* xdisp.c (handle_fontified_prop): Be careful with font-lock changing
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011
5 Free Software Foundation, Inc.
6
7 This file is part of GNU Emacs.
8
9 GNU Emacs is free software: you can redistribute it and/or modify
10 it under the terms of the GNU General Public License as published by
11 the Free Software Foundation, either version 3 of the License, or
12 (at your option) any later version.
13
14 GNU Emacs is distributed in the hope that it will be useful,
15 but WITHOUT ANY WARRANTY; without even the implied warranty of
16 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17 GNU General Public License for more details.
18
19 You should have received a copy of the GNU General Public License
20 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23
24 Redisplay.
25
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
30
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code. (Or,
36 let's say almost---see the description of direct update
37 operations, below.)
38
39 The following diagram shows how redisplay code is invoked. As you
40 can see, Lisp calls redisplay and vice versa. Under window systems
41 like X, some portions of the redisplay code are also called
42 asynchronously during mouse movement or expose events. It is very
43 important that these code parts do NOT use the C library (malloc,
44 free) because many C libraries under Unix are not reentrant. They
45 may also NOT call functions of the Lisp interpreter which could
46 change the interpreter's state. If you don't follow these rules,
47 you will encounter bugs which are very hard to explain.
48
49 (Direct functions, see below)
50 direct_output_for_insert,
51 direct_forward_char (dispnew.c)
52 +---------------------------------+
53 | |
54 | V
55 +--------------+ redisplay +----------------+
56 | Lisp machine |---------------->| Redisplay code |<--+
57 +--------------+ (xdisp.c) +----------------+ |
58 ^ | |
59 +----------------------------------+ |
60 Don't use this path when called |
61 asynchronously! |
62 |
63 expose_window (asynchronous) |
64 |
65 X expose events -----+
66
67 What does redisplay do? Obviously, it has to figure out somehow what
68 has been changed since the last time the display has been updated,
69 and to make these changes visible. Preferably it would do that in
70 a moderately intelligent way, i.e. fast.
71
72 Changes in buffer text can be deduced from window and buffer
73 structures, and from some global variables like `beg_unchanged' and
74 `end_unchanged'. The contents of the display are additionally
75 recorded in a `glyph matrix', a two-dimensional matrix of glyph
76 structures. Each row in such a matrix corresponds to a line on the
77 display, and each glyph in a row corresponds to a column displaying
78 a character, an image, or what else. This matrix is called the
79 `current glyph matrix' or `current matrix' in redisplay
80 terminology.
81
82 For buffer parts that have been changed since the last update, a
83 second glyph matrix is constructed, the so called `desired glyph
84 matrix' or short `desired matrix'. Current and desired matrix are
85 then compared to find a cheap way to update the display, e.g. by
86 reusing part of the display by scrolling lines.
87
88
89 Direct operations.
90
91 You will find a lot of redisplay optimizations when you start
92 looking at the innards of redisplay. The overall goal of all these
93 optimizations is to make redisplay fast because it is done
94 frequently.
95
96 Two optimizations are not found in xdisp.c. These are the direct
97 operations mentioned above. As the name suggests they follow a
98 different principle than the rest of redisplay. Instead of
99 building a desired matrix and then comparing it with the current
100 display, they perform their actions directly on the display and on
101 the current matrix.
102
103 One direct operation updates the display after one character has
104 been entered. The other one moves the cursor by one position
105 forward or backward. You find these functions under the names
106 `direct_output_for_insert' and `direct_output_forward_char' in
107 dispnew.c.
108
109
110 Desired matrices.
111
112 Desired matrices are always built per Emacs window. The function
113 `display_line' is the central function to look at if you are
114 interested. It constructs one row in a desired matrix given an
115 iterator structure containing both a buffer position and a
116 description of the environment in which the text is to be
117 displayed. But this is too early, read on.
118
119 Characters and pixmaps displayed for a range of buffer text depend
120 on various settings of buffers and windows, on overlays and text
121 properties, on display tables, on selective display. The good news
122 is that all this hairy stuff is hidden behind a small set of
123 interface functions taking an iterator structure (struct it)
124 argument.
125
126 Iteration over things to be displayed is then simple. It is
127 started by initializing an iterator with a call to init_iterator.
128 Calls to get_next_display_element fill the iterator structure with
129 relevant information about the next thing to display. Calls to
130 set_iterator_to_next move the iterator to the next thing.
131
132 Besides this, an iterator also contains information about the
133 display environment in which glyphs for display elements are to be
134 produced. It has fields for the width and height of the display,
135 the information whether long lines are truncated or continued, a
136 current X and Y position, and lots of other stuff you can better
137 see in dispextern.h.
138
139 Glyphs in a desired matrix are normally constructed in a loop
140 calling get_next_display_element and then produce_glyphs. The call
141 to produce_glyphs will fill the iterator structure with pixel
142 information about the element being displayed and at the same time
143 produce glyphs for it. If the display element fits on the line
144 being displayed, set_iterator_to_next is called next, otherwise the
145 glyphs produced are discarded.
146
147
148 Frame matrices.
149
150 That just couldn't be all, could it? What about terminal types not
151 supporting operations on sub-windows of the screen? To update the
152 display on such a terminal, window-based glyph matrices are not
153 well suited. To be able to reuse part of the display (scrolling
154 lines up and down), we must instead have a view of the whole
155 screen. This is what `frame matrices' are for. They are a trick.
156
157 Frames on terminals like above have a glyph pool. Windows on such
158 a frame sub-allocate their glyph memory from their frame's glyph
159 pool. The frame itself is given its own glyph matrices. By
160 coincidence---or maybe something else---rows in window glyph
161 matrices are slices of corresponding rows in frame matrices. Thus
162 writing to window matrices implicitly updates a frame matrix which
163 provides us with the view of the whole screen that we originally
164 wanted to have without having to move many bytes around. To be
165 honest, there is a little bit more done, but not much more. If you
166 plan to extend that code, take a look at dispnew.c. The function
167 build_frame_matrix is a good starting point. */
168
169 #include <config.h>
170 #include <stdio.h>
171 #include <limits.h>
172 #include <setjmp.h>
173
174 #include "lisp.h"
175 #include "keyboard.h"
176 #include "frame.h"
177 #include "window.h"
178 #include "termchar.h"
179 #include "dispextern.h"
180 #include "buffer.h"
181 #include "character.h"
182 #include "charset.h"
183 #include "indent.h"
184 #include "commands.h"
185 #include "keymap.h"
186 #include "macros.h"
187 #include "disptab.h"
188 #include "termhooks.h"
189 #include "intervals.h"
190 #include "coding.h"
191 #include "process.h"
192 #include "region-cache.h"
193 #include "font.h"
194 #include "fontset.h"
195 #include "blockinput.h"
196
197 #ifdef HAVE_X_WINDOWS
198 #include "xterm.h"
199 #endif
200 #ifdef WINDOWSNT
201 #include "w32term.h"
202 #endif
203 #ifdef HAVE_NS
204 #include "nsterm.h"
205 #endif
206 #ifdef USE_GTK
207 #include "gtkutil.h"
208 #endif
209
210 #include "font.h"
211
212 #ifndef FRAME_X_OUTPUT
213 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
214 #endif
215
216 #define INFINITY 10000000
217
218 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
219 || defined(HAVE_NS) || defined (USE_GTK)
220 extern void set_frame_menubar P_ ((struct frame *f, int, int));
221 extern int pending_menu_activation;
222 #endif
223
224 extern int interrupt_input;
225 extern int command_loop_level;
226
227 extern Lisp_Object do_mouse_tracking;
228
229 extern int minibuffer_auto_raise;
230 extern Lisp_Object Vminibuffer_list;
231
232 extern Lisp_Object Qface, Qdefault;
233 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
234
235 extern Lisp_Object Voverriding_local_map;
236 extern Lisp_Object Voverriding_local_map_menu_flag;
237 extern Lisp_Object Qmenu_item;
238 extern Lisp_Object Qwhen;
239 extern Lisp_Object Qhelp_echo;
240 extern Lisp_Object Qbefore_string, Qafter_string;
241
242 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
243 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
244 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
245 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
246 Lisp_Object Qinhibit_point_motion_hooks;
247 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
248 Lisp_Object Qfontified;
249 Lisp_Object Qgrow_only;
250 Lisp_Object Qinhibit_eval_during_redisplay;
251 Lisp_Object Qbuffer_position, Qposition, Qobject;
252
253 /* Cursor shapes */
254 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
255
256 /* Pointer shapes */
257 Lisp_Object Qarrow, Qhand, Qtext;
258
259 Lisp_Object Qrisky_local_variable;
260
261 /* Holds the list (error). */
262 Lisp_Object list_of_error;
263
264 /* Functions called to fontify regions of text. */
265
266 Lisp_Object Vfontification_functions;
267 Lisp_Object Qfontification_functions;
268
269 /* Non-nil means automatically select any window when the mouse
270 cursor moves into it. */
271 Lisp_Object Vmouse_autoselect_window;
272
273 Lisp_Object Vwrap_prefix, Qwrap_prefix;
274 Lisp_Object Vline_prefix, Qline_prefix;
275
276 /* Non-zero means draw tool bar buttons raised when the mouse moves
277 over them. */
278
279 int auto_raise_tool_bar_buttons_p;
280
281 /* Non-zero means to reposition window if cursor line is only partially visible. */
282
283 int make_cursor_line_fully_visible_p;
284
285 /* Margin below tool bar in pixels. 0 or nil means no margin.
286 If value is `internal-border-width' or `border-width',
287 the corresponding frame parameter is used. */
288
289 Lisp_Object Vtool_bar_border;
290
291 /* Margin around tool bar buttons in pixels. */
292
293 Lisp_Object Vtool_bar_button_margin;
294
295 /* Thickness of shadow to draw around tool bar buttons. */
296
297 EMACS_INT tool_bar_button_relief;
298
299 /* Non-nil means automatically resize tool-bars so that all tool-bar
300 items are visible, and no blank lines remain.
301
302 If value is `grow-only', only make tool-bar bigger. */
303
304 Lisp_Object Vauto_resize_tool_bars;
305
306 /* Non-zero means draw block and hollow cursor as wide as the glyph
307 under it. For example, if a block cursor is over a tab, it will be
308 drawn as wide as that tab on the display. */
309
310 int x_stretch_cursor_p;
311
312 /* Non-nil means don't actually do any redisplay. */
313
314 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
315
316 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
317
318 int inhibit_eval_during_redisplay;
319
320 /* Names of text properties relevant for redisplay. */
321
322 Lisp_Object Qdisplay;
323 extern Lisp_Object Qface, Qinvisible, Qwidth;
324
325 /* Symbols used in text property values. */
326
327 Lisp_Object Vdisplay_pixels_per_inch;
328 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
329 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
330 Lisp_Object Qslice;
331 Lisp_Object Qcenter;
332 Lisp_Object Qmargin, Qpointer;
333 Lisp_Object Qline_height;
334 extern Lisp_Object Qheight;
335 extern Lisp_Object QCwidth, QCheight, QCascent;
336 extern Lisp_Object Qscroll_bar;
337 extern Lisp_Object Qcursor;
338
339 /* Non-nil means highlight trailing whitespace. */
340
341 Lisp_Object Vshow_trailing_whitespace;
342
343 /* Non-nil means escape non-break space and hyphens. */
344
345 Lisp_Object Vnobreak_char_display;
346
347 #ifdef HAVE_WINDOW_SYSTEM
348 extern Lisp_Object Voverflow_newline_into_fringe;
349
350 /* Test if overflow newline into fringe. Called with iterator IT
351 at or past right window margin, and with IT->current_x set. */
352
353 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
354 (!NILP (Voverflow_newline_into_fringe) \
355 && FRAME_WINDOW_P (it->f) \
356 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
357 && it->current_x == it->last_visible_x \
358 && it->line_wrap != WORD_WRAP)
359
360 #else /* !HAVE_WINDOW_SYSTEM */
361 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
362 #endif /* HAVE_WINDOW_SYSTEM */
363
364 /* Test if the display element loaded in IT is a space or tab
365 character. This is used to determine word wrapping. */
366
367 #define IT_DISPLAYING_WHITESPACE(it) \
368 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
369
370 /* Non-nil means show the text cursor in void text areas
371 i.e. in blank areas after eol and eob. This used to be
372 the default in 21.3. */
373
374 Lisp_Object Vvoid_text_area_pointer;
375
376 /* Name of the face used to highlight trailing whitespace. */
377
378 Lisp_Object Qtrailing_whitespace;
379
380 /* Name and number of the face used to highlight escape glyphs. */
381
382 Lisp_Object Qescape_glyph;
383
384 /* Name and number of the face used to highlight non-breaking spaces. */
385
386 Lisp_Object Qnobreak_space;
387
388 /* The symbol `image' which is the car of the lists used to represent
389 images in Lisp. */
390
391 Lisp_Object Qimage;
392
393 /* The image map types. */
394 Lisp_Object QCmap, QCpointer;
395 Lisp_Object Qrect, Qcircle, Qpoly;
396
397 /* Non-zero means print newline to stdout before next mini-buffer
398 message. */
399
400 int noninteractive_need_newline;
401
402 /* Non-zero means print newline to message log before next message. */
403
404 static int message_log_need_newline;
405
406 /* Three markers that message_dolog uses.
407 It could allocate them itself, but that causes trouble
408 in handling memory-full errors. */
409 static Lisp_Object message_dolog_marker1;
410 static Lisp_Object message_dolog_marker2;
411 static Lisp_Object message_dolog_marker3;
412 \f
413 /* The buffer position of the first character appearing entirely or
414 partially on the line of the selected window which contains the
415 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
416 redisplay optimization in redisplay_internal. */
417
418 static struct text_pos this_line_start_pos;
419
420 /* Number of characters past the end of the line above, including the
421 terminating newline. */
422
423 static struct text_pos this_line_end_pos;
424
425 /* The vertical positions and the height of this line. */
426
427 static int this_line_vpos;
428 static int this_line_y;
429 static int this_line_pixel_height;
430
431 /* X position at which this display line starts. Usually zero;
432 negative if first character is partially visible. */
433
434 static int this_line_start_x;
435
436 /* Buffer that this_line_.* variables are referring to. */
437
438 static struct buffer *this_line_buffer;
439
440 /* Nonzero means truncate lines in all windows less wide than the
441 frame. */
442
443 Lisp_Object Vtruncate_partial_width_windows;
444
445 /* A flag to control how to display unibyte 8-bit character. */
446
447 int unibyte_display_via_language_environment;
448
449 /* Nonzero means we have more than one non-mini-buffer-only frame.
450 Not guaranteed to be accurate except while parsing
451 frame-title-format. */
452
453 int multiple_frames;
454
455 Lisp_Object Vglobal_mode_string;
456
457
458 /* List of variables (symbols) which hold markers for overlay arrows.
459 The symbols on this list are examined during redisplay to determine
460 where to display overlay arrows. */
461
462 Lisp_Object Voverlay_arrow_variable_list;
463
464 /* Marker for where to display an arrow on top of the buffer text. */
465
466 Lisp_Object Voverlay_arrow_position;
467
468 /* String to display for the arrow. Only used on terminal frames. */
469
470 Lisp_Object Voverlay_arrow_string;
471
472 /* Values of those variables at last redisplay are stored as
473 properties on `overlay-arrow-position' symbol. However, if
474 Voverlay_arrow_position is a marker, last-arrow-position is its
475 numerical position. */
476
477 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
478
479 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
480 properties on a symbol in overlay-arrow-variable-list. */
481
482 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
483
484 /* Like mode-line-format, but for the title bar on a visible frame. */
485
486 Lisp_Object Vframe_title_format;
487
488 /* Like mode-line-format, but for the title bar on an iconified frame. */
489
490 Lisp_Object Vicon_title_format;
491
492 /* List of functions to call when a window's size changes. These
493 functions get one arg, a frame on which one or more windows' sizes
494 have changed. */
495
496 static Lisp_Object Vwindow_size_change_functions;
497
498 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
499
500 /* Nonzero if an overlay arrow has been displayed in this window. */
501
502 static int overlay_arrow_seen;
503
504 /* Nonzero means highlight the region even in nonselected windows. */
505
506 int highlight_nonselected_windows;
507
508 /* If cursor motion alone moves point off frame, try scrolling this
509 many lines up or down if that will bring it back. */
510
511 static EMACS_INT scroll_step;
512
513 /* Nonzero means scroll just far enough to bring point back on the
514 screen, when appropriate. */
515
516 static EMACS_INT scroll_conservatively;
517
518 /* Recenter the window whenever point gets within this many lines of
519 the top or bottom of the window. This value is translated into a
520 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
521 that there is really a fixed pixel height scroll margin. */
522
523 EMACS_INT scroll_margin;
524
525 /* Number of windows showing the buffer of the selected window (or
526 another buffer with the same base buffer). keyboard.c refers to
527 this. */
528
529 int buffer_shared;
530
531 /* Vector containing glyphs for an ellipsis `...'. */
532
533 static Lisp_Object default_invis_vector[3];
534
535 /* Zero means display the mode-line/header-line/menu-bar in the default face
536 (this slightly odd definition is for compatibility with previous versions
537 of emacs), non-zero means display them using their respective faces.
538
539 This variable is deprecated. */
540
541 int mode_line_inverse_video;
542
543 /* Prompt to display in front of the mini-buffer contents. */
544
545 Lisp_Object minibuf_prompt;
546
547 /* Width of current mini-buffer prompt. Only set after display_line
548 of the line that contains the prompt. */
549
550 int minibuf_prompt_width;
551
552 /* This is the window where the echo area message was displayed. It
553 is always a mini-buffer window, but it may not be the same window
554 currently active as a mini-buffer. */
555
556 Lisp_Object echo_area_window;
557
558 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
559 pushes the current message and the value of
560 message_enable_multibyte on the stack, the function restore_message
561 pops the stack and displays MESSAGE again. */
562
563 Lisp_Object Vmessage_stack;
564
565 /* Nonzero means multibyte characters were enabled when the echo area
566 message was specified. */
567
568 int message_enable_multibyte;
569
570 /* Nonzero if we should redraw the mode lines on the next redisplay. */
571
572 int update_mode_lines;
573
574 /* Nonzero if window sizes or contents have changed since last
575 redisplay that finished. */
576
577 int windows_or_buffers_changed;
578
579 /* Nonzero means a frame's cursor type has been changed. */
580
581 int cursor_type_changed;
582
583 /* Nonzero after display_mode_line if %l was used and it displayed a
584 line number. */
585
586 int line_number_displayed;
587
588 /* Maximum buffer size for which to display line numbers. */
589
590 Lisp_Object Vline_number_display_limit;
591
592 /* Line width to consider when repositioning for line number display. */
593
594 static EMACS_INT line_number_display_limit_width;
595
596 /* Number of lines to keep in the message log buffer. t means
597 infinite. nil means don't log at all. */
598
599 Lisp_Object Vmessage_log_max;
600
601 /* The name of the *Messages* buffer, a string. */
602
603 static Lisp_Object Vmessages_buffer_name;
604
605 /* Current, index 0, and last displayed echo area message. Either
606 buffers from echo_buffers, or nil to indicate no message. */
607
608 Lisp_Object echo_area_buffer[2];
609
610 /* The buffers referenced from echo_area_buffer. */
611
612 static Lisp_Object echo_buffer[2];
613
614 /* A vector saved used in with_area_buffer to reduce consing. */
615
616 static Lisp_Object Vwith_echo_area_save_vector;
617
618 /* Non-zero means display_echo_area should display the last echo area
619 message again. Set by redisplay_preserve_echo_area. */
620
621 static int display_last_displayed_message_p;
622
623 /* Nonzero if echo area is being used by print; zero if being used by
624 message. */
625
626 int message_buf_print;
627
628 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
629
630 Lisp_Object Qinhibit_menubar_update;
631 int inhibit_menubar_update;
632
633 /* When evaluating expressions from menu bar items (enable conditions,
634 for instance), this is the frame they are being processed for. */
635
636 Lisp_Object Vmenu_updating_frame;
637
638 /* Maximum height for resizing mini-windows. Either a float
639 specifying a fraction of the available height, or an integer
640 specifying a number of lines. */
641
642 Lisp_Object Vmax_mini_window_height;
643
644 /* Non-zero means messages should be displayed with truncated
645 lines instead of being continued. */
646
647 int message_truncate_lines;
648 Lisp_Object Qmessage_truncate_lines;
649
650 /* Set to 1 in clear_message to make redisplay_internal aware
651 of an emptied echo area. */
652
653 static int message_cleared_p;
654
655 /* How to blink the default frame cursor off. */
656 Lisp_Object Vblink_cursor_alist;
657
658 /* A scratch glyph row with contents used for generating truncation
659 glyphs. Also used in direct_output_for_insert. */
660
661 #define MAX_SCRATCH_GLYPHS 100
662 struct glyph_row scratch_glyph_row;
663 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
664
665 /* Ascent and height of the last line processed by move_it_to. */
666
667 static int last_max_ascent, last_height;
668
669 /* Non-zero if there's a help-echo in the echo area. */
670
671 int help_echo_showing_p;
672
673 /* If >= 0, computed, exact values of mode-line and header-line height
674 to use in the macros CURRENT_MODE_LINE_HEIGHT and
675 CURRENT_HEADER_LINE_HEIGHT. */
676
677 int current_mode_line_height, current_header_line_height;
678
679 /* The maximum distance to look ahead for text properties. Values
680 that are too small let us call compute_char_face and similar
681 functions too often which is expensive. Values that are too large
682 let us call compute_char_face and alike too often because we
683 might not be interested in text properties that far away. */
684
685 #define TEXT_PROP_DISTANCE_LIMIT 100
686
687 #if GLYPH_DEBUG
688
689 /* Variables to turn off display optimizations from Lisp. */
690
691 int inhibit_try_window_id, inhibit_try_window_reusing;
692 int inhibit_try_cursor_movement;
693
694 /* Non-zero means print traces of redisplay if compiled with
695 GLYPH_DEBUG != 0. */
696
697 int trace_redisplay_p;
698
699 #endif /* GLYPH_DEBUG */
700
701 #ifdef DEBUG_TRACE_MOVE
702 /* Non-zero means trace with TRACE_MOVE to stderr. */
703 int trace_move;
704
705 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
706 #else
707 #define TRACE_MOVE(x) (void) 0
708 #endif
709
710 /* Non-zero means automatically scroll windows horizontally to make
711 point visible. */
712
713 int automatic_hscrolling_p;
714 Lisp_Object Qauto_hscroll_mode;
715
716 /* How close to the margin can point get before the window is scrolled
717 horizontally. */
718 EMACS_INT hscroll_margin;
719
720 /* How much to scroll horizontally when point is inside the above margin. */
721 Lisp_Object Vhscroll_step;
722
723 /* The variable `resize-mini-windows'. If nil, don't resize
724 mini-windows. If t, always resize them to fit the text they
725 display. If `grow-only', let mini-windows grow only until they
726 become empty. */
727
728 Lisp_Object Vresize_mini_windows;
729
730 /* Buffer being redisplayed -- for redisplay_window_error. */
731
732 struct buffer *displayed_buffer;
733
734 /* Space between overline and text. */
735
736 EMACS_INT overline_margin;
737
738 /* Require underline to be at least this many screen pixels below baseline
739 This to avoid underline "merging" with the base of letters at small
740 font sizes, particularly when x_use_underline_position_properties is on. */
741
742 EMACS_INT underline_minimum_offset;
743
744 /* Value returned from text property handlers (see below). */
745
746 enum prop_handled
747 {
748 HANDLED_NORMALLY,
749 HANDLED_RECOMPUTE_PROPS,
750 HANDLED_OVERLAY_STRING_CONSUMED,
751 HANDLED_RETURN
752 };
753
754 /* A description of text properties that redisplay is interested
755 in. */
756
757 struct props
758 {
759 /* The name of the property. */
760 Lisp_Object *name;
761
762 /* A unique index for the property. */
763 enum prop_idx idx;
764
765 /* A handler function called to set up iterator IT from the property
766 at IT's current position. Value is used to steer handle_stop. */
767 enum prop_handled (*handler) P_ ((struct it *it));
768 };
769
770 static enum prop_handled handle_face_prop P_ ((struct it *));
771 static enum prop_handled handle_invisible_prop P_ ((struct it *));
772 static enum prop_handled handle_display_prop P_ ((struct it *));
773 static enum prop_handled handle_composition_prop P_ ((struct it *));
774 static enum prop_handled handle_overlay_change P_ ((struct it *));
775 static enum prop_handled handle_fontified_prop P_ ((struct it *));
776
777 /* Properties handled by iterators. */
778
779 static struct props it_props[] =
780 {
781 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
782 /* Handle `face' before `display' because some sub-properties of
783 `display' need to know the face. */
784 {&Qface, FACE_PROP_IDX, handle_face_prop},
785 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
786 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
787 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
788 {NULL, 0, NULL}
789 };
790
791 /* Value is the position described by X. If X is a marker, value is
792 the marker_position of X. Otherwise, value is X. */
793
794 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
795
796 /* Enumeration returned by some move_it_.* functions internally. */
797
798 enum move_it_result
799 {
800 /* Not used. Undefined value. */
801 MOVE_UNDEFINED,
802
803 /* Move ended at the requested buffer position or ZV. */
804 MOVE_POS_MATCH_OR_ZV,
805
806 /* Move ended at the requested X pixel position. */
807 MOVE_X_REACHED,
808
809 /* Move within a line ended at the end of a line that must be
810 continued. */
811 MOVE_LINE_CONTINUED,
812
813 /* Move within a line ended at the end of a line that would
814 be displayed truncated. */
815 MOVE_LINE_TRUNCATED,
816
817 /* Move within a line ended at a line end. */
818 MOVE_NEWLINE_OR_CR
819 };
820
821 /* This counter is used to clear the face cache every once in a while
822 in redisplay_internal. It is incremented for each redisplay.
823 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
824 cleared. */
825
826 #define CLEAR_FACE_CACHE_COUNT 500
827 static int clear_face_cache_count;
828
829 /* Similarly for the image cache. */
830
831 #ifdef HAVE_WINDOW_SYSTEM
832 #define CLEAR_IMAGE_CACHE_COUNT 101
833 static int clear_image_cache_count;
834 #endif
835
836 /* Non-zero while redisplay_internal is in progress. */
837
838 int redisplaying_p;
839
840 /* Non-zero means don't free realized faces. Bound while freeing
841 realized faces is dangerous because glyph matrices might still
842 reference them. */
843
844 int inhibit_free_realized_faces;
845 Lisp_Object Qinhibit_free_realized_faces;
846
847 /* If a string, XTread_socket generates an event to display that string.
848 (The display is done in read_char.) */
849
850 Lisp_Object help_echo_string;
851 Lisp_Object help_echo_window;
852 Lisp_Object help_echo_object;
853 int help_echo_pos;
854
855 /* Temporary variable for XTread_socket. */
856
857 Lisp_Object previous_help_echo_string;
858
859 /* Null glyph slice */
860
861 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
862
863 /* Platform-independent portion of hourglass implementation. */
864
865 /* Non-zero means we're allowed to display a hourglass pointer. */
866 int display_hourglass_p;
867
868 /* Non-zero means an hourglass cursor is currently shown. */
869 int hourglass_shown_p;
870
871 /* If non-null, an asynchronous timer that, when it expires, displays
872 an hourglass cursor on all frames. */
873 struct atimer *hourglass_atimer;
874
875 /* Number of seconds to wait before displaying an hourglass cursor. */
876 Lisp_Object Vhourglass_delay;
877
878 /* Default number of seconds to wait before displaying an hourglass
879 cursor. */
880 #define DEFAULT_HOURGLASS_DELAY 1
881
882 \f
883 /* Function prototypes. */
884
885 static void setup_for_ellipsis P_ ((struct it *, int));
886 static void mark_window_display_accurate_1 P_ ((struct window *, int));
887 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
888 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
889 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
890 static int redisplay_mode_lines P_ ((Lisp_Object, int));
891 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
892
893 static Lisp_Object get_it_property P_ ((struct it *it, Lisp_Object prop));
894
895 static void handle_line_prefix P_ ((struct it *));
896
897 static void pint2str P_ ((char *, int, int));
898 static void pint2hrstr P_ ((char *, int, int));
899 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
900 struct text_pos));
901 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
902 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
903 static void store_mode_line_noprop_char P_ ((char));
904 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
905 static void x_consider_frame_title P_ ((Lisp_Object));
906 static void handle_stop P_ ((struct it *));
907 static int tool_bar_lines_needed P_ ((struct frame *, int *));
908 static int single_display_spec_intangible_p P_ ((Lisp_Object));
909 static void ensure_echo_area_buffers P_ ((void));
910 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
911 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
912 static int with_echo_area_buffer P_ ((struct window *, int,
913 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
914 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
915 static void clear_garbaged_frames P_ ((void));
916 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
917 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
918 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
919 static int display_echo_area P_ ((struct window *));
920 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
921 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
922 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
923 static int string_char_and_length P_ ((const unsigned char *, int *));
924 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
925 struct text_pos));
926 static int compute_window_start_on_continuation_line P_ ((struct window *));
927 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
928 static void insert_left_trunc_glyphs P_ ((struct it *));
929 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
930 Lisp_Object));
931 static void extend_face_to_end_of_line P_ ((struct it *));
932 static int append_space_for_newline P_ ((struct it *, int));
933 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
934 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
935 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
936 static int trailing_whitespace_p P_ ((int));
937 static int message_log_check_duplicate P_ ((int, int, int, int));
938 static void push_it P_ ((struct it *));
939 static void pop_it P_ ((struct it *));
940 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
941 static void select_frame_for_redisplay P_ ((Lisp_Object));
942 static void redisplay_internal P_ ((int));
943 static int echo_area_display P_ ((int));
944 static void redisplay_windows P_ ((Lisp_Object));
945 static void redisplay_window P_ ((Lisp_Object, int));
946 static Lisp_Object redisplay_window_error ();
947 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
948 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
949 static int update_menu_bar P_ ((struct frame *, int, int));
950 static int try_window_reusing_current_matrix P_ ((struct window *));
951 static int try_window_id P_ ((struct window *));
952 static int display_line P_ ((struct it *));
953 static int display_mode_lines P_ ((struct window *));
954 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
955 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
956 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
957 static char *decode_mode_spec P_ ((struct window *, int, int, int,
958 Lisp_Object *));
959 static void display_menu_bar P_ ((struct window *));
960 static int display_count_lines P_ ((int, int, int, int, int *));
961 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
962 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
963 static void compute_line_metrics P_ ((struct it *));
964 static void run_redisplay_end_trigger_hook P_ ((struct it *));
965 static int get_overlay_strings P_ ((struct it *, int));
966 static int get_overlay_strings_1 P_ ((struct it *, int, int));
967 static void next_overlay_string P_ ((struct it *));
968 static void reseat P_ ((struct it *, struct text_pos, int));
969 static void reseat_1 P_ ((struct it *, struct text_pos, int));
970 static void back_to_previous_visible_line_start P_ ((struct it *));
971 void reseat_at_previous_visible_line_start P_ ((struct it *));
972 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
973 static int next_element_from_ellipsis P_ ((struct it *));
974 static int next_element_from_display_vector P_ ((struct it *));
975 static int next_element_from_string P_ ((struct it *));
976 static int next_element_from_c_string P_ ((struct it *));
977 static int next_element_from_buffer P_ ((struct it *));
978 static int next_element_from_composition P_ ((struct it *));
979 static int next_element_from_image P_ ((struct it *));
980 static int next_element_from_stretch P_ ((struct it *));
981 static void load_overlay_strings P_ ((struct it *, int));
982 static int init_from_display_pos P_ ((struct it *, struct window *,
983 struct display_pos *));
984 static void reseat_to_string P_ ((struct it *, unsigned char *,
985 Lisp_Object, int, int, int, int));
986 static enum move_it_result
987 move_it_in_display_line_to (struct it *, EMACS_INT, int,
988 enum move_operation_enum);
989 void move_it_vertically_backward P_ ((struct it *, int));
990 static void init_to_row_start P_ ((struct it *, struct window *,
991 struct glyph_row *));
992 static int init_to_row_end P_ ((struct it *, struct window *,
993 struct glyph_row *));
994 static void back_to_previous_line_start P_ ((struct it *));
995 static int forward_to_next_line_start P_ ((struct it *, int *));
996 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
997 Lisp_Object, int));
998 static struct text_pos string_pos P_ ((int, Lisp_Object));
999 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
1000 static int number_of_chars P_ ((unsigned char *, int));
1001 static void compute_stop_pos P_ ((struct it *));
1002 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
1003 Lisp_Object));
1004 static int face_before_or_after_it_pos P_ ((struct it *, int));
1005 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
1006 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
1007 Lisp_Object, Lisp_Object,
1008 struct text_pos *, int));
1009 static int underlying_face_id P_ ((struct it *));
1010 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
1011 struct window *));
1012
1013 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
1014 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
1015
1016 #ifdef HAVE_WINDOW_SYSTEM
1017
1018 static void update_tool_bar P_ ((struct frame *, int));
1019 static void build_desired_tool_bar_string P_ ((struct frame *f));
1020 static int redisplay_tool_bar P_ ((struct frame *));
1021 static void display_tool_bar_line P_ ((struct it *, int));
1022 static void notice_overwritten_cursor P_ ((struct window *,
1023 enum glyph_row_area,
1024 int, int, int, int));
1025
1026
1027
1028 #endif /* HAVE_WINDOW_SYSTEM */
1029
1030 \f
1031 /***********************************************************************
1032 Window display dimensions
1033 ***********************************************************************/
1034
1035 /* Return the bottom boundary y-position for text lines in window W.
1036 This is the first y position at which a line cannot start.
1037 It is relative to the top of the window.
1038
1039 This is the height of W minus the height of a mode line, if any. */
1040
1041 INLINE int
1042 window_text_bottom_y (w)
1043 struct window *w;
1044 {
1045 int height = WINDOW_TOTAL_HEIGHT (w);
1046
1047 if (WINDOW_WANTS_MODELINE_P (w))
1048 height -= CURRENT_MODE_LINE_HEIGHT (w);
1049 return height;
1050 }
1051
1052 /* Return the pixel width of display area AREA of window W. AREA < 0
1053 means return the total width of W, not including fringes to
1054 the left and right of the window. */
1055
1056 INLINE int
1057 window_box_width (w, area)
1058 struct window *w;
1059 int area;
1060 {
1061 int cols = XFASTINT (w->total_cols);
1062 int pixels = 0;
1063
1064 if (!w->pseudo_window_p)
1065 {
1066 cols -= WINDOW_SCROLL_BAR_COLS (w);
1067
1068 if (area == TEXT_AREA)
1069 {
1070 if (INTEGERP (w->left_margin_cols))
1071 cols -= XFASTINT (w->left_margin_cols);
1072 if (INTEGERP (w->right_margin_cols))
1073 cols -= XFASTINT (w->right_margin_cols);
1074 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1075 }
1076 else if (area == LEFT_MARGIN_AREA)
1077 {
1078 cols = (INTEGERP (w->left_margin_cols)
1079 ? XFASTINT (w->left_margin_cols) : 0);
1080 pixels = 0;
1081 }
1082 else if (area == RIGHT_MARGIN_AREA)
1083 {
1084 cols = (INTEGERP (w->right_margin_cols)
1085 ? XFASTINT (w->right_margin_cols) : 0);
1086 pixels = 0;
1087 }
1088 }
1089
1090 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1091 }
1092
1093
1094 /* Return the pixel height of the display area of window W, not
1095 including mode lines of W, if any. */
1096
1097 INLINE int
1098 window_box_height (w)
1099 struct window *w;
1100 {
1101 struct frame *f = XFRAME (w->frame);
1102 int height = WINDOW_TOTAL_HEIGHT (w);
1103
1104 xassert (height >= 0);
1105
1106 /* Note: the code below that determines the mode-line/header-line
1107 height is essentially the same as that contained in the macro
1108 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1109 the appropriate glyph row has its `mode_line_p' flag set,
1110 and if it doesn't, uses estimate_mode_line_height instead. */
1111
1112 if (WINDOW_WANTS_MODELINE_P (w))
1113 {
1114 struct glyph_row *ml_row
1115 = (w->current_matrix && w->current_matrix->rows
1116 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1117 : 0);
1118 if (ml_row && ml_row->mode_line_p)
1119 height -= ml_row->height;
1120 else
1121 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1122 }
1123
1124 if (WINDOW_WANTS_HEADER_LINE_P (w))
1125 {
1126 struct glyph_row *hl_row
1127 = (w->current_matrix && w->current_matrix->rows
1128 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1129 : 0);
1130 if (hl_row && hl_row->mode_line_p)
1131 height -= hl_row->height;
1132 else
1133 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1134 }
1135
1136 /* With a very small font and a mode-line that's taller than
1137 default, we might end up with a negative height. */
1138 return max (0, height);
1139 }
1140
1141 /* Return the window-relative coordinate of the left edge of display
1142 area AREA of window W. AREA < 0 means return the left edge of the
1143 whole window, to the right of the left fringe of W. */
1144
1145 INLINE int
1146 window_box_left_offset (w, area)
1147 struct window *w;
1148 int area;
1149 {
1150 int x;
1151
1152 if (w->pseudo_window_p)
1153 return 0;
1154
1155 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1156
1157 if (area == TEXT_AREA)
1158 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1159 + window_box_width (w, LEFT_MARGIN_AREA));
1160 else if (area == RIGHT_MARGIN_AREA)
1161 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1162 + window_box_width (w, LEFT_MARGIN_AREA)
1163 + window_box_width (w, TEXT_AREA)
1164 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1165 ? 0
1166 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1167 else if (area == LEFT_MARGIN_AREA
1168 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1169 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1170
1171 return x;
1172 }
1173
1174
1175 /* Return the window-relative coordinate of the right edge of display
1176 area AREA of window W. AREA < 0 means return the left edge of the
1177 whole window, to the left of the right fringe of W. */
1178
1179 INLINE int
1180 window_box_right_offset (w, area)
1181 struct window *w;
1182 int area;
1183 {
1184 return window_box_left_offset (w, area) + window_box_width (w, area);
1185 }
1186
1187 /* Return the frame-relative coordinate of the left edge of display
1188 area AREA of window W. AREA < 0 means return the left edge of the
1189 whole window, to the right of the left fringe of W. */
1190
1191 INLINE int
1192 window_box_left (w, area)
1193 struct window *w;
1194 int area;
1195 {
1196 struct frame *f = XFRAME (w->frame);
1197 int x;
1198
1199 if (w->pseudo_window_p)
1200 return FRAME_INTERNAL_BORDER_WIDTH (f);
1201
1202 x = (WINDOW_LEFT_EDGE_X (w)
1203 + window_box_left_offset (w, area));
1204
1205 return x;
1206 }
1207
1208
1209 /* Return the frame-relative coordinate of the right edge of display
1210 area AREA of window W. AREA < 0 means return the left edge of the
1211 whole window, to the left of the right fringe of W. */
1212
1213 INLINE int
1214 window_box_right (w, area)
1215 struct window *w;
1216 int area;
1217 {
1218 return window_box_left (w, area) + window_box_width (w, area);
1219 }
1220
1221 /* Get the bounding box of the display area AREA of window W, without
1222 mode lines, in frame-relative coordinates. AREA < 0 means the
1223 whole window, not including the left and right fringes of
1224 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1225 coordinates of the upper-left corner of the box. Return in
1226 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1227
1228 INLINE void
1229 window_box (w, area, box_x, box_y, box_width, box_height)
1230 struct window *w;
1231 int area;
1232 int *box_x, *box_y, *box_width, *box_height;
1233 {
1234 if (box_width)
1235 *box_width = window_box_width (w, area);
1236 if (box_height)
1237 *box_height = window_box_height (w);
1238 if (box_x)
1239 *box_x = window_box_left (w, area);
1240 if (box_y)
1241 {
1242 *box_y = WINDOW_TOP_EDGE_Y (w);
1243 if (WINDOW_WANTS_HEADER_LINE_P (w))
1244 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1245 }
1246 }
1247
1248
1249 /* Get the bounding box of the display area AREA of window W, without
1250 mode lines. AREA < 0 means the whole window, not including the
1251 left and right fringe of the window. Return in *TOP_LEFT_X
1252 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1253 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1254 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1255 box. */
1256
1257 INLINE void
1258 window_box_edges (w, area, top_left_x, top_left_y,
1259 bottom_right_x, bottom_right_y)
1260 struct window *w;
1261 int area;
1262 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1263 {
1264 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1265 bottom_right_y);
1266 *bottom_right_x += *top_left_x;
1267 *bottom_right_y += *top_left_y;
1268 }
1269
1270
1271 \f
1272 /***********************************************************************
1273 Utilities
1274 ***********************************************************************/
1275
1276 /* Return the bottom y-position of the line the iterator IT is in.
1277 This can modify IT's settings. */
1278
1279 int
1280 line_bottom_y (it)
1281 struct it *it;
1282 {
1283 int line_height = it->max_ascent + it->max_descent;
1284 int line_top_y = it->current_y;
1285
1286 if (line_height == 0)
1287 {
1288 if (last_height)
1289 line_height = last_height;
1290 else if (IT_CHARPOS (*it) < ZV)
1291 {
1292 move_it_by_lines (it, 1, 1);
1293 line_height = (it->max_ascent || it->max_descent
1294 ? it->max_ascent + it->max_descent
1295 : last_height);
1296 }
1297 else
1298 {
1299 struct glyph_row *row = it->glyph_row;
1300
1301 /* Use the default character height. */
1302 it->glyph_row = NULL;
1303 it->what = IT_CHARACTER;
1304 it->c = ' ';
1305 it->len = 1;
1306 PRODUCE_GLYPHS (it);
1307 line_height = it->ascent + it->descent;
1308 it->glyph_row = row;
1309 }
1310 }
1311
1312 return line_top_y + line_height;
1313 }
1314
1315
1316 /* Return 1 if position CHARPOS is visible in window W.
1317 CHARPOS < 0 means return info about WINDOW_END position.
1318 If visible, set *X and *Y to pixel coordinates of top left corner.
1319 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1320 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1321
1322 int
1323 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1324 struct window *w;
1325 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1326 {
1327 struct it it;
1328 struct text_pos top;
1329 int visible_p = 0;
1330 struct buffer *old_buffer = NULL;
1331
1332 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1333 return visible_p;
1334
1335 if (XBUFFER (w->buffer) != current_buffer)
1336 {
1337 old_buffer = current_buffer;
1338 set_buffer_internal_1 (XBUFFER (w->buffer));
1339 }
1340
1341 SET_TEXT_POS_FROM_MARKER (top, w->start);
1342
1343 /* Compute exact mode line heights. */
1344 if (WINDOW_WANTS_MODELINE_P (w))
1345 current_mode_line_height
1346 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1347 current_buffer->mode_line_format);
1348
1349 if (WINDOW_WANTS_HEADER_LINE_P (w))
1350 current_header_line_height
1351 = display_mode_line (w, HEADER_LINE_FACE_ID,
1352 current_buffer->header_line_format);
1353
1354 start_display (&it, w, top);
1355 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1356 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1357
1358 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1359 {
1360 /* We have reached CHARPOS, or passed it. How the call to
1361 move_it_to can overshoot: (i) If CHARPOS is on invisible
1362 text, move_it_to stops at the end of the invisible text,
1363 after CHARPOS. (ii) If CHARPOS is in a display vector,
1364 move_it_to stops on its last glyph. */
1365 int top_x = it.current_x;
1366 int top_y = it.current_y;
1367 enum it_method it_method = it.method;
1368 /* Calling line_bottom_y may change it.method, it.position, etc. */
1369 int bottom_y = (last_height = 0, line_bottom_y (&it));
1370 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1371
1372 if (top_y < window_top_y)
1373 visible_p = bottom_y > window_top_y;
1374 else if (top_y < it.last_visible_y)
1375 visible_p = 1;
1376 if (visible_p)
1377 {
1378 if (it_method == GET_FROM_DISPLAY_VECTOR)
1379 {
1380 /* We stopped on the last glyph of a display vector.
1381 Try and recompute. Hack alert! */
1382 if (charpos < 2 || top.charpos >= charpos)
1383 top_x = it.glyph_row->x;
1384 else
1385 {
1386 struct it it2;
1387 start_display (&it2, w, top);
1388 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1389 get_next_display_element (&it2);
1390 PRODUCE_GLYPHS (&it2);
1391 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1392 || it2.current_x > it2.last_visible_x)
1393 top_x = it.glyph_row->x;
1394 else
1395 {
1396 top_x = it2.current_x;
1397 top_y = it2.current_y;
1398 }
1399 }
1400 }
1401
1402 *x = top_x;
1403 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1404 *rtop = max (0, window_top_y - top_y);
1405 *rbot = max (0, bottom_y - it.last_visible_y);
1406 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1407 - max (top_y, window_top_y)));
1408 *vpos = it.vpos;
1409 }
1410 }
1411 else
1412 {
1413 struct it it2;
1414
1415 it2 = it;
1416 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1417 move_it_by_lines (&it, 1, 0);
1418 if (charpos < IT_CHARPOS (it)
1419 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1420 {
1421 visible_p = 1;
1422 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1423 *x = it2.current_x;
1424 *y = it2.current_y + it2.max_ascent - it2.ascent;
1425 *rtop = max (0, -it2.current_y);
1426 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1427 - it.last_visible_y));
1428 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1429 it.last_visible_y)
1430 - max (it2.current_y,
1431 WINDOW_HEADER_LINE_HEIGHT (w))));
1432 *vpos = it2.vpos;
1433 }
1434 }
1435
1436 if (old_buffer)
1437 set_buffer_internal_1 (old_buffer);
1438
1439 current_header_line_height = current_mode_line_height = -1;
1440
1441 if (visible_p && XFASTINT (w->hscroll) > 0)
1442 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1443
1444 #if 0
1445 /* Debugging code. */
1446 if (visible_p)
1447 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1448 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1449 else
1450 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1451 #endif
1452
1453 return visible_p;
1454 }
1455
1456
1457 /* Return the next character from STR. Return in *LEN the length of
1458 the character. This is like STRING_CHAR_AND_LENGTH but never
1459 returns an invalid character. If we find one, we return a `?', but
1460 with the length of the invalid character. */
1461
1462 static INLINE int
1463 string_char_and_length (str, len)
1464 const unsigned char *str;
1465 int *len;
1466 {
1467 int c;
1468
1469 c = STRING_CHAR_AND_LENGTH (str, *len);
1470 if (!CHAR_VALID_P (c, 1))
1471 /* We may not change the length here because other places in Emacs
1472 don't use this function, i.e. they silently accept invalid
1473 characters. */
1474 c = '?';
1475
1476 return c;
1477 }
1478
1479
1480
1481 /* Given a position POS containing a valid character and byte position
1482 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1483
1484 static struct text_pos
1485 string_pos_nchars_ahead (pos, string, nchars)
1486 struct text_pos pos;
1487 Lisp_Object string;
1488 int nchars;
1489 {
1490 xassert (STRINGP (string) && nchars >= 0);
1491
1492 if (STRING_MULTIBYTE (string))
1493 {
1494 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1495 int len;
1496
1497 while (nchars--)
1498 {
1499 string_char_and_length (p, &len);
1500 p += len;
1501 CHARPOS (pos) += 1;
1502 BYTEPOS (pos) += len;
1503 }
1504 }
1505 else
1506 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1507
1508 return pos;
1509 }
1510
1511
1512 /* Value is the text position, i.e. character and byte position,
1513 for character position CHARPOS in STRING. */
1514
1515 static INLINE struct text_pos
1516 string_pos (charpos, string)
1517 int charpos;
1518 Lisp_Object string;
1519 {
1520 struct text_pos pos;
1521 xassert (STRINGP (string));
1522 xassert (charpos >= 0);
1523 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1524 return pos;
1525 }
1526
1527
1528 /* Value is a text position, i.e. character and byte position, for
1529 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1530 means recognize multibyte characters. */
1531
1532 static struct text_pos
1533 c_string_pos (charpos, s, multibyte_p)
1534 int charpos;
1535 unsigned char *s;
1536 int multibyte_p;
1537 {
1538 struct text_pos pos;
1539
1540 xassert (s != NULL);
1541 xassert (charpos >= 0);
1542
1543 if (multibyte_p)
1544 {
1545 int len;
1546
1547 SET_TEXT_POS (pos, 0, 0);
1548 while (charpos--)
1549 {
1550 string_char_and_length (s, &len);
1551 s += len;
1552 CHARPOS (pos) += 1;
1553 BYTEPOS (pos) += len;
1554 }
1555 }
1556 else
1557 SET_TEXT_POS (pos, charpos, charpos);
1558
1559 return pos;
1560 }
1561
1562
1563 /* Value is the number of characters in C string S. MULTIBYTE_P
1564 non-zero means recognize multibyte characters. */
1565
1566 static int
1567 number_of_chars (s, multibyte_p)
1568 unsigned char *s;
1569 int multibyte_p;
1570 {
1571 int nchars;
1572
1573 if (multibyte_p)
1574 {
1575 int rest = strlen (s), len;
1576 unsigned char *p = (unsigned char *) s;
1577
1578 for (nchars = 0; rest > 0; ++nchars)
1579 {
1580 string_char_and_length (p, &len);
1581 rest -= len, p += len;
1582 }
1583 }
1584 else
1585 nchars = strlen (s);
1586
1587 return nchars;
1588 }
1589
1590
1591 /* Compute byte position NEWPOS->bytepos corresponding to
1592 NEWPOS->charpos. POS is a known position in string STRING.
1593 NEWPOS->charpos must be >= POS.charpos. */
1594
1595 static void
1596 compute_string_pos (newpos, pos, string)
1597 struct text_pos *newpos, pos;
1598 Lisp_Object string;
1599 {
1600 xassert (STRINGP (string));
1601 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1602
1603 if (STRING_MULTIBYTE (string))
1604 *newpos = string_pos_nchars_ahead (pos, string,
1605 CHARPOS (*newpos) - CHARPOS (pos));
1606 else
1607 BYTEPOS (*newpos) = CHARPOS (*newpos);
1608 }
1609
1610 /* EXPORT:
1611 Return an estimation of the pixel height of mode or header lines on
1612 frame F. FACE_ID specifies what line's height to estimate. */
1613
1614 int
1615 estimate_mode_line_height (f, face_id)
1616 struct frame *f;
1617 enum face_id face_id;
1618 {
1619 #ifdef HAVE_WINDOW_SYSTEM
1620 if (FRAME_WINDOW_P (f))
1621 {
1622 int height = FONT_HEIGHT (FRAME_FONT (f));
1623
1624 /* This function is called so early when Emacs starts that the face
1625 cache and mode line face are not yet initialized. */
1626 if (FRAME_FACE_CACHE (f))
1627 {
1628 struct face *face = FACE_FROM_ID (f, face_id);
1629 if (face)
1630 {
1631 if (face->font)
1632 height = FONT_HEIGHT (face->font);
1633 if (face->box_line_width > 0)
1634 height += 2 * face->box_line_width;
1635 }
1636 }
1637
1638 return height;
1639 }
1640 #endif
1641
1642 return 1;
1643 }
1644
1645 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1646 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1647 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1648 not force the value into range. */
1649
1650 void
1651 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1652 FRAME_PTR f;
1653 register int pix_x, pix_y;
1654 int *x, *y;
1655 NativeRectangle *bounds;
1656 int noclip;
1657 {
1658
1659 #ifdef HAVE_WINDOW_SYSTEM
1660 if (FRAME_WINDOW_P (f))
1661 {
1662 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1663 even for negative values. */
1664 if (pix_x < 0)
1665 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1666 if (pix_y < 0)
1667 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1668
1669 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1670 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1671
1672 if (bounds)
1673 STORE_NATIVE_RECT (*bounds,
1674 FRAME_COL_TO_PIXEL_X (f, pix_x),
1675 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1676 FRAME_COLUMN_WIDTH (f) - 1,
1677 FRAME_LINE_HEIGHT (f) - 1);
1678
1679 if (!noclip)
1680 {
1681 if (pix_x < 0)
1682 pix_x = 0;
1683 else if (pix_x > FRAME_TOTAL_COLS (f))
1684 pix_x = FRAME_TOTAL_COLS (f);
1685
1686 if (pix_y < 0)
1687 pix_y = 0;
1688 else if (pix_y > FRAME_LINES (f))
1689 pix_y = FRAME_LINES (f);
1690 }
1691 }
1692 #endif
1693
1694 *x = pix_x;
1695 *y = pix_y;
1696 }
1697
1698
1699 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1700 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1701 can't tell the positions because W's display is not up to date,
1702 return 0. */
1703
1704 int
1705 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1706 struct window *w;
1707 int hpos, vpos;
1708 int *frame_x, *frame_y;
1709 {
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1712 {
1713 int success_p;
1714
1715 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1716 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1717
1718 if (display_completed)
1719 {
1720 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1721 struct glyph *glyph = row->glyphs[TEXT_AREA];
1722 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1723
1724 hpos = row->x;
1725 vpos = row->y;
1726 while (glyph < end)
1727 {
1728 hpos += glyph->pixel_width;
1729 ++glyph;
1730 }
1731
1732 /* If first glyph is partially visible, its first visible position is still 0. */
1733 if (hpos < 0)
1734 hpos = 0;
1735
1736 success_p = 1;
1737 }
1738 else
1739 {
1740 hpos = vpos = 0;
1741 success_p = 0;
1742 }
1743
1744 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1745 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1746 return success_p;
1747 }
1748 #endif
1749
1750 *frame_x = hpos;
1751 *frame_y = vpos;
1752 return 1;
1753 }
1754
1755
1756 #ifdef HAVE_WINDOW_SYSTEM
1757
1758 /* Find the glyph under window-relative coordinates X/Y in window W.
1759 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1760 strings. Return in *HPOS and *VPOS the row and column number of
1761 the glyph found. Return in *AREA the glyph area containing X.
1762 Value is a pointer to the glyph found or null if X/Y is not on
1763 text, or we can't tell because W's current matrix is not up to
1764 date. */
1765
1766 static
1767 struct glyph *
1768 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1769 struct window *w;
1770 int x, y;
1771 int *hpos, *vpos, *dx, *dy, *area;
1772 {
1773 struct glyph *glyph, *end;
1774 struct glyph_row *row = NULL;
1775 int x0, i;
1776
1777 /* Find row containing Y. Give up if some row is not enabled. */
1778 for (i = 0; i < w->current_matrix->nrows; ++i)
1779 {
1780 row = MATRIX_ROW (w->current_matrix, i);
1781 if (!row->enabled_p)
1782 return NULL;
1783 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1784 break;
1785 }
1786
1787 *vpos = i;
1788 *hpos = 0;
1789
1790 /* Give up if Y is not in the window. */
1791 if (i == w->current_matrix->nrows)
1792 return NULL;
1793
1794 /* Get the glyph area containing X. */
1795 if (w->pseudo_window_p)
1796 {
1797 *area = TEXT_AREA;
1798 x0 = 0;
1799 }
1800 else
1801 {
1802 if (x < window_box_left_offset (w, TEXT_AREA))
1803 {
1804 *area = LEFT_MARGIN_AREA;
1805 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1806 }
1807 else if (x < window_box_right_offset (w, TEXT_AREA))
1808 {
1809 *area = TEXT_AREA;
1810 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1811 }
1812 else
1813 {
1814 *area = RIGHT_MARGIN_AREA;
1815 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1816 }
1817 }
1818
1819 /* Find glyph containing X. */
1820 glyph = row->glyphs[*area];
1821 end = glyph + row->used[*area];
1822 x -= x0;
1823 while (glyph < end && x >= glyph->pixel_width)
1824 {
1825 x -= glyph->pixel_width;
1826 ++glyph;
1827 }
1828
1829 if (glyph == end)
1830 return NULL;
1831
1832 if (dx)
1833 {
1834 *dx = x;
1835 *dy = y - (row->y + row->ascent - glyph->ascent);
1836 }
1837
1838 *hpos = glyph - row->glyphs[*area];
1839 return glyph;
1840 }
1841
1842
1843 /* EXPORT:
1844 Convert frame-relative x/y to coordinates relative to window W.
1845 Takes pseudo-windows into account. */
1846
1847 void
1848 frame_to_window_pixel_xy (w, x, y)
1849 struct window *w;
1850 int *x, *y;
1851 {
1852 if (w->pseudo_window_p)
1853 {
1854 /* A pseudo-window is always full-width, and starts at the
1855 left edge of the frame, plus a frame border. */
1856 struct frame *f = XFRAME (w->frame);
1857 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1858 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1859 }
1860 else
1861 {
1862 *x -= WINDOW_LEFT_EDGE_X (w);
1863 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1864 }
1865 }
1866
1867 /* EXPORT:
1868 Return in RECTS[] at most N clipping rectangles for glyph string S.
1869 Return the number of stored rectangles. */
1870
1871 int
1872 get_glyph_string_clip_rects (s, rects, n)
1873 struct glyph_string *s;
1874 NativeRectangle *rects;
1875 int n;
1876 {
1877 XRectangle r;
1878
1879 if (n <= 0)
1880 return 0;
1881
1882 if (s->row->full_width_p)
1883 {
1884 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1885 r.x = WINDOW_LEFT_EDGE_X (s->w);
1886 r.width = WINDOW_TOTAL_WIDTH (s->w);
1887
1888 /* Unless displaying a mode or menu bar line, which are always
1889 fully visible, clip to the visible part of the row. */
1890 if (s->w->pseudo_window_p)
1891 r.height = s->row->visible_height;
1892 else
1893 r.height = s->height;
1894 }
1895 else
1896 {
1897 /* This is a text line that may be partially visible. */
1898 r.x = window_box_left (s->w, s->area);
1899 r.width = window_box_width (s->w, s->area);
1900 r.height = s->row->visible_height;
1901 }
1902
1903 if (s->clip_head)
1904 if (r.x < s->clip_head->x)
1905 {
1906 if (r.width >= s->clip_head->x - r.x)
1907 r.width -= s->clip_head->x - r.x;
1908 else
1909 r.width = 0;
1910 r.x = s->clip_head->x;
1911 }
1912 if (s->clip_tail)
1913 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1914 {
1915 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1916 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1917 else
1918 r.width = 0;
1919 }
1920
1921 /* If S draws overlapping rows, it's sufficient to use the top and
1922 bottom of the window for clipping because this glyph string
1923 intentionally draws over other lines. */
1924 if (s->for_overlaps)
1925 {
1926 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1927 r.height = window_text_bottom_y (s->w) - r.y;
1928
1929 /* Alas, the above simple strategy does not work for the
1930 environments with anti-aliased text: if the same text is
1931 drawn onto the same place multiple times, it gets thicker.
1932 If the overlap we are processing is for the erased cursor, we
1933 take the intersection with the rectagle of the cursor. */
1934 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1935 {
1936 XRectangle rc, r_save = r;
1937
1938 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1939 rc.y = s->w->phys_cursor.y;
1940 rc.width = s->w->phys_cursor_width;
1941 rc.height = s->w->phys_cursor_height;
1942
1943 x_intersect_rectangles (&r_save, &rc, &r);
1944 }
1945 }
1946 else
1947 {
1948 /* Don't use S->y for clipping because it doesn't take partially
1949 visible lines into account. For example, it can be negative for
1950 partially visible lines at the top of a window. */
1951 if (!s->row->full_width_p
1952 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1953 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1954 else
1955 r.y = max (0, s->row->y);
1956 }
1957
1958 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1959
1960 /* If drawing the cursor, don't let glyph draw outside its
1961 advertised boundaries. Cleartype does this under some circumstances. */
1962 if (s->hl == DRAW_CURSOR)
1963 {
1964 struct glyph *glyph = s->first_glyph;
1965 int height, max_y;
1966
1967 if (s->x > r.x)
1968 {
1969 r.width -= s->x - r.x;
1970 r.x = s->x;
1971 }
1972 r.width = min (r.width, glyph->pixel_width);
1973
1974 /* If r.y is below window bottom, ensure that we still see a cursor. */
1975 height = min (glyph->ascent + glyph->descent,
1976 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1977 max_y = window_text_bottom_y (s->w) - height;
1978 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1979 if (s->ybase - glyph->ascent > max_y)
1980 {
1981 r.y = max_y;
1982 r.height = height;
1983 }
1984 else
1985 {
1986 /* Don't draw cursor glyph taller than our actual glyph. */
1987 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1988 if (height < r.height)
1989 {
1990 max_y = r.y + r.height;
1991 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1992 r.height = min (max_y - r.y, height);
1993 }
1994 }
1995 }
1996
1997 if (s->row->clip)
1998 {
1999 XRectangle r_save = r;
2000
2001 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2002 r.width = 0;
2003 }
2004
2005 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2006 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2007 {
2008 #ifdef CONVERT_FROM_XRECT
2009 CONVERT_FROM_XRECT (r, *rects);
2010 #else
2011 *rects = r;
2012 #endif
2013 return 1;
2014 }
2015 else
2016 {
2017 /* If we are processing overlapping and allowed to return
2018 multiple clipping rectangles, we exclude the row of the glyph
2019 string from the clipping rectangle. This is to avoid drawing
2020 the same text on the environment with anti-aliasing. */
2021 #ifdef CONVERT_FROM_XRECT
2022 XRectangle rs[2];
2023 #else
2024 XRectangle *rs = rects;
2025 #endif
2026 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2027
2028 if (s->for_overlaps & OVERLAPS_PRED)
2029 {
2030 rs[i] = r;
2031 if (r.y + r.height > row_y)
2032 {
2033 if (r.y < row_y)
2034 rs[i].height = row_y - r.y;
2035 else
2036 rs[i].height = 0;
2037 }
2038 i++;
2039 }
2040 if (s->for_overlaps & OVERLAPS_SUCC)
2041 {
2042 rs[i] = r;
2043 if (r.y < row_y + s->row->visible_height)
2044 {
2045 if (r.y + r.height > row_y + s->row->visible_height)
2046 {
2047 rs[i].y = row_y + s->row->visible_height;
2048 rs[i].height = r.y + r.height - rs[i].y;
2049 }
2050 else
2051 rs[i].height = 0;
2052 }
2053 i++;
2054 }
2055
2056 n = i;
2057 #ifdef CONVERT_FROM_XRECT
2058 for (i = 0; i < n; i++)
2059 CONVERT_FROM_XRECT (rs[i], rects[i]);
2060 #endif
2061 return n;
2062 }
2063 }
2064
2065 /* EXPORT:
2066 Return in *NR the clipping rectangle for glyph string S. */
2067
2068 void
2069 get_glyph_string_clip_rect (s, nr)
2070 struct glyph_string *s;
2071 NativeRectangle *nr;
2072 {
2073 get_glyph_string_clip_rects (s, nr, 1);
2074 }
2075
2076
2077 /* EXPORT:
2078 Return the position and height of the phys cursor in window W.
2079 Set w->phys_cursor_width to width of phys cursor.
2080 */
2081
2082 void
2083 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2084 struct window *w;
2085 struct glyph_row *row;
2086 struct glyph *glyph;
2087 int *xp, *yp, *heightp;
2088 {
2089 struct frame *f = XFRAME (WINDOW_FRAME (w));
2090 int x, y, wd, h, h0, y0;
2091
2092 /* Compute the width of the rectangle to draw. If on a stretch
2093 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2094 rectangle as wide as the glyph, but use a canonical character
2095 width instead. */
2096 wd = glyph->pixel_width - 1;
2097 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
2098 wd++; /* Why? */
2099 #endif
2100
2101 x = w->phys_cursor.x;
2102 if (x < 0)
2103 {
2104 wd += x;
2105 x = 0;
2106 }
2107
2108 if (glyph->type == STRETCH_GLYPH
2109 && !x_stretch_cursor_p)
2110 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2111 w->phys_cursor_width = wd;
2112
2113 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2114
2115 /* If y is below window bottom, ensure that we still see a cursor. */
2116 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2117
2118 h = max (h0, glyph->ascent + glyph->descent);
2119 h0 = min (h0, glyph->ascent + glyph->descent);
2120
2121 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2122 if (y < y0)
2123 {
2124 h = max (h - (y0 - y) + 1, h0);
2125 y = y0 - 1;
2126 }
2127 else
2128 {
2129 y0 = window_text_bottom_y (w) - h0;
2130 if (y > y0)
2131 {
2132 h += y - y0;
2133 y = y0;
2134 }
2135 }
2136
2137 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2138 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2139 *heightp = h;
2140 }
2141
2142 /*
2143 * Remember which glyph the mouse is over.
2144 */
2145
2146 void
2147 remember_mouse_glyph (f, gx, gy, rect)
2148 struct frame *f;
2149 int gx, gy;
2150 NativeRectangle *rect;
2151 {
2152 Lisp_Object window;
2153 struct window *w;
2154 struct glyph_row *r, *gr, *end_row;
2155 enum window_part part;
2156 enum glyph_row_area area;
2157 int x, y, width, height;
2158
2159 /* Try to determine frame pixel position and size of the glyph under
2160 frame pixel coordinates X/Y on frame F. */
2161
2162 if (!f->glyphs_initialized_p
2163 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2164 NILP (window)))
2165 {
2166 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2167 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2168 goto virtual_glyph;
2169 }
2170
2171 w = XWINDOW (window);
2172 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2173 height = WINDOW_FRAME_LINE_HEIGHT (w);
2174
2175 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2176 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2177
2178 if (w->pseudo_window_p)
2179 {
2180 area = TEXT_AREA;
2181 part = ON_MODE_LINE; /* Don't adjust margin. */
2182 goto text_glyph;
2183 }
2184
2185 switch (part)
2186 {
2187 case ON_LEFT_MARGIN:
2188 area = LEFT_MARGIN_AREA;
2189 goto text_glyph;
2190
2191 case ON_RIGHT_MARGIN:
2192 area = RIGHT_MARGIN_AREA;
2193 goto text_glyph;
2194
2195 case ON_HEADER_LINE:
2196 case ON_MODE_LINE:
2197 gr = (part == ON_HEADER_LINE
2198 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2199 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2200 gy = gr->y;
2201 area = TEXT_AREA;
2202 goto text_glyph_row_found;
2203
2204 case ON_TEXT:
2205 area = TEXT_AREA;
2206
2207 text_glyph:
2208 gr = 0; gy = 0;
2209 for (; r <= end_row && r->enabled_p; ++r)
2210 if (r->y + r->height > y)
2211 {
2212 gr = r; gy = r->y;
2213 break;
2214 }
2215
2216 text_glyph_row_found:
2217 if (gr && gy <= y)
2218 {
2219 struct glyph *g = gr->glyphs[area];
2220 struct glyph *end = g + gr->used[area];
2221
2222 height = gr->height;
2223 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2224 if (gx + g->pixel_width > x)
2225 break;
2226
2227 if (g < end)
2228 {
2229 if (g->type == IMAGE_GLYPH)
2230 {
2231 /* Don't remember when mouse is over image, as
2232 image may have hot-spots. */
2233 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2234 return;
2235 }
2236 width = g->pixel_width;
2237 }
2238 else
2239 {
2240 /* Use nominal char spacing at end of line. */
2241 x -= gx;
2242 gx += (x / width) * width;
2243 }
2244
2245 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2246 gx += window_box_left_offset (w, area);
2247 }
2248 else
2249 {
2250 /* Use nominal line height at end of window. */
2251 gx = (x / width) * width;
2252 y -= gy;
2253 gy += (y / height) * height;
2254 }
2255 break;
2256
2257 case ON_LEFT_FRINGE:
2258 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2259 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2260 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2261 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2262 goto row_glyph;
2263
2264 case ON_RIGHT_FRINGE:
2265 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2266 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2267 : window_box_right_offset (w, TEXT_AREA));
2268 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2269 goto row_glyph;
2270
2271 case ON_SCROLL_BAR:
2272 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2273 ? 0
2274 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2275 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2276 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2277 : 0)));
2278 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2279
2280 row_glyph:
2281 gr = 0, gy = 0;
2282 for (; r <= end_row && r->enabled_p; ++r)
2283 if (r->y + r->height > y)
2284 {
2285 gr = r; gy = r->y;
2286 break;
2287 }
2288
2289 if (gr && gy <= y)
2290 height = gr->height;
2291 else
2292 {
2293 /* Use nominal line height at end of window. */
2294 y -= gy;
2295 gy += (y / height) * height;
2296 }
2297 break;
2298
2299 default:
2300 ;
2301 virtual_glyph:
2302 /* If there is no glyph under the mouse, then we divide the screen
2303 into a grid of the smallest glyph in the frame, and use that
2304 as our "glyph". */
2305
2306 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2307 round down even for negative values. */
2308 if (gx < 0)
2309 gx -= width - 1;
2310 if (gy < 0)
2311 gy -= height - 1;
2312
2313 gx = (gx / width) * width;
2314 gy = (gy / height) * height;
2315
2316 goto store_rect;
2317 }
2318
2319 gx += WINDOW_LEFT_EDGE_X (w);
2320 gy += WINDOW_TOP_EDGE_Y (w);
2321
2322 store_rect:
2323 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2324
2325 /* Visible feedback for debugging. */
2326 #if 0
2327 #if HAVE_X_WINDOWS
2328 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2329 f->output_data.x->normal_gc,
2330 gx, gy, width, height);
2331 #endif
2332 #endif
2333 }
2334
2335
2336 #endif /* HAVE_WINDOW_SYSTEM */
2337
2338 \f
2339 /***********************************************************************
2340 Lisp form evaluation
2341 ***********************************************************************/
2342
2343 /* Error handler for safe_eval and safe_call. */
2344
2345 static Lisp_Object
2346 safe_eval_handler (arg)
2347 Lisp_Object arg;
2348 {
2349 add_to_log ("Error during redisplay: %s", arg, Qnil);
2350 return Qnil;
2351 }
2352
2353
2354 /* Evaluate SEXPR and return the result, or nil if something went
2355 wrong. Prevent redisplay during the evaluation. */
2356
2357 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2358 Return the result, or nil if something went wrong. Prevent
2359 redisplay during the evaluation. */
2360
2361 Lisp_Object
2362 safe_call (nargs, args)
2363 int nargs;
2364 Lisp_Object *args;
2365 {
2366 Lisp_Object val;
2367
2368 if (inhibit_eval_during_redisplay)
2369 val = Qnil;
2370 else
2371 {
2372 int count = SPECPDL_INDEX ();
2373 struct gcpro gcpro1;
2374
2375 GCPRO1 (args[0]);
2376 gcpro1.nvars = nargs;
2377 specbind (Qinhibit_redisplay, Qt);
2378 /* Use Qt to ensure debugger does not run,
2379 so there is no possibility of wanting to redisplay. */
2380 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2381 safe_eval_handler);
2382 UNGCPRO;
2383 val = unbind_to (count, val);
2384 }
2385
2386 return val;
2387 }
2388
2389
2390 /* Call function FN with one argument ARG.
2391 Return the result, or nil if something went wrong. */
2392
2393 Lisp_Object
2394 safe_call1 (fn, arg)
2395 Lisp_Object fn, arg;
2396 {
2397 Lisp_Object args[2];
2398 args[0] = fn;
2399 args[1] = arg;
2400 return safe_call (2, args);
2401 }
2402
2403 static Lisp_Object Qeval;
2404
2405 Lisp_Object
2406 safe_eval (Lisp_Object sexpr)
2407 {
2408 return safe_call1 (Qeval, sexpr);
2409 }
2410
2411 /* Call function FN with one argument ARG.
2412 Return the result, or nil if something went wrong. */
2413
2414 Lisp_Object
2415 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2416 {
2417 Lisp_Object args[3];
2418 args[0] = fn;
2419 args[1] = arg1;
2420 args[2] = arg2;
2421 return safe_call (3, args);
2422 }
2423
2424
2425 \f
2426 /***********************************************************************
2427 Debugging
2428 ***********************************************************************/
2429
2430 #if 0
2431
2432 /* Define CHECK_IT to perform sanity checks on iterators.
2433 This is for debugging. It is too slow to do unconditionally. */
2434
2435 static void
2436 check_it (it)
2437 struct it *it;
2438 {
2439 if (it->method == GET_FROM_STRING)
2440 {
2441 xassert (STRINGP (it->string));
2442 xassert (IT_STRING_CHARPOS (*it) >= 0);
2443 }
2444 else
2445 {
2446 xassert (IT_STRING_CHARPOS (*it) < 0);
2447 if (it->method == GET_FROM_BUFFER)
2448 {
2449 /* Check that character and byte positions agree. */
2450 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2451 }
2452 }
2453
2454 if (it->dpvec)
2455 xassert (it->current.dpvec_index >= 0);
2456 else
2457 xassert (it->current.dpvec_index < 0);
2458 }
2459
2460 #define CHECK_IT(IT) check_it ((IT))
2461
2462 #else /* not 0 */
2463
2464 #define CHECK_IT(IT) (void) 0
2465
2466 #endif /* not 0 */
2467
2468
2469 #if GLYPH_DEBUG
2470
2471 /* Check that the window end of window W is what we expect it
2472 to be---the last row in the current matrix displaying text. */
2473
2474 static void
2475 check_window_end (w)
2476 struct window *w;
2477 {
2478 if (!MINI_WINDOW_P (w)
2479 && !NILP (w->window_end_valid))
2480 {
2481 struct glyph_row *row;
2482 xassert ((row = MATRIX_ROW (w->current_matrix,
2483 XFASTINT (w->window_end_vpos)),
2484 !row->enabled_p
2485 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2486 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2487 }
2488 }
2489
2490 #define CHECK_WINDOW_END(W) check_window_end ((W))
2491
2492 #else /* not GLYPH_DEBUG */
2493
2494 #define CHECK_WINDOW_END(W) (void) 0
2495
2496 #endif /* not GLYPH_DEBUG */
2497
2498
2499 \f
2500 /***********************************************************************
2501 Iterator initialization
2502 ***********************************************************************/
2503
2504 /* Initialize IT for displaying current_buffer in window W, starting
2505 at character position CHARPOS. CHARPOS < 0 means that no buffer
2506 position is specified which is useful when the iterator is assigned
2507 a position later. BYTEPOS is the byte position corresponding to
2508 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2509
2510 If ROW is not null, calls to produce_glyphs with IT as parameter
2511 will produce glyphs in that row.
2512
2513 BASE_FACE_ID is the id of a base face to use. It must be one of
2514 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2515 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2516 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2517
2518 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2519 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2520 will be initialized to use the corresponding mode line glyph row of
2521 the desired matrix of W. */
2522
2523 void
2524 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2525 struct it *it;
2526 struct window *w;
2527 int charpos, bytepos;
2528 struct glyph_row *row;
2529 enum face_id base_face_id;
2530 {
2531 int highlight_region_p;
2532 enum face_id remapped_base_face_id = base_face_id;
2533
2534 /* Some precondition checks. */
2535 xassert (w != NULL && it != NULL);
2536 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2537 && charpos <= ZV));
2538
2539 /* If face attributes have been changed since the last redisplay,
2540 free realized faces now because they depend on face definitions
2541 that might have changed. Don't free faces while there might be
2542 desired matrices pending which reference these faces. */
2543 if (face_change_count && !inhibit_free_realized_faces)
2544 {
2545 face_change_count = 0;
2546 free_all_realized_faces (Qnil);
2547 }
2548
2549 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2550 if (! NILP (Vface_remapping_alist))
2551 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2552
2553 /* Use one of the mode line rows of W's desired matrix if
2554 appropriate. */
2555 if (row == NULL)
2556 {
2557 if (base_face_id == MODE_LINE_FACE_ID
2558 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2559 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2560 else if (base_face_id == HEADER_LINE_FACE_ID)
2561 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2562 }
2563
2564 /* Clear IT. */
2565 bzero (it, sizeof *it);
2566 it->current.overlay_string_index = -1;
2567 it->current.dpvec_index = -1;
2568 it->base_face_id = remapped_base_face_id;
2569 it->string = Qnil;
2570 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2571
2572 /* The window in which we iterate over current_buffer: */
2573 XSETWINDOW (it->window, w);
2574 it->w = w;
2575 it->f = XFRAME (w->frame);
2576
2577 it->cmp_it.id = -1;
2578
2579 /* Extra space between lines (on window systems only). */
2580 if (base_face_id == DEFAULT_FACE_ID
2581 && FRAME_WINDOW_P (it->f))
2582 {
2583 if (NATNUMP (current_buffer->extra_line_spacing))
2584 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2585 else if (FLOATP (current_buffer->extra_line_spacing))
2586 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2587 * FRAME_LINE_HEIGHT (it->f));
2588 else if (it->f->extra_line_spacing > 0)
2589 it->extra_line_spacing = it->f->extra_line_spacing;
2590 it->max_extra_line_spacing = 0;
2591 }
2592
2593 /* If realized faces have been removed, e.g. because of face
2594 attribute changes of named faces, recompute them. When running
2595 in batch mode, the face cache of the initial frame is null. If
2596 we happen to get called, make a dummy face cache. */
2597 if (FRAME_FACE_CACHE (it->f) == NULL)
2598 init_frame_faces (it->f);
2599 if (FRAME_FACE_CACHE (it->f)->used == 0)
2600 recompute_basic_faces (it->f);
2601
2602 /* Current value of the `slice', `space-width', and 'height' properties. */
2603 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2604 it->space_width = Qnil;
2605 it->font_height = Qnil;
2606 it->override_ascent = -1;
2607
2608 /* Are control characters displayed as `^C'? */
2609 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2610
2611 /* -1 means everything between a CR and the following line end
2612 is invisible. >0 means lines indented more than this value are
2613 invisible. */
2614 it->selective = (INTEGERP (current_buffer->selective_display)
2615 ? XFASTINT (current_buffer->selective_display)
2616 : (!NILP (current_buffer->selective_display)
2617 ? -1 : 0));
2618 it->selective_display_ellipsis_p
2619 = !NILP (current_buffer->selective_display_ellipses);
2620
2621 /* Display table to use. */
2622 it->dp = window_display_table (w);
2623
2624 /* Are multibyte characters enabled in current_buffer? */
2625 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2626
2627 /* Non-zero if we should highlight the region. */
2628 highlight_region_p
2629 = (!NILP (Vtransient_mark_mode)
2630 && !NILP (current_buffer->mark_active)
2631 && XMARKER (current_buffer->mark)->buffer != 0);
2632
2633 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2634 start and end of a visible region in window IT->w. Set both to
2635 -1 to indicate no region. */
2636 if (highlight_region_p
2637 /* Maybe highlight only in selected window. */
2638 && (/* Either show region everywhere. */
2639 highlight_nonselected_windows
2640 /* Or show region in the selected window. */
2641 || w == XWINDOW (selected_window)
2642 /* Or show the region if we are in the mini-buffer and W is
2643 the window the mini-buffer refers to. */
2644 || (MINI_WINDOW_P (XWINDOW (selected_window))
2645 && WINDOWP (minibuf_selected_window)
2646 && w == XWINDOW (minibuf_selected_window))))
2647 {
2648 int charpos = marker_position (current_buffer->mark);
2649 it->region_beg_charpos = min (PT, charpos);
2650 it->region_end_charpos = max (PT, charpos);
2651 }
2652 else
2653 it->region_beg_charpos = it->region_end_charpos = -1;
2654
2655 /* Get the position at which the redisplay_end_trigger hook should
2656 be run, if it is to be run at all. */
2657 if (MARKERP (w->redisplay_end_trigger)
2658 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2659 it->redisplay_end_trigger_charpos
2660 = marker_position (w->redisplay_end_trigger);
2661 else if (INTEGERP (w->redisplay_end_trigger))
2662 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2663
2664 /* Correct bogus values of tab_width. */
2665 it->tab_width = XINT (current_buffer->tab_width);
2666 if (it->tab_width <= 0 || it->tab_width > 1000)
2667 it->tab_width = 8;
2668
2669 /* Are lines in the display truncated? */
2670 if (base_face_id != DEFAULT_FACE_ID
2671 || XINT (it->w->hscroll)
2672 || (! WINDOW_FULL_WIDTH_P (it->w)
2673 && ((!NILP (Vtruncate_partial_width_windows)
2674 && !INTEGERP (Vtruncate_partial_width_windows))
2675 || (INTEGERP (Vtruncate_partial_width_windows)
2676 && (WINDOW_TOTAL_COLS (it->w)
2677 < XINT (Vtruncate_partial_width_windows))))))
2678 it->line_wrap = TRUNCATE;
2679 else if (NILP (current_buffer->truncate_lines))
2680 it->line_wrap = NILP (current_buffer->word_wrap)
2681 ? WINDOW_WRAP : WORD_WRAP;
2682 else
2683 it->line_wrap = TRUNCATE;
2684
2685 /* Get dimensions of truncation and continuation glyphs. These are
2686 displayed as fringe bitmaps under X, so we don't need them for such
2687 frames. */
2688 if (!FRAME_WINDOW_P (it->f))
2689 {
2690 if (it->line_wrap == TRUNCATE)
2691 {
2692 /* We will need the truncation glyph. */
2693 xassert (it->glyph_row == NULL);
2694 produce_special_glyphs (it, IT_TRUNCATION);
2695 it->truncation_pixel_width = it->pixel_width;
2696 }
2697 else
2698 {
2699 /* We will need the continuation glyph. */
2700 xassert (it->glyph_row == NULL);
2701 produce_special_glyphs (it, IT_CONTINUATION);
2702 it->continuation_pixel_width = it->pixel_width;
2703 }
2704
2705 /* Reset these values to zero because the produce_special_glyphs
2706 above has changed them. */
2707 it->pixel_width = it->ascent = it->descent = 0;
2708 it->phys_ascent = it->phys_descent = 0;
2709 }
2710
2711 /* Set this after getting the dimensions of truncation and
2712 continuation glyphs, so that we don't produce glyphs when calling
2713 produce_special_glyphs, above. */
2714 it->glyph_row = row;
2715 it->area = TEXT_AREA;
2716
2717 /* Get the dimensions of the display area. The display area
2718 consists of the visible window area plus a horizontally scrolled
2719 part to the left of the window. All x-values are relative to the
2720 start of this total display area. */
2721 if (base_face_id != DEFAULT_FACE_ID)
2722 {
2723 /* Mode lines, menu bar in terminal frames. */
2724 it->first_visible_x = 0;
2725 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2726 }
2727 else
2728 {
2729 it->first_visible_x
2730 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2731 it->last_visible_x = (it->first_visible_x
2732 + window_box_width (w, TEXT_AREA));
2733
2734 /* If we truncate lines, leave room for the truncator glyph(s) at
2735 the right margin. Otherwise, leave room for the continuation
2736 glyph(s). Truncation and continuation glyphs are not inserted
2737 for window-based redisplay. */
2738 if (!FRAME_WINDOW_P (it->f))
2739 {
2740 if (it->line_wrap == TRUNCATE)
2741 it->last_visible_x -= it->truncation_pixel_width;
2742 else
2743 it->last_visible_x -= it->continuation_pixel_width;
2744 }
2745
2746 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2747 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2748 }
2749
2750 /* Leave room for a border glyph. */
2751 if (!FRAME_WINDOW_P (it->f)
2752 && !WINDOW_RIGHTMOST_P (it->w))
2753 it->last_visible_x -= 1;
2754
2755 it->last_visible_y = window_text_bottom_y (w);
2756
2757 /* For mode lines and alike, arrange for the first glyph having a
2758 left box line if the face specifies a box. */
2759 if (base_face_id != DEFAULT_FACE_ID)
2760 {
2761 struct face *face;
2762
2763 it->face_id = remapped_base_face_id;
2764
2765 /* If we have a boxed mode line, make the first character appear
2766 with a left box line. */
2767 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2768 if (face->box != FACE_NO_BOX)
2769 it->start_of_box_run_p = 1;
2770 }
2771
2772 /* If a buffer position was specified, set the iterator there,
2773 getting overlays and face properties from that position. */
2774 if (charpos >= BUF_BEG (current_buffer))
2775 {
2776 it->end_charpos = ZV;
2777 it->face_id = -1;
2778 IT_CHARPOS (*it) = charpos;
2779
2780 /* Compute byte position if not specified. */
2781 if (bytepos < charpos)
2782 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2783 else
2784 IT_BYTEPOS (*it) = bytepos;
2785
2786 it->start = it->current;
2787
2788 /* Compute faces etc. */
2789 reseat (it, it->current.pos, 1);
2790 }
2791
2792 CHECK_IT (it);
2793 }
2794
2795
2796 /* Initialize IT for the display of window W with window start POS. */
2797
2798 void
2799 start_display (it, w, pos)
2800 struct it *it;
2801 struct window *w;
2802 struct text_pos pos;
2803 {
2804 struct glyph_row *row;
2805 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2806
2807 row = w->desired_matrix->rows + first_vpos;
2808 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2809 it->first_vpos = first_vpos;
2810
2811 /* Don't reseat to previous visible line start if current start
2812 position is in a string or image. */
2813 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2814 {
2815 int start_at_line_beg_p;
2816 int first_y = it->current_y;
2817
2818 /* If window start is not at a line start, skip forward to POS to
2819 get the correct continuation lines width. */
2820 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2821 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2822 if (!start_at_line_beg_p)
2823 {
2824 int new_x;
2825
2826 reseat_at_previous_visible_line_start (it);
2827 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2828
2829 new_x = it->current_x + it->pixel_width;
2830
2831 /* If lines are continued, this line may end in the middle
2832 of a multi-glyph character (e.g. a control character
2833 displayed as \003, or in the middle of an overlay
2834 string). In this case move_it_to above will not have
2835 taken us to the start of the continuation line but to the
2836 end of the continued line. */
2837 if (it->current_x > 0
2838 && it->line_wrap != TRUNCATE /* Lines are continued. */
2839 && (/* And glyph doesn't fit on the line. */
2840 new_x > it->last_visible_x
2841 /* Or it fits exactly and we're on a window
2842 system frame. */
2843 || (new_x == it->last_visible_x
2844 && FRAME_WINDOW_P (it->f))))
2845 {
2846 if (it->current.dpvec_index >= 0
2847 || it->current.overlay_string_index >= 0)
2848 {
2849 set_iterator_to_next (it, 1);
2850 move_it_in_display_line_to (it, -1, -1, 0);
2851 }
2852
2853 it->continuation_lines_width += it->current_x;
2854 }
2855
2856 /* We're starting a new display line, not affected by the
2857 height of the continued line, so clear the appropriate
2858 fields in the iterator structure. */
2859 it->max_ascent = it->max_descent = 0;
2860 it->max_phys_ascent = it->max_phys_descent = 0;
2861
2862 it->current_y = first_y;
2863 it->vpos = 0;
2864 it->current_x = it->hpos = 0;
2865 }
2866 }
2867 }
2868
2869
2870 /* Return 1 if POS is a position in ellipses displayed for invisible
2871 text. W is the window we display, for text property lookup. */
2872
2873 static int
2874 in_ellipses_for_invisible_text_p (pos, w)
2875 struct display_pos *pos;
2876 struct window *w;
2877 {
2878 Lisp_Object prop, window;
2879 int ellipses_p = 0;
2880 int charpos = CHARPOS (pos->pos);
2881
2882 /* If POS specifies a position in a display vector, this might
2883 be for an ellipsis displayed for invisible text. We won't
2884 get the iterator set up for delivering that ellipsis unless
2885 we make sure that it gets aware of the invisible text. */
2886 if (pos->dpvec_index >= 0
2887 && pos->overlay_string_index < 0
2888 && CHARPOS (pos->string_pos) < 0
2889 && charpos > BEGV
2890 && (XSETWINDOW (window, w),
2891 prop = Fget_char_property (make_number (charpos),
2892 Qinvisible, window),
2893 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2894 {
2895 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2896 window);
2897 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2898 }
2899
2900 return ellipses_p;
2901 }
2902
2903
2904 /* Initialize IT for stepping through current_buffer in window W,
2905 starting at position POS that includes overlay string and display
2906 vector/ control character translation position information. Value
2907 is zero if there are overlay strings with newlines at POS. */
2908
2909 static int
2910 init_from_display_pos (it, w, pos)
2911 struct it *it;
2912 struct window *w;
2913 struct display_pos *pos;
2914 {
2915 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2916 int i, overlay_strings_with_newlines = 0;
2917
2918 /* If POS specifies a position in a display vector, this might
2919 be for an ellipsis displayed for invisible text. We won't
2920 get the iterator set up for delivering that ellipsis unless
2921 we make sure that it gets aware of the invisible text. */
2922 if (in_ellipses_for_invisible_text_p (pos, w))
2923 {
2924 --charpos;
2925 bytepos = 0;
2926 }
2927
2928 /* Keep in mind: the call to reseat in init_iterator skips invisible
2929 text, so we might end up at a position different from POS. This
2930 is only a problem when POS is a row start after a newline and an
2931 overlay starts there with an after-string, and the overlay has an
2932 invisible property. Since we don't skip invisible text in
2933 display_line and elsewhere immediately after consuming the
2934 newline before the row start, such a POS will not be in a string,
2935 but the call to init_iterator below will move us to the
2936 after-string. */
2937 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2938
2939 /* This only scans the current chunk -- it should scan all chunks.
2940 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2941 to 16 in 22.1 to make this a lesser problem. */
2942 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2943 {
2944 const char *s = SDATA (it->overlay_strings[i]);
2945 const char *e = s + SBYTES (it->overlay_strings[i]);
2946
2947 while (s < e && *s != '\n')
2948 ++s;
2949
2950 if (s < e)
2951 {
2952 overlay_strings_with_newlines = 1;
2953 break;
2954 }
2955 }
2956
2957 /* If position is within an overlay string, set up IT to the right
2958 overlay string. */
2959 if (pos->overlay_string_index >= 0)
2960 {
2961 int relative_index;
2962
2963 /* If the first overlay string happens to have a `display'
2964 property for an image, the iterator will be set up for that
2965 image, and we have to undo that setup first before we can
2966 correct the overlay string index. */
2967 if (it->method == GET_FROM_IMAGE)
2968 pop_it (it);
2969
2970 /* We already have the first chunk of overlay strings in
2971 IT->overlay_strings. Load more until the one for
2972 pos->overlay_string_index is in IT->overlay_strings. */
2973 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2974 {
2975 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2976 it->current.overlay_string_index = 0;
2977 while (n--)
2978 {
2979 load_overlay_strings (it, 0);
2980 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2981 }
2982 }
2983
2984 it->current.overlay_string_index = pos->overlay_string_index;
2985 relative_index = (it->current.overlay_string_index
2986 % OVERLAY_STRING_CHUNK_SIZE);
2987 it->string = it->overlay_strings[relative_index];
2988 xassert (STRINGP (it->string));
2989 it->current.string_pos = pos->string_pos;
2990 it->method = GET_FROM_STRING;
2991 }
2992
2993 if (CHARPOS (pos->string_pos) >= 0)
2994 {
2995 /* Recorded position is not in an overlay string, but in another
2996 string. This can only be a string from a `display' property.
2997 IT should already be filled with that string. */
2998 it->current.string_pos = pos->string_pos;
2999 xassert (STRINGP (it->string));
3000 }
3001
3002 /* Restore position in display vector translations, control
3003 character translations or ellipses. */
3004 if (pos->dpvec_index >= 0)
3005 {
3006 if (it->dpvec == NULL)
3007 get_next_display_element (it);
3008 xassert (it->dpvec && it->current.dpvec_index == 0);
3009 it->current.dpvec_index = pos->dpvec_index;
3010 }
3011
3012 CHECK_IT (it);
3013 return !overlay_strings_with_newlines;
3014 }
3015
3016
3017 /* Initialize IT for stepping through current_buffer in window W
3018 starting at ROW->start. */
3019
3020 static void
3021 init_to_row_start (it, w, row)
3022 struct it *it;
3023 struct window *w;
3024 struct glyph_row *row;
3025 {
3026 init_from_display_pos (it, w, &row->start);
3027 it->start = row->start;
3028 it->continuation_lines_width = row->continuation_lines_width;
3029 CHECK_IT (it);
3030 }
3031
3032
3033 /* Initialize IT for stepping through current_buffer in window W
3034 starting in the line following ROW, i.e. starting at ROW->end.
3035 Value is zero if there are overlay strings with newlines at ROW's
3036 end position. */
3037
3038 static int
3039 init_to_row_end (it, w, row)
3040 struct it *it;
3041 struct window *w;
3042 struct glyph_row *row;
3043 {
3044 int success = 0;
3045
3046 if (init_from_display_pos (it, w, &row->end))
3047 {
3048 if (row->continued_p)
3049 it->continuation_lines_width
3050 = row->continuation_lines_width + row->pixel_width;
3051 CHECK_IT (it);
3052 success = 1;
3053 }
3054
3055 return success;
3056 }
3057
3058
3059
3060 \f
3061 /***********************************************************************
3062 Text properties
3063 ***********************************************************************/
3064
3065 /* Called when IT reaches IT->stop_charpos. Handle text property and
3066 overlay changes. Set IT->stop_charpos to the next position where
3067 to stop. */
3068
3069 static void
3070 handle_stop (it)
3071 struct it *it;
3072 {
3073 enum prop_handled handled;
3074 int handle_overlay_change_p;
3075 struct props *p;
3076
3077 it->dpvec = NULL;
3078 it->current.dpvec_index = -1;
3079 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3080 it->ignore_overlay_strings_at_pos_p = 0;
3081 it->ellipsis_p = 0;
3082
3083 /* Use face of preceding text for ellipsis (if invisible) */
3084 if (it->selective_display_ellipsis_p)
3085 it->saved_face_id = it->face_id;
3086
3087 do
3088 {
3089 handled = HANDLED_NORMALLY;
3090
3091 /* Call text property handlers. */
3092 for (p = it_props; p->handler; ++p)
3093 {
3094 handled = p->handler (it);
3095
3096 if (handled == HANDLED_RECOMPUTE_PROPS)
3097 break;
3098 else if (handled == HANDLED_RETURN)
3099 {
3100 /* We still want to show before and after strings from
3101 overlays even if the actual buffer text is replaced. */
3102 if (!handle_overlay_change_p
3103 || it->sp > 1
3104 || !get_overlay_strings_1 (it, 0, 0))
3105 {
3106 if (it->ellipsis_p)
3107 setup_for_ellipsis (it, 0);
3108 /* When handling a display spec, we might load an
3109 empty string. In that case, discard it here. We
3110 used to discard it in handle_single_display_spec,
3111 but that causes get_overlay_strings_1, above, to
3112 ignore overlay strings that we must check. */
3113 if (STRINGP (it->string) && !SCHARS (it->string))
3114 pop_it (it);
3115 return;
3116 }
3117 else if (STRINGP (it->string) && !SCHARS (it->string))
3118 pop_it (it);
3119 else
3120 {
3121 it->ignore_overlay_strings_at_pos_p = 1;
3122 it->string_from_display_prop_p = 0;
3123 handle_overlay_change_p = 0;
3124 }
3125 handled = HANDLED_RECOMPUTE_PROPS;
3126 break;
3127 }
3128 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3129 handle_overlay_change_p = 0;
3130 }
3131
3132 if (handled != HANDLED_RECOMPUTE_PROPS)
3133 {
3134 /* Don't check for overlay strings below when set to deliver
3135 characters from a display vector. */
3136 if (it->method == GET_FROM_DISPLAY_VECTOR)
3137 handle_overlay_change_p = 0;
3138
3139 /* Handle overlay changes.
3140 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3141 if it finds overlays. */
3142 if (handle_overlay_change_p)
3143 handled = handle_overlay_change (it);
3144 }
3145
3146 if (it->ellipsis_p)
3147 {
3148 setup_for_ellipsis (it, 0);
3149 break;
3150 }
3151 }
3152 while (handled == HANDLED_RECOMPUTE_PROPS);
3153
3154 /* Determine where to stop next. */
3155 if (handled == HANDLED_NORMALLY)
3156 compute_stop_pos (it);
3157 }
3158
3159
3160 /* Compute IT->stop_charpos from text property and overlay change
3161 information for IT's current position. */
3162
3163 static void
3164 compute_stop_pos (it)
3165 struct it *it;
3166 {
3167 register INTERVAL iv, next_iv;
3168 Lisp_Object object, limit, position;
3169 EMACS_INT charpos, bytepos;
3170
3171 /* If nowhere else, stop at the end. */
3172 it->stop_charpos = it->end_charpos;
3173
3174 if (STRINGP (it->string))
3175 {
3176 /* Strings are usually short, so don't limit the search for
3177 properties. */
3178 object = it->string;
3179 limit = Qnil;
3180 charpos = IT_STRING_CHARPOS (*it);
3181 bytepos = IT_STRING_BYTEPOS (*it);
3182 }
3183 else
3184 {
3185 EMACS_INT pos;
3186
3187 /* If next overlay change is in front of the current stop pos
3188 (which is IT->end_charpos), stop there. Note: value of
3189 next_overlay_change is point-max if no overlay change
3190 follows. */
3191 charpos = IT_CHARPOS (*it);
3192 bytepos = IT_BYTEPOS (*it);
3193 pos = next_overlay_change (charpos);
3194 if (pos < it->stop_charpos)
3195 it->stop_charpos = pos;
3196
3197 /* If showing the region, we have to stop at the region
3198 start or end because the face might change there. */
3199 if (it->region_beg_charpos > 0)
3200 {
3201 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3202 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3203 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3204 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3205 }
3206
3207 /* Set up variables for computing the stop position from text
3208 property changes. */
3209 XSETBUFFER (object, current_buffer);
3210 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3211 }
3212
3213 /* Get the interval containing IT's position. Value is a null
3214 interval if there isn't such an interval. */
3215 position = make_number (charpos);
3216 iv = validate_interval_range (object, &position, &position, 0);
3217 if (!NULL_INTERVAL_P (iv))
3218 {
3219 Lisp_Object values_here[LAST_PROP_IDX];
3220 struct props *p;
3221
3222 /* Get properties here. */
3223 for (p = it_props; p->handler; ++p)
3224 values_here[p->idx] = textget (iv->plist, *p->name);
3225
3226 /* Look for an interval following iv that has different
3227 properties. */
3228 for (next_iv = next_interval (iv);
3229 (!NULL_INTERVAL_P (next_iv)
3230 && (NILP (limit)
3231 || XFASTINT (limit) > next_iv->position));
3232 next_iv = next_interval (next_iv))
3233 {
3234 for (p = it_props; p->handler; ++p)
3235 {
3236 Lisp_Object new_value;
3237
3238 new_value = textget (next_iv->plist, *p->name);
3239 if (!EQ (values_here[p->idx], new_value))
3240 break;
3241 }
3242
3243 if (p->handler)
3244 break;
3245 }
3246
3247 if (!NULL_INTERVAL_P (next_iv))
3248 {
3249 if (INTEGERP (limit)
3250 && next_iv->position >= XFASTINT (limit))
3251 /* No text property change up to limit. */
3252 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3253 else
3254 /* Text properties change in next_iv. */
3255 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3256 }
3257 }
3258
3259 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3260 it->stop_charpos, it->string);
3261
3262 xassert (STRINGP (it->string)
3263 || (it->stop_charpos >= BEGV
3264 && it->stop_charpos >= IT_CHARPOS (*it)));
3265 }
3266
3267
3268 /* Return the position of the next overlay change after POS in
3269 current_buffer. Value is point-max if no overlay change
3270 follows. This is like `next-overlay-change' but doesn't use
3271 xmalloc. */
3272
3273 static EMACS_INT
3274 next_overlay_change (pos)
3275 EMACS_INT pos;
3276 {
3277 int noverlays;
3278 EMACS_INT endpos;
3279 Lisp_Object *overlays;
3280 int i;
3281
3282 /* Get all overlays at the given position. */
3283 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3284
3285 /* If any of these overlays ends before endpos,
3286 use its ending point instead. */
3287 for (i = 0; i < noverlays; ++i)
3288 {
3289 Lisp_Object oend;
3290 EMACS_INT oendpos;
3291
3292 oend = OVERLAY_END (overlays[i]);
3293 oendpos = OVERLAY_POSITION (oend);
3294 endpos = min (endpos, oendpos);
3295 }
3296
3297 return endpos;
3298 }
3299
3300
3301 \f
3302 /***********************************************************************
3303 Fontification
3304 ***********************************************************************/
3305
3306 /* Handle changes in the `fontified' property of the current buffer by
3307 calling hook functions from Qfontification_functions to fontify
3308 regions of text. */
3309
3310 static enum prop_handled
3311 handle_fontified_prop (it)
3312 struct it *it;
3313 {
3314 Lisp_Object prop, pos;
3315 enum prop_handled handled = HANDLED_NORMALLY;
3316
3317 if (!NILP (Vmemory_full))
3318 return handled;
3319
3320 /* Get the value of the `fontified' property at IT's current buffer
3321 position. (The `fontified' property doesn't have a special
3322 meaning in strings.) If the value is nil, call functions from
3323 Qfontification_functions. */
3324 if (!STRINGP (it->string)
3325 && it->s == NULL
3326 && !NILP (Vfontification_functions)
3327 && !NILP (Vrun_hooks)
3328 && (pos = make_number (IT_CHARPOS (*it)),
3329 prop = Fget_char_property (pos, Qfontified, Qnil),
3330 /* Ignore the special cased nil value always present at EOB since
3331 no amount of fontifying will be able to change it. */
3332 NILP (prop) && IT_CHARPOS (*it) < Z))
3333 {
3334 int count = SPECPDL_INDEX ();
3335 Lisp_Object val;
3336
3337 val = Vfontification_functions;
3338 specbind (Qfontification_functions, Qnil);
3339
3340 xassert (it->end_charpos == ZV);
3341
3342 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3343 safe_call1 (val, pos);
3344 else
3345 {
3346 Lisp_Object globals, fn;
3347 struct gcpro gcpro1, gcpro2;
3348
3349 globals = Qnil;
3350 GCPRO2 (val, globals);
3351
3352 for (; CONSP (val); val = XCDR (val))
3353 {
3354 fn = XCAR (val);
3355
3356 if (EQ (fn, Qt))
3357 {
3358 /* A value of t indicates this hook has a local
3359 binding; it means to run the global binding too.
3360 In a global value, t should not occur. If it
3361 does, we must ignore it to avoid an endless
3362 loop. */
3363 for (globals = Fdefault_value (Qfontification_functions);
3364 CONSP (globals);
3365 globals = XCDR (globals))
3366 {
3367 fn = XCAR (globals);
3368 if (!EQ (fn, Qt))
3369 safe_call1 (fn, pos);
3370 }
3371 }
3372 else
3373 safe_call1 (fn, pos);
3374 }
3375
3376 UNGCPRO;
3377 }
3378
3379 unbind_to (count, Qnil);
3380
3381 /* The fontification code may have added/removed text.
3382 It could do even a lot worse, but let's at least protect against
3383 the most obvious case where only the text past `pos' gets changed',
3384 as is/was done in grep.el where some escapes sequences are turned
3385 into face properties (bug#7876). */
3386 it->end_charpos = ZV;
3387
3388 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3389 something. This avoids an endless loop if they failed to
3390 fontify the text for which reason ever. */
3391 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3392 handled = HANDLED_RECOMPUTE_PROPS;
3393 }
3394
3395 return handled;
3396 }
3397
3398
3399 \f
3400 /***********************************************************************
3401 Faces
3402 ***********************************************************************/
3403
3404 /* Set up iterator IT from face properties at its current position.
3405 Called from handle_stop. */
3406
3407 static enum prop_handled
3408 handle_face_prop (it)
3409 struct it *it;
3410 {
3411 int new_face_id;
3412 EMACS_INT next_stop;
3413
3414 if (!STRINGP (it->string))
3415 {
3416 new_face_id
3417 = face_at_buffer_position (it->w,
3418 IT_CHARPOS (*it),
3419 it->region_beg_charpos,
3420 it->region_end_charpos,
3421 &next_stop,
3422 (IT_CHARPOS (*it)
3423 + TEXT_PROP_DISTANCE_LIMIT),
3424 0, it->base_face_id);
3425
3426 /* Is this a start of a run of characters with box face?
3427 Caveat: this can be called for a freshly initialized
3428 iterator; face_id is -1 in this case. We know that the new
3429 face will not change until limit, i.e. if the new face has a
3430 box, all characters up to limit will have one. But, as
3431 usual, we don't know whether limit is really the end. */
3432 if (new_face_id != it->face_id)
3433 {
3434 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3435
3436 /* If new face has a box but old face has not, this is
3437 the start of a run of characters with box, i.e. it has
3438 a shadow on the left side. The value of face_id of the
3439 iterator will be -1 if this is the initial call that gets
3440 the face. In this case, we have to look in front of IT's
3441 position and see whether there is a face != new_face_id. */
3442 it->start_of_box_run_p
3443 = (new_face->box != FACE_NO_BOX
3444 && (it->face_id >= 0
3445 || IT_CHARPOS (*it) == BEG
3446 || new_face_id != face_before_it_pos (it)));
3447 it->face_box_p = new_face->box != FACE_NO_BOX;
3448 }
3449 }
3450 else
3451 {
3452 int base_face_id, bufpos;
3453 int i;
3454 Lisp_Object from_overlay
3455 = (it->current.overlay_string_index >= 0
3456 ? it->string_overlays[it->current.overlay_string_index]
3457 : Qnil);
3458
3459 /* See if we got to this string directly or indirectly from
3460 an overlay property. That includes the before-string or
3461 after-string of an overlay, strings in display properties
3462 provided by an overlay, their text properties, etc.
3463
3464 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3465 if (! NILP (from_overlay))
3466 for (i = it->sp - 1; i >= 0; i--)
3467 {
3468 if (it->stack[i].current.overlay_string_index >= 0)
3469 from_overlay
3470 = it->string_overlays[it->stack[i].current.overlay_string_index];
3471 else if (! NILP (it->stack[i].from_overlay))
3472 from_overlay = it->stack[i].from_overlay;
3473
3474 if (!NILP (from_overlay))
3475 break;
3476 }
3477
3478 if (! NILP (from_overlay))
3479 {
3480 bufpos = IT_CHARPOS (*it);
3481 /* For a string from an overlay, the base face depends
3482 only on text properties and ignores overlays. */
3483 base_face_id
3484 = face_for_overlay_string (it->w,
3485 IT_CHARPOS (*it),
3486 it->region_beg_charpos,
3487 it->region_end_charpos,
3488 &next_stop,
3489 (IT_CHARPOS (*it)
3490 + TEXT_PROP_DISTANCE_LIMIT),
3491 0,
3492 from_overlay);
3493 }
3494 else
3495 {
3496 bufpos = 0;
3497
3498 /* For strings from a `display' property, use the face at
3499 IT's current buffer position as the base face to merge
3500 with, so that overlay strings appear in the same face as
3501 surrounding text, unless they specify their own
3502 faces. */
3503 base_face_id = underlying_face_id (it);
3504 }
3505
3506 new_face_id = face_at_string_position (it->w,
3507 it->string,
3508 IT_STRING_CHARPOS (*it),
3509 bufpos,
3510 it->region_beg_charpos,
3511 it->region_end_charpos,
3512 &next_stop,
3513 base_face_id, 0);
3514
3515 /* Is this a start of a run of characters with box? Caveat:
3516 this can be called for a freshly allocated iterator; face_id
3517 is -1 is this case. We know that the new face will not
3518 change until the next check pos, i.e. if the new face has a
3519 box, all characters up to that position will have a
3520 box. But, as usual, we don't know whether that position
3521 is really the end. */
3522 if (new_face_id != it->face_id)
3523 {
3524 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3525 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3526
3527 /* If new face has a box but old face hasn't, this is the
3528 start of a run of characters with box, i.e. it has a
3529 shadow on the left side. */
3530 it->start_of_box_run_p
3531 = new_face->box && (old_face == NULL || !old_face->box);
3532 it->face_box_p = new_face->box != FACE_NO_BOX;
3533 }
3534 }
3535
3536 it->face_id = new_face_id;
3537 return HANDLED_NORMALLY;
3538 }
3539
3540
3541 /* Return the ID of the face ``underlying'' IT's current position,
3542 which is in a string. If the iterator is associated with a
3543 buffer, return the face at IT's current buffer position.
3544 Otherwise, use the iterator's base_face_id. */
3545
3546 static int
3547 underlying_face_id (it)
3548 struct it *it;
3549 {
3550 int face_id = it->base_face_id, i;
3551
3552 xassert (STRINGP (it->string));
3553
3554 for (i = it->sp - 1; i >= 0; --i)
3555 if (NILP (it->stack[i].string))
3556 face_id = it->stack[i].face_id;
3557
3558 return face_id;
3559 }
3560
3561
3562 /* Compute the face one character before or after the current position
3563 of IT. BEFORE_P non-zero means get the face in front of IT's
3564 position. Value is the id of the face. */
3565
3566 static int
3567 face_before_or_after_it_pos (it, before_p)
3568 struct it *it;
3569 int before_p;
3570 {
3571 int face_id, limit;
3572 EMACS_INT next_check_charpos;
3573 struct text_pos pos;
3574
3575 xassert (it->s == NULL);
3576
3577 if (STRINGP (it->string))
3578 {
3579 int bufpos, base_face_id;
3580
3581 /* No face change past the end of the string (for the case
3582 we are padding with spaces). No face change before the
3583 string start. */
3584 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3585 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3586 return it->face_id;
3587
3588 /* Set pos to the position before or after IT's current position. */
3589 if (before_p)
3590 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3591 else
3592 /* For composition, we must check the character after the
3593 composition. */
3594 pos = (it->what == IT_COMPOSITION
3595 ? string_pos (IT_STRING_CHARPOS (*it)
3596 + it->cmp_it.nchars, it->string)
3597 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3598
3599 if (it->current.overlay_string_index >= 0)
3600 bufpos = IT_CHARPOS (*it);
3601 else
3602 bufpos = 0;
3603
3604 base_face_id = underlying_face_id (it);
3605
3606 /* Get the face for ASCII, or unibyte. */
3607 face_id = face_at_string_position (it->w,
3608 it->string,
3609 CHARPOS (pos),
3610 bufpos,
3611 it->region_beg_charpos,
3612 it->region_end_charpos,
3613 &next_check_charpos,
3614 base_face_id, 0);
3615
3616 /* Correct the face for charsets different from ASCII. Do it
3617 for the multibyte case only. The face returned above is
3618 suitable for unibyte text if IT->string is unibyte. */
3619 if (STRING_MULTIBYTE (it->string))
3620 {
3621 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3622 int c, len;
3623 struct face *face = FACE_FROM_ID (it->f, face_id);
3624
3625 c = string_char_and_length (p, &len);
3626 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3627 }
3628 }
3629 else
3630 {
3631 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3632 || (IT_CHARPOS (*it) <= BEGV && before_p))
3633 return it->face_id;
3634
3635 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3636 pos = it->current.pos;
3637
3638 if (before_p)
3639 DEC_TEXT_POS (pos, it->multibyte_p);
3640 else
3641 {
3642 if (it->what == IT_COMPOSITION)
3643 /* For composition, we must check the position after the
3644 composition. */
3645 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3646 else
3647 INC_TEXT_POS (pos, it->multibyte_p);
3648 }
3649
3650 /* Determine face for CHARSET_ASCII, or unibyte. */
3651 face_id = face_at_buffer_position (it->w,
3652 CHARPOS (pos),
3653 it->region_beg_charpos,
3654 it->region_end_charpos,
3655 &next_check_charpos,
3656 limit, 0, -1);
3657
3658 /* Correct the face for charsets different from ASCII. Do it
3659 for the multibyte case only. The face returned above is
3660 suitable for unibyte text if current_buffer is unibyte. */
3661 if (it->multibyte_p)
3662 {
3663 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3664 struct face *face = FACE_FROM_ID (it->f, face_id);
3665 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3666 }
3667 }
3668
3669 return face_id;
3670 }
3671
3672
3673 \f
3674 /***********************************************************************
3675 Invisible text
3676 ***********************************************************************/
3677
3678 /* Set up iterator IT from invisible properties at its current
3679 position. Called from handle_stop. */
3680
3681 static enum prop_handled
3682 handle_invisible_prop (it)
3683 struct it *it;
3684 {
3685 enum prop_handled handled = HANDLED_NORMALLY;
3686
3687 if (STRINGP (it->string))
3688 {
3689 extern Lisp_Object Qinvisible;
3690 Lisp_Object prop, end_charpos, limit, charpos;
3691
3692 /* Get the value of the invisible text property at the
3693 current position. Value will be nil if there is no such
3694 property. */
3695 charpos = make_number (IT_STRING_CHARPOS (*it));
3696 prop = Fget_text_property (charpos, Qinvisible, it->string);
3697
3698 if (!NILP (prop)
3699 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3700 {
3701 handled = HANDLED_RECOMPUTE_PROPS;
3702
3703 /* Get the position at which the next change of the
3704 invisible text property can be found in IT->string.
3705 Value will be nil if the property value is the same for
3706 all the rest of IT->string. */
3707 XSETINT (limit, SCHARS (it->string));
3708 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3709 it->string, limit);
3710
3711 /* Text at current position is invisible. The next
3712 change in the property is at position end_charpos.
3713 Move IT's current position to that position. */
3714 if (INTEGERP (end_charpos)
3715 && XFASTINT (end_charpos) < XFASTINT (limit))
3716 {
3717 struct text_pos old;
3718 old = it->current.string_pos;
3719 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3720 compute_string_pos (&it->current.string_pos, old, it->string);
3721 }
3722 else
3723 {
3724 /* The rest of the string is invisible. If this is an
3725 overlay string, proceed with the next overlay string
3726 or whatever comes and return a character from there. */
3727 if (it->current.overlay_string_index >= 0)
3728 {
3729 next_overlay_string (it);
3730 /* Don't check for overlay strings when we just
3731 finished processing them. */
3732 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3733 }
3734 else
3735 {
3736 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3737 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3738 }
3739 }
3740 }
3741 }
3742 else
3743 {
3744 int invis_p;
3745 EMACS_INT newpos, next_stop, start_charpos;
3746 Lisp_Object pos, prop, overlay;
3747
3748 /* First of all, is there invisible text at this position? */
3749 start_charpos = IT_CHARPOS (*it);
3750 pos = make_number (IT_CHARPOS (*it));
3751 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3752 &overlay);
3753 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3754
3755 /* If we are on invisible text, skip over it. */
3756 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3757 {
3758 /* Record whether we have to display an ellipsis for the
3759 invisible text. */
3760 int display_ellipsis_p = invis_p == 2;
3761
3762 handled = HANDLED_RECOMPUTE_PROPS;
3763
3764 /* Loop skipping over invisible text. The loop is left at
3765 ZV or with IT on the first char being visible again. */
3766 do
3767 {
3768 /* Try to skip some invisible text. Return value is the
3769 position reached which can be equal to IT's position
3770 if there is nothing invisible here. This skips both
3771 over invisible text properties and overlays with
3772 invisible property. */
3773 newpos = skip_invisible (IT_CHARPOS (*it),
3774 &next_stop, ZV, it->window);
3775
3776 /* If we skipped nothing at all we weren't at invisible
3777 text in the first place. If everything to the end of
3778 the buffer was skipped, end the loop. */
3779 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3780 invis_p = 0;
3781 else
3782 {
3783 /* We skipped some characters but not necessarily
3784 all there are. Check if we ended up on visible
3785 text. Fget_char_property returns the property of
3786 the char before the given position, i.e. if we
3787 get invis_p = 0, this means that the char at
3788 newpos is visible. */
3789 pos = make_number (newpos);
3790 prop = Fget_char_property (pos, Qinvisible, it->window);
3791 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3792 }
3793
3794 /* If we ended up on invisible text, proceed to
3795 skip starting with next_stop. */
3796 if (invis_p)
3797 IT_CHARPOS (*it) = next_stop;
3798
3799 /* If there are adjacent invisible texts, don't lose the
3800 second one's ellipsis. */
3801 if (invis_p == 2)
3802 display_ellipsis_p = 1;
3803 }
3804 while (invis_p);
3805
3806 /* The position newpos is now either ZV or on visible text. */
3807 IT_CHARPOS (*it) = newpos;
3808 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3809
3810 /* If there are before-strings at the start of invisible
3811 text, and the text is invisible because of a text
3812 property, arrange to show before-strings because 20.x did
3813 it that way. (If the text is invisible because of an
3814 overlay property instead of a text property, this is
3815 already handled in the overlay code.) */
3816 if (NILP (overlay)
3817 && get_overlay_strings (it, start_charpos))
3818 {
3819 handled = HANDLED_RECOMPUTE_PROPS;
3820 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3821 }
3822 else if (display_ellipsis_p)
3823 {
3824 /* Make sure that the glyphs of the ellipsis will get
3825 correct `charpos' values. If we would not update
3826 it->position here, the glyphs would belong to the
3827 last visible character _before_ the invisible
3828 text, which confuses `set_cursor_from_row'.
3829
3830 We use the last invisible position instead of the
3831 first because this way the cursor is always drawn on
3832 the first "." of the ellipsis, whenever PT is inside
3833 the invisible text. Otherwise the cursor would be
3834 placed _after_ the ellipsis when the point is after the
3835 first invisible character. */
3836 if (!STRINGP (it->object))
3837 {
3838 it->position.charpos = IT_CHARPOS (*it) - 1;
3839 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3840 }
3841 it->ellipsis_p = 1;
3842 /* Let the ellipsis display before
3843 considering any properties of the following char.
3844 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3845 handled = HANDLED_RETURN;
3846 }
3847 }
3848 }
3849
3850 return handled;
3851 }
3852
3853
3854 /* Make iterator IT return `...' next.
3855 Replaces LEN characters from buffer. */
3856
3857 static void
3858 setup_for_ellipsis (it, len)
3859 struct it *it;
3860 int len;
3861 {
3862 /* Use the display table definition for `...'. Invalid glyphs
3863 will be handled by the method returning elements from dpvec. */
3864 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3865 {
3866 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3867 it->dpvec = v->contents;
3868 it->dpend = v->contents + v->size;
3869 }
3870 else
3871 {
3872 /* Default `...'. */
3873 it->dpvec = default_invis_vector;
3874 it->dpend = default_invis_vector + 3;
3875 }
3876
3877 it->dpvec_char_len = len;
3878 it->current.dpvec_index = 0;
3879 it->dpvec_face_id = -1;
3880
3881 /* Remember the current face id in case glyphs specify faces.
3882 IT's face is restored in set_iterator_to_next.
3883 saved_face_id was set to preceding char's face in handle_stop. */
3884 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3885 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3886
3887 it->method = GET_FROM_DISPLAY_VECTOR;
3888 it->ellipsis_p = 1;
3889 }
3890
3891
3892 \f
3893 /***********************************************************************
3894 'display' property
3895 ***********************************************************************/
3896
3897 /* Set up iterator IT from `display' property at its current position.
3898 Called from handle_stop.
3899 We return HANDLED_RETURN if some part of the display property
3900 overrides the display of the buffer text itself.
3901 Otherwise we return HANDLED_NORMALLY. */
3902
3903 static enum prop_handled
3904 handle_display_prop (it)
3905 struct it *it;
3906 {
3907 Lisp_Object prop, object, overlay;
3908 struct text_pos *position;
3909 /* Nonzero if some property replaces the display of the text itself. */
3910 int display_replaced_p = 0;
3911
3912 if (STRINGP (it->string))
3913 {
3914 object = it->string;
3915 position = &it->current.string_pos;
3916 }
3917 else
3918 {
3919 XSETWINDOW (object, it->w);
3920 position = &it->current.pos;
3921 }
3922
3923 /* Reset those iterator values set from display property values. */
3924 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3925 it->space_width = Qnil;
3926 it->font_height = Qnil;
3927 it->voffset = 0;
3928
3929 /* We don't support recursive `display' properties, i.e. string
3930 values that have a string `display' property, that have a string
3931 `display' property etc. */
3932 if (!it->string_from_display_prop_p)
3933 it->area = TEXT_AREA;
3934
3935 prop = get_char_property_and_overlay (make_number (position->charpos),
3936 Qdisplay, object, &overlay);
3937 if (NILP (prop))
3938 return HANDLED_NORMALLY;
3939 /* Now OVERLAY is the overlay that gave us this property, or nil
3940 if it was a text property. */
3941
3942 if (!STRINGP (it->string))
3943 object = it->w->buffer;
3944
3945 if (CONSP (prop)
3946 /* Simple properties. */
3947 && !EQ (XCAR (prop), Qimage)
3948 && !EQ (XCAR (prop), Qspace)
3949 && !EQ (XCAR (prop), Qwhen)
3950 && !EQ (XCAR (prop), Qslice)
3951 && !EQ (XCAR (prop), Qspace_width)
3952 && !EQ (XCAR (prop), Qheight)
3953 && !EQ (XCAR (prop), Qraise)
3954 /* Marginal area specifications. */
3955 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3956 && !EQ (XCAR (prop), Qleft_fringe)
3957 && !EQ (XCAR (prop), Qright_fringe)
3958 && !NILP (XCAR (prop)))
3959 {
3960 for (; CONSP (prop); prop = XCDR (prop))
3961 {
3962 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3963 position, display_replaced_p))
3964 {
3965 display_replaced_p = 1;
3966 /* If some text in a string is replaced, `position' no
3967 longer points to the position of `object'. */
3968 if (STRINGP (object))
3969 break;
3970 }
3971 }
3972 }
3973 else if (VECTORP (prop))
3974 {
3975 int i;
3976 for (i = 0; i < ASIZE (prop); ++i)
3977 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3978 position, display_replaced_p))
3979 {
3980 display_replaced_p = 1;
3981 /* If some text in a string is replaced, `position' no
3982 longer points to the position of `object'. */
3983 if (STRINGP (object))
3984 break;
3985 }
3986 }
3987 else
3988 {
3989 if (handle_single_display_spec (it, prop, object, overlay,
3990 position, 0))
3991 display_replaced_p = 1;
3992 }
3993
3994 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3995 }
3996
3997
3998 /* Value is the position of the end of the `display' property starting
3999 at START_POS in OBJECT. */
4000
4001 static struct text_pos
4002 display_prop_end (it, object, start_pos)
4003 struct it *it;
4004 Lisp_Object object;
4005 struct text_pos start_pos;
4006 {
4007 Lisp_Object end;
4008 struct text_pos end_pos;
4009
4010 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4011 Qdisplay, object, Qnil);
4012 CHARPOS (end_pos) = XFASTINT (end);
4013 if (STRINGP (object))
4014 compute_string_pos (&end_pos, start_pos, it->string);
4015 else
4016 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4017
4018 return end_pos;
4019 }
4020
4021
4022 /* Set up IT from a single `display' specification PROP. OBJECT
4023 is the object in which the `display' property was found. *POSITION
4024 is the position at which it was found. DISPLAY_REPLACED_P non-zero
4025 means that we previously saw a display specification which already
4026 replaced text display with something else, for example an image;
4027 we ignore such properties after the first one has been processed.
4028
4029 OVERLAY is the overlay this `display' property came from,
4030 or nil if it was a text property.
4031
4032 If PROP is a `space' or `image' specification, and in some other
4033 cases too, set *POSITION to the position where the `display'
4034 property ends.
4035
4036 Value is non-zero if something was found which replaces the display
4037 of buffer or string text. */
4038
4039 static int
4040 handle_single_display_spec (it, spec, object, overlay, position,
4041 display_replaced_before_p)
4042 struct it *it;
4043 Lisp_Object spec;
4044 Lisp_Object object;
4045 Lisp_Object overlay;
4046 struct text_pos *position;
4047 int display_replaced_before_p;
4048 {
4049 Lisp_Object form;
4050 Lisp_Object location, value;
4051 struct text_pos start_pos, save_pos;
4052 int valid_p;
4053
4054 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4055 If the result is non-nil, use VALUE instead of SPEC. */
4056 form = Qt;
4057 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4058 {
4059 spec = XCDR (spec);
4060 if (!CONSP (spec))
4061 return 0;
4062 form = XCAR (spec);
4063 spec = XCDR (spec);
4064 }
4065
4066 if (!NILP (form) && !EQ (form, Qt))
4067 {
4068 int count = SPECPDL_INDEX ();
4069 struct gcpro gcpro1;
4070
4071 /* Bind `object' to the object having the `display' property, a
4072 buffer or string. Bind `position' to the position in the
4073 object where the property was found, and `buffer-position'
4074 to the current position in the buffer. */
4075 specbind (Qobject, object);
4076 specbind (Qposition, make_number (CHARPOS (*position)));
4077 specbind (Qbuffer_position,
4078 make_number (STRINGP (object)
4079 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4080 GCPRO1 (form);
4081 form = safe_eval (form);
4082 UNGCPRO;
4083 unbind_to (count, Qnil);
4084 }
4085
4086 if (NILP (form))
4087 return 0;
4088
4089 /* Handle `(height HEIGHT)' specifications. */
4090 if (CONSP (spec)
4091 && EQ (XCAR (spec), Qheight)
4092 && CONSP (XCDR (spec)))
4093 {
4094 if (!FRAME_WINDOW_P (it->f))
4095 return 0;
4096
4097 it->font_height = XCAR (XCDR (spec));
4098 if (!NILP (it->font_height))
4099 {
4100 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4101 int new_height = -1;
4102
4103 if (CONSP (it->font_height)
4104 && (EQ (XCAR (it->font_height), Qplus)
4105 || EQ (XCAR (it->font_height), Qminus))
4106 && CONSP (XCDR (it->font_height))
4107 && INTEGERP (XCAR (XCDR (it->font_height))))
4108 {
4109 /* `(+ N)' or `(- N)' where N is an integer. */
4110 int steps = XINT (XCAR (XCDR (it->font_height)));
4111 if (EQ (XCAR (it->font_height), Qplus))
4112 steps = - steps;
4113 it->face_id = smaller_face (it->f, it->face_id, steps);
4114 }
4115 else if (FUNCTIONP (it->font_height))
4116 {
4117 /* Call function with current height as argument.
4118 Value is the new height. */
4119 Lisp_Object height;
4120 height = safe_call1 (it->font_height,
4121 face->lface[LFACE_HEIGHT_INDEX]);
4122 if (NUMBERP (height))
4123 new_height = XFLOATINT (height);
4124 }
4125 else if (NUMBERP (it->font_height))
4126 {
4127 /* Value is a multiple of the canonical char height. */
4128 struct face *face;
4129
4130 face = FACE_FROM_ID (it->f,
4131 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4132 new_height = (XFLOATINT (it->font_height)
4133 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4134 }
4135 else
4136 {
4137 /* Evaluate IT->font_height with `height' bound to the
4138 current specified height to get the new height. */
4139 int count = SPECPDL_INDEX ();
4140
4141 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4142 value = safe_eval (it->font_height);
4143 unbind_to (count, Qnil);
4144
4145 if (NUMBERP (value))
4146 new_height = XFLOATINT (value);
4147 }
4148
4149 if (new_height > 0)
4150 it->face_id = face_with_height (it->f, it->face_id, new_height);
4151 }
4152
4153 return 0;
4154 }
4155
4156 /* Handle `(space-width WIDTH)'. */
4157 if (CONSP (spec)
4158 && EQ (XCAR (spec), Qspace_width)
4159 && CONSP (XCDR (spec)))
4160 {
4161 if (!FRAME_WINDOW_P (it->f))
4162 return 0;
4163
4164 value = XCAR (XCDR (spec));
4165 if (NUMBERP (value) && XFLOATINT (value) > 0)
4166 it->space_width = value;
4167
4168 return 0;
4169 }
4170
4171 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4172 if (CONSP (spec)
4173 && EQ (XCAR (spec), Qslice))
4174 {
4175 Lisp_Object tem;
4176
4177 if (!FRAME_WINDOW_P (it->f))
4178 return 0;
4179
4180 if (tem = XCDR (spec), CONSP (tem))
4181 {
4182 it->slice.x = XCAR (tem);
4183 if (tem = XCDR (tem), CONSP (tem))
4184 {
4185 it->slice.y = XCAR (tem);
4186 if (tem = XCDR (tem), CONSP (tem))
4187 {
4188 it->slice.width = XCAR (tem);
4189 if (tem = XCDR (tem), CONSP (tem))
4190 it->slice.height = XCAR (tem);
4191 }
4192 }
4193 }
4194
4195 return 0;
4196 }
4197
4198 /* Handle `(raise FACTOR)'. */
4199 if (CONSP (spec)
4200 && EQ (XCAR (spec), Qraise)
4201 && CONSP (XCDR (spec)))
4202 {
4203 if (!FRAME_WINDOW_P (it->f))
4204 return 0;
4205
4206 #ifdef HAVE_WINDOW_SYSTEM
4207 value = XCAR (XCDR (spec));
4208 if (NUMBERP (value))
4209 {
4210 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4211 it->voffset = - (XFLOATINT (value)
4212 * (FONT_HEIGHT (face->font)));
4213 }
4214 #endif /* HAVE_WINDOW_SYSTEM */
4215
4216 return 0;
4217 }
4218
4219 /* Don't handle the other kinds of display specifications
4220 inside a string that we got from a `display' property. */
4221 if (it->string_from_display_prop_p)
4222 return 0;
4223
4224 /* Characters having this form of property are not displayed, so
4225 we have to find the end of the property. */
4226 start_pos = *position;
4227 *position = display_prop_end (it, object, start_pos);
4228 value = Qnil;
4229
4230 /* Stop the scan at that end position--we assume that all
4231 text properties change there. */
4232 it->stop_charpos = position->charpos;
4233
4234 /* Handle `(left-fringe BITMAP [FACE])'
4235 and `(right-fringe BITMAP [FACE])'. */
4236 if (CONSP (spec)
4237 && (EQ (XCAR (spec), Qleft_fringe)
4238 || EQ (XCAR (spec), Qright_fringe))
4239 && CONSP (XCDR (spec)))
4240 {
4241 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4242 int fringe_bitmap;
4243
4244 if (!FRAME_WINDOW_P (it->f))
4245 /* If we return here, POSITION has been advanced
4246 across the text with this property. */
4247 return 0;
4248
4249 #ifdef HAVE_WINDOW_SYSTEM
4250 value = XCAR (XCDR (spec));
4251 if (!SYMBOLP (value)
4252 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4253 /* If we return here, POSITION has been advanced
4254 across the text with this property. */
4255 return 0;
4256
4257 if (CONSP (XCDR (XCDR (spec))))
4258 {
4259 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4260 int face_id2 = lookup_derived_face (it->f, face_name,
4261 FRINGE_FACE_ID, 0);
4262 if (face_id2 >= 0)
4263 face_id = face_id2;
4264 }
4265
4266 /* Save current settings of IT so that we can restore them
4267 when we are finished with the glyph property value. */
4268
4269 save_pos = it->position;
4270 it->position = *position;
4271 push_it (it);
4272 it->position = save_pos;
4273
4274 it->area = TEXT_AREA;
4275 it->what = IT_IMAGE;
4276 it->image_id = -1; /* no image */
4277 it->position = start_pos;
4278 it->object = NILP (object) ? it->w->buffer : object;
4279 it->method = GET_FROM_IMAGE;
4280 it->from_overlay = Qnil;
4281 it->face_id = face_id;
4282
4283 /* Say that we haven't consumed the characters with
4284 `display' property yet. The call to pop_it in
4285 set_iterator_to_next will clean this up. */
4286 *position = start_pos;
4287
4288 if (EQ (XCAR (spec), Qleft_fringe))
4289 {
4290 it->left_user_fringe_bitmap = fringe_bitmap;
4291 it->left_user_fringe_face_id = face_id;
4292 }
4293 else
4294 {
4295 it->right_user_fringe_bitmap = fringe_bitmap;
4296 it->right_user_fringe_face_id = face_id;
4297 }
4298 #endif /* HAVE_WINDOW_SYSTEM */
4299 return 1;
4300 }
4301
4302 /* Prepare to handle `((margin left-margin) ...)',
4303 `((margin right-margin) ...)' and `((margin nil) ...)'
4304 prefixes for display specifications. */
4305 location = Qunbound;
4306 if (CONSP (spec) && CONSP (XCAR (spec)))
4307 {
4308 Lisp_Object tem;
4309
4310 value = XCDR (spec);
4311 if (CONSP (value))
4312 value = XCAR (value);
4313
4314 tem = XCAR (spec);
4315 if (EQ (XCAR (tem), Qmargin)
4316 && (tem = XCDR (tem),
4317 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4318 (NILP (tem)
4319 || EQ (tem, Qleft_margin)
4320 || EQ (tem, Qright_margin))))
4321 location = tem;
4322 }
4323
4324 if (EQ (location, Qunbound))
4325 {
4326 location = Qnil;
4327 value = spec;
4328 }
4329
4330 /* After this point, VALUE is the property after any
4331 margin prefix has been stripped. It must be a string,
4332 an image specification, or `(space ...)'.
4333
4334 LOCATION specifies where to display: `left-margin',
4335 `right-margin' or nil. */
4336
4337 valid_p = (STRINGP (value)
4338 #ifdef HAVE_WINDOW_SYSTEM
4339 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4340 #endif /* not HAVE_WINDOW_SYSTEM */
4341 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4342
4343 if (valid_p && !display_replaced_before_p)
4344 {
4345 /* Save current settings of IT so that we can restore them
4346 when we are finished with the glyph property value. */
4347 save_pos = it->position;
4348 it->position = *position;
4349 push_it (it);
4350 it->position = save_pos;
4351 it->from_overlay = overlay;
4352
4353 if (NILP (location))
4354 it->area = TEXT_AREA;
4355 else if (EQ (location, Qleft_margin))
4356 it->area = LEFT_MARGIN_AREA;
4357 else
4358 it->area = RIGHT_MARGIN_AREA;
4359
4360 if (STRINGP (value))
4361 {
4362 it->string = value;
4363 it->multibyte_p = STRING_MULTIBYTE (it->string);
4364 it->current.overlay_string_index = -1;
4365 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4366 it->end_charpos = it->string_nchars = SCHARS (it->string);
4367 it->method = GET_FROM_STRING;
4368 it->stop_charpos = 0;
4369 it->string_from_display_prop_p = 1;
4370 /* Say that we haven't consumed the characters with
4371 `display' property yet. The call to pop_it in
4372 set_iterator_to_next will clean this up. */
4373 if (BUFFERP (object))
4374 *position = start_pos;
4375 }
4376 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4377 {
4378 it->method = GET_FROM_STRETCH;
4379 it->object = value;
4380 *position = it->position = start_pos;
4381 }
4382 #ifdef HAVE_WINDOW_SYSTEM
4383 else
4384 {
4385 it->what = IT_IMAGE;
4386 it->image_id = lookup_image (it->f, value);
4387 it->position = start_pos;
4388 it->object = NILP (object) ? it->w->buffer : object;
4389 it->method = GET_FROM_IMAGE;
4390
4391 /* Say that we haven't consumed the characters with
4392 `display' property yet. The call to pop_it in
4393 set_iterator_to_next will clean this up. */
4394 *position = start_pos;
4395 }
4396 #endif /* HAVE_WINDOW_SYSTEM */
4397
4398 return 1;
4399 }
4400
4401 /* Invalid property or property not supported. Restore
4402 POSITION to what it was before. */
4403 *position = start_pos;
4404 return 0;
4405 }
4406
4407
4408 /* Check if SPEC is a display sub-property value whose text should be
4409 treated as intangible. */
4410
4411 static int
4412 single_display_spec_intangible_p (prop)
4413 Lisp_Object prop;
4414 {
4415 /* Skip over `when FORM'. */
4416 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4417 {
4418 prop = XCDR (prop);
4419 if (!CONSP (prop))
4420 return 0;
4421 prop = XCDR (prop);
4422 }
4423
4424 if (STRINGP (prop))
4425 return 1;
4426
4427 if (!CONSP (prop))
4428 return 0;
4429
4430 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4431 we don't need to treat text as intangible. */
4432 if (EQ (XCAR (prop), Qmargin))
4433 {
4434 prop = XCDR (prop);
4435 if (!CONSP (prop))
4436 return 0;
4437
4438 prop = XCDR (prop);
4439 if (!CONSP (prop)
4440 || EQ (XCAR (prop), Qleft_margin)
4441 || EQ (XCAR (prop), Qright_margin))
4442 return 0;
4443 }
4444
4445 return (CONSP (prop)
4446 && (EQ (XCAR (prop), Qimage)
4447 || EQ (XCAR (prop), Qspace)));
4448 }
4449
4450
4451 /* Check if PROP is a display property value whose text should be
4452 treated as intangible. */
4453
4454 int
4455 display_prop_intangible_p (prop)
4456 Lisp_Object prop;
4457 {
4458 if (CONSP (prop)
4459 && CONSP (XCAR (prop))
4460 && !EQ (Qmargin, XCAR (XCAR (prop))))
4461 {
4462 /* A list of sub-properties. */
4463 while (CONSP (prop))
4464 {
4465 if (single_display_spec_intangible_p (XCAR (prop)))
4466 return 1;
4467 prop = XCDR (prop);
4468 }
4469 }
4470 else if (VECTORP (prop))
4471 {
4472 /* A vector of sub-properties. */
4473 int i;
4474 for (i = 0; i < ASIZE (prop); ++i)
4475 if (single_display_spec_intangible_p (AREF (prop, i)))
4476 return 1;
4477 }
4478 else
4479 return single_display_spec_intangible_p (prop);
4480
4481 return 0;
4482 }
4483
4484
4485 /* Return 1 if PROP is a display sub-property value containing STRING. */
4486
4487 static int
4488 single_display_spec_string_p (prop, string)
4489 Lisp_Object prop, string;
4490 {
4491 if (EQ (string, prop))
4492 return 1;
4493
4494 /* Skip over `when FORM'. */
4495 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4496 {
4497 prop = XCDR (prop);
4498 if (!CONSP (prop))
4499 return 0;
4500 prop = XCDR (prop);
4501 }
4502
4503 if (CONSP (prop))
4504 /* Skip over `margin LOCATION'. */
4505 if (EQ (XCAR (prop), Qmargin))
4506 {
4507 prop = XCDR (prop);
4508 if (!CONSP (prop))
4509 return 0;
4510
4511 prop = XCDR (prop);
4512 if (!CONSP (prop))
4513 return 0;
4514 }
4515
4516 return CONSP (prop) && EQ (XCAR (prop), string);
4517 }
4518
4519
4520 /* Return 1 if STRING appears in the `display' property PROP. */
4521
4522 static int
4523 display_prop_string_p (prop, string)
4524 Lisp_Object prop, string;
4525 {
4526 if (CONSP (prop)
4527 && CONSP (XCAR (prop))
4528 && !EQ (Qmargin, XCAR (XCAR (prop))))
4529 {
4530 /* A list of sub-properties. */
4531 while (CONSP (prop))
4532 {
4533 if (single_display_spec_string_p (XCAR (prop), string))
4534 return 1;
4535 prop = XCDR (prop);
4536 }
4537 }
4538 else if (VECTORP (prop))
4539 {
4540 /* A vector of sub-properties. */
4541 int i;
4542 for (i = 0; i < ASIZE (prop); ++i)
4543 if (single_display_spec_string_p (AREF (prop, i), string))
4544 return 1;
4545 }
4546 else
4547 return single_display_spec_string_p (prop, string);
4548
4549 return 0;
4550 }
4551
4552
4553 /* Determine which buffer position in W's buffer STRING comes from.
4554 AROUND_CHARPOS is an approximate position where it could come from.
4555 Value is the buffer position or 0 if it couldn't be determined.
4556
4557 W's buffer must be current.
4558
4559 This function is necessary because we don't record buffer positions
4560 in glyphs generated from strings (to keep struct glyph small).
4561 This function may only use code that doesn't eval because it is
4562 called asynchronously from note_mouse_highlight. */
4563
4564 int
4565 string_buffer_position (w, string, around_charpos)
4566 struct window *w;
4567 Lisp_Object string;
4568 int around_charpos;
4569 {
4570 Lisp_Object limit, prop, pos;
4571 const int MAX_DISTANCE = 1000;
4572 int found = 0;
4573
4574 pos = make_number (around_charpos);
4575 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4576 while (!found && !EQ (pos, limit))
4577 {
4578 prop = Fget_char_property (pos, Qdisplay, Qnil);
4579 if (!NILP (prop) && display_prop_string_p (prop, string))
4580 found = 1;
4581 else
4582 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4583 }
4584
4585 if (!found)
4586 {
4587 pos = make_number (around_charpos);
4588 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4589 while (!found && !EQ (pos, limit))
4590 {
4591 prop = Fget_char_property (pos, Qdisplay, Qnil);
4592 if (!NILP (prop) && display_prop_string_p (prop, string))
4593 found = 1;
4594 else
4595 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4596 limit);
4597 }
4598 }
4599
4600 return found ? XINT (pos) : 0;
4601 }
4602
4603
4604 \f
4605 /***********************************************************************
4606 `composition' property
4607 ***********************************************************************/
4608
4609 /* Set up iterator IT from `composition' property at its current
4610 position. Called from handle_stop. */
4611
4612 static enum prop_handled
4613 handle_composition_prop (it)
4614 struct it *it;
4615 {
4616 Lisp_Object prop, string;
4617 EMACS_INT pos, pos_byte, start, end;
4618
4619 if (STRINGP (it->string))
4620 {
4621 unsigned char *s;
4622
4623 pos = IT_STRING_CHARPOS (*it);
4624 pos_byte = IT_STRING_BYTEPOS (*it);
4625 string = it->string;
4626 s = SDATA (string) + pos_byte;
4627 it->c = STRING_CHAR (s);
4628 }
4629 else
4630 {
4631 pos = IT_CHARPOS (*it);
4632 pos_byte = IT_BYTEPOS (*it);
4633 string = Qnil;
4634 it->c = FETCH_CHAR (pos_byte);
4635 }
4636
4637 /* If there's a valid composition and point is not inside of the
4638 composition (in the case that the composition is from the current
4639 buffer), draw a glyph composed from the composition components. */
4640 if (find_composition (pos, -1, &start, &end, &prop, string)
4641 && COMPOSITION_VALID_P (start, end, prop)
4642 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4643 {
4644 if (start != pos)
4645 {
4646 if (STRINGP (it->string))
4647 pos_byte = string_char_to_byte (it->string, start);
4648 else
4649 pos_byte = CHAR_TO_BYTE (start);
4650 }
4651 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4652 prop, string);
4653
4654 if (it->cmp_it.id >= 0)
4655 {
4656 it->cmp_it.ch = -1;
4657 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4658 it->cmp_it.nglyphs = -1;
4659 }
4660 }
4661
4662 return HANDLED_NORMALLY;
4663 }
4664
4665
4666 \f
4667 /***********************************************************************
4668 Overlay strings
4669 ***********************************************************************/
4670
4671 /* The following structure is used to record overlay strings for
4672 later sorting in load_overlay_strings. */
4673
4674 struct overlay_entry
4675 {
4676 Lisp_Object overlay;
4677 Lisp_Object string;
4678 int priority;
4679 int after_string_p;
4680 };
4681
4682
4683 /* Set up iterator IT from overlay strings at its current position.
4684 Called from handle_stop. */
4685
4686 static enum prop_handled
4687 handle_overlay_change (it)
4688 struct it *it;
4689 {
4690 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4691 return HANDLED_RECOMPUTE_PROPS;
4692 else
4693 return HANDLED_NORMALLY;
4694 }
4695
4696
4697 /* Set up the next overlay string for delivery by IT, if there is an
4698 overlay string to deliver. Called by set_iterator_to_next when the
4699 end of the current overlay string is reached. If there are more
4700 overlay strings to display, IT->string and
4701 IT->current.overlay_string_index are set appropriately here.
4702 Otherwise IT->string is set to nil. */
4703
4704 static void
4705 next_overlay_string (it)
4706 struct it *it;
4707 {
4708 ++it->current.overlay_string_index;
4709 if (it->current.overlay_string_index == it->n_overlay_strings)
4710 {
4711 /* No more overlay strings. Restore IT's settings to what
4712 they were before overlay strings were processed, and
4713 continue to deliver from current_buffer. */
4714
4715 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4716 pop_it (it);
4717 xassert (it->sp > 0
4718 || (NILP (it->string)
4719 && it->method == GET_FROM_BUFFER
4720 && it->stop_charpos >= BEGV
4721 && it->stop_charpos <= it->end_charpos));
4722 it->current.overlay_string_index = -1;
4723 it->n_overlay_strings = 0;
4724 it->overlay_strings_charpos = -1;
4725
4726 /* If we're at the end of the buffer, record that we have
4727 processed the overlay strings there already, so that
4728 next_element_from_buffer doesn't try it again. */
4729 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4730 it->overlay_strings_at_end_processed_p = 1;
4731 }
4732 else
4733 {
4734 /* There are more overlay strings to process. If
4735 IT->current.overlay_string_index has advanced to a position
4736 where we must load IT->overlay_strings with more strings, do
4737 it. We must load at the IT->overlay_strings_charpos where
4738 IT->n_overlay_strings was originally computed; when invisible
4739 text is present, this might not be IT_CHARPOS (Bug#7016). */
4740 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4741
4742 if (it->current.overlay_string_index && i == 0)
4743 load_overlay_strings (it, it->overlay_strings_charpos);
4744
4745 /* Initialize IT to deliver display elements from the overlay
4746 string. */
4747 it->string = it->overlay_strings[i];
4748 it->multibyte_p = STRING_MULTIBYTE (it->string);
4749 SET_TEXT_POS (it->current.string_pos, 0, 0);
4750 it->method = GET_FROM_STRING;
4751 it->stop_charpos = 0;
4752 if (it->cmp_it.stop_pos >= 0)
4753 it->cmp_it.stop_pos = 0;
4754 }
4755
4756 CHECK_IT (it);
4757 }
4758
4759
4760 /* Compare two overlay_entry structures E1 and E2. Used as a
4761 comparison function for qsort in load_overlay_strings. Overlay
4762 strings for the same position are sorted so that
4763
4764 1. All after-strings come in front of before-strings, except
4765 when they come from the same overlay.
4766
4767 2. Within after-strings, strings are sorted so that overlay strings
4768 from overlays with higher priorities come first.
4769
4770 2. Within before-strings, strings are sorted so that overlay
4771 strings from overlays with higher priorities come last.
4772
4773 Value is analogous to strcmp. */
4774
4775
4776 static int
4777 compare_overlay_entries (e1, e2)
4778 void *e1, *e2;
4779 {
4780 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4781 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4782 int result;
4783
4784 if (entry1->after_string_p != entry2->after_string_p)
4785 {
4786 /* Let after-strings appear in front of before-strings if
4787 they come from different overlays. */
4788 if (EQ (entry1->overlay, entry2->overlay))
4789 result = entry1->after_string_p ? 1 : -1;
4790 else
4791 result = entry1->after_string_p ? -1 : 1;
4792 }
4793 else if (entry1->after_string_p)
4794 /* After-strings sorted in order of decreasing priority. */
4795 result = entry2->priority - entry1->priority;
4796 else
4797 /* Before-strings sorted in order of increasing priority. */
4798 result = entry1->priority - entry2->priority;
4799
4800 return result;
4801 }
4802
4803
4804 /* Load the vector IT->overlay_strings with overlay strings from IT's
4805 current buffer position, or from CHARPOS if that is > 0. Set
4806 IT->n_overlays to the total number of overlay strings found.
4807
4808 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4809 a time. On entry into load_overlay_strings,
4810 IT->current.overlay_string_index gives the number of overlay
4811 strings that have already been loaded by previous calls to this
4812 function.
4813
4814 IT->add_overlay_start contains an additional overlay start
4815 position to consider for taking overlay strings from, if non-zero.
4816 This position comes into play when the overlay has an `invisible'
4817 property, and both before and after-strings. When we've skipped to
4818 the end of the overlay, because of its `invisible' property, we
4819 nevertheless want its before-string to appear.
4820 IT->add_overlay_start will contain the overlay start position
4821 in this case.
4822
4823 Overlay strings are sorted so that after-string strings come in
4824 front of before-string strings. Within before and after-strings,
4825 strings are sorted by overlay priority. See also function
4826 compare_overlay_entries. */
4827
4828 static void
4829 load_overlay_strings (it, charpos)
4830 struct it *it;
4831 int charpos;
4832 {
4833 extern Lisp_Object Qwindow, Qpriority;
4834 Lisp_Object overlay, window, str, invisible;
4835 struct Lisp_Overlay *ov;
4836 int start, end;
4837 int size = 20;
4838 int n = 0, i, j, invis_p;
4839 struct overlay_entry *entries
4840 = (struct overlay_entry *) alloca (size * sizeof *entries);
4841
4842 if (charpos <= 0)
4843 charpos = IT_CHARPOS (*it);
4844
4845 /* Append the overlay string STRING of overlay OVERLAY to vector
4846 `entries' which has size `size' and currently contains `n'
4847 elements. AFTER_P non-zero means STRING is an after-string of
4848 OVERLAY. */
4849 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4850 do \
4851 { \
4852 Lisp_Object priority; \
4853 \
4854 if (n == size) \
4855 { \
4856 int new_size = 2 * size; \
4857 struct overlay_entry *old = entries; \
4858 entries = \
4859 (struct overlay_entry *) alloca (new_size \
4860 * sizeof *entries); \
4861 bcopy (old, entries, size * sizeof *entries); \
4862 size = new_size; \
4863 } \
4864 \
4865 entries[n].string = (STRING); \
4866 entries[n].overlay = (OVERLAY); \
4867 priority = Foverlay_get ((OVERLAY), Qpriority); \
4868 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4869 entries[n].after_string_p = (AFTER_P); \
4870 ++n; \
4871 } \
4872 while (0)
4873
4874 /* Process overlay before the overlay center. */
4875 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4876 {
4877 XSETMISC (overlay, ov);
4878 xassert (OVERLAYP (overlay));
4879 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4880 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4881
4882 if (end < charpos)
4883 break;
4884
4885 /* Skip this overlay if it doesn't start or end at IT's current
4886 position. */
4887 if (end != charpos && start != charpos)
4888 continue;
4889
4890 /* Skip this overlay if it doesn't apply to IT->w. */
4891 window = Foverlay_get (overlay, Qwindow);
4892 if (WINDOWP (window) && XWINDOW (window) != it->w)
4893 continue;
4894
4895 /* If the text ``under'' the overlay is invisible, both before-
4896 and after-strings from this overlay are visible; start and
4897 end position are indistinguishable. */
4898 invisible = Foverlay_get (overlay, Qinvisible);
4899 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4900
4901 /* If overlay has a non-empty before-string, record it. */
4902 if ((start == charpos || (end == charpos && invis_p))
4903 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4904 && SCHARS (str))
4905 RECORD_OVERLAY_STRING (overlay, str, 0);
4906
4907 /* If overlay has a non-empty after-string, record it. */
4908 if ((end == charpos || (start == charpos && invis_p))
4909 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4910 && SCHARS (str))
4911 RECORD_OVERLAY_STRING (overlay, str, 1);
4912 }
4913
4914 /* Process overlays after the overlay center. */
4915 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4916 {
4917 XSETMISC (overlay, ov);
4918 xassert (OVERLAYP (overlay));
4919 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4920 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4921
4922 if (start > charpos)
4923 break;
4924
4925 /* Skip this overlay if it doesn't start or end at IT's current
4926 position. */
4927 if (end != charpos && start != charpos)
4928 continue;
4929
4930 /* Skip this overlay if it doesn't apply to IT->w. */
4931 window = Foverlay_get (overlay, Qwindow);
4932 if (WINDOWP (window) && XWINDOW (window) != it->w)
4933 continue;
4934
4935 /* If the text ``under'' the overlay is invisible, it has a zero
4936 dimension, and both before- and after-strings apply. */
4937 invisible = Foverlay_get (overlay, Qinvisible);
4938 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4939
4940 /* If overlay has a non-empty before-string, record it. */
4941 if ((start == charpos || (end == charpos && invis_p))
4942 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4943 && SCHARS (str))
4944 RECORD_OVERLAY_STRING (overlay, str, 0);
4945
4946 /* If overlay has a non-empty after-string, record it. */
4947 if ((end == charpos || (start == charpos && invis_p))
4948 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4949 && SCHARS (str))
4950 RECORD_OVERLAY_STRING (overlay, str, 1);
4951 }
4952
4953 #undef RECORD_OVERLAY_STRING
4954
4955 /* Sort entries. */
4956 if (n > 1)
4957 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4958
4959 /* Record number of overlay strings, and where we computed it. */
4960 it->n_overlay_strings = n;
4961 it->overlay_strings_charpos = charpos;
4962
4963 /* IT->current.overlay_string_index is the number of overlay strings
4964 that have already been consumed by IT. Copy some of the
4965 remaining overlay strings to IT->overlay_strings. */
4966 i = 0;
4967 j = it->current.overlay_string_index;
4968 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4969 {
4970 it->overlay_strings[i] = entries[j].string;
4971 it->string_overlays[i++] = entries[j++].overlay;
4972 }
4973
4974 CHECK_IT (it);
4975 }
4976
4977
4978 /* Get the first chunk of overlay strings at IT's current buffer
4979 position, or at CHARPOS if that is > 0. Value is non-zero if at
4980 least one overlay string was found. */
4981
4982 static int
4983 get_overlay_strings_1 (it, charpos, compute_stop_p)
4984 struct it *it;
4985 int charpos;
4986 int compute_stop_p;
4987 {
4988 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4989 process. This fills IT->overlay_strings with strings, and sets
4990 IT->n_overlay_strings to the total number of strings to process.
4991 IT->pos.overlay_string_index has to be set temporarily to zero
4992 because load_overlay_strings needs this; it must be set to -1
4993 when no overlay strings are found because a zero value would
4994 indicate a position in the first overlay string. */
4995 it->current.overlay_string_index = 0;
4996 load_overlay_strings (it, charpos);
4997
4998 /* If we found overlay strings, set up IT to deliver display
4999 elements from the first one. Otherwise set up IT to deliver
5000 from current_buffer. */
5001 if (it->n_overlay_strings)
5002 {
5003 /* Make sure we know settings in current_buffer, so that we can
5004 restore meaningful values when we're done with the overlay
5005 strings. */
5006 if (compute_stop_p)
5007 compute_stop_pos (it);
5008 xassert (it->face_id >= 0);
5009
5010 /* Save IT's settings. They are restored after all overlay
5011 strings have been processed. */
5012 xassert (!compute_stop_p || it->sp == 0);
5013
5014 /* When called from handle_stop, there might be an empty display
5015 string loaded. In that case, don't bother saving it. */
5016 if (!STRINGP (it->string) || SCHARS (it->string))
5017 push_it (it);
5018
5019 /* Set up IT to deliver display elements from the first overlay
5020 string. */
5021 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5022 it->string = it->overlay_strings[0];
5023 it->from_overlay = Qnil;
5024 it->stop_charpos = 0;
5025 xassert (STRINGP (it->string));
5026 it->end_charpos = SCHARS (it->string);
5027 it->multibyte_p = STRING_MULTIBYTE (it->string);
5028 it->method = GET_FROM_STRING;
5029 return 1;
5030 }
5031
5032 it->current.overlay_string_index = -1;
5033 return 0;
5034 }
5035
5036 static int
5037 get_overlay_strings (it, charpos)
5038 struct it *it;
5039 int charpos;
5040 {
5041 it->string = Qnil;
5042 it->method = GET_FROM_BUFFER;
5043
5044 (void) get_overlay_strings_1 (it, charpos, 1);
5045
5046 CHECK_IT (it);
5047
5048 /* Value is non-zero if we found at least one overlay string. */
5049 return STRINGP (it->string);
5050 }
5051
5052
5053 \f
5054 /***********************************************************************
5055 Saving and restoring state
5056 ***********************************************************************/
5057
5058 /* Save current settings of IT on IT->stack. Called, for example,
5059 before setting up IT for an overlay string, to be able to restore
5060 IT's settings to what they were after the overlay string has been
5061 processed. */
5062
5063 static void
5064 push_it (it)
5065 struct it *it;
5066 {
5067 struct iterator_stack_entry *p;
5068
5069 xassert (it->sp < IT_STACK_SIZE);
5070 p = it->stack + it->sp;
5071
5072 p->stop_charpos = it->stop_charpos;
5073 p->cmp_it = it->cmp_it;
5074 xassert (it->face_id >= 0);
5075 p->face_id = it->face_id;
5076 p->string = it->string;
5077 p->method = it->method;
5078 p->from_overlay = it->from_overlay;
5079 switch (p->method)
5080 {
5081 case GET_FROM_IMAGE:
5082 p->u.image.object = it->object;
5083 p->u.image.image_id = it->image_id;
5084 p->u.image.slice = it->slice;
5085 break;
5086 case GET_FROM_STRETCH:
5087 p->u.stretch.object = it->object;
5088 break;
5089 }
5090 p->position = it->position;
5091 p->current = it->current;
5092 p->end_charpos = it->end_charpos;
5093 p->string_nchars = it->string_nchars;
5094 p->area = it->area;
5095 p->multibyte_p = it->multibyte_p;
5096 p->avoid_cursor_p = it->avoid_cursor_p;
5097 p->space_width = it->space_width;
5098 p->font_height = it->font_height;
5099 p->voffset = it->voffset;
5100 p->string_from_display_prop_p = it->string_from_display_prop_p;
5101 p->display_ellipsis_p = 0;
5102 p->line_wrap = it->line_wrap;
5103 ++it->sp;
5104 }
5105
5106
5107 /* Restore IT's settings from IT->stack. Called, for example, when no
5108 more overlay strings must be processed, and we return to delivering
5109 display elements from a buffer, or when the end of a string from a
5110 `display' property is reached and we return to delivering display
5111 elements from an overlay string, or from a buffer. */
5112
5113 static void
5114 pop_it (it)
5115 struct it *it;
5116 {
5117 struct iterator_stack_entry *p;
5118
5119 xassert (it->sp > 0);
5120 --it->sp;
5121 p = it->stack + it->sp;
5122 it->stop_charpos = p->stop_charpos;
5123 it->cmp_it = p->cmp_it;
5124 it->face_id = p->face_id;
5125 it->current = p->current;
5126 it->position = p->position;
5127 it->string = p->string;
5128 it->from_overlay = p->from_overlay;
5129 if (NILP (it->string))
5130 SET_TEXT_POS (it->current.string_pos, -1, -1);
5131 it->method = p->method;
5132 switch (it->method)
5133 {
5134 case GET_FROM_IMAGE:
5135 it->image_id = p->u.image.image_id;
5136 it->object = p->u.image.object;
5137 it->slice = p->u.image.slice;
5138 break;
5139 case GET_FROM_STRETCH:
5140 it->object = p->u.comp.object;
5141 break;
5142 case GET_FROM_BUFFER:
5143 it->object = it->w->buffer;
5144 break;
5145 case GET_FROM_STRING:
5146 it->object = it->string;
5147 break;
5148 case GET_FROM_DISPLAY_VECTOR:
5149 if (it->s)
5150 it->method = GET_FROM_C_STRING;
5151 else if (STRINGP (it->string))
5152 it->method = GET_FROM_STRING;
5153 else
5154 {
5155 it->method = GET_FROM_BUFFER;
5156 it->object = it->w->buffer;
5157 }
5158 }
5159 it->end_charpos = p->end_charpos;
5160 it->string_nchars = p->string_nchars;
5161 it->area = p->area;
5162 it->multibyte_p = p->multibyte_p;
5163 it->avoid_cursor_p = p->avoid_cursor_p;
5164 it->space_width = p->space_width;
5165 it->font_height = p->font_height;
5166 it->voffset = p->voffset;
5167 it->string_from_display_prop_p = p->string_from_display_prop_p;
5168 it->line_wrap = p->line_wrap;
5169 }
5170
5171
5172 \f
5173 /***********************************************************************
5174 Moving over lines
5175 ***********************************************************************/
5176
5177 /* Set IT's current position to the previous line start. */
5178
5179 static void
5180 back_to_previous_line_start (it)
5181 struct it *it;
5182 {
5183 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5184 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5185 }
5186
5187
5188 /* Move IT to the next line start.
5189
5190 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5191 we skipped over part of the text (as opposed to moving the iterator
5192 continuously over the text). Otherwise, don't change the value
5193 of *SKIPPED_P.
5194
5195 Newlines may come from buffer text, overlay strings, or strings
5196 displayed via the `display' property. That's the reason we can't
5197 simply use find_next_newline_no_quit.
5198
5199 Note that this function may not skip over invisible text that is so
5200 because of text properties and immediately follows a newline. If
5201 it would, function reseat_at_next_visible_line_start, when called
5202 from set_iterator_to_next, would effectively make invisible
5203 characters following a newline part of the wrong glyph row, which
5204 leads to wrong cursor motion. */
5205
5206 static int
5207 forward_to_next_line_start (it, skipped_p)
5208 struct it *it;
5209 int *skipped_p;
5210 {
5211 int old_selective, newline_found_p, n;
5212 const int MAX_NEWLINE_DISTANCE = 500;
5213
5214 /* If already on a newline, just consume it to avoid unintended
5215 skipping over invisible text below. */
5216 if (it->what == IT_CHARACTER
5217 && it->c == '\n'
5218 && CHARPOS (it->position) == IT_CHARPOS (*it))
5219 {
5220 set_iterator_to_next (it, 0);
5221 it->c = 0;
5222 return 1;
5223 }
5224
5225 /* Don't handle selective display in the following. It's (a)
5226 unnecessary because it's done by the caller, and (b) leads to an
5227 infinite recursion because next_element_from_ellipsis indirectly
5228 calls this function. */
5229 old_selective = it->selective;
5230 it->selective = 0;
5231
5232 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5233 from buffer text. */
5234 for (n = newline_found_p = 0;
5235 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5236 n += STRINGP (it->string) ? 0 : 1)
5237 {
5238 if (!get_next_display_element (it))
5239 return 0;
5240 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5241 set_iterator_to_next (it, 0);
5242 }
5243
5244 /* If we didn't find a newline near enough, see if we can use a
5245 short-cut. */
5246 if (!newline_found_p)
5247 {
5248 int start = IT_CHARPOS (*it);
5249 int limit = find_next_newline_no_quit (start, 1);
5250 Lisp_Object pos;
5251
5252 xassert (!STRINGP (it->string));
5253
5254 /* If there isn't any `display' property in sight, and no
5255 overlays, we can just use the position of the newline in
5256 buffer text. */
5257 if (it->stop_charpos >= limit
5258 || ((pos = Fnext_single_property_change (make_number (start),
5259 Qdisplay,
5260 Qnil, make_number (limit)),
5261 NILP (pos))
5262 && next_overlay_change (start) == ZV))
5263 {
5264 IT_CHARPOS (*it) = limit;
5265 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5266 *skipped_p = newline_found_p = 1;
5267 }
5268 else
5269 {
5270 while (get_next_display_element (it)
5271 && !newline_found_p)
5272 {
5273 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5274 set_iterator_to_next (it, 0);
5275 }
5276 }
5277 }
5278
5279 it->selective = old_selective;
5280 return newline_found_p;
5281 }
5282
5283
5284 /* Set IT's current position to the previous visible line start. Skip
5285 invisible text that is so either due to text properties or due to
5286 selective display. Caution: this does not change IT->current_x and
5287 IT->hpos. */
5288
5289 static void
5290 back_to_previous_visible_line_start (it)
5291 struct it *it;
5292 {
5293 while (IT_CHARPOS (*it) > BEGV)
5294 {
5295 back_to_previous_line_start (it);
5296
5297 if (IT_CHARPOS (*it) <= BEGV)
5298 break;
5299
5300 /* If selective > 0, then lines indented more than that values
5301 are invisible. */
5302 if (it->selective > 0
5303 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5304 (double) it->selective)) /* iftc */
5305 continue;
5306
5307 /* Check the newline before point for invisibility. */
5308 {
5309 Lisp_Object prop;
5310 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5311 Qinvisible, it->window);
5312 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5313 continue;
5314 }
5315
5316 if (IT_CHARPOS (*it) <= BEGV)
5317 break;
5318
5319 {
5320 struct it it2;
5321 int pos;
5322 EMACS_INT beg, end;
5323 Lisp_Object val, overlay;
5324
5325 /* If newline is part of a composition, continue from start of composition */
5326 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5327 && beg < IT_CHARPOS (*it))
5328 goto replaced;
5329
5330 /* If newline is replaced by a display property, find start of overlay
5331 or interval and continue search from that point. */
5332 it2 = *it;
5333 pos = --IT_CHARPOS (it2);
5334 --IT_BYTEPOS (it2);
5335 it2.sp = 0;
5336 it2.string_from_display_prop_p = 0;
5337 if (handle_display_prop (&it2) == HANDLED_RETURN
5338 && !NILP (val = get_char_property_and_overlay
5339 (make_number (pos), Qdisplay, Qnil, &overlay))
5340 && (OVERLAYP (overlay)
5341 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5342 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5343 goto replaced;
5344
5345 /* Newline is not replaced by anything -- so we are done. */
5346 break;
5347
5348 replaced:
5349 if (beg < BEGV)
5350 beg = BEGV;
5351 IT_CHARPOS (*it) = beg;
5352 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5353 }
5354 }
5355
5356 it->continuation_lines_width = 0;
5357
5358 xassert (IT_CHARPOS (*it) >= BEGV);
5359 xassert (IT_CHARPOS (*it) == BEGV
5360 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5361 CHECK_IT (it);
5362 }
5363
5364
5365 /* Reseat iterator IT at the previous visible line start. Skip
5366 invisible text that is so either due to text properties or due to
5367 selective display. At the end, update IT's overlay information,
5368 face information etc. */
5369
5370 void
5371 reseat_at_previous_visible_line_start (it)
5372 struct it *it;
5373 {
5374 back_to_previous_visible_line_start (it);
5375 reseat (it, it->current.pos, 1);
5376 CHECK_IT (it);
5377 }
5378
5379
5380 /* Reseat iterator IT on the next visible line start in the current
5381 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5382 preceding the line start. Skip over invisible text that is so
5383 because of selective display. Compute faces, overlays etc at the
5384 new position. Note that this function does not skip over text that
5385 is invisible because of text properties. */
5386
5387 static void
5388 reseat_at_next_visible_line_start (it, on_newline_p)
5389 struct it *it;
5390 int on_newline_p;
5391 {
5392 int newline_found_p, skipped_p = 0;
5393
5394 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5395
5396 /* Skip over lines that are invisible because they are indented
5397 more than the value of IT->selective. */
5398 if (it->selective > 0)
5399 while (IT_CHARPOS (*it) < ZV
5400 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5401 (double) it->selective)) /* iftc */
5402 {
5403 xassert (IT_BYTEPOS (*it) == BEGV
5404 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5405 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5406 }
5407
5408 /* Position on the newline if that's what's requested. */
5409 if (on_newline_p && newline_found_p)
5410 {
5411 if (STRINGP (it->string))
5412 {
5413 if (IT_STRING_CHARPOS (*it) > 0)
5414 {
5415 --IT_STRING_CHARPOS (*it);
5416 --IT_STRING_BYTEPOS (*it);
5417 }
5418 }
5419 else if (IT_CHARPOS (*it) > BEGV)
5420 {
5421 --IT_CHARPOS (*it);
5422 --IT_BYTEPOS (*it);
5423 reseat (it, it->current.pos, 0);
5424 }
5425 }
5426 else if (skipped_p)
5427 reseat (it, it->current.pos, 0);
5428
5429 CHECK_IT (it);
5430 }
5431
5432
5433 \f
5434 /***********************************************************************
5435 Changing an iterator's position
5436 ***********************************************************************/
5437
5438 /* Change IT's current position to POS in current_buffer. If FORCE_P
5439 is non-zero, always check for text properties at the new position.
5440 Otherwise, text properties are only looked up if POS >=
5441 IT->check_charpos of a property. */
5442
5443 static void
5444 reseat (it, pos, force_p)
5445 struct it *it;
5446 struct text_pos pos;
5447 int force_p;
5448 {
5449 int original_pos = IT_CHARPOS (*it);
5450
5451 reseat_1 (it, pos, 0);
5452
5453 /* Determine where to check text properties. Avoid doing it
5454 where possible because text property lookup is very expensive. */
5455 if (force_p
5456 || CHARPOS (pos) > it->stop_charpos
5457 || CHARPOS (pos) < original_pos)
5458 handle_stop (it);
5459
5460 CHECK_IT (it);
5461 }
5462
5463
5464 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5465 IT->stop_pos to POS, also. */
5466
5467 static void
5468 reseat_1 (it, pos, set_stop_p)
5469 struct it *it;
5470 struct text_pos pos;
5471 int set_stop_p;
5472 {
5473 /* Don't call this function when scanning a C string. */
5474 xassert (it->s == NULL);
5475
5476 /* POS must be a reasonable value. */
5477 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5478
5479 it->current.pos = it->position = pos;
5480 it->end_charpos = ZV;
5481 it->dpvec = NULL;
5482 it->current.dpvec_index = -1;
5483 it->current.overlay_string_index = -1;
5484 IT_STRING_CHARPOS (*it) = -1;
5485 IT_STRING_BYTEPOS (*it) = -1;
5486 it->string = Qnil;
5487 it->string_from_display_prop_p = 0;
5488 it->method = GET_FROM_BUFFER;
5489 it->object = it->w->buffer;
5490 it->area = TEXT_AREA;
5491 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5492 it->sp = 0;
5493 it->string_from_display_prop_p = 0;
5494 it->face_before_selective_p = 0;
5495
5496 if (set_stop_p)
5497 it->stop_charpos = CHARPOS (pos);
5498 }
5499
5500
5501 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5502 If S is non-null, it is a C string to iterate over. Otherwise,
5503 STRING gives a Lisp string to iterate over.
5504
5505 If PRECISION > 0, don't return more then PRECISION number of
5506 characters from the string.
5507
5508 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5509 characters have been returned. FIELD_WIDTH < 0 means an infinite
5510 field width.
5511
5512 MULTIBYTE = 0 means disable processing of multibyte characters,
5513 MULTIBYTE > 0 means enable it,
5514 MULTIBYTE < 0 means use IT->multibyte_p.
5515
5516 IT must be initialized via a prior call to init_iterator before
5517 calling this function. */
5518
5519 static void
5520 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5521 struct it *it;
5522 unsigned char *s;
5523 Lisp_Object string;
5524 int charpos;
5525 int precision, field_width, multibyte;
5526 {
5527 /* No region in strings. */
5528 it->region_beg_charpos = it->region_end_charpos = -1;
5529
5530 /* No text property checks performed by default, but see below. */
5531 it->stop_charpos = -1;
5532
5533 /* Set iterator position and end position. */
5534 bzero (&it->current, sizeof it->current);
5535 it->current.overlay_string_index = -1;
5536 it->current.dpvec_index = -1;
5537 xassert (charpos >= 0);
5538
5539 /* If STRING is specified, use its multibyteness, otherwise use the
5540 setting of MULTIBYTE, if specified. */
5541 if (multibyte >= 0)
5542 it->multibyte_p = multibyte > 0;
5543
5544 if (s == NULL)
5545 {
5546 xassert (STRINGP (string));
5547 it->string = string;
5548 it->s = NULL;
5549 it->end_charpos = it->string_nchars = SCHARS (string);
5550 it->method = GET_FROM_STRING;
5551 it->current.string_pos = string_pos (charpos, string);
5552 }
5553 else
5554 {
5555 it->s = s;
5556 it->string = Qnil;
5557
5558 /* Note that we use IT->current.pos, not it->current.string_pos,
5559 for displaying C strings. */
5560 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5561 if (it->multibyte_p)
5562 {
5563 it->current.pos = c_string_pos (charpos, s, 1);
5564 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5565 }
5566 else
5567 {
5568 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5569 it->end_charpos = it->string_nchars = strlen (s);
5570 }
5571
5572 it->method = GET_FROM_C_STRING;
5573 }
5574
5575 /* PRECISION > 0 means don't return more than PRECISION characters
5576 from the string. */
5577 if (precision > 0 && it->end_charpos - charpos > precision)
5578 it->end_charpos = it->string_nchars = charpos + precision;
5579
5580 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5581 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5582 FIELD_WIDTH < 0 means infinite field width. This is useful for
5583 padding with `-' at the end of a mode line. */
5584 if (field_width < 0)
5585 field_width = INFINITY;
5586 if (field_width > it->end_charpos - charpos)
5587 it->end_charpos = charpos + field_width;
5588
5589 /* Use the standard display table for displaying strings. */
5590 if (DISP_TABLE_P (Vstandard_display_table))
5591 it->dp = XCHAR_TABLE (Vstandard_display_table);
5592
5593 it->stop_charpos = charpos;
5594 if (s == NULL && it->multibyte_p)
5595 {
5596 EMACS_INT endpos = SCHARS (it->string);
5597 if (endpos > it->end_charpos)
5598 endpos = it->end_charpos;
5599 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5600 it->string);
5601 }
5602 CHECK_IT (it);
5603 }
5604
5605
5606 \f
5607 /***********************************************************************
5608 Iteration
5609 ***********************************************************************/
5610
5611 /* Map enum it_method value to corresponding next_element_from_* function. */
5612
5613 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5614 {
5615 next_element_from_buffer,
5616 next_element_from_display_vector,
5617 next_element_from_string,
5618 next_element_from_c_string,
5619 next_element_from_image,
5620 next_element_from_stretch
5621 };
5622
5623 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5624
5625
5626 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5627 (possibly with the following characters). */
5628
5629 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5630 ((IT)->cmp_it.id >= 0 \
5631 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5632 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5633 END_CHARPOS, (IT)->w, \
5634 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5635 (IT)->string)))
5636
5637
5638 /* Load IT's display element fields with information about the next
5639 display element from the current position of IT. Value is zero if
5640 end of buffer (or C string) is reached. */
5641
5642 static struct frame *last_escape_glyph_frame = NULL;
5643 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5644 static int last_escape_glyph_merged_face_id = 0;
5645
5646 int
5647 get_next_display_element (it)
5648 struct it *it;
5649 {
5650 /* Non-zero means that we found a display element. Zero means that
5651 we hit the end of what we iterate over. Performance note: the
5652 function pointer `method' used here turns out to be faster than
5653 using a sequence of if-statements. */
5654 int success_p;
5655
5656 get_next:
5657 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5658
5659 if (it->what == IT_CHARACTER)
5660 {
5661 /* Map via display table or translate control characters.
5662 IT->c, IT->len etc. have been set to the next character by
5663 the function call above. If we have a display table, and it
5664 contains an entry for IT->c, translate it. Don't do this if
5665 IT->c itself comes from a display table, otherwise we could
5666 end up in an infinite recursion. (An alternative could be to
5667 count the recursion depth of this function and signal an
5668 error when a certain maximum depth is reached.) Is it worth
5669 it? */
5670 if (success_p && it->dpvec == NULL)
5671 {
5672 Lisp_Object dv;
5673 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5674 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5675 nbsp_or_shy = char_is_other;
5676 int c = it->c; /* This is the character to display. */
5677
5678 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5679 {
5680 xassert (SINGLE_BYTE_CHAR_P (c));
5681 if (unibyte_display_via_language_environment)
5682 {
5683 c = DECODE_CHAR (unibyte, c);
5684 if (c < 0)
5685 c = BYTE8_TO_CHAR (it->c);
5686 }
5687 else
5688 c = BYTE8_TO_CHAR (it->c);
5689 }
5690
5691 if (it->dp
5692 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5693 VECTORP (dv)))
5694 {
5695 struct Lisp_Vector *v = XVECTOR (dv);
5696
5697 /* Return the first character from the display table
5698 entry, if not empty. If empty, don't display the
5699 current character. */
5700 if (v->size)
5701 {
5702 it->dpvec_char_len = it->len;
5703 it->dpvec = v->contents;
5704 it->dpend = v->contents + v->size;
5705 it->current.dpvec_index = 0;
5706 it->dpvec_face_id = -1;
5707 it->saved_face_id = it->face_id;
5708 it->method = GET_FROM_DISPLAY_VECTOR;
5709 it->ellipsis_p = 0;
5710 }
5711 else
5712 {
5713 set_iterator_to_next (it, 0);
5714 }
5715 goto get_next;
5716 }
5717
5718 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5719 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5720 : c == 0xAD ? char_is_soft_hyphen
5721 : char_is_other);
5722
5723 /* Translate control characters into `\003' or `^C' form.
5724 Control characters coming from a display table entry are
5725 currently not translated because we use IT->dpvec to hold
5726 the translation. This could easily be changed but I
5727 don't believe that it is worth doing.
5728
5729 NBSP and SOFT-HYPEN are property translated too.
5730
5731 Non-printable characters and raw-byte characters are also
5732 translated to octal form. */
5733 if (((c < ' ' || c == 127) /* ASCII control chars */
5734 ? (it->area != TEXT_AREA
5735 /* In mode line, treat \n, \t like other crl chars. */
5736 || (c != '\t'
5737 && it->glyph_row
5738 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5739 || (c != '\n' && c != '\t'))
5740 : (nbsp_or_shy
5741 || CHAR_BYTE8_P (c)
5742 || ! CHAR_PRINTABLE_P (c))))
5743 {
5744 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5745 or a non-printable character which must be displayed
5746 either as '\003' or as `^C' where the '\\' and '^'
5747 can be defined in the display table. Fill
5748 IT->ctl_chars with glyphs for what we have to
5749 display. Then, set IT->dpvec to these glyphs. */
5750 Lisp_Object gc;
5751 int ctl_len;
5752 int face_id, lface_id = 0 ;
5753 int escape_glyph;
5754
5755 /* Handle control characters with ^. */
5756
5757 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5758 {
5759 int g;
5760
5761 g = '^'; /* default glyph for Control */
5762 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5763 if (it->dp
5764 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5765 && GLYPH_CODE_CHAR_VALID_P (gc))
5766 {
5767 g = GLYPH_CODE_CHAR (gc);
5768 lface_id = GLYPH_CODE_FACE (gc);
5769 }
5770 if (lface_id)
5771 {
5772 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5773 }
5774 else if (it->f == last_escape_glyph_frame
5775 && it->face_id == last_escape_glyph_face_id)
5776 {
5777 face_id = last_escape_glyph_merged_face_id;
5778 }
5779 else
5780 {
5781 /* Merge the escape-glyph face into the current face. */
5782 face_id = merge_faces (it->f, Qescape_glyph, 0,
5783 it->face_id);
5784 last_escape_glyph_frame = it->f;
5785 last_escape_glyph_face_id = it->face_id;
5786 last_escape_glyph_merged_face_id = face_id;
5787 }
5788
5789 XSETINT (it->ctl_chars[0], g);
5790 XSETINT (it->ctl_chars[1], c ^ 0100);
5791 ctl_len = 2;
5792 goto display_control;
5793 }
5794
5795 /* Handle non-break space in the mode where it only gets
5796 highlighting. */
5797
5798 if (EQ (Vnobreak_char_display, Qt)
5799 && nbsp_or_shy == char_is_nbsp)
5800 {
5801 /* Merge the no-break-space face into the current face. */
5802 face_id = merge_faces (it->f, Qnobreak_space, 0,
5803 it->face_id);
5804
5805 c = ' ';
5806 XSETINT (it->ctl_chars[0], ' ');
5807 ctl_len = 1;
5808 goto display_control;
5809 }
5810
5811 /* Handle sequences that start with the "escape glyph". */
5812
5813 /* the default escape glyph is \. */
5814 escape_glyph = '\\';
5815
5816 if (it->dp
5817 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5818 && GLYPH_CODE_CHAR_VALID_P (gc))
5819 {
5820 escape_glyph = GLYPH_CODE_CHAR (gc);
5821 lface_id = GLYPH_CODE_FACE (gc);
5822 }
5823 if (lface_id)
5824 {
5825 /* The display table specified a face.
5826 Merge it into face_id and also into escape_glyph. */
5827 face_id = merge_faces (it->f, Qt, lface_id,
5828 it->face_id);
5829 }
5830 else if (it->f == last_escape_glyph_frame
5831 && it->face_id == last_escape_glyph_face_id)
5832 {
5833 face_id = last_escape_glyph_merged_face_id;
5834 }
5835 else
5836 {
5837 /* Merge the escape-glyph face into the current face. */
5838 face_id = merge_faces (it->f, Qescape_glyph, 0,
5839 it->face_id);
5840 last_escape_glyph_frame = it->f;
5841 last_escape_glyph_face_id = it->face_id;
5842 last_escape_glyph_merged_face_id = face_id;
5843 }
5844
5845 /* Handle soft hyphens in the mode where they only get
5846 highlighting. */
5847
5848 if (EQ (Vnobreak_char_display, Qt)
5849 && nbsp_or_shy == char_is_soft_hyphen)
5850 {
5851 XSETINT (it->ctl_chars[0], '-');
5852 ctl_len = 1;
5853 goto display_control;
5854 }
5855
5856 /* Handle non-break space and soft hyphen
5857 with the escape glyph. */
5858
5859 if (nbsp_or_shy)
5860 {
5861 XSETINT (it->ctl_chars[0], escape_glyph);
5862 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5863 XSETINT (it->ctl_chars[1], c);
5864 ctl_len = 2;
5865 goto display_control;
5866 }
5867
5868 {
5869 char str[10];
5870 int len, i;
5871
5872 if (CHAR_BYTE8_P (c))
5873 /* Display \200 instead of \17777600. */
5874 c = CHAR_TO_BYTE8 (c);
5875 len = sprintf (str, "%03o", c);
5876
5877 XSETINT (it->ctl_chars[0], escape_glyph);
5878 for (i = 0; i < len; i++)
5879 XSETINT (it->ctl_chars[i + 1], str[i]);
5880 ctl_len = len + 1;
5881 }
5882
5883 display_control:
5884 /* Set up IT->dpvec and return first character from it. */
5885 it->dpvec_char_len = it->len;
5886 it->dpvec = it->ctl_chars;
5887 it->dpend = it->dpvec + ctl_len;
5888 it->current.dpvec_index = 0;
5889 it->dpvec_face_id = face_id;
5890 it->saved_face_id = it->face_id;
5891 it->method = GET_FROM_DISPLAY_VECTOR;
5892 it->ellipsis_p = 0;
5893 goto get_next;
5894 }
5895 it->char_to_display = c;
5896 }
5897 else if (success_p)
5898 {
5899 it->char_to_display = it->c;
5900 }
5901 }
5902
5903 #ifdef HAVE_WINDOW_SYSTEM
5904 /* Adjust face id for a multibyte character. There are no multibyte
5905 character in unibyte text. */
5906 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5907 && it->multibyte_p
5908 && success_p
5909 && FRAME_WINDOW_P (it->f))
5910 {
5911 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5912
5913 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5914 {
5915 /* Automatic composition with glyph-string. */
5916 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5917
5918 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5919 }
5920 else
5921 {
5922 int pos = (it->s ? -1
5923 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5924 : IT_CHARPOS (*it));
5925
5926 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5927 it->string);
5928 }
5929 }
5930 #endif
5931
5932 /* Is this character the last one of a run of characters with
5933 box? If yes, set IT->end_of_box_run_p to 1. */
5934 if (it->face_box_p
5935 && it->s == NULL)
5936 {
5937 if (it->method == GET_FROM_STRING && it->sp)
5938 {
5939 int face_id = underlying_face_id (it);
5940 struct face *face = FACE_FROM_ID (it->f, face_id);
5941
5942 if (face)
5943 {
5944 if (face->box == FACE_NO_BOX)
5945 {
5946 /* If the box comes from face properties in a
5947 display string, check faces in that string. */
5948 int string_face_id = face_after_it_pos (it);
5949 it->end_of_box_run_p
5950 = (FACE_FROM_ID (it->f, string_face_id)->box
5951 == FACE_NO_BOX);
5952 }
5953 /* Otherwise, the box comes from the underlying face.
5954 If this is the last string character displayed, check
5955 the next buffer location. */
5956 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5957 && (it->current.overlay_string_index
5958 == it->n_overlay_strings - 1))
5959 {
5960 EMACS_INT ignore;
5961 int next_face_id;
5962 struct text_pos pos = it->current.pos;
5963 INC_TEXT_POS (pos, it->multibyte_p);
5964
5965 next_face_id = face_at_buffer_position
5966 (it->w, CHARPOS (pos), it->region_beg_charpos,
5967 it->region_end_charpos, &ignore,
5968 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5969 -1);
5970 it->end_of_box_run_p
5971 = (FACE_FROM_ID (it->f, next_face_id)->box
5972 == FACE_NO_BOX);
5973 }
5974 }
5975 }
5976 else
5977 {
5978 int face_id = face_after_it_pos (it);
5979 it->end_of_box_run_p
5980 = (face_id != it->face_id
5981 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5982 }
5983 }
5984
5985 /* Value is 0 if end of buffer or string reached. */
5986 return success_p;
5987 }
5988
5989
5990 /* Move IT to the next display element.
5991
5992 RESEAT_P non-zero means if called on a newline in buffer text,
5993 skip to the next visible line start.
5994
5995 Functions get_next_display_element and set_iterator_to_next are
5996 separate because I find this arrangement easier to handle than a
5997 get_next_display_element function that also increments IT's
5998 position. The way it is we can first look at an iterator's current
5999 display element, decide whether it fits on a line, and if it does,
6000 increment the iterator position. The other way around we probably
6001 would either need a flag indicating whether the iterator has to be
6002 incremented the next time, or we would have to implement a
6003 decrement position function which would not be easy to write. */
6004
6005 void
6006 set_iterator_to_next (it, reseat_p)
6007 struct it *it;
6008 int reseat_p;
6009 {
6010 /* Reset flags indicating start and end of a sequence of characters
6011 with box. Reset them at the start of this function because
6012 moving the iterator to a new position might set them. */
6013 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6014
6015 switch (it->method)
6016 {
6017 case GET_FROM_BUFFER:
6018 /* The current display element of IT is a character from
6019 current_buffer. Advance in the buffer, and maybe skip over
6020 invisible lines that are so because of selective display. */
6021 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6022 reseat_at_next_visible_line_start (it, 0);
6023 else if (it->cmp_it.id >= 0)
6024 {
6025 IT_CHARPOS (*it) += it->cmp_it.nchars;
6026 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6027 if (it->cmp_it.to < it->cmp_it.nglyphs)
6028 it->cmp_it.from = it->cmp_it.to;
6029 else
6030 {
6031 it->cmp_it.id = -1;
6032 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6033 IT_BYTEPOS (*it), it->stop_charpos,
6034 Qnil);
6035 }
6036 }
6037 else
6038 {
6039 xassert (it->len != 0);
6040 IT_BYTEPOS (*it) += it->len;
6041 IT_CHARPOS (*it) += 1;
6042 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6043 }
6044 break;
6045
6046 case GET_FROM_C_STRING:
6047 /* Current display element of IT is from a C string. */
6048 IT_BYTEPOS (*it) += it->len;
6049 IT_CHARPOS (*it) += 1;
6050 break;
6051
6052 case GET_FROM_DISPLAY_VECTOR:
6053 /* Current display element of IT is from a display table entry.
6054 Advance in the display table definition. Reset it to null if
6055 end reached, and continue with characters from buffers/
6056 strings. */
6057 ++it->current.dpvec_index;
6058
6059 /* Restore face of the iterator to what they were before the
6060 display vector entry (these entries may contain faces). */
6061 it->face_id = it->saved_face_id;
6062
6063 if (it->dpvec + it->current.dpvec_index == it->dpend)
6064 {
6065 int recheck_faces = it->ellipsis_p;
6066
6067 if (it->s)
6068 it->method = GET_FROM_C_STRING;
6069 else if (STRINGP (it->string))
6070 it->method = GET_FROM_STRING;
6071 else
6072 {
6073 it->method = GET_FROM_BUFFER;
6074 it->object = it->w->buffer;
6075 }
6076
6077 it->dpvec = NULL;
6078 it->current.dpvec_index = -1;
6079
6080 /* Skip over characters which were displayed via IT->dpvec. */
6081 if (it->dpvec_char_len < 0)
6082 reseat_at_next_visible_line_start (it, 1);
6083 else if (it->dpvec_char_len > 0)
6084 {
6085 if (it->method == GET_FROM_STRING
6086 && it->n_overlay_strings > 0)
6087 it->ignore_overlay_strings_at_pos_p = 1;
6088 it->len = it->dpvec_char_len;
6089 set_iterator_to_next (it, reseat_p);
6090 }
6091
6092 /* Maybe recheck faces after display vector */
6093 if (recheck_faces)
6094 it->stop_charpos = IT_CHARPOS (*it);
6095 }
6096 break;
6097
6098 case GET_FROM_STRING:
6099 /* Current display element is a character from a Lisp string. */
6100 xassert (it->s == NULL && STRINGP (it->string));
6101 if (it->cmp_it.id >= 0)
6102 {
6103 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6104 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6105 if (it->cmp_it.to < it->cmp_it.nglyphs)
6106 it->cmp_it.from = it->cmp_it.to;
6107 else
6108 {
6109 it->cmp_it.id = -1;
6110 composition_compute_stop_pos (&it->cmp_it,
6111 IT_STRING_CHARPOS (*it),
6112 IT_STRING_BYTEPOS (*it),
6113 it->stop_charpos, it->string);
6114 }
6115 }
6116 else
6117 {
6118 IT_STRING_BYTEPOS (*it) += it->len;
6119 IT_STRING_CHARPOS (*it) += 1;
6120 }
6121
6122 consider_string_end:
6123
6124 if (it->current.overlay_string_index >= 0)
6125 {
6126 /* IT->string is an overlay string. Advance to the
6127 next, if there is one. */
6128 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6129 {
6130 it->ellipsis_p = 0;
6131 next_overlay_string (it);
6132 if (it->ellipsis_p)
6133 setup_for_ellipsis (it, 0);
6134 }
6135 }
6136 else
6137 {
6138 /* IT->string is not an overlay string. If we reached
6139 its end, and there is something on IT->stack, proceed
6140 with what is on the stack. This can be either another
6141 string, this time an overlay string, or a buffer. */
6142 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6143 && it->sp > 0)
6144 {
6145 pop_it (it);
6146 if (it->method == GET_FROM_STRING)
6147 goto consider_string_end;
6148 }
6149 }
6150 break;
6151
6152 case GET_FROM_IMAGE:
6153 case GET_FROM_STRETCH:
6154 /* The position etc with which we have to proceed are on
6155 the stack. The position may be at the end of a string,
6156 if the `display' property takes up the whole string. */
6157 xassert (it->sp > 0);
6158 pop_it (it);
6159 if (it->method == GET_FROM_STRING)
6160 goto consider_string_end;
6161 break;
6162
6163 default:
6164 /* There are no other methods defined, so this should be a bug. */
6165 abort ();
6166 }
6167
6168 xassert (it->method != GET_FROM_STRING
6169 || (STRINGP (it->string)
6170 && IT_STRING_CHARPOS (*it) >= 0));
6171 }
6172
6173 /* Load IT's display element fields with information about the next
6174 display element which comes from a display table entry or from the
6175 result of translating a control character to one of the forms `^C'
6176 or `\003'.
6177
6178 IT->dpvec holds the glyphs to return as characters.
6179 IT->saved_face_id holds the face id before the display vector--it
6180 is restored into IT->face_id in set_iterator_to_next. */
6181
6182 static int
6183 next_element_from_display_vector (it)
6184 struct it *it;
6185 {
6186 Lisp_Object gc;
6187
6188 /* Precondition. */
6189 xassert (it->dpvec && it->current.dpvec_index >= 0);
6190
6191 it->face_id = it->saved_face_id;
6192
6193 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6194 That seemed totally bogus - so I changed it... */
6195 gc = it->dpvec[it->current.dpvec_index];
6196
6197 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6198 {
6199 it->c = GLYPH_CODE_CHAR (gc);
6200 it->len = CHAR_BYTES (it->c);
6201
6202 /* The entry may contain a face id to use. Such a face id is
6203 the id of a Lisp face, not a realized face. A face id of
6204 zero means no face is specified. */
6205 if (it->dpvec_face_id >= 0)
6206 it->face_id = it->dpvec_face_id;
6207 else
6208 {
6209 int lface_id = GLYPH_CODE_FACE (gc);
6210 if (lface_id > 0)
6211 it->face_id = merge_faces (it->f, Qt, lface_id,
6212 it->saved_face_id);
6213 }
6214 }
6215 else
6216 /* Display table entry is invalid. Return a space. */
6217 it->c = ' ', it->len = 1;
6218
6219 /* Don't change position and object of the iterator here. They are
6220 still the values of the character that had this display table
6221 entry or was translated, and that's what we want. */
6222 it->what = IT_CHARACTER;
6223 return 1;
6224 }
6225
6226
6227 /* Load IT with the next display element from Lisp string IT->string.
6228 IT->current.string_pos is the current position within the string.
6229 If IT->current.overlay_string_index >= 0, the Lisp string is an
6230 overlay string. */
6231
6232 static int
6233 next_element_from_string (it)
6234 struct it *it;
6235 {
6236 struct text_pos position;
6237
6238 xassert (STRINGP (it->string));
6239 xassert (IT_STRING_CHARPOS (*it) >= 0);
6240 position = it->current.string_pos;
6241
6242 /* Time to check for invisible text? */
6243 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6244 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6245 {
6246 handle_stop (it);
6247
6248 /* Since a handler may have changed IT->method, we must
6249 recurse here. */
6250 return GET_NEXT_DISPLAY_ELEMENT (it);
6251 }
6252
6253 if (it->current.overlay_string_index >= 0)
6254 {
6255 /* Get the next character from an overlay string. In overlay
6256 strings, There is no field width or padding with spaces to
6257 do. */
6258 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6259 {
6260 it->what = IT_EOB;
6261 return 0;
6262 }
6263 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6264 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6265 && next_element_from_composition (it))
6266 {
6267 return 1;
6268 }
6269 else if (STRING_MULTIBYTE (it->string))
6270 {
6271 const unsigned char *s = (SDATA (it->string)
6272 + IT_STRING_BYTEPOS (*it));
6273 it->c = string_char_and_length (s, &it->len);
6274 }
6275 else
6276 {
6277 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6278 it->len = 1;
6279 }
6280 }
6281 else
6282 {
6283 /* Get the next character from a Lisp string that is not an
6284 overlay string. Such strings come from the mode line, for
6285 example. We may have to pad with spaces, or truncate the
6286 string. See also next_element_from_c_string. */
6287 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6288 {
6289 it->what = IT_EOB;
6290 return 0;
6291 }
6292 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6293 {
6294 /* Pad with spaces. */
6295 it->c = ' ', it->len = 1;
6296 CHARPOS (position) = BYTEPOS (position) = -1;
6297 }
6298 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6299 IT_STRING_BYTEPOS (*it), it->string_nchars)
6300 && next_element_from_composition (it))
6301 {
6302 return 1;
6303 }
6304 else if (STRING_MULTIBYTE (it->string))
6305 {
6306 const unsigned char *s = (SDATA (it->string)
6307 + IT_STRING_BYTEPOS (*it));
6308 it->c = string_char_and_length (s, &it->len);
6309 }
6310 else
6311 {
6312 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6313 it->len = 1;
6314 }
6315 }
6316
6317 /* Record what we have and where it came from. */
6318 it->what = IT_CHARACTER;
6319 it->object = it->string;
6320 it->position = position;
6321 return 1;
6322 }
6323
6324
6325 /* Load IT with next display element from C string IT->s.
6326 IT->string_nchars is the maximum number of characters to return
6327 from the string. IT->end_charpos may be greater than
6328 IT->string_nchars when this function is called, in which case we
6329 may have to return padding spaces. Value is zero if end of string
6330 reached, including padding spaces. */
6331
6332 static int
6333 next_element_from_c_string (it)
6334 struct it *it;
6335 {
6336 int success_p = 1;
6337
6338 xassert (it->s);
6339 it->what = IT_CHARACTER;
6340 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6341 it->object = Qnil;
6342
6343 /* IT's position can be greater IT->string_nchars in case a field
6344 width or precision has been specified when the iterator was
6345 initialized. */
6346 if (IT_CHARPOS (*it) >= it->end_charpos)
6347 {
6348 /* End of the game. */
6349 it->what = IT_EOB;
6350 success_p = 0;
6351 }
6352 else if (IT_CHARPOS (*it) >= it->string_nchars)
6353 {
6354 /* Pad with spaces. */
6355 it->c = ' ', it->len = 1;
6356 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6357 }
6358 else if (it->multibyte_p)
6359 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6360 else
6361 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6362
6363 return success_p;
6364 }
6365
6366
6367 /* Set up IT to return characters from an ellipsis, if appropriate.
6368 The definition of the ellipsis glyphs may come from a display table
6369 entry. This function fills IT with the first glyph from the
6370 ellipsis if an ellipsis is to be displayed. */
6371
6372 static int
6373 next_element_from_ellipsis (it)
6374 struct it *it;
6375 {
6376 if (it->selective_display_ellipsis_p)
6377 setup_for_ellipsis (it, it->len);
6378 else
6379 {
6380 /* The face at the current position may be different from the
6381 face we find after the invisible text. Remember what it
6382 was in IT->saved_face_id, and signal that it's there by
6383 setting face_before_selective_p. */
6384 it->saved_face_id = it->face_id;
6385 it->method = GET_FROM_BUFFER;
6386 it->object = it->w->buffer;
6387 reseat_at_next_visible_line_start (it, 1);
6388 it->face_before_selective_p = 1;
6389 }
6390
6391 return GET_NEXT_DISPLAY_ELEMENT (it);
6392 }
6393
6394
6395 /* Deliver an image display element. The iterator IT is already
6396 filled with image information (done in handle_display_prop). Value
6397 is always 1. */
6398
6399
6400 static int
6401 next_element_from_image (it)
6402 struct it *it;
6403 {
6404 it->what = IT_IMAGE;
6405 it->ignore_overlay_strings_at_pos_p = 0;
6406 return 1;
6407 }
6408
6409
6410 /* Fill iterator IT with next display element from a stretch glyph
6411 property. IT->object is the value of the text property. Value is
6412 always 1. */
6413
6414 static int
6415 next_element_from_stretch (it)
6416 struct it *it;
6417 {
6418 it->what = IT_STRETCH;
6419 return 1;
6420 }
6421
6422
6423 /* Load IT with the next display element from current_buffer. Value
6424 is zero if end of buffer reached. IT->stop_charpos is the next
6425 position at which to stop and check for text properties or buffer
6426 end. */
6427
6428 static int
6429 next_element_from_buffer (it)
6430 struct it *it;
6431 {
6432 int success_p = 1;
6433
6434 xassert (IT_CHARPOS (*it) >= BEGV);
6435
6436 if (IT_CHARPOS (*it) >= it->stop_charpos)
6437 {
6438 if (IT_CHARPOS (*it) >= it->end_charpos)
6439 {
6440 int overlay_strings_follow_p;
6441
6442 /* End of the game, except when overlay strings follow that
6443 haven't been returned yet. */
6444 if (it->overlay_strings_at_end_processed_p)
6445 overlay_strings_follow_p = 0;
6446 else
6447 {
6448 it->overlay_strings_at_end_processed_p = 1;
6449 overlay_strings_follow_p = get_overlay_strings (it, 0);
6450 }
6451
6452 if (overlay_strings_follow_p)
6453 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6454 else
6455 {
6456 it->what = IT_EOB;
6457 it->position = it->current.pos;
6458 success_p = 0;
6459 }
6460 }
6461 else
6462 {
6463 handle_stop (it);
6464 return GET_NEXT_DISPLAY_ELEMENT (it);
6465 }
6466 }
6467 else
6468 {
6469 /* No face changes, overlays etc. in sight, so just return a
6470 character from current_buffer. */
6471 unsigned char *p;
6472
6473 /* Maybe run the redisplay end trigger hook. Performance note:
6474 This doesn't seem to cost measurable time. */
6475 if (it->redisplay_end_trigger_charpos
6476 && it->glyph_row
6477 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6478 run_redisplay_end_trigger_hook (it);
6479
6480 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6481 it->end_charpos)
6482 && next_element_from_composition (it))
6483 {
6484 return 1;
6485 }
6486
6487 /* Get the next character, maybe multibyte. */
6488 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6489 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6490 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6491 else
6492 it->c = *p, it->len = 1;
6493
6494 /* Record what we have and where it came from. */
6495 it->what = IT_CHARACTER;
6496 it->object = it->w->buffer;
6497 it->position = it->current.pos;
6498
6499 /* Normally we return the character found above, except when we
6500 really want to return an ellipsis for selective display. */
6501 if (it->selective)
6502 {
6503 if (it->c == '\n')
6504 {
6505 /* A value of selective > 0 means hide lines indented more
6506 than that number of columns. */
6507 if (it->selective > 0
6508 && IT_CHARPOS (*it) + 1 < ZV
6509 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6510 IT_BYTEPOS (*it) + 1,
6511 (double) it->selective)) /* iftc */
6512 {
6513 success_p = next_element_from_ellipsis (it);
6514 it->dpvec_char_len = -1;
6515 }
6516 }
6517 else if (it->c == '\r' && it->selective == -1)
6518 {
6519 /* A value of selective == -1 means that everything from the
6520 CR to the end of the line is invisible, with maybe an
6521 ellipsis displayed for it. */
6522 success_p = next_element_from_ellipsis (it);
6523 it->dpvec_char_len = -1;
6524 }
6525 }
6526 }
6527
6528 /* Value is zero if end of buffer reached. */
6529 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6530 return success_p;
6531 }
6532
6533
6534 /* Run the redisplay end trigger hook for IT. */
6535
6536 static void
6537 run_redisplay_end_trigger_hook (it)
6538 struct it *it;
6539 {
6540 Lisp_Object args[3];
6541
6542 /* IT->glyph_row should be non-null, i.e. we should be actually
6543 displaying something, or otherwise we should not run the hook. */
6544 xassert (it->glyph_row);
6545
6546 /* Set up hook arguments. */
6547 args[0] = Qredisplay_end_trigger_functions;
6548 args[1] = it->window;
6549 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6550 it->redisplay_end_trigger_charpos = 0;
6551
6552 /* Since we are *trying* to run these functions, don't try to run
6553 them again, even if they get an error. */
6554 it->w->redisplay_end_trigger = Qnil;
6555 Frun_hook_with_args (3, args);
6556
6557 /* Notice if it changed the face of the character we are on. */
6558 handle_face_prop (it);
6559 }
6560
6561
6562 /* Deliver a composition display element. Unlike the other
6563 next_element_from_XXX, this function is not registered in the array
6564 get_next_element[]. It is called from next_element_from_buffer and
6565 next_element_from_string when necessary. */
6566
6567 static int
6568 next_element_from_composition (it)
6569 struct it *it;
6570 {
6571 it->what = IT_COMPOSITION;
6572 it->len = it->cmp_it.nbytes;
6573 if (STRINGP (it->string))
6574 {
6575 if (it->c < 0)
6576 {
6577 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6578 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6579 return 0;
6580 }
6581 it->position = it->current.string_pos;
6582 it->object = it->string;
6583 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6584 IT_STRING_BYTEPOS (*it), it->string);
6585 }
6586 else
6587 {
6588 if (it->c < 0)
6589 {
6590 IT_CHARPOS (*it) += it->cmp_it.nchars;
6591 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6592 return 0;
6593 }
6594 it->position = it->current.pos;
6595 it->object = it->w->buffer;
6596 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6597 IT_BYTEPOS (*it), Qnil);
6598 }
6599 return 1;
6600 }
6601
6602
6603 \f
6604 /***********************************************************************
6605 Moving an iterator without producing glyphs
6606 ***********************************************************************/
6607
6608 /* Check if iterator is at a position corresponding to a valid buffer
6609 position after some move_it_ call. */
6610
6611 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6612 ((it)->method == GET_FROM_STRING \
6613 ? IT_STRING_CHARPOS (*it) == 0 \
6614 : 1)
6615
6616
6617 /* Move iterator IT to a specified buffer or X position within one
6618 line on the display without producing glyphs.
6619
6620 OP should be a bit mask including some or all of these bits:
6621 MOVE_TO_X: Stop on reaching x-position TO_X.
6622 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6623 Regardless of OP's value, stop in reaching the end of the display line.
6624
6625 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6626 This means, in particular, that TO_X includes window's horizontal
6627 scroll amount.
6628
6629 The return value has several possible values that
6630 say what condition caused the scan to stop:
6631
6632 MOVE_POS_MATCH_OR_ZV
6633 - when TO_POS or ZV was reached.
6634
6635 MOVE_X_REACHED
6636 -when TO_X was reached before TO_POS or ZV were reached.
6637
6638 MOVE_LINE_CONTINUED
6639 - when we reached the end of the display area and the line must
6640 be continued.
6641
6642 MOVE_LINE_TRUNCATED
6643 - when we reached the end of the display area and the line is
6644 truncated.
6645
6646 MOVE_NEWLINE_OR_CR
6647 - when we stopped at a line end, i.e. a newline or a CR and selective
6648 display is on. */
6649
6650 static enum move_it_result
6651 move_it_in_display_line_to (struct it *it,
6652 EMACS_INT to_charpos, int to_x,
6653 enum move_operation_enum op)
6654 {
6655 enum move_it_result result = MOVE_UNDEFINED;
6656 struct glyph_row *saved_glyph_row;
6657 struct it wrap_it, atpos_it, atx_it;
6658 int may_wrap = 0;
6659
6660 /* Don't produce glyphs in produce_glyphs. */
6661 saved_glyph_row = it->glyph_row;
6662 it->glyph_row = NULL;
6663
6664 /* Use wrap_it to save a copy of IT wherever a word wrap could
6665 occur. Use atpos_it to save a copy of IT at the desired buffer
6666 position, if found, so that we can scan ahead and check if the
6667 word later overshoots the window edge. Use atx_it similarly, for
6668 pixel positions. */
6669 wrap_it.sp = -1;
6670 atpos_it.sp = -1;
6671 atx_it.sp = -1;
6672
6673 #define BUFFER_POS_REACHED_P() \
6674 ((op & MOVE_TO_POS) != 0 \
6675 && BUFFERP (it->object) \
6676 && IT_CHARPOS (*it) >= to_charpos \
6677 && (it->method == GET_FROM_BUFFER \
6678 || (it->method == GET_FROM_DISPLAY_VECTOR \
6679 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6680
6681 /* If there's a line-/wrap-prefix, handle it. */
6682 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6683 && it->current_y < it->last_visible_y)
6684 handle_line_prefix (it);
6685
6686 while (1)
6687 {
6688 int x, i, ascent = 0, descent = 0;
6689
6690 /* Utility macro to reset an iterator with x, ascent, and descent. */
6691 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6692 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6693 (IT)->max_descent = descent)
6694
6695 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6696 glyph). */
6697 if ((op & MOVE_TO_POS) != 0
6698 && BUFFERP (it->object)
6699 && it->method == GET_FROM_BUFFER
6700 && IT_CHARPOS (*it) > to_charpos)
6701 {
6702 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6703 {
6704 result = MOVE_POS_MATCH_OR_ZV;
6705 break;
6706 }
6707 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6708 /* If wrap_it is valid, the current position might be in a
6709 word that is wrapped. So, save the iterator in
6710 atpos_it and continue to see if wrapping happens. */
6711 atpos_it = *it;
6712 }
6713
6714 /* Stop when ZV reached.
6715 We used to stop here when TO_CHARPOS reached as well, but that is
6716 too soon if this glyph does not fit on this line. So we handle it
6717 explicitly below. */
6718 if (!get_next_display_element (it))
6719 {
6720 result = MOVE_POS_MATCH_OR_ZV;
6721 break;
6722 }
6723
6724 if (it->line_wrap == TRUNCATE)
6725 {
6726 if (BUFFER_POS_REACHED_P ())
6727 {
6728 result = MOVE_POS_MATCH_OR_ZV;
6729 break;
6730 }
6731 }
6732 else
6733 {
6734 if (it->line_wrap == WORD_WRAP)
6735 {
6736 if (IT_DISPLAYING_WHITESPACE (it))
6737 may_wrap = 1;
6738 else if (may_wrap)
6739 {
6740 /* We have reached a glyph that follows one or more
6741 whitespace characters. If the position is
6742 already found, we are done. */
6743 if (atpos_it.sp >= 0)
6744 {
6745 *it = atpos_it;
6746 result = MOVE_POS_MATCH_OR_ZV;
6747 goto done;
6748 }
6749 if (atx_it.sp >= 0)
6750 {
6751 *it = atx_it;
6752 result = MOVE_X_REACHED;
6753 goto done;
6754 }
6755 /* Otherwise, we can wrap here. */
6756 wrap_it = *it;
6757 may_wrap = 0;
6758 }
6759 }
6760 }
6761
6762 /* Remember the line height for the current line, in case
6763 the next element doesn't fit on the line. */
6764 ascent = it->max_ascent;
6765 descent = it->max_descent;
6766
6767 /* The call to produce_glyphs will get the metrics of the
6768 display element IT is loaded with. Record the x-position
6769 before this display element, in case it doesn't fit on the
6770 line. */
6771 x = it->current_x;
6772
6773 PRODUCE_GLYPHS (it);
6774
6775 if (it->area != TEXT_AREA)
6776 {
6777 set_iterator_to_next (it, 1);
6778 continue;
6779 }
6780
6781 /* The number of glyphs we get back in IT->nglyphs will normally
6782 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6783 character on a terminal frame, or (iii) a line end. For the
6784 second case, IT->nglyphs - 1 padding glyphs will be present.
6785 (On X frames, there is only one glyph produced for a
6786 composite character.)
6787
6788 The behavior implemented below means, for continuation lines,
6789 that as many spaces of a TAB as fit on the current line are
6790 displayed there. For terminal frames, as many glyphs of a
6791 multi-glyph character are displayed in the current line, too.
6792 This is what the old redisplay code did, and we keep it that
6793 way. Under X, the whole shape of a complex character must
6794 fit on the line or it will be completely displayed in the
6795 next line.
6796
6797 Note that both for tabs and padding glyphs, all glyphs have
6798 the same width. */
6799 if (it->nglyphs)
6800 {
6801 /* More than one glyph or glyph doesn't fit on line. All
6802 glyphs have the same width. */
6803 int single_glyph_width = it->pixel_width / it->nglyphs;
6804 int new_x;
6805 int x_before_this_char = x;
6806 int hpos_before_this_char = it->hpos;
6807
6808 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6809 {
6810 new_x = x + single_glyph_width;
6811
6812 /* We want to leave anything reaching TO_X to the caller. */
6813 if ((op & MOVE_TO_X) && new_x > to_x)
6814 {
6815 if (BUFFER_POS_REACHED_P ())
6816 {
6817 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6818 goto buffer_pos_reached;
6819 if (atpos_it.sp < 0)
6820 {
6821 atpos_it = *it;
6822 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6823 }
6824 }
6825 else
6826 {
6827 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6828 {
6829 it->current_x = x;
6830 result = MOVE_X_REACHED;
6831 break;
6832 }
6833 if (atx_it.sp < 0)
6834 {
6835 atx_it = *it;
6836 IT_RESET_X_ASCENT_DESCENT (&atx_it);
6837 }
6838 }
6839 }
6840
6841 if (/* Lines are continued. */
6842 it->line_wrap != TRUNCATE
6843 && (/* And glyph doesn't fit on the line. */
6844 new_x > it->last_visible_x
6845 /* Or it fits exactly and we're on a window
6846 system frame. */
6847 || (new_x == it->last_visible_x
6848 && FRAME_WINDOW_P (it->f))))
6849 {
6850 if (/* IT->hpos == 0 means the very first glyph
6851 doesn't fit on the line, e.g. a wide image. */
6852 it->hpos == 0
6853 || (new_x == it->last_visible_x
6854 && FRAME_WINDOW_P (it->f)))
6855 {
6856 ++it->hpos;
6857 it->current_x = new_x;
6858
6859 /* The character's last glyph just barely fits
6860 in this row. */
6861 if (i == it->nglyphs - 1)
6862 {
6863 /* If this is the destination position,
6864 return a position *before* it in this row,
6865 now that we know it fits in this row. */
6866 if (BUFFER_POS_REACHED_P ())
6867 {
6868 if (it->line_wrap != WORD_WRAP
6869 || wrap_it.sp < 0)
6870 {
6871 it->hpos = hpos_before_this_char;
6872 it->current_x = x_before_this_char;
6873 result = MOVE_POS_MATCH_OR_ZV;
6874 break;
6875 }
6876 if (it->line_wrap == WORD_WRAP
6877 && atpos_it.sp < 0)
6878 {
6879 atpos_it = *it;
6880 atpos_it.current_x = x_before_this_char;
6881 atpos_it.hpos = hpos_before_this_char;
6882 }
6883 }
6884
6885 set_iterator_to_next (it, 1);
6886 /* On graphical terminals, newlines may
6887 "overflow" into the fringe if
6888 overflow-newline-into-fringe is non-nil.
6889 On text-only terminals, newlines may
6890 overflow into the last glyph on the
6891 display line.*/
6892 if (!FRAME_WINDOW_P (it->f)
6893 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6894 {
6895 if (!get_next_display_element (it))
6896 {
6897 result = MOVE_POS_MATCH_OR_ZV;
6898 break;
6899 }
6900 if (BUFFER_POS_REACHED_P ())
6901 {
6902 if (ITERATOR_AT_END_OF_LINE_P (it))
6903 result = MOVE_POS_MATCH_OR_ZV;
6904 else
6905 result = MOVE_LINE_CONTINUED;
6906 break;
6907 }
6908 if (ITERATOR_AT_END_OF_LINE_P (it))
6909 {
6910 result = MOVE_NEWLINE_OR_CR;
6911 break;
6912 }
6913 }
6914 }
6915 }
6916 else
6917 IT_RESET_X_ASCENT_DESCENT (it);
6918
6919 if (wrap_it.sp >= 0)
6920 {
6921 *it = wrap_it;
6922 atpos_it.sp = -1;
6923 atx_it.sp = -1;
6924 }
6925
6926 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6927 IT_CHARPOS (*it)));
6928 result = MOVE_LINE_CONTINUED;
6929 break;
6930 }
6931
6932 if (BUFFER_POS_REACHED_P ())
6933 {
6934 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6935 goto buffer_pos_reached;
6936 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6937 {
6938 atpos_it = *it;
6939 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
6940 }
6941 }
6942
6943 if (new_x > it->first_visible_x)
6944 {
6945 /* Glyph is visible. Increment number of glyphs that
6946 would be displayed. */
6947 ++it->hpos;
6948 }
6949 }
6950
6951 if (result != MOVE_UNDEFINED)
6952 break;
6953 }
6954 else if (BUFFER_POS_REACHED_P ())
6955 {
6956 buffer_pos_reached:
6957 IT_RESET_X_ASCENT_DESCENT (it);
6958 result = MOVE_POS_MATCH_OR_ZV;
6959 break;
6960 }
6961 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6962 {
6963 /* Stop when TO_X specified and reached. This check is
6964 necessary here because of lines consisting of a line end,
6965 only. The line end will not produce any glyphs and we
6966 would never get MOVE_X_REACHED. */
6967 xassert (it->nglyphs == 0);
6968 result = MOVE_X_REACHED;
6969 break;
6970 }
6971
6972 /* Is this a line end? If yes, we're done. */
6973 if (ITERATOR_AT_END_OF_LINE_P (it))
6974 {
6975 result = MOVE_NEWLINE_OR_CR;
6976 break;
6977 }
6978
6979 /* The current display element has been consumed. Advance
6980 to the next. */
6981 set_iterator_to_next (it, 1);
6982
6983 /* Stop if lines are truncated and IT's current x-position is
6984 past the right edge of the window now. */
6985 if (it->line_wrap == TRUNCATE
6986 && it->current_x >= it->last_visible_x)
6987 {
6988 if (!FRAME_WINDOW_P (it->f)
6989 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6990 {
6991 if (!get_next_display_element (it)
6992 || BUFFER_POS_REACHED_P ())
6993 {
6994 result = MOVE_POS_MATCH_OR_ZV;
6995 break;
6996 }
6997 if (ITERATOR_AT_END_OF_LINE_P (it))
6998 {
6999 result = MOVE_NEWLINE_OR_CR;
7000 break;
7001 }
7002 }
7003 result = MOVE_LINE_TRUNCATED;
7004 break;
7005 }
7006 #undef IT_RESET_X_ASCENT_DESCENT
7007 }
7008
7009 #undef BUFFER_POS_REACHED_P
7010
7011 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7012 restore the saved iterator. */
7013 if (atpos_it.sp >= 0)
7014 *it = atpos_it;
7015 else if (atx_it.sp >= 0)
7016 *it = atx_it;
7017
7018 done:
7019
7020 /* Restore the iterator settings altered at the beginning of this
7021 function. */
7022 it->glyph_row = saved_glyph_row;
7023 return result;
7024 }
7025
7026 /* For external use. */
7027 void
7028 move_it_in_display_line (struct it *it,
7029 EMACS_INT to_charpos, int to_x,
7030 enum move_operation_enum op)
7031 {
7032 if (it->line_wrap == WORD_WRAP
7033 && (op & MOVE_TO_X))
7034 {
7035 struct it save_it = *it;
7036 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7037 /* When word-wrap is on, TO_X may lie past the end
7038 of a wrapped line. Then it->current is the
7039 character on the next line, so backtrack to the
7040 space before the wrap point. */
7041 if (skip == MOVE_LINE_CONTINUED)
7042 {
7043 int prev_x = max (it->current_x - 1, 0);
7044 *it = save_it;
7045 move_it_in_display_line_to
7046 (it, -1, prev_x, MOVE_TO_X);
7047 }
7048 }
7049 else
7050 move_it_in_display_line_to (it, to_charpos, to_x, op);
7051 }
7052
7053
7054 /* Move IT forward until it satisfies one or more of the criteria in
7055 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7056
7057 OP is a bit-mask that specifies where to stop, and in particular,
7058 which of those four position arguments makes a difference. See the
7059 description of enum move_operation_enum.
7060
7061 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7062 screen line, this function will set IT to the next position >
7063 TO_CHARPOS. */
7064
7065 void
7066 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
7067 struct it *it;
7068 int to_charpos, to_x, to_y, to_vpos;
7069 int op;
7070 {
7071 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7072 int line_height, line_start_x = 0, reached = 0;
7073
7074 for (;;)
7075 {
7076 if (op & MOVE_TO_VPOS)
7077 {
7078 /* If no TO_CHARPOS and no TO_X specified, stop at the
7079 start of the line TO_VPOS. */
7080 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7081 {
7082 if (it->vpos == to_vpos)
7083 {
7084 reached = 1;
7085 break;
7086 }
7087 else
7088 skip = move_it_in_display_line_to (it, -1, -1, 0);
7089 }
7090 else
7091 {
7092 /* TO_VPOS >= 0 means stop at TO_X in the line at
7093 TO_VPOS, or at TO_POS, whichever comes first. */
7094 if (it->vpos == to_vpos)
7095 {
7096 reached = 2;
7097 break;
7098 }
7099
7100 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7101
7102 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7103 {
7104 reached = 3;
7105 break;
7106 }
7107 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7108 {
7109 /* We have reached TO_X but not in the line we want. */
7110 skip = move_it_in_display_line_to (it, to_charpos,
7111 -1, MOVE_TO_POS);
7112 if (skip == MOVE_POS_MATCH_OR_ZV)
7113 {
7114 reached = 4;
7115 break;
7116 }
7117 }
7118 }
7119 }
7120 else if (op & MOVE_TO_Y)
7121 {
7122 struct it it_backup;
7123
7124 if (it->line_wrap == WORD_WRAP)
7125 it_backup = *it;
7126
7127 /* TO_Y specified means stop at TO_X in the line containing
7128 TO_Y---or at TO_CHARPOS if this is reached first. The
7129 problem is that we can't really tell whether the line
7130 contains TO_Y before we have completely scanned it, and
7131 this may skip past TO_X. What we do is to first scan to
7132 TO_X.
7133
7134 If TO_X is not specified, use a TO_X of zero. The reason
7135 is to make the outcome of this function more predictable.
7136 If we didn't use TO_X == 0, we would stop at the end of
7137 the line which is probably not what a caller would expect
7138 to happen. */
7139 skip = move_it_in_display_line_to
7140 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7141 (MOVE_TO_X | (op & MOVE_TO_POS)));
7142
7143 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7144 if (skip == MOVE_POS_MATCH_OR_ZV)
7145 reached = 5;
7146 else if (skip == MOVE_X_REACHED)
7147 {
7148 /* If TO_X was reached, we want to know whether TO_Y is
7149 in the line. We know this is the case if the already
7150 scanned glyphs make the line tall enough. Otherwise,
7151 we must check by scanning the rest of the line. */
7152 line_height = it->max_ascent + it->max_descent;
7153 if (to_y >= it->current_y
7154 && to_y < it->current_y + line_height)
7155 {
7156 reached = 6;
7157 break;
7158 }
7159 it_backup = *it;
7160 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7161 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7162 op & MOVE_TO_POS);
7163 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7164 line_height = it->max_ascent + it->max_descent;
7165 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7166
7167 if (to_y >= it->current_y
7168 && to_y < it->current_y + line_height)
7169 {
7170 /* If TO_Y is in this line and TO_X was reached
7171 above, we scanned too far. We have to restore
7172 IT's settings to the ones before skipping. */
7173 *it = it_backup;
7174 reached = 6;
7175 }
7176 else
7177 {
7178 skip = skip2;
7179 if (skip == MOVE_POS_MATCH_OR_ZV)
7180 reached = 7;
7181 }
7182 }
7183 else
7184 {
7185 /* Check whether TO_Y is in this line. */
7186 line_height = it->max_ascent + it->max_descent;
7187 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7188
7189 if (to_y >= it->current_y
7190 && to_y < it->current_y + line_height)
7191 {
7192 /* When word-wrap is on, TO_X may lie past the end
7193 of a wrapped line. Then it->current is the
7194 character on the next line, so backtrack to the
7195 space before the wrap point. */
7196 if (skip == MOVE_LINE_CONTINUED
7197 && it->line_wrap == WORD_WRAP)
7198 {
7199 int prev_x = max (it->current_x - 1, 0);
7200 *it = it_backup;
7201 skip = move_it_in_display_line_to
7202 (it, -1, prev_x, MOVE_TO_X);
7203 }
7204 reached = 6;
7205 }
7206 }
7207
7208 if (reached)
7209 break;
7210 }
7211 else if (BUFFERP (it->object)
7212 && (it->method == GET_FROM_BUFFER
7213 || it->method == GET_FROM_STRETCH)
7214 && IT_CHARPOS (*it) >= to_charpos)
7215 skip = MOVE_POS_MATCH_OR_ZV;
7216 else
7217 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7218
7219 switch (skip)
7220 {
7221 case MOVE_POS_MATCH_OR_ZV:
7222 reached = 8;
7223 goto out;
7224
7225 case MOVE_NEWLINE_OR_CR:
7226 set_iterator_to_next (it, 1);
7227 it->continuation_lines_width = 0;
7228 break;
7229
7230 case MOVE_LINE_TRUNCATED:
7231 it->continuation_lines_width = 0;
7232 reseat_at_next_visible_line_start (it, 0);
7233 if ((op & MOVE_TO_POS) != 0
7234 && IT_CHARPOS (*it) > to_charpos)
7235 {
7236 reached = 9;
7237 goto out;
7238 }
7239 break;
7240
7241 case MOVE_LINE_CONTINUED:
7242 /* For continued lines ending in a tab, some of the glyphs
7243 associated with the tab are displayed on the current
7244 line. Since it->current_x does not include these glyphs,
7245 we use it->last_visible_x instead. */
7246 if (it->c == '\t')
7247 {
7248 it->continuation_lines_width += it->last_visible_x;
7249 /* When moving by vpos, ensure that the iterator really
7250 advances to the next line (bug#847, bug#969). Fixme:
7251 do we need to do this in other circumstances? */
7252 if (it->current_x != it->last_visible_x
7253 && (op & MOVE_TO_VPOS)
7254 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7255 {
7256 line_start_x = it->current_x + it->pixel_width
7257 - it->last_visible_x;
7258 set_iterator_to_next (it, 0);
7259 }
7260 }
7261 else
7262 it->continuation_lines_width += it->current_x;
7263 break;
7264
7265 default:
7266 abort ();
7267 }
7268
7269 /* Reset/increment for the next run. */
7270 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7271 it->current_x = line_start_x;
7272 line_start_x = 0;
7273 it->hpos = 0;
7274 it->current_y += it->max_ascent + it->max_descent;
7275 ++it->vpos;
7276 last_height = it->max_ascent + it->max_descent;
7277 last_max_ascent = it->max_ascent;
7278 it->max_ascent = it->max_descent = 0;
7279 }
7280
7281 out:
7282
7283 /* On text terminals, we may stop at the end of a line in the middle
7284 of a multi-character glyph. If the glyph itself is continued,
7285 i.e. it is actually displayed on the next line, don't treat this
7286 stopping point as valid; move to the next line instead (unless
7287 that brings us offscreen). */
7288 if (!FRAME_WINDOW_P (it->f)
7289 && op & MOVE_TO_POS
7290 && IT_CHARPOS (*it) == to_charpos
7291 && it->what == IT_CHARACTER
7292 && it->nglyphs > 1
7293 && it->line_wrap == WINDOW_WRAP
7294 && it->current_x == it->last_visible_x - 1
7295 && it->c != '\n'
7296 && it->c != '\t'
7297 && it->vpos < XFASTINT (it->w->window_end_vpos))
7298 {
7299 it->continuation_lines_width += it->current_x;
7300 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7301 it->current_y += it->max_ascent + it->max_descent;
7302 ++it->vpos;
7303 last_height = it->max_ascent + it->max_descent;
7304 last_max_ascent = it->max_ascent;
7305 }
7306
7307 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7308 }
7309
7310
7311 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7312
7313 If DY > 0, move IT backward at least that many pixels. DY = 0
7314 means move IT backward to the preceding line start or BEGV. This
7315 function may move over more than DY pixels if IT->current_y - DY
7316 ends up in the middle of a line; in this case IT->current_y will be
7317 set to the top of the line moved to. */
7318
7319 void
7320 move_it_vertically_backward (it, dy)
7321 struct it *it;
7322 int dy;
7323 {
7324 int nlines, h;
7325 struct it it2, it3;
7326 int start_pos;
7327
7328 move_further_back:
7329 xassert (dy >= 0);
7330
7331 start_pos = IT_CHARPOS (*it);
7332
7333 /* Estimate how many newlines we must move back. */
7334 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7335
7336 /* Set the iterator's position that many lines back. */
7337 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7338 back_to_previous_visible_line_start (it);
7339
7340 /* Reseat the iterator here. When moving backward, we don't want
7341 reseat to skip forward over invisible text, set up the iterator
7342 to deliver from overlay strings at the new position etc. So,
7343 use reseat_1 here. */
7344 reseat_1 (it, it->current.pos, 1);
7345
7346 /* We are now surely at a line start. */
7347 it->current_x = it->hpos = 0;
7348 it->continuation_lines_width = 0;
7349
7350 /* Move forward and see what y-distance we moved. First move to the
7351 start of the next line so that we get its height. We need this
7352 height to be able to tell whether we reached the specified
7353 y-distance. */
7354 it2 = *it;
7355 it2.max_ascent = it2.max_descent = 0;
7356 do
7357 {
7358 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7359 MOVE_TO_POS | MOVE_TO_VPOS);
7360 }
7361 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7362 xassert (IT_CHARPOS (*it) >= BEGV);
7363 it3 = it2;
7364
7365 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7366 xassert (IT_CHARPOS (*it) >= BEGV);
7367 /* H is the actual vertical distance from the position in *IT
7368 and the starting position. */
7369 h = it2.current_y - it->current_y;
7370 /* NLINES is the distance in number of lines. */
7371 nlines = it2.vpos - it->vpos;
7372
7373 /* Correct IT's y and vpos position
7374 so that they are relative to the starting point. */
7375 it->vpos -= nlines;
7376 it->current_y -= h;
7377
7378 if (dy == 0)
7379 {
7380 /* DY == 0 means move to the start of the screen line. The
7381 value of nlines is > 0 if continuation lines were involved. */
7382 if (nlines > 0)
7383 move_it_by_lines (it, nlines, 1);
7384 }
7385 else
7386 {
7387 /* The y-position we try to reach, relative to *IT.
7388 Note that H has been subtracted in front of the if-statement. */
7389 int target_y = it->current_y + h - dy;
7390 int y0 = it3.current_y;
7391 int y1 = line_bottom_y (&it3);
7392 int line_height = y1 - y0;
7393
7394 /* If we did not reach target_y, try to move further backward if
7395 we can. If we moved too far backward, try to move forward. */
7396 if (target_y < it->current_y
7397 /* This is heuristic. In a window that's 3 lines high, with
7398 a line height of 13 pixels each, recentering with point
7399 on the bottom line will try to move -39/2 = 19 pixels
7400 backward. Try to avoid moving into the first line. */
7401 && (it->current_y - target_y
7402 > min (window_box_height (it->w), line_height * 2 / 3))
7403 && IT_CHARPOS (*it) > BEGV)
7404 {
7405 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7406 target_y - it->current_y));
7407 dy = it->current_y - target_y;
7408 goto move_further_back;
7409 }
7410 else if (target_y >= it->current_y + line_height
7411 && IT_CHARPOS (*it) < ZV)
7412 {
7413 /* Should move forward by at least one line, maybe more.
7414
7415 Note: Calling move_it_by_lines can be expensive on
7416 terminal frames, where compute_motion is used (via
7417 vmotion) to do the job, when there are very long lines
7418 and truncate-lines is nil. That's the reason for
7419 treating terminal frames specially here. */
7420
7421 if (!FRAME_WINDOW_P (it->f))
7422 move_it_vertically (it, target_y - (it->current_y + line_height));
7423 else
7424 {
7425 do
7426 {
7427 move_it_by_lines (it, 1, 1);
7428 }
7429 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7430 }
7431 }
7432 }
7433 }
7434
7435
7436 /* Move IT by a specified amount of pixel lines DY. DY negative means
7437 move backwards. DY = 0 means move to start of screen line. At the
7438 end, IT will be on the start of a screen line. */
7439
7440 void
7441 move_it_vertically (it, dy)
7442 struct it *it;
7443 int dy;
7444 {
7445 if (dy <= 0)
7446 move_it_vertically_backward (it, -dy);
7447 else
7448 {
7449 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7450 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7451 MOVE_TO_POS | MOVE_TO_Y);
7452 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7453
7454 /* If buffer ends in ZV without a newline, move to the start of
7455 the line to satisfy the post-condition. */
7456 if (IT_CHARPOS (*it) == ZV
7457 && ZV > BEGV
7458 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7459 move_it_by_lines (it, 0, 0);
7460 }
7461 }
7462
7463
7464 /* Move iterator IT past the end of the text line it is in. */
7465
7466 void
7467 move_it_past_eol (it)
7468 struct it *it;
7469 {
7470 enum move_it_result rc;
7471
7472 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7473 if (rc == MOVE_NEWLINE_OR_CR)
7474 set_iterator_to_next (it, 0);
7475 }
7476
7477
7478 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7479 negative means move up. DVPOS == 0 means move to the start of the
7480 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7481 NEED_Y_P is zero, IT->current_y will be left unchanged.
7482
7483 Further optimization ideas: If we would know that IT->f doesn't use
7484 a face with proportional font, we could be faster for
7485 truncate-lines nil. */
7486
7487 void
7488 move_it_by_lines (it, dvpos, need_y_p)
7489 struct it *it;
7490 int dvpos, need_y_p;
7491 {
7492 struct position pos;
7493
7494 /* The commented-out optimization uses vmotion on terminals. This
7495 gives bad results, because elements like it->what, on which
7496 callers such as pos_visible_p rely, aren't updated. */
7497 /* if (!FRAME_WINDOW_P (it->f))
7498 {
7499 struct text_pos textpos;
7500
7501 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7502 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7503 reseat (it, textpos, 1);
7504 it->vpos += pos.vpos;
7505 it->current_y += pos.vpos;
7506 }
7507 else */
7508
7509 if (dvpos == 0)
7510 {
7511 /* DVPOS == 0 means move to the start of the screen line. */
7512 move_it_vertically_backward (it, 0);
7513 xassert (it->current_x == 0 && it->hpos == 0);
7514 /* Let next call to line_bottom_y calculate real line height */
7515 last_height = 0;
7516 }
7517 else if (dvpos > 0)
7518 {
7519 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7520 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7521 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7522 }
7523 else
7524 {
7525 struct it it2;
7526 int start_charpos, i;
7527
7528 /* Start at the beginning of the screen line containing IT's
7529 position. This may actually move vertically backwards,
7530 in case of overlays, so adjust dvpos accordingly. */
7531 dvpos += it->vpos;
7532 move_it_vertically_backward (it, 0);
7533 dvpos -= it->vpos;
7534
7535 /* Go back -DVPOS visible lines and reseat the iterator there. */
7536 start_charpos = IT_CHARPOS (*it);
7537 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7538 back_to_previous_visible_line_start (it);
7539 reseat (it, it->current.pos, 1);
7540
7541 /* Move further back if we end up in a string or an image. */
7542 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7543 {
7544 /* First try to move to start of display line. */
7545 dvpos += it->vpos;
7546 move_it_vertically_backward (it, 0);
7547 dvpos -= it->vpos;
7548 if (IT_POS_VALID_AFTER_MOVE_P (it))
7549 break;
7550 /* If start of line is still in string or image,
7551 move further back. */
7552 back_to_previous_visible_line_start (it);
7553 reseat (it, it->current.pos, 1);
7554 dvpos--;
7555 }
7556
7557 it->current_x = it->hpos = 0;
7558
7559 /* Above call may have moved too far if continuation lines
7560 are involved. Scan forward and see if it did. */
7561 it2 = *it;
7562 it2.vpos = it2.current_y = 0;
7563 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7564 it->vpos -= it2.vpos;
7565 it->current_y -= it2.current_y;
7566 it->current_x = it->hpos = 0;
7567
7568 /* If we moved too far back, move IT some lines forward. */
7569 if (it2.vpos > -dvpos)
7570 {
7571 int delta = it2.vpos + dvpos;
7572 it2 = *it;
7573 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7574 /* Move back again if we got too far ahead. */
7575 if (IT_CHARPOS (*it) >= start_charpos)
7576 *it = it2;
7577 }
7578 }
7579 }
7580
7581 /* Return 1 if IT points into the middle of a display vector. */
7582
7583 int
7584 in_display_vector_p (it)
7585 struct it *it;
7586 {
7587 return (it->method == GET_FROM_DISPLAY_VECTOR
7588 && it->current.dpvec_index > 0
7589 && it->dpvec + it->current.dpvec_index != it->dpend);
7590 }
7591
7592 \f
7593 /***********************************************************************
7594 Messages
7595 ***********************************************************************/
7596
7597
7598 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7599 to *Messages*. */
7600
7601 void
7602 add_to_log (format, arg1, arg2)
7603 char *format;
7604 Lisp_Object arg1, arg2;
7605 {
7606 Lisp_Object args[3];
7607 Lisp_Object msg, fmt;
7608 char *buffer;
7609 int len;
7610 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7611 USE_SAFE_ALLOCA;
7612
7613 /* Do nothing if called asynchronously. Inserting text into
7614 a buffer may call after-change-functions and alike and
7615 that would means running Lisp asynchronously. */
7616 if (handling_signal)
7617 return;
7618
7619 fmt = msg = Qnil;
7620 GCPRO4 (fmt, msg, arg1, arg2);
7621
7622 args[0] = fmt = build_string (format);
7623 args[1] = arg1;
7624 args[2] = arg2;
7625 msg = Fformat (3, args);
7626
7627 len = SBYTES (msg) + 1;
7628 SAFE_ALLOCA (buffer, char *, len);
7629 bcopy (SDATA (msg), buffer, len);
7630
7631 message_dolog (buffer, len - 1, 1, 0);
7632 SAFE_FREE ();
7633
7634 UNGCPRO;
7635 }
7636
7637
7638 /* Output a newline in the *Messages* buffer if "needs" one. */
7639
7640 void
7641 message_log_maybe_newline ()
7642 {
7643 if (message_log_need_newline)
7644 message_dolog ("", 0, 1, 0);
7645 }
7646
7647
7648 /* Add a string M of length NBYTES to the message log, optionally
7649 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7650 nonzero, means interpret the contents of M as multibyte. This
7651 function calls low-level routines in order to bypass text property
7652 hooks, etc. which might not be safe to run.
7653
7654 This may GC (insert may run before/after change hooks),
7655 so the buffer M must NOT point to a Lisp string. */
7656
7657 void
7658 message_dolog (m, nbytes, nlflag, multibyte)
7659 const char *m;
7660 int nbytes, nlflag, multibyte;
7661 {
7662 if (!NILP (Vmemory_full))
7663 return;
7664
7665 if (!NILP (Vmessage_log_max))
7666 {
7667 struct buffer *oldbuf;
7668 Lisp_Object oldpoint, oldbegv, oldzv;
7669 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7670 int point_at_end = 0;
7671 int zv_at_end = 0;
7672 Lisp_Object old_deactivate_mark, tem;
7673 struct gcpro gcpro1;
7674
7675 old_deactivate_mark = Vdeactivate_mark;
7676 oldbuf = current_buffer;
7677 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7678 current_buffer->undo_list = Qt;
7679
7680 oldpoint = message_dolog_marker1;
7681 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7682 oldbegv = message_dolog_marker2;
7683 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7684 oldzv = message_dolog_marker3;
7685 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7686 GCPRO1 (old_deactivate_mark);
7687
7688 if (PT == Z)
7689 point_at_end = 1;
7690 if (ZV == Z)
7691 zv_at_end = 1;
7692
7693 BEGV = BEG;
7694 BEGV_BYTE = BEG_BYTE;
7695 ZV = Z;
7696 ZV_BYTE = Z_BYTE;
7697 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7698
7699 /* Insert the string--maybe converting multibyte to single byte
7700 or vice versa, so that all the text fits the buffer. */
7701 if (multibyte
7702 && NILP (current_buffer->enable_multibyte_characters))
7703 {
7704 int i, c, char_bytes;
7705 unsigned char work[1];
7706
7707 /* Convert a multibyte string to single-byte
7708 for the *Message* buffer. */
7709 for (i = 0; i < nbytes; i += char_bytes)
7710 {
7711 c = string_char_and_length (m + i, &char_bytes);
7712 work[0] = (ASCII_CHAR_P (c)
7713 ? c
7714 : multibyte_char_to_unibyte (c, Qnil));
7715 insert_1_both (work, 1, 1, 1, 0, 0);
7716 }
7717 }
7718 else if (! multibyte
7719 && ! NILP (current_buffer->enable_multibyte_characters))
7720 {
7721 int i, c, char_bytes;
7722 unsigned char *msg = (unsigned char *) m;
7723 unsigned char str[MAX_MULTIBYTE_LENGTH];
7724 /* Convert a single-byte string to multibyte
7725 for the *Message* buffer. */
7726 for (i = 0; i < nbytes; i++)
7727 {
7728 c = msg[i];
7729 MAKE_CHAR_MULTIBYTE (c);
7730 char_bytes = CHAR_STRING (c, str);
7731 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7732 }
7733 }
7734 else if (nbytes)
7735 insert_1 (m, nbytes, 1, 0, 0);
7736
7737 if (nlflag)
7738 {
7739 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7740 insert_1 ("\n", 1, 1, 0, 0);
7741
7742 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7743 this_bol = PT;
7744 this_bol_byte = PT_BYTE;
7745
7746 /* See if this line duplicates the previous one.
7747 If so, combine duplicates. */
7748 if (this_bol > BEG)
7749 {
7750 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7751 prev_bol = PT;
7752 prev_bol_byte = PT_BYTE;
7753
7754 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7755 this_bol, this_bol_byte);
7756 if (dup)
7757 {
7758 del_range_both (prev_bol, prev_bol_byte,
7759 this_bol, this_bol_byte, 0);
7760 if (dup > 1)
7761 {
7762 char dupstr[40];
7763 int duplen;
7764
7765 /* If you change this format, don't forget to also
7766 change message_log_check_duplicate. */
7767 sprintf (dupstr, " [%d times]", dup);
7768 duplen = strlen (dupstr);
7769 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7770 insert_1 (dupstr, duplen, 1, 0, 1);
7771 }
7772 }
7773 }
7774
7775 /* If we have more than the desired maximum number of lines
7776 in the *Messages* buffer now, delete the oldest ones.
7777 This is safe because we don't have undo in this buffer. */
7778
7779 if (NATNUMP (Vmessage_log_max))
7780 {
7781 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7782 -XFASTINT (Vmessage_log_max) - 1, 0);
7783 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7784 }
7785 }
7786 BEGV = XMARKER (oldbegv)->charpos;
7787 BEGV_BYTE = marker_byte_position (oldbegv);
7788
7789 if (zv_at_end)
7790 {
7791 ZV = Z;
7792 ZV_BYTE = Z_BYTE;
7793 }
7794 else
7795 {
7796 ZV = XMARKER (oldzv)->charpos;
7797 ZV_BYTE = marker_byte_position (oldzv);
7798 }
7799
7800 if (point_at_end)
7801 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7802 else
7803 /* We can't do Fgoto_char (oldpoint) because it will run some
7804 Lisp code. */
7805 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7806 XMARKER (oldpoint)->bytepos);
7807
7808 UNGCPRO;
7809 unchain_marker (XMARKER (oldpoint));
7810 unchain_marker (XMARKER (oldbegv));
7811 unchain_marker (XMARKER (oldzv));
7812
7813 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7814 set_buffer_internal (oldbuf);
7815 if (NILP (tem))
7816 windows_or_buffers_changed = old_windows_or_buffers_changed;
7817 message_log_need_newline = !nlflag;
7818 Vdeactivate_mark = old_deactivate_mark;
7819 }
7820 }
7821
7822
7823 /* We are at the end of the buffer after just having inserted a newline.
7824 (Note: We depend on the fact we won't be crossing the gap.)
7825 Check to see if the most recent message looks a lot like the previous one.
7826 Return 0 if different, 1 if the new one should just replace it, or a
7827 value N > 1 if we should also append " [N times]". */
7828
7829 static int
7830 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7831 int prev_bol, this_bol;
7832 int prev_bol_byte, this_bol_byte;
7833 {
7834 int i;
7835 int len = Z_BYTE - 1 - this_bol_byte;
7836 int seen_dots = 0;
7837 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7838 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7839
7840 for (i = 0; i < len; i++)
7841 {
7842 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7843 seen_dots = 1;
7844 if (p1[i] != p2[i])
7845 return seen_dots;
7846 }
7847 p1 += len;
7848 if (*p1 == '\n')
7849 return 2;
7850 if (*p1++ == ' ' && *p1++ == '[')
7851 {
7852 int n = 0;
7853 while (*p1 >= '0' && *p1 <= '9')
7854 n = n * 10 + *p1++ - '0';
7855 if (strncmp (p1, " times]\n", 8) == 0)
7856 return n+1;
7857 }
7858 return 0;
7859 }
7860 \f
7861
7862 /* Display an echo area message M with a specified length of NBYTES
7863 bytes. The string may include null characters. If M is 0, clear
7864 out any existing message, and let the mini-buffer text show
7865 through.
7866
7867 This may GC, so the buffer M must NOT point to a Lisp string. */
7868
7869 void
7870 message2 (m, nbytes, multibyte)
7871 const char *m;
7872 int nbytes;
7873 int multibyte;
7874 {
7875 /* First flush out any partial line written with print. */
7876 message_log_maybe_newline ();
7877 if (m)
7878 message_dolog (m, nbytes, 1, multibyte);
7879 message2_nolog (m, nbytes, multibyte);
7880 }
7881
7882
7883 /* The non-logging counterpart of message2. */
7884
7885 void
7886 message2_nolog (m, nbytes, multibyte)
7887 const char *m;
7888 int nbytes, multibyte;
7889 {
7890 struct frame *sf = SELECTED_FRAME ();
7891 message_enable_multibyte = multibyte;
7892
7893 if (FRAME_INITIAL_P (sf))
7894 {
7895 if (noninteractive_need_newline)
7896 putc ('\n', stderr);
7897 noninteractive_need_newline = 0;
7898 if (m)
7899 fwrite (m, nbytes, 1, stderr);
7900 if (cursor_in_echo_area == 0)
7901 fprintf (stderr, "\n");
7902 fflush (stderr);
7903 }
7904 /* A null message buffer means that the frame hasn't really been
7905 initialized yet. Error messages get reported properly by
7906 cmd_error, so this must be just an informative message; toss it. */
7907 else if (INTERACTIVE
7908 && sf->glyphs_initialized_p
7909 && FRAME_MESSAGE_BUF (sf))
7910 {
7911 Lisp_Object mini_window;
7912 struct frame *f;
7913
7914 /* Get the frame containing the mini-buffer
7915 that the selected frame is using. */
7916 mini_window = FRAME_MINIBUF_WINDOW (sf);
7917 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7918
7919 FRAME_SAMPLE_VISIBILITY (f);
7920 if (FRAME_VISIBLE_P (sf)
7921 && ! FRAME_VISIBLE_P (f))
7922 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7923
7924 if (m)
7925 {
7926 set_message (m, Qnil, nbytes, multibyte);
7927 if (minibuffer_auto_raise)
7928 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7929 }
7930 else
7931 clear_message (1, 1);
7932
7933 do_pending_window_change (0);
7934 echo_area_display (1);
7935 do_pending_window_change (0);
7936 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7937 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7938 }
7939 }
7940
7941
7942 /* Display an echo area message M with a specified length of NBYTES
7943 bytes. The string may include null characters. If M is not a
7944 string, clear out any existing message, and let the mini-buffer
7945 text show through.
7946
7947 This function cancels echoing. */
7948
7949 void
7950 message3 (m, nbytes, multibyte)
7951 Lisp_Object m;
7952 int nbytes;
7953 int multibyte;
7954 {
7955 struct gcpro gcpro1;
7956
7957 GCPRO1 (m);
7958 clear_message (1,1);
7959 cancel_echoing ();
7960
7961 /* First flush out any partial line written with print. */
7962 message_log_maybe_newline ();
7963 if (STRINGP (m))
7964 {
7965 char *buffer;
7966 USE_SAFE_ALLOCA;
7967
7968 SAFE_ALLOCA (buffer, char *, nbytes);
7969 bcopy (SDATA (m), buffer, nbytes);
7970 message_dolog (buffer, nbytes, 1, multibyte);
7971 SAFE_FREE ();
7972 }
7973 message3_nolog (m, nbytes, multibyte);
7974
7975 UNGCPRO;
7976 }
7977
7978
7979 /* The non-logging version of message3.
7980 This does not cancel echoing, because it is used for echoing.
7981 Perhaps we need to make a separate function for echoing
7982 and make this cancel echoing. */
7983
7984 void
7985 message3_nolog (m, nbytes, multibyte)
7986 Lisp_Object m;
7987 int nbytes, multibyte;
7988 {
7989 struct frame *sf = SELECTED_FRAME ();
7990 message_enable_multibyte = multibyte;
7991
7992 if (FRAME_INITIAL_P (sf))
7993 {
7994 if (noninteractive_need_newline)
7995 putc ('\n', stderr);
7996 noninteractive_need_newline = 0;
7997 if (STRINGP (m))
7998 fwrite (SDATA (m), nbytes, 1, stderr);
7999 if (cursor_in_echo_area == 0)
8000 fprintf (stderr, "\n");
8001 fflush (stderr);
8002 }
8003 /* A null message buffer means that the frame hasn't really been
8004 initialized yet. Error messages get reported properly by
8005 cmd_error, so this must be just an informative message; toss it. */
8006 else if (INTERACTIVE
8007 && sf->glyphs_initialized_p
8008 && FRAME_MESSAGE_BUF (sf))
8009 {
8010 Lisp_Object mini_window;
8011 Lisp_Object frame;
8012 struct frame *f;
8013
8014 /* Get the frame containing the mini-buffer
8015 that the selected frame is using. */
8016 mini_window = FRAME_MINIBUF_WINDOW (sf);
8017 frame = XWINDOW (mini_window)->frame;
8018 f = XFRAME (frame);
8019
8020 FRAME_SAMPLE_VISIBILITY (f);
8021 if (FRAME_VISIBLE_P (sf)
8022 && !FRAME_VISIBLE_P (f))
8023 Fmake_frame_visible (frame);
8024
8025 if (STRINGP (m) && SCHARS (m) > 0)
8026 {
8027 set_message (NULL, m, nbytes, multibyte);
8028 if (minibuffer_auto_raise)
8029 Fraise_frame (frame);
8030 /* Assume we are not echoing.
8031 (If we are, echo_now will override this.) */
8032 echo_message_buffer = Qnil;
8033 }
8034 else
8035 clear_message (1, 1);
8036
8037 do_pending_window_change (0);
8038 echo_area_display (1);
8039 do_pending_window_change (0);
8040 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8041 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8042 }
8043 }
8044
8045
8046 /* Display a null-terminated echo area message M. If M is 0, clear
8047 out any existing message, and let the mini-buffer text show through.
8048
8049 The buffer M must continue to exist until after the echo area gets
8050 cleared or some other message gets displayed there. Do not pass
8051 text that is stored in a Lisp string. Do not pass text in a buffer
8052 that was alloca'd. */
8053
8054 void
8055 message1 (m)
8056 char *m;
8057 {
8058 message2 (m, (m ? strlen (m) : 0), 0);
8059 }
8060
8061
8062 /* The non-logging counterpart of message1. */
8063
8064 void
8065 message1_nolog (m)
8066 char *m;
8067 {
8068 message2_nolog (m, (m ? strlen (m) : 0), 0);
8069 }
8070
8071 /* Display a message M which contains a single %s
8072 which gets replaced with STRING. */
8073
8074 void
8075 message_with_string (m, string, log)
8076 char *m;
8077 Lisp_Object string;
8078 int log;
8079 {
8080 CHECK_STRING (string);
8081
8082 if (noninteractive)
8083 {
8084 if (m)
8085 {
8086 if (noninteractive_need_newline)
8087 putc ('\n', stderr);
8088 noninteractive_need_newline = 0;
8089 fprintf (stderr, m, SDATA (string));
8090 if (!cursor_in_echo_area)
8091 fprintf (stderr, "\n");
8092 fflush (stderr);
8093 }
8094 }
8095 else if (INTERACTIVE)
8096 {
8097 /* The frame whose minibuffer we're going to display the message on.
8098 It may be larger than the selected frame, so we need
8099 to use its buffer, not the selected frame's buffer. */
8100 Lisp_Object mini_window;
8101 struct frame *f, *sf = SELECTED_FRAME ();
8102
8103 /* Get the frame containing the minibuffer
8104 that the selected frame is using. */
8105 mini_window = FRAME_MINIBUF_WINDOW (sf);
8106 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8107
8108 /* A null message buffer means that the frame hasn't really been
8109 initialized yet. Error messages get reported properly by
8110 cmd_error, so this must be just an informative message; toss it. */
8111 if (FRAME_MESSAGE_BUF (f))
8112 {
8113 Lisp_Object args[2], message;
8114 struct gcpro gcpro1, gcpro2;
8115
8116 args[0] = build_string (m);
8117 args[1] = message = string;
8118 GCPRO2 (args[0], message);
8119 gcpro1.nvars = 2;
8120
8121 message = Fformat (2, args);
8122
8123 if (log)
8124 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
8125 else
8126 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
8127
8128 UNGCPRO;
8129
8130 /* Print should start at the beginning of the message
8131 buffer next time. */
8132 message_buf_print = 0;
8133 }
8134 }
8135 }
8136
8137
8138 /* Dump an informative message to the minibuf. If M is 0, clear out
8139 any existing message, and let the mini-buffer text show through. */
8140
8141 /* VARARGS 1 */
8142 void
8143 message (m, a1, a2, a3)
8144 char *m;
8145 EMACS_INT a1, a2, a3;
8146 {
8147 if (noninteractive)
8148 {
8149 if (m)
8150 {
8151 if (noninteractive_need_newline)
8152 putc ('\n', stderr);
8153 noninteractive_need_newline = 0;
8154 fprintf (stderr, m, a1, a2, a3);
8155 if (cursor_in_echo_area == 0)
8156 fprintf (stderr, "\n");
8157 fflush (stderr);
8158 }
8159 }
8160 else if (INTERACTIVE)
8161 {
8162 /* The frame whose mini-buffer we're going to display the message
8163 on. It may be larger than the selected frame, so we need to
8164 use its buffer, not the selected frame's buffer. */
8165 Lisp_Object mini_window;
8166 struct frame *f, *sf = SELECTED_FRAME ();
8167
8168 /* Get the frame containing the mini-buffer
8169 that the selected frame is using. */
8170 mini_window = FRAME_MINIBUF_WINDOW (sf);
8171 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8172
8173 /* A null message buffer means that the frame hasn't really been
8174 initialized yet. Error messages get reported properly by
8175 cmd_error, so this must be just an informative message; toss
8176 it. */
8177 if (FRAME_MESSAGE_BUF (f))
8178 {
8179 if (m)
8180 {
8181 int len;
8182 #ifdef NO_ARG_ARRAY
8183 char *a[3];
8184 a[0] = (char *) a1;
8185 a[1] = (char *) a2;
8186 a[2] = (char *) a3;
8187
8188 len = doprnt (FRAME_MESSAGE_BUF (f),
8189 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8190 #else
8191 len = doprnt (FRAME_MESSAGE_BUF (f),
8192 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8193 (char **) &a1);
8194 #endif /* NO_ARG_ARRAY */
8195
8196 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8197 }
8198 else
8199 message1 (0);
8200
8201 /* Print should start at the beginning of the message
8202 buffer next time. */
8203 message_buf_print = 0;
8204 }
8205 }
8206 }
8207
8208
8209 /* The non-logging version of message. */
8210
8211 void
8212 message_nolog (m, a1, a2, a3)
8213 char *m;
8214 EMACS_INT a1, a2, a3;
8215 {
8216 Lisp_Object old_log_max;
8217 old_log_max = Vmessage_log_max;
8218 Vmessage_log_max = Qnil;
8219 message (m, a1, a2, a3);
8220 Vmessage_log_max = old_log_max;
8221 }
8222
8223
8224 /* Display the current message in the current mini-buffer. This is
8225 only called from error handlers in process.c, and is not time
8226 critical. */
8227
8228 void
8229 update_echo_area ()
8230 {
8231 if (!NILP (echo_area_buffer[0]))
8232 {
8233 Lisp_Object string;
8234 string = Fcurrent_message ();
8235 message3 (string, SBYTES (string),
8236 !NILP (current_buffer->enable_multibyte_characters));
8237 }
8238 }
8239
8240
8241 /* Make sure echo area buffers in `echo_buffers' are live.
8242 If they aren't, make new ones. */
8243
8244 static void
8245 ensure_echo_area_buffers ()
8246 {
8247 int i;
8248
8249 for (i = 0; i < 2; ++i)
8250 if (!BUFFERP (echo_buffer[i])
8251 || NILP (XBUFFER (echo_buffer[i])->name))
8252 {
8253 char name[30];
8254 Lisp_Object old_buffer;
8255 int j;
8256
8257 old_buffer = echo_buffer[i];
8258 sprintf (name, " *Echo Area %d*", i);
8259 echo_buffer[i] = Fget_buffer_create (build_string (name));
8260 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8261 /* to force word wrap in echo area -
8262 it was decided to postpone this*/
8263 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8264
8265 for (j = 0; j < 2; ++j)
8266 if (EQ (old_buffer, echo_area_buffer[j]))
8267 echo_area_buffer[j] = echo_buffer[i];
8268 }
8269 }
8270
8271
8272 /* Call FN with args A1..A4 with either the current or last displayed
8273 echo_area_buffer as current buffer.
8274
8275 WHICH zero means use the current message buffer
8276 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8277 from echo_buffer[] and clear it.
8278
8279 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8280 suitable buffer from echo_buffer[] and clear it.
8281
8282 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8283 that the current message becomes the last displayed one, make
8284 choose a suitable buffer for echo_area_buffer[0], and clear it.
8285
8286 Value is what FN returns. */
8287
8288 static int
8289 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8290 struct window *w;
8291 int which;
8292 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8293 EMACS_INT a1;
8294 Lisp_Object a2;
8295 EMACS_INT a3, a4;
8296 {
8297 Lisp_Object buffer;
8298 int this_one, the_other, clear_buffer_p, rc;
8299 int count = SPECPDL_INDEX ();
8300
8301 /* If buffers aren't live, make new ones. */
8302 ensure_echo_area_buffers ();
8303
8304 clear_buffer_p = 0;
8305
8306 if (which == 0)
8307 this_one = 0, the_other = 1;
8308 else if (which > 0)
8309 this_one = 1, the_other = 0;
8310 else
8311 {
8312 this_one = 0, the_other = 1;
8313 clear_buffer_p = 1;
8314
8315 /* We need a fresh one in case the current echo buffer equals
8316 the one containing the last displayed echo area message. */
8317 if (!NILP (echo_area_buffer[this_one])
8318 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8319 echo_area_buffer[this_one] = Qnil;
8320 }
8321
8322 /* Choose a suitable buffer from echo_buffer[] is we don't
8323 have one. */
8324 if (NILP (echo_area_buffer[this_one]))
8325 {
8326 echo_area_buffer[this_one]
8327 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8328 ? echo_buffer[the_other]
8329 : echo_buffer[this_one]);
8330 clear_buffer_p = 1;
8331 }
8332
8333 buffer = echo_area_buffer[this_one];
8334
8335 /* Don't get confused by reusing the buffer used for echoing
8336 for a different purpose. */
8337 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8338 cancel_echoing ();
8339
8340 record_unwind_protect (unwind_with_echo_area_buffer,
8341 with_echo_area_buffer_unwind_data (w));
8342
8343 /* Make the echo area buffer current. Note that for display
8344 purposes, it is not necessary that the displayed window's buffer
8345 == current_buffer, except for text property lookup. So, let's
8346 only set that buffer temporarily here without doing a full
8347 Fset_window_buffer. We must also change w->pointm, though,
8348 because otherwise an assertions in unshow_buffer fails, and Emacs
8349 aborts. */
8350 set_buffer_internal_1 (XBUFFER (buffer));
8351 if (w)
8352 {
8353 w->buffer = buffer;
8354 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8355 }
8356
8357 current_buffer->undo_list = Qt;
8358 current_buffer->read_only = Qnil;
8359 specbind (Qinhibit_read_only, Qt);
8360 specbind (Qinhibit_modification_hooks, Qt);
8361
8362 if (clear_buffer_p && Z > BEG)
8363 del_range (BEG, Z);
8364
8365 xassert (BEGV >= BEG);
8366 xassert (ZV <= Z && ZV >= BEGV);
8367
8368 rc = fn (a1, a2, a3, a4);
8369
8370 xassert (BEGV >= BEG);
8371 xassert (ZV <= Z && ZV >= BEGV);
8372
8373 unbind_to (count, Qnil);
8374 return rc;
8375 }
8376
8377
8378 /* Save state that should be preserved around the call to the function
8379 FN called in with_echo_area_buffer. */
8380
8381 static Lisp_Object
8382 with_echo_area_buffer_unwind_data (w)
8383 struct window *w;
8384 {
8385 int i = 0;
8386 Lisp_Object vector, tmp;
8387
8388 /* Reduce consing by keeping one vector in
8389 Vwith_echo_area_save_vector. */
8390 vector = Vwith_echo_area_save_vector;
8391 Vwith_echo_area_save_vector = Qnil;
8392
8393 if (NILP (vector))
8394 vector = Fmake_vector (make_number (7), Qnil);
8395
8396 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8397 ASET (vector, i, Vdeactivate_mark); ++i;
8398 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8399
8400 if (w)
8401 {
8402 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8403 ASET (vector, i, w->buffer); ++i;
8404 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8405 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8406 }
8407 else
8408 {
8409 int end = i + 4;
8410 for (; i < end; ++i)
8411 ASET (vector, i, Qnil);
8412 }
8413
8414 xassert (i == ASIZE (vector));
8415 return vector;
8416 }
8417
8418
8419 /* Restore global state from VECTOR which was created by
8420 with_echo_area_buffer_unwind_data. */
8421
8422 static Lisp_Object
8423 unwind_with_echo_area_buffer (vector)
8424 Lisp_Object vector;
8425 {
8426 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8427 Vdeactivate_mark = AREF (vector, 1);
8428 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8429
8430 if (WINDOWP (AREF (vector, 3)))
8431 {
8432 struct window *w;
8433 Lisp_Object buffer, charpos, bytepos;
8434
8435 w = XWINDOW (AREF (vector, 3));
8436 buffer = AREF (vector, 4);
8437 charpos = AREF (vector, 5);
8438 bytepos = AREF (vector, 6);
8439
8440 w->buffer = buffer;
8441 set_marker_both (w->pointm, buffer,
8442 XFASTINT (charpos), XFASTINT (bytepos));
8443 }
8444
8445 Vwith_echo_area_save_vector = vector;
8446 return Qnil;
8447 }
8448
8449
8450 /* Set up the echo area for use by print functions. MULTIBYTE_P
8451 non-zero means we will print multibyte. */
8452
8453 void
8454 setup_echo_area_for_printing (multibyte_p)
8455 int multibyte_p;
8456 {
8457 /* If we can't find an echo area any more, exit. */
8458 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8459 Fkill_emacs (Qnil);
8460
8461 ensure_echo_area_buffers ();
8462
8463 if (!message_buf_print)
8464 {
8465 /* A message has been output since the last time we printed.
8466 Choose a fresh echo area buffer. */
8467 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8468 echo_area_buffer[0] = echo_buffer[1];
8469 else
8470 echo_area_buffer[0] = echo_buffer[0];
8471
8472 /* Switch to that buffer and clear it. */
8473 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8474 current_buffer->truncate_lines = Qnil;
8475
8476 if (Z > BEG)
8477 {
8478 int count = SPECPDL_INDEX ();
8479 specbind (Qinhibit_read_only, Qt);
8480 /* Note that undo recording is always disabled. */
8481 del_range (BEG, Z);
8482 unbind_to (count, Qnil);
8483 }
8484 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8485
8486 /* Set up the buffer for the multibyteness we need. */
8487 if (multibyte_p
8488 != !NILP (current_buffer->enable_multibyte_characters))
8489 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8490
8491 /* Raise the frame containing the echo area. */
8492 if (minibuffer_auto_raise)
8493 {
8494 struct frame *sf = SELECTED_FRAME ();
8495 Lisp_Object mini_window;
8496 mini_window = FRAME_MINIBUF_WINDOW (sf);
8497 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8498 }
8499
8500 message_log_maybe_newline ();
8501 message_buf_print = 1;
8502 }
8503 else
8504 {
8505 if (NILP (echo_area_buffer[0]))
8506 {
8507 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8508 echo_area_buffer[0] = echo_buffer[1];
8509 else
8510 echo_area_buffer[0] = echo_buffer[0];
8511 }
8512
8513 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8514 {
8515 /* Someone switched buffers between print requests. */
8516 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8517 current_buffer->truncate_lines = Qnil;
8518 }
8519 }
8520 }
8521
8522
8523 /* Display an echo area message in window W. Value is non-zero if W's
8524 height is changed. If display_last_displayed_message_p is
8525 non-zero, display the message that was last displayed, otherwise
8526 display the current message. */
8527
8528 static int
8529 display_echo_area (w)
8530 struct window *w;
8531 {
8532 int i, no_message_p, window_height_changed_p, count;
8533
8534 /* Temporarily disable garbage collections while displaying the echo
8535 area. This is done because a GC can print a message itself.
8536 That message would modify the echo area buffer's contents while a
8537 redisplay of the buffer is going on, and seriously confuse
8538 redisplay. */
8539 count = inhibit_garbage_collection ();
8540
8541 /* If there is no message, we must call display_echo_area_1
8542 nevertheless because it resizes the window. But we will have to
8543 reset the echo_area_buffer in question to nil at the end because
8544 with_echo_area_buffer will sets it to an empty buffer. */
8545 i = display_last_displayed_message_p ? 1 : 0;
8546 no_message_p = NILP (echo_area_buffer[i]);
8547
8548 window_height_changed_p
8549 = with_echo_area_buffer (w, display_last_displayed_message_p,
8550 display_echo_area_1,
8551 (EMACS_INT) w, Qnil, 0, 0);
8552
8553 if (no_message_p)
8554 echo_area_buffer[i] = Qnil;
8555
8556 unbind_to (count, Qnil);
8557 return window_height_changed_p;
8558 }
8559
8560
8561 /* Helper for display_echo_area. Display the current buffer which
8562 contains the current echo area message in window W, a mini-window,
8563 a pointer to which is passed in A1. A2..A4 are currently not used.
8564 Change the height of W so that all of the message is displayed.
8565 Value is non-zero if height of W was changed. */
8566
8567 static int
8568 display_echo_area_1 (a1, a2, a3, a4)
8569 EMACS_INT a1;
8570 Lisp_Object a2;
8571 EMACS_INT a3, a4;
8572 {
8573 struct window *w = (struct window *) a1;
8574 Lisp_Object window;
8575 struct text_pos start;
8576 int window_height_changed_p = 0;
8577
8578 /* Do this before displaying, so that we have a large enough glyph
8579 matrix for the display. If we can't get enough space for the
8580 whole text, display the last N lines. That works by setting w->start. */
8581 window_height_changed_p = resize_mini_window (w, 0);
8582
8583 /* Use the starting position chosen by resize_mini_window. */
8584 SET_TEXT_POS_FROM_MARKER (start, w->start);
8585
8586 /* Display. */
8587 clear_glyph_matrix (w->desired_matrix);
8588 XSETWINDOW (window, w);
8589 try_window (window, start, 0);
8590
8591 return window_height_changed_p;
8592 }
8593
8594
8595 /* Resize the echo area window to exactly the size needed for the
8596 currently displayed message, if there is one. If a mini-buffer
8597 is active, don't shrink it. */
8598
8599 void
8600 resize_echo_area_exactly ()
8601 {
8602 if (BUFFERP (echo_area_buffer[0])
8603 && WINDOWP (echo_area_window))
8604 {
8605 struct window *w = XWINDOW (echo_area_window);
8606 int resized_p;
8607 Lisp_Object resize_exactly;
8608
8609 if (minibuf_level == 0)
8610 resize_exactly = Qt;
8611 else
8612 resize_exactly = Qnil;
8613
8614 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8615 (EMACS_INT) w, resize_exactly, 0, 0);
8616 if (resized_p)
8617 {
8618 ++windows_or_buffers_changed;
8619 ++update_mode_lines;
8620 redisplay_internal (0);
8621 }
8622 }
8623 }
8624
8625
8626 /* Callback function for with_echo_area_buffer, when used from
8627 resize_echo_area_exactly. A1 contains a pointer to the window to
8628 resize, EXACTLY non-nil means resize the mini-window exactly to the
8629 size of the text displayed. A3 and A4 are not used. Value is what
8630 resize_mini_window returns. */
8631
8632 static int
8633 resize_mini_window_1 (a1, exactly, a3, a4)
8634 EMACS_INT a1;
8635 Lisp_Object exactly;
8636 EMACS_INT a3, a4;
8637 {
8638 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8639 }
8640
8641
8642 /* Resize mini-window W to fit the size of its contents. EXACT_P
8643 means size the window exactly to the size needed. Otherwise, it's
8644 only enlarged until W's buffer is empty.
8645
8646 Set W->start to the right place to begin display. If the whole
8647 contents fit, start at the beginning. Otherwise, start so as
8648 to make the end of the contents appear. This is particularly
8649 important for y-or-n-p, but seems desirable generally.
8650
8651 Value is non-zero if the window height has been changed. */
8652
8653 int
8654 resize_mini_window (w, exact_p)
8655 struct window *w;
8656 int exact_p;
8657 {
8658 struct frame *f = XFRAME (w->frame);
8659 int window_height_changed_p = 0;
8660
8661 xassert (MINI_WINDOW_P (w));
8662
8663 /* By default, start display at the beginning. */
8664 set_marker_both (w->start, w->buffer,
8665 BUF_BEGV (XBUFFER (w->buffer)),
8666 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8667
8668 /* Don't resize windows while redisplaying a window; it would
8669 confuse redisplay functions when the size of the window they are
8670 displaying changes from under them. Such a resizing can happen,
8671 for instance, when which-func prints a long message while
8672 we are running fontification-functions. We're running these
8673 functions with safe_call which binds inhibit-redisplay to t. */
8674 if (!NILP (Vinhibit_redisplay))
8675 return 0;
8676
8677 /* Nil means don't try to resize. */
8678 if (NILP (Vresize_mini_windows)
8679 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8680 return 0;
8681
8682 if (!FRAME_MINIBUF_ONLY_P (f))
8683 {
8684 struct it it;
8685 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8686 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8687 int height, max_height;
8688 int unit = FRAME_LINE_HEIGHT (f);
8689 struct text_pos start;
8690 struct buffer *old_current_buffer = NULL;
8691
8692 if (current_buffer != XBUFFER (w->buffer))
8693 {
8694 old_current_buffer = current_buffer;
8695 set_buffer_internal (XBUFFER (w->buffer));
8696 }
8697
8698 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8699
8700 /* Compute the max. number of lines specified by the user. */
8701 if (FLOATP (Vmax_mini_window_height))
8702 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8703 else if (INTEGERP (Vmax_mini_window_height))
8704 max_height = XINT (Vmax_mini_window_height);
8705 else
8706 max_height = total_height / 4;
8707
8708 /* Correct that max. height if it's bogus. */
8709 max_height = max (1, max_height);
8710 max_height = min (total_height, max_height);
8711
8712 /* Find out the height of the text in the window. */
8713 if (it.line_wrap == TRUNCATE)
8714 height = 1;
8715 else
8716 {
8717 last_height = 0;
8718 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8719 if (it.max_ascent == 0 && it.max_descent == 0)
8720 height = it.current_y + last_height;
8721 else
8722 height = it.current_y + it.max_ascent + it.max_descent;
8723 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8724 height = (height + unit - 1) / unit;
8725 }
8726
8727 /* Compute a suitable window start. */
8728 if (height > max_height)
8729 {
8730 height = max_height;
8731 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8732 move_it_vertically_backward (&it, (height - 1) * unit);
8733 start = it.current.pos;
8734 }
8735 else
8736 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8737 SET_MARKER_FROM_TEXT_POS (w->start, start);
8738
8739 if (EQ (Vresize_mini_windows, Qgrow_only))
8740 {
8741 /* Let it grow only, until we display an empty message, in which
8742 case the window shrinks again. */
8743 if (height > WINDOW_TOTAL_LINES (w))
8744 {
8745 int old_height = WINDOW_TOTAL_LINES (w);
8746 freeze_window_starts (f, 1);
8747 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8748 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8749 }
8750 else if (height < WINDOW_TOTAL_LINES (w)
8751 && (exact_p || BEGV == ZV))
8752 {
8753 int old_height = WINDOW_TOTAL_LINES (w);
8754 freeze_window_starts (f, 0);
8755 shrink_mini_window (w);
8756 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8757 }
8758 }
8759 else
8760 {
8761 /* Always resize to exact size needed. */
8762 if (height > WINDOW_TOTAL_LINES (w))
8763 {
8764 int old_height = WINDOW_TOTAL_LINES (w);
8765 freeze_window_starts (f, 1);
8766 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8767 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8768 }
8769 else if (height < WINDOW_TOTAL_LINES (w))
8770 {
8771 int old_height = WINDOW_TOTAL_LINES (w);
8772 freeze_window_starts (f, 0);
8773 shrink_mini_window (w);
8774
8775 if (height)
8776 {
8777 freeze_window_starts (f, 1);
8778 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8779 }
8780
8781 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8782 }
8783 }
8784
8785 if (old_current_buffer)
8786 set_buffer_internal (old_current_buffer);
8787 }
8788
8789 return window_height_changed_p;
8790 }
8791
8792
8793 /* Value is the current message, a string, or nil if there is no
8794 current message. */
8795
8796 Lisp_Object
8797 current_message ()
8798 {
8799 Lisp_Object msg;
8800
8801 if (!BUFFERP (echo_area_buffer[0]))
8802 msg = Qnil;
8803 else
8804 {
8805 with_echo_area_buffer (0, 0, current_message_1,
8806 (EMACS_INT) &msg, Qnil, 0, 0);
8807 if (NILP (msg))
8808 echo_area_buffer[0] = Qnil;
8809 }
8810
8811 return msg;
8812 }
8813
8814
8815 static int
8816 current_message_1 (a1, a2, a3, a4)
8817 EMACS_INT a1;
8818 Lisp_Object a2;
8819 EMACS_INT a3, a4;
8820 {
8821 Lisp_Object *msg = (Lisp_Object *) a1;
8822
8823 if (Z > BEG)
8824 *msg = make_buffer_string (BEG, Z, 1);
8825 else
8826 *msg = Qnil;
8827 return 0;
8828 }
8829
8830
8831 /* Push the current message on Vmessage_stack for later restauration
8832 by restore_message. Value is non-zero if the current message isn't
8833 empty. This is a relatively infrequent operation, so it's not
8834 worth optimizing. */
8835
8836 int
8837 push_message ()
8838 {
8839 Lisp_Object msg;
8840 msg = current_message ();
8841 Vmessage_stack = Fcons (msg, Vmessage_stack);
8842 return STRINGP (msg);
8843 }
8844
8845
8846 /* Restore message display from the top of Vmessage_stack. */
8847
8848 void
8849 restore_message ()
8850 {
8851 Lisp_Object msg;
8852
8853 xassert (CONSP (Vmessage_stack));
8854 msg = XCAR (Vmessage_stack);
8855 if (STRINGP (msg))
8856 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8857 else
8858 message3_nolog (msg, 0, 0);
8859 }
8860
8861
8862 /* Handler for record_unwind_protect calling pop_message. */
8863
8864 Lisp_Object
8865 pop_message_unwind (dummy)
8866 Lisp_Object dummy;
8867 {
8868 pop_message ();
8869 return Qnil;
8870 }
8871
8872 /* Pop the top-most entry off Vmessage_stack. */
8873
8874 void
8875 pop_message ()
8876 {
8877 xassert (CONSP (Vmessage_stack));
8878 Vmessage_stack = XCDR (Vmessage_stack);
8879 }
8880
8881
8882 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8883 exits. If the stack is not empty, we have a missing pop_message
8884 somewhere. */
8885
8886 void
8887 check_message_stack ()
8888 {
8889 if (!NILP (Vmessage_stack))
8890 abort ();
8891 }
8892
8893
8894 /* Truncate to NCHARS what will be displayed in the echo area the next
8895 time we display it---but don't redisplay it now. */
8896
8897 void
8898 truncate_echo_area (nchars)
8899 int nchars;
8900 {
8901 if (nchars == 0)
8902 echo_area_buffer[0] = Qnil;
8903 /* A null message buffer means that the frame hasn't really been
8904 initialized yet. Error messages get reported properly by
8905 cmd_error, so this must be just an informative message; toss it. */
8906 else if (!noninteractive
8907 && INTERACTIVE
8908 && !NILP (echo_area_buffer[0]))
8909 {
8910 struct frame *sf = SELECTED_FRAME ();
8911 if (FRAME_MESSAGE_BUF (sf))
8912 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8913 }
8914 }
8915
8916
8917 /* Helper function for truncate_echo_area. Truncate the current
8918 message to at most NCHARS characters. */
8919
8920 static int
8921 truncate_message_1 (nchars, a2, a3, a4)
8922 EMACS_INT nchars;
8923 Lisp_Object a2;
8924 EMACS_INT a3, a4;
8925 {
8926 if (BEG + nchars < Z)
8927 del_range (BEG + nchars, Z);
8928 if (Z == BEG)
8929 echo_area_buffer[0] = Qnil;
8930 return 0;
8931 }
8932
8933
8934 /* Set the current message to a substring of S or STRING.
8935
8936 If STRING is a Lisp string, set the message to the first NBYTES
8937 bytes from STRING. NBYTES zero means use the whole string. If
8938 STRING is multibyte, the message will be displayed multibyte.
8939
8940 If S is not null, set the message to the first LEN bytes of S. LEN
8941 zero means use the whole string. MULTIBYTE_P non-zero means S is
8942 multibyte. Display the message multibyte in that case.
8943
8944 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8945 to t before calling set_message_1 (which calls insert).
8946 */
8947
8948 void
8949 set_message (s, string, nbytes, multibyte_p)
8950 const char *s;
8951 Lisp_Object string;
8952 int nbytes, multibyte_p;
8953 {
8954 message_enable_multibyte
8955 = ((s && multibyte_p)
8956 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8957
8958 with_echo_area_buffer (0, -1, set_message_1,
8959 (EMACS_INT) s, string, nbytes, multibyte_p);
8960 message_buf_print = 0;
8961 help_echo_showing_p = 0;
8962 }
8963
8964
8965 /* Helper function for set_message. Arguments have the same meaning
8966 as there, with A1 corresponding to S and A2 corresponding to STRING
8967 This function is called with the echo area buffer being
8968 current. */
8969
8970 static int
8971 set_message_1 (a1, a2, nbytes, multibyte_p)
8972 EMACS_INT a1;
8973 Lisp_Object a2;
8974 EMACS_INT nbytes, multibyte_p;
8975 {
8976 const char *s = (const char *) a1;
8977 Lisp_Object string = a2;
8978
8979 /* Change multibyteness of the echo buffer appropriately. */
8980 if (message_enable_multibyte
8981 != !NILP (current_buffer->enable_multibyte_characters))
8982 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8983
8984 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8985
8986 /* Insert new message at BEG. */
8987 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8988
8989 if (STRINGP (string))
8990 {
8991 int nchars;
8992
8993 if (nbytes == 0)
8994 nbytes = SBYTES (string);
8995 nchars = string_byte_to_char (string, nbytes);
8996
8997 /* This function takes care of single/multibyte conversion. We
8998 just have to ensure that the echo area buffer has the right
8999 setting of enable_multibyte_characters. */
9000 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9001 }
9002 else if (s)
9003 {
9004 if (nbytes == 0)
9005 nbytes = strlen (s);
9006
9007 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
9008 {
9009 /* Convert from multi-byte to single-byte. */
9010 int i, c, n;
9011 unsigned char work[1];
9012
9013 /* Convert a multibyte string to single-byte. */
9014 for (i = 0; i < nbytes; i += n)
9015 {
9016 c = string_char_and_length (s + i, &n);
9017 work[0] = (ASCII_CHAR_P (c)
9018 ? c
9019 : multibyte_char_to_unibyte (c, Qnil));
9020 insert_1_both (work, 1, 1, 1, 0, 0);
9021 }
9022 }
9023 else if (!multibyte_p
9024 && !NILP (current_buffer->enable_multibyte_characters))
9025 {
9026 /* Convert from single-byte to multi-byte. */
9027 int i, c, n;
9028 const unsigned char *msg = (const unsigned char *) s;
9029 unsigned char str[MAX_MULTIBYTE_LENGTH];
9030
9031 /* Convert a single-byte string to multibyte. */
9032 for (i = 0; i < nbytes; i++)
9033 {
9034 c = msg[i];
9035 MAKE_CHAR_MULTIBYTE (c);
9036 n = CHAR_STRING (c, str);
9037 insert_1_both (str, 1, n, 1, 0, 0);
9038 }
9039 }
9040 else
9041 insert_1 (s, nbytes, 1, 0, 0);
9042 }
9043
9044 return 0;
9045 }
9046
9047
9048 /* Clear messages. CURRENT_P non-zero means clear the current
9049 message. LAST_DISPLAYED_P non-zero means clear the message
9050 last displayed. */
9051
9052 void
9053 clear_message (current_p, last_displayed_p)
9054 int current_p, last_displayed_p;
9055 {
9056 if (current_p)
9057 {
9058 echo_area_buffer[0] = Qnil;
9059 message_cleared_p = 1;
9060 }
9061
9062 if (last_displayed_p)
9063 echo_area_buffer[1] = Qnil;
9064
9065 message_buf_print = 0;
9066 }
9067
9068 /* Clear garbaged frames.
9069
9070 This function is used where the old redisplay called
9071 redraw_garbaged_frames which in turn called redraw_frame which in
9072 turn called clear_frame. The call to clear_frame was a source of
9073 flickering. I believe a clear_frame is not necessary. It should
9074 suffice in the new redisplay to invalidate all current matrices,
9075 and ensure a complete redisplay of all windows. */
9076
9077 static void
9078 clear_garbaged_frames ()
9079 {
9080 if (frame_garbaged)
9081 {
9082 Lisp_Object tail, frame;
9083 int changed_count = 0;
9084
9085 FOR_EACH_FRAME (tail, frame)
9086 {
9087 struct frame *f = XFRAME (frame);
9088
9089 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9090 {
9091 if (f->resized_p)
9092 {
9093 Fredraw_frame (frame);
9094 f->force_flush_display_p = 1;
9095 }
9096 clear_current_matrices (f);
9097 changed_count++;
9098 f->garbaged = 0;
9099 f->resized_p = 0;
9100 }
9101 }
9102
9103 frame_garbaged = 0;
9104 if (changed_count)
9105 ++windows_or_buffers_changed;
9106 }
9107 }
9108
9109
9110 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9111 is non-zero update selected_frame. Value is non-zero if the
9112 mini-windows height has been changed. */
9113
9114 static int
9115 echo_area_display (update_frame_p)
9116 int update_frame_p;
9117 {
9118 Lisp_Object mini_window;
9119 struct window *w;
9120 struct frame *f;
9121 int window_height_changed_p = 0;
9122 struct frame *sf = SELECTED_FRAME ();
9123
9124 mini_window = FRAME_MINIBUF_WINDOW (sf);
9125 w = XWINDOW (mini_window);
9126 f = XFRAME (WINDOW_FRAME (w));
9127
9128 /* Don't display if frame is invisible or not yet initialized. */
9129 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9130 return 0;
9131
9132 #ifdef HAVE_WINDOW_SYSTEM
9133 /* When Emacs starts, selected_frame may be the initial terminal
9134 frame. If we let this through, a message would be displayed on
9135 the terminal. */
9136 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9137 return 0;
9138 #endif /* HAVE_WINDOW_SYSTEM */
9139
9140 /* Redraw garbaged frames. */
9141 if (frame_garbaged)
9142 clear_garbaged_frames ();
9143
9144 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9145 {
9146 echo_area_window = mini_window;
9147 window_height_changed_p = display_echo_area (w);
9148 w->must_be_updated_p = 1;
9149
9150 /* Update the display, unless called from redisplay_internal.
9151 Also don't update the screen during redisplay itself. The
9152 update will happen at the end of redisplay, and an update
9153 here could cause confusion. */
9154 if (update_frame_p && !redisplaying_p)
9155 {
9156 int n = 0;
9157
9158 /* If the display update has been interrupted by pending
9159 input, update mode lines in the frame. Due to the
9160 pending input, it might have been that redisplay hasn't
9161 been called, so that mode lines above the echo area are
9162 garbaged. This looks odd, so we prevent it here. */
9163 if (!display_completed)
9164 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9165
9166 if (window_height_changed_p
9167 /* Don't do this if Emacs is shutting down. Redisplay
9168 needs to run hooks. */
9169 && !NILP (Vrun_hooks))
9170 {
9171 /* Must update other windows. Likewise as in other
9172 cases, don't let this update be interrupted by
9173 pending input. */
9174 int count = SPECPDL_INDEX ();
9175 specbind (Qredisplay_dont_pause, Qt);
9176 windows_or_buffers_changed = 1;
9177 redisplay_internal (0);
9178 unbind_to (count, Qnil);
9179 }
9180 else if (FRAME_WINDOW_P (f) && n == 0)
9181 {
9182 /* Window configuration is the same as before.
9183 Can do with a display update of the echo area,
9184 unless we displayed some mode lines. */
9185 update_single_window (w, 1);
9186 FRAME_RIF (f)->flush_display (f);
9187 }
9188 else
9189 update_frame (f, 1, 1);
9190
9191 /* If cursor is in the echo area, make sure that the next
9192 redisplay displays the minibuffer, so that the cursor will
9193 be replaced with what the minibuffer wants. */
9194 if (cursor_in_echo_area)
9195 ++windows_or_buffers_changed;
9196 }
9197 }
9198 else if (!EQ (mini_window, selected_window))
9199 windows_or_buffers_changed++;
9200
9201 /* Last displayed message is now the current message. */
9202 echo_area_buffer[1] = echo_area_buffer[0];
9203 /* Inform read_char that we're not echoing. */
9204 echo_message_buffer = Qnil;
9205
9206 /* Prevent redisplay optimization in redisplay_internal by resetting
9207 this_line_start_pos. This is done because the mini-buffer now
9208 displays the message instead of its buffer text. */
9209 if (EQ (mini_window, selected_window))
9210 CHARPOS (this_line_start_pos) = 0;
9211
9212 return window_height_changed_p;
9213 }
9214
9215
9216 \f
9217 /***********************************************************************
9218 Mode Lines and Frame Titles
9219 ***********************************************************************/
9220
9221 /* A buffer for constructing non-propertized mode-line strings and
9222 frame titles in it; allocated from the heap in init_xdisp and
9223 resized as needed in store_mode_line_noprop_char. */
9224
9225 static char *mode_line_noprop_buf;
9226
9227 /* The buffer's end, and a current output position in it. */
9228
9229 static char *mode_line_noprop_buf_end;
9230 static char *mode_line_noprop_ptr;
9231
9232 #define MODE_LINE_NOPROP_LEN(start) \
9233 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9234
9235 static enum {
9236 MODE_LINE_DISPLAY = 0,
9237 MODE_LINE_TITLE,
9238 MODE_LINE_NOPROP,
9239 MODE_LINE_STRING
9240 } mode_line_target;
9241
9242 /* Alist that caches the results of :propertize.
9243 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9244 static Lisp_Object mode_line_proptrans_alist;
9245
9246 /* List of strings making up the mode-line. */
9247 static Lisp_Object mode_line_string_list;
9248
9249 /* Base face property when building propertized mode line string. */
9250 static Lisp_Object mode_line_string_face;
9251 static Lisp_Object mode_line_string_face_prop;
9252
9253
9254 /* Unwind data for mode line strings */
9255
9256 static Lisp_Object Vmode_line_unwind_vector;
9257
9258 static Lisp_Object
9259 format_mode_line_unwind_data (struct buffer *obuf,
9260 Lisp_Object owin,
9261 int save_proptrans)
9262 {
9263 Lisp_Object vector, tmp;
9264
9265 /* Reduce consing by keeping one vector in
9266 Vwith_echo_area_save_vector. */
9267 vector = Vmode_line_unwind_vector;
9268 Vmode_line_unwind_vector = Qnil;
9269
9270 if (NILP (vector))
9271 vector = Fmake_vector (make_number (8), Qnil);
9272
9273 ASET (vector, 0, make_number (mode_line_target));
9274 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9275 ASET (vector, 2, mode_line_string_list);
9276 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9277 ASET (vector, 4, mode_line_string_face);
9278 ASET (vector, 5, mode_line_string_face_prop);
9279
9280 if (obuf)
9281 XSETBUFFER (tmp, obuf);
9282 else
9283 tmp = Qnil;
9284 ASET (vector, 6, tmp);
9285 ASET (vector, 7, owin);
9286
9287 return vector;
9288 }
9289
9290 static Lisp_Object
9291 unwind_format_mode_line (vector)
9292 Lisp_Object vector;
9293 {
9294 mode_line_target = XINT (AREF (vector, 0));
9295 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9296 mode_line_string_list = AREF (vector, 2);
9297 if (! EQ (AREF (vector, 3), Qt))
9298 mode_line_proptrans_alist = AREF (vector, 3);
9299 mode_line_string_face = AREF (vector, 4);
9300 mode_line_string_face_prop = AREF (vector, 5);
9301
9302 if (!NILP (AREF (vector, 7)))
9303 /* Select window before buffer, since it may change the buffer. */
9304 Fselect_window (AREF (vector, 7), Qt);
9305
9306 if (!NILP (AREF (vector, 6)))
9307 {
9308 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9309 ASET (vector, 6, Qnil);
9310 }
9311
9312 Vmode_line_unwind_vector = vector;
9313 return Qnil;
9314 }
9315
9316
9317 /* Store a single character C for the frame title in mode_line_noprop_buf.
9318 Re-allocate mode_line_noprop_buf if necessary. */
9319
9320 static void
9321 #ifdef PROTOTYPES
9322 store_mode_line_noprop_char (char c)
9323 #else
9324 store_mode_line_noprop_char (c)
9325 char c;
9326 #endif
9327 {
9328 /* If output position has reached the end of the allocated buffer,
9329 double the buffer's size. */
9330 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9331 {
9332 int len = MODE_LINE_NOPROP_LEN (0);
9333 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9334 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9335 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9336 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9337 }
9338
9339 *mode_line_noprop_ptr++ = c;
9340 }
9341
9342
9343 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9344 mode_line_noprop_ptr. STR is the string to store. Do not copy
9345 characters that yield more columns than PRECISION; PRECISION <= 0
9346 means copy the whole string. Pad with spaces until FIELD_WIDTH
9347 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9348 pad. Called from display_mode_element when it is used to build a
9349 frame title. */
9350
9351 static int
9352 store_mode_line_noprop (str, field_width, precision)
9353 const unsigned char *str;
9354 int field_width, precision;
9355 {
9356 int n = 0;
9357 int dummy, nbytes;
9358
9359 /* Copy at most PRECISION chars from STR. */
9360 nbytes = strlen (str);
9361 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9362 while (nbytes--)
9363 store_mode_line_noprop_char (*str++);
9364
9365 /* Fill up with spaces until FIELD_WIDTH reached. */
9366 while (field_width > 0
9367 && n < field_width)
9368 {
9369 store_mode_line_noprop_char (' ');
9370 ++n;
9371 }
9372
9373 return n;
9374 }
9375
9376 /***********************************************************************
9377 Frame Titles
9378 ***********************************************************************/
9379
9380 #ifdef HAVE_WINDOW_SYSTEM
9381
9382 /* Set the title of FRAME, if it has changed. The title format is
9383 Vicon_title_format if FRAME is iconified, otherwise it is
9384 frame_title_format. */
9385
9386 static void
9387 x_consider_frame_title (frame)
9388 Lisp_Object frame;
9389 {
9390 struct frame *f = XFRAME (frame);
9391
9392 if (FRAME_WINDOW_P (f)
9393 || FRAME_MINIBUF_ONLY_P (f)
9394 || f->explicit_name)
9395 {
9396 /* Do we have more than one visible frame on this X display? */
9397 Lisp_Object tail;
9398 Lisp_Object fmt;
9399 int title_start;
9400 char *title;
9401 int len;
9402 struct it it;
9403 int count = SPECPDL_INDEX ();
9404
9405 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9406 {
9407 Lisp_Object other_frame = XCAR (tail);
9408 struct frame *tf = XFRAME (other_frame);
9409
9410 if (tf != f
9411 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9412 && !FRAME_MINIBUF_ONLY_P (tf)
9413 && !EQ (other_frame, tip_frame)
9414 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9415 break;
9416 }
9417
9418 /* Set global variable indicating that multiple frames exist. */
9419 multiple_frames = CONSP (tail);
9420
9421 /* Switch to the buffer of selected window of the frame. Set up
9422 mode_line_target so that display_mode_element will output into
9423 mode_line_noprop_buf; then display the title. */
9424 record_unwind_protect (unwind_format_mode_line,
9425 format_mode_line_unwind_data
9426 (current_buffer, selected_window, 0));
9427
9428 Fselect_window (f->selected_window, Qt);
9429 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9430 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9431
9432 mode_line_target = MODE_LINE_TITLE;
9433 title_start = MODE_LINE_NOPROP_LEN (0);
9434 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9435 NULL, DEFAULT_FACE_ID);
9436 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9437 len = MODE_LINE_NOPROP_LEN (title_start);
9438 title = mode_line_noprop_buf + title_start;
9439 unbind_to (count, Qnil);
9440
9441 /* Set the title only if it's changed. This avoids consing in
9442 the common case where it hasn't. (If it turns out that we've
9443 already wasted too much time by walking through the list with
9444 display_mode_element, then we might need to optimize at a
9445 higher level than this.) */
9446 if (! STRINGP (f->name)
9447 || SBYTES (f->name) != len
9448 || bcmp (title, SDATA (f->name), len) != 0)
9449 x_implicitly_set_name (f, make_string (title, len), Qnil);
9450 }
9451 }
9452
9453 #endif /* not HAVE_WINDOW_SYSTEM */
9454
9455
9456
9457 \f
9458 /***********************************************************************
9459 Menu Bars
9460 ***********************************************************************/
9461
9462
9463 /* Prepare for redisplay by updating menu-bar item lists when
9464 appropriate. This can call eval. */
9465
9466 void
9467 prepare_menu_bars ()
9468 {
9469 int all_windows;
9470 struct gcpro gcpro1, gcpro2;
9471 struct frame *f;
9472 Lisp_Object tooltip_frame;
9473
9474 #ifdef HAVE_WINDOW_SYSTEM
9475 tooltip_frame = tip_frame;
9476 #else
9477 tooltip_frame = Qnil;
9478 #endif
9479
9480 /* Update all frame titles based on their buffer names, etc. We do
9481 this before the menu bars so that the buffer-menu will show the
9482 up-to-date frame titles. */
9483 #ifdef HAVE_WINDOW_SYSTEM
9484 if (windows_or_buffers_changed || update_mode_lines)
9485 {
9486 Lisp_Object tail, frame;
9487
9488 FOR_EACH_FRAME (tail, frame)
9489 {
9490 f = XFRAME (frame);
9491 if (!EQ (frame, tooltip_frame)
9492 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9493 x_consider_frame_title (frame);
9494 }
9495 }
9496 #endif /* HAVE_WINDOW_SYSTEM */
9497
9498 /* Update the menu bar item lists, if appropriate. This has to be
9499 done before any actual redisplay or generation of display lines. */
9500 all_windows = (update_mode_lines
9501 || buffer_shared > 1
9502 || windows_or_buffers_changed);
9503 if (all_windows)
9504 {
9505 Lisp_Object tail, frame;
9506 int count = SPECPDL_INDEX ();
9507 /* 1 means that update_menu_bar has run its hooks
9508 so any further calls to update_menu_bar shouldn't do so again. */
9509 int menu_bar_hooks_run = 0;
9510
9511 record_unwind_save_match_data ();
9512
9513 FOR_EACH_FRAME (tail, frame)
9514 {
9515 f = XFRAME (frame);
9516
9517 /* Ignore tooltip frame. */
9518 if (EQ (frame, tooltip_frame))
9519 continue;
9520
9521 /* If a window on this frame changed size, report that to
9522 the user and clear the size-change flag. */
9523 if (FRAME_WINDOW_SIZES_CHANGED (f))
9524 {
9525 Lisp_Object functions;
9526
9527 /* Clear flag first in case we get an error below. */
9528 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9529 functions = Vwindow_size_change_functions;
9530 GCPRO2 (tail, functions);
9531
9532 while (CONSP (functions))
9533 {
9534 if (!EQ (XCAR (functions), Qt))
9535 call1 (XCAR (functions), frame);
9536 functions = XCDR (functions);
9537 }
9538 UNGCPRO;
9539 }
9540
9541 GCPRO1 (tail);
9542 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9543 #ifdef HAVE_WINDOW_SYSTEM
9544 update_tool_bar (f, 0);
9545 #endif
9546 #ifdef HAVE_NS
9547 if (windows_or_buffers_changed
9548 && FRAME_NS_P (f))
9549 ns_set_doc_edited (f, Fbuffer_modified_p
9550 (XWINDOW (f->selected_window)->buffer));
9551 #endif
9552 UNGCPRO;
9553 }
9554
9555 unbind_to (count, Qnil);
9556 }
9557 else
9558 {
9559 struct frame *sf = SELECTED_FRAME ();
9560 update_menu_bar (sf, 1, 0);
9561 #ifdef HAVE_WINDOW_SYSTEM
9562 update_tool_bar (sf, 1);
9563 #endif
9564 }
9565
9566 /* Motif needs this. See comment in xmenu.c. Turn it off when
9567 pending_menu_activation is not defined. */
9568 #ifdef USE_X_TOOLKIT
9569 pending_menu_activation = 0;
9570 #endif
9571 }
9572
9573
9574 /* Update the menu bar item list for frame F. This has to be done
9575 before we start to fill in any display lines, because it can call
9576 eval.
9577
9578 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9579
9580 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9581 already ran the menu bar hooks for this redisplay, so there
9582 is no need to run them again. The return value is the
9583 updated value of this flag, to pass to the next call. */
9584
9585 static int
9586 update_menu_bar (f, save_match_data, hooks_run)
9587 struct frame *f;
9588 int save_match_data;
9589 int hooks_run;
9590 {
9591 Lisp_Object window;
9592 register struct window *w;
9593
9594 /* If called recursively during a menu update, do nothing. This can
9595 happen when, for instance, an activate-menubar-hook causes a
9596 redisplay. */
9597 if (inhibit_menubar_update)
9598 return hooks_run;
9599
9600 window = FRAME_SELECTED_WINDOW (f);
9601 w = XWINDOW (window);
9602
9603 if (FRAME_WINDOW_P (f)
9604 ?
9605 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9606 || defined (HAVE_NS) || defined (USE_GTK)
9607 FRAME_EXTERNAL_MENU_BAR (f)
9608 #else
9609 FRAME_MENU_BAR_LINES (f) > 0
9610 #endif
9611 : FRAME_MENU_BAR_LINES (f) > 0)
9612 {
9613 /* If the user has switched buffers or windows, we need to
9614 recompute to reflect the new bindings. But we'll
9615 recompute when update_mode_lines is set too; that means
9616 that people can use force-mode-line-update to request
9617 that the menu bar be recomputed. The adverse effect on
9618 the rest of the redisplay algorithm is about the same as
9619 windows_or_buffers_changed anyway. */
9620 if (windows_or_buffers_changed
9621 /* This used to test w->update_mode_line, but we believe
9622 there is no need to recompute the menu in that case. */
9623 || update_mode_lines
9624 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9625 < BUF_MODIFF (XBUFFER (w->buffer)))
9626 != !NILP (w->last_had_star))
9627 || ((!NILP (Vtransient_mark_mode)
9628 && !NILP (XBUFFER (w->buffer)->mark_active))
9629 != !NILP (w->region_showing)))
9630 {
9631 struct buffer *prev = current_buffer;
9632 int count = SPECPDL_INDEX ();
9633
9634 specbind (Qinhibit_menubar_update, Qt);
9635
9636 set_buffer_internal_1 (XBUFFER (w->buffer));
9637 if (save_match_data)
9638 record_unwind_save_match_data ();
9639 if (NILP (Voverriding_local_map_menu_flag))
9640 {
9641 specbind (Qoverriding_terminal_local_map, Qnil);
9642 specbind (Qoverriding_local_map, Qnil);
9643 }
9644
9645 if (!hooks_run)
9646 {
9647 /* Run the Lucid hook. */
9648 safe_run_hooks (Qactivate_menubar_hook);
9649
9650 /* If it has changed current-menubar from previous value,
9651 really recompute the menu-bar from the value. */
9652 if (! NILP (Vlucid_menu_bar_dirty_flag))
9653 call0 (Qrecompute_lucid_menubar);
9654
9655 safe_run_hooks (Qmenu_bar_update_hook);
9656
9657 hooks_run = 1;
9658 }
9659
9660 XSETFRAME (Vmenu_updating_frame, f);
9661 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9662
9663 /* Redisplay the menu bar in case we changed it. */
9664 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9665 || defined (HAVE_NS) || defined (USE_GTK)
9666 if (FRAME_WINDOW_P (f))
9667 {
9668 #if defined (HAVE_NS)
9669 /* All frames on Mac OS share the same menubar. So only
9670 the selected frame should be allowed to set it. */
9671 if (f == SELECTED_FRAME ())
9672 #endif
9673 set_frame_menubar (f, 0, 0);
9674 }
9675 else
9676 /* On a terminal screen, the menu bar is an ordinary screen
9677 line, and this makes it get updated. */
9678 w->update_mode_line = Qt;
9679 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9680 /* In the non-toolkit version, the menu bar is an ordinary screen
9681 line, and this makes it get updated. */
9682 w->update_mode_line = Qt;
9683 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9684
9685 unbind_to (count, Qnil);
9686 set_buffer_internal_1 (prev);
9687 }
9688 }
9689
9690 return hooks_run;
9691 }
9692
9693
9694 \f
9695 /***********************************************************************
9696 Output Cursor
9697 ***********************************************************************/
9698
9699 #ifdef HAVE_WINDOW_SYSTEM
9700
9701 /* EXPORT:
9702 Nominal cursor position -- where to draw output.
9703 HPOS and VPOS are window relative glyph matrix coordinates.
9704 X and Y are window relative pixel coordinates. */
9705
9706 struct cursor_pos output_cursor;
9707
9708
9709 /* EXPORT:
9710 Set the global variable output_cursor to CURSOR. All cursor
9711 positions are relative to updated_window. */
9712
9713 void
9714 set_output_cursor (cursor)
9715 struct cursor_pos *cursor;
9716 {
9717 output_cursor.hpos = cursor->hpos;
9718 output_cursor.vpos = cursor->vpos;
9719 output_cursor.x = cursor->x;
9720 output_cursor.y = cursor->y;
9721 }
9722
9723
9724 /* EXPORT for RIF:
9725 Set a nominal cursor position.
9726
9727 HPOS and VPOS are column/row positions in a window glyph matrix. X
9728 and Y are window text area relative pixel positions.
9729
9730 If this is done during an update, updated_window will contain the
9731 window that is being updated and the position is the future output
9732 cursor position for that window. If updated_window is null, use
9733 selected_window and display the cursor at the given position. */
9734
9735 void
9736 x_cursor_to (vpos, hpos, y, x)
9737 int vpos, hpos, y, x;
9738 {
9739 struct window *w;
9740
9741 /* If updated_window is not set, work on selected_window. */
9742 if (updated_window)
9743 w = updated_window;
9744 else
9745 w = XWINDOW (selected_window);
9746
9747 /* Set the output cursor. */
9748 output_cursor.hpos = hpos;
9749 output_cursor.vpos = vpos;
9750 output_cursor.x = x;
9751 output_cursor.y = y;
9752
9753 /* If not called as part of an update, really display the cursor.
9754 This will also set the cursor position of W. */
9755 if (updated_window == NULL)
9756 {
9757 BLOCK_INPUT;
9758 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9759 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9760 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9761 UNBLOCK_INPUT;
9762 }
9763 }
9764
9765 #endif /* HAVE_WINDOW_SYSTEM */
9766
9767 \f
9768 /***********************************************************************
9769 Tool-bars
9770 ***********************************************************************/
9771
9772 #ifdef HAVE_WINDOW_SYSTEM
9773
9774 /* Where the mouse was last time we reported a mouse event. */
9775
9776 FRAME_PTR last_mouse_frame;
9777
9778 /* Tool-bar item index of the item on which a mouse button was pressed
9779 or -1. */
9780
9781 int last_tool_bar_item;
9782
9783
9784 static Lisp_Object
9785 update_tool_bar_unwind (frame)
9786 Lisp_Object frame;
9787 {
9788 selected_frame = frame;
9789 return Qnil;
9790 }
9791
9792 /* Update the tool-bar item list for frame F. This has to be done
9793 before we start to fill in any display lines. Called from
9794 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9795 and restore it here. */
9796
9797 static void
9798 update_tool_bar (f, save_match_data)
9799 struct frame *f;
9800 int save_match_data;
9801 {
9802 #if defined (USE_GTK) || defined (HAVE_NS)
9803 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9804 #else
9805 int do_update = WINDOWP (f->tool_bar_window)
9806 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9807 #endif
9808
9809 if (do_update)
9810 {
9811 Lisp_Object window;
9812 struct window *w;
9813
9814 window = FRAME_SELECTED_WINDOW (f);
9815 w = XWINDOW (window);
9816
9817 /* If the user has switched buffers or windows, we need to
9818 recompute to reflect the new bindings. But we'll
9819 recompute when update_mode_lines is set too; that means
9820 that people can use force-mode-line-update to request
9821 that the menu bar be recomputed. The adverse effect on
9822 the rest of the redisplay algorithm is about the same as
9823 windows_or_buffers_changed anyway. */
9824 if (windows_or_buffers_changed
9825 || !NILP (w->update_mode_line)
9826 || update_mode_lines
9827 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9828 < BUF_MODIFF (XBUFFER (w->buffer)))
9829 != !NILP (w->last_had_star))
9830 || ((!NILP (Vtransient_mark_mode)
9831 && !NILP (XBUFFER (w->buffer)->mark_active))
9832 != !NILP (w->region_showing)))
9833 {
9834 struct buffer *prev = current_buffer;
9835 int count = SPECPDL_INDEX ();
9836 Lisp_Object frame, new_tool_bar;
9837 int new_n_tool_bar;
9838 struct gcpro gcpro1;
9839
9840 /* Set current_buffer to the buffer of the selected
9841 window of the frame, so that we get the right local
9842 keymaps. */
9843 set_buffer_internal_1 (XBUFFER (w->buffer));
9844
9845 /* Save match data, if we must. */
9846 if (save_match_data)
9847 record_unwind_save_match_data ();
9848
9849 /* Make sure that we don't accidentally use bogus keymaps. */
9850 if (NILP (Voverriding_local_map_menu_flag))
9851 {
9852 specbind (Qoverriding_terminal_local_map, Qnil);
9853 specbind (Qoverriding_local_map, Qnil);
9854 }
9855
9856 GCPRO1 (new_tool_bar);
9857
9858 /* We must temporarily set the selected frame to this frame
9859 before calling tool_bar_items, because the calculation of
9860 the tool-bar keymap uses the selected frame (see
9861 `tool-bar-make-keymap' in tool-bar.el). */
9862 record_unwind_protect (update_tool_bar_unwind, selected_frame);
9863 XSETFRAME (frame, f);
9864 selected_frame = frame;
9865
9866 /* Build desired tool-bar items from keymaps. */
9867 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9868 &new_n_tool_bar);
9869
9870 /* Redisplay the tool-bar if we changed it. */
9871 if (new_n_tool_bar != f->n_tool_bar_items
9872 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9873 {
9874 /* Redisplay that happens asynchronously due to an expose event
9875 may access f->tool_bar_items. Make sure we update both
9876 variables within BLOCK_INPUT so no such event interrupts. */
9877 BLOCK_INPUT;
9878 f->tool_bar_items = new_tool_bar;
9879 f->n_tool_bar_items = new_n_tool_bar;
9880 w->update_mode_line = Qt;
9881 UNBLOCK_INPUT;
9882 }
9883
9884 UNGCPRO;
9885
9886 unbind_to (count, Qnil);
9887 set_buffer_internal_1 (prev);
9888 }
9889 }
9890 }
9891
9892
9893 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9894 F's desired tool-bar contents. F->tool_bar_items must have
9895 been set up previously by calling prepare_menu_bars. */
9896
9897 static void
9898 build_desired_tool_bar_string (f)
9899 struct frame *f;
9900 {
9901 int i, size, size_needed;
9902 struct gcpro gcpro1, gcpro2, gcpro3;
9903 Lisp_Object image, plist, props;
9904
9905 image = plist = props = Qnil;
9906 GCPRO3 (image, plist, props);
9907
9908 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9909 Otherwise, make a new string. */
9910
9911 /* The size of the string we might be able to reuse. */
9912 size = (STRINGP (f->desired_tool_bar_string)
9913 ? SCHARS (f->desired_tool_bar_string)
9914 : 0);
9915
9916 /* We need one space in the string for each image. */
9917 size_needed = f->n_tool_bar_items;
9918
9919 /* Reuse f->desired_tool_bar_string, if possible. */
9920 if (size < size_needed || NILP (f->desired_tool_bar_string))
9921 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9922 make_number (' '));
9923 else
9924 {
9925 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9926 Fremove_text_properties (make_number (0), make_number (size),
9927 props, f->desired_tool_bar_string);
9928 }
9929
9930 /* Put a `display' property on the string for the images to display,
9931 put a `menu_item' property on tool-bar items with a value that
9932 is the index of the item in F's tool-bar item vector. */
9933 for (i = 0; i < f->n_tool_bar_items; ++i)
9934 {
9935 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9936
9937 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9938 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9939 int hmargin, vmargin, relief, idx, end;
9940 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9941
9942 /* If image is a vector, choose the image according to the
9943 button state. */
9944 image = PROP (TOOL_BAR_ITEM_IMAGES);
9945 if (VECTORP (image))
9946 {
9947 if (enabled_p)
9948 idx = (selected_p
9949 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9950 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9951 else
9952 idx = (selected_p
9953 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9954 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9955
9956 xassert (ASIZE (image) >= idx);
9957 image = AREF (image, idx);
9958 }
9959 else
9960 idx = -1;
9961
9962 /* Ignore invalid image specifications. */
9963 if (!valid_image_p (image))
9964 continue;
9965
9966 /* Display the tool-bar button pressed, or depressed. */
9967 plist = Fcopy_sequence (XCDR (image));
9968
9969 /* Compute margin and relief to draw. */
9970 relief = (tool_bar_button_relief >= 0
9971 ? tool_bar_button_relief
9972 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9973 hmargin = vmargin = relief;
9974
9975 if (INTEGERP (Vtool_bar_button_margin)
9976 && XINT (Vtool_bar_button_margin) > 0)
9977 {
9978 hmargin += XFASTINT (Vtool_bar_button_margin);
9979 vmargin += XFASTINT (Vtool_bar_button_margin);
9980 }
9981 else if (CONSP (Vtool_bar_button_margin))
9982 {
9983 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9984 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9985 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9986
9987 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9988 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9989 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9990 }
9991
9992 if (auto_raise_tool_bar_buttons_p)
9993 {
9994 /* Add a `:relief' property to the image spec if the item is
9995 selected. */
9996 if (selected_p)
9997 {
9998 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9999 hmargin -= relief;
10000 vmargin -= relief;
10001 }
10002 }
10003 else
10004 {
10005 /* If image is selected, display it pressed, i.e. with a
10006 negative relief. If it's not selected, display it with a
10007 raised relief. */
10008 plist = Fplist_put (plist, QCrelief,
10009 (selected_p
10010 ? make_number (-relief)
10011 : make_number (relief)));
10012 hmargin -= relief;
10013 vmargin -= relief;
10014 }
10015
10016 /* Put a margin around the image. */
10017 if (hmargin || vmargin)
10018 {
10019 if (hmargin == vmargin)
10020 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10021 else
10022 plist = Fplist_put (plist, QCmargin,
10023 Fcons (make_number (hmargin),
10024 make_number (vmargin)));
10025 }
10026
10027 /* If button is not enabled, and we don't have special images
10028 for the disabled state, make the image appear disabled by
10029 applying an appropriate algorithm to it. */
10030 if (!enabled_p && idx < 0)
10031 plist = Fplist_put (plist, QCconversion, Qdisabled);
10032
10033 /* Put a `display' text property on the string for the image to
10034 display. Put a `menu-item' property on the string that gives
10035 the start of this item's properties in the tool-bar items
10036 vector. */
10037 image = Fcons (Qimage, plist);
10038 props = list4 (Qdisplay, image,
10039 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10040
10041 /* Let the last image hide all remaining spaces in the tool bar
10042 string. The string can be longer than needed when we reuse a
10043 previous string. */
10044 if (i + 1 == f->n_tool_bar_items)
10045 end = SCHARS (f->desired_tool_bar_string);
10046 else
10047 end = i + 1;
10048 Fadd_text_properties (make_number (i), make_number (end),
10049 props, f->desired_tool_bar_string);
10050 #undef PROP
10051 }
10052
10053 UNGCPRO;
10054 }
10055
10056
10057 /* Display one line of the tool-bar of frame IT->f.
10058
10059 HEIGHT specifies the desired height of the tool-bar line.
10060 If the actual height of the glyph row is less than HEIGHT, the
10061 row's height is increased to HEIGHT, and the icons are centered
10062 vertically in the new height.
10063
10064 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10065 count a final empty row in case the tool-bar width exactly matches
10066 the window width.
10067 */
10068
10069 static void
10070 display_tool_bar_line (it, height)
10071 struct it *it;
10072 int height;
10073 {
10074 struct glyph_row *row = it->glyph_row;
10075 int max_x = it->last_visible_x;
10076 struct glyph *last;
10077
10078 prepare_desired_row (row);
10079 row->y = it->current_y;
10080
10081 /* Note that this isn't made use of if the face hasn't a box,
10082 so there's no need to check the face here. */
10083 it->start_of_box_run_p = 1;
10084
10085 while (it->current_x < max_x)
10086 {
10087 int x, n_glyphs_before, i, nglyphs;
10088 struct it it_before;
10089
10090 /* Get the next display element. */
10091 if (!get_next_display_element (it))
10092 {
10093 /* Don't count empty row if we are counting needed tool-bar lines. */
10094 if (height < 0 && !it->hpos)
10095 return;
10096 break;
10097 }
10098
10099 /* Produce glyphs. */
10100 n_glyphs_before = row->used[TEXT_AREA];
10101 it_before = *it;
10102
10103 PRODUCE_GLYPHS (it);
10104
10105 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10106 i = 0;
10107 x = it_before.current_x;
10108 while (i < nglyphs)
10109 {
10110 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10111
10112 if (x + glyph->pixel_width > max_x)
10113 {
10114 /* Glyph doesn't fit on line. Backtrack. */
10115 row->used[TEXT_AREA] = n_glyphs_before;
10116 *it = it_before;
10117 /* If this is the only glyph on this line, it will never fit on the
10118 toolbar, so skip it. But ensure there is at least one glyph,
10119 so we don't accidentally disable the tool-bar. */
10120 if (n_glyphs_before == 0
10121 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10122 break;
10123 goto out;
10124 }
10125
10126 ++it->hpos;
10127 x += glyph->pixel_width;
10128 ++i;
10129 }
10130
10131 /* Stop at line ends. */
10132 if (ITERATOR_AT_END_OF_LINE_P (it))
10133 break;
10134
10135 set_iterator_to_next (it, 1);
10136 }
10137
10138 out:;
10139
10140 row->displays_text_p = row->used[TEXT_AREA] != 0;
10141
10142 /* Use default face for the border below the tool bar.
10143
10144 FIXME: When auto-resize-tool-bars is grow-only, there is
10145 no additional border below the possibly empty tool-bar lines.
10146 So to make the extra empty lines look "normal", we have to
10147 use the tool-bar face for the border too. */
10148 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10149 it->face_id = DEFAULT_FACE_ID;
10150
10151 extend_face_to_end_of_line (it);
10152 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10153 last->right_box_line_p = 1;
10154 if (last == row->glyphs[TEXT_AREA])
10155 last->left_box_line_p = 1;
10156
10157 /* Make line the desired height and center it vertically. */
10158 if ((height -= it->max_ascent + it->max_descent) > 0)
10159 {
10160 /* Don't add more than one line height. */
10161 height %= FRAME_LINE_HEIGHT (it->f);
10162 it->max_ascent += height / 2;
10163 it->max_descent += (height + 1) / 2;
10164 }
10165
10166 compute_line_metrics (it);
10167
10168 /* If line is empty, make it occupy the rest of the tool-bar. */
10169 if (!row->displays_text_p)
10170 {
10171 row->height = row->phys_height = it->last_visible_y - row->y;
10172 row->visible_height = row->height;
10173 row->ascent = row->phys_ascent = 0;
10174 row->extra_line_spacing = 0;
10175 }
10176
10177 row->full_width_p = 1;
10178 row->continued_p = 0;
10179 row->truncated_on_left_p = 0;
10180 row->truncated_on_right_p = 0;
10181
10182 it->current_x = it->hpos = 0;
10183 it->current_y += row->height;
10184 ++it->vpos;
10185 ++it->glyph_row;
10186 }
10187
10188
10189 /* Max tool-bar height. */
10190
10191 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10192 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10193
10194 /* Value is the number of screen lines needed to make all tool-bar
10195 items of frame F visible. The number of actual rows needed is
10196 returned in *N_ROWS if non-NULL. */
10197
10198 static int
10199 tool_bar_lines_needed (f, n_rows)
10200 struct frame *f;
10201 int *n_rows;
10202 {
10203 struct window *w = XWINDOW (f->tool_bar_window);
10204 struct it it;
10205 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10206 the desired matrix, so use (unused) mode-line row as temporary row to
10207 avoid destroying the first tool-bar row. */
10208 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10209
10210 /* Initialize an iterator for iteration over
10211 F->desired_tool_bar_string in the tool-bar window of frame F. */
10212 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10213 it.first_visible_x = 0;
10214 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10215 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10216
10217 while (!ITERATOR_AT_END_P (&it))
10218 {
10219 clear_glyph_row (temp_row);
10220 it.glyph_row = temp_row;
10221 display_tool_bar_line (&it, -1);
10222 }
10223 clear_glyph_row (temp_row);
10224
10225 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10226 if (n_rows)
10227 *n_rows = it.vpos > 0 ? it.vpos : -1;
10228
10229 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10230 }
10231
10232
10233 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10234 0, 1, 0,
10235 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10236 (frame)
10237 Lisp_Object frame;
10238 {
10239 struct frame *f;
10240 struct window *w;
10241 int nlines = 0;
10242
10243 if (NILP (frame))
10244 frame = selected_frame;
10245 else
10246 CHECK_FRAME (frame);
10247 f = XFRAME (frame);
10248
10249 if (WINDOWP (f->tool_bar_window)
10250 || (w = XWINDOW (f->tool_bar_window),
10251 WINDOW_TOTAL_LINES (w) > 0))
10252 {
10253 update_tool_bar (f, 1);
10254 if (f->n_tool_bar_items)
10255 {
10256 build_desired_tool_bar_string (f);
10257 nlines = tool_bar_lines_needed (f, NULL);
10258 }
10259 }
10260
10261 return make_number (nlines);
10262 }
10263
10264
10265 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10266 height should be changed. */
10267
10268 static int
10269 redisplay_tool_bar (f)
10270 struct frame *f;
10271 {
10272 struct window *w;
10273 struct it it;
10274 struct glyph_row *row;
10275
10276 #if defined (USE_GTK) || defined (HAVE_NS)
10277 if (FRAME_EXTERNAL_TOOL_BAR (f))
10278 update_frame_tool_bar (f);
10279 return 0;
10280 #endif
10281
10282 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10283 do anything. This means you must start with tool-bar-lines
10284 non-zero to get the auto-sizing effect. Or in other words, you
10285 can turn off tool-bars by specifying tool-bar-lines zero. */
10286 if (!WINDOWP (f->tool_bar_window)
10287 || (w = XWINDOW (f->tool_bar_window),
10288 WINDOW_TOTAL_LINES (w) == 0))
10289 return 0;
10290
10291 /* Set up an iterator for the tool-bar window. */
10292 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10293 it.first_visible_x = 0;
10294 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10295 row = it.glyph_row;
10296
10297 /* Build a string that represents the contents of the tool-bar. */
10298 build_desired_tool_bar_string (f);
10299 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10300
10301 if (f->n_tool_bar_rows == 0)
10302 {
10303 int nlines;
10304
10305 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10306 nlines != WINDOW_TOTAL_LINES (w)))
10307 {
10308 extern Lisp_Object Qtool_bar_lines;
10309 Lisp_Object frame;
10310 int old_height = WINDOW_TOTAL_LINES (w);
10311
10312 XSETFRAME (frame, f);
10313 Fmodify_frame_parameters (frame,
10314 Fcons (Fcons (Qtool_bar_lines,
10315 make_number (nlines)),
10316 Qnil));
10317 if (WINDOW_TOTAL_LINES (w) != old_height)
10318 {
10319 clear_glyph_matrix (w->desired_matrix);
10320 fonts_changed_p = 1;
10321 return 1;
10322 }
10323 }
10324 }
10325
10326 /* Display as many lines as needed to display all tool-bar items. */
10327
10328 if (f->n_tool_bar_rows > 0)
10329 {
10330 int border, rows, height, extra;
10331
10332 if (INTEGERP (Vtool_bar_border))
10333 border = XINT (Vtool_bar_border);
10334 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10335 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10336 else if (EQ (Vtool_bar_border, Qborder_width))
10337 border = f->border_width;
10338 else
10339 border = 0;
10340 if (border < 0)
10341 border = 0;
10342
10343 rows = f->n_tool_bar_rows;
10344 height = max (1, (it.last_visible_y - border) / rows);
10345 extra = it.last_visible_y - border - height * rows;
10346
10347 while (it.current_y < it.last_visible_y)
10348 {
10349 int h = 0;
10350 if (extra > 0 && rows-- > 0)
10351 {
10352 h = (extra + rows - 1) / rows;
10353 extra -= h;
10354 }
10355 display_tool_bar_line (&it, height + h);
10356 }
10357 }
10358 else
10359 {
10360 while (it.current_y < it.last_visible_y)
10361 display_tool_bar_line (&it, 0);
10362 }
10363
10364 /* It doesn't make much sense to try scrolling in the tool-bar
10365 window, so don't do it. */
10366 w->desired_matrix->no_scrolling_p = 1;
10367 w->must_be_updated_p = 1;
10368
10369 if (!NILP (Vauto_resize_tool_bars))
10370 {
10371 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10372 int change_height_p = 0;
10373
10374 /* If we couldn't display everything, change the tool-bar's
10375 height if there is room for more. */
10376 if (IT_STRING_CHARPOS (it) < it.end_charpos
10377 && it.current_y < max_tool_bar_height)
10378 change_height_p = 1;
10379
10380 row = it.glyph_row - 1;
10381
10382 /* If there are blank lines at the end, except for a partially
10383 visible blank line at the end that is smaller than
10384 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10385 if (!row->displays_text_p
10386 && row->height >= FRAME_LINE_HEIGHT (f))
10387 change_height_p = 1;
10388
10389 /* If row displays tool-bar items, but is partially visible,
10390 change the tool-bar's height. */
10391 if (row->displays_text_p
10392 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10393 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10394 change_height_p = 1;
10395
10396 /* Resize windows as needed by changing the `tool-bar-lines'
10397 frame parameter. */
10398 if (change_height_p)
10399 {
10400 extern Lisp_Object Qtool_bar_lines;
10401 Lisp_Object frame;
10402 int old_height = WINDOW_TOTAL_LINES (w);
10403 int nrows;
10404 int nlines = tool_bar_lines_needed (f, &nrows);
10405
10406 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10407 && !f->minimize_tool_bar_window_p)
10408 ? (nlines > old_height)
10409 : (nlines != old_height));
10410 f->minimize_tool_bar_window_p = 0;
10411
10412 if (change_height_p)
10413 {
10414 XSETFRAME (frame, f);
10415 Fmodify_frame_parameters (frame,
10416 Fcons (Fcons (Qtool_bar_lines,
10417 make_number (nlines)),
10418 Qnil));
10419 if (WINDOW_TOTAL_LINES (w) != old_height)
10420 {
10421 clear_glyph_matrix (w->desired_matrix);
10422 f->n_tool_bar_rows = nrows;
10423 fonts_changed_p = 1;
10424 return 1;
10425 }
10426 }
10427 }
10428 }
10429
10430 f->minimize_tool_bar_window_p = 0;
10431 return 0;
10432 }
10433
10434
10435 /* Get information about the tool-bar item which is displayed in GLYPH
10436 on frame F. Return in *PROP_IDX the index where tool-bar item
10437 properties start in F->tool_bar_items. Value is zero if
10438 GLYPH doesn't display a tool-bar item. */
10439
10440 static int
10441 tool_bar_item_info (f, glyph, prop_idx)
10442 struct frame *f;
10443 struct glyph *glyph;
10444 int *prop_idx;
10445 {
10446 Lisp_Object prop;
10447 int success_p;
10448 int charpos;
10449
10450 /* This function can be called asynchronously, which means we must
10451 exclude any possibility that Fget_text_property signals an
10452 error. */
10453 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10454 charpos = max (0, charpos);
10455
10456 /* Get the text property `menu-item' at pos. The value of that
10457 property is the start index of this item's properties in
10458 F->tool_bar_items. */
10459 prop = Fget_text_property (make_number (charpos),
10460 Qmenu_item, f->current_tool_bar_string);
10461 if (INTEGERP (prop))
10462 {
10463 *prop_idx = XINT (prop);
10464 success_p = 1;
10465 }
10466 else
10467 success_p = 0;
10468
10469 return success_p;
10470 }
10471
10472 \f
10473 /* Get information about the tool-bar item at position X/Y on frame F.
10474 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10475 the current matrix of the tool-bar window of F, or NULL if not
10476 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10477 item in F->tool_bar_items. Value is
10478
10479 -1 if X/Y is not on a tool-bar item
10480 0 if X/Y is on the same item that was highlighted before.
10481 1 otherwise. */
10482
10483 static int
10484 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10485 struct frame *f;
10486 int x, y;
10487 struct glyph **glyph;
10488 int *hpos, *vpos, *prop_idx;
10489 {
10490 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10491 struct window *w = XWINDOW (f->tool_bar_window);
10492 int area;
10493
10494 /* Find the glyph under X/Y. */
10495 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10496 if (*glyph == NULL)
10497 return -1;
10498
10499 /* Get the start of this tool-bar item's properties in
10500 f->tool_bar_items. */
10501 if (!tool_bar_item_info (f, *glyph, prop_idx))
10502 return -1;
10503
10504 /* Is mouse on the highlighted item? */
10505 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10506 && *vpos >= dpyinfo->mouse_face_beg_row
10507 && *vpos <= dpyinfo->mouse_face_end_row
10508 && (*vpos > dpyinfo->mouse_face_beg_row
10509 || *hpos >= dpyinfo->mouse_face_beg_col)
10510 && (*vpos < dpyinfo->mouse_face_end_row
10511 || *hpos < dpyinfo->mouse_face_end_col
10512 || dpyinfo->mouse_face_past_end))
10513 return 0;
10514
10515 return 1;
10516 }
10517
10518
10519 /* EXPORT:
10520 Handle mouse button event on the tool-bar of frame F, at
10521 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10522 0 for button release. MODIFIERS is event modifiers for button
10523 release. */
10524
10525 void
10526 handle_tool_bar_click (f, x, y, down_p, modifiers)
10527 struct frame *f;
10528 int x, y, down_p;
10529 unsigned int modifiers;
10530 {
10531 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10532 struct window *w = XWINDOW (f->tool_bar_window);
10533 int hpos, vpos, prop_idx;
10534 struct glyph *glyph;
10535 Lisp_Object enabled_p;
10536
10537 /* If not on the highlighted tool-bar item, return. */
10538 frame_to_window_pixel_xy (w, &x, &y);
10539 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10540 return;
10541
10542 /* If item is disabled, do nothing. */
10543 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10544 if (NILP (enabled_p))
10545 return;
10546
10547 if (down_p)
10548 {
10549 /* Show item in pressed state. */
10550 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10551 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10552 last_tool_bar_item = prop_idx;
10553 }
10554 else
10555 {
10556 Lisp_Object key, frame;
10557 struct input_event event;
10558 EVENT_INIT (event);
10559
10560 /* Show item in released state. */
10561 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10562 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10563
10564 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10565
10566 XSETFRAME (frame, f);
10567 event.kind = TOOL_BAR_EVENT;
10568 event.frame_or_window = frame;
10569 event.arg = frame;
10570 kbd_buffer_store_event (&event);
10571
10572 event.kind = TOOL_BAR_EVENT;
10573 event.frame_or_window = frame;
10574 event.arg = key;
10575 event.modifiers = modifiers;
10576 kbd_buffer_store_event (&event);
10577 last_tool_bar_item = -1;
10578 }
10579 }
10580
10581
10582 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10583 tool-bar window-relative coordinates X/Y. Called from
10584 note_mouse_highlight. */
10585
10586 static void
10587 note_tool_bar_highlight (f, x, y)
10588 struct frame *f;
10589 int x, y;
10590 {
10591 Lisp_Object window = f->tool_bar_window;
10592 struct window *w = XWINDOW (window);
10593 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10594 int hpos, vpos;
10595 struct glyph *glyph;
10596 struct glyph_row *row;
10597 int i;
10598 Lisp_Object enabled_p;
10599 int prop_idx;
10600 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10601 int mouse_down_p, rc;
10602
10603 /* Function note_mouse_highlight is called with negative x(y
10604 values when mouse moves outside of the frame. */
10605 if (x <= 0 || y <= 0)
10606 {
10607 clear_mouse_face (dpyinfo);
10608 return;
10609 }
10610
10611 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10612 if (rc < 0)
10613 {
10614 /* Not on tool-bar item. */
10615 clear_mouse_face (dpyinfo);
10616 return;
10617 }
10618 else if (rc == 0)
10619 /* On same tool-bar item as before. */
10620 goto set_help_echo;
10621
10622 clear_mouse_face (dpyinfo);
10623
10624 /* Mouse is down, but on different tool-bar item? */
10625 mouse_down_p = (dpyinfo->grabbed
10626 && f == last_mouse_frame
10627 && FRAME_LIVE_P (f));
10628 if (mouse_down_p
10629 && last_tool_bar_item != prop_idx)
10630 return;
10631
10632 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10633 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10634
10635 /* If tool-bar item is not enabled, don't highlight it. */
10636 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10637 if (!NILP (enabled_p))
10638 {
10639 /* Compute the x-position of the glyph. In front and past the
10640 image is a space. We include this in the highlighted area. */
10641 row = MATRIX_ROW (w->current_matrix, vpos);
10642 for (i = x = 0; i < hpos; ++i)
10643 x += row->glyphs[TEXT_AREA][i].pixel_width;
10644
10645 /* Record this as the current active region. */
10646 dpyinfo->mouse_face_beg_col = hpos;
10647 dpyinfo->mouse_face_beg_row = vpos;
10648 dpyinfo->mouse_face_beg_x = x;
10649 dpyinfo->mouse_face_beg_y = row->y;
10650 dpyinfo->mouse_face_past_end = 0;
10651
10652 dpyinfo->mouse_face_end_col = hpos + 1;
10653 dpyinfo->mouse_face_end_row = vpos;
10654 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10655 dpyinfo->mouse_face_end_y = row->y;
10656 dpyinfo->mouse_face_window = window;
10657 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10658
10659 /* Display it as active. */
10660 show_mouse_face (dpyinfo, draw);
10661 dpyinfo->mouse_face_image_state = draw;
10662 }
10663
10664 set_help_echo:
10665
10666 /* Set help_echo_string to a help string to display for this tool-bar item.
10667 XTread_socket does the rest. */
10668 help_echo_object = help_echo_window = Qnil;
10669 help_echo_pos = -1;
10670 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10671 if (NILP (help_echo_string))
10672 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10673 }
10674
10675 #endif /* HAVE_WINDOW_SYSTEM */
10676
10677
10678 \f
10679 /************************************************************************
10680 Horizontal scrolling
10681 ************************************************************************/
10682
10683 static int hscroll_window_tree P_ ((Lisp_Object));
10684 static int hscroll_windows P_ ((Lisp_Object));
10685
10686 /* For all leaf windows in the window tree rooted at WINDOW, set their
10687 hscroll value so that PT is (i) visible in the window, and (ii) so
10688 that it is not within a certain margin at the window's left and
10689 right border. Value is non-zero if any window's hscroll has been
10690 changed. */
10691
10692 static int
10693 hscroll_window_tree (window)
10694 Lisp_Object window;
10695 {
10696 int hscrolled_p = 0;
10697 int hscroll_relative_p = FLOATP (Vhscroll_step);
10698 int hscroll_step_abs = 0;
10699 double hscroll_step_rel = 0;
10700
10701 if (hscroll_relative_p)
10702 {
10703 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10704 if (hscroll_step_rel < 0)
10705 {
10706 hscroll_relative_p = 0;
10707 hscroll_step_abs = 0;
10708 }
10709 }
10710 else if (INTEGERP (Vhscroll_step))
10711 {
10712 hscroll_step_abs = XINT (Vhscroll_step);
10713 if (hscroll_step_abs < 0)
10714 hscroll_step_abs = 0;
10715 }
10716 else
10717 hscroll_step_abs = 0;
10718
10719 while (WINDOWP (window))
10720 {
10721 struct window *w = XWINDOW (window);
10722
10723 if (WINDOWP (w->hchild))
10724 hscrolled_p |= hscroll_window_tree (w->hchild);
10725 else if (WINDOWP (w->vchild))
10726 hscrolled_p |= hscroll_window_tree (w->vchild);
10727 else if (w->cursor.vpos >= 0)
10728 {
10729 int h_margin;
10730 int text_area_width;
10731 struct glyph_row *current_cursor_row
10732 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10733 struct glyph_row *desired_cursor_row
10734 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10735 struct glyph_row *cursor_row
10736 = (desired_cursor_row->enabled_p
10737 ? desired_cursor_row
10738 : current_cursor_row);
10739
10740 text_area_width = window_box_width (w, TEXT_AREA);
10741
10742 /* Scroll when cursor is inside this scroll margin. */
10743 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10744
10745 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10746 && ((XFASTINT (w->hscroll)
10747 && w->cursor.x <= h_margin)
10748 || (cursor_row->enabled_p
10749 && cursor_row->truncated_on_right_p
10750 && (w->cursor.x >= text_area_width - h_margin))))
10751 {
10752 struct it it;
10753 int hscroll;
10754 struct buffer *saved_current_buffer;
10755 int pt;
10756 int wanted_x;
10757
10758 /* Find point in a display of infinite width. */
10759 saved_current_buffer = current_buffer;
10760 current_buffer = XBUFFER (w->buffer);
10761
10762 if (w == XWINDOW (selected_window))
10763 pt = BUF_PT (current_buffer);
10764 else
10765 {
10766 pt = marker_position (w->pointm);
10767 pt = max (BEGV, pt);
10768 pt = min (ZV, pt);
10769 }
10770
10771 /* Move iterator to pt starting at cursor_row->start in
10772 a line with infinite width. */
10773 init_to_row_start (&it, w, cursor_row);
10774 it.last_visible_x = INFINITY;
10775 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10776 current_buffer = saved_current_buffer;
10777
10778 /* Position cursor in window. */
10779 if (!hscroll_relative_p && hscroll_step_abs == 0)
10780 hscroll = max (0, (it.current_x
10781 - (ITERATOR_AT_END_OF_LINE_P (&it)
10782 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10783 : (text_area_width / 2))))
10784 / FRAME_COLUMN_WIDTH (it.f);
10785 else if (w->cursor.x >= text_area_width - h_margin)
10786 {
10787 if (hscroll_relative_p)
10788 wanted_x = text_area_width * (1 - hscroll_step_rel)
10789 - h_margin;
10790 else
10791 wanted_x = text_area_width
10792 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10793 - h_margin;
10794 hscroll
10795 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10796 }
10797 else
10798 {
10799 if (hscroll_relative_p)
10800 wanted_x = text_area_width * hscroll_step_rel
10801 + h_margin;
10802 else
10803 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10804 + h_margin;
10805 hscroll
10806 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10807 }
10808 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10809
10810 /* Don't call Fset_window_hscroll if value hasn't
10811 changed because it will prevent redisplay
10812 optimizations. */
10813 if (XFASTINT (w->hscroll) != hscroll)
10814 {
10815 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10816 w->hscroll = make_number (hscroll);
10817 hscrolled_p = 1;
10818 }
10819 }
10820 }
10821
10822 window = w->next;
10823 }
10824
10825 /* Value is non-zero if hscroll of any leaf window has been changed. */
10826 return hscrolled_p;
10827 }
10828
10829
10830 /* Set hscroll so that cursor is visible and not inside horizontal
10831 scroll margins for all windows in the tree rooted at WINDOW. See
10832 also hscroll_window_tree above. Value is non-zero if any window's
10833 hscroll has been changed. If it has, desired matrices on the frame
10834 of WINDOW are cleared. */
10835
10836 static int
10837 hscroll_windows (window)
10838 Lisp_Object window;
10839 {
10840 int hscrolled_p = hscroll_window_tree (window);
10841 if (hscrolled_p)
10842 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10843 return hscrolled_p;
10844 }
10845
10846
10847 \f
10848 /************************************************************************
10849 Redisplay
10850 ************************************************************************/
10851
10852 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10853 to a non-zero value. This is sometimes handy to have in a debugger
10854 session. */
10855
10856 #if GLYPH_DEBUG
10857
10858 /* First and last unchanged row for try_window_id. */
10859
10860 int debug_first_unchanged_at_end_vpos;
10861 int debug_last_unchanged_at_beg_vpos;
10862
10863 /* Delta vpos and y. */
10864
10865 int debug_dvpos, debug_dy;
10866
10867 /* Delta in characters and bytes for try_window_id. */
10868
10869 int debug_delta, debug_delta_bytes;
10870
10871 /* Values of window_end_pos and window_end_vpos at the end of
10872 try_window_id. */
10873
10874 EMACS_INT debug_end_pos, debug_end_vpos;
10875
10876 /* Append a string to W->desired_matrix->method. FMT is a printf
10877 format string. A1...A9 are a supplement for a variable-length
10878 argument list. If trace_redisplay_p is non-zero also printf the
10879 resulting string to stderr. */
10880
10881 static void
10882 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10883 struct window *w;
10884 char *fmt;
10885 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10886 {
10887 char buffer[512];
10888 char *method = w->desired_matrix->method;
10889 int len = strlen (method);
10890 int size = sizeof w->desired_matrix->method;
10891 int remaining = size - len - 1;
10892
10893 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10894 if (len && remaining)
10895 {
10896 method[len] = '|';
10897 --remaining, ++len;
10898 }
10899
10900 strncpy (method + len, buffer, remaining);
10901
10902 if (trace_redisplay_p)
10903 fprintf (stderr, "%p (%s): %s\n",
10904 w,
10905 ((BUFFERP (w->buffer)
10906 && STRINGP (XBUFFER (w->buffer)->name))
10907 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10908 : "no buffer"),
10909 buffer);
10910 }
10911
10912 #endif /* GLYPH_DEBUG */
10913
10914
10915 /* Value is non-zero if all changes in window W, which displays
10916 current_buffer, are in the text between START and END. START is a
10917 buffer position, END is given as a distance from Z. Used in
10918 redisplay_internal for display optimization. */
10919
10920 static INLINE int
10921 text_outside_line_unchanged_p (w, start, end)
10922 struct window *w;
10923 int start, end;
10924 {
10925 int unchanged_p = 1;
10926
10927 /* If text or overlays have changed, see where. */
10928 if (XFASTINT (w->last_modified) < MODIFF
10929 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10930 {
10931 /* Gap in the line? */
10932 if (GPT < start || Z - GPT < end)
10933 unchanged_p = 0;
10934
10935 /* Changes start in front of the line, or end after it? */
10936 if (unchanged_p
10937 && (BEG_UNCHANGED < start - 1
10938 || END_UNCHANGED < end))
10939 unchanged_p = 0;
10940
10941 /* If selective display, can't optimize if changes start at the
10942 beginning of the line. */
10943 if (unchanged_p
10944 && INTEGERP (current_buffer->selective_display)
10945 && XINT (current_buffer->selective_display) > 0
10946 && (BEG_UNCHANGED < start || GPT <= start))
10947 unchanged_p = 0;
10948
10949 /* If there are overlays at the start or end of the line, these
10950 may have overlay strings with newlines in them. A change at
10951 START, for instance, may actually concern the display of such
10952 overlay strings as well, and they are displayed on different
10953 lines. So, quickly rule out this case. (For the future, it
10954 might be desirable to implement something more telling than
10955 just BEG/END_UNCHANGED.) */
10956 if (unchanged_p)
10957 {
10958 if (BEG + BEG_UNCHANGED == start
10959 && overlay_touches_p (start))
10960 unchanged_p = 0;
10961 if (END_UNCHANGED == end
10962 && overlay_touches_p (Z - end))
10963 unchanged_p = 0;
10964 }
10965 }
10966
10967 return unchanged_p;
10968 }
10969
10970
10971 /* Do a frame update, taking possible shortcuts into account. This is
10972 the main external entry point for redisplay.
10973
10974 If the last redisplay displayed an echo area message and that message
10975 is no longer requested, we clear the echo area or bring back the
10976 mini-buffer if that is in use. */
10977
10978 void
10979 redisplay ()
10980 {
10981 redisplay_internal (0);
10982 }
10983
10984
10985 static Lisp_Object
10986 overlay_arrow_string_or_property (var)
10987 Lisp_Object var;
10988 {
10989 Lisp_Object val;
10990
10991 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10992 return val;
10993
10994 return Voverlay_arrow_string;
10995 }
10996
10997 /* Return 1 if there are any overlay-arrows in current_buffer. */
10998 static int
10999 overlay_arrow_in_current_buffer_p ()
11000 {
11001 Lisp_Object vlist;
11002
11003 for (vlist = Voverlay_arrow_variable_list;
11004 CONSP (vlist);
11005 vlist = XCDR (vlist))
11006 {
11007 Lisp_Object var = XCAR (vlist);
11008 Lisp_Object val;
11009
11010 if (!SYMBOLP (var))
11011 continue;
11012 val = find_symbol_value (var);
11013 if (MARKERP (val)
11014 && current_buffer == XMARKER (val)->buffer)
11015 return 1;
11016 }
11017 return 0;
11018 }
11019
11020
11021 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11022 has changed. */
11023
11024 static int
11025 overlay_arrows_changed_p ()
11026 {
11027 Lisp_Object vlist;
11028
11029 for (vlist = Voverlay_arrow_variable_list;
11030 CONSP (vlist);
11031 vlist = XCDR (vlist))
11032 {
11033 Lisp_Object var = XCAR (vlist);
11034 Lisp_Object val, pstr;
11035
11036 if (!SYMBOLP (var))
11037 continue;
11038 val = find_symbol_value (var);
11039 if (!MARKERP (val))
11040 continue;
11041 if (! EQ (COERCE_MARKER (val),
11042 Fget (var, Qlast_arrow_position))
11043 || ! (pstr = overlay_arrow_string_or_property (var),
11044 EQ (pstr, Fget (var, Qlast_arrow_string))))
11045 return 1;
11046 }
11047 return 0;
11048 }
11049
11050 /* Mark overlay arrows to be updated on next redisplay. */
11051
11052 static void
11053 update_overlay_arrows (up_to_date)
11054 int up_to_date;
11055 {
11056 Lisp_Object vlist;
11057
11058 for (vlist = Voverlay_arrow_variable_list;
11059 CONSP (vlist);
11060 vlist = XCDR (vlist))
11061 {
11062 Lisp_Object var = XCAR (vlist);
11063
11064 if (!SYMBOLP (var))
11065 continue;
11066
11067 if (up_to_date > 0)
11068 {
11069 Lisp_Object val = find_symbol_value (var);
11070 Fput (var, Qlast_arrow_position,
11071 COERCE_MARKER (val));
11072 Fput (var, Qlast_arrow_string,
11073 overlay_arrow_string_or_property (var));
11074 }
11075 else if (up_to_date < 0
11076 || !NILP (Fget (var, Qlast_arrow_position)))
11077 {
11078 Fput (var, Qlast_arrow_position, Qt);
11079 Fput (var, Qlast_arrow_string, Qt);
11080 }
11081 }
11082 }
11083
11084
11085 /* Return overlay arrow string to display at row.
11086 Return integer (bitmap number) for arrow bitmap in left fringe.
11087 Return nil if no overlay arrow. */
11088
11089 static Lisp_Object
11090 overlay_arrow_at_row (it, row)
11091 struct it *it;
11092 struct glyph_row *row;
11093 {
11094 Lisp_Object vlist;
11095
11096 for (vlist = Voverlay_arrow_variable_list;
11097 CONSP (vlist);
11098 vlist = XCDR (vlist))
11099 {
11100 Lisp_Object var = XCAR (vlist);
11101 Lisp_Object val;
11102
11103 if (!SYMBOLP (var))
11104 continue;
11105
11106 val = find_symbol_value (var);
11107
11108 if (MARKERP (val)
11109 && current_buffer == XMARKER (val)->buffer
11110 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11111 {
11112 if (FRAME_WINDOW_P (it->f)
11113 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11114 {
11115 #ifdef HAVE_WINDOW_SYSTEM
11116 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11117 {
11118 int fringe_bitmap;
11119 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11120 return make_number (fringe_bitmap);
11121 }
11122 #endif
11123 return make_number (-1); /* Use default arrow bitmap */
11124 }
11125 return overlay_arrow_string_or_property (var);
11126 }
11127 }
11128
11129 return Qnil;
11130 }
11131
11132 /* Return 1 if point moved out of or into a composition. Otherwise
11133 return 0. PREV_BUF and PREV_PT are the last point buffer and
11134 position. BUF and PT are the current point buffer and position. */
11135
11136 int
11137 check_point_in_composition (prev_buf, prev_pt, buf, pt)
11138 struct buffer *prev_buf, *buf;
11139 int prev_pt, pt;
11140 {
11141 EMACS_INT start, end;
11142 Lisp_Object prop;
11143 Lisp_Object buffer;
11144
11145 XSETBUFFER (buffer, buf);
11146 /* Check a composition at the last point if point moved within the
11147 same buffer. */
11148 if (prev_buf == buf)
11149 {
11150 if (prev_pt == pt)
11151 /* Point didn't move. */
11152 return 0;
11153
11154 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11155 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11156 && COMPOSITION_VALID_P (start, end, prop)
11157 && start < prev_pt && end > prev_pt)
11158 /* The last point was within the composition. Return 1 iff
11159 point moved out of the composition. */
11160 return (pt <= start || pt >= end);
11161 }
11162
11163 /* Check a composition at the current point. */
11164 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11165 && find_composition (pt, -1, &start, &end, &prop, buffer)
11166 && COMPOSITION_VALID_P (start, end, prop)
11167 && start < pt && end > pt);
11168 }
11169
11170
11171 /* Reconsider the setting of B->clip_changed which is displayed
11172 in window W. */
11173
11174 static INLINE void
11175 reconsider_clip_changes (w, b)
11176 struct window *w;
11177 struct buffer *b;
11178 {
11179 if (b->clip_changed
11180 && !NILP (w->window_end_valid)
11181 && w->current_matrix->buffer == b
11182 && w->current_matrix->zv == BUF_ZV (b)
11183 && w->current_matrix->begv == BUF_BEGV (b))
11184 b->clip_changed = 0;
11185
11186 /* If display wasn't paused, and W is not a tool bar window, see if
11187 point has been moved into or out of a composition. In that case,
11188 we set b->clip_changed to 1 to force updating the screen. If
11189 b->clip_changed has already been set to 1, we can skip this
11190 check. */
11191 if (!b->clip_changed
11192 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11193 {
11194 int pt;
11195
11196 if (w == XWINDOW (selected_window))
11197 pt = BUF_PT (current_buffer);
11198 else
11199 pt = marker_position (w->pointm);
11200
11201 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11202 || pt != XINT (w->last_point))
11203 && check_point_in_composition (w->current_matrix->buffer,
11204 XINT (w->last_point),
11205 XBUFFER (w->buffer), pt))
11206 b->clip_changed = 1;
11207 }
11208 }
11209 \f
11210
11211 /* Select FRAME to forward the values of frame-local variables into C
11212 variables so that the redisplay routines can access those values
11213 directly. */
11214
11215 static void
11216 select_frame_for_redisplay (frame)
11217 Lisp_Object frame;
11218 {
11219 Lisp_Object tail, symbol, val;
11220 Lisp_Object old = selected_frame;
11221 struct Lisp_Symbol *sym;
11222
11223 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11224
11225 selected_frame = frame;
11226
11227 do
11228 {
11229 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11230 if (CONSP (XCAR (tail))
11231 && (symbol = XCAR (XCAR (tail)),
11232 SYMBOLP (symbol))
11233 && (sym = indirect_variable (XSYMBOL (symbol)),
11234 val = sym->value,
11235 (BUFFER_LOCAL_VALUEP (val)))
11236 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11237 /* Use find_symbol_value rather than Fsymbol_value
11238 to avoid an error if it is void. */
11239 find_symbol_value (symbol);
11240 } while (!EQ (frame, old) && (frame = old, 1));
11241 }
11242
11243
11244 #define STOP_POLLING \
11245 do { if (! polling_stopped_here) stop_polling (); \
11246 polling_stopped_here = 1; } while (0)
11247
11248 #define RESUME_POLLING \
11249 do { if (polling_stopped_here) start_polling (); \
11250 polling_stopped_here = 0; } while (0)
11251
11252
11253 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11254 response to any user action; therefore, we should preserve the echo
11255 area. (Actually, our caller does that job.) Perhaps in the future
11256 avoid recentering windows if it is not necessary; currently that
11257 causes some problems. */
11258
11259 static void
11260 redisplay_internal (preserve_echo_area)
11261 int preserve_echo_area;
11262 {
11263 struct window *w = XWINDOW (selected_window);
11264 struct frame *f;
11265 int pause;
11266 int must_finish = 0;
11267 struct text_pos tlbufpos, tlendpos;
11268 int number_of_visible_frames;
11269 int count, count1;
11270 struct frame *sf;
11271 int polling_stopped_here = 0;
11272 Lisp_Object old_frame = selected_frame;
11273
11274 /* Non-zero means redisplay has to consider all windows on all
11275 frames. Zero means, only selected_window is considered. */
11276 int consider_all_windows_p;
11277
11278 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11279
11280 /* No redisplay if running in batch mode or frame is not yet fully
11281 initialized, or redisplay is explicitly turned off by setting
11282 Vinhibit_redisplay. */
11283 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11284 || !NILP (Vinhibit_redisplay))
11285 return;
11286
11287 /* Don't examine these until after testing Vinhibit_redisplay.
11288 When Emacs is shutting down, perhaps because its connection to
11289 X has dropped, we should not look at them at all. */
11290 f = XFRAME (w->frame);
11291 sf = SELECTED_FRAME ();
11292
11293 if (!f->glyphs_initialized_p)
11294 return;
11295
11296 /* The flag redisplay_performed_directly_p is set by
11297 direct_output_for_insert when it already did the whole screen
11298 update necessary. */
11299 if (redisplay_performed_directly_p)
11300 {
11301 redisplay_performed_directly_p = 0;
11302 if (!hscroll_windows (selected_window))
11303 return;
11304 }
11305
11306 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11307 if (popup_activated ())
11308 return;
11309 #endif
11310
11311 /* I don't think this happens but let's be paranoid. */
11312 if (redisplaying_p)
11313 return;
11314
11315 /* Record a function that resets redisplaying_p to its old value
11316 when we leave this function. */
11317 count = SPECPDL_INDEX ();
11318 record_unwind_protect (unwind_redisplay,
11319 Fcons (make_number (redisplaying_p), selected_frame));
11320 ++redisplaying_p;
11321 specbind (Qinhibit_free_realized_faces, Qnil);
11322
11323 {
11324 Lisp_Object tail, frame;
11325
11326 FOR_EACH_FRAME (tail, frame)
11327 {
11328 struct frame *f = XFRAME (frame);
11329 f->already_hscrolled_p = 0;
11330 }
11331 }
11332
11333 retry:
11334 if (!EQ (old_frame, selected_frame)
11335 && FRAME_LIVE_P (XFRAME (old_frame)))
11336 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11337 selected_frame and selected_window to be temporarily out-of-sync so
11338 when we come back here via `goto retry', we need to resync because we
11339 may need to run Elisp code (via prepare_menu_bars). */
11340 select_frame_for_redisplay (old_frame);
11341
11342 pause = 0;
11343 reconsider_clip_changes (w, current_buffer);
11344 last_escape_glyph_frame = NULL;
11345 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11346
11347 /* If new fonts have been loaded that make a glyph matrix adjustment
11348 necessary, do it. */
11349 if (fonts_changed_p)
11350 {
11351 adjust_glyphs (NULL);
11352 ++windows_or_buffers_changed;
11353 fonts_changed_p = 0;
11354 }
11355
11356 /* If face_change_count is non-zero, init_iterator will free all
11357 realized faces, which includes the faces referenced from current
11358 matrices. So, we can't reuse current matrices in this case. */
11359 if (face_change_count)
11360 ++windows_or_buffers_changed;
11361
11362 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11363 && FRAME_TTY (sf)->previous_frame != sf)
11364 {
11365 /* Since frames on a single ASCII terminal share the same
11366 display area, displaying a different frame means redisplay
11367 the whole thing. */
11368 windows_or_buffers_changed++;
11369 SET_FRAME_GARBAGED (sf);
11370 #ifndef DOS_NT
11371 set_tty_color_mode (FRAME_TTY (sf), sf);
11372 #endif
11373 FRAME_TTY (sf)->previous_frame = sf;
11374 }
11375
11376 /* Set the visible flags for all frames. Do this before checking
11377 for resized or garbaged frames; they want to know if their frames
11378 are visible. See the comment in frame.h for
11379 FRAME_SAMPLE_VISIBILITY. */
11380 {
11381 Lisp_Object tail, frame;
11382
11383 number_of_visible_frames = 0;
11384
11385 FOR_EACH_FRAME (tail, frame)
11386 {
11387 struct frame *f = XFRAME (frame);
11388
11389 FRAME_SAMPLE_VISIBILITY (f);
11390 if (FRAME_VISIBLE_P (f))
11391 ++number_of_visible_frames;
11392 clear_desired_matrices (f);
11393 }
11394 }
11395
11396 /* Notice any pending interrupt request to change frame size. */
11397 do_pending_window_change (1);
11398
11399 /* Clear frames marked as garbaged. */
11400 if (frame_garbaged)
11401 clear_garbaged_frames ();
11402
11403 /* Build menubar and tool-bar items. */
11404 if (NILP (Vmemory_full))
11405 prepare_menu_bars ();
11406
11407 if (windows_or_buffers_changed)
11408 update_mode_lines++;
11409
11410 /* Detect case that we need to write or remove a star in the mode line. */
11411 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11412 {
11413 w->update_mode_line = Qt;
11414 if (buffer_shared > 1)
11415 update_mode_lines++;
11416 }
11417
11418 /* Avoid invocation of point motion hooks by `current_column' below. */
11419 count1 = SPECPDL_INDEX ();
11420 specbind (Qinhibit_point_motion_hooks, Qt);
11421
11422 /* If %c is in the mode line, update it if needed. */
11423 if (!NILP (w->column_number_displayed)
11424 /* This alternative quickly identifies a common case
11425 where no change is needed. */
11426 && !(PT == XFASTINT (w->last_point)
11427 && XFASTINT (w->last_modified) >= MODIFF
11428 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11429 && (XFASTINT (w->column_number_displayed)
11430 != (int) current_column ())) /* iftc */
11431 w->update_mode_line = Qt;
11432
11433 unbind_to (count1, Qnil);
11434
11435 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11436
11437 /* The variable buffer_shared is set in redisplay_window and
11438 indicates that we redisplay a buffer in different windows. See
11439 there. */
11440 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11441 || cursor_type_changed);
11442
11443 /* If specs for an arrow have changed, do thorough redisplay
11444 to ensure we remove any arrow that should no longer exist. */
11445 if (overlay_arrows_changed_p ())
11446 consider_all_windows_p = windows_or_buffers_changed = 1;
11447
11448 /* Normally the message* functions will have already displayed and
11449 updated the echo area, but the frame may have been trashed, or
11450 the update may have been preempted, so display the echo area
11451 again here. Checking message_cleared_p captures the case that
11452 the echo area should be cleared. */
11453 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11454 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11455 || (message_cleared_p
11456 && minibuf_level == 0
11457 /* If the mini-window is currently selected, this means the
11458 echo-area doesn't show through. */
11459 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11460 {
11461 int window_height_changed_p = echo_area_display (0);
11462 must_finish = 1;
11463
11464 /* If we don't display the current message, don't clear the
11465 message_cleared_p flag, because, if we did, we wouldn't clear
11466 the echo area in the next redisplay which doesn't preserve
11467 the echo area. */
11468 if (!display_last_displayed_message_p)
11469 message_cleared_p = 0;
11470
11471 if (fonts_changed_p)
11472 goto retry;
11473 else if (window_height_changed_p)
11474 {
11475 consider_all_windows_p = 1;
11476 ++update_mode_lines;
11477 ++windows_or_buffers_changed;
11478
11479 /* If window configuration was changed, frames may have been
11480 marked garbaged. Clear them or we will experience
11481 surprises wrt scrolling. */
11482 if (frame_garbaged)
11483 clear_garbaged_frames ();
11484 }
11485 }
11486 else if (EQ (selected_window, minibuf_window)
11487 && (current_buffer->clip_changed
11488 || XFASTINT (w->last_modified) < MODIFF
11489 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11490 && resize_mini_window (w, 0))
11491 {
11492 /* Resized active mini-window to fit the size of what it is
11493 showing if its contents might have changed. */
11494 must_finish = 1;
11495 /* FIXME: this causes all frames to be updated, which seems unnecessary
11496 since only the current frame needs to be considered. This function needs
11497 to be rewritten with two variables, consider_all_windows and
11498 consider_all_frames. */
11499 consider_all_windows_p = 1;
11500 ++windows_or_buffers_changed;
11501 ++update_mode_lines;
11502
11503 /* If window configuration was changed, frames may have been
11504 marked garbaged. Clear them or we will experience
11505 surprises wrt scrolling. */
11506 if (frame_garbaged)
11507 clear_garbaged_frames ();
11508 }
11509
11510
11511 /* If showing the region, and mark has changed, we must redisplay
11512 the whole window. The assignment to this_line_start_pos prevents
11513 the optimization directly below this if-statement. */
11514 if (((!NILP (Vtransient_mark_mode)
11515 && !NILP (XBUFFER (w->buffer)->mark_active))
11516 != !NILP (w->region_showing))
11517 || (!NILP (w->region_showing)
11518 && !EQ (w->region_showing,
11519 Fmarker_position (XBUFFER (w->buffer)->mark))))
11520 CHARPOS (this_line_start_pos) = 0;
11521
11522 /* Optimize the case that only the line containing the cursor in the
11523 selected window has changed. Variables starting with this_ are
11524 set in display_line and record information about the line
11525 containing the cursor. */
11526 tlbufpos = this_line_start_pos;
11527 tlendpos = this_line_end_pos;
11528 if (!consider_all_windows_p
11529 && CHARPOS (tlbufpos) > 0
11530 && NILP (w->update_mode_line)
11531 && !current_buffer->clip_changed
11532 && !current_buffer->prevent_redisplay_optimizations_p
11533 && FRAME_VISIBLE_P (XFRAME (w->frame))
11534 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11535 /* Make sure recorded data applies to current buffer, etc. */
11536 && this_line_buffer == current_buffer
11537 && current_buffer == XBUFFER (w->buffer)
11538 && NILP (w->force_start)
11539 && NILP (w->optional_new_start)
11540 /* Point must be on the line that we have info recorded about. */
11541 && PT >= CHARPOS (tlbufpos)
11542 && PT <= Z - CHARPOS (tlendpos)
11543 /* All text outside that line, including its final newline,
11544 must be unchanged. */
11545 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11546 CHARPOS (tlendpos)))
11547 {
11548 if (CHARPOS (tlbufpos) > BEGV
11549 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11550 && (CHARPOS (tlbufpos) == ZV
11551 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11552 /* Former continuation line has disappeared by becoming empty. */
11553 goto cancel;
11554 else if (XFASTINT (w->last_modified) < MODIFF
11555 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11556 || MINI_WINDOW_P (w))
11557 {
11558 /* We have to handle the case of continuation around a
11559 wide-column character (see the comment in indent.c around
11560 line 1340).
11561
11562 For instance, in the following case:
11563
11564 -------- Insert --------
11565 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11566 J_I_ ==> J_I_ `^^' are cursors.
11567 ^^ ^^
11568 -------- --------
11569
11570 As we have to redraw the line above, we cannot use this
11571 optimization. */
11572
11573 struct it it;
11574 int line_height_before = this_line_pixel_height;
11575
11576 /* Note that start_display will handle the case that the
11577 line starting at tlbufpos is a continuation line. */
11578 start_display (&it, w, tlbufpos);
11579
11580 /* Implementation note: It this still necessary? */
11581 if (it.current_x != this_line_start_x)
11582 goto cancel;
11583
11584 TRACE ((stderr, "trying display optimization 1\n"));
11585 w->cursor.vpos = -1;
11586 overlay_arrow_seen = 0;
11587 it.vpos = this_line_vpos;
11588 it.current_y = this_line_y;
11589 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11590 display_line (&it);
11591
11592 /* If line contains point, is not continued,
11593 and ends at same distance from eob as before, we win. */
11594 if (w->cursor.vpos >= 0
11595 /* Line is not continued, otherwise this_line_start_pos
11596 would have been set to 0 in display_line. */
11597 && CHARPOS (this_line_start_pos)
11598 /* Line ends as before. */
11599 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11600 /* Line has same height as before. Otherwise other lines
11601 would have to be shifted up or down. */
11602 && this_line_pixel_height == line_height_before)
11603 {
11604 /* If this is not the window's last line, we must adjust
11605 the charstarts of the lines below. */
11606 if (it.current_y < it.last_visible_y)
11607 {
11608 struct glyph_row *row
11609 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11610 int delta, delta_bytes;
11611
11612 /* We used to distinguish between two cases here,
11613 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11614 when the line ends in a newline or the end of the
11615 buffer's accessible portion. But both cases did
11616 the same, so they were collapsed. */
11617 delta = (Z
11618 - CHARPOS (tlendpos)
11619 - MATRIX_ROW_START_CHARPOS (row));
11620 delta_bytes = (Z_BYTE
11621 - BYTEPOS (tlendpos)
11622 - MATRIX_ROW_START_BYTEPOS (row));
11623
11624 increment_matrix_positions (w->current_matrix,
11625 this_line_vpos + 1,
11626 w->current_matrix->nrows,
11627 delta, delta_bytes);
11628 }
11629
11630 /* If this row displays text now but previously didn't,
11631 or vice versa, w->window_end_vpos may have to be
11632 adjusted. */
11633 if ((it.glyph_row - 1)->displays_text_p)
11634 {
11635 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11636 XSETINT (w->window_end_vpos, this_line_vpos);
11637 }
11638 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11639 && this_line_vpos > 0)
11640 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11641 w->window_end_valid = Qnil;
11642
11643 /* Update hint: No need to try to scroll in update_window. */
11644 w->desired_matrix->no_scrolling_p = 1;
11645
11646 #if GLYPH_DEBUG
11647 *w->desired_matrix->method = 0;
11648 debug_method_add (w, "optimization 1");
11649 #endif
11650 #ifdef HAVE_WINDOW_SYSTEM
11651 update_window_fringes (w, 0);
11652 #endif
11653 goto update;
11654 }
11655 else
11656 goto cancel;
11657 }
11658 else if (/* Cursor position hasn't changed. */
11659 PT == XFASTINT (w->last_point)
11660 /* Make sure the cursor was last displayed
11661 in this window. Otherwise we have to reposition it. */
11662 && 0 <= w->cursor.vpos
11663 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11664 {
11665 if (!must_finish)
11666 {
11667 do_pending_window_change (1);
11668
11669 /* We used to always goto end_of_redisplay here, but this
11670 isn't enough if we have a blinking cursor. */
11671 if (w->cursor_off_p == w->last_cursor_off_p)
11672 goto end_of_redisplay;
11673 }
11674 goto update;
11675 }
11676 /* If highlighting the region, or if the cursor is in the echo area,
11677 then we can't just move the cursor. */
11678 else if (! (!NILP (Vtransient_mark_mode)
11679 && !NILP (current_buffer->mark_active))
11680 && (EQ (selected_window, current_buffer->last_selected_window)
11681 || highlight_nonselected_windows)
11682 && NILP (w->region_showing)
11683 && NILP (Vshow_trailing_whitespace)
11684 && !cursor_in_echo_area)
11685 {
11686 struct it it;
11687 struct glyph_row *row;
11688
11689 /* Skip from tlbufpos to PT and see where it is. Note that
11690 PT may be in invisible text. If so, we will end at the
11691 next visible position. */
11692 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11693 NULL, DEFAULT_FACE_ID);
11694 it.current_x = this_line_start_x;
11695 it.current_y = this_line_y;
11696 it.vpos = this_line_vpos;
11697
11698 /* The call to move_it_to stops in front of PT, but
11699 moves over before-strings. */
11700 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11701
11702 if (it.vpos == this_line_vpos
11703 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11704 row->enabled_p))
11705 {
11706 xassert (this_line_vpos == it.vpos);
11707 xassert (this_line_y == it.current_y);
11708 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11709 #if GLYPH_DEBUG
11710 *w->desired_matrix->method = 0;
11711 debug_method_add (w, "optimization 3");
11712 #endif
11713 goto update;
11714 }
11715 else
11716 goto cancel;
11717 }
11718
11719 cancel:
11720 /* Text changed drastically or point moved off of line. */
11721 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11722 }
11723
11724 CHARPOS (this_line_start_pos) = 0;
11725 consider_all_windows_p |= buffer_shared > 1;
11726 ++clear_face_cache_count;
11727 #ifdef HAVE_WINDOW_SYSTEM
11728 ++clear_image_cache_count;
11729 #endif
11730
11731 /* Build desired matrices, and update the display. If
11732 consider_all_windows_p is non-zero, do it for all windows on all
11733 frames. Otherwise do it for selected_window, only. */
11734
11735 if (consider_all_windows_p)
11736 {
11737 Lisp_Object tail, frame;
11738
11739 FOR_EACH_FRAME (tail, frame)
11740 XFRAME (frame)->updated_p = 0;
11741
11742 /* Recompute # windows showing selected buffer. This will be
11743 incremented each time such a window is displayed. */
11744 buffer_shared = 0;
11745
11746 FOR_EACH_FRAME (tail, frame)
11747 {
11748 struct frame *f = XFRAME (frame);
11749
11750 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11751 {
11752 if (! EQ (frame, selected_frame))
11753 /* Select the frame, for the sake of frame-local
11754 variables. */
11755 select_frame_for_redisplay (frame);
11756
11757 /* Mark all the scroll bars to be removed; we'll redeem
11758 the ones we want when we redisplay their windows. */
11759 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11760 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11761
11762 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11763 redisplay_windows (FRAME_ROOT_WINDOW (f));
11764
11765 /* The X error handler may have deleted that frame. */
11766 if (!FRAME_LIVE_P (f))
11767 continue;
11768
11769 /* Any scroll bars which redisplay_windows should have
11770 nuked should now go away. */
11771 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11772 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11773
11774 /* If fonts changed, display again. */
11775 /* ??? rms: I suspect it is a mistake to jump all the way
11776 back to retry here. It should just retry this frame. */
11777 if (fonts_changed_p)
11778 goto retry;
11779
11780 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11781 {
11782 /* See if we have to hscroll. */
11783 if (!f->already_hscrolled_p)
11784 {
11785 f->already_hscrolled_p = 1;
11786 if (hscroll_windows (f->root_window))
11787 goto retry;
11788 }
11789
11790 /* Prevent various kinds of signals during display
11791 update. stdio is not robust about handling
11792 signals, which can cause an apparent I/O
11793 error. */
11794 if (interrupt_input)
11795 unrequest_sigio ();
11796 STOP_POLLING;
11797
11798 /* Update the display. */
11799 set_window_update_flags (XWINDOW (f->root_window), 1);
11800 pause |= update_frame (f, 0, 0);
11801 f->updated_p = 1;
11802 }
11803 }
11804 }
11805
11806 if (!EQ (old_frame, selected_frame)
11807 && FRAME_LIVE_P (XFRAME (old_frame)))
11808 /* We played a bit fast-and-loose above and allowed selected_frame
11809 and selected_window to be temporarily out-of-sync but let's make
11810 sure this stays contained. */
11811 select_frame_for_redisplay (old_frame);
11812 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11813
11814 if (!pause)
11815 {
11816 /* Do the mark_window_display_accurate after all windows have
11817 been redisplayed because this call resets flags in buffers
11818 which are needed for proper redisplay. */
11819 FOR_EACH_FRAME (tail, frame)
11820 {
11821 struct frame *f = XFRAME (frame);
11822 if (f->updated_p)
11823 {
11824 mark_window_display_accurate (f->root_window, 1);
11825 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11826 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11827 }
11828 }
11829 }
11830 }
11831 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11832 {
11833 Lisp_Object mini_window;
11834 struct frame *mini_frame;
11835
11836 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11837 /* Use list_of_error, not Qerror, so that
11838 we catch only errors and don't run the debugger. */
11839 internal_condition_case_1 (redisplay_window_1, selected_window,
11840 list_of_error,
11841 redisplay_window_error);
11842
11843 /* Compare desired and current matrices, perform output. */
11844
11845 update:
11846 /* If fonts changed, display again. */
11847 if (fonts_changed_p)
11848 goto retry;
11849
11850 /* Prevent various kinds of signals during display update.
11851 stdio is not robust about handling signals,
11852 which can cause an apparent I/O error. */
11853 if (interrupt_input)
11854 unrequest_sigio ();
11855 STOP_POLLING;
11856
11857 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11858 {
11859 if (hscroll_windows (selected_window))
11860 goto retry;
11861
11862 XWINDOW (selected_window)->must_be_updated_p = 1;
11863 pause = update_frame (sf, 0, 0);
11864 }
11865
11866 /* We may have called echo_area_display at the top of this
11867 function. If the echo area is on another frame, that may
11868 have put text on a frame other than the selected one, so the
11869 above call to update_frame would not have caught it. Catch
11870 it here. */
11871 mini_window = FRAME_MINIBUF_WINDOW (sf);
11872 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11873
11874 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11875 {
11876 XWINDOW (mini_window)->must_be_updated_p = 1;
11877 pause |= update_frame (mini_frame, 0, 0);
11878 if (!pause && hscroll_windows (mini_window))
11879 goto retry;
11880 }
11881 }
11882
11883 /* If display was paused because of pending input, make sure we do a
11884 thorough update the next time. */
11885 if (pause)
11886 {
11887 /* Prevent the optimization at the beginning of
11888 redisplay_internal that tries a single-line update of the
11889 line containing the cursor in the selected window. */
11890 CHARPOS (this_line_start_pos) = 0;
11891
11892 /* Let the overlay arrow be updated the next time. */
11893 update_overlay_arrows (0);
11894
11895 /* If we pause after scrolling, some rows in the current
11896 matrices of some windows are not valid. */
11897 if (!WINDOW_FULL_WIDTH_P (w)
11898 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11899 update_mode_lines = 1;
11900 }
11901 else
11902 {
11903 if (!consider_all_windows_p)
11904 {
11905 /* This has already been done above if
11906 consider_all_windows_p is set. */
11907 mark_window_display_accurate_1 (w, 1);
11908
11909 /* Say overlay arrows are up to date. */
11910 update_overlay_arrows (1);
11911
11912 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11913 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11914 }
11915
11916 update_mode_lines = 0;
11917 windows_or_buffers_changed = 0;
11918 cursor_type_changed = 0;
11919 }
11920
11921 /* Start SIGIO interrupts coming again. Having them off during the
11922 code above makes it less likely one will discard output, but not
11923 impossible, since there might be stuff in the system buffer here.
11924 But it is much hairier to try to do anything about that. */
11925 if (interrupt_input)
11926 request_sigio ();
11927 RESUME_POLLING;
11928
11929 /* If a frame has become visible which was not before, redisplay
11930 again, so that we display it. Expose events for such a frame
11931 (which it gets when becoming visible) don't call the parts of
11932 redisplay constructing glyphs, so simply exposing a frame won't
11933 display anything in this case. So, we have to display these
11934 frames here explicitly. */
11935 if (!pause)
11936 {
11937 Lisp_Object tail, frame;
11938 int new_count = 0;
11939
11940 FOR_EACH_FRAME (tail, frame)
11941 {
11942 int this_is_visible = 0;
11943
11944 if (XFRAME (frame)->visible)
11945 this_is_visible = 1;
11946 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11947 if (XFRAME (frame)->visible)
11948 this_is_visible = 1;
11949
11950 if (this_is_visible)
11951 new_count++;
11952 }
11953
11954 if (new_count != number_of_visible_frames)
11955 windows_or_buffers_changed++;
11956 }
11957
11958 /* Change frame size now if a change is pending. */
11959 do_pending_window_change (1);
11960
11961 /* If we just did a pending size change, or have additional
11962 visible frames, redisplay again. */
11963 if (windows_or_buffers_changed && !pause)
11964 goto retry;
11965
11966 /* Clear the face cache eventually. */
11967 if (consider_all_windows_p)
11968 {
11969 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11970 {
11971 clear_face_cache (0);
11972 clear_face_cache_count = 0;
11973 }
11974 #ifdef HAVE_WINDOW_SYSTEM
11975 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11976 {
11977 clear_image_caches (Qnil);
11978 clear_image_cache_count = 0;
11979 }
11980 #endif /* HAVE_WINDOW_SYSTEM */
11981 }
11982
11983 end_of_redisplay:
11984 unbind_to (count, Qnil);
11985 RESUME_POLLING;
11986 }
11987
11988
11989 /* Redisplay, but leave alone any recent echo area message unless
11990 another message has been requested in its place.
11991
11992 This is useful in situations where you need to redisplay but no
11993 user action has occurred, making it inappropriate for the message
11994 area to be cleared. See tracking_off and
11995 wait_reading_process_output for examples of these situations.
11996
11997 FROM_WHERE is an integer saying from where this function was
11998 called. This is useful for debugging. */
11999
12000 void
12001 redisplay_preserve_echo_area (from_where)
12002 int from_where;
12003 {
12004 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12005
12006 if (!NILP (echo_area_buffer[1]))
12007 {
12008 /* We have a previously displayed message, but no current
12009 message. Redisplay the previous message. */
12010 display_last_displayed_message_p = 1;
12011 redisplay_internal (1);
12012 display_last_displayed_message_p = 0;
12013 }
12014 else
12015 redisplay_internal (1);
12016
12017 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12018 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12019 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12020 }
12021
12022
12023 /* Function registered with record_unwind_protect in
12024 redisplay_internal. Reset redisplaying_p to the value it had
12025 before redisplay_internal was called, and clear
12026 prevent_freeing_realized_faces_p. It also selects the previously
12027 selected frame, unless it has been deleted (by an X connection
12028 failure during redisplay, for example). */
12029
12030 static Lisp_Object
12031 unwind_redisplay (val)
12032 Lisp_Object val;
12033 {
12034 Lisp_Object old_redisplaying_p, old_frame;
12035
12036 old_redisplaying_p = XCAR (val);
12037 redisplaying_p = XFASTINT (old_redisplaying_p);
12038 old_frame = XCDR (val);
12039 if (! EQ (old_frame, selected_frame)
12040 && FRAME_LIVE_P (XFRAME (old_frame)))
12041 select_frame_for_redisplay (old_frame);
12042 return Qnil;
12043 }
12044
12045
12046 /* Mark the display of window W as accurate or inaccurate. If
12047 ACCURATE_P is non-zero mark display of W as accurate. If
12048 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12049 redisplay_internal is called. */
12050
12051 static void
12052 mark_window_display_accurate_1 (w, accurate_p)
12053 struct window *w;
12054 int accurate_p;
12055 {
12056 if (BUFFERP (w->buffer))
12057 {
12058 struct buffer *b = XBUFFER (w->buffer);
12059
12060 w->last_modified
12061 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12062 w->last_overlay_modified
12063 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12064 w->last_had_star
12065 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12066
12067 if (accurate_p)
12068 {
12069 b->clip_changed = 0;
12070 b->prevent_redisplay_optimizations_p = 0;
12071
12072 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12073 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12074 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12075 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12076
12077 w->current_matrix->buffer = b;
12078 w->current_matrix->begv = BUF_BEGV (b);
12079 w->current_matrix->zv = BUF_ZV (b);
12080
12081 w->last_cursor = w->cursor;
12082 w->last_cursor_off_p = w->cursor_off_p;
12083
12084 if (w == XWINDOW (selected_window))
12085 w->last_point = make_number (BUF_PT (b));
12086 else
12087 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12088 }
12089 }
12090
12091 if (accurate_p)
12092 {
12093 w->window_end_valid = w->buffer;
12094 w->update_mode_line = Qnil;
12095 }
12096 }
12097
12098
12099 /* Mark the display of windows in the window tree rooted at WINDOW as
12100 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12101 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12102 be redisplayed the next time redisplay_internal is called. */
12103
12104 void
12105 mark_window_display_accurate (window, accurate_p)
12106 Lisp_Object window;
12107 int accurate_p;
12108 {
12109 struct window *w;
12110
12111 for (; !NILP (window); window = w->next)
12112 {
12113 w = XWINDOW (window);
12114 mark_window_display_accurate_1 (w, accurate_p);
12115
12116 if (!NILP (w->vchild))
12117 mark_window_display_accurate (w->vchild, accurate_p);
12118 if (!NILP (w->hchild))
12119 mark_window_display_accurate (w->hchild, accurate_p);
12120 }
12121
12122 if (accurate_p)
12123 {
12124 update_overlay_arrows (1);
12125 }
12126 else
12127 {
12128 /* Force a thorough redisplay the next time by setting
12129 last_arrow_position and last_arrow_string to t, which is
12130 unequal to any useful value of Voverlay_arrow_... */
12131 update_overlay_arrows (-1);
12132 }
12133 }
12134
12135
12136 /* Return value in display table DP (Lisp_Char_Table *) for character
12137 C. Since a display table doesn't have any parent, we don't have to
12138 follow parent. Do not call this function directly but use the
12139 macro DISP_CHAR_VECTOR. */
12140
12141 Lisp_Object
12142 disp_char_vector (dp, c)
12143 struct Lisp_Char_Table *dp;
12144 int c;
12145 {
12146 Lisp_Object val;
12147
12148 if (ASCII_CHAR_P (c))
12149 {
12150 val = dp->ascii;
12151 if (SUB_CHAR_TABLE_P (val))
12152 val = XSUB_CHAR_TABLE (val)->contents[c];
12153 }
12154 else
12155 {
12156 Lisp_Object table;
12157
12158 XSETCHAR_TABLE (table, dp);
12159 val = char_table_ref (table, c);
12160 }
12161 if (NILP (val))
12162 val = dp->defalt;
12163 return val;
12164 }
12165
12166
12167 \f
12168 /***********************************************************************
12169 Window Redisplay
12170 ***********************************************************************/
12171
12172 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12173
12174 static void
12175 redisplay_windows (window)
12176 Lisp_Object window;
12177 {
12178 while (!NILP (window))
12179 {
12180 struct window *w = XWINDOW (window);
12181
12182 if (!NILP (w->hchild))
12183 redisplay_windows (w->hchild);
12184 else if (!NILP (w->vchild))
12185 redisplay_windows (w->vchild);
12186 else if (!NILP (w->buffer))
12187 {
12188 displayed_buffer = XBUFFER (w->buffer);
12189 /* Use list_of_error, not Qerror, so that
12190 we catch only errors and don't run the debugger. */
12191 internal_condition_case_1 (redisplay_window_0, window,
12192 list_of_error,
12193 redisplay_window_error);
12194 }
12195
12196 window = w->next;
12197 }
12198 }
12199
12200 static Lisp_Object
12201 redisplay_window_error ()
12202 {
12203 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12204 return Qnil;
12205 }
12206
12207 static Lisp_Object
12208 redisplay_window_0 (window)
12209 Lisp_Object window;
12210 {
12211 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12212 redisplay_window (window, 0);
12213 return Qnil;
12214 }
12215
12216 static Lisp_Object
12217 redisplay_window_1 (window)
12218 Lisp_Object window;
12219 {
12220 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12221 redisplay_window (window, 1);
12222 return Qnil;
12223 }
12224 \f
12225
12226 /* Increment GLYPH until it reaches END or CONDITION fails while
12227 adding (GLYPH)->pixel_width to X. */
12228
12229 #define SKIP_GLYPHS(glyph, end, x, condition) \
12230 do \
12231 { \
12232 (x) += (glyph)->pixel_width; \
12233 ++(glyph); \
12234 } \
12235 while ((glyph) < (end) && (condition))
12236
12237
12238 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12239 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12240 which positions recorded in ROW differ from current buffer
12241 positions.
12242
12243 Return 0 if cursor is not on this row, 1 otherwise. */
12244
12245 int
12246 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12247 struct window *w;
12248 struct glyph_row *row;
12249 struct glyph_matrix *matrix;
12250 int delta, delta_bytes, dy, dvpos;
12251 {
12252 struct glyph *glyph = row->glyphs[TEXT_AREA];
12253 struct glyph *end = glyph + row->used[TEXT_AREA];
12254 struct glyph *cursor = NULL;
12255 /* The first glyph that starts a sequence of glyphs from a string
12256 that is a value of a display property. */
12257 struct glyph *string_start;
12258 /* The X coordinate of string_start. */
12259 int string_start_x;
12260 /* The last known character position in row. */
12261 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12262 /* The last known character position before string_start. */
12263 int string_before_pos;
12264 int x = row->x;
12265 int cursor_x = x;
12266 /* Last buffer position covered by an overlay. */
12267 int cursor_from_overlay_pos = 0;
12268 int pt_old = PT - delta;
12269
12270 /* Skip over glyphs not having an object at the start of the row.
12271 These are special glyphs like truncation marks on terminal
12272 frames. */
12273 if (row->displays_text_p)
12274 while (glyph < end
12275 && INTEGERP (glyph->object)
12276 && glyph->charpos < 0)
12277 {
12278 x += glyph->pixel_width;
12279 ++glyph;
12280 }
12281
12282 string_start = NULL;
12283 while (glyph < end
12284 && !INTEGERP (glyph->object)
12285 && (!BUFFERP (glyph->object)
12286 || (last_pos = glyph->charpos) < pt_old
12287 || glyph->avoid_cursor_p))
12288 {
12289 if (! STRINGP (glyph->object))
12290 {
12291 string_start = NULL;
12292 x += glyph->pixel_width;
12293 ++glyph;
12294 /* If we are beyond the cursor position computed from the
12295 last overlay seen, that overlay is not in effect for
12296 current cursor position. Reset the cursor information
12297 computed from that overlay. */
12298 if (cursor_from_overlay_pos
12299 && last_pos >= cursor_from_overlay_pos)
12300 {
12301 cursor_from_overlay_pos = 0;
12302 cursor = NULL;
12303 }
12304 }
12305 else
12306 {
12307 if (string_start == NULL)
12308 {
12309 string_before_pos = last_pos;
12310 string_start = glyph;
12311 string_start_x = x;
12312 }
12313 /* Skip all glyphs from a string. */
12314 do
12315 {
12316 Lisp_Object cprop;
12317 int pos;
12318 if ((cursor == NULL || glyph > cursor)
12319 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12320 Qcursor, (glyph)->object),
12321 !NILP (cprop))
12322 && (pos = string_buffer_position (w, glyph->object,
12323 string_before_pos),
12324 (pos == 0 /* from overlay */
12325 || pos == pt_old)))
12326 {
12327 /* Compute the first buffer position after the overlay.
12328 If the `cursor' property tells us how many positions
12329 are associated with the overlay, use that. Otherwise,
12330 estimate from the buffer positions of the glyphs
12331 before and after the overlay. */
12332 cursor_from_overlay_pos = (pos ? 0 : last_pos
12333 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12334 cursor = glyph;
12335 cursor_x = x;
12336 }
12337 x += glyph->pixel_width;
12338 ++glyph;
12339 }
12340 while (glyph < end && EQ (glyph->object, string_start->object));
12341 }
12342 }
12343
12344 if (cursor != NULL)
12345 {
12346 glyph = cursor;
12347 x = cursor_x;
12348 }
12349 else if (row->ends_in_ellipsis_p && glyph == end)
12350 {
12351 /* Scan back over the ellipsis glyphs, decrementing positions. */
12352 while (glyph > row->glyphs[TEXT_AREA]
12353 && (glyph - 1)->charpos == last_pos)
12354 glyph--, x -= glyph->pixel_width;
12355 /* That loop always goes one position too far, including the
12356 glyph before the ellipsis. So scan forward over that one. */
12357 x += glyph->pixel_width;
12358 glyph++;
12359 }
12360 else if (string_start
12361 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12362 {
12363 /* We may have skipped over point because the previous glyphs
12364 are from string. As there's no easy way to know the
12365 character position of the current glyph, find the correct
12366 glyph on point by scanning from string_start again. */
12367 Lisp_Object limit;
12368 Lisp_Object string;
12369 struct glyph *stop = glyph;
12370 int pos;
12371
12372 limit = make_number (pt_old + 1);
12373 glyph = string_start;
12374 x = string_start_x;
12375 string = glyph->object;
12376 pos = string_buffer_position (w, string, string_before_pos);
12377 /* If POS == 0, STRING is from overlay. We skip such glyphs
12378 because we always put the cursor after overlay strings. */
12379 while (pos == 0 && glyph < stop)
12380 {
12381 string = glyph->object;
12382 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12383 if (glyph < stop)
12384 pos = string_buffer_position (w, glyph->object, string_before_pos);
12385 }
12386
12387 while (glyph < stop)
12388 {
12389 pos = XINT (Fnext_single_char_property_change
12390 (make_number (pos), Qdisplay, Qnil, limit));
12391 if (pos > pt_old)
12392 break;
12393 /* Skip glyphs from the same string. */
12394 string = glyph->object;
12395 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12396 /* Skip glyphs from an overlay. */
12397 while (glyph < stop
12398 && ! string_buffer_position (w, glyph->object, pos))
12399 {
12400 string = glyph->object;
12401 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12402 }
12403 }
12404
12405 /* If we reached the end of the line, and END was from a string,
12406 the cursor is not on this line. */
12407 if (glyph == end && row->continued_p)
12408 return 0;
12409 }
12410
12411 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12412 w->cursor.x = x;
12413 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12414 w->cursor.y = row->y + dy;
12415
12416 if (w == XWINDOW (selected_window))
12417 {
12418 if (!row->continued_p
12419 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12420 && row->x == 0)
12421 {
12422 this_line_buffer = XBUFFER (w->buffer);
12423
12424 CHARPOS (this_line_start_pos)
12425 = MATRIX_ROW_START_CHARPOS (row) + delta;
12426 BYTEPOS (this_line_start_pos)
12427 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12428
12429 CHARPOS (this_line_end_pos)
12430 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12431 BYTEPOS (this_line_end_pos)
12432 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12433
12434 this_line_y = w->cursor.y;
12435 this_line_pixel_height = row->height;
12436 this_line_vpos = w->cursor.vpos;
12437 this_line_start_x = row->x;
12438 }
12439 else
12440 CHARPOS (this_line_start_pos) = 0;
12441 }
12442
12443 return 1;
12444 }
12445
12446
12447 /* Run window scroll functions, if any, for WINDOW with new window
12448 start STARTP. Sets the window start of WINDOW to that position.
12449
12450 We assume that the window's buffer is really current. */
12451
12452 static INLINE struct text_pos
12453 run_window_scroll_functions (window, startp)
12454 Lisp_Object window;
12455 struct text_pos startp;
12456 {
12457 struct window *w = XWINDOW (window);
12458 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12459
12460 if (current_buffer != XBUFFER (w->buffer))
12461 abort ();
12462
12463 if (!NILP (Vwindow_scroll_functions))
12464 {
12465 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12466 make_number (CHARPOS (startp)));
12467 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12468 /* In case the hook functions switch buffers. */
12469 if (current_buffer != XBUFFER (w->buffer))
12470 set_buffer_internal_1 (XBUFFER (w->buffer));
12471 }
12472
12473 return startp;
12474 }
12475
12476
12477 /* Make sure the line containing the cursor is fully visible.
12478 A value of 1 means there is nothing to be done.
12479 (Either the line is fully visible, or it cannot be made so,
12480 or we cannot tell.)
12481
12482 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12483 is higher than window.
12484
12485 A value of 0 means the caller should do scrolling
12486 as if point had gone off the screen. */
12487
12488 static int
12489 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12490 struct window *w;
12491 int force_p;
12492 int current_matrix_p;
12493 {
12494 struct glyph_matrix *matrix;
12495 struct glyph_row *row;
12496 int window_height;
12497
12498 if (!make_cursor_line_fully_visible_p)
12499 return 1;
12500
12501 /* It's not always possible to find the cursor, e.g, when a window
12502 is full of overlay strings. Don't do anything in that case. */
12503 if (w->cursor.vpos < 0)
12504 return 1;
12505
12506 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12507 row = MATRIX_ROW (matrix, w->cursor.vpos);
12508
12509 /* If the cursor row is not partially visible, there's nothing to do. */
12510 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12511 return 1;
12512
12513 /* If the row the cursor is in is taller than the window's height,
12514 it's not clear what to do, so do nothing. */
12515 window_height = window_box_height (w);
12516 if (row->height >= window_height)
12517 {
12518 if (!force_p || MINI_WINDOW_P (w)
12519 || w->vscroll || w->cursor.vpos == 0)
12520 return 1;
12521 }
12522 return 0;
12523 }
12524
12525
12526 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12527 non-zero means only WINDOW is redisplayed in redisplay_internal.
12528 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12529 in redisplay_window to bring a partially visible line into view in
12530 the case that only the cursor has moved.
12531
12532 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12533 last screen line's vertical height extends past the end of the screen.
12534
12535 Value is
12536
12537 1 if scrolling succeeded
12538
12539 0 if scrolling didn't find point.
12540
12541 -1 if new fonts have been loaded so that we must interrupt
12542 redisplay, adjust glyph matrices, and try again. */
12543
12544 enum
12545 {
12546 SCROLLING_SUCCESS,
12547 SCROLLING_FAILED,
12548 SCROLLING_NEED_LARGER_MATRICES
12549 };
12550
12551 static int
12552 try_scrolling (window, just_this_one_p, scroll_conservatively,
12553 scroll_step, temp_scroll_step, last_line_misfit)
12554 Lisp_Object window;
12555 int just_this_one_p;
12556 EMACS_INT scroll_conservatively, scroll_step;
12557 int temp_scroll_step;
12558 int last_line_misfit;
12559 {
12560 struct window *w = XWINDOW (window);
12561 struct frame *f = XFRAME (w->frame);
12562 struct text_pos pos, startp;
12563 struct it it;
12564 int this_scroll_margin, scroll_max, rc, height;
12565 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
12566 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12567 Lisp_Object aggressive;
12568 int scroll_limit = INT_MAX / FRAME_LINE_HEIGHT (f);
12569
12570 #if GLYPH_DEBUG
12571 debug_method_add (w, "try_scrolling");
12572 #endif
12573
12574 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12575
12576 /* Compute scroll margin height in pixels. We scroll when point is
12577 within this distance from the top or bottom of the window. */
12578 if (scroll_margin > 0)
12579 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
12580 * FRAME_LINE_HEIGHT (f);
12581 else
12582 this_scroll_margin = 0;
12583
12584 /* Force scroll_conservatively to have a reasonable value, to avoid
12585 overflow while computing how much to scroll. Note that the user
12586 can supply scroll-conservatively equal to `most-positive-fixnum',
12587 which can be larger than INT_MAX. */
12588 if (scroll_conservatively > scroll_limit)
12589 {
12590 scroll_conservatively = scroll_limit;
12591 scroll_max = INT_MAX;
12592 }
12593 else if (scroll_step || scroll_conservatively || temp_scroll_step)
12594 /* Compute how much we should try to scroll maximally to bring
12595 point into view. */
12596 scroll_max = (max (scroll_step,
12597 max (scroll_conservatively, temp_scroll_step))
12598 * FRAME_LINE_HEIGHT (f));
12599 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12600 || NUMBERP (current_buffer->scroll_up_aggressively))
12601 /* We're trying to scroll because of aggressive scrolling but no
12602 scroll_step is set. Choose an arbitrary one. */
12603 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
12604 else
12605 scroll_max = 0;
12606
12607 too_near_end:
12608
12609 /* Decide whether to scroll down. */
12610 if (PT > CHARPOS (startp))
12611 {
12612 int scroll_margin_y;
12613
12614 /* Compute the pixel ypos of the scroll margin, then move it to
12615 either that ypos or PT, whichever comes first. */
12616 start_display (&it, w, startp);
12617 scroll_margin_y = it.last_visible_y - this_scroll_margin
12618 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
12619 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
12620 (MOVE_TO_POS | MOVE_TO_Y));
12621
12622 if (PT > CHARPOS (it.current.pos))
12623 {
12624 int y0 = line_bottom_y (&it);
12625
12626 /* Compute the distance from the scroll margin to PT
12627 (including the height of the cursor line). Moving the
12628 iterator unconditionally to PT can be slow if PT is far
12629 away, so stop 10 lines past the window bottom (is there a
12630 way to do the right thing quickly?). */
12631 move_it_to (&it, PT, -1,
12632 it.last_visible_y + 10 * FRAME_LINE_HEIGHT (f),
12633 -1, MOVE_TO_POS | MOVE_TO_Y);
12634 dy = line_bottom_y (&it) - y0;
12635
12636 if (dy > scroll_max)
12637 return SCROLLING_FAILED;
12638
12639 scroll_down_p = 1;
12640 }
12641 }
12642
12643 if (scroll_down_p)
12644 {
12645 /* Point is in or below the bottom scroll margin, so move the
12646 window start down. If scrolling conservatively, move it just
12647 enough down to make point visible. If scroll_step is set,
12648 move it down by scroll_step. */
12649 if (scroll_conservatively)
12650 amount_to_scroll
12651 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12652 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12653 else if (scroll_step || temp_scroll_step)
12654 amount_to_scroll = scroll_max;
12655 else
12656 {
12657 aggressive = current_buffer->scroll_up_aggressively;
12658 height = WINDOW_BOX_TEXT_HEIGHT (w);
12659 if (NUMBERP (aggressive))
12660 {
12661 double float_amount = XFLOATINT (aggressive) * height;
12662 amount_to_scroll = float_amount;
12663 if (amount_to_scroll == 0 && float_amount > 0)
12664 amount_to_scroll = 1;
12665 }
12666 }
12667
12668 if (amount_to_scroll <= 0)
12669 return SCROLLING_FAILED;
12670
12671 start_display (&it, w, startp);
12672 move_it_vertically (&it, amount_to_scroll);
12673
12674 /* If STARTP is unchanged, move it down another screen line. */
12675 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12676 move_it_by_lines (&it, 1, 1);
12677 startp = it.current.pos;
12678 }
12679 else
12680 {
12681 struct text_pos scroll_margin_pos = startp;
12682
12683 /* See if point is inside the scroll margin at the top of the
12684 window. */
12685 if (this_scroll_margin)
12686 {
12687 start_display (&it, w, startp);
12688 move_it_vertically (&it, this_scroll_margin);
12689 scroll_margin_pos = it.current.pos;
12690 }
12691
12692 if (PT < CHARPOS (scroll_margin_pos))
12693 {
12694 /* Point is in the scroll margin at the top of the window or
12695 above what is displayed in the window. */
12696 int y0;
12697
12698 /* Compute the vertical distance from PT to the scroll
12699 margin position. Give up if distance is greater than
12700 scroll_max. */
12701 SET_TEXT_POS (pos, PT, PT_BYTE);
12702 start_display (&it, w, pos);
12703 y0 = it.current_y;
12704 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12705 it.last_visible_y, -1,
12706 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12707 dy = it.current_y - y0;
12708 if (dy > scroll_max)
12709 return SCROLLING_FAILED;
12710
12711 /* Compute new window start. */
12712 start_display (&it, w, startp);
12713
12714 if (scroll_conservatively)
12715 amount_to_scroll
12716 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12717 else if (scroll_step || temp_scroll_step)
12718 amount_to_scroll = scroll_max;
12719 else
12720 {
12721 aggressive = current_buffer->scroll_down_aggressively;
12722 height = WINDOW_BOX_TEXT_HEIGHT (w);
12723 if (NUMBERP (aggressive))
12724 {
12725 double float_amount = XFLOATINT (aggressive) * height;
12726 amount_to_scroll = float_amount;
12727 if (amount_to_scroll == 0 && float_amount > 0)
12728 amount_to_scroll = 1;
12729 }
12730 }
12731
12732 if (amount_to_scroll <= 0)
12733 return SCROLLING_FAILED;
12734
12735 move_it_vertically_backward (&it, amount_to_scroll);
12736 startp = it.current.pos;
12737 }
12738 }
12739
12740 /* Run window scroll functions. */
12741 startp = run_window_scroll_functions (window, startp);
12742
12743 /* Display the window. Give up if new fonts are loaded, or if point
12744 doesn't appear. */
12745 if (!try_window (window, startp, 0))
12746 rc = SCROLLING_NEED_LARGER_MATRICES;
12747 else if (w->cursor.vpos < 0)
12748 {
12749 clear_glyph_matrix (w->desired_matrix);
12750 rc = SCROLLING_FAILED;
12751 }
12752 else
12753 {
12754 /* Maybe forget recorded base line for line number display. */
12755 if (!just_this_one_p
12756 || current_buffer->clip_changed
12757 || BEG_UNCHANGED < CHARPOS (startp))
12758 w->base_line_number = Qnil;
12759
12760 /* If cursor ends up on a partially visible line,
12761 treat that as being off the bottom of the screen. */
12762 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
12763 /* It's possible that the cursor is on the first line of the
12764 buffer, which is partially obscured due to a vscroll
12765 (Bug#7537). In that case, avoid looping forever . */
12766 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
12767 {
12768 clear_glyph_matrix (w->desired_matrix);
12769 ++extra_scroll_margin_lines;
12770 goto too_near_end;
12771 }
12772 rc = SCROLLING_SUCCESS;
12773 }
12774
12775 return rc;
12776 }
12777
12778
12779 /* Compute a suitable window start for window W if display of W starts
12780 on a continuation line. Value is non-zero if a new window start
12781 was computed.
12782
12783 The new window start will be computed, based on W's width, starting
12784 from the start of the continued line. It is the start of the
12785 screen line with the minimum distance from the old start W->start. */
12786
12787 static int
12788 compute_window_start_on_continuation_line (w)
12789 struct window *w;
12790 {
12791 struct text_pos pos, start_pos;
12792 int window_start_changed_p = 0;
12793
12794 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12795
12796 /* If window start is on a continuation line... Window start may be
12797 < BEGV in case there's invisible text at the start of the
12798 buffer (M-x rmail, for example). */
12799 if (CHARPOS (start_pos) > BEGV
12800 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12801 {
12802 struct it it;
12803 struct glyph_row *row;
12804
12805 /* Handle the case that the window start is out of range. */
12806 if (CHARPOS (start_pos) < BEGV)
12807 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12808 else if (CHARPOS (start_pos) > ZV)
12809 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12810
12811 /* Find the start of the continued line. This should be fast
12812 because scan_buffer is fast (newline cache). */
12813 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12814 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12815 row, DEFAULT_FACE_ID);
12816 reseat_at_previous_visible_line_start (&it);
12817
12818 /* If the line start is "too far" away from the window start,
12819 say it takes too much time to compute a new window start. */
12820 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12821 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12822 {
12823 int min_distance, distance;
12824
12825 /* Move forward by display lines to find the new window
12826 start. If window width was enlarged, the new start can
12827 be expected to be > the old start. If window width was
12828 decreased, the new window start will be < the old start.
12829 So, we're looking for the display line start with the
12830 minimum distance from the old window start. */
12831 pos = it.current.pos;
12832 min_distance = INFINITY;
12833 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12834 distance < min_distance)
12835 {
12836 min_distance = distance;
12837 pos = it.current.pos;
12838 move_it_by_lines (&it, 1, 0);
12839 }
12840
12841 /* Set the window start there. */
12842 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12843 window_start_changed_p = 1;
12844 }
12845 }
12846
12847 return window_start_changed_p;
12848 }
12849
12850
12851 /* Try cursor movement in case text has not changed in window WINDOW,
12852 with window start STARTP. Value is
12853
12854 CURSOR_MOVEMENT_SUCCESS if successful
12855
12856 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12857
12858 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12859 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12860 we want to scroll as if scroll-step were set to 1. See the code.
12861
12862 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12863 which case we have to abort this redisplay, and adjust matrices
12864 first. */
12865
12866 enum
12867 {
12868 CURSOR_MOVEMENT_SUCCESS,
12869 CURSOR_MOVEMENT_CANNOT_BE_USED,
12870 CURSOR_MOVEMENT_MUST_SCROLL,
12871 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12872 };
12873
12874 static int
12875 try_cursor_movement (window, startp, scroll_step)
12876 Lisp_Object window;
12877 struct text_pos startp;
12878 int *scroll_step;
12879 {
12880 struct window *w = XWINDOW (window);
12881 struct frame *f = XFRAME (w->frame);
12882 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12883
12884 #if GLYPH_DEBUG
12885 if (inhibit_try_cursor_movement)
12886 return rc;
12887 #endif
12888
12889 /* Handle case where text has not changed, only point, and it has
12890 not moved off the frame. */
12891 if (/* Point may be in this window. */
12892 PT >= CHARPOS (startp)
12893 /* Selective display hasn't changed. */
12894 && !current_buffer->clip_changed
12895 /* Function force-mode-line-update is used to force a thorough
12896 redisplay. It sets either windows_or_buffers_changed or
12897 update_mode_lines. So don't take a shortcut here for these
12898 cases. */
12899 && !update_mode_lines
12900 && !windows_or_buffers_changed
12901 && !cursor_type_changed
12902 /* Can't use this case if highlighting a region. When a
12903 region exists, cursor movement has to do more than just
12904 set the cursor. */
12905 && !(!NILP (Vtransient_mark_mode)
12906 && !NILP (current_buffer->mark_active))
12907 && NILP (w->region_showing)
12908 && NILP (Vshow_trailing_whitespace)
12909 /* Right after splitting windows, last_point may be nil. */
12910 && INTEGERP (w->last_point)
12911 /* This code is not used for mini-buffer for the sake of the case
12912 of redisplaying to replace an echo area message; since in
12913 that case the mini-buffer contents per se are usually
12914 unchanged. This code is of no real use in the mini-buffer
12915 since the handling of this_line_start_pos, etc., in redisplay
12916 handles the same cases. */
12917 && !EQ (window, minibuf_window)
12918 /* When splitting windows or for new windows, it happens that
12919 redisplay is called with a nil window_end_vpos or one being
12920 larger than the window. This should really be fixed in
12921 window.c. I don't have this on my list, now, so we do
12922 approximately the same as the old redisplay code. --gerd. */
12923 && INTEGERP (w->window_end_vpos)
12924 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12925 && (FRAME_WINDOW_P (f)
12926 || !overlay_arrow_in_current_buffer_p ()))
12927 {
12928 int this_scroll_margin, top_scroll_margin;
12929 struct glyph_row *row = NULL;
12930
12931 #if GLYPH_DEBUG
12932 debug_method_add (w, "cursor movement");
12933 #endif
12934
12935 /* Scroll if point within this distance from the top or bottom
12936 of the window. This is a pixel value. */
12937 if (scroll_margin > 0)
12938 {
12939 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12940 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12941 }
12942 else
12943 this_scroll_margin = 0;
12944
12945 top_scroll_margin = this_scroll_margin;
12946 if (WINDOW_WANTS_HEADER_LINE_P (w))
12947 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12948
12949 /* Start with the row the cursor was displayed during the last
12950 not paused redisplay. Give up if that row is not valid. */
12951 if (w->last_cursor.vpos < 0
12952 || w->last_cursor.vpos >= w->current_matrix->nrows)
12953 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12954 else
12955 {
12956 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12957 if (row->mode_line_p)
12958 ++row;
12959 if (!row->enabled_p)
12960 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12961 }
12962
12963 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12964 {
12965 int scroll_p = 0;
12966 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12967
12968 if (PT > XFASTINT (w->last_point))
12969 {
12970 /* Point has moved forward. */
12971 while (MATRIX_ROW_END_CHARPOS (row) < PT
12972 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12973 {
12974 xassert (row->enabled_p);
12975 ++row;
12976 }
12977
12978 /* The end position of a row equals the start position
12979 of the next row. If PT is there, we would rather
12980 display it in the next line. */
12981 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12982 && MATRIX_ROW_END_CHARPOS (row) == PT
12983 && !cursor_row_p (w, row))
12984 ++row;
12985
12986 /* If within the scroll margin, scroll. Note that
12987 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12988 the next line would be drawn, and that
12989 this_scroll_margin can be zero. */
12990 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12991 || PT > MATRIX_ROW_END_CHARPOS (row)
12992 /* Line is completely visible last line in window
12993 and PT is to be set in the next line. */
12994 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12995 && PT == MATRIX_ROW_END_CHARPOS (row)
12996 && !row->ends_at_zv_p
12997 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12998 scroll_p = 1;
12999 }
13000 else if (PT < XFASTINT (w->last_point))
13001 {
13002 /* Cursor has to be moved backward. Note that PT >=
13003 CHARPOS (startp) because of the outer if-statement. */
13004 while (!row->mode_line_p
13005 && (MATRIX_ROW_START_CHARPOS (row) > PT
13006 || (MATRIX_ROW_START_CHARPOS (row) == PT
13007 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13008 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13009 row > w->current_matrix->rows
13010 && (row-1)->ends_in_newline_from_string_p))))
13011 && (row->y > top_scroll_margin
13012 || CHARPOS (startp) == BEGV))
13013 {
13014 xassert (row->enabled_p);
13015 --row;
13016 }
13017
13018 /* Consider the following case: Window starts at BEGV,
13019 there is invisible, intangible text at BEGV, so that
13020 display starts at some point START > BEGV. It can
13021 happen that we are called with PT somewhere between
13022 BEGV and START. Try to handle that case. */
13023 if (row < w->current_matrix->rows
13024 || row->mode_line_p)
13025 {
13026 row = w->current_matrix->rows;
13027 if (row->mode_line_p)
13028 ++row;
13029 }
13030
13031 /* Due to newlines in overlay strings, we may have to
13032 skip forward over overlay strings. */
13033 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13034 && MATRIX_ROW_END_CHARPOS (row) == PT
13035 && !cursor_row_p (w, row))
13036 ++row;
13037
13038 /* If within the scroll margin, scroll. */
13039 if (row->y < top_scroll_margin
13040 && CHARPOS (startp) != BEGV)
13041 scroll_p = 1;
13042 }
13043 else
13044 {
13045 /* Cursor did not move. So don't scroll even if cursor line
13046 is partially visible, as it was so before. */
13047 rc = CURSOR_MOVEMENT_SUCCESS;
13048 }
13049
13050 if (PT < MATRIX_ROW_START_CHARPOS (row)
13051 || PT > MATRIX_ROW_END_CHARPOS (row))
13052 {
13053 /* if PT is not in the glyph row, give up. */
13054 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13055 }
13056 else if (rc != CURSOR_MOVEMENT_SUCCESS
13057 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13058 && make_cursor_line_fully_visible_p)
13059 {
13060 if (PT == MATRIX_ROW_END_CHARPOS (row)
13061 && !row->ends_at_zv_p
13062 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13063 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13064 else if (row->height > window_box_height (w))
13065 {
13066 /* If we end up in a partially visible line, let's
13067 make it fully visible, except when it's taller
13068 than the window, in which case we can't do much
13069 about it. */
13070 *scroll_step = 1;
13071 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13072 }
13073 else
13074 {
13075 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13076 if (!cursor_row_fully_visible_p (w, 0, 1))
13077 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13078 else
13079 rc = CURSOR_MOVEMENT_SUCCESS;
13080 }
13081 }
13082 else if (scroll_p)
13083 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13084 else
13085 {
13086 do
13087 {
13088 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13089 {
13090 rc = CURSOR_MOVEMENT_SUCCESS;
13091 break;
13092 }
13093 ++row;
13094 }
13095 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13096 && MATRIX_ROW_START_CHARPOS (row) == PT
13097 && cursor_row_p (w, row));
13098 }
13099 }
13100 }
13101
13102 return rc;
13103 }
13104
13105 void
13106 set_vertical_scroll_bar (w)
13107 struct window *w;
13108 {
13109 int start, end, whole;
13110
13111 /* Calculate the start and end positions for the current window.
13112 At some point, it would be nice to choose between scrollbars
13113 which reflect the whole buffer size, with special markers
13114 indicating narrowing, and scrollbars which reflect only the
13115 visible region.
13116
13117 Note that mini-buffers sometimes aren't displaying any text. */
13118 if (!MINI_WINDOW_P (w)
13119 || (w == XWINDOW (minibuf_window)
13120 && NILP (echo_area_buffer[0])))
13121 {
13122 struct buffer *buf = XBUFFER (w->buffer);
13123 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13124 start = marker_position (w->start) - BUF_BEGV (buf);
13125 /* I don't think this is guaranteed to be right. For the
13126 moment, we'll pretend it is. */
13127 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13128
13129 if (end < start)
13130 end = start;
13131 if (whole < (end - start))
13132 whole = end - start;
13133 }
13134 else
13135 start = end = whole = 0;
13136
13137 /* Indicate what this scroll bar ought to be displaying now. */
13138 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13139 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13140 (w, end - start, whole, start);
13141 }
13142
13143
13144 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13145 selected_window is redisplayed.
13146
13147 We can return without actually redisplaying the window if
13148 fonts_changed_p is nonzero. In that case, redisplay_internal will
13149 retry. */
13150
13151 static void
13152 redisplay_window (window, just_this_one_p)
13153 Lisp_Object window;
13154 int just_this_one_p;
13155 {
13156 struct window *w = XWINDOW (window);
13157 struct frame *f = XFRAME (w->frame);
13158 struct buffer *buffer = XBUFFER (w->buffer);
13159 struct buffer *old = current_buffer;
13160 struct text_pos lpoint, opoint, startp;
13161 int update_mode_line;
13162 int tem;
13163 struct it it;
13164 /* Record it now because it's overwritten. */
13165 int current_matrix_up_to_date_p = 0;
13166 int used_current_matrix_p = 0;
13167 /* This is less strict than current_matrix_up_to_date_p.
13168 It indictes that the buffer contents and narrowing are unchanged. */
13169 int buffer_unchanged_p = 0;
13170 int temp_scroll_step = 0;
13171 int count = SPECPDL_INDEX ();
13172 int rc;
13173 int centering_position = -1;
13174 int last_line_misfit = 0;
13175 int beg_unchanged, end_unchanged;
13176
13177 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13178 opoint = lpoint;
13179
13180 /* W must be a leaf window here. */
13181 xassert (!NILP (w->buffer));
13182 #if GLYPH_DEBUG
13183 *w->desired_matrix->method = 0;
13184 #endif
13185
13186 restart:
13187 reconsider_clip_changes (w, buffer);
13188
13189 /* Has the mode line to be updated? */
13190 update_mode_line = (!NILP (w->update_mode_line)
13191 || update_mode_lines
13192 || buffer->clip_changed
13193 || buffer->prevent_redisplay_optimizations_p);
13194
13195 if (MINI_WINDOW_P (w))
13196 {
13197 if (w == XWINDOW (echo_area_window)
13198 && !NILP (echo_area_buffer[0]))
13199 {
13200 if (update_mode_line)
13201 /* We may have to update a tty frame's menu bar or a
13202 tool-bar. Example `M-x C-h C-h C-g'. */
13203 goto finish_menu_bars;
13204 else
13205 /* We've already displayed the echo area glyphs in this window. */
13206 goto finish_scroll_bars;
13207 }
13208 else if ((w != XWINDOW (minibuf_window)
13209 || minibuf_level == 0)
13210 /* When buffer is nonempty, redisplay window normally. */
13211 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13212 /* Quail displays non-mini buffers in minibuffer window.
13213 In that case, redisplay the window normally. */
13214 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13215 {
13216 /* W is a mini-buffer window, but it's not active, so clear
13217 it. */
13218 int yb = window_text_bottom_y (w);
13219 struct glyph_row *row;
13220 int y;
13221
13222 for (y = 0, row = w->desired_matrix->rows;
13223 y < yb;
13224 y += row->height, ++row)
13225 blank_row (w, row, y);
13226 goto finish_scroll_bars;
13227 }
13228
13229 clear_glyph_matrix (w->desired_matrix);
13230 }
13231
13232 /* Otherwise set up data on this window; select its buffer and point
13233 value. */
13234 /* Really select the buffer, for the sake of buffer-local
13235 variables. */
13236 set_buffer_internal_1 (XBUFFER (w->buffer));
13237
13238 current_matrix_up_to_date_p
13239 = (!NILP (w->window_end_valid)
13240 && !current_buffer->clip_changed
13241 && !current_buffer->prevent_redisplay_optimizations_p
13242 && XFASTINT (w->last_modified) >= MODIFF
13243 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13244
13245 /* Run the window-bottom-change-functions
13246 if it is possible that the text on the screen has changed
13247 (either due to modification of the text, or any other reason). */
13248 if (!current_matrix_up_to_date_p
13249 && !NILP (Vwindow_text_change_functions))
13250 {
13251 safe_run_hooks (Qwindow_text_change_functions);
13252 goto restart;
13253 }
13254
13255 beg_unchanged = BEG_UNCHANGED;
13256 end_unchanged = END_UNCHANGED;
13257
13258 SET_TEXT_POS (opoint, PT, PT_BYTE);
13259
13260 specbind (Qinhibit_point_motion_hooks, Qt);
13261
13262 buffer_unchanged_p
13263 = (!NILP (w->window_end_valid)
13264 && !current_buffer->clip_changed
13265 && XFASTINT (w->last_modified) >= MODIFF
13266 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13267
13268 /* When windows_or_buffers_changed is non-zero, we can't rely on
13269 the window end being valid, so set it to nil there. */
13270 if (windows_or_buffers_changed)
13271 {
13272 /* If window starts on a continuation line, maybe adjust the
13273 window start in case the window's width changed. */
13274 if (XMARKER (w->start)->buffer == current_buffer)
13275 compute_window_start_on_continuation_line (w);
13276
13277 w->window_end_valid = Qnil;
13278 }
13279
13280 /* Some sanity checks. */
13281 CHECK_WINDOW_END (w);
13282 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13283 abort ();
13284 if (BYTEPOS (opoint) < CHARPOS (opoint))
13285 abort ();
13286
13287 /* If %c is in mode line, update it if needed. */
13288 if (!NILP (w->column_number_displayed)
13289 /* This alternative quickly identifies a common case
13290 where no change is needed. */
13291 && !(PT == XFASTINT (w->last_point)
13292 && XFASTINT (w->last_modified) >= MODIFF
13293 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13294 && (XFASTINT (w->column_number_displayed)
13295 != (int) current_column ())) /* iftc */
13296 update_mode_line = 1;
13297
13298 /* Count number of windows showing the selected buffer. An indirect
13299 buffer counts as its base buffer. */
13300 if (!just_this_one_p)
13301 {
13302 struct buffer *current_base, *window_base;
13303 current_base = current_buffer;
13304 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13305 if (current_base->base_buffer)
13306 current_base = current_base->base_buffer;
13307 if (window_base->base_buffer)
13308 window_base = window_base->base_buffer;
13309 if (current_base == window_base)
13310 buffer_shared++;
13311 }
13312
13313 /* Point refers normally to the selected window. For any other
13314 window, set up appropriate value. */
13315 if (!EQ (window, selected_window))
13316 {
13317 int new_pt = XMARKER (w->pointm)->charpos;
13318 int new_pt_byte = marker_byte_position (w->pointm);
13319 if (new_pt < BEGV)
13320 {
13321 new_pt = BEGV;
13322 new_pt_byte = BEGV_BYTE;
13323 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13324 }
13325 else if (new_pt > (ZV - 1))
13326 {
13327 new_pt = ZV;
13328 new_pt_byte = ZV_BYTE;
13329 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13330 }
13331
13332 /* We don't use SET_PT so that the point-motion hooks don't run. */
13333 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13334 }
13335
13336 /* If any of the character widths specified in the display table
13337 have changed, invalidate the width run cache. It's true that
13338 this may be a bit late to catch such changes, but the rest of
13339 redisplay goes (non-fatally) haywire when the display table is
13340 changed, so why should we worry about doing any better? */
13341 if (current_buffer->width_run_cache)
13342 {
13343 struct Lisp_Char_Table *disptab = buffer_display_table ();
13344
13345 if (! disptab_matches_widthtab (disptab,
13346 XVECTOR (current_buffer->width_table)))
13347 {
13348 invalidate_region_cache (current_buffer,
13349 current_buffer->width_run_cache,
13350 BEG, Z);
13351 recompute_width_table (current_buffer, disptab);
13352 }
13353 }
13354
13355 /* If window-start is screwed up, choose a new one. */
13356 if (XMARKER (w->start)->buffer != current_buffer)
13357 goto recenter;
13358
13359 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13360
13361 /* If someone specified a new starting point but did not insist,
13362 check whether it can be used. */
13363 if (!NILP (w->optional_new_start)
13364 && CHARPOS (startp) >= BEGV
13365 && CHARPOS (startp) <= ZV)
13366 {
13367 w->optional_new_start = Qnil;
13368 start_display (&it, w, startp);
13369 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13370 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13371 if (IT_CHARPOS (it) == PT)
13372 w->force_start = Qt;
13373 /* IT may overshoot PT if text at PT is invisible. */
13374 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13375 w->force_start = Qt;
13376 }
13377
13378 force_start:
13379
13380 /* Handle case where place to start displaying has been specified,
13381 unless the specified location is outside the accessible range. */
13382 if (!NILP (w->force_start)
13383 || w->frozen_window_start_p)
13384 {
13385 /* We set this later on if we have to adjust point. */
13386 int new_vpos = -1;
13387
13388 w->force_start = Qnil;
13389 w->vscroll = 0;
13390 w->window_end_valid = Qnil;
13391
13392 /* Forget any recorded base line for line number display. */
13393 if (!buffer_unchanged_p)
13394 w->base_line_number = Qnil;
13395
13396 /* Redisplay the mode line. Select the buffer properly for that.
13397 Also, run the hook window-scroll-functions
13398 because we have scrolled. */
13399 /* Note, we do this after clearing force_start because
13400 if there's an error, it is better to forget about force_start
13401 than to get into an infinite loop calling the hook functions
13402 and having them get more errors. */
13403 if (!update_mode_line
13404 || ! NILP (Vwindow_scroll_functions))
13405 {
13406 update_mode_line = 1;
13407 w->update_mode_line = Qt;
13408 startp = run_window_scroll_functions (window, startp);
13409 }
13410
13411 w->last_modified = make_number (0);
13412 w->last_overlay_modified = make_number (0);
13413 if (CHARPOS (startp) < BEGV)
13414 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13415 else if (CHARPOS (startp) > ZV)
13416 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13417
13418 /* Redisplay, then check if cursor has been set during the
13419 redisplay. Give up if new fonts were loaded. */
13420 /* We used to issue a CHECK_MARGINS argument to try_window here,
13421 but this causes scrolling to fail when point begins inside
13422 the scroll margin (bug#148) -- cyd */
13423 if (!try_window (window, startp, 0))
13424 {
13425 w->force_start = Qt;
13426 clear_glyph_matrix (w->desired_matrix);
13427 goto need_larger_matrices;
13428 }
13429
13430 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13431 {
13432 /* If point does not appear, try to move point so it does
13433 appear. The desired matrix has been built above, so we
13434 can use it here. */
13435 new_vpos = window_box_height (w) / 2;
13436 }
13437
13438 if (!cursor_row_fully_visible_p (w, 0, 0))
13439 {
13440 /* Point does appear, but on a line partly visible at end of window.
13441 Move it back to a fully-visible line. */
13442 new_vpos = window_box_height (w);
13443 }
13444
13445 /* If we need to move point for either of the above reasons,
13446 now actually do it. */
13447 if (new_vpos >= 0)
13448 {
13449 struct glyph_row *row;
13450
13451 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13452 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13453 ++row;
13454
13455 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13456 MATRIX_ROW_START_BYTEPOS (row));
13457
13458 if (w != XWINDOW (selected_window))
13459 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13460 else if (current_buffer == old)
13461 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13462
13463 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13464
13465 /* If we are highlighting the region, then we just changed
13466 the region, so redisplay to show it. */
13467 if (!NILP (Vtransient_mark_mode)
13468 && !NILP (current_buffer->mark_active))
13469 {
13470 clear_glyph_matrix (w->desired_matrix);
13471 if (!try_window (window, startp, 0))
13472 goto need_larger_matrices;
13473 }
13474 }
13475
13476 #if GLYPH_DEBUG
13477 debug_method_add (w, "forced window start");
13478 #endif
13479 goto done;
13480 }
13481
13482 /* Handle case where text has not changed, only point, and it has
13483 not moved off the frame, and we are not retrying after hscroll.
13484 (current_matrix_up_to_date_p is nonzero when retrying.) */
13485 if (current_matrix_up_to_date_p
13486 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13487 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13488 {
13489 switch (rc)
13490 {
13491 case CURSOR_MOVEMENT_SUCCESS:
13492 used_current_matrix_p = 1;
13493 goto done;
13494
13495 case CURSOR_MOVEMENT_MUST_SCROLL:
13496 goto try_to_scroll;
13497
13498 default:
13499 abort ();
13500 }
13501 }
13502 /* If current starting point was originally the beginning of a line
13503 but no longer is, find a new starting point. */
13504 else if (!NILP (w->start_at_line_beg)
13505 && !(CHARPOS (startp) <= BEGV
13506 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13507 {
13508 #if GLYPH_DEBUG
13509 debug_method_add (w, "recenter 1");
13510 #endif
13511 goto recenter;
13512 }
13513
13514 /* Try scrolling with try_window_id. Value is > 0 if update has
13515 been done, it is -1 if we know that the same window start will
13516 not work. It is 0 if unsuccessful for some other reason. */
13517 else if ((tem = try_window_id (w)) != 0)
13518 {
13519 #if GLYPH_DEBUG
13520 debug_method_add (w, "try_window_id %d", tem);
13521 #endif
13522
13523 if (fonts_changed_p)
13524 goto need_larger_matrices;
13525 if (tem > 0)
13526 goto done;
13527
13528 /* Otherwise try_window_id has returned -1 which means that we
13529 don't want the alternative below this comment to execute. */
13530 }
13531 else if (CHARPOS (startp) >= BEGV
13532 && CHARPOS (startp) <= ZV
13533 && PT >= CHARPOS (startp)
13534 && (CHARPOS (startp) < ZV
13535 /* Avoid starting at end of buffer. */
13536 || CHARPOS (startp) == BEGV
13537 || (XFASTINT (w->last_modified) >= MODIFF
13538 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13539 {
13540
13541 /* If first window line is a continuation line, and window start
13542 is inside the modified region, but the first change is before
13543 current window start, we must select a new window start.
13544
13545 However, if this is the result of a down-mouse event (e.g. by
13546 extending the mouse-drag-overlay), we don't want to select a
13547 new window start, since that would change the position under
13548 the mouse, resulting in an unwanted mouse-movement rather
13549 than a simple mouse-click. */
13550 if (NILP (w->start_at_line_beg)
13551 && NILP (do_mouse_tracking)
13552 && CHARPOS (startp) > BEGV
13553 && CHARPOS (startp) > BEG + beg_unchanged
13554 && CHARPOS (startp) <= Z - end_unchanged
13555 /* Even if w->start_at_line_beg is nil, a new window may
13556 start at a line_beg, since that's how set_buffer_window
13557 sets it. So, we need to check the return value of
13558 compute_window_start_on_continuation_line. (See also
13559 bug#197). */
13560 && XMARKER (w->start)->buffer == current_buffer
13561 && compute_window_start_on_continuation_line (w))
13562 {
13563 w->force_start = Qt;
13564 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13565 goto force_start;
13566 }
13567
13568 #if GLYPH_DEBUG
13569 debug_method_add (w, "same window start");
13570 #endif
13571
13572 /* Try to redisplay starting at same place as before.
13573 If point has not moved off frame, accept the results. */
13574 if (!current_matrix_up_to_date_p
13575 /* Don't use try_window_reusing_current_matrix in this case
13576 because a window scroll function can have changed the
13577 buffer. */
13578 || !NILP (Vwindow_scroll_functions)
13579 || MINI_WINDOW_P (w)
13580 || !(used_current_matrix_p
13581 = try_window_reusing_current_matrix (w)))
13582 {
13583 IF_DEBUG (debug_method_add (w, "1"));
13584 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
13585 /* -1 means we need to scroll.
13586 0 means we need new matrices, but fonts_changed_p
13587 is set in that case, so we will detect it below. */
13588 goto try_to_scroll;
13589 }
13590
13591 if (fonts_changed_p)
13592 goto need_larger_matrices;
13593
13594 if (w->cursor.vpos >= 0)
13595 {
13596 if (!just_this_one_p
13597 || current_buffer->clip_changed
13598 || BEG_UNCHANGED < CHARPOS (startp))
13599 /* Forget any recorded base line for line number display. */
13600 w->base_line_number = Qnil;
13601
13602 if (!cursor_row_fully_visible_p (w, 1, 0))
13603 {
13604 clear_glyph_matrix (w->desired_matrix);
13605 last_line_misfit = 1;
13606 }
13607 /* Drop through and scroll. */
13608 else
13609 goto done;
13610 }
13611 else
13612 clear_glyph_matrix (w->desired_matrix);
13613 }
13614
13615 try_to_scroll:
13616
13617 w->last_modified = make_number (0);
13618 w->last_overlay_modified = make_number (0);
13619
13620 /* Redisplay the mode line. Select the buffer properly for that. */
13621 if (!update_mode_line)
13622 {
13623 update_mode_line = 1;
13624 w->update_mode_line = Qt;
13625 }
13626
13627 /* Try to scroll by specified few lines. */
13628 if ((scroll_conservatively
13629 || scroll_step
13630 || temp_scroll_step
13631 || NUMBERP (current_buffer->scroll_up_aggressively)
13632 || NUMBERP (current_buffer->scroll_down_aggressively))
13633 && !current_buffer->clip_changed
13634 && CHARPOS (startp) >= BEGV
13635 && CHARPOS (startp) <= ZV)
13636 {
13637 /* The function returns -1 if new fonts were loaded, 1 if
13638 successful, 0 if not successful. */
13639 int rc = try_scrolling (window, just_this_one_p,
13640 scroll_conservatively,
13641 scroll_step,
13642 temp_scroll_step, last_line_misfit);
13643 switch (rc)
13644 {
13645 case SCROLLING_SUCCESS:
13646 goto done;
13647
13648 case SCROLLING_NEED_LARGER_MATRICES:
13649 goto need_larger_matrices;
13650
13651 case SCROLLING_FAILED:
13652 break;
13653
13654 default:
13655 abort ();
13656 }
13657 }
13658
13659 /* Finally, just choose place to start which centers point */
13660
13661 recenter:
13662 if (centering_position < 0)
13663 centering_position = window_box_height (w) / 2;
13664
13665 #if GLYPH_DEBUG
13666 debug_method_add (w, "recenter");
13667 #endif
13668
13669 /* w->vscroll = 0; */
13670
13671 /* Forget any previously recorded base line for line number display. */
13672 if (!buffer_unchanged_p)
13673 w->base_line_number = Qnil;
13674
13675 /* Move backward half the height of the window. */
13676 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13677 it.current_y = it.last_visible_y;
13678 move_it_vertically_backward (&it, centering_position);
13679 xassert (IT_CHARPOS (it) >= BEGV);
13680
13681 /* The function move_it_vertically_backward may move over more
13682 than the specified y-distance. If it->w is small, e.g. a
13683 mini-buffer window, we may end up in front of the window's
13684 display area. Start displaying at the start of the line
13685 containing PT in this case. */
13686 if (it.current_y <= 0)
13687 {
13688 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13689 move_it_vertically_backward (&it, 0);
13690 it.current_y = 0;
13691 }
13692
13693 it.current_x = it.hpos = 0;
13694
13695 /* Set startp here explicitly in case that helps avoid an infinite loop
13696 in case the window-scroll-functions functions get errors. */
13697 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13698
13699 /* Run scroll hooks. */
13700 startp = run_window_scroll_functions (window, it.current.pos);
13701
13702 /* Redisplay the window. */
13703 if (!current_matrix_up_to_date_p
13704 || windows_or_buffers_changed
13705 || cursor_type_changed
13706 /* Don't use try_window_reusing_current_matrix in this case
13707 because it can have changed the buffer. */
13708 || !NILP (Vwindow_scroll_functions)
13709 || !just_this_one_p
13710 || MINI_WINDOW_P (w)
13711 || !(used_current_matrix_p
13712 = try_window_reusing_current_matrix (w)))
13713 try_window (window, startp, 0);
13714
13715 /* If new fonts have been loaded (due to fontsets), give up. We
13716 have to start a new redisplay since we need to re-adjust glyph
13717 matrices. */
13718 if (fonts_changed_p)
13719 goto need_larger_matrices;
13720
13721 /* If cursor did not appear assume that the middle of the window is
13722 in the first line of the window. Do it again with the next line.
13723 (Imagine a window of height 100, displaying two lines of height
13724 60. Moving back 50 from it->last_visible_y will end in the first
13725 line.) */
13726 if (w->cursor.vpos < 0)
13727 {
13728 if (!NILP (w->window_end_valid)
13729 && PT >= Z - XFASTINT (w->window_end_pos))
13730 {
13731 clear_glyph_matrix (w->desired_matrix);
13732 move_it_by_lines (&it, 1, 0);
13733 try_window (window, it.current.pos, 0);
13734 }
13735 else if (PT < IT_CHARPOS (it))
13736 {
13737 clear_glyph_matrix (w->desired_matrix);
13738 move_it_by_lines (&it, -1, 0);
13739 try_window (window, it.current.pos, 0);
13740 }
13741 else
13742 {
13743 /* Not much we can do about it. */
13744 }
13745 }
13746
13747 /* Consider the following case: Window starts at BEGV, there is
13748 invisible, intangible text at BEGV, so that display starts at
13749 some point START > BEGV. It can happen that we are called with
13750 PT somewhere between BEGV and START. Try to handle that case. */
13751 if (w->cursor.vpos < 0)
13752 {
13753 struct glyph_row *row = w->current_matrix->rows;
13754 if (row->mode_line_p)
13755 ++row;
13756 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13757 }
13758
13759 if (!cursor_row_fully_visible_p (w, 0, 0))
13760 {
13761 /* If vscroll is enabled, disable it and try again. */
13762 if (w->vscroll)
13763 {
13764 w->vscroll = 0;
13765 clear_glyph_matrix (w->desired_matrix);
13766 goto recenter;
13767 }
13768
13769 /* If centering point failed to make the whole line visible,
13770 put point at the top instead. That has to make the whole line
13771 visible, if it can be done. */
13772 if (centering_position == 0)
13773 goto done;
13774
13775 clear_glyph_matrix (w->desired_matrix);
13776 centering_position = 0;
13777 goto recenter;
13778 }
13779
13780 done:
13781
13782 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13783 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13784 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13785 ? Qt : Qnil);
13786
13787 /* Display the mode line, if we must. */
13788 if ((update_mode_line
13789 /* If window not full width, must redo its mode line
13790 if (a) the window to its side is being redone and
13791 (b) we do a frame-based redisplay. This is a consequence
13792 of how inverted lines are drawn in frame-based redisplay. */
13793 || (!just_this_one_p
13794 && !FRAME_WINDOW_P (f)
13795 && !WINDOW_FULL_WIDTH_P (w))
13796 /* Line number to display. */
13797 || INTEGERP (w->base_line_pos)
13798 /* Column number is displayed and different from the one displayed. */
13799 || (!NILP (w->column_number_displayed)
13800 && (XFASTINT (w->column_number_displayed)
13801 != (int) current_column ()))) /* iftc */
13802 /* This means that the window has a mode line. */
13803 && (WINDOW_WANTS_MODELINE_P (w)
13804 || WINDOW_WANTS_HEADER_LINE_P (w)))
13805 {
13806 display_mode_lines (w);
13807
13808 /* If mode line height has changed, arrange for a thorough
13809 immediate redisplay using the correct mode line height. */
13810 if (WINDOW_WANTS_MODELINE_P (w)
13811 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13812 {
13813 fonts_changed_p = 1;
13814 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13815 = DESIRED_MODE_LINE_HEIGHT (w);
13816 }
13817
13818 /* If header line height has changed, arrange for a thorough
13819 immediate redisplay using the correct header line height. */
13820 if (WINDOW_WANTS_HEADER_LINE_P (w)
13821 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13822 {
13823 fonts_changed_p = 1;
13824 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13825 = DESIRED_HEADER_LINE_HEIGHT (w);
13826 }
13827
13828 if (fonts_changed_p)
13829 goto need_larger_matrices;
13830 }
13831
13832 if (!line_number_displayed
13833 && !BUFFERP (w->base_line_pos))
13834 {
13835 w->base_line_pos = Qnil;
13836 w->base_line_number = Qnil;
13837 }
13838
13839 finish_menu_bars:
13840
13841 /* When we reach a frame's selected window, redo the frame's menu bar. */
13842 if (update_mode_line
13843 && EQ (FRAME_SELECTED_WINDOW (f), window))
13844 {
13845 int redisplay_menu_p = 0;
13846 int redisplay_tool_bar_p = 0;
13847
13848 if (FRAME_WINDOW_P (f))
13849 {
13850 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
13851 || defined (HAVE_NS) || defined (USE_GTK)
13852 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13853 #else
13854 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13855 #endif
13856 }
13857 else
13858 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13859
13860 if (redisplay_menu_p)
13861 display_menu_bar (w);
13862
13863 #ifdef HAVE_WINDOW_SYSTEM
13864 if (FRAME_WINDOW_P (f))
13865 {
13866 #if defined (USE_GTK) || defined (HAVE_NS)
13867 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13868 #else
13869 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13870 && (FRAME_TOOL_BAR_LINES (f) > 0
13871 || !NILP (Vauto_resize_tool_bars));
13872 #endif
13873
13874 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13875 {
13876 extern int ignore_mouse_drag_p;
13877 ignore_mouse_drag_p = 1;
13878 }
13879 }
13880 #endif
13881 }
13882
13883 #ifdef HAVE_WINDOW_SYSTEM
13884 if (FRAME_WINDOW_P (f)
13885 && update_window_fringes (w, (just_this_one_p
13886 || (!used_current_matrix_p && !overlay_arrow_seen)
13887 || w->pseudo_window_p)))
13888 {
13889 update_begin (f);
13890 BLOCK_INPUT;
13891 if (draw_window_fringes (w, 1))
13892 x_draw_vertical_border (w);
13893 UNBLOCK_INPUT;
13894 update_end (f);
13895 }
13896 #endif /* HAVE_WINDOW_SYSTEM */
13897
13898 /* We go to this label, with fonts_changed_p nonzero,
13899 if it is necessary to try again using larger glyph matrices.
13900 We have to redeem the scroll bar even in this case,
13901 because the loop in redisplay_internal expects that. */
13902 need_larger_matrices:
13903 ;
13904 finish_scroll_bars:
13905
13906 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13907 {
13908 /* Set the thumb's position and size. */
13909 set_vertical_scroll_bar (w);
13910
13911 /* Note that we actually used the scroll bar attached to this
13912 window, so it shouldn't be deleted at the end of redisplay. */
13913 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13914 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13915 }
13916
13917 /* Restore current_buffer and value of point in it. The window
13918 update may have changed the buffer, so first make sure `opoint'
13919 is still valid (Bug#6177). */
13920 if (CHARPOS (opoint) < BEGV)
13921 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
13922 else if (CHARPOS (opoint) > ZV)
13923 TEMP_SET_PT_BOTH (Z, Z_BYTE);
13924 else
13925 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13926
13927 set_buffer_internal_1 (old);
13928 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13929 shorter. This can be caused by log truncation in *Messages*. */
13930 if (CHARPOS (lpoint) <= ZV)
13931 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13932
13933 unbind_to (count, Qnil);
13934 }
13935
13936
13937 /* Build the complete desired matrix of WINDOW with a window start
13938 buffer position POS.
13939
13940 Value is 1 if successful. It is zero if fonts were loaded during
13941 redisplay which makes re-adjusting glyph matrices necessary, and -1
13942 if point would appear in the scroll margins.
13943 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
13944 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
13945 set in FLAGS.) */
13946
13947 int
13948 try_window (window, pos, flags)
13949 Lisp_Object window;
13950 struct text_pos pos;
13951 int flags;
13952 {
13953 struct window *w = XWINDOW (window);
13954 struct it it;
13955 struct glyph_row *last_text_row = NULL;
13956 struct frame *f = XFRAME (w->frame);
13957
13958 /* Make POS the new window start. */
13959 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13960
13961 /* Mark cursor position as unknown. No overlay arrow seen. */
13962 w->cursor.vpos = -1;
13963 overlay_arrow_seen = 0;
13964
13965 /* Initialize iterator and info to start at POS. */
13966 start_display (&it, w, pos);
13967
13968 /* Display all lines of W. */
13969 while (it.current_y < it.last_visible_y)
13970 {
13971 if (display_line (&it))
13972 last_text_row = it.glyph_row - 1;
13973 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
13974 return 0;
13975 }
13976
13977 /* Don't let the cursor end in the scroll margins. */
13978 if ((flags & TRY_WINDOW_CHECK_MARGINS)
13979 && !MINI_WINDOW_P (w))
13980 {
13981 int this_scroll_margin;
13982
13983 if (scroll_margin > 0)
13984 {
13985 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13986 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13987 }
13988 else
13989 this_scroll_margin = 0;
13990
13991 if ((w->cursor.y >= 0 /* not vscrolled */
13992 && w->cursor.y < this_scroll_margin
13993 && CHARPOS (pos) > BEGV
13994 && IT_CHARPOS (it) < ZV)
13995 /* rms: considering make_cursor_line_fully_visible_p here
13996 seems to give wrong results. We don't want to recenter
13997 when the last line is partly visible, we want to allow
13998 that case to be handled in the usual way. */
13999 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14000 {
14001 w->cursor.vpos = -1;
14002 clear_glyph_matrix (w->desired_matrix);
14003 return -1;
14004 }
14005 }
14006
14007 /* If bottom moved off end of frame, change mode line percentage. */
14008 if (XFASTINT (w->window_end_pos) <= 0
14009 && Z != IT_CHARPOS (it))
14010 w->update_mode_line = Qt;
14011
14012 /* Set window_end_pos to the offset of the last character displayed
14013 on the window from the end of current_buffer. Set
14014 window_end_vpos to its row number. */
14015 if (last_text_row)
14016 {
14017 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14018 w->window_end_bytepos
14019 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14020 w->window_end_pos
14021 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14022 w->window_end_vpos
14023 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14024 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14025 ->displays_text_p);
14026 }
14027 else
14028 {
14029 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14030 w->window_end_pos = make_number (Z - ZV);
14031 w->window_end_vpos = make_number (0);
14032 }
14033
14034 /* But that is not valid info until redisplay finishes. */
14035 w->window_end_valid = Qnil;
14036 return 1;
14037 }
14038
14039
14040 \f
14041 /************************************************************************
14042 Window redisplay reusing current matrix when buffer has not changed
14043 ************************************************************************/
14044
14045 /* Try redisplay of window W showing an unchanged buffer with a
14046 different window start than the last time it was displayed by
14047 reusing its current matrix. Value is non-zero if successful.
14048 W->start is the new window start. */
14049
14050 static int
14051 try_window_reusing_current_matrix (w)
14052 struct window *w;
14053 {
14054 struct frame *f = XFRAME (w->frame);
14055 struct glyph_row *row, *bottom_row;
14056 struct it it;
14057 struct run run;
14058 struct text_pos start, new_start;
14059 int nrows_scrolled, i;
14060 struct glyph_row *last_text_row;
14061 struct glyph_row *last_reused_text_row;
14062 struct glyph_row *start_row;
14063 int start_vpos, min_y, max_y;
14064
14065 #if GLYPH_DEBUG
14066 if (inhibit_try_window_reusing)
14067 return 0;
14068 #endif
14069
14070 if (/* This function doesn't handle terminal frames. */
14071 !FRAME_WINDOW_P (f)
14072 /* Don't try to reuse the display if windows have been split
14073 or such. */
14074 || windows_or_buffers_changed
14075 || cursor_type_changed)
14076 return 0;
14077
14078 /* Can't do this if region may have changed. */
14079 if ((!NILP (Vtransient_mark_mode)
14080 && !NILP (current_buffer->mark_active))
14081 || !NILP (w->region_showing)
14082 || !NILP (Vshow_trailing_whitespace))
14083 return 0;
14084
14085 /* If top-line visibility has changed, give up. */
14086 if (WINDOW_WANTS_HEADER_LINE_P (w)
14087 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14088 return 0;
14089
14090 /* Give up if old or new display is scrolled vertically. We could
14091 make this function handle this, but right now it doesn't. */
14092 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14093 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14094 return 0;
14095
14096 /* The variable new_start now holds the new window start. The old
14097 start `start' can be determined from the current matrix. */
14098 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14099 start = start_row->start.pos;
14100 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14101
14102 /* Clear the desired matrix for the display below. */
14103 clear_glyph_matrix (w->desired_matrix);
14104
14105 if (CHARPOS (new_start) <= CHARPOS (start))
14106 {
14107 int first_row_y;
14108
14109 /* Don't use this method if the display starts with an ellipsis
14110 displayed for invisible text. It's not easy to handle that case
14111 below, and it's certainly not worth the effort since this is
14112 not a frequent case. */
14113 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14114 return 0;
14115
14116 IF_DEBUG (debug_method_add (w, "twu1"));
14117
14118 /* Display up to a row that can be reused. The variable
14119 last_text_row is set to the last row displayed that displays
14120 text. Note that it.vpos == 0 if or if not there is a
14121 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14122 start_display (&it, w, new_start);
14123 first_row_y = it.current_y;
14124 w->cursor.vpos = -1;
14125 last_text_row = last_reused_text_row = NULL;
14126
14127 while (it.current_y < it.last_visible_y
14128 && !fonts_changed_p)
14129 {
14130 /* If we have reached into the characters in the START row,
14131 that means the line boundaries have changed. So we
14132 can't start copying with the row START. Maybe it will
14133 work to start copying with the following row. */
14134 while (IT_CHARPOS (it) > CHARPOS (start))
14135 {
14136 /* Advance to the next row as the "start". */
14137 start_row++;
14138 start = start_row->start.pos;
14139 /* If there are no more rows to try, or just one, give up. */
14140 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14141 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14142 || CHARPOS (start) == ZV)
14143 {
14144 clear_glyph_matrix (w->desired_matrix);
14145 return 0;
14146 }
14147
14148 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14149 }
14150 /* If we have reached alignment,
14151 we can copy the rest of the rows. */
14152 if (IT_CHARPOS (it) == CHARPOS (start))
14153 break;
14154
14155 if (display_line (&it))
14156 last_text_row = it.glyph_row - 1;
14157 }
14158
14159 /* A value of current_y < last_visible_y means that we stopped
14160 at the previous window start, which in turn means that we
14161 have at least one reusable row. */
14162 if (it.current_y < it.last_visible_y)
14163 {
14164 /* IT.vpos always starts from 0; it counts text lines. */
14165 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14166
14167 /* Find PT if not already found in the lines displayed. */
14168 if (w->cursor.vpos < 0)
14169 {
14170 int dy = it.current_y - start_row->y;
14171
14172 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14173 row = row_containing_pos (w, PT, row, NULL, dy);
14174 if (row)
14175 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14176 dy, nrows_scrolled);
14177 else
14178 {
14179 clear_glyph_matrix (w->desired_matrix);
14180 return 0;
14181 }
14182 }
14183
14184 /* Scroll the display. Do it before the current matrix is
14185 changed. The problem here is that update has not yet
14186 run, i.e. part of the current matrix is not up to date.
14187 scroll_run_hook will clear the cursor, and use the
14188 current matrix to get the height of the row the cursor is
14189 in. */
14190 run.current_y = start_row->y;
14191 run.desired_y = it.current_y;
14192 run.height = it.last_visible_y - it.current_y;
14193
14194 if (run.height > 0 && run.current_y != run.desired_y)
14195 {
14196 update_begin (f);
14197 FRAME_RIF (f)->update_window_begin_hook (w);
14198 FRAME_RIF (f)->clear_window_mouse_face (w);
14199 FRAME_RIF (f)->scroll_run_hook (w, &run);
14200 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14201 update_end (f);
14202 }
14203
14204 /* Shift current matrix down by nrows_scrolled lines. */
14205 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14206 rotate_matrix (w->current_matrix,
14207 start_vpos,
14208 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14209 nrows_scrolled);
14210
14211 /* Disable lines that must be updated. */
14212 for (i = 0; i < nrows_scrolled; ++i)
14213 (start_row + i)->enabled_p = 0;
14214
14215 /* Re-compute Y positions. */
14216 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14217 max_y = it.last_visible_y;
14218 for (row = start_row + nrows_scrolled;
14219 row < bottom_row;
14220 ++row)
14221 {
14222 row->y = it.current_y;
14223 row->visible_height = row->height;
14224
14225 if (row->y < min_y)
14226 row->visible_height -= min_y - row->y;
14227 if (row->y + row->height > max_y)
14228 row->visible_height -= row->y + row->height - max_y;
14229 row->redraw_fringe_bitmaps_p = 1;
14230
14231 it.current_y += row->height;
14232
14233 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14234 last_reused_text_row = row;
14235 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14236 break;
14237 }
14238
14239 /* Disable lines in the current matrix which are now
14240 below the window. */
14241 for (++row; row < bottom_row; ++row)
14242 row->enabled_p = row->mode_line_p = 0;
14243 }
14244
14245 /* Update window_end_pos etc.; last_reused_text_row is the last
14246 reused row from the current matrix containing text, if any.
14247 The value of last_text_row is the last displayed line
14248 containing text. */
14249 if (last_reused_text_row)
14250 {
14251 w->window_end_bytepos
14252 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14253 w->window_end_pos
14254 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14255 w->window_end_vpos
14256 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14257 w->current_matrix));
14258 }
14259 else if (last_text_row)
14260 {
14261 w->window_end_bytepos
14262 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14263 w->window_end_pos
14264 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14265 w->window_end_vpos
14266 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14267 }
14268 else
14269 {
14270 /* This window must be completely empty. */
14271 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14272 w->window_end_pos = make_number (Z - ZV);
14273 w->window_end_vpos = make_number (0);
14274 }
14275 w->window_end_valid = Qnil;
14276
14277 /* Update hint: don't try scrolling again in update_window. */
14278 w->desired_matrix->no_scrolling_p = 1;
14279
14280 #if GLYPH_DEBUG
14281 debug_method_add (w, "try_window_reusing_current_matrix 1");
14282 #endif
14283 return 1;
14284 }
14285 else if (CHARPOS (new_start) > CHARPOS (start))
14286 {
14287 struct glyph_row *pt_row, *row;
14288 struct glyph_row *first_reusable_row;
14289 struct glyph_row *first_row_to_display;
14290 int dy;
14291 int yb = window_text_bottom_y (w);
14292
14293 /* Find the row starting at new_start, if there is one. Don't
14294 reuse a partially visible line at the end. */
14295 first_reusable_row = start_row;
14296 while (first_reusable_row->enabled_p
14297 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14298 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14299 < CHARPOS (new_start)))
14300 ++first_reusable_row;
14301
14302 /* Give up if there is no row to reuse. */
14303 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14304 || !first_reusable_row->enabled_p
14305 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14306 != CHARPOS (new_start)))
14307 return 0;
14308
14309 /* We can reuse fully visible rows beginning with
14310 first_reusable_row to the end of the window. Set
14311 first_row_to_display to the first row that cannot be reused.
14312 Set pt_row to the row containing point, if there is any. */
14313 pt_row = NULL;
14314 for (first_row_to_display = first_reusable_row;
14315 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14316 ++first_row_to_display)
14317 {
14318 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14319 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14320 pt_row = first_row_to_display;
14321 }
14322
14323 /* Start displaying at the start of first_row_to_display. */
14324 xassert (first_row_to_display->y < yb);
14325 init_to_row_start (&it, w, first_row_to_display);
14326
14327 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14328 - start_vpos);
14329 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14330 - nrows_scrolled);
14331 it.current_y = (first_row_to_display->y - first_reusable_row->y
14332 + WINDOW_HEADER_LINE_HEIGHT (w));
14333
14334 /* Display lines beginning with first_row_to_display in the
14335 desired matrix. Set last_text_row to the last row displayed
14336 that displays text. */
14337 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14338 if (pt_row == NULL)
14339 w->cursor.vpos = -1;
14340 last_text_row = NULL;
14341 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14342 if (display_line (&it))
14343 last_text_row = it.glyph_row - 1;
14344
14345 /* If point is in a reused row, adjust y and vpos of the cursor
14346 position. */
14347 if (pt_row)
14348 {
14349 w->cursor.vpos -= nrows_scrolled;
14350 w->cursor.y -= first_reusable_row->y - start_row->y;
14351 }
14352
14353 /* Give up if point isn't in a row displayed or reused. (This
14354 also handles the case where w->cursor.vpos < nrows_scrolled
14355 after the calls to display_line, which can happen with scroll
14356 margins. See bug#1295.) */
14357 if (w->cursor.vpos < 0)
14358 {
14359 clear_glyph_matrix (w->desired_matrix);
14360 return 0;
14361 }
14362
14363 /* Scroll the display. */
14364 run.current_y = first_reusable_row->y;
14365 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14366 run.height = it.last_visible_y - run.current_y;
14367 dy = run.current_y - run.desired_y;
14368
14369 if (run.height)
14370 {
14371 update_begin (f);
14372 FRAME_RIF (f)->update_window_begin_hook (w);
14373 FRAME_RIF (f)->clear_window_mouse_face (w);
14374 FRAME_RIF (f)->scroll_run_hook (w, &run);
14375 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14376 update_end (f);
14377 }
14378
14379 /* Adjust Y positions of reused rows. */
14380 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14381 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14382 max_y = it.last_visible_y;
14383 for (row = first_reusable_row; row < first_row_to_display; ++row)
14384 {
14385 row->y -= dy;
14386 row->visible_height = row->height;
14387 if (row->y < min_y)
14388 row->visible_height -= min_y - row->y;
14389 if (row->y + row->height > max_y)
14390 row->visible_height -= row->y + row->height - max_y;
14391 row->redraw_fringe_bitmaps_p = 1;
14392 }
14393
14394 /* Scroll the current matrix. */
14395 xassert (nrows_scrolled > 0);
14396 rotate_matrix (w->current_matrix,
14397 start_vpos,
14398 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14399 -nrows_scrolled);
14400
14401 /* Disable rows not reused. */
14402 for (row -= nrows_scrolled; row < bottom_row; ++row)
14403 row->enabled_p = 0;
14404
14405 /* Point may have moved to a different line, so we cannot assume that
14406 the previous cursor position is valid; locate the correct row. */
14407 if (pt_row)
14408 {
14409 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14410 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14411 row++)
14412 {
14413 w->cursor.vpos++;
14414 w->cursor.y = row->y;
14415 }
14416 if (row < bottom_row)
14417 {
14418 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14419 struct glyph *end = glyph + row->used[TEXT_AREA];
14420
14421 for (; glyph < end
14422 && (!BUFFERP (glyph->object)
14423 || glyph->charpos < PT);
14424 glyph++)
14425 {
14426 w->cursor.hpos++;
14427 w->cursor.x += glyph->pixel_width;
14428 }
14429 }
14430 }
14431
14432 /* Adjust window end. A null value of last_text_row means that
14433 the window end is in reused rows which in turn means that
14434 only its vpos can have changed. */
14435 if (last_text_row)
14436 {
14437 w->window_end_bytepos
14438 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14439 w->window_end_pos
14440 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14441 w->window_end_vpos
14442 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14443 }
14444 else
14445 {
14446 w->window_end_vpos
14447 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14448 }
14449
14450 w->window_end_valid = Qnil;
14451 w->desired_matrix->no_scrolling_p = 1;
14452
14453 #if GLYPH_DEBUG
14454 debug_method_add (w, "try_window_reusing_current_matrix 2");
14455 #endif
14456 return 1;
14457 }
14458
14459 return 0;
14460 }
14461
14462
14463 \f
14464 /************************************************************************
14465 Window redisplay reusing current matrix when buffer has changed
14466 ************************************************************************/
14467
14468 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14469 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14470 int *, int *));
14471 static struct glyph_row *
14472 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14473 struct glyph_row *));
14474
14475
14476 /* Return the last row in MATRIX displaying text. If row START is
14477 non-null, start searching with that row. IT gives the dimensions
14478 of the display. Value is null if matrix is empty; otherwise it is
14479 a pointer to the row found. */
14480
14481 static struct glyph_row *
14482 find_last_row_displaying_text (matrix, it, start)
14483 struct glyph_matrix *matrix;
14484 struct it *it;
14485 struct glyph_row *start;
14486 {
14487 struct glyph_row *row, *row_found;
14488
14489 /* Set row_found to the last row in IT->w's current matrix
14490 displaying text. The loop looks funny but think of partially
14491 visible lines. */
14492 row_found = NULL;
14493 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14494 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14495 {
14496 xassert (row->enabled_p);
14497 row_found = row;
14498 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14499 break;
14500 ++row;
14501 }
14502
14503 return row_found;
14504 }
14505
14506
14507 /* Return the last row in the current matrix of W that is not affected
14508 by changes at the start of current_buffer that occurred since W's
14509 current matrix was built. Value is null if no such row exists.
14510
14511 BEG_UNCHANGED us the number of characters unchanged at the start of
14512 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14513 first changed character in current_buffer. Characters at positions <
14514 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14515 when the current matrix was built. */
14516
14517 static struct glyph_row *
14518 find_last_unchanged_at_beg_row (w)
14519 struct window *w;
14520 {
14521 int first_changed_pos = BEG + BEG_UNCHANGED;
14522 struct glyph_row *row;
14523 struct glyph_row *row_found = NULL;
14524 int yb = window_text_bottom_y (w);
14525
14526 /* Find the last row displaying unchanged text. */
14527 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14528 MATRIX_ROW_DISPLAYS_TEXT_P (row)
14529 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
14530 ++row)
14531 {
14532 if (/* If row ends before first_changed_pos, it is unchanged,
14533 except in some case. */
14534 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14535 /* When row ends in ZV and we write at ZV it is not
14536 unchanged. */
14537 && !row->ends_at_zv_p
14538 /* When first_changed_pos is the end of a continued line,
14539 row is not unchanged because it may be no longer
14540 continued. */
14541 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14542 && (row->continued_p
14543 || row->exact_window_width_line_p)))
14544 row_found = row;
14545
14546 /* Stop if last visible row. */
14547 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14548 break;
14549 }
14550
14551 return row_found;
14552 }
14553
14554
14555 /* Find the first glyph row in the current matrix of W that is not
14556 affected by changes at the end of current_buffer since the
14557 time W's current matrix was built.
14558
14559 Return in *DELTA the number of chars by which buffer positions in
14560 unchanged text at the end of current_buffer must be adjusted.
14561
14562 Return in *DELTA_BYTES the corresponding number of bytes.
14563
14564 Value is null if no such row exists, i.e. all rows are affected by
14565 changes. */
14566
14567 static struct glyph_row *
14568 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14569 struct window *w;
14570 int *delta, *delta_bytes;
14571 {
14572 struct glyph_row *row;
14573 struct glyph_row *row_found = NULL;
14574
14575 *delta = *delta_bytes = 0;
14576
14577 /* Display must not have been paused, otherwise the current matrix
14578 is not up to date. */
14579 eassert (!NILP (w->window_end_valid));
14580
14581 /* A value of window_end_pos >= END_UNCHANGED means that the window
14582 end is in the range of changed text. If so, there is no
14583 unchanged row at the end of W's current matrix. */
14584 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14585 return NULL;
14586
14587 /* Set row to the last row in W's current matrix displaying text. */
14588 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14589
14590 /* If matrix is entirely empty, no unchanged row exists. */
14591 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14592 {
14593 /* The value of row is the last glyph row in the matrix having a
14594 meaningful buffer position in it. The end position of row
14595 corresponds to window_end_pos. This allows us to translate
14596 buffer positions in the current matrix to current buffer
14597 positions for characters not in changed text. */
14598 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14599 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14600 int last_unchanged_pos, last_unchanged_pos_old;
14601 struct glyph_row *first_text_row
14602 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14603
14604 *delta = Z - Z_old;
14605 *delta_bytes = Z_BYTE - Z_BYTE_old;
14606
14607 /* Set last_unchanged_pos to the buffer position of the last
14608 character in the buffer that has not been changed. Z is the
14609 index + 1 of the last character in current_buffer, i.e. by
14610 subtracting END_UNCHANGED we get the index of the last
14611 unchanged character, and we have to add BEG to get its buffer
14612 position. */
14613 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14614 last_unchanged_pos_old = last_unchanged_pos - *delta;
14615
14616 /* Search backward from ROW for a row displaying a line that
14617 starts at a minimum position >= last_unchanged_pos_old. */
14618 for (; row > first_text_row; --row)
14619 {
14620 /* This used to abort, but it can happen.
14621 It is ok to just stop the search instead here. KFS. */
14622 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14623 break;
14624
14625 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14626 row_found = row;
14627 }
14628 }
14629
14630 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14631
14632 return row_found;
14633 }
14634
14635
14636 /* Make sure that glyph rows in the current matrix of window W
14637 reference the same glyph memory as corresponding rows in the
14638 frame's frame matrix. This function is called after scrolling W's
14639 current matrix on a terminal frame in try_window_id and
14640 try_window_reusing_current_matrix. */
14641
14642 static void
14643 sync_frame_with_window_matrix_rows (w)
14644 struct window *w;
14645 {
14646 struct frame *f = XFRAME (w->frame);
14647 struct glyph_row *window_row, *window_row_end, *frame_row;
14648
14649 /* Preconditions: W must be a leaf window and full-width. Its frame
14650 must have a frame matrix. */
14651 xassert (NILP (w->hchild) && NILP (w->vchild));
14652 xassert (WINDOW_FULL_WIDTH_P (w));
14653 xassert (!FRAME_WINDOW_P (f));
14654
14655 /* If W is a full-width window, glyph pointers in W's current matrix
14656 have, by definition, to be the same as glyph pointers in the
14657 corresponding frame matrix. Note that frame matrices have no
14658 marginal areas (see build_frame_matrix). */
14659 window_row = w->current_matrix->rows;
14660 window_row_end = window_row + w->current_matrix->nrows;
14661 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14662 while (window_row < window_row_end)
14663 {
14664 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14665 struct glyph *end = window_row->glyphs[LAST_AREA];
14666
14667 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14668 frame_row->glyphs[TEXT_AREA] = start;
14669 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14670 frame_row->glyphs[LAST_AREA] = end;
14671
14672 /* Disable frame rows whose corresponding window rows have
14673 been disabled in try_window_id. */
14674 if (!window_row->enabled_p)
14675 frame_row->enabled_p = 0;
14676
14677 ++window_row, ++frame_row;
14678 }
14679 }
14680
14681
14682 /* Find the glyph row in window W containing CHARPOS. Consider all
14683 rows between START and END (not inclusive). END null means search
14684 all rows to the end of the display area of W. Value is the row
14685 containing CHARPOS or null. */
14686
14687 struct glyph_row *
14688 row_containing_pos (w, charpos, start, end, dy)
14689 struct window *w;
14690 int charpos;
14691 struct glyph_row *start, *end;
14692 int dy;
14693 {
14694 struct glyph_row *row = start;
14695 int last_y;
14696
14697 /* If we happen to start on a header-line, skip that. */
14698 if (row->mode_line_p)
14699 ++row;
14700
14701 if ((end && row >= end) || !row->enabled_p)
14702 return NULL;
14703
14704 last_y = window_text_bottom_y (w) - dy;
14705
14706 while (1)
14707 {
14708 /* Give up if we have gone too far. */
14709 if (end && row >= end)
14710 return NULL;
14711 /* This formerly returned if they were equal.
14712 I think that both quantities are of a "last plus one" type;
14713 if so, when they are equal, the row is within the screen. -- rms. */
14714 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14715 return NULL;
14716
14717 /* If it is in this row, return this row. */
14718 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14719 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14720 /* The end position of a row equals the start
14721 position of the next row. If CHARPOS is there, we
14722 would rather display it in the next line, except
14723 when this line ends in ZV. */
14724 && !row->ends_at_zv_p
14725 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14726 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14727 return row;
14728 ++row;
14729 }
14730 }
14731
14732
14733 /* Try to redisplay window W by reusing its existing display. W's
14734 current matrix must be up to date when this function is called,
14735 i.e. window_end_valid must not be nil.
14736
14737 Value is
14738
14739 1 if display has been updated
14740 0 if otherwise unsuccessful
14741 -1 if redisplay with same window start is known not to succeed
14742
14743 The following steps are performed:
14744
14745 1. Find the last row in the current matrix of W that is not
14746 affected by changes at the start of current_buffer. If no such row
14747 is found, give up.
14748
14749 2. Find the first row in W's current matrix that is not affected by
14750 changes at the end of current_buffer. Maybe there is no such row.
14751
14752 3. Display lines beginning with the row + 1 found in step 1 to the
14753 row found in step 2 or, if step 2 didn't find a row, to the end of
14754 the window.
14755
14756 4. If cursor is not known to appear on the window, give up.
14757
14758 5. If display stopped at the row found in step 2, scroll the
14759 display and current matrix as needed.
14760
14761 6. Maybe display some lines at the end of W, if we must. This can
14762 happen under various circumstances, like a partially visible line
14763 becoming fully visible, or because newly displayed lines are displayed
14764 in smaller font sizes.
14765
14766 7. Update W's window end information. */
14767
14768 static int
14769 try_window_id (w)
14770 struct window *w;
14771 {
14772 struct frame *f = XFRAME (w->frame);
14773 struct glyph_matrix *current_matrix = w->current_matrix;
14774 struct glyph_matrix *desired_matrix = w->desired_matrix;
14775 struct glyph_row *last_unchanged_at_beg_row;
14776 struct glyph_row *first_unchanged_at_end_row;
14777 struct glyph_row *row;
14778 struct glyph_row *bottom_row;
14779 int bottom_vpos;
14780 struct it it;
14781 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14782 struct text_pos start_pos;
14783 struct run run;
14784 int first_unchanged_at_end_vpos = 0;
14785 struct glyph_row *last_text_row, *last_text_row_at_end;
14786 struct text_pos start;
14787 int first_changed_charpos, last_changed_charpos;
14788
14789 #if GLYPH_DEBUG
14790 if (inhibit_try_window_id)
14791 return 0;
14792 #endif
14793
14794 /* This is handy for debugging. */
14795 #if 0
14796 #define GIVE_UP(X) \
14797 do { \
14798 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14799 return 0; \
14800 } while (0)
14801 #else
14802 #define GIVE_UP(X) return 0
14803 #endif
14804
14805 SET_TEXT_POS_FROM_MARKER (start, w->start);
14806
14807 /* Don't use this for mini-windows because these can show
14808 messages and mini-buffers, and we don't handle that here. */
14809 if (MINI_WINDOW_P (w))
14810 GIVE_UP (1);
14811
14812 /* This flag is used to prevent redisplay optimizations. */
14813 if (windows_or_buffers_changed || cursor_type_changed)
14814 GIVE_UP (2);
14815
14816 /* Verify that narrowing has not changed.
14817 Also verify that we were not told to prevent redisplay optimizations.
14818 It would be nice to further
14819 reduce the number of cases where this prevents try_window_id. */
14820 if (current_buffer->clip_changed
14821 || current_buffer->prevent_redisplay_optimizations_p)
14822 GIVE_UP (3);
14823
14824 /* Window must either use window-based redisplay or be full width. */
14825 if (!FRAME_WINDOW_P (f)
14826 && (!FRAME_LINE_INS_DEL_OK (f)
14827 || !WINDOW_FULL_WIDTH_P (w)))
14828 GIVE_UP (4);
14829
14830 /* Give up if point is known NOT to appear in W. */
14831 if (PT < CHARPOS (start))
14832 GIVE_UP (5);
14833
14834 /* Another way to prevent redisplay optimizations. */
14835 if (XFASTINT (w->last_modified) == 0)
14836 GIVE_UP (6);
14837
14838 /* Verify that window is not hscrolled. */
14839 if (XFASTINT (w->hscroll) != 0)
14840 GIVE_UP (7);
14841
14842 /* Verify that display wasn't paused. */
14843 if (NILP (w->window_end_valid))
14844 GIVE_UP (8);
14845
14846 /* Can't use this if highlighting a region because a cursor movement
14847 will do more than just set the cursor. */
14848 if (!NILP (Vtransient_mark_mode)
14849 && !NILP (current_buffer->mark_active))
14850 GIVE_UP (9);
14851
14852 /* Likewise if highlighting trailing whitespace. */
14853 if (!NILP (Vshow_trailing_whitespace))
14854 GIVE_UP (11);
14855
14856 /* Likewise if showing a region. */
14857 if (!NILP (w->region_showing))
14858 GIVE_UP (10);
14859
14860 /* Can't use this if overlay arrow position and/or string have
14861 changed. */
14862 if (overlay_arrows_changed_p ())
14863 GIVE_UP (12);
14864
14865 /* When word-wrap is on, adding a space to the first word of a
14866 wrapped line can change the wrap position, altering the line
14867 above it. It might be worthwhile to handle this more
14868 intelligently, but for now just redisplay from scratch. */
14869 if (!NILP (XBUFFER (w->buffer)->word_wrap))
14870 GIVE_UP (21);
14871
14872 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14873 only if buffer has really changed. The reason is that the gap is
14874 initially at Z for freshly visited files. The code below would
14875 set end_unchanged to 0 in that case. */
14876 if (MODIFF > SAVE_MODIFF
14877 /* This seems to happen sometimes after saving a buffer. */
14878 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14879 {
14880 if (GPT - BEG < BEG_UNCHANGED)
14881 BEG_UNCHANGED = GPT - BEG;
14882 if (Z - GPT < END_UNCHANGED)
14883 END_UNCHANGED = Z - GPT;
14884 }
14885
14886 /* The position of the first and last character that has been changed. */
14887 first_changed_charpos = BEG + BEG_UNCHANGED;
14888 last_changed_charpos = Z - END_UNCHANGED;
14889
14890 /* If window starts after a line end, and the last change is in
14891 front of that newline, then changes don't affect the display.
14892 This case happens with stealth-fontification. Note that although
14893 the display is unchanged, glyph positions in the matrix have to
14894 be adjusted, of course. */
14895 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14896 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14897 && ((last_changed_charpos < CHARPOS (start)
14898 && CHARPOS (start) == BEGV)
14899 || (last_changed_charpos < CHARPOS (start) - 1
14900 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14901 {
14902 int Z_old, delta, Z_BYTE_old, delta_bytes;
14903 struct glyph_row *r0;
14904
14905 /* Compute how many chars/bytes have been added to or removed
14906 from the buffer. */
14907 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14908 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14909 delta = Z - Z_old;
14910 delta_bytes = Z_BYTE - Z_BYTE_old;
14911
14912 /* Give up if PT is not in the window. Note that it already has
14913 been checked at the start of try_window_id that PT is not in
14914 front of the window start. */
14915 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14916 GIVE_UP (13);
14917
14918 /* If window start is unchanged, we can reuse the whole matrix
14919 as is, after adjusting glyph positions. No need to compute
14920 the window end again, since its offset from Z hasn't changed. */
14921 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14922 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14923 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14924 /* PT must not be in a partially visible line. */
14925 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14926 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14927 {
14928 /* Adjust positions in the glyph matrix. */
14929 if (delta || delta_bytes)
14930 {
14931 struct glyph_row *r1
14932 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14933 increment_matrix_positions (w->current_matrix,
14934 MATRIX_ROW_VPOS (r0, current_matrix),
14935 MATRIX_ROW_VPOS (r1, current_matrix),
14936 delta, delta_bytes);
14937 }
14938
14939 /* Set the cursor. */
14940 row = row_containing_pos (w, PT, r0, NULL, 0);
14941 if (row)
14942 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14943 else
14944 abort ();
14945 return 1;
14946 }
14947 }
14948
14949 /* Handle the case that changes are all below what is displayed in
14950 the window, and that PT is in the window. This shortcut cannot
14951 be taken if ZV is visible in the window, and text has been added
14952 there that is visible in the window. */
14953 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14954 /* ZV is not visible in the window, or there are no
14955 changes at ZV, actually. */
14956 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14957 || first_changed_charpos == last_changed_charpos))
14958 {
14959 struct glyph_row *r0;
14960
14961 /* Give up if PT is not in the window. Note that it already has
14962 been checked at the start of try_window_id that PT is not in
14963 front of the window start. */
14964 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14965 GIVE_UP (14);
14966
14967 /* If window start is unchanged, we can reuse the whole matrix
14968 as is, without changing glyph positions since no text has
14969 been added/removed in front of the window end. */
14970 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14971 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14972 /* PT must not be in a partially visible line. */
14973 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14974 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14975 {
14976 /* We have to compute the window end anew since text
14977 can have been added/removed after it. */
14978 w->window_end_pos
14979 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14980 w->window_end_bytepos
14981 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14982
14983 /* Set the cursor. */
14984 row = row_containing_pos (w, PT, r0, NULL, 0);
14985 if (row)
14986 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14987 else
14988 abort ();
14989 return 2;
14990 }
14991 }
14992
14993 /* Give up if window start is in the changed area.
14994
14995 The condition used to read
14996
14997 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14998
14999 but why that was tested escapes me at the moment. */
15000 if (CHARPOS (start) >= first_changed_charpos
15001 && CHARPOS (start) <= last_changed_charpos)
15002 GIVE_UP (15);
15003
15004 /* Check that window start agrees with the start of the first glyph
15005 row in its current matrix. Check this after we know the window
15006 start is not in changed text, otherwise positions would not be
15007 comparable. */
15008 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15009 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
15010 GIVE_UP (16);
15011
15012 /* Give up if the window ends in strings. Overlay strings
15013 at the end are difficult to handle, so don't try. */
15014 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15015 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15016 GIVE_UP (20);
15017
15018 /* Compute the position at which we have to start displaying new
15019 lines. Some of the lines at the top of the window might be
15020 reusable because they are not displaying changed text. Find the
15021 last row in W's current matrix not affected by changes at the
15022 start of current_buffer. Value is null if changes start in the
15023 first line of window. */
15024 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15025 if (last_unchanged_at_beg_row)
15026 {
15027 /* Avoid starting to display in the moddle of a character, a TAB
15028 for instance. This is easier than to set up the iterator
15029 exactly, and it's not a frequent case, so the additional
15030 effort wouldn't really pay off. */
15031 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15032 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15033 && last_unchanged_at_beg_row > w->current_matrix->rows)
15034 --last_unchanged_at_beg_row;
15035
15036 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15037 GIVE_UP (17);
15038
15039 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15040 GIVE_UP (18);
15041 start_pos = it.current.pos;
15042
15043 /* Start displaying new lines in the desired matrix at the same
15044 vpos we would use in the current matrix, i.e. below
15045 last_unchanged_at_beg_row. */
15046 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15047 current_matrix);
15048 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15049 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15050
15051 xassert (it.hpos == 0 && it.current_x == 0);
15052 }
15053 else
15054 {
15055 /* There are no reusable lines at the start of the window.
15056 Start displaying in the first text line. */
15057 start_display (&it, w, start);
15058 it.vpos = it.first_vpos;
15059 start_pos = it.current.pos;
15060 }
15061
15062 /* Find the first row that is not affected by changes at the end of
15063 the buffer. Value will be null if there is no unchanged row, in
15064 which case we must redisplay to the end of the window. delta
15065 will be set to the value by which buffer positions beginning with
15066 first_unchanged_at_end_row have to be adjusted due to text
15067 changes. */
15068 first_unchanged_at_end_row
15069 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15070 IF_DEBUG (debug_delta = delta);
15071 IF_DEBUG (debug_delta_bytes = delta_bytes);
15072
15073 /* Set stop_pos to the buffer position up to which we will have to
15074 display new lines. If first_unchanged_at_end_row != NULL, this
15075 is the buffer position of the start of the line displayed in that
15076 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15077 that we don't stop at a buffer position. */
15078 stop_pos = 0;
15079 if (first_unchanged_at_end_row)
15080 {
15081 xassert (last_unchanged_at_beg_row == NULL
15082 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15083
15084 /* If this is a continuation line, move forward to the next one
15085 that isn't. Changes in lines above affect this line.
15086 Caution: this may move first_unchanged_at_end_row to a row
15087 not displaying text. */
15088 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15089 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15090 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15091 < it.last_visible_y))
15092 ++first_unchanged_at_end_row;
15093
15094 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15095 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15096 >= it.last_visible_y))
15097 first_unchanged_at_end_row = NULL;
15098 else
15099 {
15100 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15101 + delta);
15102 first_unchanged_at_end_vpos
15103 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15104 xassert (stop_pos >= Z - END_UNCHANGED);
15105 }
15106 }
15107 else if (last_unchanged_at_beg_row == NULL)
15108 GIVE_UP (19);
15109
15110
15111 #if GLYPH_DEBUG
15112
15113 /* Either there is no unchanged row at the end, or the one we have
15114 now displays text. This is a necessary condition for the window
15115 end pos calculation at the end of this function. */
15116 xassert (first_unchanged_at_end_row == NULL
15117 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15118
15119 debug_last_unchanged_at_beg_vpos
15120 = (last_unchanged_at_beg_row
15121 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15122 : -1);
15123 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15124
15125 #endif /* GLYPH_DEBUG != 0 */
15126
15127
15128 /* Display new lines. Set last_text_row to the last new line
15129 displayed which has text on it, i.e. might end up as being the
15130 line where the window_end_vpos is. */
15131 w->cursor.vpos = -1;
15132 last_text_row = NULL;
15133 overlay_arrow_seen = 0;
15134 while (it.current_y < it.last_visible_y
15135 && !fonts_changed_p
15136 && (first_unchanged_at_end_row == NULL
15137 || IT_CHARPOS (it) < stop_pos))
15138 {
15139 if (display_line (&it))
15140 last_text_row = it.glyph_row - 1;
15141 }
15142
15143 if (fonts_changed_p)
15144 return -1;
15145
15146
15147 /* Compute differences in buffer positions, y-positions etc. for
15148 lines reused at the bottom of the window. Compute what we can
15149 scroll. */
15150 if (first_unchanged_at_end_row
15151 /* No lines reused because we displayed everything up to the
15152 bottom of the window. */
15153 && it.current_y < it.last_visible_y)
15154 {
15155 dvpos = (it.vpos
15156 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15157 current_matrix));
15158 dy = it.current_y - first_unchanged_at_end_row->y;
15159 run.current_y = first_unchanged_at_end_row->y;
15160 run.desired_y = run.current_y + dy;
15161 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15162 }
15163 else
15164 {
15165 delta = delta_bytes = dvpos = dy
15166 = run.current_y = run.desired_y = run.height = 0;
15167 first_unchanged_at_end_row = NULL;
15168 }
15169 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15170
15171
15172 /* Find the cursor if not already found. We have to decide whether
15173 PT will appear on this window (it sometimes doesn't, but this is
15174 not a very frequent case.) This decision has to be made before
15175 the current matrix is altered. A value of cursor.vpos < 0 means
15176 that PT is either in one of the lines beginning at
15177 first_unchanged_at_end_row or below the window. Don't care for
15178 lines that might be displayed later at the window end; as
15179 mentioned, this is not a frequent case. */
15180 if (w->cursor.vpos < 0)
15181 {
15182 /* Cursor in unchanged rows at the top? */
15183 if (PT < CHARPOS (start_pos)
15184 && last_unchanged_at_beg_row)
15185 {
15186 row = row_containing_pos (w, PT,
15187 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15188 last_unchanged_at_beg_row + 1, 0);
15189 if (row)
15190 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15191 }
15192
15193 /* Start from first_unchanged_at_end_row looking for PT. */
15194 else if (first_unchanged_at_end_row)
15195 {
15196 row = row_containing_pos (w, PT - delta,
15197 first_unchanged_at_end_row, NULL, 0);
15198 if (row)
15199 set_cursor_from_row (w, row, w->current_matrix, delta,
15200 delta_bytes, dy, dvpos);
15201 }
15202
15203 /* Give up if cursor was not found. */
15204 if (w->cursor.vpos < 0)
15205 {
15206 clear_glyph_matrix (w->desired_matrix);
15207 return -1;
15208 }
15209 }
15210
15211 /* Don't let the cursor end in the scroll margins. */
15212 {
15213 int this_scroll_margin, cursor_height;
15214
15215 this_scroll_margin = max (0, scroll_margin);
15216 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15217 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15218 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15219
15220 if ((w->cursor.y < this_scroll_margin
15221 && CHARPOS (start) > BEGV)
15222 /* Old redisplay didn't take scroll margin into account at the bottom,
15223 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15224 || (w->cursor.y + (make_cursor_line_fully_visible_p
15225 ? cursor_height + this_scroll_margin
15226 : 1)) > it.last_visible_y)
15227 {
15228 w->cursor.vpos = -1;
15229 clear_glyph_matrix (w->desired_matrix);
15230 return -1;
15231 }
15232 }
15233
15234 /* Scroll the display. Do it before changing the current matrix so
15235 that xterm.c doesn't get confused about where the cursor glyph is
15236 found. */
15237 if (dy && run.height)
15238 {
15239 update_begin (f);
15240
15241 if (FRAME_WINDOW_P (f))
15242 {
15243 FRAME_RIF (f)->update_window_begin_hook (w);
15244 FRAME_RIF (f)->clear_window_mouse_face (w);
15245 FRAME_RIF (f)->scroll_run_hook (w, &run);
15246 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15247 }
15248 else
15249 {
15250 /* Terminal frame. In this case, dvpos gives the number of
15251 lines to scroll by; dvpos < 0 means scroll up. */
15252 int first_unchanged_at_end_vpos
15253 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15254 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15255 int end = (WINDOW_TOP_EDGE_LINE (w)
15256 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15257 + window_internal_height (w));
15258
15259 /* Perform the operation on the screen. */
15260 if (dvpos > 0)
15261 {
15262 /* Scroll last_unchanged_at_beg_row to the end of the
15263 window down dvpos lines. */
15264 set_terminal_window (f, end);
15265
15266 /* On dumb terminals delete dvpos lines at the end
15267 before inserting dvpos empty lines. */
15268 if (!FRAME_SCROLL_REGION_OK (f))
15269 ins_del_lines (f, end - dvpos, -dvpos);
15270
15271 /* Insert dvpos empty lines in front of
15272 last_unchanged_at_beg_row. */
15273 ins_del_lines (f, from, dvpos);
15274 }
15275 else if (dvpos < 0)
15276 {
15277 /* Scroll up last_unchanged_at_beg_vpos to the end of
15278 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15279 set_terminal_window (f, end);
15280
15281 /* Delete dvpos lines in front of
15282 last_unchanged_at_beg_vpos. ins_del_lines will set
15283 the cursor to the given vpos and emit |dvpos| delete
15284 line sequences. */
15285 ins_del_lines (f, from + dvpos, dvpos);
15286
15287 /* On a dumb terminal insert dvpos empty lines at the
15288 end. */
15289 if (!FRAME_SCROLL_REGION_OK (f))
15290 ins_del_lines (f, end + dvpos, -dvpos);
15291 }
15292
15293 set_terminal_window (f, 0);
15294 }
15295
15296 update_end (f);
15297 }
15298
15299 /* Shift reused rows of the current matrix to the right position.
15300 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15301 text. */
15302 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15303 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15304 if (dvpos < 0)
15305 {
15306 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15307 bottom_vpos, dvpos);
15308 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15309 bottom_vpos, 0);
15310 }
15311 else if (dvpos > 0)
15312 {
15313 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15314 bottom_vpos, dvpos);
15315 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15316 first_unchanged_at_end_vpos + dvpos, 0);
15317 }
15318
15319 /* For frame-based redisplay, make sure that current frame and window
15320 matrix are in sync with respect to glyph memory. */
15321 if (!FRAME_WINDOW_P (f))
15322 sync_frame_with_window_matrix_rows (w);
15323
15324 /* Adjust buffer positions in reused rows. */
15325 if (delta || delta_bytes)
15326 increment_matrix_positions (current_matrix,
15327 first_unchanged_at_end_vpos + dvpos,
15328 bottom_vpos, delta, delta_bytes);
15329
15330 /* Adjust Y positions. */
15331 if (dy)
15332 shift_glyph_matrix (w, current_matrix,
15333 first_unchanged_at_end_vpos + dvpos,
15334 bottom_vpos, dy);
15335
15336 if (first_unchanged_at_end_row)
15337 {
15338 first_unchanged_at_end_row += dvpos;
15339 if (first_unchanged_at_end_row->y >= it.last_visible_y
15340 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15341 first_unchanged_at_end_row = NULL;
15342 }
15343
15344 /* If scrolling up, there may be some lines to display at the end of
15345 the window. */
15346 last_text_row_at_end = NULL;
15347 if (dy < 0)
15348 {
15349 /* Scrolling up can leave for example a partially visible line
15350 at the end of the window to be redisplayed. */
15351 /* Set last_row to the glyph row in the current matrix where the
15352 window end line is found. It has been moved up or down in
15353 the matrix by dvpos. */
15354 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15355 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15356
15357 /* If last_row is the window end line, it should display text. */
15358 xassert (last_row->displays_text_p);
15359
15360 /* If window end line was partially visible before, begin
15361 displaying at that line. Otherwise begin displaying with the
15362 line following it. */
15363 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15364 {
15365 init_to_row_start (&it, w, last_row);
15366 it.vpos = last_vpos;
15367 it.current_y = last_row->y;
15368 }
15369 else
15370 {
15371 init_to_row_end (&it, w, last_row);
15372 it.vpos = 1 + last_vpos;
15373 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15374 ++last_row;
15375 }
15376
15377 /* We may start in a continuation line. If so, we have to
15378 get the right continuation_lines_width and current_x. */
15379 it.continuation_lines_width = last_row->continuation_lines_width;
15380 it.hpos = it.current_x = 0;
15381
15382 /* Display the rest of the lines at the window end. */
15383 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15384 while (it.current_y < it.last_visible_y
15385 && !fonts_changed_p)
15386 {
15387 /* Is it always sure that the display agrees with lines in
15388 the current matrix? I don't think so, so we mark rows
15389 displayed invalid in the current matrix by setting their
15390 enabled_p flag to zero. */
15391 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15392 if (display_line (&it))
15393 last_text_row_at_end = it.glyph_row - 1;
15394 }
15395 }
15396
15397 /* Update window_end_pos and window_end_vpos. */
15398 if (first_unchanged_at_end_row
15399 && !last_text_row_at_end)
15400 {
15401 /* Window end line if one of the preserved rows from the current
15402 matrix. Set row to the last row displaying text in current
15403 matrix starting at first_unchanged_at_end_row, after
15404 scrolling. */
15405 xassert (first_unchanged_at_end_row->displays_text_p);
15406 row = find_last_row_displaying_text (w->current_matrix, &it,
15407 first_unchanged_at_end_row);
15408 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15409
15410 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15411 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15412 w->window_end_vpos
15413 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15414 xassert (w->window_end_bytepos >= 0);
15415 IF_DEBUG (debug_method_add (w, "A"));
15416 }
15417 else if (last_text_row_at_end)
15418 {
15419 w->window_end_pos
15420 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15421 w->window_end_bytepos
15422 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15423 w->window_end_vpos
15424 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15425 xassert (w->window_end_bytepos >= 0);
15426 IF_DEBUG (debug_method_add (w, "B"));
15427 }
15428 else if (last_text_row)
15429 {
15430 /* We have displayed either to the end of the window or at the
15431 end of the window, i.e. the last row with text is to be found
15432 in the desired matrix. */
15433 w->window_end_pos
15434 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15435 w->window_end_bytepos
15436 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15437 w->window_end_vpos
15438 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15439 xassert (w->window_end_bytepos >= 0);
15440 }
15441 else if (first_unchanged_at_end_row == NULL
15442 && last_text_row == NULL
15443 && last_text_row_at_end == NULL)
15444 {
15445 /* Displayed to end of window, but no line containing text was
15446 displayed. Lines were deleted at the end of the window. */
15447 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15448 int vpos = XFASTINT (w->window_end_vpos);
15449 struct glyph_row *current_row = current_matrix->rows + vpos;
15450 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15451
15452 for (row = NULL;
15453 row == NULL && vpos >= first_vpos;
15454 --vpos, --current_row, --desired_row)
15455 {
15456 if (desired_row->enabled_p)
15457 {
15458 if (desired_row->displays_text_p)
15459 row = desired_row;
15460 }
15461 else if (current_row->displays_text_p)
15462 row = current_row;
15463 }
15464
15465 xassert (row != NULL);
15466 w->window_end_vpos = make_number (vpos + 1);
15467 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15468 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15469 xassert (w->window_end_bytepos >= 0);
15470 IF_DEBUG (debug_method_add (w, "C"));
15471 }
15472 else
15473 abort ();
15474
15475 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15476 debug_end_vpos = XFASTINT (w->window_end_vpos));
15477
15478 /* Record that display has not been completed. */
15479 w->window_end_valid = Qnil;
15480 w->desired_matrix->no_scrolling_p = 1;
15481 return 3;
15482
15483 #undef GIVE_UP
15484 }
15485
15486
15487 \f
15488 /***********************************************************************
15489 More debugging support
15490 ***********************************************************************/
15491
15492 #if GLYPH_DEBUG
15493
15494 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15495 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15496 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15497
15498
15499 /* Dump the contents of glyph matrix MATRIX on stderr.
15500
15501 GLYPHS 0 means don't show glyph contents.
15502 GLYPHS 1 means show glyphs in short form
15503 GLYPHS > 1 means show glyphs in long form. */
15504
15505 void
15506 dump_glyph_matrix (matrix, glyphs)
15507 struct glyph_matrix *matrix;
15508 int glyphs;
15509 {
15510 int i;
15511 for (i = 0; i < matrix->nrows; ++i)
15512 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15513 }
15514
15515
15516 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15517 the glyph row and area where the glyph comes from. */
15518
15519 void
15520 dump_glyph (row, glyph, area)
15521 struct glyph_row *row;
15522 struct glyph *glyph;
15523 int area;
15524 {
15525 if (glyph->type == CHAR_GLYPH)
15526 {
15527 fprintf (stderr,
15528 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15529 glyph - row->glyphs[TEXT_AREA],
15530 'C',
15531 glyph->charpos,
15532 (BUFFERP (glyph->object)
15533 ? 'B'
15534 : (STRINGP (glyph->object)
15535 ? 'S'
15536 : '-')),
15537 glyph->pixel_width,
15538 glyph->u.ch,
15539 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15540 ? glyph->u.ch
15541 : '.'),
15542 glyph->face_id,
15543 glyph->left_box_line_p,
15544 glyph->right_box_line_p);
15545 }
15546 else if (glyph->type == STRETCH_GLYPH)
15547 {
15548 fprintf (stderr,
15549 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15550 glyph - row->glyphs[TEXT_AREA],
15551 'S',
15552 glyph->charpos,
15553 (BUFFERP (glyph->object)
15554 ? 'B'
15555 : (STRINGP (glyph->object)
15556 ? 'S'
15557 : '-')),
15558 glyph->pixel_width,
15559 0,
15560 '.',
15561 glyph->face_id,
15562 glyph->left_box_line_p,
15563 glyph->right_box_line_p);
15564 }
15565 else if (glyph->type == IMAGE_GLYPH)
15566 {
15567 fprintf (stderr,
15568 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15569 glyph - row->glyphs[TEXT_AREA],
15570 'I',
15571 glyph->charpos,
15572 (BUFFERP (glyph->object)
15573 ? 'B'
15574 : (STRINGP (glyph->object)
15575 ? 'S'
15576 : '-')),
15577 glyph->pixel_width,
15578 glyph->u.img_id,
15579 '.',
15580 glyph->face_id,
15581 glyph->left_box_line_p,
15582 glyph->right_box_line_p);
15583 }
15584 else if (glyph->type == COMPOSITE_GLYPH)
15585 {
15586 fprintf (stderr,
15587 " %5d %4c %6d %c %3d 0x%05x",
15588 glyph - row->glyphs[TEXT_AREA],
15589 '+',
15590 glyph->charpos,
15591 (BUFFERP (glyph->object)
15592 ? 'B'
15593 : (STRINGP (glyph->object)
15594 ? 'S'
15595 : '-')),
15596 glyph->pixel_width,
15597 glyph->u.cmp.id);
15598 if (glyph->u.cmp.automatic)
15599 fprintf (stderr,
15600 "[%d-%d]",
15601 glyph->u.cmp.from, glyph->u.cmp.to);
15602 fprintf (stderr, " . %4d %1.1d%1.1d\n",
15603 glyph->face_id,
15604 glyph->left_box_line_p,
15605 glyph->right_box_line_p);
15606 }
15607 }
15608
15609
15610 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15611 GLYPHS 0 means don't show glyph contents.
15612 GLYPHS 1 means show glyphs in short form
15613 GLYPHS > 1 means show glyphs in long form. */
15614
15615 void
15616 dump_glyph_row (row, vpos, glyphs)
15617 struct glyph_row *row;
15618 int vpos, glyphs;
15619 {
15620 if (glyphs != 1)
15621 {
15622 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15623 fprintf (stderr, "======================================================================\n");
15624
15625 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15626 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15627 vpos,
15628 MATRIX_ROW_START_CHARPOS (row),
15629 MATRIX_ROW_END_CHARPOS (row),
15630 row->used[TEXT_AREA],
15631 row->contains_overlapping_glyphs_p,
15632 row->enabled_p,
15633 row->truncated_on_left_p,
15634 row->truncated_on_right_p,
15635 row->continued_p,
15636 MATRIX_ROW_CONTINUATION_LINE_P (row),
15637 row->displays_text_p,
15638 row->ends_at_zv_p,
15639 row->fill_line_p,
15640 row->ends_in_middle_of_char_p,
15641 row->starts_in_middle_of_char_p,
15642 row->mouse_face_p,
15643 row->x,
15644 row->y,
15645 row->pixel_width,
15646 row->height,
15647 row->visible_height,
15648 row->ascent,
15649 row->phys_ascent);
15650 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15651 row->end.overlay_string_index,
15652 row->continuation_lines_width);
15653 fprintf (stderr, "%9d %5d\n",
15654 CHARPOS (row->start.string_pos),
15655 CHARPOS (row->end.string_pos));
15656 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15657 row->end.dpvec_index);
15658 }
15659
15660 if (glyphs > 1)
15661 {
15662 int area;
15663
15664 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15665 {
15666 struct glyph *glyph = row->glyphs[area];
15667 struct glyph *glyph_end = glyph + row->used[area];
15668
15669 /* Glyph for a line end in text. */
15670 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15671 ++glyph_end;
15672
15673 if (glyph < glyph_end)
15674 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15675
15676 for (; glyph < glyph_end; ++glyph)
15677 dump_glyph (row, glyph, area);
15678 }
15679 }
15680 else if (glyphs == 1)
15681 {
15682 int area;
15683
15684 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15685 {
15686 char *s = (char *) alloca (row->used[area] + 1);
15687 int i;
15688
15689 for (i = 0; i < row->used[area]; ++i)
15690 {
15691 struct glyph *glyph = row->glyphs[area] + i;
15692 if (glyph->type == CHAR_GLYPH
15693 && glyph->u.ch < 0x80
15694 && glyph->u.ch >= ' ')
15695 s[i] = glyph->u.ch;
15696 else
15697 s[i] = '.';
15698 }
15699
15700 s[i] = '\0';
15701 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15702 }
15703 }
15704 }
15705
15706
15707 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15708 Sdump_glyph_matrix, 0, 1, "p",
15709 doc: /* Dump the current matrix of the selected window to stderr.
15710 Shows contents of glyph row structures. With non-nil
15711 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15712 glyphs in short form, otherwise show glyphs in long form. */)
15713 (glyphs)
15714 Lisp_Object glyphs;
15715 {
15716 struct window *w = XWINDOW (selected_window);
15717 struct buffer *buffer = XBUFFER (w->buffer);
15718
15719 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15720 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15721 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15722 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15723 fprintf (stderr, "=============================================\n");
15724 dump_glyph_matrix (w->current_matrix,
15725 NILP (glyphs) ? 0 : XINT (glyphs));
15726 return Qnil;
15727 }
15728
15729
15730 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15731 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15732 ()
15733 {
15734 struct frame *f = XFRAME (selected_frame);
15735 dump_glyph_matrix (f->current_matrix, 1);
15736 return Qnil;
15737 }
15738
15739
15740 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15741 doc: /* Dump glyph row ROW to stderr.
15742 GLYPH 0 means don't dump glyphs.
15743 GLYPH 1 means dump glyphs in short form.
15744 GLYPH > 1 or omitted means dump glyphs in long form. */)
15745 (row, glyphs)
15746 Lisp_Object row, glyphs;
15747 {
15748 struct glyph_matrix *matrix;
15749 int vpos;
15750
15751 CHECK_NUMBER (row);
15752 matrix = XWINDOW (selected_window)->current_matrix;
15753 vpos = XINT (row);
15754 if (vpos >= 0 && vpos < matrix->nrows)
15755 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15756 vpos,
15757 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15758 return Qnil;
15759 }
15760
15761
15762 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15763 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15764 GLYPH 0 means don't dump glyphs.
15765 GLYPH 1 means dump glyphs in short form.
15766 GLYPH > 1 or omitted means dump glyphs in long form. */)
15767 (row, glyphs)
15768 Lisp_Object row, glyphs;
15769 {
15770 struct frame *sf = SELECTED_FRAME ();
15771 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15772 int vpos;
15773
15774 CHECK_NUMBER (row);
15775 vpos = XINT (row);
15776 if (vpos >= 0 && vpos < m->nrows)
15777 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15778 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15779 return Qnil;
15780 }
15781
15782
15783 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15784 doc: /* Toggle tracing of redisplay.
15785 With ARG, turn tracing on if and only if ARG is positive. */)
15786 (arg)
15787 Lisp_Object arg;
15788 {
15789 if (NILP (arg))
15790 trace_redisplay_p = !trace_redisplay_p;
15791 else
15792 {
15793 arg = Fprefix_numeric_value (arg);
15794 trace_redisplay_p = XINT (arg) > 0;
15795 }
15796
15797 return Qnil;
15798 }
15799
15800
15801 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15802 doc: /* Like `format', but print result to stderr.
15803 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15804 (nargs, args)
15805 int nargs;
15806 Lisp_Object *args;
15807 {
15808 Lisp_Object s = Fformat (nargs, args);
15809 fprintf (stderr, "%s", SDATA (s));
15810 return Qnil;
15811 }
15812
15813 #endif /* GLYPH_DEBUG */
15814
15815
15816 \f
15817 /***********************************************************************
15818 Building Desired Matrix Rows
15819 ***********************************************************************/
15820
15821 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15822 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15823
15824 static struct glyph_row *
15825 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15826 struct window *w;
15827 Lisp_Object overlay_arrow_string;
15828 {
15829 struct frame *f = XFRAME (WINDOW_FRAME (w));
15830 struct buffer *buffer = XBUFFER (w->buffer);
15831 struct buffer *old = current_buffer;
15832 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15833 int arrow_len = SCHARS (overlay_arrow_string);
15834 const unsigned char *arrow_end = arrow_string + arrow_len;
15835 const unsigned char *p;
15836 struct it it;
15837 int multibyte_p;
15838 int n_glyphs_before;
15839
15840 set_buffer_temp (buffer);
15841 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15842 it.glyph_row->used[TEXT_AREA] = 0;
15843 SET_TEXT_POS (it.position, 0, 0);
15844
15845 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15846 p = arrow_string;
15847 while (p < arrow_end)
15848 {
15849 Lisp_Object face, ilisp;
15850
15851 /* Get the next character. */
15852 if (multibyte_p)
15853 it.c = it.char_to_display = string_char_and_length (p, &it.len);
15854 else
15855 {
15856 it.c = it.char_to_display = *p, it.len = 1;
15857 if (! ASCII_CHAR_P (it.c))
15858 it.char_to_display = BYTE8_TO_CHAR (it.c);
15859 }
15860 p += it.len;
15861
15862 /* Get its face. */
15863 ilisp = make_number (p - arrow_string);
15864 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15865 it.face_id = compute_char_face (f, it.char_to_display, face);
15866
15867 /* Compute its width, get its glyphs. */
15868 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15869 SET_TEXT_POS (it.position, -1, -1);
15870 PRODUCE_GLYPHS (&it);
15871
15872 /* If this character doesn't fit any more in the line, we have
15873 to remove some glyphs. */
15874 if (it.current_x > it.last_visible_x)
15875 {
15876 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15877 break;
15878 }
15879 }
15880
15881 set_buffer_temp (old);
15882 return it.glyph_row;
15883 }
15884
15885
15886 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15887 glyphs are only inserted for terminal frames since we can't really
15888 win with truncation glyphs when partially visible glyphs are
15889 involved. Which glyphs to insert is determined by
15890 produce_special_glyphs. */
15891
15892 static void
15893 insert_left_trunc_glyphs (it)
15894 struct it *it;
15895 {
15896 struct it truncate_it;
15897 struct glyph *from, *end, *to, *toend;
15898
15899 xassert (!FRAME_WINDOW_P (it->f));
15900
15901 /* Get the truncation glyphs. */
15902 truncate_it = *it;
15903 truncate_it.current_x = 0;
15904 truncate_it.face_id = DEFAULT_FACE_ID;
15905 truncate_it.glyph_row = &scratch_glyph_row;
15906 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15907 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15908 truncate_it.object = make_number (0);
15909 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15910
15911 /* Overwrite glyphs from IT with truncation glyphs. */
15912 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15913 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15914 to = it->glyph_row->glyphs[TEXT_AREA];
15915 toend = to + it->glyph_row->used[TEXT_AREA];
15916
15917 while (from < end)
15918 *to++ = *from++;
15919
15920 /* There may be padding glyphs left over. Overwrite them too. */
15921 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15922 {
15923 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15924 while (from < end)
15925 *to++ = *from++;
15926 }
15927
15928 if (to > toend)
15929 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15930 }
15931
15932
15933 /* Compute the pixel height and width of IT->glyph_row.
15934
15935 Most of the time, ascent and height of a display line will be equal
15936 to the max_ascent and max_height values of the display iterator
15937 structure. This is not the case if
15938
15939 1. We hit ZV without displaying anything. In this case, max_ascent
15940 and max_height will be zero.
15941
15942 2. We have some glyphs that don't contribute to the line height.
15943 (The glyph row flag contributes_to_line_height_p is for future
15944 pixmap extensions).
15945
15946 The first case is easily covered by using default values because in
15947 these cases, the line height does not really matter, except that it
15948 must not be zero. */
15949
15950 static void
15951 compute_line_metrics (it)
15952 struct it *it;
15953 {
15954 struct glyph_row *row = it->glyph_row;
15955 int area, i;
15956
15957 if (FRAME_WINDOW_P (it->f))
15958 {
15959 int i, min_y, max_y;
15960
15961 /* The line may consist of one space only, that was added to
15962 place the cursor on it. If so, the row's height hasn't been
15963 computed yet. */
15964 if (row->height == 0)
15965 {
15966 if (it->max_ascent + it->max_descent == 0)
15967 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15968 row->ascent = it->max_ascent;
15969 row->height = it->max_ascent + it->max_descent;
15970 row->phys_ascent = it->max_phys_ascent;
15971 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15972 row->extra_line_spacing = it->max_extra_line_spacing;
15973 }
15974
15975 /* Compute the width of this line. */
15976 row->pixel_width = row->x;
15977 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15978 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15979
15980 xassert (row->pixel_width >= 0);
15981 xassert (row->ascent >= 0 && row->height > 0);
15982
15983 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15984 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15985
15986 /* If first line's physical ascent is larger than its logical
15987 ascent, use the physical ascent, and make the row taller.
15988 This makes accented characters fully visible. */
15989 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15990 && row->phys_ascent > row->ascent)
15991 {
15992 row->height += row->phys_ascent - row->ascent;
15993 row->ascent = row->phys_ascent;
15994 }
15995
15996 /* Compute how much of the line is visible. */
15997 row->visible_height = row->height;
15998
15999 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16000 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16001
16002 if (row->y < min_y)
16003 row->visible_height -= min_y - row->y;
16004 if (row->y + row->height > max_y)
16005 row->visible_height -= row->y + row->height - max_y;
16006 }
16007 else
16008 {
16009 row->pixel_width = row->used[TEXT_AREA];
16010 if (row->continued_p)
16011 row->pixel_width -= it->continuation_pixel_width;
16012 else if (row->truncated_on_right_p)
16013 row->pixel_width -= it->truncation_pixel_width;
16014 row->ascent = row->phys_ascent = 0;
16015 row->height = row->phys_height = row->visible_height = 1;
16016 row->extra_line_spacing = 0;
16017 }
16018
16019 /* Compute a hash code for this row. */
16020 row->hash = 0;
16021 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16022 for (i = 0; i < row->used[area]; ++i)
16023 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16024 + row->glyphs[area][i].u.val
16025 + row->glyphs[area][i].face_id
16026 + row->glyphs[area][i].padding_p
16027 + (row->glyphs[area][i].type << 2));
16028
16029 it->max_ascent = it->max_descent = 0;
16030 it->max_phys_ascent = it->max_phys_descent = 0;
16031 }
16032
16033
16034 /* Append one space to the glyph row of iterator IT if doing a
16035 window-based redisplay. The space has the same face as
16036 IT->face_id. Value is non-zero if a space was added.
16037
16038 This function is called to make sure that there is always one glyph
16039 at the end of a glyph row that the cursor can be set on under
16040 window-systems. (If there weren't such a glyph we would not know
16041 how wide and tall a box cursor should be displayed).
16042
16043 At the same time this space let's a nicely handle clearing to the
16044 end of the line if the row ends in italic text. */
16045
16046 static int
16047 append_space_for_newline (it, default_face_p)
16048 struct it *it;
16049 int default_face_p;
16050 {
16051 if (FRAME_WINDOW_P (it->f))
16052 {
16053 int n = it->glyph_row->used[TEXT_AREA];
16054
16055 if (it->glyph_row->glyphs[TEXT_AREA] + n
16056 < it->glyph_row->glyphs[1 + TEXT_AREA])
16057 {
16058 /* Save some values that must not be changed.
16059 Must save IT->c and IT->len because otherwise
16060 ITERATOR_AT_END_P wouldn't work anymore after
16061 append_space_for_newline has been called. */
16062 enum display_element_type saved_what = it->what;
16063 int saved_c = it->c, saved_len = it->len;
16064 int saved_char_to_display = it->char_to_display;
16065 int saved_x = it->current_x;
16066 int saved_face_id = it->face_id;
16067 struct text_pos saved_pos;
16068 Lisp_Object saved_object;
16069 struct face *face;
16070
16071 saved_object = it->object;
16072 saved_pos = it->position;
16073
16074 it->what = IT_CHARACTER;
16075 bzero (&it->position, sizeof it->position);
16076 it->object = make_number (0);
16077 it->c = it->char_to_display = ' ';
16078 it->len = 1;
16079
16080 if (default_face_p)
16081 it->face_id = DEFAULT_FACE_ID;
16082 else if (it->face_before_selective_p)
16083 it->face_id = it->saved_face_id;
16084 face = FACE_FROM_ID (it->f, it->face_id);
16085 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16086
16087 PRODUCE_GLYPHS (it);
16088
16089 it->override_ascent = -1;
16090 it->constrain_row_ascent_descent_p = 0;
16091 it->current_x = saved_x;
16092 it->object = saved_object;
16093 it->position = saved_pos;
16094 it->what = saved_what;
16095 it->face_id = saved_face_id;
16096 it->len = saved_len;
16097 it->c = saved_c;
16098 it->char_to_display = saved_char_to_display;
16099 return 1;
16100 }
16101 }
16102
16103 return 0;
16104 }
16105
16106
16107 /* Extend the face of the last glyph in the text area of IT->glyph_row
16108 to the end of the display line. Called from display_line.
16109 If the glyph row is empty, add a space glyph to it so that we
16110 know the face to draw. Set the glyph row flag fill_line_p. */
16111
16112 static void
16113 extend_face_to_end_of_line (it)
16114 struct it *it;
16115 {
16116 struct face *face;
16117 struct frame *f = it->f;
16118
16119 /* If line is already filled, do nothing. */
16120 if (it->current_x >= it->last_visible_x)
16121 return;
16122
16123 /* Face extension extends the background and box of IT->face_id
16124 to the end of the line. If the background equals the background
16125 of the frame, we don't have to do anything. */
16126 if (it->face_before_selective_p)
16127 face = FACE_FROM_ID (it->f, it->saved_face_id);
16128 else
16129 face = FACE_FROM_ID (f, it->face_id);
16130
16131 if (FRAME_WINDOW_P (f)
16132 && it->glyph_row->displays_text_p
16133 && face->box == FACE_NO_BOX
16134 && face->background == FRAME_BACKGROUND_PIXEL (f)
16135 && !face->stipple)
16136 return;
16137
16138 /* Set the glyph row flag indicating that the face of the last glyph
16139 in the text area has to be drawn to the end of the text area. */
16140 it->glyph_row->fill_line_p = 1;
16141
16142 /* If current character of IT is not ASCII, make sure we have the
16143 ASCII face. This will be automatically undone the next time
16144 get_next_display_element returns a multibyte character. Note
16145 that the character will always be single byte in unibyte
16146 text. */
16147 if (!ASCII_CHAR_P (it->c))
16148 {
16149 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16150 }
16151
16152 if (FRAME_WINDOW_P (f))
16153 {
16154 /* If the row is empty, add a space with the current face of IT,
16155 so that we know which face to draw. */
16156 if (it->glyph_row->used[TEXT_AREA] == 0)
16157 {
16158 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16159 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16160 it->glyph_row->used[TEXT_AREA] = 1;
16161 }
16162 }
16163 else
16164 {
16165 /* Save some values that must not be changed. */
16166 int saved_x = it->current_x;
16167 struct text_pos saved_pos;
16168 Lisp_Object saved_object;
16169 enum display_element_type saved_what = it->what;
16170 int saved_face_id = it->face_id;
16171
16172 saved_object = it->object;
16173 saved_pos = it->position;
16174
16175 it->what = IT_CHARACTER;
16176 bzero (&it->position, sizeof it->position);
16177 it->object = make_number (0);
16178 it->c = it->char_to_display = ' ';
16179 it->len = 1;
16180 it->face_id = face->id;
16181
16182 PRODUCE_GLYPHS (it);
16183
16184 while (it->current_x <= it->last_visible_x)
16185 PRODUCE_GLYPHS (it);
16186
16187 /* Don't count these blanks really. It would let us insert a left
16188 truncation glyph below and make us set the cursor on them, maybe. */
16189 it->current_x = saved_x;
16190 it->object = saved_object;
16191 it->position = saved_pos;
16192 it->what = saved_what;
16193 it->face_id = saved_face_id;
16194 }
16195 }
16196
16197
16198 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16199 trailing whitespace. */
16200
16201 static int
16202 trailing_whitespace_p (charpos)
16203 int charpos;
16204 {
16205 int bytepos = CHAR_TO_BYTE (charpos);
16206 int c = 0;
16207
16208 while (bytepos < ZV_BYTE
16209 && (c = FETCH_CHAR (bytepos),
16210 c == ' ' || c == '\t'))
16211 ++bytepos;
16212
16213 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16214 {
16215 if (bytepos != PT_BYTE)
16216 return 1;
16217 }
16218 return 0;
16219 }
16220
16221
16222 /* Highlight trailing whitespace, if any, in ROW. */
16223
16224 void
16225 highlight_trailing_whitespace (f, row)
16226 struct frame *f;
16227 struct glyph_row *row;
16228 {
16229 int used = row->used[TEXT_AREA];
16230
16231 if (used)
16232 {
16233 struct glyph *start = row->glyphs[TEXT_AREA];
16234 struct glyph *glyph = start + used - 1;
16235
16236 /* Skip over glyphs inserted to display the cursor at the
16237 end of a line, for extending the face of the last glyph
16238 to the end of the line on terminals, and for truncation
16239 and continuation glyphs. */
16240 while (glyph >= start
16241 && glyph->type == CHAR_GLYPH
16242 && INTEGERP (glyph->object))
16243 --glyph;
16244
16245 /* If last glyph is a space or stretch, and it's trailing
16246 whitespace, set the face of all trailing whitespace glyphs in
16247 IT->glyph_row to `trailing-whitespace'. */
16248 if (glyph >= start
16249 && BUFFERP (glyph->object)
16250 && (glyph->type == STRETCH_GLYPH
16251 || (glyph->type == CHAR_GLYPH
16252 && glyph->u.ch == ' '))
16253 && trailing_whitespace_p (glyph->charpos))
16254 {
16255 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16256 if (face_id < 0)
16257 return;
16258
16259 while (glyph >= start
16260 && BUFFERP (glyph->object)
16261 && (glyph->type == STRETCH_GLYPH
16262 || (glyph->type == CHAR_GLYPH
16263 && glyph->u.ch == ' ')))
16264 (glyph--)->face_id = face_id;
16265 }
16266 }
16267 }
16268
16269
16270 /* Value is non-zero if glyph row ROW in window W should be
16271 used to hold the cursor. */
16272
16273 static int
16274 cursor_row_p (w, row)
16275 struct window *w;
16276 struct glyph_row *row;
16277 {
16278 int cursor_row_p = 1;
16279
16280 if (PT == MATRIX_ROW_END_CHARPOS (row))
16281 {
16282 /* Suppose the row ends on a string.
16283 Unless the row is continued, that means it ends on a newline
16284 in the string. If it's anything other than a display string
16285 (e.g. a before-string from an overlay), we don't want the
16286 cursor there. (This heuristic seems to give the optimal
16287 behavior for the various types of multi-line strings.) */
16288 if (CHARPOS (row->end.string_pos) >= 0)
16289 {
16290 if (row->continued_p)
16291 cursor_row_p = 1;
16292 else
16293 {
16294 /* Check for `display' property. */
16295 struct glyph *beg = row->glyphs[TEXT_AREA];
16296 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16297 struct glyph *glyph;
16298
16299 cursor_row_p = 0;
16300 for (glyph = end; glyph >= beg; --glyph)
16301 if (STRINGP (glyph->object))
16302 {
16303 Lisp_Object prop
16304 = Fget_char_property (make_number (PT),
16305 Qdisplay, Qnil);
16306 cursor_row_p =
16307 (!NILP (prop)
16308 && display_prop_string_p (prop, glyph->object));
16309 break;
16310 }
16311 }
16312 }
16313 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16314 {
16315 /* If the row ends in middle of a real character,
16316 and the line is continued, we want the cursor here.
16317 That's because MATRIX_ROW_END_CHARPOS would equal
16318 PT if PT is before the character. */
16319 if (!row->ends_in_ellipsis_p)
16320 cursor_row_p = row->continued_p;
16321 else
16322 /* If the row ends in an ellipsis, then
16323 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16324 We want that position to be displayed after the ellipsis. */
16325 cursor_row_p = 0;
16326 }
16327 /* If the row ends at ZV, display the cursor at the end of that
16328 row instead of at the start of the row below. */
16329 else if (row->ends_at_zv_p)
16330 cursor_row_p = 1;
16331 else
16332 cursor_row_p = 0;
16333 }
16334
16335 return cursor_row_p;
16336 }
16337
16338 \f
16339
16340 /* Push the display property PROP so that it will be rendered at the
16341 current position in IT. Return 1 if PROP was successfully pushed,
16342 0 otherwise. */
16343
16344 static int
16345 push_display_prop (struct it *it, Lisp_Object prop)
16346 {
16347 push_it (it);
16348
16349 if (STRINGP (prop))
16350 {
16351 if (SCHARS (prop) == 0)
16352 {
16353 pop_it (it);
16354 return 0;
16355 }
16356
16357 it->string = prop;
16358 it->multibyte_p = STRING_MULTIBYTE (it->string);
16359 it->current.overlay_string_index = -1;
16360 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
16361 it->end_charpos = it->string_nchars = SCHARS (it->string);
16362 it->method = GET_FROM_STRING;
16363 it->stop_charpos = 0;
16364 }
16365 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
16366 {
16367 it->method = GET_FROM_STRETCH;
16368 it->object = prop;
16369 }
16370 #ifdef HAVE_WINDOW_SYSTEM
16371 else if (IMAGEP (prop))
16372 {
16373 it->what = IT_IMAGE;
16374 it->image_id = lookup_image (it->f, prop);
16375 it->method = GET_FROM_IMAGE;
16376 }
16377 #endif /* HAVE_WINDOW_SYSTEM */
16378 else
16379 {
16380 pop_it (it); /* bogus display property, give up */
16381 return 0;
16382 }
16383
16384 return 1;
16385 }
16386
16387 /* Return the character-property PROP at the current position in IT. */
16388
16389 static Lisp_Object
16390 get_it_property (it, prop)
16391 struct it *it;
16392 Lisp_Object prop;
16393 {
16394 Lisp_Object position;
16395
16396 if (STRINGP (it->object))
16397 position = make_number (IT_STRING_CHARPOS (*it));
16398 else if (BUFFERP (it->object))
16399 position = make_number (IT_CHARPOS (*it));
16400 else
16401 return Qnil;
16402
16403 return Fget_char_property (position, prop, it->object);
16404 }
16405
16406 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
16407
16408 static void
16409 handle_line_prefix (struct it *it)
16410 {
16411 Lisp_Object prefix;
16412 if (it->continuation_lines_width > 0)
16413 {
16414 prefix = get_it_property (it, Qwrap_prefix);
16415 if (NILP (prefix))
16416 prefix = Vwrap_prefix;
16417 }
16418 else
16419 {
16420 prefix = get_it_property (it, Qline_prefix);
16421 if (NILP (prefix))
16422 prefix = Vline_prefix;
16423 }
16424 if (! NILP (prefix) && push_display_prop (it, prefix))
16425 {
16426 /* If the prefix is wider than the window, and we try to wrap
16427 it, it would acquire its own wrap prefix, and so on till the
16428 iterator stack overflows. So, don't wrap the prefix. */
16429 it->line_wrap = TRUNCATE;
16430 it->avoid_cursor_p = 1;
16431 }
16432 }
16433
16434 \f
16435
16436 /* Construct the glyph row IT->glyph_row in the desired matrix of
16437 IT->w from text at the current position of IT. See dispextern.h
16438 for an overview of struct it. Value is non-zero if
16439 IT->glyph_row displays text, as opposed to a line displaying ZV
16440 only. */
16441
16442 static int
16443 display_line (it)
16444 struct it *it;
16445 {
16446 struct glyph_row *row = it->glyph_row;
16447 Lisp_Object overlay_arrow_string;
16448 struct it wrap_it;
16449 int may_wrap = 0, wrap_x;
16450 int wrap_row_used = -1, wrap_row_ascent, wrap_row_height;
16451 int wrap_row_phys_ascent, wrap_row_phys_height;
16452 int wrap_row_extra_line_spacing;
16453
16454 /* We always start displaying at hpos zero even if hscrolled. */
16455 xassert (it->hpos == 0 && it->current_x == 0);
16456
16457 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16458 >= it->w->desired_matrix->nrows)
16459 {
16460 it->w->nrows_scale_factor++;
16461 fonts_changed_p = 1;
16462 return 0;
16463 }
16464
16465 /* Is IT->w showing the region? */
16466 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16467
16468 /* Clear the result glyph row and enable it. */
16469 prepare_desired_row (row);
16470
16471 row->y = it->current_y;
16472 row->start = it->start;
16473 row->continuation_lines_width = it->continuation_lines_width;
16474 row->displays_text_p = 1;
16475 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16476 it->starts_in_middle_of_char_p = 0;
16477
16478 /* Arrange the overlays nicely for our purposes. Usually, we call
16479 display_line on only one line at a time, in which case this
16480 can't really hurt too much, or we call it on lines which appear
16481 one after another in the buffer, in which case all calls to
16482 recenter_overlay_lists but the first will be pretty cheap. */
16483 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16484
16485 /* Move over display elements that are not visible because we are
16486 hscrolled. This may stop at an x-position < IT->first_visible_x
16487 if the first glyph is partially visible or if we hit a line end. */
16488 if (it->current_x < it->first_visible_x)
16489 {
16490 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16491 MOVE_TO_POS | MOVE_TO_X);
16492 }
16493 else
16494 {
16495 /* We only do this when not calling `move_it_in_display_line_to'
16496 above, because move_it_in_display_line_to calls
16497 handle_line_prefix itself. */
16498 handle_line_prefix (it);
16499 }
16500
16501 /* Get the initial row height. This is either the height of the
16502 text hscrolled, if there is any, or zero. */
16503 row->ascent = it->max_ascent;
16504 row->height = it->max_ascent + it->max_descent;
16505 row->phys_ascent = it->max_phys_ascent;
16506 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16507 row->extra_line_spacing = it->max_extra_line_spacing;
16508
16509 /* Loop generating characters. The loop is left with IT on the next
16510 character to display. */
16511 while (1)
16512 {
16513 int n_glyphs_before, hpos_before, x_before;
16514 int x, i, nglyphs;
16515 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16516
16517 /* Retrieve the next thing to display. Value is zero if end of
16518 buffer reached. */
16519 if (!get_next_display_element (it))
16520 {
16521 /* Maybe add a space at the end of this line that is used to
16522 display the cursor there under X. Set the charpos of the
16523 first glyph of blank lines not corresponding to any text
16524 to -1. */
16525 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16526 row->exact_window_width_line_p = 1;
16527 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16528 || row->used[TEXT_AREA] == 0)
16529 {
16530 row->glyphs[TEXT_AREA]->charpos = -1;
16531 row->displays_text_p = 0;
16532
16533 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16534 && (!MINI_WINDOW_P (it->w)
16535 || (minibuf_level && EQ (it->window, minibuf_window))))
16536 row->indicate_empty_line_p = 1;
16537 }
16538
16539 it->continuation_lines_width = 0;
16540 row->ends_at_zv_p = 1;
16541 break;
16542 }
16543
16544 /* Now, get the metrics of what we want to display. This also
16545 generates glyphs in `row' (which is IT->glyph_row). */
16546 n_glyphs_before = row->used[TEXT_AREA];
16547 x = it->current_x;
16548
16549 /* Remember the line height so far in case the next element doesn't
16550 fit on the line. */
16551 if (it->line_wrap != TRUNCATE)
16552 {
16553 ascent = it->max_ascent;
16554 descent = it->max_descent;
16555 phys_ascent = it->max_phys_ascent;
16556 phys_descent = it->max_phys_descent;
16557
16558 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
16559 {
16560 if (IT_DISPLAYING_WHITESPACE (it))
16561 may_wrap = 1;
16562 else if (may_wrap)
16563 {
16564 wrap_it = *it;
16565 wrap_x = x;
16566 wrap_row_used = row->used[TEXT_AREA];
16567 wrap_row_ascent = row->ascent;
16568 wrap_row_height = row->height;
16569 wrap_row_phys_ascent = row->phys_ascent;
16570 wrap_row_phys_height = row->phys_height;
16571 wrap_row_extra_line_spacing = row->extra_line_spacing;
16572 may_wrap = 0;
16573 }
16574 }
16575 }
16576
16577 PRODUCE_GLYPHS (it);
16578
16579 /* If this display element was in marginal areas, continue with
16580 the next one. */
16581 if (it->area != TEXT_AREA)
16582 {
16583 row->ascent = max (row->ascent, it->max_ascent);
16584 row->height = max (row->height, it->max_ascent + it->max_descent);
16585 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16586 row->phys_height = max (row->phys_height,
16587 it->max_phys_ascent + it->max_phys_descent);
16588 row->extra_line_spacing = max (row->extra_line_spacing,
16589 it->max_extra_line_spacing);
16590 set_iterator_to_next (it, 1);
16591 continue;
16592 }
16593
16594 /* Does the display element fit on the line? If we truncate
16595 lines, we should draw past the right edge of the window. If
16596 we don't truncate, we want to stop so that we can display the
16597 continuation glyph before the right margin. If lines are
16598 continued, there are two possible strategies for characters
16599 resulting in more than 1 glyph (e.g. tabs): Display as many
16600 glyphs as possible in this line and leave the rest for the
16601 continuation line, or display the whole element in the next
16602 line. Original redisplay did the former, so we do it also. */
16603 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16604 hpos_before = it->hpos;
16605 x_before = x;
16606
16607 if (/* Not a newline. */
16608 nglyphs > 0
16609 /* Glyphs produced fit entirely in the line. */
16610 && it->current_x < it->last_visible_x)
16611 {
16612 it->hpos += nglyphs;
16613 row->ascent = max (row->ascent, it->max_ascent);
16614 row->height = max (row->height, it->max_ascent + it->max_descent);
16615 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16616 row->phys_height = max (row->phys_height,
16617 it->max_phys_ascent + it->max_phys_descent);
16618 row->extra_line_spacing = max (row->extra_line_spacing,
16619 it->max_extra_line_spacing);
16620 if (it->current_x - it->pixel_width < it->first_visible_x)
16621 row->x = x - it->first_visible_x;
16622 }
16623 else
16624 {
16625 int new_x;
16626 struct glyph *glyph;
16627
16628 for (i = 0; i < nglyphs; ++i, x = new_x)
16629 {
16630 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16631 new_x = x + glyph->pixel_width;
16632
16633 if (/* Lines are continued. */
16634 it->line_wrap != TRUNCATE
16635 && (/* Glyph doesn't fit on the line. */
16636 new_x > it->last_visible_x
16637 /* Or it fits exactly on a window system frame. */
16638 || (new_x == it->last_visible_x
16639 && FRAME_WINDOW_P (it->f))))
16640 {
16641 /* End of a continued line. */
16642
16643 if (it->hpos == 0
16644 || (new_x == it->last_visible_x
16645 && FRAME_WINDOW_P (it->f)))
16646 {
16647 /* Current glyph is the only one on the line or
16648 fits exactly on the line. We must continue
16649 the line because we can't draw the cursor
16650 after the glyph. */
16651 row->continued_p = 1;
16652 it->current_x = new_x;
16653 it->continuation_lines_width += new_x;
16654 ++it->hpos;
16655 if (i == nglyphs - 1)
16656 {
16657 /* If line-wrap is on, check if a previous
16658 wrap point was found. */
16659 if (wrap_row_used > 0
16660 /* Even if there is a previous wrap
16661 point, continue the line here as
16662 usual, if (i) the previous character
16663 was a space or tab AND (ii) the
16664 current character is not. */
16665 && (!may_wrap
16666 || IT_DISPLAYING_WHITESPACE (it)))
16667 goto back_to_wrap;
16668
16669 set_iterator_to_next (it, 1);
16670 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16671 {
16672 if (!get_next_display_element (it))
16673 {
16674 row->exact_window_width_line_p = 1;
16675 it->continuation_lines_width = 0;
16676 row->continued_p = 0;
16677 row->ends_at_zv_p = 1;
16678 }
16679 else if (ITERATOR_AT_END_OF_LINE_P (it))
16680 {
16681 row->continued_p = 0;
16682 row->exact_window_width_line_p = 1;
16683 }
16684 }
16685 }
16686 }
16687 else if (CHAR_GLYPH_PADDING_P (*glyph)
16688 && !FRAME_WINDOW_P (it->f))
16689 {
16690 /* A padding glyph that doesn't fit on this line.
16691 This means the whole character doesn't fit
16692 on the line. */
16693 row->used[TEXT_AREA] = n_glyphs_before;
16694
16695 /* Fill the rest of the row with continuation
16696 glyphs like in 20.x. */
16697 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16698 < row->glyphs[1 + TEXT_AREA])
16699 produce_special_glyphs (it, IT_CONTINUATION);
16700
16701 row->continued_p = 1;
16702 it->current_x = x_before;
16703 it->continuation_lines_width += x_before;
16704
16705 /* Restore the height to what it was before the
16706 element not fitting on the line. */
16707 it->max_ascent = ascent;
16708 it->max_descent = descent;
16709 it->max_phys_ascent = phys_ascent;
16710 it->max_phys_descent = phys_descent;
16711 }
16712 else if (wrap_row_used > 0)
16713 {
16714 back_to_wrap:
16715 *it = wrap_it;
16716 it->continuation_lines_width += wrap_x;
16717 row->used[TEXT_AREA] = wrap_row_used;
16718 row->ascent = wrap_row_ascent;
16719 row->height = wrap_row_height;
16720 row->phys_ascent = wrap_row_phys_ascent;
16721 row->phys_height = wrap_row_phys_height;
16722 row->extra_line_spacing = wrap_row_extra_line_spacing;
16723 row->continued_p = 1;
16724 row->ends_at_zv_p = 0;
16725 row->exact_window_width_line_p = 0;
16726 it->continuation_lines_width += x;
16727
16728 /* Make sure that a non-default face is extended
16729 up to the right margin of the window. */
16730 extend_face_to_end_of_line (it);
16731 }
16732 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16733 {
16734 /* A TAB that extends past the right edge of the
16735 window. This produces a single glyph on
16736 window system frames. We leave the glyph in
16737 this row and let it fill the row, but don't
16738 consume the TAB. */
16739 it->continuation_lines_width += it->last_visible_x;
16740 row->ends_in_middle_of_char_p = 1;
16741 row->continued_p = 1;
16742 glyph->pixel_width = it->last_visible_x - x;
16743 it->starts_in_middle_of_char_p = 1;
16744 }
16745 else
16746 {
16747 /* Something other than a TAB that draws past
16748 the right edge of the window. Restore
16749 positions to values before the element. */
16750 row->used[TEXT_AREA] = n_glyphs_before + i;
16751
16752 /* Display continuation glyphs. */
16753 if (!FRAME_WINDOW_P (it->f))
16754 produce_special_glyphs (it, IT_CONTINUATION);
16755 row->continued_p = 1;
16756
16757 it->current_x = x_before;
16758 it->continuation_lines_width += x;
16759 extend_face_to_end_of_line (it);
16760
16761 if (nglyphs > 1 && i > 0)
16762 {
16763 row->ends_in_middle_of_char_p = 1;
16764 it->starts_in_middle_of_char_p = 1;
16765 }
16766
16767 /* Restore the height to what it was before the
16768 element not fitting on the line. */
16769 it->max_ascent = ascent;
16770 it->max_descent = descent;
16771 it->max_phys_ascent = phys_ascent;
16772 it->max_phys_descent = phys_descent;
16773 }
16774
16775 break;
16776 }
16777 else if (new_x > it->first_visible_x)
16778 {
16779 /* Increment number of glyphs actually displayed. */
16780 ++it->hpos;
16781
16782 if (x < it->first_visible_x)
16783 /* Glyph is partially visible, i.e. row starts at
16784 negative X position. */
16785 row->x = x - it->first_visible_x;
16786 }
16787 else
16788 {
16789 /* Glyph is completely off the left margin of the
16790 window. This should not happen because of the
16791 move_it_in_display_line at the start of this
16792 function, unless the text display area of the
16793 window is empty. */
16794 xassert (it->first_visible_x <= it->last_visible_x);
16795 }
16796 }
16797
16798 row->ascent = max (row->ascent, it->max_ascent);
16799 row->height = max (row->height, it->max_ascent + it->max_descent);
16800 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16801 row->phys_height = max (row->phys_height,
16802 it->max_phys_ascent + it->max_phys_descent);
16803 row->extra_line_spacing = max (row->extra_line_spacing,
16804 it->max_extra_line_spacing);
16805
16806 /* End of this display line if row is continued. */
16807 if (row->continued_p || row->ends_at_zv_p)
16808 break;
16809 }
16810
16811 at_end_of_line:
16812 /* Is this a line end? If yes, we're also done, after making
16813 sure that a non-default face is extended up to the right
16814 margin of the window. */
16815 if (ITERATOR_AT_END_OF_LINE_P (it))
16816 {
16817 int used_before = row->used[TEXT_AREA];
16818
16819 row->ends_in_newline_from_string_p = STRINGP (it->object);
16820
16821 /* Add a space at the end of the line that is used to
16822 display the cursor there. */
16823 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16824 append_space_for_newline (it, 0);
16825
16826 /* Extend the face to the end of the line. */
16827 extend_face_to_end_of_line (it);
16828
16829 /* Make sure we have the position. */
16830 if (used_before == 0)
16831 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16832
16833 /* Consume the line end. This skips over invisible lines. */
16834 set_iterator_to_next (it, 1);
16835 it->continuation_lines_width = 0;
16836 break;
16837 }
16838
16839 /* Proceed with next display element. Note that this skips
16840 over lines invisible because of selective display. */
16841 set_iterator_to_next (it, 1);
16842
16843 /* If we truncate lines, we are done when the last displayed
16844 glyphs reach past the right margin of the window. */
16845 if (it->line_wrap == TRUNCATE
16846 && (FRAME_WINDOW_P (it->f)
16847 ? (it->current_x >= it->last_visible_x)
16848 : (it->current_x > it->last_visible_x)))
16849 {
16850 /* Maybe add truncation glyphs. */
16851 if (!FRAME_WINDOW_P (it->f))
16852 {
16853 int i, n;
16854
16855 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16856 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16857 break;
16858
16859 for (n = row->used[TEXT_AREA]; i < n; ++i)
16860 {
16861 row->used[TEXT_AREA] = i;
16862 produce_special_glyphs (it, IT_TRUNCATION);
16863 }
16864 }
16865 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16866 {
16867 /* Don't truncate if we can overflow newline into fringe. */
16868 if (!get_next_display_element (it))
16869 {
16870 it->continuation_lines_width = 0;
16871 row->ends_at_zv_p = 1;
16872 row->exact_window_width_line_p = 1;
16873 break;
16874 }
16875 if (ITERATOR_AT_END_OF_LINE_P (it))
16876 {
16877 row->exact_window_width_line_p = 1;
16878 goto at_end_of_line;
16879 }
16880 }
16881
16882 row->truncated_on_right_p = 1;
16883 it->continuation_lines_width = 0;
16884 reseat_at_next_visible_line_start (it, 0);
16885 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16886 it->hpos = hpos_before;
16887 it->current_x = x_before;
16888 break;
16889 }
16890 }
16891
16892 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16893 at the left window margin. */
16894 if (it->first_visible_x
16895 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16896 {
16897 if (!FRAME_WINDOW_P (it->f))
16898 insert_left_trunc_glyphs (it);
16899 row->truncated_on_left_p = 1;
16900 }
16901
16902 /* If the start of this line is the overlay arrow-position, then
16903 mark this glyph row as the one containing the overlay arrow.
16904 This is clearly a mess with variable size fonts. It would be
16905 better to let it be displayed like cursors under X. */
16906 if ((row->displays_text_p || !overlay_arrow_seen)
16907 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16908 !NILP (overlay_arrow_string)))
16909 {
16910 /* Overlay arrow in window redisplay is a fringe bitmap. */
16911 if (STRINGP (overlay_arrow_string))
16912 {
16913 struct glyph_row *arrow_row
16914 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16915 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16916 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16917 struct glyph *p = row->glyphs[TEXT_AREA];
16918 struct glyph *p2, *end;
16919
16920 /* Copy the arrow glyphs. */
16921 while (glyph < arrow_end)
16922 *p++ = *glyph++;
16923
16924 /* Throw away padding glyphs. */
16925 p2 = p;
16926 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16927 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16928 ++p2;
16929 if (p2 > p)
16930 {
16931 while (p2 < end)
16932 *p++ = *p2++;
16933 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16934 }
16935 }
16936 else
16937 {
16938 xassert (INTEGERP (overlay_arrow_string));
16939 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16940 }
16941 overlay_arrow_seen = 1;
16942 }
16943
16944 /* Compute pixel dimensions of this line. */
16945 compute_line_metrics (it);
16946
16947 /* Remember the position at which this line ends. */
16948 row->end = it->current;
16949
16950 /* Record whether this row ends inside an ellipsis. */
16951 row->ends_in_ellipsis_p
16952 = (it->method == GET_FROM_DISPLAY_VECTOR
16953 && it->ellipsis_p);
16954
16955 /* Save fringe bitmaps in this row. */
16956 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16957 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16958 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16959 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16960
16961 it->left_user_fringe_bitmap = 0;
16962 it->left_user_fringe_face_id = 0;
16963 it->right_user_fringe_bitmap = 0;
16964 it->right_user_fringe_face_id = 0;
16965
16966 /* Maybe set the cursor. */
16967 if (it->w->cursor.vpos < 0
16968 && PT >= MATRIX_ROW_START_CHARPOS (row)
16969 && PT <= MATRIX_ROW_END_CHARPOS (row)
16970 && cursor_row_p (it->w, row))
16971 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16972
16973 /* Highlight trailing whitespace. */
16974 if (!NILP (Vshow_trailing_whitespace))
16975 highlight_trailing_whitespace (it->f, it->glyph_row);
16976
16977 /* Prepare for the next line. This line starts horizontally at (X
16978 HPOS) = (0 0). Vertical positions are incremented. As a
16979 convenience for the caller, IT->glyph_row is set to the next
16980 row to be used. */
16981 it->current_x = it->hpos = 0;
16982 it->current_y += row->height;
16983 ++it->vpos;
16984 ++it->glyph_row;
16985 it->start = it->current;
16986 return row->displays_text_p;
16987 }
16988
16989
16990 \f
16991 /***********************************************************************
16992 Menu Bar
16993 ***********************************************************************/
16994
16995 /* Redisplay the menu bar in the frame for window W.
16996
16997 The menu bar of X frames that don't have X toolkit support is
16998 displayed in a special window W->frame->menu_bar_window.
16999
17000 The menu bar of terminal frames is treated specially as far as
17001 glyph matrices are concerned. Menu bar lines are not part of
17002 windows, so the update is done directly on the frame matrix rows
17003 for the menu bar. */
17004
17005 static void
17006 display_menu_bar (w)
17007 struct window *w;
17008 {
17009 struct frame *f = XFRAME (WINDOW_FRAME (w));
17010 struct it it;
17011 Lisp_Object items;
17012 int i;
17013
17014 /* Don't do all this for graphical frames. */
17015 #ifdef HAVE_NTGUI
17016 if (FRAME_W32_P (f))
17017 return;
17018 #endif
17019 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
17020 if (FRAME_X_P (f))
17021 return;
17022 #endif
17023
17024 #ifdef HAVE_NS
17025 if (FRAME_NS_P (f))
17026 return;
17027 #endif /* HAVE_NS */
17028
17029 #ifdef USE_X_TOOLKIT
17030 xassert (!FRAME_WINDOW_P (f));
17031 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
17032 it.first_visible_x = 0;
17033 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17034 #else /* not USE_X_TOOLKIT */
17035 if (FRAME_WINDOW_P (f))
17036 {
17037 /* Menu bar lines are displayed in the desired matrix of the
17038 dummy window menu_bar_window. */
17039 struct window *menu_w;
17040 xassert (WINDOWP (f->menu_bar_window));
17041 menu_w = XWINDOW (f->menu_bar_window);
17042 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
17043 MENU_FACE_ID);
17044 it.first_visible_x = 0;
17045 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
17046 }
17047 else
17048 {
17049 /* This is a TTY frame, i.e. character hpos/vpos are used as
17050 pixel x/y. */
17051 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
17052 MENU_FACE_ID);
17053 it.first_visible_x = 0;
17054 it.last_visible_x = FRAME_COLS (f);
17055 }
17056 #endif /* not USE_X_TOOLKIT */
17057
17058 if (! mode_line_inverse_video)
17059 /* Force the menu-bar to be displayed in the default face. */
17060 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17061
17062 /* Clear all rows of the menu bar. */
17063 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
17064 {
17065 struct glyph_row *row = it.glyph_row + i;
17066 clear_glyph_row (row);
17067 row->enabled_p = 1;
17068 row->full_width_p = 1;
17069 }
17070
17071 /* Display all items of the menu bar. */
17072 items = FRAME_MENU_BAR_ITEMS (it.f);
17073 for (i = 0; i < XVECTOR (items)->size; i += 4)
17074 {
17075 Lisp_Object string;
17076
17077 /* Stop at nil string. */
17078 string = AREF (items, i + 1);
17079 if (NILP (string))
17080 break;
17081
17082 /* Remember where item was displayed. */
17083 ASET (items, i + 3, make_number (it.hpos));
17084
17085 /* Display the item, pad with one space. */
17086 if (it.current_x < it.last_visible_x)
17087 display_string (NULL, string, Qnil, 0, 0, &it,
17088 SCHARS (string) + 1, 0, 0, -1);
17089 }
17090
17091 /* Fill out the line with spaces. */
17092 if (it.current_x < it.last_visible_x)
17093 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
17094
17095 /* Compute the total height of the lines. */
17096 compute_line_metrics (&it);
17097 }
17098
17099
17100 \f
17101 /***********************************************************************
17102 Mode Line
17103 ***********************************************************************/
17104
17105 /* Redisplay mode lines in the window tree whose root is WINDOW. If
17106 FORCE is non-zero, redisplay mode lines unconditionally.
17107 Otherwise, redisplay only mode lines that are garbaged. Value is
17108 the number of windows whose mode lines were redisplayed. */
17109
17110 static int
17111 redisplay_mode_lines (window, force)
17112 Lisp_Object window;
17113 int force;
17114 {
17115 int nwindows = 0;
17116
17117 while (!NILP (window))
17118 {
17119 struct window *w = XWINDOW (window);
17120
17121 if (WINDOWP (w->hchild))
17122 nwindows += redisplay_mode_lines (w->hchild, force);
17123 else if (WINDOWP (w->vchild))
17124 nwindows += redisplay_mode_lines (w->vchild, force);
17125 else if (force
17126 || FRAME_GARBAGED_P (XFRAME (w->frame))
17127 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
17128 {
17129 struct text_pos lpoint;
17130 struct buffer *old = current_buffer;
17131
17132 /* Set the window's buffer for the mode line display. */
17133 SET_TEXT_POS (lpoint, PT, PT_BYTE);
17134 set_buffer_internal_1 (XBUFFER (w->buffer));
17135
17136 /* Point refers normally to the selected window. For any
17137 other window, set up appropriate value. */
17138 if (!EQ (window, selected_window))
17139 {
17140 struct text_pos pt;
17141
17142 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
17143 if (CHARPOS (pt) < BEGV)
17144 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17145 else if (CHARPOS (pt) > (ZV - 1))
17146 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
17147 else
17148 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
17149 }
17150
17151 /* Display mode lines. */
17152 clear_glyph_matrix (w->desired_matrix);
17153 if (display_mode_lines (w))
17154 {
17155 ++nwindows;
17156 w->must_be_updated_p = 1;
17157 }
17158
17159 /* Restore old settings. */
17160 set_buffer_internal_1 (old);
17161 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17162 }
17163
17164 window = w->next;
17165 }
17166
17167 return nwindows;
17168 }
17169
17170
17171 /* Display the mode and/or header line of window W. Value is the
17172 sum number of mode lines and header lines displayed. */
17173
17174 static int
17175 display_mode_lines (w)
17176 struct window *w;
17177 {
17178 Lisp_Object old_selected_window, old_selected_frame;
17179 int n = 0;
17180
17181 old_selected_frame = selected_frame;
17182 selected_frame = w->frame;
17183 old_selected_window = selected_window;
17184 XSETWINDOW (selected_window, w);
17185
17186 /* These will be set while the mode line specs are processed. */
17187 line_number_displayed = 0;
17188 w->column_number_displayed = Qnil;
17189
17190 if (WINDOW_WANTS_MODELINE_P (w))
17191 {
17192 struct window *sel_w = XWINDOW (old_selected_window);
17193
17194 /* Select mode line face based on the real selected window. */
17195 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
17196 current_buffer->mode_line_format);
17197 ++n;
17198 }
17199
17200 if (WINDOW_WANTS_HEADER_LINE_P (w))
17201 {
17202 display_mode_line (w, HEADER_LINE_FACE_ID,
17203 current_buffer->header_line_format);
17204 ++n;
17205 }
17206
17207 selected_frame = old_selected_frame;
17208 selected_window = old_selected_window;
17209 return n;
17210 }
17211
17212
17213 /* Display mode or header line of window W. FACE_ID specifies which
17214 line to display; it is either MODE_LINE_FACE_ID or
17215 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
17216 display. Value is the pixel height of the mode/header line
17217 displayed. */
17218
17219 static int
17220 display_mode_line (w, face_id, format)
17221 struct window *w;
17222 enum face_id face_id;
17223 Lisp_Object format;
17224 {
17225 struct it it;
17226 struct face *face;
17227 int count = SPECPDL_INDEX ();
17228
17229 init_iterator (&it, w, -1, -1, NULL, face_id);
17230 /* Don't extend on a previously drawn mode-line.
17231 This may happen if called from pos_visible_p. */
17232 it.glyph_row->enabled_p = 0;
17233 prepare_desired_row (it.glyph_row);
17234
17235 it.glyph_row->mode_line_p = 1;
17236
17237 if (! mode_line_inverse_video)
17238 /* Force the mode-line to be displayed in the default face. */
17239 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
17240
17241 record_unwind_protect (unwind_format_mode_line,
17242 format_mode_line_unwind_data (NULL, Qnil, 0));
17243
17244 mode_line_target = MODE_LINE_DISPLAY;
17245
17246 /* Temporarily make frame's keyboard the current kboard so that
17247 kboard-local variables in the mode_line_format will get the right
17248 values. */
17249 push_kboard (FRAME_KBOARD (it.f));
17250 record_unwind_save_match_data ();
17251 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17252 pop_kboard ();
17253
17254 unbind_to (count, Qnil);
17255
17256 /* Fill up with spaces. */
17257 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
17258
17259 compute_line_metrics (&it);
17260 it.glyph_row->full_width_p = 1;
17261 it.glyph_row->continued_p = 0;
17262 it.glyph_row->truncated_on_left_p = 0;
17263 it.glyph_row->truncated_on_right_p = 0;
17264
17265 /* Make a 3D mode-line have a shadow at its right end. */
17266 face = FACE_FROM_ID (it.f, face_id);
17267 extend_face_to_end_of_line (&it);
17268 if (face->box != FACE_NO_BOX)
17269 {
17270 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
17271 + it.glyph_row->used[TEXT_AREA] - 1);
17272 last->right_box_line_p = 1;
17273 }
17274
17275 return it.glyph_row->height;
17276 }
17277
17278 /* Move element ELT in LIST to the front of LIST.
17279 Return the updated list. */
17280
17281 static Lisp_Object
17282 move_elt_to_front (elt, list)
17283 Lisp_Object elt, list;
17284 {
17285 register Lisp_Object tail, prev;
17286 register Lisp_Object tem;
17287
17288 tail = list;
17289 prev = Qnil;
17290 while (CONSP (tail))
17291 {
17292 tem = XCAR (tail);
17293
17294 if (EQ (elt, tem))
17295 {
17296 /* Splice out the link TAIL. */
17297 if (NILP (prev))
17298 list = XCDR (tail);
17299 else
17300 Fsetcdr (prev, XCDR (tail));
17301
17302 /* Now make it the first. */
17303 Fsetcdr (tail, list);
17304 return tail;
17305 }
17306 else
17307 prev = tail;
17308 tail = XCDR (tail);
17309 QUIT;
17310 }
17311
17312 /* Not found--return unchanged LIST. */
17313 return list;
17314 }
17315
17316 /* Contribute ELT to the mode line for window IT->w. How it
17317 translates into text depends on its data type.
17318
17319 IT describes the display environment in which we display, as usual.
17320
17321 DEPTH is the depth in recursion. It is used to prevent
17322 infinite recursion here.
17323
17324 FIELD_WIDTH is the number of characters the display of ELT should
17325 occupy in the mode line, and PRECISION is the maximum number of
17326 characters to display from ELT's representation. See
17327 display_string for details.
17328
17329 Returns the hpos of the end of the text generated by ELT.
17330
17331 PROPS is a property list to add to any string we encounter.
17332
17333 If RISKY is nonzero, remove (disregard) any properties in any string
17334 we encounter, and ignore :eval and :propertize.
17335
17336 The global variable `mode_line_target' determines whether the
17337 output is passed to `store_mode_line_noprop',
17338 `store_mode_line_string', or `display_string'. */
17339
17340 static int
17341 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17342 struct it *it;
17343 int depth;
17344 int field_width, precision;
17345 Lisp_Object elt, props;
17346 int risky;
17347 {
17348 int n = 0, field, prec;
17349 int literal = 0;
17350
17351 tail_recurse:
17352 if (depth > 100)
17353 elt = build_string ("*too-deep*");
17354
17355 depth++;
17356
17357 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17358 {
17359 case Lisp_String:
17360 {
17361 /* A string: output it and check for %-constructs within it. */
17362 unsigned char c;
17363 int offset = 0;
17364
17365 if (SCHARS (elt) > 0
17366 && (!NILP (props) || risky))
17367 {
17368 Lisp_Object oprops, aelt;
17369 oprops = Ftext_properties_at (make_number (0), elt);
17370
17371 /* If the starting string's properties are not what
17372 we want, translate the string. Also, if the string
17373 is risky, do that anyway. */
17374
17375 if (NILP (Fequal (props, oprops)) || risky)
17376 {
17377 /* If the starting string has properties,
17378 merge the specified ones onto the existing ones. */
17379 if (! NILP (oprops) && !risky)
17380 {
17381 Lisp_Object tem;
17382
17383 oprops = Fcopy_sequence (oprops);
17384 tem = props;
17385 while (CONSP (tem))
17386 {
17387 oprops = Fplist_put (oprops, XCAR (tem),
17388 XCAR (XCDR (tem)));
17389 tem = XCDR (XCDR (tem));
17390 }
17391 props = oprops;
17392 }
17393
17394 aelt = Fassoc (elt, mode_line_proptrans_alist);
17395 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17396 {
17397 /* AELT is what we want. Move it to the front
17398 without consing. */
17399 elt = XCAR (aelt);
17400 mode_line_proptrans_alist
17401 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17402 }
17403 else
17404 {
17405 Lisp_Object tem;
17406
17407 /* If AELT has the wrong props, it is useless.
17408 so get rid of it. */
17409 if (! NILP (aelt))
17410 mode_line_proptrans_alist
17411 = Fdelq (aelt, mode_line_proptrans_alist);
17412
17413 elt = Fcopy_sequence (elt);
17414 Fset_text_properties (make_number (0), Flength (elt),
17415 props, elt);
17416 /* Add this item to mode_line_proptrans_alist. */
17417 mode_line_proptrans_alist
17418 = Fcons (Fcons (elt, props),
17419 mode_line_proptrans_alist);
17420 /* Truncate mode_line_proptrans_alist
17421 to at most 50 elements. */
17422 tem = Fnthcdr (make_number (50),
17423 mode_line_proptrans_alist);
17424 if (! NILP (tem))
17425 XSETCDR (tem, Qnil);
17426 }
17427 }
17428 }
17429
17430 offset = 0;
17431
17432 if (literal)
17433 {
17434 prec = precision - n;
17435 switch (mode_line_target)
17436 {
17437 case MODE_LINE_NOPROP:
17438 case MODE_LINE_TITLE:
17439 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17440 break;
17441 case MODE_LINE_STRING:
17442 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17443 break;
17444 case MODE_LINE_DISPLAY:
17445 n += display_string (NULL, elt, Qnil, 0, 0, it,
17446 0, prec, 0, STRING_MULTIBYTE (elt));
17447 break;
17448 }
17449
17450 break;
17451 }
17452
17453 /* Handle the non-literal case. */
17454
17455 while ((precision <= 0 || n < precision)
17456 && SREF (elt, offset) != 0
17457 && (mode_line_target != MODE_LINE_DISPLAY
17458 || it->current_x < it->last_visible_x))
17459 {
17460 int last_offset = offset;
17461
17462 /* Advance to end of string or next format specifier. */
17463 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17464 ;
17465
17466 if (offset - 1 != last_offset)
17467 {
17468 int nchars, nbytes;
17469
17470 /* Output to end of string or up to '%'. Field width
17471 is length of string. Don't output more than
17472 PRECISION allows us. */
17473 offset--;
17474
17475 prec = c_string_width (SDATA (elt) + last_offset,
17476 offset - last_offset, precision - n,
17477 &nchars, &nbytes);
17478
17479 switch (mode_line_target)
17480 {
17481 case MODE_LINE_NOPROP:
17482 case MODE_LINE_TITLE:
17483 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17484 break;
17485 case MODE_LINE_STRING:
17486 {
17487 int bytepos = last_offset;
17488 int charpos = string_byte_to_char (elt, bytepos);
17489 int endpos = (precision <= 0
17490 ? string_byte_to_char (elt, offset)
17491 : charpos + nchars);
17492
17493 n += store_mode_line_string (NULL,
17494 Fsubstring (elt, make_number (charpos),
17495 make_number (endpos)),
17496 0, 0, 0, Qnil);
17497 }
17498 break;
17499 case MODE_LINE_DISPLAY:
17500 {
17501 int bytepos = last_offset;
17502 int charpos = string_byte_to_char (elt, bytepos);
17503
17504 if (precision <= 0)
17505 nchars = string_byte_to_char (elt, offset) - charpos;
17506 n += display_string (NULL, elt, Qnil, 0, charpos,
17507 it, 0, nchars, 0,
17508 STRING_MULTIBYTE (elt));
17509 }
17510 break;
17511 }
17512 }
17513 else /* c == '%' */
17514 {
17515 int percent_position = offset;
17516
17517 /* Get the specified minimum width. Zero means
17518 don't pad. */
17519 field = 0;
17520 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17521 field = field * 10 + c - '0';
17522
17523 /* Don't pad beyond the total padding allowed. */
17524 if (field_width - n > 0 && field > field_width - n)
17525 field = field_width - n;
17526
17527 /* Note that either PRECISION <= 0 or N < PRECISION. */
17528 prec = precision - n;
17529
17530 if (c == 'M')
17531 n += display_mode_element (it, depth, field, prec,
17532 Vglobal_mode_string, props,
17533 risky);
17534 else if (c != 0)
17535 {
17536 int multibyte;
17537 int bytepos, charpos;
17538 unsigned char *spec;
17539 Lisp_Object string;
17540
17541 bytepos = percent_position;
17542 charpos = (STRING_MULTIBYTE (elt)
17543 ? string_byte_to_char (elt, bytepos)
17544 : bytepos);
17545 spec = decode_mode_spec (it->w, c, field, prec, &string);
17546 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
17547
17548 switch (mode_line_target)
17549 {
17550 case MODE_LINE_NOPROP:
17551 case MODE_LINE_TITLE:
17552 n += store_mode_line_noprop (spec, field, prec);
17553 break;
17554 case MODE_LINE_STRING:
17555 {
17556 int len = strlen (spec);
17557 Lisp_Object tem = make_string (spec, len);
17558 props = Ftext_properties_at (make_number (charpos), elt);
17559 /* Should only keep face property in props */
17560 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17561 }
17562 break;
17563 case MODE_LINE_DISPLAY:
17564 {
17565 int nglyphs_before, nwritten;
17566
17567 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17568 nwritten = display_string (spec, string, elt,
17569 charpos, 0, it,
17570 field, prec, 0,
17571 multibyte);
17572
17573 /* Assign to the glyphs written above the
17574 string where the `%x' came from, position
17575 of the `%'. */
17576 if (nwritten > 0)
17577 {
17578 struct glyph *glyph
17579 = (it->glyph_row->glyphs[TEXT_AREA]
17580 + nglyphs_before);
17581 int i;
17582
17583 for (i = 0; i < nwritten; ++i)
17584 {
17585 glyph[i].object = elt;
17586 glyph[i].charpos = charpos;
17587 }
17588
17589 n += nwritten;
17590 }
17591 }
17592 break;
17593 }
17594 }
17595 else /* c == 0 */
17596 break;
17597 }
17598 }
17599 }
17600 break;
17601
17602 case Lisp_Symbol:
17603 /* A symbol: process the value of the symbol recursively
17604 as if it appeared here directly. Avoid error if symbol void.
17605 Special case: if value of symbol is a string, output the string
17606 literally. */
17607 {
17608 register Lisp_Object tem;
17609
17610 /* If the variable is not marked as risky to set
17611 then its contents are risky to use. */
17612 if (NILP (Fget (elt, Qrisky_local_variable)))
17613 risky = 1;
17614
17615 tem = Fboundp (elt);
17616 if (!NILP (tem))
17617 {
17618 tem = Fsymbol_value (elt);
17619 /* If value is a string, output that string literally:
17620 don't check for % within it. */
17621 if (STRINGP (tem))
17622 literal = 1;
17623
17624 if (!EQ (tem, elt))
17625 {
17626 /* Give up right away for nil or t. */
17627 elt = tem;
17628 goto tail_recurse;
17629 }
17630 }
17631 }
17632 break;
17633
17634 case Lisp_Cons:
17635 {
17636 register Lisp_Object car, tem;
17637
17638 /* A cons cell: five distinct cases.
17639 If first element is :eval or :propertize, do something special.
17640 If first element is a string or a cons, process all the elements
17641 and effectively concatenate them.
17642 If first element is a negative number, truncate displaying cdr to
17643 at most that many characters. If positive, pad (with spaces)
17644 to at least that many characters.
17645 If first element is a symbol, process the cadr or caddr recursively
17646 according to whether the symbol's value is non-nil or nil. */
17647 car = XCAR (elt);
17648 if (EQ (car, QCeval))
17649 {
17650 /* An element of the form (:eval FORM) means evaluate FORM
17651 and use the result as mode line elements. */
17652
17653 if (risky)
17654 break;
17655
17656 if (CONSP (XCDR (elt)))
17657 {
17658 Lisp_Object spec;
17659 spec = safe_eval (XCAR (XCDR (elt)));
17660 n += display_mode_element (it, depth, field_width - n,
17661 precision - n, spec, props,
17662 risky);
17663 }
17664 }
17665 else if (EQ (car, QCpropertize))
17666 {
17667 /* An element of the form (:propertize ELT PROPS...)
17668 means display ELT but applying properties PROPS. */
17669
17670 if (risky)
17671 break;
17672
17673 if (CONSP (XCDR (elt)))
17674 n += display_mode_element (it, depth, field_width - n,
17675 precision - n, XCAR (XCDR (elt)),
17676 XCDR (XCDR (elt)), risky);
17677 }
17678 else if (SYMBOLP (car))
17679 {
17680 tem = Fboundp (car);
17681 elt = XCDR (elt);
17682 if (!CONSP (elt))
17683 goto invalid;
17684 /* elt is now the cdr, and we know it is a cons cell.
17685 Use its car if CAR has a non-nil value. */
17686 if (!NILP (tem))
17687 {
17688 tem = Fsymbol_value (car);
17689 if (!NILP (tem))
17690 {
17691 elt = XCAR (elt);
17692 goto tail_recurse;
17693 }
17694 }
17695 /* Symbol's value is nil (or symbol is unbound)
17696 Get the cddr of the original list
17697 and if possible find the caddr and use that. */
17698 elt = XCDR (elt);
17699 if (NILP (elt))
17700 break;
17701 else if (!CONSP (elt))
17702 goto invalid;
17703 elt = XCAR (elt);
17704 goto tail_recurse;
17705 }
17706 else if (INTEGERP (car))
17707 {
17708 register int lim = XINT (car);
17709 elt = XCDR (elt);
17710 if (lim < 0)
17711 {
17712 /* Negative int means reduce maximum width. */
17713 if (precision <= 0)
17714 precision = -lim;
17715 else
17716 precision = min (precision, -lim);
17717 }
17718 else if (lim > 0)
17719 {
17720 /* Padding specified. Don't let it be more than
17721 current maximum. */
17722 if (precision > 0)
17723 lim = min (precision, lim);
17724
17725 /* If that's more padding than already wanted, queue it.
17726 But don't reduce padding already specified even if
17727 that is beyond the current truncation point. */
17728 field_width = max (lim, field_width);
17729 }
17730 goto tail_recurse;
17731 }
17732 else if (STRINGP (car) || CONSP (car))
17733 {
17734 Lisp_Object halftail = elt;
17735 int len = 0;
17736
17737 while (CONSP (elt)
17738 && (precision <= 0 || n < precision))
17739 {
17740 n += display_mode_element (it, depth,
17741 /* Do padding only after the last
17742 element in the list. */
17743 (! CONSP (XCDR (elt))
17744 ? field_width - n
17745 : 0),
17746 precision - n, XCAR (elt),
17747 props, risky);
17748 elt = XCDR (elt);
17749 len++;
17750 if ((len & 1) == 0)
17751 halftail = XCDR (halftail);
17752 /* Check for cycle. */
17753 if (EQ (halftail, elt))
17754 break;
17755 }
17756 }
17757 }
17758 break;
17759
17760 default:
17761 invalid:
17762 elt = build_string ("*invalid*");
17763 goto tail_recurse;
17764 }
17765
17766 /* Pad to FIELD_WIDTH. */
17767 if (field_width > 0 && n < field_width)
17768 {
17769 switch (mode_line_target)
17770 {
17771 case MODE_LINE_NOPROP:
17772 case MODE_LINE_TITLE:
17773 n += store_mode_line_noprop ("", field_width - n, 0);
17774 break;
17775 case MODE_LINE_STRING:
17776 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17777 break;
17778 case MODE_LINE_DISPLAY:
17779 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17780 0, 0, 0);
17781 break;
17782 }
17783 }
17784
17785 return n;
17786 }
17787
17788 /* Store a mode-line string element in mode_line_string_list.
17789
17790 If STRING is non-null, display that C string. Otherwise, the Lisp
17791 string LISP_STRING is displayed.
17792
17793 FIELD_WIDTH is the minimum number of output glyphs to produce.
17794 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17795 with spaces. FIELD_WIDTH <= 0 means don't pad.
17796
17797 PRECISION is the maximum number of characters to output from
17798 STRING. PRECISION <= 0 means don't truncate the string.
17799
17800 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17801 properties to the string.
17802
17803 PROPS are the properties to add to the string.
17804 The mode_line_string_face face property is always added to the string.
17805 */
17806
17807 static int
17808 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17809 char *string;
17810 Lisp_Object lisp_string;
17811 int copy_string;
17812 int field_width;
17813 int precision;
17814 Lisp_Object props;
17815 {
17816 int len;
17817 int n = 0;
17818
17819 if (string != NULL)
17820 {
17821 len = strlen (string);
17822 if (precision > 0 && len > precision)
17823 len = precision;
17824 lisp_string = make_string (string, len);
17825 if (NILP (props))
17826 props = mode_line_string_face_prop;
17827 else if (!NILP (mode_line_string_face))
17828 {
17829 Lisp_Object face = Fplist_get (props, Qface);
17830 props = Fcopy_sequence (props);
17831 if (NILP (face))
17832 face = mode_line_string_face;
17833 else
17834 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17835 props = Fplist_put (props, Qface, face);
17836 }
17837 Fadd_text_properties (make_number (0), make_number (len),
17838 props, lisp_string);
17839 }
17840 else
17841 {
17842 len = XFASTINT (Flength (lisp_string));
17843 if (precision > 0 && len > precision)
17844 {
17845 len = precision;
17846 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17847 precision = -1;
17848 }
17849 if (!NILP (mode_line_string_face))
17850 {
17851 Lisp_Object face;
17852 if (NILP (props))
17853 props = Ftext_properties_at (make_number (0), lisp_string);
17854 face = Fplist_get (props, Qface);
17855 if (NILP (face))
17856 face = mode_line_string_face;
17857 else
17858 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17859 props = Fcons (Qface, Fcons (face, Qnil));
17860 if (copy_string)
17861 lisp_string = Fcopy_sequence (lisp_string);
17862 }
17863 if (!NILP (props))
17864 Fadd_text_properties (make_number (0), make_number (len),
17865 props, lisp_string);
17866 }
17867
17868 if (len > 0)
17869 {
17870 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17871 n += len;
17872 }
17873
17874 if (field_width > len)
17875 {
17876 field_width -= len;
17877 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17878 if (!NILP (props))
17879 Fadd_text_properties (make_number (0), make_number (field_width),
17880 props, lisp_string);
17881 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17882 n += field_width;
17883 }
17884
17885 return n;
17886 }
17887
17888
17889 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17890 1, 4, 0,
17891 doc: /* Format a string out of a mode line format specification.
17892 First arg FORMAT specifies the mode line format (see `mode-line-format'
17893 for details) to use.
17894
17895 By default, the format is evaluated for the currently selected window.
17896
17897 Optional second arg FACE specifies the face property to put on all
17898 characters for which no face is specified. The value nil means the
17899 default face. The value t means whatever face the window's mode line
17900 currently uses (either `mode-line' or `mode-line-inactive',
17901 depending on whether the window is the selected window or not).
17902 An integer value means the value string has no text
17903 properties.
17904
17905 Optional third and fourth args WINDOW and BUFFER specify the window
17906 and buffer to use as the context for the formatting (defaults
17907 are the selected window and the WINDOW's buffer). */)
17908 (format, face, window, buffer)
17909 Lisp_Object format, face, window, buffer;
17910 {
17911 struct it it;
17912 int len;
17913 struct window *w;
17914 struct buffer *old_buffer = NULL;
17915 int face_id;
17916 int no_props = INTEGERP (face);
17917 int count = SPECPDL_INDEX ();
17918 Lisp_Object str;
17919 int string_start = 0;
17920
17921 if (NILP (window))
17922 window = selected_window;
17923 CHECK_WINDOW (window);
17924 w = XWINDOW (window);
17925
17926 if (NILP (buffer))
17927 buffer = w->buffer;
17928 CHECK_BUFFER (buffer);
17929
17930 /* Make formatting the modeline a non-op when noninteractive, otherwise
17931 there will be problems later caused by a partially initialized frame. */
17932 if (NILP (format) || noninteractive)
17933 return empty_unibyte_string;
17934
17935 if (no_props)
17936 face = Qnil;
17937
17938 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
17939 : EQ (face, Qt) ? (EQ (window, selected_window)
17940 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
17941 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
17942 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
17943 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
17944 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
17945 : DEFAULT_FACE_ID;
17946
17947 if (XBUFFER (buffer) != current_buffer)
17948 old_buffer = current_buffer;
17949
17950 /* Save things including mode_line_proptrans_alist,
17951 and set that to nil so that we don't alter the outer value. */
17952 record_unwind_protect (unwind_format_mode_line,
17953 format_mode_line_unwind_data
17954 (old_buffer, selected_window, 1));
17955 mode_line_proptrans_alist = Qnil;
17956
17957 Fselect_window (window, Qt);
17958 if (old_buffer)
17959 set_buffer_internal_1 (XBUFFER (buffer));
17960
17961 init_iterator (&it, w, -1, -1, NULL, face_id);
17962
17963 if (no_props)
17964 {
17965 mode_line_target = MODE_LINE_NOPROP;
17966 mode_line_string_face_prop = Qnil;
17967 mode_line_string_list = Qnil;
17968 string_start = MODE_LINE_NOPROP_LEN (0);
17969 }
17970 else
17971 {
17972 mode_line_target = MODE_LINE_STRING;
17973 mode_line_string_list = Qnil;
17974 mode_line_string_face = face;
17975 mode_line_string_face_prop
17976 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17977 }
17978
17979 push_kboard (FRAME_KBOARD (it.f));
17980 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17981 pop_kboard ();
17982
17983 if (no_props)
17984 {
17985 len = MODE_LINE_NOPROP_LEN (string_start);
17986 str = make_string (mode_line_noprop_buf + string_start, len);
17987 }
17988 else
17989 {
17990 mode_line_string_list = Fnreverse (mode_line_string_list);
17991 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17992 empty_unibyte_string);
17993 }
17994
17995 unbind_to (count, Qnil);
17996 return str;
17997 }
17998
17999 /* Write a null-terminated, right justified decimal representation of
18000 the positive integer D to BUF using a minimal field width WIDTH. */
18001
18002 static void
18003 pint2str (buf, width, d)
18004 register char *buf;
18005 register int width;
18006 register int d;
18007 {
18008 register char *p = buf;
18009
18010 if (d <= 0)
18011 *p++ = '0';
18012 else
18013 {
18014 while (d > 0)
18015 {
18016 *p++ = d % 10 + '0';
18017 d /= 10;
18018 }
18019 }
18020
18021 for (width -= (int) (p - buf); width > 0; --width)
18022 *p++ = ' ';
18023 *p-- = '\0';
18024 while (p > buf)
18025 {
18026 d = *buf;
18027 *buf++ = *p;
18028 *p-- = d;
18029 }
18030 }
18031
18032 /* Write a null-terminated, right justified decimal and "human
18033 readable" representation of the nonnegative integer D to BUF using
18034 a minimal field width WIDTH. D should be smaller than 999.5e24. */
18035
18036 static const char power_letter[] =
18037 {
18038 0, /* not used */
18039 'k', /* kilo */
18040 'M', /* mega */
18041 'G', /* giga */
18042 'T', /* tera */
18043 'P', /* peta */
18044 'E', /* exa */
18045 'Z', /* zetta */
18046 'Y' /* yotta */
18047 };
18048
18049 static void
18050 pint2hrstr (buf, width, d)
18051 char *buf;
18052 int width;
18053 int d;
18054 {
18055 /* We aim to represent the nonnegative integer D as
18056 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
18057 int quotient = d;
18058 int remainder = 0;
18059 /* -1 means: do not use TENTHS. */
18060 int tenths = -1;
18061 int exponent = 0;
18062
18063 /* Length of QUOTIENT.TENTHS as a string. */
18064 int length;
18065
18066 char * psuffix;
18067 char * p;
18068
18069 if (1000 <= quotient)
18070 {
18071 /* Scale to the appropriate EXPONENT. */
18072 do
18073 {
18074 remainder = quotient % 1000;
18075 quotient /= 1000;
18076 exponent++;
18077 }
18078 while (1000 <= quotient);
18079
18080 /* Round to nearest and decide whether to use TENTHS or not. */
18081 if (quotient <= 9)
18082 {
18083 tenths = remainder / 100;
18084 if (50 <= remainder % 100)
18085 {
18086 if (tenths < 9)
18087 tenths++;
18088 else
18089 {
18090 quotient++;
18091 if (quotient == 10)
18092 tenths = -1;
18093 else
18094 tenths = 0;
18095 }
18096 }
18097 }
18098 else
18099 if (500 <= remainder)
18100 {
18101 if (quotient < 999)
18102 quotient++;
18103 else
18104 {
18105 quotient = 1;
18106 exponent++;
18107 tenths = 0;
18108 }
18109 }
18110 }
18111
18112 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
18113 if (tenths == -1 && quotient <= 99)
18114 if (quotient <= 9)
18115 length = 1;
18116 else
18117 length = 2;
18118 else
18119 length = 3;
18120 p = psuffix = buf + max (width, length);
18121
18122 /* Print EXPONENT. */
18123 if (exponent)
18124 *psuffix++ = power_letter[exponent];
18125 *psuffix = '\0';
18126
18127 /* Print TENTHS. */
18128 if (tenths >= 0)
18129 {
18130 *--p = '0' + tenths;
18131 *--p = '.';
18132 }
18133
18134 /* Print QUOTIENT. */
18135 do
18136 {
18137 int digit = quotient % 10;
18138 *--p = '0' + digit;
18139 }
18140 while ((quotient /= 10) != 0);
18141
18142 /* Print leading spaces. */
18143 while (buf < p)
18144 *--p = ' ';
18145 }
18146
18147 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
18148 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
18149 type of CODING_SYSTEM. Return updated pointer into BUF. */
18150
18151 static unsigned char invalid_eol_type[] = "(*invalid*)";
18152
18153 static char *
18154 decode_mode_spec_coding (coding_system, buf, eol_flag)
18155 Lisp_Object coding_system;
18156 register char *buf;
18157 int eol_flag;
18158 {
18159 Lisp_Object val;
18160 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
18161 const unsigned char *eol_str;
18162 int eol_str_len;
18163 /* The EOL conversion we are using. */
18164 Lisp_Object eoltype;
18165
18166 val = CODING_SYSTEM_SPEC (coding_system);
18167 eoltype = Qnil;
18168
18169 if (!VECTORP (val)) /* Not yet decided. */
18170 {
18171 if (multibyte)
18172 *buf++ = '-';
18173 if (eol_flag)
18174 eoltype = eol_mnemonic_undecided;
18175 /* Don't mention EOL conversion if it isn't decided. */
18176 }
18177 else
18178 {
18179 Lisp_Object attrs;
18180 Lisp_Object eolvalue;
18181
18182 attrs = AREF (val, 0);
18183 eolvalue = AREF (val, 2);
18184
18185 if (multibyte)
18186 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
18187
18188 if (eol_flag)
18189 {
18190 /* The EOL conversion that is normal on this system. */
18191
18192 if (NILP (eolvalue)) /* Not yet decided. */
18193 eoltype = eol_mnemonic_undecided;
18194 else if (VECTORP (eolvalue)) /* Not yet decided. */
18195 eoltype = eol_mnemonic_undecided;
18196 else /* eolvalue is Qunix, Qdos, or Qmac. */
18197 eoltype = (EQ (eolvalue, Qunix)
18198 ? eol_mnemonic_unix
18199 : (EQ (eolvalue, Qdos) == 1
18200 ? eol_mnemonic_dos : eol_mnemonic_mac));
18201 }
18202 }
18203
18204 if (eol_flag)
18205 {
18206 /* Mention the EOL conversion if it is not the usual one. */
18207 if (STRINGP (eoltype))
18208 {
18209 eol_str = SDATA (eoltype);
18210 eol_str_len = SBYTES (eoltype);
18211 }
18212 else if (CHARACTERP (eoltype))
18213 {
18214 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
18215 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
18216 eol_str = tmp;
18217 }
18218 else
18219 {
18220 eol_str = invalid_eol_type;
18221 eol_str_len = sizeof (invalid_eol_type) - 1;
18222 }
18223 bcopy (eol_str, buf, eol_str_len);
18224 buf += eol_str_len;
18225 }
18226
18227 return buf;
18228 }
18229
18230 /* Return a string for the output of a mode line %-spec for window W,
18231 generated by character C. PRECISION >= 0 means don't return a
18232 string longer than that value. FIELD_WIDTH > 0 means pad the
18233 string returned with spaces to that value. Return a Lisp string in
18234 *STRING if the resulting string is taken from that Lisp string.
18235
18236 Note we operate on the current buffer for most purposes,
18237 the exception being w->base_line_pos. */
18238
18239 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
18240
18241 static char *
18242 decode_mode_spec (w, c, field_width, precision, string)
18243 struct window *w;
18244 register int c;
18245 int field_width, precision;
18246 Lisp_Object *string;
18247 {
18248 Lisp_Object obj;
18249 struct frame *f = XFRAME (WINDOW_FRAME (w));
18250 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
18251 struct buffer *b = current_buffer;
18252
18253 obj = Qnil;
18254 *string = Qnil;
18255
18256 switch (c)
18257 {
18258 case '*':
18259 if (!NILP (b->read_only))
18260 return "%";
18261 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18262 return "*";
18263 return "-";
18264
18265 case '+':
18266 /* This differs from %* only for a modified read-only buffer. */
18267 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18268 return "*";
18269 if (!NILP (b->read_only))
18270 return "%";
18271 return "-";
18272
18273 case '&':
18274 /* This differs from %* in ignoring read-only-ness. */
18275 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
18276 return "*";
18277 return "-";
18278
18279 case '%':
18280 return "%";
18281
18282 case '[':
18283 {
18284 int i;
18285 char *p;
18286
18287 if (command_loop_level > 5)
18288 return "[[[... ";
18289 p = decode_mode_spec_buf;
18290 for (i = 0; i < command_loop_level; i++)
18291 *p++ = '[';
18292 *p = 0;
18293 return decode_mode_spec_buf;
18294 }
18295
18296 case ']':
18297 {
18298 int i;
18299 char *p;
18300
18301 if (command_loop_level > 5)
18302 return " ...]]]";
18303 p = decode_mode_spec_buf;
18304 for (i = 0; i < command_loop_level; i++)
18305 *p++ = ']';
18306 *p = 0;
18307 return decode_mode_spec_buf;
18308 }
18309
18310 case '-':
18311 {
18312 register int i;
18313
18314 /* Let lots_of_dashes be a string of infinite length. */
18315 if (mode_line_target == MODE_LINE_NOPROP ||
18316 mode_line_target == MODE_LINE_STRING)
18317 return "--";
18318 if (field_width <= 0
18319 || field_width > sizeof (lots_of_dashes))
18320 {
18321 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18322 decode_mode_spec_buf[i] = '-';
18323 decode_mode_spec_buf[i] = '\0';
18324 return decode_mode_spec_buf;
18325 }
18326 else
18327 return lots_of_dashes;
18328 }
18329
18330 case 'b':
18331 obj = b->name;
18332 break;
18333
18334 case 'c':
18335 /* %c and %l are ignored in `frame-title-format'.
18336 (In redisplay_internal, the frame title is drawn _before_ the
18337 windows are updated, so the stuff which depends on actual
18338 window contents (such as %l) may fail to render properly, or
18339 even crash emacs.) */
18340 if (mode_line_target == MODE_LINE_TITLE)
18341 return "";
18342 else
18343 {
18344 int col = (int) current_column (); /* iftc */
18345 w->column_number_displayed = make_number (col);
18346 pint2str (decode_mode_spec_buf, field_width, col);
18347 return decode_mode_spec_buf;
18348 }
18349
18350 case 'e':
18351 #ifndef SYSTEM_MALLOC
18352 {
18353 if (NILP (Vmemory_full))
18354 return "";
18355 else
18356 return "!MEM FULL! ";
18357 }
18358 #else
18359 return "";
18360 #endif
18361
18362 case 'F':
18363 /* %F displays the frame name. */
18364 if (!NILP (f->title))
18365 return (char *) SDATA (f->title);
18366 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18367 return (char *) SDATA (f->name);
18368 return "Emacs";
18369
18370 case 'f':
18371 obj = b->filename;
18372 break;
18373
18374 case 'i':
18375 {
18376 int size = ZV - BEGV;
18377 pint2str (decode_mode_spec_buf, field_width, size);
18378 return decode_mode_spec_buf;
18379 }
18380
18381 case 'I':
18382 {
18383 int size = ZV - BEGV;
18384 pint2hrstr (decode_mode_spec_buf, field_width, size);
18385 return decode_mode_spec_buf;
18386 }
18387
18388 case 'l':
18389 {
18390 int startpos, startpos_byte, line, linepos, linepos_byte;
18391 int topline, nlines, junk, height;
18392
18393 /* %c and %l are ignored in `frame-title-format'. */
18394 if (mode_line_target == MODE_LINE_TITLE)
18395 return "";
18396
18397 startpos = XMARKER (w->start)->charpos;
18398 startpos_byte = marker_byte_position (w->start);
18399 height = WINDOW_TOTAL_LINES (w);
18400
18401 /* If we decided that this buffer isn't suitable for line numbers,
18402 don't forget that too fast. */
18403 if (EQ (w->base_line_pos, w->buffer))
18404 goto no_value;
18405 /* But do forget it, if the window shows a different buffer now. */
18406 else if (BUFFERP (w->base_line_pos))
18407 w->base_line_pos = Qnil;
18408
18409 /* If the buffer is very big, don't waste time. */
18410 if (INTEGERP (Vline_number_display_limit)
18411 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18412 {
18413 w->base_line_pos = Qnil;
18414 w->base_line_number = Qnil;
18415 goto no_value;
18416 }
18417
18418 if (INTEGERP (w->base_line_number)
18419 && INTEGERP (w->base_line_pos)
18420 && XFASTINT (w->base_line_pos) <= startpos)
18421 {
18422 line = XFASTINT (w->base_line_number);
18423 linepos = XFASTINT (w->base_line_pos);
18424 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18425 }
18426 else
18427 {
18428 line = 1;
18429 linepos = BUF_BEGV (b);
18430 linepos_byte = BUF_BEGV_BYTE (b);
18431 }
18432
18433 /* Count lines from base line to window start position. */
18434 nlines = display_count_lines (linepos, linepos_byte,
18435 startpos_byte,
18436 startpos, &junk);
18437
18438 topline = nlines + line;
18439
18440 /* Determine a new base line, if the old one is too close
18441 or too far away, or if we did not have one.
18442 "Too close" means it's plausible a scroll-down would
18443 go back past it. */
18444 if (startpos == BUF_BEGV (b))
18445 {
18446 w->base_line_number = make_number (topline);
18447 w->base_line_pos = make_number (BUF_BEGV (b));
18448 }
18449 else if (nlines < height + 25 || nlines > height * 3 + 50
18450 || linepos == BUF_BEGV (b))
18451 {
18452 int limit = BUF_BEGV (b);
18453 int limit_byte = BUF_BEGV_BYTE (b);
18454 int position;
18455 int distance = (height * 2 + 30) * line_number_display_limit_width;
18456
18457 if (startpos - distance > limit)
18458 {
18459 limit = startpos - distance;
18460 limit_byte = CHAR_TO_BYTE (limit);
18461 }
18462
18463 nlines = display_count_lines (startpos, startpos_byte,
18464 limit_byte,
18465 - (height * 2 + 30),
18466 &position);
18467 /* If we couldn't find the lines we wanted within
18468 line_number_display_limit_width chars per line,
18469 give up on line numbers for this window. */
18470 if (position == limit_byte && limit == startpos - distance)
18471 {
18472 w->base_line_pos = w->buffer;
18473 w->base_line_number = Qnil;
18474 goto no_value;
18475 }
18476
18477 w->base_line_number = make_number (topline - nlines);
18478 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18479 }
18480
18481 /* Now count lines from the start pos to point. */
18482 nlines = display_count_lines (startpos, startpos_byte,
18483 PT_BYTE, PT, &junk);
18484
18485 /* Record that we did display the line number. */
18486 line_number_displayed = 1;
18487
18488 /* Make the string to show. */
18489 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18490 return decode_mode_spec_buf;
18491 no_value:
18492 {
18493 char* p = decode_mode_spec_buf;
18494 int pad = field_width - 2;
18495 while (pad-- > 0)
18496 *p++ = ' ';
18497 *p++ = '?';
18498 *p++ = '?';
18499 *p = '\0';
18500 return decode_mode_spec_buf;
18501 }
18502 }
18503 break;
18504
18505 case 'm':
18506 obj = b->mode_name;
18507 break;
18508
18509 case 'n':
18510 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18511 return " Narrow";
18512 break;
18513
18514 case 'p':
18515 {
18516 int pos = marker_position (w->start);
18517 int total = BUF_ZV (b) - BUF_BEGV (b);
18518
18519 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18520 {
18521 if (pos <= BUF_BEGV (b))
18522 return "All";
18523 else
18524 return "Bottom";
18525 }
18526 else if (pos <= BUF_BEGV (b))
18527 return "Top";
18528 else
18529 {
18530 if (total > 1000000)
18531 /* Do it differently for a large value, to avoid overflow. */
18532 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18533 else
18534 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18535 /* We can't normally display a 3-digit number,
18536 so get us a 2-digit number that is close. */
18537 if (total == 100)
18538 total = 99;
18539 sprintf (decode_mode_spec_buf, "%2d%%", total);
18540 return decode_mode_spec_buf;
18541 }
18542 }
18543
18544 /* Display percentage of size above the bottom of the screen. */
18545 case 'P':
18546 {
18547 int toppos = marker_position (w->start);
18548 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18549 int total = BUF_ZV (b) - BUF_BEGV (b);
18550
18551 if (botpos >= BUF_ZV (b))
18552 {
18553 if (toppos <= BUF_BEGV (b))
18554 return "All";
18555 else
18556 return "Bottom";
18557 }
18558 else
18559 {
18560 if (total > 1000000)
18561 /* Do it differently for a large value, to avoid overflow. */
18562 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18563 else
18564 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18565 /* We can't normally display a 3-digit number,
18566 so get us a 2-digit number that is close. */
18567 if (total == 100)
18568 total = 99;
18569 if (toppos <= BUF_BEGV (b))
18570 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18571 else
18572 sprintf (decode_mode_spec_buf, "%2d%%", total);
18573 return decode_mode_spec_buf;
18574 }
18575 }
18576
18577 case 's':
18578 /* status of process */
18579 obj = Fget_buffer_process (Fcurrent_buffer ());
18580 if (NILP (obj))
18581 return "no process";
18582 #ifdef subprocesses
18583 obj = Fsymbol_name (Fprocess_status (obj));
18584 #endif
18585 break;
18586
18587 case '@':
18588 {
18589 int count = inhibit_garbage_collection ();
18590 Lisp_Object val = call1 (intern ("file-remote-p"),
18591 current_buffer->directory);
18592 unbind_to (count, Qnil);
18593
18594 if (NILP (val))
18595 return "-";
18596 else
18597 return "@";
18598 }
18599
18600 case 't': /* indicate TEXT or BINARY */
18601 #ifdef MODE_LINE_BINARY_TEXT
18602 return MODE_LINE_BINARY_TEXT (b);
18603 #else
18604 return "T";
18605 #endif
18606
18607 case 'z':
18608 /* coding-system (not including end-of-line format) */
18609 case 'Z':
18610 /* coding-system (including end-of-line type) */
18611 {
18612 int eol_flag = (c == 'Z');
18613 char *p = decode_mode_spec_buf;
18614
18615 if (! FRAME_WINDOW_P (f))
18616 {
18617 /* No need to mention EOL here--the terminal never needs
18618 to do EOL conversion. */
18619 p = decode_mode_spec_coding (CODING_ID_NAME
18620 (FRAME_KEYBOARD_CODING (f)->id),
18621 p, 0);
18622 p = decode_mode_spec_coding (CODING_ID_NAME
18623 (FRAME_TERMINAL_CODING (f)->id),
18624 p, 0);
18625 }
18626 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18627 p, eol_flag);
18628
18629 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18630 #ifdef subprocesses
18631 obj = Fget_buffer_process (Fcurrent_buffer ());
18632 if (PROCESSP (obj))
18633 {
18634 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18635 p, eol_flag);
18636 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18637 p, eol_flag);
18638 }
18639 #endif /* subprocesses */
18640 #endif /* 0 */
18641 *p = 0;
18642 return decode_mode_spec_buf;
18643 }
18644 }
18645
18646 if (STRINGP (obj))
18647 {
18648 *string = obj;
18649 return (char *) SDATA (obj);
18650 }
18651 else
18652 return "";
18653 }
18654
18655
18656 /* Count up to COUNT lines starting from START / START_BYTE.
18657 But don't go beyond LIMIT_BYTE.
18658 Return the number of lines thus found (always nonnegative).
18659
18660 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18661
18662 static int
18663 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18664 int start, start_byte, limit_byte, count;
18665 int *byte_pos_ptr;
18666 {
18667 register unsigned char *cursor;
18668 unsigned char *base;
18669
18670 register int ceiling;
18671 register unsigned char *ceiling_addr;
18672 int orig_count = count;
18673
18674 /* If we are not in selective display mode,
18675 check only for newlines. */
18676 int selective_display = (!NILP (current_buffer->selective_display)
18677 && !INTEGERP (current_buffer->selective_display));
18678
18679 if (count > 0)
18680 {
18681 while (start_byte < limit_byte)
18682 {
18683 ceiling = BUFFER_CEILING_OF (start_byte);
18684 ceiling = min (limit_byte - 1, ceiling);
18685 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18686 base = (cursor = BYTE_POS_ADDR (start_byte));
18687 while (1)
18688 {
18689 if (selective_display)
18690 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18691 ;
18692 else
18693 while (*cursor != '\n' && ++cursor != ceiling_addr)
18694 ;
18695
18696 if (cursor != ceiling_addr)
18697 {
18698 if (--count == 0)
18699 {
18700 start_byte += cursor - base + 1;
18701 *byte_pos_ptr = start_byte;
18702 return orig_count;
18703 }
18704 else
18705 if (++cursor == ceiling_addr)
18706 break;
18707 }
18708 else
18709 break;
18710 }
18711 start_byte += cursor - base;
18712 }
18713 }
18714 else
18715 {
18716 while (start_byte > limit_byte)
18717 {
18718 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18719 ceiling = max (limit_byte, ceiling);
18720 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18721 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18722 while (1)
18723 {
18724 if (selective_display)
18725 while (--cursor != ceiling_addr
18726 && *cursor != '\n' && *cursor != 015)
18727 ;
18728 else
18729 while (--cursor != ceiling_addr && *cursor != '\n')
18730 ;
18731
18732 if (cursor != ceiling_addr)
18733 {
18734 if (++count == 0)
18735 {
18736 start_byte += cursor - base + 1;
18737 *byte_pos_ptr = start_byte;
18738 /* When scanning backwards, we should
18739 not count the newline posterior to which we stop. */
18740 return - orig_count - 1;
18741 }
18742 }
18743 else
18744 break;
18745 }
18746 /* Here we add 1 to compensate for the last decrement
18747 of CURSOR, which took it past the valid range. */
18748 start_byte += cursor - base + 1;
18749 }
18750 }
18751
18752 *byte_pos_ptr = limit_byte;
18753
18754 if (count < 0)
18755 return - orig_count + count;
18756 return orig_count - count;
18757
18758 }
18759
18760
18761 \f
18762 /***********************************************************************
18763 Displaying strings
18764 ***********************************************************************/
18765
18766 /* Display a NUL-terminated string, starting with index START.
18767
18768 If STRING is non-null, display that C string. Otherwise, the Lisp
18769 string LISP_STRING is displayed. There's a case that STRING is
18770 non-null and LISP_STRING is not nil. It means STRING is a string
18771 data of LISP_STRING. In that case, we display LISP_STRING while
18772 ignoring its text properties.
18773
18774 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18775 FACE_STRING. Display STRING or LISP_STRING with the face at
18776 FACE_STRING_POS in FACE_STRING:
18777
18778 Display the string in the environment given by IT, but use the
18779 standard display table, temporarily.
18780
18781 FIELD_WIDTH is the minimum number of output glyphs to produce.
18782 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18783 with spaces. If STRING has more characters, more than FIELD_WIDTH
18784 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18785
18786 PRECISION is the maximum number of characters to output from
18787 STRING. PRECISION < 0 means don't truncate the string.
18788
18789 This is roughly equivalent to printf format specifiers:
18790
18791 FIELD_WIDTH PRECISION PRINTF
18792 ----------------------------------------
18793 -1 -1 %s
18794 -1 10 %.10s
18795 10 -1 %10s
18796 20 10 %20.10s
18797
18798 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18799 display them, and < 0 means obey the current buffer's value of
18800 enable_multibyte_characters.
18801
18802 Value is the number of columns displayed. */
18803
18804 static int
18805 display_string (string, lisp_string, face_string, face_string_pos,
18806 start, it, field_width, precision, max_x, multibyte)
18807 unsigned char *string;
18808 Lisp_Object lisp_string;
18809 Lisp_Object face_string;
18810 EMACS_INT face_string_pos;
18811 EMACS_INT start;
18812 struct it *it;
18813 int field_width, precision, max_x;
18814 int multibyte;
18815 {
18816 int hpos_at_start = it->hpos;
18817 int saved_face_id = it->face_id;
18818 struct glyph_row *row = it->glyph_row;
18819
18820 /* Initialize the iterator IT for iteration over STRING beginning
18821 with index START. */
18822 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
18823 precision, field_width, multibyte);
18824 if (string && STRINGP (lisp_string))
18825 /* LISP_STRING is the one returned by decode_mode_spec. We should
18826 ignore its text properties. */
18827 it->stop_charpos = -1;
18828
18829 /* If displaying STRING, set up the face of the iterator
18830 from LISP_STRING, if that's given. */
18831 if (STRINGP (face_string))
18832 {
18833 EMACS_INT endptr;
18834 struct face *face;
18835
18836 it->face_id
18837 = face_at_string_position (it->w, face_string, face_string_pos,
18838 0, it->region_beg_charpos,
18839 it->region_end_charpos,
18840 &endptr, it->base_face_id, 0);
18841 face = FACE_FROM_ID (it->f, it->face_id);
18842 it->face_box_p = face->box != FACE_NO_BOX;
18843 }
18844
18845 /* Set max_x to the maximum allowed X position. Don't let it go
18846 beyond the right edge of the window. */
18847 if (max_x <= 0)
18848 max_x = it->last_visible_x;
18849 else
18850 max_x = min (max_x, it->last_visible_x);
18851
18852 /* Skip over display elements that are not visible. because IT->w is
18853 hscrolled. */
18854 if (it->current_x < it->first_visible_x)
18855 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18856 MOVE_TO_POS | MOVE_TO_X);
18857
18858 row->ascent = it->max_ascent;
18859 row->height = it->max_ascent + it->max_descent;
18860 row->phys_ascent = it->max_phys_ascent;
18861 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18862 row->extra_line_spacing = it->max_extra_line_spacing;
18863
18864 /* This condition is for the case that we are called with current_x
18865 past last_visible_x. */
18866 while (it->current_x < max_x)
18867 {
18868 int x_before, x, n_glyphs_before, i, nglyphs;
18869
18870 /* Get the next display element. */
18871 if (!get_next_display_element (it))
18872 break;
18873
18874 /* Produce glyphs. */
18875 x_before = it->current_x;
18876 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18877 PRODUCE_GLYPHS (it);
18878
18879 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18880 i = 0;
18881 x = x_before;
18882 while (i < nglyphs)
18883 {
18884 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18885
18886 if (it->line_wrap != TRUNCATE
18887 && x + glyph->pixel_width > max_x)
18888 {
18889 /* End of continued line or max_x reached. */
18890 if (CHAR_GLYPH_PADDING_P (*glyph))
18891 {
18892 /* A wide character is unbreakable. */
18893 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18894 it->current_x = x_before;
18895 }
18896 else
18897 {
18898 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18899 it->current_x = x;
18900 }
18901 break;
18902 }
18903 else if (x + glyph->pixel_width >= it->first_visible_x)
18904 {
18905 /* Glyph is at least partially visible. */
18906 ++it->hpos;
18907 if (x < it->first_visible_x)
18908 it->glyph_row->x = x - it->first_visible_x;
18909 }
18910 else
18911 {
18912 /* Glyph is off the left margin of the display area.
18913 Should not happen. */
18914 abort ();
18915 }
18916
18917 row->ascent = max (row->ascent, it->max_ascent);
18918 row->height = max (row->height, it->max_ascent + it->max_descent);
18919 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18920 row->phys_height = max (row->phys_height,
18921 it->max_phys_ascent + it->max_phys_descent);
18922 row->extra_line_spacing = max (row->extra_line_spacing,
18923 it->max_extra_line_spacing);
18924 x += glyph->pixel_width;
18925 ++i;
18926 }
18927
18928 /* Stop if max_x reached. */
18929 if (i < nglyphs)
18930 break;
18931
18932 /* Stop at line ends. */
18933 if (ITERATOR_AT_END_OF_LINE_P (it))
18934 {
18935 it->continuation_lines_width = 0;
18936 break;
18937 }
18938
18939 set_iterator_to_next (it, 1);
18940
18941 /* Stop if truncating at the right edge. */
18942 if (it->line_wrap == TRUNCATE
18943 && it->current_x >= it->last_visible_x)
18944 {
18945 /* Add truncation mark, but don't do it if the line is
18946 truncated at a padding space. */
18947 if (IT_CHARPOS (*it) < it->string_nchars)
18948 {
18949 if (!FRAME_WINDOW_P (it->f))
18950 {
18951 int i, n;
18952
18953 if (it->current_x > it->last_visible_x)
18954 {
18955 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18956 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18957 break;
18958 for (n = row->used[TEXT_AREA]; i < n; ++i)
18959 {
18960 row->used[TEXT_AREA] = i;
18961 produce_special_glyphs (it, IT_TRUNCATION);
18962 }
18963 }
18964 produce_special_glyphs (it, IT_TRUNCATION);
18965 }
18966 it->glyph_row->truncated_on_right_p = 1;
18967 }
18968 break;
18969 }
18970 }
18971
18972 /* Maybe insert a truncation at the left. */
18973 if (it->first_visible_x
18974 && IT_CHARPOS (*it) > 0)
18975 {
18976 if (!FRAME_WINDOW_P (it->f))
18977 insert_left_trunc_glyphs (it);
18978 it->glyph_row->truncated_on_left_p = 1;
18979 }
18980
18981 it->face_id = saved_face_id;
18982
18983 /* Value is number of columns displayed. */
18984 return it->hpos - hpos_at_start;
18985 }
18986
18987
18988 \f
18989 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18990 appears as an element of LIST or as the car of an element of LIST.
18991 If PROPVAL is a list, compare each element against LIST in that
18992 way, and return 1/2 if any element of PROPVAL is found in LIST.
18993 Otherwise return 0. This function cannot quit.
18994 The return value is 2 if the text is invisible but with an ellipsis
18995 and 1 if it's invisible and without an ellipsis. */
18996
18997 int
18998 invisible_p (propval, list)
18999 register Lisp_Object propval;
19000 Lisp_Object list;
19001 {
19002 register Lisp_Object tail, proptail;
19003
19004 for (tail = list; CONSP (tail); tail = XCDR (tail))
19005 {
19006 register Lisp_Object tem;
19007 tem = XCAR (tail);
19008 if (EQ (propval, tem))
19009 return 1;
19010 if (CONSP (tem) && EQ (propval, XCAR (tem)))
19011 return NILP (XCDR (tem)) ? 1 : 2;
19012 }
19013
19014 if (CONSP (propval))
19015 {
19016 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
19017 {
19018 Lisp_Object propelt;
19019 propelt = XCAR (proptail);
19020 for (tail = list; CONSP (tail); tail = XCDR (tail))
19021 {
19022 register Lisp_Object tem;
19023 tem = XCAR (tail);
19024 if (EQ (propelt, tem))
19025 return 1;
19026 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
19027 return NILP (XCDR (tem)) ? 1 : 2;
19028 }
19029 }
19030 }
19031
19032 return 0;
19033 }
19034
19035 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
19036 doc: /* Non-nil if the property makes the text invisible.
19037 POS-OR-PROP can be a marker or number, in which case it is taken to be
19038 a position in the current buffer and the value of the `invisible' property
19039 is checked; or it can be some other value, which is then presumed to be the
19040 value of the `invisible' property of the text of interest.
19041 The non-nil value returned can be t for truly invisible text or something
19042 else if the text is replaced by an ellipsis. */)
19043 (pos_or_prop)
19044 Lisp_Object pos_or_prop;
19045 {
19046 Lisp_Object prop
19047 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
19048 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
19049 : pos_or_prop);
19050 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
19051 return (invis == 0 ? Qnil
19052 : invis == 1 ? Qt
19053 : make_number (invis));
19054 }
19055
19056 /* Calculate a width or height in pixels from a specification using
19057 the following elements:
19058
19059 SPEC ::=
19060 NUM - a (fractional) multiple of the default font width/height
19061 (NUM) - specifies exactly NUM pixels
19062 UNIT - a fixed number of pixels, see below.
19063 ELEMENT - size of a display element in pixels, see below.
19064 (NUM . SPEC) - equals NUM * SPEC
19065 (+ SPEC SPEC ...) - add pixel values
19066 (- SPEC SPEC ...) - subtract pixel values
19067 (- SPEC) - negate pixel value
19068
19069 NUM ::=
19070 INT or FLOAT - a number constant
19071 SYMBOL - use symbol's (buffer local) variable binding.
19072
19073 UNIT ::=
19074 in - pixels per inch *)
19075 mm - pixels per 1/1000 meter *)
19076 cm - pixels per 1/100 meter *)
19077 width - width of current font in pixels.
19078 height - height of current font in pixels.
19079
19080 *) using the ratio(s) defined in display-pixels-per-inch.
19081
19082 ELEMENT ::=
19083
19084 left-fringe - left fringe width in pixels
19085 right-fringe - right fringe width in pixels
19086
19087 left-margin - left margin width in pixels
19088 right-margin - right margin width in pixels
19089
19090 scroll-bar - scroll-bar area width in pixels
19091
19092 Examples:
19093
19094 Pixels corresponding to 5 inches:
19095 (5 . in)
19096
19097 Total width of non-text areas on left side of window (if scroll-bar is on left):
19098 '(space :width (+ left-fringe left-margin scroll-bar))
19099
19100 Align to first text column (in header line):
19101 '(space :align-to 0)
19102
19103 Align to middle of text area minus half the width of variable `my-image'
19104 containing a loaded image:
19105 '(space :align-to (0.5 . (- text my-image)))
19106
19107 Width of left margin minus width of 1 character in the default font:
19108 '(space :width (- left-margin 1))
19109
19110 Width of left margin minus width of 2 characters in the current font:
19111 '(space :width (- left-margin (2 . width)))
19112
19113 Center 1 character over left-margin (in header line):
19114 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
19115
19116 Different ways to express width of left fringe plus left margin minus one pixel:
19117 '(space :width (- (+ left-fringe left-margin) (1)))
19118 '(space :width (+ left-fringe left-margin (- (1))))
19119 '(space :width (+ left-fringe left-margin (-1)))
19120
19121 */
19122
19123 #define NUMVAL(X) \
19124 ((INTEGERP (X) || FLOATP (X)) \
19125 ? XFLOATINT (X) \
19126 : - 1)
19127
19128 int
19129 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
19130 double *res;
19131 struct it *it;
19132 Lisp_Object prop;
19133 struct font *font;
19134 int width_p, *align_to;
19135 {
19136 double pixels;
19137
19138 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
19139 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
19140
19141 if (NILP (prop))
19142 return OK_PIXELS (0);
19143
19144 xassert (FRAME_LIVE_P (it->f));
19145
19146 if (SYMBOLP (prop))
19147 {
19148 if (SCHARS (SYMBOL_NAME (prop)) == 2)
19149 {
19150 char *unit = SDATA (SYMBOL_NAME (prop));
19151
19152 if (unit[0] == 'i' && unit[1] == 'n')
19153 pixels = 1.0;
19154 else if (unit[0] == 'm' && unit[1] == 'm')
19155 pixels = 25.4;
19156 else if (unit[0] == 'c' && unit[1] == 'm')
19157 pixels = 2.54;
19158 else
19159 pixels = 0;
19160 if (pixels > 0)
19161 {
19162 double ppi;
19163 #ifdef HAVE_WINDOW_SYSTEM
19164 if (FRAME_WINDOW_P (it->f)
19165 && (ppi = (width_p
19166 ? FRAME_X_DISPLAY_INFO (it->f)->resx
19167 : FRAME_X_DISPLAY_INFO (it->f)->resy),
19168 ppi > 0))
19169 return OK_PIXELS (ppi / pixels);
19170 #endif
19171
19172 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
19173 || (CONSP (Vdisplay_pixels_per_inch)
19174 && (ppi = (width_p
19175 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
19176 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
19177 ppi > 0)))
19178 return OK_PIXELS (ppi / pixels);
19179
19180 return 0;
19181 }
19182 }
19183
19184 #ifdef HAVE_WINDOW_SYSTEM
19185 if (EQ (prop, Qheight))
19186 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
19187 if (EQ (prop, Qwidth))
19188 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
19189 #else
19190 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
19191 return OK_PIXELS (1);
19192 #endif
19193
19194 if (EQ (prop, Qtext))
19195 return OK_PIXELS (width_p
19196 ? window_box_width (it->w, TEXT_AREA)
19197 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
19198
19199 if (align_to && *align_to < 0)
19200 {
19201 *res = 0;
19202 if (EQ (prop, Qleft))
19203 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
19204 if (EQ (prop, Qright))
19205 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
19206 if (EQ (prop, Qcenter))
19207 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
19208 + window_box_width (it->w, TEXT_AREA) / 2);
19209 if (EQ (prop, Qleft_fringe))
19210 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19211 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
19212 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
19213 if (EQ (prop, Qright_fringe))
19214 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19215 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19216 : window_box_right_offset (it->w, TEXT_AREA));
19217 if (EQ (prop, Qleft_margin))
19218 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
19219 if (EQ (prop, Qright_margin))
19220 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
19221 if (EQ (prop, Qscroll_bar))
19222 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
19223 ? 0
19224 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
19225 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
19226 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19227 : 0)));
19228 }
19229 else
19230 {
19231 if (EQ (prop, Qleft_fringe))
19232 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
19233 if (EQ (prop, Qright_fringe))
19234 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
19235 if (EQ (prop, Qleft_margin))
19236 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
19237 if (EQ (prop, Qright_margin))
19238 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
19239 if (EQ (prop, Qscroll_bar))
19240 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
19241 }
19242
19243 prop = Fbuffer_local_value (prop, it->w->buffer);
19244 }
19245
19246 if (INTEGERP (prop) || FLOATP (prop))
19247 {
19248 int base_unit = (width_p
19249 ? FRAME_COLUMN_WIDTH (it->f)
19250 : FRAME_LINE_HEIGHT (it->f));
19251 return OK_PIXELS (XFLOATINT (prop) * base_unit);
19252 }
19253
19254 if (CONSP (prop))
19255 {
19256 Lisp_Object car = XCAR (prop);
19257 Lisp_Object cdr = XCDR (prop);
19258
19259 if (SYMBOLP (car))
19260 {
19261 #ifdef HAVE_WINDOW_SYSTEM
19262 if (FRAME_WINDOW_P (it->f)
19263 && valid_image_p (prop))
19264 {
19265 int id = lookup_image (it->f, prop);
19266 struct image *img = IMAGE_FROM_ID (it->f, id);
19267
19268 return OK_PIXELS (width_p ? img->width : img->height);
19269 }
19270 #endif
19271 if (EQ (car, Qplus) || EQ (car, Qminus))
19272 {
19273 int first = 1;
19274 double px;
19275
19276 pixels = 0;
19277 while (CONSP (cdr))
19278 {
19279 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
19280 font, width_p, align_to))
19281 return 0;
19282 if (first)
19283 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
19284 else
19285 pixels += px;
19286 cdr = XCDR (cdr);
19287 }
19288 if (EQ (car, Qminus))
19289 pixels = -pixels;
19290 return OK_PIXELS (pixels);
19291 }
19292
19293 car = Fbuffer_local_value (car, it->w->buffer);
19294 }
19295
19296 if (INTEGERP (car) || FLOATP (car))
19297 {
19298 double fact;
19299 pixels = XFLOATINT (car);
19300 if (NILP (cdr))
19301 return OK_PIXELS (pixels);
19302 if (calc_pixel_width_or_height (&fact, it, cdr,
19303 font, width_p, align_to))
19304 return OK_PIXELS (pixels * fact);
19305 return 0;
19306 }
19307
19308 return 0;
19309 }
19310
19311 return 0;
19312 }
19313
19314 \f
19315 /***********************************************************************
19316 Glyph Display
19317 ***********************************************************************/
19318
19319 #ifdef HAVE_WINDOW_SYSTEM
19320
19321 #if GLYPH_DEBUG
19322
19323 void
19324 dump_glyph_string (s)
19325 struct glyph_string *s;
19326 {
19327 fprintf (stderr, "glyph string\n");
19328 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19329 s->x, s->y, s->width, s->height);
19330 fprintf (stderr, " ybase = %d\n", s->ybase);
19331 fprintf (stderr, " hl = %d\n", s->hl);
19332 fprintf (stderr, " left overhang = %d, right = %d\n",
19333 s->left_overhang, s->right_overhang);
19334 fprintf (stderr, " nchars = %d\n", s->nchars);
19335 fprintf (stderr, " extends to end of line = %d\n",
19336 s->extends_to_end_of_line_p);
19337 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19338 fprintf (stderr, " bg width = %d\n", s->background_width);
19339 }
19340
19341 #endif /* GLYPH_DEBUG */
19342
19343 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19344 of XChar2b structures for S; it can't be allocated in
19345 init_glyph_string because it must be allocated via `alloca'. W
19346 is the window on which S is drawn. ROW and AREA are the glyph row
19347 and area within the row from which S is constructed. START is the
19348 index of the first glyph structure covered by S. HL is a
19349 face-override for drawing S. */
19350
19351 #ifdef HAVE_NTGUI
19352 #define OPTIONAL_HDC(hdc) hdc,
19353 #define DECLARE_HDC(hdc) HDC hdc;
19354 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19355 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19356 #endif
19357
19358 #ifndef OPTIONAL_HDC
19359 #define OPTIONAL_HDC(hdc)
19360 #define DECLARE_HDC(hdc)
19361 #define ALLOCATE_HDC(hdc, f)
19362 #define RELEASE_HDC(hdc, f)
19363 #endif
19364
19365 static void
19366 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19367 struct glyph_string *s;
19368 DECLARE_HDC (hdc)
19369 XChar2b *char2b;
19370 struct window *w;
19371 struct glyph_row *row;
19372 enum glyph_row_area area;
19373 int start;
19374 enum draw_glyphs_face hl;
19375 {
19376 bzero (s, sizeof *s);
19377 s->w = w;
19378 s->f = XFRAME (w->frame);
19379 #ifdef HAVE_NTGUI
19380 s->hdc = hdc;
19381 #endif
19382 s->display = FRAME_X_DISPLAY (s->f);
19383 s->window = FRAME_X_WINDOW (s->f);
19384 s->char2b = char2b;
19385 s->hl = hl;
19386 s->row = row;
19387 s->area = area;
19388 s->first_glyph = row->glyphs[area] + start;
19389 s->height = row->height;
19390 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19391 s->ybase = s->y + row->ascent;
19392 }
19393
19394
19395 /* Append the list of glyph strings with head H and tail T to the list
19396 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19397
19398 static INLINE void
19399 append_glyph_string_lists (head, tail, h, t)
19400 struct glyph_string **head, **tail;
19401 struct glyph_string *h, *t;
19402 {
19403 if (h)
19404 {
19405 if (*head)
19406 (*tail)->next = h;
19407 else
19408 *head = h;
19409 h->prev = *tail;
19410 *tail = t;
19411 }
19412 }
19413
19414
19415 /* Prepend the list of glyph strings with head H and tail T to the
19416 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19417 result. */
19418
19419 static INLINE void
19420 prepend_glyph_string_lists (head, tail, h, t)
19421 struct glyph_string **head, **tail;
19422 struct glyph_string *h, *t;
19423 {
19424 if (h)
19425 {
19426 if (*head)
19427 (*head)->prev = t;
19428 else
19429 *tail = t;
19430 t->next = *head;
19431 *head = h;
19432 }
19433 }
19434
19435
19436 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19437 Set *HEAD and *TAIL to the resulting list. */
19438
19439 static INLINE void
19440 append_glyph_string (head, tail, s)
19441 struct glyph_string **head, **tail;
19442 struct glyph_string *s;
19443 {
19444 s->next = s->prev = NULL;
19445 append_glyph_string_lists (head, tail, s, s);
19446 }
19447
19448
19449 /* Get face and two-byte form of character C in face FACE_ID on frame
19450 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19451 means we want to display multibyte text. DISPLAY_P non-zero means
19452 make sure that X resources for the face returned are allocated.
19453 Value is a pointer to a realized face that is ready for display if
19454 DISPLAY_P is non-zero. */
19455
19456 static INLINE struct face *
19457 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19458 struct frame *f;
19459 int c, face_id;
19460 XChar2b *char2b;
19461 int multibyte_p, display_p;
19462 {
19463 struct face *face = FACE_FROM_ID (f, face_id);
19464
19465 if (face->font)
19466 {
19467 unsigned code = face->font->driver->encode_char (face->font, c);
19468
19469 if (code != FONT_INVALID_CODE)
19470 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19471 else
19472 STORE_XCHAR2B (char2b, 0, 0);
19473 }
19474
19475 /* Make sure X resources of the face are allocated. */
19476 #ifdef HAVE_X_WINDOWS
19477 if (display_p)
19478 #endif
19479 {
19480 xassert (face != NULL);
19481 PREPARE_FACE_FOR_DISPLAY (f, face);
19482 }
19483
19484 return face;
19485 }
19486
19487
19488 /* Get face and two-byte form of character glyph GLYPH on frame F.
19489 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19490 a pointer to a realized face that is ready for display. */
19491
19492 static INLINE struct face *
19493 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19494 struct frame *f;
19495 struct glyph *glyph;
19496 XChar2b *char2b;
19497 int *two_byte_p;
19498 {
19499 struct face *face;
19500
19501 xassert (glyph->type == CHAR_GLYPH);
19502 face = FACE_FROM_ID (f, glyph->face_id);
19503
19504 if (two_byte_p)
19505 *two_byte_p = 0;
19506
19507 if (face->font)
19508 {
19509 unsigned code;
19510
19511 if (CHAR_BYTE8_P (glyph->u.ch))
19512 code = CHAR_TO_BYTE8 (glyph->u.ch);
19513 else
19514 code = face->font->driver->encode_char (face->font, glyph->u.ch);
19515
19516 if (code != FONT_INVALID_CODE)
19517 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19518 else
19519 STORE_XCHAR2B (char2b, 0, 0);
19520 }
19521
19522 /* Make sure X resources of the face are allocated. */
19523 xassert (face != NULL);
19524 PREPARE_FACE_FOR_DISPLAY (f, face);
19525 return face;
19526 }
19527
19528
19529 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
19530 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
19531
19532 static INLINE int
19533 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
19534 {
19535 unsigned code;
19536
19537 if (CHAR_BYTE8_P (c))
19538 code = CHAR_TO_BYTE8 (c);
19539 else
19540 code = font->driver->encode_char (font, c);
19541
19542 if (code == FONT_INVALID_CODE)
19543 return 0;
19544 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19545 return 1;
19546 }
19547
19548
19549 /* Fill glyph string S with composition components specified by S->cmp.
19550
19551 BASE_FACE is the base face of the composition.
19552 S->cmp_from is the index of the first component for S.
19553
19554 OVERLAPS non-zero means S should draw the foreground only, and use
19555 its physical height for clipping. See also draw_glyphs.
19556
19557 Value is the index of a component not in S. */
19558
19559 static int
19560 fill_composite_glyph_string (s, base_face, overlaps)
19561 struct glyph_string *s;
19562 struct face *base_face;
19563 int overlaps;
19564 {
19565 int i;
19566 /* For all glyphs of this composition, starting at the offset
19567 S->cmp_from, until we reach the end of the definition or encounter a
19568 glyph that requires the different face, add it to S. */
19569 struct face *face;
19570
19571 xassert (s);
19572
19573 s->for_overlaps = overlaps;
19574 s->face = NULL;
19575 s->font = NULL;
19576 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
19577 {
19578 int c = COMPOSITION_GLYPH (s->cmp, i);
19579
19580 if (c != '\t')
19581 {
19582 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19583 -1, Qnil);
19584
19585 face = get_char_face_and_encoding (s->f, c, face_id,
19586 s->char2b + i, 1, 1);
19587 if (face)
19588 {
19589 if (! s->face)
19590 {
19591 s->face = face;
19592 s->font = s->face->font;
19593 }
19594 else if (s->face != face)
19595 break;
19596 }
19597 }
19598 ++s->nchars;
19599 }
19600 s->cmp_to = i;
19601
19602 /* All glyph strings for the same composition has the same width,
19603 i.e. the width set for the first component of the composition. */
19604 s->width = s->first_glyph->pixel_width;
19605
19606 /* If the specified font could not be loaded, use the frame's
19607 default font, but record the fact that we couldn't load it in
19608 the glyph string so that we can draw rectangles for the
19609 characters of the glyph string. */
19610 if (s->font == NULL)
19611 {
19612 s->font_not_found_p = 1;
19613 s->font = FRAME_FONT (s->f);
19614 }
19615
19616 /* Adjust base line for subscript/superscript text. */
19617 s->ybase += s->first_glyph->voffset;
19618
19619 /* This glyph string must always be drawn with 16-bit functions. */
19620 s->two_byte_p = 1;
19621
19622 return s->cmp_to;
19623 }
19624
19625 static int
19626 fill_gstring_glyph_string (s, face_id, start, end, overlaps)
19627 struct glyph_string *s;
19628 int face_id;
19629 int start, end, overlaps;
19630 {
19631 struct glyph *glyph, *last;
19632 Lisp_Object lgstring;
19633 int i;
19634
19635 s->for_overlaps = overlaps;
19636 glyph = s->row->glyphs[s->area] + start;
19637 last = s->row->glyphs[s->area] + end;
19638 s->cmp_id = glyph->u.cmp.id;
19639 s->cmp_from = glyph->u.cmp.from;
19640 s->cmp_to = glyph->u.cmp.to + 1;
19641 s->face = FACE_FROM_ID (s->f, face_id);
19642 lgstring = composition_gstring_from_id (s->cmp_id);
19643 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
19644 glyph++;
19645 while (glyph < last
19646 && glyph->u.cmp.automatic
19647 && glyph->u.cmp.id == s->cmp_id
19648 && s->cmp_to == glyph->u.cmp.from)
19649 s->cmp_to = (glyph++)->u.cmp.to + 1;
19650
19651 for (i = s->cmp_from; i < s->cmp_to; i++)
19652 {
19653 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
19654 unsigned code = LGLYPH_CODE (lglyph);
19655
19656 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
19657 }
19658 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
19659 return glyph - s->row->glyphs[s->area];
19660 }
19661
19662
19663 /* Fill glyph string S from a sequence of character glyphs.
19664
19665 FACE_ID is the face id of the string. START is the index of the
19666 first glyph to consider, END is the index of the last + 1.
19667 OVERLAPS non-zero means S should draw the foreground only, and use
19668 its physical height for clipping. See also draw_glyphs.
19669
19670 Value is the index of the first glyph not in S. */
19671
19672 static int
19673 fill_glyph_string (s, face_id, start, end, overlaps)
19674 struct glyph_string *s;
19675 int face_id;
19676 int start, end, overlaps;
19677 {
19678 struct glyph *glyph, *last;
19679 int voffset;
19680 int glyph_not_available_p;
19681
19682 xassert (s->f == XFRAME (s->w->frame));
19683 xassert (s->nchars == 0);
19684 xassert (start >= 0 && end > start);
19685
19686 s->for_overlaps = overlaps;
19687 glyph = s->row->glyphs[s->area] + start;
19688 last = s->row->glyphs[s->area] + end;
19689 voffset = glyph->voffset;
19690 s->padding_p = glyph->padding_p;
19691 glyph_not_available_p = glyph->glyph_not_available_p;
19692
19693 while (glyph < last
19694 && glyph->type == CHAR_GLYPH
19695 && glyph->voffset == voffset
19696 /* Same face id implies same font, nowadays. */
19697 && glyph->face_id == face_id
19698 && glyph->glyph_not_available_p == glyph_not_available_p)
19699 {
19700 int two_byte_p;
19701
19702 s->face = get_glyph_face_and_encoding (s->f, glyph,
19703 s->char2b + s->nchars,
19704 &two_byte_p);
19705 s->two_byte_p = two_byte_p;
19706 ++s->nchars;
19707 xassert (s->nchars <= end - start);
19708 s->width += glyph->pixel_width;
19709 if (glyph++->padding_p != s->padding_p)
19710 break;
19711 }
19712
19713 s->font = s->face->font;
19714
19715 /* If the specified font could not be loaded, use the frame's font,
19716 but record the fact that we couldn't load it in
19717 S->font_not_found_p so that we can draw rectangles for the
19718 characters of the glyph string. */
19719 if (s->font == NULL || glyph_not_available_p)
19720 {
19721 s->font_not_found_p = 1;
19722 s->font = FRAME_FONT (s->f);
19723 }
19724
19725 /* Adjust base line for subscript/superscript text. */
19726 s->ybase += voffset;
19727
19728 xassert (s->face && s->face->gc);
19729 return glyph - s->row->glyphs[s->area];
19730 }
19731
19732
19733 /* Fill glyph string S from image glyph S->first_glyph. */
19734
19735 static void
19736 fill_image_glyph_string (s)
19737 struct glyph_string *s;
19738 {
19739 xassert (s->first_glyph->type == IMAGE_GLYPH);
19740 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19741 xassert (s->img);
19742 s->slice = s->first_glyph->slice;
19743 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19744 s->font = s->face->font;
19745 s->width = s->first_glyph->pixel_width;
19746
19747 /* Adjust base line for subscript/superscript text. */
19748 s->ybase += s->first_glyph->voffset;
19749 }
19750
19751
19752 /* Fill glyph string S from a sequence of stretch glyphs.
19753
19754 ROW is the glyph row in which the glyphs are found, AREA is the
19755 area within the row. START is the index of the first glyph to
19756 consider, END is the index of the last + 1.
19757
19758 Value is the index of the first glyph not in S. */
19759
19760 static int
19761 fill_stretch_glyph_string (s, row, area, start, end)
19762 struct glyph_string *s;
19763 struct glyph_row *row;
19764 enum glyph_row_area area;
19765 int start, end;
19766 {
19767 struct glyph *glyph, *last;
19768 int voffset, face_id;
19769
19770 xassert (s->first_glyph->type == STRETCH_GLYPH);
19771
19772 glyph = s->row->glyphs[s->area] + start;
19773 last = s->row->glyphs[s->area] + end;
19774 face_id = glyph->face_id;
19775 s->face = FACE_FROM_ID (s->f, face_id);
19776 s->font = s->face->font;
19777 s->width = glyph->pixel_width;
19778 s->nchars = 1;
19779 voffset = glyph->voffset;
19780
19781 for (++glyph;
19782 (glyph < last
19783 && glyph->type == STRETCH_GLYPH
19784 && glyph->voffset == voffset
19785 && glyph->face_id == face_id);
19786 ++glyph)
19787 s->width += glyph->pixel_width;
19788
19789 /* Adjust base line for subscript/superscript text. */
19790 s->ybase += voffset;
19791
19792 /* The case that face->gc == 0 is handled when drawing the glyph
19793 string by calling PREPARE_FACE_FOR_DISPLAY. */
19794 xassert (s->face);
19795 return glyph - s->row->glyphs[s->area];
19796 }
19797
19798 static struct font_metrics *
19799 get_per_char_metric (f, font, char2b)
19800 struct frame *f;
19801 struct font *font;
19802 XChar2b *char2b;
19803 {
19804 static struct font_metrics metrics;
19805 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19806
19807 if (! font || code == FONT_INVALID_CODE)
19808 return NULL;
19809 font->driver->text_extents (font, &code, 1, &metrics);
19810 return &metrics;
19811 }
19812
19813 /* EXPORT for RIF:
19814 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19815 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19816 assumed to be zero. */
19817
19818 void
19819 x_get_glyph_overhangs (glyph, f, left, right)
19820 struct glyph *glyph;
19821 struct frame *f;
19822 int *left, *right;
19823 {
19824 *left = *right = 0;
19825
19826 if (glyph->type == CHAR_GLYPH)
19827 {
19828 struct face *face;
19829 XChar2b char2b;
19830 struct font_metrics *pcm;
19831
19832 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19833 if (face->font && (pcm = get_per_char_metric (f, face->font, &char2b)))
19834 {
19835 if (pcm->rbearing > pcm->width)
19836 *right = pcm->rbearing - pcm->width;
19837 if (pcm->lbearing < 0)
19838 *left = -pcm->lbearing;
19839 }
19840 }
19841 else if (glyph->type == COMPOSITE_GLYPH)
19842 {
19843 if (! glyph->u.cmp.automatic)
19844 {
19845 struct composition *cmp = composition_table[glyph->u.cmp.id];
19846
19847 if (cmp->rbearing > cmp->pixel_width)
19848 *right = cmp->rbearing - cmp->pixel_width;
19849 if (cmp->lbearing < 0)
19850 *left = - cmp->lbearing;
19851 }
19852 else
19853 {
19854 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
19855 struct font_metrics metrics;
19856
19857 composition_gstring_width (gstring, glyph->u.cmp.from,
19858 glyph->u.cmp.to + 1, &metrics);
19859 if (metrics.rbearing > metrics.width)
19860 *right = metrics.rbearing - metrics.width;
19861 if (metrics.lbearing < 0)
19862 *left = - metrics.lbearing;
19863 }
19864 }
19865 }
19866
19867
19868 /* Return the index of the first glyph preceding glyph string S that
19869 is overwritten by S because of S's left overhang. Value is -1
19870 if no glyphs are overwritten. */
19871
19872 static int
19873 left_overwritten (s)
19874 struct glyph_string *s;
19875 {
19876 int k;
19877
19878 if (s->left_overhang)
19879 {
19880 int x = 0, i;
19881 struct glyph *glyphs = s->row->glyphs[s->area];
19882 int first = s->first_glyph - glyphs;
19883
19884 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19885 x -= glyphs[i].pixel_width;
19886
19887 k = i + 1;
19888 }
19889 else
19890 k = -1;
19891
19892 return k;
19893 }
19894
19895
19896 /* Return the index of the first glyph preceding glyph string S that
19897 is overwriting S because of its right overhang. Value is -1 if no
19898 glyph in front of S overwrites S. */
19899
19900 static int
19901 left_overwriting (s)
19902 struct glyph_string *s;
19903 {
19904 int i, k, x;
19905 struct glyph *glyphs = s->row->glyphs[s->area];
19906 int first = s->first_glyph - glyphs;
19907
19908 k = -1;
19909 x = 0;
19910 for (i = first - 1; i >= 0; --i)
19911 {
19912 int left, right;
19913 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19914 if (x + right > 0)
19915 k = i;
19916 x -= glyphs[i].pixel_width;
19917 }
19918
19919 return k;
19920 }
19921
19922
19923 /* Return the index of the last glyph following glyph string S that is
19924 overwritten by S because of S's right overhang. Value is -1 if
19925 no such glyph is found. */
19926
19927 static int
19928 right_overwritten (s)
19929 struct glyph_string *s;
19930 {
19931 int k = -1;
19932
19933 if (s->right_overhang)
19934 {
19935 int x = 0, i;
19936 struct glyph *glyphs = s->row->glyphs[s->area];
19937 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19938 int end = s->row->used[s->area];
19939
19940 for (i = first; i < end && s->right_overhang > x; ++i)
19941 x += glyphs[i].pixel_width;
19942
19943 k = i;
19944 }
19945
19946 return k;
19947 }
19948
19949
19950 /* Return the index of the last glyph following glyph string S that
19951 overwrites S because of its left overhang. Value is negative
19952 if no such glyph is found. */
19953
19954 static int
19955 right_overwriting (s)
19956 struct glyph_string *s;
19957 {
19958 int i, k, x;
19959 int end = s->row->used[s->area];
19960 struct glyph *glyphs = s->row->glyphs[s->area];
19961 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19962
19963 k = -1;
19964 x = 0;
19965 for (i = first; i < end; ++i)
19966 {
19967 int left, right;
19968 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19969 if (x - left < 0)
19970 k = i;
19971 x += glyphs[i].pixel_width;
19972 }
19973
19974 return k;
19975 }
19976
19977
19978 /* Set background width of glyph string S. START is the index of the
19979 first glyph following S. LAST_X is the right-most x-position + 1
19980 in the drawing area. */
19981
19982 static INLINE void
19983 set_glyph_string_background_width (s, start, last_x)
19984 struct glyph_string *s;
19985 int start;
19986 int last_x;
19987 {
19988 /* If the face of this glyph string has to be drawn to the end of
19989 the drawing area, set S->extends_to_end_of_line_p. */
19990
19991 if (start == s->row->used[s->area]
19992 && s->area == TEXT_AREA
19993 && ((s->row->fill_line_p
19994 && (s->hl == DRAW_NORMAL_TEXT
19995 || s->hl == DRAW_IMAGE_RAISED
19996 || s->hl == DRAW_IMAGE_SUNKEN))
19997 || s->hl == DRAW_MOUSE_FACE))
19998 s->extends_to_end_of_line_p = 1;
19999
20000 /* If S extends its face to the end of the line, set its
20001 background_width to the distance to the right edge of the drawing
20002 area. */
20003 if (s->extends_to_end_of_line_p)
20004 s->background_width = last_x - s->x + 1;
20005 else
20006 s->background_width = s->width;
20007 }
20008
20009
20010 /* Compute overhangs and x-positions for glyph string S and its
20011 predecessors, or successors. X is the starting x-position for S.
20012 BACKWARD_P non-zero means process predecessors. */
20013
20014 static void
20015 compute_overhangs_and_x (s, x, backward_p)
20016 struct glyph_string *s;
20017 int x;
20018 int backward_p;
20019 {
20020 if (backward_p)
20021 {
20022 while (s)
20023 {
20024 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20025 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20026 x -= s->width;
20027 s->x = x;
20028 s = s->prev;
20029 }
20030 }
20031 else
20032 {
20033 while (s)
20034 {
20035 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
20036 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
20037 s->x = x;
20038 x += s->width;
20039 s = s->next;
20040 }
20041 }
20042 }
20043
20044
20045
20046 /* The following macros are only called from draw_glyphs below.
20047 They reference the following parameters of that function directly:
20048 `w', `row', `area', and `overlap_p'
20049 as well as the following local variables:
20050 `s', `f', and `hdc' (in W32) */
20051
20052 #ifdef HAVE_NTGUI
20053 /* On W32, silently add local `hdc' variable to argument list of
20054 init_glyph_string. */
20055 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20056 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
20057 #else
20058 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
20059 init_glyph_string (s, char2b, w, row, area, start, hl)
20060 #endif
20061
20062 /* Add a glyph string for a stretch glyph to the list of strings
20063 between HEAD and TAIL. START is the index of the stretch glyph in
20064 row area AREA of glyph row ROW. END is the index of the last glyph
20065 in that glyph row area. X is the current output position assigned
20066 to the new glyph string constructed. HL overrides that face of the
20067 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20068 is the right-most x-position of the drawing area. */
20069
20070 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
20071 and below -- keep them on one line. */
20072 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20073 do \
20074 { \
20075 s = (struct glyph_string *) alloca (sizeof *s); \
20076 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20077 START = fill_stretch_glyph_string (s, row, area, START, END); \
20078 append_glyph_string (&HEAD, &TAIL, s); \
20079 s->x = (X); \
20080 } \
20081 while (0)
20082
20083
20084 /* Add a glyph string for an image glyph to the list of strings
20085 between HEAD and TAIL. START is the index of the image glyph in
20086 row area AREA of glyph row ROW. END is the index of the last glyph
20087 in that glyph row area. X is the current output position assigned
20088 to the new glyph string constructed. HL overrides that face of the
20089 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
20090 is the right-most x-position of the drawing area. */
20091
20092 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20093 do \
20094 { \
20095 s = (struct glyph_string *) alloca (sizeof *s); \
20096 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
20097 fill_image_glyph_string (s); \
20098 append_glyph_string (&HEAD, &TAIL, s); \
20099 ++START; \
20100 s->x = (X); \
20101 } \
20102 while (0)
20103
20104
20105 /* Add a glyph string for a sequence of character glyphs to the list
20106 of strings between HEAD and TAIL. START is the index of the first
20107 glyph in row area AREA of glyph row ROW that is part of the new
20108 glyph string. END is the index of the last glyph in that glyph row
20109 area. X is the current output position assigned to the new glyph
20110 string constructed. HL overrides that face of the glyph; e.g. it
20111 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
20112 right-most x-position of the drawing area. */
20113
20114 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20115 do \
20116 { \
20117 int face_id; \
20118 XChar2b *char2b; \
20119 \
20120 face_id = (row)->glyphs[area][START].face_id; \
20121 \
20122 s = (struct glyph_string *) alloca (sizeof *s); \
20123 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
20124 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20125 append_glyph_string (&HEAD, &TAIL, s); \
20126 s->x = (X); \
20127 START = fill_glyph_string (s, face_id, START, END, overlaps); \
20128 } \
20129 while (0)
20130
20131
20132 /* Add a glyph string for a composite sequence to the list of strings
20133 between HEAD and TAIL. START is the index of the first glyph in
20134 row area AREA of glyph row ROW that is part of the new glyph
20135 string. END is the index of the last glyph in that glyph row area.
20136 X is the current output position assigned to the new glyph string
20137 constructed. HL overrides that face of the glyph; e.g. it is
20138 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
20139 x-position of the drawing area. */
20140
20141 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20142 do { \
20143 int face_id = (row)->glyphs[area][START].face_id; \
20144 struct face *base_face = FACE_FROM_ID (f, face_id); \
20145 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
20146 struct composition *cmp = composition_table[cmp_id]; \
20147 XChar2b *char2b; \
20148 struct glyph_string *first_s; \
20149 int n; \
20150 \
20151 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
20152 \
20153 /* Make glyph_strings for each glyph sequence that is drawable by \
20154 the same face, and append them to HEAD/TAIL. */ \
20155 for (n = 0; n < cmp->glyph_len;) \
20156 { \
20157 s = (struct glyph_string *) alloca (sizeof *s); \
20158 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20159 append_glyph_string (&(HEAD), &(TAIL), s); \
20160 s->cmp = cmp; \
20161 s->cmp_from = n; \
20162 s->x = (X); \
20163 if (n == 0) \
20164 first_s = s; \
20165 n = fill_composite_glyph_string (s, base_face, overlaps); \
20166 } \
20167 \
20168 ++START; \
20169 s = first_s; \
20170 } while (0)
20171
20172
20173 /* Add a glyph string for a glyph-string sequence to the list of strings
20174 between HEAD and TAIL. */
20175
20176 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
20177 do { \
20178 int face_id; \
20179 XChar2b *char2b; \
20180 Lisp_Object gstring; \
20181 \
20182 face_id = (row)->glyphs[area][START].face_id; \
20183 gstring = (composition_gstring_from_id \
20184 ((row)->glyphs[area][START].u.cmp.id)); \
20185 s = (struct glyph_string *) alloca (sizeof *s); \
20186 char2b = (XChar2b *) alloca ((sizeof *char2b) \
20187 * LGSTRING_GLYPH_LEN (gstring)); \
20188 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
20189 append_glyph_string (&(HEAD), &(TAIL), s); \
20190 s->x = (X); \
20191 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
20192 } while (0)
20193
20194
20195 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
20196 of AREA of glyph row ROW on window W between indices START and END.
20197 HL overrides the face for drawing glyph strings, e.g. it is
20198 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
20199 x-positions of the drawing area.
20200
20201 This is an ugly monster macro construct because we must use alloca
20202 to allocate glyph strings (because draw_glyphs can be called
20203 asynchronously). */
20204
20205 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
20206 do \
20207 { \
20208 HEAD = TAIL = NULL; \
20209 while (START < END) \
20210 { \
20211 struct glyph *first_glyph = (row)->glyphs[area] + START; \
20212 switch (first_glyph->type) \
20213 { \
20214 case CHAR_GLYPH: \
20215 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
20216 HL, X, LAST_X); \
20217 break; \
20218 \
20219 case COMPOSITE_GLYPH: \
20220 if (first_glyph->u.cmp.automatic) \
20221 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
20222 HL, X, LAST_X); \
20223 else \
20224 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
20225 HL, X, LAST_X); \
20226 break; \
20227 \
20228 case STRETCH_GLYPH: \
20229 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
20230 HL, X, LAST_X); \
20231 break; \
20232 \
20233 case IMAGE_GLYPH: \
20234 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
20235 HL, X, LAST_X); \
20236 break; \
20237 \
20238 default: \
20239 abort (); \
20240 } \
20241 \
20242 if (s) \
20243 { \
20244 set_glyph_string_background_width (s, START, LAST_X); \
20245 (X) += s->width; \
20246 } \
20247 } \
20248 } while (0)
20249
20250
20251 /* Draw glyphs between START and END in AREA of ROW on window W,
20252 starting at x-position X. X is relative to AREA in W. HL is a
20253 face-override with the following meaning:
20254
20255 DRAW_NORMAL_TEXT draw normally
20256 DRAW_CURSOR draw in cursor face
20257 DRAW_MOUSE_FACE draw in mouse face.
20258 DRAW_INVERSE_VIDEO draw in mode line face
20259 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
20260 DRAW_IMAGE_RAISED draw an image with a raised relief around it
20261
20262 If OVERLAPS is non-zero, draw only the foreground of characters and
20263 clip to the physical height of ROW. Non-zero value also defines
20264 the overlapping part to be drawn:
20265
20266 OVERLAPS_PRED overlap with preceding rows
20267 OVERLAPS_SUCC overlap with succeeding rows
20268 OVERLAPS_BOTH overlap with both preceding/succeeding rows
20269 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
20270
20271 Value is the x-position reached, relative to AREA of W. */
20272
20273 static int
20274 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
20275 struct window *w;
20276 int x;
20277 struct glyph_row *row;
20278 enum glyph_row_area area;
20279 EMACS_INT start, end;
20280 enum draw_glyphs_face hl;
20281 int overlaps;
20282 {
20283 struct glyph_string *head, *tail;
20284 struct glyph_string *s;
20285 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
20286 int i, j, x_reached, last_x, area_left = 0;
20287 struct frame *f = XFRAME (WINDOW_FRAME (w));
20288 DECLARE_HDC (hdc);
20289
20290 ALLOCATE_HDC (hdc, f);
20291
20292 /* Let's rather be paranoid than getting a SEGV. */
20293 end = min (end, row->used[area]);
20294 start = max (0, start);
20295 start = min (end, start);
20296
20297 /* Translate X to frame coordinates. Set last_x to the right
20298 end of the drawing area. */
20299 if (row->full_width_p)
20300 {
20301 /* X is relative to the left edge of W, without scroll bars
20302 or fringes. */
20303 area_left = WINDOW_LEFT_EDGE_X (w);
20304 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20305 }
20306 else
20307 {
20308 area_left = window_box_left (w, area);
20309 last_x = area_left + window_box_width (w, area);
20310 }
20311 x += area_left;
20312
20313 /* Build a doubly-linked list of glyph_string structures between
20314 head and tail from what we have to draw. Note that the macro
20315 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20316 the reason we use a separate variable `i'. */
20317 i = start;
20318 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20319 if (tail)
20320 x_reached = tail->x + tail->background_width;
20321 else
20322 x_reached = x;
20323
20324 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20325 the row, redraw some glyphs in front or following the glyph
20326 strings built above. */
20327 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20328 {
20329 struct glyph_string *h, *t;
20330 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20331 int mouse_beg_col, mouse_end_col, check_mouse_face = 0;
20332 int dummy_x = 0;
20333
20334 /* If mouse highlighting is on, we may need to draw adjacent
20335 glyphs using mouse-face highlighting. */
20336 if (area == TEXT_AREA && row->mouse_face_p)
20337 {
20338 struct glyph_row *mouse_beg_row, *mouse_end_row;
20339
20340 mouse_beg_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
20341 mouse_end_row = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
20342
20343 if (row >= mouse_beg_row && row <= mouse_end_row)
20344 {
20345 check_mouse_face = 1;
20346 mouse_beg_col = (row == mouse_beg_row)
20347 ? dpyinfo->mouse_face_beg_col : 0;
20348 mouse_end_col = (row == mouse_end_row)
20349 ? dpyinfo->mouse_face_end_col
20350 : row->used[TEXT_AREA];
20351 }
20352 }
20353
20354 /* Compute overhangs for all glyph strings. */
20355 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20356 for (s = head; s; s = s->next)
20357 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20358
20359 /* Prepend glyph strings for glyphs in front of the first glyph
20360 string that are overwritten because of the first glyph
20361 string's left overhang. The background of all strings
20362 prepended must be drawn because the first glyph string
20363 draws over it. */
20364 i = left_overwritten (head);
20365 if (i >= 0)
20366 {
20367 enum draw_glyphs_face overlap_hl;
20368
20369 /* If this row contains mouse highlighting, attempt to draw
20370 the overlapped glyphs with the correct highlight. This
20371 code fails if the overlap encompasses more than one glyph
20372 and mouse-highlight spans only some of these glyphs.
20373 However, making it work perfectly involves a lot more
20374 code, and I don't know if the pathological case occurs in
20375 practice, so we'll stick to this for now. --- cyd */
20376 if (check_mouse_face
20377 && mouse_beg_col < start && mouse_end_col > i)
20378 overlap_hl = DRAW_MOUSE_FACE;
20379 else
20380 overlap_hl = DRAW_NORMAL_TEXT;
20381
20382 j = i;
20383 BUILD_GLYPH_STRINGS (j, start, h, t,
20384 overlap_hl, dummy_x, last_x);
20385 start = i;
20386 compute_overhangs_and_x (t, head->x, 1);
20387 prepend_glyph_string_lists (&head, &tail, h, t);
20388 clip_head = head;
20389 }
20390
20391 /* Prepend glyph strings for glyphs in front of the first glyph
20392 string that overwrite that glyph string because of their
20393 right overhang. For these strings, only the foreground must
20394 be drawn, because it draws over the glyph string at `head'.
20395 The background must not be drawn because this would overwrite
20396 right overhangs of preceding glyphs for which no glyph
20397 strings exist. */
20398 i = left_overwriting (head);
20399 if (i >= 0)
20400 {
20401 enum draw_glyphs_face overlap_hl;
20402
20403 if (check_mouse_face
20404 && mouse_beg_col < start && mouse_end_col > i)
20405 overlap_hl = DRAW_MOUSE_FACE;
20406 else
20407 overlap_hl = DRAW_NORMAL_TEXT;
20408
20409 clip_head = head;
20410 BUILD_GLYPH_STRINGS (i, start, h, t,
20411 overlap_hl, dummy_x, last_x);
20412 for (s = h; s; s = s->next)
20413 s->background_filled_p = 1;
20414 compute_overhangs_and_x (t, head->x, 1);
20415 prepend_glyph_string_lists (&head, &tail, h, t);
20416 }
20417
20418 /* Append glyphs strings for glyphs following the last glyph
20419 string tail that are overwritten by tail. The background of
20420 these strings has to be drawn because tail's foreground draws
20421 over it. */
20422 i = right_overwritten (tail);
20423 if (i >= 0)
20424 {
20425 enum draw_glyphs_face overlap_hl;
20426
20427 if (check_mouse_face
20428 && mouse_beg_col < i && mouse_end_col > end)
20429 overlap_hl = DRAW_MOUSE_FACE;
20430 else
20431 overlap_hl = DRAW_NORMAL_TEXT;
20432
20433 BUILD_GLYPH_STRINGS (end, i, h, t,
20434 overlap_hl, x, last_x);
20435 /* Because BUILD_GLYPH_STRINGS updates the first argument,
20436 we don't have `end = i;' here. */
20437 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20438 append_glyph_string_lists (&head, &tail, h, t);
20439 clip_tail = tail;
20440 }
20441
20442 /* Append glyph strings for glyphs following the last glyph
20443 string tail that overwrite tail. The foreground of such
20444 glyphs has to be drawn because it writes into the background
20445 of tail. The background must not be drawn because it could
20446 paint over the foreground of following glyphs. */
20447 i = right_overwriting (tail);
20448 if (i >= 0)
20449 {
20450 enum draw_glyphs_face overlap_hl;
20451 if (check_mouse_face
20452 && mouse_beg_col < i && mouse_end_col > end)
20453 overlap_hl = DRAW_MOUSE_FACE;
20454 else
20455 overlap_hl = DRAW_NORMAL_TEXT;
20456
20457 clip_tail = tail;
20458 i++; /* We must include the Ith glyph. */
20459 BUILD_GLYPH_STRINGS (end, i, h, t,
20460 overlap_hl, x, last_x);
20461 for (s = h; s; s = s->next)
20462 s->background_filled_p = 1;
20463 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20464 append_glyph_string_lists (&head, &tail, h, t);
20465 }
20466 if (clip_head || clip_tail)
20467 for (s = head; s; s = s->next)
20468 {
20469 s->clip_head = clip_head;
20470 s->clip_tail = clip_tail;
20471 }
20472 }
20473
20474 /* Draw all strings. */
20475 for (s = head; s; s = s->next)
20476 FRAME_RIF (f)->draw_glyph_string (s);
20477
20478 #ifndef HAVE_NS
20479 /* When focus a sole frame and move horizontally, this sets on_p to 0
20480 causing a failure to erase prev cursor position. */
20481 if (area == TEXT_AREA
20482 && !row->full_width_p
20483 /* When drawing overlapping rows, only the glyph strings'
20484 foreground is drawn, which doesn't erase a cursor
20485 completely. */
20486 && !overlaps)
20487 {
20488 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20489 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20490 : (tail ? tail->x + tail->background_width : x));
20491 x0 -= area_left;
20492 x1 -= area_left;
20493
20494 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20495 row->y, MATRIX_ROW_BOTTOM_Y (row));
20496 }
20497 #endif
20498
20499 /* Value is the x-position up to which drawn, relative to AREA of W.
20500 This doesn't include parts drawn because of overhangs. */
20501 if (row->full_width_p)
20502 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20503 else
20504 x_reached -= area_left;
20505
20506 RELEASE_HDC (hdc, f);
20507
20508 return x_reached;
20509 }
20510
20511 /* Expand row matrix if too narrow. Don't expand if area
20512 is not present. */
20513
20514 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20515 { \
20516 if (!fonts_changed_p \
20517 && (it->glyph_row->glyphs[area] \
20518 < it->glyph_row->glyphs[area + 1])) \
20519 { \
20520 it->w->ncols_scale_factor++; \
20521 fonts_changed_p = 1; \
20522 } \
20523 }
20524
20525 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20526 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20527
20528 static INLINE void
20529 append_glyph (it)
20530 struct it *it;
20531 {
20532 struct glyph *glyph;
20533 enum glyph_row_area area = it->area;
20534
20535 xassert (it->glyph_row);
20536 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20537
20538 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20539 if (glyph < it->glyph_row->glyphs[area + 1])
20540 {
20541 glyph->charpos = CHARPOS (it->position);
20542 glyph->object = it->object;
20543 if (it->pixel_width > 0)
20544 {
20545 glyph->pixel_width = it->pixel_width;
20546 glyph->padding_p = 0;
20547 }
20548 else
20549 {
20550 /* Assure at least 1-pixel width. Otherwise, cursor can't
20551 be displayed correctly. */
20552 glyph->pixel_width = 1;
20553 glyph->padding_p = 1;
20554 }
20555 glyph->ascent = it->ascent;
20556 glyph->descent = it->descent;
20557 glyph->voffset = it->voffset;
20558 glyph->type = CHAR_GLYPH;
20559 glyph->avoid_cursor_p = it->avoid_cursor_p;
20560 glyph->multibyte_p = it->multibyte_p;
20561 glyph->left_box_line_p = it->start_of_box_run_p;
20562 glyph->right_box_line_p = it->end_of_box_run_p;
20563 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20564 || it->phys_descent > it->descent);
20565 glyph->glyph_not_available_p = it->glyph_not_available_p;
20566 glyph->face_id = it->face_id;
20567 glyph->u.ch = it->char_to_display;
20568 glyph->slice = null_glyph_slice;
20569 glyph->font_type = FONT_TYPE_UNKNOWN;
20570 ++it->glyph_row->used[area];
20571 }
20572 else
20573 IT_EXPAND_MATRIX_WIDTH (it, area);
20574 }
20575
20576 /* Store one glyph for the composition IT->cmp_it.id in
20577 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
20578 non-null. */
20579
20580 static INLINE void
20581 append_composite_glyph (it)
20582 struct it *it;
20583 {
20584 struct glyph *glyph;
20585 enum glyph_row_area area = it->area;
20586
20587 xassert (it->glyph_row);
20588
20589 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20590 if (glyph < it->glyph_row->glyphs[area + 1])
20591 {
20592 glyph->charpos = CHARPOS (it->position);
20593 glyph->object = it->object;
20594 glyph->pixel_width = it->pixel_width;
20595 glyph->ascent = it->ascent;
20596 glyph->descent = it->descent;
20597 glyph->voffset = it->voffset;
20598 glyph->type = COMPOSITE_GLYPH;
20599 if (it->cmp_it.ch < 0)
20600 {
20601 glyph->u.cmp.automatic = 0;
20602 glyph->u.cmp.id = it->cmp_it.id;
20603 }
20604 else
20605 {
20606 glyph->u.cmp.automatic = 1;
20607 glyph->u.cmp.id = it->cmp_it.id;
20608 glyph->u.cmp.from = it->cmp_it.from;
20609 glyph->u.cmp.to = it->cmp_it.to - 1;
20610 }
20611 glyph->avoid_cursor_p = it->avoid_cursor_p;
20612 glyph->multibyte_p = it->multibyte_p;
20613 glyph->left_box_line_p = it->start_of_box_run_p;
20614 glyph->right_box_line_p = it->end_of_box_run_p;
20615 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20616 || it->phys_descent > it->descent);
20617 glyph->padding_p = 0;
20618 glyph->glyph_not_available_p = 0;
20619 glyph->face_id = it->face_id;
20620 glyph->slice = null_glyph_slice;
20621 glyph->font_type = FONT_TYPE_UNKNOWN;
20622 ++it->glyph_row->used[area];
20623 }
20624 else
20625 IT_EXPAND_MATRIX_WIDTH (it, area);
20626 }
20627
20628
20629 /* Change IT->ascent and IT->height according to the setting of
20630 IT->voffset. */
20631
20632 static INLINE void
20633 take_vertical_position_into_account (it)
20634 struct it *it;
20635 {
20636 if (it->voffset)
20637 {
20638 if (it->voffset < 0)
20639 /* Increase the ascent so that we can display the text higher
20640 in the line. */
20641 it->ascent -= it->voffset;
20642 else
20643 /* Increase the descent so that we can display the text lower
20644 in the line. */
20645 it->descent += it->voffset;
20646 }
20647 }
20648
20649
20650 /* Produce glyphs/get display metrics for the image IT is loaded with.
20651 See the description of struct display_iterator in dispextern.h for
20652 an overview of struct display_iterator. */
20653
20654 static void
20655 produce_image_glyph (it)
20656 struct it *it;
20657 {
20658 struct image *img;
20659 struct face *face;
20660 int glyph_ascent, crop;
20661 struct glyph_slice slice;
20662
20663 xassert (it->what == IT_IMAGE);
20664
20665 face = FACE_FROM_ID (it->f, it->face_id);
20666 xassert (face);
20667 /* Make sure X resources of the face is loaded. */
20668 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20669
20670 if (it->image_id < 0)
20671 {
20672 /* Fringe bitmap. */
20673 it->ascent = it->phys_ascent = 0;
20674 it->descent = it->phys_descent = 0;
20675 it->pixel_width = 0;
20676 it->nglyphs = 0;
20677 return;
20678 }
20679
20680 img = IMAGE_FROM_ID (it->f, it->image_id);
20681 xassert (img);
20682 /* Make sure X resources of the image is loaded. */
20683 prepare_image_for_display (it->f, img);
20684
20685 slice.x = slice.y = 0;
20686 slice.width = img->width;
20687 slice.height = img->height;
20688
20689 if (INTEGERP (it->slice.x))
20690 slice.x = XINT (it->slice.x);
20691 else if (FLOATP (it->slice.x))
20692 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20693
20694 if (INTEGERP (it->slice.y))
20695 slice.y = XINT (it->slice.y);
20696 else if (FLOATP (it->slice.y))
20697 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20698
20699 if (INTEGERP (it->slice.width))
20700 slice.width = XINT (it->slice.width);
20701 else if (FLOATP (it->slice.width))
20702 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20703
20704 if (INTEGERP (it->slice.height))
20705 slice.height = XINT (it->slice.height);
20706 else if (FLOATP (it->slice.height))
20707 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20708
20709 if (slice.x >= img->width)
20710 slice.x = img->width;
20711 if (slice.y >= img->height)
20712 slice.y = img->height;
20713 if (slice.x + slice.width >= img->width)
20714 slice.width = img->width - slice.x;
20715 if (slice.y + slice.height > img->height)
20716 slice.height = img->height - slice.y;
20717
20718 if (slice.width == 0 || slice.height == 0)
20719 return;
20720
20721 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20722
20723 it->descent = slice.height - glyph_ascent;
20724 if (slice.y == 0)
20725 it->descent += img->vmargin;
20726 if (slice.y + slice.height == img->height)
20727 it->descent += img->vmargin;
20728 it->phys_descent = it->descent;
20729
20730 it->pixel_width = slice.width;
20731 if (slice.x == 0)
20732 it->pixel_width += img->hmargin;
20733 if (slice.x + slice.width == img->width)
20734 it->pixel_width += img->hmargin;
20735
20736 /* It's quite possible for images to have an ascent greater than
20737 their height, so don't get confused in that case. */
20738 if (it->descent < 0)
20739 it->descent = 0;
20740
20741 it->nglyphs = 1;
20742
20743 if (face->box != FACE_NO_BOX)
20744 {
20745 if (face->box_line_width > 0)
20746 {
20747 if (slice.y == 0)
20748 it->ascent += face->box_line_width;
20749 if (slice.y + slice.height == img->height)
20750 it->descent += face->box_line_width;
20751 }
20752
20753 if (it->start_of_box_run_p && slice.x == 0)
20754 it->pixel_width += eabs (face->box_line_width);
20755 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20756 it->pixel_width += eabs (face->box_line_width);
20757 }
20758
20759 take_vertical_position_into_account (it);
20760
20761 /* Automatically crop wide image glyphs at right edge so we can
20762 draw the cursor on same display row. */
20763 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20764 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20765 {
20766 it->pixel_width -= crop;
20767 slice.width -= crop;
20768 }
20769
20770 if (it->glyph_row)
20771 {
20772 struct glyph *glyph;
20773 enum glyph_row_area area = it->area;
20774
20775 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20776 if (glyph < it->glyph_row->glyphs[area + 1])
20777 {
20778 glyph->charpos = CHARPOS (it->position);
20779 glyph->object = it->object;
20780 glyph->pixel_width = it->pixel_width;
20781 glyph->ascent = glyph_ascent;
20782 glyph->descent = it->descent;
20783 glyph->voffset = it->voffset;
20784 glyph->type = IMAGE_GLYPH;
20785 glyph->avoid_cursor_p = it->avoid_cursor_p;
20786 glyph->multibyte_p = it->multibyte_p;
20787 glyph->left_box_line_p = it->start_of_box_run_p;
20788 glyph->right_box_line_p = it->end_of_box_run_p;
20789 glyph->overlaps_vertically_p = 0;
20790 glyph->padding_p = 0;
20791 glyph->glyph_not_available_p = 0;
20792 glyph->face_id = it->face_id;
20793 glyph->u.img_id = img->id;
20794 glyph->slice = slice;
20795 glyph->font_type = FONT_TYPE_UNKNOWN;
20796 ++it->glyph_row->used[area];
20797 }
20798 else
20799 IT_EXPAND_MATRIX_WIDTH (it, area);
20800 }
20801 }
20802
20803
20804 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20805 of the glyph, WIDTH and HEIGHT are the width and height of the
20806 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20807
20808 static void
20809 append_stretch_glyph (it, object, width, height, ascent)
20810 struct it *it;
20811 Lisp_Object object;
20812 int width, height;
20813 int ascent;
20814 {
20815 struct glyph *glyph;
20816 enum glyph_row_area area = it->area;
20817
20818 xassert (ascent >= 0 && ascent <= height);
20819
20820 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20821 if (glyph < it->glyph_row->glyphs[area + 1])
20822 {
20823 glyph->charpos = CHARPOS (it->position);
20824 glyph->object = object;
20825 glyph->pixel_width = width;
20826 glyph->ascent = ascent;
20827 glyph->descent = height - ascent;
20828 glyph->voffset = it->voffset;
20829 glyph->type = STRETCH_GLYPH;
20830 glyph->avoid_cursor_p = it->avoid_cursor_p;
20831 glyph->multibyte_p = it->multibyte_p;
20832 glyph->left_box_line_p = it->start_of_box_run_p;
20833 glyph->right_box_line_p = it->end_of_box_run_p;
20834 glyph->overlaps_vertically_p = 0;
20835 glyph->padding_p = 0;
20836 glyph->glyph_not_available_p = 0;
20837 glyph->face_id = it->face_id;
20838 glyph->u.stretch.ascent = ascent;
20839 glyph->u.stretch.height = height;
20840 glyph->slice = null_glyph_slice;
20841 glyph->font_type = FONT_TYPE_UNKNOWN;
20842 ++it->glyph_row->used[area];
20843 }
20844 else
20845 IT_EXPAND_MATRIX_WIDTH (it, area);
20846 }
20847
20848
20849 /* Produce a stretch glyph for iterator IT. IT->object is the value
20850 of the glyph property displayed. The value must be a list
20851 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20852 being recognized:
20853
20854 1. `:width WIDTH' specifies that the space should be WIDTH *
20855 canonical char width wide. WIDTH may be an integer or floating
20856 point number.
20857
20858 2. `:relative-width FACTOR' specifies that the width of the stretch
20859 should be computed from the width of the first character having the
20860 `glyph' property, and should be FACTOR times that width.
20861
20862 3. `:align-to HPOS' specifies that the space should be wide enough
20863 to reach HPOS, a value in canonical character units.
20864
20865 Exactly one of the above pairs must be present.
20866
20867 4. `:height HEIGHT' specifies that the height of the stretch produced
20868 should be HEIGHT, measured in canonical character units.
20869
20870 5. `:relative-height FACTOR' specifies that the height of the
20871 stretch should be FACTOR times the height of the characters having
20872 the glyph property.
20873
20874 Either none or exactly one of 4 or 5 must be present.
20875
20876 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20877 of the stretch should be used for the ascent of the stretch.
20878 ASCENT must be in the range 0 <= ASCENT <= 100. */
20879
20880 static void
20881 produce_stretch_glyph (it)
20882 struct it *it;
20883 {
20884 /* (space :width WIDTH :height HEIGHT ...) */
20885 Lisp_Object prop, plist;
20886 int width = 0, height = 0, align_to = -1;
20887 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20888 int ascent = 0;
20889 double tem;
20890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20891 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
20892
20893 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20894
20895 /* List should start with `space'. */
20896 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20897 plist = XCDR (it->object);
20898
20899 /* Compute the width of the stretch. */
20900 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20901 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20902 {
20903 /* Absolute width `:width WIDTH' specified and valid. */
20904 zero_width_ok_p = 1;
20905 width = (int)tem;
20906 }
20907 else if (prop = Fplist_get (plist, QCrelative_width),
20908 NUMVAL (prop) > 0)
20909 {
20910 /* Relative width `:relative-width FACTOR' specified and valid.
20911 Compute the width of the characters having the `glyph'
20912 property. */
20913 struct it it2;
20914 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20915
20916 it2 = *it;
20917 if (it->multibyte_p)
20918 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
20919 else
20920 {
20921 it2.c = it2.char_to_display = *p, it2.len = 1;
20922 if (! ASCII_CHAR_P (it2.c))
20923 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
20924 }
20925
20926 it2.glyph_row = NULL;
20927 it2.what = IT_CHARACTER;
20928 x_produce_glyphs (&it2);
20929 width = NUMVAL (prop) * it2.pixel_width;
20930 }
20931 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20932 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20933 {
20934 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20935 align_to = (align_to < 0
20936 ? 0
20937 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20938 else if (align_to < 0)
20939 align_to = window_box_left_offset (it->w, TEXT_AREA);
20940 width = max (0, (int)tem + align_to - it->current_x);
20941 zero_width_ok_p = 1;
20942 }
20943 else
20944 /* Nothing specified -> width defaults to canonical char width. */
20945 width = FRAME_COLUMN_WIDTH (it->f);
20946
20947 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20948 width = 1;
20949
20950 /* Compute height. */
20951 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20952 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20953 {
20954 height = (int)tem;
20955 zero_height_ok_p = 1;
20956 }
20957 else if (prop = Fplist_get (plist, QCrelative_height),
20958 NUMVAL (prop) > 0)
20959 height = FONT_HEIGHT (font) * NUMVAL (prop);
20960 else
20961 height = FONT_HEIGHT (font);
20962
20963 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20964 height = 1;
20965
20966 /* Compute percentage of height used for ascent. If
20967 `:ascent ASCENT' is present and valid, use that. Otherwise,
20968 derive the ascent from the font in use. */
20969 if (prop = Fplist_get (plist, QCascent),
20970 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20971 ascent = height * NUMVAL (prop) / 100.0;
20972 else if (!NILP (prop)
20973 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20974 ascent = min (max (0, (int)tem), height);
20975 else
20976 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20977
20978 if (width > 0 && it->line_wrap != TRUNCATE
20979 && it->current_x + width > it->last_visible_x)
20980 width = it->last_visible_x - it->current_x - 1;
20981
20982 if (width > 0 && height > 0 && it->glyph_row)
20983 {
20984 Lisp_Object object = it->stack[it->sp - 1].string;
20985 if (!STRINGP (object))
20986 object = it->w->buffer;
20987 append_stretch_glyph (it, object, width, height, ascent);
20988 }
20989
20990 it->pixel_width = width;
20991 it->ascent = it->phys_ascent = ascent;
20992 it->descent = it->phys_descent = height - it->ascent;
20993 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20994
20995 take_vertical_position_into_account (it);
20996 }
20997
20998 /* Calculate line-height and line-spacing properties.
20999 An integer value specifies explicit pixel value.
21000 A float value specifies relative value to current face height.
21001 A cons (float . face-name) specifies relative value to
21002 height of specified face font.
21003
21004 Returns height in pixels, or nil. */
21005
21006
21007 static Lisp_Object
21008 calc_line_height_property (it, val, font, boff, override)
21009 struct it *it;
21010 Lisp_Object val;
21011 struct font *font;
21012 int boff, override;
21013 {
21014 Lisp_Object face_name = Qnil;
21015 int ascent, descent, height;
21016
21017 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
21018 return val;
21019
21020 if (CONSP (val))
21021 {
21022 face_name = XCAR (val);
21023 val = XCDR (val);
21024 if (!NUMBERP (val))
21025 val = make_number (1);
21026 if (NILP (face_name))
21027 {
21028 height = it->ascent + it->descent;
21029 goto scale;
21030 }
21031 }
21032
21033 if (NILP (face_name))
21034 {
21035 font = FRAME_FONT (it->f);
21036 boff = FRAME_BASELINE_OFFSET (it->f);
21037 }
21038 else if (EQ (face_name, Qt))
21039 {
21040 override = 0;
21041 }
21042 else
21043 {
21044 int face_id;
21045 struct face *face;
21046
21047 face_id = lookup_named_face (it->f, face_name, 0);
21048 if (face_id < 0)
21049 return make_number (-1);
21050
21051 face = FACE_FROM_ID (it->f, face_id);
21052 font = face->font;
21053 if (font == NULL)
21054 return make_number (-1);
21055 boff = font->baseline_offset;
21056 if (font->vertical_centering)
21057 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21058 }
21059
21060 ascent = FONT_BASE (font) + boff;
21061 descent = FONT_DESCENT (font) - boff;
21062
21063 if (override)
21064 {
21065 it->override_ascent = ascent;
21066 it->override_descent = descent;
21067 it->override_boff = boff;
21068 }
21069
21070 height = ascent + descent;
21071
21072 scale:
21073 if (FLOATP (val))
21074 height = (int)(XFLOAT_DATA (val) * height);
21075 else if (INTEGERP (val))
21076 height *= XINT (val);
21077
21078 return make_number (height);
21079 }
21080
21081
21082 /* RIF:
21083 Produce glyphs/get display metrics for the display element IT is
21084 loaded with. See the description of struct it in dispextern.h
21085 for an overview of struct it. */
21086
21087 void
21088 x_produce_glyphs (it)
21089 struct it *it;
21090 {
21091 int extra_line_spacing = it->extra_line_spacing;
21092
21093 it->glyph_not_available_p = 0;
21094
21095 if (it->what == IT_CHARACTER)
21096 {
21097 XChar2b char2b;
21098 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21099 struct font *font = face->font;
21100 int font_not_found_p = font == NULL;
21101 struct font_metrics *pcm = NULL;
21102 int boff; /* baseline offset */
21103
21104 if (font_not_found_p)
21105 {
21106 /* When no suitable font found, display an empty box based
21107 on the metrics of the font of the default face (or what
21108 remapped). */
21109 struct face *no_font_face
21110 = FACE_FROM_ID (it->f,
21111 NILP (Vface_remapping_alist) ? DEFAULT_FACE_ID
21112 : lookup_basic_face (it->f, DEFAULT_FACE_ID));
21113 font = no_font_face->font;
21114 boff = font->baseline_offset;
21115 }
21116 else
21117 {
21118 boff = font->baseline_offset;
21119 if (font->vertical_centering)
21120 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21121 }
21122
21123 if (it->char_to_display != '\n' && it->char_to_display != '\t')
21124 {
21125 int stretched_p;
21126
21127 it->nglyphs = 1;
21128
21129 if (it->override_ascent >= 0)
21130 {
21131 it->ascent = it->override_ascent;
21132 it->descent = it->override_descent;
21133 boff = it->override_boff;
21134 }
21135 else
21136 {
21137 it->ascent = FONT_BASE (font) + boff;
21138 it->descent = FONT_DESCENT (font) - boff;
21139 }
21140
21141 if (! font_not_found_p
21142 && get_char_glyph_code (it->char_to_display, font, &char2b))
21143 {
21144 pcm = get_per_char_metric (it->f, font, &char2b);
21145 if (pcm->width == 0
21146 && pcm->rbearing == 0 && pcm->lbearing == 0)
21147 pcm = NULL;
21148 }
21149
21150 if (pcm)
21151 {
21152 it->phys_ascent = pcm->ascent + boff;
21153 it->phys_descent = pcm->descent - boff;
21154 it->pixel_width = pcm->width;
21155 }
21156 else
21157 {
21158 it->glyph_not_available_p = 1;
21159 it->phys_ascent = it->ascent;
21160 it->phys_descent = it->descent;
21161 it->pixel_width = font->space_width;
21162 }
21163
21164 if (it->constrain_row_ascent_descent_p)
21165 {
21166 if (it->descent > it->max_descent)
21167 {
21168 it->ascent += it->descent - it->max_descent;
21169 it->descent = it->max_descent;
21170 }
21171 if (it->ascent > it->max_ascent)
21172 {
21173 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21174 it->ascent = it->max_ascent;
21175 }
21176 it->phys_ascent = min (it->phys_ascent, it->ascent);
21177 it->phys_descent = min (it->phys_descent, it->descent);
21178 extra_line_spacing = 0;
21179 }
21180
21181 /* If this is a space inside a region of text with
21182 `space-width' property, change its width. */
21183 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
21184 if (stretched_p)
21185 it->pixel_width *= XFLOATINT (it->space_width);
21186
21187 /* If face has a box, add the box thickness to the character
21188 height. If character has a box line to the left and/or
21189 right, add the box line width to the character's width. */
21190 if (face->box != FACE_NO_BOX)
21191 {
21192 int thick = face->box_line_width;
21193
21194 if (thick > 0)
21195 {
21196 it->ascent += thick;
21197 it->descent += thick;
21198 }
21199 else
21200 thick = -thick;
21201
21202 if (it->start_of_box_run_p)
21203 it->pixel_width += thick;
21204 if (it->end_of_box_run_p)
21205 it->pixel_width += thick;
21206 }
21207
21208 /* If face has an overline, add the height of the overline
21209 (1 pixel) and a 1 pixel margin to the character height. */
21210 if (face->overline_p)
21211 it->ascent += overline_margin;
21212
21213 if (it->constrain_row_ascent_descent_p)
21214 {
21215 if (it->ascent > it->max_ascent)
21216 it->ascent = it->max_ascent;
21217 if (it->descent > it->max_descent)
21218 it->descent = it->max_descent;
21219 }
21220
21221 take_vertical_position_into_account (it);
21222
21223 /* If we have to actually produce glyphs, do it. */
21224 if (it->glyph_row)
21225 {
21226 if (stretched_p)
21227 {
21228 /* Translate a space with a `space-width' property
21229 into a stretch glyph. */
21230 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
21231 / FONT_HEIGHT (font));
21232 append_stretch_glyph (it, it->object, it->pixel_width,
21233 it->ascent + it->descent, ascent);
21234 }
21235 else
21236 append_glyph (it);
21237
21238 /* If characters with lbearing or rbearing are displayed
21239 in this line, record that fact in a flag of the
21240 glyph row. This is used to optimize X output code. */
21241 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
21242 it->glyph_row->contains_overlapping_glyphs_p = 1;
21243 }
21244 if (! stretched_p && it->pixel_width == 0)
21245 /* We assure that all visible glyphs have at least 1-pixel
21246 width. */
21247 it->pixel_width = 1;
21248 }
21249 else if (it->char_to_display == '\n')
21250 {
21251 /* A newline has no width, but we need the height of the
21252 line. But if previous part of the line sets a height,
21253 don't increase that height */
21254
21255 Lisp_Object height;
21256 Lisp_Object total_height = Qnil;
21257
21258 it->override_ascent = -1;
21259 it->pixel_width = 0;
21260 it->nglyphs = 0;
21261
21262 height = get_it_property(it, Qline_height);
21263 /* Split (line-height total-height) list */
21264 if (CONSP (height)
21265 && CONSP (XCDR (height))
21266 && NILP (XCDR (XCDR (height))))
21267 {
21268 total_height = XCAR (XCDR (height));
21269 height = XCAR (height);
21270 }
21271 height = calc_line_height_property(it, height, font, boff, 1);
21272
21273 if (it->override_ascent >= 0)
21274 {
21275 it->ascent = it->override_ascent;
21276 it->descent = it->override_descent;
21277 boff = it->override_boff;
21278 }
21279 else
21280 {
21281 it->ascent = FONT_BASE (font) + boff;
21282 it->descent = FONT_DESCENT (font) - boff;
21283 }
21284
21285 if (EQ (height, Qt))
21286 {
21287 if (it->descent > it->max_descent)
21288 {
21289 it->ascent += it->descent - it->max_descent;
21290 it->descent = it->max_descent;
21291 }
21292 if (it->ascent > it->max_ascent)
21293 {
21294 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
21295 it->ascent = it->max_ascent;
21296 }
21297 it->phys_ascent = min (it->phys_ascent, it->ascent);
21298 it->phys_descent = min (it->phys_descent, it->descent);
21299 it->constrain_row_ascent_descent_p = 1;
21300 extra_line_spacing = 0;
21301 }
21302 else
21303 {
21304 Lisp_Object spacing;
21305
21306 it->phys_ascent = it->ascent;
21307 it->phys_descent = it->descent;
21308
21309 if ((it->max_ascent > 0 || it->max_descent > 0)
21310 && face->box != FACE_NO_BOX
21311 && face->box_line_width > 0)
21312 {
21313 it->ascent += face->box_line_width;
21314 it->descent += face->box_line_width;
21315 }
21316 if (!NILP (height)
21317 && XINT (height) > it->ascent + it->descent)
21318 it->ascent = XINT (height) - it->descent;
21319
21320 if (!NILP (total_height))
21321 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21322 else
21323 {
21324 spacing = get_it_property(it, Qline_spacing);
21325 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21326 }
21327 if (INTEGERP (spacing))
21328 {
21329 extra_line_spacing = XINT (spacing);
21330 if (!NILP (total_height))
21331 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21332 }
21333 }
21334 }
21335 else /* i.e. (it->char_to_display == '\t') */
21336 {
21337 if (font->space_width > 0)
21338 {
21339 int tab_width = it->tab_width * font->space_width;
21340 int x = it->current_x + it->continuation_lines_width;
21341 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21342
21343 /* If the distance from the current position to the next tab
21344 stop is less than a space character width, use the
21345 tab stop after that. */
21346 if (next_tab_x - x < font->space_width)
21347 next_tab_x += tab_width;
21348
21349 it->pixel_width = next_tab_x - x;
21350 it->nglyphs = 1;
21351 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21352 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21353
21354 if (it->glyph_row)
21355 {
21356 append_stretch_glyph (it, it->object, it->pixel_width,
21357 it->ascent + it->descent, it->ascent);
21358 }
21359 }
21360 else
21361 {
21362 it->pixel_width = 0;
21363 it->nglyphs = 1;
21364 }
21365 }
21366 }
21367 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
21368 {
21369 /* A static composition.
21370
21371 Note: A composition is represented as one glyph in the
21372 glyph matrix. There are no padding glyphs.
21373
21374 Important note: pixel_width, ascent, and descent are the
21375 values of what is drawn by draw_glyphs (i.e. the values of
21376 the overall glyphs composed). */
21377 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21378 int boff; /* baseline offset */
21379 struct composition *cmp = composition_table[it->cmp_it.id];
21380 int glyph_len = cmp->glyph_len;
21381 struct font *font = face->font;
21382
21383 it->nglyphs = 1;
21384
21385 /* If we have not yet calculated pixel size data of glyphs of
21386 the composition for the current face font, calculate them
21387 now. Theoretically, we have to check all fonts for the
21388 glyphs, but that requires much time and memory space. So,
21389 here we check only the font of the first glyph. This may
21390 lead to incorrect display, but it's very rare, and C-l
21391 (recenter-top-bottom) can correct the display anyway. */
21392 if (! cmp->font || cmp->font != font)
21393 {
21394 /* Ascent and descent of the font of the first character
21395 of this composition (adjusted by baseline offset).
21396 Ascent and descent of overall glyphs should not be less
21397 than these, respectively. */
21398 int font_ascent, font_descent, font_height;
21399 /* Bounding box of the overall glyphs. */
21400 int leftmost, rightmost, lowest, highest;
21401 int lbearing, rbearing;
21402 int i, width, ascent, descent;
21403 int left_padded = 0, right_padded = 0;
21404 int c;
21405 XChar2b char2b;
21406 struct font_metrics *pcm;
21407 int font_not_found_p;
21408 int pos;
21409
21410 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21411 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21412 break;
21413 if (glyph_len < cmp->glyph_len)
21414 right_padded = 1;
21415 for (i = 0; i < glyph_len; i++)
21416 {
21417 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21418 break;
21419 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21420 }
21421 if (i > 0)
21422 left_padded = 1;
21423
21424 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21425 : IT_CHARPOS (*it));
21426 /* If no suitable font is found, use the default font. */
21427 font_not_found_p = font == NULL;
21428 if (font_not_found_p)
21429 {
21430 face = face->ascii_face;
21431 font = face->font;
21432 }
21433 boff = font->baseline_offset;
21434 if (font->vertical_centering)
21435 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21436 font_ascent = FONT_BASE (font) + boff;
21437 font_descent = FONT_DESCENT (font) - boff;
21438 font_height = FONT_HEIGHT (font);
21439
21440 cmp->font = (void *) font;
21441
21442 pcm = NULL;
21443 if (! font_not_found_p)
21444 {
21445 get_char_face_and_encoding (it->f, c, it->face_id,
21446 &char2b, it->multibyte_p, 0);
21447 pcm = get_per_char_metric (it->f, font, &char2b);
21448 }
21449
21450 /* Initialize the bounding box. */
21451 if (pcm)
21452 {
21453 width = pcm->width;
21454 ascent = pcm->ascent;
21455 descent = pcm->descent;
21456 lbearing = pcm->lbearing;
21457 rbearing = pcm->rbearing;
21458 }
21459 else
21460 {
21461 width = font->space_width;
21462 ascent = FONT_BASE (font);
21463 descent = FONT_DESCENT (font);
21464 lbearing = 0;
21465 rbearing = width;
21466 }
21467
21468 rightmost = width;
21469 leftmost = 0;
21470 lowest = - descent + boff;
21471 highest = ascent + boff;
21472
21473 if (! font_not_found_p
21474 && font->default_ascent
21475 && CHAR_TABLE_P (Vuse_default_ascent)
21476 && !NILP (Faref (Vuse_default_ascent,
21477 make_number (it->char_to_display))))
21478 highest = font->default_ascent + boff;
21479
21480 /* Draw the first glyph at the normal position. It may be
21481 shifted to right later if some other glyphs are drawn
21482 at the left. */
21483 cmp->offsets[i * 2] = 0;
21484 cmp->offsets[i * 2 + 1] = boff;
21485 cmp->lbearing = lbearing;
21486 cmp->rbearing = rbearing;
21487
21488 /* Set cmp->offsets for the remaining glyphs. */
21489 for (i++; i < glyph_len; i++)
21490 {
21491 int left, right, btm, top;
21492 int ch = COMPOSITION_GLYPH (cmp, i);
21493 int face_id;
21494 struct face *this_face;
21495 int this_boff;
21496
21497 if (ch == '\t')
21498 ch = ' ';
21499 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21500 this_face = FACE_FROM_ID (it->f, face_id);
21501 font = this_face->font;
21502
21503 if (font == NULL)
21504 pcm = NULL;
21505 else
21506 {
21507 this_boff = font->baseline_offset;
21508 if (font->vertical_centering)
21509 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21510 get_char_face_and_encoding (it->f, ch, face_id,
21511 &char2b, it->multibyte_p, 0);
21512 pcm = get_per_char_metric (it->f, font, &char2b);
21513 }
21514 if (! pcm)
21515 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21516 else
21517 {
21518 width = pcm->width;
21519 ascent = pcm->ascent;
21520 descent = pcm->descent;
21521 lbearing = pcm->lbearing;
21522 rbearing = pcm->rbearing;
21523 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21524 {
21525 /* Relative composition with or without
21526 alternate chars. */
21527 left = (leftmost + rightmost - width) / 2;
21528 btm = - descent + boff;
21529 if (font->relative_compose
21530 && (! CHAR_TABLE_P (Vignore_relative_composition)
21531 || NILP (Faref (Vignore_relative_composition,
21532 make_number (ch)))))
21533 {
21534
21535 if (- descent >= font->relative_compose)
21536 /* One extra pixel between two glyphs. */
21537 btm = highest + 1;
21538 else if (ascent <= 0)
21539 /* One extra pixel between two glyphs. */
21540 btm = lowest - 1 - ascent - descent;
21541 }
21542 }
21543 else
21544 {
21545 /* A composition rule is specified by an integer
21546 value that encodes global and new reference
21547 points (GREF and NREF). GREF and NREF are
21548 specified by numbers as below:
21549
21550 0---1---2 -- ascent
21551 | |
21552 | |
21553 | |
21554 9--10--11 -- center
21555 | |
21556 ---3---4---5--- baseline
21557 | |
21558 6---7---8 -- descent
21559 */
21560 int rule = COMPOSITION_RULE (cmp, i);
21561 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21562
21563 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21564 grefx = gref % 3, nrefx = nref % 3;
21565 grefy = gref / 3, nrefy = nref / 3;
21566 if (xoff)
21567 xoff = font_height * (xoff - 128) / 256;
21568 if (yoff)
21569 yoff = font_height * (yoff - 128) / 256;
21570
21571 left = (leftmost
21572 + grefx * (rightmost - leftmost) / 2
21573 - nrefx * width / 2
21574 + xoff);
21575
21576 btm = ((grefy == 0 ? highest
21577 : grefy == 1 ? 0
21578 : grefy == 2 ? lowest
21579 : (highest + lowest) / 2)
21580 - (nrefy == 0 ? ascent + descent
21581 : nrefy == 1 ? descent - boff
21582 : nrefy == 2 ? 0
21583 : (ascent + descent) / 2)
21584 + yoff);
21585 }
21586
21587 cmp->offsets[i * 2] = left;
21588 cmp->offsets[i * 2 + 1] = btm + descent;
21589
21590 /* Update the bounding box of the overall glyphs. */
21591 if (width > 0)
21592 {
21593 right = left + width;
21594 if (left < leftmost)
21595 leftmost = left;
21596 if (right > rightmost)
21597 rightmost = right;
21598 }
21599 top = btm + descent + ascent;
21600 if (top > highest)
21601 highest = top;
21602 if (btm < lowest)
21603 lowest = btm;
21604
21605 if (cmp->lbearing > left + lbearing)
21606 cmp->lbearing = left + lbearing;
21607 if (cmp->rbearing < left + rbearing)
21608 cmp->rbearing = left + rbearing;
21609 }
21610 }
21611
21612 /* If there are glyphs whose x-offsets are negative,
21613 shift all glyphs to the right and make all x-offsets
21614 non-negative. */
21615 if (leftmost < 0)
21616 {
21617 for (i = 0; i < cmp->glyph_len; i++)
21618 cmp->offsets[i * 2] -= leftmost;
21619 rightmost -= leftmost;
21620 cmp->lbearing -= leftmost;
21621 cmp->rbearing -= leftmost;
21622 }
21623
21624 if (left_padded && cmp->lbearing < 0)
21625 {
21626 for (i = 0; i < cmp->glyph_len; i++)
21627 cmp->offsets[i * 2] -= cmp->lbearing;
21628 rightmost -= cmp->lbearing;
21629 cmp->rbearing -= cmp->lbearing;
21630 cmp->lbearing = 0;
21631 }
21632 if (right_padded && rightmost < cmp->rbearing)
21633 {
21634 rightmost = cmp->rbearing;
21635 }
21636
21637 cmp->pixel_width = rightmost;
21638 cmp->ascent = highest;
21639 cmp->descent = - lowest;
21640 if (cmp->ascent < font_ascent)
21641 cmp->ascent = font_ascent;
21642 if (cmp->descent < font_descent)
21643 cmp->descent = font_descent;
21644 }
21645
21646 if (it->glyph_row
21647 && (cmp->lbearing < 0
21648 || cmp->rbearing > cmp->pixel_width))
21649 it->glyph_row->contains_overlapping_glyphs_p = 1;
21650
21651 it->pixel_width = cmp->pixel_width;
21652 it->ascent = it->phys_ascent = cmp->ascent;
21653 it->descent = it->phys_descent = cmp->descent;
21654 if (face->box != FACE_NO_BOX)
21655 {
21656 int thick = face->box_line_width;
21657
21658 if (thick > 0)
21659 {
21660 it->ascent += thick;
21661 it->descent += thick;
21662 }
21663 else
21664 thick = - thick;
21665
21666 if (it->start_of_box_run_p)
21667 it->pixel_width += thick;
21668 if (it->end_of_box_run_p)
21669 it->pixel_width += thick;
21670 }
21671
21672 /* If face has an overline, add the height of the overline
21673 (1 pixel) and a 1 pixel margin to the character height. */
21674 if (face->overline_p)
21675 it->ascent += overline_margin;
21676
21677 take_vertical_position_into_account (it);
21678 if (it->ascent < 0)
21679 it->ascent = 0;
21680 if (it->descent < 0)
21681 it->descent = 0;
21682
21683 if (it->glyph_row)
21684 append_composite_glyph (it);
21685 }
21686 else if (it->what == IT_COMPOSITION)
21687 {
21688 /* A dynamic (automatic) composition. */
21689 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21690 Lisp_Object gstring;
21691 struct font_metrics metrics;
21692
21693 gstring = composition_gstring_from_id (it->cmp_it.id);
21694 it->pixel_width
21695 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
21696 &metrics);
21697 if (it->glyph_row
21698 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
21699 it->glyph_row->contains_overlapping_glyphs_p = 1;
21700 it->ascent = it->phys_ascent = metrics.ascent;
21701 it->descent = it->phys_descent = metrics.descent;
21702 if (face->box != FACE_NO_BOX)
21703 {
21704 int thick = face->box_line_width;
21705
21706 if (thick > 0)
21707 {
21708 it->ascent += thick;
21709 it->descent += thick;
21710 }
21711 else
21712 thick = - thick;
21713
21714 if (it->start_of_box_run_p)
21715 it->pixel_width += thick;
21716 if (it->end_of_box_run_p)
21717 it->pixel_width += thick;
21718 }
21719 /* If face has an overline, add the height of the overline
21720 (1 pixel) and a 1 pixel margin to the character height. */
21721 if (face->overline_p)
21722 it->ascent += overline_margin;
21723 take_vertical_position_into_account (it);
21724 if (it->ascent < 0)
21725 it->ascent = 0;
21726 if (it->descent < 0)
21727 it->descent = 0;
21728
21729 if (it->glyph_row)
21730 append_composite_glyph (it);
21731 }
21732 else if (it->what == IT_IMAGE)
21733 produce_image_glyph (it);
21734 else if (it->what == IT_STRETCH)
21735 produce_stretch_glyph (it);
21736
21737 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21738 because this isn't true for images with `:ascent 100'. */
21739 xassert (it->ascent >= 0 && it->descent >= 0);
21740 if (it->area == TEXT_AREA)
21741 it->current_x += it->pixel_width;
21742
21743 if (extra_line_spacing > 0)
21744 {
21745 it->descent += extra_line_spacing;
21746 if (extra_line_spacing > it->max_extra_line_spacing)
21747 it->max_extra_line_spacing = extra_line_spacing;
21748 }
21749
21750 it->max_ascent = max (it->max_ascent, it->ascent);
21751 it->max_descent = max (it->max_descent, it->descent);
21752 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21753 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21754 }
21755
21756 /* EXPORT for RIF:
21757 Output LEN glyphs starting at START at the nominal cursor position.
21758 Advance the nominal cursor over the text. The global variable
21759 updated_window contains the window being updated, updated_row is
21760 the glyph row being updated, and updated_area is the area of that
21761 row being updated. */
21762
21763 void
21764 x_write_glyphs (start, len)
21765 struct glyph *start;
21766 int len;
21767 {
21768 int x, hpos;
21769
21770 xassert (updated_window && updated_row);
21771 BLOCK_INPUT;
21772
21773 /* Write glyphs. */
21774
21775 hpos = start - updated_row->glyphs[updated_area];
21776 x = draw_glyphs (updated_window, output_cursor.x,
21777 updated_row, updated_area,
21778 hpos, hpos + len,
21779 DRAW_NORMAL_TEXT, 0);
21780
21781 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21782 if (updated_area == TEXT_AREA
21783 && updated_window->phys_cursor_on_p
21784 && updated_window->phys_cursor.vpos == output_cursor.vpos
21785 && updated_window->phys_cursor.hpos >= hpos
21786 && updated_window->phys_cursor.hpos < hpos + len)
21787 updated_window->phys_cursor_on_p = 0;
21788
21789 UNBLOCK_INPUT;
21790
21791 /* Advance the output cursor. */
21792 output_cursor.hpos += len;
21793 output_cursor.x = x;
21794 }
21795
21796
21797 /* EXPORT for RIF:
21798 Insert LEN glyphs from START at the nominal cursor position. */
21799
21800 void
21801 x_insert_glyphs (start, len)
21802 struct glyph *start;
21803 int len;
21804 {
21805 struct frame *f;
21806 struct window *w;
21807 int line_height, shift_by_width, shifted_region_width;
21808 struct glyph_row *row;
21809 struct glyph *glyph;
21810 int frame_x, frame_y;
21811 EMACS_INT hpos;
21812
21813 xassert (updated_window && updated_row);
21814 BLOCK_INPUT;
21815 w = updated_window;
21816 f = XFRAME (WINDOW_FRAME (w));
21817
21818 /* Get the height of the line we are in. */
21819 row = updated_row;
21820 line_height = row->height;
21821
21822 /* Get the width of the glyphs to insert. */
21823 shift_by_width = 0;
21824 for (glyph = start; glyph < start + len; ++glyph)
21825 shift_by_width += glyph->pixel_width;
21826
21827 /* Get the width of the region to shift right. */
21828 shifted_region_width = (window_box_width (w, updated_area)
21829 - output_cursor.x
21830 - shift_by_width);
21831
21832 /* Shift right. */
21833 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21834 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21835
21836 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21837 line_height, shift_by_width);
21838
21839 /* Write the glyphs. */
21840 hpos = start - row->glyphs[updated_area];
21841 draw_glyphs (w, output_cursor.x, row, updated_area,
21842 hpos, hpos + len,
21843 DRAW_NORMAL_TEXT, 0);
21844
21845 /* Advance the output cursor. */
21846 output_cursor.hpos += len;
21847 output_cursor.x += shift_by_width;
21848 UNBLOCK_INPUT;
21849 }
21850
21851
21852 /* EXPORT for RIF:
21853 Erase the current text line from the nominal cursor position
21854 (inclusive) to pixel column TO_X (exclusive). The idea is that
21855 everything from TO_X onward is already erased.
21856
21857 TO_X is a pixel position relative to updated_area of
21858 updated_window. TO_X == -1 means clear to the end of this area. */
21859
21860 void
21861 x_clear_end_of_line (to_x)
21862 int to_x;
21863 {
21864 struct frame *f;
21865 struct window *w = updated_window;
21866 int max_x, min_y, max_y;
21867 int from_x, from_y, to_y;
21868
21869 xassert (updated_window && updated_row);
21870 f = XFRAME (w->frame);
21871
21872 if (updated_row->full_width_p)
21873 max_x = WINDOW_TOTAL_WIDTH (w);
21874 else
21875 max_x = window_box_width (w, updated_area);
21876 max_y = window_text_bottom_y (w);
21877
21878 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21879 of window. For TO_X > 0, truncate to end of drawing area. */
21880 if (to_x == 0)
21881 return;
21882 else if (to_x < 0)
21883 to_x = max_x;
21884 else
21885 to_x = min (to_x, max_x);
21886
21887 to_y = min (max_y, output_cursor.y + updated_row->height);
21888
21889 /* Notice if the cursor will be cleared by this operation. */
21890 if (!updated_row->full_width_p)
21891 notice_overwritten_cursor (w, updated_area,
21892 output_cursor.x, -1,
21893 updated_row->y,
21894 MATRIX_ROW_BOTTOM_Y (updated_row));
21895
21896 from_x = output_cursor.x;
21897
21898 /* Translate to frame coordinates. */
21899 if (updated_row->full_width_p)
21900 {
21901 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21902 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21903 }
21904 else
21905 {
21906 int area_left = window_box_left (w, updated_area);
21907 from_x += area_left;
21908 to_x += area_left;
21909 }
21910
21911 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21912 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21913 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21914
21915 /* Prevent inadvertently clearing to end of the X window. */
21916 if (to_x > from_x && to_y > from_y)
21917 {
21918 BLOCK_INPUT;
21919 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
21920 to_x - from_x, to_y - from_y);
21921 UNBLOCK_INPUT;
21922 }
21923 }
21924
21925 #endif /* HAVE_WINDOW_SYSTEM */
21926
21927
21928 \f
21929 /***********************************************************************
21930 Cursor types
21931 ***********************************************************************/
21932
21933 /* Value is the internal representation of the specified cursor type
21934 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21935 of the bar cursor. */
21936
21937 static enum text_cursor_kinds
21938 get_specified_cursor_type (arg, width)
21939 Lisp_Object arg;
21940 int *width;
21941 {
21942 enum text_cursor_kinds type;
21943
21944 if (NILP (arg))
21945 return NO_CURSOR;
21946
21947 if (EQ (arg, Qbox))
21948 return FILLED_BOX_CURSOR;
21949
21950 if (EQ (arg, Qhollow))
21951 return HOLLOW_BOX_CURSOR;
21952
21953 if (EQ (arg, Qbar))
21954 {
21955 *width = 2;
21956 return BAR_CURSOR;
21957 }
21958
21959 if (CONSP (arg)
21960 && EQ (XCAR (arg), Qbar)
21961 && INTEGERP (XCDR (arg))
21962 && XINT (XCDR (arg)) >= 0)
21963 {
21964 *width = XINT (XCDR (arg));
21965 return BAR_CURSOR;
21966 }
21967
21968 if (EQ (arg, Qhbar))
21969 {
21970 *width = 2;
21971 return HBAR_CURSOR;
21972 }
21973
21974 if (CONSP (arg)
21975 && EQ (XCAR (arg), Qhbar)
21976 && INTEGERP (XCDR (arg))
21977 && XINT (XCDR (arg)) >= 0)
21978 {
21979 *width = XINT (XCDR (arg));
21980 return HBAR_CURSOR;
21981 }
21982
21983 /* Treat anything unknown as "hollow box cursor".
21984 It was bad to signal an error; people have trouble fixing
21985 .Xdefaults with Emacs, when it has something bad in it. */
21986 type = HOLLOW_BOX_CURSOR;
21987
21988 return type;
21989 }
21990
21991 /* Set the default cursor types for specified frame. */
21992 void
21993 set_frame_cursor_types (f, arg)
21994 struct frame *f;
21995 Lisp_Object arg;
21996 {
21997 int width;
21998 Lisp_Object tem;
21999
22000 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
22001 FRAME_CURSOR_WIDTH (f) = width;
22002
22003 /* By default, set up the blink-off state depending on the on-state. */
22004
22005 tem = Fassoc (arg, Vblink_cursor_alist);
22006 if (!NILP (tem))
22007 {
22008 FRAME_BLINK_OFF_CURSOR (f)
22009 = get_specified_cursor_type (XCDR (tem), &width);
22010 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
22011 }
22012 else
22013 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
22014 }
22015
22016
22017 /* Return the cursor we want to be displayed in window W. Return
22018 width of bar/hbar cursor through WIDTH arg. Return with
22019 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
22020 (i.e. if the `system caret' should track this cursor).
22021
22022 In a mini-buffer window, we want the cursor only to appear if we
22023 are reading input from this window. For the selected window, we
22024 want the cursor type given by the frame parameter or buffer local
22025 setting of cursor-type. If explicitly marked off, draw no cursor.
22026 In all other cases, we want a hollow box cursor. */
22027
22028 static enum text_cursor_kinds
22029 get_window_cursor_type (w, glyph, width, active_cursor)
22030 struct window *w;
22031 struct glyph *glyph;
22032 int *width;
22033 int *active_cursor;
22034 {
22035 struct frame *f = XFRAME (w->frame);
22036 struct buffer *b = XBUFFER (w->buffer);
22037 int cursor_type = DEFAULT_CURSOR;
22038 Lisp_Object alt_cursor;
22039 int non_selected = 0;
22040
22041 *active_cursor = 1;
22042
22043 /* Echo area */
22044 if (cursor_in_echo_area
22045 && FRAME_HAS_MINIBUF_P (f)
22046 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
22047 {
22048 if (w == XWINDOW (echo_area_window))
22049 {
22050 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
22051 {
22052 *width = FRAME_CURSOR_WIDTH (f);
22053 return FRAME_DESIRED_CURSOR (f);
22054 }
22055 else
22056 return get_specified_cursor_type (b->cursor_type, width);
22057 }
22058
22059 *active_cursor = 0;
22060 non_selected = 1;
22061 }
22062
22063 /* Detect a nonselected window or nonselected frame. */
22064 else if (w != XWINDOW (f->selected_window)
22065 #ifdef HAVE_WINDOW_SYSTEM
22066 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
22067 #endif
22068 )
22069 {
22070 *active_cursor = 0;
22071
22072 if (MINI_WINDOW_P (w) && minibuf_level == 0)
22073 return NO_CURSOR;
22074
22075 non_selected = 1;
22076 }
22077
22078 /* Never display a cursor in a window in which cursor-type is nil. */
22079 if (NILP (b->cursor_type))
22080 return NO_CURSOR;
22081
22082 /* Get the normal cursor type for this window. */
22083 if (EQ (b->cursor_type, Qt))
22084 {
22085 cursor_type = FRAME_DESIRED_CURSOR (f);
22086 *width = FRAME_CURSOR_WIDTH (f);
22087 }
22088 else
22089 cursor_type = get_specified_cursor_type (b->cursor_type, width);
22090
22091 /* Use cursor-in-non-selected-windows instead
22092 for non-selected window or frame. */
22093 if (non_selected)
22094 {
22095 alt_cursor = b->cursor_in_non_selected_windows;
22096 if (!EQ (Qt, alt_cursor))
22097 return get_specified_cursor_type (alt_cursor, width);
22098 /* t means modify the normal cursor type. */
22099 if (cursor_type == FILLED_BOX_CURSOR)
22100 cursor_type = HOLLOW_BOX_CURSOR;
22101 else if (cursor_type == BAR_CURSOR && *width > 1)
22102 --*width;
22103 return cursor_type;
22104 }
22105
22106 /* Use normal cursor if not blinked off. */
22107 if (!w->cursor_off_p)
22108 {
22109 #ifdef HAVE_WINDOW_SYSTEM
22110 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
22111 {
22112 if (cursor_type == FILLED_BOX_CURSOR)
22113 {
22114 /* Using a block cursor on large images can be very annoying.
22115 So use a hollow cursor for "large" images.
22116 If image is not transparent (no mask), also use hollow cursor. */
22117 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
22118 if (img != NULL && IMAGEP (img->spec))
22119 {
22120 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
22121 where N = size of default frame font size.
22122 This should cover most of the "tiny" icons people may use. */
22123 if (!img->mask
22124 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
22125 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
22126 cursor_type = HOLLOW_BOX_CURSOR;
22127 }
22128 }
22129 else if (cursor_type != NO_CURSOR)
22130 {
22131 /* Display current only supports BOX and HOLLOW cursors for images.
22132 So for now, unconditionally use a HOLLOW cursor when cursor is
22133 not a solid box cursor. */
22134 cursor_type = HOLLOW_BOX_CURSOR;
22135 }
22136 }
22137 #endif
22138 return cursor_type;
22139 }
22140
22141 /* Cursor is blinked off, so determine how to "toggle" it. */
22142
22143 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
22144 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
22145 return get_specified_cursor_type (XCDR (alt_cursor), width);
22146
22147 /* Then see if frame has specified a specific blink off cursor type. */
22148 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
22149 {
22150 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
22151 return FRAME_BLINK_OFF_CURSOR (f);
22152 }
22153
22154 #if 0
22155 /* Some people liked having a permanently visible blinking cursor,
22156 while others had very strong opinions against it. So it was
22157 decided to remove it. KFS 2003-09-03 */
22158
22159 /* Finally perform built-in cursor blinking:
22160 filled box <-> hollow box
22161 wide [h]bar <-> narrow [h]bar
22162 narrow [h]bar <-> no cursor
22163 other type <-> no cursor */
22164
22165 if (cursor_type == FILLED_BOX_CURSOR)
22166 return HOLLOW_BOX_CURSOR;
22167
22168 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
22169 {
22170 *width = 1;
22171 return cursor_type;
22172 }
22173 #endif
22174
22175 return NO_CURSOR;
22176 }
22177
22178
22179 #ifdef HAVE_WINDOW_SYSTEM
22180
22181 /* Notice when the text cursor of window W has been completely
22182 overwritten by a drawing operation that outputs glyphs in AREA
22183 starting at X0 and ending at X1 in the line starting at Y0 and
22184 ending at Y1. X coordinates are area-relative. X1 < 0 means all
22185 the rest of the line after X0 has been written. Y coordinates
22186 are window-relative. */
22187
22188 static void
22189 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
22190 struct window *w;
22191 enum glyph_row_area area;
22192 int x0, y0, x1, y1;
22193 {
22194 int cx0, cx1, cy0, cy1;
22195 struct glyph_row *row;
22196
22197 if (!w->phys_cursor_on_p)
22198 return;
22199 if (area != TEXT_AREA)
22200 return;
22201
22202 if (w->phys_cursor.vpos < 0
22203 || w->phys_cursor.vpos >= w->current_matrix->nrows
22204 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
22205 !(row->enabled_p && row->displays_text_p)))
22206 return;
22207
22208 if (row->cursor_in_fringe_p)
22209 {
22210 row->cursor_in_fringe_p = 0;
22211 draw_fringe_bitmap (w, row, 0);
22212 w->phys_cursor_on_p = 0;
22213 return;
22214 }
22215
22216 cx0 = w->phys_cursor.x;
22217 cx1 = cx0 + w->phys_cursor_width;
22218 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
22219 return;
22220
22221 /* The cursor image will be completely removed from the
22222 screen if the output area intersects the cursor area in
22223 y-direction. When we draw in [y0 y1[, and some part of
22224 the cursor is at y < y0, that part must have been drawn
22225 before. When scrolling, the cursor is erased before
22226 actually scrolling, so we don't come here. When not
22227 scrolling, the rows above the old cursor row must have
22228 changed, and in this case these rows must have written
22229 over the cursor image.
22230
22231 Likewise if part of the cursor is below y1, with the
22232 exception of the cursor being in the first blank row at
22233 the buffer and window end because update_text_area
22234 doesn't draw that row. (Except when it does, but
22235 that's handled in update_text_area.) */
22236
22237 cy0 = w->phys_cursor.y;
22238 cy1 = cy0 + w->phys_cursor_height;
22239 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
22240 return;
22241
22242 w->phys_cursor_on_p = 0;
22243 }
22244
22245 #endif /* HAVE_WINDOW_SYSTEM */
22246
22247 \f
22248 /************************************************************************
22249 Mouse Face
22250 ************************************************************************/
22251
22252 #ifdef HAVE_WINDOW_SYSTEM
22253
22254 /* EXPORT for RIF:
22255 Fix the display of area AREA of overlapping row ROW in window W
22256 with respect to the overlapping part OVERLAPS. */
22257
22258 void
22259 x_fix_overlapping_area (w, row, area, overlaps)
22260 struct window *w;
22261 struct glyph_row *row;
22262 enum glyph_row_area area;
22263 int overlaps;
22264 {
22265 int i, x;
22266
22267 BLOCK_INPUT;
22268
22269 x = 0;
22270 for (i = 0; i < row->used[area];)
22271 {
22272 if (row->glyphs[area][i].overlaps_vertically_p)
22273 {
22274 int start = i, start_x = x;
22275
22276 do
22277 {
22278 x += row->glyphs[area][i].pixel_width;
22279 ++i;
22280 }
22281 while (i < row->used[area]
22282 && row->glyphs[area][i].overlaps_vertically_p);
22283
22284 draw_glyphs (w, start_x, row, area,
22285 start, i,
22286 DRAW_NORMAL_TEXT, overlaps);
22287 }
22288 else
22289 {
22290 x += row->glyphs[area][i].pixel_width;
22291 ++i;
22292 }
22293 }
22294
22295 UNBLOCK_INPUT;
22296 }
22297
22298
22299 /* EXPORT:
22300 Draw the cursor glyph of window W in glyph row ROW. See the
22301 comment of draw_glyphs for the meaning of HL. */
22302
22303 void
22304 draw_phys_cursor_glyph (w, row, hl)
22305 struct window *w;
22306 struct glyph_row *row;
22307 enum draw_glyphs_face hl;
22308 {
22309 /* If cursor hpos is out of bounds, don't draw garbage. This can
22310 happen in mini-buffer windows when switching between echo area
22311 glyphs and mini-buffer. */
22312 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22313 {
22314 int on_p = w->phys_cursor_on_p;
22315 int x1;
22316 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22317 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22318 hl, 0);
22319 w->phys_cursor_on_p = on_p;
22320
22321 if (hl == DRAW_CURSOR)
22322 w->phys_cursor_width = x1 - w->phys_cursor.x;
22323 /* When we erase the cursor, and ROW is overlapped by other
22324 rows, make sure that these overlapping parts of other rows
22325 are redrawn. */
22326 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22327 {
22328 w->phys_cursor_width = x1 - w->phys_cursor.x;
22329
22330 if (row > w->current_matrix->rows
22331 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22332 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22333 OVERLAPS_ERASED_CURSOR);
22334
22335 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22336 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22337 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22338 OVERLAPS_ERASED_CURSOR);
22339 }
22340 }
22341 }
22342
22343
22344 /* EXPORT:
22345 Erase the image of a cursor of window W from the screen. */
22346
22347 void
22348 erase_phys_cursor (w)
22349 struct window *w;
22350 {
22351 struct frame *f = XFRAME (w->frame);
22352 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22353 int hpos = w->phys_cursor.hpos;
22354 int vpos = w->phys_cursor.vpos;
22355 int mouse_face_here_p = 0;
22356 struct glyph_matrix *active_glyphs = w->current_matrix;
22357 struct glyph_row *cursor_row;
22358 struct glyph *cursor_glyph;
22359 enum draw_glyphs_face hl;
22360
22361 /* No cursor displayed or row invalidated => nothing to do on the
22362 screen. */
22363 if (w->phys_cursor_type == NO_CURSOR)
22364 goto mark_cursor_off;
22365
22366 /* VPOS >= active_glyphs->nrows means that window has been resized.
22367 Don't bother to erase the cursor. */
22368 if (vpos >= active_glyphs->nrows)
22369 goto mark_cursor_off;
22370
22371 /* If row containing cursor is marked invalid, there is nothing we
22372 can do. */
22373 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22374 if (!cursor_row->enabled_p)
22375 goto mark_cursor_off;
22376
22377 /* If line spacing is > 0, old cursor may only be partially visible in
22378 window after split-window. So adjust visible height. */
22379 cursor_row->visible_height = min (cursor_row->visible_height,
22380 window_text_bottom_y (w) - cursor_row->y);
22381
22382 /* If row is completely invisible, don't attempt to delete a cursor which
22383 isn't there. This can happen if cursor is at top of a window, and
22384 we switch to a buffer with a header line in that window. */
22385 if (cursor_row->visible_height <= 0)
22386 goto mark_cursor_off;
22387
22388 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22389 if (cursor_row->cursor_in_fringe_p)
22390 {
22391 cursor_row->cursor_in_fringe_p = 0;
22392 draw_fringe_bitmap (w, cursor_row, 0);
22393 goto mark_cursor_off;
22394 }
22395
22396 /* This can happen when the new row is shorter than the old one.
22397 In this case, either draw_glyphs or clear_end_of_line
22398 should have cleared the cursor. Note that we wouldn't be
22399 able to erase the cursor in this case because we don't have a
22400 cursor glyph at hand. */
22401 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22402 goto mark_cursor_off;
22403
22404 /* If the cursor is in the mouse face area, redisplay that when
22405 we clear the cursor. */
22406 if (! NILP (dpyinfo->mouse_face_window)
22407 && w == XWINDOW (dpyinfo->mouse_face_window)
22408 && (vpos > dpyinfo->mouse_face_beg_row
22409 || (vpos == dpyinfo->mouse_face_beg_row
22410 && hpos >= dpyinfo->mouse_face_beg_col))
22411 && (vpos < dpyinfo->mouse_face_end_row
22412 || (vpos == dpyinfo->mouse_face_end_row
22413 && hpos < dpyinfo->mouse_face_end_col))
22414 /* Don't redraw the cursor's spot in mouse face if it is at the
22415 end of a line (on a newline). The cursor appears there, but
22416 mouse highlighting does not. */
22417 && cursor_row->used[TEXT_AREA] > hpos)
22418 mouse_face_here_p = 1;
22419
22420 /* Maybe clear the display under the cursor. */
22421 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22422 {
22423 int x, y, left_x;
22424 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22425 int width;
22426
22427 cursor_glyph = get_phys_cursor_glyph (w);
22428 if (cursor_glyph == NULL)
22429 goto mark_cursor_off;
22430
22431 width = cursor_glyph->pixel_width;
22432 left_x = window_box_left_offset (w, TEXT_AREA);
22433 x = w->phys_cursor.x;
22434 if (x < left_x)
22435 width -= left_x - x;
22436 width = min (width, window_box_width (w, TEXT_AREA) - x);
22437 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22438 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22439
22440 if (width > 0)
22441 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22442 }
22443
22444 /* Erase the cursor by redrawing the character underneath it. */
22445 if (mouse_face_here_p)
22446 hl = DRAW_MOUSE_FACE;
22447 else
22448 hl = DRAW_NORMAL_TEXT;
22449 draw_phys_cursor_glyph (w, cursor_row, hl);
22450
22451 mark_cursor_off:
22452 w->phys_cursor_on_p = 0;
22453 w->phys_cursor_type = NO_CURSOR;
22454 }
22455
22456
22457 /* EXPORT:
22458 Display or clear cursor of window W. If ON is zero, clear the
22459 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22460 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22461
22462 void
22463 display_and_set_cursor (w, on, hpos, vpos, x, y)
22464 struct window *w;
22465 int on, hpos, vpos, x, y;
22466 {
22467 struct frame *f = XFRAME (w->frame);
22468 int new_cursor_type;
22469 int new_cursor_width;
22470 int active_cursor;
22471 struct glyph_row *glyph_row;
22472 struct glyph *glyph;
22473
22474 /* This is pointless on invisible frames, and dangerous on garbaged
22475 windows and frames; in the latter case, the frame or window may
22476 be in the midst of changing its size, and x and y may be off the
22477 window. */
22478 if (! FRAME_VISIBLE_P (f)
22479 || FRAME_GARBAGED_P (f)
22480 || vpos >= w->current_matrix->nrows
22481 || hpos >= w->current_matrix->matrix_w)
22482 return;
22483
22484 /* If cursor is off and we want it off, return quickly. */
22485 if (!on && !w->phys_cursor_on_p)
22486 return;
22487
22488 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22489 /* If cursor row is not enabled, we don't really know where to
22490 display the cursor. */
22491 if (!glyph_row->enabled_p)
22492 {
22493 w->phys_cursor_on_p = 0;
22494 return;
22495 }
22496
22497 glyph = NULL;
22498 if (!glyph_row->exact_window_width_line_p
22499 || hpos < glyph_row->used[TEXT_AREA])
22500 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22501
22502 xassert (interrupt_input_blocked);
22503
22504 /* Set new_cursor_type to the cursor we want to be displayed. */
22505 new_cursor_type = get_window_cursor_type (w, glyph,
22506 &new_cursor_width, &active_cursor);
22507
22508 /* If cursor is currently being shown and we don't want it to be or
22509 it is in the wrong place, or the cursor type is not what we want,
22510 erase it. */
22511 if (w->phys_cursor_on_p
22512 && (!on
22513 || w->phys_cursor.x != x
22514 || w->phys_cursor.y != y
22515 || new_cursor_type != w->phys_cursor_type
22516 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22517 && new_cursor_width != w->phys_cursor_width)))
22518 erase_phys_cursor (w);
22519
22520 /* Don't check phys_cursor_on_p here because that flag is only set
22521 to zero in some cases where we know that the cursor has been
22522 completely erased, to avoid the extra work of erasing the cursor
22523 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22524 still not be visible, or it has only been partly erased. */
22525 if (on)
22526 {
22527 w->phys_cursor_ascent = glyph_row->ascent;
22528 w->phys_cursor_height = glyph_row->height;
22529
22530 /* Set phys_cursor_.* before x_draw_.* is called because some
22531 of them may need the information. */
22532 w->phys_cursor.x = x;
22533 w->phys_cursor.y = glyph_row->y;
22534 w->phys_cursor.hpos = hpos;
22535 w->phys_cursor.vpos = vpos;
22536 }
22537
22538 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22539 new_cursor_type, new_cursor_width,
22540 on, active_cursor);
22541 }
22542
22543
22544 /* Switch the display of W's cursor on or off, according to the value
22545 of ON. */
22546
22547 void
22548 update_window_cursor (w, on)
22549 struct window *w;
22550 int on;
22551 {
22552 /* Don't update cursor in windows whose frame is in the process
22553 of being deleted. */
22554 if (w->current_matrix)
22555 {
22556 BLOCK_INPUT;
22557 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22558 w->phys_cursor.x, w->phys_cursor.y);
22559 UNBLOCK_INPUT;
22560 }
22561 }
22562
22563
22564 /* Call update_window_cursor with parameter ON_P on all leaf windows
22565 in the window tree rooted at W. */
22566
22567 static void
22568 update_cursor_in_window_tree (w, on_p)
22569 struct window *w;
22570 int on_p;
22571 {
22572 while (w)
22573 {
22574 if (!NILP (w->hchild))
22575 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22576 else if (!NILP (w->vchild))
22577 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22578 else
22579 update_window_cursor (w, on_p);
22580
22581 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22582 }
22583 }
22584
22585
22586 /* EXPORT:
22587 Display the cursor on window W, or clear it, according to ON_P.
22588 Don't change the cursor's position. */
22589
22590 void
22591 x_update_cursor (f, on_p)
22592 struct frame *f;
22593 int on_p;
22594 {
22595 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22596 }
22597
22598
22599 /* EXPORT:
22600 Clear the cursor of window W to background color, and mark the
22601 cursor as not shown. This is used when the text where the cursor
22602 is about to be rewritten. */
22603
22604 void
22605 x_clear_cursor (w)
22606 struct window *w;
22607 {
22608 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22609 update_window_cursor (w, 0);
22610 }
22611
22612
22613 /* EXPORT:
22614 Display the active region described by mouse_face_* according to DRAW. */
22615
22616 void
22617 show_mouse_face (dpyinfo, draw)
22618 Display_Info *dpyinfo;
22619 enum draw_glyphs_face draw;
22620 {
22621 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22622 struct frame *f = XFRAME (WINDOW_FRAME (w));
22623
22624 if (/* If window is in the process of being destroyed, don't bother
22625 to do anything. */
22626 w->current_matrix != NULL
22627 /* Don't update mouse highlight if hidden */
22628 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22629 /* Recognize when we are called to operate on rows that don't exist
22630 anymore. This can happen when a window is split. */
22631 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22632 {
22633 int phys_cursor_on_p = w->phys_cursor_on_p;
22634 struct glyph_row *row, *first, *last;
22635
22636 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22637 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22638
22639 for (row = first; row <= last && row->enabled_p; ++row)
22640 {
22641 int start_hpos, end_hpos, start_x;
22642
22643 /* For all but the first row, the highlight starts at column 0. */
22644 if (row == first)
22645 {
22646 start_hpos = dpyinfo->mouse_face_beg_col;
22647 start_x = dpyinfo->mouse_face_beg_x;
22648 }
22649 else
22650 {
22651 start_hpos = 0;
22652 start_x = 0;
22653 }
22654
22655 if (row == last)
22656 end_hpos = dpyinfo->mouse_face_end_col;
22657 else
22658 {
22659 end_hpos = row->used[TEXT_AREA];
22660 if (draw == DRAW_NORMAL_TEXT)
22661 row->fill_line_p = 1; /* Clear to end of line */
22662 }
22663
22664 if (end_hpos > start_hpos)
22665 {
22666 draw_glyphs (w, start_x, row, TEXT_AREA,
22667 start_hpos, end_hpos,
22668 draw, 0);
22669
22670 row->mouse_face_p
22671 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22672 }
22673 }
22674
22675 /* When we've written over the cursor, arrange for it to
22676 be displayed again. */
22677 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22678 {
22679 BLOCK_INPUT;
22680 display_and_set_cursor (w, 1,
22681 w->phys_cursor.hpos, w->phys_cursor.vpos,
22682 w->phys_cursor.x, w->phys_cursor.y);
22683 UNBLOCK_INPUT;
22684 }
22685 }
22686
22687 /* Change the mouse cursor. */
22688 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22689 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22690 else if (draw == DRAW_MOUSE_FACE)
22691 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22692 else
22693 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22694 }
22695
22696 /* EXPORT:
22697 Clear out the mouse-highlighted active region.
22698 Redraw it un-highlighted first. Value is non-zero if mouse
22699 face was actually drawn unhighlighted. */
22700
22701 int
22702 clear_mouse_face (dpyinfo)
22703 Display_Info *dpyinfo;
22704 {
22705 int cleared = 0;
22706
22707 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22708 {
22709 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22710 cleared = 1;
22711 }
22712
22713 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22714 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22715 dpyinfo->mouse_face_window = Qnil;
22716 dpyinfo->mouse_face_overlay = Qnil;
22717 return cleared;
22718 }
22719
22720
22721 /* EXPORT:
22722 Non-zero if physical cursor of window W is within mouse face. */
22723
22724 int
22725 cursor_in_mouse_face_p (w)
22726 struct window *w;
22727 {
22728 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22729 int in_mouse_face = 0;
22730
22731 if (WINDOWP (dpyinfo->mouse_face_window)
22732 && XWINDOW (dpyinfo->mouse_face_window) == w)
22733 {
22734 int hpos = w->phys_cursor.hpos;
22735 int vpos = w->phys_cursor.vpos;
22736
22737 if (vpos >= dpyinfo->mouse_face_beg_row
22738 && vpos <= dpyinfo->mouse_face_end_row
22739 && (vpos > dpyinfo->mouse_face_beg_row
22740 || hpos >= dpyinfo->mouse_face_beg_col)
22741 && (vpos < dpyinfo->mouse_face_end_row
22742 || hpos < dpyinfo->mouse_face_end_col
22743 || dpyinfo->mouse_face_past_end))
22744 in_mouse_face = 1;
22745 }
22746
22747 return in_mouse_face;
22748 }
22749
22750
22751
22752 \f
22753 /* This function sets the mouse_face_* elements of DPYINFO, assuming
22754 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
22755 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
22756 for the overlay or run of text properties specifying the mouse
22757 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
22758 before-string and after-string that must also be highlighted.
22759 DISPLAY_STRING, if non-nil, is a display string that may cover some
22760 or all of the highlighted text. */
22761
22762 static void
22763 mouse_face_from_buffer_pos (Lisp_Object window,
22764 Display_Info *dpyinfo,
22765 EMACS_INT mouse_charpos,
22766 EMACS_INT start_charpos,
22767 EMACS_INT end_charpos,
22768 Lisp_Object before_string,
22769 Lisp_Object after_string,
22770 Lisp_Object display_string)
22771 {
22772 struct window *w = XWINDOW (window);
22773 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22774 struct glyph_row *row;
22775 struct glyph *glyph, *end;
22776 EMACS_INT ignore;
22777 int x;
22778
22779 xassert (NILP (display_string) || STRINGP (display_string));
22780 xassert (NILP (before_string) || STRINGP (before_string));
22781 xassert (NILP (after_string) || STRINGP (after_string));
22782
22783 /* Find the first highlighted glyph. */
22784 if (start_charpos < MATRIX_ROW_START_CHARPOS (first))
22785 {
22786 dpyinfo->mouse_face_beg_col = 0;
22787 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (first, w->current_matrix);
22788 dpyinfo->mouse_face_beg_x = first->x;
22789 dpyinfo->mouse_face_beg_y = first->y;
22790 }
22791 else
22792 {
22793 row = row_containing_pos (w, start_charpos, first, NULL, 0);
22794 if (row == NULL)
22795 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22796
22797 /* If the before-string or display-string contains newlines,
22798 row_containing_pos skips to its last row. Move back. */
22799 if (!NILP (before_string) || !NILP (display_string))
22800 {
22801 struct glyph_row *prev;
22802 while ((prev = row - 1, prev >= first)
22803 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
22804 && prev->used[TEXT_AREA] > 0)
22805 {
22806 struct glyph *beg = prev->glyphs[TEXT_AREA];
22807 glyph = beg + prev->used[TEXT_AREA];
22808 while (--glyph >= beg && INTEGERP (glyph->object));
22809 if (glyph < beg
22810 || !(EQ (glyph->object, before_string)
22811 || EQ (glyph->object, display_string)))
22812 break;
22813 row = prev;
22814 }
22815 }
22816
22817 glyph = row->glyphs[TEXT_AREA];
22818 end = glyph + row->used[TEXT_AREA];
22819 x = row->x;
22820 dpyinfo->mouse_face_beg_y = row->y;
22821 dpyinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (row, w->current_matrix);
22822
22823 /* Skip truncation glyphs at the start of the glyph row. */
22824 if (row->displays_text_p)
22825 for (; glyph < end
22826 && INTEGERP (glyph->object)
22827 && glyph->charpos < 0;
22828 ++glyph)
22829 x += glyph->pixel_width;
22830
22831 /* Scan the glyph row, stopping before BEFORE_STRING or
22832 DISPLAY_STRING or START_CHARPOS. */
22833 for (; glyph < end
22834 && !INTEGERP (glyph->object)
22835 && !EQ (glyph->object, before_string)
22836 && !EQ (glyph->object, display_string)
22837 && !(BUFFERP (glyph->object)
22838 && glyph->charpos >= start_charpos);
22839 ++glyph)
22840 x += glyph->pixel_width;
22841
22842 dpyinfo->mouse_face_beg_x = x;
22843 dpyinfo->mouse_face_beg_col = glyph - row->glyphs[TEXT_AREA];
22844 }
22845
22846 /* Find the last highlighted glyph. */
22847 row = row_containing_pos (w, end_charpos, first, NULL, 0);
22848 if (row == NULL)
22849 {
22850 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22851 dpyinfo->mouse_face_past_end = 1;
22852 }
22853 else if (!NILP (after_string))
22854 {
22855 /* If the after-string has newlines, advance to its last row. */
22856 struct glyph_row *next;
22857 struct glyph_row *last
22858 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22859
22860 for (next = row + 1;
22861 next <= last
22862 && next->used[TEXT_AREA] > 0
22863 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
22864 ++next)
22865 row = next;
22866 }
22867
22868 glyph = row->glyphs[TEXT_AREA];
22869 end = glyph + row->used[TEXT_AREA];
22870 x = row->x;
22871 dpyinfo->mouse_face_end_y = row->y;
22872 dpyinfo->mouse_face_end_row = MATRIX_ROW_VPOS (row, w->current_matrix);
22873
22874 /* Skip truncation glyphs at the start of the row. */
22875 if (row->displays_text_p)
22876 for (; glyph < end
22877 && INTEGERP (glyph->object)
22878 && glyph->charpos < 0;
22879 ++glyph)
22880 x += glyph->pixel_width;
22881
22882 /* Scan the glyph row, stopping at END_CHARPOS or when we encounter
22883 AFTER_STRING. */
22884 for (; glyph < end
22885 && !INTEGERP (glyph->object)
22886 && !EQ (glyph->object, after_string)
22887 && !(BUFFERP (glyph->object) && glyph->charpos >= end_charpos);
22888 ++glyph)
22889 x += glyph->pixel_width;
22890
22891 /* If we found AFTER_STRING, consume it and stop. */
22892 if (EQ (glyph->object, after_string))
22893 {
22894 for (; EQ (glyph->object, after_string) && glyph < end; ++glyph)
22895 x += glyph->pixel_width;
22896 }
22897 else
22898 {
22899 /* If there's no after-string, we must check if we overshot,
22900 which might be the case if we stopped after a string glyph.
22901 That glyph may belong to a before-string or display-string
22902 associated with the end position, which must not be
22903 highlighted. */
22904 Lisp_Object prev_object;
22905 int pos;
22906
22907 while (glyph > row->glyphs[TEXT_AREA])
22908 {
22909 prev_object = (glyph - 1)->object;
22910 if (!STRINGP (prev_object) || EQ (prev_object, display_string))
22911 break;
22912
22913 pos = string_buffer_position (w, prev_object, end_charpos);
22914 if (pos && pos < end_charpos)
22915 break;
22916
22917 for (; glyph > row->glyphs[TEXT_AREA]
22918 && EQ ((glyph - 1)->object, prev_object);
22919 --glyph)
22920 x -= (glyph - 1)->pixel_width;
22921 }
22922 }
22923
22924 dpyinfo->mouse_face_end_x = x;
22925 dpyinfo->mouse_face_end_col = glyph - row->glyphs[TEXT_AREA];
22926 dpyinfo->mouse_face_window = window;
22927 dpyinfo->mouse_face_face_id
22928 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
22929 mouse_charpos + 1,
22930 !dpyinfo->mouse_face_hidden, -1);
22931 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
22932 }
22933
22934
22935 /* Find the position of the glyph for position POS in OBJECT in
22936 window W's current matrix, and return in *X, *Y the pixel
22937 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22938
22939 RIGHT_P non-zero means return the position of the right edge of the
22940 glyph, RIGHT_P zero means return the left edge position.
22941
22942 If no glyph for POS exists in the matrix, return the position of
22943 the glyph with the next smaller position that is in the matrix, if
22944 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22945 exists in the matrix, return the position of the glyph with the
22946 next larger position in OBJECT.
22947
22948 Value is non-zero if a glyph was found. */
22949
22950 static int
22951 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22952 struct window *w;
22953 EMACS_INT pos;
22954 Lisp_Object object;
22955 int *hpos, *vpos, *x, *y;
22956 int right_p;
22957 {
22958 int yb = window_text_bottom_y (w);
22959 struct glyph_row *r;
22960 struct glyph *best_glyph = NULL;
22961 struct glyph_row *best_row = NULL;
22962 int best_x = 0;
22963
22964 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22965 r->enabled_p && r->y < yb;
22966 ++r)
22967 {
22968 struct glyph *g = r->glyphs[TEXT_AREA];
22969 struct glyph *e = g + r->used[TEXT_AREA];
22970 int gx;
22971
22972 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22973 if (EQ (g->object, object))
22974 {
22975 if (g->charpos == pos)
22976 {
22977 best_glyph = g;
22978 best_x = gx;
22979 best_row = r;
22980 goto found;
22981 }
22982 else if (best_glyph == NULL
22983 || ((eabs (g->charpos - pos)
22984 < eabs (best_glyph->charpos - pos))
22985 && (right_p
22986 ? g->charpos < pos
22987 : g->charpos > pos)))
22988 {
22989 best_glyph = g;
22990 best_x = gx;
22991 best_row = r;
22992 }
22993 }
22994 }
22995
22996 found:
22997
22998 if (best_glyph)
22999 {
23000 *x = best_x;
23001 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
23002
23003 if (right_p)
23004 {
23005 *x += best_glyph->pixel_width;
23006 ++*hpos;
23007 }
23008
23009 *y = best_row->y;
23010 *vpos = best_row - w->current_matrix->rows;
23011 }
23012
23013 return best_glyph != NULL;
23014 }
23015
23016
23017 /* See if position X, Y is within a hot-spot of an image. */
23018
23019 static int
23020 on_hot_spot_p (hot_spot, x, y)
23021 Lisp_Object hot_spot;
23022 int x, y;
23023 {
23024 if (!CONSP (hot_spot))
23025 return 0;
23026
23027 if (EQ (XCAR (hot_spot), Qrect))
23028 {
23029 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
23030 Lisp_Object rect = XCDR (hot_spot);
23031 Lisp_Object tem;
23032 if (!CONSP (rect))
23033 return 0;
23034 if (!CONSP (XCAR (rect)))
23035 return 0;
23036 if (!CONSP (XCDR (rect)))
23037 return 0;
23038 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
23039 return 0;
23040 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
23041 return 0;
23042 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
23043 return 0;
23044 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
23045 return 0;
23046 return 1;
23047 }
23048 else if (EQ (XCAR (hot_spot), Qcircle))
23049 {
23050 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
23051 Lisp_Object circ = XCDR (hot_spot);
23052 Lisp_Object lr, lx0, ly0;
23053 if (CONSP (circ)
23054 && CONSP (XCAR (circ))
23055 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
23056 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
23057 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
23058 {
23059 double r = XFLOATINT (lr);
23060 double dx = XINT (lx0) - x;
23061 double dy = XINT (ly0) - y;
23062 return (dx * dx + dy * dy <= r * r);
23063 }
23064 }
23065 else if (EQ (XCAR (hot_spot), Qpoly))
23066 {
23067 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
23068 if (VECTORP (XCDR (hot_spot)))
23069 {
23070 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
23071 Lisp_Object *poly = v->contents;
23072 int n = v->size;
23073 int i;
23074 int inside = 0;
23075 Lisp_Object lx, ly;
23076 int x0, y0;
23077
23078 /* Need an even number of coordinates, and at least 3 edges. */
23079 if (n < 6 || n & 1)
23080 return 0;
23081
23082 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
23083 If count is odd, we are inside polygon. Pixels on edges
23084 may or may not be included depending on actual geometry of the
23085 polygon. */
23086 if ((lx = poly[n-2], !INTEGERP (lx))
23087 || (ly = poly[n-1], !INTEGERP (lx)))
23088 return 0;
23089 x0 = XINT (lx), y0 = XINT (ly);
23090 for (i = 0; i < n; i += 2)
23091 {
23092 int x1 = x0, y1 = y0;
23093 if ((lx = poly[i], !INTEGERP (lx))
23094 || (ly = poly[i+1], !INTEGERP (ly)))
23095 return 0;
23096 x0 = XINT (lx), y0 = XINT (ly);
23097
23098 /* Does this segment cross the X line? */
23099 if (x0 >= x)
23100 {
23101 if (x1 >= x)
23102 continue;
23103 }
23104 else if (x1 < x)
23105 continue;
23106 if (y > y0 && y > y1)
23107 continue;
23108 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
23109 inside = !inside;
23110 }
23111 return inside;
23112 }
23113 }
23114 return 0;
23115 }
23116
23117 Lisp_Object
23118 find_hot_spot (map, x, y)
23119 Lisp_Object map;
23120 int x, y;
23121 {
23122 while (CONSP (map))
23123 {
23124 if (CONSP (XCAR (map))
23125 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
23126 return XCAR (map);
23127 map = XCDR (map);
23128 }
23129
23130 return Qnil;
23131 }
23132
23133 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
23134 3, 3, 0,
23135 doc: /* Lookup in image map MAP coordinates X and Y.
23136 An image map is an alist where each element has the format (AREA ID PLIST).
23137 An AREA is specified as either a rectangle, a circle, or a polygon:
23138 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
23139 pixel coordinates of the upper left and bottom right corners.
23140 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
23141 and the radius of the circle; r may be a float or integer.
23142 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
23143 vector describes one corner in the polygon.
23144 Returns the alist element for the first matching AREA in MAP. */)
23145 (map, x, y)
23146 Lisp_Object map;
23147 Lisp_Object x, y;
23148 {
23149 if (NILP (map))
23150 return Qnil;
23151
23152 CHECK_NUMBER (x);
23153 CHECK_NUMBER (y);
23154
23155 return find_hot_spot (map, XINT (x), XINT (y));
23156 }
23157
23158
23159 /* Display frame CURSOR, optionally using shape defined by POINTER. */
23160 static void
23161 define_frame_cursor1 (f, cursor, pointer)
23162 struct frame *f;
23163 Cursor cursor;
23164 Lisp_Object pointer;
23165 {
23166 /* Do not change cursor shape while dragging mouse. */
23167 if (!NILP (do_mouse_tracking))
23168 return;
23169
23170 if (!NILP (pointer))
23171 {
23172 if (EQ (pointer, Qarrow))
23173 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23174 else if (EQ (pointer, Qhand))
23175 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
23176 else if (EQ (pointer, Qtext))
23177 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23178 else if (EQ (pointer, intern ("hdrag")))
23179 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23180 #ifdef HAVE_X_WINDOWS
23181 else if (EQ (pointer, intern ("vdrag")))
23182 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
23183 #endif
23184 else if (EQ (pointer, intern ("hourglass")))
23185 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
23186 else if (EQ (pointer, Qmodeline))
23187 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
23188 else
23189 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23190 }
23191
23192 if (cursor != No_Cursor)
23193 FRAME_RIF (f)->define_frame_cursor (f, cursor);
23194 }
23195
23196 /* Take proper action when mouse has moved to the mode or header line
23197 or marginal area AREA of window W, x-position X and y-position Y.
23198 X is relative to the start of the text display area of W, so the
23199 width of bitmap areas and scroll bars must be subtracted to get a
23200 position relative to the start of the mode line. */
23201
23202 static void
23203 note_mode_line_or_margin_highlight (window, x, y, area)
23204 Lisp_Object window;
23205 int x, y;
23206 enum window_part area;
23207 {
23208 struct window *w = XWINDOW (window);
23209 struct frame *f = XFRAME (w->frame);
23210 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23211 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23212 Lisp_Object pointer = Qnil;
23213 int charpos, dx, dy, width, height;
23214 Lisp_Object string, object = Qnil;
23215 Lisp_Object pos, help;
23216
23217 Lisp_Object mouse_face;
23218 int original_x_pixel = x;
23219 struct glyph * glyph = NULL, * row_start_glyph = NULL;
23220 struct glyph_row *row;
23221
23222 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
23223 {
23224 int x0;
23225 struct glyph *end;
23226
23227 string = mode_line_string (w, area, &x, &y, &charpos,
23228 &object, &dx, &dy, &width, &height);
23229
23230 row = (area == ON_MODE_LINE
23231 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
23232 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
23233
23234 /* Find glyph */
23235 if (row->mode_line_p && row->enabled_p)
23236 {
23237 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
23238 end = glyph + row->used[TEXT_AREA];
23239
23240 for (x0 = original_x_pixel;
23241 glyph < end && x0 >= glyph->pixel_width;
23242 ++glyph)
23243 x0 -= glyph->pixel_width;
23244
23245 if (glyph >= end)
23246 glyph = NULL;
23247 }
23248 }
23249 else
23250 {
23251 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
23252 string = marginal_area_string (w, area, &x, &y, &charpos,
23253 &object, &dx, &dy, &width, &height);
23254 }
23255
23256 help = Qnil;
23257
23258 if (IMAGEP (object))
23259 {
23260 Lisp_Object image_map, hotspot;
23261 if ((image_map = Fplist_get (XCDR (object), QCmap),
23262 !NILP (image_map))
23263 && (hotspot = find_hot_spot (image_map, dx, dy),
23264 CONSP (hotspot))
23265 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23266 {
23267 Lisp_Object area_id, plist;
23268
23269 area_id = XCAR (hotspot);
23270 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23271 If so, we could look for mouse-enter, mouse-leave
23272 properties in PLIST (and do something...). */
23273 hotspot = XCDR (hotspot);
23274 if (CONSP (hotspot)
23275 && (plist = XCAR (hotspot), CONSP (plist)))
23276 {
23277 pointer = Fplist_get (plist, Qpointer);
23278 if (NILP (pointer))
23279 pointer = Qhand;
23280 help = Fplist_get (plist, Qhelp_echo);
23281 if (!NILP (help))
23282 {
23283 help_echo_string = help;
23284 /* Is this correct? ++kfs */
23285 XSETWINDOW (help_echo_window, w);
23286 help_echo_object = w->buffer;
23287 help_echo_pos = charpos;
23288 }
23289 }
23290 }
23291 if (NILP (pointer))
23292 pointer = Fplist_get (XCDR (object), QCpointer);
23293 }
23294
23295 if (STRINGP (string))
23296 {
23297 pos = make_number (charpos);
23298 /* If we're on a string with `help-echo' text property, arrange
23299 for the help to be displayed. This is done by setting the
23300 global variable help_echo_string to the help string. */
23301 if (NILP (help))
23302 {
23303 help = Fget_text_property (pos, Qhelp_echo, string);
23304 if (!NILP (help))
23305 {
23306 help_echo_string = help;
23307 XSETWINDOW (help_echo_window, w);
23308 help_echo_object = string;
23309 help_echo_pos = charpos;
23310 }
23311 }
23312
23313 if (NILP (pointer))
23314 pointer = Fget_text_property (pos, Qpointer, string);
23315
23316 /* Change the mouse pointer according to what is under X/Y. */
23317 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23318 {
23319 Lisp_Object map;
23320 map = Fget_text_property (pos, Qlocal_map, string);
23321 if (!KEYMAPP (map))
23322 map = Fget_text_property (pos, Qkeymap, string);
23323 if (!KEYMAPP (map))
23324 cursor = dpyinfo->vertical_scroll_bar_cursor;
23325 }
23326
23327 /* Change the mouse face according to what is under X/Y. */
23328 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23329 if (!NILP (mouse_face)
23330 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23331 && glyph)
23332 {
23333 Lisp_Object b, e;
23334
23335 struct glyph * tmp_glyph;
23336
23337 int gpos;
23338 int gseq_length;
23339 int total_pixel_width;
23340 EMACS_INT ignore;
23341
23342 int vpos, hpos;
23343
23344 b = Fprevious_single_property_change (make_number (charpos + 1),
23345 Qmouse_face, string, Qnil);
23346 if (NILP (b))
23347 b = make_number (0);
23348
23349 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23350 if (NILP (e))
23351 e = make_number (SCHARS (string));
23352
23353 /* Calculate the position(glyph position: GPOS) of GLYPH in
23354 displayed string. GPOS is different from CHARPOS.
23355
23356 CHARPOS is the position of glyph in internal string
23357 object. A mode line string format has structures which
23358 is converted to a flatten by emacs lisp interpreter.
23359 The internal string is an element of the structures.
23360 The displayed string is the flatten string. */
23361 gpos = 0;
23362 if (glyph > row_start_glyph)
23363 {
23364 tmp_glyph = glyph - 1;
23365 while (tmp_glyph >= row_start_glyph
23366 && tmp_glyph->charpos >= XINT (b)
23367 && EQ (tmp_glyph->object, glyph->object))
23368 {
23369 tmp_glyph--;
23370 gpos++;
23371 }
23372 }
23373
23374 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23375 displayed string holding GLYPH.
23376
23377 GSEQ_LENGTH is different from SCHARS (STRING).
23378 SCHARS (STRING) returns the length of the internal string. */
23379 for (tmp_glyph = glyph, gseq_length = gpos;
23380 tmp_glyph->charpos < XINT (e);
23381 tmp_glyph++, gseq_length++)
23382 {
23383 if (!EQ (tmp_glyph->object, glyph->object))
23384 break;
23385 }
23386
23387 total_pixel_width = 0;
23388 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23389 total_pixel_width += tmp_glyph->pixel_width;
23390
23391 /* Pre calculation of re-rendering position */
23392 vpos = (x - gpos);
23393 hpos = (area == ON_MODE_LINE
23394 ? (w->current_matrix)->nrows - 1
23395 : 0);
23396
23397 /* If the re-rendering position is included in the last
23398 re-rendering area, we should do nothing. */
23399 if ( EQ (window, dpyinfo->mouse_face_window)
23400 && dpyinfo->mouse_face_beg_col <= vpos
23401 && vpos < dpyinfo->mouse_face_end_col
23402 && dpyinfo->mouse_face_beg_row == hpos )
23403 return;
23404
23405 if (clear_mouse_face (dpyinfo))
23406 cursor = No_Cursor;
23407
23408 dpyinfo->mouse_face_beg_col = vpos;
23409 dpyinfo->mouse_face_beg_row = hpos;
23410
23411 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23412 dpyinfo->mouse_face_beg_y = 0;
23413
23414 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23415 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23416
23417 dpyinfo->mouse_face_end_x = 0;
23418 dpyinfo->mouse_face_end_y = 0;
23419
23420 dpyinfo->mouse_face_past_end = 0;
23421 dpyinfo->mouse_face_window = window;
23422
23423 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23424 charpos,
23425 0, 0, 0, &ignore,
23426 glyph->face_id, 1);
23427 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23428
23429 if (NILP (pointer))
23430 pointer = Qhand;
23431 }
23432 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23433 clear_mouse_face (dpyinfo);
23434 }
23435 define_frame_cursor1 (f, cursor, pointer);
23436 }
23437
23438
23439 /* EXPORT:
23440 Take proper action when the mouse has moved to position X, Y on
23441 frame F as regards highlighting characters that have mouse-face
23442 properties. Also de-highlighting chars where the mouse was before.
23443 X and Y can be negative or out of range. */
23444
23445 void
23446 note_mouse_highlight (f, x, y)
23447 struct frame *f;
23448 int x, y;
23449 {
23450 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23451 enum window_part part;
23452 Lisp_Object window;
23453 struct window *w;
23454 Cursor cursor = No_Cursor;
23455 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23456 struct buffer *b;
23457
23458 /* When a menu is active, don't highlight because this looks odd. */
23459 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
23460 if (popup_activated ())
23461 return;
23462 #endif
23463
23464 if (NILP (Vmouse_highlight)
23465 || !f->glyphs_initialized_p
23466 || f->pointer_invisible)
23467 return;
23468
23469 dpyinfo->mouse_face_mouse_x = x;
23470 dpyinfo->mouse_face_mouse_y = y;
23471 dpyinfo->mouse_face_mouse_frame = f;
23472
23473 if (dpyinfo->mouse_face_defer)
23474 return;
23475
23476 if (gc_in_progress)
23477 {
23478 dpyinfo->mouse_face_deferred_gc = 1;
23479 return;
23480 }
23481
23482 /* Which window is that in? */
23483 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23484
23485 /* If we were displaying active text in another window, clear that.
23486 Also clear if we move out of text area in same window. */
23487 if (! EQ (window, dpyinfo->mouse_face_window)
23488 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23489 && !NILP (dpyinfo->mouse_face_window)))
23490 clear_mouse_face (dpyinfo);
23491
23492 /* Not on a window -> return. */
23493 if (!WINDOWP (window))
23494 return;
23495
23496 /* Reset help_echo_string. It will get recomputed below. */
23497 help_echo_string = Qnil;
23498
23499 /* Convert to window-relative pixel coordinates. */
23500 w = XWINDOW (window);
23501 frame_to_window_pixel_xy (w, &x, &y);
23502
23503 /* Handle tool-bar window differently since it doesn't display a
23504 buffer. */
23505 if (EQ (window, f->tool_bar_window))
23506 {
23507 note_tool_bar_highlight (f, x, y);
23508 return;
23509 }
23510
23511 /* Mouse is on the mode, header line or margin? */
23512 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23513 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23514 {
23515 note_mode_line_or_margin_highlight (window, x, y, part);
23516 return;
23517 }
23518
23519 if (part == ON_VERTICAL_BORDER)
23520 {
23521 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23522 help_echo_string = build_string ("drag-mouse-1: resize");
23523 }
23524 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23525 || part == ON_SCROLL_BAR)
23526 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23527 else
23528 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23529
23530 /* Are we in a window whose display is up to date?
23531 And verify the buffer's text has not changed. */
23532 b = XBUFFER (w->buffer);
23533 if (part == ON_TEXT
23534 && EQ (w->window_end_valid, w->buffer)
23535 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23536 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23537 {
23538 int hpos, vpos, pos, i, dx, dy, area;
23539 struct glyph *glyph;
23540 Lisp_Object object;
23541 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23542 Lisp_Object *overlay_vec = NULL;
23543 int noverlays;
23544 struct buffer *obuf;
23545 int obegv, ozv, same_region;
23546
23547 /* Find the glyph under X/Y. */
23548 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23549
23550 /* Look for :pointer property on image. */
23551 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23552 {
23553 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23554 if (img != NULL && IMAGEP (img->spec))
23555 {
23556 Lisp_Object image_map, hotspot;
23557 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23558 !NILP (image_map))
23559 && (hotspot = find_hot_spot (image_map,
23560 glyph->slice.x + dx,
23561 glyph->slice.y + dy),
23562 CONSP (hotspot))
23563 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23564 {
23565 Lisp_Object area_id, plist;
23566
23567 area_id = XCAR (hotspot);
23568 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23569 If so, we could look for mouse-enter, mouse-leave
23570 properties in PLIST (and do something...). */
23571 hotspot = XCDR (hotspot);
23572 if (CONSP (hotspot)
23573 && (plist = XCAR (hotspot), CONSP (plist)))
23574 {
23575 pointer = Fplist_get (plist, Qpointer);
23576 if (NILP (pointer))
23577 pointer = Qhand;
23578 help_echo_string = Fplist_get (plist, Qhelp_echo);
23579 if (!NILP (help_echo_string))
23580 {
23581 help_echo_window = window;
23582 help_echo_object = glyph->object;
23583 help_echo_pos = glyph->charpos;
23584 }
23585 }
23586 }
23587 if (NILP (pointer))
23588 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23589 }
23590 }
23591
23592 /* Clear mouse face if X/Y not over text. */
23593 if (glyph == NULL
23594 || area != TEXT_AREA
23595 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23596 {
23597 if (clear_mouse_face (dpyinfo))
23598 cursor = No_Cursor;
23599 if (NILP (pointer))
23600 {
23601 if (area != TEXT_AREA)
23602 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23603 else
23604 pointer = Vvoid_text_area_pointer;
23605 }
23606 goto set_cursor;
23607 }
23608
23609 pos = glyph->charpos;
23610 object = glyph->object;
23611 if (!STRINGP (object) && !BUFFERP (object))
23612 goto set_cursor;
23613
23614 /* If we get an out-of-range value, return now; avoid an error. */
23615 if (BUFFERP (object) && pos > BUF_Z (b))
23616 goto set_cursor;
23617
23618 /* Make the window's buffer temporarily current for
23619 overlays_at and compute_char_face. */
23620 obuf = current_buffer;
23621 current_buffer = b;
23622 obegv = BEGV;
23623 ozv = ZV;
23624 BEGV = BEG;
23625 ZV = Z;
23626
23627 /* Is this char mouse-active or does it have help-echo? */
23628 position = make_number (pos);
23629
23630 if (BUFFERP (object))
23631 {
23632 /* Put all the overlays we want in a vector in overlay_vec. */
23633 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23634 /* Sort overlays into increasing priority order. */
23635 noverlays = sort_overlays (overlay_vec, noverlays, w);
23636 }
23637 else
23638 noverlays = 0;
23639
23640 same_region = (EQ (window, dpyinfo->mouse_face_window)
23641 && vpos >= dpyinfo->mouse_face_beg_row
23642 && vpos <= dpyinfo->mouse_face_end_row
23643 && (vpos > dpyinfo->mouse_face_beg_row
23644 || hpos >= dpyinfo->mouse_face_beg_col)
23645 && (vpos < dpyinfo->mouse_face_end_row
23646 || hpos < dpyinfo->mouse_face_end_col
23647 || dpyinfo->mouse_face_past_end));
23648
23649 if (same_region)
23650 cursor = No_Cursor;
23651
23652 /* Check mouse-face highlighting. */
23653 if (! same_region
23654 /* If there exists an overlay with mouse-face overlapping
23655 the one we are currently highlighting, we have to
23656 check if we enter the overlapping overlay, and then
23657 highlight only that. */
23658 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23659 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23660 {
23661 /* Find the highest priority overlay with a mouse-face. */
23662 overlay = Qnil;
23663 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23664 {
23665 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23666 if (!NILP (mouse_face))
23667 overlay = overlay_vec[i];
23668 }
23669
23670 /* If we're highlighting the same overlay as before, there's
23671 no need to do that again. */
23672 if (!NILP (overlay) && EQ (overlay, dpyinfo->mouse_face_overlay))
23673 goto check_help_echo;
23674 dpyinfo->mouse_face_overlay = overlay;
23675
23676 /* Clear the display of the old active region, if any. */
23677 if (clear_mouse_face (dpyinfo))
23678 cursor = No_Cursor;
23679
23680 /* If no overlay applies, get a text property. */
23681 if (NILP (overlay))
23682 mouse_face = Fget_text_property (position, Qmouse_face, object);
23683
23684 /* Next, compute the bounds of the mouse highlighting and
23685 display it. */
23686 if (!NILP (mouse_face) && STRINGP (object))
23687 {
23688 /* The mouse-highlighting comes from a display string
23689 with a mouse-face. */
23690 Lisp_Object b, e;
23691 EMACS_INT ignore;
23692
23693 b = Fprevious_single_property_change
23694 (make_number (pos + 1), Qmouse_face, object, Qnil);
23695 e = Fnext_single_property_change
23696 (position, Qmouse_face, object, Qnil);
23697 if (NILP (b))
23698 b = make_number (0);
23699 if (NILP (e))
23700 e = make_number (SCHARS (object) - 1);
23701
23702 fast_find_string_pos (w, XINT (b), object,
23703 &dpyinfo->mouse_face_beg_col,
23704 &dpyinfo->mouse_face_beg_row,
23705 &dpyinfo->mouse_face_beg_x,
23706 &dpyinfo->mouse_face_beg_y, 0);
23707 fast_find_string_pos (w, XINT (e), object,
23708 &dpyinfo->mouse_face_end_col,
23709 &dpyinfo->mouse_face_end_row,
23710 &dpyinfo->mouse_face_end_x,
23711 &dpyinfo->mouse_face_end_y, 1);
23712 dpyinfo->mouse_face_past_end = 0;
23713 dpyinfo->mouse_face_window = window;
23714 dpyinfo->mouse_face_face_id
23715 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23716 glyph->face_id, 1);
23717 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23718 cursor = No_Cursor;
23719 }
23720 else
23721 {
23722 /* The mouse-highlighting, if any, comes from an overlay
23723 or text property in the buffer. */
23724 Lisp_Object buffer, display_string;
23725
23726 if (STRINGP (object))
23727 {
23728 /* If we are on a display string with no mouse-face,
23729 check if the text under it has one. */
23730 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23731 int start = MATRIX_ROW_START_CHARPOS (r);
23732 pos = string_buffer_position (w, object, start);
23733 if (pos > 0)
23734 {
23735 mouse_face = get_char_property_and_overlay
23736 (make_number (pos), Qmouse_face, w->buffer, &overlay);
23737 buffer = w->buffer;
23738 display_string = object;
23739 }
23740 }
23741 else
23742 {
23743 buffer = object;
23744 display_string = Qnil;
23745 }
23746
23747 if (!NILP (mouse_face))
23748 {
23749 Lisp_Object before, after;
23750 Lisp_Object before_string, after_string;
23751
23752 if (NILP (overlay))
23753 {
23754 /* Handle the text property case. */
23755 before = Fprevious_single_property_change
23756 (make_number (pos + 1), Qmouse_face, buffer,
23757 Fmarker_position (w->start));
23758 after = Fnext_single_property_change
23759 (make_number (pos), Qmouse_face, buffer,
23760 make_number (BUF_Z (XBUFFER (buffer))
23761 - XFASTINT (w->window_end_pos)));
23762 before_string = after_string = Qnil;
23763 }
23764 else
23765 {
23766 /* Handle the overlay case. */
23767 before = Foverlay_start (overlay);
23768 after = Foverlay_end (overlay);
23769 before_string = Foverlay_get (overlay, Qbefore_string);
23770 after_string = Foverlay_get (overlay, Qafter_string);
23771
23772 if (!STRINGP (before_string)) before_string = Qnil;
23773 if (!STRINGP (after_string)) after_string = Qnil;
23774 }
23775
23776 mouse_face_from_buffer_pos (window, dpyinfo, pos,
23777 XFASTINT (before),
23778 XFASTINT (after),
23779 before_string, after_string,
23780 display_string);
23781 cursor = No_Cursor;
23782 }
23783 }
23784 }
23785
23786 check_help_echo:
23787
23788 /* Look for a `help-echo' property. */
23789 if (NILP (help_echo_string)) {
23790 Lisp_Object help, overlay;
23791
23792 /* Check overlays first. */
23793 help = overlay = Qnil;
23794 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23795 {
23796 overlay = overlay_vec[i];
23797 help = Foverlay_get (overlay, Qhelp_echo);
23798 }
23799
23800 if (!NILP (help))
23801 {
23802 help_echo_string = help;
23803 help_echo_window = window;
23804 help_echo_object = overlay;
23805 help_echo_pos = pos;
23806 }
23807 else
23808 {
23809 Lisp_Object object = glyph->object;
23810 int charpos = glyph->charpos;
23811
23812 /* Try text properties. */
23813 if (STRINGP (object)
23814 && charpos >= 0
23815 && charpos < SCHARS (object))
23816 {
23817 help = Fget_text_property (make_number (charpos),
23818 Qhelp_echo, object);
23819 if (NILP (help))
23820 {
23821 /* If the string itself doesn't specify a help-echo,
23822 see if the buffer text ``under'' it does. */
23823 struct glyph_row *r
23824 = MATRIX_ROW (w->current_matrix, vpos);
23825 int start = MATRIX_ROW_START_CHARPOS (r);
23826 int pos = string_buffer_position (w, object, start);
23827 if (pos > 0)
23828 {
23829 help = Fget_char_property (make_number (pos),
23830 Qhelp_echo, w->buffer);
23831 if (!NILP (help))
23832 {
23833 charpos = pos;
23834 object = w->buffer;
23835 }
23836 }
23837 }
23838 }
23839 else if (BUFFERP (object)
23840 && charpos >= BEGV
23841 && charpos < ZV)
23842 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23843 object);
23844
23845 if (!NILP (help))
23846 {
23847 help_echo_string = help;
23848 help_echo_window = window;
23849 help_echo_object = object;
23850 help_echo_pos = charpos;
23851 }
23852 }
23853 }
23854
23855 /* Look for a `pointer' property. */
23856 if (NILP (pointer))
23857 {
23858 /* Check overlays first. */
23859 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23860 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23861
23862 if (NILP (pointer))
23863 {
23864 Lisp_Object object = glyph->object;
23865 int charpos = glyph->charpos;
23866
23867 /* Try text properties. */
23868 if (STRINGP (object)
23869 && charpos >= 0
23870 && charpos < SCHARS (object))
23871 {
23872 pointer = Fget_text_property (make_number (charpos),
23873 Qpointer, object);
23874 if (NILP (pointer))
23875 {
23876 /* If the string itself doesn't specify a pointer,
23877 see if the buffer text ``under'' it does. */
23878 struct glyph_row *r
23879 = MATRIX_ROW (w->current_matrix, vpos);
23880 int start = MATRIX_ROW_START_CHARPOS (r);
23881 int pos = string_buffer_position (w, object, start);
23882 if (pos > 0)
23883 pointer = Fget_char_property (make_number (pos),
23884 Qpointer, w->buffer);
23885 }
23886 }
23887 else if (BUFFERP (object)
23888 && charpos >= BEGV
23889 && charpos < ZV)
23890 pointer = Fget_text_property (make_number (charpos),
23891 Qpointer, object);
23892 }
23893 }
23894
23895 BEGV = obegv;
23896 ZV = ozv;
23897 current_buffer = obuf;
23898 }
23899
23900 set_cursor:
23901
23902 define_frame_cursor1 (f, cursor, pointer);
23903 }
23904
23905
23906 /* EXPORT for RIF:
23907 Clear any mouse-face on window W. This function is part of the
23908 redisplay interface, and is called from try_window_id and similar
23909 functions to ensure the mouse-highlight is off. */
23910
23911 void
23912 x_clear_window_mouse_face (w)
23913 struct window *w;
23914 {
23915 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23916 Lisp_Object window;
23917
23918 BLOCK_INPUT;
23919 XSETWINDOW (window, w);
23920 if (EQ (window, dpyinfo->mouse_face_window))
23921 clear_mouse_face (dpyinfo);
23922 UNBLOCK_INPUT;
23923 }
23924
23925
23926 /* EXPORT:
23927 Just discard the mouse face information for frame F, if any.
23928 This is used when the size of F is changed. */
23929
23930 void
23931 cancel_mouse_face (f)
23932 struct frame *f;
23933 {
23934 Lisp_Object window;
23935 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23936
23937 window = dpyinfo->mouse_face_window;
23938 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23939 {
23940 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23941 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23942 dpyinfo->mouse_face_window = Qnil;
23943 }
23944 }
23945
23946
23947 #endif /* HAVE_WINDOW_SYSTEM */
23948
23949 \f
23950 /***********************************************************************
23951 Exposure Events
23952 ***********************************************************************/
23953
23954 #ifdef HAVE_WINDOW_SYSTEM
23955
23956 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23957 which intersects rectangle R. R is in window-relative coordinates. */
23958
23959 static void
23960 expose_area (w, row, r, area)
23961 struct window *w;
23962 struct glyph_row *row;
23963 XRectangle *r;
23964 enum glyph_row_area area;
23965 {
23966 struct glyph *first = row->glyphs[area];
23967 struct glyph *end = row->glyphs[area] + row->used[area];
23968 struct glyph *last;
23969 int first_x, start_x, x;
23970
23971 if (area == TEXT_AREA && row->fill_line_p)
23972 /* If row extends face to end of line write the whole line. */
23973 draw_glyphs (w, 0, row, area,
23974 0, row->used[area],
23975 DRAW_NORMAL_TEXT, 0);
23976 else
23977 {
23978 /* Set START_X to the window-relative start position for drawing glyphs of
23979 AREA. The first glyph of the text area can be partially visible.
23980 The first glyphs of other areas cannot. */
23981 start_x = window_box_left_offset (w, area);
23982 x = start_x;
23983 if (area == TEXT_AREA)
23984 x += row->x;
23985
23986 /* Find the first glyph that must be redrawn. */
23987 while (first < end
23988 && x + first->pixel_width < r->x)
23989 {
23990 x += first->pixel_width;
23991 ++first;
23992 }
23993
23994 /* Find the last one. */
23995 last = first;
23996 first_x = x;
23997 while (last < end
23998 && x < r->x + r->width)
23999 {
24000 x += last->pixel_width;
24001 ++last;
24002 }
24003
24004 /* Repaint. */
24005 if (last > first)
24006 draw_glyphs (w, first_x - start_x, row, area,
24007 first - row->glyphs[area], last - row->glyphs[area],
24008 DRAW_NORMAL_TEXT, 0);
24009 }
24010 }
24011
24012
24013 /* Redraw the parts of the glyph row ROW on window W intersecting
24014 rectangle R. R is in window-relative coordinates. Value is
24015 non-zero if mouse-face was overwritten. */
24016
24017 static int
24018 expose_line (w, row, r)
24019 struct window *w;
24020 struct glyph_row *row;
24021 XRectangle *r;
24022 {
24023 xassert (row->enabled_p);
24024
24025 if (row->mode_line_p || w->pseudo_window_p)
24026 draw_glyphs (w, 0, row, TEXT_AREA,
24027 0, row->used[TEXT_AREA],
24028 DRAW_NORMAL_TEXT, 0);
24029 else
24030 {
24031 if (row->used[LEFT_MARGIN_AREA])
24032 expose_area (w, row, r, LEFT_MARGIN_AREA);
24033 if (row->used[TEXT_AREA])
24034 expose_area (w, row, r, TEXT_AREA);
24035 if (row->used[RIGHT_MARGIN_AREA])
24036 expose_area (w, row, r, RIGHT_MARGIN_AREA);
24037 draw_row_fringe_bitmaps (w, row);
24038 }
24039
24040 return row->mouse_face_p;
24041 }
24042
24043
24044 /* Redraw those parts of glyphs rows during expose event handling that
24045 overlap other rows. Redrawing of an exposed line writes over parts
24046 of lines overlapping that exposed line; this function fixes that.
24047
24048 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
24049 row in W's current matrix that is exposed and overlaps other rows.
24050 LAST_OVERLAPPING_ROW is the last such row. */
24051
24052 static void
24053 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
24054 struct window *w;
24055 struct glyph_row *first_overlapping_row;
24056 struct glyph_row *last_overlapping_row;
24057 XRectangle *r;
24058 {
24059 struct glyph_row *row;
24060
24061 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
24062 if (row->overlapping_p)
24063 {
24064 xassert (row->enabled_p && !row->mode_line_p);
24065
24066 row->clip = r;
24067 if (row->used[LEFT_MARGIN_AREA])
24068 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
24069
24070 if (row->used[TEXT_AREA])
24071 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
24072
24073 if (row->used[RIGHT_MARGIN_AREA])
24074 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
24075 row->clip = NULL;
24076 }
24077 }
24078
24079
24080 /* Return non-zero if W's cursor intersects rectangle R. */
24081
24082 static int
24083 phys_cursor_in_rect_p (w, r)
24084 struct window *w;
24085 XRectangle *r;
24086 {
24087 XRectangle cr, result;
24088 struct glyph *cursor_glyph;
24089 struct glyph_row *row;
24090
24091 if (w->phys_cursor.vpos >= 0
24092 && w->phys_cursor.vpos < w->current_matrix->nrows
24093 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
24094 row->enabled_p)
24095 && row->cursor_in_fringe_p)
24096 {
24097 /* Cursor is in the fringe. */
24098 cr.x = window_box_right_offset (w,
24099 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
24100 ? RIGHT_MARGIN_AREA
24101 : TEXT_AREA));
24102 cr.y = row->y;
24103 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
24104 cr.height = row->height;
24105 return x_intersect_rectangles (&cr, r, &result);
24106 }
24107
24108 cursor_glyph = get_phys_cursor_glyph (w);
24109 if (cursor_glyph)
24110 {
24111 /* r is relative to W's box, but w->phys_cursor.x is relative
24112 to left edge of W's TEXT area. Adjust it. */
24113 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
24114 cr.y = w->phys_cursor.y;
24115 cr.width = cursor_glyph->pixel_width;
24116 cr.height = w->phys_cursor_height;
24117 /* ++KFS: W32 version used W32-specific IntersectRect here, but
24118 I assume the effect is the same -- and this is portable. */
24119 return x_intersect_rectangles (&cr, r, &result);
24120 }
24121 /* If we don't understand the format, pretend we're not in the hot-spot. */
24122 return 0;
24123 }
24124
24125
24126 /* EXPORT:
24127 Draw a vertical window border to the right of window W if W doesn't
24128 have vertical scroll bars. */
24129
24130 void
24131 x_draw_vertical_border (w)
24132 struct window *w;
24133 {
24134 struct frame *f = XFRAME (WINDOW_FRAME (w));
24135
24136 /* We could do better, if we knew what type of scroll-bar the adjacent
24137 windows (on either side) have... But we don't :-(
24138 However, I think this works ok. ++KFS 2003-04-25 */
24139
24140 /* Redraw borders between horizontally adjacent windows. Don't
24141 do it for frames with vertical scroll bars because either the
24142 right scroll bar of a window, or the left scroll bar of its
24143 neighbor will suffice as a border. */
24144 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
24145 return;
24146
24147 if (!WINDOW_RIGHTMOST_P (w)
24148 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
24149 {
24150 int x0, x1, y0, y1;
24151
24152 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24153 y1 -= 1;
24154
24155 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24156 x1 -= 1;
24157
24158 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
24159 }
24160 else if (!WINDOW_LEFTMOST_P (w)
24161 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
24162 {
24163 int x0, x1, y0, y1;
24164
24165 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
24166 y1 -= 1;
24167
24168 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
24169 x0 -= 1;
24170
24171 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
24172 }
24173 }
24174
24175
24176 /* Redraw the part of window W intersection rectangle FR. Pixel
24177 coordinates in FR are frame-relative. Call this function with
24178 input blocked. Value is non-zero if the exposure overwrites
24179 mouse-face. */
24180
24181 static int
24182 expose_window (w, fr)
24183 struct window *w;
24184 XRectangle *fr;
24185 {
24186 struct frame *f = XFRAME (w->frame);
24187 XRectangle wr, r;
24188 int mouse_face_overwritten_p = 0;
24189
24190 /* If window is not yet fully initialized, do nothing. This can
24191 happen when toolkit scroll bars are used and a window is split.
24192 Reconfiguring the scroll bar will generate an expose for a newly
24193 created window. */
24194 if (w->current_matrix == NULL)
24195 return 0;
24196
24197 /* When we're currently updating the window, display and current
24198 matrix usually don't agree. Arrange for a thorough display
24199 later. */
24200 if (w == updated_window)
24201 {
24202 SET_FRAME_GARBAGED (f);
24203 return 0;
24204 }
24205
24206 /* Frame-relative pixel rectangle of W. */
24207 wr.x = WINDOW_LEFT_EDGE_X (w);
24208 wr.y = WINDOW_TOP_EDGE_Y (w);
24209 wr.width = WINDOW_TOTAL_WIDTH (w);
24210 wr.height = WINDOW_TOTAL_HEIGHT (w);
24211
24212 if (x_intersect_rectangles (fr, &wr, &r))
24213 {
24214 int yb = window_text_bottom_y (w);
24215 struct glyph_row *row;
24216 int cursor_cleared_p;
24217 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24218
24219 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24220 r.x, r.y, r.width, r.height));
24221
24222 /* Convert to window coordinates. */
24223 r.x -= WINDOW_LEFT_EDGE_X (w);
24224 r.y -= WINDOW_TOP_EDGE_Y (w);
24225
24226 /* Turn off the cursor. */
24227 if (!w->pseudo_window_p
24228 && phys_cursor_in_rect_p (w, &r))
24229 {
24230 x_clear_cursor (w);
24231 cursor_cleared_p = 1;
24232 }
24233 else
24234 cursor_cleared_p = 0;
24235
24236 /* Update lines intersecting rectangle R. */
24237 first_overlapping_row = last_overlapping_row = NULL;
24238 for (row = w->current_matrix->rows;
24239 row->enabled_p;
24240 ++row)
24241 {
24242 int y0 = row->y;
24243 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24244
24245 if ((y0 >= r.y && y0 < r.y + r.height)
24246 || (y1 > r.y && y1 < r.y + r.height)
24247 || (r.y >= y0 && r.y < y1)
24248 || (r.y + r.height > y0 && r.y + r.height < y1))
24249 {
24250 /* A header line may be overlapping, but there is no need
24251 to fix overlapping areas for them. KFS 2005-02-12 */
24252 if (row->overlapping_p && !row->mode_line_p)
24253 {
24254 if (first_overlapping_row == NULL)
24255 first_overlapping_row = row;
24256 last_overlapping_row = row;
24257 }
24258
24259 row->clip = fr;
24260 if (expose_line (w, row, &r))
24261 mouse_face_overwritten_p = 1;
24262 row->clip = NULL;
24263 }
24264 else if (row->overlapping_p)
24265 {
24266 /* We must redraw a row overlapping the exposed area. */
24267 if (y0 < r.y
24268 ? y0 + row->phys_height > r.y
24269 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24270 {
24271 if (first_overlapping_row == NULL)
24272 first_overlapping_row = row;
24273 last_overlapping_row = row;
24274 }
24275 }
24276
24277 if (y1 >= yb)
24278 break;
24279 }
24280
24281 /* Display the mode line if there is one. */
24282 if (WINDOW_WANTS_MODELINE_P (w)
24283 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24284 row->enabled_p)
24285 && row->y < r.y + r.height)
24286 {
24287 if (expose_line (w, row, &r))
24288 mouse_face_overwritten_p = 1;
24289 }
24290
24291 if (!w->pseudo_window_p)
24292 {
24293 /* Fix the display of overlapping rows. */
24294 if (first_overlapping_row)
24295 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24296 fr);
24297
24298 /* Draw border between windows. */
24299 x_draw_vertical_border (w);
24300
24301 /* Turn the cursor on again. */
24302 if (cursor_cleared_p)
24303 update_window_cursor (w, 1);
24304 }
24305 }
24306
24307 return mouse_face_overwritten_p;
24308 }
24309
24310
24311
24312 /* Redraw (parts) of all windows in the window tree rooted at W that
24313 intersect R. R contains frame pixel coordinates. Value is
24314 non-zero if the exposure overwrites mouse-face. */
24315
24316 static int
24317 expose_window_tree (w, r)
24318 struct window *w;
24319 XRectangle *r;
24320 {
24321 struct frame *f = XFRAME (w->frame);
24322 int mouse_face_overwritten_p = 0;
24323
24324 while (w && !FRAME_GARBAGED_P (f))
24325 {
24326 if (!NILP (w->hchild))
24327 mouse_face_overwritten_p
24328 |= expose_window_tree (XWINDOW (w->hchild), r);
24329 else if (!NILP (w->vchild))
24330 mouse_face_overwritten_p
24331 |= expose_window_tree (XWINDOW (w->vchild), r);
24332 else
24333 mouse_face_overwritten_p |= expose_window (w, r);
24334
24335 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24336 }
24337
24338 return mouse_face_overwritten_p;
24339 }
24340
24341
24342 /* EXPORT:
24343 Redisplay an exposed area of frame F. X and Y are the upper-left
24344 corner of the exposed rectangle. W and H are width and height of
24345 the exposed area. All are pixel values. W or H zero means redraw
24346 the entire frame. */
24347
24348 void
24349 expose_frame (f, x, y, w, h)
24350 struct frame *f;
24351 int x, y, w, h;
24352 {
24353 XRectangle r;
24354 int mouse_face_overwritten_p = 0;
24355
24356 TRACE ((stderr, "expose_frame "));
24357
24358 /* No need to redraw if frame will be redrawn soon. */
24359 if (FRAME_GARBAGED_P (f))
24360 {
24361 TRACE ((stderr, " garbaged\n"));
24362 return;
24363 }
24364
24365 /* If basic faces haven't been realized yet, there is no point in
24366 trying to redraw anything. This can happen when we get an expose
24367 event while Emacs is starting, e.g. by moving another window. */
24368 if (FRAME_FACE_CACHE (f) == NULL
24369 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24370 {
24371 TRACE ((stderr, " no faces\n"));
24372 return;
24373 }
24374
24375 if (w == 0 || h == 0)
24376 {
24377 r.x = r.y = 0;
24378 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24379 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24380 }
24381 else
24382 {
24383 r.x = x;
24384 r.y = y;
24385 r.width = w;
24386 r.height = h;
24387 }
24388
24389 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24390 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24391
24392 if (WINDOWP (f->tool_bar_window))
24393 mouse_face_overwritten_p
24394 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24395
24396 #ifdef HAVE_X_WINDOWS
24397 #ifndef MSDOS
24398 #ifndef USE_X_TOOLKIT
24399 if (WINDOWP (f->menu_bar_window))
24400 mouse_face_overwritten_p
24401 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24402 #endif /* not USE_X_TOOLKIT */
24403 #endif
24404 #endif
24405
24406 /* Some window managers support a focus-follows-mouse style with
24407 delayed raising of frames. Imagine a partially obscured frame,
24408 and moving the mouse into partially obscured mouse-face on that
24409 frame. The visible part of the mouse-face will be highlighted,
24410 then the WM raises the obscured frame. With at least one WM, KDE
24411 2.1, Emacs is not getting any event for the raising of the frame
24412 (even tried with SubstructureRedirectMask), only Expose events.
24413 These expose events will draw text normally, i.e. not
24414 highlighted. Which means we must redo the highlight here.
24415 Subsume it under ``we love X''. --gerd 2001-08-15 */
24416 /* Included in Windows version because Windows most likely does not
24417 do the right thing if any third party tool offers
24418 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24419 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24420 {
24421 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24422 if (f == dpyinfo->mouse_face_mouse_frame)
24423 {
24424 int x = dpyinfo->mouse_face_mouse_x;
24425 int y = dpyinfo->mouse_face_mouse_y;
24426 clear_mouse_face (dpyinfo);
24427 note_mouse_highlight (f, x, y);
24428 }
24429 }
24430 }
24431
24432
24433 /* EXPORT:
24434 Determine the intersection of two rectangles R1 and R2. Return
24435 the intersection in *RESULT. Value is non-zero if RESULT is not
24436 empty. */
24437
24438 int
24439 x_intersect_rectangles (r1, r2, result)
24440 XRectangle *r1, *r2, *result;
24441 {
24442 XRectangle *left, *right;
24443 XRectangle *upper, *lower;
24444 int intersection_p = 0;
24445
24446 /* Rearrange so that R1 is the left-most rectangle. */
24447 if (r1->x < r2->x)
24448 left = r1, right = r2;
24449 else
24450 left = r2, right = r1;
24451
24452 /* X0 of the intersection is right.x0, if this is inside R1,
24453 otherwise there is no intersection. */
24454 if (right->x <= left->x + left->width)
24455 {
24456 result->x = right->x;
24457
24458 /* The right end of the intersection is the minimum of the
24459 the right ends of left and right. */
24460 result->width = (min (left->x + left->width, right->x + right->width)
24461 - result->x);
24462
24463 /* Same game for Y. */
24464 if (r1->y < r2->y)
24465 upper = r1, lower = r2;
24466 else
24467 upper = r2, lower = r1;
24468
24469 /* The upper end of the intersection is lower.y0, if this is inside
24470 of upper. Otherwise, there is no intersection. */
24471 if (lower->y <= upper->y + upper->height)
24472 {
24473 result->y = lower->y;
24474
24475 /* The lower end of the intersection is the minimum of the lower
24476 ends of upper and lower. */
24477 result->height = (min (lower->y + lower->height,
24478 upper->y + upper->height)
24479 - result->y);
24480 intersection_p = 1;
24481 }
24482 }
24483
24484 return intersection_p;
24485 }
24486
24487 #endif /* HAVE_WINDOW_SYSTEM */
24488
24489 \f
24490 /***********************************************************************
24491 Initialization
24492 ***********************************************************************/
24493
24494 void
24495 syms_of_xdisp ()
24496 {
24497 Vwith_echo_area_save_vector = Qnil;
24498 staticpro (&Vwith_echo_area_save_vector);
24499
24500 Vmessage_stack = Qnil;
24501 staticpro (&Vmessage_stack);
24502
24503 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
24504 staticpro (&Qinhibit_redisplay);
24505
24506 message_dolog_marker1 = Fmake_marker ();
24507 staticpro (&message_dolog_marker1);
24508 message_dolog_marker2 = Fmake_marker ();
24509 staticpro (&message_dolog_marker2);
24510 message_dolog_marker3 = Fmake_marker ();
24511 staticpro (&message_dolog_marker3);
24512
24513 #if GLYPH_DEBUG
24514 defsubr (&Sdump_frame_glyph_matrix);
24515 defsubr (&Sdump_glyph_matrix);
24516 defsubr (&Sdump_glyph_row);
24517 defsubr (&Sdump_tool_bar_row);
24518 defsubr (&Strace_redisplay);
24519 defsubr (&Strace_to_stderr);
24520 #endif
24521 #ifdef HAVE_WINDOW_SYSTEM
24522 defsubr (&Stool_bar_lines_needed);
24523 defsubr (&Slookup_image_map);
24524 #endif
24525 defsubr (&Sformat_mode_line);
24526 defsubr (&Sinvisible_p);
24527
24528 staticpro (&Qmenu_bar_update_hook);
24529 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
24530
24531 staticpro (&Qoverriding_terminal_local_map);
24532 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
24533
24534 staticpro (&Qoverriding_local_map);
24535 Qoverriding_local_map = intern_c_string ("overriding-local-map");
24536
24537 staticpro (&Qwindow_scroll_functions);
24538 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
24539
24540 staticpro (&Qwindow_text_change_functions);
24541 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
24542
24543 staticpro (&Qredisplay_end_trigger_functions);
24544 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
24545
24546 staticpro (&Qinhibit_point_motion_hooks);
24547 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
24548
24549 Qeval = intern_c_string ("eval");
24550 staticpro (&Qeval);
24551
24552 QCdata = intern_c_string (":data");
24553 staticpro (&QCdata);
24554 Qdisplay = intern_c_string ("display");
24555 staticpro (&Qdisplay);
24556 Qspace_width = intern_c_string ("space-width");
24557 staticpro (&Qspace_width);
24558 Qraise = intern_c_string ("raise");
24559 staticpro (&Qraise);
24560 Qslice = intern_c_string ("slice");
24561 staticpro (&Qslice);
24562 Qspace = intern_c_string ("space");
24563 staticpro (&Qspace);
24564 Qmargin = intern_c_string ("margin");
24565 staticpro (&Qmargin);
24566 Qpointer = intern_c_string ("pointer");
24567 staticpro (&Qpointer);
24568 Qleft_margin = intern_c_string ("left-margin");
24569 staticpro (&Qleft_margin);
24570 Qright_margin = intern_c_string ("right-margin");
24571 staticpro (&Qright_margin);
24572 Qcenter = intern_c_string ("center");
24573 staticpro (&Qcenter);
24574 Qline_height = intern_c_string ("line-height");
24575 staticpro (&Qline_height);
24576 QCalign_to = intern_c_string (":align-to");
24577 staticpro (&QCalign_to);
24578 QCrelative_width = intern_c_string (":relative-width");
24579 staticpro (&QCrelative_width);
24580 QCrelative_height = intern_c_string (":relative-height");
24581 staticpro (&QCrelative_height);
24582 QCeval = intern_c_string (":eval");
24583 staticpro (&QCeval);
24584 QCpropertize = intern_c_string (":propertize");
24585 staticpro (&QCpropertize);
24586 QCfile = intern_c_string (":file");
24587 staticpro (&QCfile);
24588 Qfontified = intern_c_string ("fontified");
24589 staticpro (&Qfontified);
24590 Qfontification_functions = intern_c_string ("fontification-functions");
24591 staticpro (&Qfontification_functions);
24592 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
24593 staticpro (&Qtrailing_whitespace);
24594 Qescape_glyph = intern_c_string ("escape-glyph");
24595 staticpro (&Qescape_glyph);
24596 Qnobreak_space = intern_c_string ("nobreak-space");
24597 staticpro (&Qnobreak_space);
24598 Qimage = intern_c_string ("image");
24599 staticpro (&Qimage);
24600 QCmap = intern_c_string (":map");
24601 staticpro (&QCmap);
24602 QCpointer = intern_c_string (":pointer");
24603 staticpro (&QCpointer);
24604 Qrect = intern_c_string ("rect");
24605 staticpro (&Qrect);
24606 Qcircle = intern_c_string ("circle");
24607 staticpro (&Qcircle);
24608 Qpoly = intern_c_string ("poly");
24609 staticpro (&Qpoly);
24610 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
24611 staticpro (&Qmessage_truncate_lines);
24612 Qgrow_only = intern_c_string ("grow-only");
24613 staticpro (&Qgrow_only);
24614 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
24615 staticpro (&Qinhibit_menubar_update);
24616 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
24617 staticpro (&Qinhibit_eval_during_redisplay);
24618 Qposition = intern_c_string ("position");
24619 staticpro (&Qposition);
24620 Qbuffer_position = intern_c_string ("buffer-position");
24621 staticpro (&Qbuffer_position);
24622 Qobject = intern_c_string ("object");
24623 staticpro (&Qobject);
24624 Qbar = intern_c_string ("bar");
24625 staticpro (&Qbar);
24626 Qhbar = intern_c_string ("hbar");
24627 staticpro (&Qhbar);
24628 Qbox = intern_c_string ("box");
24629 staticpro (&Qbox);
24630 Qhollow = intern_c_string ("hollow");
24631 staticpro (&Qhollow);
24632 Qhand = intern_c_string ("hand");
24633 staticpro (&Qhand);
24634 Qarrow = intern_c_string ("arrow");
24635 staticpro (&Qarrow);
24636 Qtext = intern_c_string ("text");
24637 staticpro (&Qtext);
24638 Qrisky_local_variable = intern_c_string ("risky-local-variable");
24639 staticpro (&Qrisky_local_variable);
24640 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
24641 staticpro (&Qinhibit_free_realized_faces);
24642
24643 list_of_error = Fcons (Fcons (intern_c_string ("error"),
24644 Fcons (intern_c_string ("void-variable"), Qnil)),
24645 Qnil);
24646 staticpro (&list_of_error);
24647
24648 Qlast_arrow_position = intern_c_string ("last-arrow-position");
24649 staticpro (&Qlast_arrow_position);
24650 Qlast_arrow_string = intern_c_string ("last-arrow-string");
24651 staticpro (&Qlast_arrow_string);
24652
24653 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
24654 staticpro (&Qoverlay_arrow_string);
24655 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
24656 staticpro (&Qoverlay_arrow_bitmap);
24657
24658 echo_buffer[0] = echo_buffer[1] = Qnil;
24659 staticpro (&echo_buffer[0]);
24660 staticpro (&echo_buffer[1]);
24661
24662 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24663 staticpro (&echo_area_buffer[0]);
24664 staticpro (&echo_area_buffer[1]);
24665
24666 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
24667 staticpro (&Vmessages_buffer_name);
24668
24669 mode_line_proptrans_alist = Qnil;
24670 staticpro (&mode_line_proptrans_alist);
24671 mode_line_string_list = Qnil;
24672 staticpro (&mode_line_string_list);
24673 mode_line_string_face = Qnil;
24674 staticpro (&mode_line_string_face);
24675 mode_line_string_face_prop = Qnil;
24676 staticpro (&mode_line_string_face_prop);
24677 Vmode_line_unwind_vector = Qnil;
24678 staticpro (&Vmode_line_unwind_vector);
24679
24680 help_echo_string = Qnil;
24681 staticpro (&help_echo_string);
24682 help_echo_object = Qnil;
24683 staticpro (&help_echo_object);
24684 help_echo_window = Qnil;
24685 staticpro (&help_echo_window);
24686 previous_help_echo_string = Qnil;
24687 staticpro (&previous_help_echo_string);
24688 help_echo_pos = -1;
24689
24690 #ifdef HAVE_WINDOW_SYSTEM
24691 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24692 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24693 For example, if a block cursor is over a tab, it will be drawn as
24694 wide as that tab on the display. */);
24695 x_stretch_cursor_p = 0;
24696 #endif
24697
24698 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24699 doc: /* *Non-nil means highlight trailing whitespace.
24700 The face used for trailing whitespace is `trailing-whitespace'. */);
24701 Vshow_trailing_whitespace = Qnil;
24702
24703 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24704 doc: /* *Control highlighting of nobreak space and soft hyphen.
24705 A value of t means highlight the character itself (for nobreak space,
24706 use face `nobreak-space').
24707 A value of nil means no highlighting.
24708 Other values mean display the escape glyph followed by an ordinary
24709 space or ordinary hyphen. */);
24710 Vnobreak_char_display = Qt;
24711
24712 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24713 doc: /* *The pointer shape to show in void text areas.
24714 A value of nil means to show the text pointer. Other options are `arrow',
24715 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24716 Vvoid_text_area_pointer = Qarrow;
24717
24718 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24719 doc: /* Non-nil means don't actually do any redisplay.
24720 This is used for internal purposes. */);
24721 Vinhibit_redisplay = Qnil;
24722
24723 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24724 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24725 Vglobal_mode_string = Qnil;
24726
24727 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24728 doc: /* Marker for where to display an arrow on top of the buffer text.
24729 This must be the beginning of a line in order to work.
24730 See also `overlay-arrow-string'. */);
24731 Voverlay_arrow_position = Qnil;
24732
24733 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24734 doc: /* String to display as an arrow in non-window frames.
24735 See also `overlay-arrow-position'. */);
24736 Voverlay_arrow_string = make_pure_c_string ("=>");
24737
24738 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24739 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24740 The symbols on this list are examined during redisplay to determine
24741 where to display overlay arrows. */);
24742 Voverlay_arrow_variable_list
24743 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
24744
24745 DEFVAR_INT ("scroll-step", &scroll_step,
24746 doc: /* *The number of lines to try scrolling a window by when point moves out.
24747 If that fails to bring point back on frame, point is centered instead.
24748 If this is zero, point is always centered after it moves off frame.
24749 If you want scrolling to always be a line at a time, you should set
24750 `scroll-conservatively' to a large value rather than set this to 1. */);
24751
24752 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24753 doc: /* *Scroll up to this many lines, to bring point back on screen.
24754 If point moves off-screen, redisplay will scroll by up to
24755 `scroll-conservatively' lines in order to bring point just barely
24756 onto the screen again. If that cannot be done, then redisplay
24757 recenters point as usual.
24758
24759 A value of zero means always recenter point if it moves off screen. */);
24760 scroll_conservatively = 0;
24761
24762 DEFVAR_INT ("scroll-margin", &scroll_margin,
24763 doc: /* *Number of lines of margin at the top and bottom of a window.
24764 Recenter the window whenever point gets within this many lines
24765 of the top or bottom of the window. */);
24766 scroll_margin = 0;
24767
24768 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24769 doc: /* Pixels per inch value for non-window system displays.
24770 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24771 Vdisplay_pixels_per_inch = make_float (72.0);
24772
24773 #if GLYPH_DEBUG
24774 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24775 #endif
24776
24777 DEFVAR_LISP ("truncate-partial-width-windows",
24778 &Vtruncate_partial_width_windows,
24779 doc: /* Non-nil means truncate lines in windows narrower than the frame.
24780 For an integer value, truncate lines in each window narrower than the
24781 full frame width, provided the window width is less than that integer;
24782 otherwise, respect the value of `truncate-lines'.
24783
24784 For any other non-nil value, truncate lines in all windows that do
24785 not span the full frame width.
24786
24787 A value of nil means to respect the value of `truncate-lines'.
24788
24789 If `word-wrap' is enabled, you might want to reduce this. */);
24790 Vtruncate_partial_width_windows = make_number (50);
24791
24792 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24793 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24794 Any other value means to use the appropriate face, `mode-line',
24795 `header-line', or `menu' respectively. */);
24796 mode_line_inverse_video = 1;
24797
24798 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24799 doc: /* *Maximum buffer size for which line number should be displayed.
24800 If the buffer is bigger than this, the line number does not appear
24801 in the mode line. A value of nil means no limit. */);
24802 Vline_number_display_limit = Qnil;
24803
24804 DEFVAR_INT ("line-number-display-limit-width",
24805 &line_number_display_limit_width,
24806 doc: /* *Maximum line width (in characters) for line number display.
24807 If the average length of the lines near point is bigger than this, then the
24808 line number may be omitted from the mode line. */);
24809 line_number_display_limit_width = 200;
24810
24811 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24812 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24813 highlight_nonselected_windows = 0;
24814
24815 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24816 doc: /* Non-nil if more than one frame is visible on this display.
24817 Minibuffer-only frames don't count, but iconified frames do.
24818 This variable is not guaranteed to be accurate except while processing
24819 `frame-title-format' and `icon-title-format'. */);
24820
24821 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24822 doc: /* Template for displaying the title bar of visible frames.
24823 \(Assuming the window manager supports this feature.)
24824
24825 This variable has the same structure as `mode-line-format', except that
24826 the %c and %l constructs are ignored. It is used only on frames for
24827 which no explicit name has been set \(see `modify-frame-parameters'). */);
24828
24829 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24830 doc: /* Template for displaying the title bar of an iconified frame.
24831 \(Assuming the window manager supports this feature.)
24832 This variable has the same structure as `mode-line-format' (which see),
24833 and is used only on frames for which no explicit name has been set
24834 \(see `modify-frame-parameters'). */);
24835 Vicon_title_format
24836 = Vframe_title_format
24837 = pure_cons (intern_c_string ("multiple-frames"),
24838 pure_cons (make_pure_c_string ("%b"),
24839 pure_cons (pure_cons (empty_unibyte_string,
24840 pure_cons (intern_c_string ("invocation-name"),
24841 pure_cons (make_pure_c_string ("@"),
24842 pure_cons (intern_c_string ("system-name"),
24843 Qnil)))),
24844 Qnil)));
24845
24846 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24847 doc: /* Maximum number of lines to keep in the message log buffer.
24848 If nil, disable message logging. If t, log messages but don't truncate
24849 the buffer when it becomes large. */);
24850 Vmessage_log_max = make_number (100);
24851
24852 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24853 doc: /* Functions called before redisplay, if window sizes have changed.
24854 The value should be a list of functions that take one argument.
24855 Just before redisplay, for each frame, if any of its windows have changed
24856 size since the last redisplay, or have been split or deleted,
24857 all the functions in the list are called, with the frame as argument. */);
24858 Vwindow_size_change_functions = Qnil;
24859
24860 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24861 doc: /* List of functions to call before redisplaying a window with scrolling.
24862 Each function is called with two arguments, the window and its new
24863 display-start position. Note that these functions are also called by
24864 `set-window-buffer'. Also note that the value of `window-end' is not
24865 valid when these functions are called. */);
24866 Vwindow_scroll_functions = Qnil;
24867
24868 DEFVAR_LISP ("window-text-change-functions",
24869 &Vwindow_text_change_functions,
24870 doc: /* Functions to call in redisplay when text in the window might change. */);
24871 Vwindow_text_change_functions = Qnil;
24872
24873 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24874 doc: /* Functions called when redisplay of a window reaches the end trigger.
24875 Each function is called with two arguments, the window and the end trigger value.
24876 See `set-window-redisplay-end-trigger'. */);
24877 Vredisplay_end_trigger_functions = Qnil;
24878
24879 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24880 doc: /* *Non-nil means autoselect window with mouse pointer.
24881 If nil, do not autoselect windows.
24882 A positive number means delay autoselection by that many seconds: a
24883 window is autoselected only after the mouse has remained in that
24884 window for the duration of the delay.
24885 A negative number has a similar effect, but causes windows to be
24886 autoselected only after the mouse has stopped moving. \(Because of
24887 the way Emacs compares mouse events, you will occasionally wait twice
24888 that time before the window gets selected.\)
24889 Any other value means to autoselect window instantaneously when the
24890 mouse pointer enters it.
24891
24892 Autoselection selects the minibuffer only if it is active, and never
24893 unselects the minibuffer if it is active.
24894
24895 When customizing this variable make sure that the actual value of
24896 `focus-follows-mouse' matches the behavior of your window manager. */);
24897 Vmouse_autoselect_window = Qnil;
24898
24899 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24900 doc: /* *Non-nil means automatically resize tool-bars.
24901 This dynamically changes the tool-bar's height to the minimum height
24902 that is needed to make all tool-bar items visible.
24903 If value is `grow-only', the tool-bar's height is only increased
24904 automatically; to decrease the tool-bar height, use \\[recenter]. */);
24905 Vauto_resize_tool_bars = Qt;
24906
24907 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24908 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24909 auto_raise_tool_bar_buttons_p = 1;
24910
24911 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24912 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24913 make_cursor_line_fully_visible_p = 1;
24914
24915 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24916 doc: /* *Border below tool-bar in pixels.
24917 If an integer, use it as the height of the border.
24918 If it is one of `internal-border-width' or `border-width', use the
24919 value of the corresponding frame parameter.
24920 Otherwise, no border is added below the tool-bar. */);
24921 Vtool_bar_border = Qinternal_border_width;
24922
24923 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24924 doc: /* *Margin around tool-bar buttons in pixels.
24925 If an integer, use that for both horizontal and vertical margins.
24926 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24927 HORZ specifying the horizontal margin, and VERT specifying the
24928 vertical margin. */);
24929 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24930
24931 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24932 doc: /* *Relief thickness of tool-bar buttons. */);
24933 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24934
24935 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24936 doc: /* List of functions to call to fontify regions of text.
24937 Each function is called with one argument POS. Functions must
24938 fontify a region starting at POS in the current buffer, and give
24939 fontified regions the property `fontified'. */);
24940 Vfontification_functions = Qnil;
24941 Fmake_variable_buffer_local (Qfontification_functions);
24942
24943 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24944 &unibyte_display_via_language_environment,
24945 doc: /* *Non-nil means display unibyte text according to language environment.
24946 Specifically, this means that raw bytes in the range 160-255 decimal
24947 are displayed by converting them to the equivalent multibyte characters
24948 according to the current language environment. As a result, they are
24949 displayed according to the current fontset.
24950
24951 Note that this variable affects only how these bytes are displayed,
24952 but does not change the fact they are interpreted as raw bytes. */);
24953 unibyte_display_via_language_environment = 0;
24954
24955 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24956 doc: /* *Maximum height for resizing mini-windows.
24957 If a float, it specifies a fraction of the mini-window frame's height.
24958 If an integer, it specifies a number of lines. */);
24959 Vmax_mini_window_height = make_float (0.25);
24960
24961 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24962 doc: /* *How to resize mini-windows.
24963 A value of nil means don't automatically resize mini-windows.
24964 A value of t means resize them to fit the text displayed in them.
24965 A value of `grow-only', the default, means let mini-windows grow
24966 only, until their display becomes empty, at which point the windows
24967 go back to their normal size. */);
24968 Vresize_mini_windows = Qgrow_only;
24969
24970 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24971 doc: /* Alist specifying how to blink the cursor off.
24972 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24973 `cursor-type' frame-parameter or variable equals ON-STATE,
24974 comparing using `equal', Emacs uses OFF-STATE to specify
24975 how to blink it off. ON-STATE and OFF-STATE are values for
24976 the `cursor-type' frame parameter.
24977
24978 If a frame's ON-STATE has no entry in this list,
24979 the frame's other specifications determine how to blink the cursor off. */);
24980 Vblink_cursor_alist = Qnil;
24981
24982 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24983 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24984 automatic_hscrolling_p = 1;
24985 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
24986 staticpro (&Qauto_hscroll_mode);
24987
24988 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24989 doc: /* *How many columns away from the window edge point is allowed to get
24990 before automatic hscrolling will horizontally scroll the window. */);
24991 hscroll_margin = 5;
24992
24993 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24994 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24995 When point is less than `hscroll-margin' columns from the window
24996 edge, automatic hscrolling will scroll the window by the amount of columns
24997 determined by this variable. If its value is a positive integer, scroll that
24998 many columns. If it's a positive floating-point number, it specifies the
24999 fraction of the window's width to scroll. If it's nil or zero, point will be
25000 centered horizontally after the scroll. Any other value, including negative
25001 numbers, are treated as if the value were zero.
25002
25003 Automatic hscrolling always moves point outside the scroll margin, so if
25004 point was more than scroll step columns inside the margin, the window will
25005 scroll more than the value given by the scroll step.
25006
25007 Note that the lower bound for automatic hscrolling specified by `scroll-left'
25008 and `scroll-right' overrides this variable's effect. */);
25009 Vhscroll_step = make_number (0);
25010
25011 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
25012 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
25013 Bind this around calls to `message' to let it take effect. */);
25014 message_truncate_lines = 0;
25015
25016 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
25017 doc: /* Normal hook run to update the menu bar definitions.
25018 Redisplay runs this hook before it redisplays the menu bar.
25019 This is used to update submenus such as Buffers,
25020 whose contents depend on various data. */);
25021 Vmenu_bar_update_hook = Qnil;
25022
25023 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
25024 doc: /* Frame for which we are updating a menu.
25025 The enable predicate for a menu binding should check this variable. */);
25026 Vmenu_updating_frame = Qnil;
25027
25028 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
25029 doc: /* Non-nil means don't update menu bars. Internal use only. */);
25030 inhibit_menubar_update = 0;
25031
25032 DEFVAR_LISP ("wrap-prefix", &Vwrap_prefix,
25033 doc: /* Prefix prepended to all continuation lines at display time.
25034 The value may be a string, an image, or a stretch-glyph; it is
25035 interpreted in the same way as the value of a `display' text property.
25036
25037 This variable is overridden by any `wrap-prefix' text or overlay
25038 property.
25039
25040 To add a prefix to non-continuation lines, use `line-prefix'. */);
25041 Vwrap_prefix = Qnil;
25042 staticpro (&Qwrap_prefix);
25043 Qwrap_prefix = intern_c_string ("wrap-prefix");
25044 Fmake_variable_buffer_local (Qwrap_prefix);
25045
25046 DEFVAR_LISP ("line-prefix", &Vline_prefix,
25047 doc: /* Prefix prepended to all non-continuation lines at display time.
25048 The value may be a string, an image, or a stretch-glyph; it is
25049 interpreted in the same way as the value of a `display' text property.
25050
25051 This variable is overridden by any `line-prefix' text or overlay
25052 property.
25053
25054 To add a prefix to continuation lines, use `wrap-prefix'. */);
25055 Vline_prefix = Qnil;
25056 staticpro (&Qline_prefix);
25057 Qline_prefix = intern_c_string ("line-prefix");
25058 Fmake_variable_buffer_local (Qline_prefix);
25059
25060 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
25061 doc: /* Non-nil means don't eval Lisp during redisplay. */);
25062 inhibit_eval_during_redisplay = 0;
25063
25064 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
25065 doc: /* Non-nil means don't free realized faces. Internal use only. */);
25066 inhibit_free_realized_faces = 0;
25067
25068 #if GLYPH_DEBUG
25069 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
25070 doc: /* Inhibit try_window_id display optimization. */);
25071 inhibit_try_window_id = 0;
25072
25073 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
25074 doc: /* Inhibit try_window_reusing display optimization. */);
25075 inhibit_try_window_reusing = 0;
25076
25077 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
25078 doc: /* Inhibit try_cursor_movement display optimization. */);
25079 inhibit_try_cursor_movement = 0;
25080 #endif /* GLYPH_DEBUG */
25081
25082 DEFVAR_INT ("overline-margin", &overline_margin,
25083 doc: /* *Space between overline and text, in pixels.
25084 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
25085 margin to the caracter height. */);
25086 overline_margin = 2;
25087
25088 DEFVAR_INT ("underline-minimum-offset",
25089 &underline_minimum_offset,
25090 doc: /* Minimum distance between baseline and underline.
25091 This can improve legibility of underlined text at small font sizes,
25092 particularly when using variable `x-use-underline-position-properties'
25093 with fonts that specify an UNDERLINE_POSITION relatively close to the
25094 baseline. The default value is 1. */);
25095 underline_minimum_offset = 1;
25096
25097 DEFVAR_BOOL ("display-hourglass", &display_hourglass_p,
25098 doc: /* Non-zero means Emacs displays an hourglass pointer on window systems. */);
25099 display_hourglass_p = 1;
25100
25101 DEFVAR_LISP ("hourglass-delay", &Vhourglass_delay,
25102 doc: /* *Seconds to wait before displaying an hourglass pointer.
25103 Value must be an integer or float. */);
25104 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
25105
25106 hourglass_atimer = NULL;
25107 hourglass_shown_p = 0;
25108 }
25109
25110
25111 /* Initialize this module when Emacs starts. */
25112
25113 void
25114 init_xdisp ()
25115 {
25116 Lisp_Object root_window;
25117 struct window *mini_w;
25118
25119 current_header_line_height = current_mode_line_height = -1;
25120
25121 CHARPOS (this_line_start_pos) = 0;
25122
25123 mini_w = XWINDOW (minibuf_window);
25124 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
25125
25126 if (!noninteractive)
25127 {
25128 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
25129 int i;
25130
25131 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
25132 set_window_height (root_window,
25133 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
25134 0);
25135 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
25136 set_window_height (minibuf_window, 1, 0);
25137
25138 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
25139 mini_w->total_cols = make_number (FRAME_COLS (f));
25140
25141 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
25142 scratch_glyph_row.glyphs[TEXT_AREA + 1]
25143 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
25144
25145 /* The default ellipsis glyphs `...'. */
25146 for (i = 0; i < 3; ++i)
25147 default_invis_vector[i] = make_number ('.');
25148 }
25149
25150 {
25151 /* Allocate the buffer for frame titles.
25152 Also used for `format-mode-line'. */
25153 int size = 100;
25154 mode_line_noprop_buf = (char *) xmalloc (size);
25155 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
25156 mode_line_noprop_ptr = mode_line_noprop_buf;
25157 mode_line_target = MODE_LINE_DISPLAY;
25158 }
25159
25160 help_echo_showing_p = 0;
25161 }
25162
25163 /* Since w32 does not support atimers, it defines its own implementation of
25164 the following three functions in w32fns.c. */
25165 #ifndef WINDOWSNT
25166
25167 /* Platform-independent portion of hourglass implementation. */
25168
25169 /* Return non-zero if houglass timer has been started or hourglass is shown. */
25170 int
25171 hourglass_started ()
25172 {
25173 return hourglass_shown_p || hourglass_atimer != NULL;
25174 }
25175
25176 /* Cancel a currently active hourglass timer, and start a new one. */
25177 void
25178 start_hourglass ()
25179 {
25180 #if defined (HAVE_WINDOW_SYSTEM)
25181 EMACS_TIME delay;
25182 int secs, usecs = 0;
25183
25184 cancel_hourglass ();
25185
25186 if (INTEGERP (Vhourglass_delay)
25187 && XINT (Vhourglass_delay) > 0)
25188 secs = XFASTINT (Vhourglass_delay);
25189 else if (FLOATP (Vhourglass_delay)
25190 && XFLOAT_DATA (Vhourglass_delay) > 0)
25191 {
25192 Lisp_Object tem;
25193 tem = Ftruncate (Vhourglass_delay, Qnil);
25194 secs = XFASTINT (tem);
25195 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
25196 }
25197 else
25198 secs = DEFAULT_HOURGLASS_DELAY;
25199
25200 EMACS_SET_SECS_USECS (delay, secs, usecs);
25201 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
25202 show_hourglass, NULL);
25203 #endif
25204 }
25205
25206
25207 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
25208 shown. */
25209 void
25210 cancel_hourglass ()
25211 {
25212 #if defined (HAVE_WINDOW_SYSTEM)
25213 if (hourglass_atimer)
25214 {
25215 cancel_atimer (hourglass_atimer);
25216 hourglass_atimer = NULL;
25217 }
25218
25219 if (hourglass_shown_p)
25220 hide_hourglass ();
25221 #endif
25222 }
25223 #endif /* ! WINDOWSNT */
25224
25225 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
25226 (do not change this comment) */