* xdisp.c (vmessage): Mark as a printf-like function.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator.
133 Calls to get_next_display_element fill the iterator structure with
134 relevant information about the next thing to display. Calls to
135 set_iterator_to_next move the iterator to the next thing.
136
137 Besides this, an iterator also contains information about the
138 display environment in which glyphs for display elements are to be
139 produced. It has fields for the width and height of the display,
140 the information whether long lines are truncated or continued, a
141 current X and Y position, and lots of other stuff you can better
142 see in dispextern.h.
143
144 Glyphs in a desired matrix are normally constructed in a loop
145 calling get_next_display_element and then PRODUCE_GLYPHS. The call
146 to PRODUCE_GLYPHS will fill the iterator structure with pixel
147 information about the element being displayed and at the same time
148 produce glyphs for it. If the display element fits on the line
149 being displayed, set_iterator_to_next is called next, otherwise the
150 glyphs produced are discarded. The function display_line is the
151 workhorse of filling glyph rows in the desired matrix with glyphs.
152 In addition to producing glyphs, it also handles line truncation
153 and continuation, word wrap, and cursor positioning (for the
154 latter, see also set_cursor_from_row).
155
156 Frame matrices.
157
158 That just couldn't be all, could it? What about terminal types not
159 supporting operations on sub-windows of the screen? To update the
160 display on such a terminal, window-based glyph matrices are not
161 well suited. To be able to reuse part of the display (scrolling
162 lines up and down), we must instead have a view of the whole
163 screen. This is what `frame matrices' are for. They are a trick.
164
165 Frames on terminals like above have a glyph pool. Windows on such
166 a frame sub-allocate their glyph memory from their frame's glyph
167 pool. The frame itself is given its own glyph matrices. By
168 coincidence---or maybe something else---rows in window glyph
169 matrices are slices of corresponding rows in frame matrices. Thus
170 writing to window matrices implicitly updates a frame matrix which
171 provides us with the view of the whole screen that we originally
172 wanted to have without having to move many bytes around. To be
173 honest, there is a little bit more done, but not much more. If you
174 plan to extend that code, take a look at dispnew.c. The function
175 build_frame_matrix is a good starting point.
176
177 Bidirectional display.
178
179 Bidirectional display adds quite some hair to this already complex
180 design. The good news are that a large portion of that hairy stuff
181 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
182 reordering engine which is called by set_iterator_to_next and
183 returns the next character to display in the visual order. See
184 commentary on bidi.c for more details. As far as redisplay is
185 concerned, the effect of calling bidi_move_to_visually_next, the
186 main interface of the reordering engine, is that the iterator gets
187 magically placed on the buffer or string position that is to be
188 displayed next. In other words, a linear iteration through the
189 buffer/string is replaced with a non-linear one. All the rest of
190 the redisplay is oblivious to the bidi reordering.
191
192 Well, almost oblivious---there are still complications, most of
193 them due to the fact that buffer and string positions no longer
194 change monotonously with glyph indices in a glyph row. Moreover,
195 for continued lines, the buffer positions may not even be
196 monotonously changing with vertical positions. Also, accounting
197 for face changes, overlays, etc. becomes more complex because
198 non-linear iteration could potentially skip many positions with
199 changes, and then cross them again on the way back...
200
201 One other prominent effect of bidirectional display is that some
202 paragraphs of text need to be displayed starting at the right
203 margin of the window---the so-called right-to-left, or R2L
204 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
205 which have their reversed_p flag set. The bidi reordering engine
206 produces characters in such rows starting from the character which
207 should be the rightmost on display. PRODUCE_GLYPHS then reverses
208 the order, when it fills up the glyph row whose reversed_p flag is
209 set, by prepending each new glyph to what is already there, instead
210 of appending it. When the glyph row is complete, the function
211 extend_face_to_end_of_line fills the empty space to the left of the
212 leftmost character with special glyphs, which will display as,
213 well, empty. On text terminals, these special glyphs are simply
214 blank characters. On graphics terminals, there's a single stretch
215 glyph of a suitably computed width. Both the blanks and the
216 stretch glyph are given the face of the background of the line.
217 This way, the terminal-specific back-end can still draw the glyphs
218 left to right, even for R2L lines.
219
220 Bidirectional display and character compositions
221
222 Some scripts cannot be displayed by drawing each character
223 individually, because adjacent characters change each other's shape
224 on display. For example, Arabic and Indic scripts belong to this
225 category.
226
227 Emacs display supports this by providing "character compositions",
228 most of which is implemented in composite.c. During the buffer
229 scan that delivers characters to PRODUCE_GLYPHS, if the next
230 character to be delivered is a composed character, the iteration
231 calls composition_reseat_it and next_element_from_composition. If
232 they succeed to compose the character with one or more of the
233 following characters, the whole sequence of characters that where
234 composed is recorded in the `struct composition_it' object that is
235 part of the buffer iterator. The composed sequence could produce
236 one or more font glyphs (called "grapheme clusters") on the screen.
237 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
238 in the direction corresponding to the current bidi scan direction
239 (recorded in the scan_dir member of the `struct bidi_it' object
240 that is part of the buffer iterator). In particular, if the bidi
241 iterator currently scans the buffer backwards, the grapheme
242 clusters are delivered back to front. This reorders the grapheme
243 clusters as appropriate for the current bidi context. Note that
244 this means that the grapheme clusters are always stored in the
245 LGSTRING object (see composite.c) in the logical order.
246
247 Moving an iterator in bidirectional text
248 without producing glyphs
249
250 Note one important detail mentioned above: that the bidi reordering
251 engine, driven by the iterator, produces characters in R2L rows
252 starting at the character that will be the rightmost on display.
253 As far as the iterator is concerned, the geometry of such rows is
254 still left to right, i.e. the iterator "thinks" the first character
255 is at the leftmost pixel position. The iterator does not know that
256 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
257 delivers. This is important when functions from the the move_it_*
258 family are used to get to certain screen position or to match
259 screen coordinates with buffer coordinates: these functions use the
260 iterator geometry, which is left to right even in R2L paragraphs.
261 This works well with most callers of move_it_*, because they need
262 to get to a specific column, and columns are still numbered in the
263 reading order, i.e. the rightmost character in a R2L paragraph is
264 still column zero. But some callers do not get well with this; a
265 notable example is mouse clicks that need to find the character
266 that corresponds to certain pixel coordinates. See
267 buffer_posn_from_coords in dispnew.c for how this is handled. */
268
269 #include <config.h>
270 #include <stdio.h>
271 #include <limits.h>
272 #include <setjmp.h>
273
274 #include "lisp.h"
275 #include "keyboard.h"
276 #include "frame.h"
277 #include "window.h"
278 #include "termchar.h"
279 #include "dispextern.h"
280 #include "buffer.h"
281 #include "character.h"
282 #include "charset.h"
283 #include "indent.h"
284 #include "commands.h"
285 #include "keymap.h"
286 #include "macros.h"
287 #include "disptab.h"
288 #include "termhooks.h"
289 #include "termopts.h"
290 #include "intervals.h"
291 #include "coding.h"
292 #include "process.h"
293 #include "region-cache.h"
294 #include "font.h"
295 #include "fontset.h"
296 #include "blockinput.h"
297
298 #ifdef HAVE_X_WINDOWS
299 #include "xterm.h"
300 #endif
301 #ifdef WINDOWSNT
302 #include "w32term.h"
303 #endif
304 #ifdef HAVE_NS
305 #include "nsterm.h"
306 #endif
307 #ifdef USE_GTK
308 #include "gtkutil.h"
309 #endif
310
311 #include "font.h"
312
313 #ifndef FRAME_X_OUTPUT
314 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
315 #endif
316
317 #define INFINITY 10000000
318
319 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
320 Lisp_Object Qwindow_scroll_functions;
321 Lisp_Object Qwindow_text_change_functions;
322 Lisp_Object Qredisplay_end_trigger_functions;
323 Lisp_Object Qinhibit_point_motion_hooks;
324 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
325 Lisp_Object Qfontified;
326 Lisp_Object Qgrow_only;
327 Lisp_Object Qinhibit_eval_during_redisplay;
328 Lisp_Object Qbuffer_position, Qposition, Qobject;
329 Lisp_Object Qright_to_left, Qleft_to_right;
330
331 /* Cursor shapes */
332 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
333
334 /* Pointer shapes */
335 Lisp_Object Qarrow, Qhand, Qtext;
336
337 /* Holds the list (error). */
338 Lisp_Object list_of_error;
339
340 Lisp_Object Qfontification_functions;
341
342 Lisp_Object Qwrap_prefix;
343 Lisp_Object Qline_prefix;
344
345 /* Non-nil means don't actually do any redisplay. */
346
347 Lisp_Object Qinhibit_redisplay;
348
349 /* Names of text properties relevant for redisplay. */
350
351 Lisp_Object Qdisplay;
352
353 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
354 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
355 Lisp_Object Qslice;
356 Lisp_Object Qcenter;
357 Lisp_Object Qmargin, Qpointer;
358 Lisp_Object Qline_height;
359
360 #ifdef HAVE_WINDOW_SYSTEM
361
362 /* Test if overflow newline into fringe. Called with iterator IT
363 at or past right window margin, and with IT->current_x set. */
364
365 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
366 (!NILP (Voverflow_newline_into_fringe) \
367 && FRAME_WINDOW_P ((IT)->f) \
368 && ((IT)->bidi_it.paragraph_dir == R2L \
369 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
370 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
371 && (IT)->current_x == (IT)->last_visible_x \
372 && (IT)->line_wrap != WORD_WRAP)
373
374 #else /* !HAVE_WINDOW_SYSTEM */
375 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
376 #endif /* HAVE_WINDOW_SYSTEM */
377
378 /* Test if the display element loaded in IT is a space or tab
379 character. This is used to determine word wrapping. */
380
381 #define IT_DISPLAYING_WHITESPACE(it) \
382 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
383
384 /* Name of the face used to highlight trailing whitespace. */
385
386 Lisp_Object Qtrailing_whitespace;
387
388 /* Name and number of the face used to highlight escape glyphs. */
389
390 Lisp_Object Qescape_glyph;
391
392 /* Name and number of the face used to highlight non-breaking spaces. */
393
394 Lisp_Object Qnobreak_space;
395
396 /* The symbol `image' which is the car of the lists used to represent
397 images in Lisp. Also a tool bar style. */
398
399 Lisp_Object Qimage;
400
401 /* The image map types. */
402 Lisp_Object QCmap, QCpointer;
403 Lisp_Object Qrect, Qcircle, Qpoly;
404
405 /* Tool bar styles */
406 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
407
408 /* Non-zero means print newline to stdout before next mini-buffer
409 message. */
410
411 int noninteractive_need_newline;
412
413 /* Non-zero means print newline to message log before next message. */
414
415 static int message_log_need_newline;
416
417 /* Three markers that message_dolog uses.
418 It could allocate them itself, but that causes trouble
419 in handling memory-full errors. */
420 static Lisp_Object message_dolog_marker1;
421 static Lisp_Object message_dolog_marker2;
422 static Lisp_Object message_dolog_marker3;
423 \f
424 /* The buffer position of the first character appearing entirely or
425 partially on the line of the selected window which contains the
426 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
427 redisplay optimization in redisplay_internal. */
428
429 static struct text_pos this_line_start_pos;
430
431 /* Number of characters past the end of the line above, including the
432 terminating newline. */
433
434 static struct text_pos this_line_end_pos;
435
436 /* The vertical positions and the height of this line. */
437
438 static int this_line_vpos;
439 static int this_line_y;
440 static int this_line_pixel_height;
441
442 /* X position at which this display line starts. Usually zero;
443 negative if first character is partially visible. */
444
445 static int this_line_start_x;
446
447 /* The smallest character position seen by move_it_* functions as they
448 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
449 hscrolled lines, see display_line. */
450
451 static struct text_pos this_line_min_pos;
452
453 /* Buffer that this_line_.* variables are referring to. */
454
455 static struct buffer *this_line_buffer;
456
457
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
462
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
464
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
467
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
469
470 Lisp_Object Qmenu_bar_update_hook;
471
472 /* Nonzero if an overlay arrow has been displayed in this window. */
473
474 static int overlay_arrow_seen;
475
476 /* Number of windows showing the buffer of the selected window (or
477 another buffer with the same base buffer). keyboard.c refers to
478 this. */
479
480 int buffer_shared;
481
482 /* Vector containing glyphs for an ellipsis `...'. */
483
484 static Lisp_Object default_invis_vector[3];
485
486 /* This is the window where the echo area message was displayed. It
487 is always a mini-buffer window, but it may not be the same window
488 currently active as a mini-buffer. */
489
490 Lisp_Object echo_area_window;
491
492 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
493 pushes the current message and the value of
494 message_enable_multibyte on the stack, the function restore_message
495 pops the stack and displays MESSAGE again. */
496
497 Lisp_Object Vmessage_stack;
498
499 /* Nonzero means multibyte characters were enabled when the echo area
500 message was specified. */
501
502 int message_enable_multibyte;
503
504 /* Nonzero if we should redraw the mode lines on the next redisplay. */
505
506 int update_mode_lines;
507
508 /* Nonzero if window sizes or contents have changed since last
509 redisplay that finished. */
510
511 int windows_or_buffers_changed;
512
513 /* Nonzero means a frame's cursor type has been changed. */
514
515 int cursor_type_changed;
516
517 /* Nonzero after display_mode_line if %l was used and it displayed a
518 line number. */
519
520 int line_number_displayed;
521
522 /* The name of the *Messages* buffer, a string. */
523
524 static Lisp_Object Vmessages_buffer_name;
525
526 /* Current, index 0, and last displayed echo area message. Either
527 buffers from echo_buffers, or nil to indicate no message. */
528
529 Lisp_Object echo_area_buffer[2];
530
531 /* The buffers referenced from echo_area_buffer. */
532
533 static Lisp_Object echo_buffer[2];
534
535 /* A vector saved used in with_area_buffer to reduce consing. */
536
537 static Lisp_Object Vwith_echo_area_save_vector;
538
539 /* Non-zero means display_echo_area should display the last echo area
540 message again. Set by redisplay_preserve_echo_area. */
541
542 static int display_last_displayed_message_p;
543
544 /* Nonzero if echo area is being used by print; zero if being used by
545 message. */
546
547 int message_buf_print;
548
549 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
550
551 Lisp_Object Qinhibit_menubar_update;
552 Lisp_Object Qmessage_truncate_lines;
553
554 /* Set to 1 in clear_message to make redisplay_internal aware
555 of an emptied echo area. */
556
557 static int message_cleared_p;
558
559 /* A scratch glyph row with contents used for generating truncation
560 glyphs. Also used in direct_output_for_insert. */
561
562 #define MAX_SCRATCH_GLYPHS 100
563 struct glyph_row scratch_glyph_row;
564 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
565
566 /* Ascent and height of the last line processed by move_it_to. */
567
568 static int last_max_ascent, last_height;
569
570 /* Non-zero if there's a help-echo in the echo area. */
571
572 int help_echo_showing_p;
573
574 /* If >= 0, computed, exact values of mode-line and header-line height
575 to use in the macros CURRENT_MODE_LINE_HEIGHT and
576 CURRENT_HEADER_LINE_HEIGHT. */
577
578 int current_mode_line_height, current_header_line_height;
579
580 /* The maximum distance to look ahead for text properties. Values
581 that are too small let us call compute_char_face and similar
582 functions too often which is expensive. Values that are too large
583 let us call compute_char_face and alike too often because we
584 might not be interested in text properties that far away. */
585
586 #define TEXT_PROP_DISTANCE_LIMIT 100
587
588 #if GLYPH_DEBUG
589
590 /* Non-zero means print traces of redisplay if compiled with
591 GLYPH_DEBUG != 0. */
592
593 int trace_redisplay_p;
594
595 #endif /* GLYPH_DEBUG */
596
597 #ifdef DEBUG_TRACE_MOVE
598 /* Non-zero means trace with TRACE_MOVE to stderr. */
599 int trace_move;
600
601 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
602 #else
603 #define TRACE_MOVE(x) (void) 0
604 #endif
605
606 Lisp_Object Qauto_hscroll_mode;
607
608 /* Buffer being redisplayed -- for redisplay_window_error. */
609
610 struct buffer *displayed_buffer;
611
612 /* Value returned from text property handlers (see below). */
613
614 enum prop_handled
615 {
616 HANDLED_NORMALLY,
617 HANDLED_RECOMPUTE_PROPS,
618 HANDLED_OVERLAY_STRING_CONSUMED,
619 HANDLED_RETURN
620 };
621
622 /* A description of text properties that redisplay is interested
623 in. */
624
625 struct props
626 {
627 /* The name of the property. */
628 Lisp_Object *name;
629
630 /* A unique index for the property. */
631 enum prop_idx idx;
632
633 /* A handler function called to set up iterator IT from the property
634 at IT's current position. Value is used to steer handle_stop. */
635 enum prop_handled (*handler) (struct it *it);
636 };
637
638 static enum prop_handled handle_face_prop (struct it *);
639 static enum prop_handled handle_invisible_prop (struct it *);
640 static enum prop_handled handle_display_prop (struct it *);
641 static enum prop_handled handle_composition_prop (struct it *);
642 static enum prop_handled handle_overlay_change (struct it *);
643 static enum prop_handled handle_fontified_prop (struct it *);
644
645 /* Properties handled by iterators. */
646
647 static struct props it_props[] =
648 {
649 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
650 /* Handle `face' before `display' because some sub-properties of
651 `display' need to know the face. */
652 {&Qface, FACE_PROP_IDX, handle_face_prop},
653 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
654 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
655 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
656 {NULL, 0, NULL}
657 };
658
659 /* Value is the position described by X. If X is a marker, value is
660 the marker_position of X. Otherwise, value is X. */
661
662 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
663
664 /* Enumeration returned by some move_it_.* functions internally. */
665
666 enum move_it_result
667 {
668 /* Not used. Undefined value. */
669 MOVE_UNDEFINED,
670
671 /* Move ended at the requested buffer position or ZV. */
672 MOVE_POS_MATCH_OR_ZV,
673
674 /* Move ended at the requested X pixel position. */
675 MOVE_X_REACHED,
676
677 /* Move within a line ended at the end of a line that must be
678 continued. */
679 MOVE_LINE_CONTINUED,
680
681 /* Move within a line ended at the end of a line that would
682 be displayed truncated. */
683 MOVE_LINE_TRUNCATED,
684
685 /* Move within a line ended at a line end. */
686 MOVE_NEWLINE_OR_CR
687 };
688
689 /* This counter is used to clear the face cache every once in a while
690 in redisplay_internal. It is incremented for each redisplay.
691 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
692 cleared. */
693
694 #define CLEAR_FACE_CACHE_COUNT 500
695 static int clear_face_cache_count;
696
697 /* Similarly for the image cache. */
698
699 #ifdef HAVE_WINDOW_SYSTEM
700 #define CLEAR_IMAGE_CACHE_COUNT 101
701 static int clear_image_cache_count;
702
703 /* Null glyph slice */
704 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
705 #endif
706
707 /* Non-zero while redisplay_internal is in progress. */
708
709 int redisplaying_p;
710
711 Lisp_Object Qinhibit_free_realized_faces;
712
713 /* If a string, XTread_socket generates an event to display that string.
714 (The display is done in read_char.) */
715
716 Lisp_Object help_echo_string;
717 Lisp_Object help_echo_window;
718 Lisp_Object help_echo_object;
719 EMACS_INT help_echo_pos;
720
721 /* Temporary variable for XTread_socket. */
722
723 Lisp_Object previous_help_echo_string;
724
725 /* Platform-independent portion of hourglass implementation. */
726
727 /* Non-zero means an hourglass cursor is currently shown. */
728 int hourglass_shown_p;
729
730 /* If non-null, an asynchronous timer that, when it expires, displays
731 an hourglass cursor on all frames. */
732 struct atimer *hourglass_atimer;
733
734 /* Name of the face used to display glyphless characters. */
735 Lisp_Object Qglyphless_char;
736
737 /* Symbol for the purpose of Vglyphless_char_display. */
738 Lisp_Object Qglyphless_char_display;
739
740 /* Method symbols for Vglyphless_char_display. */
741 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
742
743 /* Default pixel width of `thin-space' display method. */
744 #define THIN_SPACE_WIDTH 1
745
746 /* Default number of seconds to wait before displaying an hourglass
747 cursor. */
748 #define DEFAULT_HOURGLASS_DELAY 1
749
750 \f
751 /* Function prototypes. */
752
753 static void setup_for_ellipsis (struct it *, int);
754 static void mark_window_display_accurate_1 (struct window *, int);
755 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
756 static int display_prop_string_p (Lisp_Object, Lisp_Object);
757 static int cursor_row_p (struct glyph_row *);
758 static int redisplay_mode_lines (Lisp_Object, int);
759 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
760
761 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
762
763 static void handle_line_prefix (struct it *);
764
765 static void pint2str (char *, int, EMACS_INT);
766 static void pint2hrstr (char *, int, int);
767 static struct text_pos run_window_scroll_functions (Lisp_Object,
768 struct text_pos);
769 static void reconsider_clip_changes (struct window *, struct buffer *);
770 static int text_outside_line_unchanged_p (struct window *,
771 EMACS_INT, EMACS_INT);
772 static void store_mode_line_noprop_char (char);
773 static int store_mode_line_noprop (const char *, int, int);
774 static void handle_stop (struct it *);
775 static void handle_stop_backwards (struct it *, EMACS_INT);
776 static int single_display_spec_intangible_p (Lisp_Object);
777 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
778 static void ensure_echo_area_buffers (void);
779 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
780 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
781 static int with_echo_area_buffer (struct window *, int,
782 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
783 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
784 static void clear_garbaged_frames (void);
785 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
786 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
787 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
788 static int display_echo_area (struct window *);
789 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
790 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
791 static Lisp_Object unwind_redisplay (Lisp_Object);
792 static int string_char_and_length (const unsigned char *, int *);
793 static struct text_pos display_prop_end (struct it *, Lisp_Object,
794 struct text_pos);
795 static int compute_window_start_on_continuation_line (struct window *);
796 static Lisp_Object safe_eval_handler (Lisp_Object);
797 static void insert_left_trunc_glyphs (struct it *);
798 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
799 Lisp_Object);
800 static void extend_face_to_end_of_line (struct it *);
801 static int append_space_for_newline (struct it *, int);
802 static int cursor_row_fully_visible_p (struct window *, int, int);
803 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
804 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
805 static int trailing_whitespace_p (EMACS_INT);
806 static unsigned long int message_log_check_duplicate (EMACS_INT, EMACS_INT);
807 static void push_it (struct it *);
808 static void pop_it (struct it *);
809 static void sync_frame_with_window_matrix_rows (struct window *);
810 static void select_frame_for_redisplay (Lisp_Object);
811 static void redisplay_internal (void);
812 static int echo_area_display (int);
813 static void redisplay_windows (Lisp_Object);
814 static void redisplay_window (Lisp_Object, int);
815 static Lisp_Object redisplay_window_error (Lisp_Object);
816 static Lisp_Object redisplay_window_0 (Lisp_Object);
817 static Lisp_Object redisplay_window_1 (Lisp_Object);
818 static int update_menu_bar (struct frame *, int, int);
819 static int try_window_reusing_current_matrix (struct window *);
820 static int try_window_id (struct window *);
821 static int display_line (struct it *);
822 static int display_mode_lines (struct window *);
823 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
824 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
825 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
826 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
827 static void display_menu_bar (struct window *);
828 static int display_count_lines (EMACS_INT, EMACS_INT, int, EMACS_INT *);
829 static int display_string (const char *, Lisp_Object, Lisp_Object,
830 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
831 static void compute_line_metrics (struct it *);
832 static void run_redisplay_end_trigger_hook (struct it *);
833 static int get_overlay_strings (struct it *, EMACS_INT);
834 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
835 static void next_overlay_string (struct it *);
836 static void reseat (struct it *, struct text_pos, int);
837 static void reseat_1 (struct it *, struct text_pos, int);
838 static void back_to_previous_visible_line_start (struct it *);
839 void reseat_at_previous_visible_line_start (struct it *);
840 static void reseat_at_next_visible_line_start (struct it *, int);
841 static int next_element_from_ellipsis (struct it *);
842 static int next_element_from_display_vector (struct it *);
843 static int next_element_from_string (struct it *);
844 static int next_element_from_c_string (struct it *);
845 static int next_element_from_buffer (struct it *);
846 static int next_element_from_composition (struct it *);
847 static int next_element_from_image (struct it *);
848 static int next_element_from_stretch (struct it *);
849 static void load_overlay_strings (struct it *, EMACS_INT);
850 static int init_from_display_pos (struct it *, struct window *,
851 struct display_pos *);
852 static void reseat_to_string (struct it *, const char *,
853 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
854 static enum move_it_result
855 move_it_in_display_line_to (struct it *, EMACS_INT, int,
856 enum move_operation_enum);
857 void move_it_vertically_backward (struct it *, int);
858 static void init_to_row_start (struct it *, struct window *,
859 struct glyph_row *);
860 static int init_to_row_end (struct it *, struct window *,
861 struct glyph_row *);
862 static void back_to_previous_line_start (struct it *);
863 static int forward_to_next_line_start (struct it *, int *);
864 static struct text_pos string_pos_nchars_ahead (struct text_pos,
865 Lisp_Object, EMACS_INT);
866 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
867 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
868 static EMACS_INT number_of_chars (const char *, int);
869 static void compute_stop_pos (struct it *);
870 static void compute_string_pos (struct text_pos *, struct text_pos,
871 Lisp_Object);
872 static int face_before_or_after_it_pos (struct it *, int);
873 static EMACS_INT next_overlay_change (EMACS_INT);
874 static int handle_single_display_spec (struct it *, Lisp_Object,
875 Lisp_Object, Lisp_Object,
876 struct text_pos *, int);
877 static int underlying_face_id (struct it *);
878 static int in_ellipses_for_invisible_text_p (struct display_pos *,
879 struct window *);
880
881 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
882 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
883
884 #ifdef HAVE_WINDOW_SYSTEM
885
886 static void x_consider_frame_title (Lisp_Object);
887 static int tool_bar_lines_needed (struct frame *, int *);
888 static void update_tool_bar (struct frame *, int);
889 static void build_desired_tool_bar_string (struct frame *f);
890 static int redisplay_tool_bar (struct frame *);
891 static void display_tool_bar_line (struct it *, int);
892 static void notice_overwritten_cursor (struct window *,
893 enum glyph_row_area,
894 int, int, int, int);
895 static void append_stretch_glyph (struct it *, Lisp_Object,
896 int, int, int);
897
898
899 #endif /* HAVE_WINDOW_SYSTEM */
900
901 static int coords_in_mouse_face_p (struct window *, int, int);
902
903
904 \f
905 /***********************************************************************
906 Window display dimensions
907 ***********************************************************************/
908
909 /* Return the bottom boundary y-position for text lines in window W.
910 This is the first y position at which a line cannot start.
911 It is relative to the top of the window.
912
913 This is the height of W minus the height of a mode line, if any. */
914
915 INLINE int
916 window_text_bottom_y (struct window *w)
917 {
918 int height = WINDOW_TOTAL_HEIGHT (w);
919
920 if (WINDOW_WANTS_MODELINE_P (w))
921 height -= CURRENT_MODE_LINE_HEIGHT (w);
922 return height;
923 }
924
925 /* Return the pixel width of display area AREA of window W. AREA < 0
926 means return the total width of W, not including fringes to
927 the left and right of the window. */
928
929 INLINE int
930 window_box_width (struct window *w, int area)
931 {
932 int cols = XFASTINT (w->total_cols);
933 int pixels = 0;
934
935 if (!w->pseudo_window_p)
936 {
937 cols -= WINDOW_SCROLL_BAR_COLS (w);
938
939 if (area == TEXT_AREA)
940 {
941 if (INTEGERP (w->left_margin_cols))
942 cols -= XFASTINT (w->left_margin_cols);
943 if (INTEGERP (w->right_margin_cols))
944 cols -= XFASTINT (w->right_margin_cols);
945 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
946 }
947 else if (area == LEFT_MARGIN_AREA)
948 {
949 cols = (INTEGERP (w->left_margin_cols)
950 ? XFASTINT (w->left_margin_cols) : 0);
951 pixels = 0;
952 }
953 else if (area == RIGHT_MARGIN_AREA)
954 {
955 cols = (INTEGERP (w->right_margin_cols)
956 ? XFASTINT (w->right_margin_cols) : 0);
957 pixels = 0;
958 }
959 }
960
961 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
962 }
963
964
965 /* Return the pixel height of the display area of window W, not
966 including mode lines of W, if any. */
967
968 INLINE int
969 window_box_height (struct window *w)
970 {
971 struct frame *f = XFRAME (w->frame);
972 int height = WINDOW_TOTAL_HEIGHT (w);
973
974 xassert (height >= 0);
975
976 /* Note: the code below that determines the mode-line/header-line
977 height is essentially the same as that contained in the macro
978 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
979 the appropriate glyph row has its `mode_line_p' flag set,
980 and if it doesn't, uses estimate_mode_line_height instead. */
981
982 if (WINDOW_WANTS_MODELINE_P (w))
983 {
984 struct glyph_row *ml_row
985 = (w->current_matrix && w->current_matrix->rows
986 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
987 : 0);
988 if (ml_row && ml_row->mode_line_p)
989 height -= ml_row->height;
990 else
991 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
992 }
993
994 if (WINDOW_WANTS_HEADER_LINE_P (w))
995 {
996 struct glyph_row *hl_row
997 = (w->current_matrix && w->current_matrix->rows
998 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
999 : 0);
1000 if (hl_row && hl_row->mode_line_p)
1001 height -= hl_row->height;
1002 else
1003 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1004 }
1005
1006 /* With a very small font and a mode-line that's taller than
1007 default, we might end up with a negative height. */
1008 return max (0, height);
1009 }
1010
1011 /* Return the window-relative coordinate of the left edge of display
1012 area AREA of window W. AREA < 0 means return the left edge of the
1013 whole window, to the right of the left fringe of W. */
1014
1015 INLINE int
1016 window_box_left_offset (struct window *w, int area)
1017 {
1018 int x;
1019
1020 if (w->pseudo_window_p)
1021 return 0;
1022
1023 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1024
1025 if (area == TEXT_AREA)
1026 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1027 + window_box_width (w, LEFT_MARGIN_AREA));
1028 else if (area == RIGHT_MARGIN_AREA)
1029 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1030 + window_box_width (w, LEFT_MARGIN_AREA)
1031 + window_box_width (w, TEXT_AREA)
1032 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1033 ? 0
1034 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1035 else if (area == LEFT_MARGIN_AREA
1036 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1037 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1038
1039 return x;
1040 }
1041
1042
1043 /* Return the window-relative coordinate of the right edge of display
1044 area AREA of window W. AREA < 0 means return the right edge of the
1045 whole window, to the left of the right fringe of W. */
1046
1047 INLINE int
1048 window_box_right_offset (struct window *w, int area)
1049 {
1050 return window_box_left_offset (w, area) + window_box_width (w, area);
1051 }
1052
1053 /* Return the frame-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 INLINE int
1058 window_box_left (struct window *w, int area)
1059 {
1060 struct frame *f = XFRAME (w->frame);
1061 int x;
1062
1063 if (w->pseudo_window_p)
1064 return FRAME_INTERNAL_BORDER_WIDTH (f);
1065
1066 x = (WINDOW_LEFT_EDGE_X (w)
1067 + window_box_left_offset (w, area));
1068
1069 return x;
1070 }
1071
1072
1073 /* Return the frame-relative coordinate of the right edge of display
1074 area AREA of window W. AREA < 0 means return the right edge of the
1075 whole window, to the left of the right fringe of W. */
1076
1077 INLINE int
1078 window_box_right (struct window *w, int area)
1079 {
1080 return window_box_left (w, area) + window_box_width (w, area);
1081 }
1082
1083 /* Get the bounding box of the display area AREA of window W, without
1084 mode lines, in frame-relative coordinates. AREA < 0 means the
1085 whole window, not including the left and right fringes of
1086 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1087 coordinates of the upper-left corner of the box. Return in
1088 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1089
1090 INLINE void
1091 window_box (struct window *w, int area, int *box_x, int *box_y,
1092 int *box_width, int *box_height)
1093 {
1094 if (box_width)
1095 *box_width = window_box_width (w, area);
1096 if (box_height)
1097 *box_height = window_box_height (w);
1098 if (box_x)
1099 *box_x = window_box_left (w, area);
1100 if (box_y)
1101 {
1102 *box_y = WINDOW_TOP_EDGE_Y (w);
1103 if (WINDOW_WANTS_HEADER_LINE_P (w))
1104 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1105 }
1106 }
1107
1108
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines. AREA < 0 means the whole window, not including the
1111 left and right fringe of the window. Return in *TOP_LEFT_X
1112 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1113 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1114 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1115 box. */
1116
1117 INLINE void
1118 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1119 int *bottom_right_x, int *bottom_right_y)
1120 {
1121 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1122 bottom_right_y);
1123 *bottom_right_x += *top_left_x;
1124 *bottom_right_y += *top_left_y;
1125 }
1126
1127
1128 \f
1129 /***********************************************************************
1130 Utilities
1131 ***********************************************************************/
1132
1133 /* Return the bottom y-position of the line the iterator IT is in.
1134 This can modify IT's settings. */
1135
1136 int
1137 line_bottom_y (struct it *it)
1138 {
1139 int line_height = it->max_ascent + it->max_descent;
1140 int line_top_y = it->current_y;
1141
1142 if (line_height == 0)
1143 {
1144 if (last_height)
1145 line_height = last_height;
1146 else if (IT_CHARPOS (*it) < ZV)
1147 {
1148 move_it_by_lines (it, 1);
1149 line_height = (it->max_ascent || it->max_descent
1150 ? it->max_ascent + it->max_descent
1151 : last_height);
1152 }
1153 else
1154 {
1155 struct glyph_row *row = it->glyph_row;
1156
1157 /* Use the default character height. */
1158 it->glyph_row = NULL;
1159 it->what = IT_CHARACTER;
1160 it->c = ' ';
1161 it->len = 1;
1162 PRODUCE_GLYPHS (it);
1163 line_height = it->ascent + it->descent;
1164 it->glyph_row = row;
1165 }
1166 }
1167
1168 return line_top_y + line_height;
1169 }
1170
1171
1172 /* Return 1 if position CHARPOS is visible in window W.
1173 CHARPOS < 0 means return info about WINDOW_END position.
1174 If visible, set *X and *Y to pixel coordinates of top left corner.
1175 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1176 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1177
1178 int
1179 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1180 int *rtop, int *rbot, int *rowh, int *vpos)
1181 {
1182 struct it it;
1183 struct text_pos top;
1184 int visible_p = 0;
1185 struct buffer *old_buffer = NULL;
1186
1187 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1188 return visible_p;
1189
1190 if (XBUFFER (w->buffer) != current_buffer)
1191 {
1192 old_buffer = current_buffer;
1193 set_buffer_internal_1 (XBUFFER (w->buffer));
1194 }
1195
1196 SET_TEXT_POS_FROM_MARKER (top, w->start);
1197
1198 /* Compute exact mode line heights. */
1199 if (WINDOW_WANTS_MODELINE_P (w))
1200 current_mode_line_height
1201 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1202 BVAR (current_buffer, mode_line_format));
1203
1204 if (WINDOW_WANTS_HEADER_LINE_P (w))
1205 current_header_line_height
1206 = display_mode_line (w, HEADER_LINE_FACE_ID,
1207 BVAR (current_buffer, header_line_format));
1208
1209 start_display (&it, w, top);
1210 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1211 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1212
1213 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1214 {
1215 /* We have reached CHARPOS, or passed it. How the call to
1216 move_it_to can overshoot: (i) If CHARPOS is on invisible
1217 text, move_it_to stops at the end of the invisible text,
1218 after CHARPOS. (ii) If CHARPOS is in a display vector,
1219 move_it_to stops on its last glyph. */
1220 int top_x = it.current_x;
1221 int top_y = it.current_y;
1222 enum it_method it_method = it.method;
1223 /* Calling line_bottom_y may change it.method, it.position, etc. */
1224 int bottom_y = (last_height = 0, line_bottom_y (&it));
1225 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1226
1227 if (top_y < window_top_y)
1228 visible_p = bottom_y > window_top_y;
1229 else if (top_y < it.last_visible_y)
1230 visible_p = 1;
1231 if (visible_p)
1232 {
1233 if (it_method == GET_FROM_DISPLAY_VECTOR)
1234 {
1235 /* We stopped on the last glyph of a display vector.
1236 Try and recompute. Hack alert! */
1237 if (charpos < 2 || top.charpos >= charpos)
1238 top_x = it.glyph_row->x;
1239 else
1240 {
1241 struct it it2;
1242 start_display (&it2, w, top);
1243 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1244 get_next_display_element (&it2);
1245 PRODUCE_GLYPHS (&it2);
1246 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1247 || it2.current_x > it2.last_visible_x)
1248 top_x = it.glyph_row->x;
1249 else
1250 {
1251 top_x = it2.current_x;
1252 top_y = it2.current_y;
1253 }
1254 }
1255 }
1256
1257 *x = top_x;
1258 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1259 *rtop = max (0, window_top_y - top_y);
1260 *rbot = max (0, bottom_y - it.last_visible_y);
1261 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1262 - max (top_y, window_top_y)));
1263 *vpos = it.vpos;
1264 }
1265 }
1266 else
1267 {
1268 struct it it2;
1269
1270 it2 = it;
1271 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1272 move_it_by_lines (&it, 1);
1273 if (charpos < IT_CHARPOS (it)
1274 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1275 {
1276 visible_p = 1;
1277 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1278 *x = it2.current_x;
1279 *y = it2.current_y + it2.max_ascent - it2.ascent;
1280 *rtop = max (0, -it2.current_y);
1281 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1282 - it.last_visible_y));
1283 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1284 it.last_visible_y)
1285 - max (it2.current_y,
1286 WINDOW_HEADER_LINE_HEIGHT (w))));
1287 *vpos = it2.vpos;
1288 }
1289 }
1290
1291 if (old_buffer)
1292 set_buffer_internal_1 (old_buffer);
1293
1294 current_header_line_height = current_mode_line_height = -1;
1295
1296 if (visible_p && XFASTINT (w->hscroll) > 0)
1297 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1298
1299 #if 0
1300 /* Debugging code. */
1301 if (visible_p)
1302 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1303 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1304 else
1305 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1306 #endif
1307
1308 return visible_p;
1309 }
1310
1311
1312 /* Return the next character from STR. Return in *LEN the length of
1313 the character. This is like STRING_CHAR_AND_LENGTH but never
1314 returns an invalid character. If we find one, we return a `?', but
1315 with the length of the invalid character. */
1316
1317 static INLINE int
1318 string_char_and_length (const unsigned char *str, int *len)
1319 {
1320 int c;
1321
1322 c = STRING_CHAR_AND_LENGTH (str, *len);
1323 if (!CHAR_VALID_P (c, 1))
1324 /* We may not change the length here because other places in Emacs
1325 don't use this function, i.e. they silently accept invalid
1326 characters. */
1327 c = '?';
1328
1329 return c;
1330 }
1331
1332
1333
1334 /* Given a position POS containing a valid character and byte position
1335 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1336
1337 static struct text_pos
1338 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1339 {
1340 xassert (STRINGP (string) && nchars >= 0);
1341
1342 if (STRING_MULTIBYTE (string))
1343 {
1344 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1345 int len;
1346
1347 while (nchars--)
1348 {
1349 string_char_and_length (p, &len);
1350 p += len;
1351 CHARPOS (pos) += 1;
1352 BYTEPOS (pos) += len;
1353 }
1354 }
1355 else
1356 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1357
1358 return pos;
1359 }
1360
1361
1362 /* Value is the text position, i.e. character and byte position,
1363 for character position CHARPOS in STRING. */
1364
1365 static INLINE struct text_pos
1366 string_pos (EMACS_INT charpos, Lisp_Object string)
1367 {
1368 struct text_pos pos;
1369 xassert (STRINGP (string));
1370 xassert (charpos >= 0);
1371 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1372 return pos;
1373 }
1374
1375
1376 /* Value is a text position, i.e. character and byte position, for
1377 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1378 means recognize multibyte characters. */
1379
1380 static struct text_pos
1381 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1382 {
1383 struct text_pos pos;
1384
1385 xassert (s != NULL);
1386 xassert (charpos >= 0);
1387
1388 if (multibyte_p)
1389 {
1390 int len;
1391
1392 SET_TEXT_POS (pos, 0, 0);
1393 while (charpos--)
1394 {
1395 string_char_and_length ((const unsigned char *) s, &len);
1396 s += len;
1397 CHARPOS (pos) += 1;
1398 BYTEPOS (pos) += len;
1399 }
1400 }
1401 else
1402 SET_TEXT_POS (pos, charpos, charpos);
1403
1404 return pos;
1405 }
1406
1407
1408 /* Value is the number of characters in C string S. MULTIBYTE_P
1409 non-zero means recognize multibyte characters. */
1410
1411 static EMACS_INT
1412 number_of_chars (const char *s, int multibyte_p)
1413 {
1414 EMACS_INT nchars;
1415
1416 if (multibyte_p)
1417 {
1418 EMACS_INT rest = strlen (s);
1419 int len;
1420 const unsigned char *p = (const unsigned char *) s;
1421
1422 for (nchars = 0; rest > 0; ++nchars)
1423 {
1424 string_char_and_length (p, &len);
1425 rest -= len, p += len;
1426 }
1427 }
1428 else
1429 nchars = strlen (s);
1430
1431 return nchars;
1432 }
1433
1434
1435 /* Compute byte position NEWPOS->bytepos corresponding to
1436 NEWPOS->charpos. POS is a known position in string STRING.
1437 NEWPOS->charpos must be >= POS.charpos. */
1438
1439 static void
1440 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1441 {
1442 xassert (STRINGP (string));
1443 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1444
1445 if (STRING_MULTIBYTE (string))
1446 *newpos = string_pos_nchars_ahead (pos, string,
1447 CHARPOS (*newpos) - CHARPOS (pos));
1448 else
1449 BYTEPOS (*newpos) = CHARPOS (*newpos);
1450 }
1451
1452 /* EXPORT:
1453 Return an estimation of the pixel height of mode or header lines on
1454 frame F. FACE_ID specifies what line's height to estimate. */
1455
1456 int
1457 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1458 {
1459 #ifdef HAVE_WINDOW_SYSTEM
1460 if (FRAME_WINDOW_P (f))
1461 {
1462 int height = FONT_HEIGHT (FRAME_FONT (f));
1463
1464 /* This function is called so early when Emacs starts that the face
1465 cache and mode line face are not yet initialized. */
1466 if (FRAME_FACE_CACHE (f))
1467 {
1468 struct face *face = FACE_FROM_ID (f, face_id);
1469 if (face)
1470 {
1471 if (face->font)
1472 height = FONT_HEIGHT (face->font);
1473 if (face->box_line_width > 0)
1474 height += 2 * face->box_line_width;
1475 }
1476 }
1477
1478 return height;
1479 }
1480 #endif
1481
1482 return 1;
1483 }
1484
1485 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1486 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1487 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1488 not force the value into range. */
1489
1490 void
1491 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1492 int *x, int *y, NativeRectangle *bounds, int noclip)
1493 {
1494
1495 #ifdef HAVE_WINDOW_SYSTEM
1496 if (FRAME_WINDOW_P (f))
1497 {
1498 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1499 even for negative values. */
1500 if (pix_x < 0)
1501 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1502 if (pix_y < 0)
1503 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1504
1505 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1506 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1507
1508 if (bounds)
1509 STORE_NATIVE_RECT (*bounds,
1510 FRAME_COL_TO_PIXEL_X (f, pix_x),
1511 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1512 FRAME_COLUMN_WIDTH (f) - 1,
1513 FRAME_LINE_HEIGHT (f) - 1);
1514
1515 if (!noclip)
1516 {
1517 if (pix_x < 0)
1518 pix_x = 0;
1519 else if (pix_x > FRAME_TOTAL_COLS (f))
1520 pix_x = FRAME_TOTAL_COLS (f);
1521
1522 if (pix_y < 0)
1523 pix_y = 0;
1524 else if (pix_y > FRAME_LINES (f))
1525 pix_y = FRAME_LINES (f);
1526 }
1527 }
1528 #endif
1529
1530 *x = pix_x;
1531 *y = pix_y;
1532 }
1533
1534
1535 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1536 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1537 can't tell the positions because W's display is not up to date,
1538 return 0. */
1539
1540 int
1541 glyph_to_pixel_coords (struct window *w, int hpos, int vpos,
1542 int *frame_x, int *frame_y)
1543 {
1544 #ifdef HAVE_WINDOW_SYSTEM
1545 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1546 {
1547 int success_p;
1548
1549 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1550 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1551
1552 if (display_completed)
1553 {
1554 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1555 struct glyph *glyph = row->glyphs[TEXT_AREA];
1556 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1557
1558 hpos = row->x;
1559 vpos = row->y;
1560 while (glyph < end)
1561 {
1562 hpos += glyph->pixel_width;
1563 ++glyph;
1564 }
1565
1566 /* If first glyph is partially visible, its first visible position is still 0. */
1567 if (hpos < 0)
1568 hpos = 0;
1569
1570 success_p = 1;
1571 }
1572 else
1573 {
1574 hpos = vpos = 0;
1575 success_p = 0;
1576 }
1577
1578 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1579 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1580 return success_p;
1581 }
1582 #endif
1583
1584 *frame_x = hpos;
1585 *frame_y = vpos;
1586 return 1;
1587 }
1588
1589
1590 /* Find the glyph under window-relative coordinates X/Y in window W.
1591 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1592 strings. Return in *HPOS and *VPOS the row and column number of
1593 the glyph found. Return in *AREA the glyph area containing X.
1594 Value is a pointer to the glyph found or null if X/Y is not on
1595 text, or we can't tell because W's current matrix is not up to
1596 date. */
1597
1598 static
1599 struct glyph *
1600 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1601 int *dx, int *dy, int *area)
1602 {
1603 struct glyph *glyph, *end;
1604 struct glyph_row *row = NULL;
1605 int x0, i;
1606
1607 /* Find row containing Y. Give up if some row is not enabled. */
1608 for (i = 0; i < w->current_matrix->nrows; ++i)
1609 {
1610 row = MATRIX_ROW (w->current_matrix, i);
1611 if (!row->enabled_p)
1612 return NULL;
1613 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1614 break;
1615 }
1616
1617 *vpos = i;
1618 *hpos = 0;
1619
1620 /* Give up if Y is not in the window. */
1621 if (i == w->current_matrix->nrows)
1622 return NULL;
1623
1624 /* Get the glyph area containing X. */
1625 if (w->pseudo_window_p)
1626 {
1627 *area = TEXT_AREA;
1628 x0 = 0;
1629 }
1630 else
1631 {
1632 if (x < window_box_left_offset (w, TEXT_AREA))
1633 {
1634 *area = LEFT_MARGIN_AREA;
1635 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1636 }
1637 else if (x < window_box_right_offset (w, TEXT_AREA))
1638 {
1639 *area = TEXT_AREA;
1640 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1641 }
1642 else
1643 {
1644 *area = RIGHT_MARGIN_AREA;
1645 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1646 }
1647 }
1648
1649 /* Find glyph containing X. */
1650 glyph = row->glyphs[*area];
1651 end = glyph + row->used[*area];
1652 x -= x0;
1653 while (glyph < end && x >= glyph->pixel_width)
1654 {
1655 x -= glyph->pixel_width;
1656 ++glyph;
1657 }
1658
1659 if (glyph == end)
1660 return NULL;
1661
1662 if (dx)
1663 {
1664 *dx = x;
1665 *dy = y - (row->y + row->ascent - glyph->ascent);
1666 }
1667
1668 *hpos = glyph - row->glyphs[*area];
1669 return glyph;
1670 }
1671
1672 /* EXPORT:
1673 Convert frame-relative x/y to coordinates relative to window W.
1674 Takes pseudo-windows into account. */
1675
1676 void
1677 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1678 {
1679 if (w->pseudo_window_p)
1680 {
1681 /* A pseudo-window is always full-width, and starts at the
1682 left edge of the frame, plus a frame border. */
1683 struct frame *f = XFRAME (w->frame);
1684 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1685 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1686 }
1687 else
1688 {
1689 *x -= WINDOW_LEFT_EDGE_X (w);
1690 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1691 }
1692 }
1693
1694 #ifdef HAVE_WINDOW_SYSTEM
1695
1696 /* EXPORT:
1697 Return in RECTS[] at most N clipping rectangles for glyph string S.
1698 Return the number of stored rectangles. */
1699
1700 int
1701 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1702 {
1703 XRectangle r;
1704
1705 if (n <= 0)
1706 return 0;
1707
1708 if (s->row->full_width_p)
1709 {
1710 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1711 r.x = WINDOW_LEFT_EDGE_X (s->w);
1712 r.width = WINDOW_TOTAL_WIDTH (s->w);
1713
1714 /* Unless displaying a mode or menu bar line, which are always
1715 fully visible, clip to the visible part of the row. */
1716 if (s->w->pseudo_window_p)
1717 r.height = s->row->visible_height;
1718 else
1719 r.height = s->height;
1720 }
1721 else
1722 {
1723 /* This is a text line that may be partially visible. */
1724 r.x = window_box_left (s->w, s->area);
1725 r.width = window_box_width (s->w, s->area);
1726 r.height = s->row->visible_height;
1727 }
1728
1729 if (s->clip_head)
1730 if (r.x < s->clip_head->x)
1731 {
1732 if (r.width >= s->clip_head->x - r.x)
1733 r.width -= s->clip_head->x - r.x;
1734 else
1735 r.width = 0;
1736 r.x = s->clip_head->x;
1737 }
1738 if (s->clip_tail)
1739 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1740 {
1741 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1742 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1743 else
1744 r.width = 0;
1745 }
1746
1747 /* If S draws overlapping rows, it's sufficient to use the top and
1748 bottom of the window for clipping because this glyph string
1749 intentionally draws over other lines. */
1750 if (s->for_overlaps)
1751 {
1752 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1753 r.height = window_text_bottom_y (s->w) - r.y;
1754
1755 /* Alas, the above simple strategy does not work for the
1756 environments with anti-aliased text: if the same text is
1757 drawn onto the same place multiple times, it gets thicker.
1758 If the overlap we are processing is for the erased cursor, we
1759 take the intersection with the rectagle of the cursor. */
1760 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1761 {
1762 XRectangle rc, r_save = r;
1763
1764 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1765 rc.y = s->w->phys_cursor.y;
1766 rc.width = s->w->phys_cursor_width;
1767 rc.height = s->w->phys_cursor_height;
1768
1769 x_intersect_rectangles (&r_save, &rc, &r);
1770 }
1771 }
1772 else
1773 {
1774 /* Don't use S->y for clipping because it doesn't take partially
1775 visible lines into account. For example, it can be negative for
1776 partially visible lines at the top of a window. */
1777 if (!s->row->full_width_p
1778 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1779 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1780 else
1781 r.y = max (0, s->row->y);
1782 }
1783
1784 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1785
1786 /* If drawing the cursor, don't let glyph draw outside its
1787 advertised boundaries. Cleartype does this under some circumstances. */
1788 if (s->hl == DRAW_CURSOR)
1789 {
1790 struct glyph *glyph = s->first_glyph;
1791 int height, max_y;
1792
1793 if (s->x > r.x)
1794 {
1795 r.width -= s->x - r.x;
1796 r.x = s->x;
1797 }
1798 r.width = min (r.width, glyph->pixel_width);
1799
1800 /* If r.y is below window bottom, ensure that we still see a cursor. */
1801 height = min (glyph->ascent + glyph->descent,
1802 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1803 max_y = window_text_bottom_y (s->w) - height;
1804 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1805 if (s->ybase - glyph->ascent > max_y)
1806 {
1807 r.y = max_y;
1808 r.height = height;
1809 }
1810 else
1811 {
1812 /* Don't draw cursor glyph taller than our actual glyph. */
1813 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1814 if (height < r.height)
1815 {
1816 max_y = r.y + r.height;
1817 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1818 r.height = min (max_y - r.y, height);
1819 }
1820 }
1821 }
1822
1823 if (s->row->clip)
1824 {
1825 XRectangle r_save = r;
1826
1827 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1828 r.width = 0;
1829 }
1830
1831 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1832 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1833 {
1834 #ifdef CONVERT_FROM_XRECT
1835 CONVERT_FROM_XRECT (r, *rects);
1836 #else
1837 *rects = r;
1838 #endif
1839 return 1;
1840 }
1841 else
1842 {
1843 /* If we are processing overlapping and allowed to return
1844 multiple clipping rectangles, we exclude the row of the glyph
1845 string from the clipping rectangle. This is to avoid drawing
1846 the same text on the environment with anti-aliasing. */
1847 #ifdef CONVERT_FROM_XRECT
1848 XRectangle rs[2];
1849 #else
1850 XRectangle *rs = rects;
1851 #endif
1852 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1853
1854 if (s->for_overlaps & OVERLAPS_PRED)
1855 {
1856 rs[i] = r;
1857 if (r.y + r.height > row_y)
1858 {
1859 if (r.y < row_y)
1860 rs[i].height = row_y - r.y;
1861 else
1862 rs[i].height = 0;
1863 }
1864 i++;
1865 }
1866 if (s->for_overlaps & OVERLAPS_SUCC)
1867 {
1868 rs[i] = r;
1869 if (r.y < row_y + s->row->visible_height)
1870 {
1871 if (r.y + r.height > row_y + s->row->visible_height)
1872 {
1873 rs[i].y = row_y + s->row->visible_height;
1874 rs[i].height = r.y + r.height - rs[i].y;
1875 }
1876 else
1877 rs[i].height = 0;
1878 }
1879 i++;
1880 }
1881
1882 n = i;
1883 #ifdef CONVERT_FROM_XRECT
1884 for (i = 0; i < n; i++)
1885 CONVERT_FROM_XRECT (rs[i], rects[i]);
1886 #endif
1887 return n;
1888 }
1889 }
1890
1891 /* EXPORT:
1892 Return in *NR the clipping rectangle for glyph string S. */
1893
1894 void
1895 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
1896 {
1897 get_glyph_string_clip_rects (s, nr, 1);
1898 }
1899
1900
1901 /* EXPORT:
1902 Return the position and height of the phys cursor in window W.
1903 Set w->phys_cursor_width to width of phys cursor.
1904 */
1905
1906 void
1907 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
1908 struct glyph *glyph, int *xp, int *yp, int *heightp)
1909 {
1910 struct frame *f = XFRAME (WINDOW_FRAME (w));
1911 int x, y, wd, h, h0, y0;
1912
1913 /* Compute the width of the rectangle to draw. If on a stretch
1914 glyph, and `x-stretch-block-cursor' is nil, don't draw a
1915 rectangle as wide as the glyph, but use a canonical character
1916 width instead. */
1917 wd = glyph->pixel_width - 1;
1918 #if defined(HAVE_NTGUI) || defined(HAVE_NS)
1919 wd++; /* Why? */
1920 #endif
1921
1922 x = w->phys_cursor.x;
1923 if (x < 0)
1924 {
1925 wd += x;
1926 x = 0;
1927 }
1928
1929 if (glyph->type == STRETCH_GLYPH
1930 && !x_stretch_cursor_p)
1931 wd = min (FRAME_COLUMN_WIDTH (f), wd);
1932 w->phys_cursor_width = wd;
1933
1934 y = w->phys_cursor.y + row->ascent - glyph->ascent;
1935
1936 /* If y is below window bottom, ensure that we still see a cursor. */
1937 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
1938
1939 h = max (h0, glyph->ascent + glyph->descent);
1940 h0 = min (h0, glyph->ascent + glyph->descent);
1941
1942 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
1943 if (y < y0)
1944 {
1945 h = max (h - (y0 - y) + 1, h0);
1946 y = y0 - 1;
1947 }
1948 else
1949 {
1950 y0 = window_text_bottom_y (w) - h0;
1951 if (y > y0)
1952 {
1953 h += y - y0;
1954 y = y0;
1955 }
1956 }
1957
1958 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
1959 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
1960 *heightp = h;
1961 }
1962
1963 /*
1964 * Remember which glyph the mouse is over.
1965 */
1966
1967 void
1968 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
1969 {
1970 Lisp_Object window;
1971 struct window *w;
1972 struct glyph_row *r, *gr, *end_row;
1973 enum window_part part;
1974 enum glyph_row_area area;
1975 int x, y, width, height;
1976
1977 /* Try to determine frame pixel position and size of the glyph under
1978 frame pixel coordinates X/Y on frame F. */
1979
1980 if (!f->glyphs_initialized_p
1981 || (window = window_from_coordinates (f, gx, gy, &part, 0),
1982 NILP (window)))
1983 {
1984 width = FRAME_SMALLEST_CHAR_WIDTH (f);
1985 height = FRAME_SMALLEST_FONT_HEIGHT (f);
1986 goto virtual_glyph;
1987 }
1988
1989 w = XWINDOW (window);
1990 width = WINDOW_FRAME_COLUMN_WIDTH (w);
1991 height = WINDOW_FRAME_LINE_HEIGHT (w);
1992
1993 x = window_relative_x_coord (w, part, gx);
1994 y = gy - WINDOW_TOP_EDGE_Y (w);
1995
1996 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1997 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
1998
1999 if (w->pseudo_window_p)
2000 {
2001 area = TEXT_AREA;
2002 part = ON_MODE_LINE; /* Don't adjust margin. */
2003 goto text_glyph;
2004 }
2005
2006 switch (part)
2007 {
2008 case ON_LEFT_MARGIN:
2009 area = LEFT_MARGIN_AREA;
2010 goto text_glyph;
2011
2012 case ON_RIGHT_MARGIN:
2013 area = RIGHT_MARGIN_AREA;
2014 goto text_glyph;
2015
2016 case ON_HEADER_LINE:
2017 case ON_MODE_LINE:
2018 gr = (part == ON_HEADER_LINE
2019 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2020 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2021 gy = gr->y;
2022 area = TEXT_AREA;
2023 goto text_glyph_row_found;
2024
2025 case ON_TEXT:
2026 area = TEXT_AREA;
2027
2028 text_glyph:
2029 gr = 0; gy = 0;
2030 for (; r <= end_row && r->enabled_p; ++r)
2031 if (r->y + r->height > y)
2032 {
2033 gr = r; gy = r->y;
2034 break;
2035 }
2036
2037 text_glyph_row_found:
2038 if (gr && gy <= y)
2039 {
2040 struct glyph *g = gr->glyphs[area];
2041 struct glyph *end = g + gr->used[area];
2042
2043 height = gr->height;
2044 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2045 if (gx + g->pixel_width > x)
2046 break;
2047
2048 if (g < end)
2049 {
2050 if (g->type == IMAGE_GLYPH)
2051 {
2052 /* Don't remember when mouse is over image, as
2053 image may have hot-spots. */
2054 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2055 return;
2056 }
2057 width = g->pixel_width;
2058 }
2059 else
2060 {
2061 /* Use nominal char spacing at end of line. */
2062 x -= gx;
2063 gx += (x / width) * width;
2064 }
2065
2066 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2067 gx += window_box_left_offset (w, area);
2068 }
2069 else
2070 {
2071 /* Use nominal line height at end of window. */
2072 gx = (x / width) * width;
2073 y -= gy;
2074 gy += (y / height) * height;
2075 }
2076 break;
2077
2078 case ON_LEFT_FRINGE:
2079 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2080 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2081 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2082 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2083 goto row_glyph;
2084
2085 case ON_RIGHT_FRINGE:
2086 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2087 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2088 : window_box_right_offset (w, TEXT_AREA));
2089 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2090 goto row_glyph;
2091
2092 case ON_SCROLL_BAR:
2093 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2094 ? 0
2095 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2096 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2097 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2098 : 0)));
2099 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2100
2101 row_glyph:
2102 gr = 0, gy = 0;
2103 for (; r <= end_row && r->enabled_p; ++r)
2104 if (r->y + r->height > y)
2105 {
2106 gr = r; gy = r->y;
2107 break;
2108 }
2109
2110 if (gr && gy <= y)
2111 height = gr->height;
2112 else
2113 {
2114 /* Use nominal line height at end of window. */
2115 y -= gy;
2116 gy += (y / height) * height;
2117 }
2118 break;
2119
2120 default:
2121 ;
2122 virtual_glyph:
2123 /* If there is no glyph under the mouse, then we divide the screen
2124 into a grid of the smallest glyph in the frame, and use that
2125 as our "glyph". */
2126
2127 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2128 round down even for negative values. */
2129 if (gx < 0)
2130 gx -= width - 1;
2131 if (gy < 0)
2132 gy -= height - 1;
2133
2134 gx = (gx / width) * width;
2135 gy = (gy / height) * height;
2136
2137 goto store_rect;
2138 }
2139
2140 gx += WINDOW_LEFT_EDGE_X (w);
2141 gy += WINDOW_TOP_EDGE_Y (w);
2142
2143 store_rect:
2144 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2145
2146 /* Visible feedback for debugging. */
2147 #if 0
2148 #if HAVE_X_WINDOWS
2149 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2150 f->output_data.x->normal_gc,
2151 gx, gy, width, height);
2152 #endif
2153 #endif
2154 }
2155
2156
2157 #endif /* HAVE_WINDOW_SYSTEM */
2158
2159 \f
2160 /***********************************************************************
2161 Lisp form evaluation
2162 ***********************************************************************/
2163
2164 /* Error handler for safe_eval and safe_call. */
2165
2166 static Lisp_Object
2167 safe_eval_handler (Lisp_Object arg)
2168 {
2169 add_to_log ("Error during redisplay: %S", arg, Qnil);
2170 return Qnil;
2171 }
2172
2173
2174 /* Evaluate SEXPR and return the result, or nil if something went
2175 wrong. Prevent redisplay during the evaluation. */
2176
2177 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2178 Return the result, or nil if something went wrong. Prevent
2179 redisplay during the evaluation. */
2180
2181 Lisp_Object
2182 safe_call (size_t nargs, Lisp_Object *args)
2183 {
2184 Lisp_Object val;
2185
2186 if (inhibit_eval_during_redisplay)
2187 val = Qnil;
2188 else
2189 {
2190 int count = SPECPDL_INDEX ();
2191 struct gcpro gcpro1;
2192
2193 GCPRO1 (args[0]);
2194 gcpro1.nvars = nargs;
2195 specbind (Qinhibit_redisplay, Qt);
2196 /* Use Qt to ensure debugger does not run,
2197 so there is no possibility of wanting to redisplay. */
2198 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2199 safe_eval_handler);
2200 UNGCPRO;
2201 val = unbind_to (count, val);
2202 }
2203
2204 return val;
2205 }
2206
2207
2208 /* Call function FN with one argument ARG.
2209 Return the result, or nil if something went wrong. */
2210
2211 Lisp_Object
2212 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2213 {
2214 Lisp_Object args[2];
2215 args[0] = fn;
2216 args[1] = arg;
2217 return safe_call (2, args);
2218 }
2219
2220 static Lisp_Object Qeval;
2221
2222 Lisp_Object
2223 safe_eval (Lisp_Object sexpr)
2224 {
2225 return safe_call1 (Qeval, sexpr);
2226 }
2227
2228 /* Call function FN with one argument ARG.
2229 Return the result, or nil if something went wrong. */
2230
2231 Lisp_Object
2232 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2233 {
2234 Lisp_Object args[3];
2235 args[0] = fn;
2236 args[1] = arg1;
2237 args[2] = arg2;
2238 return safe_call (3, args);
2239 }
2240
2241
2242 \f
2243 /***********************************************************************
2244 Debugging
2245 ***********************************************************************/
2246
2247 #if 0
2248
2249 /* Define CHECK_IT to perform sanity checks on iterators.
2250 This is for debugging. It is too slow to do unconditionally. */
2251
2252 static void
2253 check_it (it)
2254 struct it *it;
2255 {
2256 if (it->method == GET_FROM_STRING)
2257 {
2258 xassert (STRINGP (it->string));
2259 xassert (IT_STRING_CHARPOS (*it) >= 0);
2260 }
2261 else
2262 {
2263 xassert (IT_STRING_CHARPOS (*it) < 0);
2264 if (it->method == GET_FROM_BUFFER)
2265 {
2266 /* Check that character and byte positions agree. */
2267 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2268 }
2269 }
2270
2271 if (it->dpvec)
2272 xassert (it->current.dpvec_index >= 0);
2273 else
2274 xassert (it->current.dpvec_index < 0);
2275 }
2276
2277 #define CHECK_IT(IT) check_it ((IT))
2278
2279 #else /* not 0 */
2280
2281 #define CHECK_IT(IT) (void) 0
2282
2283 #endif /* not 0 */
2284
2285
2286 #if GLYPH_DEBUG
2287
2288 /* Check that the window end of window W is what we expect it
2289 to be---the last row in the current matrix displaying text. */
2290
2291 static void
2292 check_window_end (w)
2293 struct window *w;
2294 {
2295 if (!MINI_WINDOW_P (w)
2296 && !NILP (w->window_end_valid))
2297 {
2298 struct glyph_row *row;
2299 xassert ((row = MATRIX_ROW (w->current_matrix,
2300 XFASTINT (w->window_end_vpos)),
2301 !row->enabled_p
2302 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2303 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2304 }
2305 }
2306
2307 #define CHECK_WINDOW_END(W) check_window_end ((W))
2308
2309 #else /* not GLYPH_DEBUG */
2310
2311 #define CHECK_WINDOW_END(W) (void) 0
2312
2313 #endif /* not GLYPH_DEBUG */
2314
2315
2316 \f
2317 /***********************************************************************
2318 Iterator initialization
2319 ***********************************************************************/
2320
2321 /* Initialize IT for displaying current_buffer in window W, starting
2322 at character position CHARPOS. CHARPOS < 0 means that no buffer
2323 position is specified which is useful when the iterator is assigned
2324 a position later. BYTEPOS is the byte position corresponding to
2325 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2326
2327 If ROW is not null, calls to produce_glyphs with IT as parameter
2328 will produce glyphs in that row.
2329
2330 BASE_FACE_ID is the id of a base face to use. It must be one of
2331 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2332 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2333 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2334
2335 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2336 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2337 will be initialized to use the corresponding mode line glyph row of
2338 the desired matrix of W. */
2339
2340 void
2341 init_iterator (struct it *it, struct window *w,
2342 EMACS_INT charpos, EMACS_INT bytepos,
2343 struct glyph_row *row, enum face_id base_face_id)
2344 {
2345 int highlight_region_p;
2346 enum face_id remapped_base_face_id = base_face_id;
2347
2348 /* Some precondition checks. */
2349 xassert (w != NULL && it != NULL);
2350 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2351 && charpos <= ZV));
2352
2353 /* If face attributes have been changed since the last redisplay,
2354 free realized faces now because they depend on face definitions
2355 that might have changed. Don't free faces while there might be
2356 desired matrices pending which reference these faces. */
2357 if (face_change_count && !inhibit_free_realized_faces)
2358 {
2359 face_change_count = 0;
2360 free_all_realized_faces (Qnil);
2361 }
2362
2363 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2364 if (! NILP (Vface_remapping_alist))
2365 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2366
2367 /* Use one of the mode line rows of W's desired matrix if
2368 appropriate. */
2369 if (row == NULL)
2370 {
2371 if (base_face_id == MODE_LINE_FACE_ID
2372 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2373 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2374 else if (base_face_id == HEADER_LINE_FACE_ID)
2375 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2376 }
2377
2378 /* Clear IT. */
2379 memset (it, 0, sizeof *it);
2380 it->current.overlay_string_index = -1;
2381 it->current.dpvec_index = -1;
2382 it->base_face_id = remapped_base_face_id;
2383 it->string = Qnil;
2384 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2385
2386 /* The window in which we iterate over current_buffer: */
2387 XSETWINDOW (it->window, w);
2388 it->w = w;
2389 it->f = XFRAME (w->frame);
2390
2391 it->cmp_it.id = -1;
2392
2393 /* Extra space between lines (on window systems only). */
2394 if (base_face_id == DEFAULT_FACE_ID
2395 && FRAME_WINDOW_P (it->f))
2396 {
2397 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2398 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2399 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2400 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2401 * FRAME_LINE_HEIGHT (it->f));
2402 else if (it->f->extra_line_spacing > 0)
2403 it->extra_line_spacing = it->f->extra_line_spacing;
2404 it->max_extra_line_spacing = 0;
2405 }
2406
2407 /* If realized faces have been removed, e.g. because of face
2408 attribute changes of named faces, recompute them. When running
2409 in batch mode, the face cache of the initial frame is null. If
2410 we happen to get called, make a dummy face cache. */
2411 if (FRAME_FACE_CACHE (it->f) == NULL)
2412 init_frame_faces (it->f);
2413 if (FRAME_FACE_CACHE (it->f)->used == 0)
2414 recompute_basic_faces (it->f);
2415
2416 /* Current value of the `slice', `space-width', and 'height' properties. */
2417 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2418 it->space_width = Qnil;
2419 it->font_height = Qnil;
2420 it->override_ascent = -1;
2421
2422 /* Are control characters displayed as `^C'? */
2423 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2424
2425 /* -1 means everything between a CR and the following line end
2426 is invisible. >0 means lines indented more than this value are
2427 invisible. */
2428 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2429 ? XFASTINT (BVAR (current_buffer, selective_display))
2430 : (!NILP (BVAR (current_buffer, selective_display))
2431 ? -1 : 0));
2432 it->selective_display_ellipsis_p
2433 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2434
2435 /* Display table to use. */
2436 it->dp = window_display_table (w);
2437
2438 /* Are multibyte characters enabled in current_buffer? */
2439 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2440
2441 /* Do we need to reorder bidirectional text? Not if this is a
2442 unibyte buffer: by definition, none of the single-byte characters
2443 are strong R2L, so no reordering is needed. And bidi.c doesn't
2444 support unibyte buffers anyway. */
2445 it->bidi_p
2446 = !NILP (BVAR (current_buffer, bidi_display_reordering)) && it->multibyte_p;
2447
2448 /* Non-zero if we should highlight the region. */
2449 highlight_region_p
2450 = (!NILP (Vtransient_mark_mode)
2451 && !NILP (BVAR (current_buffer, mark_active))
2452 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2453
2454 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2455 start and end of a visible region in window IT->w. Set both to
2456 -1 to indicate no region. */
2457 if (highlight_region_p
2458 /* Maybe highlight only in selected window. */
2459 && (/* Either show region everywhere. */
2460 highlight_nonselected_windows
2461 /* Or show region in the selected window. */
2462 || w == XWINDOW (selected_window)
2463 /* Or show the region if we are in the mini-buffer and W is
2464 the window the mini-buffer refers to. */
2465 || (MINI_WINDOW_P (XWINDOW (selected_window))
2466 && WINDOWP (minibuf_selected_window)
2467 && w == XWINDOW (minibuf_selected_window))))
2468 {
2469 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2470 it->region_beg_charpos = min (PT, markpos);
2471 it->region_end_charpos = max (PT, markpos);
2472 }
2473 else
2474 it->region_beg_charpos = it->region_end_charpos = -1;
2475
2476 /* Get the position at which the redisplay_end_trigger hook should
2477 be run, if it is to be run at all. */
2478 if (MARKERP (w->redisplay_end_trigger)
2479 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2480 it->redisplay_end_trigger_charpos
2481 = marker_position (w->redisplay_end_trigger);
2482 else if (INTEGERP (w->redisplay_end_trigger))
2483 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2484
2485 /* Correct bogus values of tab_width. */
2486 it->tab_width = XINT (BVAR (current_buffer, tab_width));
2487 if (it->tab_width <= 0 || it->tab_width > 1000)
2488 it->tab_width = 8;
2489
2490 /* Are lines in the display truncated? */
2491 if (base_face_id != DEFAULT_FACE_ID
2492 || XINT (it->w->hscroll)
2493 || (! WINDOW_FULL_WIDTH_P (it->w)
2494 && ((!NILP (Vtruncate_partial_width_windows)
2495 && !INTEGERP (Vtruncate_partial_width_windows))
2496 || (INTEGERP (Vtruncate_partial_width_windows)
2497 && (WINDOW_TOTAL_COLS (it->w)
2498 < XINT (Vtruncate_partial_width_windows))))))
2499 it->line_wrap = TRUNCATE;
2500 else if (NILP (BVAR (current_buffer, truncate_lines)))
2501 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2502 ? WINDOW_WRAP : WORD_WRAP;
2503 else
2504 it->line_wrap = TRUNCATE;
2505
2506 /* Get dimensions of truncation and continuation glyphs. These are
2507 displayed as fringe bitmaps under X, so we don't need them for such
2508 frames. */
2509 if (!FRAME_WINDOW_P (it->f))
2510 {
2511 if (it->line_wrap == TRUNCATE)
2512 {
2513 /* We will need the truncation glyph. */
2514 xassert (it->glyph_row == NULL);
2515 produce_special_glyphs (it, IT_TRUNCATION);
2516 it->truncation_pixel_width = it->pixel_width;
2517 }
2518 else
2519 {
2520 /* We will need the continuation glyph. */
2521 xassert (it->glyph_row == NULL);
2522 produce_special_glyphs (it, IT_CONTINUATION);
2523 it->continuation_pixel_width = it->pixel_width;
2524 }
2525
2526 /* Reset these values to zero because the produce_special_glyphs
2527 above has changed them. */
2528 it->pixel_width = it->ascent = it->descent = 0;
2529 it->phys_ascent = it->phys_descent = 0;
2530 }
2531
2532 /* Set this after getting the dimensions of truncation and
2533 continuation glyphs, so that we don't produce glyphs when calling
2534 produce_special_glyphs, above. */
2535 it->glyph_row = row;
2536 it->area = TEXT_AREA;
2537
2538 /* Forget any previous info about this row being reversed. */
2539 if (it->glyph_row)
2540 it->glyph_row->reversed_p = 0;
2541
2542 /* Get the dimensions of the display area. The display area
2543 consists of the visible window area plus a horizontally scrolled
2544 part to the left of the window. All x-values are relative to the
2545 start of this total display area. */
2546 if (base_face_id != DEFAULT_FACE_ID)
2547 {
2548 /* Mode lines, menu bar in terminal frames. */
2549 it->first_visible_x = 0;
2550 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2551 }
2552 else
2553 {
2554 it->first_visible_x
2555 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2556 it->last_visible_x = (it->first_visible_x
2557 + window_box_width (w, TEXT_AREA));
2558
2559 /* If we truncate lines, leave room for the truncator glyph(s) at
2560 the right margin. Otherwise, leave room for the continuation
2561 glyph(s). Truncation and continuation glyphs are not inserted
2562 for window-based redisplay. */
2563 if (!FRAME_WINDOW_P (it->f))
2564 {
2565 if (it->line_wrap == TRUNCATE)
2566 it->last_visible_x -= it->truncation_pixel_width;
2567 else
2568 it->last_visible_x -= it->continuation_pixel_width;
2569 }
2570
2571 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2572 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2573 }
2574
2575 /* Leave room for a border glyph. */
2576 if (!FRAME_WINDOW_P (it->f)
2577 && !WINDOW_RIGHTMOST_P (it->w))
2578 it->last_visible_x -= 1;
2579
2580 it->last_visible_y = window_text_bottom_y (w);
2581
2582 /* For mode lines and alike, arrange for the first glyph having a
2583 left box line if the face specifies a box. */
2584 if (base_face_id != DEFAULT_FACE_ID)
2585 {
2586 struct face *face;
2587
2588 it->face_id = remapped_base_face_id;
2589
2590 /* If we have a boxed mode line, make the first character appear
2591 with a left box line. */
2592 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2593 if (face->box != FACE_NO_BOX)
2594 it->start_of_box_run_p = 1;
2595 }
2596
2597 /* If we are to reorder bidirectional text, init the bidi
2598 iterator. */
2599 if (it->bidi_p)
2600 {
2601 /* Note the paragraph direction that this buffer wants to
2602 use. */
2603 if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qleft_to_right))
2604 it->paragraph_embedding = L2R;
2605 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction), Qright_to_left))
2606 it->paragraph_embedding = R2L;
2607 else
2608 it->paragraph_embedding = NEUTRAL_DIR;
2609 bidi_init_it (charpos, bytepos, &it->bidi_it);
2610 }
2611
2612 /* If a buffer position was specified, set the iterator there,
2613 getting overlays and face properties from that position. */
2614 if (charpos >= BUF_BEG (current_buffer))
2615 {
2616 it->end_charpos = ZV;
2617 it->face_id = -1;
2618 IT_CHARPOS (*it) = charpos;
2619
2620 /* Compute byte position if not specified. */
2621 if (bytepos < charpos)
2622 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2623 else
2624 IT_BYTEPOS (*it) = bytepos;
2625
2626 it->start = it->current;
2627
2628 /* Compute faces etc. */
2629 reseat (it, it->current.pos, 1);
2630 }
2631
2632 CHECK_IT (it);
2633 }
2634
2635
2636 /* Initialize IT for the display of window W with window start POS. */
2637
2638 void
2639 start_display (struct it *it, struct window *w, struct text_pos pos)
2640 {
2641 struct glyph_row *row;
2642 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2643
2644 row = w->desired_matrix->rows + first_vpos;
2645 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2646 it->first_vpos = first_vpos;
2647
2648 /* Don't reseat to previous visible line start if current start
2649 position is in a string or image. */
2650 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2651 {
2652 int start_at_line_beg_p;
2653 int first_y = it->current_y;
2654
2655 /* If window start is not at a line start, skip forward to POS to
2656 get the correct continuation lines width. */
2657 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2658 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2659 if (!start_at_line_beg_p)
2660 {
2661 int new_x;
2662
2663 reseat_at_previous_visible_line_start (it);
2664 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2665
2666 new_x = it->current_x + it->pixel_width;
2667
2668 /* If lines are continued, this line may end in the middle
2669 of a multi-glyph character (e.g. a control character
2670 displayed as \003, or in the middle of an overlay
2671 string). In this case move_it_to above will not have
2672 taken us to the start of the continuation line but to the
2673 end of the continued line. */
2674 if (it->current_x > 0
2675 && it->line_wrap != TRUNCATE /* Lines are continued. */
2676 && (/* And glyph doesn't fit on the line. */
2677 new_x > it->last_visible_x
2678 /* Or it fits exactly and we're on a window
2679 system frame. */
2680 || (new_x == it->last_visible_x
2681 && FRAME_WINDOW_P (it->f))))
2682 {
2683 if (it->current.dpvec_index >= 0
2684 || it->current.overlay_string_index >= 0)
2685 {
2686 set_iterator_to_next (it, 1);
2687 move_it_in_display_line_to (it, -1, -1, 0);
2688 }
2689
2690 it->continuation_lines_width += it->current_x;
2691 }
2692
2693 /* We're starting a new display line, not affected by the
2694 height of the continued line, so clear the appropriate
2695 fields in the iterator structure. */
2696 it->max_ascent = it->max_descent = 0;
2697 it->max_phys_ascent = it->max_phys_descent = 0;
2698
2699 it->current_y = first_y;
2700 it->vpos = 0;
2701 it->current_x = it->hpos = 0;
2702 }
2703 }
2704 }
2705
2706
2707 /* Return 1 if POS is a position in ellipses displayed for invisible
2708 text. W is the window we display, for text property lookup. */
2709
2710 static int
2711 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2712 {
2713 Lisp_Object prop, window;
2714 int ellipses_p = 0;
2715 EMACS_INT charpos = CHARPOS (pos->pos);
2716
2717 /* If POS specifies a position in a display vector, this might
2718 be for an ellipsis displayed for invisible text. We won't
2719 get the iterator set up for delivering that ellipsis unless
2720 we make sure that it gets aware of the invisible text. */
2721 if (pos->dpvec_index >= 0
2722 && pos->overlay_string_index < 0
2723 && CHARPOS (pos->string_pos) < 0
2724 && charpos > BEGV
2725 && (XSETWINDOW (window, w),
2726 prop = Fget_char_property (make_number (charpos),
2727 Qinvisible, window),
2728 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2729 {
2730 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2731 window);
2732 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2733 }
2734
2735 return ellipses_p;
2736 }
2737
2738
2739 /* Initialize IT for stepping through current_buffer in window W,
2740 starting at position POS that includes overlay string and display
2741 vector/ control character translation position information. Value
2742 is zero if there are overlay strings with newlines at POS. */
2743
2744 static int
2745 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2746 {
2747 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2748 int i, overlay_strings_with_newlines = 0;
2749
2750 /* If POS specifies a position in a display vector, this might
2751 be for an ellipsis displayed for invisible text. We won't
2752 get the iterator set up for delivering that ellipsis unless
2753 we make sure that it gets aware of the invisible text. */
2754 if (in_ellipses_for_invisible_text_p (pos, w))
2755 {
2756 --charpos;
2757 bytepos = 0;
2758 }
2759
2760 /* Keep in mind: the call to reseat in init_iterator skips invisible
2761 text, so we might end up at a position different from POS. This
2762 is only a problem when POS is a row start after a newline and an
2763 overlay starts there with an after-string, and the overlay has an
2764 invisible property. Since we don't skip invisible text in
2765 display_line and elsewhere immediately after consuming the
2766 newline before the row start, such a POS will not be in a string,
2767 but the call to init_iterator below will move us to the
2768 after-string. */
2769 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2770
2771 /* This only scans the current chunk -- it should scan all chunks.
2772 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2773 to 16 in 22.1 to make this a lesser problem. */
2774 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2775 {
2776 const char *s = SSDATA (it->overlay_strings[i]);
2777 const char *e = s + SBYTES (it->overlay_strings[i]);
2778
2779 while (s < e && *s != '\n')
2780 ++s;
2781
2782 if (s < e)
2783 {
2784 overlay_strings_with_newlines = 1;
2785 break;
2786 }
2787 }
2788
2789 /* If position is within an overlay string, set up IT to the right
2790 overlay string. */
2791 if (pos->overlay_string_index >= 0)
2792 {
2793 int relative_index;
2794
2795 /* If the first overlay string happens to have a `display'
2796 property for an image, the iterator will be set up for that
2797 image, and we have to undo that setup first before we can
2798 correct the overlay string index. */
2799 if (it->method == GET_FROM_IMAGE)
2800 pop_it (it);
2801
2802 /* We already have the first chunk of overlay strings in
2803 IT->overlay_strings. Load more until the one for
2804 pos->overlay_string_index is in IT->overlay_strings. */
2805 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2806 {
2807 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2808 it->current.overlay_string_index = 0;
2809 while (n--)
2810 {
2811 load_overlay_strings (it, 0);
2812 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2813 }
2814 }
2815
2816 it->current.overlay_string_index = pos->overlay_string_index;
2817 relative_index = (it->current.overlay_string_index
2818 % OVERLAY_STRING_CHUNK_SIZE);
2819 it->string = it->overlay_strings[relative_index];
2820 xassert (STRINGP (it->string));
2821 it->current.string_pos = pos->string_pos;
2822 it->method = GET_FROM_STRING;
2823 }
2824
2825 if (CHARPOS (pos->string_pos) >= 0)
2826 {
2827 /* Recorded position is not in an overlay string, but in another
2828 string. This can only be a string from a `display' property.
2829 IT should already be filled with that string. */
2830 it->current.string_pos = pos->string_pos;
2831 xassert (STRINGP (it->string));
2832 }
2833
2834 /* Restore position in display vector translations, control
2835 character translations or ellipses. */
2836 if (pos->dpvec_index >= 0)
2837 {
2838 if (it->dpvec == NULL)
2839 get_next_display_element (it);
2840 xassert (it->dpvec && it->current.dpvec_index == 0);
2841 it->current.dpvec_index = pos->dpvec_index;
2842 }
2843
2844 CHECK_IT (it);
2845 return !overlay_strings_with_newlines;
2846 }
2847
2848
2849 /* Initialize IT for stepping through current_buffer in window W
2850 starting at ROW->start. */
2851
2852 static void
2853 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
2854 {
2855 init_from_display_pos (it, w, &row->start);
2856 it->start = row->start;
2857 it->continuation_lines_width = row->continuation_lines_width;
2858 CHECK_IT (it);
2859 }
2860
2861
2862 /* Initialize IT for stepping through current_buffer in window W
2863 starting in the line following ROW, i.e. starting at ROW->end.
2864 Value is zero if there are overlay strings with newlines at ROW's
2865 end position. */
2866
2867 static int
2868 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
2869 {
2870 int success = 0;
2871
2872 if (init_from_display_pos (it, w, &row->end))
2873 {
2874 if (row->continued_p)
2875 it->continuation_lines_width
2876 = row->continuation_lines_width + row->pixel_width;
2877 CHECK_IT (it);
2878 success = 1;
2879 }
2880
2881 return success;
2882 }
2883
2884
2885
2886 \f
2887 /***********************************************************************
2888 Text properties
2889 ***********************************************************************/
2890
2891 /* Called when IT reaches IT->stop_charpos. Handle text property and
2892 overlay changes. Set IT->stop_charpos to the next position where
2893 to stop. */
2894
2895 static void
2896 handle_stop (struct it *it)
2897 {
2898 enum prop_handled handled;
2899 int handle_overlay_change_p;
2900 struct props *p;
2901
2902 it->dpvec = NULL;
2903 it->current.dpvec_index = -1;
2904 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
2905 it->ignore_overlay_strings_at_pos_p = 0;
2906 it->ellipsis_p = 0;
2907
2908 /* Use face of preceding text for ellipsis (if invisible) */
2909 if (it->selective_display_ellipsis_p)
2910 it->saved_face_id = it->face_id;
2911
2912 do
2913 {
2914 handled = HANDLED_NORMALLY;
2915
2916 /* Call text property handlers. */
2917 for (p = it_props; p->handler; ++p)
2918 {
2919 handled = p->handler (it);
2920
2921 if (handled == HANDLED_RECOMPUTE_PROPS)
2922 break;
2923 else if (handled == HANDLED_RETURN)
2924 {
2925 /* We still want to show before and after strings from
2926 overlays even if the actual buffer text is replaced. */
2927 if (!handle_overlay_change_p
2928 || it->sp > 1
2929 || !get_overlay_strings_1 (it, 0, 0))
2930 {
2931 if (it->ellipsis_p)
2932 setup_for_ellipsis (it, 0);
2933 /* When handling a display spec, we might load an
2934 empty string. In that case, discard it here. We
2935 used to discard it in handle_single_display_spec,
2936 but that causes get_overlay_strings_1, above, to
2937 ignore overlay strings that we must check. */
2938 if (STRINGP (it->string) && !SCHARS (it->string))
2939 pop_it (it);
2940 return;
2941 }
2942 else if (STRINGP (it->string) && !SCHARS (it->string))
2943 pop_it (it);
2944 else
2945 {
2946 it->ignore_overlay_strings_at_pos_p = 1;
2947 it->string_from_display_prop_p = 0;
2948 handle_overlay_change_p = 0;
2949 }
2950 handled = HANDLED_RECOMPUTE_PROPS;
2951 break;
2952 }
2953 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2954 handle_overlay_change_p = 0;
2955 }
2956
2957 if (handled != HANDLED_RECOMPUTE_PROPS)
2958 {
2959 /* Don't check for overlay strings below when set to deliver
2960 characters from a display vector. */
2961 if (it->method == GET_FROM_DISPLAY_VECTOR)
2962 handle_overlay_change_p = 0;
2963
2964 /* Handle overlay changes.
2965 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
2966 if it finds overlays. */
2967 if (handle_overlay_change_p)
2968 handled = handle_overlay_change (it);
2969 }
2970
2971 if (it->ellipsis_p)
2972 {
2973 setup_for_ellipsis (it, 0);
2974 break;
2975 }
2976 }
2977 while (handled == HANDLED_RECOMPUTE_PROPS);
2978
2979 /* Determine where to stop next. */
2980 if (handled == HANDLED_NORMALLY)
2981 compute_stop_pos (it);
2982 }
2983
2984
2985 /* Compute IT->stop_charpos from text property and overlay change
2986 information for IT's current position. */
2987
2988 static void
2989 compute_stop_pos (struct it *it)
2990 {
2991 register INTERVAL iv, next_iv;
2992 Lisp_Object object, limit, position;
2993 EMACS_INT charpos, bytepos;
2994
2995 /* If nowhere else, stop at the end. */
2996 it->stop_charpos = it->end_charpos;
2997
2998 if (STRINGP (it->string))
2999 {
3000 /* Strings are usually short, so don't limit the search for
3001 properties. */
3002 object = it->string;
3003 limit = Qnil;
3004 charpos = IT_STRING_CHARPOS (*it);
3005 bytepos = IT_STRING_BYTEPOS (*it);
3006 }
3007 else
3008 {
3009 EMACS_INT pos;
3010
3011 /* If next overlay change is in front of the current stop pos
3012 (which is IT->end_charpos), stop there. Note: value of
3013 next_overlay_change is point-max if no overlay change
3014 follows. */
3015 charpos = IT_CHARPOS (*it);
3016 bytepos = IT_BYTEPOS (*it);
3017 pos = next_overlay_change (charpos);
3018 if (pos < it->stop_charpos)
3019 it->stop_charpos = pos;
3020
3021 /* If showing the region, we have to stop at the region
3022 start or end because the face might change there. */
3023 if (it->region_beg_charpos > 0)
3024 {
3025 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3026 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3027 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3028 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3029 }
3030
3031 /* Set up variables for computing the stop position from text
3032 property changes. */
3033 XSETBUFFER (object, current_buffer);
3034 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3035 }
3036
3037 /* Get the interval containing IT's position. Value is a null
3038 interval if there isn't such an interval. */
3039 position = make_number (charpos);
3040 iv = validate_interval_range (object, &position, &position, 0);
3041 if (!NULL_INTERVAL_P (iv))
3042 {
3043 Lisp_Object values_here[LAST_PROP_IDX];
3044 struct props *p;
3045
3046 /* Get properties here. */
3047 for (p = it_props; p->handler; ++p)
3048 values_here[p->idx] = textget (iv->plist, *p->name);
3049
3050 /* Look for an interval following iv that has different
3051 properties. */
3052 for (next_iv = next_interval (iv);
3053 (!NULL_INTERVAL_P (next_iv)
3054 && (NILP (limit)
3055 || XFASTINT (limit) > next_iv->position));
3056 next_iv = next_interval (next_iv))
3057 {
3058 for (p = it_props; p->handler; ++p)
3059 {
3060 Lisp_Object new_value;
3061
3062 new_value = textget (next_iv->plist, *p->name);
3063 if (!EQ (values_here[p->idx], new_value))
3064 break;
3065 }
3066
3067 if (p->handler)
3068 break;
3069 }
3070
3071 if (!NULL_INTERVAL_P (next_iv))
3072 {
3073 if (INTEGERP (limit)
3074 && next_iv->position >= XFASTINT (limit))
3075 /* No text property change up to limit. */
3076 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3077 else
3078 /* Text properties change in next_iv. */
3079 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3080 }
3081 }
3082
3083 if (it->cmp_it.id < 0)
3084 {
3085 EMACS_INT stoppos = it->end_charpos;
3086
3087 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3088 stoppos = -1;
3089 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3090 stoppos, it->string);
3091 }
3092
3093 xassert (STRINGP (it->string)
3094 || (it->stop_charpos >= BEGV
3095 && it->stop_charpos >= IT_CHARPOS (*it)));
3096 }
3097
3098
3099 /* Return the position of the next overlay change after POS in
3100 current_buffer. Value is point-max if no overlay change
3101 follows. This is like `next-overlay-change' but doesn't use
3102 xmalloc. */
3103
3104 static EMACS_INT
3105 next_overlay_change (EMACS_INT pos)
3106 {
3107 int noverlays;
3108 EMACS_INT endpos;
3109 Lisp_Object *overlays;
3110 int i;
3111
3112 /* Get all overlays at the given position. */
3113 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3114
3115 /* If any of these overlays ends before endpos,
3116 use its ending point instead. */
3117 for (i = 0; i < noverlays; ++i)
3118 {
3119 Lisp_Object oend;
3120 EMACS_INT oendpos;
3121
3122 oend = OVERLAY_END (overlays[i]);
3123 oendpos = OVERLAY_POSITION (oend);
3124 endpos = min (endpos, oendpos);
3125 }
3126
3127 return endpos;
3128 }
3129
3130
3131 \f
3132 /***********************************************************************
3133 Fontification
3134 ***********************************************************************/
3135
3136 /* Handle changes in the `fontified' property of the current buffer by
3137 calling hook functions from Qfontification_functions to fontify
3138 regions of text. */
3139
3140 static enum prop_handled
3141 handle_fontified_prop (struct it *it)
3142 {
3143 Lisp_Object prop, pos;
3144 enum prop_handled handled = HANDLED_NORMALLY;
3145
3146 if (!NILP (Vmemory_full))
3147 return handled;
3148
3149 /* Get the value of the `fontified' property at IT's current buffer
3150 position. (The `fontified' property doesn't have a special
3151 meaning in strings.) If the value is nil, call functions from
3152 Qfontification_functions. */
3153 if (!STRINGP (it->string)
3154 && it->s == NULL
3155 && !NILP (Vfontification_functions)
3156 && !NILP (Vrun_hooks)
3157 && (pos = make_number (IT_CHARPOS (*it)),
3158 prop = Fget_char_property (pos, Qfontified, Qnil),
3159 /* Ignore the special cased nil value always present at EOB since
3160 no amount of fontifying will be able to change it. */
3161 NILP (prop) && IT_CHARPOS (*it) < Z))
3162 {
3163 int count = SPECPDL_INDEX ();
3164 Lisp_Object val;
3165 struct buffer *obuf = current_buffer;
3166 int begv = BEGV, zv = ZV;
3167 int old_clip_changed = current_buffer->clip_changed;
3168
3169 val = Vfontification_functions;
3170 specbind (Qfontification_functions, Qnil);
3171
3172 xassert (it->end_charpos == ZV);
3173
3174 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3175 safe_call1 (val, pos);
3176 else
3177 {
3178 Lisp_Object fns, fn;
3179 struct gcpro gcpro1, gcpro2;
3180
3181 fns = Qnil;
3182 GCPRO2 (val, fns);
3183
3184 for (; CONSP (val); val = XCDR (val))
3185 {
3186 fn = XCAR (val);
3187
3188 if (EQ (fn, Qt))
3189 {
3190 /* A value of t indicates this hook has a local
3191 binding; it means to run the global binding too.
3192 In a global value, t should not occur. If it
3193 does, we must ignore it to avoid an endless
3194 loop. */
3195 for (fns = Fdefault_value (Qfontification_functions);
3196 CONSP (fns);
3197 fns = XCDR (fns))
3198 {
3199 fn = XCAR (fns);
3200 if (!EQ (fn, Qt))
3201 safe_call1 (fn, pos);
3202 }
3203 }
3204 else
3205 safe_call1 (fn, pos);
3206 }
3207
3208 UNGCPRO;
3209 }
3210
3211 unbind_to (count, Qnil);
3212
3213 /* Fontification functions routinely call `save-restriction'.
3214 Normally, this tags clip_changed, which can confuse redisplay
3215 (see discussion in Bug#6671). Since we don't perform any
3216 special handling of fontification changes in the case where
3217 `save-restriction' isn't called, there's no point doing so in
3218 this case either. So, if the buffer's restrictions are
3219 actually left unchanged, reset clip_changed. */
3220 if (obuf == current_buffer)
3221 {
3222 if (begv == BEGV && zv == ZV)
3223 current_buffer->clip_changed = old_clip_changed;
3224 }
3225 /* There isn't much we can reasonably do to protect against
3226 misbehaving fontification, but here's a fig leaf. */
3227 else if (!NILP (BVAR (obuf, name)))
3228 set_buffer_internal_1 (obuf);
3229
3230 /* The fontification code may have added/removed text.
3231 It could do even a lot worse, but let's at least protect against
3232 the most obvious case where only the text past `pos' gets changed',
3233 as is/was done in grep.el where some escapes sequences are turned
3234 into face properties (bug#7876). */
3235 it->end_charpos = ZV;
3236
3237 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3238 something. This avoids an endless loop if they failed to
3239 fontify the text for which reason ever. */
3240 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3241 handled = HANDLED_RECOMPUTE_PROPS;
3242 }
3243
3244 return handled;
3245 }
3246
3247
3248 \f
3249 /***********************************************************************
3250 Faces
3251 ***********************************************************************/
3252
3253 /* Set up iterator IT from face properties at its current position.
3254 Called from handle_stop. */
3255
3256 static enum prop_handled
3257 handle_face_prop (struct it *it)
3258 {
3259 int new_face_id;
3260 EMACS_INT next_stop;
3261
3262 if (!STRINGP (it->string))
3263 {
3264 new_face_id
3265 = face_at_buffer_position (it->w,
3266 IT_CHARPOS (*it),
3267 it->region_beg_charpos,
3268 it->region_end_charpos,
3269 &next_stop,
3270 (IT_CHARPOS (*it)
3271 + TEXT_PROP_DISTANCE_LIMIT),
3272 0, it->base_face_id);
3273
3274 /* Is this a start of a run of characters with box face?
3275 Caveat: this can be called for a freshly initialized
3276 iterator; face_id is -1 in this case. We know that the new
3277 face will not change until limit, i.e. if the new face has a
3278 box, all characters up to limit will have one. But, as
3279 usual, we don't know whether limit is really the end. */
3280 if (new_face_id != it->face_id)
3281 {
3282 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3283
3284 /* If new face has a box but old face has not, this is
3285 the start of a run of characters with box, i.e. it has
3286 a shadow on the left side. The value of face_id of the
3287 iterator will be -1 if this is the initial call that gets
3288 the face. In this case, we have to look in front of IT's
3289 position and see whether there is a face != new_face_id. */
3290 it->start_of_box_run_p
3291 = (new_face->box != FACE_NO_BOX
3292 && (it->face_id >= 0
3293 || IT_CHARPOS (*it) == BEG
3294 || new_face_id != face_before_it_pos (it)));
3295 it->face_box_p = new_face->box != FACE_NO_BOX;
3296 }
3297 }
3298 else
3299 {
3300 int base_face_id;
3301 EMACS_INT bufpos;
3302 int i;
3303 Lisp_Object from_overlay
3304 = (it->current.overlay_string_index >= 0
3305 ? it->string_overlays[it->current.overlay_string_index]
3306 : Qnil);
3307
3308 /* See if we got to this string directly or indirectly from
3309 an overlay property. That includes the before-string or
3310 after-string of an overlay, strings in display properties
3311 provided by an overlay, their text properties, etc.
3312
3313 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3314 if (! NILP (from_overlay))
3315 for (i = it->sp - 1; i >= 0; i--)
3316 {
3317 if (it->stack[i].current.overlay_string_index >= 0)
3318 from_overlay
3319 = it->string_overlays[it->stack[i].current.overlay_string_index];
3320 else if (! NILP (it->stack[i].from_overlay))
3321 from_overlay = it->stack[i].from_overlay;
3322
3323 if (!NILP (from_overlay))
3324 break;
3325 }
3326
3327 if (! NILP (from_overlay))
3328 {
3329 bufpos = IT_CHARPOS (*it);
3330 /* For a string from an overlay, the base face depends
3331 only on text properties and ignores overlays. */
3332 base_face_id
3333 = face_for_overlay_string (it->w,
3334 IT_CHARPOS (*it),
3335 it->region_beg_charpos,
3336 it->region_end_charpos,
3337 &next_stop,
3338 (IT_CHARPOS (*it)
3339 + TEXT_PROP_DISTANCE_LIMIT),
3340 0,
3341 from_overlay);
3342 }
3343 else
3344 {
3345 bufpos = 0;
3346
3347 /* For strings from a `display' property, use the face at
3348 IT's current buffer position as the base face to merge
3349 with, so that overlay strings appear in the same face as
3350 surrounding text, unless they specify their own
3351 faces. */
3352 base_face_id = underlying_face_id (it);
3353 }
3354
3355 new_face_id = face_at_string_position (it->w,
3356 it->string,
3357 IT_STRING_CHARPOS (*it),
3358 bufpos,
3359 it->region_beg_charpos,
3360 it->region_end_charpos,
3361 &next_stop,
3362 base_face_id, 0);
3363
3364 /* Is this a start of a run of characters with box? Caveat:
3365 this can be called for a freshly allocated iterator; face_id
3366 is -1 is this case. We know that the new face will not
3367 change until the next check pos, i.e. if the new face has a
3368 box, all characters up to that position will have a
3369 box. But, as usual, we don't know whether that position
3370 is really the end. */
3371 if (new_face_id != it->face_id)
3372 {
3373 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3374 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3375
3376 /* If new face has a box but old face hasn't, this is the
3377 start of a run of characters with box, i.e. it has a
3378 shadow on the left side. */
3379 it->start_of_box_run_p
3380 = new_face->box && (old_face == NULL || !old_face->box);
3381 it->face_box_p = new_face->box != FACE_NO_BOX;
3382 }
3383 }
3384
3385 it->face_id = new_face_id;
3386 return HANDLED_NORMALLY;
3387 }
3388
3389
3390 /* Return the ID of the face ``underlying'' IT's current position,
3391 which is in a string. If the iterator is associated with a
3392 buffer, return the face at IT's current buffer position.
3393 Otherwise, use the iterator's base_face_id. */
3394
3395 static int
3396 underlying_face_id (struct it *it)
3397 {
3398 int face_id = it->base_face_id, i;
3399
3400 xassert (STRINGP (it->string));
3401
3402 for (i = it->sp - 1; i >= 0; --i)
3403 if (NILP (it->stack[i].string))
3404 face_id = it->stack[i].face_id;
3405
3406 return face_id;
3407 }
3408
3409
3410 /* Compute the face one character before or after the current position
3411 of IT. BEFORE_P non-zero means get the face in front of IT's
3412 position. Value is the id of the face. */
3413
3414 static int
3415 face_before_or_after_it_pos (struct it *it, int before_p)
3416 {
3417 int face_id, limit;
3418 EMACS_INT next_check_charpos;
3419 struct text_pos pos;
3420
3421 xassert (it->s == NULL);
3422
3423 if (STRINGP (it->string))
3424 {
3425 EMACS_INT bufpos;
3426 int base_face_id;
3427
3428 /* No face change past the end of the string (for the case
3429 we are padding with spaces). No face change before the
3430 string start. */
3431 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3432 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3433 return it->face_id;
3434
3435 /* Set pos to the position before or after IT's current position. */
3436 if (before_p)
3437 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3438 else
3439 /* For composition, we must check the character after the
3440 composition. */
3441 pos = (it->what == IT_COMPOSITION
3442 ? string_pos (IT_STRING_CHARPOS (*it)
3443 + it->cmp_it.nchars, it->string)
3444 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3445
3446 if (it->current.overlay_string_index >= 0)
3447 bufpos = IT_CHARPOS (*it);
3448 else
3449 bufpos = 0;
3450
3451 base_face_id = underlying_face_id (it);
3452
3453 /* Get the face for ASCII, or unibyte. */
3454 face_id = face_at_string_position (it->w,
3455 it->string,
3456 CHARPOS (pos),
3457 bufpos,
3458 it->region_beg_charpos,
3459 it->region_end_charpos,
3460 &next_check_charpos,
3461 base_face_id, 0);
3462
3463 /* Correct the face for charsets different from ASCII. Do it
3464 for the multibyte case only. The face returned above is
3465 suitable for unibyte text if IT->string is unibyte. */
3466 if (STRING_MULTIBYTE (it->string))
3467 {
3468 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3469 int c, len;
3470 struct face *face = FACE_FROM_ID (it->f, face_id);
3471
3472 c = string_char_and_length (p, &len);
3473 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3474 }
3475 }
3476 else
3477 {
3478 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3479 || (IT_CHARPOS (*it) <= BEGV && before_p))
3480 return it->face_id;
3481
3482 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3483 pos = it->current.pos;
3484
3485 if (before_p)
3486 DEC_TEXT_POS (pos, it->multibyte_p);
3487 else
3488 {
3489 if (it->what == IT_COMPOSITION)
3490 /* For composition, we must check the position after the
3491 composition. */
3492 pos.charpos += it->cmp_it.nchars, pos.bytepos += it->len;
3493 else
3494 INC_TEXT_POS (pos, it->multibyte_p);
3495 }
3496
3497 /* Determine face for CHARSET_ASCII, or unibyte. */
3498 face_id = face_at_buffer_position (it->w,
3499 CHARPOS (pos),
3500 it->region_beg_charpos,
3501 it->region_end_charpos,
3502 &next_check_charpos,
3503 limit, 0, -1);
3504
3505 /* Correct the face for charsets different from ASCII. Do it
3506 for the multibyte case only. The face returned above is
3507 suitable for unibyte text if current_buffer is unibyte. */
3508 if (it->multibyte_p)
3509 {
3510 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3511 struct face *face = FACE_FROM_ID (it->f, face_id);
3512 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3513 }
3514 }
3515
3516 return face_id;
3517 }
3518
3519
3520 \f
3521 /***********************************************************************
3522 Invisible text
3523 ***********************************************************************/
3524
3525 /* Set up iterator IT from invisible properties at its current
3526 position. Called from handle_stop. */
3527
3528 static enum prop_handled
3529 handle_invisible_prop (struct it *it)
3530 {
3531 enum prop_handled handled = HANDLED_NORMALLY;
3532
3533 if (STRINGP (it->string))
3534 {
3535 Lisp_Object prop, end_charpos, limit, charpos;
3536
3537 /* Get the value of the invisible text property at the
3538 current position. Value will be nil if there is no such
3539 property. */
3540 charpos = make_number (IT_STRING_CHARPOS (*it));
3541 prop = Fget_text_property (charpos, Qinvisible, it->string);
3542
3543 if (!NILP (prop)
3544 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3545 {
3546 handled = HANDLED_RECOMPUTE_PROPS;
3547
3548 /* Get the position at which the next change of the
3549 invisible text property can be found in IT->string.
3550 Value will be nil if the property value is the same for
3551 all the rest of IT->string. */
3552 XSETINT (limit, SCHARS (it->string));
3553 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3554 it->string, limit);
3555
3556 /* Text at current position is invisible. The next
3557 change in the property is at position end_charpos.
3558 Move IT's current position to that position. */
3559 if (INTEGERP (end_charpos)
3560 && XFASTINT (end_charpos) < XFASTINT (limit))
3561 {
3562 struct text_pos old;
3563 old = it->current.string_pos;
3564 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3565 compute_string_pos (&it->current.string_pos, old, it->string);
3566 }
3567 else
3568 {
3569 /* The rest of the string is invisible. If this is an
3570 overlay string, proceed with the next overlay string
3571 or whatever comes and return a character from there. */
3572 if (it->current.overlay_string_index >= 0)
3573 {
3574 next_overlay_string (it);
3575 /* Don't check for overlay strings when we just
3576 finished processing them. */
3577 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3578 }
3579 else
3580 {
3581 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3582 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3583 }
3584 }
3585 }
3586 }
3587 else
3588 {
3589 int invis_p;
3590 EMACS_INT newpos, next_stop, start_charpos, tem;
3591 Lisp_Object pos, prop, overlay;
3592
3593 /* First of all, is there invisible text at this position? */
3594 tem = start_charpos = IT_CHARPOS (*it);
3595 pos = make_number (tem);
3596 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3597 &overlay);
3598 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3599
3600 /* If we are on invisible text, skip over it. */
3601 if (invis_p && start_charpos < it->end_charpos)
3602 {
3603 /* Record whether we have to display an ellipsis for the
3604 invisible text. */
3605 int display_ellipsis_p = invis_p == 2;
3606
3607 handled = HANDLED_RECOMPUTE_PROPS;
3608
3609 /* Loop skipping over invisible text. The loop is left at
3610 ZV or with IT on the first char being visible again. */
3611 do
3612 {
3613 /* Try to skip some invisible text. Return value is the
3614 position reached which can be equal to where we start
3615 if there is nothing invisible there. This skips both
3616 over invisible text properties and overlays with
3617 invisible property. */
3618 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
3619
3620 /* If we skipped nothing at all we weren't at invisible
3621 text in the first place. If everything to the end of
3622 the buffer was skipped, end the loop. */
3623 if (newpos == tem || newpos >= ZV)
3624 invis_p = 0;
3625 else
3626 {
3627 /* We skipped some characters but not necessarily
3628 all there are. Check if we ended up on visible
3629 text. Fget_char_property returns the property of
3630 the char before the given position, i.e. if we
3631 get invis_p = 0, this means that the char at
3632 newpos is visible. */
3633 pos = make_number (newpos);
3634 prop = Fget_char_property (pos, Qinvisible, it->window);
3635 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3636 }
3637
3638 /* If we ended up on invisible text, proceed to
3639 skip starting with next_stop. */
3640 if (invis_p)
3641 tem = next_stop;
3642
3643 /* If there are adjacent invisible texts, don't lose the
3644 second one's ellipsis. */
3645 if (invis_p == 2)
3646 display_ellipsis_p = 1;
3647 }
3648 while (invis_p);
3649
3650 /* The position newpos is now either ZV or on visible text. */
3651 if (it->bidi_p && newpos < ZV)
3652 {
3653 /* With bidi iteration, the region of invisible text
3654 could start and/or end in the middle of a non-base
3655 embedding level. Therefore, we need to skip
3656 invisible text using the bidi iterator, starting at
3657 IT's current position, until we find ourselves
3658 outside the invisible text. Skipping invisible text
3659 _after_ bidi iteration avoids affecting the visual
3660 order of the displayed text when invisible properties
3661 are added or removed. */
3662 if (it->bidi_it.first_elt)
3663 {
3664 /* If we were `reseat'ed to a new paragraph,
3665 determine the paragraph base direction. We need
3666 to do it now because next_element_from_buffer may
3667 not have a chance to do it, if we are going to
3668 skip any text at the beginning, which resets the
3669 FIRST_ELT flag. */
3670 bidi_paragraph_init (it->paragraph_embedding,
3671 &it->bidi_it, 1);
3672 }
3673 do
3674 {
3675 bidi_move_to_visually_next (&it->bidi_it);
3676 }
3677 while (it->stop_charpos <= it->bidi_it.charpos
3678 && it->bidi_it.charpos < newpos);
3679 IT_CHARPOS (*it) = it->bidi_it.charpos;
3680 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
3681 /* If we overstepped NEWPOS, record its position in the
3682 iterator, so that we skip invisible text if later the
3683 bidi iteration lands us in the invisible region
3684 again. */
3685 if (IT_CHARPOS (*it) >= newpos)
3686 it->prev_stop = newpos;
3687 }
3688 else
3689 {
3690 IT_CHARPOS (*it) = newpos;
3691 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3692 }
3693
3694 /* If there are before-strings at the start of invisible
3695 text, and the text is invisible because of a text
3696 property, arrange to show before-strings because 20.x did
3697 it that way. (If the text is invisible because of an
3698 overlay property instead of a text property, this is
3699 already handled in the overlay code.) */
3700 if (NILP (overlay)
3701 && get_overlay_strings (it, it->stop_charpos))
3702 {
3703 handled = HANDLED_RECOMPUTE_PROPS;
3704 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3705 }
3706 else if (display_ellipsis_p)
3707 {
3708 /* Make sure that the glyphs of the ellipsis will get
3709 correct `charpos' values. If we would not update
3710 it->position here, the glyphs would belong to the
3711 last visible character _before_ the invisible
3712 text, which confuses `set_cursor_from_row'.
3713
3714 We use the last invisible position instead of the
3715 first because this way the cursor is always drawn on
3716 the first "." of the ellipsis, whenever PT is inside
3717 the invisible text. Otherwise the cursor would be
3718 placed _after_ the ellipsis when the point is after the
3719 first invisible character. */
3720 if (!STRINGP (it->object))
3721 {
3722 it->position.charpos = newpos - 1;
3723 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3724 }
3725 it->ellipsis_p = 1;
3726 /* Let the ellipsis display before
3727 considering any properties of the following char.
3728 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3729 handled = HANDLED_RETURN;
3730 }
3731 }
3732 }
3733
3734 return handled;
3735 }
3736
3737
3738 /* Make iterator IT return `...' next.
3739 Replaces LEN characters from buffer. */
3740
3741 static void
3742 setup_for_ellipsis (struct it *it, int len)
3743 {
3744 /* Use the display table definition for `...'. Invalid glyphs
3745 will be handled by the method returning elements from dpvec. */
3746 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3747 {
3748 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3749 it->dpvec = v->contents;
3750 it->dpend = v->contents + v->size;
3751 }
3752 else
3753 {
3754 /* Default `...'. */
3755 it->dpvec = default_invis_vector;
3756 it->dpend = default_invis_vector + 3;
3757 }
3758
3759 it->dpvec_char_len = len;
3760 it->current.dpvec_index = 0;
3761 it->dpvec_face_id = -1;
3762
3763 /* Remember the current face id in case glyphs specify faces.
3764 IT's face is restored in set_iterator_to_next.
3765 saved_face_id was set to preceding char's face in handle_stop. */
3766 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3767 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3768
3769 it->method = GET_FROM_DISPLAY_VECTOR;
3770 it->ellipsis_p = 1;
3771 }
3772
3773
3774 \f
3775 /***********************************************************************
3776 'display' property
3777 ***********************************************************************/
3778
3779 /* Set up iterator IT from `display' property at its current position.
3780 Called from handle_stop.
3781 We return HANDLED_RETURN if some part of the display property
3782 overrides the display of the buffer text itself.
3783 Otherwise we return HANDLED_NORMALLY. */
3784
3785 static enum prop_handled
3786 handle_display_prop (struct it *it)
3787 {
3788 Lisp_Object prop, object, overlay;
3789 struct text_pos *position;
3790 /* Nonzero if some property replaces the display of the text itself. */
3791 int display_replaced_p = 0;
3792
3793 if (STRINGP (it->string))
3794 {
3795 object = it->string;
3796 position = &it->current.string_pos;
3797 }
3798 else
3799 {
3800 XSETWINDOW (object, it->w);
3801 position = &it->current.pos;
3802 }
3803
3804 /* Reset those iterator values set from display property values. */
3805 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3806 it->space_width = Qnil;
3807 it->font_height = Qnil;
3808 it->voffset = 0;
3809
3810 /* We don't support recursive `display' properties, i.e. string
3811 values that have a string `display' property, that have a string
3812 `display' property etc. */
3813 if (!it->string_from_display_prop_p)
3814 it->area = TEXT_AREA;
3815
3816 prop = get_char_property_and_overlay (make_number (position->charpos),
3817 Qdisplay, object, &overlay);
3818 if (NILP (prop))
3819 return HANDLED_NORMALLY;
3820 /* Now OVERLAY is the overlay that gave us this property, or nil
3821 if it was a text property. */
3822
3823 if (!STRINGP (it->string))
3824 object = it->w->buffer;
3825
3826 if (CONSP (prop)
3827 /* Simple properties. */
3828 && !EQ (XCAR (prop), Qimage)
3829 && !EQ (XCAR (prop), Qspace)
3830 && !EQ (XCAR (prop), Qwhen)
3831 && !EQ (XCAR (prop), Qslice)
3832 && !EQ (XCAR (prop), Qspace_width)
3833 && !EQ (XCAR (prop), Qheight)
3834 && !EQ (XCAR (prop), Qraise)
3835 /* Marginal area specifications. */
3836 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3837 && !EQ (XCAR (prop), Qleft_fringe)
3838 && !EQ (XCAR (prop), Qright_fringe)
3839 && !NILP (XCAR (prop)))
3840 {
3841 for (; CONSP (prop); prop = XCDR (prop))
3842 {
3843 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3844 position, display_replaced_p))
3845 {
3846 display_replaced_p = 1;
3847 /* If some text in a string is replaced, `position' no
3848 longer points to the position of `object'. */
3849 if (STRINGP (object))
3850 break;
3851 }
3852 }
3853 }
3854 else if (VECTORP (prop))
3855 {
3856 int i;
3857 for (i = 0; i < ASIZE (prop); ++i)
3858 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3859 position, display_replaced_p))
3860 {
3861 display_replaced_p = 1;
3862 /* If some text in a string is replaced, `position' no
3863 longer points to the position of `object'. */
3864 if (STRINGP (object))
3865 break;
3866 }
3867 }
3868 else
3869 {
3870 if (handle_single_display_spec (it, prop, object, overlay,
3871 position, 0))
3872 display_replaced_p = 1;
3873 }
3874
3875 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3876 }
3877
3878
3879 /* Value is the position of the end of the `display' property starting
3880 at START_POS in OBJECT. */
3881
3882 static struct text_pos
3883 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
3884 {
3885 Lisp_Object end;
3886 struct text_pos end_pos;
3887
3888 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3889 Qdisplay, object, Qnil);
3890 CHARPOS (end_pos) = XFASTINT (end);
3891 if (STRINGP (object))
3892 compute_string_pos (&end_pos, start_pos, it->string);
3893 else
3894 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3895
3896 return end_pos;
3897 }
3898
3899
3900 /* Set up IT from a single `display' specification PROP. OBJECT
3901 is the object in which the `display' property was found. *POSITION
3902 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3903 means that we previously saw a display specification which already
3904 replaced text display with something else, for example an image;
3905 we ignore such properties after the first one has been processed.
3906
3907 OVERLAY is the overlay this `display' property came from,
3908 or nil if it was a text property.
3909
3910 If PROP is a `space' or `image' specification, and in some other
3911 cases too, set *POSITION to the position where the `display'
3912 property ends.
3913
3914 Value is non-zero if something was found which replaces the display
3915 of buffer or string text. */
3916
3917 static int
3918 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
3919 Lisp_Object overlay, struct text_pos *position,
3920 int display_replaced_before_p)
3921 {
3922 Lisp_Object form;
3923 Lisp_Object location, value;
3924 struct text_pos start_pos, save_pos;
3925 int valid_p;
3926
3927 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
3928 If the result is non-nil, use VALUE instead of SPEC. */
3929 form = Qt;
3930 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
3931 {
3932 spec = XCDR (spec);
3933 if (!CONSP (spec))
3934 return 0;
3935 form = XCAR (spec);
3936 spec = XCDR (spec);
3937 }
3938
3939 if (!NILP (form) && !EQ (form, Qt))
3940 {
3941 int count = SPECPDL_INDEX ();
3942 struct gcpro gcpro1;
3943
3944 /* Bind `object' to the object having the `display' property, a
3945 buffer or string. Bind `position' to the position in the
3946 object where the property was found, and `buffer-position'
3947 to the current position in the buffer. */
3948 specbind (Qobject, object);
3949 specbind (Qposition, make_number (CHARPOS (*position)));
3950 specbind (Qbuffer_position,
3951 make_number (STRINGP (object)
3952 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3953 GCPRO1 (form);
3954 form = safe_eval (form);
3955 UNGCPRO;
3956 unbind_to (count, Qnil);
3957 }
3958
3959 if (NILP (form))
3960 return 0;
3961
3962 /* Handle `(height HEIGHT)' specifications. */
3963 if (CONSP (spec)
3964 && EQ (XCAR (spec), Qheight)
3965 && CONSP (XCDR (spec)))
3966 {
3967 if (!FRAME_WINDOW_P (it->f))
3968 return 0;
3969
3970 it->font_height = XCAR (XCDR (spec));
3971 if (!NILP (it->font_height))
3972 {
3973 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3974 int new_height = -1;
3975
3976 if (CONSP (it->font_height)
3977 && (EQ (XCAR (it->font_height), Qplus)
3978 || EQ (XCAR (it->font_height), Qminus))
3979 && CONSP (XCDR (it->font_height))
3980 && INTEGERP (XCAR (XCDR (it->font_height))))
3981 {
3982 /* `(+ N)' or `(- N)' where N is an integer. */
3983 int steps = XINT (XCAR (XCDR (it->font_height)));
3984 if (EQ (XCAR (it->font_height), Qplus))
3985 steps = - steps;
3986 it->face_id = smaller_face (it->f, it->face_id, steps);
3987 }
3988 else if (FUNCTIONP (it->font_height))
3989 {
3990 /* Call function with current height as argument.
3991 Value is the new height. */
3992 Lisp_Object height;
3993 height = safe_call1 (it->font_height,
3994 face->lface[LFACE_HEIGHT_INDEX]);
3995 if (NUMBERP (height))
3996 new_height = XFLOATINT (height);
3997 }
3998 else if (NUMBERP (it->font_height))
3999 {
4000 /* Value is a multiple of the canonical char height. */
4001 struct face *f;
4002
4003 f = FACE_FROM_ID (it->f,
4004 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4005 new_height = (XFLOATINT (it->font_height)
4006 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4007 }
4008 else
4009 {
4010 /* Evaluate IT->font_height with `height' bound to the
4011 current specified height to get the new height. */
4012 int count = SPECPDL_INDEX ();
4013
4014 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4015 value = safe_eval (it->font_height);
4016 unbind_to (count, Qnil);
4017
4018 if (NUMBERP (value))
4019 new_height = XFLOATINT (value);
4020 }
4021
4022 if (new_height > 0)
4023 it->face_id = face_with_height (it->f, it->face_id, new_height);
4024 }
4025
4026 return 0;
4027 }
4028
4029 /* Handle `(space-width WIDTH)'. */
4030 if (CONSP (spec)
4031 && EQ (XCAR (spec), Qspace_width)
4032 && CONSP (XCDR (spec)))
4033 {
4034 if (!FRAME_WINDOW_P (it->f))
4035 return 0;
4036
4037 value = XCAR (XCDR (spec));
4038 if (NUMBERP (value) && XFLOATINT (value) > 0)
4039 it->space_width = value;
4040
4041 return 0;
4042 }
4043
4044 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4045 if (CONSP (spec)
4046 && EQ (XCAR (spec), Qslice))
4047 {
4048 Lisp_Object tem;
4049
4050 if (!FRAME_WINDOW_P (it->f))
4051 return 0;
4052
4053 if (tem = XCDR (spec), CONSP (tem))
4054 {
4055 it->slice.x = XCAR (tem);
4056 if (tem = XCDR (tem), CONSP (tem))
4057 {
4058 it->slice.y = XCAR (tem);
4059 if (tem = XCDR (tem), CONSP (tem))
4060 {
4061 it->slice.width = XCAR (tem);
4062 if (tem = XCDR (tem), CONSP (tem))
4063 it->slice.height = XCAR (tem);
4064 }
4065 }
4066 }
4067
4068 return 0;
4069 }
4070
4071 /* Handle `(raise FACTOR)'. */
4072 if (CONSP (spec)
4073 && EQ (XCAR (spec), Qraise)
4074 && CONSP (XCDR (spec)))
4075 {
4076 if (!FRAME_WINDOW_P (it->f))
4077 return 0;
4078
4079 #ifdef HAVE_WINDOW_SYSTEM
4080 value = XCAR (XCDR (spec));
4081 if (NUMBERP (value))
4082 {
4083 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4084 it->voffset = - (XFLOATINT (value)
4085 * (FONT_HEIGHT (face->font)));
4086 }
4087 #endif /* HAVE_WINDOW_SYSTEM */
4088
4089 return 0;
4090 }
4091
4092 /* Don't handle the other kinds of display specifications
4093 inside a string that we got from a `display' property. */
4094 if (it->string_from_display_prop_p)
4095 return 0;
4096
4097 /* Characters having this form of property are not displayed, so
4098 we have to find the end of the property. */
4099 start_pos = *position;
4100 *position = display_prop_end (it, object, start_pos);
4101 value = Qnil;
4102
4103 /* Stop the scan at that end position--we assume that all
4104 text properties change there. */
4105 it->stop_charpos = position->charpos;
4106
4107 /* Handle `(left-fringe BITMAP [FACE])'
4108 and `(right-fringe BITMAP [FACE])'. */
4109 if (CONSP (spec)
4110 && (EQ (XCAR (spec), Qleft_fringe)
4111 || EQ (XCAR (spec), Qright_fringe))
4112 && CONSP (XCDR (spec)))
4113 {
4114 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
4115 int fringe_bitmap;
4116
4117 if (!FRAME_WINDOW_P (it->f))
4118 /* If we return here, POSITION has been advanced
4119 across the text with this property. */
4120 return 0;
4121
4122 #ifdef HAVE_WINDOW_SYSTEM
4123 value = XCAR (XCDR (spec));
4124 if (!SYMBOLP (value)
4125 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4126 /* If we return here, POSITION has been advanced
4127 across the text with this property. */
4128 return 0;
4129
4130 if (CONSP (XCDR (XCDR (spec))))
4131 {
4132 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4133 int face_id2 = lookup_derived_face (it->f, face_name,
4134 FRINGE_FACE_ID, 0);
4135 if (face_id2 >= 0)
4136 face_id = face_id2;
4137 }
4138
4139 /* Save current settings of IT so that we can restore them
4140 when we are finished with the glyph property value. */
4141
4142 save_pos = it->position;
4143 it->position = *position;
4144 push_it (it);
4145 it->position = save_pos;
4146
4147 it->area = TEXT_AREA;
4148 it->what = IT_IMAGE;
4149 it->image_id = -1; /* no image */
4150 it->position = start_pos;
4151 it->object = NILP (object) ? it->w->buffer : object;
4152 it->method = GET_FROM_IMAGE;
4153 it->from_overlay = Qnil;
4154 it->face_id = face_id;
4155
4156 /* Say that we haven't consumed the characters with
4157 `display' property yet. The call to pop_it in
4158 set_iterator_to_next will clean this up. */
4159 *position = start_pos;
4160
4161 if (EQ (XCAR (spec), Qleft_fringe))
4162 {
4163 it->left_user_fringe_bitmap = fringe_bitmap;
4164 it->left_user_fringe_face_id = face_id;
4165 }
4166 else
4167 {
4168 it->right_user_fringe_bitmap = fringe_bitmap;
4169 it->right_user_fringe_face_id = face_id;
4170 }
4171 #endif /* HAVE_WINDOW_SYSTEM */
4172 return 1;
4173 }
4174
4175 /* Prepare to handle `((margin left-margin) ...)',
4176 `((margin right-margin) ...)' and `((margin nil) ...)'
4177 prefixes for display specifications. */
4178 location = Qunbound;
4179 if (CONSP (spec) && CONSP (XCAR (spec)))
4180 {
4181 Lisp_Object tem;
4182
4183 value = XCDR (spec);
4184 if (CONSP (value))
4185 value = XCAR (value);
4186
4187 tem = XCAR (spec);
4188 if (EQ (XCAR (tem), Qmargin)
4189 && (tem = XCDR (tem),
4190 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4191 (NILP (tem)
4192 || EQ (tem, Qleft_margin)
4193 || EQ (tem, Qright_margin))))
4194 location = tem;
4195 }
4196
4197 if (EQ (location, Qunbound))
4198 {
4199 location = Qnil;
4200 value = spec;
4201 }
4202
4203 /* After this point, VALUE is the property after any
4204 margin prefix has been stripped. It must be a string,
4205 an image specification, or `(space ...)'.
4206
4207 LOCATION specifies where to display: `left-margin',
4208 `right-margin' or nil. */
4209
4210 valid_p = (STRINGP (value)
4211 #ifdef HAVE_WINDOW_SYSTEM
4212 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4213 #endif /* not HAVE_WINDOW_SYSTEM */
4214 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4215
4216 if (valid_p && !display_replaced_before_p)
4217 {
4218 /* Save current settings of IT so that we can restore them
4219 when we are finished with the glyph property value. */
4220 save_pos = it->position;
4221 it->position = *position;
4222 push_it (it);
4223 it->position = save_pos;
4224 it->from_overlay = overlay;
4225
4226 if (NILP (location))
4227 it->area = TEXT_AREA;
4228 else if (EQ (location, Qleft_margin))
4229 it->area = LEFT_MARGIN_AREA;
4230 else
4231 it->area = RIGHT_MARGIN_AREA;
4232
4233 if (STRINGP (value))
4234 {
4235 it->string = value;
4236 it->multibyte_p = STRING_MULTIBYTE (it->string);
4237 it->current.overlay_string_index = -1;
4238 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4239 it->end_charpos = it->string_nchars = SCHARS (it->string);
4240 it->method = GET_FROM_STRING;
4241 it->stop_charpos = 0;
4242 it->string_from_display_prop_p = 1;
4243 /* Say that we haven't consumed the characters with
4244 `display' property yet. The call to pop_it in
4245 set_iterator_to_next will clean this up. */
4246 if (BUFFERP (object))
4247 *position = start_pos;
4248 }
4249 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4250 {
4251 it->method = GET_FROM_STRETCH;
4252 it->object = value;
4253 *position = it->position = start_pos;
4254 }
4255 #ifdef HAVE_WINDOW_SYSTEM
4256 else
4257 {
4258 it->what = IT_IMAGE;
4259 it->image_id = lookup_image (it->f, value);
4260 it->position = start_pos;
4261 it->object = NILP (object) ? it->w->buffer : object;
4262 it->method = GET_FROM_IMAGE;
4263
4264 /* Say that we haven't consumed the characters with
4265 `display' property yet. The call to pop_it in
4266 set_iterator_to_next will clean this up. */
4267 *position = start_pos;
4268 }
4269 #endif /* HAVE_WINDOW_SYSTEM */
4270
4271 return 1;
4272 }
4273
4274 /* Invalid property or property not supported. Restore
4275 POSITION to what it was before. */
4276 *position = start_pos;
4277 return 0;
4278 }
4279
4280
4281 /* Check if SPEC is a display sub-property value whose text should be
4282 treated as intangible. */
4283
4284 static int
4285 single_display_spec_intangible_p (Lisp_Object prop)
4286 {
4287 /* Skip over `when FORM'. */
4288 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4289 {
4290 prop = XCDR (prop);
4291 if (!CONSP (prop))
4292 return 0;
4293 prop = XCDR (prop);
4294 }
4295
4296 if (STRINGP (prop))
4297 return 1;
4298
4299 if (!CONSP (prop))
4300 return 0;
4301
4302 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4303 we don't need to treat text as intangible. */
4304 if (EQ (XCAR (prop), Qmargin))
4305 {
4306 prop = XCDR (prop);
4307 if (!CONSP (prop))
4308 return 0;
4309
4310 prop = XCDR (prop);
4311 if (!CONSP (prop)
4312 || EQ (XCAR (prop), Qleft_margin)
4313 || EQ (XCAR (prop), Qright_margin))
4314 return 0;
4315 }
4316
4317 return (CONSP (prop)
4318 && (EQ (XCAR (prop), Qimage)
4319 || EQ (XCAR (prop), Qspace)));
4320 }
4321
4322
4323 /* Check if PROP is a display property value whose text should be
4324 treated as intangible. */
4325
4326 int
4327 display_prop_intangible_p (Lisp_Object prop)
4328 {
4329 if (CONSP (prop)
4330 && CONSP (XCAR (prop))
4331 && !EQ (Qmargin, XCAR (XCAR (prop))))
4332 {
4333 /* A list of sub-properties. */
4334 while (CONSP (prop))
4335 {
4336 if (single_display_spec_intangible_p (XCAR (prop)))
4337 return 1;
4338 prop = XCDR (prop);
4339 }
4340 }
4341 else if (VECTORP (prop))
4342 {
4343 /* A vector of sub-properties. */
4344 int i;
4345 for (i = 0; i < ASIZE (prop); ++i)
4346 if (single_display_spec_intangible_p (AREF (prop, i)))
4347 return 1;
4348 }
4349 else
4350 return single_display_spec_intangible_p (prop);
4351
4352 return 0;
4353 }
4354
4355
4356 /* Return 1 if PROP is a display sub-property value containing STRING. */
4357
4358 static int
4359 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4360 {
4361 if (EQ (string, prop))
4362 return 1;
4363
4364 /* Skip over `when FORM'. */
4365 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4366 {
4367 prop = XCDR (prop);
4368 if (!CONSP (prop))
4369 return 0;
4370 prop = XCDR (prop);
4371 }
4372
4373 if (CONSP (prop))
4374 /* Skip over `margin LOCATION'. */
4375 if (EQ (XCAR (prop), Qmargin))
4376 {
4377 prop = XCDR (prop);
4378 if (!CONSP (prop))
4379 return 0;
4380
4381 prop = XCDR (prop);
4382 if (!CONSP (prop))
4383 return 0;
4384 }
4385
4386 return CONSP (prop) && EQ (XCAR (prop), string);
4387 }
4388
4389
4390 /* Return 1 if STRING appears in the `display' property PROP. */
4391
4392 static int
4393 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4394 {
4395 if (CONSP (prop)
4396 && CONSP (XCAR (prop))
4397 && !EQ (Qmargin, XCAR (XCAR (prop))))
4398 {
4399 /* A list of sub-properties. */
4400 while (CONSP (prop))
4401 {
4402 if (single_display_spec_string_p (XCAR (prop), string))
4403 return 1;
4404 prop = XCDR (prop);
4405 }
4406 }
4407 else if (VECTORP (prop))
4408 {
4409 /* A vector of sub-properties. */
4410 int i;
4411 for (i = 0; i < ASIZE (prop); ++i)
4412 if (single_display_spec_string_p (AREF (prop, i), string))
4413 return 1;
4414 }
4415 else
4416 return single_display_spec_string_p (prop, string);
4417
4418 return 0;
4419 }
4420
4421 /* Look for STRING in overlays and text properties in the current
4422 buffer, between character positions FROM and TO (excluding TO).
4423 BACK_P non-zero means look back (in this case, TO is supposed to be
4424 less than FROM).
4425 Value is the first character position where STRING was found, or
4426 zero if it wasn't found before hitting TO.
4427
4428 This function may only use code that doesn't eval because it is
4429 called asynchronously from note_mouse_highlight. */
4430
4431 static EMACS_INT
4432 string_buffer_position_lim (Lisp_Object string,
4433 EMACS_INT from, EMACS_INT to, int back_p)
4434 {
4435 Lisp_Object limit, prop, pos;
4436 int found = 0;
4437
4438 pos = make_number (from);
4439
4440 if (!back_p) /* looking forward */
4441 {
4442 limit = make_number (min (to, ZV));
4443 while (!found && !EQ (pos, limit))
4444 {
4445 prop = Fget_char_property (pos, Qdisplay, Qnil);
4446 if (!NILP (prop) && display_prop_string_p (prop, string))
4447 found = 1;
4448 else
4449 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4450 limit);
4451 }
4452 }
4453 else /* looking back */
4454 {
4455 limit = make_number (max (to, BEGV));
4456 while (!found && !EQ (pos, limit))
4457 {
4458 prop = Fget_char_property (pos, Qdisplay, Qnil);
4459 if (!NILP (prop) && display_prop_string_p (prop, string))
4460 found = 1;
4461 else
4462 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4463 limit);
4464 }
4465 }
4466
4467 return found ? XINT (pos) : 0;
4468 }
4469
4470 /* Determine which buffer position in current buffer STRING comes from.
4471 AROUND_CHARPOS is an approximate position where it could come from.
4472 Value is the buffer position or 0 if it couldn't be determined.
4473
4474 This function is necessary because we don't record buffer positions
4475 in glyphs generated from strings (to keep struct glyph small).
4476 This function may only use code that doesn't eval because it is
4477 called asynchronously from note_mouse_highlight. */
4478
4479 static EMACS_INT
4480 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
4481 {
4482 const int MAX_DISTANCE = 1000;
4483 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
4484 around_charpos + MAX_DISTANCE,
4485 0);
4486
4487 if (!found)
4488 found = string_buffer_position_lim (string, around_charpos,
4489 around_charpos - MAX_DISTANCE, 1);
4490 return found;
4491 }
4492
4493
4494 \f
4495 /***********************************************************************
4496 `composition' property
4497 ***********************************************************************/
4498
4499 /* Set up iterator IT from `composition' property at its current
4500 position. Called from handle_stop. */
4501
4502 static enum prop_handled
4503 handle_composition_prop (struct it *it)
4504 {
4505 Lisp_Object prop, string;
4506 EMACS_INT pos, pos_byte, start, end;
4507
4508 if (STRINGP (it->string))
4509 {
4510 unsigned char *s;
4511
4512 pos = IT_STRING_CHARPOS (*it);
4513 pos_byte = IT_STRING_BYTEPOS (*it);
4514 string = it->string;
4515 s = SDATA (string) + pos_byte;
4516 it->c = STRING_CHAR (s);
4517 }
4518 else
4519 {
4520 pos = IT_CHARPOS (*it);
4521 pos_byte = IT_BYTEPOS (*it);
4522 string = Qnil;
4523 it->c = FETCH_CHAR (pos_byte);
4524 }
4525
4526 /* If there's a valid composition and point is not inside of the
4527 composition (in the case that the composition is from the current
4528 buffer), draw a glyph composed from the composition components. */
4529 if (find_composition (pos, -1, &start, &end, &prop, string)
4530 && COMPOSITION_VALID_P (start, end, prop)
4531 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4532 {
4533 if (start != pos)
4534 {
4535 if (STRINGP (it->string))
4536 pos_byte = string_char_to_byte (it->string, start);
4537 else
4538 pos_byte = CHAR_TO_BYTE (start);
4539 }
4540 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
4541 prop, string);
4542
4543 if (it->cmp_it.id >= 0)
4544 {
4545 it->cmp_it.ch = -1;
4546 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
4547 it->cmp_it.nglyphs = -1;
4548 }
4549 }
4550
4551 return HANDLED_NORMALLY;
4552 }
4553
4554
4555 \f
4556 /***********************************************************************
4557 Overlay strings
4558 ***********************************************************************/
4559
4560 /* The following structure is used to record overlay strings for
4561 later sorting in load_overlay_strings. */
4562
4563 struct overlay_entry
4564 {
4565 Lisp_Object overlay;
4566 Lisp_Object string;
4567 int priority;
4568 int after_string_p;
4569 };
4570
4571
4572 /* Set up iterator IT from overlay strings at its current position.
4573 Called from handle_stop. */
4574
4575 static enum prop_handled
4576 handle_overlay_change (struct it *it)
4577 {
4578 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4579 return HANDLED_RECOMPUTE_PROPS;
4580 else
4581 return HANDLED_NORMALLY;
4582 }
4583
4584
4585 /* Set up the next overlay string for delivery by IT, if there is an
4586 overlay string to deliver. Called by set_iterator_to_next when the
4587 end of the current overlay string is reached. If there are more
4588 overlay strings to display, IT->string and
4589 IT->current.overlay_string_index are set appropriately here.
4590 Otherwise IT->string is set to nil. */
4591
4592 static void
4593 next_overlay_string (struct it *it)
4594 {
4595 ++it->current.overlay_string_index;
4596 if (it->current.overlay_string_index == it->n_overlay_strings)
4597 {
4598 /* No more overlay strings. Restore IT's settings to what
4599 they were before overlay strings were processed, and
4600 continue to deliver from current_buffer. */
4601
4602 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
4603 pop_it (it);
4604 xassert (it->sp > 0
4605 || (NILP (it->string)
4606 && it->method == GET_FROM_BUFFER
4607 && it->stop_charpos >= BEGV
4608 && it->stop_charpos <= it->end_charpos));
4609 it->current.overlay_string_index = -1;
4610 it->n_overlay_strings = 0;
4611 it->overlay_strings_charpos = -1;
4612
4613 /* If we're at the end of the buffer, record that we have
4614 processed the overlay strings there already, so that
4615 next_element_from_buffer doesn't try it again. */
4616 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4617 it->overlay_strings_at_end_processed_p = 1;
4618 }
4619 else
4620 {
4621 /* There are more overlay strings to process. If
4622 IT->current.overlay_string_index has advanced to a position
4623 where we must load IT->overlay_strings with more strings, do
4624 it. We must load at the IT->overlay_strings_charpos where
4625 IT->n_overlay_strings was originally computed; when invisible
4626 text is present, this might not be IT_CHARPOS (Bug#7016). */
4627 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4628
4629 if (it->current.overlay_string_index && i == 0)
4630 load_overlay_strings (it, it->overlay_strings_charpos);
4631
4632 /* Initialize IT to deliver display elements from the overlay
4633 string. */
4634 it->string = it->overlay_strings[i];
4635 it->multibyte_p = STRING_MULTIBYTE (it->string);
4636 SET_TEXT_POS (it->current.string_pos, 0, 0);
4637 it->method = GET_FROM_STRING;
4638 it->stop_charpos = 0;
4639 if (it->cmp_it.stop_pos >= 0)
4640 it->cmp_it.stop_pos = 0;
4641 }
4642
4643 CHECK_IT (it);
4644 }
4645
4646
4647 /* Compare two overlay_entry structures E1 and E2. Used as a
4648 comparison function for qsort in load_overlay_strings. Overlay
4649 strings for the same position are sorted so that
4650
4651 1. All after-strings come in front of before-strings, except
4652 when they come from the same overlay.
4653
4654 2. Within after-strings, strings are sorted so that overlay strings
4655 from overlays with higher priorities come first.
4656
4657 2. Within before-strings, strings are sorted so that overlay
4658 strings from overlays with higher priorities come last.
4659
4660 Value is analogous to strcmp. */
4661
4662
4663 static int
4664 compare_overlay_entries (const void *e1, const void *e2)
4665 {
4666 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4667 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4668 int result;
4669
4670 if (entry1->after_string_p != entry2->after_string_p)
4671 {
4672 /* Let after-strings appear in front of before-strings if
4673 they come from different overlays. */
4674 if (EQ (entry1->overlay, entry2->overlay))
4675 result = entry1->after_string_p ? 1 : -1;
4676 else
4677 result = entry1->after_string_p ? -1 : 1;
4678 }
4679 else if (entry1->after_string_p)
4680 /* After-strings sorted in order of decreasing priority. */
4681 result = entry2->priority - entry1->priority;
4682 else
4683 /* Before-strings sorted in order of increasing priority. */
4684 result = entry1->priority - entry2->priority;
4685
4686 return result;
4687 }
4688
4689
4690 /* Load the vector IT->overlay_strings with overlay strings from IT's
4691 current buffer position, or from CHARPOS if that is > 0. Set
4692 IT->n_overlays to the total number of overlay strings found.
4693
4694 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4695 a time. On entry into load_overlay_strings,
4696 IT->current.overlay_string_index gives the number of overlay
4697 strings that have already been loaded by previous calls to this
4698 function.
4699
4700 IT->add_overlay_start contains an additional overlay start
4701 position to consider for taking overlay strings from, if non-zero.
4702 This position comes into play when the overlay has an `invisible'
4703 property, and both before and after-strings. When we've skipped to
4704 the end of the overlay, because of its `invisible' property, we
4705 nevertheless want its before-string to appear.
4706 IT->add_overlay_start will contain the overlay start position
4707 in this case.
4708
4709 Overlay strings are sorted so that after-string strings come in
4710 front of before-string strings. Within before and after-strings,
4711 strings are sorted by overlay priority. See also function
4712 compare_overlay_entries. */
4713
4714 static void
4715 load_overlay_strings (struct it *it, EMACS_INT charpos)
4716 {
4717 Lisp_Object overlay, window, str, invisible;
4718 struct Lisp_Overlay *ov;
4719 EMACS_INT start, end;
4720 int size = 20;
4721 int n = 0, i, j, invis_p;
4722 struct overlay_entry *entries
4723 = (struct overlay_entry *) alloca (size * sizeof *entries);
4724
4725 if (charpos <= 0)
4726 charpos = IT_CHARPOS (*it);
4727
4728 /* Append the overlay string STRING of overlay OVERLAY to vector
4729 `entries' which has size `size' and currently contains `n'
4730 elements. AFTER_P non-zero means STRING is an after-string of
4731 OVERLAY. */
4732 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4733 do \
4734 { \
4735 Lisp_Object priority; \
4736 \
4737 if (n == size) \
4738 { \
4739 int new_size = 2 * size; \
4740 struct overlay_entry *old = entries; \
4741 entries = \
4742 (struct overlay_entry *) alloca (new_size \
4743 * sizeof *entries); \
4744 memcpy (entries, old, size * sizeof *entries); \
4745 size = new_size; \
4746 } \
4747 \
4748 entries[n].string = (STRING); \
4749 entries[n].overlay = (OVERLAY); \
4750 priority = Foverlay_get ((OVERLAY), Qpriority); \
4751 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4752 entries[n].after_string_p = (AFTER_P); \
4753 ++n; \
4754 } \
4755 while (0)
4756
4757 /* Process overlay before the overlay center. */
4758 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4759 {
4760 XSETMISC (overlay, ov);
4761 xassert (OVERLAYP (overlay));
4762 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4763 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4764
4765 if (end < charpos)
4766 break;
4767
4768 /* Skip this overlay if it doesn't start or end at IT's current
4769 position. */
4770 if (end != charpos && start != charpos)
4771 continue;
4772
4773 /* Skip this overlay if it doesn't apply to IT->w. */
4774 window = Foverlay_get (overlay, Qwindow);
4775 if (WINDOWP (window) && XWINDOW (window) != it->w)
4776 continue;
4777
4778 /* If the text ``under'' the overlay is invisible, both before-
4779 and after-strings from this overlay are visible; start and
4780 end position are indistinguishable. */
4781 invisible = Foverlay_get (overlay, Qinvisible);
4782 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4783
4784 /* If overlay has a non-empty before-string, record it. */
4785 if ((start == charpos || (end == charpos && invis_p))
4786 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4787 && SCHARS (str))
4788 RECORD_OVERLAY_STRING (overlay, str, 0);
4789
4790 /* If overlay has a non-empty after-string, record it. */
4791 if ((end == charpos || (start == charpos && invis_p))
4792 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4793 && SCHARS (str))
4794 RECORD_OVERLAY_STRING (overlay, str, 1);
4795 }
4796
4797 /* Process overlays after the overlay center. */
4798 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
4799 {
4800 XSETMISC (overlay, ov);
4801 xassert (OVERLAYP (overlay));
4802 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4803 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4804
4805 if (start > charpos)
4806 break;
4807
4808 /* Skip this overlay if it doesn't start or end at IT's current
4809 position. */
4810 if (end != charpos && start != charpos)
4811 continue;
4812
4813 /* Skip this overlay if it doesn't apply to IT->w. */
4814 window = Foverlay_get (overlay, Qwindow);
4815 if (WINDOWP (window) && XWINDOW (window) != it->w)
4816 continue;
4817
4818 /* If the text ``under'' the overlay is invisible, it has a zero
4819 dimension, and both before- and after-strings apply. */
4820 invisible = Foverlay_get (overlay, Qinvisible);
4821 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4822
4823 /* If overlay has a non-empty before-string, record it. */
4824 if ((start == charpos || (end == charpos && invis_p))
4825 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4826 && SCHARS (str))
4827 RECORD_OVERLAY_STRING (overlay, str, 0);
4828
4829 /* If overlay has a non-empty after-string, record it. */
4830 if ((end == charpos || (start == charpos && invis_p))
4831 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4832 && SCHARS (str))
4833 RECORD_OVERLAY_STRING (overlay, str, 1);
4834 }
4835
4836 #undef RECORD_OVERLAY_STRING
4837
4838 /* Sort entries. */
4839 if (n > 1)
4840 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4841
4842 /* Record number of overlay strings, and where we computed it. */
4843 it->n_overlay_strings = n;
4844 it->overlay_strings_charpos = charpos;
4845
4846 /* IT->current.overlay_string_index is the number of overlay strings
4847 that have already been consumed by IT. Copy some of the
4848 remaining overlay strings to IT->overlay_strings. */
4849 i = 0;
4850 j = it->current.overlay_string_index;
4851 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4852 {
4853 it->overlay_strings[i] = entries[j].string;
4854 it->string_overlays[i++] = entries[j++].overlay;
4855 }
4856
4857 CHECK_IT (it);
4858 }
4859
4860
4861 /* Get the first chunk of overlay strings at IT's current buffer
4862 position, or at CHARPOS if that is > 0. Value is non-zero if at
4863 least one overlay string was found. */
4864
4865 static int
4866 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
4867 {
4868 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4869 process. This fills IT->overlay_strings with strings, and sets
4870 IT->n_overlay_strings to the total number of strings to process.
4871 IT->pos.overlay_string_index has to be set temporarily to zero
4872 because load_overlay_strings needs this; it must be set to -1
4873 when no overlay strings are found because a zero value would
4874 indicate a position in the first overlay string. */
4875 it->current.overlay_string_index = 0;
4876 load_overlay_strings (it, charpos);
4877
4878 /* If we found overlay strings, set up IT to deliver display
4879 elements from the first one. Otherwise set up IT to deliver
4880 from current_buffer. */
4881 if (it->n_overlay_strings)
4882 {
4883 /* Make sure we know settings in current_buffer, so that we can
4884 restore meaningful values when we're done with the overlay
4885 strings. */
4886 if (compute_stop_p)
4887 compute_stop_pos (it);
4888 xassert (it->face_id >= 0);
4889
4890 /* Save IT's settings. They are restored after all overlay
4891 strings have been processed. */
4892 xassert (!compute_stop_p || it->sp == 0);
4893
4894 /* When called from handle_stop, there might be an empty display
4895 string loaded. In that case, don't bother saving it. */
4896 if (!STRINGP (it->string) || SCHARS (it->string))
4897 push_it (it);
4898
4899 /* Set up IT to deliver display elements from the first overlay
4900 string. */
4901 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4902 it->string = it->overlay_strings[0];
4903 it->from_overlay = Qnil;
4904 it->stop_charpos = 0;
4905 xassert (STRINGP (it->string));
4906 it->end_charpos = SCHARS (it->string);
4907 it->multibyte_p = STRING_MULTIBYTE (it->string);
4908 it->method = GET_FROM_STRING;
4909 return 1;
4910 }
4911
4912 it->current.overlay_string_index = -1;
4913 return 0;
4914 }
4915
4916 static int
4917 get_overlay_strings (struct it *it, EMACS_INT charpos)
4918 {
4919 it->string = Qnil;
4920 it->method = GET_FROM_BUFFER;
4921
4922 (void) get_overlay_strings_1 (it, charpos, 1);
4923
4924 CHECK_IT (it);
4925
4926 /* Value is non-zero if we found at least one overlay string. */
4927 return STRINGP (it->string);
4928 }
4929
4930
4931 \f
4932 /***********************************************************************
4933 Saving and restoring state
4934 ***********************************************************************/
4935
4936 /* Save current settings of IT on IT->stack. Called, for example,
4937 before setting up IT for an overlay string, to be able to restore
4938 IT's settings to what they were after the overlay string has been
4939 processed. */
4940
4941 static void
4942 push_it (struct it *it)
4943 {
4944 struct iterator_stack_entry *p;
4945
4946 xassert (it->sp < IT_STACK_SIZE);
4947 p = it->stack + it->sp;
4948
4949 p->stop_charpos = it->stop_charpos;
4950 p->prev_stop = it->prev_stop;
4951 p->base_level_stop = it->base_level_stop;
4952 p->cmp_it = it->cmp_it;
4953 xassert (it->face_id >= 0);
4954 p->face_id = it->face_id;
4955 p->string = it->string;
4956 p->method = it->method;
4957 p->from_overlay = it->from_overlay;
4958 switch (p->method)
4959 {
4960 case GET_FROM_IMAGE:
4961 p->u.image.object = it->object;
4962 p->u.image.image_id = it->image_id;
4963 p->u.image.slice = it->slice;
4964 break;
4965 case GET_FROM_STRETCH:
4966 p->u.stretch.object = it->object;
4967 break;
4968 }
4969 p->position = it->position;
4970 p->current = it->current;
4971 p->end_charpos = it->end_charpos;
4972 p->string_nchars = it->string_nchars;
4973 p->area = it->area;
4974 p->multibyte_p = it->multibyte_p;
4975 p->avoid_cursor_p = it->avoid_cursor_p;
4976 p->space_width = it->space_width;
4977 p->font_height = it->font_height;
4978 p->voffset = it->voffset;
4979 p->string_from_display_prop_p = it->string_from_display_prop_p;
4980 p->display_ellipsis_p = 0;
4981 p->line_wrap = it->line_wrap;
4982 ++it->sp;
4983 }
4984
4985 static void
4986 iterate_out_of_display_property (struct it *it)
4987 {
4988 /* Maybe initialize paragraph direction. If we are at the beginning
4989 of a new paragraph, next_element_from_buffer may not have a
4990 chance to do that. */
4991 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4992 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
4993 /* prev_stop can be zero, so check against BEGV as well. */
4994 while (it->bidi_it.charpos >= BEGV
4995 && it->prev_stop <= it->bidi_it.charpos
4996 && it->bidi_it.charpos < CHARPOS (it->position))
4997 bidi_move_to_visually_next (&it->bidi_it);
4998 /* Record the stop_pos we just crossed, for when we cross it
4999 back, maybe. */
5000 if (it->bidi_it.charpos > CHARPOS (it->position))
5001 it->prev_stop = CHARPOS (it->position);
5002 /* If we ended up not where pop_it put us, resync IT's
5003 positional members with the bidi iterator. */
5004 if (it->bidi_it.charpos != CHARPOS (it->position))
5005 {
5006 SET_TEXT_POS (it->position,
5007 it->bidi_it.charpos, it->bidi_it.bytepos);
5008 it->current.pos = it->position;
5009 }
5010 }
5011
5012 /* Restore IT's settings from IT->stack. Called, for example, when no
5013 more overlay strings must be processed, and we return to delivering
5014 display elements from a buffer, or when the end of a string from a
5015 `display' property is reached and we return to delivering display
5016 elements from an overlay string, or from a buffer. */
5017
5018 static void
5019 pop_it (struct it *it)
5020 {
5021 struct iterator_stack_entry *p;
5022
5023 xassert (it->sp > 0);
5024 --it->sp;
5025 p = it->stack + it->sp;
5026 it->stop_charpos = p->stop_charpos;
5027 it->prev_stop = p->prev_stop;
5028 it->base_level_stop = p->base_level_stop;
5029 it->cmp_it = p->cmp_it;
5030 it->face_id = p->face_id;
5031 it->current = p->current;
5032 it->position = p->position;
5033 it->string = p->string;
5034 it->from_overlay = p->from_overlay;
5035 if (NILP (it->string))
5036 SET_TEXT_POS (it->current.string_pos, -1, -1);
5037 it->method = p->method;
5038 switch (it->method)
5039 {
5040 case GET_FROM_IMAGE:
5041 it->image_id = p->u.image.image_id;
5042 it->object = p->u.image.object;
5043 it->slice = p->u.image.slice;
5044 break;
5045 case GET_FROM_STRETCH:
5046 it->object = p->u.comp.object;
5047 break;
5048 case GET_FROM_BUFFER:
5049 it->object = it->w->buffer;
5050 if (it->bidi_p)
5051 {
5052 /* Bidi-iterate until we get out of the portion of text, if
5053 any, covered by a `display' text property or an overlay
5054 with `display' property. (We cannot just jump there,
5055 because the internal coherency of the bidi iterator state
5056 can not be preserved across such jumps.) We also must
5057 determine the paragraph base direction if the overlay we
5058 just processed is at the beginning of a new
5059 paragraph. */
5060 iterate_out_of_display_property (it);
5061 }
5062 break;
5063 case GET_FROM_STRING:
5064 it->object = it->string;
5065 break;
5066 case GET_FROM_DISPLAY_VECTOR:
5067 if (it->s)
5068 it->method = GET_FROM_C_STRING;
5069 else if (STRINGP (it->string))
5070 it->method = GET_FROM_STRING;
5071 else
5072 {
5073 it->method = GET_FROM_BUFFER;
5074 it->object = it->w->buffer;
5075 }
5076 }
5077 it->end_charpos = p->end_charpos;
5078 it->string_nchars = p->string_nchars;
5079 it->area = p->area;
5080 it->multibyte_p = p->multibyte_p;
5081 it->avoid_cursor_p = p->avoid_cursor_p;
5082 it->space_width = p->space_width;
5083 it->font_height = p->font_height;
5084 it->voffset = p->voffset;
5085 it->string_from_display_prop_p = p->string_from_display_prop_p;
5086 it->line_wrap = p->line_wrap;
5087 }
5088
5089
5090 \f
5091 /***********************************************************************
5092 Moving over lines
5093 ***********************************************************************/
5094
5095 /* Set IT's current position to the previous line start. */
5096
5097 static void
5098 back_to_previous_line_start (struct it *it)
5099 {
5100 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5101 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5102 }
5103
5104
5105 /* Move IT to the next line start.
5106
5107 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5108 we skipped over part of the text (as opposed to moving the iterator
5109 continuously over the text). Otherwise, don't change the value
5110 of *SKIPPED_P.
5111
5112 Newlines may come from buffer text, overlay strings, or strings
5113 displayed via the `display' property. That's the reason we can't
5114 simply use find_next_newline_no_quit.
5115
5116 Note that this function may not skip over invisible text that is so
5117 because of text properties and immediately follows a newline. If
5118 it would, function reseat_at_next_visible_line_start, when called
5119 from set_iterator_to_next, would effectively make invisible
5120 characters following a newline part of the wrong glyph row, which
5121 leads to wrong cursor motion. */
5122
5123 static int
5124 forward_to_next_line_start (struct it *it, int *skipped_p)
5125 {
5126 int old_selective, newline_found_p, n;
5127 const int MAX_NEWLINE_DISTANCE = 500;
5128
5129 /* If already on a newline, just consume it to avoid unintended
5130 skipping over invisible text below. */
5131 if (it->what == IT_CHARACTER
5132 && it->c == '\n'
5133 && CHARPOS (it->position) == IT_CHARPOS (*it))
5134 {
5135 set_iterator_to_next (it, 0);
5136 it->c = 0;
5137 return 1;
5138 }
5139
5140 /* Don't handle selective display in the following. It's (a)
5141 unnecessary because it's done by the caller, and (b) leads to an
5142 infinite recursion because next_element_from_ellipsis indirectly
5143 calls this function. */
5144 old_selective = it->selective;
5145 it->selective = 0;
5146
5147 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5148 from buffer text. */
5149 for (n = newline_found_p = 0;
5150 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5151 n += STRINGP (it->string) ? 0 : 1)
5152 {
5153 if (!get_next_display_element (it))
5154 return 0;
5155 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5156 set_iterator_to_next (it, 0);
5157 }
5158
5159 /* If we didn't find a newline near enough, see if we can use a
5160 short-cut. */
5161 if (!newline_found_p)
5162 {
5163 EMACS_INT start = IT_CHARPOS (*it);
5164 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5165 Lisp_Object pos;
5166
5167 xassert (!STRINGP (it->string));
5168
5169 /* If there isn't any `display' property in sight, and no
5170 overlays, we can just use the position of the newline in
5171 buffer text. */
5172 if (it->stop_charpos >= limit
5173 || ((pos = Fnext_single_property_change (make_number (start),
5174 Qdisplay,
5175 Qnil, make_number (limit)),
5176 NILP (pos))
5177 && next_overlay_change (start) == ZV))
5178 {
5179 IT_CHARPOS (*it) = limit;
5180 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5181 *skipped_p = newline_found_p = 1;
5182 }
5183 else
5184 {
5185 while (get_next_display_element (it)
5186 && !newline_found_p)
5187 {
5188 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5189 set_iterator_to_next (it, 0);
5190 }
5191 }
5192 }
5193
5194 it->selective = old_selective;
5195 return newline_found_p;
5196 }
5197
5198
5199 /* Set IT's current position to the previous visible line start. Skip
5200 invisible text that is so either due to text properties or due to
5201 selective display. Caution: this does not change IT->current_x and
5202 IT->hpos. */
5203
5204 static void
5205 back_to_previous_visible_line_start (struct it *it)
5206 {
5207 while (IT_CHARPOS (*it) > BEGV)
5208 {
5209 back_to_previous_line_start (it);
5210
5211 if (IT_CHARPOS (*it) <= BEGV)
5212 break;
5213
5214 /* If selective > 0, then lines indented more than its value are
5215 invisible. */
5216 if (it->selective > 0
5217 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5218 (double) it->selective)) /* iftc */
5219 continue;
5220
5221 /* Check the newline before point for invisibility. */
5222 {
5223 Lisp_Object prop;
5224 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5225 Qinvisible, it->window);
5226 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5227 continue;
5228 }
5229
5230 if (IT_CHARPOS (*it) <= BEGV)
5231 break;
5232
5233 {
5234 struct it it2;
5235 EMACS_INT pos;
5236 EMACS_INT beg, end;
5237 Lisp_Object val, overlay;
5238
5239 /* If newline is part of a composition, continue from start of composition */
5240 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5241 && beg < IT_CHARPOS (*it))
5242 goto replaced;
5243
5244 /* If newline is replaced by a display property, find start of overlay
5245 or interval and continue search from that point. */
5246 it2 = *it;
5247 pos = --IT_CHARPOS (it2);
5248 --IT_BYTEPOS (it2);
5249 it2.sp = 0;
5250 it2.string_from_display_prop_p = 0;
5251 if (handle_display_prop (&it2) == HANDLED_RETURN
5252 && !NILP (val = get_char_property_and_overlay
5253 (make_number (pos), Qdisplay, Qnil, &overlay))
5254 && (OVERLAYP (overlay)
5255 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5256 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5257 goto replaced;
5258
5259 /* Newline is not replaced by anything -- so we are done. */
5260 break;
5261
5262 replaced:
5263 if (beg < BEGV)
5264 beg = BEGV;
5265 IT_CHARPOS (*it) = beg;
5266 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5267 }
5268 }
5269
5270 it->continuation_lines_width = 0;
5271
5272 xassert (IT_CHARPOS (*it) >= BEGV);
5273 xassert (IT_CHARPOS (*it) == BEGV
5274 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5275 CHECK_IT (it);
5276 }
5277
5278
5279 /* Reseat iterator IT at the previous visible line start. Skip
5280 invisible text that is so either due to text properties or due to
5281 selective display. At the end, update IT's overlay information,
5282 face information etc. */
5283
5284 void
5285 reseat_at_previous_visible_line_start (struct it *it)
5286 {
5287 back_to_previous_visible_line_start (it);
5288 reseat (it, it->current.pos, 1);
5289 CHECK_IT (it);
5290 }
5291
5292
5293 /* Reseat iterator IT on the next visible line start in the current
5294 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5295 preceding the line start. Skip over invisible text that is so
5296 because of selective display. Compute faces, overlays etc at the
5297 new position. Note that this function does not skip over text that
5298 is invisible because of text properties. */
5299
5300 static void
5301 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5302 {
5303 int newline_found_p, skipped_p = 0;
5304
5305 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5306
5307 /* Skip over lines that are invisible because they are indented
5308 more than the value of IT->selective. */
5309 if (it->selective > 0)
5310 while (IT_CHARPOS (*it) < ZV
5311 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5312 (double) it->selective)) /* iftc */
5313 {
5314 xassert (IT_BYTEPOS (*it) == BEGV
5315 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5316 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5317 }
5318
5319 /* Position on the newline if that's what's requested. */
5320 if (on_newline_p && newline_found_p)
5321 {
5322 if (STRINGP (it->string))
5323 {
5324 if (IT_STRING_CHARPOS (*it) > 0)
5325 {
5326 --IT_STRING_CHARPOS (*it);
5327 --IT_STRING_BYTEPOS (*it);
5328 }
5329 }
5330 else if (IT_CHARPOS (*it) > BEGV)
5331 {
5332 --IT_CHARPOS (*it);
5333 --IT_BYTEPOS (*it);
5334 reseat (it, it->current.pos, 0);
5335 }
5336 }
5337 else if (skipped_p)
5338 reseat (it, it->current.pos, 0);
5339
5340 CHECK_IT (it);
5341 }
5342
5343
5344 \f
5345 /***********************************************************************
5346 Changing an iterator's position
5347 ***********************************************************************/
5348
5349 /* Change IT's current position to POS in current_buffer. If FORCE_P
5350 is non-zero, always check for text properties at the new position.
5351 Otherwise, text properties are only looked up if POS >=
5352 IT->check_charpos of a property. */
5353
5354 static void
5355 reseat (struct it *it, struct text_pos pos, int force_p)
5356 {
5357 EMACS_INT original_pos = IT_CHARPOS (*it);
5358
5359 reseat_1 (it, pos, 0);
5360
5361 /* Determine where to check text properties. Avoid doing it
5362 where possible because text property lookup is very expensive. */
5363 if (force_p
5364 || CHARPOS (pos) > it->stop_charpos
5365 || CHARPOS (pos) < original_pos)
5366 {
5367 if (it->bidi_p)
5368 {
5369 /* For bidi iteration, we need to prime prev_stop and
5370 base_level_stop with our best estimations. */
5371 if (CHARPOS (pos) < it->prev_stop)
5372 {
5373 handle_stop_backwards (it, BEGV);
5374 if (CHARPOS (pos) < it->base_level_stop)
5375 it->base_level_stop = 0;
5376 }
5377 else if (CHARPOS (pos) > it->stop_charpos
5378 && it->stop_charpos >= BEGV)
5379 handle_stop_backwards (it, it->stop_charpos);
5380 else /* force_p */
5381 handle_stop (it);
5382 }
5383 else
5384 {
5385 handle_stop (it);
5386 it->prev_stop = it->base_level_stop = 0;
5387 }
5388
5389 }
5390
5391 CHECK_IT (it);
5392 }
5393
5394
5395 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5396 IT->stop_pos to POS, also. */
5397
5398 static void
5399 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
5400 {
5401 /* Don't call this function when scanning a C string. */
5402 xassert (it->s == NULL);
5403
5404 /* POS must be a reasonable value. */
5405 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5406
5407 it->current.pos = it->position = pos;
5408 it->end_charpos = ZV;
5409 it->dpvec = NULL;
5410 it->current.dpvec_index = -1;
5411 it->current.overlay_string_index = -1;
5412 IT_STRING_CHARPOS (*it) = -1;
5413 IT_STRING_BYTEPOS (*it) = -1;
5414 it->string = Qnil;
5415 it->string_from_display_prop_p = 0;
5416 it->method = GET_FROM_BUFFER;
5417 it->object = it->w->buffer;
5418 it->area = TEXT_AREA;
5419 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
5420 it->sp = 0;
5421 it->string_from_display_prop_p = 0;
5422 it->face_before_selective_p = 0;
5423 if (it->bidi_p)
5424 {
5425 it->bidi_it.first_elt = 1;
5426 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
5427 }
5428
5429 if (set_stop_p)
5430 {
5431 it->stop_charpos = CHARPOS (pos);
5432 it->base_level_stop = CHARPOS (pos);
5433 }
5434 }
5435
5436
5437 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5438 If S is non-null, it is a C string to iterate over. Otherwise,
5439 STRING gives a Lisp string to iterate over.
5440
5441 If PRECISION > 0, don't return more then PRECISION number of
5442 characters from the string.
5443
5444 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5445 characters have been returned. FIELD_WIDTH < 0 means an infinite
5446 field width.
5447
5448 MULTIBYTE = 0 means disable processing of multibyte characters,
5449 MULTIBYTE > 0 means enable it,
5450 MULTIBYTE < 0 means use IT->multibyte_p.
5451
5452 IT must be initialized via a prior call to init_iterator before
5453 calling this function. */
5454
5455 static void
5456 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
5457 EMACS_INT charpos, EMACS_INT precision, int field_width,
5458 int multibyte)
5459 {
5460 /* No region in strings. */
5461 it->region_beg_charpos = it->region_end_charpos = -1;
5462
5463 /* No text property checks performed by default, but see below. */
5464 it->stop_charpos = -1;
5465
5466 /* Set iterator position and end position. */
5467 memset (&it->current, 0, sizeof it->current);
5468 it->current.overlay_string_index = -1;
5469 it->current.dpvec_index = -1;
5470 xassert (charpos >= 0);
5471
5472 /* If STRING is specified, use its multibyteness, otherwise use the
5473 setting of MULTIBYTE, if specified. */
5474 if (multibyte >= 0)
5475 it->multibyte_p = multibyte > 0;
5476
5477 if (s == NULL)
5478 {
5479 xassert (STRINGP (string));
5480 it->string = string;
5481 it->s = NULL;
5482 it->end_charpos = it->string_nchars = SCHARS (string);
5483 it->method = GET_FROM_STRING;
5484 it->current.string_pos = string_pos (charpos, string);
5485 }
5486 else
5487 {
5488 it->s = (const unsigned char *) s;
5489 it->string = Qnil;
5490
5491 /* Note that we use IT->current.pos, not it->current.string_pos,
5492 for displaying C strings. */
5493 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5494 if (it->multibyte_p)
5495 {
5496 it->current.pos = c_string_pos (charpos, s, 1);
5497 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5498 }
5499 else
5500 {
5501 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5502 it->end_charpos = it->string_nchars = strlen (s);
5503 }
5504
5505 it->method = GET_FROM_C_STRING;
5506 }
5507
5508 /* PRECISION > 0 means don't return more than PRECISION characters
5509 from the string. */
5510 if (precision > 0 && it->end_charpos - charpos > precision)
5511 it->end_charpos = it->string_nchars = charpos + precision;
5512
5513 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5514 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5515 FIELD_WIDTH < 0 means infinite field width. This is useful for
5516 padding with `-' at the end of a mode line. */
5517 if (field_width < 0)
5518 field_width = INFINITY;
5519 if (field_width > it->end_charpos - charpos)
5520 it->end_charpos = charpos + field_width;
5521
5522 /* Use the standard display table for displaying strings. */
5523 if (DISP_TABLE_P (Vstandard_display_table))
5524 it->dp = XCHAR_TABLE (Vstandard_display_table);
5525
5526 it->stop_charpos = charpos;
5527 if (s == NULL && it->multibyte_p)
5528 {
5529 EMACS_INT endpos = SCHARS (it->string);
5530 if (endpos > it->end_charpos)
5531 endpos = it->end_charpos;
5532 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
5533 it->string);
5534 }
5535 CHECK_IT (it);
5536 }
5537
5538
5539 \f
5540 /***********************************************************************
5541 Iteration
5542 ***********************************************************************/
5543
5544 /* Map enum it_method value to corresponding next_element_from_* function. */
5545
5546 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
5547 {
5548 next_element_from_buffer,
5549 next_element_from_display_vector,
5550 next_element_from_string,
5551 next_element_from_c_string,
5552 next_element_from_image,
5553 next_element_from_stretch
5554 };
5555
5556 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5557
5558
5559 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
5560 (possibly with the following characters). */
5561
5562 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
5563 ((IT)->cmp_it.id >= 0 \
5564 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
5565 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
5566 END_CHARPOS, (IT)->w, \
5567 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
5568 (IT)->string)))
5569
5570
5571 /* Lookup the char-table Vglyphless_char_display for character C (-1
5572 if we want information for no-font case), and return the display
5573 method symbol. By side-effect, update it->what and
5574 it->glyphless_method. This function is called from
5575 get_next_display_element for each character element, and from
5576 x_produce_glyphs when no suitable font was found. */
5577
5578 Lisp_Object
5579 lookup_glyphless_char_display (int c, struct it *it)
5580 {
5581 Lisp_Object glyphless_method = Qnil;
5582
5583 if (CHAR_TABLE_P (Vglyphless_char_display)
5584 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
5585 glyphless_method = (c >= 0
5586 ? CHAR_TABLE_REF (Vglyphless_char_display, c)
5587 : XCHAR_TABLE (Vglyphless_char_display)->extras[0]);
5588 retry:
5589 if (NILP (glyphless_method))
5590 {
5591 if (c >= 0)
5592 /* The default is to display the character by a proper font. */
5593 return Qnil;
5594 /* The default for the no-font case is to display an empty box. */
5595 glyphless_method = Qempty_box;
5596 }
5597 if (EQ (glyphless_method, Qzero_width))
5598 {
5599 if (c >= 0)
5600 return glyphless_method;
5601 /* This method can't be used for the no-font case. */
5602 glyphless_method = Qempty_box;
5603 }
5604 if (EQ (glyphless_method, Qthin_space))
5605 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
5606 else if (EQ (glyphless_method, Qempty_box))
5607 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
5608 else if (EQ (glyphless_method, Qhex_code))
5609 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
5610 else if (STRINGP (glyphless_method))
5611 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
5612 else
5613 {
5614 /* Invalid value. We use the default method. */
5615 glyphless_method = Qnil;
5616 goto retry;
5617 }
5618 it->what = IT_GLYPHLESS;
5619 return glyphless_method;
5620 }
5621
5622 /* Load IT's display element fields with information about the next
5623 display element from the current position of IT. Value is zero if
5624 end of buffer (or C string) is reached. */
5625
5626 static struct frame *last_escape_glyph_frame = NULL;
5627 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5628 static int last_escape_glyph_merged_face_id = 0;
5629
5630 struct frame *last_glyphless_glyph_frame = NULL;
5631 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
5632 int last_glyphless_glyph_merged_face_id = 0;
5633
5634 int
5635 get_next_display_element (struct it *it)
5636 {
5637 /* Non-zero means that we found a display element. Zero means that
5638 we hit the end of what we iterate over. Performance note: the
5639 function pointer `method' used here turns out to be faster than
5640 using a sequence of if-statements. */
5641 int success_p;
5642
5643 get_next:
5644 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5645
5646 if (it->what == IT_CHARACTER)
5647 {
5648 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
5649 and only if (a) the resolved directionality of that character
5650 is R..." */
5651 /* FIXME: Do we need an exception for characters from display
5652 tables? */
5653 if (it->bidi_p && it->bidi_it.type == STRONG_R)
5654 it->c = bidi_mirror_char (it->c);
5655 /* Map via display table or translate control characters.
5656 IT->c, IT->len etc. have been set to the next character by
5657 the function call above. If we have a display table, and it
5658 contains an entry for IT->c, translate it. Don't do this if
5659 IT->c itself comes from a display table, otherwise we could
5660 end up in an infinite recursion. (An alternative could be to
5661 count the recursion depth of this function and signal an
5662 error when a certain maximum depth is reached.) Is it worth
5663 it? */
5664 if (success_p && it->dpvec == NULL)
5665 {
5666 Lisp_Object dv;
5667 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
5668 enum { char_is_other = 0, char_is_nbsp, char_is_soft_hyphen }
5669 nbsp_or_shy = char_is_other;
5670 int c = it->c; /* This is the character to display. */
5671
5672 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
5673 {
5674 xassert (SINGLE_BYTE_CHAR_P (c));
5675 if (unibyte_display_via_language_environment)
5676 {
5677 c = DECODE_CHAR (unibyte, c);
5678 if (c < 0)
5679 c = BYTE8_TO_CHAR (it->c);
5680 }
5681 else
5682 c = BYTE8_TO_CHAR (it->c);
5683 }
5684
5685 if (it->dp
5686 && (dv = DISP_CHAR_VECTOR (it->dp, c),
5687 VECTORP (dv)))
5688 {
5689 struct Lisp_Vector *v = XVECTOR (dv);
5690
5691 /* Return the first character from the display table
5692 entry, if not empty. If empty, don't display the
5693 current character. */
5694 if (v->size)
5695 {
5696 it->dpvec_char_len = it->len;
5697 it->dpvec = v->contents;
5698 it->dpend = v->contents + v->size;
5699 it->current.dpvec_index = 0;
5700 it->dpvec_face_id = -1;
5701 it->saved_face_id = it->face_id;
5702 it->method = GET_FROM_DISPLAY_VECTOR;
5703 it->ellipsis_p = 0;
5704 }
5705 else
5706 {
5707 set_iterator_to_next (it, 0);
5708 }
5709 goto get_next;
5710 }
5711
5712 if (! NILP (lookup_glyphless_char_display (c, it)))
5713 {
5714 if (it->what == IT_GLYPHLESS)
5715 goto done;
5716 /* Don't display this character. */
5717 set_iterator_to_next (it, 0);
5718 goto get_next;
5719 }
5720
5721 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
5722 nbsp_or_shy = (c == 0xA0 ? char_is_nbsp
5723 : c == 0xAD ? char_is_soft_hyphen
5724 : char_is_other);
5725
5726 /* Translate control characters into `\003' or `^C' form.
5727 Control characters coming from a display table entry are
5728 currently not translated because we use IT->dpvec to hold
5729 the translation. This could easily be changed but I
5730 don't believe that it is worth doing.
5731
5732 NBSP and SOFT-HYPEN are property translated too.
5733
5734 Non-printable characters and raw-byte characters are also
5735 translated to octal form. */
5736 if (((c < ' ' || c == 127) /* ASCII control chars */
5737 ? (it->area != TEXT_AREA
5738 /* In mode line, treat \n, \t like other crl chars. */
5739 || (c != '\t'
5740 && it->glyph_row
5741 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
5742 || (c != '\n' && c != '\t'))
5743 : (nbsp_or_shy
5744 || CHAR_BYTE8_P (c)
5745 || ! CHAR_PRINTABLE_P (c))))
5746 {
5747 /* C is a control character, NBSP, SOFT-HYPEN, raw-byte,
5748 or a non-printable character which must be displayed
5749 either as '\003' or as `^C' where the '\\' and '^'
5750 can be defined in the display table. Fill
5751 IT->ctl_chars with glyphs for what we have to
5752 display. Then, set IT->dpvec to these glyphs. */
5753 Lisp_Object gc;
5754 int ctl_len;
5755 int face_id, lface_id = 0 ;
5756 int escape_glyph;
5757
5758 /* Handle control characters with ^. */
5759
5760 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
5761 {
5762 int g;
5763
5764 g = '^'; /* default glyph for Control */
5765 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5766 if (it->dp
5767 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5768 && GLYPH_CODE_CHAR_VALID_P (gc))
5769 {
5770 g = GLYPH_CODE_CHAR (gc);
5771 lface_id = GLYPH_CODE_FACE (gc);
5772 }
5773 if (lface_id)
5774 {
5775 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5776 }
5777 else if (it->f == last_escape_glyph_frame
5778 && it->face_id == last_escape_glyph_face_id)
5779 {
5780 face_id = last_escape_glyph_merged_face_id;
5781 }
5782 else
5783 {
5784 /* Merge the escape-glyph face into the current face. */
5785 face_id = merge_faces (it->f, Qescape_glyph, 0,
5786 it->face_id);
5787 last_escape_glyph_frame = it->f;
5788 last_escape_glyph_face_id = it->face_id;
5789 last_escape_glyph_merged_face_id = face_id;
5790 }
5791
5792 XSETINT (it->ctl_chars[0], g);
5793 XSETINT (it->ctl_chars[1], c ^ 0100);
5794 ctl_len = 2;
5795 goto display_control;
5796 }
5797
5798 /* Handle non-break space in the mode where it only gets
5799 highlighting. */
5800
5801 if (EQ (Vnobreak_char_display, Qt)
5802 && nbsp_or_shy == char_is_nbsp)
5803 {
5804 /* Merge the no-break-space face into the current face. */
5805 face_id = merge_faces (it->f, Qnobreak_space, 0,
5806 it->face_id);
5807
5808 c = ' ';
5809 XSETINT (it->ctl_chars[0], ' ');
5810 ctl_len = 1;
5811 goto display_control;
5812 }
5813
5814 /* Handle sequences that start with the "escape glyph". */
5815
5816 /* the default escape glyph is \. */
5817 escape_glyph = '\\';
5818
5819 if (it->dp
5820 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5821 && GLYPH_CODE_CHAR_VALID_P (gc))
5822 {
5823 escape_glyph = GLYPH_CODE_CHAR (gc);
5824 lface_id = GLYPH_CODE_FACE (gc);
5825 }
5826 if (lface_id)
5827 {
5828 /* The display table specified a face.
5829 Merge it into face_id and also into escape_glyph. */
5830 face_id = merge_faces (it->f, Qt, lface_id,
5831 it->face_id);
5832 }
5833 else if (it->f == last_escape_glyph_frame
5834 && it->face_id == last_escape_glyph_face_id)
5835 {
5836 face_id = last_escape_glyph_merged_face_id;
5837 }
5838 else
5839 {
5840 /* Merge the escape-glyph face into the current face. */
5841 face_id = merge_faces (it->f, Qescape_glyph, 0,
5842 it->face_id);
5843 last_escape_glyph_frame = it->f;
5844 last_escape_glyph_face_id = it->face_id;
5845 last_escape_glyph_merged_face_id = face_id;
5846 }
5847
5848 /* Handle soft hyphens in the mode where they only get
5849 highlighting. */
5850
5851 if (EQ (Vnobreak_char_display, Qt)
5852 && nbsp_or_shy == char_is_soft_hyphen)
5853 {
5854 XSETINT (it->ctl_chars[0], '-');
5855 ctl_len = 1;
5856 goto display_control;
5857 }
5858
5859 /* Handle non-break space and soft hyphen
5860 with the escape glyph. */
5861
5862 if (nbsp_or_shy)
5863 {
5864 XSETINT (it->ctl_chars[0], escape_glyph);
5865 c = (nbsp_or_shy == char_is_nbsp ? ' ' : '-');
5866 XSETINT (it->ctl_chars[1], c);
5867 ctl_len = 2;
5868 goto display_control;
5869 }
5870
5871 {
5872 char str[10];
5873 int len, i;
5874
5875 if (CHAR_BYTE8_P (c))
5876 /* Display \200 instead of \17777600. */
5877 c = CHAR_TO_BYTE8 (c);
5878 len = sprintf (str, "%03o", c);
5879
5880 XSETINT (it->ctl_chars[0], escape_glyph);
5881 for (i = 0; i < len; i++)
5882 XSETINT (it->ctl_chars[i + 1], str[i]);
5883 ctl_len = len + 1;
5884 }
5885
5886 display_control:
5887 /* Set up IT->dpvec and return first character from it. */
5888 it->dpvec_char_len = it->len;
5889 it->dpvec = it->ctl_chars;
5890 it->dpend = it->dpvec + ctl_len;
5891 it->current.dpvec_index = 0;
5892 it->dpvec_face_id = face_id;
5893 it->saved_face_id = it->face_id;
5894 it->method = GET_FROM_DISPLAY_VECTOR;
5895 it->ellipsis_p = 0;
5896 goto get_next;
5897 }
5898 it->char_to_display = c;
5899 }
5900 else if (success_p)
5901 {
5902 it->char_to_display = it->c;
5903 }
5904 }
5905
5906 #ifdef HAVE_WINDOW_SYSTEM
5907 /* Adjust face id for a multibyte character. There are no multibyte
5908 character in unibyte text. */
5909 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5910 && it->multibyte_p
5911 && success_p
5912 && FRAME_WINDOW_P (it->f))
5913 {
5914 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5915
5916 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
5917 {
5918 /* Automatic composition with glyph-string. */
5919 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
5920
5921 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
5922 }
5923 else
5924 {
5925 EMACS_INT pos = (it->s ? -1
5926 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5927 : IT_CHARPOS (*it));
5928
5929 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display, pos,
5930 it->string);
5931 }
5932 }
5933 #endif
5934
5935 done:
5936 /* Is this character the last one of a run of characters with
5937 box? If yes, set IT->end_of_box_run_p to 1. */
5938 if (it->face_box_p
5939 && it->s == NULL)
5940 {
5941 if (it->method == GET_FROM_STRING && it->sp)
5942 {
5943 int face_id = underlying_face_id (it);
5944 struct face *face = FACE_FROM_ID (it->f, face_id);
5945
5946 if (face)
5947 {
5948 if (face->box == FACE_NO_BOX)
5949 {
5950 /* If the box comes from face properties in a
5951 display string, check faces in that string. */
5952 int string_face_id = face_after_it_pos (it);
5953 it->end_of_box_run_p
5954 = (FACE_FROM_ID (it->f, string_face_id)->box
5955 == FACE_NO_BOX);
5956 }
5957 /* Otherwise, the box comes from the underlying face.
5958 If this is the last string character displayed, check
5959 the next buffer location. */
5960 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
5961 && (it->current.overlay_string_index
5962 == it->n_overlay_strings - 1))
5963 {
5964 EMACS_INT ignore;
5965 int next_face_id;
5966 struct text_pos pos = it->current.pos;
5967 INC_TEXT_POS (pos, it->multibyte_p);
5968
5969 next_face_id = face_at_buffer_position
5970 (it->w, CHARPOS (pos), it->region_beg_charpos,
5971 it->region_end_charpos, &ignore,
5972 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
5973 -1);
5974 it->end_of_box_run_p
5975 = (FACE_FROM_ID (it->f, next_face_id)->box
5976 == FACE_NO_BOX);
5977 }
5978 }
5979 }
5980 else
5981 {
5982 int face_id = face_after_it_pos (it);
5983 it->end_of_box_run_p
5984 = (face_id != it->face_id
5985 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
5986 }
5987 }
5988
5989 /* Value is 0 if end of buffer or string reached. */
5990 return success_p;
5991 }
5992
5993
5994 /* Move IT to the next display element.
5995
5996 RESEAT_P non-zero means if called on a newline in buffer text,
5997 skip to the next visible line start.
5998
5999 Functions get_next_display_element and set_iterator_to_next are
6000 separate because I find this arrangement easier to handle than a
6001 get_next_display_element function that also increments IT's
6002 position. The way it is we can first look at an iterator's current
6003 display element, decide whether it fits on a line, and if it does,
6004 increment the iterator position. The other way around we probably
6005 would either need a flag indicating whether the iterator has to be
6006 incremented the next time, or we would have to implement a
6007 decrement position function which would not be easy to write. */
6008
6009 void
6010 set_iterator_to_next (struct it *it, int reseat_p)
6011 {
6012 /* Reset flags indicating start and end of a sequence of characters
6013 with box. Reset them at the start of this function because
6014 moving the iterator to a new position might set them. */
6015 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6016
6017 switch (it->method)
6018 {
6019 case GET_FROM_BUFFER:
6020 /* The current display element of IT is a character from
6021 current_buffer. Advance in the buffer, and maybe skip over
6022 invisible lines that are so because of selective display. */
6023 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6024 reseat_at_next_visible_line_start (it, 0);
6025 else if (it->cmp_it.id >= 0)
6026 {
6027 /* We are currently getting glyphs from a composition. */
6028 int i;
6029
6030 if (! it->bidi_p)
6031 {
6032 IT_CHARPOS (*it) += it->cmp_it.nchars;
6033 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6034 if (it->cmp_it.to < it->cmp_it.nglyphs)
6035 {
6036 it->cmp_it.from = it->cmp_it.to;
6037 }
6038 else
6039 {
6040 it->cmp_it.id = -1;
6041 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6042 IT_BYTEPOS (*it),
6043 it->end_charpos, Qnil);
6044 }
6045 }
6046 else if (! it->cmp_it.reversed_p)
6047 {
6048 /* Composition created while scanning forward. */
6049 /* Update IT's char/byte positions to point to the first
6050 character of the next grapheme cluster, or to the
6051 character visually after the current composition. */
6052 for (i = 0; i < it->cmp_it.nchars; i++)
6053 bidi_move_to_visually_next (&it->bidi_it);
6054 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6055 IT_CHARPOS (*it) = it->bidi_it.charpos;
6056
6057 if (it->cmp_it.to < it->cmp_it.nglyphs)
6058 {
6059 /* Proceed to the next grapheme cluster. */
6060 it->cmp_it.from = it->cmp_it.to;
6061 }
6062 else
6063 {
6064 /* No more grapheme clusters in this composition.
6065 Find the next stop position. */
6066 EMACS_INT stop = it->end_charpos;
6067 if (it->bidi_it.scan_dir < 0)
6068 /* Now we are scanning backward and don't know
6069 where to stop. */
6070 stop = -1;
6071 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6072 IT_BYTEPOS (*it), stop, Qnil);
6073 }
6074 }
6075 else
6076 {
6077 /* Composition created while scanning backward. */
6078 /* Update IT's char/byte positions to point to the last
6079 character of the previous grapheme cluster, or the
6080 character visually after the current composition. */
6081 for (i = 0; i < it->cmp_it.nchars; i++)
6082 bidi_move_to_visually_next (&it->bidi_it);
6083 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6084 IT_CHARPOS (*it) = it->bidi_it.charpos;
6085 if (it->cmp_it.from > 0)
6086 {
6087 /* Proceed to the previous grapheme cluster. */
6088 it->cmp_it.to = it->cmp_it.from;
6089 }
6090 else
6091 {
6092 /* No more grapheme clusters in this composition.
6093 Find the next stop position. */
6094 EMACS_INT stop = it->end_charpos;
6095 if (it->bidi_it.scan_dir < 0)
6096 /* Now we are scanning backward and don't know
6097 where to stop. */
6098 stop = -1;
6099 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6100 IT_BYTEPOS (*it), stop, Qnil);
6101 }
6102 }
6103 }
6104 else
6105 {
6106 xassert (it->len != 0);
6107
6108 if (!it->bidi_p)
6109 {
6110 IT_BYTEPOS (*it) += it->len;
6111 IT_CHARPOS (*it) += 1;
6112 }
6113 else
6114 {
6115 int prev_scan_dir = it->bidi_it.scan_dir;
6116 /* If this is a new paragraph, determine its base
6117 direction (a.k.a. its base embedding level). */
6118 if (it->bidi_it.new_paragraph)
6119 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6120 bidi_move_to_visually_next (&it->bidi_it);
6121 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6122 IT_CHARPOS (*it) = it->bidi_it.charpos;
6123 if (prev_scan_dir != it->bidi_it.scan_dir)
6124 {
6125 /* As the scan direction was changed, we must
6126 re-compute the stop position for composition. */
6127 EMACS_INT stop = it->end_charpos;
6128 if (it->bidi_it.scan_dir < 0)
6129 stop = -1;
6130 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6131 IT_BYTEPOS (*it), stop, Qnil);
6132 }
6133 }
6134 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6135 }
6136 break;
6137
6138 case GET_FROM_C_STRING:
6139 /* Current display element of IT is from a C string. */
6140 IT_BYTEPOS (*it) += it->len;
6141 IT_CHARPOS (*it) += 1;
6142 break;
6143
6144 case GET_FROM_DISPLAY_VECTOR:
6145 /* Current display element of IT is from a display table entry.
6146 Advance in the display table definition. Reset it to null if
6147 end reached, and continue with characters from buffers/
6148 strings. */
6149 ++it->current.dpvec_index;
6150
6151 /* Restore face of the iterator to what they were before the
6152 display vector entry (these entries may contain faces). */
6153 it->face_id = it->saved_face_id;
6154
6155 if (it->dpvec + it->current.dpvec_index == it->dpend)
6156 {
6157 int recheck_faces = it->ellipsis_p;
6158
6159 if (it->s)
6160 it->method = GET_FROM_C_STRING;
6161 else if (STRINGP (it->string))
6162 it->method = GET_FROM_STRING;
6163 else
6164 {
6165 it->method = GET_FROM_BUFFER;
6166 it->object = it->w->buffer;
6167 }
6168
6169 it->dpvec = NULL;
6170 it->current.dpvec_index = -1;
6171
6172 /* Skip over characters which were displayed via IT->dpvec. */
6173 if (it->dpvec_char_len < 0)
6174 reseat_at_next_visible_line_start (it, 1);
6175 else if (it->dpvec_char_len > 0)
6176 {
6177 if (it->method == GET_FROM_STRING
6178 && it->n_overlay_strings > 0)
6179 it->ignore_overlay_strings_at_pos_p = 1;
6180 it->len = it->dpvec_char_len;
6181 set_iterator_to_next (it, reseat_p);
6182 }
6183
6184 /* Maybe recheck faces after display vector */
6185 if (recheck_faces)
6186 it->stop_charpos = IT_CHARPOS (*it);
6187 }
6188 break;
6189
6190 case GET_FROM_STRING:
6191 /* Current display element is a character from a Lisp string. */
6192 xassert (it->s == NULL && STRINGP (it->string));
6193 if (it->cmp_it.id >= 0)
6194 {
6195 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6196 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6197 if (it->cmp_it.to < it->cmp_it.nglyphs)
6198 it->cmp_it.from = it->cmp_it.to;
6199 else
6200 {
6201 it->cmp_it.id = -1;
6202 composition_compute_stop_pos (&it->cmp_it,
6203 IT_STRING_CHARPOS (*it),
6204 IT_STRING_BYTEPOS (*it),
6205 it->end_charpos, it->string);
6206 }
6207 }
6208 else
6209 {
6210 IT_STRING_BYTEPOS (*it) += it->len;
6211 IT_STRING_CHARPOS (*it) += 1;
6212 }
6213
6214 consider_string_end:
6215
6216 if (it->current.overlay_string_index >= 0)
6217 {
6218 /* IT->string is an overlay string. Advance to the
6219 next, if there is one. */
6220 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6221 {
6222 it->ellipsis_p = 0;
6223 next_overlay_string (it);
6224 if (it->ellipsis_p)
6225 setup_for_ellipsis (it, 0);
6226 }
6227 }
6228 else
6229 {
6230 /* IT->string is not an overlay string. If we reached
6231 its end, and there is something on IT->stack, proceed
6232 with what is on the stack. This can be either another
6233 string, this time an overlay string, or a buffer. */
6234 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6235 && it->sp > 0)
6236 {
6237 pop_it (it);
6238 if (it->method == GET_FROM_STRING)
6239 goto consider_string_end;
6240 }
6241 }
6242 break;
6243
6244 case GET_FROM_IMAGE:
6245 case GET_FROM_STRETCH:
6246 /* The position etc with which we have to proceed are on
6247 the stack. The position may be at the end of a string,
6248 if the `display' property takes up the whole string. */
6249 xassert (it->sp > 0);
6250 pop_it (it);
6251 if (it->method == GET_FROM_STRING)
6252 goto consider_string_end;
6253 break;
6254
6255 default:
6256 /* There are no other methods defined, so this should be a bug. */
6257 abort ();
6258 }
6259
6260 xassert (it->method != GET_FROM_STRING
6261 || (STRINGP (it->string)
6262 && IT_STRING_CHARPOS (*it) >= 0));
6263 }
6264
6265 /* Load IT's display element fields with information about the next
6266 display element which comes from a display table entry or from the
6267 result of translating a control character to one of the forms `^C'
6268 or `\003'.
6269
6270 IT->dpvec holds the glyphs to return as characters.
6271 IT->saved_face_id holds the face id before the display vector--it
6272 is restored into IT->face_id in set_iterator_to_next. */
6273
6274 static int
6275 next_element_from_display_vector (struct it *it)
6276 {
6277 Lisp_Object gc;
6278
6279 /* Precondition. */
6280 xassert (it->dpvec && it->current.dpvec_index >= 0);
6281
6282 it->face_id = it->saved_face_id;
6283
6284 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6285 That seemed totally bogus - so I changed it... */
6286 gc = it->dpvec[it->current.dpvec_index];
6287
6288 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
6289 {
6290 it->c = GLYPH_CODE_CHAR (gc);
6291 it->len = CHAR_BYTES (it->c);
6292
6293 /* The entry may contain a face id to use. Such a face id is
6294 the id of a Lisp face, not a realized face. A face id of
6295 zero means no face is specified. */
6296 if (it->dpvec_face_id >= 0)
6297 it->face_id = it->dpvec_face_id;
6298 else
6299 {
6300 int lface_id = GLYPH_CODE_FACE (gc);
6301 if (lface_id > 0)
6302 it->face_id = merge_faces (it->f, Qt, lface_id,
6303 it->saved_face_id);
6304 }
6305 }
6306 else
6307 /* Display table entry is invalid. Return a space. */
6308 it->c = ' ', it->len = 1;
6309
6310 /* Don't change position and object of the iterator here. They are
6311 still the values of the character that had this display table
6312 entry or was translated, and that's what we want. */
6313 it->what = IT_CHARACTER;
6314 return 1;
6315 }
6316
6317
6318 /* Load IT with the next display element from Lisp string IT->string.
6319 IT->current.string_pos is the current position within the string.
6320 If IT->current.overlay_string_index >= 0, the Lisp string is an
6321 overlay string. */
6322
6323 static int
6324 next_element_from_string (struct it *it)
6325 {
6326 struct text_pos position;
6327
6328 xassert (STRINGP (it->string));
6329 xassert (IT_STRING_CHARPOS (*it) >= 0);
6330 position = it->current.string_pos;
6331
6332 /* Time to check for invisible text? */
6333 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6334 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6335 {
6336 handle_stop (it);
6337
6338 /* Since a handler may have changed IT->method, we must
6339 recurse here. */
6340 return GET_NEXT_DISPLAY_ELEMENT (it);
6341 }
6342
6343 if (it->current.overlay_string_index >= 0)
6344 {
6345 /* Get the next character from an overlay string. In overlay
6346 strings, There is no field width or padding with spaces to
6347 do. */
6348 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6349 {
6350 it->what = IT_EOB;
6351 return 0;
6352 }
6353 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6354 IT_STRING_BYTEPOS (*it), SCHARS (it->string))
6355 && next_element_from_composition (it))
6356 {
6357 return 1;
6358 }
6359 else if (STRING_MULTIBYTE (it->string))
6360 {
6361 const unsigned char *s = (SDATA (it->string)
6362 + IT_STRING_BYTEPOS (*it));
6363 it->c = string_char_and_length (s, &it->len);
6364 }
6365 else
6366 {
6367 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6368 it->len = 1;
6369 }
6370 }
6371 else
6372 {
6373 /* Get the next character from a Lisp string that is not an
6374 overlay string. Such strings come from the mode line, for
6375 example. We may have to pad with spaces, or truncate the
6376 string. See also next_element_from_c_string. */
6377 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6378 {
6379 it->what = IT_EOB;
6380 return 0;
6381 }
6382 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6383 {
6384 /* Pad with spaces. */
6385 it->c = ' ', it->len = 1;
6386 CHARPOS (position) = BYTEPOS (position) = -1;
6387 }
6388 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
6389 IT_STRING_BYTEPOS (*it), it->string_nchars)
6390 && next_element_from_composition (it))
6391 {
6392 return 1;
6393 }
6394 else if (STRING_MULTIBYTE (it->string))
6395 {
6396 const unsigned char *s = (SDATA (it->string)
6397 + IT_STRING_BYTEPOS (*it));
6398 it->c = string_char_and_length (s, &it->len);
6399 }
6400 else
6401 {
6402 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6403 it->len = 1;
6404 }
6405 }
6406
6407 /* Record what we have and where it came from. */
6408 it->what = IT_CHARACTER;
6409 it->object = it->string;
6410 it->position = position;
6411 return 1;
6412 }
6413
6414
6415 /* Load IT with next display element from C string IT->s.
6416 IT->string_nchars is the maximum number of characters to return
6417 from the string. IT->end_charpos may be greater than
6418 IT->string_nchars when this function is called, in which case we
6419 may have to return padding spaces. Value is zero if end of string
6420 reached, including padding spaces. */
6421
6422 static int
6423 next_element_from_c_string (struct it *it)
6424 {
6425 int success_p = 1;
6426
6427 xassert (it->s);
6428 it->what = IT_CHARACTER;
6429 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6430 it->object = Qnil;
6431
6432 /* IT's position can be greater IT->string_nchars in case a field
6433 width or precision has been specified when the iterator was
6434 initialized. */
6435 if (IT_CHARPOS (*it) >= it->end_charpos)
6436 {
6437 /* End of the game. */
6438 it->what = IT_EOB;
6439 success_p = 0;
6440 }
6441 else if (IT_CHARPOS (*it) >= it->string_nchars)
6442 {
6443 /* Pad with spaces. */
6444 it->c = ' ', it->len = 1;
6445 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6446 }
6447 else if (it->multibyte_p)
6448 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
6449 else
6450 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6451
6452 return success_p;
6453 }
6454
6455
6456 /* Set up IT to return characters from an ellipsis, if appropriate.
6457 The definition of the ellipsis glyphs may come from a display table
6458 entry. This function fills IT with the first glyph from the
6459 ellipsis if an ellipsis is to be displayed. */
6460
6461 static int
6462 next_element_from_ellipsis (struct it *it)
6463 {
6464 if (it->selective_display_ellipsis_p)
6465 setup_for_ellipsis (it, it->len);
6466 else
6467 {
6468 /* The face at the current position may be different from the
6469 face we find after the invisible text. Remember what it
6470 was in IT->saved_face_id, and signal that it's there by
6471 setting face_before_selective_p. */
6472 it->saved_face_id = it->face_id;
6473 it->method = GET_FROM_BUFFER;
6474 it->object = it->w->buffer;
6475 reseat_at_next_visible_line_start (it, 1);
6476 it->face_before_selective_p = 1;
6477 }
6478
6479 return GET_NEXT_DISPLAY_ELEMENT (it);
6480 }
6481
6482
6483 /* Deliver an image display element. The iterator IT is already
6484 filled with image information (done in handle_display_prop). Value
6485 is always 1. */
6486
6487
6488 static int
6489 next_element_from_image (struct it *it)
6490 {
6491 it->what = IT_IMAGE;
6492 it->ignore_overlay_strings_at_pos_p = 0;
6493 return 1;
6494 }
6495
6496
6497 /* Fill iterator IT with next display element from a stretch glyph
6498 property. IT->object is the value of the text property. Value is
6499 always 1. */
6500
6501 static int
6502 next_element_from_stretch (struct it *it)
6503 {
6504 it->what = IT_STRETCH;
6505 return 1;
6506 }
6507
6508 /* Scan forward from CHARPOS in the current buffer, until we find a
6509 stop position > current IT's position. Then handle the stop
6510 position before that. This is called when we bump into a stop
6511 position while reordering bidirectional text. CHARPOS should be
6512 the last previously processed stop_pos (or BEGV, if none were
6513 processed yet) whose position is less that IT's current
6514 position. */
6515
6516 static void
6517 handle_stop_backwards (struct it *it, EMACS_INT charpos)
6518 {
6519 EMACS_INT where_we_are = IT_CHARPOS (*it);
6520 struct display_pos save_current = it->current;
6521 struct text_pos save_position = it->position;
6522 struct text_pos pos1;
6523 EMACS_INT next_stop;
6524
6525 /* Scan in strict logical order. */
6526 it->bidi_p = 0;
6527 do
6528 {
6529 it->prev_stop = charpos;
6530 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
6531 reseat_1 (it, pos1, 0);
6532 compute_stop_pos (it);
6533 /* We must advance forward, right? */
6534 if (it->stop_charpos <= it->prev_stop)
6535 abort ();
6536 charpos = it->stop_charpos;
6537 }
6538 while (charpos <= where_we_are);
6539
6540 next_stop = it->stop_charpos;
6541 it->stop_charpos = it->prev_stop;
6542 it->bidi_p = 1;
6543 it->current = save_current;
6544 it->position = save_position;
6545 handle_stop (it);
6546 it->stop_charpos = next_stop;
6547 }
6548
6549 /* Load IT with the next display element from current_buffer. Value
6550 is zero if end of buffer reached. IT->stop_charpos is the next
6551 position at which to stop and check for text properties or buffer
6552 end. */
6553
6554 static int
6555 next_element_from_buffer (struct it *it)
6556 {
6557 int success_p = 1;
6558
6559 xassert (IT_CHARPOS (*it) >= BEGV);
6560
6561 /* With bidi reordering, the character to display might not be the
6562 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
6563 we were reseat()ed to a new buffer position, which is potentially
6564 a different paragraph. */
6565 if (it->bidi_p && it->bidi_it.first_elt)
6566 {
6567 it->bidi_it.charpos = IT_CHARPOS (*it);
6568 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6569 if (it->bidi_it.bytepos == ZV_BYTE)
6570 {
6571 /* Nothing to do, but reset the FIRST_ELT flag, like
6572 bidi_paragraph_init does, because we are not going to
6573 call it. */
6574 it->bidi_it.first_elt = 0;
6575 }
6576 else if (it->bidi_it.bytepos == BEGV_BYTE
6577 /* FIXME: Should support all Unicode line separators. */
6578 || FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
6579 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')
6580 {
6581 /* If we are at the beginning of a line, we can produce the
6582 next element right away. */
6583 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6584 bidi_move_to_visually_next (&it->bidi_it);
6585 }
6586 else
6587 {
6588 EMACS_INT orig_bytepos = IT_BYTEPOS (*it);
6589
6590 /* We need to prime the bidi iterator starting at the line's
6591 beginning, before we will be able to produce the next
6592 element. */
6593 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it), -1);
6594 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
6595 it->bidi_it.charpos = IT_CHARPOS (*it);
6596 it->bidi_it.bytepos = IT_BYTEPOS (*it);
6597 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6598 do
6599 {
6600 /* Now return to buffer position where we were asked to
6601 get the next display element, and produce that. */
6602 bidi_move_to_visually_next (&it->bidi_it);
6603 }
6604 while (it->bidi_it.bytepos != orig_bytepos
6605 && it->bidi_it.bytepos < ZV_BYTE);
6606 }
6607
6608 it->bidi_it.first_elt = 0; /* paranoia: bidi.c does this */
6609 /* Adjust IT's position information to where we ended up. */
6610 IT_CHARPOS (*it) = it->bidi_it.charpos;
6611 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6612 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6613 {
6614 EMACS_INT stop = it->end_charpos;
6615 if (it->bidi_it.scan_dir < 0)
6616 stop = -1;
6617 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6618 IT_BYTEPOS (*it), stop, Qnil);
6619 }
6620 }
6621
6622 if (IT_CHARPOS (*it) >= it->stop_charpos)
6623 {
6624 if (IT_CHARPOS (*it) >= it->end_charpos)
6625 {
6626 int overlay_strings_follow_p;
6627
6628 /* End of the game, except when overlay strings follow that
6629 haven't been returned yet. */
6630 if (it->overlay_strings_at_end_processed_p)
6631 overlay_strings_follow_p = 0;
6632 else
6633 {
6634 it->overlay_strings_at_end_processed_p = 1;
6635 overlay_strings_follow_p = get_overlay_strings (it, 0);
6636 }
6637
6638 if (overlay_strings_follow_p)
6639 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6640 else
6641 {
6642 it->what = IT_EOB;
6643 it->position = it->current.pos;
6644 success_p = 0;
6645 }
6646 }
6647 else if (!(!it->bidi_p
6648 || BIDI_AT_BASE_LEVEL (it->bidi_it)
6649 || IT_CHARPOS (*it) == it->stop_charpos))
6650 {
6651 /* With bidi non-linear iteration, we could find ourselves
6652 far beyond the last computed stop_charpos, with several
6653 other stop positions in between that we missed. Scan
6654 them all now, in buffer's logical order, until we find
6655 and handle the last stop_charpos that precedes our
6656 current position. */
6657 handle_stop_backwards (it, it->stop_charpos);
6658 return GET_NEXT_DISPLAY_ELEMENT (it);
6659 }
6660 else
6661 {
6662 if (it->bidi_p)
6663 {
6664 /* Take note of the stop position we just moved across,
6665 for when we will move back across it. */
6666 it->prev_stop = it->stop_charpos;
6667 /* If we are at base paragraph embedding level, take
6668 note of the last stop position seen at this
6669 level. */
6670 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
6671 it->base_level_stop = it->stop_charpos;
6672 }
6673 handle_stop (it);
6674 return GET_NEXT_DISPLAY_ELEMENT (it);
6675 }
6676 }
6677 else if (it->bidi_p
6678 /* We can sometimes back up for reasons that have nothing
6679 to do with bidi reordering. E.g., compositions. The
6680 code below is only needed when we are above the base
6681 embedding level, so test for that explicitly. */
6682 && !BIDI_AT_BASE_LEVEL (it->bidi_it)
6683 && IT_CHARPOS (*it) < it->prev_stop)
6684 {
6685 if (it->base_level_stop <= 0)
6686 it->base_level_stop = BEGV;
6687 if (IT_CHARPOS (*it) < it->base_level_stop)
6688 abort ();
6689 handle_stop_backwards (it, it->base_level_stop);
6690 return GET_NEXT_DISPLAY_ELEMENT (it);
6691 }
6692 else
6693 {
6694 /* No face changes, overlays etc. in sight, so just return a
6695 character from current_buffer. */
6696 unsigned char *p;
6697 EMACS_INT stop;
6698
6699 /* Maybe run the redisplay end trigger hook. Performance note:
6700 This doesn't seem to cost measurable time. */
6701 if (it->redisplay_end_trigger_charpos
6702 && it->glyph_row
6703 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6704 run_redisplay_end_trigger_hook (it);
6705
6706 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
6707 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
6708 stop)
6709 && next_element_from_composition (it))
6710 {
6711 return 1;
6712 }
6713
6714 /* Get the next character, maybe multibyte. */
6715 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6716 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6717 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
6718 else
6719 it->c = *p, it->len = 1;
6720
6721 /* Record what we have and where it came from. */
6722 it->what = IT_CHARACTER;
6723 it->object = it->w->buffer;
6724 it->position = it->current.pos;
6725
6726 /* Normally we return the character found above, except when we
6727 really want to return an ellipsis for selective display. */
6728 if (it->selective)
6729 {
6730 if (it->c == '\n')
6731 {
6732 /* A value of selective > 0 means hide lines indented more
6733 than that number of columns. */
6734 if (it->selective > 0
6735 && IT_CHARPOS (*it) + 1 < ZV
6736 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6737 IT_BYTEPOS (*it) + 1,
6738 (double) it->selective)) /* iftc */
6739 {
6740 success_p = next_element_from_ellipsis (it);
6741 it->dpvec_char_len = -1;
6742 }
6743 }
6744 else if (it->c == '\r' && it->selective == -1)
6745 {
6746 /* A value of selective == -1 means that everything from the
6747 CR to the end of the line is invisible, with maybe an
6748 ellipsis displayed for it. */
6749 success_p = next_element_from_ellipsis (it);
6750 it->dpvec_char_len = -1;
6751 }
6752 }
6753 }
6754
6755 /* Value is zero if end of buffer reached. */
6756 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6757 return success_p;
6758 }
6759
6760
6761 /* Run the redisplay end trigger hook for IT. */
6762
6763 static void
6764 run_redisplay_end_trigger_hook (struct it *it)
6765 {
6766 Lisp_Object args[3];
6767
6768 /* IT->glyph_row should be non-null, i.e. we should be actually
6769 displaying something, or otherwise we should not run the hook. */
6770 xassert (it->glyph_row);
6771
6772 /* Set up hook arguments. */
6773 args[0] = Qredisplay_end_trigger_functions;
6774 args[1] = it->window;
6775 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6776 it->redisplay_end_trigger_charpos = 0;
6777
6778 /* Since we are *trying* to run these functions, don't try to run
6779 them again, even if they get an error. */
6780 it->w->redisplay_end_trigger = Qnil;
6781 Frun_hook_with_args (3, args);
6782
6783 /* Notice if it changed the face of the character we are on. */
6784 handle_face_prop (it);
6785 }
6786
6787
6788 /* Deliver a composition display element. Unlike the other
6789 next_element_from_XXX, this function is not registered in the array
6790 get_next_element[]. It is called from next_element_from_buffer and
6791 next_element_from_string when necessary. */
6792
6793 static int
6794 next_element_from_composition (struct it *it)
6795 {
6796 it->what = IT_COMPOSITION;
6797 it->len = it->cmp_it.nbytes;
6798 if (STRINGP (it->string))
6799 {
6800 if (it->c < 0)
6801 {
6802 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6803 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6804 return 0;
6805 }
6806 it->position = it->current.string_pos;
6807 it->object = it->string;
6808 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
6809 IT_STRING_BYTEPOS (*it), it->string);
6810 }
6811 else
6812 {
6813 if (it->c < 0)
6814 {
6815 IT_CHARPOS (*it) += it->cmp_it.nchars;
6816 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6817 if (it->bidi_p)
6818 {
6819 if (it->bidi_it.new_paragraph)
6820 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6821 /* Resync the bidi iterator with IT's new position.
6822 FIXME: this doesn't support bidirectional text. */
6823 while (it->bidi_it.charpos < IT_CHARPOS (*it))
6824 bidi_move_to_visually_next (&it->bidi_it);
6825 }
6826 return 0;
6827 }
6828 it->position = it->current.pos;
6829 it->object = it->w->buffer;
6830 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
6831 IT_BYTEPOS (*it), Qnil);
6832 }
6833 return 1;
6834 }
6835
6836
6837 \f
6838 /***********************************************************************
6839 Moving an iterator without producing glyphs
6840 ***********************************************************************/
6841
6842 /* Check if iterator is at a position corresponding to a valid buffer
6843 position after some move_it_ call. */
6844
6845 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6846 ((it)->method == GET_FROM_STRING \
6847 ? IT_STRING_CHARPOS (*it) == 0 \
6848 : 1)
6849
6850
6851 /* Move iterator IT to a specified buffer or X position within one
6852 line on the display without producing glyphs.
6853
6854 OP should be a bit mask including some or all of these bits:
6855 MOVE_TO_X: Stop upon reaching x-position TO_X.
6856 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
6857 Regardless of OP's value, stop upon reaching the end of the display line.
6858
6859 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6860 This means, in particular, that TO_X includes window's horizontal
6861 scroll amount.
6862
6863 The return value has several possible values that
6864 say what condition caused the scan to stop:
6865
6866 MOVE_POS_MATCH_OR_ZV
6867 - when TO_POS or ZV was reached.
6868
6869 MOVE_X_REACHED
6870 -when TO_X was reached before TO_POS or ZV were reached.
6871
6872 MOVE_LINE_CONTINUED
6873 - when we reached the end of the display area and the line must
6874 be continued.
6875
6876 MOVE_LINE_TRUNCATED
6877 - when we reached the end of the display area and the line is
6878 truncated.
6879
6880 MOVE_NEWLINE_OR_CR
6881 - when we stopped at a line end, i.e. a newline or a CR and selective
6882 display is on. */
6883
6884 static enum move_it_result
6885 move_it_in_display_line_to (struct it *it,
6886 EMACS_INT to_charpos, int to_x,
6887 enum move_operation_enum op)
6888 {
6889 enum move_it_result result = MOVE_UNDEFINED;
6890 struct glyph_row *saved_glyph_row;
6891 struct it wrap_it, atpos_it, atx_it;
6892 int may_wrap = 0;
6893 enum it_method prev_method = it->method;
6894 EMACS_INT prev_pos = IT_CHARPOS (*it);
6895
6896 /* Don't produce glyphs in produce_glyphs. */
6897 saved_glyph_row = it->glyph_row;
6898 it->glyph_row = NULL;
6899
6900 /* Use wrap_it to save a copy of IT wherever a word wrap could
6901 occur. Use atpos_it to save a copy of IT at the desired buffer
6902 position, if found, so that we can scan ahead and check if the
6903 word later overshoots the window edge. Use atx_it similarly, for
6904 pixel positions. */
6905 wrap_it.sp = -1;
6906 atpos_it.sp = -1;
6907 atx_it.sp = -1;
6908
6909 #define BUFFER_POS_REACHED_P() \
6910 ((op & MOVE_TO_POS) != 0 \
6911 && BUFFERP (it->object) \
6912 && (IT_CHARPOS (*it) == to_charpos \
6913 || (!it->bidi_p && IT_CHARPOS (*it) > to_charpos)) \
6914 && (it->method == GET_FROM_BUFFER \
6915 || (it->method == GET_FROM_DISPLAY_VECTOR \
6916 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6917
6918 /* If there's a line-/wrap-prefix, handle it. */
6919 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
6920 && it->current_y < it->last_visible_y)
6921 handle_line_prefix (it);
6922
6923 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
6924 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
6925
6926 while (1)
6927 {
6928 int x, i, ascent = 0, descent = 0;
6929
6930 /* Utility macro to reset an iterator with x, ascent, and descent. */
6931 #define IT_RESET_X_ASCENT_DESCENT(IT) \
6932 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
6933 (IT)->max_descent = descent)
6934
6935 /* Stop if we move beyond TO_CHARPOS (after an image or stretch
6936 glyph). */
6937 if ((op & MOVE_TO_POS) != 0
6938 && BUFFERP (it->object)
6939 && it->method == GET_FROM_BUFFER
6940 && ((!it->bidi_p && IT_CHARPOS (*it) > to_charpos)
6941 || (it->bidi_p
6942 && (prev_method == GET_FROM_IMAGE
6943 || prev_method == GET_FROM_STRETCH)
6944 /* Passed TO_CHARPOS from left to right. */
6945 && ((prev_pos < to_charpos
6946 && IT_CHARPOS (*it) > to_charpos)
6947 /* Passed TO_CHARPOS from right to left. */
6948 || (prev_pos > to_charpos
6949 && IT_CHARPOS (*it) < to_charpos)))))
6950 {
6951 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
6952 {
6953 result = MOVE_POS_MATCH_OR_ZV;
6954 break;
6955 }
6956 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
6957 /* If wrap_it is valid, the current position might be in a
6958 word that is wrapped. So, save the iterator in
6959 atpos_it and continue to see if wrapping happens. */
6960 atpos_it = *it;
6961 }
6962
6963 prev_method = it->method;
6964 if (it->method == GET_FROM_BUFFER)
6965 prev_pos = IT_CHARPOS (*it);
6966 /* Stop when ZV reached.
6967 We used to stop here when TO_CHARPOS reached as well, but that is
6968 too soon if this glyph does not fit on this line. So we handle it
6969 explicitly below. */
6970 if (!get_next_display_element (it))
6971 {
6972 result = MOVE_POS_MATCH_OR_ZV;
6973 break;
6974 }
6975
6976 if (it->line_wrap == TRUNCATE)
6977 {
6978 if (BUFFER_POS_REACHED_P ())
6979 {
6980 result = MOVE_POS_MATCH_OR_ZV;
6981 break;
6982 }
6983 }
6984 else
6985 {
6986 if (it->line_wrap == WORD_WRAP)
6987 {
6988 if (IT_DISPLAYING_WHITESPACE (it))
6989 may_wrap = 1;
6990 else if (may_wrap)
6991 {
6992 /* We have reached a glyph that follows one or more
6993 whitespace characters. If the position is
6994 already found, we are done. */
6995 if (atpos_it.sp >= 0)
6996 {
6997 *it = atpos_it;
6998 result = MOVE_POS_MATCH_OR_ZV;
6999 goto done;
7000 }
7001 if (atx_it.sp >= 0)
7002 {
7003 *it = atx_it;
7004 result = MOVE_X_REACHED;
7005 goto done;
7006 }
7007 /* Otherwise, we can wrap here. */
7008 wrap_it = *it;
7009 may_wrap = 0;
7010 }
7011 }
7012 }
7013
7014 /* Remember the line height for the current line, in case
7015 the next element doesn't fit on the line. */
7016 ascent = it->max_ascent;
7017 descent = it->max_descent;
7018
7019 /* The call to produce_glyphs will get the metrics of the
7020 display element IT is loaded with. Record the x-position
7021 before this display element, in case it doesn't fit on the
7022 line. */
7023 x = it->current_x;
7024
7025 PRODUCE_GLYPHS (it);
7026
7027 if (it->area != TEXT_AREA)
7028 {
7029 set_iterator_to_next (it, 1);
7030 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7031 SET_TEXT_POS (this_line_min_pos,
7032 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7033 continue;
7034 }
7035
7036 /* The number of glyphs we get back in IT->nglyphs will normally
7037 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
7038 character on a terminal frame, or (iii) a line end. For the
7039 second case, IT->nglyphs - 1 padding glyphs will be present.
7040 (On X frames, there is only one glyph produced for a
7041 composite character.)
7042
7043 The behavior implemented below means, for continuation lines,
7044 that as many spaces of a TAB as fit on the current line are
7045 displayed there. For terminal frames, as many glyphs of a
7046 multi-glyph character are displayed in the current line, too.
7047 This is what the old redisplay code did, and we keep it that
7048 way. Under X, the whole shape of a complex character must
7049 fit on the line or it will be completely displayed in the
7050 next line.
7051
7052 Note that both for tabs and padding glyphs, all glyphs have
7053 the same width. */
7054 if (it->nglyphs)
7055 {
7056 /* More than one glyph or glyph doesn't fit on line. All
7057 glyphs have the same width. */
7058 int single_glyph_width = it->pixel_width / it->nglyphs;
7059 int new_x;
7060 int x_before_this_char = x;
7061 int hpos_before_this_char = it->hpos;
7062
7063 for (i = 0; i < it->nglyphs; ++i, x = new_x)
7064 {
7065 new_x = x + single_glyph_width;
7066
7067 /* We want to leave anything reaching TO_X to the caller. */
7068 if ((op & MOVE_TO_X) && new_x > to_x)
7069 {
7070 if (BUFFER_POS_REACHED_P ())
7071 {
7072 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7073 goto buffer_pos_reached;
7074 if (atpos_it.sp < 0)
7075 {
7076 atpos_it = *it;
7077 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7078 }
7079 }
7080 else
7081 {
7082 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7083 {
7084 it->current_x = x;
7085 result = MOVE_X_REACHED;
7086 break;
7087 }
7088 if (atx_it.sp < 0)
7089 {
7090 atx_it = *it;
7091 IT_RESET_X_ASCENT_DESCENT (&atx_it);
7092 }
7093 }
7094 }
7095
7096 if (/* Lines are continued. */
7097 it->line_wrap != TRUNCATE
7098 && (/* And glyph doesn't fit on the line. */
7099 new_x > it->last_visible_x
7100 /* Or it fits exactly and we're on a window
7101 system frame. */
7102 || (new_x == it->last_visible_x
7103 && FRAME_WINDOW_P (it->f))))
7104 {
7105 if (/* IT->hpos == 0 means the very first glyph
7106 doesn't fit on the line, e.g. a wide image. */
7107 it->hpos == 0
7108 || (new_x == it->last_visible_x
7109 && FRAME_WINDOW_P (it->f)))
7110 {
7111 ++it->hpos;
7112 it->current_x = new_x;
7113
7114 /* The character's last glyph just barely fits
7115 in this row. */
7116 if (i == it->nglyphs - 1)
7117 {
7118 /* If this is the destination position,
7119 return a position *before* it in this row,
7120 now that we know it fits in this row. */
7121 if (BUFFER_POS_REACHED_P ())
7122 {
7123 if (it->line_wrap != WORD_WRAP
7124 || wrap_it.sp < 0)
7125 {
7126 it->hpos = hpos_before_this_char;
7127 it->current_x = x_before_this_char;
7128 result = MOVE_POS_MATCH_OR_ZV;
7129 break;
7130 }
7131 if (it->line_wrap == WORD_WRAP
7132 && atpos_it.sp < 0)
7133 {
7134 atpos_it = *it;
7135 atpos_it.current_x = x_before_this_char;
7136 atpos_it.hpos = hpos_before_this_char;
7137 }
7138 }
7139
7140 set_iterator_to_next (it, 1);
7141 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7142 SET_TEXT_POS (this_line_min_pos,
7143 IT_CHARPOS (*it), IT_BYTEPOS (*it));
7144 /* On graphical terminals, newlines may
7145 "overflow" into the fringe if
7146 overflow-newline-into-fringe is non-nil.
7147 On text-only terminals, newlines may
7148 overflow into the last glyph on the
7149 display line.*/
7150 if (!FRAME_WINDOW_P (it->f)
7151 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7152 {
7153 if (!get_next_display_element (it))
7154 {
7155 result = MOVE_POS_MATCH_OR_ZV;
7156 break;
7157 }
7158 if (BUFFER_POS_REACHED_P ())
7159 {
7160 if (ITERATOR_AT_END_OF_LINE_P (it))
7161 result = MOVE_POS_MATCH_OR_ZV;
7162 else
7163 result = MOVE_LINE_CONTINUED;
7164 break;
7165 }
7166 if (ITERATOR_AT_END_OF_LINE_P (it))
7167 {
7168 result = MOVE_NEWLINE_OR_CR;
7169 break;
7170 }
7171 }
7172 }
7173 }
7174 else
7175 IT_RESET_X_ASCENT_DESCENT (it);
7176
7177 if (wrap_it.sp >= 0)
7178 {
7179 *it = wrap_it;
7180 atpos_it.sp = -1;
7181 atx_it.sp = -1;
7182 }
7183
7184 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
7185 IT_CHARPOS (*it)));
7186 result = MOVE_LINE_CONTINUED;
7187 break;
7188 }
7189
7190 if (BUFFER_POS_REACHED_P ())
7191 {
7192 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
7193 goto buffer_pos_reached;
7194 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
7195 {
7196 atpos_it = *it;
7197 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
7198 }
7199 }
7200
7201 if (new_x > it->first_visible_x)
7202 {
7203 /* Glyph is visible. Increment number of glyphs that
7204 would be displayed. */
7205 ++it->hpos;
7206 }
7207 }
7208
7209 if (result != MOVE_UNDEFINED)
7210 break;
7211 }
7212 else if (BUFFER_POS_REACHED_P ())
7213 {
7214 buffer_pos_reached:
7215 IT_RESET_X_ASCENT_DESCENT (it);
7216 result = MOVE_POS_MATCH_OR_ZV;
7217 break;
7218 }
7219 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
7220 {
7221 /* Stop when TO_X specified and reached. This check is
7222 necessary here because of lines consisting of a line end,
7223 only. The line end will not produce any glyphs and we
7224 would never get MOVE_X_REACHED. */
7225 xassert (it->nglyphs == 0);
7226 result = MOVE_X_REACHED;
7227 break;
7228 }
7229
7230 /* Is this a line end? If yes, we're done. */
7231 if (ITERATOR_AT_END_OF_LINE_P (it))
7232 {
7233 result = MOVE_NEWLINE_OR_CR;
7234 break;
7235 }
7236
7237 if (it->method == GET_FROM_BUFFER)
7238 prev_pos = IT_CHARPOS (*it);
7239 /* The current display element has been consumed. Advance
7240 to the next. */
7241 set_iterator_to_next (it, 1);
7242 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
7243 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7244
7245 /* Stop if lines are truncated and IT's current x-position is
7246 past the right edge of the window now. */
7247 if (it->line_wrap == TRUNCATE
7248 && it->current_x >= it->last_visible_x)
7249 {
7250 if (!FRAME_WINDOW_P (it->f)
7251 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
7252 {
7253 if (!get_next_display_element (it)
7254 || BUFFER_POS_REACHED_P ())
7255 {
7256 result = MOVE_POS_MATCH_OR_ZV;
7257 break;
7258 }
7259 if (ITERATOR_AT_END_OF_LINE_P (it))
7260 {
7261 result = MOVE_NEWLINE_OR_CR;
7262 break;
7263 }
7264 }
7265 result = MOVE_LINE_TRUNCATED;
7266 break;
7267 }
7268 #undef IT_RESET_X_ASCENT_DESCENT
7269 }
7270
7271 #undef BUFFER_POS_REACHED_P
7272
7273 /* If we scanned beyond to_pos and didn't find a point to wrap at,
7274 restore the saved iterator. */
7275 if (atpos_it.sp >= 0)
7276 *it = atpos_it;
7277 else if (atx_it.sp >= 0)
7278 *it = atx_it;
7279
7280 done:
7281
7282 /* Restore the iterator settings altered at the beginning of this
7283 function. */
7284 it->glyph_row = saved_glyph_row;
7285 return result;
7286 }
7287
7288 /* For external use. */
7289 void
7290 move_it_in_display_line (struct it *it,
7291 EMACS_INT to_charpos, int to_x,
7292 enum move_operation_enum op)
7293 {
7294 if (it->line_wrap == WORD_WRAP
7295 && (op & MOVE_TO_X))
7296 {
7297 struct it save_it = *it;
7298 int skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7299 /* When word-wrap is on, TO_X may lie past the end
7300 of a wrapped line. Then it->current is the
7301 character on the next line, so backtrack to the
7302 space before the wrap point. */
7303 if (skip == MOVE_LINE_CONTINUED)
7304 {
7305 int prev_x = max (it->current_x - 1, 0);
7306 *it = save_it;
7307 move_it_in_display_line_to
7308 (it, -1, prev_x, MOVE_TO_X);
7309 }
7310 }
7311 else
7312 move_it_in_display_line_to (it, to_charpos, to_x, op);
7313 }
7314
7315
7316 /* Move IT forward until it satisfies one or more of the criteria in
7317 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
7318
7319 OP is a bit-mask that specifies where to stop, and in particular,
7320 which of those four position arguments makes a difference. See the
7321 description of enum move_operation_enum.
7322
7323 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
7324 screen line, this function will set IT to the next position >
7325 TO_CHARPOS. */
7326
7327 void
7328 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
7329 {
7330 enum move_it_result skip, skip2 = MOVE_X_REACHED;
7331 int line_height, line_start_x = 0, reached = 0;
7332
7333 for (;;)
7334 {
7335 if (op & MOVE_TO_VPOS)
7336 {
7337 /* If no TO_CHARPOS and no TO_X specified, stop at the
7338 start of the line TO_VPOS. */
7339 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
7340 {
7341 if (it->vpos == to_vpos)
7342 {
7343 reached = 1;
7344 break;
7345 }
7346 else
7347 skip = move_it_in_display_line_to (it, -1, -1, 0);
7348 }
7349 else
7350 {
7351 /* TO_VPOS >= 0 means stop at TO_X in the line at
7352 TO_VPOS, or at TO_POS, whichever comes first. */
7353 if (it->vpos == to_vpos)
7354 {
7355 reached = 2;
7356 break;
7357 }
7358
7359 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
7360
7361 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
7362 {
7363 reached = 3;
7364 break;
7365 }
7366 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
7367 {
7368 /* We have reached TO_X but not in the line we want. */
7369 skip = move_it_in_display_line_to (it, to_charpos,
7370 -1, MOVE_TO_POS);
7371 if (skip == MOVE_POS_MATCH_OR_ZV)
7372 {
7373 reached = 4;
7374 break;
7375 }
7376 }
7377 }
7378 }
7379 else if (op & MOVE_TO_Y)
7380 {
7381 struct it it_backup;
7382
7383 if (it->line_wrap == WORD_WRAP)
7384 it_backup = *it;
7385
7386 /* TO_Y specified means stop at TO_X in the line containing
7387 TO_Y---or at TO_CHARPOS if this is reached first. The
7388 problem is that we can't really tell whether the line
7389 contains TO_Y before we have completely scanned it, and
7390 this may skip past TO_X. What we do is to first scan to
7391 TO_X.
7392
7393 If TO_X is not specified, use a TO_X of zero. The reason
7394 is to make the outcome of this function more predictable.
7395 If we didn't use TO_X == 0, we would stop at the end of
7396 the line which is probably not what a caller would expect
7397 to happen. */
7398 skip = move_it_in_display_line_to
7399 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
7400 (MOVE_TO_X | (op & MOVE_TO_POS)));
7401
7402 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
7403 if (skip == MOVE_POS_MATCH_OR_ZV)
7404 reached = 5;
7405 else if (skip == MOVE_X_REACHED)
7406 {
7407 /* If TO_X was reached, we want to know whether TO_Y is
7408 in the line. We know this is the case if the already
7409 scanned glyphs make the line tall enough. Otherwise,
7410 we must check by scanning the rest of the line. */
7411 line_height = it->max_ascent + it->max_descent;
7412 if (to_y >= it->current_y
7413 && to_y < it->current_y + line_height)
7414 {
7415 reached = 6;
7416 break;
7417 }
7418 it_backup = *it;
7419 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7420 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7421 op & MOVE_TO_POS);
7422 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7423 line_height = it->max_ascent + it->max_descent;
7424 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7425
7426 if (to_y >= it->current_y
7427 && to_y < it->current_y + line_height)
7428 {
7429 /* If TO_Y is in this line and TO_X was reached
7430 above, we scanned too far. We have to restore
7431 IT's settings to the ones before skipping. */
7432 *it = it_backup;
7433 reached = 6;
7434 }
7435 else
7436 {
7437 skip = skip2;
7438 if (skip == MOVE_POS_MATCH_OR_ZV)
7439 reached = 7;
7440 }
7441 }
7442 else
7443 {
7444 /* Check whether TO_Y is in this line. */
7445 line_height = it->max_ascent + it->max_descent;
7446 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7447
7448 if (to_y >= it->current_y
7449 && to_y < it->current_y + line_height)
7450 {
7451 /* When word-wrap is on, TO_X may lie past the end
7452 of a wrapped line. Then it->current is the
7453 character on the next line, so backtrack to the
7454 space before the wrap point. */
7455 if (skip == MOVE_LINE_CONTINUED
7456 && it->line_wrap == WORD_WRAP)
7457 {
7458 int prev_x = max (it->current_x - 1, 0);
7459 *it = it_backup;
7460 skip = move_it_in_display_line_to
7461 (it, -1, prev_x, MOVE_TO_X);
7462 }
7463 reached = 6;
7464 }
7465 }
7466
7467 if (reached)
7468 break;
7469 }
7470 else if (BUFFERP (it->object)
7471 && (it->method == GET_FROM_BUFFER
7472 || it->method == GET_FROM_STRETCH)
7473 && IT_CHARPOS (*it) >= to_charpos)
7474 skip = MOVE_POS_MATCH_OR_ZV;
7475 else
7476 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7477
7478 switch (skip)
7479 {
7480 case MOVE_POS_MATCH_OR_ZV:
7481 reached = 8;
7482 goto out;
7483
7484 case MOVE_NEWLINE_OR_CR:
7485 set_iterator_to_next (it, 1);
7486 it->continuation_lines_width = 0;
7487 break;
7488
7489 case MOVE_LINE_TRUNCATED:
7490 it->continuation_lines_width = 0;
7491 reseat_at_next_visible_line_start (it, 0);
7492 if ((op & MOVE_TO_POS) != 0
7493 && IT_CHARPOS (*it) > to_charpos)
7494 {
7495 reached = 9;
7496 goto out;
7497 }
7498 break;
7499
7500 case MOVE_LINE_CONTINUED:
7501 /* For continued lines ending in a tab, some of the glyphs
7502 associated with the tab are displayed on the current
7503 line. Since it->current_x does not include these glyphs,
7504 we use it->last_visible_x instead. */
7505 if (it->c == '\t')
7506 {
7507 it->continuation_lines_width += it->last_visible_x;
7508 /* When moving by vpos, ensure that the iterator really
7509 advances to the next line (bug#847, bug#969). Fixme:
7510 do we need to do this in other circumstances? */
7511 if (it->current_x != it->last_visible_x
7512 && (op & MOVE_TO_VPOS)
7513 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
7514 {
7515 line_start_x = it->current_x + it->pixel_width
7516 - it->last_visible_x;
7517 set_iterator_to_next (it, 0);
7518 }
7519 }
7520 else
7521 it->continuation_lines_width += it->current_x;
7522 break;
7523
7524 default:
7525 abort ();
7526 }
7527
7528 /* Reset/increment for the next run. */
7529 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7530 it->current_x = line_start_x;
7531 line_start_x = 0;
7532 it->hpos = 0;
7533 it->current_y += it->max_ascent + it->max_descent;
7534 ++it->vpos;
7535 last_height = it->max_ascent + it->max_descent;
7536 last_max_ascent = it->max_ascent;
7537 it->max_ascent = it->max_descent = 0;
7538 }
7539
7540 out:
7541
7542 /* On text terminals, we may stop at the end of a line in the middle
7543 of a multi-character glyph. If the glyph itself is continued,
7544 i.e. it is actually displayed on the next line, don't treat this
7545 stopping point as valid; move to the next line instead (unless
7546 that brings us offscreen). */
7547 if (!FRAME_WINDOW_P (it->f)
7548 && op & MOVE_TO_POS
7549 && IT_CHARPOS (*it) == to_charpos
7550 && it->what == IT_CHARACTER
7551 && it->nglyphs > 1
7552 && it->line_wrap == WINDOW_WRAP
7553 && it->current_x == it->last_visible_x - 1
7554 && it->c != '\n'
7555 && it->c != '\t'
7556 && it->vpos < XFASTINT (it->w->window_end_vpos))
7557 {
7558 it->continuation_lines_width += it->current_x;
7559 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
7560 it->current_y += it->max_ascent + it->max_descent;
7561 ++it->vpos;
7562 last_height = it->max_ascent + it->max_descent;
7563 last_max_ascent = it->max_ascent;
7564 }
7565
7566 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7567 }
7568
7569
7570 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7571
7572 If DY > 0, move IT backward at least that many pixels. DY = 0
7573 means move IT backward to the preceding line start or BEGV. This
7574 function may move over more than DY pixels if IT->current_y - DY
7575 ends up in the middle of a line; in this case IT->current_y will be
7576 set to the top of the line moved to. */
7577
7578 void
7579 move_it_vertically_backward (struct it *it, int dy)
7580 {
7581 int nlines, h;
7582 struct it it2, it3;
7583 EMACS_INT start_pos;
7584
7585 move_further_back:
7586 xassert (dy >= 0);
7587
7588 start_pos = IT_CHARPOS (*it);
7589
7590 /* Estimate how many newlines we must move back. */
7591 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7592
7593 /* Set the iterator's position that many lines back. */
7594 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7595 back_to_previous_visible_line_start (it);
7596
7597 /* Reseat the iterator here. When moving backward, we don't want
7598 reseat to skip forward over invisible text, set up the iterator
7599 to deliver from overlay strings at the new position etc. So,
7600 use reseat_1 here. */
7601 reseat_1 (it, it->current.pos, 1);
7602
7603 /* We are now surely at a line start. */
7604 it->current_x = it->hpos = 0;
7605 it->continuation_lines_width = 0;
7606
7607 /* Move forward and see what y-distance we moved. First move to the
7608 start of the next line so that we get its height. We need this
7609 height to be able to tell whether we reached the specified
7610 y-distance. */
7611 it2 = *it;
7612 it2.max_ascent = it2.max_descent = 0;
7613 do
7614 {
7615 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7616 MOVE_TO_POS | MOVE_TO_VPOS);
7617 }
7618 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7619 xassert (IT_CHARPOS (*it) >= BEGV);
7620 it3 = it2;
7621
7622 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7623 xassert (IT_CHARPOS (*it) >= BEGV);
7624 /* H is the actual vertical distance from the position in *IT
7625 and the starting position. */
7626 h = it2.current_y - it->current_y;
7627 /* NLINES is the distance in number of lines. */
7628 nlines = it2.vpos - it->vpos;
7629
7630 /* Correct IT's y and vpos position
7631 so that they are relative to the starting point. */
7632 it->vpos -= nlines;
7633 it->current_y -= h;
7634
7635 if (dy == 0)
7636 {
7637 /* DY == 0 means move to the start of the screen line. The
7638 value of nlines is > 0 if continuation lines were involved. */
7639 if (nlines > 0)
7640 move_it_by_lines (it, nlines);
7641 }
7642 else
7643 {
7644 /* The y-position we try to reach, relative to *IT.
7645 Note that H has been subtracted in front of the if-statement. */
7646 int target_y = it->current_y + h - dy;
7647 int y0 = it3.current_y;
7648 int y1 = line_bottom_y (&it3);
7649 int line_height = y1 - y0;
7650
7651 /* If we did not reach target_y, try to move further backward if
7652 we can. If we moved too far backward, try to move forward. */
7653 if (target_y < it->current_y
7654 /* This is heuristic. In a window that's 3 lines high, with
7655 a line height of 13 pixels each, recentering with point
7656 on the bottom line will try to move -39/2 = 19 pixels
7657 backward. Try to avoid moving into the first line. */
7658 && (it->current_y - target_y
7659 > min (window_box_height (it->w), line_height * 2 / 3))
7660 && IT_CHARPOS (*it) > BEGV)
7661 {
7662 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7663 target_y - it->current_y));
7664 dy = it->current_y - target_y;
7665 goto move_further_back;
7666 }
7667 else if (target_y >= it->current_y + line_height
7668 && IT_CHARPOS (*it) < ZV)
7669 {
7670 /* Should move forward by at least one line, maybe more.
7671
7672 Note: Calling move_it_by_lines can be expensive on
7673 terminal frames, where compute_motion is used (via
7674 vmotion) to do the job, when there are very long lines
7675 and truncate-lines is nil. That's the reason for
7676 treating terminal frames specially here. */
7677
7678 if (!FRAME_WINDOW_P (it->f))
7679 move_it_vertically (it, target_y - (it->current_y + line_height));
7680 else
7681 {
7682 do
7683 {
7684 move_it_by_lines (it, 1);
7685 }
7686 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7687 }
7688 }
7689 }
7690 }
7691
7692
7693 /* Move IT by a specified amount of pixel lines DY. DY negative means
7694 move backwards. DY = 0 means move to start of screen line. At the
7695 end, IT will be on the start of a screen line. */
7696
7697 void
7698 move_it_vertically (struct it *it, int dy)
7699 {
7700 if (dy <= 0)
7701 move_it_vertically_backward (it, -dy);
7702 else
7703 {
7704 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7705 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7706 MOVE_TO_POS | MOVE_TO_Y);
7707 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7708
7709 /* If buffer ends in ZV without a newline, move to the start of
7710 the line to satisfy the post-condition. */
7711 if (IT_CHARPOS (*it) == ZV
7712 && ZV > BEGV
7713 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7714 move_it_by_lines (it, 0);
7715 }
7716 }
7717
7718
7719 /* Move iterator IT past the end of the text line it is in. */
7720
7721 void
7722 move_it_past_eol (struct it *it)
7723 {
7724 enum move_it_result rc;
7725
7726 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7727 if (rc == MOVE_NEWLINE_OR_CR)
7728 set_iterator_to_next (it, 0);
7729 }
7730
7731
7732 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7733 negative means move up. DVPOS == 0 means move to the start of the
7734 screen line.
7735
7736 Optimization idea: If we would know that IT->f doesn't use
7737 a face with proportional font, we could be faster for
7738 truncate-lines nil. */
7739
7740 void
7741 move_it_by_lines (struct it *it, int dvpos)
7742 {
7743
7744 /* The commented-out optimization uses vmotion on terminals. This
7745 gives bad results, because elements like it->what, on which
7746 callers such as pos_visible_p rely, aren't updated. */
7747 /* struct position pos;
7748 if (!FRAME_WINDOW_P (it->f))
7749 {
7750 struct text_pos textpos;
7751
7752 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7753 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7754 reseat (it, textpos, 1);
7755 it->vpos += pos.vpos;
7756 it->current_y += pos.vpos;
7757 }
7758 else */
7759
7760 if (dvpos == 0)
7761 {
7762 /* DVPOS == 0 means move to the start of the screen line. */
7763 move_it_vertically_backward (it, 0);
7764 xassert (it->current_x == 0 && it->hpos == 0);
7765 /* Let next call to line_bottom_y calculate real line height */
7766 last_height = 0;
7767 }
7768 else if (dvpos > 0)
7769 {
7770 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7771 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7772 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7773 }
7774 else
7775 {
7776 struct it it2;
7777 EMACS_INT start_charpos, i;
7778
7779 /* Start at the beginning of the screen line containing IT's
7780 position. This may actually move vertically backwards,
7781 in case of overlays, so adjust dvpos accordingly. */
7782 dvpos += it->vpos;
7783 move_it_vertically_backward (it, 0);
7784 dvpos -= it->vpos;
7785
7786 /* Go back -DVPOS visible lines and reseat the iterator there. */
7787 start_charpos = IT_CHARPOS (*it);
7788 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7789 back_to_previous_visible_line_start (it);
7790 reseat (it, it->current.pos, 1);
7791
7792 /* Move further back if we end up in a string or an image. */
7793 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7794 {
7795 /* First try to move to start of display line. */
7796 dvpos += it->vpos;
7797 move_it_vertically_backward (it, 0);
7798 dvpos -= it->vpos;
7799 if (IT_POS_VALID_AFTER_MOVE_P (it))
7800 break;
7801 /* If start of line is still in string or image,
7802 move further back. */
7803 back_to_previous_visible_line_start (it);
7804 reseat (it, it->current.pos, 1);
7805 dvpos--;
7806 }
7807
7808 it->current_x = it->hpos = 0;
7809
7810 /* Above call may have moved too far if continuation lines
7811 are involved. Scan forward and see if it did. */
7812 it2 = *it;
7813 it2.vpos = it2.current_y = 0;
7814 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7815 it->vpos -= it2.vpos;
7816 it->current_y -= it2.current_y;
7817 it->current_x = it->hpos = 0;
7818
7819 /* If we moved too far back, move IT some lines forward. */
7820 if (it2.vpos > -dvpos)
7821 {
7822 int delta = it2.vpos + dvpos;
7823 it2 = *it;
7824 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7825 /* Move back again if we got too far ahead. */
7826 if (IT_CHARPOS (*it) >= start_charpos)
7827 *it = it2;
7828 }
7829 }
7830 }
7831
7832 /* Return 1 if IT points into the middle of a display vector. */
7833
7834 int
7835 in_display_vector_p (struct it *it)
7836 {
7837 return (it->method == GET_FROM_DISPLAY_VECTOR
7838 && it->current.dpvec_index > 0
7839 && it->dpvec + it->current.dpvec_index != it->dpend);
7840 }
7841
7842 \f
7843 /***********************************************************************
7844 Messages
7845 ***********************************************************************/
7846
7847
7848 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7849 to *Messages*. */
7850
7851 void
7852 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
7853 {
7854 Lisp_Object args[3];
7855 Lisp_Object msg, fmt;
7856 char *buffer;
7857 EMACS_INT len;
7858 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7859 USE_SAFE_ALLOCA;
7860
7861 /* Do nothing if called asynchronously. Inserting text into
7862 a buffer may call after-change-functions and alike and
7863 that would means running Lisp asynchronously. */
7864 if (handling_signal)
7865 return;
7866
7867 fmt = msg = Qnil;
7868 GCPRO4 (fmt, msg, arg1, arg2);
7869
7870 args[0] = fmt = build_string (format);
7871 args[1] = arg1;
7872 args[2] = arg2;
7873 msg = Fformat (3, args);
7874
7875 len = SBYTES (msg) + 1;
7876 SAFE_ALLOCA (buffer, char *, len);
7877 memcpy (buffer, SDATA (msg), len);
7878
7879 message_dolog (buffer, len - 1, 1, 0);
7880 SAFE_FREE ();
7881
7882 UNGCPRO;
7883 }
7884
7885
7886 /* Output a newline in the *Messages* buffer if "needs" one. */
7887
7888 void
7889 message_log_maybe_newline (void)
7890 {
7891 if (message_log_need_newline)
7892 message_dolog ("", 0, 1, 0);
7893 }
7894
7895
7896 /* Add a string M of length NBYTES to the message log, optionally
7897 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7898 nonzero, means interpret the contents of M as multibyte. This
7899 function calls low-level routines in order to bypass text property
7900 hooks, etc. which might not be safe to run.
7901
7902 This may GC (insert may run before/after change hooks),
7903 so the buffer M must NOT point to a Lisp string. */
7904
7905 void
7906 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
7907 {
7908 const unsigned char *msg = (const unsigned char *) m;
7909
7910 if (!NILP (Vmemory_full))
7911 return;
7912
7913 if (!NILP (Vmessage_log_max))
7914 {
7915 struct buffer *oldbuf;
7916 Lisp_Object oldpoint, oldbegv, oldzv;
7917 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7918 EMACS_INT point_at_end = 0;
7919 EMACS_INT zv_at_end = 0;
7920 Lisp_Object old_deactivate_mark, tem;
7921 struct gcpro gcpro1;
7922
7923 old_deactivate_mark = Vdeactivate_mark;
7924 oldbuf = current_buffer;
7925 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7926 BVAR (current_buffer, undo_list) = Qt;
7927
7928 oldpoint = message_dolog_marker1;
7929 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7930 oldbegv = message_dolog_marker2;
7931 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7932 oldzv = message_dolog_marker3;
7933 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7934 GCPRO1 (old_deactivate_mark);
7935
7936 if (PT == Z)
7937 point_at_end = 1;
7938 if (ZV == Z)
7939 zv_at_end = 1;
7940
7941 BEGV = BEG;
7942 BEGV_BYTE = BEG_BYTE;
7943 ZV = Z;
7944 ZV_BYTE = Z_BYTE;
7945 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7946
7947 /* Insert the string--maybe converting multibyte to single byte
7948 or vice versa, so that all the text fits the buffer. */
7949 if (multibyte
7950 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
7951 {
7952 EMACS_INT i;
7953 int c, char_bytes;
7954 char work[1];
7955
7956 /* Convert a multibyte string to single-byte
7957 for the *Message* buffer. */
7958 for (i = 0; i < nbytes; i += char_bytes)
7959 {
7960 c = string_char_and_length (msg + i, &char_bytes);
7961 work[0] = (ASCII_CHAR_P (c)
7962 ? c
7963 : multibyte_char_to_unibyte (c));
7964 insert_1_both (work, 1, 1, 1, 0, 0);
7965 }
7966 }
7967 else if (! multibyte
7968 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
7969 {
7970 EMACS_INT i;
7971 int c, char_bytes;
7972 unsigned char str[MAX_MULTIBYTE_LENGTH];
7973 /* Convert a single-byte string to multibyte
7974 for the *Message* buffer. */
7975 for (i = 0; i < nbytes; i++)
7976 {
7977 c = msg[i];
7978 MAKE_CHAR_MULTIBYTE (c);
7979 char_bytes = CHAR_STRING (c, str);
7980 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
7981 }
7982 }
7983 else if (nbytes)
7984 insert_1 (m, nbytes, 1, 0, 0);
7985
7986 if (nlflag)
7987 {
7988 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
7989 unsigned long int dups;
7990 insert_1 ("\n", 1, 1, 0, 0);
7991
7992 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7993 this_bol = PT;
7994 this_bol_byte = PT_BYTE;
7995
7996 /* See if this line duplicates the previous one.
7997 If so, combine duplicates. */
7998 if (this_bol > BEG)
7999 {
8000 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
8001 prev_bol = PT;
8002 prev_bol_byte = PT_BYTE;
8003
8004 dups = message_log_check_duplicate (prev_bol_byte,
8005 this_bol_byte);
8006 if (dups)
8007 {
8008 del_range_both (prev_bol, prev_bol_byte,
8009 this_bol, this_bol_byte, 0);
8010 if (dups > 1)
8011 {
8012 char dupstr[40];
8013 int duplen;
8014
8015 /* If you change this format, don't forget to also
8016 change message_log_check_duplicate. */
8017 sprintf (dupstr, " [%lu times]", dups);
8018 duplen = strlen (dupstr);
8019 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
8020 insert_1 (dupstr, duplen, 1, 0, 1);
8021 }
8022 }
8023 }
8024
8025 /* If we have more than the desired maximum number of lines
8026 in the *Messages* buffer now, delete the oldest ones.
8027 This is safe because we don't have undo in this buffer. */
8028
8029 if (NATNUMP (Vmessage_log_max))
8030 {
8031 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
8032 -XFASTINT (Vmessage_log_max) - 1, 0);
8033 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
8034 }
8035 }
8036 BEGV = XMARKER (oldbegv)->charpos;
8037 BEGV_BYTE = marker_byte_position (oldbegv);
8038
8039 if (zv_at_end)
8040 {
8041 ZV = Z;
8042 ZV_BYTE = Z_BYTE;
8043 }
8044 else
8045 {
8046 ZV = XMARKER (oldzv)->charpos;
8047 ZV_BYTE = marker_byte_position (oldzv);
8048 }
8049
8050 if (point_at_end)
8051 TEMP_SET_PT_BOTH (Z, Z_BYTE);
8052 else
8053 /* We can't do Fgoto_char (oldpoint) because it will run some
8054 Lisp code. */
8055 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
8056 XMARKER (oldpoint)->bytepos);
8057
8058 UNGCPRO;
8059 unchain_marker (XMARKER (oldpoint));
8060 unchain_marker (XMARKER (oldbegv));
8061 unchain_marker (XMARKER (oldzv));
8062
8063 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
8064 set_buffer_internal (oldbuf);
8065 if (NILP (tem))
8066 windows_or_buffers_changed = old_windows_or_buffers_changed;
8067 message_log_need_newline = !nlflag;
8068 Vdeactivate_mark = old_deactivate_mark;
8069 }
8070 }
8071
8072
8073 /* We are at the end of the buffer after just having inserted a newline.
8074 (Note: We depend on the fact we won't be crossing the gap.)
8075 Check to see if the most recent message looks a lot like the previous one.
8076 Return 0 if different, 1 if the new one should just replace it, or a
8077 value N > 1 if we should also append " [N times]". */
8078
8079 static unsigned long int
8080 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
8081 {
8082 EMACS_INT i;
8083 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
8084 int seen_dots = 0;
8085 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
8086 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
8087
8088 for (i = 0; i < len; i++)
8089 {
8090 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
8091 seen_dots = 1;
8092 if (p1[i] != p2[i])
8093 return seen_dots;
8094 }
8095 p1 += len;
8096 if (*p1 == '\n')
8097 return 2;
8098 if (*p1++ == ' ' && *p1++ == '[')
8099 {
8100 char *pend;
8101 unsigned long int n = strtoul ((char *) p1, &pend, 10);
8102 if (strncmp (pend, " times]\n", 8) == 0)
8103 return n+1;
8104 }
8105 return 0;
8106 }
8107 \f
8108
8109 /* Display an echo area message M with a specified length of NBYTES
8110 bytes. The string may include null characters. If M is 0, clear
8111 out any existing message, and let the mini-buffer text show
8112 through.
8113
8114 This may GC, so the buffer M must NOT point to a Lisp string. */
8115
8116 void
8117 message2 (const char *m, EMACS_INT nbytes, int multibyte)
8118 {
8119 /* First flush out any partial line written with print. */
8120 message_log_maybe_newline ();
8121 if (m)
8122 message_dolog (m, nbytes, 1, multibyte);
8123 message2_nolog (m, nbytes, multibyte);
8124 }
8125
8126
8127 /* The non-logging counterpart of message2. */
8128
8129 void
8130 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
8131 {
8132 struct frame *sf = SELECTED_FRAME ();
8133 message_enable_multibyte = multibyte;
8134
8135 if (FRAME_INITIAL_P (sf))
8136 {
8137 if (noninteractive_need_newline)
8138 putc ('\n', stderr);
8139 noninteractive_need_newline = 0;
8140 if (m)
8141 fwrite (m, nbytes, 1, stderr);
8142 if (cursor_in_echo_area == 0)
8143 fprintf (stderr, "\n");
8144 fflush (stderr);
8145 }
8146 /* A null message buffer means that the frame hasn't really been
8147 initialized yet. Error messages get reported properly by
8148 cmd_error, so this must be just an informative message; toss it. */
8149 else if (INTERACTIVE
8150 && sf->glyphs_initialized_p
8151 && FRAME_MESSAGE_BUF (sf))
8152 {
8153 Lisp_Object mini_window;
8154 struct frame *f;
8155
8156 /* Get the frame containing the mini-buffer
8157 that the selected frame is using. */
8158 mini_window = FRAME_MINIBUF_WINDOW (sf);
8159 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8160
8161 FRAME_SAMPLE_VISIBILITY (f);
8162 if (FRAME_VISIBLE_P (sf)
8163 && ! FRAME_VISIBLE_P (f))
8164 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
8165
8166 if (m)
8167 {
8168 set_message (m, Qnil, nbytes, multibyte);
8169 if (minibuffer_auto_raise)
8170 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8171 }
8172 else
8173 clear_message (1, 1);
8174
8175 do_pending_window_change (0);
8176 echo_area_display (1);
8177 do_pending_window_change (0);
8178 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8179 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8180 }
8181 }
8182
8183
8184 /* Display an echo area message M with a specified length of NBYTES
8185 bytes. The string may include null characters. If M is not a
8186 string, clear out any existing message, and let the mini-buffer
8187 text show through.
8188
8189 This function cancels echoing. */
8190
8191 void
8192 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8193 {
8194 struct gcpro gcpro1;
8195
8196 GCPRO1 (m);
8197 clear_message (1,1);
8198 cancel_echoing ();
8199
8200 /* First flush out any partial line written with print. */
8201 message_log_maybe_newline ();
8202 if (STRINGP (m))
8203 {
8204 char *buffer;
8205 USE_SAFE_ALLOCA;
8206
8207 SAFE_ALLOCA (buffer, char *, nbytes);
8208 memcpy (buffer, SDATA (m), nbytes);
8209 message_dolog (buffer, nbytes, 1, multibyte);
8210 SAFE_FREE ();
8211 }
8212 message3_nolog (m, nbytes, multibyte);
8213
8214 UNGCPRO;
8215 }
8216
8217
8218 /* The non-logging version of message3.
8219 This does not cancel echoing, because it is used for echoing.
8220 Perhaps we need to make a separate function for echoing
8221 and make this cancel echoing. */
8222
8223 void
8224 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
8225 {
8226 struct frame *sf = SELECTED_FRAME ();
8227 message_enable_multibyte = multibyte;
8228
8229 if (FRAME_INITIAL_P (sf))
8230 {
8231 if (noninteractive_need_newline)
8232 putc ('\n', stderr);
8233 noninteractive_need_newline = 0;
8234 if (STRINGP (m))
8235 fwrite (SDATA (m), nbytes, 1, stderr);
8236 if (cursor_in_echo_area == 0)
8237 fprintf (stderr, "\n");
8238 fflush (stderr);
8239 }
8240 /* A null message buffer means that the frame hasn't really been
8241 initialized yet. Error messages get reported properly by
8242 cmd_error, so this must be just an informative message; toss it. */
8243 else if (INTERACTIVE
8244 && sf->glyphs_initialized_p
8245 && FRAME_MESSAGE_BUF (sf))
8246 {
8247 Lisp_Object mini_window;
8248 Lisp_Object frame;
8249 struct frame *f;
8250
8251 /* Get the frame containing the mini-buffer
8252 that the selected frame is using. */
8253 mini_window = FRAME_MINIBUF_WINDOW (sf);
8254 frame = XWINDOW (mini_window)->frame;
8255 f = XFRAME (frame);
8256
8257 FRAME_SAMPLE_VISIBILITY (f);
8258 if (FRAME_VISIBLE_P (sf)
8259 && !FRAME_VISIBLE_P (f))
8260 Fmake_frame_visible (frame);
8261
8262 if (STRINGP (m) && SCHARS (m) > 0)
8263 {
8264 set_message (NULL, m, nbytes, multibyte);
8265 if (minibuffer_auto_raise)
8266 Fraise_frame (frame);
8267 /* Assume we are not echoing.
8268 (If we are, echo_now will override this.) */
8269 echo_message_buffer = Qnil;
8270 }
8271 else
8272 clear_message (1, 1);
8273
8274 do_pending_window_change (0);
8275 echo_area_display (1);
8276 do_pending_window_change (0);
8277 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
8278 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
8279 }
8280 }
8281
8282
8283 /* Display a null-terminated echo area message M. If M is 0, clear
8284 out any existing message, and let the mini-buffer text show through.
8285
8286 The buffer M must continue to exist until after the echo area gets
8287 cleared or some other message gets displayed there. Do not pass
8288 text that is stored in a Lisp string. Do not pass text in a buffer
8289 that was alloca'd. */
8290
8291 void
8292 message1 (const char *m)
8293 {
8294 message2 (m, (m ? strlen (m) : 0), 0);
8295 }
8296
8297
8298 /* The non-logging counterpart of message1. */
8299
8300 void
8301 message1_nolog (const char *m)
8302 {
8303 message2_nolog (m, (m ? strlen (m) : 0), 0);
8304 }
8305
8306 /* Display a message M which contains a single %s
8307 which gets replaced with STRING. */
8308
8309 void
8310 message_with_string (const char *m, Lisp_Object string, int log)
8311 {
8312 CHECK_STRING (string);
8313
8314 if (noninteractive)
8315 {
8316 if (m)
8317 {
8318 if (noninteractive_need_newline)
8319 putc ('\n', stderr);
8320 noninteractive_need_newline = 0;
8321 fprintf (stderr, m, SDATA (string));
8322 if (!cursor_in_echo_area)
8323 fprintf (stderr, "\n");
8324 fflush (stderr);
8325 }
8326 }
8327 else if (INTERACTIVE)
8328 {
8329 /* The frame whose minibuffer we're going to display the message on.
8330 It may be larger than the selected frame, so we need
8331 to use its buffer, not the selected frame's buffer. */
8332 Lisp_Object mini_window;
8333 struct frame *f, *sf = SELECTED_FRAME ();
8334
8335 /* Get the frame containing the minibuffer
8336 that the selected frame is using. */
8337 mini_window = FRAME_MINIBUF_WINDOW (sf);
8338 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8339
8340 /* A null message buffer means that the frame hasn't really been
8341 initialized yet. Error messages get reported properly by
8342 cmd_error, so this must be just an informative message; toss it. */
8343 if (FRAME_MESSAGE_BUF (f))
8344 {
8345 Lisp_Object args[2], msg;
8346 struct gcpro gcpro1, gcpro2;
8347
8348 args[0] = build_string (m);
8349 args[1] = msg = string;
8350 GCPRO2 (args[0], msg);
8351 gcpro1.nvars = 2;
8352
8353 msg = Fformat (2, args);
8354
8355 if (log)
8356 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8357 else
8358 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8359
8360 UNGCPRO;
8361
8362 /* Print should start at the beginning of the message
8363 buffer next time. */
8364 message_buf_print = 0;
8365 }
8366 }
8367 }
8368
8369
8370 /* Dump an informative message to the minibuf. If M is 0, clear out
8371 any existing message, and let the mini-buffer text show through. */
8372
8373 static void
8374 vmessage (const char *m, va_list ap)
8375 {
8376 if (noninteractive)
8377 {
8378 if (m)
8379 {
8380 if (noninteractive_need_newline)
8381 putc ('\n', stderr);
8382 noninteractive_need_newline = 0;
8383 vfprintf (stderr, m, ap);
8384 if (cursor_in_echo_area == 0)
8385 fprintf (stderr, "\n");
8386 fflush (stderr);
8387 }
8388 }
8389 else if (INTERACTIVE)
8390 {
8391 /* The frame whose mini-buffer we're going to display the message
8392 on. It may be larger than the selected frame, so we need to
8393 use its buffer, not the selected frame's buffer. */
8394 Lisp_Object mini_window;
8395 struct frame *f, *sf = SELECTED_FRAME ();
8396
8397 /* Get the frame containing the mini-buffer
8398 that the selected frame is using. */
8399 mini_window = FRAME_MINIBUF_WINDOW (sf);
8400 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8401
8402 /* A null message buffer means that the frame hasn't really been
8403 initialized yet. Error messages get reported properly by
8404 cmd_error, so this must be just an informative message; toss
8405 it. */
8406 if (FRAME_MESSAGE_BUF (f))
8407 {
8408 if (m)
8409 {
8410 EMACS_INT len;
8411
8412 len = doprnt (FRAME_MESSAGE_BUF (f),
8413 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
8414
8415 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8416 }
8417 else
8418 message1 (0);
8419
8420 /* Print should start at the beginning of the message
8421 buffer next time. */
8422 message_buf_print = 0;
8423 }
8424 }
8425 }
8426
8427 void
8428 message (const char *m, ...)
8429 {
8430 va_list ap;
8431 va_start (ap, m);
8432 vmessage (m, ap);
8433 va_end (ap);
8434 }
8435
8436
8437 /* The non-logging version of message. */
8438
8439 void
8440 message_nolog (const char *m, ...)
8441 {
8442 Lisp_Object old_log_max;
8443 va_list ap;
8444 va_start (ap, m);
8445 old_log_max = Vmessage_log_max;
8446 Vmessage_log_max = Qnil;
8447 vmessage (m, ap);
8448 Vmessage_log_max = old_log_max;
8449 va_end (ap);
8450 }
8451
8452
8453 /* Display the current message in the current mini-buffer. This is
8454 only called from error handlers in process.c, and is not time
8455 critical. */
8456
8457 void
8458 update_echo_area (void)
8459 {
8460 if (!NILP (echo_area_buffer[0]))
8461 {
8462 Lisp_Object string;
8463 string = Fcurrent_message ();
8464 message3 (string, SBYTES (string),
8465 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
8466 }
8467 }
8468
8469
8470 /* Make sure echo area buffers in `echo_buffers' are live.
8471 If they aren't, make new ones. */
8472
8473 static void
8474 ensure_echo_area_buffers (void)
8475 {
8476 int i;
8477
8478 for (i = 0; i < 2; ++i)
8479 if (!BUFFERP (echo_buffer[i])
8480 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
8481 {
8482 char name[30];
8483 Lisp_Object old_buffer;
8484 int j;
8485
8486 old_buffer = echo_buffer[i];
8487 sprintf (name, " *Echo Area %d*", i);
8488 echo_buffer[i] = Fget_buffer_create (build_string (name));
8489 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
8490 /* to force word wrap in echo area -
8491 it was decided to postpone this*/
8492 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
8493
8494 for (j = 0; j < 2; ++j)
8495 if (EQ (old_buffer, echo_area_buffer[j]))
8496 echo_area_buffer[j] = echo_buffer[i];
8497 }
8498 }
8499
8500
8501 /* Call FN with args A1..A4 with either the current or last displayed
8502 echo_area_buffer as current buffer.
8503
8504 WHICH zero means use the current message buffer
8505 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8506 from echo_buffer[] and clear it.
8507
8508 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8509 suitable buffer from echo_buffer[] and clear it.
8510
8511 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8512 that the current message becomes the last displayed one, make
8513 choose a suitable buffer for echo_area_buffer[0], and clear it.
8514
8515 Value is what FN returns. */
8516
8517 static int
8518 with_echo_area_buffer (struct window *w, int which,
8519 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
8520 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8521 {
8522 Lisp_Object buffer;
8523 int this_one, the_other, clear_buffer_p, rc;
8524 int count = SPECPDL_INDEX ();
8525
8526 /* If buffers aren't live, make new ones. */
8527 ensure_echo_area_buffers ();
8528
8529 clear_buffer_p = 0;
8530
8531 if (which == 0)
8532 this_one = 0, the_other = 1;
8533 else if (which > 0)
8534 this_one = 1, the_other = 0;
8535 else
8536 {
8537 this_one = 0, the_other = 1;
8538 clear_buffer_p = 1;
8539
8540 /* We need a fresh one in case the current echo buffer equals
8541 the one containing the last displayed echo area message. */
8542 if (!NILP (echo_area_buffer[this_one])
8543 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8544 echo_area_buffer[this_one] = Qnil;
8545 }
8546
8547 /* Choose a suitable buffer from echo_buffer[] is we don't
8548 have one. */
8549 if (NILP (echo_area_buffer[this_one]))
8550 {
8551 echo_area_buffer[this_one]
8552 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8553 ? echo_buffer[the_other]
8554 : echo_buffer[this_one]);
8555 clear_buffer_p = 1;
8556 }
8557
8558 buffer = echo_area_buffer[this_one];
8559
8560 /* Don't get confused by reusing the buffer used for echoing
8561 for a different purpose. */
8562 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8563 cancel_echoing ();
8564
8565 record_unwind_protect (unwind_with_echo_area_buffer,
8566 with_echo_area_buffer_unwind_data (w));
8567
8568 /* Make the echo area buffer current. Note that for display
8569 purposes, it is not necessary that the displayed window's buffer
8570 == current_buffer, except for text property lookup. So, let's
8571 only set that buffer temporarily here without doing a full
8572 Fset_window_buffer. We must also change w->pointm, though,
8573 because otherwise an assertions in unshow_buffer fails, and Emacs
8574 aborts. */
8575 set_buffer_internal_1 (XBUFFER (buffer));
8576 if (w)
8577 {
8578 w->buffer = buffer;
8579 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8580 }
8581
8582 BVAR (current_buffer, undo_list) = Qt;
8583 BVAR (current_buffer, read_only) = Qnil;
8584 specbind (Qinhibit_read_only, Qt);
8585 specbind (Qinhibit_modification_hooks, Qt);
8586
8587 if (clear_buffer_p && Z > BEG)
8588 del_range (BEG, Z);
8589
8590 xassert (BEGV >= BEG);
8591 xassert (ZV <= Z && ZV >= BEGV);
8592
8593 rc = fn (a1, a2, a3, a4);
8594
8595 xassert (BEGV >= BEG);
8596 xassert (ZV <= Z && ZV >= BEGV);
8597
8598 unbind_to (count, Qnil);
8599 return rc;
8600 }
8601
8602
8603 /* Save state that should be preserved around the call to the function
8604 FN called in with_echo_area_buffer. */
8605
8606 static Lisp_Object
8607 with_echo_area_buffer_unwind_data (struct window *w)
8608 {
8609 int i = 0;
8610 Lisp_Object vector, tmp;
8611
8612 /* Reduce consing by keeping one vector in
8613 Vwith_echo_area_save_vector. */
8614 vector = Vwith_echo_area_save_vector;
8615 Vwith_echo_area_save_vector = Qnil;
8616
8617 if (NILP (vector))
8618 vector = Fmake_vector (make_number (7), Qnil);
8619
8620 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8621 ASET (vector, i, Vdeactivate_mark); ++i;
8622 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8623
8624 if (w)
8625 {
8626 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8627 ASET (vector, i, w->buffer); ++i;
8628 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8629 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8630 }
8631 else
8632 {
8633 int end = i + 4;
8634 for (; i < end; ++i)
8635 ASET (vector, i, Qnil);
8636 }
8637
8638 xassert (i == ASIZE (vector));
8639 return vector;
8640 }
8641
8642
8643 /* Restore global state from VECTOR which was created by
8644 with_echo_area_buffer_unwind_data. */
8645
8646 static Lisp_Object
8647 unwind_with_echo_area_buffer (Lisp_Object vector)
8648 {
8649 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8650 Vdeactivate_mark = AREF (vector, 1);
8651 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8652
8653 if (WINDOWP (AREF (vector, 3)))
8654 {
8655 struct window *w;
8656 Lisp_Object buffer, charpos, bytepos;
8657
8658 w = XWINDOW (AREF (vector, 3));
8659 buffer = AREF (vector, 4);
8660 charpos = AREF (vector, 5);
8661 bytepos = AREF (vector, 6);
8662
8663 w->buffer = buffer;
8664 set_marker_both (w->pointm, buffer,
8665 XFASTINT (charpos), XFASTINT (bytepos));
8666 }
8667
8668 Vwith_echo_area_save_vector = vector;
8669 return Qnil;
8670 }
8671
8672
8673 /* Set up the echo area for use by print functions. MULTIBYTE_P
8674 non-zero means we will print multibyte. */
8675
8676 void
8677 setup_echo_area_for_printing (int multibyte_p)
8678 {
8679 /* If we can't find an echo area any more, exit. */
8680 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8681 Fkill_emacs (Qnil);
8682
8683 ensure_echo_area_buffers ();
8684
8685 if (!message_buf_print)
8686 {
8687 /* A message has been output since the last time we printed.
8688 Choose a fresh echo area buffer. */
8689 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8690 echo_area_buffer[0] = echo_buffer[1];
8691 else
8692 echo_area_buffer[0] = echo_buffer[0];
8693
8694 /* Switch to that buffer and clear it. */
8695 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8696 BVAR (current_buffer, truncate_lines) = Qnil;
8697
8698 if (Z > BEG)
8699 {
8700 int count = SPECPDL_INDEX ();
8701 specbind (Qinhibit_read_only, Qt);
8702 /* Note that undo recording is always disabled. */
8703 del_range (BEG, Z);
8704 unbind_to (count, Qnil);
8705 }
8706 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8707
8708 /* Set up the buffer for the multibyteness we need. */
8709 if (multibyte_p
8710 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
8711 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8712
8713 /* Raise the frame containing the echo area. */
8714 if (minibuffer_auto_raise)
8715 {
8716 struct frame *sf = SELECTED_FRAME ();
8717 Lisp_Object mini_window;
8718 mini_window = FRAME_MINIBUF_WINDOW (sf);
8719 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8720 }
8721
8722 message_log_maybe_newline ();
8723 message_buf_print = 1;
8724 }
8725 else
8726 {
8727 if (NILP (echo_area_buffer[0]))
8728 {
8729 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8730 echo_area_buffer[0] = echo_buffer[1];
8731 else
8732 echo_area_buffer[0] = echo_buffer[0];
8733 }
8734
8735 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8736 {
8737 /* Someone switched buffers between print requests. */
8738 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8739 BVAR (current_buffer, truncate_lines) = Qnil;
8740 }
8741 }
8742 }
8743
8744
8745 /* Display an echo area message in window W. Value is non-zero if W's
8746 height is changed. If display_last_displayed_message_p is
8747 non-zero, display the message that was last displayed, otherwise
8748 display the current message. */
8749
8750 static int
8751 display_echo_area (struct window *w)
8752 {
8753 int i, no_message_p, window_height_changed_p, count;
8754
8755 /* Temporarily disable garbage collections while displaying the echo
8756 area. This is done because a GC can print a message itself.
8757 That message would modify the echo area buffer's contents while a
8758 redisplay of the buffer is going on, and seriously confuse
8759 redisplay. */
8760 count = inhibit_garbage_collection ();
8761
8762 /* If there is no message, we must call display_echo_area_1
8763 nevertheless because it resizes the window. But we will have to
8764 reset the echo_area_buffer in question to nil at the end because
8765 with_echo_area_buffer will sets it to an empty buffer. */
8766 i = display_last_displayed_message_p ? 1 : 0;
8767 no_message_p = NILP (echo_area_buffer[i]);
8768
8769 window_height_changed_p
8770 = with_echo_area_buffer (w, display_last_displayed_message_p,
8771 display_echo_area_1,
8772 (EMACS_INT) w, Qnil, 0, 0);
8773
8774 if (no_message_p)
8775 echo_area_buffer[i] = Qnil;
8776
8777 unbind_to (count, Qnil);
8778 return window_height_changed_p;
8779 }
8780
8781
8782 /* Helper for display_echo_area. Display the current buffer which
8783 contains the current echo area message in window W, a mini-window,
8784 a pointer to which is passed in A1. A2..A4 are currently not used.
8785 Change the height of W so that all of the message is displayed.
8786 Value is non-zero if height of W was changed. */
8787
8788 static int
8789 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
8790 {
8791 struct window *w = (struct window *) a1;
8792 Lisp_Object window;
8793 struct text_pos start;
8794 int window_height_changed_p = 0;
8795
8796 /* Do this before displaying, so that we have a large enough glyph
8797 matrix for the display. If we can't get enough space for the
8798 whole text, display the last N lines. That works by setting w->start. */
8799 window_height_changed_p = resize_mini_window (w, 0);
8800
8801 /* Use the starting position chosen by resize_mini_window. */
8802 SET_TEXT_POS_FROM_MARKER (start, w->start);
8803
8804 /* Display. */
8805 clear_glyph_matrix (w->desired_matrix);
8806 XSETWINDOW (window, w);
8807 try_window (window, start, 0);
8808
8809 return window_height_changed_p;
8810 }
8811
8812
8813 /* Resize the echo area window to exactly the size needed for the
8814 currently displayed message, if there is one. If a mini-buffer
8815 is active, don't shrink it. */
8816
8817 void
8818 resize_echo_area_exactly (void)
8819 {
8820 if (BUFFERP (echo_area_buffer[0])
8821 && WINDOWP (echo_area_window))
8822 {
8823 struct window *w = XWINDOW (echo_area_window);
8824 int resized_p;
8825 Lisp_Object resize_exactly;
8826
8827 if (minibuf_level == 0)
8828 resize_exactly = Qt;
8829 else
8830 resize_exactly = Qnil;
8831
8832 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8833 (EMACS_INT) w, resize_exactly, 0, 0);
8834 if (resized_p)
8835 {
8836 ++windows_or_buffers_changed;
8837 ++update_mode_lines;
8838 redisplay_internal ();
8839 }
8840 }
8841 }
8842
8843
8844 /* Callback function for with_echo_area_buffer, when used from
8845 resize_echo_area_exactly. A1 contains a pointer to the window to
8846 resize, EXACTLY non-nil means resize the mini-window exactly to the
8847 size of the text displayed. A3 and A4 are not used. Value is what
8848 resize_mini_window returns. */
8849
8850 static int
8851 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
8852 {
8853 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8854 }
8855
8856
8857 /* Resize mini-window W to fit the size of its contents. EXACT_P
8858 means size the window exactly to the size needed. Otherwise, it's
8859 only enlarged until W's buffer is empty.
8860
8861 Set W->start to the right place to begin display. If the whole
8862 contents fit, start at the beginning. Otherwise, start so as
8863 to make the end of the contents appear. This is particularly
8864 important for y-or-n-p, but seems desirable generally.
8865
8866 Value is non-zero if the window height has been changed. */
8867
8868 int
8869 resize_mini_window (struct window *w, int exact_p)
8870 {
8871 struct frame *f = XFRAME (w->frame);
8872 int window_height_changed_p = 0;
8873
8874 xassert (MINI_WINDOW_P (w));
8875
8876 /* By default, start display at the beginning. */
8877 set_marker_both (w->start, w->buffer,
8878 BUF_BEGV (XBUFFER (w->buffer)),
8879 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8880
8881 /* Don't resize windows while redisplaying a window; it would
8882 confuse redisplay functions when the size of the window they are
8883 displaying changes from under them. Such a resizing can happen,
8884 for instance, when which-func prints a long message while
8885 we are running fontification-functions. We're running these
8886 functions with safe_call which binds inhibit-redisplay to t. */
8887 if (!NILP (Vinhibit_redisplay))
8888 return 0;
8889
8890 /* Nil means don't try to resize. */
8891 if (NILP (Vresize_mini_windows)
8892 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8893 return 0;
8894
8895 if (!FRAME_MINIBUF_ONLY_P (f))
8896 {
8897 struct it it;
8898 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8899 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8900 int height, max_height;
8901 int unit = FRAME_LINE_HEIGHT (f);
8902 struct text_pos start;
8903 struct buffer *old_current_buffer = NULL;
8904
8905 if (current_buffer != XBUFFER (w->buffer))
8906 {
8907 old_current_buffer = current_buffer;
8908 set_buffer_internal (XBUFFER (w->buffer));
8909 }
8910
8911 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8912
8913 /* Compute the max. number of lines specified by the user. */
8914 if (FLOATP (Vmax_mini_window_height))
8915 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8916 else if (INTEGERP (Vmax_mini_window_height))
8917 max_height = XINT (Vmax_mini_window_height);
8918 else
8919 max_height = total_height / 4;
8920
8921 /* Correct that max. height if it's bogus. */
8922 max_height = max (1, max_height);
8923 max_height = min (total_height, max_height);
8924
8925 /* Find out the height of the text in the window. */
8926 if (it.line_wrap == TRUNCATE)
8927 height = 1;
8928 else
8929 {
8930 last_height = 0;
8931 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8932 if (it.max_ascent == 0 && it.max_descent == 0)
8933 height = it.current_y + last_height;
8934 else
8935 height = it.current_y + it.max_ascent + it.max_descent;
8936 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8937 height = (height + unit - 1) / unit;
8938 }
8939
8940 /* Compute a suitable window start. */
8941 if (height > max_height)
8942 {
8943 height = max_height;
8944 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8945 move_it_vertically_backward (&it, (height - 1) * unit);
8946 start = it.current.pos;
8947 }
8948 else
8949 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8950 SET_MARKER_FROM_TEXT_POS (w->start, start);
8951
8952 if (EQ (Vresize_mini_windows, Qgrow_only))
8953 {
8954 /* Let it grow only, until we display an empty message, in which
8955 case the window shrinks again. */
8956 if (height > WINDOW_TOTAL_LINES (w))
8957 {
8958 int old_height = WINDOW_TOTAL_LINES (w);
8959 freeze_window_starts (f, 1);
8960 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8961 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8962 }
8963 else if (height < WINDOW_TOTAL_LINES (w)
8964 && (exact_p || BEGV == ZV))
8965 {
8966 int old_height = WINDOW_TOTAL_LINES (w);
8967 freeze_window_starts (f, 0);
8968 shrink_mini_window (w);
8969 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8970 }
8971 }
8972 else
8973 {
8974 /* Always resize to exact size needed. */
8975 if (height > WINDOW_TOTAL_LINES (w))
8976 {
8977 int old_height = WINDOW_TOTAL_LINES (w);
8978 freeze_window_starts (f, 1);
8979 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8980 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8981 }
8982 else if (height < WINDOW_TOTAL_LINES (w))
8983 {
8984 int old_height = WINDOW_TOTAL_LINES (w);
8985 freeze_window_starts (f, 0);
8986 shrink_mini_window (w);
8987
8988 if (height)
8989 {
8990 freeze_window_starts (f, 1);
8991 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8992 }
8993
8994 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8995 }
8996 }
8997
8998 if (old_current_buffer)
8999 set_buffer_internal (old_current_buffer);
9000 }
9001
9002 return window_height_changed_p;
9003 }
9004
9005
9006 /* Value is the current message, a string, or nil if there is no
9007 current message. */
9008
9009 Lisp_Object
9010 current_message (void)
9011 {
9012 Lisp_Object msg;
9013
9014 if (!BUFFERP (echo_area_buffer[0]))
9015 msg = Qnil;
9016 else
9017 {
9018 with_echo_area_buffer (0, 0, current_message_1,
9019 (EMACS_INT) &msg, Qnil, 0, 0);
9020 if (NILP (msg))
9021 echo_area_buffer[0] = Qnil;
9022 }
9023
9024 return msg;
9025 }
9026
9027
9028 static int
9029 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9030 {
9031 Lisp_Object *msg = (Lisp_Object *) a1;
9032
9033 if (Z > BEG)
9034 *msg = make_buffer_string (BEG, Z, 1);
9035 else
9036 *msg = Qnil;
9037 return 0;
9038 }
9039
9040
9041 /* Push the current message on Vmessage_stack for later restauration
9042 by restore_message. Value is non-zero if the current message isn't
9043 empty. This is a relatively infrequent operation, so it's not
9044 worth optimizing. */
9045
9046 int
9047 push_message (void)
9048 {
9049 Lisp_Object msg;
9050 msg = current_message ();
9051 Vmessage_stack = Fcons (msg, Vmessage_stack);
9052 return STRINGP (msg);
9053 }
9054
9055
9056 /* Restore message display from the top of Vmessage_stack. */
9057
9058 void
9059 restore_message (void)
9060 {
9061 Lisp_Object msg;
9062
9063 xassert (CONSP (Vmessage_stack));
9064 msg = XCAR (Vmessage_stack);
9065 if (STRINGP (msg))
9066 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9067 else
9068 message3_nolog (msg, 0, 0);
9069 }
9070
9071
9072 /* Handler for record_unwind_protect calling pop_message. */
9073
9074 Lisp_Object
9075 pop_message_unwind (Lisp_Object dummy)
9076 {
9077 pop_message ();
9078 return Qnil;
9079 }
9080
9081 /* Pop the top-most entry off Vmessage_stack. */
9082
9083 void
9084 pop_message (void)
9085 {
9086 xassert (CONSP (Vmessage_stack));
9087 Vmessage_stack = XCDR (Vmessage_stack);
9088 }
9089
9090
9091 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
9092 exits. If the stack is not empty, we have a missing pop_message
9093 somewhere. */
9094
9095 void
9096 check_message_stack (void)
9097 {
9098 if (!NILP (Vmessage_stack))
9099 abort ();
9100 }
9101
9102
9103 /* Truncate to NCHARS what will be displayed in the echo area the next
9104 time we display it---but don't redisplay it now. */
9105
9106 void
9107 truncate_echo_area (EMACS_INT nchars)
9108 {
9109 if (nchars == 0)
9110 echo_area_buffer[0] = Qnil;
9111 /* A null message buffer means that the frame hasn't really been
9112 initialized yet. Error messages get reported properly by
9113 cmd_error, so this must be just an informative message; toss it. */
9114 else if (!noninteractive
9115 && INTERACTIVE
9116 && !NILP (echo_area_buffer[0]))
9117 {
9118 struct frame *sf = SELECTED_FRAME ();
9119 if (FRAME_MESSAGE_BUF (sf))
9120 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
9121 }
9122 }
9123
9124
9125 /* Helper function for truncate_echo_area. Truncate the current
9126 message to at most NCHARS characters. */
9127
9128 static int
9129 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9130 {
9131 if (BEG + nchars < Z)
9132 del_range (BEG + nchars, Z);
9133 if (Z == BEG)
9134 echo_area_buffer[0] = Qnil;
9135 return 0;
9136 }
9137
9138
9139 /* Set the current message to a substring of S or STRING.
9140
9141 If STRING is a Lisp string, set the message to the first NBYTES
9142 bytes from STRING. NBYTES zero means use the whole string. If
9143 STRING is multibyte, the message will be displayed multibyte.
9144
9145 If S is not null, set the message to the first LEN bytes of S. LEN
9146 zero means use the whole string. MULTIBYTE_P non-zero means S is
9147 multibyte. Display the message multibyte in that case.
9148
9149 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
9150 to t before calling set_message_1 (which calls insert).
9151 */
9152
9153 void
9154 set_message (const char *s, Lisp_Object string,
9155 EMACS_INT nbytes, int multibyte_p)
9156 {
9157 message_enable_multibyte
9158 = ((s && multibyte_p)
9159 || (STRINGP (string) && STRING_MULTIBYTE (string)));
9160
9161 with_echo_area_buffer (0, -1, set_message_1,
9162 (EMACS_INT) s, string, nbytes, multibyte_p);
9163 message_buf_print = 0;
9164 help_echo_showing_p = 0;
9165 }
9166
9167
9168 /* Helper function for set_message. Arguments have the same meaning
9169 as there, with A1 corresponding to S and A2 corresponding to STRING
9170 This function is called with the echo area buffer being
9171 current. */
9172
9173 static int
9174 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
9175 {
9176 const char *s = (const char *) a1;
9177 const unsigned char *msg = (const unsigned char *) s;
9178 Lisp_Object string = a2;
9179
9180 /* Change multibyteness of the echo buffer appropriately. */
9181 if (message_enable_multibyte
9182 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9183 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
9184
9185 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
9186 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
9187 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
9188
9189 /* Insert new message at BEG. */
9190 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9191
9192 if (STRINGP (string))
9193 {
9194 EMACS_INT nchars;
9195
9196 if (nbytes == 0)
9197 nbytes = SBYTES (string);
9198 nchars = string_byte_to_char (string, nbytes);
9199
9200 /* This function takes care of single/multibyte conversion. We
9201 just have to ensure that the echo area buffer has the right
9202 setting of enable_multibyte_characters. */
9203 insert_from_string (string, 0, 0, nchars, nbytes, 1);
9204 }
9205 else if (s)
9206 {
9207 if (nbytes == 0)
9208 nbytes = strlen (s);
9209
9210 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9211 {
9212 /* Convert from multi-byte to single-byte. */
9213 EMACS_INT i;
9214 int c, n;
9215 char work[1];
9216
9217 /* Convert a multibyte string to single-byte. */
9218 for (i = 0; i < nbytes; i += n)
9219 {
9220 c = string_char_and_length (msg + i, &n);
9221 work[0] = (ASCII_CHAR_P (c)
9222 ? c
9223 : multibyte_char_to_unibyte (c));
9224 insert_1_both (work, 1, 1, 1, 0, 0);
9225 }
9226 }
9227 else if (!multibyte_p
9228 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9229 {
9230 /* Convert from single-byte to multi-byte. */
9231 EMACS_INT i;
9232 int c, n;
9233 unsigned char str[MAX_MULTIBYTE_LENGTH];
9234
9235 /* Convert a single-byte string to multibyte. */
9236 for (i = 0; i < nbytes; i++)
9237 {
9238 c = msg[i];
9239 MAKE_CHAR_MULTIBYTE (c);
9240 n = CHAR_STRING (c, str);
9241 insert_1_both ((char *) str, 1, n, 1, 0, 0);
9242 }
9243 }
9244 else
9245 insert_1 (s, nbytes, 1, 0, 0);
9246 }
9247
9248 return 0;
9249 }
9250
9251
9252 /* Clear messages. CURRENT_P non-zero means clear the current
9253 message. LAST_DISPLAYED_P non-zero means clear the message
9254 last displayed. */
9255
9256 void
9257 clear_message (int current_p, int last_displayed_p)
9258 {
9259 if (current_p)
9260 {
9261 echo_area_buffer[0] = Qnil;
9262 message_cleared_p = 1;
9263 }
9264
9265 if (last_displayed_p)
9266 echo_area_buffer[1] = Qnil;
9267
9268 message_buf_print = 0;
9269 }
9270
9271 /* Clear garbaged frames.
9272
9273 This function is used where the old redisplay called
9274 redraw_garbaged_frames which in turn called redraw_frame which in
9275 turn called clear_frame. The call to clear_frame was a source of
9276 flickering. I believe a clear_frame is not necessary. It should
9277 suffice in the new redisplay to invalidate all current matrices,
9278 and ensure a complete redisplay of all windows. */
9279
9280 static void
9281 clear_garbaged_frames (void)
9282 {
9283 if (frame_garbaged)
9284 {
9285 Lisp_Object tail, frame;
9286 int changed_count = 0;
9287
9288 FOR_EACH_FRAME (tail, frame)
9289 {
9290 struct frame *f = XFRAME (frame);
9291
9292 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
9293 {
9294 if (f->resized_p)
9295 {
9296 Fredraw_frame (frame);
9297 f->force_flush_display_p = 1;
9298 }
9299 clear_current_matrices (f);
9300 changed_count++;
9301 f->garbaged = 0;
9302 f->resized_p = 0;
9303 }
9304 }
9305
9306 frame_garbaged = 0;
9307 if (changed_count)
9308 ++windows_or_buffers_changed;
9309 }
9310 }
9311
9312
9313 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
9314 is non-zero update selected_frame. Value is non-zero if the
9315 mini-windows height has been changed. */
9316
9317 static int
9318 echo_area_display (int update_frame_p)
9319 {
9320 Lisp_Object mini_window;
9321 struct window *w;
9322 struct frame *f;
9323 int window_height_changed_p = 0;
9324 struct frame *sf = SELECTED_FRAME ();
9325
9326 mini_window = FRAME_MINIBUF_WINDOW (sf);
9327 w = XWINDOW (mini_window);
9328 f = XFRAME (WINDOW_FRAME (w));
9329
9330 /* Don't display if frame is invisible or not yet initialized. */
9331 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
9332 return 0;
9333
9334 #ifdef HAVE_WINDOW_SYSTEM
9335 /* When Emacs starts, selected_frame may be the initial terminal
9336 frame. If we let this through, a message would be displayed on
9337 the terminal. */
9338 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
9339 return 0;
9340 #endif /* HAVE_WINDOW_SYSTEM */
9341
9342 /* Redraw garbaged frames. */
9343 if (frame_garbaged)
9344 clear_garbaged_frames ();
9345
9346 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
9347 {
9348 echo_area_window = mini_window;
9349 window_height_changed_p = display_echo_area (w);
9350 w->must_be_updated_p = 1;
9351
9352 /* Update the display, unless called from redisplay_internal.
9353 Also don't update the screen during redisplay itself. The
9354 update will happen at the end of redisplay, and an update
9355 here could cause confusion. */
9356 if (update_frame_p && !redisplaying_p)
9357 {
9358 int n = 0;
9359
9360 /* If the display update has been interrupted by pending
9361 input, update mode lines in the frame. Due to the
9362 pending input, it might have been that redisplay hasn't
9363 been called, so that mode lines above the echo area are
9364 garbaged. This looks odd, so we prevent it here. */
9365 if (!display_completed)
9366 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9367
9368 if (window_height_changed_p
9369 /* Don't do this if Emacs is shutting down. Redisplay
9370 needs to run hooks. */
9371 && !NILP (Vrun_hooks))
9372 {
9373 /* Must update other windows. Likewise as in other
9374 cases, don't let this update be interrupted by
9375 pending input. */
9376 int count = SPECPDL_INDEX ();
9377 specbind (Qredisplay_dont_pause, Qt);
9378 windows_or_buffers_changed = 1;
9379 redisplay_internal ();
9380 unbind_to (count, Qnil);
9381 }
9382 else if (FRAME_WINDOW_P (f) && n == 0)
9383 {
9384 /* Window configuration is the same as before.
9385 Can do with a display update of the echo area,
9386 unless we displayed some mode lines. */
9387 update_single_window (w, 1);
9388 FRAME_RIF (f)->flush_display (f);
9389 }
9390 else
9391 update_frame (f, 1, 1);
9392
9393 /* If cursor is in the echo area, make sure that the next
9394 redisplay displays the minibuffer, so that the cursor will
9395 be replaced with what the minibuffer wants. */
9396 if (cursor_in_echo_area)
9397 ++windows_or_buffers_changed;
9398 }
9399 }
9400 else if (!EQ (mini_window, selected_window))
9401 windows_or_buffers_changed++;
9402
9403 /* Last displayed message is now the current message. */
9404 echo_area_buffer[1] = echo_area_buffer[0];
9405 /* Inform read_char that we're not echoing. */
9406 echo_message_buffer = Qnil;
9407
9408 /* Prevent redisplay optimization in redisplay_internal by resetting
9409 this_line_start_pos. This is done because the mini-buffer now
9410 displays the message instead of its buffer text. */
9411 if (EQ (mini_window, selected_window))
9412 CHARPOS (this_line_start_pos) = 0;
9413
9414 return window_height_changed_p;
9415 }
9416
9417
9418 \f
9419 /***********************************************************************
9420 Mode Lines and Frame Titles
9421 ***********************************************************************/
9422
9423 /* A buffer for constructing non-propertized mode-line strings and
9424 frame titles in it; allocated from the heap in init_xdisp and
9425 resized as needed in store_mode_line_noprop_char. */
9426
9427 static char *mode_line_noprop_buf;
9428
9429 /* The buffer's end, and a current output position in it. */
9430
9431 static char *mode_line_noprop_buf_end;
9432 static char *mode_line_noprop_ptr;
9433
9434 #define MODE_LINE_NOPROP_LEN(start) \
9435 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9436
9437 static enum {
9438 MODE_LINE_DISPLAY = 0,
9439 MODE_LINE_TITLE,
9440 MODE_LINE_NOPROP,
9441 MODE_LINE_STRING
9442 } mode_line_target;
9443
9444 /* Alist that caches the results of :propertize.
9445 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9446 static Lisp_Object mode_line_proptrans_alist;
9447
9448 /* List of strings making up the mode-line. */
9449 static Lisp_Object mode_line_string_list;
9450
9451 /* Base face property when building propertized mode line string. */
9452 static Lisp_Object mode_line_string_face;
9453 static Lisp_Object mode_line_string_face_prop;
9454
9455
9456 /* Unwind data for mode line strings */
9457
9458 static Lisp_Object Vmode_line_unwind_vector;
9459
9460 static Lisp_Object
9461 format_mode_line_unwind_data (struct buffer *obuf,
9462 Lisp_Object owin,
9463 int save_proptrans)
9464 {
9465 Lisp_Object vector, tmp;
9466
9467 /* Reduce consing by keeping one vector in
9468 Vwith_echo_area_save_vector. */
9469 vector = Vmode_line_unwind_vector;
9470 Vmode_line_unwind_vector = Qnil;
9471
9472 if (NILP (vector))
9473 vector = Fmake_vector (make_number (8), Qnil);
9474
9475 ASET (vector, 0, make_number (mode_line_target));
9476 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9477 ASET (vector, 2, mode_line_string_list);
9478 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9479 ASET (vector, 4, mode_line_string_face);
9480 ASET (vector, 5, mode_line_string_face_prop);
9481
9482 if (obuf)
9483 XSETBUFFER (tmp, obuf);
9484 else
9485 tmp = Qnil;
9486 ASET (vector, 6, tmp);
9487 ASET (vector, 7, owin);
9488
9489 return vector;
9490 }
9491
9492 static Lisp_Object
9493 unwind_format_mode_line (Lisp_Object vector)
9494 {
9495 mode_line_target = XINT (AREF (vector, 0));
9496 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9497 mode_line_string_list = AREF (vector, 2);
9498 if (! EQ (AREF (vector, 3), Qt))
9499 mode_line_proptrans_alist = AREF (vector, 3);
9500 mode_line_string_face = AREF (vector, 4);
9501 mode_line_string_face_prop = AREF (vector, 5);
9502
9503 if (!NILP (AREF (vector, 7)))
9504 /* Select window before buffer, since it may change the buffer. */
9505 Fselect_window (AREF (vector, 7), Qt);
9506
9507 if (!NILP (AREF (vector, 6)))
9508 {
9509 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9510 ASET (vector, 6, Qnil);
9511 }
9512
9513 Vmode_line_unwind_vector = vector;
9514 return Qnil;
9515 }
9516
9517
9518 /* Store a single character C for the frame title in mode_line_noprop_buf.
9519 Re-allocate mode_line_noprop_buf if necessary. */
9520
9521 static void
9522 store_mode_line_noprop_char (char c)
9523 {
9524 /* If output position has reached the end of the allocated buffer,
9525 double the buffer's size. */
9526 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9527 {
9528 int len = MODE_LINE_NOPROP_LEN (0);
9529 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9530 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9531 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9532 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9533 }
9534
9535 *mode_line_noprop_ptr++ = c;
9536 }
9537
9538
9539 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9540 mode_line_noprop_ptr. STRING is the string to store. Do not copy
9541 characters that yield more columns than PRECISION; PRECISION <= 0
9542 means copy the whole string. Pad with spaces until FIELD_WIDTH
9543 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9544 pad. Called from display_mode_element when it is used to build a
9545 frame title. */
9546
9547 static int
9548 store_mode_line_noprop (const char *string, int field_width, int precision)
9549 {
9550 const unsigned char *str = (const unsigned char *) string;
9551 int n = 0;
9552 EMACS_INT dummy, nbytes;
9553
9554 /* Copy at most PRECISION chars from STR. */
9555 nbytes = strlen (string);
9556 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9557 while (nbytes--)
9558 store_mode_line_noprop_char (*str++);
9559
9560 /* Fill up with spaces until FIELD_WIDTH reached. */
9561 while (field_width > 0
9562 && n < field_width)
9563 {
9564 store_mode_line_noprop_char (' ');
9565 ++n;
9566 }
9567
9568 return n;
9569 }
9570
9571 /***********************************************************************
9572 Frame Titles
9573 ***********************************************************************/
9574
9575 #ifdef HAVE_WINDOW_SYSTEM
9576
9577 /* Set the title of FRAME, if it has changed. The title format is
9578 Vicon_title_format if FRAME is iconified, otherwise it is
9579 frame_title_format. */
9580
9581 static void
9582 x_consider_frame_title (Lisp_Object frame)
9583 {
9584 struct frame *f = XFRAME (frame);
9585
9586 if (FRAME_WINDOW_P (f)
9587 || FRAME_MINIBUF_ONLY_P (f)
9588 || f->explicit_name)
9589 {
9590 /* Do we have more than one visible frame on this X display? */
9591 Lisp_Object tail;
9592 Lisp_Object fmt;
9593 int title_start;
9594 char *title;
9595 int len;
9596 struct it it;
9597 int count = SPECPDL_INDEX ();
9598
9599 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9600 {
9601 Lisp_Object other_frame = XCAR (tail);
9602 struct frame *tf = XFRAME (other_frame);
9603
9604 if (tf != f
9605 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9606 && !FRAME_MINIBUF_ONLY_P (tf)
9607 && !EQ (other_frame, tip_frame)
9608 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9609 break;
9610 }
9611
9612 /* Set global variable indicating that multiple frames exist. */
9613 multiple_frames = CONSP (tail);
9614
9615 /* Switch to the buffer of selected window of the frame. Set up
9616 mode_line_target so that display_mode_element will output into
9617 mode_line_noprop_buf; then display the title. */
9618 record_unwind_protect (unwind_format_mode_line,
9619 format_mode_line_unwind_data
9620 (current_buffer, selected_window, 0));
9621
9622 Fselect_window (f->selected_window, Qt);
9623 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9624 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9625
9626 mode_line_target = MODE_LINE_TITLE;
9627 title_start = MODE_LINE_NOPROP_LEN (0);
9628 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9629 NULL, DEFAULT_FACE_ID);
9630 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9631 len = MODE_LINE_NOPROP_LEN (title_start);
9632 title = mode_line_noprop_buf + title_start;
9633 unbind_to (count, Qnil);
9634
9635 /* Set the title only if it's changed. This avoids consing in
9636 the common case where it hasn't. (If it turns out that we've
9637 already wasted too much time by walking through the list with
9638 display_mode_element, then we might need to optimize at a
9639 higher level than this.) */
9640 if (! STRINGP (f->name)
9641 || SBYTES (f->name) != len
9642 || memcmp (title, SDATA (f->name), len) != 0)
9643 x_implicitly_set_name (f, make_string (title, len), Qnil);
9644 }
9645 }
9646
9647 #endif /* not HAVE_WINDOW_SYSTEM */
9648
9649
9650
9651 \f
9652 /***********************************************************************
9653 Menu Bars
9654 ***********************************************************************/
9655
9656
9657 /* Prepare for redisplay by updating menu-bar item lists when
9658 appropriate. This can call eval. */
9659
9660 void
9661 prepare_menu_bars (void)
9662 {
9663 int all_windows;
9664 struct gcpro gcpro1, gcpro2;
9665 struct frame *f;
9666 Lisp_Object tooltip_frame;
9667
9668 #ifdef HAVE_WINDOW_SYSTEM
9669 tooltip_frame = tip_frame;
9670 #else
9671 tooltip_frame = Qnil;
9672 #endif
9673
9674 /* Update all frame titles based on their buffer names, etc. We do
9675 this before the menu bars so that the buffer-menu will show the
9676 up-to-date frame titles. */
9677 #ifdef HAVE_WINDOW_SYSTEM
9678 if (windows_or_buffers_changed || update_mode_lines)
9679 {
9680 Lisp_Object tail, frame;
9681
9682 FOR_EACH_FRAME (tail, frame)
9683 {
9684 f = XFRAME (frame);
9685 if (!EQ (frame, tooltip_frame)
9686 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9687 x_consider_frame_title (frame);
9688 }
9689 }
9690 #endif /* HAVE_WINDOW_SYSTEM */
9691
9692 /* Update the menu bar item lists, if appropriate. This has to be
9693 done before any actual redisplay or generation of display lines. */
9694 all_windows = (update_mode_lines
9695 || buffer_shared > 1
9696 || windows_or_buffers_changed);
9697 if (all_windows)
9698 {
9699 Lisp_Object tail, frame;
9700 int count = SPECPDL_INDEX ();
9701 /* 1 means that update_menu_bar has run its hooks
9702 so any further calls to update_menu_bar shouldn't do so again. */
9703 int menu_bar_hooks_run = 0;
9704
9705 record_unwind_save_match_data ();
9706
9707 FOR_EACH_FRAME (tail, frame)
9708 {
9709 f = XFRAME (frame);
9710
9711 /* Ignore tooltip frame. */
9712 if (EQ (frame, tooltip_frame))
9713 continue;
9714
9715 /* If a window on this frame changed size, report that to
9716 the user and clear the size-change flag. */
9717 if (FRAME_WINDOW_SIZES_CHANGED (f))
9718 {
9719 Lisp_Object functions;
9720
9721 /* Clear flag first in case we get an error below. */
9722 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9723 functions = Vwindow_size_change_functions;
9724 GCPRO2 (tail, functions);
9725
9726 while (CONSP (functions))
9727 {
9728 if (!EQ (XCAR (functions), Qt))
9729 call1 (XCAR (functions), frame);
9730 functions = XCDR (functions);
9731 }
9732 UNGCPRO;
9733 }
9734
9735 GCPRO1 (tail);
9736 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9737 #ifdef HAVE_WINDOW_SYSTEM
9738 update_tool_bar (f, 0);
9739 #endif
9740 #ifdef HAVE_NS
9741 if (windows_or_buffers_changed
9742 && FRAME_NS_P (f))
9743 ns_set_doc_edited (f, Fbuffer_modified_p
9744 (XWINDOW (f->selected_window)->buffer));
9745 #endif
9746 UNGCPRO;
9747 }
9748
9749 unbind_to (count, Qnil);
9750 }
9751 else
9752 {
9753 struct frame *sf = SELECTED_FRAME ();
9754 update_menu_bar (sf, 1, 0);
9755 #ifdef HAVE_WINDOW_SYSTEM
9756 update_tool_bar (sf, 1);
9757 #endif
9758 }
9759 }
9760
9761
9762 /* Update the menu bar item list for frame F. This has to be done
9763 before we start to fill in any display lines, because it can call
9764 eval.
9765
9766 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9767
9768 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9769 already ran the menu bar hooks for this redisplay, so there
9770 is no need to run them again. The return value is the
9771 updated value of this flag, to pass to the next call. */
9772
9773 static int
9774 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
9775 {
9776 Lisp_Object window;
9777 register struct window *w;
9778
9779 /* If called recursively during a menu update, do nothing. This can
9780 happen when, for instance, an activate-menubar-hook causes a
9781 redisplay. */
9782 if (inhibit_menubar_update)
9783 return hooks_run;
9784
9785 window = FRAME_SELECTED_WINDOW (f);
9786 w = XWINDOW (window);
9787
9788 if (FRAME_WINDOW_P (f)
9789 ?
9790 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9791 || defined (HAVE_NS) || defined (USE_GTK)
9792 FRAME_EXTERNAL_MENU_BAR (f)
9793 #else
9794 FRAME_MENU_BAR_LINES (f) > 0
9795 #endif
9796 : FRAME_MENU_BAR_LINES (f) > 0)
9797 {
9798 /* If the user has switched buffers or windows, we need to
9799 recompute to reflect the new bindings. But we'll
9800 recompute when update_mode_lines is set too; that means
9801 that people can use force-mode-line-update to request
9802 that the menu bar be recomputed. The adverse effect on
9803 the rest of the redisplay algorithm is about the same as
9804 windows_or_buffers_changed anyway. */
9805 if (windows_or_buffers_changed
9806 /* This used to test w->update_mode_line, but we believe
9807 there is no need to recompute the menu in that case. */
9808 || update_mode_lines
9809 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9810 < BUF_MODIFF (XBUFFER (w->buffer)))
9811 != !NILP (w->last_had_star))
9812 || ((!NILP (Vtransient_mark_mode)
9813 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
9814 != !NILP (w->region_showing)))
9815 {
9816 struct buffer *prev = current_buffer;
9817 int count = SPECPDL_INDEX ();
9818
9819 specbind (Qinhibit_menubar_update, Qt);
9820
9821 set_buffer_internal_1 (XBUFFER (w->buffer));
9822 if (save_match_data)
9823 record_unwind_save_match_data ();
9824 if (NILP (Voverriding_local_map_menu_flag))
9825 {
9826 specbind (Qoverriding_terminal_local_map, Qnil);
9827 specbind (Qoverriding_local_map, Qnil);
9828 }
9829
9830 if (!hooks_run)
9831 {
9832 /* Run the Lucid hook. */
9833 safe_run_hooks (Qactivate_menubar_hook);
9834
9835 /* If it has changed current-menubar from previous value,
9836 really recompute the menu-bar from the value. */
9837 if (! NILP (Vlucid_menu_bar_dirty_flag))
9838 call0 (Qrecompute_lucid_menubar);
9839
9840 safe_run_hooks (Qmenu_bar_update_hook);
9841
9842 hooks_run = 1;
9843 }
9844
9845 XSETFRAME (Vmenu_updating_frame, f);
9846 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9847
9848 /* Redisplay the menu bar in case we changed it. */
9849 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
9850 || defined (HAVE_NS) || defined (USE_GTK)
9851 if (FRAME_WINDOW_P (f))
9852 {
9853 #if defined (HAVE_NS)
9854 /* All frames on Mac OS share the same menubar. So only
9855 the selected frame should be allowed to set it. */
9856 if (f == SELECTED_FRAME ())
9857 #endif
9858 set_frame_menubar (f, 0, 0);
9859 }
9860 else
9861 /* On a terminal screen, the menu bar is an ordinary screen
9862 line, and this makes it get updated. */
9863 w->update_mode_line = Qt;
9864 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9865 /* In the non-toolkit version, the menu bar is an ordinary screen
9866 line, and this makes it get updated. */
9867 w->update_mode_line = Qt;
9868 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
9869
9870 unbind_to (count, Qnil);
9871 set_buffer_internal_1 (prev);
9872 }
9873 }
9874
9875 return hooks_run;
9876 }
9877
9878
9879 \f
9880 /***********************************************************************
9881 Output Cursor
9882 ***********************************************************************/
9883
9884 #ifdef HAVE_WINDOW_SYSTEM
9885
9886 /* EXPORT:
9887 Nominal cursor position -- where to draw output.
9888 HPOS and VPOS are window relative glyph matrix coordinates.
9889 X and Y are window relative pixel coordinates. */
9890
9891 struct cursor_pos output_cursor;
9892
9893
9894 /* EXPORT:
9895 Set the global variable output_cursor to CURSOR. All cursor
9896 positions are relative to updated_window. */
9897
9898 void
9899 set_output_cursor (struct cursor_pos *cursor)
9900 {
9901 output_cursor.hpos = cursor->hpos;
9902 output_cursor.vpos = cursor->vpos;
9903 output_cursor.x = cursor->x;
9904 output_cursor.y = cursor->y;
9905 }
9906
9907
9908 /* EXPORT for RIF:
9909 Set a nominal cursor position.
9910
9911 HPOS and VPOS are column/row positions in a window glyph matrix. X
9912 and Y are window text area relative pixel positions.
9913
9914 If this is done during an update, updated_window will contain the
9915 window that is being updated and the position is the future output
9916 cursor position for that window. If updated_window is null, use
9917 selected_window and display the cursor at the given position. */
9918
9919 void
9920 x_cursor_to (int vpos, int hpos, int y, int x)
9921 {
9922 struct window *w;
9923
9924 /* If updated_window is not set, work on selected_window. */
9925 if (updated_window)
9926 w = updated_window;
9927 else
9928 w = XWINDOW (selected_window);
9929
9930 /* Set the output cursor. */
9931 output_cursor.hpos = hpos;
9932 output_cursor.vpos = vpos;
9933 output_cursor.x = x;
9934 output_cursor.y = y;
9935
9936 /* If not called as part of an update, really display the cursor.
9937 This will also set the cursor position of W. */
9938 if (updated_window == NULL)
9939 {
9940 BLOCK_INPUT;
9941 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9942 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9943 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9944 UNBLOCK_INPUT;
9945 }
9946 }
9947
9948 #endif /* HAVE_WINDOW_SYSTEM */
9949
9950 \f
9951 /***********************************************************************
9952 Tool-bars
9953 ***********************************************************************/
9954
9955 #ifdef HAVE_WINDOW_SYSTEM
9956
9957 /* Where the mouse was last time we reported a mouse event. */
9958
9959 FRAME_PTR last_mouse_frame;
9960
9961 /* Tool-bar item index of the item on which a mouse button was pressed
9962 or -1. */
9963
9964 int last_tool_bar_item;
9965
9966
9967 static Lisp_Object
9968 update_tool_bar_unwind (Lisp_Object frame)
9969 {
9970 selected_frame = frame;
9971 return Qnil;
9972 }
9973
9974 /* Update the tool-bar item list for frame F. This has to be done
9975 before we start to fill in any display lines. Called from
9976 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9977 and restore it here. */
9978
9979 static void
9980 update_tool_bar (struct frame *f, int save_match_data)
9981 {
9982 #if defined (USE_GTK) || defined (HAVE_NS)
9983 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9984 #else
9985 int do_update = WINDOWP (f->tool_bar_window)
9986 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9987 #endif
9988
9989 if (do_update)
9990 {
9991 Lisp_Object window;
9992 struct window *w;
9993
9994 window = FRAME_SELECTED_WINDOW (f);
9995 w = XWINDOW (window);
9996
9997 /* If the user has switched buffers or windows, we need to
9998 recompute to reflect the new bindings. But we'll
9999 recompute when update_mode_lines is set too; that means
10000 that people can use force-mode-line-update to request
10001 that the menu bar be recomputed. The adverse effect on
10002 the rest of the redisplay algorithm is about the same as
10003 windows_or_buffers_changed anyway. */
10004 if (windows_or_buffers_changed
10005 || !NILP (w->update_mode_line)
10006 || update_mode_lines
10007 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
10008 < BUF_MODIFF (XBUFFER (w->buffer)))
10009 != !NILP (w->last_had_star))
10010 || ((!NILP (Vtransient_mark_mode)
10011 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
10012 != !NILP (w->region_showing)))
10013 {
10014 struct buffer *prev = current_buffer;
10015 int count = SPECPDL_INDEX ();
10016 Lisp_Object frame, new_tool_bar;
10017 int new_n_tool_bar;
10018 struct gcpro gcpro1;
10019
10020 /* Set current_buffer to the buffer of the selected
10021 window of the frame, so that we get the right local
10022 keymaps. */
10023 set_buffer_internal_1 (XBUFFER (w->buffer));
10024
10025 /* Save match data, if we must. */
10026 if (save_match_data)
10027 record_unwind_save_match_data ();
10028
10029 /* Make sure that we don't accidentally use bogus keymaps. */
10030 if (NILP (Voverriding_local_map_menu_flag))
10031 {
10032 specbind (Qoverriding_terminal_local_map, Qnil);
10033 specbind (Qoverriding_local_map, Qnil);
10034 }
10035
10036 GCPRO1 (new_tool_bar);
10037
10038 /* We must temporarily set the selected frame to this frame
10039 before calling tool_bar_items, because the calculation of
10040 the tool-bar keymap uses the selected frame (see
10041 `tool-bar-make-keymap' in tool-bar.el). */
10042 record_unwind_protect (update_tool_bar_unwind, selected_frame);
10043 XSETFRAME (frame, f);
10044 selected_frame = frame;
10045
10046 /* Build desired tool-bar items from keymaps. */
10047 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
10048 &new_n_tool_bar);
10049
10050 /* Redisplay the tool-bar if we changed it. */
10051 if (new_n_tool_bar != f->n_tool_bar_items
10052 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
10053 {
10054 /* Redisplay that happens asynchronously due to an expose event
10055 may access f->tool_bar_items. Make sure we update both
10056 variables within BLOCK_INPUT so no such event interrupts. */
10057 BLOCK_INPUT;
10058 f->tool_bar_items = new_tool_bar;
10059 f->n_tool_bar_items = new_n_tool_bar;
10060 w->update_mode_line = Qt;
10061 UNBLOCK_INPUT;
10062 }
10063
10064 UNGCPRO;
10065
10066 unbind_to (count, Qnil);
10067 set_buffer_internal_1 (prev);
10068 }
10069 }
10070 }
10071
10072
10073 /* Set F->desired_tool_bar_string to a Lisp string representing frame
10074 F's desired tool-bar contents. F->tool_bar_items must have
10075 been set up previously by calling prepare_menu_bars. */
10076
10077 static void
10078 build_desired_tool_bar_string (struct frame *f)
10079 {
10080 int i, size, size_needed;
10081 struct gcpro gcpro1, gcpro2, gcpro3;
10082 Lisp_Object image, plist, props;
10083
10084 image = plist = props = Qnil;
10085 GCPRO3 (image, plist, props);
10086
10087 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
10088 Otherwise, make a new string. */
10089
10090 /* The size of the string we might be able to reuse. */
10091 size = (STRINGP (f->desired_tool_bar_string)
10092 ? SCHARS (f->desired_tool_bar_string)
10093 : 0);
10094
10095 /* We need one space in the string for each image. */
10096 size_needed = f->n_tool_bar_items;
10097
10098 /* Reuse f->desired_tool_bar_string, if possible. */
10099 if (size < size_needed || NILP (f->desired_tool_bar_string))
10100 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
10101 make_number (' '));
10102 else
10103 {
10104 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
10105 Fremove_text_properties (make_number (0), make_number (size),
10106 props, f->desired_tool_bar_string);
10107 }
10108
10109 /* Put a `display' property on the string for the images to display,
10110 put a `menu_item' property on tool-bar items with a value that
10111 is the index of the item in F's tool-bar item vector. */
10112 for (i = 0; i < f->n_tool_bar_items; ++i)
10113 {
10114 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
10115
10116 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
10117 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
10118 int hmargin, vmargin, relief, idx, end;
10119
10120 /* If image is a vector, choose the image according to the
10121 button state. */
10122 image = PROP (TOOL_BAR_ITEM_IMAGES);
10123 if (VECTORP (image))
10124 {
10125 if (enabled_p)
10126 idx = (selected_p
10127 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
10128 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
10129 else
10130 idx = (selected_p
10131 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
10132 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
10133
10134 xassert (ASIZE (image) >= idx);
10135 image = AREF (image, idx);
10136 }
10137 else
10138 idx = -1;
10139
10140 /* Ignore invalid image specifications. */
10141 if (!valid_image_p (image))
10142 continue;
10143
10144 /* Display the tool-bar button pressed, or depressed. */
10145 plist = Fcopy_sequence (XCDR (image));
10146
10147 /* Compute margin and relief to draw. */
10148 relief = (tool_bar_button_relief >= 0
10149 ? tool_bar_button_relief
10150 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
10151 hmargin = vmargin = relief;
10152
10153 if (INTEGERP (Vtool_bar_button_margin)
10154 && XINT (Vtool_bar_button_margin) > 0)
10155 {
10156 hmargin += XFASTINT (Vtool_bar_button_margin);
10157 vmargin += XFASTINT (Vtool_bar_button_margin);
10158 }
10159 else if (CONSP (Vtool_bar_button_margin))
10160 {
10161 if (INTEGERP (XCAR (Vtool_bar_button_margin))
10162 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
10163 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
10164
10165 if (INTEGERP (XCDR (Vtool_bar_button_margin))
10166 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
10167 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
10168 }
10169
10170 if (auto_raise_tool_bar_buttons_p)
10171 {
10172 /* Add a `:relief' property to the image spec if the item is
10173 selected. */
10174 if (selected_p)
10175 {
10176 plist = Fplist_put (plist, QCrelief, make_number (-relief));
10177 hmargin -= relief;
10178 vmargin -= relief;
10179 }
10180 }
10181 else
10182 {
10183 /* If image is selected, display it pressed, i.e. with a
10184 negative relief. If it's not selected, display it with a
10185 raised relief. */
10186 plist = Fplist_put (plist, QCrelief,
10187 (selected_p
10188 ? make_number (-relief)
10189 : make_number (relief)));
10190 hmargin -= relief;
10191 vmargin -= relief;
10192 }
10193
10194 /* Put a margin around the image. */
10195 if (hmargin || vmargin)
10196 {
10197 if (hmargin == vmargin)
10198 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
10199 else
10200 plist = Fplist_put (plist, QCmargin,
10201 Fcons (make_number (hmargin),
10202 make_number (vmargin)));
10203 }
10204
10205 /* If button is not enabled, and we don't have special images
10206 for the disabled state, make the image appear disabled by
10207 applying an appropriate algorithm to it. */
10208 if (!enabled_p && idx < 0)
10209 plist = Fplist_put (plist, QCconversion, Qdisabled);
10210
10211 /* Put a `display' text property on the string for the image to
10212 display. Put a `menu-item' property on the string that gives
10213 the start of this item's properties in the tool-bar items
10214 vector. */
10215 image = Fcons (Qimage, plist);
10216 props = list4 (Qdisplay, image,
10217 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
10218
10219 /* Let the last image hide all remaining spaces in the tool bar
10220 string. The string can be longer than needed when we reuse a
10221 previous string. */
10222 if (i + 1 == f->n_tool_bar_items)
10223 end = SCHARS (f->desired_tool_bar_string);
10224 else
10225 end = i + 1;
10226 Fadd_text_properties (make_number (i), make_number (end),
10227 props, f->desired_tool_bar_string);
10228 #undef PROP
10229 }
10230
10231 UNGCPRO;
10232 }
10233
10234
10235 /* Display one line of the tool-bar of frame IT->f.
10236
10237 HEIGHT specifies the desired height of the tool-bar line.
10238 If the actual height of the glyph row is less than HEIGHT, the
10239 row's height is increased to HEIGHT, and the icons are centered
10240 vertically in the new height.
10241
10242 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
10243 count a final empty row in case the tool-bar width exactly matches
10244 the window width.
10245 */
10246
10247 static void
10248 display_tool_bar_line (struct it *it, int height)
10249 {
10250 struct glyph_row *row = it->glyph_row;
10251 int max_x = it->last_visible_x;
10252 struct glyph *last;
10253
10254 prepare_desired_row (row);
10255 row->y = it->current_y;
10256
10257 /* Note that this isn't made use of if the face hasn't a box,
10258 so there's no need to check the face here. */
10259 it->start_of_box_run_p = 1;
10260
10261 while (it->current_x < max_x)
10262 {
10263 int x, n_glyphs_before, i, nglyphs;
10264 struct it it_before;
10265
10266 /* Get the next display element. */
10267 if (!get_next_display_element (it))
10268 {
10269 /* Don't count empty row if we are counting needed tool-bar lines. */
10270 if (height < 0 && !it->hpos)
10271 return;
10272 break;
10273 }
10274
10275 /* Produce glyphs. */
10276 n_glyphs_before = row->used[TEXT_AREA];
10277 it_before = *it;
10278
10279 PRODUCE_GLYPHS (it);
10280
10281 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
10282 i = 0;
10283 x = it_before.current_x;
10284 while (i < nglyphs)
10285 {
10286 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
10287
10288 if (x + glyph->pixel_width > max_x)
10289 {
10290 /* Glyph doesn't fit on line. Backtrack. */
10291 row->used[TEXT_AREA] = n_glyphs_before;
10292 *it = it_before;
10293 /* If this is the only glyph on this line, it will never fit on the
10294 tool-bar, so skip it. But ensure there is at least one glyph,
10295 so we don't accidentally disable the tool-bar. */
10296 if (n_glyphs_before == 0
10297 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
10298 break;
10299 goto out;
10300 }
10301
10302 ++it->hpos;
10303 x += glyph->pixel_width;
10304 ++i;
10305 }
10306
10307 /* Stop at line ends. */
10308 if (ITERATOR_AT_END_OF_LINE_P (it))
10309 break;
10310
10311 set_iterator_to_next (it, 1);
10312 }
10313
10314 out:;
10315
10316 row->displays_text_p = row->used[TEXT_AREA] != 0;
10317
10318 /* Use default face for the border below the tool bar.
10319
10320 FIXME: When auto-resize-tool-bars is grow-only, there is
10321 no additional border below the possibly empty tool-bar lines.
10322 So to make the extra empty lines look "normal", we have to
10323 use the tool-bar face for the border too. */
10324 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
10325 it->face_id = DEFAULT_FACE_ID;
10326
10327 extend_face_to_end_of_line (it);
10328 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
10329 last->right_box_line_p = 1;
10330 if (last == row->glyphs[TEXT_AREA])
10331 last->left_box_line_p = 1;
10332
10333 /* Make line the desired height and center it vertically. */
10334 if ((height -= it->max_ascent + it->max_descent) > 0)
10335 {
10336 /* Don't add more than one line height. */
10337 height %= FRAME_LINE_HEIGHT (it->f);
10338 it->max_ascent += height / 2;
10339 it->max_descent += (height + 1) / 2;
10340 }
10341
10342 compute_line_metrics (it);
10343
10344 /* If line is empty, make it occupy the rest of the tool-bar. */
10345 if (!row->displays_text_p)
10346 {
10347 row->height = row->phys_height = it->last_visible_y - row->y;
10348 row->visible_height = row->height;
10349 row->ascent = row->phys_ascent = 0;
10350 row->extra_line_spacing = 0;
10351 }
10352
10353 row->full_width_p = 1;
10354 row->continued_p = 0;
10355 row->truncated_on_left_p = 0;
10356 row->truncated_on_right_p = 0;
10357
10358 it->current_x = it->hpos = 0;
10359 it->current_y += row->height;
10360 ++it->vpos;
10361 ++it->glyph_row;
10362 }
10363
10364
10365 /* Max tool-bar height. */
10366
10367 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10368 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10369
10370 /* Value is the number of screen lines needed to make all tool-bar
10371 items of frame F visible. The number of actual rows needed is
10372 returned in *N_ROWS if non-NULL. */
10373
10374 static int
10375 tool_bar_lines_needed (struct frame *f, int *n_rows)
10376 {
10377 struct window *w = XWINDOW (f->tool_bar_window);
10378 struct it it;
10379 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10380 the desired matrix, so use (unused) mode-line row as temporary row to
10381 avoid destroying the first tool-bar row. */
10382 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10383
10384 /* Initialize an iterator for iteration over
10385 F->desired_tool_bar_string in the tool-bar window of frame F. */
10386 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10387 it.first_visible_x = 0;
10388 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10389 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10390
10391 while (!ITERATOR_AT_END_P (&it))
10392 {
10393 clear_glyph_row (temp_row);
10394 it.glyph_row = temp_row;
10395 display_tool_bar_line (&it, -1);
10396 }
10397 clear_glyph_row (temp_row);
10398
10399 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10400 if (n_rows)
10401 *n_rows = it.vpos > 0 ? it.vpos : -1;
10402
10403 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10404 }
10405
10406
10407 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10408 0, 1, 0,
10409 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10410 (Lisp_Object frame)
10411 {
10412 struct frame *f;
10413 struct window *w;
10414 int nlines = 0;
10415
10416 if (NILP (frame))
10417 frame = selected_frame;
10418 else
10419 CHECK_FRAME (frame);
10420 f = XFRAME (frame);
10421
10422 if (WINDOWP (f->tool_bar_window)
10423 || (w = XWINDOW (f->tool_bar_window),
10424 WINDOW_TOTAL_LINES (w) > 0))
10425 {
10426 update_tool_bar (f, 1);
10427 if (f->n_tool_bar_items)
10428 {
10429 build_desired_tool_bar_string (f);
10430 nlines = tool_bar_lines_needed (f, NULL);
10431 }
10432 }
10433
10434 return make_number (nlines);
10435 }
10436
10437
10438 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10439 height should be changed. */
10440
10441 static int
10442 redisplay_tool_bar (struct frame *f)
10443 {
10444 struct window *w;
10445 struct it it;
10446 struct glyph_row *row;
10447
10448 #if defined (USE_GTK) || defined (HAVE_NS)
10449 if (FRAME_EXTERNAL_TOOL_BAR (f))
10450 update_frame_tool_bar (f);
10451 return 0;
10452 #endif
10453
10454 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10455 do anything. This means you must start with tool-bar-lines
10456 non-zero to get the auto-sizing effect. Or in other words, you
10457 can turn off tool-bars by specifying tool-bar-lines zero. */
10458 if (!WINDOWP (f->tool_bar_window)
10459 || (w = XWINDOW (f->tool_bar_window),
10460 WINDOW_TOTAL_LINES (w) == 0))
10461 return 0;
10462
10463 /* Set up an iterator for the tool-bar window. */
10464 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10465 it.first_visible_x = 0;
10466 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10467 row = it.glyph_row;
10468
10469 /* Build a string that represents the contents of the tool-bar. */
10470 build_desired_tool_bar_string (f);
10471 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10472
10473 if (f->n_tool_bar_rows == 0)
10474 {
10475 int nlines;
10476
10477 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10478 nlines != WINDOW_TOTAL_LINES (w)))
10479 {
10480 Lisp_Object frame;
10481 int old_height = WINDOW_TOTAL_LINES (w);
10482
10483 XSETFRAME (frame, f);
10484 Fmodify_frame_parameters (frame,
10485 Fcons (Fcons (Qtool_bar_lines,
10486 make_number (nlines)),
10487 Qnil));
10488 if (WINDOW_TOTAL_LINES (w) != old_height)
10489 {
10490 clear_glyph_matrix (w->desired_matrix);
10491 fonts_changed_p = 1;
10492 return 1;
10493 }
10494 }
10495 }
10496
10497 /* Display as many lines as needed to display all tool-bar items. */
10498
10499 if (f->n_tool_bar_rows > 0)
10500 {
10501 int border, rows, height, extra;
10502
10503 if (INTEGERP (Vtool_bar_border))
10504 border = XINT (Vtool_bar_border);
10505 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10506 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10507 else if (EQ (Vtool_bar_border, Qborder_width))
10508 border = f->border_width;
10509 else
10510 border = 0;
10511 if (border < 0)
10512 border = 0;
10513
10514 rows = f->n_tool_bar_rows;
10515 height = max (1, (it.last_visible_y - border) / rows);
10516 extra = it.last_visible_y - border - height * rows;
10517
10518 while (it.current_y < it.last_visible_y)
10519 {
10520 int h = 0;
10521 if (extra > 0 && rows-- > 0)
10522 {
10523 h = (extra + rows - 1) / rows;
10524 extra -= h;
10525 }
10526 display_tool_bar_line (&it, height + h);
10527 }
10528 }
10529 else
10530 {
10531 while (it.current_y < it.last_visible_y)
10532 display_tool_bar_line (&it, 0);
10533 }
10534
10535 /* It doesn't make much sense to try scrolling in the tool-bar
10536 window, so don't do it. */
10537 w->desired_matrix->no_scrolling_p = 1;
10538 w->must_be_updated_p = 1;
10539
10540 if (!NILP (Vauto_resize_tool_bars))
10541 {
10542 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10543 int change_height_p = 0;
10544
10545 /* If we couldn't display everything, change the tool-bar's
10546 height if there is room for more. */
10547 if (IT_STRING_CHARPOS (it) < it.end_charpos
10548 && it.current_y < max_tool_bar_height)
10549 change_height_p = 1;
10550
10551 row = it.glyph_row - 1;
10552
10553 /* If there are blank lines at the end, except for a partially
10554 visible blank line at the end that is smaller than
10555 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10556 if (!row->displays_text_p
10557 && row->height >= FRAME_LINE_HEIGHT (f))
10558 change_height_p = 1;
10559
10560 /* If row displays tool-bar items, but is partially visible,
10561 change the tool-bar's height. */
10562 if (row->displays_text_p
10563 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10564 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10565 change_height_p = 1;
10566
10567 /* Resize windows as needed by changing the `tool-bar-lines'
10568 frame parameter. */
10569 if (change_height_p)
10570 {
10571 Lisp_Object frame;
10572 int old_height = WINDOW_TOTAL_LINES (w);
10573 int nrows;
10574 int nlines = tool_bar_lines_needed (f, &nrows);
10575
10576 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10577 && !f->minimize_tool_bar_window_p)
10578 ? (nlines > old_height)
10579 : (nlines != old_height));
10580 f->minimize_tool_bar_window_p = 0;
10581
10582 if (change_height_p)
10583 {
10584 XSETFRAME (frame, f);
10585 Fmodify_frame_parameters (frame,
10586 Fcons (Fcons (Qtool_bar_lines,
10587 make_number (nlines)),
10588 Qnil));
10589 if (WINDOW_TOTAL_LINES (w) != old_height)
10590 {
10591 clear_glyph_matrix (w->desired_matrix);
10592 f->n_tool_bar_rows = nrows;
10593 fonts_changed_p = 1;
10594 return 1;
10595 }
10596 }
10597 }
10598 }
10599
10600 f->minimize_tool_bar_window_p = 0;
10601 return 0;
10602 }
10603
10604
10605 /* Get information about the tool-bar item which is displayed in GLYPH
10606 on frame F. Return in *PROP_IDX the index where tool-bar item
10607 properties start in F->tool_bar_items. Value is zero if
10608 GLYPH doesn't display a tool-bar item. */
10609
10610 static int
10611 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
10612 {
10613 Lisp_Object prop;
10614 int success_p;
10615 int charpos;
10616
10617 /* This function can be called asynchronously, which means we must
10618 exclude any possibility that Fget_text_property signals an
10619 error. */
10620 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10621 charpos = max (0, charpos);
10622
10623 /* Get the text property `menu-item' at pos. The value of that
10624 property is the start index of this item's properties in
10625 F->tool_bar_items. */
10626 prop = Fget_text_property (make_number (charpos),
10627 Qmenu_item, f->current_tool_bar_string);
10628 if (INTEGERP (prop))
10629 {
10630 *prop_idx = XINT (prop);
10631 success_p = 1;
10632 }
10633 else
10634 success_p = 0;
10635
10636 return success_p;
10637 }
10638
10639 \f
10640 /* Get information about the tool-bar item at position X/Y on frame F.
10641 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10642 the current matrix of the tool-bar window of F, or NULL if not
10643 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10644 item in F->tool_bar_items. Value is
10645
10646 -1 if X/Y is not on a tool-bar item
10647 0 if X/Y is on the same item that was highlighted before.
10648 1 otherwise. */
10649
10650 static int
10651 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
10652 int *hpos, int *vpos, int *prop_idx)
10653 {
10654 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10655 struct window *w = XWINDOW (f->tool_bar_window);
10656 int area;
10657
10658 /* Find the glyph under X/Y. */
10659 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10660 if (*glyph == NULL)
10661 return -1;
10662
10663 /* Get the start of this tool-bar item's properties in
10664 f->tool_bar_items. */
10665 if (!tool_bar_item_info (f, *glyph, prop_idx))
10666 return -1;
10667
10668 /* Is mouse on the highlighted item? */
10669 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
10670 && *vpos >= hlinfo->mouse_face_beg_row
10671 && *vpos <= hlinfo->mouse_face_end_row
10672 && (*vpos > hlinfo->mouse_face_beg_row
10673 || *hpos >= hlinfo->mouse_face_beg_col)
10674 && (*vpos < hlinfo->mouse_face_end_row
10675 || *hpos < hlinfo->mouse_face_end_col
10676 || hlinfo->mouse_face_past_end))
10677 return 0;
10678
10679 return 1;
10680 }
10681
10682
10683 /* EXPORT:
10684 Handle mouse button event on the tool-bar of frame F, at
10685 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10686 0 for button release. MODIFIERS is event modifiers for button
10687 release. */
10688
10689 void
10690 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
10691 unsigned int modifiers)
10692 {
10693 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10694 struct window *w = XWINDOW (f->tool_bar_window);
10695 int hpos, vpos, prop_idx;
10696 struct glyph *glyph;
10697 Lisp_Object enabled_p;
10698
10699 /* If not on the highlighted tool-bar item, return. */
10700 frame_to_window_pixel_xy (w, &x, &y);
10701 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10702 return;
10703
10704 /* If item is disabled, do nothing. */
10705 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10706 if (NILP (enabled_p))
10707 return;
10708
10709 if (down_p)
10710 {
10711 /* Show item in pressed state. */
10712 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
10713 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10714 last_tool_bar_item = prop_idx;
10715 }
10716 else
10717 {
10718 Lisp_Object key, frame;
10719 struct input_event event;
10720 EVENT_INIT (event);
10721
10722 /* Show item in released state. */
10723 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
10724 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10725
10726 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10727
10728 XSETFRAME (frame, f);
10729 event.kind = TOOL_BAR_EVENT;
10730 event.frame_or_window = frame;
10731 event.arg = frame;
10732 kbd_buffer_store_event (&event);
10733
10734 event.kind = TOOL_BAR_EVENT;
10735 event.frame_or_window = frame;
10736 event.arg = key;
10737 event.modifiers = modifiers;
10738 kbd_buffer_store_event (&event);
10739 last_tool_bar_item = -1;
10740 }
10741 }
10742
10743
10744 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10745 tool-bar window-relative coordinates X/Y. Called from
10746 note_mouse_highlight. */
10747
10748 static void
10749 note_tool_bar_highlight (struct frame *f, int x, int y)
10750 {
10751 Lisp_Object window = f->tool_bar_window;
10752 struct window *w = XWINDOW (window);
10753 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10754 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
10755 int hpos, vpos;
10756 struct glyph *glyph;
10757 struct glyph_row *row;
10758 int i;
10759 Lisp_Object enabled_p;
10760 int prop_idx;
10761 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10762 int mouse_down_p, rc;
10763
10764 /* Function note_mouse_highlight is called with negative X/Y
10765 values when mouse moves outside of the frame. */
10766 if (x <= 0 || y <= 0)
10767 {
10768 clear_mouse_face (hlinfo);
10769 return;
10770 }
10771
10772 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10773 if (rc < 0)
10774 {
10775 /* Not on tool-bar item. */
10776 clear_mouse_face (hlinfo);
10777 return;
10778 }
10779 else if (rc == 0)
10780 /* On same tool-bar item as before. */
10781 goto set_help_echo;
10782
10783 clear_mouse_face (hlinfo);
10784
10785 /* Mouse is down, but on different tool-bar item? */
10786 mouse_down_p = (dpyinfo->grabbed
10787 && f == last_mouse_frame
10788 && FRAME_LIVE_P (f));
10789 if (mouse_down_p
10790 && last_tool_bar_item != prop_idx)
10791 return;
10792
10793 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10794 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10795
10796 /* If tool-bar item is not enabled, don't highlight it. */
10797 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10798 if (!NILP (enabled_p))
10799 {
10800 /* Compute the x-position of the glyph. In front and past the
10801 image is a space. We include this in the highlighted area. */
10802 row = MATRIX_ROW (w->current_matrix, vpos);
10803 for (i = x = 0; i < hpos; ++i)
10804 x += row->glyphs[TEXT_AREA][i].pixel_width;
10805
10806 /* Record this as the current active region. */
10807 hlinfo->mouse_face_beg_col = hpos;
10808 hlinfo->mouse_face_beg_row = vpos;
10809 hlinfo->mouse_face_beg_x = x;
10810 hlinfo->mouse_face_beg_y = row->y;
10811 hlinfo->mouse_face_past_end = 0;
10812
10813 hlinfo->mouse_face_end_col = hpos + 1;
10814 hlinfo->mouse_face_end_row = vpos;
10815 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
10816 hlinfo->mouse_face_end_y = row->y;
10817 hlinfo->mouse_face_window = window;
10818 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10819
10820 /* Display it as active. */
10821 show_mouse_face (hlinfo, draw);
10822 hlinfo->mouse_face_image_state = draw;
10823 }
10824
10825 set_help_echo:
10826
10827 /* Set help_echo_string to a help string to display for this tool-bar item.
10828 XTread_socket does the rest. */
10829 help_echo_object = help_echo_window = Qnil;
10830 help_echo_pos = -1;
10831 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10832 if (NILP (help_echo_string))
10833 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10834 }
10835
10836 #endif /* HAVE_WINDOW_SYSTEM */
10837
10838
10839 \f
10840 /************************************************************************
10841 Horizontal scrolling
10842 ************************************************************************/
10843
10844 static int hscroll_window_tree (Lisp_Object);
10845 static int hscroll_windows (Lisp_Object);
10846
10847 /* For all leaf windows in the window tree rooted at WINDOW, set their
10848 hscroll value so that PT is (i) visible in the window, and (ii) so
10849 that it is not within a certain margin at the window's left and
10850 right border. Value is non-zero if any window's hscroll has been
10851 changed. */
10852
10853 static int
10854 hscroll_window_tree (Lisp_Object window)
10855 {
10856 int hscrolled_p = 0;
10857 int hscroll_relative_p = FLOATP (Vhscroll_step);
10858 int hscroll_step_abs = 0;
10859 double hscroll_step_rel = 0;
10860
10861 if (hscroll_relative_p)
10862 {
10863 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10864 if (hscroll_step_rel < 0)
10865 {
10866 hscroll_relative_p = 0;
10867 hscroll_step_abs = 0;
10868 }
10869 }
10870 else if (INTEGERP (Vhscroll_step))
10871 {
10872 hscroll_step_abs = XINT (Vhscroll_step);
10873 if (hscroll_step_abs < 0)
10874 hscroll_step_abs = 0;
10875 }
10876 else
10877 hscroll_step_abs = 0;
10878
10879 while (WINDOWP (window))
10880 {
10881 struct window *w = XWINDOW (window);
10882
10883 if (WINDOWP (w->hchild))
10884 hscrolled_p |= hscroll_window_tree (w->hchild);
10885 else if (WINDOWP (w->vchild))
10886 hscrolled_p |= hscroll_window_tree (w->vchild);
10887 else if (w->cursor.vpos >= 0)
10888 {
10889 int h_margin;
10890 int text_area_width;
10891 struct glyph_row *current_cursor_row
10892 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10893 struct glyph_row *desired_cursor_row
10894 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10895 struct glyph_row *cursor_row
10896 = (desired_cursor_row->enabled_p
10897 ? desired_cursor_row
10898 : current_cursor_row);
10899
10900 text_area_width = window_box_width (w, TEXT_AREA);
10901
10902 /* Scroll when cursor is inside this scroll margin. */
10903 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10904
10905 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10906 && ((XFASTINT (w->hscroll)
10907 && w->cursor.x <= h_margin)
10908 || (cursor_row->enabled_p
10909 && cursor_row->truncated_on_right_p
10910 && (w->cursor.x >= text_area_width - h_margin))))
10911 {
10912 struct it it;
10913 int hscroll;
10914 struct buffer *saved_current_buffer;
10915 EMACS_INT pt;
10916 int wanted_x;
10917
10918 /* Find point in a display of infinite width. */
10919 saved_current_buffer = current_buffer;
10920 current_buffer = XBUFFER (w->buffer);
10921
10922 if (w == XWINDOW (selected_window))
10923 pt = PT;
10924 else
10925 {
10926 pt = marker_position (w->pointm);
10927 pt = max (BEGV, pt);
10928 pt = min (ZV, pt);
10929 }
10930
10931 /* Move iterator to pt starting at cursor_row->start in
10932 a line with infinite width. */
10933 init_to_row_start (&it, w, cursor_row);
10934 it.last_visible_x = INFINITY;
10935 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10936 current_buffer = saved_current_buffer;
10937
10938 /* Position cursor in window. */
10939 if (!hscroll_relative_p && hscroll_step_abs == 0)
10940 hscroll = max (0, (it.current_x
10941 - (ITERATOR_AT_END_OF_LINE_P (&it)
10942 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10943 : (text_area_width / 2))))
10944 / FRAME_COLUMN_WIDTH (it.f);
10945 else if (w->cursor.x >= text_area_width - h_margin)
10946 {
10947 if (hscroll_relative_p)
10948 wanted_x = text_area_width * (1 - hscroll_step_rel)
10949 - h_margin;
10950 else
10951 wanted_x = text_area_width
10952 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10953 - h_margin;
10954 hscroll
10955 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10956 }
10957 else
10958 {
10959 if (hscroll_relative_p)
10960 wanted_x = text_area_width * hscroll_step_rel
10961 + h_margin;
10962 else
10963 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10964 + h_margin;
10965 hscroll
10966 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10967 }
10968 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10969
10970 /* Don't call Fset_window_hscroll if value hasn't
10971 changed because it will prevent redisplay
10972 optimizations. */
10973 if (XFASTINT (w->hscroll) != hscroll)
10974 {
10975 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10976 w->hscroll = make_number (hscroll);
10977 hscrolled_p = 1;
10978 }
10979 }
10980 }
10981
10982 window = w->next;
10983 }
10984
10985 /* Value is non-zero if hscroll of any leaf window has been changed. */
10986 return hscrolled_p;
10987 }
10988
10989
10990 /* Set hscroll so that cursor is visible and not inside horizontal
10991 scroll margins for all windows in the tree rooted at WINDOW. See
10992 also hscroll_window_tree above. Value is non-zero if any window's
10993 hscroll has been changed. If it has, desired matrices on the frame
10994 of WINDOW are cleared. */
10995
10996 static int
10997 hscroll_windows (Lisp_Object window)
10998 {
10999 int hscrolled_p = hscroll_window_tree (window);
11000 if (hscrolled_p)
11001 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
11002 return hscrolled_p;
11003 }
11004
11005
11006 \f
11007 /************************************************************************
11008 Redisplay
11009 ************************************************************************/
11010
11011 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
11012 to a non-zero value. This is sometimes handy to have in a debugger
11013 session. */
11014
11015 #if GLYPH_DEBUG
11016
11017 /* First and last unchanged row for try_window_id. */
11018
11019 int debug_first_unchanged_at_end_vpos;
11020 int debug_last_unchanged_at_beg_vpos;
11021
11022 /* Delta vpos and y. */
11023
11024 int debug_dvpos, debug_dy;
11025
11026 /* Delta in characters and bytes for try_window_id. */
11027
11028 EMACS_INT debug_delta, debug_delta_bytes;
11029
11030 /* Values of window_end_pos and window_end_vpos at the end of
11031 try_window_id. */
11032
11033 EMACS_INT debug_end_vpos;
11034
11035 /* Append a string to W->desired_matrix->method. FMT is a printf
11036 format string. A1...A9 are a supplement for a variable-length
11037 argument list. If trace_redisplay_p is non-zero also printf the
11038 resulting string to stderr. */
11039
11040 static void
11041 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
11042 struct window *w;
11043 char *fmt;
11044 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
11045 {
11046 char buffer[512];
11047 char *method = w->desired_matrix->method;
11048 int len = strlen (method);
11049 int size = sizeof w->desired_matrix->method;
11050 int remaining = size - len - 1;
11051
11052 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
11053 if (len && remaining)
11054 {
11055 method[len] = '|';
11056 --remaining, ++len;
11057 }
11058
11059 strncpy (method + len, buffer, remaining);
11060
11061 if (trace_redisplay_p)
11062 fprintf (stderr, "%p (%s): %s\n",
11063 w,
11064 ((BUFFERP (w->buffer)
11065 && STRINGP (XBUFFER (w->buffer)->name))
11066 ? SSDATA (XBUFFER (w->buffer)->name)
11067 : "no buffer"),
11068 buffer);
11069 }
11070
11071 #endif /* GLYPH_DEBUG */
11072
11073
11074 /* Value is non-zero if all changes in window W, which displays
11075 current_buffer, are in the text between START and END. START is a
11076 buffer position, END is given as a distance from Z. Used in
11077 redisplay_internal for display optimization. */
11078
11079 static INLINE int
11080 text_outside_line_unchanged_p (struct window *w,
11081 EMACS_INT start, EMACS_INT end)
11082 {
11083 int unchanged_p = 1;
11084
11085 /* If text or overlays have changed, see where. */
11086 if (XFASTINT (w->last_modified) < MODIFF
11087 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11088 {
11089 /* Gap in the line? */
11090 if (GPT < start || Z - GPT < end)
11091 unchanged_p = 0;
11092
11093 /* Changes start in front of the line, or end after it? */
11094 if (unchanged_p
11095 && (BEG_UNCHANGED < start - 1
11096 || END_UNCHANGED < end))
11097 unchanged_p = 0;
11098
11099 /* If selective display, can't optimize if changes start at the
11100 beginning of the line. */
11101 if (unchanged_p
11102 && INTEGERP (BVAR (current_buffer, selective_display))
11103 && XINT (BVAR (current_buffer, selective_display)) > 0
11104 && (BEG_UNCHANGED < start || GPT <= start))
11105 unchanged_p = 0;
11106
11107 /* If there are overlays at the start or end of the line, these
11108 may have overlay strings with newlines in them. A change at
11109 START, for instance, may actually concern the display of such
11110 overlay strings as well, and they are displayed on different
11111 lines. So, quickly rule out this case. (For the future, it
11112 might be desirable to implement something more telling than
11113 just BEG/END_UNCHANGED.) */
11114 if (unchanged_p)
11115 {
11116 if (BEG + BEG_UNCHANGED == start
11117 && overlay_touches_p (start))
11118 unchanged_p = 0;
11119 if (END_UNCHANGED == end
11120 && overlay_touches_p (Z - end))
11121 unchanged_p = 0;
11122 }
11123
11124 /* Under bidi reordering, adding or deleting a character in the
11125 beginning of a paragraph, before the first strong directional
11126 character, can change the base direction of the paragraph (unless
11127 the buffer specifies a fixed paragraph direction), which will
11128 require to redisplay the whole paragraph. It might be worthwhile
11129 to find the paragraph limits and widen the range of redisplayed
11130 lines to that, but for now just give up this optimization. */
11131 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
11132 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
11133 unchanged_p = 0;
11134 }
11135
11136 return unchanged_p;
11137 }
11138
11139
11140 /* Do a frame update, taking possible shortcuts into account. This is
11141 the main external entry point for redisplay.
11142
11143 If the last redisplay displayed an echo area message and that message
11144 is no longer requested, we clear the echo area or bring back the
11145 mini-buffer if that is in use. */
11146
11147 void
11148 redisplay (void)
11149 {
11150 redisplay_internal ();
11151 }
11152
11153
11154 static Lisp_Object
11155 overlay_arrow_string_or_property (Lisp_Object var)
11156 {
11157 Lisp_Object val;
11158
11159 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
11160 return val;
11161
11162 return Voverlay_arrow_string;
11163 }
11164
11165 /* Return 1 if there are any overlay-arrows in current_buffer. */
11166 static int
11167 overlay_arrow_in_current_buffer_p (void)
11168 {
11169 Lisp_Object vlist;
11170
11171 for (vlist = Voverlay_arrow_variable_list;
11172 CONSP (vlist);
11173 vlist = XCDR (vlist))
11174 {
11175 Lisp_Object var = XCAR (vlist);
11176 Lisp_Object val;
11177
11178 if (!SYMBOLP (var))
11179 continue;
11180 val = find_symbol_value (var);
11181 if (MARKERP (val)
11182 && current_buffer == XMARKER (val)->buffer)
11183 return 1;
11184 }
11185 return 0;
11186 }
11187
11188
11189 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
11190 has changed. */
11191
11192 static int
11193 overlay_arrows_changed_p (void)
11194 {
11195 Lisp_Object vlist;
11196
11197 for (vlist = Voverlay_arrow_variable_list;
11198 CONSP (vlist);
11199 vlist = XCDR (vlist))
11200 {
11201 Lisp_Object var = XCAR (vlist);
11202 Lisp_Object val, pstr;
11203
11204 if (!SYMBOLP (var))
11205 continue;
11206 val = find_symbol_value (var);
11207 if (!MARKERP (val))
11208 continue;
11209 if (! EQ (COERCE_MARKER (val),
11210 Fget (var, Qlast_arrow_position))
11211 || ! (pstr = overlay_arrow_string_or_property (var),
11212 EQ (pstr, Fget (var, Qlast_arrow_string))))
11213 return 1;
11214 }
11215 return 0;
11216 }
11217
11218 /* Mark overlay arrows to be updated on next redisplay. */
11219
11220 static void
11221 update_overlay_arrows (int up_to_date)
11222 {
11223 Lisp_Object vlist;
11224
11225 for (vlist = Voverlay_arrow_variable_list;
11226 CONSP (vlist);
11227 vlist = XCDR (vlist))
11228 {
11229 Lisp_Object var = XCAR (vlist);
11230
11231 if (!SYMBOLP (var))
11232 continue;
11233
11234 if (up_to_date > 0)
11235 {
11236 Lisp_Object val = find_symbol_value (var);
11237 Fput (var, Qlast_arrow_position,
11238 COERCE_MARKER (val));
11239 Fput (var, Qlast_arrow_string,
11240 overlay_arrow_string_or_property (var));
11241 }
11242 else if (up_to_date < 0
11243 || !NILP (Fget (var, Qlast_arrow_position)))
11244 {
11245 Fput (var, Qlast_arrow_position, Qt);
11246 Fput (var, Qlast_arrow_string, Qt);
11247 }
11248 }
11249 }
11250
11251
11252 /* Return overlay arrow string to display at row.
11253 Return integer (bitmap number) for arrow bitmap in left fringe.
11254 Return nil if no overlay arrow. */
11255
11256 static Lisp_Object
11257 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
11258 {
11259 Lisp_Object vlist;
11260
11261 for (vlist = Voverlay_arrow_variable_list;
11262 CONSP (vlist);
11263 vlist = XCDR (vlist))
11264 {
11265 Lisp_Object var = XCAR (vlist);
11266 Lisp_Object val;
11267
11268 if (!SYMBOLP (var))
11269 continue;
11270
11271 val = find_symbol_value (var);
11272
11273 if (MARKERP (val)
11274 && current_buffer == XMARKER (val)->buffer
11275 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
11276 {
11277 if (FRAME_WINDOW_P (it->f)
11278 /* FIXME: if ROW->reversed_p is set, this should test
11279 the right fringe, not the left one. */
11280 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
11281 {
11282 #ifdef HAVE_WINDOW_SYSTEM
11283 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
11284 {
11285 int fringe_bitmap;
11286 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
11287 return make_number (fringe_bitmap);
11288 }
11289 #endif
11290 return make_number (-1); /* Use default arrow bitmap */
11291 }
11292 return overlay_arrow_string_or_property (var);
11293 }
11294 }
11295
11296 return Qnil;
11297 }
11298
11299 /* Return 1 if point moved out of or into a composition. Otherwise
11300 return 0. PREV_BUF and PREV_PT are the last point buffer and
11301 position. BUF and PT are the current point buffer and position. */
11302
11303 int
11304 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
11305 struct buffer *buf, EMACS_INT pt)
11306 {
11307 EMACS_INT start, end;
11308 Lisp_Object prop;
11309 Lisp_Object buffer;
11310
11311 XSETBUFFER (buffer, buf);
11312 /* Check a composition at the last point if point moved within the
11313 same buffer. */
11314 if (prev_buf == buf)
11315 {
11316 if (prev_pt == pt)
11317 /* Point didn't move. */
11318 return 0;
11319
11320 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
11321 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
11322 && COMPOSITION_VALID_P (start, end, prop)
11323 && start < prev_pt && end > prev_pt)
11324 /* The last point was within the composition. Return 1 iff
11325 point moved out of the composition. */
11326 return (pt <= start || pt >= end);
11327 }
11328
11329 /* Check a composition at the current point. */
11330 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
11331 && find_composition (pt, -1, &start, &end, &prop, buffer)
11332 && COMPOSITION_VALID_P (start, end, prop)
11333 && start < pt && end > pt);
11334 }
11335
11336
11337 /* Reconsider the setting of B->clip_changed which is displayed
11338 in window W. */
11339
11340 static INLINE void
11341 reconsider_clip_changes (struct window *w, struct buffer *b)
11342 {
11343 if (b->clip_changed
11344 && !NILP (w->window_end_valid)
11345 && w->current_matrix->buffer == b
11346 && w->current_matrix->zv == BUF_ZV (b)
11347 && w->current_matrix->begv == BUF_BEGV (b))
11348 b->clip_changed = 0;
11349
11350 /* If display wasn't paused, and W is not a tool bar window, see if
11351 point has been moved into or out of a composition. In that case,
11352 we set b->clip_changed to 1 to force updating the screen. If
11353 b->clip_changed has already been set to 1, we can skip this
11354 check. */
11355 if (!b->clip_changed
11356 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11357 {
11358 EMACS_INT pt;
11359
11360 if (w == XWINDOW (selected_window))
11361 pt = PT;
11362 else
11363 pt = marker_position (w->pointm);
11364
11365 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11366 || pt != XINT (w->last_point))
11367 && check_point_in_composition (w->current_matrix->buffer,
11368 XINT (w->last_point),
11369 XBUFFER (w->buffer), pt))
11370 b->clip_changed = 1;
11371 }
11372 }
11373 \f
11374
11375 /* Select FRAME to forward the values of frame-local variables into C
11376 variables so that the redisplay routines can access those values
11377 directly. */
11378
11379 static void
11380 select_frame_for_redisplay (Lisp_Object frame)
11381 {
11382 Lisp_Object tail, tem;
11383 Lisp_Object old = selected_frame;
11384 struct Lisp_Symbol *sym;
11385
11386 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11387
11388 selected_frame = frame;
11389
11390 do {
11391 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11392 if (CONSP (XCAR (tail))
11393 && (tem = XCAR (XCAR (tail)),
11394 SYMBOLP (tem))
11395 && (sym = indirect_variable (XSYMBOL (tem)),
11396 sym->redirect == SYMBOL_LOCALIZED)
11397 && sym->val.blv->frame_local)
11398 /* Use find_symbol_value rather than Fsymbol_value
11399 to avoid an error if it is void. */
11400 find_symbol_value (tem);
11401 } while (!EQ (frame, old) && (frame = old, 1));
11402 }
11403
11404
11405 #define STOP_POLLING \
11406 do { if (! polling_stopped_here) stop_polling (); \
11407 polling_stopped_here = 1; } while (0)
11408
11409 #define RESUME_POLLING \
11410 do { if (polling_stopped_here) start_polling (); \
11411 polling_stopped_here = 0; } while (0)
11412
11413
11414 /* Perhaps in the future avoid recentering windows if it
11415 is not necessary; currently that causes some problems. */
11416
11417 static void
11418 redisplay_internal (void)
11419 {
11420 struct window *w = XWINDOW (selected_window);
11421 struct window *sw;
11422 struct frame *fr;
11423 int pending;
11424 int must_finish = 0;
11425 struct text_pos tlbufpos, tlendpos;
11426 int number_of_visible_frames;
11427 int count, count1;
11428 struct frame *sf;
11429 int polling_stopped_here = 0;
11430 Lisp_Object old_frame = selected_frame;
11431
11432 /* Non-zero means redisplay has to consider all windows on all
11433 frames. Zero means, only selected_window is considered. */
11434 int consider_all_windows_p;
11435
11436 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11437
11438 /* No redisplay if running in batch mode or frame is not yet fully
11439 initialized, or redisplay is explicitly turned off by setting
11440 Vinhibit_redisplay. */
11441 if (FRAME_INITIAL_P (SELECTED_FRAME ())
11442 || !NILP (Vinhibit_redisplay))
11443 return;
11444
11445 /* Don't examine these until after testing Vinhibit_redisplay.
11446 When Emacs is shutting down, perhaps because its connection to
11447 X has dropped, we should not look at them at all. */
11448 fr = XFRAME (w->frame);
11449 sf = SELECTED_FRAME ();
11450
11451 if (!fr->glyphs_initialized_p)
11452 return;
11453
11454 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
11455 if (popup_activated ())
11456 return;
11457 #endif
11458
11459 /* I don't think this happens but let's be paranoid. */
11460 if (redisplaying_p)
11461 return;
11462
11463 /* Record a function that resets redisplaying_p to its old value
11464 when we leave this function. */
11465 count = SPECPDL_INDEX ();
11466 record_unwind_protect (unwind_redisplay,
11467 Fcons (make_number (redisplaying_p), selected_frame));
11468 ++redisplaying_p;
11469 specbind (Qinhibit_free_realized_faces, Qnil);
11470
11471 {
11472 Lisp_Object tail, frame;
11473
11474 FOR_EACH_FRAME (tail, frame)
11475 {
11476 struct frame *f = XFRAME (frame);
11477 f->already_hscrolled_p = 0;
11478 }
11479 }
11480
11481 retry:
11482 /* Remember the currently selected window. */
11483 sw = w;
11484
11485 if (!EQ (old_frame, selected_frame)
11486 && FRAME_LIVE_P (XFRAME (old_frame)))
11487 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11488 selected_frame and selected_window to be temporarily out-of-sync so
11489 when we come back here via `goto retry', we need to resync because we
11490 may need to run Elisp code (via prepare_menu_bars). */
11491 select_frame_for_redisplay (old_frame);
11492
11493 pending = 0;
11494 reconsider_clip_changes (w, current_buffer);
11495 last_escape_glyph_frame = NULL;
11496 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11497 last_glyphless_glyph_frame = NULL;
11498 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
11499
11500 /* If new fonts have been loaded that make a glyph matrix adjustment
11501 necessary, do it. */
11502 if (fonts_changed_p)
11503 {
11504 adjust_glyphs (NULL);
11505 ++windows_or_buffers_changed;
11506 fonts_changed_p = 0;
11507 }
11508
11509 /* If face_change_count is non-zero, init_iterator will free all
11510 realized faces, which includes the faces referenced from current
11511 matrices. So, we can't reuse current matrices in this case. */
11512 if (face_change_count)
11513 ++windows_or_buffers_changed;
11514
11515 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
11516 && FRAME_TTY (sf)->previous_frame != sf)
11517 {
11518 /* Since frames on a single ASCII terminal share the same
11519 display area, displaying a different frame means redisplay
11520 the whole thing. */
11521 windows_or_buffers_changed++;
11522 SET_FRAME_GARBAGED (sf);
11523 #ifndef DOS_NT
11524 set_tty_color_mode (FRAME_TTY (sf), sf);
11525 #endif
11526 FRAME_TTY (sf)->previous_frame = sf;
11527 }
11528
11529 /* Set the visible flags for all frames. Do this before checking
11530 for resized or garbaged frames; they want to know if their frames
11531 are visible. See the comment in frame.h for
11532 FRAME_SAMPLE_VISIBILITY. */
11533 {
11534 Lisp_Object tail, frame;
11535
11536 number_of_visible_frames = 0;
11537
11538 FOR_EACH_FRAME (tail, frame)
11539 {
11540 struct frame *f = XFRAME (frame);
11541
11542 FRAME_SAMPLE_VISIBILITY (f);
11543 if (FRAME_VISIBLE_P (f))
11544 ++number_of_visible_frames;
11545 clear_desired_matrices (f);
11546 }
11547 }
11548
11549 /* Notice any pending interrupt request to change frame size. */
11550 do_pending_window_change (1);
11551
11552 /* do_pending_window_change could change the selected_window due to
11553 frame resizing which makes the selected window too small. */
11554 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
11555 {
11556 sw = w;
11557 reconsider_clip_changes (w, current_buffer);
11558 }
11559
11560 /* Clear frames marked as garbaged. */
11561 if (frame_garbaged)
11562 clear_garbaged_frames ();
11563
11564 /* Build menubar and tool-bar items. */
11565 if (NILP (Vmemory_full))
11566 prepare_menu_bars ();
11567
11568 if (windows_or_buffers_changed)
11569 update_mode_lines++;
11570
11571 /* Detect case that we need to write or remove a star in the mode line. */
11572 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11573 {
11574 w->update_mode_line = Qt;
11575 if (buffer_shared > 1)
11576 update_mode_lines++;
11577 }
11578
11579 /* Avoid invocation of point motion hooks by `current_column' below. */
11580 count1 = SPECPDL_INDEX ();
11581 specbind (Qinhibit_point_motion_hooks, Qt);
11582
11583 /* If %c is in the mode line, update it if needed. */
11584 if (!NILP (w->column_number_displayed)
11585 /* This alternative quickly identifies a common case
11586 where no change is needed. */
11587 && !(PT == XFASTINT (w->last_point)
11588 && XFASTINT (w->last_modified) >= MODIFF
11589 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11590 && (XFASTINT (w->column_number_displayed) != current_column ()))
11591 w->update_mode_line = Qt;
11592
11593 unbind_to (count1, Qnil);
11594
11595 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11596
11597 /* The variable buffer_shared is set in redisplay_window and
11598 indicates that we redisplay a buffer in different windows. See
11599 there. */
11600 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11601 || cursor_type_changed);
11602
11603 /* If specs for an arrow have changed, do thorough redisplay
11604 to ensure we remove any arrow that should no longer exist. */
11605 if (overlay_arrows_changed_p ())
11606 consider_all_windows_p = windows_or_buffers_changed = 1;
11607
11608 /* Normally the message* functions will have already displayed and
11609 updated the echo area, but the frame may have been trashed, or
11610 the update may have been preempted, so display the echo area
11611 again here. Checking message_cleared_p captures the case that
11612 the echo area should be cleared. */
11613 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11614 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11615 || (message_cleared_p
11616 && minibuf_level == 0
11617 /* If the mini-window is currently selected, this means the
11618 echo-area doesn't show through. */
11619 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11620 {
11621 int window_height_changed_p = echo_area_display (0);
11622 must_finish = 1;
11623
11624 /* If we don't display the current message, don't clear the
11625 message_cleared_p flag, because, if we did, we wouldn't clear
11626 the echo area in the next redisplay which doesn't preserve
11627 the echo area. */
11628 if (!display_last_displayed_message_p)
11629 message_cleared_p = 0;
11630
11631 if (fonts_changed_p)
11632 goto retry;
11633 else if (window_height_changed_p)
11634 {
11635 consider_all_windows_p = 1;
11636 ++update_mode_lines;
11637 ++windows_or_buffers_changed;
11638
11639 /* If window configuration was changed, frames may have been
11640 marked garbaged. Clear them or we will experience
11641 surprises wrt scrolling. */
11642 if (frame_garbaged)
11643 clear_garbaged_frames ();
11644 }
11645 }
11646 else if (EQ (selected_window, minibuf_window)
11647 && (current_buffer->clip_changed
11648 || XFASTINT (w->last_modified) < MODIFF
11649 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11650 && resize_mini_window (w, 0))
11651 {
11652 /* Resized active mini-window to fit the size of what it is
11653 showing if its contents might have changed. */
11654 must_finish = 1;
11655 /* FIXME: this causes all frames to be updated, which seems unnecessary
11656 since only the current frame needs to be considered. This function needs
11657 to be rewritten with two variables, consider_all_windows and
11658 consider_all_frames. */
11659 consider_all_windows_p = 1;
11660 ++windows_or_buffers_changed;
11661 ++update_mode_lines;
11662
11663 /* If window configuration was changed, frames may have been
11664 marked garbaged. Clear them or we will experience
11665 surprises wrt scrolling. */
11666 if (frame_garbaged)
11667 clear_garbaged_frames ();
11668 }
11669
11670
11671 /* If showing the region, and mark has changed, we must redisplay
11672 the whole window. The assignment to this_line_start_pos prevents
11673 the optimization directly below this if-statement. */
11674 if (((!NILP (Vtransient_mark_mode)
11675 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11676 != !NILP (w->region_showing))
11677 || (!NILP (w->region_showing)
11678 && !EQ (w->region_showing,
11679 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
11680 CHARPOS (this_line_start_pos) = 0;
11681
11682 /* Optimize the case that only the line containing the cursor in the
11683 selected window has changed. Variables starting with this_ are
11684 set in display_line and record information about the line
11685 containing the cursor. */
11686 tlbufpos = this_line_start_pos;
11687 tlendpos = this_line_end_pos;
11688 if (!consider_all_windows_p
11689 && CHARPOS (tlbufpos) > 0
11690 && NILP (w->update_mode_line)
11691 && !current_buffer->clip_changed
11692 && !current_buffer->prevent_redisplay_optimizations_p
11693 && FRAME_VISIBLE_P (XFRAME (w->frame))
11694 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11695 /* Make sure recorded data applies to current buffer, etc. */
11696 && this_line_buffer == current_buffer
11697 && current_buffer == XBUFFER (w->buffer)
11698 && NILP (w->force_start)
11699 && NILP (w->optional_new_start)
11700 /* Point must be on the line that we have info recorded about. */
11701 && PT >= CHARPOS (tlbufpos)
11702 && PT <= Z - CHARPOS (tlendpos)
11703 /* All text outside that line, including its final newline,
11704 must be unchanged. */
11705 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11706 CHARPOS (tlendpos)))
11707 {
11708 if (CHARPOS (tlbufpos) > BEGV
11709 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11710 && (CHARPOS (tlbufpos) == ZV
11711 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11712 /* Former continuation line has disappeared by becoming empty. */
11713 goto cancel;
11714 else if (XFASTINT (w->last_modified) < MODIFF
11715 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11716 || MINI_WINDOW_P (w))
11717 {
11718 /* We have to handle the case of continuation around a
11719 wide-column character (see the comment in indent.c around
11720 line 1340).
11721
11722 For instance, in the following case:
11723
11724 -------- Insert --------
11725 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11726 J_I_ ==> J_I_ `^^' are cursors.
11727 ^^ ^^
11728 -------- --------
11729
11730 As we have to redraw the line above, we cannot use this
11731 optimization. */
11732
11733 struct it it;
11734 int line_height_before = this_line_pixel_height;
11735
11736 /* Note that start_display will handle the case that the
11737 line starting at tlbufpos is a continuation line. */
11738 start_display (&it, w, tlbufpos);
11739
11740 /* Implementation note: It this still necessary? */
11741 if (it.current_x != this_line_start_x)
11742 goto cancel;
11743
11744 TRACE ((stderr, "trying display optimization 1\n"));
11745 w->cursor.vpos = -1;
11746 overlay_arrow_seen = 0;
11747 it.vpos = this_line_vpos;
11748 it.current_y = this_line_y;
11749 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11750 display_line (&it);
11751
11752 /* If line contains point, is not continued,
11753 and ends at same distance from eob as before, we win. */
11754 if (w->cursor.vpos >= 0
11755 /* Line is not continued, otherwise this_line_start_pos
11756 would have been set to 0 in display_line. */
11757 && CHARPOS (this_line_start_pos)
11758 /* Line ends as before. */
11759 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11760 /* Line has same height as before. Otherwise other lines
11761 would have to be shifted up or down. */
11762 && this_line_pixel_height == line_height_before)
11763 {
11764 /* If this is not the window's last line, we must adjust
11765 the charstarts of the lines below. */
11766 if (it.current_y < it.last_visible_y)
11767 {
11768 struct glyph_row *row
11769 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11770 EMACS_INT delta, delta_bytes;
11771
11772 /* We used to distinguish between two cases here,
11773 conditioned by Z - CHARPOS (tlendpos) == ZV, for
11774 when the line ends in a newline or the end of the
11775 buffer's accessible portion. But both cases did
11776 the same, so they were collapsed. */
11777 delta = (Z
11778 - CHARPOS (tlendpos)
11779 - MATRIX_ROW_START_CHARPOS (row));
11780 delta_bytes = (Z_BYTE
11781 - BYTEPOS (tlendpos)
11782 - MATRIX_ROW_START_BYTEPOS (row));
11783
11784 increment_matrix_positions (w->current_matrix,
11785 this_line_vpos + 1,
11786 w->current_matrix->nrows,
11787 delta, delta_bytes);
11788 }
11789
11790 /* If this row displays text now but previously didn't,
11791 or vice versa, w->window_end_vpos may have to be
11792 adjusted. */
11793 if ((it.glyph_row - 1)->displays_text_p)
11794 {
11795 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11796 XSETINT (w->window_end_vpos, this_line_vpos);
11797 }
11798 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11799 && this_line_vpos > 0)
11800 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11801 w->window_end_valid = Qnil;
11802
11803 /* Update hint: No need to try to scroll in update_window. */
11804 w->desired_matrix->no_scrolling_p = 1;
11805
11806 #if GLYPH_DEBUG
11807 *w->desired_matrix->method = 0;
11808 debug_method_add (w, "optimization 1");
11809 #endif
11810 #ifdef HAVE_WINDOW_SYSTEM
11811 update_window_fringes (w, 0);
11812 #endif
11813 goto update;
11814 }
11815 else
11816 goto cancel;
11817 }
11818 else if (/* Cursor position hasn't changed. */
11819 PT == XFASTINT (w->last_point)
11820 /* Make sure the cursor was last displayed
11821 in this window. Otherwise we have to reposition it. */
11822 && 0 <= w->cursor.vpos
11823 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11824 {
11825 if (!must_finish)
11826 {
11827 do_pending_window_change (1);
11828 /* If selected_window changed, redisplay again. */
11829 if (WINDOWP (selected_window)
11830 && (w = XWINDOW (selected_window)) != sw)
11831 goto retry;
11832
11833 /* We used to always goto end_of_redisplay here, but this
11834 isn't enough if we have a blinking cursor. */
11835 if (w->cursor_off_p == w->last_cursor_off_p)
11836 goto end_of_redisplay;
11837 }
11838 goto update;
11839 }
11840 /* If highlighting the region, or if the cursor is in the echo area,
11841 then we can't just move the cursor. */
11842 else if (! (!NILP (Vtransient_mark_mode)
11843 && !NILP (BVAR (current_buffer, mark_active)))
11844 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
11845 || highlight_nonselected_windows)
11846 && NILP (w->region_showing)
11847 && NILP (Vshow_trailing_whitespace)
11848 && !cursor_in_echo_area)
11849 {
11850 struct it it;
11851 struct glyph_row *row;
11852
11853 /* Skip from tlbufpos to PT and see where it is. Note that
11854 PT may be in invisible text. If so, we will end at the
11855 next visible position. */
11856 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11857 NULL, DEFAULT_FACE_ID);
11858 it.current_x = this_line_start_x;
11859 it.current_y = this_line_y;
11860 it.vpos = this_line_vpos;
11861
11862 /* The call to move_it_to stops in front of PT, but
11863 moves over before-strings. */
11864 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11865
11866 if (it.vpos == this_line_vpos
11867 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11868 row->enabled_p))
11869 {
11870 xassert (this_line_vpos == it.vpos);
11871 xassert (this_line_y == it.current_y);
11872 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11873 #if GLYPH_DEBUG
11874 *w->desired_matrix->method = 0;
11875 debug_method_add (w, "optimization 3");
11876 #endif
11877 goto update;
11878 }
11879 else
11880 goto cancel;
11881 }
11882
11883 cancel:
11884 /* Text changed drastically or point moved off of line. */
11885 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11886 }
11887
11888 CHARPOS (this_line_start_pos) = 0;
11889 consider_all_windows_p |= buffer_shared > 1;
11890 ++clear_face_cache_count;
11891 #ifdef HAVE_WINDOW_SYSTEM
11892 ++clear_image_cache_count;
11893 #endif
11894
11895 /* Build desired matrices, and update the display. If
11896 consider_all_windows_p is non-zero, do it for all windows on all
11897 frames. Otherwise do it for selected_window, only. */
11898
11899 if (consider_all_windows_p)
11900 {
11901 Lisp_Object tail, frame;
11902
11903 FOR_EACH_FRAME (tail, frame)
11904 XFRAME (frame)->updated_p = 0;
11905
11906 /* Recompute # windows showing selected buffer. This will be
11907 incremented each time such a window is displayed. */
11908 buffer_shared = 0;
11909
11910 FOR_EACH_FRAME (tail, frame)
11911 {
11912 struct frame *f = XFRAME (frame);
11913
11914 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11915 {
11916 if (! EQ (frame, selected_frame))
11917 /* Select the frame, for the sake of frame-local
11918 variables. */
11919 select_frame_for_redisplay (frame);
11920
11921 /* Mark all the scroll bars to be removed; we'll redeem
11922 the ones we want when we redisplay their windows. */
11923 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11924 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11925
11926 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11927 redisplay_windows (FRAME_ROOT_WINDOW (f));
11928
11929 /* The X error handler may have deleted that frame. */
11930 if (!FRAME_LIVE_P (f))
11931 continue;
11932
11933 /* Any scroll bars which redisplay_windows should have
11934 nuked should now go away. */
11935 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11936 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11937
11938 /* If fonts changed, display again. */
11939 /* ??? rms: I suspect it is a mistake to jump all the way
11940 back to retry here. It should just retry this frame. */
11941 if (fonts_changed_p)
11942 goto retry;
11943
11944 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11945 {
11946 /* See if we have to hscroll. */
11947 if (!f->already_hscrolled_p)
11948 {
11949 f->already_hscrolled_p = 1;
11950 if (hscroll_windows (f->root_window))
11951 goto retry;
11952 }
11953
11954 /* Prevent various kinds of signals during display
11955 update. stdio is not robust about handling
11956 signals, which can cause an apparent I/O
11957 error. */
11958 if (interrupt_input)
11959 unrequest_sigio ();
11960 STOP_POLLING;
11961
11962 /* Update the display. */
11963 set_window_update_flags (XWINDOW (f->root_window), 1);
11964 pending |= update_frame (f, 0, 0);
11965 f->updated_p = 1;
11966 }
11967 }
11968 }
11969
11970 if (!EQ (old_frame, selected_frame)
11971 && FRAME_LIVE_P (XFRAME (old_frame)))
11972 /* We played a bit fast-and-loose above and allowed selected_frame
11973 and selected_window to be temporarily out-of-sync but let's make
11974 sure this stays contained. */
11975 select_frame_for_redisplay (old_frame);
11976 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11977
11978 if (!pending)
11979 {
11980 /* Do the mark_window_display_accurate after all windows have
11981 been redisplayed because this call resets flags in buffers
11982 which are needed for proper redisplay. */
11983 FOR_EACH_FRAME (tail, frame)
11984 {
11985 struct frame *f = XFRAME (frame);
11986 if (f->updated_p)
11987 {
11988 mark_window_display_accurate (f->root_window, 1);
11989 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11990 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11991 }
11992 }
11993 }
11994 }
11995 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11996 {
11997 Lisp_Object mini_window;
11998 struct frame *mini_frame;
11999
12000 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
12001 /* Use list_of_error, not Qerror, so that
12002 we catch only errors and don't run the debugger. */
12003 internal_condition_case_1 (redisplay_window_1, selected_window,
12004 list_of_error,
12005 redisplay_window_error);
12006
12007 /* Compare desired and current matrices, perform output. */
12008
12009 update:
12010 /* If fonts changed, display again. */
12011 if (fonts_changed_p)
12012 goto retry;
12013
12014 /* Prevent various kinds of signals during display update.
12015 stdio is not robust about handling signals,
12016 which can cause an apparent I/O error. */
12017 if (interrupt_input)
12018 unrequest_sigio ();
12019 STOP_POLLING;
12020
12021 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
12022 {
12023 if (hscroll_windows (selected_window))
12024 goto retry;
12025
12026 XWINDOW (selected_window)->must_be_updated_p = 1;
12027 pending = update_frame (sf, 0, 0);
12028 }
12029
12030 /* We may have called echo_area_display at the top of this
12031 function. If the echo area is on another frame, that may
12032 have put text on a frame other than the selected one, so the
12033 above call to update_frame would not have caught it. Catch
12034 it here. */
12035 mini_window = FRAME_MINIBUF_WINDOW (sf);
12036 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
12037
12038 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
12039 {
12040 XWINDOW (mini_window)->must_be_updated_p = 1;
12041 pending |= update_frame (mini_frame, 0, 0);
12042 if (!pending && hscroll_windows (mini_window))
12043 goto retry;
12044 }
12045 }
12046
12047 /* If display was paused because of pending input, make sure we do a
12048 thorough update the next time. */
12049 if (pending)
12050 {
12051 /* Prevent the optimization at the beginning of
12052 redisplay_internal that tries a single-line update of the
12053 line containing the cursor in the selected window. */
12054 CHARPOS (this_line_start_pos) = 0;
12055
12056 /* Let the overlay arrow be updated the next time. */
12057 update_overlay_arrows (0);
12058
12059 /* If we pause after scrolling, some rows in the current
12060 matrices of some windows are not valid. */
12061 if (!WINDOW_FULL_WIDTH_P (w)
12062 && !FRAME_WINDOW_P (XFRAME (w->frame)))
12063 update_mode_lines = 1;
12064 }
12065 else
12066 {
12067 if (!consider_all_windows_p)
12068 {
12069 /* This has already been done above if
12070 consider_all_windows_p is set. */
12071 mark_window_display_accurate_1 (w, 1);
12072
12073 /* Say overlay arrows are up to date. */
12074 update_overlay_arrows (1);
12075
12076 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
12077 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
12078 }
12079
12080 update_mode_lines = 0;
12081 windows_or_buffers_changed = 0;
12082 cursor_type_changed = 0;
12083 }
12084
12085 /* Start SIGIO interrupts coming again. Having them off during the
12086 code above makes it less likely one will discard output, but not
12087 impossible, since there might be stuff in the system buffer here.
12088 But it is much hairier to try to do anything about that. */
12089 if (interrupt_input)
12090 request_sigio ();
12091 RESUME_POLLING;
12092
12093 /* If a frame has become visible which was not before, redisplay
12094 again, so that we display it. Expose events for such a frame
12095 (which it gets when becoming visible) don't call the parts of
12096 redisplay constructing glyphs, so simply exposing a frame won't
12097 display anything in this case. So, we have to display these
12098 frames here explicitly. */
12099 if (!pending)
12100 {
12101 Lisp_Object tail, frame;
12102 int new_count = 0;
12103
12104 FOR_EACH_FRAME (tail, frame)
12105 {
12106 int this_is_visible = 0;
12107
12108 if (XFRAME (frame)->visible)
12109 this_is_visible = 1;
12110 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
12111 if (XFRAME (frame)->visible)
12112 this_is_visible = 1;
12113
12114 if (this_is_visible)
12115 new_count++;
12116 }
12117
12118 if (new_count != number_of_visible_frames)
12119 windows_or_buffers_changed++;
12120 }
12121
12122 /* Change frame size now if a change is pending. */
12123 do_pending_window_change (1);
12124
12125 /* If we just did a pending size change, or have additional
12126 visible frames, or selected_window changed, redisplay again. */
12127 if ((windows_or_buffers_changed && !pending)
12128 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
12129 goto retry;
12130
12131 /* Clear the face and image caches.
12132
12133 We used to do this only if consider_all_windows_p. But the cache
12134 needs to be cleared if a timer creates images in the current
12135 buffer (e.g. the test case in Bug#6230). */
12136
12137 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
12138 {
12139 clear_face_cache (0);
12140 clear_face_cache_count = 0;
12141 }
12142
12143 #ifdef HAVE_WINDOW_SYSTEM
12144 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
12145 {
12146 clear_image_caches (Qnil);
12147 clear_image_cache_count = 0;
12148 }
12149 #endif /* HAVE_WINDOW_SYSTEM */
12150
12151 end_of_redisplay:
12152 unbind_to (count, Qnil);
12153 RESUME_POLLING;
12154 }
12155
12156
12157 /* Redisplay, but leave alone any recent echo area message unless
12158 another message has been requested in its place.
12159
12160 This is useful in situations where you need to redisplay but no
12161 user action has occurred, making it inappropriate for the message
12162 area to be cleared. See tracking_off and
12163 wait_reading_process_output for examples of these situations.
12164
12165 FROM_WHERE is an integer saying from where this function was
12166 called. This is useful for debugging. */
12167
12168 void
12169 redisplay_preserve_echo_area (int from_where)
12170 {
12171 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
12172
12173 if (!NILP (echo_area_buffer[1]))
12174 {
12175 /* We have a previously displayed message, but no current
12176 message. Redisplay the previous message. */
12177 display_last_displayed_message_p = 1;
12178 redisplay_internal ();
12179 display_last_displayed_message_p = 0;
12180 }
12181 else
12182 redisplay_internal ();
12183
12184 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
12185 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
12186 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
12187 }
12188
12189
12190 /* Function registered with record_unwind_protect in
12191 redisplay_internal. Reset redisplaying_p to the value it had
12192 before redisplay_internal was called, and clear
12193 prevent_freeing_realized_faces_p. It also selects the previously
12194 selected frame, unless it has been deleted (by an X connection
12195 failure during redisplay, for example). */
12196
12197 static Lisp_Object
12198 unwind_redisplay (Lisp_Object val)
12199 {
12200 Lisp_Object old_redisplaying_p, old_frame;
12201
12202 old_redisplaying_p = XCAR (val);
12203 redisplaying_p = XFASTINT (old_redisplaying_p);
12204 old_frame = XCDR (val);
12205 if (! EQ (old_frame, selected_frame)
12206 && FRAME_LIVE_P (XFRAME (old_frame)))
12207 select_frame_for_redisplay (old_frame);
12208 return Qnil;
12209 }
12210
12211
12212 /* Mark the display of window W as accurate or inaccurate. If
12213 ACCURATE_P is non-zero mark display of W as accurate. If
12214 ACCURATE_P is zero, arrange for W to be redisplayed the next time
12215 redisplay_internal is called. */
12216
12217 static void
12218 mark_window_display_accurate_1 (struct window *w, int accurate_p)
12219 {
12220 if (BUFFERP (w->buffer))
12221 {
12222 struct buffer *b = XBUFFER (w->buffer);
12223
12224 w->last_modified
12225 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
12226 w->last_overlay_modified
12227 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
12228 w->last_had_star
12229 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
12230
12231 if (accurate_p)
12232 {
12233 b->clip_changed = 0;
12234 b->prevent_redisplay_optimizations_p = 0;
12235
12236 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
12237 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
12238 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
12239 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
12240
12241 w->current_matrix->buffer = b;
12242 w->current_matrix->begv = BUF_BEGV (b);
12243 w->current_matrix->zv = BUF_ZV (b);
12244
12245 w->last_cursor = w->cursor;
12246 w->last_cursor_off_p = w->cursor_off_p;
12247
12248 if (w == XWINDOW (selected_window))
12249 w->last_point = make_number (BUF_PT (b));
12250 else
12251 w->last_point = make_number (XMARKER (w->pointm)->charpos);
12252 }
12253 }
12254
12255 if (accurate_p)
12256 {
12257 w->window_end_valid = w->buffer;
12258 w->update_mode_line = Qnil;
12259 }
12260 }
12261
12262
12263 /* Mark the display of windows in the window tree rooted at WINDOW as
12264 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
12265 windows as accurate. If ACCURATE_P is zero, arrange for windows to
12266 be redisplayed the next time redisplay_internal is called. */
12267
12268 void
12269 mark_window_display_accurate (Lisp_Object window, int accurate_p)
12270 {
12271 struct window *w;
12272
12273 for (; !NILP (window); window = w->next)
12274 {
12275 w = XWINDOW (window);
12276 mark_window_display_accurate_1 (w, accurate_p);
12277
12278 if (!NILP (w->vchild))
12279 mark_window_display_accurate (w->vchild, accurate_p);
12280 if (!NILP (w->hchild))
12281 mark_window_display_accurate (w->hchild, accurate_p);
12282 }
12283
12284 if (accurate_p)
12285 {
12286 update_overlay_arrows (1);
12287 }
12288 else
12289 {
12290 /* Force a thorough redisplay the next time by setting
12291 last_arrow_position and last_arrow_string to t, which is
12292 unequal to any useful value of Voverlay_arrow_... */
12293 update_overlay_arrows (-1);
12294 }
12295 }
12296
12297
12298 /* Return value in display table DP (Lisp_Char_Table *) for character
12299 C. Since a display table doesn't have any parent, we don't have to
12300 follow parent. Do not call this function directly but use the
12301 macro DISP_CHAR_VECTOR. */
12302
12303 Lisp_Object
12304 disp_char_vector (struct Lisp_Char_Table *dp, int c)
12305 {
12306 Lisp_Object val;
12307
12308 if (ASCII_CHAR_P (c))
12309 {
12310 val = dp->ascii;
12311 if (SUB_CHAR_TABLE_P (val))
12312 val = XSUB_CHAR_TABLE (val)->contents[c];
12313 }
12314 else
12315 {
12316 Lisp_Object table;
12317
12318 XSETCHAR_TABLE (table, dp);
12319 val = char_table_ref (table, c);
12320 }
12321 if (NILP (val))
12322 val = dp->defalt;
12323 return val;
12324 }
12325
12326
12327 \f
12328 /***********************************************************************
12329 Window Redisplay
12330 ***********************************************************************/
12331
12332 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12333
12334 static void
12335 redisplay_windows (Lisp_Object window)
12336 {
12337 while (!NILP (window))
12338 {
12339 struct window *w = XWINDOW (window);
12340
12341 if (!NILP (w->hchild))
12342 redisplay_windows (w->hchild);
12343 else if (!NILP (w->vchild))
12344 redisplay_windows (w->vchild);
12345 else if (!NILP (w->buffer))
12346 {
12347 displayed_buffer = XBUFFER (w->buffer);
12348 /* Use list_of_error, not Qerror, so that
12349 we catch only errors and don't run the debugger. */
12350 internal_condition_case_1 (redisplay_window_0, window,
12351 list_of_error,
12352 redisplay_window_error);
12353 }
12354
12355 window = w->next;
12356 }
12357 }
12358
12359 static Lisp_Object
12360 redisplay_window_error (Lisp_Object ignore)
12361 {
12362 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12363 return Qnil;
12364 }
12365
12366 static Lisp_Object
12367 redisplay_window_0 (Lisp_Object window)
12368 {
12369 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12370 redisplay_window (window, 0);
12371 return Qnil;
12372 }
12373
12374 static Lisp_Object
12375 redisplay_window_1 (Lisp_Object window)
12376 {
12377 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12378 redisplay_window (window, 1);
12379 return Qnil;
12380 }
12381 \f
12382
12383 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12384 DELTA and DELTA_BYTES are the numbers of characters and bytes by
12385 which positions recorded in ROW differ from current buffer
12386 positions.
12387
12388 Return 0 if cursor is not on this row, 1 otherwise. */
12389
12390 int
12391 set_cursor_from_row (struct window *w, struct glyph_row *row,
12392 struct glyph_matrix *matrix,
12393 EMACS_INT delta, EMACS_INT delta_bytes,
12394 int dy, int dvpos)
12395 {
12396 struct glyph *glyph = row->glyphs[TEXT_AREA];
12397 struct glyph *end = glyph + row->used[TEXT_AREA];
12398 struct glyph *cursor = NULL;
12399 /* The last known character position in row. */
12400 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12401 int x = row->x;
12402 EMACS_INT pt_old = PT - delta;
12403 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
12404 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
12405 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
12406 /* A glyph beyond the edge of TEXT_AREA which we should never
12407 touch. */
12408 struct glyph *glyphs_end = end;
12409 /* Non-zero means we've found a match for cursor position, but that
12410 glyph has the avoid_cursor_p flag set. */
12411 int match_with_avoid_cursor = 0;
12412 /* Non-zero means we've seen at least one glyph that came from a
12413 display string. */
12414 int string_seen = 0;
12415 /* Largest and smalles buffer positions seen so far during scan of
12416 glyph row. */
12417 EMACS_INT bpos_max = pos_before;
12418 EMACS_INT bpos_min = pos_after;
12419 /* Last buffer position covered by an overlay string with an integer
12420 `cursor' property. */
12421 EMACS_INT bpos_covered = 0;
12422
12423 /* Skip over glyphs not having an object at the start and the end of
12424 the row. These are special glyphs like truncation marks on
12425 terminal frames. */
12426 if (row->displays_text_p)
12427 {
12428 if (!row->reversed_p)
12429 {
12430 while (glyph < end
12431 && INTEGERP (glyph->object)
12432 && glyph->charpos < 0)
12433 {
12434 x += glyph->pixel_width;
12435 ++glyph;
12436 }
12437 while (end > glyph
12438 && INTEGERP ((end - 1)->object)
12439 /* CHARPOS is zero for blanks and stretch glyphs
12440 inserted by extend_face_to_end_of_line. */
12441 && (end - 1)->charpos <= 0)
12442 --end;
12443 glyph_before = glyph - 1;
12444 glyph_after = end;
12445 }
12446 else
12447 {
12448 struct glyph *g;
12449
12450 /* If the glyph row is reversed, we need to process it from back
12451 to front, so swap the edge pointers. */
12452 glyphs_end = end = glyph - 1;
12453 glyph += row->used[TEXT_AREA] - 1;
12454
12455 while (glyph > end + 1
12456 && INTEGERP (glyph->object)
12457 && glyph->charpos < 0)
12458 {
12459 --glyph;
12460 x -= glyph->pixel_width;
12461 }
12462 if (INTEGERP (glyph->object) && glyph->charpos < 0)
12463 --glyph;
12464 /* By default, in reversed rows we put the cursor on the
12465 rightmost (first in the reading order) glyph. */
12466 for (g = end + 1; g < glyph; g++)
12467 x += g->pixel_width;
12468 while (end < glyph
12469 && INTEGERP ((end + 1)->object)
12470 && (end + 1)->charpos <= 0)
12471 ++end;
12472 glyph_before = glyph + 1;
12473 glyph_after = end;
12474 }
12475 }
12476 else if (row->reversed_p)
12477 {
12478 /* In R2L rows that don't display text, put the cursor on the
12479 rightmost glyph. Case in point: an empty last line that is
12480 part of an R2L paragraph. */
12481 cursor = end - 1;
12482 /* Avoid placing the cursor on the last glyph of the row, where
12483 on terminal frames we hold the vertical border between
12484 adjacent windows. */
12485 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
12486 && !WINDOW_RIGHTMOST_P (w)
12487 && cursor == row->glyphs[LAST_AREA] - 1)
12488 cursor--;
12489 x = -1; /* will be computed below, at label compute_x */
12490 }
12491
12492 /* Step 1: Try to find the glyph whose character position
12493 corresponds to point. If that's not possible, find 2 glyphs
12494 whose character positions are the closest to point, one before
12495 point, the other after it. */
12496 if (!row->reversed_p)
12497 while (/* not marched to end of glyph row */
12498 glyph < end
12499 /* glyph was not inserted by redisplay for internal purposes */
12500 && !INTEGERP (glyph->object))
12501 {
12502 if (BUFFERP (glyph->object))
12503 {
12504 EMACS_INT dpos = glyph->charpos - pt_old;
12505
12506 if (glyph->charpos > bpos_max)
12507 bpos_max = glyph->charpos;
12508 if (glyph->charpos < bpos_min)
12509 bpos_min = glyph->charpos;
12510 if (!glyph->avoid_cursor_p)
12511 {
12512 /* If we hit point, we've found the glyph on which to
12513 display the cursor. */
12514 if (dpos == 0)
12515 {
12516 match_with_avoid_cursor = 0;
12517 break;
12518 }
12519 /* See if we've found a better approximation to
12520 POS_BEFORE or to POS_AFTER. Note that we want the
12521 first (leftmost) glyph of all those that are the
12522 closest from below, and the last (rightmost) of all
12523 those from above. */
12524 if (0 > dpos && dpos > pos_before - pt_old)
12525 {
12526 pos_before = glyph->charpos;
12527 glyph_before = glyph;
12528 }
12529 else if (0 < dpos && dpos <= pos_after - pt_old)
12530 {
12531 pos_after = glyph->charpos;
12532 glyph_after = glyph;
12533 }
12534 }
12535 else if (dpos == 0)
12536 match_with_avoid_cursor = 1;
12537 }
12538 else if (STRINGP (glyph->object))
12539 {
12540 Lisp_Object chprop;
12541 EMACS_INT glyph_pos = glyph->charpos;
12542
12543 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12544 glyph->object);
12545 if (INTEGERP (chprop))
12546 {
12547 bpos_covered = bpos_max + XINT (chprop);
12548 /* If the `cursor' property covers buffer positions up
12549 to and including point, we should display cursor on
12550 this glyph. Note that overlays and text properties
12551 with string values stop bidi reordering, so every
12552 buffer position to the left of the string is always
12553 smaller than any position to the right of the
12554 string. Therefore, if a `cursor' property on one
12555 of the string's characters has an integer value, we
12556 will break out of the loop below _before_ we get to
12557 the position match above. IOW, integer values of
12558 the `cursor' property override the "exact match for
12559 point" strategy of positioning the cursor. */
12560 /* Implementation note: bpos_max == pt_old when, e.g.,
12561 we are in an empty line, where bpos_max is set to
12562 MATRIX_ROW_START_CHARPOS, see above. */
12563 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12564 {
12565 cursor = glyph;
12566 break;
12567 }
12568 }
12569
12570 string_seen = 1;
12571 }
12572 x += glyph->pixel_width;
12573 ++glyph;
12574 }
12575 else if (glyph > end) /* row is reversed */
12576 while (!INTEGERP (glyph->object))
12577 {
12578 if (BUFFERP (glyph->object))
12579 {
12580 EMACS_INT dpos = glyph->charpos - pt_old;
12581
12582 if (glyph->charpos > bpos_max)
12583 bpos_max = glyph->charpos;
12584 if (glyph->charpos < bpos_min)
12585 bpos_min = glyph->charpos;
12586 if (!glyph->avoid_cursor_p)
12587 {
12588 if (dpos == 0)
12589 {
12590 match_with_avoid_cursor = 0;
12591 break;
12592 }
12593 if (0 > dpos && dpos > pos_before - pt_old)
12594 {
12595 pos_before = glyph->charpos;
12596 glyph_before = glyph;
12597 }
12598 else if (0 < dpos && dpos <= pos_after - pt_old)
12599 {
12600 pos_after = glyph->charpos;
12601 glyph_after = glyph;
12602 }
12603 }
12604 else if (dpos == 0)
12605 match_with_avoid_cursor = 1;
12606 }
12607 else if (STRINGP (glyph->object))
12608 {
12609 Lisp_Object chprop;
12610 EMACS_INT glyph_pos = glyph->charpos;
12611
12612 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
12613 glyph->object);
12614 if (INTEGERP (chprop))
12615 {
12616 bpos_covered = bpos_max + XINT (chprop);
12617 /* If the `cursor' property covers buffer positions up
12618 to and including point, we should display cursor on
12619 this glyph. */
12620 if (bpos_max <= pt_old && bpos_covered >= pt_old)
12621 {
12622 cursor = glyph;
12623 break;
12624 }
12625 }
12626 string_seen = 1;
12627 }
12628 --glyph;
12629 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
12630 {
12631 x--; /* can't use any pixel_width */
12632 break;
12633 }
12634 x -= glyph->pixel_width;
12635 }
12636
12637 /* Step 2: If we didn't find an exact match for point, we need to
12638 look for a proper place to put the cursor among glyphs between
12639 GLYPH_BEFORE and GLYPH_AFTER. */
12640 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12641 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
12642 && bpos_covered < pt_old)
12643 {
12644 /* An empty line has a single glyph whose OBJECT is zero and
12645 whose CHARPOS is the position of a newline on that line.
12646 Note that on a TTY, there are more glyphs after that, which
12647 were produced by extend_face_to_end_of_line, but their
12648 CHARPOS is zero or negative. */
12649 int empty_line_p =
12650 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
12651 && INTEGERP (glyph->object) && glyph->charpos > 0;
12652
12653 if (row->ends_in_ellipsis_p && pos_after == last_pos)
12654 {
12655 EMACS_INT ellipsis_pos;
12656
12657 /* Scan back over the ellipsis glyphs. */
12658 if (!row->reversed_p)
12659 {
12660 ellipsis_pos = (glyph - 1)->charpos;
12661 while (glyph > row->glyphs[TEXT_AREA]
12662 && (glyph - 1)->charpos == ellipsis_pos)
12663 glyph--, x -= glyph->pixel_width;
12664 /* That loop always goes one position too far, including
12665 the glyph before the ellipsis. So scan forward over
12666 that one. */
12667 x += glyph->pixel_width;
12668 glyph++;
12669 }
12670 else /* row is reversed */
12671 {
12672 ellipsis_pos = (glyph + 1)->charpos;
12673 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
12674 && (glyph + 1)->charpos == ellipsis_pos)
12675 glyph++, x += glyph->pixel_width;
12676 x -= glyph->pixel_width;
12677 glyph--;
12678 }
12679 }
12680 else if (match_with_avoid_cursor
12681 /* A truncated row may not include PT among its
12682 character positions. Setting the cursor inside the
12683 scroll margin will trigger recalculation of hscroll
12684 in hscroll_window_tree. */
12685 || (row->truncated_on_left_p && pt_old < bpos_min)
12686 || (row->truncated_on_right_p && pt_old > bpos_max)
12687 /* Zero-width characters produce no glyphs. */
12688 || (!string_seen
12689 && !empty_line_p
12690 && (row->reversed_p
12691 ? glyph_after > glyphs_end
12692 : glyph_after < glyphs_end)))
12693 {
12694 cursor = glyph_after;
12695 x = -1;
12696 }
12697 else if (string_seen)
12698 {
12699 int incr = row->reversed_p ? -1 : +1;
12700
12701 /* Need to find the glyph that came out of a string which is
12702 present at point. That glyph is somewhere between
12703 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
12704 positioned between POS_BEFORE and POS_AFTER in the
12705 buffer. */
12706 struct glyph *stop = glyph_after;
12707 EMACS_INT pos = pos_before;
12708
12709 x = -1;
12710 for (glyph = glyph_before + incr;
12711 row->reversed_p ? glyph > stop : glyph < stop; )
12712 {
12713
12714 /* Any glyphs that come from the buffer are here because
12715 of bidi reordering. Skip them, and only pay
12716 attention to glyphs that came from some string. */
12717 if (STRINGP (glyph->object))
12718 {
12719 Lisp_Object str;
12720 EMACS_INT tem;
12721
12722 str = glyph->object;
12723 tem = string_buffer_position_lim (str, pos, pos_after, 0);
12724 if (tem == 0 /* from overlay */
12725 || pos <= tem)
12726 {
12727 /* If the string from which this glyph came is
12728 found in the buffer at point, then we've
12729 found the glyph we've been looking for. If
12730 it comes from an overlay (tem == 0), and it
12731 has the `cursor' property on one of its
12732 glyphs, record that glyph as a candidate for
12733 displaying the cursor. (As in the
12734 unidirectional version, we will display the
12735 cursor on the last candidate we find.) */
12736 if (tem == 0 || tem == pt_old)
12737 {
12738 /* The glyphs from this string could have
12739 been reordered. Find the one with the
12740 smallest string position. Or there could
12741 be a character in the string with the
12742 `cursor' property, which means display
12743 cursor on that character's glyph. */
12744 EMACS_INT strpos = glyph->charpos;
12745
12746 if (tem)
12747 cursor = glyph;
12748 for ( ;
12749 (row->reversed_p ? glyph > stop : glyph < stop)
12750 && EQ (glyph->object, str);
12751 glyph += incr)
12752 {
12753 Lisp_Object cprop;
12754 EMACS_INT gpos = glyph->charpos;
12755
12756 cprop = Fget_char_property (make_number (gpos),
12757 Qcursor,
12758 glyph->object);
12759 if (!NILP (cprop))
12760 {
12761 cursor = glyph;
12762 break;
12763 }
12764 if (tem && glyph->charpos < strpos)
12765 {
12766 strpos = glyph->charpos;
12767 cursor = glyph;
12768 }
12769 }
12770
12771 if (tem == pt_old)
12772 goto compute_x;
12773 }
12774 if (tem)
12775 pos = tem + 1; /* don't find previous instances */
12776 }
12777 /* This string is not what we want; skip all of the
12778 glyphs that came from it. */
12779 while ((row->reversed_p ? glyph > stop : glyph < stop)
12780 && EQ (glyph->object, str))
12781 glyph += incr;
12782 }
12783 else
12784 glyph += incr;
12785 }
12786
12787 /* If we reached the end of the line, and END was from a string,
12788 the cursor is not on this line. */
12789 if (cursor == NULL
12790 && (row->reversed_p ? glyph <= end : glyph >= end)
12791 && STRINGP (end->object)
12792 && row->continued_p)
12793 return 0;
12794 }
12795 }
12796
12797 compute_x:
12798 if (cursor != NULL)
12799 glyph = cursor;
12800 if (x < 0)
12801 {
12802 struct glyph *g;
12803
12804 /* Need to compute x that corresponds to GLYPH. */
12805 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
12806 {
12807 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
12808 abort ();
12809 x += g->pixel_width;
12810 }
12811 }
12812
12813 /* ROW could be part of a continued line, which, under bidi
12814 reordering, might have other rows whose start and end charpos
12815 occlude point. Only set w->cursor if we found a better
12816 approximation to the cursor position than we have from previously
12817 examined candidate rows belonging to the same continued line. */
12818 if (/* we already have a candidate row */
12819 w->cursor.vpos >= 0
12820 /* that candidate is not the row we are processing */
12821 && MATRIX_ROW (matrix, w->cursor.vpos) != row
12822 /* the row we are processing is part of a continued line */
12823 && (row->continued_p || MATRIX_ROW_CONTINUATION_LINE_P (row))
12824 /* Make sure cursor.vpos specifies a row whose start and end
12825 charpos occlude point. This is because some callers of this
12826 function leave cursor.vpos at the row where the cursor was
12827 displayed during the last redisplay cycle. */
12828 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
12829 && pt_old < MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)))
12830 {
12831 struct glyph *g1 =
12832 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
12833
12834 /* Don't consider glyphs that are outside TEXT_AREA. */
12835 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
12836 return 0;
12837 /* Keep the candidate whose buffer position is the closest to
12838 point. */
12839 if (/* previous candidate is a glyph in TEXT_AREA of that row */
12840 w->cursor.hpos >= 0
12841 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
12842 && BUFFERP (g1->object)
12843 && (g1->charpos == pt_old /* an exact match always wins */
12844 || (BUFFERP (glyph->object)
12845 && eabs (g1->charpos - pt_old)
12846 < eabs (glyph->charpos - pt_old))))
12847 return 0;
12848 /* If this candidate gives an exact match, use that. */
12849 if (!(BUFFERP (glyph->object) && glyph->charpos == pt_old)
12850 /* Otherwise, keep the candidate that comes from a row
12851 spanning less buffer positions. This may win when one or
12852 both candidate positions are on glyphs that came from
12853 display strings, for which we cannot compare buffer
12854 positions. */
12855 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12856 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
12857 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
12858 return 0;
12859 }
12860 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12861 w->cursor.x = x;
12862 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12863 w->cursor.y = row->y + dy;
12864
12865 if (w == XWINDOW (selected_window))
12866 {
12867 if (!row->continued_p
12868 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12869 && row->x == 0)
12870 {
12871 this_line_buffer = XBUFFER (w->buffer);
12872
12873 CHARPOS (this_line_start_pos)
12874 = MATRIX_ROW_START_CHARPOS (row) + delta;
12875 BYTEPOS (this_line_start_pos)
12876 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12877
12878 CHARPOS (this_line_end_pos)
12879 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12880 BYTEPOS (this_line_end_pos)
12881 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12882
12883 this_line_y = w->cursor.y;
12884 this_line_pixel_height = row->height;
12885 this_line_vpos = w->cursor.vpos;
12886 this_line_start_x = row->x;
12887 }
12888 else
12889 CHARPOS (this_line_start_pos) = 0;
12890 }
12891
12892 return 1;
12893 }
12894
12895
12896 /* Run window scroll functions, if any, for WINDOW with new window
12897 start STARTP. Sets the window start of WINDOW to that position.
12898
12899 We assume that the window's buffer is really current. */
12900
12901 static INLINE struct text_pos
12902 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
12903 {
12904 struct window *w = XWINDOW (window);
12905 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12906
12907 if (current_buffer != XBUFFER (w->buffer))
12908 abort ();
12909
12910 if (!NILP (Vwindow_scroll_functions))
12911 {
12912 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12913 make_number (CHARPOS (startp)));
12914 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12915 /* In case the hook functions switch buffers. */
12916 if (current_buffer != XBUFFER (w->buffer))
12917 set_buffer_internal_1 (XBUFFER (w->buffer));
12918 }
12919
12920 return startp;
12921 }
12922
12923
12924 /* Make sure the line containing the cursor is fully visible.
12925 A value of 1 means there is nothing to be done.
12926 (Either the line is fully visible, or it cannot be made so,
12927 or we cannot tell.)
12928
12929 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12930 is higher than window.
12931
12932 A value of 0 means the caller should do scrolling
12933 as if point had gone off the screen. */
12934
12935 static int
12936 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
12937 {
12938 struct glyph_matrix *matrix;
12939 struct glyph_row *row;
12940 int window_height;
12941
12942 if (!make_cursor_line_fully_visible_p)
12943 return 1;
12944
12945 /* It's not always possible to find the cursor, e.g, when a window
12946 is full of overlay strings. Don't do anything in that case. */
12947 if (w->cursor.vpos < 0)
12948 return 1;
12949
12950 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12951 row = MATRIX_ROW (matrix, w->cursor.vpos);
12952
12953 /* If the cursor row is not partially visible, there's nothing to do. */
12954 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12955 return 1;
12956
12957 /* If the row the cursor is in is taller than the window's height,
12958 it's not clear what to do, so do nothing. */
12959 window_height = window_box_height (w);
12960 if (row->height >= window_height)
12961 {
12962 if (!force_p || MINI_WINDOW_P (w)
12963 || w->vscroll || w->cursor.vpos == 0)
12964 return 1;
12965 }
12966 return 0;
12967 }
12968
12969
12970 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12971 non-zero means only WINDOW is redisplayed in redisplay_internal.
12972 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
12973 in redisplay_window to bring a partially visible line into view in
12974 the case that only the cursor has moved.
12975
12976 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12977 last screen line's vertical height extends past the end of the screen.
12978
12979 Value is
12980
12981 1 if scrolling succeeded
12982
12983 0 if scrolling didn't find point.
12984
12985 -1 if new fonts have been loaded so that we must interrupt
12986 redisplay, adjust glyph matrices, and try again. */
12987
12988 enum
12989 {
12990 SCROLLING_SUCCESS,
12991 SCROLLING_FAILED,
12992 SCROLLING_NEED_LARGER_MATRICES
12993 };
12994
12995 /* If scroll-conservatively is more than this, never recenter.
12996
12997 If you change this, don't forget to update the doc string of
12998 `scroll-conservatively' and the Emacs manual. */
12999 #define SCROLL_LIMIT 100
13000
13001 static int
13002 try_scrolling (Lisp_Object window, int just_this_one_p,
13003 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
13004 int temp_scroll_step, int last_line_misfit)
13005 {
13006 struct window *w = XWINDOW (window);
13007 struct frame *f = XFRAME (w->frame);
13008 struct text_pos pos, startp;
13009 struct it it;
13010 int this_scroll_margin, scroll_max, rc, height;
13011 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
13012 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
13013 Lisp_Object aggressive;
13014 /* We will never try scrolling more than this number of lines. */
13015 int scroll_limit = SCROLL_LIMIT;
13016
13017 #if GLYPH_DEBUG
13018 debug_method_add (w, "try_scrolling");
13019 #endif
13020
13021 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13022
13023 /* Compute scroll margin height in pixels. We scroll when point is
13024 within this distance from the top or bottom of the window. */
13025 if (scroll_margin > 0)
13026 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
13027 * FRAME_LINE_HEIGHT (f);
13028 else
13029 this_scroll_margin = 0;
13030
13031 /* Force arg_scroll_conservatively to have a reasonable value, to
13032 avoid scrolling too far away with slow move_it_* functions. Note
13033 that the user can supply scroll-conservatively equal to
13034 `most-positive-fixnum', which can be larger than INT_MAX. */
13035 if (arg_scroll_conservatively > scroll_limit)
13036 {
13037 arg_scroll_conservatively = scroll_limit + 1;
13038 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
13039 }
13040 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
13041 /* Compute how much we should try to scroll maximally to bring
13042 point into view. */
13043 scroll_max = (max (scroll_step,
13044 max (arg_scroll_conservatively, temp_scroll_step))
13045 * FRAME_LINE_HEIGHT (f));
13046 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
13047 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
13048 /* We're trying to scroll because of aggressive scrolling but no
13049 scroll_step is set. Choose an arbitrary one. */
13050 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
13051 else
13052 scroll_max = 0;
13053
13054 too_near_end:
13055
13056 /* Decide whether to scroll down. */
13057 if (PT > CHARPOS (startp))
13058 {
13059 int scroll_margin_y;
13060
13061 /* Compute the pixel ypos of the scroll margin, then move it to
13062 either that ypos or PT, whichever comes first. */
13063 start_display (&it, w, startp);
13064 scroll_margin_y = it.last_visible_y - this_scroll_margin
13065 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
13066 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
13067 (MOVE_TO_POS | MOVE_TO_Y));
13068
13069 if (PT > CHARPOS (it.current.pos))
13070 {
13071 int y0 = line_bottom_y (&it);
13072 /* Compute how many pixels below window bottom to stop searching
13073 for PT. This avoids costly search for PT that is far away if
13074 the user limited scrolling by a small number of lines, but
13075 always finds PT if scroll_conservatively is set to a large
13076 number, such as most-positive-fixnum. */
13077 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
13078 int y_to_move = it.last_visible_y + slack;
13079
13080 /* Compute the distance from the scroll margin to PT or to
13081 the scroll limit, whichever comes first. This should
13082 include the height of the cursor line, to make that line
13083 fully visible. */
13084 move_it_to (&it, PT, -1, y_to_move,
13085 -1, MOVE_TO_POS | MOVE_TO_Y);
13086 dy = line_bottom_y (&it) - y0;
13087
13088 if (dy > scroll_max)
13089 return SCROLLING_FAILED;
13090
13091 scroll_down_p = 1;
13092 }
13093 }
13094
13095 if (scroll_down_p)
13096 {
13097 /* Point is in or below the bottom scroll margin, so move the
13098 window start down. If scrolling conservatively, move it just
13099 enough down to make point visible. If scroll_step is set,
13100 move it down by scroll_step. */
13101 if (arg_scroll_conservatively)
13102 amount_to_scroll
13103 = min (max (dy, FRAME_LINE_HEIGHT (f)),
13104 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
13105 else if (scroll_step || temp_scroll_step)
13106 amount_to_scroll = scroll_max;
13107 else
13108 {
13109 aggressive = BVAR (current_buffer, scroll_up_aggressively);
13110 height = WINDOW_BOX_TEXT_HEIGHT (w);
13111 if (NUMBERP (aggressive))
13112 {
13113 double float_amount = XFLOATINT (aggressive) * height;
13114 amount_to_scroll = float_amount;
13115 if (amount_to_scroll == 0 && float_amount > 0)
13116 amount_to_scroll = 1;
13117 /* Don't let point enter the scroll margin near top of
13118 the window. */
13119 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13120 amount_to_scroll = height - 2*this_scroll_margin + dy;
13121 }
13122 }
13123
13124 if (amount_to_scroll <= 0)
13125 return SCROLLING_FAILED;
13126
13127 start_display (&it, w, startp);
13128 if (arg_scroll_conservatively <= scroll_limit)
13129 move_it_vertically (&it, amount_to_scroll);
13130 else
13131 {
13132 /* Extra precision for users who set scroll-conservatively
13133 to a large number: make sure the amount we scroll
13134 the window start is never less than amount_to_scroll,
13135 which was computed as distance from window bottom to
13136 point. This matters when lines at window top and lines
13137 below window bottom have different height. */
13138 struct it it1 = it;
13139 /* We use a temporary it1 because line_bottom_y can modify
13140 its argument, if it moves one line down; see there. */
13141 int start_y = line_bottom_y (&it1);
13142
13143 do {
13144 move_it_by_lines (&it, 1);
13145 it1 = it;
13146 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
13147 }
13148
13149 /* If STARTP is unchanged, move it down another screen line. */
13150 if (CHARPOS (it.current.pos) == CHARPOS (startp))
13151 move_it_by_lines (&it, 1);
13152 startp = it.current.pos;
13153 }
13154 else
13155 {
13156 struct text_pos scroll_margin_pos = startp;
13157
13158 /* See if point is inside the scroll margin at the top of the
13159 window. */
13160 if (this_scroll_margin)
13161 {
13162 start_display (&it, w, startp);
13163 move_it_vertically (&it, this_scroll_margin);
13164 scroll_margin_pos = it.current.pos;
13165 }
13166
13167 if (PT < CHARPOS (scroll_margin_pos))
13168 {
13169 /* Point is in the scroll margin at the top of the window or
13170 above what is displayed in the window. */
13171 int y0, y_to_move;
13172
13173 /* Compute the vertical distance from PT to the scroll
13174 margin position. Move as far as scroll_max allows, or
13175 one screenful, or 10 screen lines, whichever is largest.
13176 Give up if distance is greater than scroll_max. */
13177 SET_TEXT_POS (pos, PT, PT_BYTE);
13178 start_display (&it, w, pos);
13179 y0 = it.current_y;
13180 y_to_move = max (it.last_visible_y,
13181 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
13182 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
13183 y_to_move, -1,
13184 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13185 dy = it.current_y - y0;
13186 if (dy > scroll_max)
13187 return SCROLLING_FAILED;
13188
13189 /* Compute new window start. */
13190 start_display (&it, w, startp);
13191
13192 if (arg_scroll_conservatively)
13193 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
13194 max (scroll_step, temp_scroll_step));
13195 else if (scroll_step || temp_scroll_step)
13196 amount_to_scroll = scroll_max;
13197 else
13198 {
13199 aggressive = BVAR (current_buffer, scroll_down_aggressively);
13200 height = WINDOW_BOX_TEXT_HEIGHT (w);
13201 if (NUMBERP (aggressive))
13202 {
13203 double float_amount = XFLOATINT (aggressive) * height;
13204 amount_to_scroll = float_amount;
13205 if (amount_to_scroll == 0 && float_amount > 0)
13206 amount_to_scroll = 1;
13207 amount_to_scroll -=
13208 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
13209 /* Don't let point enter the scroll margin near
13210 bottom of the window. */
13211 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
13212 amount_to_scroll = height - 2*this_scroll_margin + dy;
13213 }
13214 }
13215
13216 if (amount_to_scroll <= 0)
13217 return SCROLLING_FAILED;
13218
13219 move_it_vertically_backward (&it, amount_to_scroll);
13220 startp = it.current.pos;
13221 }
13222 }
13223
13224 /* Run window scroll functions. */
13225 startp = run_window_scroll_functions (window, startp);
13226
13227 /* Display the window. Give up if new fonts are loaded, or if point
13228 doesn't appear. */
13229 if (!try_window (window, startp, 0))
13230 rc = SCROLLING_NEED_LARGER_MATRICES;
13231 else if (w->cursor.vpos < 0)
13232 {
13233 clear_glyph_matrix (w->desired_matrix);
13234 rc = SCROLLING_FAILED;
13235 }
13236 else
13237 {
13238 /* Maybe forget recorded base line for line number display. */
13239 if (!just_this_one_p
13240 || current_buffer->clip_changed
13241 || BEG_UNCHANGED < CHARPOS (startp))
13242 w->base_line_number = Qnil;
13243
13244 /* If cursor ends up on a partially visible line,
13245 treat that as being off the bottom of the screen. */
13246 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
13247 /* It's possible that the cursor is on the first line of the
13248 buffer, which is partially obscured due to a vscroll
13249 (Bug#7537). In that case, avoid looping forever . */
13250 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
13251 {
13252 clear_glyph_matrix (w->desired_matrix);
13253 ++extra_scroll_margin_lines;
13254 goto too_near_end;
13255 }
13256 rc = SCROLLING_SUCCESS;
13257 }
13258
13259 return rc;
13260 }
13261
13262
13263 /* Compute a suitable window start for window W if display of W starts
13264 on a continuation line. Value is non-zero if a new window start
13265 was computed.
13266
13267 The new window start will be computed, based on W's width, starting
13268 from the start of the continued line. It is the start of the
13269 screen line with the minimum distance from the old start W->start. */
13270
13271 static int
13272 compute_window_start_on_continuation_line (struct window *w)
13273 {
13274 struct text_pos pos, start_pos;
13275 int window_start_changed_p = 0;
13276
13277 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
13278
13279 /* If window start is on a continuation line... Window start may be
13280 < BEGV in case there's invisible text at the start of the
13281 buffer (M-x rmail, for example). */
13282 if (CHARPOS (start_pos) > BEGV
13283 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
13284 {
13285 struct it it;
13286 struct glyph_row *row;
13287
13288 /* Handle the case that the window start is out of range. */
13289 if (CHARPOS (start_pos) < BEGV)
13290 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
13291 else if (CHARPOS (start_pos) > ZV)
13292 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
13293
13294 /* Find the start of the continued line. This should be fast
13295 because scan_buffer is fast (newline cache). */
13296 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
13297 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
13298 row, DEFAULT_FACE_ID);
13299 reseat_at_previous_visible_line_start (&it);
13300
13301 /* If the line start is "too far" away from the window start,
13302 say it takes too much time to compute a new window start. */
13303 if (CHARPOS (start_pos) - IT_CHARPOS (it)
13304 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
13305 {
13306 int min_distance, distance;
13307
13308 /* Move forward by display lines to find the new window
13309 start. If window width was enlarged, the new start can
13310 be expected to be > the old start. If window width was
13311 decreased, the new window start will be < the old start.
13312 So, we're looking for the display line start with the
13313 minimum distance from the old window start. */
13314 pos = it.current.pos;
13315 min_distance = INFINITY;
13316 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
13317 distance < min_distance)
13318 {
13319 min_distance = distance;
13320 pos = it.current.pos;
13321 move_it_by_lines (&it, 1);
13322 }
13323
13324 /* Set the window start there. */
13325 SET_MARKER_FROM_TEXT_POS (w->start, pos);
13326 window_start_changed_p = 1;
13327 }
13328 }
13329
13330 return window_start_changed_p;
13331 }
13332
13333
13334 /* Try cursor movement in case text has not changed in window WINDOW,
13335 with window start STARTP. Value is
13336
13337 CURSOR_MOVEMENT_SUCCESS if successful
13338
13339 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
13340
13341 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
13342 display. *SCROLL_STEP is set to 1, under certain circumstances, if
13343 we want to scroll as if scroll-step were set to 1. See the code.
13344
13345 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
13346 which case we have to abort this redisplay, and adjust matrices
13347 first. */
13348
13349 enum
13350 {
13351 CURSOR_MOVEMENT_SUCCESS,
13352 CURSOR_MOVEMENT_CANNOT_BE_USED,
13353 CURSOR_MOVEMENT_MUST_SCROLL,
13354 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
13355 };
13356
13357 static int
13358 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
13359 {
13360 struct window *w = XWINDOW (window);
13361 struct frame *f = XFRAME (w->frame);
13362 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
13363
13364 #if GLYPH_DEBUG
13365 if (inhibit_try_cursor_movement)
13366 return rc;
13367 #endif
13368
13369 /* Handle case where text has not changed, only point, and it has
13370 not moved off the frame. */
13371 if (/* Point may be in this window. */
13372 PT >= CHARPOS (startp)
13373 /* Selective display hasn't changed. */
13374 && !current_buffer->clip_changed
13375 /* Function force-mode-line-update is used to force a thorough
13376 redisplay. It sets either windows_or_buffers_changed or
13377 update_mode_lines. So don't take a shortcut here for these
13378 cases. */
13379 && !update_mode_lines
13380 && !windows_or_buffers_changed
13381 && !cursor_type_changed
13382 /* Can't use this case if highlighting a region. When a
13383 region exists, cursor movement has to do more than just
13384 set the cursor. */
13385 && !(!NILP (Vtransient_mark_mode)
13386 && !NILP (BVAR (current_buffer, mark_active)))
13387 && NILP (w->region_showing)
13388 && NILP (Vshow_trailing_whitespace)
13389 /* Right after splitting windows, last_point may be nil. */
13390 && INTEGERP (w->last_point)
13391 /* This code is not used for mini-buffer for the sake of the case
13392 of redisplaying to replace an echo area message; since in
13393 that case the mini-buffer contents per se are usually
13394 unchanged. This code is of no real use in the mini-buffer
13395 since the handling of this_line_start_pos, etc., in redisplay
13396 handles the same cases. */
13397 && !EQ (window, minibuf_window)
13398 /* When splitting windows or for new windows, it happens that
13399 redisplay is called with a nil window_end_vpos or one being
13400 larger than the window. This should really be fixed in
13401 window.c. I don't have this on my list, now, so we do
13402 approximately the same as the old redisplay code. --gerd. */
13403 && INTEGERP (w->window_end_vpos)
13404 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
13405 && (FRAME_WINDOW_P (f)
13406 || !overlay_arrow_in_current_buffer_p ()))
13407 {
13408 int this_scroll_margin, top_scroll_margin;
13409 struct glyph_row *row = NULL;
13410
13411 #if GLYPH_DEBUG
13412 debug_method_add (w, "cursor movement");
13413 #endif
13414
13415 /* Scroll if point within this distance from the top or bottom
13416 of the window. This is a pixel value. */
13417 if (scroll_margin > 0)
13418 {
13419 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13420 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
13421 }
13422 else
13423 this_scroll_margin = 0;
13424
13425 top_scroll_margin = this_scroll_margin;
13426 if (WINDOW_WANTS_HEADER_LINE_P (w))
13427 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
13428
13429 /* Start with the row the cursor was displayed during the last
13430 not paused redisplay. Give up if that row is not valid. */
13431 if (w->last_cursor.vpos < 0
13432 || w->last_cursor.vpos >= w->current_matrix->nrows)
13433 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13434 else
13435 {
13436 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
13437 if (row->mode_line_p)
13438 ++row;
13439 if (!row->enabled_p)
13440 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13441 }
13442
13443 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
13444 {
13445 int scroll_p = 0, must_scroll = 0;
13446 int last_y = window_text_bottom_y (w) - this_scroll_margin;
13447
13448 if (PT > XFASTINT (w->last_point))
13449 {
13450 /* Point has moved forward. */
13451 while (MATRIX_ROW_END_CHARPOS (row) < PT
13452 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
13453 {
13454 xassert (row->enabled_p);
13455 ++row;
13456 }
13457
13458 /* If the end position of a row equals the start
13459 position of the next row, and PT is at that position,
13460 we would rather display cursor in the next line. */
13461 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13462 && MATRIX_ROW_END_CHARPOS (row) == PT
13463 && row < w->current_matrix->rows
13464 + w->current_matrix->nrows - 1
13465 && MATRIX_ROW_START_CHARPOS (row+1) == PT
13466 && !cursor_row_p (row))
13467 ++row;
13468
13469 /* If within the scroll margin, scroll. Note that
13470 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
13471 the next line would be drawn, and that
13472 this_scroll_margin can be zero. */
13473 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
13474 || PT > MATRIX_ROW_END_CHARPOS (row)
13475 /* Line is completely visible last line in window
13476 and PT is to be set in the next line. */
13477 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
13478 && PT == MATRIX_ROW_END_CHARPOS (row)
13479 && !row->ends_at_zv_p
13480 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
13481 scroll_p = 1;
13482 }
13483 else if (PT < XFASTINT (w->last_point))
13484 {
13485 /* Cursor has to be moved backward. Note that PT >=
13486 CHARPOS (startp) because of the outer if-statement. */
13487 while (!row->mode_line_p
13488 && (MATRIX_ROW_START_CHARPOS (row) > PT
13489 || (MATRIX_ROW_START_CHARPOS (row) == PT
13490 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
13491 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
13492 row > w->current_matrix->rows
13493 && (row-1)->ends_in_newline_from_string_p))))
13494 && (row->y > top_scroll_margin
13495 || CHARPOS (startp) == BEGV))
13496 {
13497 xassert (row->enabled_p);
13498 --row;
13499 }
13500
13501 /* Consider the following case: Window starts at BEGV,
13502 there is invisible, intangible text at BEGV, so that
13503 display starts at some point START > BEGV. It can
13504 happen that we are called with PT somewhere between
13505 BEGV and START. Try to handle that case. */
13506 if (row < w->current_matrix->rows
13507 || row->mode_line_p)
13508 {
13509 row = w->current_matrix->rows;
13510 if (row->mode_line_p)
13511 ++row;
13512 }
13513
13514 /* Due to newlines in overlay strings, we may have to
13515 skip forward over overlay strings. */
13516 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13517 && MATRIX_ROW_END_CHARPOS (row) == PT
13518 && !cursor_row_p (row))
13519 ++row;
13520
13521 /* If within the scroll margin, scroll. */
13522 if (row->y < top_scroll_margin
13523 && CHARPOS (startp) != BEGV)
13524 scroll_p = 1;
13525 }
13526 else
13527 {
13528 /* Cursor did not move. So don't scroll even if cursor line
13529 is partially visible, as it was so before. */
13530 rc = CURSOR_MOVEMENT_SUCCESS;
13531 }
13532
13533 if (PT < MATRIX_ROW_START_CHARPOS (row)
13534 || PT > MATRIX_ROW_END_CHARPOS (row))
13535 {
13536 /* if PT is not in the glyph row, give up. */
13537 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13538 must_scroll = 1;
13539 }
13540 else if (rc != CURSOR_MOVEMENT_SUCCESS
13541 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13542 {
13543 /* If rows are bidi-reordered and point moved, back up
13544 until we find a row that does not belong to a
13545 continuation line. This is because we must consider
13546 all rows of a continued line as candidates for the
13547 new cursor positioning, since row start and end
13548 positions change non-linearly with vertical position
13549 in such rows. */
13550 /* FIXME: Revisit this when glyph ``spilling'' in
13551 continuation lines' rows is implemented for
13552 bidi-reordered rows. */
13553 while (MATRIX_ROW_CONTINUATION_LINE_P (row))
13554 {
13555 xassert (row->enabled_p);
13556 --row;
13557 /* If we hit the beginning of the displayed portion
13558 without finding the first row of a continued
13559 line, give up. */
13560 if (row <= w->current_matrix->rows)
13561 {
13562 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13563 break;
13564 }
13565
13566 }
13567 }
13568 if (must_scroll)
13569 ;
13570 else if (rc != CURSOR_MOVEMENT_SUCCESS
13571 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
13572 && make_cursor_line_fully_visible_p)
13573 {
13574 if (PT == MATRIX_ROW_END_CHARPOS (row)
13575 && !row->ends_at_zv_p
13576 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
13577 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13578 else if (row->height > window_box_height (w))
13579 {
13580 /* If we end up in a partially visible line, let's
13581 make it fully visible, except when it's taller
13582 than the window, in which case we can't do much
13583 about it. */
13584 *scroll_step = 1;
13585 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13586 }
13587 else
13588 {
13589 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13590 if (!cursor_row_fully_visible_p (w, 0, 1))
13591 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13592 else
13593 rc = CURSOR_MOVEMENT_SUCCESS;
13594 }
13595 }
13596 else if (scroll_p)
13597 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13598 else if (rc != CURSOR_MOVEMENT_SUCCESS
13599 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
13600 {
13601 /* With bidi-reordered rows, there could be more than
13602 one candidate row whose start and end positions
13603 occlude point. We need to let set_cursor_from_row
13604 find the best candidate. */
13605 /* FIXME: Revisit this when glyph ``spilling'' in
13606 continuation lines' rows is implemented for
13607 bidi-reordered rows. */
13608 int rv = 0;
13609
13610 do
13611 {
13612 if (MATRIX_ROW_START_CHARPOS (row) <= PT
13613 && PT <= MATRIX_ROW_END_CHARPOS (row)
13614 && cursor_row_p (row))
13615 rv |= set_cursor_from_row (w, row, w->current_matrix,
13616 0, 0, 0, 0);
13617 /* As soon as we've found the first suitable row
13618 whose ends_at_zv_p flag is set, we are done. */
13619 if (rv
13620 && MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p)
13621 {
13622 rc = CURSOR_MOVEMENT_SUCCESS;
13623 break;
13624 }
13625 ++row;
13626 }
13627 while ((MATRIX_ROW_CONTINUATION_LINE_P (row)
13628 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
13629 || (MATRIX_ROW_START_CHARPOS (row) == PT
13630 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
13631 /* If we didn't find any candidate rows, or exited the
13632 loop before all the candidates were examined, signal
13633 to the caller that this method failed. */
13634 if (rc != CURSOR_MOVEMENT_SUCCESS
13635 && (!rv || MATRIX_ROW_CONTINUATION_LINE_P (row)))
13636 rc = CURSOR_MOVEMENT_MUST_SCROLL;
13637 else if (rv)
13638 rc = CURSOR_MOVEMENT_SUCCESS;
13639 }
13640 else
13641 {
13642 do
13643 {
13644 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
13645 {
13646 rc = CURSOR_MOVEMENT_SUCCESS;
13647 break;
13648 }
13649 ++row;
13650 }
13651 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
13652 && MATRIX_ROW_START_CHARPOS (row) == PT
13653 && cursor_row_p (row));
13654 }
13655 }
13656 }
13657
13658 return rc;
13659 }
13660
13661 void
13662 set_vertical_scroll_bar (struct window *w)
13663 {
13664 EMACS_INT start, end, whole;
13665
13666 /* Calculate the start and end positions for the current window.
13667 At some point, it would be nice to choose between scrollbars
13668 which reflect the whole buffer size, with special markers
13669 indicating narrowing, and scrollbars which reflect only the
13670 visible region.
13671
13672 Note that mini-buffers sometimes aren't displaying any text. */
13673 if (!MINI_WINDOW_P (w)
13674 || (w == XWINDOW (minibuf_window)
13675 && NILP (echo_area_buffer[0])))
13676 {
13677 struct buffer *buf = XBUFFER (w->buffer);
13678 whole = BUF_ZV (buf) - BUF_BEGV (buf);
13679 start = marker_position (w->start) - BUF_BEGV (buf);
13680 /* I don't think this is guaranteed to be right. For the
13681 moment, we'll pretend it is. */
13682 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
13683
13684 if (end < start)
13685 end = start;
13686 if (whole < (end - start))
13687 whole = end - start;
13688 }
13689 else
13690 start = end = whole = 0;
13691
13692 /* Indicate what this scroll bar ought to be displaying now. */
13693 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13694 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13695 (w, end - start, whole, start);
13696 }
13697
13698
13699 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13700 selected_window is redisplayed.
13701
13702 We can return without actually redisplaying the window if
13703 fonts_changed_p is nonzero. In that case, redisplay_internal will
13704 retry. */
13705
13706 static void
13707 redisplay_window (Lisp_Object window, int just_this_one_p)
13708 {
13709 struct window *w = XWINDOW (window);
13710 struct frame *f = XFRAME (w->frame);
13711 struct buffer *buffer = XBUFFER (w->buffer);
13712 struct buffer *old = current_buffer;
13713 struct text_pos lpoint, opoint, startp;
13714 int update_mode_line;
13715 int tem;
13716 struct it it;
13717 /* Record it now because it's overwritten. */
13718 int current_matrix_up_to_date_p = 0;
13719 int used_current_matrix_p = 0;
13720 /* This is less strict than current_matrix_up_to_date_p.
13721 It indictes that the buffer contents and narrowing are unchanged. */
13722 int buffer_unchanged_p = 0;
13723 int temp_scroll_step = 0;
13724 int count = SPECPDL_INDEX ();
13725 int rc;
13726 int centering_position = -1;
13727 int last_line_misfit = 0;
13728 EMACS_INT beg_unchanged, end_unchanged;
13729
13730 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13731 opoint = lpoint;
13732
13733 /* W must be a leaf window here. */
13734 xassert (!NILP (w->buffer));
13735 #if GLYPH_DEBUG
13736 *w->desired_matrix->method = 0;
13737 #endif
13738
13739 restart:
13740 reconsider_clip_changes (w, buffer);
13741
13742 /* Has the mode line to be updated? */
13743 update_mode_line = (!NILP (w->update_mode_line)
13744 || update_mode_lines
13745 || buffer->clip_changed
13746 || buffer->prevent_redisplay_optimizations_p);
13747
13748 if (MINI_WINDOW_P (w))
13749 {
13750 if (w == XWINDOW (echo_area_window)
13751 && !NILP (echo_area_buffer[0]))
13752 {
13753 if (update_mode_line)
13754 /* We may have to update a tty frame's menu bar or a
13755 tool-bar. Example `M-x C-h C-h C-g'. */
13756 goto finish_menu_bars;
13757 else
13758 /* We've already displayed the echo area glyphs in this window. */
13759 goto finish_scroll_bars;
13760 }
13761 else if ((w != XWINDOW (minibuf_window)
13762 || minibuf_level == 0)
13763 /* When buffer is nonempty, redisplay window normally. */
13764 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13765 /* Quail displays non-mini buffers in minibuffer window.
13766 In that case, redisplay the window normally. */
13767 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13768 {
13769 /* W is a mini-buffer window, but it's not active, so clear
13770 it. */
13771 int yb = window_text_bottom_y (w);
13772 struct glyph_row *row;
13773 int y;
13774
13775 for (y = 0, row = w->desired_matrix->rows;
13776 y < yb;
13777 y += row->height, ++row)
13778 blank_row (w, row, y);
13779 goto finish_scroll_bars;
13780 }
13781
13782 clear_glyph_matrix (w->desired_matrix);
13783 }
13784
13785 /* Otherwise set up data on this window; select its buffer and point
13786 value. */
13787 /* Really select the buffer, for the sake of buffer-local
13788 variables. */
13789 set_buffer_internal_1 (XBUFFER (w->buffer));
13790
13791 current_matrix_up_to_date_p
13792 = (!NILP (w->window_end_valid)
13793 && !current_buffer->clip_changed
13794 && !current_buffer->prevent_redisplay_optimizations_p
13795 && XFASTINT (w->last_modified) >= MODIFF
13796 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13797
13798 /* Run the window-bottom-change-functions
13799 if it is possible that the text on the screen has changed
13800 (either due to modification of the text, or any other reason). */
13801 if (!current_matrix_up_to_date_p
13802 && !NILP (Vwindow_text_change_functions))
13803 {
13804 safe_run_hooks (Qwindow_text_change_functions);
13805 goto restart;
13806 }
13807
13808 beg_unchanged = BEG_UNCHANGED;
13809 end_unchanged = END_UNCHANGED;
13810
13811 SET_TEXT_POS (opoint, PT, PT_BYTE);
13812
13813 specbind (Qinhibit_point_motion_hooks, Qt);
13814
13815 buffer_unchanged_p
13816 = (!NILP (w->window_end_valid)
13817 && !current_buffer->clip_changed
13818 && XFASTINT (w->last_modified) >= MODIFF
13819 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13820
13821 /* When windows_or_buffers_changed is non-zero, we can't rely on
13822 the window end being valid, so set it to nil there. */
13823 if (windows_or_buffers_changed)
13824 {
13825 /* If window starts on a continuation line, maybe adjust the
13826 window start in case the window's width changed. */
13827 if (XMARKER (w->start)->buffer == current_buffer)
13828 compute_window_start_on_continuation_line (w);
13829
13830 w->window_end_valid = Qnil;
13831 }
13832
13833 /* Some sanity checks. */
13834 CHECK_WINDOW_END (w);
13835 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13836 abort ();
13837 if (BYTEPOS (opoint) < CHARPOS (opoint))
13838 abort ();
13839
13840 /* If %c is in mode line, update it if needed. */
13841 if (!NILP (w->column_number_displayed)
13842 /* This alternative quickly identifies a common case
13843 where no change is needed. */
13844 && !(PT == XFASTINT (w->last_point)
13845 && XFASTINT (w->last_modified) >= MODIFF
13846 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13847 && (XFASTINT (w->column_number_displayed) != current_column ()))
13848 update_mode_line = 1;
13849
13850 /* Count number of windows showing the selected buffer. An indirect
13851 buffer counts as its base buffer. */
13852 if (!just_this_one_p)
13853 {
13854 struct buffer *current_base, *window_base;
13855 current_base = current_buffer;
13856 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13857 if (current_base->base_buffer)
13858 current_base = current_base->base_buffer;
13859 if (window_base->base_buffer)
13860 window_base = window_base->base_buffer;
13861 if (current_base == window_base)
13862 buffer_shared++;
13863 }
13864
13865 /* Point refers normally to the selected window. For any other
13866 window, set up appropriate value. */
13867 if (!EQ (window, selected_window))
13868 {
13869 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
13870 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
13871 if (new_pt < BEGV)
13872 {
13873 new_pt = BEGV;
13874 new_pt_byte = BEGV_BYTE;
13875 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13876 }
13877 else if (new_pt > (ZV - 1))
13878 {
13879 new_pt = ZV;
13880 new_pt_byte = ZV_BYTE;
13881 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13882 }
13883
13884 /* We don't use SET_PT so that the point-motion hooks don't run. */
13885 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13886 }
13887
13888 /* If any of the character widths specified in the display table
13889 have changed, invalidate the width run cache. It's true that
13890 this may be a bit late to catch such changes, but the rest of
13891 redisplay goes (non-fatally) haywire when the display table is
13892 changed, so why should we worry about doing any better? */
13893 if (current_buffer->width_run_cache)
13894 {
13895 struct Lisp_Char_Table *disptab = buffer_display_table ();
13896
13897 if (! disptab_matches_widthtab (disptab,
13898 XVECTOR (BVAR (current_buffer, width_table))))
13899 {
13900 invalidate_region_cache (current_buffer,
13901 current_buffer->width_run_cache,
13902 BEG, Z);
13903 recompute_width_table (current_buffer, disptab);
13904 }
13905 }
13906
13907 /* If window-start is screwed up, choose a new one. */
13908 if (XMARKER (w->start)->buffer != current_buffer)
13909 goto recenter;
13910
13911 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13912
13913 /* If someone specified a new starting point but did not insist,
13914 check whether it can be used. */
13915 if (!NILP (w->optional_new_start)
13916 && CHARPOS (startp) >= BEGV
13917 && CHARPOS (startp) <= ZV)
13918 {
13919 w->optional_new_start = Qnil;
13920 start_display (&it, w, startp);
13921 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13922 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13923 if (IT_CHARPOS (it) == PT)
13924 w->force_start = Qt;
13925 /* IT may overshoot PT if text at PT is invisible. */
13926 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13927 w->force_start = Qt;
13928 }
13929
13930 force_start:
13931
13932 /* Handle case where place to start displaying has been specified,
13933 unless the specified location is outside the accessible range. */
13934 if (!NILP (w->force_start)
13935 || w->frozen_window_start_p)
13936 {
13937 /* We set this later on if we have to adjust point. */
13938 int new_vpos = -1;
13939
13940 w->force_start = Qnil;
13941 w->vscroll = 0;
13942 w->window_end_valid = Qnil;
13943
13944 /* Forget any recorded base line for line number display. */
13945 if (!buffer_unchanged_p)
13946 w->base_line_number = Qnil;
13947
13948 /* Redisplay the mode line. Select the buffer properly for that.
13949 Also, run the hook window-scroll-functions
13950 because we have scrolled. */
13951 /* Note, we do this after clearing force_start because
13952 if there's an error, it is better to forget about force_start
13953 than to get into an infinite loop calling the hook functions
13954 and having them get more errors. */
13955 if (!update_mode_line
13956 || ! NILP (Vwindow_scroll_functions))
13957 {
13958 update_mode_line = 1;
13959 w->update_mode_line = Qt;
13960 startp = run_window_scroll_functions (window, startp);
13961 }
13962
13963 w->last_modified = make_number (0);
13964 w->last_overlay_modified = make_number (0);
13965 if (CHARPOS (startp) < BEGV)
13966 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13967 else if (CHARPOS (startp) > ZV)
13968 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13969
13970 /* Redisplay, then check if cursor has been set during the
13971 redisplay. Give up if new fonts were loaded. */
13972 /* We used to issue a CHECK_MARGINS argument to try_window here,
13973 but this causes scrolling to fail when point begins inside
13974 the scroll margin (bug#148) -- cyd */
13975 if (!try_window (window, startp, 0))
13976 {
13977 w->force_start = Qt;
13978 clear_glyph_matrix (w->desired_matrix);
13979 goto need_larger_matrices;
13980 }
13981
13982 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13983 {
13984 /* If point does not appear, try to move point so it does
13985 appear. The desired matrix has been built above, so we
13986 can use it here. */
13987 new_vpos = window_box_height (w) / 2;
13988 }
13989
13990 if (!cursor_row_fully_visible_p (w, 0, 0))
13991 {
13992 /* Point does appear, but on a line partly visible at end of window.
13993 Move it back to a fully-visible line. */
13994 new_vpos = window_box_height (w);
13995 }
13996
13997 /* If we need to move point for either of the above reasons,
13998 now actually do it. */
13999 if (new_vpos >= 0)
14000 {
14001 struct glyph_row *row;
14002
14003 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
14004 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
14005 ++row;
14006
14007 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
14008 MATRIX_ROW_START_BYTEPOS (row));
14009
14010 if (w != XWINDOW (selected_window))
14011 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
14012 else if (current_buffer == old)
14013 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14014
14015 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
14016
14017 /* If we are highlighting the region, then we just changed
14018 the region, so redisplay to show it. */
14019 if (!NILP (Vtransient_mark_mode)
14020 && !NILP (BVAR (current_buffer, mark_active)))
14021 {
14022 clear_glyph_matrix (w->desired_matrix);
14023 if (!try_window (window, startp, 0))
14024 goto need_larger_matrices;
14025 }
14026 }
14027
14028 #if GLYPH_DEBUG
14029 debug_method_add (w, "forced window start");
14030 #endif
14031 goto done;
14032 }
14033
14034 /* Handle case where text has not changed, only point, and it has
14035 not moved off the frame, and we are not retrying after hscroll.
14036 (current_matrix_up_to_date_p is nonzero when retrying.) */
14037 if (current_matrix_up_to_date_p
14038 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
14039 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
14040 {
14041 switch (rc)
14042 {
14043 case CURSOR_MOVEMENT_SUCCESS:
14044 used_current_matrix_p = 1;
14045 goto done;
14046
14047 case CURSOR_MOVEMENT_MUST_SCROLL:
14048 goto try_to_scroll;
14049
14050 default:
14051 abort ();
14052 }
14053 }
14054 /* If current starting point was originally the beginning of a line
14055 but no longer is, find a new starting point. */
14056 else if (!NILP (w->start_at_line_beg)
14057 && !(CHARPOS (startp) <= BEGV
14058 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
14059 {
14060 #if GLYPH_DEBUG
14061 debug_method_add (w, "recenter 1");
14062 #endif
14063 goto recenter;
14064 }
14065
14066 /* Try scrolling with try_window_id. Value is > 0 if update has
14067 been done, it is -1 if we know that the same window start will
14068 not work. It is 0 if unsuccessful for some other reason. */
14069 else if ((tem = try_window_id (w)) != 0)
14070 {
14071 #if GLYPH_DEBUG
14072 debug_method_add (w, "try_window_id %d", tem);
14073 #endif
14074
14075 if (fonts_changed_p)
14076 goto need_larger_matrices;
14077 if (tem > 0)
14078 goto done;
14079
14080 /* Otherwise try_window_id has returned -1 which means that we
14081 don't want the alternative below this comment to execute. */
14082 }
14083 else if (CHARPOS (startp) >= BEGV
14084 && CHARPOS (startp) <= ZV
14085 && PT >= CHARPOS (startp)
14086 && (CHARPOS (startp) < ZV
14087 /* Avoid starting at end of buffer. */
14088 || CHARPOS (startp) == BEGV
14089 || (XFASTINT (w->last_modified) >= MODIFF
14090 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
14091 {
14092
14093 /* If first window line is a continuation line, and window start
14094 is inside the modified region, but the first change is before
14095 current window start, we must select a new window start.
14096
14097 However, if this is the result of a down-mouse event (e.g. by
14098 extending the mouse-drag-overlay), we don't want to select a
14099 new window start, since that would change the position under
14100 the mouse, resulting in an unwanted mouse-movement rather
14101 than a simple mouse-click. */
14102 if (NILP (w->start_at_line_beg)
14103 && NILP (do_mouse_tracking)
14104 && CHARPOS (startp) > BEGV
14105 && CHARPOS (startp) > BEG + beg_unchanged
14106 && CHARPOS (startp) <= Z - end_unchanged
14107 /* Even if w->start_at_line_beg is nil, a new window may
14108 start at a line_beg, since that's how set_buffer_window
14109 sets it. So, we need to check the return value of
14110 compute_window_start_on_continuation_line. (See also
14111 bug#197). */
14112 && XMARKER (w->start)->buffer == current_buffer
14113 && compute_window_start_on_continuation_line (w))
14114 {
14115 w->force_start = Qt;
14116 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14117 goto force_start;
14118 }
14119
14120 #if GLYPH_DEBUG
14121 debug_method_add (w, "same window start");
14122 #endif
14123
14124 /* Try to redisplay starting at same place as before.
14125 If point has not moved off frame, accept the results. */
14126 if (!current_matrix_up_to_date_p
14127 /* Don't use try_window_reusing_current_matrix in this case
14128 because a window scroll function can have changed the
14129 buffer. */
14130 || !NILP (Vwindow_scroll_functions)
14131 || MINI_WINDOW_P (w)
14132 || !(used_current_matrix_p
14133 = try_window_reusing_current_matrix (w)))
14134 {
14135 IF_DEBUG (debug_method_add (w, "1"));
14136 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
14137 /* -1 means we need to scroll.
14138 0 means we need new matrices, but fonts_changed_p
14139 is set in that case, so we will detect it below. */
14140 goto try_to_scroll;
14141 }
14142
14143 if (fonts_changed_p)
14144 goto need_larger_matrices;
14145
14146 if (w->cursor.vpos >= 0)
14147 {
14148 if (!just_this_one_p
14149 || current_buffer->clip_changed
14150 || BEG_UNCHANGED < CHARPOS (startp))
14151 /* Forget any recorded base line for line number display. */
14152 w->base_line_number = Qnil;
14153
14154 if (!cursor_row_fully_visible_p (w, 1, 0))
14155 {
14156 clear_glyph_matrix (w->desired_matrix);
14157 last_line_misfit = 1;
14158 }
14159 /* Drop through and scroll. */
14160 else
14161 goto done;
14162 }
14163 else
14164 clear_glyph_matrix (w->desired_matrix);
14165 }
14166
14167 try_to_scroll:
14168
14169 w->last_modified = make_number (0);
14170 w->last_overlay_modified = make_number (0);
14171
14172 /* Redisplay the mode line. Select the buffer properly for that. */
14173 if (!update_mode_line)
14174 {
14175 update_mode_line = 1;
14176 w->update_mode_line = Qt;
14177 }
14178
14179 /* Try to scroll by specified few lines. */
14180 if ((scroll_conservatively
14181 || emacs_scroll_step
14182 || temp_scroll_step
14183 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
14184 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
14185 && CHARPOS (startp) >= BEGV
14186 && CHARPOS (startp) <= ZV)
14187 {
14188 /* The function returns -1 if new fonts were loaded, 1 if
14189 successful, 0 if not successful. */
14190 int ss = try_scrolling (window, just_this_one_p,
14191 scroll_conservatively,
14192 emacs_scroll_step,
14193 temp_scroll_step, last_line_misfit);
14194 switch (ss)
14195 {
14196 case SCROLLING_SUCCESS:
14197 goto done;
14198
14199 case SCROLLING_NEED_LARGER_MATRICES:
14200 goto need_larger_matrices;
14201
14202 case SCROLLING_FAILED:
14203 break;
14204
14205 default:
14206 abort ();
14207 }
14208 }
14209
14210 /* Finally, just choose a place to start which positions point
14211 according to user preferences. */
14212
14213 recenter:
14214
14215 #if GLYPH_DEBUG
14216 debug_method_add (w, "recenter");
14217 #endif
14218
14219 /* w->vscroll = 0; */
14220
14221 /* Forget any previously recorded base line for line number display. */
14222 if (!buffer_unchanged_p)
14223 w->base_line_number = Qnil;
14224
14225 /* Determine the window start relative to point. */
14226 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14227 it.current_y = it.last_visible_y;
14228 if (centering_position < 0)
14229 {
14230 int margin =
14231 scroll_margin > 0
14232 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14233 : 0;
14234 EMACS_INT margin_pos = CHARPOS (startp);
14235 int scrolling_up;
14236 Lisp_Object aggressive;
14237
14238 /* If there is a scroll margin at the top of the window, find
14239 its character position. */
14240 if (margin)
14241 {
14242 struct it it1;
14243
14244 start_display (&it1, w, startp);
14245 move_it_vertically (&it1, margin);
14246 margin_pos = IT_CHARPOS (it1);
14247 }
14248 scrolling_up = PT > margin_pos;
14249 aggressive =
14250 scrolling_up
14251 ? BVAR (current_buffer, scroll_up_aggressively)
14252 : BVAR (current_buffer, scroll_down_aggressively);
14253
14254 if (!MINI_WINDOW_P (w)
14255 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
14256 {
14257 int pt_offset = 0;
14258
14259 /* Setting scroll-conservatively overrides
14260 scroll-*-aggressively. */
14261 if (!scroll_conservatively && NUMBERP (aggressive))
14262 {
14263 double float_amount = XFLOATINT (aggressive);
14264
14265 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
14266 if (pt_offset == 0 && float_amount > 0)
14267 pt_offset = 1;
14268 if (pt_offset)
14269 margin -= 1;
14270 }
14271 /* Compute how much to move the window start backward from
14272 point so that point will be displayed where the user
14273 wants it. */
14274 if (scrolling_up)
14275 {
14276 centering_position = it.last_visible_y;
14277 if (pt_offset)
14278 centering_position -= pt_offset;
14279 centering_position -=
14280 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0));
14281 /* Don't let point enter the scroll margin near top of
14282 the window. */
14283 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
14284 centering_position = margin * FRAME_LINE_HEIGHT (f);
14285 }
14286 else
14287 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
14288 }
14289 else
14290 /* Set the window start half the height of the window backward
14291 from point. */
14292 centering_position = window_box_height (w) / 2;
14293 }
14294 move_it_vertically_backward (&it, centering_position);
14295
14296 xassert (IT_CHARPOS (it) >= BEGV);
14297
14298 /* The function move_it_vertically_backward may move over more
14299 than the specified y-distance. If it->w is small, e.g. a
14300 mini-buffer window, we may end up in front of the window's
14301 display area. Start displaying at the start of the line
14302 containing PT in this case. */
14303 if (it.current_y <= 0)
14304 {
14305 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
14306 move_it_vertically_backward (&it, 0);
14307 it.current_y = 0;
14308 }
14309
14310 it.current_x = it.hpos = 0;
14311
14312 /* Set the window start position here explicitly, to avoid an
14313 infinite loop in case the functions in window-scroll-functions
14314 get errors. */
14315 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
14316
14317 /* Run scroll hooks. */
14318 startp = run_window_scroll_functions (window, it.current.pos);
14319
14320 /* Redisplay the window. */
14321 if (!current_matrix_up_to_date_p
14322 || windows_or_buffers_changed
14323 || cursor_type_changed
14324 /* Don't use try_window_reusing_current_matrix in this case
14325 because it can have changed the buffer. */
14326 || !NILP (Vwindow_scroll_functions)
14327 || !just_this_one_p
14328 || MINI_WINDOW_P (w)
14329 || !(used_current_matrix_p
14330 = try_window_reusing_current_matrix (w)))
14331 try_window (window, startp, 0);
14332
14333 /* If new fonts have been loaded (due to fontsets), give up. We
14334 have to start a new redisplay since we need to re-adjust glyph
14335 matrices. */
14336 if (fonts_changed_p)
14337 goto need_larger_matrices;
14338
14339 /* If cursor did not appear assume that the middle of the window is
14340 in the first line of the window. Do it again with the next line.
14341 (Imagine a window of height 100, displaying two lines of height
14342 60. Moving back 50 from it->last_visible_y will end in the first
14343 line.) */
14344 if (w->cursor.vpos < 0)
14345 {
14346 if (!NILP (w->window_end_valid)
14347 && PT >= Z - XFASTINT (w->window_end_pos))
14348 {
14349 clear_glyph_matrix (w->desired_matrix);
14350 move_it_by_lines (&it, 1);
14351 try_window (window, it.current.pos, 0);
14352 }
14353 else if (PT < IT_CHARPOS (it))
14354 {
14355 clear_glyph_matrix (w->desired_matrix);
14356 move_it_by_lines (&it, -1);
14357 try_window (window, it.current.pos, 0);
14358 }
14359 else
14360 {
14361 /* Not much we can do about it. */
14362 }
14363 }
14364
14365 /* Consider the following case: Window starts at BEGV, there is
14366 invisible, intangible text at BEGV, so that display starts at
14367 some point START > BEGV. It can happen that we are called with
14368 PT somewhere between BEGV and START. Try to handle that case. */
14369 if (w->cursor.vpos < 0)
14370 {
14371 struct glyph_row *row = w->current_matrix->rows;
14372 if (row->mode_line_p)
14373 ++row;
14374 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14375 }
14376
14377 if (!cursor_row_fully_visible_p (w, 0, 0))
14378 {
14379 /* If vscroll is enabled, disable it and try again. */
14380 if (w->vscroll)
14381 {
14382 w->vscroll = 0;
14383 clear_glyph_matrix (w->desired_matrix);
14384 goto recenter;
14385 }
14386
14387 /* If centering point failed to make the whole line visible,
14388 put point at the top instead. That has to make the whole line
14389 visible, if it can be done. */
14390 if (centering_position == 0)
14391 goto done;
14392
14393 clear_glyph_matrix (w->desired_matrix);
14394 centering_position = 0;
14395 goto recenter;
14396 }
14397
14398 done:
14399
14400 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14401 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
14402 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
14403 ? Qt : Qnil);
14404
14405 /* Display the mode line, if we must. */
14406 if ((update_mode_line
14407 /* If window not full width, must redo its mode line
14408 if (a) the window to its side is being redone and
14409 (b) we do a frame-based redisplay. This is a consequence
14410 of how inverted lines are drawn in frame-based redisplay. */
14411 || (!just_this_one_p
14412 && !FRAME_WINDOW_P (f)
14413 && !WINDOW_FULL_WIDTH_P (w))
14414 /* Line number to display. */
14415 || INTEGERP (w->base_line_pos)
14416 /* Column number is displayed and different from the one displayed. */
14417 || (!NILP (w->column_number_displayed)
14418 && (XFASTINT (w->column_number_displayed) != current_column ())))
14419 /* This means that the window has a mode line. */
14420 && (WINDOW_WANTS_MODELINE_P (w)
14421 || WINDOW_WANTS_HEADER_LINE_P (w)))
14422 {
14423 display_mode_lines (w);
14424
14425 /* If mode line height has changed, arrange for a thorough
14426 immediate redisplay using the correct mode line height. */
14427 if (WINDOW_WANTS_MODELINE_P (w)
14428 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
14429 {
14430 fonts_changed_p = 1;
14431 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
14432 = DESIRED_MODE_LINE_HEIGHT (w);
14433 }
14434
14435 /* If header line height has changed, arrange for a thorough
14436 immediate redisplay using the correct header line height. */
14437 if (WINDOW_WANTS_HEADER_LINE_P (w)
14438 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
14439 {
14440 fonts_changed_p = 1;
14441 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
14442 = DESIRED_HEADER_LINE_HEIGHT (w);
14443 }
14444
14445 if (fonts_changed_p)
14446 goto need_larger_matrices;
14447 }
14448
14449 if (!line_number_displayed
14450 && !BUFFERP (w->base_line_pos))
14451 {
14452 w->base_line_pos = Qnil;
14453 w->base_line_number = Qnil;
14454 }
14455
14456 finish_menu_bars:
14457
14458 /* When we reach a frame's selected window, redo the frame's menu bar. */
14459 if (update_mode_line
14460 && EQ (FRAME_SELECTED_WINDOW (f), window))
14461 {
14462 int redisplay_menu_p = 0;
14463 int redisplay_tool_bar_p = 0;
14464
14465 if (FRAME_WINDOW_P (f))
14466 {
14467 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
14468 || defined (HAVE_NS) || defined (USE_GTK)
14469 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
14470 #else
14471 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14472 #endif
14473 }
14474 else
14475 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
14476
14477 if (redisplay_menu_p)
14478 display_menu_bar (w);
14479
14480 #ifdef HAVE_WINDOW_SYSTEM
14481 if (FRAME_WINDOW_P (f))
14482 {
14483 #if defined (USE_GTK) || defined (HAVE_NS)
14484 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
14485 #else
14486 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
14487 && (FRAME_TOOL_BAR_LINES (f) > 0
14488 || !NILP (Vauto_resize_tool_bars));
14489 #endif
14490
14491 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
14492 {
14493 ignore_mouse_drag_p = 1;
14494 }
14495 }
14496 #endif
14497 }
14498
14499 #ifdef HAVE_WINDOW_SYSTEM
14500 if (FRAME_WINDOW_P (f)
14501 && update_window_fringes (w, (just_this_one_p
14502 || (!used_current_matrix_p && !overlay_arrow_seen)
14503 || w->pseudo_window_p)))
14504 {
14505 update_begin (f);
14506 BLOCK_INPUT;
14507 if (draw_window_fringes (w, 1))
14508 x_draw_vertical_border (w);
14509 UNBLOCK_INPUT;
14510 update_end (f);
14511 }
14512 #endif /* HAVE_WINDOW_SYSTEM */
14513
14514 /* We go to this label, with fonts_changed_p nonzero,
14515 if it is necessary to try again using larger glyph matrices.
14516 We have to redeem the scroll bar even in this case,
14517 because the loop in redisplay_internal expects that. */
14518 need_larger_matrices:
14519 ;
14520 finish_scroll_bars:
14521
14522 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
14523 {
14524 /* Set the thumb's position and size. */
14525 set_vertical_scroll_bar (w);
14526
14527 /* Note that we actually used the scroll bar attached to this
14528 window, so it shouldn't be deleted at the end of redisplay. */
14529 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
14530 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
14531 }
14532
14533 /* Restore current_buffer and value of point in it. The window
14534 update may have changed the buffer, so first make sure `opoint'
14535 is still valid (Bug#6177). */
14536 if (CHARPOS (opoint) < BEGV)
14537 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14538 else if (CHARPOS (opoint) > ZV)
14539 TEMP_SET_PT_BOTH (Z, Z_BYTE);
14540 else
14541 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
14542
14543 set_buffer_internal_1 (old);
14544 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
14545 shorter. This can be caused by log truncation in *Messages*. */
14546 if (CHARPOS (lpoint) <= ZV)
14547 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14548
14549 unbind_to (count, Qnil);
14550 }
14551
14552
14553 /* Build the complete desired matrix of WINDOW with a window start
14554 buffer position POS.
14555
14556 Value is 1 if successful. It is zero if fonts were loaded during
14557 redisplay which makes re-adjusting glyph matrices necessary, and -1
14558 if point would appear in the scroll margins.
14559 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
14560 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
14561 set in FLAGS.) */
14562
14563 int
14564 try_window (Lisp_Object window, struct text_pos pos, int flags)
14565 {
14566 struct window *w = XWINDOW (window);
14567 struct it it;
14568 struct glyph_row *last_text_row = NULL;
14569 struct frame *f = XFRAME (w->frame);
14570
14571 /* Make POS the new window start. */
14572 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
14573
14574 /* Mark cursor position as unknown. No overlay arrow seen. */
14575 w->cursor.vpos = -1;
14576 overlay_arrow_seen = 0;
14577
14578 /* Initialize iterator and info to start at POS. */
14579 start_display (&it, w, pos);
14580
14581 /* Display all lines of W. */
14582 while (it.current_y < it.last_visible_y)
14583 {
14584 if (display_line (&it))
14585 last_text_row = it.glyph_row - 1;
14586 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
14587 return 0;
14588 }
14589
14590 /* Don't let the cursor end in the scroll margins. */
14591 if ((flags & TRY_WINDOW_CHECK_MARGINS)
14592 && !MINI_WINDOW_P (w))
14593 {
14594 int this_scroll_margin;
14595
14596 if (scroll_margin > 0)
14597 {
14598 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14599 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14600 }
14601 else
14602 this_scroll_margin = 0;
14603
14604 if ((w->cursor.y >= 0 /* not vscrolled */
14605 && w->cursor.y < this_scroll_margin
14606 && CHARPOS (pos) > BEGV
14607 && IT_CHARPOS (it) < ZV)
14608 /* rms: considering make_cursor_line_fully_visible_p here
14609 seems to give wrong results. We don't want to recenter
14610 when the last line is partly visible, we want to allow
14611 that case to be handled in the usual way. */
14612 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
14613 {
14614 w->cursor.vpos = -1;
14615 clear_glyph_matrix (w->desired_matrix);
14616 return -1;
14617 }
14618 }
14619
14620 /* If bottom moved off end of frame, change mode line percentage. */
14621 if (XFASTINT (w->window_end_pos) <= 0
14622 && Z != IT_CHARPOS (it))
14623 w->update_mode_line = Qt;
14624
14625 /* Set window_end_pos to the offset of the last character displayed
14626 on the window from the end of current_buffer. Set
14627 window_end_vpos to its row number. */
14628 if (last_text_row)
14629 {
14630 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
14631 w->window_end_bytepos
14632 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14633 w->window_end_pos
14634 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14635 w->window_end_vpos
14636 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14637 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
14638 ->displays_text_p);
14639 }
14640 else
14641 {
14642 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14643 w->window_end_pos = make_number (Z - ZV);
14644 w->window_end_vpos = make_number (0);
14645 }
14646
14647 /* But that is not valid info until redisplay finishes. */
14648 w->window_end_valid = Qnil;
14649 return 1;
14650 }
14651
14652
14653 \f
14654 /************************************************************************
14655 Window redisplay reusing current matrix when buffer has not changed
14656 ************************************************************************/
14657
14658 /* Try redisplay of window W showing an unchanged buffer with a
14659 different window start than the last time it was displayed by
14660 reusing its current matrix. Value is non-zero if successful.
14661 W->start is the new window start. */
14662
14663 static int
14664 try_window_reusing_current_matrix (struct window *w)
14665 {
14666 struct frame *f = XFRAME (w->frame);
14667 struct glyph_row *bottom_row;
14668 struct it it;
14669 struct run run;
14670 struct text_pos start, new_start;
14671 int nrows_scrolled, i;
14672 struct glyph_row *last_text_row;
14673 struct glyph_row *last_reused_text_row;
14674 struct glyph_row *start_row;
14675 int start_vpos, min_y, max_y;
14676
14677 #if GLYPH_DEBUG
14678 if (inhibit_try_window_reusing)
14679 return 0;
14680 #endif
14681
14682 if (/* This function doesn't handle terminal frames. */
14683 !FRAME_WINDOW_P (f)
14684 /* Don't try to reuse the display if windows have been split
14685 or such. */
14686 || windows_or_buffers_changed
14687 || cursor_type_changed)
14688 return 0;
14689
14690 /* Can't do this if region may have changed. */
14691 if ((!NILP (Vtransient_mark_mode)
14692 && !NILP (BVAR (current_buffer, mark_active)))
14693 || !NILP (w->region_showing)
14694 || !NILP (Vshow_trailing_whitespace))
14695 return 0;
14696
14697 /* If top-line visibility has changed, give up. */
14698 if (WINDOW_WANTS_HEADER_LINE_P (w)
14699 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
14700 return 0;
14701
14702 /* Give up if old or new display is scrolled vertically. We could
14703 make this function handle this, but right now it doesn't. */
14704 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14705 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
14706 return 0;
14707
14708 /* The variable new_start now holds the new window start. The old
14709 start `start' can be determined from the current matrix. */
14710 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
14711 start = start_row->minpos;
14712 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14713
14714 /* Clear the desired matrix for the display below. */
14715 clear_glyph_matrix (w->desired_matrix);
14716
14717 if (CHARPOS (new_start) <= CHARPOS (start))
14718 {
14719 /* Don't use this method if the display starts with an ellipsis
14720 displayed for invisible text. It's not easy to handle that case
14721 below, and it's certainly not worth the effort since this is
14722 not a frequent case. */
14723 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
14724 return 0;
14725
14726 IF_DEBUG (debug_method_add (w, "twu1"));
14727
14728 /* Display up to a row that can be reused. The variable
14729 last_text_row is set to the last row displayed that displays
14730 text. Note that it.vpos == 0 if or if not there is a
14731 header-line; it's not the same as the MATRIX_ROW_VPOS! */
14732 start_display (&it, w, new_start);
14733 w->cursor.vpos = -1;
14734 last_text_row = last_reused_text_row = NULL;
14735
14736 while (it.current_y < it.last_visible_y
14737 && !fonts_changed_p)
14738 {
14739 /* If we have reached into the characters in the START row,
14740 that means the line boundaries have changed. So we
14741 can't start copying with the row START. Maybe it will
14742 work to start copying with the following row. */
14743 while (IT_CHARPOS (it) > CHARPOS (start))
14744 {
14745 /* Advance to the next row as the "start". */
14746 start_row++;
14747 start = start_row->minpos;
14748 /* If there are no more rows to try, or just one, give up. */
14749 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14750 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14751 || CHARPOS (start) == ZV)
14752 {
14753 clear_glyph_matrix (w->desired_matrix);
14754 return 0;
14755 }
14756
14757 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14758 }
14759 /* If we have reached alignment,
14760 we can copy the rest of the rows. */
14761 if (IT_CHARPOS (it) == CHARPOS (start))
14762 break;
14763
14764 if (display_line (&it))
14765 last_text_row = it.glyph_row - 1;
14766 }
14767
14768 /* A value of current_y < last_visible_y means that we stopped
14769 at the previous window start, which in turn means that we
14770 have at least one reusable row. */
14771 if (it.current_y < it.last_visible_y)
14772 {
14773 struct glyph_row *row;
14774
14775 /* IT.vpos always starts from 0; it counts text lines. */
14776 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14777
14778 /* Find PT if not already found in the lines displayed. */
14779 if (w->cursor.vpos < 0)
14780 {
14781 int dy = it.current_y - start_row->y;
14782
14783 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14784 row = row_containing_pos (w, PT, row, NULL, dy);
14785 if (row)
14786 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14787 dy, nrows_scrolled);
14788 else
14789 {
14790 clear_glyph_matrix (w->desired_matrix);
14791 return 0;
14792 }
14793 }
14794
14795 /* Scroll the display. Do it before the current matrix is
14796 changed. The problem here is that update has not yet
14797 run, i.e. part of the current matrix is not up to date.
14798 scroll_run_hook will clear the cursor, and use the
14799 current matrix to get the height of the row the cursor is
14800 in. */
14801 run.current_y = start_row->y;
14802 run.desired_y = it.current_y;
14803 run.height = it.last_visible_y - it.current_y;
14804
14805 if (run.height > 0 && run.current_y != run.desired_y)
14806 {
14807 update_begin (f);
14808 FRAME_RIF (f)->update_window_begin_hook (w);
14809 FRAME_RIF (f)->clear_window_mouse_face (w);
14810 FRAME_RIF (f)->scroll_run_hook (w, &run);
14811 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14812 update_end (f);
14813 }
14814
14815 /* Shift current matrix down by nrows_scrolled lines. */
14816 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14817 rotate_matrix (w->current_matrix,
14818 start_vpos,
14819 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14820 nrows_scrolled);
14821
14822 /* Disable lines that must be updated. */
14823 for (i = 0; i < nrows_scrolled; ++i)
14824 (start_row + i)->enabled_p = 0;
14825
14826 /* Re-compute Y positions. */
14827 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14828 max_y = it.last_visible_y;
14829 for (row = start_row + nrows_scrolled;
14830 row < bottom_row;
14831 ++row)
14832 {
14833 row->y = it.current_y;
14834 row->visible_height = row->height;
14835
14836 if (row->y < min_y)
14837 row->visible_height -= min_y - row->y;
14838 if (row->y + row->height > max_y)
14839 row->visible_height -= row->y + row->height - max_y;
14840 row->redraw_fringe_bitmaps_p = 1;
14841
14842 it.current_y += row->height;
14843
14844 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14845 last_reused_text_row = row;
14846 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14847 break;
14848 }
14849
14850 /* Disable lines in the current matrix which are now
14851 below the window. */
14852 for (++row; row < bottom_row; ++row)
14853 row->enabled_p = row->mode_line_p = 0;
14854 }
14855
14856 /* Update window_end_pos etc.; last_reused_text_row is the last
14857 reused row from the current matrix containing text, if any.
14858 The value of last_text_row is the last displayed line
14859 containing text. */
14860 if (last_reused_text_row)
14861 {
14862 w->window_end_bytepos
14863 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14864 w->window_end_pos
14865 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14866 w->window_end_vpos
14867 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14868 w->current_matrix));
14869 }
14870 else if (last_text_row)
14871 {
14872 w->window_end_bytepos
14873 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14874 w->window_end_pos
14875 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14876 w->window_end_vpos
14877 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14878 }
14879 else
14880 {
14881 /* This window must be completely empty. */
14882 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14883 w->window_end_pos = make_number (Z - ZV);
14884 w->window_end_vpos = make_number (0);
14885 }
14886 w->window_end_valid = Qnil;
14887
14888 /* Update hint: don't try scrolling again in update_window. */
14889 w->desired_matrix->no_scrolling_p = 1;
14890
14891 #if GLYPH_DEBUG
14892 debug_method_add (w, "try_window_reusing_current_matrix 1");
14893 #endif
14894 return 1;
14895 }
14896 else if (CHARPOS (new_start) > CHARPOS (start))
14897 {
14898 struct glyph_row *pt_row, *row;
14899 struct glyph_row *first_reusable_row;
14900 struct glyph_row *first_row_to_display;
14901 int dy;
14902 int yb = window_text_bottom_y (w);
14903
14904 /* Find the row starting at new_start, if there is one. Don't
14905 reuse a partially visible line at the end. */
14906 first_reusable_row = start_row;
14907 while (first_reusable_row->enabled_p
14908 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14909 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14910 < CHARPOS (new_start)))
14911 ++first_reusable_row;
14912
14913 /* Give up if there is no row to reuse. */
14914 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14915 || !first_reusable_row->enabled_p
14916 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14917 != CHARPOS (new_start)))
14918 return 0;
14919
14920 /* We can reuse fully visible rows beginning with
14921 first_reusable_row to the end of the window. Set
14922 first_row_to_display to the first row that cannot be reused.
14923 Set pt_row to the row containing point, if there is any. */
14924 pt_row = NULL;
14925 for (first_row_to_display = first_reusable_row;
14926 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14927 ++first_row_to_display)
14928 {
14929 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14930 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14931 pt_row = first_row_to_display;
14932 }
14933
14934 /* Start displaying at the start of first_row_to_display. */
14935 xassert (first_row_to_display->y < yb);
14936 init_to_row_start (&it, w, first_row_to_display);
14937
14938 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14939 - start_vpos);
14940 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14941 - nrows_scrolled);
14942 it.current_y = (first_row_to_display->y - first_reusable_row->y
14943 + WINDOW_HEADER_LINE_HEIGHT (w));
14944
14945 /* Display lines beginning with first_row_to_display in the
14946 desired matrix. Set last_text_row to the last row displayed
14947 that displays text. */
14948 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14949 if (pt_row == NULL)
14950 w->cursor.vpos = -1;
14951 last_text_row = NULL;
14952 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14953 if (display_line (&it))
14954 last_text_row = it.glyph_row - 1;
14955
14956 /* If point is in a reused row, adjust y and vpos of the cursor
14957 position. */
14958 if (pt_row)
14959 {
14960 w->cursor.vpos -= nrows_scrolled;
14961 w->cursor.y -= first_reusable_row->y - start_row->y;
14962 }
14963
14964 /* Give up if point isn't in a row displayed or reused. (This
14965 also handles the case where w->cursor.vpos < nrows_scrolled
14966 after the calls to display_line, which can happen with scroll
14967 margins. See bug#1295.) */
14968 if (w->cursor.vpos < 0)
14969 {
14970 clear_glyph_matrix (w->desired_matrix);
14971 return 0;
14972 }
14973
14974 /* Scroll the display. */
14975 run.current_y = first_reusable_row->y;
14976 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14977 run.height = it.last_visible_y - run.current_y;
14978 dy = run.current_y - run.desired_y;
14979
14980 if (run.height)
14981 {
14982 update_begin (f);
14983 FRAME_RIF (f)->update_window_begin_hook (w);
14984 FRAME_RIF (f)->clear_window_mouse_face (w);
14985 FRAME_RIF (f)->scroll_run_hook (w, &run);
14986 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14987 update_end (f);
14988 }
14989
14990 /* Adjust Y positions of reused rows. */
14991 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14992 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14993 max_y = it.last_visible_y;
14994 for (row = first_reusable_row; row < first_row_to_display; ++row)
14995 {
14996 row->y -= dy;
14997 row->visible_height = row->height;
14998 if (row->y < min_y)
14999 row->visible_height -= min_y - row->y;
15000 if (row->y + row->height > max_y)
15001 row->visible_height -= row->y + row->height - max_y;
15002 row->redraw_fringe_bitmaps_p = 1;
15003 }
15004
15005 /* Scroll the current matrix. */
15006 xassert (nrows_scrolled > 0);
15007 rotate_matrix (w->current_matrix,
15008 start_vpos,
15009 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
15010 -nrows_scrolled);
15011
15012 /* Disable rows not reused. */
15013 for (row -= nrows_scrolled; row < bottom_row; ++row)
15014 row->enabled_p = 0;
15015
15016 /* Point may have moved to a different line, so we cannot assume that
15017 the previous cursor position is valid; locate the correct row. */
15018 if (pt_row)
15019 {
15020 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15021 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
15022 row++)
15023 {
15024 w->cursor.vpos++;
15025 w->cursor.y = row->y;
15026 }
15027 if (row < bottom_row)
15028 {
15029 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
15030 struct glyph *end = glyph + row->used[TEXT_AREA];
15031
15032 /* Can't use this optimization with bidi-reordered glyph
15033 rows, unless cursor is already at point. */
15034 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15035 {
15036 if (!(w->cursor.hpos >= 0
15037 && w->cursor.hpos < row->used[TEXT_AREA]
15038 && BUFFERP (glyph->object)
15039 && glyph->charpos == PT))
15040 return 0;
15041 }
15042 else
15043 for (; glyph < end
15044 && (!BUFFERP (glyph->object)
15045 || glyph->charpos < PT);
15046 glyph++)
15047 {
15048 w->cursor.hpos++;
15049 w->cursor.x += glyph->pixel_width;
15050 }
15051 }
15052 }
15053
15054 /* Adjust window end. A null value of last_text_row means that
15055 the window end is in reused rows which in turn means that
15056 only its vpos can have changed. */
15057 if (last_text_row)
15058 {
15059 w->window_end_bytepos
15060 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15061 w->window_end_pos
15062 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15063 w->window_end_vpos
15064 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
15065 }
15066 else
15067 {
15068 w->window_end_vpos
15069 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
15070 }
15071
15072 w->window_end_valid = Qnil;
15073 w->desired_matrix->no_scrolling_p = 1;
15074
15075 #if GLYPH_DEBUG
15076 debug_method_add (w, "try_window_reusing_current_matrix 2");
15077 #endif
15078 return 1;
15079 }
15080
15081 return 0;
15082 }
15083
15084
15085 \f
15086 /************************************************************************
15087 Window redisplay reusing current matrix when buffer has changed
15088 ************************************************************************/
15089
15090 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
15091 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
15092 EMACS_INT *, EMACS_INT *);
15093 static struct glyph_row *
15094 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
15095 struct glyph_row *);
15096
15097
15098 /* Return the last row in MATRIX displaying text. If row START is
15099 non-null, start searching with that row. IT gives the dimensions
15100 of the display. Value is null if matrix is empty; otherwise it is
15101 a pointer to the row found. */
15102
15103 static struct glyph_row *
15104 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
15105 struct glyph_row *start)
15106 {
15107 struct glyph_row *row, *row_found;
15108
15109 /* Set row_found to the last row in IT->w's current matrix
15110 displaying text. The loop looks funny but think of partially
15111 visible lines. */
15112 row_found = NULL;
15113 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
15114 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15115 {
15116 xassert (row->enabled_p);
15117 row_found = row;
15118 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
15119 break;
15120 ++row;
15121 }
15122
15123 return row_found;
15124 }
15125
15126
15127 /* Return the last row in the current matrix of W that is not affected
15128 by changes at the start of current_buffer that occurred since W's
15129 current matrix was built. Value is null if no such row exists.
15130
15131 BEG_UNCHANGED us the number of characters unchanged at the start of
15132 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
15133 first changed character in current_buffer. Characters at positions <
15134 BEG + BEG_UNCHANGED are at the same buffer positions as they were
15135 when the current matrix was built. */
15136
15137 static struct glyph_row *
15138 find_last_unchanged_at_beg_row (struct window *w)
15139 {
15140 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
15141 struct glyph_row *row;
15142 struct glyph_row *row_found = NULL;
15143 int yb = window_text_bottom_y (w);
15144
15145 /* Find the last row displaying unchanged text. */
15146 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15147 MATRIX_ROW_DISPLAYS_TEXT_P (row)
15148 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
15149 ++row)
15150 {
15151 if (/* If row ends before first_changed_pos, it is unchanged,
15152 except in some case. */
15153 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
15154 /* When row ends in ZV and we write at ZV it is not
15155 unchanged. */
15156 && !row->ends_at_zv_p
15157 /* When first_changed_pos is the end of a continued line,
15158 row is not unchanged because it may be no longer
15159 continued. */
15160 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
15161 && (row->continued_p
15162 || row->exact_window_width_line_p)))
15163 row_found = row;
15164
15165 /* Stop if last visible row. */
15166 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
15167 break;
15168 }
15169
15170 return row_found;
15171 }
15172
15173
15174 /* Find the first glyph row in the current matrix of W that is not
15175 affected by changes at the end of current_buffer since the
15176 time W's current matrix was built.
15177
15178 Return in *DELTA the number of chars by which buffer positions in
15179 unchanged text at the end of current_buffer must be adjusted.
15180
15181 Return in *DELTA_BYTES the corresponding number of bytes.
15182
15183 Value is null if no such row exists, i.e. all rows are affected by
15184 changes. */
15185
15186 static struct glyph_row *
15187 find_first_unchanged_at_end_row (struct window *w,
15188 EMACS_INT *delta, EMACS_INT *delta_bytes)
15189 {
15190 struct glyph_row *row;
15191 struct glyph_row *row_found = NULL;
15192
15193 *delta = *delta_bytes = 0;
15194
15195 /* Display must not have been paused, otherwise the current matrix
15196 is not up to date. */
15197 eassert (!NILP (w->window_end_valid));
15198
15199 /* A value of window_end_pos >= END_UNCHANGED means that the window
15200 end is in the range of changed text. If so, there is no
15201 unchanged row at the end of W's current matrix. */
15202 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
15203 return NULL;
15204
15205 /* Set row to the last row in W's current matrix displaying text. */
15206 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15207
15208 /* If matrix is entirely empty, no unchanged row exists. */
15209 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
15210 {
15211 /* The value of row is the last glyph row in the matrix having a
15212 meaningful buffer position in it. The end position of row
15213 corresponds to window_end_pos. This allows us to translate
15214 buffer positions in the current matrix to current buffer
15215 positions for characters not in changed text. */
15216 EMACS_INT Z_old =
15217 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15218 EMACS_INT Z_BYTE_old =
15219 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15220 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
15221 struct glyph_row *first_text_row
15222 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15223
15224 *delta = Z - Z_old;
15225 *delta_bytes = Z_BYTE - Z_BYTE_old;
15226
15227 /* Set last_unchanged_pos to the buffer position of the last
15228 character in the buffer that has not been changed. Z is the
15229 index + 1 of the last character in current_buffer, i.e. by
15230 subtracting END_UNCHANGED we get the index of the last
15231 unchanged character, and we have to add BEG to get its buffer
15232 position. */
15233 last_unchanged_pos = Z - END_UNCHANGED + BEG;
15234 last_unchanged_pos_old = last_unchanged_pos - *delta;
15235
15236 /* Search backward from ROW for a row displaying a line that
15237 starts at a minimum position >= last_unchanged_pos_old. */
15238 for (; row > first_text_row; --row)
15239 {
15240 /* This used to abort, but it can happen.
15241 It is ok to just stop the search instead here. KFS. */
15242 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
15243 break;
15244
15245 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
15246 row_found = row;
15247 }
15248 }
15249
15250 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
15251
15252 return row_found;
15253 }
15254
15255
15256 /* Make sure that glyph rows in the current matrix of window W
15257 reference the same glyph memory as corresponding rows in the
15258 frame's frame matrix. This function is called after scrolling W's
15259 current matrix on a terminal frame in try_window_id and
15260 try_window_reusing_current_matrix. */
15261
15262 static void
15263 sync_frame_with_window_matrix_rows (struct window *w)
15264 {
15265 struct frame *f = XFRAME (w->frame);
15266 struct glyph_row *window_row, *window_row_end, *frame_row;
15267
15268 /* Preconditions: W must be a leaf window and full-width. Its frame
15269 must have a frame matrix. */
15270 xassert (NILP (w->hchild) && NILP (w->vchild));
15271 xassert (WINDOW_FULL_WIDTH_P (w));
15272 xassert (!FRAME_WINDOW_P (f));
15273
15274 /* If W is a full-width window, glyph pointers in W's current matrix
15275 have, by definition, to be the same as glyph pointers in the
15276 corresponding frame matrix. Note that frame matrices have no
15277 marginal areas (see build_frame_matrix). */
15278 window_row = w->current_matrix->rows;
15279 window_row_end = window_row + w->current_matrix->nrows;
15280 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
15281 while (window_row < window_row_end)
15282 {
15283 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
15284 struct glyph *end = window_row->glyphs[LAST_AREA];
15285
15286 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
15287 frame_row->glyphs[TEXT_AREA] = start;
15288 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
15289 frame_row->glyphs[LAST_AREA] = end;
15290
15291 /* Disable frame rows whose corresponding window rows have
15292 been disabled in try_window_id. */
15293 if (!window_row->enabled_p)
15294 frame_row->enabled_p = 0;
15295
15296 ++window_row, ++frame_row;
15297 }
15298 }
15299
15300
15301 /* Find the glyph row in window W containing CHARPOS. Consider all
15302 rows between START and END (not inclusive). END null means search
15303 all rows to the end of the display area of W. Value is the row
15304 containing CHARPOS or null. */
15305
15306 struct glyph_row *
15307 row_containing_pos (struct window *w, EMACS_INT charpos,
15308 struct glyph_row *start, struct glyph_row *end, int dy)
15309 {
15310 struct glyph_row *row = start;
15311 struct glyph_row *best_row = NULL;
15312 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
15313 int last_y;
15314
15315 /* If we happen to start on a header-line, skip that. */
15316 if (row->mode_line_p)
15317 ++row;
15318
15319 if ((end && row >= end) || !row->enabled_p)
15320 return NULL;
15321
15322 last_y = window_text_bottom_y (w) - dy;
15323
15324 while (1)
15325 {
15326 /* Give up if we have gone too far. */
15327 if (end && row >= end)
15328 return NULL;
15329 /* This formerly returned if they were equal.
15330 I think that both quantities are of a "last plus one" type;
15331 if so, when they are equal, the row is within the screen. -- rms. */
15332 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
15333 return NULL;
15334
15335 /* If it is in this row, return this row. */
15336 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
15337 || (MATRIX_ROW_END_CHARPOS (row) == charpos
15338 /* The end position of a row equals the start
15339 position of the next row. If CHARPOS is there, we
15340 would rather display it in the next line, except
15341 when this line ends in ZV. */
15342 && !row->ends_at_zv_p
15343 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15344 && charpos >= MATRIX_ROW_START_CHARPOS (row))
15345 {
15346 struct glyph *g;
15347
15348 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15349 || (!best_row && !row->continued_p))
15350 return row;
15351 /* In bidi-reordered rows, there could be several rows
15352 occluding point, all of them belonging to the same
15353 continued line. We need to find the row which fits
15354 CHARPOS the best. */
15355 for (g = row->glyphs[TEXT_AREA];
15356 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
15357 g++)
15358 {
15359 if (!STRINGP (g->object))
15360 {
15361 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
15362 {
15363 mindif = eabs (g->charpos - charpos);
15364 best_row = row;
15365 /* Exact match always wins. */
15366 if (mindif == 0)
15367 return best_row;
15368 }
15369 }
15370 }
15371 }
15372 else if (best_row && !row->continued_p)
15373 return best_row;
15374 ++row;
15375 }
15376 }
15377
15378
15379 /* Try to redisplay window W by reusing its existing display. W's
15380 current matrix must be up to date when this function is called,
15381 i.e. window_end_valid must not be nil.
15382
15383 Value is
15384
15385 1 if display has been updated
15386 0 if otherwise unsuccessful
15387 -1 if redisplay with same window start is known not to succeed
15388
15389 The following steps are performed:
15390
15391 1. Find the last row in the current matrix of W that is not
15392 affected by changes at the start of current_buffer. If no such row
15393 is found, give up.
15394
15395 2. Find the first row in W's current matrix that is not affected by
15396 changes at the end of current_buffer. Maybe there is no such row.
15397
15398 3. Display lines beginning with the row + 1 found in step 1 to the
15399 row found in step 2 or, if step 2 didn't find a row, to the end of
15400 the window.
15401
15402 4. If cursor is not known to appear on the window, give up.
15403
15404 5. If display stopped at the row found in step 2, scroll the
15405 display and current matrix as needed.
15406
15407 6. Maybe display some lines at the end of W, if we must. This can
15408 happen under various circumstances, like a partially visible line
15409 becoming fully visible, or because newly displayed lines are displayed
15410 in smaller font sizes.
15411
15412 7. Update W's window end information. */
15413
15414 static int
15415 try_window_id (struct window *w)
15416 {
15417 struct frame *f = XFRAME (w->frame);
15418 struct glyph_matrix *current_matrix = w->current_matrix;
15419 struct glyph_matrix *desired_matrix = w->desired_matrix;
15420 struct glyph_row *last_unchanged_at_beg_row;
15421 struct glyph_row *first_unchanged_at_end_row;
15422 struct glyph_row *row;
15423 struct glyph_row *bottom_row;
15424 int bottom_vpos;
15425 struct it it;
15426 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
15427 int dvpos, dy;
15428 struct text_pos start_pos;
15429 struct run run;
15430 int first_unchanged_at_end_vpos = 0;
15431 struct glyph_row *last_text_row, *last_text_row_at_end;
15432 struct text_pos start;
15433 EMACS_INT first_changed_charpos, last_changed_charpos;
15434
15435 #if GLYPH_DEBUG
15436 if (inhibit_try_window_id)
15437 return 0;
15438 #endif
15439
15440 /* This is handy for debugging. */
15441 #if 0
15442 #define GIVE_UP(X) \
15443 do { \
15444 fprintf (stderr, "try_window_id give up %d\n", (X)); \
15445 return 0; \
15446 } while (0)
15447 #else
15448 #define GIVE_UP(X) return 0
15449 #endif
15450
15451 SET_TEXT_POS_FROM_MARKER (start, w->start);
15452
15453 /* Don't use this for mini-windows because these can show
15454 messages and mini-buffers, and we don't handle that here. */
15455 if (MINI_WINDOW_P (w))
15456 GIVE_UP (1);
15457
15458 /* This flag is used to prevent redisplay optimizations. */
15459 if (windows_or_buffers_changed || cursor_type_changed)
15460 GIVE_UP (2);
15461
15462 /* Verify that narrowing has not changed.
15463 Also verify that we were not told to prevent redisplay optimizations.
15464 It would be nice to further
15465 reduce the number of cases where this prevents try_window_id. */
15466 if (current_buffer->clip_changed
15467 || current_buffer->prevent_redisplay_optimizations_p)
15468 GIVE_UP (3);
15469
15470 /* Window must either use window-based redisplay or be full width. */
15471 if (!FRAME_WINDOW_P (f)
15472 && (!FRAME_LINE_INS_DEL_OK (f)
15473 || !WINDOW_FULL_WIDTH_P (w)))
15474 GIVE_UP (4);
15475
15476 /* Give up if point is known NOT to appear in W. */
15477 if (PT < CHARPOS (start))
15478 GIVE_UP (5);
15479
15480 /* Another way to prevent redisplay optimizations. */
15481 if (XFASTINT (w->last_modified) == 0)
15482 GIVE_UP (6);
15483
15484 /* Verify that window is not hscrolled. */
15485 if (XFASTINT (w->hscroll) != 0)
15486 GIVE_UP (7);
15487
15488 /* Verify that display wasn't paused. */
15489 if (NILP (w->window_end_valid))
15490 GIVE_UP (8);
15491
15492 /* Can't use this if highlighting a region because a cursor movement
15493 will do more than just set the cursor. */
15494 if (!NILP (Vtransient_mark_mode)
15495 && !NILP (BVAR (current_buffer, mark_active)))
15496 GIVE_UP (9);
15497
15498 /* Likewise if highlighting trailing whitespace. */
15499 if (!NILP (Vshow_trailing_whitespace))
15500 GIVE_UP (11);
15501
15502 /* Likewise if showing a region. */
15503 if (!NILP (w->region_showing))
15504 GIVE_UP (10);
15505
15506 /* Can't use this if overlay arrow position and/or string have
15507 changed. */
15508 if (overlay_arrows_changed_p ())
15509 GIVE_UP (12);
15510
15511 /* When word-wrap is on, adding a space to the first word of a
15512 wrapped line can change the wrap position, altering the line
15513 above it. It might be worthwhile to handle this more
15514 intelligently, but for now just redisplay from scratch. */
15515 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
15516 GIVE_UP (21);
15517
15518 /* Under bidi reordering, adding or deleting a character in the
15519 beginning of a paragraph, before the first strong directional
15520 character, can change the base direction of the paragraph (unless
15521 the buffer specifies a fixed paragraph direction), which will
15522 require to redisplay the whole paragraph. It might be worthwhile
15523 to find the paragraph limits and widen the range of redisplayed
15524 lines to that, but for now just give up this optimization and
15525 redisplay from scratch. */
15526 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
15527 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
15528 GIVE_UP (22);
15529
15530 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
15531 only if buffer has really changed. The reason is that the gap is
15532 initially at Z for freshly visited files. The code below would
15533 set end_unchanged to 0 in that case. */
15534 if (MODIFF > SAVE_MODIFF
15535 /* This seems to happen sometimes after saving a buffer. */
15536 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
15537 {
15538 if (GPT - BEG < BEG_UNCHANGED)
15539 BEG_UNCHANGED = GPT - BEG;
15540 if (Z - GPT < END_UNCHANGED)
15541 END_UNCHANGED = Z - GPT;
15542 }
15543
15544 /* The position of the first and last character that has been changed. */
15545 first_changed_charpos = BEG + BEG_UNCHANGED;
15546 last_changed_charpos = Z - END_UNCHANGED;
15547
15548 /* If window starts after a line end, and the last change is in
15549 front of that newline, then changes don't affect the display.
15550 This case happens with stealth-fontification. Note that although
15551 the display is unchanged, glyph positions in the matrix have to
15552 be adjusted, of course. */
15553 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
15554 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
15555 && ((last_changed_charpos < CHARPOS (start)
15556 && CHARPOS (start) == BEGV)
15557 || (last_changed_charpos < CHARPOS (start) - 1
15558 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
15559 {
15560 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
15561 struct glyph_row *r0;
15562
15563 /* Compute how many chars/bytes have been added to or removed
15564 from the buffer. */
15565 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
15566 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
15567 Z_delta = Z - Z_old;
15568 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
15569
15570 /* Give up if PT is not in the window. Note that it already has
15571 been checked at the start of try_window_id that PT is not in
15572 front of the window start. */
15573 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
15574 GIVE_UP (13);
15575
15576 /* If window start is unchanged, we can reuse the whole matrix
15577 as is, after adjusting glyph positions. No need to compute
15578 the window end again, since its offset from Z hasn't changed. */
15579 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15580 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
15581 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
15582 /* PT must not be in a partially visible line. */
15583 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
15584 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15585 {
15586 /* Adjust positions in the glyph matrix. */
15587 if (Z_delta || Z_delta_bytes)
15588 {
15589 struct glyph_row *r1
15590 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15591 increment_matrix_positions (w->current_matrix,
15592 MATRIX_ROW_VPOS (r0, current_matrix),
15593 MATRIX_ROW_VPOS (r1, current_matrix),
15594 Z_delta, Z_delta_bytes);
15595 }
15596
15597 /* Set the cursor. */
15598 row = row_containing_pos (w, PT, r0, NULL, 0);
15599 if (row)
15600 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15601 else
15602 abort ();
15603 return 1;
15604 }
15605 }
15606
15607 /* Handle the case that changes are all below what is displayed in
15608 the window, and that PT is in the window. This shortcut cannot
15609 be taken if ZV is visible in the window, and text has been added
15610 there that is visible in the window. */
15611 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
15612 /* ZV is not visible in the window, or there are no
15613 changes at ZV, actually. */
15614 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
15615 || first_changed_charpos == last_changed_charpos))
15616 {
15617 struct glyph_row *r0;
15618
15619 /* Give up if PT is not in the window. Note that it already has
15620 been checked at the start of try_window_id that PT is not in
15621 front of the window start. */
15622 if (PT >= MATRIX_ROW_END_CHARPOS (row))
15623 GIVE_UP (14);
15624
15625 /* If window start is unchanged, we can reuse the whole matrix
15626 as is, without changing glyph positions since no text has
15627 been added/removed in front of the window end. */
15628 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
15629 if (TEXT_POS_EQUAL_P (start, r0->minpos)
15630 /* PT must not be in a partially visible line. */
15631 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
15632 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
15633 {
15634 /* We have to compute the window end anew since text
15635 could have been added/removed after it. */
15636 w->window_end_pos
15637 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15638 w->window_end_bytepos
15639 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15640
15641 /* Set the cursor. */
15642 row = row_containing_pos (w, PT, r0, NULL, 0);
15643 if (row)
15644 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
15645 else
15646 abort ();
15647 return 2;
15648 }
15649 }
15650
15651 /* Give up if window start is in the changed area.
15652
15653 The condition used to read
15654
15655 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
15656
15657 but why that was tested escapes me at the moment. */
15658 if (CHARPOS (start) >= first_changed_charpos
15659 && CHARPOS (start) <= last_changed_charpos)
15660 GIVE_UP (15);
15661
15662 /* Check that window start agrees with the start of the first glyph
15663 row in its current matrix. Check this after we know the window
15664 start is not in changed text, otherwise positions would not be
15665 comparable. */
15666 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
15667 if (!TEXT_POS_EQUAL_P (start, row->minpos))
15668 GIVE_UP (16);
15669
15670 /* Give up if the window ends in strings. Overlay strings
15671 at the end are difficult to handle, so don't try. */
15672 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
15673 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
15674 GIVE_UP (20);
15675
15676 /* Compute the position at which we have to start displaying new
15677 lines. Some of the lines at the top of the window might be
15678 reusable because they are not displaying changed text. Find the
15679 last row in W's current matrix not affected by changes at the
15680 start of current_buffer. Value is null if changes start in the
15681 first line of window. */
15682 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
15683 if (last_unchanged_at_beg_row)
15684 {
15685 /* Avoid starting to display in the moddle of a character, a TAB
15686 for instance. This is easier than to set up the iterator
15687 exactly, and it's not a frequent case, so the additional
15688 effort wouldn't really pay off. */
15689 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
15690 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
15691 && last_unchanged_at_beg_row > w->current_matrix->rows)
15692 --last_unchanged_at_beg_row;
15693
15694 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
15695 GIVE_UP (17);
15696
15697 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
15698 GIVE_UP (18);
15699 start_pos = it.current.pos;
15700
15701 /* Start displaying new lines in the desired matrix at the same
15702 vpos we would use in the current matrix, i.e. below
15703 last_unchanged_at_beg_row. */
15704 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
15705 current_matrix);
15706 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15707 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
15708
15709 xassert (it.hpos == 0 && it.current_x == 0);
15710 }
15711 else
15712 {
15713 /* There are no reusable lines at the start of the window.
15714 Start displaying in the first text line. */
15715 start_display (&it, w, start);
15716 it.vpos = it.first_vpos;
15717 start_pos = it.current.pos;
15718 }
15719
15720 /* Find the first row that is not affected by changes at the end of
15721 the buffer. Value will be null if there is no unchanged row, in
15722 which case we must redisplay to the end of the window. delta
15723 will be set to the value by which buffer positions beginning with
15724 first_unchanged_at_end_row have to be adjusted due to text
15725 changes. */
15726 first_unchanged_at_end_row
15727 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
15728 IF_DEBUG (debug_delta = delta);
15729 IF_DEBUG (debug_delta_bytes = delta_bytes);
15730
15731 /* Set stop_pos to the buffer position up to which we will have to
15732 display new lines. If first_unchanged_at_end_row != NULL, this
15733 is the buffer position of the start of the line displayed in that
15734 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
15735 that we don't stop at a buffer position. */
15736 stop_pos = 0;
15737 if (first_unchanged_at_end_row)
15738 {
15739 xassert (last_unchanged_at_beg_row == NULL
15740 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
15741
15742 /* If this is a continuation line, move forward to the next one
15743 that isn't. Changes in lines above affect this line.
15744 Caution: this may move first_unchanged_at_end_row to a row
15745 not displaying text. */
15746 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
15747 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15748 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15749 < it.last_visible_y))
15750 ++first_unchanged_at_end_row;
15751
15752 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
15753 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
15754 >= it.last_visible_y))
15755 first_unchanged_at_end_row = NULL;
15756 else
15757 {
15758 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
15759 + delta);
15760 first_unchanged_at_end_vpos
15761 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
15762 xassert (stop_pos >= Z - END_UNCHANGED);
15763 }
15764 }
15765 else if (last_unchanged_at_beg_row == NULL)
15766 GIVE_UP (19);
15767
15768
15769 #if GLYPH_DEBUG
15770
15771 /* Either there is no unchanged row at the end, or the one we have
15772 now displays text. This is a necessary condition for the window
15773 end pos calculation at the end of this function. */
15774 xassert (first_unchanged_at_end_row == NULL
15775 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
15776
15777 debug_last_unchanged_at_beg_vpos
15778 = (last_unchanged_at_beg_row
15779 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
15780 : -1);
15781 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
15782
15783 #endif /* GLYPH_DEBUG != 0 */
15784
15785
15786 /* Display new lines. Set last_text_row to the last new line
15787 displayed which has text on it, i.e. might end up as being the
15788 line where the window_end_vpos is. */
15789 w->cursor.vpos = -1;
15790 last_text_row = NULL;
15791 overlay_arrow_seen = 0;
15792 while (it.current_y < it.last_visible_y
15793 && !fonts_changed_p
15794 && (first_unchanged_at_end_row == NULL
15795 || IT_CHARPOS (it) < stop_pos))
15796 {
15797 if (display_line (&it))
15798 last_text_row = it.glyph_row - 1;
15799 }
15800
15801 if (fonts_changed_p)
15802 return -1;
15803
15804
15805 /* Compute differences in buffer positions, y-positions etc. for
15806 lines reused at the bottom of the window. Compute what we can
15807 scroll. */
15808 if (first_unchanged_at_end_row
15809 /* No lines reused because we displayed everything up to the
15810 bottom of the window. */
15811 && it.current_y < it.last_visible_y)
15812 {
15813 dvpos = (it.vpos
15814 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15815 current_matrix));
15816 dy = it.current_y - first_unchanged_at_end_row->y;
15817 run.current_y = first_unchanged_at_end_row->y;
15818 run.desired_y = run.current_y + dy;
15819 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15820 }
15821 else
15822 {
15823 delta = delta_bytes = dvpos = dy
15824 = run.current_y = run.desired_y = run.height = 0;
15825 first_unchanged_at_end_row = NULL;
15826 }
15827 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15828
15829
15830 /* Find the cursor if not already found. We have to decide whether
15831 PT will appear on this window (it sometimes doesn't, but this is
15832 not a very frequent case.) This decision has to be made before
15833 the current matrix is altered. A value of cursor.vpos < 0 means
15834 that PT is either in one of the lines beginning at
15835 first_unchanged_at_end_row or below the window. Don't care for
15836 lines that might be displayed later at the window end; as
15837 mentioned, this is not a frequent case. */
15838 if (w->cursor.vpos < 0)
15839 {
15840 /* Cursor in unchanged rows at the top? */
15841 if (PT < CHARPOS (start_pos)
15842 && last_unchanged_at_beg_row)
15843 {
15844 row = row_containing_pos (w, PT,
15845 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15846 last_unchanged_at_beg_row + 1, 0);
15847 if (row)
15848 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15849 }
15850
15851 /* Start from first_unchanged_at_end_row looking for PT. */
15852 else if (first_unchanged_at_end_row)
15853 {
15854 row = row_containing_pos (w, PT - delta,
15855 first_unchanged_at_end_row, NULL, 0);
15856 if (row)
15857 set_cursor_from_row (w, row, w->current_matrix, delta,
15858 delta_bytes, dy, dvpos);
15859 }
15860
15861 /* Give up if cursor was not found. */
15862 if (w->cursor.vpos < 0)
15863 {
15864 clear_glyph_matrix (w->desired_matrix);
15865 return -1;
15866 }
15867 }
15868
15869 /* Don't let the cursor end in the scroll margins. */
15870 {
15871 int this_scroll_margin, cursor_height;
15872
15873 this_scroll_margin = max (0, scroll_margin);
15874 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15875 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15876 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15877
15878 if ((w->cursor.y < this_scroll_margin
15879 && CHARPOS (start) > BEGV)
15880 /* Old redisplay didn't take scroll margin into account at the bottom,
15881 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15882 || (w->cursor.y + (make_cursor_line_fully_visible_p
15883 ? cursor_height + this_scroll_margin
15884 : 1)) > it.last_visible_y)
15885 {
15886 w->cursor.vpos = -1;
15887 clear_glyph_matrix (w->desired_matrix);
15888 return -1;
15889 }
15890 }
15891
15892 /* Scroll the display. Do it before changing the current matrix so
15893 that xterm.c doesn't get confused about where the cursor glyph is
15894 found. */
15895 if (dy && run.height)
15896 {
15897 update_begin (f);
15898
15899 if (FRAME_WINDOW_P (f))
15900 {
15901 FRAME_RIF (f)->update_window_begin_hook (w);
15902 FRAME_RIF (f)->clear_window_mouse_face (w);
15903 FRAME_RIF (f)->scroll_run_hook (w, &run);
15904 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15905 }
15906 else
15907 {
15908 /* Terminal frame. In this case, dvpos gives the number of
15909 lines to scroll by; dvpos < 0 means scroll up. */
15910 int from_vpos
15911 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15912 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
15913 int end = (WINDOW_TOP_EDGE_LINE (w)
15914 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15915 + window_internal_height (w));
15916
15917 #if defined (HAVE_GPM) || defined (MSDOS)
15918 x_clear_window_mouse_face (w);
15919 #endif
15920 /* Perform the operation on the screen. */
15921 if (dvpos > 0)
15922 {
15923 /* Scroll last_unchanged_at_beg_row to the end of the
15924 window down dvpos lines. */
15925 set_terminal_window (f, end);
15926
15927 /* On dumb terminals delete dvpos lines at the end
15928 before inserting dvpos empty lines. */
15929 if (!FRAME_SCROLL_REGION_OK (f))
15930 ins_del_lines (f, end - dvpos, -dvpos);
15931
15932 /* Insert dvpos empty lines in front of
15933 last_unchanged_at_beg_row. */
15934 ins_del_lines (f, from, dvpos);
15935 }
15936 else if (dvpos < 0)
15937 {
15938 /* Scroll up last_unchanged_at_beg_vpos to the end of
15939 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15940 set_terminal_window (f, end);
15941
15942 /* Delete dvpos lines in front of
15943 last_unchanged_at_beg_vpos. ins_del_lines will set
15944 the cursor to the given vpos and emit |dvpos| delete
15945 line sequences. */
15946 ins_del_lines (f, from + dvpos, dvpos);
15947
15948 /* On a dumb terminal insert dvpos empty lines at the
15949 end. */
15950 if (!FRAME_SCROLL_REGION_OK (f))
15951 ins_del_lines (f, end + dvpos, -dvpos);
15952 }
15953
15954 set_terminal_window (f, 0);
15955 }
15956
15957 update_end (f);
15958 }
15959
15960 /* Shift reused rows of the current matrix to the right position.
15961 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15962 text. */
15963 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15964 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15965 if (dvpos < 0)
15966 {
15967 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15968 bottom_vpos, dvpos);
15969 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15970 bottom_vpos, 0);
15971 }
15972 else if (dvpos > 0)
15973 {
15974 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15975 bottom_vpos, dvpos);
15976 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15977 first_unchanged_at_end_vpos + dvpos, 0);
15978 }
15979
15980 /* For frame-based redisplay, make sure that current frame and window
15981 matrix are in sync with respect to glyph memory. */
15982 if (!FRAME_WINDOW_P (f))
15983 sync_frame_with_window_matrix_rows (w);
15984
15985 /* Adjust buffer positions in reused rows. */
15986 if (delta || delta_bytes)
15987 increment_matrix_positions (current_matrix,
15988 first_unchanged_at_end_vpos + dvpos,
15989 bottom_vpos, delta, delta_bytes);
15990
15991 /* Adjust Y positions. */
15992 if (dy)
15993 shift_glyph_matrix (w, current_matrix,
15994 first_unchanged_at_end_vpos + dvpos,
15995 bottom_vpos, dy);
15996
15997 if (first_unchanged_at_end_row)
15998 {
15999 first_unchanged_at_end_row += dvpos;
16000 if (first_unchanged_at_end_row->y >= it.last_visible_y
16001 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
16002 first_unchanged_at_end_row = NULL;
16003 }
16004
16005 /* If scrolling up, there may be some lines to display at the end of
16006 the window. */
16007 last_text_row_at_end = NULL;
16008 if (dy < 0)
16009 {
16010 /* Scrolling up can leave for example a partially visible line
16011 at the end of the window to be redisplayed. */
16012 /* Set last_row to the glyph row in the current matrix where the
16013 window end line is found. It has been moved up or down in
16014 the matrix by dvpos. */
16015 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
16016 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
16017
16018 /* If last_row is the window end line, it should display text. */
16019 xassert (last_row->displays_text_p);
16020
16021 /* If window end line was partially visible before, begin
16022 displaying at that line. Otherwise begin displaying with the
16023 line following it. */
16024 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
16025 {
16026 init_to_row_start (&it, w, last_row);
16027 it.vpos = last_vpos;
16028 it.current_y = last_row->y;
16029 }
16030 else
16031 {
16032 init_to_row_end (&it, w, last_row);
16033 it.vpos = 1 + last_vpos;
16034 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
16035 ++last_row;
16036 }
16037
16038 /* We may start in a continuation line. If so, we have to
16039 get the right continuation_lines_width and current_x. */
16040 it.continuation_lines_width = last_row->continuation_lines_width;
16041 it.hpos = it.current_x = 0;
16042
16043 /* Display the rest of the lines at the window end. */
16044 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
16045 while (it.current_y < it.last_visible_y
16046 && !fonts_changed_p)
16047 {
16048 /* Is it always sure that the display agrees with lines in
16049 the current matrix? I don't think so, so we mark rows
16050 displayed invalid in the current matrix by setting their
16051 enabled_p flag to zero. */
16052 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
16053 if (display_line (&it))
16054 last_text_row_at_end = it.glyph_row - 1;
16055 }
16056 }
16057
16058 /* Update window_end_pos and window_end_vpos. */
16059 if (first_unchanged_at_end_row
16060 && !last_text_row_at_end)
16061 {
16062 /* Window end line if one of the preserved rows from the current
16063 matrix. Set row to the last row displaying text in current
16064 matrix starting at first_unchanged_at_end_row, after
16065 scrolling. */
16066 xassert (first_unchanged_at_end_row->displays_text_p);
16067 row = find_last_row_displaying_text (w->current_matrix, &it,
16068 first_unchanged_at_end_row);
16069 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
16070
16071 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16072 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16073 w->window_end_vpos
16074 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
16075 xassert (w->window_end_bytepos >= 0);
16076 IF_DEBUG (debug_method_add (w, "A"));
16077 }
16078 else if (last_text_row_at_end)
16079 {
16080 w->window_end_pos
16081 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
16082 w->window_end_bytepos
16083 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
16084 w->window_end_vpos
16085 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
16086 xassert (w->window_end_bytepos >= 0);
16087 IF_DEBUG (debug_method_add (w, "B"));
16088 }
16089 else if (last_text_row)
16090 {
16091 /* We have displayed either to the end of the window or at the
16092 end of the window, i.e. the last row with text is to be found
16093 in the desired matrix. */
16094 w->window_end_pos
16095 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16096 w->window_end_bytepos
16097 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16098 w->window_end_vpos
16099 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
16100 xassert (w->window_end_bytepos >= 0);
16101 }
16102 else if (first_unchanged_at_end_row == NULL
16103 && last_text_row == NULL
16104 && last_text_row_at_end == NULL)
16105 {
16106 /* Displayed to end of window, but no line containing text was
16107 displayed. Lines were deleted at the end of the window. */
16108 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
16109 int vpos = XFASTINT (w->window_end_vpos);
16110 struct glyph_row *current_row = current_matrix->rows + vpos;
16111 struct glyph_row *desired_row = desired_matrix->rows + vpos;
16112
16113 for (row = NULL;
16114 row == NULL && vpos >= first_vpos;
16115 --vpos, --current_row, --desired_row)
16116 {
16117 if (desired_row->enabled_p)
16118 {
16119 if (desired_row->displays_text_p)
16120 row = desired_row;
16121 }
16122 else if (current_row->displays_text_p)
16123 row = current_row;
16124 }
16125
16126 xassert (row != NULL);
16127 w->window_end_vpos = make_number (vpos + 1);
16128 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
16129 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
16130 xassert (w->window_end_bytepos >= 0);
16131 IF_DEBUG (debug_method_add (w, "C"));
16132 }
16133 else
16134 abort ();
16135
16136 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
16137 debug_end_vpos = XFASTINT (w->window_end_vpos));
16138
16139 /* Record that display has not been completed. */
16140 w->window_end_valid = Qnil;
16141 w->desired_matrix->no_scrolling_p = 1;
16142 return 3;
16143
16144 #undef GIVE_UP
16145 }
16146
16147
16148 \f
16149 /***********************************************************************
16150 More debugging support
16151 ***********************************************************************/
16152
16153 #if GLYPH_DEBUG
16154
16155 void dump_glyph_row (struct glyph_row *, int, int);
16156 void dump_glyph_matrix (struct glyph_matrix *, int);
16157 void dump_glyph (struct glyph_row *, struct glyph *, int);
16158
16159
16160 /* Dump the contents of glyph matrix MATRIX on stderr.
16161
16162 GLYPHS 0 means don't show glyph contents.
16163 GLYPHS 1 means show glyphs in short form
16164 GLYPHS > 1 means show glyphs in long form. */
16165
16166 void
16167 dump_glyph_matrix (matrix, glyphs)
16168 struct glyph_matrix *matrix;
16169 int glyphs;
16170 {
16171 int i;
16172 for (i = 0; i < matrix->nrows; ++i)
16173 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
16174 }
16175
16176
16177 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
16178 the glyph row and area where the glyph comes from. */
16179
16180 void
16181 dump_glyph (row, glyph, area)
16182 struct glyph_row *row;
16183 struct glyph *glyph;
16184 int area;
16185 {
16186 if (glyph->type == CHAR_GLYPH)
16187 {
16188 fprintf (stderr,
16189 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16190 glyph - row->glyphs[TEXT_AREA],
16191 'C',
16192 glyph->charpos,
16193 (BUFFERP (glyph->object)
16194 ? 'B'
16195 : (STRINGP (glyph->object)
16196 ? 'S'
16197 : '-')),
16198 glyph->pixel_width,
16199 glyph->u.ch,
16200 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
16201 ? glyph->u.ch
16202 : '.'),
16203 glyph->face_id,
16204 glyph->left_box_line_p,
16205 glyph->right_box_line_p);
16206 }
16207 else if (glyph->type == STRETCH_GLYPH)
16208 {
16209 fprintf (stderr,
16210 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16211 glyph - row->glyphs[TEXT_AREA],
16212 'S',
16213 glyph->charpos,
16214 (BUFFERP (glyph->object)
16215 ? 'B'
16216 : (STRINGP (glyph->object)
16217 ? 'S'
16218 : '-')),
16219 glyph->pixel_width,
16220 0,
16221 '.',
16222 glyph->face_id,
16223 glyph->left_box_line_p,
16224 glyph->right_box_line_p);
16225 }
16226 else if (glyph->type == IMAGE_GLYPH)
16227 {
16228 fprintf (stderr,
16229 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
16230 glyph - row->glyphs[TEXT_AREA],
16231 'I',
16232 glyph->charpos,
16233 (BUFFERP (glyph->object)
16234 ? 'B'
16235 : (STRINGP (glyph->object)
16236 ? 'S'
16237 : '-')),
16238 glyph->pixel_width,
16239 glyph->u.img_id,
16240 '.',
16241 glyph->face_id,
16242 glyph->left_box_line_p,
16243 glyph->right_box_line_p);
16244 }
16245 else if (glyph->type == COMPOSITE_GLYPH)
16246 {
16247 fprintf (stderr,
16248 " %5d %4c %6d %c %3d 0x%05x",
16249 glyph - row->glyphs[TEXT_AREA],
16250 '+',
16251 glyph->charpos,
16252 (BUFFERP (glyph->object)
16253 ? 'B'
16254 : (STRINGP (glyph->object)
16255 ? 'S'
16256 : '-')),
16257 glyph->pixel_width,
16258 glyph->u.cmp.id);
16259 if (glyph->u.cmp.automatic)
16260 fprintf (stderr,
16261 "[%d-%d]",
16262 glyph->slice.cmp.from, glyph->slice.cmp.to);
16263 fprintf (stderr, " . %4d %1.1d%1.1d\n",
16264 glyph->face_id,
16265 glyph->left_box_line_p,
16266 glyph->right_box_line_p);
16267 }
16268 }
16269
16270
16271 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
16272 GLYPHS 0 means don't show glyph contents.
16273 GLYPHS 1 means show glyphs in short form
16274 GLYPHS > 1 means show glyphs in long form. */
16275
16276 void
16277 dump_glyph_row (row, vpos, glyphs)
16278 struct glyph_row *row;
16279 int vpos, glyphs;
16280 {
16281 if (glyphs != 1)
16282 {
16283 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
16284 fprintf (stderr, "======================================================================\n");
16285
16286 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
16287 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
16288 vpos,
16289 MATRIX_ROW_START_CHARPOS (row),
16290 MATRIX_ROW_END_CHARPOS (row),
16291 row->used[TEXT_AREA],
16292 row->contains_overlapping_glyphs_p,
16293 row->enabled_p,
16294 row->truncated_on_left_p,
16295 row->truncated_on_right_p,
16296 row->continued_p,
16297 MATRIX_ROW_CONTINUATION_LINE_P (row),
16298 row->displays_text_p,
16299 row->ends_at_zv_p,
16300 row->fill_line_p,
16301 row->ends_in_middle_of_char_p,
16302 row->starts_in_middle_of_char_p,
16303 row->mouse_face_p,
16304 row->x,
16305 row->y,
16306 row->pixel_width,
16307 row->height,
16308 row->visible_height,
16309 row->ascent,
16310 row->phys_ascent);
16311 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
16312 row->end.overlay_string_index,
16313 row->continuation_lines_width);
16314 fprintf (stderr, "%9d %5d\n",
16315 CHARPOS (row->start.string_pos),
16316 CHARPOS (row->end.string_pos));
16317 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
16318 row->end.dpvec_index);
16319 }
16320
16321 if (glyphs > 1)
16322 {
16323 int area;
16324
16325 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16326 {
16327 struct glyph *glyph = row->glyphs[area];
16328 struct glyph *glyph_end = glyph + row->used[area];
16329
16330 /* Glyph for a line end in text. */
16331 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
16332 ++glyph_end;
16333
16334 if (glyph < glyph_end)
16335 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
16336
16337 for (; glyph < glyph_end; ++glyph)
16338 dump_glyph (row, glyph, area);
16339 }
16340 }
16341 else if (glyphs == 1)
16342 {
16343 int area;
16344
16345 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16346 {
16347 char *s = (char *) alloca (row->used[area] + 1);
16348 int i;
16349
16350 for (i = 0; i < row->used[area]; ++i)
16351 {
16352 struct glyph *glyph = row->glyphs[area] + i;
16353 if (glyph->type == CHAR_GLYPH
16354 && glyph->u.ch < 0x80
16355 && glyph->u.ch >= ' ')
16356 s[i] = glyph->u.ch;
16357 else
16358 s[i] = '.';
16359 }
16360
16361 s[i] = '\0';
16362 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
16363 }
16364 }
16365 }
16366
16367
16368 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
16369 Sdump_glyph_matrix, 0, 1, "p",
16370 doc: /* Dump the current matrix of the selected window to stderr.
16371 Shows contents of glyph row structures. With non-nil
16372 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
16373 glyphs in short form, otherwise show glyphs in long form. */)
16374 (Lisp_Object glyphs)
16375 {
16376 struct window *w = XWINDOW (selected_window);
16377 struct buffer *buffer = XBUFFER (w->buffer);
16378
16379 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
16380 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
16381 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
16382 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
16383 fprintf (stderr, "=============================================\n");
16384 dump_glyph_matrix (w->current_matrix,
16385 NILP (glyphs) ? 0 : XINT (glyphs));
16386 return Qnil;
16387 }
16388
16389
16390 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
16391 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
16392 (void)
16393 {
16394 struct frame *f = XFRAME (selected_frame);
16395 dump_glyph_matrix (f->current_matrix, 1);
16396 return Qnil;
16397 }
16398
16399
16400 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
16401 doc: /* Dump glyph row ROW to stderr.
16402 GLYPH 0 means don't dump glyphs.
16403 GLYPH 1 means dump glyphs in short form.
16404 GLYPH > 1 or omitted means dump glyphs in long form. */)
16405 (Lisp_Object row, Lisp_Object glyphs)
16406 {
16407 struct glyph_matrix *matrix;
16408 int vpos;
16409
16410 CHECK_NUMBER (row);
16411 matrix = XWINDOW (selected_window)->current_matrix;
16412 vpos = XINT (row);
16413 if (vpos >= 0 && vpos < matrix->nrows)
16414 dump_glyph_row (MATRIX_ROW (matrix, vpos),
16415 vpos,
16416 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16417 return Qnil;
16418 }
16419
16420
16421 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
16422 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
16423 GLYPH 0 means don't dump glyphs.
16424 GLYPH 1 means dump glyphs in short form.
16425 GLYPH > 1 or omitted means dump glyphs in long form. */)
16426 (Lisp_Object row, Lisp_Object glyphs)
16427 {
16428 struct frame *sf = SELECTED_FRAME ();
16429 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
16430 int vpos;
16431
16432 CHECK_NUMBER (row);
16433 vpos = XINT (row);
16434 if (vpos >= 0 && vpos < m->nrows)
16435 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
16436 INTEGERP (glyphs) ? XINT (glyphs) : 2);
16437 return Qnil;
16438 }
16439
16440
16441 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
16442 doc: /* Toggle tracing of redisplay.
16443 With ARG, turn tracing on if and only if ARG is positive. */)
16444 (Lisp_Object arg)
16445 {
16446 if (NILP (arg))
16447 trace_redisplay_p = !trace_redisplay_p;
16448 else
16449 {
16450 arg = Fprefix_numeric_value (arg);
16451 trace_redisplay_p = XINT (arg) > 0;
16452 }
16453
16454 return Qnil;
16455 }
16456
16457
16458 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
16459 doc: /* Like `format', but print result to stderr.
16460 usage: (trace-to-stderr STRING &rest OBJECTS) */)
16461 (size_t nargs, Lisp_Object *args)
16462 {
16463 Lisp_Object s = Fformat (nargs, args);
16464 fprintf (stderr, "%s", SDATA (s));
16465 return Qnil;
16466 }
16467
16468 #endif /* GLYPH_DEBUG */
16469
16470
16471 \f
16472 /***********************************************************************
16473 Building Desired Matrix Rows
16474 ***********************************************************************/
16475
16476 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
16477 Used for non-window-redisplay windows, and for windows w/o left fringe. */
16478
16479 static struct glyph_row *
16480 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
16481 {
16482 struct frame *f = XFRAME (WINDOW_FRAME (w));
16483 struct buffer *buffer = XBUFFER (w->buffer);
16484 struct buffer *old = current_buffer;
16485 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
16486 int arrow_len = SCHARS (overlay_arrow_string);
16487 const unsigned char *arrow_end = arrow_string + arrow_len;
16488 const unsigned char *p;
16489 struct it it;
16490 int multibyte_p;
16491 int n_glyphs_before;
16492
16493 set_buffer_temp (buffer);
16494 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
16495 it.glyph_row->used[TEXT_AREA] = 0;
16496 SET_TEXT_POS (it.position, 0, 0);
16497
16498 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
16499 p = arrow_string;
16500 while (p < arrow_end)
16501 {
16502 Lisp_Object face, ilisp;
16503
16504 /* Get the next character. */
16505 if (multibyte_p)
16506 it.c = it.char_to_display = string_char_and_length (p, &it.len);
16507 else
16508 {
16509 it.c = it.char_to_display = *p, it.len = 1;
16510 if (! ASCII_CHAR_P (it.c))
16511 it.char_to_display = BYTE8_TO_CHAR (it.c);
16512 }
16513 p += it.len;
16514
16515 /* Get its face. */
16516 ilisp = make_number (p - arrow_string);
16517 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
16518 it.face_id = compute_char_face (f, it.char_to_display, face);
16519
16520 /* Compute its width, get its glyphs. */
16521 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
16522 SET_TEXT_POS (it.position, -1, -1);
16523 PRODUCE_GLYPHS (&it);
16524
16525 /* If this character doesn't fit any more in the line, we have
16526 to remove some glyphs. */
16527 if (it.current_x > it.last_visible_x)
16528 {
16529 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
16530 break;
16531 }
16532 }
16533
16534 set_buffer_temp (old);
16535 return it.glyph_row;
16536 }
16537
16538
16539 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
16540 glyphs are only inserted for terminal frames since we can't really
16541 win with truncation glyphs when partially visible glyphs are
16542 involved. Which glyphs to insert is determined by
16543 produce_special_glyphs. */
16544
16545 static void
16546 insert_left_trunc_glyphs (struct it *it)
16547 {
16548 struct it truncate_it;
16549 struct glyph *from, *end, *to, *toend;
16550
16551 xassert (!FRAME_WINDOW_P (it->f));
16552
16553 /* Get the truncation glyphs. */
16554 truncate_it = *it;
16555 truncate_it.current_x = 0;
16556 truncate_it.face_id = DEFAULT_FACE_ID;
16557 truncate_it.glyph_row = &scratch_glyph_row;
16558 truncate_it.glyph_row->used[TEXT_AREA] = 0;
16559 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
16560 truncate_it.object = make_number (0);
16561 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
16562
16563 /* Overwrite glyphs from IT with truncation glyphs. */
16564 if (!it->glyph_row->reversed_p)
16565 {
16566 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16567 end = from + truncate_it.glyph_row->used[TEXT_AREA];
16568 to = it->glyph_row->glyphs[TEXT_AREA];
16569 toend = to + it->glyph_row->used[TEXT_AREA];
16570
16571 while (from < end)
16572 *to++ = *from++;
16573
16574 /* There may be padding glyphs left over. Overwrite them too. */
16575 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
16576 {
16577 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
16578 while (from < end)
16579 *to++ = *from++;
16580 }
16581
16582 if (to > toend)
16583 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
16584 }
16585 else
16586 {
16587 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
16588 that back to front. */
16589 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
16590 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16591 toend = it->glyph_row->glyphs[TEXT_AREA];
16592 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
16593
16594 while (from >= end && to >= toend)
16595 *to-- = *from--;
16596 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
16597 {
16598 from =
16599 truncate_it.glyph_row->glyphs[TEXT_AREA]
16600 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
16601 while (from >= end && to >= toend)
16602 *to-- = *from--;
16603 }
16604 if (from >= end)
16605 {
16606 /* Need to free some room before prepending additional
16607 glyphs. */
16608 int move_by = from - end + 1;
16609 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
16610 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
16611
16612 for ( ; g >= g0; g--)
16613 g[move_by] = *g;
16614 while (from >= end)
16615 *to-- = *from--;
16616 it->glyph_row->used[TEXT_AREA] += move_by;
16617 }
16618 }
16619 }
16620
16621
16622 /* Compute the pixel height and width of IT->glyph_row.
16623
16624 Most of the time, ascent and height of a display line will be equal
16625 to the max_ascent and max_height values of the display iterator
16626 structure. This is not the case if
16627
16628 1. We hit ZV without displaying anything. In this case, max_ascent
16629 and max_height will be zero.
16630
16631 2. We have some glyphs that don't contribute to the line height.
16632 (The glyph row flag contributes_to_line_height_p is for future
16633 pixmap extensions).
16634
16635 The first case is easily covered by using default values because in
16636 these cases, the line height does not really matter, except that it
16637 must not be zero. */
16638
16639 static void
16640 compute_line_metrics (struct it *it)
16641 {
16642 struct glyph_row *row = it->glyph_row;
16643
16644 if (FRAME_WINDOW_P (it->f))
16645 {
16646 int i, min_y, max_y;
16647
16648 /* The line may consist of one space only, that was added to
16649 place the cursor on it. If so, the row's height hasn't been
16650 computed yet. */
16651 if (row->height == 0)
16652 {
16653 if (it->max_ascent + it->max_descent == 0)
16654 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
16655 row->ascent = it->max_ascent;
16656 row->height = it->max_ascent + it->max_descent;
16657 row->phys_ascent = it->max_phys_ascent;
16658 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16659 row->extra_line_spacing = it->max_extra_line_spacing;
16660 }
16661
16662 /* Compute the width of this line. */
16663 row->pixel_width = row->x;
16664 for (i = 0; i < row->used[TEXT_AREA]; ++i)
16665 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
16666
16667 xassert (row->pixel_width >= 0);
16668 xassert (row->ascent >= 0 && row->height > 0);
16669
16670 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
16671 || MATRIX_ROW_OVERLAPS_PRED_P (row));
16672
16673 /* If first line's physical ascent is larger than its logical
16674 ascent, use the physical ascent, and make the row taller.
16675 This makes accented characters fully visible. */
16676 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
16677 && row->phys_ascent > row->ascent)
16678 {
16679 row->height += row->phys_ascent - row->ascent;
16680 row->ascent = row->phys_ascent;
16681 }
16682
16683 /* Compute how much of the line is visible. */
16684 row->visible_height = row->height;
16685
16686 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
16687 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
16688
16689 if (row->y < min_y)
16690 row->visible_height -= min_y - row->y;
16691 if (row->y + row->height > max_y)
16692 row->visible_height -= row->y + row->height - max_y;
16693 }
16694 else
16695 {
16696 row->pixel_width = row->used[TEXT_AREA];
16697 if (row->continued_p)
16698 row->pixel_width -= it->continuation_pixel_width;
16699 else if (row->truncated_on_right_p)
16700 row->pixel_width -= it->truncation_pixel_width;
16701 row->ascent = row->phys_ascent = 0;
16702 row->height = row->phys_height = row->visible_height = 1;
16703 row->extra_line_spacing = 0;
16704 }
16705
16706 /* Compute a hash code for this row. */
16707 {
16708 int area, i;
16709 row->hash = 0;
16710 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
16711 for (i = 0; i < row->used[area]; ++i)
16712 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
16713 + row->glyphs[area][i].u.val
16714 + row->glyphs[area][i].face_id
16715 + row->glyphs[area][i].padding_p
16716 + (row->glyphs[area][i].type << 2));
16717 }
16718
16719 it->max_ascent = it->max_descent = 0;
16720 it->max_phys_ascent = it->max_phys_descent = 0;
16721 }
16722
16723
16724 /* Append one space to the glyph row of iterator IT if doing a
16725 window-based redisplay. The space has the same face as
16726 IT->face_id. Value is non-zero if a space was added.
16727
16728 This function is called to make sure that there is always one glyph
16729 at the end of a glyph row that the cursor can be set on under
16730 window-systems. (If there weren't such a glyph we would not know
16731 how wide and tall a box cursor should be displayed).
16732
16733 At the same time this space let's a nicely handle clearing to the
16734 end of the line if the row ends in italic text. */
16735
16736 static int
16737 append_space_for_newline (struct it *it, int default_face_p)
16738 {
16739 if (FRAME_WINDOW_P (it->f))
16740 {
16741 int n = it->glyph_row->used[TEXT_AREA];
16742
16743 if (it->glyph_row->glyphs[TEXT_AREA] + n
16744 < it->glyph_row->glyphs[1 + TEXT_AREA])
16745 {
16746 /* Save some values that must not be changed.
16747 Must save IT->c and IT->len because otherwise
16748 ITERATOR_AT_END_P wouldn't work anymore after
16749 append_space_for_newline has been called. */
16750 enum display_element_type saved_what = it->what;
16751 int saved_c = it->c, saved_len = it->len;
16752 int saved_char_to_display = it->char_to_display;
16753 int saved_x = it->current_x;
16754 int saved_face_id = it->face_id;
16755 struct text_pos saved_pos;
16756 Lisp_Object saved_object;
16757 struct face *face;
16758
16759 saved_object = it->object;
16760 saved_pos = it->position;
16761
16762 it->what = IT_CHARACTER;
16763 memset (&it->position, 0, sizeof it->position);
16764 it->object = make_number (0);
16765 it->c = it->char_to_display = ' ';
16766 it->len = 1;
16767
16768 if (default_face_p)
16769 it->face_id = DEFAULT_FACE_ID;
16770 else if (it->face_before_selective_p)
16771 it->face_id = it->saved_face_id;
16772 face = FACE_FROM_ID (it->f, it->face_id);
16773 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
16774
16775 PRODUCE_GLYPHS (it);
16776
16777 it->override_ascent = -1;
16778 it->constrain_row_ascent_descent_p = 0;
16779 it->current_x = saved_x;
16780 it->object = saved_object;
16781 it->position = saved_pos;
16782 it->what = saved_what;
16783 it->face_id = saved_face_id;
16784 it->len = saved_len;
16785 it->c = saved_c;
16786 it->char_to_display = saved_char_to_display;
16787 return 1;
16788 }
16789 }
16790
16791 return 0;
16792 }
16793
16794
16795 /* Extend the face of the last glyph in the text area of IT->glyph_row
16796 to the end of the display line. Called from display_line. If the
16797 glyph row is empty, add a space glyph to it so that we know the
16798 face to draw. Set the glyph row flag fill_line_p. If the glyph
16799 row is R2L, prepend a stretch glyph to cover the empty space to the
16800 left of the leftmost glyph. */
16801
16802 static void
16803 extend_face_to_end_of_line (struct it *it)
16804 {
16805 struct face *face;
16806 struct frame *f = it->f;
16807
16808 /* If line is already filled, do nothing. Non window-system frames
16809 get a grace of one more ``pixel'' because their characters are
16810 1-``pixel'' wide, so they hit the equality too early. This grace
16811 is needed only for R2L rows that are not continued, to produce
16812 one extra blank where we could display the cursor. */
16813 if (it->current_x >= it->last_visible_x
16814 + (!FRAME_WINDOW_P (f)
16815 && it->glyph_row->reversed_p
16816 && !it->glyph_row->continued_p))
16817 return;
16818
16819 /* Face extension extends the background and box of IT->face_id
16820 to the end of the line. If the background equals the background
16821 of the frame, we don't have to do anything. */
16822 if (it->face_before_selective_p)
16823 face = FACE_FROM_ID (f, it->saved_face_id);
16824 else
16825 face = FACE_FROM_ID (f, it->face_id);
16826
16827 if (FRAME_WINDOW_P (f)
16828 && it->glyph_row->displays_text_p
16829 && face->box == FACE_NO_BOX
16830 && face->background == FRAME_BACKGROUND_PIXEL (f)
16831 && !face->stipple
16832 && !it->glyph_row->reversed_p)
16833 return;
16834
16835 /* Set the glyph row flag indicating that the face of the last glyph
16836 in the text area has to be drawn to the end of the text area. */
16837 it->glyph_row->fill_line_p = 1;
16838
16839 /* If current character of IT is not ASCII, make sure we have the
16840 ASCII face. This will be automatically undone the next time
16841 get_next_display_element returns a multibyte character. Note
16842 that the character will always be single byte in unibyte
16843 text. */
16844 if (!ASCII_CHAR_P (it->c))
16845 {
16846 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16847 }
16848
16849 if (FRAME_WINDOW_P (f))
16850 {
16851 /* If the row is empty, add a space with the current face of IT,
16852 so that we know which face to draw. */
16853 if (it->glyph_row->used[TEXT_AREA] == 0)
16854 {
16855 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16856 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16857 it->glyph_row->used[TEXT_AREA] = 1;
16858 }
16859 #ifdef HAVE_WINDOW_SYSTEM
16860 if (it->glyph_row->reversed_p)
16861 {
16862 /* Prepend a stretch glyph to the row, such that the
16863 rightmost glyph will be drawn flushed all the way to the
16864 right margin of the window. The stretch glyph that will
16865 occupy the empty space, if any, to the left of the
16866 glyphs. */
16867 struct font *font = face->font ? face->font : FRAME_FONT (f);
16868 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
16869 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
16870 struct glyph *g;
16871 int row_width, stretch_ascent, stretch_width;
16872 struct text_pos saved_pos;
16873 int saved_face_id, saved_avoid_cursor;
16874
16875 for (row_width = 0, g = row_start; g < row_end; g++)
16876 row_width += g->pixel_width;
16877 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
16878 if (stretch_width > 0)
16879 {
16880 stretch_ascent =
16881 (((it->ascent + it->descent)
16882 * FONT_BASE (font)) / FONT_HEIGHT (font));
16883 saved_pos = it->position;
16884 memset (&it->position, 0, sizeof it->position);
16885 saved_avoid_cursor = it->avoid_cursor_p;
16886 it->avoid_cursor_p = 1;
16887 saved_face_id = it->face_id;
16888 /* The last row's stretch glyph should get the default
16889 face, to avoid painting the rest of the window with
16890 the region face, if the region ends at ZV. */
16891 if (it->glyph_row->ends_at_zv_p)
16892 it->face_id = DEFAULT_FACE_ID;
16893 else
16894 it->face_id = face->id;
16895 append_stretch_glyph (it, make_number (0), stretch_width,
16896 it->ascent + it->descent, stretch_ascent);
16897 it->position = saved_pos;
16898 it->avoid_cursor_p = saved_avoid_cursor;
16899 it->face_id = saved_face_id;
16900 }
16901 }
16902 #endif /* HAVE_WINDOW_SYSTEM */
16903 }
16904 else
16905 {
16906 /* Save some values that must not be changed. */
16907 int saved_x = it->current_x;
16908 struct text_pos saved_pos;
16909 Lisp_Object saved_object;
16910 enum display_element_type saved_what = it->what;
16911 int saved_face_id = it->face_id;
16912
16913 saved_object = it->object;
16914 saved_pos = it->position;
16915
16916 it->what = IT_CHARACTER;
16917 memset (&it->position, 0, sizeof it->position);
16918 it->object = make_number (0);
16919 it->c = it->char_to_display = ' ';
16920 it->len = 1;
16921 /* The last row's blank glyphs should get the default face, to
16922 avoid painting the rest of the window with the region face,
16923 if the region ends at ZV. */
16924 if (it->glyph_row->ends_at_zv_p)
16925 it->face_id = DEFAULT_FACE_ID;
16926 else
16927 it->face_id = face->id;
16928
16929 PRODUCE_GLYPHS (it);
16930
16931 while (it->current_x <= it->last_visible_x)
16932 PRODUCE_GLYPHS (it);
16933
16934 /* Don't count these blanks really. It would let us insert a left
16935 truncation glyph below and make us set the cursor on them, maybe. */
16936 it->current_x = saved_x;
16937 it->object = saved_object;
16938 it->position = saved_pos;
16939 it->what = saved_what;
16940 it->face_id = saved_face_id;
16941 }
16942 }
16943
16944
16945 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16946 trailing whitespace. */
16947
16948 static int
16949 trailing_whitespace_p (EMACS_INT charpos)
16950 {
16951 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
16952 int c = 0;
16953
16954 while (bytepos < ZV_BYTE
16955 && (c = FETCH_CHAR (bytepos),
16956 c == ' ' || c == '\t'))
16957 ++bytepos;
16958
16959 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16960 {
16961 if (bytepos != PT_BYTE)
16962 return 1;
16963 }
16964 return 0;
16965 }
16966
16967
16968 /* Highlight trailing whitespace, if any, in ROW. */
16969
16970 void
16971 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
16972 {
16973 int used = row->used[TEXT_AREA];
16974
16975 if (used)
16976 {
16977 struct glyph *start = row->glyphs[TEXT_AREA];
16978 struct glyph *glyph = start + used - 1;
16979
16980 if (row->reversed_p)
16981 {
16982 /* Right-to-left rows need to be processed in the opposite
16983 direction, so swap the edge pointers. */
16984 glyph = start;
16985 start = row->glyphs[TEXT_AREA] + used - 1;
16986 }
16987
16988 /* Skip over glyphs inserted to display the cursor at the
16989 end of a line, for extending the face of the last glyph
16990 to the end of the line on terminals, and for truncation
16991 and continuation glyphs. */
16992 if (!row->reversed_p)
16993 {
16994 while (glyph >= start
16995 && glyph->type == CHAR_GLYPH
16996 && INTEGERP (glyph->object))
16997 --glyph;
16998 }
16999 else
17000 {
17001 while (glyph <= start
17002 && glyph->type == CHAR_GLYPH
17003 && INTEGERP (glyph->object))
17004 ++glyph;
17005 }
17006
17007 /* If last glyph is a space or stretch, and it's trailing
17008 whitespace, set the face of all trailing whitespace glyphs in
17009 IT->glyph_row to `trailing-whitespace'. */
17010 if ((row->reversed_p ? glyph <= start : glyph >= start)
17011 && BUFFERP (glyph->object)
17012 && (glyph->type == STRETCH_GLYPH
17013 || (glyph->type == CHAR_GLYPH
17014 && glyph->u.ch == ' '))
17015 && trailing_whitespace_p (glyph->charpos))
17016 {
17017 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
17018 if (face_id < 0)
17019 return;
17020
17021 if (!row->reversed_p)
17022 {
17023 while (glyph >= start
17024 && BUFFERP (glyph->object)
17025 && (glyph->type == STRETCH_GLYPH
17026 || (glyph->type == CHAR_GLYPH
17027 && glyph->u.ch == ' ')))
17028 (glyph--)->face_id = face_id;
17029 }
17030 else
17031 {
17032 while (glyph <= start
17033 && BUFFERP (glyph->object)
17034 && (glyph->type == STRETCH_GLYPH
17035 || (glyph->type == CHAR_GLYPH
17036 && glyph->u.ch == ' ')))
17037 (glyph++)->face_id = face_id;
17038 }
17039 }
17040 }
17041 }
17042
17043
17044 /* Value is non-zero if glyph row ROW should be
17045 used to hold the cursor. */
17046
17047 static int
17048 cursor_row_p (struct glyph_row *row)
17049 {
17050 int result = 1;
17051
17052 if (PT == CHARPOS (row->end.pos))
17053 {
17054 /* Suppose the row ends on a string.
17055 Unless the row is continued, that means it ends on a newline
17056 in the string. If it's anything other than a display string
17057 (e.g. a before-string from an overlay), we don't want the
17058 cursor there. (This heuristic seems to give the optimal
17059 behavior for the various types of multi-line strings.) */
17060 if (CHARPOS (row->end.string_pos) >= 0)
17061 {
17062 if (row->continued_p)
17063 result = 1;
17064 else
17065 {
17066 /* Check for `display' property. */
17067 struct glyph *beg = row->glyphs[TEXT_AREA];
17068 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
17069 struct glyph *glyph;
17070
17071 result = 0;
17072 for (glyph = end; glyph >= beg; --glyph)
17073 if (STRINGP (glyph->object))
17074 {
17075 Lisp_Object prop
17076 = Fget_char_property (make_number (PT),
17077 Qdisplay, Qnil);
17078 result =
17079 (!NILP (prop)
17080 && display_prop_string_p (prop, glyph->object));
17081 break;
17082 }
17083 }
17084 }
17085 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
17086 {
17087 /* If the row ends in middle of a real character,
17088 and the line is continued, we want the cursor here.
17089 That's because CHARPOS (ROW->end.pos) would equal
17090 PT if PT is before the character. */
17091 if (!row->ends_in_ellipsis_p)
17092 result = row->continued_p;
17093 else
17094 /* If the row ends in an ellipsis, then
17095 CHARPOS (ROW->end.pos) will equal point after the
17096 invisible text. We want that position to be displayed
17097 after the ellipsis. */
17098 result = 0;
17099 }
17100 /* If the row ends at ZV, display the cursor at the end of that
17101 row instead of at the start of the row below. */
17102 else if (row->ends_at_zv_p)
17103 result = 1;
17104 else
17105 result = 0;
17106 }
17107
17108 return result;
17109 }
17110
17111 \f
17112
17113 /* Push the display property PROP so that it will be rendered at the
17114 current position in IT. Return 1 if PROP was successfully pushed,
17115 0 otherwise. */
17116
17117 static int
17118 push_display_prop (struct it *it, Lisp_Object prop)
17119 {
17120 push_it (it);
17121
17122 if (STRINGP (prop))
17123 {
17124 if (SCHARS (prop) == 0)
17125 {
17126 pop_it (it);
17127 return 0;
17128 }
17129
17130 it->string = prop;
17131 it->multibyte_p = STRING_MULTIBYTE (it->string);
17132 it->current.overlay_string_index = -1;
17133 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
17134 it->end_charpos = it->string_nchars = SCHARS (it->string);
17135 it->method = GET_FROM_STRING;
17136 it->stop_charpos = 0;
17137 }
17138 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
17139 {
17140 it->method = GET_FROM_STRETCH;
17141 it->object = prop;
17142 }
17143 #ifdef HAVE_WINDOW_SYSTEM
17144 else if (IMAGEP (prop))
17145 {
17146 it->what = IT_IMAGE;
17147 it->image_id = lookup_image (it->f, prop);
17148 it->method = GET_FROM_IMAGE;
17149 }
17150 #endif /* HAVE_WINDOW_SYSTEM */
17151 else
17152 {
17153 pop_it (it); /* bogus display property, give up */
17154 return 0;
17155 }
17156
17157 return 1;
17158 }
17159
17160 /* Return the character-property PROP at the current position in IT. */
17161
17162 static Lisp_Object
17163 get_it_property (struct it *it, Lisp_Object prop)
17164 {
17165 Lisp_Object position;
17166
17167 if (STRINGP (it->object))
17168 position = make_number (IT_STRING_CHARPOS (*it));
17169 else if (BUFFERP (it->object))
17170 position = make_number (IT_CHARPOS (*it));
17171 else
17172 return Qnil;
17173
17174 return Fget_char_property (position, prop, it->object);
17175 }
17176
17177 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
17178
17179 static void
17180 handle_line_prefix (struct it *it)
17181 {
17182 Lisp_Object prefix;
17183 if (it->continuation_lines_width > 0)
17184 {
17185 prefix = get_it_property (it, Qwrap_prefix);
17186 if (NILP (prefix))
17187 prefix = Vwrap_prefix;
17188 }
17189 else
17190 {
17191 prefix = get_it_property (it, Qline_prefix);
17192 if (NILP (prefix))
17193 prefix = Vline_prefix;
17194 }
17195 if (! NILP (prefix) && push_display_prop (it, prefix))
17196 {
17197 /* If the prefix is wider than the window, and we try to wrap
17198 it, it would acquire its own wrap prefix, and so on till the
17199 iterator stack overflows. So, don't wrap the prefix. */
17200 it->line_wrap = TRUNCATE;
17201 it->avoid_cursor_p = 1;
17202 }
17203 }
17204
17205 \f
17206
17207 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
17208 only for R2L lines from display_line, when it decides that too many
17209 glyphs were produced by PRODUCE_GLYPHS, and the line needs to be
17210 continued. */
17211 static void
17212 unproduce_glyphs (struct it *it, int n)
17213 {
17214 struct glyph *glyph, *end;
17215
17216 xassert (it->glyph_row);
17217 xassert (it->glyph_row->reversed_p);
17218 xassert (it->area == TEXT_AREA);
17219 xassert (n <= it->glyph_row->used[TEXT_AREA]);
17220
17221 if (n > it->glyph_row->used[TEXT_AREA])
17222 n = it->glyph_row->used[TEXT_AREA];
17223 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
17224 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
17225 for ( ; glyph < end; glyph++)
17226 glyph[-n] = *glyph;
17227 }
17228
17229 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
17230 and ROW->maxpos. */
17231 static void
17232 find_row_edges (struct it *it, struct glyph_row *row,
17233 EMACS_INT min_pos, EMACS_INT min_bpos,
17234 EMACS_INT max_pos, EMACS_INT max_bpos)
17235 {
17236 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17237 lines' rows is implemented for bidi-reordered rows. */
17238
17239 /* ROW->minpos is the value of min_pos, the minimal buffer position
17240 we have in ROW. */
17241 if (min_pos <= ZV)
17242 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
17243 else
17244 /* We didn't find _any_ valid buffer positions in any of the
17245 glyphs, so we must trust the iterator's computed positions. */
17246 row->minpos = row->start.pos;
17247 if (max_pos <= 0)
17248 {
17249 max_pos = CHARPOS (it->current.pos);
17250 max_bpos = BYTEPOS (it->current.pos);
17251 }
17252
17253 /* Here are the various use-cases for ending the row, and the
17254 corresponding values for ROW->maxpos:
17255
17256 Line ends in a newline from buffer eol_pos + 1
17257 Line is continued from buffer max_pos + 1
17258 Line is truncated on right it->current.pos
17259 Line ends in a newline from string max_pos
17260 Line is continued from string max_pos
17261 Line is continued from display vector max_pos
17262 Line is entirely from a string min_pos == max_pos
17263 Line is entirely from a display vector min_pos == max_pos
17264 Line that ends at ZV ZV
17265
17266 If you discover other use-cases, please add them here as
17267 appropriate. */
17268 if (row->ends_at_zv_p)
17269 row->maxpos = it->current.pos;
17270 else if (row->used[TEXT_AREA])
17271 {
17272 if (row->ends_in_newline_from_string_p)
17273 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17274 else if (CHARPOS (it->eol_pos) > 0)
17275 SET_TEXT_POS (row->maxpos,
17276 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
17277 else if (row->continued_p)
17278 {
17279 /* If max_pos is different from IT's current position, it
17280 means IT->method does not belong to the display element
17281 at max_pos. However, it also means that the display
17282 element at max_pos was displayed in its entirety on this
17283 line, which is equivalent to saying that the next line
17284 starts at the next buffer position. */
17285 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
17286 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17287 else
17288 {
17289 INC_BOTH (max_pos, max_bpos);
17290 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
17291 }
17292 }
17293 else if (row->truncated_on_right_p)
17294 /* display_line already called reseat_at_next_visible_line_start,
17295 which puts the iterator at the beginning of the next line, in
17296 the logical order. */
17297 row->maxpos = it->current.pos;
17298 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
17299 /* A line that is entirely from a string/image/stretch... */
17300 row->maxpos = row->minpos;
17301 else
17302 abort ();
17303 }
17304 else
17305 row->maxpos = it->current.pos;
17306 }
17307
17308 /* Construct the glyph row IT->glyph_row in the desired matrix of
17309 IT->w from text at the current position of IT. See dispextern.h
17310 for an overview of struct it. Value is non-zero if
17311 IT->glyph_row displays text, as opposed to a line displaying ZV
17312 only. */
17313
17314 static int
17315 display_line (struct it *it)
17316 {
17317 struct glyph_row *row = it->glyph_row;
17318 Lisp_Object overlay_arrow_string;
17319 struct it wrap_it;
17320 int may_wrap = 0, wrap_x IF_LINT (= 0);
17321 int wrap_row_used = -1;
17322 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
17323 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
17324 int wrap_row_extra_line_spacing IF_LINT (= 0);
17325 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
17326 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
17327 int cvpos;
17328 EMACS_INT min_pos = ZV + 1, max_pos = 0;
17329 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
17330
17331 /* We always start displaying at hpos zero even if hscrolled. */
17332 xassert (it->hpos == 0 && it->current_x == 0);
17333
17334 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
17335 >= it->w->desired_matrix->nrows)
17336 {
17337 it->w->nrows_scale_factor++;
17338 fonts_changed_p = 1;
17339 return 0;
17340 }
17341
17342 /* Is IT->w showing the region? */
17343 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
17344
17345 /* Clear the result glyph row and enable it. */
17346 prepare_desired_row (row);
17347
17348 row->y = it->current_y;
17349 row->start = it->start;
17350 row->continuation_lines_width = it->continuation_lines_width;
17351 row->displays_text_p = 1;
17352 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
17353 it->starts_in_middle_of_char_p = 0;
17354
17355 /* Arrange the overlays nicely for our purposes. Usually, we call
17356 display_line on only one line at a time, in which case this
17357 can't really hurt too much, or we call it on lines which appear
17358 one after another in the buffer, in which case all calls to
17359 recenter_overlay_lists but the first will be pretty cheap. */
17360 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
17361
17362 /* Move over display elements that are not visible because we are
17363 hscrolled. This may stop at an x-position < IT->first_visible_x
17364 if the first glyph is partially visible or if we hit a line end. */
17365 if (it->current_x < it->first_visible_x)
17366 {
17367 this_line_min_pos = row->start.pos;
17368 move_it_in_display_line_to (it, ZV, it->first_visible_x,
17369 MOVE_TO_POS | MOVE_TO_X);
17370 /* Record the smallest positions seen while we moved over
17371 display elements that are not visible. This is needed by
17372 redisplay_internal for optimizing the case where the cursor
17373 stays inside the same line. The rest of this function only
17374 considers positions that are actually displayed, so
17375 RECORD_MAX_MIN_POS will not otherwise record positions that
17376 are hscrolled to the left of the left edge of the window. */
17377 min_pos = CHARPOS (this_line_min_pos);
17378 min_bpos = BYTEPOS (this_line_min_pos);
17379 }
17380 else
17381 {
17382 /* We only do this when not calling `move_it_in_display_line_to'
17383 above, because move_it_in_display_line_to calls
17384 handle_line_prefix itself. */
17385 handle_line_prefix (it);
17386 }
17387
17388 /* Get the initial row height. This is either the height of the
17389 text hscrolled, if there is any, or zero. */
17390 row->ascent = it->max_ascent;
17391 row->height = it->max_ascent + it->max_descent;
17392 row->phys_ascent = it->max_phys_ascent;
17393 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
17394 row->extra_line_spacing = it->max_extra_line_spacing;
17395
17396 /* Utility macro to record max and min buffer positions seen until now. */
17397 #define RECORD_MAX_MIN_POS(IT) \
17398 do \
17399 { \
17400 if (IT_CHARPOS (*(IT)) < min_pos) \
17401 { \
17402 min_pos = IT_CHARPOS (*(IT)); \
17403 min_bpos = IT_BYTEPOS (*(IT)); \
17404 } \
17405 if (IT_CHARPOS (*(IT)) > max_pos) \
17406 { \
17407 max_pos = IT_CHARPOS (*(IT)); \
17408 max_bpos = IT_BYTEPOS (*(IT)); \
17409 } \
17410 } \
17411 while (0)
17412
17413 /* Loop generating characters. The loop is left with IT on the next
17414 character to display. */
17415 while (1)
17416 {
17417 int n_glyphs_before, hpos_before, x_before;
17418 int x, nglyphs;
17419 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
17420
17421 /* Retrieve the next thing to display. Value is zero if end of
17422 buffer reached. */
17423 if (!get_next_display_element (it))
17424 {
17425 /* Maybe add a space at the end of this line that is used to
17426 display the cursor there under X. Set the charpos of the
17427 first glyph of blank lines not corresponding to any text
17428 to -1. */
17429 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17430 row->exact_window_width_line_p = 1;
17431 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
17432 || row->used[TEXT_AREA] == 0)
17433 {
17434 row->glyphs[TEXT_AREA]->charpos = -1;
17435 row->displays_text_p = 0;
17436
17437 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
17438 && (!MINI_WINDOW_P (it->w)
17439 || (minibuf_level && EQ (it->window, minibuf_window))))
17440 row->indicate_empty_line_p = 1;
17441 }
17442
17443 it->continuation_lines_width = 0;
17444 row->ends_at_zv_p = 1;
17445 /* A row that displays right-to-left text must always have
17446 its last face extended all the way to the end of line,
17447 even if this row ends in ZV, because we still write to
17448 the screen left to right. */
17449 if (row->reversed_p)
17450 extend_face_to_end_of_line (it);
17451 break;
17452 }
17453
17454 /* Now, get the metrics of what we want to display. This also
17455 generates glyphs in `row' (which is IT->glyph_row). */
17456 n_glyphs_before = row->used[TEXT_AREA];
17457 x = it->current_x;
17458
17459 /* Remember the line height so far in case the next element doesn't
17460 fit on the line. */
17461 if (it->line_wrap != TRUNCATE)
17462 {
17463 ascent = it->max_ascent;
17464 descent = it->max_descent;
17465 phys_ascent = it->max_phys_ascent;
17466 phys_descent = it->max_phys_descent;
17467
17468 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
17469 {
17470 if (IT_DISPLAYING_WHITESPACE (it))
17471 may_wrap = 1;
17472 else if (may_wrap)
17473 {
17474 wrap_it = *it;
17475 wrap_x = x;
17476 wrap_row_used = row->used[TEXT_AREA];
17477 wrap_row_ascent = row->ascent;
17478 wrap_row_height = row->height;
17479 wrap_row_phys_ascent = row->phys_ascent;
17480 wrap_row_phys_height = row->phys_height;
17481 wrap_row_extra_line_spacing = row->extra_line_spacing;
17482 wrap_row_min_pos = min_pos;
17483 wrap_row_min_bpos = min_bpos;
17484 wrap_row_max_pos = max_pos;
17485 wrap_row_max_bpos = max_bpos;
17486 may_wrap = 0;
17487 }
17488 }
17489 }
17490
17491 PRODUCE_GLYPHS (it);
17492
17493 /* If this display element was in marginal areas, continue with
17494 the next one. */
17495 if (it->area != TEXT_AREA)
17496 {
17497 row->ascent = max (row->ascent, it->max_ascent);
17498 row->height = max (row->height, it->max_ascent + it->max_descent);
17499 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17500 row->phys_height = max (row->phys_height,
17501 it->max_phys_ascent + it->max_phys_descent);
17502 row->extra_line_spacing = max (row->extra_line_spacing,
17503 it->max_extra_line_spacing);
17504 set_iterator_to_next (it, 1);
17505 continue;
17506 }
17507
17508 /* Does the display element fit on the line? If we truncate
17509 lines, we should draw past the right edge of the window. If
17510 we don't truncate, we want to stop so that we can display the
17511 continuation glyph before the right margin. If lines are
17512 continued, there are two possible strategies for characters
17513 resulting in more than 1 glyph (e.g. tabs): Display as many
17514 glyphs as possible in this line and leave the rest for the
17515 continuation line, or display the whole element in the next
17516 line. Original redisplay did the former, so we do it also. */
17517 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
17518 hpos_before = it->hpos;
17519 x_before = x;
17520
17521 if (/* Not a newline. */
17522 nglyphs > 0
17523 /* Glyphs produced fit entirely in the line. */
17524 && it->current_x < it->last_visible_x)
17525 {
17526 it->hpos += nglyphs;
17527 row->ascent = max (row->ascent, it->max_ascent);
17528 row->height = max (row->height, it->max_ascent + it->max_descent);
17529 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17530 row->phys_height = max (row->phys_height,
17531 it->max_phys_ascent + it->max_phys_descent);
17532 row->extra_line_spacing = max (row->extra_line_spacing,
17533 it->max_extra_line_spacing);
17534 if (it->current_x - it->pixel_width < it->first_visible_x)
17535 row->x = x - it->first_visible_x;
17536 /* Record the maximum and minimum buffer positions seen so
17537 far in glyphs that will be displayed by this row. */
17538 if (it->bidi_p)
17539 RECORD_MAX_MIN_POS (it);
17540 }
17541 else
17542 {
17543 int i, new_x;
17544 struct glyph *glyph;
17545
17546 for (i = 0; i < nglyphs; ++i, x = new_x)
17547 {
17548 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
17549 new_x = x + glyph->pixel_width;
17550
17551 if (/* Lines are continued. */
17552 it->line_wrap != TRUNCATE
17553 && (/* Glyph doesn't fit on the line. */
17554 new_x > it->last_visible_x
17555 /* Or it fits exactly on a window system frame. */
17556 || (new_x == it->last_visible_x
17557 && FRAME_WINDOW_P (it->f))))
17558 {
17559 /* End of a continued line. */
17560
17561 if (it->hpos == 0
17562 || (new_x == it->last_visible_x
17563 && FRAME_WINDOW_P (it->f)))
17564 {
17565 /* Current glyph is the only one on the line or
17566 fits exactly on the line. We must continue
17567 the line because we can't draw the cursor
17568 after the glyph. */
17569 row->continued_p = 1;
17570 it->current_x = new_x;
17571 it->continuation_lines_width += new_x;
17572 ++it->hpos;
17573 /* Record the maximum and minimum buffer
17574 positions seen so far in glyphs that will be
17575 displayed by this row. */
17576 if (it->bidi_p)
17577 RECORD_MAX_MIN_POS (it);
17578 if (i == nglyphs - 1)
17579 {
17580 /* If line-wrap is on, check if a previous
17581 wrap point was found. */
17582 if (wrap_row_used > 0
17583 /* Even if there is a previous wrap
17584 point, continue the line here as
17585 usual, if (i) the previous character
17586 was a space or tab AND (ii) the
17587 current character is not. */
17588 && (!may_wrap
17589 || IT_DISPLAYING_WHITESPACE (it)))
17590 goto back_to_wrap;
17591
17592 set_iterator_to_next (it, 1);
17593 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17594 {
17595 if (!get_next_display_element (it))
17596 {
17597 row->exact_window_width_line_p = 1;
17598 it->continuation_lines_width = 0;
17599 row->continued_p = 0;
17600 row->ends_at_zv_p = 1;
17601 }
17602 else if (ITERATOR_AT_END_OF_LINE_P (it))
17603 {
17604 row->continued_p = 0;
17605 row->exact_window_width_line_p = 1;
17606 }
17607 }
17608 }
17609 }
17610 else if (CHAR_GLYPH_PADDING_P (*glyph)
17611 && !FRAME_WINDOW_P (it->f))
17612 {
17613 /* A padding glyph that doesn't fit on this line.
17614 This means the whole character doesn't fit
17615 on the line. */
17616 if (row->reversed_p)
17617 unproduce_glyphs (it, row->used[TEXT_AREA]
17618 - n_glyphs_before);
17619 row->used[TEXT_AREA] = n_glyphs_before;
17620
17621 /* Fill the rest of the row with continuation
17622 glyphs like in 20.x. */
17623 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
17624 < row->glyphs[1 + TEXT_AREA])
17625 produce_special_glyphs (it, IT_CONTINUATION);
17626
17627 row->continued_p = 1;
17628 it->current_x = x_before;
17629 it->continuation_lines_width += x_before;
17630
17631 /* Restore the height to what it was before the
17632 element not fitting on the line. */
17633 it->max_ascent = ascent;
17634 it->max_descent = descent;
17635 it->max_phys_ascent = phys_ascent;
17636 it->max_phys_descent = phys_descent;
17637 }
17638 else if (wrap_row_used > 0)
17639 {
17640 back_to_wrap:
17641 if (row->reversed_p)
17642 unproduce_glyphs (it,
17643 row->used[TEXT_AREA] - wrap_row_used);
17644 *it = wrap_it;
17645 it->continuation_lines_width += wrap_x;
17646 row->used[TEXT_AREA] = wrap_row_used;
17647 row->ascent = wrap_row_ascent;
17648 row->height = wrap_row_height;
17649 row->phys_ascent = wrap_row_phys_ascent;
17650 row->phys_height = wrap_row_phys_height;
17651 row->extra_line_spacing = wrap_row_extra_line_spacing;
17652 min_pos = wrap_row_min_pos;
17653 min_bpos = wrap_row_min_bpos;
17654 max_pos = wrap_row_max_pos;
17655 max_bpos = wrap_row_max_bpos;
17656 row->continued_p = 1;
17657 row->ends_at_zv_p = 0;
17658 row->exact_window_width_line_p = 0;
17659 it->continuation_lines_width += x;
17660
17661 /* Make sure that a non-default face is extended
17662 up to the right margin of the window. */
17663 extend_face_to_end_of_line (it);
17664 }
17665 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
17666 {
17667 /* A TAB that extends past the right edge of the
17668 window. This produces a single glyph on
17669 window system frames. We leave the glyph in
17670 this row and let it fill the row, but don't
17671 consume the TAB. */
17672 it->continuation_lines_width += it->last_visible_x;
17673 row->ends_in_middle_of_char_p = 1;
17674 row->continued_p = 1;
17675 glyph->pixel_width = it->last_visible_x - x;
17676 it->starts_in_middle_of_char_p = 1;
17677 }
17678 else
17679 {
17680 /* Something other than a TAB that draws past
17681 the right edge of the window. Restore
17682 positions to values before the element. */
17683 if (row->reversed_p)
17684 unproduce_glyphs (it, row->used[TEXT_AREA]
17685 - (n_glyphs_before + i));
17686 row->used[TEXT_AREA] = n_glyphs_before + i;
17687
17688 /* Display continuation glyphs. */
17689 if (!FRAME_WINDOW_P (it->f))
17690 produce_special_glyphs (it, IT_CONTINUATION);
17691 row->continued_p = 1;
17692
17693 it->current_x = x_before;
17694 it->continuation_lines_width += x;
17695 extend_face_to_end_of_line (it);
17696
17697 if (nglyphs > 1 && i > 0)
17698 {
17699 row->ends_in_middle_of_char_p = 1;
17700 it->starts_in_middle_of_char_p = 1;
17701 }
17702
17703 /* Restore the height to what it was before the
17704 element not fitting on the line. */
17705 it->max_ascent = ascent;
17706 it->max_descent = descent;
17707 it->max_phys_ascent = phys_ascent;
17708 it->max_phys_descent = phys_descent;
17709 }
17710
17711 break;
17712 }
17713 else if (new_x > it->first_visible_x)
17714 {
17715 /* Increment number of glyphs actually displayed. */
17716 ++it->hpos;
17717
17718 /* Record the maximum and minimum buffer positions
17719 seen so far in glyphs that will be displayed by
17720 this row. */
17721 if (it->bidi_p)
17722 RECORD_MAX_MIN_POS (it);
17723
17724 if (x < it->first_visible_x)
17725 /* Glyph is partially visible, i.e. row starts at
17726 negative X position. */
17727 row->x = x - it->first_visible_x;
17728 }
17729 else
17730 {
17731 /* Glyph is completely off the left margin of the
17732 window. This should not happen because of the
17733 move_it_in_display_line at the start of this
17734 function, unless the text display area of the
17735 window is empty. */
17736 xassert (it->first_visible_x <= it->last_visible_x);
17737 }
17738 }
17739
17740 row->ascent = max (row->ascent, it->max_ascent);
17741 row->height = max (row->height, it->max_ascent + it->max_descent);
17742 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
17743 row->phys_height = max (row->phys_height,
17744 it->max_phys_ascent + it->max_phys_descent);
17745 row->extra_line_spacing = max (row->extra_line_spacing,
17746 it->max_extra_line_spacing);
17747
17748 /* End of this display line if row is continued. */
17749 if (row->continued_p || row->ends_at_zv_p)
17750 break;
17751 }
17752
17753 at_end_of_line:
17754 /* Is this a line end? If yes, we're also done, after making
17755 sure that a non-default face is extended up to the right
17756 margin of the window. */
17757 if (ITERATOR_AT_END_OF_LINE_P (it))
17758 {
17759 int used_before = row->used[TEXT_AREA];
17760
17761 row->ends_in_newline_from_string_p = STRINGP (it->object);
17762
17763 /* Add a space at the end of the line that is used to
17764 display the cursor there. */
17765 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17766 append_space_for_newline (it, 0);
17767
17768 /* Extend the face to the end of the line. */
17769 extend_face_to_end_of_line (it);
17770
17771 /* Make sure we have the position. */
17772 if (used_before == 0)
17773 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
17774
17775 /* Record the position of the newline, for use in
17776 find_row_edges. */
17777 it->eol_pos = it->current.pos;
17778
17779 /* Consume the line end. This skips over invisible lines. */
17780 set_iterator_to_next (it, 1);
17781 it->continuation_lines_width = 0;
17782 break;
17783 }
17784
17785 /* Proceed with next display element. Note that this skips
17786 over lines invisible because of selective display. */
17787 set_iterator_to_next (it, 1);
17788
17789 /* If we truncate lines, we are done when the last displayed
17790 glyphs reach past the right margin of the window. */
17791 if (it->line_wrap == TRUNCATE
17792 && (FRAME_WINDOW_P (it->f)
17793 ? (it->current_x >= it->last_visible_x)
17794 : (it->current_x > it->last_visible_x)))
17795 {
17796 /* Maybe add truncation glyphs. */
17797 if (!FRAME_WINDOW_P (it->f))
17798 {
17799 int i, n;
17800
17801 if (!row->reversed_p)
17802 {
17803 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
17804 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17805 break;
17806 }
17807 else
17808 {
17809 for (i = 0; i < row->used[TEXT_AREA]; i++)
17810 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
17811 break;
17812 /* Remove any padding glyphs at the front of ROW, to
17813 make room for the truncation glyphs we will be
17814 adding below. The loop below always inserts at
17815 least one truncation glyph, so also remove the
17816 last glyph added to ROW. */
17817 unproduce_glyphs (it, i + 1);
17818 /* Adjust i for the loop below. */
17819 i = row->used[TEXT_AREA] - (i + 1);
17820 }
17821
17822 for (n = row->used[TEXT_AREA]; i < n; ++i)
17823 {
17824 row->used[TEXT_AREA] = i;
17825 produce_special_glyphs (it, IT_TRUNCATION);
17826 }
17827 }
17828 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
17829 {
17830 /* Don't truncate if we can overflow newline into fringe. */
17831 if (!get_next_display_element (it))
17832 {
17833 it->continuation_lines_width = 0;
17834 row->ends_at_zv_p = 1;
17835 row->exact_window_width_line_p = 1;
17836 break;
17837 }
17838 if (ITERATOR_AT_END_OF_LINE_P (it))
17839 {
17840 row->exact_window_width_line_p = 1;
17841 goto at_end_of_line;
17842 }
17843 }
17844
17845 row->truncated_on_right_p = 1;
17846 it->continuation_lines_width = 0;
17847 reseat_at_next_visible_line_start (it, 0);
17848 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
17849 it->hpos = hpos_before;
17850 it->current_x = x_before;
17851 break;
17852 }
17853 }
17854
17855 /* If line is not empty and hscrolled, maybe insert truncation glyphs
17856 at the left window margin. */
17857 if (it->first_visible_x
17858 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
17859 {
17860 if (!FRAME_WINDOW_P (it->f))
17861 insert_left_trunc_glyphs (it);
17862 row->truncated_on_left_p = 1;
17863 }
17864
17865 /* Remember the position at which this line ends.
17866
17867 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
17868 cannot be before the call to find_row_edges below, since that is
17869 where these positions are determined. */
17870 row->end = it->current;
17871 if (!it->bidi_p)
17872 {
17873 row->minpos = row->start.pos;
17874 row->maxpos = row->end.pos;
17875 }
17876 else
17877 {
17878 /* ROW->minpos and ROW->maxpos must be the smallest and
17879 `1 + the largest' buffer positions in ROW. But if ROW was
17880 bidi-reordered, these two positions can be anywhere in the
17881 row, so we must determine them now. */
17882 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
17883 }
17884
17885 /* If the start of this line is the overlay arrow-position, then
17886 mark this glyph row as the one containing the overlay arrow.
17887 This is clearly a mess with variable size fonts. It would be
17888 better to let it be displayed like cursors under X. */
17889 if ((row->displays_text_p || !overlay_arrow_seen)
17890 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
17891 !NILP (overlay_arrow_string)))
17892 {
17893 /* Overlay arrow in window redisplay is a fringe bitmap. */
17894 if (STRINGP (overlay_arrow_string))
17895 {
17896 struct glyph_row *arrow_row
17897 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
17898 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
17899 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
17900 struct glyph *p = row->glyphs[TEXT_AREA];
17901 struct glyph *p2, *end;
17902
17903 /* Copy the arrow glyphs. */
17904 while (glyph < arrow_end)
17905 *p++ = *glyph++;
17906
17907 /* Throw away padding glyphs. */
17908 p2 = p;
17909 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17910 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
17911 ++p2;
17912 if (p2 > p)
17913 {
17914 while (p2 < end)
17915 *p++ = *p2++;
17916 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
17917 }
17918 }
17919 else
17920 {
17921 xassert (INTEGERP (overlay_arrow_string));
17922 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
17923 }
17924 overlay_arrow_seen = 1;
17925 }
17926
17927 /* Compute pixel dimensions of this line. */
17928 compute_line_metrics (it);
17929
17930 /* Record whether this row ends inside an ellipsis. */
17931 row->ends_in_ellipsis_p
17932 = (it->method == GET_FROM_DISPLAY_VECTOR
17933 && it->ellipsis_p);
17934
17935 /* Save fringe bitmaps in this row. */
17936 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
17937 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
17938 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
17939 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
17940
17941 it->left_user_fringe_bitmap = 0;
17942 it->left_user_fringe_face_id = 0;
17943 it->right_user_fringe_bitmap = 0;
17944 it->right_user_fringe_face_id = 0;
17945
17946 /* Maybe set the cursor. */
17947 cvpos = it->w->cursor.vpos;
17948 if ((cvpos < 0
17949 /* In bidi-reordered rows, keep checking for proper cursor
17950 position even if one has been found already, because buffer
17951 positions in such rows change non-linearly with ROW->VPOS,
17952 when a line is continued. One exception: when we are at ZV,
17953 display cursor on the first suitable glyph row, since all
17954 the empty rows after that also have their position set to ZV. */
17955 /* FIXME: Revisit this when glyph ``spilling'' in continuation
17956 lines' rows is implemented for bidi-reordered rows. */
17957 || (it->bidi_p
17958 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
17959 && PT >= MATRIX_ROW_START_CHARPOS (row)
17960 && PT <= MATRIX_ROW_END_CHARPOS (row)
17961 && cursor_row_p (row))
17962 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
17963
17964 /* Highlight trailing whitespace. */
17965 if (!NILP (Vshow_trailing_whitespace))
17966 highlight_trailing_whitespace (it->f, it->glyph_row);
17967
17968 /* Prepare for the next line. This line starts horizontally at (X
17969 HPOS) = (0 0). Vertical positions are incremented. As a
17970 convenience for the caller, IT->glyph_row is set to the next
17971 row to be used. */
17972 it->current_x = it->hpos = 0;
17973 it->current_y += row->height;
17974 SET_TEXT_POS (it->eol_pos, 0, 0);
17975 ++it->vpos;
17976 ++it->glyph_row;
17977 /* The next row should by default use the same value of the
17978 reversed_p flag as this one. set_iterator_to_next decides when
17979 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
17980 the flag accordingly. */
17981 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
17982 it->glyph_row->reversed_p = row->reversed_p;
17983 it->start = row->end;
17984 return row->displays_text_p;
17985
17986 #undef RECORD_MAX_MIN_POS
17987 }
17988
17989 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
17990 Scurrent_bidi_paragraph_direction, 0, 1, 0,
17991 doc: /* Return paragraph direction at point in BUFFER.
17992 Value is either `left-to-right' or `right-to-left'.
17993 If BUFFER is omitted or nil, it defaults to the current buffer.
17994
17995 Paragraph direction determines how the text in the paragraph is displayed.
17996 In left-to-right paragraphs, text begins at the left margin of the window
17997 and the reading direction is generally left to right. In right-to-left
17998 paragraphs, text begins at the right margin and is read from right to left.
17999
18000 See also `bidi-paragraph-direction'. */)
18001 (Lisp_Object buffer)
18002 {
18003 struct buffer *buf = current_buffer;
18004 struct buffer *old = buf;
18005
18006 if (! NILP (buffer))
18007 {
18008 CHECK_BUFFER (buffer);
18009 buf = XBUFFER (buffer);
18010 }
18011
18012 if (NILP (BVAR (buf, bidi_display_reordering)))
18013 return Qleft_to_right;
18014 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
18015 return BVAR (buf, bidi_paragraph_direction);
18016 else
18017 {
18018 /* Determine the direction from buffer text. We could try to
18019 use current_matrix if it is up to date, but this seems fast
18020 enough as it is. */
18021 struct bidi_it itb;
18022 EMACS_INT pos = BUF_PT (buf);
18023 EMACS_INT bytepos = BUF_PT_BYTE (buf);
18024 int c;
18025
18026 set_buffer_temp (buf);
18027 /* bidi_paragraph_init finds the base direction of the paragraph
18028 by searching forward from paragraph start. We need the base
18029 direction of the current or _previous_ paragraph, so we need
18030 to make sure we are within that paragraph. To that end, find
18031 the previous non-empty line. */
18032 if (pos >= ZV && pos > BEGV)
18033 {
18034 pos--;
18035 bytepos = CHAR_TO_BYTE (pos);
18036 }
18037 while ((c = FETCH_BYTE (bytepos)) == '\n'
18038 || c == ' ' || c == '\t' || c == '\f')
18039 {
18040 if (bytepos <= BEGV_BYTE)
18041 break;
18042 bytepos--;
18043 pos--;
18044 }
18045 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
18046 bytepos--;
18047 itb.charpos = pos;
18048 itb.bytepos = bytepos;
18049 itb.first_elt = 1;
18050 itb.separator_limit = -1;
18051 itb.paragraph_dir = NEUTRAL_DIR;
18052
18053 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
18054 set_buffer_temp (old);
18055 switch (itb.paragraph_dir)
18056 {
18057 case L2R:
18058 return Qleft_to_right;
18059 break;
18060 case R2L:
18061 return Qright_to_left;
18062 break;
18063 default:
18064 abort ();
18065 }
18066 }
18067 }
18068
18069
18070 \f
18071 /***********************************************************************
18072 Menu Bar
18073 ***********************************************************************/
18074
18075 /* Redisplay the menu bar in the frame for window W.
18076
18077 The menu bar of X frames that don't have X toolkit support is
18078 displayed in a special window W->frame->menu_bar_window.
18079
18080 The menu bar of terminal frames is treated specially as far as
18081 glyph matrices are concerned. Menu bar lines are not part of
18082 windows, so the update is done directly on the frame matrix rows
18083 for the menu bar. */
18084
18085 static void
18086 display_menu_bar (struct window *w)
18087 {
18088 struct frame *f = XFRAME (WINDOW_FRAME (w));
18089 struct it it;
18090 Lisp_Object items;
18091 int i;
18092
18093 /* Don't do all this for graphical frames. */
18094 #ifdef HAVE_NTGUI
18095 if (FRAME_W32_P (f))
18096 return;
18097 #endif
18098 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
18099 if (FRAME_X_P (f))
18100 return;
18101 #endif
18102
18103 #ifdef HAVE_NS
18104 if (FRAME_NS_P (f))
18105 return;
18106 #endif /* HAVE_NS */
18107
18108 #ifdef USE_X_TOOLKIT
18109 xassert (!FRAME_WINDOW_P (f));
18110 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
18111 it.first_visible_x = 0;
18112 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18113 #else /* not USE_X_TOOLKIT */
18114 if (FRAME_WINDOW_P (f))
18115 {
18116 /* Menu bar lines are displayed in the desired matrix of the
18117 dummy window menu_bar_window. */
18118 struct window *menu_w;
18119 xassert (WINDOWP (f->menu_bar_window));
18120 menu_w = XWINDOW (f->menu_bar_window);
18121 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
18122 MENU_FACE_ID);
18123 it.first_visible_x = 0;
18124 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
18125 }
18126 else
18127 {
18128 /* This is a TTY frame, i.e. character hpos/vpos are used as
18129 pixel x/y. */
18130 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
18131 MENU_FACE_ID);
18132 it.first_visible_x = 0;
18133 it.last_visible_x = FRAME_COLS (f);
18134 }
18135 #endif /* not USE_X_TOOLKIT */
18136
18137 if (! mode_line_inverse_video)
18138 /* Force the menu-bar to be displayed in the default face. */
18139 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18140
18141 /* Clear all rows of the menu bar. */
18142 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
18143 {
18144 struct glyph_row *row = it.glyph_row + i;
18145 clear_glyph_row (row);
18146 row->enabled_p = 1;
18147 row->full_width_p = 1;
18148 }
18149
18150 /* Display all items of the menu bar. */
18151 items = FRAME_MENU_BAR_ITEMS (it.f);
18152 for (i = 0; i < XVECTOR (items)->size; i += 4)
18153 {
18154 Lisp_Object string;
18155
18156 /* Stop at nil string. */
18157 string = AREF (items, i + 1);
18158 if (NILP (string))
18159 break;
18160
18161 /* Remember where item was displayed. */
18162 ASET (items, i + 3, make_number (it.hpos));
18163
18164 /* Display the item, pad with one space. */
18165 if (it.current_x < it.last_visible_x)
18166 display_string (NULL, string, Qnil, 0, 0, &it,
18167 SCHARS (string) + 1, 0, 0, -1);
18168 }
18169
18170 /* Fill out the line with spaces. */
18171 if (it.current_x < it.last_visible_x)
18172 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
18173
18174 /* Compute the total height of the lines. */
18175 compute_line_metrics (&it);
18176 }
18177
18178
18179 \f
18180 /***********************************************************************
18181 Mode Line
18182 ***********************************************************************/
18183
18184 /* Redisplay mode lines in the window tree whose root is WINDOW. If
18185 FORCE is non-zero, redisplay mode lines unconditionally.
18186 Otherwise, redisplay only mode lines that are garbaged. Value is
18187 the number of windows whose mode lines were redisplayed. */
18188
18189 static int
18190 redisplay_mode_lines (Lisp_Object window, int force)
18191 {
18192 int nwindows = 0;
18193
18194 while (!NILP (window))
18195 {
18196 struct window *w = XWINDOW (window);
18197
18198 if (WINDOWP (w->hchild))
18199 nwindows += redisplay_mode_lines (w->hchild, force);
18200 else if (WINDOWP (w->vchild))
18201 nwindows += redisplay_mode_lines (w->vchild, force);
18202 else if (force
18203 || FRAME_GARBAGED_P (XFRAME (w->frame))
18204 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
18205 {
18206 struct text_pos lpoint;
18207 struct buffer *old = current_buffer;
18208
18209 /* Set the window's buffer for the mode line display. */
18210 SET_TEXT_POS (lpoint, PT, PT_BYTE);
18211 set_buffer_internal_1 (XBUFFER (w->buffer));
18212
18213 /* Point refers normally to the selected window. For any
18214 other window, set up appropriate value. */
18215 if (!EQ (window, selected_window))
18216 {
18217 struct text_pos pt;
18218
18219 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
18220 if (CHARPOS (pt) < BEGV)
18221 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
18222 else if (CHARPOS (pt) > (ZV - 1))
18223 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
18224 else
18225 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
18226 }
18227
18228 /* Display mode lines. */
18229 clear_glyph_matrix (w->desired_matrix);
18230 if (display_mode_lines (w))
18231 {
18232 ++nwindows;
18233 w->must_be_updated_p = 1;
18234 }
18235
18236 /* Restore old settings. */
18237 set_buffer_internal_1 (old);
18238 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
18239 }
18240
18241 window = w->next;
18242 }
18243
18244 return nwindows;
18245 }
18246
18247
18248 /* Display the mode and/or header line of window W. Value is the
18249 sum number of mode lines and header lines displayed. */
18250
18251 static int
18252 display_mode_lines (struct window *w)
18253 {
18254 Lisp_Object old_selected_window, old_selected_frame;
18255 int n = 0;
18256
18257 old_selected_frame = selected_frame;
18258 selected_frame = w->frame;
18259 old_selected_window = selected_window;
18260 XSETWINDOW (selected_window, w);
18261
18262 /* These will be set while the mode line specs are processed. */
18263 line_number_displayed = 0;
18264 w->column_number_displayed = Qnil;
18265
18266 if (WINDOW_WANTS_MODELINE_P (w))
18267 {
18268 struct window *sel_w = XWINDOW (old_selected_window);
18269
18270 /* Select mode line face based on the real selected window. */
18271 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
18272 BVAR (current_buffer, mode_line_format));
18273 ++n;
18274 }
18275
18276 if (WINDOW_WANTS_HEADER_LINE_P (w))
18277 {
18278 display_mode_line (w, HEADER_LINE_FACE_ID,
18279 BVAR (current_buffer, header_line_format));
18280 ++n;
18281 }
18282
18283 selected_frame = old_selected_frame;
18284 selected_window = old_selected_window;
18285 return n;
18286 }
18287
18288
18289 /* Display mode or header line of window W. FACE_ID specifies which
18290 line to display; it is either MODE_LINE_FACE_ID or
18291 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
18292 display. Value is the pixel height of the mode/header line
18293 displayed. */
18294
18295 static int
18296 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
18297 {
18298 struct it it;
18299 struct face *face;
18300 int count = SPECPDL_INDEX ();
18301
18302 init_iterator (&it, w, -1, -1, NULL, face_id);
18303 /* Don't extend on a previously drawn mode-line.
18304 This may happen if called from pos_visible_p. */
18305 it.glyph_row->enabled_p = 0;
18306 prepare_desired_row (it.glyph_row);
18307
18308 it.glyph_row->mode_line_p = 1;
18309
18310 if (! mode_line_inverse_video)
18311 /* Force the mode-line to be displayed in the default face. */
18312 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
18313
18314 record_unwind_protect (unwind_format_mode_line,
18315 format_mode_line_unwind_data (NULL, Qnil, 0));
18316
18317 mode_line_target = MODE_LINE_DISPLAY;
18318
18319 /* Temporarily make frame's keyboard the current kboard so that
18320 kboard-local variables in the mode_line_format will get the right
18321 values. */
18322 push_kboard (FRAME_KBOARD (it.f));
18323 record_unwind_save_match_data ();
18324 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
18325 pop_kboard ();
18326
18327 unbind_to (count, Qnil);
18328
18329 /* Fill up with spaces. */
18330 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
18331
18332 compute_line_metrics (&it);
18333 it.glyph_row->full_width_p = 1;
18334 it.glyph_row->continued_p = 0;
18335 it.glyph_row->truncated_on_left_p = 0;
18336 it.glyph_row->truncated_on_right_p = 0;
18337
18338 /* Make a 3D mode-line have a shadow at its right end. */
18339 face = FACE_FROM_ID (it.f, face_id);
18340 extend_face_to_end_of_line (&it);
18341 if (face->box != FACE_NO_BOX)
18342 {
18343 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
18344 + it.glyph_row->used[TEXT_AREA] - 1);
18345 last->right_box_line_p = 1;
18346 }
18347
18348 return it.glyph_row->height;
18349 }
18350
18351 /* Move element ELT in LIST to the front of LIST.
18352 Return the updated list. */
18353
18354 static Lisp_Object
18355 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
18356 {
18357 register Lisp_Object tail, prev;
18358 register Lisp_Object tem;
18359
18360 tail = list;
18361 prev = Qnil;
18362 while (CONSP (tail))
18363 {
18364 tem = XCAR (tail);
18365
18366 if (EQ (elt, tem))
18367 {
18368 /* Splice out the link TAIL. */
18369 if (NILP (prev))
18370 list = XCDR (tail);
18371 else
18372 Fsetcdr (prev, XCDR (tail));
18373
18374 /* Now make it the first. */
18375 Fsetcdr (tail, list);
18376 return tail;
18377 }
18378 else
18379 prev = tail;
18380 tail = XCDR (tail);
18381 QUIT;
18382 }
18383
18384 /* Not found--return unchanged LIST. */
18385 return list;
18386 }
18387
18388 /* Contribute ELT to the mode line for window IT->w. How it
18389 translates into text depends on its data type.
18390
18391 IT describes the display environment in which we display, as usual.
18392
18393 DEPTH is the depth in recursion. It is used to prevent
18394 infinite recursion here.
18395
18396 FIELD_WIDTH is the number of characters the display of ELT should
18397 occupy in the mode line, and PRECISION is the maximum number of
18398 characters to display from ELT's representation. See
18399 display_string for details.
18400
18401 Returns the hpos of the end of the text generated by ELT.
18402
18403 PROPS is a property list to add to any string we encounter.
18404
18405 If RISKY is nonzero, remove (disregard) any properties in any string
18406 we encounter, and ignore :eval and :propertize.
18407
18408 The global variable `mode_line_target' determines whether the
18409 output is passed to `store_mode_line_noprop',
18410 `store_mode_line_string', or `display_string'. */
18411
18412 static int
18413 display_mode_element (struct it *it, int depth, int field_width, int precision,
18414 Lisp_Object elt, Lisp_Object props, int risky)
18415 {
18416 int n = 0, field, prec;
18417 int literal = 0;
18418
18419 tail_recurse:
18420 if (depth > 100)
18421 elt = build_string ("*too-deep*");
18422
18423 depth++;
18424
18425 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
18426 {
18427 case Lisp_String:
18428 {
18429 /* A string: output it and check for %-constructs within it. */
18430 unsigned char c;
18431 EMACS_INT offset = 0;
18432
18433 if (SCHARS (elt) > 0
18434 && (!NILP (props) || risky))
18435 {
18436 Lisp_Object oprops, aelt;
18437 oprops = Ftext_properties_at (make_number (0), elt);
18438
18439 /* If the starting string's properties are not what
18440 we want, translate the string. Also, if the string
18441 is risky, do that anyway. */
18442
18443 if (NILP (Fequal (props, oprops)) || risky)
18444 {
18445 /* If the starting string has properties,
18446 merge the specified ones onto the existing ones. */
18447 if (! NILP (oprops) && !risky)
18448 {
18449 Lisp_Object tem;
18450
18451 oprops = Fcopy_sequence (oprops);
18452 tem = props;
18453 while (CONSP (tem))
18454 {
18455 oprops = Fplist_put (oprops, XCAR (tem),
18456 XCAR (XCDR (tem)));
18457 tem = XCDR (XCDR (tem));
18458 }
18459 props = oprops;
18460 }
18461
18462 aelt = Fassoc (elt, mode_line_proptrans_alist);
18463 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
18464 {
18465 /* AELT is what we want. Move it to the front
18466 without consing. */
18467 elt = XCAR (aelt);
18468 mode_line_proptrans_alist
18469 = move_elt_to_front (aelt, mode_line_proptrans_alist);
18470 }
18471 else
18472 {
18473 Lisp_Object tem;
18474
18475 /* If AELT has the wrong props, it is useless.
18476 so get rid of it. */
18477 if (! NILP (aelt))
18478 mode_line_proptrans_alist
18479 = Fdelq (aelt, mode_line_proptrans_alist);
18480
18481 elt = Fcopy_sequence (elt);
18482 Fset_text_properties (make_number (0), Flength (elt),
18483 props, elt);
18484 /* Add this item to mode_line_proptrans_alist. */
18485 mode_line_proptrans_alist
18486 = Fcons (Fcons (elt, props),
18487 mode_line_proptrans_alist);
18488 /* Truncate mode_line_proptrans_alist
18489 to at most 50 elements. */
18490 tem = Fnthcdr (make_number (50),
18491 mode_line_proptrans_alist);
18492 if (! NILP (tem))
18493 XSETCDR (tem, Qnil);
18494 }
18495 }
18496 }
18497
18498 offset = 0;
18499
18500 if (literal)
18501 {
18502 prec = precision - n;
18503 switch (mode_line_target)
18504 {
18505 case MODE_LINE_NOPROP:
18506 case MODE_LINE_TITLE:
18507 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
18508 break;
18509 case MODE_LINE_STRING:
18510 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
18511 break;
18512 case MODE_LINE_DISPLAY:
18513 n += display_string (NULL, elt, Qnil, 0, 0, it,
18514 0, prec, 0, STRING_MULTIBYTE (elt));
18515 break;
18516 }
18517
18518 break;
18519 }
18520
18521 /* Handle the non-literal case. */
18522
18523 while ((precision <= 0 || n < precision)
18524 && SREF (elt, offset) != 0
18525 && (mode_line_target != MODE_LINE_DISPLAY
18526 || it->current_x < it->last_visible_x))
18527 {
18528 EMACS_INT last_offset = offset;
18529
18530 /* Advance to end of string or next format specifier. */
18531 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
18532 ;
18533
18534 if (offset - 1 != last_offset)
18535 {
18536 EMACS_INT nchars, nbytes;
18537
18538 /* Output to end of string or up to '%'. Field width
18539 is length of string. Don't output more than
18540 PRECISION allows us. */
18541 offset--;
18542
18543 prec = c_string_width (SDATA (elt) + last_offset,
18544 offset - last_offset, precision - n,
18545 &nchars, &nbytes);
18546
18547 switch (mode_line_target)
18548 {
18549 case MODE_LINE_NOPROP:
18550 case MODE_LINE_TITLE:
18551 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
18552 break;
18553 case MODE_LINE_STRING:
18554 {
18555 EMACS_INT bytepos = last_offset;
18556 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18557 EMACS_INT endpos = (precision <= 0
18558 ? string_byte_to_char (elt, offset)
18559 : charpos + nchars);
18560
18561 n += store_mode_line_string (NULL,
18562 Fsubstring (elt, make_number (charpos),
18563 make_number (endpos)),
18564 0, 0, 0, Qnil);
18565 }
18566 break;
18567 case MODE_LINE_DISPLAY:
18568 {
18569 EMACS_INT bytepos = last_offset;
18570 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
18571
18572 if (precision <= 0)
18573 nchars = string_byte_to_char (elt, offset) - charpos;
18574 n += display_string (NULL, elt, Qnil, 0, charpos,
18575 it, 0, nchars, 0,
18576 STRING_MULTIBYTE (elt));
18577 }
18578 break;
18579 }
18580 }
18581 else /* c == '%' */
18582 {
18583 EMACS_INT percent_position = offset;
18584
18585 /* Get the specified minimum width. Zero means
18586 don't pad. */
18587 field = 0;
18588 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
18589 field = field * 10 + c - '0';
18590
18591 /* Don't pad beyond the total padding allowed. */
18592 if (field_width - n > 0 && field > field_width - n)
18593 field = field_width - n;
18594
18595 /* Note that either PRECISION <= 0 or N < PRECISION. */
18596 prec = precision - n;
18597
18598 if (c == 'M')
18599 n += display_mode_element (it, depth, field, prec,
18600 Vglobal_mode_string, props,
18601 risky);
18602 else if (c != 0)
18603 {
18604 int multibyte;
18605 EMACS_INT bytepos, charpos;
18606 const char *spec;
18607 Lisp_Object string;
18608
18609 bytepos = percent_position;
18610 charpos = (STRING_MULTIBYTE (elt)
18611 ? string_byte_to_char (elt, bytepos)
18612 : bytepos);
18613 spec = decode_mode_spec (it->w, c, field, &string);
18614 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
18615
18616 switch (mode_line_target)
18617 {
18618 case MODE_LINE_NOPROP:
18619 case MODE_LINE_TITLE:
18620 n += store_mode_line_noprop (spec, field, prec);
18621 break;
18622 case MODE_LINE_STRING:
18623 {
18624 int len = strlen (spec);
18625 Lisp_Object tem = make_string (spec, len);
18626 props = Ftext_properties_at (make_number (charpos), elt);
18627 /* Should only keep face property in props */
18628 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
18629 }
18630 break;
18631 case MODE_LINE_DISPLAY:
18632 {
18633 int nglyphs_before, nwritten;
18634
18635 nglyphs_before = it->glyph_row->used[TEXT_AREA];
18636 nwritten = display_string (spec, string, elt,
18637 charpos, 0, it,
18638 field, prec, 0,
18639 multibyte);
18640
18641 /* Assign to the glyphs written above the
18642 string where the `%x' came from, position
18643 of the `%'. */
18644 if (nwritten > 0)
18645 {
18646 struct glyph *glyph
18647 = (it->glyph_row->glyphs[TEXT_AREA]
18648 + nglyphs_before);
18649 int i;
18650
18651 for (i = 0; i < nwritten; ++i)
18652 {
18653 glyph[i].object = elt;
18654 glyph[i].charpos = charpos;
18655 }
18656
18657 n += nwritten;
18658 }
18659 }
18660 break;
18661 }
18662 }
18663 else /* c == 0 */
18664 break;
18665 }
18666 }
18667 }
18668 break;
18669
18670 case Lisp_Symbol:
18671 /* A symbol: process the value of the symbol recursively
18672 as if it appeared here directly. Avoid error if symbol void.
18673 Special case: if value of symbol is a string, output the string
18674 literally. */
18675 {
18676 register Lisp_Object tem;
18677
18678 /* If the variable is not marked as risky to set
18679 then its contents are risky to use. */
18680 if (NILP (Fget (elt, Qrisky_local_variable)))
18681 risky = 1;
18682
18683 tem = Fboundp (elt);
18684 if (!NILP (tem))
18685 {
18686 tem = Fsymbol_value (elt);
18687 /* If value is a string, output that string literally:
18688 don't check for % within it. */
18689 if (STRINGP (tem))
18690 literal = 1;
18691
18692 if (!EQ (tem, elt))
18693 {
18694 /* Give up right away for nil or t. */
18695 elt = tem;
18696 goto tail_recurse;
18697 }
18698 }
18699 }
18700 break;
18701
18702 case Lisp_Cons:
18703 {
18704 register Lisp_Object car, tem;
18705
18706 /* A cons cell: five distinct cases.
18707 If first element is :eval or :propertize, do something special.
18708 If first element is a string or a cons, process all the elements
18709 and effectively concatenate them.
18710 If first element is a negative number, truncate displaying cdr to
18711 at most that many characters. If positive, pad (with spaces)
18712 to at least that many characters.
18713 If first element is a symbol, process the cadr or caddr recursively
18714 according to whether the symbol's value is non-nil or nil. */
18715 car = XCAR (elt);
18716 if (EQ (car, QCeval))
18717 {
18718 /* An element of the form (:eval FORM) means evaluate FORM
18719 and use the result as mode line elements. */
18720
18721 if (risky)
18722 break;
18723
18724 if (CONSP (XCDR (elt)))
18725 {
18726 Lisp_Object spec;
18727 spec = safe_eval (XCAR (XCDR (elt)));
18728 n += display_mode_element (it, depth, field_width - n,
18729 precision - n, spec, props,
18730 risky);
18731 }
18732 }
18733 else if (EQ (car, QCpropertize))
18734 {
18735 /* An element of the form (:propertize ELT PROPS...)
18736 means display ELT but applying properties PROPS. */
18737
18738 if (risky)
18739 break;
18740
18741 if (CONSP (XCDR (elt)))
18742 n += display_mode_element (it, depth, field_width - n,
18743 precision - n, XCAR (XCDR (elt)),
18744 XCDR (XCDR (elt)), risky);
18745 }
18746 else if (SYMBOLP (car))
18747 {
18748 tem = Fboundp (car);
18749 elt = XCDR (elt);
18750 if (!CONSP (elt))
18751 goto invalid;
18752 /* elt is now the cdr, and we know it is a cons cell.
18753 Use its car if CAR has a non-nil value. */
18754 if (!NILP (tem))
18755 {
18756 tem = Fsymbol_value (car);
18757 if (!NILP (tem))
18758 {
18759 elt = XCAR (elt);
18760 goto tail_recurse;
18761 }
18762 }
18763 /* Symbol's value is nil (or symbol is unbound)
18764 Get the cddr of the original list
18765 and if possible find the caddr and use that. */
18766 elt = XCDR (elt);
18767 if (NILP (elt))
18768 break;
18769 else if (!CONSP (elt))
18770 goto invalid;
18771 elt = XCAR (elt);
18772 goto tail_recurse;
18773 }
18774 else if (INTEGERP (car))
18775 {
18776 register int lim = XINT (car);
18777 elt = XCDR (elt);
18778 if (lim < 0)
18779 {
18780 /* Negative int means reduce maximum width. */
18781 if (precision <= 0)
18782 precision = -lim;
18783 else
18784 precision = min (precision, -lim);
18785 }
18786 else if (lim > 0)
18787 {
18788 /* Padding specified. Don't let it be more than
18789 current maximum. */
18790 if (precision > 0)
18791 lim = min (precision, lim);
18792
18793 /* If that's more padding than already wanted, queue it.
18794 But don't reduce padding already specified even if
18795 that is beyond the current truncation point. */
18796 field_width = max (lim, field_width);
18797 }
18798 goto tail_recurse;
18799 }
18800 else if (STRINGP (car) || CONSP (car))
18801 {
18802 Lisp_Object halftail = elt;
18803 int len = 0;
18804
18805 while (CONSP (elt)
18806 && (precision <= 0 || n < precision))
18807 {
18808 n += display_mode_element (it, depth,
18809 /* Do padding only after the last
18810 element in the list. */
18811 (! CONSP (XCDR (elt))
18812 ? field_width - n
18813 : 0),
18814 precision - n, XCAR (elt),
18815 props, risky);
18816 elt = XCDR (elt);
18817 len++;
18818 if ((len & 1) == 0)
18819 halftail = XCDR (halftail);
18820 /* Check for cycle. */
18821 if (EQ (halftail, elt))
18822 break;
18823 }
18824 }
18825 }
18826 break;
18827
18828 default:
18829 invalid:
18830 elt = build_string ("*invalid*");
18831 goto tail_recurse;
18832 }
18833
18834 /* Pad to FIELD_WIDTH. */
18835 if (field_width > 0 && n < field_width)
18836 {
18837 switch (mode_line_target)
18838 {
18839 case MODE_LINE_NOPROP:
18840 case MODE_LINE_TITLE:
18841 n += store_mode_line_noprop ("", field_width - n, 0);
18842 break;
18843 case MODE_LINE_STRING:
18844 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
18845 break;
18846 case MODE_LINE_DISPLAY:
18847 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
18848 0, 0, 0);
18849 break;
18850 }
18851 }
18852
18853 return n;
18854 }
18855
18856 /* Store a mode-line string element in mode_line_string_list.
18857
18858 If STRING is non-null, display that C string. Otherwise, the Lisp
18859 string LISP_STRING is displayed.
18860
18861 FIELD_WIDTH is the minimum number of output glyphs to produce.
18862 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18863 with spaces. FIELD_WIDTH <= 0 means don't pad.
18864
18865 PRECISION is the maximum number of characters to output from
18866 STRING. PRECISION <= 0 means don't truncate the string.
18867
18868 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
18869 properties to the string.
18870
18871 PROPS are the properties to add to the string.
18872 The mode_line_string_face face property is always added to the string.
18873 */
18874
18875 static int
18876 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
18877 int field_width, int precision, Lisp_Object props)
18878 {
18879 EMACS_INT len;
18880 int n = 0;
18881
18882 if (string != NULL)
18883 {
18884 len = strlen (string);
18885 if (precision > 0 && len > precision)
18886 len = precision;
18887 lisp_string = make_string (string, len);
18888 if (NILP (props))
18889 props = mode_line_string_face_prop;
18890 else if (!NILP (mode_line_string_face))
18891 {
18892 Lisp_Object face = Fplist_get (props, Qface);
18893 props = Fcopy_sequence (props);
18894 if (NILP (face))
18895 face = mode_line_string_face;
18896 else
18897 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18898 props = Fplist_put (props, Qface, face);
18899 }
18900 Fadd_text_properties (make_number (0), make_number (len),
18901 props, lisp_string);
18902 }
18903 else
18904 {
18905 len = XFASTINT (Flength (lisp_string));
18906 if (precision > 0 && len > precision)
18907 {
18908 len = precision;
18909 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
18910 precision = -1;
18911 }
18912 if (!NILP (mode_line_string_face))
18913 {
18914 Lisp_Object face;
18915 if (NILP (props))
18916 props = Ftext_properties_at (make_number (0), lisp_string);
18917 face = Fplist_get (props, Qface);
18918 if (NILP (face))
18919 face = mode_line_string_face;
18920 else
18921 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
18922 props = Fcons (Qface, Fcons (face, Qnil));
18923 if (copy_string)
18924 lisp_string = Fcopy_sequence (lisp_string);
18925 }
18926 if (!NILP (props))
18927 Fadd_text_properties (make_number (0), make_number (len),
18928 props, lisp_string);
18929 }
18930
18931 if (len > 0)
18932 {
18933 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18934 n += len;
18935 }
18936
18937 if (field_width > len)
18938 {
18939 field_width -= len;
18940 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
18941 if (!NILP (props))
18942 Fadd_text_properties (make_number (0), make_number (field_width),
18943 props, lisp_string);
18944 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
18945 n += field_width;
18946 }
18947
18948 return n;
18949 }
18950
18951
18952 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
18953 1, 4, 0,
18954 doc: /* Format a string out of a mode line format specification.
18955 First arg FORMAT specifies the mode line format (see `mode-line-format'
18956 for details) to use.
18957
18958 By default, the format is evaluated for the currently selected window.
18959
18960 Optional second arg FACE specifies the face property to put on all
18961 characters for which no face is specified. The value nil means the
18962 default face. The value t means whatever face the window's mode line
18963 currently uses (either `mode-line' or `mode-line-inactive',
18964 depending on whether the window is the selected window or not).
18965 An integer value means the value string has no text
18966 properties.
18967
18968 Optional third and fourth args WINDOW and BUFFER specify the window
18969 and buffer to use as the context for the formatting (defaults
18970 are the selected window and the WINDOW's buffer). */)
18971 (Lisp_Object format, Lisp_Object face,
18972 Lisp_Object window, Lisp_Object buffer)
18973 {
18974 struct it it;
18975 int len;
18976 struct window *w;
18977 struct buffer *old_buffer = NULL;
18978 int face_id;
18979 int no_props = INTEGERP (face);
18980 int count = SPECPDL_INDEX ();
18981 Lisp_Object str;
18982 int string_start = 0;
18983
18984 if (NILP (window))
18985 window = selected_window;
18986 CHECK_WINDOW (window);
18987 w = XWINDOW (window);
18988
18989 if (NILP (buffer))
18990 buffer = w->buffer;
18991 CHECK_BUFFER (buffer);
18992
18993 /* Make formatting the modeline a non-op when noninteractive, otherwise
18994 there will be problems later caused by a partially initialized frame. */
18995 if (NILP (format) || noninteractive)
18996 return empty_unibyte_string;
18997
18998 if (no_props)
18999 face = Qnil;
19000
19001 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
19002 : EQ (face, Qt) ? (EQ (window, selected_window)
19003 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
19004 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
19005 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
19006 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
19007 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
19008 : DEFAULT_FACE_ID;
19009
19010 if (XBUFFER (buffer) != current_buffer)
19011 old_buffer = current_buffer;
19012
19013 /* Save things including mode_line_proptrans_alist,
19014 and set that to nil so that we don't alter the outer value. */
19015 record_unwind_protect (unwind_format_mode_line,
19016 format_mode_line_unwind_data
19017 (old_buffer, selected_window, 1));
19018 mode_line_proptrans_alist = Qnil;
19019
19020 Fselect_window (window, Qt);
19021 if (old_buffer)
19022 set_buffer_internal_1 (XBUFFER (buffer));
19023
19024 init_iterator (&it, w, -1, -1, NULL, face_id);
19025
19026 if (no_props)
19027 {
19028 mode_line_target = MODE_LINE_NOPROP;
19029 mode_line_string_face_prop = Qnil;
19030 mode_line_string_list = Qnil;
19031 string_start = MODE_LINE_NOPROP_LEN (0);
19032 }
19033 else
19034 {
19035 mode_line_target = MODE_LINE_STRING;
19036 mode_line_string_list = Qnil;
19037 mode_line_string_face = face;
19038 mode_line_string_face_prop
19039 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
19040 }
19041
19042 push_kboard (FRAME_KBOARD (it.f));
19043 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19044 pop_kboard ();
19045
19046 if (no_props)
19047 {
19048 len = MODE_LINE_NOPROP_LEN (string_start);
19049 str = make_string (mode_line_noprop_buf + string_start, len);
19050 }
19051 else
19052 {
19053 mode_line_string_list = Fnreverse (mode_line_string_list);
19054 str = Fmapconcat (intern ("identity"), mode_line_string_list,
19055 empty_unibyte_string);
19056 }
19057
19058 unbind_to (count, Qnil);
19059 return str;
19060 }
19061
19062 /* Write a null-terminated, right justified decimal representation of
19063 the positive integer D to BUF using a minimal field width WIDTH. */
19064
19065 static void
19066 pint2str (register char *buf, register int width, register EMACS_INT d)
19067 {
19068 register char *p = buf;
19069
19070 if (d <= 0)
19071 *p++ = '0';
19072 else
19073 {
19074 while (d > 0)
19075 {
19076 *p++ = d % 10 + '0';
19077 d /= 10;
19078 }
19079 }
19080
19081 for (width -= (int) (p - buf); width > 0; --width)
19082 *p++ = ' ';
19083 *p-- = '\0';
19084 while (p > buf)
19085 {
19086 d = *buf;
19087 *buf++ = *p;
19088 *p-- = d;
19089 }
19090 }
19091
19092 /* Write a null-terminated, right justified decimal and "human
19093 readable" representation of the nonnegative integer D to BUF using
19094 a minimal field width WIDTH. D should be smaller than 999.5e24. */
19095
19096 static const char power_letter[] =
19097 {
19098 0, /* no letter */
19099 'k', /* kilo */
19100 'M', /* mega */
19101 'G', /* giga */
19102 'T', /* tera */
19103 'P', /* peta */
19104 'E', /* exa */
19105 'Z', /* zetta */
19106 'Y' /* yotta */
19107 };
19108
19109 static void
19110 pint2hrstr (char *buf, int width, int d)
19111 {
19112 /* We aim to represent the nonnegative integer D as
19113 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
19114 int quotient = d;
19115 int remainder = 0;
19116 /* -1 means: do not use TENTHS. */
19117 int tenths = -1;
19118 int exponent = 0;
19119
19120 /* Length of QUOTIENT.TENTHS as a string. */
19121 int length;
19122
19123 char * psuffix;
19124 char * p;
19125
19126 if (1000 <= quotient)
19127 {
19128 /* Scale to the appropriate EXPONENT. */
19129 do
19130 {
19131 remainder = quotient % 1000;
19132 quotient /= 1000;
19133 exponent++;
19134 }
19135 while (1000 <= quotient);
19136
19137 /* Round to nearest and decide whether to use TENTHS or not. */
19138 if (quotient <= 9)
19139 {
19140 tenths = remainder / 100;
19141 if (50 <= remainder % 100)
19142 {
19143 if (tenths < 9)
19144 tenths++;
19145 else
19146 {
19147 quotient++;
19148 if (quotient == 10)
19149 tenths = -1;
19150 else
19151 tenths = 0;
19152 }
19153 }
19154 }
19155 else
19156 if (500 <= remainder)
19157 {
19158 if (quotient < 999)
19159 quotient++;
19160 else
19161 {
19162 quotient = 1;
19163 exponent++;
19164 tenths = 0;
19165 }
19166 }
19167 }
19168
19169 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
19170 if (tenths == -1 && quotient <= 99)
19171 if (quotient <= 9)
19172 length = 1;
19173 else
19174 length = 2;
19175 else
19176 length = 3;
19177 p = psuffix = buf + max (width, length);
19178
19179 /* Print EXPONENT. */
19180 *psuffix++ = power_letter[exponent];
19181 *psuffix = '\0';
19182
19183 /* Print TENTHS. */
19184 if (tenths >= 0)
19185 {
19186 *--p = '0' + tenths;
19187 *--p = '.';
19188 }
19189
19190 /* Print QUOTIENT. */
19191 do
19192 {
19193 int digit = quotient % 10;
19194 *--p = '0' + digit;
19195 }
19196 while ((quotient /= 10) != 0);
19197
19198 /* Print leading spaces. */
19199 while (buf < p)
19200 *--p = ' ';
19201 }
19202
19203 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
19204 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
19205 type of CODING_SYSTEM. Return updated pointer into BUF. */
19206
19207 static unsigned char invalid_eol_type[] = "(*invalid*)";
19208
19209 static char *
19210 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
19211 {
19212 Lisp_Object val;
19213 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
19214 const unsigned char *eol_str;
19215 int eol_str_len;
19216 /* The EOL conversion we are using. */
19217 Lisp_Object eoltype;
19218
19219 val = CODING_SYSTEM_SPEC (coding_system);
19220 eoltype = Qnil;
19221
19222 if (!VECTORP (val)) /* Not yet decided. */
19223 {
19224 if (multibyte)
19225 *buf++ = '-';
19226 if (eol_flag)
19227 eoltype = eol_mnemonic_undecided;
19228 /* Don't mention EOL conversion if it isn't decided. */
19229 }
19230 else
19231 {
19232 Lisp_Object attrs;
19233 Lisp_Object eolvalue;
19234
19235 attrs = AREF (val, 0);
19236 eolvalue = AREF (val, 2);
19237
19238 if (multibyte)
19239 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
19240
19241 if (eol_flag)
19242 {
19243 /* The EOL conversion that is normal on this system. */
19244
19245 if (NILP (eolvalue)) /* Not yet decided. */
19246 eoltype = eol_mnemonic_undecided;
19247 else if (VECTORP (eolvalue)) /* Not yet decided. */
19248 eoltype = eol_mnemonic_undecided;
19249 else /* eolvalue is Qunix, Qdos, or Qmac. */
19250 eoltype = (EQ (eolvalue, Qunix)
19251 ? eol_mnemonic_unix
19252 : (EQ (eolvalue, Qdos) == 1
19253 ? eol_mnemonic_dos : eol_mnemonic_mac));
19254 }
19255 }
19256
19257 if (eol_flag)
19258 {
19259 /* Mention the EOL conversion if it is not the usual one. */
19260 if (STRINGP (eoltype))
19261 {
19262 eol_str = SDATA (eoltype);
19263 eol_str_len = SBYTES (eoltype);
19264 }
19265 else if (CHARACTERP (eoltype))
19266 {
19267 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
19268 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
19269 eol_str = tmp;
19270 }
19271 else
19272 {
19273 eol_str = invalid_eol_type;
19274 eol_str_len = sizeof (invalid_eol_type) - 1;
19275 }
19276 memcpy (buf, eol_str, eol_str_len);
19277 buf += eol_str_len;
19278 }
19279
19280 return buf;
19281 }
19282
19283 /* Return a string for the output of a mode line %-spec for window W,
19284 generated by character C. FIELD_WIDTH > 0 means pad the string
19285 returned with spaces to that value. Return a Lisp string in
19286 *STRING if the resulting string is taken from that Lisp string.
19287
19288 Note we operate on the current buffer for most purposes,
19289 the exception being w->base_line_pos. */
19290
19291 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
19292
19293 static const char *
19294 decode_mode_spec (struct window *w, register int c, int field_width,
19295 Lisp_Object *string)
19296 {
19297 Lisp_Object obj;
19298 struct frame *f = XFRAME (WINDOW_FRAME (w));
19299 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
19300 struct buffer *b = current_buffer;
19301
19302 obj = Qnil;
19303 *string = Qnil;
19304
19305 switch (c)
19306 {
19307 case '*':
19308 if (!NILP (BVAR (b, read_only)))
19309 return "%";
19310 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19311 return "*";
19312 return "-";
19313
19314 case '+':
19315 /* This differs from %* only for a modified read-only buffer. */
19316 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19317 return "*";
19318 if (!NILP (BVAR (b, read_only)))
19319 return "%";
19320 return "-";
19321
19322 case '&':
19323 /* This differs from %* in ignoring read-only-ness. */
19324 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
19325 return "*";
19326 return "-";
19327
19328 case '%':
19329 return "%";
19330
19331 case '[':
19332 {
19333 int i;
19334 char *p;
19335
19336 if (command_loop_level > 5)
19337 return "[[[... ";
19338 p = decode_mode_spec_buf;
19339 for (i = 0; i < command_loop_level; i++)
19340 *p++ = '[';
19341 *p = 0;
19342 return decode_mode_spec_buf;
19343 }
19344
19345 case ']':
19346 {
19347 int i;
19348 char *p;
19349
19350 if (command_loop_level > 5)
19351 return " ...]]]";
19352 p = decode_mode_spec_buf;
19353 for (i = 0; i < command_loop_level; i++)
19354 *p++ = ']';
19355 *p = 0;
19356 return decode_mode_spec_buf;
19357 }
19358
19359 case '-':
19360 {
19361 register int i;
19362
19363 /* Let lots_of_dashes be a string of infinite length. */
19364 if (mode_line_target == MODE_LINE_NOPROP ||
19365 mode_line_target == MODE_LINE_STRING)
19366 return "--";
19367 if (field_width <= 0
19368 || field_width > sizeof (lots_of_dashes))
19369 {
19370 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
19371 decode_mode_spec_buf[i] = '-';
19372 decode_mode_spec_buf[i] = '\0';
19373 return decode_mode_spec_buf;
19374 }
19375 else
19376 return lots_of_dashes;
19377 }
19378
19379 case 'b':
19380 obj = BVAR (b, name);
19381 break;
19382
19383 case 'c':
19384 /* %c and %l are ignored in `frame-title-format'.
19385 (In redisplay_internal, the frame title is drawn _before_ the
19386 windows are updated, so the stuff which depends on actual
19387 window contents (such as %l) may fail to render properly, or
19388 even crash emacs.) */
19389 if (mode_line_target == MODE_LINE_TITLE)
19390 return "";
19391 else
19392 {
19393 EMACS_INT col = current_column ();
19394 w->column_number_displayed = make_number (col);
19395 pint2str (decode_mode_spec_buf, field_width, col);
19396 return decode_mode_spec_buf;
19397 }
19398
19399 case 'e':
19400 #ifndef SYSTEM_MALLOC
19401 {
19402 if (NILP (Vmemory_full))
19403 return "";
19404 else
19405 return "!MEM FULL! ";
19406 }
19407 #else
19408 return "";
19409 #endif
19410
19411 case 'F':
19412 /* %F displays the frame name. */
19413 if (!NILP (f->title))
19414 return SSDATA (f->title);
19415 if (f->explicit_name || ! FRAME_WINDOW_P (f))
19416 return SSDATA (f->name);
19417 return "Emacs";
19418
19419 case 'f':
19420 obj = BVAR (b, filename);
19421 break;
19422
19423 case 'i':
19424 {
19425 EMACS_INT size = ZV - BEGV;
19426 pint2str (decode_mode_spec_buf, field_width, size);
19427 return decode_mode_spec_buf;
19428 }
19429
19430 case 'I':
19431 {
19432 EMACS_INT size = ZV - BEGV;
19433 pint2hrstr (decode_mode_spec_buf, field_width, size);
19434 return decode_mode_spec_buf;
19435 }
19436
19437 case 'l':
19438 {
19439 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
19440 int topline, nlines, height;
19441 EMACS_INT junk;
19442
19443 /* %c and %l are ignored in `frame-title-format'. */
19444 if (mode_line_target == MODE_LINE_TITLE)
19445 return "";
19446
19447 startpos = XMARKER (w->start)->charpos;
19448 startpos_byte = marker_byte_position (w->start);
19449 height = WINDOW_TOTAL_LINES (w);
19450
19451 /* If we decided that this buffer isn't suitable for line numbers,
19452 don't forget that too fast. */
19453 if (EQ (w->base_line_pos, w->buffer))
19454 goto no_value;
19455 /* But do forget it, if the window shows a different buffer now. */
19456 else if (BUFFERP (w->base_line_pos))
19457 w->base_line_pos = Qnil;
19458
19459 /* If the buffer is very big, don't waste time. */
19460 if (INTEGERP (Vline_number_display_limit)
19461 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
19462 {
19463 w->base_line_pos = Qnil;
19464 w->base_line_number = Qnil;
19465 goto no_value;
19466 }
19467
19468 if (INTEGERP (w->base_line_number)
19469 && INTEGERP (w->base_line_pos)
19470 && XFASTINT (w->base_line_pos) <= startpos)
19471 {
19472 line = XFASTINT (w->base_line_number);
19473 linepos = XFASTINT (w->base_line_pos);
19474 linepos_byte = buf_charpos_to_bytepos (b, linepos);
19475 }
19476 else
19477 {
19478 line = 1;
19479 linepos = BUF_BEGV (b);
19480 linepos_byte = BUF_BEGV_BYTE (b);
19481 }
19482
19483 /* Count lines from base line to window start position. */
19484 nlines = display_count_lines (linepos_byte,
19485 startpos_byte,
19486 startpos, &junk);
19487
19488 topline = nlines + line;
19489
19490 /* Determine a new base line, if the old one is too close
19491 or too far away, or if we did not have one.
19492 "Too close" means it's plausible a scroll-down would
19493 go back past it. */
19494 if (startpos == BUF_BEGV (b))
19495 {
19496 w->base_line_number = make_number (topline);
19497 w->base_line_pos = make_number (BUF_BEGV (b));
19498 }
19499 else if (nlines < height + 25 || nlines > height * 3 + 50
19500 || linepos == BUF_BEGV (b))
19501 {
19502 EMACS_INT limit = BUF_BEGV (b);
19503 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
19504 EMACS_INT position;
19505 int distance = (height * 2 + 30) * line_number_display_limit_width;
19506
19507 if (startpos - distance > limit)
19508 {
19509 limit = startpos - distance;
19510 limit_byte = CHAR_TO_BYTE (limit);
19511 }
19512
19513 nlines = display_count_lines (startpos_byte,
19514 limit_byte,
19515 - (height * 2 + 30),
19516 &position);
19517 /* If we couldn't find the lines we wanted within
19518 line_number_display_limit_width chars per line,
19519 give up on line numbers for this window. */
19520 if (position == limit_byte && limit == startpos - distance)
19521 {
19522 w->base_line_pos = w->buffer;
19523 w->base_line_number = Qnil;
19524 goto no_value;
19525 }
19526
19527 w->base_line_number = make_number (topline - nlines);
19528 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
19529 }
19530
19531 /* Now count lines from the start pos to point. */
19532 nlines = display_count_lines (startpos_byte,
19533 PT_BYTE, PT, &junk);
19534
19535 /* Record that we did display the line number. */
19536 line_number_displayed = 1;
19537
19538 /* Make the string to show. */
19539 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
19540 return decode_mode_spec_buf;
19541 no_value:
19542 {
19543 char* p = decode_mode_spec_buf;
19544 int pad = field_width - 2;
19545 while (pad-- > 0)
19546 *p++ = ' ';
19547 *p++ = '?';
19548 *p++ = '?';
19549 *p = '\0';
19550 return decode_mode_spec_buf;
19551 }
19552 }
19553 break;
19554
19555 case 'm':
19556 obj = BVAR (b, mode_name);
19557 break;
19558
19559 case 'n':
19560 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
19561 return " Narrow";
19562 break;
19563
19564 case 'p':
19565 {
19566 EMACS_INT pos = marker_position (w->start);
19567 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19568
19569 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
19570 {
19571 if (pos <= BUF_BEGV (b))
19572 return "All";
19573 else
19574 return "Bottom";
19575 }
19576 else if (pos <= BUF_BEGV (b))
19577 return "Top";
19578 else
19579 {
19580 if (total > 1000000)
19581 /* Do it differently for a large value, to avoid overflow. */
19582 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19583 else
19584 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
19585 /* We can't normally display a 3-digit number,
19586 so get us a 2-digit number that is close. */
19587 if (total == 100)
19588 total = 99;
19589 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19590 return decode_mode_spec_buf;
19591 }
19592 }
19593
19594 /* Display percentage of size above the bottom of the screen. */
19595 case 'P':
19596 {
19597 EMACS_INT toppos = marker_position (w->start);
19598 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
19599 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
19600
19601 if (botpos >= BUF_ZV (b))
19602 {
19603 if (toppos <= BUF_BEGV (b))
19604 return "All";
19605 else
19606 return "Bottom";
19607 }
19608 else
19609 {
19610 if (total > 1000000)
19611 /* Do it differently for a large value, to avoid overflow. */
19612 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
19613 else
19614 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
19615 /* We can't normally display a 3-digit number,
19616 so get us a 2-digit number that is close. */
19617 if (total == 100)
19618 total = 99;
19619 if (toppos <= BUF_BEGV (b))
19620 sprintf (decode_mode_spec_buf, "Top%2ld%%", (long)total);
19621 else
19622 sprintf (decode_mode_spec_buf, "%2ld%%", (long)total);
19623 return decode_mode_spec_buf;
19624 }
19625 }
19626
19627 case 's':
19628 /* status of process */
19629 obj = Fget_buffer_process (Fcurrent_buffer ());
19630 if (NILP (obj))
19631 return "no process";
19632 #ifndef MSDOS
19633 obj = Fsymbol_name (Fprocess_status (obj));
19634 #endif
19635 break;
19636
19637 case '@':
19638 {
19639 int count = inhibit_garbage_collection ();
19640 Lisp_Object val = call1 (intern ("file-remote-p"),
19641 BVAR (current_buffer, directory));
19642 unbind_to (count, Qnil);
19643
19644 if (NILP (val))
19645 return "-";
19646 else
19647 return "@";
19648 }
19649
19650 case 't': /* indicate TEXT or BINARY */
19651 return "T";
19652
19653 case 'z':
19654 /* coding-system (not including end-of-line format) */
19655 case 'Z':
19656 /* coding-system (including end-of-line type) */
19657 {
19658 int eol_flag = (c == 'Z');
19659 char *p = decode_mode_spec_buf;
19660
19661 if (! FRAME_WINDOW_P (f))
19662 {
19663 /* No need to mention EOL here--the terminal never needs
19664 to do EOL conversion. */
19665 p = decode_mode_spec_coding (CODING_ID_NAME
19666 (FRAME_KEYBOARD_CODING (f)->id),
19667 p, 0);
19668 p = decode_mode_spec_coding (CODING_ID_NAME
19669 (FRAME_TERMINAL_CODING (f)->id),
19670 p, 0);
19671 }
19672 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
19673 p, eol_flag);
19674
19675 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
19676 #ifdef subprocesses
19677 obj = Fget_buffer_process (Fcurrent_buffer ());
19678 if (PROCESSP (obj))
19679 {
19680 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
19681 p, eol_flag);
19682 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
19683 p, eol_flag);
19684 }
19685 #endif /* subprocesses */
19686 #endif /* 0 */
19687 *p = 0;
19688 return decode_mode_spec_buf;
19689 }
19690 }
19691
19692 if (STRINGP (obj))
19693 {
19694 *string = obj;
19695 return SSDATA (obj);
19696 }
19697 else
19698 return "";
19699 }
19700
19701
19702 /* Count up to COUNT lines starting from START_BYTE.
19703 But don't go beyond LIMIT_BYTE.
19704 Return the number of lines thus found (always nonnegative).
19705
19706 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
19707
19708 static int
19709 display_count_lines (EMACS_INT start_byte,
19710 EMACS_INT limit_byte, int count,
19711 EMACS_INT *byte_pos_ptr)
19712 {
19713 register unsigned char *cursor;
19714 unsigned char *base;
19715
19716 register int ceiling;
19717 register unsigned char *ceiling_addr;
19718 int orig_count = count;
19719
19720 /* If we are not in selective display mode,
19721 check only for newlines. */
19722 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
19723 && !INTEGERP (BVAR (current_buffer, selective_display)));
19724
19725 if (count > 0)
19726 {
19727 while (start_byte < limit_byte)
19728 {
19729 ceiling = BUFFER_CEILING_OF (start_byte);
19730 ceiling = min (limit_byte - 1, ceiling);
19731 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
19732 base = (cursor = BYTE_POS_ADDR (start_byte));
19733 while (1)
19734 {
19735 if (selective_display)
19736 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
19737 ;
19738 else
19739 while (*cursor != '\n' && ++cursor != ceiling_addr)
19740 ;
19741
19742 if (cursor != ceiling_addr)
19743 {
19744 if (--count == 0)
19745 {
19746 start_byte += cursor - base + 1;
19747 *byte_pos_ptr = start_byte;
19748 return orig_count;
19749 }
19750 else
19751 if (++cursor == ceiling_addr)
19752 break;
19753 }
19754 else
19755 break;
19756 }
19757 start_byte += cursor - base;
19758 }
19759 }
19760 else
19761 {
19762 while (start_byte > limit_byte)
19763 {
19764 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
19765 ceiling = max (limit_byte, ceiling);
19766 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
19767 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
19768 while (1)
19769 {
19770 if (selective_display)
19771 while (--cursor != ceiling_addr
19772 && *cursor != '\n' && *cursor != 015)
19773 ;
19774 else
19775 while (--cursor != ceiling_addr && *cursor != '\n')
19776 ;
19777
19778 if (cursor != ceiling_addr)
19779 {
19780 if (++count == 0)
19781 {
19782 start_byte += cursor - base + 1;
19783 *byte_pos_ptr = start_byte;
19784 /* When scanning backwards, we should
19785 not count the newline posterior to which we stop. */
19786 return - orig_count - 1;
19787 }
19788 }
19789 else
19790 break;
19791 }
19792 /* Here we add 1 to compensate for the last decrement
19793 of CURSOR, which took it past the valid range. */
19794 start_byte += cursor - base + 1;
19795 }
19796 }
19797
19798 *byte_pos_ptr = limit_byte;
19799
19800 if (count < 0)
19801 return - orig_count + count;
19802 return orig_count - count;
19803
19804 }
19805
19806
19807 \f
19808 /***********************************************************************
19809 Displaying strings
19810 ***********************************************************************/
19811
19812 /* Display a NUL-terminated string, starting with index START.
19813
19814 If STRING is non-null, display that C string. Otherwise, the Lisp
19815 string LISP_STRING is displayed. There's a case that STRING is
19816 non-null and LISP_STRING is not nil. It means STRING is a string
19817 data of LISP_STRING. In that case, we display LISP_STRING while
19818 ignoring its text properties.
19819
19820 If FACE_STRING is not nil, FACE_STRING_POS is a position in
19821 FACE_STRING. Display STRING or LISP_STRING with the face at
19822 FACE_STRING_POS in FACE_STRING:
19823
19824 Display the string in the environment given by IT, but use the
19825 standard display table, temporarily.
19826
19827 FIELD_WIDTH is the minimum number of output glyphs to produce.
19828 If STRING has fewer characters than FIELD_WIDTH, pad to the right
19829 with spaces. If STRING has more characters, more than FIELD_WIDTH
19830 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
19831
19832 PRECISION is the maximum number of characters to output from
19833 STRING. PRECISION < 0 means don't truncate the string.
19834
19835 This is roughly equivalent to printf format specifiers:
19836
19837 FIELD_WIDTH PRECISION PRINTF
19838 ----------------------------------------
19839 -1 -1 %s
19840 -1 10 %.10s
19841 10 -1 %10s
19842 20 10 %20.10s
19843
19844 MULTIBYTE zero means do not display multibyte chars, > 0 means do
19845 display them, and < 0 means obey the current buffer's value of
19846 enable_multibyte_characters.
19847
19848 Value is the number of columns displayed. */
19849
19850 static int
19851 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
19852 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
19853 int field_width, int precision, int max_x, int multibyte)
19854 {
19855 int hpos_at_start = it->hpos;
19856 int saved_face_id = it->face_id;
19857 struct glyph_row *row = it->glyph_row;
19858
19859 /* Initialize the iterator IT for iteration over STRING beginning
19860 with index START. */
19861 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
19862 precision, field_width, multibyte);
19863 if (string && STRINGP (lisp_string))
19864 /* LISP_STRING is the one returned by decode_mode_spec. We should
19865 ignore its text properties. */
19866 it->stop_charpos = -1;
19867
19868 /* If displaying STRING, set up the face of the iterator
19869 from LISP_STRING, if that's given. */
19870 if (STRINGP (face_string))
19871 {
19872 EMACS_INT endptr;
19873 struct face *face;
19874
19875 it->face_id
19876 = face_at_string_position (it->w, face_string, face_string_pos,
19877 0, it->region_beg_charpos,
19878 it->region_end_charpos,
19879 &endptr, it->base_face_id, 0);
19880 face = FACE_FROM_ID (it->f, it->face_id);
19881 it->face_box_p = face->box != FACE_NO_BOX;
19882 }
19883
19884 /* Set max_x to the maximum allowed X position. Don't let it go
19885 beyond the right edge of the window. */
19886 if (max_x <= 0)
19887 max_x = it->last_visible_x;
19888 else
19889 max_x = min (max_x, it->last_visible_x);
19890
19891 /* Skip over display elements that are not visible. because IT->w is
19892 hscrolled. */
19893 if (it->current_x < it->first_visible_x)
19894 move_it_in_display_line_to (it, 100000, it->first_visible_x,
19895 MOVE_TO_POS | MOVE_TO_X);
19896
19897 row->ascent = it->max_ascent;
19898 row->height = it->max_ascent + it->max_descent;
19899 row->phys_ascent = it->max_phys_ascent;
19900 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19901 row->extra_line_spacing = it->max_extra_line_spacing;
19902
19903 /* This condition is for the case that we are called with current_x
19904 past last_visible_x. */
19905 while (it->current_x < max_x)
19906 {
19907 int x_before, x, n_glyphs_before, i, nglyphs;
19908
19909 /* Get the next display element. */
19910 if (!get_next_display_element (it))
19911 break;
19912
19913 /* Produce glyphs. */
19914 x_before = it->current_x;
19915 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
19916 PRODUCE_GLYPHS (it);
19917
19918 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
19919 i = 0;
19920 x = x_before;
19921 while (i < nglyphs)
19922 {
19923 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19924
19925 if (it->line_wrap != TRUNCATE
19926 && x + glyph->pixel_width > max_x)
19927 {
19928 /* End of continued line or max_x reached. */
19929 if (CHAR_GLYPH_PADDING_P (*glyph))
19930 {
19931 /* A wide character is unbreakable. */
19932 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
19933 it->current_x = x_before;
19934 }
19935 else
19936 {
19937 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
19938 it->current_x = x;
19939 }
19940 break;
19941 }
19942 else if (x + glyph->pixel_width >= it->first_visible_x)
19943 {
19944 /* Glyph is at least partially visible. */
19945 ++it->hpos;
19946 if (x < it->first_visible_x)
19947 it->glyph_row->x = x - it->first_visible_x;
19948 }
19949 else
19950 {
19951 /* Glyph is off the left margin of the display area.
19952 Should not happen. */
19953 abort ();
19954 }
19955
19956 row->ascent = max (row->ascent, it->max_ascent);
19957 row->height = max (row->height, it->max_ascent + it->max_descent);
19958 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19959 row->phys_height = max (row->phys_height,
19960 it->max_phys_ascent + it->max_phys_descent);
19961 row->extra_line_spacing = max (row->extra_line_spacing,
19962 it->max_extra_line_spacing);
19963 x += glyph->pixel_width;
19964 ++i;
19965 }
19966
19967 /* Stop if max_x reached. */
19968 if (i < nglyphs)
19969 break;
19970
19971 /* Stop at line ends. */
19972 if (ITERATOR_AT_END_OF_LINE_P (it))
19973 {
19974 it->continuation_lines_width = 0;
19975 break;
19976 }
19977
19978 set_iterator_to_next (it, 1);
19979
19980 /* Stop if truncating at the right edge. */
19981 if (it->line_wrap == TRUNCATE
19982 && it->current_x >= it->last_visible_x)
19983 {
19984 /* Add truncation mark, but don't do it if the line is
19985 truncated at a padding space. */
19986 if (IT_CHARPOS (*it) < it->string_nchars)
19987 {
19988 if (!FRAME_WINDOW_P (it->f))
19989 {
19990 int ii, n;
19991
19992 if (it->current_x > it->last_visible_x)
19993 {
19994 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
19995 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
19996 break;
19997 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
19998 {
19999 row->used[TEXT_AREA] = ii;
20000 produce_special_glyphs (it, IT_TRUNCATION);
20001 }
20002 }
20003 produce_special_glyphs (it, IT_TRUNCATION);
20004 }
20005 it->glyph_row->truncated_on_right_p = 1;
20006 }
20007 break;
20008 }
20009 }
20010
20011 /* Maybe insert a truncation at the left. */
20012 if (it->first_visible_x
20013 && IT_CHARPOS (*it) > 0)
20014 {
20015 if (!FRAME_WINDOW_P (it->f))
20016 insert_left_trunc_glyphs (it);
20017 it->glyph_row->truncated_on_left_p = 1;
20018 }
20019
20020 it->face_id = saved_face_id;
20021
20022 /* Value is number of columns displayed. */
20023 return it->hpos - hpos_at_start;
20024 }
20025
20026
20027 \f
20028 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
20029 appears as an element of LIST or as the car of an element of LIST.
20030 If PROPVAL is a list, compare each element against LIST in that
20031 way, and return 1/2 if any element of PROPVAL is found in LIST.
20032 Otherwise return 0. This function cannot quit.
20033 The return value is 2 if the text is invisible but with an ellipsis
20034 and 1 if it's invisible and without an ellipsis. */
20035
20036 int
20037 invisible_p (register Lisp_Object propval, Lisp_Object list)
20038 {
20039 register Lisp_Object tail, proptail;
20040
20041 for (tail = list; CONSP (tail); tail = XCDR (tail))
20042 {
20043 register Lisp_Object tem;
20044 tem = XCAR (tail);
20045 if (EQ (propval, tem))
20046 return 1;
20047 if (CONSP (tem) && EQ (propval, XCAR (tem)))
20048 return NILP (XCDR (tem)) ? 1 : 2;
20049 }
20050
20051 if (CONSP (propval))
20052 {
20053 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
20054 {
20055 Lisp_Object propelt;
20056 propelt = XCAR (proptail);
20057 for (tail = list; CONSP (tail); tail = XCDR (tail))
20058 {
20059 register Lisp_Object tem;
20060 tem = XCAR (tail);
20061 if (EQ (propelt, tem))
20062 return 1;
20063 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
20064 return NILP (XCDR (tem)) ? 1 : 2;
20065 }
20066 }
20067 }
20068
20069 return 0;
20070 }
20071
20072 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
20073 doc: /* Non-nil if the property makes the text invisible.
20074 POS-OR-PROP can be a marker or number, in which case it is taken to be
20075 a position in the current buffer and the value of the `invisible' property
20076 is checked; or it can be some other value, which is then presumed to be the
20077 value of the `invisible' property of the text of interest.
20078 The non-nil value returned can be t for truly invisible text or something
20079 else if the text is replaced by an ellipsis. */)
20080 (Lisp_Object pos_or_prop)
20081 {
20082 Lisp_Object prop
20083 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
20084 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
20085 : pos_or_prop);
20086 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
20087 return (invis == 0 ? Qnil
20088 : invis == 1 ? Qt
20089 : make_number (invis));
20090 }
20091
20092 /* Calculate a width or height in pixels from a specification using
20093 the following elements:
20094
20095 SPEC ::=
20096 NUM - a (fractional) multiple of the default font width/height
20097 (NUM) - specifies exactly NUM pixels
20098 UNIT - a fixed number of pixels, see below.
20099 ELEMENT - size of a display element in pixels, see below.
20100 (NUM . SPEC) - equals NUM * SPEC
20101 (+ SPEC SPEC ...) - add pixel values
20102 (- SPEC SPEC ...) - subtract pixel values
20103 (- SPEC) - negate pixel value
20104
20105 NUM ::=
20106 INT or FLOAT - a number constant
20107 SYMBOL - use symbol's (buffer local) variable binding.
20108
20109 UNIT ::=
20110 in - pixels per inch *)
20111 mm - pixels per 1/1000 meter *)
20112 cm - pixels per 1/100 meter *)
20113 width - width of current font in pixels.
20114 height - height of current font in pixels.
20115
20116 *) using the ratio(s) defined in display-pixels-per-inch.
20117
20118 ELEMENT ::=
20119
20120 left-fringe - left fringe width in pixels
20121 right-fringe - right fringe width in pixels
20122
20123 left-margin - left margin width in pixels
20124 right-margin - right margin width in pixels
20125
20126 scroll-bar - scroll-bar area width in pixels
20127
20128 Examples:
20129
20130 Pixels corresponding to 5 inches:
20131 (5 . in)
20132
20133 Total width of non-text areas on left side of window (if scroll-bar is on left):
20134 '(space :width (+ left-fringe left-margin scroll-bar))
20135
20136 Align to first text column (in header line):
20137 '(space :align-to 0)
20138
20139 Align to middle of text area minus half the width of variable `my-image'
20140 containing a loaded image:
20141 '(space :align-to (0.5 . (- text my-image)))
20142
20143 Width of left margin minus width of 1 character in the default font:
20144 '(space :width (- left-margin 1))
20145
20146 Width of left margin minus width of 2 characters in the current font:
20147 '(space :width (- left-margin (2 . width)))
20148
20149 Center 1 character over left-margin (in header line):
20150 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
20151
20152 Different ways to express width of left fringe plus left margin minus one pixel:
20153 '(space :width (- (+ left-fringe left-margin) (1)))
20154 '(space :width (+ left-fringe left-margin (- (1))))
20155 '(space :width (+ left-fringe left-margin (-1)))
20156
20157 */
20158
20159 #define NUMVAL(X) \
20160 ((INTEGERP (X) || FLOATP (X)) \
20161 ? XFLOATINT (X) \
20162 : - 1)
20163
20164 int
20165 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
20166 struct font *font, int width_p, int *align_to)
20167 {
20168 double pixels;
20169
20170 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
20171 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
20172
20173 if (NILP (prop))
20174 return OK_PIXELS (0);
20175
20176 xassert (FRAME_LIVE_P (it->f));
20177
20178 if (SYMBOLP (prop))
20179 {
20180 if (SCHARS (SYMBOL_NAME (prop)) == 2)
20181 {
20182 char *unit = SSDATA (SYMBOL_NAME (prop));
20183
20184 if (unit[0] == 'i' && unit[1] == 'n')
20185 pixels = 1.0;
20186 else if (unit[0] == 'm' && unit[1] == 'm')
20187 pixels = 25.4;
20188 else if (unit[0] == 'c' && unit[1] == 'm')
20189 pixels = 2.54;
20190 else
20191 pixels = 0;
20192 if (pixels > 0)
20193 {
20194 double ppi;
20195 #ifdef HAVE_WINDOW_SYSTEM
20196 if (FRAME_WINDOW_P (it->f)
20197 && (ppi = (width_p
20198 ? FRAME_X_DISPLAY_INFO (it->f)->resx
20199 : FRAME_X_DISPLAY_INFO (it->f)->resy),
20200 ppi > 0))
20201 return OK_PIXELS (ppi / pixels);
20202 #endif
20203
20204 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
20205 || (CONSP (Vdisplay_pixels_per_inch)
20206 && (ppi = (width_p
20207 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
20208 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
20209 ppi > 0)))
20210 return OK_PIXELS (ppi / pixels);
20211
20212 return 0;
20213 }
20214 }
20215
20216 #ifdef HAVE_WINDOW_SYSTEM
20217 if (EQ (prop, Qheight))
20218 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
20219 if (EQ (prop, Qwidth))
20220 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
20221 #else
20222 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
20223 return OK_PIXELS (1);
20224 #endif
20225
20226 if (EQ (prop, Qtext))
20227 return OK_PIXELS (width_p
20228 ? window_box_width (it->w, TEXT_AREA)
20229 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
20230
20231 if (align_to && *align_to < 0)
20232 {
20233 *res = 0;
20234 if (EQ (prop, Qleft))
20235 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
20236 if (EQ (prop, Qright))
20237 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
20238 if (EQ (prop, Qcenter))
20239 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
20240 + window_box_width (it->w, TEXT_AREA) / 2);
20241 if (EQ (prop, Qleft_fringe))
20242 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20243 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
20244 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
20245 if (EQ (prop, Qright_fringe))
20246 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20247 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20248 : window_box_right_offset (it->w, TEXT_AREA));
20249 if (EQ (prop, Qleft_margin))
20250 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
20251 if (EQ (prop, Qright_margin))
20252 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
20253 if (EQ (prop, Qscroll_bar))
20254 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
20255 ? 0
20256 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
20257 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
20258 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20259 : 0)));
20260 }
20261 else
20262 {
20263 if (EQ (prop, Qleft_fringe))
20264 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
20265 if (EQ (prop, Qright_fringe))
20266 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
20267 if (EQ (prop, Qleft_margin))
20268 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
20269 if (EQ (prop, Qright_margin))
20270 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
20271 if (EQ (prop, Qscroll_bar))
20272 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
20273 }
20274
20275 prop = Fbuffer_local_value (prop, it->w->buffer);
20276 }
20277
20278 if (INTEGERP (prop) || FLOATP (prop))
20279 {
20280 int base_unit = (width_p
20281 ? FRAME_COLUMN_WIDTH (it->f)
20282 : FRAME_LINE_HEIGHT (it->f));
20283 return OK_PIXELS (XFLOATINT (prop) * base_unit);
20284 }
20285
20286 if (CONSP (prop))
20287 {
20288 Lisp_Object car = XCAR (prop);
20289 Lisp_Object cdr = XCDR (prop);
20290
20291 if (SYMBOLP (car))
20292 {
20293 #ifdef HAVE_WINDOW_SYSTEM
20294 if (FRAME_WINDOW_P (it->f)
20295 && valid_image_p (prop))
20296 {
20297 int id = lookup_image (it->f, prop);
20298 struct image *img = IMAGE_FROM_ID (it->f, id);
20299
20300 return OK_PIXELS (width_p ? img->width : img->height);
20301 }
20302 #endif
20303 if (EQ (car, Qplus) || EQ (car, Qminus))
20304 {
20305 int first = 1;
20306 double px;
20307
20308 pixels = 0;
20309 while (CONSP (cdr))
20310 {
20311 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
20312 font, width_p, align_to))
20313 return 0;
20314 if (first)
20315 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
20316 else
20317 pixels += px;
20318 cdr = XCDR (cdr);
20319 }
20320 if (EQ (car, Qminus))
20321 pixels = -pixels;
20322 return OK_PIXELS (pixels);
20323 }
20324
20325 car = Fbuffer_local_value (car, it->w->buffer);
20326 }
20327
20328 if (INTEGERP (car) || FLOATP (car))
20329 {
20330 double fact;
20331 pixels = XFLOATINT (car);
20332 if (NILP (cdr))
20333 return OK_PIXELS (pixels);
20334 if (calc_pixel_width_or_height (&fact, it, cdr,
20335 font, width_p, align_to))
20336 return OK_PIXELS (pixels * fact);
20337 return 0;
20338 }
20339
20340 return 0;
20341 }
20342
20343 return 0;
20344 }
20345
20346 \f
20347 /***********************************************************************
20348 Glyph Display
20349 ***********************************************************************/
20350
20351 #ifdef HAVE_WINDOW_SYSTEM
20352
20353 #if GLYPH_DEBUG
20354
20355 void
20356 dump_glyph_string (s)
20357 struct glyph_string *s;
20358 {
20359 fprintf (stderr, "glyph string\n");
20360 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
20361 s->x, s->y, s->width, s->height);
20362 fprintf (stderr, " ybase = %d\n", s->ybase);
20363 fprintf (stderr, " hl = %d\n", s->hl);
20364 fprintf (stderr, " left overhang = %d, right = %d\n",
20365 s->left_overhang, s->right_overhang);
20366 fprintf (stderr, " nchars = %d\n", s->nchars);
20367 fprintf (stderr, " extends to end of line = %d\n",
20368 s->extends_to_end_of_line_p);
20369 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
20370 fprintf (stderr, " bg width = %d\n", s->background_width);
20371 }
20372
20373 #endif /* GLYPH_DEBUG */
20374
20375 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
20376 of XChar2b structures for S; it can't be allocated in
20377 init_glyph_string because it must be allocated via `alloca'. W
20378 is the window on which S is drawn. ROW and AREA are the glyph row
20379 and area within the row from which S is constructed. START is the
20380 index of the first glyph structure covered by S. HL is a
20381 face-override for drawing S. */
20382
20383 #ifdef HAVE_NTGUI
20384 #define OPTIONAL_HDC(hdc) HDC hdc,
20385 #define DECLARE_HDC(hdc) HDC hdc;
20386 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
20387 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
20388 #endif
20389
20390 #ifndef OPTIONAL_HDC
20391 #define OPTIONAL_HDC(hdc)
20392 #define DECLARE_HDC(hdc)
20393 #define ALLOCATE_HDC(hdc, f)
20394 #define RELEASE_HDC(hdc, f)
20395 #endif
20396
20397 static void
20398 init_glyph_string (struct glyph_string *s,
20399 OPTIONAL_HDC (hdc)
20400 XChar2b *char2b, struct window *w, struct glyph_row *row,
20401 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
20402 {
20403 memset (s, 0, sizeof *s);
20404 s->w = w;
20405 s->f = XFRAME (w->frame);
20406 #ifdef HAVE_NTGUI
20407 s->hdc = hdc;
20408 #endif
20409 s->display = FRAME_X_DISPLAY (s->f);
20410 s->window = FRAME_X_WINDOW (s->f);
20411 s->char2b = char2b;
20412 s->hl = hl;
20413 s->row = row;
20414 s->area = area;
20415 s->first_glyph = row->glyphs[area] + start;
20416 s->height = row->height;
20417 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
20418 s->ybase = s->y + row->ascent;
20419 }
20420
20421
20422 /* Append the list of glyph strings with head H and tail T to the list
20423 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
20424
20425 static INLINE void
20426 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20427 struct glyph_string *h, struct glyph_string *t)
20428 {
20429 if (h)
20430 {
20431 if (*head)
20432 (*tail)->next = h;
20433 else
20434 *head = h;
20435 h->prev = *tail;
20436 *tail = t;
20437 }
20438 }
20439
20440
20441 /* Prepend the list of glyph strings with head H and tail T to the
20442 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
20443 result. */
20444
20445 static INLINE void
20446 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
20447 struct glyph_string *h, struct glyph_string *t)
20448 {
20449 if (h)
20450 {
20451 if (*head)
20452 (*head)->prev = t;
20453 else
20454 *tail = t;
20455 t->next = *head;
20456 *head = h;
20457 }
20458 }
20459
20460
20461 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
20462 Set *HEAD and *TAIL to the resulting list. */
20463
20464 static INLINE void
20465 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
20466 struct glyph_string *s)
20467 {
20468 s->next = s->prev = NULL;
20469 append_glyph_string_lists (head, tail, s, s);
20470 }
20471
20472
20473 /* Get face and two-byte form of character C in face FACE_ID on frame F.
20474 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
20475 make sure that X resources for the face returned are allocated.
20476 Value is a pointer to a realized face that is ready for display if
20477 DISPLAY_P is non-zero. */
20478
20479 static INLINE struct face *
20480 get_char_face_and_encoding (struct frame *f, int c, int face_id,
20481 XChar2b *char2b, int display_p)
20482 {
20483 struct face *face = FACE_FROM_ID (f, face_id);
20484
20485 if (face->font)
20486 {
20487 unsigned code = face->font->driver->encode_char (face->font, c);
20488
20489 if (code != FONT_INVALID_CODE)
20490 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20491 else
20492 STORE_XCHAR2B (char2b, 0, 0);
20493 }
20494
20495 /* Make sure X resources of the face are allocated. */
20496 #ifdef HAVE_X_WINDOWS
20497 if (display_p)
20498 #endif
20499 {
20500 xassert (face != NULL);
20501 PREPARE_FACE_FOR_DISPLAY (f, face);
20502 }
20503
20504 return face;
20505 }
20506
20507
20508 /* Get face and two-byte form of character glyph GLYPH on frame F.
20509 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
20510 a pointer to a realized face that is ready for display. */
20511
20512 static INLINE struct face *
20513 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
20514 XChar2b *char2b, int *two_byte_p)
20515 {
20516 struct face *face;
20517
20518 xassert (glyph->type == CHAR_GLYPH);
20519 face = FACE_FROM_ID (f, glyph->face_id);
20520
20521 if (two_byte_p)
20522 *two_byte_p = 0;
20523
20524 if (face->font)
20525 {
20526 unsigned code;
20527
20528 if (CHAR_BYTE8_P (glyph->u.ch))
20529 code = CHAR_TO_BYTE8 (glyph->u.ch);
20530 else
20531 code = face->font->driver->encode_char (face->font, glyph->u.ch);
20532
20533 if (code != FONT_INVALID_CODE)
20534 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20535 else
20536 STORE_XCHAR2B (char2b, 0, 0);
20537 }
20538
20539 /* Make sure X resources of the face are allocated. */
20540 xassert (face != NULL);
20541 PREPARE_FACE_FOR_DISPLAY (f, face);
20542 return face;
20543 }
20544
20545
20546 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
20547 Retunr 1 if FONT has a glyph for C, otherwise return 0. */
20548
20549 static INLINE int
20550 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
20551 {
20552 unsigned code;
20553
20554 if (CHAR_BYTE8_P (c))
20555 code = CHAR_TO_BYTE8 (c);
20556 else
20557 code = font->driver->encode_char (font, c);
20558
20559 if (code == FONT_INVALID_CODE)
20560 return 0;
20561 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
20562 return 1;
20563 }
20564
20565
20566 /* Fill glyph string S with composition components specified by S->cmp.
20567
20568 BASE_FACE is the base face of the composition.
20569 S->cmp_from is the index of the first component for S.
20570
20571 OVERLAPS non-zero means S should draw the foreground only, and use
20572 its physical height for clipping. See also draw_glyphs.
20573
20574 Value is the index of a component not in S. */
20575
20576 static int
20577 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
20578 int overlaps)
20579 {
20580 int i;
20581 /* For all glyphs of this composition, starting at the offset
20582 S->cmp_from, until we reach the end of the definition or encounter a
20583 glyph that requires the different face, add it to S. */
20584 struct face *face;
20585
20586 xassert (s);
20587
20588 s->for_overlaps = overlaps;
20589 s->face = NULL;
20590 s->font = NULL;
20591 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
20592 {
20593 int c = COMPOSITION_GLYPH (s->cmp, i);
20594
20595 if (c != '\t')
20596 {
20597 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
20598 -1, Qnil);
20599
20600 face = get_char_face_and_encoding (s->f, c, face_id,
20601 s->char2b + i, 1);
20602 if (face)
20603 {
20604 if (! s->face)
20605 {
20606 s->face = face;
20607 s->font = s->face->font;
20608 }
20609 else if (s->face != face)
20610 break;
20611 }
20612 }
20613 ++s->nchars;
20614 }
20615 s->cmp_to = i;
20616
20617 /* All glyph strings for the same composition has the same width,
20618 i.e. the width set for the first component of the composition. */
20619 s->width = s->first_glyph->pixel_width;
20620
20621 /* If the specified font could not be loaded, use the frame's
20622 default font, but record the fact that we couldn't load it in
20623 the glyph string so that we can draw rectangles for the
20624 characters of the glyph string. */
20625 if (s->font == NULL)
20626 {
20627 s->font_not_found_p = 1;
20628 s->font = FRAME_FONT (s->f);
20629 }
20630
20631 /* Adjust base line for subscript/superscript text. */
20632 s->ybase += s->first_glyph->voffset;
20633
20634 /* This glyph string must always be drawn with 16-bit functions. */
20635 s->two_byte_p = 1;
20636
20637 return s->cmp_to;
20638 }
20639
20640 static int
20641 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
20642 int start, int end, int overlaps)
20643 {
20644 struct glyph *glyph, *last;
20645 Lisp_Object lgstring;
20646 int i;
20647
20648 s->for_overlaps = overlaps;
20649 glyph = s->row->glyphs[s->area] + start;
20650 last = s->row->glyphs[s->area] + end;
20651 s->cmp_id = glyph->u.cmp.id;
20652 s->cmp_from = glyph->slice.cmp.from;
20653 s->cmp_to = glyph->slice.cmp.to + 1;
20654 s->face = FACE_FROM_ID (s->f, face_id);
20655 lgstring = composition_gstring_from_id (s->cmp_id);
20656 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
20657 glyph++;
20658 while (glyph < last
20659 && glyph->u.cmp.automatic
20660 && glyph->u.cmp.id == s->cmp_id
20661 && s->cmp_to == glyph->slice.cmp.from)
20662 s->cmp_to = (glyph++)->slice.cmp.to + 1;
20663
20664 for (i = s->cmp_from; i < s->cmp_to; i++)
20665 {
20666 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
20667 unsigned code = LGLYPH_CODE (lglyph);
20668
20669 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
20670 }
20671 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
20672 return glyph - s->row->glyphs[s->area];
20673 }
20674
20675
20676 /* Fill glyph string S from a sequence glyphs for glyphless characters.
20677 See the comment of fill_glyph_string for arguments.
20678 Value is the index of the first glyph not in S. */
20679
20680
20681 static int
20682 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
20683 int start, int end, int overlaps)
20684 {
20685 struct glyph *glyph, *last;
20686 int voffset;
20687
20688 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
20689 s->for_overlaps = overlaps;
20690 glyph = s->row->glyphs[s->area] + start;
20691 last = s->row->glyphs[s->area] + end;
20692 voffset = glyph->voffset;
20693 s->face = FACE_FROM_ID (s->f, face_id);
20694 s->font = s->face->font;
20695 s->nchars = 1;
20696 s->width = glyph->pixel_width;
20697 glyph++;
20698 while (glyph < last
20699 && glyph->type == GLYPHLESS_GLYPH
20700 && glyph->voffset == voffset
20701 && glyph->face_id == face_id)
20702 {
20703 s->nchars++;
20704 s->width += glyph->pixel_width;
20705 glyph++;
20706 }
20707 s->ybase += voffset;
20708 return glyph - s->row->glyphs[s->area];
20709 }
20710
20711
20712 /* Fill glyph string S from a sequence of character glyphs.
20713
20714 FACE_ID is the face id of the string. START is the index of the
20715 first glyph to consider, END is the index of the last + 1.
20716 OVERLAPS non-zero means S should draw the foreground only, and use
20717 its physical height for clipping. See also draw_glyphs.
20718
20719 Value is the index of the first glyph not in S. */
20720
20721 static int
20722 fill_glyph_string (struct glyph_string *s, int face_id,
20723 int start, int end, int overlaps)
20724 {
20725 struct glyph *glyph, *last;
20726 int voffset;
20727 int glyph_not_available_p;
20728
20729 xassert (s->f == XFRAME (s->w->frame));
20730 xassert (s->nchars == 0);
20731 xassert (start >= 0 && end > start);
20732
20733 s->for_overlaps = overlaps;
20734 glyph = s->row->glyphs[s->area] + start;
20735 last = s->row->glyphs[s->area] + end;
20736 voffset = glyph->voffset;
20737 s->padding_p = glyph->padding_p;
20738 glyph_not_available_p = glyph->glyph_not_available_p;
20739
20740 while (glyph < last
20741 && glyph->type == CHAR_GLYPH
20742 && glyph->voffset == voffset
20743 /* Same face id implies same font, nowadays. */
20744 && glyph->face_id == face_id
20745 && glyph->glyph_not_available_p == glyph_not_available_p)
20746 {
20747 int two_byte_p;
20748
20749 s->face = get_glyph_face_and_encoding (s->f, glyph,
20750 s->char2b + s->nchars,
20751 &two_byte_p);
20752 s->two_byte_p = two_byte_p;
20753 ++s->nchars;
20754 xassert (s->nchars <= end - start);
20755 s->width += glyph->pixel_width;
20756 if (glyph++->padding_p != s->padding_p)
20757 break;
20758 }
20759
20760 s->font = s->face->font;
20761
20762 /* If the specified font could not be loaded, use the frame's font,
20763 but record the fact that we couldn't load it in
20764 S->font_not_found_p so that we can draw rectangles for the
20765 characters of the glyph string. */
20766 if (s->font == NULL || glyph_not_available_p)
20767 {
20768 s->font_not_found_p = 1;
20769 s->font = FRAME_FONT (s->f);
20770 }
20771
20772 /* Adjust base line for subscript/superscript text. */
20773 s->ybase += voffset;
20774
20775 xassert (s->face && s->face->gc);
20776 return glyph - s->row->glyphs[s->area];
20777 }
20778
20779
20780 /* Fill glyph string S from image glyph S->first_glyph. */
20781
20782 static void
20783 fill_image_glyph_string (struct glyph_string *s)
20784 {
20785 xassert (s->first_glyph->type == IMAGE_GLYPH);
20786 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
20787 xassert (s->img);
20788 s->slice = s->first_glyph->slice.img;
20789 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
20790 s->font = s->face->font;
20791 s->width = s->first_glyph->pixel_width;
20792
20793 /* Adjust base line for subscript/superscript text. */
20794 s->ybase += s->first_glyph->voffset;
20795 }
20796
20797
20798 /* Fill glyph string S from a sequence of stretch glyphs.
20799
20800 START is the index of the first glyph to consider,
20801 END is the index of the last + 1.
20802
20803 Value is the index of the first glyph not in S. */
20804
20805 static int
20806 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
20807 {
20808 struct glyph *glyph, *last;
20809 int voffset, face_id;
20810
20811 xassert (s->first_glyph->type == STRETCH_GLYPH);
20812
20813 glyph = s->row->glyphs[s->area] + start;
20814 last = s->row->glyphs[s->area] + end;
20815 face_id = glyph->face_id;
20816 s->face = FACE_FROM_ID (s->f, face_id);
20817 s->font = s->face->font;
20818 s->width = glyph->pixel_width;
20819 s->nchars = 1;
20820 voffset = glyph->voffset;
20821
20822 for (++glyph;
20823 (glyph < last
20824 && glyph->type == STRETCH_GLYPH
20825 && glyph->voffset == voffset
20826 && glyph->face_id == face_id);
20827 ++glyph)
20828 s->width += glyph->pixel_width;
20829
20830 /* Adjust base line for subscript/superscript text. */
20831 s->ybase += voffset;
20832
20833 /* The case that face->gc == 0 is handled when drawing the glyph
20834 string by calling PREPARE_FACE_FOR_DISPLAY. */
20835 xassert (s->face);
20836 return glyph - s->row->glyphs[s->area];
20837 }
20838
20839 static struct font_metrics *
20840 get_per_char_metric (struct font *font, XChar2b *char2b)
20841 {
20842 static struct font_metrics metrics;
20843 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
20844
20845 if (! font || code == FONT_INVALID_CODE)
20846 return NULL;
20847 font->driver->text_extents (font, &code, 1, &metrics);
20848 return &metrics;
20849 }
20850
20851 /* EXPORT for RIF:
20852 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
20853 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
20854 assumed to be zero. */
20855
20856 void
20857 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
20858 {
20859 *left = *right = 0;
20860
20861 if (glyph->type == CHAR_GLYPH)
20862 {
20863 struct face *face;
20864 XChar2b char2b;
20865 struct font_metrics *pcm;
20866
20867 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
20868 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
20869 {
20870 if (pcm->rbearing > pcm->width)
20871 *right = pcm->rbearing - pcm->width;
20872 if (pcm->lbearing < 0)
20873 *left = -pcm->lbearing;
20874 }
20875 }
20876 else if (glyph->type == COMPOSITE_GLYPH)
20877 {
20878 if (! glyph->u.cmp.automatic)
20879 {
20880 struct composition *cmp = composition_table[glyph->u.cmp.id];
20881
20882 if (cmp->rbearing > cmp->pixel_width)
20883 *right = cmp->rbearing - cmp->pixel_width;
20884 if (cmp->lbearing < 0)
20885 *left = - cmp->lbearing;
20886 }
20887 else
20888 {
20889 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
20890 struct font_metrics metrics;
20891
20892 composition_gstring_width (gstring, glyph->slice.cmp.from,
20893 glyph->slice.cmp.to + 1, &metrics);
20894 if (metrics.rbearing > metrics.width)
20895 *right = metrics.rbearing - metrics.width;
20896 if (metrics.lbearing < 0)
20897 *left = - metrics.lbearing;
20898 }
20899 }
20900 }
20901
20902
20903 /* Return the index of the first glyph preceding glyph string S that
20904 is overwritten by S because of S's left overhang. Value is -1
20905 if no glyphs are overwritten. */
20906
20907 static int
20908 left_overwritten (struct glyph_string *s)
20909 {
20910 int k;
20911
20912 if (s->left_overhang)
20913 {
20914 int x = 0, i;
20915 struct glyph *glyphs = s->row->glyphs[s->area];
20916 int first = s->first_glyph - glyphs;
20917
20918 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
20919 x -= glyphs[i].pixel_width;
20920
20921 k = i + 1;
20922 }
20923 else
20924 k = -1;
20925
20926 return k;
20927 }
20928
20929
20930 /* Return the index of the first glyph preceding glyph string S that
20931 is overwriting S because of its right overhang. Value is -1 if no
20932 glyph in front of S overwrites S. */
20933
20934 static int
20935 left_overwriting (struct glyph_string *s)
20936 {
20937 int i, k, x;
20938 struct glyph *glyphs = s->row->glyphs[s->area];
20939 int first = s->first_glyph - glyphs;
20940
20941 k = -1;
20942 x = 0;
20943 for (i = first - 1; i >= 0; --i)
20944 {
20945 int left, right;
20946 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
20947 if (x + right > 0)
20948 k = i;
20949 x -= glyphs[i].pixel_width;
20950 }
20951
20952 return k;
20953 }
20954
20955
20956 /* Return the index of the last glyph following glyph string S that is
20957 overwritten by S because of S's right overhang. Value is -1 if
20958 no such glyph is found. */
20959
20960 static int
20961 right_overwritten (struct glyph_string *s)
20962 {
20963 int k = -1;
20964
20965 if (s->right_overhang)
20966 {
20967 int x = 0, i;
20968 struct glyph *glyphs = s->row->glyphs[s->area];
20969 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20970 int end = s->row->used[s->area];
20971
20972 for (i = first; i < end && s->right_overhang > x; ++i)
20973 x += glyphs[i].pixel_width;
20974
20975 k = i;
20976 }
20977
20978 return k;
20979 }
20980
20981
20982 /* Return the index of the last glyph following glyph string S that
20983 overwrites S because of its left overhang. Value is negative
20984 if no such glyph is found. */
20985
20986 static int
20987 right_overwriting (struct glyph_string *s)
20988 {
20989 int i, k, x;
20990 int end = s->row->used[s->area];
20991 struct glyph *glyphs = s->row->glyphs[s->area];
20992 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
20993
20994 k = -1;
20995 x = 0;
20996 for (i = first; i < end; ++i)
20997 {
20998 int left, right;
20999 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
21000 if (x - left < 0)
21001 k = i;
21002 x += glyphs[i].pixel_width;
21003 }
21004
21005 return k;
21006 }
21007
21008
21009 /* Set background width of glyph string S. START is the index of the
21010 first glyph following S. LAST_X is the right-most x-position + 1
21011 in the drawing area. */
21012
21013 static INLINE void
21014 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
21015 {
21016 /* If the face of this glyph string has to be drawn to the end of
21017 the drawing area, set S->extends_to_end_of_line_p. */
21018
21019 if (start == s->row->used[s->area]
21020 && s->area == TEXT_AREA
21021 && ((s->row->fill_line_p
21022 && (s->hl == DRAW_NORMAL_TEXT
21023 || s->hl == DRAW_IMAGE_RAISED
21024 || s->hl == DRAW_IMAGE_SUNKEN))
21025 || s->hl == DRAW_MOUSE_FACE))
21026 s->extends_to_end_of_line_p = 1;
21027
21028 /* If S extends its face to the end of the line, set its
21029 background_width to the distance to the right edge of the drawing
21030 area. */
21031 if (s->extends_to_end_of_line_p)
21032 s->background_width = last_x - s->x + 1;
21033 else
21034 s->background_width = s->width;
21035 }
21036
21037
21038 /* Compute overhangs and x-positions for glyph string S and its
21039 predecessors, or successors. X is the starting x-position for S.
21040 BACKWARD_P non-zero means process predecessors. */
21041
21042 static void
21043 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
21044 {
21045 if (backward_p)
21046 {
21047 while (s)
21048 {
21049 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21050 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21051 x -= s->width;
21052 s->x = x;
21053 s = s->prev;
21054 }
21055 }
21056 else
21057 {
21058 while (s)
21059 {
21060 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
21061 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
21062 s->x = x;
21063 x += s->width;
21064 s = s->next;
21065 }
21066 }
21067 }
21068
21069
21070
21071 /* The following macros are only called from draw_glyphs below.
21072 They reference the following parameters of that function directly:
21073 `w', `row', `area', and `overlap_p'
21074 as well as the following local variables:
21075 `s', `f', and `hdc' (in W32) */
21076
21077 #ifdef HAVE_NTGUI
21078 /* On W32, silently add local `hdc' variable to argument list of
21079 init_glyph_string. */
21080 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21081 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
21082 #else
21083 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
21084 init_glyph_string (s, char2b, w, row, area, start, hl)
21085 #endif
21086
21087 /* Add a glyph string for a stretch glyph to the list of strings
21088 between HEAD and TAIL. START is the index of the stretch glyph in
21089 row area AREA of glyph row ROW. END is the index of the last glyph
21090 in that glyph row area. X is the current output position assigned
21091 to the new glyph string constructed. HL overrides that face of the
21092 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21093 is the right-most x-position of the drawing area. */
21094
21095 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
21096 and below -- keep them on one line. */
21097 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21098 do \
21099 { \
21100 s = (struct glyph_string *) alloca (sizeof *s); \
21101 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21102 START = fill_stretch_glyph_string (s, START, END); \
21103 append_glyph_string (&HEAD, &TAIL, s); \
21104 s->x = (X); \
21105 } \
21106 while (0)
21107
21108
21109 /* Add a glyph string for an image glyph to the list of strings
21110 between HEAD and TAIL. START is the index of the image glyph in
21111 row area AREA of glyph row ROW. END is the index of the last glyph
21112 in that glyph row area. X is the current output position assigned
21113 to the new glyph string constructed. HL overrides that face of the
21114 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
21115 is the right-most x-position of the drawing area. */
21116
21117 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21118 do \
21119 { \
21120 s = (struct glyph_string *) alloca (sizeof *s); \
21121 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21122 fill_image_glyph_string (s); \
21123 append_glyph_string (&HEAD, &TAIL, s); \
21124 ++START; \
21125 s->x = (X); \
21126 } \
21127 while (0)
21128
21129
21130 /* Add a glyph string for a sequence of character glyphs to the list
21131 of strings between HEAD and TAIL. START is the index of the first
21132 glyph in row area AREA of glyph row ROW that is part of the new
21133 glyph string. END is the index of the last glyph in that glyph row
21134 area. X is the current output position assigned to the new glyph
21135 string constructed. HL overrides that face of the glyph; e.g. it
21136 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
21137 right-most x-position of the drawing area. */
21138
21139 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21140 do \
21141 { \
21142 int face_id; \
21143 XChar2b *char2b; \
21144 \
21145 face_id = (row)->glyphs[area][START].face_id; \
21146 \
21147 s = (struct glyph_string *) alloca (sizeof *s); \
21148 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
21149 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21150 append_glyph_string (&HEAD, &TAIL, s); \
21151 s->x = (X); \
21152 START = fill_glyph_string (s, face_id, START, END, overlaps); \
21153 } \
21154 while (0)
21155
21156
21157 /* Add a glyph string for a composite sequence to the list of strings
21158 between HEAD and TAIL. START is the index of the first glyph in
21159 row area AREA of glyph row ROW that is part of the new glyph
21160 string. END is the index of the last glyph in that glyph row area.
21161 X is the current output position assigned to the new glyph string
21162 constructed. HL overrides that face of the glyph; e.g. it is
21163 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
21164 x-position of the drawing area. */
21165
21166 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21167 do { \
21168 int face_id = (row)->glyphs[area][START].face_id; \
21169 struct face *base_face = FACE_FROM_ID (f, face_id); \
21170 int cmp_id = (row)->glyphs[area][START].u.cmp.id; \
21171 struct composition *cmp = composition_table[cmp_id]; \
21172 XChar2b *char2b; \
21173 struct glyph_string *first_s IF_LINT (= NULL); \
21174 int n; \
21175 \
21176 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
21177 \
21178 /* Make glyph_strings for each glyph sequence that is drawable by \
21179 the same face, and append them to HEAD/TAIL. */ \
21180 for (n = 0; n < cmp->glyph_len;) \
21181 { \
21182 s = (struct glyph_string *) alloca (sizeof *s); \
21183 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21184 append_glyph_string (&(HEAD), &(TAIL), s); \
21185 s->cmp = cmp; \
21186 s->cmp_from = n; \
21187 s->x = (X); \
21188 if (n == 0) \
21189 first_s = s; \
21190 n = fill_composite_glyph_string (s, base_face, overlaps); \
21191 } \
21192 \
21193 ++START; \
21194 s = first_s; \
21195 } while (0)
21196
21197
21198 /* Add a glyph string for a glyph-string sequence to the list of strings
21199 between HEAD and TAIL. */
21200
21201 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21202 do { \
21203 int face_id; \
21204 XChar2b *char2b; \
21205 Lisp_Object gstring; \
21206 \
21207 face_id = (row)->glyphs[area][START].face_id; \
21208 gstring = (composition_gstring_from_id \
21209 ((row)->glyphs[area][START].u.cmp.id)); \
21210 s = (struct glyph_string *) alloca (sizeof *s); \
21211 char2b = (XChar2b *) alloca ((sizeof *char2b) \
21212 * LGSTRING_GLYPH_LEN (gstring)); \
21213 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
21214 append_glyph_string (&(HEAD), &(TAIL), s); \
21215 s->x = (X); \
21216 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
21217 } while (0)
21218
21219
21220 /* Add a glyph string for a sequence of glyphless character's glyphs
21221 to the list of strings between HEAD and TAIL. The meanings of
21222 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
21223
21224 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
21225 do \
21226 { \
21227 int face_id; \
21228 \
21229 face_id = (row)->glyphs[area][START].face_id; \
21230 \
21231 s = (struct glyph_string *) alloca (sizeof *s); \
21232 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
21233 append_glyph_string (&HEAD, &TAIL, s); \
21234 s->x = (X); \
21235 START = fill_glyphless_glyph_string (s, face_id, START, END, \
21236 overlaps); \
21237 } \
21238 while (0)
21239
21240
21241 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
21242 of AREA of glyph row ROW on window W between indices START and END.
21243 HL overrides the face for drawing glyph strings, e.g. it is
21244 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
21245 x-positions of the drawing area.
21246
21247 This is an ugly monster macro construct because we must use alloca
21248 to allocate glyph strings (because draw_glyphs can be called
21249 asynchronously). */
21250
21251 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
21252 do \
21253 { \
21254 HEAD = TAIL = NULL; \
21255 while (START < END) \
21256 { \
21257 struct glyph *first_glyph = (row)->glyphs[area] + START; \
21258 switch (first_glyph->type) \
21259 { \
21260 case CHAR_GLYPH: \
21261 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
21262 HL, X, LAST_X); \
21263 break; \
21264 \
21265 case COMPOSITE_GLYPH: \
21266 if (first_glyph->u.cmp.automatic) \
21267 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
21268 HL, X, LAST_X); \
21269 else \
21270 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
21271 HL, X, LAST_X); \
21272 break; \
21273 \
21274 case STRETCH_GLYPH: \
21275 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
21276 HL, X, LAST_X); \
21277 break; \
21278 \
21279 case IMAGE_GLYPH: \
21280 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
21281 HL, X, LAST_X); \
21282 break; \
21283 \
21284 case GLYPHLESS_GLYPH: \
21285 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
21286 HL, X, LAST_X); \
21287 break; \
21288 \
21289 default: \
21290 abort (); \
21291 } \
21292 \
21293 if (s) \
21294 { \
21295 set_glyph_string_background_width (s, START, LAST_X); \
21296 (X) += s->width; \
21297 } \
21298 } \
21299 } while (0)
21300
21301
21302 /* Draw glyphs between START and END in AREA of ROW on window W,
21303 starting at x-position X. X is relative to AREA in W. HL is a
21304 face-override with the following meaning:
21305
21306 DRAW_NORMAL_TEXT draw normally
21307 DRAW_CURSOR draw in cursor face
21308 DRAW_MOUSE_FACE draw in mouse face.
21309 DRAW_INVERSE_VIDEO draw in mode line face
21310 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
21311 DRAW_IMAGE_RAISED draw an image with a raised relief around it
21312
21313 If OVERLAPS is non-zero, draw only the foreground of characters and
21314 clip to the physical height of ROW. Non-zero value also defines
21315 the overlapping part to be drawn:
21316
21317 OVERLAPS_PRED overlap with preceding rows
21318 OVERLAPS_SUCC overlap with succeeding rows
21319 OVERLAPS_BOTH overlap with both preceding/succeeding rows
21320 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
21321
21322 Value is the x-position reached, relative to AREA of W. */
21323
21324 static int
21325 draw_glyphs (struct window *w, int x, struct glyph_row *row,
21326 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
21327 enum draw_glyphs_face hl, int overlaps)
21328 {
21329 struct glyph_string *head, *tail;
21330 struct glyph_string *s;
21331 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
21332 int i, j, x_reached, last_x, area_left = 0;
21333 struct frame *f = XFRAME (WINDOW_FRAME (w));
21334 DECLARE_HDC (hdc);
21335
21336 ALLOCATE_HDC (hdc, f);
21337
21338 /* Let's rather be paranoid than getting a SEGV. */
21339 end = min (end, row->used[area]);
21340 start = max (0, start);
21341 start = min (end, start);
21342
21343 /* Translate X to frame coordinates. Set last_x to the right
21344 end of the drawing area. */
21345 if (row->full_width_p)
21346 {
21347 /* X is relative to the left edge of W, without scroll bars
21348 or fringes. */
21349 area_left = WINDOW_LEFT_EDGE_X (w);
21350 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
21351 }
21352 else
21353 {
21354 area_left = window_box_left (w, area);
21355 last_x = area_left + window_box_width (w, area);
21356 }
21357 x += area_left;
21358
21359 /* Build a doubly-linked list of glyph_string structures between
21360 head and tail from what we have to draw. Note that the macro
21361 BUILD_GLYPH_STRINGS will modify its start parameter. That's
21362 the reason we use a separate variable `i'. */
21363 i = start;
21364 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
21365 if (tail)
21366 x_reached = tail->x + tail->background_width;
21367 else
21368 x_reached = x;
21369
21370 /* If there are any glyphs with lbearing < 0 or rbearing > width in
21371 the row, redraw some glyphs in front or following the glyph
21372 strings built above. */
21373 if (head && !overlaps && row->contains_overlapping_glyphs_p)
21374 {
21375 struct glyph_string *h, *t;
21376 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
21377 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
21378 int check_mouse_face = 0;
21379 int dummy_x = 0;
21380
21381 /* If mouse highlighting is on, we may need to draw adjacent
21382 glyphs using mouse-face highlighting. */
21383 if (area == TEXT_AREA && row->mouse_face_p)
21384 {
21385 struct glyph_row *mouse_beg_row, *mouse_end_row;
21386
21387 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
21388 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
21389
21390 if (row >= mouse_beg_row && row <= mouse_end_row)
21391 {
21392 check_mouse_face = 1;
21393 mouse_beg_col = (row == mouse_beg_row)
21394 ? hlinfo->mouse_face_beg_col : 0;
21395 mouse_end_col = (row == mouse_end_row)
21396 ? hlinfo->mouse_face_end_col
21397 : row->used[TEXT_AREA];
21398 }
21399 }
21400
21401 /* Compute overhangs for all glyph strings. */
21402 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
21403 for (s = head; s; s = s->next)
21404 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
21405
21406 /* Prepend glyph strings for glyphs in front of the first glyph
21407 string that are overwritten because of the first glyph
21408 string's left overhang. The background of all strings
21409 prepended must be drawn because the first glyph string
21410 draws over it. */
21411 i = left_overwritten (head);
21412 if (i >= 0)
21413 {
21414 enum draw_glyphs_face overlap_hl;
21415
21416 /* If this row contains mouse highlighting, attempt to draw
21417 the overlapped glyphs with the correct highlight. This
21418 code fails if the overlap encompasses more than one glyph
21419 and mouse-highlight spans only some of these glyphs.
21420 However, making it work perfectly involves a lot more
21421 code, and I don't know if the pathological case occurs in
21422 practice, so we'll stick to this for now. --- cyd */
21423 if (check_mouse_face
21424 && mouse_beg_col < start && mouse_end_col > i)
21425 overlap_hl = DRAW_MOUSE_FACE;
21426 else
21427 overlap_hl = DRAW_NORMAL_TEXT;
21428
21429 j = i;
21430 BUILD_GLYPH_STRINGS (j, start, h, t,
21431 overlap_hl, dummy_x, last_x);
21432 start = i;
21433 compute_overhangs_and_x (t, head->x, 1);
21434 prepend_glyph_string_lists (&head, &tail, h, t);
21435 clip_head = head;
21436 }
21437
21438 /* Prepend glyph strings for glyphs in front of the first glyph
21439 string that overwrite that glyph string because of their
21440 right overhang. For these strings, only the foreground must
21441 be drawn, because it draws over the glyph string at `head'.
21442 The background must not be drawn because this would overwrite
21443 right overhangs of preceding glyphs for which no glyph
21444 strings exist. */
21445 i = left_overwriting (head);
21446 if (i >= 0)
21447 {
21448 enum draw_glyphs_face overlap_hl;
21449
21450 if (check_mouse_face
21451 && mouse_beg_col < start && mouse_end_col > i)
21452 overlap_hl = DRAW_MOUSE_FACE;
21453 else
21454 overlap_hl = DRAW_NORMAL_TEXT;
21455
21456 clip_head = head;
21457 BUILD_GLYPH_STRINGS (i, start, h, t,
21458 overlap_hl, dummy_x, last_x);
21459 for (s = h; s; s = s->next)
21460 s->background_filled_p = 1;
21461 compute_overhangs_and_x (t, head->x, 1);
21462 prepend_glyph_string_lists (&head, &tail, h, t);
21463 }
21464
21465 /* Append glyphs strings for glyphs following the last glyph
21466 string tail that are overwritten by tail. The background of
21467 these strings has to be drawn because tail's foreground draws
21468 over it. */
21469 i = right_overwritten (tail);
21470 if (i >= 0)
21471 {
21472 enum draw_glyphs_face overlap_hl;
21473
21474 if (check_mouse_face
21475 && mouse_beg_col < i && mouse_end_col > end)
21476 overlap_hl = DRAW_MOUSE_FACE;
21477 else
21478 overlap_hl = DRAW_NORMAL_TEXT;
21479
21480 BUILD_GLYPH_STRINGS (end, i, h, t,
21481 overlap_hl, x, last_x);
21482 /* Because BUILD_GLYPH_STRINGS updates the first argument,
21483 we don't have `end = i;' here. */
21484 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21485 append_glyph_string_lists (&head, &tail, h, t);
21486 clip_tail = tail;
21487 }
21488
21489 /* Append glyph strings for glyphs following the last glyph
21490 string tail that overwrite tail. The foreground of such
21491 glyphs has to be drawn because it writes into the background
21492 of tail. The background must not be drawn because it could
21493 paint over the foreground of following glyphs. */
21494 i = right_overwriting (tail);
21495 if (i >= 0)
21496 {
21497 enum draw_glyphs_face overlap_hl;
21498 if (check_mouse_face
21499 && mouse_beg_col < i && mouse_end_col > end)
21500 overlap_hl = DRAW_MOUSE_FACE;
21501 else
21502 overlap_hl = DRAW_NORMAL_TEXT;
21503
21504 clip_tail = tail;
21505 i++; /* We must include the Ith glyph. */
21506 BUILD_GLYPH_STRINGS (end, i, h, t,
21507 overlap_hl, x, last_x);
21508 for (s = h; s; s = s->next)
21509 s->background_filled_p = 1;
21510 compute_overhangs_and_x (h, tail->x + tail->width, 0);
21511 append_glyph_string_lists (&head, &tail, h, t);
21512 }
21513 if (clip_head || clip_tail)
21514 for (s = head; s; s = s->next)
21515 {
21516 s->clip_head = clip_head;
21517 s->clip_tail = clip_tail;
21518 }
21519 }
21520
21521 /* Draw all strings. */
21522 for (s = head; s; s = s->next)
21523 FRAME_RIF (f)->draw_glyph_string (s);
21524
21525 #ifndef HAVE_NS
21526 /* When focus a sole frame and move horizontally, this sets on_p to 0
21527 causing a failure to erase prev cursor position. */
21528 if (area == TEXT_AREA
21529 && !row->full_width_p
21530 /* When drawing overlapping rows, only the glyph strings'
21531 foreground is drawn, which doesn't erase a cursor
21532 completely. */
21533 && !overlaps)
21534 {
21535 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
21536 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
21537 : (tail ? tail->x + tail->background_width : x));
21538 x0 -= area_left;
21539 x1 -= area_left;
21540
21541 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
21542 row->y, MATRIX_ROW_BOTTOM_Y (row));
21543 }
21544 #endif
21545
21546 /* Value is the x-position up to which drawn, relative to AREA of W.
21547 This doesn't include parts drawn because of overhangs. */
21548 if (row->full_width_p)
21549 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
21550 else
21551 x_reached -= area_left;
21552
21553 RELEASE_HDC (hdc, f);
21554
21555 return x_reached;
21556 }
21557
21558 /* Expand row matrix if too narrow. Don't expand if area
21559 is not present. */
21560
21561 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
21562 { \
21563 if (!fonts_changed_p \
21564 && (it->glyph_row->glyphs[area] \
21565 < it->glyph_row->glyphs[area + 1])) \
21566 { \
21567 it->w->ncols_scale_factor++; \
21568 fonts_changed_p = 1; \
21569 } \
21570 }
21571
21572 /* Store one glyph for IT->char_to_display in IT->glyph_row.
21573 Called from x_produce_glyphs when IT->glyph_row is non-null. */
21574
21575 static INLINE void
21576 append_glyph (struct it *it)
21577 {
21578 struct glyph *glyph;
21579 enum glyph_row_area area = it->area;
21580
21581 xassert (it->glyph_row);
21582 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
21583
21584 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21585 if (glyph < it->glyph_row->glyphs[area + 1])
21586 {
21587 /* If the glyph row is reversed, we need to prepend the glyph
21588 rather than append it. */
21589 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21590 {
21591 struct glyph *g;
21592
21593 /* Make room for the additional glyph. */
21594 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21595 g[1] = *g;
21596 glyph = it->glyph_row->glyphs[area];
21597 }
21598 glyph->charpos = CHARPOS (it->position);
21599 glyph->object = it->object;
21600 if (it->pixel_width > 0)
21601 {
21602 glyph->pixel_width = it->pixel_width;
21603 glyph->padding_p = 0;
21604 }
21605 else
21606 {
21607 /* Assure at least 1-pixel width. Otherwise, cursor can't
21608 be displayed correctly. */
21609 glyph->pixel_width = 1;
21610 glyph->padding_p = 1;
21611 }
21612 glyph->ascent = it->ascent;
21613 glyph->descent = it->descent;
21614 glyph->voffset = it->voffset;
21615 glyph->type = CHAR_GLYPH;
21616 glyph->avoid_cursor_p = it->avoid_cursor_p;
21617 glyph->multibyte_p = it->multibyte_p;
21618 glyph->left_box_line_p = it->start_of_box_run_p;
21619 glyph->right_box_line_p = it->end_of_box_run_p;
21620 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21621 || it->phys_descent > it->descent);
21622 glyph->glyph_not_available_p = it->glyph_not_available_p;
21623 glyph->face_id = it->face_id;
21624 glyph->u.ch = it->char_to_display;
21625 glyph->slice.img = null_glyph_slice;
21626 glyph->font_type = FONT_TYPE_UNKNOWN;
21627 if (it->bidi_p)
21628 {
21629 glyph->resolved_level = it->bidi_it.resolved_level;
21630 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21631 abort ();
21632 glyph->bidi_type = it->bidi_it.type;
21633 }
21634 else
21635 {
21636 glyph->resolved_level = 0;
21637 glyph->bidi_type = UNKNOWN_BT;
21638 }
21639 ++it->glyph_row->used[area];
21640 }
21641 else
21642 IT_EXPAND_MATRIX_WIDTH (it, area);
21643 }
21644
21645 /* Store one glyph for the composition IT->cmp_it.id in
21646 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
21647 non-null. */
21648
21649 static INLINE void
21650 append_composite_glyph (struct it *it)
21651 {
21652 struct glyph *glyph;
21653 enum glyph_row_area area = it->area;
21654
21655 xassert (it->glyph_row);
21656
21657 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21658 if (glyph < it->glyph_row->glyphs[area + 1])
21659 {
21660 /* If the glyph row is reversed, we need to prepend the glyph
21661 rather than append it. */
21662 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
21663 {
21664 struct glyph *g;
21665
21666 /* Make room for the new glyph. */
21667 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
21668 g[1] = *g;
21669 glyph = it->glyph_row->glyphs[it->area];
21670 }
21671 glyph->charpos = it->cmp_it.charpos;
21672 glyph->object = it->object;
21673 glyph->pixel_width = it->pixel_width;
21674 glyph->ascent = it->ascent;
21675 glyph->descent = it->descent;
21676 glyph->voffset = it->voffset;
21677 glyph->type = COMPOSITE_GLYPH;
21678 if (it->cmp_it.ch < 0)
21679 {
21680 glyph->u.cmp.automatic = 0;
21681 glyph->u.cmp.id = it->cmp_it.id;
21682 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
21683 }
21684 else
21685 {
21686 glyph->u.cmp.automatic = 1;
21687 glyph->u.cmp.id = it->cmp_it.id;
21688 glyph->slice.cmp.from = it->cmp_it.from;
21689 glyph->slice.cmp.to = it->cmp_it.to - 1;
21690 }
21691 glyph->avoid_cursor_p = it->avoid_cursor_p;
21692 glyph->multibyte_p = it->multibyte_p;
21693 glyph->left_box_line_p = it->start_of_box_run_p;
21694 glyph->right_box_line_p = it->end_of_box_run_p;
21695 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
21696 || it->phys_descent > it->descent);
21697 glyph->padding_p = 0;
21698 glyph->glyph_not_available_p = 0;
21699 glyph->face_id = it->face_id;
21700 glyph->font_type = FONT_TYPE_UNKNOWN;
21701 if (it->bidi_p)
21702 {
21703 glyph->resolved_level = it->bidi_it.resolved_level;
21704 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21705 abort ();
21706 glyph->bidi_type = it->bidi_it.type;
21707 }
21708 ++it->glyph_row->used[area];
21709 }
21710 else
21711 IT_EXPAND_MATRIX_WIDTH (it, area);
21712 }
21713
21714
21715 /* Change IT->ascent and IT->height according to the setting of
21716 IT->voffset. */
21717
21718 static INLINE void
21719 take_vertical_position_into_account (struct it *it)
21720 {
21721 if (it->voffset)
21722 {
21723 if (it->voffset < 0)
21724 /* Increase the ascent so that we can display the text higher
21725 in the line. */
21726 it->ascent -= it->voffset;
21727 else
21728 /* Increase the descent so that we can display the text lower
21729 in the line. */
21730 it->descent += it->voffset;
21731 }
21732 }
21733
21734
21735 /* Produce glyphs/get display metrics for the image IT is loaded with.
21736 See the description of struct display_iterator in dispextern.h for
21737 an overview of struct display_iterator. */
21738
21739 static void
21740 produce_image_glyph (struct it *it)
21741 {
21742 struct image *img;
21743 struct face *face;
21744 int glyph_ascent, crop;
21745 struct glyph_slice slice;
21746
21747 xassert (it->what == IT_IMAGE);
21748
21749 face = FACE_FROM_ID (it->f, it->face_id);
21750 xassert (face);
21751 /* Make sure X resources of the face is loaded. */
21752 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21753
21754 if (it->image_id < 0)
21755 {
21756 /* Fringe bitmap. */
21757 it->ascent = it->phys_ascent = 0;
21758 it->descent = it->phys_descent = 0;
21759 it->pixel_width = 0;
21760 it->nglyphs = 0;
21761 return;
21762 }
21763
21764 img = IMAGE_FROM_ID (it->f, it->image_id);
21765 xassert (img);
21766 /* Make sure X resources of the image is loaded. */
21767 prepare_image_for_display (it->f, img);
21768
21769 slice.x = slice.y = 0;
21770 slice.width = img->width;
21771 slice.height = img->height;
21772
21773 if (INTEGERP (it->slice.x))
21774 slice.x = XINT (it->slice.x);
21775 else if (FLOATP (it->slice.x))
21776 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
21777
21778 if (INTEGERP (it->slice.y))
21779 slice.y = XINT (it->slice.y);
21780 else if (FLOATP (it->slice.y))
21781 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
21782
21783 if (INTEGERP (it->slice.width))
21784 slice.width = XINT (it->slice.width);
21785 else if (FLOATP (it->slice.width))
21786 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
21787
21788 if (INTEGERP (it->slice.height))
21789 slice.height = XINT (it->slice.height);
21790 else if (FLOATP (it->slice.height))
21791 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
21792
21793 if (slice.x >= img->width)
21794 slice.x = img->width;
21795 if (slice.y >= img->height)
21796 slice.y = img->height;
21797 if (slice.x + slice.width >= img->width)
21798 slice.width = img->width - slice.x;
21799 if (slice.y + slice.height > img->height)
21800 slice.height = img->height - slice.y;
21801
21802 if (slice.width == 0 || slice.height == 0)
21803 return;
21804
21805 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
21806
21807 it->descent = slice.height - glyph_ascent;
21808 if (slice.y == 0)
21809 it->descent += img->vmargin;
21810 if (slice.y + slice.height == img->height)
21811 it->descent += img->vmargin;
21812 it->phys_descent = it->descent;
21813
21814 it->pixel_width = slice.width;
21815 if (slice.x == 0)
21816 it->pixel_width += img->hmargin;
21817 if (slice.x + slice.width == img->width)
21818 it->pixel_width += img->hmargin;
21819
21820 /* It's quite possible for images to have an ascent greater than
21821 their height, so don't get confused in that case. */
21822 if (it->descent < 0)
21823 it->descent = 0;
21824
21825 it->nglyphs = 1;
21826
21827 if (face->box != FACE_NO_BOX)
21828 {
21829 if (face->box_line_width > 0)
21830 {
21831 if (slice.y == 0)
21832 it->ascent += face->box_line_width;
21833 if (slice.y + slice.height == img->height)
21834 it->descent += face->box_line_width;
21835 }
21836
21837 if (it->start_of_box_run_p && slice.x == 0)
21838 it->pixel_width += eabs (face->box_line_width);
21839 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
21840 it->pixel_width += eabs (face->box_line_width);
21841 }
21842
21843 take_vertical_position_into_account (it);
21844
21845 /* Automatically crop wide image glyphs at right edge so we can
21846 draw the cursor on same display row. */
21847 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
21848 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
21849 {
21850 it->pixel_width -= crop;
21851 slice.width -= crop;
21852 }
21853
21854 if (it->glyph_row)
21855 {
21856 struct glyph *glyph;
21857 enum glyph_row_area area = it->area;
21858
21859 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21860 if (glyph < it->glyph_row->glyphs[area + 1])
21861 {
21862 glyph->charpos = CHARPOS (it->position);
21863 glyph->object = it->object;
21864 glyph->pixel_width = it->pixel_width;
21865 glyph->ascent = glyph_ascent;
21866 glyph->descent = it->descent;
21867 glyph->voffset = it->voffset;
21868 glyph->type = IMAGE_GLYPH;
21869 glyph->avoid_cursor_p = it->avoid_cursor_p;
21870 glyph->multibyte_p = it->multibyte_p;
21871 glyph->left_box_line_p = it->start_of_box_run_p;
21872 glyph->right_box_line_p = it->end_of_box_run_p;
21873 glyph->overlaps_vertically_p = 0;
21874 glyph->padding_p = 0;
21875 glyph->glyph_not_available_p = 0;
21876 glyph->face_id = it->face_id;
21877 glyph->u.img_id = img->id;
21878 glyph->slice.img = slice;
21879 glyph->font_type = FONT_TYPE_UNKNOWN;
21880 if (it->bidi_p)
21881 {
21882 glyph->resolved_level = it->bidi_it.resolved_level;
21883 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21884 abort ();
21885 glyph->bidi_type = it->bidi_it.type;
21886 }
21887 ++it->glyph_row->used[area];
21888 }
21889 else
21890 IT_EXPAND_MATRIX_WIDTH (it, area);
21891 }
21892 }
21893
21894
21895 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
21896 of the glyph, WIDTH and HEIGHT are the width and height of the
21897 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
21898
21899 static void
21900 append_stretch_glyph (struct it *it, Lisp_Object object,
21901 int width, int height, int ascent)
21902 {
21903 struct glyph *glyph;
21904 enum glyph_row_area area = it->area;
21905
21906 xassert (ascent >= 0 && ascent <= height);
21907
21908 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
21909 if (glyph < it->glyph_row->glyphs[area + 1])
21910 {
21911 /* If the glyph row is reversed, we need to prepend the glyph
21912 rather than append it. */
21913 if (it->glyph_row->reversed_p && area == TEXT_AREA)
21914 {
21915 struct glyph *g;
21916
21917 /* Make room for the additional glyph. */
21918 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
21919 g[1] = *g;
21920 glyph = it->glyph_row->glyphs[area];
21921 }
21922 glyph->charpos = CHARPOS (it->position);
21923 glyph->object = object;
21924 glyph->pixel_width = width;
21925 glyph->ascent = ascent;
21926 glyph->descent = height - ascent;
21927 glyph->voffset = it->voffset;
21928 glyph->type = STRETCH_GLYPH;
21929 glyph->avoid_cursor_p = it->avoid_cursor_p;
21930 glyph->multibyte_p = it->multibyte_p;
21931 glyph->left_box_line_p = it->start_of_box_run_p;
21932 glyph->right_box_line_p = it->end_of_box_run_p;
21933 glyph->overlaps_vertically_p = 0;
21934 glyph->padding_p = 0;
21935 glyph->glyph_not_available_p = 0;
21936 glyph->face_id = it->face_id;
21937 glyph->u.stretch.ascent = ascent;
21938 glyph->u.stretch.height = height;
21939 glyph->slice.img = null_glyph_slice;
21940 glyph->font_type = FONT_TYPE_UNKNOWN;
21941 if (it->bidi_p)
21942 {
21943 glyph->resolved_level = it->bidi_it.resolved_level;
21944 if ((it->bidi_it.type & 7) != it->bidi_it.type)
21945 abort ();
21946 glyph->bidi_type = it->bidi_it.type;
21947 }
21948 else
21949 {
21950 glyph->resolved_level = 0;
21951 glyph->bidi_type = UNKNOWN_BT;
21952 }
21953 ++it->glyph_row->used[area];
21954 }
21955 else
21956 IT_EXPAND_MATRIX_WIDTH (it, area);
21957 }
21958
21959
21960 /* Produce a stretch glyph for iterator IT. IT->object is the value
21961 of the glyph property displayed. The value must be a list
21962 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
21963 being recognized:
21964
21965 1. `:width WIDTH' specifies that the space should be WIDTH *
21966 canonical char width wide. WIDTH may be an integer or floating
21967 point number.
21968
21969 2. `:relative-width FACTOR' specifies that the width of the stretch
21970 should be computed from the width of the first character having the
21971 `glyph' property, and should be FACTOR times that width.
21972
21973 3. `:align-to HPOS' specifies that the space should be wide enough
21974 to reach HPOS, a value in canonical character units.
21975
21976 Exactly one of the above pairs must be present.
21977
21978 4. `:height HEIGHT' specifies that the height of the stretch produced
21979 should be HEIGHT, measured in canonical character units.
21980
21981 5. `:relative-height FACTOR' specifies that the height of the
21982 stretch should be FACTOR times the height of the characters having
21983 the glyph property.
21984
21985 Either none or exactly one of 4 or 5 must be present.
21986
21987 6. `:ascent ASCENT' specifies that ASCENT percent of the height
21988 of the stretch should be used for the ascent of the stretch.
21989 ASCENT must be in the range 0 <= ASCENT <= 100. */
21990
21991 static void
21992 produce_stretch_glyph (struct it *it)
21993 {
21994 /* (space :width WIDTH :height HEIGHT ...) */
21995 Lisp_Object prop, plist;
21996 int width = 0, height = 0, align_to = -1;
21997 int zero_width_ok_p = 0, zero_height_ok_p = 0;
21998 int ascent = 0;
21999 double tem;
22000 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22001 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
22002
22003 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22004
22005 /* List should start with `space'. */
22006 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
22007 plist = XCDR (it->object);
22008
22009 /* Compute the width of the stretch. */
22010 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
22011 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
22012 {
22013 /* Absolute width `:width WIDTH' specified and valid. */
22014 zero_width_ok_p = 1;
22015 width = (int)tem;
22016 }
22017 else if (prop = Fplist_get (plist, QCrelative_width),
22018 NUMVAL (prop) > 0)
22019 {
22020 /* Relative width `:relative-width FACTOR' specified and valid.
22021 Compute the width of the characters having the `glyph'
22022 property. */
22023 struct it it2;
22024 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
22025
22026 it2 = *it;
22027 if (it->multibyte_p)
22028 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
22029 else
22030 {
22031 it2.c = it2.char_to_display = *p, it2.len = 1;
22032 if (! ASCII_CHAR_P (it2.c))
22033 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
22034 }
22035
22036 it2.glyph_row = NULL;
22037 it2.what = IT_CHARACTER;
22038 x_produce_glyphs (&it2);
22039 width = NUMVAL (prop) * it2.pixel_width;
22040 }
22041 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
22042 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
22043 {
22044 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
22045 align_to = (align_to < 0
22046 ? 0
22047 : align_to - window_box_left_offset (it->w, TEXT_AREA));
22048 else if (align_to < 0)
22049 align_to = window_box_left_offset (it->w, TEXT_AREA);
22050 width = max (0, (int)tem + align_to - it->current_x);
22051 zero_width_ok_p = 1;
22052 }
22053 else
22054 /* Nothing specified -> width defaults to canonical char width. */
22055 width = FRAME_COLUMN_WIDTH (it->f);
22056
22057 if (width <= 0 && (width < 0 || !zero_width_ok_p))
22058 width = 1;
22059
22060 /* Compute height. */
22061 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
22062 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22063 {
22064 height = (int)tem;
22065 zero_height_ok_p = 1;
22066 }
22067 else if (prop = Fplist_get (plist, QCrelative_height),
22068 NUMVAL (prop) > 0)
22069 height = FONT_HEIGHT (font) * NUMVAL (prop);
22070 else
22071 height = FONT_HEIGHT (font);
22072
22073 if (height <= 0 && (height < 0 || !zero_height_ok_p))
22074 height = 1;
22075
22076 /* Compute percentage of height used for ascent. If
22077 `:ascent ASCENT' is present and valid, use that. Otherwise,
22078 derive the ascent from the font in use. */
22079 if (prop = Fplist_get (plist, QCascent),
22080 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
22081 ascent = height * NUMVAL (prop) / 100.0;
22082 else if (!NILP (prop)
22083 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
22084 ascent = min (max (0, (int)tem), height);
22085 else
22086 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
22087
22088 if (width > 0 && it->line_wrap != TRUNCATE
22089 && it->current_x + width > it->last_visible_x)
22090 width = it->last_visible_x - it->current_x - 1;
22091
22092 if (width > 0 && height > 0 && it->glyph_row)
22093 {
22094 Lisp_Object object = it->stack[it->sp - 1].string;
22095 if (!STRINGP (object))
22096 object = it->w->buffer;
22097 append_stretch_glyph (it, object, width, height, ascent);
22098 }
22099
22100 it->pixel_width = width;
22101 it->ascent = it->phys_ascent = ascent;
22102 it->descent = it->phys_descent = height - it->ascent;
22103 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
22104
22105 take_vertical_position_into_account (it);
22106 }
22107
22108 /* Calculate line-height and line-spacing properties.
22109 An integer value specifies explicit pixel value.
22110 A float value specifies relative value to current face height.
22111 A cons (float . face-name) specifies relative value to
22112 height of specified face font.
22113
22114 Returns height in pixels, or nil. */
22115
22116
22117 static Lisp_Object
22118 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
22119 int boff, int override)
22120 {
22121 Lisp_Object face_name = Qnil;
22122 int ascent, descent, height;
22123
22124 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
22125 return val;
22126
22127 if (CONSP (val))
22128 {
22129 face_name = XCAR (val);
22130 val = XCDR (val);
22131 if (!NUMBERP (val))
22132 val = make_number (1);
22133 if (NILP (face_name))
22134 {
22135 height = it->ascent + it->descent;
22136 goto scale;
22137 }
22138 }
22139
22140 if (NILP (face_name))
22141 {
22142 font = FRAME_FONT (it->f);
22143 boff = FRAME_BASELINE_OFFSET (it->f);
22144 }
22145 else if (EQ (face_name, Qt))
22146 {
22147 override = 0;
22148 }
22149 else
22150 {
22151 int face_id;
22152 struct face *face;
22153
22154 face_id = lookup_named_face (it->f, face_name, 0);
22155 if (face_id < 0)
22156 return make_number (-1);
22157
22158 face = FACE_FROM_ID (it->f, face_id);
22159 font = face->font;
22160 if (font == NULL)
22161 return make_number (-1);
22162 boff = font->baseline_offset;
22163 if (font->vertical_centering)
22164 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22165 }
22166
22167 ascent = FONT_BASE (font) + boff;
22168 descent = FONT_DESCENT (font) - boff;
22169
22170 if (override)
22171 {
22172 it->override_ascent = ascent;
22173 it->override_descent = descent;
22174 it->override_boff = boff;
22175 }
22176
22177 height = ascent + descent;
22178
22179 scale:
22180 if (FLOATP (val))
22181 height = (int)(XFLOAT_DATA (val) * height);
22182 else if (INTEGERP (val))
22183 height *= XINT (val);
22184
22185 return make_number (height);
22186 }
22187
22188
22189 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
22190 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
22191 and only if this is for a character for which no font was found.
22192
22193 If the display method (it->glyphless_method) is
22194 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
22195 length of the acronym or the hexadecimal string, UPPER_XOFF and
22196 UPPER_YOFF are pixel offsets for the upper part of the string,
22197 LOWER_XOFF and LOWER_YOFF are for the lower part.
22198
22199 For the other display methods, LEN through LOWER_YOFF are zero. */
22200
22201 static void
22202 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
22203 short upper_xoff, short upper_yoff,
22204 short lower_xoff, short lower_yoff)
22205 {
22206 struct glyph *glyph;
22207 enum glyph_row_area area = it->area;
22208
22209 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
22210 if (glyph < it->glyph_row->glyphs[area + 1])
22211 {
22212 /* If the glyph row is reversed, we need to prepend the glyph
22213 rather than append it. */
22214 if (it->glyph_row->reversed_p && area == TEXT_AREA)
22215 {
22216 struct glyph *g;
22217
22218 /* Make room for the additional glyph. */
22219 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
22220 g[1] = *g;
22221 glyph = it->glyph_row->glyphs[area];
22222 }
22223 glyph->charpos = CHARPOS (it->position);
22224 glyph->object = it->object;
22225 glyph->pixel_width = it->pixel_width;
22226 glyph->ascent = it->ascent;
22227 glyph->descent = it->descent;
22228 glyph->voffset = it->voffset;
22229 glyph->type = GLYPHLESS_GLYPH;
22230 glyph->u.glyphless.method = it->glyphless_method;
22231 glyph->u.glyphless.for_no_font = for_no_font;
22232 glyph->u.glyphless.len = len;
22233 glyph->u.glyphless.ch = it->c;
22234 glyph->slice.glyphless.upper_xoff = upper_xoff;
22235 glyph->slice.glyphless.upper_yoff = upper_yoff;
22236 glyph->slice.glyphless.lower_xoff = lower_xoff;
22237 glyph->slice.glyphless.lower_yoff = lower_yoff;
22238 glyph->avoid_cursor_p = it->avoid_cursor_p;
22239 glyph->multibyte_p = it->multibyte_p;
22240 glyph->left_box_line_p = it->start_of_box_run_p;
22241 glyph->right_box_line_p = it->end_of_box_run_p;
22242 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
22243 || it->phys_descent > it->descent);
22244 glyph->padding_p = 0;
22245 glyph->glyph_not_available_p = 0;
22246 glyph->face_id = face_id;
22247 glyph->font_type = FONT_TYPE_UNKNOWN;
22248 if (it->bidi_p)
22249 {
22250 glyph->resolved_level = it->bidi_it.resolved_level;
22251 if ((it->bidi_it.type & 7) != it->bidi_it.type)
22252 abort ();
22253 glyph->bidi_type = it->bidi_it.type;
22254 }
22255 ++it->glyph_row->used[area];
22256 }
22257 else
22258 IT_EXPAND_MATRIX_WIDTH (it, area);
22259 }
22260
22261
22262 /* Produce a glyph for a glyphless character for iterator IT.
22263 IT->glyphless_method specifies which method to use for displaying
22264 the character. See the description of enum
22265 glyphless_display_method in dispextern.h for the detail.
22266
22267 FOR_NO_FONT is nonzero if and only if this is for a character for
22268 which no font was found. ACRONYM, if non-nil, is an acronym string
22269 for the character. */
22270
22271 static void
22272 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
22273 {
22274 int face_id;
22275 struct face *face;
22276 struct font *font;
22277 int base_width, base_height, width, height;
22278 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
22279 int len;
22280
22281 /* Get the metrics of the base font. We always refer to the current
22282 ASCII face. */
22283 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
22284 font = face->font ? face->font : FRAME_FONT (it->f);
22285 it->ascent = FONT_BASE (font) + font->baseline_offset;
22286 it->descent = FONT_DESCENT (font) - font->baseline_offset;
22287 base_height = it->ascent + it->descent;
22288 base_width = font->average_width;
22289
22290 /* Get a face ID for the glyph by utilizing a cache (the same way as
22291 doen for `escape-glyph' in get_next_display_element). */
22292 if (it->f == last_glyphless_glyph_frame
22293 && it->face_id == last_glyphless_glyph_face_id)
22294 {
22295 face_id = last_glyphless_glyph_merged_face_id;
22296 }
22297 else
22298 {
22299 /* Merge the `glyphless-char' face into the current face. */
22300 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
22301 last_glyphless_glyph_frame = it->f;
22302 last_glyphless_glyph_face_id = it->face_id;
22303 last_glyphless_glyph_merged_face_id = face_id;
22304 }
22305
22306 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
22307 {
22308 it->pixel_width = THIN_SPACE_WIDTH;
22309 len = 0;
22310 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22311 }
22312 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
22313 {
22314 width = CHAR_WIDTH (it->c);
22315 if (width == 0)
22316 width = 1;
22317 else if (width > 4)
22318 width = 4;
22319 it->pixel_width = base_width * width;
22320 len = 0;
22321 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
22322 }
22323 else
22324 {
22325 char buf[7];
22326 const char *str;
22327 unsigned int code[6];
22328 int upper_len;
22329 int ascent, descent;
22330 struct font_metrics metrics_upper, metrics_lower;
22331
22332 face = FACE_FROM_ID (it->f, face_id);
22333 font = face->font ? face->font : FRAME_FONT (it->f);
22334 PREPARE_FACE_FOR_DISPLAY (it->f, face);
22335
22336 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
22337 {
22338 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
22339 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
22340 str = STRINGP (acronym) ? SSDATA (acronym) : "";
22341 }
22342 else
22343 {
22344 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
22345 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
22346 str = buf;
22347 }
22348 for (len = 0; str[len] && ASCII_BYTE_P (str[len]); len++)
22349 code[len] = font->driver->encode_char (font, str[len]);
22350 upper_len = (len + 1) / 2;
22351 font->driver->text_extents (font, code, upper_len,
22352 &metrics_upper);
22353 font->driver->text_extents (font, code + upper_len, len - upper_len,
22354 &metrics_lower);
22355
22356
22357
22358 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
22359 width = max (metrics_upper.width, metrics_lower.width) + 4;
22360 upper_xoff = upper_yoff = 2; /* the typical case */
22361 if (base_width >= width)
22362 {
22363 /* Align the upper to the left, the lower to the right. */
22364 it->pixel_width = base_width;
22365 lower_xoff = base_width - 2 - metrics_lower.width;
22366 }
22367 else
22368 {
22369 /* Center the shorter one. */
22370 it->pixel_width = width;
22371 if (metrics_upper.width >= metrics_lower.width)
22372 lower_xoff = (width - metrics_lower.width) / 2;
22373 else
22374 {
22375 /* FIXME: This code doesn't look right. It formerly was
22376 missing the "lower_xoff = 0;", which couldn't have
22377 been right since it left lower_xoff uninitialized. */
22378 lower_xoff = 0;
22379 upper_xoff = (width - metrics_upper.width) / 2;
22380 }
22381 }
22382
22383 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
22384 top, bottom, and between upper and lower strings. */
22385 height = (metrics_upper.ascent + metrics_upper.descent
22386 + metrics_lower.ascent + metrics_lower.descent) + 5;
22387 /* Center vertically.
22388 H:base_height, D:base_descent
22389 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
22390
22391 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
22392 descent = D - H/2 + h/2;
22393 lower_yoff = descent - 2 - ld;
22394 upper_yoff = lower_yoff - la - 1 - ud; */
22395 ascent = - (it->descent - (base_height + height + 1) / 2);
22396 descent = it->descent - (base_height - height) / 2;
22397 lower_yoff = descent - 2 - metrics_lower.descent;
22398 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
22399 - metrics_upper.descent);
22400 /* Don't make the height shorter than the base height. */
22401 if (height > base_height)
22402 {
22403 it->ascent = ascent;
22404 it->descent = descent;
22405 }
22406 }
22407
22408 it->phys_ascent = it->ascent;
22409 it->phys_descent = it->descent;
22410 if (it->glyph_row)
22411 append_glyphless_glyph (it, face_id, for_no_font, len,
22412 upper_xoff, upper_yoff,
22413 lower_xoff, lower_yoff);
22414 it->nglyphs = 1;
22415 take_vertical_position_into_account (it);
22416 }
22417
22418
22419 /* RIF:
22420 Produce glyphs/get display metrics for the display element IT is
22421 loaded with. See the description of struct it in dispextern.h
22422 for an overview of struct it. */
22423
22424 void
22425 x_produce_glyphs (struct it *it)
22426 {
22427 int extra_line_spacing = it->extra_line_spacing;
22428
22429 it->glyph_not_available_p = 0;
22430
22431 if (it->what == IT_CHARACTER)
22432 {
22433 XChar2b char2b;
22434 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22435 struct font *font = face->font;
22436 struct font_metrics *pcm = NULL;
22437 int boff; /* baseline offset */
22438
22439 if (font == NULL)
22440 {
22441 /* When no suitable font is found, display this character by
22442 the method specified in the first extra slot of
22443 Vglyphless_char_display. */
22444 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
22445
22446 xassert (it->what == IT_GLYPHLESS);
22447 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
22448 goto done;
22449 }
22450
22451 boff = font->baseline_offset;
22452 if (font->vertical_centering)
22453 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22454
22455 if (it->char_to_display != '\n' && it->char_to_display != '\t')
22456 {
22457 int stretched_p;
22458
22459 it->nglyphs = 1;
22460
22461 if (it->override_ascent >= 0)
22462 {
22463 it->ascent = it->override_ascent;
22464 it->descent = it->override_descent;
22465 boff = it->override_boff;
22466 }
22467 else
22468 {
22469 it->ascent = FONT_BASE (font) + boff;
22470 it->descent = FONT_DESCENT (font) - boff;
22471 }
22472
22473 if (get_char_glyph_code (it->char_to_display, font, &char2b))
22474 {
22475 pcm = get_per_char_metric (font, &char2b);
22476 if (pcm->width == 0
22477 && pcm->rbearing == 0 && pcm->lbearing == 0)
22478 pcm = NULL;
22479 }
22480
22481 if (pcm)
22482 {
22483 it->phys_ascent = pcm->ascent + boff;
22484 it->phys_descent = pcm->descent - boff;
22485 it->pixel_width = pcm->width;
22486 }
22487 else
22488 {
22489 it->glyph_not_available_p = 1;
22490 it->phys_ascent = it->ascent;
22491 it->phys_descent = it->descent;
22492 it->pixel_width = font->space_width;
22493 }
22494
22495 if (it->constrain_row_ascent_descent_p)
22496 {
22497 if (it->descent > it->max_descent)
22498 {
22499 it->ascent += it->descent - it->max_descent;
22500 it->descent = it->max_descent;
22501 }
22502 if (it->ascent > it->max_ascent)
22503 {
22504 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22505 it->ascent = it->max_ascent;
22506 }
22507 it->phys_ascent = min (it->phys_ascent, it->ascent);
22508 it->phys_descent = min (it->phys_descent, it->descent);
22509 extra_line_spacing = 0;
22510 }
22511
22512 /* If this is a space inside a region of text with
22513 `space-width' property, change its width. */
22514 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
22515 if (stretched_p)
22516 it->pixel_width *= XFLOATINT (it->space_width);
22517
22518 /* If face has a box, add the box thickness to the character
22519 height. If character has a box line to the left and/or
22520 right, add the box line width to the character's width. */
22521 if (face->box != FACE_NO_BOX)
22522 {
22523 int thick = face->box_line_width;
22524
22525 if (thick > 0)
22526 {
22527 it->ascent += thick;
22528 it->descent += thick;
22529 }
22530 else
22531 thick = -thick;
22532
22533 if (it->start_of_box_run_p)
22534 it->pixel_width += thick;
22535 if (it->end_of_box_run_p)
22536 it->pixel_width += thick;
22537 }
22538
22539 /* If face has an overline, add the height of the overline
22540 (1 pixel) and a 1 pixel margin to the character height. */
22541 if (face->overline_p)
22542 it->ascent += overline_margin;
22543
22544 if (it->constrain_row_ascent_descent_p)
22545 {
22546 if (it->ascent > it->max_ascent)
22547 it->ascent = it->max_ascent;
22548 if (it->descent > it->max_descent)
22549 it->descent = it->max_descent;
22550 }
22551
22552 take_vertical_position_into_account (it);
22553
22554 /* If we have to actually produce glyphs, do it. */
22555 if (it->glyph_row)
22556 {
22557 if (stretched_p)
22558 {
22559 /* Translate a space with a `space-width' property
22560 into a stretch glyph. */
22561 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
22562 / FONT_HEIGHT (font));
22563 append_stretch_glyph (it, it->object, it->pixel_width,
22564 it->ascent + it->descent, ascent);
22565 }
22566 else
22567 append_glyph (it);
22568
22569 /* If characters with lbearing or rbearing are displayed
22570 in this line, record that fact in a flag of the
22571 glyph row. This is used to optimize X output code. */
22572 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
22573 it->glyph_row->contains_overlapping_glyphs_p = 1;
22574 }
22575 if (! stretched_p && it->pixel_width == 0)
22576 /* We assure that all visible glyphs have at least 1-pixel
22577 width. */
22578 it->pixel_width = 1;
22579 }
22580 else if (it->char_to_display == '\n')
22581 {
22582 /* A newline has no width, but we need the height of the
22583 line. But if previous part of the line sets a height,
22584 don't increase that height */
22585
22586 Lisp_Object height;
22587 Lisp_Object total_height = Qnil;
22588
22589 it->override_ascent = -1;
22590 it->pixel_width = 0;
22591 it->nglyphs = 0;
22592
22593 height = get_it_property (it, Qline_height);
22594 /* Split (line-height total-height) list */
22595 if (CONSP (height)
22596 && CONSP (XCDR (height))
22597 && NILP (XCDR (XCDR (height))))
22598 {
22599 total_height = XCAR (XCDR (height));
22600 height = XCAR (height);
22601 }
22602 height = calc_line_height_property (it, height, font, boff, 1);
22603
22604 if (it->override_ascent >= 0)
22605 {
22606 it->ascent = it->override_ascent;
22607 it->descent = it->override_descent;
22608 boff = it->override_boff;
22609 }
22610 else
22611 {
22612 it->ascent = FONT_BASE (font) + boff;
22613 it->descent = FONT_DESCENT (font) - boff;
22614 }
22615
22616 if (EQ (height, Qt))
22617 {
22618 if (it->descent > it->max_descent)
22619 {
22620 it->ascent += it->descent - it->max_descent;
22621 it->descent = it->max_descent;
22622 }
22623 if (it->ascent > it->max_ascent)
22624 {
22625 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
22626 it->ascent = it->max_ascent;
22627 }
22628 it->phys_ascent = min (it->phys_ascent, it->ascent);
22629 it->phys_descent = min (it->phys_descent, it->descent);
22630 it->constrain_row_ascent_descent_p = 1;
22631 extra_line_spacing = 0;
22632 }
22633 else
22634 {
22635 Lisp_Object spacing;
22636
22637 it->phys_ascent = it->ascent;
22638 it->phys_descent = it->descent;
22639
22640 if ((it->max_ascent > 0 || it->max_descent > 0)
22641 && face->box != FACE_NO_BOX
22642 && face->box_line_width > 0)
22643 {
22644 it->ascent += face->box_line_width;
22645 it->descent += face->box_line_width;
22646 }
22647 if (!NILP (height)
22648 && XINT (height) > it->ascent + it->descent)
22649 it->ascent = XINT (height) - it->descent;
22650
22651 if (!NILP (total_height))
22652 spacing = calc_line_height_property (it, total_height, font, boff, 0);
22653 else
22654 {
22655 spacing = get_it_property (it, Qline_spacing);
22656 spacing = calc_line_height_property (it, spacing, font, boff, 0);
22657 }
22658 if (INTEGERP (spacing))
22659 {
22660 extra_line_spacing = XINT (spacing);
22661 if (!NILP (total_height))
22662 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
22663 }
22664 }
22665 }
22666 else /* i.e. (it->char_to_display == '\t') */
22667 {
22668 if (font->space_width > 0)
22669 {
22670 int tab_width = it->tab_width * font->space_width;
22671 int x = it->current_x + it->continuation_lines_width;
22672 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
22673
22674 /* If the distance from the current position to the next tab
22675 stop is less than a space character width, use the
22676 tab stop after that. */
22677 if (next_tab_x - x < font->space_width)
22678 next_tab_x += tab_width;
22679
22680 it->pixel_width = next_tab_x - x;
22681 it->nglyphs = 1;
22682 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
22683 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
22684
22685 if (it->glyph_row)
22686 {
22687 append_stretch_glyph (it, it->object, it->pixel_width,
22688 it->ascent + it->descent, it->ascent);
22689 }
22690 }
22691 else
22692 {
22693 it->pixel_width = 0;
22694 it->nglyphs = 1;
22695 }
22696 }
22697 }
22698 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
22699 {
22700 /* A static composition.
22701
22702 Note: A composition is represented as one glyph in the
22703 glyph matrix. There are no padding glyphs.
22704
22705 Important note: pixel_width, ascent, and descent are the
22706 values of what is drawn by draw_glyphs (i.e. the values of
22707 the overall glyphs composed). */
22708 struct face *face = FACE_FROM_ID (it->f, it->face_id);
22709 int boff; /* baseline offset */
22710 struct composition *cmp = composition_table[it->cmp_it.id];
22711 int glyph_len = cmp->glyph_len;
22712 struct font *font = face->font;
22713
22714 it->nglyphs = 1;
22715
22716 /* If we have not yet calculated pixel size data of glyphs of
22717 the composition for the current face font, calculate them
22718 now. Theoretically, we have to check all fonts for the
22719 glyphs, but that requires much time and memory space. So,
22720 here we check only the font of the first glyph. This may
22721 lead to incorrect display, but it's very rare, and C-l
22722 (recenter-top-bottom) can correct the display anyway. */
22723 if (! cmp->font || cmp->font != font)
22724 {
22725 /* Ascent and descent of the font of the first character
22726 of this composition (adjusted by baseline offset).
22727 Ascent and descent of overall glyphs should not be less
22728 than these, respectively. */
22729 int font_ascent, font_descent, font_height;
22730 /* Bounding box of the overall glyphs. */
22731 int leftmost, rightmost, lowest, highest;
22732 int lbearing, rbearing;
22733 int i, width, ascent, descent;
22734 int left_padded = 0, right_padded = 0;
22735 int c;
22736 XChar2b char2b;
22737 struct font_metrics *pcm;
22738 int font_not_found_p;
22739 EMACS_INT pos;
22740
22741 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
22742 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
22743 break;
22744 if (glyph_len < cmp->glyph_len)
22745 right_padded = 1;
22746 for (i = 0; i < glyph_len; i++)
22747 {
22748 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
22749 break;
22750 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22751 }
22752 if (i > 0)
22753 left_padded = 1;
22754
22755 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
22756 : IT_CHARPOS (*it));
22757 /* If no suitable font is found, use the default font. */
22758 font_not_found_p = font == NULL;
22759 if (font_not_found_p)
22760 {
22761 face = face->ascii_face;
22762 font = face->font;
22763 }
22764 boff = font->baseline_offset;
22765 if (font->vertical_centering)
22766 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
22767 font_ascent = FONT_BASE (font) + boff;
22768 font_descent = FONT_DESCENT (font) - boff;
22769 font_height = FONT_HEIGHT (font);
22770
22771 cmp->font = (void *) font;
22772
22773 pcm = NULL;
22774 if (! font_not_found_p)
22775 {
22776 get_char_face_and_encoding (it->f, c, it->face_id,
22777 &char2b, 0);
22778 pcm = get_per_char_metric (font, &char2b);
22779 }
22780
22781 /* Initialize the bounding box. */
22782 if (pcm)
22783 {
22784 width = pcm->width;
22785 ascent = pcm->ascent;
22786 descent = pcm->descent;
22787 lbearing = pcm->lbearing;
22788 rbearing = pcm->rbearing;
22789 }
22790 else
22791 {
22792 width = font->space_width;
22793 ascent = FONT_BASE (font);
22794 descent = FONT_DESCENT (font);
22795 lbearing = 0;
22796 rbearing = width;
22797 }
22798
22799 rightmost = width;
22800 leftmost = 0;
22801 lowest = - descent + boff;
22802 highest = ascent + boff;
22803
22804 if (! font_not_found_p
22805 && font->default_ascent
22806 && CHAR_TABLE_P (Vuse_default_ascent)
22807 && !NILP (Faref (Vuse_default_ascent,
22808 make_number (it->char_to_display))))
22809 highest = font->default_ascent + boff;
22810
22811 /* Draw the first glyph at the normal position. It may be
22812 shifted to right later if some other glyphs are drawn
22813 at the left. */
22814 cmp->offsets[i * 2] = 0;
22815 cmp->offsets[i * 2 + 1] = boff;
22816 cmp->lbearing = lbearing;
22817 cmp->rbearing = rbearing;
22818
22819 /* Set cmp->offsets for the remaining glyphs. */
22820 for (i++; i < glyph_len; i++)
22821 {
22822 int left, right, btm, top;
22823 int ch = COMPOSITION_GLYPH (cmp, i);
22824 int face_id;
22825 struct face *this_face;
22826
22827 if (ch == '\t')
22828 ch = ' ';
22829 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
22830 this_face = FACE_FROM_ID (it->f, face_id);
22831 font = this_face->font;
22832
22833 if (font == NULL)
22834 pcm = NULL;
22835 else
22836 {
22837 get_char_face_and_encoding (it->f, ch, face_id,
22838 &char2b, 0);
22839 pcm = get_per_char_metric (font, &char2b);
22840 }
22841 if (! pcm)
22842 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
22843 else
22844 {
22845 width = pcm->width;
22846 ascent = pcm->ascent;
22847 descent = pcm->descent;
22848 lbearing = pcm->lbearing;
22849 rbearing = pcm->rbearing;
22850 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
22851 {
22852 /* Relative composition with or without
22853 alternate chars. */
22854 left = (leftmost + rightmost - width) / 2;
22855 btm = - descent + boff;
22856 if (font->relative_compose
22857 && (! CHAR_TABLE_P (Vignore_relative_composition)
22858 || NILP (Faref (Vignore_relative_composition,
22859 make_number (ch)))))
22860 {
22861
22862 if (- descent >= font->relative_compose)
22863 /* One extra pixel between two glyphs. */
22864 btm = highest + 1;
22865 else if (ascent <= 0)
22866 /* One extra pixel between two glyphs. */
22867 btm = lowest - 1 - ascent - descent;
22868 }
22869 }
22870 else
22871 {
22872 /* A composition rule is specified by an integer
22873 value that encodes global and new reference
22874 points (GREF and NREF). GREF and NREF are
22875 specified by numbers as below:
22876
22877 0---1---2 -- ascent
22878 | |
22879 | |
22880 | |
22881 9--10--11 -- center
22882 | |
22883 ---3---4---5--- baseline
22884 | |
22885 6---7---8 -- descent
22886 */
22887 int rule = COMPOSITION_RULE (cmp, i);
22888 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
22889
22890 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
22891 grefx = gref % 3, nrefx = nref % 3;
22892 grefy = gref / 3, nrefy = nref / 3;
22893 if (xoff)
22894 xoff = font_height * (xoff - 128) / 256;
22895 if (yoff)
22896 yoff = font_height * (yoff - 128) / 256;
22897
22898 left = (leftmost
22899 + grefx * (rightmost - leftmost) / 2
22900 - nrefx * width / 2
22901 + xoff);
22902
22903 btm = ((grefy == 0 ? highest
22904 : grefy == 1 ? 0
22905 : grefy == 2 ? lowest
22906 : (highest + lowest) / 2)
22907 - (nrefy == 0 ? ascent + descent
22908 : nrefy == 1 ? descent - boff
22909 : nrefy == 2 ? 0
22910 : (ascent + descent) / 2)
22911 + yoff);
22912 }
22913
22914 cmp->offsets[i * 2] = left;
22915 cmp->offsets[i * 2 + 1] = btm + descent;
22916
22917 /* Update the bounding box of the overall glyphs. */
22918 if (width > 0)
22919 {
22920 right = left + width;
22921 if (left < leftmost)
22922 leftmost = left;
22923 if (right > rightmost)
22924 rightmost = right;
22925 }
22926 top = btm + descent + ascent;
22927 if (top > highest)
22928 highest = top;
22929 if (btm < lowest)
22930 lowest = btm;
22931
22932 if (cmp->lbearing > left + lbearing)
22933 cmp->lbearing = left + lbearing;
22934 if (cmp->rbearing < left + rbearing)
22935 cmp->rbearing = left + rbearing;
22936 }
22937 }
22938
22939 /* If there are glyphs whose x-offsets are negative,
22940 shift all glyphs to the right and make all x-offsets
22941 non-negative. */
22942 if (leftmost < 0)
22943 {
22944 for (i = 0; i < cmp->glyph_len; i++)
22945 cmp->offsets[i * 2] -= leftmost;
22946 rightmost -= leftmost;
22947 cmp->lbearing -= leftmost;
22948 cmp->rbearing -= leftmost;
22949 }
22950
22951 if (left_padded && cmp->lbearing < 0)
22952 {
22953 for (i = 0; i < cmp->glyph_len; i++)
22954 cmp->offsets[i * 2] -= cmp->lbearing;
22955 rightmost -= cmp->lbearing;
22956 cmp->rbearing -= cmp->lbearing;
22957 cmp->lbearing = 0;
22958 }
22959 if (right_padded && rightmost < cmp->rbearing)
22960 {
22961 rightmost = cmp->rbearing;
22962 }
22963
22964 cmp->pixel_width = rightmost;
22965 cmp->ascent = highest;
22966 cmp->descent = - lowest;
22967 if (cmp->ascent < font_ascent)
22968 cmp->ascent = font_ascent;
22969 if (cmp->descent < font_descent)
22970 cmp->descent = font_descent;
22971 }
22972
22973 if (it->glyph_row
22974 && (cmp->lbearing < 0
22975 || cmp->rbearing > cmp->pixel_width))
22976 it->glyph_row->contains_overlapping_glyphs_p = 1;
22977
22978 it->pixel_width = cmp->pixel_width;
22979 it->ascent = it->phys_ascent = cmp->ascent;
22980 it->descent = it->phys_descent = cmp->descent;
22981 if (face->box != FACE_NO_BOX)
22982 {
22983 int thick = face->box_line_width;
22984
22985 if (thick > 0)
22986 {
22987 it->ascent += thick;
22988 it->descent += thick;
22989 }
22990 else
22991 thick = - thick;
22992
22993 if (it->start_of_box_run_p)
22994 it->pixel_width += thick;
22995 if (it->end_of_box_run_p)
22996 it->pixel_width += thick;
22997 }
22998
22999 /* If face has an overline, add the height of the overline
23000 (1 pixel) and a 1 pixel margin to the character height. */
23001 if (face->overline_p)
23002 it->ascent += overline_margin;
23003
23004 take_vertical_position_into_account (it);
23005 if (it->ascent < 0)
23006 it->ascent = 0;
23007 if (it->descent < 0)
23008 it->descent = 0;
23009
23010 if (it->glyph_row)
23011 append_composite_glyph (it);
23012 }
23013 else if (it->what == IT_COMPOSITION)
23014 {
23015 /* A dynamic (automatic) composition. */
23016 struct face *face = FACE_FROM_ID (it->f, it->face_id);
23017 Lisp_Object gstring;
23018 struct font_metrics metrics;
23019
23020 gstring = composition_gstring_from_id (it->cmp_it.id);
23021 it->pixel_width
23022 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
23023 &metrics);
23024 if (it->glyph_row
23025 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
23026 it->glyph_row->contains_overlapping_glyphs_p = 1;
23027 it->ascent = it->phys_ascent = metrics.ascent;
23028 it->descent = it->phys_descent = metrics.descent;
23029 if (face->box != FACE_NO_BOX)
23030 {
23031 int thick = face->box_line_width;
23032
23033 if (thick > 0)
23034 {
23035 it->ascent += thick;
23036 it->descent += thick;
23037 }
23038 else
23039 thick = - thick;
23040
23041 if (it->start_of_box_run_p)
23042 it->pixel_width += thick;
23043 if (it->end_of_box_run_p)
23044 it->pixel_width += thick;
23045 }
23046 /* If face has an overline, add the height of the overline
23047 (1 pixel) and a 1 pixel margin to the character height. */
23048 if (face->overline_p)
23049 it->ascent += overline_margin;
23050 take_vertical_position_into_account (it);
23051 if (it->ascent < 0)
23052 it->ascent = 0;
23053 if (it->descent < 0)
23054 it->descent = 0;
23055
23056 if (it->glyph_row)
23057 append_composite_glyph (it);
23058 }
23059 else if (it->what == IT_GLYPHLESS)
23060 produce_glyphless_glyph (it, 0, Qnil);
23061 else if (it->what == IT_IMAGE)
23062 produce_image_glyph (it);
23063 else if (it->what == IT_STRETCH)
23064 produce_stretch_glyph (it);
23065
23066 done:
23067 /* Accumulate dimensions. Note: can't assume that it->descent > 0
23068 because this isn't true for images with `:ascent 100'. */
23069 xassert (it->ascent >= 0 && it->descent >= 0);
23070 if (it->area == TEXT_AREA)
23071 it->current_x += it->pixel_width;
23072
23073 if (extra_line_spacing > 0)
23074 {
23075 it->descent += extra_line_spacing;
23076 if (extra_line_spacing > it->max_extra_line_spacing)
23077 it->max_extra_line_spacing = extra_line_spacing;
23078 }
23079
23080 it->max_ascent = max (it->max_ascent, it->ascent);
23081 it->max_descent = max (it->max_descent, it->descent);
23082 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
23083 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
23084 }
23085
23086 /* EXPORT for RIF:
23087 Output LEN glyphs starting at START at the nominal cursor position.
23088 Advance the nominal cursor over the text. The global variable
23089 updated_window contains the window being updated, updated_row is
23090 the glyph row being updated, and updated_area is the area of that
23091 row being updated. */
23092
23093 void
23094 x_write_glyphs (struct glyph *start, int len)
23095 {
23096 int x, hpos;
23097
23098 xassert (updated_window && updated_row);
23099 BLOCK_INPUT;
23100
23101 /* Write glyphs. */
23102
23103 hpos = start - updated_row->glyphs[updated_area];
23104 x = draw_glyphs (updated_window, output_cursor.x,
23105 updated_row, updated_area,
23106 hpos, hpos + len,
23107 DRAW_NORMAL_TEXT, 0);
23108
23109 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
23110 if (updated_area == TEXT_AREA
23111 && updated_window->phys_cursor_on_p
23112 && updated_window->phys_cursor.vpos == output_cursor.vpos
23113 && updated_window->phys_cursor.hpos >= hpos
23114 && updated_window->phys_cursor.hpos < hpos + len)
23115 updated_window->phys_cursor_on_p = 0;
23116
23117 UNBLOCK_INPUT;
23118
23119 /* Advance the output cursor. */
23120 output_cursor.hpos += len;
23121 output_cursor.x = x;
23122 }
23123
23124
23125 /* EXPORT for RIF:
23126 Insert LEN glyphs from START at the nominal cursor position. */
23127
23128 void
23129 x_insert_glyphs (struct glyph *start, int len)
23130 {
23131 struct frame *f;
23132 struct window *w;
23133 int line_height, shift_by_width, shifted_region_width;
23134 struct glyph_row *row;
23135 struct glyph *glyph;
23136 int frame_x, frame_y;
23137 EMACS_INT hpos;
23138
23139 xassert (updated_window && updated_row);
23140 BLOCK_INPUT;
23141 w = updated_window;
23142 f = XFRAME (WINDOW_FRAME (w));
23143
23144 /* Get the height of the line we are in. */
23145 row = updated_row;
23146 line_height = row->height;
23147
23148 /* Get the width of the glyphs to insert. */
23149 shift_by_width = 0;
23150 for (glyph = start; glyph < start + len; ++glyph)
23151 shift_by_width += glyph->pixel_width;
23152
23153 /* Get the width of the region to shift right. */
23154 shifted_region_width = (window_box_width (w, updated_area)
23155 - output_cursor.x
23156 - shift_by_width);
23157
23158 /* Shift right. */
23159 frame_x = window_box_left (w, updated_area) + output_cursor.x;
23160 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
23161
23162 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
23163 line_height, shift_by_width);
23164
23165 /* Write the glyphs. */
23166 hpos = start - row->glyphs[updated_area];
23167 draw_glyphs (w, output_cursor.x, row, updated_area,
23168 hpos, hpos + len,
23169 DRAW_NORMAL_TEXT, 0);
23170
23171 /* Advance the output cursor. */
23172 output_cursor.hpos += len;
23173 output_cursor.x += shift_by_width;
23174 UNBLOCK_INPUT;
23175 }
23176
23177
23178 /* EXPORT for RIF:
23179 Erase the current text line from the nominal cursor position
23180 (inclusive) to pixel column TO_X (exclusive). The idea is that
23181 everything from TO_X onward is already erased.
23182
23183 TO_X is a pixel position relative to updated_area of
23184 updated_window. TO_X == -1 means clear to the end of this area. */
23185
23186 void
23187 x_clear_end_of_line (int to_x)
23188 {
23189 struct frame *f;
23190 struct window *w = updated_window;
23191 int max_x, min_y, max_y;
23192 int from_x, from_y, to_y;
23193
23194 xassert (updated_window && updated_row);
23195 f = XFRAME (w->frame);
23196
23197 if (updated_row->full_width_p)
23198 max_x = WINDOW_TOTAL_WIDTH (w);
23199 else
23200 max_x = window_box_width (w, updated_area);
23201 max_y = window_text_bottom_y (w);
23202
23203 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
23204 of window. For TO_X > 0, truncate to end of drawing area. */
23205 if (to_x == 0)
23206 return;
23207 else if (to_x < 0)
23208 to_x = max_x;
23209 else
23210 to_x = min (to_x, max_x);
23211
23212 to_y = min (max_y, output_cursor.y + updated_row->height);
23213
23214 /* Notice if the cursor will be cleared by this operation. */
23215 if (!updated_row->full_width_p)
23216 notice_overwritten_cursor (w, updated_area,
23217 output_cursor.x, -1,
23218 updated_row->y,
23219 MATRIX_ROW_BOTTOM_Y (updated_row));
23220
23221 from_x = output_cursor.x;
23222
23223 /* Translate to frame coordinates. */
23224 if (updated_row->full_width_p)
23225 {
23226 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
23227 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
23228 }
23229 else
23230 {
23231 int area_left = window_box_left (w, updated_area);
23232 from_x += area_left;
23233 to_x += area_left;
23234 }
23235
23236 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
23237 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
23238 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
23239
23240 /* Prevent inadvertently clearing to end of the X window. */
23241 if (to_x > from_x && to_y > from_y)
23242 {
23243 BLOCK_INPUT;
23244 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
23245 to_x - from_x, to_y - from_y);
23246 UNBLOCK_INPUT;
23247 }
23248 }
23249
23250 #endif /* HAVE_WINDOW_SYSTEM */
23251
23252
23253 \f
23254 /***********************************************************************
23255 Cursor types
23256 ***********************************************************************/
23257
23258 /* Value is the internal representation of the specified cursor type
23259 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
23260 of the bar cursor. */
23261
23262 static enum text_cursor_kinds
23263 get_specified_cursor_type (Lisp_Object arg, int *width)
23264 {
23265 enum text_cursor_kinds type;
23266
23267 if (NILP (arg))
23268 return NO_CURSOR;
23269
23270 if (EQ (arg, Qbox))
23271 return FILLED_BOX_CURSOR;
23272
23273 if (EQ (arg, Qhollow))
23274 return HOLLOW_BOX_CURSOR;
23275
23276 if (EQ (arg, Qbar))
23277 {
23278 *width = 2;
23279 return BAR_CURSOR;
23280 }
23281
23282 if (CONSP (arg)
23283 && EQ (XCAR (arg), Qbar)
23284 && INTEGERP (XCDR (arg))
23285 && XINT (XCDR (arg)) >= 0)
23286 {
23287 *width = XINT (XCDR (arg));
23288 return BAR_CURSOR;
23289 }
23290
23291 if (EQ (arg, Qhbar))
23292 {
23293 *width = 2;
23294 return HBAR_CURSOR;
23295 }
23296
23297 if (CONSP (arg)
23298 && EQ (XCAR (arg), Qhbar)
23299 && INTEGERP (XCDR (arg))
23300 && XINT (XCDR (arg)) >= 0)
23301 {
23302 *width = XINT (XCDR (arg));
23303 return HBAR_CURSOR;
23304 }
23305
23306 /* Treat anything unknown as "hollow box cursor".
23307 It was bad to signal an error; people have trouble fixing
23308 .Xdefaults with Emacs, when it has something bad in it. */
23309 type = HOLLOW_BOX_CURSOR;
23310
23311 return type;
23312 }
23313
23314 /* Set the default cursor types for specified frame. */
23315 void
23316 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
23317 {
23318 int width = 1;
23319 Lisp_Object tem;
23320
23321 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
23322 FRAME_CURSOR_WIDTH (f) = width;
23323
23324 /* By default, set up the blink-off state depending on the on-state. */
23325
23326 tem = Fassoc (arg, Vblink_cursor_alist);
23327 if (!NILP (tem))
23328 {
23329 FRAME_BLINK_OFF_CURSOR (f)
23330 = get_specified_cursor_type (XCDR (tem), &width);
23331 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
23332 }
23333 else
23334 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
23335 }
23336
23337
23338 #ifdef HAVE_WINDOW_SYSTEM
23339
23340 /* Return the cursor we want to be displayed in window W. Return
23341 width of bar/hbar cursor through WIDTH arg. Return with
23342 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
23343 (i.e. if the `system caret' should track this cursor).
23344
23345 In a mini-buffer window, we want the cursor only to appear if we
23346 are reading input from this window. For the selected window, we
23347 want the cursor type given by the frame parameter or buffer local
23348 setting of cursor-type. If explicitly marked off, draw no cursor.
23349 In all other cases, we want a hollow box cursor. */
23350
23351 static enum text_cursor_kinds
23352 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
23353 int *active_cursor)
23354 {
23355 struct frame *f = XFRAME (w->frame);
23356 struct buffer *b = XBUFFER (w->buffer);
23357 int cursor_type = DEFAULT_CURSOR;
23358 Lisp_Object alt_cursor;
23359 int non_selected = 0;
23360
23361 *active_cursor = 1;
23362
23363 /* Echo area */
23364 if (cursor_in_echo_area
23365 && FRAME_HAS_MINIBUF_P (f)
23366 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
23367 {
23368 if (w == XWINDOW (echo_area_window))
23369 {
23370 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
23371 {
23372 *width = FRAME_CURSOR_WIDTH (f);
23373 return FRAME_DESIRED_CURSOR (f);
23374 }
23375 else
23376 return get_specified_cursor_type (BVAR (b, cursor_type), width);
23377 }
23378
23379 *active_cursor = 0;
23380 non_selected = 1;
23381 }
23382
23383 /* Detect a nonselected window or nonselected frame. */
23384 else if (w != XWINDOW (f->selected_window)
23385 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
23386 {
23387 *active_cursor = 0;
23388
23389 if (MINI_WINDOW_P (w) && minibuf_level == 0)
23390 return NO_CURSOR;
23391
23392 non_selected = 1;
23393 }
23394
23395 /* Never display a cursor in a window in which cursor-type is nil. */
23396 if (NILP (BVAR (b, cursor_type)))
23397 return NO_CURSOR;
23398
23399 /* Get the normal cursor type for this window. */
23400 if (EQ (BVAR (b, cursor_type), Qt))
23401 {
23402 cursor_type = FRAME_DESIRED_CURSOR (f);
23403 *width = FRAME_CURSOR_WIDTH (f);
23404 }
23405 else
23406 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
23407
23408 /* Use cursor-in-non-selected-windows instead
23409 for non-selected window or frame. */
23410 if (non_selected)
23411 {
23412 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
23413 if (!EQ (Qt, alt_cursor))
23414 return get_specified_cursor_type (alt_cursor, width);
23415 /* t means modify the normal cursor type. */
23416 if (cursor_type == FILLED_BOX_CURSOR)
23417 cursor_type = HOLLOW_BOX_CURSOR;
23418 else if (cursor_type == BAR_CURSOR && *width > 1)
23419 --*width;
23420 return cursor_type;
23421 }
23422
23423 /* Use normal cursor if not blinked off. */
23424 if (!w->cursor_off_p)
23425 {
23426 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23427 {
23428 if (cursor_type == FILLED_BOX_CURSOR)
23429 {
23430 /* Using a block cursor on large images can be very annoying.
23431 So use a hollow cursor for "large" images.
23432 If image is not transparent (no mask), also use hollow cursor. */
23433 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23434 if (img != NULL && IMAGEP (img->spec))
23435 {
23436 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
23437 where N = size of default frame font size.
23438 This should cover most of the "tiny" icons people may use. */
23439 if (!img->mask
23440 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
23441 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
23442 cursor_type = HOLLOW_BOX_CURSOR;
23443 }
23444 }
23445 else if (cursor_type != NO_CURSOR)
23446 {
23447 /* Display current only supports BOX and HOLLOW cursors for images.
23448 So for now, unconditionally use a HOLLOW cursor when cursor is
23449 not a solid box cursor. */
23450 cursor_type = HOLLOW_BOX_CURSOR;
23451 }
23452 }
23453 return cursor_type;
23454 }
23455
23456 /* Cursor is blinked off, so determine how to "toggle" it. */
23457
23458 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
23459 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
23460 return get_specified_cursor_type (XCDR (alt_cursor), width);
23461
23462 /* Then see if frame has specified a specific blink off cursor type. */
23463 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
23464 {
23465 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
23466 return FRAME_BLINK_OFF_CURSOR (f);
23467 }
23468
23469 #if 0
23470 /* Some people liked having a permanently visible blinking cursor,
23471 while others had very strong opinions against it. So it was
23472 decided to remove it. KFS 2003-09-03 */
23473
23474 /* Finally perform built-in cursor blinking:
23475 filled box <-> hollow box
23476 wide [h]bar <-> narrow [h]bar
23477 narrow [h]bar <-> no cursor
23478 other type <-> no cursor */
23479
23480 if (cursor_type == FILLED_BOX_CURSOR)
23481 return HOLLOW_BOX_CURSOR;
23482
23483 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
23484 {
23485 *width = 1;
23486 return cursor_type;
23487 }
23488 #endif
23489
23490 return NO_CURSOR;
23491 }
23492
23493
23494 /* Notice when the text cursor of window W has been completely
23495 overwritten by a drawing operation that outputs glyphs in AREA
23496 starting at X0 and ending at X1 in the line starting at Y0 and
23497 ending at Y1. X coordinates are area-relative. X1 < 0 means all
23498 the rest of the line after X0 has been written. Y coordinates
23499 are window-relative. */
23500
23501 static void
23502 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
23503 int x0, int x1, int y0, int y1)
23504 {
23505 int cx0, cx1, cy0, cy1;
23506 struct glyph_row *row;
23507
23508 if (!w->phys_cursor_on_p)
23509 return;
23510 if (area != TEXT_AREA)
23511 return;
23512
23513 if (w->phys_cursor.vpos < 0
23514 || w->phys_cursor.vpos >= w->current_matrix->nrows
23515 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
23516 !(row->enabled_p && row->displays_text_p)))
23517 return;
23518
23519 if (row->cursor_in_fringe_p)
23520 {
23521 row->cursor_in_fringe_p = 0;
23522 draw_fringe_bitmap (w, row, row->reversed_p);
23523 w->phys_cursor_on_p = 0;
23524 return;
23525 }
23526
23527 cx0 = w->phys_cursor.x;
23528 cx1 = cx0 + w->phys_cursor_width;
23529 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
23530 return;
23531
23532 /* The cursor image will be completely removed from the
23533 screen if the output area intersects the cursor area in
23534 y-direction. When we draw in [y0 y1[, and some part of
23535 the cursor is at y < y0, that part must have been drawn
23536 before. When scrolling, the cursor is erased before
23537 actually scrolling, so we don't come here. When not
23538 scrolling, the rows above the old cursor row must have
23539 changed, and in this case these rows must have written
23540 over the cursor image.
23541
23542 Likewise if part of the cursor is below y1, with the
23543 exception of the cursor being in the first blank row at
23544 the buffer and window end because update_text_area
23545 doesn't draw that row. (Except when it does, but
23546 that's handled in update_text_area.) */
23547
23548 cy0 = w->phys_cursor.y;
23549 cy1 = cy0 + w->phys_cursor_height;
23550 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
23551 return;
23552
23553 w->phys_cursor_on_p = 0;
23554 }
23555
23556 #endif /* HAVE_WINDOW_SYSTEM */
23557
23558 \f
23559 /************************************************************************
23560 Mouse Face
23561 ************************************************************************/
23562
23563 #ifdef HAVE_WINDOW_SYSTEM
23564
23565 /* EXPORT for RIF:
23566 Fix the display of area AREA of overlapping row ROW in window W
23567 with respect to the overlapping part OVERLAPS. */
23568
23569 void
23570 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
23571 enum glyph_row_area area, int overlaps)
23572 {
23573 int i, x;
23574
23575 BLOCK_INPUT;
23576
23577 x = 0;
23578 for (i = 0; i < row->used[area];)
23579 {
23580 if (row->glyphs[area][i].overlaps_vertically_p)
23581 {
23582 int start = i, start_x = x;
23583
23584 do
23585 {
23586 x += row->glyphs[area][i].pixel_width;
23587 ++i;
23588 }
23589 while (i < row->used[area]
23590 && row->glyphs[area][i].overlaps_vertically_p);
23591
23592 draw_glyphs (w, start_x, row, area,
23593 start, i,
23594 DRAW_NORMAL_TEXT, overlaps);
23595 }
23596 else
23597 {
23598 x += row->glyphs[area][i].pixel_width;
23599 ++i;
23600 }
23601 }
23602
23603 UNBLOCK_INPUT;
23604 }
23605
23606
23607 /* EXPORT:
23608 Draw the cursor glyph of window W in glyph row ROW. See the
23609 comment of draw_glyphs for the meaning of HL. */
23610
23611 void
23612 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
23613 enum draw_glyphs_face hl)
23614 {
23615 /* If cursor hpos is out of bounds, don't draw garbage. This can
23616 happen in mini-buffer windows when switching between echo area
23617 glyphs and mini-buffer. */
23618 if ((row->reversed_p
23619 ? (w->phys_cursor.hpos >= 0)
23620 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
23621 {
23622 int on_p = w->phys_cursor_on_p;
23623 int x1;
23624 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
23625 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
23626 hl, 0);
23627 w->phys_cursor_on_p = on_p;
23628
23629 if (hl == DRAW_CURSOR)
23630 w->phys_cursor_width = x1 - w->phys_cursor.x;
23631 /* When we erase the cursor, and ROW is overlapped by other
23632 rows, make sure that these overlapping parts of other rows
23633 are redrawn. */
23634 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
23635 {
23636 w->phys_cursor_width = x1 - w->phys_cursor.x;
23637
23638 if (row > w->current_matrix->rows
23639 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
23640 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
23641 OVERLAPS_ERASED_CURSOR);
23642
23643 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
23644 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
23645 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
23646 OVERLAPS_ERASED_CURSOR);
23647 }
23648 }
23649 }
23650
23651
23652 /* EXPORT:
23653 Erase the image of a cursor of window W from the screen. */
23654
23655 void
23656 erase_phys_cursor (struct window *w)
23657 {
23658 struct frame *f = XFRAME (w->frame);
23659 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23660 int hpos = w->phys_cursor.hpos;
23661 int vpos = w->phys_cursor.vpos;
23662 int mouse_face_here_p = 0;
23663 struct glyph_matrix *active_glyphs = w->current_matrix;
23664 struct glyph_row *cursor_row;
23665 struct glyph *cursor_glyph;
23666 enum draw_glyphs_face hl;
23667
23668 /* No cursor displayed or row invalidated => nothing to do on the
23669 screen. */
23670 if (w->phys_cursor_type == NO_CURSOR)
23671 goto mark_cursor_off;
23672
23673 /* VPOS >= active_glyphs->nrows means that window has been resized.
23674 Don't bother to erase the cursor. */
23675 if (vpos >= active_glyphs->nrows)
23676 goto mark_cursor_off;
23677
23678 /* If row containing cursor is marked invalid, there is nothing we
23679 can do. */
23680 cursor_row = MATRIX_ROW (active_glyphs, vpos);
23681 if (!cursor_row->enabled_p)
23682 goto mark_cursor_off;
23683
23684 /* If line spacing is > 0, old cursor may only be partially visible in
23685 window after split-window. So adjust visible height. */
23686 cursor_row->visible_height = min (cursor_row->visible_height,
23687 window_text_bottom_y (w) - cursor_row->y);
23688
23689 /* If row is completely invisible, don't attempt to delete a cursor which
23690 isn't there. This can happen if cursor is at top of a window, and
23691 we switch to a buffer with a header line in that window. */
23692 if (cursor_row->visible_height <= 0)
23693 goto mark_cursor_off;
23694
23695 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
23696 if (cursor_row->cursor_in_fringe_p)
23697 {
23698 cursor_row->cursor_in_fringe_p = 0;
23699 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
23700 goto mark_cursor_off;
23701 }
23702
23703 /* This can happen when the new row is shorter than the old one.
23704 In this case, either draw_glyphs or clear_end_of_line
23705 should have cleared the cursor. Note that we wouldn't be
23706 able to erase the cursor in this case because we don't have a
23707 cursor glyph at hand. */
23708 if ((cursor_row->reversed_p
23709 ? (w->phys_cursor.hpos < 0)
23710 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
23711 goto mark_cursor_off;
23712
23713 /* If the cursor is in the mouse face area, redisplay that when
23714 we clear the cursor. */
23715 if (! NILP (hlinfo->mouse_face_window)
23716 && coords_in_mouse_face_p (w, hpos, vpos)
23717 /* Don't redraw the cursor's spot in mouse face if it is at the
23718 end of a line (on a newline). The cursor appears there, but
23719 mouse highlighting does not. */
23720 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
23721 mouse_face_here_p = 1;
23722
23723 /* Maybe clear the display under the cursor. */
23724 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
23725 {
23726 int x, y, left_x;
23727 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
23728 int width;
23729
23730 cursor_glyph = get_phys_cursor_glyph (w);
23731 if (cursor_glyph == NULL)
23732 goto mark_cursor_off;
23733
23734 width = cursor_glyph->pixel_width;
23735 left_x = window_box_left_offset (w, TEXT_AREA);
23736 x = w->phys_cursor.x;
23737 if (x < left_x)
23738 width -= left_x - x;
23739 width = min (width, window_box_width (w, TEXT_AREA) - x);
23740 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
23741 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
23742
23743 if (width > 0)
23744 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
23745 }
23746
23747 /* Erase the cursor by redrawing the character underneath it. */
23748 if (mouse_face_here_p)
23749 hl = DRAW_MOUSE_FACE;
23750 else
23751 hl = DRAW_NORMAL_TEXT;
23752 draw_phys_cursor_glyph (w, cursor_row, hl);
23753
23754 mark_cursor_off:
23755 w->phys_cursor_on_p = 0;
23756 w->phys_cursor_type = NO_CURSOR;
23757 }
23758
23759
23760 /* EXPORT:
23761 Display or clear cursor of window W. If ON is zero, clear the
23762 cursor. If it is non-zero, display the cursor. If ON is nonzero,
23763 where to put the cursor is specified by HPOS, VPOS, X and Y. */
23764
23765 void
23766 display_and_set_cursor (struct window *w, int on,
23767 int hpos, int vpos, int x, int y)
23768 {
23769 struct frame *f = XFRAME (w->frame);
23770 int new_cursor_type;
23771 int new_cursor_width;
23772 int active_cursor;
23773 struct glyph_row *glyph_row;
23774 struct glyph *glyph;
23775
23776 /* This is pointless on invisible frames, and dangerous on garbaged
23777 windows and frames; in the latter case, the frame or window may
23778 be in the midst of changing its size, and x and y may be off the
23779 window. */
23780 if (! FRAME_VISIBLE_P (f)
23781 || FRAME_GARBAGED_P (f)
23782 || vpos >= w->current_matrix->nrows
23783 || hpos >= w->current_matrix->matrix_w)
23784 return;
23785
23786 /* If cursor is off and we want it off, return quickly. */
23787 if (!on && !w->phys_cursor_on_p)
23788 return;
23789
23790 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
23791 /* If cursor row is not enabled, we don't really know where to
23792 display the cursor. */
23793 if (!glyph_row->enabled_p)
23794 {
23795 w->phys_cursor_on_p = 0;
23796 return;
23797 }
23798
23799 glyph = NULL;
23800 if (!glyph_row->exact_window_width_line_p
23801 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
23802 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
23803
23804 xassert (interrupt_input_blocked);
23805
23806 /* Set new_cursor_type to the cursor we want to be displayed. */
23807 new_cursor_type = get_window_cursor_type (w, glyph,
23808 &new_cursor_width, &active_cursor);
23809
23810 /* If cursor is currently being shown and we don't want it to be or
23811 it is in the wrong place, or the cursor type is not what we want,
23812 erase it. */
23813 if (w->phys_cursor_on_p
23814 && (!on
23815 || w->phys_cursor.x != x
23816 || w->phys_cursor.y != y
23817 || new_cursor_type != w->phys_cursor_type
23818 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
23819 && new_cursor_width != w->phys_cursor_width)))
23820 erase_phys_cursor (w);
23821
23822 /* Don't check phys_cursor_on_p here because that flag is only set
23823 to zero in some cases where we know that the cursor has been
23824 completely erased, to avoid the extra work of erasing the cursor
23825 twice. In other words, phys_cursor_on_p can be 1 and the cursor
23826 still not be visible, or it has only been partly erased. */
23827 if (on)
23828 {
23829 w->phys_cursor_ascent = glyph_row->ascent;
23830 w->phys_cursor_height = glyph_row->height;
23831
23832 /* Set phys_cursor_.* before x_draw_.* is called because some
23833 of them may need the information. */
23834 w->phys_cursor.x = x;
23835 w->phys_cursor.y = glyph_row->y;
23836 w->phys_cursor.hpos = hpos;
23837 w->phys_cursor.vpos = vpos;
23838 }
23839
23840 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
23841 new_cursor_type, new_cursor_width,
23842 on, active_cursor);
23843 }
23844
23845
23846 /* Switch the display of W's cursor on or off, according to the value
23847 of ON. */
23848
23849 static void
23850 update_window_cursor (struct window *w, int on)
23851 {
23852 /* Don't update cursor in windows whose frame is in the process
23853 of being deleted. */
23854 if (w->current_matrix)
23855 {
23856 BLOCK_INPUT;
23857 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
23858 w->phys_cursor.x, w->phys_cursor.y);
23859 UNBLOCK_INPUT;
23860 }
23861 }
23862
23863
23864 /* Call update_window_cursor with parameter ON_P on all leaf windows
23865 in the window tree rooted at W. */
23866
23867 static void
23868 update_cursor_in_window_tree (struct window *w, int on_p)
23869 {
23870 while (w)
23871 {
23872 if (!NILP (w->hchild))
23873 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
23874 else if (!NILP (w->vchild))
23875 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
23876 else
23877 update_window_cursor (w, on_p);
23878
23879 w = NILP (w->next) ? 0 : XWINDOW (w->next);
23880 }
23881 }
23882
23883
23884 /* EXPORT:
23885 Display the cursor on window W, or clear it, according to ON_P.
23886 Don't change the cursor's position. */
23887
23888 void
23889 x_update_cursor (struct frame *f, int on_p)
23890 {
23891 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
23892 }
23893
23894
23895 /* EXPORT:
23896 Clear the cursor of window W to background color, and mark the
23897 cursor as not shown. This is used when the text where the cursor
23898 is about to be rewritten. */
23899
23900 void
23901 x_clear_cursor (struct window *w)
23902 {
23903 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
23904 update_window_cursor (w, 0);
23905 }
23906
23907 #endif /* HAVE_WINDOW_SYSTEM */
23908
23909 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
23910 and MSDOS. */
23911 void
23912 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
23913 int start_hpos, int end_hpos,
23914 enum draw_glyphs_face draw)
23915 {
23916 #ifdef HAVE_WINDOW_SYSTEM
23917 if (FRAME_WINDOW_P (XFRAME (w->frame)))
23918 {
23919 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
23920 return;
23921 }
23922 #endif
23923 #if defined (HAVE_GPM) || defined (MSDOS)
23924 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
23925 #endif
23926 }
23927
23928 /* EXPORT:
23929 Display the active region described by mouse_face_* according to DRAW. */
23930
23931 void
23932 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
23933 {
23934 struct window *w = XWINDOW (hlinfo->mouse_face_window);
23935 struct frame *f = XFRAME (WINDOW_FRAME (w));
23936
23937 if (/* If window is in the process of being destroyed, don't bother
23938 to do anything. */
23939 w->current_matrix != NULL
23940 /* Don't update mouse highlight if hidden */
23941 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
23942 /* Recognize when we are called to operate on rows that don't exist
23943 anymore. This can happen when a window is split. */
23944 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
23945 {
23946 int phys_cursor_on_p = w->phys_cursor_on_p;
23947 struct glyph_row *row, *first, *last;
23948
23949 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23950 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23951
23952 for (row = first; row <= last && row->enabled_p; ++row)
23953 {
23954 int start_hpos, end_hpos, start_x;
23955
23956 /* For all but the first row, the highlight starts at column 0. */
23957 if (row == first)
23958 {
23959 /* R2L rows have BEG and END in reversed order, but the
23960 screen drawing geometry is always left to right. So
23961 we need to mirror the beginning and end of the
23962 highlighted area in R2L rows. */
23963 if (!row->reversed_p)
23964 {
23965 start_hpos = hlinfo->mouse_face_beg_col;
23966 start_x = hlinfo->mouse_face_beg_x;
23967 }
23968 else if (row == last)
23969 {
23970 start_hpos = hlinfo->mouse_face_end_col;
23971 start_x = hlinfo->mouse_face_end_x;
23972 }
23973 else
23974 {
23975 start_hpos = 0;
23976 start_x = 0;
23977 }
23978 }
23979 else if (row->reversed_p && row == last)
23980 {
23981 start_hpos = hlinfo->mouse_face_end_col;
23982 start_x = hlinfo->mouse_face_end_x;
23983 }
23984 else
23985 {
23986 start_hpos = 0;
23987 start_x = 0;
23988 }
23989
23990 if (row == last)
23991 {
23992 if (!row->reversed_p)
23993 end_hpos = hlinfo->mouse_face_end_col;
23994 else if (row == first)
23995 end_hpos = hlinfo->mouse_face_beg_col;
23996 else
23997 {
23998 end_hpos = row->used[TEXT_AREA];
23999 if (draw == DRAW_NORMAL_TEXT)
24000 row->fill_line_p = 1; /* Clear to end of line */
24001 }
24002 }
24003 else if (row->reversed_p && row == first)
24004 end_hpos = hlinfo->mouse_face_beg_col;
24005 else
24006 {
24007 end_hpos = row->used[TEXT_AREA];
24008 if (draw == DRAW_NORMAL_TEXT)
24009 row->fill_line_p = 1; /* Clear to end of line */
24010 }
24011
24012 if (end_hpos > start_hpos)
24013 {
24014 draw_row_with_mouse_face (w, start_x, row,
24015 start_hpos, end_hpos, draw);
24016
24017 row->mouse_face_p
24018 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
24019 }
24020 }
24021
24022 #ifdef HAVE_WINDOW_SYSTEM
24023 /* When we've written over the cursor, arrange for it to
24024 be displayed again. */
24025 if (FRAME_WINDOW_P (f)
24026 && phys_cursor_on_p && !w->phys_cursor_on_p)
24027 {
24028 BLOCK_INPUT;
24029 display_and_set_cursor (w, 1,
24030 w->phys_cursor.hpos, w->phys_cursor.vpos,
24031 w->phys_cursor.x, w->phys_cursor.y);
24032 UNBLOCK_INPUT;
24033 }
24034 #endif /* HAVE_WINDOW_SYSTEM */
24035 }
24036
24037 #ifdef HAVE_WINDOW_SYSTEM
24038 /* Change the mouse cursor. */
24039 if (FRAME_WINDOW_P (f))
24040 {
24041 if (draw == DRAW_NORMAL_TEXT
24042 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
24043 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
24044 else if (draw == DRAW_MOUSE_FACE)
24045 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
24046 else
24047 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
24048 }
24049 #endif /* HAVE_WINDOW_SYSTEM */
24050 }
24051
24052 /* EXPORT:
24053 Clear out the mouse-highlighted active region.
24054 Redraw it un-highlighted first. Value is non-zero if mouse
24055 face was actually drawn unhighlighted. */
24056
24057 int
24058 clear_mouse_face (Mouse_HLInfo *hlinfo)
24059 {
24060 int cleared = 0;
24061
24062 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
24063 {
24064 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
24065 cleared = 1;
24066 }
24067
24068 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
24069 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
24070 hlinfo->mouse_face_window = Qnil;
24071 hlinfo->mouse_face_overlay = Qnil;
24072 return cleared;
24073 }
24074
24075 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
24076 within the mouse face on that window. */
24077 static int
24078 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
24079 {
24080 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
24081
24082 /* Quickly resolve the easy cases. */
24083 if (!(WINDOWP (hlinfo->mouse_face_window)
24084 && XWINDOW (hlinfo->mouse_face_window) == w))
24085 return 0;
24086 if (vpos < hlinfo->mouse_face_beg_row
24087 || vpos > hlinfo->mouse_face_end_row)
24088 return 0;
24089 if (vpos > hlinfo->mouse_face_beg_row
24090 && vpos < hlinfo->mouse_face_end_row)
24091 return 1;
24092
24093 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
24094 {
24095 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24096 {
24097 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
24098 return 1;
24099 }
24100 else if ((vpos == hlinfo->mouse_face_beg_row
24101 && hpos >= hlinfo->mouse_face_beg_col)
24102 || (vpos == hlinfo->mouse_face_end_row
24103 && hpos < hlinfo->mouse_face_end_col))
24104 return 1;
24105 }
24106 else
24107 {
24108 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
24109 {
24110 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
24111 return 1;
24112 }
24113 else if ((vpos == hlinfo->mouse_face_beg_row
24114 && hpos <= hlinfo->mouse_face_beg_col)
24115 || (vpos == hlinfo->mouse_face_end_row
24116 && hpos > hlinfo->mouse_face_end_col))
24117 return 1;
24118 }
24119 return 0;
24120 }
24121
24122
24123 /* EXPORT:
24124 Non-zero if physical cursor of window W is within mouse face. */
24125
24126 int
24127 cursor_in_mouse_face_p (struct window *w)
24128 {
24129 return coords_in_mouse_face_p (w, w->phys_cursor.hpos, w->phys_cursor.vpos);
24130 }
24131
24132
24133 \f
24134 /* Find the glyph rows START_ROW and END_ROW of window W that display
24135 characters between buffer positions START_CHARPOS and END_CHARPOS
24136 (excluding END_CHARPOS). This is similar to row_containing_pos,
24137 but is more accurate when bidi reordering makes buffer positions
24138 change non-linearly with glyph rows. */
24139 static void
24140 rows_from_pos_range (struct window *w,
24141 EMACS_INT start_charpos, EMACS_INT end_charpos,
24142 struct glyph_row **start, struct glyph_row **end)
24143 {
24144 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24145 int last_y = window_text_bottom_y (w);
24146 struct glyph_row *row;
24147
24148 *start = NULL;
24149 *end = NULL;
24150
24151 while (!first->enabled_p
24152 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
24153 first++;
24154
24155 /* Find the START row. */
24156 for (row = first;
24157 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
24158 row++)
24159 {
24160 /* A row can potentially be the START row if the range of the
24161 characters it displays intersects the range
24162 [START_CHARPOS..END_CHARPOS). */
24163 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
24164 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
24165 /* See the commentary in row_containing_pos, for the
24166 explanation of the complicated way to check whether
24167 some position is beyond the end of the characters
24168 displayed by a row. */
24169 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
24170 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
24171 && !row->ends_at_zv_p
24172 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
24173 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
24174 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
24175 && !row->ends_at_zv_p
24176 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
24177 {
24178 /* Found a candidate row. Now make sure at least one of the
24179 glyphs it displays has a charpos from the range
24180 [START_CHARPOS..END_CHARPOS).
24181
24182 This is not obvious because bidi reordering could make
24183 buffer positions of a row be 1,2,3,102,101,100, and if we
24184 want to highlight characters in [50..60), we don't want
24185 this row, even though [50..60) does intersect [1..103),
24186 the range of character positions given by the row's start
24187 and end positions. */
24188 struct glyph *g = row->glyphs[TEXT_AREA];
24189 struct glyph *e = g + row->used[TEXT_AREA];
24190
24191 while (g < e)
24192 {
24193 if (BUFFERP (g->object)
24194 && start_charpos <= g->charpos && g->charpos < end_charpos)
24195 *start = row;
24196 g++;
24197 }
24198 if (*start)
24199 break;
24200 }
24201 }
24202
24203 /* Find the END row. */
24204 if (!*start
24205 /* If the last row is partially visible, start looking for END
24206 from that row, instead of starting from FIRST. */
24207 && !(row->enabled_p
24208 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
24209 row = first;
24210 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
24211 {
24212 struct glyph_row *next = row + 1;
24213
24214 if (!next->enabled_p
24215 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
24216 /* The first row >= START whose range of displayed characters
24217 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
24218 is the row END + 1. */
24219 || (start_charpos < MATRIX_ROW_START_CHARPOS (next)
24220 && end_charpos < MATRIX_ROW_START_CHARPOS (next))
24221 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
24222 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
24223 && !next->ends_at_zv_p
24224 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
24225 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
24226 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
24227 && !next->ends_at_zv_p
24228 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
24229 {
24230 *end = row;
24231 break;
24232 }
24233 else
24234 {
24235 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
24236 but none of the characters it displays are in the range, it is
24237 also END + 1. */
24238 struct glyph *g = next->glyphs[TEXT_AREA];
24239 struct glyph *e = g + next->used[TEXT_AREA];
24240
24241 while (g < e)
24242 {
24243 if (BUFFERP (g->object)
24244 && start_charpos <= g->charpos && g->charpos < end_charpos)
24245 break;
24246 g++;
24247 }
24248 if (g == e)
24249 {
24250 *end = row;
24251 break;
24252 }
24253 }
24254 }
24255 }
24256
24257 /* This function sets the mouse_face_* elements of HLINFO, assuming
24258 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
24259 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
24260 for the overlay or run of text properties specifying the mouse
24261 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
24262 before-string and after-string that must also be highlighted.
24263 COVER_STRING, if non-nil, is a display string that may cover some
24264 or all of the highlighted text. */
24265
24266 static void
24267 mouse_face_from_buffer_pos (Lisp_Object window,
24268 Mouse_HLInfo *hlinfo,
24269 EMACS_INT mouse_charpos,
24270 EMACS_INT start_charpos,
24271 EMACS_INT end_charpos,
24272 Lisp_Object before_string,
24273 Lisp_Object after_string,
24274 Lisp_Object cover_string)
24275 {
24276 struct window *w = XWINDOW (window);
24277 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24278 struct glyph_row *r1, *r2;
24279 struct glyph *glyph, *end;
24280 EMACS_INT ignore, pos;
24281 int x;
24282
24283 xassert (NILP (cover_string) || STRINGP (cover_string));
24284 xassert (NILP (before_string) || STRINGP (before_string));
24285 xassert (NILP (after_string) || STRINGP (after_string));
24286
24287 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
24288 rows_from_pos_range (w, start_charpos, end_charpos, &r1, &r2);
24289 if (r1 == NULL)
24290 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24291 /* If the before-string or display-string contains newlines,
24292 rows_from_pos_range skips to its last row. Move back. */
24293 if (!NILP (before_string) || !NILP (cover_string))
24294 {
24295 struct glyph_row *prev;
24296 while ((prev = r1 - 1, prev >= first)
24297 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
24298 && prev->used[TEXT_AREA] > 0)
24299 {
24300 struct glyph *beg = prev->glyphs[TEXT_AREA];
24301 glyph = beg + prev->used[TEXT_AREA];
24302 while (--glyph >= beg && INTEGERP (glyph->object));
24303 if (glyph < beg
24304 || !(EQ (glyph->object, before_string)
24305 || EQ (glyph->object, cover_string)))
24306 break;
24307 r1 = prev;
24308 }
24309 }
24310 if (r2 == NULL)
24311 {
24312 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24313 hlinfo->mouse_face_past_end = 1;
24314 }
24315 else if (!NILP (after_string))
24316 {
24317 /* If the after-string has newlines, advance to its last row. */
24318 struct glyph_row *next;
24319 struct glyph_row *last
24320 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
24321
24322 for (next = r2 + 1;
24323 next <= last
24324 && next->used[TEXT_AREA] > 0
24325 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
24326 ++next)
24327 r2 = next;
24328 }
24329 /* The rest of the display engine assumes that mouse_face_beg_row is
24330 either above below mouse_face_end_row or identical to it. But
24331 with bidi-reordered continued lines, the row for START_CHARPOS
24332 could be below the row for END_CHARPOS. If so, swap the rows and
24333 store them in correct order. */
24334 if (r1->y > r2->y)
24335 {
24336 struct glyph_row *tem = r2;
24337
24338 r2 = r1;
24339 r1 = tem;
24340 }
24341
24342 hlinfo->mouse_face_beg_y = r1->y;
24343 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
24344 hlinfo->mouse_face_end_y = r2->y;
24345 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
24346
24347 /* For a bidi-reordered row, the positions of BEFORE_STRING,
24348 AFTER_STRING, COVER_STRING, START_CHARPOS, and END_CHARPOS
24349 could be anywhere in the row and in any order. The strategy
24350 below is to find the leftmost and the rightmost glyph that
24351 belongs to either of these 3 strings, or whose position is
24352 between START_CHARPOS and END_CHARPOS, and highlight all the
24353 glyphs between those two. This may cover more than just the text
24354 between START_CHARPOS and END_CHARPOS if the range of characters
24355 strides the bidi level boundary, e.g. if the beginning is in R2L
24356 text while the end is in L2R text or vice versa. */
24357 if (!r1->reversed_p)
24358 {
24359 /* This row is in a left to right paragraph. Scan it left to
24360 right. */
24361 glyph = r1->glyphs[TEXT_AREA];
24362 end = glyph + r1->used[TEXT_AREA];
24363 x = r1->x;
24364
24365 /* Skip truncation glyphs at the start of the glyph row. */
24366 if (r1->displays_text_p)
24367 for (; glyph < end
24368 && INTEGERP (glyph->object)
24369 && glyph->charpos < 0;
24370 ++glyph)
24371 x += glyph->pixel_width;
24372
24373 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24374 or COVER_STRING, and the first glyph from buffer whose
24375 position is between START_CHARPOS and END_CHARPOS. */
24376 for (; glyph < end
24377 && !INTEGERP (glyph->object)
24378 && !EQ (glyph->object, cover_string)
24379 && !(BUFFERP (glyph->object)
24380 && (glyph->charpos >= start_charpos
24381 && glyph->charpos < end_charpos));
24382 ++glyph)
24383 {
24384 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24385 are present at buffer positions between START_CHARPOS and
24386 END_CHARPOS, or if they come from an overlay. */
24387 if (EQ (glyph->object, before_string))
24388 {
24389 pos = string_buffer_position (before_string,
24390 start_charpos);
24391 /* If pos == 0, it means before_string came from an
24392 overlay, not from a buffer position. */
24393 if (!pos || (pos >= start_charpos && pos < end_charpos))
24394 break;
24395 }
24396 else if (EQ (glyph->object, after_string))
24397 {
24398 pos = string_buffer_position (after_string, end_charpos);
24399 if (!pos || (pos >= start_charpos && pos < end_charpos))
24400 break;
24401 }
24402 x += glyph->pixel_width;
24403 }
24404 hlinfo->mouse_face_beg_x = x;
24405 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24406 }
24407 else
24408 {
24409 /* This row is in a right to left paragraph. Scan it right to
24410 left. */
24411 struct glyph *g;
24412
24413 end = r1->glyphs[TEXT_AREA] - 1;
24414 glyph = end + r1->used[TEXT_AREA];
24415
24416 /* Skip truncation glyphs at the start of the glyph row. */
24417 if (r1->displays_text_p)
24418 for (; glyph > end
24419 && INTEGERP (glyph->object)
24420 && glyph->charpos < 0;
24421 --glyph)
24422 ;
24423
24424 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
24425 or COVER_STRING, and the first glyph from buffer whose
24426 position is between START_CHARPOS and END_CHARPOS. */
24427 for (; glyph > end
24428 && !INTEGERP (glyph->object)
24429 && !EQ (glyph->object, cover_string)
24430 && !(BUFFERP (glyph->object)
24431 && (glyph->charpos >= start_charpos
24432 && glyph->charpos < end_charpos));
24433 --glyph)
24434 {
24435 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24436 are present at buffer positions between START_CHARPOS and
24437 END_CHARPOS, or if they come from an overlay. */
24438 if (EQ (glyph->object, before_string))
24439 {
24440 pos = string_buffer_position (before_string, start_charpos);
24441 /* If pos == 0, it means before_string came from an
24442 overlay, not from a buffer position. */
24443 if (!pos || (pos >= start_charpos && pos < end_charpos))
24444 break;
24445 }
24446 else if (EQ (glyph->object, after_string))
24447 {
24448 pos = string_buffer_position (after_string, end_charpos);
24449 if (!pos || (pos >= start_charpos && pos < end_charpos))
24450 break;
24451 }
24452 }
24453
24454 glyph++; /* first glyph to the right of the highlighted area */
24455 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
24456 x += g->pixel_width;
24457 hlinfo->mouse_face_beg_x = x;
24458 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
24459 }
24460
24461 /* If the highlight ends in a different row, compute GLYPH and END
24462 for the end row. Otherwise, reuse the values computed above for
24463 the row where the highlight begins. */
24464 if (r2 != r1)
24465 {
24466 if (!r2->reversed_p)
24467 {
24468 glyph = r2->glyphs[TEXT_AREA];
24469 end = glyph + r2->used[TEXT_AREA];
24470 x = r2->x;
24471 }
24472 else
24473 {
24474 end = r2->glyphs[TEXT_AREA] - 1;
24475 glyph = end + r2->used[TEXT_AREA];
24476 }
24477 }
24478
24479 if (!r2->reversed_p)
24480 {
24481 /* Skip truncation and continuation glyphs near the end of the
24482 row, and also blanks and stretch glyphs inserted by
24483 extend_face_to_end_of_line. */
24484 while (end > glyph
24485 && INTEGERP ((end - 1)->object)
24486 && (end - 1)->charpos <= 0)
24487 --end;
24488 /* Scan the rest of the glyph row from the end, looking for the
24489 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24490 COVER_STRING, or whose position is between START_CHARPOS
24491 and END_CHARPOS */
24492 for (--end;
24493 end > glyph
24494 && !INTEGERP (end->object)
24495 && !EQ (end->object, cover_string)
24496 && !(BUFFERP (end->object)
24497 && (end->charpos >= start_charpos
24498 && end->charpos < end_charpos));
24499 --end)
24500 {
24501 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24502 are present at buffer positions between START_CHARPOS and
24503 END_CHARPOS, or if they come from an overlay. */
24504 if (EQ (end->object, before_string))
24505 {
24506 pos = string_buffer_position (before_string, start_charpos);
24507 if (!pos || (pos >= start_charpos && pos < end_charpos))
24508 break;
24509 }
24510 else if (EQ (end->object, after_string))
24511 {
24512 pos = string_buffer_position (after_string, end_charpos);
24513 if (!pos || (pos >= start_charpos && pos < end_charpos))
24514 break;
24515 }
24516 }
24517 /* Find the X coordinate of the last glyph to be highlighted. */
24518 for (; glyph <= end; ++glyph)
24519 x += glyph->pixel_width;
24520
24521 hlinfo->mouse_face_end_x = x;
24522 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
24523 }
24524 else
24525 {
24526 /* Skip truncation and continuation glyphs near the end of the
24527 row, and also blanks and stretch glyphs inserted by
24528 extend_face_to_end_of_line. */
24529 x = r2->x;
24530 end++;
24531 while (end < glyph
24532 && INTEGERP (end->object)
24533 && end->charpos <= 0)
24534 {
24535 x += end->pixel_width;
24536 ++end;
24537 }
24538 /* Scan the rest of the glyph row from the end, looking for the
24539 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
24540 COVER_STRING, or whose position is between START_CHARPOS
24541 and END_CHARPOS */
24542 for ( ;
24543 end < glyph
24544 && !INTEGERP (end->object)
24545 && !EQ (end->object, cover_string)
24546 && !(BUFFERP (end->object)
24547 && (end->charpos >= start_charpos
24548 && end->charpos < end_charpos));
24549 ++end)
24550 {
24551 /* BEFORE_STRING or AFTER_STRING are only relevant if they
24552 are present at buffer positions between START_CHARPOS and
24553 END_CHARPOS, or if they come from an overlay. */
24554 if (EQ (end->object, before_string))
24555 {
24556 pos = string_buffer_position (before_string, start_charpos);
24557 if (!pos || (pos >= start_charpos && pos < end_charpos))
24558 break;
24559 }
24560 else if (EQ (end->object, after_string))
24561 {
24562 pos = string_buffer_position (after_string, end_charpos);
24563 if (!pos || (pos >= start_charpos && pos < end_charpos))
24564 break;
24565 }
24566 x += end->pixel_width;
24567 }
24568 hlinfo->mouse_face_end_x = x;
24569 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
24570 }
24571
24572 hlinfo->mouse_face_window = window;
24573 hlinfo->mouse_face_face_id
24574 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
24575 mouse_charpos + 1,
24576 !hlinfo->mouse_face_hidden, -1);
24577 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
24578 }
24579
24580 /* The following function is not used anymore (replaced with
24581 mouse_face_from_string_pos), but I leave it here for the time
24582 being, in case someone would. */
24583
24584 #if 0 /* not used */
24585
24586 /* Find the position of the glyph for position POS in OBJECT in
24587 window W's current matrix, and return in *X, *Y the pixel
24588 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
24589
24590 RIGHT_P non-zero means return the position of the right edge of the
24591 glyph, RIGHT_P zero means return the left edge position.
24592
24593 If no glyph for POS exists in the matrix, return the position of
24594 the glyph with the next smaller position that is in the matrix, if
24595 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
24596 exists in the matrix, return the position of the glyph with the
24597 next larger position in OBJECT.
24598
24599 Value is non-zero if a glyph was found. */
24600
24601 static int
24602 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
24603 int *hpos, int *vpos, int *x, int *y, int right_p)
24604 {
24605 int yb = window_text_bottom_y (w);
24606 struct glyph_row *r;
24607 struct glyph *best_glyph = NULL;
24608 struct glyph_row *best_row = NULL;
24609 int best_x = 0;
24610
24611 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24612 r->enabled_p && r->y < yb;
24613 ++r)
24614 {
24615 struct glyph *g = r->glyphs[TEXT_AREA];
24616 struct glyph *e = g + r->used[TEXT_AREA];
24617 int gx;
24618
24619 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24620 if (EQ (g->object, object))
24621 {
24622 if (g->charpos == pos)
24623 {
24624 best_glyph = g;
24625 best_x = gx;
24626 best_row = r;
24627 goto found;
24628 }
24629 else if (best_glyph == NULL
24630 || ((eabs (g->charpos - pos)
24631 < eabs (best_glyph->charpos - pos))
24632 && (right_p
24633 ? g->charpos < pos
24634 : g->charpos > pos)))
24635 {
24636 best_glyph = g;
24637 best_x = gx;
24638 best_row = r;
24639 }
24640 }
24641 }
24642
24643 found:
24644
24645 if (best_glyph)
24646 {
24647 *x = best_x;
24648 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
24649
24650 if (right_p)
24651 {
24652 *x += best_glyph->pixel_width;
24653 ++*hpos;
24654 }
24655
24656 *y = best_row->y;
24657 *vpos = best_row - w->current_matrix->rows;
24658 }
24659
24660 return best_glyph != NULL;
24661 }
24662 #endif /* not used */
24663
24664 /* Find the positions of the first and the last glyphs in window W's
24665 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
24666 (assumed to be a string), and return in HLINFO's mouse_face_*
24667 members the pixel and column/row coordinates of those glyphs. */
24668
24669 static void
24670 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
24671 Lisp_Object object,
24672 EMACS_INT startpos, EMACS_INT endpos)
24673 {
24674 int yb = window_text_bottom_y (w);
24675 struct glyph_row *r;
24676 struct glyph *g, *e;
24677 int gx;
24678 int found = 0;
24679
24680 /* Find the glyph row with at least one position in the range
24681 [STARTPOS..ENDPOS], and the first glyph in that row whose
24682 position belongs to that range. */
24683 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
24684 r->enabled_p && r->y < yb;
24685 ++r)
24686 {
24687 if (!r->reversed_p)
24688 {
24689 g = r->glyphs[TEXT_AREA];
24690 e = g + r->used[TEXT_AREA];
24691 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
24692 if (EQ (g->object, object)
24693 && startpos <= g->charpos && g->charpos <= endpos)
24694 {
24695 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24696 hlinfo->mouse_face_beg_y = r->y;
24697 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24698 hlinfo->mouse_face_beg_x = gx;
24699 found = 1;
24700 break;
24701 }
24702 }
24703 else
24704 {
24705 struct glyph *g1;
24706
24707 e = r->glyphs[TEXT_AREA];
24708 g = e + r->used[TEXT_AREA];
24709 for ( ; g > e; --g)
24710 if (EQ ((g-1)->object, object)
24711 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
24712 {
24713 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
24714 hlinfo->mouse_face_beg_y = r->y;
24715 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
24716 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
24717 gx += g1->pixel_width;
24718 hlinfo->mouse_face_beg_x = gx;
24719 found = 1;
24720 break;
24721 }
24722 }
24723 if (found)
24724 break;
24725 }
24726
24727 if (!found)
24728 return;
24729
24730 /* Starting with the next row, look for the first row which does NOT
24731 include any glyphs whose positions are in the range. */
24732 for (++r; r->enabled_p && r->y < yb; ++r)
24733 {
24734 g = r->glyphs[TEXT_AREA];
24735 e = g + r->used[TEXT_AREA];
24736 found = 0;
24737 for ( ; g < e; ++g)
24738 if (EQ (g->object, object)
24739 && startpos <= g->charpos && g->charpos <= endpos)
24740 {
24741 found = 1;
24742 break;
24743 }
24744 if (!found)
24745 break;
24746 }
24747
24748 /* The highlighted region ends on the previous row. */
24749 r--;
24750
24751 /* Set the end row and its vertical pixel coordinate. */
24752 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
24753 hlinfo->mouse_face_end_y = r->y;
24754
24755 /* Compute and set the end column and the end column's horizontal
24756 pixel coordinate. */
24757 if (!r->reversed_p)
24758 {
24759 g = r->glyphs[TEXT_AREA];
24760 e = g + r->used[TEXT_AREA];
24761 for ( ; e > g; --e)
24762 if (EQ ((e-1)->object, object)
24763 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
24764 break;
24765 hlinfo->mouse_face_end_col = e - g;
24766
24767 for (gx = r->x; g < e; ++g)
24768 gx += g->pixel_width;
24769 hlinfo->mouse_face_end_x = gx;
24770 }
24771 else
24772 {
24773 e = r->glyphs[TEXT_AREA];
24774 g = e + r->used[TEXT_AREA];
24775 for (gx = r->x ; e < g; ++e)
24776 {
24777 if (EQ (e->object, object)
24778 && startpos <= e->charpos && e->charpos <= endpos)
24779 break;
24780 gx += e->pixel_width;
24781 }
24782 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
24783 hlinfo->mouse_face_end_x = gx;
24784 }
24785 }
24786
24787 #ifdef HAVE_WINDOW_SYSTEM
24788
24789 /* See if position X, Y is within a hot-spot of an image. */
24790
24791 static int
24792 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
24793 {
24794 if (!CONSP (hot_spot))
24795 return 0;
24796
24797 if (EQ (XCAR (hot_spot), Qrect))
24798 {
24799 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
24800 Lisp_Object rect = XCDR (hot_spot);
24801 Lisp_Object tem;
24802 if (!CONSP (rect))
24803 return 0;
24804 if (!CONSP (XCAR (rect)))
24805 return 0;
24806 if (!CONSP (XCDR (rect)))
24807 return 0;
24808 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
24809 return 0;
24810 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
24811 return 0;
24812 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
24813 return 0;
24814 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
24815 return 0;
24816 return 1;
24817 }
24818 else if (EQ (XCAR (hot_spot), Qcircle))
24819 {
24820 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
24821 Lisp_Object circ = XCDR (hot_spot);
24822 Lisp_Object lr, lx0, ly0;
24823 if (CONSP (circ)
24824 && CONSP (XCAR (circ))
24825 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
24826 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
24827 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
24828 {
24829 double r = XFLOATINT (lr);
24830 double dx = XINT (lx0) - x;
24831 double dy = XINT (ly0) - y;
24832 return (dx * dx + dy * dy <= r * r);
24833 }
24834 }
24835 else if (EQ (XCAR (hot_spot), Qpoly))
24836 {
24837 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
24838 if (VECTORP (XCDR (hot_spot)))
24839 {
24840 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
24841 Lisp_Object *poly = v->contents;
24842 int n = v->size;
24843 int i;
24844 int inside = 0;
24845 Lisp_Object lx, ly;
24846 int x0, y0;
24847
24848 /* Need an even number of coordinates, and at least 3 edges. */
24849 if (n < 6 || n & 1)
24850 return 0;
24851
24852 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
24853 If count is odd, we are inside polygon. Pixels on edges
24854 may or may not be included depending on actual geometry of the
24855 polygon. */
24856 if ((lx = poly[n-2], !INTEGERP (lx))
24857 || (ly = poly[n-1], !INTEGERP (lx)))
24858 return 0;
24859 x0 = XINT (lx), y0 = XINT (ly);
24860 for (i = 0; i < n; i += 2)
24861 {
24862 int x1 = x0, y1 = y0;
24863 if ((lx = poly[i], !INTEGERP (lx))
24864 || (ly = poly[i+1], !INTEGERP (ly)))
24865 return 0;
24866 x0 = XINT (lx), y0 = XINT (ly);
24867
24868 /* Does this segment cross the X line? */
24869 if (x0 >= x)
24870 {
24871 if (x1 >= x)
24872 continue;
24873 }
24874 else if (x1 < x)
24875 continue;
24876 if (y > y0 && y > y1)
24877 continue;
24878 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
24879 inside = !inside;
24880 }
24881 return inside;
24882 }
24883 }
24884 return 0;
24885 }
24886
24887 Lisp_Object
24888 find_hot_spot (Lisp_Object map, int x, int y)
24889 {
24890 while (CONSP (map))
24891 {
24892 if (CONSP (XCAR (map))
24893 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
24894 return XCAR (map);
24895 map = XCDR (map);
24896 }
24897
24898 return Qnil;
24899 }
24900
24901 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
24902 3, 3, 0,
24903 doc: /* Lookup in image map MAP coordinates X and Y.
24904 An image map is an alist where each element has the format (AREA ID PLIST).
24905 An AREA is specified as either a rectangle, a circle, or a polygon:
24906 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
24907 pixel coordinates of the upper left and bottom right corners.
24908 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
24909 and the radius of the circle; r may be a float or integer.
24910 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
24911 vector describes one corner in the polygon.
24912 Returns the alist element for the first matching AREA in MAP. */)
24913 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
24914 {
24915 if (NILP (map))
24916 return Qnil;
24917
24918 CHECK_NUMBER (x);
24919 CHECK_NUMBER (y);
24920
24921 return find_hot_spot (map, XINT (x), XINT (y));
24922 }
24923
24924
24925 /* Display frame CURSOR, optionally using shape defined by POINTER. */
24926 static void
24927 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
24928 {
24929 /* Do not change cursor shape while dragging mouse. */
24930 if (!NILP (do_mouse_tracking))
24931 return;
24932
24933 if (!NILP (pointer))
24934 {
24935 if (EQ (pointer, Qarrow))
24936 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24937 else if (EQ (pointer, Qhand))
24938 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
24939 else if (EQ (pointer, Qtext))
24940 cursor = FRAME_X_OUTPUT (f)->text_cursor;
24941 else if (EQ (pointer, intern ("hdrag")))
24942 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
24943 #ifdef HAVE_X_WINDOWS
24944 else if (EQ (pointer, intern ("vdrag")))
24945 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
24946 #endif
24947 else if (EQ (pointer, intern ("hourglass")))
24948 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
24949 else if (EQ (pointer, Qmodeline))
24950 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
24951 else
24952 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
24953 }
24954
24955 if (cursor != No_Cursor)
24956 FRAME_RIF (f)->define_frame_cursor (f, cursor);
24957 }
24958
24959 #endif /* HAVE_WINDOW_SYSTEM */
24960
24961 /* Take proper action when mouse has moved to the mode or header line
24962 or marginal area AREA of window W, x-position X and y-position Y.
24963 X is relative to the start of the text display area of W, so the
24964 width of bitmap areas and scroll bars must be subtracted to get a
24965 position relative to the start of the mode line. */
24966
24967 static void
24968 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
24969 enum window_part area)
24970 {
24971 struct window *w = XWINDOW (window);
24972 struct frame *f = XFRAME (w->frame);
24973 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24974 #ifdef HAVE_WINDOW_SYSTEM
24975 Display_Info *dpyinfo;
24976 #endif
24977 Cursor cursor = No_Cursor;
24978 Lisp_Object pointer = Qnil;
24979 int dx, dy, width, height;
24980 EMACS_INT charpos;
24981 Lisp_Object string, object = Qnil;
24982 Lisp_Object pos, help;
24983
24984 Lisp_Object mouse_face;
24985 int original_x_pixel = x;
24986 struct glyph * glyph = NULL, * row_start_glyph = NULL;
24987 struct glyph_row *row;
24988
24989 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
24990 {
24991 int x0;
24992 struct glyph *end;
24993
24994 /* Kludge alert: mode_line_string takes X/Y in pixels, but
24995 returns them in row/column units! */
24996 string = mode_line_string (w, area, &x, &y, &charpos,
24997 &object, &dx, &dy, &width, &height);
24998
24999 row = (area == ON_MODE_LINE
25000 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
25001 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
25002
25003 /* Find the glyph under the mouse pointer. */
25004 if (row->mode_line_p && row->enabled_p)
25005 {
25006 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
25007 end = glyph + row->used[TEXT_AREA];
25008
25009 for (x0 = original_x_pixel;
25010 glyph < end && x0 >= glyph->pixel_width;
25011 ++glyph)
25012 x0 -= glyph->pixel_width;
25013
25014 if (glyph >= end)
25015 glyph = NULL;
25016 }
25017 }
25018 else
25019 {
25020 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
25021 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
25022 returns them in row/column units! */
25023 string = marginal_area_string (w, area, &x, &y, &charpos,
25024 &object, &dx, &dy, &width, &height);
25025 }
25026
25027 help = Qnil;
25028
25029 #ifdef HAVE_WINDOW_SYSTEM
25030 if (IMAGEP (object))
25031 {
25032 Lisp_Object image_map, hotspot;
25033 if ((image_map = Fplist_get (XCDR (object), QCmap),
25034 !NILP (image_map))
25035 && (hotspot = find_hot_spot (image_map, dx, dy),
25036 CONSP (hotspot))
25037 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25038 {
25039 Lisp_Object plist;
25040
25041 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
25042 If so, we could look for mouse-enter, mouse-leave
25043 properties in PLIST (and do something...). */
25044 hotspot = XCDR (hotspot);
25045 if (CONSP (hotspot)
25046 && (plist = XCAR (hotspot), CONSP (plist)))
25047 {
25048 pointer = Fplist_get (plist, Qpointer);
25049 if (NILP (pointer))
25050 pointer = Qhand;
25051 help = Fplist_get (plist, Qhelp_echo);
25052 if (!NILP (help))
25053 {
25054 help_echo_string = help;
25055 /* Is this correct? ++kfs */
25056 XSETWINDOW (help_echo_window, w);
25057 help_echo_object = w->buffer;
25058 help_echo_pos = charpos;
25059 }
25060 }
25061 }
25062 if (NILP (pointer))
25063 pointer = Fplist_get (XCDR (object), QCpointer);
25064 }
25065 #endif /* HAVE_WINDOW_SYSTEM */
25066
25067 if (STRINGP (string))
25068 {
25069 pos = make_number (charpos);
25070 /* If we're on a string with `help-echo' text property, arrange
25071 for the help to be displayed. This is done by setting the
25072 global variable help_echo_string to the help string. */
25073 if (NILP (help))
25074 {
25075 help = Fget_text_property (pos, Qhelp_echo, string);
25076 if (!NILP (help))
25077 {
25078 help_echo_string = help;
25079 XSETWINDOW (help_echo_window, w);
25080 help_echo_object = string;
25081 help_echo_pos = charpos;
25082 }
25083 }
25084
25085 #ifdef HAVE_WINDOW_SYSTEM
25086 if (FRAME_WINDOW_P (f))
25087 {
25088 dpyinfo = FRAME_X_DISPLAY_INFO (f);
25089 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25090 if (NILP (pointer))
25091 pointer = Fget_text_property (pos, Qpointer, string);
25092
25093 /* Change the mouse pointer according to what is under X/Y. */
25094 if (NILP (pointer)
25095 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
25096 {
25097 Lisp_Object map;
25098 map = Fget_text_property (pos, Qlocal_map, string);
25099 if (!KEYMAPP (map))
25100 map = Fget_text_property (pos, Qkeymap, string);
25101 if (!KEYMAPP (map))
25102 cursor = dpyinfo->vertical_scroll_bar_cursor;
25103 }
25104 }
25105 #endif
25106
25107 /* Change the mouse face according to what is under X/Y. */
25108 mouse_face = Fget_text_property (pos, Qmouse_face, string);
25109 if (!NILP (mouse_face)
25110 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25111 && glyph)
25112 {
25113 Lisp_Object b, e;
25114
25115 struct glyph * tmp_glyph;
25116
25117 int gpos;
25118 int gseq_length;
25119 int total_pixel_width;
25120 EMACS_INT begpos, endpos, ignore;
25121
25122 int vpos, hpos;
25123
25124 b = Fprevious_single_property_change (make_number (charpos + 1),
25125 Qmouse_face, string, Qnil);
25126 if (NILP (b))
25127 begpos = 0;
25128 else
25129 begpos = XINT (b);
25130
25131 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
25132 if (NILP (e))
25133 endpos = SCHARS (string);
25134 else
25135 endpos = XINT (e);
25136
25137 /* Calculate the glyph position GPOS of GLYPH in the
25138 displayed string, relative to the beginning of the
25139 highlighted part of the string.
25140
25141 Note: GPOS is different from CHARPOS. CHARPOS is the
25142 position of GLYPH in the internal string object. A mode
25143 line string format has structures which are converted to
25144 a flattened string by the Emacs Lisp interpreter. The
25145 internal string is an element of those structures. The
25146 displayed string is the flattened string. */
25147 tmp_glyph = row_start_glyph;
25148 while (tmp_glyph < glyph
25149 && (!(EQ (tmp_glyph->object, glyph->object)
25150 && begpos <= tmp_glyph->charpos
25151 && tmp_glyph->charpos < endpos)))
25152 tmp_glyph++;
25153 gpos = glyph - tmp_glyph;
25154
25155 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
25156 the highlighted part of the displayed string to which
25157 GLYPH belongs. Note: GSEQ_LENGTH is different from
25158 SCHARS (STRING), because the latter returns the length of
25159 the internal string. */
25160 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
25161 tmp_glyph > glyph
25162 && (!(EQ (tmp_glyph->object, glyph->object)
25163 && begpos <= tmp_glyph->charpos
25164 && tmp_glyph->charpos < endpos));
25165 tmp_glyph--)
25166 ;
25167 gseq_length = gpos + (tmp_glyph - glyph) + 1;
25168
25169 /* Calculate the total pixel width of all the glyphs between
25170 the beginning of the highlighted area and GLYPH. */
25171 total_pixel_width = 0;
25172 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
25173 total_pixel_width += tmp_glyph->pixel_width;
25174
25175 /* Pre calculation of re-rendering position. Note: X is in
25176 column units here, after the call to mode_line_string or
25177 marginal_area_string. */
25178 hpos = x - gpos;
25179 vpos = (area == ON_MODE_LINE
25180 ? (w->current_matrix)->nrows - 1
25181 : 0);
25182
25183 /* If GLYPH's position is included in the region that is
25184 already drawn in mouse face, we have nothing to do. */
25185 if ( EQ (window, hlinfo->mouse_face_window)
25186 && (!row->reversed_p
25187 ? (hlinfo->mouse_face_beg_col <= hpos
25188 && hpos < hlinfo->mouse_face_end_col)
25189 /* In R2L rows we swap BEG and END, see below. */
25190 : (hlinfo->mouse_face_end_col <= hpos
25191 && hpos < hlinfo->mouse_face_beg_col))
25192 && hlinfo->mouse_face_beg_row == vpos )
25193 return;
25194
25195 if (clear_mouse_face (hlinfo))
25196 cursor = No_Cursor;
25197
25198 if (!row->reversed_p)
25199 {
25200 hlinfo->mouse_face_beg_col = hpos;
25201 hlinfo->mouse_face_beg_x = original_x_pixel
25202 - (total_pixel_width + dx);
25203 hlinfo->mouse_face_end_col = hpos + gseq_length;
25204 hlinfo->mouse_face_end_x = 0;
25205 }
25206 else
25207 {
25208 /* In R2L rows, show_mouse_face expects BEG and END
25209 coordinates to be swapped. */
25210 hlinfo->mouse_face_end_col = hpos;
25211 hlinfo->mouse_face_end_x = original_x_pixel
25212 - (total_pixel_width + dx);
25213 hlinfo->mouse_face_beg_col = hpos + gseq_length;
25214 hlinfo->mouse_face_beg_x = 0;
25215 }
25216
25217 hlinfo->mouse_face_beg_row = vpos;
25218 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
25219 hlinfo->mouse_face_beg_y = 0;
25220 hlinfo->mouse_face_end_y = 0;
25221 hlinfo->mouse_face_past_end = 0;
25222 hlinfo->mouse_face_window = window;
25223
25224 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
25225 charpos,
25226 0, 0, 0,
25227 &ignore,
25228 glyph->face_id,
25229 1);
25230 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25231
25232 if (NILP (pointer))
25233 pointer = Qhand;
25234 }
25235 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
25236 clear_mouse_face (hlinfo);
25237 }
25238 #ifdef HAVE_WINDOW_SYSTEM
25239 if (FRAME_WINDOW_P (f))
25240 define_frame_cursor1 (f, cursor, pointer);
25241 #endif
25242 }
25243
25244
25245 /* EXPORT:
25246 Take proper action when the mouse has moved to position X, Y on
25247 frame F as regards highlighting characters that have mouse-face
25248 properties. Also de-highlighting chars where the mouse was before.
25249 X and Y can be negative or out of range. */
25250
25251 void
25252 note_mouse_highlight (struct frame *f, int x, int y)
25253 {
25254 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25255 enum window_part part;
25256 Lisp_Object window;
25257 struct window *w;
25258 Cursor cursor = No_Cursor;
25259 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
25260 struct buffer *b;
25261
25262 /* When a menu is active, don't highlight because this looks odd. */
25263 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
25264 if (popup_activated ())
25265 return;
25266 #endif
25267
25268 if (NILP (Vmouse_highlight)
25269 || !f->glyphs_initialized_p
25270 || f->pointer_invisible)
25271 return;
25272
25273 hlinfo->mouse_face_mouse_x = x;
25274 hlinfo->mouse_face_mouse_y = y;
25275 hlinfo->mouse_face_mouse_frame = f;
25276
25277 if (hlinfo->mouse_face_defer)
25278 return;
25279
25280 if (gc_in_progress)
25281 {
25282 hlinfo->mouse_face_deferred_gc = 1;
25283 return;
25284 }
25285
25286 /* Which window is that in? */
25287 window = window_from_coordinates (f, x, y, &part, 1);
25288
25289 /* If we were displaying active text in another window, clear that.
25290 Also clear if we move out of text area in same window. */
25291 if (! EQ (window, hlinfo->mouse_face_window)
25292 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
25293 && !NILP (hlinfo->mouse_face_window)))
25294 clear_mouse_face (hlinfo);
25295
25296 /* Not on a window -> return. */
25297 if (!WINDOWP (window))
25298 return;
25299
25300 /* Reset help_echo_string. It will get recomputed below. */
25301 help_echo_string = Qnil;
25302
25303 /* Convert to window-relative pixel coordinates. */
25304 w = XWINDOW (window);
25305 frame_to_window_pixel_xy (w, &x, &y);
25306
25307 #ifdef HAVE_WINDOW_SYSTEM
25308 /* Handle tool-bar window differently since it doesn't display a
25309 buffer. */
25310 if (EQ (window, f->tool_bar_window))
25311 {
25312 note_tool_bar_highlight (f, x, y);
25313 return;
25314 }
25315 #endif
25316
25317 /* Mouse is on the mode, header line or margin? */
25318 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
25319 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
25320 {
25321 note_mode_line_or_margin_highlight (window, x, y, part);
25322 return;
25323 }
25324
25325 #ifdef HAVE_WINDOW_SYSTEM
25326 if (part == ON_VERTICAL_BORDER)
25327 {
25328 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
25329 help_echo_string = build_string ("drag-mouse-1: resize");
25330 }
25331 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
25332 || part == ON_SCROLL_BAR)
25333 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25334 else
25335 cursor = FRAME_X_OUTPUT (f)->text_cursor;
25336 #endif
25337
25338 /* Are we in a window whose display is up to date?
25339 And verify the buffer's text has not changed. */
25340 b = XBUFFER (w->buffer);
25341 if (part == ON_TEXT
25342 && EQ (w->window_end_valid, w->buffer)
25343 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
25344 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
25345 {
25346 int hpos, vpos, i, dx, dy, area;
25347 EMACS_INT pos;
25348 struct glyph *glyph;
25349 Lisp_Object object;
25350 Lisp_Object mouse_face = Qnil, position;
25351 Lisp_Object *overlay_vec = NULL;
25352 int noverlays;
25353 struct buffer *obuf;
25354 EMACS_INT obegv, ozv;
25355 int same_region;
25356
25357 /* Find the glyph under X/Y. */
25358 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
25359
25360 #ifdef HAVE_WINDOW_SYSTEM
25361 /* Look for :pointer property on image. */
25362 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25363 {
25364 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25365 if (img != NULL && IMAGEP (img->spec))
25366 {
25367 Lisp_Object image_map, hotspot;
25368 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
25369 !NILP (image_map))
25370 && (hotspot = find_hot_spot (image_map,
25371 glyph->slice.img.x + dx,
25372 glyph->slice.img.y + dy),
25373 CONSP (hotspot))
25374 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
25375 {
25376 Lisp_Object plist;
25377
25378 /* Could check XCAR (hotspot) to see if we enter/leave
25379 this hot-spot.
25380 If so, we could look for mouse-enter, mouse-leave
25381 properties in PLIST (and do something...). */
25382 hotspot = XCDR (hotspot);
25383 if (CONSP (hotspot)
25384 && (plist = XCAR (hotspot), CONSP (plist)))
25385 {
25386 pointer = Fplist_get (plist, Qpointer);
25387 if (NILP (pointer))
25388 pointer = Qhand;
25389 help_echo_string = Fplist_get (plist, Qhelp_echo);
25390 if (!NILP (help_echo_string))
25391 {
25392 help_echo_window = window;
25393 help_echo_object = glyph->object;
25394 help_echo_pos = glyph->charpos;
25395 }
25396 }
25397 }
25398 if (NILP (pointer))
25399 pointer = Fplist_get (XCDR (img->spec), QCpointer);
25400 }
25401 }
25402 #endif /* HAVE_WINDOW_SYSTEM */
25403
25404 /* Clear mouse face if X/Y not over text. */
25405 if (glyph == NULL
25406 || area != TEXT_AREA
25407 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
25408 /* Glyph's OBJECT is an integer for glyphs inserted by the
25409 display engine for its internal purposes, like truncation
25410 and continuation glyphs and blanks beyond the end of
25411 line's text on text terminals. If we are over such a
25412 glyph, we are not over any text. */
25413 || INTEGERP (glyph->object)
25414 /* R2L rows have a stretch glyph at their front, which
25415 stands for no text, whereas L2R rows have no glyphs at
25416 all beyond the end of text. Treat such stretch glyphs
25417 like we do with NULL glyphs in L2R rows. */
25418 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
25419 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
25420 && glyph->type == STRETCH_GLYPH
25421 && glyph->avoid_cursor_p))
25422 {
25423 if (clear_mouse_face (hlinfo))
25424 cursor = No_Cursor;
25425 #ifdef HAVE_WINDOW_SYSTEM
25426 if (FRAME_WINDOW_P (f) && NILP (pointer))
25427 {
25428 if (area != TEXT_AREA)
25429 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
25430 else
25431 pointer = Vvoid_text_area_pointer;
25432 }
25433 #endif
25434 goto set_cursor;
25435 }
25436
25437 pos = glyph->charpos;
25438 object = glyph->object;
25439 if (!STRINGP (object) && !BUFFERP (object))
25440 goto set_cursor;
25441
25442 /* If we get an out-of-range value, return now; avoid an error. */
25443 if (BUFFERP (object) && pos > BUF_Z (b))
25444 goto set_cursor;
25445
25446 /* Make the window's buffer temporarily current for
25447 overlays_at and compute_char_face. */
25448 obuf = current_buffer;
25449 current_buffer = b;
25450 obegv = BEGV;
25451 ozv = ZV;
25452 BEGV = BEG;
25453 ZV = Z;
25454
25455 /* Is this char mouse-active or does it have help-echo? */
25456 position = make_number (pos);
25457
25458 if (BUFFERP (object))
25459 {
25460 /* Put all the overlays we want in a vector in overlay_vec. */
25461 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
25462 /* Sort overlays into increasing priority order. */
25463 noverlays = sort_overlays (overlay_vec, noverlays, w);
25464 }
25465 else
25466 noverlays = 0;
25467
25468 same_region = coords_in_mouse_face_p (w, hpos, vpos);
25469
25470 if (same_region)
25471 cursor = No_Cursor;
25472
25473 /* Check mouse-face highlighting. */
25474 if (! same_region
25475 /* If there exists an overlay with mouse-face overlapping
25476 the one we are currently highlighting, we have to
25477 check if we enter the overlapping overlay, and then
25478 highlight only that. */
25479 || (OVERLAYP (hlinfo->mouse_face_overlay)
25480 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
25481 {
25482 /* Find the highest priority overlay with a mouse-face. */
25483 Lisp_Object overlay = Qnil;
25484 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
25485 {
25486 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
25487 if (!NILP (mouse_face))
25488 overlay = overlay_vec[i];
25489 }
25490
25491 /* If we're highlighting the same overlay as before, there's
25492 no need to do that again. */
25493 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
25494 goto check_help_echo;
25495 hlinfo->mouse_face_overlay = overlay;
25496
25497 /* Clear the display of the old active region, if any. */
25498 if (clear_mouse_face (hlinfo))
25499 cursor = No_Cursor;
25500
25501 /* If no overlay applies, get a text property. */
25502 if (NILP (overlay))
25503 mouse_face = Fget_text_property (position, Qmouse_face, object);
25504
25505 /* Next, compute the bounds of the mouse highlighting and
25506 display it. */
25507 if (!NILP (mouse_face) && STRINGP (object))
25508 {
25509 /* The mouse-highlighting comes from a display string
25510 with a mouse-face. */
25511 Lisp_Object s, e;
25512 EMACS_INT ignore;
25513
25514 s = Fprevious_single_property_change
25515 (make_number (pos + 1), Qmouse_face, object, Qnil);
25516 e = Fnext_single_property_change
25517 (position, Qmouse_face, object, Qnil);
25518 if (NILP (s))
25519 s = make_number (0);
25520 if (NILP (e))
25521 e = make_number (SCHARS (object) - 1);
25522 mouse_face_from_string_pos (w, hlinfo, object,
25523 XINT (s), XINT (e));
25524 hlinfo->mouse_face_past_end = 0;
25525 hlinfo->mouse_face_window = window;
25526 hlinfo->mouse_face_face_id
25527 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
25528 glyph->face_id, 1);
25529 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
25530 cursor = No_Cursor;
25531 }
25532 else
25533 {
25534 /* The mouse-highlighting, if any, comes from an overlay
25535 or text property in the buffer. */
25536 Lisp_Object buffer IF_LINT (= Qnil);
25537 Lisp_Object cover_string IF_LINT (= Qnil);
25538
25539 if (STRINGP (object))
25540 {
25541 /* If we are on a display string with no mouse-face,
25542 check if the text under it has one. */
25543 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
25544 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25545 pos = string_buffer_position (object, start);
25546 if (pos > 0)
25547 {
25548 mouse_face = get_char_property_and_overlay
25549 (make_number (pos), Qmouse_face, w->buffer, &overlay);
25550 buffer = w->buffer;
25551 cover_string = object;
25552 }
25553 }
25554 else
25555 {
25556 buffer = object;
25557 cover_string = Qnil;
25558 }
25559
25560 if (!NILP (mouse_face))
25561 {
25562 Lisp_Object before, after;
25563 Lisp_Object before_string, after_string;
25564 /* To correctly find the limits of mouse highlight
25565 in a bidi-reordered buffer, we must not use the
25566 optimization of limiting the search in
25567 previous-single-property-change and
25568 next-single-property-change, because
25569 rows_from_pos_range needs the real start and end
25570 positions to DTRT in this case. That's because
25571 the first row visible in a window does not
25572 necessarily display the character whose position
25573 is the smallest. */
25574 Lisp_Object lim1 =
25575 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25576 ? Fmarker_position (w->start)
25577 : Qnil;
25578 Lisp_Object lim2 =
25579 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
25580 ? make_number (BUF_Z (XBUFFER (buffer))
25581 - XFASTINT (w->window_end_pos))
25582 : Qnil;
25583
25584 if (NILP (overlay))
25585 {
25586 /* Handle the text property case. */
25587 before = Fprevious_single_property_change
25588 (make_number (pos + 1), Qmouse_face, buffer, lim1);
25589 after = Fnext_single_property_change
25590 (make_number (pos), Qmouse_face, buffer, lim2);
25591 before_string = after_string = Qnil;
25592 }
25593 else
25594 {
25595 /* Handle the overlay case. */
25596 before = Foverlay_start (overlay);
25597 after = Foverlay_end (overlay);
25598 before_string = Foverlay_get (overlay, Qbefore_string);
25599 after_string = Foverlay_get (overlay, Qafter_string);
25600
25601 if (!STRINGP (before_string)) before_string = Qnil;
25602 if (!STRINGP (after_string)) after_string = Qnil;
25603 }
25604
25605 mouse_face_from_buffer_pos (window, hlinfo, pos,
25606 XFASTINT (before),
25607 XFASTINT (after),
25608 before_string, after_string,
25609 cover_string);
25610 cursor = No_Cursor;
25611 }
25612 }
25613 }
25614
25615 check_help_echo:
25616
25617 /* Look for a `help-echo' property. */
25618 if (NILP (help_echo_string)) {
25619 Lisp_Object help, overlay;
25620
25621 /* Check overlays first. */
25622 help = overlay = Qnil;
25623 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
25624 {
25625 overlay = overlay_vec[i];
25626 help = Foverlay_get (overlay, Qhelp_echo);
25627 }
25628
25629 if (!NILP (help))
25630 {
25631 help_echo_string = help;
25632 help_echo_window = window;
25633 help_echo_object = overlay;
25634 help_echo_pos = pos;
25635 }
25636 else
25637 {
25638 Lisp_Object obj = glyph->object;
25639 EMACS_INT charpos = glyph->charpos;
25640
25641 /* Try text properties. */
25642 if (STRINGP (obj)
25643 && charpos >= 0
25644 && charpos < SCHARS (obj))
25645 {
25646 help = Fget_text_property (make_number (charpos),
25647 Qhelp_echo, obj);
25648 if (NILP (help))
25649 {
25650 /* If the string itself doesn't specify a help-echo,
25651 see if the buffer text ``under'' it does. */
25652 struct glyph_row *r
25653 = MATRIX_ROW (w->current_matrix, vpos);
25654 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25655 EMACS_INT p = string_buffer_position (obj, start);
25656 if (p > 0)
25657 {
25658 help = Fget_char_property (make_number (p),
25659 Qhelp_echo, w->buffer);
25660 if (!NILP (help))
25661 {
25662 charpos = p;
25663 obj = w->buffer;
25664 }
25665 }
25666 }
25667 }
25668 else if (BUFFERP (obj)
25669 && charpos >= BEGV
25670 && charpos < ZV)
25671 help = Fget_text_property (make_number (charpos), Qhelp_echo,
25672 obj);
25673
25674 if (!NILP (help))
25675 {
25676 help_echo_string = help;
25677 help_echo_window = window;
25678 help_echo_object = obj;
25679 help_echo_pos = charpos;
25680 }
25681 }
25682 }
25683
25684 #ifdef HAVE_WINDOW_SYSTEM
25685 /* Look for a `pointer' property. */
25686 if (FRAME_WINDOW_P (f) && NILP (pointer))
25687 {
25688 /* Check overlays first. */
25689 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
25690 pointer = Foverlay_get (overlay_vec[i], Qpointer);
25691
25692 if (NILP (pointer))
25693 {
25694 Lisp_Object obj = glyph->object;
25695 EMACS_INT charpos = glyph->charpos;
25696
25697 /* Try text properties. */
25698 if (STRINGP (obj)
25699 && charpos >= 0
25700 && charpos < SCHARS (obj))
25701 {
25702 pointer = Fget_text_property (make_number (charpos),
25703 Qpointer, obj);
25704 if (NILP (pointer))
25705 {
25706 /* If the string itself doesn't specify a pointer,
25707 see if the buffer text ``under'' it does. */
25708 struct glyph_row *r
25709 = MATRIX_ROW (w->current_matrix, vpos);
25710 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
25711 EMACS_INT p = string_buffer_position (obj, start);
25712 if (p > 0)
25713 pointer = Fget_char_property (make_number (p),
25714 Qpointer, w->buffer);
25715 }
25716 }
25717 else if (BUFFERP (obj)
25718 && charpos >= BEGV
25719 && charpos < ZV)
25720 pointer = Fget_text_property (make_number (charpos),
25721 Qpointer, obj);
25722 }
25723 }
25724 #endif /* HAVE_WINDOW_SYSTEM */
25725
25726 BEGV = obegv;
25727 ZV = ozv;
25728 current_buffer = obuf;
25729 }
25730
25731 set_cursor:
25732
25733 #ifdef HAVE_WINDOW_SYSTEM
25734 if (FRAME_WINDOW_P (f))
25735 define_frame_cursor1 (f, cursor, pointer);
25736 #else
25737 /* This is here to prevent a compiler error, about "label at end of
25738 compound statement". */
25739 return;
25740 #endif
25741 }
25742
25743
25744 /* EXPORT for RIF:
25745 Clear any mouse-face on window W. This function is part of the
25746 redisplay interface, and is called from try_window_id and similar
25747 functions to ensure the mouse-highlight is off. */
25748
25749 void
25750 x_clear_window_mouse_face (struct window *w)
25751 {
25752 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25753 Lisp_Object window;
25754
25755 BLOCK_INPUT;
25756 XSETWINDOW (window, w);
25757 if (EQ (window, hlinfo->mouse_face_window))
25758 clear_mouse_face (hlinfo);
25759 UNBLOCK_INPUT;
25760 }
25761
25762
25763 /* EXPORT:
25764 Just discard the mouse face information for frame F, if any.
25765 This is used when the size of F is changed. */
25766
25767 void
25768 cancel_mouse_face (struct frame *f)
25769 {
25770 Lisp_Object window;
25771 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25772
25773 window = hlinfo->mouse_face_window;
25774 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
25775 {
25776 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25777 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25778 hlinfo->mouse_face_window = Qnil;
25779 }
25780 }
25781
25782
25783 \f
25784 /***********************************************************************
25785 Exposure Events
25786 ***********************************************************************/
25787
25788 #ifdef HAVE_WINDOW_SYSTEM
25789
25790 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
25791 which intersects rectangle R. R is in window-relative coordinates. */
25792
25793 static void
25794 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
25795 enum glyph_row_area area)
25796 {
25797 struct glyph *first = row->glyphs[area];
25798 struct glyph *end = row->glyphs[area] + row->used[area];
25799 struct glyph *last;
25800 int first_x, start_x, x;
25801
25802 if (area == TEXT_AREA && row->fill_line_p)
25803 /* If row extends face to end of line write the whole line. */
25804 draw_glyphs (w, 0, row, area,
25805 0, row->used[area],
25806 DRAW_NORMAL_TEXT, 0);
25807 else
25808 {
25809 /* Set START_X to the window-relative start position for drawing glyphs of
25810 AREA. The first glyph of the text area can be partially visible.
25811 The first glyphs of other areas cannot. */
25812 start_x = window_box_left_offset (w, area);
25813 x = start_x;
25814 if (area == TEXT_AREA)
25815 x += row->x;
25816
25817 /* Find the first glyph that must be redrawn. */
25818 while (first < end
25819 && x + first->pixel_width < r->x)
25820 {
25821 x += first->pixel_width;
25822 ++first;
25823 }
25824
25825 /* Find the last one. */
25826 last = first;
25827 first_x = x;
25828 while (last < end
25829 && x < r->x + r->width)
25830 {
25831 x += last->pixel_width;
25832 ++last;
25833 }
25834
25835 /* Repaint. */
25836 if (last > first)
25837 draw_glyphs (w, first_x - start_x, row, area,
25838 first - row->glyphs[area], last - row->glyphs[area],
25839 DRAW_NORMAL_TEXT, 0);
25840 }
25841 }
25842
25843
25844 /* Redraw the parts of the glyph row ROW on window W intersecting
25845 rectangle R. R is in window-relative coordinates. Value is
25846 non-zero if mouse-face was overwritten. */
25847
25848 static int
25849 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
25850 {
25851 xassert (row->enabled_p);
25852
25853 if (row->mode_line_p || w->pseudo_window_p)
25854 draw_glyphs (w, 0, row, TEXT_AREA,
25855 0, row->used[TEXT_AREA],
25856 DRAW_NORMAL_TEXT, 0);
25857 else
25858 {
25859 if (row->used[LEFT_MARGIN_AREA])
25860 expose_area (w, row, r, LEFT_MARGIN_AREA);
25861 if (row->used[TEXT_AREA])
25862 expose_area (w, row, r, TEXT_AREA);
25863 if (row->used[RIGHT_MARGIN_AREA])
25864 expose_area (w, row, r, RIGHT_MARGIN_AREA);
25865 draw_row_fringe_bitmaps (w, row);
25866 }
25867
25868 return row->mouse_face_p;
25869 }
25870
25871
25872 /* Redraw those parts of glyphs rows during expose event handling that
25873 overlap other rows. Redrawing of an exposed line writes over parts
25874 of lines overlapping that exposed line; this function fixes that.
25875
25876 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
25877 row in W's current matrix that is exposed and overlaps other rows.
25878 LAST_OVERLAPPING_ROW is the last such row. */
25879
25880 static void
25881 expose_overlaps (struct window *w,
25882 struct glyph_row *first_overlapping_row,
25883 struct glyph_row *last_overlapping_row,
25884 XRectangle *r)
25885 {
25886 struct glyph_row *row;
25887
25888 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
25889 if (row->overlapping_p)
25890 {
25891 xassert (row->enabled_p && !row->mode_line_p);
25892
25893 row->clip = r;
25894 if (row->used[LEFT_MARGIN_AREA])
25895 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
25896
25897 if (row->used[TEXT_AREA])
25898 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
25899
25900 if (row->used[RIGHT_MARGIN_AREA])
25901 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
25902 row->clip = NULL;
25903 }
25904 }
25905
25906
25907 /* Return non-zero if W's cursor intersects rectangle R. */
25908
25909 static int
25910 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
25911 {
25912 XRectangle cr, result;
25913 struct glyph *cursor_glyph;
25914 struct glyph_row *row;
25915
25916 if (w->phys_cursor.vpos >= 0
25917 && w->phys_cursor.vpos < w->current_matrix->nrows
25918 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
25919 row->enabled_p)
25920 && row->cursor_in_fringe_p)
25921 {
25922 /* Cursor is in the fringe. */
25923 cr.x = window_box_right_offset (w,
25924 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
25925 ? RIGHT_MARGIN_AREA
25926 : TEXT_AREA));
25927 cr.y = row->y;
25928 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
25929 cr.height = row->height;
25930 return x_intersect_rectangles (&cr, r, &result);
25931 }
25932
25933 cursor_glyph = get_phys_cursor_glyph (w);
25934 if (cursor_glyph)
25935 {
25936 /* r is relative to W's box, but w->phys_cursor.x is relative
25937 to left edge of W's TEXT area. Adjust it. */
25938 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
25939 cr.y = w->phys_cursor.y;
25940 cr.width = cursor_glyph->pixel_width;
25941 cr.height = w->phys_cursor_height;
25942 /* ++KFS: W32 version used W32-specific IntersectRect here, but
25943 I assume the effect is the same -- and this is portable. */
25944 return x_intersect_rectangles (&cr, r, &result);
25945 }
25946 /* If we don't understand the format, pretend we're not in the hot-spot. */
25947 return 0;
25948 }
25949
25950
25951 /* EXPORT:
25952 Draw a vertical window border to the right of window W if W doesn't
25953 have vertical scroll bars. */
25954
25955 void
25956 x_draw_vertical_border (struct window *w)
25957 {
25958 struct frame *f = XFRAME (WINDOW_FRAME (w));
25959
25960 /* We could do better, if we knew what type of scroll-bar the adjacent
25961 windows (on either side) have... But we don't :-(
25962 However, I think this works ok. ++KFS 2003-04-25 */
25963
25964 /* Redraw borders between horizontally adjacent windows. Don't
25965 do it for frames with vertical scroll bars because either the
25966 right scroll bar of a window, or the left scroll bar of its
25967 neighbor will suffice as a border. */
25968 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
25969 return;
25970
25971 if (!WINDOW_RIGHTMOST_P (w)
25972 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
25973 {
25974 int x0, x1, y0, y1;
25975
25976 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25977 y1 -= 1;
25978
25979 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25980 x1 -= 1;
25981
25982 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
25983 }
25984 else if (!WINDOW_LEFTMOST_P (w)
25985 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
25986 {
25987 int x0, x1, y0, y1;
25988
25989 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
25990 y1 -= 1;
25991
25992 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
25993 x0 -= 1;
25994
25995 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
25996 }
25997 }
25998
25999
26000 /* Redraw the part of window W intersection rectangle FR. Pixel
26001 coordinates in FR are frame-relative. Call this function with
26002 input blocked. Value is non-zero if the exposure overwrites
26003 mouse-face. */
26004
26005 static int
26006 expose_window (struct window *w, XRectangle *fr)
26007 {
26008 struct frame *f = XFRAME (w->frame);
26009 XRectangle wr, r;
26010 int mouse_face_overwritten_p = 0;
26011
26012 /* If window is not yet fully initialized, do nothing. This can
26013 happen when toolkit scroll bars are used and a window is split.
26014 Reconfiguring the scroll bar will generate an expose for a newly
26015 created window. */
26016 if (w->current_matrix == NULL)
26017 return 0;
26018
26019 /* When we're currently updating the window, display and current
26020 matrix usually don't agree. Arrange for a thorough display
26021 later. */
26022 if (w == updated_window)
26023 {
26024 SET_FRAME_GARBAGED (f);
26025 return 0;
26026 }
26027
26028 /* Frame-relative pixel rectangle of W. */
26029 wr.x = WINDOW_LEFT_EDGE_X (w);
26030 wr.y = WINDOW_TOP_EDGE_Y (w);
26031 wr.width = WINDOW_TOTAL_WIDTH (w);
26032 wr.height = WINDOW_TOTAL_HEIGHT (w);
26033
26034 if (x_intersect_rectangles (fr, &wr, &r))
26035 {
26036 int yb = window_text_bottom_y (w);
26037 struct glyph_row *row;
26038 int cursor_cleared_p;
26039 struct glyph_row *first_overlapping_row, *last_overlapping_row;
26040
26041 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
26042 r.x, r.y, r.width, r.height));
26043
26044 /* Convert to window coordinates. */
26045 r.x -= WINDOW_LEFT_EDGE_X (w);
26046 r.y -= WINDOW_TOP_EDGE_Y (w);
26047
26048 /* Turn off the cursor. */
26049 if (!w->pseudo_window_p
26050 && phys_cursor_in_rect_p (w, &r))
26051 {
26052 x_clear_cursor (w);
26053 cursor_cleared_p = 1;
26054 }
26055 else
26056 cursor_cleared_p = 0;
26057
26058 /* Update lines intersecting rectangle R. */
26059 first_overlapping_row = last_overlapping_row = NULL;
26060 for (row = w->current_matrix->rows;
26061 row->enabled_p;
26062 ++row)
26063 {
26064 int y0 = row->y;
26065 int y1 = MATRIX_ROW_BOTTOM_Y (row);
26066
26067 if ((y0 >= r.y && y0 < r.y + r.height)
26068 || (y1 > r.y && y1 < r.y + r.height)
26069 || (r.y >= y0 && r.y < y1)
26070 || (r.y + r.height > y0 && r.y + r.height < y1))
26071 {
26072 /* A header line may be overlapping, but there is no need
26073 to fix overlapping areas for them. KFS 2005-02-12 */
26074 if (row->overlapping_p && !row->mode_line_p)
26075 {
26076 if (first_overlapping_row == NULL)
26077 first_overlapping_row = row;
26078 last_overlapping_row = row;
26079 }
26080
26081 row->clip = fr;
26082 if (expose_line (w, row, &r))
26083 mouse_face_overwritten_p = 1;
26084 row->clip = NULL;
26085 }
26086 else if (row->overlapping_p)
26087 {
26088 /* We must redraw a row overlapping the exposed area. */
26089 if (y0 < r.y
26090 ? y0 + row->phys_height > r.y
26091 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
26092 {
26093 if (first_overlapping_row == NULL)
26094 first_overlapping_row = row;
26095 last_overlapping_row = row;
26096 }
26097 }
26098
26099 if (y1 >= yb)
26100 break;
26101 }
26102
26103 /* Display the mode line if there is one. */
26104 if (WINDOW_WANTS_MODELINE_P (w)
26105 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
26106 row->enabled_p)
26107 && row->y < r.y + r.height)
26108 {
26109 if (expose_line (w, row, &r))
26110 mouse_face_overwritten_p = 1;
26111 }
26112
26113 if (!w->pseudo_window_p)
26114 {
26115 /* Fix the display of overlapping rows. */
26116 if (first_overlapping_row)
26117 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
26118 fr);
26119
26120 /* Draw border between windows. */
26121 x_draw_vertical_border (w);
26122
26123 /* Turn the cursor on again. */
26124 if (cursor_cleared_p)
26125 update_window_cursor (w, 1);
26126 }
26127 }
26128
26129 return mouse_face_overwritten_p;
26130 }
26131
26132
26133
26134 /* Redraw (parts) of all windows in the window tree rooted at W that
26135 intersect R. R contains frame pixel coordinates. Value is
26136 non-zero if the exposure overwrites mouse-face. */
26137
26138 static int
26139 expose_window_tree (struct window *w, XRectangle *r)
26140 {
26141 struct frame *f = XFRAME (w->frame);
26142 int mouse_face_overwritten_p = 0;
26143
26144 while (w && !FRAME_GARBAGED_P (f))
26145 {
26146 if (!NILP (w->hchild))
26147 mouse_face_overwritten_p
26148 |= expose_window_tree (XWINDOW (w->hchild), r);
26149 else if (!NILP (w->vchild))
26150 mouse_face_overwritten_p
26151 |= expose_window_tree (XWINDOW (w->vchild), r);
26152 else
26153 mouse_face_overwritten_p |= expose_window (w, r);
26154
26155 w = NILP (w->next) ? NULL : XWINDOW (w->next);
26156 }
26157
26158 return mouse_face_overwritten_p;
26159 }
26160
26161
26162 /* EXPORT:
26163 Redisplay an exposed area of frame F. X and Y are the upper-left
26164 corner of the exposed rectangle. W and H are width and height of
26165 the exposed area. All are pixel values. W or H zero means redraw
26166 the entire frame. */
26167
26168 void
26169 expose_frame (struct frame *f, int x, int y, int w, int h)
26170 {
26171 XRectangle r;
26172 int mouse_face_overwritten_p = 0;
26173
26174 TRACE ((stderr, "expose_frame "));
26175
26176 /* No need to redraw if frame will be redrawn soon. */
26177 if (FRAME_GARBAGED_P (f))
26178 {
26179 TRACE ((stderr, " garbaged\n"));
26180 return;
26181 }
26182
26183 /* If basic faces haven't been realized yet, there is no point in
26184 trying to redraw anything. This can happen when we get an expose
26185 event while Emacs is starting, e.g. by moving another window. */
26186 if (FRAME_FACE_CACHE (f) == NULL
26187 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
26188 {
26189 TRACE ((stderr, " no faces\n"));
26190 return;
26191 }
26192
26193 if (w == 0 || h == 0)
26194 {
26195 r.x = r.y = 0;
26196 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
26197 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
26198 }
26199 else
26200 {
26201 r.x = x;
26202 r.y = y;
26203 r.width = w;
26204 r.height = h;
26205 }
26206
26207 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
26208 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
26209
26210 if (WINDOWP (f->tool_bar_window))
26211 mouse_face_overwritten_p
26212 |= expose_window (XWINDOW (f->tool_bar_window), &r);
26213
26214 #ifdef HAVE_X_WINDOWS
26215 #ifndef MSDOS
26216 #ifndef USE_X_TOOLKIT
26217 if (WINDOWP (f->menu_bar_window))
26218 mouse_face_overwritten_p
26219 |= expose_window (XWINDOW (f->menu_bar_window), &r);
26220 #endif /* not USE_X_TOOLKIT */
26221 #endif
26222 #endif
26223
26224 /* Some window managers support a focus-follows-mouse style with
26225 delayed raising of frames. Imagine a partially obscured frame,
26226 and moving the mouse into partially obscured mouse-face on that
26227 frame. The visible part of the mouse-face will be highlighted,
26228 then the WM raises the obscured frame. With at least one WM, KDE
26229 2.1, Emacs is not getting any event for the raising of the frame
26230 (even tried with SubstructureRedirectMask), only Expose events.
26231 These expose events will draw text normally, i.e. not
26232 highlighted. Which means we must redo the highlight here.
26233 Subsume it under ``we love X''. --gerd 2001-08-15 */
26234 /* Included in Windows version because Windows most likely does not
26235 do the right thing if any third party tool offers
26236 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
26237 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
26238 {
26239 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26240 if (f == hlinfo->mouse_face_mouse_frame)
26241 {
26242 int mouse_x = hlinfo->mouse_face_mouse_x;
26243 int mouse_y = hlinfo->mouse_face_mouse_y;
26244 clear_mouse_face (hlinfo);
26245 note_mouse_highlight (f, mouse_x, mouse_y);
26246 }
26247 }
26248 }
26249
26250
26251 /* EXPORT:
26252 Determine the intersection of two rectangles R1 and R2. Return
26253 the intersection in *RESULT. Value is non-zero if RESULT is not
26254 empty. */
26255
26256 int
26257 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
26258 {
26259 XRectangle *left, *right;
26260 XRectangle *upper, *lower;
26261 int intersection_p = 0;
26262
26263 /* Rearrange so that R1 is the left-most rectangle. */
26264 if (r1->x < r2->x)
26265 left = r1, right = r2;
26266 else
26267 left = r2, right = r1;
26268
26269 /* X0 of the intersection is right.x0, if this is inside R1,
26270 otherwise there is no intersection. */
26271 if (right->x <= left->x + left->width)
26272 {
26273 result->x = right->x;
26274
26275 /* The right end of the intersection is the minimum of the
26276 the right ends of left and right. */
26277 result->width = (min (left->x + left->width, right->x + right->width)
26278 - result->x);
26279
26280 /* Same game for Y. */
26281 if (r1->y < r2->y)
26282 upper = r1, lower = r2;
26283 else
26284 upper = r2, lower = r1;
26285
26286 /* The upper end of the intersection is lower.y0, if this is inside
26287 of upper. Otherwise, there is no intersection. */
26288 if (lower->y <= upper->y + upper->height)
26289 {
26290 result->y = lower->y;
26291
26292 /* The lower end of the intersection is the minimum of the lower
26293 ends of upper and lower. */
26294 result->height = (min (lower->y + lower->height,
26295 upper->y + upper->height)
26296 - result->y);
26297 intersection_p = 1;
26298 }
26299 }
26300
26301 return intersection_p;
26302 }
26303
26304 #endif /* HAVE_WINDOW_SYSTEM */
26305
26306 \f
26307 /***********************************************************************
26308 Initialization
26309 ***********************************************************************/
26310
26311 void
26312 syms_of_xdisp (void)
26313 {
26314 Vwith_echo_area_save_vector = Qnil;
26315 staticpro (&Vwith_echo_area_save_vector);
26316
26317 Vmessage_stack = Qnil;
26318 staticpro (&Vmessage_stack);
26319
26320 Qinhibit_redisplay = intern_c_string ("inhibit-redisplay");
26321 staticpro (&Qinhibit_redisplay);
26322
26323 message_dolog_marker1 = Fmake_marker ();
26324 staticpro (&message_dolog_marker1);
26325 message_dolog_marker2 = Fmake_marker ();
26326 staticpro (&message_dolog_marker2);
26327 message_dolog_marker3 = Fmake_marker ();
26328 staticpro (&message_dolog_marker3);
26329
26330 #if GLYPH_DEBUG
26331 defsubr (&Sdump_frame_glyph_matrix);
26332 defsubr (&Sdump_glyph_matrix);
26333 defsubr (&Sdump_glyph_row);
26334 defsubr (&Sdump_tool_bar_row);
26335 defsubr (&Strace_redisplay);
26336 defsubr (&Strace_to_stderr);
26337 #endif
26338 #ifdef HAVE_WINDOW_SYSTEM
26339 defsubr (&Stool_bar_lines_needed);
26340 defsubr (&Slookup_image_map);
26341 #endif
26342 defsubr (&Sformat_mode_line);
26343 defsubr (&Sinvisible_p);
26344 defsubr (&Scurrent_bidi_paragraph_direction);
26345
26346 staticpro (&Qmenu_bar_update_hook);
26347 Qmenu_bar_update_hook = intern_c_string ("menu-bar-update-hook");
26348
26349 staticpro (&Qoverriding_terminal_local_map);
26350 Qoverriding_terminal_local_map = intern_c_string ("overriding-terminal-local-map");
26351
26352 staticpro (&Qoverriding_local_map);
26353 Qoverriding_local_map = intern_c_string ("overriding-local-map");
26354
26355 staticpro (&Qwindow_scroll_functions);
26356 Qwindow_scroll_functions = intern_c_string ("window-scroll-functions");
26357
26358 staticpro (&Qwindow_text_change_functions);
26359 Qwindow_text_change_functions = intern_c_string ("window-text-change-functions");
26360
26361 staticpro (&Qredisplay_end_trigger_functions);
26362 Qredisplay_end_trigger_functions = intern_c_string ("redisplay-end-trigger-functions");
26363
26364 staticpro (&Qinhibit_point_motion_hooks);
26365 Qinhibit_point_motion_hooks = intern_c_string ("inhibit-point-motion-hooks");
26366
26367 Qeval = intern_c_string ("eval");
26368 staticpro (&Qeval);
26369
26370 QCdata = intern_c_string (":data");
26371 staticpro (&QCdata);
26372 Qdisplay = intern_c_string ("display");
26373 staticpro (&Qdisplay);
26374 Qspace_width = intern_c_string ("space-width");
26375 staticpro (&Qspace_width);
26376 Qraise = intern_c_string ("raise");
26377 staticpro (&Qraise);
26378 Qslice = intern_c_string ("slice");
26379 staticpro (&Qslice);
26380 Qspace = intern_c_string ("space");
26381 staticpro (&Qspace);
26382 Qmargin = intern_c_string ("margin");
26383 staticpro (&Qmargin);
26384 Qpointer = intern_c_string ("pointer");
26385 staticpro (&Qpointer);
26386 Qleft_margin = intern_c_string ("left-margin");
26387 staticpro (&Qleft_margin);
26388 Qright_margin = intern_c_string ("right-margin");
26389 staticpro (&Qright_margin);
26390 Qcenter = intern_c_string ("center");
26391 staticpro (&Qcenter);
26392 Qline_height = intern_c_string ("line-height");
26393 staticpro (&Qline_height);
26394 QCalign_to = intern_c_string (":align-to");
26395 staticpro (&QCalign_to);
26396 QCrelative_width = intern_c_string (":relative-width");
26397 staticpro (&QCrelative_width);
26398 QCrelative_height = intern_c_string (":relative-height");
26399 staticpro (&QCrelative_height);
26400 QCeval = intern_c_string (":eval");
26401 staticpro (&QCeval);
26402 QCpropertize = intern_c_string (":propertize");
26403 staticpro (&QCpropertize);
26404 QCfile = intern_c_string (":file");
26405 staticpro (&QCfile);
26406 Qfontified = intern_c_string ("fontified");
26407 staticpro (&Qfontified);
26408 Qfontification_functions = intern_c_string ("fontification-functions");
26409 staticpro (&Qfontification_functions);
26410 Qtrailing_whitespace = intern_c_string ("trailing-whitespace");
26411 staticpro (&Qtrailing_whitespace);
26412 Qescape_glyph = intern_c_string ("escape-glyph");
26413 staticpro (&Qescape_glyph);
26414 Qnobreak_space = intern_c_string ("nobreak-space");
26415 staticpro (&Qnobreak_space);
26416 Qimage = intern_c_string ("image");
26417 staticpro (&Qimage);
26418 Qtext = intern_c_string ("text");
26419 staticpro (&Qtext);
26420 Qboth = intern_c_string ("both");
26421 staticpro (&Qboth);
26422 Qboth_horiz = intern_c_string ("both-horiz");
26423 staticpro (&Qboth_horiz);
26424 Qtext_image_horiz = intern_c_string ("text-image-horiz");
26425 staticpro (&Qtext_image_horiz);
26426 QCmap = intern_c_string (":map");
26427 staticpro (&QCmap);
26428 QCpointer = intern_c_string (":pointer");
26429 staticpro (&QCpointer);
26430 Qrect = intern_c_string ("rect");
26431 staticpro (&Qrect);
26432 Qcircle = intern_c_string ("circle");
26433 staticpro (&Qcircle);
26434 Qpoly = intern_c_string ("poly");
26435 staticpro (&Qpoly);
26436 Qmessage_truncate_lines = intern_c_string ("message-truncate-lines");
26437 staticpro (&Qmessage_truncate_lines);
26438 Qgrow_only = intern_c_string ("grow-only");
26439 staticpro (&Qgrow_only);
26440 Qinhibit_menubar_update = intern_c_string ("inhibit-menubar-update");
26441 staticpro (&Qinhibit_menubar_update);
26442 Qinhibit_eval_during_redisplay = intern_c_string ("inhibit-eval-during-redisplay");
26443 staticpro (&Qinhibit_eval_during_redisplay);
26444 Qposition = intern_c_string ("position");
26445 staticpro (&Qposition);
26446 Qbuffer_position = intern_c_string ("buffer-position");
26447 staticpro (&Qbuffer_position);
26448 Qobject = intern_c_string ("object");
26449 staticpro (&Qobject);
26450 Qbar = intern_c_string ("bar");
26451 staticpro (&Qbar);
26452 Qhbar = intern_c_string ("hbar");
26453 staticpro (&Qhbar);
26454 Qbox = intern_c_string ("box");
26455 staticpro (&Qbox);
26456 Qhollow = intern_c_string ("hollow");
26457 staticpro (&Qhollow);
26458 Qhand = intern_c_string ("hand");
26459 staticpro (&Qhand);
26460 Qarrow = intern_c_string ("arrow");
26461 staticpro (&Qarrow);
26462 Qtext = intern_c_string ("text");
26463 staticpro (&Qtext);
26464 Qinhibit_free_realized_faces = intern_c_string ("inhibit-free-realized-faces");
26465 staticpro (&Qinhibit_free_realized_faces);
26466
26467 list_of_error = Fcons (Fcons (intern_c_string ("error"),
26468 Fcons (intern_c_string ("void-variable"), Qnil)),
26469 Qnil);
26470 staticpro (&list_of_error);
26471
26472 Qlast_arrow_position = intern_c_string ("last-arrow-position");
26473 staticpro (&Qlast_arrow_position);
26474 Qlast_arrow_string = intern_c_string ("last-arrow-string");
26475 staticpro (&Qlast_arrow_string);
26476
26477 Qoverlay_arrow_string = intern_c_string ("overlay-arrow-string");
26478 staticpro (&Qoverlay_arrow_string);
26479 Qoverlay_arrow_bitmap = intern_c_string ("overlay-arrow-bitmap");
26480 staticpro (&Qoverlay_arrow_bitmap);
26481
26482 echo_buffer[0] = echo_buffer[1] = Qnil;
26483 staticpro (&echo_buffer[0]);
26484 staticpro (&echo_buffer[1]);
26485
26486 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
26487 staticpro (&echo_area_buffer[0]);
26488 staticpro (&echo_area_buffer[1]);
26489
26490 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
26491 staticpro (&Vmessages_buffer_name);
26492
26493 mode_line_proptrans_alist = Qnil;
26494 staticpro (&mode_line_proptrans_alist);
26495 mode_line_string_list = Qnil;
26496 staticpro (&mode_line_string_list);
26497 mode_line_string_face = Qnil;
26498 staticpro (&mode_line_string_face);
26499 mode_line_string_face_prop = Qnil;
26500 staticpro (&mode_line_string_face_prop);
26501 Vmode_line_unwind_vector = Qnil;
26502 staticpro (&Vmode_line_unwind_vector);
26503
26504 help_echo_string = Qnil;
26505 staticpro (&help_echo_string);
26506 help_echo_object = Qnil;
26507 staticpro (&help_echo_object);
26508 help_echo_window = Qnil;
26509 staticpro (&help_echo_window);
26510 previous_help_echo_string = Qnil;
26511 staticpro (&previous_help_echo_string);
26512 help_echo_pos = -1;
26513
26514 Qright_to_left = intern_c_string ("right-to-left");
26515 staticpro (&Qright_to_left);
26516 Qleft_to_right = intern_c_string ("left-to-right");
26517 staticpro (&Qleft_to_right);
26518
26519 #ifdef HAVE_WINDOW_SYSTEM
26520 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
26521 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
26522 For example, if a block cursor is over a tab, it will be drawn as
26523 wide as that tab on the display. */);
26524 x_stretch_cursor_p = 0;
26525 #endif
26526
26527 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
26528 doc: /* *Non-nil means highlight trailing whitespace.
26529 The face used for trailing whitespace is `trailing-whitespace'. */);
26530 Vshow_trailing_whitespace = Qnil;
26531
26532 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
26533 doc: /* *Control highlighting of nobreak space and soft hyphen.
26534 A value of t means highlight the character itself (for nobreak space,
26535 use face `nobreak-space').
26536 A value of nil means no highlighting.
26537 Other values mean display the escape glyph followed by an ordinary
26538 space or ordinary hyphen. */);
26539 Vnobreak_char_display = Qt;
26540
26541 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
26542 doc: /* *The pointer shape to show in void text areas.
26543 A value of nil means to show the text pointer. Other options are `arrow',
26544 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
26545 Vvoid_text_area_pointer = Qarrow;
26546
26547 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
26548 doc: /* Non-nil means don't actually do any redisplay.
26549 This is used for internal purposes. */);
26550 Vinhibit_redisplay = Qnil;
26551
26552 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
26553 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
26554 Vglobal_mode_string = Qnil;
26555
26556 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
26557 doc: /* Marker for where to display an arrow on top of the buffer text.
26558 This must be the beginning of a line in order to work.
26559 See also `overlay-arrow-string'. */);
26560 Voverlay_arrow_position = Qnil;
26561
26562 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
26563 doc: /* String to display as an arrow in non-window frames.
26564 See also `overlay-arrow-position'. */);
26565 Voverlay_arrow_string = make_pure_c_string ("=>");
26566
26567 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
26568 doc: /* List of variables (symbols) which hold markers for overlay arrows.
26569 The symbols on this list are examined during redisplay to determine
26570 where to display overlay arrows. */);
26571 Voverlay_arrow_variable_list
26572 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
26573
26574 DEFVAR_INT ("scroll-step", emacs_scroll_step,
26575 doc: /* *The number of lines to try scrolling a window by when point moves out.
26576 If that fails to bring point back on frame, point is centered instead.
26577 If this is zero, point is always centered after it moves off frame.
26578 If you want scrolling to always be a line at a time, you should set
26579 `scroll-conservatively' to a large value rather than set this to 1. */);
26580
26581 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
26582 doc: /* *Scroll up to this many lines, to bring point back on screen.
26583 If point moves off-screen, redisplay will scroll by up to
26584 `scroll-conservatively' lines in order to bring point just barely
26585 onto the screen again. If that cannot be done, then redisplay
26586 recenters point as usual.
26587
26588 If the value is greater than 100, redisplay will never recenter point,
26589 but will always scroll just enough text to bring point into view, even
26590 if you move far away.
26591
26592 A value of zero means always recenter point if it moves off screen. */);
26593 scroll_conservatively = 0;
26594
26595 DEFVAR_INT ("scroll-margin", scroll_margin,
26596 doc: /* *Number of lines of margin at the top and bottom of a window.
26597 Recenter the window whenever point gets within this many lines
26598 of the top or bottom of the window. */);
26599 scroll_margin = 0;
26600
26601 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
26602 doc: /* Pixels per inch value for non-window system displays.
26603 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
26604 Vdisplay_pixels_per_inch = make_float (72.0);
26605
26606 #if GLYPH_DEBUG
26607 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
26608 #endif
26609
26610 DEFVAR_LISP ("truncate-partial-width-windows",
26611 Vtruncate_partial_width_windows,
26612 doc: /* Non-nil means truncate lines in windows narrower than the frame.
26613 For an integer value, truncate lines in each window narrower than the
26614 full frame width, provided the window width is less than that integer;
26615 otherwise, respect the value of `truncate-lines'.
26616
26617 For any other non-nil value, truncate lines in all windows that do
26618 not span the full frame width.
26619
26620 A value of nil means to respect the value of `truncate-lines'.
26621
26622 If `word-wrap' is enabled, you might want to reduce this. */);
26623 Vtruncate_partial_width_windows = make_number (50);
26624
26625 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
26626 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
26627 Any other value means to use the appropriate face, `mode-line',
26628 `header-line', or `menu' respectively. */);
26629 mode_line_inverse_video = 1;
26630
26631 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
26632 doc: /* *Maximum buffer size for which line number should be displayed.
26633 If the buffer is bigger than this, the line number does not appear
26634 in the mode line. A value of nil means no limit. */);
26635 Vline_number_display_limit = Qnil;
26636
26637 DEFVAR_INT ("line-number-display-limit-width",
26638 line_number_display_limit_width,
26639 doc: /* *Maximum line width (in characters) for line number display.
26640 If the average length of the lines near point is bigger than this, then the
26641 line number may be omitted from the mode line. */);
26642 line_number_display_limit_width = 200;
26643
26644 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
26645 doc: /* *Non-nil means highlight region even in nonselected windows. */);
26646 highlight_nonselected_windows = 0;
26647
26648 DEFVAR_BOOL ("multiple-frames", multiple_frames,
26649 doc: /* Non-nil if more than one frame is visible on this display.
26650 Minibuffer-only frames don't count, but iconified frames do.
26651 This variable is not guaranteed to be accurate except while processing
26652 `frame-title-format' and `icon-title-format'. */);
26653
26654 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
26655 doc: /* Template for displaying the title bar of visible frames.
26656 \(Assuming the window manager supports this feature.)
26657
26658 This variable has the same structure as `mode-line-format', except that
26659 the %c and %l constructs are ignored. It is used only on frames for
26660 which no explicit name has been set \(see `modify-frame-parameters'). */);
26661
26662 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
26663 doc: /* Template for displaying the title bar of an iconified frame.
26664 \(Assuming the window manager supports this feature.)
26665 This variable has the same structure as `mode-line-format' (which see),
26666 and is used only on frames for which no explicit name has been set
26667 \(see `modify-frame-parameters'). */);
26668 Vicon_title_format
26669 = Vframe_title_format
26670 = pure_cons (intern_c_string ("multiple-frames"),
26671 pure_cons (make_pure_c_string ("%b"),
26672 pure_cons (pure_cons (empty_unibyte_string,
26673 pure_cons (intern_c_string ("invocation-name"),
26674 pure_cons (make_pure_c_string ("@"),
26675 pure_cons (intern_c_string ("system-name"),
26676 Qnil)))),
26677 Qnil)));
26678
26679 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
26680 doc: /* Maximum number of lines to keep in the message log buffer.
26681 If nil, disable message logging. If t, log messages but don't truncate
26682 the buffer when it becomes large. */);
26683 Vmessage_log_max = make_number (100);
26684
26685 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
26686 doc: /* Functions called before redisplay, if window sizes have changed.
26687 The value should be a list of functions that take one argument.
26688 Just before redisplay, for each frame, if any of its windows have changed
26689 size since the last redisplay, or have been split or deleted,
26690 all the functions in the list are called, with the frame as argument. */);
26691 Vwindow_size_change_functions = Qnil;
26692
26693 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
26694 doc: /* List of functions to call before redisplaying a window with scrolling.
26695 Each function is called with two arguments, the window and its new
26696 display-start position. Note that these functions are also called by
26697 `set-window-buffer'. Also note that the value of `window-end' is not
26698 valid when these functions are called. */);
26699 Vwindow_scroll_functions = Qnil;
26700
26701 DEFVAR_LISP ("window-text-change-functions",
26702 Vwindow_text_change_functions,
26703 doc: /* Functions to call in redisplay when text in the window might change. */);
26704 Vwindow_text_change_functions = Qnil;
26705
26706 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
26707 doc: /* Functions called when redisplay of a window reaches the end trigger.
26708 Each function is called with two arguments, the window and the end trigger value.
26709 See `set-window-redisplay-end-trigger'. */);
26710 Vredisplay_end_trigger_functions = Qnil;
26711
26712 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
26713 doc: /* *Non-nil means autoselect window with mouse pointer.
26714 If nil, do not autoselect windows.
26715 A positive number means delay autoselection by that many seconds: a
26716 window is autoselected only after the mouse has remained in that
26717 window for the duration of the delay.
26718 A negative number has a similar effect, but causes windows to be
26719 autoselected only after the mouse has stopped moving. \(Because of
26720 the way Emacs compares mouse events, you will occasionally wait twice
26721 that time before the window gets selected.\)
26722 Any other value means to autoselect window instantaneously when the
26723 mouse pointer enters it.
26724
26725 Autoselection selects the minibuffer only if it is active, and never
26726 unselects the minibuffer if it is active.
26727
26728 When customizing this variable make sure that the actual value of
26729 `focus-follows-mouse' matches the behavior of your window manager. */);
26730 Vmouse_autoselect_window = Qnil;
26731
26732 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
26733 doc: /* *Non-nil means automatically resize tool-bars.
26734 This dynamically changes the tool-bar's height to the minimum height
26735 that is needed to make all tool-bar items visible.
26736 If value is `grow-only', the tool-bar's height is only increased
26737 automatically; to decrease the tool-bar height, use \\[recenter]. */);
26738 Vauto_resize_tool_bars = Qt;
26739
26740 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
26741 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
26742 auto_raise_tool_bar_buttons_p = 1;
26743
26744 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
26745 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
26746 make_cursor_line_fully_visible_p = 1;
26747
26748 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
26749 doc: /* *Border below tool-bar in pixels.
26750 If an integer, use it as the height of the border.
26751 If it is one of `internal-border-width' or `border-width', use the
26752 value of the corresponding frame parameter.
26753 Otherwise, no border is added below the tool-bar. */);
26754 Vtool_bar_border = Qinternal_border_width;
26755
26756 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
26757 doc: /* *Margin around tool-bar buttons in pixels.
26758 If an integer, use that for both horizontal and vertical margins.
26759 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
26760 HORZ specifying the horizontal margin, and VERT specifying the
26761 vertical margin. */);
26762 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
26763
26764 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
26765 doc: /* *Relief thickness of tool-bar buttons. */);
26766 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
26767
26768 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
26769 doc: /* Tool bar style to use.
26770 It can be one of
26771 image - show images only
26772 text - show text only
26773 both - show both, text below image
26774 both-horiz - show text to the right of the image
26775 text-image-horiz - show text to the left of the image
26776 any other - use system default or image if no system default. */);
26777 Vtool_bar_style = Qnil;
26778
26779 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
26780 doc: /* *Maximum number of characters a label can have to be shown.
26781 The tool bar style must also show labels for this to have any effect, see
26782 `tool-bar-style'. */);
26783 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
26784
26785 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
26786 doc: /* List of functions to call to fontify regions of text.
26787 Each function is called with one argument POS. Functions must
26788 fontify a region starting at POS in the current buffer, and give
26789 fontified regions the property `fontified'. */);
26790 Vfontification_functions = Qnil;
26791 Fmake_variable_buffer_local (Qfontification_functions);
26792
26793 DEFVAR_BOOL ("unibyte-display-via-language-environment",
26794 unibyte_display_via_language_environment,
26795 doc: /* *Non-nil means display unibyte text according to language environment.
26796 Specifically, this means that raw bytes in the range 160-255 decimal
26797 are displayed by converting them to the equivalent multibyte characters
26798 according to the current language environment. As a result, they are
26799 displayed according to the current fontset.
26800
26801 Note that this variable affects only how these bytes are displayed,
26802 but does not change the fact they are interpreted as raw bytes. */);
26803 unibyte_display_via_language_environment = 0;
26804
26805 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
26806 doc: /* *Maximum height for resizing mini-windows.
26807 If a float, it specifies a fraction of the mini-window frame's height.
26808 If an integer, it specifies a number of lines. */);
26809 Vmax_mini_window_height = make_float (0.25);
26810
26811 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
26812 doc: /* *How to resize mini-windows.
26813 A value of nil means don't automatically resize mini-windows.
26814 A value of t means resize them to fit the text displayed in them.
26815 A value of `grow-only', the default, means let mini-windows grow
26816 only, until their display becomes empty, at which point the windows
26817 go back to their normal size. */);
26818 Vresize_mini_windows = Qgrow_only;
26819
26820 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
26821 doc: /* Alist specifying how to blink the cursor off.
26822 Each element has the form (ON-STATE . OFF-STATE). Whenever the
26823 `cursor-type' frame-parameter or variable equals ON-STATE,
26824 comparing using `equal', Emacs uses OFF-STATE to specify
26825 how to blink it off. ON-STATE and OFF-STATE are values for
26826 the `cursor-type' frame parameter.
26827
26828 If a frame's ON-STATE has no entry in this list,
26829 the frame's other specifications determine how to blink the cursor off. */);
26830 Vblink_cursor_alist = Qnil;
26831
26832 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
26833 doc: /* Allow or disallow automatic horizontal scrolling of windows.
26834 If non-nil, windows are automatically scrolled horizontally to make
26835 point visible. */);
26836 automatic_hscrolling_p = 1;
26837 Qauto_hscroll_mode = intern_c_string ("auto-hscroll-mode");
26838 staticpro (&Qauto_hscroll_mode);
26839
26840 DEFVAR_INT ("hscroll-margin", hscroll_margin,
26841 doc: /* *How many columns away from the window edge point is allowed to get
26842 before automatic hscrolling will horizontally scroll the window. */);
26843 hscroll_margin = 5;
26844
26845 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
26846 doc: /* *How many columns to scroll the window when point gets too close to the edge.
26847 When point is less than `hscroll-margin' columns from the window
26848 edge, automatic hscrolling will scroll the window by the amount of columns
26849 determined by this variable. If its value is a positive integer, scroll that
26850 many columns. If it's a positive floating-point number, it specifies the
26851 fraction of the window's width to scroll. If it's nil or zero, point will be
26852 centered horizontally after the scroll. Any other value, including negative
26853 numbers, are treated as if the value were zero.
26854
26855 Automatic hscrolling always moves point outside the scroll margin, so if
26856 point was more than scroll step columns inside the margin, the window will
26857 scroll more than the value given by the scroll step.
26858
26859 Note that the lower bound for automatic hscrolling specified by `scroll-left'
26860 and `scroll-right' overrides this variable's effect. */);
26861 Vhscroll_step = make_number (0);
26862
26863 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
26864 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
26865 Bind this around calls to `message' to let it take effect. */);
26866 message_truncate_lines = 0;
26867
26868 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
26869 doc: /* Normal hook run to update the menu bar definitions.
26870 Redisplay runs this hook before it redisplays the menu bar.
26871 This is used to update submenus such as Buffers,
26872 whose contents depend on various data. */);
26873 Vmenu_bar_update_hook = Qnil;
26874
26875 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
26876 doc: /* Frame for which we are updating a menu.
26877 The enable predicate for a menu binding should check this variable. */);
26878 Vmenu_updating_frame = Qnil;
26879
26880 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
26881 doc: /* Non-nil means don't update menu bars. Internal use only. */);
26882 inhibit_menubar_update = 0;
26883
26884 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
26885 doc: /* Prefix prepended to all continuation lines at display time.
26886 The value may be a string, an image, or a stretch-glyph; it is
26887 interpreted in the same way as the value of a `display' text property.
26888
26889 This variable is overridden by any `wrap-prefix' text or overlay
26890 property.
26891
26892 To add a prefix to non-continuation lines, use `line-prefix'. */);
26893 Vwrap_prefix = Qnil;
26894 staticpro (&Qwrap_prefix);
26895 Qwrap_prefix = intern_c_string ("wrap-prefix");
26896 Fmake_variable_buffer_local (Qwrap_prefix);
26897
26898 DEFVAR_LISP ("line-prefix", Vline_prefix,
26899 doc: /* Prefix prepended to all non-continuation lines at display time.
26900 The value may be a string, an image, or a stretch-glyph; it is
26901 interpreted in the same way as the value of a `display' text property.
26902
26903 This variable is overridden by any `line-prefix' text or overlay
26904 property.
26905
26906 To add a prefix to continuation lines, use `wrap-prefix'. */);
26907 Vline_prefix = Qnil;
26908 staticpro (&Qline_prefix);
26909 Qline_prefix = intern_c_string ("line-prefix");
26910 Fmake_variable_buffer_local (Qline_prefix);
26911
26912 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
26913 doc: /* Non-nil means don't eval Lisp during redisplay. */);
26914 inhibit_eval_during_redisplay = 0;
26915
26916 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
26917 doc: /* Non-nil means don't free realized faces. Internal use only. */);
26918 inhibit_free_realized_faces = 0;
26919
26920 #if GLYPH_DEBUG
26921 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
26922 doc: /* Inhibit try_window_id display optimization. */);
26923 inhibit_try_window_id = 0;
26924
26925 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
26926 doc: /* Inhibit try_window_reusing display optimization. */);
26927 inhibit_try_window_reusing = 0;
26928
26929 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
26930 doc: /* Inhibit try_cursor_movement display optimization. */);
26931 inhibit_try_cursor_movement = 0;
26932 #endif /* GLYPH_DEBUG */
26933
26934 DEFVAR_INT ("overline-margin", overline_margin,
26935 doc: /* *Space between overline and text, in pixels.
26936 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
26937 margin to the caracter height. */);
26938 overline_margin = 2;
26939
26940 DEFVAR_INT ("underline-minimum-offset",
26941 underline_minimum_offset,
26942 doc: /* Minimum distance between baseline and underline.
26943 This can improve legibility of underlined text at small font sizes,
26944 particularly when using variable `x-use-underline-position-properties'
26945 with fonts that specify an UNDERLINE_POSITION relatively close to the
26946 baseline. The default value is 1. */);
26947 underline_minimum_offset = 1;
26948
26949 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
26950 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
26951 This feature only works when on a window system that can change
26952 cursor shapes. */);
26953 display_hourglass_p = 1;
26954
26955 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
26956 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
26957 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
26958
26959 hourglass_atimer = NULL;
26960 hourglass_shown_p = 0;
26961
26962 DEFSYM (Qglyphless_char, "glyphless-char");
26963 DEFSYM (Qhex_code, "hex-code");
26964 DEFSYM (Qempty_box, "empty-box");
26965 DEFSYM (Qthin_space, "thin-space");
26966 DEFSYM (Qzero_width, "zero-width");
26967
26968 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
26969 /* Intern this now in case it isn't already done.
26970 Setting this variable twice is harmless.
26971 But don't staticpro it here--that is done in alloc.c. */
26972 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
26973 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
26974
26975 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
26976 doc: /* Char-table to control displaying of glyphless characters.
26977 Each element, if non-nil, is an ASCII acronym string (displayed in a box)
26978 or one of these symbols:
26979 hex-code: display the hexadecimal code of a character in a box
26980 empty-box: display as an empty box
26981 thin-space: display as 1-pixel width space
26982 zero-width: don't display
26983
26984 It has one extra slot to control the display of a character for which
26985 no font is found. The value of the slot is `hex-code' or `empty-box'.
26986 The default is `empty-box'. */);
26987 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
26988 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
26989 Qempty_box);
26990 }
26991
26992
26993 /* Initialize this module when Emacs starts. */
26994
26995 void
26996 init_xdisp (void)
26997 {
26998 Lisp_Object root_window;
26999 struct window *mini_w;
27000
27001 current_header_line_height = current_mode_line_height = -1;
27002
27003 CHARPOS (this_line_start_pos) = 0;
27004
27005 mini_w = XWINDOW (minibuf_window);
27006 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
27007
27008 if (!noninteractive)
27009 {
27010 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
27011 int i;
27012
27013 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
27014 set_window_height (root_window,
27015 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
27016 0);
27017 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
27018 set_window_height (minibuf_window, 1, 0);
27019
27020 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
27021 mini_w->total_cols = make_number (FRAME_COLS (f));
27022
27023 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
27024 scratch_glyph_row.glyphs[TEXT_AREA + 1]
27025 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
27026
27027 /* The default ellipsis glyphs `...'. */
27028 for (i = 0; i < 3; ++i)
27029 default_invis_vector[i] = make_number ('.');
27030 }
27031
27032 {
27033 /* Allocate the buffer for frame titles.
27034 Also used for `format-mode-line'. */
27035 int size = 100;
27036 mode_line_noprop_buf = (char *) xmalloc (size);
27037 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
27038 mode_line_noprop_ptr = mode_line_noprop_buf;
27039 mode_line_target = MODE_LINE_DISPLAY;
27040 }
27041
27042 help_echo_showing_p = 0;
27043 }
27044
27045 /* Since w32 does not support atimers, it defines its own implementation of
27046 the following three functions in w32fns.c. */
27047 #ifndef WINDOWSNT
27048
27049 /* Platform-independent portion of hourglass implementation. */
27050
27051 /* Return non-zero if houglass timer has been started or hourglass is shown. */
27052 int
27053 hourglass_started (void)
27054 {
27055 return hourglass_shown_p || hourglass_atimer != NULL;
27056 }
27057
27058 /* Cancel a currently active hourglass timer, and start a new one. */
27059 void
27060 start_hourglass (void)
27061 {
27062 #if defined (HAVE_WINDOW_SYSTEM)
27063 EMACS_TIME delay;
27064 int secs, usecs = 0;
27065
27066 cancel_hourglass ();
27067
27068 if (INTEGERP (Vhourglass_delay)
27069 && XINT (Vhourglass_delay) > 0)
27070 secs = XFASTINT (Vhourglass_delay);
27071 else if (FLOATP (Vhourglass_delay)
27072 && XFLOAT_DATA (Vhourglass_delay) > 0)
27073 {
27074 Lisp_Object tem;
27075 tem = Ftruncate (Vhourglass_delay, Qnil);
27076 secs = XFASTINT (tem);
27077 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
27078 }
27079 else
27080 secs = DEFAULT_HOURGLASS_DELAY;
27081
27082 EMACS_SET_SECS_USECS (delay, secs, usecs);
27083 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
27084 show_hourglass, NULL);
27085 #endif
27086 }
27087
27088
27089 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
27090 shown. */
27091 void
27092 cancel_hourglass (void)
27093 {
27094 #if defined (HAVE_WINDOW_SYSTEM)
27095 if (hourglass_atimer)
27096 {
27097 cancel_atimer (hourglass_atimer);
27098 hourglass_atimer = NULL;
27099 }
27100
27101 if (hourglass_shown_p)
27102 hide_hourglass ();
27103 #endif
27104 }
27105 #endif /* ! WINDOWSNT */