fixes.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w))
1271 current_mode_line_height
1272 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1273 BVAR (current_buffer, mode_line_format));
1274
1275 if (WINDOW_WANTS_HEADER_LINE_P (w))
1276 current_header_line_height
1277 = display_mode_line (w, HEADER_LINE_FACE_ID,
1278 BVAR (current_buffer, header_line_format));
1279
1280 start_display (&it, w, top);
1281 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1282 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1283
1284 if (charpos >= 0
1285 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1286 && IT_CHARPOS (it) >= charpos)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it.bidi_p && it.bidi_it.scan_dir == -1
1291 && IT_CHARPOS (it) <= charpos)))
1292 {
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1298 glyph. */
1299 int top_x = it.current_x;
1300 int top_y = it.current_y;
1301 enum it_method it_method = it.method;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y = (last_height = 0, line_bottom_y (&it));
1304 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1305
1306 if (top_y < window_top_y)
1307 visible_p = bottom_y > window_top_y;
1308 else if (top_y < it.last_visible_y)
1309 visible_p = 1;
1310 if (visible_p)
1311 {
1312 if (it_method == GET_FROM_DISPLAY_VECTOR)
1313 {
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos < 2 || top.charpos >= charpos)
1317 top_x = it.glyph_row->x;
1318 else
1319 {
1320 struct it it2;
1321 start_display (&it2, w, top);
1322 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1323 get_next_display_element (&it2);
1324 PRODUCE_GLYPHS (&it2);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1326 || it2.current_x > it2.last_visible_x)
1327 top_x = it.glyph_row->x;
1328 else
1329 {
1330 top_x = it2.current_x;
1331 top_y = it2.current_y;
1332 }
1333 }
1334 }
1335 else if (IT_CHARPOS (it) != charpos)
1336 {
1337 Lisp_Object cpos = make_number (charpos);
1338 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1339 Lisp_Object string = string_from_display_spec (spec);
1340 int newline_in_string = 0;
1341
1342 if (STRINGP (string))
1343 {
1344 const char *s = SSDATA (string);
1345 const char *e = s + SBYTES (string);
1346 while (s < e)
1347 {
1348 if (*s++ == '\n')
1349 {
1350 newline_in_string = 1;
1351 break;
1352 }
1353 }
1354 }
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1362
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string)
1369 {
1370 Lisp_Object startpos, endpos;
1371 EMACS_INT start, end;
1372 struct it it3;
1373
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1376 endpos =
1377 Fnext_single_char_property_change (cpos, Qdisplay,
1378 Qnil, Qnil);
1379 startpos =
1380 Fprevious_single_char_property_change (endpos, Qdisplay,
1381 Qnil, Qnil);
1382 start = XFASTINT (startpos);
1383 end = XFASTINT (endpos);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3, w, top);
1387 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3.method == GET_FROM_BUFFER
1393 && it3.c == '\n')
1394 move_it_by_lines (&it3, 1);
1395 else if (move_it_in_display_line_to (&it3, -1,
1396 it3.current_x
1397 + it3.pixel_width,
1398 MOVE_TO_X)
1399 == MOVE_LINE_CONTINUED)
1400 {
1401 move_it_by_lines (&it3, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1404 fix that up. */
1405 if (it3.line_wrap == WORD_WRAP)
1406 move_it_by_lines (&it3, -1);
1407 }
1408
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y = it3.current_y;
1412 if (it3.bidi_p)
1413 {
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3, w, top);
1420 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1421 if (it3.current_y < top_y)
1422 top_y = it3.current_y;
1423 }
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1426 begins. */
1427 start_display (&it3, w, top);
1428 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1433 display line. */
1434 while (get_next_display_element (&it3))
1435 {
1436 PRODUCE_GLYPHS (&it3);
1437 if (IT_CHARPOS (it3) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3))
1439 break;
1440 set_iterator_to_next (&it3, 0);
1441 }
1442 top_x = it3.current_x - it3.pixel_width;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 produced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1451 {
1452 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1453 + it3.glyph_row->used[TEXT_AREA];
1454
1455 while (EQ ((g - 1)->object, string))
1456 {
1457 --g;
1458 top_x -= g->pixel_width;
1459 }
1460 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1461 + it3.glyph_row->used[TEXT_AREA]);
1462 }
1463 }
1464 }
1465
1466 *x = top_x;
1467 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1468 *rtop = max (0, window_top_y - top_y);
1469 *rbot = max (0, bottom_y - it.last_visible_y);
1470 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1471 - max (top_y, window_top_y)));
1472 *vpos = it.vpos;
1473 }
1474 }
1475 else
1476 {
1477 /* We were asked to provide info about WINDOW_END. */
1478 struct it it2;
1479 void *it2data = NULL;
1480
1481 SAVE_IT (it2, it, it2data);
1482 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1483 move_it_by_lines (&it, 1);
1484 if (charpos < IT_CHARPOS (it)
1485 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1486 {
1487 visible_p = 1;
1488 RESTORE_IT (&it2, &it2, it2data);
1489 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1490 *x = it2.current_x;
1491 *y = it2.current_y + it2.max_ascent - it2.ascent;
1492 *rtop = max (0, -it2.current_y);
1493 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1494 - it.last_visible_y));
1495 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1496 it.last_visible_y)
1497 - max (it2.current_y,
1498 WINDOW_HEADER_LINE_HEIGHT (w))));
1499 *vpos = it2.vpos;
1500 }
1501 else
1502 bidi_unshelve_cache (it2data, 1);
1503 }
1504 bidi_unshelve_cache (itdata, 0);
1505
1506 if (old_buffer)
1507 set_buffer_internal_1 (old_buffer);
1508
1509 current_header_line_height = current_mode_line_height = -1;
1510
1511 if (visible_p && XFASTINT (w->hscroll) > 0)
1512 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1513
1514 #if 0
1515 /* Debugging code. */
1516 if (visible_p)
1517 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1519 else
1520 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1521 #endif
1522
1523 return visible_p;
1524 }
1525
1526
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1531
1532 static inline int
1533 string_char_and_length (const unsigned char *str, int *len)
1534 {
1535 int c;
1536
1537 c = STRING_CHAR_AND_LENGTH (str, *len);
1538 if (!CHAR_VALID_P (c))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1541 characters. */
1542 c = '?';
1543
1544 return c;
1545 }
1546
1547
1548
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1551
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1554 {
1555 xassert (STRINGP (string) && nchars >= 0);
1556
1557 if (STRING_MULTIBYTE (string))
1558 {
1559 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1560 int len;
1561
1562 while (nchars--)
1563 {
1564 string_char_and_length (p, &len);
1565 p += len;
1566 CHARPOS (pos) += 1;
1567 BYTEPOS (pos) += len;
1568 }
1569 }
1570 else
1571 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1572
1573 return pos;
1574 }
1575
1576
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1579
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos, Lisp_Object string)
1582 {
1583 struct text_pos pos;
1584 xassert (STRINGP (string));
1585 xassert (charpos >= 0);
1586 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1587 return pos;
1588 }
1589
1590
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1594
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1597 {
1598 struct text_pos pos;
1599
1600 xassert (s != NULL);
1601 xassert (charpos >= 0);
1602
1603 if (multibyte_p)
1604 {
1605 int len;
1606
1607 SET_TEXT_POS (pos, 0, 0);
1608 while (charpos--)
1609 {
1610 string_char_and_length ((const unsigned char *) s, &len);
1611 s += len;
1612 CHARPOS (pos) += 1;
1613 BYTEPOS (pos) += len;
1614 }
1615 }
1616 else
1617 SET_TEXT_POS (pos, charpos, charpos);
1618
1619 return pos;
1620 }
1621
1622
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1625
1626 static EMACS_INT
1627 number_of_chars (const char *s, int multibyte_p)
1628 {
1629 EMACS_INT nchars;
1630
1631 if (multibyte_p)
1632 {
1633 EMACS_INT rest = strlen (s);
1634 int len;
1635 const unsigned char *p = (const unsigned char *) s;
1636
1637 for (nchars = 0; rest > 0; ++nchars)
1638 {
1639 string_char_and_length (p, &len);
1640 rest -= len, p += len;
1641 }
1642 }
1643 else
1644 nchars = strlen (s);
1645
1646 return nchars;
1647 }
1648
1649
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1653
1654 static void
1655 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1656 {
1657 xassert (STRINGP (string));
1658 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1659
1660 if (STRING_MULTIBYTE (string))
1661 *newpos = string_pos_nchars_ahead (pos, string,
1662 CHARPOS (*newpos) - CHARPOS (pos));
1663 else
1664 BYTEPOS (*newpos) = CHARPOS (*newpos);
1665 }
1666
1667 /* EXPORT:
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1670
1671 int
1672 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1673 {
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f))
1676 {
1677 int height = FONT_HEIGHT (FRAME_FONT (f));
1678
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f))
1682 {
1683 struct face *face = FACE_FROM_ID (f, face_id);
1684 if (face)
1685 {
1686 if (face->font)
1687 height = FONT_HEIGHT (face->font);
1688 if (face->box_line_width > 0)
1689 height += 2 * face->box_line_width;
1690 }
1691 }
1692
1693 return height;
1694 }
1695 #endif
1696
1697 return 1;
1698 }
1699
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1704
1705 void
1706 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1707 int *x, int *y, NativeRectangle *bounds, int noclip)
1708 {
1709
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f))
1712 {
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1715 if (pix_x < 0)
1716 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1717 if (pix_y < 0)
1718 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1719
1720 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1721 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1722
1723 if (bounds)
1724 STORE_NATIVE_RECT (*bounds,
1725 FRAME_COL_TO_PIXEL_X (f, pix_x),
1726 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1727 FRAME_COLUMN_WIDTH (f) - 1,
1728 FRAME_LINE_HEIGHT (f) - 1);
1729
1730 if (!noclip)
1731 {
1732 if (pix_x < 0)
1733 pix_x = 0;
1734 else if (pix_x > FRAME_TOTAL_COLS (f))
1735 pix_x = FRAME_TOTAL_COLS (f);
1736
1737 if (pix_y < 0)
1738 pix_y = 0;
1739 else if (pix_y > FRAME_LINES (f))
1740 pix_y = FRAME_LINES (f);
1741 }
1742 }
1743 #endif
1744
1745 *x = pix_x;
1746 *y = pix_y;
1747 }
1748
1749
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1756 date. */
1757
1758 static
1759 struct glyph *
1760 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1761 int *dx, int *dy, int *area)
1762 {
1763 struct glyph *glyph, *end;
1764 struct glyph_row *row = NULL;
1765 int x0, i;
1766
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i = 0; i < w->current_matrix->nrows; ++i)
1769 {
1770 row = MATRIX_ROW (w->current_matrix, i);
1771 if (!row->enabled_p)
1772 return NULL;
1773 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1774 break;
1775 }
1776
1777 *vpos = i;
1778 *hpos = 0;
1779
1780 /* Give up if Y is not in the window. */
1781 if (i == w->current_matrix->nrows)
1782 return NULL;
1783
1784 /* Get the glyph area containing X. */
1785 if (w->pseudo_window_p)
1786 {
1787 *area = TEXT_AREA;
1788 x0 = 0;
1789 }
1790 else
1791 {
1792 if (x < window_box_left_offset (w, TEXT_AREA))
1793 {
1794 *area = LEFT_MARGIN_AREA;
1795 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1796 }
1797 else if (x < window_box_right_offset (w, TEXT_AREA))
1798 {
1799 *area = TEXT_AREA;
1800 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1801 }
1802 else
1803 {
1804 *area = RIGHT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1806 }
1807 }
1808
1809 /* Find glyph containing X. */
1810 glyph = row->glyphs[*area];
1811 end = glyph + row->used[*area];
1812 x -= x0;
1813 while (glyph < end && x >= glyph->pixel_width)
1814 {
1815 x -= glyph->pixel_width;
1816 ++glyph;
1817 }
1818
1819 if (glyph == end)
1820 return NULL;
1821
1822 if (dx)
1823 {
1824 *dx = x;
1825 *dy = y - (row->y + row->ascent - glyph->ascent);
1826 }
1827
1828 *hpos = glyph - row->glyphs[*area];
1829 return glyph;
1830 }
1831
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1834
1835 static void
1836 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1837 {
1838 if (w->pseudo_window_p)
1839 {
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame *f = XFRAME (w->frame);
1843 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1844 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1845 }
1846 else
1847 {
1848 *x -= WINDOW_LEFT_EDGE_X (w);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 }
1852
1853 #ifdef HAVE_WINDOW_SYSTEM
1854
1855 /* EXPORT:
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1858
1859 int
1860 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1861 {
1862 XRectangle r;
1863
1864 if (n <= 0)
1865 return 0;
1866
1867 if (s->row->full_width_p)
1868 {
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r.x = WINDOW_LEFT_EDGE_X (s->w);
1871 r.width = WINDOW_TOTAL_WIDTH (s->w);
1872
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s->w->pseudo_window_p)
1876 r.height = s->row->visible_height;
1877 else
1878 r.height = s->height;
1879 }
1880 else
1881 {
1882 /* This is a text line that may be partially visible. */
1883 r.x = window_box_left (s->w, s->area);
1884 r.width = window_box_width (s->w, s->area);
1885 r.height = s->row->visible_height;
1886 }
1887
1888 if (s->clip_head)
1889 if (r.x < s->clip_head->x)
1890 {
1891 if (r.width >= s->clip_head->x - r.x)
1892 r.width -= s->clip_head->x - r.x;
1893 else
1894 r.width = 0;
1895 r.x = s->clip_head->x;
1896 }
1897 if (s->clip_tail)
1898 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1899 {
1900 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1901 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1902 else
1903 r.width = 0;
1904 }
1905
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s->for_overlaps)
1910 {
1911 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1912 r.height = window_text_bottom_y (s->w) - r.y;
1913
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectangle of the cursor. */
1919 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1920 {
1921 XRectangle rc, r_save = r;
1922
1923 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1924 rc.y = s->w->phys_cursor.y;
1925 rc.width = s->w->phys_cursor_width;
1926 rc.height = s->w->phys_cursor_height;
1927
1928 x_intersect_rectangles (&r_save, &rc, &r);
1929 }
1930 }
1931 else
1932 {
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s->row->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1938 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1939 else
1940 r.y = max (0, s->row->y);
1941 }
1942
1943 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1944
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s->hl == DRAW_CURSOR)
1948 {
1949 struct glyph *glyph = s->first_glyph;
1950 int height, max_y;
1951
1952 if (s->x > r.x)
1953 {
1954 r.width -= s->x - r.x;
1955 r.x = s->x;
1956 }
1957 r.width = min (r.width, glyph->pixel_width);
1958
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height = min (glyph->ascent + glyph->descent,
1961 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1962 max_y = window_text_bottom_y (s->w) - height;
1963 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1964 if (s->ybase - glyph->ascent > max_y)
1965 {
1966 r.y = max_y;
1967 r.height = height;
1968 }
1969 else
1970 {
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1973 if (height < r.height)
1974 {
1975 max_y = r.y + r.height;
1976 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1977 r.height = min (max_y - r.y, height);
1978 }
1979 }
1980 }
1981
1982 if (s->row->clip)
1983 {
1984 XRectangle r_save = r;
1985
1986 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1987 r.width = 0;
1988 }
1989
1990 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1991 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1992 {
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r, *rects);
1995 #else
1996 *rects = r;
1997 #endif
1998 return 1;
1999 }
2000 else
2001 {
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2007 XRectangle rs[2];
2008 #else
2009 XRectangle *rs = rects;
2010 #endif
2011 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2012
2013 if (s->for_overlaps & OVERLAPS_PRED)
2014 {
2015 rs[i] = r;
2016 if (r.y + r.height > row_y)
2017 {
2018 if (r.y < row_y)
2019 rs[i].height = row_y - r.y;
2020 else
2021 rs[i].height = 0;
2022 }
2023 i++;
2024 }
2025 if (s->for_overlaps & OVERLAPS_SUCC)
2026 {
2027 rs[i] = r;
2028 if (r.y < row_y + s->row->visible_height)
2029 {
2030 if (r.y + r.height > row_y + s->row->visible_height)
2031 {
2032 rs[i].y = row_y + s->row->visible_height;
2033 rs[i].height = r.y + r.height - rs[i].y;
2034 }
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040
2041 n = i;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i = 0; i < n; i++)
2044 CONVERT_FROM_XRECT (rs[i], rects[i]);
2045 #endif
2046 return n;
2047 }
2048 }
2049
2050 /* EXPORT:
2051 Return in *NR the clipping rectangle for glyph string S. */
2052
2053 void
2054 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2055 {
2056 get_glyph_string_clip_rects (s, nr, 1);
2057 }
2058
2059
2060 /* EXPORT:
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2063 */
2064
2065 void
2066 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2067 struct glyph *glyph, int *xp, int *yp, int *heightp)
2068 {
2069 struct frame *f = XFRAME (WINDOW_FRAME (w));
2070 int x, y, wd, h, h0, y0;
2071
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2075 width instead. */
2076 wd = glyph->pixel_width - 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2078 wd++; /* Why? */
2079 #endif
2080
2081 x = w->phys_cursor.x;
2082 if (x < 0)
2083 {
2084 wd += x;
2085 x = 0;
2086 }
2087
2088 if (glyph->type == STRETCH_GLYPH
2089 && !x_stretch_cursor_p)
2090 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2091 w->phys_cursor_width = wd;
2092
2093 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2094
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2097
2098 h = max (h0, glyph->ascent + glyph->descent);
2099 h0 = min (h0, glyph->ascent + glyph->descent);
2100
2101 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2102 if (y < y0)
2103 {
2104 h = max (h - (y0 - y) + 1, h0);
2105 y = y0 - 1;
2106 }
2107 else
2108 {
2109 y0 = window_text_bottom_y (w) - h0;
2110 if (y > y0)
2111 {
2112 h += y - y0;
2113 y = y0;
2114 }
2115 }
2116
2117 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2118 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2119 *heightp = h;
2120 }
2121
2122 /*
2123 * Remember which glyph the mouse is over.
2124 */
2125
2126 void
2127 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2128 {
2129 Lisp_Object window;
2130 struct window *w;
2131 struct glyph_row *r, *gr, *end_row;
2132 enum window_part part;
2133 enum glyph_row_area area;
2134 int x, y, width, height;
2135
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2138
2139 if (!f->glyphs_initialized_p
2140 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2141 NILP (window)))
2142 {
2143 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2144 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2145 goto virtual_glyph;
2146 }
2147
2148 w = XWINDOW (window);
2149 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2150 height = WINDOW_FRAME_LINE_HEIGHT (w);
2151
2152 x = window_relative_x_coord (w, part, gx);
2153 y = gy - WINDOW_TOP_EDGE_Y (w);
2154
2155 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2156 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2157
2158 if (w->pseudo_window_p)
2159 {
2160 area = TEXT_AREA;
2161 part = ON_MODE_LINE; /* Don't adjust margin. */
2162 goto text_glyph;
2163 }
2164
2165 switch (part)
2166 {
2167 case ON_LEFT_MARGIN:
2168 area = LEFT_MARGIN_AREA;
2169 goto text_glyph;
2170
2171 case ON_RIGHT_MARGIN:
2172 area = RIGHT_MARGIN_AREA;
2173 goto text_glyph;
2174
2175 case ON_HEADER_LINE:
2176 case ON_MODE_LINE:
2177 gr = (part == ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2179 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2180 gy = gr->y;
2181 area = TEXT_AREA;
2182 goto text_glyph_row_found;
2183
2184 case ON_TEXT:
2185 area = TEXT_AREA;
2186
2187 text_glyph:
2188 gr = 0; gy = 0;
2189 for (; r <= end_row && r->enabled_p; ++r)
2190 if (r->y + r->height > y)
2191 {
2192 gr = r; gy = r->y;
2193 break;
2194 }
2195
2196 text_glyph_row_found:
2197 if (gr && gy <= y)
2198 {
2199 struct glyph *g = gr->glyphs[area];
2200 struct glyph *end = g + gr->used[area];
2201
2202 height = gr->height;
2203 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2204 if (gx + g->pixel_width > x)
2205 break;
2206
2207 if (g < end)
2208 {
2209 if (g->type == IMAGE_GLYPH)
2210 {
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2214 return;
2215 }
2216 width = g->pixel_width;
2217 }
2218 else
2219 {
2220 /* Use nominal char spacing at end of line. */
2221 x -= gx;
2222 gx += (x / width) * width;
2223 }
2224
2225 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2226 gx += window_box_left_offset (w, area);
2227 }
2228 else
2229 {
2230 /* Use nominal line height at end of window. */
2231 gx = (x / width) * width;
2232 y -= gy;
2233 gy += (y / height) * height;
2234 }
2235 break;
2236
2237 case ON_LEFT_FRINGE:
2238 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2240 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2241 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2242 goto row_glyph;
2243
2244 case ON_RIGHT_FRINGE:
2245 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2246 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2247 : window_box_right_offset (w, TEXT_AREA));
2248 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2249 goto row_glyph;
2250
2251 case ON_SCROLL_BAR:
2252 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2253 ? 0
2254 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2257 : 0)));
2258 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2259
2260 row_glyph:
2261 gr = 0, gy = 0;
2262 for (; r <= end_row && r->enabled_p; ++r)
2263 if (r->y + r->height > y)
2264 {
2265 gr = r; gy = r->y;
2266 break;
2267 }
2268
2269 if (gr && gy <= y)
2270 height = gr->height;
2271 else
2272 {
2273 /* Use nominal line height at end of window. */
2274 y -= gy;
2275 gy += (y / height) * height;
2276 }
2277 break;
2278
2279 default:
2280 ;
2281 virtual_glyph:
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2284 as our "glyph". */
2285
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2288 if (gx < 0)
2289 gx -= width - 1;
2290 if (gy < 0)
2291 gy -= height - 1;
2292
2293 gx = (gx / width) * width;
2294 gy = (gy / height) * height;
2295
2296 goto store_rect;
2297 }
2298
2299 gx += WINDOW_LEFT_EDGE_X (w);
2300 gy += WINDOW_TOP_EDGE_Y (w);
2301
2302 store_rect:
2303 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2304
2305 /* Visible feedback for debugging. */
2306 #if 0
2307 #if HAVE_X_WINDOWS
2308 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2309 f->output_data.x->normal_gc,
2310 gx, gy, width, height);
2311 #endif
2312 #endif
2313 }
2314
2315
2316 #endif /* HAVE_WINDOW_SYSTEM */
2317
2318 \f
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2322
2323 /* Error handler for safe_eval and safe_call. */
2324
2325 static Lisp_Object
2326 safe_eval_handler (Lisp_Object arg)
2327 {
2328 add_to_log ("Error during redisplay: %S", arg, Qnil);
2329 return Qnil;
2330 }
2331
2332
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2335
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2339
2340 Lisp_Object
2341 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2342 {
2343 Lisp_Object val;
2344
2345 if (inhibit_eval_during_redisplay)
2346 val = Qnil;
2347 else
2348 {
2349 int count = SPECPDL_INDEX ();
2350 struct gcpro gcpro1;
2351
2352 GCPRO1 (args[0]);
2353 gcpro1.nvars = nargs;
2354 specbind (Qinhibit_redisplay, Qt);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2358 safe_eval_handler);
2359 UNGCPRO;
2360 val = unbind_to (count, val);
2361 }
2362
2363 return val;
2364 }
2365
2366
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2369
2370 Lisp_Object
2371 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2372 {
2373 Lisp_Object args[2];
2374 args[0] = fn;
2375 args[1] = arg;
2376 return safe_call (2, args);
2377 }
2378
2379 static Lisp_Object Qeval;
2380
2381 Lisp_Object
2382 safe_eval (Lisp_Object sexpr)
2383 {
2384 return safe_call1 (Qeval, sexpr);
2385 }
2386
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2389
2390 Lisp_Object
2391 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2392 {
2393 Lisp_Object args[3];
2394 args[0] = fn;
2395 args[1] = arg1;
2396 args[2] = arg2;
2397 return safe_call (3, args);
2398 }
2399
2400
2401 \f
2402 /***********************************************************************
2403 Debugging
2404 ***********************************************************************/
2405
2406 #if 0
2407
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2410
2411 static void
2412 check_it (struct it *it)
2413 {
2414 if (it->method == GET_FROM_STRING)
2415 {
2416 xassert (STRINGP (it->string));
2417 xassert (IT_STRING_CHARPOS (*it) >= 0);
2418 }
2419 else
2420 {
2421 xassert (IT_STRING_CHARPOS (*it) < 0);
2422 if (it->method == GET_FROM_BUFFER)
2423 {
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2426 }
2427 }
2428
2429 if (it->dpvec)
2430 xassert (it->current.dpvec_index >= 0);
2431 else
2432 xassert (it->current.dpvec_index < 0);
2433 }
2434
2435 #define CHECK_IT(IT) check_it ((IT))
2436
2437 #else /* not 0 */
2438
2439 #define CHECK_IT(IT) (void) 0
2440
2441 #endif /* not 0 */
2442
2443
2444 #if GLYPH_DEBUG && XASSERTS
2445
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2448
2449 static void
2450 check_window_end (struct window *w)
2451 {
2452 if (!MINI_WINDOW_P (w)
2453 && !NILP (w->window_end_valid))
2454 {
2455 struct glyph_row *row;
2456 xassert ((row = MATRIX_ROW (w->current_matrix,
2457 XFASTINT (w->window_end_vpos)),
2458 !row->enabled_p
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2460 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2461 }
2462 }
2463
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2465
2466 #else
2467
2468 #define CHECK_WINDOW_END(W) (void) 0
2469
2470 #endif
2471
2472
2473 \f
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2477
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2483
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2486
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2491
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2496
2497 void
2498 init_iterator (struct it *it, struct window *w,
2499 EMACS_INT charpos, EMACS_INT bytepos,
2500 struct glyph_row *row, enum face_id base_face_id)
2501 {
2502 int highlight_region_p;
2503 enum face_id remapped_base_face_id = base_face_id;
2504
2505 /* Some precondition checks. */
2506 xassert (w != NULL && it != NULL);
2507 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2508 && charpos <= ZV));
2509
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count && !inhibit_free_realized_faces)
2515 {
2516 face_change_count = 0;
2517 free_all_realized_faces (Qnil);
2518 }
2519
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist))
2522 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2523
2524 /* Use one of the mode line rows of W's desired matrix if
2525 appropriate. */
2526 if (row == NULL)
2527 {
2528 if (base_face_id == MODE_LINE_FACE_ID
2529 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2530 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2531 else if (base_face_id == HEADER_LINE_FACE_ID)
2532 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2533 }
2534
2535 /* Clear IT. */
2536 memset (it, 0, sizeof *it);
2537 it->current.overlay_string_index = -1;
2538 it->current.dpvec_index = -1;
2539 it->base_face_id = remapped_base_face_id;
2540 it->string = Qnil;
2541 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2542 it->paragraph_embedding = L2R;
2543 it->bidi_it.string.lstring = Qnil;
2544 it->bidi_it.string.s = NULL;
2545 it->bidi_it.string.bufpos = 0;
2546
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it->window, w);
2549 it->w = w;
2550 it->f = XFRAME (w->frame);
2551
2552 it->cmp_it.id = -1;
2553
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id == DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it->f))
2557 {
2558 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2559 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2560 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2561 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2562 * FRAME_LINE_HEIGHT (it->f));
2563 else if (it->f->extra_line_spacing > 0)
2564 it->extra_line_spacing = it->f->extra_line_spacing;
2565 it->max_extra_line_spacing = 0;
2566 }
2567
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it->f) == NULL)
2573 init_frame_faces (it->f);
2574 if (FRAME_FACE_CACHE (it->f)->used == 0)
2575 recompute_basic_faces (it->f);
2576
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2579 it->space_width = Qnil;
2580 it->font_height = Qnil;
2581 it->override_ascent = -1;
2582
2583 /* Are control characters displayed as `^C'? */
2584 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2585
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2588 invisible. */
2589 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2590 ? XINT (BVAR (current_buffer, selective_display))
2591 : (!NILP (BVAR (current_buffer, selective_display))
2592 ? -1 : 0));
2593 it->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2595
2596 /* Display table to use. */
2597 it->dp = window_display_table (w);
2598
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2601
2602 /* Non-zero if we should highlight the region. */
2603 highlight_region_p
2604 = (!NILP (Vtransient_mark_mode)
2605 && !NILP (BVAR (current_buffer, mark_active))
2606 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2607
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w == XWINDOW (selected_window)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window))
2620 && WINDOWP (minibuf_selected_window)
2621 && w == XWINDOW (minibuf_selected_window))))
2622 {
2623 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2624 it->region_beg_charpos = min (PT, markpos);
2625 it->region_end_charpos = max (PT, markpos);
2626 }
2627 else
2628 it->region_beg_charpos = it->region_end_charpos = -1;
2629
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w->redisplay_end_trigger)
2633 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2634 it->redisplay_end_trigger_charpos
2635 = marker_position (w->redisplay_end_trigger);
2636 else if (INTEGERP (w->redisplay_end_trigger))
2637 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2638
2639 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2640
2641 /* Are lines in the display truncated? */
2642 if (base_face_id != DEFAULT_FACE_ID
2643 || XINT (it->w->hscroll)
2644 || (! WINDOW_FULL_WIDTH_P (it->w)
2645 && ((!NILP (Vtruncate_partial_width_windows)
2646 && !INTEGERP (Vtruncate_partial_width_windows))
2647 || (INTEGERP (Vtruncate_partial_width_windows)
2648 && (WINDOW_TOTAL_COLS (it->w)
2649 < XINT (Vtruncate_partial_width_windows))))))
2650 it->line_wrap = TRUNCATE;
2651 else if (NILP (BVAR (current_buffer, truncate_lines)))
2652 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2653 ? WINDOW_WRAP : WORD_WRAP;
2654 else
2655 it->line_wrap = TRUNCATE;
2656
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2659 frames. */
2660 if (!FRAME_WINDOW_P (it->f))
2661 {
2662 if (it->line_wrap == TRUNCATE)
2663 {
2664 /* We will need the truncation glyph. */
2665 xassert (it->glyph_row == NULL);
2666 produce_special_glyphs (it, IT_TRUNCATION);
2667 it->truncation_pixel_width = it->pixel_width;
2668 }
2669 else
2670 {
2671 /* We will need the continuation glyph. */
2672 xassert (it->glyph_row == NULL);
2673 produce_special_glyphs (it, IT_CONTINUATION);
2674 it->continuation_pixel_width = it->pixel_width;
2675 }
2676
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it->pixel_width = it->ascent = it->descent = 0;
2680 it->phys_ascent = it->phys_descent = 0;
2681 }
2682
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it->glyph_row = row;
2687 it->area = TEXT_AREA;
2688
2689 /* Forget any previous info about this row being reversed. */
2690 if (it->glyph_row)
2691 it->glyph_row->reversed_p = 0;
2692
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id != DEFAULT_FACE_ID)
2698 {
2699 /* Mode lines, menu bar in terminal frames. */
2700 it->first_visible_x = 0;
2701 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2702 }
2703 else
2704 {
2705 it->first_visible_x
2706 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2707 it->last_visible_x = (it->first_visible_x
2708 + window_box_width (w, TEXT_AREA));
2709
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it->f))
2715 {
2716 if (it->line_wrap == TRUNCATE)
2717 it->last_visible_x -= it->truncation_pixel_width;
2718 else
2719 it->last_visible_x -= it->continuation_pixel_width;
2720 }
2721
2722 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2723 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2724 }
2725
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it->f)
2728 && !WINDOW_RIGHTMOST_P (it->w))
2729 it->last_visible_x -= 1;
2730
2731 it->last_visible_y = window_text_bottom_y (w);
2732
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id != DEFAULT_FACE_ID)
2736 {
2737 struct face *face;
2738
2739 it->face_id = remapped_base_face_id;
2740
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2744 if (face->box != FACE_NO_BOX)
2745 it->start_of_box_run_p = 1;
2746 }
2747
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos >= BUF_BEG (current_buffer))
2751 {
2752 it->end_charpos = ZV;
2753 it->face_id = -1;
2754 IT_CHARPOS (*it) = charpos;
2755
2756 /* Compute byte position if not specified. */
2757 if (bytepos < charpos)
2758 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2759 else
2760 IT_BYTEPOS (*it) = bytepos;
2761
2762 it->start = it->current;
2763 /* Do we need to reorder bidirectional text? Not if this is a
2764 unibyte buffer: by definition, none of the single-byte
2765 characters are strong R2L, so no reordering is needed. And
2766 bidi.c doesn't support unibyte buffers anyway. Also, don't
2767 reorder while we are loading loadup.el, since the tables of
2768 character properties needed for reordering are not yet
2769 available. */
2770 it->bidi_p =
2771 NILP (Vpurify_flag)
2772 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2773 && it->multibyte_p;
2774
2775 /* If we are to reorder bidirectional text, init the bidi
2776 iterator. */
2777 if (it->bidi_p)
2778 {
2779 /* Note the paragraph direction that this buffer wants to
2780 use. */
2781 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2782 Qleft_to_right))
2783 it->paragraph_embedding = L2R;
2784 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2785 Qright_to_left))
2786 it->paragraph_embedding = R2L;
2787 else
2788 it->paragraph_embedding = NEUTRAL_DIR;
2789 bidi_unshelve_cache (NULL, 0);
2790 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2791 &it->bidi_it);
2792 }
2793
2794 /* Compute faces etc. */
2795 reseat (it, it->current.pos, 1);
2796 }
2797
2798 CHECK_IT (it);
2799 }
2800
2801
2802 /* Initialize IT for the display of window W with window start POS. */
2803
2804 void
2805 start_display (struct it *it, struct window *w, struct text_pos pos)
2806 {
2807 struct glyph_row *row;
2808 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2809
2810 row = w->desired_matrix->rows + first_vpos;
2811 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2812 it->first_vpos = first_vpos;
2813
2814 /* Don't reseat to previous visible line start if current start
2815 position is in a string or image. */
2816 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2817 {
2818 int start_at_line_beg_p;
2819 int first_y = it->current_y;
2820
2821 /* If window start is not at a line start, skip forward to POS to
2822 get the correct continuation lines width. */
2823 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2824 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2825 if (!start_at_line_beg_p)
2826 {
2827 int new_x;
2828
2829 reseat_at_previous_visible_line_start (it);
2830 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2831
2832 new_x = it->current_x + it->pixel_width;
2833
2834 /* If lines are continued, this line may end in the middle
2835 of a multi-glyph character (e.g. a control character
2836 displayed as \003, or in the middle of an overlay
2837 string). In this case move_it_to above will not have
2838 taken us to the start of the continuation line but to the
2839 end of the continued line. */
2840 if (it->current_x > 0
2841 && it->line_wrap != TRUNCATE /* Lines are continued. */
2842 && (/* And glyph doesn't fit on the line. */
2843 new_x > it->last_visible_x
2844 /* Or it fits exactly and we're on a window
2845 system frame. */
2846 || (new_x == it->last_visible_x
2847 && FRAME_WINDOW_P (it->f))))
2848 {
2849 if ((it->current.dpvec_index >= 0
2850 || it->current.overlay_string_index >= 0)
2851 /* If we are on a newline from a display vector or
2852 overlay string, then we are already at the end of
2853 a screen line; no need to go to the next line in
2854 that case, as this line is not really continued.
2855 (If we do go to the next line, C-e will not DTRT.) */
2856 && it->c != '\n')
2857 {
2858 set_iterator_to_next (it, 1);
2859 move_it_in_display_line_to (it, -1, -1, 0);
2860 }
2861
2862 it->continuation_lines_width += it->current_x;
2863 }
2864 /* If the character at POS is displayed via a display
2865 vector, move_it_to above stops at the final glyph of
2866 IT->dpvec. To make the caller redisplay that character
2867 again (a.k.a. start at POS), we need to reset the
2868 dpvec_index to the beginning of IT->dpvec. */
2869 else if (it->current.dpvec_index >= 0)
2870 it->current.dpvec_index = 0;
2871
2872 /* We're starting a new display line, not affected by the
2873 height of the continued line, so clear the appropriate
2874 fields in the iterator structure. */
2875 it->max_ascent = it->max_descent = 0;
2876 it->max_phys_ascent = it->max_phys_descent = 0;
2877
2878 it->current_y = first_y;
2879 it->vpos = 0;
2880 it->current_x = it->hpos = 0;
2881 }
2882 }
2883 }
2884
2885
2886 /* Return 1 if POS is a position in ellipses displayed for invisible
2887 text. W is the window we display, for text property lookup. */
2888
2889 static int
2890 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2891 {
2892 Lisp_Object prop, window;
2893 int ellipses_p = 0;
2894 EMACS_INT charpos = CHARPOS (pos->pos);
2895
2896 /* If POS specifies a position in a display vector, this might
2897 be for an ellipsis displayed for invisible text. We won't
2898 get the iterator set up for delivering that ellipsis unless
2899 we make sure that it gets aware of the invisible text. */
2900 if (pos->dpvec_index >= 0
2901 && pos->overlay_string_index < 0
2902 && CHARPOS (pos->string_pos) < 0
2903 && charpos > BEGV
2904 && (XSETWINDOW (window, w),
2905 prop = Fget_char_property (make_number (charpos),
2906 Qinvisible, window),
2907 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2908 {
2909 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2910 window);
2911 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2912 }
2913
2914 return ellipses_p;
2915 }
2916
2917
2918 /* Initialize IT for stepping through current_buffer in window W,
2919 starting at position POS that includes overlay string and display
2920 vector/ control character translation position information. Value
2921 is zero if there are overlay strings with newlines at POS. */
2922
2923 static int
2924 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2925 {
2926 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2927 int i, overlay_strings_with_newlines = 0;
2928
2929 /* If POS specifies a position in a display vector, this might
2930 be for an ellipsis displayed for invisible text. We won't
2931 get the iterator set up for delivering that ellipsis unless
2932 we make sure that it gets aware of the invisible text. */
2933 if (in_ellipses_for_invisible_text_p (pos, w))
2934 {
2935 --charpos;
2936 bytepos = 0;
2937 }
2938
2939 /* Keep in mind: the call to reseat in init_iterator skips invisible
2940 text, so we might end up at a position different from POS. This
2941 is only a problem when POS is a row start after a newline and an
2942 overlay starts there with an after-string, and the overlay has an
2943 invisible property. Since we don't skip invisible text in
2944 display_line and elsewhere immediately after consuming the
2945 newline before the row start, such a POS will not be in a string,
2946 but the call to init_iterator below will move us to the
2947 after-string. */
2948 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2949
2950 /* This only scans the current chunk -- it should scan all chunks.
2951 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2952 to 16 in 22.1 to make this a lesser problem. */
2953 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2954 {
2955 const char *s = SSDATA (it->overlay_strings[i]);
2956 const char *e = s + SBYTES (it->overlay_strings[i]);
2957
2958 while (s < e && *s != '\n')
2959 ++s;
2960
2961 if (s < e)
2962 {
2963 overlay_strings_with_newlines = 1;
2964 break;
2965 }
2966 }
2967
2968 /* If position is within an overlay string, set up IT to the right
2969 overlay string. */
2970 if (pos->overlay_string_index >= 0)
2971 {
2972 int relative_index;
2973
2974 /* If the first overlay string happens to have a `display'
2975 property for an image, the iterator will be set up for that
2976 image, and we have to undo that setup first before we can
2977 correct the overlay string index. */
2978 if (it->method == GET_FROM_IMAGE)
2979 pop_it (it);
2980
2981 /* We already have the first chunk of overlay strings in
2982 IT->overlay_strings. Load more until the one for
2983 pos->overlay_string_index is in IT->overlay_strings. */
2984 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2985 {
2986 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2987 it->current.overlay_string_index = 0;
2988 while (n--)
2989 {
2990 load_overlay_strings (it, 0);
2991 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2992 }
2993 }
2994
2995 it->current.overlay_string_index = pos->overlay_string_index;
2996 relative_index = (it->current.overlay_string_index
2997 % OVERLAY_STRING_CHUNK_SIZE);
2998 it->string = it->overlay_strings[relative_index];
2999 xassert (STRINGP (it->string));
3000 it->current.string_pos = pos->string_pos;
3001 it->method = GET_FROM_STRING;
3002 }
3003
3004 if (CHARPOS (pos->string_pos) >= 0)
3005 {
3006 /* Recorded position is not in an overlay string, but in another
3007 string. This can only be a string from a `display' property.
3008 IT should already be filled with that string. */
3009 it->current.string_pos = pos->string_pos;
3010 xassert (STRINGP (it->string));
3011 }
3012
3013 /* Restore position in display vector translations, control
3014 character translations or ellipses. */
3015 if (pos->dpvec_index >= 0)
3016 {
3017 if (it->dpvec == NULL)
3018 get_next_display_element (it);
3019 xassert (it->dpvec && it->current.dpvec_index == 0);
3020 it->current.dpvec_index = pos->dpvec_index;
3021 }
3022
3023 CHECK_IT (it);
3024 return !overlay_strings_with_newlines;
3025 }
3026
3027
3028 /* Initialize IT for stepping through current_buffer in window W
3029 starting at ROW->start. */
3030
3031 static void
3032 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3033 {
3034 init_from_display_pos (it, w, &row->start);
3035 it->start = row->start;
3036 it->continuation_lines_width = row->continuation_lines_width;
3037 CHECK_IT (it);
3038 }
3039
3040
3041 /* Initialize IT for stepping through current_buffer in window W
3042 starting in the line following ROW, i.e. starting at ROW->end.
3043 Value is zero if there are overlay strings with newlines at ROW's
3044 end position. */
3045
3046 static int
3047 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3048 {
3049 int success = 0;
3050
3051 if (init_from_display_pos (it, w, &row->end))
3052 {
3053 if (row->continued_p)
3054 it->continuation_lines_width
3055 = row->continuation_lines_width + row->pixel_width;
3056 CHECK_IT (it);
3057 success = 1;
3058 }
3059
3060 return success;
3061 }
3062
3063
3064
3065 \f
3066 /***********************************************************************
3067 Text properties
3068 ***********************************************************************/
3069
3070 /* Called when IT reaches IT->stop_charpos. Handle text property and
3071 overlay changes. Set IT->stop_charpos to the next position where
3072 to stop. */
3073
3074 static void
3075 handle_stop (struct it *it)
3076 {
3077 enum prop_handled handled;
3078 int handle_overlay_change_p;
3079 struct props *p;
3080
3081 it->dpvec = NULL;
3082 it->current.dpvec_index = -1;
3083 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3084 it->ignore_overlay_strings_at_pos_p = 0;
3085 it->ellipsis_p = 0;
3086
3087 /* Use face of preceding text for ellipsis (if invisible) */
3088 if (it->selective_display_ellipsis_p)
3089 it->saved_face_id = it->face_id;
3090
3091 do
3092 {
3093 handled = HANDLED_NORMALLY;
3094
3095 /* Call text property handlers. */
3096 for (p = it_props; p->handler; ++p)
3097 {
3098 handled = p->handler (it);
3099
3100 if (handled == HANDLED_RECOMPUTE_PROPS)
3101 break;
3102 else if (handled == HANDLED_RETURN)
3103 {
3104 /* We still want to show before and after strings from
3105 overlays even if the actual buffer text is replaced. */
3106 if (!handle_overlay_change_p
3107 || it->sp > 1
3108 || !get_overlay_strings_1 (it, 0, 0))
3109 {
3110 if (it->ellipsis_p)
3111 setup_for_ellipsis (it, 0);
3112 /* When handling a display spec, we might load an
3113 empty string. In that case, discard it here. We
3114 used to discard it in handle_single_display_spec,
3115 but that causes get_overlay_strings_1, above, to
3116 ignore overlay strings that we must check. */
3117 if (STRINGP (it->string) && !SCHARS (it->string))
3118 pop_it (it);
3119 return;
3120 }
3121 else if (STRINGP (it->string) && !SCHARS (it->string))
3122 pop_it (it);
3123 else
3124 {
3125 it->ignore_overlay_strings_at_pos_p = 1;
3126 it->string_from_display_prop_p = 0;
3127 it->from_disp_prop_p = 0;
3128 handle_overlay_change_p = 0;
3129 }
3130 handled = HANDLED_RECOMPUTE_PROPS;
3131 break;
3132 }
3133 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3134 handle_overlay_change_p = 0;
3135 }
3136
3137 if (handled != HANDLED_RECOMPUTE_PROPS)
3138 {
3139 /* Don't check for overlay strings below when set to deliver
3140 characters from a display vector. */
3141 if (it->method == GET_FROM_DISPLAY_VECTOR)
3142 handle_overlay_change_p = 0;
3143
3144 /* Handle overlay changes.
3145 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3146 if it finds overlays. */
3147 if (handle_overlay_change_p)
3148 handled = handle_overlay_change (it);
3149 }
3150
3151 if (it->ellipsis_p)
3152 {
3153 setup_for_ellipsis (it, 0);
3154 break;
3155 }
3156 }
3157 while (handled == HANDLED_RECOMPUTE_PROPS);
3158
3159 /* Determine where to stop next. */
3160 if (handled == HANDLED_NORMALLY)
3161 compute_stop_pos (it);
3162 }
3163
3164
3165 /* Compute IT->stop_charpos from text property and overlay change
3166 information for IT's current position. */
3167
3168 static void
3169 compute_stop_pos (struct it *it)
3170 {
3171 register INTERVAL iv, next_iv;
3172 Lisp_Object object, limit, position;
3173 EMACS_INT charpos, bytepos;
3174
3175 if (STRINGP (it->string))
3176 {
3177 /* Strings are usually short, so don't limit the search for
3178 properties. */
3179 it->stop_charpos = it->end_charpos;
3180 object = it->string;
3181 limit = Qnil;
3182 charpos = IT_STRING_CHARPOS (*it);
3183 bytepos = IT_STRING_BYTEPOS (*it);
3184 }
3185 else
3186 {
3187 EMACS_INT pos;
3188
3189 /* If end_charpos is out of range for some reason, such as a
3190 misbehaving display function, rationalize it (Bug#5984). */
3191 if (it->end_charpos > ZV)
3192 it->end_charpos = ZV;
3193 it->stop_charpos = it->end_charpos;
3194
3195 /* If next overlay change is in front of the current stop pos
3196 (which is IT->end_charpos), stop there. Note: value of
3197 next_overlay_change is point-max if no overlay change
3198 follows. */
3199 charpos = IT_CHARPOS (*it);
3200 bytepos = IT_BYTEPOS (*it);
3201 pos = next_overlay_change (charpos);
3202 if (pos < it->stop_charpos)
3203 it->stop_charpos = pos;
3204
3205 /* If showing the region, we have to stop at the region
3206 start or end because the face might change there. */
3207 if (it->region_beg_charpos > 0)
3208 {
3209 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3210 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3211 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3212 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3213 }
3214
3215 /* Set up variables for computing the stop position from text
3216 property changes. */
3217 XSETBUFFER (object, current_buffer);
3218 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3219 }
3220
3221 /* Get the interval containing IT's position. Value is a null
3222 interval if there isn't such an interval. */
3223 position = make_number (charpos);
3224 iv = validate_interval_range (object, &position, &position, 0);
3225 if (!NULL_INTERVAL_P (iv))
3226 {
3227 Lisp_Object values_here[LAST_PROP_IDX];
3228 struct props *p;
3229
3230 /* Get properties here. */
3231 for (p = it_props; p->handler; ++p)
3232 values_here[p->idx] = textget (iv->plist, *p->name);
3233
3234 /* Look for an interval following iv that has different
3235 properties. */
3236 for (next_iv = next_interval (iv);
3237 (!NULL_INTERVAL_P (next_iv)
3238 && (NILP (limit)
3239 || XFASTINT (limit) > next_iv->position));
3240 next_iv = next_interval (next_iv))
3241 {
3242 for (p = it_props; p->handler; ++p)
3243 {
3244 Lisp_Object new_value;
3245
3246 new_value = textget (next_iv->plist, *p->name);
3247 if (!EQ (values_here[p->idx], new_value))
3248 break;
3249 }
3250
3251 if (p->handler)
3252 break;
3253 }
3254
3255 if (!NULL_INTERVAL_P (next_iv))
3256 {
3257 if (INTEGERP (limit)
3258 && next_iv->position >= XFASTINT (limit))
3259 /* No text property change up to limit. */
3260 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3261 else
3262 /* Text properties change in next_iv. */
3263 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3264 }
3265 }
3266
3267 if (it->cmp_it.id < 0)
3268 {
3269 EMACS_INT stoppos = it->end_charpos;
3270
3271 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3272 stoppos = -1;
3273 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3274 stoppos, it->string);
3275 }
3276
3277 xassert (STRINGP (it->string)
3278 || (it->stop_charpos >= BEGV
3279 && it->stop_charpos >= IT_CHARPOS (*it)));
3280 }
3281
3282
3283 /* Return the position of the next overlay change after POS in
3284 current_buffer. Value is point-max if no overlay change
3285 follows. This is like `next-overlay-change' but doesn't use
3286 xmalloc. */
3287
3288 static EMACS_INT
3289 next_overlay_change (EMACS_INT pos)
3290 {
3291 ptrdiff_t i, noverlays;
3292 EMACS_INT endpos;
3293 Lisp_Object *overlays;
3294
3295 /* Get all overlays at the given position. */
3296 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3297
3298 /* If any of these overlays ends before endpos,
3299 use its ending point instead. */
3300 for (i = 0; i < noverlays; ++i)
3301 {
3302 Lisp_Object oend;
3303 EMACS_INT oendpos;
3304
3305 oend = OVERLAY_END (overlays[i]);
3306 oendpos = OVERLAY_POSITION (oend);
3307 endpos = min (endpos, oendpos);
3308 }
3309
3310 return endpos;
3311 }
3312
3313 /* How many characters forward to search for a display property or
3314 display string. Searching too far forward makes the bidi display
3315 sluggish, especially in small windows. */
3316 #define MAX_DISP_SCAN 250
3317
3318 /* Return the character position of a display string at or after
3319 position specified by POSITION. If no display string exists at or
3320 after POSITION, return ZV. A display string is either an overlay
3321 with `display' property whose value is a string, or a `display'
3322 text property whose value is a string. STRING is data about the
3323 string to iterate; if STRING->lstring is nil, we are iterating a
3324 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3325 on a GUI frame. DISP_PROP is set to zero if we searched
3326 MAX_DISP_SCAN characters forward without finding any display
3327 strings, non-zero otherwise. It is set to 2 if the display string
3328 uses any kind of `(space ...)' spec that will produce a stretch of
3329 white space in the text area. */
3330 EMACS_INT
3331 compute_display_string_pos (struct text_pos *position,
3332 struct bidi_string_data *string,
3333 int frame_window_p, int *disp_prop)
3334 {
3335 /* OBJECT = nil means current buffer. */
3336 Lisp_Object object =
3337 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3338 Lisp_Object pos, spec, limpos;
3339 int string_p = (string && (STRINGP (string->lstring) || string->s));
3340 EMACS_INT eob = string_p ? string->schars : ZV;
3341 EMACS_INT begb = string_p ? 0 : BEGV;
3342 EMACS_INT bufpos, charpos = CHARPOS (*position);
3343 EMACS_INT lim =
3344 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3345 struct text_pos tpos;
3346 int rv = 0;
3347
3348 *disp_prop = 1;
3349
3350 if (charpos >= eob
3351 /* We don't support display properties whose values are strings
3352 that have display string properties. */
3353 || string->from_disp_str
3354 /* C strings cannot have display properties. */
3355 || (string->s && !STRINGP (object)))
3356 {
3357 *disp_prop = 0;
3358 return eob;
3359 }
3360
3361 /* If the character at CHARPOS is where the display string begins,
3362 return CHARPOS. */
3363 pos = make_number (charpos);
3364 if (STRINGP (object))
3365 bufpos = string->bufpos;
3366 else
3367 bufpos = charpos;
3368 tpos = *position;
3369 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3370 && (charpos <= begb
3371 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3372 object),
3373 spec))
3374 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3375 frame_window_p)))
3376 {
3377 if (rv == 2)
3378 *disp_prop = 2;
3379 return charpos;
3380 }
3381
3382 /* Look forward for the first character with a `display' property
3383 that will replace the underlying text when displayed. */
3384 limpos = make_number (lim);
3385 do {
3386 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3387 CHARPOS (tpos) = XFASTINT (pos);
3388 if (CHARPOS (tpos) >= lim)
3389 {
3390 *disp_prop = 0;
3391 break;
3392 }
3393 if (STRINGP (object))
3394 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3395 else
3396 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3397 spec = Fget_char_property (pos, Qdisplay, object);
3398 if (!STRINGP (object))
3399 bufpos = CHARPOS (tpos);
3400 } while (NILP (spec)
3401 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3402 bufpos, frame_window_p)));
3403 if (rv == 2)
3404 *disp_prop = 2;
3405
3406 return CHARPOS (tpos);
3407 }
3408
3409 /* Return the character position of the end of the display string that
3410 started at CHARPOS. If there's no display string at CHARPOS,
3411 return -1. A display string is either an overlay with `display'
3412 property whose value is a string or a `display' text property whose
3413 value is a string. */
3414 EMACS_INT
3415 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3416 {
3417 /* OBJECT = nil means current buffer. */
3418 Lisp_Object object =
3419 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3420 Lisp_Object pos = make_number (charpos);
3421 EMACS_INT eob =
3422 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3423
3424 if (charpos >= eob || (string->s && !STRINGP (object)))
3425 return eob;
3426
3427 /* It could happen that the display property or overlay was removed
3428 since we found it in compute_display_string_pos above. One way
3429 this can happen is if JIT font-lock was called (through
3430 handle_fontified_prop), and jit-lock-functions remove text
3431 properties or overlays from the portion of buffer that includes
3432 CHARPOS. Muse mode is known to do that, for example. In this
3433 case, we return -1 to the caller, to signal that no display
3434 string is actually present at CHARPOS. See bidi_fetch_char for
3435 how this is handled.
3436
3437 An alternative would be to never look for display properties past
3438 it->stop_charpos. But neither compute_display_string_pos nor
3439 bidi_fetch_char that calls it know or care where the next
3440 stop_charpos is. */
3441 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3442 return -1;
3443
3444 /* Look forward for the first character where the `display' property
3445 changes. */
3446 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3447
3448 return XFASTINT (pos);
3449 }
3450
3451
3452 \f
3453 /***********************************************************************
3454 Fontification
3455 ***********************************************************************/
3456
3457 /* Handle changes in the `fontified' property of the current buffer by
3458 calling hook functions from Qfontification_functions to fontify
3459 regions of text. */
3460
3461 static enum prop_handled
3462 handle_fontified_prop (struct it *it)
3463 {
3464 Lisp_Object prop, pos;
3465 enum prop_handled handled = HANDLED_NORMALLY;
3466
3467 if (!NILP (Vmemory_full))
3468 return handled;
3469
3470 /* Get the value of the `fontified' property at IT's current buffer
3471 position. (The `fontified' property doesn't have a special
3472 meaning in strings.) If the value is nil, call functions from
3473 Qfontification_functions. */
3474 if (!STRINGP (it->string)
3475 && it->s == NULL
3476 && !NILP (Vfontification_functions)
3477 && !NILP (Vrun_hooks)
3478 && (pos = make_number (IT_CHARPOS (*it)),
3479 prop = Fget_char_property (pos, Qfontified, Qnil),
3480 /* Ignore the special cased nil value always present at EOB since
3481 no amount of fontifying will be able to change it. */
3482 NILP (prop) && IT_CHARPOS (*it) < Z))
3483 {
3484 int count = SPECPDL_INDEX ();
3485 Lisp_Object val;
3486 struct buffer *obuf = current_buffer;
3487 int begv = BEGV, zv = ZV;
3488 int old_clip_changed = current_buffer->clip_changed;
3489
3490 val = Vfontification_functions;
3491 specbind (Qfontification_functions, Qnil);
3492
3493 xassert (it->end_charpos == ZV);
3494
3495 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3496 safe_call1 (val, pos);
3497 else
3498 {
3499 Lisp_Object fns, fn;
3500 struct gcpro gcpro1, gcpro2;
3501
3502 fns = Qnil;
3503 GCPRO2 (val, fns);
3504
3505 for (; CONSP (val); val = XCDR (val))
3506 {
3507 fn = XCAR (val);
3508
3509 if (EQ (fn, Qt))
3510 {
3511 /* A value of t indicates this hook has a local
3512 binding; it means to run the global binding too.
3513 In a global value, t should not occur. If it
3514 does, we must ignore it to avoid an endless
3515 loop. */
3516 for (fns = Fdefault_value (Qfontification_functions);
3517 CONSP (fns);
3518 fns = XCDR (fns))
3519 {
3520 fn = XCAR (fns);
3521 if (!EQ (fn, Qt))
3522 safe_call1 (fn, pos);
3523 }
3524 }
3525 else
3526 safe_call1 (fn, pos);
3527 }
3528
3529 UNGCPRO;
3530 }
3531
3532 unbind_to (count, Qnil);
3533
3534 /* Fontification functions routinely call `save-restriction'.
3535 Normally, this tags clip_changed, which can confuse redisplay
3536 (see discussion in Bug#6671). Since we don't perform any
3537 special handling of fontification changes in the case where
3538 `save-restriction' isn't called, there's no point doing so in
3539 this case either. So, if the buffer's restrictions are
3540 actually left unchanged, reset clip_changed. */
3541 if (obuf == current_buffer)
3542 {
3543 if (begv == BEGV && zv == ZV)
3544 current_buffer->clip_changed = old_clip_changed;
3545 }
3546 /* There isn't much we can reasonably do to protect against
3547 misbehaving fontification, but here's a fig leaf. */
3548 else if (!NILP (BVAR (obuf, name)))
3549 set_buffer_internal_1 (obuf);
3550
3551 /* The fontification code may have added/removed text.
3552 It could do even a lot worse, but let's at least protect against
3553 the most obvious case where only the text past `pos' gets changed',
3554 as is/was done in grep.el where some escapes sequences are turned
3555 into face properties (bug#7876). */
3556 it->end_charpos = ZV;
3557
3558 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3559 something. This avoids an endless loop if they failed to
3560 fontify the text for which reason ever. */
3561 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3562 handled = HANDLED_RECOMPUTE_PROPS;
3563 }
3564
3565 return handled;
3566 }
3567
3568
3569 \f
3570 /***********************************************************************
3571 Faces
3572 ***********************************************************************/
3573
3574 /* Set up iterator IT from face properties at its current position.
3575 Called from handle_stop. */
3576
3577 static enum prop_handled
3578 handle_face_prop (struct it *it)
3579 {
3580 int new_face_id;
3581 EMACS_INT next_stop;
3582
3583 if (!STRINGP (it->string))
3584 {
3585 new_face_id
3586 = face_at_buffer_position (it->w,
3587 IT_CHARPOS (*it),
3588 it->region_beg_charpos,
3589 it->region_end_charpos,
3590 &next_stop,
3591 (IT_CHARPOS (*it)
3592 + TEXT_PROP_DISTANCE_LIMIT),
3593 0, it->base_face_id);
3594
3595 /* Is this a start of a run of characters with box face?
3596 Caveat: this can be called for a freshly initialized
3597 iterator; face_id is -1 in this case. We know that the new
3598 face will not change until limit, i.e. if the new face has a
3599 box, all characters up to limit will have one. But, as
3600 usual, we don't know whether limit is really the end. */
3601 if (new_face_id != it->face_id)
3602 {
3603 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3604
3605 /* If new face has a box but old face has not, this is
3606 the start of a run of characters with box, i.e. it has
3607 a shadow on the left side. The value of face_id of the
3608 iterator will be -1 if this is the initial call that gets
3609 the face. In this case, we have to look in front of IT's
3610 position and see whether there is a face != new_face_id. */
3611 it->start_of_box_run_p
3612 = (new_face->box != FACE_NO_BOX
3613 && (it->face_id >= 0
3614 || IT_CHARPOS (*it) == BEG
3615 || new_face_id != face_before_it_pos (it)));
3616 it->face_box_p = new_face->box != FACE_NO_BOX;
3617 }
3618 }
3619 else
3620 {
3621 int base_face_id;
3622 EMACS_INT bufpos;
3623 int i;
3624 Lisp_Object from_overlay
3625 = (it->current.overlay_string_index >= 0
3626 ? it->string_overlays[it->current.overlay_string_index]
3627 : Qnil);
3628
3629 /* See if we got to this string directly or indirectly from
3630 an overlay property. That includes the before-string or
3631 after-string of an overlay, strings in display properties
3632 provided by an overlay, their text properties, etc.
3633
3634 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3635 if (! NILP (from_overlay))
3636 for (i = it->sp - 1; i >= 0; i--)
3637 {
3638 if (it->stack[i].current.overlay_string_index >= 0)
3639 from_overlay
3640 = it->string_overlays[it->stack[i].current.overlay_string_index];
3641 else if (! NILP (it->stack[i].from_overlay))
3642 from_overlay = it->stack[i].from_overlay;
3643
3644 if (!NILP (from_overlay))
3645 break;
3646 }
3647
3648 if (! NILP (from_overlay))
3649 {
3650 bufpos = IT_CHARPOS (*it);
3651 /* For a string from an overlay, the base face depends
3652 only on text properties and ignores overlays. */
3653 base_face_id
3654 = face_for_overlay_string (it->w,
3655 IT_CHARPOS (*it),
3656 it->region_beg_charpos,
3657 it->region_end_charpos,
3658 &next_stop,
3659 (IT_CHARPOS (*it)
3660 + TEXT_PROP_DISTANCE_LIMIT),
3661 0,
3662 from_overlay);
3663 }
3664 else
3665 {
3666 bufpos = 0;
3667
3668 /* For strings from a `display' property, use the face at
3669 IT's current buffer position as the base face to merge
3670 with, so that overlay strings appear in the same face as
3671 surrounding text, unless they specify their own
3672 faces. */
3673 base_face_id = underlying_face_id (it);
3674 }
3675
3676 new_face_id = face_at_string_position (it->w,
3677 it->string,
3678 IT_STRING_CHARPOS (*it),
3679 bufpos,
3680 it->region_beg_charpos,
3681 it->region_end_charpos,
3682 &next_stop,
3683 base_face_id, 0);
3684
3685 /* Is this a start of a run of characters with box? Caveat:
3686 this can be called for a freshly allocated iterator; face_id
3687 is -1 is this case. We know that the new face will not
3688 change until the next check pos, i.e. if the new face has a
3689 box, all characters up to that position will have a
3690 box. But, as usual, we don't know whether that position
3691 is really the end. */
3692 if (new_face_id != it->face_id)
3693 {
3694 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3695 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3696
3697 /* If new face has a box but old face hasn't, this is the
3698 start of a run of characters with box, i.e. it has a
3699 shadow on the left side. */
3700 it->start_of_box_run_p
3701 = new_face->box && (old_face == NULL || !old_face->box);
3702 it->face_box_p = new_face->box != FACE_NO_BOX;
3703 }
3704 }
3705
3706 it->face_id = new_face_id;
3707 return HANDLED_NORMALLY;
3708 }
3709
3710
3711 /* Return the ID of the face ``underlying'' IT's current position,
3712 which is in a string. If the iterator is associated with a
3713 buffer, return the face at IT's current buffer position.
3714 Otherwise, use the iterator's base_face_id. */
3715
3716 static int
3717 underlying_face_id (struct it *it)
3718 {
3719 int face_id = it->base_face_id, i;
3720
3721 xassert (STRINGP (it->string));
3722
3723 for (i = it->sp - 1; i >= 0; --i)
3724 if (NILP (it->stack[i].string))
3725 face_id = it->stack[i].face_id;
3726
3727 return face_id;
3728 }
3729
3730
3731 /* Compute the face one character before or after the current position
3732 of IT, in the visual order. BEFORE_P non-zero means get the face
3733 in front (to the left in L2R paragraphs, to the right in R2L
3734 paragraphs) of IT's screen position. Value is the ID of the face. */
3735
3736 static int
3737 face_before_or_after_it_pos (struct it *it, int before_p)
3738 {
3739 int face_id, limit;
3740 EMACS_INT next_check_charpos;
3741 struct it it_copy;
3742 void *it_copy_data = NULL;
3743
3744 xassert (it->s == NULL);
3745
3746 if (STRINGP (it->string))
3747 {
3748 EMACS_INT bufpos, charpos;
3749 int base_face_id;
3750
3751 /* No face change past the end of the string (for the case
3752 we are padding with spaces). No face change before the
3753 string start. */
3754 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3755 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3756 return it->face_id;
3757
3758 if (!it->bidi_p)
3759 {
3760 /* Set charpos to the position before or after IT's current
3761 position, in the logical order, which in the non-bidi
3762 case is the same as the visual order. */
3763 if (before_p)
3764 charpos = IT_STRING_CHARPOS (*it) - 1;
3765 else if (it->what == IT_COMPOSITION)
3766 /* For composition, we must check the character after the
3767 composition. */
3768 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3769 else
3770 charpos = IT_STRING_CHARPOS (*it) + 1;
3771 }
3772 else
3773 {
3774 if (before_p)
3775 {
3776 /* With bidi iteration, the character before the current
3777 in the visual order cannot be found by simple
3778 iteration, because "reverse" reordering is not
3779 supported. Instead, we need to use the move_it_*
3780 family of functions. */
3781 /* Ignore face changes before the first visible
3782 character on this display line. */
3783 if (it->current_x <= it->first_visible_x)
3784 return it->face_id;
3785 SAVE_IT (it_copy, *it, it_copy_data);
3786 /* Implementation note: Since move_it_in_display_line
3787 works in the iterator geometry, and thinks the first
3788 character is always the leftmost, even in R2L lines,
3789 we don't need to distinguish between the R2L and L2R
3790 cases here. */
3791 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3792 it_copy.current_x - 1, MOVE_TO_X);
3793 charpos = IT_STRING_CHARPOS (it_copy);
3794 RESTORE_IT (it, it, it_copy_data);
3795 }
3796 else
3797 {
3798 /* Set charpos to the string position of the character
3799 that comes after IT's current position in the visual
3800 order. */
3801 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3802
3803 it_copy = *it;
3804 while (n--)
3805 bidi_move_to_visually_next (&it_copy.bidi_it);
3806
3807 charpos = it_copy.bidi_it.charpos;
3808 }
3809 }
3810 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3811
3812 if (it->current.overlay_string_index >= 0)
3813 bufpos = IT_CHARPOS (*it);
3814 else
3815 bufpos = 0;
3816
3817 base_face_id = underlying_face_id (it);
3818
3819 /* Get the face for ASCII, or unibyte. */
3820 face_id = face_at_string_position (it->w,
3821 it->string,
3822 charpos,
3823 bufpos,
3824 it->region_beg_charpos,
3825 it->region_end_charpos,
3826 &next_check_charpos,
3827 base_face_id, 0);
3828
3829 /* Correct the face for charsets different from ASCII. Do it
3830 for the multibyte case only. The face returned above is
3831 suitable for unibyte text if IT->string is unibyte. */
3832 if (STRING_MULTIBYTE (it->string))
3833 {
3834 struct text_pos pos1 = string_pos (charpos, it->string);
3835 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3836 int c, len;
3837 struct face *face = FACE_FROM_ID (it->f, face_id);
3838
3839 c = string_char_and_length (p, &len);
3840 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3841 }
3842 }
3843 else
3844 {
3845 struct text_pos pos;
3846
3847 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3848 || (IT_CHARPOS (*it) <= BEGV && before_p))
3849 return it->face_id;
3850
3851 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3852 pos = it->current.pos;
3853
3854 if (!it->bidi_p)
3855 {
3856 if (before_p)
3857 DEC_TEXT_POS (pos, it->multibyte_p);
3858 else
3859 {
3860 if (it->what == IT_COMPOSITION)
3861 {
3862 /* For composition, we must check the position after
3863 the composition. */
3864 pos.charpos += it->cmp_it.nchars;
3865 pos.bytepos += it->len;
3866 }
3867 else
3868 INC_TEXT_POS (pos, it->multibyte_p);
3869 }
3870 }
3871 else
3872 {
3873 if (before_p)
3874 {
3875 /* With bidi iteration, the character before the current
3876 in the visual order cannot be found by simple
3877 iteration, because "reverse" reordering is not
3878 supported. Instead, we need to use the move_it_*
3879 family of functions. */
3880 /* Ignore face changes before the first visible
3881 character on this display line. */
3882 if (it->current_x <= it->first_visible_x)
3883 return it->face_id;
3884 SAVE_IT (it_copy, *it, it_copy_data);
3885 /* Implementation note: Since move_it_in_display_line
3886 works in the iterator geometry, and thinks the first
3887 character is always the leftmost, even in R2L lines,
3888 we don't need to distinguish between the R2L and L2R
3889 cases here. */
3890 move_it_in_display_line (&it_copy, ZV,
3891 it_copy.current_x - 1, MOVE_TO_X);
3892 pos = it_copy.current.pos;
3893 RESTORE_IT (it, it, it_copy_data);
3894 }
3895 else
3896 {
3897 /* Set charpos to the buffer position of the character
3898 that comes after IT's current position in the visual
3899 order. */
3900 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3901
3902 it_copy = *it;
3903 while (n--)
3904 bidi_move_to_visually_next (&it_copy.bidi_it);
3905
3906 SET_TEXT_POS (pos,
3907 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3908 }
3909 }
3910 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3911
3912 /* Determine face for CHARSET_ASCII, or unibyte. */
3913 face_id = face_at_buffer_position (it->w,
3914 CHARPOS (pos),
3915 it->region_beg_charpos,
3916 it->region_end_charpos,
3917 &next_check_charpos,
3918 limit, 0, -1);
3919
3920 /* Correct the face for charsets different from ASCII. Do it
3921 for the multibyte case only. The face returned above is
3922 suitable for unibyte text if current_buffer is unibyte. */
3923 if (it->multibyte_p)
3924 {
3925 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3926 struct face *face = FACE_FROM_ID (it->f, face_id);
3927 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3928 }
3929 }
3930
3931 return face_id;
3932 }
3933
3934
3935 \f
3936 /***********************************************************************
3937 Invisible text
3938 ***********************************************************************/
3939
3940 /* Set up iterator IT from invisible properties at its current
3941 position. Called from handle_stop. */
3942
3943 static enum prop_handled
3944 handle_invisible_prop (struct it *it)
3945 {
3946 enum prop_handled handled = HANDLED_NORMALLY;
3947
3948 if (STRINGP (it->string))
3949 {
3950 Lisp_Object prop, end_charpos, limit, charpos;
3951
3952 /* Get the value of the invisible text property at the
3953 current position. Value will be nil if there is no such
3954 property. */
3955 charpos = make_number (IT_STRING_CHARPOS (*it));
3956 prop = Fget_text_property (charpos, Qinvisible, it->string);
3957
3958 if (!NILP (prop)
3959 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3960 {
3961 EMACS_INT endpos;
3962
3963 handled = HANDLED_RECOMPUTE_PROPS;
3964
3965 /* Get the position at which the next change of the
3966 invisible text property can be found in IT->string.
3967 Value will be nil if the property value is the same for
3968 all the rest of IT->string. */
3969 XSETINT (limit, SCHARS (it->string));
3970 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3971 it->string, limit);
3972
3973 /* Text at current position is invisible. The next
3974 change in the property is at position end_charpos.
3975 Move IT's current position to that position. */
3976 if (INTEGERP (end_charpos)
3977 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3978 {
3979 struct text_pos old;
3980 EMACS_INT oldpos;
3981
3982 old = it->current.string_pos;
3983 oldpos = CHARPOS (old);
3984 if (it->bidi_p)
3985 {
3986 if (it->bidi_it.first_elt
3987 && it->bidi_it.charpos < SCHARS (it->string))
3988 bidi_paragraph_init (it->paragraph_embedding,
3989 &it->bidi_it, 1);
3990 /* Bidi-iterate out of the invisible text. */
3991 do
3992 {
3993 bidi_move_to_visually_next (&it->bidi_it);
3994 }
3995 while (oldpos <= it->bidi_it.charpos
3996 && it->bidi_it.charpos < endpos);
3997
3998 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
3999 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4000 if (IT_CHARPOS (*it) >= endpos)
4001 it->prev_stop = endpos;
4002 }
4003 else
4004 {
4005 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4006 compute_string_pos (&it->current.string_pos, old, it->string);
4007 }
4008 }
4009 else
4010 {
4011 /* The rest of the string is invisible. If this is an
4012 overlay string, proceed with the next overlay string
4013 or whatever comes and return a character from there. */
4014 if (it->current.overlay_string_index >= 0)
4015 {
4016 next_overlay_string (it);
4017 /* Don't check for overlay strings when we just
4018 finished processing them. */
4019 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4020 }
4021 else
4022 {
4023 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4024 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4025 }
4026 }
4027 }
4028 }
4029 else
4030 {
4031 int invis_p;
4032 EMACS_INT newpos, next_stop, start_charpos, tem;
4033 Lisp_Object pos, prop, overlay;
4034
4035 /* First of all, is there invisible text at this position? */
4036 tem = start_charpos = IT_CHARPOS (*it);
4037 pos = make_number (tem);
4038 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4039 &overlay);
4040 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4041
4042 /* If we are on invisible text, skip over it. */
4043 if (invis_p && start_charpos < it->end_charpos)
4044 {
4045 /* Record whether we have to display an ellipsis for the
4046 invisible text. */
4047 int display_ellipsis_p = invis_p == 2;
4048
4049 handled = HANDLED_RECOMPUTE_PROPS;
4050
4051 /* Loop skipping over invisible text. The loop is left at
4052 ZV or with IT on the first char being visible again. */
4053 do
4054 {
4055 /* Try to skip some invisible text. Return value is the
4056 position reached which can be equal to where we start
4057 if there is nothing invisible there. This skips both
4058 over invisible text properties and overlays with
4059 invisible property. */
4060 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4061
4062 /* If we skipped nothing at all we weren't at invisible
4063 text in the first place. If everything to the end of
4064 the buffer was skipped, end the loop. */
4065 if (newpos == tem || newpos >= ZV)
4066 invis_p = 0;
4067 else
4068 {
4069 /* We skipped some characters but not necessarily
4070 all there are. Check if we ended up on visible
4071 text. Fget_char_property returns the property of
4072 the char before the given position, i.e. if we
4073 get invis_p = 0, this means that the char at
4074 newpos is visible. */
4075 pos = make_number (newpos);
4076 prop = Fget_char_property (pos, Qinvisible, it->window);
4077 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4078 }
4079
4080 /* If we ended up on invisible text, proceed to
4081 skip starting with next_stop. */
4082 if (invis_p)
4083 tem = next_stop;
4084
4085 /* If there are adjacent invisible texts, don't lose the
4086 second one's ellipsis. */
4087 if (invis_p == 2)
4088 display_ellipsis_p = 1;
4089 }
4090 while (invis_p);
4091
4092 /* The position newpos is now either ZV or on visible text. */
4093 if (it->bidi_p && newpos < ZV)
4094 {
4095 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4096 int on_newline = FETCH_BYTE (bpos) == '\n';
4097 int after_newline =
4098 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4099
4100 /* If the invisible text ends on a newline or on a
4101 character after a newline, we can avoid the costly,
4102 character by character, bidi iteration to NEWPOS, and
4103 instead simply reseat the iterator there. That's
4104 because all bidi reordering information is tossed at
4105 the newline. This is a big win for modes that hide
4106 complete lines, like Outline, Org, etc. */
4107 if (on_newline || after_newline)
4108 {
4109 struct text_pos tpos;
4110 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4111
4112 SET_TEXT_POS (tpos, newpos, bpos);
4113 reseat_1 (it, tpos, 0);
4114 /* If we reseat on a newline, we need to prep the
4115 bidi iterator for advancing to the next character
4116 after the newline, keeping the current paragraph
4117 direction (so that PRODUCE_GLYPHS does TRT wrt
4118 prepending/appending glyphs to a glyph row). */
4119 if (on_newline)
4120 {
4121 it->bidi_it.first_elt = 0;
4122 it->bidi_it.paragraph_dir = pdir;
4123 it->bidi_it.ch = '\n';
4124 it->bidi_it.nchars = 1;
4125 it->bidi_it.ch_len = 1;
4126 }
4127 }
4128 else /* Must use the slow method. */
4129 {
4130 /* With bidi iteration, the region of invisible text
4131 could start and/or end in the middle of a
4132 non-base embedding level. Therefore, we need to
4133 skip invisible text using the bidi iterator,
4134 starting at IT's current position, until we find
4135 ourselves outside of the invisible text.
4136 Skipping invisible text _after_ bidi iteration
4137 avoids affecting the visual order of the
4138 displayed text when invisible properties are
4139 added or removed. */
4140 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4141 {
4142 /* If we were `reseat'ed to a new paragraph,
4143 determine the paragraph base direction. We
4144 need to do it now because
4145 next_element_from_buffer may not have a
4146 chance to do it, if we are going to skip any
4147 text at the beginning, which resets the
4148 FIRST_ELT flag. */
4149 bidi_paragraph_init (it->paragraph_embedding,
4150 &it->bidi_it, 1);
4151 }
4152 do
4153 {
4154 bidi_move_to_visually_next (&it->bidi_it);
4155 }
4156 while (it->stop_charpos <= it->bidi_it.charpos
4157 && it->bidi_it.charpos < newpos);
4158 IT_CHARPOS (*it) = it->bidi_it.charpos;
4159 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4160 /* If we overstepped NEWPOS, record its position in
4161 the iterator, so that we skip invisible text if
4162 later the bidi iteration lands us in the
4163 invisible region again. */
4164 if (IT_CHARPOS (*it) >= newpos)
4165 it->prev_stop = newpos;
4166 }
4167 }
4168 else
4169 {
4170 IT_CHARPOS (*it) = newpos;
4171 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4172 }
4173
4174 /* If there are before-strings at the start of invisible
4175 text, and the text is invisible because of a text
4176 property, arrange to show before-strings because 20.x did
4177 it that way. (If the text is invisible because of an
4178 overlay property instead of a text property, this is
4179 already handled in the overlay code.) */
4180 if (NILP (overlay)
4181 && get_overlay_strings (it, it->stop_charpos))
4182 {
4183 handled = HANDLED_RECOMPUTE_PROPS;
4184 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4185 }
4186 else if (display_ellipsis_p)
4187 {
4188 /* Make sure that the glyphs of the ellipsis will get
4189 correct `charpos' values. If we would not update
4190 it->position here, the glyphs would belong to the
4191 last visible character _before_ the invisible
4192 text, which confuses `set_cursor_from_row'.
4193
4194 We use the last invisible position instead of the
4195 first because this way the cursor is always drawn on
4196 the first "." of the ellipsis, whenever PT is inside
4197 the invisible text. Otherwise the cursor would be
4198 placed _after_ the ellipsis when the point is after the
4199 first invisible character. */
4200 if (!STRINGP (it->object))
4201 {
4202 it->position.charpos = newpos - 1;
4203 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4204 }
4205 it->ellipsis_p = 1;
4206 /* Let the ellipsis display before
4207 considering any properties of the following char.
4208 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4209 handled = HANDLED_RETURN;
4210 }
4211 }
4212 }
4213
4214 return handled;
4215 }
4216
4217
4218 /* Make iterator IT return `...' next.
4219 Replaces LEN characters from buffer. */
4220
4221 static void
4222 setup_for_ellipsis (struct it *it, int len)
4223 {
4224 /* Use the display table definition for `...'. Invalid glyphs
4225 will be handled by the method returning elements from dpvec. */
4226 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4227 {
4228 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4229 it->dpvec = v->contents;
4230 it->dpend = v->contents + v->header.size;
4231 }
4232 else
4233 {
4234 /* Default `...'. */
4235 it->dpvec = default_invis_vector;
4236 it->dpend = default_invis_vector + 3;
4237 }
4238
4239 it->dpvec_char_len = len;
4240 it->current.dpvec_index = 0;
4241 it->dpvec_face_id = -1;
4242
4243 /* Remember the current face id in case glyphs specify faces.
4244 IT's face is restored in set_iterator_to_next.
4245 saved_face_id was set to preceding char's face in handle_stop. */
4246 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4247 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4248
4249 it->method = GET_FROM_DISPLAY_VECTOR;
4250 it->ellipsis_p = 1;
4251 }
4252
4253
4254 \f
4255 /***********************************************************************
4256 'display' property
4257 ***********************************************************************/
4258
4259 /* Set up iterator IT from `display' property at its current position.
4260 Called from handle_stop.
4261 We return HANDLED_RETURN if some part of the display property
4262 overrides the display of the buffer text itself.
4263 Otherwise we return HANDLED_NORMALLY. */
4264
4265 static enum prop_handled
4266 handle_display_prop (struct it *it)
4267 {
4268 Lisp_Object propval, object, overlay;
4269 struct text_pos *position;
4270 EMACS_INT bufpos;
4271 /* Nonzero if some property replaces the display of the text itself. */
4272 int display_replaced_p = 0;
4273
4274 if (STRINGP (it->string))
4275 {
4276 object = it->string;
4277 position = &it->current.string_pos;
4278 bufpos = CHARPOS (it->current.pos);
4279 }
4280 else
4281 {
4282 XSETWINDOW (object, it->w);
4283 position = &it->current.pos;
4284 bufpos = CHARPOS (*position);
4285 }
4286
4287 /* Reset those iterator values set from display property values. */
4288 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4289 it->space_width = Qnil;
4290 it->font_height = Qnil;
4291 it->voffset = 0;
4292
4293 /* We don't support recursive `display' properties, i.e. string
4294 values that have a string `display' property, that have a string
4295 `display' property etc. */
4296 if (!it->string_from_display_prop_p)
4297 it->area = TEXT_AREA;
4298
4299 propval = get_char_property_and_overlay (make_number (position->charpos),
4300 Qdisplay, object, &overlay);
4301 if (NILP (propval))
4302 return HANDLED_NORMALLY;
4303 /* Now OVERLAY is the overlay that gave us this property, or nil
4304 if it was a text property. */
4305
4306 if (!STRINGP (it->string))
4307 object = it->w->buffer;
4308
4309 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4310 position, bufpos,
4311 FRAME_WINDOW_P (it->f));
4312
4313 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4314 }
4315
4316 /* Subroutine of handle_display_prop. Returns non-zero if the display
4317 specification in SPEC is a replacing specification, i.e. it would
4318 replace the text covered by `display' property with something else,
4319 such as an image or a display string. If SPEC includes any kind or
4320 `(space ...) specification, the value is 2; this is used by
4321 compute_display_string_pos, which see.
4322
4323 See handle_single_display_spec for documentation of arguments.
4324 frame_window_p is non-zero if the window being redisplayed is on a
4325 GUI frame; this argument is used only if IT is NULL, see below.
4326
4327 IT can be NULL, if this is called by the bidi reordering code
4328 through compute_display_string_pos, which see. In that case, this
4329 function only examines SPEC, but does not otherwise "handle" it, in
4330 the sense that it doesn't set up members of IT from the display
4331 spec. */
4332 static int
4333 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4334 Lisp_Object overlay, struct text_pos *position,
4335 EMACS_INT bufpos, int frame_window_p)
4336 {
4337 int replacing_p = 0;
4338 int rv;
4339
4340 if (CONSP (spec)
4341 /* Simple specerties. */
4342 && !EQ (XCAR (spec), Qimage)
4343 && !EQ (XCAR (spec), Qspace)
4344 && !EQ (XCAR (spec), Qwhen)
4345 && !EQ (XCAR (spec), Qslice)
4346 && !EQ (XCAR (spec), Qspace_width)
4347 && !EQ (XCAR (spec), Qheight)
4348 && !EQ (XCAR (spec), Qraise)
4349 /* Marginal area specifications. */
4350 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4351 && !EQ (XCAR (spec), Qleft_fringe)
4352 && !EQ (XCAR (spec), Qright_fringe)
4353 && !NILP (XCAR (spec)))
4354 {
4355 for (; CONSP (spec); spec = XCDR (spec))
4356 {
4357 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4358 overlay, position, bufpos,
4359 replacing_p, frame_window_p)))
4360 {
4361 replacing_p = rv;
4362 /* If some text in a string is replaced, `position' no
4363 longer points to the position of `object'. */
4364 if (!it || STRINGP (object))
4365 break;
4366 }
4367 }
4368 }
4369 else if (VECTORP (spec))
4370 {
4371 int i;
4372 for (i = 0; i < ASIZE (spec); ++i)
4373 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4374 overlay, position, bufpos,
4375 replacing_p, frame_window_p)))
4376 {
4377 replacing_p = rv;
4378 /* If some text in a string is replaced, `position' no
4379 longer points to the position of `object'. */
4380 if (!it || STRINGP (object))
4381 break;
4382 }
4383 }
4384 else
4385 {
4386 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4387 position, bufpos, 0,
4388 frame_window_p)))
4389 replacing_p = rv;
4390 }
4391
4392 return replacing_p;
4393 }
4394
4395 /* Value is the position of the end of the `display' property starting
4396 at START_POS in OBJECT. */
4397
4398 static struct text_pos
4399 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4400 {
4401 Lisp_Object end;
4402 struct text_pos end_pos;
4403
4404 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4405 Qdisplay, object, Qnil);
4406 CHARPOS (end_pos) = XFASTINT (end);
4407 if (STRINGP (object))
4408 compute_string_pos (&end_pos, start_pos, it->string);
4409 else
4410 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4411
4412 return end_pos;
4413 }
4414
4415
4416 /* Set up IT from a single `display' property specification SPEC. OBJECT
4417 is the object in which the `display' property was found. *POSITION
4418 is the position in OBJECT at which the `display' property was found.
4419 BUFPOS is the buffer position of OBJECT (different from POSITION if
4420 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4421 previously saw a display specification which already replaced text
4422 display with something else, for example an image; we ignore such
4423 properties after the first one has been processed.
4424
4425 OVERLAY is the overlay this `display' property came from,
4426 or nil if it was a text property.
4427
4428 If SPEC is a `space' or `image' specification, and in some other
4429 cases too, set *POSITION to the position where the `display'
4430 property ends.
4431
4432 If IT is NULL, only examine the property specification in SPEC, but
4433 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4434 is intended to be displayed in a window on a GUI frame.
4435
4436 Value is non-zero if something was found which replaces the display
4437 of buffer or string text. */
4438
4439 static int
4440 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4441 Lisp_Object overlay, struct text_pos *position,
4442 EMACS_INT bufpos, int display_replaced_p,
4443 int frame_window_p)
4444 {
4445 Lisp_Object form;
4446 Lisp_Object location, value;
4447 struct text_pos start_pos = *position;
4448 int valid_p;
4449
4450 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4451 If the result is non-nil, use VALUE instead of SPEC. */
4452 form = Qt;
4453 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4454 {
4455 spec = XCDR (spec);
4456 if (!CONSP (spec))
4457 return 0;
4458 form = XCAR (spec);
4459 spec = XCDR (spec);
4460 }
4461
4462 if (!NILP (form) && !EQ (form, Qt))
4463 {
4464 int count = SPECPDL_INDEX ();
4465 struct gcpro gcpro1;
4466
4467 /* Bind `object' to the object having the `display' property, a
4468 buffer or string. Bind `position' to the position in the
4469 object where the property was found, and `buffer-position'
4470 to the current position in the buffer. */
4471
4472 if (NILP (object))
4473 XSETBUFFER (object, current_buffer);
4474 specbind (Qobject, object);
4475 specbind (Qposition, make_number (CHARPOS (*position)));
4476 specbind (Qbuffer_position, make_number (bufpos));
4477 GCPRO1 (form);
4478 form = safe_eval (form);
4479 UNGCPRO;
4480 unbind_to (count, Qnil);
4481 }
4482
4483 if (NILP (form))
4484 return 0;
4485
4486 /* Handle `(height HEIGHT)' specifications. */
4487 if (CONSP (spec)
4488 && EQ (XCAR (spec), Qheight)
4489 && CONSP (XCDR (spec)))
4490 {
4491 if (it)
4492 {
4493 if (!FRAME_WINDOW_P (it->f))
4494 return 0;
4495
4496 it->font_height = XCAR (XCDR (spec));
4497 if (!NILP (it->font_height))
4498 {
4499 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4500 int new_height = -1;
4501
4502 if (CONSP (it->font_height)
4503 && (EQ (XCAR (it->font_height), Qplus)
4504 || EQ (XCAR (it->font_height), Qminus))
4505 && CONSP (XCDR (it->font_height))
4506 && INTEGERP (XCAR (XCDR (it->font_height))))
4507 {
4508 /* `(+ N)' or `(- N)' where N is an integer. */
4509 int steps = XINT (XCAR (XCDR (it->font_height)));
4510 if (EQ (XCAR (it->font_height), Qplus))
4511 steps = - steps;
4512 it->face_id = smaller_face (it->f, it->face_id, steps);
4513 }
4514 else if (FUNCTIONP (it->font_height))
4515 {
4516 /* Call function with current height as argument.
4517 Value is the new height. */
4518 Lisp_Object height;
4519 height = safe_call1 (it->font_height,
4520 face->lface[LFACE_HEIGHT_INDEX]);
4521 if (NUMBERP (height))
4522 new_height = XFLOATINT (height);
4523 }
4524 else if (NUMBERP (it->font_height))
4525 {
4526 /* Value is a multiple of the canonical char height. */
4527 struct face *f;
4528
4529 f = FACE_FROM_ID (it->f,
4530 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4531 new_height = (XFLOATINT (it->font_height)
4532 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4533 }
4534 else
4535 {
4536 /* Evaluate IT->font_height with `height' bound to the
4537 current specified height to get the new height. */
4538 int count = SPECPDL_INDEX ();
4539
4540 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4541 value = safe_eval (it->font_height);
4542 unbind_to (count, Qnil);
4543
4544 if (NUMBERP (value))
4545 new_height = XFLOATINT (value);
4546 }
4547
4548 if (new_height > 0)
4549 it->face_id = face_with_height (it->f, it->face_id, new_height);
4550 }
4551 }
4552
4553 return 0;
4554 }
4555
4556 /* Handle `(space-width WIDTH)'. */
4557 if (CONSP (spec)
4558 && EQ (XCAR (spec), Qspace_width)
4559 && CONSP (XCDR (spec)))
4560 {
4561 if (it)
4562 {
4563 if (!FRAME_WINDOW_P (it->f))
4564 return 0;
4565
4566 value = XCAR (XCDR (spec));
4567 if (NUMBERP (value) && XFLOATINT (value) > 0)
4568 it->space_width = value;
4569 }
4570
4571 return 0;
4572 }
4573
4574 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4575 if (CONSP (spec)
4576 && EQ (XCAR (spec), Qslice))
4577 {
4578 Lisp_Object tem;
4579
4580 if (it)
4581 {
4582 if (!FRAME_WINDOW_P (it->f))
4583 return 0;
4584
4585 if (tem = XCDR (spec), CONSP (tem))
4586 {
4587 it->slice.x = XCAR (tem);
4588 if (tem = XCDR (tem), CONSP (tem))
4589 {
4590 it->slice.y = XCAR (tem);
4591 if (tem = XCDR (tem), CONSP (tem))
4592 {
4593 it->slice.width = XCAR (tem);
4594 if (tem = XCDR (tem), CONSP (tem))
4595 it->slice.height = XCAR (tem);
4596 }
4597 }
4598 }
4599 }
4600
4601 return 0;
4602 }
4603
4604 /* Handle `(raise FACTOR)'. */
4605 if (CONSP (spec)
4606 && EQ (XCAR (spec), Qraise)
4607 && CONSP (XCDR (spec)))
4608 {
4609 if (it)
4610 {
4611 if (!FRAME_WINDOW_P (it->f))
4612 return 0;
4613
4614 #ifdef HAVE_WINDOW_SYSTEM
4615 value = XCAR (XCDR (spec));
4616 if (NUMBERP (value))
4617 {
4618 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4619 it->voffset = - (XFLOATINT (value)
4620 * (FONT_HEIGHT (face->font)));
4621 }
4622 #endif /* HAVE_WINDOW_SYSTEM */
4623 }
4624
4625 return 0;
4626 }
4627
4628 /* Don't handle the other kinds of display specifications
4629 inside a string that we got from a `display' property. */
4630 if (it && it->string_from_display_prop_p)
4631 return 0;
4632
4633 /* Characters having this form of property are not displayed, so
4634 we have to find the end of the property. */
4635 if (it)
4636 {
4637 start_pos = *position;
4638 *position = display_prop_end (it, object, start_pos);
4639 }
4640 value = Qnil;
4641
4642 /* Stop the scan at that end position--we assume that all
4643 text properties change there. */
4644 if (it)
4645 it->stop_charpos = position->charpos;
4646
4647 /* Handle `(left-fringe BITMAP [FACE])'
4648 and `(right-fringe BITMAP [FACE])'. */
4649 if (CONSP (spec)
4650 && (EQ (XCAR (spec), Qleft_fringe)
4651 || EQ (XCAR (spec), Qright_fringe))
4652 && CONSP (XCDR (spec)))
4653 {
4654 int fringe_bitmap;
4655
4656 if (it)
4657 {
4658 if (!FRAME_WINDOW_P (it->f))
4659 /* If we return here, POSITION has been advanced
4660 across the text with this property. */
4661 return 0;
4662 }
4663 else if (!frame_window_p)
4664 return 0;
4665
4666 #ifdef HAVE_WINDOW_SYSTEM
4667 value = XCAR (XCDR (spec));
4668 if (!SYMBOLP (value)
4669 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4670 /* If we return here, POSITION has been advanced
4671 across the text with this property. */
4672 return 0;
4673
4674 if (it)
4675 {
4676 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4677
4678 if (CONSP (XCDR (XCDR (spec))))
4679 {
4680 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4681 int face_id2 = lookup_derived_face (it->f, face_name,
4682 FRINGE_FACE_ID, 0);
4683 if (face_id2 >= 0)
4684 face_id = face_id2;
4685 }
4686
4687 /* Save current settings of IT so that we can restore them
4688 when we are finished with the glyph property value. */
4689 push_it (it, position);
4690
4691 it->area = TEXT_AREA;
4692 it->what = IT_IMAGE;
4693 it->image_id = -1; /* no image */
4694 it->position = start_pos;
4695 it->object = NILP (object) ? it->w->buffer : object;
4696 it->method = GET_FROM_IMAGE;
4697 it->from_overlay = Qnil;
4698 it->face_id = face_id;
4699 it->from_disp_prop_p = 1;
4700
4701 /* Say that we haven't consumed the characters with
4702 `display' property yet. The call to pop_it in
4703 set_iterator_to_next will clean this up. */
4704 *position = start_pos;
4705
4706 if (EQ (XCAR (spec), Qleft_fringe))
4707 {
4708 it->left_user_fringe_bitmap = fringe_bitmap;
4709 it->left_user_fringe_face_id = face_id;
4710 }
4711 else
4712 {
4713 it->right_user_fringe_bitmap = fringe_bitmap;
4714 it->right_user_fringe_face_id = face_id;
4715 }
4716 }
4717 #endif /* HAVE_WINDOW_SYSTEM */
4718 return 1;
4719 }
4720
4721 /* Prepare to handle `((margin left-margin) ...)',
4722 `((margin right-margin) ...)' and `((margin nil) ...)'
4723 prefixes for display specifications. */
4724 location = Qunbound;
4725 if (CONSP (spec) && CONSP (XCAR (spec)))
4726 {
4727 Lisp_Object tem;
4728
4729 value = XCDR (spec);
4730 if (CONSP (value))
4731 value = XCAR (value);
4732
4733 tem = XCAR (spec);
4734 if (EQ (XCAR (tem), Qmargin)
4735 && (tem = XCDR (tem),
4736 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4737 (NILP (tem)
4738 || EQ (tem, Qleft_margin)
4739 || EQ (tem, Qright_margin))))
4740 location = tem;
4741 }
4742
4743 if (EQ (location, Qunbound))
4744 {
4745 location = Qnil;
4746 value = spec;
4747 }
4748
4749 /* After this point, VALUE is the property after any
4750 margin prefix has been stripped. It must be a string,
4751 an image specification, or `(space ...)'.
4752
4753 LOCATION specifies where to display: `left-margin',
4754 `right-margin' or nil. */
4755
4756 valid_p = (STRINGP (value)
4757 #ifdef HAVE_WINDOW_SYSTEM
4758 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4759 && valid_image_p (value))
4760 #endif /* not HAVE_WINDOW_SYSTEM */
4761 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4762
4763 if (valid_p && !display_replaced_p)
4764 {
4765 int retval = 1;
4766
4767 if (!it)
4768 {
4769 /* Callers need to know whether the display spec is any kind
4770 of `(space ...)' spec that is about to affect text-area
4771 display. */
4772 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4773 retval = 2;
4774 return retval;
4775 }
4776
4777 /* Save current settings of IT so that we can restore them
4778 when we are finished with the glyph property value. */
4779 push_it (it, position);
4780 it->from_overlay = overlay;
4781 it->from_disp_prop_p = 1;
4782
4783 if (NILP (location))
4784 it->area = TEXT_AREA;
4785 else if (EQ (location, Qleft_margin))
4786 it->area = LEFT_MARGIN_AREA;
4787 else
4788 it->area = RIGHT_MARGIN_AREA;
4789
4790 if (STRINGP (value))
4791 {
4792 it->string = value;
4793 it->multibyte_p = STRING_MULTIBYTE (it->string);
4794 it->current.overlay_string_index = -1;
4795 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4796 it->end_charpos = it->string_nchars = SCHARS (it->string);
4797 it->method = GET_FROM_STRING;
4798 it->stop_charpos = 0;
4799 it->prev_stop = 0;
4800 it->base_level_stop = 0;
4801 it->string_from_display_prop_p = 1;
4802 /* Say that we haven't consumed the characters with
4803 `display' property yet. The call to pop_it in
4804 set_iterator_to_next will clean this up. */
4805 if (BUFFERP (object))
4806 *position = start_pos;
4807
4808 /* Force paragraph direction to be that of the parent
4809 object. If the parent object's paragraph direction is
4810 not yet determined, default to L2R. */
4811 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4812 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4813 else
4814 it->paragraph_embedding = L2R;
4815
4816 /* Set up the bidi iterator for this display string. */
4817 if (it->bidi_p)
4818 {
4819 it->bidi_it.string.lstring = it->string;
4820 it->bidi_it.string.s = NULL;
4821 it->bidi_it.string.schars = it->end_charpos;
4822 it->bidi_it.string.bufpos = bufpos;
4823 it->bidi_it.string.from_disp_str = 1;
4824 it->bidi_it.string.unibyte = !it->multibyte_p;
4825 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4826 }
4827 }
4828 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4829 {
4830 it->method = GET_FROM_STRETCH;
4831 it->object = value;
4832 *position = it->position = start_pos;
4833 retval = 1 + (it->area == TEXT_AREA);
4834 }
4835 #ifdef HAVE_WINDOW_SYSTEM
4836 else
4837 {
4838 it->what = IT_IMAGE;
4839 it->image_id = lookup_image (it->f, value);
4840 it->position = start_pos;
4841 it->object = NILP (object) ? it->w->buffer : object;
4842 it->method = GET_FROM_IMAGE;
4843
4844 /* Say that we haven't consumed the characters with
4845 `display' property yet. The call to pop_it in
4846 set_iterator_to_next will clean this up. */
4847 *position = start_pos;
4848 }
4849 #endif /* HAVE_WINDOW_SYSTEM */
4850
4851 return retval;
4852 }
4853
4854 /* Invalid property or property not supported. Restore
4855 POSITION to what it was before. */
4856 *position = start_pos;
4857 return 0;
4858 }
4859
4860 /* Check if PROP is a display property value whose text should be
4861 treated as intangible. OVERLAY is the overlay from which PROP
4862 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4863 specify the buffer position covered by PROP. */
4864
4865 int
4866 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4867 EMACS_INT charpos, EMACS_INT bytepos)
4868 {
4869 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4870 struct text_pos position;
4871
4872 SET_TEXT_POS (position, charpos, bytepos);
4873 return handle_display_spec (NULL, prop, Qnil, overlay,
4874 &position, charpos, frame_window_p);
4875 }
4876
4877
4878 /* Return 1 if PROP is a display sub-property value containing STRING.
4879
4880 Implementation note: this and the following function are really
4881 special cases of handle_display_spec and
4882 handle_single_display_spec, and should ideally use the same code.
4883 Until they do, these two pairs must be consistent and must be
4884 modified in sync. */
4885
4886 static int
4887 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4888 {
4889 if (EQ (string, prop))
4890 return 1;
4891
4892 /* Skip over `when FORM'. */
4893 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4894 {
4895 prop = XCDR (prop);
4896 if (!CONSP (prop))
4897 return 0;
4898 /* Actually, the condition following `when' should be eval'ed,
4899 like handle_single_display_spec does, and we should return
4900 zero if it evaluates to nil. However, this function is
4901 called only when the buffer was already displayed and some
4902 glyph in the glyph matrix was found to come from a display
4903 string. Therefore, the condition was already evaluated, and
4904 the result was non-nil, otherwise the display string wouldn't
4905 have been displayed and we would have never been called for
4906 this property. Thus, we can skip the evaluation and assume
4907 its result is non-nil. */
4908 prop = XCDR (prop);
4909 }
4910
4911 if (CONSP (prop))
4912 /* Skip over `margin LOCATION'. */
4913 if (EQ (XCAR (prop), Qmargin))
4914 {
4915 prop = XCDR (prop);
4916 if (!CONSP (prop))
4917 return 0;
4918
4919 prop = XCDR (prop);
4920 if (!CONSP (prop))
4921 return 0;
4922 }
4923
4924 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4925 }
4926
4927
4928 /* Return 1 if STRING appears in the `display' property PROP. */
4929
4930 static int
4931 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4932 {
4933 if (CONSP (prop)
4934 && !EQ (XCAR (prop), Qwhen)
4935 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4936 {
4937 /* A list of sub-properties. */
4938 while (CONSP (prop))
4939 {
4940 if (single_display_spec_string_p (XCAR (prop), string))
4941 return 1;
4942 prop = XCDR (prop);
4943 }
4944 }
4945 else if (VECTORP (prop))
4946 {
4947 /* A vector of sub-properties. */
4948 int i;
4949 for (i = 0; i < ASIZE (prop); ++i)
4950 if (single_display_spec_string_p (AREF (prop, i), string))
4951 return 1;
4952 }
4953 else
4954 return single_display_spec_string_p (prop, string);
4955
4956 return 0;
4957 }
4958
4959 /* Look for STRING in overlays and text properties in the current
4960 buffer, between character positions FROM and TO (excluding TO).
4961 BACK_P non-zero means look back (in this case, TO is supposed to be
4962 less than FROM).
4963 Value is the first character position where STRING was found, or
4964 zero if it wasn't found before hitting TO.
4965
4966 This function may only use code that doesn't eval because it is
4967 called asynchronously from note_mouse_highlight. */
4968
4969 static EMACS_INT
4970 string_buffer_position_lim (Lisp_Object string,
4971 EMACS_INT from, EMACS_INT to, int back_p)
4972 {
4973 Lisp_Object limit, prop, pos;
4974 int found = 0;
4975
4976 pos = make_number (from);
4977
4978 if (!back_p) /* looking forward */
4979 {
4980 limit = make_number (min (to, ZV));
4981 while (!found && !EQ (pos, limit))
4982 {
4983 prop = Fget_char_property (pos, Qdisplay, Qnil);
4984 if (!NILP (prop) && display_prop_string_p (prop, string))
4985 found = 1;
4986 else
4987 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4988 limit);
4989 }
4990 }
4991 else /* looking back */
4992 {
4993 limit = make_number (max (to, BEGV));
4994 while (!found && !EQ (pos, limit))
4995 {
4996 prop = Fget_char_property (pos, Qdisplay, Qnil);
4997 if (!NILP (prop) && display_prop_string_p (prop, string))
4998 found = 1;
4999 else
5000 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5001 limit);
5002 }
5003 }
5004
5005 return found ? XINT (pos) : 0;
5006 }
5007
5008 /* Determine which buffer position in current buffer STRING comes from.
5009 AROUND_CHARPOS is an approximate position where it could come from.
5010 Value is the buffer position or 0 if it couldn't be determined.
5011
5012 This function is necessary because we don't record buffer positions
5013 in glyphs generated from strings (to keep struct glyph small).
5014 This function may only use code that doesn't eval because it is
5015 called asynchronously from note_mouse_highlight. */
5016
5017 static EMACS_INT
5018 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
5019 {
5020 const int MAX_DISTANCE = 1000;
5021 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5022 around_charpos + MAX_DISTANCE,
5023 0);
5024
5025 if (!found)
5026 found = string_buffer_position_lim (string, around_charpos,
5027 around_charpos - MAX_DISTANCE, 1);
5028 return found;
5029 }
5030
5031
5032 \f
5033 /***********************************************************************
5034 `composition' property
5035 ***********************************************************************/
5036
5037 /* Set up iterator IT from `composition' property at its current
5038 position. Called from handle_stop. */
5039
5040 static enum prop_handled
5041 handle_composition_prop (struct it *it)
5042 {
5043 Lisp_Object prop, string;
5044 EMACS_INT pos, pos_byte, start, end;
5045
5046 if (STRINGP (it->string))
5047 {
5048 unsigned char *s;
5049
5050 pos = IT_STRING_CHARPOS (*it);
5051 pos_byte = IT_STRING_BYTEPOS (*it);
5052 string = it->string;
5053 s = SDATA (string) + pos_byte;
5054 it->c = STRING_CHAR (s);
5055 }
5056 else
5057 {
5058 pos = IT_CHARPOS (*it);
5059 pos_byte = IT_BYTEPOS (*it);
5060 string = Qnil;
5061 it->c = FETCH_CHAR (pos_byte);
5062 }
5063
5064 /* If there's a valid composition and point is not inside of the
5065 composition (in the case that the composition is from the current
5066 buffer), draw a glyph composed from the composition components. */
5067 if (find_composition (pos, -1, &start, &end, &prop, string)
5068 && COMPOSITION_VALID_P (start, end, prop)
5069 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5070 {
5071 if (start < pos)
5072 /* As we can't handle this situation (perhaps font-lock added
5073 a new composition), we just return here hoping that next
5074 redisplay will detect this composition much earlier. */
5075 return HANDLED_NORMALLY;
5076 if (start != pos)
5077 {
5078 if (STRINGP (it->string))
5079 pos_byte = string_char_to_byte (it->string, start);
5080 else
5081 pos_byte = CHAR_TO_BYTE (start);
5082 }
5083 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5084 prop, string);
5085
5086 if (it->cmp_it.id >= 0)
5087 {
5088 it->cmp_it.ch = -1;
5089 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5090 it->cmp_it.nglyphs = -1;
5091 }
5092 }
5093
5094 return HANDLED_NORMALLY;
5095 }
5096
5097
5098 \f
5099 /***********************************************************************
5100 Overlay strings
5101 ***********************************************************************/
5102
5103 /* The following structure is used to record overlay strings for
5104 later sorting in load_overlay_strings. */
5105
5106 struct overlay_entry
5107 {
5108 Lisp_Object overlay;
5109 Lisp_Object string;
5110 int priority;
5111 int after_string_p;
5112 };
5113
5114
5115 /* Set up iterator IT from overlay strings at its current position.
5116 Called from handle_stop. */
5117
5118 static enum prop_handled
5119 handle_overlay_change (struct it *it)
5120 {
5121 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5122 return HANDLED_RECOMPUTE_PROPS;
5123 else
5124 return HANDLED_NORMALLY;
5125 }
5126
5127
5128 /* Set up the next overlay string for delivery by IT, if there is an
5129 overlay string to deliver. Called by set_iterator_to_next when the
5130 end of the current overlay string is reached. If there are more
5131 overlay strings to display, IT->string and
5132 IT->current.overlay_string_index are set appropriately here.
5133 Otherwise IT->string is set to nil. */
5134
5135 static void
5136 next_overlay_string (struct it *it)
5137 {
5138 ++it->current.overlay_string_index;
5139 if (it->current.overlay_string_index == it->n_overlay_strings)
5140 {
5141 /* No more overlay strings. Restore IT's settings to what
5142 they were before overlay strings were processed, and
5143 continue to deliver from current_buffer. */
5144
5145 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5146 pop_it (it);
5147 xassert (it->sp > 0
5148 || (NILP (it->string)
5149 && it->method == GET_FROM_BUFFER
5150 && it->stop_charpos >= BEGV
5151 && it->stop_charpos <= it->end_charpos));
5152 it->current.overlay_string_index = -1;
5153 it->n_overlay_strings = 0;
5154 it->overlay_strings_charpos = -1;
5155
5156 /* If we're at the end of the buffer, record that we have
5157 processed the overlay strings there already, so that
5158 next_element_from_buffer doesn't try it again. */
5159 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5160 it->overlay_strings_at_end_processed_p = 1;
5161 }
5162 else
5163 {
5164 /* There are more overlay strings to process. If
5165 IT->current.overlay_string_index has advanced to a position
5166 where we must load IT->overlay_strings with more strings, do
5167 it. We must load at the IT->overlay_strings_charpos where
5168 IT->n_overlay_strings was originally computed; when invisible
5169 text is present, this might not be IT_CHARPOS (Bug#7016). */
5170 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5171
5172 if (it->current.overlay_string_index && i == 0)
5173 load_overlay_strings (it, it->overlay_strings_charpos);
5174
5175 /* Initialize IT to deliver display elements from the overlay
5176 string. */
5177 it->string = it->overlay_strings[i];
5178 it->multibyte_p = STRING_MULTIBYTE (it->string);
5179 SET_TEXT_POS (it->current.string_pos, 0, 0);
5180 it->method = GET_FROM_STRING;
5181 it->stop_charpos = 0;
5182 if (it->cmp_it.stop_pos >= 0)
5183 it->cmp_it.stop_pos = 0;
5184 it->prev_stop = 0;
5185 it->base_level_stop = 0;
5186
5187 /* Set up the bidi iterator for this overlay string. */
5188 if (it->bidi_p)
5189 {
5190 it->bidi_it.string.lstring = it->string;
5191 it->bidi_it.string.s = NULL;
5192 it->bidi_it.string.schars = SCHARS (it->string);
5193 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5194 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5195 it->bidi_it.string.unibyte = !it->multibyte_p;
5196 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5197 }
5198 }
5199
5200 CHECK_IT (it);
5201 }
5202
5203
5204 /* Compare two overlay_entry structures E1 and E2. Used as a
5205 comparison function for qsort in load_overlay_strings. Overlay
5206 strings for the same position are sorted so that
5207
5208 1. All after-strings come in front of before-strings, except
5209 when they come from the same overlay.
5210
5211 2. Within after-strings, strings are sorted so that overlay strings
5212 from overlays with higher priorities come first.
5213
5214 2. Within before-strings, strings are sorted so that overlay
5215 strings from overlays with higher priorities come last.
5216
5217 Value is analogous to strcmp. */
5218
5219
5220 static int
5221 compare_overlay_entries (const void *e1, const void *e2)
5222 {
5223 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5224 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5225 int result;
5226
5227 if (entry1->after_string_p != entry2->after_string_p)
5228 {
5229 /* Let after-strings appear in front of before-strings if
5230 they come from different overlays. */
5231 if (EQ (entry1->overlay, entry2->overlay))
5232 result = entry1->after_string_p ? 1 : -1;
5233 else
5234 result = entry1->after_string_p ? -1 : 1;
5235 }
5236 else if (entry1->after_string_p)
5237 /* After-strings sorted in order of decreasing priority. */
5238 result = entry2->priority - entry1->priority;
5239 else
5240 /* Before-strings sorted in order of increasing priority. */
5241 result = entry1->priority - entry2->priority;
5242
5243 return result;
5244 }
5245
5246
5247 /* Load the vector IT->overlay_strings with overlay strings from IT's
5248 current buffer position, or from CHARPOS if that is > 0. Set
5249 IT->n_overlays to the total number of overlay strings found.
5250
5251 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5252 a time. On entry into load_overlay_strings,
5253 IT->current.overlay_string_index gives the number of overlay
5254 strings that have already been loaded by previous calls to this
5255 function.
5256
5257 IT->add_overlay_start contains an additional overlay start
5258 position to consider for taking overlay strings from, if non-zero.
5259 This position comes into play when the overlay has an `invisible'
5260 property, and both before and after-strings. When we've skipped to
5261 the end of the overlay, because of its `invisible' property, we
5262 nevertheless want its before-string to appear.
5263 IT->add_overlay_start will contain the overlay start position
5264 in this case.
5265
5266 Overlay strings are sorted so that after-string strings come in
5267 front of before-string strings. Within before and after-strings,
5268 strings are sorted by overlay priority. See also function
5269 compare_overlay_entries. */
5270
5271 static void
5272 load_overlay_strings (struct it *it, EMACS_INT charpos)
5273 {
5274 Lisp_Object overlay, window, str, invisible;
5275 struct Lisp_Overlay *ov;
5276 EMACS_INT start, end;
5277 int size = 20;
5278 int n = 0, i, j, invis_p;
5279 struct overlay_entry *entries
5280 = (struct overlay_entry *) alloca (size * sizeof *entries);
5281
5282 if (charpos <= 0)
5283 charpos = IT_CHARPOS (*it);
5284
5285 /* Append the overlay string STRING of overlay OVERLAY to vector
5286 `entries' which has size `size' and currently contains `n'
5287 elements. AFTER_P non-zero means STRING is an after-string of
5288 OVERLAY. */
5289 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5290 do \
5291 { \
5292 Lisp_Object priority; \
5293 \
5294 if (n == size) \
5295 { \
5296 int new_size = 2 * size; \
5297 struct overlay_entry *old = entries; \
5298 entries = \
5299 (struct overlay_entry *) alloca (new_size \
5300 * sizeof *entries); \
5301 memcpy (entries, old, size * sizeof *entries); \
5302 size = new_size; \
5303 } \
5304 \
5305 entries[n].string = (STRING); \
5306 entries[n].overlay = (OVERLAY); \
5307 priority = Foverlay_get ((OVERLAY), Qpriority); \
5308 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5309 entries[n].after_string_p = (AFTER_P); \
5310 ++n; \
5311 } \
5312 while (0)
5313
5314 /* Process overlay before the overlay center. */
5315 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5316 {
5317 XSETMISC (overlay, ov);
5318 xassert (OVERLAYP (overlay));
5319 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5320 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5321
5322 if (end < charpos)
5323 break;
5324
5325 /* Skip this overlay if it doesn't start or end at IT's current
5326 position. */
5327 if (end != charpos && start != charpos)
5328 continue;
5329
5330 /* Skip this overlay if it doesn't apply to IT->w. */
5331 window = Foverlay_get (overlay, Qwindow);
5332 if (WINDOWP (window) && XWINDOW (window) != it->w)
5333 continue;
5334
5335 /* If the text ``under'' the overlay is invisible, both before-
5336 and after-strings from this overlay are visible; start and
5337 end position are indistinguishable. */
5338 invisible = Foverlay_get (overlay, Qinvisible);
5339 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5340
5341 /* If overlay has a non-empty before-string, record it. */
5342 if ((start == charpos || (end == charpos && invis_p))
5343 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5344 && SCHARS (str))
5345 RECORD_OVERLAY_STRING (overlay, str, 0);
5346
5347 /* If overlay has a non-empty after-string, record it. */
5348 if ((end == charpos || (start == charpos && invis_p))
5349 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5350 && SCHARS (str))
5351 RECORD_OVERLAY_STRING (overlay, str, 1);
5352 }
5353
5354 /* Process overlays after the overlay center. */
5355 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5356 {
5357 XSETMISC (overlay, ov);
5358 xassert (OVERLAYP (overlay));
5359 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5360 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5361
5362 if (start > charpos)
5363 break;
5364
5365 /* Skip this overlay if it doesn't start or end at IT's current
5366 position. */
5367 if (end != charpos && start != charpos)
5368 continue;
5369
5370 /* Skip this overlay if it doesn't apply to IT->w. */
5371 window = Foverlay_get (overlay, Qwindow);
5372 if (WINDOWP (window) && XWINDOW (window) != it->w)
5373 continue;
5374
5375 /* If the text ``under'' the overlay is invisible, it has a zero
5376 dimension, and both before- and after-strings apply. */
5377 invisible = Foverlay_get (overlay, Qinvisible);
5378 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5379
5380 /* If overlay has a non-empty before-string, record it. */
5381 if ((start == charpos || (end == charpos && invis_p))
5382 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5383 && SCHARS (str))
5384 RECORD_OVERLAY_STRING (overlay, str, 0);
5385
5386 /* If overlay has a non-empty after-string, record it. */
5387 if ((end == charpos || (start == charpos && invis_p))
5388 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5389 && SCHARS (str))
5390 RECORD_OVERLAY_STRING (overlay, str, 1);
5391 }
5392
5393 #undef RECORD_OVERLAY_STRING
5394
5395 /* Sort entries. */
5396 if (n > 1)
5397 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5398
5399 /* Record number of overlay strings, and where we computed it. */
5400 it->n_overlay_strings = n;
5401 it->overlay_strings_charpos = charpos;
5402
5403 /* IT->current.overlay_string_index is the number of overlay strings
5404 that have already been consumed by IT. Copy some of the
5405 remaining overlay strings to IT->overlay_strings. */
5406 i = 0;
5407 j = it->current.overlay_string_index;
5408 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5409 {
5410 it->overlay_strings[i] = entries[j].string;
5411 it->string_overlays[i++] = entries[j++].overlay;
5412 }
5413
5414 CHECK_IT (it);
5415 }
5416
5417
5418 /* Get the first chunk of overlay strings at IT's current buffer
5419 position, or at CHARPOS if that is > 0. Value is non-zero if at
5420 least one overlay string was found. */
5421
5422 static int
5423 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5424 {
5425 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5426 process. This fills IT->overlay_strings with strings, and sets
5427 IT->n_overlay_strings to the total number of strings to process.
5428 IT->pos.overlay_string_index has to be set temporarily to zero
5429 because load_overlay_strings needs this; it must be set to -1
5430 when no overlay strings are found because a zero value would
5431 indicate a position in the first overlay string. */
5432 it->current.overlay_string_index = 0;
5433 load_overlay_strings (it, charpos);
5434
5435 /* If we found overlay strings, set up IT to deliver display
5436 elements from the first one. Otherwise set up IT to deliver
5437 from current_buffer. */
5438 if (it->n_overlay_strings)
5439 {
5440 /* Make sure we know settings in current_buffer, so that we can
5441 restore meaningful values when we're done with the overlay
5442 strings. */
5443 if (compute_stop_p)
5444 compute_stop_pos (it);
5445 xassert (it->face_id >= 0);
5446
5447 /* Save IT's settings. They are restored after all overlay
5448 strings have been processed. */
5449 xassert (!compute_stop_p || it->sp == 0);
5450
5451 /* When called from handle_stop, there might be an empty display
5452 string loaded. In that case, don't bother saving it. */
5453 if (!STRINGP (it->string) || SCHARS (it->string))
5454 push_it (it, NULL);
5455
5456 /* Set up IT to deliver display elements from the first overlay
5457 string. */
5458 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5459 it->string = it->overlay_strings[0];
5460 it->from_overlay = Qnil;
5461 it->stop_charpos = 0;
5462 xassert (STRINGP (it->string));
5463 it->end_charpos = SCHARS (it->string);
5464 it->prev_stop = 0;
5465 it->base_level_stop = 0;
5466 it->multibyte_p = STRING_MULTIBYTE (it->string);
5467 it->method = GET_FROM_STRING;
5468 it->from_disp_prop_p = 0;
5469
5470 /* Force paragraph direction to be that of the parent
5471 buffer. */
5472 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5473 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5474 else
5475 it->paragraph_embedding = L2R;
5476
5477 /* Set up the bidi iterator for this overlay string. */
5478 if (it->bidi_p)
5479 {
5480 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5481
5482 it->bidi_it.string.lstring = it->string;
5483 it->bidi_it.string.s = NULL;
5484 it->bidi_it.string.schars = SCHARS (it->string);
5485 it->bidi_it.string.bufpos = pos;
5486 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5487 it->bidi_it.string.unibyte = !it->multibyte_p;
5488 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5489 }
5490 return 1;
5491 }
5492
5493 it->current.overlay_string_index = -1;
5494 return 0;
5495 }
5496
5497 static int
5498 get_overlay_strings (struct it *it, EMACS_INT charpos)
5499 {
5500 it->string = Qnil;
5501 it->method = GET_FROM_BUFFER;
5502
5503 (void) get_overlay_strings_1 (it, charpos, 1);
5504
5505 CHECK_IT (it);
5506
5507 /* Value is non-zero if we found at least one overlay string. */
5508 return STRINGP (it->string);
5509 }
5510
5511
5512 \f
5513 /***********************************************************************
5514 Saving and restoring state
5515 ***********************************************************************/
5516
5517 /* Save current settings of IT on IT->stack. Called, for example,
5518 before setting up IT for an overlay string, to be able to restore
5519 IT's settings to what they were after the overlay string has been
5520 processed. If POSITION is non-NULL, it is the position to save on
5521 the stack instead of IT->position. */
5522
5523 static void
5524 push_it (struct it *it, struct text_pos *position)
5525 {
5526 struct iterator_stack_entry *p;
5527
5528 xassert (it->sp < IT_STACK_SIZE);
5529 p = it->stack + it->sp;
5530
5531 p->stop_charpos = it->stop_charpos;
5532 p->prev_stop = it->prev_stop;
5533 p->base_level_stop = it->base_level_stop;
5534 p->cmp_it = it->cmp_it;
5535 xassert (it->face_id >= 0);
5536 p->face_id = it->face_id;
5537 p->string = it->string;
5538 p->method = it->method;
5539 p->from_overlay = it->from_overlay;
5540 switch (p->method)
5541 {
5542 case GET_FROM_IMAGE:
5543 p->u.image.object = it->object;
5544 p->u.image.image_id = it->image_id;
5545 p->u.image.slice = it->slice;
5546 break;
5547 case GET_FROM_STRETCH:
5548 p->u.stretch.object = it->object;
5549 break;
5550 }
5551 p->position = position ? *position : it->position;
5552 p->current = it->current;
5553 p->end_charpos = it->end_charpos;
5554 p->string_nchars = it->string_nchars;
5555 p->area = it->area;
5556 p->multibyte_p = it->multibyte_p;
5557 p->avoid_cursor_p = it->avoid_cursor_p;
5558 p->space_width = it->space_width;
5559 p->font_height = it->font_height;
5560 p->voffset = it->voffset;
5561 p->string_from_display_prop_p = it->string_from_display_prop_p;
5562 p->display_ellipsis_p = 0;
5563 p->line_wrap = it->line_wrap;
5564 p->bidi_p = it->bidi_p;
5565 p->paragraph_embedding = it->paragraph_embedding;
5566 p->from_disp_prop_p = it->from_disp_prop_p;
5567 ++it->sp;
5568
5569 /* Save the state of the bidi iterator as well. */
5570 if (it->bidi_p)
5571 bidi_push_it (&it->bidi_it);
5572 }
5573
5574 static void
5575 iterate_out_of_display_property (struct it *it)
5576 {
5577 int buffer_p = BUFFERP (it->object);
5578 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5579 EMACS_INT bob = (buffer_p ? BEGV : 0);
5580
5581 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5582
5583 /* Maybe initialize paragraph direction. If we are at the beginning
5584 of a new paragraph, next_element_from_buffer may not have a
5585 chance to do that. */
5586 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5587 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5588 /* prev_stop can be zero, so check against BEGV as well. */
5589 while (it->bidi_it.charpos >= bob
5590 && it->prev_stop <= it->bidi_it.charpos
5591 && it->bidi_it.charpos < CHARPOS (it->position)
5592 && it->bidi_it.charpos < eob)
5593 bidi_move_to_visually_next (&it->bidi_it);
5594 /* Record the stop_pos we just crossed, for when we cross it
5595 back, maybe. */
5596 if (it->bidi_it.charpos > CHARPOS (it->position))
5597 it->prev_stop = CHARPOS (it->position);
5598 /* If we ended up not where pop_it put us, resync IT's
5599 positional members with the bidi iterator. */
5600 if (it->bidi_it.charpos != CHARPOS (it->position))
5601 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5602 if (buffer_p)
5603 it->current.pos = it->position;
5604 else
5605 it->current.string_pos = it->position;
5606 }
5607
5608 /* Restore IT's settings from IT->stack. Called, for example, when no
5609 more overlay strings must be processed, and we return to delivering
5610 display elements from a buffer, or when the end of a string from a
5611 `display' property is reached and we return to delivering display
5612 elements from an overlay string, or from a buffer. */
5613
5614 static void
5615 pop_it (struct it *it)
5616 {
5617 struct iterator_stack_entry *p;
5618 int from_display_prop = it->from_disp_prop_p;
5619
5620 xassert (it->sp > 0);
5621 --it->sp;
5622 p = it->stack + it->sp;
5623 it->stop_charpos = p->stop_charpos;
5624 it->prev_stop = p->prev_stop;
5625 it->base_level_stop = p->base_level_stop;
5626 it->cmp_it = p->cmp_it;
5627 it->face_id = p->face_id;
5628 it->current = p->current;
5629 it->position = p->position;
5630 it->string = p->string;
5631 it->from_overlay = p->from_overlay;
5632 if (NILP (it->string))
5633 SET_TEXT_POS (it->current.string_pos, -1, -1);
5634 it->method = p->method;
5635 switch (it->method)
5636 {
5637 case GET_FROM_IMAGE:
5638 it->image_id = p->u.image.image_id;
5639 it->object = p->u.image.object;
5640 it->slice = p->u.image.slice;
5641 break;
5642 case GET_FROM_STRETCH:
5643 it->object = p->u.stretch.object;
5644 break;
5645 case GET_FROM_BUFFER:
5646 it->object = it->w->buffer;
5647 break;
5648 case GET_FROM_STRING:
5649 it->object = it->string;
5650 break;
5651 case GET_FROM_DISPLAY_VECTOR:
5652 if (it->s)
5653 it->method = GET_FROM_C_STRING;
5654 else if (STRINGP (it->string))
5655 it->method = GET_FROM_STRING;
5656 else
5657 {
5658 it->method = GET_FROM_BUFFER;
5659 it->object = it->w->buffer;
5660 }
5661 }
5662 it->end_charpos = p->end_charpos;
5663 it->string_nchars = p->string_nchars;
5664 it->area = p->area;
5665 it->multibyte_p = p->multibyte_p;
5666 it->avoid_cursor_p = p->avoid_cursor_p;
5667 it->space_width = p->space_width;
5668 it->font_height = p->font_height;
5669 it->voffset = p->voffset;
5670 it->string_from_display_prop_p = p->string_from_display_prop_p;
5671 it->line_wrap = p->line_wrap;
5672 it->bidi_p = p->bidi_p;
5673 it->paragraph_embedding = p->paragraph_embedding;
5674 it->from_disp_prop_p = p->from_disp_prop_p;
5675 if (it->bidi_p)
5676 {
5677 bidi_pop_it (&it->bidi_it);
5678 /* Bidi-iterate until we get out of the portion of text, if any,
5679 covered by a `display' text property or by an overlay with
5680 `display' property. (We cannot just jump there, because the
5681 internal coherency of the bidi iterator state can not be
5682 preserved across such jumps.) We also must determine the
5683 paragraph base direction if the overlay we just processed is
5684 at the beginning of a new paragraph. */
5685 if (from_display_prop
5686 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5687 iterate_out_of_display_property (it);
5688
5689 xassert ((BUFFERP (it->object)
5690 && IT_CHARPOS (*it) == it->bidi_it.charpos
5691 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5692 || (STRINGP (it->object)
5693 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5694 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5695 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5696 }
5697 }
5698
5699
5700 \f
5701 /***********************************************************************
5702 Moving over lines
5703 ***********************************************************************/
5704
5705 /* Set IT's current position to the previous line start. */
5706
5707 static void
5708 back_to_previous_line_start (struct it *it)
5709 {
5710 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5711 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5712 }
5713
5714
5715 /* Move IT to the next line start.
5716
5717 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5718 we skipped over part of the text (as opposed to moving the iterator
5719 continuously over the text). Otherwise, don't change the value
5720 of *SKIPPED_P.
5721
5722 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5723 iterator on the newline, if it was found.
5724
5725 Newlines may come from buffer text, overlay strings, or strings
5726 displayed via the `display' property. That's the reason we can't
5727 simply use find_next_newline_no_quit.
5728
5729 Note that this function may not skip over invisible text that is so
5730 because of text properties and immediately follows a newline. If
5731 it would, function reseat_at_next_visible_line_start, when called
5732 from set_iterator_to_next, would effectively make invisible
5733 characters following a newline part of the wrong glyph row, which
5734 leads to wrong cursor motion. */
5735
5736 static int
5737 forward_to_next_line_start (struct it *it, int *skipped_p,
5738 struct bidi_it *bidi_it_prev)
5739 {
5740 EMACS_INT old_selective;
5741 int newline_found_p, n;
5742 const int MAX_NEWLINE_DISTANCE = 500;
5743
5744 /* If already on a newline, just consume it to avoid unintended
5745 skipping over invisible text below. */
5746 if (it->what == IT_CHARACTER
5747 && it->c == '\n'
5748 && CHARPOS (it->position) == IT_CHARPOS (*it))
5749 {
5750 if (it->bidi_p && bidi_it_prev)
5751 *bidi_it_prev = it->bidi_it;
5752 set_iterator_to_next (it, 0);
5753 it->c = 0;
5754 return 1;
5755 }
5756
5757 /* Don't handle selective display in the following. It's (a)
5758 unnecessary because it's done by the caller, and (b) leads to an
5759 infinite recursion because next_element_from_ellipsis indirectly
5760 calls this function. */
5761 old_selective = it->selective;
5762 it->selective = 0;
5763
5764 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5765 from buffer text. */
5766 for (n = newline_found_p = 0;
5767 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5768 n += STRINGP (it->string) ? 0 : 1)
5769 {
5770 if (!get_next_display_element (it))
5771 return 0;
5772 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5773 if (newline_found_p && it->bidi_p && bidi_it_prev)
5774 *bidi_it_prev = it->bidi_it;
5775 set_iterator_to_next (it, 0);
5776 }
5777
5778 /* If we didn't find a newline near enough, see if we can use a
5779 short-cut. */
5780 if (!newline_found_p)
5781 {
5782 EMACS_INT start = IT_CHARPOS (*it);
5783 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5784 Lisp_Object pos;
5785
5786 xassert (!STRINGP (it->string));
5787
5788 /* If there isn't any `display' property in sight, and no
5789 overlays, we can just use the position of the newline in
5790 buffer text. */
5791 if (it->stop_charpos >= limit
5792 || ((pos = Fnext_single_property_change (make_number (start),
5793 Qdisplay, Qnil,
5794 make_number (limit)),
5795 NILP (pos))
5796 && next_overlay_change (start) == ZV))
5797 {
5798 if (!it->bidi_p)
5799 {
5800 IT_CHARPOS (*it) = limit;
5801 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5802 }
5803 else
5804 {
5805 struct bidi_it bprev;
5806
5807 /* Help bidi.c avoid expensive searches for display
5808 properties and overlays, by telling it that there are
5809 none up to `limit'. */
5810 if (it->bidi_it.disp_pos < limit)
5811 {
5812 it->bidi_it.disp_pos = limit;
5813 it->bidi_it.disp_prop = 0;
5814 }
5815 do {
5816 bprev = it->bidi_it;
5817 bidi_move_to_visually_next (&it->bidi_it);
5818 } while (it->bidi_it.charpos != limit);
5819 IT_CHARPOS (*it) = limit;
5820 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5821 if (bidi_it_prev)
5822 *bidi_it_prev = bprev;
5823 }
5824 *skipped_p = newline_found_p = 1;
5825 }
5826 else
5827 {
5828 while (get_next_display_element (it)
5829 && !newline_found_p)
5830 {
5831 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5832 if (newline_found_p && it->bidi_p && bidi_it_prev)
5833 *bidi_it_prev = it->bidi_it;
5834 set_iterator_to_next (it, 0);
5835 }
5836 }
5837 }
5838
5839 it->selective = old_selective;
5840 return newline_found_p;
5841 }
5842
5843
5844 /* Set IT's current position to the previous visible line start. Skip
5845 invisible text that is so either due to text properties or due to
5846 selective display. Caution: this does not change IT->current_x and
5847 IT->hpos. */
5848
5849 static void
5850 back_to_previous_visible_line_start (struct it *it)
5851 {
5852 while (IT_CHARPOS (*it) > BEGV)
5853 {
5854 back_to_previous_line_start (it);
5855
5856 if (IT_CHARPOS (*it) <= BEGV)
5857 break;
5858
5859 /* If selective > 0, then lines indented more than its value are
5860 invisible. */
5861 if (it->selective > 0
5862 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5863 it->selective))
5864 continue;
5865
5866 /* Check the newline before point for invisibility. */
5867 {
5868 Lisp_Object prop;
5869 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5870 Qinvisible, it->window);
5871 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5872 continue;
5873 }
5874
5875 if (IT_CHARPOS (*it) <= BEGV)
5876 break;
5877
5878 {
5879 struct it it2;
5880 void *it2data = NULL;
5881 EMACS_INT pos;
5882 EMACS_INT beg, end;
5883 Lisp_Object val, overlay;
5884
5885 SAVE_IT (it2, *it, it2data);
5886
5887 /* If newline is part of a composition, continue from start of composition */
5888 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5889 && beg < IT_CHARPOS (*it))
5890 goto replaced;
5891
5892 /* If newline is replaced by a display property, find start of overlay
5893 or interval and continue search from that point. */
5894 pos = --IT_CHARPOS (it2);
5895 --IT_BYTEPOS (it2);
5896 it2.sp = 0;
5897 bidi_unshelve_cache (NULL, 0);
5898 it2.string_from_display_prop_p = 0;
5899 it2.from_disp_prop_p = 0;
5900 if (handle_display_prop (&it2) == HANDLED_RETURN
5901 && !NILP (val = get_char_property_and_overlay
5902 (make_number (pos), Qdisplay, Qnil, &overlay))
5903 && (OVERLAYP (overlay)
5904 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5905 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5906 {
5907 RESTORE_IT (it, it, it2data);
5908 goto replaced;
5909 }
5910
5911 /* Newline is not replaced by anything -- so we are done. */
5912 RESTORE_IT (it, it, it2data);
5913 break;
5914
5915 replaced:
5916 if (beg < BEGV)
5917 beg = BEGV;
5918 IT_CHARPOS (*it) = beg;
5919 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5920 }
5921 }
5922
5923 it->continuation_lines_width = 0;
5924
5925 xassert (IT_CHARPOS (*it) >= BEGV);
5926 xassert (IT_CHARPOS (*it) == BEGV
5927 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5928 CHECK_IT (it);
5929 }
5930
5931
5932 /* Reseat iterator IT at the previous visible line start. Skip
5933 invisible text that is so either due to text properties or due to
5934 selective display. At the end, update IT's overlay information,
5935 face information etc. */
5936
5937 void
5938 reseat_at_previous_visible_line_start (struct it *it)
5939 {
5940 back_to_previous_visible_line_start (it);
5941 reseat (it, it->current.pos, 1);
5942 CHECK_IT (it);
5943 }
5944
5945
5946 /* Reseat iterator IT on the next visible line start in the current
5947 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5948 preceding the line start. Skip over invisible text that is so
5949 because of selective display. Compute faces, overlays etc at the
5950 new position. Note that this function does not skip over text that
5951 is invisible because of text properties. */
5952
5953 static void
5954 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5955 {
5956 int newline_found_p, skipped_p = 0;
5957 struct bidi_it bidi_it_prev;
5958
5959 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5960
5961 /* Skip over lines that are invisible because they are indented
5962 more than the value of IT->selective. */
5963 if (it->selective > 0)
5964 while (IT_CHARPOS (*it) < ZV
5965 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5966 it->selective))
5967 {
5968 xassert (IT_BYTEPOS (*it) == BEGV
5969 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5970 newline_found_p =
5971 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5972 }
5973
5974 /* Position on the newline if that's what's requested. */
5975 if (on_newline_p && newline_found_p)
5976 {
5977 if (STRINGP (it->string))
5978 {
5979 if (IT_STRING_CHARPOS (*it) > 0)
5980 {
5981 if (!it->bidi_p)
5982 {
5983 --IT_STRING_CHARPOS (*it);
5984 --IT_STRING_BYTEPOS (*it);
5985 }
5986 else
5987 {
5988 /* We need to restore the bidi iterator to the state
5989 it had on the newline, and resync the IT's
5990 position with that. */
5991 it->bidi_it = bidi_it_prev;
5992 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
5993 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
5994 }
5995 }
5996 }
5997 else if (IT_CHARPOS (*it) > BEGV)
5998 {
5999 if (!it->bidi_p)
6000 {
6001 --IT_CHARPOS (*it);
6002 --IT_BYTEPOS (*it);
6003 }
6004 else
6005 {
6006 /* We need to restore the bidi iterator to the state it
6007 had on the newline and resync IT with that. */
6008 it->bidi_it = bidi_it_prev;
6009 IT_CHARPOS (*it) = it->bidi_it.charpos;
6010 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6011 }
6012 reseat (it, it->current.pos, 0);
6013 }
6014 }
6015 else if (skipped_p)
6016 reseat (it, it->current.pos, 0);
6017
6018 CHECK_IT (it);
6019 }
6020
6021
6022 \f
6023 /***********************************************************************
6024 Changing an iterator's position
6025 ***********************************************************************/
6026
6027 /* Change IT's current position to POS in current_buffer. If FORCE_P
6028 is non-zero, always check for text properties at the new position.
6029 Otherwise, text properties are only looked up if POS >=
6030 IT->check_charpos of a property. */
6031
6032 static void
6033 reseat (struct it *it, struct text_pos pos, int force_p)
6034 {
6035 EMACS_INT original_pos = IT_CHARPOS (*it);
6036
6037 reseat_1 (it, pos, 0);
6038
6039 /* Determine where to check text properties. Avoid doing it
6040 where possible because text property lookup is very expensive. */
6041 if (force_p
6042 || CHARPOS (pos) > it->stop_charpos
6043 || CHARPOS (pos) < original_pos)
6044 {
6045 if (it->bidi_p)
6046 {
6047 /* For bidi iteration, we need to prime prev_stop and
6048 base_level_stop with our best estimations. */
6049 /* Implementation note: Of course, POS is not necessarily a
6050 stop position, so assigning prev_pos to it is a lie; we
6051 should have called compute_stop_backwards. However, if
6052 the current buffer does not include any R2L characters,
6053 that call would be a waste of cycles, because the
6054 iterator will never move back, and thus never cross this
6055 "fake" stop position. So we delay that backward search
6056 until the time we really need it, in next_element_from_buffer. */
6057 if (CHARPOS (pos) != it->prev_stop)
6058 it->prev_stop = CHARPOS (pos);
6059 if (CHARPOS (pos) < it->base_level_stop)
6060 it->base_level_stop = 0; /* meaning it's unknown */
6061 handle_stop (it);
6062 }
6063 else
6064 {
6065 handle_stop (it);
6066 it->prev_stop = it->base_level_stop = 0;
6067 }
6068
6069 }
6070
6071 CHECK_IT (it);
6072 }
6073
6074
6075 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6076 IT->stop_pos to POS, also. */
6077
6078 static void
6079 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6080 {
6081 /* Don't call this function when scanning a C string. */
6082 xassert (it->s == NULL);
6083
6084 /* POS must be a reasonable value. */
6085 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6086
6087 it->current.pos = it->position = pos;
6088 it->end_charpos = ZV;
6089 it->dpvec = NULL;
6090 it->current.dpvec_index = -1;
6091 it->current.overlay_string_index = -1;
6092 IT_STRING_CHARPOS (*it) = -1;
6093 IT_STRING_BYTEPOS (*it) = -1;
6094 it->string = Qnil;
6095 it->method = GET_FROM_BUFFER;
6096 it->object = it->w->buffer;
6097 it->area = TEXT_AREA;
6098 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6099 it->sp = 0;
6100 it->string_from_display_prop_p = 0;
6101 it->from_disp_prop_p = 0;
6102 it->face_before_selective_p = 0;
6103 if (it->bidi_p)
6104 {
6105 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6106 &it->bidi_it);
6107 bidi_unshelve_cache (NULL, 0);
6108 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6109 it->bidi_it.string.s = NULL;
6110 it->bidi_it.string.lstring = Qnil;
6111 it->bidi_it.string.bufpos = 0;
6112 it->bidi_it.string.unibyte = 0;
6113 }
6114
6115 if (set_stop_p)
6116 {
6117 it->stop_charpos = CHARPOS (pos);
6118 it->base_level_stop = CHARPOS (pos);
6119 }
6120 }
6121
6122
6123 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6124 If S is non-null, it is a C string to iterate over. Otherwise,
6125 STRING gives a Lisp string to iterate over.
6126
6127 If PRECISION > 0, don't return more then PRECISION number of
6128 characters from the string.
6129
6130 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6131 characters have been returned. FIELD_WIDTH < 0 means an infinite
6132 field width.
6133
6134 MULTIBYTE = 0 means disable processing of multibyte characters,
6135 MULTIBYTE > 0 means enable it,
6136 MULTIBYTE < 0 means use IT->multibyte_p.
6137
6138 IT must be initialized via a prior call to init_iterator before
6139 calling this function. */
6140
6141 static void
6142 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6143 EMACS_INT charpos, EMACS_INT precision, int field_width,
6144 int multibyte)
6145 {
6146 /* No region in strings. */
6147 it->region_beg_charpos = it->region_end_charpos = -1;
6148
6149 /* No text property checks performed by default, but see below. */
6150 it->stop_charpos = -1;
6151
6152 /* Set iterator position and end position. */
6153 memset (&it->current, 0, sizeof it->current);
6154 it->current.overlay_string_index = -1;
6155 it->current.dpvec_index = -1;
6156 xassert (charpos >= 0);
6157
6158 /* If STRING is specified, use its multibyteness, otherwise use the
6159 setting of MULTIBYTE, if specified. */
6160 if (multibyte >= 0)
6161 it->multibyte_p = multibyte > 0;
6162
6163 /* Bidirectional reordering of strings is controlled by the default
6164 value of bidi-display-reordering. Don't try to reorder while
6165 loading loadup.el, as the necessary character property tables are
6166 not yet available. */
6167 it->bidi_p =
6168 NILP (Vpurify_flag)
6169 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6170
6171 if (s == NULL)
6172 {
6173 xassert (STRINGP (string));
6174 it->string = string;
6175 it->s = NULL;
6176 it->end_charpos = it->string_nchars = SCHARS (string);
6177 it->method = GET_FROM_STRING;
6178 it->current.string_pos = string_pos (charpos, string);
6179
6180 if (it->bidi_p)
6181 {
6182 it->bidi_it.string.lstring = string;
6183 it->bidi_it.string.s = NULL;
6184 it->bidi_it.string.schars = it->end_charpos;
6185 it->bidi_it.string.bufpos = 0;
6186 it->bidi_it.string.from_disp_str = 0;
6187 it->bidi_it.string.unibyte = !it->multibyte_p;
6188 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6189 FRAME_WINDOW_P (it->f), &it->bidi_it);
6190 }
6191 }
6192 else
6193 {
6194 it->s = (const unsigned char *) s;
6195 it->string = Qnil;
6196
6197 /* Note that we use IT->current.pos, not it->current.string_pos,
6198 for displaying C strings. */
6199 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6200 if (it->multibyte_p)
6201 {
6202 it->current.pos = c_string_pos (charpos, s, 1);
6203 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6204 }
6205 else
6206 {
6207 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6208 it->end_charpos = it->string_nchars = strlen (s);
6209 }
6210
6211 if (it->bidi_p)
6212 {
6213 it->bidi_it.string.lstring = Qnil;
6214 it->bidi_it.string.s = (const unsigned char *) s;
6215 it->bidi_it.string.schars = it->end_charpos;
6216 it->bidi_it.string.bufpos = 0;
6217 it->bidi_it.string.from_disp_str = 0;
6218 it->bidi_it.string.unibyte = !it->multibyte_p;
6219 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6220 &it->bidi_it);
6221 }
6222 it->method = GET_FROM_C_STRING;
6223 }
6224
6225 /* PRECISION > 0 means don't return more than PRECISION characters
6226 from the string. */
6227 if (precision > 0 && it->end_charpos - charpos > precision)
6228 {
6229 it->end_charpos = it->string_nchars = charpos + precision;
6230 if (it->bidi_p)
6231 it->bidi_it.string.schars = it->end_charpos;
6232 }
6233
6234 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6235 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6236 FIELD_WIDTH < 0 means infinite field width. This is useful for
6237 padding with `-' at the end of a mode line. */
6238 if (field_width < 0)
6239 field_width = INFINITY;
6240 /* Implementation note: We deliberately don't enlarge
6241 it->bidi_it.string.schars here to fit it->end_charpos, because
6242 the bidi iterator cannot produce characters out of thin air. */
6243 if (field_width > it->end_charpos - charpos)
6244 it->end_charpos = charpos + field_width;
6245
6246 /* Use the standard display table for displaying strings. */
6247 if (DISP_TABLE_P (Vstandard_display_table))
6248 it->dp = XCHAR_TABLE (Vstandard_display_table);
6249
6250 it->stop_charpos = charpos;
6251 it->prev_stop = charpos;
6252 it->base_level_stop = 0;
6253 if (it->bidi_p)
6254 {
6255 it->bidi_it.first_elt = 1;
6256 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6257 it->bidi_it.disp_pos = -1;
6258 }
6259 if (s == NULL && it->multibyte_p)
6260 {
6261 EMACS_INT endpos = SCHARS (it->string);
6262 if (endpos > it->end_charpos)
6263 endpos = it->end_charpos;
6264 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6265 it->string);
6266 }
6267 CHECK_IT (it);
6268 }
6269
6270
6271 \f
6272 /***********************************************************************
6273 Iteration
6274 ***********************************************************************/
6275
6276 /* Map enum it_method value to corresponding next_element_from_* function. */
6277
6278 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6279 {
6280 next_element_from_buffer,
6281 next_element_from_display_vector,
6282 next_element_from_string,
6283 next_element_from_c_string,
6284 next_element_from_image,
6285 next_element_from_stretch
6286 };
6287
6288 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6289
6290
6291 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6292 (possibly with the following characters). */
6293
6294 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6295 ((IT)->cmp_it.id >= 0 \
6296 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6297 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6298 END_CHARPOS, (IT)->w, \
6299 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6300 (IT)->string)))
6301
6302
6303 /* Lookup the char-table Vglyphless_char_display for character C (-1
6304 if we want information for no-font case), and return the display
6305 method symbol. By side-effect, update it->what and
6306 it->glyphless_method. This function is called from
6307 get_next_display_element for each character element, and from
6308 x_produce_glyphs when no suitable font was found. */
6309
6310 Lisp_Object
6311 lookup_glyphless_char_display (int c, struct it *it)
6312 {
6313 Lisp_Object glyphless_method = Qnil;
6314
6315 if (CHAR_TABLE_P (Vglyphless_char_display)
6316 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6317 {
6318 if (c >= 0)
6319 {
6320 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6321 if (CONSP (glyphless_method))
6322 glyphless_method = FRAME_WINDOW_P (it->f)
6323 ? XCAR (glyphless_method)
6324 : XCDR (glyphless_method);
6325 }
6326 else
6327 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6328 }
6329
6330 retry:
6331 if (NILP (glyphless_method))
6332 {
6333 if (c >= 0)
6334 /* The default is to display the character by a proper font. */
6335 return Qnil;
6336 /* The default for the no-font case is to display an empty box. */
6337 glyphless_method = Qempty_box;
6338 }
6339 if (EQ (glyphless_method, Qzero_width))
6340 {
6341 if (c >= 0)
6342 return glyphless_method;
6343 /* This method can't be used for the no-font case. */
6344 glyphless_method = Qempty_box;
6345 }
6346 if (EQ (glyphless_method, Qthin_space))
6347 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6348 else if (EQ (glyphless_method, Qempty_box))
6349 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6350 else if (EQ (glyphless_method, Qhex_code))
6351 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6352 else if (STRINGP (glyphless_method))
6353 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6354 else
6355 {
6356 /* Invalid value. We use the default method. */
6357 glyphless_method = Qnil;
6358 goto retry;
6359 }
6360 it->what = IT_GLYPHLESS;
6361 return glyphless_method;
6362 }
6363
6364 /* Load IT's display element fields with information about the next
6365 display element from the current position of IT. Value is zero if
6366 end of buffer (or C string) is reached. */
6367
6368 static struct frame *last_escape_glyph_frame = NULL;
6369 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6370 static int last_escape_glyph_merged_face_id = 0;
6371
6372 struct frame *last_glyphless_glyph_frame = NULL;
6373 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6374 int last_glyphless_glyph_merged_face_id = 0;
6375
6376 static int
6377 get_next_display_element (struct it *it)
6378 {
6379 /* Non-zero means that we found a display element. Zero means that
6380 we hit the end of what we iterate over. Performance note: the
6381 function pointer `method' used here turns out to be faster than
6382 using a sequence of if-statements. */
6383 int success_p;
6384
6385 get_next:
6386 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6387
6388 if (it->what == IT_CHARACTER)
6389 {
6390 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6391 and only if (a) the resolved directionality of that character
6392 is R..." */
6393 /* FIXME: Do we need an exception for characters from display
6394 tables? */
6395 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6396 it->c = bidi_mirror_char (it->c);
6397 /* Map via display table or translate control characters.
6398 IT->c, IT->len etc. have been set to the next character by
6399 the function call above. If we have a display table, and it
6400 contains an entry for IT->c, translate it. Don't do this if
6401 IT->c itself comes from a display table, otherwise we could
6402 end up in an infinite recursion. (An alternative could be to
6403 count the recursion depth of this function and signal an
6404 error when a certain maximum depth is reached.) Is it worth
6405 it? */
6406 if (success_p && it->dpvec == NULL)
6407 {
6408 Lisp_Object dv;
6409 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6410 int nonascii_space_p = 0;
6411 int nonascii_hyphen_p = 0;
6412 int c = it->c; /* This is the character to display. */
6413
6414 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6415 {
6416 xassert (SINGLE_BYTE_CHAR_P (c));
6417 if (unibyte_display_via_language_environment)
6418 {
6419 c = DECODE_CHAR (unibyte, c);
6420 if (c < 0)
6421 c = BYTE8_TO_CHAR (it->c);
6422 }
6423 else
6424 c = BYTE8_TO_CHAR (it->c);
6425 }
6426
6427 if (it->dp
6428 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6429 VECTORP (dv)))
6430 {
6431 struct Lisp_Vector *v = XVECTOR (dv);
6432
6433 /* Return the first character from the display table
6434 entry, if not empty. If empty, don't display the
6435 current character. */
6436 if (v->header.size)
6437 {
6438 it->dpvec_char_len = it->len;
6439 it->dpvec = v->contents;
6440 it->dpend = v->contents + v->header.size;
6441 it->current.dpvec_index = 0;
6442 it->dpvec_face_id = -1;
6443 it->saved_face_id = it->face_id;
6444 it->method = GET_FROM_DISPLAY_VECTOR;
6445 it->ellipsis_p = 0;
6446 }
6447 else
6448 {
6449 set_iterator_to_next (it, 0);
6450 }
6451 goto get_next;
6452 }
6453
6454 if (! NILP (lookup_glyphless_char_display (c, it)))
6455 {
6456 if (it->what == IT_GLYPHLESS)
6457 goto done;
6458 /* Don't display this character. */
6459 set_iterator_to_next (it, 0);
6460 goto get_next;
6461 }
6462
6463 /* If `nobreak-char-display' is non-nil, we display
6464 non-ASCII spaces and hyphens specially. */
6465 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6466 {
6467 if (c == 0xA0)
6468 nonascii_space_p = 1;
6469 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6470 nonascii_hyphen_p = 1;
6471 }
6472
6473 /* Translate control characters into `\003' or `^C' form.
6474 Control characters coming from a display table entry are
6475 currently not translated because we use IT->dpvec to hold
6476 the translation. This could easily be changed but I
6477 don't believe that it is worth doing.
6478
6479 The characters handled by `nobreak-char-display' must be
6480 translated too.
6481
6482 Non-printable characters and raw-byte characters are also
6483 translated to octal form. */
6484 if (((c < ' ' || c == 127) /* ASCII control chars */
6485 ? (it->area != TEXT_AREA
6486 /* In mode line, treat \n, \t like other crl chars. */
6487 || (c != '\t'
6488 && it->glyph_row
6489 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6490 || (c != '\n' && c != '\t'))
6491 : (nonascii_space_p
6492 || nonascii_hyphen_p
6493 || CHAR_BYTE8_P (c)
6494 || ! CHAR_PRINTABLE_P (c))))
6495 {
6496 /* C is a control character, non-ASCII space/hyphen,
6497 raw-byte, or a non-printable character which must be
6498 displayed either as '\003' or as `^C' where the '\\'
6499 and '^' can be defined in the display table. Fill
6500 IT->ctl_chars with glyphs for what we have to
6501 display. Then, set IT->dpvec to these glyphs. */
6502 Lisp_Object gc;
6503 int ctl_len;
6504 int face_id;
6505 EMACS_INT lface_id = 0;
6506 int escape_glyph;
6507
6508 /* Handle control characters with ^. */
6509
6510 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6511 {
6512 int g;
6513
6514 g = '^'; /* default glyph for Control */
6515 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6516 if (it->dp
6517 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6518 && GLYPH_CODE_CHAR_VALID_P (gc))
6519 {
6520 g = GLYPH_CODE_CHAR (gc);
6521 lface_id = GLYPH_CODE_FACE (gc);
6522 }
6523 if (lface_id)
6524 {
6525 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6526 }
6527 else if (it->f == last_escape_glyph_frame
6528 && it->face_id == last_escape_glyph_face_id)
6529 {
6530 face_id = last_escape_glyph_merged_face_id;
6531 }
6532 else
6533 {
6534 /* Merge the escape-glyph face into the current face. */
6535 face_id = merge_faces (it->f, Qescape_glyph, 0,
6536 it->face_id);
6537 last_escape_glyph_frame = it->f;
6538 last_escape_glyph_face_id = it->face_id;
6539 last_escape_glyph_merged_face_id = face_id;
6540 }
6541
6542 XSETINT (it->ctl_chars[0], g);
6543 XSETINT (it->ctl_chars[1], c ^ 0100);
6544 ctl_len = 2;
6545 goto display_control;
6546 }
6547
6548 /* Handle non-ascii space in the mode where it only gets
6549 highlighting. */
6550
6551 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6552 {
6553 /* Merge `nobreak-space' into the current face. */
6554 face_id = merge_faces (it->f, Qnobreak_space, 0,
6555 it->face_id);
6556 XSETINT (it->ctl_chars[0], ' ');
6557 ctl_len = 1;
6558 goto display_control;
6559 }
6560
6561 /* Handle sequences that start with the "escape glyph". */
6562
6563 /* the default escape glyph is \. */
6564 escape_glyph = '\\';
6565
6566 if (it->dp
6567 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6568 && GLYPH_CODE_CHAR_VALID_P (gc))
6569 {
6570 escape_glyph = GLYPH_CODE_CHAR (gc);
6571 lface_id = GLYPH_CODE_FACE (gc);
6572 }
6573 if (lface_id)
6574 {
6575 /* The display table specified a face.
6576 Merge it into face_id and also into escape_glyph. */
6577 face_id = merge_faces (it->f, Qt, lface_id,
6578 it->face_id);
6579 }
6580 else if (it->f == last_escape_glyph_frame
6581 && it->face_id == last_escape_glyph_face_id)
6582 {
6583 face_id = last_escape_glyph_merged_face_id;
6584 }
6585 else
6586 {
6587 /* Merge the escape-glyph face into the current face. */
6588 face_id = merge_faces (it->f, Qescape_glyph, 0,
6589 it->face_id);
6590 last_escape_glyph_frame = it->f;
6591 last_escape_glyph_face_id = it->face_id;
6592 last_escape_glyph_merged_face_id = face_id;
6593 }
6594
6595 /* Draw non-ASCII hyphen with just highlighting: */
6596
6597 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6598 {
6599 XSETINT (it->ctl_chars[0], '-');
6600 ctl_len = 1;
6601 goto display_control;
6602 }
6603
6604 /* Draw non-ASCII space/hyphen with escape glyph: */
6605
6606 if (nonascii_space_p || nonascii_hyphen_p)
6607 {
6608 XSETINT (it->ctl_chars[0], escape_glyph);
6609 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6610 ctl_len = 2;
6611 goto display_control;
6612 }
6613
6614 {
6615 char str[10];
6616 int len, i;
6617
6618 if (CHAR_BYTE8_P (c))
6619 /* Display \200 instead of \17777600. */
6620 c = CHAR_TO_BYTE8 (c);
6621 len = sprintf (str, "%03o", c);
6622
6623 XSETINT (it->ctl_chars[0], escape_glyph);
6624 for (i = 0; i < len; i++)
6625 XSETINT (it->ctl_chars[i + 1], str[i]);
6626 ctl_len = len + 1;
6627 }
6628
6629 display_control:
6630 /* Set up IT->dpvec and return first character from it. */
6631 it->dpvec_char_len = it->len;
6632 it->dpvec = it->ctl_chars;
6633 it->dpend = it->dpvec + ctl_len;
6634 it->current.dpvec_index = 0;
6635 it->dpvec_face_id = face_id;
6636 it->saved_face_id = it->face_id;
6637 it->method = GET_FROM_DISPLAY_VECTOR;
6638 it->ellipsis_p = 0;
6639 goto get_next;
6640 }
6641 it->char_to_display = c;
6642 }
6643 else if (success_p)
6644 {
6645 it->char_to_display = it->c;
6646 }
6647 }
6648
6649 /* Adjust face id for a multibyte character. There are no multibyte
6650 character in unibyte text. */
6651 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6652 && it->multibyte_p
6653 && success_p
6654 && FRAME_WINDOW_P (it->f))
6655 {
6656 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6657
6658 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6659 {
6660 /* Automatic composition with glyph-string. */
6661 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6662
6663 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6664 }
6665 else
6666 {
6667 EMACS_INT pos = (it->s ? -1
6668 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6669 : IT_CHARPOS (*it));
6670 int c;
6671
6672 if (it->what == IT_CHARACTER)
6673 c = it->char_to_display;
6674 else
6675 {
6676 struct composition *cmp = composition_table[it->cmp_it.id];
6677 int i;
6678
6679 c = ' ';
6680 for (i = 0; i < cmp->glyph_len; i++)
6681 /* TAB in a composition means display glyphs with
6682 padding space on the left or right. */
6683 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6684 break;
6685 }
6686 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6687 }
6688 }
6689
6690 done:
6691 /* Is this character the last one of a run of characters with
6692 box? If yes, set IT->end_of_box_run_p to 1. */
6693 if (it->face_box_p
6694 && it->s == NULL)
6695 {
6696 if (it->method == GET_FROM_STRING && it->sp)
6697 {
6698 int face_id = underlying_face_id (it);
6699 struct face *face = FACE_FROM_ID (it->f, face_id);
6700
6701 if (face)
6702 {
6703 if (face->box == FACE_NO_BOX)
6704 {
6705 /* If the box comes from face properties in a
6706 display string, check faces in that string. */
6707 int string_face_id = face_after_it_pos (it);
6708 it->end_of_box_run_p
6709 = (FACE_FROM_ID (it->f, string_face_id)->box
6710 == FACE_NO_BOX);
6711 }
6712 /* Otherwise, the box comes from the underlying face.
6713 If this is the last string character displayed, check
6714 the next buffer location. */
6715 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6716 && (it->current.overlay_string_index
6717 == it->n_overlay_strings - 1))
6718 {
6719 EMACS_INT ignore;
6720 int next_face_id;
6721 struct text_pos pos = it->current.pos;
6722 INC_TEXT_POS (pos, it->multibyte_p);
6723
6724 next_face_id = face_at_buffer_position
6725 (it->w, CHARPOS (pos), it->region_beg_charpos,
6726 it->region_end_charpos, &ignore,
6727 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6728 -1);
6729 it->end_of_box_run_p
6730 = (FACE_FROM_ID (it->f, next_face_id)->box
6731 == FACE_NO_BOX);
6732 }
6733 }
6734 }
6735 else
6736 {
6737 int face_id = face_after_it_pos (it);
6738 it->end_of_box_run_p
6739 = (face_id != it->face_id
6740 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6741 }
6742 }
6743
6744 /* Value is 0 if end of buffer or string reached. */
6745 return success_p;
6746 }
6747
6748
6749 /* Move IT to the next display element.
6750
6751 RESEAT_P non-zero means if called on a newline in buffer text,
6752 skip to the next visible line start.
6753
6754 Functions get_next_display_element and set_iterator_to_next are
6755 separate because I find this arrangement easier to handle than a
6756 get_next_display_element function that also increments IT's
6757 position. The way it is we can first look at an iterator's current
6758 display element, decide whether it fits on a line, and if it does,
6759 increment the iterator position. The other way around we probably
6760 would either need a flag indicating whether the iterator has to be
6761 incremented the next time, or we would have to implement a
6762 decrement position function which would not be easy to write. */
6763
6764 void
6765 set_iterator_to_next (struct it *it, int reseat_p)
6766 {
6767 /* Reset flags indicating start and end of a sequence of characters
6768 with box. Reset them at the start of this function because
6769 moving the iterator to a new position might set them. */
6770 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6771
6772 switch (it->method)
6773 {
6774 case GET_FROM_BUFFER:
6775 /* The current display element of IT is a character from
6776 current_buffer. Advance in the buffer, and maybe skip over
6777 invisible lines that are so because of selective display. */
6778 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6779 reseat_at_next_visible_line_start (it, 0);
6780 else if (it->cmp_it.id >= 0)
6781 {
6782 /* We are currently getting glyphs from a composition. */
6783 int i;
6784
6785 if (! it->bidi_p)
6786 {
6787 IT_CHARPOS (*it) += it->cmp_it.nchars;
6788 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6789 if (it->cmp_it.to < it->cmp_it.nglyphs)
6790 {
6791 it->cmp_it.from = it->cmp_it.to;
6792 }
6793 else
6794 {
6795 it->cmp_it.id = -1;
6796 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6797 IT_BYTEPOS (*it),
6798 it->end_charpos, Qnil);
6799 }
6800 }
6801 else if (! it->cmp_it.reversed_p)
6802 {
6803 /* Composition created while scanning forward. */
6804 /* Update IT's char/byte positions to point to the first
6805 character of the next grapheme cluster, or to the
6806 character visually after the current composition. */
6807 for (i = 0; i < it->cmp_it.nchars; i++)
6808 bidi_move_to_visually_next (&it->bidi_it);
6809 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6810 IT_CHARPOS (*it) = it->bidi_it.charpos;
6811
6812 if (it->cmp_it.to < it->cmp_it.nglyphs)
6813 {
6814 /* Proceed to the next grapheme cluster. */
6815 it->cmp_it.from = it->cmp_it.to;
6816 }
6817 else
6818 {
6819 /* No more grapheme clusters in this composition.
6820 Find the next stop position. */
6821 EMACS_INT stop = it->end_charpos;
6822 if (it->bidi_it.scan_dir < 0)
6823 /* Now we are scanning backward and don't know
6824 where to stop. */
6825 stop = -1;
6826 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6827 IT_BYTEPOS (*it), stop, Qnil);
6828 }
6829 }
6830 else
6831 {
6832 /* Composition created while scanning backward. */
6833 /* Update IT's char/byte positions to point to the last
6834 character of the previous grapheme cluster, or the
6835 character visually after the current composition. */
6836 for (i = 0; i < it->cmp_it.nchars; i++)
6837 bidi_move_to_visually_next (&it->bidi_it);
6838 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6839 IT_CHARPOS (*it) = it->bidi_it.charpos;
6840 if (it->cmp_it.from > 0)
6841 {
6842 /* Proceed to the previous grapheme cluster. */
6843 it->cmp_it.to = it->cmp_it.from;
6844 }
6845 else
6846 {
6847 /* No more grapheme clusters in this composition.
6848 Find the next stop position. */
6849 EMACS_INT stop = it->end_charpos;
6850 if (it->bidi_it.scan_dir < 0)
6851 /* Now we are scanning backward and don't know
6852 where to stop. */
6853 stop = -1;
6854 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6855 IT_BYTEPOS (*it), stop, Qnil);
6856 }
6857 }
6858 }
6859 else
6860 {
6861 xassert (it->len != 0);
6862
6863 if (!it->bidi_p)
6864 {
6865 IT_BYTEPOS (*it) += it->len;
6866 IT_CHARPOS (*it) += 1;
6867 }
6868 else
6869 {
6870 int prev_scan_dir = it->bidi_it.scan_dir;
6871 /* If this is a new paragraph, determine its base
6872 direction (a.k.a. its base embedding level). */
6873 if (it->bidi_it.new_paragraph)
6874 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6875 bidi_move_to_visually_next (&it->bidi_it);
6876 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6877 IT_CHARPOS (*it) = it->bidi_it.charpos;
6878 if (prev_scan_dir != it->bidi_it.scan_dir)
6879 {
6880 /* As the scan direction was changed, we must
6881 re-compute the stop position for composition. */
6882 EMACS_INT stop = it->end_charpos;
6883 if (it->bidi_it.scan_dir < 0)
6884 stop = -1;
6885 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6886 IT_BYTEPOS (*it), stop, Qnil);
6887 }
6888 }
6889 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6890 }
6891 break;
6892
6893 case GET_FROM_C_STRING:
6894 /* Current display element of IT is from a C string. */
6895 if (!it->bidi_p
6896 /* If the string position is beyond string's end, it means
6897 next_element_from_c_string is padding the string with
6898 blanks, in which case we bypass the bidi iterator,
6899 because it cannot deal with such virtual characters. */
6900 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6901 {
6902 IT_BYTEPOS (*it) += it->len;
6903 IT_CHARPOS (*it) += 1;
6904 }
6905 else
6906 {
6907 bidi_move_to_visually_next (&it->bidi_it);
6908 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6909 IT_CHARPOS (*it) = it->bidi_it.charpos;
6910 }
6911 break;
6912
6913 case GET_FROM_DISPLAY_VECTOR:
6914 /* Current display element of IT is from a display table entry.
6915 Advance in the display table definition. Reset it to null if
6916 end reached, and continue with characters from buffers/
6917 strings. */
6918 ++it->current.dpvec_index;
6919
6920 /* Restore face of the iterator to what they were before the
6921 display vector entry (these entries may contain faces). */
6922 it->face_id = it->saved_face_id;
6923
6924 if (it->dpvec + it->current.dpvec_index == it->dpend)
6925 {
6926 int recheck_faces = it->ellipsis_p;
6927
6928 if (it->s)
6929 it->method = GET_FROM_C_STRING;
6930 else if (STRINGP (it->string))
6931 it->method = GET_FROM_STRING;
6932 else
6933 {
6934 it->method = GET_FROM_BUFFER;
6935 it->object = it->w->buffer;
6936 }
6937
6938 it->dpvec = NULL;
6939 it->current.dpvec_index = -1;
6940
6941 /* Skip over characters which were displayed via IT->dpvec. */
6942 if (it->dpvec_char_len < 0)
6943 reseat_at_next_visible_line_start (it, 1);
6944 else if (it->dpvec_char_len > 0)
6945 {
6946 if (it->method == GET_FROM_STRING
6947 && it->n_overlay_strings > 0)
6948 it->ignore_overlay_strings_at_pos_p = 1;
6949 it->len = it->dpvec_char_len;
6950 set_iterator_to_next (it, reseat_p);
6951 }
6952
6953 /* Maybe recheck faces after display vector */
6954 if (recheck_faces)
6955 it->stop_charpos = IT_CHARPOS (*it);
6956 }
6957 break;
6958
6959 case GET_FROM_STRING:
6960 /* Current display element is a character from a Lisp string. */
6961 xassert (it->s == NULL && STRINGP (it->string));
6962 if (it->cmp_it.id >= 0)
6963 {
6964 int i;
6965
6966 if (! it->bidi_p)
6967 {
6968 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6969 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6970 if (it->cmp_it.to < it->cmp_it.nglyphs)
6971 it->cmp_it.from = it->cmp_it.to;
6972 else
6973 {
6974 it->cmp_it.id = -1;
6975 composition_compute_stop_pos (&it->cmp_it,
6976 IT_STRING_CHARPOS (*it),
6977 IT_STRING_BYTEPOS (*it),
6978 it->end_charpos, it->string);
6979 }
6980 }
6981 else if (! it->cmp_it.reversed_p)
6982 {
6983 for (i = 0; i < it->cmp_it.nchars; i++)
6984 bidi_move_to_visually_next (&it->bidi_it);
6985 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6986 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6987
6988 if (it->cmp_it.to < it->cmp_it.nglyphs)
6989 it->cmp_it.from = it->cmp_it.to;
6990 else
6991 {
6992 EMACS_INT stop = it->end_charpos;
6993 if (it->bidi_it.scan_dir < 0)
6994 stop = -1;
6995 composition_compute_stop_pos (&it->cmp_it,
6996 IT_STRING_CHARPOS (*it),
6997 IT_STRING_BYTEPOS (*it), stop,
6998 it->string);
6999 }
7000 }
7001 else
7002 {
7003 for (i = 0; i < it->cmp_it.nchars; i++)
7004 bidi_move_to_visually_next (&it->bidi_it);
7005 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7006 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7007 if (it->cmp_it.from > 0)
7008 it->cmp_it.to = it->cmp_it.from;
7009 else
7010 {
7011 EMACS_INT stop = it->end_charpos;
7012 if (it->bidi_it.scan_dir < 0)
7013 stop = -1;
7014 composition_compute_stop_pos (&it->cmp_it,
7015 IT_STRING_CHARPOS (*it),
7016 IT_STRING_BYTEPOS (*it), stop,
7017 it->string);
7018 }
7019 }
7020 }
7021 else
7022 {
7023 if (!it->bidi_p
7024 /* If the string position is beyond string's end, it
7025 means next_element_from_string is padding the string
7026 with blanks, in which case we bypass the bidi
7027 iterator, because it cannot deal with such virtual
7028 characters. */
7029 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7030 {
7031 IT_STRING_BYTEPOS (*it) += it->len;
7032 IT_STRING_CHARPOS (*it) += 1;
7033 }
7034 else
7035 {
7036 int prev_scan_dir = it->bidi_it.scan_dir;
7037
7038 bidi_move_to_visually_next (&it->bidi_it);
7039 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7040 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7041 if (prev_scan_dir != it->bidi_it.scan_dir)
7042 {
7043 EMACS_INT stop = it->end_charpos;
7044
7045 if (it->bidi_it.scan_dir < 0)
7046 stop = -1;
7047 composition_compute_stop_pos (&it->cmp_it,
7048 IT_STRING_CHARPOS (*it),
7049 IT_STRING_BYTEPOS (*it), stop,
7050 it->string);
7051 }
7052 }
7053 }
7054
7055 consider_string_end:
7056
7057 if (it->current.overlay_string_index >= 0)
7058 {
7059 /* IT->string is an overlay string. Advance to the
7060 next, if there is one. */
7061 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7062 {
7063 it->ellipsis_p = 0;
7064 next_overlay_string (it);
7065 if (it->ellipsis_p)
7066 setup_for_ellipsis (it, 0);
7067 }
7068 }
7069 else
7070 {
7071 /* IT->string is not an overlay string. If we reached
7072 its end, and there is something on IT->stack, proceed
7073 with what is on the stack. This can be either another
7074 string, this time an overlay string, or a buffer. */
7075 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7076 && it->sp > 0)
7077 {
7078 pop_it (it);
7079 if (it->method == GET_FROM_STRING)
7080 goto consider_string_end;
7081 }
7082 }
7083 break;
7084
7085 case GET_FROM_IMAGE:
7086 case GET_FROM_STRETCH:
7087 /* The position etc with which we have to proceed are on
7088 the stack. The position may be at the end of a string,
7089 if the `display' property takes up the whole string. */
7090 xassert (it->sp > 0);
7091 pop_it (it);
7092 if (it->method == GET_FROM_STRING)
7093 goto consider_string_end;
7094 break;
7095
7096 default:
7097 /* There are no other methods defined, so this should be a bug. */
7098 abort ();
7099 }
7100
7101 xassert (it->method != GET_FROM_STRING
7102 || (STRINGP (it->string)
7103 && IT_STRING_CHARPOS (*it) >= 0));
7104 }
7105
7106 /* Load IT's display element fields with information about the next
7107 display element which comes from a display table entry or from the
7108 result of translating a control character to one of the forms `^C'
7109 or `\003'.
7110
7111 IT->dpvec holds the glyphs to return as characters.
7112 IT->saved_face_id holds the face id before the display vector--it
7113 is restored into IT->face_id in set_iterator_to_next. */
7114
7115 static int
7116 next_element_from_display_vector (struct it *it)
7117 {
7118 Lisp_Object gc;
7119
7120 /* Precondition. */
7121 xassert (it->dpvec && it->current.dpvec_index >= 0);
7122
7123 it->face_id = it->saved_face_id;
7124
7125 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7126 That seemed totally bogus - so I changed it... */
7127 gc = it->dpvec[it->current.dpvec_index];
7128
7129 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7130 {
7131 it->c = GLYPH_CODE_CHAR (gc);
7132 it->len = CHAR_BYTES (it->c);
7133
7134 /* The entry may contain a face id to use. Such a face id is
7135 the id of a Lisp face, not a realized face. A face id of
7136 zero means no face is specified. */
7137 if (it->dpvec_face_id >= 0)
7138 it->face_id = it->dpvec_face_id;
7139 else
7140 {
7141 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7142 if (lface_id > 0)
7143 it->face_id = merge_faces (it->f, Qt, lface_id,
7144 it->saved_face_id);
7145 }
7146 }
7147 else
7148 /* Display table entry is invalid. Return a space. */
7149 it->c = ' ', it->len = 1;
7150
7151 /* Don't change position and object of the iterator here. They are
7152 still the values of the character that had this display table
7153 entry or was translated, and that's what we want. */
7154 it->what = IT_CHARACTER;
7155 return 1;
7156 }
7157
7158 /* Get the first element of string/buffer in the visual order, after
7159 being reseated to a new position in a string or a buffer. */
7160 static void
7161 get_visually_first_element (struct it *it)
7162 {
7163 int string_p = STRINGP (it->string) || it->s;
7164 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7165 EMACS_INT bob = (string_p ? 0 : BEGV);
7166
7167 if (STRINGP (it->string))
7168 {
7169 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7170 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7171 }
7172 else
7173 {
7174 it->bidi_it.charpos = IT_CHARPOS (*it);
7175 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7176 }
7177
7178 if (it->bidi_it.charpos == eob)
7179 {
7180 /* Nothing to do, but reset the FIRST_ELT flag, like
7181 bidi_paragraph_init does, because we are not going to
7182 call it. */
7183 it->bidi_it.first_elt = 0;
7184 }
7185 else if (it->bidi_it.charpos == bob
7186 || (!string_p
7187 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7188 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7189 {
7190 /* If we are at the beginning of a line/string, we can produce
7191 the next element right away. */
7192 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7193 bidi_move_to_visually_next (&it->bidi_it);
7194 }
7195 else
7196 {
7197 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7198
7199 /* We need to prime the bidi iterator starting at the line's or
7200 string's beginning, before we will be able to produce the
7201 next element. */
7202 if (string_p)
7203 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7204 else
7205 {
7206 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7207 -1);
7208 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7209 }
7210 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7211 do
7212 {
7213 /* Now return to buffer/string position where we were asked
7214 to get the next display element, and produce that. */
7215 bidi_move_to_visually_next (&it->bidi_it);
7216 }
7217 while (it->bidi_it.bytepos != orig_bytepos
7218 && it->bidi_it.charpos < eob);
7219 }
7220
7221 /* Adjust IT's position information to where we ended up. */
7222 if (STRINGP (it->string))
7223 {
7224 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7225 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7226 }
7227 else
7228 {
7229 IT_CHARPOS (*it) = it->bidi_it.charpos;
7230 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7231 }
7232
7233 if (STRINGP (it->string) || !it->s)
7234 {
7235 EMACS_INT stop, charpos, bytepos;
7236
7237 if (STRINGP (it->string))
7238 {
7239 xassert (!it->s);
7240 stop = SCHARS (it->string);
7241 if (stop > it->end_charpos)
7242 stop = it->end_charpos;
7243 charpos = IT_STRING_CHARPOS (*it);
7244 bytepos = IT_STRING_BYTEPOS (*it);
7245 }
7246 else
7247 {
7248 stop = it->end_charpos;
7249 charpos = IT_CHARPOS (*it);
7250 bytepos = IT_BYTEPOS (*it);
7251 }
7252 if (it->bidi_it.scan_dir < 0)
7253 stop = -1;
7254 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7255 it->string);
7256 }
7257 }
7258
7259 /* Load IT with the next display element from Lisp string IT->string.
7260 IT->current.string_pos is the current position within the string.
7261 If IT->current.overlay_string_index >= 0, the Lisp string is an
7262 overlay string. */
7263
7264 static int
7265 next_element_from_string (struct it *it)
7266 {
7267 struct text_pos position;
7268
7269 xassert (STRINGP (it->string));
7270 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7271 xassert (IT_STRING_CHARPOS (*it) >= 0);
7272 position = it->current.string_pos;
7273
7274 /* With bidi reordering, the character to display might not be the
7275 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7276 that we were reseat()ed to a new string, whose paragraph
7277 direction is not known. */
7278 if (it->bidi_p && it->bidi_it.first_elt)
7279 {
7280 get_visually_first_element (it);
7281 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7282 }
7283
7284 /* Time to check for invisible text? */
7285 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7286 {
7287 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7288 {
7289 if (!(!it->bidi_p
7290 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7291 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7292 {
7293 /* With bidi non-linear iteration, we could find
7294 ourselves far beyond the last computed stop_charpos,
7295 with several other stop positions in between that we
7296 missed. Scan them all now, in buffer's logical
7297 order, until we find and handle the last stop_charpos
7298 that precedes our current position. */
7299 handle_stop_backwards (it, it->stop_charpos);
7300 return GET_NEXT_DISPLAY_ELEMENT (it);
7301 }
7302 else
7303 {
7304 if (it->bidi_p)
7305 {
7306 /* Take note of the stop position we just moved
7307 across, for when we will move back across it. */
7308 it->prev_stop = it->stop_charpos;
7309 /* If we are at base paragraph embedding level, take
7310 note of the last stop position seen at this
7311 level. */
7312 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7313 it->base_level_stop = it->stop_charpos;
7314 }
7315 handle_stop (it);
7316
7317 /* Since a handler may have changed IT->method, we must
7318 recurse here. */
7319 return GET_NEXT_DISPLAY_ELEMENT (it);
7320 }
7321 }
7322 else if (it->bidi_p
7323 /* If we are before prev_stop, we may have overstepped
7324 on our way backwards a stop_pos, and if so, we need
7325 to handle that stop_pos. */
7326 && IT_STRING_CHARPOS (*it) < it->prev_stop
7327 /* We can sometimes back up for reasons that have nothing
7328 to do with bidi reordering. E.g., compositions. The
7329 code below is only needed when we are above the base
7330 embedding level, so test for that explicitly. */
7331 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7332 {
7333 /* If we lost track of base_level_stop, we have no better
7334 place for handle_stop_backwards to start from than string
7335 beginning. This happens, e.g., when we were reseated to
7336 the previous screenful of text by vertical-motion. */
7337 if (it->base_level_stop <= 0
7338 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7339 it->base_level_stop = 0;
7340 handle_stop_backwards (it, it->base_level_stop);
7341 return GET_NEXT_DISPLAY_ELEMENT (it);
7342 }
7343 }
7344
7345 if (it->current.overlay_string_index >= 0)
7346 {
7347 /* Get the next character from an overlay string. In overlay
7348 strings, There is no field width or padding with spaces to
7349 do. */
7350 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7351 {
7352 it->what = IT_EOB;
7353 return 0;
7354 }
7355 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7356 IT_STRING_BYTEPOS (*it),
7357 it->bidi_it.scan_dir < 0
7358 ? -1
7359 : SCHARS (it->string))
7360 && next_element_from_composition (it))
7361 {
7362 return 1;
7363 }
7364 else if (STRING_MULTIBYTE (it->string))
7365 {
7366 const unsigned char *s = (SDATA (it->string)
7367 + IT_STRING_BYTEPOS (*it));
7368 it->c = string_char_and_length (s, &it->len);
7369 }
7370 else
7371 {
7372 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7373 it->len = 1;
7374 }
7375 }
7376 else
7377 {
7378 /* Get the next character from a Lisp string that is not an
7379 overlay string. Such strings come from the mode line, for
7380 example. We may have to pad with spaces, or truncate the
7381 string. See also next_element_from_c_string. */
7382 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7383 {
7384 it->what = IT_EOB;
7385 return 0;
7386 }
7387 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7388 {
7389 /* Pad with spaces. */
7390 it->c = ' ', it->len = 1;
7391 CHARPOS (position) = BYTEPOS (position) = -1;
7392 }
7393 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7394 IT_STRING_BYTEPOS (*it),
7395 it->bidi_it.scan_dir < 0
7396 ? -1
7397 : it->string_nchars)
7398 && next_element_from_composition (it))
7399 {
7400 return 1;
7401 }
7402 else if (STRING_MULTIBYTE (it->string))
7403 {
7404 const unsigned char *s = (SDATA (it->string)
7405 + IT_STRING_BYTEPOS (*it));
7406 it->c = string_char_and_length (s, &it->len);
7407 }
7408 else
7409 {
7410 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7411 it->len = 1;
7412 }
7413 }
7414
7415 /* Record what we have and where it came from. */
7416 it->what = IT_CHARACTER;
7417 it->object = it->string;
7418 it->position = position;
7419 return 1;
7420 }
7421
7422
7423 /* Load IT with next display element from C string IT->s.
7424 IT->string_nchars is the maximum number of characters to return
7425 from the string. IT->end_charpos may be greater than
7426 IT->string_nchars when this function is called, in which case we
7427 may have to return padding spaces. Value is zero if end of string
7428 reached, including padding spaces. */
7429
7430 static int
7431 next_element_from_c_string (struct it *it)
7432 {
7433 int success_p = 1;
7434
7435 xassert (it->s);
7436 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7437 it->what = IT_CHARACTER;
7438 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7439 it->object = Qnil;
7440
7441 /* With bidi reordering, the character to display might not be the
7442 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7443 we were reseated to a new string, whose paragraph direction is
7444 not known. */
7445 if (it->bidi_p && it->bidi_it.first_elt)
7446 get_visually_first_element (it);
7447
7448 /* IT's position can be greater than IT->string_nchars in case a
7449 field width or precision has been specified when the iterator was
7450 initialized. */
7451 if (IT_CHARPOS (*it) >= it->end_charpos)
7452 {
7453 /* End of the game. */
7454 it->what = IT_EOB;
7455 success_p = 0;
7456 }
7457 else if (IT_CHARPOS (*it) >= it->string_nchars)
7458 {
7459 /* Pad with spaces. */
7460 it->c = ' ', it->len = 1;
7461 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7462 }
7463 else if (it->multibyte_p)
7464 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7465 else
7466 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7467
7468 return success_p;
7469 }
7470
7471
7472 /* Set up IT to return characters from an ellipsis, if appropriate.
7473 The definition of the ellipsis glyphs may come from a display table
7474 entry. This function fills IT with the first glyph from the
7475 ellipsis if an ellipsis is to be displayed. */
7476
7477 static int
7478 next_element_from_ellipsis (struct it *it)
7479 {
7480 if (it->selective_display_ellipsis_p)
7481 setup_for_ellipsis (it, it->len);
7482 else
7483 {
7484 /* The face at the current position may be different from the
7485 face we find after the invisible text. Remember what it
7486 was in IT->saved_face_id, and signal that it's there by
7487 setting face_before_selective_p. */
7488 it->saved_face_id = it->face_id;
7489 it->method = GET_FROM_BUFFER;
7490 it->object = it->w->buffer;
7491 reseat_at_next_visible_line_start (it, 1);
7492 it->face_before_selective_p = 1;
7493 }
7494
7495 return GET_NEXT_DISPLAY_ELEMENT (it);
7496 }
7497
7498
7499 /* Deliver an image display element. The iterator IT is already
7500 filled with image information (done in handle_display_prop). Value
7501 is always 1. */
7502
7503
7504 static int
7505 next_element_from_image (struct it *it)
7506 {
7507 it->what = IT_IMAGE;
7508 it->ignore_overlay_strings_at_pos_p = 0;
7509 return 1;
7510 }
7511
7512
7513 /* Fill iterator IT with next display element from a stretch glyph
7514 property. IT->object is the value of the text property. Value is
7515 always 1. */
7516
7517 static int
7518 next_element_from_stretch (struct it *it)
7519 {
7520 it->what = IT_STRETCH;
7521 return 1;
7522 }
7523
7524 /* Scan backwards from IT's current position until we find a stop
7525 position, or until BEGV. This is called when we find ourself
7526 before both the last known prev_stop and base_level_stop while
7527 reordering bidirectional text. */
7528
7529 static void
7530 compute_stop_pos_backwards (struct it *it)
7531 {
7532 const int SCAN_BACK_LIMIT = 1000;
7533 struct text_pos pos;
7534 struct display_pos save_current = it->current;
7535 struct text_pos save_position = it->position;
7536 EMACS_INT charpos = IT_CHARPOS (*it);
7537 EMACS_INT where_we_are = charpos;
7538 EMACS_INT save_stop_pos = it->stop_charpos;
7539 EMACS_INT save_end_pos = it->end_charpos;
7540
7541 xassert (NILP (it->string) && !it->s);
7542 xassert (it->bidi_p);
7543 it->bidi_p = 0;
7544 do
7545 {
7546 it->end_charpos = min (charpos + 1, ZV);
7547 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7548 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7549 reseat_1 (it, pos, 0);
7550 compute_stop_pos (it);
7551 /* We must advance forward, right? */
7552 if (it->stop_charpos <= charpos)
7553 abort ();
7554 }
7555 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7556
7557 if (it->stop_charpos <= where_we_are)
7558 it->prev_stop = it->stop_charpos;
7559 else
7560 it->prev_stop = BEGV;
7561 it->bidi_p = 1;
7562 it->current = save_current;
7563 it->position = save_position;
7564 it->stop_charpos = save_stop_pos;
7565 it->end_charpos = save_end_pos;
7566 }
7567
7568 /* Scan forward from CHARPOS in the current buffer/string, until we
7569 find a stop position > current IT's position. Then handle the stop
7570 position before that. This is called when we bump into a stop
7571 position while reordering bidirectional text. CHARPOS should be
7572 the last previously processed stop_pos (or BEGV/0, if none were
7573 processed yet) whose position is less that IT's current
7574 position. */
7575
7576 static void
7577 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7578 {
7579 int bufp = !STRINGP (it->string);
7580 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7581 struct display_pos save_current = it->current;
7582 struct text_pos save_position = it->position;
7583 struct text_pos pos1;
7584 EMACS_INT next_stop;
7585
7586 /* Scan in strict logical order. */
7587 xassert (it->bidi_p);
7588 it->bidi_p = 0;
7589 do
7590 {
7591 it->prev_stop = charpos;
7592 if (bufp)
7593 {
7594 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7595 reseat_1 (it, pos1, 0);
7596 }
7597 else
7598 it->current.string_pos = string_pos (charpos, it->string);
7599 compute_stop_pos (it);
7600 /* We must advance forward, right? */
7601 if (it->stop_charpos <= it->prev_stop)
7602 abort ();
7603 charpos = it->stop_charpos;
7604 }
7605 while (charpos <= where_we_are);
7606
7607 it->bidi_p = 1;
7608 it->current = save_current;
7609 it->position = save_position;
7610 next_stop = it->stop_charpos;
7611 it->stop_charpos = it->prev_stop;
7612 handle_stop (it);
7613 it->stop_charpos = next_stop;
7614 }
7615
7616 /* Load IT with the next display element from current_buffer. Value
7617 is zero if end of buffer reached. IT->stop_charpos is the next
7618 position at which to stop and check for text properties or buffer
7619 end. */
7620
7621 static int
7622 next_element_from_buffer (struct it *it)
7623 {
7624 int success_p = 1;
7625
7626 xassert (IT_CHARPOS (*it) >= BEGV);
7627 xassert (NILP (it->string) && !it->s);
7628 xassert (!it->bidi_p
7629 || (EQ (it->bidi_it.string.lstring, Qnil)
7630 && it->bidi_it.string.s == NULL));
7631
7632 /* With bidi reordering, the character to display might not be the
7633 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7634 we were reseat()ed to a new buffer position, which is potentially
7635 a different paragraph. */
7636 if (it->bidi_p && it->bidi_it.first_elt)
7637 {
7638 get_visually_first_element (it);
7639 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7640 }
7641
7642 if (IT_CHARPOS (*it) >= it->stop_charpos)
7643 {
7644 if (IT_CHARPOS (*it) >= it->end_charpos)
7645 {
7646 int overlay_strings_follow_p;
7647
7648 /* End of the game, except when overlay strings follow that
7649 haven't been returned yet. */
7650 if (it->overlay_strings_at_end_processed_p)
7651 overlay_strings_follow_p = 0;
7652 else
7653 {
7654 it->overlay_strings_at_end_processed_p = 1;
7655 overlay_strings_follow_p = get_overlay_strings (it, 0);
7656 }
7657
7658 if (overlay_strings_follow_p)
7659 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7660 else
7661 {
7662 it->what = IT_EOB;
7663 it->position = it->current.pos;
7664 success_p = 0;
7665 }
7666 }
7667 else if (!(!it->bidi_p
7668 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7669 || IT_CHARPOS (*it) == it->stop_charpos))
7670 {
7671 /* With bidi non-linear iteration, we could find ourselves
7672 far beyond the last computed stop_charpos, with several
7673 other stop positions in between that we missed. Scan
7674 them all now, in buffer's logical order, until we find
7675 and handle the last stop_charpos that precedes our
7676 current position. */
7677 handle_stop_backwards (it, it->stop_charpos);
7678 return GET_NEXT_DISPLAY_ELEMENT (it);
7679 }
7680 else
7681 {
7682 if (it->bidi_p)
7683 {
7684 /* Take note of the stop position we just moved across,
7685 for when we will move back across it. */
7686 it->prev_stop = it->stop_charpos;
7687 /* If we are at base paragraph embedding level, take
7688 note of the last stop position seen at this
7689 level. */
7690 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7691 it->base_level_stop = it->stop_charpos;
7692 }
7693 handle_stop (it);
7694 return GET_NEXT_DISPLAY_ELEMENT (it);
7695 }
7696 }
7697 else if (it->bidi_p
7698 /* If we are before prev_stop, we may have overstepped on
7699 our way backwards a stop_pos, and if so, we need to
7700 handle that stop_pos. */
7701 && IT_CHARPOS (*it) < it->prev_stop
7702 /* We can sometimes back up for reasons that have nothing
7703 to do with bidi reordering. E.g., compositions. The
7704 code below is only needed when we are above the base
7705 embedding level, so test for that explicitly. */
7706 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7707 {
7708 if (it->base_level_stop <= 0
7709 || IT_CHARPOS (*it) < it->base_level_stop)
7710 {
7711 /* If we lost track of base_level_stop, we need to find
7712 prev_stop by looking backwards. This happens, e.g., when
7713 we were reseated to the previous screenful of text by
7714 vertical-motion. */
7715 it->base_level_stop = BEGV;
7716 compute_stop_pos_backwards (it);
7717 handle_stop_backwards (it, it->prev_stop);
7718 }
7719 else
7720 handle_stop_backwards (it, it->base_level_stop);
7721 return GET_NEXT_DISPLAY_ELEMENT (it);
7722 }
7723 else
7724 {
7725 /* No face changes, overlays etc. in sight, so just return a
7726 character from current_buffer. */
7727 unsigned char *p;
7728 EMACS_INT stop;
7729
7730 /* Maybe run the redisplay end trigger hook. Performance note:
7731 This doesn't seem to cost measurable time. */
7732 if (it->redisplay_end_trigger_charpos
7733 && it->glyph_row
7734 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7735 run_redisplay_end_trigger_hook (it);
7736
7737 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7738 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7739 stop)
7740 && next_element_from_composition (it))
7741 {
7742 return 1;
7743 }
7744
7745 /* Get the next character, maybe multibyte. */
7746 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7747 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7748 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7749 else
7750 it->c = *p, it->len = 1;
7751
7752 /* Record what we have and where it came from. */
7753 it->what = IT_CHARACTER;
7754 it->object = it->w->buffer;
7755 it->position = it->current.pos;
7756
7757 /* Normally we return the character found above, except when we
7758 really want to return an ellipsis for selective display. */
7759 if (it->selective)
7760 {
7761 if (it->c == '\n')
7762 {
7763 /* A value of selective > 0 means hide lines indented more
7764 than that number of columns. */
7765 if (it->selective > 0
7766 && IT_CHARPOS (*it) + 1 < ZV
7767 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7768 IT_BYTEPOS (*it) + 1,
7769 it->selective))
7770 {
7771 success_p = next_element_from_ellipsis (it);
7772 it->dpvec_char_len = -1;
7773 }
7774 }
7775 else if (it->c == '\r' && it->selective == -1)
7776 {
7777 /* A value of selective == -1 means that everything from the
7778 CR to the end of the line is invisible, with maybe an
7779 ellipsis displayed for it. */
7780 success_p = next_element_from_ellipsis (it);
7781 it->dpvec_char_len = -1;
7782 }
7783 }
7784 }
7785
7786 /* Value is zero if end of buffer reached. */
7787 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7788 return success_p;
7789 }
7790
7791
7792 /* Run the redisplay end trigger hook for IT. */
7793
7794 static void
7795 run_redisplay_end_trigger_hook (struct it *it)
7796 {
7797 Lisp_Object args[3];
7798
7799 /* IT->glyph_row should be non-null, i.e. we should be actually
7800 displaying something, or otherwise we should not run the hook. */
7801 xassert (it->glyph_row);
7802
7803 /* Set up hook arguments. */
7804 args[0] = Qredisplay_end_trigger_functions;
7805 args[1] = it->window;
7806 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7807 it->redisplay_end_trigger_charpos = 0;
7808
7809 /* Since we are *trying* to run these functions, don't try to run
7810 them again, even if they get an error. */
7811 it->w->redisplay_end_trigger = Qnil;
7812 Frun_hook_with_args (3, args);
7813
7814 /* Notice if it changed the face of the character we are on. */
7815 handle_face_prop (it);
7816 }
7817
7818
7819 /* Deliver a composition display element. Unlike the other
7820 next_element_from_XXX, this function is not registered in the array
7821 get_next_element[]. It is called from next_element_from_buffer and
7822 next_element_from_string when necessary. */
7823
7824 static int
7825 next_element_from_composition (struct it *it)
7826 {
7827 it->what = IT_COMPOSITION;
7828 it->len = it->cmp_it.nbytes;
7829 if (STRINGP (it->string))
7830 {
7831 if (it->c < 0)
7832 {
7833 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7834 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7835 return 0;
7836 }
7837 it->position = it->current.string_pos;
7838 it->object = it->string;
7839 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7840 IT_STRING_BYTEPOS (*it), it->string);
7841 }
7842 else
7843 {
7844 if (it->c < 0)
7845 {
7846 IT_CHARPOS (*it) += it->cmp_it.nchars;
7847 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7848 if (it->bidi_p)
7849 {
7850 if (it->bidi_it.new_paragraph)
7851 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7852 /* Resync the bidi iterator with IT's new position.
7853 FIXME: this doesn't support bidirectional text. */
7854 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7855 bidi_move_to_visually_next (&it->bidi_it);
7856 }
7857 return 0;
7858 }
7859 it->position = it->current.pos;
7860 it->object = it->w->buffer;
7861 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7862 IT_BYTEPOS (*it), Qnil);
7863 }
7864 return 1;
7865 }
7866
7867
7868 \f
7869 /***********************************************************************
7870 Moving an iterator without producing glyphs
7871 ***********************************************************************/
7872
7873 /* Check if iterator is at a position corresponding to a valid buffer
7874 position after some move_it_ call. */
7875
7876 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7877 ((it)->method == GET_FROM_STRING \
7878 ? IT_STRING_CHARPOS (*it) == 0 \
7879 : 1)
7880
7881
7882 /* Move iterator IT to a specified buffer or X position within one
7883 line on the display without producing glyphs.
7884
7885 OP should be a bit mask including some or all of these bits:
7886 MOVE_TO_X: Stop upon reaching x-position TO_X.
7887 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7888 Regardless of OP's value, stop upon reaching the end of the display line.
7889
7890 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7891 This means, in particular, that TO_X includes window's horizontal
7892 scroll amount.
7893
7894 The return value has several possible values that
7895 say what condition caused the scan to stop:
7896
7897 MOVE_POS_MATCH_OR_ZV
7898 - when TO_POS or ZV was reached.
7899
7900 MOVE_X_REACHED
7901 -when TO_X was reached before TO_POS or ZV were reached.
7902
7903 MOVE_LINE_CONTINUED
7904 - when we reached the end of the display area and the line must
7905 be continued.
7906
7907 MOVE_LINE_TRUNCATED
7908 - when we reached the end of the display area and the line is
7909 truncated.
7910
7911 MOVE_NEWLINE_OR_CR
7912 - when we stopped at a line end, i.e. a newline or a CR and selective
7913 display is on. */
7914
7915 static enum move_it_result
7916 move_it_in_display_line_to (struct it *it,
7917 EMACS_INT to_charpos, int to_x,
7918 enum move_operation_enum op)
7919 {
7920 enum move_it_result result = MOVE_UNDEFINED;
7921 struct glyph_row *saved_glyph_row;
7922 struct it wrap_it, atpos_it, atx_it, ppos_it;
7923 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7924 void *ppos_data = NULL;
7925 int may_wrap = 0;
7926 enum it_method prev_method = it->method;
7927 EMACS_INT prev_pos = IT_CHARPOS (*it);
7928 int saw_smaller_pos = prev_pos < to_charpos;
7929
7930 /* Don't produce glyphs in produce_glyphs. */
7931 saved_glyph_row = it->glyph_row;
7932 it->glyph_row = NULL;
7933
7934 /* Use wrap_it to save a copy of IT wherever a word wrap could
7935 occur. Use atpos_it to save a copy of IT at the desired buffer
7936 position, if found, so that we can scan ahead and check if the
7937 word later overshoots the window edge. Use atx_it similarly, for
7938 pixel positions. */
7939 wrap_it.sp = -1;
7940 atpos_it.sp = -1;
7941 atx_it.sp = -1;
7942
7943 /* Use ppos_it under bidi reordering to save a copy of IT for the
7944 position > CHARPOS that is the closest to CHARPOS. We restore
7945 that position in IT when we have scanned the entire display line
7946 without finding a match for CHARPOS and all the character
7947 positions are greater than CHARPOS. */
7948 if (it->bidi_p)
7949 {
7950 SAVE_IT (ppos_it, *it, ppos_data);
7951 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7952 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7953 SAVE_IT (ppos_it, *it, ppos_data);
7954 }
7955
7956 #define BUFFER_POS_REACHED_P() \
7957 ((op & MOVE_TO_POS) != 0 \
7958 && BUFFERP (it->object) \
7959 && (IT_CHARPOS (*it) == to_charpos \
7960 || ((!it->bidi_p \
7961 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7962 && IT_CHARPOS (*it) > to_charpos) \
7963 || (it->what == IT_COMPOSITION \
7964 && ((IT_CHARPOS (*it) > to_charpos \
7965 && to_charpos >= it->cmp_it.charpos) \
7966 || (IT_CHARPOS (*it) < to_charpos \
7967 && to_charpos <= it->cmp_it.charpos)))) \
7968 && (it->method == GET_FROM_BUFFER \
7969 || (it->method == GET_FROM_DISPLAY_VECTOR \
7970 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7971
7972 /* If there's a line-/wrap-prefix, handle it. */
7973 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
7974 && it->current_y < it->last_visible_y)
7975 handle_line_prefix (it);
7976
7977 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7978 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7979
7980 while (1)
7981 {
7982 int x, i, ascent = 0, descent = 0;
7983
7984 /* Utility macro to reset an iterator with x, ascent, and descent. */
7985 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7986 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7987 (IT)->max_descent = descent)
7988
7989 /* Stop if we move beyond TO_CHARPOS (after an image or a
7990 display string or stretch glyph). */
7991 if ((op & MOVE_TO_POS) != 0
7992 && BUFFERP (it->object)
7993 && it->method == GET_FROM_BUFFER
7994 && (((!it->bidi_p
7995 /* When the iterator is at base embedding level, we
7996 are guaranteed that characters are delivered for
7997 display in strictly increasing order of their
7998 buffer positions. */
7999 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8000 && IT_CHARPOS (*it) > to_charpos)
8001 || (it->bidi_p
8002 && (prev_method == GET_FROM_IMAGE
8003 || prev_method == GET_FROM_STRETCH
8004 || prev_method == GET_FROM_STRING)
8005 /* Passed TO_CHARPOS from left to right. */
8006 && ((prev_pos < to_charpos
8007 && IT_CHARPOS (*it) > to_charpos)
8008 /* Passed TO_CHARPOS from right to left. */
8009 || (prev_pos > to_charpos
8010 && IT_CHARPOS (*it) < to_charpos)))))
8011 {
8012 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8013 {
8014 result = MOVE_POS_MATCH_OR_ZV;
8015 break;
8016 }
8017 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8018 /* If wrap_it is valid, the current position might be in a
8019 word that is wrapped. So, save the iterator in
8020 atpos_it and continue to see if wrapping happens. */
8021 SAVE_IT (atpos_it, *it, atpos_data);
8022 }
8023
8024 /* Stop when ZV reached.
8025 We used to stop here when TO_CHARPOS reached as well, but that is
8026 too soon if this glyph does not fit on this line. So we handle it
8027 explicitly below. */
8028 if (!get_next_display_element (it))
8029 {
8030 result = MOVE_POS_MATCH_OR_ZV;
8031 break;
8032 }
8033
8034 if (it->line_wrap == TRUNCATE)
8035 {
8036 if (BUFFER_POS_REACHED_P ())
8037 {
8038 result = MOVE_POS_MATCH_OR_ZV;
8039 break;
8040 }
8041 }
8042 else
8043 {
8044 if (it->line_wrap == WORD_WRAP)
8045 {
8046 if (IT_DISPLAYING_WHITESPACE (it))
8047 may_wrap = 1;
8048 else if (may_wrap)
8049 {
8050 /* We have reached a glyph that follows one or more
8051 whitespace characters. If the position is
8052 already found, we are done. */
8053 if (atpos_it.sp >= 0)
8054 {
8055 RESTORE_IT (it, &atpos_it, atpos_data);
8056 result = MOVE_POS_MATCH_OR_ZV;
8057 goto done;
8058 }
8059 if (atx_it.sp >= 0)
8060 {
8061 RESTORE_IT (it, &atx_it, atx_data);
8062 result = MOVE_X_REACHED;
8063 goto done;
8064 }
8065 /* Otherwise, we can wrap here. */
8066 SAVE_IT (wrap_it, *it, wrap_data);
8067 may_wrap = 0;
8068 }
8069 }
8070 }
8071
8072 /* Remember the line height for the current line, in case
8073 the next element doesn't fit on the line. */
8074 ascent = it->max_ascent;
8075 descent = it->max_descent;
8076
8077 /* The call to produce_glyphs will get the metrics of the
8078 display element IT is loaded with. Record the x-position
8079 before this display element, in case it doesn't fit on the
8080 line. */
8081 x = it->current_x;
8082
8083 PRODUCE_GLYPHS (it);
8084
8085 if (it->area != TEXT_AREA)
8086 {
8087 prev_method = it->method;
8088 if (it->method == GET_FROM_BUFFER)
8089 prev_pos = IT_CHARPOS (*it);
8090 set_iterator_to_next (it, 1);
8091 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8092 SET_TEXT_POS (this_line_min_pos,
8093 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8094 if (it->bidi_p
8095 && (op & MOVE_TO_POS)
8096 && IT_CHARPOS (*it) > to_charpos
8097 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8098 SAVE_IT (ppos_it, *it, ppos_data);
8099 continue;
8100 }
8101
8102 /* The number of glyphs we get back in IT->nglyphs will normally
8103 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8104 character on a terminal frame, or (iii) a line end. For the
8105 second case, IT->nglyphs - 1 padding glyphs will be present.
8106 (On X frames, there is only one glyph produced for a
8107 composite character.)
8108
8109 The behavior implemented below means, for continuation lines,
8110 that as many spaces of a TAB as fit on the current line are
8111 displayed there. For terminal frames, as many glyphs of a
8112 multi-glyph character are displayed in the current line, too.
8113 This is what the old redisplay code did, and we keep it that
8114 way. Under X, the whole shape of a complex character must
8115 fit on the line or it will be completely displayed in the
8116 next line.
8117
8118 Note that both for tabs and padding glyphs, all glyphs have
8119 the same width. */
8120 if (it->nglyphs)
8121 {
8122 /* More than one glyph or glyph doesn't fit on line. All
8123 glyphs have the same width. */
8124 int single_glyph_width = it->pixel_width / it->nglyphs;
8125 int new_x;
8126 int x_before_this_char = x;
8127 int hpos_before_this_char = it->hpos;
8128
8129 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8130 {
8131 new_x = x + single_glyph_width;
8132
8133 /* We want to leave anything reaching TO_X to the caller. */
8134 if ((op & MOVE_TO_X) && new_x > to_x)
8135 {
8136 if (BUFFER_POS_REACHED_P ())
8137 {
8138 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8139 goto buffer_pos_reached;
8140 if (atpos_it.sp < 0)
8141 {
8142 SAVE_IT (atpos_it, *it, atpos_data);
8143 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8144 }
8145 }
8146 else
8147 {
8148 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8149 {
8150 it->current_x = x;
8151 result = MOVE_X_REACHED;
8152 break;
8153 }
8154 if (atx_it.sp < 0)
8155 {
8156 SAVE_IT (atx_it, *it, atx_data);
8157 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8158 }
8159 }
8160 }
8161
8162 if (/* Lines are continued. */
8163 it->line_wrap != TRUNCATE
8164 && (/* And glyph doesn't fit on the line. */
8165 new_x > it->last_visible_x
8166 /* Or it fits exactly and we're on a window
8167 system frame. */
8168 || (new_x == it->last_visible_x
8169 && FRAME_WINDOW_P (it->f))))
8170 {
8171 if (/* IT->hpos == 0 means the very first glyph
8172 doesn't fit on the line, e.g. a wide image. */
8173 it->hpos == 0
8174 || (new_x == it->last_visible_x
8175 && FRAME_WINDOW_P (it->f)))
8176 {
8177 ++it->hpos;
8178 it->current_x = new_x;
8179
8180 /* The character's last glyph just barely fits
8181 in this row. */
8182 if (i == it->nglyphs - 1)
8183 {
8184 /* If this is the destination position,
8185 return a position *before* it in this row,
8186 now that we know it fits in this row. */
8187 if (BUFFER_POS_REACHED_P ())
8188 {
8189 if (it->line_wrap != WORD_WRAP
8190 || wrap_it.sp < 0)
8191 {
8192 it->hpos = hpos_before_this_char;
8193 it->current_x = x_before_this_char;
8194 result = MOVE_POS_MATCH_OR_ZV;
8195 break;
8196 }
8197 if (it->line_wrap == WORD_WRAP
8198 && atpos_it.sp < 0)
8199 {
8200 SAVE_IT (atpos_it, *it, atpos_data);
8201 atpos_it.current_x = x_before_this_char;
8202 atpos_it.hpos = hpos_before_this_char;
8203 }
8204 }
8205
8206 prev_method = it->method;
8207 if (it->method == GET_FROM_BUFFER)
8208 prev_pos = IT_CHARPOS (*it);
8209 set_iterator_to_next (it, 1);
8210 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8211 SET_TEXT_POS (this_line_min_pos,
8212 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8213 /* On graphical terminals, newlines may
8214 "overflow" into the fringe if
8215 overflow-newline-into-fringe is non-nil.
8216 On text-only terminals, newlines may
8217 overflow into the last glyph on the
8218 display line.*/
8219 if (!FRAME_WINDOW_P (it->f)
8220 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8221 {
8222 if (!get_next_display_element (it))
8223 {
8224 result = MOVE_POS_MATCH_OR_ZV;
8225 break;
8226 }
8227 if (BUFFER_POS_REACHED_P ())
8228 {
8229 if (ITERATOR_AT_END_OF_LINE_P (it))
8230 result = MOVE_POS_MATCH_OR_ZV;
8231 else
8232 result = MOVE_LINE_CONTINUED;
8233 break;
8234 }
8235 if (ITERATOR_AT_END_OF_LINE_P (it))
8236 {
8237 result = MOVE_NEWLINE_OR_CR;
8238 break;
8239 }
8240 }
8241 }
8242 }
8243 else
8244 IT_RESET_X_ASCENT_DESCENT (it);
8245
8246 if (wrap_it.sp >= 0)
8247 {
8248 RESTORE_IT (it, &wrap_it, wrap_data);
8249 atpos_it.sp = -1;
8250 atx_it.sp = -1;
8251 }
8252
8253 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8254 IT_CHARPOS (*it)));
8255 result = MOVE_LINE_CONTINUED;
8256 break;
8257 }
8258
8259 if (BUFFER_POS_REACHED_P ())
8260 {
8261 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8262 goto buffer_pos_reached;
8263 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8264 {
8265 SAVE_IT (atpos_it, *it, atpos_data);
8266 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8267 }
8268 }
8269
8270 if (new_x > it->first_visible_x)
8271 {
8272 /* Glyph is visible. Increment number of glyphs that
8273 would be displayed. */
8274 ++it->hpos;
8275 }
8276 }
8277
8278 if (result != MOVE_UNDEFINED)
8279 break;
8280 }
8281 else if (BUFFER_POS_REACHED_P ())
8282 {
8283 buffer_pos_reached:
8284 IT_RESET_X_ASCENT_DESCENT (it);
8285 result = MOVE_POS_MATCH_OR_ZV;
8286 break;
8287 }
8288 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8289 {
8290 /* Stop when TO_X specified and reached. This check is
8291 necessary here because of lines consisting of a line end,
8292 only. The line end will not produce any glyphs and we
8293 would never get MOVE_X_REACHED. */
8294 xassert (it->nglyphs == 0);
8295 result = MOVE_X_REACHED;
8296 break;
8297 }
8298
8299 /* Is this a line end? If yes, we're done. */
8300 if (ITERATOR_AT_END_OF_LINE_P (it))
8301 {
8302 /* If we are past TO_CHARPOS, but never saw any character
8303 positions smaller than TO_CHARPOS, return
8304 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8305 did. */
8306 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8307 {
8308 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8309 {
8310 if (IT_CHARPOS (ppos_it) < ZV)
8311 {
8312 RESTORE_IT (it, &ppos_it, ppos_data);
8313 result = MOVE_POS_MATCH_OR_ZV;
8314 }
8315 else
8316 goto buffer_pos_reached;
8317 }
8318 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8319 && IT_CHARPOS (*it) > to_charpos)
8320 goto buffer_pos_reached;
8321 else
8322 result = MOVE_NEWLINE_OR_CR;
8323 }
8324 else
8325 result = MOVE_NEWLINE_OR_CR;
8326 break;
8327 }
8328
8329 prev_method = it->method;
8330 if (it->method == GET_FROM_BUFFER)
8331 prev_pos = IT_CHARPOS (*it);
8332 /* The current display element has been consumed. Advance
8333 to the next. */
8334 set_iterator_to_next (it, 1);
8335 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8336 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8337 if (IT_CHARPOS (*it) < to_charpos)
8338 saw_smaller_pos = 1;
8339 if (it->bidi_p
8340 && (op & MOVE_TO_POS)
8341 && IT_CHARPOS (*it) >= to_charpos
8342 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8343 SAVE_IT (ppos_it, *it, ppos_data);
8344
8345 /* Stop if lines are truncated and IT's current x-position is
8346 past the right edge of the window now. */
8347 if (it->line_wrap == TRUNCATE
8348 && it->current_x >= it->last_visible_x)
8349 {
8350 if (!FRAME_WINDOW_P (it->f)
8351 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8352 {
8353 int at_eob_p = 0;
8354
8355 if ((at_eob_p = !get_next_display_element (it))
8356 || BUFFER_POS_REACHED_P ()
8357 /* If we are past TO_CHARPOS, but never saw any
8358 character positions smaller than TO_CHARPOS,
8359 return MOVE_POS_MATCH_OR_ZV, like the
8360 unidirectional display did. */
8361 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8362 && !saw_smaller_pos
8363 && IT_CHARPOS (*it) > to_charpos))
8364 {
8365 if (it->bidi_p
8366 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8367 RESTORE_IT (it, &ppos_it, ppos_data);
8368 result = MOVE_POS_MATCH_OR_ZV;
8369 break;
8370 }
8371 if (ITERATOR_AT_END_OF_LINE_P (it))
8372 {
8373 result = MOVE_NEWLINE_OR_CR;
8374 break;
8375 }
8376 }
8377 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8378 && !saw_smaller_pos
8379 && IT_CHARPOS (*it) > to_charpos)
8380 {
8381 if (IT_CHARPOS (ppos_it) < ZV)
8382 RESTORE_IT (it, &ppos_it, ppos_data);
8383 result = MOVE_POS_MATCH_OR_ZV;
8384 break;
8385 }
8386 result = MOVE_LINE_TRUNCATED;
8387 break;
8388 }
8389 #undef IT_RESET_X_ASCENT_DESCENT
8390 }
8391
8392 #undef BUFFER_POS_REACHED_P
8393
8394 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8395 restore the saved iterator. */
8396 if (atpos_it.sp >= 0)
8397 RESTORE_IT (it, &atpos_it, atpos_data);
8398 else if (atx_it.sp >= 0)
8399 RESTORE_IT (it, &atx_it, atx_data);
8400
8401 done:
8402
8403 if (atpos_data)
8404 bidi_unshelve_cache (atpos_data, 1);
8405 if (atx_data)
8406 bidi_unshelve_cache (atx_data, 1);
8407 if (wrap_data)
8408 bidi_unshelve_cache (wrap_data, 1);
8409 if (ppos_data)
8410 bidi_unshelve_cache (ppos_data, 1);
8411
8412 /* Restore the iterator settings altered at the beginning of this
8413 function. */
8414 it->glyph_row = saved_glyph_row;
8415 return result;
8416 }
8417
8418 /* For external use. */
8419 void
8420 move_it_in_display_line (struct it *it,
8421 EMACS_INT to_charpos, int to_x,
8422 enum move_operation_enum op)
8423 {
8424 if (it->line_wrap == WORD_WRAP
8425 && (op & MOVE_TO_X))
8426 {
8427 struct it save_it;
8428 void *save_data = NULL;
8429 int skip;
8430
8431 SAVE_IT (save_it, *it, save_data);
8432 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8433 /* When word-wrap is on, TO_X may lie past the end
8434 of a wrapped line. Then it->current is the
8435 character on the next line, so backtrack to the
8436 space before the wrap point. */
8437 if (skip == MOVE_LINE_CONTINUED)
8438 {
8439 int prev_x = max (it->current_x - 1, 0);
8440 RESTORE_IT (it, &save_it, save_data);
8441 move_it_in_display_line_to
8442 (it, -1, prev_x, MOVE_TO_X);
8443 }
8444 else
8445 bidi_unshelve_cache (save_data, 1);
8446 }
8447 else
8448 move_it_in_display_line_to (it, to_charpos, to_x, op);
8449 }
8450
8451
8452 /* Move IT forward until it satisfies one or more of the criteria in
8453 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8454
8455 OP is a bit-mask that specifies where to stop, and in particular,
8456 which of those four position arguments makes a difference. See the
8457 description of enum move_operation_enum.
8458
8459 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8460 screen line, this function will set IT to the next position that is
8461 displayed to the right of TO_CHARPOS on the screen. */
8462
8463 void
8464 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8465 {
8466 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8467 int line_height, line_start_x = 0, reached = 0;
8468 void *backup_data = NULL;
8469
8470 for (;;)
8471 {
8472 if (op & MOVE_TO_VPOS)
8473 {
8474 /* If no TO_CHARPOS and no TO_X specified, stop at the
8475 start of the line TO_VPOS. */
8476 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8477 {
8478 if (it->vpos == to_vpos)
8479 {
8480 reached = 1;
8481 break;
8482 }
8483 else
8484 skip = move_it_in_display_line_to (it, -1, -1, 0);
8485 }
8486 else
8487 {
8488 /* TO_VPOS >= 0 means stop at TO_X in the line at
8489 TO_VPOS, or at TO_POS, whichever comes first. */
8490 if (it->vpos == to_vpos)
8491 {
8492 reached = 2;
8493 break;
8494 }
8495
8496 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8497
8498 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8499 {
8500 reached = 3;
8501 break;
8502 }
8503 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8504 {
8505 /* We have reached TO_X but not in the line we want. */
8506 skip = move_it_in_display_line_to (it, to_charpos,
8507 -1, MOVE_TO_POS);
8508 if (skip == MOVE_POS_MATCH_OR_ZV)
8509 {
8510 reached = 4;
8511 break;
8512 }
8513 }
8514 }
8515 }
8516 else if (op & MOVE_TO_Y)
8517 {
8518 struct it it_backup;
8519
8520 if (it->line_wrap == WORD_WRAP)
8521 SAVE_IT (it_backup, *it, backup_data);
8522
8523 /* TO_Y specified means stop at TO_X in the line containing
8524 TO_Y---or at TO_CHARPOS if this is reached first. The
8525 problem is that we can't really tell whether the line
8526 contains TO_Y before we have completely scanned it, and
8527 this may skip past TO_X. What we do is to first scan to
8528 TO_X.
8529
8530 If TO_X is not specified, use a TO_X of zero. The reason
8531 is to make the outcome of this function more predictable.
8532 If we didn't use TO_X == 0, we would stop at the end of
8533 the line which is probably not what a caller would expect
8534 to happen. */
8535 skip = move_it_in_display_line_to
8536 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8537 (MOVE_TO_X | (op & MOVE_TO_POS)));
8538
8539 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8540 if (skip == MOVE_POS_MATCH_OR_ZV)
8541 reached = 5;
8542 else if (skip == MOVE_X_REACHED)
8543 {
8544 /* If TO_X was reached, we want to know whether TO_Y is
8545 in the line. We know this is the case if the already
8546 scanned glyphs make the line tall enough. Otherwise,
8547 we must check by scanning the rest of the line. */
8548 line_height = it->max_ascent + it->max_descent;
8549 if (to_y >= it->current_y
8550 && to_y < it->current_y + line_height)
8551 {
8552 reached = 6;
8553 break;
8554 }
8555 SAVE_IT (it_backup, *it, backup_data);
8556 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8557 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8558 op & MOVE_TO_POS);
8559 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8560 line_height = it->max_ascent + it->max_descent;
8561 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8562
8563 if (to_y >= it->current_y
8564 && to_y < it->current_y + line_height)
8565 {
8566 /* If TO_Y is in this line and TO_X was reached
8567 above, we scanned too far. We have to restore
8568 IT's settings to the ones before skipping. */
8569 RESTORE_IT (it, &it_backup, backup_data);
8570 reached = 6;
8571 }
8572 else
8573 {
8574 skip = skip2;
8575 if (skip == MOVE_POS_MATCH_OR_ZV)
8576 reached = 7;
8577 }
8578 }
8579 else
8580 {
8581 /* Check whether TO_Y is in this line. */
8582 line_height = it->max_ascent + it->max_descent;
8583 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8584
8585 if (to_y >= it->current_y
8586 && to_y < it->current_y + line_height)
8587 {
8588 /* When word-wrap is on, TO_X may lie past the end
8589 of a wrapped line. Then it->current is the
8590 character on the next line, so backtrack to the
8591 space before the wrap point. */
8592 if (skip == MOVE_LINE_CONTINUED
8593 && it->line_wrap == WORD_WRAP)
8594 {
8595 int prev_x = max (it->current_x - 1, 0);
8596 RESTORE_IT (it, &it_backup, backup_data);
8597 skip = move_it_in_display_line_to
8598 (it, -1, prev_x, MOVE_TO_X);
8599 }
8600 reached = 6;
8601 }
8602 }
8603
8604 if (reached)
8605 break;
8606 }
8607 else if (BUFFERP (it->object)
8608 && (it->method == GET_FROM_BUFFER
8609 || it->method == GET_FROM_STRETCH)
8610 && IT_CHARPOS (*it) >= to_charpos
8611 /* Under bidi iteration, a call to set_iterator_to_next
8612 can scan far beyond to_charpos if the initial
8613 portion of the next line needs to be reordered. In
8614 that case, give move_it_in_display_line_to another
8615 chance below. */
8616 && !(it->bidi_p
8617 && it->bidi_it.scan_dir == -1))
8618 skip = MOVE_POS_MATCH_OR_ZV;
8619 else
8620 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8621
8622 switch (skip)
8623 {
8624 case MOVE_POS_MATCH_OR_ZV:
8625 reached = 8;
8626 goto out;
8627
8628 case MOVE_NEWLINE_OR_CR:
8629 set_iterator_to_next (it, 1);
8630 it->continuation_lines_width = 0;
8631 break;
8632
8633 case MOVE_LINE_TRUNCATED:
8634 it->continuation_lines_width = 0;
8635 reseat_at_next_visible_line_start (it, 0);
8636 if ((op & MOVE_TO_POS) != 0
8637 && IT_CHARPOS (*it) > to_charpos)
8638 {
8639 reached = 9;
8640 goto out;
8641 }
8642 break;
8643
8644 case MOVE_LINE_CONTINUED:
8645 /* For continued lines ending in a tab, some of the glyphs
8646 associated with the tab are displayed on the current
8647 line. Since it->current_x does not include these glyphs,
8648 we use it->last_visible_x instead. */
8649 if (it->c == '\t')
8650 {
8651 it->continuation_lines_width += it->last_visible_x;
8652 /* When moving by vpos, ensure that the iterator really
8653 advances to the next line (bug#847, bug#969). Fixme:
8654 do we need to do this in other circumstances? */
8655 if (it->current_x != it->last_visible_x
8656 && (op & MOVE_TO_VPOS)
8657 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8658 {
8659 line_start_x = it->current_x + it->pixel_width
8660 - it->last_visible_x;
8661 set_iterator_to_next (it, 0);
8662 }
8663 }
8664 else
8665 it->continuation_lines_width += it->current_x;
8666 break;
8667
8668 default:
8669 abort ();
8670 }
8671
8672 /* Reset/increment for the next run. */
8673 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8674 it->current_x = line_start_x;
8675 line_start_x = 0;
8676 it->hpos = 0;
8677 it->current_y += it->max_ascent + it->max_descent;
8678 ++it->vpos;
8679 last_height = it->max_ascent + it->max_descent;
8680 last_max_ascent = it->max_ascent;
8681 it->max_ascent = it->max_descent = 0;
8682 }
8683
8684 out:
8685
8686 /* On text terminals, we may stop at the end of a line in the middle
8687 of a multi-character glyph. If the glyph itself is continued,
8688 i.e. it is actually displayed on the next line, don't treat this
8689 stopping point as valid; move to the next line instead (unless
8690 that brings us offscreen). */
8691 if (!FRAME_WINDOW_P (it->f)
8692 && op & MOVE_TO_POS
8693 && IT_CHARPOS (*it) == to_charpos
8694 && it->what == IT_CHARACTER
8695 && it->nglyphs > 1
8696 && it->line_wrap == WINDOW_WRAP
8697 && it->current_x == it->last_visible_x - 1
8698 && it->c != '\n'
8699 && it->c != '\t'
8700 && it->vpos < XFASTINT (it->w->window_end_vpos))
8701 {
8702 it->continuation_lines_width += it->current_x;
8703 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8704 it->current_y += it->max_ascent + it->max_descent;
8705 ++it->vpos;
8706 last_height = it->max_ascent + it->max_descent;
8707 last_max_ascent = it->max_ascent;
8708 }
8709
8710 if (backup_data)
8711 bidi_unshelve_cache (backup_data, 1);
8712
8713 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8714 }
8715
8716
8717 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8718
8719 If DY > 0, move IT backward at least that many pixels. DY = 0
8720 means move IT backward to the preceding line start or BEGV. This
8721 function may move over more than DY pixels if IT->current_y - DY
8722 ends up in the middle of a line; in this case IT->current_y will be
8723 set to the top of the line moved to. */
8724
8725 void
8726 move_it_vertically_backward (struct it *it, int dy)
8727 {
8728 int nlines, h;
8729 struct it it2, it3;
8730 void *it2data = NULL, *it3data = NULL;
8731 EMACS_INT start_pos;
8732
8733 move_further_back:
8734 xassert (dy >= 0);
8735
8736 start_pos = IT_CHARPOS (*it);
8737
8738 /* Estimate how many newlines we must move back. */
8739 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8740
8741 /* Set the iterator's position that many lines back. */
8742 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8743 back_to_previous_visible_line_start (it);
8744
8745 /* Reseat the iterator here. When moving backward, we don't want
8746 reseat to skip forward over invisible text, set up the iterator
8747 to deliver from overlay strings at the new position etc. So,
8748 use reseat_1 here. */
8749 reseat_1 (it, it->current.pos, 1);
8750
8751 /* We are now surely at a line start. */
8752 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8753 reordering is in effect. */
8754 it->continuation_lines_width = 0;
8755
8756 /* Move forward and see what y-distance we moved. First move to the
8757 start of the next line so that we get its height. We need this
8758 height to be able to tell whether we reached the specified
8759 y-distance. */
8760 SAVE_IT (it2, *it, it2data);
8761 it2.max_ascent = it2.max_descent = 0;
8762 do
8763 {
8764 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8765 MOVE_TO_POS | MOVE_TO_VPOS);
8766 }
8767 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8768 /* If we are in a display string which starts at START_POS,
8769 and that display string includes a newline, and we are
8770 right after that newline (i.e. at the beginning of a
8771 display line), exit the loop, because otherwise we will
8772 infloop, since move_it_to will see that it is already at
8773 START_POS and will not move. */
8774 || (it2.method == GET_FROM_STRING
8775 && IT_CHARPOS (it2) == start_pos
8776 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8777 xassert (IT_CHARPOS (*it) >= BEGV);
8778 SAVE_IT (it3, it2, it3data);
8779
8780 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8781 xassert (IT_CHARPOS (*it) >= BEGV);
8782 /* H is the actual vertical distance from the position in *IT
8783 and the starting position. */
8784 h = it2.current_y - it->current_y;
8785 /* NLINES is the distance in number of lines. */
8786 nlines = it2.vpos - it->vpos;
8787
8788 /* Correct IT's y and vpos position
8789 so that they are relative to the starting point. */
8790 it->vpos -= nlines;
8791 it->current_y -= h;
8792
8793 if (dy == 0)
8794 {
8795 /* DY == 0 means move to the start of the screen line. The
8796 value of nlines is > 0 if continuation lines were involved,
8797 or if the original IT position was at start of a line. */
8798 RESTORE_IT (it, it, it2data);
8799 if (nlines > 0)
8800 move_it_by_lines (it, nlines);
8801 /* The above code moves us to some position NLINES down,
8802 usually to its first glyph (leftmost in an L2R line), but
8803 that's not necessarily the start of the line, under bidi
8804 reordering. We want to get to the character position
8805 that is immediately after the newline of the previous
8806 line. */
8807 if (it->bidi_p
8808 && !it->continuation_lines_width
8809 && !STRINGP (it->string)
8810 && IT_CHARPOS (*it) > BEGV
8811 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8812 {
8813 EMACS_INT nl_pos =
8814 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8815
8816 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8817 }
8818 bidi_unshelve_cache (it3data, 1);
8819 }
8820 else
8821 {
8822 /* The y-position we try to reach, relative to *IT.
8823 Note that H has been subtracted in front of the if-statement. */
8824 int target_y = it->current_y + h - dy;
8825 int y0 = it3.current_y;
8826 int y1;
8827 int line_height;
8828
8829 RESTORE_IT (&it3, &it3, it3data);
8830 y1 = line_bottom_y (&it3);
8831 line_height = y1 - y0;
8832 RESTORE_IT (it, it, it2data);
8833 /* If we did not reach target_y, try to move further backward if
8834 we can. If we moved too far backward, try to move forward. */
8835 if (target_y < it->current_y
8836 /* This is heuristic. In a window that's 3 lines high, with
8837 a line height of 13 pixels each, recentering with point
8838 on the bottom line will try to move -39/2 = 19 pixels
8839 backward. Try to avoid moving into the first line. */
8840 && (it->current_y - target_y
8841 > min (window_box_height (it->w), line_height * 2 / 3))
8842 && IT_CHARPOS (*it) > BEGV)
8843 {
8844 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8845 target_y - it->current_y));
8846 dy = it->current_y - target_y;
8847 goto move_further_back;
8848 }
8849 else if (target_y >= it->current_y + line_height
8850 && IT_CHARPOS (*it) < ZV)
8851 {
8852 /* Should move forward by at least one line, maybe more.
8853
8854 Note: Calling move_it_by_lines can be expensive on
8855 terminal frames, where compute_motion is used (via
8856 vmotion) to do the job, when there are very long lines
8857 and truncate-lines is nil. That's the reason for
8858 treating terminal frames specially here. */
8859
8860 if (!FRAME_WINDOW_P (it->f))
8861 move_it_vertically (it, target_y - (it->current_y + line_height));
8862 else
8863 {
8864 do
8865 {
8866 move_it_by_lines (it, 1);
8867 }
8868 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8869 }
8870 }
8871 }
8872 }
8873
8874
8875 /* Move IT by a specified amount of pixel lines DY. DY negative means
8876 move backwards. DY = 0 means move to start of screen line. At the
8877 end, IT will be on the start of a screen line. */
8878
8879 void
8880 move_it_vertically (struct it *it, int dy)
8881 {
8882 if (dy <= 0)
8883 move_it_vertically_backward (it, -dy);
8884 else
8885 {
8886 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8887 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8888 MOVE_TO_POS | MOVE_TO_Y);
8889 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8890
8891 /* If buffer ends in ZV without a newline, move to the start of
8892 the line to satisfy the post-condition. */
8893 if (IT_CHARPOS (*it) == ZV
8894 && ZV > BEGV
8895 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8896 move_it_by_lines (it, 0);
8897 }
8898 }
8899
8900
8901 /* Move iterator IT past the end of the text line it is in. */
8902
8903 void
8904 move_it_past_eol (struct it *it)
8905 {
8906 enum move_it_result rc;
8907
8908 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8909 if (rc == MOVE_NEWLINE_OR_CR)
8910 set_iterator_to_next (it, 0);
8911 }
8912
8913
8914 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8915 negative means move up. DVPOS == 0 means move to the start of the
8916 screen line.
8917
8918 Optimization idea: If we would know that IT->f doesn't use
8919 a face with proportional font, we could be faster for
8920 truncate-lines nil. */
8921
8922 void
8923 move_it_by_lines (struct it *it, int dvpos)
8924 {
8925
8926 /* The commented-out optimization uses vmotion on terminals. This
8927 gives bad results, because elements like it->what, on which
8928 callers such as pos_visible_p rely, aren't updated. */
8929 /* struct position pos;
8930 if (!FRAME_WINDOW_P (it->f))
8931 {
8932 struct text_pos textpos;
8933
8934 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8935 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8936 reseat (it, textpos, 1);
8937 it->vpos += pos.vpos;
8938 it->current_y += pos.vpos;
8939 }
8940 else */
8941
8942 if (dvpos == 0)
8943 {
8944 /* DVPOS == 0 means move to the start of the screen line. */
8945 move_it_vertically_backward (it, 0);
8946 xassert (it->current_x == 0 && it->hpos == 0);
8947 /* Let next call to line_bottom_y calculate real line height */
8948 last_height = 0;
8949 }
8950 else if (dvpos > 0)
8951 {
8952 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8953 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8954 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
8955 }
8956 else
8957 {
8958 struct it it2;
8959 void *it2data = NULL;
8960 EMACS_INT start_charpos, i;
8961
8962 /* Start at the beginning of the screen line containing IT's
8963 position. This may actually move vertically backwards,
8964 in case of overlays, so adjust dvpos accordingly. */
8965 dvpos += it->vpos;
8966 move_it_vertically_backward (it, 0);
8967 dvpos -= it->vpos;
8968
8969 /* Go back -DVPOS visible lines and reseat the iterator there. */
8970 start_charpos = IT_CHARPOS (*it);
8971 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
8972 back_to_previous_visible_line_start (it);
8973 reseat (it, it->current.pos, 1);
8974
8975 /* Move further back if we end up in a string or an image. */
8976 while (!IT_POS_VALID_AFTER_MOVE_P (it))
8977 {
8978 /* First try to move to start of display line. */
8979 dvpos += it->vpos;
8980 move_it_vertically_backward (it, 0);
8981 dvpos -= it->vpos;
8982 if (IT_POS_VALID_AFTER_MOVE_P (it))
8983 break;
8984 /* If start of line is still in string or image,
8985 move further back. */
8986 back_to_previous_visible_line_start (it);
8987 reseat (it, it->current.pos, 1);
8988 dvpos--;
8989 }
8990
8991 it->current_x = it->hpos = 0;
8992
8993 /* Above call may have moved too far if continuation lines
8994 are involved. Scan forward and see if it did. */
8995 SAVE_IT (it2, *it, it2data);
8996 it2.vpos = it2.current_y = 0;
8997 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
8998 it->vpos -= it2.vpos;
8999 it->current_y -= it2.current_y;
9000 it->current_x = it->hpos = 0;
9001
9002 /* If we moved too far back, move IT some lines forward. */
9003 if (it2.vpos > -dvpos)
9004 {
9005 int delta = it2.vpos + dvpos;
9006
9007 RESTORE_IT (&it2, &it2, it2data);
9008 SAVE_IT (it2, *it, it2data);
9009 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9010 /* Move back again if we got too far ahead. */
9011 if (IT_CHARPOS (*it) >= start_charpos)
9012 RESTORE_IT (it, &it2, it2data);
9013 else
9014 bidi_unshelve_cache (it2data, 1);
9015 }
9016 else
9017 RESTORE_IT (it, it, it2data);
9018 }
9019 }
9020
9021 /* Return 1 if IT points into the middle of a display vector. */
9022
9023 int
9024 in_display_vector_p (struct it *it)
9025 {
9026 return (it->method == GET_FROM_DISPLAY_VECTOR
9027 && it->current.dpvec_index > 0
9028 && it->dpvec + it->current.dpvec_index != it->dpend);
9029 }
9030
9031 \f
9032 /***********************************************************************
9033 Messages
9034 ***********************************************************************/
9035
9036
9037 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9038 to *Messages*. */
9039
9040 void
9041 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9042 {
9043 Lisp_Object args[3];
9044 Lisp_Object msg, fmt;
9045 char *buffer;
9046 EMACS_INT len;
9047 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9048 USE_SAFE_ALLOCA;
9049
9050 /* Do nothing if called asynchronously. Inserting text into
9051 a buffer may call after-change-functions and alike and
9052 that would means running Lisp asynchronously. */
9053 if (handling_signal)
9054 return;
9055
9056 fmt = msg = Qnil;
9057 GCPRO4 (fmt, msg, arg1, arg2);
9058
9059 args[0] = fmt = build_string (format);
9060 args[1] = arg1;
9061 args[2] = arg2;
9062 msg = Fformat (3, args);
9063
9064 len = SBYTES (msg) + 1;
9065 SAFE_ALLOCA (buffer, char *, len);
9066 memcpy (buffer, SDATA (msg), len);
9067
9068 message_dolog (buffer, len - 1, 1, 0);
9069 SAFE_FREE ();
9070
9071 UNGCPRO;
9072 }
9073
9074
9075 /* Output a newline in the *Messages* buffer if "needs" one. */
9076
9077 void
9078 message_log_maybe_newline (void)
9079 {
9080 if (message_log_need_newline)
9081 message_dolog ("", 0, 1, 0);
9082 }
9083
9084
9085 /* Add a string M of length NBYTES to the message log, optionally
9086 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9087 nonzero, means interpret the contents of M as multibyte. This
9088 function calls low-level routines in order to bypass text property
9089 hooks, etc. which might not be safe to run.
9090
9091 This may GC (insert may run before/after change hooks),
9092 so the buffer M must NOT point to a Lisp string. */
9093
9094 void
9095 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9096 {
9097 const unsigned char *msg = (const unsigned char *) m;
9098
9099 if (!NILP (Vmemory_full))
9100 return;
9101
9102 if (!NILP (Vmessage_log_max))
9103 {
9104 struct buffer *oldbuf;
9105 Lisp_Object oldpoint, oldbegv, oldzv;
9106 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9107 EMACS_INT point_at_end = 0;
9108 EMACS_INT zv_at_end = 0;
9109 Lisp_Object old_deactivate_mark, tem;
9110 struct gcpro gcpro1;
9111
9112 old_deactivate_mark = Vdeactivate_mark;
9113 oldbuf = current_buffer;
9114 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9115 BVAR (current_buffer, undo_list) = Qt;
9116
9117 oldpoint = message_dolog_marker1;
9118 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9119 oldbegv = message_dolog_marker2;
9120 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9121 oldzv = message_dolog_marker3;
9122 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9123 GCPRO1 (old_deactivate_mark);
9124
9125 if (PT == Z)
9126 point_at_end = 1;
9127 if (ZV == Z)
9128 zv_at_end = 1;
9129
9130 BEGV = BEG;
9131 BEGV_BYTE = BEG_BYTE;
9132 ZV = Z;
9133 ZV_BYTE = Z_BYTE;
9134 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9135
9136 /* Insert the string--maybe converting multibyte to single byte
9137 or vice versa, so that all the text fits the buffer. */
9138 if (multibyte
9139 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9140 {
9141 EMACS_INT i;
9142 int c, char_bytes;
9143 char work[1];
9144
9145 /* Convert a multibyte string to single-byte
9146 for the *Message* buffer. */
9147 for (i = 0; i < nbytes; i += char_bytes)
9148 {
9149 c = string_char_and_length (msg + i, &char_bytes);
9150 work[0] = (ASCII_CHAR_P (c)
9151 ? c
9152 : multibyte_char_to_unibyte (c));
9153 insert_1_both (work, 1, 1, 1, 0, 0);
9154 }
9155 }
9156 else if (! multibyte
9157 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9158 {
9159 EMACS_INT i;
9160 int c, char_bytes;
9161 unsigned char str[MAX_MULTIBYTE_LENGTH];
9162 /* Convert a single-byte string to multibyte
9163 for the *Message* buffer. */
9164 for (i = 0; i < nbytes; i++)
9165 {
9166 c = msg[i];
9167 MAKE_CHAR_MULTIBYTE (c);
9168 char_bytes = CHAR_STRING (c, str);
9169 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9170 }
9171 }
9172 else if (nbytes)
9173 insert_1 (m, nbytes, 1, 0, 0);
9174
9175 if (nlflag)
9176 {
9177 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9178 printmax_t dups;
9179 insert_1 ("\n", 1, 1, 0, 0);
9180
9181 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9182 this_bol = PT;
9183 this_bol_byte = PT_BYTE;
9184
9185 /* See if this line duplicates the previous one.
9186 If so, combine duplicates. */
9187 if (this_bol > BEG)
9188 {
9189 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9190 prev_bol = PT;
9191 prev_bol_byte = PT_BYTE;
9192
9193 dups = message_log_check_duplicate (prev_bol_byte,
9194 this_bol_byte);
9195 if (dups)
9196 {
9197 del_range_both (prev_bol, prev_bol_byte,
9198 this_bol, this_bol_byte, 0);
9199 if (dups > 1)
9200 {
9201 char dupstr[sizeof " [ times]"
9202 + INT_STRLEN_BOUND (printmax_t)];
9203 int duplen;
9204
9205 /* If you change this format, don't forget to also
9206 change message_log_check_duplicate. */
9207 sprintf (dupstr, " [%"pMd" times]", dups);
9208 duplen = strlen (dupstr);
9209 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9210 insert_1 (dupstr, duplen, 1, 0, 1);
9211 }
9212 }
9213 }
9214
9215 /* If we have more than the desired maximum number of lines
9216 in the *Messages* buffer now, delete the oldest ones.
9217 This is safe because we don't have undo in this buffer. */
9218
9219 if (NATNUMP (Vmessage_log_max))
9220 {
9221 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9222 -XFASTINT (Vmessage_log_max) - 1, 0);
9223 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9224 }
9225 }
9226 BEGV = XMARKER (oldbegv)->charpos;
9227 BEGV_BYTE = marker_byte_position (oldbegv);
9228
9229 if (zv_at_end)
9230 {
9231 ZV = Z;
9232 ZV_BYTE = Z_BYTE;
9233 }
9234 else
9235 {
9236 ZV = XMARKER (oldzv)->charpos;
9237 ZV_BYTE = marker_byte_position (oldzv);
9238 }
9239
9240 if (point_at_end)
9241 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9242 else
9243 /* We can't do Fgoto_char (oldpoint) because it will run some
9244 Lisp code. */
9245 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9246 XMARKER (oldpoint)->bytepos);
9247
9248 UNGCPRO;
9249 unchain_marker (XMARKER (oldpoint));
9250 unchain_marker (XMARKER (oldbegv));
9251 unchain_marker (XMARKER (oldzv));
9252
9253 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9254 set_buffer_internal (oldbuf);
9255 if (NILP (tem))
9256 windows_or_buffers_changed = old_windows_or_buffers_changed;
9257 message_log_need_newline = !nlflag;
9258 Vdeactivate_mark = old_deactivate_mark;
9259 }
9260 }
9261
9262
9263 /* We are at the end of the buffer after just having inserted a newline.
9264 (Note: We depend on the fact we won't be crossing the gap.)
9265 Check to see if the most recent message looks a lot like the previous one.
9266 Return 0 if different, 1 if the new one should just replace it, or a
9267 value N > 1 if we should also append " [N times]". */
9268
9269 static intmax_t
9270 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9271 {
9272 EMACS_INT i;
9273 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9274 int seen_dots = 0;
9275 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9276 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9277
9278 for (i = 0; i < len; i++)
9279 {
9280 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9281 seen_dots = 1;
9282 if (p1[i] != p2[i])
9283 return seen_dots;
9284 }
9285 p1 += len;
9286 if (*p1 == '\n')
9287 return 2;
9288 if (*p1++ == ' ' && *p1++ == '[')
9289 {
9290 char *pend;
9291 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9292 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9293 return n+1;
9294 }
9295 return 0;
9296 }
9297 \f
9298
9299 /* Display an echo area message M with a specified length of NBYTES
9300 bytes. The string may include null characters. If M is 0, clear
9301 out any existing message, and let the mini-buffer text show
9302 through.
9303
9304 This may GC, so the buffer M must NOT point to a Lisp string. */
9305
9306 void
9307 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9308 {
9309 /* First flush out any partial line written with print. */
9310 message_log_maybe_newline ();
9311 if (m)
9312 message_dolog (m, nbytes, 1, multibyte);
9313 message2_nolog (m, nbytes, multibyte);
9314 }
9315
9316
9317 /* The non-logging counterpart of message2. */
9318
9319 void
9320 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9321 {
9322 struct frame *sf = SELECTED_FRAME ();
9323 message_enable_multibyte = multibyte;
9324
9325 if (FRAME_INITIAL_P (sf))
9326 {
9327 if (noninteractive_need_newline)
9328 putc ('\n', stderr);
9329 noninteractive_need_newline = 0;
9330 if (m)
9331 fwrite (m, nbytes, 1, stderr);
9332 if (cursor_in_echo_area == 0)
9333 fprintf (stderr, "\n");
9334 fflush (stderr);
9335 }
9336 /* A null message buffer means that the frame hasn't really been
9337 initialized yet. Error messages get reported properly by
9338 cmd_error, so this must be just an informative message; toss it. */
9339 else if (INTERACTIVE
9340 && sf->glyphs_initialized_p
9341 && FRAME_MESSAGE_BUF (sf))
9342 {
9343 Lisp_Object mini_window;
9344 struct frame *f;
9345
9346 /* Get the frame containing the mini-buffer
9347 that the selected frame is using. */
9348 mini_window = FRAME_MINIBUF_WINDOW (sf);
9349 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9350
9351 FRAME_SAMPLE_VISIBILITY (f);
9352 if (FRAME_VISIBLE_P (sf)
9353 && ! FRAME_VISIBLE_P (f))
9354 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9355
9356 if (m)
9357 {
9358 set_message (m, Qnil, nbytes, multibyte);
9359 if (minibuffer_auto_raise)
9360 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9361 }
9362 else
9363 clear_message (1, 1);
9364
9365 do_pending_window_change (0);
9366 echo_area_display (1);
9367 do_pending_window_change (0);
9368 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9369 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9370 }
9371 }
9372
9373
9374 /* Display an echo area message M with a specified length of NBYTES
9375 bytes. The string may include null characters. If M is not a
9376 string, clear out any existing message, and let the mini-buffer
9377 text show through.
9378
9379 This function cancels echoing. */
9380
9381 void
9382 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9383 {
9384 struct gcpro gcpro1;
9385
9386 GCPRO1 (m);
9387 clear_message (1,1);
9388 cancel_echoing ();
9389
9390 /* First flush out any partial line written with print. */
9391 message_log_maybe_newline ();
9392 if (STRINGP (m))
9393 {
9394 char *buffer;
9395 USE_SAFE_ALLOCA;
9396
9397 SAFE_ALLOCA (buffer, char *, nbytes);
9398 memcpy (buffer, SDATA (m), nbytes);
9399 message_dolog (buffer, nbytes, 1, multibyte);
9400 SAFE_FREE ();
9401 }
9402 message3_nolog (m, nbytes, multibyte);
9403
9404 UNGCPRO;
9405 }
9406
9407
9408 /* The non-logging version of message3.
9409 This does not cancel echoing, because it is used for echoing.
9410 Perhaps we need to make a separate function for echoing
9411 and make this cancel echoing. */
9412
9413 void
9414 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9415 {
9416 struct frame *sf = SELECTED_FRAME ();
9417 message_enable_multibyte = multibyte;
9418
9419 if (FRAME_INITIAL_P (sf))
9420 {
9421 if (noninteractive_need_newline)
9422 putc ('\n', stderr);
9423 noninteractive_need_newline = 0;
9424 if (STRINGP (m))
9425 fwrite (SDATA (m), nbytes, 1, stderr);
9426 if (cursor_in_echo_area == 0)
9427 fprintf (stderr, "\n");
9428 fflush (stderr);
9429 }
9430 /* A null message buffer means that the frame hasn't really been
9431 initialized yet. Error messages get reported properly by
9432 cmd_error, so this must be just an informative message; toss it. */
9433 else if (INTERACTIVE
9434 && sf->glyphs_initialized_p
9435 && FRAME_MESSAGE_BUF (sf))
9436 {
9437 Lisp_Object mini_window;
9438 Lisp_Object frame;
9439 struct frame *f;
9440
9441 /* Get the frame containing the mini-buffer
9442 that the selected frame is using. */
9443 mini_window = FRAME_MINIBUF_WINDOW (sf);
9444 frame = XWINDOW (mini_window)->frame;
9445 f = XFRAME (frame);
9446
9447 FRAME_SAMPLE_VISIBILITY (f);
9448 if (FRAME_VISIBLE_P (sf)
9449 && !FRAME_VISIBLE_P (f))
9450 Fmake_frame_visible (frame);
9451
9452 if (STRINGP (m) && SCHARS (m) > 0)
9453 {
9454 set_message (NULL, m, nbytes, multibyte);
9455 if (minibuffer_auto_raise)
9456 Fraise_frame (frame);
9457 /* Assume we are not echoing.
9458 (If we are, echo_now will override this.) */
9459 echo_message_buffer = Qnil;
9460 }
9461 else
9462 clear_message (1, 1);
9463
9464 do_pending_window_change (0);
9465 echo_area_display (1);
9466 do_pending_window_change (0);
9467 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9468 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9469 }
9470 }
9471
9472
9473 /* Display a null-terminated echo area message M. If M is 0, clear
9474 out any existing message, and let the mini-buffer text show through.
9475
9476 The buffer M must continue to exist until after the echo area gets
9477 cleared or some other message gets displayed there. Do not pass
9478 text that is stored in a Lisp string. Do not pass text in a buffer
9479 that was alloca'd. */
9480
9481 void
9482 message1 (const char *m)
9483 {
9484 message2 (m, (m ? strlen (m) : 0), 0);
9485 }
9486
9487
9488 /* The non-logging counterpart of message1. */
9489
9490 void
9491 message1_nolog (const char *m)
9492 {
9493 message2_nolog (m, (m ? strlen (m) : 0), 0);
9494 }
9495
9496 /* Display a message M which contains a single %s
9497 which gets replaced with STRING. */
9498
9499 void
9500 message_with_string (const char *m, Lisp_Object string, int log)
9501 {
9502 CHECK_STRING (string);
9503
9504 if (noninteractive)
9505 {
9506 if (m)
9507 {
9508 if (noninteractive_need_newline)
9509 putc ('\n', stderr);
9510 noninteractive_need_newline = 0;
9511 fprintf (stderr, m, SDATA (string));
9512 if (!cursor_in_echo_area)
9513 fprintf (stderr, "\n");
9514 fflush (stderr);
9515 }
9516 }
9517 else if (INTERACTIVE)
9518 {
9519 /* The frame whose minibuffer we're going to display the message on.
9520 It may be larger than the selected frame, so we need
9521 to use its buffer, not the selected frame's buffer. */
9522 Lisp_Object mini_window;
9523 struct frame *f, *sf = SELECTED_FRAME ();
9524
9525 /* Get the frame containing the minibuffer
9526 that the selected frame is using. */
9527 mini_window = FRAME_MINIBUF_WINDOW (sf);
9528 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9529
9530 /* A null message buffer means that the frame hasn't really been
9531 initialized yet. Error messages get reported properly by
9532 cmd_error, so this must be just an informative message; toss it. */
9533 if (FRAME_MESSAGE_BUF (f))
9534 {
9535 Lisp_Object args[2], msg;
9536 struct gcpro gcpro1, gcpro2;
9537
9538 args[0] = build_string (m);
9539 args[1] = msg = string;
9540 GCPRO2 (args[0], msg);
9541 gcpro1.nvars = 2;
9542
9543 msg = Fformat (2, args);
9544
9545 if (log)
9546 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9547 else
9548 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9549
9550 UNGCPRO;
9551
9552 /* Print should start at the beginning of the message
9553 buffer next time. */
9554 message_buf_print = 0;
9555 }
9556 }
9557 }
9558
9559
9560 /* Dump an informative message to the minibuf. If M is 0, clear out
9561 any existing message, and let the mini-buffer text show through. */
9562
9563 static void
9564 vmessage (const char *m, va_list ap)
9565 {
9566 if (noninteractive)
9567 {
9568 if (m)
9569 {
9570 if (noninteractive_need_newline)
9571 putc ('\n', stderr);
9572 noninteractive_need_newline = 0;
9573 vfprintf (stderr, m, ap);
9574 if (cursor_in_echo_area == 0)
9575 fprintf (stderr, "\n");
9576 fflush (stderr);
9577 }
9578 }
9579 else if (INTERACTIVE)
9580 {
9581 /* The frame whose mini-buffer we're going to display the message
9582 on. It may be larger than the selected frame, so we need to
9583 use its buffer, not the selected frame's buffer. */
9584 Lisp_Object mini_window;
9585 struct frame *f, *sf = SELECTED_FRAME ();
9586
9587 /* Get the frame containing the mini-buffer
9588 that the selected frame is using. */
9589 mini_window = FRAME_MINIBUF_WINDOW (sf);
9590 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9591
9592 /* A null message buffer means that the frame hasn't really been
9593 initialized yet. Error messages get reported properly by
9594 cmd_error, so this must be just an informative message; toss
9595 it. */
9596 if (FRAME_MESSAGE_BUF (f))
9597 {
9598 if (m)
9599 {
9600 ptrdiff_t len;
9601
9602 len = doprnt (FRAME_MESSAGE_BUF (f),
9603 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9604
9605 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9606 }
9607 else
9608 message1 (0);
9609
9610 /* Print should start at the beginning of the message
9611 buffer next time. */
9612 message_buf_print = 0;
9613 }
9614 }
9615 }
9616
9617 void
9618 message (const char *m, ...)
9619 {
9620 va_list ap;
9621 va_start (ap, m);
9622 vmessage (m, ap);
9623 va_end (ap);
9624 }
9625
9626
9627 #if 0
9628 /* The non-logging version of message. */
9629
9630 void
9631 message_nolog (const char *m, ...)
9632 {
9633 Lisp_Object old_log_max;
9634 va_list ap;
9635 va_start (ap, m);
9636 old_log_max = Vmessage_log_max;
9637 Vmessage_log_max = Qnil;
9638 vmessage (m, ap);
9639 Vmessage_log_max = old_log_max;
9640 va_end (ap);
9641 }
9642 #endif
9643
9644
9645 /* Display the current message in the current mini-buffer. This is
9646 only called from error handlers in process.c, and is not time
9647 critical. */
9648
9649 void
9650 update_echo_area (void)
9651 {
9652 if (!NILP (echo_area_buffer[0]))
9653 {
9654 Lisp_Object string;
9655 string = Fcurrent_message ();
9656 message3 (string, SBYTES (string),
9657 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9658 }
9659 }
9660
9661
9662 /* Make sure echo area buffers in `echo_buffers' are live.
9663 If they aren't, make new ones. */
9664
9665 static void
9666 ensure_echo_area_buffers (void)
9667 {
9668 int i;
9669
9670 for (i = 0; i < 2; ++i)
9671 if (!BUFFERP (echo_buffer[i])
9672 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9673 {
9674 char name[30];
9675 Lisp_Object old_buffer;
9676 int j;
9677
9678 old_buffer = echo_buffer[i];
9679 sprintf (name, " *Echo Area %d*", i);
9680 echo_buffer[i] = Fget_buffer_create (build_string (name));
9681 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9682 /* to force word wrap in echo area -
9683 it was decided to postpone this*/
9684 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9685
9686 for (j = 0; j < 2; ++j)
9687 if (EQ (old_buffer, echo_area_buffer[j]))
9688 echo_area_buffer[j] = echo_buffer[i];
9689 }
9690 }
9691
9692
9693 /* Call FN with args A1..A4 with either the current or last displayed
9694 echo_area_buffer as current buffer.
9695
9696 WHICH zero means use the current message buffer
9697 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9698 from echo_buffer[] and clear it.
9699
9700 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9701 suitable buffer from echo_buffer[] and clear it.
9702
9703 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9704 that the current message becomes the last displayed one, make
9705 choose a suitable buffer for echo_area_buffer[0], and clear it.
9706
9707 Value is what FN returns. */
9708
9709 static int
9710 with_echo_area_buffer (struct window *w, int which,
9711 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9712 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9713 {
9714 Lisp_Object buffer;
9715 int this_one, the_other, clear_buffer_p, rc;
9716 int count = SPECPDL_INDEX ();
9717
9718 /* If buffers aren't live, make new ones. */
9719 ensure_echo_area_buffers ();
9720
9721 clear_buffer_p = 0;
9722
9723 if (which == 0)
9724 this_one = 0, the_other = 1;
9725 else if (which > 0)
9726 this_one = 1, the_other = 0;
9727 else
9728 {
9729 this_one = 0, the_other = 1;
9730 clear_buffer_p = 1;
9731
9732 /* We need a fresh one in case the current echo buffer equals
9733 the one containing the last displayed echo area message. */
9734 if (!NILP (echo_area_buffer[this_one])
9735 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9736 echo_area_buffer[this_one] = Qnil;
9737 }
9738
9739 /* Choose a suitable buffer from echo_buffer[] is we don't
9740 have one. */
9741 if (NILP (echo_area_buffer[this_one]))
9742 {
9743 echo_area_buffer[this_one]
9744 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9745 ? echo_buffer[the_other]
9746 : echo_buffer[this_one]);
9747 clear_buffer_p = 1;
9748 }
9749
9750 buffer = echo_area_buffer[this_one];
9751
9752 /* Don't get confused by reusing the buffer used for echoing
9753 for a different purpose. */
9754 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9755 cancel_echoing ();
9756
9757 record_unwind_protect (unwind_with_echo_area_buffer,
9758 with_echo_area_buffer_unwind_data (w));
9759
9760 /* Make the echo area buffer current. Note that for display
9761 purposes, it is not necessary that the displayed window's buffer
9762 == current_buffer, except for text property lookup. So, let's
9763 only set that buffer temporarily here without doing a full
9764 Fset_window_buffer. We must also change w->pointm, though,
9765 because otherwise an assertions in unshow_buffer fails, and Emacs
9766 aborts. */
9767 set_buffer_internal_1 (XBUFFER (buffer));
9768 if (w)
9769 {
9770 w->buffer = buffer;
9771 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9772 }
9773
9774 BVAR (current_buffer, undo_list) = Qt;
9775 BVAR (current_buffer, read_only) = Qnil;
9776 specbind (Qinhibit_read_only, Qt);
9777 specbind (Qinhibit_modification_hooks, Qt);
9778
9779 if (clear_buffer_p && Z > BEG)
9780 del_range (BEG, Z);
9781
9782 xassert (BEGV >= BEG);
9783 xassert (ZV <= Z && ZV >= BEGV);
9784
9785 rc = fn (a1, a2, a3, a4);
9786
9787 xassert (BEGV >= BEG);
9788 xassert (ZV <= Z && ZV >= BEGV);
9789
9790 unbind_to (count, Qnil);
9791 return rc;
9792 }
9793
9794
9795 /* Save state that should be preserved around the call to the function
9796 FN called in with_echo_area_buffer. */
9797
9798 static Lisp_Object
9799 with_echo_area_buffer_unwind_data (struct window *w)
9800 {
9801 int i = 0;
9802 Lisp_Object vector, tmp;
9803
9804 /* Reduce consing by keeping one vector in
9805 Vwith_echo_area_save_vector. */
9806 vector = Vwith_echo_area_save_vector;
9807 Vwith_echo_area_save_vector = Qnil;
9808
9809 if (NILP (vector))
9810 vector = Fmake_vector (make_number (7), Qnil);
9811
9812 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9813 ASET (vector, i, Vdeactivate_mark); ++i;
9814 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9815
9816 if (w)
9817 {
9818 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9819 ASET (vector, i, w->buffer); ++i;
9820 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9821 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9822 }
9823 else
9824 {
9825 int end = i + 4;
9826 for (; i < end; ++i)
9827 ASET (vector, i, Qnil);
9828 }
9829
9830 xassert (i == ASIZE (vector));
9831 return vector;
9832 }
9833
9834
9835 /* Restore global state from VECTOR which was created by
9836 with_echo_area_buffer_unwind_data. */
9837
9838 static Lisp_Object
9839 unwind_with_echo_area_buffer (Lisp_Object vector)
9840 {
9841 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9842 Vdeactivate_mark = AREF (vector, 1);
9843 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9844
9845 if (WINDOWP (AREF (vector, 3)))
9846 {
9847 struct window *w;
9848 Lisp_Object buffer, charpos, bytepos;
9849
9850 w = XWINDOW (AREF (vector, 3));
9851 buffer = AREF (vector, 4);
9852 charpos = AREF (vector, 5);
9853 bytepos = AREF (vector, 6);
9854
9855 w->buffer = buffer;
9856 set_marker_both (w->pointm, buffer,
9857 XFASTINT (charpos), XFASTINT (bytepos));
9858 }
9859
9860 Vwith_echo_area_save_vector = vector;
9861 return Qnil;
9862 }
9863
9864
9865 /* Set up the echo area for use by print functions. MULTIBYTE_P
9866 non-zero means we will print multibyte. */
9867
9868 void
9869 setup_echo_area_for_printing (int multibyte_p)
9870 {
9871 /* If we can't find an echo area any more, exit. */
9872 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9873 Fkill_emacs (Qnil);
9874
9875 ensure_echo_area_buffers ();
9876
9877 if (!message_buf_print)
9878 {
9879 /* A message has been output since the last time we printed.
9880 Choose a fresh echo area buffer. */
9881 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9882 echo_area_buffer[0] = echo_buffer[1];
9883 else
9884 echo_area_buffer[0] = echo_buffer[0];
9885
9886 /* Switch to that buffer and clear it. */
9887 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9888 BVAR (current_buffer, truncate_lines) = Qnil;
9889
9890 if (Z > BEG)
9891 {
9892 int count = SPECPDL_INDEX ();
9893 specbind (Qinhibit_read_only, Qt);
9894 /* Note that undo recording is always disabled. */
9895 del_range (BEG, Z);
9896 unbind_to (count, Qnil);
9897 }
9898 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9899
9900 /* Set up the buffer for the multibyteness we need. */
9901 if (multibyte_p
9902 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9903 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9904
9905 /* Raise the frame containing the echo area. */
9906 if (minibuffer_auto_raise)
9907 {
9908 struct frame *sf = SELECTED_FRAME ();
9909 Lisp_Object mini_window;
9910 mini_window = FRAME_MINIBUF_WINDOW (sf);
9911 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9912 }
9913
9914 message_log_maybe_newline ();
9915 message_buf_print = 1;
9916 }
9917 else
9918 {
9919 if (NILP (echo_area_buffer[0]))
9920 {
9921 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9922 echo_area_buffer[0] = echo_buffer[1];
9923 else
9924 echo_area_buffer[0] = echo_buffer[0];
9925 }
9926
9927 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9928 {
9929 /* Someone switched buffers between print requests. */
9930 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9931 BVAR (current_buffer, truncate_lines) = Qnil;
9932 }
9933 }
9934 }
9935
9936
9937 /* Display an echo area message in window W. Value is non-zero if W's
9938 height is changed. If display_last_displayed_message_p is
9939 non-zero, display the message that was last displayed, otherwise
9940 display the current message. */
9941
9942 static int
9943 display_echo_area (struct window *w)
9944 {
9945 int i, no_message_p, window_height_changed_p, count;
9946
9947 /* Temporarily disable garbage collections while displaying the echo
9948 area. This is done because a GC can print a message itself.
9949 That message would modify the echo area buffer's contents while a
9950 redisplay of the buffer is going on, and seriously confuse
9951 redisplay. */
9952 count = inhibit_garbage_collection ();
9953
9954 /* If there is no message, we must call display_echo_area_1
9955 nevertheless because it resizes the window. But we will have to
9956 reset the echo_area_buffer in question to nil at the end because
9957 with_echo_area_buffer will sets it to an empty buffer. */
9958 i = display_last_displayed_message_p ? 1 : 0;
9959 no_message_p = NILP (echo_area_buffer[i]);
9960
9961 window_height_changed_p
9962 = with_echo_area_buffer (w, display_last_displayed_message_p,
9963 display_echo_area_1,
9964 (intptr_t) w, Qnil, 0, 0);
9965
9966 if (no_message_p)
9967 echo_area_buffer[i] = Qnil;
9968
9969 unbind_to (count, Qnil);
9970 return window_height_changed_p;
9971 }
9972
9973
9974 /* Helper for display_echo_area. Display the current buffer which
9975 contains the current echo area message in window W, a mini-window,
9976 a pointer to which is passed in A1. A2..A4 are currently not used.
9977 Change the height of W so that all of the message is displayed.
9978 Value is non-zero if height of W was changed. */
9979
9980 static int
9981 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9982 {
9983 intptr_t i1 = a1;
9984 struct window *w = (struct window *) i1;
9985 Lisp_Object window;
9986 struct text_pos start;
9987 int window_height_changed_p = 0;
9988
9989 /* Do this before displaying, so that we have a large enough glyph
9990 matrix for the display. If we can't get enough space for the
9991 whole text, display the last N lines. That works by setting w->start. */
9992 window_height_changed_p = resize_mini_window (w, 0);
9993
9994 /* Use the starting position chosen by resize_mini_window. */
9995 SET_TEXT_POS_FROM_MARKER (start, w->start);
9996
9997 /* Display. */
9998 clear_glyph_matrix (w->desired_matrix);
9999 XSETWINDOW (window, w);
10000 try_window (window, start, 0);
10001
10002 return window_height_changed_p;
10003 }
10004
10005
10006 /* Resize the echo area window to exactly the size needed for the
10007 currently displayed message, if there is one. If a mini-buffer
10008 is active, don't shrink it. */
10009
10010 void
10011 resize_echo_area_exactly (void)
10012 {
10013 if (BUFFERP (echo_area_buffer[0])
10014 && WINDOWP (echo_area_window))
10015 {
10016 struct window *w = XWINDOW (echo_area_window);
10017 int resized_p;
10018 Lisp_Object resize_exactly;
10019
10020 if (minibuf_level == 0)
10021 resize_exactly = Qt;
10022 else
10023 resize_exactly = Qnil;
10024
10025 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10026 (intptr_t) w, resize_exactly,
10027 0, 0);
10028 if (resized_p)
10029 {
10030 ++windows_or_buffers_changed;
10031 ++update_mode_lines;
10032 redisplay_internal ();
10033 }
10034 }
10035 }
10036
10037
10038 /* Callback function for with_echo_area_buffer, when used from
10039 resize_echo_area_exactly. A1 contains a pointer to the window to
10040 resize, EXACTLY non-nil means resize the mini-window exactly to the
10041 size of the text displayed. A3 and A4 are not used. Value is what
10042 resize_mini_window returns. */
10043
10044 static int
10045 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10046 {
10047 intptr_t i1 = a1;
10048 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10049 }
10050
10051
10052 /* Resize mini-window W to fit the size of its contents. EXACT_P
10053 means size the window exactly to the size needed. Otherwise, it's
10054 only enlarged until W's buffer is empty.
10055
10056 Set W->start to the right place to begin display. If the whole
10057 contents fit, start at the beginning. Otherwise, start so as
10058 to make the end of the contents appear. This is particularly
10059 important for y-or-n-p, but seems desirable generally.
10060
10061 Value is non-zero if the window height has been changed. */
10062
10063 int
10064 resize_mini_window (struct window *w, int exact_p)
10065 {
10066 struct frame *f = XFRAME (w->frame);
10067 int window_height_changed_p = 0;
10068
10069 xassert (MINI_WINDOW_P (w));
10070
10071 /* By default, start display at the beginning. */
10072 set_marker_both (w->start, w->buffer,
10073 BUF_BEGV (XBUFFER (w->buffer)),
10074 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10075
10076 /* Don't resize windows while redisplaying a window; it would
10077 confuse redisplay functions when the size of the window they are
10078 displaying changes from under them. Such a resizing can happen,
10079 for instance, when which-func prints a long message while
10080 we are running fontification-functions. We're running these
10081 functions with safe_call which binds inhibit-redisplay to t. */
10082 if (!NILP (Vinhibit_redisplay))
10083 return 0;
10084
10085 /* Nil means don't try to resize. */
10086 if (NILP (Vresize_mini_windows)
10087 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10088 return 0;
10089
10090 if (!FRAME_MINIBUF_ONLY_P (f))
10091 {
10092 struct it it;
10093 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10094 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10095 int height, max_height;
10096 int unit = FRAME_LINE_HEIGHT (f);
10097 struct text_pos start;
10098 struct buffer *old_current_buffer = NULL;
10099
10100 if (current_buffer != XBUFFER (w->buffer))
10101 {
10102 old_current_buffer = current_buffer;
10103 set_buffer_internal (XBUFFER (w->buffer));
10104 }
10105
10106 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10107
10108 /* Compute the max. number of lines specified by the user. */
10109 if (FLOATP (Vmax_mini_window_height))
10110 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10111 else if (INTEGERP (Vmax_mini_window_height))
10112 max_height = XINT (Vmax_mini_window_height);
10113 else
10114 max_height = total_height / 4;
10115
10116 /* Correct that max. height if it's bogus. */
10117 max_height = max (1, max_height);
10118 max_height = min (total_height, max_height);
10119
10120 /* Find out the height of the text in the window. */
10121 if (it.line_wrap == TRUNCATE)
10122 height = 1;
10123 else
10124 {
10125 last_height = 0;
10126 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10127 if (it.max_ascent == 0 && it.max_descent == 0)
10128 height = it.current_y + last_height;
10129 else
10130 height = it.current_y + it.max_ascent + it.max_descent;
10131 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10132 height = (height + unit - 1) / unit;
10133 }
10134
10135 /* Compute a suitable window start. */
10136 if (height > max_height)
10137 {
10138 height = max_height;
10139 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10140 move_it_vertically_backward (&it, (height - 1) * unit);
10141 start = it.current.pos;
10142 }
10143 else
10144 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10145 SET_MARKER_FROM_TEXT_POS (w->start, start);
10146
10147 if (EQ (Vresize_mini_windows, Qgrow_only))
10148 {
10149 /* Let it grow only, until we display an empty message, in which
10150 case the window shrinks again. */
10151 if (height > WINDOW_TOTAL_LINES (w))
10152 {
10153 int old_height = WINDOW_TOTAL_LINES (w);
10154 freeze_window_starts (f, 1);
10155 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10156 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10157 }
10158 else if (height < WINDOW_TOTAL_LINES (w)
10159 && (exact_p || BEGV == ZV))
10160 {
10161 int old_height = WINDOW_TOTAL_LINES (w);
10162 freeze_window_starts (f, 0);
10163 shrink_mini_window (w);
10164 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10165 }
10166 }
10167 else
10168 {
10169 /* Always resize to exact size needed. */
10170 if (height > WINDOW_TOTAL_LINES (w))
10171 {
10172 int old_height = WINDOW_TOTAL_LINES (w);
10173 freeze_window_starts (f, 1);
10174 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10175 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10176 }
10177 else if (height < WINDOW_TOTAL_LINES (w))
10178 {
10179 int old_height = WINDOW_TOTAL_LINES (w);
10180 freeze_window_starts (f, 0);
10181 shrink_mini_window (w);
10182
10183 if (height)
10184 {
10185 freeze_window_starts (f, 1);
10186 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10187 }
10188
10189 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10190 }
10191 }
10192
10193 if (old_current_buffer)
10194 set_buffer_internal (old_current_buffer);
10195 }
10196
10197 return window_height_changed_p;
10198 }
10199
10200
10201 /* Value is the current message, a string, or nil if there is no
10202 current message. */
10203
10204 Lisp_Object
10205 current_message (void)
10206 {
10207 Lisp_Object msg;
10208
10209 if (!BUFFERP (echo_area_buffer[0]))
10210 msg = Qnil;
10211 else
10212 {
10213 with_echo_area_buffer (0, 0, current_message_1,
10214 (intptr_t) &msg, Qnil, 0, 0);
10215 if (NILP (msg))
10216 echo_area_buffer[0] = Qnil;
10217 }
10218
10219 return msg;
10220 }
10221
10222
10223 static int
10224 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10225 {
10226 intptr_t i1 = a1;
10227 Lisp_Object *msg = (Lisp_Object *) i1;
10228
10229 if (Z > BEG)
10230 *msg = make_buffer_string (BEG, Z, 1);
10231 else
10232 *msg = Qnil;
10233 return 0;
10234 }
10235
10236
10237 /* Push the current message on Vmessage_stack for later restoration
10238 by restore_message. Value is non-zero if the current message isn't
10239 empty. This is a relatively infrequent operation, so it's not
10240 worth optimizing. */
10241
10242 int
10243 push_message (void)
10244 {
10245 Lisp_Object msg;
10246 msg = current_message ();
10247 Vmessage_stack = Fcons (msg, Vmessage_stack);
10248 return STRINGP (msg);
10249 }
10250
10251
10252 /* Restore message display from the top of Vmessage_stack. */
10253
10254 void
10255 restore_message (void)
10256 {
10257 Lisp_Object msg;
10258
10259 xassert (CONSP (Vmessage_stack));
10260 msg = XCAR (Vmessage_stack);
10261 if (STRINGP (msg))
10262 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10263 else
10264 message3_nolog (msg, 0, 0);
10265 }
10266
10267
10268 /* Handler for record_unwind_protect calling pop_message. */
10269
10270 Lisp_Object
10271 pop_message_unwind (Lisp_Object dummy)
10272 {
10273 pop_message ();
10274 return Qnil;
10275 }
10276
10277 /* Pop the top-most entry off Vmessage_stack. */
10278
10279 static void
10280 pop_message (void)
10281 {
10282 xassert (CONSP (Vmessage_stack));
10283 Vmessage_stack = XCDR (Vmessage_stack);
10284 }
10285
10286
10287 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10288 exits. If the stack is not empty, we have a missing pop_message
10289 somewhere. */
10290
10291 void
10292 check_message_stack (void)
10293 {
10294 if (!NILP (Vmessage_stack))
10295 abort ();
10296 }
10297
10298
10299 /* Truncate to NCHARS what will be displayed in the echo area the next
10300 time we display it---but don't redisplay it now. */
10301
10302 void
10303 truncate_echo_area (EMACS_INT nchars)
10304 {
10305 if (nchars == 0)
10306 echo_area_buffer[0] = Qnil;
10307 /* A null message buffer means that the frame hasn't really been
10308 initialized yet. Error messages get reported properly by
10309 cmd_error, so this must be just an informative message; toss it. */
10310 else if (!noninteractive
10311 && INTERACTIVE
10312 && !NILP (echo_area_buffer[0]))
10313 {
10314 struct frame *sf = SELECTED_FRAME ();
10315 if (FRAME_MESSAGE_BUF (sf))
10316 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10317 }
10318 }
10319
10320
10321 /* Helper function for truncate_echo_area. Truncate the current
10322 message to at most NCHARS characters. */
10323
10324 static int
10325 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10326 {
10327 if (BEG + nchars < Z)
10328 del_range (BEG + nchars, Z);
10329 if (Z == BEG)
10330 echo_area_buffer[0] = Qnil;
10331 return 0;
10332 }
10333
10334
10335 /* Set the current message to a substring of S or STRING.
10336
10337 If STRING is a Lisp string, set the message to the first NBYTES
10338 bytes from STRING. NBYTES zero means use the whole string. If
10339 STRING is multibyte, the message will be displayed multibyte.
10340
10341 If S is not null, set the message to the first LEN bytes of S. LEN
10342 zero means use the whole string. MULTIBYTE_P non-zero means S is
10343 multibyte. Display the message multibyte in that case.
10344
10345 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10346 to t before calling set_message_1 (which calls insert).
10347 */
10348
10349 static void
10350 set_message (const char *s, Lisp_Object string,
10351 EMACS_INT nbytes, int multibyte_p)
10352 {
10353 message_enable_multibyte
10354 = ((s && multibyte_p)
10355 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10356
10357 with_echo_area_buffer (0, -1, set_message_1,
10358 (intptr_t) s, string, nbytes, multibyte_p);
10359 message_buf_print = 0;
10360 help_echo_showing_p = 0;
10361 }
10362
10363
10364 /* Helper function for set_message. Arguments have the same meaning
10365 as there, with A1 corresponding to S and A2 corresponding to STRING
10366 This function is called with the echo area buffer being
10367 current. */
10368
10369 static int
10370 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10371 {
10372 intptr_t i1 = a1;
10373 const char *s = (const char *) i1;
10374 const unsigned char *msg = (const unsigned char *) s;
10375 Lisp_Object string = a2;
10376
10377 /* Change multibyteness of the echo buffer appropriately. */
10378 if (message_enable_multibyte
10379 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10380 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10381
10382 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10383 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10384 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10385
10386 /* Insert new message at BEG. */
10387 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10388
10389 if (STRINGP (string))
10390 {
10391 EMACS_INT nchars;
10392
10393 if (nbytes == 0)
10394 nbytes = SBYTES (string);
10395 nchars = string_byte_to_char (string, nbytes);
10396
10397 /* This function takes care of single/multibyte conversion. We
10398 just have to ensure that the echo area buffer has the right
10399 setting of enable_multibyte_characters. */
10400 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10401 }
10402 else if (s)
10403 {
10404 if (nbytes == 0)
10405 nbytes = strlen (s);
10406
10407 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10408 {
10409 /* Convert from multi-byte to single-byte. */
10410 EMACS_INT i;
10411 int c, n;
10412 char work[1];
10413
10414 /* Convert a multibyte string to single-byte. */
10415 for (i = 0; i < nbytes; i += n)
10416 {
10417 c = string_char_and_length (msg + i, &n);
10418 work[0] = (ASCII_CHAR_P (c)
10419 ? c
10420 : multibyte_char_to_unibyte (c));
10421 insert_1_both (work, 1, 1, 1, 0, 0);
10422 }
10423 }
10424 else if (!multibyte_p
10425 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10426 {
10427 /* Convert from single-byte to multi-byte. */
10428 EMACS_INT i;
10429 int c, n;
10430 unsigned char str[MAX_MULTIBYTE_LENGTH];
10431
10432 /* Convert a single-byte string to multibyte. */
10433 for (i = 0; i < nbytes; i++)
10434 {
10435 c = msg[i];
10436 MAKE_CHAR_MULTIBYTE (c);
10437 n = CHAR_STRING (c, str);
10438 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10439 }
10440 }
10441 else
10442 insert_1 (s, nbytes, 1, 0, 0);
10443 }
10444
10445 return 0;
10446 }
10447
10448
10449 /* Clear messages. CURRENT_P non-zero means clear the current
10450 message. LAST_DISPLAYED_P non-zero means clear the message
10451 last displayed. */
10452
10453 void
10454 clear_message (int current_p, int last_displayed_p)
10455 {
10456 if (current_p)
10457 {
10458 echo_area_buffer[0] = Qnil;
10459 message_cleared_p = 1;
10460 }
10461
10462 if (last_displayed_p)
10463 echo_area_buffer[1] = Qnil;
10464
10465 message_buf_print = 0;
10466 }
10467
10468 /* Clear garbaged frames.
10469
10470 This function is used where the old redisplay called
10471 redraw_garbaged_frames which in turn called redraw_frame which in
10472 turn called clear_frame. The call to clear_frame was a source of
10473 flickering. I believe a clear_frame is not necessary. It should
10474 suffice in the new redisplay to invalidate all current matrices,
10475 and ensure a complete redisplay of all windows. */
10476
10477 static void
10478 clear_garbaged_frames (void)
10479 {
10480 if (frame_garbaged)
10481 {
10482 Lisp_Object tail, frame;
10483 int changed_count = 0;
10484
10485 FOR_EACH_FRAME (tail, frame)
10486 {
10487 struct frame *f = XFRAME (frame);
10488
10489 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10490 {
10491 if (f->resized_p)
10492 {
10493 Fredraw_frame (frame);
10494 f->force_flush_display_p = 1;
10495 }
10496 clear_current_matrices (f);
10497 changed_count++;
10498 f->garbaged = 0;
10499 f->resized_p = 0;
10500 }
10501 }
10502
10503 frame_garbaged = 0;
10504 if (changed_count)
10505 ++windows_or_buffers_changed;
10506 }
10507 }
10508
10509
10510 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10511 is non-zero update selected_frame. Value is non-zero if the
10512 mini-windows height has been changed. */
10513
10514 static int
10515 echo_area_display (int update_frame_p)
10516 {
10517 Lisp_Object mini_window;
10518 struct window *w;
10519 struct frame *f;
10520 int window_height_changed_p = 0;
10521 struct frame *sf = SELECTED_FRAME ();
10522
10523 mini_window = FRAME_MINIBUF_WINDOW (sf);
10524 w = XWINDOW (mini_window);
10525 f = XFRAME (WINDOW_FRAME (w));
10526
10527 /* Don't display if frame is invisible or not yet initialized. */
10528 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10529 return 0;
10530
10531 #ifdef HAVE_WINDOW_SYSTEM
10532 /* When Emacs starts, selected_frame may be the initial terminal
10533 frame. If we let this through, a message would be displayed on
10534 the terminal. */
10535 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10536 return 0;
10537 #endif /* HAVE_WINDOW_SYSTEM */
10538
10539 /* Redraw garbaged frames. */
10540 if (frame_garbaged)
10541 clear_garbaged_frames ();
10542
10543 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10544 {
10545 echo_area_window = mini_window;
10546 window_height_changed_p = display_echo_area (w);
10547 w->must_be_updated_p = 1;
10548
10549 /* Update the display, unless called from redisplay_internal.
10550 Also don't update the screen during redisplay itself. The
10551 update will happen at the end of redisplay, and an update
10552 here could cause confusion. */
10553 if (update_frame_p && !redisplaying_p)
10554 {
10555 int n = 0;
10556
10557 /* If the display update has been interrupted by pending
10558 input, update mode lines in the frame. Due to the
10559 pending input, it might have been that redisplay hasn't
10560 been called, so that mode lines above the echo area are
10561 garbaged. This looks odd, so we prevent it here. */
10562 if (!display_completed)
10563 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10564
10565 if (window_height_changed_p
10566 /* Don't do this if Emacs is shutting down. Redisplay
10567 needs to run hooks. */
10568 && !NILP (Vrun_hooks))
10569 {
10570 /* Must update other windows. Likewise as in other
10571 cases, don't let this update be interrupted by
10572 pending input. */
10573 int count = SPECPDL_INDEX ();
10574 specbind (Qredisplay_dont_pause, Qt);
10575 windows_or_buffers_changed = 1;
10576 redisplay_internal ();
10577 unbind_to (count, Qnil);
10578 }
10579 else if (FRAME_WINDOW_P (f) && n == 0)
10580 {
10581 /* Window configuration is the same as before.
10582 Can do with a display update of the echo area,
10583 unless we displayed some mode lines. */
10584 update_single_window (w, 1);
10585 FRAME_RIF (f)->flush_display (f);
10586 }
10587 else
10588 update_frame (f, 1, 1);
10589
10590 /* If cursor is in the echo area, make sure that the next
10591 redisplay displays the minibuffer, so that the cursor will
10592 be replaced with what the minibuffer wants. */
10593 if (cursor_in_echo_area)
10594 ++windows_or_buffers_changed;
10595 }
10596 }
10597 else if (!EQ (mini_window, selected_window))
10598 windows_or_buffers_changed++;
10599
10600 /* Last displayed message is now the current message. */
10601 echo_area_buffer[1] = echo_area_buffer[0];
10602 /* Inform read_char that we're not echoing. */
10603 echo_message_buffer = Qnil;
10604
10605 /* Prevent redisplay optimization in redisplay_internal by resetting
10606 this_line_start_pos. This is done because the mini-buffer now
10607 displays the message instead of its buffer text. */
10608 if (EQ (mini_window, selected_window))
10609 CHARPOS (this_line_start_pos) = 0;
10610
10611 return window_height_changed_p;
10612 }
10613
10614
10615 \f
10616 /***********************************************************************
10617 Mode Lines and Frame Titles
10618 ***********************************************************************/
10619
10620 /* A buffer for constructing non-propertized mode-line strings and
10621 frame titles in it; allocated from the heap in init_xdisp and
10622 resized as needed in store_mode_line_noprop_char. */
10623
10624 static char *mode_line_noprop_buf;
10625
10626 /* The buffer's end, and a current output position in it. */
10627
10628 static char *mode_line_noprop_buf_end;
10629 static char *mode_line_noprop_ptr;
10630
10631 #define MODE_LINE_NOPROP_LEN(start) \
10632 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10633
10634 static enum {
10635 MODE_LINE_DISPLAY = 0,
10636 MODE_LINE_TITLE,
10637 MODE_LINE_NOPROP,
10638 MODE_LINE_STRING
10639 } mode_line_target;
10640
10641 /* Alist that caches the results of :propertize.
10642 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10643 static Lisp_Object mode_line_proptrans_alist;
10644
10645 /* List of strings making up the mode-line. */
10646 static Lisp_Object mode_line_string_list;
10647
10648 /* Base face property when building propertized mode line string. */
10649 static Lisp_Object mode_line_string_face;
10650 static Lisp_Object mode_line_string_face_prop;
10651
10652
10653 /* Unwind data for mode line strings */
10654
10655 static Lisp_Object Vmode_line_unwind_vector;
10656
10657 static Lisp_Object
10658 format_mode_line_unwind_data (struct buffer *obuf,
10659 Lisp_Object owin,
10660 int save_proptrans)
10661 {
10662 Lisp_Object vector, tmp;
10663
10664 /* Reduce consing by keeping one vector in
10665 Vwith_echo_area_save_vector. */
10666 vector = Vmode_line_unwind_vector;
10667 Vmode_line_unwind_vector = Qnil;
10668
10669 if (NILP (vector))
10670 vector = Fmake_vector (make_number (8), Qnil);
10671
10672 ASET (vector, 0, make_number (mode_line_target));
10673 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10674 ASET (vector, 2, mode_line_string_list);
10675 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10676 ASET (vector, 4, mode_line_string_face);
10677 ASET (vector, 5, mode_line_string_face_prop);
10678
10679 if (obuf)
10680 XSETBUFFER (tmp, obuf);
10681 else
10682 tmp = Qnil;
10683 ASET (vector, 6, tmp);
10684 ASET (vector, 7, owin);
10685
10686 return vector;
10687 }
10688
10689 static Lisp_Object
10690 unwind_format_mode_line (Lisp_Object vector)
10691 {
10692 mode_line_target = XINT (AREF (vector, 0));
10693 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10694 mode_line_string_list = AREF (vector, 2);
10695 if (! EQ (AREF (vector, 3), Qt))
10696 mode_line_proptrans_alist = AREF (vector, 3);
10697 mode_line_string_face = AREF (vector, 4);
10698 mode_line_string_face_prop = AREF (vector, 5);
10699
10700 if (!NILP (AREF (vector, 7)))
10701 /* Select window before buffer, since it may change the buffer. */
10702 Fselect_window (AREF (vector, 7), Qt);
10703
10704 if (!NILP (AREF (vector, 6)))
10705 {
10706 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10707 ASET (vector, 6, Qnil);
10708 }
10709
10710 Vmode_line_unwind_vector = vector;
10711 return Qnil;
10712 }
10713
10714
10715 /* Store a single character C for the frame title in mode_line_noprop_buf.
10716 Re-allocate mode_line_noprop_buf if necessary. */
10717
10718 static void
10719 store_mode_line_noprop_char (char c)
10720 {
10721 /* If output position has reached the end of the allocated buffer,
10722 increase the buffer's size. */
10723 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10724 {
10725 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10726 ptrdiff_t size = len;
10727 mode_line_noprop_buf =
10728 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10729 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10730 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10731 }
10732
10733 *mode_line_noprop_ptr++ = c;
10734 }
10735
10736
10737 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10738 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10739 characters that yield more columns than PRECISION; PRECISION <= 0
10740 means copy the whole string. Pad with spaces until FIELD_WIDTH
10741 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10742 pad. Called from display_mode_element when it is used to build a
10743 frame title. */
10744
10745 static int
10746 store_mode_line_noprop (const char *string, int field_width, int precision)
10747 {
10748 const unsigned char *str = (const unsigned char *) string;
10749 int n = 0;
10750 EMACS_INT dummy, nbytes;
10751
10752 /* Copy at most PRECISION chars from STR. */
10753 nbytes = strlen (string);
10754 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10755 while (nbytes--)
10756 store_mode_line_noprop_char (*str++);
10757
10758 /* Fill up with spaces until FIELD_WIDTH reached. */
10759 while (field_width > 0
10760 && n < field_width)
10761 {
10762 store_mode_line_noprop_char (' ');
10763 ++n;
10764 }
10765
10766 return n;
10767 }
10768
10769 /***********************************************************************
10770 Frame Titles
10771 ***********************************************************************/
10772
10773 #ifdef HAVE_WINDOW_SYSTEM
10774
10775 /* Set the title of FRAME, if it has changed. The title format is
10776 Vicon_title_format if FRAME is iconified, otherwise it is
10777 frame_title_format. */
10778
10779 static void
10780 x_consider_frame_title (Lisp_Object frame)
10781 {
10782 struct frame *f = XFRAME (frame);
10783
10784 if (FRAME_WINDOW_P (f)
10785 || FRAME_MINIBUF_ONLY_P (f)
10786 || f->explicit_name)
10787 {
10788 /* Do we have more than one visible frame on this X display? */
10789 Lisp_Object tail;
10790 Lisp_Object fmt;
10791 ptrdiff_t title_start;
10792 char *title;
10793 ptrdiff_t len;
10794 struct it it;
10795 int count = SPECPDL_INDEX ();
10796
10797 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10798 {
10799 Lisp_Object other_frame = XCAR (tail);
10800 struct frame *tf = XFRAME (other_frame);
10801
10802 if (tf != f
10803 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10804 && !FRAME_MINIBUF_ONLY_P (tf)
10805 && !EQ (other_frame, tip_frame)
10806 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10807 break;
10808 }
10809
10810 /* Set global variable indicating that multiple frames exist. */
10811 multiple_frames = CONSP (tail);
10812
10813 /* Switch to the buffer of selected window of the frame. Set up
10814 mode_line_target so that display_mode_element will output into
10815 mode_line_noprop_buf; then display the title. */
10816 record_unwind_protect (unwind_format_mode_line,
10817 format_mode_line_unwind_data
10818 (current_buffer, selected_window, 0));
10819
10820 Fselect_window (f->selected_window, Qt);
10821 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10822 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10823
10824 mode_line_target = MODE_LINE_TITLE;
10825 title_start = MODE_LINE_NOPROP_LEN (0);
10826 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10827 NULL, DEFAULT_FACE_ID);
10828 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10829 len = MODE_LINE_NOPROP_LEN (title_start);
10830 title = mode_line_noprop_buf + title_start;
10831 unbind_to (count, Qnil);
10832
10833 /* Set the title only if it's changed. This avoids consing in
10834 the common case where it hasn't. (If it turns out that we've
10835 already wasted too much time by walking through the list with
10836 display_mode_element, then we might need to optimize at a
10837 higher level than this.) */
10838 if (! STRINGP (f->name)
10839 || SBYTES (f->name) != len
10840 || memcmp (title, SDATA (f->name), len) != 0)
10841 x_implicitly_set_name (f, make_string (title, len), Qnil);
10842 }
10843 }
10844
10845 #endif /* not HAVE_WINDOW_SYSTEM */
10846
10847
10848
10849 \f
10850 /***********************************************************************
10851 Menu Bars
10852 ***********************************************************************/
10853
10854
10855 /* Prepare for redisplay by updating menu-bar item lists when
10856 appropriate. This can call eval. */
10857
10858 void
10859 prepare_menu_bars (void)
10860 {
10861 int all_windows;
10862 struct gcpro gcpro1, gcpro2;
10863 struct frame *f;
10864 Lisp_Object tooltip_frame;
10865
10866 #ifdef HAVE_WINDOW_SYSTEM
10867 tooltip_frame = tip_frame;
10868 #else
10869 tooltip_frame = Qnil;
10870 #endif
10871
10872 /* Update all frame titles based on their buffer names, etc. We do
10873 this before the menu bars so that the buffer-menu will show the
10874 up-to-date frame titles. */
10875 #ifdef HAVE_WINDOW_SYSTEM
10876 if (windows_or_buffers_changed || update_mode_lines)
10877 {
10878 Lisp_Object tail, frame;
10879
10880 FOR_EACH_FRAME (tail, frame)
10881 {
10882 f = XFRAME (frame);
10883 if (!EQ (frame, tooltip_frame)
10884 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10885 x_consider_frame_title (frame);
10886 }
10887 }
10888 #endif /* HAVE_WINDOW_SYSTEM */
10889
10890 /* Update the menu bar item lists, if appropriate. This has to be
10891 done before any actual redisplay or generation of display lines. */
10892 all_windows = (update_mode_lines
10893 || buffer_shared > 1
10894 || windows_or_buffers_changed);
10895 if (all_windows)
10896 {
10897 Lisp_Object tail, frame;
10898 int count = SPECPDL_INDEX ();
10899 /* 1 means that update_menu_bar has run its hooks
10900 so any further calls to update_menu_bar shouldn't do so again. */
10901 int menu_bar_hooks_run = 0;
10902
10903 record_unwind_save_match_data ();
10904
10905 FOR_EACH_FRAME (tail, frame)
10906 {
10907 f = XFRAME (frame);
10908
10909 /* Ignore tooltip frame. */
10910 if (EQ (frame, tooltip_frame))
10911 continue;
10912
10913 /* If a window on this frame changed size, report that to
10914 the user and clear the size-change flag. */
10915 if (FRAME_WINDOW_SIZES_CHANGED (f))
10916 {
10917 Lisp_Object functions;
10918
10919 /* Clear flag first in case we get an error below. */
10920 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10921 functions = Vwindow_size_change_functions;
10922 GCPRO2 (tail, functions);
10923
10924 while (CONSP (functions))
10925 {
10926 if (!EQ (XCAR (functions), Qt))
10927 call1 (XCAR (functions), frame);
10928 functions = XCDR (functions);
10929 }
10930 UNGCPRO;
10931 }
10932
10933 GCPRO1 (tail);
10934 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10935 #ifdef HAVE_WINDOW_SYSTEM
10936 update_tool_bar (f, 0);
10937 #endif
10938 #ifdef HAVE_NS
10939 if (windows_or_buffers_changed
10940 && FRAME_NS_P (f))
10941 ns_set_doc_edited (f, Fbuffer_modified_p
10942 (XWINDOW (f->selected_window)->buffer));
10943 #endif
10944 UNGCPRO;
10945 }
10946
10947 unbind_to (count, Qnil);
10948 }
10949 else
10950 {
10951 struct frame *sf = SELECTED_FRAME ();
10952 update_menu_bar (sf, 1, 0);
10953 #ifdef HAVE_WINDOW_SYSTEM
10954 update_tool_bar (sf, 1);
10955 #endif
10956 }
10957 }
10958
10959
10960 /* Update the menu bar item list for frame F. This has to be done
10961 before we start to fill in any display lines, because it can call
10962 eval.
10963
10964 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10965
10966 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10967 already ran the menu bar hooks for this redisplay, so there
10968 is no need to run them again. The return value is the
10969 updated value of this flag, to pass to the next call. */
10970
10971 static int
10972 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
10973 {
10974 Lisp_Object window;
10975 register struct window *w;
10976
10977 /* If called recursively during a menu update, do nothing. This can
10978 happen when, for instance, an activate-menubar-hook causes a
10979 redisplay. */
10980 if (inhibit_menubar_update)
10981 return hooks_run;
10982
10983 window = FRAME_SELECTED_WINDOW (f);
10984 w = XWINDOW (window);
10985
10986 if (FRAME_WINDOW_P (f)
10987 ?
10988 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10989 || defined (HAVE_NS) || defined (USE_GTK)
10990 FRAME_EXTERNAL_MENU_BAR (f)
10991 #else
10992 FRAME_MENU_BAR_LINES (f) > 0
10993 #endif
10994 : FRAME_MENU_BAR_LINES (f) > 0)
10995 {
10996 /* If the user has switched buffers or windows, we need to
10997 recompute to reflect the new bindings. But we'll
10998 recompute when update_mode_lines is set too; that means
10999 that people can use force-mode-line-update to request
11000 that the menu bar be recomputed. The adverse effect on
11001 the rest of the redisplay algorithm is about the same as
11002 windows_or_buffers_changed anyway. */
11003 if (windows_or_buffers_changed
11004 /* This used to test w->update_mode_line, but we believe
11005 there is no need to recompute the menu in that case. */
11006 || update_mode_lines
11007 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11008 < BUF_MODIFF (XBUFFER (w->buffer)))
11009 != !NILP (w->last_had_star))
11010 || ((!NILP (Vtransient_mark_mode)
11011 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11012 != !NILP (w->region_showing)))
11013 {
11014 struct buffer *prev = current_buffer;
11015 int count = SPECPDL_INDEX ();
11016
11017 specbind (Qinhibit_menubar_update, Qt);
11018
11019 set_buffer_internal_1 (XBUFFER (w->buffer));
11020 if (save_match_data)
11021 record_unwind_save_match_data ();
11022 if (NILP (Voverriding_local_map_menu_flag))
11023 {
11024 specbind (Qoverriding_terminal_local_map, Qnil);
11025 specbind (Qoverriding_local_map, Qnil);
11026 }
11027
11028 if (!hooks_run)
11029 {
11030 /* Run the Lucid hook. */
11031 safe_run_hooks (Qactivate_menubar_hook);
11032
11033 /* If it has changed current-menubar from previous value,
11034 really recompute the menu-bar from the value. */
11035 if (! NILP (Vlucid_menu_bar_dirty_flag))
11036 call0 (Qrecompute_lucid_menubar);
11037
11038 safe_run_hooks (Qmenu_bar_update_hook);
11039
11040 hooks_run = 1;
11041 }
11042
11043 XSETFRAME (Vmenu_updating_frame, f);
11044 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11045
11046 /* Redisplay the menu bar in case we changed it. */
11047 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11048 || defined (HAVE_NS) || defined (USE_GTK)
11049 if (FRAME_WINDOW_P (f))
11050 {
11051 #if defined (HAVE_NS)
11052 /* All frames on Mac OS share the same menubar. So only
11053 the selected frame should be allowed to set it. */
11054 if (f == SELECTED_FRAME ())
11055 #endif
11056 set_frame_menubar (f, 0, 0);
11057 }
11058 else
11059 /* On a terminal screen, the menu bar is an ordinary screen
11060 line, and this makes it get updated. */
11061 w->update_mode_line = Qt;
11062 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11063 /* In the non-toolkit version, the menu bar is an ordinary screen
11064 line, and this makes it get updated. */
11065 w->update_mode_line = Qt;
11066 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11067
11068 unbind_to (count, Qnil);
11069 set_buffer_internal_1 (prev);
11070 }
11071 }
11072
11073 return hooks_run;
11074 }
11075
11076
11077 \f
11078 /***********************************************************************
11079 Output Cursor
11080 ***********************************************************************/
11081
11082 #ifdef HAVE_WINDOW_SYSTEM
11083
11084 /* EXPORT:
11085 Nominal cursor position -- where to draw output.
11086 HPOS and VPOS are window relative glyph matrix coordinates.
11087 X and Y are window relative pixel coordinates. */
11088
11089 struct cursor_pos output_cursor;
11090
11091
11092 /* EXPORT:
11093 Set the global variable output_cursor to CURSOR. All cursor
11094 positions are relative to updated_window. */
11095
11096 void
11097 set_output_cursor (struct cursor_pos *cursor)
11098 {
11099 output_cursor.hpos = cursor->hpos;
11100 output_cursor.vpos = cursor->vpos;
11101 output_cursor.x = cursor->x;
11102 output_cursor.y = cursor->y;
11103 }
11104
11105
11106 /* EXPORT for RIF:
11107 Set a nominal cursor position.
11108
11109 HPOS and VPOS are column/row positions in a window glyph matrix. X
11110 and Y are window text area relative pixel positions.
11111
11112 If this is done during an update, updated_window will contain the
11113 window that is being updated and the position is the future output
11114 cursor position for that window. If updated_window is null, use
11115 selected_window and display the cursor at the given position. */
11116
11117 void
11118 x_cursor_to (int vpos, int hpos, int y, int x)
11119 {
11120 struct window *w;
11121
11122 /* If updated_window is not set, work on selected_window. */
11123 if (updated_window)
11124 w = updated_window;
11125 else
11126 w = XWINDOW (selected_window);
11127
11128 /* Set the output cursor. */
11129 output_cursor.hpos = hpos;
11130 output_cursor.vpos = vpos;
11131 output_cursor.x = x;
11132 output_cursor.y = y;
11133
11134 /* If not called as part of an update, really display the cursor.
11135 This will also set the cursor position of W. */
11136 if (updated_window == NULL)
11137 {
11138 BLOCK_INPUT;
11139 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11140 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11141 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11142 UNBLOCK_INPUT;
11143 }
11144 }
11145
11146 #endif /* HAVE_WINDOW_SYSTEM */
11147
11148 \f
11149 /***********************************************************************
11150 Tool-bars
11151 ***********************************************************************/
11152
11153 #ifdef HAVE_WINDOW_SYSTEM
11154
11155 /* Where the mouse was last time we reported a mouse event. */
11156
11157 FRAME_PTR last_mouse_frame;
11158
11159 /* Tool-bar item index of the item on which a mouse button was pressed
11160 or -1. */
11161
11162 int last_tool_bar_item;
11163
11164
11165 static Lisp_Object
11166 update_tool_bar_unwind (Lisp_Object frame)
11167 {
11168 selected_frame = frame;
11169 return Qnil;
11170 }
11171
11172 /* Update the tool-bar item list for frame F. This has to be done
11173 before we start to fill in any display lines. Called from
11174 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11175 and restore it here. */
11176
11177 static void
11178 update_tool_bar (struct frame *f, int save_match_data)
11179 {
11180 #if defined (USE_GTK) || defined (HAVE_NS)
11181 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11182 #else
11183 int do_update = WINDOWP (f->tool_bar_window)
11184 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11185 #endif
11186
11187 if (do_update)
11188 {
11189 Lisp_Object window;
11190 struct window *w;
11191
11192 window = FRAME_SELECTED_WINDOW (f);
11193 w = XWINDOW (window);
11194
11195 /* If the user has switched buffers or windows, we need to
11196 recompute to reflect the new bindings. But we'll
11197 recompute when update_mode_lines is set too; that means
11198 that people can use force-mode-line-update to request
11199 that the menu bar be recomputed. The adverse effect on
11200 the rest of the redisplay algorithm is about the same as
11201 windows_or_buffers_changed anyway. */
11202 if (windows_or_buffers_changed
11203 || !NILP (w->update_mode_line)
11204 || update_mode_lines
11205 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11206 < BUF_MODIFF (XBUFFER (w->buffer)))
11207 != !NILP (w->last_had_star))
11208 || ((!NILP (Vtransient_mark_mode)
11209 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11210 != !NILP (w->region_showing)))
11211 {
11212 struct buffer *prev = current_buffer;
11213 int count = SPECPDL_INDEX ();
11214 Lisp_Object frame, new_tool_bar;
11215 int new_n_tool_bar;
11216 struct gcpro gcpro1;
11217
11218 /* Set current_buffer to the buffer of the selected
11219 window of the frame, so that we get the right local
11220 keymaps. */
11221 set_buffer_internal_1 (XBUFFER (w->buffer));
11222
11223 /* Save match data, if we must. */
11224 if (save_match_data)
11225 record_unwind_save_match_data ();
11226
11227 /* Make sure that we don't accidentally use bogus keymaps. */
11228 if (NILP (Voverriding_local_map_menu_flag))
11229 {
11230 specbind (Qoverriding_terminal_local_map, Qnil);
11231 specbind (Qoverriding_local_map, Qnil);
11232 }
11233
11234 GCPRO1 (new_tool_bar);
11235
11236 /* We must temporarily set the selected frame to this frame
11237 before calling tool_bar_items, because the calculation of
11238 the tool-bar keymap uses the selected frame (see
11239 `tool-bar-make-keymap' in tool-bar.el). */
11240 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11241 XSETFRAME (frame, f);
11242 selected_frame = frame;
11243
11244 /* Build desired tool-bar items from keymaps. */
11245 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11246 &new_n_tool_bar);
11247
11248 /* Redisplay the tool-bar if we changed it. */
11249 if (new_n_tool_bar != f->n_tool_bar_items
11250 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11251 {
11252 /* Redisplay that happens asynchronously due to an expose event
11253 may access f->tool_bar_items. Make sure we update both
11254 variables within BLOCK_INPUT so no such event interrupts. */
11255 BLOCK_INPUT;
11256 f->tool_bar_items = new_tool_bar;
11257 f->n_tool_bar_items = new_n_tool_bar;
11258 w->update_mode_line = Qt;
11259 UNBLOCK_INPUT;
11260 }
11261
11262 UNGCPRO;
11263
11264 unbind_to (count, Qnil);
11265 set_buffer_internal_1 (prev);
11266 }
11267 }
11268 }
11269
11270
11271 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11272 F's desired tool-bar contents. F->tool_bar_items must have
11273 been set up previously by calling prepare_menu_bars. */
11274
11275 static void
11276 build_desired_tool_bar_string (struct frame *f)
11277 {
11278 int i, size, size_needed;
11279 struct gcpro gcpro1, gcpro2, gcpro3;
11280 Lisp_Object image, plist, props;
11281
11282 image = plist = props = Qnil;
11283 GCPRO3 (image, plist, props);
11284
11285 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11286 Otherwise, make a new string. */
11287
11288 /* The size of the string we might be able to reuse. */
11289 size = (STRINGP (f->desired_tool_bar_string)
11290 ? SCHARS (f->desired_tool_bar_string)
11291 : 0);
11292
11293 /* We need one space in the string for each image. */
11294 size_needed = f->n_tool_bar_items;
11295
11296 /* Reuse f->desired_tool_bar_string, if possible. */
11297 if (size < size_needed || NILP (f->desired_tool_bar_string))
11298 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11299 make_number (' '));
11300 else
11301 {
11302 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11303 Fremove_text_properties (make_number (0), make_number (size),
11304 props, f->desired_tool_bar_string);
11305 }
11306
11307 /* Put a `display' property on the string for the images to display,
11308 put a `menu_item' property on tool-bar items with a value that
11309 is the index of the item in F's tool-bar item vector. */
11310 for (i = 0; i < f->n_tool_bar_items; ++i)
11311 {
11312 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11313
11314 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11315 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11316 int hmargin, vmargin, relief, idx, end;
11317
11318 /* If image is a vector, choose the image according to the
11319 button state. */
11320 image = PROP (TOOL_BAR_ITEM_IMAGES);
11321 if (VECTORP (image))
11322 {
11323 if (enabled_p)
11324 idx = (selected_p
11325 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11326 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11327 else
11328 idx = (selected_p
11329 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11330 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11331
11332 xassert (ASIZE (image) >= idx);
11333 image = AREF (image, idx);
11334 }
11335 else
11336 idx = -1;
11337
11338 /* Ignore invalid image specifications. */
11339 if (!valid_image_p (image))
11340 continue;
11341
11342 /* Display the tool-bar button pressed, or depressed. */
11343 plist = Fcopy_sequence (XCDR (image));
11344
11345 /* Compute margin and relief to draw. */
11346 relief = (tool_bar_button_relief >= 0
11347 ? tool_bar_button_relief
11348 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11349 hmargin = vmargin = relief;
11350
11351 if (INTEGERP (Vtool_bar_button_margin)
11352 && XINT (Vtool_bar_button_margin) > 0)
11353 {
11354 hmargin += XFASTINT (Vtool_bar_button_margin);
11355 vmargin += XFASTINT (Vtool_bar_button_margin);
11356 }
11357 else if (CONSP (Vtool_bar_button_margin))
11358 {
11359 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11360 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11361 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11362
11363 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11364 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11365 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11366 }
11367
11368 if (auto_raise_tool_bar_buttons_p)
11369 {
11370 /* Add a `:relief' property to the image spec if the item is
11371 selected. */
11372 if (selected_p)
11373 {
11374 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11375 hmargin -= relief;
11376 vmargin -= relief;
11377 }
11378 }
11379 else
11380 {
11381 /* If image is selected, display it pressed, i.e. with a
11382 negative relief. If it's not selected, display it with a
11383 raised relief. */
11384 plist = Fplist_put (plist, QCrelief,
11385 (selected_p
11386 ? make_number (-relief)
11387 : make_number (relief)));
11388 hmargin -= relief;
11389 vmargin -= relief;
11390 }
11391
11392 /* Put a margin around the image. */
11393 if (hmargin || vmargin)
11394 {
11395 if (hmargin == vmargin)
11396 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11397 else
11398 plist = Fplist_put (plist, QCmargin,
11399 Fcons (make_number (hmargin),
11400 make_number (vmargin)));
11401 }
11402
11403 /* If button is not enabled, and we don't have special images
11404 for the disabled state, make the image appear disabled by
11405 applying an appropriate algorithm to it. */
11406 if (!enabled_p && idx < 0)
11407 plist = Fplist_put (plist, QCconversion, Qdisabled);
11408
11409 /* Put a `display' text property on the string for the image to
11410 display. Put a `menu-item' property on the string that gives
11411 the start of this item's properties in the tool-bar items
11412 vector. */
11413 image = Fcons (Qimage, plist);
11414 props = list4 (Qdisplay, image,
11415 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11416
11417 /* Let the last image hide all remaining spaces in the tool bar
11418 string. The string can be longer than needed when we reuse a
11419 previous string. */
11420 if (i + 1 == f->n_tool_bar_items)
11421 end = SCHARS (f->desired_tool_bar_string);
11422 else
11423 end = i + 1;
11424 Fadd_text_properties (make_number (i), make_number (end),
11425 props, f->desired_tool_bar_string);
11426 #undef PROP
11427 }
11428
11429 UNGCPRO;
11430 }
11431
11432
11433 /* Display one line of the tool-bar of frame IT->f.
11434
11435 HEIGHT specifies the desired height of the tool-bar line.
11436 If the actual height of the glyph row is less than HEIGHT, the
11437 row's height is increased to HEIGHT, and the icons are centered
11438 vertically in the new height.
11439
11440 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11441 count a final empty row in case the tool-bar width exactly matches
11442 the window width.
11443 */
11444
11445 static void
11446 display_tool_bar_line (struct it *it, int height)
11447 {
11448 struct glyph_row *row = it->glyph_row;
11449 int max_x = it->last_visible_x;
11450 struct glyph *last;
11451
11452 prepare_desired_row (row);
11453 row->y = it->current_y;
11454
11455 /* Note that this isn't made use of if the face hasn't a box,
11456 so there's no need to check the face here. */
11457 it->start_of_box_run_p = 1;
11458
11459 while (it->current_x < max_x)
11460 {
11461 int x, n_glyphs_before, i, nglyphs;
11462 struct it it_before;
11463
11464 /* Get the next display element. */
11465 if (!get_next_display_element (it))
11466 {
11467 /* Don't count empty row if we are counting needed tool-bar lines. */
11468 if (height < 0 && !it->hpos)
11469 return;
11470 break;
11471 }
11472
11473 /* Produce glyphs. */
11474 n_glyphs_before = row->used[TEXT_AREA];
11475 it_before = *it;
11476
11477 PRODUCE_GLYPHS (it);
11478
11479 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11480 i = 0;
11481 x = it_before.current_x;
11482 while (i < nglyphs)
11483 {
11484 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11485
11486 if (x + glyph->pixel_width > max_x)
11487 {
11488 /* Glyph doesn't fit on line. Backtrack. */
11489 row->used[TEXT_AREA] = n_glyphs_before;
11490 *it = it_before;
11491 /* If this is the only glyph on this line, it will never fit on the
11492 tool-bar, so skip it. But ensure there is at least one glyph,
11493 so we don't accidentally disable the tool-bar. */
11494 if (n_glyphs_before == 0
11495 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11496 break;
11497 goto out;
11498 }
11499
11500 ++it->hpos;
11501 x += glyph->pixel_width;
11502 ++i;
11503 }
11504
11505 /* Stop at line end. */
11506 if (ITERATOR_AT_END_OF_LINE_P (it))
11507 break;
11508
11509 set_iterator_to_next (it, 1);
11510 }
11511
11512 out:;
11513
11514 row->displays_text_p = row->used[TEXT_AREA] != 0;
11515
11516 /* Use default face for the border below the tool bar.
11517
11518 FIXME: When auto-resize-tool-bars is grow-only, there is
11519 no additional border below the possibly empty tool-bar lines.
11520 So to make the extra empty lines look "normal", we have to
11521 use the tool-bar face for the border too. */
11522 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11523 it->face_id = DEFAULT_FACE_ID;
11524
11525 extend_face_to_end_of_line (it);
11526 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11527 last->right_box_line_p = 1;
11528 if (last == row->glyphs[TEXT_AREA])
11529 last->left_box_line_p = 1;
11530
11531 /* Make line the desired height and center it vertically. */
11532 if ((height -= it->max_ascent + it->max_descent) > 0)
11533 {
11534 /* Don't add more than one line height. */
11535 height %= FRAME_LINE_HEIGHT (it->f);
11536 it->max_ascent += height / 2;
11537 it->max_descent += (height + 1) / 2;
11538 }
11539
11540 compute_line_metrics (it);
11541
11542 /* If line is empty, make it occupy the rest of the tool-bar. */
11543 if (!row->displays_text_p)
11544 {
11545 row->height = row->phys_height = it->last_visible_y - row->y;
11546 row->visible_height = row->height;
11547 row->ascent = row->phys_ascent = 0;
11548 row->extra_line_spacing = 0;
11549 }
11550
11551 row->full_width_p = 1;
11552 row->continued_p = 0;
11553 row->truncated_on_left_p = 0;
11554 row->truncated_on_right_p = 0;
11555
11556 it->current_x = it->hpos = 0;
11557 it->current_y += row->height;
11558 ++it->vpos;
11559 ++it->glyph_row;
11560 }
11561
11562
11563 /* Max tool-bar height. */
11564
11565 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11566 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11567
11568 /* Value is the number of screen lines needed to make all tool-bar
11569 items of frame F visible. The number of actual rows needed is
11570 returned in *N_ROWS if non-NULL. */
11571
11572 static int
11573 tool_bar_lines_needed (struct frame *f, int *n_rows)
11574 {
11575 struct window *w = XWINDOW (f->tool_bar_window);
11576 struct it it;
11577 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11578 the desired matrix, so use (unused) mode-line row as temporary row to
11579 avoid destroying the first tool-bar row. */
11580 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11581
11582 /* Initialize an iterator for iteration over
11583 F->desired_tool_bar_string in the tool-bar window of frame F. */
11584 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11585 it.first_visible_x = 0;
11586 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11587 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11588 it.paragraph_embedding = L2R;
11589
11590 while (!ITERATOR_AT_END_P (&it))
11591 {
11592 clear_glyph_row (temp_row);
11593 it.glyph_row = temp_row;
11594 display_tool_bar_line (&it, -1);
11595 }
11596 clear_glyph_row (temp_row);
11597
11598 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11599 if (n_rows)
11600 *n_rows = it.vpos > 0 ? it.vpos : -1;
11601
11602 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11603 }
11604
11605
11606 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11607 0, 1, 0,
11608 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11609 (Lisp_Object frame)
11610 {
11611 struct frame *f;
11612 struct window *w;
11613 int nlines = 0;
11614
11615 if (NILP (frame))
11616 frame = selected_frame;
11617 else
11618 CHECK_FRAME (frame);
11619 f = XFRAME (frame);
11620
11621 if (WINDOWP (f->tool_bar_window)
11622 && (w = XWINDOW (f->tool_bar_window),
11623 WINDOW_TOTAL_LINES (w) > 0))
11624 {
11625 update_tool_bar (f, 1);
11626 if (f->n_tool_bar_items)
11627 {
11628 build_desired_tool_bar_string (f);
11629 nlines = tool_bar_lines_needed (f, NULL);
11630 }
11631 }
11632
11633 return make_number (nlines);
11634 }
11635
11636
11637 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11638 height should be changed. */
11639
11640 static int
11641 redisplay_tool_bar (struct frame *f)
11642 {
11643 struct window *w;
11644 struct it it;
11645 struct glyph_row *row;
11646
11647 #if defined (USE_GTK) || defined (HAVE_NS)
11648 if (FRAME_EXTERNAL_TOOL_BAR (f))
11649 update_frame_tool_bar (f);
11650 return 0;
11651 #endif
11652
11653 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11654 do anything. This means you must start with tool-bar-lines
11655 non-zero to get the auto-sizing effect. Or in other words, you
11656 can turn off tool-bars by specifying tool-bar-lines zero. */
11657 if (!WINDOWP (f->tool_bar_window)
11658 || (w = XWINDOW (f->tool_bar_window),
11659 WINDOW_TOTAL_LINES (w) == 0))
11660 return 0;
11661
11662 /* Set up an iterator for the tool-bar window. */
11663 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11664 it.first_visible_x = 0;
11665 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11666 row = it.glyph_row;
11667
11668 /* Build a string that represents the contents of the tool-bar. */
11669 build_desired_tool_bar_string (f);
11670 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11671 /* FIXME: This should be controlled by a user option. But it
11672 doesn't make sense to have an R2L tool bar if the menu bar cannot
11673 be drawn also R2L, and making the menu bar R2L is tricky due
11674 toolkit-specific code that implements it. If an R2L tool bar is
11675 ever supported, display_tool_bar_line should also be augmented to
11676 call unproduce_glyphs like display_line and display_string
11677 do. */
11678 it.paragraph_embedding = L2R;
11679
11680 if (f->n_tool_bar_rows == 0)
11681 {
11682 int nlines;
11683
11684 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11685 nlines != WINDOW_TOTAL_LINES (w)))
11686 {
11687 Lisp_Object frame;
11688 int old_height = WINDOW_TOTAL_LINES (w);
11689
11690 XSETFRAME (frame, f);
11691 Fmodify_frame_parameters (frame,
11692 Fcons (Fcons (Qtool_bar_lines,
11693 make_number (nlines)),
11694 Qnil));
11695 if (WINDOW_TOTAL_LINES (w) != old_height)
11696 {
11697 clear_glyph_matrix (w->desired_matrix);
11698 fonts_changed_p = 1;
11699 return 1;
11700 }
11701 }
11702 }
11703
11704 /* Display as many lines as needed to display all tool-bar items. */
11705
11706 if (f->n_tool_bar_rows > 0)
11707 {
11708 int border, rows, height, extra;
11709
11710 if (INTEGERP (Vtool_bar_border))
11711 border = XINT (Vtool_bar_border);
11712 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11713 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11714 else if (EQ (Vtool_bar_border, Qborder_width))
11715 border = f->border_width;
11716 else
11717 border = 0;
11718 if (border < 0)
11719 border = 0;
11720
11721 rows = f->n_tool_bar_rows;
11722 height = max (1, (it.last_visible_y - border) / rows);
11723 extra = it.last_visible_y - border - height * rows;
11724
11725 while (it.current_y < it.last_visible_y)
11726 {
11727 int h = 0;
11728 if (extra > 0 && rows-- > 0)
11729 {
11730 h = (extra + rows - 1) / rows;
11731 extra -= h;
11732 }
11733 display_tool_bar_line (&it, height + h);
11734 }
11735 }
11736 else
11737 {
11738 while (it.current_y < it.last_visible_y)
11739 display_tool_bar_line (&it, 0);
11740 }
11741
11742 /* It doesn't make much sense to try scrolling in the tool-bar
11743 window, so don't do it. */
11744 w->desired_matrix->no_scrolling_p = 1;
11745 w->must_be_updated_p = 1;
11746
11747 if (!NILP (Vauto_resize_tool_bars))
11748 {
11749 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11750 int change_height_p = 0;
11751
11752 /* If we couldn't display everything, change the tool-bar's
11753 height if there is room for more. */
11754 if (IT_STRING_CHARPOS (it) < it.end_charpos
11755 && it.current_y < max_tool_bar_height)
11756 change_height_p = 1;
11757
11758 row = it.glyph_row - 1;
11759
11760 /* If there are blank lines at the end, except for a partially
11761 visible blank line at the end that is smaller than
11762 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11763 if (!row->displays_text_p
11764 && row->height >= FRAME_LINE_HEIGHT (f))
11765 change_height_p = 1;
11766
11767 /* If row displays tool-bar items, but is partially visible,
11768 change the tool-bar's height. */
11769 if (row->displays_text_p
11770 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11771 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11772 change_height_p = 1;
11773
11774 /* Resize windows as needed by changing the `tool-bar-lines'
11775 frame parameter. */
11776 if (change_height_p)
11777 {
11778 Lisp_Object frame;
11779 int old_height = WINDOW_TOTAL_LINES (w);
11780 int nrows;
11781 int nlines = tool_bar_lines_needed (f, &nrows);
11782
11783 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11784 && !f->minimize_tool_bar_window_p)
11785 ? (nlines > old_height)
11786 : (nlines != old_height));
11787 f->minimize_tool_bar_window_p = 0;
11788
11789 if (change_height_p)
11790 {
11791 XSETFRAME (frame, f);
11792 Fmodify_frame_parameters (frame,
11793 Fcons (Fcons (Qtool_bar_lines,
11794 make_number (nlines)),
11795 Qnil));
11796 if (WINDOW_TOTAL_LINES (w) != old_height)
11797 {
11798 clear_glyph_matrix (w->desired_matrix);
11799 f->n_tool_bar_rows = nrows;
11800 fonts_changed_p = 1;
11801 return 1;
11802 }
11803 }
11804 }
11805 }
11806
11807 f->minimize_tool_bar_window_p = 0;
11808 return 0;
11809 }
11810
11811
11812 /* Get information about the tool-bar item which is displayed in GLYPH
11813 on frame F. Return in *PROP_IDX the index where tool-bar item
11814 properties start in F->tool_bar_items. Value is zero if
11815 GLYPH doesn't display a tool-bar item. */
11816
11817 static int
11818 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11819 {
11820 Lisp_Object prop;
11821 int success_p;
11822 int charpos;
11823
11824 /* This function can be called asynchronously, which means we must
11825 exclude any possibility that Fget_text_property signals an
11826 error. */
11827 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11828 charpos = max (0, charpos);
11829
11830 /* Get the text property `menu-item' at pos. The value of that
11831 property is the start index of this item's properties in
11832 F->tool_bar_items. */
11833 prop = Fget_text_property (make_number (charpos),
11834 Qmenu_item, f->current_tool_bar_string);
11835 if (INTEGERP (prop))
11836 {
11837 *prop_idx = XINT (prop);
11838 success_p = 1;
11839 }
11840 else
11841 success_p = 0;
11842
11843 return success_p;
11844 }
11845
11846 \f
11847 /* Get information about the tool-bar item at position X/Y on frame F.
11848 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11849 the current matrix of the tool-bar window of F, or NULL if not
11850 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11851 item in F->tool_bar_items. Value is
11852
11853 -1 if X/Y is not on a tool-bar item
11854 0 if X/Y is on the same item that was highlighted before.
11855 1 otherwise. */
11856
11857 static int
11858 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11859 int *hpos, int *vpos, int *prop_idx)
11860 {
11861 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11862 struct window *w = XWINDOW (f->tool_bar_window);
11863 int area;
11864
11865 /* Find the glyph under X/Y. */
11866 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11867 if (*glyph == NULL)
11868 return -1;
11869
11870 /* Get the start of this tool-bar item's properties in
11871 f->tool_bar_items. */
11872 if (!tool_bar_item_info (f, *glyph, prop_idx))
11873 return -1;
11874
11875 /* Is mouse on the highlighted item? */
11876 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11877 && *vpos >= hlinfo->mouse_face_beg_row
11878 && *vpos <= hlinfo->mouse_face_end_row
11879 && (*vpos > hlinfo->mouse_face_beg_row
11880 || *hpos >= hlinfo->mouse_face_beg_col)
11881 && (*vpos < hlinfo->mouse_face_end_row
11882 || *hpos < hlinfo->mouse_face_end_col
11883 || hlinfo->mouse_face_past_end))
11884 return 0;
11885
11886 return 1;
11887 }
11888
11889
11890 /* EXPORT:
11891 Handle mouse button event on the tool-bar of frame F, at
11892 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11893 0 for button release. MODIFIERS is event modifiers for button
11894 release. */
11895
11896 void
11897 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11898 unsigned int modifiers)
11899 {
11900 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11901 struct window *w = XWINDOW (f->tool_bar_window);
11902 int hpos, vpos, prop_idx;
11903 struct glyph *glyph;
11904 Lisp_Object enabled_p;
11905
11906 /* If not on the highlighted tool-bar item, return. */
11907 frame_to_window_pixel_xy (w, &x, &y);
11908 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11909 return;
11910
11911 /* If item is disabled, do nothing. */
11912 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11913 if (NILP (enabled_p))
11914 return;
11915
11916 if (down_p)
11917 {
11918 /* Show item in pressed state. */
11919 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11920 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11921 last_tool_bar_item = prop_idx;
11922 }
11923 else
11924 {
11925 Lisp_Object key, frame;
11926 struct input_event event;
11927 EVENT_INIT (event);
11928
11929 /* Show item in released state. */
11930 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11931 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11932
11933 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11934
11935 XSETFRAME (frame, f);
11936 event.kind = TOOL_BAR_EVENT;
11937 event.frame_or_window = frame;
11938 event.arg = frame;
11939 kbd_buffer_store_event (&event);
11940
11941 event.kind = TOOL_BAR_EVENT;
11942 event.frame_or_window = frame;
11943 event.arg = key;
11944 event.modifiers = modifiers;
11945 kbd_buffer_store_event (&event);
11946 last_tool_bar_item = -1;
11947 }
11948 }
11949
11950
11951 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11952 tool-bar window-relative coordinates X/Y. Called from
11953 note_mouse_highlight. */
11954
11955 static void
11956 note_tool_bar_highlight (struct frame *f, int x, int y)
11957 {
11958 Lisp_Object window = f->tool_bar_window;
11959 struct window *w = XWINDOW (window);
11960 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
11961 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11962 int hpos, vpos;
11963 struct glyph *glyph;
11964 struct glyph_row *row;
11965 int i;
11966 Lisp_Object enabled_p;
11967 int prop_idx;
11968 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
11969 int mouse_down_p, rc;
11970
11971 /* Function note_mouse_highlight is called with negative X/Y
11972 values when mouse moves outside of the frame. */
11973 if (x <= 0 || y <= 0)
11974 {
11975 clear_mouse_face (hlinfo);
11976 return;
11977 }
11978
11979 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
11980 if (rc < 0)
11981 {
11982 /* Not on tool-bar item. */
11983 clear_mouse_face (hlinfo);
11984 return;
11985 }
11986 else if (rc == 0)
11987 /* On same tool-bar item as before. */
11988 goto set_help_echo;
11989
11990 clear_mouse_face (hlinfo);
11991
11992 /* Mouse is down, but on different tool-bar item? */
11993 mouse_down_p = (dpyinfo->grabbed
11994 && f == last_mouse_frame
11995 && FRAME_LIVE_P (f));
11996 if (mouse_down_p
11997 && last_tool_bar_item != prop_idx)
11998 return;
11999
12000 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12001 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12002
12003 /* If tool-bar item is not enabled, don't highlight it. */
12004 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12005 if (!NILP (enabled_p))
12006 {
12007 /* Compute the x-position of the glyph. In front and past the
12008 image is a space. We include this in the highlighted area. */
12009 row = MATRIX_ROW (w->current_matrix, vpos);
12010 for (i = x = 0; i < hpos; ++i)
12011 x += row->glyphs[TEXT_AREA][i].pixel_width;
12012
12013 /* Record this as the current active region. */
12014 hlinfo->mouse_face_beg_col = hpos;
12015 hlinfo->mouse_face_beg_row = vpos;
12016 hlinfo->mouse_face_beg_x = x;
12017 hlinfo->mouse_face_beg_y = row->y;
12018 hlinfo->mouse_face_past_end = 0;
12019
12020 hlinfo->mouse_face_end_col = hpos + 1;
12021 hlinfo->mouse_face_end_row = vpos;
12022 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12023 hlinfo->mouse_face_end_y = row->y;
12024 hlinfo->mouse_face_window = window;
12025 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12026
12027 /* Display it as active. */
12028 show_mouse_face (hlinfo, draw);
12029 hlinfo->mouse_face_image_state = draw;
12030 }
12031
12032 set_help_echo:
12033
12034 /* Set help_echo_string to a help string to display for this tool-bar item.
12035 XTread_socket does the rest. */
12036 help_echo_object = help_echo_window = Qnil;
12037 help_echo_pos = -1;
12038 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12039 if (NILP (help_echo_string))
12040 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12041 }
12042
12043 #endif /* HAVE_WINDOW_SYSTEM */
12044
12045
12046 \f
12047 /************************************************************************
12048 Horizontal scrolling
12049 ************************************************************************/
12050
12051 static int hscroll_window_tree (Lisp_Object);
12052 static int hscroll_windows (Lisp_Object);
12053
12054 /* For all leaf windows in the window tree rooted at WINDOW, set their
12055 hscroll value so that PT is (i) visible in the window, and (ii) so
12056 that it is not within a certain margin at the window's left and
12057 right border. Value is non-zero if any window's hscroll has been
12058 changed. */
12059
12060 static int
12061 hscroll_window_tree (Lisp_Object window)
12062 {
12063 int hscrolled_p = 0;
12064 int hscroll_relative_p = FLOATP (Vhscroll_step);
12065 int hscroll_step_abs = 0;
12066 double hscroll_step_rel = 0;
12067
12068 if (hscroll_relative_p)
12069 {
12070 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12071 if (hscroll_step_rel < 0)
12072 {
12073 hscroll_relative_p = 0;
12074 hscroll_step_abs = 0;
12075 }
12076 }
12077 else if (INTEGERP (Vhscroll_step))
12078 {
12079 hscroll_step_abs = XINT (Vhscroll_step);
12080 if (hscroll_step_abs < 0)
12081 hscroll_step_abs = 0;
12082 }
12083 else
12084 hscroll_step_abs = 0;
12085
12086 while (WINDOWP (window))
12087 {
12088 struct window *w = XWINDOW (window);
12089
12090 if (WINDOWP (w->hchild))
12091 hscrolled_p |= hscroll_window_tree (w->hchild);
12092 else if (WINDOWP (w->vchild))
12093 hscrolled_p |= hscroll_window_tree (w->vchild);
12094 else if (w->cursor.vpos >= 0)
12095 {
12096 int h_margin;
12097 int text_area_width;
12098 struct glyph_row *current_cursor_row
12099 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12100 struct glyph_row *desired_cursor_row
12101 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12102 struct glyph_row *cursor_row
12103 = (desired_cursor_row->enabled_p
12104 ? desired_cursor_row
12105 : current_cursor_row);
12106 int row_r2l_p = cursor_row->reversed_p;
12107
12108 text_area_width = window_box_width (w, TEXT_AREA);
12109
12110 /* Scroll when cursor is inside this scroll margin. */
12111 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12112
12113 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12114 /* For left-to-right rows, hscroll when cursor is either
12115 (i) inside the right hscroll margin, or (ii) if it is
12116 inside the left margin and the window is already
12117 hscrolled. */
12118 && ((!row_r2l_p
12119 && ((XFASTINT (w->hscroll)
12120 && w->cursor.x <= h_margin)
12121 || (cursor_row->enabled_p
12122 && cursor_row->truncated_on_right_p
12123 && (w->cursor.x >= text_area_width - h_margin))))
12124 /* For right-to-left rows, the logic is similar,
12125 except that rules for scrolling to left and right
12126 are reversed. E.g., if cursor.x <= h_margin, we
12127 need to hscroll "to the right" unconditionally,
12128 and that will scroll the screen to the left so as
12129 to reveal the next portion of the row. */
12130 || (row_r2l_p
12131 && ((cursor_row->enabled_p
12132 /* FIXME: It is confusing to set the
12133 truncated_on_right_p flag when R2L rows
12134 are actually truncated on the left. */
12135 && cursor_row->truncated_on_right_p
12136 && w->cursor.x <= h_margin)
12137 || (XFASTINT (w->hscroll)
12138 && (w->cursor.x >= text_area_width - h_margin))))))
12139 {
12140 struct it it;
12141 int hscroll;
12142 struct buffer *saved_current_buffer;
12143 EMACS_INT pt;
12144 int wanted_x;
12145
12146 /* Find point in a display of infinite width. */
12147 saved_current_buffer = current_buffer;
12148 current_buffer = XBUFFER (w->buffer);
12149
12150 if (w == XWINDOW (selected_window))
12151 pt = PT;
12152 else
12153 {
12154 pt = marker_position (w->pointm);
12155 pt = max (BEGV, pt);
12156 pt = min (ZV, pt);
12157 }
12158
12159 /* Move iterator to pt starting at cursor_row->start in
12160 a line with infinite width. */
12161 init_to_row_start (&it, w, cursor_row);
12162 it.last_visible_x = INFINITY;
12163 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12164 current_buffer = saved_current_buffer;
12165
12166 /* Position cursor in window. */
12167 if (!hscroll_relative_p && hscroll_step_abs == 0)
12168 hscroll = max (0, (it.current_x
12169 - (ITERATOR_AT_END_OF_LINE_P (&it)
12170 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12171 : (text_area_width / 2))))
12172 / FRAME_COLUMN_WIDTH (it.f);
12173 else if ((!row_r2l_p
12174 && w->cursor.x >= text_area_width - h_margin)
12175 || (row_r2l_p && w->cursor.x <= h_margin))
12176 {
12177 if (hscroll_relative_p)
12178 wanted_x = text_area_width * (1 - hscroll_step_rel)
12179 - h_margin;
12180 else
12181 wanted_x = text_area_width
12182 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12183 - h_margin;
12184 hscroll
12185 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12186 }
12187 else
12188 {
12189 if (hscroll_relative_p)
12190 wanted_x = text_area_width * hscroll_step_rel
12191 + h_margin;
12192 else
12193 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12194 + h_margin;
12195 hscroll
12196 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12197 }
12198 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12199
12200 /* Don't prevent redisplay optimizations if hscroll
12201 hasn't changed, as it will unnecessarily slow down
12202 redisplay. */
12203 if (XFASTINT (w->hscroll) != hscroll)
12204 {
12205 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12206 w->hscroll = make_number (hscroll);
12207 hscrolled_p = 1;
12208 }
12209 }
12210 }
12211
12212 window = w->next;
12213 }
12214
12215 /* Value is non-zero if hscroll of any leaf window has been changed. */
12216 return hscrolled_p;
12217 }
12218
12219
12220 /* Set hscroll so that cursor is visible and not inside horizontal
12221 scroll margins for all windows in the tree rooted at WINDOW. See
12222 also hscroll_window_tree above. Value is non-zero if any window's
12223 hscroll has been changed. If it has, desired matrices on the frame
12224 of WINDOW are cleared. */
12225
12226 static int
12227 hscroll_windows (Lisp_Object window)
12228 {
12229 int hscrolled_p = hscroll_window_tree (window);
12230 if (hscrolled_p)
12231 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12232 return hscrolled_p;
12233 }
12234
12235
12236 \f
12237 /************************************************************************
12238 Redisplay
12239 ************************************************************************/
12240
12241 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12242 to a non-zero value. This is sometimes handy to have in a debugger
12243 session. */
12244
12245 #if GLYPH_DEBUG
12246
12247 /* First and last unchanged row for try_window_id. */
12248
12249 static int debug_first_unchanged_at_end_vpos;
12250 static int debug_last_unchanged_at_beg_vpos;
12251
12252 /* Delta vpos and y. */
12253
12254 static int debug_dvpos, debug_dy;
12255
12256 /* Delta in characters and bytes for try_window_id. */
12257
12258 static EMACS_INT debug_delta, debug_delta_bytes;
12259
12260 /* Values of window_end_pos and window_end_vpos at the end of
12261 try_window_id. */
12262
12263 static EMACS_INT debug_end_vpos;
12264
12265 /* Append a string to W->desired_matrix->method. FMT is a printf
12266 format string. If trace_redisplay_p is non-zero also printf the
12267 resulting string to stderr. */
12268
12269 static void debug_method_add (struct window *, char const *, ...)
12270 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12271
12272 static void
12273 debug_method_add (struct window *w, char const *fmt, ...)
12274 {
12275 char buffer[512];
12276 char *method = w->desired_matrix->method;
12277 int len = strlen (method);
12278 int size = sizeof w->desired_matrix->method;
12279 int remaining = size - len - 1;
12280 va_list ap;
12281
12282 va_start (ap, fmt);
12283 vsprintf (buffer, fmt, ap);
12284 va_end (ap);
12285 if (len && remaining)
12286 {
12287 method[len] = '|';
12288 --remaining, ++len;
12289 }
12290
12291 strncpy (method + len, buffer, remaining);
12292
12293 if (trace_redisplay_p)
12294 fprintf (stderr, "%p (%s): %s\n",
12295 w,
12296 ((BUFFERP (w->buffer)
12297 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12298 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12299 : "no buffer"),
12300 buffer);
12301 }
12302
12303 #endif /* GLYPH_DEBUG */
12304
12305
12306 /* Value is non-zero if all changes in window W, which displays
12307 current_buffer, are in the text between START and END. START is a
12308 buffer position, END is given as a distance from Z. Used in
12309 redisplay_internal for display optimization. */
12310
12311 static inline int
12312 text_outside_line_unchanged_p (struct window *w,
12313 EMACS_INT start, EMACS_INT end)
12314 {
12315 int unchanged_p = 1;
12316
12317 /* If text or overlays have changed, see where. */
12318 if (XFASTINT (w->last_modified) < MODIFF
12319 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12320 {
12321 /* Gap in the line? */
12322 if (GPT < start || Z - GPT < end)
12323 unchanged_p = 0;
12324
12325 /* Changes start in front of the line, or end after it? */
12326 if (unchanged_p
12327 && (BEG_UNCHANGED < start - 1
12328 || END_UNCHANGED < end))
12329 unchanged_p = 0;
12330
12331 /* If selective display, can't optimize if changes start at the
12332 beginning of the line. */
12333 if (unchanged_p
12334 && INTEGERP (BVAR (current_buffer, selective_display))
12335 && XINT (BVAR (current_buffer, selective_display)) > 0
12336 && (BEG_UNCHANGED < start || GPT <= start))
12337 unchanged_p = 0;
12338
12339 /* If there are overlays at the start or end of the line, these
12340 may have overlay strings with newlines in them. A change at
12341 START, for instance, may actually concern the display of such
12342 overlay strings as well, and they are displayed on different
12343 lines. So, quickly rule out this case. (For the future, it
12344 might be desirable to implement something more telling than
12345 just BEG/END_UNCHANGED.) */
12346 if (unchanged_p)
12347 {
12348 if (BEG + BEG_UNCHANGED == start
12349 && overlay_touches_p (start))
12350 unchanged_p = 0;
12351 if (END_UNCHANGED == end
12352 && overlay_touches_p (Z - end))
12353 unchanged_p = 0;
12354 }
12355
12356 /* Under bidi reordering, adding or deleting a character in the
12357 beginning of a paragraph, before the first strong directional
12358 character, can change the base direction of the paragraph (unless
12359 the buffer specifies a fixed paragraph direction), which will
12360 require to redisplay the whole paragraph. It might be worthwhile
12361 to find the paragraph limits and widen the range of redisplayed
12362 lines to that, but for now just give up this optimization. */
12363 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12364 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12365 unchanged_p = 0;
12366 }
12367
12368 return unchanged_p;
12369 }
12370
12371
12372 /* Do a frame update, taking possible shortcuts into account. This is
12373 the main external entry point for redisplay.
12374
12375 If the last redisplay displayed an echo area message and that message
12376 is no longer requested, we clear the echo area or bring back the
12377 mini-buffer if that is in use. */
12378
12379 void
12380 redisplay (void)
12381 {
12382 redisplay_internal ();
12383 }
12384
12385
12386 static Lisp_Object
12387 overlay_arrow_string_or_property (Lisp_Object var)
12388 {
12389 Lisp_Object val;
12390
12391 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12392 return val;
12393
12394 return Voverlay_arrow_string;
12395 }
12396
12397 /* Return 1 if there are any overlay-arrows in current_buffer. */
12398 static int
12399 overlay_arrow_in_current_buffer_p (void)
12400 {
12401 Lisp_Object vlist;
12402
12403 for (vlist = Voverlay_arrow_variable_list;
12404 CONSP (vlist);
12405 vlist = XCDR (vlist))
12406 {
12407 Lisp_Object var = XCAR (vlist);
12408 Lisp_Object val;
12409
12410 if (!SYMBOLP (var))
12411 continue;
12412 val = find_symbol_value (var);
12413 if (MARKERP (val)
12414 && current_buffer == XMARKER (val)->buffer)
12415 return 1;
12416 }
12417 return 0;
12418 }
12419
12420
12421 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12422 has changed. */
12423
12424 static int
12425 overlay_arrows_changed_p (void)
12426 {
12427 Lisp_Object vlist;
12428
12429 for (vlist = Voverlay_arrow_variable_list;
12430 CONSP (vlist);
12431 vlist = XCDR (vlist))
12432 {
12433 Lisp_Object var = XCAR (vlist);
12434 Lisp_Object val, pstr;
12435
12436 if (!SYMBOLP (var))
12437 continue;
12438 val = find_symbol_value (var);
12439 if (!MARKERP (val))
12440 continue;
12441 if (! EQ (COERCE_MARKER (val),
12442 Fget (var, Qlast_arrow_position))
12443 || ! (pstr = overlay_arrow_string_or_property (var),
12444 EQ (pstr, Fget (var, Qlast_arrow_string))))
12445 return 1;
12446 }
12447 return 0;
12448 }
12449
12450 /* Mark overlay arrows to be updated on next redisplay. */
12451
12452 static void
12453 update_overlay_arrows (int up_to_date)
12454 {
12455 Lisp_Object vlist;
12456
12457 for (vlist = Voverlay_arrow_variable_list;
12458 CONSP (vlist);
12459 vlist = XCDR (vlist))
12460 {
12461 Lisp_Object var = XCAR (vlist);
12462
12463 if (!SYMBOLP (var))
12464 continue;
12465
12466 if (up_to_date > 0)
12467 {
12468 Lisp_Object val = find_symbol_value (var);
12469 Fput (var, Qlast_arrow_position,
12470 COERCE_MARKER (val));
12471 Fput (var, Qlast_arrow_string,
12472 overlay_arrow_string_or_property (var));
12473 }
12474 else if (up_to_date < 0
12475 || !NILP (Fget (var, Qlast_arrow_position)))
12476 {
12477 Fput (var, Qlast_arrow_position, Qt);
12478 Fput (var, Qlast_arrow_string, Qt);
12479 }
12480 }
12481 }
12482
12483
12484 /* Return overlay arrow string to display at row.
12485 Return integer (bitmap number) for arrow bitmap in left fringe.
12486 Return nil if no overlay arrow. */
12487
12488 static Lisp_Object
12489 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12490 {
12491 Lisp_Object vlist;
12492
12493 for (vlist = Voverlay_arrow_variable_list;
12494 CONSP (vlist);
12495 vlist = XCDR (vlist))
12496 {
12497 Lisp_Object var = XCAR (vlist);
12498 Lisp_Object val;
12499
12500 if (!SYMBOLP (var))
12501 continue;
12502
12503 val = find_symbol_value (var);
12504
12505 if (MARKERP (val)
12506 && current_buffer == XMARKER (val)->buffer
12507 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12508 {
12509 if (FRAME_WINDOW_P (it->f)
12510 /* FIXME: if ROW->reversed_p is set, this should test
12511 the right fringe, not the left one. */
12512 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12513 {
12514 #ifdef HAVE_WINDOW_SYSTEM
12515 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12516 {
12517 int fringe_bitmap;
12518 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12519 return make_number (fringe_bitmap);
12520 }
12521 #endif
12522 return make_number (-1); /* Use default arrow bitmap */
12523 }
12524 return overlay_arrow_string_or_property (var);
12525 }
12526 }
12527
12528 return Qnil;
12529 }
12530
12531 /* Return 1 if point moved out of or into a composition. Otherwise
12532 return 0. PREV_BUF and PREV_PT are the last point buffer and
12533 position. BUF and PT are the current point buffer and position. */
12534
12535 static int
12536 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12537 struct buffer *buf, EMACS_INT pt)
12538 {
12539 EMACS_INT start, end;
12540 Lisp_Object prop;
12541 Lisp_Object buffer;
12542
12543 XSETBUFFER (buffer, buf);
12544 /* Check a composition at the last point if point moved within the
12545 same buffer. */
12546 if (prev_buf == buf)
12547 {
12548 if (prev_pt == pt)
12549 /* Point didn't move. */
12550 return 0;
12551
12552 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12553 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12554 && COMPOSITION_VALID_P (start, end, prop)
12555 && start < prev_pt && end > prev_pt)
12556 /* The last point was within the composition. Return 1 iff
12557 point moved out of the composition. */
12558 return (pt <= start || pt >= end);
12559 }
12560
12561 /* Check a composition at the current point. */
12562 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12563 && find_composition (pt, -1, &start, &end, &prop, buffer)
12564 && COMPOSITION_VALID_P (start, end, prop)
12565 && start < pt && end > pt);
12566 }
12567
12568
12569 /* Reconsider the setting of B->clip_changed which is displayed
12570 in window W. */
12571
12572 static inline void
12573 reconsider_clip_changes (struct window *w, struct buffer *b)
12574 {
12575 if (b->clip_changed
12576 && !NILP (w->window_end_valid)
12577 && w->current_matrix->buffer == b
12578 && w->current_matrix->zv == BUF_ZV (b)
12579 && w->current_matrix->begv == BUF_BEGV (b))
12580 b->clip_changed = 0;
12581
12582 /* If display wasn't paused, and W is not a tool bar window, see if
12583 point has been moved into or out of a composition. In that case,
12584 we set b->clip_changed to 1 to force updating the screen. If
12585 b->clip_changed has already been set to 1, we can skip this
12586 check. */
12587 if (!b->clip_changed
12588 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12589 {
12590 EMACS_INT pt;
12591
12592 if (w == XWINDOW (selected_window))
12593 pt = PT;
12594 else
12595 pt = marker_position (w->pointm);
12596
12597 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12598 || pt != XINT (w->last_point))
12599 && check_point_in_composition (w->current_matrix->buffer,
12600 XINT (w->last_point),
12601 XBUFFER (w->buffer), pt))
12602 b->clip_changed = 1;
12603 }
12604 }
12605 \f
12606
12607 /* Select FRAME to forward the values of frame-local variables into C
12608 variables so that the redisplay routines can access those values
12609 directly. */
12610
12611 static void
12612 select_frame_for_redisplay (Lisp_Object frame)
12613 {
12614 Lisp_Object tail, tem;
12615 Lisp_Object old = selected_frame;
12616 struct Lisp_Symbol *sym;
12617
12618 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12619
12620 selected_frame = frame;
12621
12622 do {
12623 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12624 if (CONSP (XCAR (tail))
12625 && (tem = XCAR (XCAR (tail)),
12626 SYMBOLP (tem))
12627 && (sym = indirect_variable (XSYMBOL (tem)),
12628 sym->redirect == SYMBOL_LOCALIZED)
12629 && sym->val.blv->frame_local)
12630 /* Use find_symbol_value rather than Fsymbol_value
12631 to avoid an error if it is void. */
12632 find_symbol_value (tem);
12633 } while (!EQ (frame, old) && (frame = old, 1));
12634 }
12635
12636
12637 #define STOP_POLLING \
12638 do { if (! polling_stopped_here) stop_polling (); \
12639 polling_stopped_here = 1; } while (0)
12640
12641 #define RESUME_POLLING \
12642 do { if (polling_stopped_here) start_polling (); \
12643 polling_stopped_here = 0; } while (0)
12644
12645
12646 /* Perhaps in the future avoid recentering windows if it
12647 is not necessary; currently that causes some problems. */
12648
12649 static void
12650 redisplay_internal (void)
12651 {
12652 struct window *w = XWINDOW (selected_window);
12653 struct window *sw;
12654 struct frame *fr;
12655 int pending;
12656 int must_finish = 0;
12657 struct text_pos tlbufpos, tlendpos;
12658 int number_of_visible_frames;
12659 int count, count1;
12660 struct frame *sf;
12661 int polling_stopped_here = 0;
12662 Lisp_Object old_frame = selected_frame;
12663
12664 /* Non-zero means redisplay has to consider all windows on all
12665 frames. Zero means, only selected_window is considered. */
12666 int consider_all_windows_p;
12667
12668 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12669
12670 /* No redisplay if running in batch mode or frame is not yet fully
12671 initialized, or redisplay is explicitly turned off by setting
12672 Vinhibit_redisplay. */
12673 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12674 || !NILP (Vinhibit_redisplay))
12675 return;
12676
12677 /* Don't examine these until after testing Vinhibit_redisplay.
12678 When Emacs is shutting down, perhaps because its connection to
12679 X has dropped, we should not look at them at all. */
12680 fr = XFRAME (w->frame);
12681 sf = SELECTED_FRAME ();
12682
12683 if (!fr->glyphs_initialized_p)
12684 return;
12685
12686 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12687 if (popup_activated ())
12688 return;
12689 #endif
12690
12691 /* I don't think this happens but let's be paranoid. */
12692 if (redisplaying_p)
12693 return;
12694
12695 /* Record a function that resets redisplaying_p to its old value
12696 when we leave this function. */
12697 count = SPECPDL_INDEX ();
12698 record_unwind_protect (unwind_redisplay,
12699 Fcons (make_number (redisplaying_p), selected_frame));
12700 ++redisplaying_p;
12701 specbind (Qinhibit_free_realized_faces, Qnil);
12702
12703 {
12704 Lisp_Object tail, frame;
12705
12706 FOR_EACH_FRAME (tail, frame)
12707 {
12708 struct frame *f = XFRAME (frame);
12709 f->already_hscrolled_p = 0;
12710 }
12711 }
12712
12713 retry:
12714 /* Remember the currently selected window. */
12715 sw = w;
12716
12717 if (!EQ (old_frame, selected_frame)
12718 && FRAME_LIVE_P (XFRAME (old_frame)))
12719 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12720 selected_frame and selected_window to be temporarily out-of-sync so
12721 when we come back here via `goto retry', we need to resync because we
12722 may need to run Elisp code (via prepare_menu_bars). */
12723 select_frame_for_redisplay (old_frame);
12724
12725 pending = 0;
12726 reconsider_clip_changes (w, current_buffer);
12727 last_escape_glyph_frame = NULL;
12728 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12729 last_glyphless_glyph_frame = NULL;
12730 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12731
12732 /* If new fonts have been loaded that make a glyph matrix adjustment
12733 necessary, do it. */
12734 if (fonts_changed_p)
12735 {
12736 adjust_glyphs (NULL);
12737 ++windows_or_buffers_changed;
12738 fonts_changed_p = 0;
12739 }
12740
12741 /* If face_change_count is non-zero, init_iterator will free all
12742 realized faces, which includes the faces referenced from current
12743 matrices. So, we can't reuse current matrices in this case. */
12744 if (face_change_count)
12745 ++windows_or_buffers_changed;
12746
12747 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12748 && FRAME_TTY (sf)->previous_frame != sf)
12749 {
12750 /* Since frames on a single ASCII terminal share the same
12751 display area, displaying a different frame means redisplay
12752 the whole thing. */
12753 windows_or_buffers_changed++;
12754 SET_FRAME_GARBAGED (sf);
12755 #ifndef DOS_NT
12756 set_tty_color_mode (FRAME_TTY (sf), sf);
12757 #endif
12758 FRAME_TTY (sf)->previous_frame = sf;
12759 }
12760
12761 /* Set the visible flags for all frames. Do this before checking
12762 for resized or garbaged frames; they want to know if their frames
12763 are visible. See the comment in frame.h for
12764 FRAME_SAMPLE_VISIBILITY. */
12765 {
12766 Lisp_Object tail, frame;
12767
12768 number_of_visible_frames = 0;
12769
12770 FOR_EACH_FRAME (tail, frame)
12771 {
12772 struct frame *f = XFRAME (frame);
12773
12774 FRAME_SAMPLE_VISIBILITY (f);
12775 if (FRAME_VISIBLE_P (f))
12776 ++number_of_visible_frames;
12777 clear_desired_matrices (f);
12778 }
12779 }
12780
12781 /* Notice any pending interrupt request to change frame size. */
12782 do_pending_window_change (1);
12783
12784 /* do_pending_window_change could change the selected_window due to
12785 frame resizing which makes the selected window too small. */
12786 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12787 {
12788 sw = w;
12789 reconsider_clip_changes (w, current_buffer);
12790 }
12791
12792 /* Clear frames marked as garbaged. */
12793 if (frame_garbaged)
12794 clear_garbaged_frames ();
12795
12796 /* Build menubar and tool-bar items. */
12797 if (NILP (Vmemory_full))
12798 prepare_menu_bars ();
12799
12800 if (windows_or_buffers_changed)
12801 update_mode_lines++;
12802
12803 /* Detect case that we need to write or remove a star in the mode line. */
12804 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12805 {
12806 w->update_mode_line = Qt;
12807 if (buffer_shared > 1)
12808 update_mode_lines++;
12809 }
12810
12811 /* Avoid invocation of point motion hooks by `current_column' below. */
12812 count1 = SPECPDL_INDEX ();
12813 specbind (Qinhibit_point_motion_hooks, Qt);
12814
12815 /* If %c is in the mode line, update it if needed. */
12816 if (!NILP (w->column_number_displayed)
12817 /* This alternative quickly identifies a common case
12818 where no change is needed. */
12819 && !(PT == XFASTINT (w->last_point)
12820 && XFASTINT (w->last_modified) >= MODIFF
12821 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12822 && (XFASTINT (w->column_number_displayed) != current_column ()))
12823 w->update_mode_line = Qt;
12824
12825 unbind_to (count1, Qnil);
12826
12827 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12828
12829 /* The variable buffer_shared is set in redisplay_window and
12830 indicates that we redisplay a buffer in different windows. See
12831 there. */
12832 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12833 || cursor_type_changed);
12834
12835 /* If specs for an arrow have changed, do thorough redisplay
12836 to ensure we remove any arrow that should no longer exist. */
12837 if (overlay_arrows_changed_p ())
12838 consider_all_windows_p = windows_or_buffers_changed = 1;
12839
12840 /* Normally the message* functions will have already displayed and
12841 updated the echo area, but the frame may have been trashed, or
12842 the update may have been preempted, so display the echo area
12843 again here. Checking message_cleared_p captures the case that
12844 the echo area should be cleared. */
12845 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12846 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12847 || (message_cleared_p
12848 && minibuf_level == 0
12849 /* If the mini-window is currently selected, this means the
12850 echo-area doesn't show through. */
12851 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12852 {
12853 int window_height_changed_p = echo_area_display (0);
12854 must_finish = 1;
12855
12856 /* If we don't display the current message, don't clear the
12857 message_cleared_p flag, because, if we did, we wouldn't clear
12858 the echo area in the next redisplay which doesn't preserve
12859 the echo area. */
12860 if (!display_last_displayed_message_p)
12861 message_cleared_p = 0;
12862
12863 if (fonts_changed_p)
12864 goto retry;
12865 else if (window_height_changed_p)
12866 {
12867 consider_all_windows_p = 1;
12868 ++update_mode_lines;
12869 ++windows_or_buffers_changed;
12870
12871 /* If window configuration was changed, frames may have been
12872 marked garbaged. Clear them or we will experience
12873 surprises wrt scrolling. */
12874 if (frame_garbaged)
12875 clear_garbaged_frames ();
12876 }
12877 }
12878 else if (EQ (selected_window, minibuf_window)
12879 && (current_buffer->clip_changed
12880 || XFASTINT (w->last_modified) < MODIFF
12881 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12882 && resize_mini_window (w, 0))
12883 {
12884 /* Resized active mini-window to fit the size of what it is
12885 showing if its contents might have changed. */
12886 must_finish = 1;
12887 /* FIXME: this causes all frames to be updated, which seems unnecessary
12888 since only the current frame needs to be considered. This function needs
12889 to be rewritten with two variables, consider_all_windows and
12890 consider_all_frames. */
12891 consider_all_windows_p = 1;
12892 ++windows_or_buffers_changed;
12893 ++update_mode_lines;
12894
12895 /* If window configuration was changed, frames may have been
12896 marked garbaged. Clear them or we will experience
12897 surprises wrt scrolling. */
12898 if (frame_garbaged)
12899 clear_garbaged_frames ();
12900 }
12901
12902
12903 /* If showing the region, and mark has changed, we must redisplay
12904 the whole window. The assignment to this_line_start_pos prevents
12905 the optimization directly below this if-statement. */
12906 if (((!NILP (Vtransient_mark_mode)
12907 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12908 != !NILP (w->region_showing))
12909 || (!NILP (w->region_showing)
12910 && !EQ (w->region_showing,
12911 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12912 CHARPOS (this_line_start_pos) = 0;
12913
12914 /* Optimize the case that only the line containing the cursor in the
12915 selected window has changed. Variables starting with this_ are
12916 set in display_line and record information about the line
12917 containing the cursor. */
12918 tlbufpos = this_line_start_pos;
12919 tlendpos = this_line_end_pos;
12920 if (!consider_all_windows_p
12921 && CHARPOS (tlbufpos) > 0
12922 && NILP (w->update_mode_line)
12923 && !current_buffer->clip_changed
12924 && !current_buffer->prevent_redisplay_optimizations_p
12925 && FRAME_VISIBLE_P (XFRAME (w->frame))
12926 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12927 /* Make sure recorded data applies to current buffer, etc. */
12928 && this_line_buffer == current_buffer
12929 && current_buffer == XBUFFER (w->buffer)
12930 && NILP (w->force_start)
12931 && NILP (w->optional_new_start)
12932 /* Point must be on the line that we have info recorded about. */
12933 && PT >= CHARPOS (tlbufpos)
12934 && PT <= Z - CHARPOS (tlendpos)
12935 /* All text outside that line, including its final newline,
12936 must be unchanged. */
12937 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12938 CHARPOS (tlendpos)))
12939 {
12940 if (CHARPOS (tlbufpos) > BEGV
12941 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12942 && (CHARPOS (tlbufpos) == ZV
12943 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12944 /* Former continuation line has disappeared by becoming empty. */
12945 goto cancel;
12946 else if (XFASTINT (w->last_modified) < MODIFF
12947 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12948 || MINI_WINDOW_P (w))
12949 {
12950 /* We have to handle the case of continuation around a
12951 wide-column character (see the comment in indent.c around
12952 line 1340).
12953
12954 For instance, in the following case:
12955
12956 -------- Insert --------
12957 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12958 J_I_ ==> J_I_ `^^' are cursors.
12959 ^^ ^^
12960 -------- --------
12961
12962 As we have to redraw the line above, we cannot use this
12963 optimization. */
12964
12965 struct it it;
12966 int line_height_before = this_line_pixel_height;
12967
12968 /* Note that start_display will handle the case that the
12969 line starting at tlbufpos is a continuation line. */
12970 start_display (&it, w, tlbufpos);
12971
12972 /* Implementation note: It this still necessary? */
12973 if (it.current_x != this_line_start_x)
12974 goto cancel;
12975
12976 TRACE ((stderr, "trying display optimization 1\n"));
12977 w->cursor.vpos = -1;
12978 overlay_arrow_seen = 0;
12979 it.vpos = this_line_vpos;
12980 it.current_y = this_line_y;
12981 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
12982 display_line (&it);
12983
12984 /* If line contains point, is not continued,
12985 and ends at same distance from eob as before, we win. */
12986 if (w->cursor.vpos >= 0
12987 /* Line is not continued, otherwise this_line_start_pos
12988 would have been set to 0 in display_line. */
12989 && CHARPOS (this_line_start_pos)
12990 /* Line ends as before. */
12991 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
12992 /* Line has same height as before. Otherwise other lines
12993 would have to be shifted up or down. */
12994 && this_line_pixel_height == line_height_before)
12995 {
12996 /* If this is not the window's last line, we must adjust
12997 the charstarts of the lines below. */
12998 if (it.current_y < it.last_visible_y)
12999 {
13000 struct glyph_row *row
13001 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13002 EMACS_INT delta, delta_bytes;
13003
13004 /* We used to distinguish between two cases here,
13005 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13006 when the line ends in a newline or the end of the
13007 buffer's accessible portion. But both cases did
13008 the same, so they were collapsed. */
13009 delta = (Z
13010 - CHARPOS (tlendpos)
13011 - MATRIX_ROW_START_CHARPOS (row));
13012 delta_bytes = (Z_BYTE
13013 - BYTEPOS (tlendpos)
13014 - MATRIX_ROW_START_BYTEPOS (row));
13015
13016 increment_matrix_positions (w->current_matrix,
13017 this_line_vpos + 1,
13018 w->current_matrix->nrows,
13019 delta, delta_bytes);
13020 }
13021
13022 /* If this row displays text now but previously didn't,
13023 or vice versa, w->window_end_vpos may have to be
13024 adjusted. */
13025 if ((it.glyph_row - 1)->displays_text_p)
13026 {
13027 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13028 XSETINT (w->window_end_vpos, this_line_vpos);
13029 }
13030 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13031 && this_line_vpos > 0)
13032 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13033 w->window_end_valid = Qnil;
13034
13035 /* Update hint: No need to try to scroll in update_window. */
13036 w->desired_matrix->no_scrolling_p = 1;
13037
13038 #if GLYPH_DEBUG
13039 *w->desired_matrix->method = 0;
13040 debug_method_add (w, "optimization 1");
13041 #endif
13042 #ifdef HAVE_WINDOW_SYSTEM
13043 update_window_fringes (w, 0);
13044 #endif
13045 goto update;
13046 }
13047 else
13048 goto cancel;
13049 }
13050 else if (/* Cursor position hasn't changed. */
13051 PT == XFASTINT (w->last_point)
13052 /* Make sure the cursor was last displayed
13053 in this window. Otherwise we have to reposition it. */
13054 && 0 <= w->cursor.vpos
13055 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13056 {
13057 if (!must_finish)
13058 {
13059 do_pending_window_change (1);
13060 /* If selected_window changed, redisplay again. */
13061 if (WINDOWP (selected_window)
13062 && (w = XWINDOW (selected_window)) != sw)
13063 goto retry;
13064
13065 /* We used to always goto end_of_redisplay here, but this
13066 isn't enough if we have a blinking cursor. */
13067 if (w->cursor_off_p == w->last_cursor_off_p)
13068 goto end_of_redisplay;
13069 }
13070 goto update;
13071 }
13072 /* If highlighting the region, or if the cursor is in the echo area,
13073 then we can't just move the cursor. */
13074 else if (! (!NILP (Vtransient_mark_mode)
13075 && !NILP (BVAR (current_buffer, mark_active)))
13076 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13077 || highlight_nonselected_windows)
13078 && NILP (w->region_showing)
13079 && NILP (Vshow_trailing_whitespace)
13080 && !cursor_in_echo_area)
13081 {
13082 struct it it;
13083 struct glyph_row *row;
13084
13085 /* Skip from tlbufpos to PT and see where it is. Note that
13086 PT may be in invisible text. If so, we will end at the
13087 next visible position. */
13088 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13089 NULL, DEFAULT_FACE_ID);
13090 it.current_x = this_line_start_x;
13091 it.current_y = this_line_y;
13092 it.vpos = this_line_vpos;
13093
13094 /* The call to move_it_to stops in front of PT, but
13095 moves over before-strings. */
13096 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13097
13098 if (it.vpos == this_line_vpos
13099 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13100 row->enabled_p))
13101 {
13102 xassert (this_line_vpos == it.vpos);
13103 xassert (this_line_y == it.current_y);
13104 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13105 #if GLYPH_DEBUG
13106 *w->desired_matrix->method = 0;
13107 debug_method_add (w, "optimization 3");
13108 #endif
13109 goto update;
13110 }
13111 else
13112 goto cancel;
13113 }
13114
13115 cancel:
13116 /* Text changed drastically or point moved off of line. */
13117 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13118 }
13119
13120 CHARPOS (this_line_start_pos) = 0;
13121 consider_all_windows_p |= buffer_shared > 1;
13122 ++clear_face_cache_count;
13123 #ifdef HAVE_WINDOW_SYSTEM
13124 ++clear_image_cache_count;
13125 #endif
13126
13127 /* Build desired matrices, and update the display. If
13128 consider_all_windows_p is non-zero, do it for all windows on all
13129 frames. Otherwise do it for selected_window, only. */
13130
13131 if (consider_all_windows_p)
13132 {
13133 Lisp_Object tail, frame;
13134
13135 FOR_EACH_FRAME (tail, frame)
13136 XFRAME (frame)->updated_p = 0;
13137
13138 /* Recompute # windows showing selected buffer. This will be
13139 incremented each time such a window is displayed. */
13140 buffer_shared = 0;
13141
13142 FOR_EACH_FRAME (tail, frame)
13143 {
13144 struct frame *f = XFRAME (frame);
13145
13146 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13147 {
13148 if (! EQ (frame, selected_frame))
13149 /* Select the frame, for the sake of frame-local
13150 variables. */
13151 select_frame_for_redisplay (frame);
13152
13153 /* Mark all the scroll bars to be removed; we'll redeem
13154 the ones we want when we redisplay their windows. */
13155 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13156 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13157
13158 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13159 redisplay_windows (FRAME_ROOT_WINDOW (f));
13160
13161 /* The X error handler may have deleted that frame. */
13162 if (!FRAME_LIVE_P (f))
13163 continue;
13164
13165 /* Any scroll bars which redisplay_windows should have
13166 nuked should now go away. */
13167 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13168 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13169
13170 /* If fonts changed, display again. */
13171 /* ??? rms: I suspect it is a mistake to jump all the way
13172 back to retry here. It should just retry this frame. */
13173 if (fonts_changed_p)
13174 goto retry;
13175
13176 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13177 {
13178 /* See if we have to hscroll. */
13179 if (!f->already_hscrolled_p)
13180 {
13181 f->already_hscrolled_p = 1;
13182 if (hscroll_windows (f->root_window))
13183 goto retry;
13184 }
13185
13186 /* Prevent various kinds of signals during display
13187 update. stdio is not robust about handling
13188 signals, which can cause an apparent I/O
13189 error. */
13190 if (interrupt_input)
13191 unrequest_sigio ();
13192 STOP_POLLING;
13193
13194 /* Update the display. */
13195 set_window_update_flags (XWINDOW (f->root_window), 1);
13196 pending |= update_frame (f, 0, 0);
13197 f->updated_p = 1;
13198 }
13199 }
13200 }
13201
13202 if (!EQ (old_frame, selected_frame)
13203 && FRAME_LIVE_P (XFRAME (old_frame)))
13204 /* We played a bit fast-and-loose above and allowed selected_frame
13205 and selected_window to be temporarily out-of-sync but let's make
13206 sure this stays contained. */
13207 select_frame_for_redisplay (old_frame);
13208 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13209
13210 if (!pending)
13211 {
13212 /* Do the mark_window_display_accurate after all windows have
13213 been redisplayed because this call resets flags in buffers
13214 which are needed for proper redisplay. */
13215 FOR_EACH_FRAME (tail, frame)
13216 {
13217 struct frame *f = XFRAME (frame);
13218 if (f->updated_p)
13219 {
13220 mark_window_display_accurate (f->root_window, 1);
13221 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13222 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13223 }
13224 }
13225 }
13226 }
13227 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13228 {
13229 Lisp_Object mini_window;
13230 struct frame *mini_frame;
13231
13232 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13233 /* Use list_of_error, not Qerror, so that
13234 we catch only errors and don't run the debugger. */
13235 internal_condition_case_1 (redisplay_window_1, selected_window,
13236 list_of_error,
13237 redisplay_window_error);
13238
13239 /* Compare desired and current matrices, perform output. */
13240
13241 update:
13242 /* If fonts changed, display again. */
13243 if (fonts_changed_p)
13244 goto retry;
13245
13246 /* Prevent various kinds of signals during display update.
13247 stdio is not robust about handling signals,
13248 which can cause an apparent I/O error. */
13249 if (interrupt_input)
13250 unrequest_sigio ();
13251 STOP_POLLING;
13252
13253 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13254 {
13255 if (hscroll_windows (selected_window))
13256 goto retry;
13257
13258 XWINDOW (selected_window)->must_be_updated_p = 1;
13259 pending = update_frame (sf, 0, 0);
13260 }
13261
13262 /* We may have called echo_area_display at the top of this
13263 function. If the echo area is on another frame, that may
13264 have put text on a frame other than the selected one, so the
13265 above call to update_frame would not have caught it. Catch
13266 it here. */
13267 mini_window = FRAME_MINIBUF_WINDOW (sf);
13268 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13269
13270 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13271 {
13272 XWINDOW (mini_window)->must_be_updated_p = 1;
13273 pending |= update_frame (mini_frame, 0, 0);
13274 if (!pending && hscroll_windows (mini_window))
13275 goto retry;
13276 }
13277 }
13278
13279 /* If display was paused because of pending input, make sure we do a
13280 thorough update the next time. */
13281 if (pending)
13282 {
13283 /* Prevent the optimization at the beginning of
13284 redisplay_internal that tries a single-line update of the
13285 line containing the cursor in the selected window. */
13286 CHARPOS (this_line_start_pos) = 0;
13287
13288 /* Let the overlay arrow be updated the next time. */
13289 update_overlay_arrows (0);
13290
13291 /* If we pause after scrolling, some rows in the current
13292 matrices of some windows are not valid. */
13293 if (!WINDOW_FULL_WIDTH_P (w)
13294 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13295 update_mode_lines = 1;
13296 }
13297 else
13298 {
13299 if (!consider_all_windows_p)
13300 {
13301 /* This has already been done above if
13302 consider_all_windows_p is set. */
13303 mark_window_display_accurate_1 (w, 1);
13304
13305 /* Say overlay arrows are up to date. */
13306 update_overlay_arrows (1);
13307
13308 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13309 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13310 }
13311
13312 update_mode_lines = 0;
13313 windows_or_buffers_changed = 0;
13314 cursor_type_changed = 0;
13315 }
13316
13317 /* Start SIGIO interrupts coming again. Having them off during the
13318 code above makes it less likely one will discard output, but not
13319 impossible, since there might be stuff in the system buffer here.
13320 But it is much hairier to try to do anything about that. */
13321 if (interrupt_input)
13322 request_sigio ();
13323 RESUME_POLLING;
13324
13325 /* If a frame has become visible which was not before, redisplay
13326 again, so that we display it. Expose events for such a frame
13327 (which it gets when becoming visible) don't call the parts of
13328 redisplay constructing glyphs, so simply exposing a frame won't
13329 display anything in this case. So, we have to display these
13330 frames here explicitly. */
13331 if (!pending)
13332 {
13333 Lisp_Object tail, frame;
13334 int new_count = 0;
13335
13336 FOR_EACH_FRAME (tail, frame)
13337 {
13338 int this_is_visible = 0;
13339
13340 if (XFRAME (frame)->visible)
13341 this_is_visible = 1;
13342 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13343 if (XFRAME (frame)->visible)
13344 this_is_visible = 1;
13345
13346 if (this_is_visible)
13347 new_count++;
13348 }
13349
13350 if (new_count != number_of_visible_frames)
13351 windows_or_buffers_changed++;
13352 }
13353
13354 /* Change frame size now if a change is pending. */
13355 do_pending_window_change (1);
13356
13357 /* If we just did a pending size change, or have additional
13358 visible frames, or selected_window changed, redisplay again. */
13359 if ((windows_or_buffers_changed && !pending)
13360 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13361 goto retry;
13362
13363 /* Clear the face and image caches.
13364
13365 We used to do this only if consider_all_windows_p. But the cache
13366 needs to be cleared if a timer creates images in the current
13367 buffer (e.g. the test case in Bug#6230). */
13368
13369 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13370 {
13371 clear_face_cache (0);
13372 clear_face_cache_count = 0;
13373 }
13374
13375 #ifdef HAVE_WINDOW_SYSTEM
13376 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13377 {
13378 clear_image_caches (Qnil);
13379 clear_image_cache_count = 0;
13380 }
13381 #endif /* HAVE_WINDOW_SYSTEM */
13382
13383 end_of_redisplay:
13384 unbind_to (count, Qnil);
13385 RESUME_POLLING;
13386 }
13387
13388
13389 /* Redisplay, but leave alone any recent echo area message unless
13390 another message has been requested in its place.
13391
13392 This is useful in situations where you need to redisplay but no
13393 user action has occurred, making it inappropriate for the message
13394 area to be cleared. See tracking_off and
13395 wait_reading_process_output for examples of these situations.
13396
13397 FROM_WHERE is an integer saying from where this function was
13398 called. This is useful for debugging. */
13399
13400 void
13401 redisplay_preserve_echo_area (int from_where)
13402 {
13403 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13404
13405 if (!NILP (echo_area_buffer[1]))
13406 {
13407 /* We have a previously displayed message, but no current
13408 message. Redisplay the previous message. */
13409 display_last_displayed_message_p = 1;
13410 redisplay_internal ();
13411 display_last_displayed_message_p = 0;
13412 }
13413 else
13414 redisplay_internal ();
13415
13416 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13417 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13418 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13419 }
13420
13421
13422 /* Function registered with record_unwind_protect in
13423 redisplay_internal. Reset redisplaying_p to the value it had
13424 before redisplay_internal was called, and clear
13425 prevent_freeing_realized_faces_p. It also selects the previously
13426 selected frame, unless it has been deleted (by an X connection
13427 failure during redisplay, for example). */
13428
13429 static Lisp_Object
13430 unwind_redisplay (Lisp_Object val)
13431 {
13432 Lisp_Object old_redisplaying_p, old_frame;
13433
13434 old_redisplaying_p = XCAR (val);
13435 redisplaying_p = XFASTINT (old_redisplaying_p);
13436 old_frame = XCDR (val);
13437 if (! EQ (old_frame, selected_frame)
13438 && FRAME_LIVE_P (XFRAME (old_frame)))
13439 select_frame_for_redisplay (old_frame);
13440 return Qnil;
13441 }
13442
13443
13444 /* Mark the display of window W as accurate or inaccurate. If
13445 ACCURATE_P is non-zero mark display of W as accurate. If
13446 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13447 redisplay_internal is called. */
13448
13449 static void
13450 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13451 {
13452 if (BUFFERP (w->buffer))
13453 {
13454 struct buffer *b = XBUFFER (w->buffer);
13455
13456 w->last_modified
13457 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13458 w->last_overlay_modified
13459 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13460 w->last_had_star
13461 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13462
13463 if (accurate_p)
13464 {
13465 b->clip_changed = 0;
13466 b->prevent_redisplay_optimizations_p = 0;
13467
13468 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13469 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13470 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13471 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13472
13473 w->current_matrix->buffer = b;
13474 w->current_matrix->begv = BUF_BEGV (b);
13475 w->current_matrix->zv = BUF_ZV (b);
13476
13477 w->last_cursor = w->cursor;
13478 w->last_cursor_off_p = w->cursor_off_p;
13479
13480 if (w == XWINDOW (selected_window))
13481 w->last_point = make_number (BUF_PT (b));
13482 else
13483 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13484 }
13485 }
13486
13487 if (accurate_p)
13488 {
13489 w->window_end_valid = w->buffer;
13490 w->update_mode_line = Qnil;
13491 }
13492 }
13493
13494
13495 /* Mark the display of windows in the window tree rooted at WINDOW as
13496 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13497 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13498 be redisplayed the next time redisplay_internal is called. */
13499
13500 void
13501 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13502 {
13503 struct window *w;
13504
13505 for (; !NILP (window); window = w->next)
13506 {
13507 w = XWINDOW (window);
13508 mark_window_display_accurate_1 (w, accurate_p);
13509
13510 if (!NILP (w->vchild))
13511 mark_window_display_accurate (w->vchild, accurate_p);
13512 if (!NILP (w->hchild))
13513 mark_window_display_accurate (w->hchild, accurate_p);
13514 }
13515
13516 if (accurate_p)
13517 {
13518 update_overlay_arrows (1);
13519 }
13520 else
13521 {
13522 /* Force a thorough redisplay the next time by setting
13523 last_arrow_position and last_arrow_string to t, which is
13524 unequal to any useful value of Voverlay_arrow_... */
13525 update_overlay_arrows (-1);
13526 }
13527 }
13528
13529
13530 /* Return value in display table DP (Lisp_Char_Table *) for character
13531 C. Since a display table doesn't have any parent, we don't have to
13532 follow parent. Do not call this function directly but use the
13533 macro DISP_CHAR_VECTOR. */
13534
13535 Lisp_Object
13536 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13537 {
13538 Lisp_Object val;
13539
13540 if (ASCII_CHAR_P (c))
13541 {
13542 val = dp->ascii;
13543 if (SUB_CHAR_TABLE_P (val))
13544 val = XSUB_CHAR_TABLE (val)->contents[c];
13545 }
13546 else
13547 {
13548 Lisp_Object table;
13549
13550 XSETCHAR_TABLE (table, dp);
13551 val = char_table_ref (table, c);
13552 }
13553 if (NILP (val))
13554 val = dp->defalt;
13555 return val;
13556 }
13557
13558
13559 \f
13560 /***********************************************************************
13561 Window Redisplay
13562 ***********************************************************************/
13563
13564 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13565
13566 static void
13567 redisplay_windows (Lisp_Object window)
13568 {
13569 while (!NILP (window))
13570 {
13571 struct window *w = XWINDOW (window);
13572
13573 if (!NILP (w->hchild))
13574 redisplay_windows (w->hchild);
13575 else if (!NILP (w->vchild))
13576 redisplay_windows (w->vchild);
13577 else if (!NILP (w->buffer))
13578 {
13579 displayed_buffer = XBUFFER (w->buffer);
13580 /* Use list_of_error, not Qerror, so that
13581 we catch only errors and don't run the debugger. */
13582 internal_condition_case_1 (redisplay_window_0, window,
13583 list_of_error,
13584 redisplay_window_error);
13585 }
13586
13587 window = w->next;
13588 }
13589 }
13590
13591 static Lisp_Object
13592 redisplay_window_error (Lisp_Object ignore)
13593 {
13594 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13595 return Qnil;
13596 }
13597
13598 static Lisp_Object
13599 redisplay_window_0 (Lisp_Object window)
13600 {
13601 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13602 redisplay_window (window, 0);
13603 return Qnil;
13604 }
13605
13606 static Lisp_Object
13607 redisplay_window_1 (Lisp_Object window)
13608 {
13609 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13610 redisplay_window (window, 1);
13611 return Qnil;
13612 }
13613 \f
13614
13615 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13616 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13617 which positions recorded in ROW differ from current buffer
13618 positions.
13619
13620 Return 0 if cursor is not on this row, 1 otherwise. */
13621
13622 static int
13623 set_cursor_from_row (struct window *w, struct glyph_row *row,
13624 struct glyph_matrix *matrix,
13625 EMACS_INT delta, EMACS_INT delta_bytes,
13626 int dy, int dvpos)
13627 {
13628 struct glyph *glyph = row->glyphs[TEXT_AREA];
13629 struct glyph *end = glyph + row->used[TEXT_AREA];
13630 struct glyph *cursor = NULL;
13631 /* The last known character position in row. */
13632 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13633 int x = row->x;
13634 EMACS_INT pt_old = PT - delta;
13635 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13636 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13637 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13638 /* A glyph beyond the edge of TEXT_AREA which we should never
13639 touch. */
13640 struct glyph *glyphs_end = end;
13641 /* Non-zero means we've found a match for cursor position, but that
13642 glyph has the avoid_cursor_p flag set. */
13643 int match_with_avoid_cursor = 0;
13644 /* Non-zero means we've seen at least one glyph that came from a
13645 display string. */
13646 int string_seen = 0;
13647 /* Largest and smalles buffer positions seen so far during scan of
13648 glyph row. */
13649 EMACS_INT bpos_max = pos_before;
13650 EMACS_INT bpos_min = pos_after;
13651 /* Last buffer position covered by an overlay string with an integer
13652 `cursor' property. */
13653 EMACS_INT bpos_covered = 0;
13654 /* Non-zero means the display string on which to display the cursor
13655 comes from a text property, not from an overlay. */
13656 int string_from_text_prop = 0;
13657
13658 /* Skip over glyphs not having an object at the start and the end of
13659 the row. These are special glyphs like truncation marks on
13660 terminal frames. */
13661 if (row->displays_text_p)
13662 {
13663 if (!row->reversed_p)
13664 {
13665 while (glyph < end
13666 && INTEGERP (glyph->object)
13667 && glyph->charpos < 0)
13668 {
13669 x += glyph->pixel_width;
13670 ++glyph;
13671 }
13672 while (end > glyph
13673 && INTEGERP ((end - 1)->object)
13674 /* CHARPOS is zero for blanks and stretch glyphs
13675 inserted by extend_face_to_end_of_line. */
13676 && (end - 1)->charpos <= 0)
13677 --end;
13678 glyph_before = glyph - 1;
13679 glyph_after = end;
13680 }
13681 else
13682 {
13683 struct glyph *g;
13684
13685 /* If the glyph row is reversed, we need to process it from back
13686 to front, so swap the edge pointers. */
13687 glyphs_end = end = glyph - 1;
13688 glyph += row->used[TEXT_AREA] - 1;
13689
13690 while (glyph > end + 1
13691 && INTEGERP (glyph->object)
13692 && glyph->charpos < 0)
13693 {
13694 --glyph;
13695 x -= glyph->pixel_width;
13696 }
13697 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13698 --glyph;
13699 /* By default, in reversed rows we put the cursor on the
13700 rightmost (first in the reading order) glyph. */
13701 for (g = end + 1; g < glyph; g++)
13702 x += g->pixel_width;
13703 while (end < glyph
13704 && INTEGERP ((end + 1)->object)
13705 && (end + 1)->charpos <= 0)
13706 ++end;
13707 glyph_before = glyph + 1;
13708 glyph_after = end;
13709 }
13710 }
13711 else if (row->reversed_p)
13712 {
13713 /* In R2L rows that don't display text, put the cursor on the
13714 rightmost glyph. Case in point: an empty last line that is
13715 part of an R2L paragraph. */
13716 cursor = end - 1;
13717 /* Avoid placing the cursor on the last glyph of the row, where
13718 on terminal frames we hold the vertical border between
13719 adjacent windows. */
13720 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13721 && !WINDOW_RIGHTMOST_P (w)
13722 && cursor == row->glyphs[LAST_AREA] - 1)
13723 cursor--;
13724 x = -1; /* will be computed below, at label compute_x */
13725 }
13726
13727 /* Step 1: Try to find the glyph whose character position
13728 corresponds to point. If that's not possible, find 2 glyphs
13729 whose character positions are the closest to point, one before
13730 point, the other after it. */
13731 if (!row->reversed_p)
13732 while (/* not marched to end of glyph row */
13733 glyph < end
13734 /* glyph was not inserted by redisplay for internal purposes */
13735 && !INTEGERP (glyph->object))
13736 {
13737 if (BUFFERP (glyph->object))
13738 {
13739 EMACS_INT dpos = glyph->charpos - pt_old;
13740
13741 if (glyph->charpos > bpos_max)
13742 bpos_max = glyph->charpos;
13743 if (glyph->charpos < bpos_min)
13744 bpos_min = glyph->charpos;
13745 if (!glyph->avoid_cursor_p)
13746 {
13747 /* If we hit point, we've found the glyph on which to
13748 display the cursor. */
13749 if (dpos == 0)
13750 {
13751 match_with_avoid_cursor = 0;
13752 break;
13753 }
13754 /* See if we've found a better approximation to
13755 POS_BEFORE or to POS_AFTER. Note that we want the
13756 first (leftmost) glyph of all those that are the
13757 closest from below, and the last (rightmost) of all
13758 those from above. */
13759 if (0 > dpos && dpos > pos_before - pt_old)
13760 {
13761 pos_before = glyph->charpos;
13762 glyph_before = glyph;
13763 }
13764 else if (0 < dpos && dpos <= pos_after - pt_old)
13765 {
13766 pos_after = glyph->charpos;
13767 glyph_after = glyph;
13768 }
13769 }
13770 else if (dpos == 0)
13771 match_with_avoid_cursor = 1;
13772 }
13773 else if (STRINGP (glyph->object))
13774 {
13775 Lisp_Object chprop;
13776 EMACS_INT glyph_pos = glyph->charpos;
13777
13778 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13779 glyph->object);
13780 if (INTEGERP (chprop))
13781 {
13782 bpos_covered = bpos_max + XINT (chprop);
13783 /* If the `cursor' property covers buffer positions up
13784 to and including point, we should display cursor on
13785 this glyph. Note that overlays and text properties
13786 with string values stop bidi reordering, so every
13787 buffer position to the left of the string is always
13788 smaller than any position to the right of the
13789 string. Therefore, if a `cursor' property on one
13790 of the string's characters has an integer value, we
13791 will break out of the loop below _before_ we get to
13792 the position match above. IOW, integer values of
13793 the `cursor' property override the "exact match for
13794 point" strategy of positioning the cursor. */
13795 /* Implementation note: bpos_max == pt_old when, e.g.,
13796 we are in an empty line, where bpos_max is set to
13797 MATRIX_ROW_START_CHARPOS, see above. */
13798 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13799 {
13800 cursor = glyph;
13801 break;
13802 }
13803 }
13804
13805 string_seen = 1;
13806 }
13807 x += glyph->pixel_width;
13808 ++glyph;
13809 }
13810 else if (glyph > end) /* row is reversed */
13811 while (!INTEGERP (glyph->object))
13812 {
13813 if (BUFFERP (glyph->object))
13814 {
13815 EMACS_INT dpos = glyph->charpos - pt_old;
13816
13817 if (glyph->charpos > bpos_max)
13818 bpos_max = glyph->charpos;
13819 if (glyph->charpos < bpos_min)
13820 bpos_min = glyph->charpos;
13821 if (!glyph->avoid_cursor_p)
13822 {
13823 if (dpos == 0)
13824 {
13825 match_with_avoid_cursor = 0;
13826 break;
13827 }
13828 if (0 > dpos && dpos > pos_before - pt_old)
13829 {
13830 pos_before = glyph->charpos;
13831 glyph_before = glyph;
13832 }
13833 else if (0 < dpos && dpos <= pos_after - pt_old)
13834 {
13835 pos_after = glyph->charpos;
13836 glyph_after = glyph;
13837 }
13838 }
13839 else if (dpos == 0)
13840 match_with_avoid_cursor = 1;
13841 }
13842 else if (STRINGP (glyph->object))
13843 {
13844 Lisp_Object chprop;
13845 EMACS_INT glyph_pos = glyph->charpos;
13846
13847 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13848 glyph->object);
13849 if (INTEGERP (chprop))
13850 {
13851 bpos_covered = bpos_max + XINT (chprop);
13852 /* If the `cursor' property covers buffer positions up
13853 to and including point, we should display cursor on
13854 this glyph. */
13855 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13856 {
13857 cursor = glyph;
13858 break;
13859 }
13860 }
13861 string_seen = 1;
13862 }
13863 --glyph;
13864 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13865 {
13866 x--; /* can't use any pixel_width */
13867 break;
13868 }
13869 x -= glyph->pixel_width;
13870 }
13871
13872 /* Step 2: If we didn't find an exact match for point, we need to
13873 look for a proper place to put the cursor among glyphs between
13874 GLYPH_BEFORE and GLYPH_AFTER. */
13875 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13876 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13877 && bpos_covered < pt_old)
13878 {
13879 /* An empty line has a single glyph whose OBJECT is zero and
13880 whose CHARPOS is the position of a newline on that line.
13881 Note that on a TTY, there are more glyphs after that, which
13882 were produced by extend_face_to_end_of_line, but their
13883 CHARPOS is zero or negative. */
13884 int empty_line_p =
13885 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13886 && INTEGERP (glyph->object) && glyph->charpos > 0;
13887
13888 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13889 {
13890 EMACS_INT ellipsis_pos;
13891
13892 /* Scan back over the ellipsis glyphs. */
13893 if (!row->reversed_p)
13894 {
13895 ellipsis_pos = (glyph - 1)->charpos;
13896 while (glyph > row->glyphs[TEXT_AREA]
13897 && (glyph - 1)->charpos == ellipsis_pos)
13898 glyph--, x -= glyph->pixel_width;
13899 /* That loop always goes one position too far, including
13900 the glyph before the ellipsis. So scan forward over
13901 that one. */
13902 x += glyph->pixel_width;
13903 glyph++;
13904 }
13905 else /* row is reversed */
13906 {
13907 ellipsis_pos = (glyph + 1)->charpos;
13908 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13909 && (glyph + 1)->charpos == ellipsis_pos)
13910 glyph++, x += glyph->pixel_width;
13911 x -= glyph->pixel_width;
13912 glyph--;
13913 }
13914 }
13915 else if (match_with_avoid_cursor)
13916 {
13917 cursor = glyph_after;
13918 x = -1;
13919 }
13920 else if (string_seen)
13921 {
13922 int incr = row->reversed_p ? -1 : +1;
13923
13924 /* Need to find the glyph that came out of a string which is
13925 present at point. That glyph is somewhere between
13926 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13927 positioned between POS_BEFORE and POS_AFTER in the
13928 buffer. */
13929 struct glyph *start, *stop;
13930 EMACS_INT pos = pos_before;
13931
13932 x = -1;
13933
13934 /* If the row ends in a newline from a display string,
13935 reordering could have moved the glyphs belonging to the
13936 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13937 in this case we extend the search to the last glyph in
13938 the row that was not inserted by redisplay. */
13939 if (row->ends_in_newline_from_string_p)
13940 {
13941 glyph_after = end;
13942 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13943 }
13944
13945 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13946 correspond to POS_BEFORE and POS_AFTER, respectively. We
13947 need START and STOP in the order that corresponds to the
13948 row's direction as given by its reversed_p flag. If the
13949 directionality of characters between POS_BEFORE and
13950 POS_AFTER is the opposite of the row's base direction,
13951 these characters will have been reordered for display,
13952 and we need to reverse START and STOP. */
13953 if (!row->reversed_p)
13954 {
13955 start = min (glyph_before, glyph_after);
13956 stop = max (glyph_before, glyph_after);
13957 }
13958 else
13959 {
13960 start = max (glyph_before, glyph_after);
13961 stop = min (glyph_before, glyph_after);
13962 }
13963 for (glyph = start + incr;
13964 row->reversed_p ? glyph > stop : glyph < stop; )
13965 {
13966
13967 /* Any glyphs that come from the buffer are here because
13968 of bidi reordering. Skip them, and only pay
13969 attention to glyphs that came from some string. */
13970 if (STRINGP (glyph->object))
13971 {
13972 Lisp_Object str;
13973 EMACS_INT tem;
13974 /* If the display property covers the newline, we
13975 need to search for it one position farther. */
13976 EMACS_INT lim = pos_after
13977 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
13978
13979 string_from_text_prop = 0;
13980 str = glyph->object;
13981 tem = string_buffer_position_lim (str, pos, lim, 0);
13982 if (tem == 0 /* from overlay */
13983 || pos <= tem)
13984 {
13985 /* If the string from which this glyph came is
13986 found in the buffer at point, then we've
13987 found the glyph we've been looking for. If
13988 it comes from an overlay (tem == 0), and it
13989 has the `cursor' property on one of its
13990 glyphs, record that glyph as a candidate for
13991 displaying the cursor. (As in the
13992 unidirectional version, we will display the
13993 cursor on the last candidate we find.) */
13994 if (tem == 0 || tem == pt_old)
13995 {
13996 /* The glyphs from this string could have
13997 been reordered. Find the one with the
13998 smallest string position. Or there could
13999 be a character in the string with the
14000 `cursor' property, which means display
14001 cursor on that character's glyph. */
14002 EMACS_INT strpos = glyph->charpos;
14003
14004 if (tem)
14005 {
14006 cursor = glyph;
14007 string_from_text_prop = 1;
14008 }
14009 for ( ;
14010 (row->reversed_p ? glyph > stop : glyph < stop)
14011 && EQ (glyph->object, str);
14012 glyph += incr)
14013 {
14014 Lisp_Object cprop;
14015 EMACS_INT gpos = glyph->charpos;
14016
14017 cprop = Fget_char_property (make_number (gpos),
14018 Qcursor,
14019 glyph->object);
14020 if (!NILP (cprop))
14021 {
14022 cursor = glyph;
14023 break;
14024 }
14025 if (tem && glyph->charpos < strpos)
14026 {
14027 strpos = glyph->charpos;
14028 cursor = glyph;
14029 }
14030 }
14031
14032 if (tem == pt_old)
14033 goto compute_x;
14034 }
14035 if (tem)
14036 pos = tem + 1; /* don't find previous instances */
14037 }
14038 /* This string is not what we want; skip all of the
14039 glyphs that came from it. */
14040 while ((row->reversed_p ? glyph > stop : glyph < stop)
14041 && EQ (glyph->object, str))
14042 glyph += incr;
14043 }
14044 else
14045 glyph += incr;
14046 }
14047
14048 /* If we reached the end of the line, and END was from a string,
14049 the cursor is not on this line. */
14050 if (cursor == NULL
14051 && (row->reversed_p ? glyph <= end : glyph >= end)
14052 && STRINGP (end->object)
14053 && row->continued_p)
14054 return 0;
14055 }
14056 /* A truncated row may not include PT among its character positions.
14057 Setting the cursor inside the scroll margin will trigger
14058 recalculation of hscroll in hscroll_window_tree. But if a
14059 display string covers point, defer to the string-handling
14060 code below to figure this out. */
14061 else if (row->truncated_on_left_p && pt_old < bpos_min)
14062 {
14063 cursor = glyph_before;
14064 x = -1;
14065 }
14066 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14067 /* Zero-width characters produce no glyphs. */
14068 || (!empty_line_p
14069 && (row->reversed_p
14070 ? glyph_after > glyphs_end
14071 : glyph_after < glyphs_end)))
14072 {
14073 cursor = glyph_after;
14074 x = -1;
14075 }
14076 }
14077
14078 compute_x:
14079 if (cursor != NULL)
14080 glyph = cursor;
14081 if (x < 0)
14082 {
14083 struct glyph *g;
14084
14085 /* Need to compute x that corresponds to GLYPH. */
14086 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14087 {
14088 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14089 abort ();
14090 x += g->pixel_width;
14091 }
14092 }
14093
14094 /* ROW could be part of a continued line, which, under bidi
14095 reordering, might have other rows whose start and end charpos
14096 occlude point. Only set w->cursor if we found a better
14097 approximation to the cursor position than we have from previously
14098 examined candidate rows belonging to the same continued line. */
14099 if (/* we already have a candidate row */
14100 w->cursor.vpos >= 0
14101 /* that candidate is not the row we are processing */
14102 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14103 /* Make sure cursor.vpos specifies a row whose start and end
14104 charpos occlude point, and it is valid candidate for being a
14105 cursor-row. This is because some callers of this function
14106 leave cursor.vpos at the row where the cursor was displayed
14107 during the last redisplay cycle. */
14108 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14109 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14110 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14111 {
14112 struct glyph *g1 =
14113 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14114
14115 /* Don't consider glyphs that are outside TEXT_AREA. */
14116 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14117 return 0;
14118 /* Keep the candidate whose buffer position is the closest to
14119 point or has the `cursor' property. */
14120 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14121 w->cursor.hpos >= 0
14122 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14123 && ((BUFFERP (g1->object)
14124 && (g1->charpos == pt_old /* an exact match always wins */
14125 || (BUFFERP (glyph->object)
14126 && eabs (g1->charpos - pt_old)
14127 < eabs (glyph->charpos - pt_old))))
14128 /* previous candidate is a glyph from a string that has
14129 a non-nil `cursor' property */
14130 || (STRINGP (g1->object)
14131 && (!NILP (Fget_char_property (make_number (g1->charpos),
14132 Qcursor, g1->object))
14133 /* previous candidate is from the same display
14134 string as this one, and the display string
14135 came from a text property */
14136 || (EQ (g1->object, glyph->object)
14137 && string_from_text_prop)
14138 /* this candidate is from newline and its
14139 position is not an exact match */
14140 || (INTEGERP (glyph->object)
14141 && glyph->charpos != pt_old)))))
14142 return 0;
14143 /* If this candidate gives an exact match, use that. */
14144 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14145 /* If this candidate is a glyph created for the
14146 terminating newline of a line, and point is on that
14147 newline, it wins because it's an exact match. */
14148 || (!row->continued_p
14149 && INTEGERP (glyph->object)
14150 && glyph->charpos == 0
14151 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14152 /* Otherwise, keep the candidate that comes from a row
14153 spanning less buffer positions. This may win when one or
14154 both candidate positions are on glyphs that came from
14155 display strings, for which we cannot compare buffer
14156 positions. */
14157 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14158 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14159 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14160 return 0;
14161 }
14162 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14163 w->cursor.x = x;
14164 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14165 w->cursor.y = row->y + dy;
14166
14167 if (w == XWINDOW (selected_window))
14168 {
14169 if (!row->continued_p
14170 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14171 && row->x == 0)
14172 {
14173 this_line_buffer = XBUFFER (w->buffer);
14174
14175 CHARPOS (this_line_start_pos)
14176 = MATRIX_ROW_START_CHARPOS (row) + delta;
14177 BYTEPOS (this_line_start_pos)
14178 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14179
14180 CHARPOS (this_line_end_pos)
14181 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14182 BYTEPOS (this_line_end_pos)
14183 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14184
14185 this_line_y = w->cursor.y;
14186 this_line_pixel_height = row->height;
14187 this_line_vpos = w->cursor.vpos;
14188 this_line_start_x = row->x;
14189 }
14190 else
14191 CHARPOS (this_line_start_pos) = 0;
14192 }
14193
14194 return 1;
14195 }
14196
14197
14198 /* Run window scroll functions, if any, for WINDOW with new window
14199 start STARTP. Sets the window start of WINDOW to that position.
14200
14201 We assume that the window's buffer is really current. */
14202
14203 static inline struct text_pos
14204 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14205 {
14206 struct window *w = XWINDOW (window);
14207 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14208
14209 if (current_buffer != XBUFFER (w->buffer))
14210 abort ();
14211
14212 if (!NILP (Vwindow_scroll_functions))
14213 {
14214 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14215 make_number (CHARPOS (startp)));
14216 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14217 /* In case the hook functions switch buffers. */
14218 if (current_buffer != XBUFFER (w->buffer))
14219 set_buffer_internal_1 (XBUFFER (w->buffer));
14220 }
14221
14222 return startp;
14223 }
14224
14225
14226 /* Make sure the line containing the cursor is fully visible.
14227 A value of 1 means there is nothing to be done.
14228 (Either the line is fully visible, or it cannot be made so,
14229 or we cannot tell.)
14230
14231 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14232 is higher than window.
14233
14234 A value of 0 means the caller should do scrolling
14235 as if point had gone off the screen. */
14236
14237 static int
14238 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14239 {
14240 struct glyph_matrix *matrix;
14241 struct glyph_row *row;
14242 int window_height;
14243
14244 if (!make_cursor_line_fully_visible_p)
14245 return 1;
14246
14247 /* It's not always possible to find the cursor, e.g, when a window
14248 is full of overlay strings. Don't do anything in that case. */
14249 if (w->cursor.vpos < 0)
14250 return 1;
14251
14252 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14253 row = MATRIX_ROW (matrix, w->cursor.vpos);
14254
14255 /* If the cursor row is not partially visible, there's nothing to do. */
14256 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14257 return 1;
14258
14259 /* If the row the cursor is in is taller than the window's height,
14260 it's not clear what to do, so do nothing. */
14261 window_height = window_box_height (w);
14262 if (row->height >= window_height)
14263 {
14264 if (!force_p || MINI_WINDOW_P (w)
14265 || w->vscroll || w->cursor.vpos == 0)
14266 return 1;
14267 }
14268 return 0;
14269 }
14270
14271
14272 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14273 non-zero means only WINDOW is redisplayed in redisplay_internal.
14274 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14275 in redisplay_window to bring a partially visible line into view in
14276 the case that only the cursor has moved.
14277
14278 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14279 last screen line's vertical height extends past the end of the screen.
14280
14281 Value is
14282
14283 1 if scrolling succeeded
14284
14285 0 if scrolling didn't find point.
14286
14287 -1 if new fonts have been loaded so that we must interrupt
14288 redisplay, adjust glyph matrices, and try again. */
14289
14290 enum
14291 {
14292 SCROLLING_SUCCESS,
14293 SCROLLING_FAILED,
14294 SCROLLING_NEED_LARGER_MATRICES
14295 };
14296
14297 /* If scroll-conservatively is more than this, never recenter.
14298
14299 If you change this, don't forget to update the doc string of
14300 `scroll-conservatively' and the Emacs manual. */
14301 #define SCROLL_LIMIT 100
14302
14303 static int
14304 try_scrolling (Lisp_Object window, int just_this_one_p,
14305 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14306 int temp_scroll_step, int last_line_misfit)
14307 {
14308 struct window *w = XWINDOW (window);
14309 struct frame *f = XFRAME (w->frame);
14310 struct text_pos pos, startp;
14311 struct it it;
14312 int this_scroll_margin, scroll_max, rc, height;
14313 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14314 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14315 Lisp_Object aggressive;
14316 /* We will never try scrolling more than this number of lines. */
14317 int scroll_limit = SCROLL_LIMIT;
14318
14319 #if GLYPH_DEBUG
14320 debug_method_add (w, "try_scrolling");
14321 #endif
14322
14323 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14324
14325 /* Compute scroll margin height in pixels. We scroll when point is
14326 within this distance from the top or bottom of the window. */
14327 if (scroll_margin > 0)
14328 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14329 * FRAME_LINE_HEIGHT (f);
14330 else
14331 this_scroll_margin = 0;
14332
14333 /* Force arg_scroll_conservatively to have a reasonable value, to
14334 avoid scrolling too far away with slow move_it_* functions. Note
14335 that the user can supply scroll-conservatively equal to
14336 `most-positive-fixnum', which can be larger than INT_MAX. */
14337 if (arg_scroll_conservatively > scroll_limit)
14338 {
14339 arg_scroll_conservatively = scroll_limit + 1;
14340 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14341 }
14342 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14343 /* Compute how much we should try to scroll maximally to bring
14344 point into view. */
14345 scroll_max = (max (scroll_step,
14346 max (arg_scroll_conservatively, temp_scroll_step))
14347 * FRAME_LINE_HEIGHT (f));
14348 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14349 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14350 /* We're trying to scroll because of aggressive scrolling but no
14351 scroll_step is set. Choose an arbitrary one. */
14352 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14353 else
14354 scroll_max = 0;
14355
14356 too_near_end:
14357
14358 /* Decide whether to scroll down. */
14359 if (PT > CHARPOS (startp))
14360 {
14361 int scroll_margin_y;
14362
14363 /* Compute the pixel ypos of the scroll margin, then move it to
14364 either that ypos or PT, whichever comes first. */
14365 start_display (&it, w, startp);
14366 scroll_margin_y = it.last_visible_y - this_scroll_margin
14367 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14368 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14369 (MOVE_TO_POS | MOVE_TO_Y));
14370
14371 if (PT > CHARPOS (it.current.pos))
14372 {
14373 int y0 = line_bottom_y (&it);
14374 /* Compute how many pixels below window bottom to stop searching
14375 for PT. This avoids costly search for PT that is far away if
14376 the user limited scrolling by a small number of lines, but
14377 always finds PT if scroll_conservatively is set to a large
14378 number, such as most-positive-fixnum. */
14379 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14380 int y_to_move = it.last_visible_y + slack;
14381
14382 /* Compute the distance from the scroll margin to PT or to
14383 the scroll limit, whichever comes first. This should
14384 include the height of the cursor line, to make that line
14385 fully visible. */
14386 move_it_to (&it, PT, -1, y_to_move,
14387 -1, MOVE_TO_POS | MOVE_TO_Y);
14388 dy = line_bottom_y (&it) - y0;
14389
14390 if (dy > scroll_max)
14391 return SCROLLING_FAILED;
14392
14393 scroll_down_p = 1;
14394 }
14395 }
14396
14397 if (scroll_down_p)
14398 {
14399 /* Point is in or below the bottom scroll margin, so move the
14400 window start down. If scrolling conservatively, move it just
14401 enough down to make point visible. If scroll_step is set,
14402 move it down by scroll_step. */
14403 if (arg_scroll_conservatively)
14404 amount_to_scroll
14405 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14406 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14407 else if (scroll_step || temp_scroll_step)
14408 amount_to_scroll = scroll_max;
14409 else
14410 {
14411 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14412 height = WINDOW_BOX_TEXT_HEIGHT (w);
14413 if (NUMBERP (aggressive))
14414 {
14415 double float_amount = XFLOATINT (aggressive) * height;
14416 amount_to_scroll = float_amount;
14417 if (amount_to_scroll == 0 && float_amount > 0)
14418 amount_to_scroll = 1;
14419 /* Don't let point enter the scroll margin near top of
14420 the window. */
14421 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14422 amount_to_scroll = height - 2*this_scroll_margin + dy;
14423 }
14424 }
14425
14426 if (amount_to_scroll <= 0)
14427 return SCROLLING_FAILED;
14428
14429 start_display (&it, w, startp);
14430 if (arg_scroll_conservatively <= scroll_limit)
14431 move_it_vertically (&it, amount_to_scroll);
14432 else
14433 {
14434 /* Extra precision for users who set scroll-conservatively
14435 to a large number: make sure the amount we scroll
14436 the window start is never less than amount_to_scroll,
14437 which was computed as distance from window bottom to
14438 point. This matters when lines at window top and lines
14439 below window bottom have different height. */
14440 struct it it1;
14441 void *it1data = NULL;
14442 /* We use a temporary it1 because line_bottom_y can modify
14443 its argument, if it moves one line down; see there. */
14444 int start_y;
14445
14446 SAVE_IT (it1, it, it1data);
14447 start_y = line_bottom_y (&it1);
14448 do {
14449 RESTORE_IT (&it, &it, it1data);
14450 move_it_by_lines (&it, 1);
14451 SAVE_IT (it1, it, it1data);
14452 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14453 }
14454
14455 /* If STARTP is unchanged, move it down another screen line. */
14456 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14457 move_it_by_lines (&it, 1);
14458 startp = it.current.pos;
14459 }
14460 else
14461 {
14462 struct text_pos scroll_margin_pos = startp;
14463
14464 /* See if point is inside the scroll margin at the top of the
14465 window. */
14466 if (this_scroll_margin)
14467 {
14468 start_display (&it, w, startp);
14469 move_it_vertically (&it, this_scroll_margin);
14470 scroll_margin_pos = it.current.pos;
14471 }
14472
14473 if (PT < CHARPOS (scroll_margin_pos))
14474 {
14475 /* Point is in the scroll margin at the top of the window or
14476 above what is displayed in the window. */
14477 int y0, y_to_move;
14478
14479 /* Compute the vertical distance from PT to the scroll
14480 margin position. Move as far as scroll_max allows, or
14481 one screenful, or 10 screen lines, whichever is largest.
14482 Give up if distance is greater than scroll_max. */
14483 SET_TEXT_POS (pos, PT, PT_BYTE);
14484 start_display (&it, w, pos);
14485 y0 = it.current_y;
14486 y_to_move = max (it.last_visible_y,
14487 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14488 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14489 y_to_move, -1,
14490 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14491 dy = it.current_y - y0;
14492 if (dy > scroll_max)
14493 return SCROLLING_FAILED;
14494
14495 /* Compute new window start. */
14496 start_display (&it, w, startp);
14497
14498 if (arg_scroll_conservatively)
14499 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14500 max (scroll_step, temp_scroll_step));
14501 else if (scroll_step || temp_scroll_step)
14502 amount_to_scroll = scroll_max;
14503 else
14504 {
14505 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14506 height = WINDOW_BOX_TEXT_HEIGHT (w);
14507 if (NUMBERP (aggressive))
14508 {
14509 double float_amount = XFLOATINT (aggressive) * height;
14510 amount_to_scroll = float_amount;
14511 if (amount_to_scroll == 0 && float_amount > 0)
14512 amount_to_scroll = 1;
14513 amount_to_scroll -=
14514 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14515 /* Don't let point enter the scroll margin near
14516 bottom of the window. */
14517 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14518 amount_to_scroll = height - 2*this_scroll_margin + dy;
14519 }
14520 }
14521
14522 if (amount_to_scroll <= 0)
14523 return SCROLLING_FAILED;
14524
14525 move_it_vertically_backward (&it, amount_to_scroll);
14526 startp = it.current.pos;
14527 }
14528 }
14529
14530 /* Run window scroll functions. */
14531 startp = run_window_scroll_functions (window, startp);
14532
14533 /* Display the window. Give up if new fonts are loaded, or if point
14534 doesn't appear. */
14535 if (!try_window (window, startp, 0))
14536 rc = SCROLLING_NEED_LARGER_MATRICES;
14537 else if (w->cursor.vpos < 0)
14538 {
14539 clear_glyph_matrix (w->desired_matrix);
14540 rc = SCROLLING_FAILED;
14541 }
14542 else
14543 {
14544 /* Maybe forget recorded base line for line number display. */
14545 if (!just_this_one_p
14546 || current_buffer->clip_changed
14547 || BEG_UNCHANGED < CHARPOS (startp))
14548 w->base_line_number = Qnil;
14549
14550 /* If cursor ends up on a partially visible line,
14551 treat that as being off the bottom of the screen. */
14552 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14553 /* It's possible that the cursor is on the first line of the
14554 buffer, which is partially obscured due to a vscroll
14555 (Bug#7537). In that case, avoid looping forever . */
14556 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14557 {
14558 clear_glyph_matrix (w->desired_matrix);
14559 ++extra_scroll_margin_lines;
14560 goto too_near_end;
14561 }
14562 rc = SCROLLING_SUCCESS;
14563 }
14564
14565 return rc;
14566 }
14567
14568
14569 /* Compute a suitable window start for window W if display of W starts
14570 on a continuation line. Value is non-zero if a new window start
14571 was computed.
14572
14573 The new window start will be computed, based on W's width, starting
14574 from the start of the continued line. It is the start of the
14575 screen line with the minimum distance from the old start W->start. */
14576
14577 static int
14578 compute_window_start_on_continuation_line (struct window *w)
14579 {
14580 struct text_pos pos, start_pos;
14581 int window_start_changed_p = 0;
14582
14583 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14584
14585 /* If window start is on a continuation line... Window start may be
14586 < BEGV in case there's invisible text at the start of the
14587 buffer (M-x rmail, for example). */
14588 if (CHARPOS (start_pos) > BEGV
14589 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14590 {
14591 struct it it;
14592 struct glyph_row *row;
14593
14594 /* Handle the case that the window start is out of range. */
14595 if (CHARPOS (start_pos) < BEGV)
14596 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14597 else if (CHARPOS (start_pos) > ZV)
14598 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14599
14600 /* Find the start of the continued line. This should be fast
14601 because scan_buffer is fast (newline cache). */
14602 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14603 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14604 row, DEFAULT_FACE_ID);
14605 reseat_at_previous_visible_line_start (&it);
14606
14607 /* If the line start is "too far" away from the window start,
14608 say it takes too much time to compute a new window start. */
14609 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14610 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14611 {
14612 int min_distance, distance;
14613
14614 /* Move forward by display lines to find the new window
14615 start. If window width was enlarged, the new start can
14616 be expected to be > the old start. If window width was
14617 decreased, the new window start will be < the old start.
14618 So, we're looking for the display line start with the
14619 minimum distance from the old window start. */
14620 pos = it.current.pos;
14621 min_distance = INFINITY;
14622 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14623 distance < min_distance)
14624 {
14625 min_distance = distance;
14626 pos = it.current.pos;
14627 move_it_by_lines (&it, 1);
14628 }
14629
14630 /* Set the window start there. */
14631 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14632 window_start_changed_p = 1;
14633 }
14634 }
14635
14636 return window_start_changed_p;
14637 }
14638
14639
14640 /* Try cursor movement in case text has not changed in window WINDOW,
14641 with window start STARTP. Value is
14642
14643 CURSOR_MOVEMENT_SUCCESS if successful
14644
14645 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14646
14647 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14648 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14649 we want to scroll as if scroll-step were set to 1. See the code.
14650
14651 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14652 which case we have to abort this redisplay, and adjust matrices
14653 first. */
14654
14655 enum
14656 {
14657 CURSOR_MOVEMENT_SUCCESS,
14658 CURSOR_MOVEMENT_CANNOT_BE_USED,
14659 CURSOR_MOVEMENT_MUST_SCROLL,
14660 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14661 };
14662
14663 static int
14664 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14665 {
14666 struct window *w = XWINDOW (window);
14667 struct frame *f = XFRAME (w->frame);
14668 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14669
14670 #if GLYPH_DEBUG
14671 if (inhibit_try_cursor_movement)
14672 return rc;
14673 #endif
14674
14675 /* Handle case where text has not changed, only point, and it has
14676 not moved off the frame. */
14677 if (/* Point may be in this window. */
14678 PT >= CHARPOS (startp)
14679 /* Selective display hasn't changed. */
14680 && !current_buffer->clip_changed
14681 /* Function force-mode-line-update is used to force a thorough
14682 redisplay. It sets either windows_or_buffers_changed or
14683 update_mode_lines. So don't take a shortcut here for these
14684 cases. */
14685 && !update_mode_lines
14686 && !windows_or_buffers_changed
14687 && !cursor_type_changed
14688 /* Can't use this case if highlighting a region. When a
14689 region exists, cursor movement has to do more than just
14690 set the cursor. */
14691 && !(!NILP (Vtransient_mark_mode)
14692 && !NILP (BVAR (current_buffer, mark_active)))
14693 && NILP (w->region_showing)
14694 && NILP (Vshow_trailing_whitespace)
14695 /* Right after splitting windows, last_point may be nil. */
14696 && INTEGERP (w->last_point)
14697 /* This code is not used for mini-buffer for the sake of the case
14698 of redisplaying to replace an echo area message; since in
14699 that case the mini-buffer contents per se are usually
14700 unchanged. This code is of no real use in the mini-buffer
14701 since the handling of this_line_start_pos, etc., in redisplay
14702 handles the same cases. */
14703 && !EQ (window, minibuf_window)
14704 /* When splitting windows or for new windows, it happens that
14705 redisplay is called with a nil window_end_vpos or one being
14706 larger than the window. This should really be fixed in
14707 window.c. I don't have this on my list, now, so we do
14708 approximately the same as the old redisplay code. --gerd. */
14709 && INTEGERP (w->window_end_vpos)
14710 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14711 && (FRAME_WINDOW_P (f)
14712 || !overlay_arrow_in_current_buffer_p ()))
14713 {
14714 int this_scroll_margin, top_scroll_margin;
14715 struct glyph_row *row = NULL;
14716
14717 #if GLYPH_DEBUG
14718 debug_method_add (w, "cursor movement");
14719 #endif
14720
14721 /* Scroll if point within this distance from the top or bottom
14722 of the window. This is a pixel value. */
14723 if (scroll_margin > 0)
14724 {
14725 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14726 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14727 }
14728 else
14729 this_scroll_margin = 0;
14730
14731 top_scroll_margin = this_scroll_margin;
14732 if (WINDOW_WANTS_HEADER_LINE_P (w))
14733 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14734
14735 /* Start with the row the cursor was displayed during the last
14736 not paused redisplay. Give up if that row is not valid. */
14737 if (w->last_cursor.vpos < 0
14738 || w->last_cursor.vpos >= w->current_matrix->nrows)
14739 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14740 else
14741 {
14742 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14743 if (row->mode_line_p)
14744 ++row;
14745 if (!row->enabled_p)
14746 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14747 }
14748
14749 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14750 {
14751 int scroll_p = 0, must_scroll = 0;
14752 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14753
14754 if (PT > XFASTINT (w->last_point))
14755 {
14756 /* Point has moved forward. */
14757 while (MATRIX_ROW_END_CHARPOS (row) < PT
14758 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14759 {
14760 xassert (row->enabled_p);
14761 ++row;
14762 }
14763
14764 /* If the end position of a row equals the start
14765 position of the next row, and PT is at that position,
14766 we would rather display cursor in the next line. */
14767 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14768 && MATRIX_ROW_END_CHARPOS (row) == PT
14769 && row < w->current_matrix->rows
14770 + w->current_matrix->nrows - 1
14771 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14772 && !cursor_row_p (row))
14773 ++row;
14774
14775 /* If within the scroll margin, scroll. Note that
14776 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14777 the next line would be drawn, and that
14778 this_scroll_margin can be zero. */
14779 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14780 || PT > MATRIX_ROW_END_CHARPOS (row)
14781 /* Line is completely visible last line in window
14782 and PT is to be set in the next line. */
14783 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14784 && PT == MATRIX_ROW_END_CHARPOS (row)
14785 && !row->ends_at_zv_p
14786 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14787 scroll_p = 1;
14788 }
14789 else if (PT < XFASTINT (w->last_point))
14790 {
14791 /* Cursor has to be moved backward. Note that PT >=
14792 CHARPOS (startp) because of the outer if-statement. */
14793 while (!row->mode_line_p
14794 && (MATRIX_ROW_START_CHARPOS (row) > PT
14795 || (MATRIX_ROW_START_CHARPOS (row) == PT
14796 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14797 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14798 row > w->current_matrix->rows
14799 && (row-1)->ends_in_newline_from_string_p))))
14800 && (row->y > top_scroll_margin
14801 || CHARPOS (startp) == BEGV))
14802 {
14803 xassert (row->enabled_p);
14804 --row;
14805 }
14806
14807 /* Consider the following case: Window starts at BEGV,
14808 there is invisible, intangible text at BEGV, so that
14809 display starts at some point START > BEGV. It can
14810 happen that we are called with PT somewhere between
14811 BEGV and START. Try to handle that case. */
14812 if (row < w->current_matrix->rows
14813 || row->mode_line_p)
14814 {
14815 row = w->current_matrix->rows;
14816 if (row->mode_line_p)
14817 ++row;
14818 }
14819
14820 /* Due to newlines in overlay strings, we may have to
14821 skip forward over overlay strings. */
14822 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14823 && MATRIX_ROW_END_CHARPOS (row) == PT
14824 && !cursor_row_p (row))
14825 ++row;
14826
14827 /* If within the scroll margin, scroll. */
14828 if (row->y < top_scroll_margin
14829 && CHARPOS (startp) != BEGV)
14830 scroll_p = 1;
14831 }
14832 else
14833 {
14834 /* Cursor did not move. So don't scroll even if cursor line
14835 is partially visible, as it was so before. */
14836 rc = CURSOR_MOVEMENT_SUCCESS;
14837 }
14838
14839 if (PT < MATRIX_ROW_START_CHARPOS (row)
14840 || PT > MATRIX_ROW_END_CHARPOS (row))
14841 {
14842 /* if PT is not in the glyph row, give up. */
14843 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14844 must_scroll = 1;
14845 }
14846 else if (rc != CURSOR_MOVEMENT_SUCCESS
14847 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14848 {
14849 /* If rows are bidi-reordered and point moved, back up
14850 until we find a row that does not belong to a
14851 continuation line. This is because we must consider
14852 all rows of a continued line as candidates for the
14853 new cursor positioning, since row start and end
14854 positions change non-linearly with vertical position
14855 in such rows. */
14856 /* FIXME: Revisit this when glyph ``spilling'' in
14857 continuation lines' rows is implemented for
14858 bidi-reordered rows. */
14859 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
14860 {
14861 /* If we hit the beginning of the displayed portion
14862 without finding the first row of a continued
14863 line, give up. */
14864 if (row <= w->current_matrix->rows)
14865 {
14866 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14867 break;
14868 }
14869 xassert (row->enabled_p);
14870 --row;
14871 }
14872 }
14873 if (must_scroll)
14874 ;
14875 else if (rc != CURSOR_MOVEMENT_SUCCESS
14876 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14877 && make_cursor_line_fully_visible_p)
14878 {
14879 if (PT == MATRIX_ROW_END_CHARPOS (row)
14880 && !row->ends_at_zv_p
14881 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14882 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14883 else if (row->height > window_box_height (w))
14884 {
14885 /* If we end up in a partially visible line, let's
14886 make it fully visible, except when it's taller
14887 than the window, in which case we can't do much
14888 about it. */
14889 *scroll_step = 1;
14890 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14891 }
14892 else
14893 {
14894 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14895 if (!cursor_row_fully_visible_p (w, 0, 1))
14896 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14897 else
14898 rc = CURSOR_MOVEMENT_SUCCESS;
14899 }
14900 }
14901 else if (scroll_p)
14902 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14903 else if (rc != CURSOR_MOVEMENT_SUCCESS
14904 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14905 {
14906 /* With bidi-reordered rows, there could be more than
14907 one candidate row whose start and end positions
14908 occlude point. We need to let set_cursor_from_row
14909 find the best candidate. */
14910 /* FIXME: Revisit this when glyph ``spilling'' in
14911 continuation lines' rows is implemented for
14912 bidi-reordered rows. */
14913 int rv = 0;
14914
14915 do
14916 {
14917 int at_zv_p = 0, exact_match_p = 0;
14918
14919 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14920 && PT <= MATRIX_ROW_END_CHARPOS (row)
14921 && cursor_row_p (row))
14922 rv |= set_cursor_from_row (w, row, w->current_matrix,
14923 0, 0, 0, 0);
14924 /* As soon as we've found the exact match for point,
14925 or the first suitable row whose ends_at_zv_p flag
14926 is set, we are done. */
14927 at_zv_p =
14928 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
14929 if (rv && !at_zv_p
14930 && w->cursor.hpos >= 0
14931 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
14932 w->cursor.vpos))
14933 {
14934 struct glyph_row *candidate =
14935 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14936 struct glyph *g =
14937 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
14938 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
14939
14940 exact_match_p =
14941 (BUFFERP (g->object) && g->charpos == PT)
14942 || (INTEGERP (g->object)
14943 && (g->charpos == PT
14944 || (g->charpos == 0 && endpos - 1 == PT)));
14945 }
14946 if (rv && (at_zv_p || exact_match_p))
14947 {
14948 rc = CURSOR_MOVEMENT_SUCCESS;
14949 break;
14950 }
14951 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
14952 break;
14953 ++row;
14954 }
14955 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
14956 || row->continued_p)
14957 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
14958 || (MATRIX_ROW_START_CHARPOS (row) == PT
14959 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
14960 /* If we didn't find any candidate rows, or exited the
14961 loop before all the candidates were examined, signal
14962 to the caller that this method failed. */
14963 if (rc != CURSOR_MOVEMENT_SUCCESS
14964 && !(rv
14965 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14966 && !row->continued_p))
14967 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14968 else if (rv)
14969 rc = CURSOR_MOVEMENT_SUCCESS;
14970 }
14971 else
14972 {
14973 do
14974 {
14975 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
14976 {
14977 rc = CURSOR_MOVEMENT_SUCCESS;
14978 break;
14979 }
14980 ++row;
14981 }
14982 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14983 && MATRIX_ROW_START_CHARPOS (row) == PT
14984 && cursor_row_p (row));
14985 }
14986 }
14987 }
14988
14989 return rc;
14990 }
14991
14992 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14993 static
14994 #endif
14995 void
14996 set_vertical_scroll_bar (struct window *w)
14997 {
14998 EMACS_INT start, end, whole;
14999
15000 /* Calculate the start and end positions for the current window.
15001 At some point, it would be nice to choose between scrollbars
15002 which reflect the whole buffer size, with special markers
15003 indicating narrowing, and scrollbars which reflect only the
15004 visible region.
15005
15006 Note that mini-buffers sometimes aren't displaying any text. */
15007 if (!MINI_WINDOW_P (w)
15008 || (w == XWINDOW (minibuf_window)
15009 && NILP (echo_area_buffer[0])))
15010 {
15011 struct buffer *buf = XBUFFER (w->buffer);
15012 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15013 start = marker_position (w->start) - BUF_BEGV (buf);
15014 /* I don't think this is guaranteed to be right. For the
15015 moment, we'll pretend it is. */
15016 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15017
15018 if (end < start)
15019 end = start;
15020 if (whole < (end - start))
15021 whole = end - start;
15022 }
15023 else
15024 start = end = whole = 0;
15025
15026 /* Indicate what this scroll bar ought to be displaying now. */
15027 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15028 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15029 (w, end - start, whole, start);
15030 }
15031
15032
15033 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15034 selected_window is redisplayed.
15035
15036 We can return without actually redisplaying the window if
15037 fonts_changed_p is nonzero. In that case, redisplay_internal will
15038 retry. */
15039
15040 static void
15041 redisplay_window (Lisp_Object window, int just_this_one_p)
15042 {
15043 struct window *w = XWINDOW (window);
15044 struct frame *f = XFRAME (w->frame);
15045 struct buffer *buffer = XBUFFER (w->buffer);
15046 struct buffer *old = current_buffer;
15047 struct text_pos lpoint, opoint, startp;
15048 int update_mode_line;
15049 int tem;
15050 struct it it;
15051 /* Record it now because it's overwritten. */
15052 int current_matrix_up_to_date_p = 0;
15053 int used_current_matrix_p = 0;
15054 /* This is less strict than current_matrix_up_to_date_p.
15055 It indicates that the buffer contents and narrowing are unchanged. */
15056 int buffer_unchanged_p = 0;
15057 int temp_scroll_step = 0;
15058 int count = SPECPDL_INDEX ();
15059 int rc;
15060 int centering_position = -1;
15061 int last_line_misfit = 0;
15062 EMACS_INT beg_unchanged, end_unchanged;
15063
15064 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15065 opoint = lpoint;
15066
15067 /* W must be a leaf window here. */
15068 xassert (!NILP (w->buffer));
15069 #if GLYPH_DEBUG
15070 *w->desired_matrix->method = 0;
15071 #endif
15072
15073 restart:
15074 reconsider_clip_changes (w, buffer);
15075
15076 /* Has the mode line to be updated? */
15077 update_mode_line = (!NILP (w->update_mode_line)
15078 || update_mode_lines
15079 || buffer->clip_changed
15080 || buffer->prevent_redisplay_optimizations_p);
15081
15082 if (MINI_WINDOW_P (w))
15083 {
15084 if (w == XWINDOW (echo_area_window)
15085 && !NILP (echo_area_buffer[0]))
15086 {
15087 if (update_mode_line)
15088 /* We may have to update a tty frame's menu bar or a
15089 tool-bar. Example `M-x C-h C-h C-g'. */
15090 goto finish_menu_bars;
15091 else
15092 /* We've already displayed the echo area glyphs in this window. */
15093 goto finish_scroll_bars;
15094 }
15095 else if ((w != XWINDOW (minibuf_window)
15096 || minibuf_level == 0)
15097 /* When buffer is nonempty, redisplay window normally. */
15098 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15099 /* Quail displays non-mini buffers in minibuffer window.
15100 In that case, redisplay the window normally. */
15101 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15102 {
15103 /* W is a mini-buffer window, but it's not active, so clear
15104 it. */
15105 int yb = window_text_bottom_y (w);
15106 struct glyph_row *row;
15107 int y;
15108
15109 for (y = 0, row = w->desired_matrix->rows;
15110 y < yb;
15111 y += row->height, ++row)
15112 blank_row (w, row, y);
15113 goto finish_scroll_bars;
15114 }
15115
15116 clear_glyph_matrix (w->desired_matrix);
15117 }
15118
15119 /* Otherwise set up data on this window; select its buffer and point
15120 value. */
15121 /* Really select the buffer, for the sake of buffer-local
15122 variables. */
15123 set_buffer_internal_1 (XBUFFER (w->buffer));
15124
15125 current_matrix_up_to_date_p
15126 = (!NILP (w->window_end_valid)
15127 && !current_buffer->clip_changed
15128 && !current_buffer->prevent_redisplay_optimizations_p
15129 && XFASTINT (w->last_modified) >= MODIFF
15130 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15131
15132 /* Run the window-bottom-change-functions
15133 if it is possible that the text on the screen has changed
15134 (either due to modification of the text, or any other reason). */
15135 if (!current_matrix_up_to_date_p
15136 && !NILP (Vwindow_text_change_functions))
15137 {
15138 safe_run_hooks (Qwindow_text_change_functions);
15139 goto restart;
15140 }
15141
15142 beg_unchanged = BEG_UNCHANGED;
15143 end_unchanged = END_UNCHANGED;
15144
15145 SET_TEXT_POS (opoint, PT, PT_BYTE);
15146
15147 specbind (Qinhibit_point_motion_hooks, Qt);
15148
15149 buffer_unchanged_p
15150 = (!NILP (w->window_end_valid)
15151 && !current_buffer->clip_changed
15152 && XFASTINT (w->last_modified) >= MODIFF
15153 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15154
15155 /* When windows_or_buffers_changed is non-zero, we can't rely on
15156 the window end being valid, so set it to nil there. */
15157 if (windows_or_buffers_changed)
15158 {
15159 /* If window starts on a continuation line, maybe adjust the
15160 window start in case the window's width changed. */
15161 if (XMARKER (w->start)->buffer == current_buffer)
15162 compute_window_start_on_continuation_line (w);
15163
15164 w->window_end_valid = Qnil;
15165 }
15166
15167 /* Some sanity checks. */
15168 CHECK_WINDOW_END (w);
15169 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15170 abort ();
15171 if (BYTEPOS (opoint) < CHARPOS (opoint))
15172 abort ();
15173
15174 /* If %c is in mode line, update it if needed. */
15175 if (!NILP (w->column_number_displayed)
15176 /* This alternative quickly identifies a common case
15177 where no change is needed. */
15178 && !(PT == XFASTINT (w->last_point)
15179 && XFASTINT (w->last_modified) >= MODIFF
15180 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15181 && (XFASTINT (w->column_number_displayed) != current_column ()))
15182 update_mode_line = 1;
15183
15184 /* Count number of windows showing the selected buffer. An indirect
15185 buffer counts as its base buffer. */
15186 if (!just_this_one_p)
15187 {
15188 struct buffer *current_base, *window_base;
15189 current_base = current_buffer;
15190 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15191 if (current_base->base_buffer)
15192 current_base = current_base->base_buffer;
15193 if (window_base->base_buffer)
15194 window_base = window_base->base_buffer;
15195 if (current_base == window_base)
15196 buffer_shared++;
15197 }
15198
15199 /* Point refers normally to the selected window. For any other
15200 window, set up appropriate value. */
15201 if (!EQ (window, selected_window))
15202 {
15203 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15204 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15205 if (new_pt < BEGV)
15206 {
15207 new_pt = BEGV;
15208 new_pt_byte = BEGV_BYTE;
15209 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15210 }
15211 else if (new_pt > (ZV - 1))
15212 {
15213 new_pt = ZV;
15214 new_pt_byte = ZV_BYTE;
15215 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15216 }
15217
15218 /* We don't use SET_PT so that the point-motion hooks don't run. */
15219 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15220 }
15221
15222 /* If any of the character widths specified in the display table
15223 have changed, invalidate the width run cache. It's true that
15224 this may be a bit late to catch such changes, but the rest of
15225 redisplay goes (non-fatally) haywire when the display table is
15226 changed, so why should we worry about doing any better? */
15227 if (current_buffer->width_run_cache)
15228 {
15229 struct Lisp_Char_Table *disptab = buffer_display_table ();
15230
15231 if (! disptab_matches_widthtab (disptab,
15232 XVECTOR (BVAR (current_buffer, width_table))))
15233 {
15234 invalidate_region_cache (current_buffer,
15235 current_buffer->width_run_cache,
15236 BEG, Z);
15237 recompute_width_table (current_buffer, disptab);
15238 }
15239 }
15240
15241 /* If window-start is screwed up, choose a new one. */
15242 if (XMARKER (w->start)->buffer != current_buffer)
15243 goto recenter;
15244
15245 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15246
15247 /* If someone specified a new starting point but did not insist,
15248 check whether it can be used. */
15249 if (!NILP (w->optional_new_start)
15250 && CHARPOS (startp) >= BEGV
15251 && CHARPOS (startp) <= ZV)
15252 {
15253 w->optional_new_start = Qnil;
15254 start_display (&it, w, startp);
15255 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15256 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15257 if (IT_CHARPOS (it) == PT)
15258 w->force_start = Qt;
15259 /* IT may overshoot PT if text at PT is invisible. */
15260 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15261 w->force_start = Qt;
15262 }
15263
15264 force_start:
15265
15266 /* Handle case where place to start displaying has been specified,
15267 unless the specified location is outside the accessible range. */
15268 if (!NILP (w->force_start)
15269 || w->frozen_window_start_p)
15270 {
15271 /* We set this later on if we have to adjust point. */
15272 int new_vpos = -1;
15273
15274 w->force_start = Qnil;
15275 w->vscroll = 0;
15276 w->window_end_valid = Qnil;
15277
15278 /* Forget any recorded base line for line number display. */
15279 if (!buffer_unchanged_p)
15280 w->base_line_number = Qnil;
15281
15282 /* Redisplay the mode line. Select the buffer properly for that.
15283 Also, run the hook window-scroll-functions
15284 because we have scrolled. */
15285 /* Note, we do this after clearing force_start because
15286 if there's an error, it is better to forget about force_start
15287 than to get into an infinite loop calling the hook functions
15288 and having them get more errors. */
15289 if (!update_mode_line
15290 || ! NILP (Vwindow_scroll_functions))
15291 {
15292 update_mode_line = 1;
15293 w->update_mode_line = Qt;
15294 startp = run_window_scroll_functions (window, startp);
15295 }
15296
15297 w->last_modified = make_number (0);
15298 w->last_overlay_modified = make_number (0);
15299 if (CHARPOS (startp) < BEGV)
15300 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15301 else if (CHARPOS (startp) > ZV)
15302 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15303
15304 /* Redisplay, then check if cursor has been set during the
15305 redisplay. Give up if new fonts were loaded. */
15306 /* We used to issue a CHECK_MARGINS argument to try_window here,
15307 but this causes scrolling to fail when point begins inside
15308 the scroll margin (bug#148) -- cyd */
15309 if (!try_window (window, startp, 0))
15310 {
15311 w->force_start = Qt;
15312 clear_glyph_matrix (w->desired_matrix);
15313 goto need_larger_matrices;
15314 }
15315
15316 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15317 {
15318 /* If point does not appear, try to move point so it does
15319 appear. The desired matrix has been built above, so we
15320 can use it here. */
15321 new_vpos = window_box_height (w) / 2;
15322 }
15323
15324 if (!cursor_row_fully_visible_p (w, 0, 0))
15325 {
15326 /* Point does appear, but on a line partly visible at end of window.
15327 Move it back to a fully-visible line. */
15328 new_vpos = window_box_height (w);
15329 }
15330
15331 /* If we need to move point for either of the above reasons,
15332 now actually do it. */
15333 if (new_vpos >= 0)
15334 {
15335 struct glyph_row *row;
15336
15337 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15338 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15339 ++row;
15340
15341 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15342 MATRIX_ROW_START_BYTEPOS (row));
15343
15344 if (w != XWINDOW (selected_window))
15345 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15346 else if (current_buffer == old)
15347 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15348
15349 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15350
15351 /* If we are highlighting the region, then we just changed
15352 the region, so redisplay to show it. */
15353 if (!NILP (Vtransient_mark_mode)
15354 && !NILP (BVAR (current_buffer, mark_active)))
15355 {
15356 clear_glyph_matrix (w->desired_matrix);
15357 if (!try_window (window, startp, 0))
15358 goto need_larger_matrices;
15359 }
15360 }
15361
15362 #if GLYPH_DEBUG
15363 debug_method_add (w, "forced window start");
15364 #endif
15365 goto done;
15366 }
15367
15368 /* Handle case where text has not changed, only point, and it has
15369 not moved off the frame, and we are not retrying after hscroll.
15370 (current_matrix_up_to_date_p is nonzero when retrying.) */
15371 if (current_matrix_up_to_date_p
15372 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15373 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15374 {
15375 switch (rc)
15376 {
15377 case CURSOR_MOVEMENT_SUCCESS:
15378 used_current_matrix_p = 1;
15379 goto done;
15380
15381 case CURSOR_MOVEMENT_MUST_SCROLL:
15382 goto try_to_scroll;
15383
15384 default:
15385 abort ();
15386 }
15387 }
15388 /* If current starting point was originally the beginning of a line
15389 but no longer is, find a new starting point. */
15390 else if (!NILP (w->start_at_line_beg)
15391 && !(CHARPOS (startp) <= BEGV
15392 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15393 {
15394 #if GLYPH_DEBUG
15395 debug_method_add (w, "recenter 1");
15396 #endif
15397 goto recenter;
15398 }
15399
15400 /* Try scrolling with try_window_id. Value is > 0 if update has
15401 been done, it is -1 if we know that the same window start will
15402 not work. It is 0 if unsuccessful for some other reason. */
15403 else if ((tem = try_window_id (w)) != 0)
15404 {
15405 #if GLYPH_DEBUG
15406 debug_method_add (w, "try_window_id %d", tem);
15407 #endif
15408
15409 if (fonts_changed_p)
15410 goto need_larger_matrices;
15411 if (tem > 0)
15412 goto done;
15413
15414 /* Otherwise try_window_id has returned -1 which means that we
15415 don't want the alternative below this comment to execute. */
15416 }
15417 else if (CHARPOS (startp) >= BEGV
15418 && CHARPOS (startp) <= ZV
15419 && PT >= CHARPOS (startp)
15420 && (CHARPOS (startp) < ZV
15421 /* Avoid starting at end of buffer. */
15422 || CHARPOS (startp) == BEGV
15423 || (XFASTINT (w->last_modified) >= MODIFF
15424 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15425 {
15426 int d1, d2, d3, d4, d5, d6;
15427
15428 /* If first window line is a continuation line, and window start
15429 is inside the modified region, but the first change is before
15430 current window start, we must select a new window start.
15431
15432 However, if this is the result of a down-mouse event (e.g. by
15433 extending the mouse-drag-overlay), we don't want to select a
15434 new window start, since that would change the position under
15435 the mouse, resulting in an unwanted mouse-movement rather
15436 than a simple mouse-click. */
15437 if (NILP (w->start_at_line_beg)
15438 && NILP (do_mouse_tracking)
15439 && CHARPOS (startp) > BEGV
15440 && CHARPOS (startp) > BEG + beg_unchanged
15441 && CHARPOS (startp) <= Z - end_unchanged
15442 /* Even if w->start_at_line_beg is nil, a new window may
15443 start at a line_beg, since that's how set_buffer_window
15444 sets it. So, we need to check the return value of
15445 compute_window_start_on_continuation_line. (See also
15446 bug#197). */
15447 && XMARKER (w->start)->buffer == current_buffer
15448 && compute_window_start_on_continuation_line (w)
15449 /* It doesn't make sense to force the window start like we
15450 do at label force_start if it is already known that point
15451 will not be visible in the resulting window, because
15452 doing so will move point from its correct position
15453 instead of scrolling the window to bring point into view.
15454 See bug#9324. */
15455 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15456 {
15457 w->force_start = Qt;
15458 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15459 goto force_start;
15460 }
15461
15462 #if GLYPH_DEBUG
15463 debug_method_add (w, "same window start");
15464 #endif
15465
15466 /* Try to redisplay starting at same place as before.
15467 If point has not moved off frame, accept the results. */
15468 if (!current_matrix_up_to_date_p
15469 /* Don't use try_window_reusing_current_matrix in this case
15470 because a window scroll function can have changed the
15471 buffer. */
15472 || !NILP (Vwindow_scroll_functions)
15473 || MINI_WINDOW_P (w)
15474 || !(used_current_matrix_p
15475 = try_window_reusing_current_matrix (w)))
15476 {
15477 IF_DEBUG (debug_method_add (w, "1"));
15478 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15479 /* -1 means we need to scroll.
15480 0 means we need new matrices, but fonts_changed_p
15481 is set in that case, so we will detect it below. */
15482 goto try_to_scroll;
15483 }
15484
15485 if (fonts_changed_p)
15486 goto need_larger_matrices;
15487
15488 if (w->cursor.vpos >= 0)
15489 {
15490 if (!just_this_one_p
15491 || current_buffer->clip_changed
15492 || BEG_UNCHANGED < CHARPOS (startp))
15493 /* Forget any recorded base line for line number display. */
15494 w->base_line_number = Qnil;
15495
15496 if (!cursor_row_fully_visible_p (w, 1, 0))
15497 {
15498 clear_glyph_matrix (w->desired_matrix);
15499 last_line_misfit = 1;
15500 }
15501 /* Drop through and scroll. */
15502 else
15503 goto done;
15504 }
15505 else
15506 clear_glyph_matrix (w->desired_matrix);
15507 }
15508
15509 try_to_scroll:
15510
15511 w->last_modified = make_number (0);
15512 w->last_overlay_modified = make_number (0);
15513
15514 /* Redisplay the mode line. Select the buffer properly for that. */
15515 if (!update_mode_line)
15516 {
15517 update_mode_line = 1;
15518 w->update_mode_line = Qt;
15519 }
15520
15521 /* Try to scroll by specified few lines. */
15522 if ((scroll_conservatively
15523 || emacs_scroll_step
15524 || temp_scroll_step
15525 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15526 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15527 && CHARPOS (startp) >= BEGV
15528 && CHARPOS (startp) <= ZV)
15529 {
15530 /* The function returns -1 if new fonts were loaded, 1 if
15531 successful, 0 if not successful. */
15532 int ss = try_scrolling (window, just_this_one_p,
15533 scroll_conservatively,
15534 emacs_scroll_step,
15535 temp_scroll_step, last_line_misfit);
15536 switch (ss)
15537 {
15538 case SCROLLING_SUCCESS:
15539 goto done;
15540
15541 case SCROLLING_NEED_LARGER_MATRICES:
15542 goto need_larger_matrices;
15543
15544 case SCROLLING_FAILED:
15545 break;
15546
15547 default:
15548 abort ();
15549 }
15550 }
15551
15552 /* Finally, just choose a place to start which positions point
15553 according to user preferences. */
15554
15555 recenter:
15556
15557 #if GLYPH_DEBUG
15558 debug_method_add (w, "recenter");
15559 #endif
15560
15561 /* w->vscroll = 0; */
15562
15563 /* Forget any previously recorded base line for line number display. */
15564 if (!buffer_unchanged_p)
15565 w->base_line_number = Qnil;
15566
15567 /* Determine the window start relative to point. */
15568 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15569 it.current_y = it.last_visible_y;
15570 if (centering_position < 0)
15571 {
15572 int margin =
15573 scroll_margin > 0
15574 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15575 : 0;
15576 EMACS_INT margin_pos = CHARPOS (startp);
15577 Lisp_Object aggressive;
15578 int scrolling_up;
15579
15580 /* If there is a scroll margin at the top of the window, find
15581 its character position. */
15582 if (margin
15583 /* Cannot call start_display if startp is not in the
15584 accessible region of the buffer. This can happen when we
15585 have just switched to a different buffer and/or changed
15586 its restriction. In that case, startp is initialized to
15587 the character position 1 (BEG) because we did not yet
15588 have chance to display the buffer even once. */
15589 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15590 {
15591 struct it it1;
15592 void *it1data = NULL;
15593
15594 SAVE_IT (it1, it, it1data);
15595 start_display (&it1, w, startp);
15596 move_it_vertically (&it1, margin);
15597 margin_pos = IT_CHARPOS (it1);
15598 RESTORE_IT (&it, &it, it1data);
15599 }
15600 scrolling_up = PT > margin_pos;
15601 aggressive =
15602 scrolling_up
15603 ? BVAR (current_buffer, scroll_up_aggressively)
15604 : BVAR (current_buffer, scroll_down_aggressively);
15605
15606 if (!MINI_WINDOW_P (w)
15607 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15608 {
15609 int pt_offset = 0;
15610
15611 /* Setting scroll-conservatively overrides
15612 scroll-*-aggressively. */
15613 if (!scroll_conservatively && NUMBERP (aggressive))
15614 {
15615 double float_amount = XFLOATINT (aggressive);
15616
15617 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15618 if (pt_offset == 0 && float_amount > 0)
15619 pt_offset = 1;
15620 if (pt_offset && margin > 0)
15621 margin -= 1;
15622 }
15623 /* Compute how much to move the window start backward from
15624 point so that point will be displayed where the user
15625 wants it. */
15626 if (scrolling_up)
15627 {
15628 centering_position = it.last_visible_y;
15629 if (pt_offset)
15630 centering_position -= pt_offset;
15631 centering_position -=
15632 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15633 + WINDOW_HEADER_LINE_HEIGHT (w);
15634 /* Don't let point enter the scroll margin near top of
15635 the window. */
15636 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15637 centering_position = margin * FRAME_LINE_HEIGHT (f);
15638 }
15639 else
15640 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15641 }
15642 else
15643 /* Set the window start half the height of the window backward
15644 from point. */
15645 centering_position = window_box_height (w) / 2;
15646 }
15647 move_it_vertically_backward (&it, centering_position);
15648
15649 xassert (IT_CHARPOS (it) >= BEGV);
15650
15651 /* The function move_it_vertically_backward may move over more
15652 than the specified y-distance. If it->w is small, e.g. a
15653 mini-buffer window, we may end up in front of the window's
15654 display area. Start displaying at the start of the line
15655 containing PT in this case. */
15656 if (it.current_y <= 0)
15657 {
15658 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15659 move_it_vertically_backward (&it, 0);
15660 it.current_y = 0;
15661 }
15662
15663 it.current_x = it.hpos = 0;
15664
15665 /* Set the window start position here explicitly, to avoid an
15666 infinite loop in case the functions in window-scroll-functions
15667 get errors. */
15668 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15669
15670 /* Run scroll hooks. */
15671 startp = run_window_scroll_functions (window, it.current.pos);
15672
15673 /* Redisplay the window. */
15674 if (!current_matrix_up_to_date_p
15675 || windows_or_buffers_changed
15676 || cursor_type_changed
15677 /* Don't use try_window_reusing_current_matrix in this case
15678 because it can have changed the buffer. */
15679 || !NILP (Vwindow_scroll_functions)
15680 || !just_this_one_p
15681 || MINI_WINDOW_P (w)
15682 || !(used_current_matrix_p
15683 = try_window_reusing_current_matrix (w)))
15684 try_window (window, startp, 0);
15685
15686 /* If new fonts have been loaded (due to fontsets), give up. We
15687 have to start a new redisplay since we need to re-adjust glyph
15688 matrices. */
15689 if (fonts_changed_p)
15690 goto need_larger_matrices;
15691
15692 /* If cursor did not appear assume that the middle of the window is
15693 in the first line of the window. Do it again with the next line.
15694 (Imagine a window of height 100, displaying two lines of height
15695 60. Moving back 50 from it->last_visible_y will end in the first
15696 line.) */
15697 if (w->cursor.vpos < 0)
15698 {
15699 if (!NILP (w->window_end_valid)
15700 && PT >= Z - XFASTINT (w->window_end_pos))
15701 {
15702 clear_glyph_matrix (w->desired_matrix);
15703 move_it_by_lines (&it, 1);
15704 try_window (window, it.current.pos, 0);
15705 }
15706 else if (PT < IT_CHARPOS (it))
15707 {
15708 clear_glyph_matrix (w->desired_matrix);
15709 move_it_by_lines (&it, -1);
15710 try_window (window, it.current.pos, 0);
15711 }
15712 else
15713 {
15714 /* Not much we can do about it. */
15715 }
15716 }
15717
15718 /* Consider the following case: Window starts at BEGV, there is
15719 invisible, intangible text at BEGV, so that display starts at
15720 some point START > BEGV. It can happen that we are called with
15721 PT somewhere between BEGV and START. Try to handle that case. */
15722 if (w->cursor.vpos < 0)
15723 {
15724 struct glyph_row *row = w->current_matrix->rows;
15725 if (row->mode_line_p)
15726 ++row;
15727 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15728 }
15729
15730 if (!cursor_row_fully_visible_p (w, 0, 0))
15731 {
15732 /* If vscroll is enabled, disable it and try again. */
15733 if (w->vscroll)
15734 {
15735 w->vscroll = 0;
15736 clear_glyph_matrix (w->desired_matrix);
15737 goto recenter;
15738 }
15739
15740 /* Users who set scroll-conservatively to a large number want
15741 point just above/below the scroll margin. If we ended up
15742 with point's row partially visible, move the window start to
15743 make that row fully visible and out of the margin. */
15744 if (scroll_conservatively > SCROLL_LIMIT)
15745 {
15746 int margin =
15747 scroll_margin > 0
15748 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15749 : 0;
15750 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15751
15752 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15753 clear_glyph_matrix (w->desired_matrix);
15754 if (1 == try_window (window, it.current.pos,
15755 TRY_WINDOW_CHECK_MARGINS))
15756 goto done;
15757 }
15758
15759 /* If centering point failed to make the whole line visible,
15760 put point at the top instead. That has to make the whole line
15761 visible, if it can be done. */
15762 if (centering_position == 0)
15763 goto done;
15764
15765 clear_glyph_matrix (w->desired_matrix);
15766 centering_position = 0;
15767 goto recenter;
15768 }
15769
15770 done:
15771
15772 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15773 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15774 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15775 ? Qt : Qnil);
15776
15777 /* Display the mode line, if we must. */
15778 if ((update_mode_line
15779 /* If window not full width, must redo its mode line
15780 if (a) the window to its side is being redone and
15781 (b) we do a frame-based redisplay. This is a consequence
15782 of how inverted lines are drawn in frame-based redisplay. */
15783 || (!just_this_one_p
15784 && !FRAME_WINDOW_P (f)
15785 && !WINDOW_FULL_WIDTH_P (w))
15786 /* Line number to display. */
15787 || INTEGERP (w->base_line_pos)
15788 /* Column number is displayed and different from the one displayed. */
15789 || (!NILP (w->column_number_displayed)
15790 && (XFASTINT (w->column_number_displayed) != current_column ())))
15791 /* This means that the window has a mode line. */
15792 && (WINDOW_WANTS_MODELINE_P (w)
15793 || WINDOW_WANTS_HEADER_LINE_P (w)))
15794 {
15795 display_mode_lines (w);
15796
15797 /* If mode line height has changed, arrange for a thorough
15798 immediate redisplay using the correct mode line height. */
15799 if (WINDOW_WANTS_MODELINE_P (w)
15800 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15801 {
15802 fonts_changed_p = 1;
15803 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15804 = DESIRED_MODE_LINE_HEIGHT (w);
15805 }
15806
15807 /* If header line height has changed, arrange for a thorough
15808 immediate redisplay using the correct header line height. */
15809 if (WINDOW_WANTS_HEADER_LINE_P (w)
15810 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15811 {
15812 fonts_changed_p = 1;
15813 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15814 = DESIRED_HEADER_LINE_HEIGHT (w);
15815 }
15816
15817 if (fonts_changed_p)
15818 goto need_larger_matrices;
15819 }
15820
15821 if (!line_number_displayed
15822 && !BUFFERP (w->base_line_pos))
15823 {
15824 w->base_line_pos = Qnil;
15825 w->base_line_number = Qnil;
15826 }
15827
15828 finish_menu_bars:
15829
15830 /* When we reach a frame's selected window, redo the frame's menu bar. */
15831 if (update_mode_line
15832 && EQ (FRAME_SELECTED_WINDOW (f), window))
15833 {
15834 int redisplay_menu_p = 0;
15835
15836 if (FRAME_WINDOW_P (f))
15837 {
15838 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15839 || defined (HAVE_NS) || defined (USE_GTK)
15840 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15841 #else
15842 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15843 #endif
15844 }
15845 else
15846 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15847
15848 if (redisplay_menu_p)
15849 display_menu_bar (w);
15850
15851 #ifdef HAVE_WINDOW_SYSTEM
15852 if (FRAME_WINDOW_P (f))
15853 {
15854 #if defined (USE_GTK) || defined (HAVE_NS)
15855 if (FRAME_EXTERNAL_TOOL_BAR (f))
15856 redisplay_tool_bar (f);
15857 #else
15858 if (WINDOWP (f->tool_bar_window)
15859 && (FRAME_TOOL_BAR_LINES (f) > 0
15860 || !NILP (Vauto_resize_tool_bars))
15861 && redisplay_tool_bar (f))
15862 ignore_mouse_drag_p = 1;
15863 #endif
15864 }
15865 #endif
15866 }
15867
15868 #ifdef HAVE_WINDOW_SYSTEM
15869 if (FRAME_WINDOW_P (f)
15870 && update_window_fringes (w, (just_this_one_p
15871 || (!used_current_matrix_p && !overlay_arrow_seen)
15872 || w->pseudo_window_p)))
15873 {
15874 update_begin (f);
15875 BLOCK_INPUT;
15876 if (draw_window_fringes (w, 1))
15877 x_draw_vertical_border (w);
15878 UNBLOCK_INPUT;
15879 update_end (f);
15880 }
15881 #endif /* HAVE_WINDOW_SYSTEM */
15882
15883 /* We go to this label, with fonts_changed_p nonzero,
15884 if it is necessary to try again using larger glyph matrices.
15885 We have to redeem the scroll bar even in this case,
15886 because the loop in redisplay_internal expects that. */
15887 need_larger_matrices:
15888 ;
15889 finish_scroll_bars:
15890
15891 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15892 {
15893 /* Set the thumb's position and size. */
15894 set_vertical_scroll_bar (w);
15895
15896 /* Note that we actually used the scroll bar attached to this
15897 window, so it shouldn't be deleted at the end of redisplay. */
15898 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15899 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15900 }
15901
15902 /* Restore current_buffer and value of point in it. The window
15903 update may have changed the buffer, so first make sure `opoint'
15904 is still valid (Bug#6177). */
15905 if (CHARPOS (opoint) < BEGV)
15906 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15907 else if (CHARPOS (opoint) > ZV)
15908 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15909 else
15910 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15911
15912 set_buffer_internal_1 (old);
15913 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15914 shorter. This can be caused by log truncation in *Messages*. */
15915 if (CHARPOS (lpoint) <= ZV)
15916 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15917
15918 unbind_to (count, Qnil);
15919 }
15920
15921
15922 /* Build the complete desired matrix of WINDOW with a window start
15923 buffer position POS.
15924
15925 Value is 1 if successful. It is zero if fonts were loaded during
15926 redisplay which makes re-adjusting glyph matrices necessary, and -1
15927 if point would appear in the scroll margins.
15928 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15929 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15930 set in FLAGS.) */
15931
15932 int
15933 try_window (Lisp_Object window, struct text_pos pos, int flags)
15934 {
15935 struct window *w = XWINDOW (window);
15936 struct it it;
15937 struct glyph_row *last_text_row = NULL;
15938 struct frame *f = XFRAME (w->frame);
15939
15940 /* Make POS the new window start. */
15941 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
15942
15943 /* Mark cursor position as unknown. No overlay arrow seen. */
15944 w->cursor.vpos = -1;
15945 overlay_arrow_seen = 0;
15946
15947 /* Initialize iterator and info to start at POS. */
15948 start_display (&it, w, pos);
15949
15950 /* Display all lines of W. */
15951 while (it.current_y < it.last_visible_y)
15952 {
15953 if (display_line (&it))
15954 last_text_row = it.glyph_row - 1;
15955 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
15956 return 0;
15957 }
15958
15959 /* Don't let the cursor end in the scroll margins. */
15960 if ((flags & TRY_WINDOW_CHECK_MARGINS)
15961 && !MINI_WINDOW_P (w))
15962 {
15963 int this_scroll_margin;
15964
15965 if (scroll_margin > 0)
15966 {
15967 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15968 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15969 }
15970 else
15971 this_scroll_margin = 0;
15972
15973 if ((w->cursor.y >= 0 /* not vscrolled */
15974 && w->cursor.y < this_scroll_margin
15975 && CHARPOS (pos) > BEGV
15976 && IT_CHARPOS (it) < ZV)
15977 /* rms: considering make_cursor_line_fully_visible_p here
15978 seems to give wrong results. We don't want to recenter
15979 when the last line is partly visible, we want to allow
15980 that case to be handled in the usual way. */
15981 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
15982 {
15983 w->cursor.vpos = -1;
15984 clear_glyph_matrix (w->desired_matrix);
15985 return -1;
15986 }
15987 }
15988
15989 /* If bottom moved off end of frame, change mode line percentage. */
15990 if (XFASTINT (w->window_end_pos) <= 0
15991 && Z != IT_CHARPOS (it))
15992 w->update_mode_line = Qt;
15993
15994 /* Set window_end_pos to the offset of the last character displayed
15995 on the window from the end of current_buffer. Set
15996 window_end_vpos to its row number. */
15997 if (last_text_row)
15998 {
15999 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16000 w->window_end_bytepos
16001 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16002 w->window_end_pos
16003 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16004 w->window_end_vpos
16005 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16006 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16007 ->displays_text_p);
16008 }
16009 else
16010 {
16011 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16012 w->window_end_pos = make_number (Z - ZV);
16013 w->window_end_vpos = make_number (0);
16014 }
16015
16016 /* But that is not valid info until redisplay finishes. */
16017 w->window_end_valid = Qnil;
16018 return 1;
16019 }
16020
16021
16022 \f
16023 /************************************************************************
16024 Window redisplay reusing current matrix when buffer has not changed
16025 ************************************************************************/
16026
16027 /* Try redisplay of window W showing an unchanged buffer with a
16028 different window start than the last time it was displayed by
16029 reusing its current matrix. Value is non-zero if successful.
16030 W->start is the new window start. */
16031
16032 static int
16033 try_window_reusing_current_matrix (struct window *w)
16034 {
16035 struct frame *f = XFRAME (w->frame);
16036 struct glyph_row *bottom_row;
16037 struct it it;
16038 struct run run;
16039 struct text_pos start, new_start;
16040 int nrows_scrolled, i;
16041 struct glyph_row *last_text_row;
16042 struct glyph_row *last_reused_text_row;
16043 struct glyph_row *start_row;
16044 int start_vpos, min_y, max_y;
16045
16046 #if GLYPH_DEBUG
16047 if (inhibit_try_window_reusing)
16048 return 0;
16049 #endif
16050
16051 if (/* This function doesn't handle terminal frames. */
16052 !FRAME_WINDOW_P (f)
16053 /* Don't try to reuse the display if windows have been split
16054 or such. */
16055 || windows_or_buffers_changed
16056 || cursor_type_changed)
16057 return 0;
16058
16059 /* Can't do this if region may have changed. */
16060 if ((!NILP (Vtransient_mark_mode)
16061 && !NILP (BVAR (current_buffer, mark_active)))
16062 || !NILP (w->region_showing)
16063 || !NILP (Vshow_trailing_whitespace))
16064 return 0;
16065
16066 /* If top-line visibility has changed, give up. */
16067 if (WINDOW_WANTS_HEADER_LINE_P (w)
16068 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16069 return 0;
16070
16071 /* Give up if old or new display is scrolled vertically. We could
16072 make this function handle this, but right now it doesn't. */
16073 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16074 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16075 return 0;
16076
16077 /* The variable new_start now holds the new window start. The old
16078 start `start' can be determined from the current matrix. */
16079 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16080 start = start_row->minpos;
16081 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16082
16083 /* Clear the desired matrix for the display below. */
16084 clear_glyph_matrix (w->desired_matrix);
16085
16086 if (CHARPOS (new_start) <= CHARPOS (start))
16087 {
16088 /* Don't use this method if the display starts with an ellipsis
16089 displayed for invisible text. It's not easy to handle that case
16090 below, and it's certainly not worth the effort since this is
16091 not a frequent case. */
16092 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16093 return 0;
16094
16095 IF_DEBUG (debug_method_add (w, "twu1"));
16096
16097 /* Display up to a row that can be reused. The variable
16098 last_text_row is set to the last row displayed that displays
16099 text. Note that it.vpos == 0 if or if not there is a
16100 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16101 start_display (&it, w, new_start);
16102 w->cursor.vpos = -1;
16103 last_text_row = last_reused_text_row = NULL;
16104
16105 while (it.current_y < it.last_visible_y
16106 && !fonts_changed_p)
16107 {
16108 /* If we have reached into the characters in the START row,
16109 that means the line boundaries have changed. So we
16110 can't start copying with the row START. Maybe it will
16111 work to start copying with the following row. */
16112 while (IT_CHARPOS (it) > CHARPOS (start))
16113 {
16114 /* Advance to the next row as the "start". */
16115 start_row++;
16116 start = start_row->minpos;
16117 /* If there are no more rows to try, or just one, give up. */
16118 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16119 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16120 || CHARPOS (start) == ZV)
16121 {
16122 clear_glyph_matrix (w->desired_matrix);
16123 return 0;
16124 }
16125
16126 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16127 }
16128 /* If we have reached alignment, we can copy the rest of the
16129 rows. */
16130 if (IT_CHARPOS (it) == CHARPOS (start)
16131 /* Don't accept "alignment" inside a display vector,
16132 since start_row could have started in the middle of
16133 that same display vector (thus their character
16134 positions match), and we have no way of telling if
16135 that is the case. */
16136 && it.current.dpvec_index < 0)
16137 break;
16138
16139 if (display_line (&it))
16140 last_text_row = it.glyph_row - 1;
16141
16142 }
16143
16144 /* A value of current_y < last_visible_y means that we stopped
16145 at the previous window start, which in turn means that we
16146 have at least one reusable row. */
16147 if (it.current_y < it.last_visible_y)
16148 {
16149 struct glyph_row *row;
16150
16151 /* IT.vpos always starts from 0; it counts text lines. */
16152 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16153
16154 /* Find PT if not already found in the lines displayed. */
16155 if (w->cursor.vpos < 0)
16156 {
16157 int dy = it.current_y - start_row->y;
16158
16159 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16160 row = row_containing_pos (w, PT, row, NULL, dy);
16161 if (row)
16162 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16163 dy, nrows_scrolled);
16164 else
16165 {
16166 clear_glyph_matrix (w->desired_matrix);
16167 return 0;
16168 }
16169 }
16170
16171 /* Scroll the display. Do it before the current matrix is
16172 changed. The problem here is that update has not yet
16173 run, i.e. part of the current matrix is not up to date.
16174 scroll_run_hook will clear the cursor, and use the
16175 current matrix to get the height of the row the cursor is
16176 in. */
16177 run.current_y = start_row->y;
16178 run.desired_y = it.current_y;
16179 run.height = it.last_visible_y - it.current_y;
16180
16181 if (run.height > 0 && run.current_y != run.desired_y)
16182 {
16183 update_begin (f);
16184 FRAME_RIF (f)->update_window_begin_hook (w);
16185 FRAME_RIF (f)->clear_window_mouse_face (w);
16186 FRAME_RIF (f)->scroll_run_hook (w, &run);
16187 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16188 update_end (f);
16189 }
16190
16191 /* Shift current matrix down by nrows_scrolled lines. */
16192 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16193 rotate_matrix (w->current_matrix,
16194 start_vpos,
16195 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16196 nrows_scrolled);
16197
16198 /* Disable lines that must be updated. */
16199 for (i = 0; i < nrows_scrolled; ++i)
16200 (start_row + i)->enabled_p = 0;
16201
16202 /* Re-compute Y positions. */
16203 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16204 max_y = it.last_visible_y;
16205 for (row = start_row + nrows_scrolled;
16206 row < bottom_row;
16207 ++row)
16208 {
16209 row->y = it.current_y;
16210 row->visible_height = row->height;
16211
16212 if (row->y < min_y)
16213 row->visible_height -= min_y - row->y;
16214 if (row->y + row->height > max_y)
16215 row->visible_height -= row->y + row->height - max_y;
16216 if (row->fringe_bitmap_periodic_p)
16217 row->redraw_fringe_bitmaps_p = 1;
16218
16219 it.current_y += row->height;
16220
16221 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16222 last_reused_text_row = row;
16223 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16224 break;
16225 }
16226
16227 /* Disable lines in the current matrix which are now
16228 below the window. */
16229 for (++row; row < bottom_row; ++row)
16230 row->enabled_p = row->mode_line_p = 0;
16231 }
16232
16233 /* Update window_end_pos etc.; last_reused_text_row is the last
16234 reused row from the current matrix containing text, if any.
16235 The value of last_text_row is the last displayed line
16236 containing text. */
16237 if (last_reused_text_row)
16238 {
16239 w->window_end_bytepos
16240 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16241 w->window_end_pos
16242 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16243 w->window_end_vpos
16244 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16245 w->current_matrix));
16246 }
16247 else if (last_text_row)
16248 {
16249 w->window_end_bytepos
16250 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16251 w->window_end_pos
16252 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16253 w->window_end_vpos
16254 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16255 }
16256 else
16257 {
16258 /* This window must be completely empty. */
16259 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16260 w->window_end_pos = make_number (Z - ZV);
16261 w->window_end_vpos = make_number (0);
16262 }
16263 w->window_end_valid = Qnil;
16264
16265 /* Update hint: don't try scrolling again in update_window. */
16266 w->desired_matrix->no_scrolling_p = 1;
16267
16268 #if GLYPH_DEBUG
16269 debug_method_add (w, "try_window_reusing_current_matrix 1");
16270 #endif
16271 return 1;
16272 }
16273 else if (CHARPOS (new_start) > CHARPOS (start))
16274 {
16275 struct glyph_row *pt_row, *row;
16276 struct glyph_row *first_reusable_row;
16277 struct glyph_row *first_row_to_display;
16278 int dy;
16279 int yb = window_text_bottom_y (w);
16280
16281 /* Find the row starting at new_start, if there is one. Don't
16282 reuse a partially visible line at the end. */
16283 first_reusable_row = start_row;
16284 while (first_reusable_row->enabled_p
16285 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16286 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16287 < CHARPOS (new_start)))
16288 ++first_reusable_row;
16289
16290 /* Give up if there is no row to reuse. */
16291 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16292 || !first_reusable_row->enabled_p
16293 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16294 != CHARPOS (new_start)))
16295 return 0;
16296
16297 /* We can reuse fully visible rows beginning with
16298 first_reusable_row to the end of the window. Set
16299 first_row_to_display to the first row that cannot be reused.
16300 Set pt_row to the row containing point, if there is any. */
16301 pt_row = NULL;
16302 for (first_row_to_display = first_reusable_row;
16303 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16304 ++first_row_to_display)
16305 {
16306 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16307 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
16308 pt_row = first_row_to_display;
16309 }
16310
16311 /* Start displaying at the start of first_row_to_display. */
16312 xassert (first_row_to_display->y < yb);
16313 init_to_row_start (&it, w, first_row_to_display);
16314
16315 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16316 - start_vpos);
16317 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16318 - nrows_scrolled);
16319 it.current_y = (first_row_to_display->y - first_reusable_row->y
16320 + WINDOW_HEADER_LINE_HEIGHT (w));
16321
16322 /* Display lines beginning with first_row_to_display in the
16323 desired matrix. Set last_text_row to the last row displayed
16324 that displays text. */
16325 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16326 if (pt_row == NULL)
16327 w->cursor.vpos = -1;
16328 last_text_row = NULL;
16329 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16330 if (display_line (&it))
16331 last_text_row = it.glyph_row - 1;
16332
16333 /* If point is in a reused row, adjust y and vpos of the cursor
16334 position. */
16335 if (pt_row)
16336 {
16337 w->cursor.vpos -= nrows_scrolled;
16338 w->cursor.y -= first_reusable_row->y - start_row->y;
16339 }
16340
16341 /* Give up if point isn't in a row displayed or reused. (This
16342 also handles the case where w->cursor.vpos < nrows_scrolled
16343 after the calls to display_line, which can happen with scroll
16344 margins. See bug#1295.) */
16345 if (w->cursor.vpos < 0)
16346 {
16347 clear_glyph_matrix (w->desired_matrix);
16348 return 0;
16349 }
16350
16351 /* Scroll the display. */
16352 run.current_y = first_reusable_row->y;
16353 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16354 run.height = it.last_visible_y - run.current_y;
16355 dy = run.current_y - run.desired_y;
16356
16357 if (run.height)
16358 {
16359 update_begin (f);
16360 FRAME_RIF (f)->update_window_begin_hook (w);
16361 FRAME_RIF (f)->clear_window_mouse_face (w);
16362 FRAME_RIF (f)->scroll_run_hook (w, &run);
16363 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16364 update_end (f);
16365 }
16366
16367 /* Adjust Y positions of reused rows. */
16368 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16369 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16370 max_y = it.last_visible_y;
16371 for (row = first_reusable_row; row < first_row_to_display; ++row)
16372 {
16373 row->y -= dy;
16374 row->visible_height = row->height;
16375 if (row->y < min_y)
16376 row->visible_height -= min_y - row->y;
16377 if (row->y + row->height > max_y)
16378 row->visible_height -= row->y + row->height - max_y;
16379 if (row->fringe_bitmap_periodic_p)
16380 row->redraw_fringe_bitmaps_p = 1;
16381 }
16382
16383 /* Scroll the current matrix. */
16384 xassert (nrows_scrolled > 0);
16385 rotate_matrix (w->current_matrix,
16386 start_vpos,
16387 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16388 -nrows_scrolled);
16389
16390 /* Disable rows not reused. */
16391 for (row -= nrows_scrolled; row < bottom_row; ++row)
16392 row->enabled_p = 0;
16393
16394 /* Point may have moved to a different line, so we cannot assume that
16395 the previous cursor position is valid; locate the correct row. */
16396 if (pt_row)
16397 {
16398 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16399 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
16400 row++)
16401 {
16402 w->cursor.vpos++;
16403 w->cursor.y = row->y;
16404 }
16405 if (row < bottom_row)
16406 {
16407 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16408 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16409
16410 /* Can't use this optimization with bidi-reordered glyph
16411 rows, unless cursor is already at point. */
16412 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16413 {
16414 if (!(w->cursor.hpos >= 0
16415 && w->cursor.hpos < row->used[TEXT_AREA]
16416 && BUFFERP (glyph->object)
16417 && glyph->charpos == PT))
16418 return 0;
16419 }
16420 else
16421 for (; glyph < end
16422 && (!BUFFERP (glyph->object)
16423 || glyph->charpos < PT);
16424 glyph++)
16425 {
16426 w->cursor.hpos++;
16427 w->cursor.x += glyph->pixel_width;
16428 }
16429 }
16430 }
16431
16432 /* Adjust window end. A null value of last_text_row means that
16433 the window end is in reused rows which in turn means that
16434 only its vpos can have changed. */
16435 if (last_text_row)
16436 {
16437 w->window_end_bytepos
16438 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16439 w->window_end_pos
16440 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16441 w->window_end_vpos
16442 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16443 }
16444 else
16445 {
16446 w->window_end_vpos
16447 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16448 }
16449
16450 w->window_end_valid = Qnil;
16451 w->desired_matrix->no_scrolling_p = 1;
16452
16453 #if GLYPH_DEBUG
16454 debug_method_add (w, "try_window_reusing_current_matrix 2");
16455 #endif
16456 return 1;
16457 }
16458
16459 return 0;
16460 }
16461
16462
16463 \f
16464 /************************************************************************
16465 Window redisplay reusing current matrix when buffer has changed
16466 ************************************************************************/
16467
16468 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16469 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16470 EMACS_INT *, EMACS_INT *);
16471 static struct glyph_row *
16472 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16473 struct glyph_row *);
16474
16475
16476 /* Return the last row in MATRIX displaying text. If row START is
16477 non-null, start searching with that row. IT gives the dimensions
16478 of the display. Value is null if matrix is empty; otherwise it is
16479 a pointer to the row found. */
16480
16481 static struct glyph_row *
16482 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16483 struct glyph_row *start)
16484 {
16485 struct glyph_row *row, *row_found;
16486
16487 /* Set row_found to the last row in IT->w's current matrix
16488 displaying text. The loop looks funny but think of partially
16489 visible lines. */
16490 row_found = NULL;
16491 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16492 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16493 {
16494 xassert (row->enabled_p);
16495 row_found = row;
16496 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16497 break;
16498 ++row;
16499 }
16500
16501 return row_found;
16502 }
16503
16504
16505 /* Return the last row in the current matrix of W that is not affected
16506 by changes at the start of current_buffer that occurred since W's
16507 current matrix was built. Value is null if no such row exists.
16508
16509 BEG_UNCHANGED us the number of characters unchanged at the start of
16510 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16511 first changed character in current_buffer. Characters at positions <
16512 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16513 when the current matrix was built. */
16514
16515 static struct glyph_row *
16516 find_last_unchanged_at_beg_row (struct window *w)
16517 {
16518 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16519 struct glyph_row *row;
16520 struct glyph_row *row_found = NULL;
16521 int yb = window_text_bottom_y (w);
16522
16523 /* Find the last row displaying unchanged text. */
16524 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16525 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16526 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16527 ++row)
16528 {
16529 if (/* If row ends before first_changed_pos, it is unchanged,
16530 except in some case. */
16531 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16532 /* When row ends in ZV and we write at ZV it is not
16533 unchanged. */
16534 && !row->ends_at_zv_p
16535 /* When first_changed_pos is the end of a continued line,
16536 row is not unchanged because it may be no longer
16537 continued. */
16538 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16539 && (row->continued_p
16540 || row->exact_window_width_line_p)))
16541 row_found = row;
16542
16543 /* Stop if last visible row. */
16544 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16545 break;
16546 }
16547
16548 return row_found;
16549 }
16550
16551
16552 /* Find the first glyph row in the current matrix of W that is not
16553 affected by changes at the end of current_buffer since the
16554 time W's current matrix was built.
16555
16556 Return in *DELTA the number of chars by which buffer positions in
16557 unchanged text at the end of current_buffer must be adjusted.
16558
16559 Return in *DELTA_BYTES the corresponding number of bytes.
16560
16561 Value is null if no such row exists, i.e. all rows are affected by
16562 changes. */
16563
16564 static struct glyph_row *
16565 find_first_unchanged_at_end_row (struct window *w,
16566 EMACS_INT *delta, EMACS_INT *delta_bytes)
16567 {
16568 struct glyph_row *row;
16569 struct glyph_row *row_found = NULL;
16570
16571 *delta = *delta_bytes = 0;
16572
16573 /* Display must not have been paused, otherwise the current matrix
16574 is not up to date. */
16575 eassert (!NILP (w->window_end_valid));
16576
16577 /* A value of window_end_pos >= END_UNCHANGED means that the window
16578 end is in the range of changed text. If so, there is no
16579 unchanged row at the end of W's current matrix. */
16580 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16581 return NULL;
16582
16583 /* Set row to the last row in W's current matrix displaying text. */
16584 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16585
16586 /* If matrix is entirely empty, no unchanged row exists. */
16587 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16588 {
16589 /* The value of row is the last glyph row in the matrix having a
16590 meaningful buffer position in it. The end position of row
16591 corresponds to window_end_pos. This allows us to translate
16592 buffer positions in the current matrix to current buffer
16593 positions for characters not in changed text. */
16594 EMACS_INT Z_old =
16595 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16596 EMACS_INT Z_BYTE_old =
16597 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16598 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16599 struct glyph_row *first_text_row
16600 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16601
16602 *delta = Z - Z_old;
16603 *delta_bytes = Z_BYTE - Z_BYTE_old;
16604
16605 /* Set last_unchanged_pos to the buffer position of the last
16606 character in the buffer that has not been changed. Z is the
16607 index + 1 of the last character in current_buffer, i.e. by
16608 subtracting END_UNCHANGED we get the index of the last
16609 unchanged character, and we have to add BEG to get its buffer
16610 position. */
16611 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16612 last_unchanged_pos_old = last_unchanged_pos - *delta;
16613
16614 /* Search backward from ROW for a row displaying a line that
16615 starts at a minimum position >= last_unchanged_pos_old. */
16616 for (; row > first_text_row; --row)
16617 {
16618 /* This used to abort, but it can happen.
16619 It is ok to just stop the search instead here. KFS. */
16620 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16621 break;
16622
16623 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16624 row_found = row;
16625 }
16626 }
16627
16628 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16629
16630 return row_found;
16631 }
16632
16633
16634 /* Make sure that glyph rows in the current matrix of window W
16635 reference the same glyph memory as corresponding rows in the
16636 frame's frame matrix. This function is called after scrolling W's
16637 current matrix on a terminal frame in try_window_id and
16638 try_window_reusing_current_matrix. */
16639
16640 static void
16641 sync_frame_with_window_matrix_rows (struct window *w)
16642 {
16643 struct frame *f = XFRAME (w->frame);
16644 struct glyph_row *window_row, *window_row_end, *frame_row;
16645
16646 /* Preconditions: W must be a leaf window and full-width. Its frame
16647 must have a frame matrix. */
16648 xassert (NILP (w->hchild) && NILP (w->vchild));
16649 xassert (WINDOW_FULL_WIDTH_P (w));
16650 xassert (!FRAME_WINDOW_P (f));
16651
16652 /* If W is a full-width window, glyph pointers in W's current matrix
16653 have, by definition, to be the same as glyph pointers in the
16654 corresponding frame matrix. Note that frame matrices have no
16655 marginal areas (see build_frame_matrix). */
16656 window_row = w->current_matrix->rows;
16657 window_row_end = window_row + w->current_matrix->nrows;
16658 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16659 while (window_row < window_row_end)
16660 {
16661 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16662 struct glyph *end = window_row->glyphs[LAST_AREA];
16663
16664 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16665 frame_row->glyphs[TEXT_AREA] = start;
16666 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16667 frame_row->glyphs[LAST_AREA] = end;
16668
16669 /* Disable frame rows whose corresponding window rows have
16670 been disabled in try_window_id. */
16671 if (!window_row->enabled_p)
16672 frame_row->enabled_p = 0;
16673
16674 ++window_row, ++frame_row;
16675 }
16676 }
16677
16678
16679 /* Find the glyph row in window W containing CHARPOS. Consider all
16680 rows between START and END (not inclusive). END null means search
16681 all rows to the end of the display area of W. Value is the row
16682 containing CHARPOS or null. */
16683
16684 struct glyph_row *
16685 row_containing_pos (struct window *w, EMACS_INT charpos,
16686 struct glyph_row *start, struct glyph_row *end, int dy)
16687 {
16688 struct glyph_row *row = start;
16689 struct glyph_row *best_row = NULL;
16690 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16691 int last_y;
16692
16693 /* If we happen to start on a header-line, skip that. */
16694 if (row->mode_line_p)
16695 ++row;
16696
16697 if ((end && row >= end) || !row->enabled_p)
16698 return NULL;
16699
16700 last_y = window_text_bottom_y (w) - dy;
16701
16702 while (1)
16703 {
16704 /* Give up if we have gone too far. */
16705 if (end && row >= end)
16706 return NULL;
16707 /* This formerly returned if they were equal.
16708 I think that both quantities are of a "last plus one" type;
16709 if so, when they are equal, the row is within the screen. -- rms. */
16710 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16711 return NULL;
16712
16713 /* If it is in this row, return this row. */
16714 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16715 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16716 /* The end position of a row equals the start
16717 position of the next row. If CHARPOS is there, we
16718 would rather display it in the next line, except
16719 when this line ends in ZV. */
16720 && !row->ends_at_zv_p
16721 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16722 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16723 {
16724 struct glyph *g;
16725
16726 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16727 || (!best_row && !row->continued_p))
16728 return row;
16729 /* In bidi-reordered rows, there could be several rows
16730 occluding point, all of them belonging to the same
16731 continued line. We need to find the row which fits
16732 CHARPOS the best. */
16733 for (g = row->glyphs[TEXT_AREA];
16734 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16735 g++)
16736 {
16737 if (!STRINGP (g->object))
16738 {
16739 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16740 {
16741 mindif = eabs (g->charpos - charpos);
16742 best_row = row;
16743 /* Exact match always wins. */
16744 if (mindif == 0)
16745 return best_row;
16746 }
16747 }
16748 }
16749 }
16750 else if (best_row && !row->continued_p)
16751 return best_row;
16752 ++row;
16753 }
16754 }
16755
16756
16757 /* Try to redisplay window W by reusing its existing display. W's
16758 current matrix must be up to date when this function is called,
16759 i.e. window_end_valid must not be nil.
16760
16761 Value is
16762
16763 1 if display has been updated
16764 0 if otherwise unsuccessful
16765 -1 if redisplay with same window start is known not to succeed
16766
16767 The following steps are performed:
16768
16769 1. Find the last row in the current matrix of W that is not
16770 affected by changes at the start of current_buffer. If no such row
16771 is found, give up.
16772
16773 2. Find the first row in W's current matrix that is not affected by
16774 changes at the end of current_buffer. Maybe there is no such row.
16775
16776 3. Display lines beginning with the row + 1 found in step 1 to the
16777 row found in step 2 or, if step 2 didn't find a row, to the end of
16778 the window.
16779
16780 4. If cursor is not known to appear on the window, give up.
16781
16782 5. If display stopped at the row found in step 2, scroll the
16783 display and current matrix as needed.
16784
16785 6. Maybe display some lines at the end of W, if we must. This can
16786 happen under various circumstances, like a partially visible line
16787 becoming fully visible, or because newly displayed lines are displayed
16788 in smaller font sizes.
16789
16790 7. Update W's window end information. */
16791
16792 static int
16793 try_window_id (struct window *w)
16794 {
16795 struct frame *f = XFRAME (w->frame);
16796 struct glyph_matrix *current_matrix = w->current_matrix;
16797 struct glyph_matrix *desired_matrix = w->desired_matrix;
16798 struct glyph_row *last_unchanged_at_beg_row;
16799 struct glyph_row *first_unchanged_at_end_row;
16800 struct glyph_row *row;
16801 struct glyph_row *bottom_row;
16802 int bottom_vpos;
16803 struct it it;
16804 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16805 int dvpos, dy;
16806 struct text_pos start_pos;
16807 struct run run;
16808 int first_unchanged_at_end_vpos = 0;
16809 struct glyph_row *last_text_row, *last_text_row_at_end;
16810 struct text_pos start;
16811 EMACS_INT first_changed_charpos, last_changed_charpos;
16812
16813 #if GLYPH_DEBUG
16814 if (inhibit_try_window_id)
16815 return 0;
16816 #endif
16817
16818 /* This is handy for debugging. */
16819 #if 0
16820 #define GIVE_UP(X) \
16821 do { \
16822 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16823 return 0; \
16824 } while (0)
16825 #else
16826 #define GIVE_UP(X) return 0
16827 #endif
16828
16829 SET_TEXT_POS_FROM_MARKER (start, w->start);
16830
16831 /* Don't use this for mini-windows because these can show
16832 messages and mini-buffers, and we don't handle that here. */
16833 if (MINI_WINDOW_P (w))
16834 GIVE_UP (1);
16835
16836 /* This flag is used to prevent redisplay optimizations. */
16837 if (windows_or_buffers_changed || cursor_type_changed)
16838 GIVE_UP (2);
16839
16840 /* Verify that narrowing has not changed.
16841 Also verify that we were not told to prevent redisplay optimizations.
16842 It would be nice to further
16843 reduce the number of cases where this prevents try_window_id. */
16844 if (current_buffer->clip_changed
16845 || current_buffer->prevent_redisplay_optimizations_p)
16846 GIVE_UP (3);
16847
16848 /* Window must either use window-based redisplay or be full width. */
16849 if (!FRAME_WINDOW_P (f)
16850 && (!FRAME_LINE_INS_DEL_OK (f)
16851 || !WINDOW_FULL_WIDTH_P (w)))
16852 GIVE_UP (4);
16853
16854 /* Give up if point is known NOT to appear in W. */
16855 if (PT < CHARPOS (start))
16856 GIVE_UP (5);
16857
16858 /* Another way to prevent redisplay optimizations. */
16859 if (XFASTINT (w->last_modified) == 0)
16860 GIVE_UP (6);
16861
16862 /* Verify that window is not hscrolled. */
16863 if (XFASTINT (w->hscroll) != 0)
16864 GIVE_UP (7);
16865
16866 /* Verify that display wasn't paused. */
16867 if (NILP (w->window_end_valid))
16868 GIVE_UP (8);
16869
16870 /* Can't use this if highlighting a region because a cursor movement
16871 will do more than just set the cursor. */
16872 if (!NILP (Vtransient_mark_mode)
16873 && !NILP (BVAR (current_buffer, mark_active)))
16874 GIVE_UP (9);
16875
16876 /* Likewise if highlighting trailing whitespace. */
16877 if (!NILP (Vshow_trailing_whitespace))
16878 GIVE_UP (11);
16879
16880 /* Likewise if showing a region. */
16881 if (!NILP (w->region_showing))
16882 GIVE_UP (10);
16883
16884 /* Can't use this if overlay arrow position and/or string have
16885 changed. */
16886 if (overlay_arrows_changed_p ())
16887 GIVE_UP (12);
16888
16889 /* When word-wrap is on, adding a space to the first word of a
16890 wrapped line can change the wrap position, altering the line
16891 above it. It might be worthwhile to handle this more
16892 intelligently, but for now just redisplay from scratch. */
16893 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16894 GIVE_UP (21);
16895
16896 /* Under bidi reordering, adding or deleting a character in the
16897 beginning of a paragraph, before the first strong directional
16898 character, can change the base direction of the paragraph (unless
16899 the buffer specifies a fixed paragraph direction), which will
16900 require to redisplay the whole paragraph. It might be worthwhile
16901 to find the paragraph limits and widen the range of redisplayed
16902 lines to that, but for now just give up this optimization and
16903 redisplay from scratch. */
16904 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16905 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16906 GIVE_UP (22);
16907
16908 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16909 only if buffer has really changed. The reason is that the gap is
16910 initially at Z for freshly visited files. The code below would
16911 set end_unchanged to 0 in that case. */
16912 if (MODIFF > SAVE_MODIFF
16913 /* This seems to happen sometimes after saving a buffer. */
16914 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
16915 {
16916 if (GPT - BEG < BEG_UNCHANGED)
16917 BEG_UNCHANGED = GPT - BEG;
16918 if (Z - GPT < END_UNCHANGED)
16919 END_UNCHANGED = Z - GPT;
16920 }
16921
16922 /* The position of the first and last character that has been changed. */
16923 first_changed_charpos = BEG + BEG_UNCHANGED;
16924 last_changed_charpos = Z - END_UNCHANGED;
16925
16926 /* If window starts after a line end, and the last change is in
16927 front of that newline, then changes don't affect the display.
16928 This case happens with stealth-fontification. Note that although
16929 the display is unchanged, glyph positions in the matrix have to
16930 be adjusted, of course. */
16931 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16932 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
16933 && ((last_changed_charpos < CHARPOS (start)
16934 && CHARPOS (start) == BEGV)
16935 || (last_changed_charpos < CHARPOS (start) - 1
16936 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
16937 {
16938 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
16939 struct glyph_row *r0;
16940
16941 /* Compute how many chars/bytes have been added to or removed
16942 from the buffer. */
16943 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16944 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16945 Z_delta = Z - Z_old;
16946 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
16947
16948 /* Give up if PT is not in the window. Note that it already has
16949 been checked at the start of try_window_id that PT is not in
16950 front of the window start. */
16951 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
16952 GIVE_UP (13);
16953
16954 /* If window start is unchanged, we can reuse the whole matrix
16955 as is, after adjusting glyph positions. No need to compute
16956 the window end again, since its offset from Z hasn't changed. */
16957 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
16958 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
16959 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
16960 /* PT must not be in a partially visible line. */
16961 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
16962 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
16963 {
16964 /* Adjust positions in the glyph matrix. */
16965 if (Z_delta || Z_delta_bytes)
16966 {
16967 struct glyph_row *r1
16968 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
16969 increment_matrix_positions (w->current_matrix,
16970 MATRIX_ROW_VPOS (r0, current_matrix),
16971 MATRIX_ROW_VPOS (r1, current_matrix),
16972 Z_delta, Z_delta_bytes);
16973 }
16974
16975 /* Set the cursor. */
16976 row = row_containing_pos (w, PT, r0, NULL, 0);
16977 if (row)
16978 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
16979 else
16980 abort ();
16981 return 1;
16982 }
16983 }
16984
16985 /* Handle the case that changes are all below what is displayed in
16986 the window, and that PT is in the window. This shortcut cannot
16987 be taken if ZV is visible in the window, and text has been added
16988 there that is visible in the window. */
16989 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
16990 /* ZV is not visible in the window, or there are no
16991 changes at ZV, actually. */
16992 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
16993 || first_changed_charpos == last_changed_charpos))
16994 {
16995 struct glyph_row *r0;
16996
16997 /* Give up if PT is not in the window. Note that it already has
16998 been checked at the start of try_window_id that PT is not in
16999 front of the window start. */
17000 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17001 GIVE_UP (14);
17002
17003 /* If window start is unchanged, we can reuse the whole matrix
17004 as is, without changing glyph positions since no text has
17005 been added/removed in front of the window end. */
17006 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17007 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17008 /* PT must not be in a partially visible line. */
17009 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17010 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17011 {
17012 /* We have to compute the window end anew since text
17013 could have been added/removed after it. */
17014 w->window_end_pos
17015 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17016 w->window_end_bytepos
17017 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17018
17019 /* Set the cursor. */
17020 row = row_containing_pos (w, PT, r0, NULL, 0);
17021 if (row)
17022 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17023 else
17024 abort ();
17025 return 2;
17026 }
17027 }
17028
17029 /* Give up if window start is in the changed area.
17030
17031 The condition used to read
17032
17033 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17034
17035 but why that was tested escapes me at the moment. */
17036 if (CHARPOS (start) >= first_changed_charpos
17037 && CHARPOS (start) <= last_changed_charpos)
17038 GIVE_UP (15);
17039
17040 /* Check that window start agrees with the start of the first glyph
17041 row in its current matrix. Check this after we know the window
17042 start is not in changed text, otherwise positions would not be
17043 comparable. */
17044 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17045 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17046 GIVE_UP (16);
17047
17048 /* Give up if the window ends in strings. Overlay strings
17049 at the end are difficult to handle, so don't try. */
17050 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17051 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17052 GIVE_UP (20);
17053
17054 /* Compute the position at which we have to start displaying new
17055 lines. Some of the lines at the top of the window might be
17056 reusable because they are not displaying changed text. Find the
17057 last row in W's current matrix not affected by changes at the
17058 start of current_buffer. Value is null if changes start in the
17059 first line of window. */
17060 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17061 if (last_unchanged_at_beg_row)
17062 {
17063 /* Avoid starting to display in the middle of a character, a TAB
17064 for instance. This is easier than to set up the iterator
17065 exactly, and it's not a frequent case, so the additional
17066 effort wouldn't really pay off. */
17067 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17068 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17069 && last_unchanged_at_beg_row > w->current_matrix->rows)
17070 --last_unchanged_at_beg_row;
17071
17072 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17073 GIVE_UP (17);
17074
17075 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17076 GIVE_UP (18);
17077 start_pos = it.current.pos;
17078
17079 /* Start displaying new lines in the desired matrix at the same
17080 vpos we would use in the current matrix, i.e. below
17081 last_unchanged_at_beg_row. */
17082 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17083 current_matrix);
17084 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17085 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17086
17087 xassert (it.hpos == 0 && it.current_x == 0);
17088 }
17089 else
17090 {
17091 /* There are no reusable lines at the start of the window.
17092 Start displaying in the first text line. */
17093 start_display (&it, w, start);
17094 it.vpos = it.first_vpos;
17095 start_pos = it.current.pos;
17096 }
17097
17098 /* Find the first row that is not affected by changes at the end of
17099 the buffer. Value will be null if there is no unchanged row, in
17100 which case we must redisplay to the end of the window. delta
17101 will be set to the value by which buffer positions beginning with
17102 first_unchanged_at_end_row have to be adjusted due to text
17103 changes. */
17104 first_unchanged_at_end_row
17105 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17106 IF_DEBUG (debug_delta = delta);
17107 IF_DEBUG (debug_delta_bytes = delta_bytes);
17108
17109 /* Set stop_pos to the buffer position up to which we will have to
17110 display new lines. If first_unchanged_at_end_row != NULL, this
17111 is the buffer position of the start of the line displayed in that
17112 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17113 that we don't stop at a buffer position. */
17114 stop_pos = 0;
17115 if (first_unchanged_at_end_row)
17116 {
17117 xassert (last_unchanged_at_beg_row == NULL
17118 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17119
17120 /* If this is a continuation line, move forward to the next one
17121 that isn't. Changes in lines above affect this line.
17122 Caution: this may move first_unchanged_at_end_row to a row
17123 not displaying text. */
17124 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17125 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17126 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17127 < it.last_visible_y))
17128 ++first_unchanged_at_end_row;
17129
17130 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17131 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17132 >= it.last_visible_y))
17133 first_unchanged_at_end_row = NULL;
17134 else
17135 {
17136 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17137 + delta);
17138 first_unchanged_at_end_vpos
17139 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17140 xassert (stop_pos >= Z - END_UNCHANGED);
17141 }
17142 }
17143 else if (last_unchanged_at_beg_row == NULL)
17144 GIVE_UP (19);
17145
17146
17147 #if GLYPH_DEBUG
17148
17149 /* Either there is no unchanged row at the end, or the one we have
17150 now displays text. This is a necessary condition for the window
17151 end pos calculation at the end of this function. */
17152 xassert (first_unchanged_at_end_row == NULL
17153 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17154
17155 debug_last_unchanged_at_beg_vpos
17156 = (last_unchanged_at_beg_row
17157 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17158 : -1);
17159 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17160
17161 #endif /* GLYPH_DEBUG != 0 */
17162
17163
17164 /* Display new lines. Set last_text_row to the last new line
17165 displayed which has text on it, i.e. might end up as being the
17166 line where the window_end_vpos is. */
17167 w->cursor.vpos = -1;
17168 last_text_row = NULL;
17169 overlay_arrow_seen = 0;
17170 while (it.current_y < it.last_visible_y
17171 && !fonts_changed_p
17172 && (first_unchanged_at_end_row == NULL
17173 || IT_CHARPOS (it) < stop_pos))
17174 {
17175 if (display_line (&it))
17176 last_text_row = it.glyph_row - 1;
17177 }
17178
17179 if (fonts_changed_p)
17180 return -1;
17181
17182
17183 /* Compute differences in buffer positions, y-positions etc. for
17184 lines reused at the bottom of the window. Compute what we can
17185 scroll. */
17186 if (first_unchanged_at_end_row
17187 /* No lines reused because we displayed everything up to the
17188 bottom of the window. */
17189 && it.current_y < it.last_visible_y)
17190 {
17191 dvpos = (it.vpos
17192 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17193 current_matrix));
17194 dy = it.current_y - first_unchanged_at_end_row->y;
17195 run.current_y = first_unchanged_at_end_row->y;
17196 run.desired_y = run.current_y + dy;
17197 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17198 }
17199 else
17200 {
17201 delta = delta_bytes = dvpos = dy
17202 = run.current_y = run.desired_y = run.height = 0;
17203 first_unchanged_at_end_row = NULL;
17204 }
17205 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17206
17207
17208 /* Find the cursor if not already found. We have to decide whether
17209 PT will appear on this window (it sometimes doesn't, but this is
17210 not a very frequent case.) This decision has to be made before
17211 the current matrix is altered. A value of cursor.vpos < 0 means
17212 that PT is either in one of the lines beginning at
17213 first_unchanged_at_end_row or below the window. Don't care for
17214 lines that might be displayed later at the window end; as
17215 mentioned, this is not a frequent case. */
17216 if (w->cursor.vpos < 0)
17217 {
17218 /* Cursor in unchanged rows at the top? */
17219 if (PT < CHARPOS (start_pos)
17220 && last_unchanged_at_beg_row)
17221 {
17222 row = row_containing_pos (w, PT,
17223 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17224 last_unchanged_at_beg_row + 1, 0);
17225 if (row)
17226 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17227 }
17228
17229 /* Start from first_unchanged_at_end_row looking for PT. */
17230 else if (first_unchanged_at_end_row)
17231 {
17232 row = row_containing_pos (w, PT - delta,
17233 first_unchanged_at_end_row, NULL, 0);
17234 if (row)
17235 set_cursor_from_row (w, row, w->current_matrix, delta,
17236 delta_bytes, dy, dvpos);
17237 }
17238
17239 /* Give up if cursor was not found. */
17240 if (w->cursor.vpos < 0)
17241 {
17242 clear_glyph_matrix (w->desired_matrix);
17243 return -1;
17244 }
17245 }
17246
17247 /* Don't let the cursor end in the scroll margins. */
17248 {
17249 int this_scroll_margin, cursor_height;
17250
17251 this_scroll_margin =
17252 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17253 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17254 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17255
17256 if ((w->cursor.y < this_scroll_margin
17257 && CHARPOS (start) > BEGV)
17258 /* Old redisplay didn't take scroll margin into account at the bottom,
17259 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17260 || (w->cursor.y + (make_cursor_line_fully_visible_p
17261 ? cursor_height + this_scroll_margin
17262 : 1)) > it.last_visible_y)
17263 {
17264 w->cursor.vpos = -1;
17265 clear_glyph_matrix (w->desired_matrix);
17266 return -1;
17267 }
17268 }
17269
17270 /* Scroll the display. Do it before changing the current matrix so
17271 that xterm.c doesn't get confused about where the cursor glyph is
17272 found. */
17273 if (dy && run.height)
17274 {
17275 update_begin (f);
17276
17277 if (FRAME_WINDOW_P (f))
17278 {
17279 FRAME_RIF (f)->update_window_begin_hook (w);
17280 FRAME_RIF (f)->clear_window_mouse_face (w);
17281 FRAME_RIF (f)->scroll_run_hook (w, &run);
17282 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17283 }
17284 else
17285 {
17286 /* Terminal frame. In this case, dvpos gives the number of
17287 lines to scroll by; dvpos < 0 means scroll up. */
17288 int from_vpos
17289 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17290 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17291 int end = (WINDOW_TOP_EDGE_LINE (w)
17292 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17293 + window_internal_height (w));
17294
17295 #if defined (HAVE_GPM) || defined (MSDOS)
17296 x_clear_window_mouse_face (w);
17297 #endif
17298 /* Perform the operation on the screen. */
17299 if (dvpos > 0)
17300 {
17301 /* Scroll last_unchanged_at_beg_row to the end of the
17302 window down dvpos lines. */
17303 set_terminal_window (f, end);
17304
17305 /* On dumb terminals delete dvpos lines at the end
17306 before inserting dvpos empty lines. */
17307 if (!FRAME_SCROLL_REGION_OK (f))
17308 ins_del_lines (f, end - dvpos, -dvpos);
17309
17310 /* Insert dvpos empty lines in front of
17311 last_unchanged_at_beg_row. */
17312 ins_del_lines (f, from, dvpos);
17313 }
17314 else if (dvpos < 0)
17315 {
17316 /* Scroll up last_unchanged_at_beg_vpos to the end of
17317 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17318 set_terminal_window (f, end);
17319
17320 /* Delete dvpos lines in front of
17321 last_unchanged_at_beg_vpos. ins_del_lines will set
17322 the cursor to the given vpos and emit |dvpos| delete
17323 line sequences. */
17324 ins_del_lines (f, from + dvpos, dvpos);
17325
17326 /* On a dumb terminal insert dvpos empty lines at the
17327 end. */
17328 if (!FRAME_SCROLL_REGION_OK (f))
17329 ins_del_lines (f, end + dvpos, -dvpos);
17330 }
17331
17332 set_terminal_window (f, 0);
17333 }
17334
17335 update_end (f);
17336 }
17337
17338 /* Shift reused rows of the current matrix to the right position.
17339 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17340 text. */
17341 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17342 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17343 if (dvpos < 0)
17344 {
17345 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17346 bottom_vpos, dvpos);
17347 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17348 bottom_vpos, 0);
17349 }
17350 else if (dvpos > 0)
17351 {
17352 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17353 bottom_vpos, dvpos);
17354 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17355 first_unchanged_at_end_vpos + dvpos, 0);
17356 }
17357
17358 /* For frame-based redisplay, make sure that current frame and window
17359 matrix are in sync with respect to glyph memory. */
17360 if (!FRAME_WINDOW_P (f))
17361 sync_frame_with_window_matrix_rows (w);
17362
17363 /* Adjust buffer positions in reused rows. */
17364 if (delta || delta_bytes)
17365 increment_matrix_positions (current_matrix,
17366 first_unchanged_at_end_vpos + dvpos,
17367 bottom_vpos, delta, delta_bytes);
17368
17369 /* Adjust Y positions. */
17370 if (dy)
17371 shift_glyph_matrix (w, current_matrix,
17372 first_unchanged_at_end_vpos + dvpos,
17373 bottom_vpos, dy);
17374
17375 if (first_unchanged_at_end_row)
17376 {
17377 first_unchanged_at_end_row += dvpos;
17378 if (first_unchanged_at_end_row->y >= it.last_visible_y
17379 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17380 first_unchanged_at_end_row = NULL;
17381 }
17382
17383 /* If scrolling up, there may be some lines to display at the end of
17384 the window. */
17385 last_text_row_at_end = NULL;
17386 if (dy < 0)
17387 {
17388 /* Scrolling up can leave for example a partially visible line
17389 at the end of the window to be redisplayed. */
17390 /* Set last_row to the glyph row in the current matrix where the
17391 window end line is found. It has been moved up or down in
17392 the matrix by dvpos. */
17393 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17394 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17395
17396 /* If last_row is the window end line, it should display text. */
17397 xassert (last_row->displays_text_p);
17398
17399 /* If window end line was partially visible before, begin
17400 displaying at that line. Otherwise begin displaying with the
17401 line following it. */
17402 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17403 {
17404 init_to_row_start (&it, w, last_row);
17405 it.vpos = last_vpos;
17406 it.current_y = last_row->y;
17407 }
17408 else
17409 {
17410 init_to_row_end (&it, w, last_row);
17411 it.vpos = 1 + last_vpos;
17412 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17413 ++last_row;
17414 }
17415
17416 /* We may start in a continuation line. If so, we have to
17417 get the right continuation_lines_width and current_x. */
17418 it.continuation_lines_width = last_row->continuation_lines_width;
17419 it.hpos = it.current_x = 0;
17420
17421 /* Display the rest of the lines at the window end. */
17422 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17423 while (it.current_y < it.last_visible_y
17424 && !fonts_changed_p)
17425 {
17426 /* Is it always sure that the display agrees with lines in
17427 the current matrix? I don't think so, so we mark rows
17428 displayed invalid in the current matrix by setting their
17429 enabled_p flag to zero. */
17430 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17431 if (display_line (&it))
17432 last_text_row_at_end = it.glyph_row - 1;
17433 }
17434 }
17435
17436 /* Update window_end_pos and window_end_vpos. */
17437 if (first_unchanged_at_end_row
17438 && !last_text_row_at_end)
17439 {
17440 /* Window end line if one of the preserved rows from the current
17441 matrix. Set row to the last row displaying text in current
17442 matrix starting at first_unchanged_at_end_row, after
17443 scrolling. */
17444 xassert (first_unchanged_at_end_row->displays_text_p);
17445 row = find_last_row_displaying_text (w->current_matrix, &it,
17446 first_unchanged_at_end_row);
17447 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17448
17449 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17450 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17451 w->window_end_vpos
17452 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17453 xassert (w->window_end_bytepos >= 0);
17454 IF_DEBUG (debug_method_add (w, "A"));
17455 }
17456 else if (last_text_row_at_end)
17457 {
17458 w->window_end_pos
17459 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17460 w->window_end_bytepos
17461 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17462 w->window_end_vpos
17463 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17464 xassert (w->window_end_bytepos >= 0);
17465 IF_DEBUG (debug_method_add (w, "B"));
17466 }
17467 else if (last_text_row)
17468 {
17469 /* We have displayed either to the end of the window or at the
17470 end of the window, i.e. the last row with text is to be found
17471 in the desired matrix. */
17472 w->window_end_pos
17473 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17474 w->window_end_bytepos
17475 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17476 w->window_end_vpos
17477 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17478 xassert (w->window_end_bytepos >= 0);
17479 }
17480 else if (first_unchanged_at_end_row == NULL
17481 && last_text_row == NULL
17482 && last_text_row_at_end == NULL)
17483 {
17484 /* Displayed to end of window, but no line containing text was
17485 displayed. Lines were deleted at the end of the window. */
17486 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17487 int vpos = XFASTINT (w->window_end_vpos);
17488 struct glyph_row *current_row = current_matrix->rows + vpos;
17489 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17490
17491 for (row = NULL;
17492 row == NULL && vpos >= first_vpos;
17493 --vpos, --current_row, --desired_row)
17494 {
17495 if (desired_row->enabled_p)
17496 {
17497 if (desired_row->displays_text_p)
17498 row = desired_row;
17499 }
17500 else if (current_row->displays_text_p)
17501 row = current_row;
17502 }
17503
17504 xassert (row != NULL);
17505 w->window_end_vpos = make_number (vpos + 1);
17506 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17507 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17508 xassert (w->window_end_bytepos >= 0);
17509 IF_DEBUG (debug_method_add (w, "C"));
17510 }
17511 else
17512 abort ();
17513
17514 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17515 debug_end_vpos = XFASTINT (w->window_end_vpos));
17516
17517 /* Record that display has not been completed. */
17518 w->window_end_valid = Qnil;
17519 w->desired_matrix->no_scrolling_p = 1;
17520 return 3;
17521
17522 #undef GIVE_UP
17523 }
17524
17525
17526 \f
17527 /***********************************************************************
17528 More debugging support
17529 ***********************************************************************/
17530
17531 #if GLYPH_DEBUG
17532
17533 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17534 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17535 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17536
17537
17538 /* Dump the contents of glyph matrix MATRIX on stderr.
17539
17540 GLYPHS 0 means don't show glyph contents.
17541 GLYPHS 1 means show glyphs in short form
17542 GLYPHS > 1 means show glyphs in long form. */
17543
17544 void
17545 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17546 {
17547 int i;
17548 for (i = 0; i < matrix->nrows; ++i)
17549 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17550 }
17551
17552
17553 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17554 the glyph row and area where the glyph comes from. */
17555
17556 void
17557 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17558 {
17559 if (glyph->type == CHAR_GLYPH)
17560 {
17561 fprintf (stderr,
17562 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17563 glyph - row->glyphs[TEXT_AREA],
17564 'C',
17565 glyph->charpos,
17566 (BUFFERP (glyph->object)
17567 ? 'B'
17568 : (STRINGP (glyph->object)
17569 ? 'S'
17570 : '-')),
17571 glyph->pixel_width,
17572 glyph->u.ch,
17573 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17574 ? glyph->u.ch
17575 : '.'),
17576 glyph->face_id,
17577 glyph->left_box_line_p,
17578 glyph->right_box_line_p);
17579 }
17580 else if (glyph->type == STRETCH_GLYPH)
17581 {
17582 fprintf (stderr,
17583 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17584 glyph - row->glyphs[TEXT_AREA],
17585 'S',
17586 glyph->charpos,
17587 (BUFFERP (glyph->object)
17588 ? 'B'
17589 : (STRINGP (glyph->object)
17590 ? 'S'
17591 : '-')),
17592 glyph->pixel_width,
17593 0,
17594 '.',
17595 glyph->face_id,
17596 glyph->left_box_line_p,
17597 glyph->right_box_line_p);
17598 }
17599 else if (glyph->type == IMAGE_GLYPH)
17600 {
17601 fprintf (stderr,
17602 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17603 glyph - row->glyphs[TEXT_AREA],
17604 'I',
17605 glyph->charpos,
17606 (BUFFERP (glyph->object)
17607 ? 'B'
17608 : (STRINGP (glyph->object)
17609 ? 'S'
17610 : '-')),
17611 glyph->pixel_width,
17612 glyph->u.img_id,
17613 '.',
17614 glyph->face_id,
17615 glyph->left_box_line_p,
17616 glyph->right_box_line_p);
17617 }
17618 else if (glyph->type == COMPOSITE_GLYPH)
17619 {
17620 fprintf (stderr,
17621 " %5td %4c %6"pI"d %c %3d 0x%05x",
17622 glyph - row->glyphs[TEXT_AREA],
17623 '+',
17624 glyph->charpos,
17625 (BUFFERP (glyph->object)
17626 ? 'B'
17627 : (STRINGP (glyph->object)
17628 ? 'S'
17629 : '-')),
17630 glyph->pixel_width,
17631 glyph->u.cmp.id);
17632 if (glyph->u.cmp.automatic)
17633 fprintf (stderr,
17634 "[%d-%d]",
17635 glyph->slice.cmp.from, glyph->slice.cmp.to);
17636 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17637 glyph->face_id,
17638 glyph->left_box_line_p,
17639 glyph->right_box_line_p);
17640 }
17641 }
17642
17643
17644 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17645 GLYPHS 0 means don't show glyph contents.
17646 GLYPHS 1 means show glyphs in short form
17647 GLYPHS > 1 means show glyphs in long form. */
17648
17649 void
17650 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17651 {
17652 if (glyphs != 1)
17653 {
17654 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17655 fprintf (stderr, "======================================================================\n");
17656
17657 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17658 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17659 vpos,
17660 MATRIX_ROW_START_CHARPOS (row),
17661 MATRIX_ROW_END_CHARPOS (row),
17662 row->used[TEXT_AREA],
17663 row->contains_overlapping_glyphs_p,
17664 row->enabled_p,
17665 row->truncated_on_left_p,
17666 row->truncated_on_right_p,
17667 row->continued_p,
17668 MATRIX_ROW_CONTINUATION_LINE_P (row),
17669 row->displays_text_p,
17670 row->ends_at_zv_p,
17671 row->fill_line_p,
17672 row->ends_in_middle_of_char_p,
17673 row->starts_in_middle_of_char_p,
17674 row->mouse_face_p,
17675 row->x,
17676 row->y,
17677 row->pixel_width,
17678 row->height,
17679 row->visible_height,
17680 row->ascent,
17681 row->phys_ascent);
17682 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17683 row->end.overlay_string_index,
17684 row->continuation_lines_width);
17685 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17686 CHARPOS (row->start.string_pos),
17687 CHARPOS (row->end.string_pos));
17688 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17689 row->end.dpvec_index);
17690 }
17691
17692 if (glyphs > 1)
17693 {
17694 int area;
17695
17696 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17697 {
17698 struct glyph *glyph = row->glyphs[area];
17699 struct glyph *glyph_end = glyph + row->used[area];
17700
17701 /* Glyph for a line end in text. */
17702 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17703 ++glyph_end;
17704
17705 if (glyph < glyph_end)
17706 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17707
17708 for (; glyph < glyph_end; ++glyph)
17709 dump_glyph (row, glyph, area);
17710 }
17711 }
17712 else if (glyphs == 1)
17713 {
17714 int area;
17715
17716 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17717 {
17718 char *s = (char *) alloca (row->used[area] + 1);
17719 int i;
17720
17721 for (i = 0; i < row->used[area]; ++i)
17722 {
17723 struct glyph *glyph = row->glyphs[area] + i;
17724 if (glyph->type == CHAR_GLYPH
17725 && glyph->u.ch < 0x80
17726 && glyph->u.ch >= ' ')
17727 s[i] = glyph->u.ch;
17728 else
17729 s[i] = '.';
17730 }
17731
17732 s[i] = '\0';
17733 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17734 }
17735 }
17736 }
17737
17738
17739 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17740 Sdump_glyph_matrix, 0, 1, "p",
17741 doc: /* Dump the current matrix of the selected window to stderr.
17742 Shows contents of glyph row structures. With non-nil
17743 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17744 glyphs in short form, otherwise show glyphs in long form. */)
17745 (Lisp_Object glyphs)
17746 {
17747 struct window *w = XWINDOW (selected_window);
17748 struct buffer *buffer = XBUFFER (w->buffer);
17749
17750 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17751 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17752 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17753 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17754 fprintf (stderr, "=============================================\n");
17755 dump_glyph_matrix (w->current_matrix,
17756 NILP (glyphs) ? 0 : XINT (glyphs));
17757 return Qnil;
17758 }
17759
17760
17761 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17762 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17763 (void)
17764 {
17765 struct frame *f = XFRAME (selected_frame);
17766 dump_glyph_matrix (f->current_matrix, 1);
17767 return Qnil;
17768 }
17769
17770
17771 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17772 doc: /* Dump glyph row ROW to stderr.
17773 GLYPH 0 means don't dump glyphs.
17774 GLYPH 1 means dump glyphs in short form.
17775 GLYPH > 1 or omitted means dump glyphs in long form. */)
17776 (Lisp_Object row, Lisp_Object glyphs)
17777 {
17778 struct glyph_matrix *matrix;
17779 int vpos;
17780
17781 CHECK_NUMBER (row);
17782 matrix = XWINDOW (selected_window)->current_matrix;
17783 vpos = XINT (row);
17784 if (vpos >= 0 && vpos < matrix->nrows)
17785 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17786 vpos,
17787 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17788 return Qnil;
17789 }
17790
17791
17792 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17793 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17794 GLYPH 0 means don't dump glyphs.
17795 GLYPH 1 means dump glyphs in short form.
17796 GLYPH > 1 or omitted means dump glyphs in long form. */)
17797 (Lisp_Object row, Lisp_Object glyphs)
17798 {
17799 struct frame *sf = SELECTED_FRAME ();
17800 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17801 int vpos;
17802
17803 CHECK_NUMBER (row);
17804 vpos = XINT (row);
17805 if (vpos >= 0 && vpos < m->nrows)
17806 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17807 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17808 return Qnil;
17809 }
17810
17811
17812 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17813 doc: /* Toggle tracing of redisplay.
17814 With ARG, turn tracing on if and only if ARG is positive. */)
17815 (Lisp_Object arg)
17816 {
17817 if (NILP (arg))
17818 trace_redisplay_p = !trace_redisplay_p;
17819 else
17820 {
17821 arg = Fprefix_numeric_value (arg);
17822 trace_redisplay_p = XINT (arg) > 0;
17823 }
17824
17825 return Qnil;
17826 }
17827
17828
17829 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17830 doc: /* Like `format', but print result to stderr.
17831 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17832 (ptrdiff_t nargs, Lisp_Object *args)
17833 {
17834 Lisp_Object s = Fformat (nargs, args);
17835 fprintf (stderr, "%s", SDATA (s));
17836 return Qnil;
17837 }
17838
17839 #endif /* GLYPH_DEBUG */
17840
17841
17842 \f
17843 /***********************************************************************
17844 Building Desired Matrix Rows
17845 ***********************************************************************/
17846
17847 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17848 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17849
17850 static struct glyph_row *
17851 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17852 {
17853 struct frame *f = XFRAME (WINDOW_FRAME (w));
17854 struct buffer *buffer = XBUFFER (w->buffer);
17855 struct buffer *old = current_buffer;
17856 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17857 int arrow_len = SCHARS (overlay_arrow_string);
17858 const unsigned char *arrow_end = arrow_string + arrow_len;
17859 const unsigned char *p;
17860 struct it it;
17861 int multibyte_p;
17862 int n_glyphs_before;
17863
17864 set_buffer_temp (buffer);
17865 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17866 it.glyph_row->used[TEXT_AREA] = 0;
17867 SET_TEXT_POS (it.position, 0, 0);
17868
17869 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17870 p = arrow_string;
17871 while (p < arrow_end)
17872 {
17873 Lisp_Object face, ilisp;
17874
17875 /* Get the next character. */
17876 if (multibyte_p)
17877 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17878 else
17879 {
17880 it.c = it.char_to_display = *p, it.len = 1;
17881 if (! ASCII_CHAR_P (it.c))
17882 it.char_to_display = BYTE8_TO_CHAR (it.c);
17883 }
17884 p += it.len;
17885
17886 /* Get its face. */
17887 ilisp = make_number (p - arrow_string);
17888 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17889 it.face_id = compute_char_face (f, it.char_to_display, face);
17890
17891 /* Compute its width, get its glyphs. */
17892 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17893 SET_TEXT_POS (it.position, -1, -1);
17894 PRODUCE_GLYPHS (&it);
17895
17896 /* If this character doesn't fit any more in the line, we have
17897 to remove some glyphs. */
17898 if (it.current_x > it.last_visible_x)
17899 {
17900 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17901 break;
17902 }
17903 }
17904
17905 set_buffer_temp (old);
17906 return it.glyph_row;
17907 }
17908
17909
17910 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17911 glyphs are only inserted for terminal frames since we can't really
17912 win with truncation glyphs when partially visible glyphs are
17913 involved. Which glyphs to insert is determined by
17914 produce_special_glyphs. */
17915
17916 static void
17917 insert_left_trunc_glyphs (struct it *it)
17918 {
17919 struct it truncate_it;
17920 struct glyph *from, *end, *to, *toend;
17921
17922 xassert (!FRAME_WINDOW_P (it->f));
17923
17924 /* Get the truncation glyphs. */
17925 truncate_it = *it;
17926 truncate_it.current_x = 0;
17927 truncate_it.face_id = DEFAULT_FACE_ID;
17928 truncate_it.glyph_row = &scratch_glyph_row;
17929 truncate_it.glyph_row->used[TEXT_AREA] = 0;
17930 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
17931 truncate_it.object = make_number (0);
17932 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
17933
17934 /* Overwrite glyphs from IT with truncation glyphs. */
17935 if (!it->glyph_row->reversed_p)
17936 {
17937 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17938 end = from + truncate_it.glyph_row->used[TEXT_AREA];
17939 to = it->glyph_row->glyphs[TEXT_AREA];
17940 toend = to + it->glyph_row->used[TEXT_AREA];
17941
17942 while (from < end)
17943 *to++ = *from++;
17944
17945 /* There may be padding glyphs left over. Overwrite them too. */
17946 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
17947 {
17948 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
17949 while (from < end)
17950 *to++ = *from++;
17951 }
17952
17953 if (to > toend)
17954 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
17955 }
17956 else
17957 {
17958 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17959 that back to front. */
17960 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
17961 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17962 toend = it->glyph_row->glyphs[TEXT_AREA];
17963 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
17964
17965 while (from >= end && to >= toend)
17966 *to-- = *from--;
17967 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
17968 {
17969 from =
17970 truncate_it.glyph_row->glyphs[TEXT_AREA]
17971 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
17972 while (from >= end && to >= toend)
17973 *to-- = *from--;
17974 }
17975 if (from >= end)
17976 {
17977 /* Need to free some room before prepending additional
17978 glyphs. */
17979 int move_by = from - end + 1;
17980 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
17981 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
17982
17983 for ( ; g >= g0; g--)
17984 g[move_by] = *g;
17985 while (from >= end)
17986 *to-- = *from--;
17987 it->glyph_row->used[TEXT_AREA] += move_by;
17988 }
17989 }
17990 }
17991
17992 /* Compute the hash code for ROW. */
17993 unsigned
17994 row_hash (struct glyph_row *row)
17995 {
17996 int area, k;
17997 unsigned hashval = 0;
17998
17999 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18000 for (k = 0; k < row->used[area]; ++k)
18001 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18002 + row->glyphs[area][k].u.val
18003 + row->glyphs[area][k].face_id
18004 + row->glyphs[area][k].padding_p
18005 + (row->glyphs[area][k].type << 2));
18006
18007 return hashval;
18008 }
18009
18010 /* Compute the pixel height and width of IT->glyph_row.
18011
18012 Most of the time, ascent and height of a display line will be equal
18013 to the max_ascent and max_height values of the display iterator
18014 structure. This is not the case if
18015
18016 1. We hit ZV without displaying anything. In this case, max_ascent
18017 and max_height will be zero.
18018
18019 2. We have some glyphs that don't contribute to the line height.
18020 (The glyph row flag contributes_to_line_height_p is for future
18021 pixmap extensions).
18022
18023 The first case is easily covered by using default values because in
18024 these cases, the line height does not really matter, except that it
18025 must not be zero. */
18026
18027 static void
18028 compute_line_metrics (struct it *it)
18029 {
18030 struct glyph_row *row = it->glyph_row;
18031
18032 if (FRAME_WINDOW_P (it->f))
18033 {
18034 int i, min_y, max_y;
18035
18036 /* The line may consist of one space only, that was added to
18037 place the cursor on it. If so, the row's height hasn't been
18038 computed yet. */
18039 if (row->height == 0)
18040 {
18041 if (it->max_ascent + it->max_descent == 0)
18042 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18043 row->ascent = it->max_ascent;
18044 row->height = it->max_ascent + it->max_descent;
18045 row->phys_ascent = it->max_phys_ascent;
18046 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18047 row->extra_line_spacing = it->max_extra_line_spacing;
18048 }
18049
18050 /* Compute the width of this line. */
18051 row->pixel_width = row->x;
18052 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18053 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18054
18055 xassert (row->pixel_width >= 0);
18056 xassert (row->ascent >= 0 && row->height > 0);
18057
18058 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18059 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18060
18061 /* If first line's physical ascent is larger than its logical
18062 ascent, use the physical ascent, and make the row taller.
18063 This makes accented characters fully visible. */
18064 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18065 && row->phys_ascent > row->ascent)
18066 {
18067 row->height += row->phys_ascent - row->ascent;
18068 row->ascent = row->phys_ascent;
18069 }
18070
18071 /* Compute how much of the line is visible. */
18072 row->visible_height = row->height;
18073
18074 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18075 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18076
18077 if (row->y < min_y)
18078 row->visible_height -= min_y - row->y;
18079 if (row->y + row->height > max_y)
18080 row->visible_height -= row->y + row->height - max_y;
18081 }
18082 else
18083 {
18084 row->pixel_width = row->used[TEXT_AREA];
18085 if (row->continued_p)
18086 row->pixel_width -= it->continuation_pixel_width;
18087 else if (row->truncated_on_right_p)
18088 row->pixel_width -= it->truncation_pixel_width;
18089 row->ascent = row->phys_ascent = 0;
18090 row->height = row->phys_height = row->visible_height = 1;
18091 row->extra_line_spacing = 0;
18092 }
18093
18094 /* Compute a hash code for this row. */
18095 row->hash = row_hash (row);
18096
18097 it->max_ascent = it->max_descent = 0;
18098 it->max_phys_ascent = it->max_phys_descent = 0;
18099 }
18100
18101
18102 /* Append one space to the glyph row of iterator IT if doing a
18103 window-based redisplay. The space has the same face as
18104 IT->face_id. Value is non-zero if a space was added.
18105
18106 This function is called to make sure that there is always one glyph
18107 at the end of a glyph row that the cursor can be set on under
18108 window-systems. (If there weren't such a glyph we would not know
18109 how wide and tall a box cursor should be displayed).
18110
18111 At the same time this space let's a nicely handle clearing to the
18112 end of the line if the row ends in italic text. */
18113
18114 static int
18115 append_space_for_newline (struct it *it, int default_face_p)
18116 {
18117 if (FRAME_WINDOW_P (it->f))
18118 {
18119 int n = it->glyph_row->used[TEXT_AREA];
18120
18121 if (it->glyph_row->glyphs[TEXT_AREA] + n
18122 < it->glyph_row->glyphs[1 + TEXT_AREA])
18123 {
18124 /* Save some values that must not be changed.
18125 Must save IT->c and IT->len because otherwise
18126 ITERATOR_AT_END_P wouldn't work anymore after
18127 append_space_for_newline has been called. */
18128 enum display_element_type saved_what = it->what;
18129 int saved_c = it->c, saved_len = it->len;
18130 int saved_char_to_display = it->char_to_display;
18131 int saved_x = it->current_x;
18132 int saved_face_id = it->face_id;
18133 struct text_pos saved_pos;
18134 Lisp_Object saved_object;
18135 struct face *face;
18136
18137 saved_object = it->object;
18138 saved_pos = it->position;
18139
18140 it->what = IT_CHARACTER;
18141 memset (&it->position, 0, sizeof it->position);
18142 it->object = make_number (0);
18143 it->c = it->char_to_display = ' ';
18144 it->len = 1;
18145
18146 if (default_face_p)
18147 it->face_id = DEFAULT_FACE_ID;
18148 else if (it->face_before_selective_p)
18149 it->face_id = it->saved_face_id;
18150 face = FACE_FROM_ID (it->f, it->face_id);
18151 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18152
18153 PRODUCE_GLYPHS (it);
18154
18155 it->override_ascent = -1;
18156 it->constrain_row_ascent_descent_p = 0;
18157 it->current_x = saved_x;
18158 it->object = saved_object;
18159 it->position = saved_pos;
18160 it->what = saved_what;
18161 it->face_id = saved_face_id;
18162 it->len = saved_len;
18163 it->c = saved_c;
18164 it->char_to_display = saved_char_to_display;
18165 return 1;
18166 }
18167 }
18168
18169 return 0;
18170 }
18171
18172
18173 /* Extend the face of the last glyph in the text area of IT->glyph_row
18174 to the end of the display line. Called from display_line. If the
18175 glyph row is empty, add a space glyph to it so that we know the
18176 face to draw. Set the glyph row flag fill_line_p. If the glyph
18177 row is R2L, prepend a stretch glyph to cover the empty space to the
18178 left of the leftmost glyph. */
18179
18180 static void
18181 extend_face_to_end_of_line (struct it *it)
18182 {
18183 struct face *face;
18184 struct frame *f = it->f;
18185
18186 /* If line is already filled, do nothing. Non window-system frames
18187 get a grace of one more ``pixel'' because their characters are
18188 1-``pixel'' wide, so they hit the equality too early. This grace
18189 is needed only for R2L rows that are not continued, to produce
18190 one extra blank where we could display the cursor. */
18191 if (it->current_x >= it->last_visible_x
18192 + (!FRAME_WINDOW_P (f)
18193 && it->glyph_row->reversed_p
18194 && !it->glyph_row->continued_p))
18195 return;
18196
18197 /* Face extension extends the background and box of IT->face_id
18198 to the end of the line. If the background equals the background
18199 of the frame, we don't have to do anything. */
18200 if (it->face_before_selective_p)
18201 face = FACE_FROM_ID (f, it->saved_face_id);
18202 else
18203 face = FACE_FROM_ID (f, it->face_id);
18204
18205 if (FRAME_WINDOW_P (f)
18206 && it->glyph_row->displays_text_p
18207 && face->box == FACE_NO_BOX
18208 && face->background == FRAME_BACKGROUND_PIXEL (f)
18209 && !face->stipple
18210 && !it->glyph_row->reversed_p)
18211 return;
18212
18213 /* Set the glyph row flag indicating that the face of the last glyph
18214 in the text area has to be drawn to the end of the text area. */
18215 it->glyph_row->fill_line_p = 1;
18216
18217 /* If current character of IT is not ASCII, make sure we have the
18218 ASCII face. This will be automatically undone the next time
18219 get_next_display_element returns a multibyte character. Note
18220 that the character will always be single byte in unibyte
18221 text. */
18222 if (!ASCII_CHAR_P (it->c))
18223 {
18224 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18225 }
18226
18227 if (FRAME_WINDOW_P (f))
18228 {
18229 /* If the row is empty, add a space with the current face of IT,
18230 so that we know which face to draw. */
18231 if (it->glyph_row->used[TEXT_AREA] == 0)
18232 {
18233 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18234 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
18235 it->glyph_row->used[TEXT_AREA] = 1;
18236 }
18237 #ifdef HAVE_WINDOW_SYSTEM
18238 if (it->glyph_row->reversed_p)
18239 {
18240 /* Prepend a stretch glyph to the row, such that the
18241 rightmost glyph will be drawn flushed all the way to the
18242 right margin of the window. The stretch glyph that will
18243 occupy the empty space, if any, to the left of the
18244 glyphs. */
18245 struct font *font = face->font ? face->font : FRAME_FONT (f);
18246 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18247 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18248 struct glyph *g;
18249 int row_width, stretch_ascent, stretch_width;
18250 struct text_pos saved_pos;
18251 int saved_face_id, saved_avoid_cursor;
18252
18253 for (row_width = 0, g = row_start; g < row_end; g++)
18254 row_width += g->pixel_width;
18255 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18256 if (stretch_width > 0)
18257 {
18258 stretch_ascent =
18259 (((it->ascent + it->descent)
18260 * FONT_BASE (font)) / FONT_HEIGHT (font));
18261 saved_pos = it->position;
18262 memset (&it->position, 0, sizeof it->position);
18263 saved_avoid_cursor = it->avoid_cursor_p;
18264 it->avoid_cursor_p = 1;
18265 saved_face_id = it->face_id;
18266 /* The last row's stretch glyph should get the default
18267 face, to avoid painting the rest of the window with
18268 the region face, if the region ends at ZV. */
18269 if (it->glyph_row->ends_at_zv_p)
18270 it->face_id = DEFAULT_FACE_ID;
18271 else
18272 it->face_id = face->id;
18273 append_stretch_glyph (it, make_number (0), stretch_width,
18274 it->ascent + it->descent, stretch_ascent);
18275 it->position = saved_pos;
18276 it->avoid_cursor_p = saved_avoid_cursor;
18277 it->face_id = saved_face_id;
18278 }
18279 }
18280 #endif /* HAVE_WINDOW_SYSTEM */
18281 }
18282 else
18283 {
18284 /* Save some values that must not be changed. */
18285 int saved_x = it->current_x;
18286 struct text_pos saved_pos;
18287 Lisp_Object saved_object;
18288 enum display_element_type saved_what = it->what;
18289 int saved_face_id = it->face_id;
18290
18291 saved_object = it->object;
18292 saved_pos = it->position;
18293
18294 it->what = IT_CHARACTER;
18295 memset (&it->position, 0, sizeof it->position);
18296 it->object = make_number (0);
18297 it->c = it->char_to_display = ' ';
18298 it->len = 1;
18299 /* The last row's blank glyphs should get the default face, to
18300 avoid painting the rest of the window with the region face,
18301 if the region ends at ZV. */
18302 if (it->glyph_row->ends_at_zv_p)
18303 it->face_id = DEFAULT_FACE_ID;
18304 else
18305 it->face_id = face->id;
18306
18307 PRODUCE_GLYPHS (it);
18308
18309 while (it->current_x <= it->last_visible_x)
18310 PRODUCE_GLYPHS (it);
18311
18312 /* Don't count these blanks really. It would let us insert a left
18313 truncation glyph below and make us set the cursor on them, maybe. */
18314 it->current_x = saved_x;
18315 it->object = saved_object;
18316 it->position = saved_pos;
18317 it->what = saved_what;
18318 it->face_id = saved_face_id;
18319 }
18320 }
18321
18322
18323 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18324 trailing whitespace. */
18325
18326 static int
18327 trailing_whitespace_p (EMACS_INT charpos)
18328 {
18329 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18330 int c = 0;
18331
18332 while (bytepos < ZV_BYTE
18333 && (c = FETCH_CHAR (bytepos),
18334 c == ' ' || c == '\t'))
18335 ++bytepos;
18336
18337 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18338 {
18339 if (bytepos != PT_BYTE)
18340 return 1;
18341 }
18342 return 0;
18343 }
18344
18345
18346 /* Highlight trailing whitespace, if any, in ROW. */
18347
18348 static void
18349 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18350 {
18351 int used = row->used[TEXT_AREA];
18352
18353 if (used)
18354 {
18355 struct glyph *start = row->glyphs[TEXT_AREA];
18356 struct glyph *glyph = start + used - 1;
18357
18358 if (row->reversed_p)
18359 {
18360 /* Right-to-left rows need to be processed in the opposite
18361 direction, so swap the edge pointers. */
18362 glyph = start;
18363 start = row->glyphs[TEXT_AREA] + used - 1;
18364 }
18365
18366 /* Skip over glyphs inserted to display the cursor at the
18367 end of a line, for extending the face of the last glyph
18368 to the end of the line on terminals, and for truncation
18369 and continuation glyphs. */
18370 if (!row->reversed_p)
18371 {
18372 while (glyph >= start
18373 && glyph->type == CHAR_GLYPH
18374 && INTEGERP (glyph->object))
18375 --glyph;
18376 }
18377 else
18378 {
18379 while (glyph <= start
18380 && glyph->type == CHAR_GLYPH
18381 && INTEGERP (glyph->object))
18382 ++glyph;
18383 }
18384
18385 /* If last glyph is a space or stretch, and it's trailing
18386 whitespace, set the face of all trailing whitespace glyphs in
18387 IT->glyph_row to `trailing-whitespace'. */
18388 if ((row->reversed_p ? glyph <= start : glyph >= start)
18389 && BUFFERP (glyph->object)
18390 && (glyph->type == STRETCH_GLYPH
18391 || (glyph->type == CHAR_GLYPH
18392 && glyph->u.ch == ' '))
18393 && trailing_whitespace_p (glyph->charpos))
18394 {
18395 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18396 if (face_id < 0)
18397 return;
18398
18399 if (!row->reversed_p)
18400 {
18401 while (glyph >= start
18402 && BUFFERP (glyph->object)
18403 && (glyph->type == STRETCH_GLYPH
18404 || (glyph->type == CHAR_GLYPH
18405 && glyph->u.ch == ' ')))
18406 (glyph--)->face_id = face_id;
18407 }
18408 else
18409 {
18410 while (glyph <= start
18411 && BUFFERP (glyph->object)
18412 && (glyph->type == STRETCH_GLYPH
18413 || (glyph->type == CHAR_GLYPH
18414 && glyph->u.ch == ' ')))
18415 (glyph++)->face_id = face_id;
18416 }
18417 }
18418 }
18419 }
18420
18421
18422 /* Value is non-zero if glyph row ROW should be
18423 used to hold the cursor. */
18424
18425 static int
18426 cursor_row_p (struct glyph_row *row)
18427 {
18428 int result = 1;
18429
18430 if (PT == CHARPOS (row->end.pos)
18431 || PT == MATRIX_ROW_END_CHARPOS (row))
18432 {
18433 /* Suppose the row ends on a string.
18434 Unless the row is continued, that means it ends on a newline
18435 in the string. If it's anything other than a display string
18436 (e.g. a before-string from an overlay), we don't want the
18437 cursor there. (This heuristic seems to give the optimal
18438 behavior for the various types of multi-line strings.) */
18439 if (CHARPOS (row->end.string_pos) >= 0)
18440 {
18441 if (row->continued_p)
18442 result = 1;
18443 else
18444 {
18445 /* Check for `display' property. */
18446 struct glyph *beg = row->glyphs[TEXT_AREA];
18447 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18448 struct glyph *glyph;
18449
18450 result = 0;
18451 for (glyph = end; glyph >= beg; --glyph)
18452 if (STRINGP (glyph->object))
18453 {
18454 Lisp_Object prop
18455 = Fget_char_property (make_number (PT),
18456 Qdisplay, Qnil);
18457 result =
18458 (!NILP (prop)
18459 && display_prop_string_p (prop, glyph->object));
18460 break;
18461 }
18462 }
18463 }
18464 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18465 {
18466 /* If the row ends in middle of a real character,
18467 and the line is continued, we want the cursor here.
18468 That's because CHARPOS (ROW->end.pos) would equal
18469 PT if PT is before the character. */
18470 if (!row->ends_in_ellipsis_p)
18471 result = row->continued_p;
18472 else
18473 /* If the row ends in an ellipsis, then
18474 CHARPOS (ROW->end.pos) will equal point after the
18475 invisible text. We want that position to be displayed
18476 after the ellipsis. */
18477 result = 0;
18478 }
18479 /* If the row ends at ZV, display the cursor at the end of that
18480 row instead of at the start of the row below. */
18481 else if (row->ends_at_zv_p)
18482 result = 1;
18483 else
18484 result = 0;
18485 }
18486
18487 return result;
18488 }
18489
18490 \f
18491
18492 /* Push the property PROP so that it will be rendered at the current
18493 position in IT. Return 1 if PROP was successfully pushed, 0
18494 otherwise. Called from handle_line_prefix to handle the
18495 `line-prefix' and `wrap-prefix' properties. */
18496
18497 static int
18498 push_display_prop (struct it *it, Lisp_Object prop)
18499 {
18500 struct text_pos pos =
18501 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18502
18503 xassert (it->method == GET_FROM_BUFFER
18504 || it->method == GET_FROM_DISPLAY_VECTOR
18505 || it->method == GET_FROM_STRING);
18506
18507 /* We need to save the current buffer/string position, so it will be
18508 restored by pop_it, because iterate_out_of_display_property
18509 depends on that being set correctly, but some situations leave
18510 it->position not yet set when this function is called. */
18511 push_it (it, &pos);
18512
18513 if (STRINGP (prop))
18514 {
18515 if (SCHARS (prop) == 0)
18516 {
18517 pop_it (it);
18518 return 0;
18519 }
18520
18521 it->string = prop;
18522 it->multibyte_p = STRING_MULTIBYTE (it->string);
18523 it->current.overlay_string_index = -1;
18524 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18525 it->end_charpos = it->string_nchars = SCHARS (it->string);
18526 it->method = GET_FROM_STRING;
18527 it->stop_charpos = 0;
18528 it->prev_stop = 0;
18529 it->base_level_stop = 0;
18530
18531 /* Force paragraph direction to be that of the parent
18532 buffer/string. */
18533 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18534 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18535 else
18536 it->paragraph_embedding = L2R;
18537
18538 /* Set up the bidi iterator for this display string. */
18539 if (it->bidi_p)
18540 {
18541 it->bidi_it.string.lstring = it->string;
18542 it->bidi_it.string.s = NULL;
18543 it->bidi_it.string.schars = it->end_charpos;
18544 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18545 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18546 it->bidi_it.string.unibyte = !it->multibyte_p;
18547 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18548 }
18549 }
18550 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18551 {
18552 it->method = GET_FROM_STRETCH;
18553 it->object = prop;
18554 }
18555 #ifdef HAVE_WINDOW_SYSTEM
18556 else if (IMAGEP (prop))
18557 {
18558 it->what = IT_IMAGE;
18559 it->image_id = lookup_image (it->f, prop);
18560 it->method = GET_FROM_IMAGE;
18561 }
18562 #endif /* HAVE_WINDOW_SYSTEM */
18563 else
18564 {
18565 pop_it (it); /* bogus display property, give up */
18566 return 0;
18567 }
18568
18569 return 1;
18570 }
18571
18572 /* Return the character-property PROP at the current position in IT. */
18573
18574 static Lisp_Object
18575 get_it_property (struct it *it, Lisp_Object prop)
18576 {
18577 Lisp_Object position;
18578
18579 if (STRINGP (it->object))
18580 position = make_number (IT_STRING_CHARPOS (*it));
18581 else if (BUFFERP (it->object))
18582 position = make_number (IT_CHARPOS (*it));
18583 else
18584 return Qnil;
18585
18586 return Fget_char_property (position, prop, it->object);
18587 }
18588
18589 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18590
18591 static void
18592 handle_line_prefix (struct it *it)
18593 {
18594 Lisp_Object prefix;
18595
18596 if (it->continuation_lines_width > 0)
18597 {
18598 prefix = get_it_property (it, Qwrap_prefix);
18599 if (NILP (prefix))
18600 prefix = Vwrap_prefix;
18601 }
18602 else
18603 {
18604 prefix = get_it_property (it, Qline_prefix);
18605 if (NILP (prefix))
18606 prefix = Vline_prefix;
18607 }
18608 if (! NILP (prefix) && push_display_prop (it, prefix))
18609 {
18610 /* If the prefix is wider than the window, and we try to wrap
18611 it, it would acquire its own wrap prefix, and so on till the
18612 iterator stack overflows. So, don't wrap the prefix. */
18613 it->line_wrap = TRUNCATE;
18614 it->avoid_cursor_p = 1;
18615 }
18616 }
18617
18618 \f
18619
18620 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18621 only for R2L lines from display_line and display_string, when they
18622 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18623 the line/string needs to be continued on the next glyph row. */
18624 static void
18625 unproduce_glyphs (struct it *it, int n)
18626 {
18627 struct glyph *glyph, *end;
18628
18629 xassert (it->glyph_row);
18630 xassert (it->glyph_row->reversed_p);
18631 xassert (it->area == TEXT_AREA);
18632 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18633
18634 if (n > it->glyph_row->used[TEXT_AREA])
18635 n = it->glyph_row->used[TEXT_AREA];
18636 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18637 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18638 for ( ; glyph < end; glyph++)
18639 glyph[-n] = *glyph;
18640 }
18641
18642 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18643 and ROW->maxpos. */
18644 static void
18645 find_row_edges (struct it *it, struct glyph_row *row,
18646 EMACS_INT min_pos, EMACS_INT min_bpos,
18647 EMACS_INT max_pos, EMACS_INT max_bpos)
18648 {
18649 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18650 lines' rows is implemented for bidi-reordered rows. */
18651
18652 /* ROW->minpos is the value of min_pos, the minimal buffer position
18653 we have in ROW, or ROW->start.pos if that is smaller. */
18654 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18655 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18656 else
18657 /* We didn't find buffer positions smaller than ROW->start, or
18658 didn't find _any_ valid buffer positions in any of the glyphs,
18659 so we must trust the iterator's computed positions. */
18660 row->minpos = row->start.pos;
18661 if (max_pos <= 0)
18662 {
18663 max_pos = CHARPOS (it->current.pos);
18664 max_bpos = BYTEPOS (it->current.pos);
18665 }
18666
18667 /* Here are the various use-cases for ending the row, and the
18668 corresponding values for ROW->maxpos:
18669
18670 Line ends in a newline from buffer eol_pos + 1
18671 Line is continued from buffer max_pos + 1
18672 Line is truncated on right it->current.pos
18673 Line ends in a newline from string max_pos + 1(*)
18674 (*) + 1 only when line ends in a forward scan
18675 Line is continued from string max_pos
18676 Line is continued from display vector max_pos
18677 Line is entirely from a string min_pos == max_pos
18678 Line is entirely from a display vector min_pos == max_pos
18679 Line that ends at ZV ZV
18680
18681 If you discover other use-cases, please add them here as
18682 appropriate. */
18683 if (row->ends_at_zv_p)
18684 row->maxpos = it->current.pos;
18685 else if (row->used[TEXT_AREA])
18686 {
18687 int seen_this_string = 0;
18688 struct glyph_row *r1 = row - 1;
18689
18690 /* Did we see the same display string on the previous row? */
18691 if (STRINGP (it->object)
18692 /* this is not the first row */
18693 && row > it->w->desired_matrix->rows
18694 /* previous row is not the header line */
18695 && !r1->mode_line_p
18696 /* previous row also ends in a newline from a string */
18697 && r1->ends_in_newline_from_string_p)
18698 {
18699 struct glyph *start, *end;
18700
18701 /* Search for the last glyph of the previous row that came
18702 from buffer or string. Depending on whether the row is
18703 L2R or R2L, we need to process it front to back or the
18704 other way round. */
18705 if (!r1->reversed_p)
18706 {
18707 start = r1->glyphs[TEXT_AREA];
18708 end = start + r1->used[TEXT_AREA];
18709 /* Glyphs inserted by redisplay have an integer (zero)
18710 as their object. */
18711 while (end > start
18712 && INTEGERP ((end - 1)->object)
18713 && (end - 1)->charpos <= 0)
18714 --end;
18715 if (end > start)
18716 {
18717 if (EQ ((end - 1)->object, it->object))
18718 seen_this_string = 1;
18719 }
18720 else
18721 /* If all the glyphs of the previous row were inserted
18722 by redisplay, it means the previous row was
18723 produced from a single newline, which is only
18724 possible if that newline came from the same string
18725 as the one which produced this ROW. */
18726 seen_this_string = 1;
18727 }
18728 else
18729 {
18730 end = r1->glyphs[TEXT_AREA] - 1;
18731 start = end + r1->used[TEXT_AREA];
18732 while (end < start
18733 && INTEGERP ((end + 1)->object)
18734 && (end + 1)->charpos <= 0)
18735 ++end;
18736 if (end < start)
18737 {
18738 if (EQ ((end + 1)->object, it->object))
18739 seen_this_string = 1;
18740 }
18741 else
18742 seen_this_string = 1;
18743 }
18744 }
18745 /* Take note of each display string that covers a newline only
18746 once, the first time we see it. This is for when a display
18747 string includes more than one newline in it. */
18748 if (row->ends_in_newline_from_string_p && !seen_this_string)
18749 {
18750 /* If we were scanning the buffer forward when we displayed
18751 the string, we want to account for at least one buffer
18752 position that belongs to this row (position covered by
18753 the display string), so that cursor positioning will
18754 consider this row as a candidate when point is at the end
18755 of the visual line represented by this row. This is not
18756 required when scanning back, because max_pos will already
18757 have a much larger value. */
18758 if (CHARPOS (row->end.pos) > max_pos)
18759 INC_BOTH (max_pos, max_bpos);
18760 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18761 }
18762 else if (CHARPOS (it->eol_pos) > 0)
18763 SET_TEXT_POS (row->maxpos,
18764 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18765 else if (row->continued_p)
18766 {
18767 /* If max_pos is different from IT's current position, it
18768 means IT->method does not belong to the display element
18769 at max_pos. However, it also means that the display
18770 element at max_pos was displayed in its entirety on this
18771 line, which is equivalent to saying that the next line
18772 starts at the next buffer position. */
18773 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18774 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18775 else
18776 {
18777 INC_BOTH (max_pos, max_bpos);
18778 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18779 }
18780 }
18781 else if (row->truncated_on_right_p)
18782 /* display_line already called reseat_at_next_visible_line_start,
18783 which puts the iterator at the beginning of the next line, in
18784 the logical order. */
18785 row->maxpos = it->current.pos;
18786 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18787 /* A line that is entirely from a string/image/stretch... */
18788 row->maxpos = row->minpos;
18789 else
18790 abort ();
18791 }
18792 else
18793 row->maxpos = it->current.pos;
18794 }
18795
18796 /* Construct the glyph row IT->glyph_row in the desired matrix of
18797 IT->w from text at the current position of IT. See dispextern.h
18798 for an overview of struct it. Value is non-zero if
18799 IT->glyph_row displays text, as opposed to a line displaying ZV
18800 only. */
18801
18802 static int
18803 display_line (struct it *it)
18804 {
18805 struct glyph_row *row = it->glyph_row;
18806 Lisp_Object overlay_arrow_string;
18807 struct it wrap_it;
18808 void *wrap_data = NULL;
18809 int may_wrap = 0, wrap_x IF_LINT (= 0);
18810 int wrap_row_used = -1;
18811 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18812 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18813 int wrap_row_extra_line_spacing IF_LINT (= 0);
18814 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18815 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18816 int cvpos;
18817 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18818 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18819
18820 /* We always start displaying at hpos zero even if hscrolled. */
18821 xassert (it->hpos == 0 && it->current_x == 0);
18822
18823 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18824 >= it->w->desired_matrix->nrows)
18825 {
18826 it->w->nrows_scale_factor++;
18827 fonts_changed_p = 1;
18828 return 0;
18829 }
18830
18831 /* Is IT->w showing the region? */
18832 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18833
18834 /* Clear the result glyph row and enable it. */
18835 prepare_desired_row (row);
18836
18837 row->y = it->current_y;
18838 row->start = it->start;
18839 row->continuation_lines_width = it->continuation_lines_width;
18840 row->displays_text_p = 1;
18841 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18842 it->starts_in_middle_of_char_p = 0;
18843
18844 /* Arrange the overlays nicely for our purposes. Usually, we call
18845 display_line on only one line at a time, in which case this
18846 can't really hurt too much, or we call it on lines which appear
18847 one after another in the buffer, in which case all calls to
18848 recenter_overlay_lists but the first will be pretty cheap. */
18849 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18850
18851 /* Move over display elements that are not visible because we are
18852 hscrolled. This may stop at an x-position < IT->first_visible_x
18853 if the first glyph is partially visible or if we hit a line end. */
18854 if (it->current_x < it->first_visible_x)
18855 {
18856 this_line_min_pos = row->start.pos;
18857 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18858 MOVE_TO_POS | MOVE_TO_X);
18859 /* Record the smallest positions seen while we moved over
18860 display elements that are not visible. This is needed by
18861 redisplay_internal for optimizing the case where the cursor
18862 stays inside the same line. The rest of this function only
18863 considers positions that are actually displayed, so
18864 RECORD_MAX_MIN_POS will not otherwise record positions that
18865 are hscrolled to the left of the left edge of the window. */
18866 min_pos = CHARPOS (this_line_min_pos);
18867 min_bpos = BYTEPOS (this_line_min_pos);
18868 }
18869 else
18870 {
18871 /* We only do this when not calling `move_it_in_display_line_to'
18872 above, because move_it_in_display_line_to calls
18873 handle_line_prefix itself. */
18874 handle_line_prefix (it);
18875 }
18876
18877 /* Get the initial row height. This is either the height of the
18878 text hscrolled, if there is any, or zero. */
18879 row->ascent = it->max_ascent;
18880 row->height = it->max_ascent + it->max_descent;
18881 row->phys_ascent = it->max_phys_ascent;
18882 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18883 row->extra_line_spacing = it->max_extra_line_spacing;
18884
18885 /* Utility macro to record max and min buffer positions seen until now. */
18886 #define RECORD_MAX_MIN_POS(IT) \
18887 do \
18888 { \
18889 int composition_p = (IT)->what == IT_COMPOSITION; \
18890 EMACS_INT current_pos = \
18891 composition_p ? (IT)->cmp_it.charpos \
18892 : IT_CHARPOS (*(IT)); \
18893 EMACS_INT current_bpos = \
18894 composition_p ? CHAR_TO_BYTE (current_pos) \
18895 : IT_BYTEPOS (*(IT)); \
18896 if (current_pos < min_pos) \
18897 { \
18898 min_pos = current_pos; \
18899 min_bpos = current_bpos; \
18900 } \
18901 if (IT_CHARPOS (*it) > max_pos) \
18902 { \
18903 max_pos = IT_CHARPOS (*it); \
18904 max_bpos = IT_BYTEPOS (*it); \
18905 } \
18906 } \
18907 while (0)
18908
18909 /* Loop generating characters. The loop is left with IT on the next
18910 character to display. */
18911 while (1)
18912 {
18913 int n_glyphs_before, hpos_before, x_before;
18914 int x, nglyphs;
18915 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
18916
18917 /* Retrieve the next thing to display. Value is zero if end of
18918 buffer reached. */
18919 if (!get_next_display_element (it))
18920 {
18921 /* Maybe add a space at the end of this line that is used to
18922 display the cursor there under X. Set the charpos of the
18923 first glyph of blank lines not corresponding to any text
18924 to -1. */
18925 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
18926 row->exact_window_width_line_p = 1;
18927 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
18928 || row->used[TEXT_AREA] == 0)
18929 {
18930 row->glyphs[TEXT_AREA]->charpos = -1;
18931 row->displays_text_p = 0;
18932
18933 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
18934 && (!MINI_WINDOW_P (it->w)
18935 || (minibuf_level && EQ (it->window, minibuf_window))))
18936 row->indicate_empty_line_p = 1;
18937 }
18938
18939 it->continuation_lines_width = 0;
18940 row->ends_at_zv_p = 1;
18941 /* A row that displays right-to-left text must always have
18942 its last face extended all the way to the end of line,
18943 even if this row ends in ZV, because we still write to
18944 the screen left to right. */
18945 if (row->reversed_p)
18946 extend_face_to_end_of_line (it);
18947 break;
18948 }
18949
18950 /* Now, get the metrics of what we want to display. This also
18951 generates glyphs in `row' (which is IT->glyph_row). */
18952 n_glyphs_before = row->used[TEXT_AREA];
18953 x = it->current_x;
18954
18955 /* Remember the line height so far in case the next element doesn't
18956 fit on the line. */
18957 if (it->line_wrap != TRUNCATE)
18958 {
18959 ascent = it->max_ascent;
18960 descent = it->max_descent;
18961 phys_ascent = it->max_phys_ascent;
18962 phys_descent = it->max_phys_descent;
18963
18964 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
18965 {
18966 if (IT_DISPLAYING_WHITESPACE (it))
18967 may_wrap = 1;
18968 else if (may_wrap)
18969 {
18970 SAVE_IT (wrap_it, *it, wrap_data);
18971 wrap_x = x;
18972 wrap_row_used = row->used[TEXT_AREA];
18973 wrap_row_ascent = row->ascent;
18974 wrap_row_height = row->height;
18975 wrap_row_phys_ascent = row->phys_ascent;
18976 wrap_row_phys_height = row->phys_height;
18977 wrap_row_extra_line_spacing = row->extra_line_spacing;
18978 wrap_row_min_pos = min_pos;
18979 wrap_row_min_bpos = min_bpos;
18980 wrap_row_max_pos = max_pos;
18981 wrap_row_max_bpos = max_bpos;
18982 may_wrap = 0;
18983 }
18984 }
18985 }
18986
18987 PRODUCE_GLYPHS (it);
18988
18989 /* If this display element was in marginal areas, continue with
18990 the next one. */
18991 if (it->area != TEXT_AREA)
18992 {
18993 row->ascent = max (row->ascent, it->max_ascent);
18994 row->height = max (row->height, it->max_ascent + it->max_descent);
18995 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18996 row->phys_height = max (row->phys_height,
18997 it->max_phys_ascent + it->max_phys_descent);
18998 row->extra_line_spacing = max (row->extra_line_spacing,
18999 it->max_extra_line_spacing);
19000 set_iterator_to_next (it, 1);
19001 continue;
19002 }
19003
19004 /* Does the display element fit on the line? If we truncate
19005 lines, we should draw past the right edge of the window. If
19006 we don't truncate, we want to stop so that we can display the
19007 continuation glyph before the right margin. If lines are
19008 continued, there are two possible strategies for characters
19009 resulting in more than 1 glyph (e.g. tabs): Display as many
19010 glyphs as possible in this line and leave the rest for the
19011 continuation line, or display the whole element in the next
19012 line. Original redisplay did the former, so we do it also. */
19013 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19014 hpos_before = it->hpos;
19015 x_before = x;
19016
19017 if (/* Not a newline. */
19018 nglyphs > 0
19019 /* Glyphs produced fit entirely in the line. */
19020 && it->current_x < it->last_visible_x)
19021 {
19022 it->hpos += nglyphs;
19023 row->ascent = max (row->ascent, it->max_ascent);
19024 row->height = max (row->height, it->max_ascent + it->max_descent);
19025 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19026 row->phys_height = max (row->phys_height,
19027 it->max_phys_ascent + it->max_phys_descent);
19028 row->extra_line_spacing = max (row->extra_line_spacing,
19029 it->max_extra_line_spacing);
19030 if (it->current_x - it->pixel_width < it->first_visible_x)
19031 row->x = x - it->first_visible_x;
19032 /* Record the maximum and minimum buffer positions seen so
19033 far in glyphs that will be displayed by this row. */
19034 if (it->bidi_p)
19035 RECORD_MAX_MIN_POS (it);
19036 }
19037 else
19038 {
19039 int i, new_x;
19040 struct glyph *glyph;
19041
19042 for (i = 0; i < nglyphs; ++i, x = new_x)
19043 {
19044 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19045 new_x = x + glyph->pixel_width;
19046
19047 if (/* Lines are continued. */
19048 it->line_wrap != TRUNCATE
19049 && (/* Glyph doesn't fit on the line. */
19050 new_x > it->last_visible_x
19051 /* Or it fits exactly on a window system frame. */
19052 || (new_x == it->last_visible_x
19053 && FRAME_WINDOW_P (it->f))))
19054 {
19055 /* End of a continued line. */
19056
19057 if (it->hpos == 0
19058 || (new_x == it->last_visible_x
19059 && FRAME_WINDOW_P (it->f)))
19060 {
19061 /* Current glyph is the only one on the line or
19062 fits exactly on the line. We must continue
19063 the line because we can't draw the cursor
19064 after the glyph. */
19065 row->continued_p = 1;
19066 it->current_x = new_x;
19067 it->continuation_lines_width += new_x;
19068 ++it->hpos;
19069 if (i == nglyphs - 1)
19070 {
19071 /* If line-wrap is on, check if a previous
19072 wrap point was found. */
19073 if (wrap_row_used > 0
19074 /* Even if there is a previous wrap
19075 point, continue the line here as
19076 usual, if (i) the previous character
19077 was a space or tab AND (ii) the
19078 current character is not. */
19079 && (!may_wrap
19080 || IT_DISPLAYING_WHITESPACE (it)))
19081 goto back_to_wrap;
19082
19083 /* Record the maximum and minimum buffer
19084 positions seen so far in glyphs that will be
19085 displayed by this row. */
19086 if (it->bidi_p)
19087 RECORD_MAX_MIN_POS (it);
19088 set_iterator_to_next (it, 1);
19089 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19090 {
19091 if (!get_next_display_element (it))
19092 {
19093 row->exact_window_width_line_p = 1;
19094 it->continuation_lines_width = 0;
19095 row->continued_p = 0;
19096 row->ends_at_zv_p = 1;
19097 }
19098 else if (ITERATOR_AT_END_OF_LINE_P (it))
19099 {
19100 row->continued_p = 0;
19101 row->exact_window_width_line_p = 1;
19102 }
19103 }
19104 }
19105 else if (it->bidi_p)
19106 RECORD_MAX_MIN_POS (it);
19107 }
19108 else if (CHAR_GLYPH_PADDING_P (*glyph)
19109 && !FRAME_WINDOW_P (it->f))
19110 {
19111 /* A padding glyph that doesn't fit on this line.
19112 This means the whole character doesn't fit
19113 on the line. */
19114 if (row->reversed_p)
19115 unproduce_glyphs (it, row->used[TEXT_AREA]
19116 - n_glyphs_before);
19117 row->used[TEXT_AREA] = n_glyphs_before;
19118
19119 /* Fill the rest of the row with continuation
19120 glyphs like in 20.x. */
19121 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19122 < row->glyphs[1 + TEXT_AREA])
19123 produce_special_glyphs (it, IT_CONTINUATION);
19124
19125 row->continued_p = 1;
19126 it->current_x = x_before;
19127 it->continuation_lines_width += x_before;
19128
19129 /* Restore the height to what it was before the
19130 element not fitting on the line. */
19131 it->max_ascent = ascent;
19132 it->max_descent = descent;
19133 it->max_phys_ascent = phys_ascent;
19134 it->max_phys_descent = phys_descent;
19135 }
19136 else if (wrap_row_used > 0)
19137 {
19138 back_to_wrap:
19139 if (row->reversed_p)
19140 unproduce_glyphs (it,
19141 row->used[TEXT_AREA] - wrap_row_used);
19142 RESTORE_IT (it, &wrap_it, wrap_data);
19143 it->continuation_lines_width += wrap_x;
19144 row->used[TEXT_AREA] = wrap_row_used;
19145 row->ascent = wrap_row_ascent;
19146 row->height = wrap_row_height;
19147 row->phys_ascent = wrap_row_phys_ascent;
19148 row->phys_height = wrap_row_phys_height;
19149 row->extra_line_spacing = wrap_row_extra_line_spacing;
19150 min_pos = wrap_row_min_pos;
19151 min_bpos = wrap_row_min_bpos;
19152 max_pos = wrap_row_max_pos;
19153 max_bpos = wrap_row_max_bpos;
19154 row->continued_p = 1;
19155 row->ends_at_zv_p = 0;
19156 row->exact_window_width_line_p = 0;
19157 it->continuation_lines_width += x;
19158
19159 /* Make sure that a non-default face is extended
19160 up to the right margin of the window. */
19161 extend_face_to_end_of_line (it);
19162 }
19163 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19164 {
19165 /* A TAB that extends past the right edge of the
19166 window. This produces a single glyph on
19167 window system frames. We leave the glyph in
19168 this row and let it fill the row, but don't
19169 consume the TAB. */
19170 it->continuation_lines_width += it->last_visible_x;
19171 row->ends_in_middle_of_char_p = 1;
19172 row->continued_p = 1;
19173 glyph->pixel_width = it->last_visible_x - x;
19174 it->starts_in_middle_of_char_p = 1;
19175 }
19176 else
19177 {
19178 /* Something other than a TAB that draws past
19179 the right edge of the window. Restore
19180 positions to values before the element. */
19181 if (row->reversed_p)
19182 unproduce_glyphs (it, row->used[TEXT_AREA]
19183 - (n_glyphs_before + i));
19184 row->used[TEXT_AREA] = n_glyphs_before + i;
19185
19186 /* Display continuation glyphs. */
19187 if (!FRAME_WINDOW_P (it->f))
19188 produce_special_glyphs (it, IT_CONTINUATION);
19189 row->continued_p = 1;
19190
19191 it->current_x = x_before;
19192 it->continuation_lines_width += x;
19193 extend_face_to_end_of_line (it);
19194
19195 if (nglyphs > 1 && i > 0)
19196 {
19197 row->ends_in_middle_of_char_p = 1;
19198 it->starts_in_middle_of_char_p = 1;
19199 }
19200
19201 /* Restore the height to what it was before the
19202 element not fitting on the line. */
19203 it->max_ascent = ascent;
19204 it->max_descent = descent;
19205 it->max_phys_ascent = phys_ascent;
19206 it->max_phys_descent = phys_descent;
19207 }
19208
19209 break;
19210 }
19211 else if (new_x > it->first_visible_x)
19212 {
19213 /* Increment number of glyphs actually displayed. */
19214 ++it->hpos;
19215
19216 /* Record the maximum and minimum buffer positions
19217 seen so far in glyphs that will be displayed by
19218 this row. */
19219 if (it->bidi_p)
19220 RECORD_MAX_MIN_POS (it);
19221
19222 if (x < it->first_visible_x)
19223 /* Glyph is partially visible, i.e. row starts at
19224 negative X position. */
19225 row->x = x - it->first_visible_x;
19226 }
19227 else
19228 {
19229 /* Glyph is completely off the left margin of the
19230 window. This should not happen because of the
19231 move_it_in_display_line at the start of this
19232 function, unless the text display area of the
19233 window is empty. */
19234 xassert (it->first_visible_x <= it->last_visible_x);
19235 }
19236 }
19237 /* Even if this display element produced no glyphs at all,
19238 we want to record its position. */
19239 if (it->bidi_p && nglyphs == 0)
19240 RECORD_MAX_MIN_POS (it);
19241
19242 row->ascent = max (row->ascent, it->max_ascent);
19243 row->height = max (row->height, it->max_ascent + it->max_descent);
19244 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19245 row->phys_height = max (row->phys_height,
19246 it->max_phys_ascent + it->max_phys_descent);
19247 row->extra_line_spacing = max (row->extra_line_spacing,
19248 it->max_extra_line_spacing);
19249
19250 /* End of this display line if row is continued. */
19251 if (row->continued_p || row->ends_at_zv_p)
19252 break;
19253 }
19254
19255 at_end_of_line:
19256 /* Is this a line end? If yes, we're also done, after making
19257 sure that a non-default face is extended up to the right
19258 margin of the window. */
19259 if (ITERATOR_AT_END_OF_LINE_P (it))
19260 {
19261 int used_before = row->used[TEXT_AREA];
19262
19263 row->ends_in_newline_from_string_p = STRINGP (it->object);
19264
19265 /* Add a space at the end of the line that is used to
19266 display the cursor there. */
19267 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19268 append_space_for_newline (it, 0);
19269
19270 /* Extend the face to the end of the line. */
19271 extend_face_to_end_of_line (it);
19272
19273 /* Make sure we have the position. */
19274 if (used_before == 0)
19275 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19276
19277 /* Record the position of the newline, for use in
19278 find_row_edges. */
19279 it->eol_pos = it->current.pos;
19280
19281 /* Consume the line end. This skips over invisible lines. */
19282 set_iterator_to_next (it, 1);
19283 it->continuation_lines_width = 0;
19284 break;
19285 }
19286
19287 /* Proceed with next display element. Note that this skips
19288 over lines invisible because of selective display. */
19289 set_iterator_to_next (it, 1);
19290
19291 /* If we truncate lines, we are done when the last displayed
19292 glyphs reach past the right margin of the window. */
19293 if (it->line_wrap == TRUNCATE
19294 && (FRAME_WINDOW_P (it->f)
19295 ? (it->current_x >= it->last_visible_x)
19296 : (it->current_x > it->last_visible_x)))
19297 {
19298 /* Maybe add truncation glyphs. */
19299 if (!FRAME_WINDOW_P (it->f))
19300 {
19301 int i, n;
19302
19303 if (!row->reversed_p)
19304 {
19305 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19306 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19307 break;
19308 }
19309 else
19310 {
19311 for (i = 0; i < row->used[TEXT_AREA]; i++)
19312 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19313 break;
19314 /* Remove any padding glyphs at the front of ROW, to
19315 make room for the truncation glyphs we will be
19316 adding below. The loop below always inserts at
19317 least one truncation glyph, so also remove the
19318 last glyph added to ROW. */
19319 unproduce_glyphs (it, i + 1);
19320 /* Adjust i for the loop below. */
19321 i = row->used[TEXT_AREA] - (i + 1);
19322 }
19323
19324 for (n = row->used[TEXT_AREA]; i < n; ++i)
19325 {
19326 row->used[TEXT_AREA] = i;
19327 produce_special_glyphs (it, IT_TRUNCATION);
19328 }
19329 }
19330 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19331 {
19332 /* Don't truncate if we can overflow newline into fringe. */
19333 if (!get_next_display_element (it))
19334 {
19335 it->continuation_lines_width = 0;
19336 row->ends_at_zv_p = 1;
19337 row->exact_window_width_line_p = 1;
19338 break;
19339 }
19340 if (ITERATOR_AT_END_OF_LINE_P (it))
19341 {
19342 row->exact_window_width_line_p = 1;
19343 goto at_end_of_line;
19344 }
19345 }
19346
19347 row->truncated_on_right_p = 1;
19348 it->continuation_lines_width = 0;
19349 reseat_at_next_visible_line_start (it, 0);
19350 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19351 it->hpos = hpos_before;
19352 it->current_x = x_before;
19353 break;
19354 }
19355 }
19356
19357 if (wrap_data)
19358 bidi_unshelve_cache (wrap_data, 1);
19359
19360 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19361 at the left window margin. */
19362 if (it->first_visible_x
19363 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19364 {
19365 if (!FRAME_WINDOW_P (it->f))
19366 insert_left_trunc_glyphs (it);
19367 row->truncated_on_left_p = 1;
19368 }
19369
19370 /* Remember the position at which this line ends.
19371
19372 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19373 cannot be before the call to find_row_edges below, since that is
19374 where these positions are determined. */
19375 row->end = it->current;
19376 if (!it->bidi_p)
19377 {
19378 row->minpos = row->start.pos;
19379 row->maxpos = row->end.pos;
19380 }
19381 else
19382 {
19383 /* ROW->minpos and ROW->maxpos must be the smallest and
19384 `1 + the largest' buffer positions in ROW. But if ROW was
19385 bidi-reordered, these two positions can be anywhere in the
19386 row, so we must determine them now. */
19387 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19388 }
19389
19390 /* If the start of this line is the overlay arrow-position, then
19391 mark this glyph row as the one containing the overlay arrow.
19392 This is clearly a mess with variable size fonts. It would be
19393 better to let it be displayed like cursors under X. */
19394 if ((row->displays_text_p || !overlay_arrow_seen)
19395 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19396 !NILP (overlay_arrow_string)))
19397 {
19398 /* Overlay arrow in window redisplay is a fringe bitmap. */
19399 if (STRINGP (overlay_arrow_string))
19400 {
19401 struct glyph_row *arrow_row
19402 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19403 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19404 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19405 struct glyph *p = row->glyphs[TEXT_AREA];
19406 struct glyph *p2, *end;
19407
19408 /* Copy the arrow glyphs. */
19409 while (glyph < arrow_end)
19410 *p++ = *glyph++;
19411
19412 /* Throw away padding glyphs. */
19413 p2 = p;
19414 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19415 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19416 ++p2;
19417 if (p2 > p)
19418 {
19419 while (p2 < end)
19420 *p++ = *p2++;
19421 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19422 }
19423 }
19424 else
19425 {
19426 xassert (INTEGERP (overlay_arrow_string));
19427 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19428 }
19429 overlay_arrow_seen = 1;
19430 }
19431
19432 /* Highlight trailing whitespace. */
19433 if (!NILP (Vshow_trailing_whitespace))
19434 highlight_trailing_whitespace (it->f, it->glyph_row);
19435
19436 /* Compute pixel dimensions of this line. */
19437 compute_line_metrics (it);
19438
19439 /* Implementation note: No changes in the glyphs of ROW or in their
19440 faces can be done past this point, because compute_line_metrics
19441 computes ROW's hash value and stores it within the glyph_row
19442 structure. */
19443
19444 /* Record whether this row ends inside an ellipsis. */
19445 row->ends_in_ellipsis_p
19446 = (it->method == GET_FROM_DISPLAY_VECTOR
19447 && it->ellipsis_p);
19448
19449 /* Save fringe bitmaps in this row. */
19450 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19451 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19452 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19453 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19454
19455 it->left_user_fringe_bitmap = 0;
19456 it->left_user_fringe_face_id = 0;
19457 it->right_user_fringe_bitmap = 0;
19458 it->right_user_fringe_face_id = 0;
19459
19460 /* Maybe set the cursor. */
19461 cvpos = it->w->cursor.vpos;
19462 if ((cvpos < 0
19463 /* In bidi-reordered rows, keep checking for proper cursor
19464 position even if one has been found already, because buffer
19465 positions in such rows change non-linearly with ROW->VPOS,
19466 when a line is continued. One exception: when we are at ZV,
19467 display cursor on the first suitable glyph row, since all
19468 the empty rows after that also have their position set to ZV. */
19469 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19470 lines' rows is implemented for bidi-reordered rows. */
19471 || (it->bidi_p
19472 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19473 && PT >= MATRIX_ROW_START_CHARPOS (row)
19474 && PT <= MATRIX_ROW_END_CHARPOS (row)
19475 && cursor_row_p (row))
19476 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19477
19478 /* Prepare for the next line. This line starts horizontally at (X
19479 HPOS) = (0 0). Vertical positions are incremented. As a
19480 convenience for the caller, IT->glyph_row is set to the next
19481 row to be used. */
19482 it->current_x = it->hpos = 0;
19483 it->current_y += row->height;
19484 SET_TEXT_POS (it->eol_pos, 0, 0);
19485 ++it->vpos;
19486 ++it->glyph_row;
19487 /* The next row should by default use the same value of the
19488 reversed_p flag as this one. set_iterator_to_next decides when
19489 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19490 the flag accordingly. */
19491 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19492 it->glyph_row->reversed_p = row->reversed_p;
19493 it->start = row->end;
19494 return row->displays_text_p;
19495
19496 #undef RECORD_MAX_MIN_POS
19497 }
19498
19499 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19500 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19501 doc: /* Return paragraph direction at point in BUFFER.
19502 Value is either `left-to-right' or `right-to-left'.
19503 If BUFFER is omitted or nil, it defaults to the current buffer.
19504
19505 Paragraph direction determines how the text in the paragraph is displayed.
19506 In left-to-right paragraphs, text begins at the left margin of the window
19507 and the reading direction is generally left to right. In right-to-left
19508 paragraphs, text begins at the right margin and is read from right to left.
19509
19510 See also `bidi-paragraph-direction'. */)
19511 (Lisp_Object buffer)
19512 {
19513 struct buffer *buf = current_buffer;
19514 struct buffer *old = buf;
19515
19516 if (! NILP (buffer))
19517 {
19518 CHECK_BUFFER (buffer);
19519 buf = XBUFFER (buffer);
19520 }
19521
19522 if (NILP (BVAR (buf, bidi_display_reordering))
19523 || NILP (BVAR (buf, enable_multibyte_characters))
19524 /* When we are loading loadup.el, the character property tables
19525 needed for bidi iteration are not yet available. */
19526 || !NILP (Vpurify_flag))
19527 return Qleft_to_right;
19528 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19529 return BVAR (buf, bidi_paragraph_direction);
19530 else
19531 {
19532 /* Determine the direction from buffer text. We could try to
19533 use current_matrix if it is up to date, but this seems fast
19534 enough as it is. */
19535 struct bidi_it itb;
19536 EMACS_INT pos = BUF_PT (buf);
19537 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19538 int c;
19539 void *itb_data = bidi_shelve_cache ();
19540
19541 set_buffer_temp (buf);
19542 /* bidi_paragraph_init finds the base direction of the paragraph
19543 by searching forward from paragraph start. We need the base
19544 direction of the current or _previous_ paragraph, so we need
19545 to make sure we are within that paragraph. To that end, find
19546 the previous non-empty line. */
19547 if (pos >= ZV && pos > BEGV)
19548 {
19549 pos--;
19550 bytepos = CHAR_TO_BYTE (pos);
19551 }
19552 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19553 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19554 {
19555 while ((c = FETCH_BYTE (bytepos)) == '\n'
19556 || c == ' ' || c == '\t' || c == '\f')
19557 {
19558 if (bytepos <= BEGV_BYTE)
19559 break;
19560 bytepos--;
19561 pos--;
19562 }
19563 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19564 bytepos--;
19565 }
19566 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19567 itb.paragraph_dir = NEUTRAL_DIR;
19568 itb.string.s = NULL;
19569 itb.string.lstring = Qnil;
19570 itb.string.bufpos = 0;
19571 itb.string.unibyte = 0;
19572 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19573 bidi_unshelve_cache (itb_data, 0);
19574 set_buffer_temp (old);
19575 switch (itb.paragraph_dir)
19576 {
19577 case L2R:
19578 return Qleft_to_right;
19579 break;
19580 case R2L:
19581 return Qright_to_left;
19582 break;
19583 default:
19584 abort ();
19585 }
19586 }
19587 }
19588
19589
19590 \f
19591 /***********************************************************************
19592 Menu Bar
19593 ***********************************************************************/
19594
19595 /* Redisplay the menu bar in the frame for window W.
19596
19597 The menu bar of X frames that don't have X toolkit support is
19598 displayed in a special window W->frame->menu_bar_window.
19599
19600 The menu bar of terminal frames is treated specially as far as
19601 glyph matrices are concerned. Menu bar lines are not part of
19602 windows, so the update is done directly on the frame matrix rows
19603 for the menu bar. */
19604
19605 static void
19606 display_menu_bar (struct window *w)
19607 {
19608 struct frame *f = XFRAME (WINDOW_FRAME (w));
19609 struct it it;
19610 Lisp_Object items;
19611 int i;
19612
19613 /* Don't do all this for graphical frames. */
19614 #ifdef HAVE_NTGUI
19615 if (FRAME_W32_P (f))
19616 return;
19617 #endif
19618 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19619 if (FRAME_X_P (f))
19620 return;
19621 #endif
19622
19623 #ifdef HAVE_NS
19624 if (FRAME_NS_P (f))
19625 return;
19626 #endif /* HAVE_NS */
19627
19628 #ifdef USE_X_TOOLKIT
19629 xassert (!FRAME_WINDOW_P (f));
19630 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19631 it.first_visible_x = 0;
19632 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19633 #else /* not USE_X_TOOLKIT */
19634 if (FRAME_WINDOW_P (f))
19635 {
19636 /* Menu bar lines are displayed in the desired matrix of the
19637 dummy window menu_bar_window. */
19638 struct window *menu_w;
19639 xassert (WINDOWP (f->menu_bar_window));
19640 menu_w = XWINDOW (f->menu_bar_window);
19641 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19642 MENU_FACE_ID);
19643 it.first_visible_x = 0;
19644 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19645 }
19646 else
19647 {
19648 /* This is a TTY frame, i.e. character hpos/vpos are used as
19649 pixel x/y. */
19650 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19651 MENU_FACE_ID);
19652 it.first_visible_x = 0;
19653 it.last_visible_x = FRAME_COLS (f);
19654 }
19655 #endif /* not USE_X_TOOLKIT */
19656
19657 /* FIXME: This should be controlled by a user option. See the
19658 comments in redisplay_tool_bar and display_mode_line about
19659 this. */
19660 it.paragraph_embedding = L2R;
19661
19662 if (! mode_line_inverse_video)
19663 /* Force the menu-bar to be displayed in the default face. */
19664 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19665
19666 /* Clear all rows of the menu bar. */
19667 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19668 {
19669 struct glyph_row *row = it.glyph_row + i;
19670 clear_glyph_row (row);
19671 row->enabled_p = 1;
19672 row->full_width_p = 1;
19673 }
19674
19675 /* Display all items of the menu bar. */
19676 items = FRAME_MENU_BAR_ITEMS (it.f);
19677 for (i = 0; i < ASIZE (items); i += 4)
19678 {
19679 Lisp_Object string;
19680
19681 /* Stop at nil string. */
19682 string = AREF (items, i + 1);
19683 if (NILP (string))
19684 break;
19685
19686 /* Remember where item was displayed. */
19687 ASET (items, i + 3, make_number (it.hpos));
19688
19689 /* Display the item, pad with one space. */
19690 if (it.current_x < it.last_visible_x)
19691 display_string (NULL, string, Qnil, 0, 0, &it,
19692 SCHARS (string) + 1, 0, 0, -1);
19693 }
19694
19695 /* Fill out the line with spaces. */
19696 if (it.current_x < it.last_visible_x)
19697 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19698
19699 /* Compute the total height of the lines. */
19700 compute_line_metrics (&it);
19701 }
19702
19703
19704 \f
19705 /***********************************************************************
19706 Mode Line
19707 ***********************************************************************/
19708
19709 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19710 FORCE is non-zero, redisplay mode lines unconditionally.
19711 Otherwise, redisplay only mode lines that are garbaged. Value is
19712 the number of windows whose mode lines were redisplayed. */
19713
19714 static int
19715 redisplay_mode_lines (Lisp_Object window, int force)
19716 {
19717 int nwindows = 0;
19718
19719 while (!NILP (window))
19720 {
19721 struct window *w = XWINDOW (window);
19722
19723 if (WINDOWP (w->hchild))
19724 nwindows += redisplay_mode_lines (w->hchild, force);
19725 else if (WINDOWP (w->vchild))
19726 nwindows += redisplay_mode_lines (w->vchild, force);
19727 else if (force
19728 || FRAME_GARBAGED_P (XFRAME (w->frame))
19729 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19730 {
19731 struct text_pos lpoint;
19732 struct buffer *old = current_buffer;
19733
19734 /* Set the window's buffer for the mode line display. */
19735 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19736 set_buffer_internal_1 (XBUFFER (w->buffer));
19737
19738 /* Point refers normally to the selected window. For any
19739 other window, set up appropriate value. */
19740 if (!EQ (window, selected_window))
19741 {
19742 struct text_pos pt;
19743
19744 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19745 if (CHARPOS (pt) < BEGV)
19746 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19747 else if (CHARPOS (pt) > (ZV - 1))
19748 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19749 else
19750 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19751 }
19752
19753 /* Display mode lines. */
19754 clear_glyph_matrix (w->desired_matrix);
19755 if (display_mode_lines (w))
19756 {
19757 ++nwindows;
19758 w->must_be_updated_p = 1;
19759 }
19760
19761 /* Restore old settings. */
19762 set_buffer_internal_1 (old);
19763 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19764 }
19765
19766 window = w->next;
19767 }
19768
19769 return nwindows;
19770 }
19771
19772
19773 /* Display the mode and/or header line of window W. Value is the
19774 sum number of mode lines and header lines displayed. */
19775
19776 static int
19777 display_mode_lines (struct window *w)
19778 {
19779 Lisp_Object old_selected_window, old_selected_frame;
19780 int n = 0;
19781
19782 old_selected_frame = selected_frame;
19783 selected_frame = w->frame;
19784 old_selected_window = selected_window;
19785 XSETWINDOW (selected_window, w);
19786
19787 /* These will be set while the mode line specs are processed. */
19788 line_number_displayed = 0;
19789 w->column_number_displayed = Qnil;
19790
19791 if (WINDOW_WANTS_MODELINE_P (w))
19792 {
19793 struct window *sel_w = XWINDOW (old_selected_window);
19794
19795 /* Select mode line face based on the real selected window. */
19796 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19797 BVAR (current_buffer, mode_line_format));
19798 ++n;
19799 }
19800
19801 if (WINDOW_WANTS_HEADER_LINE_P (w))
19802 {
19803 display_mode_line (w, HEADER_LINE_FACE_ID,
19804 BVAR (current_buffer, header_line_format));
19805 ++n;
19806 }
19807
19808 selected_frame = old_selected_frame;
19809 selected_window = old_selected_window;
19810 return n;
19811 }
19812
19813
19814 /* Display mode or header line of window W. FACE_ID specifies which
19815 line to display; it is either MODE_LINE_FACE_ID or
19816 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19817 display. Value is the pixel height of the mode/header line
19818 displayed. */
19819
19820 static int
19821 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19822 {
19823 struct it it;
19824 struct face *face;
19825 int count = SPECPDL_INDEX ();
19826
19827 init_iterator (&it, w, -1, -1, NULL, face_id);
19828 /* Don't extend on a previously drawn mode-line.
19829 This may happen if called from pos_visible_p. */
19830 it.glyph_row->enabled_p = 0;
19831 prepare_desired_row (it.glyph_row);
19832
19833 it.glyph_row->mode_line_p = 1;
19834
19835 if (! mode_line_inverse_video)
19836 /* Force the mode-line to be displayed in the default face. */
19837 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19838
19839 /* FIXME: This should be controlled by a user option. But
19840 supporting such an option is not trivial, since the mode line is
19841 made up of many separate strings. */
19842 it.paragraph_embedding = L2R;
19843
19844 record_unwind_protect (unwind_format_mode_line,
19845 format_mode_line_unwind_data (NULL, Qnil, 0));
19846
19847 mode_line_target = MODE_LINE_DISPLAY;
19848
19849 /* Temporarily make frame's keyboard the current kboard so that
19850 kboard-local variables in the mode_line_format will get the right
19851 values. */
19852 push_kboard (FRAME_KBOARD (it.f));
19853 record_unwind_save_match_data ();
19854 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19855 pop_kboard ();
19856
19857 unbind_to (count, Qnil);
19858
19859 /* Fill up with spaces. */
19860 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19861
19862 compute_line_metrics (&it);
19863 it.glyph_row->full_width_p = 1;
19864 it.glyph_row->continued_p = 0;
19865 it.glyph_row->truncated_on_left_p = 0;
19866 it.glyph_row->truncated_on_right_p = 0;
19867
19868 /* Make a 3D mode-line have a shadow at its right end. */
19869 face = FACE_FROM_ID (it.f, face_id);
19870 extend_face_to_end_of_line (&it);
19871 if (face->box != FACE_NO_BOX)
19872 {
19873 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19874 + it.glyph_row->used[TEXT_AREA] - 1);
19875 last->right_box_line_p = 1;
19876 }
19877
19878 return it.glyph_row->height;
19879 }
19880
19881 /* Move element ELT in LIST to the front of LIST.
19882 Return the updated list. */
19883
19884 static Lisp_Object
19885 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
19886 {
19887 register Lisp_Object tail, prev;
19888 register Lisp_Object tem;
19889
19890 tail = list;
19891 prev = Qnil;
19892 while (CONSP (tail))
19893 {
19894 tem = XCAR (tail);
19895
19896 if (EQ (elt, tem))
19897 {
19898 /* Splice out the link TAIL. */
19899 if (NILP (prev))
19900 list = XCDR (tail);
19901 else
19902 Fsetcdr (prev, XCDR (tail));
19903
19904 /* Now make it the first. */
19905 Fsetcdr (tail, list);
19906 return tail;
19907 }
19908 else
19909 prev = tail;
19910 tail = XCDR (tail);
19911 QUIT;
19912 }
19913
19914 /* Not found--return unchanged LIST. */
19915 return list;
19916 }
19917
19918 /* Contribute ELT to the mode line for window IT->w. How it
19919 translates into text depends on its data type.
19920
19921 IT describes the display environment in which we display, as usual.
19922
19923 DEPTH is the depth in recursion. It is used to prevent
19924 infinite recursion here.
19925
19926 FIELD_WIDTH is the number of characters the display of ELT should
19927 occupy in the mode line, and PRECISION is the maximum number of
19928 characters to display from ELT's representation. See
19929 display_string for details.
19930
19931 Returns the hpos of the end of the text generated by ELT.
19932
19933 PROPS is a property list to add to any string we encounter.
19934
19935 If RISKY is nonzero, remove (disregard) any properties in any string
19936 we encounter, and ignore :eval and :propertize.
19937
19938 The global variable `mode_line_target' determines whether the
19939 output is passed to `store_mode_line_noprop',
19940 `store_mode_line_string', or `display_string'. */
19941
19942 static int
19943 display_mode_element (struct it *it, int depth, int field_width, int precision,
19944 Lisp_Object elt, Lisp_Object props, int risky)
19945 {
19946 int n = 0, field, prec;
19947 int literal = 0;
19948
19949 tail_recurse:
19950 if (depth > 100)
19951 elt = build_string ("*too-deep*");
19952
19953 depth++;
19954
19955 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
19956 {
19957 case Lisp_String:
19958 {
19959 /* A string: output it and check for %-constructs within it. */
19960 unsigned char c;
19961 EMACS_INT offset = 0;
19962
19963 if (SCHARS (elt) > 0
19964 && (!NILP (props) || risky))
19965 {
19966 Lisp_Object oprops, aelt;
19967 oprops = Ftext_properties_at (make_number (0), elt);
19968
19969 /* If the starting string's properties are not what
19970 we want, translate the string. Also, if the string
19971 is risky, do that anyway. */
19972
19973 if (NILP (Fequal (props, oprops)) || risky)
19974 {
19975 /* If the starting string has properties,
19976 merge the specified ones onto the existing ones. */
19977 if (! NILP (oprops) && !risky)
19978 {
19979 Lisp_Object tem;
19980
19981 oprops = Fcopy_sequence (oprops);
19982 tem = props;
19983 while (CONSP (tem))
19984 {
19985 oprops = Fplist_put (oprops, XCAR (tem),
19986 XCAR (XCDR (tem)));
19987 tem = XCDR (XCDR (tem));
19988 }
19989 props = oprops;
19990 }
19991
19992 aelt = Fassoc (elt, mode_line_proptrans_alist);
19993 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
19994 {
19995 /* AELT is what we want. Move it to the front
19996 without consing. */
19997 elt = XCAR (aelt);
19998 mode_line_proptrans_alist
19999 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20000 }
20001 else
20002 {
20003 Lisp_Object tem;
20004
20005 /* If AELT has the wrong props, it is useless.
20006 so get rid of it. */
20007 if (! NILP (aelt))
20008 mode_line_proptrans_alist
20009 = Fdelq (aelt, mode_line_proptrans_alist);
20010
20011 elt = Fcopy_sequence (elt);
20012 Fset_text_properties (make_number (0), Flength (elt),
20013 props, elt);
20014 /* Add this item to mode_line_proptrans_alist. */
20015 mode_line_proptrans_alist
20016 = Fcons (Fcons (elt, props),
20017 mode_line_proptrans_alist);
20018 /* Truncate mode_line_proptrans_alist
20019 to at most 50 elements. */
20020 tem = Fnthcdr (make_number (50),
20021 mode_line_proptrans_alist);
20022 if (! NILP (tem))
20023 XSETCDR (tem, Qnil);
20024 }
20025 }
20026 }
20027
20028 offset = 0;
20029
20030 if (literal)
20031 {
20032 prec = precision - n;
20033 switch (mode_line_target)
20034 {
20035 case MODE_LINE_NOPROP:
20036 case MODE_LINE_TITLE:
20037 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20038 break;
20039 case MODE_LINE_STRING:
20040 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20041 break;
20042 case MODE_LINE_DISPLAY:
20043 n += display_string (NULL, elt, Qnil, 0, 0, it,
20044 0, prec, 0, STRING_MULTIBYTE (elt));
20045 break;
20046 }
20047
20048 break;
20049 }
20050
20051 /* Handle the non-literal case. */
20052
20053 while ((precision <= 0 || n < precision)
20054 && SREF (elt, offset) != 0
20055 && (mode_line_target != MODE_LINE_DISPLAY
20056 || it->current_x < it->last_visible_x))
20057 {
20058 EMACS_INT last_offset = offset;
20059
20060 /* Advance to end of string or next format specifier. */
20061 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20062 ;
20063
20064 if (offset - 1 != last_offset)
20065 {
20066 EMACS_INT nchars, nbytes;
20067
20068 /* Output to end of string or up to '%'. Field width
20069 is length of string. Don't output more than
20070 PRECISION allows us. */
20071 offset--;
20072
20073 prec = c_string_width (SDATA (elt) + last_offset,
20074 offset - last_offset, precision - n,
20075 &nchars, &nbytes);
20076
20077 switch (mode_line_target)
20078 {
20079 case MODE_LINE_NOPROP:
20080 case MODE_LINE_TITLE:
20081 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20082 break;
20083 case MODE_LINE_STRING:
20084 {
20085 EMACS_INT bytepos = last_offset;
20086 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20087 EMACS_INT endpos = (precision <= 0
20088 ? string_byte_to_char (elt, offset)
20089 : charpos + nchars);
20090
20091 n += store_mode_line_string (NULL,
20092 Fsubstring (elt, make_number (charpos),
20093 make_number (endpos)),
20094 0, 0, 0, Qnil);
20095 }
20096 break;
20097 case MODE_LINE_DISPLAY:
20098 {
20099 EMACS_INT bytepos = last_offset;
20100 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20101
20102 if (precision <= 0)
20103 nchars = string_byte_to_char (elt, offset) - charpos;
20104 n += display_string (NULL, elt, Qnil, 0, charpos,
20105 it, 0, nchars, 0,
20106 STRING_MULTIBYTE (elt));
20107 }
20108 break;
20109 }
20110 }
20111 else /* c == '%' */
20112 {
20113 EMACS_INT percent_position = offset;
20114
20115 /* Get the specified minimum width. Zero means
20116 don't pad. */
20117 field = 0;
20118 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20119 field = field * 10 + c - '0';
20120
20121 /* Don't pad beyond the total padding allowed. */
20122 if (field_width - n > 0 && field > field_width - n)
20123 field = field_width - n;
20124
20125 /* Note that either PRECISION <= 0 or N < PRECISION. */
20126 prec = precision - n;
20127
20128 if (c == 'M')
20129 n += display_mode_element (it, depth, field, prec,
20130 Vglobal_mode_string, props,
20131 risky);
20132 else if (c != 0)
20133 {
20134 int multibyte;
20135 EMACS_INT bytepos, charpos;
20136 const char *spec;
20137 Lisp_Object string;
20138
20139 bytepos = percent_position;
20140 charpos = (STRING_MULTIBYTE (elt)
20141 ? string_byte_to_char (elt, bytepos)
20142 : bytepos);
20143 spec = decode_mode_spec (it->w, c, field, &string);
20144 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20145
20146 switch (mode_line_target)
20147 {
20148 case MODE_LINE_NOPROP:
20149 case MODE_LINE_TITLE:
20150 n += store_mode_line_noprop (spec, field, prec);
20151 break;
20152 case MODE_LINE_STRING:
20153 {
20154 Lisp_Object tem = build_string (spec);
20155 props = Ftext_properties_at (make_number (charpos), elt);
20156 /* Should only keep face property in props */
20157 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20158 }
20159 break;
20160 case MODE_LINE_DISPLAY:
20161 {
20162 int nglyphs_before, nwritten;
20163
20164 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20165 nwritten = display_string (spec, string, elt,
20166 charpos, 0, it,
20167 field, prec, 0,
20168 multibyte);
20169
20170 /* Assign to the glyphs written above the
20171 string where the `%x' came from, position
20172 of the `%'. */
20173 if (nwritten > 0)
20174 {
20175 struct glyph *glyph
20176 = (it->glyph_row->glyphs[TEXT_AREA]
20177 + nglyphs_before);
20178 int i;
20179
20180 for (i = 0; i < nwritten; ++i)
20181 {
20182 glyph[i].object = elt;
20183 glyph[i].charpos = charpos;
20184 }
20185
20186 n += nwritten;
20187 }
20188 }
20189 break;
20190 }
20191 }
20192 else /* c == 0 */
20193 break;
20194 }
20195 }
20196 }
20197 break;
20198
20199 case Lisp_Symbol:
20200 /* A symbol: process the value of the symbol recursively
20201 as if it appeared here directly. Avoid error if symbol void.
20202 Special case: if value of symbol is a string, output the string
20203 literally. */
20204 {
20205 register Lisp_Object tem;
20206
20207 /* If the variable is not marked as risky to set
20208 then its contents are risky to use. */
20209 if (NILP (Fget (elt, Qrisky_local_variable)))
20210 risky = 1;
20211
20212 tem = Fboundp (elt);
20213 if (!NILP (tem))
20214 {
20215 tem = Fsymbol_value (elt);
20216 /* If value is a string, output that string literally:
20217 don't check for % within it. */
20218 if (STRINGP (tem))
20219 literal = 1;
20220
20221 if (!EQ (tem, elt))
20222 {
20223 /* Give up right away for nil or t. */
20224 elt = tem;
20225 goto tail_recurse;
20226 }
20227 }
20228 }
20229 break;
20230
20231 case Lisp_Cons:
20232 {
20233 register Lisp_Object car, tem;
20234
20235 /* A cons cell: five distinct cases.
20236 If first element is :eval or :propertize, do something special.
20237 If first element is a string or a cons, process all the elements
20238 and effectively concatenate them.
20239 If first element is a negative number, truncate displaying cdr to
20240 at most that many characters. If positive, pad (with spaces)
20241 to at least that many characters.
20242 If first element is a symbol, process the cadr or caddr recursively
20243 according to whether the symbol's value is non-nil or nil. */
20244 car = XCAR (elt);
20245 if (EQ (car, QCeval))
20246 {
20247 /* An element of the form (:eval FORM) means evaluate FORM
20248 and use the result as mode line elements. */
20249
20250 if (risky)
20251 break;
20252
20253 if (CONSP (XCDR (elt)))
20254 {
20255 Lisp_Object spec;
20256 spec = safe_eval (XCAR (XCDR (elt)));
20257 n += display_mode_element (it, depth, field_width - n,
20258 precision - n, spec, props,
20259 risky);
20260 }
20261 }
20262 else if (EQ (car, QCpropertize))
20263 {
20264 /* An element of the form (:propertize ELT PROPS...)
20265 means display ELT but applying properties PROPS. */
20266
20267 if (risky)
20268 break;
20269
20270 if (CONSP (XCDR (elt)))
20271 n += display_mode_element (it, depth, field_width - n,
20272 precision - n, XCAR (XCDR (elt)),
20273 XCDR (XCDR (elt)), risky);
20274 }
20275 else if (SYMBOLP (car))
20276 {
20277 tem = Fboundp (car);
20278 elt = XCDR (elt);
20279 if (!CONSP (elt))
20280 goto invalid;
20281 /* elt is now the cdr, and we know it is a cons cell.
20282 Use its car if CAR has a non-nil value. */
20283 if (!NILP (tem))
20284 {
20285 tem = Fsymbol_value (car);
20286 if (!NILP (tem))
20287 {
20288 elt = XCAR (elt);
20289 goto tail_recurse;
20290 }
20291 }
20292 /* Symbol's value is nil (or symbol is unbound)
20293 Get the cddr of the original list
20294 and if possible find the caddr and use that. */
20295 elt = XCDR (elt);
20296 if (NILP (elt))
20297 break;
20298 else if (!CONSP (elt))
20299 goto invalid;
20300 elt = XCAR (elt);
20301 goto tail_recurse;
20302 }
20303 else if (INTEGERP (car))
20304 {
20305 register int lim = XINT (car);
20306 elt = XCDR (elt);
20307 if (lim < 0)
20308 {
20309 /* Negative int means reduce maximum width. */
20310 if (precision <= 0)
20311 precision = -lim;
20312 else
20313 precision = min (precision, -lim);
20314 }
20315 else if (lim > 0)
20316 {
20317 /* Padding specified. Don't let it be more than
20318 current maximum. */
20319 if (precision > 0)
20320 lim = min (precision, lim);
20321
20322 /* If that's more padding than already wanted, queue it.
20323 But don't reduce padding already specified even if
20324 that is beyond the current truncation point. */
20325 field_width = max (lim, field_width);
20326 }
20327 goto tail_recurse;
20328 }
20329 else if (STRINGP (car) || CONSP (car))
20330 {
20331 Lisp_Object halftail = elt;
20332 int len = 0;
20333
20334 while (CONSP (elt)
20335 && (precision <= 0 || n < precision))
20336 {
20337 n += display_mode_element (it, depth,
20338 /* Do padding only after the last
20339 element in the list. */
20340 (! CONSP (XCDR (elt))
20341 ? field_width - n
20342 : 0),
20343 precision - n, XCAR (elt),
20344 props, risky);
20345 elt = XCDR (elt);
20346 len++;
20347 if ((len & 1) == 0)
20348 halftail = XCDR (halftail);
20349 /* Check for cycle. */
20350 if (EQ (halftail, elt))
20351 break;
20352 }
20353 }
20354 }
20355 break;
20356
20357 default:
20358 invalid:
20359 elt = build_string ("*invalid*");
20360 goto tail_recurse;
20361 }
20362
20363 /* Pad to FIELD_WIDTH. */
20364 if (field_width > 0 && n < field_width)
20365 {
20366 switch (mode_line_target)
20367 {
20368 case MODE_LINE_NOPROP:
20369 case MODE_LINE_TITLE:
20370 n += store_mode_line_noprop ("", field_width - n, 0);
20371 break;
20372 case MODE_LINE_STRING:
20373 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20374 break;
20375 case MODE_LINE_DISPLAY:
20376 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20377 0, 0, 0);
20378 break;
20379 }
20380 }
20381
20382 return n;
20383 }
20384
20385 /* Store a mode-line string element in mode_line_string_list.
20386
20387 If STRING is non-null, display that C string. Otherwise, the Lisp
20388 string LISP_STRING is displayed.
20389
20390 FIELD_WIDTH is the minimum number of output glyphs to produce.
20391 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20392 with spaces. FIELD_WIDTH <= 0 means don't pad.
20393
20394 PRECISION is the maximum number of characters to output from
20395 STRING. PRECISION <= 0 means don't truncate the string.
20396
20397 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20398 properties to the string.
20399
20400 PROPS are the properties to add to the string.
20401 The mode_line_string_face face property is always added to the string.
20402 */
20403
20404 static int
20405 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20406 int field_width, int precision, Lisp_Object props)
20407 {
20408 EMACS_INT len;
20409 int n = 0;
20410
20411 if (string != NULL)
20412 {
20413 len = strlen (string);
20414 if (precision > 0 && len > precision)
20415 len = precision;
20416 lisp_string = make_string (string, len);
20417 if (NILP (props))
20418 props = mode_line_string_face_prop;
20419 else if (!NILP (mode_line_string_face))
20420 {
20421 Lisp_Object face = Fplist_get (props, Qface);
20422 props = Fcopy_sequence (props);
20423 if (NILP (face))
20424 face = mode_line_string_face;
20425 else
20426 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20427 props = Fplist_put (props, Qface, face);
20428 }
20429 Fadd_text_properties (make_number (0), make_number (len),
20430 props, lisp_string);
20431 }
20432 else
20433 {
20434 len = XFASTINT (Flength (lisp_string));
20435 if (precision > 0 && len > precision)
20436 {
20437 len = precision;
20438 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20439 precision = -1;
20440 }
20441 if (!NILP (mode_line_string_face))
20442 {
20443 Lisp_Object face;
20444 if (NILP (props))
20445 props = Ftext_properties_at (make_number (0), lisp_string);
20446 face = Fplist_get (props, Qface);
20447 if (NILP (face))
20448 face = mode_line_string_face;
20449 else
20450 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20451 props = Fcons (Qface, Fcons (face, Qnil));
20452 if (copy_string)
20453 lisp_string = Fcopy_sequence (lisp_string);
20454 }
20455 if (!NILP (props))
20456 Fadd_text_properties (make_number (0), make_number (len),
20457 props, lisp_string);
20458 }
20459
20460 if (len > 0)
20461 {
20462 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20463 n += len;
20464 }
20465
20466 if (field_width > len)
20467 {
20468 field_width -= len;
20469 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20470 if (!NILP (props))
20471 Fadd_text_properties (make_number (0), make_number (field_width),
20472 props, lisp_string);
20473 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20474 n += field_width;
20475 }
20476
20477 return n;
20478 }
20479
20480
20481 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20482 1, 4, 0,
20483 doc: /* Format a string out of a mode line format specification.
20484 First arg FORMAT specifies the mode line format (see `mode-line-format'
20485 for details) to use.
20486
20487 By default, the format is evaluated for the currently selected window.
20488
20489 Optional second arg FACE specifies the face property to put on all
20490 characters for which no face is specified. The value nil means the
20491 default face. The value t means whatever face the window's mode line
20492 currently uses (either `mode-line' or `mode-line-inactive',
20493 depending on whether the window is the selected window or not).
20494 An integer value means the value string has no text
20495 properties.
20496
20497 Optional third and fourth args WINDOW and BUFFER specify the window
20498 and buffer to use as the context for the formatting (defaults
20499 are the selected window and the WINDOW's buffer). */)
20500 (Lisp_Object format, Lisp_Object face,
20501 Lisp_Object window, Lisp_Object buffer)
20502 {
20503 struct it it;
20504 int len;
20505 struct window *w;
20506 struct buffer *old_buffer = NULL;
20507 int face_id;
20508 int no_props = INTEGERP (face);
20509 int count = SPECPDL_INDEX ();
20510 Lisp_Object str;
20511 int string_start = 0;
20512
20513 if (NILP (window))
20514 window = selected_window;
20515 CHECK_WINDOW (window);
20516 w = XWINDOW (window);
20517
20518 if (NILP (buffer))
20519 buffer = w->buffer;
20520 CHECK_BUFFER (buffer);
20521
20522 /* Make formatting the modeline a non-op when noninteractive, otherwise
20523 there will be problems later caused by a partially initialized frame. */
20524 if (NILP (format) || noninteractive)
20525 return empty_unibyte_string;
20526
20527 if (no_props)
20528 face = Qnil;
20529
20530 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20531 : EQ (face, Qt) ? (EQ (window, selected_window)
20532 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20533 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20534 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20535 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20536 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20537 : DEFAULT_FACE_ID;
20538
20539 if (XBUFFER (buffer) != current_buffer)
20540 old_buffer = current_buffer;
20541
20542 /* Save things including mode_line_proptrans_alist,
20543 and set that to nil so that we don't alter the outer value. */
20544 record_unwind_protect (unwind_format_mode_line,
20545 format_mode_line_unwind_data
20546 (old_buffer, selected_window, 1));
20547 mode_line_proptrans_alist = Qnil;
20548
20549 Fselect_window (window, Qt);
20550 if (old_buffer)
20551 set_buffer_internal_1 (XBUFFER (buffer));
20552
20553 init_iterator (&it, w, -1, -1, NULL, face_id);
20554
20555 if (no_props)
20556 {
20557 mode_line_target = MODE_LINE_NOPROP;
20558 mode_line_string_face_prop = Qnil;
20559 mode_line_string_list = Qnil;
20560 string_start = MODE_LINE_NOPROP_LEN (0);
20561 }
20562 else
20563 {
20564 mode_line_target = MODE_LINE_STRING;
20565 mode_line_string_list = Qnil;
20566 mode_line_string_face = face;
20567 mode_line_string_face_prop
20568 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20569 }
20570
20571 push_kboard (FRAME_KBOARD (it.f));
20572 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20573 pop_kboard ();
20574
20575 if (no_props)
20576 {
20577 len = MODE_LINE_NOPROP_LEN (string_start);
20578 str = make_string (mode_line_noprop_buf + string_start, len);
20579 }
20580 else
20581 {
20582 mode_line_string_list = Fnreverse (mode_line_string_list);
20583 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20584 empty_unibyte_string);
20585 }
20586
20587 unbind_to (count, Qnil);
20588 return str;
20589 }
20590
20591 /* Write a null-terminated, right justified decimal representation of
20592 the positive integer D to BUF using a minimal field width WIDTH. */
20593
20594 static void
20595 pint2str (register char *buf, register int width, register EMACS_INT d)
20596 {
20597 register char *p = buf;
20598
20599 if (d <= 0)
20600 *p++ = '0';
20601 else
20602 {
20603 while (d > 0)
20604 {
20605 *p++ = d % 10 + '0';
20606 d /= 10;
20607 }
20608 }
20609
20610 for (width -= (int) (p - buf); width > 0; --width)
20611 *p++ = ' ';
20612 *p-- = '\0';
20613 while (p > buf)
20614 {
20615 d = *buf;
20616 *buf++ = *p;
20617 *p-- = d;
20618 }
20619 }
20620
20621 /* Write a null-terminated, right justified decimal and "human
20622 readable" representation of the nonnegative integer D to BUF using
20623 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20624
20625 static const char power_letter[] =
20626 {
20627 0, /* no letter */
20628 'k', /* kilo */
20629 'M', /* mega */
20630 'G', /* giga */
20631 'T', /* tera */
20632 'P', /* peta */
20633 'E', /* exa */
20634 'Z', /* zetta */
20635 'Y' /* yotta */
20636 };
20637
20638 static void
20639 pint2hrstr (char *buf, int width, EMACS_INT d)
20640 {
20641 /* We aim to represent the nonnegative integer D as
20642 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20643 EMACS_INT quotient = d;
20644 int remainder = 0;
20645 /* -1 means: do not use TENTHS. */
20646 int tenths = -1;
20647 int exponent = 0;
20648
20649 /* Length of QUOTIENT.TENTHS as a string. */
20650 int length;
20651
20652 char * psuffix;
20653 char * p;
20654
20655 if (1000 <= quotient)
20656 {
20657 /* Scale to the appropriate EXPONENT. */
20658 do
20659 {
20660 remainder = quotient % 1000;
20661 quotient /= 1000;
20662 exponent++;
20663 }
20664 while (1000 <= quotient);
20665
20666 /* Round to nearest and decide whether to use TENTHS or not. */
20667 if (quotient <= 9)
20668 {
20669 tenths = remainder / 100;
20670 if (50 <= remainder % 100)
20671 {
20672 if (tenths < 9)
20673 tenths++;
20674 else
20675 {
20676 quotient++;
20677 if (quotient == 10)
20678 tenths = -1;
20679 else
20680 tenths = 0;
20681 }
20682 }
20683 }
20684 else
20685 if (500 <= remainder)
20686 {
20687 if (quotient < 999)
20688 quotient++;
20689 else
20690 {
20691 quotient = 1;
20692 exponent++;
20693 tenths = 0;
20694 }
20695 }
20696 }
20697
20698 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20699 if (tenths == -1 && quotient <= 99)
20700 if (quotient <= 9)
20701 length = 1;
20702 else
20703 length = 2;
20704 else
20705 length = 3;
20706 p = psuffix = buf + max (width, length);
20707
20708 /* Print EXPONENT. */
20709 *psuffix++ = power_letter[exponent];
20710 *psuffix = '\0';
20711
20712 /* Print TENTHS. */
20713 if (tenths >= 0)
20714 {
20715 *--p = '0' + tenths;
20716 *--p = '.';
20717 }
20718
20719 /* Print QUOTIENT. */
20720 do
20721 {
20722 int digit = quotient % 10;
20723 *--p = '0' + digit;
20724 }
20725 while ((quotient /= 10) != 0);
20726
20727 /* Print leading spaces. */
20728 while (buf < p)
20729 *--p = ' ';
20730 }
20731
20732 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20733 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20734 type of CODING_SYSTEM. Return updated pointer into BUF. */
20735
20736 static unsigned char invalid_eol_type[] = "(*invalid*)";
20737
20738 static char *
20739 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20740 {
20741 Lisp_Object val;
20742 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20743 const unsigned char *eol_str;
20744 int eol_str_len;
20745 /* The EOL conversion we are using. */
20746 Lisp_Object eoltype;
20747
20748 val = CODING_SYSTEM_SPEC (coding_system);
20749 eoltype = Qnil;
20750
20751 if (!VECTORP (val)) /* Not yet decided. */
20752 {
20753 if (multibyte)
20754 *buf++ = '-';
20755 if (eol_flag)
20756 eoltype = eol_mnemonic_undecided;
20757 /* Don't mention EOL conversion if it isn't decided. */
20758 }
20759 else
20760 {
20761 Lisp_Object attrs;
20762 Lisp_Object eolvalue;
20763
20764 attrs = AREF (val, 0);
20765 eolvalue = AREF (val, 2);
20766
20767 if (multibyte)
20768 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20769
20770 if (eol_flag)
20771 {
20772 /* The EOL conversion that is normal on this system. */
20773
20774 if (NILP (eolvalue)) /* Not yet decided. */
20775 eoltype = eol_mnemonic_undecided;
20776 else if (VECTORP (eolvalue)) /* Not yet decided. */
20777 eoltype = eol_mnemonic_undecided;
20778 else /* eolvalue is Qunix, Qdos, or Qmac. */
20779 eoltype = (EQ (eolvalue, Qunix)
20780 ? eol_mnemonic_unix
20781 : (EQ (eolvalue, Qdos) == 1
20782 ? eol_mnemonic_dos : eol_mnemonic_mac));
20783 }
20784 }
20785
20786 if (eol_flag)
20787 {
20788 /* Mention the EOL conversion if it is not the usual one. */
20789 if (STRINGP (eoltype))
20790 {
20791 eol_str = SDATA (eoltype);
20792 eol_str_len = SBYTES (eoltype);
20793 }
20794 else if (CHARACTERP (eoltype))
20795 {
20796 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20797 int c = XFASTINT (eoltype);
20798 eol_str_len = CHAR_STRING (c, tmp);
20799 eol_str = tmp;
20800 }
20801 else
20802 {
20803 eol_str = invalid_eol_type;
20804 eol_str_len = sizeof (invalid_eol_type) - 1;
20805 }
20806 memcpy (buf, eol_str, eol_str_len);
20807 buf += eol_str_len;
20808 }
20809
20810 return buf;
20811 }
20812
20813 /* Return a string for the output of a mode line %-spec for window W,
20814 generated by character C. FIELD_WIDTH > 0 means pad the string
20815 returned with spaces to that value. Return a Lisp string in
20816 *STRING if the resulting string is taken from that Lisp string.
20817
20818 Note we operate on the current buffer for most purposes,
20819 the exception being w->base_line_pos. */
20820
20821 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20822
20823 static const char *
20824 decode_mode_spec (struct window *w, register int c, int field_width,
20825 Lisp_Object *string)
20826 {
20827 Lisp_Object obj;
20828 struct frame *f = XFRAME (WINDOW_FRAME (w));
20829 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20830 struct buffer *b = current_buffer;
20831
20832 obj = Qnil;
20833 *string = Qnil;
20834
20835 switch (c)
20836 {
20837 case '*':
20838 if (!NILP (BVAR (b, read_only)))
20839 return "%";
20840 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20841 return "*";
20842 return "-";
20843
20844 case '+':
20845 /* This differs from %* only for a modified read-only buffer. */
20846 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20847 return "*";
20848 if (!NILP (BVAR (b, read_only)))
20849 return "%";
20850 return "-";
20851
20852 case '&':
20853 /* This differs from %* in ignoring read-only-ness. */
20854 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20855 return "*";
20856 return "-";
20857
20858 case '%':
20859 return "%";
20860
20861 case '[':
20862 {
20863 int i;
20864 char *p;
20865
20866 if (command_loop_level > 5)
20867 return "[[[... ";
20868 p = decode_mode_spec_buf;
20869 for (i = 0; i < command_loop_level; i++)
20870 *p++ = '[';
20871 *p = 0;
20872 return decode_mode_spec_buf;
20873 }
20874
20875 case ']':
20876 {
20877 int i;
20878 char *p;
20879
20880 if (command_loop_level > 5)
20881 return " ...]]]";
20882 p = decode_mode_spec_buf;
20883 for (i = 0; i < command_loop_level; i++)
20884 *p++ = ']';
20885 *p = 0;
20886 return decode_mode_spec_buf;
20887 }
20888
20889 case '-':
20890 {
20891 register int i;
20892
20893 /* Let lots_of_dashes be a string of infinite length. */
20894 if (mode_line_target == MODE_LINE_NOPROP ||
20895 mode_line_target == MODE_LINE_STRING)
20896 return "--";
20897 if (field_width <= 0
20898 || field_width > sizeof (lots_of_dashes))
20899 {
20900 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
20901 decode_mode_spec_buf[i] = '-';
20902 decode_mode_spec_buf[i] = '\0';
20903 return decode_mode_spec_buf;
20904 }
20905 else
20906 return lots_of_dashes;
20907 }
20908
20909 case 'b':
20910 obj = BVAR (b, name);
20911 break;
20912
20913 case 'c':
20914 /* %c and %l are ignored in `frame-title-format'.
20915 (In redisplay_internal, the frame title is drawn _before_ the
20916 windows are updated, so the stuff which depends on actual
20917 window contents (such as %l) may fail to render properly, or
20918 even crash emacs.) */
20919 if (mode_line_target == MODE_LINE_TITLE)
20920 return "";
20921 else
20922 {
20923 EMACS_INT col = current_column ();
20924 w->column_number_displayed = make_number (col);
20925 pint2str (decode_mode_spec_buf, field_width, col);
20926 return decode_mode_spec_buf;
20927 }
20928
20929 case 'e':
20930 #ifndef SYSTEM_MALLOC
20931 {
20932 if (NILP (Vmemory_full))
20933 return "";
20934 else
20935 return "!MEM FULL! ";
20936 }
20937 #else
20938 return "";
20939 #endif
20940
20941 case 'F':
20942 /* %F displays the frame name. */
20943 if (!NILP (f->title))
20944 return SSDATA (f->title);
20945 if (f->explicit_name || ! FRAME_WINDOW_P (f))
20946 return SSDATA (f->name);
20947 return "Emacs";
20948
20949 case 'f':
20950 obj = BVAR (b, filename);
20951 break;
20952
20953 case 'i':
20954 {
20955 EMACS_INT size = ZV - BEGV;
20956 pint2str (decode_mode_spec_buf, field_width, size);
20957 return decode_mode_spec_buf;
20958 }
20959
20960 case 'I':
20961 {
20962 EMACS_INT size = ZV - BEGV;
20963 pint2hrstr (decode_mode_spec_buf, field_width, size);
20964 return decode_mode_spec_buf;
20965 }
20966
20967 case 'l':
20968 {
20969 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
20970 EMACS_INT topline, nlines, height;
20971 EMACS_INT junk;
20972
20973 /* %c and %l are ignored in `frame-title-format'. */
20974 if (mode_line_target == MODE_LINE_TITLE)
20975 return "";
20976
20977 startpos = XMARKER (w->start)->charpos;
20978 startpos_byte = marker_byte_position (w->start);
20979 height = WINDOW_TOTAL_LINES (w);
20980
20981 /* If we decided that this buffer isn't suitable for line numbers,
20982 don't forget that too fast. */
20983 if (EQ (w->base_line_pos, w->buffer))
20984 goto no_value;
20985 /* But do forget it, if the window shows a different buffer now. */
20986 else if (BUFFERP (w->base_line_pos))
20987 w->base_line_pos = Qnil;
20988
20989 /* If the buffer is very big, don't waste time. */
20990 if (INTEGERP (Vline_number_display_limit)
20991 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
20992 {
20993 w->base_line_pos = Qnil;
20994 w->base_line_number = Qnil;
20995 goto no_value;
20996 }
20997
20998 if (INTEGERP (w->base_line_number)
20999 && INTEGERP (w->base_line_pos)
21000 && XFASTINT (w->base_line_pos) <= startpos)
21001 {
21002 line = XFASTINT (w->base_line_number);
21003 linepos = XFASTINT (w->base_line_pos);
21004 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21005 }
21006 else
21007 {
21008 line = 1;
21009 linepos = BUF_BEGV (b);
21010 linepos_byte = BUF_BEGV_BYTE (b);
21011 }
21012
21013 /* Count lines from base line to window start position. */
21014 nlines = display_count_lines (linepos_byte,
21015 startpos_byte,
21016 startpos, &junk);
21017
21018 topline = nlines + line;
21019
21020 /* Determine a new base line, if the old one is too close
21021 or too far away, or if we did not have one.
21022 "Too close" means it's plausible a scroll-down would
21023 go back past it. */
21024 if (startpos == BUF_BEGV (b))
21025 {
21026 w->base_line_number = make_number (topline);
21027 w->base_line_pos = make_number (BUF_BEGV (b));
21028 }
21029 else if (nlines < height + 25 || nlines > height * 3 + 50
21030 || linepos == BUF_BEGV (b))
21031 {
21032 EMACS_INT limit = BUF_BEGV (b);
21033 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
21034 EMACS_INT position;
21035 EMACS_INT distance =
21036 (height * 2 + 30) * line_number_display_limit_width;
21037
21038 if (startpos - distance > limit)
21039 {
21040 limit = startpos - distance;
21041 limit_byte = CHAR_TO_BYTE (limit);
21042 }
21043
21044 nlines = display_count_lines (startpos_byte,
21045 limit_byte,
21046 - (height * 2 + 30),
21047 &position);
21048 /* If we couldn't find the lines we wanted within
21049 line_number_display_limit_width chars per line,
21050 give up on line numbers for this window. */
21051 if (position == limit_byte && limit == startpos - distance)
21052 {
21053 w->base_line_pos = w->buffer;
21054 w->base_line_number = Qnil;
21055 goto no_value;
21056 }
21057
21058 w->base_line_number = make_number (topline - nlines);
21059 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21060 }
21061
21062 /* Now count lines from the start pos to point. */
21063 nlines = display_count_lines (startpos_byte,
21064 PT_BYTE, PT, &junk);
21065
21066 /* Record that we did display the line number. */
21067 line_number_displayed = 1;
21068
21069 /* Make the string to show. */
21070 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21071 return decode_mode_spec_buf;
21072 no_value:
21073 {
21074 char* p = decode_mode_spec_buf;
21075 int pad = field_width - 2;
21076 while (pad-- > 0)
21077 *p++ = ' ';
21078 *p++ = '?';
21079 *p++ = '?';
21080 *p = '\0';
21081 return decode_mode_spec_buf;
21082 }
21083 }
21084 break;
21085
21086 case 'm':
21087 obj = BVAR (b, mode_name);
21088 break;
21089
21090 case 'n':
21091 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21092 return " Narrow";
21093 break;
21094
21095 case 'p':
21096 {
21097 EMACS_INT pos = marker_position (w->start);
21098 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21099
21100 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21101 {
21102 if (pos <= BUF_BEGV (b))
21103 return "All";
21104 else
21105 return "Bottom";
21106 }
21107 else if (pos <= BUF_BEGV (b))
21108 return "Top";
21109 else
21110 {
21111 if (total > 1000000)
21112 /* Do it differently for a large value, to avoid overflow. */
21113 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21114 else
21115 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21116 /* We can't normally display a 3-digit number,
21117 so get us a 2-digit number that is close. */
21118 if (total == 100)
21119 total = 99;
21120 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21121 return decode_mode_spec_buf;
21122 }
21123 }
21124
21125 /* Display percentage of size above the bottom of the screen. */
21126 case 'P':
21127 {
21128 EMACS_INT toppos = marker_position (w->start);
21129 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21130 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21131
21132 if (botpos >= BUF_ZV (b))
21133 {
21134 if (toppos <= BUF_BEGV (b))
21135 return "All";
21136 else
21137 return "Bottom";
21138 }
21139 else
21140 {
21141 if (total > 1000000)
21142 /* Do it differently for a large value, to avoid overflow. */
21143 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21144 else
21145 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21146 /* We can't normally display a 3-digit number,
21147 so get us a 2-digit number that is close. */
21148 if (total == 100)
21149 total = 99;
21150 if (toppos <= BUF_BEGV (b))
21151 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21152 else
21153 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21154 return decode_mode_spec_buf;
21155 }
21156 }
21157
21158 case 's':
21159 /* status of process */
21160 obj = Fget_buffer_process (Fcurrent_buffer ());
21161 if (NILP (obj))
21162 return "no process";
21163 #ifndef MSDOS
21164 obj = Fsymbol_name (Fprocess_status (obj));
21165 #endif
21166 break;
21167
21168 case '@':
21169 {
21170 int count = inhibit_garbage_collection ();
21171 Lisp_Object val = call1 (intern ("file-remote-p"),
21172 BVAR (current_buffer, directory));
21173 unbind_to (count, Qnil);
21174
21175 if (NILP (val))
21176 return "-";
21177 else
21178 return "@";
21179 }
21180
21181 case 't': /* indicate TEXT or BINARY */
21182 return "T";
21183
21184 case 'z':
21185 /* coding-system (not including end-of-line format) */
21186 case 'Z':
21187 /* coding-system (including end-of-line type) */
21188 {
21189 int eol_flag = (c == 'Z');
21190 char *p = decode_mode_spec_buf;
21191
21192 if (! FRAME_WINDOW_P (f))
21193 {
21194 /* No need to mention EOL here--the terminal never needs
21195 to do EOL conversion. */
21196 p = decode_mode_spec_coding (CODING_ID_NAME
21197 (FRAME_KEYBOARD_CODING (f)->id),
21198 p, 0);
21199 p = decode_mode_spec_coding (CODING_ID_NAME
21200 (FRAME_TERMINAL_CODING (f)->id),
21201 p, 0);
21202 }
21203 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21204 p, eol_flag);
21205
21206 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21207 #ifdef subprocesses
21208 obj = Fget_buffer_process (Fcurrent_buffer ());
21209 if (PROCESSP (obj))
21210 {
21211 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21212 p, eol_flag);
21213 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21214 p, eol_flag);
21215 }
21216 #endif /* subprocesses */
21217 #endif /* 0 */
21218 *p = 0;
21219 return decode_mode_spec_buf;
21220 }
21221 }
21222
21223 if (STRINGP (obj))
21224 {
21225 *string = obj;
21226 return SSDATA (obj);
21227 }
21228 else
21229 return "";
21230 }
21231
21232
21233 /* Count up to COUNT lines starting from START_BYTE.
21234 But don't go beyond LIMIT_BYTE.
21235 Return the number of lines thus found (always nonnegative).
21236
21237 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21238
21239 static EMACS_INT
21240 display_count_lines (EMACS_INT start_byte,
21241 EMACS_INT limit_byte, EMACS_INT count,
21242 EMACS_INT *byte_pos_ptr)
21243 {
21244 register unsigned char *cursor;
21245 unsigned char *base;
21246
21247 register EMACS_INT ceiling;
21248 register unsigned char *ceiling_addr;
21249 EMACS_INT orig_count = count;
21250
21251 /* If we are not in selective display mode,
21252 check only for newlines. */
21253 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21254 && !INTEGERP (BVAR (current_buffer, selective_display)));
21255
21256 if (count > 0)
21257 {
21258 while (start_byte < limit_byte)
21259 {
21260 ceiling = BUFFER_CEILING_OF (start_byte);
21261 ceiling = min (limit_byte - 1, ceiling);
21262 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21263 base = (cursor = BYTE_POS_ADDR (start_byte));
21264 while (1)
21265 {
21266 if (selective_display)
21267 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21268 ;
21269 else
21270 while (*cursor != '\n' && ++cursor != ceiling_addr)
21271 ;
21272
21273 if (cursor != ceiling_addr)
21274 {
21275 if (--count == 0)
21276 {
21277 start_byte += cursor - base + 1;
21278 *byte_pos_ptr = start_byte;
21279 return orig_count;
21280 }
21281 else
21282 if (++cursor == ceiling_addr)
21283 break;
21284 }
21285 else
21286 break;
21287 }
21288 start_byte += cursor - base;
21289 }
21290 }
21291 else
21292 {
21293 while (start_byte > limit_byte)
21294 {
21295 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21296 ceiling = max (limit_byte, ceiling);
21297 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21298 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21299 while (1)
21300 {
21301 if (selective_display)
21302 while (--cursor != ceiling_addr
21303 && *cursor != '\n' && *cursor != 015)
21304 ;
21305 else
21306 while (--cursor != ceiling_addr && *cursor != '\n')
21307 ;
21308
21309 if (cursor != ceiling_addr)
21310 {
21311 if (++count == 0)
21312 {
21313 start_byte += cursor - base + 1;
21314 *byte_pos_ptr = start_byte;
21315 /* When scanning backwards, we should
21316 not count the newline posterior to which we stop. */
21317 return - orig_count - 1;
21318 }
21319 }
21320 else
21321 break;
21322 }
21323 /* Here we add 1 to compensate for the last decrement
21324 of CURSOR, which took it past the valid range. */
21325 start_byte += cursor - base + 1;
21326 }
21327 }
21328
21329 *byte_pos_ptr = limit_byte;
21330
21331 if (count < 0)
21332 return - orig_count + count;
21333 return orig_count - count;
21334
21335 }
21336
21337
21338 \f
21339 /***********************************************************************
21340 Displaying strings
21341 ***********************************************************************/
21342
21343 /* Display a NUL-terminated string, starting with index START.
21344
21345 If STRING is non-null, display that C string. Otherwise, the Lisp
21346 string LISP_STRING is displayed. There's a case that STRING is
21347 non-null and LISP_STRING is not nil. It means STRING is a string
21348 data of LISP_STRING. In that case, we display LISP_STRING while
21349 ignoring its text properties.
21350
21351 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21352 FACE_STRING. Display STRING or LISP_STRING with the face at
21353 FACE_STRING_POS in FACE_STRING:
21354
21355 Display the string in the environment given by IT, but use the
21356 standard display table, temporarily.
21357
21358 FIELD_WIDTH is the minimum number of output glyphs to produce.
21359 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21360 with spaces. If STRING has more characters, more than FIELD_WIDTH
21361 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21362
21363 PRECISION is the maximum number of characters to output from
21364 STRING. PRECISION < 0 means don't truncate the string.
21365
21366 This is roughly equivalent to printf format specifiers:
21367
21368 FIELD_WIDTH PRECISION PRINTF
21369 ----------------------------------------
21370 -1 -1 %s
21371 -1 10 %.10s
21372 10 -1 %10s
21373 20 10 %20.10s
21374
21375 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21376 display them, and < 0 means obey the current buffer's value of
21377 enable_multibyte_characters.
21378
21379 Value is the number of columns displayed. */
21380
21381 static int
21382 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21383 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21384 int field_width, int precision, int max_x, int multibyte)
21385 {
21386 int hpos_at_start = it->hpos;
21387 int saved_face_id = it->face_id;
21388 struct glyph_row *row = it->glyph_row;
21389 EMACS_INT it_charpos;
21390
21391 /* Initialize the iterator IT for iteration over STRING beginning
21392 with index START. */
21393 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21394 precision, field_width, multibyte);
21395 if (string && STRINGP (lisp_string))
21396 /* LISP_STRING is the one returned by decode_mode_spec. We should
21397 ignore its text properties. */
21398 it->stop_charpos = it->end_charpos;
21399
21400 /* If displaying STRING, set up the face of the iterator from
21401 FACE_STRING, if that's given. */
21402 if (STRINGP (face_string))
21403 {
21404 EMACS_INT endptr;
21405 struct face *face;
21406
21407 it->face_id
21408 = face_at_string_position (it->w, face_string, face_string_pos,
21409 0, it->region_beg_charpos,
21410 it->region_end_charpos,
21411 &endptr, it->base_face_id, 0);
21412 face = FACE_FROM_ID (it->f, it->face_id);
21413 it->face_box_p = face->box != FACE_NO_BOX;
21414 }
21415
21416 /* Set max_x to the maximum allowed X position. Don't let it go
21417 beyond the right edge of the window. */
21418 if (max_x <= 0)
21419 max_x = it->last_visible_x;
21420 else
21421 max_x = min (max_x, it->last_visible_x);
21422
21423 /* Skip over display elements that are not visible. because IT->w is
21424 hscrolled. */
21425 if (it->current_x < it->first_visible_x)
21426 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21427 MOVE_TO_POS | MOVE_TO_X);
21428
21429 row->ascent = it->max_ascent;
21430 row->height = it->max_ascent + it->max_descent;
21431 row->phys_ascent = it->max_phys_ascent;
21432 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21433 row->extra_line_spacing = it->max_extra_line_spacing;
21434
21435 if (STRINGP (it->string))
21436 it_charpos = IT_STRING_CHARPOS (*it);
21437 else
21438 it_charpos = IT_CHARPOS (*it);
21439
21440 /* This condition is for the case that we are called with current_x
21441 past last_visible_x. */
21442 while (it->current_x < max_x)
21443 {
21444 int x_before, x, n_glyphs_before, i, nglyphs;
21445
21446 /* Get the next display element. */
21447 if (!get_next_display_element (it))
21448 break;
21449
21450 /* Produce glyphs. */
21451 x_before = it->current_x;
21452 n_glyphs_before = row->used[TEXT_AREA];
21453 PRODUCE_GLYPHS (it);
21454
21455 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21456 i = 0;
21457 x = x_before;
21458 while (i < nglyphs)
21459 {
21460 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21461
21462 if (it->line_wrap != TRUNCATE
21463 && x + glyph->pixel_width > max_x)
21464 {
21465 /* End of continued line or max_x reached. */
21466 if (CHAR_GLYPH_PADDING_P (*glyph))
21467 {
21468 /* A wide character is unbreakable. */
21469 if (row->reversed_p)
21470 unproduce_glyphs (it, row->used[TEXT_AREA]
21471 - n_glyphs_before);
21472 row->used[TEXT_AREA] = n_glyphs_before;
21473 it->current_x = x_before;
21474 }
21475 else
21476 {
21477 if (row->reversed_p)
21478 unproduce_glyphs (it, row->used[TEXT_AREA]
21479 - (n_glyphs_before + i));
21480 row->used[TEXT_AREA] = n_glyphs_before + i;
21481 it->current_x = x;
21482 }
21483 break;
21484 }
21485 else if (x + glyph->pixel_width >= it->first_visible_x)
21486 {
21487 /* Glyph is at least partially visible. */
21488 ++it->hpos;
21489 if (x < it->first_visible_x)
21490 row->x = x - it->first_visible_x;
21491 }
21492 else
21493 {
21494 /* Glyph is off the left margin of the display area.
21495 Should not happen. */
21496 abort ();
21497 }
21498
21499 row->ascent = max (row->ascent, it->max_ascent);
21500 row->height = max (row->height, it->max_ascent + it->max_descent);
21501 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21502 row->phys_height = max (row->phys_height,
21503 it->max_phys_ascent + it->max_phys_descent);
21504 row->extra_line_spacing = max (row->extra_line_spacing,
21505 it->max_extra_line_spacing);
21506 x += glyph->pixel_width;
21507 ++i;
21508 }
21509
21510 /* Stop if max_x reached. */
21511 if (i < nglyphs)
21512 break;
21513
21514 /* Stop at line ends. */
21515 if (ITERATOR_AT_END_OF_LINE_P (it))
21516 {
21517 it->continuation_lines_width = 0;
21518 break;
21519 }
21520
21521 set_iterator_to_next (it, 1);
21522 if (STRINGP (it->string))
21523 it_charpos = IT_STRING_CHARPOS (*it);
21524 else
21525 it_charpos = IT_CHARPOS (*it);
21526
21527 /* Stop if truncating at the right edge. */
21528 if (it->line_wrap == TRUNCATE
21529 && it->current_x >= it->last_visible_x)
21530 {
21531 /* Add truncation mark, but don't do it if the line is
21532 truncated at a padding space. */
21533 if (it_charpos < it->string_nchars)
21534 {
21535 if (!FRAME_WINDOW_P (it->f))
21536 {
21537 int ii, n;
21538
21539 if (it->current_x > it->last_visible_x)
21540 {
21541 if (!row->reversed_p)
21542 {
21543 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21544 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21545 break;
21546 }
21547 else
21548 {
21549 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21550 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21551 break;
21552 unproduce_glyphs (it, ii + 1);
21553 ii = row->used[TEXT_AREA] - (ii + 1);
21554 }
21555 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21556 {
21557 row->used[TEXT_AREA] = ii;
21558 produce_special_glyphs (it, IT_TRUNCATION);
21559 }
21560 }
21561 produce_special_glyphs (it, IT_TRUNCATION);
21562 }
21563 row->truncated_on_right_p = 1;
21564 }
21565 break;
21566 }
21567 }
21568
21569 /* Maybe insert a truncation at the left. */
21570 if (it->first_visible_x
21571 && it_charpos > 0)
21572 {
21573 if (!FRAME_WINDOW_P (it->f))
21574 insert_left_trunc_glyphs (it);
21575 row->truncated_on_left_p = 1;
21576 }
21577
21578 it->face_id = saved_face_id;
21579
21580 /* Value is number of columns displayed. */
21581 return it->hpos - hpos_at_start;
21582 }
21583
21584
21585 \f
21586 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21587 appears as an element of LIST or as the car of an element of LIST.
21588 If PROPVAL is a list, compare each element against LIST in that
21589 way, and return 1/2 if any element of PROPVAL is found in LIST.
21590 Otherwise return 0. This function cannot quit.
21591 The return value is 2 if the text is invisible but with an ellipsis
21592 and 1 if it's invisible and without an ellipsis. */
21593
21594 int
21595 invisible_p (register Lisp_Object propval, Lisp_Object list)
21596 {
21597 register Lisp_Object tail, proptail;
21598
21599 for (tail = list; CONSP (tail); tail = XCDR (tail))
21600 {
21601 register Lisp_Object tem;
21602 tem = XCAR (tail);
21603 if (EQ (propval, tem))
21604 return 1;
21605 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21606 return NILP (XCDR (tem)) ? 1 : 2;
21607 }
21608
21609 if (CONSP (propval))
21610 {
21611 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21612 {
21613 Lisp_Object propelt;
21614 propelt = XCAR (proptail);
21615 for (tail = list; CONSP (tail); tail = XCDR (tail))
21616 {
21617 register Lisp_Object tem;
21618 tem = XCAR (tail);
21619 if (EQ (propelt, tem))
21620 return 1;
21621 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21622 return NILP (XCDR (tem)) ? 1 : 2;
21623 }
21624 }
21625 }
21626
21627 return 0;
21628 }
21629
21630 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21631 doc: /* Non-nil if the property makes the text invisible.
21632 POS-OR-PROP can be a marker or number, in which case it is taken to be
21633 a position in the current buffer and the value of the `invisible' property
21634 is checked; or it can be some other value, which is then presumed to be the
21635 value of the `invisible' property of the text of interest.
21636 The non-nil value returned can be t for truly invisible text or something
21637 else if the text is replaced by an ellipsis. */)
21638 (Lisp_Object pos_or_prop)
21639 {
21640 Lisp_Object prop
21641 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21642 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21643 : pos_or_prop);
21644 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21645 return (invis == 0 ? Qnil
21646 : invis == 1 ? Qt
21647 : make_number (invis));
21648 }
21649
21650 /* Calculate a width or height in pixels from a specification using
21651 the following elements:
21652
21653 SPEC ::=
21654 NUM - a (fractional) multiple of the default font width/height
21655 (NUM) - specifies exactly NUM pixels
21656 UNIT - a fixed number of pixels, see below.
21657 ELEMENT - size of a display element in pixels, see below.
21658 (NUM . SPEC) - equals NUM * SPEC
21659 (+ SPEC SPEC ...) - add pixel values
21660 (- SPEC SPEC ...) - subtract pixel values
21661 (- SPEC) - negate pixel value
21662
21663 NUM ::=
21664 INT or FLOAT - a number constant
21665 SYMBOL - use symbol's (buffer local) variable binding.
21666
21667 UNIT ::=
21668 in - pixels per inch *)
21669 mm - pixels per 1/1000 meter *)
21670 cm - pixels per 1/100 meter *)
21671 width - width of current font in pixels.
21672 height - height of current font in pixels.
21673
21674 *) using the ratio(s) defined in display-pixels-per-inch.
21675
21676 ELEMENT ::=
21677
21678 left-fringe - left fringe width in pixels
21679 right-fringe - right fringe width in pixels
21680
21681 left-margin - left margin width in pixels
21682 right-margin - right margin width in pixels
21683
21684 scroll-bar - scroll-bar area width in pixels
21685
21686 Examples:
21687
21688 Pixels corresponding to 5 inches:
21689 (5 . in)
21690
21691 Total width of non-text areas on left side of window (if scroll-bar is on left):
21692 '(space :width (+ left-fringe left-margin scroll-bar))
21693
21694 Align to first text column (in header line):
21695 '(space :align-to 0)
21696
21697 Align to middle of text area minus half the width of variable `my-image'
21698 containing a loaded image:
21699 '(space :align-to (0.5 . (- text my-image)))
21700
21701 Width of left margin minus width of 1 character in the default font:
21702 '(space :width (- left-margin 1))
21703
21704 Width of left margin minus width of 2 characters in the current font:
21705 '(space :width (- left-margin (2 . width)))
21706
21707 Center 1 character over left-margin (in header line):
21708 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21709
21710 Different ways to express width of left fringe plus left margin minus one pixel:
21711 '(space :width (- (+ left-fringe left-margin) (1)))
21712 '(space :width (+ left-fringe left-margin (- (1))))
21713 '(space :width (+ left-fringe left-margin (-1)))
21714
21715 */
21716
21717 #define NUMVAL(X) \
21718 ((INTEGERP (X) || FLOATP (X)) \
21719 ? XFLOATINT (X) \
21720 : - 1)
21721
21722 static int
21723 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21724 struct font *font, int width_p, int *align_to)
21725 {
21726 double pixels;
21727
21728 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21729 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21730
21731 if (NILP (prop))
21732 return OK_PIXELS (0);
21733
21734 xassert (FRAME_LIVE_P (it->f));
21735
21736 if (SYMBOLP (prop))
21737 {
21738 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21739 {
21740 char *unit = SSDATA (SYMBOL_NAME (prop));
21741
21742 if (unit[0] == 'i' && unit[1] == 'n')
21743 pixels = 1.0;
21744 else if (unit[0] == 'm' && unit[1] == 'm')
21745 pixels = 25.4;
21746 else if (unit[0] == 'c' && unit[1] == 'm')
21747 pixels = 2.54;
21748 else
21749 pixels = 0;
21750 if (pixels > 0)
21751 {
21752 double ppi;
21753 #ifdef HAVE_WINDOW_SYSTEM
21754 if (FRAME_WINDOW_P (it->f)
21755 && (ppi = (width_p
21756 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21757 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21758 ppi > 0))
21759 return OK_PIXELS (ppi / pixels);
21760 #endif
21761
21762 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21763 || (CONSP (Vdisplay_pixels_per_inch)
21764 && (ppi = (width_p
21765 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21766 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21767 ppi > 0)))
21768 return OK_PIXELS (ppi / pixels);
21769
21770 return 0;
21771 }
21772 }
21773
21774 #ifdef HAVE_WINDOW_SYSTEM
21775 if (EQ (prop, Qheight))
21776 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21777 if (EQ (prop, Qwidth))
21778 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21779 #else
21780 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21781 return OK_PIXELS (1);
21782 #endif
21783
21784 if (EQ (prop, Qtext))
21785 return OK_PIXELS (width_p
21786 ? window_box_width (it->w, TEXT_AREA)
21787 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21788
21789 if (align_to && *align_to < 0)
21790 {
21791 *res = 0;
21792 if (EQ (prop, Qleft))
21793 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21794 if (EQ (prop, Qright))
21795 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21796 if (EQ (prop, Qcenter))
21797 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21798 + window_box_width (it->w, TEXT_AREA) / 2);
21799 if (EQ (prop, Qleft_fringe))
21800 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21801 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21802 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21803 if (EQ (prop, Qright_fringe))
21804 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21805 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21806 : window_box_right_offset (it->w, TEXT_AREA));
21807 if (EQ (prop, Qleft_margin))
21808 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21809 if (EQ (prop, Qright_margin))
21810 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21811 if (EQ (prop, Qscroll_bar))
21812 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21813 ? 0
21814 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21815 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21816 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21817 : 0)));
21818 }
21819 else
21820 {
21821 if (EQ (prop, Qleft_fringe))
21822 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21823 if (EQ (prop, Qright_fringe))
21824 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21825 if (EQ (prop, Qleft_margin))
21826 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21827 if (EQ (prop, Qright_margin))
21828 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21829 if (EQ (prop, Qscroll_bar))
21830 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21831 }
21832
21833 prop = Fbuffer_local_value (prop, it->w->buffer);
21834 }
21835
21836 if (INTEGERP (prop) || FLOATP (prop))
21837 {
21838 int base_unit = (width_p
21839 ? FRAME_COLUMN_WIDTH (it->f)
21840 : FRAME_LINE_HEIGHT (it->f));
21841 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21842 }
21843
21844 if (CONSP (prop))
21845 {
21846 Lisp_Object car = XCAR (prop);
21847 Lisp_Object cdr = XCDR (prop);
21848
21849 if (SYMBOLP (car))
21850 {
21851 #ifdef HAVE_WINDOW_SYSTEM
21852 if (FRAME_WINDOW_P (it->f)
21853 && valid_image_p (prop))
21854 {
21855 ptrdiff_t id = lookup_image (it->f, prop);
21856 struct image *img = IMAGE_FROM_ID (it->f, id);
21857
21858 return OK_PIXELS (width_p ? img->width : img->height);
21859 }
21860 #endif
21861 if (EQ (car, Qplus) || EQ (car, Qminus))
21862 {
21863 int first = 1;
21864 double px;
21865
21866 pixels = 0;
21867 while (CONSP (cdr))
21868 {
21869 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21870 font, width_p, align_to))
21871 return 0;
21872 if (first)
21873 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21874 else
21875 pixels += px;
21876 cdr = XCDR (cdr);
21877 }
21878 if (EQ (car, Qminus))
21879 pixels = -pixels;
21880 return OK_PIXELS (pixels);
21881 }
21882
21883 car = Fbuffer_local_value (car, it->w->buffer);
21884 }
21885
21886 if (INTEGERP (car) || FLOATP (car))
21887 {
21888 double fact;
21889 pixels = XFLOATINT (car);
21890 if (NILP (cdr))
21891 return OK_PIXELS (pixels);
21892 if (calc_pixel_width_or_height (&fact, it, cdr,
21893 font, width_p, align_to))
21894 return OK_PIXELS (pixels * fact);
21895 return 0;
21896 }
21897
21898 return 0;
21899 }
21900
21901 return 0;
21902 }
21903
21904 \f
21905 /***********************************************************************
21906 Glyph Display
21907 ***********************************************************************/
21908
21909 #ifdef HAVE_WINDOW_SYSTEM
21910
21911 #if GLYPH_DEBUG
21912
21913 void
21914 dump_glyph_string (struct glyph_string *s)
21915 {
21916 fprintf (stderr, "glyph string\n");
21917 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
21918 s->x, s->y, s->width, s->height);
21919 fprintf (stderr, " ybase = %d\n", s->ybase);
21920 fprintf (stderr, " hl = %d\n", s->hl);
21921 fprintf (stderr, " left overhang = %d, right = %d\n",
21922 s->left_overhang, s->right_overhang);
21923 fprintf (stderr, " nchars = %d\n", s->nchars);
21924 fprintf (stderr, " extends to end of line = %d\n",
21925 s->extends_to_end_of_line_p);
21926 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
21927 fprintf (stderr, " bg width = %d\n", s->background_width);
21928 }
21929
21930 #endif /* GLYPH_DEBUG */
21931
21932 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21933 of XChar2b structures for S; it can't be allocated in
21934 init_glyph_string because it must be allocated via `alloca'. W
21935 is the window on which S is drawn. ROW and AREA are the glyph row
21936 and area within the row from which S is constructed. START is the
21937 index of the first glyph structure covered by S. HL is a
21938 face-override for drawing S. */
21939
21940 #ifdef HAVE_NTGUI
21941 #define OPTIONAL_HDC(hdc) HDC hdc,
21942 #define DECLARE_HDC(hdc) HDC hdc;
21943 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21944 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21945 #endif
21946
21947 #ifndef OPTIONAL_HDC
21948 #define OPTIONAL_HDC(hdc)
21949 #define DECLARE_HDC(hdc)
21950 #define ALLOCATE_HDC(hdc, f)
21951 #define RELEASE_HDC(hdc, f)
21952 #endif
21953
21954 static void
21955 init_glyph_string (struct glyph_string *s,
21956 OPTIONAL_HDC (hdc)
21957 XChar2b *char2b, struct window *w, struct glyph_row *row,
21958 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
21959 {
21960 memset (s, 0, sizeof *s);
21961 s->w = w;
21962 s->f = XFRAME (w->frame);
21963 #ifdef HAVE_NTGUI
21964 s->hdc = hdc;
21965 #endif
21966 s->display = FRAME_X_DISPLAY (s->f);
21967 s->window = FRAME_X_WINDOW (s->f);
21968 s->char2b = char2b;
21969 s->hl = hl;
21970 s->row = row;
21971 s->area = area;
21972 s->first_glyph = row->glyphs[area] + start;
21973 s->height = row->height;
21974 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
21975 s->ybase = s->y + row->ascent;
21976 }
21977
21978
21979 /* Append the list of glyph strings with head H and tail T to the list
21980 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21981
21982 static inline void
21983 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
21984 struct glyph_string *h, struct glyph_string *t)
21985 {
21986 if (h)
21987 {
21988 if (*head)
21989 (*tail)->next = h;
21990 else
21991 *head = h;
21992 h->prev = *tail;
21993 *tail = t;
21994 }
21995 }
21996
21997
21998 /* Prepend the list of glyph strings with head H and tail T to the
21999 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22000 result. */
22001
22002 static inline void
22003 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22004 struct glyph_string *h, struct glyph_string *t)
22005 {
22006 if (h)
22007 {
22008 if (*head)
22009 (*head)->prev = t;
22010 else
22011 *tail = t;
22012 t->next = *head;
22013 *head = h;
22014 }
22015 }
22016
22017
22018 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22019 Set *HEAD and *TAIL to the resulting list. */
22020
22021 static inline void
22022 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22023 struct glyph_string *s)
22024 {
22025 s->next = s->prev = NULL;
22026 append_glyph_string_lists (head, tail, s, s);
22027 }
22028
22029
22030 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22031 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22032 make sure that X resources for the face returned are allocated.
22033 Value is a pointer to a realized face that is ready for display if
22034 DISPLAY_P is non-zero. */
22035
22036 static inline struct face *
22037 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22038 XChar2b *char2b, int display_p)
22039 {
22040 struct face *face = FACE_FROM_ID (f, face_id);
22041
22042 if (face->font)
22043 {
22044 unsigned code = face->font->driver->encode_char (face->font, c);
22045
22046 if (code != FONT_INVALID_CODE)
22047 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22048 else
22049 STORE_XCHAR2B (char2b, 0, 0);
22050 }
22051
22052 /* Make sure X resources of the face are allocated. */
22053 #ifdef HAVE_X_WINDOWS
22054 if (display_p)
22055 #endif
22056 {
22057 xassert (face != NULL);
22058 PREPARE_FACE_FOR_DISPLAY (f, face);
22059 }
22060
22061 return face;
22062 }
22063
22064
22065 /* Get face and two-byte form of character glyph GLYPH on frame F.
22066 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22067 a pointer to a realized face that is ready for display. */
22068
22069 static inline struct face *
22070 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22071 XChar2b *char2b, int *two_byte_p)
22072 {
22073 struct face *face;
22074
22075 xassert (glyph->type == CHAR_GLYPH);
22076 face = FACE_FROM_ID (f, glyph->face_id);
22077
22078 if (two_byte_p)
22079 *two_byte_p = 0;
22080
22081 if (face->font)
22082 {
22083 unsigned code;
22084
22085 if (CHAR_BYTE8_P (glyph->u.ch))
22086 code = CHAR_TO_BYTE8 (glyph->u.ch);
22087 else
22088 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22089
22090 if (code != FONT_INVALID_CODE)
22091 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22092 else
22093 STORE_XCHAR2B (char2b, 0, 0);
22094 }
22095
22096 /* Make sure X resources of the face are allocated. */
22097 xassert (face != NULL);
22098 PREPARE_FACE_FOR_DISPLAY (f, face);
22099 return face;
22100 }
22101
22102
22103 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22104 Return 1 if FONT has a glyph for C, otherwise return 0. */
22105
22106 static inline int
22107 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22108 {
22109 unsigned code;
22110
22111 if (CHAR_BYTE8_P (c))
22112 code = CHAR_TO_BYTE8 (c);
22113 else
22114 code = font->driver->encode_char (font, c);
22115
22116 if (code == FONT_INVALID_CODE)
22117 return 0;
22118 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22119 return 1;
22120 }
22121
22122
22123 /* Fill glyph string S with composition components specified by S->cmp.
22124
22125 BASE_FACE is the base face of the composition.
22126 S->cmp_from is the index of the first component for S.
22127
22128 OVERLAPS non-zero means S should draw the foreground only, and use
22129 its physical height for clipping. See also draw_glyphs.
22130
22131 Value is the index of a component not in S. */
22132
22133 static int
22134 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22135 int overlaps)
22136 {
22137 int i;
22138 /* For all glyphs of this composition, starting at the offset
22139 S->cmp_from, until we reach the end of the definition or encounter a
22140 glyph that requires the different face, add it to S. */
22141 struct face *face;
22142
22143 xassert (s);
22144
22145 s->for_overlaps = overlaps;
22146 s->face = NULL;
22147 s->font = NULL;
22148 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22149 {
22150 int c = COMPOSITION_GLYPH (s->cmp, i);
22151
22152 /* TAB in a composition means display glyphs with padding space
22153 on the left or right. */
22154 if (c != '\t')
22155 {
22156 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22157 -1, Qnil);
22158
22159 face = get_char_face_and_encoding (s->f, c, face_id,
22160 s->char2b + i, 1);
22161 if (face)
22162 {
22163 if (! s->face)
22164 {
22165 s->face = face;
22166 s->font = s->face->font;
22167 }
22168 else if (s->face != face)
22169 break;
22170 }
22171 }
22172 ++s->nchars;
22173 }
22174 s->cmp_to = i;
22175
22176 if (s->face == NULL)
22177 {
22178 s->face = base_face->ascii_face;
22179 s->font = s->face->font;
22180 }
22181
22182 /* All glyph strings for the same composition has the same width,
22183 i.e. the width set for the first component of the composition. */
22184 s->width = s->first_glyph->pixel_width;
22185
22186 /* If the specified font could not be loaded, use the frame's
22187 default font, but record the fact that we couldn't load it in
22188 the glyph string so that we can draw rectangles for the
22189 characters of the glyph string. */
22190 if (s->font == NULL)
22191 {
22192 s->font_not_found_p = 1;
22193 s->font = FRAME_FONT (s->f);
22194 }
22195
22196 /* Adjust base line for subscript/superscript text. */
22197 s->ybase += s->first_glyph->voffset;
22198
22199 /* This glyph string must always be drawn with 16-bit functions. */
22200 s->two_byte_p = 1;
22201
22202 return s->cmp_to;
22203 }
22204
22205 static int
22206 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22207 int start, int end, int overlaps)
22208 {
22209 struct glyph *glyph, *last;
22210 Lisp_Object lgstring;
22211 int i;
22212
22213 s->for_overlaps = overlaps;
22214 glyph = s->row->glyphs[s->area] + start;
22215 last = s->row->glyphs[s->area] + end;
22216 s->cmp_id = glyph->u.cmp.id;
22217 s->cmp_from = glyph->slice.cmp.from;
22218 s->cmp_to = glyph->slice.cmp.to + 1;
22219 s->face = FACE_FROM_ID (s->f, face_id);
22220 lgstring = composition_gstring_from_id (s->cmp_id);
22221 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22222 glyph++;
22223 while (glyph < last
22224 && glyph->u.cmp.automatic
22225 && glyph->u.cmp.id == s->cmp_id
22226 && s->cmp_to == glyph->slice.cmp.from)
22227 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22228
22229 for (i = s->cmp_from; i < s->cmp_to; i++)
22230 {
22231 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22232 unsigned code = LGLYPH_CODE (lglyph);
22233
22234 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22235 }
22236 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22237 return glyph - s->row->glyphs[s->area];
22238 }
22239
22240
22241 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22242 See the comment of fill_glyph_string for arguments.
22243 Value is the index of the first glyph not in S. */
22244
22245
22246 static int
22247 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22248 int start, int end, int overlaps)
22249 {
22250 struct glyph *glyph, *last;
22251 int voffset;
22252
22253 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22254 s->for_overlaps = overlaps;
22255 glyph = s->row->glyphs[s->area] + start;
22256 last = s->row->glyphs[s->area] + end;
22257 voffset = glyph->voffset;
22258 s->face = FACE_FROM_ID (s->f, face_id);
22259 s->font = s->face->font;
22260 s->nchars = 1;
22261 s->width = glyph->pixel_width;
22262 glyph++;
22263 while (glyph < last
22264 && glyph->type == GLYPHLESS_GLYPH
22265 && glyph->voffset == voffset
22266 && glyph->face_id == face_id)
22267 {
22268 s->nchars++;
22269 s->width += glyph->pixel_width;
22270 glyph++;
22271 }
22272 s->ybase += voffset;
22273 return glyph - s->row->glyphs[s->area];
22274 }
22275
22276
22277 /* Fill glyph string S from a sequence of character glyphs.
22278
22279 FACE_ID is the face id of the string. START is the index of the
22280 first glyph to consider, END is the index of the last + 1.
22281 OVERLAPS non-zero means S should draw the foreground only, and use
22282 its physical height for clipping. See also draw_glyphs.
22283
22284 Value is the index of the first glyph not in S. */
22285
22286 static int
22287 fill_glyph_string (struct glyph_string *s, int face_id,
22288 int start, int end, int overlaps)
22289 {
22290 struct glyph *glyph, *last;
22291 int voffset;
22292 int glyph_not_available_p;
22293
22294 xassert (s->f == XFRAME (s->w->frame));
22295 xassert (s->nchars == 0);
22296 xassert (start >= 0 && end > start);
22297
22298 s->for_overlaps = overlaps;
22299 glyph = s->row->glyphs[s->area] + start;
22300 last = s->row->glyphs[s->area] + end;
22301 voffset = glyph->voffset;
22302 s->padding_p = glyph->padding_p;
22303 glyph_not_available_p = glyph->glyph_not_available_p;
22304
22305 while (glyph < last
22306 && glyph->type == CHAR_GLYPH
22307 && glyph->voffset == voffset
22308 /* Same face id implies same font, nowadays. */
22309 && glyph->face_id == face_id
22310 && glyph->glyph_not_available_p == glyph_not_available_p)
22311 {
22312 int two_byte_p;
22313
22314 s->face = get_glyph_face_and_encoding (s->f, glyph,
22315 s->char2b + s->nchars,
22316 &two_byte_p);
22317 s->two_byte_p = two_byte_p;
22318 ++s->nchars;
22319 xassert (s->nchars <= end - start);
22320 s->width += glyph->pixel_width;
22321 if (glyph++->padding_p != s->padding_p)
22322 break;
22323 }
22324
22325 s->font = s->face->font;
22326
22327 /* If the specified font could not be loaded, use the frame's font,
22328 but record the fact that we couldn't load it in
22329 S->font_not_found_p so that we can draw rectangles for the
22330 characters of the glyph string. */
22331 if (s->font == NULL || glyph_not_available_p)
22332 {
22333 s->font_not_found_p = 1;
22334 s->font = FRAME_FONT (s->f);
22335 }
22336
22337 /* Adjust base line for subscript/superscript text. */
22338 s->ybase += voffset;
22339
22340 xassert (s->face && s->face->gc);
22341 return glyph - s->row->glyphs[s->area];
22342 }
22343
22344
22345 /* Fill glyph string S from image glyph S->first_glyph. */
22346
22347 static void
22348 fill_image_glyph_string (struct glyph_string *s)
22349 {
22350 xassert (s->first_glyph->type == IMAGE_GLYPH);
22351 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22352 xassert (s->img);
22353 s->slice = s->first_glyph->slice.img;
22354 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22355 s->font = s->face->font;
22356 s->width = s->first_glyph->pixel_width;
22357
22358 /* Adjust base line for subscript/superscript text. */
22359 s->ybase += s->first_glyph->voffset;
22360 }
22361
22362
22363 /* Fill glyph string S from a sequence of stretch glyphs.
22364
22365 START is the index of the first glyph to consider,
22366 END is the index of the last + 1.
22367
22368 Value is the index of the first glyph not in S. */
22369
22370 static int
22371 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22372 {
22373 struct glyph *glyph, *last;
22374 int voffset, face_id;
22375
22376 xassert (s->first_glyph->type == STRETCH_GLYPH);
22377
22378 glyph = s->row->glyphs[s->area] + start;
22379 last = s->row->glyphs[s->area] + end;
22380 face_id = glyph->face_id;
22381 s->face = FACE_FROM_ID (s->f, face_id);
22382 s->font = s->face->font;
22383 s->width = glyph->pixel_width;
22384 s->nchars = 1;
22385 voffset = glyph->voffset;
22386
22387 for (++glyph;
22388 (glyph < last
22389 && glyph->type == STRETCH_GLYPH
22390 && glyph->voffset == voffset
22391 && glyph->face_id == face_id);
22392 ++glyph)
22393 s->width += glyph->pixel_width;
22394
22395 /* Adjust base line for subscript/superscript text. */
22396 s->ybase += voffset;
22397
22398 /* The case that face->gc == 0 is handled when drawing the glyph
22399 string by calling PREPARE_FACE_FOR_DISPLAY. */
22400 xassert (s->face);
22401 return glyph - s->row->glyphs[s->area];
22402 }
22403
22404 static struct font_metrics *
22405 get_per_char_metric (struct font *font, XChar2b *char2b)
22406 {
22407 static struct font_metrics metrics;
22408 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22409
22410 if (! font || code == FONT_INVALID_CODE)
22411 return NULL;
22412 font->driver->text_extents (font, &code, 1, &metrics);
22413 return &metrics;
22414 }
22415
22416 /* EXPORT for RIF:
22417 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22418 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22419 assumed to be zero. */
22420
22421 void
22422 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22423 {
22424 *left = *right = 0;
22425
22426 if (glyph->type == CHAR_GLYPH)
22427 {
22428 struct face *face;
22429 XChar2b char2b;
22430 struct font_metrics *pcm;
22431
22432 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22433 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22434 {
22435 if (pcm->rbearing > pcm->width)
22436 *right = pcm->rbearing - pcm->width;
22437 if (pcm->lbearing < 0)
22438 *left = -pcm->lbearing;
22439 }
22440 }
22441 else if (glyph->type == COMPOSITE_GLYPH)
22442 {
22443 if (! glyph->u.cmp.automatic)
22444 {
22445 struct composition *cmp = composition_table[glyph->u.cmp.id];
22446
22447 if (cmp->rbearing > cmp->pixel_width)
22448 *right = cmp->rbearing - cmp->pixel_width;
22449 if (cmp->lbearing < 0)
22450 *left = - cmp->lbearing;
22451 }
22452 else
22453 {
22454 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22455 struct font_metrics metrics;
22456
22457 composition_gstring_width (gstring, glyph->slice.cmp.from,
22458 glyph->slice.cmp.to + 1, &metrics);
22459 if (metrics.rbearing > metrics.width)
22460 *right = metrics.rbearing - metrics.width;
22461 if (metrics.lbearing < 0)
22462 *left = - metrics.lbearing;
22463 }
22464 }
22465 }
22466
22467
22468 /* Return the index of the first glyph preceding glyph string S that
22469 is overwritten by S because of S's left overhang. Value is -1
22470 if no glyphs are overwritten. */
22471
22472 static int
22473 left_overwritten (struct glyph_string *s)
22474 {
22475 int k;
22476
22477 if (s->left_overhang)
22478 {
22479 int x = 0, i;
22480 struct glyph *glyphs = s->row->glyphs[s->area];
22481 int first = s->first_glyph - glyphs;
22482
22483 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22484 x -= glyphs[i].pixel_width;
22485
22486 k = i + 1;
22487 }
22488 else
22489 k = -1;
22490
22491 return k;
22492 }
22493
22494
22495 /* Return the index of the first glyph preceding glyph string S that
22496 is overwriting S because of its right overhang. Value is -1 if no
22497 glyph in front of S overwrites S. */
22498
22499 static int
22500 left_overwriting (struct glyph_string *s)
22501 {
22502 int i, k, x;
22503 struct glyph *glyphs = s->row->glyphs[s->area];
22504 int first = s->first_glyph - glyphs;
22505
22506 k = -1;
22507 x = 0;
22508 for (i = first - 1; i >= 0; --i)
22509 {
22510 int left, right;
22511 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22512 if (x + right > 0)
22513 k = i;
22514 x -= glyphs[i].pixel_width;
22515 }
22516
22517 return k;
22518 }
22519
22520
22521 /* Return the index of the last glyph following glyph string S that is
22522 overwritten by S because of S's right overhang. Value is -1 if
22523 no such glyph is found. */
22524
22525 static int
22526 right_overwritten (struct glyph_string *s)
22527 {
22528 int k = -1;
22529
22530 if (s->right_overhang)
22531 {
22532 int x = 0, i;
22533 struct glyph *glyphs = s->row->glyphs[s->area];
22534 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22535 int end = s->row->used[s->area];
22536
22537 for (i = first; i < end && s->right_overhang > x; ++i)
22538 x += glyphs[i].pixel_width;
22539
22540 k = i;
22541 }
22542
22543 return k;
22544 }
22545
22546
22547 /* Return the index of the last glyph following glyph string S that
22548 overwrites S because of its left overhang. Value is negative
22549 if no such glyph is found. */
22550
22551 static int
22552 right_overwriting (struct glyph_string *s)
22553 {
22554 int i, k, x;
22555 int end = s->row->used[s->area];
22556 struct glyph *glyphs = s->row->glyphs[s->area];
22557 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22558
22559 k = -1;
22560 x = 0;
22561 for (i = first; i < end; ++i)
22562 {
22563 int left, right;
22564 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22565 if (x - left < 0)
22566 k = i;
22567 x += glyphs[i].pixel_width;
22568 }
22569
22570 return k;
22571 }
22572
22573
22574 /* Set background width of glyph string S. START is the index of the
22575 first glyph following S. LAST_X is the right-most x-position + 1
22576 in the drawing area. */
22577
22578 static inline void
22579 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22580 {
22581 /* If the face of this glyph string has to be drawn to the end of
22582 the drawing area, set S->extends_to_end_of_line_p. */
22583
22584 if (start == s->row->used[s->area]
22585 && s->area == TEXT_AREA
22586 && ((s->row->fill_line_p
22587 && (s->hl == DRAW_NORMAL_TEXT
22588 || s->hl == DRAW_IMAGE_RAISED
22589 || s->hl == DRAW_IMAGE_SUNKEN))
22590 || s->hl == DRAW_MOUSE_FACE))
22591 s->extends_to_end_of_line_p = 1;
22592
22593 /* If S extends its face to the end of the line, set its
22594 background_width to the distance to the right edge of the drawing
22595 area. */
22596 if (s->extends_to_end_of_line_p)
22597 s->background_width = last_x - s->x + 1;
22598 else
22599 s->background_width = s->width;
22600 }
22601
22602
22603 /* Compute overhangs and x-positions for glyph string S and its
22604 predecessors, or successors. X is the starting x-position for S.
22605 BACKWARD_P non-zero means process predecessors. */
22606
22607 static void
22608 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22609 {
22610 if (backward_p)
22611 {
22612 while (s)
22613 {
22614 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22615 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22616 x -= s->width;
22617 s->x = x;
22618 s = s->prev;
22619 }
22620 }
22621 else
22622 {
22623 while (s)
22624 {
22625 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22626 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22627 s->x = x;
22628 x += s->width;
22629 s = s->next;
22630 }
22631 }
22632 }
22633
22634
22635
22636 /* The following macros are only called from draw_glyphs below.
22637 They reference the following parameters of that function directly:
22638 `w', `row', `area', and `overlap_p'
22639 as well as the following local variables:
22640 `s', `f', and `hdc' (in W32) */
22641
22642 #ifdef HAVE_NTGUI
22643 /* On W32, silently add local `hdc' variable to argument list of
22644 init_glyph_string. */
22645 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22646 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22647 #else
22648 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22649 init_glyph_string (s, char2b, w, row, area, start, hl)
22650 #endif
22651
22652 /* Add a glyph string for a stretch glyph to the list of strings
22653 between HEAD and TAIL. START is the index of the stretch glyph in
22654 row area AREA of glyph row ROW. END is the index of the last glyph
22655 in that glyph row area. X is the current output position assigned
22656 to the new glyph string constructed. HL overrides that face of the
22657 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22658 is the right-most x-position of the drawing area. */
22659
22660 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22661 and below -- keep them on one line. */
22662 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22663 do \
22664 { \
22665 s = (struct glyph_string *) alloca (sizeof *s); \
22666 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22667 START = fill_stretch_glyph_string (s, START, END); \
22668 append_glyph_string (&HEAD, &TAIL, s); \
22669 s->x = (X); \
22670 } \
22671 while (0)
22672
22673
22674 /* Add a glyph string for an image glyph to the list of strings
22675 between HEAD and TAIL. START is the index of the image glyph in
22676 row area AREA of glyph row ROW. END is the index of the last glyph
22677 in that glyph row area. X is the current output position assigned
22678 to the new glyph string constructed. HL overrides that face of the
22679 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22680 is the right-most x-position of the drawing area. */
22681
22682 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22683 do \
22684 { \
22685 s = (struct glyph_string *) alloca (sizeof *s); \
22686 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22687 fill_image_glyph_string (s); \
22688 append_glyph_string (&HEAD, &TAIL, s); \
22689 ++START; \
22690 s->x = (X); \
22691 } \
22692 while (0)
22693
22694
22695 /* Add a glyph string for a sequence of character glyphs to the list
22696 of strings between HEAD and TAIL. START is the index of the first
22697 glyph in row area AREA of glyph row ROW that is part of the new
22698 glyph string. END is the index of the last glyph in that glyph row
22699 area. X is the current output position assigned to the new glyph
22700 string constructed. HL overrides that face of the glyph; e.g. it
22701 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22702 right-most x-position of the drawing area. */
22703
22704 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22705 do \
22706 { \
22707 int face_id; \
22708 XChar2b *char2b; \
22709 \
22710 face_id = (row)->glyphs[area][START].face_id; \
22711 \
22712 s = (struct glyph_string *) alloca (sizeof *s); \
22713 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22714 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22715 append_glyph_string (&HEAD, &TAIL, s); \
22716 s->x = (X); \
22717 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22718 } \
22719 while (0)
22720
22721
22722 /* Add a glyph string for a composite sequence to the list of strings
22723 between HEAD and TAIL. START is the index of the first glyph in
22724 row area AREA of glyph row ROW that is part of the new glyph
22725 string. END is the index of the last glyph in that glyph row area.
22726 X is the current output position assigned to the new glyph string
22727 constructed. HL overrides that face of the glyph; e.g. it is
22728 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22729 x-position of the drawing area. */
22730
22731 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22732 do { \
22733 int face_id = (row)->glyphs[area][START].face_id; \
22734 struct face *base_face = FACE_FROM_ID (f, face_id); \
22735 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22736 struct composition *cmp = composition_table[cmp_id]; \
22737 XChar2b *char2b; \
22738 struct glyph_string *first_s IF_LINT (= NULL); \
22739 int n; \
22740 \
22741 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22742 \
22743 /* Make glyph_strings for each glyph sequence that is drawable by \
22744 the same face, and append them to HEAD/TAIL. */ \
22745 for (n = 0; n < cmp->glyph_len;) \
22746 { \
22747 s = (struct glyph_string *) alloca (sizeof *s); \
22748 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22749 append_glyph_string (&(HEAD), &(TAIL), s); \
22750 s->cmp = cmp; \
22751 s->cmp_from = n; \
22752 s->x = (X); \
22753 if (n == 0) \
22754 first_s = s; \
22755 n = fill_composite_glyph_string (s, base_face, overlaps); \
22756 } \
22757 \
22758 ++START; \
22759 s = first_s; \
22760 } while (0)
22761
22762
22763 /* Add a glyph string for a glyph-string sequence to the list of strings
22764 between HEAD and TAIL. */
22765
22766 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22767 do { \
22768 int face_id; \
22769 XChar2b *char2b; \
22770 Lisp_Object gstring; \
22771 \
22772 face_id = (row)->glyphs[area][START].face_id; \
22773 gstring = (composition_gstring_from_id \
22774 ((row)->glyphs[area][START].u.cmp.id)); \
22775 s = (struct glyph_string *) alloca (sizeof *s); \
22776 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22777 * LGSTRING_GLYPH_LEN (gstring)); \
22778 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22779 append_glyph_string (&(HEAD), &(TAIL), s); \
22780 s->x = (X); \
22781 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22782 } while (0)
22783
22784
22785 /* Add a glyph string for a sequence of glyphless character's glyphs
22786 to the list of strings between HEAD and TAIL. The meanings of
22787 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22788
22789 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22790 do \
22791 { \
22792 int face_id; \
22793 \
22794 face_id = (row)->glyphs[area][START].face_id; \
22795 \
22796 s = (struct glyph_string *) alloca (sizeof *s); \
22797 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22798 append_glyph_string (&HEAD, &TAIL, s); \
22799 s->x = (X); \
22800 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22801 overlaps); \
22802 } \
22803 while (0)
22804
22805
22806 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22807 of AREA of glyph row ROW on window W between indices START and END.
22808 HL overrides the face for drawing glyph strings, e.g. it is
22809 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22810 x-positions of the drawing area.
22811
22812 This is an ugly monster macro construct because we must use alloca
22813 to allocate glyph strings (because draw_glyphs can be called
22814 asynchronously). */
22815
22816 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22817 do \
22818 { \
22819 HEAD = TAIL = NULL; \
22820 while (START < END) \
22821 { \
22822 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22823 switch (first_glyph->type) \
22824 { \
22825 case CHAR_GLYPH: \
22826 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22827 HL, X, LAST_X); \
22828 break; \
22829 \
22830 case COMPOSITE_GLYPH: \
22831 if (first_glyph->u.cmp.automatic) \
22832 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22833 HL, X, LAST_X); \
22834 else \
22835 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22836 HL, X, LAST_X); \
22837 break; \
22838 \
22839 case STRETCH_GLYPH: \
22840 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22841 HL, X, LAST_X); \
22842 break; \
22843 \
22844 case IMAGE_GLYPH: \
22845 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22846 HL, X, LAST_X); \
22847 break; \
22848 \
22849 case GLYPHLESS_GLYPH: \
22850 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22851 HL, X, LAST_X); \
22852 break; \
22853 \
22854 default: \
22855 abort (); \
22856 } \
22857 \
22858 if (s) \
22859 { \
22860 set_glyph_string_background_width (s, START, LAST_X); \
22861 (X) += s->width; \
22862 } \
22863 } \
22864 } while (0)
22865
22866
22867 /* Draw glyphs between START and END in AREA of ROW on window W,
22868 starting at x-position X. X is relative to AREA in W. HL is a
22869 face-override with the following meaning:
22870
22871 DRAW_NORMAL_TEXT draw normally
22872 DRAW_CURSOR draw in cursor face
22873 DRAW_MOUSE_FACE draw in mouse face.
22874 DRAW_INVERSE_VIDEO draw in mode line face
22875 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22876 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22877
22878 If OVERLAPS is non-zero, draw only the foreground of characters and
22879 clip to the physical height of ROW. Non-zero value also defines
22880 the overlapping part to be drawn:
22881
22882 OVERLAPS_PRED overlap with preceding rows
22883 OVERLAPS_SUCC overlap with succeeding rows
22884 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22885 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22886
22887 Value is the x-position reached, relative to AREA of W. */
22888
22889 static int
22890 draw_glyphs (struct window *w, int x, struct glyph_row *row,
22891 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
22892 enum draw_glyphs_face hl, int overlaps)
22893 {
22894 struct glyph_string *head, *tail;
22895 struct glyph_string *s;
22896 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
22897 int i, j, x_reached, last_x, area_left = 0;
22898 struct frame *f = XFRAME (WINDOW_FRAME (w));
22899 DECLARE_HDC (hdc);
22900
22901 ALLOCATE_HDC (hdc, f);
22902
22903 /* Let's rather be paranoid than getting a SEGV. */
22904 end = min (end, row->used[area]);
22905 start = max (0, start);
22906 start = min (end, start);
22907
22908 /* Translate X to frame coordinates. Set last_x to the right
22909 end of the drawing area. */
22910 if (row->full_width_p)
22911 {
22912 /* X is relative to the left edge of W, without scroll bars
22913 or fringes. */
22914 area_left = WINDOW_LEFT_EDGE_X (w);
22915 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
22916 }
22917 else
22918 {
22919 area_left = window_box_left (w, area);
22920 last_x = area_left + window_box_width (w, area);
22921 }
22922 x += area_left;
22923
22924 /* Build a doubly-linked list of glyph_string structures between
22925 head and tail from what we have to draw. Note that the macro
22926 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22927 the reason we use a separate variable `i'. */
22928 i = start;
22929 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
22930 if (tail)
22931 x_reached = tail->x + tail->background_width;
22932 else
22933 x_reached = x;
22934
22935 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22936 the row, redraw some glyphs in front or following the glyph
22937 strings built above. */
22938 if (head && !overlaps && row->contains_overlapping_glyphs_p)
22939 {
22940 struct glyph_string *h, *t;
22941 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
22942 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
22943 int check_mouse_face = 0;
22944 int dummy_x = 0;
22945
22946 /* If mouse highlighting is on, we may need to draw adjacent
22947 glyphs using mouse-face highlighting. */
22948 if (area == TEXT_AREA && row->mouse_face_p)
22949 {
22950 struct glyph_row *mouse_beg_row, *mouse_end_row;
22951
22952 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
22953 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
22954
22955 if (row >= mouse_beg_row && row <= mouse_end_row)
22956 {
22957 check_mouse_face = 1;
22958 mouse_beg_col = (row == mouse_beg_row)
22959 ? hlinfo->mouse_face_beg_col : 0;
22960 mouse_end_col = (row == mouse_end_row)
22961 ? hlinfo->mouse_face_end_col
22962 : row->used[TEXT_AREA];
22963 }
22964 }
22965
22966 /* Compute overhangs for all glyph strings. */
22967 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
22968 for (s = head; s; s = s->next)
22969 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
22970
22971 /* Prepend glyph strings for glyphs in front of the first glyph
22972 string that are overwritten because of the first glyph
22973 string's left overhang. The background of all strings
22974 prepended must be drawn because the first glyph string
22975 draws over it. */
22976 i = left_overwritten (head);
22977 if (i >= 0)
22978 {
22979 enum draw_glyphs_face overlap_hl;
22980
22981 /* If this row contains mouse highlighting, attempt to draw
22982 the overlapped glyphs with the correct highlight. This
22983 code fails if the overlap encompasses more than one glyph
22984 and mouse-highlight spans only some of these glyphs.
22985 However, making it work perfectly involves a lot more
22986 code, and I don't know if the pathological case occurs in
22987 practice, so we'll stick to this for now. --- cyd */
22988 if (check_mouse_face
22989 && mouse_beg_col < start && mouse_end_col > i)
22990 overlap_hl = DRAW_MOUSE_FACE;
22991 else
22992 overlap_hl = DRAW_NORMAL_TEXT;
22993
22994 j = i;
22995 BUILD_GLYPH_STRINGS (j, start, h, t,
22996 overlap_hl, dummy_x, last_x);
22997 start = i;
22998 compute_overhangs_and_x (t, head->x, 1);
22999 prepend_glyph_string_lists (&head, &tail, h, t);
23000 clip_head = head;
23001 }
23002
23003 /* Prepend glyph strings for glyphs in front of the first glyph
23004 string that overwrite that glyph string because of their
23005 right overhang. For these strings, only the foreground must
23006 be drawn, because it draws over the glyph string at `head'.
23007 The background must not be drawn because this would overwrite
23008 right overhangs of preceding glyphs for which no glyph
23009 strings exist. */
23010 i = left_overwriting (head);
23011 if (i >= 0)
23012 {
23013 enum draw_glyphs_face overlap_hl;
23014
23015 if (check_mouse_face
23016 && mouse_beg_col < start && mouse_end_col > i)
23017 overlap_hl = DRAW_MOUSE_FACE;
23018 else
23019 overlap_hl = DRAW_NORMAL_TEXT;
23020
23021 clip_head = head;
23022 BUILD_GLYPH_STRINGS (i, start, h, t,
23023 overlap_hl, dummy_x, last_x);
23024 for (s = h; s; s = s->next)
23025 s->background_filled_p = 1;
23026 compute_overhangs_and_x (t, head->x, 1);
23027 prepend_glyph_string_lists (&head, &tail, h, t);
23028 }
23029
23030 /* Append glyphs strings for glyphs following the last glyph
23031 string tail that are overwritten by tail. The background of
23032 these strings has to be drawn because tail's foreground draws
23033 over it. */
23034 i = right_overwritten (tail);
23035 if (i >= 0)
23036 {
23037 enum draw_glyphs_face overlap_hl;
23038
23039 if (check_mouse_face
23040 && mouse_beg_col < i && mouse_end_col > end)
23041 overlap_hl = DRAW_MOUSE_FACE;
23042 else
23043 overlap_hl = DRAW_NORMAL_TEXT;
23044
23045 BUILD_GLYPH_STRINGS (end, i, h, t,
23046 overlap_hl, x, last_x);
23047 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23048 we don't have `end = i;' here. */
23049 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23050 append_glyph_string_lists (&head, &tail, h, t);
23051 clip_tail = tail;
23052 }
23053
23054 /* Append glyph strings for glyphs following the last glyph
23055 string tail that overwrite tail. The foreground of such
23056 glyphs has to be drawn because it writes into the background
23057 of tail. The background must not be drawn because it could
23058 paint over the foreground of following glyphs. */
23059 i = right_overwriting (tail);
23060 if (i >= 0)
23061 {
23062 enum draw_glyphs_face overlap_hl;
23063 if (check_mouse_face
23064 && mouse_beg_col < i && mouse_end_col > end)
23065 overlap_hl = DRAW_MOUSE_FACE;
23066 else
23067 overlap_hl = DRAW_NORMAL_TEXT;
23068
23069 clip_tail = tail;
23070 i++; /* We must include the Ith glyph. */
23071 BUILD_GLYPH_STRINGS (end, i, h, t,
23072 overlap_hl, x, last_x);
23073 for (s = h; s; s = s->next)
23074 s->background_filled_p = 1;
23075 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23076 append_glyph_string_lists (&head, &tail, h, t);
23077 }
23078 if (clip_head || clip_tail)
23079 for (s = head; s; s = s->next)
23080 {
23081 s->clip_head = clip_head;
23082 s->clip_tail = clip_tail;
23083 }
23084 }
23085
23086 /* Draw all strings. */
23087 for (s = head; s; s = s->next)
23088 FRAME_RIF (f)->draw_glyph_string (s);
23089
23090 #ifndef HAVE_NS
23091 /* When focus a sole frame and move horizontally, this sets on_p to 0
23092 causing a failure to erase prev cursor position. */
23093 if (area == TEXT_AREA
23094 && !row->full_width_p
23095 /* When drawing overlapping rows, only the glyph strings'
23096 foreground is drawn, which doesn't erase a cursor
23097 completely. */
23098 && !overlaps)
23099 {
23100 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23101 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23102 : (tail ? tail->x + tail->background_width : x));
23103 x0 -= area_left;
23104 x1 -= area_left;
23105
23106 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23107 row->y, MATRIX_ROW_BOTTOM_Y (row));
23108 }
23109 #endif
23110
23111 /* Value is the x-position up to which drawn, relative to AREA of W.
23112 This doesn't include parts drawn because of overhangs. */
23113 if (row->full_width_p)
23114 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23115 else
23116 x_reached -= area_left;
23117
23118 RELEASE_HDC (hdc, f);
23119
23120 return x_reached;
23121 }
23122
23123 /* Expand row matrix if too narrow. Don't expand if area
23124 is not present. */
23125
23126 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23127 { \
23128 if (!fonts_changed_p \
23129 && (it->glyph_row->glyphs[area] \
23130 < it->glyph_row->glyphs[area + 1])) \
23131 { \
23132 it->w->ncols_scale_factor++; \
23133 fonts_changed_p = 1; \
23134 } \
23135 }
23136
23137 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23138 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23139
23140 static inline void
23141 append_glyph (struct it *it)
23142 {
23143 struct glyph *glyph;
23144 enum glyph_row_area area = it->area;
23145
23146 xassert (it->glyph_row);
23147 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23148
23149 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23150 if (glyph < it->glyph_row->glyphs[area + 1])
23151 {
23152 /* If the glyph row is reversed, we need to prepend the glyph
23153 rather than append it. */
23154 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23155 {
23156 struct glyph *g;
23157
23158 /* Make room for the additional glyph. */
23159 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23160 g[1] = *g;
23161 glyph = it->glyph_row->glyphs[area];
23162 }
23163 glyph->charpos = CHARPOS (it->position);
23164 glyph->object = it->object;
23165 if (it->pixel_width > 0)
23166 {
23167 glyph->pixel_width = it->pixel_width;
23168 glyph->padding_p = 0;
23169 }
23170 else
23171 {
23172 /* Assure at least 1-pixel width. Otherwise, cursor can't
23173 be displayed correctly. */
23174 glyph->pixel_width = 1;
23175 glyph->padding_p = 1;
23176 }
23177 glyph->ascent = it->ascent;
23178 glyph->descent = it->descent;
23179 glyph->voffset = it->voffset;
23180 glyph->type = CHAR_GLYPH;
23181 glyph->avoid_cursor_p = it->avoid_cursor_p;
23182 glyph->multibyte_p = it->multibyte_p;
23183 glyph->left_box_line_p = it->start_of_box_run_p;
23184 glyph->right_box_line_p = it->end_of_box_run_p;
23185 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23186 || it->phys_descent > it->descent);
23187 glyph->glyph_not_available_p = it->glyph_not_available_p;
23188 glyph->face_id = it->face_id;
23189 glyph->u.ch = it->char_to_display;
23190 glyph->slice.img = null_glyph_slice;
23191 glyph->font_type = FONT_TYPE_UNKNOWN;
23192 if (it->bidi_p)
23193 {
23194 glyph->resolved_level = it->bidi_it.resolved_level;
23195 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23196 abort ();
23197 glyph->bidi_type = it->bidi_it.type;
23198 }
23199 else
23200 {
23201 glyph->resolved_level = 0;
23202 glyph->bidi_type = UNKNOWN_BT;
23203 }
23204 ++it->glyph_row->used[area];
23205 }
23206 else
23207 IT_EXPAND_MATRIX_WIDTH (it, area);
23208 }
23209
23210 /* Store one glyph for the composition IT->cmp_it.id in
23211 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23212 non-null. */
23213
23214 static inline void
23215 append_composite_glyph (struct it *it)
23216 {
23217 struct glyph *glyph;
23218 enum glyph_row_area area = it->area;
23219
23220 xassert (it->glyph_row);
23221
23222 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23223 if (glyph < it->glyph_row->glyphs[area + 1])
23224 {
23225 /* If the glyph row is reversed, we need to prepend the glyph
23226 rather than append it. */
23227 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23228 {
23229 struct glyph *g;
23230
23231 /* Make room for the new glyph. */
23232 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23233 g[1] = *g;
23234 glyph = it->glyph_row->glyphs[it->area];
23235 }
23236 glyph->charpos = it->cmp_it.charpos;
23237 glyph->object = it->object;
23238 glyph->pixel_width = it->pixel_width;
23239 glyph->ascent = it->ascent;
23240 glyph->descent = it->descent;
23241 glyph->voffset = it->voffset;
23242 glyph->type = COMPOSITE_GLYPH;
23243 if (it->cmp_it.ch < 0)
23244 {
23245 glyph->u.cmp.automatic = 0;
23246 glyph->u.cmp.id = it->cmp_it.id;
23247 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23248 }
23249 else
23250 {
23251 glyph->u.cmp.automatic = 1;
23252 glyph->u.cmp.id = it->cmp_it.id;
23253 glyph->slice.cmp.from = it->cmp_it.from;
23254 glyph->slice.cmp.to = it->cmp_it.to - 1;
23255 }
23256 glyph->avoid_cursor_p = it->avoid_cursor_p;
23257 glyph->multibyte_p = it->multibyte_p;
23258 glyph->left_box_line_p = it->start_of_box_run_p;
23259 glyph->right_box_line_p = it->end_of_box_run_p;
23260 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23261 || it->phys_descent > it->descent);
23262 glyph->padding_p = 0;
23263 glyph->glyph_not_available_p = 0;
23264 glyph->face_id = it->face_id;
23265 glyph->font_type = FONT_TYPE_UNKNOWN;
23266 if (it->bidi_p)
23267 {
23268 glyph->resolved_level = it->bidi_it.resolved_level;
23269 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23270 abort ();
23271 glyph->bidi_type = it->bidi_it.type;
23272 }
23273 ++it->glyph_row->used[area];
23274 }
23275 else
23276 IT_EXPAND_MATRIX_WIDTH (it, area);
23277 }
23278
23279
23280 /* Change IT->ascent and IT->height according to the setting of
23281 IT->voffset. */
23282
23283 static inline void
23284 take_vertical_position_into_account (struct it *it)
23285 {
23286 if (it->voffset)
23287 {
23288 if (it->voffset < 0)
23289 /* Increase the ascent so that we can display the text higher
23290 in the line. */
23291 it->ascent -= it->voffset;
23292 else
23293 /* Increase the descent so that we can display the text lower
23294 in the line. */
23295 it->descent += it->voffset;
23296 }
23297 }
23298
23299
23300 /* Produce glyphs/get display metrics for the image IT is loaded with.
23301 See the description of struct display_iterator in dispextern.h for
23302 an overview of struct display_iterator. */
23303
23304 static void
23305 produce_image_glyph (struct it *it)
23306 {
23307 struct image *img;
23308 struct face *face;
23309 int glyph_ascent, crop;
23310 struct glyph_slice slice;
23311
23312 xassert (it->what == IT_IMAGE);
23313
23314 face = FACE_FROM_ID (it->f, it->face_id);
23315 xassert (face);
23316 /* Make sure X resources of the face is loaded. */
23317 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23318
23319 if (it->image_id < 0)
23320 {
23321 /* Fringe bitmap. */
23322 it->ascent = it->phys_ascent = 0;
23323 it->descent = it->phys_descent = 0;
23324 it->pixel_width = 0;
23325 it->nglyphs = 0;
23326 return;
23327 }
23328
23329 img = IMAGE_FROM_ID (it->f, it->image_id);
23330 xassert (img);
23331 /* Make sure X resources of the image is loaded. */
23332 prepare_image_for_display (it->f, img);
23333
23334 slice.x = slice.y = 0;
23335 slice.width = img->width;
23336 slice.height = img->height;
23337
23338 if (INTEGERP (it->slice.x))
23339 slice.x = XINT (it->slice.x);
23340 else if (FLOATP (it->slice.x))
23341 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23342
23343 if (INTEGERP (it->slice.y))
23344 slice.y = XINT (it->slice.y);
23345 else if (FLOATP (it->slice.y))
23346 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23347
23348 if (INTEGERP (it->slice.width))
23349 slice.width = XINT (it->slice.width);
23350 else if (FLOATP (it->slice.width))
23351 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23352
23353 if (INTEGERP (it->slice.height))
23354 slice.height = XINT (it->slice.height);
23355 else if (FLOATP (it->slice.height))
23356 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23357
23358 if (slice.x >= img->width)
23359 slice.x = img->width;
23360 if (slice.y >= img->height)
23361 slice.y = img->height;
23362 if (slice.x + slice.width >= img->width)
23363 slice.width = img->width - slice.x;
23364 if (slice.y + slice.height > img->height)
23365 slice.height = img->height - slice.y;
23366
23367 if (slice.width == 0 || slice.height == 0)
23368 return;
23369
23370 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23371
23372 it->descent = slice.height - glyph_ascent;
23373 if (slice.y == 0)
23374 it->descent += img->vmargin;
23375 if (slice.y + slice.height == img->height)
23376 it->descent += img->vmargin;
23377 it->phys_descent = it->descent;
23378
23379 it->pixel_width = slice.width;
23380 if (slice.x == 0)
23381 it->pixel_width += img->hmargin;
23382 if (slice.x + slice.width == img->width)
23383 it->pixel_width += img->hmargin;
23384
23385 /* It's quite possible for images to have an ascent greater than
23386 their height, so don't get confused in that case. */
23387 if (it->descent < 0)
23388 it->descent = 0;
23389
23390 it->nglyphs = 1;
23391
23392 if (face->box != FACE_NO_BOX)
23393 {
23394 if (face->box_line_width > 0)
23395 {
23396 if (slice.y == 0)
23397 it->ascent += face->box_line_width;
23398 if (slice.y + slice.height == img->height)
23399 it->descent += face->box_line_width;
23400 }
23401
23402 if (it->start_of_box_run_p && slice.x == 0)
23403 it->pixel_width += eabs (face->box_line_width);
23404 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23405 it->pixel_width += eabs (face->box_line_width);
23406 }
23407
23408 take_vertical_position_into_account (it);
23409
23410 /* Automatically crop wide image glyphs at right edge so we can
23411 draw the cursor on same display row. */
23412 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23413 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23414 {
23415 it->pixel_width -= crop;
23416 slice.width -= crop;
23417 }
23418
23419 if (it->glyph_row)
23420 {
23421 struct glyph *glyph;
23422 enum glyph_row_area area = it->area;
23423
23424 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23425 if (glyph < it->glyph_row->glyphs[area + 1])
23426 {
23427 glyph->charpos = CHARPOS (it->position);
23428 glyph->object = it->object;
23429 glyph->pixel_width = it->pixel_width;
23430 glyph->ascent = glyph_ascent;
23431 glyph->descent = it->descent;
23432 glyph->voffset = it->voffset;
23433 glyph->type = IMAGE_GLYPH;
23434 glyph->avoid_cursor_p = it->avoid_cursor_p;
23435 glyph->multibyte_p = it->multibyte_p;
23436 glyph->left_box_line_p = it->start_of_box_run_p;
23437 glyph->right_box_line_p = it->end_of_box_run_p;
23438 glyph->overlaps_vertically_p = 0;
23439 glyph->padding_p = 0;
23440 glyph->glyph_not_available_p = 0;
23441 glyph->face_id = it->face_id;
23442 glyph->u.img_id = img->id;
23443 glyph->slice.img = slice;
23444 glyph->font_type = FONT_TYPE_UNKNOWN;
23445 if (it->bidi_p)
23446 {
23447 glyph->resolved_level = it->bidi_it.resolved_level;
23448 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23449 abort ();
23450 glyph->bidi_type = it->bidi_it.type;
23451 }
23452 ++it->glyph_row->used[area];
23453 }
23454 else
23455 IT_EXPAND_MATRIX_WIDTH (it, area);
23456 }
23457 }
23458
23459
23460 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23461 of the glyph, WIDTH and HEIGHT are the width and height of the
23462 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23463
23464 static void
23465 append_stretch_glyph (struct it *it, Lisp_Object object,
23466 int width, int height, int ascent)
23467 {
23468 struct glyph *glyph;
23469 enum glyph_row_area area = it->area;
23470
23471 xassert (ascent >= 0 && ascent <= height);
23472
23473 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23474 if (glyph < it->glyph_row->glyphs[area + 1])
23475 {
23476 /* If the glyph row is reversed, we need to prepend the glyph
23477 rather than append it. */
23478 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23479 {
23480 struct glyph *g;
23481
23482 /* Make room for the additional glyph. */
23483 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23484 g[1] = *g;
23485 glyph = it->glyph_row->glyphs[area];
23486 }
23487 glyph->charpos = CHARPOS (it->position);
23488 glyph->object = object;
23489 glyph->pixel_width = width;
23490 glyph->ascent = ascent;
23491 glyph->descent = height - ascent;
23492 glyph->voffset = it->voffset;
23493 glyph->type = STRETCH_GLYPH;
23494 glyph->avoid_cursor_p = it->avoid_cursor_p;
23495 glyph->multibyte_p = it->multibyte_p;
23496 glyph->left_box_line_p = it->start_of_box_run_p;
23497 glyph->right_box_line_p = it->end_of_box_run_p;
23498 glyph->overlaps_vertically_p = 0;
23499 glyph->padding_p = 0;
23500 glyph->glyph_not_available_p = 0;
23501 glyph->face_id = it->face_id;
23502 glyph->u.stretch.ascent = ascent;
23503 glyph->u.stretch.height = height;
23504 glyph->slice.img = null_glyph_slice;
23505 glyph->font_type = FONT_TYPE_UNKNOWN;
23506 if (it->bidi_p)
23507 {
23508 glyph->resolved_level = it->bidi_it.resolved_level;
23509 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23510 abort ();
23511 glyph->bidi_type = it->bidi_it.type;
23512 }
23513 else
23514 {
23515 glyph->resolved_level = 0;
23516 glyph->bidi_type = UNKNOWN_BT;
23517 }
23518 ++it->glyph_row->used[area];
23519 }
23520 else
23521 IT_EXPAND_MATRIX_WIDTH (it, area);
23522 }
23523
23524 #endif /* HAVE_WINDOW_SYSTEM */
23525
23526 /* Produce a stretch glyph for iterator IT. IT->object is the value
23527 of the glyph property displayed. The value must be a list
23528 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23529 being recognized:
23530
23531 1. `:width WIDTH' specifies that the space should be WIDTH *
23532 canonical char width wide. WIDTH may be an integer or floating
23533 point number.
23534
23535 2. `:relative-width FACTOR' specifies that the width of the stretch
23536 should be computed from the width of the first character having the
23537 `glyph' property, and should be FACTOR times that width.
23538
23539 3. `:align-to HPOS' specifies that the space should be wide enough
23540 to reach HPOS, a value in canonical character units.
23541
23542 Exactly one of the above pairs must be present.
23543
23544 4. `:height HEIGHT' specifies that the height of the stretch produced
23545 should be HEIGHT, measured in canonical character units.
23546
23547 5. `:relative-height FACTOR' specifies that the height of the
23548 stretch should be FACTOR times the height of the characters having
23549 the glyph property.
23550
23551 Either none or exactly one of 4 or 5 must be present.
23552
23553 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23554 of the stretch should be used for the ascent of the stretch.
23555 ASCENT must be in the range 0 <= ASCENT <= 100. */
23556
23557 void
23558 produce_stretch_glyph (struct it *it)
23559 {
23560 /* (space :width WIDTH :height HEIGHT ...) */
23561 Lisp_Object prop, plist;
23562 int width = 0, height = 0, align_to = -1;
23563 int zero_width_ok_p = 0;
23564 int ascent = 0;
23565 double tem;
23566 struct face *face = NULL;
23567 struct font *font = NULL;
23568
23569 #ifdef HAVE_WINDOW_SYSTEM
23570 int zero_height_ok_p = 0;
23571
23572 if (FRAME_WINDOW_P (it->f))
23573 {
23574 face = FACE_FROM_ID (it->f, it->face_id);
23575 font = face->font ? face->font : FRAME_FONT (it->f);
23576 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23577 }
23578 #endif
23579
23580 /* List should start with `space'. */
23581 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23582 plist = XCDR (it->object);
23583
23584 /* Compute the width of the stretch. */
23585 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23586 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23587 {
23588 /* Absolute width `:width WIDTH' specified and valid. */
23589 zero_width_ok_p = 1;
23590 width = (int)tem;
23591 }
23592 #ifdef HAVE_WINDOW_SYSTEM
23593 else if (FRAME_WINDOW_P (it->f)
23594 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23595 {
23596 /* Relative width `:relative-width FACTOR' specified and valid.
23597 Compute the width of the characters having the `glyph'
23598 property. */
23599 struct it it2;
23600 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23601
23602 it2 = *it;
23603 if (it->multibyte_p)
23604 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23605 else
23606 {
23607 it2.c = it2.char_to_display = *p, it2.len = 1;
23608 if (! ASCII_CHAR_P (it2.c))
23609 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23610 }
23611
23612 it2.glyph_row = NULL;
23613 it2.what = IT_CHARACTER;
23614 x_produce_glyphs (&it2);
23615 width = NUMVAL (prop) * it2.pixel_width;
23616 }
23617 #endif /* HAVE_WINDOW_SYSTEM */
23618 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23619 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23620 {
23621 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23622 align_to = (align_to < 0
23623 ? 0
23624 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23625 else if (align_to < 0)
23626 align_to = window_box_left_offset (it->w, TEXT_AREA);
23627 width = max (0, (int)tem + align_to - it->current_x);
23628 zero_width_ok_p = 1;
23629 }
23630 else
23631 /* Nothing specified -> width defaults to canonical char width. */
23632 width = FRAME_COLUMN_WIDTH (it->f);
23633
23634 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23635 width = 1;
23636
23637 #ifdef HAVE_WINDOW_SYSTEM
23638 /* Compute height. */
23639 if (FRAME_WINDOW_P (it->f))
23640 {
23641 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23642 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23643 {
23644 height = (int)tem;
23645 zero_height_ok_p = 1;
23646 }
23647 else if (prop = Fplist_get (plist, QCrelative_height),
23648 NUMVAL (prop) > 0)
23649 height = FONT_HEIGHT (font) * NUMVAL (prop);
23650 else
23651 height = FONT_HEIGHT (font);
23652
23653 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23654 height = 1;
23655
23656 /* Compute percentage of height used for ascent. If
23657 `:ascent ASCENT' is present and valid, use that. Otherwise,
23658 derive the ascent from the font in use. */
23659 if (prop = Fplist_get (plist, QCascent),
23660 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23661 ascent = height * NUMVAL (prop) / 100.0;
23662 else if (!NILP (prop)
23663 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23664 ascent = min (max (0, (int)tem), height);
23665 else
23666 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23667 }
23668 else
23669 #endif /* HAVE_WINDOW_SYSTEM */
23670 height = 1;
23671
23672 if (width > 0 && it->line_wrap != TRUNCATE
23673 && it->current_x + width > it->last_visible_x)
23674 {
23675 width = it->last_visible_x - it->current_x;
23676 #ifdef HAVE_WINDOW_SYSTEM
23677 /* Subtract one more pixel from the stretch width, but only on
23678 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23679 width -= FRAME_WINDOW_P (it->f);
23680 #endif
23681 }
23682
23683 if (width > 0 && height > 0 && it->glyph_row)
23684 {
23685 Lisp_Object o_object = it->object;
23686 Lisp_Object object = it->stack[it->sp - 1].string;
23687 int n = width;
23688
23689 if (!STRINGP (object))
23690 object = it->w->buffer;
23691 #ifdef HAVE_WINDOW_SYSTEM
23692 if (FRAME_WINDOW_P (it->f))
23693 append_stretch_glyph (it, object, width, height, ascent);
23694 else
23695 #endif
23696 {
23697 it->object = object;
23698 it->char_to_display = ' ';
23699 it->pixel_width = it->len = 1;
23700 while (n--)
23701 tty_append_glyph (it);
23702 it->object = o_object;
23703 }
23704 }
23705
23706 it->pixel_width = width;
23707 #ifdef HAVE_WINDOW_SYSTEM
23708 if (FRAME_WINDOW_P (it->f))
23709 {
23710 it->ascent = it->phys_ascent = ascent;
23711 it->descent = it->phys_descent = height - it->ascent;
23712 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23713 take_vertical_position_into_account (it);
23714 }
23715 else
23716 #endif
23717 it->nglyphs = width;
23718 }
23719
23720 #ifdef HAVE_WINDOW_SYSTEM
23721
23722 /* Calculate line-height and line-spacing properties.
23723 An integer value specifies explicit pixel value.
23724 A float value specifies relative value to current face height.
23725 A cons (float . face-name) specifies relative value to
23726 height of specified face font.
23727
23728 Returns height in pixels, or nil. */
23729
23730
23731 static Lisp_Object
23732 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23733 int boff, int override)
23734 {
23735 Lisp_Object face_name = Qnil;
23736 int ascent, descent, height;
23737
23738 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23739 return val;
23740
23741 if (CONSP (val))
23742 {
23743 face_name = XCAR (val);
23744 val = XCDR (val);
23745 if (!NUMBERP (val))
23746 val = make_number (1);
23747 if (NILP (face_name))
23748 {
23749 height = it->ascent + it->descent;
23750 goto scale;
23751 }
23752 }
23753
23754 if (NILP (face_name))
23755 {
23756 font = FRAME_FONT (it->f);
23757 boff = FRAME_BASELINE_OFFSET (it->f);
23758 }
23759 else if (EQ (face_name, Qt))
23760 {
23761 override = 0;
23762 }
23763 else
23764 {
23765 int face_id;
23766 struct face *face;
23767
23768 face_id = lookup_named_face (it->f, face_name, 0);
23769 if (face_id < 0)
23770 return make_number (-1);
23771
23772 face = FACE_FROM_ID (it->f, face_id);
23773 font = face->font;
23774 if (font == NULL)
23775 return make_number (-1);
23776 boff = font->baseline_offset;
23777 if (font->vertical_centering)
23778 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23779 }
23780
23781 ascent = FONT_BASE (font) + boff;
23782 descent = FONT_DESCENT (font) - boff;
23783
23784 if (override)
23785 {
23786 it->override_ascent = ascent;
23787 it->override_descent = descent;
23788 it->override_boff = boff;
23789 }
23790
23791 height = ascent + descent;
23792
23793 scale:
23794 if (FLOATP (val))
23795 height = (int)(XFLOAT_DATA (val) * height);
23796 else if (INTEGERP (val))
23797 height *= XINT (val);
23798
23799 return make_number (height);
23800 }
23801
23802
23803 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23804 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23805 and only if this is for a character for which no font was found.
23806
23807 If the display method (it->glyphless_method) is
23808 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23809 length of the acronym or the hexadecimal string, UPPER_XOFF and
23810 UPPER_YOFF are pixel offsets for the upper part of the string,
23811 LOWER_XOFF and LOWER_YOFF are for the lower part.
23812
23813 For the other display methods, LEN through LOWER_YOFF are zero. */
23814
23815 static void
23816 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23817 short upper_xoff, short upper_yoff,
23818 short lower_xoff, short lower_yoff)
23819 {
23820 struct glyph *glyph;
23821 enum glyph_row_area area = it->area;
23822
23823 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23824 if (glyph < it->glyph_row->glyphs[area + 1])
23825 {
23826 /* If the glyph row is reversed, we need to prepend the glyph
23827 rather than append it. */
23828 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23829 {
23830 struct glyph *g;
23831
23832 /* Make room for the additional glyph. */
23833 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23834 g[1] = *g;
23835 glyph = it->glyph_row->glyphs[area];
23836 }
23837 glyph->charpos = CHARPOS (it->position);
23838 glyph->object = it->object;
23839 glyph->pixel_width = it->pixel_width;
23840 glyph->ascent = it->ascent;
23841 glyph->descent = it->descent;
23842 glyph->voffset = it->voffset;
23843 glyph->type = GLYPHLESS_GLYPH;
23844 glyph->u.glyphless.method = it->glyphless_method;
23845 glyph->u.glyphless.for_no_font = for_no_font;
23846 glyph->u.glyphless.len = len;
23847 glyph->u.glyphless.ch = it->c;
23848 glyph->slice.glyphless.upper_xoff = upper_xoff;
23849 glyph->slice.glyphless.upper_yoff = upper_yoff;
23850 glyph->slice.glyphless.lower_xoff = lower_xoff;
23851 glyph->slice.glyphless.lower_yoff = lower_yoff;
23852 glyph->avoid_cursor_p = it->avoid_cursor_p;
23853 glyph->multibyte_p = it->multibyte_p;
23854 glyph->left_box_line_p = it->start_of_box_run_p;
23855 glyph->right_box_line_p = it->end_of_box_run_p;
23856 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23857 || it->phys_descent > it->descent);
23858 glyph->padding_p = 0;
23859 glyph->glyph_not_available_p = 0;
23860 glyph->face_id = face_id;
23861 glyph->font_type = FONT_TYPE_UNKNOWN;
23862 if (it->bidi_p)
23863 {
23864 glyph->resolved_level = it->bidi_it.resolved_level;
23865 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23866 abort ();
23867 glyph->bidi_type = it->bidi_it.type;
23868 }
23869 ++it->glyph_row->used[area];
23870 }
23871 else
23872 IT_EXPAND_MATRIX_WIDTH (it, area);
23873 }
23874
23875
23876 /* Produce a glyph for a glyphless character for iterator IT.
23877 IT->glyphless_method specifies which method to use for displaying
23878 the character. See the description of enum
23879 glyphless_display_method in dispextern.h for the detail.
23880
23881 FOR_NO_FONT is nonzero if and only if this is for a character for
23882 which no font was found. ACRONYM, if non-nil, is an acronym string
23883 for the character. */
23884
23885 static void
23886 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
23887 {
23888 int face_id;
23889 struct face *face;
23890 struct font *font;
23891 int base_width, base_height, width, height;
23892 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
23893 int len;
23894
23895 /* Get the metrics of the base font. We always refer to the current
23896 ASCII face. */
23897 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
23898 font = face->font ? face->font : FRAME_FONT (it->f);
23899 it->ascent = FONT_BASE (font) + font->baseline_offset;
23900 it->descent = FONT_DESCENT (font) - font->baseline_offset;
23901 base_height = it->ascent + it->descent;
23902 base_width = font->average_width;
23903
23904 /* Get a face ID for the glyph by utilizing a cache (the same way as
23905 done for `escape-glyph' in get_next_display_element). */
23906 if (it->f == last_glyphless_glyph_frame
23907 && it->face_id == last_glyphless_glyph_face_id)
23908 {
23909 face_id = last_glyphless_glyph_merged_face_id;
23910 }
23911 else
23912 {
23913 /* Merge the `glyphless-char' face into the current face. */
23914 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
23915 last_glyphless_glyph_frame = it->f;
23916 last_glyphless_glyph_face_id = it->face_id;
23917 last_glyphless_glyph_merged_face_id = face_id;
23918 }
23919
23920 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
23921 {
23922 it->pixel_width = THIN_SPACE_WIDTH;
23923 len = 0;
23924 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23925 }
23926 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
23927 {
23928 width = CHAR_WIDTH (it->c);
23929 if (width == 0)
23930 width = 1;
23931 else if (width > 4)
23932 width = 4;
23933 it->pixel_width = base_width * width;
23934 len = 0;
23935 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
23936 }
23937 else
23938 {
23939 char buf[7];
23940 const char *str;
23941 unsigned int code[6];
23942 int upper_len;
23943 int ascent, descent;
23944 struct font_metrics metrics_upper, metrics_lower;
23945
23946 face = FACE_FROM_ID (it->f, face_id);
23947 font = face->font ? face->font : FRAME_FONT (it->f);
23948 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23949
23950 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
23951 {
23952 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
23953 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
23954 if (CONSP (acronym))
23955 acronym = XCAR (acronym);
23956 str = STRINGP (acronym) ? SSDATA (acronym) : "";
23957 }
23958 else
23959 {
23960 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
23961 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
23962 str = buf;
23963 }
23964 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
23965 code[len] = font->driver->encode_char (font, str[len]);
23966 upper_len = (len + 1) / 2;
23967 font->driver->text_extents (font, code, upper_len,
23968 &metrics_upper);
23969 font->driver->text_extents (font, code + upper_len, len - upper_len,
23970 &metrics_lower);
23971
23972
23973
23974 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23975 width = max (metrics_upper.width, metrics_lower.width) + 4;
23976 upper_xoff = upper_yoff = 2; /* the typical case */
23977 if (base_width >= width)
23978 {
23979 /* Align the upper to the left, the lower to the right. */
23980 it->pixel_width = base_width;
23981 lower_xoff = base_width - 2 - metrics_lower.width;
23982 }
23983 else
23984 {
23985 /* Center the shorter one. */
23986 it->pixel_width = width;
23987 if (metrics_upper.width >= metrics_lower.width)
23988 lower_xoff = (width - metrics_lower.width) / 2;
23989 else
23990 {
23991 /* FIXME: This code doesn't look right. It formerly was
23992 missing the "lower_xoff = 0;", which couldn't have
23993 been right since it left lower_xoff uninitialized. */
23994 lower_xoff = 0;
23995 upper_xoff = (width - metrics_upper.width) / 2;
23996 }
23997 }
23998
23999 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24000 top, bottom, and between upper and lower strings. */
24001 height = (metrics_upper.ascent + metrics_upper.descent
24002 + metrics_lower.ascent + metrics_lower.descent) + 5;
24003 /* Center vertically.
24004 H:base_height, D:base_descent
24005 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24006
24007 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24008 descent = D - H/2 + h/2;
24009 lower_yoff = descent - 2 - ld;
24010 upper_yoff = lower_yoff - la - 1 - ud; */
24011 ascent = - (it->descent - (base_height + height + 1) / 2);
24012 descent = it->descent - (base_height - height) / 2;
24013 lower_yoff = descent - 2 - metrics_lower.descent;
24014 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24015 - metrics_upper.descent);
24016 /* Don't make the height shorter than the base height. */
24017 if (height > base_height)
24018 {
24019 it->ascent = ascent;
24020 it->descent = descent;
24021 }
24022 }
24023
24024 it->phys_ascent = it->ascent;
24025 it->phys_descent = it->descent;
24026 if (it->glyph_row)
24027 append_glyphless_glyph (it, face_id, for_no_font, len,
24028 upper_xoff, upper_yoff,
24029 lower_xoff, lower_yoff);
24030 it->nglyphs = 1;
24031 take_vertical_position_into_account (it);
24032 }
24033
24034
24035 /* RIF:
24036 Produce glyphs/get display metrics for the display element IT is
24037 loaded with. See the description of struct it in dispextern.h
24038 for an overview of struct it. */
24039
24040 void
24041 x_produce_glyphs (struct it *it)
24042 {
24043 int extra_line_spacing = it->extra_line_spacing;
24044
24045 it->glyph_not_available_p = 0;
24046
24047 if (it->what == IT_CHARACTER)
24048 {
24049 XChar2b char2b;
24050 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24051 struct font *font = face->font;
24052 struct font_metrics *pcm = NULL;
24053 int boff; /* baseline offset */
24054
24055 if (font == NULL)
24056 {
24057 /* When no suitable font is found, display this character by
24058 the method specified in the first extra slot of
24059 Vglyphless_char_display. */
24060 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24061
24062 xassert (it->what == IT_GLYPHLESS);
24063 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24064 goto done;
24065 }
24066
24067 boff = font->baseline_offset;
24068 if (font->vertical_centering)
24069 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24070
24071 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24072 {
24073 int stretched_p;
24074
24075 it->nglyphs = 1;
24076
24077 if (it->override_ascent >= 0)
24078 {
24079 it->ascent = it->override_ascent;
24080 it->descent = it->override_descent;
24081 boff = it->override_boff;
24082 }
24083 else
24084 {
24085 it->ascent = FONT_BASE (font) + boff;
24086 it->descent = FONT_DESCENT (font) - boff;
24087 }
24088
24089 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24090 {
24091 pcm = get_per_char_metric (font, &char2b);
24092 if (pcm->width == 0
24093 && pcm->rbearing == 0 && pcm->lbearing == 0)
24094 pcm = NULL;
24095 }
24096
24097 if (pcm)
24098 {
24099 it->phys_ascent = pcm->ascent + boff;
24100 it->phys_descent = pcm->descent - boff;
24101 it->pixel_width = pcm->width;
24102 }
24103 else
24104 {
24105 it->glyph_not_available_p = 1;
24106 it->phys_ascent = it->ascent;
24107 it->phys_descent = it->descent;
24108 it->pixel_width = font->space_width;
24109 }
24110
24111 if (it->constrain_row_ascent_descent_p)
24112 {
24113 if (it->descent > it->max_descent)
24114 {
24115 it->ascent += it->descent - it->max_descent;
24116 it->descent = it->max_descent;
24117 }
24118 if (it->ascent > it->max_ascent)
24119 {
24120 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24121 it->ascent = it->max_ascent;
24122 }
24123 it->phys_ascent = min (it->phys_ascent, it->ascent);
24124 it->phys_descent = min (it->phys_descent, it->descent);
24125 extra_line_spacing = 0;
24126 }
24127
24128 /* If this is a space inside a region of text with
24129 `space-width' property, change its width. */
24130 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24131 if (stretched_p)
24132 it->pixel_width *= XFLOATINT (it->space_width);
24133
24134 /* If face has a box, add the box thickness to the character
24135 height. If character has a box line to the left and/or
24136 right, add the box line width to the character's width. */
24137 if (face->box != FACE_NO_BOX)
24138 {
24139 int thick = face->box_line_width;
24140
24141 if (thick > 0)
24142 {
24143 it->ascent += thick;
24144 it->descent += thick;
24145 }
24146 else
24147 thick = -thick;
24148
24149 if (it->start_of_box_run_p)
24150 it->pixel_width += thick;
24151 if (it->end_of_box_run_p)
24152 it->pixel_width += thick;
24153 }
24154
24155 /* If face has an overline, add the height of the overline
24156 (1 pixel) and a 1 pixel margin to the character height. */
24157 if (face->overline_p)
24158 it->ascent += overline_margin;
24159
24160 if (it->constrain_row_ascent_descent_p)
24161 {
24162 if (it->ascent > it->max_ascent)
24163 it->ascent = it->max_ascent;
24164 if (it->descent > it->max_descent)
24165 it->descent = it->max_descent;
24166 }
24167
24168 take_vertical_position_into_account (it);
24169
24170 /* If we have to actually produce glyphs, do it. */
24171 if (it->glyph_row)
24172 {
24173 if (stretched_p)
24174 {
24175 /* Translate a space with a `space-width' property
24176 into a stretch glyph. */
24177 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24178 / FONT_HEIGHT (font));
24179 append_stretch_glyph (it, it->object, it->pixel_width,
24180 it->ascent + it->descent, ascent);
24181 }
24182 else
24183 append_glyph (it);
24184
24185 /* If characters with lbearing or rbearing are displayed
24186 in this line, record that fact in a flag of the
24187 glyph row. This is used to optimize X output code. */
24188 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24189 it->glyph_row->contains_overlapping_glyphs_p = 1;
24190 }
24191 if (! stretched_p && it->pixel_width == 0)
24192 /* We assure that all visible glyphs have at least 1-pixel
24193 width. */
24194 it->pixel_width = 1;
24195 }
24196 else if (it->char_to_display == '\n')
24197 {
24198 /* A newline has no width, but we need the height of the
24199 line. But if previous part of the line sets a height,
24200 don't increase that height */
24201
24202 Lisp_Object height;
24203 Lisp_Object total_height = Qnil;
24204
24205 it->override_ascent = -1;
24206 it->pixel_width = 0;
24207 it->nglyphs = 0;
24208
24209 height = get_it_property (it, Qline_height);
24210 /* Split (line-height total-height) list */
24211 if (CONSP (height)
24212 && CONSP (XCDR (height))
24213 && NILP (XCDR (XCDR (height))))
24214 {
24215 total_height = XCAR (XCDR (height));
24216 height = XCAR (height);
24217 }
24218 height = calc_line_height_property (it, height, font, boff, 1);
24219
24220 if (it->override_ascent >= 0)
24221 {
24222 it->ascent = it->override_ascent;
24223 it->descent = it->override_descent;
24224 boff = it->override_boff;
24225 }
24226 else
24227 {
24228 it->ascent = FONT_BASE (font) + boff;
24229 it->descent = FONT_DESCENT (font) - boff;
24230 }
24231
24232 if (EQ (height, Qt))
24233 {
24234 if (it->descent > it->max_descent)
24235 {
24236 it->ascent += it->descent - it->max_descent;
24237 it->descent = it->max_descent;
24238 }
24239 if (it->ascent > it->max_ascent)
24240 {
24241 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24242 it->ascent = it->max_ascent;
24243 }
24244 it->phys_ascent = min (it->phys_ascent, it->ascent);
24245 it->phys_descent = min (it->phys_descent, it->descent);
24246 it->constrain_row_ascent_descent_p = 1;
24247 extra_line_spacing = 0;
24248 }
24249 else
24250 {
24251 Lisp_Object spacing;
24252
24253 it->phys_ascent = it->ascent;
24254 it->phys_descent = it->descent;
24255
24256 if ((it->max_ascent > 0 || it->max_descent > 0)
24257 && face->box != FACE_NO_BOX
24258 && face->box_line_width > 0)
24259 {
24260 it->ascent += face->box_line_width;
24261 it->descent += face->box_line_width;
24262 }
24263 if (!NILP (height)
24264 && XINT (height) > it->ascent + it->descent)
24265 it->ascent = XINT (height) - it->descent;
24266
24267 if (!NILP (total_height))
24268 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24269 else
24270 {
24271 spacing = get_it_property (it, Qline_spacing);
24272 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24273 }
24274 if (INTEGERP (spacing))
24275 {
24276 extra_line_spacing = XINT (spacing);
24277 if (!NILP (total_height))
24278 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24279 }
24280 }
24281 }
24282 else /* i.e. (it->char_to_display == '\t') */
24283 {
24284 if (font->space_width > 0)
24285 {
24286 int tab_width = it->tab_width * font->space_width;
24287 int x = it->current_x + it->continuation_lines_width;
24288 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24289
24290 /* If the distance from the current position to the next tab
24291 stop is less than a space character width, use the
24292 tab stop after that. */
24293 if (next_tab_x - x < font->space_width)
24294 next_tab_x += tab_width;
24295
24296 it->pixel_width = next_tab_x - x;
24297 it->nglyphs = 1;
24298 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24299 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24300
24301 if (it->glyph_row)
24302 {
24303 append_stretch_glyph (it, it->object, it->pixel_width,
24304 it->ascent + it->descent, it->ascent);
24305 }
24306 }
24307 else
24308 {
24309 it->pixel_width = 0;
24310 it->nglyphs = 1;
24311 }
24312 }
24313 }
24314 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24315 {
24316 /* A static composition.
24317
24318 Note: A composition is represented as one glyph in the
24319 glyph matrix. There are no padding glyphs.
24320
24321 Important note: pixel_width, ascent, and descent are the
24322 values of what is drawn by draw_glyphs (i.e. the values of
24323 the overall glyphs composed). */
24324 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24325 int boff; /* baseline offset */
24326 struct composition *cmp = composition_table[it->cmp_it.id];
24327 int glyph_len = cmp->glyph_len;
24328 struct font *font = face->font;
24329
24330 it->nglyphs = 1;
24331
24332 /* If we have not yet calculated pixel size data of glyphs of
24333 the composition for the current face font, calculate them
24334 now. Theoretically, we have to check all fonts for the
24335 glyphs, but that requires much time and memory space. So,
24336 here we check only the font of the first glyph. This may
24337 lead to incorrect display, but it's very rare, and C-l
24338 (recenter-top-bottom) can correct the display anyway. */
24339 if (! cmp->font || cmp->font != font)
24340 {
24341 /* Ascent and descent of the font of the first character
24342 of this composition (adjusted by baseline offset).
24343 Ascent and descent of overall glyphs should not be less
24344 than these, respectively. */
24345 int font_ascent, font_descent, font_height;
24346 /* Bounding box of the overall glyphs. */
24347 int leftmost, rightmost, lowest, highest;
24348 int lbearing, rbearing;
24349 int i, width, ascent, descent;
24350 int left_padded = 0, right_padded = 0;
24351 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24352 XChar2b char2b;
24353 struct font_metrics *pcm;
24354 int font_not_found_p;
24355 EMACS_INT pos;
24356
24357 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24358 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24359 break;
24360 if (glyph_len < cmp->glyph_len)
24361 right_padded = 1;
24362 for (i = 0; i < glyph_len; i++)
24363 {
24364 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24365 break;
24366 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24367 }
24368 if (i > 0)
24369 left_padded = 1;
24370
24371 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24372 : IT_CHARPOS (*it));
24373 /* If no suitable font is found, use the default font. */
24374 font_not_found_p = font == NULL;
24375 if (font_not_found_p)
24376 {
24377 face = face->ascii_face;
24378 font = face->font;
24379 }
24380 boff = font->baseline_offset;
24381 if (font->vertical_centering)
24382 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24383 font_ascent = FONT_BASE (font) + boff;
24384 font_descent = FONT_DESCENT (font) - boff;
24385 font_height = FONT_HEIGHT (font);
24386
24387 cmp->font = (void *) font;
24388
24389 pcm = NULL;
24390 if (! font_not_found_p)
24391 {
24392 get_char_face_and_encoding (it->f, c, it->face_id,
24393 &char2b, 0);
24394 pcm = get_per_char_metric (font, &char2b);
24395 }
24396
24397 /* Initialize the bounding box. */
24398 if (pcm)
24399 {
24400 width = pcm->width;
24401 ascent = pcm->ascent;
24402 descent = pcm->descent;
24403 lbearing = pcm->lbearing;
24404 rbearing = pcm->rbearing;
24405 }
24406 else
24407 {
24408 width = font->space_width;
24409 ascent = FONT_BASE (font);
24410 descent = FONT_DESCENT (font);
24411 lbearing = 0;
24412 rbearing = width;
24413 }
24414
24415 rightmost = width;
24416 leftmost = 0;
24417 lowest = - descent + boff;
24418 highest = ascent + boff;
24419
24420 if (! font_not_found_p
24421 && font->default_ascent
24422 && CHAR_TABLE_P (Vuse_default_ascent)
24423 && !NILP (Faref (Vuse_default_ascent,
24424 make_number (it->char_to_display))))
24425 highest = font->default_ascent + boff;
24426
24427 /* Draw the first glyph at the normal position. It may be
24428 shifted to right later if some other glyphs are drawn
24429 at the left. */
24430 cmp->offsets[i * 2] = 0;
24431 cmp->offsets[i * 2 + 1] = boff;
24432 cmp->lbearing = lbearing;
24433 cmp->rbearing = rbearing;
24434
24435 /* Set cmp->offsets for the remaining glyphs. */
24436 for (i++; i < glyph_len; i++)
24437 {
24438 int left, right, btm, top;
24439 int ch = COMPOSITION_GLYPH (cmp, i);
24440 int face_id;
24441 struct face *this_face;
24442
24443 if (ch == '\t')
24444 ch = ' ';
24445 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24446 this_face = FACE_FROM_ID (it->f, face_id);
24447 font = this_face->font;
24448
24449 if (font == NULL)
24450 pcm = NULL;
24451 else
24452 {
24453 get_char_face_and_encoding (it->f, ch, face_id,
24454 &char2b, 0);
24455 pcm = get_per_char_metric (font, &char2b);
24456 }
24457 if (! pcm)
24458 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24459 else
24460 {
24461 width = pcm->width;
24462 ascent = pcm->ascent;
24463 descent = pcm->descent;
24464 lbearing = pcm->lbearing;
24465 rbearing = pcm->rbearing;
24466 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24467 {
24468 /* Relative composition with or without
24469 alternate chars. */
24470 left = (leftmost + rightmost - width) / 2;
24471 btm = - descent + boff;
24472 if (font->relative_compose
24473 && (! CHAR_TABLE_P (Vignore_relative_composition)
24474 || NILP (Faref (Vignore_relative_composition,
24475 make_number (ch)))))
24476 {
24477
24478 if (- descent >= font->relative_compose)
24479 /* One extra pixel between two glyphs. */
24480 btm = highest + 1;
24481 else if (ascent <= 0)
24482 /* One extra pixel between two glyphs. */
24483 btm = lowest - 1 - ascent - descent;
24484 }
24485 }
24486 else
24487 {
24488 /* A composition rule is specified by an integer
24489 value that encodes global and new reference
24490 points (GREF and NREF). GREF and NREF are
24491 specified by numbers as below:
24492
24493 0---1---2 -- ascent
24494 | |
24495 | |
24496 | |
24497 9--10--11 -- center
24498 | |
24499 ---3---4---5--- baseline
24500 | |
24501 6---7---8 -- descent
24502 */
24503 int rule = COMPOSITION_RULE (cmp, i);
24504 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24505
24506 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24507 grefx = gref % 3, nrefx = nref % 3;
24508 grefy = gref / 3, nrefy = nref / 3;
24509 if (xoff)
24510 xoff = font_height * (xoff - 128) / 256;
24511 if (yoff)
24512 yoff = font_height * (yoff - 128) / 256;
24513
24514 left = (leftmost
24515 + grefx * (rightmost - leftmost) / 2
24516 - nrefx * width / 2
24517 + xoff);
24518
24519 btm = ((grefy == 0 ? highest
24520 : grefy == 1 ? 0
24521 : grefy == 2 ? lowest
24522 : (highest + lowest) / 2)
24523 - (nrefy == 0 ? ascent + descent
24524 : nrefy == 1 ? descent - boff
24525 : nrefy == 2 ? 0
24526 : (ascent + descent) / 2)
24527 + yoff);
24528 }
24529
24530 cmp->offsets[i * 2] = left;
24531 cmp->offsets[i * 2 + 1] = btm + descent;
24532
24533 /* Update the bounding box of the overall glyphs. */
24534 if (width > 0)
24535 {
24536 right = left + width;
24537 if (left < leftmost)
24538 leftmost = left;
24539 if (right > rightmost)
24540 rightmost = right;
24541 }
24542 top = btm + descent + ascent;
24543 if (top > highest)
24544 highest = top;
24545 if (btm < lowest)
24546 lowest = btm;
24547
24548 if (cmp->lbearing > left + lbearing)
24549 cmp->lbearing = left + lbearing;
24550 if (cmp->rbearing < left + rbearing)
24551 cmp->rbearing = left + rbearing;
24552 }
24553 }
24554
24555 /* If there are glyphs whose x-offsets are negative,
24556 shift all glyphs to the right and make all x-offsets
24557 non-negative. */
24558 if (leftmost < 0)
24559 {
24560 for (i = 0; i < cmp->glyph_len; i++)
24561 cmp->offsets[i * 2] -= leftmost;
24562 rightmost -= leftmost;
24563 cmp->lbearing -= leftmost;
24564 cmp->rbearing -= leftmost;
24565 }
24566
24567 if (left_padded && cmp->lbearing < 0)
24568 {
24569 for (i = 0; i < cmp->glyph_len; i++)
24570 cmp->offsets[i * 2] -= cmp->lbearing;
24571 rightmost -= cmp->lbearing;
24572 cmp->rbearing -= cmp->lbearing;
24573 cmp->lbearing = 0;
24574 }
24575 if (right_padded && rightmost < cmp->rbearing)
24576 {
24577 rightmost = cmp->rbearing;
24578 }
24579
24580 cmp->pixel_width = rightmost;
24581 cmp->ascent = highest;
24582 cmp->descent = - lowest;
24583 if (cmp->ascent < font_ascent)
24584 cmp->ascent = font_ascent;
24585 if (cmp->descent < font_descent)
24586 cmp->descent = font_descent;
24587 }
24588
24589 if (it->glyph_row
24590 && (cmp->lbearing < 0
24591 || cmp->rbearing > cmp->pixel_width))
24592 it->glyph_row->contains_overlapping_glyphs_p = 1;
24593
24594 it->pixel_width = cmp->pixel_width;
24595 it->ascent = it->phys_ascent = cmp->ascent;
24596 it->descent = it->phys_descent = cmp->descent;
24597 if (face->box != FACE_NO_BOX)
24598 {
24599 int thick = face->box_line_width;
24600
24601 if (thick > 0)
24602 {
24603 it->ascent += thick;
24604 it->descent += thick;
24605 }
24606 else
24607 thick = - thick;
24608
24609 if (it->start_of_box_run_p)
24610 it->pixel_width += thick;
24611 if (it->end_of_box_run_p)
24612 it->pixel_width += thick;
24613 }
24614
24615 /* If face has an overline, add the height of the overline
24616 (1 pixel) and a 1 pixel margin to the character height. */
24617 if (face->overline_p)
24618 it->ascent += overline_margin;
24619
24620 take_vertical_position_into_account (it);
24621 if (it->ascent < 0)
24622 it->ascent = 0;
24623 if (it->descent < 0)
24624 it->descent = 0;
24625
24626 if (it->glyph_row)
24627 append_composite_glyph (it);
24628 }
24629 else if (it->what == IT_COMPOSITION)
24630 {
24631 /* A dynamic (automatic) composition. */
24632 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24633 Lisp_Object gstring;
24634 struct font_metrics metrics;
24635
24636 it->nglyphs = 1;
24637
24638 gstring = composition_gstring_from_id (it->cmp_it.id);
24639 it->pixel_width
24640 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24641 &metrics);
24642 if (it->glyph_row
24643 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24644 it->glyph_row->contains_overlapping_glyphs_p = 1;
24645 it->ascent = it->phys_ascent = metrics.ascent;
24646 it->descent = it->phys_descent = metrics.descent;
24647 if (face->box != FACE_NO_BOX)
24648 {
24649 int thick = face->box_line_width;
24650
24651 if (thick > 0)
24652 {
24653 it->ascent += thick;
24654 it->descent += thick;
24655 }
24656 else
24657 thick = - thick;
24658
24659 if (it->start_of_box_run_p)
24660 it->pixel_width += thick;
24661 if (it->end_of_box_run_p)
24662 it->pixel_width += thick;
24663 }
24664 /* If face has an overline, add the height of the overline
24665 (1 pixel) and a 1 pixel margin to the character height. */
24666 if (face->overline_p)
24667 it->ascent += overline_margin;
24668 take_vertical_position_into_account (it);
24669 if (it->ascent < 0)
24670 it->ascent = 0;
24671 if (it->descent < 0)
24672 it->descent = 0;
24673
24674 if (it->glyph_row)
24675 append_composite_glyph (it);
24676 }
24677 else if (it->what == IT_GLYPHLESS)
24678 produce_glyphless_glyph (it, 0, Qnil);
24679 else if (it->what == IT_IMAGE)
24680 produce_image_glyph (it);
24681 else if (it->what == IT_STRETCH)
24682 produce_stretch_glyph (it);
24683
24684 done:
24685 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24686 because this isn't true for images with `:ascent 100'. */
24687 xassert (it->ascent >= 0 && it->descent >= 0);
24688 if (it->area == TEXT_AREA)
24689 it->current_x += it->pixel_width;
24690
24691 if (extra_line_spacing > 0)
24692 {
24693 it->descent += extra_line_spacing;
24694 if (extra_line_spacing > it->max_extra_line_spacing)
24695 it->max_extra_line_spacing = extra_line_spacing;
24696 }
24697
24698 it->max_ascent = max (it->max_ascent, it->ascent);
24699 it->max_descent = max (it->max_descent, it->descent);
24700 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24701 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24702 }
24703
24704 /* EXPORT for RIF:
24705 Output LEN glyphs starting at START at the nominal cursor position.
24706 Advance the nominal cursor over the text. The global variable
24707 updated_window contains the window being updated, updated_row is
24708 the glyph row being updated, and updated_area is the area of that
24709 row being updated. */
24710
24711 void
24712 x_write_glyphs (struct glyph *start, int len)
24713 {
24714 int x, hpos, chpos = updated_window->phys_cursor.hpos;
24715
24716 xassert (updated_window && updated_row);
24717 /* When the window is hscrolled, cursor hpos can legitimately be out
24718 of bounds, but we draw the cursor at the corresponding window
24719 margin in that case. */
24720 if (!updated_row->reversed_p && chpos < 0)
24721 chpos = 0;
24722 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
24723 chpos = updated_row->used[TEXT_AREA] - 1;
24724
24725 BLOCK_INPUT;
24726
24727 /* Write glyphs. */
24728
24729 hpos = start - updated_row->glyphs[updated_area];
24730 x = draw_glyphs (updated_window, output_cursor.x,
24731 updated_row, updated_area,
24732 hpos, hpos + len,
24733 DRAW_NORMAL_TEXT, 0);
24734
24735 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24736 if (updated_area == TEXT_AREA
24737 && updated_window->phys_cursor_on_p
24738 && updated_window->phys_cursor.vpos == output_cursor.vpos
24739 && chpos >= hpos
24740 && chpos < hpos + len)
24741 updated_window->phys_cursor_on_p = 0;
24742
24743 UNBLOCK_INPUT;
24744
24745 /* Advance the output cursor. */
24746 output_cursor.hpos += len;
24747 output_cursor.x = x;
24748 }
24749
24750
24751 /* EXPORT for RIF:
24752 Insert LEN glyphs from START at the nominal cursor position. */
24753
24754 void
24755 x_insert_glyphs (struct glyph *start, int len)
24756 {
24757 struct frame *f;
24758 struct window *w;
24759 int line_height, shift_by_width, shifted_region_width;
24760 struct glyph_row *row;
24761 struct glyph *glyph;
24762 int frame_x, frame_y;
24763 EMACS_INT hpos;
24764
24765 xassert (updated_window && updated_row);
24766 BLOCK_INPUT;
24767 w = updated_window;
24768 f = XFRAME (WINDOW_FRAME (w));
24769
24770 /* Get the height of the line we are in. */
24771 row = updated_row;
24772 line_height = row->height;
24773
24774 /* Get the width of the glyphs to insert. */
24775 shift_by_width = 0;
24776 for (glyph = start; glyph < start + len; ++glyph)
24777 shift_by_width += glyph->pixel_width;
24778
24779 /* Get the width of the region to shift right. */
24780 shifted_region_width = (window_box_width (w, updated_area)
24781 - output_cursor.x
24782 - shift_by_width);
24783
24784 /* Shift right. */
24785 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24786 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24787
24788 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24789 line_height, shift_by_width);
24790
24791 /* Write the glyphs. */
24792 hpos = start - row->glyphs[updated_area];
24793 draw_glyphs (w, output_cursor.x, row, updated_area,
24794 hpos, hpos + len,
24795 DRAW_NORMAL_TEXT, 0);
24796
24797 /* Advance the output cursor. */
24798 output_cursor.hpos += len;
24799 output_cursor.x += shift_by_width;
24800 UNBLOCK_INPUT;
24801 }
24802
24803
24804 /* EXPORT for RIF:
24805 Erase the current text line from the nominal cursor position
24806 (inclusive) to pixel column TO_X (exclusive). The idea is that
24807 everything from TO_X onward is already erased.
24808
24809 TO_X is a pixel position relative to updated_area of
24810 updated_window. TO_X == -1 means clear to the end of this area. */
24811
24812 void
24813 x_clear_end_of_line (int to_x)
24814 {
24815 struct frame *f;
24816 struct window *w = updated_window;
24817 int max_x, min_y, max_y;
24818 int from_x, from_y, to_y;
24819
24820 xassert (updated_window && updated_row);
24821 f = XFRAME (w->frame);
24822
24823 if (updated_row->full_width_p)
24824 max_x = WINDOW_TOTAL_WIDTH (w);
24825 else
24826 max_x = window_box_width (w, updated_area);
24827 max_y = window_text_bottom_y (w);
24828
24829 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24830 of window. For TO_X > 0, truncate to end of drawing area. */
24831 if (to_x == 0)
24832 return;
24833 else if (to_x < 0)
24834 to_x = max_x;
24835 else
24836 to_x = min (to_x, max_x);
24837
24838 to_y = min (max_y, output_cursor.y + updated_row->height);
24839
24840 /* Notice if the cursor will be cleared by this operation. */
24841 if (!updated_row->full_width_p)
24842 notice_overwritten_cursor (w, updated_area,
24843 output_cursor.x, -1,
24844 updated_row->y,
24845 MATRIX_ROW_BOTTOM_Y (updated_row));
24846
24847 from_x = output_cursor.x;
24848
24849 /* Translate to frame coordinates. */
24850 if (updated_row->full_width_p)
24851 {
24852 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24853 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24854 }
24855 else
24856 {
24857 int area_left = window_box_left (w, updated_area);
24858 from_x += area_left;
24859 to_x += area_left;
24860 }
24861
24862 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24863 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24864 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24865
24866 /* Prevent inadvertently clearing to end of the X window. */
24867 if (to_x > from_x && to_y > from_y)
24868 {
24869 BLOCK_INPUT;
24870 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24871 to_x - from_x, to_y - from_y);
24872 UNBLOCK_INPUT;
24873 }
24874 }
24875
24876 #endif /* HAVE_WINDOW_SYSTEM */
24877
24878
24879 \f
24880 /***********************************************************************
24881 Cursor types
24882 ***********************************************************************/
24883
24884 /* Value is the internal representation of the specified cursor type
24885 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24886 of the bar cursor. */
24887
24888 static enum text_cursor_kinds
24889 get_specified_cursor_type (Lisp_Object arg, int *width)
24890 {
24891 enum text_cursor_kinds type;
24892
24893 if (NILP (arg))
24894 return NO_CURSOR;
24895
24896 if (EQ (arg, Qbox))
24897 return FILLED_BOX_CURSOR;
24898
24899 if (EQ (arg, Qhollow))
24900 return HOLLOW_BOX_CURSOR;
24901
24902 if (EQ (arg, Qbar))
24903 {
24904 *width = 2;
24905 return BAR_CURSOR;
24906 }
24907
24908 if (CONSP (arg)
24909 && EQ (XCAR (arg), Qbar)
24910 && INTEGERP (XCDR (arg))
24911 && XINT (XCDR (arg)) >= 0)
24912 {
24913 *width = XINT (XCDR (arg));
24914 return BAR_CURSOR;
24915 }
24916
24917 if (EQ (arg, Qhbar))
24918 {
24919 *width = 2;
24920 return HBAR_CURSOR;
24921 }
24922
24923 if (CONSP (arg)
24924 && EQ (XCAR (arg), Qhbar)
24925 && INTEGERP (XCDR (arg))
24926 && XINT (XCDR (arg)) >= 0)
24927 {
24928 *width = XINT (XCDR (arg));
24929 return HBAR_CURSOR;
24930 }
24931
24932 /* Treat anything unknown as "hollow box cursor".
24933 It was bad to signal an error; people have trouble fixing
24934 .Xdefaults with Emacs, when it has something bad in it. */
24935 type = HOLLOW_BOX_CURSOR;
24936
24937 return type;
24938 }
24939
24940 /* Set the default cursor types for specified frame. */
24941 void
24942 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
24943 {
24944 int width = 1;
24945 Lisp_Object tem;
24946
24947 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
24948 FRAME_CURSOR_WIDTH (f) = width;
24949
24950 /* By default, set up the blink-off state depending on the on-state. */
24951
24952 tem = Fassoc (arg, Vblink_cursor_alist);
24953 if (!NILP (tem))
24954 {
24955 FRAME_BLINK_OFF_CURSOR (f)
24956 = get_specified_cursor_type (XCDR (tem), &width);
24957 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
24958 }
24959 else
24960 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
24961 }
24962
24963
24964 #ifdef HAVE_WINDOW_SYSTEM
24965
24966 /* Return the cursor we want to be displayed in window W. Return
24967 width of bar/hbar cursor through WIDTH arg. Return with
24968 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24969 (i.e. if the `system caret' should track this cursor).
24970
24971 In a mini-buffer window, we want the cursor only to appear if we
24972 are reading input from this window. For the selected window, we
24973 want the cursor type given by the frame parameter or buffer local
24974 setting of cursor-type. If explicitly marked off, draw no cursor.
24975 In all other cases, we want a hollow box cursor. */
24976
24977 static enum text_cursor_kinds
24978 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
24979 int *active_cursor)
24980 {
24981 struct frame *f = XFRAME (w->frame);
24982 struct buffer *b = XBUFFER (w->buffer);
24983 int cursor_type = DEFAULT_CURSOR;
24984 Lisp_Object alt_cursor;
24985 int non_selected = 0;
24986
24987 *active_cursor = 1;
24988
24989 /* Echo area */
24990 if (cursor_in_echo_area
24991 && FRAME_HAS_MINIBUF_P (f)
24992 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
24993 {
24994 if (w == XWINDOW (echo_area_window))
24995 {
24996 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
24997 {
24998 *width = FRAME_CURSOR_WIDTH (f);
24999 return FRAME_DESIRED_CURSOR (f);
25000 }
25001 else
25002 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25003 }
25004
25005 *active_cursor = 0;
25006 non_selected = 1;
25007 }
25008
25009 /* Detect a nonselected window or nonselected frame. */
25010 else if (w != XWINDOW (f->selected_window)
25011 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25012 {
25013 *active_cursor = 0;
25014
25015 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25016 return NO_CURSOR;
25017
25018 non_selected = 1;
25019 }
25020
25021 /* Never display a cursor in a window in which cursor-type is nil. */
25022 if (NILP (BVAR (b, cursor_type)))
25023 return NO_CURSOR;
25024
25025 /* Get the normal cursor type for this window. */
25026 if (EQ (BVAR (b, cursor_type), Qt))
25027 {
25028 cursor_type = FRAME_DESIRED_CURSOR (f);
25029 *width = FRAME_CURSOR_WIDTH (f);
25030 }
25031 else
25032 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25033
25034 /* Use cursor-in-non-selected-windows instead
25035 for non-selected window or frame. */
25036 if (non_selected)
25037 {
25038 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25039 if (!EQ (Qt, alt_cursor))
25040 return get_specified_cursor_type (alt_cursor, width);
25041 /* t means modify the normal cursor type. */
25042 if (cursor_type == FILLED_BOX_CURSOR)
25043 cursor_type = HOLLOW_BOX_CURSOR;
25044 else if (cursor_type == BAR_CURSOR && *width > 1)
25045 --*width;
25046 return cursor_type;
25047 }
25048
25049 /* Use normal cursor if not blinked off. */
25050 if (!w->cursor_off_p)
25051 {
25052 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25053 {
25054 if (cursor_type == FILLED_BOX_CURSOR)
25055 {
25056 /* Using a block cursor on large images can be very annoying.
25057 So use a hollow cursor for "large" images.
25058 If image is not transparent (no mask), also use hollow cursor. */
25059 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25060 if (img != NULL && IMAGEP (img->spec))
25061 {
25062 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25063 where N = size of default frame font size.
25064 This should cover most of the "tiny" icons people may use. */
25065 if (!img->mask
25066 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25067 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25068 cursor_type = HOLLOW_BOX_CURSOR;
25069 }
25070 }
25071 else if (cursor_type != NO_CURSOR)
25072 {
25073 /* Display current only supports BOX and HOLLOW cursors for images.
25074 So for now, unconditionally use a HOLLOW cursor when cursor is
25075 not a solid box cursor. */
25076 cursor_type = HOLLOW_BOX_CURSOR;
25077 }
25078 }
25079 return cursor_type;
25080 }
25081
25082 /* Cursor is blinked off, so determine how to "toggle" it. */
25083
25084 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25085 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25086 return get_specified_cursor_type (XCDR (alt_cursor), width);
25087
25088 /* Then see if frame has specified a specific blink off cursor type. */
25089 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25090 {
25091 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25092 return FRAME_BLINK_OFF_CURSOR (f);
25093 }
25094
25095 #if 0
25096 /* Some people liked having a permanently visible blinking cursor,
25097 while others had very strong opinions against it. So it was
25098 decided to remove it. KFS 2003-09-03 */
25099
25100 /* Finally perform built-in cursor blinking:
25101 filled box <-> hollow box
25102 wide [h]bar <-> narrow [h]bar
25103 narrow [h]bar <-> no cursor
25104 other type <-> no cursor */
25105
25106 if (cursor_type == FILLED_BOX_CURSOR)
25107 return HOLLOW_BOX_CURSOR;
25108
25109 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25110 {
25111 *width = 1;
25112 return cursor_type;
25113 }
25114 #endif
25115
25116 return NO_CURSOR;
25117 }
25118
25119
25120 /* Notice when the text cursor of window W has been completely
25121 overwritten by a drawing operation that outputs glyphs in AREA
25122 starting at X0 and ending at X1 in the line starting at Y0 and
25123 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25124 the rest of the line after X0 has been written. Y coordinates
25125 are window-relative. */
25126
25127 static void
25128 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25129 int x0, int x1, int y0, int y1)
25130 {
25131 int cx0, cx1, cy0, cy1;
25132 struct glyph_row *row;
25133
25134 if (!w->phys_cursor_on_p)
25135 return;
25136 if (area != TEXT_AREA)
25137 return;
25138
25139 if (w->phys_cursor.vpos < 0
25140 || w->phys_cursor.vpos >= w->current_matrix->nrows
25141 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25142 !(row->enabled_p && row->displays_text_p)))
25143 return;
25144
25145 if (row->cursor_in_fringe_p)
25146 {
25147 row->cursor_in_fringe_p = 0;
25148 draw_fringe_bitmap (w, row, row->reversed_p);
25149 w->phys_cursor_on_p = 0;
25150 return;
25151 }
25152
25153 cx0 = w->phys_cursor.x;
25154 cx1 = cx0 + w->phys_cursor_width;
25155 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25156 return;
25157
25158 /* The cursor image will be completely removed from the
25159 screen if the output area intersects the cursor area in
25160 y-direction. When we draw in [y0 y1[, and some part of
25161 the cursor is at y < y0, that part must have been drawn
25162 before. When scrolling, the cursor is erased before
25163 actually scrolling, so we don't come here. When not
25164 scrolling, the rows above the old cursor row must have
25165 changed, and in this case these rows must have written
25166 over the cursor image.
25167
25168 Likewise if part of the cursor is below y1, with the
25169 exception of the cursor being in the first blank row at
25170 the buffer and window end because update_text_area
25171 doesn't draw that row. (Except when it does, but
25172 that's handled in update_text_area.) */
25173
25174 cy0 = w->phys_cursor.y;
25175 cy1 = cy0 + w->phys_cursor_height;
25176 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25177 return;
25178
25179 w->phys_cursor_on_p = 0;
25180 }
25181
25182 #endif /* HAVE_WINDOW_SYSTEM */
25183
25184 \f
25185 /************************************************************************
25186 Mouse Face
25187 ************************************************************************/
25188
25189 #ifdef HAVE_WINDOW_SYSTEM
25190
25191 /* EXPORT for RIF:
25192 Fix the display of area AREA of overlapping row ROW in window W
25193 with respect to the overlapping part OVERLAPS. */
25194
25195 void
25196 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25197 enum glyph_row_area area, int overlaps)
25198 {
25199 int i, x;
25200
25201 BLOCK_INPUT;
25202
25203 x = 0;
25204 for (i = 0; i < row->used[area];)
25205 {
25206 if (row->glyphs[area][i].overlaps_vertically_p)
25207 {
25208 int start = i, start_x = x;
25209
25210 do
25211 {
25212 x += row->glyphs[area][i].pixel_width;
25213 ++i;
25214 }
25215 while (i < row->used[area]
25216 && row->glyphs[area][i].overlaps_vertically_p);
25217
25218 draw_glyphs (w, start_x, row, area,
25219 start, i,
25220 DRAW_NORMAL_TEXT, overlaps);
25221 }
25222 else
25223 {
25224 x += row->glyphs[area][i].pixel_width;
25225 ++i;
25226 }
25227 }
25228
25229 UNBLOCK_INPUT;
25230 }
25231
25232
25233 /* EXPORT:
25234 Draw the cursor glyph of window W in glyph row ROW. See the
25235 comment of draw_glyphs for the meaning of HL. */
25236
25237 void
25238 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25239 enum draw_glyphs_face hl)
25240 {
25241 /* If cursor hpos is out of bounds, don't draw garbage. This can
25242 happen in mini-buffer windows when switching between echo area
25243 glyphs and mini-buffer. */
25244 if ((row->reversed_p
25245 ? (w->phys_cursor.hpos >= 0)
25246 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25247 {
25248 int on_p = w->phys_cursor_on_p;
25249 int x1;
25250 int hpos = w->phys_cursor.hpos;
25251
25252 /* When the window is hscrolled, cursor hpos can legitimately be
25253 out of bounds, but we draw the cursor at the corresponding
25254 window margin in that case. */
25255 if (!row->reversed_p && hpos < 0)
25256 hpos = 0;
25257 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25258 hpos = row->used[TEXT_AREA] - 1;
25259
25260 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25261 hl, 0);
25262 w->phys_cursor_on_p = on_p;
25263
25264 if (hl == DRAW_CURSOR)
25265 w->phys_cursor_width = x1 - w->phys_cursor.x;
25266 /* When we erase the cursor, and ROW is overlapped by other
25267 rows, make sure that these overlapping parts of other rows
25268 are redrawn. */
25269 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25270 {
25271 w->phys_cursor_width = x1 - w->phys_cursor.x;
25272
25273 if (row > w->current_matrix->rows
25274 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25275 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25276 OVERLAPS_ERASED_CURSOR);
25277
25278 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25279 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25280 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25281 OVERLAPS_ERASED_CURSOR);
25282 }
25283 }
25284 }
25285
25286
25287 /* EXPORT:
25288 Erase the image of a cursor of window W from the screen. */
25289
25290 void
25291 erase_phys_cursor (struct window *w)
25292 {
25293 struct frame *f = XFRAME (w->frame);
25294 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25295 int hpos = w->phys_cursor.hpos;
25296 int vpos = w->phys_cursor.vpos;
25297 int mouse_face_here_p = 0;
25298 struct glyph_matrix *active_glyphs = w->current_matrix;
25299 struct glyph_row *cursor_row;
25300 struct glyph *cursor_glyph;
25301 enum draw_glyphs_face hl;
25302
25303 /* No cursor displayed or row invalidated => nothing to do on the
25304 screen. */
25305 if (w->phys_cursor_type == NO_CURSOR)
25306 goto mark_cursor_off;
25307
25308 /* VPOS >= active_glyphs->nrows means that window has been resized.
25309 Don't bother to erase the cursor. */
25310 if (vpos >= active_glyphs->nrows)
25311 goto mark_cursor_off;
25312
25313 /* If row containing cursor is marked invalid, there is nothing we
25314 can do. */
25315 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25316 if (!cursor_row->enabled_p)
25317 goto mark_cursor_off;
25318
25319 /* If line spacing is > 0, old cursor may only be partially visible in
25320 window after split-window. So adjust visible height. */
25321 cursor_row->visible_height = min (cursor_row->visible_height,
25322 window_text_bottom_y (w) - cursor_row->y);
25323
25324 /* If row is completely invisible, don't attempt to delete a cursor which
25325 isn't there. This can happen if cursor is at top of a window, and
25326 we switch to a buffer with a header line in that window. */
25327 if (cursor_row->visible_height <= 0)
25328 goto mark_cursor_off;
25329
25330 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25331 if (cursor_row->cursor_in_fringe_p)
25332 {
25333 cursor_row->cursor_in_fringe_p = 0;
25334 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25335 goto mark_cursor_off;
25336 }
25337
25338 /* This can happen when the new row is shorter than the old one.
25339 In this case, either draw_glyphs or clear_end_of_line
25340 should have cleared the cursor. Note that we wouldn't be
25341 able to erase the cursor in this case because we don't have a
25342 cursor glyph at hand. */
25343 if ((cursor_row->reversed_p
25344 ? (w->phys_cursor.hpos < 0)
25345 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25346 goto mark_cursor_off;
25347
25348 /* When the window is hscrolled, cursor hpos can legitimately be out
25349 of bounds, but we draw the cursor at the corresponding window
25350 margin in that case. */
25351 if (!cursor_row->reversed_p && hpos < 0)
25352 hpos = 0;
25353 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25354 hpos = cursor_row->used[TEXT_AREA] - 1;
25355
25356 /* If the cursor is in the mouse face area, redisplay that when
25357 we clear the cursor. */
25358 if (! NILP (hlinfo->mouse_face_window)
25359 && coords_in_mouse_face_p (w, hpos, vpos)
25360 /* Don't redraw the cursor's spot in mouse face if it is at the
25361 end of a line (on a newline). The cursor appears there, but
25362 mouse highlighting does not. */
25363 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25364 mouse_face_here_p = 1;
25365
25366 /* Maybe clear the display under the cursor. */
25367 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25368 {
25369 int x, y, left_x;
25370 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25371 int width;
25372
25373 cursor_glyph = get_phys_cursor_glyph (w);
25374 if (cursor_glyph == NULL)
25375 goto mark_cursor_off;
25376
25377 width = cursor_glyph->pixel_width;
25378 left_x = window_box_left_offset (w, TEXT_AREA);
25379 x = w->phys_cursor.x;
25380 if (x < left_x)
25381 width -= left_x - x;
25382 width = min (width, window_box_width (w, TEXT_AREA) - x);
25383 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25384 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25385
25386 if (width > 0)
25387 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25388 }
25389
25390 /* Erase the cursor by redrawing the character underneath it. */
25391 if (mouse_face_here_p)
25392 hl = DRAW_MOUSE_FACE;
25393 else
25394 hl = DRAW_NORMAL_TEXT;
25395 draw_phys_cursor_glyph (w, cursor_row, hl);
25396
25397 mark_cursor_off:
25398 w->phys_cursor_on_p = 0;
25399 w->phys_cursor_type = NO_CURSOR;
25400 }
25401
25402
25403 /* EXPORT:
25404 Display or clear cursor of window W. If ON is zero, clear the
25405 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25406 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25407
25408 void
25409 display_and_set_cursor (struct window *w, int on,
25410 int hpos, int vpos, int x, int y)
25411 {
25412 struct frame *f = XFRAME (w->frame);
25413 int new_cursor_type;
25414 int new_cursor_width;
25415 int active_cursor;
25416 struct glyph_row *glyph_row;
25417 struct glyph *glyph;
25418
25419 /* This is pointless on invisible frames, and dangerous on garbaged
25420 windows and frames; in the latter case, the frame or window may
25421 be in the midst of changing its size, and x and y may be off the
25422 window. */
25423 if (! FRAME_VISIBLE_P (f)
25424 || FRAME_GARBAGED_P (f)
25425 || vpos >= w->current_matrix->nrows
25426 || hpos >= w->current_matrix->matrix_w)
25427 return;
25428
25429 /* If cursor is off and we want it off, return quickly. */
25430 if (!on && !w->phys_cursor_on_p)
25431 return;
25432
25433 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25434 /* If cursor row is not enabled, we don't really know where to
25435 display the cursor. */
25436 if (!glyph_row->enabled_p)
25437 {
25438 w->phys_cursor_on_p = 0;
25439 return;
25440 }
25441
25442 glyph = NULL;
25443 if (!glyph_row->exact_window_width_line_p
25444 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25445 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25446
25447 xassert (interrupt_input_blocked);
25448
25449 /* Set new_cursor_type to the cursor we want to be displayed. */
25450 new_cursor_type = get_window_cursor_type (w, glyph,
25451 &new_cursor_width, &active_cursor);
25452
25453 /* If cursor is currently being shown and we don't want it to be or
25454 it is in the wrong place, or the cursor type is not what we want,
25455 erase it. */
25456 if (w->phys_cursor_on_p
25457 && (!on
25458 || w->phys_cursor.x != x
25459 || w->phys_cursor.y != y
25460 || new_cursor_type != w->phys_cursor_type
25461 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25462 && new_cursor_width != w->phys_cursor_width)))
25463 erase_phys_cursor (w);
25464
25465 /* Don't check phys_cursor_on_p here because that flag is only set
25466 to zero in some cases where we know that the cursor has been
25467 completely erased, to avoid the extra work of erasing the cursor
25468 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25469 still not be visible, or it has only been partly erased. */
25470 if (on)
25471 {
25472 w->phys_cursor_ascent = glyph_row->ascent;
25473 w->phys_cursor_height = glyph_row->height;
25474
25475 /* Set phys_cursor_.* before x_draw_.* is called because some
25476 of them may need the information. */
25477 w->phys_cursor.x = x;
25478 w->phys_cursor.y = glyph_row->y;
25479 w->phys_cursor.hpos = hpos;
25480 w->phys_cursor.vpos = vpos;
25481 }
25482
25483 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25484 new_cursor_type, new_cursor_width,
25485 on, active_cursor);
25486 }
25487
25488
25489 /* Switch the display of W's cursor on or off, according to the value
25490 of ON. */
25491
25492 static void
25493 update_window_cursor (struct window *w, int on)
25494 {
25495 /* Don't update cursor in windows whose frame is in the process
25496 of being deleted. */
25497 if (w->current_matrix)
25498 {
25499 int hpos = w->phys_cursor.hpos;
25500 int vpos = w->phys_cursor.vpos;
25501 struct glyph_row *row;
25502
25503 if (vpos >= w->current_matrix->nrows
25504 || hpos >= w->current_matrix->matrix_w)
25505 return;
25506
25507 row = MATRIX_ROW (w->current_matrix, vpos);
25508
25509 /* When the window is hscrolled, cursor hpos can legitimately be
25510 out of bounds, but we draw the cursor at the corresponding
25511 window margin in that case. */
25512 if (!row->reversed_p && hpos < 0)
25513 hpos = 0;
25514 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25515 hpos = row->used[TEXT_AREA] - 1;
25516
25517 BLOCK_INPUT;
25518 display_and_set_cursor (w, on, hpos, vpos,
25519 w->phys_cursor.x, w->phys_cursor.y);
25520 UNBLOCK_INPUT;
25521 }
25522 }
25523
25524
25525 /* Call update_window_cursor with parameter ON_P on all leaf windows
25526 in the window tree rooted at W. */
25527
25528 static void
25529 update_cursor_in_window_tree (struct window *w, int on_p)
25530 {
25531 while (w)
25532 {
25533 if (!NILP (w->hchild))
25534 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25535 else if (!NILP (w->vchild))
25536 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25537 else
25538 update_window_cursor (w, on_p);
25539
25540 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25541 }
25542 }
25543
25544
25545 /* EXPORT:
25546 Display the cursor on window W, or clear it, according to ON_P.
25547 Don't change the cursor's position. */
25548
25549 void
25550 x_update_cursor (struct frame *f, int on_p)
25551 {
25552 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25553 }
25554
25555
25556 /* EXPORT:
25557 Clear the cursor of window W to background color, and mark the
25558 cursor as not shown. This is used when the text where the cursor
25559 is about to be rewritten. */
25560
25561 void
25562 x_clear_cursor (struct window *w)
25563 {
25564 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25565 update_window_cursor (w, 0);
25566 }
25567
25568 #endif /* HAVE_WINDOW_SYSTEM */
25569
25570 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25571 and MSDOS. */
25572 static void
25573 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25574 int start_hpos, int end_hpos,
25575 enum draw_glyphs_face draw)
25576 {
25577 #ifdef HAVE_WINDOW_SYSTEM
25578 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25579 {
25580 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25581 return;
25582 }
25583 #endif
25584 #if defined (HAVE_GPM) || defined (MSDOS)
25585 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25586 #endif
25587 }
25588
25589 /* Display the active region described by mouse_face_* according to DRAW. */
25590
25591 static void
25592 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25593 {
25594 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25595 struct frame *f = XFRAME (WINDOW_FRAME (w));
25596
25597 if (/* If window is in the process of being destroyed, don't bother
25598 to do anything. */
25599 w->current_matrix != NULL
25600 /* Don't update mouse highlight if hidden */
25601 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25602 /* Recognize when we are called to operate on rows that don't exist
25603 anymore. This can happen when a window is split. */
25604 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25605 {
25606 int phys_cursor_on_p = w->phys_cursor_on_p;
25607 struct glyph_row *row, *first, *last;
25608
25609 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25610 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25611
25612 for (row = first; row <= last && row->enabled_p; ++row)
25613 {
25614 int start_hpos, end_hpos, start_x;
25615
25616 /* For all but the first row, the highlight starts at column 0. */
25617 if (row == first)
25618 {
25619 /* R2L rows have BEG and END in reversed order, but the
25620 screen drawing geometry is always left to right. So
25621 we need to mirror the beginning and end of the
25622 highlighted area in R2L rows. */
25623 if (!row->reversed_p)
25624 {
25625 start_hpos = hlinfo->mouse_face_beg_col;
25626 start_x = hlinfo->mouse_face_beg_x;
25627 }
25628 else if (row == last)
25629 {
25630 start_hpos = hlinfo->mouse_face_end_col;
25631 start_x = hlinfo->mouse_face_end_x;
25632 }
25633 else
25634 {
25635 start_hpos = 0;
25636 start_x = 0;
25637 }
25638 }
25639 else if (row->reversed_p && row == last)
25640 {
25641 start_hpos = hlinfo->mouse_face_end_col;
25642 start_x = hlinfo->mouse_face_end_x;
25643 }
25644 else
25645 {
25646 start_hpos = 0;
25647 start_x = 0;
25648 }
25649
25650 if (row == last)
25651 {
25652 if (!row->reversed_p)
25653 end_hpos = hlinfo->mouse_face_end_col;
25654 else if (row == first)
25655 end_hpos = hlinfo->mouse_face_beg_col;
25656 else
25657 {
25658 end_hpos = row->used[TEXT_AREA];
25659 if (draw == DRAW_NORMAL_TEXT)
25660 row->fill_line_p = 1; /* Clear to end of line */
25661 }
25662 }
25663 else if (row->reversed_p && row == first)
25664 end_hpos = hlinfo->mouse_face_beg_col;
25665 else
25666 {
25667 end_hpos = row->used[TEXT_AREA];
25668 if (draw == DRAW_NORMAL_TEXT)
25669 row->fill_line_p = 1; /* Clear to end of line */
25670 }
25671
25672 if (end_hpos > start_hpos)
25673 {
25674 draw_row_with_mouse_face (w, start_x, row,
25675 start_hpos, end_hpos, draw);
25676
25677 row->mouse_face_p
25678 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25679 }
25680 }
25681
25682 #ifdef HAVE_WINDOW_SYSTEM
25683 /* When we've written over the cursor, arrange for it to
25684 be displayed again. */
25685 if (FRAME_WINDOW_P (f)
25686 && phys_cursor_on_p && !w->phys_cursor_on_p)
25687 {
25688 int hpos = w->phys_cursor.hpos;
25689
25690 /* When the window is hscrolled, cursor hpos can legitimately be
25691 out of bounds, but we draw the cursor at the corresponding
25692 window margin in that case. */
25693 if (!row->reversed_p && hpos < 0)
25694 hpos = 0;
25695 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25696 hpos = row->used[TEXT_AREA] - 1;
25697
25698 BLOCK_INPUT;
25699 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
25700 w->phys_cursor.x, w->phys_cursor.y);
25701 UNBLOCK_INPUT;
25702 }
25703 #endif /* HAVE_WINDOW_SYSTEM */
25704 }
25705
25706 #ifdef HAVE_WINDOW_SYSTEM
25707 /* Change the mouse cursor. */
25708 if (FRAME_WINDOW_P (f))
25709 {
25710 if (draw == DRAW_NORMAL_TEXT
25711 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25712 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25713 else if (draw == DRAW_MOUSE_FACE)
25714 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25715 else
25716 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25717 }
25718 #endif /* HAVE_WINDOW_SYSTEM */
25719 }
25720
25721 /* EXPORT:
25722 Clear out the mouse-highlighted active region.
25723 Redraw it un-highlighted first. Value is non-zero if mouse
25724 face was actually drawn unhighlighted. */
25725
25726 int
25727 clear_mouse_face (Mouse_HLInfo *hlinfo)
25728 {
25729 int cleared = 0;
25730
25731 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25732 {
25733 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25734 cleared = 1;
25735 }
25736
25737 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25738 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25739 hlinfo->mouse_face_window = Qnil;
25740 hlinfo->mouse_face_overlay = Qnil;
25741 return cleared;
25742 }
25743
25744 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25745 within the mouse face on that window. */
25746 static int
25747 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25748 {
25749 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25750
25751 /* Quickly resolve the easy cases. */
25752 if (!(WINDOWP (hlinfo->mouse_face_window)
25753 && XWINDOW (hlinfo->mouse_face_window) == w))
25754 return 0;
25755 if (vpos < hlinfo->mouse_face_beg_row
25756 || vpos > hlinfo->mouse_face_end_row)
25757 return 0;
25758 if (vpos > hlinfo->mouse_face_beg_row
25759 && vpos < hlinfo->mouse_face_end_row)
25760 return 1;
25761
25762 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25763 {
25764 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25765 {
25766 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25767 return 1;
25768 }
25769 else if ((vpos == hlinfo->mouse_face_beg_row
25770 && hpos >= hlinfo->mouse_face_beg_col)
25771 || (vpos == hlinfo->mouse_face_end_row
25772 && hpos < hlinfo->mouse_face_end_col))
25773 return 1;
25774 }
25775 else
25776 {
25777 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25778 {
25779 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25780 return 1;
25781 }
25782 else if ((vpos == hlinfo->mouse_face_beg_row
25783 && hpos <= hlinfo->mouse_face_beg_col)
25784 || (vpos == hlinfo->mouse_face_end_row
25785 && hpos > hlinfo->mouse_face_end_col))
25786 return 1;
25787 }
25788 return 0;
25789 }
25790
25791
25792 /* EXPORT:
25793 Non-zero if physical cursor of window W is within mouse face. */
25794
25795 int
25796 cursor_in_mouse_face_p (struct window *w)
25797 {
25798 int hpos = w->phys_cursor.hpos;
25799 int vpos = w->phys_cursor.vpos;
25800 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
25801
25802 /* When the window is hscrolled, cursor hpos can legitimately be out
25803 of bounds, but we draw the cursor at the corresponding window
25804 margin in that case. */
25805 if (!row->reversed_p && hpos < 0)
25806 hpos = 0;
25807 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25808 hpos = row->used[TEXT_AREA] - 1;
25809
25810 return coords_in_mouse_face_p (w, hpos, vpos);
25811 }
25812
25813
25814 \f
25815 /* Find the glyph rows START_ROW and END_ROW of window W that display
25816 characters between buffer positions START_CHARPOS and END_CHARPOS
25817 (excluding END_CHARPOS). This is similar to row_containing_pos,
25818 but is more accurate when bidi reordering makes buffer positions
25819 change non-linearly with glyph rows. */
25820 static void
25821 rows_from_pos_range (struct window *w,
25822 EMACS_INT start_charpos, EMACS_INT end_charpos,
25823 struct glyph_row **start, struct glyph_row **end)
25824 {
25825 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25826 int last_y = window_text_bottom_y (w);
25827 struct glyph_row *row;
25828
25829 *start = NULL;
25830 *end = NULL;
25831
25832 while (!first->enabled_p
25833 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25834 first++;
25835
25836 /* Find the START row. */
25837 for (row = first;
25838 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25839 row++)
25840 {
25841 /* A row can potentially be the START row if the range of the
25842 characters it displays intersects the range
25843 [START_CHARPOS..END_CHARPOS). */
25844 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25845 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25846 /* See the commentary in row_containing_pos, for the
25847 explanation of the complicated way to check whether
25848 some position is beyond the end of the characters
25849 displayed by a row. */
25850 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25851 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25852 && !row->ends_at_zv_p
25853 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25854 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25855 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25856 && !row->ends_at_zv_p
25857 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25858 {
25859 /* Found a candidate row. Now make sure at least one of the
25860 glyphs it displays has a charpos from the range
25861 [START_CHARPOS..END_CHARPOS).
25862
25863 This is not obvious because bidi reordering could make
25864 buffer positions of a row be 1,2,3,102,101,100, and if we
25865 want to highlight characters in [50..60), we don't want
25866 this row, even though [50..60) does intersect [1..103),
25867 the range of character positions given by the row's start
25868 and end positions. */
25869 struct glyph *g = row->glyphs[TEXT_AREA];
25870 struct glyph *e = g + row->used[TEXT_AREA];
25871
25872 while (g < e)
25873 {
25874 if ((BUFFERP (g->object) || INTEGERP (g->object))
25875 && start_charpos <= g->charpos && g->charpos < end_charpos)
25876 *start = row;
25877 g++;
25878 }
25879 if (*start)
25880 break;
25881 }
25882 }
25883
25884 /* Find the END row. */
25885 if (!*start
25886 /* If the last row is partially visible, start looking for END
25887 from that row, instead of starting from FIRST. */
25888 && !(row->enabled_p
25889 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
25890 row = first;
25891 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
25892 {
25893 struct glyph_row *next = row + 1;
25894
25895 if (!next->enabled_p
25896 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
25897 /* The first row >= START whose range of displayed characters
25898 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25899 is the row END + 1. */
25900 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
25901 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
25902 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
25903 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
25904 && !next->ends_at_zv_p
25905 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
25906 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
25907 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
25908 && !next->ends_at_zv_p
25909 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
25910 {
25911 *end = row;
25912 break;
25913 }
25914 else
25915 {
25916 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25917 but none of the characters it displays are in the range, it is
25918 also END + 1. */
25919 struct glyph *g = next->glyphs[TEXT_AREA];
25920 struct glyph *e = g + next->used[TEXT_AREA];
25921
25922 while (g < e)
25923 {
25924 if ((BUFFERP (g->object) || INTEGERP (g->object))
25925 && start_charpos <= g->charpos && g->charpos < end_charpos)
25926 break;
25927 g++;
25928 }
25929 if (g == e)
25930 {
25931 *end = row;
25932 break;
25933 }
25934 }
25935 }
25936 }
25937
25938 /* This function sets the mouse_face_* elements of HLINFO, assuming
25939 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25940 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25941 for the overlay or run of text properties specifying the mouse
25942 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25943 before-string and after-string that must also be highlighted.
25944 DISP_STRING, if non-nil, is a display string that may cover some
25945 or all of the highlighted text. */
25946
25947 static void
25948 mouse_face_from_buffer_pos (Lisp_Object window,
25949 Mouse_HLInfo *hlinfo,
25950 EMACS_INT mouse_charpos,
25951 EMACS_INT start_charpos,
25952 EMACS_INT end_charpos,
25953 Lisp_Object before_string,
25954 Lisp_Object after_string,
25955 Lisp_Object disp_string)
25956 {
25957 struct window *w = XWINDOW (window);
25958 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25959 struct glyph_row *r1, *r2;
25960 struct glyph *glyph, *end;
25961 EMACS_INT ignore, pos;
25962 int x;
25963
25964 xassert (NILP (disp_string) || STRINGP (disp_string));
25965 xassert (NILP (before_string) || STRINGP (before_string));
25966 xassert (NILP (after_string) || STRINGP (after_string));
25967
25968 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25969 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
25970 if (r1 == NULL)
25971 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25972 /* If the before-string or display-string contains newlines,
25973 rows_from_pos_range skips to its last row. Move back. */
25974 if (!NILP (before_string) || !NILP (disp_string))
25975 {
25976 struct glyph_row *prev;
25977 while ((prev = r1 - 1, prev >= first)
25978 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
25979 && prev->used[TEXT_AREA] > 0)
25980 {
25981 struct glyph *beg = prev->glyphs[TEXT_AREA];
25982 glyph = beg + prev->used[TEXT_AREA];
25983 while (--glyph >= beg && INTEGERP (glyph->object));
25984 if (glyph < beg
25985 || !(EQ (glyph->object, before_string)
25986 || EQ (glyph->object, disp_string)))
25987 break;
25988 r1 = prev;
25989 }
25990 }
25991 if (r2 == NULL)
25992 {
25993 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
25994 hlinfo->mouse_face_past_end = 1;
25995 }
25996 else if (!NILP (after_string))
25997 {
25998 /* If the after-string has newlines, advance to its last row. */
25999 struct glyph_row *next;
26000 struct glyph_row *last
26001 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26002
26003 for (next = r2 + 1;
26004 next <= last
26005 && next->used[TEXT_AREA] > 0
26006 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26007 ++next)
26008 r2 = next;
26009 }
26010 /* The rest of the display engine assumes that mouse_face_beg_row is
26011 either above mouse_face_end_row or identical to it. But with
26012 bidi-reordered continued lines, the row for START_CHARPOS could
26013 be below the row for END_CHARPOS. If so, swap the rows and store
26014 them in correct order. */
26015 if (r1->y > r2->y)
26016 {
26017 struct glyph_row *tem = r2;
26018
26019 r2 = r1;
26020 r1 = tem;
26021 }
26022
26023 hlinfo->mouse_face_beg_y = r1->y;
26024 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26025 hlinfo->mouse_face_end_y = r2->y;
26026 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26027
26028 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26029 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26030 could be anywhere in the row and in any order. The strategy
26031 below is to find the leftmost and the rightmost glyph that
26032 belongs to either of these 3 strings, or whose position is
26033 between START_CHARPOS and END_CHARPOS, and highlight all the
26034 glyphs between those two. This may cover more than just the text
26035 between START_CHARPOS and END_CHARPOS if the range of characters
26036 strides the bidi level boundary, e.g. if the beginning is in R2L
26037 text while the end is in L2R text or vice versa. */
26038 if (!r1->reversed_p)
26039 {
26040 /* This row is in a left to right paragraph. Scan it left to
26041 right. */
26042 glyph = r1->glyphs[TEXT_AREA];
26043 end = glyph + r1->used[TEXT_AREA];
26044 x = r1->x;
26045
26046 /* Skip truncation glyphs at the start of the glyph row. */
26047 if (r1->displays_text_p)
26048 for (; glyph < end
26049 && INTEGERP (glyph->object)
26050 && glyph->charpos < 0;
26051 ++glyph)
26052 x += glyph->pixel_width;
26053
26054 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26055 or DISP_STRING, and the first glyph from buffer whose
26056 position is between START_CHARPOS and END_CHARPOS. */
26057 for (; glyph < end
26058 && !INTEGERP (glyph->object)
26059 && !EQ (glyph->object, disp_string)
26060 && !(BUFFERP (glyph->object)
26061 && (glyph->charpos >= start_charpos
26062 && glyph->charpos < end_charpos));
26063 ++glyph)
26064 {
26065 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26066 are present at buffer positions between START_CHARPOS and
26067 END_CHARPOS, or if they come from an overlay. */
26068 if (EQ (glyph->object, before_string))
26069 {
26070 pos = string_buffer_position (before_string,
26071 start_charpos);
26072 /* If pos == 0, it means before_string came from an
26073 overlay, not from a buffer position. */
26074 if (!pos || (pos >= start_charpos && pos < end_charpos))
26075 break;
26076 }
26077 else if (EQ (glyph->object, after_string))
26078 {
26079 pos = string_buffer_position (after_string, end_charpos);
26080 if (!pos || (pos >= start_charpos && pos < end_charpos))
26081 break;
26082 }
26083 x += glyph->pixel_width;
26084 }
26085 hlinfo->mouse_face_beg_x = x;
26086 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26087 }
26088 else
26089 {
26090 /* This row is in a right to left paragraph. Scan it right to
26091 left. */
26092 struct glyph *g;
26093
26094 end = r1->glyphs[TEXT_AREA] - 1;
26095 glyph = end + r1->used[TEXT_AREA];
26096
26097 /* Skip truncation glyphs at the start of the glyph row. */
26098 if (r1->displays_text_p)
26099 for (; glyph > end
26100 && INTEGERP (glyph->object)
26101 && glyph->charpos < 0;
26102 --glyph)
26103 ;
26104
26105 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26106 or DISP_STRING, and the first glyph from buffer whose
26107 position is between START_CHARPOS and END_CHARPOS. */
26108 for (; glyph > end
26109 && !INTEGERP (glyph->object)
26110 && !EQ (glyph->object, disp_string)
26111 && !(BUFFERP (glyph->object)
26112 && (glyph->charpos >= start_charpos
26113 && glyph->charpos < end_charpos));
26114 --glyph)
26115 {
26116 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26117 are present at buffer positions between START_CHARPOS and
26118 END_CHARPOS, or if they come from an overlay. */
26119 if (EQ (glyph->object, before_string))
26120 {
26121 pos = string_buffer_position (before_string, start_charpos);
26122 /* If pos == 0, it means before_string came from an
26123 overlay, not from a buffer position. */
26124 if (!pos || (pos >= start_charpos && pos < end_charpos))
26125 break;
26126 }
26127 else if (EQ (glyph->object, after_string))
26128 {
26129 pos = string_buffer_position (after_string, end_charpos);
26130 if (!pos || (pos >= start_charpos && pos < end_charpos))
26131 break;
26132 }
26133 }
26134
26135 glyph++; /* first glyph to the right of the highlighted area */
26136 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26137 x += g->pixel_width;
26138 hlinfo->mouse_face_beg_x = x;
26139 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26140 }
26141
26142 /* If the highlight ends in a different row, compute GLYPH and END
26143 for the end row. Otherwise, reuse the values computed above for
26144 the row where the highlight begins. */
26145 if (r2 != r1)
26146 {
26147 if (!r2->reversed_p)
26148 {
26149 glyph = r2->glyphs[TEXT_AREA];
26150 end = glyph + r2->used[TEXT_AREA];
26151 x = r2->x;
26152 }
26153 else
26154 {
26155 end = r2->glyphs[TEXT_AREA] - 1;
26156 glyph = end + r2->used[TEXT_AREA];
26157 }
26158 }
26159
26160 if (!r2->reversed_p)
26161 {
26162 /* Skip truncation and continuation glyphs near the end of the
26163 row, and also blanks and stretch glyphs inserted by
26164 extend_face_to_end_of_line. */
26165 while (end > glyph
26166 && INTEGERP ((end - 1)->object))
26167 --end;
26168 /* Scan the rest of the glyph row from the end, looking for the
26169 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26170 DISP_STRING, or whose position is between START_CHARPOS
26171 and END_CHARPOS */
26172 for (--end;
26173 end > glyph
26174 && !INTEGERP (end->object)
26175 && !EQ (end->object, disp_string)
26176 && !(BUFFERP (end->object)
26177 && (end->charpos >= start_charpos
26178 && end->charpos < end_charpos));
26179 --end)
26180 {
26181 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26182 are present at buffer positions between START_CHARPOS and
26183 END_CHARPOS, or if they come from an overlay. */
26184 if (EQ (end->object, before_string))
26185 {
26186 pos = string_buffer_position (before_string, start_charpos);
26187 if (!pos || (pos >= start_charpos && pos < end_charpos))
26188 break;
26189 }
26190 else if (EQ (end->object, after_string))
26191 {
26192 pos = string_buffer_position (after_string, end_charpos);
26193 if (!pos || (pos >= start_charpos && pos < end_charpos))
26194 break;
26195 }
26196 }
26197 /* Find the X coordinate of the last glyph to be highlighted. */
26198 for (; glyph <= end; ++glyph)
26199 x += glyph->pixel_width;
26200
26201 hlinfo->mouse_face_end_x = x;
26202 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26203 }
26204 else
26205 {
26206 /* Skip truncation and continuation glyphs near the end of the
26207 row, and also blanks and stretch glyphs inserted by
26208 extend_face_to_end_of_line. */
26209 x = r2->x;
26210 end++;
26211 while (end < glyph
26212 && INTEGERP (end->object))
26213 {
26214 x += end->pixel_width;
26215 ++end;
26216 }
26217 /* Scan the rest of the glyph row from the end, looking for the
26218 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26219 DISP_STRING, or whose position is between START_CHARPOS
26220 and END_CHARPOS */
26221 for ( ;
26222 end < glyph
26223 && !INTEGERP (end->object)
26224 && !EQ (end->object, disp_string)
26225 && !(BUFFERP (end->object)
26226 && (end->charpos >= start_charpos
26227 && end->charpos < end_charpos));
26228 ++end)
26229 {
26230 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26231 are present at buffer positions between START_CHARPOS and
26232 END_CHARPOS, or if they come from an overlay. */
26233 if (EQ (end->object, before_string))
26234 {
26235 pos = string_buffer_position (before_string, start_charpos);
26236 if (!pos || (pos >= start_charpos && pos < end_charpos))
26237 break;
26238 }
26239 else if (EQ (end->object, after_string))
26240 {
26241 pos = string_buffer_position (after_string, end_charpos);
26242 if (!pos || (pos >= start_charpos && pos < end_charpos))
26243 break;
26244 }
26245 x += end->pixel_width;
26246 }
26247 hlinfo->mouse_face_end_x = x;
26248 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26249 }
26250
26251 hlinfo->mouse_face_window = window;
26252 hlinfo->mouse_face_face_id
26253 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26254 mouse_charpos + 1,
26255 !hlinfo->mouse_face_hidden, -1);
26256 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26257 }
26258
26259 /* The following function is not used anymore (replaced with
26260 mouse_face_from_string_pos), but I leave it here for the time
26261 being, in case someone would. */
26262
26263 #if 0 /* not used */
26264
26265 /* Find the position of the glyph for position POS in OBJECT in
26266 window W's current matrix, and return in *X, *Y the pixel
26267 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26268
26269 RIGHT_P non-zero means return the position of the right edge of the
26270 glyph, RIGHT_P zero means return the left edge position.
26271
26272 If no glyph for POS exists in the matrix, return the position of
26273 the glyph with the next smaller position that is in the matrix, if
26274 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26275 exists in the matrix, return the position of the glyph with the
26276 next larger position in OBJECT.
26277
26278 Value is non-zero if a glyph was found. */
26279
26280 static int
26281 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26282 int *hpos, int *vpos, int *x, int *y, int right_p)
26283 {
26284 int yb = window_text_bottom_y (w);
26285 struct glyph_row *r;
26286 struct glyph *best_glyph = NULL;
26287 struct glyph_row *best_row = NULL;
26288 int best_x = 0;
26289
26290 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26291 r->enabled_p && r->y < yb;
26292 ++r)
26293 {
26294 struct glyph *g = r->glyphs[TEXT_AREA];
26295 struct glyph *e = g + r->used[TEXT_AREA];
26296 int gx;
26297
26298 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26299 if (EQ (g->object, object))
26300 {
26301 if (g->charpos == pos)
26302 {
26303 best_glyph = g;
26304 best_x = gx;
26305 best_row = r;
26306 goto found;
26307 }
26308 else if (best_glyph == NULL
26309 || ((eabs (g->charpos - pos)
26310 < eabs (best_glyph->charpos - pos))
26311 && (right_p
26312 ? g->charpos < pos
26313 : g->charpos > pos)))
26314 {
26315 best_glyph = g;
26316 best_x = gx;
26317 best_row = r;
26318 }
26319 }
26320 }
26321
26322 found:
26323
26324 if (best_glyph)
26325 {
26326 *x = best_x;
26327 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26328
26329 if (right_p)
26330 {
26331 *x += best_glyph->pixel_width;
26332 ++*hpos;
26333 }
26334
26335 *y = best_row->y;
26336 *vpos = best_row - w->current_matrix->rows;
26337 }
26338
26339 return best_glyph != NULL;
26340 }
26341 #endif /* not used */
26342
26343 /* Find the positions of the first and the last glyphs in window W's
26344 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26345 (assumed to be a string), and return in HLINFO's mouse_face_*
26346 members the pixel and column/row coordinates of those glyphs. */
26347
26348 static void
26349 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26350 Lisp_Object object,
26351 EMACS_INT startpos, EMACS_INT endpos)
26352 {
26353 int yb = window_text_bottom_y (w);
26354 struct glyph_row *r;
26355 struct glyph *g, *e;
26356 int gx;
26357 int found = 0;
26358
26359 /* Find the glyph row with at least one position in the range
26360 [STARTPOS..ENDPOS], and the first glyph in that row whose
26361 position belongs to that range. */
26362 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26363 r->enabled_p && r->y < yb;
26364 ++r)
26365 {
26366 if (!r->reversed_p)
26367 {
26368 g = r->glyphs[TEXT_AREA];
26369 e = g + r->used[TEXT_AREA];
26370 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26371 if (EQ (g->object, object)
26372 && startpos <= g->charpos && g->charpos <= endpos)
26373 {
26374 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26375 hlinfo->mouse_face_beg_y = r->y;
26376 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26377 hlinfo->mouse_face_beg_x = gx;
26378 found = 1;
26379 break;
26380 }
26381 }
26382 else
26383 {
26384 struct glyph *g1;
26385
26386 e = r->glyphs[TEXT_AREA];
26387 g = e + r->used[TEXT_AREA];
26388 for ( ; g > e; --g)
26389 if (EQ ((g-1)->object, object)
26390 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26391 {
26392 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26393 hlinfo->mouse_face_beg_y = r->y;
26394 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26395 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26396 gx += g1->pixel_width;
26397 hlinfo->mouse_face_beg_x = gx;
26398 found = 1;
26399 break;
26400 }
26401 }
26402 if (found)
26403 break;
26404 }
26405
26406 if (!found)
26407 return;
26408
26409 /* Starting with the next row, look for the first row which does NOT
26410 include any glyphs whose positions are in the range. */
26411 for (++r; r->enabled_p && r->y < yb; ++r)
26412 {
26413 g = r->glyphs[TEXT_AREA];
26414 e = g + r->used[TEXT_AREA];
26415 found = 0;
26416 for ( ; g < e; ++g)
26417 if (EQ (g->object, object)
26418 && startpos <= g->charpos && g->charpos <= endpos)
26419 {
26420 found = 1;
26421 break;
26422 }
26423 if (!found)
26424 break;
26425 }
26426
26427 /* The highlighted region ends on the previous row. */
26428 r--;
26429
26430 /* Set the end row and its vertical pixel coordinate. */
26431 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26432 hlinfo->mouse_face_end_y = r->y;
26433
26434 /* Compute and set the end column and the end column's horizontal
26435 pixel coordinate. */
26436 if (!r->reversed_p)
26437 {
26438 g = r->glyphs[TEXT_AREA];
26439 e = g + r->used[TEXT_AREA];
26440 for ( ; e > g; --e)
26441 if (EQ ((e-1)->object, object)
26442 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26443 break;
26444 hlinfo->mouse_face_end_col = e - g;
26445
26446 for (gx = r->x; g < e; ++g)
26447 gx += g->pixel_width;
26448 hlinfo->mouse_face_end_x = gx;
26449 }
26450 else
26451 {
26452 e = r->glyphs[TEXT_AREA];
26453 g = e + r->used[TEXT_AREA];
26454 for (gx = r->x ; e < g; ++e)
26455 {
26456 if (EQ (e->object, object)
26457 && startpos <= e->charpos && e->charpos <= endpos)
26458 break;
26459 gx += e->pixel_width;
26460 }
26461 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26462 hlinfo->mouse_face_end_x = gx;
26463 }
26464 }
26465
26466 #ifdef HAVE_WINDOW_SYSTEM
26467
26468 /* See if position X, Y is within a hot-spot of an image. */
26469
26470 static int
26471 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26472 {
26473 if (!CONSP (hot_spot))
26474 return 0;
26475
26476 if (EQ (XCAR (hot_spot), Qrect))
26477 {
26478 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26479 Lisp_Object rect = XCDR (hot_spot);
26480 Lisp_Object tem;
26481 if (!CONSP (rect))
26482 return 0;
26483 if (!CONSP (XCAR (rect)))
26484 return 0;
26485 if (!CONSP (XCDR (rect)))
26486 return 0;
26487 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26488 return 0;
26489 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26490 return 0;
26491 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26492 return 0;
26493 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26494 return 0;
26495 return 1;
26496 }
26497 else if (EQ (XCAR (hot_spot), Qcircle))
26498 {
26499 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26500 Lisp_Object circ = XCDR (hot_spot);
26501 Lisp_Object lr, lx0, ly0;
26502 if (CONSP (circ)
26503 && CONSP (XCAR (circ))
26504 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26505 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26506 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26507 {
26508 double r = XFLOATINT (lr);
26509 double dx = XINT (lx0) - x;
26510 double dy = XINT (ly0) - y;
26511 return (dx * dx + dy * dy <= r * r);
26512 }
26513 }
26514 else if (EQ (XCAR (hot_spot), Qpoly))
26515 {
26516 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26517 if (VECTORP (XCDR (hot_spot)))
26518 {
26519 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26520 Lisp_Object *poly = v->contents;
26521 int n = v->header.size;
26522 int i;
26523 int inside = 0;
26524 Lisp_Object lx, ly;
26525 int x0, y0;
26526
26527 /* Need an even number of coordinates, and at least 3 edges. */
26528 if (n < 6 || n & 1)
26529 return 0;
26530
26531 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26532 If count is odd, we are inside polygon. Pixels on edges
26533 may or may not be included depending on actual geometry of the
26534 polygon. */
26535 if ((lx = poly[n-2], !INTEGERP (lx))
26536 || (ly = poly[n-1], !INTEGERP (lx)))
26537 return 0;
26538 x0 = XINT (lx), y0 = XINT (ly);
26539 for (i = 0; i < n; i += 2)
26540 {
26541 int x1 = x0, y1 = y0;
26542 if ((lx = poly[i], !INTEGERP (lx))
26543 || (ly = poly[i+1], !INTEGERP (ly)))
26544 return 0;
26545 x0 = XINT (lx), y0 = XINT (ly);
26546
26547 /* Does this segment cross the X line? */
26548 if (x0 >= x)
26549 {
26550 if (x1 >= x)
26551 continue;
26552 }
26553 else if (x1 < x)
26554 continue;
26555 if (y > y0 && y > y1)
26556 continue;
26557 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26558 inside = !inside;
26559 }
26560 return inside;
26561 }
26562 }
26563 return 0;
26564 }
26565
26566 Lisp_Object
26567 find_hot_spot (Lisp_Object map, int x, int y)
26568 {
26569 while (CONSP (map))
26570 {
26571 if (CONSP (XCAR (map))
26572 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26573 return XCAR (map);
26574 map = XCDR (map);
26575 }
26576
26577 return Qnil;
26578 }
26579
26580 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26581 3, 3, 0,
26582 doc: /* Lookup in image map MAP coordinates X and Y.
26583 An image map is an alist where each element has the format (AREA ID PLIST).
26584 An AREA is specified as either a rectangle, a circle, or a polygon:
26585 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26586 pixel coordinates of the upper left and bottom right corners.
26587 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26588 and the radius of the circle; r may be a float or integer.
26589 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26590 vector describes one corner in the polygon.
26591 Returns the alist element for the first matching AREA in MAP. */)
26592 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26593 {
26594 if (NILP (map))
26595 return Qnil;
26596
26597 CHECK_NUMBER (x);
26598 CHECK_NUMBER (y);
26599
26600 return find_hot_spot (map, XINT (x), XINT (y));
26601 }
26602
26603
26604 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26605 static void
26606 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26607 {
26608 /* Do not change cursor shape while dragging mouse. */
26609 if (!NILP (do_mouse_tracking))
26610 return;
26611
26612 if (!NILP (pointer))
26613 {
26614 if (EQ (pointer, Qarrow))
26615 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26616 else if (EQ (pointer, Qhand))
26617 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26618 else if (EQ (pointer, Qtext))
26619 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26620 else if (EQ (pointer, intern ("hdrag")))
26621 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26622 #ifdef HAVE_X_WINDOWS
26623 else if (EQ (pointer, intern ("vdrag")))
26624 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26625 #endif
26626 else if (EQ (pointer, intern ("hourglass")))
26627 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26628 else if (EQ (pointer, Qmodeline))
26629 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26630 else
26631 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26632 }
26633
26634 if (cursor != No_Cursor)
26635 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26636 }
26637
26638 #endif /* HAVE_WINDOW_SYSTEM */
26639
26640 /* Take proper action when mouse has moved to the mode or header line
26641 or marginal area AREA of window W, x-position X and y-position Y.
26642 X is relative to the start of the text display area of W, so the
26643 width of bitmap areas and scroll bars must be subtracted to get a
26644 position relative to the start of the mode line. */
26645
26646 static void
26647 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26648 enum window_part area)
26649 {
26650 struct window *w = XWINDOW (window);
26651 struct frame *f = XFRAME (w->frame);
26652 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26653 #ifdef HAVE_WINDOW_SYSTEM
26654 Display_Info *dpyinfo;
26655 #endif
26656 Cursor cursor = No_Cursor;
26657 Lisp_Object pointer = Qnil;
26658 int dx, dy, width, height;
26659 EMACS_INT charpos;
26660 Lisp_Object string, object = Qnil;
26661 Lisp_Object pos, help;
26662
26663 Lisp_Object mouse_face;
26664 int original_x_pixel = x;
26665 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26666 struct glyph_row *row;
26667
26668 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26669 {
26670 int x0;
26671 struct glyph *end;
26672
26673 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26674 returns them in row/column units! */
26675 string = mode_line_string (w, area, &x, &y, &charpos,
26676 &object, &dx, &dy, &width, &height);
26677
26678 row = (area == ON_MODE_LINE
26679 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26680 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26681
26682 /* Find the glyph under the mouse pointer. */
26683 if (row->mode_line_p && row->enabled_p)
26684 {
26685 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26686 end = glyph + row->used[TEXT_AREA];
26687
26688 for (x0 = original_x_pixel;
26689 glyph < end && x0 >= glyph->pixel_width;
26690 ++glyph)
26691 x0 -= glyph->pixel_width;
26692
26693 if (glyph >= end)
26694 glyph = NULL;
26695 }
26696 }
26697 else
26698 {
26699 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26700 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26701 returns them in row/column units! */
26702 string = marginal_area_string (w, area, &x, &y, &charpos,
26703 &object, &dx, &dy, &width, &height);
26704 }
26705
26706 help = Qnil;
26707
26708 #ifdef HAVE_WINDOW_SYSTEM
26709 if (IMAGEP (object))
26710 {
26711 Lisp_Object image_map, hotspot;
26712 if ((image_map = Fplist_get (XCDR (object), QCmap),
26713 !NILP (image_map))
26714 && (hotspot = find_hot_spot (image_map, dx, dy),
26715 CONSP (hotspot))
26716 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26717 {
26718 Lisp_Object plist;
26719
26720 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26721 If so, we could look for mouse-enter, mouse-leave
26722 properties in PLIST (and do something...). */
26723 hotspot = XCDR (hotspot);
26724 if (CONSP (hotspot)
26725 && (plist = XCAR (hotspot), CONSP (plist)))
26726 {
26727 pointer = Fplist_get (plist, Qpointer);
26728 if (NILP (pointer))
26729 pointer = Qhand;
26730 help = Fplist_get (plist, Qhelp_echo);
26731 if (!NILP (help))
26732 {
26733 help_echo_string = help;
26734 /* Is this correct? ++kfs */
26735 XSETWINDOW (help_echo_window, w);
26736 help_echo_object = w->buffer;
26737 help_echo_pos = charpos;
26738 }
26739 }
26740 }
26741 if (NILP (pointer))
26742 pointer = Fplist_get (XCDR (object), QCpointer);
26743 }
26744 #endif /* HAVE_WINDOW_SYSTEM */
26745
26746 if (STRINGP (string))
26747 {
26748 pos = make_number (charpos);
26749 /* If we're on a string with `help-echo' text property, arrange
26750 for the help to be displayed. This is done by setting the
26751 global variable help_echo_string to the help string. */
26752 if (NILP (help))
26753 {
26754 help = Fget_text_property (pos, Qhelp_echo, string);
26755 if (!NILP (help))
26756 {
26757 help_echo_string = help;
26758 XSETWINDOW (help_echo_window, w);
26759 help_echo_object = string;
26760 help_echo_pos = charpos;
26761 }
26762 }
26763
26764 #ifdef HAVE_WINDOW_SYSTEM
26765 if (FRAME_WINDOW_P (f))
26766 {
26767 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26768 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26769 if (NILP (pointer))
26770 pointer = Fget_text_property (pos, Qpointer, string);
26771
26772 /* Change the mouse pointer according to what is under X/Y. */
26773 if (NILP (pointer)
26774 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26775 {
26776 Lisp_Object map;
26777 map = Fget_text_property (pos, Qlocal_map, string);
26778 if (!KEYMAPP (map))
26779 map = Fget_text_property (pos, Qkeymap, string);
26780 if (!KEYMAPP (map))
26781 cursor = dpyinfo->vertical_scroll_bar_cursor;
26782 }
26783 }
26784 #endif
26785
26786 /* Change the mouse face according to what is under X/Y. */
26787 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26788 if (!NILP (mouse_face)
26789 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26790 && glyph)
26791 {
26792 Lisp_Object b, e;
26793
26794 struct glyph * tmp_glyph;
26795
26796 int gpos;
26797 int gseq_length;
26798 int total_pixel_width;
26799 EMACS_INT begpos, endpos, ignore;
26800
26801 int vpos, hpos;
26802
26803 b = Fprevious_single_property_change (make_number (charpos + 1),
26804 Qmouse_face, string, Qnil);
26805 if (NILP (b))
26806 begpos = 0;
26807 else
26808 begpos = XINT (b);
26809
26810 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26811 if (NILP (e))
26812 endpos = SCHARS (string);
26813 else
26814 endpos = XINT (e);
26815
26816 /* Calculate the glyph position GPOS of GLYPH in the
26817 displayed string, relative to the beginning of the
26818 highlighted part of the string.
26819
26820 Note: GPOS is different from CHARPOS. CHARPOS is the
26821 position of GLYPH in the internal string object. A mode
26822 line string format has structures which are converted to
26823 a flattened string by the Emacs Lisp interpreter. The
26824 internal string is an element of those structures. The
26825 displayed string is the flattened string. */
26826 tmp_glyph = row_start_glyph;
26827 while (tmp_glyph < glyph
26828 && (!(EQ (tmp_glyph->object, glyph->object)
26829 && begpos <= tmp_glyph->charpos
26830 && tmp_glyph->charpos < endpos)))
26831 tmp_glyph++;
26832 gpos = glyph - tmp_glyph;
26833
26834 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26835 the highlighted part of the displayed string to which
26836 GLYPH belongs. Note: GSEQ_LENGTH is different from
26837 SCHARS (STRING), because the latter returns the length of
26838 the internal string. */
26839 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
26840 tmp_glyph > glyph
26841 && (!(EQ (tmp_glyph->object, glyph->object)
26842 && begpos <= tmp_glyph->charpos
26843 && tmp_glyph->charpos < endpos));
26844 tmp_glyph--)
26845 ;
26846 gseq_length = gpos + (tmp_glyph - glyph) + 1;
26847
26848 /* Calculate the total pixel width of all the glyphs between
26849 the beginning of the highlighted area and GLYPH. */
26850 total_pixel_width = 0;
26851 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
26852 total_pixel_width += tmp_glyph->pixel_width;
26853
26854 /* Pre calculation of re-rendering position. Note: X is in
26855 column units here, after the call to mode_line_string or
26856 marginal_area_string. */
26857 hpos = x - gpos;
26858 vpos = (area == ON_MODE_LINE
26859 ? (w->current_matrix)->nrows - 1
26860 : 0);
26861
26862 /* If GLYPH's position is included in the region that is
26863 already drawn in mouse face, we have nothing to do. */
26864 if ( EQ (window, hlinfo->mouse_face_window)
26865 && (!row->reversed_p
26866 ? (hlinfo->mouse_face_beg_col <= hpos
26867 && hpos < hlinfo->mouse_face_end_col)
26868 /* In R2L rows we swap BEG and END, see below. */
26869 : (hlinfo->mouse_face_end_col <= hpos
26870 && hpos < hlinfo->mouse_face_beg_col))
26871 && hlinfo->mouse_face_beg_row == vpos )
26872 return;
26873
26874 if (clear_mouse_face (hlinfo))
26875 cursor = No_Cursor;
26876
26877 if (!row->reversed_p)
26878 {
26879 hlinfo->mouse_face_beg_col = hpos;
26880 hlinfo->mouse_face_beg_x = original_x_pixel
26881 - (total_pixel_width + dx);
26882 hlinfo->mouse_face_end_col = hpos + gseq_length;
26883 hlinfo->mouse_face_end_x = 0;
26884 }
26885 else
26886 {
26887 /* In R2L rows, show_mouse_face expects BEG and END
26888 coordinates to be swapped. */
26889 hlinfo->mouse_face_end_col = hpos;
26890 hlinfo->mouse_face_end_x = original_x_pixel
26891 - (total_pixel_width + dx);
26892 hlinfo->mouse_face_beg_col = hpos + gseq_length;
26893 hlinfo->mouse_face_beg_x = 0;
26894 }
26895
26896 hlinfo->mouse_face_beg_row = vpos;
26897 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
26898 hlinfo->mouse_face_beg_y = 0;
26899 hlinfo->mouse_face_end_y = 0;
26900 hlinfo->mouse_face_past_end = 0;
26901 hlinfo->mouse_face_window = window;
26902
26903 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
26904 charpos,
26905 0, 0, 0,
26906 &ignore,
26907 glyph->face_id,
26908 1);
26909 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26910
26911 if (NILP (pointer))
26912 pointer = Qhand;
26913 }
26914 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26915 clear_mouse_face (hlinfo);
26916 }
26917 #ifdef HAVE_WINDOW_SYSTEM
26918 if (FRAME_WINDOW_P (f))
26919 define_frame_cursor1 (f, cursor, pointer);
26920 #endif
26921 }
26922
26923
26924 /* EXPORT:
26925 Take proper action when the mouse has moved to position X, Y on
26926 frame F as regards highlighting characters that have mouse-face
26927 properties. Also de-highlighting chars where the mouse was before.
26928 X and Y can be negative or out of range. */
26929
26930 void
26931 note_mouse_highlight (struct frame *f, int x, int y)
26932 {
26933 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26934 enum window_part part = ON_NOTHING;
26935 Lisp_Object window;
26936 struct window *w;
26937 Cursor cursor = No_Cursor;
26938 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
26939 struct buffer *b;
26940
26941 /* When a menu is active, don't highlight because this looks odd. */
26942 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26943 if (popup_activated ())
26944 return;
26945 #endif
26946
26947 if (NILP (Vmouse_highlight)
26948 || !f->glyphs_initialized_p
26949 || f->pointer_invisible)
26950 return;
26951
26952 hlinfo->mouse_face_mouse_x = x;
26953 hlinfo->mouse_face_mouse_y = y;
26954 hlinfo->mouse_face_mouse_frame = f;
26955
26956 if (hlinfo->mouse_face_defer)
26957 return;
26958
26959 if (gc_in_progress)
26960 {
26961 hlinfo->mouse_face_deferred_gc = 1;
26962 return;
26963 }
26964
26965 /* Which window is that in? */
26966 window = window_from_coordinates (f, x, y, &part, 1);
26967
26968 /* If displaying active text in another window, clear that. */
26969 if (! EQ (window, hlinfo->mouse_face_window)
26970 /* Also clear if we move out of text area in same window. */
26971 || (!NILP (hlinfo->mouse_face_window)
26972 && !NILP (window)
26973 && part != ON_TEXT
26974 && part != ON_MODE_LINE
26975 && part != ON_HEADER_LINE))
26976 clear_mouse_face (hlinfo);
26977
26978 /* Not on a window -> return. */
26979 if (!WINDOWP (window))
26980 return;
26981
26982 /* Reset help_echo_string. It will get recomputed below. */
26983 help_echo_string = Qnil;
26984
26985 /* Convert to window-relative pixel coordinates. */
26986 w = XWINDOW (window);
26987 frame_to_window_pixel_xy (w, &x, &y);
26988
26989 #ifdef HAVE_WINDOW_SYSTEM
26990 /* Handle tool-bar window differently since it doesn't display a
26991 buffer. */
26992 if (EQ (window, f->tool_bar_window))
26993 {
26994 note_tool_bar_highlight (f, x, y);
26995 return;
26996 }
26997 #endif
26998
26999 /* Mouse is on the mode, header line or margin? */
27000 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27001 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27002 {
27003 note_mode_line_or_margin_highlight (window, x, y, part);
27004 return;
27005 }
27006
27007 #ifdef HAVE_WINDOW_SYSTEM
27008 if (part == ON_VERTICAL_BORDER)
27009 {
27010 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27011 help_echo_string = build_string ("drag-mouse-1: resize");
27012 }
27013 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27014 || part == ON_SCROLL_BAR)
27015 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27016 else
27017 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27018 #endif
27019
27020 /* Are we in a window whose display is up to date?
27021 And verify the buffer's text has not changed. */
27022 b = XBUFFER (w->buffer);
27023 if (part == ON_TEXT
27024 && EQ (w->window_end_valid, w->buffer)
27025 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
27026 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
27027 {
27028 int hpos, vpos, dx, dy, area = LAST_AREA;
27029 EMACS_INT pos;
27030 struct glyph *glyph;
27031 Lisp_Object object;
27032 Lisp_Object mouse_face = Qnil, position;
27033 Lisp_Object *overlay_vec = NULL;
27034 ptrdiff_t i, noverlays;
27035 struct buffer *obuf;
27036 EMACS_INT obegv, ozv;
27037 int same_region;
27038
27039 /* Find the glyph under X/Y. */
27040 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27041
27042 #ifdef HAVE_WINDOW_SYSTEM
27043 /* Look for :pointer property on image. */
27044 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27045 {
27046 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27047 if (img != NULL && IMAGEP (img->spec))
27048 {
27049 Lisp_Object image_map, hotspot;
27050 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27051 !NILP (image_map))
27052 && (hotspot = find_hot_spot (image_map,
27053 glyph->slice.img.x + dx,
27054 glyph->slice.img.y + dy),
27055 CONSP (hotspot))
27056 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27057 {
27058 Lisp_Object plist;
27059
27060 /* Could check XCAR (hotspot) to see if we enter/leave
27061 this hot-spot.
27062 If so, we could look for mouse-enter, mouse-leave
27063 properties in PLIST (and do something...). */
27064 hotspot = XCDR (hotspot);
27065 if (CONSP (hotspot)
27066 && (plist = XCAR (hotspot), CONSP (plist)))
27067 {
27068 pointer = Fplist_get (plist, Qpointer);
27069 if (NILP (pointer))
27070 pointer = Qhand;
27071 help_echo_string = Fplist_get (plist, Qhelp_echo);
27072 if (!NILP (help_echo_string))
27073 {
27074 help_echo_window = window;
27075 help_echo_object = glyph->object;
27076 help_echo_pos = glyph->charpos;
27077 }
27078 }
27079 }
27080 if (NILP (pointer))
27081 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27082 }
27083 }
27084 #endif /* HAVE_WINDOW_SYSTEM */
27085
27086 /* Clear mouse face if X/Y not over text. */
27087 if (glyph == NULL
27088 || area != TEXT_AREA
27089 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27090 /* Glyph's OBJECT is an integer for glyphs inserted by the
27091 display engine for its internal purposes, like truncation
27092 and continuation glyphs and blanks beyond the end of
27093 line's text on text terminals. If we are over such a
27094 glyph, we are not over any text. */
27095 || INTEGERP (glyph->object)
27096 /* R2L rows have a stretch glyph at their front, which
27097 stands for no text, whereas L2R rows have no glyphs at
27098 all beyond the end of text. Treat such stretch glyphs
27099 like we do with NULL glyphs in L2R rows. */
27100 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27101 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27102 && glyph->type == STRETCH_GLYPH
27103 && glyph->avoid_cursor_p))
27104 {
27105 if (clear_mouse_face (hlinfo))
27106 cursor = No_Cursor;
27107 #ifdef HAVE_WINDOW_SYSTEM
27108 if (FRAME_WINDOW_P (f) && NILP (pointer))
27109 {
27110 if (area != TEXT_AREA)
27111 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27112 else
27113 pointer = Vvoid_text_area_pointer;
27114 }
27115 #endif
27116 goto set_cursor;
27117 }
27118
27119 pos = glyph->charpos;
27120 object = glyph->object;
27121 if (!STRINGP (object) && !BUFFERP (object))
27122 goto set_cursor;
27123
27124 /* If we get an out-of-range value, return now; avoid an error. */
27125 if (BUFFERP (object) && pos > BUF_Z (b))
27126 goto set_cursor;
27127
27128 /* Make the window's buffer temporarily current for
27129 overlays_at and compute_char_face. */
27130 obuf = current_buffer;
27131 current_buffer = b;
27132 obegv = BEGV;
27133 ozv = ZV;
27134 BEGV = BEG;
27135 ZV = Z;
27136
27137 /* Is this char mouse-active or does it have help-echo? */
27138 position = make_number (pos);
27139
27140 if (BUFFERP (object))
27141 {
27142 /* Put all the overlays we want in a vector in overlay_vec. */
27143 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27144 /* Sort overlays into increasing priority order. */
27145 noverlays = sort_overlays (overlay_vec, noverlays, w);
27146 }
27147 else
27148 noverlays = 0;
27149
27150 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27151
27152 if (same_region)
27153 cursor = No_Cursor;
27154
27155 /* Check mouse-face highlighting. */
27156 if (! same_region
27157 /* If there exists an overlay with mouse-face overlapping
27158 the one we are currently highlighting, we have to
27159 check if we enter the overlapping overlay, and then
27160 highlight only that. */
27161 || (OVERLAYP (hlinfo->mouse_face_overlay)
27162 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27163 {
27164 /* Find the highest priority overlay with a mouse-face. */
27165 Lisp_Object overlay = Qnil;
27166 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27167 {
27168 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27169 if (!NILP (mouse_face))
27170 overlay = overlay_vec[i];
27171 }
27172
27173 /* If we're highlighting the same overlay as before, there's
27174 no need to do that again. */
27175 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27176 goto check_help_echo;
27177 hlinfo->mouse_face_overlay = overlay;
27178
27179 /* Clear the display of the old active region, if any. */
27180 if (clear_mouse_face (hlinfo))
27181 cursor = No_Cursor;
27182
27183 /* If no overlay applies, get a text property. */
27184 if (NILP (overlay))
27185 mouse_face = Fget_text_property (position, Qmouse_face, object);
27186
27187 /* Next, compute the bounds of the mouse highlighting and
27188 display it. */
27189 if (!NILP (mouse_face) && STRINGP (object))
27190 {
27191 /* The mouse-highlighting comes from a display string
27192 with a mouse-face. */
27193 Lisp_Object s, e;
27194 EMACS_INT ignore;
27195
27196 s = Fprevious_single_property_change
27197 (make_number (pos + 1), Qmouse_face, object, Qnil);
27198 e = Fnext_single_property_change
27199 (position, Qmouse_face, object, Qnil);
27200 if (NILP (s))
27201 s = make_number (0);
27202 if (NILP (e))
27203 e = make_number (SCHARS (object) - 1);
27204 mouse_face_from_string_pos (w, hlinfo, object,
27205 XINT (s), XINT (e));
27206 hlinfo->mouse_face_past_end = 0;
27207 hlinfo->mouse_face_window = window;
27208 hlinfo->mouse_face_face_id
27209 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27210 glyph->face_id, 1);
27211 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27212 cursor = No_Cursor;
27213 }
27214 else
27215 {
27216 /* The mouse-highlighting, if any, comes from an overlay
27217 or text property in the buffer. */
27218 Lisp_Object buffer IF_LINT (= Qnil);
27219 Lisp_Object disp_string IF_LINT (= Qnil);
27220
27221 if (STRINGP (object))
27222 {
27223 /* If we are on a display string with no mouse-face,
27224 check if the text under it has one. */
27225 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27226 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27227 pos = string_buffer_position (object, start);
27228 if (pos > 0)
27229 {
27230 mouse_face = get_char_property_and_overlay
27231 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27232 buffer = w->buffer;
27233 disp_string = object;
27234 }
27235 }
27236 else
27237 {
27238 buffer = object;
27239 disp_string = Qnil;
27240 }
27241
27242 if (!NILP (mouse_face))
27243 {
27244 Lisp_Object before, after;
27245 Lisp_Object before_string, after_string;
27246 /* To correctly find the limits of mouse highlight
27247 in a bidi-reordered buffer, we must not use the
27248 optimization of limiting the search in
27249 previous-single-property-change and
27250 next-single-property-change, because
27251 rows_from_pos_range needs the real start and end
27252 positions to DTRT in this case. That's because
27253 the first row visible in a window does not
27254 necessarily display the character whose position
27255 is the smallest. */
27256 Lisp_Object lim1 =
27257 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27258 ? Fmarker_position (w->start)
27259 : Qnil;
27260 Lisp_Object lim2 =
27261 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27262 ? make_number (BUF_Z (XBUFFER (buffer))
27263 - XFASTINT (w->window_end_pos))
27264 : Qnil;
27265
27266 if (NILP (overlay))
27267 {
27268 /* Handle the text property case. */
27269 before = Fprevious_single_property_change
27270 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27271 after = Fnext_single_property_change
27272 (make_number (pos), Qmouse_face, buffer, lim2);
27273 before_string = after_string = Qnil;
27274 }
27275 else
27276 {
27277 /* Handle the overlay case. */
27278 before = Foverlay_start (overlay);
27279 after = Foverlay_end (overlay);
27280 before_string = Foverlay_get (overlay, Qbefore_string);
27281 after_string = Foverlay_get (overlay, Qafter_string);
27282
27283 if (!STRINGP (before_string)) before_string = Qnil;
27284 if (!STRINGP (after_string)) after_string = Qnil;
27285 }
27286
27287 mouse_face_from_buffer_pos (window, hlinfo, pos,
27288 NILP (before)
27289 ? 1
27290 : XFASTINT (before),
27291 NILP (after)
27292 ? BUF_Z (XBUFFER (buffer))
27293 : XFASTINT (after),
27294 before_string, after_string,
27295 disp_string);
27296 cursor = No_Cursor;
27297 }
27298 }
27299 }
27300
27301 check_help_echo:
27302
27303 /* Look for a `help-echo' property. */
27304 if (NILP (help_echo_string)) {
27305 Lisp_Object help, overlay;
27306
27307 /* Check overlays first. */
27308 help = overlay = Qnil;
27309 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27310 {
27311 overlay = overlay_vec[i];
27312 help = Foverlay_get (overlay, Qhelp_echo);
27313 }
27314
27315 if (!NILP (help))
27316 {
27317 help_echo_string = help;
27318 help_echo_window = window;
27319 help_echo_object = overlay;
27320 help_echo_pos = pos;
27321 }
27322 else
27323 {
27324 Lisp_Object obj = glyph->object;
27325 EMACS_INT charpos = glyph->charpos;
27326
27327 /* Try text properties. */
27328 if (STRINGP (obj)
27329 && charpos >= 0
27330 && charpos < SCHARS (obj))
27331 {
27332 help = Fget_text_property (make_number (charpos),
27333 Qhelp_echo, obj);
27334 if (NILP (help))
27335 {
27336 /* If the string itself doesn't specify a help-echo,
27337 see if the buffer text ``under'' it does. */
27338 struct glyph_row *r
27339 = MATRIX_ROW (w->current_matrix, vpos);
27340 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27341 EMACS_INT p = string_buffer_position (obj, start);
27342 if (p > 0)
27343 {
27344 help = Fget_char_property (make_number (p),
27345 Qhelp_echo, w->buffer);
27346 if (!NILP (help))
27347 {
27348 charpos = p;
27349 obj = w->buffer;
27350 }
27351 }
27352 }
27353 }
27354 else if (BUFFERP (obj)
27355 && charpos >= BEGV
27356 && charpos < ZV)
27357 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27358 obj);
27359
27360 if (!NILP (help))
27361 {
27362 help_echo_string = help;
27363 help_echo_window = window;
27364 help_echo_object = obj;
27365 help_echo_pos = charpos;
27366 }
27367 }
27368 }
27369
27370 #ifdef HAVE_WINDOW_SYSTEM
27371 /* Look for a `pointer' property. */
27372 if (FRAME_WINDOW_P (f) && NILP (pointer))
27373 {
27374 /* Check overlays first. */
27375 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27376 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27377
27378 if (NILP (pointer))
27379 {
27380 Lisp_Object obj = glyph->object;
27381 EMACS_INT charpos = glyph->charpos;
27382
27383 /* Try text properties. */
27384 if (STRINGP (obj)
27385 && charpos >= 0
27386 && charpos < SCHARS (obj))
27387 {
27388 pointer = Fget_text_property (make_number (charpos),
27389 Qpointer, obj);
27390 if (NILP (pointer))
27391 {
27392 /* If the string itself doesn't specify a pointer,
27393 see if the buffer text ``under'' it does. */
27394 struct glyph_row *r
27395 = MATRIX_ROW (w->current_matrix, vpos);
27396 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27397 EMACS_INT p = string_buffer_position (obj, start);
27398 if (p > 0)
27399 pointer = Fget_char_property (make_number (p),
27400 Qpointer, w->buffer);
27401 }
27402 }
27403 else if (BUFFERP (obj)
27404 && charpos >= BEGV
27405 && charpos < ZV)
27406 pointer = Fget_text_property (make_number (charpos),
27407 Qpointer, obj);
27408 }
27409 }
27410 #endif /* HAVE_WINDOW_SYSTEM */
27411
27412 BEGV = obegv;
27413 ZV = ozv;
27414 current_buffer = obuf;
27415 }
27416
27417 set_cursor:
27418
27419 #ifdef HAVE_WINDOW_SYSTEM
27420 if (FRAME_WINDOW_P (f))
27421 define_frame_cursor1 (f, cursor, pointer);
27422 #else
27423 /* This is here to prevent a compiler error, about "label at end of
27424 compound statement". */
27425 return;
27426 #endif
27427 }
27428
27429
27430 /* EXPORT for RIF:
27431 Clear any mouse-face on window W. This function is part of the
27432 redisplay interface, and is called from try_window_id and similar
27433 functions to ensure the mouse-highlight is off. */
27434
27435 void
27436 x_clear_window_mouse_face (struct window *w)
27437 {
27438 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27439 Lisp_Object window;
27440
27441 BLOCK_INPUT;
27442 XSETWINDOW (window, w);
27443 if (EQ (window, hlinfo->mouse_face_window))
27444 clear_mouse_face (hlinfo);
27445 UNBLOCK_INPUT;
27446 }
27447
27448
27449 /* EXPORT:
27450 Just discard the mouse face information for frame F, if any.
27451 This is used when the size of F is changed. */
27452
27453 void
27454 cancel_mouse_face (struct frame *f)
27455 {
27456 Lisp_Object window;
27457 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27458
27459 window = hlinfo->mouse_face_window;
27460 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27461 {
27462 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27463 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27464 hlinfo->mouse_face_window = Qnil;
27465 }
27466 }
27467
27468
27469 \f
27470 /***********************************************************************
27471 Exposure Events
27472 ***********************************************************************/
27473
27474 #ifdef HAVE_WINDOW_SYSTEM
27475
27476 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27477 which intersects rectangle R. R is in window-relative coordinates. */
27478
27479 static void
27480 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27481 enum glyph_row_area area)
27482 {
27483 struct glyph *first = row->glyphs[area];
27484 struct glyph *end = row->glyphs[area] + row->used[area];
27485 struct glyph *last;
27486 int first_x, start_x, x;
27487
27488 if (area == TEXT_AREA && row->fill_line_p)
27489 /* If row extends face to end of line write the whole line. */
27490 draw_glyphs (w, 0, row, area,
27491 0, row->used[area],
27492 DRAW_NORMAL_TEXT, 0);
27493 else
27494 {
27495 /* Set START_X to the window-relative start position for drawing glyphs of
27496 AREA. The first glyph of the text area can be partially visible.
27497 The first glyphs of other areas cannot. */
27498 start_x = window_box_left_offset (w, area);
27499 x = start_x;
27500 if (area == TEXT_AREA)
27501 x += row->x;
27502
27503 /* Find the first glyph that must be redrawn. */
27504 while (first < end
27505 && x + first->pixel_width < r->x)
27506 {
27507 x += first->pixel_width;
27508 ++first;
27509 }
27510
27511 /* Find the last one. */
27512 last = first;
27513 first_x = x;
27514 while (last < end
27515 && x < r->x + r->width)
27516 {
27517 x += last->pixel_width;
27518 ++last;
27519 }
27520
27521 /* Repaint. */
27522 if (last > first)
27523 draw_glyphs (w, first_x - start_x, row, area,
27524 first - row->glyphs[area], last - row->glyphs[area],
27525 DRAW_NORMAL_TEXT, 0);
27526 }
27527 }
27528
27529
27530 /* Redraw the parts of the glyph row ROW on window W intersecting
27531 rectangle R. R is in window-relative coordinates. Value is
27532 non-zero if mouse-face was overwritten. */
27533
27534 static int
27535 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27536 {
27537 xassert (row->enabled_p);
27538
27539 if (row->mode_line_p || w->pseudo_window_p)
27540 draw_glyphs (w, 0, row, TEXT_AREA,
27541 0, row->used[TEXT_AREA],
27542 DRAW_NORMAL_TEXT, 0);
27543 else
27544 {
27545 if (row->used[LEFT_MARGIN_AREA])
27546 expose_area (w, row, r, LEFT_MARGIN_AREA);
27547 if (row->used[TEXT_AREA])
27548 expose_area (w, row, r, TEXT_AREA);
27549 if (row->used[RIGHT_MARGIN_AREA])
27550 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27551 draw_row_fringe_bitmaps (w, row);
27552 }
27553
27554 return row->mouse_face_p;
27555 }
27556
27557
27558 /* Redraw those parts of glyphs rows during expose event handling that
27559 overlap other rows. Redrawing of an exposed line writes over parts
27560 of lines overlapping that exposed line; this function fixes that.
27561
27562 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27563 row in W's current matrix that is exposed and overlaps other rows.
27564 LAST_OVERLAPPING_ROW is the last such row. */
27565
27566 static void
27567 expose_overlaps (struct window *w,
27568 struct glyph_row *first_overlapping_row,
27569 struct glyph_row *last_overlapping_row,
27570 XRectangle *r)
27571 {
27572 struct glyph_row *row;
27573
27574 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27575 if (row->overlapping_p)
27576 {
27577 xassert (row->enabled_p && !row->mode_line_p);
27578
27579 row->clip = r;
27580 if (row->used[LEFT_MARGIN_AREA])
27581 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27582
27583 if (row->used[TEXT_AREA])
27584 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27585
27586 if (row->used[RIGHT_MARGIN_AREA])
27587 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27588 row->clip = NULL;
27589 }
27590 }
27591
27592
27593 /* Return non-zero if W's cursor intersects rectangle R. */
27594
27595 static int
27596 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27597 {
27598 XRectangle cr, result;
27599 struct glyph *cursor_glyph;
27600 struct glyph_row *row;
27601
27602 if (w->phys_cursor.vpos >= 0
27603 && w->phys_cursor.vpos < w->current_matrix->nrows
27604 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27605 row->enabled_p)
27606 && row->cursor_in_fringe_p)
27607 {
27608 /* Cursor is in the fringe. */
27609 cr.x = window_box_right_offset (w,
27610 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27611 ? RIGHT_MARGIN_AREA
27612 : TEXT_AREA));
27613 cr.y = row->y;
27614 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27615 cr.height = row->height;
27616 return x_intersect_rectangles (&cr, r, &result);
27617 }
27618
27619 cursor_glyph = get_phys_cursor_glyph (w);
27620 if (cursor_glyph)
27621 {
27622 /* r is relative to W's box, but w->phys_cursor.x is relative
27623 to left edge of W's TEXT area. Adjust it. */
27624 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27625 cr.y = w->phys_cursor.y;
27626 cr.width = cursor_glyph->pixel_width;
27627 cr.height = w->phys_cursor_height;
27628 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27629 I assume the effect is the same -- and this is portable. */
27630 return x_intersect_rectangles (&cr, r, &result);
27631 }
27632 /* If we don't understand the format, pretend we're not in the hot-spot. */
27633 return 0;
27634 }
27635
27636
27637 /* EXPORT:
27638 Draw a vertical window border to the right of window W if W doesn't
27639 have vertical scroll bars. */
27640
27641 void
27642 x_draw_vertical_border (struct window *w)
27643 {
27644 struct frame *f = XFRAME (WINDOW_FRAME (w));
27645
27646 /* We could do better, if we knew what type of scroll-bar the adjacent
27647 windows (on either side) have... But we don't :-(
27648 However, I think this works ok. ++KFS 2003-04-25 */
27649
27650 /* Redraw borders between horizontally adjacent windows. Don't
27651 do it for frames with vertical scroll bars because either the
27652 right scroll bar of a window, or the left scroll bar of its
27653 neighbor will suffice as a border. */
27654 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27655 return;
27656
27657 if (!WINDOW_RIGHTMOST_P (w)
27658 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27659 {
27660 int x0, x1, y0, y1;
27661
27662 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27663 y1 -= 1;
27664
27665 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27666 x1 -= 1;
27667
27668 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27669 }
27670 else if (!WINDOW_LEFTMOST_P (w)
27671 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27672 {
27673 int x0, x1, y0, y1;
27674
27675 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27676 y1 -= 1;
27677
27678 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27679 x0 -= 1;
27680
27681 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27682 }
27683 }
27684
27685
27686 /* Redraw the part of window W intersection rectangle FR. Pixel
27687 coordinates in FR are frame-relative. Call this function with
27688 input blocked. Value is non-zero if the exposure overwrites
27689 mouse-face. */
27690
27691 static int
27692 expose_window (struct window *w, XRectangle *fr)
27693 {
27694 struct frame *f = XFRAME (w->frame);
27695 XRectangle wr, r;
27696 int mouse_face_overwritten_p = 0;
27697
27698 /* If window is not yet fully initialized, do nothing. This can
27699 happen when toolkit scroll bars are used and a window is split.
27700 Reconfiguring the scroll bar will generate an expose for a newly
27701 created window. */
27702 if (w->current_matrix == NULL)
27703 return 0;
27704
27705 /* When we're currently updating the window, display and current
27706 matrix usually don't agree. Arrange for a thorough display
27707 later. */
27708 if (w == updated_window)
27709 {
27710 SET_FRAME_GARBAGED (f);
27711 return 0;
27712 }
27713
27714 /* Frame-relative pixel rectangle of W. */
27715 wr.x = WINDOW_LEFT_EDGE_X (w);
27716 wr.y = WINDOW_TOP_EDGE_Y (w);
27717 wr.width = WINDOW_TOTAL_WIDTH (w);
27718 wr.height = WINDOW_TOTAL_HEIGHT (w);
27719
27720 if (x_intersect_rectangles (fr, &wr, &r))
27721 {
27722 int yb = window_text_bottom_y (w);
27723 struct glyph_row *row;
27724 int cursor_cleared_p, phys_cursor_on_p;
27725 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27726
27727 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27728 r.x, r.y, r.width, r.height));
27729
27730 /* Convert to window coordinates. */
27731 r.x -= WINDOW_LEFT_EDGE_X (w);
27732 r.y -= WINDOW_TOP_EDGE_Y (w);
27733
27734 /* Turn off the cursor. */
27735 if (!w->pseudo_window_p
27736 && phys_cursor_in_rect_p (w, &r))
27737 {
27738 x_clear_cursor (w);
27739 cursor_cleared_p = 1;
27740 }
27741 else
27742 cursor_cleared_p = 0;
27743
27744 /* If the row containing the cursor extends face to end of line,
27745 then expose_area might overwrite the cursor outside the
27746 rectangle and thus notice_overwritten_cursor might clear
27747 w->phys_cursor_on_p. We remember the original value and
27748 check later if it is changed. */
27749 phys_cursor_on_p = w->phys_cursor_on_p;
27750
27751 /* Update lines intersecting rectangle R. */
27752 first_overlapping_row = last_overlapping_row = NULL;
27753 for (row = w->current_matrix->rows;
27754 row->enabled_p;
27755 ++row)
27756 {
27757 int y0 = row->y;
27758 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27759
27760 if ((y0 >= r.y && y0 < r.y + r.height)
27761 || (y1 > r.y && y1 < r.y + r.height)
27762 || (r.y >= y0 && r.y < y1)
27763 || (r.y + r.height > y0 && r.y + r.height < y1))
27764 {
27765 /* A header line may be overlapping, but there is no need
27766 to fix overlapping areas for them. KFS 2005-02-12 */
27767 if (row->overlapping_p && !row->mode_line_p)
27768 {
27769 if (first_overlapping_row == NULL)
27770 first_overlapping_row = row;
27771 last_overlapping_row = row;
27772 }
27773
27774 row->clip = fr;
27775 if (expose_line (w, row, &r))
27776 mouse_face_overwritten_p = 1;
27777 row->clip = NULL;
27778 }
27779 else if (row->overlapping_p)
27780 {
27781 /* We must redraw a row overlapping the exposed area. */
27782 if (y0 < r.y
27783 ? y0 + row->phys_height > r.y
27784 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27785 {
27786 if (first_overlapping_row == NULL)
27787 first_overlapping_row = row;
27788 last_overlapping_row = row;
27789 }
27790 }
27791
27792 if (y1 >= yb)
27793 break;
27794 }
27795
27796 /* Display the mode line if there is one. */
27797 if (WINDOW_WANTS_MODELINE_P (w)
27798 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27799 row->enabled_p)
27800 && row->y < r.y + r.height)
27801 {
27802 if (expose_line (w, row, &r))
27803 mouse_face_overwritten_p = 1;
27804 }
27805
27806 if (!w->pseudo_window_p)
27807 {
27808 /* Fix the display of overlapping rows. */
27809 if (first_overlapping_row)
27810 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27811 fr);
27812
27813 /* Draw border between windows. */
27814 x_draw_vertical_border (w);
27815
27816 /* Turn the cursor on again. */
27817 if (cursor_cleared_p
27818 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27819 update_window_cursor (w, 1);
27820 }
27821 }
27822
27823 return mouse_face_overwritten_p;
27824 }
27825
27826
27827
27828 /* Redraw (parts) of all windows in the window tree rooted at W that
27829 intersect R. R contains frame pixel coordinates. Value is
27830 non-zero if the exposure overwrites mouse-face. */
27831
27832 static int
27833 expose_window_tree (struct window *w, XRectangle *r)
27834 {
27835 struct frame *f = XFRAME (w->frame);
27836 int mouse_face_overwritten_p = 0;
27837
27838 while (w && !FRAME_GARBAGED_P (f))
27839 {
27840 if (!NILP (w->hchild))
27841 mouse_face_overwritten_p
27842 |= expose_window_tree (XWINDOW (w->hchild), r);
27843 else if (!NILP (w->vchild))
27844 mouse_face_overwritten_p
27845 |= expose_window_tree (XWINDOW (w->vchild), r);
27846 else
27847 mouse_face_overwritten_p |= expose_window (w, r);
27848
27849 w = NILP (w->next) ? NULL : XWINDOW (w->next);
27850 }
27851
27852 return mouse_face_overwritten_p;
27853 }
27854
27855
27856 /* EXPORT:
27857 Redisplay an exposed area of frame F. X and Y are the upper-left
27858 corner of the exposed rectangle. W and H are width and height of
27859 the exposed area. All are pixel values. W or H zero means redraw
27860 the entire frame. */
27861
27862 void
27863 expose_frame (struct frame *f, int x, int y, int w, int h)
27864 {
27865 XRectangle r;
27866 int mouse_face_overwritten_p = 0;
27867
27868 TRACE ((stderr, "expose_frame "));
27869
27870 /* No need to redraw if frame will be redrawn soon. */
27871 if (FRAME_GARBAGED_P (f))
27872 {
27873 TRACE ((stderr, " garbaged\n"));
27874 return;
27875 }
27876
27877 /* If basic faces haven't been realized yet, there is no point in
27878 trying to redraw anything. This can happen when we get an expose
27879 event while Emacs is starting, e.g. by moving another window. */
27880 if (FRAME_FACE_CACHE (f) == NULL
27881 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
27882 {
27883 TRACE ((stderr, " no faces\n"));
27884 return;
27885 }
27886
27887 if (w == 0 || h == 0)
27888 {
27889 r.x = r.y = 0;
27890 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
27891 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
27892 }
27893 else
27894 {
27895 r.x = x;
27896 r.y = y;
27897 r.width = w;
27898 r.height = h;
27899 }
27900
27901 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
27902 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
27903
27904 if (WINDOWP (f->tool_bar_window))
27905 mouse_face_overwritten_p
27906 |= expose_window (XWINDOW (f->tool_bar_window), &r);
27907
27908 #ifdef HAVE_X_WINDOWS
27909 #ifndef MSDOS
27910 #ifndef USE_X_TOOLKIT
27911 if (WINDOWP (f->menu_bar_window))
27912 mouse_face_overwritten_p
27913 |= expose_window (XWINDOW (f->menu_bar_window), &r);
27914 #endif /* not USE_X_TOOLKIT */
27915 #endif
27916 #endif
27917
27918 /* Some window managers support a focus-follows-mouse style with
27919 delayed raising of frames. Imagine a partially obscured frame,
27920 and moving the mouse into partially obscured mouse-face on that
27921 frame. The visible part of the mouse-face will be highlighted,
27922 then the WM raises the obscured frame. With at least one WM, KDE
27923 2.1, Emacs is not getting any event for the raising of the frame
27924 (even tried with SubstructureRedirectMask), only Expose events.
27925 These expose events will draw text normally, i.e. not
27926 highlighted. Which means we must redo the highlight here.
27927 Subsume it under ``we love X''. --gerd 2001-08-15 */
27928 /* Included in Windows version because Windows most likely does not
27929 do the right thing if any third party tool offers
27930 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27931 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
27932 {
27933 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27934 if (f == hlinfo->mouse_face_mouse_frame)
27935 {
27936 int mouse_x = hlinfo->mouse_face_mouse_x;
27937 int mouse_y = hlinfo->mouse_face_mouse_y;
27938 clear_mouse_face (hlinfo);
27939 note_mouse_highlight (f, mouse_x, mouse_y);
27940 }
27941 }
27942 }
27943
27944
27945 /* EXPORT:
27946 Determine the intersection of two rectangles R1 and R2. Return
27947 the intersection in *RESULT. Value is non-zero if RESULT is not
27948 empty. */
27949
27950 int
27951 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
27952 {
27953 XRectangle *left, *right;
27954 XRectangle *upper, *lower;
27955 int intersection_p = 0;
27956
27957 /* Rearrange so that R1 is the left-most rectangle. */
27958 if (r1->x < r2->x)
27959 left = r1, right = r2;
27960 else
27961 left = r2, right = r1;
27962
27963 /* X0 of the intersection is right.x0, if this is inside R1,
27964 otherwise there is no intersection. */
27965 if (right->x <= left->x + left->width)
27966 {
27967 result->x = right->x;
27968
27969 /* The right end of the intersection is the minimum of
27970 the right ends of left and right. */
27971 result->width = (min (left->x + left->width, right->x + right->width)
27972 - result->x);
27973
27974 /* Same game for Y. */
27975 if (r1->y < r2->y)
27976 upper = r1, lower = r2;
27977 else
27978 upper = r2, lower = r1;
27979
27980 /* The upper end of the intersection is lower.y0, if this is inside
27981 of upper. Otherwise, there is no intersection. */
27982 if (lower->y <= upper->y + upper->height)
27983 {
27984 result->y = lower->y;
27985
27986 /* The lower end of the intersection is the minimum of the lower
27987 ends of upper and lower. */
27988 result->height = (min (lower->y + lower->height,
27989 upper->y + upper->height)
27990 - result->y);
27991 intersection_p = 1;
27992 }
27993 }
27994
27995 return intersection_p;
27996 }
27997
27998 #endif /* HAVE_WINDOW_SYSTEM */
27999
28000 \f
28001 /***********************************************************************
28002 Initialization
28003 ***********************************************************************/
28004
28005 void
28006 syms_of_xdisp (void)
28007 {
28008 Vwith_echo_area_save_vector = Qnil;
28009 staticpro (&Vwith_echo_area_save_vector);
28010
28011 Vmessage_stack = Qnil;
28012 staticpro (&Vmessage_stack);
28013
28014 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28015
28016 message_dolog_marker1 = Fmake_marker ();
28017 staticpro (&message_dolog_marker1);
28018 message_dolog_marker2 = Fmake_marker ();
28019 staticpro (&message_dolog_marker2);
28020 message_dolog_marker3 = Fmake_marker ();
28021 staticpro (&message_dolog_marker3);
28022
28023 #if GLYPH_DEBUG
28024 defsubr (&Sdump_frame_glyph_matrix);
28025 defsubr (&Sdump_glyph_matrix);
28026 defsubr (&Sdump_glyph_row);
28027 defsubr (&Sdump_tool_bar_row);
28028 defsubr (&Strace_redisplay);
28029 defsubr (&Strace_to_stderr);
28030 #endif
28031 #ifdef HAVE_WINDOW_SYSTEM
28032 defsubr (&Stool_bar_lines_needed);
28033 defsubr (&Slookup_image_map);
28034 #endif
28035 defsubr (&Sformat_mode_line);
28036 defsubr (&Sinvisible_p);
28037 defsubr (&Scurrent_bidi_paragraph_direction);
28038
28039 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28040 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28041 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28042 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28043 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28044 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28045 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28046 DEFSYM (Qeval, "eval");
28047 DEFSYM (QCdata, ":data");
28048 DEFSYM (Qdisplay, "display");
28049 DEFSYM (Qspace_width, "space-width");
28050 DEFSYM (Qraise, "raise");
28051 DEFSYM (Qslice, "slice");
28052 DEFSYM (Qspace, "space");
28053 DEFSYM (Qmargin, "margin");
28054 DEFSYM (Qpointer, "pointer");
28055 DEFSYM (Qleft_margin, "left-margin");
28056 DEFSYM (Qright_margin, "right-margin");
28057 DEFSYM (Qcenter, "center");
28058 DEFSYM (Qline_height, "line-height");
28059 DEFSYM (QCalign_to, ":align-to");
28060 DEFSYM (QCrelative_width, ":relative-width");
28061 DEFSYM (QCrelative_height, ":relative-height");
28062 DEFSYM (QCeval, ":eval");
28063 DEFSYM (QCpropertize, ":propertize");
28064 DEFSYM (QCfile, ":file");
28065 DEFSYM (Qfontified, "fontified");
28066 DEFSYM (Qfontification_functions, "fontification-functions");
28067 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28068 DEFSYM (Qescape_glyph, "escape-glyph");
28069 DEFSYM (Qnobreak_space, "nobreak-space");
28070 DEFSYM (Qimage, "image");
28071 DEFSYM (Qtext, "text");
28072 DEFSYM (Qboth, "both");
28073 DEFSYM (Qboth_horiz, "both-horiz");
28074 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28075 DEFSYM (QCmap, ":map");
28076 DEFSYM (QCpointer, ":pointer");
28077 DEFSYM (Qrect, "rect");
28078 DEFSYM (Qcircle, "circle");
28079 DEFSYM (Qpoly, "poly");
28080 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28081 DEFSYM (Qgrow_only, "grow-only");
28082 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28083 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28084 DEFSYM (Qposition, "position");
28085 DEFSYM (Qbuffer_position, "buffer-position");
28086 DEFSYM (Qobject, "object");
28087 DEFSYM (Qbar, "bar");
28088 DEFSYM (Qhbar, "hbar");
28089 DEFSYM (Qbox, "box");
28090 DEFSYM (Qhollow, "hollow");
28091 DEFSYM (Qhand, "hand");
28092 DEFSYM (Qarrow, "arrow");
28093 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28094
28095 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28096 Fcons (intern_c_string ("void-variable"), Qnil)),
28097 Qnil);
28098 staticpro (&list_of_error);
28099
28100 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28101 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28102 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28103 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28104
28105 echo_buffer[0] = echo_buffer[1] = Qnil;
28106 staticpro (&echo_buffer[0]);
28107 staticpro (&echo_buffer[1]);
28108
28109 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28110 staticpro (&echo_area_buffer[0]);
28111 staticpro (&echo_area_buffer[1]);
28112
28113 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28114 staticpro (&Vmessages_buffer_name);
28115
28116 mode_line_proptrans_alist = Qnil;
28117 staticpro (&mode_line_proptrans_alist);
28118 mode_line_string_list = Qnil;
28119 staticpro (&mode_line_string_list);
28120 mode_line_string_face = Qnil;
28121 staticpro (&mode_line_string_face);
28122 mode_line_string_face_prop = Qnil;
28123 staticpro (&mode_line_string_face_prop);
28124 Vmode_line_unwind_vector = Qnil;
28125 staticpro (&Vmode_line_unwind_vector);
28126
28127 help_echo_string = Qnil;
28128 staticpro (&help_echo_string);
28129 help_echo_object = Qnil;
28130 staticpro (&help_echo_object);
28131 help_echo_window = Qnil;
28132 staticpro (&help_echo_window);
28133 previous_help_echo_string = Qnil;
28134 staticpro (&previous_help_echo_string);
28135 help_echo_pos = -1;
28136
28137 DEFSYM (Qright_to_left, "right-to-left");
28138 DEFSYM (Qleft_to_right, "left-to-right");
28139
28140 #ifdef HAVE_WINDOW_SYSTEM
28141 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28142 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28143 For example, if a block cursor is over a tab, it will be drawn as
28144 wide as that tab on the display. */);
28145 x_stretch_cursor_p = 0;
28146 #endif
28147
28148 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28149 doc: /* *Non-nil means highlight trailing whitespace.
28150 The face used for trailing whitespace is `trailing-whitespace'. */);
28151 Vshow_trailing_whitespace = Qnil;
28152
28153 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28154 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28155 If the value is t, Emacs highlights non-ASCII chars which have the
28156 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28157 or `escape-glyph' face respectively.
28158
28159 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28160 U+2011 (non-breaking hyphen) are affected.
28161
28162 Any other non-nil value means to display these characters as a escape
28163 glyph followed by an ordinary space or hyphen.
28164
28165 A value of nil means no special handling of these characters. */);
28166 Vnobreak_char_display = Qt;
28167
28168 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28169 doc: /* *The pointer shape to show in void text areas.
28170 A value of nil means to show the text pointer. Other options are `arrow',
28171 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28172 Vvoid_text_area_pointer = Qarrow;
28173
28174 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28175 doc: /* Non-nil means don't actually do any redisplay.
28176 This is used for internal purposes. */);
28177 Vinhibit_redisplay = Qnil;
28178
28179 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28180 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28181 Vglobal_mode_string = Qnil;
28182
28183 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28184 doc: /* Marker for where to display an arrow on top of the buffer text.
28185 This must be the beginning of a line in order to work.
28186 See also `overlay-arrow-string'. */);
28187 Voverlay_arrow_position = Qnil;
28188
28189 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28190 doc: /* String to display as an arrow in non-window frames.
28191 See also `overlay-arrow-position'. */);
28192 Voverlay_arrow_string = make_pure_c_string ("=>");
28193
28194 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28195 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28196 The symbols on this list are examined during redisplay to determine
28197 where to display overlay arrows. */);
28198 Voverlay_arrow_variable_list
28199 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28200
28201 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28202 doc: /* *The number of lines to try scrolling a window by when point moves out.
28203 If that fails to bring point back on frame, point is centered instead.
28204 If this is zero, point is always centered after it moves off frame.
28205 If you want scrolling to always be a line at a time, you should set
28206 `scroll-conservatively' to a large value rather than set this to 1. */);
28207
28208 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28209 doc: /* *Scroll up to this many lines, to bring point back on screen.
28210 If point moves off-screen, redisplay will scroll by up to
28211 `scroll-conservatively' lines in order to bring point just barely
28212 onto the screen again. If that cannot be done, then redisplay
28213 recenters point as usual.
28214
28215 If the value is greater than 100, redisplay will never recenter point,
28216 but will always scroll just enough text to bring point into view, even
28217 if you move far away.
28218
28219 A value of zero means always recenter point if it moves off screen. */);
28220 scroll_conservatively = 0;
28221
28222 DEFVAR_INT ("scroll-margin", scroll_margin,
28223 doc: /* *Number of lines of margin at the top and bottom of a window.
28224 Recenter the window whenever point gets within this many lines
28225 of the top or bottom of the window. */);
28226 scroll_margin = 0;
28227
28228 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28229 doc: /* Pixels per inch value for non-window system displays.
28230 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28231 Vdisplay_pixels_per_inch = make_float (72.0);
28232
28233 #if GLYPH_DEBUG
28234 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28235 #endif
28236
28237 DEFVAR_LISP ("truncate-partial-width-windows",
28238 Vtruncate_partial_width_windows,
28239 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28240 For an integer value, truncate lines in each window narrower than the
28241 full frame width, provided the window width is less than that integer;
28242 otherwise, respect the value of `truncate-lines'.
28243
28244 For any other non-nil value, truncate lines in all windows that do
28245 not span the full frame width.
28246
28247 A value of nil means to respect the value of `truncate-lines'.
28248
28249 If `word-wrap' is enabled, you might want to reduce this. */);
28250 Vtruncate_partial_width_windows = make_number (50);
28251
28252 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28253 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28254 Any other value means to use the appropriate face, `mode-line',
28255 `header-line', or `menu' respectively. */);
28256 mode_line_inverse_video = 1;
28257
28258 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28259 doc: /* *Maximum buffer size for which line number should be displayed.
28260 If the buffer is bigger than this, the line number does not appear
28261 in the mode line. A value of nil means no limit. */);
28262 Vline_number_display_limit = Qnil;
28263
28264 DEFVAR_INT ("line-number-display-limit-width",
28265 line_number_display_limit_width,
28266 doc: /* *Maximum line width (in characters) for line number display.
28267 If the average length of the lines near point is bigger than this, then the
28268 line number may be omitted from the mode line. */);
28269 line_number_display_limit_width = 200;
28270
28271 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28272 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28273 highlight_nonselected_windows = 0;
28274
28275 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28276 doc: /* Non-nil if more than one frame is visible on this display.
28277 Minibuffer-only frames don't count, but iconified frames do.
28278 This variable is not guaranteed to be accurate except while processing
28279 `frame-title-format' and `icon-title-format'. */);
28280
28281 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28282 doc: /* Template for displaying the title bar of visible frames.
28283 \(Assuming the window manager supports this feature.)
28284
28285 This variable has the same structure as `mode-line-format', except that
28286 the %c and %l constructs are ignored. It is used only on frames for
28287 which no explicit name has been set \(see `modify-frame-parameters'). */);
28288
28289 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28290 doc: /* Template for displaying the title bar of an iconified frame.
28291 \(Assuming the window manager supports this feature.)
28292 This variable has the same structure as `mode-line-format' (which see),
28293 and is used only on frames for which no explicit name has been set
28294 \(see `modify-frame-parameters'). */);
28295 Vicon_title_format
28296 = Vframe_title_format
28297 = pure_cons (intern_c_string ("multiple-frames"),
28298 pure_cons (make_pure_c_string ("%b"),
28299 pure_cons (pure_cons (empty_unibyte_string,
28300 pure_cons (intern_c_string ("invocation-name"),
28301 pure_cons (make_pure_c_string ("@"),
28302 pure_cons (intern_c_string ("system-name"),
28303 Qnil)))),
28304 Qnil)));
28305
28306 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28307 doc: /* Maximum number of lines to keep in the message log buffer.
28308 If nil, disable message logging. If t, log messages but don't truncate
28309 the buffer when it becomes large. */);
28310 Vmessage_log_max = make_number (100);
28311
28312 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28313 doc: /* Functions called before redisplay, if window sizes have changed.
28314 The value should be a list of functions that take one argument.
28315 Just before redisplay, for each frame, if any of its windows have changed
28316 size since the last redisplay, or have been split or deleted,
28317 all the functions in the list are called, with the frame as argument. */);
28318 Vwindow_size_change_functions = Qnil;
28319
28320 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28321 doc: /* List of functions to call before redisplaying a window with scrolling.
28322 Each function is called with two arguments, the window and its new
28323 display-start position. Note that these functions are also called by
28324 `set-window-buffer'. Also note that the value of `window-end' is not
28325 valid when these functions are called. */);
28326 Vwindow_scroll_functions = Qnil;
28327
28328 DEFVAR_LISP ("window-text-change-functions",
28329 Vwindow_text_change_functions,
28330 doc: /* Functions to call in redisplay when text in the window might change. */);
28331 Vwindow_text_change_functions = Qnil;
28332
28333 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28334 doc: /* Functions called when redisplay of a window reaches the end trigger.
28335 Each function is called with two arguments, the window and the end trigger value.
28336 See `set-window-redisplay-end-trigger'. */);
28337 Vredisplay_end_trigger_functions = Qnil;
28338
28339 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28340 doc: /* *Non-nil means autoselect window with mouse pointer.
28341 If nil, do not autoselect windows.
28342 A positive number means delay autoselection by that many seconds: a
28343 window is autoselected only after the mouse has remained in that
28344 window for the duration of the delay.
28345 A negative number has a similar effect, but causes windows to be
28346 autoselected only after the mouse has stopped moving. \(Because of
28347 the way Emacs compares mouse events, you will occasionally wait twice
28348 that time before the window gets selected.\)
28349 Any other value means to autoselect window instantaneously when the
28350 mouse pointer enters it.
28351
28352 Autoselection selects the minibuffer only if it is active, and never
28353 unselects the minibuffer if it is active.
28354
28355 When customizing this variable make sure that the actual value of
28356 `focus-follows-mouse' matches the behavior of your window manager. */);
28357 Vmouse_autoselect_window = Qnil;
28358
28359 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28360 doc: /* *Non-nil means automatically resize tool-bars.
28361 This dynamically changes the tool-bar's height to the minimum height
28362 that is needed to make all tool-bar items visible.
28363 If value is `grow-only', the tool-bar's height is only increased
28364 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28365 Vauto_resize_tool_bars = Qt;
28366
28367 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28368 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28369 auto_raise_tool_bar_buttons_p = 1;
28370
28371 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28372 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28373 make_cursor_line_fully_visible_p = 1;
28374
28375 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28376 doc: /* *Border below tool-bar in pixels.
28377 If an integer, use it as the height of the border.
28378 If it is one of `internal-border-width' or `border-width', use the
28379 value of the corresponding frame parameter.
28380 Otherwise, no border is added below the tool-bar. */);
28381 Vtool_bar_border = Qinternal_border_width;
28382
28383 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28384 doc: /* *Margin around tool-bar buttons in pixels.
28385 If an integer, use that for both horizontal and vertical margins.
28386 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28387 HORZ specifying the horizontal margin, and VERT specifying the
28388 vertical margin. */);
28389 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28390
28391 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28392 doc: /* *Relief thickness of tool-bar buttons. */);
28393 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28394
28395 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28396 doc: /* Tool bar style to use.
28397 It can be one of
28398 image - show images only
28399 text - show text only
28400 both - show both, text below image
28401 both-horiz - show text to the right of the image
28402 text-image-horiz - show text to the left of the image
28403 any other - use system default or image if no system default. */);
28404 Vtool_bar_style = Qnil;
28405
28406 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28407 doc: /* *Maximum number of characters a label can have to be shown.
28408 The tool bar style must also show labels for this to have any effect, see
28409 `tool-bar-style'. */);
28410 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28411
28412 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28413 doc: /* List of functions to call to fontify regions of text.
28414 Each function is called with one argument POS. Functions must
28415 fontify a region starting at POS in the current buffer, and give
28416 fontified regions the property `fontified'. */);
28417 Vfontification_functions = Qnil;
28418 Fmake_variable_buffer_local (Qfontification_functions);
28419
28420 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28421 unibyte_display_via_language_environment,
28422 doc: /* *Non-nil means display unibyte text according to language environment.
28423 Specifically, this means that raw bytes in the range 160-255 decimal
28424 are displayed by converting them to the equivalent multibyte characters
28425 according to the current language environment. As a result, they are
28426 displayed according to the current fontset.
28427
28428 Note that this variable affects only how these bytes are displayed,
28429 but does not change the fact they are interpreted as raw bytes. */);
28430 unibyte_display_via_language_environment = 0;
28431
28432 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28433 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28434 If a float, it specifies a fraction of the mini-window frame's height.
28435 If an integer, it specifies a number of lines. */);
28436 Vmax_mini_window_height = make_float (0.25);
28437
28438 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28439 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28440 A value of nil means don't automatically resize mini-windows.
28441 A value of t means resize them to fit the text displayed in them.
28442 A value of `grow-only', the default, means let mini-windows grow only;
28443 they return to their normal size when the minibuffer is closed, or the
28444 echo area becomes empty. */);
28445 Vresize_mini_windows = Qgrow_only;
28446
28447 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28448 doc: /* Alist specifying how to blink the cursor off.
28449 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28450 `cursor-type' frame-parameter or variable equals ON-STATE,
28451 comparing using `equal', Emacs uses OFF-STATE to specify
28452 how to blink it off. ON-STATE and OFF-STATE are values for
28453 the `cursor-type' frame parameter.
28454
28455 If a frame's ON-STATE has no entry in this list,
28456 the frame's other specifications determine how to blink the cursor off. */);
28457 Vblink_cursor_alist = Qnil;
28458
28459 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28460 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28461 If non-nil, windows are automatically scrolled horizontally to make
28462 point visible. */);
28463 automatic_hscrolling_p = 1;
28464 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28465
28466 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28467 doc: /* *How many columns away from the window edge point is allowed to get
28468 before automatic hscrolling will horizontally scroll the window. */);
28469 hscroll_margin = 5;
28470
28471 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28472 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28473 When point is less than `hscroll-margin' columns from the window
28474 edge, automatic hscrolling will scroll the window by the amount of columns
28475 determined by this variable. If its value is a positive integer, scroll that
28476 many columns. If it's a positive floating-point number, it specifies the
28477 fraction of the window's width to scroll. If it's nil or zero, point will be
28478 centered horizontally after the scroll. Any other value, including negative
28479 numbers, are treated as if the value were zero.
28480
28481 Automatic hscrolling always moves point outside the scroll margin, so if
28482 point was more than scroll step columns inside the margin, the window will
28483 scroll more than the value given by the scroll step.
28484
28485 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28486 and `scroll-right' overrides this variable's effect. */);
28487 Vhscroll_step = make_number (0);
28488
28489 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28490 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28491 Bind this around calls to `message' to let it take effect. */);
28492 message_truncate_lines = 0;
28493
28494 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28495 doc: /* Normal hook run to update the menu bar definitions.
28496 Redisplay runs this hook before it redisplays the menu bar.
28497 This is used to update submenus such as Buffers,
28498 whose contents depend on various data. */);
28499 Vmenu_bar_update_hook = Qnil;
28500
28501 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28502 doc: /* Frame for which we are updating a menu.
28503 The enable predicate for a menu binding should check this variable. */);
28504 Vmenu_updating_frame = Qnil;
28505
28506 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28507 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28508 inhibit_menubar_update = 0;
28509
28510 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28511 doc: /* Prefix prepended to all continuation lines at display time.
28512 The value may be a string, an image, or a stretch-glyph; it is
28513 interpreted in the same way as the value of a `display' text property.
28514
28515 This variable is overridden by any `wrap-prefix' text or overlay
28516 property.
28517
28518 To add a prefix to non-continuation lines, use `line-prefix'. */);
28519 Vwrap_prefix = Qnil;
28520 DEFSYM (Qwrap_prefix, "wrap-prefix");
28521 Fmake_variable_buffer_local (Qwrap_prefix);
28522
28523 DEFVAR_LISP ("line-prefix", Vline_prefix,
28524 doc: /* Prefix prepended to all non-continuation lines at display time.
28525 The value may be a string, an image, or a stretch-glyph; it is
28526 interpreted in the same way as the value of a `display' text property.
28527
28528 This variable is overridden by any `line-prefix' text or overlay
28529 property.
28530
28531 To add a prefix to continuation lines, use `wrap-prefix'. */);
28532 Vline_prefix = Qnil;
28533 DEFSYM (Qline_prefix, "line-prefix");
28534 Fmake_variable_buffer_local (Qline_prefix);
28535
28536 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28537 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28538 inhibit_eval_during_redisplay = 0;
28539
28540 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28541 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28542 inhibit_free_realized_faces = 0;
28543
28544 #if GLYPH_DEBUG
28545 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28546 doc: /* Inhibit try_window_id display optimization. */);
28547 inhibit_try_window_id = 0;
28548
28549 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28550 doc: /* Inhibit try_window_reusing display optimization. */);
28551 inhibit_try_window_reusing = 0;
28552
28553 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28554 doc: /* Inhibit try_cursor_movement display optimization. */);
28555 inhibit_try_cursor_movement = 0;
28556 #endif /* GLYPH_DEBUG */
28557
28558 DEFVAR_INT ("overline-margin", overline_margin,
28559 doc: /* *Space between overline and text, in pixels.
28560 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28561 margin to the character height. */);
28562 overline_margin = 2;
28563
28564 DEFVAR_INT ("underline-minimum-offset",
28565 underline_minimum_offset,
28566 doc: /* Minimum distance between baseline and underline.
28567 This can improve legibility of underlined text at small font sizes,
28568 particularly when using variable `x-use-underline-position-properties'
28569 with fonts that specify an UNDERLINE_POSITION relatively close to the
28570 baseline. The default value is 1. */);
28571 underline_minimum_offset = 1;
28572
28573 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28574 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28575 This feature only works when on a window system that can change
28576 cursor shapes. */);
28577 display_hourglass_p = 1;
28578
28579 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28580 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28581 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28582
28583 hourglass_atimer = NULL;
28584 hourglass_shown_p = 0;
28585
28586 DEFSYM (Qglyphless_char, "glyphless-char");
28587 DEFSYM (Qhex_code, "hex-code");
28588 DEFSYM (Qempty_box, "empty-box");
28589 DEFSYM (Qthin_space, "thin-space");
28590 DEFSYM (Qzero_width, "zero-width");
28591
28592 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28593 /* Intern this now in case it isn't already done.
28594 Setting this variable twice is harmless.
28595 But don't staticpro it here--that is done in alloc.c. */
28596 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28597 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28598
28599 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28600 doc: /* Char-table defining glyphless characters.
28601 Each element, if non-nil, should be one of the following:
28602 an ASCII acronym string: display this string in a box
28603 `hex-code': display the hexadecimal code of a character in a box
28604 `empty-box': display as an empty box
28605 `thin-space': display as 1-pixel width space
28606 `zero-width': don't display
28607 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28608 display method for graphical terminals and text terminals respectively.
28609 GRAPHICAL and TEXT should each have one of the values listed above.
28610
28611 The char-table has one extra slot to control the display of a character for
28612 which no font is found. This slot only takes effect on graphical terminals.
28613 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28614 `thin-space'. The default is `empty-box'. */);
28615 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28616 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28617 Qempty_box);
28618 }
28619
28620
28621 /* Initialize this module when Emacs starts. */
28622
28623 void
28624 init_xdisp (void)
28625 {
28626 current_header_line_height = current_mode_line_height = -1;
28627
28628 CHARPOS (this_line_start_pos) = 0;
28629
28630 if (!noninteractive)
28631 {
28632 struct window *m = XWINDOW (minibuf_window);
28633 Lisp_Object frame = m->frame;
28634 struct frame *f = XFRAME (frame);
28635 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28636 struct window *r = XWINDOW (root);
28637 int i;
28638
28639 echo_area_window = minibuf_window;
28640
28641 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28642 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28643 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28644 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28645 XSETFASTINT (m->total_lines, 1);
28646 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28647
28648 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28649 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28650 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28651
28652 /* The default ellipsis glyphs `...'. */
28653 for (i = 0; i < 3; ++i)
28654 default_invis_vector[i] = make_number ('.');
28655 }
28656
28657 {
28658 /* Allocate the buffer for frame titles.
28659 Also used for `format-mode-line'. */
28660 int size = 100;
28661 mode_line_noprop_buf = (char *) xmalloc (size);
28662 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28663 mode_line_noprop_ptr = mode_line_noprop_buf;
28664 mode_line_target = MODE_LINE_DISPLAY;
28665 }
28666
28667 help_echo_showing_p = 0;
28668 }
28669
28670 /* Since w32 does not support atimers, it defines its own implementation of
28671 the following three functions in w32fns.c. */
28672 #ifndef WINDOWSNT
28673
28674 /* Platform-independent portion of hourglass implementation. */
28675
28676 /* Return non-zero if hourglass timer has been started or hourglass is
28677 shown. */
28678 int
28679 hourglass_started (void)
28680 {
28681 return hourglass_shown_p || hourglass_atimer != NULL;
28682 }
28683
28684 /* Cancel a currently active hourglass timer, and start a new one. */
28685 void
28686 start_hourglass (void)
28687 {
28688 #if defined (HAVE_WINDOW_SYSTEM)
28689 EMACS_TIME delay;
28690 int secs, usecs = 0;
28691
28692 cancel_hourglass ();
28693
28694 if (INTEGERP (Vhourglass_delay)
28695 && XINT (Vhourglass_delay) > 0)
28696 secs = XFASTINT (Vhourglass_delay);
28697 else if (FLOATP (Vhourglass_delay)
28698 && XFLOAT_DATA (Vhourglass_delay) > 0)
28699 {
28700 Lisp_Object tem;
28701 tem = Ftruncate (Vhourglass_delay, Qnil);
28702 secs = XFASTINT (tem);
28703 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28704 }
28705 else
28706 secs = DEFAULT_HOURGLASS_DELAY;
28707
28708 EMACS_SET_SECS_USECS (delay, secs, usecs);
28709 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28710 show_hourglass, NULL);
28711 #endif
28712 }
28713
28714
28715 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28716 shown. */
28717 void
28718 cancel_hourglass (void)
28719 {
28720 #if defined (HAVE_WINDOW_SYSTEM)
28721 if (hourglass_atimer)
28722 {
28723 cancel_atimer (hourglass_atimer);
28724 hourglass_atimer = NULL;
28725 }
28726
28727 if (hourglass_shown_p)
28728 hide_hourglass ();
28729 #endif
28730 }
28731 #endif /* ! WINDOWSNT */