Merge from emacs-24; up to 2012-11-09T14:45:15Z!dmantipov@yandex.ru
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef HAVE_NTGUI
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes. */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes. */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350 static Lisp_Object Qredisplay_internal;
351
352 /* Non-nil means don't actually do any redisplay. */
353
354 Lisp_Object Qinhibit_redisplay;
355
356 /* Names of text properties relevant for redisplay. */
357
358 Lisp_Object Qdisplay;
359
360 Lisp_Object Qspace, QCalign_to;
361 static Lisp_Object QCrelative_width, QCrelative_height;
362 Lisp_Object Qleft_margin, Qright_margin;
363 static Lisp_Object Qspace_width, Qraise;
364 static Lisp_Object Qslice;
365 Lisp_Object Qcenter;
366 static Lisp_Object Qmargin, Qpointer;
367 static Lisp_Object Qline_height;
368
369 /* These setters are used only in this file, so they can be private. */
370 static void
371 wset_base_line_number (struct window *w, Lisp_Object val)
372 {
373 w->base_line_number = val;
374 }
375 static void
376 wset_base_line_pos (struct window *w, Lisp_Object val)
377 {
378 w->base_line_pos = val;
379 }
380 static void
381 wset_column_number_displayed (struct window *w, Lisp_Object val)
382 {
383 w->column_number_displayed = val;
384 }
385 static void
386 wset_region_showing (struct window *w, Lisp_Object val)
387 {
388 w->region_showing = val;
389 }
390
391 #ifdef HAVE_WINDOW_SYSTEM
392
393 /* Test if overflow newline into fringe. Called with iterator IT
394 at or past right window margin, and with IT->current_x set. */
395
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
397 (!NILP (Voverflow_newline_into_fringe) \
398 && FRAME_WINDOW_P ((IT)->f) \
399 && ((IT)->bidi_it.paragraph_dir == R2L \
400 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
401 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
402 && (IT)->current_x == (IT)->last_visible_x \
403 && (IT)->line_wrap != WORD_WRAP)
404
405 #else /* !HAVE_WINDOW_SYSTEM */
406 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
407 #endif /* HAVE_WINDOW_SYSTEM */
408
409 /* Test if the display element loaded in IT, or the underlying buffer
410 or string character, is a space or a TAB character. This is used
411 to determine where word wrapping can occur. */
412
413 #define IT_DISPLAYING_WHITESPACE(it) \
414 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
415 || ((STRINGP (it->string) \
416 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
417 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
418 || (it->s \
419 && (it->s[IT_BYTEPOS (*it)] == ' ' \
420 || it->s[IT_BYTEPOS (*it)] == '\t')) \
421 || (IT_BYTEPOS (*it) < ZV_BYTE \
422 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
423 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
424
425 /* Name of the face used to highlight trailing whitespace. */
426
427 static Lisp_Object Qtrailing_whitespace;
428
429 /* Name and number of the face used to highlight escape glyphs. */
430
431 static Lisp_Object Qescape_glyph;
432
433 /* Name and number of the face used to highlight non-breaking spaces. */
434
435 static Lisp_Object Qnobreak_space;
436
437 /* The symbol `image' which is the car of the lists used to represent
438 images in Lisp. Also a tool bar style. */
439
440 Lisp_Object Qimage;
441
442 /* The image map types. */
443 Lisp_Object QCmap;
444 static Lisp_Object QCpointer;
445 static Lisp_Object Qrect, Qcircle, Qpoly;
446
447 /* Tool bar styles */
448 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
449
450 /* Non-zero means print newline to stdout before next mini-buffer
451 message. */
452
453 int noninteractive_need_newline;
454
455 /* Non-zero means print newline to message log before next message. */
456
457 static int message_log_need_newline;
458
459 /* Three markers that message_dolog uses.
460 It could allocate them itself, but that causes trouble
461 in handling memory-full errors. */
462 static Lisp_Object message_dolog_marker1;
463 static Lisp_Object message_dolog_marker2;
464 static Lisp_Object message_dolog_marker3;
465 \f
466 /* The buffer position of the first character appearing entirely or
467 partially on the line of the selected window which contains the
468 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
469 redisplay optimization in redisplay_internal. */
470
471 static struct text_pos this_line_start_pos;
472
473 /* Number of characters past the end of the line above, including the
474 terminating newline. */
475
476 static struct text_pos this_line_end_pos;
477
478 /* The vertical positions and the height of this line. */
479
480 static int this_line_vpos;
481 static int this_line_y;
482 static int this_line_pixel_height;
483
484 /* X position at which this display line starts. Usually zero;
485 negative if first character is partially visible. */
486
487 static int this_line_start_x;
488
489 /* The smallest character position seen by move_it_* functions as they
490 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
491 hscrolled lines, see display_line. */
492
493 static struct text_pos this_line_min_pos;
494
495 /* Buffer that this_line_.* variables are referring to. */
496
497 static struct buffer *this_line_buffer;
498
499
500 /* Values of those variables at last redisplay are stored as
501 properties on `overlay-arrow-position' symbol. However, if
502 Voverlay_arrow_position is a marker, last-arrow-position is its
503 numerical position. */
504
505 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
506
507 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
508 properties on a symbol in overlay-arrow-variable-list. */
509
510 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
511
512 Lisp_Object Qmenu_bar_update_hook;
513
514 /* Nonzero if an overlay arrow has been displayed in this window. */
515
516 static int overlay_arrow_seen;
517
518 /* Number of windows showing the buffer of the selected window (or
519 another buffer with the same base buffer). keyboard.c refers to
520 this. */
521
522 int buffer_shared;
523
524 /* Vector containing glyphs for an ellipsis `...'. */
525
526 static Lisp_Object default_invis_vector[3];
527
528 /* This is the window where the echo area message was displayed. It
529 is always a mini-buffer window, but it may not be the same window
530 currently active as a mini-buffer. */
531
532 Lisp_Object echo_area_window;
533
534 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
535 pushes the current message and the value of
536 message_enable_multibyte on the stack, the function restore_message
537 pops the stack and displays MESSAGE again. */
538
539 static Lisp_Object Vmessage_stack;
540
541 /* Nonzero means multibyte characters were enabled when the echo area
542 message was specified. */
543
544 static int message_enable_multibyte;
545
546 /* Nonzero if we should redraw the mode lines on the next redisplay. */
547
548 int update_mode_lines;
549
550 /* Nonzero if window sizes or contents have changed since last
551 redisplay that finished. */
552
553 int windows_or_buffers_changed;
554
555 /* Nonzero means a frame's cursor type has been changed. */
556
557 int cursor_type_changed;
558
559 /* Nonzero after display_mode_line if %l was used and it displayed a
560 line number. */
561
562 static int line_number_displayed;
563
564 /* The name of the *Messages* buffer, a string. */
565
566 static Lisp_Object Vmessages_buffer_name;
567
568 /* Current, index 0, and last displayed echo area message. Either
569 buffers from echo_buffers, or nil to indicate no message. */
570
571 Lisp_Object echo_area_buffer[2];
572
573 /* The buffers referenced from echo_area_buffer. */
574
575 static Lisp_Object echo_buffer[2];
576
577 /* A vector saved used in with_area_buffer to reduce consing. */
578
579 static Lisp_Object Vwith_echo_area_save_vector;
580
581 /* Non-zero means display_echo_area should display the last echo area
582 message again. Set by redisplay_preserve_echo_area. */
583
584 static int display_last_displayed_message_p;
585
586 /* Nonzero if echo area is being used by print; zero if being used by
587 message. */
588
589 static int message_buf_print;
590
591 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
592
593 static Lisp_Object Qinhibit_menubar_update;
594 static Lisp_Object Qmessage_truncate_lines;
595
596 /* Set to 1 in clear_message to make redisplay_internal aware
597 of an emptied echo area. */
598
599 static int message_cleared_p;
600
601 /* A scratch glyph row with contents used for generating truncation
602 glyphs. Also used in direct_output_for_insert. */
603
604 #define MAX_SCRATCH_GLYPHS 100
605 static struct glyph_row scratch_glyph_row;
606 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
607
608 /* Ascent and height of the last line processed by move_it_to. */
609
610 static int last_max_ascent, last_height;
611
612 /* Non-zero if there's a help-echo in the echo area. */
613
614 int help_echo_showing_p;
615
616 /* If >= 0, computed, exact values of mode-line and header-line height
617 to use in the macros CURRENT_MODE_LINE_HEIGHT and
618 CURRENT_HEADER_LINE_HEIGHT. */
619
620 int current_mode_line_height, current_header_line_height;
621
622 /* The maximum distance to look ahead for text properties. Values
623 that are too small let us call compute_char_face and similar
624 functions too often which is expensive. Values that are too large
625 let us call compute_char_face and alike too often because we
626 might not be interested in text properties that far away. */
627
628 #define TEXT_PROP_DISTANCE_LIMIT 100
629
630 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
631 iterator state and later restore it. This is needed because the
632 bidi iterator on bidi.c keeps a stacked cache of its states, which
633 is really a singleton. When we use scratch iterator objects to
634 move around the buffer, we can cause the bidi cache to be pushed or
635 popped, and therefore we need to restore the cache state when we
636 return to the original iterator. */
637 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
638 do { \
639 if (CACHE) \
640 bidi_unshelve_cache (CACHE, 1); \
641 ITCOPY = ITORIG; \
642 CACHE = bidi_shelve_cache (); \
643 } while (0)
644
645 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
646 do { \
647 if (pITORIG != pITCOPY) \
648 *(pITORIG) = *(pITCOPY); \
649 bidi_unshelve_cache (CACHE, 0); \
650 CACHE = NULL; \
651 } while (0)
652
653 #ifdef GLYPH_DEBUG
654
655 /* Non-zero means print traces of redisplay if compiled with
656 GLYPH_DEBUG defined. */
657
658 int trace_redisplay_p;
659
660 #endif /* GLYPH_DEBUG */
661
662 #ifdef DEBUG_TRACE_MOVE
663 /* Non-zero means trace with TRACE_MOVE to stderr. */
664 int trace_move;
665
666 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
667 #else
668 #define TRACE_MOVE(x) (void) 0
669 #endif
670
671 static Lisp_Object Qauto_hscroll_mode;
672
673 /* Buffer being redisplayed -- for redisplay_window_error. */
674
675 static struct buffer *displayed_buffer;
676
677 /* Value returned from text property handlers (see below). */
678
679 enum prop_handled
680 {
681 HANDLED_NORMALLY,
682 HANDLED_RECOMPUTE_PROPS,
683 HANDLED_OVERLAY_STRING_CONSUMED,
684 HANDLED_RETURN
685 };
686
687 /* A description of text properties that redisplay is interested
688 in. */
689
690 struct props
691 {
692 /* The name of the property. */
693 Lisp_Object *name;
694
695 /* A unique index for the property. */
696 enum prop_idx idx;
697
698 /* A handler function called to set up iterator IT from the property
699 at IT's current position. Value is used to steer handle_stop. */
700 enum prop_handled (*handler) (struct it *it);
701 };
702
703 static enum prop_handled handle_face_prop (struct it *);
704 static enum prop_handled handle_invisible_prop (struct it *);
705 static enum prop_handled handle_display_prop (struct it *);
706 static enum prop_handled handle_composition_prop (struct it *);
707 static enum prop_handled handle_overlay_change (struct it *);
708 static enum prop_handled handle_fontified_prop (struct it *);
709
710 /* Properties handled by iterators. */
711
712 static struct props it_props[] =
713 {
714 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
715 /* Handle `face' before `display' because some sub-properties of
716 `display' need to know the face. */
717 {&Qface, FACE_PROP_IDX, handle_face_prop},
718 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
719 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
720 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
721 {NULL, 0, NULL}
722 };
723
724 /* Value is the position described by X. If X is a marker, value is
725 the marker_position of X. Otherwise, value is X. */
726
727 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
728
729 /* Enumeration returned by some move_it_.* functions internally. */
730
731 enum move_it_result
732 {
733 /* Not used. Undefined value. */
734 MOVE_UNDEFINED,
735
736 /* Move ended at the requested buffer position or ZV. */
737 MOVE_POS_MATCH_OR_ZV,
738
739 /* Move ended at the requested X pixel position. */
740 MOVE_X_REACHED,
741
742 /* Move within a line ended at the end of a line that must be
743 continued. */
744 MOVE_LINE_CONTINUED,
745
746 /* Move within a line ended at the end of a line that would
747 be displayed truncated. */
748 MOVE_LINE_TRUNCATED,
749
750 /* Move within a line ended at a line end. */
751 MOVE_NEWLINE_OR_CR
752 };
753
754 /* This counter is used to clear the face cache every once in a while
755 in redisplay_internal. It is incremented for each redisplay.
756 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
757 cleared. */
758
759 #define CLEAR_FACE_CACHE_COUNT 500
760 static int clear_face_cache_count;
761
762 /* Similarly for the image cache. */
763
764 #ifdef HAVE_WINDOW_SYSTEM
765 #define CLEAR_IMAGE_CACHE_COUNT 101
766 static int clear_image_cache_count;
767
768 /* Null glyph slice */
769 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
770 #endif
771
772 /* True while redisplay_internal is in progress. */
773
774 bool redisplaying_p;
775
776 static Lisp_Object Qinhibit_free_realized_faces;
777 static Lisp_Object Qmode_line_default_help_echo;
778
779 /* If a string, XTread_socket generates an event to display that string.
780 (The display is done in read_char.) */
781
782 Lisp_Object help_echo_string;
783 Lisp_Object help_echo_window;
784 Lisp_Object help_echo_object;
785 ptrdiff_t help_echo_pos;
786
787 /* Temporary variable for XTread_socket. */
788
789 Lisp_Object previous_help_echo_string;
790
791 /* Platform-independent portion of hourglass implementation. */
792
793 /* Non-zero means an hourglass cursor is currently shown. */
794 int hourglass_shown_p;
795
796 /* If non-null, an asynchronous timer that, when it expires, displays
797 an hourglass cursor on all frames. */
798 struct atimer *hourglass_atimer;
799
800 /* Name of the face used to display glyphless characters. */
801 Lisp_Object Qglyphless_char;
802
803 /* Symbol for the purpose of Vglyphless_char_display. */
804 static Lisp_Object Qglyphless_char_display;
805
806 /* Method symbols for Vglyphless_char_display. */
807 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
808
809 /* Default pixel width of `thin-space' display method. */
810 #define THIN_SPACE_WIDTH 1
811
812 /* Default number of seconds to wait before displaying an hourglass
813 cursor. */
814 #define DEFAULT_HOURGLASS_DELAY 1
815
816 \f
817 /* Function prototypes. */
818
819 static void setup_for_ellipsis (struct it *, int);
820 static void set_iterator_to_next (struct it *, int);
821 static void mark_window_display_accurate_1 (struct window *, int);
822 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
823 static int display_prop_string_p (Lisp_Object, Lisp_Object);
824 static int cursor_row_p (struct glyph_row *);
825 static int redisplay_mode_lines (Lisp_Object, int);
826 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
827
828 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
829
830 static void handle_line_prefix (struct it *);
831
832 static void pint2str (char *, int, ptrdiff_t);
833 static void pint2hrstr (char *, int, ptrdiff_t);
834 static struct text_pos run_window_scroll_functions (Lisp_Object,
835 struct text_pos);
836 static void reconsider_clip_changes (struct window *, struct buffer *);
837 static int text_outside_line_unchanged_p (struct window *,
838 ptrdiff_t, ptrdiff_t);
839 static void store_mode_line_noprop_char (char);
840 static int store_mode_line_noprop (const char *, int, int);
841 static void handle_stop (struct it *);
842 static void handle_stop_backwards (struct it *, ptrdiff_t);
843 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
844 static void ensure_echo_area_buffers (void);
845 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
846 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
847 static int with_echo_area_buffer (struct window *, int,
848 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
849 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
850 static void clear_garbaged_frames (void);
851 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
852 static void pop_message (void);
853 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
854 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
855 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
856 static int display_echo_area (struct window *);
857 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
858 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
859 static Lisp_Object unwind_redisplay (Lisp_Object);
860 static int string_char_and_length (const unsigned char *, int *);
861 static struct text_pos display_prop_end (struct it *, Lisp_Object,
862 struct text_pos);
863 static int compute_window_start_on_continuation_line (struct window *);
864 static void insert_left_trunc_glyphs (struct it *);
865 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
866 Lisp_Object);
867 static void extend_face_to_end_of_line (struct it *);
868 static int append_space_for_newline (struct it *, int);
869 static int cursor_row_fully_visible_p (struct window *, int, int);
870 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
871 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
872 static int trailing_whitespace_p (ptrdiff_t);
873 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
874 static void push_it (struct it *, struct text_pos *);
875 static void iterate_out_of_display_property (struct it *);
876 static void pop_it (struct it *);
877 static void sync_frame_with_window_matrix_rows (struct window *);
878 static void select_frame_for_redisplay (Lisp_Object);
879 static void redisplay_internal (void);
880 static int echo_area_display (int);
881 static void redisplay_windows (Lisp_Object);
882 static void redisplay_window (Lisp_Object, int);
883 static Lisp_Object redisplay_window_error (Lisp_Object);
884 static Lisp_Object redisplay_window_0 (Lisp_Object);
885 static Lisp_Object redisplay_window_1 (Lisp_Object);
886 static int set_cursor_from_row (struct window *, struct glyph_row *,
887 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
888 int, int);
889 static int update_menu_bar (struct frame *, int, int);
890 static int try_window_reusing_current_matrix (struct window *);
891 static int try_window_id (struct window *);
892 static int display_line (struct it *);
893 static int display_mode_lines (struct window *);
894 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
895 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
896 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
897 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
898 static void display_menu_bar (struct window *);
899 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
900 ptrdiff_t *);
901 static int display_string (const char *, Lisp_Object, Lisp_Object,
902 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
903 static void compute_line_metrics (struct it *);
904 static void run_redisplay_end_trigger_hook (struct it *);
905 static int get_overlay_strings (struct it *, ptrdiff_t);
906 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
907 static void next_overlay_string (struct it *);
908 static void reseat (struct it *, struct text_pos, int);
909 static void reseat_1 (struct it *, struct text_pos, int);
910 static void back_to_previous_visible_line_start (struct it *);
911 void reseat_at_previous_visible_line_start (struct it *);
912 static void reseat_at_next_visible_line_start (struct it *, int);
913 static int next_element_from_ellipsis (struct it *);
914 static int next_element_from_display_vector (struct it *);
915 static int next_element_from_string (struct it *);
916 static int next_element_from_c_string (struct it *);
917 static int next_element_from_buffer (struct it *);
918 static int next_element_from_composition (struct it *);
919 static int next_element_from_image (struct it *);
920 static int next_element_from_stretch (struct it *);
921 static void load_overlay_strings (struct it *, ptrdiff_t);
922 static int init_from_display_pos (struct it *, struct window *,
923 struct display_pos *);
924 static void reseat_to_string (struct it *, const char *,
925 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
926 static int get_next_display_element (struct it *);
927 static enum move_it_result
928 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
929 enum move_operation_enum);
930 void move_it_vertically_backward (struct it *, int);
931 static void get_visually_first_element (struct it *);
932 static void init_to_row_start (struct it *, struct window *,
933 struct glyph_row *);
934 static int init_to_row_end (struct it *, struct window *,
935 struct glyph_row *);
936 static void back_to_previous_line_start (struct it *);
937 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
938 static struct text_pos string_pos_nchars_ahead (struct text_pos,
939 Lisp_Object, ptrdiff_t);
940 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
941 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
942 static ptrdiff_t number_of_chars (const char *, int);
943 static void compute_stop_pos (struct it *);
944 static void compute_string_pos (struct text_pos *, struct text_pos,
945 Lisp_Object);
946 static int face_before_or_after_it_pos (struct it *, int);
947 static ptrdiff_t next_overlay_change (ptrdiff_t);
948 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
949 Lisp_Object, struct text_pos *, ptrdiff_t, int);
950 static int handle_single_display_spec (struct it *, Lisp_Object,
951 Lisp_Object, Lisp_Object,
952 struct text_pos *, ptrdiff_t, int, int);
953 static int underlying_face_id (struct it *);
954 static int in_ellipses_for_invisible_text_p (struct display_pos *,
955 struct window *);
956
957 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
958 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
959
960 #ifdef HAVE_WINDOW_SYSTEM
961
962 static void x_consider_frame_title (Lisp_Object);
963 static int tool_bar_lines_needed (struct frame *, int *);
964 static void update_tool_bar (struct frame *, int);
965 static void build_desired_tool_bar_string (struct frame *f);
966 static int redisplay_tool_bar (struct frame *);
967 static void display_tool_bar_line (struct it *, int);
968 static void notice_overwritten_cursor (struct window *,
969 enum glyph_row_area,
970 int, int, int, int);
971 static void append_stretch_glyph (struct it *, Lisp_Object,
972 int, int, int);
973
974
975 #endif /* HAVE_WINDOW_SYSTEM */
976
977 static void produce_special_glyphs (struct it *, enum display_element_type);
978 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
979 static int coords_in_mouse_face_p (struct window *, int, int);
980
981
982 \f
983 /***********************************************************************
984 Window display dimensions
985 ***********************************************************************/
986
987 /* Return the bottom boundary y-position for text lines in window W.
988 This is the first y position at which a line cannot start.
989 It is relative to the top of the window.
990
991 This is the height of W minus the height of a mode line, if any. */
992
993 int
994 window_text_bottom_y (struct window *w)
995 {
996 int height = WINDOW_TOTAL_HEIGHT (w);
997
998 if (WINDOW_WANTS_MODELINE_P (w))
999 height -= CURRENT_MODE_LINE_HEIGHT (w);
1000 return height;
1001 }
1002
1003 /* Return the pixel width of display area AREA of window W. AREA < 0
1004 means return the total width of W, not including fringes to
1005 the left and right of the window. */
1006
1007 int
1008 window_box_width (struct window *w, int area)
1009 {
1010 int cols = XFASTINT (w->total_cols);
1011 int pixels = 0;
1012
1013 if (!w->pseudo_window_p)
1014 {
1015 cols -= WINDOW_SCROLL_BAR_COLS (w);
1016
1017 if (area == TEXT_AREA)
1018 {
1019 if (INTEGERP (w->left_margin_cols))
1020 cols -= XFASTINT (w->left_margin_cols);
1021 if (INTEGERP (w->right_margin_cols))
1022 cols -= XFASTINT (w->right_margin_cols);
1023 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1024 }
1025 else if (area == LEFT_MARGIN_AREA)
1026 {
1027 cols = (INTEGERP (w->left_margin_cols)
1028 ? XFASTINT (w->left_margin_cols) : 0);
1029 pixels = 0;
1030 }
1031 else if (area == RIGHT_MARGIN_AREA)
1032 {
1033 cols = (INTEGERP (w->right_margin_cols)
1034 ? XFASTINT (w->right_margin_cols) : 0);
1035 pixels = 0;
1036 }
1037 }
1038
1039 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1040 }
1041
1042
1043 /* Return the pixel height of the display area of window W, not
1044 including mode lines of W, if any. */
1045
1046 int
1047 window_box_height (struct window *w)
1048 {
1049 struct frame *f = XFRAME (w->frame);
1050 int height = WINDOW_TOTAL_HEIGHT (w);
1051
1052 eassert (height >= 0);
1053
1054 /* Note: the code below that determines the mode-line/header-line
1055 height is essentially the same as that contained in the macro
1056 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1057 the appropriate glyph row has its `mode_line_p' flag set,
1058 and if it doesn't, uses estimate_mode_line_height instead. */
1059
1060 if (WINDOW_WANTS_MODELINE_P (w))
1061 {
1062 struct glyph_row *ml_row
1063 = (w->current_matrix && w->current_matrix->rows
1064 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1065 : 0);
1066 if (ml_row && ml_row->mode_line_p)
1067 height -= ml_row->height;
1068 else
1069 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1070 }
1071
1072 if (WINDOW_WANTS_HEADER_LINE_P (w))
1073 {
1074 struct glyph_row *hl_row
1075 = (w->current_matrix && w->current_matrix->rows
1076 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1077 : 0);
1078 if (hl_row && hl_row->mode_line_p)
1079 height -= hl_row->height;
1080 else
1081 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1082 }
1083
1084 /* With a very small font and a mode-line that's taller than
1085 default, we might end up with a negative height. */
1086 return max (0, height);
1087 }
1088
1089 /* Return the window-relative coordinate of the left edge of display
1090 area AREA of window W. AREA < 0 means return the left edge of the
1091 whole window, to the right of the left fringe of W. */
1092
1093 int
1094 window_box_left_offset (struct window *w, int area)
1095 {
1096 int x;
1097
1098 if (w->pseudo_window_p)
1099 return 0;
1100
1101 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1102
1103 if (area == TEXT_AREA)
1104 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1105 + window_box_width (w, LEFT_MARGIN_AREA));
1106 else if (area == RIGHT_MARGIN_AREA)
1107 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1108 + window_box_width (w, LEFT_MARGIN_AREA)
1109 + window_box_width (w, TEXT_AREA)
1110 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1111 ? 0
1112 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1113 else if (area == LEFT_MARGIN_AREA
1114 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1115 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1116
1117 return x;
1118 }
1119
1120
1121 /* Return the window-relative coordinate of the right edge of display
1122 area AREA of window W. AREA < 0 means return the right edge of the
1123 whole window, to the left of the right fringe of W. */
1124
1125 int
1126 window_box_right_offset (struct window *w, int area)
1127 {
1128 return window_box_left_offset (w, area) + window_box_width (w, area);
1129 }
1130
1131 /* Return the frame-relative coordinate of the left edge of display
1132 area AREA of window W. AREA < 0 means return the left edge of the
1133 whole window, to the right of the left fringe of W. */
1134
1135 int
1136 window_box_left (struct window *w, int area)
1137 {
1138 struct frame *f = XFRAME (w->frame);
1139 int x;
1140
1141 if (w->pseudo_window_p)
1142 return FRAME_INTERNAL_BORDER_WIDTH (f);
1143
1144 x = (WINDOW_LEFT_EDGE_X (w)
1145 + window_box_left_offset (w, area));
1146
1147 return x;
1148 }
1149
1150
1151 /* Return the frame-relative coordinate of the right edge of display
1152 area AREA of window W. AREA < 0 means return the right edge of the
1153 whole window, to the left of the right fringe of W. */
1154
1155 int
1156 window_box_right (struct window *w, int area)
1157 {
1158 return window_box_left (w, area) + window_box_width (w, area);
1159 }
1160
1161 /* Get the bounding box of the display area AREA of window W, without
1162 mode lines, in frame-relative coordinates. AREA < 0 means the
1163 whole window, not including the left and right fringes of
1164 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1165 coordinates of the upper-left corner of the box. Return in
1166 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1167
1168 void
1169 window_box (struct window *w, int area, int *box_x, int *box_y,
1170 int *box_width, int *box_height)
1171 {
1172 if (box_width)
1173 *box_width = window_box_width (w, area);
1174 if (box_height)
1175 *box_height = window_box_height (w);
1176 if (box_x)
1177 *box_x = window_box_left (w, area);
1178 if (box_y)
1179 {
1180 *box_y = WINDOW_TOP_EDGE_Y (w);
1181 if (WINDOW_WANTS_HEADER_LINE_P (w))
1182 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1183 }
1184 }
1185
1186
1187 /* Get the bounding box of the display area AREA of window W, without
1188 mode lines. AREA < 0 means the whole window, not including the
1189 left and right fringe of the window. Return in *TOP_LEFT_X
1190 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1191 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1192 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1193 box. */
1194
1195 static void
1196 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1197 int *bottom_right_x, int *bottom_right_y)
1198 {
1199 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1200 bottom_right_y);
1201 *bottom_right_x += *top_left_x;
1202 *bottom_right_y += *top_left_y;
1203 }
1204
1205
1206 \f
1207 /***********************************************************************
1208 Utilities
1209 ***********************************************************************/
1210
1211 /* Return the bottom y-position of the line the iterator IT is in.
1212 This can modify IT's settings. */
1213
1214 int
1215 line_bottom_y (struct it *it)
1216 {
1217 int line_height = it->max_ascent + it->max_descent;
1218 int line_top_y = it->current_y;
1219
1220 if (line_height == 0)
1221 {
1222 if (last_height)
1223 line_height = last_height;
1224 else if (IT_CHARPOS (*it) < ZV)
1225 {
1226 move_it_by_lines (it, 1);
1227 line_height = (it->max_ascent || it->max_descent
1228 ? it->max_ascent + it->max_descent
1229 : last_height);
1230 }
1231 else
1232 {
1233 struct glyph_row *row = it->glyph_row;
1234
1235 /* Use the default character height. */
1236 it->glyph_row = NULL;
1237 it->what = IT_CHARACTER;
1238 it->c = ' ';
1239 it->len = 1;
1240 PRODUCE_GLYPHS (it);
1241 line_height = it->ascent + it->descent;
1242 it->glyph_row = row;
1243 }
1244 }
1245
1246 return line_top_y + line_height;
1247 }
1248
1249 /* Subroutine of pos_visible_p below. Extracts a display string, if
1250 any, from the display spec given as its argument. */
1251 static Lisp_Object
1252 string_from_display_spec (Lisp_Object spec)
1253 {
1254 if (CONSP (spec))
1255 {
1256 while (CONSP (spec))
1257 {
1258 if (STRINGP (XCAR (spec)))
1259 return XCAR (spec);
1260 spec = XCDR (spec);
1261 }
1262 }
1263 else if (VECTORP (spec))
1264 {
1265 ptrdiff_t i;
1266
1267 for (i = 0; i < ASIZE (spec); i++)
1268 {
1269 if (STRINGP (AREF (spec, i)))
1270 return AREF (spec, i);
1271 }
1272 return Qnil;
1273 }
1274
1275 return spec;
1276 }
1277
1278
1279 /* Limit insanely large values of W->hscroll on frame F to the largest
1280 value that will still prevent first_visible_x and last_visible_x of
1281 'struct it' from overflowing an int. */
1282 static int
1283 window_hscroll_limited (struct window *w, struct frame *f)
1284 {
1285 ptrdiff_t window_hscroll = w->hscroll;
1286 int window_text_width = window_box_width (w, TEXT_AREA);
1287 int colwidth = FRAME_COLUMN_WIDTH (f);
1288
1289 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1290 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1291
1292 return window_hscroll;
1293 }
1294
1295 /* Return 1 if position CHARPOS is visible in window W.
1296 CHARPOS < 0 means return info about WINDOW_END position.
1297 If visible, set *X and *Y to pixel coordinates of top left corner.
1298 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1299 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1300
1301 int
1302 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1303 int *rtop, int *rbot, int *rowh, int *vpos)
1304 {
1305 struct it it;
1306 void *itdata = bidi_shelve_cache ();
1307 struct text_pos top;
1308 int visible_p = 0;
1309 struct buffer *old_buffer = NULL;
1310
1311 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1312 return visible_p;
1313
1314 if (XBUFFER (w->buffer) != current_buffer)
1315 {
1316 old_buffer = current_buffer;
1317 set_buffer_internal_1 (XBUFFER (w->buffer));
1318 }
1319
1320 SET_TEXT_POS_FROM_MARKER (top, w->start);
1321 /* Scrolling a minibuffer window via scroll bar when the echo area
1322 shows long text sometimes resets the minibuffer contents behind
1323 our backs. */
1324 if (CHARPOS (top) > ZV)
1325 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1326
1327 /* Compute exact mode line heights. */
1328 if (WINDOW_WANTS_MODELINE_P (w))
1329 current_mode_line_height
1330 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1331 BVAR (current_buffer, mode_line_format));
1332
1333 if (WINDOW_WANTS_HEADER_LINE_P (w))
1334 current_header_line_height
1335 = display_mode_line (w, HEADER_LINE_FACE_ID,
1336 BVAR (current_buffer, header_line_format));
1337
1338 start_display (&it, w, top);
1339 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1340 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1341
1342 if (charpos >= 0
1343 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1344 && IT_CHARPOS (it) >= charpos)
1345 /* When scanning backwards under bidi iteration, move_it_to
1346 stops at or _before_ CHARPOS, because it stops at or to
1347 the _right_ of the character at CHARPOS. */
1348 || (it.bidi_p && it.bidi_it.scan_dir == -1
1349 && IT_CHARPOS (it) <= charpos)))
1350 {
1351 /* We have reached CHARPOS, or passed it. How the call to
1352 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1353 or covered by a display property, move_it_to stops at the end
1354 of the invisible text, to the right of CHARPOS. (ii) If
1355 CHARPOS is in a display vector, move_it_to stops on its last
1356 glyph. */
1357 int top_x = it.current_x;
1358 int top_y = it.current_y;
1359 /* Calling line_bottom_y may change it.method, it.position, etc. */
1360 enum it_method it_method = it.method;
1361 int bottom_y = (last_height = 0, line_bottom_y (&it));
1362 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1363
1364 if (top_y < window_top_y)
1365 visible_p = bottom_y > window_top_y;
1366 else if (top_y < it.last_visible_y)
1367 visible_p = 1;
1368 if (bottom_y >= it.last_visible_y
1369 && it.bidi_p && it.bidi_it.scan_dir == -1
1370 && IT_CHARPOS (it) < charpos)
1371 {
1372 /* When the last line of the window is scanned backwards
1373 under bidi iteration, we could be duped into thinking
1374 that we have passed CHARPOS, when in fact move_it_to
1375 simply stopped short of CHARPOS because it reached
1376 last_visible_y. To see if that's what happened, we call
1377 move_it_to again with a slightly larger vertical limit,
1378 and see if it actually moved vertically; if it did, we
1379 didn't really reach CHARPOS, which is beyond window end. */
1380 struct it save_it = it;
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines =
1384 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1385
1386 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1387 MOVE_TO_POS | MOVE_TO_Y);
1388 if (it.current_y > top_y)
1389 visible_p = 0;
1390
1391 it = save_it;
1392 }
1393 if (visible_p)
1394 {
1395 if (it_method == GET_FROM_DISPLAY_VECTOR)
1396 {
1397 /* We stopped on the last glyph of a display vector.
1398 Try and recompute. Hack alert! */
1399 if (charpos < 2 || top.charpos >= charpos)
1400 top_x = it.glyph_row->x;
1401 else
1402 {
1403 struct it it2;
1404 start_display (&it2, w, top);
1405 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1406 get_next_display_element (&it2);
1407 PRODUCE_GLYPHS (&it2);
1408 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1409 || it2.current_x > it2.last_visible_x)
1410 top_x = it.glyph_row->x;
1411 else
1412 {
1413 top_x = it2.current_x;
1414 top_y = it2.current_y;
1415 }
1416 }
1417 }
1418 else if (IT_CHARPOS (it) != charpos)
1419 {
1420 Lisp_Object cpos = make_number (charpos);
1421 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1422 Lisp_Object string = string_from_display_spec (spec);
1423 int newline_in_string = 0;
1424
1425 if (STRINGP (string))
1426 {
1427 const char *s = SSDATA (string);
1428 const char *e = s + SBYTES (string);
1429 while (s < e)
1430 {
1431 if (*s++ == '\n')
1432 {
1433 newline_in_string = 1;
1434 break;
1435 }
1436 }
1437 }
1438 /* The tricky code below is needed because there's a
1439 discrepancy between move_it_to and how we set cursor
1440 when the display line ends in a newline from a
1441 display string. move_it_to will stop _after_ such
1442 display strings, whereas set_cursor_from_row
1443 conspires with cursor_row_p to place the cursor on
1444 the first glyph produced from the display string. */
1445
1446 /* We have overshoot PT because it is covered by a
1447 display property whose value is a string. If the
1448 string includes embedded newlines, we are also in the
1449 wrong display line. Backtrack to the correct line,
1450 where the display string begins. */
1451 if (newline_in_string)
1452 {
1453 Lisp_Object startpos, endpos;
1454 EMACS_INT start, end;
1455 struct it it3;
1456 int it3_moved;
1457
1458 /* Find the first and the last buffer positions
1459 covered by the display string. */
1460 endpos =
1461 Fnext_single_char_property_change (cpos, Qdisplay,
1462 Qnil, Qnil);
1463 startpos =
1464 Fprevious_single_char_property_change (endpos, Qdisplay,
1465 Qnil, Qnil);
1466 start = XFASTINT (startpos);
1467 end = XFASTINT (endpos);
1468 /* Move to the last buffer position before the
1469 display property. */
1470 start_display (&it3, w, top);
1471 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1472 /* Move forward one more line if the position before
1473 the display string is a newline or if it is the
1474 rightmost character on a line that is
1475 continued or word-wrapped. */
1476 if (it3.method == GET_FROM_BUFFER
1477 && it3.c == '\n')
1478 move_it_by_lines (&it3, 1);
1479 else if (move_it_in_display_line_to (&it3, -1,
1480 it3.current_x
1481 + it3.pixel_width,
1482 MOVE_TO_X)
1483 == MOVE_LINE_CONTINUED)
1484 {
1485 move_it_by_lines (&it3, 1);
1486 /* When we are under word-wrap, the #$@%!
1487 move_it_by_lines moves 2 lines, so we need to
1488 fix that up. */
1489 if (it3.line_wrap == WORD_WRAP)
1490 move_it_by_lines (&it3, -1);
1491 }
1492
1493 /* Record the vertical coordinate of the display
1494 line where we wound up. */
1495 top_y = it3.current_y;
1496 if (it3.bidi_p)
1497 {
1498 /* When characters are reordered for display,
1499 the character displayed to the left of the
1500 display string could be _after_ the display
1501 property in the logical order. Use the
1502 smallest vertical position of these two. */
1503 start_display (&it3, w, top);
1504 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1505 if (it3.current_y < top_y)
1506 top_y = it3.current_y;
1507 }
1508 /* Move from the top of the window to the beginning
1509 of the display line where the display string
1510 begins. */
1511 start_display (&it3, w, top);
1512 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1513 /* If it3_moved stays zero after the 'while' loop
1514 below, that means we already were at a newline
1515 before the loop (e.g., the display string begins
1516 with a newline), so we don't need to (and cannot)
1517 inspect the glyphs of it3.glyph_row, because
1518 PRODUCE_GLYPHS will not produce anything for a
1519 newline, and thus it3.glyph_row stays at its
1520 stale content it got at top of the window. */
1521 it3_moved = 0;
1522 /* Finally, advance the iterator until we hit the
1523 first display element whose character position is
1524 CHARPOS, or until the first newline from the
1525 display string, which signals the end of the
1526 display line. */
1527 while (get_next_display_element (&it3))
1528 {
1529 PRODUCE_GLYPHS (&it3);
1530 if (IT_CHARPOS (it3) == charpos
1531 || ITERATOR_AT_END_OF_LINE_P (&it3))
1532 break;
1533 it3_moved = 1;
1534 set_iterator_to_next (&it3, 0);
1535 }
1536 top_x = it3.current_x - it3.pixel_width;
1537 /* Normally, we would exit the above loop because we
1538 found the display element whose character
1539 position is CHARPOS. For the contingency that we
1540 didn't, and stopped at the first newline from the
1541 display string, move back over the glyphs
1542 produced from the string, until we find the
1543 rightmost glyph not from the string. */
1544 if (it3_moved
1545 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1546 {
1547 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1548 + it3.glyph_row->used[TEXT_AREA];
1549
1550 while (EQ ((g - 1)->object, string))
1551 {
1552 --g;
1553 top_x -= g->pixel_width;
1554 }
1555 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1556 + it3.glyph_row->used[TEXT_AREA]);
1557 }
1558 }
1559 }
1560
1561 *x = top_x;
1562 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1563 *rtop = max (0, window_top_y - top_y);
1564 *rbot = max (0, bottom_y - it.last_visible_y);
1565 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1566 - max (top_y, window_top_y)));
1567 *vpos = it.vpos;
1568 }
1569 }
1570 else
1571 {
1572 /* We were asked to provide info about WINDOW_END. */
1573 struct it it2;
1574 void *it2data = NULL;
1575
1576 SAVE_IT (it2, it, it2data);
1577 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1578 move_it_by_lines (&it, 1);
1579 if (charpos < IT_CHARPOS (it)
1580 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1581 {
1582 visible_p = 1;
1583 RESTORE_IT (&it2, &it2, it2data);
1584 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1585 *x = it2.current_x;
1586 *y = it2.current_y + it2.max_ascent - it2.ascent;
1587 *rtop = max (0, -it2.current_y);
1588 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1589 - it.last_visible_y));
1590 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1591 it.last_visible_y)
1592 - max (it2.current_y,
1593 WINDOW_HEADER_LINE_HEIGHT (w))));
1594 *vpos = it2.vpos;
1595 }
1596 else
1597 bidi_unshelve_cache (it2data, 1);
1598 }
1599 bidi_unshelve_cache (itdata, 0);
1600
1601 if (old_buffer)
1602 set_buffer_internal_1 (old_buffer);
1603
1604 current_header_line_height = current_mode_line_height = -1;
1605
1606 if (visible_p && w->hscroll > 0)
1607 *x -=
1608 window_hscroll_limited (w, WINDOW_XFRAME (w))
1609 * WINDOW_FRAME_COLUMN_WIDTH (w);
1610
1611 #if 0
1612 /* Debugging code. */
1613 if (visible_p)
1614 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1615 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1616 else
1617 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1618 #endif
1619
1620 return visible_p;
1621 }
1622
1623
1624 /* Return the next character from STR. Return in *LEN the length of
1625 the character. This is like STRING_CHAR_AND_LENGTH but never
1626 returns an invalid character. If we find one, we return a `?', but
1627 with the length of the invalid character. */
1628
1629 static int
1630 string_char_and_length (const unsigned char *str, int *len)
1631 {
1632 int c;
1633
1634 c = STRING_CHAR_AND_LENGTH (str, *len);
1635 if (!CHAR_VALID_P (c))
1636 /* We may not change the length here because other places in Emacs
1637 don't use this function, i.e. they silently accept invalid
1638 characters. */
1639 c = '?';
1640
1641 return c;
1642 }
1643
1644
1645
1646 /* Given a position POS containing a valid character and byte position
1647 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1648
1649 static struct text_pos
1650 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1651 {
1652 eassert (STRINGP (string) && nchars >= 0);
1653
1654 if (STRING_MULTIBYTE (string))
1655 {
1656 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1657 int len;
1658
1659 while (nchars--)
1660 {
1661 string_char_and_length (p, &len);
1662 p += len;
1663 CHARPOS (pos) += 1;
1664 BYTEPOS (pos) += len;
1665 }
1666 }
1667 else
1668 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1669
1670 return pos;
1671 }
1672
1673
1674 /* Value is the text position, i.e. character and byte position,
1675 for character position CHARPOS in STRING. */
1676
1677 static struct text_pos
1678 string_pos (ptrdiff_t charpos, Lisp_Object string)
1679 {
1680 struct text_pos pos;
1681 eassert (STRINGP (string));
1682 eassert (charpos >= 0);
1683 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1684 return pos;
1685 }
1686
1687
1688 /* Value is a text position, i.e. character and byte position, for
1689 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1690 means recognize multibyte characters. */
1691
1692 static struct text_pos
1693 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1694 {
1695 struct text_pos pos;
1696
1697 eassert (s != NULL);
1698 eassert (charpos >= 0);
1699
1700 if (multibyte_p)
1701 {
1702 int len;
1703
1704 SET_TEXT_POS (pos, 0, 0);
1705 while (charpos--)
1706 {
1707 string_char_and_length ((const unsigned char *) s, &len);
1708 s += len;
1709 CHARPOS (pos) += 1;
1710 BYTEPOS (pos) += len;
1711 }
1712 }
1713 else
1714 SET_TEXT_POS (pos, charpos, charpos);
1715
1716 return pos;
1717 }
1718
1719
1720 /* Value is the number of characters in C string S. MULTIBYTE_P
1721 non-zero means recognize multibyte characters. */
1722
1723 static ptrdiff_t
1724 number_of_chars (const char *s, int multibyte_p)
1725 {
1726 ptrdiff_t nchars;
1727
1728 if (multibyte_p)
1729 {
1730 ptrdiff_t rest = strlen (s);
1731 int len;
1732 const unsigned char *p = (const unsigned char *) s;
1733
1734 for (nchars = 0; rest > 0; ++nchars)
1735 {
1736 string_char_and_length (p, &len);
1737 rest -= len, p += len;
1738 }
1739 }
1740 else
1741 nchars = strlen (s);
1742
1743 return nchars;
1744 }
1745
1746
1747 /* Compute byte position NEWPOS->bytepos corresponding to
1748 NEWPOS->charpos. POS is a known position in string STRING.
1749 NEWPOS->charpos must be >= POS.charpos. */
1750
1751 static void
1752 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1753 {
1754 eassert (STRINGP (string));
1755 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1756
1757 if (STRING_MULTIBYTE (string))
1758 *newpos = string_pos_nchars_ahead (pos, string,
1759 CHARPOS (*newpos) - CHARPOS (pos));
1760 else
1761 BYTEPOS (*newpos) = CHARPOS (*newpos);
1762 }
1763
1764 /* EXPORT:
1765 Return an estimation of the pixel height of mode or header lines on
1766 frame F. FACE_ID specifies what line's height to estimate. */
1767
1768 int
1769 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1770 {
1771 #ifdef HAVE_WINDOW_SYSTEM
1772 if (FRAME_WINDOW_P (f))
1773 {
1774 int height = FONT_HEIGHT (FRAME_FONT (f));
1775
1776 /* This function is called so early when Emacs starts that the face
1777 cache and mode line face are not yet initialized. */
1778 if (FRAME_FACE_CACHE (f))
1779 {
1780 struct face *face = FACE_FROM_ID (f, face_id);
1781 if (face)
1782 {
1783 if (face->font)
1784 height = FONT_HEIGHT (face->font);
1785 if (face->box_line_width > 0)
1786 height += 2 * face->box_line_width;
1787 }
1788 }
1789
1790 return height;
1791 }
1792 #endif
1793
1794 return 1;
1795 }
1796
1797 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1798 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1799 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1800 not force the value into range. */
1801
1802 void
1803 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1804 int *x, int *y, NativeRectangle *bounds, int noclip)
1805 {
1806
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1811 even for negative values. */
1812 if (pix_x < 0)
1813 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1814 if (pix_y < 0)
1815 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1816
1817 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1818 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1819
1820 if (bounds)
1821 STORE_NATIVE_RECT (*bounds,
1822 FRAME_COL_TO_PIXEL_X (f, pix_x),
1823 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1824 FRAME_COLUMN_WIDTH (f) - 1,
1825 FRAME_LINE_HEIGHT (f) - 1);
1826
1827 if (!noclip)
1828 {
1829 if (pix_x < 0)
1830 pix_x = 0;
1831 else if (pix_x > FRAME_TOTAL_COLS (f))
1832 pix_x = FRAME_TOTAL_COLS (f);
1833
1834 if (pix_y < 0)
1835 pix_y = 0;
1836 else if (pix_y > FRAME_LINES (f))
1837 pix_y = FRAME_LINES (f);
1838 }
1839 }
1840 #endif
1841
1842 *x = pix_x;
1843 *y = pix_y;
1844 }
1845
1846
1847 /* Find the glyph under window-relative coordinates X/Y in window W.
1848 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1849 strings. Return in *HPOS and *VPOS the row and column number of
1850 the glyph found. Return in *AREA the glyph area containing X.
1851 Value is a pointer to the glyph found or null if X/Y is not on
1852 text, or we can't tell because W's current matrix is not up to
1853 date. */
1854
1855 static
1856 struct glyph *
1857 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1858 int *dx, int *dy, int *area)
1859 {
1860 struct glyph *glyph, *end;
1861 struct glyph_row *row = NULL;
1862 int x0, i;
1863
1864 /* Find row containing Y. Give up if some row is not enabled. */
1865 for (i = 0; i < w->current_matrix->nrows; ++i)
1866 {
1867 row = MATRIX_ROW (w->current_matrix, i);
1868 if (!row->enabled_p)
1869 return NULL;
1870 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1871 break;
1872 }
1873
1874 *vpos = i;
1875 *hpos = 0;
1876
1877 /* Give up if Y is not in the window. */
1878 if (i == w->current_matrix->nrows)
1879 return NULL;
1880
1881 /* Get the glyph area containing X. */
1882 if (w->pseudo_window_p)
1883 {
1884 *area = TEXT_AREA;
1885 x0 = 0;
1886 }
1887 else
1888 {
1889 if (x < window_box_left_offset (w, TEXT_AREA))
1890 {
1891 *area = LEFT_MARGIN_AREA;
1892 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1893 }
1894 else if (x < window_box_right_offset (w, TEXT_AREA))
1895 {
1896 *area = TEXT_AREA;
1897 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1898 }
1899 else
1900 {
1901 *area = RIGHT_MARGIN_AREA;
1902 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1903 }
1904 }
1905
1906 /* Find glyph containing X. */
1907 glyph = row->glyphs[*area];
1908 end = glyph + row->used[*area];
1909 x -= x0;
1910 while (glyph < end && x >= glyph->pixel_width)
1911 {
1912 x -= glyph->pixel_width;
1913 ++glyph;
1914 }
1915
1916 if (glyph == end)
1917 return NULL;
1918
1919 if (dx)
1920 {
1921 *dx = x;
1922 *dy = y - (row->y + row->ascent - glyph->ascent);
1923 }
1924
1925 *hpos = glyph - row->glyphs[*area];
1926 return glyph;
1927 }
1928
1929 /* Convert frame-relative x/y to coordinates relative to window W.
1930 Takes pseudo-windows into account. */
1931
1932 static void
1933 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1934 {
1935 if (w->pseudo_window_p)
1936 {
1937 /* A pseudo-window is always full-width, and starts at the
1938 left edge of the frame, plus a frame border. */
1939 struct frame *f = XFRAME (w->frame);
1940 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1941 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1942 }
1943 else
1944 {
1945 *x -= WINDOW_LEFT_EDGE_X (w);
1946 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1947 }
1948 }
1949
1950 #ifdef HAVE_WINDOW_SYSTEM
1951
1952 /* EXPORT:
1953 Return in RECTS[] at most N clipping rectangles for glyph string S.
1954 Return the number of stored rectangles. */
1955
1956 int
1957 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1958 {
1959 XRectangle r;
1960
1961 if (n <= 0)
1962 return 0;
1963
1964 if (s->row->full_width_p)
1965 {
1966 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1967 r.x = WINDOW_LEFT_EDGE_X (s->w);
1968 r.width = WINDOW_TOTAL_WIDTH (s->w);
1969
1970 /* Unless displaying a mode or menu bar line, which are always
1971 fully visible, clip to the visible part of the row. */
1972 if (s->w->pseudo_window_p)
1973 r.height = s->row->visible_height;
1974 else
1975 r.height = s->height;
1976 }
1977 else
1978 {
1979 /* This is a text line that may be partially visible. */
1980 r.x = window_box_left (s->w, s->area);
1981 r.width = window_box_width (s->w, s->area);
1982 r.height = s->row->visible_height;
1983 }
1984
1985 if (s->clip_head)
1986 if (r.x < s->clip_head->x)
1987 {
1988 if (r.width >= s->clip_head->x - r.x)
1989 r.width -= s->clip_head->x - r.x;
1990 else
1991 r.width = 0;
1992 r.x = s->clip_head->x;
1993 }
1994 if (s->clip_tail)
1995 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1996 {
1997 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1998 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1999 else
2000 r.width = 0;
2001 }
2002
2003 /* If S draws overlapping rows, it's sufficient to use the top and
2004 bottom of the window for clipping because this glyph string
2005 intentionally draws over other lines. */
2006 if (s->for_overlaps)
2007 {
2008 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2009 r.height = window_text_bottom_y (s->w) - r.y;
2010
2011 /* Alas, the above simple strategy does not work for the
2012 environments with anti-aliased text: if the same text is
2013 drawn onto the same place multiple times, it gets thicker.
2014 If the overlap we are processing is for the erased cursor, we
2015 take the intersection with the rectangle of the cursor. */
2016 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2017 {
2018 XRectangle rc, r_save = r;
2019
2020 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2021 rc.y = s->w->phys_cursor.y;
2022 rc.width = s->w->phys_cursor_width;
2023 rc.height = s->w->phys_cursor_height;
2024
2025 x_intersect_rectangles (&r_save, &rc, &r);
2026 }
2027 }
2028 else
2029 {
2030 /* Don't use S->y for clipping because it doesn't take partially
2031 visible lines into account. For example, it can be negative for
2032 partially visible lines at the top of a window. */
2033 if (!s->row->full_width_p
2034 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2035 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2036 else
2037 r.y = max (0, s->row->y);
2038 }
2039
2040 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2041
2042 /* If drawing the cursor, don't let glyph draw outside its
2043 advertised boundaries. Cleartype does this under some circumstances. */
2044 if (s->hl == DRAW_CURSOR)
2045 {
2046 struct glyph *glyph = s->first_glyph;
2047 int height, max_y;
2048
2049 if (s->x > r.x)
2050 {
2051 r.width -= s->x - r.x;
2052 r.x = s->x;
2053 }
2054 r.width = min (r.width, glyph->pixel_width);
2055
2056 /* If r.y is below window bottom, ensure that we still see a cursor. */
2057 height = min (glyph->ascent + glyph->descent,
2058 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2059 max_y = window_text_bottom_y (s->w) - height;
2060 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2061 if (s->ybase - glyph->ascent > max_y)
2062 {
2063 r.y = max_y;
2064 r.height = height;
2065 }
2066 else
2067 {
2068 /* Don't draw cursor glyph taller than our actual glyph. */
2069 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2070 if (height < r.height)
2071 {
2072 max_y = r.y + r.height;
2073 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2074 r.height = min (max_y - r.y, height);
2075 }
2076 }
2077 }
2078
2079 if (s->row->clip)
2080 {
2081 XRectangle r_save = r;
2082
2083 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2084 r.width = 0;
2085 }
2086
2087 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2088 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2089 {
2090 #ifdef CONVERT_FROM_XRECT
2091 CONVERT_FROM_XRECT (r, *rects);
2092 #else
2093 *rects = r;
2094 #endif
2095 return 1;
2096 }
2097 else
2098 {
2099 /* If we are processing overlapping and allowed to return
2100 multiple clipping rectangles, we exclude the row of the glyph
2101 string from the clipping rectangle. This is to avoid drawing
2102 the same text on the environment with anti-aliasing. */
2103 #ifdef CONVERT_FROM_XRECT
2104 XRectangle rs[2];
2105 #else
2106 XRectangle *rs = rects;
2107 #endif
2108 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2109
2110 if (s->for_overlaps & OVERLAPS_PRED)
2111 {
2112 rs[i] = r;
2113 if (r.y + r.height > row_y)
2114 {
2115 if (r.y < row_y)
2116 rs[i].height = row_y - r.y;
2117 else
2118 rs[i].height = 0;
2119 }
2120 i++;
2121 }
2122 if (s->for_overlaps & OVERLAPS_SUCC)
2123 {
2124 rs[i] = r;
2125 if (r.y < row_y + s->row->visible_height)
2126 {
2127 if (r.y + r.height > row_y + s->row->visible_height)
2128 {
2129 rs[i].y = row_y + s->row->visible_height;
2130 rs[i].height = r.y + r.height - rs[i].y;
2131 }
2132 else
2133 rs[i].height = 0;
2134 }
2135 i++;
2136 }
2137
2138 n = i;
2139 #ifdef CONVERT_FROM_XRECT
2140 for (i = 0; i < n; i++)
2141 CONVERT_FROM_XRECT (rs[i], rects[i]);
2142 #endif
2143 return n;
2144 }
2145 }
2146
2147 /* EXPORT:
2148 Return in *NR the clipping rectangle for glyph string S. */
2149
2150 void
2151 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2152 {
2153 get_glyph_string_clip_rects (s, nr, 1);
2154 }
2155
2156
2157 /* EXPORT:
2158 Return the position and height of the phys cursor in window W.
2159 Set w->phys_cursor_width to width of phys cursor.
2160 */
2161
2162 void
2163 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2164 struct glyph *glyph, int *xp, int *yp, int *heightp)
2165 {
2166 struct frame *f = XFRAME (WINDOW_FRAME (w));
2167 int x, y, wd, h, h0, y0;
2168
2169 /* Compute the width of the rectangle to draw. If on a stretch
2170 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2171 rectangle as wide as the glyph, but use a canonical character
2172 width instead. */
2173 wd = glyph->pixel_width - 1;
2174 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2175 wd++; /* Why? */
2176 #endif
2177
2178 x = w->phys_cursor.x;
2179 if (x < 0)
2180 {
2181 wd += x;
2182 x = 0;
2183 }
2184
2185 if (glyph->type == STRETCH_GLYPH
2186 && !x_stretch_cursor_p)
2187 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2188 w->phys_cursor_width = wd;
2189
2190 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2191
2192 /* If y is below window bottom, ensure that we still see a cursor. */
2193 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2194
2195 h = max (h0, glyph->ascent + glyph->descent);
2196 h0 = min (h0, glyph->ascent + glyph->descent);
2197
2198 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2199 if (y < y0)
2200 {
2201 h = max (h - (y0 - y) + 1, h0);
2202 y = y0 - 1;
2203 }
2204 else
2205 {
2206 y0 = window_text_bottom_y (w) - h0;
2207 if (y > y0)
2208 {
2209 h += y - y0;
2210 y = y0;
2211 }
2212 }
2213
2214 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2215 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2216 *heightp = h;
2217 }
2218
2219 /*
2220 * Remember which glyph the mouse is over.
2221 */
2222
2223 void
2224 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2225 {
2226 Lisp_Object window;
2227 struct window *w;
2228 struct glyph_row *r, *gr, *end_row;
2229 enum window_part part;
2230 enum glyph_row_area area;
2231 int x, y, width, height;
2232
2233 /* Try to determine frame pixel position and size of the glyph under
2234 frame pixel coordinates X/Y on frame F. */
2235
2236 if (!f->glyphs_initialized_p
2237 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2238 NILP (window)))
2239 {
2240 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2241 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2242 goto virtual_glyph;
2243 }
2244
2245 w = XWINDOW (window);
2246 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2247 height = WINDOW_FRAME_LINE_HEIGHT (w);
2248
2249 x = window_relative_x_coord (w, part, gx);
2250 y = gy - WINDOW_TOP_EDGE_Y (w);
2251
2252 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2253 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2254
2255 if (w->pseudo_window_p)
2256 {
2257 area = TEXT_AREA;
2258 part = ON_MODE_LINE; /* Don't adjust margin. */
2259 goto text_glyph;
2260 }
2261
2262 switch (part)
2263 {
2264 case ON_LEFT_MARGIN:
2265 area = LEFT_MARGIN_AREA;
2266 goto text_glyph;
2267
2268 case ON_RIGHT_MARGIN:
2269 area = RIGHT_MARGIN_AREA;
2270 goto text_glyph;
2271
2272 case ON_HEADER_LINE:
2273 case ON_MODE_LINE:
2274 gr = (part == ON_HEADER_LINE
2275 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2276 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2277 gy = gr->y;
2278 area = TEXT_AREA;
2279 goto text_glyph_row_found;
2280
2281 case ON_TEXT:
2282 area = TEXT_AREA;
2283
2284 text_glyph:
2285 gr = 0; gy = 0;
2286 for (; r <= end_row && r->enabled_p; ++r)
2287 if (r->y + r->height > y)
2288 {
2289 gr = r; gy = r->y;
2290 break;
2291 }
2292
2293 text_glyph_row_found:
2294 if (gr && gy <= y)
2295 {
2296 struct glyph *g = gr->glyphs[area];
2297 struct glyph *end = g + gr->used[area];
2298
2299 height = gr->height;
2300 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2301 if (gx + g->pixel_width > x)
2302 break;
2303
2304 if (g < end)
2305 {
2306 if (g->type == IMAGE_GLYPH)
2307 {
2308 /* Don't remember when mouse is over image, as
2309 image may have hot-spots. */
2310 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2311 return;
2312 }
2313 width = g->pixel_width;
2314 }
2315 else
2316 {
2317 /* Use nominal char spacing at end of line. */
2318 x -= gx;
2319 gx += (x / width) * width;
2320 }
2321
2322 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2323 gx += window_box_left_offset (w, area);
2324 }
2325 else
2326 {
2327 /* Use nominal line height at end of window. */
2328 gx = (x / width) * width;
2329 y -= gy;
2330 gy += (y / height) * height;
2331 }
2332 break;
2333
2334 case ON_LEFT_FRINGE:
2335 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2336 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2337 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2338 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2339 goto row_glyph;
2340
2341 case ON_RIGHT_FRINGE:
2342 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2343 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2344 : window_box_right_offset (w, TEXT_AREA));
2345 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2346 goto row_glyph;
2347
2348 case ON_SCROLL_BAR:
2349 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2350 ? 0
2351 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2352 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2353 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2354 : 0)));
2355 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2356
2357 row_glyph:
2358 gr = 0, gy = 0;
2359 for (; r <= end_row && r->enabled_p; ++r)
2360 if (r->y + r->height > y)
2361 {
2362 gr = r; gy = r->y;
2363 break;
2364 }
2365
2366 if (gr && gy <= y)
2367 height = gr->height;
2368 else
2369 {
2370 /* Use nominal line height at end of window. */
2371 y -= gy;
2372 gy += (y / height) * height;
2373 }
2374 break;
2375
2376 default:
2377 ;
2378 virtual_glyph:
2379 /* If there is no glyph under the mouse, then we divide the screen
2380 into a grid of the smallest glyph in the frame, and use that
2381 as our "glyph". */
2382
2383 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2384 round down even for negative values. */
2385 if (gx < 0)
2386 gx -= width - 1;
2387 if (gy < 0)
2388 gy -= height - 1;
2389
2390 gx = (gx / width) * width;
2391 gy = (gy / height) * height;
2392
2393 goto store_rect;
2394 }
2395
2396 gx += WINDOW_LEFT_EDGE_X (w);
2397 gy += WINDOW_TOP_EDGE_Y (w);
2398
2399 store_rect:
2400 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2401
2402 /* Visible feedback for debugging. */
2403 #if 0
2404 #if HAVE_X_WINDOWS
2405 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2406 f->output_data.x->normal_gc,
2407 gx, gy, width, height);
2408 #endif
2409 #endif
2410 }
2411
2412
2413 #endif /* HAVE_WINDOW_SYSTEM */
2414
2415 \f
2416 /***********************************************************************
2417 Lisp form evaluation
2418 ***********************************************************************/
2419
2420 /* Error handler for safe_eval and safe_call. */
2421
2422 static Lisp_Object
2423 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2424 {
2425 add_to_log ("Error during redisplay: %S signaled %S",
2426 Flist (nargs, args), arg);
2427 return Qnil;
2428 }
2429
2430 /* Call function FUNC with the rest of NARGS - 1 arguments
2431 following. Return the result, or nil if something went
2432 wrong. Prevent redisplay during the evaluation. */
2433
2434 Lisp_Object
2435 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2436 {
2437 Lisp_Object val;
2438
2439 if (inhibit_eval_during_redisplay)
2440 val = Qnil;
2441 else
2442 {
2443 va_list ap;
2444 ptrdiff_t i;
2445 ptrdiff_t count = SPECPDL_INDEX ();
2446 struct gcpro gcpro1;
2447 Lisp_Object *args = alloca (nargs * word_size);
2448
2449 args[0] = func;
2450 va_start (ap, func);
2451 for (i = 1; i < nargs; i++)
2452 args[i] = va_arg (ap, Lisp_Object);
2453 va_end (ap);
2454
2455 GCPRO1 (args[0]);
2456 gcpro1.nvars = nargs;
2457 specbind (Qinhibit_redisplay, Qt);
2458 /* Use Qt to ensure debugger does not run,
2459 so there is no possibility of wanting to redisplay. */
2460 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2461 safe_eval_handler);
2462 UNGCPRO;
2463 val = unbind_to (count, val);
2464 }
2465
2466 return val;
2467 }
2468
2469
2470 /* Call function FN with one argument ARG.
2471 Return the result, or nil if something went wrong. */
2472
2473 Lisp_Object
2474 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2475 {
2476 return safe_call (2, fn, arg);
2477 }
2478
2479 static Lisp_Object Qeval;
2480
2481 Lisp_Object
2482 safe_eval (Lisp_Object sexpr)
2483 {
2484 return safe_call1 (Qeval, sexpr);
2485 }
2486
2487 /* Call function FN with two arguments ARG1 and ARG2.
2488 Return the result, or nil if something went wrong. */
2489
2490 Lisp_Object
2491 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2492 {
2493 return safe_call (3, fn, arg1, arg2);
2494 }
2495
2496
2497 \f
2498 /***********************************************************************
2499 Debugging
2500 ***********************************************************************/
2501
2502 #if 0
2503
2504 /* Define CHECK_IT to perform sanity checks on iterators.
2505 This is for debugging. It is too slow to do unconditionally. */
2506
2507 static void
2508 check_it (struct it *it)
2509 {
2510 if (it->method == GET_FROM_STRING)
2511 {
2512 eassert (STRINGP (it->string));
2513 eassert (IT_STRING_CHARPOS (*it) >= 0);
2514 }
2515 else
2516 {
2517 eassert (IT_STRING_CHARPOS (*it) < 0);
2518 if (it->method == GET_FROM_BUFFER)
2519 {
2520 /* Check that character and byte positions agree. */
2521 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2522 }
2523 }
2524
2525 if (it->dpvec)
2526 eassert (it->current.dpvec_index >= 0);
2527 else
2528 eassert (it->current.dpvec_index < 0);
2529 }
2530
2531 #define CHECK_IT(IT) check_it ((IT))
2532
2533 #else /* not 0 */
2534
2535 #define CHECK_IT(IT) (void) 0
2536
2537 #endif /* not 0 */
2538
2539
2540 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2541
2542 /* Check that the window end of window W is what we expect it
2543 to be---the last row in the current matrix displaying text. */
2544
2545 static void
2546 check_window_end (struct window *w)
2547 {
2548 if (!MINI_WINDOW_P (w)
2549 && !NILP (w->window_end_valid))
2550 {
2551 struct glyph_row *row;
2552 eassert ((row = MATRIX_ROW (w->current_matrix,
2553 XFASTINT (w->window_end_vpos)),
2554 !row->enabled_p
2555 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2556 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2557 }
2558 }
2559
2560 #define CHECK_WINDOW_END(W) check_window_end ((W))
2561
2562 #else
2563
2564 #define CHECK_WINDOW_END(W) (void) 0
2565
2566 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2567
2568
2569 \f
2570 /***********************************************************************
2571 Iterator initialization
2572 ***********************************************************************/
2573
2574 /* Initialize IT for displaying current_buffer in window W, starting
2575 at character position CHARPOS. CHARPOS < 0 means that no buffer
2576 position is specified which is useful when the iterator is assigned
2577 a position later. BYTEPOS is the byte position corresponding to
2578 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2579
2580 If ROW is not null, calls to produce_glyphs with IT as parameter
2581 will produce glyphs in that row.
2582
2583 BASE_FACE_ID is the id of a base face to use. It must be one of
2584 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2585 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2586 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2587
2588 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2589 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2590 will be initialized to use the corresponding mode line glyph row of
2591 the desired matrix of W. */
2592
2593 void
2594 init_iterator (struct it *it, struct window *w,
2595 ptrdiff_t charpos, ptrdiff_t bytepos,
2596 struct glyph_row *row, enum face_id base_face_id)
2597 {
2598 int highlight_region_p;
2599 enum face_id remapped_base_face_id = base_face_id;
2600
2601 /* Some precondition checks. */
2602 eassert (w != NULL && it != NULL);
2603 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2604 && charpos <= ZV));
2605
2606 /* If face attributes have been changed since the last redisplay,
2607 free realized faces now because they depend on face definitions
2608 that might have changed. Don't free faces while there might be
2609 desired matrices pending which reference these faces. */
2610 if (face_change_count && !inhibit_free_realized_faces)
2611 {
2612 face_change_count = 0;
2613 free_all_realized_faces (Qnil);
2614 }
2615
2616 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2617 if (! NILP (Vface_remapping_alist))
2618 remapped_base_face_id
2619 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2620
2621 /* Use one of the mode line rows of W's desired matrix if
2622 appropriate. */
2623 if (row == NULL)
2624 {
2625 if (base_face_id == MODE_LINE_FACE_ID
2626 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2627 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2628 else if (base_face_id == HEADER_LINE_FACE_ID)
2629 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2630 }
2631
2632 /* Clear IT. */
2633 memset (it, 0, sizeof *it);
2634 it->current.overlay_string_index = -1;
2635 it->current.dpvec_index = -1;
2636 it->base_face_id = remapped_base_face_id;
2637 it->string = Qnil;
2638 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2639 it->paragraph_embedding = L2R;
2640 it->bidi_it.string.lstring = Qnil;
2641 it->bidi_it.string.s = NULL;
2642 it->bidi_it.string.bufpos = 0;
2643
2644 /* The window in which we iterate over current_buffer: */
2645 XSETWINDOW (it->window, w);
2646 it->w = w;
2647 it->f = XFRAME (w->frame);
2648
2649 it->cmp_it.id = -1;
2650
2651 /* Extra space between lines (on window systems only). */
2652 if (base_face_id == DEFAULT_FACE_ID
2653 && FRAME_WINDOW_P (it->f))
2654 {
2655 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2656 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2657 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2658 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2659 * FRAME_LINE_HEIGHT (it->f));
2660 else if (it->f->extra_line_spacing > 0)
2661 it->extra_line_spacing = it->f->extra_line_spacing;
2662 it->max_extra_line_spacing = 0;
2663 }
2664
2665 /* If realized faces have been removed, e.g. because of face
2666 attribute changes of named faces, recompute them. When running
2667 in batch mode, the face cache of the initial frame is null. If
2668 we happen to get called, make a dummy face cache. */
2669 if (FRAME_FACE_CACHE (it->f) == NULL)
2670 init_frame_faces (it->f);
2671 if (FRAME_FACE_CACHE (it->f)->used == 0)
2672 recompute_basic_faces (it->f);
2673
2674 /* Current value of the `slice', `space-width', and 'height' properties. */
2675 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2676 it->space_width = Qnil;
2677 it->font_height = Qnil;
2678 it->override_ascent = -1;
2679
2680 /* Are control characters displayed as `^C'? */
2681 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2682
2683 /* -1 means everything between a CR and the following line end
2684 is invisible. >0 means lines indented more than this value are
2685 invisible. */
2686 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2687 ? (clip_to_bounds
2688 (-1, XINT (BVAR (current_buffer, selective_display)),
2689 PTRDIFF_MAX))
2690 : (!NILP (BVAR (current_buffer, selective_display))
2691 ? -1 : 0));
2692 it->selective_display_ellipsis_p
2693 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2694
2695 /* Display table to use. */
2696 it->dp = window_display_table (w);
2697
2698 /* Are multibyte characters enabled in current_buffer? */
2699 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2700
2701 /* Non-zero if we should highlight the region. */
2702 highlight_region_p
2703 = (!NILP (Vtransient_mark_mode)
2704 && !NILP (BVAR (current_buffer, mark_active))
2705 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2706
2707 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2708 start and end of a visible region in window IT->w. Set both to
2709 -1 to indicate no region. */
2710 if (highlight_region_p
2711 /* Maybe highlight only in selected window. */
2712 && (/* Either show region everywhere. */
2713 highlight_nonselected_windows
2714 /* Or show region in the selected window. */
2715 || w == XWINDOW (selected_window)
2716 /* Or show the region if we are in the mini-buffer and W is
2717 the window the mini-buffer refers to. */
2718 || (MINI_WINDOW_P (XWINDOW (selected_window))
2719 && WINDOWP (minibuf_selected_window)
2720 && w == XWINDOW (minibuf_selected_window))))
2721 {
2722 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2723 it->region_beg_charpos = min (PT, markpos);
2724 it->region_end_charpos = max (PT, markpos);
2725 }
2726 else
2727 it->region_beg_charpos = it->region_end_charpos = -1;
2728
2729 /* Get the position at which the redisplay_end_trigger hook should
2730 be run, if it is to be run at all. */
2731 if (MARKERP (w->redisplay_end_trigger)
2732 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2733 it->redisplay_end_trigger_charpos
2734 = marker_position (w->redisplay_end_trigger);
2735 else if (INTEGERP (w->redisplay_end_trigger))
2736 it->redisplay_end_trigger_charpos =
2737 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2738
2739 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2740
2741 /* Are lines in the display truncated? */
2742 if (base_face_id != DEFAULT_FACE_ID
2743 || it->w->hscroll
2744 || (! WINDOW_FULL_WIDTH_P (it->w)
2745 && ((!NILP (Vtruncate_partial_width_windows)
2746 && !INTEGERP (Vtruncate_partial_width_windows))
2747 || (INTEGERP (Vtruncate_partial_width_windows)
2748 && (WINDOW_TOTAL_COLS (it->w)
2749 < XINT (Vtruncate_partial_width_windows))))))
2750 it->line_wrap = TRUNCATE;
2751 else if (NILP (BVAR (current_buffer, truncate_lines)))
2752 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2753 ? WINDOW_WRAP : WORD_WRAP;
2754 else
2755 it->line_wrap = TRUNCATE;
2756
2757 /* Get dimensions of truncation and continuation glyphs. These are
2758 displayed as fringe bitmaps under X, but we need them for such
2759 frames when the fringes are turned off. But leave the dimensions
2760 zero for tooltip frames, as these glyphs look ugly there and also
2761 sabotage calculations of tooltip dimensions in x-show-tip. */
2762 #ifdef HAVE_WINDOW_SYSTEM
2763 if (!(FRAME_WINDOW_P (it->f)
2764 && FRAMEP (tip_frame)
2765 && it->f == XFRAME (tip_frame)))
2766 #endif
2767 {
2768 if (it->line_wrap == TRUNCATE)
2769 {
2770 /* We will need the truncation glyph. */
2771 eassert (it->glyph_row == NULL);
2772 produce_special_glyphs (it, IT_TRUNCATION);
2773 it->truncation_pixel_width = it->pixel_width;
2774 }
2775 else
2776 {
2777 /* We will need the continuation glyph. */
2778 eassert (it->glyph_row == NULL);
2779 produce_special_glyphs (it, IT_CONTINUATION);
2780 it->continuation_pixel_width = it->pixel_width;
2781 }
2782 }
2783
2784 /* Reset these values to zero because the produce_special_glyphs
2785 above has changed them. */
2786 it->pixel_width = it->ascent = it->descent = 0;
2787 it->phys_ascent = it->phys_descent = 0;
2788
2789 /* Set this after getting the dimensions of truncation and
2790 continuation glyphs, so that we don't produce glyphs when calling
2791 produce_special_glyphs, above. */
2792 it->glyph_row = row;
2793 it->area = TEXT_AREA;
2794
2795 /* Forget any previous info about this row being reversed. */
2796 if (it->glyph_row)
2797 it->glyph_row->reversed_p = 0;
2798
2799 /* Get the dimensions of the display area. The display area
2800 consists of the visible window area plus a horizontally scrolled
2801 part to the left of the window. All x-values are relative to the
2802 start of this total display area. */
2803 if (base_face_id != DEFAULT_FACE_ID)
2804 {
2805 /* Mode lines, menu bar in terminal frames. */
2806 it->first_visible_x = 0;
2807 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2808 }
2809 else
2810 {
2811 it->first_visible_x =
2812 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2813 it->last_visible_x = (it->first_visible_x
2814 + window_box_width (w, TEXT_AREA));
2815
2816 /* If we truncate lines, leave room for the truncation glyph(s) at
2817 the right margin. Otherwise, leave room for the continuation
2818 glyph(s). Done only if the window has no fringes. Since we
2819 don't know at this point whether there will be any R2L lines in
2820 the window, we reserve space for truncation/continuation glyphs
2821 even if only one of the fringes is absent. */
2822 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2823 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2824 {
2825 if (it->line_wrap == TRUNCATE)
2826 it->last_visible_x -= it->truncation_pixel_width;
2827 else
2828 it->last_visible_x -= it->continuation_pixel_width;
2829 }
2830
2831 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2832 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2833 }
2834
2835 /* Leave room for a border glyph. */
2836 if (!FRAME_WINDOW_P (it->f)
2837 && !WINDOW_RIGHTMOST_P (it->w))
2838 it->last_visible_x -= 1;
2839
2840 it->last_visible_y = window_text_bottom_y (w);
2841
2842 /* For mode lines and alike, arrange for the first glyph having a
2843 left box line if the face specifies a box. */
2844 if (base_face_id != DEFAULT_FACE_ID)
2845 {
2846 struct face *face;
2847
2848 it->face_id = remapped_base_face_id;
2849
2850 /* If we have a boxed mode line, make the first character appear
2851 with a left box line. */
2852 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2853 if (face->box != FACE_NO_BOX)
2854 it->start_of_box_run_p = 1;
2855 }
2856
2857 /* If a buffer position was specified, set the iterator there,
2858 getting overlays and face properties from that position. */
2859 if (charpos >= BUF_BEG (current_buffer))
2860 {
2861 it->end_charpos = ZV;
2862 IT_CHARPOS (*it) = charpos;
2863
2864 /* We will rely on `reseat' to set this up properly, via
2865 handle_face_prop. */
2866 it->face_id = it->base_face_id;
2867
2868 /* Compute byte position if not specified. */
2869 if (bytepos < charpos)
2870 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2871 else
2872 IT_BYTEPOS (*it) = bytepos;
2873
2874 it->start = it->current;
2875 /* Do we need to reorder bidirectional text? Not if this is a
2876 unibyte buffer: by definition, none of the single-byte
2877 characters are strong R2L, so no reordering is needed. And
2878 bidi.c doesn't support unibyte buffers anyway. Also, don't
2879 reorder while we are loading loadup.el, since the tables of
2880 character properties needed for reordering are not yet
2881 available. */
2882 it->bidi_p =
2883 NILP (Vpurify_flag)
2884 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2885 && it->multibyte_p;
2886
2887 /* If we are to reorder bidirectional text, init the bidi
2888 iterator. */
2889 if (it->bidi_p)
2890 {
2891 /* Note the paragraph direction that this buffer wants to
2892 use. */
2893 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2894 Qleft_to_right))
2895 it->paragraph_embedding = L2R;
2896 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2897 Qright_to_left))
2898 it->paragraph_embedding = R2L;
2899 else
2900 it->paragraph_embedding = NEUTRAL_DIR;
2901 bidi_unshelve_cache (NULL, 0);
2902 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2903 &it->bidi_it);
2904 }
2905
2906 /* Compute faces etc. */
2907 reseat (it, it->current.pos, 1);
2908 }
2909
2910 CHECK_IT (it);
2911 }
2912
2913
2914 /* Initialize IT for the display of window W with window start POS. */
2915
2916 void
2917 start_display (struct it *it, struct window *w, struct text_pos pos)
2918 {
2919 struct glyph_row *row;
2920 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2921
2922 row = w->desired_matrix->rows + first_vpos;
2923 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2924 it->first_vpos = first_vpos;
2925
2926 /* Don't reseat to previous visible line start if current start
2927 position is in a string or image. */
2928 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2929 {
2930 int start_at_line_beg_p;
2931 int first_y = it->current_y;
2932
2933 /* If window start is not at a line start, skip forward to POS to
2934 get the correct continuation lines width. */
2935 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2936 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2937 if (!start_at_line_beg_p)
2938 {
2939 int new_x;
2940
2941 reseat_at_previous_visible_line_start (it);
2942 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2943
2944 new_x = it->current_x + it->pixel_width;
2945
2946 /* If lines are continued, this line may end in the middle
2947 of a multi-glyph character (e.g. a control character
2948 displayed as \003, or in the middle of an overlay
2949 string). In this case move_it_to above will not have
2950 taken us to the start of the continuation line but to the
2951 end of the continued line. */
2952 if (it->current_x > 0
2953 && it->line_wrap != TRUNCATE /* Lines are continued. */
2954 && (/* And glyph doesn't fit on the line. */
2955 new_x > it->last_visible_x
2956 /* Or it fits exactly and we're on a window
2957 system frame. */
2958 || (new_x == it->last_visible_x
2959 && FRAME_WINDOW_P (it->f)
2960 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2961 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2962 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2963 {
2964 if ((it->current.dpvec_index >= 0
2965 || it->current.overlay_string_index >= 0)
2966 /* If we are on a newline from a display vector or
2967 overlay string, then we are already at the end of
2968 a screen line; no need to go to the next line in
2969 that case, as this line is not really continued.
2970 (If we do go to the next line, C-e will not DTRT.) */
2971 && it->c != '\n')
2972 {
2973 set_iterator_to_next (it, 1);
2974 move_it_in_display_line_to (it, -1, -1, 0);
2975 }
2976
2977 it->continuation_lines_width += it->current_x;
2978 }
2979 /* If the character at POS is displayed via a display
2980 vector, move_it_to above stops at the final glyph of
2981 IT->dpvec. To make the caller redisplay that character
2982 again (a.k.a. start at POS), we need to reset the
2983 dpvec_index to the beginning of IT->dpvec. */
2984 else if (it->current.dpvec_index >= 0)
2985 it->current.dpvec_index = 0;
2986
2987 /* We're starting a new display line, not affected by the
2988 height of the continued line, so clear the appropriate
2989 fields in the iterator structure. */
2990 it->max_ascent = it->max_descent = 0;
2991 it->max_phys_ascent = it->max_phys_descent = 0;
2992
2993 it->current_y = first_y;
2994 it->vpos = 0;
2995 it->current_x = it->hpos = 0;
2996 }
2997 }
2998 }
2999
3000
3001 /* Return 1 if POS is a position in ellipses displayed for invisible
3002 text. W is the window we display, for text property lookup. */
3003
3004 static int
3005 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3006 {
3007 Lisp_Object prop, window;
3008 int ellipses_p = 0;
3009 ptrdiff_t charpos = CHARPOS (pos->pos);
3010
3011 /* If POS specifies a position in a display vector, this might
3012 be for an ellipsis displayed for invisible text. We won't
3013 get the iterator set up for delivering that ellipsis unless
3014 we make sure that it gets aware of the invisible text. */
3015 if (pos->dpvec_index >= 0
3016 && pos->overlay_string_index < 0
3017 && CHARPOS (pos->string_pos) < 0
3018 && charpos > BEGV
3019 && (XSETWINDOW (window, w),
3020 prop = Fget_char_property (make_number (charpos),
3021 Qinvisible, window),
3022 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3023 {
3024 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3025 window);
3026 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3027 }
3028
3029 return ellipses_p;
3030 }
3031
3032
3033 /* Initialize IT for stepping through current_buffer in window W,
3034 starting at position POS that includes overlay string and display
3035 vector/ control character translation position information. Value
3036 is zero if there are overlay strings with newlines at POS. */
3037
3038 static int
3039 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3040 {
3041 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3042 int i, overlay_strings_with_newlines = 0;
3043
3044 /* If POS specifies a position in a display vector, this might
3045 be for an ellipsis displayed for invisible text. We won't
3046 get the iterator set up for delivering that ellipsis unless
3047 we make sure that it gets aware of the invisible text. */
3048 if (in_ellipses_for_invisible_text_p (pos, w))
3049 {
3050 --charpos;
3051 bytepos = 0;
3052 }
3053
3054 /* Keep in mind: the call to reseat in init_iterator skips invisible
3055 text, so we might end up at a position different from POS. This
3056 is only a problem when POS is a row start after a newline and an
3057 overlay starts there with an after-string, and the overlay has an
3058 invisible property. Since we don't skip invisible text in
3059 display_line and elsewhere immediately after consuming the
3060 newline before the row start, such a POS will not be in a string,
3061 but the call to init_iterator below will move us to the
3062 after-string. */
3063 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3064
3065 /* This only scans the current chunk -- it should scan all chunks.
3066 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3067 to 16 in 22.1 to make this a lesser problem. */
3068 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3069 {
3070 const char *s = SSDATA (it->overlay_strings[i]);
3071 const char *e = s + SBYTES (it->overlay_strings[i]);
3072
3073 while (s < e && *s != '\n')
3074 ++s;
3075
3076 if (s < e)
3077 {
3078 overlay_strings_with_newlines = 1;
3079 break;
3080 }
3081 }
3082
3083 /* If position is within an overlay string, set up IT to the right
3084 overlay string. */
3085 if (pos->overlay_string_index >= 0)
3086 {
3087 int relative_index;
3088
3089 /* If the first overlay string happens to have a `display'
3090 property for an image, the iterator will be set up for that
3091 image, and we have to undo that setup first before we can
3092 correct the overlay string index. */
3093 if (it->method == GET_FROM_IMAGE)
3094 pop_it (it);
3095
3096 /* We already have the first chunk of overlay strings in
3097 IT->overlay_strings. Load more until the one for
3098 pos->overlay_string_index is in IT->overlay_strings. */
3099 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3100 {
3101 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3102 it->current.overlay_string_index = 0;
3103 while (n--)
3104 {
3105 load_overlay_strings (it, 0);
3106 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3107 }
3108 }
3109
3110 it->current.overlay_string_index = pos->overlay_string_index;
3111 relative_index = (it->current.overlay_string_index
3112 % OVERLAY_STRING_CHUNK_SIZE);
3113 it->string = it->overlay_strings[relative_index];
3114 eassert (STRINGP (it->string));
3115 it->current.string_pos = pos->string_pos;
3116 it->method = GET_FROM_STRING;
3117 it->end_charpos = SCHARS (it->string);
3118 /* Set up the bidi iterator for this overlay string. */
3119 if (it->bidi_p)
3120 {
3121 it->bidi_it.string.lstring = it->string;
3122 it->bidi_it.string.s = NULL;
3123 it->bidi_it.string.schars = SCHARS (it->string);
3124 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3125 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3126 it->bidi_it.string.unibyte = !it->multibyte_p;
3127 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3128 FRAME_WINDOW_P (it->f), &it->bidi_it);
3129
3130 /* Synchronize the state of the bidi iterator with
3131 pos->string_pos. For any string position other than
3132 zero, this will be done automagically when we resume
3133 iteration over the string and get_visually_first_element
3134 is called. But if string_pos is zero, and the string is
3135 to be reordered for display, we need to resync manually,
3136 since it could be that the iteration state recorded in
3137 pos ended at string_pos of 0 moving backwards in string. */
3138 if (CHARPOS (pos->string_pos) == 0)
3139 {
3140 get_visually_first_element (it);
3141 if (IT_STRING_CHARPOS (*it) != 0)
3142 do {
3143 /* Paranoia. */
3144 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3145 bidi_move_to_visually_next (&it->bidi_it);
3146 } while (it->bidi_it.charpos != 0);
3147 }
3148 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3149 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3150 }
3151 }
3152
3153 if (CHARPOS (pos->string_pos) >= 0)
3154 {
3155 /* Recorded position is not in an overlay string, but in another
3156 string. This can only be a string from a `display' property.
3157 IT should already be filled with that string. */
3158 it->current.string_pos = pos->string_pos;
3159 eassert (STRINGP (it->string));
3160 if (it->bidi_p)
3161 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3162 FRAME_WINDOW_P (it->f), &it->bidi_it);
3163 }
3164
3165 /* Restore position in display vector translations, control
3166 character translations or ellipses. */
3167 if (pos->dpvec_index >= 0)
3168 {
3169 if (it->dpvec == NULL)
3170 get_next_display_element (it);
3171 eassert (it->dpvec && it->current.dpvec_index == 0);
3172 it->current.dpvec_index = pos->dpvec_index;
3173 }
3174
3175 CHECK_IT (it);
3176 return !overlay_strings_with_newlines;
3177 }
3178
3179
3180 /* Initialize IT for stepping through current_buffer in window W
3181 starting at ROW->start. */
3182
3183 static void
3184 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3185 {
3186 init_from_display_pos (it, w, &row->start);
3187 it->start = row->start;
3188 it->continuation_lines_width = row->continuation_lines_width;
3189 CHECK_IT (it);
3190 }
3191
3192
3193 /* Initialize IT for stepping through current_buffer in window W
3194 starting in the line following ROW, i.e. starting at ROW->end.
3195 Value is zero if there are overlay strings with newlines at ROW's
3196 end position. */
3197
3198 static int
3199 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3200 {
3201 int success = 0;
3202
3203 if (init_from_display_pos (it, w, &row->end))
3204 {
3205 if (row->continued_p)
3206 it->continuation_lines_width
3207 = row->continuation_lines_width + row->pixel_width;
3208 CHECK_IT (it);
3209 success = 1;
3210 }
3211
3212 return success;
3213 }
3214
3215
3216
3217 \f
3218 /***********************************************************************
3219 Text properties
3220 ***********************************************************************/
3221
3222 /* Called when IT reaches IT->stop_charpos. Handle text property and
3223 overlay changes. Set IT->stop_charpos to the next position where
3224 to stop. */
3225
3226 static void
3227 handle_stop (struct it *it)
3228 {
3229 enum prop_handled handled;
3230 int handle_overlay_change_p;
3231 struct props *p;
3232
3233 it->dpvec = NULL;
3234 it->current.dpvec_index = -1;
3235 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3236 it->ignore_overlay_strings_at_pos_p = 0;
3237 it->ellipsis_p = 0;
3238
3239 /* Use face of preceding text for ellipsis (if invisible) */
3240 if (it->selective_display_ellipsis_p)
3241 it->saved_face_id = it->face_id;
3242
3243 do
3244 {
3245 handled = HANDLED_NORMALLY;
3246
3247 /* Call text property handlers. */
3248 for (p = it_props; p->handler; ++p)
3249 {
3250 handled = p->handler (it);
3251
3252 if (handled == HANDLED_RECOMPUTE_PROPS)
3253 break;
3254 else if (handled == HANDLED_RETURN)
3255 {
3256 /* We still want to show before and after strings from
3257 overlays even if the actual buffer text is replaced. */
3258 if (!handle_overlay_change_p
3259 || it->sp > 1
3260 /* Don't call get_overlay_strings_1 if we already
3261 have overlay strings loaded, because doing so
3262 will load them again and push the iterator state
3263 onto the stack one more time, which is not
3264 expected by the rest of the code that processes
3265 overlay strings. */
3266 || (it->current.overlay_string_index < 0
3267 ? !get_overlay_strings_1 (it, 0, 0)
3268 : 0))
3269 {
3270 if (it->ellipsis_p)
3271 setup_for_ellipsis (it, 0);
3272 /* When handling a display spec, we might load an
3273 empty string. In that case, discard it here. We
3274 used to discard it in handle_single_display_spec,
3275 but that causes get_overlay_strings_1, above, to
3276 ignore overlay strings that we must check. */
3277 if (STRINGP (it->string) && !SCHARS (it->string))
3278 pop_it (it);
3279 return;
3280 }
3281 else if (STRINGP (it->string) && !SCHARS (it->string))
3282 pop_it (it);
3283 else
3284 {
3285 it->ignore_overlay_strings_at_pos_p = 1;
3286 it->string_from_display_prop_p = 0;
3287 it->from_disp_prop_p = 0;
3288 handle_overlay_change_p = 0;
3289 }
3290 handled = HANDLED_RECOMPUTE_PROPS;
3291 break;
3292 }
3293 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3294 handle_overlay_change_p = 0;
3295 }
3296
3297 if (handled != HANDLED_RECOMPUTE_PROPS)
3298 {
3299 /* Don't check for overlay strings below when set to deliver
3300 characters from a display vector. */
3301 if (it->method == GET_FROM_DISPLAY_VECTOR)
3302 handle_overlay_change_p = 0;
3303
3304 /* Handle overlay changes.
3305 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3306 if it finds overlays. */
3307 if (handle_overlay_change_p)
3308 handled = handle_overlay_change (it);
3309 }
3310
3311 if (it->ellipsis_p)
3312 {
3313 setup_for_ellipsis (it, 0);
3314 break;
3315 }
3316 }
3317 while (handled == HANDLED_RECOMPUTE_PROPS);
3318
3319 /* Determine where to stop next. */
3320 if (handled == HANDLED_NORMALLY)
3321 compute_stop_pos (it);
3322 }
3323
3324
3325 /* Compute IT->stop_charpos from text property and overlay change
3326 information for IT's current position. */
3327
3328 static void
3329 compute_stop_pos (struct it *it)
3330 {
3331 register INTERVAL iv, next_iv;
3332 Lisp_Object object, limit, position;
3333 ptrdiff_t charpos, bytepos;
3334
3335 if (STRINGP (it->string))
3336 {
3337 /* Strings are usually short, so don't limit the search for
3338 properties. */
3339 it->stop_charpos = it->end_charpos;
3340 object = it->string;
3341 limit = Qnil;
3342 charpos = IT_STRING_CHARPOS (*it);
3343 bytepos = IT_STRING_BYTEPOS (*it);
3344 }
3345 else
3346 {
3347 ptrdiff_t pos;
3348
3349 /* If end_charpos is out of range for some reason, such as a
3350 misbehaving display function, rationalize it (Bug#5984). */
3351 if (it->end_charpos > ZV)
3352 it->end_charpos = ZV;
3353 it->stop_charpos = it->end_charpos;
3354
3355 /* If next overlay change is in front of the current stop pos
3356 (which is IT->end_charpos), stop there. Note: value of
3357 next_overlay_change is point-max if no overlay change
3358 follows. */
3359 charpos = IT_CHARPOS (*it);
3360 bytepos = IT_BYTEPOS (*it);
3361 pos = next_overlay_change (charpos);
3362 if (pos < it->stop_charpos)
3363 it->stop_charpos = pos;
3364
3365 /* If showing the region, we have to stop at the region
3366 start or end because the face might change there. */
3367 if (it->region_beg_charpos > 0)
3368 {
3369 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3370 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3371 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3372 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3373 }
3374
3375 /* Set up variables for computing the stop position from text
3376 property changes. */
3377 XSETBUFFER (object, current_buffer);
3378 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3379 }
3380
3381 /* Get the interval containing IT's position. Value is a null
3382 interval if there isn't such an interval. */
3383 position = make_number (charpos);
3384 iv = validate_interval_range (object, &position, &position, 0);
3385 if (iv)
3386 {
3387 Lisp_Object values_here[LAST_PROP_IDX];
3388 struct props *p;
3389
3390 /* Get properties here. */
3391 for (p = it_props; p->handler; ++p)
3392 values_here[p->idx] = textget (iv->plist, *p->name);
3393
3394 /* Look for an interval following iv that has different
3395 properties. */
3396 for (next_iv = next_interval (iv);
3397 (next_iv
3398 && (NILP (limit)
3399 || XFASTINT (limit) > next_iv->position));
3400 next_iv = next_interval (next_iv))
3401 {
3402 for (p = it_props; p->handler; ++p)
3403 {
3404 Lisp_Object new_value;
3405
3406 new_value = textget (next_iv->plist, *p->name);
3407 if (!EQ (values_here[p->idx], new_value))
3408 break;
3409 }
3410
3411 if (p->handler)
3412 break;
3413 }
3414
3415 if (next_iv)
3416 {
3417 if (INTEGERP (limit)
3418 && next_iv->position >= XFASTINT (limit))
3419 /* No text property change up to limit. */
3420 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3421 else
3422 /* Text properties change in next_iv. */
3423 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3424 }
3425 }
3426
3427 if (it->cmp_it.id < 0)
3428 {
3429 ptrdiff_t stoppos = it->end_charpos;
3430
3431 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3432 stoppos = -1;
3433 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3434 stoppos, it->string);
3435 }
3436
3437 eassert (STRINGP (it->string)
3438 || (it->stop_charpos >= BEGV
3439 && it->stop_charpos >= IT_CHARPOS (*it)));
3440 }
3441
3442
3443 /* Return the position of the next overlay change after POS in
3444 current_buffer. Value is point-max if no overlay change
3445 follows. This is like `next-overlay-change' but doesn't use
3446 xmalloc. */
3447
3448 static ptrdiff_t
3449 next_overlay_change (ptrdiff_t pos)
3450 {
3451 ptrdiff_t i, noverlays;
3452 ptrdiff_t endpos;
3453 Lisp_Object *overlays;
3454
3455 /* Get all overlays at the given position. */
3456 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3457
3458 /* If any of these overlays ends before endpos,
3459 use its ending point instead. */
3460 for (i = 0; i < noverlays; ++i)
3461 {
3462 Lisp_Object oend;
3463 ptrdiff_t oendpos;
3464
3465 oend = OVERLAY_END (overlays[i]);
3466 oendpos = OVERLAY_POSITION (oend);
3467 endpos = min (endpos, oendpos);
3468 }
3469
3470 return endpos;
3471 }
3472
3473 /* How many characters forward to search for a display property or
3474 display string. Searching too far forward makes the bidi display
3475 sluggish, especially in small windows. */
3476 #define MAX_DISP_SCAN 250
3477
3478 /* Return the character position of a display string at or after
3479 position specified by POSITION. If no display string exists at or
3480 after POSITION, return ZV. A display string is either an overlay
3481 with `display' property whose value is a string, or a `display'
3482 text property whose value is a string. STRING is data about the
3483 string to iterate; if STRING->lstring is nil, we are iterating a
3484 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3485 on a GUI frame. DISP_PROP is set to zero if we searched
3486 MAX_DISP_SCAN characters forward without finding any display
3487 strings, non-zero otherwise. It is set to 2 if the display string
3488 uses any kind of `(space ...)' spec that will produce a stretch of
3489 white space in the text area. */
3490 ptrdiff_t
3491 compute_display_string_pos (struct text_pos *position,
3492 struct bidi_string_data *string,
3493 int frame_window_p, int *disp_prop)
3494 {
3495 /* OBJECT = nil means current buffer. */
3496 Lisp_Object object =
3497 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3498 Lisp_Object pos, spec, limpos;
3499 int string_p = (string && (STRINGP (string->lstring) || string->s));
3500 ptrdiff_t eob = string_p ? string->schars : ZV;
3501 ptrdiff_t begb = string_p ? 0 : BEGV;
3502 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3503 ptrdiff_t lim =
3504 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3505 struct text_pos tpos;
3506 int rv = 0;
3507
3508 *disp_prop = 1;
3509
3510 if (charpos >= eob
3511 /* We don't support display properties whose values are strings
3512 that have display string properties. */
3513 || string->from_disp_str
3514 /* C strings cannot have display properties. */
3515 || (string->s && !STRINGP (object)))
3516 {
3517 *disp_prop = 0;
3518 return eob;
3519 }
3520
3521 /* If the character at CHARPOS is where the display string begins,
3522 return CHARPOS. */
3523 pos = make_number (charpos);
3524 if (STRINGP (object))
3525 bufpos = string->bufpos;
3526 else
3527 bufpos = charpos;
3528 tpos = *position;
3529 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3530 && (charpos <= begb
3531 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3532 object),
3533 spec))
3534 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3535 frame_window_p)))
3536 {
3537 if (rv == 2)
3538 *disp_prop = 2;
3539 return charpos;
3540 }
3541
3542 /* Look forward for the first character with a `display' property
3543 that will replace the underlying text when displayed. */
3544 limpos = make_number (lim);
3545 do {
3546 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3547 CHARPOS (tpos) = XFASTINT (pos);
3548 if (CHARPOS (tpos) >= lim)
3549 {
3550 *disp_prop = 0;
3551 break;
3552 }
3553 if (STRINGP (object))
3554 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3555 else
3556 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3557 spec = Fget_char_property (pos, Qdisplay, object);
3558 if (!STRINGP (object))
3559 bufpos = CHARPOS (tpos);
3560 } while (NILP (spec)
3561 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3562 bufpos, frame_window_p)));
3563 if (rv == 2)
3564 *disp_prop = 2;
3565
3566 return CHARPOS (tpos);
3567 }
3568
3569 /* Return the character position of the end of the display string that
3570 started at CHARPOS. If there's no display string at CHARPOS,
3571 return -1. A display string is either an overlay with `display'
3572 property whose value is a string or a `display' text property whose
3573 value is a string. */
3574 ptrdiff_t
3575 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3576 {
3577 /* OBJECT = nil means current buffer. */
3578 Lisp_Object object =
3579 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3580 Lisp_Object pos = make_number (charpos);
3581 ptrdiff_t eob =
3582 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3583
3584 if (charpos >= eob || (string->s && !STRINGP (object)))
3585 return eob;
3586
3587 /* It could happen that the display property or overlay was removed
3588 since we found it in compute_display_string_pos above. One way
3589 this can happen is if JIT font-lock was called (through
3590 handle_fontified_prop), and jit-lock-functions remove text
3591 properties or overlays from the portion of buffer that includes
3592 CHARPOS. Muse mode is known to do that, for example. In this
3593 case, we return -1 to the caller, to signal that no display
3594 string is actually present at CHARPOS. See bidi_fetch_char for
3595 how this is handled.
3596
3597 An alternative would be to never look for display properties past
3598 it->stop_charpos. But neither compute_display_string_pos nor
3599 bidi_fetch_char that calls it know or care where the next
3600 stop_charpos is. */
3601 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3602 return -1;
3603
3604 /* Look forward for the first character where the `display' property
3605 changes. */
3606 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3607
3608 return XFASTINT (pos);
3609 }
3610
3611
3612 \f
3613 /***********************************************************************
3614 Fontification
3615 ***********************************************************************/
3616
3617 /* Handle changes in the `fontified' property of the current buffer by
3618 calling hook functions from Qfontification_functions to fontify
3619 regions of text. */
3620
3621 static enum prop_handled
3622 handle_fontified_prop (struct it *it)
3623 {
3624 Lisp_Object prop, pos;
3625 enum prop_handled handled = HANDLED_NORMALLY;
3626
3627 if (!NILP (Vmemory_full))
3628 return handled;
3629
3630 /* Get the value of the `fontified' property at IT's current buffer
3631 position. (The `fontified' property doesn't have a special
3632 meaning in strings.) If the value is nil, call functions from
3633 Qfontification_functions. */
3634 if (!STRINGP (it->string)
3635 && it->s == NULL
3636 && !NILP (Vfontification_functions)
3637 && !NILP (Vrun_hooks)
3638 && (pos = make_number (IT_CHARPOS (*it)),
3639 prop = Fget_char_property (pos, Qfontified, Qnil),
3640 /* Ignore the special cased nil value always present at EOB since
3641 no amount of fontifying will be able to change it. */
3642 NILP (prop) && IT_CHARPOS (*it) < Z))
3643 {
3644 ptrdiff_t count = SPECPDL_INDEX ();
3645 Lisp_Object val;
3646 struct buffer *obuf = current_buffer;
3647 int begv = BEGV, zv = ZV;
3648 int old_clip_changed = current_buffer->clip_changed;
3649
3650 val = Vfontification_functions;
3651 specbind (Qfontification_functions, Qnil);
3652
3653 eassert (it->end_charpos == ZV);
3654
3655 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3656 safe_call1 (val, pos);
3657 else
3658 {
3659 Lisp_Object fns, fn;
3660 struct gcpro gcpro1, gcpro2;
3661
3662 fns = Qnil;
3663 GCPRO2 (val, fns);
3664
3665 for (; CONSP (val); val = XCDR (val))
3666 {
3667 fn = XCAR (val);
3668
3669 if (EQ (fn, Qt))
3670 {
3671 /* A value of t indicates this hook has a local
3672 binding; it means to run the global binding too.
3673 In a global value, t should not occur. If it
3674 does, we must ignore it to avoid an endless
3675 loop. */
3676 for (fns = Fdefault_value (Qfontification_functions);
3677 CONSP (fns);
3678 fns = XCDR (fns))
3679 {
3680 fn = XCAR (fns);
3681 if (!EQ (fn, Qt))
3682 safe_call1 (fn, pos);
3683 }
3684 }
3685 else
3686 safe_call1 (fn, pos);
3687 }
3688
3689 UNGCPRO;
3690 }
3691
3692 unbind_to (count, Qnil);
3693
3694 /* Fontification functions routinely call `save-restriction'.
3695 Normally, this tags clip_changed, which can confuse redisplay
3696 (see discussion in Bug#6671). Since we don't perform any
3697 special handling of fontification changes in the case where
3698 `save-restriction' isn't called, there's no point doing so in
3699 this case either. So, if the buffer's restrictions are
3700 actually left unchanged, reset clip_changed. */
3701 if (obuf == current_buffer)
3702 {
3703 if (begv == BEGV && zv == ZV)
3704 current_buffer->clip_changed = old_clip_changed;
3705 }
3706 /* There isn't much we can reasonably do to protect against
3707 misbehaving fontification, but here's a fig leaf. */
3708 else if (BUFFER_LIVE_P (obuf))
3709 set_buffer_internal_1 (obuf);
3710
3711 /* The fontification code may have added/removed text.
3712 It could do even a lot worse, but let's at least protect against
3713 the most obvious case where only the text past `pos' gets changed',
3714 as is/was done in grep.el where some escapes sequences are turned
3715 into face properties (bug#7876). */
3716 it->end_charpos = ZV;
3717
3718 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3719 something. This avoids an endless loop if they failed to
3720 fontify the text for which reason ever. */
3721 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3722 handled = HANDLED_RECOMPUTE_PROPS;
3723 }
3724
3725 return handled;
3726 }
3727
3728
3729 \f
3730 /***********************************************************************
3731 Faces
3732 ***********************************************************************/
3733
3734 /* Set up iterator IT from face properties at its current position.
3735 Called from handle_stop. */
3736
3737 static enum prop_handled
3738 handle_face_prop (struct it *it)
3739 {
3740 int new_face_id;
3741 ptrdiff_t next_stop;
3742
3743 if (!STRINGP (it->string))
3744 {
3745 new_face_id
3746 = face_at_buffer_position (it->w,
3747 IT_CHARPOS (*it),
3748 it->region_beg_charpos,
3749 it->region_end_charpos,
3750 &next_stop,
3751 (IT_CHARPOS (*it)
3752 + TEXT_PROP_DISTANCE_LIMIT),
3753 0, it->base_face_id);
3754
3755 /* Is this a start of a run of characters with box face?
3756 Caveat: this can be called for a freshly initialized
3757 iterator; face_id is -1 in this case. We know that the new
3758 face will not change until limit, i.e. if the new face has a
3759 box, all characters up to limit will have one. But, as
3760 usual, we don't know whether limit is really the end. */
3761 if (new_face_id != it->face_id)
3762 {
3763 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3764
3765 /* If new face has a box but old face has not, this is
3766 the start of a run of characters with box, i.e. it has
3767 a shadow on the left side. The value of face_id of the
3768 iterator will be -1 if this is the initial call that gets
3769 the face. In this case, we have to look in front of IT's
3770 position and see whether there is a face != new_face_id. */
3771 it->start_of_box_run_p
3772 = (new_face->box != FACE_NO_BOX
3773 && (it->face_id >= 0
3774 || IT_CHARPOS (*it) == BEG
3775 || new_face_id != face_before_it_pos (it)));
3776 it->face_box_p = new_face->box != FACE_NO_BOX;
3777 }
3778 }
3779 else
3780 {
3781 int base_face_id;
3782 ptrdiff_t bufpos;
3783 int i;
3784 Lisp_Object from_overlay
3785 = (it->current.overlay_string_index >= 0
3786 ? it->string_overlays[it->current.overlay_string_index
3787 % OVERLAY_STRING_CHUNK_SIZE]
3788 : Qnil);
3789
3790 /* See if we got to this string directly or indirectly from
3791 an overlay property. That includes the before-string or
3792 after-string of an overlay, strings in display properties
3793 provided by an overlay, their text properties, etc.
3794
3795 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3796 if (! NILP (from_overlay))
3797 for (i = it->sp - 1; i >= 0; i--)
3798 {
3799 if (it->stack[i].current.overlay_string_index >= 0)
3800 from_overlay
3801 = it->string_overlays[it->stack[i].current.overlay_string_index
3802 % OVERLAY_STRING_CHUNK_SIZE];
3803 else if (! NILP (it->stack[i].from_overlay))
3804 from_overlay = it->stack[i].from_overlay;
3805
3806 if (!NILP (from_overlay))
3807 break;
3808 }
3809
3810 if (! NILP (from_overlay))
3811 {
3812 bufpos = IT_CHARPOS (*it);
3813 /* For a string from an overlay, the base face depends
3814 only on text properties and ignores overlays. */
3815 base_face_id
3816 = face_for_overlay_string (it->w,
3817 IT_CHARPOS (*it),
3818 it->region_beg_charpos,
3819 it->region_end_charpos,
3820 &next_stop,
3821 (IT_CHARPOS (*it)
3822 + TEXT_PROP_DISTANCE_LIMIT),
3823 0,
3824 from_overlay);
3825 }
3826 else
3827 {
3828 bufpos = 0;
3829
3830 /* For strings from a `display' property, use the face at
3831 IT's current buffer position as the base face to merge
3832 with, so that overlay strings appear in the same face as
3833 surrounding text, unless they specify their own
3834 faces. */
3835 base_face_id = it->string_from_prefix_prop_p
3836 ? DEFAULT_FACE_ID
3837 : underlying_face_id (it);
3838 }
3839
3840 new_face_id = face_at_string_position (it->w,
3841 it->string,
3842 IT_STRING_CHARPOS (*it),
3843 bufpos,
3844 it->region_beg_charpos,
3845 it->region_end_charpos,
3846 &next_stop,
3847 base_face_id, 0);
3848
3849 /* Is this a start of a run of characters with box? Caveat:
3850 this can be called for a freshly allocated iterator; face_id
3851 is -1 is this case. We know that the new face will not
3852 change until the next check pos, i.e. if the new face has a
3853 box, all characters up to that position will have a
3854 box. But, as usual, we don't know whether that position
3855 is really the end. */
3856 if (new_face_id != it->face_id)
3857 {
3858 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3859 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3860
3861 /* If new face has a box but old face hasn't, this is the
3862 start of a run of characters with box, i.e. it has a
3863 shadow on the left side. */
3864 it->start_of_box_run_p
3865 = new_face->box && (old_face == NULL || !old_face->box);
3866 it->face_box_p = new_face->box != FACE_NO_BOX;
3867 }
3868 }
3869
3870 it->face_id = new_face_id;
3871 return HANDLED_NORMALLY;
3872 }
3873
3874
3875 /* Return the ID of the face ``underlying'' IT's current position,
3876 which is in a string. If the iterator is associated with a
3877 buffer, return the face at IT's current buffer position.
3878 Otherwise, use the iterator's base_face_id. */
3879
3880 static int
3881 underlying_face_id (struct it *it)
3882 {
3883 int face_id = it->base_face_id, i;
3884
3885 eassert (STRINGP (it->string));
3886
3887 for (i = it->sp - 1; i >= 0; --i)
3888 if (NILP (it->stack[i].string))
3889 face_id = it->stack[i].face_id;
3890
3891 return face_id;
3892 }
3893
3894
3895 /* Compute the face one character before or after the current position
3896 of IT, in the visual order. BEFORE_P non-zero means get the face
3897 in front (to the left in L2R paragraphs, to the right in R2L
3898 paragraphs) of IT's screen position. Value is the ID of the face. */
3899
3900 static int
3901 face_before_or_after_it_pos (struct it *it, int before_p)
3902 {
3903 int face_id, limit;
3904 ptrdiff_t next_check_charpos;
3905 struct it it_copy;
3906 void *it_copy_data = NULL;
3907
3908 eassert (it->s == NULL);
3909
3910 if (STRINGP (it->string))
3911 {
3912 ptrdiff_t bufpos, charpos;
3913 int base_face_id;
3914
3915 /* No face change past the end of the string (for the case
3916 we are padding with spaces). No face change before the
3917 string start. */
3918 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3919 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3920 return it->face_id;
3921
3922 if (!it->bidi_p)
3923 {
3924 /* Set charpos to the position before or after IT's current
3925 position, in the logical order, which in the non-bidi
3926 case is the same as the visual order. */
3927 if (before_p)
3928 charpos = IT_STRING_CHARPOS (*it) - 1;
3929 else if (it->what == IT_COMPOSITION)
3930 /* For composition, we must check the character after the
3931 composition. */
3932 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3933 else
3934 charpos = IT_STRING_CHARPOS (*it) + 1;
3935 }
3936 else
3937 {
3938 if (before_p)
3939 {
3940 /* With bidi iteration, the character before the current
3941 in the visual order cannot be found by simple
3942 iteration, because "reverse" reordering is not
3943 supported. Instead, we need to use the move_it_*
3944 family of functions. */
3945 /* Ignore face changes before the first visible
3946 character on this display line. */
3947 if (it->current_x <= it->first_visible_x)
3948 return it->face_id;
3949 SAVE_IT (it_copy, *it, it_copy_data);
3950 /* Implementation note: Since move_it_in_display_line
3951 works in the iterator geometry, and thinks the first
3952 character is always the leftmost, even in R2L lines,
3953 we don't need to distinguish between the R2L and L2R
3954 cases here. */
3955 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3956 it_copy.current_x - 1, MOVE_TO_X);
3957 charpos = IT_STRING_CHARPOS (it_copy);
3958 RESTORE_IT (it, it, it_copy_data);
3959 }
3960 else
3961 {
3962 /* Set charpos to the string position of the character
3963 that comes after IT's current position in the visual
3964 order. */
3965 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3966
3967 it_copy = *it;
3968 while (n--)
3969 bidi_move_to_visually_next (&it_copy.bidi_it);
3970
3971 charpos = it_copy.bidi_it.charpos;
3972 }
3973 }
3974 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3975
3976 if (it->current.overlay_string_index >= 0)
3977 bufpos = IT_CHARPOS (*it);
3978 else
3979 bufpos = 0;
3980
3981 base_face_id = underlying_face_id (it);
3982
3983 /* Get the face for ASCII, or unibyte. */
3984 face_id = face_at_string_position (it->w,
3985 it->string,
3986 charpos,
3987 bufpos,
3988 it->region_beg_charpos,
3989 it->region_end_charpos,
3990 &next_check_charpos,
3991 base_face_id, 0);
3992
3993 /* Correct the face for charsets different from ASCII. Do it
3994 for the multibyte case only. The face returned above is
3995 suitable for unibyte text if IT->string is unibyte. */
3996 if (STRING_MULTIBYTE (it->string))
3997 {
3998 struct text_pos pos1 = string_pos (charpos, it->string);
3999 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4000 int c, len;
4001 struct face *face = FACE_FROM_ID (it->f, face_id);
4002
4003 c = string_char_and_length (p, &len);
4004 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4005 }
4006 }
4007 else
4008 {
4009 struct text_pos pos;
4010
4011 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4012 || (IT_CHARPOS (*it) <= BEGV && before_p))
4013 return it->face_id;
4014
4015 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4016 pos = it->current.pos;
4017
4018 if (!it->bidi_p)
4019 {
4020 if (before_p)
4021 DEC_TEXT_POS (pos, it->multibyte_p);
4022 else
4023 {
4024 if (it->what == IT_COMPOSITION)
4025 {
4026 /* For composition, we must check the position after
4027 the composition. */
4028 pos.charpos += it->cmp_it.nchars;
4029 pos.bytepos += it->len;
4030 }
4031 else
4032 INC_TEXT_POS (pos, it->multibyte_p);
4033 }
4034 }
4035 else
4036 {
4037 if (before_p)
4038 {
4039 /* With bidi iteration, the character before the current
4040 in the visual order cannot be found by simple
4041 iteration, because "reverse" reordering is not
4042 supported. Instead, we need to use the move_it_*
4043 family of functions. */
4044 /* Ignore face changes before the first visible
4045 character on this display line. */
4046 if (it->current_x <= it->first_visible_x)
4047 return it->face_id;
4048 SAVE_IT (it_copy, *it, it_copy_data);
4049 /* Implementation note: Since move_it_in_display_line
4050 works in the iterator geometry, and thinks the first
4051 character is always the leftmost, even in R2L lines,
4052 we don't need to distinguish between the R2L and L2R
4053 cases here. */
4054 move_it_in_display_line (&it_copy, ZV,
4055 it_copy.current_x - 1, MOVE_TO_X);
4056 pos = it_copy.current.pos;
4057 RESTORE_IT (it, it, it_copy_data);
4058 }
4059 else
4060 {
4061 /* Set charpos to the buffer position of the character
4062 that comes after IT's current position in the visual
4063 order. */
4064 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4065
4066 it_copy = *it;
4067 while (n--)
4068 bidi_move_to_visually_next (&it_copy.bidi_it);
4069
4070 SET_TEXT_POS (pos,
4071 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4072 }
4073 }
4074 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4075
4076 /* Determine face for CHARSET_ASCII, or unibyte. */
4077 face_id = face_at_buffer_position (it->w,
4078 CHARPOS (pos),
4079 it->region_beg_charpos,
4080 it->region_end_charpos,
4081 &next_check_charpos,
4082 limit, 0, -1);
4083
4084 /* Correct the face for charsets different from ASCII. Do it
4085 for the multibyte case only. The face returned above is
4086 suitable for unibyte text if current_buffer is unibyte. */
4087 if (it->multibyte_p)
4088 {
4089 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4090 struct face *face = FACE_FROM_ID (it->f, face_id);
4091 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4092 }
4093 }
4094
4095 return face_id;
4096 }
4097
4098
4099 \f
4100 /***********************************************************************
4101 Invisible text
4102 ***********************************************************************/
4103
4104 /* Set up iterator IT from invisible properties at its current
4105 position. Called from handle_stop. */
4106
4107 static enum prop_handled
4108 handle_invisible_prop (struct it *it)
4109 {
4110 enum prop_handled handled = HANDLED_NORMALLY;
4111 int invis_p;
4112 Lisp_Object prop;
4113
4114 if (STRINGP (it->string))
4115 {
4116 Lisp_Object end_charpos, limit, charpos;
4117
4118 /* Get the value of the invisible text property at the
4119 current position. Value will be nil if there is no such
4120 property. */
4121 charpos = make_number (IT_STRING_CHARPOS (*it));
4122 prop = Fget_text_property (charpos, Qinvisible, it->string);
4123 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4124
4125 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4126 {
4127 /* Record whether we have to display an ellipsis for the
4128 invisible text. */
4129 int display_ellipsis_p = (invis_p == 2);
4130 ptrdiff_t len, endpos;
4131
4132 handled = HANDLED_RECOMPUTE_PROPS;
4133
4134 /* Get the position at which the next visible text can be
4135 found in IT->string, if any. */
4136 endpos = len = SCHARS (it->string);
4137 XSETINT (limit, len);
4138 do
4139 {
4140 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4141 it->string, limit);
4142 if (INTEGERP (end_charpos))
4143 {
4144 endpos = XFASTINT (end_charpos);
4145 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4146 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4147 if (invis_p == 2)
4148 display_ellipsis_p = 1;
4149 }
4150 }
4151 while (invis_p && endpos < len);
4152
4153 if (display_ellipsis_p)
4154 it->ellipsis_p = 1;
4155
4156 if (endpos < len)
4157 {
4158 /* Text at END_CHARPOS is visible. Move IT there. */
4159 struct text_pos old;
4160 ptrdiff_t oldpos;
4161
4162 old = it->current.string_pos;
4163 oldpos = CHARPOS (old);
4164 if (it->bidi_p)
4165 {
4166 if (it->bidi_it.first_elt
4167 && it->bidi_it.charpos < SCHARS (it->string))
4168 bidi_paragraph_init (it->paragraph_embedding,
4169 &it->bidi_it, 1);
4170 /* Bidi-iterate out of the invisible text. */
4171 do
4172 {
4173 bidi_move_to_visually_next (&it->bidi_it);
4174 }
4175 while (oldpos <= it->bidi_it.charpos
4176 && it->bidi_it.charpos < endpos);
4177
4178 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4179 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4180 if (IT_CHARPOS (*it) >= endpos)
4181 it->prev_stop = endpos;
4182 }
4183 else
4184 {
4185 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4186 compute_string_pos (&it->current.string_pos, old, it->string);
4187 }
4188 }
4189 else
4190 {
4191 /* The rest of the string is invisible. If this is an
4192 overlay string, proceed with the next overlay string
4193 or whatever comes and return a character from there. */
4194 if (it->current.overlay_string_index >= 0
4195 && !display_ellipsis_p)
4196 {
4197 next_overlay_string (it);
4198 /* Don't check for overlay strings when we just
4199 finished processing them. */
4200 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4201 }
4202 else
4203 {
4204 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4205 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4206 }
4207 }
4208 }
4209 }
4210 else
4211 {
4212 ptrdiff_t newpos, next_stop, start_charpos, tem;
4213 Lisp_Object pos, overlay;
4214
4215 /* First of all, is there invisible text at this position? */
4216 tem = start_charpos = IT_CHARPOS (*it);
4217 pos = make_number (tem);
4218 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4219 &overlay);
4220 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4221
4222 /* If we are on invisible text, skip over it. */
4223 if (invis_p && start_charpos < it->end_charpos)
4224 {
4225 /* Record whether we have to display an ellipsis for the
4226 invisible text. */
4227 int display_ellipsis_p = invis_p == 2;
4228
4229 handled = HANDLED_RECOMPUTE_PROPS;
4230
4231 /* Loop skipping over invisible text. The loop is left at
4232 ZV or with IT on the first char being visible again. */
4233 do
4234 {
4235 /* Try to skip some invisible text. Return value is the
4236 position reached which can be equal to where we start
4237 if there is nothing invisible there. This skips both
4238 over invisible text properties and overlays with
4239 invisible property. */
4240 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4241
4242 /* If we skipped nothing at all we weren't at invisible
4243 text in the first place. If everything to the end of
4244 the buffer was skipped, end the loop. */
4245 if (newpos == tem || newpos >= ZV)
4246 invis_p = 0;
4247 else
4248 {
4249 /* We skipped some characters but not necessarily
4250 all there are. Check if we ended up on visible
4251 text. Fget_char_property returns the property of
4252 the char before the given position, i.e. if we
4253 get invis_p = 0, this means that the char at
4254 newpos is visible. */
4255 pos = make_number (newpos);
4256 prop = Fget_char_property (pos, Qinvisible, it->window);
4257 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4258 }
4259
4260 /* If we ended up on invisible text, proceed to
4261 skip starting with next_stop. */
4262 if (invis_p)
4263 tem = next_stop;
4264
4265 /* If there are adjacent invisible texts, don't lose the
4266 second one's ellipsis. */
4267 if (invis_p == 2)
4268 display_ellipsis_p = 1;
4269 }
4270 while (invis_p);
4271
4272 /* The position newpos is now either ZV or on visible text. */
4273 if (it->bidi_p)
4274 {
4275 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4276 int on_newline =
4277 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4278 int after_newline =
4279 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4280
4281 /* If the invisible text ends on a newline or on a
4282 character after a newline, we can avoid the costly,
4283 character by character, bidi iteration to NEWPOS, and
4284 instead simply reseat the iterator there. That's
4285 because all bidi reordering information is tossed at
4286 the newline. This is a big win for modes that hide
4287 complete lines, like Outline, Org, etc. */
4288 if (on_newline || after_newline)
4289 {
4290 struct text_pos tpos;
4291 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4292
4293 SET_TEXT_POS (tpos, newpos, bpos);
4294 reseat_1 (it, tpos, 0);
4295 /* If we reseat on a newline/ZV, we need to prep the
4296 bidi iterator for advancing to the next character
4297 after the newline/EOB, keeping the current paragraph
4298 direction (so that PRODUCE_GLYPHS does TRT wrt
4299 prepending/appending glyphs to a glyph row). */
4300 if (on_newline)
4301 {
4302 it->bidi_it.first_elt = 0;
4303 it->bidi_it.paragraph_dir = pdir;
4304 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4305 it->bidi_it.nchars = 1;
4306 it->bidi_it.ch_len = 1;
4307 }
4308 }
4309 else /* Must use the slow method. */
4310 {
4311 /* With bidi iteration, the region of invisible text
4312 could start and/or end in the middle of a
4313 non-base embedding level. Therefore, we need to
4314 skip invisible text using the bidi iterator,
4315 starting at IT's current position, until we find
4316 ourselves outside of the invisible text.
4317 Skipping invisible text _after_ bidi iteration
4318 avoids affecting the visual order of the
4319 displayed text when invisible properties are
4320 added or removed. */
4321 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4322 {
4323 /* If we were `reseat'ed to a new paragraph,
4324 determine the paragraph base direction. We
4325 need to do it now because
4326 next_element_from_buffer may not have a
4327 chance to do it, if we are going to skip any
4328 text at the beginning, which resets the
4329 FIRST_ELT flag. */
4330 bidi_paragraph_init (it->paragraph_embedding,
4331 &it->bidi_it, 1);
4332 }
4333 do
4334 {
4335 bidi_move_to_visually_next (&it->bidi_it);
4336 }
4337 while (it->stop_charpos <= it->bidi_it.charpos
4338 && it->bidi_it.charpos < newpos);
4339 IT_CHARPOS (*it) = it->bidi_it.charpos;
4340 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4341 /* If we overstepped NEWPOS, record its position in
4342 the iterator, so that we skip invisible text if
4343 later the bidi iteration lands us in the
4344 invisible region again. */
4345 if (IT_CHARPOS (*it) >= newpos)
4346 it->prev_stop = newpos;
4347 }
4348 }
4349 else
4350 {
4351 IT_CHARPOS (*it) = newpos;
4352 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4353 }
4354
4355 /* If there are before-strings at the start of invisible
4356 text, and the text is invisible because of a text
4357 property, arrange to show before-strings because 20.x did
4358 it that way. (If the text is invisible because of an
4359 overlay property instead of a text property, this is
4360 already handled in the overlay code.) */
4361 if (NILP (overlay)
4362 && get_overlay_strings (it, it->stop_charpos))
4363 {
4364 handled = HANDLED_RECOMPUTE_PROPS;
4365 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4366 }
4367 else if (display_ellipsis_p)
4368 {
4369 /* Make sure that the glyphs of the ellipsis will get
4370 correct `charpos' values. If we would not update
4371 it->position here, the glyphs would belong to the
4372 last visible character _before_ the invisible
4373 text, which confuses `set_cursor_from_row'.
4374
4375 We use the last invisible position instead of the
4376 first because this way the cursor is always drawn on
4377 the first "." of the ellipsis, whenever PT is inside
4378 the invisible text. Otherwise the cursor would be
4379 placed _after_ the ellipsis when the point is after the
4380 first invisible character. */
4381 if (!STRINGP (it->object))
4382 {
4383 it->position.charpos = newpos - 1;
4384 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4385 }
4386 it->ellipsis_p = 1;
4387 /* Let the ellipsis display before
4388 considering any properties of the following char.
4389 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4390 handled = HANDLED_RETURN;
4391 }
4392 }
4393 }
4394
4395 return handled;
4396 }
4397
4398
4399 /* Make iterator IT return `...' next.
4400 Replaces LEN characters from buffer. */
4401
4402 static void
4403 setup_for_ellipsis (struct it *it, int len)
4404 {
4405 /* Use the display table definition for `...'. Invalid glyphs
4406 will be handled by the method returning elements from dpvec. */
4407 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4408 {
4409 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4410 it->dpvec = v->contents;
4411 it->dpend = v->contents + v->header.size;
4412 }
4413 else
4414 {
4415 /* Default `...'. */
4416 it->dpvec = default_invis_vector;
4417 it->dpend = default_invis_vector + 3;
4418 }
4419
4420 it->dpvec_char_len = len;
4421 it->current.dpvec_index = 0;
4422 it->dpvec_face_id = -1;
4423
4424 /* Remember the current face id in case glyphs specify faces.
4425 IT's face is restored in set_iterator_to_next.
4426 saved_face_id was set to preceding char's face in handle_stop. */
4427 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4428 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4429
4430 it->method = GET_FROM_DISPLAY_VECTOR;
4431 it->ellipsis_p = 1;
4432 }
4433
4434
4435 \f
4436 /***********************************************************************
4437 'display' property
4438 ***********************************************************************/
4439
4440 /* Set up iterator IT from `display' property at its current position.
4441 Called from handle_stop.
4442 We return HANDLED_RETURN if some part of the display property
4443 overrides the display of the buffer text itself.
4444 Otherwise we return HANDLED_NORMALLY. */
4445
4446 static enum prop_handled
4447 handle_display_prop (struct it *it)
4448 {
4449 Lisp_Object propval, object, overlay;
4450 struct text_pos *position;
4451 ptrdiff_t bufpos;
4452 /* Nonzero if some property replaces the display of the text itself. */
4453 int display_replaced_p = 0;
4454
4455 if (STRINGP (it->string))
4456 {
4457 object = it->string;
4458 position = &it->current.string_pos;
4459 bufpos = CHARPOS (it->current.pos);
4460 }
4461 else
4462 {
4463 XSETWINDOW (object, it->w);
4464 position = &it->current.pos;
4465 bufpos = CHARPOS (*position);
4466 }
4467
4468 /* Reset those iterator values set from display property values. */
4469 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4470 it->space_width = Qnil;
4471 it->font_height = Qnil;
4472 it->voffset = 0;
4473
4474 /* We don't support recursive `display' properties, i.e. string
4475 values that have a string `display' property, that have a string
4476 `display' property etc. */
4477 if (!it->string_from_display_prop_p)
4478 it->area = TEXT_AREA;
4479
4480 propval = get_char_property_and_overlay (make_number (position->charpos),
4481 Qdisplay, object, &overlay);
4482 if (NILP (propval))
4483 return HANDLED_NORMALLY;
4484 /* Now OVERLAY is the overlay that gave us this property, or nil
4485 if it was a text property. */
4486
4487 if (!STRINGP (it->string))
4488 object = it->w->buffer;
4489
4490 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4491 position, bufpos,
4492 FRAME_WINDOW_P (it->f));
4493
4494 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4495 }
4496
4497 /* Subroutine of handle_display_prop. Returns non-zero if the display
4498 specification in SPEC is a replacing specification, i.e. it would
4499 replace the text covered by `display' property with something else,
4500 such as an image or a display string. If SPEC includes any kind or
4501 `(space ...) specification, the value is 2; this is used by
4502 compute_display_string_pos, which see.
4503
4504 See handle_single_display_spec for documentation of arguments.
4505 frame_window_p is non-zero if the window being redisplayed is on a
4506 GUI frame; this argument is used only if IT is NULL, see below.
4507
4508 IT can be NULL, if this is called by the bidi reordering code
4509 through compute_display_string_pos, which see. In that case, this
4510 function only examines SPEC, but does not otherwise "handle" it, in
4511 the sense that it doesn't set up members of IT from the display
4512 spec. */
4513 static int
4514 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4515 Lisp_Object overlay, struct text_pos *position,
4516 ptrdiff_t bufpos, int frame_window_p)
4517 {
4518 int replacing_p = 0;
4519 int rv;
4520
4521 if (CONSP (spec)
4522 /* Simple specifications. */
4523 && !EQ (XCAR (spec), Qimage)
4524 && !EQ (XCAR (spec), Qspace)
4525 && !EQ (XCAR (spec), Qwhen)
4526 && !EQ (XCAR (spec), Qslice)
4527 && !EQ (XCAR (spec), Qspace_width)
4528 && !EQ (XCAR (spec), Qheight)
4529 && !EQ (XCAR (spec), Qraise)
4530 /* Marginal area specifications. */
4531 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4532 && !EQ (XCAR (spec), Qleft_fringe)
4533 && !EQ (XCAR (spec), Qright_fringe)
4534 && !NILP (XCAR (spec)))
4535 {
4536 for (; CONSP (spec); spec = XCDR (spec))
4537 {
4538 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4539 overlay, position, bufpos,
4540 replacing_p, frame_window_p)))
4541 {
4542 replacing_p = rv;
4543 /* If some text in a string is replaced, `position' no
4544 longer points to the position of `object'. */
4545 if (!it || STRINGP (object))
4546 break;
4547 }
4548 }
4549 }
4550 else if (VECTORP (spec))
4551 {
4552 ptrdiff_t i;
4553 for (i = 0; i < ASIZE (spec); ++i)
4554 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4555 overlay, position, bufpos,
4556 replacing_p, frame_window_p)))
4557 {
4558 replacing_p = rv;
4559 /* If some text in a string is replaced, `position' no
4560 longer points to the position of `object'. */
4561 if (!it || STRINGP (object))
4562 break;
4563 }
4564 }
4565 else
4566 {
4567 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4568 position, bufpos, 0,
4569 frame_window_p)))
4570 replacing_p = rv;
4571 }
4572
4573 return replacing_p;
4574 }
4575
4576 /* Value is the position of the end of the `display' property starting
4577 at START_POS in OBJECT. */
4578
4579 static struct text_pos
4580 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4581 {
4582 Lisp_Object end;
4583 struct text_pos end_pos;
4584
4585 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4586 Qdisplay, object, Qnil);
4587 CHARPOS (end_pos) = XFASTINT (end);
4588 if (STRINGP (object))
4589 compute_string_pos (&end_pos, start_pos, it->string);
4590 else
4591 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4592
4593 return end_pos;
4594 }
4595
4596
4597 /* Set up IT from a single `display' property specification SPEC. OBJECT
4598 is the object in which the `display' property was found. *POSITION
4599 is the position in OBJECT at which the `display' property was found.
4600 BUFPOS is the buffer position of OBJECT (different from POSITION if
4601 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4602 previously saw a display specification which already replaced text
4603 display with something else, for example an image; we ignore such
4604 properties after the first one has been processed.
4605
4606 OVERLAY is the overlay this `display' property came from,
4607 or nil if it was a text property.
4608
4609 If SPEC is a `space' or `image' specification, and in some other
4610 cases too, set *POSITION to the position where the `display'
4611 property ends.
4612
4613 If IT is NULL, only examine the property specification in SPEC, but
4614 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4615 is intended to be displayed in a window on a GUI frame.
4616
4617 Value is non-zero if something was found which replaces the display
4618 of buffer or string text. */
4619
4620 static int
4621 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4622 Lisp_Object overlay, struct text_pos *position,
4623 ptrdiff_t bufpos, int display_replaced_p,
4624 int frame_window_p)
4625 {
4626 Lisp_Object form;
4627 Lisp_Object location, value;
4628 struct text_pos start_pos = *position;
4629 int valid_p;
4630
4631 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4632 If the result is non-nil, use VALUE instead of SPEC. */
4633 form = Qt;
4634 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4635 {
4636 spec = XCDR (spec);
4637 if (!CONSP (spec))
4638 return 0;
4639 form = XCAR (spec);
4640 spec = XCDR (spec);
4641 }
4642
4643 if (!NILP (form) && !EQ (form, Qt))
4644 {
4645 ptrdiff_t count = SPECPDL_INDEX ();
4646 struct gcpro gcpro1;
4647
4648 /* Bind `object' to the object having the `display' property, a
4649 buffer or string. Bind `position' to the position in the
4650 object where the property was found, and `buffer-position'
4651 to the current position in the buffer. */
4652
4653 if (NILP (object))
4654 XSETBUFFER (object, current_buffer);
4655 specbind (Qobject, object);
4656 specbind (Qposition, make_number (CHARPOS (*position)));
4657 specbind (Qbuffer_position, make_number (bufpos));
4658 GCPRO1 (form);
4659 form = safe_eval (form);
4660 UNGCPRO;
4661 unbind_to (count, Qnil);
4662 }
4663
4664 if (NILP (form))
4665 return 0;
4666
4667 /* Handle `(height HEIGHT)' specifications. */
4668 if (CONSP (spec)
4669 && EQ (XCAR (spec), Qheight)
4670 && CONSP (XCDR (spec)))
4671 {
4672 if (it)
4673 {
4674 if (!FRAME_WINDOW_P (it->f))
4675 return 0;
4676
4677 it->font_height = XCAR (XCDR (spec));
4678 if (!NILP (it->font_height))
4679 {
4680 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4681 int new_height = -1;
4682
4683 if (CONSP (it->font_height)
4684 && (EQ (XCAR (it->font_height), Qplus)
4685 || EQ (XCAR (it->font_height), Qminus))
4686 && CONSP (XCDR (it->font_height))
4687 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4688 {
4689 /* `(+ N)' or `(- N)' where N is an integer. */
4690 int steps = XINT (XCAR (XCDR (it->font_height)));
4691 if (EQ (XCAR (it->font_height), Qplus))
4692 steps = - steps;
4693 it->face_id = smaller_face (it->f, it->face_id, steps);
4694 }
4695 else if (FUNCTIONP (it->font_height))
4696 {
4697 /* Call function with current height as argument.
4698 Value is the new height. */
4699 Lisp_Object height;
4700 height = safe_call1 (it->font_height,
4701 face->lface[LFACE_HEIGHT_INDEX]);
4702 if (NUMBERP (height))
4703 new_height = XFLOATINT (height);
4704 }
4705 else if (NUMBERP (it->font_height))
4706 {
4707 /* Value is a multiple of the canonical char height. */
4708 struct face *f;
4709
4710 f = FACE_FROM_ID (it->f,
4711 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4712 new_height = (XFLOATINT (it->font_height)
4713 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4714 }
4715 else
4716 {
4717 /* Evaluate IT->font_height with `height' bound to the
4718 current specified height to get the new height. */
4719 ptrdiff_t count = SPECPDL_INDEX ();
4720
4721 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4722 value = safe_eval (it->font_height);
4723 unbind_to (count, Qnil);
4724
4725 if (NUMBERP (value))
4726 new_height = XFLOATINT (value);
4727 }
4728
4729 if (new_height > 0)
4730 it->face_id = face_with_height (it->f, it->face_id, new_height);
4731 }
4732 }
4733
4734 return 0;
4735 }
4736
4737 /* Handle `(space-width WIDTH)'. */
4738 if (CONSP (spec)
4739 && EQ (XCAR (spec), Qspace_width)
4740 && CONSP (XCDR (spec)))
4741 {
4742 if (it)
4743 {
4744 if (!FRAME_WINDOW_P (it->f))
4745 return 0;
4746
4747 value = XCAR (XCDR (spec));
4748 if (NUMBERP (value) && XFLOATINT (value) > 0)
4749 it->space_width = value;
4750 }
4751
4752 return 0;
4753 }
4754
4755 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4756 if (CONSP (spec)
4757 && EQ (XCAR (spec), Qslice))
4758 {
4759 Lisp_Object tem;
4760
4761 if (it)
4762 {
4763 if (!FRAME_WINDOW_P (it->f))
4764 return 0;
4765
4766 if (tem = XCDR (spec), CONSP (tem))
4767 {
4768 it->slice.x = XCAR (tem);
4769 if (tem = XCDR (tem), CONSP (tem))
4770 {
4771 it->slice.y = XCAR (tem);
4772 if (tem = XCDR (tem), CONSP (tem))
4773 {
4774 it->slice.width = XCAR (tem);
4775 if (tem = XCDR (tem), CONSP (tem))
4776 it->slice.height = XCAR (tem);
4777 }
4778 }
4779 }
4780 }
4781
4782 return 0;
4783 }
4784
4785 /* Handle `(raise FACTOR)'. */
4786 if (CONSP (spec)
4787 && EQ (XCAR (spec), Qraise)
4788 && CONSP (XCDR (spec)))
4789 {
4790 if (it)
4791 {
4792 if (!FRAME_WINDOW_P (it->f))
4793 return 0;
4794
4795 #ifdef HAVE_WINDOW_SYSTEM
4796 value = XCAR (XCDR (spec));
4797 if (NUMBERP (value))
4798 {
4799 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4800 it->voffset = - (XFLOATINT (value)
4801 * (FONT_HEIGHT (face->font)));
4802 }
4803 #endif /* HAVE_WINDOW_SYSTEM */
4804 }
4805
4806 return 0;
4807 }
4808
4809 /* Don't handle the other kinds of display specifications
4810 inside a string that we got from a `display' property. */
4811 if (it && it->string_from_display_prop_p)
4812 return 0;
4813
4814 /* Characters having this form of property are not displayed, so
4815 we have to find the end of the property. */
4816 if (it)
4817 {
4818 start_pos = *position;
4819 *position = display_prop_end (it, object, start_pos);
4820 }
4821 value = Qnil;
4822
4823 /* Stop the scan at that end position--we assume that all
4824 text properties change there. */
4825 if (it)
4826 it->stop_charpos = position->charpos;
4827
4828 /* Handle `(left-fringe BITMAP [FACE])'
4829 and `(right-fringe BITMAP [FACE])'. */
4830 if (CONSP (spec)
4831 && (EQ (XCAR (spec), Qleft_fringe)
4832 || EQ (XCAR (spec), Qright_fringe))
4833 && CONSP (XCDR (spec)))
4834 {
4835 int fringe_bitmap;
4836
4837 if (it)
4838 {
4839 if (!FRAME_WINDOW_P (it->f))
4840 /* If we return here, POSITION has been advanced
4841 across the text with this property. */
4842 {
4843 /* Synchronize the bidi iterator with POSITION. This is
4844 needed because we are not going to push the iterator
4845 on behalf of this display property, so there will be
4846 no pop_it call to do this synchronization for us. */
4847 if (it->bidi_p)
4848 {
4849 it->position = *position;
4850 iterate_out_of_display_property (it);
4851 *position = it->position;
4852 }
4853 return 1;
4854 }
4855 }
4856 else if (!frame_window_p)
4857 return 1;
4858
4859 #ifdef HAVE_WINDOW_SYSTEM
4860 value = XCAR (XCDR (spec));
4861 if (!SYMBOLP (value)
4862 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4863 /* If we return here, POSITION has been advanced
4864 across the text with this property. */
4865 {
4866 if (it && it->bidi_p)
4867 {
4868 it->position = *position;
4869 iterate_out_of_display_property (it);
4870 *position = it->position;
4871 }
4872 return 1;
4873 }
4874
4875 if (it)
4876 {
4877 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4878
4879 if (CONSP (XCDR (XCDR (spec))))
4880 {
4881 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4882 int face_id2 = lookup_derived_face (it->f, face_name,
4883 FRINGE_FACE_ID, 0);
4884 if (face_id2 >= 0)
4885 face_id = face_id2;
4886 }
4887
4888 /* Save current settings of IT so that we can restore them
4889 when we are finished with the glyph property value. */
4890 push_it (it, position);
4891
4892 it->area = TEXT_AREA;
4893 it->what = IT_IMAGE;
4894 it->image_id = -1; /* no image */
4895 it->position = start_pos;
4896 it->object = NILP (object) ? it->w->buffer : object;
4897 it->method = GET_FROM_IMAGE;
4898 it->from_overlay = Qnil;
4899 it->face_id = face_id;
4900 it->from_disp_prop_p = 1;
4901
4902 /* Say that we haven't consumed the characters with
4903 `display' property yet. The call to pop_it in
4904 set_iterator_to_next will clean this up. */
4905 *position = start_pos;
4906
4907 if (EQ (XCAR (spec), Qleft_fringe))
4908 {
4909 it->left_user_fringe_bitmap = fringe_bitmap;
4910 it->left_user_fringe_face_id = face_id;
4911 }
4912 else
4913 {
4914 it->right_user_fringe_bitmap = fringe_bitmap;
4915 it->right_user_fringe_face_id = face_id;
4916 }
4917 }
4918 #endif /* HAVE_WINDOW_SYSTEM */
4919 return 1;
4920 }
4921
4922 /* Prepare to handle `((margin left-margin) ...)',
4923 `((margin right-margin) ...)' and `((margin nil) ...)'
4924 prefixes for display specifications. */
4925 location = Qunbound;
4926 if (CONSP (spec) && CONSP (XCAR (spec)))
4927 {
4928 Lisp_Object tem;
4929
4930 value = XCDR (spec);
4931 if (CONSP (value))
4932 value = XCAR (value);
4933
4934 tem = XCAR (spec);
4935 if (EQ (XCAR (tem), Qmargin)
4936 && (tem = XCDR (tem),
4937 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4938 (NILP (tem)
4939 || EQ (tem, Qleft_margin)
4940 || EQ (tem, Qright_margin))))
4941 location = tem;
4942 }
4943
4944 if (EQ (location, Qunbound))
4945 {
4946 location = Qnil;
4947 value = spec;
4948 }
4949
4950 /* After this point, VALUE is the property after any
4951 margin prefix has been stripped. It must be a string,
4952 an image specification, or `(space ...)'.
4953
4954 LOCATION specifies where to display: `left-margin',
4955 `right-margin' or nil. */
4956
4957 valid_p = (STRINGP (value)
4958 #ifdef HAVE_WINDOW_SYSTEM
4959 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4960 && valid_image_p (value))
4961 #endif /* not HAVE_WINDOW_SYSTEM */
4962 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4963
4964 if (valid_p && !display_replaced_p)
4965 {
4966 int retval = 1;
4967
4968 if (!it)
4969 {
4970 /* Callers need to know whether the display spec is any kind
4971 of `(space ...)' spec that is about to affect text-area
4972 display. */
4973 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4974 retval = 2;
4975 return retval;
4976 }
4977
4978 /* Save current settings of IT so that we can restore them
4979 when we are finished with the glyph property value. */
4980 push_it (it, position);
4981 it->from_overlay = overlay;
4982 it->from_disp_prop_p = 1;
4983
4984 if (NILP (location))
4985 it->area = TEXT_AREA;
4986 else if (EQ (location, Qleft_margin))
4987 it->area = LEFT_MARGIN_AREA;
4988 else
4989 it->area = RIGHT_MARGIN_AREA;
4990
4991 if (STRINGP (value))
4992 {
4993 it->string = value;
4994 it->multibyte_p = STRING_MULTIBYTE (it->string);
4995 it->current.overlay_string_index = -1;
4996 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4997 it->end_charpos = it->string_nchars = SCHARS (it->string);
4998 it->method = GET_FROM_STRING;
4999 it->stop_charpos = 0;
5000 it->prev_stop = 0;
5001 it->base_level_stop = 0;
5002 it->string_from_display_prop_p = 1;
5003 /* Say that we haven't consumed the characters with
5004 `display' property yet. The call to pop_it in
5005 set_iterator_to_next will clean this up. */
5006 if (BUFFERP (object))
5007 *position = start_pos;
5008
5009 /* Force paragraph direction to be that of the parent
5010 object. If the parent object's paragraph direction is
5011 not yet determined, default to L2R. */
5012 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5013 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5014 else
5015 it->paragraph_embedding = L2R;
5016
5017 /* Set up the bidi iterator for this display string. */
5018 if (it->bidi_p)
5019 {
5020 it->bidi_it.string.lstring = it->string;
5021 it->bidi_it.string.s = NULL;
5022 it->bidi_it.string.schars = it->end_charpos;
5023 it->bidi_it.string.bufpos = bufpos;
5024 it->bidi_it.string.from_disp_str = 1;
5025 it->bidi_it.string.unibyte = !it->multibyte_p;
5026 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5027 }
5028 }
5029 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5030 {
5031 it->method = GET_FROM_STRETCH;
5032 it->object = value;
5033 *position = it->position = start_pos;
5034 retval = 1 + (it->area == TEXT_AREA);
5035 }
5036 #ifdef HAVE_WINDOW_SYSTEM
5037 else
5038 {
5039 it->what = IT_IMAGE;
5040 it->image_id = lookup_image (it->f, value);
5041 it->position = start_pos;
5042 it->object = NILP (object) ? it->w->buffer : object;
5043 it->method = GET_FROM_IMAGE;
5044
5045 /* Say that we haven't consumed the characters with
5046 `display' property yet. The call to pop_it in
5047 set_iterator_to_next will clean this up. */
5048 *position = start_pos;
5049 }
5050 #endif /* HAVE_WINDOW_SYSTEM */
5051
5052 return retval;
5053 }
5054
5055 /* Invalid property or property not supported. Restore
5056 POSITION to what it was before. */
5057 *position = start_pos;
5058 return 0;
5059 }
5060
5061 /* Check if PROP is a display property value whose text should be
5062 treated as intangible. OVERLAY is the overlay from which PROP
5063 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5064 specify the buffer position covered by PROP. */
5065
5066 int
5067 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5068 ptrdiff_t charpos, ptrdiff_t bytepos)
5069 {
5070 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5071 struct text_pos position;
5072
5073 SET_TEXT_POS (position, charpos, bytepos);
5074 return handle_display_spec (NULL, prop, Qnil, overlay,
5075 &position, charpos, frame_window_p);
5076 }
5077
5078
5079 /* Return 1 if PROP is a display sub-property value containing STRING.
5080
5081 Implementation note: this and the following function are really
5082 special cases of handle_display_spec and
5083 handle_single_display_spec, and should ideally use the same code.
5084 Until they do, these two pairs must be consistent and must be
5085 modified in sync. */
5086
5087 static int
5088 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5089 {
5090 if (EQ (string, prop))
5091 return 1;
5092
5093 /* Skip over `when FORM'. */
5094 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5095 {
5096 prop = XCDR (prop);
5097 if (!CONSP (prop))
5098 return 0;
5099 /* Actually, the condition following `when' should be eval'ed,
5100 like handle_single_display_spec does, and we should return
5101 zero if it evaluates to nil. However, this function is
5102 called only when the buffer was already displayed and some
5103 glyph in the glyph matrix was found to come from a display
5104 string. Therefore, the condition was already evaluated, and
5105 the result was non-nil, otherwise the display string wouldn't
5106 have been displayed and we would have never been called for
5107 this property. Thus, we can skip the evaluation and assume
5108 its result is non-nil. */
5109 prop = XCDR (prop);
5110 }
5111
5112 if (CONSP (prop))
5113 /* Skip over `margin LOCATION'. */
5114 if (EQ (XCAR (prop), Qmargin))
5115 {
5116 prop = XCDR (prop);
5117 if (!CONSP (prop))
5118 return 0;
5119
5120 prop = XCDR (prop);
5121 if (!CONSP (prop))
5122 return 0;
5123 }
5124
5125 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5126 }
5127
5128
5129 /* Return 1 if STRING appears in the `display' property PROP. */
5130
5131 static int
5132 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5133 {
5134 if (CONSP (prop)
5135 && !EQ (XCAR (prop), Qwhen)
5136 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5137 {
5138 /* A list of sub-properties. */
5139 while (CONSP (prop))
5140 {
5141 if (single_display_spec_string_p (XCAR (prop), string))
5142 return 1;
5143 prop = XCDR (prop);
5144 }
5145 }
5146 else if (VECTORP (prop))
5147 {
5148 /* A vector of sub-properties. */
5149 ptrdiff_t i;
5150 for (i = 0; i < ASIZE (prop); ++i)
5151 if (single_display_spec_string_p (AREF (prop, i), string))
5152 return 1;
5153 }
5154 else
5155 return single_display_spec_string_p (prop, string);
5156
5157 return 0;
5158 }
5159
5160 /* Look for STRING in overlays and text properties in the current
5161 buffer, between character positions FROM and TO (excluding TO).
5162 BACK_P non-zero means look back (in this case, TO is supposed to be
5163 less than FROM).
5164 Value is the first character position where STRING was found, or
5165 zero if it wasn't found before hitting TO.
5166
5167 This function may only use code that doesn't eval because it is
5168 called asynchronously from note_mouse_highlight. */
5169
5170 static ptrdiff_t
5171 string_buffer_position_lim (Lisp_Object string,
5172 ptrdiff_t from, ptrdiff_t to, int back_p)
5173 {
5174 Lisp_Object limit, prop, pos;
5175 int found = 0;
5176
5177 pos = make_number (max (from, BEGV));
5178
5179 if (!back_p) /* looking forward */
5180 {
5181 limit = make_number (min (to, ZV));
5182 while (!found && !EQ (pos, limit))
5183 {
5184 prop = Fget_char_property (pos, Qdisplay, Qnil);
5185 if (!NILP (prop) && display_prop_string_p (prop, string))
5186 found = 1;
5187 else
5188 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5189 limit);
5190 }
5191 }
5192 else /* looking back */
5193 {
5194 limit = make_number (max (to, BEGV));
5195 while (!found && !EQ (pos, limit))
5196 {
5197 prop = Fget_char_property (pos, Qdisplay, Qnil);
5198 if (!NILP (prop) && display_prop_string_p (prop, string))
5199 found = 1;
5200 else
5201 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5202 limit);
5203 }
5204 }
5205
5206 return found ? XINT (pos) : 0;
5207 }
5208
5209 /* Determine which buffer position in current buffer STRING comes from.
5210 AROUND_CHARPOS is an approximate position where it could come from.
5211 Value is the buffer position or 0 if it couldn't be determined.
5212
5213 This function is necessary because we don't record buffer positions
5214 in glyphs generated from strings (to keep struct glyph small).
5215 This function may only use code that doesn't eval because it is
5216 called asynchronously from note_mouse_highlight. */
5217
5218 static ptrdiff_t
5219 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5220 {
5221 const int MAX_DISTANCE = 1000;
5222 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5223 around_charpos + MAX_DISTANCE,
5224 0);
5225
5226 if (!found)
5227 found = string_buffer_position_lim (string, around_charpos,
5228 around_charpos - MAX_DISTANCE, 1);
5229 return found;
5230 }
5231
5232
5233 \f
5234 /***********************************************************************
5235 `composition' property
5236 ***********************************************************************/
5237
5238 /* Set up iterator IT from `composition' property at its current
5239 position. Called from handle_stop. */
5240
5241 static enum prop_handled
5242 handle_composition_prop (struct it *it)
5243 {
5244 Lisp_Object prop, string;
5245 ptrdiff_t pos, pos_byte, start, end;
5246
5247 if (STRINGP (it->string))
5248 {
5249 unsigned char *s;
5250
5251 pos = IT_STRING_CHARPOS (*it);
5252 pos_byte = IT_STRING_BYTEPOS (*it);
5253 string = it->string;
5254 s = SDATA (string) + pos_byte;
5255 it->c = STRING_CHAR (s);
5256 }
5257 else
5258 {
5259 pos = IT_CHARPOS (*it);
5260 pos_byte = IT_BYTEPOS (*it);
5261 string = Qnil;
5262 it->c = FETCH_CHAR (pos_byte);
5263 }
5264
5265 /* If there's a valid composition and point is not inside of the
5266 composition (in the case that the composition is from the current
5267 buffer), draw a glyph composed from the composition components. */
5268 if (find_composition (pos, -1, &start, &end, &prop, string)
5269 && COMPOSITION_VALID_P (start, end, prop)
5270 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5271 {
5272 if (start < pos)
5273 /* As we can't handle this situation (perhaps font-lock added
5274 a new composition), we just return here hoping that next
5275 redisplay will detect this composition much earlier. */
5276 return HANDLED_NORMALLY;
5277 if (start != pos)
5278 {
5279 if (STRINGP (it->string))
5280 pos_byte = string_char_to_byte (it->string, start);
5281 else
5282 pos_byte = CHAR_TO_BYTE (start);
5283 }
5284 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5285 prop, string);
5286
5287 if (it->cmp_it.id >= 0)
5288 {
5289 it->cmp_it.ch = -1;
5290 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5291 it->cmp_it.nglyphs = -1;
5292 }
5293 }
5294
5295 return HANDLED_NORMALLY;
5296 }
5297
5298
5299 \f
5300 /***********************************************************************
5301 Overlay strings
5302 ***********************************************************************/
5303
5304 /* The following structure is used to record overlay strings for
5305 later sorting in load_overlay_strings. */
5306
5307 struct overlay_entry
5308 {
5309 Lisp_Object overlay;
5310 Lisp_Object string;
5311 EMACS_INT priority;
5312 int after_string_p;
5313 };
5314
5315
5316 /* Set up iterator IT from overlay strings at its current position.
5317 Called from handle_stop. */
5318
5319 static enum prop_handled
5320 handle_overlay_change (struct it *it)
5321 {
5322 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5323 return HANDLED_RECOMPUTE_PROPS;
5324 else
5325 return HANDLED_NORMALLY;
5326 }
5327
5328
5329 /* Set up the next overlay string for delivery by IT, if there is an
5330 overlay string to deliver. Called by set_iterator_to_next when the
5331 end of the current overlay string is reached. If there are more
5332 overlay strings to display, IT->string and
5333 IT->current.overlay_string_index are set appropriately here.
5334 Otherwise IT->string is set to nil. */
5335
5336 static void
5337 next_overlay_string (struct it *it)
5338 {
5339 ++it->current.overlay_string_index;
5340 if (it->current.overlay_string_index == it->n_overlay_strings)
5341 {
5342 /* No more overlay strings. Restore IT's settings to what
5343 they were before overlay strings were processed, and
5344 continue to deliver from current_buffer. */
5345
5346 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5347 pop_it (it);
5348 eassert (it->sp > 0
5349 || (NILP (it->string)
5350 && it->method == GET_FROM_BUFFER
5351 && it->stop_charpos >= BEGV
5352 && it->stop_charpos <= it->end_charpos));
5353 it->current.overlay_string_index = -1;
5354 it->n_overlay_strings = 0;
5355 it->overlay_strings_charpos = -1;
5356 /* If there's an empty display string on the stack, pop the
5357 stack, to resync the bidi iterator with IT's position. Such
5358 empty strings are pushed onto the stack in
5359 get_overlay_strings_1. */
5360 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5361 pop_it (it);
5362
5363 /* If we're at the end of the buffer, record that we have
5364 processed the overlay strings there already, so that
5365 next_element_from_buffer doesn't try it again. */
5366 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5367 it->overlay_strings_at_end_processed_p = 1;
5368 }
5369 else
5370 {
5371 /* There are more overlay strings to process. If
5372 IT->current.overlay_string_index has advanced to a position
5373 where we must load IT->overlay_strings with more strings, do
5374 it. We must load at the IT->overlay_strings_charpos where
5375 IT->n_overlay_strings was originally computed; when invisible
5376 text is present, this might not be IT_CHARPOS (Bug#7016). */
5377 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5378
5379 if (it->current.overlay_string_index && i == 0)
5380 load_overlay_strings (it, it->overlay_strings_charpos);
5381
5382 /* Initialize IT to deliver display elements from the overlay
5383 string. */
5384 it->string = it->overlay_strings[i];
5385 it->multibyte_p = STRING_MULTIBYTE (it->string);
5386 SET_TEXT_POS (it->current.string_pos, 0, 0);
5387 it->method = GET_FROM_STRING;
5388 it->stop_charpos = 0;
5389 it->end_charpos = SCHARS (it->string);
5390 if (it->cmp_it.stop_pos >= 0)
5391 it->cmp_it.stop_pos = 0;
5392 it->prev_stop = 0;
5393 it->base_level_stop = 0;
5394
5395 /* Set up the bidi iterator for this overlay string. */
5396 if (it->bidi_p)
5397 {
5398 it->bidi_it.string.lstring = it->string;
5399 it->bidi_it.string.s = NULL;
5400 it->bidi_it.string.schars = SCHARS (it->string);
5401 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5402 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5403 it->bidi_it.string.unibyte = !it->multibyte_p;
5404 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5405 }
5406 }
5407
5408 CHECK_IT (it);
5409 }
5410
5411
5412 /* Compare two overlay_entry structures E1 and E2. Used as a
5413 comparison function for qsort in load_overlay_strings. Overlay
5414 strings for the same position are sorted so that
5415
5416 1. All after-strings come in front of before-strings, except
5417 when they come from the same overlay.
5418
5419 2. Within after-strings, strings are sorted so that overlay strings
5420 from overlays with higher priorities come first.
5421
5422 2. Within before-strings, strings are sorted so that overlay
5423 strings from overlays with higher priorities come last.
5424
5425 Value is analogous to strcmp. */
5426
5427
5428 static int
5429 compare_overlay_entries (const void *e1, const void *e2)
5430 {
5431 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5432 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5433 int result;
5434
5435 if (entry1->after_string_p != entry2->after_string_p)
5436 {
5437 /* Let after-strings appear in front of before-strings if
5438 they come from different overlays. */
5439 if (EQ (entry1->overlay, entry2->overlay))
5440 result = entry1->after_string_p ? 1 : -1;
5441 else
5442 result = entry1->after_string_p ? -1 : 1;
5443 }
5444 else if (entry1->priority != entry2->priority)
5445 {
5446 if (entry1->after_string_p)
5447 /* After-strings sorted in order of decreasing priority. */
5448 result = entry2->priority < entry1->priority ? -1 : 1;
5449 else
5450 /* Before-strings sorted in order of increasing priority. */
5451 result = entry1->priority < entry2->priority ? -1 : 1;
5452 }
5453 else
5454 result = 0;
5455
5456 return result;
5457 }
5458
5459
5460 /* Load the vector IT->overlay_strings with overlay strings from IT's
5461 current buffer position, or from CHARPOS if that is > 0. Set
5462 IT->n_overlays to the total number of overlay strings found.
5463
5464 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5465 a time. On entry into load_overlay_strings,
5466 IT->current.overlay_string_index gives the number of overlay
5467 strings that have already been loaded by previous calls to this
5468 function.
5469
5470 IT->add_overlay_start contains an additional overlay start
5471 position to consider for taking overlay strings from, if non-zero.
5472 This position comes into play when the overlay has an `invisible'
5473 property, and both before and after-strings. When we've skipped to
5474 the end of the overlay, because of its `invisible' property, we
5475 nevertheless want its before-string to appear.
5476 IT->add_overlay_start will contain the overlay start position
5477 in this case.
5478
5479 Overlay strings are sorted so that after-string strings come in
5480 front of before-string strings. Within before and after-strings,
5481 strings are sorted by overlay priority. See also function
5482 compare_overlay_entries. */
5483
5484 static void
5485 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5486 {
5487 Lisp_Object overlay, window, str, invisible;
5488 struct Lisp_Overlay *ov;
5489 ptrdiff_t start, end;
5490 ptrdiff_t size = 20;
5491 ptrdiff_t n = 0, i, j;
5492 int invis_p;
5493 struct overlay_entry *entries = alloca (size * sizeof *entries);
5494 USE_SAFE_ALLOCA;
5495
5496 if (charpos <= 0)
5497 charpos = IT_CHARPOS (*it);
5498
5499 /* Append the overlay string STRING of overlay OVERLAY to vector
5500 `entries' which has size `size' and currently contains `n'
5501 elements. AFTER_P non-zero means STRING is an after-string of
5502 OVERLAY. */
5503 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5504 do \
5505 { \
5506 Lisp_Object priority; \
5507 \
5508 if (n == size) \
5509 { \
5510 struct overlay_entry *old = entries; \
5511 SAFE_NALLOCA (entries, 2, size); \
5512 memcpy (entries, old, size * sizeof *entries); \
5513 size *= 2; \
5514 } \
5515 \
5516 entries[n].string = (STRING); \
5517 entries[n].overlay = (OVERLAY); \
5518 priority = Foverlay_get ((OVERLAY), Qpriority); \
5519 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5520 entries[n].after_string_p = (AFTER_P); \
5521 ++n; \
5522 } \
5523 while (0)
5524
5525 /* Process overlay before the overlay center. */
5526 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5527 {
5528 XSETMISC (overlay, ov);
5529 eassert (OVERLAYP (overlay));
5530 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5531 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5532
5533 if (end < charpos)
5534 break;
5535
5536 /* Skip this overlay if it doesn't start or end at IT's current
5537 position. */
5538 if (end != charpos && start != charpos)
5539 continue;
5540
5541 /* Skip this overlay if it doesn't apply to IT->w. */
5542 window = Foverlay_get (overlay, Qwindow);
5543 if (WINDOWP (window) && XWINDOW (window) != it->w)
5544 continue;
5545
5546 /* If the text ``under'' the overlay is invisible, both before-
5547 and after-strings from this overlay are visible; start and
5548 end position are indistinguishable. */
5549 invisible = Foverlay_get (overlay, Qinvisible);
5550 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5551
5552 /* If overlay has a non-empty before-string, record it. */
5553 if ((start == charpos || (end == charpos && invis_p))
5554 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5555 && SCHARS (str))
5556 RECORD_OVERLAY_STRING (overlay, str, 0);
5557
5558 /* If overlay has a non-empty after-string, record it. */
5559 if ((end == charpos || (start == charpos && invis_p))
5560 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5561 && SCHARS (str))
5562 RECORD_OVERLAY_STRING (overlay, str, 1);
5563 }
5564
5565 /* Process overlays after the overlay center. */
5566 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5567 {
5568 XSETMISC (overlay, ov);
5569 eassert (OVERLAYP (overlay));
5570 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5571 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5572
5573 if (start > charpos)
5574 break;
5575
5576 /* Skip this overlay if it doesn't start or end at IT's current
5577 position. */
5578 if (end != charpos && start != charpos)
5579 continue;
5580
5581 /* Skip this overlay if it doesn't apply to IT->w. */
5582 window = Foverlay_get (overlay, Qwindow);
5583 if (WINDOWP (window) && XWINDOW (window) != it->w)
5584 continue;
5585
5586 /* If the text ``under'' the overlay is invisible, it has a zero
5587 dimension, and both before- and after-strings apply. */
5588 invisible = Foverlay_get (overlay, Qinvisible);
5589 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5590
5591 /* If overlay has a non-empty before-string, record it. */
5592 if ((start == charpos || (end == charpos && invis_p))
5593 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5594 && SCHARS (str))
5595 RECORD_OVERLAY_STRING (overlay, str, 0);
5596
5597 /* If overlay has a non-empty after-string, record it. */
5598 if ((end == charpos || (start == charpos && invis_p))
5599 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5600 && SCHARS (str))
5601 RECORD_OVERLAY_STRING (overlay, str, 1);
5602 }
5603
5604 #undef RECORD_OVERLAY_STRING
5605
5606 /* Sort entries. */
5607 if (n > 1)
5608 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5609
5610 /* Record number of overlay strings, and where we computed it. */
5611 it->n_overlay_strings = n;
5612 it->overlay_strings_charpos = charpos;
5613
5614 /* IT->current.overlay_string_index is the number of overlay strings
5615 that have already been consumed by IT. Copy some of the
5616 remaining overlay strings to IT->overlay_strings. */
5617 i = 0;
5618 j = it->current.overlay_string_index;
5619 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5620 {
5621 it->overlay_strings[i] = entries[j].string;
5622 it->string_overlays[i++] = entries[j++].overlay;
5623 }
5624
5625 CHECK_IT (it);
5626 SAFE_FREE ();
5627 }
5628
5629
5630 /* Get the first chunk of overlay strings at IT's current buffer
5631 position, or at CHARPOS if that is > 0. Value is non-zero if at
5632 least one overlay string was found. */
5633
5634 static int
5635 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5636 {
5637 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5638 process. This fills IT->overlay_strings with strings, and sets
5639 IT->n_overlay_strings to the total number of strings to process.
5640 IT->pos.overlay_string_index has to be set temporarily to zero
5641 because load_overlay_strings needs this; it must be set to -1
5642 when no overlay strings are found because a zero value would
5643 indicate a position in the first overlay string. */
5644 it->current.overlay_string_index = 0;
5645 load_overlay_strings (it, charpos);
5646
5647 /* If we found overlay strings, set up IT to deliver display
5648 elements from the first one. Otherwise set up IT to deliver
5649 from current_buffer. */
5650 if (it->n_overlay_strings)
5651 {
5652 /* Make sure we know settings in current_buffer, so that we can
5653 restore meaningful values when we're done with the overlay
5654 strings. */
5655 if (compute_stop_p)
5656 compute_stop_pos (it);
5657 eassert (it->face_id >= 0);
5658
5659 /* Save IT's settings. They are restored after all overlay
5660 strings have been processed. */
5661 eassert (!compute_stop_p || it->sp == 0);
5662
5663 /* When called from handle_stop, there might be an empty display
5664 string loaded. In that case, don't bother saving it. But
5665 don't use this optimization with the bidi iterator, since we
5666 need the corresponding pop_it call to resync the bidi
5667 iterator's position with IT's position, after we are done
5668 with the overlay strings. (The corresponding call to pop_it
5669 in case of an empty display string is in
5670 next_overlay_string.) */
5671 if (!(!it->bidi_p
5672 && STRINGP (it->string) && !SCHARS (it->string)))
5673 push_it (it, NULL);
5674
5675 /* Set up IT to deliver display elements from the first overlay
5676 string. */
5677 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5678 it->string = it->overlay_strings[0];
5679 it->from_overlay = Qnil;
5680 it->stop_charpos = 0;
5681 eassert (STRINGP (it->string));
5682 it->end_charpos = SCHARS (it->string);
5683 it->prev_stop = 0;
5684 it->base_level_stop = 0;
5685 it->multibyte_p = STRING_MULTIBYTE (it->string);
5686 it->method = GET_FROM_STRING;
5687 it->from_disp_prop_p = 0;
5688
5689 /* Force paragraph direction to be that of the parent
5690 buffer. */
5691 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5692 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5693 else
5694 it->paragraph_embedding = L2R;
5695
5696 /* Set up the bidi iterator for this overlay string. */
5697 if (it->bidi_p)
5698 {
5699 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5700
5701 it->bidi_it.string.lstring = it->string;
5702 it->bidi_it.string.s = NULL;
5703 it->bidi_it.string.schars = SCHARS (it->string);
5704 it->bidi_it.string.bufpos = pos;
5705 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5706 it->bidi_it.string.unibyte = !it->multibyte_p;
5707 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5708 }
5709 return 1;
5710 }
5711
5712 it->current.overlay_string_index = -1;
5713 return 0;
5714 }
5715
5716 static int
5717 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5718 {
5719 it->string = Qnil;
5720 it->method = GET_FROM_BUFFER;
5721
5722 (void) get_overlay_strings_1 (it, charpos, 1);
5723
5724 CHECK_IT (it);
5725
5726 /* Value is non-zero if we found at least one overlay string. */
5727 return STRINGP (it->string);
5728 }
5729
5730
5731 \f
5732 /***********************************************************************
5733 Saving and restoring state
5734 ***********************************************************************/
5735
5736 /* Save current settings of IT on IT->stack. Called, for example,
5737 before setting up IT for an overlay string, to be able to restore
5738 IT's settings to what they were after the overlay string has been
5739 processed. If POSITION is non-NULL, it is the position to save on
5740 the stack instead of IT->position. */
5741
5742 static void
5743 push_it (struct it *it, struct text_pos *position)
5744 {
5745 struct iterator_stack_entry *p;
5746
5747 eassert (it->sp < IT_STACK_SIZE);
5748 p = it->stack + it->sp;
5749
5750 p->stop_charpos = it->stop_charpos;
5751 p->prev_stop = it->prev_stop;
5752 p->base_level_stop = it->base_level_stop;
5753 p->cmp_it = it->cmp_it;
5754 eassert (it->face_id >= 0);
5755 p->face_id = it->face_id;
5756 p->string = it->string;
5757 p->method = it->method;
5758 p->from_overlay = it->from_overlay;
5759 switch (p->method)
5760 {
5761 case GET_FROM_IMAGE:
5762 p->u.image.object = it->object;
5763 p->u.image.image_id = it->image_id;
5764 p->u.image.slice = it->slice;
5765 break;
5766 case GET_FROM_STRETCH:
5767 p->u.stretch.object = it->object;
5768 break;
5769 }
5770 p->position = position ? *position : it->position;
5771 p->current = it->current;
5772 p->end_charpos = it->end_charpos;
5773 p->string_nchars = it->string_nchars;
5774 p->area = it->area;
5775 p->multibyte_p = it->multibyte_p;
5776 p->avoid_cursor_p = it->avoid_cursor_p;
5777 p->space_width = it->space_width;
5778 p->font_height = it->font_height;
5779 p->voffset = it->voffset;
5780 p->string_from_display_prop_p = it->string_from_display_prop_p;
5781 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5782 p->display_ellipsis_p = 0;
5783 p->line_wrap = it->line_wrap;
5784 p->bidi_p = it->bidi_p;
5785 p->paragraph_embedding = it->paragraph_embedding;
5786 p->from_disp_prop_p = it->from_disp_prop_p;
5787 ++it->sp;
5788
5789 /* Save the state of the bidi iterator as well. */
5790 if (it->bidi_p)
5791 bidi_push_it (&it->bidi_it);
5792 }
5793
5794 static void
5795 iterate_out_of_display_property (struct it *it)
5796 {
5797 int buffer_p = !STRINGP (it->string);
5798 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5799 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5800
5801 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5802
5803 /* Maybe initialize paragraph direction. If we are at the beginning
5804 of a new paragraph, next_element_from_buffer may not have a
5805 chance to do that. */
5806 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5807 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5808 /* prev_stop can be zero, so check against BEGV as well. */
5809 while (it->bidi_it.charpos >= bob
5810 && it->prev_stop <= it->bidi_it.charpos
5811 && it->bidi_it.charpos < CHARPOS (it->position)
5812 && it->bidi_it.charpos < eob)
5813 bidi_move_to_visually_next (&it->bidi_it);
5814 /* Record the stop_pos we just crossed, for when we cross it
5815 back, maybe. */
5816 if (it->bidi_it.charpos > CHARPOS (it->position))
5817 it->prev_stop = CHARPOS (it->position);
5818 /* If we ended up not where pop_it put us, resync IT's
5819 positional members with the bidi iterator. */
5820 if (it->bidi_it.charpos != CHARPOS (it->position))
5821 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5822 if (buffer_p)
5823 it->current.pos = it->position;
5824 else
5825 it->current.string_pos = it->position;
5826 }
5827
5828 /* Restore IT's settings from IT->stack. Called, for example, when no
5829 more overlay strings must be processed, and we return to delivering
5830 display elements from a buffer, or when the end of a string from a
5831 `display' property is reached and we return to delivering display
5832 elements from an overlay string, or from a buffer. */
5833
5834 static void
5835 pop_it (struct it *it)
5836 {
5837 struct iterator_stack_entry *p;
5838 int from_display_prop = it->from_disp_prop_p;
5839
5840 eassert (it->sp > 0);
5841 --it->sp;
5842 p = it->stack + it->sp;
5843 it->stop_charpos = p->stop_charpos;
5844 it->prev_stop = p->prev_stop;
5845 it->base_level_stop = p->base_level_stop;
5846 it->cmp_it = p->cmp_it;
5847 it->face_id = p->face_id;
5848 it->current = p->current;
5849 it->position = p->position;
5850 it->string = p->string;
5851 it->from_overlay = p->from_overlay;
5852 if (NILP (it->string))
5853 SET_TEXT_POS (it->current.string_pos, -1, -1);
5854 it->method = p->method;
5855 switch (it->method)
5856 {
5857 case GET_FROM_IMAGE:
5858 it->image_id = p->u.image.image_id;
5859 it->object = p->u.image.object;
5860 it->slice = p->u.image.slice;
5861 break;
5862 case GET_FROM_STRETCH:
5863 it->object = p->u.stretch.object;
5864 break;
5865 case GET_FROM_BUFFER:
5866 it->object = it->w->buffer;
5867 break;
5868 case GET_FROM_STRING:
5869 it->object = it->string;
5870 break;
5871 case GET_FROM_DISPLAY_VECTOR:
5872 if (it->s)
5873 it->method = GET_FROM_C_STRING;
5874 else if (STRINGP (it->string))
5875 it->method = GET_FROM_STRING;
5876 else
5877 {
5878 it->method = GET_FROM_BUFFER;
5879 it->object = it->w->buffer;
5880 }
5881 }
5882 it->end_charpos = p->end_charpos;
5883 it->string_nchars = p->string_nchars;
5884 it->area = p->area;
5885 it->multibyte_p = p->multibyte_p;
5886 it->avoid_cursor_p = p->avoid_cursor_p;
5887 it->space_width = p->space_width;
5888 it->font_height = p->font_height;
5889 it->voffset = p->voffset;
5890 it->string_from_display_prop_p = p->string_from_display_prop_p;
5891 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5892 it->line_wrap = p->line_wrap;
5893 it->bidi_p = p->bidi_p;
5894 it->paragraph_embedding = p->paragraph_embedding;
5895 it->from_disp_prop_p = p->from_disp_prop_p;
5896 if (it->bidi_p)
5897 {
5898 bidi_pop_it (&it->bidi_it);
5899 /* Bidi-iterate until we get out of the portion of text, if any,
5900 covered by a `display' text property or by an overlay with
5901 `display' property. (We cannot just jump there, because the
5902 internal coherency of the bidi iterator state can not be
5903 preserved across such jumps.) We also must determine the
5904 paragraph base direction if the overlay we just processed is
5905 at the beginning of a new paragraph. */
5906 if (from_display_prop
5907 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5908 iterate_out_of_display_property (it);
5909
5910 eassert ((BUFFERP (it->object)
5911 && IT_CHARPOS (*it) == it->bidi_it.charpos
5912 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5913 || (STRINGP (it->object)
5914 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5915 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5916 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5917 }
5918 }
5919
5920
5921 \f
5922 /***********************************************************************
5923 Moving over lines
5924 ***********************************************************************/
5925
5926 /* Set IT's current position to the previous line start. */
5927
5928 static void
5929 back_to_previous_line_start (struct it *it)
5930 {
5931 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5932 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5933 }
5934
5935
5936 /* Move IT to the next line start.
5937
5938 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5939 we skipped over part of the text (as opposed to moving the iterator
5940 continuously over the text). Otherwise, don't change the value
5941 of *SKIPPED_P.
5942
5943 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5944 iterator on the newline, if it was found.
5945
5946 Newlines may come from buffer text, overlay strings, or strings
5947 displayed via the `display' property. That's the reason we can't
5948 simply use find_next_newline_no_quit.
5949
5950 Note that this function may not skip over invisible text that is so
5951 because of text properties and immediately follows a newline. If
5952 it would, function reseat_at_next_visible_line_start, when called
5953 from set_iterator_to_next, would effectively make invisible
5954 characters following a newline part of the wrong glyph row, which
5955 leads to wrong cursor motion. */
5956
5957 static int
5958 forward_to_next_line_start (struct it *it, int *skipped_p,
5959 struct bidi_it *bidi_it_prev)
5960 {
5961 ptrdiff_t old_selective;
5962 int newline_found_p, n;
5963 const int MAX_NEWLINE_DISTANCE = 500;
5964
5965 /* If already on a newline, just consume it to avoid unintended
5966 skipping over invisible text below. */
5967 if (it->what == IT_CHARACTER
5968 && it->c == '\n'
5969 && CHARPOS (it->position) == IT_CHARPOS (*it))
5970 {
5971 if (it->bidi_p && bidi_it_prev)
5972 *bidi_it_prev = it->bidi_it;
5973 set_iterator_to_next (it, 0);
5974 it->c = 0;
5975 return 1;
5976 }
5977
5978 /* Don't handle selective display in the following. It's (a)
5979 unnecessary because it's done by the caller, and (b) leads to an
5980 infinite recursion because next_element_from_ellipsis indirectly
5981 calls this function. */
5982 old_selective = it->selective;
5983 it->selective = 0;
5984
5985 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5986 from buffer text. */
5987 for (n = newline_found_p = 0;
5988 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5989 n += STRINGP (it->string) ? 0 : 1)
5990 {
5991 if (!get_next_display_element (it))
5992 return 0;
5993 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5994 if (newline_found_p && it->bidi_p && bidi_it_prev)
5995 *bidi_it_prev = it->bidi_it;
5996 set_iterator_to_next (it, 0);
5997 }
5998
5999 /* If we didn't find a newline near enough, see if we can use a
6000 short-cut. */
6001 if (!newline_found_p)
6002 {
6003 ptrdiff_t start = IT_CHARPOS (*it);
6004 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
6005 Lisp_Object pos;
6006
6007 eassert (!STRINGP (it->string));
6008
6009 /* If there isn't any `display' property in sight, and no
6010 overlays, we can just use the position of the newline in
6011 buffer text. */
6012 if (it->stop_charpos >= limit
6013 || ((pos = Fnext_single_property_change (make_number (start),
6014 Qdisplay, Qnil,
6015 make_number (limit)),
6016 NILP (pos))
6017 && next_overlay_change (start) == ZV))
6018 {
6019 if (!it->bidi_p)
6020 {
6021 IT_CHARPOS (*it) = limit;
6022 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6023 }
6024 else
6025 {
6026 struct bidi_it bprev;
6027
6028 /* Help bidi.c avoid expensive searches for display
6029 properties and overlays, by telling it that there are
6030 none up to `limit'. */
6031 if (it->bidi_it.disp_pos < limit)
6032 {
6033 it->bidi_it.disp_pos = limit;
6034 it->bidi_it.disp_prop = 0;
6035 }
6036 do {
6037 bprev = it->bidi_it;
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 } while (it->bidi_it.charpos != limit);
6040 IT_CHARPOS (*it) = limit;
6041 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6042 if (bidi_it_prev)
6043 *bidi_it_prev = bprev;
6044 }
6045 *skipped_p = newline_found_p = 1;
6046 }
6047 else
6048 {
6049 while (get_next_display_element (it)
6050 && !newline_found_p)
6051 {
6052 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6053 if (newline_found_p && it->bidi_p && bidi_it_prev)
6054 *bidi_it_prev = it->bidi_it;
6055 set_iterator_to_next (it, 0);
6056 }
6057 }
6058 }
6059
6060 it->selective = old_selective;
6061 return newline_found_p;
6062 }
6063
6064
6065 /* Set IT's current position to the previous visible line start. Skip
6066 invisible text that is so either due to text properties or due to
6067 selective display. Caution: this does not change IT->current_x and
6068 IT->hpos. */
6069
6070 static void
6071 back_to_previous_visible_line_start (struct it *it)
6072 {
6073 while (IT_CHARPOS (*it) > BEGV)
6074 {
6075 back_to_previous_line_start (it);
6076
6077 if (IT_CHARPOS (*it) <= BEGV)
6078 break;
6079
6080 /* If selective > 0, then lines indented more than its value are
6081 invisible. */
6082 if (it->selective > 0
6083 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6084 it->selective))
6085 continue;
6086
6087 /* Check the newline before point for invisibility. */
6088 {
6089 Lisp_Object prop;
6090 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6091 Qinvisible, it->window);
6092 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6093 continue;
6094 }
6095
6096 if (IT_CHARPOS (*it) <= BEGV)
6097 break;
6098
6099 {
6100 struct it it2;
6101 void *it2data = NULL;
6102 ptrdiff_t pos;
6103 ptrdiff_t beg, end;
6104 Lisp_Object val, overlay;
6105
6106 SAVE_IT (it2, *it, it2data);
6107
6108 /* If newline is part of a composition, continue from start of composition */
6109 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6110 && beg < IT_CHARPOS (*it))
6111 goto replaced;
6112
6113 /* If newline is replaced by a display property, find start of overlay
6114 or interval and continue search from that point. */
6115 pos = --IT_CHARPOS (it2);
6116 --IT_BYTEPOS (it2);
6117 it2.sp = 0;
6118 bidi_unshelve_cache (NULL, 0);
6119 it2.string_from_display_prop_p = 0;
6120 it2.from_disp_prop_p = 0;
6121 if (handle_display_prop (&it2) == HANDLED_RETURN
6122 && !NILP (val = get_char_property_and_overlay
6123 (make_number (pos), Qdisplay, Qnil, &overlay))
6124 && (OVERLAYP (overlay)
6125 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6126 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6127 {
6128 RESTORE_IT (it, it, it2data);
6129 goto replaced;
6130 }
6131
6132 /* Newline is not replaced by anything -- so we are done. */
6133 RESTORE_IT (it, it, it2data);
6134 break;
6135
6136 replaced:
6137 if (beg < BEGV)
6138 beg = BEGV;
6139 IT_CHARPOS (*it) = beg;
6140 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6141 }
6142 }
6143
6144 it->continuation_lines_width = 0;
6145
6146 eassert (IT_CHARPOS (*it) >= BEGV);
6147 eassert (IT_CHARPOS (*it) == BEGV
6148 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6149 CHECK_IT (it);
6150 }
6151
6152
6153 /* Reseat iterator IT at the previous visible line start. Skip
6154 invisible text that is so either due to text properties or due to
6155 selective display. At the end, update IT's overlay information,
6156 face information etc. */
6157
6158 void
6159 reseat_at_previous_visible_line_start (struct it *it)
6160 {
6161 back_to_previous_visible_line_start (it);
6162 reseat (it, it->current.pos, 1);
6163 CHECK_IT (it);
6164 }
6165
6166
6167 /* Reseat iterator IT on the next visible line start in the current
6168 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6169 preceding the line start. Skip over invisible text that is so
6170 because of selective display. Compute faces, overlays etc at the
6171 new position. Note that this function does not skip over text that
6172 is invisible because of text properties. */
6173
6174 static void
6175 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6176 {
6177 int newline_found_p, skipped_p = 0;
6178 struct bidi_it bidi_it_prev;
6179
6180 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6181
6182 /* Skip over lines that are invisible because they are indented
6183 more than the value of IT->selective. */
6184 if (it->selective > 0)
6185 while (IT_CHARPOS (*it) < ZV
6186 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6187 it->selective))
6188 {
6189 eassert (IT_BYTEPOS (*it) == BEGV
6190 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6191 newline_found_p =
6192 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6193 }
6194
6195 /* Position on the newline if that's what's requested. */
6196 if (on_newline_p && newline_found_p)
6197 {
6198 if (STRINGP (it->string))
6199 {
6200 if (IT_STRING_CHARPOS (*it) > 0)
6201 {
6202 if (!it->bidi_p)
6203 {
6204 --IT_STRING_CHARPOS (*it);
6205 --IT_STRING_BYTEPOS (*it);
6206 }
6207 else
6208 {
6209 /* We need to restore the bidi iterator to the state
6210 it had on the newline, and resync the IT's
6211 position with that. */
6212 it->bidi_it = bidi_it_prev;
6213 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6214 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6215 }
6216 }
6217 }
6218 else if (IT_CHARPOS (*it) > BEGV)
6219 {
6220 if (!it->bidi_p)
6221 {
6222 --IT_CHARPOS (*it);
6223 --IT_BYTEPOS (*it);
6224 }
6225 else
6226 {
6227 /* We need to restore the bidi iterator to the state it
6228 had on the newline and resync IT with that. */
6229 it->bidi_it = bidi_it_prev;
6230 IT_CHARPOS (*it) = it->bidi_it.charpos;
6231 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6232 }
6233 reseat (it, it->current.pos, 0);
6234 }
6235 }
6236 else if (skipped_p)
6237 reseat (it, it->current.pos, 0);
6238
6239 CHECK_IT (it);
6240 }
6241
6242
6243 \f
6244 /***********************************************************************
6245 Changing an iterator's position
6246 ***********************************************************************/
6247
6248 /* Change IT's current position to POS in current_buffer. If FORCE_P
6249 is non-zero, always check for text properties at the new position.
6250 Otherwise, text properties are only looked up if POS >=
6251 IT->check_charpos of a property. */
6252
6253 static void
6254 reseat (struct it *it, struct text_pos pos, int force_p)
6255 {
6256 ptrdiff_t original_pos = IT_CHARPOS (*it);
6257
6258 reseat_1 (it, pos, 0);
6259
6260 /* Determine where to check text properties. Avoid doing it
6261 where possible because text property lookup is very expensive. */
6262 if (force_p
6263 || CHARPOS (pos) > it->stop_charpos
6264 || CHARPOS (pos) < original_pos)
6265 {
6266 if (it->bidi_p)
6267 {
6268 /* For bidi iteration, we need to prime prev_stop and
6269 base_level_stop with our best estimations. */
6270 /* Implementation note: Of course, POS is not necessarily a
6271 stop position, so assigning prev_pos to it is a lie; we
6272 should have called compute_stop_backwards. However, if
6273 the current buffer does not include any R2L characters,
6274 that call would be a waste of cycles, because the
6275 iterator will never move back, and thus never cross this
6276 "fake" stop position. So we delay that backward search
6277 until the time we really need it, in next_element_from_buffer. */
6278 if (CHARPOS (pos) != it->prev_stop)
6279 it->prev_stop = CHARPOS (pos);
6280 if (CHARPOS (pos) < it->base_level_stop)
6281 it->base_level_stop = 0; /* meaning it's unknown */
6282 handle_stop (it);
6283 }
6284 else
6285 {
6286 handle_stop (it);
6287 it->prev_stop = it->base_level_stop = 0;
6288 }
6289
6290 }
6291
6292 CHECK_IT (it);
6293 }
6294
6295
6296 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6297 IT->stop_pos to POS, also. */
6298
6299 static void
6300 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6301 {
6302 /* Don't call this function when scanning a C string. */
6303 eassert (it->s == NULL);
6304
6305 /* POS must be a reasonable value. */
6306 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6307
6308 it->current.pos = it->position = pos;
6309 it->end_charpos = ZV;
6310 it->dpvec = NULL;
6311 it->current.dpvec_index = -1;
6312 it->current.overlay_string_index = -1;
6313 IT_STRING_CHARPOS (*it) = -1;
6314 IT_STRING_BYTEPOS (*it) = -1;
6315 it->string = Qnil;
6316 it->method = GET_FROM_BUFFER;
6317 it->object = it->w->buffer;
6318 it->area = TEXT_AREA;
6319 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6320 it->sp = 0;
6321 it->string_from_display_prop_p = 0;
6322 it->string_from_prefix_prop_p = 0;
6323
6324 it->from_disp_prop_p = 0;
6325 it->face_before_selective_p = 0;
6326 if (it->bidi_p)
6327 {
6328 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6329 &it->bidi_it);
6330 bidi_unshelve_cache (NULL, 0);
6331 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6332 it->bidi_it.string.s = NULL;
6333 it->bidi_it.string.lstring = Qnil;
6334 it->bidi_it.string.bufpos = 0;
6335 it->bidi_it.string.unibyte = 0;
6336 }
6337
6338 if (set_stop_p)
6339 {
6340 it->stop_charpos = CHARPOS (pos);
6341 it->base_level_stop = CHARPOS (pos);
6342 }
6343 /* This make the information stored in it->cmp_it invalidate. */
6344 it->cmp_it.id = -1;
6345 }
6346
6347
6348 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6349 If S is non-null, it is a C string to iterate over. Otherwise,
6350 STRING gives a Lisp string to iterate over.
6351
6352 If PRECISION > 0, don't return more then PRECISION number of
6353 characters from the string.
6354
6355 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6356 characters have been returned. FIELD_WIDTH < 0 means an infinite
6357 field width.
6358
6359 MULTIBYTE = 0 means disable processing of multibyte characters,
6360 MULTIBYTE > 0 means enable it,
6361 MULTIBYTE < 0 means use IT->multibyte_p.
6362
6363 IT must be initialized via a prior call to init_iterator before
6364 calling this function. */
6365
6366 static void
6367 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6368 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6369 int multibyte)
6370 {
6371 /* No region in strings. */
6372 it->region_beg_charpos = it->region_end_charpos = -1;
6373
6374 /* No text property checks performed by default, but see below. */
6375 it->stop_charpos = -1;
6376
6377 /* Set iterator position and end position. */
6378 memset (&it->current, 0, sizeof it->current);
6379 it->current.overlay_string_index = -1;
6380 it->current.dpvec_index = -1;
6381 eassert (charpos >= 0);
6382
6383 /* If STRING is specified, use its multibyteness, otherwise use the
6384 setting of MULTIBYTE, if specified. */
6385 if (multibyte >= 0)
6386 it->multibyte_p = multibyte > 0;
6387
6388 /* Bidirectional reordering of strings is controlled by the default
6389 value of bidi-display-reordering. Don't try to reorder while
6390 loading loadup.el, as the necessary character property tables are
6391 not yet available. */
6392 it->bidi_p =
6393 NILP (Vpurify_flag)
6394 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6395
6396 if (s == NULL)
6397 {
6398 eassert (STRINGP (string));
6399 it->string = string;
6400 it->s = NULL;
6401 it->end_charpos = it->string_nchars = SCHARS (string);
6402 it->method = GET_FROM_STRING;
6403 it->current.string_pos = string_pos (charpos, string);
6404
6405 if (it->bidi_p)
6406 {
6407 it->bidi_it.string.lstring = string;
6408 it->bidi_it.string.s = NULL;
6409 it->bidi_it.string.schars = it->end_charpos;
6410 it->bidi_it.string.bufpos = 0;
6411 it->bidi_it.string.from_disp_str = 0;
6412 it->bidi_it.string.unibyte = !it->multibyte_p;
6413 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6414 FRAME_WINDOW_P (it->f), &it->bidi_it);
6415 }
6416 }
6417 else
6418 {
6419 it->s = (const unsigned char *) s;
6420 it->string = Qnil;
6421
6422 /* Note that we use IT->current.pos, not it->current.string_pos,
6423 for displaying C strings. */
6424 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6425 if (it->multibyte_p)
6426 {
6427 it->current.pos = c_string_pos (charpos, s, 1);
6428 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6429 }
6430 else
6431 {
6432 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6433 it->end_charpos = it->string_nchars = strlen (s);
6434 }
6435
6436 if (it->bidi_p)
6437 {
6438 it->bidi_it.string.lstring = Qnil;
6439 it->bidi_it.string.s = (const unsigned char *) s;
6440 it->bidi_it.string.schars = it->end_charpos;
6441 it->bidi_it.string.bufpos = 0;
6442 it->bidi_it.string.from_disp_str = 0;
6443 it->bidi_it.string.unibyte = !it->multibyte_p;
6444 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6445 &it->bidi_it);
6446 }
6447 it->method = GET_FROM_C_STRING;
6448 }
6449
6450 /* PRECISION > 0 means don't return more than PRECISION characters
6451 from the string. */
6452 if (precision > 0 && it->end_charpos - charpos > precision)
6453 {
6454 it->end_charpos = it->string_nchars = charpos + precision;
6455 if (it->bidi_p)
6456 it->bidi_it.string.schars = it->end_charpos;
6457 }
6458
6459 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6460 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6461 FIELD_WIDTH < 0 means infinite field width. This is useful for
6462 padding with `-' at the end of a mode line. */
6463 if (field_width < 0)
6464 field_width = INFINITY;
6465 /* Implementation note: We deliberately don't enlarge
6466 it->bidi_it.string.schars here to fit it->end_charpos, because
6467 the bidi iterator cannot produce characters out of thin air. */
6468 if (field_width > it->end_charpos - charpos)
6469 it->end_charpos = charpos + field_width;
6470
6471 /* Use the standard display table for displaying strings. */
6472 if (DISP_TABLE_P (Vstandard_display_table))
6473 it->dp = XCHAR_TABLE (Vstandard_display_table);
6474
6475 it->stop_charpos = charpos;
6476 it->prev_stop = charpos;
6477 it->base_level_stop = 0;
6478 if (it->bidi_p)
6479 {
6480 it->bidi_it.first_elt = 1;
6481 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6482 it->bidi_it.disp_pos = -1;
6483 }
6484 if (s == NULL && it->multibyte_p)
6485 {
6486 ptrdiff_t endpos = SCHARS (it->string);
6487 if (endpos > it->end_charpos)
6488 endpos = it->end_charpos;
6489 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6490 it->string);
6491 }
6492 CHECK_IT (it);
6493 }
6494
6495
6496 \f
6497 /***********************************************************************
6498 Iteration
6499 ***********************************************************************/
6500
6501 /* Map enum it_method value to corresponding next_element_from_* function. */
6502
6503 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6504 {
6505 next_element_from_buffer,
6506 next_element_from_display_vector,
6507 next_element_from_string,
6508 next_element_from_c_string,
6509 next_element_from_image,
6510 next_element_from_stretch
6511 };
6512
6513 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6514
6515
6516 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6517 (possibly with the following characters). */
6518
6519 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6520 ((IT)->cmp_it.id >= 0 \
6521 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6522 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6523 END_CHARPOS, (IT)->w, \
6524 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6525 (IT)->string)))
6526
6527
6528 /* Lookup the char-table Vglyphless_char_display for character C (-1
6529 if we want information for no-font case), and return the display
6530 method symbol. By side-effect, update it->what and
6531 it->glyphless_method. This function is called from
6532 get_next_display_element for each character element, and from
6533 x_produce_glyphs when no suitable font was found. */
6534
6535 Lisp_Object
6536 lookup_glyphless_char_display (int c, struct it *it)
6537 {
6538 Lisp_Object glyphless_method = Qnil;
6539
6540 if (CHAR_TABLE_P (Vglyphless_char_display)
6541 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6542 {
6543 if (c >= 0)
6544 {
6545 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6546 if (CONSP (glyphless_method))
6547 glyphless_method = FRAME_WINDOW_P (it->f)
6548 ? XCAR (glyphless_method)
6549 : XCDR (glyphless_method);
6550 }
6551 else
6552 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6553 }
6554
6555 retry:
6556 if (NILP (glyphless_method))
6557 {
6558 if (c >= 0)
6559 /* The default is to display the character by a proper font. */
6560 return Qnil;
6561 /* The default for the no-font case is to display an empty box. */
6562 glyphless_method = Qempty_box;
6563 }
6564 if (EQ (glyphless_method, Qzero_width))
6565 {
6566 if (c >= 0)
6567 return glyphless_method;
6568 /* This method can't be used for the no-font case. */
6569 glyphless_method = Qempty_box;
6570 }
6571 if (EQ (glyphless_method, Qthin_space))
6572 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6573 else if (EQ (glyphless_method, Qempty_box))
6574 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6575 else if (EQ (glyphless_method, Qhex_code))
6576 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6577 else if (STRINGP (glyphless_method))
6578 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6579 else
6580 {
6581 /* Invalid value. We use the default method. */
6582 glyphless_method = Qnil;
6583 goto retry;
6584 }
6585 it->what = IT_GLYPHLESS;
6586 return glyphless_method;
6587 }
6588
6589 /* Load IT's display element fields with information about the next
6590 display element from the current position of IT. Value is zero if
6591 end of buffer (or C string) is reached. */
6592
6593 static struct frame *last_escape_glyph_frame = NULL;
6594 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6595 static int last_escape_glyph_merged_face_id = 0;
6596
6597 struct frame *last_glyphless_glyph_frame = NULL;
6598 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6599 int last_glyphless_glyph_merged_face_id = 0;
6600
6601 static int
6602 get_next_display_element (struct it *it)
6603 {
6604 /* Non-zero means that we found a display element. Zero means that
6605 we hit the end of what we iterate over. Performance note: the
6606 function pointer `method' used here turns out to be faster than
6607 using a sequence of if-statements. */
6608 int success_p;
6609
6610 get_next:
6611 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6612
6613 if (it->what == IT_CHARACTER)
6614 {
6615 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6616 and only if (a) the resolved directionality of that character
6617 is R..." */
6618 /* FIXME: Do we need an exception for characters from display
6619 tables? */
6620 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6621 it->c = bidi_mirror_char (it->c);
6622 /* Map via display table or translate control characters.
6623 IT->c, IT->len etc. have been set to the next character by
6624 the function call above. If we have a display table, and it
6625 contains an entry for IT->c, translate it. Don't do this if
6626 IT->c itself comes from a display table, otherwise we could
6627 end up in an infinite recursion. (An alternative could be to
6628 count the recursion depth of this function and signal an
6629 error when a certain maximum depth is reached.) Is it worth
6630 it? */
6631 if (success_p && it->dpvec == NULL)
6632 {
6633 Lisp_Object dv;
6634 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6635 int nonascii_space_p = 0;
6636 int nonascii_hyphen_p = 0;
6637 int c = it->c; /* This is the character to display. */
6638
6639 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6640 {
6641 eassert (SINGLE_BYTE_CHAR_P (c));
6642 if (unibyte_display_via_language_environment)
6643 {
6644 c = DECODE_CHAR (unibyte, c);
6645 if (c < 0)
6646 c = BYTE8_TO_CHAR (it->c);
6647 }
6648 else
6649 c = BYTE8_TO_CHAR (it->c);
6650 }
6651
6652 if (it->dp
6653 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6654 VECTORP (dv)))
6655 {
6656 struct Lisp_Vector *v = XVECTOR (dv);
6657
6658 /* Return the first character from the display table
6659 entry, if not empty. If empty, don't display the
6660 current character. */
6661 if (v->header.size)
6662 {
6663 it->dpvec_char_len = it->len;
6664 it->dpvec = v->contents;
6665 it->dpend = v->contents + v->header.size;
6666 it->current.dpvec_index = 0;
6667 it->dpvec_face_id = -1;
6668 it->saved_face_id = it->face_id;
6669 it->method = GET_FROM_DISPLAY_VECTOR;
6670 it->ellipsis_p = 0;
6671 }
6672 else
6673 {
6674 set_iterator_to_next (it, 0);
6675 }
6676 goto get_next;
6677 }
6678
6679 if (! NILP (lookup_glyphless_char_display (c, it)))
6680 {
6681 if (it->what == IT_GLYPHLESS)
6682 goto done;
6683 /* Don't display this character. */
6684 set_iterator_to_next (it, 0);
6685 goto get_next;
6686 }
6687
6688 /* If `nobreak-char-display' is non-nil, we display
6689 non-ASCII spaces and hyphens specially. */
6690 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6691 {
6692 if (c == 0xA0)
6693 nonascii_space_p = 1;
6694 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6695 nonascii_hyphen_p = 1;
6696 }
6697
6698 /* Translate control characters into `\003' or `^C' form.
6699 Control characters coming from a display table entry are
6700 currently not translated because we use IT->dpvec to hold
6701 the translation. This could easily be changed but I
6702 don't believe that it is worth doing.
6703
6704 The characters handled by `nobreak-char-display' must be
6705 translated too.
6706
6707 Non-printable characters and raw-byte characters are also
6708 translated to octal form. */
6709 if (((c < ' ' || c == 127) /* ASCII control chars */
6710 ? (it->area != TEXT_AREA
6711 /* In mode line, treat \n, \t like other crl chars. */
6712 || (c != '\t'
6713 && it->glyph_row
6714 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6715 || (c != '\n' && c != '\t'))
6716 : (nonascii_space_p
6717 || nonascii_hyphen_p
6718 || CHAR_BYTE8_P (c)
6719 || ! CHAR_PRINTABLE_P (c))))
6720 {
6721 /* C is a control character, non-ASCII space/hyphen,
6722 raw-byte, or a non-printable character which must be
6723 displayed either as '\003' or as `^C' where the '\\'
6724 and '^' can be defined in the display table. Fill
6725 IT->ctl_chars with glyphs for what we have to
6726 display. Then, set IT->dpvec to these glyphs. */
6727 Lisp_Object gc;
6728 int ctl_len;
6729 int face_id;
6730 int lface_id = 0;
6731 int escape_glyph;
6732
6733 /* Handle control characters with ^. */
6734
6735 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6736 {
6737 int g;
6738
6739 g = '^'; /* default glyph for Control */
6740 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6741 if (it->dp
6742 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6743 {
6744 g = GLYPH_CODE_CHAR (gc);
6745 lface_id = GLYPH_CODE_FACE (gc);
6746 }
6747 if (lface_id)
6748 {
6749 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6750 }
6751 else if (it->f == last_escape_glyph_frame
6752 && it->face_id == last_escape_glyph_face_id)
6753 {
6754 face_id = last_escape_glyph_merged_face_id;
6755 }
6756 else
6757 {
6758 /* Merge the escape-glyph face into the current face. */
6759 face_id = merge_faces (it->f, Qescape_glyph, 0,
6760 it->face_id);
6761 last_escape_glyph_frame = it->f;
6762 last_escape_glyph_face_id = it->face_id;
6763 last_escape_glyph_merged_face_id = face_id;
6764 }
6765
6766 XSETINT (it->ctl_chars[0], g);
6767 XSETINT (it->ctl_chars[1], c ^ 0100);
6768 ctl_len = 2;
6769 goto display_control;
6770 }
6771
6772 /* Handle non-ascii space in the mode where it only gets
6773 highlighting. */
6774
6775 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6776 {
6777 /* Merge `nobreak-space' into the current face. */
6778 face_id = merge_faces (it->f, Qnobreak_space, 0,
6779 it->face_id);
6780 XSETINT (it->ctl_chars[0], ' ');
6781 ctl_len = 1;
6782 goto display_control;
6783 }
6784
6785 /* Handle sequences that start with the "escape glyph". */
6786
6787 /* the default escape glyph is \. */
6788 escape_glyph = '\\';
6789
6790 if (it->dp
6791 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6792 {
6793 escape_glyph = GLYPH_CODE_CHAR (gc);
6794 lface_id = GLYPH_CODE_FACE (gc);
6795 }
6796 if (lface_id)
6797 {
6798 /* The display table specified a face.
6799 Merge it into face_id and also into escape_glyph. */
6800 face_id = merge_faces (it->f, Qt, lface_id,
6801 it->face_id);
6802 }
6803 else if (it->f == last_escape_glyph_frame
6804 && it->face_id == last_escape_glyph_face_id)
6805 {
6806 face_id = last_escape_glyph_merged_face_id;
6807 }
6808 else
6809 {
6810 /* Merge the escape-glyph face into the current face. */
6811 face_id = merge_faces (it->f, Qescape_glyph, 0,
6812 it->face_id);
6813 last_escape_glyph_frame = it->f;
6814 last_escape_glyph_face_id = it->face_id;
6815 last_escape_glyph_merged_face_id = face_id;
6816 }
6817
6818 /* Draw non-ASCII hyphen with just highlighting: */
6819
6820 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6821 {
6822 XSETINT (it->ctl_chars[0], '-');
6823 ctl_len = 1;
6824 goto display_control;
6825 }
6826
6827 /* Draw non-ASCII space/hyphen with escape glyph: */
6828
6829 if (nonascii_space_p || nonascii_hyphen_p)
6830 {
6831 XSETINT (it->ctl_chars[0], escape_glyph);
6832 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6833 ctl_len = 2;
6834 goto display_control;
6835 }
6836
6837 {
6838 char str[10];
6839 int len, i;
6840
6841 if (CHAR_BYTE8_P (c))
6842 /* Display \200 instead of \17777600. */
6843 c = CHAR_TO_BYTE8 (c);
6844 len = sprintf (str, "%03o", c);
6845
6846 XSETINT (it->ctl_chars[0], escape_glyph);
6847 for (i = 0; i < len; i++)
6848 XSETINT (it->ctl_chars[i + 1], str[i]);
6849 ctl_len = len + 1;
6850 }
6851
6852 display_control:
6853 /* Set up IT->dpvec and return first character from it. */
6854 it->dpvec_char_len = it->len;
6855 it->dpvec = it->ctl_chars;
6856 it->dpend = it->dpvec + ctl_len;
6857 it->current.dpvec_index = 0;
6858 it->dpvec_face_id = face_id;
6859 it->saved_face_id = it->face_id;
6860 it->method = GET_FROM_DISPLAY_VECTOR;
6861 it->ellipsis_p = 0;
6862 goto get_next;
6863 }
6864 it->char_to_display = c;
6865 }
6866 else if (success_p)
6867 {
6868 it->char_to_display = it->c;
6869 }
6870 }
6871
6872 /* Adjust face id for a multibyte character. There are no multibyte
6873 character in unibyte text. */
6874 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6875 && it->multibyte_p
6876 && success_p
6877 && FRAME_WINDOW_P (it->f))
6878 {
6879 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6880
6881 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6882 {
6883 /* Automatic composition with glyph-string. */
6884 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6885
6886 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6887 }
6888 else
6889 {
6890 ptrdiff_t pos = (it->s ? -1
6891 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6892 : IT_CHARPOS (*it));
6893 int c;
6894
6895 if (it->what == IT_CHARACTER)
6896 c = it->char_to_display;
6897 else
6898 {
6899 struct composition *cmp = composition_table[it->cmp_it.id];
6900 int i;
6901
6902 c = ' ';
6903 for (i = 0; i < cmp->glyph_len; i++)
6904 /* TAB in a composition means display glyphs with
6905 padding space on the left or right. */
6906 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6907 break;
6908 }
6909 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6910 }
6911 }
6912
6913 done:
6914 /* Is this character the last one of a run of characters with
6915 box? If yes, set IT->end_of_box_run_p to 1. */
6916 if (it->face_box_p
6917 && it->s == NULL)
6918 {
6919 if (it->method == GET_FROM_STRING && it->sp)
6920 {
6921 int face_id = underlying_face_id (it);
6922 struct face *face = FACE_FROM_ID (it->f, face_id);
6923
6924 if (face)
6925 {
6926 if (face->box == FACE_NO_BOX)
6927 {
6928 /* If the box comes from face properties in a
6929 display string, check faces in that string. */
6930 int string_face_id = face_after_it_pos (it);
6931 it->end_of_box_run_p
6932 = (FACE_FROM_ID (it->f, string_face_id)->box
6933 == FACE_NO_BOX);
6934 }
6935 /* Otherwise, the box comes from the underlying face.
6936 If this is the last string character displayed, check
6937 the next buffer location. */
6938 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6939 && (it->current.overlay_string_index
6940 == it->n_overlay_strings - 1))
6941 {
6942 ptrdiff_t ignore;
6943 int next_face_id;
6944 struct text_pos pos = it->current.pos;
6945 INC_TEXT_POS (pos, it->multibyte_p);
6946
6947 next_face_id = face_at_buffer_position
6948 (it->w, CHARPOS (pos), it->region_beg_charpos,
6949 it->region_end_charpos, &ignore,
6950 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6951 -1);
6952 it->end_of_box_run_p
6953 = (FACE_FROM_ID (it->f, next_face_id)->box
6954 == FACE_NO_BOX);
6955 }
6956 }
6957 }
6958 else
6959 {
6960 int face_id = face_after_it_pos (it);
6961 it->end_of_box_run_p
6962 = (face_id != it->face_id
6963 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6964 }
6965 }
6966 /* If we reached the end of the object we've been iterating (e.g., a
6967 display string or an overlay string), and there's something on
6968 IT->stack, proceed with what's on the stack. It doesn't make
6969 sense to return zero if there's unprocessed stuff on the stack,
6970 because otherwise that stuff will never be displayed. */
6971 if (!success_p && it->sp > 0)
6972 {
6973 set_iterator_to_next (it, 0);
6974 success_p = get_next_display_element (it);
6975 }
6976
6977 /* Value is 0 if end of buffer or string reached. */
6978 return success_p;
6979 }
6980
6981
6982 /* Move IT to the next display element.
6983
6984 RESEAT_P non-zero means if called on a newline in buffer text,
6985 skip to the next visible line start.
6986
6987 Functions get_next_display_element and set_iterator_to_next are
6988 separate because I find this arrangement easier to handle than a
6989 get_next_display_element function that also increments IT's
6990 position. The way it is we can first look at an iterator's current
6991 display element, decide whether it fits on a line, and if it does,
6992 increment the iterator position. The other way around we probably
6993 would either need a flag indicating whether the iterator has to be
6994 incremented the next time, or we would have to implement a
6995 decrement position function which would not be easy to write. */
6996
6997 void
6998 set_iterator_to_next (struct it *it, int reseat_p)
6999 {
7000 /* Reset flags indicating start and end of a sequence of characters
7001 with box. Reset them at the start of this function because
7002 moving the iterator to a new position might set them. */
7003 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7004
7005 switch (it->method)
7006 {
7007 case GET_FROM_BUFFER:
7008 /* The current display element of IT is a character from
7009 current_buffer. Advance in the buffer, and maybe skip over
7010 invisible lines that are so because of selective display. */
7011 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7012 reseat_at_next_visible_line_start (it, 0);
7013 else if (it->cmp_it.id >= 0)
7014 {
7015 /* We are currently getting glyphs from a composition. */
7016 int i;
7017
7018 if (! it->bidi_p)
7019 {
7020 IT_CHARPOS (*it) += it->cmp_it.nchars;
7021 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7022 if (it->cmp_it.to < it->cmp_it.nglyphs)
7023 {
7024 it->cmp_it.from = it->cmp_it.to;
7025 }
7026 else
7027 {
7028 it->cmp_it.id = -1;
7029 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7030 IT_BYTEPOS (*it),
7031 it->end_charpos, Qnil);
7032 }
7033 }
7034 else if (! it->cmp_it.reversed_p)
7035 {
7036 /* Composition created while scanning forward. */
7037 /* Update IT's char/byte positions to point to the first
7038 character of the next grapheme cluster, or to the
7039 character visually after the current composition. */
7040 for (i = 0; i < it->cmp_it.nchars; i++)
7041 bidi_move_to_visually_next (&it->bidi_it);
7042 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7043 IT_CHARPOS (*it) = it->bidi_it.charpos;
7044
7045 if (it->cmp_it.to < it->cmp_it.nglyphs)
7046 {
7047 /* Proceed to the next grapheme cluster. */
7048 it->cmp_it.from = it->cmp_it.to;
7049 }
7050 else
7051 {
7052 /* No more grapheme clusters in this composition.
7053 Find the next stop position. */
7054 ptrdiff_t stop = it->end_charpos;
7055 if (it->bidi_it.scan_dir < 0)
7056 /* Now we are scanning backward and don't know
7057 where to stop. */
7058 stop = -1;
7059 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7060 IT_BYTEPOS (*it), stop, Qnil);
7061 }
7062 }
7063 else
7064 {
7065 /* Composition created while scanning backward. */
7066 /* Update IT's char/byte positions to point to the last
7067 character of the previous grapheme cluster, or the
7068 character visually after the current composition. */
7069 for (i = 0; i < it->cmp_it.nchars; i++)
7070 bidi_move_to_visually_next (&it->bidi_it);
7071 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7072 IT_CHARPOS (*it) = it->bidi_it.charpos;
7073 if (it->cmp_it.from > 0)
7074 {
7075 /* Proceed to the previous grapheme cluster. */
7076 it->cmp_it.to = it->cmp_it.from;
7077 }
7078 else
7079 {
7080 /* No more grapheme clusters in this composition.
7081 Find the next stop position. */
7082 ptrdiff_t stop = it->end_charpos;
7083 if (it->bidi_it.scan_dir < 0)
7084 /* Now we are scanning backward and don't know
7085 where to stop. */
7086 stop = -1;
7087 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7088 IT_BYTEPOS (*it), stop, Qnil);
7089 }
7090 }
7091 }
7092 else
7093 {
7094 eassert (it->len != 0);
7095
7096 if (!it->bidi_p)
7097 {
7098 IT_BYTEPOS (*it) += it->len;
7099 IT_CHARPOS (*it) += 1;
7100 }
7101 else
7102 {
7103 int prev_scan_dir = it->bidi_it.scan_dir;
7104 /* If this is a new paragraph, determine its base
7105 direction (a.k.a. its base embedding level). */
7106 if (it->bidi_it.new_paragraph)
7107 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7108 bidi_move_to_visually_next (&it->bidi_it);
7109 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7110 IT_CHARPOS (*it) = it->bidi_it.charpos;
7111 if (prev_scan_dir != it->bidi_it.scan_dir)
7112 {
7113 /* As the scan direction was changed, we must
7114 re-compute the stop position for composition. */
7115 ptrdiff_t stop = it->end_charpos;
7116 if (it->bidi_it.scan_dir < 0)
7117 stop = -1;
7118 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7119 IT_BYTEPOS (*it), stop, Qnil);
7120 }
7121 }
7122 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7123 }
7124 break;
7125
7126 case GET_FROM_C_STRING:
7127 /* Current display element of IT is from a C string. */
7128 if (!it->bidi_p
7129 /* If the string position is beyond string's end, it means
7130 next_element_from_c_string is padding the string with
7131 blanks, in which case we bypass the bidi iterator,
7132 because it cannot deal with such virtual characters. */
7133 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7134 {
7135 IT_BYTEPOS (*it) += it->len;
7136 IT_CHARPOS (*it) += 1;
7137 }
7138 else
7139 {
7140 bidi_move_to_visually_next (&it->bidi_it);
7141 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7142 IT_CHARPOS (*it) = it->bidi_it.charpos;
7143 }
7144 break;
7145
7146 case GET_FROM_DISPLAY_VECTOR:
7147 /* Current display element of IT is from a display table entry.
7148 Advance in the display table definition. Reset it to null if
7149 end reached, and continue with characters from buffers/
7150 strings. */
7151 ++it->current.dpvec_index;
7152
7153 /* Restore face of the iterator to what they were before the
7154 display vector entry (these entries may contain faces). */
7155 it->face_id = it->saved_face_id;
7156
7157 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7158 {
7159 int recheck_faces = it->ellipsis_p;
7160
7161 if (it->s)
7162 it->method = GET_FROM_C_STRING;
7163 else if (STRINGP (it->string))
7164 it->method = GET_FROM_STRING;
7165 else
7166 {
7167 it->method = GET_FROM_BUFFER;
7168 it->object = it->w->buffer;
7169 }
7170
7171 it->dpvec = NULL;
7172 it->current.dpvec_index = -1;
7173
7174 /* Skip over characters which were displayed via IT->dpvec. */
7175 if (it->dpvec_char_len < 0)
7176 reseat_at_next_visible_line_start (it, 1);
7177 else if (it->dpvec_char_len > 0)
7178 {
7179 if (it->method == GET_FROM_STRING
7180 && it->n_overlay_strings > 0)
7181 it->ignore_overlay_strings_at_pos_p = 1;
7182 it->len = it->dpvec_char_len;
7183 set_iterator_to_next (it, reseat_p);
7184 }
7185
7186 /* Maybe recheck faces after display vector */
7187 if (recheck_faces)
7188 it->stop_charpos = IT_CHARPOS (*it);
7189 }
7190 break;
7191
7192 case GET_FROM_STRING:
7193 /* Current display element is a character from a Lisp string. */
7194 eassert (it->s == NULL && STRINGP (it->string));
7195 /* Don't advance past string end. These conditions are true
7196 when set_iterator_to_next is called at the end of
7197 get_next_display_element, in which case the Lisp string is
7198 already exhausted, and all we want is pop the iterator
7199 stack. */
7200 if (it->current.overlay_string_index >= 0)
7201 {
7202 /* This is an overlay string, so there's no padding with
7203 spaces, and the number of characters in the string is
7204 where the string ends. */
7205 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7206 goto consider_string_end;
7207 }
7208 else
7209 {
7210 /* Not an overlay string. There could be padding, so test
7211 against it->end_charpos . */
7212 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7213 goto consider_string_end;
7214 }
7215 if (it->cmp_it.id >= 0)
7216 {
7217 int i;
7218
7219 if (! it->bidi_p)
7220 {
7221 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7222 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7223 if (it->cmp_it.to < it->cmp_it.nglyphs)
7224 it->cmp_it.from = it->cmp_it.to;
7225 else
7226 {
7227 it->cmp_it.id = -1;
7228 composition_compute_stop_pos (&it->cmp_it,
7229 IT_STRING_CHARPOS (*it),
7230 IT_STRING_BYTEPOS (*it),
7231 it->end_charpos, it->string);
7232 }
7233 }
7234 else if (! it->cmp_it.reversed_p)
7235 {
7236 for (i = 0; i < it->cmp_it.nchars; i++)
7237 bidi_move_to_visually_next (&it->bidi_it);
7238 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7239 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7240
7241 if (it->cmp_it.to < it->cmp_it.nglyphs)
7242 it->cmp_it.from = it->cmp_it.to;
7243 else
7244 {
7245 ptrdiff_t stop = it->end_charpos;
7246 if (it->bidi_it.scan_dir < 0)
7247 stop = -1;
7248 composition_compute_stop_pos (&it->cmp_it,
7249 IT_STRING_CHARPOS (*it),
7250 IT_STRING_BYTEPOS (*it), stop,
7251 it->string);
7252 }
7253 }
7254 else
7255 {
7256 for (i = 0; i < it->cmp_it.nchars; i++)
7257 bidi_move_to_visually_next (&it->bidi_it);
7258 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7259 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7260 if (it->cmp_it.from > 0)
7261 it->cmp_it.to = it->cmp_it.from;
7262 else
7263 {
7264 ptrdiff_t stop = it->end_charpos;
7265 if (it->bidi_it.scan_dir < 0)
7266 stop = -1;
7267 composition_compute_stop_pos (&it->cmp_it,
7268 IT_STRING_CHARPOS (*it),
7269 IT_STRING_BYTEPOS (*it), stop,
7270 it->string);
7271 }
7272 }
7273 }
7274 else
7275 {
7276 if (!it->bidi_p
7277 /* If the string position is beyond string's end, it
7278 means next_element_from_string is padding the string
7279 with blanks, in which case we bypass the bidi
7280 iterator, because it cannot deal with such virtual
7281 characters. */
7282 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7283 {
7284 IT_STRING_BYTEPOS (*it) += it->len;
7285 IT_STRING_CHARPOS (*it) += 1;
7286 }
7287 else
7288 {
7289 int prev_scan_dir = it->bidi_it.scan_dir;
7290
7291 bidi_move_to_visually_next (&it->bidi_it);
7292 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7293 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7294 if (prev_scan_dir != it->bidi_it.scan_dir)
7295 {
7296 ptrdiff_t stop = it->end_charpos;
7297
7298 if (it->bidi_it.scan_dir < 0)
7299 stop = -1;
7300 composition_compute_stop_pos (&it->cmp_it,
7301 IT_STRING_CHARPOS (*it),
7302 IT_STRING_BYTEPOS (*it), stop,
7303 it->string);
7304 }
7305 }
7306 }
7307
7308 consider_string_end:
7309
7310 if (it->current.overlay_string_index >= 0)
7311 {
7312 /* IT->string is an overlay string. Advance to the
7313 next, if there is one. */
7314 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7315 {
7316 it->ellipsis_p = 0;
7317 next_overlay_string (it);
7318 if (it->ellipsis_p)
7319 setup_for_ellipsis (it, 0);
7320 }
7321 }
7322 else
7323 {
7324 /* IT->string is not an overlay string. If we reached
7325 its end, and there is something on IT->stack, proceed
7326 with what is on the stack. This can be either another
7327 string, this time an overlay string, or a buffer. */
7328 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7329 && it->sp > 0)
7330 {
7331 pop_it (it);
7332 if (it->method == GET_FROM_STRING)
7333 goto consider_string_end;
7334 }
7335 }
7336 break;
7337
7338 case GET_FROM_IMAGE:
7339 case GET_FROM_STRETCH:
7340 /* The position etc with which we have to proceed are on
7341 the stack. The position may be at the end of a string,
7342 if the `display' property takes up the whole string. */
7343 eassert (it->sp > 0);
7344 pop_it (it);
7345 if (it->method == GET_FROM_STRING)
7346 goto consider_string_end;
7347 break;
7348
7349 default:
7350 /* There are no other methods defined, so this should be a bug. */
7351 emacs_abort ();
7352 }
7353
7354 eassert (it->method != GET_FROM_STRING
7355 || (STRINGP (it->string)
7356 && IT_STRING_CHARPOS (*it) >= 0));
7357 }
7358
7359 /* Load IT's display element fields with information about the next
7360 display element which comes from a display table entry or from the
7361 result of translating a control character to one of the forms `^C'
7362 or `\003'.
7363
7364 IT->dpvec holds the glyphs to return as characters.
7365 IT->saved_face_id holds the face id before the display vector--it
7366 is restored into IT->face_id in set_iterator_to_next. */
7367
7368 static int
7369 next_element_from_display_vector (struct it *it)
7370 {
7371 Lisp_Object gc;
7372
7373 /* Precondition. */
7374 eassert (it->dpvec && it->current.dpvec_index >= 0);
7375
7376 it->face_id = it->saved_face_id;
7377
7378 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7379 That seemed totally bogus - so I changed it... */
7380 gc = it->dpvec[it->current.dpvec_index];
7381
7382 if (GLYPH_CODE_P (gc))
7383 {
7384 it->c = GLYPH_CODE_CHAR (gc);
7385 it->len = CHAR_BYTES (it->c);
7386
7387 /* The entry may contain a face id to use. Such a face id is
7388 the id of a Lisp face, not a realized face. A face id of
7389 zero means no face is specified. */
7390 if (it->dpvec_face_id >= 0)
7391 it->face_id = it->dpvec_face_id;
7392 else
7393 {
7394 int lface_id = GLYPH_CODE_FACE (gc);
7395 if (lface_id > 0)
7396 it->face_id = merge_faces (it->f, Qt, lface_id,
7397 it->saved_face_id);
7398 }
7399 }
7400 else
7401 /* Display table entry is invalid. Return a space. */
7402 it->c = ' ', it->len = 1;
7403
7404 /* Don't change position and object of the iterator here. They are
7405 still the values of the character that had this display table
7406 entry or was translated, and that's what we want. */
7407 it->what = IT_CHARACTER;
7408 return 1;
7409 }
7410
7411 /* Get the first element of string/buffer in the visual order, after
7412 being reseated to a new position in a string or a buffer. */
7413 static void
7414 get_visually_first_element (struct it *it)
7415 {
7416 int string_p = STRINGP (it->string) || it->s;
7417 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7418 ptrdiff_t bob = (string_p ? 0 : BEGV);
7419
7420 if (STRINGP (it->string))
7421 {
7422 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7423 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7424 }
7425 else
7426 {
7427 it->bidi_it.charpos = IT_CHARPOS (*it);
7428 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7429 }
7430
7431 if (it->bidi_it.charpos == eob)
7432 {
7433 /* Nothing to do, but reset the FIRST_ELT flag, like
7434 bidi_paragraph_init does, because we are not going to
7435 call it. */
7436 it->bidi_it.first_elt = 0;
7437 }
7438 else if (it->bidi_it.charpos == bob
7439 || (!string_p
7440 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7441 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7442 {
7443 /* If we are at the beginning of a line/string, we can produce
7444 the next element right away. */
7445 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7446 bidi_move_to_visually_next (&it->bidi_it);
7447 }
7448 else
7449 {
7450 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7451
7452 /* We need to prime the bidi iterator starting at the line's or
7453 string's beginning, before we will be able to produce the
7454 next element. */
7455 if (string_p)
7456 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7457 else
7458 {
7459 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7460 -1);
7461 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7462 }
7463 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7464 do
7465 {
7466 /* Now return to buffer/string position where we were asked
7467 to get the next display element, and produce that. */
7468 bidi_move_to_visually_next (&it->bidi_it);
7469 }
7470 while (it->bidi_it.bytepos != orig_bytepos
7471 && it->bidi_it.charpos < eob);
7472 }
7473
7474 /* Adjust IT's position information to where we ended up. */
7475 if (STRINGP (it->string))
7476 {
7477 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7478 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7479 }
7480 else
7481 {
7482 IT_CHARPOS (*it) = it->bidi_it.charpos;
7483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7484 }
7485
7486 if (STRINGP (it->string) || !it->s)
7487 {
7488 ptrdiff_t stop, charpos, bytepos;
7489
7490 if (STRINGP (it->string))
7491 {
7492 eassert (!it->s);
7493 stop = SCHARS (it->string);
7494 if (stop > it->end_charpos)
7495 stop = it->end_charpos;
7496 charpos = IT_STRING_CHARPOS (*it);
7497 bytepos = IT_STRING_BYTEPOS (*it);
7498 }
7499 else
7500 {
7501 stop = it->end_charpos;
7502 charpos = IT_CHARPOS (*it);
7503 bytepos = IT_BYTEPOS (*it);
7504 }
7505 if (it->bidi_it.scan_dir < 0)
7506 stop = -1;
7507 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7508 it->string);
7509 }
7510 }
7511
7512 /* Load IT with the next display element from Lisp string IT->string.
7513 IT->current.string_pos is the current position within the string.
7514 If IT->current.overlay_string_index >= 0, the Lisp string is an
7515 overlay string. */
7516
7517 static int
7518 next_element_from_string (struct it *it)
7519 {
7520 struct text_pos position;
7521
7522 eassert (STRINGP (it->string));
7523 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7524 eassert (IT_STRING_CHARPOS (*it) >= 0);
7525 position = it->current.string_pos;
7526
7527 /* With bidi reordering, the character to display might not be the
7528 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7529 that we were reseat()ed to a new string, whose paragraph
7530 direction is not known. */
7531 if (it->bidi_p && it->bidi_it.first_elt)
7532 {
7533 get_visually_first_element (it);
7534 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7535 }
7536
7537 /* Time to check for invisible text? */
7538 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7539 {
7540 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7541 {
7542 if (!(!it->bidi_p
7543 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7544 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7545 {
7546 /* With bidi non-linear iteration, we could find
7547 ourselves far beyond the last computed stop_charpos,
7548 with several other stop positions in between that we
7549 missed. Scan them all now, in buffer's logical
7550 order, until we find and handle the last stop_charpos
7551 that precedes our current position. */
7552 handle_stop_backwards (it, it->stop_charpos);
7553 return GET_NEXT_DISPLAY_ELEMENT (it);
7554 }
7555 else
7556 {
7557 if (it->bidi_p)
7558 {
7559 /* Take note of the stop position we just moved
7560 across, for when we will move back across it. */
7561 it->prev_stop = it->stop_charpos;
7562 /* If we are at base paragraph embedding level, take
7563 note of the last stop position seen at this
7564 level. */
7565 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7566 it->base_level_stop = it->stop_charpos;
7567 }
7568 handle_stop (it);
7569
7570 /* Since a handler may have changed IT->method, we must
7571 recurse here. */
7572 return GET_NEXT_DISPLAY_ELEMENT (it);
7573 }
7574 }
7575 else if (it->bidi_p
7576 /* If we are before prev_stop, we may have overstepped
7577 on our way backwards a stop_pos, and if so, we need
7578 to handle that stop_pos. */
7579 && IT_STRING_CHARPOS (*it) < it->prev_stop
7580 /* We can sometimes back up for reasons that have nothing
7581 to do with bidi reordering. E.g., compositions. The
7582 code below is only needed when we are above the base
7583 embedding level, so test for that explicitly. */
7584 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7585 {
7586 /* If we lost track of base_level_stop, we have no better
7587 place for handle_stop_backwards to start from than string
7588 beginning. This happens, e.g., when we were reseated to
7589 the previous screenful of text by vertical-motion. */
7590 if (it->base_level_stop <= 0
7591 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7592 it->base_level_stop = 0;
7593 handle_stop_backwards (it, it->base_level_stop);
7594 return GET_NEXT_DISPLAY_ELEMENT (it);
7595 }
7596 }
7597
7598 if (it->current.overlay_string_index >= 0)
7599 {
7600 /* Get the next character from an overlay string. In overlay
7601 strings, there is no field width or padding with spaces to
7602 do. */
7603 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7604 {
7605 it->what = IT_EOB;
7606 return 0;
7607 }
7608 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7609 IT_STRING_BYTEPOS (*it),
7610 it->bidi_it.scan_dir < 0
7611 ? -1
7612 : SCHARS (it->string))
7613 && next_element_from_composition (it))
7614 {
7615 return 1;
7616 }
7617 else if (STRING_MULTIBYTE (it->string))
7618 {
7619 const unsigned char *s = (SDATA (it->string)
7620 + IT_STRING_BYTEPOS (*it));
7621 it->c = string_char_and_length (s, &it->len);
7622 }
7623 else
7624 {
7625 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7626 it->len = 1;
7627 }
7628 }
7629 else
7630 {
7631 /* Get the next character from a Lisp string that is not an
7632 overlay string. Such strings come from the mode line, for
7633 example. We may have to pad with spaces, or truncate the
7634 string. See also next_element_from_c_string. */
7635 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7636 {
7637 it->what = IT_EOB;
7638 return 0;
7639 }
7640 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7641 {
7642 /* Pad with spaces. */
7643 it->c = ' ', it->len = 1;
7644 CHARPOS (position) = BYTEPOS (position) = -1;
7645 }
7646 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7647 IT_STRING_BYTEPOS (*it),
7648 it->bidi_it.scan_dir < 0
7649 ? -1
7650 : it->string_nchars)
7651 && next_element_from_composition (it))
7652 {
7653 return 1;
7654 }
7655 else if (STRING_MULTIBYTE (it->string))
7656 {
7657 const unsigned char *s = (SDATA (it->string)
7658 + IT_STRING_BYTEPOS (*it));
7659 it->c = string_char_and_length (s, &it->len);
7660 }
7661 else
7662 {
7663 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7664 it->len = 1;
7665 }
7666 }
7667
7668 /* Record what we have and where it came from. */
7669 it->what = IT_CHARACTER;
7670 it->object = it->string;
7671 it->position = position;
7672 return 1;
7673 }
7674
7675
7676 /* Load IT with next display element from C string IT->s.
7677 IT->string_nchars is the maximum number of characters to return
7678 from the string. IT->end_charpos may be greater than
7679 IT->string_nchars when this function is called, in which case we
7680 may have to return padding spaces. Value is zero if end of string
7681 reached, including padding spaces. */
7682
7683 static int
7684 next_element_from_c_string (struct it *it)
7685 {
7686 int success_p = 1;
7687
7688 eassert (it->s);
7689 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7690 it->what = IT_CHARACTER;
7691 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7692 it->object = Qnil;
7693
7694 /* With bidi reordering, the character to display might not be the
7695 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7696 we were reseated to a new string, whose paragraph direction is
7697 not known. */
7698 if (it->bidi_p && it->bidi_it.first_elt)
7699 get_visually_first_element (it);
7700
7701 /* IT's position can be greater than IT->string_nchars in case a
7702 field width or precision has been specified when the iterator was
7703 initialized. */
7704 if (IT_CHARPOS (*it) >= it->end_charpos)
7705 {
7706 /* End of the game. */
7707 it->what = IT_EOB;
7708 success_p = 0;
7709 }
7710 else if (IT_CHARPOS (*it) >= it->string_nchars)
7711 {
7712 /* Pad with spaces. */
7713 it->c = ' ', it->len = 1;
7714 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7715 }
7716 else if (it->multibyte_p)
7717 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7718 else
7719 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7720
7721 return success_p;
7722 }
7723
7724
7725 /* Set up IT to return characters from an ellipsis, if appropriate.
7726 The definition of the ellipsis glyphs may come from a display table
7727 entry. This function fills IT with the first glyph from the
7728 ellipsis if an ellipsis is to be displayed. */
7729
7730 static int
7731 next_element_from_ellipsis (struct it *it)
7732 {
7733 if (it->selective_display_ellipsis_p)
7734 setup_for_ellipsis (it, it->len);
7735 else
7736 {
7737 /* The face at the current position may be different from the
7738 face we find after the invisible text. Remember what it
7739 was in IT->saved_face_id, and signal that it's there by
7740 setting face_before_selective_p. */
7741 it->saved_face_id = it->face_id;
7742 it->method = GET_FROM_BUFFER;
7743 it->object = it->w->buffer;
7744 reseat_at_next_visible_line_start (it, 1);
7745 it->face_before_selective_p = 1;
7746 }
7747
7748 return GET_NEXT_DISPLAY_ELEMENT (it);
7749 }
7750
7751
7752 /* Deliver an image display element. The iterator IT is already
7753 filled with image information (done in handle_display_prop). Value
7754 is always 1. */
7755
7756
7757 static int
7758 next_element_from_image (struct it *it)
7759 {
7760 it->what = IT_IMAGE;
7761 it->ignore_overlay_strings_at_pos_p = 0;
7762 return 1;
7763 }
7764
7765
7766 /* Fill iterator IT with next display element from a stretch glyph
7767 property. IT->object is the value of the text property. Value is
7768 always 1. */
7769
7770 static int
7771 next_element_from_stretch (struct it *it)
7772 {
7773 it->what = IT_STRETCH;
7774 return 1;
7775 }
7776
7777 /* Scan backwards from IT's current position until we find a stop
7778 position, or until BEGV. This is called when we find ourself
7779 before both the last known prev_stop and base_level_stop while
7780 reordering bidirectional text. */
7781
7782 static void
7783 compute_stop_pos_backwards (struct it *it)
7784 {
7785 const int SCAN_BACK_LIMIT = 1000;
7786 struct text_pos pos;
7787 struct display_pos save_current = it->current;
7788 struct text_pos save_position = it->position;
7789 ptrdiff_t charpos = IT_CHARPOS (*it);
7790 ptrdiff_t where_we_are = charpos;
7791 ptrdiff_t save_stop_pos = it->stop_charpos;
7792 ptrdiff_t save_end_pos = it->end_charpos;
7793
7794 eassert (NILP (it->string) && !it->s);
7795 eassert (it->bidi_p);
7796 it->bidi_p = 0;
7797 do
7798 {
7799 it->end_charpos = min (charpos + 1, ZV);
7800 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7801 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7802 reseat_1 (it, pos, 0);
7803 compute_stop_pos (it);
7804 /* We must advance forward, right? */
7805 if (it->stop_charpos <= charpos)
7806 emacs_abort ();
7807 }
7808 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7809
7810 if (it->stop_charpos <= where_we_are)
7811 it->prev_stop = it->stop_charpos;
7812 else
7813 it->prev_stop = BEGV;
7814 it->bidi_p = 1;
7815 it->current = save_current;
7816 it->position = save_position;
7817 it->stop_charpos = save_stop_pos;
7818 it->end_charpos = save_end_pos;
7819 }
7820
7821 /* Scan forward from CHARPOS in the current buffer/string, until we
7822 find a stop position > current IT's position. Then handle the stop
7823 position before that. This is called when we bump into a stop
7824 position while reordering bidirectional text. CHARPOS should be
7825 the last previously processed stop_pos (or BEGV/0, if none were
7826 processed yet) whose position is less that IT's current
7827 position. */
7828
7829 static void
7830 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7831 {
7832 int bufp = !STRINGP (it->string);
7833 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7834 struct display_pos save_current = it->current;
7835 struct text_pos save_position = it->position;
7836 struct text_pos pos1;
7837 ptrdiff_t next_stop;
7838
7839 /* Scan in strict logical order. */
7840 eassert (it->bidi_p);
7841 it->bidi_p = 0;
7842 do
7843 {
7844 it->prev_stop = charpos;
7845 if (bufp)
7846 {
7847 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7848 reseat_1 (it, pos1, 0);
7849 }
7850 else
7851 it->current.string_pos = string_pos (charpos, it->string);
7852 compute_stop_pos (it);
7853 /* We must advance forward, right? */
7854 if (it->stop_charpos <= it->prev_stop)
7855 emacs_abort ();
7856 charpos = it->stop_charpos;
7857 }
7858 while (charpos <= where_we_are);
7859
7860 it->bidi_p = 1;
7861 it->current = save_current;
7862 it->position = save_position;
7863 next_stop = it->stop_charpos;
7864 it->stop_charpos = it->prev_stop;
7865 handle_stop (it);
7866 it->stop_charpos = next_stop;
7867 }
7868
7869 /* Load IT with the next display element from current_buffer. Value
7870 is zero if end of buffer reached. IT->stop_charpos is the next
7871 position at which to stop and check for text properties or buffer
7872 end. */
7873
7874 static int
7875 next_element_from_buffer (struct it *it)
7876 {
7877 int success_p = 1;
7878
7879 eassert (IT_CHARPOS (*it) >= BEGV);
7880 eassert (NILP (it->string) && !it->s);
7881 eassert (!it->bidi_p
7882 || (EQ (it->bidi_it.string.lstring, Qnil)
7883 && it->bidi_it.string.s == NULL));
7884
7885 /* With bidi reordering, the character to display might not be the
7886 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7887 we were reseat()ed to a new buffer position, which is potentially
7888 a different paragraph. */
7889 if (it->bidi_p && it->bidi_it.first_elt)
7890 {
7891 get_visually_first_element (it);
7892 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7893 }
7894
7895 if (IT_CHARPOS (*it) >= it->stop_charpos)
7896 {
7897 if (IT_CHARPOS (*it) >= it->end_charpos)
7898 {
7899 int overlay_strings_follow_p;
7900
7901 /* End of the game, except when overlay strings follow that
7902 haven't been returned yet. */
7903 if (it->overlay_strings_at_end_processed_p)
7904 overlay_strings_follow_p = 0;
7905 else
7906 {
7907 it->overlay_strings_at_end_processed_p = 1;
7908 overlay_strings_follow_p = get_overlay_strings (it, 0);
7909 }
7910
7911 if (overlay_strings_follow_p)
7912 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7913 else
7914 {
7915 it->what = IT_EOB;
7916 it->position = it->current.pos;
7917 success_p = 0;
7918 }
7919 }
7920 else if (!(!it->bidi_p
7921 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7922 || IT_CHARPOS (*it) == it->stop_charpos))
7923 {
7924 /* With bidi non-linear iteration, we could find ourselves
7925 far beyond the last computed stop_charpos, with several
7926 other stop positions in between that we missed. Scan
7927 them all now, in buffer's logical order, until we find
7928 and handle the last stop_charpos that precedes our
7929 current position. */
7930 handle_stop_backwards (it, it->stop_charpos);
7931 return GET_NEXT_DISPLAY_ELEMENT (it);
7932 }
7933 else
7934 {
7935 if (it->bidi_p)
7936 {
7937 /* Take note of the stop position we just moved across,
7938 for when we will move back across it. */
7939 it->prev_stop = it->stop_charpos;
7940 /* If we are at base paragraph embedding level, take
7941 note of the last stop position seen at this
7942 level. */
7943 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7944 it->base_level_stop = it->stop_charpos;
7945 }
7946 handle_stop (it);
7947 return GET_NEXT_DISPLAY_ELEMENT (it);
7948 }
7949 }
7950 else if (it->bidi_p
7951 /* If we are before prev_stop, we may have overstepped on
7952 our way backwards a stop_pos, and if so, we need to
7953 handle that stop_pos. */
7954 && IT_CHARPOS (*it) < it->prev_stop
7955 /* We can sometimes back up for reasons that have nothing
7956 to do with bidi reordering. E.g., compositions. The
7957 code below is only needed when we are above the base
7958 embedding level, so test for that explicitly. */
7959 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7960 {
7961 if (it->base_level_stop <= 0
7962 || IT_CHARPOS (*it) < it->base_level_stop)
7963 {
7964 /* If we lost track of base_level_stop, we need to find
7965 prev_stop by looking backwards. This happens, e.g., when
7966 we were reseated to the previous screenful of text by
7967 vertical-motion. */
7968 it->base_level_stop = BEGV;
7969 compute_stop_pos_backwards (it);
7970 handle_stop_backwards (it, it->prev_stop);
7971 }
7972 else
7973 handle_stop_backwards (it, it->base_level_stop);
7974 return GET_NEXT_DISPLAY_ELEMENT (it);
7975 }
7976 else
7977 {
7978 /* No face changes, overlays etc. in sight, so just return a
7979 character from current_buffer. */
7980 unsigned char *p;
7981 ptrdiff_t stop;
7982
7983 /* Maybe run the redisplay end trigger hook. Performance note:
7984 This doesn't seem to cost measurable time. */
7985 if (it->redisplay_end_trigger_charpos
7986 && it->glyph_row
7987 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7988 run_redisplay_end_trigger_hook (it);
7989
7990 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7991 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7992 stop)
7993 && next_element_from_composition (it))
7994 {
7995 return 1;
7996 }
7997
7998 /* Get the next character, maybe multibyte. */
7999 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8000 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8001 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8002 else
8003 it->c = *p, it->len = 1;
8004
8005 /* Record what we have and where it came from. */
8006 it->what = IT_CHARACTER;
8007 it->object = it->w->buffer;
8008 it->position = it->current.pos;
8009
8010 /* Normally we return the character found above, except when we
8011 really want to return an ellipsis for selective display. */
8012 if (it->selective)
8013 {
8014 if (it->c == '\n')
8015 {
8016 /* A value of selective > 0 means hide lines indented more
8017 than that number of columns. */
8018 if (it->selective > 0
8019 && IT_CHARPOS (*it) + 1 < ZV
8020 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8021 IT_BYTEPOS (*it) + 1,
8022 it->selective))
8023 {
8024 success_p = next_element_from_ellipsis (it);
8025 it->dpvec_char_len = -1;
8026 }
8027 }
8028 else if (it->c == '\r' && it->selective == -1)
8029 {
8030 /* A value of selective == -1 means that everything from the
8031 CR to the end of the line is invisible, with maybe an
8032 ellipsis displayed for it. */
8033 success_p = next_element_from_ellipsis (it);
8034 it->dpvec_char_len = -1;
8035 }
8036 }
8037 }
8038
8039 /* Value is zero if end of buffer reached. */
8040 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8041 return success_p;
8042 }
8043
8044
8045 /* Run the redisplay end trigger hook for IT. */
8046
8047 static void
8048 run_redisplay_end_trigger_hook (struct it *it)
8049 {
8050 Lisp_Object args[3];
8051
8052 /* IT->glyph_row should be non-null, i.e. we should be actually
8053 displaying something, or otherwise we should not run the hook. */
8054 eassert (it->glyph_row);
8055
8056 /* Set up hook arguments. */
8057 args[0] = Qredisplay_end_trigger_functions;
8058 args[1] = it->window;
8059 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8060 it->redisplay_end_trigger_charpos = 0;
8061
8062 /* Since we are *trying* to run these functions, don't try to run
8063 them again, even if they get an error. */
8064 wset_redisplay_end_trigger (it->w, Qnil);
8065 Frun_hook_with_args (3, args);
8066
8067 /* Notice if it changed the face of the character we are on. */
8068 handle_face_prop (it);
8069 }
8070
8071
8072 /* Deliver a composition display element. Unlike the other
8073 next_element_from_XXX, this function is not registered in the array
8074 get_next_element[]. It is called from next_element_from_buffer and
8075 next_element_from_string when necessary. */
8076
8077 static int
8078 next_element_from_composition (struct it *it)
8079 {
8080 it->what = IT_COMPOSITION;
8081 it->len = it->cmp_it.nbytes;
8082 if (STRINGP (it->string))
8083 {
8084 if (it->c < 0)
8085 {
8086 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8087 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8088 return 0;
8089 }
8090 it->position = it->current.string_pos;
8091 it->object = it->string;
8092 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8093 IT_STRING_BYTEPOS (*it), it->string);
8094 }
8095 else
8096 {
8097 if (it->c < 0)
8098 {
8099 IT_CHARPOS (*it) += it->cmp_it.nchars;
8100 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8101 if (it->bidi_p)
8102 {
8103 if (it->bidi_it.new_paragraph)
8104 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8105 /* Resync the bidi iterator with IT's new position.
8106 FIXME: this doesn't support bidirectional text. */
8107 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8108 bidi_move_to_visually_next (&it->bidi_it);
8109 }
8110 return 0;
8111 }
8112 it->position = it->current.pos;
8113 it->object = it->w->buffer;
8114 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8115 IT_BYTEPOS (*it), Qnil);
8116 }
8117 return 1;
8118 }
8119
8120
8121 \f
8122 /***********************************************************************
8123 Moving an iterator without producing glyphs
8124 ***********************************************************************/
8125
8126 /* Check if iterator is at a position corresponding to a valid buffer
8127 position after some move_it_ call. */
8128
8129 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8130 ((it)->method == GET_FROM_STRING \
8131 ? IT_STRING_CHARPOS (*it) == 0 \
8132 : 1)
8133
8134
8135 /* Move iterator IT to a specified buffer or X position within one
8136 line on the display without producing glyphs.
8137
8138 OP should be a bit mask including some or all of these bits:
8139 MOVE_TO_X: Stop upon reaching x-position TO_X.
8140 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8141 Regardless of OP's value, stop upon reaching the end of the display line.
8142
8143 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8144 This means, in particular, that TO_X includes window's horizontal
8145 scroll amount.
8146
8147 The return value has several possible values that
8148 say what condition caused the scan to stop:
8149
8150 MOVE_POS_MATCH_OR_ZV
8151 - when TO_POS or ZV was reached.
8152
8153 MOVE_X_REACHED
8154 -when TO_X was reached before TO_POS or ZV were reached.
8155
8156 MOVE_LINE_CONTINUED
8157 - when we reached the end of the display area and the line must
8158 be continued.
8159
8160 MOVE_LINE_TRUNCATED
8161 - when we reached the end of the display area and the line is
8162 truncated.
8163
8164 MOVE_NEWLINE_OR_CR
8165 - when we stopped at a line end, i.e. a newline or a CR and selective
8166 display is on. */
8167
8168 static enum move_it_result
8169 move_it_in_display_line_to (struct it *it,
8170 ptrdiff_t to_charpos, int to_x,
8171 enum move_operation_enum op)
8172 {
8173 enum move_it_result result = MOVE_UNDEFINED;
8174 struct glyph_row *saved_glyph_row;
8175 struct it wrap_it, atpos_it, atx_it, ppos_it;
8176 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8177 void *ppos_data = NULL;
8178 int may_wrap = 0;
8179 enum it_method prev_method = it->method;
8180 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8181 int saw_smaller_pos = prev_pos < to_charpos;
8182
8183 /* Don't produce glyphs in produce_glyphs. */
8184 saved_glyph_row = it->glyph_row;
8185 it->glyph_row = NULL;
8186
8187 /* Use wrap_it to save a copy of IT wherever a word wrap could
8188 occur. Use atpos_it to save a copy of IT at the desired buffer
8189 position, if found, so that we can scan ahead and check if the
8190 word later overshoots the window edge. Use atx_it similarly, for
8191 pixel positions. */
8192 wrap_it.sp = -1;
8193 atpos_it.sp = -1;
8194 atx_it.sp = -1;
8195
8196 /* Use ppos_it under bidi reordering to save a copy of IT for the
8197 position > CHARPOS that is the closest to CHARPOS. We restore
8198 that position in IT when we have scanned the entire display line
8199 without finding a match for CHARPOS and all the character
8200 positions are greater than CHARPOS. */
8201 if (it->bidi_p)
8202 {
8203 SAVE_IT (ppos_it, *it, ppos_data);
8204 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8205 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8206 SAVE_IT (ppos_it, *it, ppos_data);
8207 }
8208
8209 #define BUFFER_POS_REACHED_P() \
8210 ((op & MOVE_TO_POS) != 0 \
8211 && BUFFERP (it->object) \
8212 && (IT_CHARPOS (*it) == to_charpos \
8213 || ((!it->bidi_p \
8214 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8215 && IT_CHARPOS (*it) > to_charpos) \
8216 || (it->what == IT_COMPOSITION \
8217 && ((IT_CHARPOS (*it) > to_charpos \
8218 && to_charpos >= it->cmp_it.charpos) \
8219 || (IT_CHARPOS (*it) < to_charpos \
8220 && to_charpos <= it->cmp_it.charpos)))) \
8221 && (it->method == GET_FROM_BUFFER \
8222 || (it->method == GET_FROM_DISPLAY_VECTOR \
8223 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8224
8225 /* If there's a line-/wrap-prefix, handle it. */
8226 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8227 && it->current_y < it->last_visible_y)
8228 handle_line_prefix (it);
8229
8230 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8231 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8232
8233 while (1)
8234 {
8235 int x, i, ascent = 0, descent = 0;
8236
8237 /* Utility macro to reset an iterator with x, ascent, and descent. */
8238 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8239 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8240 (IT)->max_descent = descent)
8241
8242 /* Stop if we move beyond TO_CHARPOS (after an image or a
8243 display string or stretch glyph). */
8244 if ((op & MOVE_TO_POS) != 0
8245 && BUFFERP (it->object)
8246 && it->method == GET_FROM_BUFFER
8247 && (((!it->bidi_p
8248 /* When the iterator is at base embedding level, we
8249 are guaranteed that characters are delivered for
8250 display in strictly increasing order of their
8251 buffer positions. */
8252 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8253 && IT_CHARPOS (*it) > to_charpos)
8254 || (it->bidi_p
8255 && (prev_method == GET_FROM_IMAGE
8256 || prev_method == GET_FROM_STRETCH
8257 || prev_method == GET_FROM_STRING)
8258 /* Passed TO_CHARPOS from left to right. */
8259 && ((prev_pos < to_charpos
8260 && IT_CHARPOS (*it) > to_charpos)
8261 /* Passed TO_CHARPOS from right to left. */
8262 || (prev_pos > to_charpos
8263 && IT_CHARPOS (*it) < to_charpos)))))
8264 {
8265 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8266 {
8267 result = MOVE_POS_MATCH_OR_ZV;
8268 break;
8269 }
8270 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8271 /* If wrap_it is valid, the current position might be in a
8272 word that is wrapped. So, save the iterator in
8273 atpos_it and continue to see if wrapping happens. */
8274 SAVE_IT (atpos_it, *it, atpos_data);
8275 }
8276
8277 /* Stop when ZV reached.
8278 We used to stop here when TO_CHARPOS reached as well, but that is
8279 too soon if this glyph does not fit on this line. So we handle it
8280 explicitly below. */
8281 if (!get_next_display_element (it))
8282 {
8283 result = MOVE_POS_MATCH_OR_ZV;
8284 break;
8285 }
8286
8287 if (it->line_wrap == TRUNCATE)
8288 {
8289 if (BUFFER_POS_REACHED_P ())
8290 {
8291 result = MOVE_POS_MATCH_OR_ZV;
8292 break;
8293 }
8294 }
8295 else
8296 {
8297 if (it->line_wrap == WORD_WRAP)
8298 {
8299 if (IT_DISPLAYING_WHITESPACE (it))
8300 may_wrap = 1;
8301 else if (may_wrap)
8302 {
8303 /* We have reached a glyph that follows one or more
8304 whitespace characters. If the position is
8305 already found, we are done. */
8306 if (atpos_it.sp >= 0)
8307 {
8308 RESTORE_IT (it, &atpos_it, atpos_data);
8309 result = MOVE_POS_MATCH_OR_ZV;
8310 goto done;
8311 }
8312 if (atx_it.sp >= 0)
8313 {
8314 RESTORE_IT (it, &atx_it, atx_data);
8315 result = MOVE_X_REACHED;
8316 goto done;
8317 }
8318 /* Otherwise, we can wrap here. */
8319 SAVE_IT (wrap_it, *it, wrap_data);
8320 may_wrap = 0;
8321 }
8322 }
8323 }
8324
8325 /* Remember the line height for the current line, in case
8326 the next element doesn't fit on the line. */
8327 ascent = it->max_ascent;
8328 descent = it->max_descent;
8329
8330 /* The call to produce_glyphs will get the metrics of the
8331 display element IT is loaded with. Record the x-position
8332 before this display element, in case it doesn't fit on the
8333 line. */
8334 x = it->current_x;
8335
8336 PRODUCE_GLYPHS (it);
8337
8338 if (it->area != TEXT_AREA)
8339 {
8340 prev_method = it->method;
8341 if (it->method == GET_FROM_BUFFER)
8342 prev_pos = IT_CHARPOS (*it);
8343 set_iterator_to_next (it, 1);
8344 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8345 SET_TEXT_POS (this_line_min_pos,
8346 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8347 if (it->bidi_p
8348 && (op & MOVE_TO_POS)
8349 && IT_CHARPOS (*it) > to_charpos
8350 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8351 SAVE_IT (ppos_it, *it, ppos_data);
8352 continue;
8353 }
8354
8355 /* The number of glyphs we get back in IT->nglyphs will normally
8356 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8357 character on a terminal frame, or (iii) a line end. For the
8358 second case, IT->nglyphs - 1 padding glyphs will be present.
8359 (On X frames, there is only one glyph produced for a
8360 composite character.)
8361
8362 The behavior implemented below means, for continuation lines,
8363 that as many spaces of a TAB as fit on the current line are
8364 displayed there. For terminal frames, as many glyphs of a
8365 multi-glyph character are displayed in the current line, too.
8366 This is what the old redisplay code did, and we keep it that
8367 way. Under X, the whole shape of a complex character must
8368 fit on the line or it will be completely displayed in the
8369 next line.
8370
8371 Note that both for tabs and padding glyphs, all glyphs have
8372 the same width. */
8373 if (it->nglyphs)
8374 {
8375 /* More than one glyph or glyph doesn't fit on line. All
8376 glyphs have the same width. */
8377 int single_glyph_width = it->pixel_width / it->nglyphs;
8378 int new_x;
8379 int x_before_this_char = x;
8380 int hpos_before_this_char = it->hpos;
8381
8382 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8383 {
8384 new_x = x + single_glyph_width;
8385
8386 /* We want to leave anything reaching TO_X to the caller. */
8387 if ((op & MOVE_TO_X) && new_x > to_x)
8388 {
8389 if (BUFFER_POS_REACHED_P ())
8390 {
8391 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8392 goto buffer_pos_reached;
8393 if (atpos_it.sp < 0)
8394 {
8395 SAVE_IT (atpos_it, *it, atpos_data);
8396 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8397 }
8398 }
8399 else
8400 {
8401 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8402 {
8403 it->current_x = x;
8404 result = MOVE_X_REACHED;
8405 break;
8406 }
8407 if (atx_it.sp < 0)
8408 {
8409 SAVE_IT (atx_it, *it, atx_data);
8410 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8411 }
8412 }
8413 }
8414
8415 if (/* Lines are continued. */
8416 it->line_wrap != TRUNCATE
8417 && (/* And glyph doesn't fit on the line. */
8418 new_x > it->last_visible_x
8419 /* Or it fits exactly and we're on a window
8420 system frame. */
8421 || (new_x == it->last_visible_x
8422 && FRAME_WINDOW_P (it->f)
8423 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8424 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8425 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8426 {
8427 if (/* IT->hpos == 0 means the very first glyph
8428 doesn't fit on the line, e.g. a wide image. */
8429 it->hpos == 0
8430 || (new_x == it->last_visible_x
8431 && FRAME_WINDOW_P (it->f)))
8432 {
8433 ++it->hpos;
8434 it->current_x = new_x;
8435
8436 /* The character's last glyph just barely fits
8437 in this row. */
8438 if (i == it->nglyphs - 1)
8439 {
8440 /* If this is the destination position,
8441 return a position *before* it in this row,
8442 now that we know it fits in this row. */
8443 if (BUFFER_POS_REACHED_P ())
8444 {
8445 if (it->line_wrap != WORD_WRAP
8446 || wrap_it.sp < 0)
8447 {
8448 it->hpos = hpos_before_this_char;
8449 it->current_x = x_before_this_char;
8450 result = MOVE_POS_MATCH_OR_ZV;
8451 break;
8452 }
8453 if (it->line_wrap == WORD_WRAP
8454 && atpos_it.sp < 0)
8455 {
8456 SAVE_IT (atpos_it, *it, atpos_data);
8457 atpos_it.current_x = x_before_this_char;
8458 atpos_it.hpos = hpos_before_this_char;
8459 }
8460 }
8461
8462 prev_method = it->method;
8463 if (it->method == GET_FROM_BUFFER)
8464 prev_pos = IT_CHARPOS (*it);
8465 set_iterator_to_next (it, 1);
8466 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8467 SET_TEXT_POS (this_line_min_pos,
8468 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8469 /* On graphical terminals, newlines may
8470 "overflow" into the fringe if
8471 overflow-newline-into-fringe is non-nil.
8472 On text terminals, and on graphical
8473 terminals with no right margin, newlines
8474 may overflow into the last glyph on the
8475 display line.*/
8476 if (!FRAME_WINDOW_P (it->f)
8477 || ((it->bidi_p
8478 && it->bidi_it.paragraph_dir == R2L)
8479 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8480 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8481 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8482 {
8483 if (!get_next_display_element (it))
8484 {
8485 result = MOVE_POS_MATCH_OR_ZV;
8486 break;
8487 }
8488 if (BUFFER_POS_REACHED_P ())
8489 {
8490 if (ITERATOR_AT_END_OF_LINE_P (it))
8491 result = MOVE_POS_MATCH_OR_ZV;
8492 else
8493 result = MOVE_LINE_CONTINUED;
8494 break;
8495 }
8496 if (ITERATOR_AT_END_OF_LINE_P (it))
8497 {
8498 result = MOVE_NEWLINE_OR_CR;
8499 break;
8500 }
8501 }
8502 }
8503 }
8504 else
8505 IT_RESET_X_ASCENT_DESCENT (it);
8506
8507 if (wrap_it.sp >= 0)
8508 {
8509 RESTORE_IT (it, &wrap_it, wrap_data);
8510 atpos_it.sp = -1;
8511 atx_it.sp = -1;
8512 }
8513
8514 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8515 IT_CHARPOS (*it)));
8516 result = MOVE_LINE_CONTINUED;
8517 break;
8518 }
8519
8520 if (BUFFER_POS_REACHED_P ())
8521 {
8522 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8523 goto buffer_pos_reached;
8524 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8525 {
8526 SAVE_IT (atpos_it, *it, atpos_data);
8527 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8528 }
8529 }
8530
8531 if (new_x > it->first_visible_x)
8532 {
8533 /* Glyph is visible. Increment number of glyphs that
8534 would be displayed. */
8535 ++it->hpos;
8536 }
8537 }
8538
8539 if (result != MOVE_UNDEFINED)
8540 break;
8541 }
8542 else if (BUFFER_POS_REACHED_P ())
8543 {
8544 buffer_pos_reached:
8545 IT_RESET_X_ASCENT_DESCENT (it);
8546 result = MOVE_POS_MATCH_OR_ZV;
8547 break;
8548 }
8549 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8550 {
8551 /* Stop when TO_X specified and reached. This check is
8552 necessary here because of lines consisting of a line end,
8553 only. The line end will not produce any glyphs and we
8554 would never get MOVE_X_REACHED. */
8555 eassert (it->nglyphs == 0);
8556 result = MOVE_X_REACHED;
8557 break;
8558 }
8559
8560 /* Is this a line end? If yes, we're done. */
8561 if (ITERATOR_AT_END_OF_LINE_P (it))
8562 {
8563 /* If we are past TO_CHARPOS, but never saw any character
8564 positions smaller than TO_CHARPOS, return
8565 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8566 did. */
8567 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8568 {
8569 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8570 {
8571 if (IT_CHARPOS (ppos_it) < ZV)
8572 {
8573 RESTORE_IT (it, &ppos_it, ppos_data);
8574 result = MOVE_POS_MATCH_OR_ZV;
8575 }
8576 else
8577 goto buffer_pos_reached;
8578 }
8579 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8580 && IT_CHARPOS (*it) > to_charpos)
8581 goto buffer_pos_reached;
8582 else
8583 result = MOVE_NEWLINE_OR_CR;
8584 }
8585 else
8586 result = MOVE_NEWLINE_OR_CR;
8587 break;
8588 }
8589
8590 prev_method = it->method;
8591 if (it->method == GET_FROM_BUFFER)
8592 prev_pos = IT_CHARPOS (*it);
8593 /* The current display element has been consumed. Advance
8594 to the next. */
8595 set_iterator_to_next (it, 1);
8596 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8597 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8598 if (IT_CHARPOS (*it) < to_charpos)
8599 saw_smaller_pos = 1;
8600 if (it->bidi_p
8601 && (op & MOVE_TO_POS)
8602 && IT_CHARPOS (*it) >= to_charpos
8603 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8604 SAVE_IT (ppos_it, *it, ppos_data);
8605
8606 /* Stop if lines are truncated and IT's current x-position is
8607 past the right edge of the window now. */
8608 if (it->line_wrap == TRUNCATE
8609 && it->current_x >= it->last_visible_x)
8610 {
8611 if (!FRAME_WINDOW_P (it->f)
8612 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8613 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8614 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8615 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8616 {
8617 int at_eob_p = 0;
8618
8619 if ((at_eob_p = !get_next_display_element (it))
8620 || BUFFER_POS_REACHED_P ()
8621 /* If we are past TO_CHARPOS, but never saw any
8622 character positions smaller than TO_CHARPOS,
8623 return MOVE_POS_MATCH_OR_ZV, like the
8624 unidirectional display did. */
8625 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8626 && !saw_smaller_pos
8627 && IT_CHARPOS (*it) > to_charpos))
8628 {
8629 if (it->bidi_p
8630 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8631 RESTORE_IT (it, &ppos_it, ppos_data);
8632 result = MOVE_POS_MATCH_OR_ZV;
8633 break;
8634 }
8635 if (ITERATOR_AT_END_OF_LINE_P (it))
8636 {
8637 result = MOVE_NEWLINE_OR_CR;
8638 break;
8639 }
8640 }
8641 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8642 && !saw_smaller_pos
8643 && IT_CHARPOS (*it) > to_charpos)
8644 {
8645 if (IT_CHARPOS (ppos_it) < ZV)
8646 RESTORE_IT (it, &ppos_it, ppos_data);
8647 result = MOVE_POS_MATCH_OR_ZV;
8648 break;
8649 }
8650 result = MOVE_LINE_TRUNCATED;
8651 break;
8652 }
8653 #undef IT_RESET_X_ASCENT_DESCENT
8654 }
8655
8656 #undef BUFFER_POS_REACHED_P
8657
8658 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8659 restore the saved iterator. */
8660 if (atpos_it.sp >= 0)
8661 RESTORE_IT (it, &atpos_it, atpos_data);
8662 else if (atx_it.sp >= 0)
8663 RESTORE_IT (it, &atx_it, atx_data);
8664
8665 done:
8666
8667 if (atpos_data)
8668 bidi_unshelve_cache (atpos_data, 1);
8669 if (atx_data)
8670 bidi_unshelve_cache (atx_data, 1);
8671 if (wrap_data)
8672 bidi_unshelve_cache (wrap_data, 1);
8673 if (ppos_data)
8674 bidi_unshelve_cache (ppos_data, 1);
8675
8676 /* Restore the iterator settings altered at the beginning of this
8677 function. */
8678 it->glyph_row = saved_glyph_row;
8679 return result;
8680 }
8681
8682 /* For external use. */
8683 void
8684 move_it_in_display_line (struct it *it,
8685 ptrdiff_t to_charpos, int to_x,
8686 enum move_operation_enum op)
8687 {
8688 if (it->line_wrap == WORD_WRAP
8689 && (op & MOVE_TO_X))
8690 {
8691 struct it save_it;
8692 void *save_data = NULL;
8693 int skip;
8694
8695 SAVE_IT (save_it, *it, save_data);
8696 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8697 /* When word-wrap is on, TO_X may lie past the end
8698 of a wrapped line. Then it->current is the
8699 character on the next line, so backtrack to the
8700 space before the wrap point. */
8701 if (skip == MOVE_LINE_CONTINUED)
8702 {
8703 int prev_x = max (it->current_x - 1, 0);
8704 RESTORE_IT (it, &save_it, save_data);
8705 move_it_in_display_line_to
8706 (it, -1, prev_x, MOVE_TO_X);
8707 }
8708 else
8709 bidi_unshelve_cache (save_data, 1);
8710 }
8711 else
8712 move_it_in_display_line_to (it, to_charpos, to_x, op);
8713 }
8714
8715
8716 /* Move IT forward until it satisfies one or more of the criteria in
8717 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8718
8719 OP is a bit-mask that specifies where to stop, and in particular,
8720 which of those four position arguments makes a difference. See the
8721 description of enum move_operation_enum.
8722
8723 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8724 screen line, this function will set IT to the next position that is
8725 displayed to the right of TO_CHARPOS on the screen. */
8726
8727 void
8728 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8729 {
8730 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8731 int line_height, line_start_x = 0, reached = 0;
8732 void *backup_data = NULL;
8733
8734 for (;;)
8735 {
8736 if (op & MOVE_TO_VPOS)
8737 {
8738 /* If no TO_CHARPOS and no TO_X specified, stop at the
8739 start of the line TO_VPOS. */
8740 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8741 {
8742 if (it->vpos == to_vpos)
8743 {
8744 reached = 1;
8745 break;
8746 }
8747 else
8748 skip = move_it_in_display_line_to (it, -1, -1, 0);
8749 }
8750 else
8751 {
8752 /* TO_VPOS >= 0 means stop at TO_X in the line at
8753 TO_VPOS, or at TO_POS, whichever comes first. */
8754 if (it->vpos == to_vpos)
8755 {
8756 reached = 2;
8757 break;
8758 }
8759
8760 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8761
8762 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8763 {
8764 reached = 3;
8765 break;
8766 }
8767 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8768 {
8769 /* We have reached TO_X but not in the line we want. */
8770 skip = move_it_in_display_line_to (it, to_charpos,
8771 -1, MOVE_TO_POS);
8772 if (skip == MOVE_POS_MATCH_OR_ZV)
8773 {
8774 reached = 4;
8775 break;
8776 }
8777 }
8778 }
8779 }
8780 else if (op & MOVE_TO_Y)
8781 {
8782 struct it it_backup;
8783
8784 if (it->line_wrap == WORD_WRAP)
8785 SAVE_IT (it_backup, *it, backup_data);
8786
8787 /* TO_Y specified means stop at TO_X in the line containing
8788 TO_Y---or at TO_CHARPOS if this is reached first. The
8789 problem is that we can't really tell whether the line
8790 contains TO_Y before we have completely scanned it, and
8791 this may skip past TO_X. What we do is to first scan to
8792 TO_X.
8793
8794 If TO_X is not specified, use a TO_X of zero. The reason
8795 is to make the outcome of this function more predictable.
8796 If we didn't use TO_X == 0, we would stop at the end of
8797 the line which is probably not what a caller would expect
8798 to happen. */
8799 skip = move_it_in_display_line_to
8800 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8801 (MOVE_TO_X | (op & MOVE_TO_POS)));
8802
8803 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8804 if (skip == MOVE_POS_MATCH_OR_ZV)
8805 reached = 5;
8806 else if (skip == MOVE_X_REACHED)
8807 {
8808 /* If TO_X was reached, we want to know whether TO_Y is
8809 in the line. We know this is the case if the already
8810 scanned glyphs make the line tall enough. Otherwise,
8811 we must check by scanning the rest of the line. */
8812 line_height = it->max_ascent + it->max_descent;
8813 if (to_y >= it->current_y
8814 && to_y < it->current_y + line_height)
8815 {
8816 reached = 6;
8817 break;
8818 }
8819 SAVE_IT (it_backup, *it, backup_data);
8820 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8821 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8822 op & MOVE_TO_POS);
8823 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8824 line_height = it->max_ascent + it->max_descent;
8825 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8826
8827 if (to_y >= it->current_y
8828 && to_y < it->current_y + line_height)
8829 {
8830 /* If TO_Y is in this line and TO_X was reached
8831 above, we scanned too far. We have to restore
8832 IT's settings to the ones before skipping. But
8833 keep the more accurate values of max_ascent and
8834 max_descent we've found while skipping the rest
8835 of the line, for the sake of callers, such as
8836 pos_visible_p, that need to know the line
8837 height. */
8838 int max_ascent = it->max_ascent;
8839 int max_descent = it->max_descent;
8840
8841 RESTORE_IT (it, &it_backup, backup_data);
8842 it->max_ascent = max_ascent;
8843 it->max_descent = max_descent;
8844 reached = 6;
8845 }
8846 else
8847 {
8848 skip = skip2;
8849 if (skip == MOVE_POS_MATCH_OR_ZV)
8850 reached = 7;
8851 }
8852 }
8853 else
8854 {
8855 /* Check whether TO_Y is in this line. */
8856 line_height = it->max_ascent + it->max_descent;
8857 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8858
8859 if (to_y >= it->current_y
8860 && to_y < it->current_y + line_height)
8861 {
8862 /* When word-wrap is on, TO_X may lie past the end
8863 of a wrapped line. Then it->current is the
8864 character on the next line, so backtrack to the
8865 space before the wrap point. */
8866 if (skip == MOVE_LINE_CONTINUED
8867 && it->line_wrap == WORD_WRAP)
8868 {
8869 int prev_x = max (it->current_x - 1, 0);
8870 RESTORE_IT (it, &it_backup, backup_data);
8871 skip = move_it_in_display_line_to
8872 (it, -1, prev_x, MOVE_TO_X);
8873 }
8874 reached = 6;
8875 }
8876 }
8877
8878 if (reached)
8879 break;
8880 }
8881 else if (BUFFERP (it->object)
8882 && (it->method == GET_FROM_BUFFER
8883 || it->method == GET_FROM_STRETCH)
8884 && IT_CHARPOS (*it) >= to_charpos
8885 /* Under bidi iteration, a call to set_iterator_to_next
8886 can scan far beyond to_charpos if the initial
8887 portion of the next line needs to be reordered. In
8888 that case, give move_it_in_display_line_to another
8889 chance below. */
8890 && !(it->bidi_p
8891 && it->bidi_it.scan_dir == -1))
8892 skip = MOVE_POS_MATCH_OR_ZV;
8893 else
8894 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8895
8896 switch (skip)
8897 {
8898 case MOVE_POS_MATCH_OR_ZV:
8899 reached = 8;
8900 goto out;
8901
8902 case MOVE_NEWLINE_OR_CR:
8903 set_iterator_to_next (it, 1);
8904 it->continuation_lines_width = 0;
8905 break;
8906
8907 case MOVE_LINE_TRUNCATED:
8908 it->continuation_lines_width = 0;
8909 reseat_at_next_visible_line_start (it, 0);
8910 if ((op & MOVE_TO_POS) != 0
8911 && IT_CHARPOS (*it) > to_charpos)
8912 {
8913 reached = 9;
8914 goto out;
8915 }
8916 break;
8917
8918 case MOVE_LINE_CONTINUED:
8919 /* For continued lines ending in a tab, some of the glyphs
8920 associated with the tab are displayed on the current
8921 line. Since it->current_x does not include these glyphs,
8922 we use it->last_visible_x instead. */
8923 if (it->c == '\t')
8924 {
8925 it->continuation_lines_width += it->last_visible_x;
8926 /* When moving by vpos, ensure that the iterator really
8927 advances to the next line (bug#847, bug#969). Fixme:
8928 do we need to do this in other circumstances? */
8929 if (it->current_x != it->last_visible_x
8930 && (op & MOVE_TO_VPOS)
8931 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8932 {
8933 line_start_x = it->current_x + it->pixel_width
8934 - it->last_visible_x;
8935 set_iterator_to_next (it, 0);
8936 }
8937 }
8938 else
8939 it->continuation_lines_width += it->current_x;
8940 break;
8941
8942 default:
8943 emacs_abort ();
8944 }
8945
8946 /* Reset/increment for the next run. */
8947 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8948 it->current_x = line_start_x;
8949 line_start_x = 0;
8950 it->hpos = 0;
8951 it->current_y += it->max_ascent + it->max_descent;
8952 ++it->vpos;
8953 last_height = it->max_ascent + it->max_descent;
8954 last_max_ascent = it->max_ascent;
8955 it->max_ascent = it->max_descent = 0;
8956 }
8957
8958 out:
8959
8960 /* On text terminals, we may stop at the end of a line in the middle
8961 of a multi-character glyph. If the glyph itself is continued,
8962 i.e. it is actually displayed on the next line, don't treat this
8963 stopping point as valid; move to the next line instead (unless
8964 that brings us offscreen). */
8965 if (!FRAME_WINDOW_P (it->f)
8966 && op & MOVE_TO_POS
8967 && IT_CHARPOS (*it) == to_charpos
8968 && it->what == IT_CHARACTER
8969 && it->nglyphs > 1
8970 && it->line_wrap == WINDOW_WRAP
8971 && it->current_x == it->last_visible_x - 1
8972 && it->c != '\n'
8973 && it->c != '\t'
8974 && it->vpos < XFASTINT (it->w->window_end_vpos))
8975 {
8976 it->continuation_lines_width += it->current_x;
8977 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8978 it->current_y += it->max_ascent + it->max_descent;
8979 ++it->vpos;
8980 last_height = it->max_ascent + it->max_descent;
8981 last_max_ascent = it->max_ascent;
8982 }
8983
8984 if (backup_data)
8985 bidi_unshelve_cache (backup_data, 1);
8986
8987 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8988 }
8989
8990
8991 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8992
8993 If DY > 0, move IT backward at least that many pixels. DY = 0
8994 means move IT backward to the preceding line start or BEGV. This
8995 function may move over more than DY pixels if IT->current_y - DY
8996 ends up in the middle of a line; in this case IT->current_y will be
8997 set to the top of the line moved to. */
8998
8999 void
9000 move_it_vertically_backward (struct it *it, int dy)
9001 {
9002 int nlines, h;
9003 struct it it2, it3;
9004 void *it2data = NULL, *it3data = NULL;
9005 ptrdiff_t start_pos;
9006
9007 move_further_back:
9008 eassert (dy >= 0);
9009
9010 start_pos = IT_CHARPOS (*it);
9011
9012 /* Estimate how many newlines we must move back. */
9013 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
9014
9015 /* Set the iterator's position that many lines back. */
9016 while (nlines-- && IT_CHARPOS (*it) > BEGV)
9017 back_to_previous_visible_line_start (it);
9018
9019 /* Reseat the iterator here. When moving backward, we don't want
9020 reseat to skip forward over invisible text, set up the iterator
9021 to deliver from overlay strings at the new position etc. So,
9022 use reseat_1 here. */
9023 reseat_1 (it, it->current.pos, 1);
9024
9025 /* We are now surely at a line start. */
9026 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9027 reordering is in effect. */
9028 it->continuation_lines_width = 0;
9029
9030 /* Move forward and see what y-distance we moved. First move to the
9031 start of the next line so that we get its height. We need this
9032 height to be able to tell whether we reached the specified
9033 y-distance. */
9034 SAVE_IT (it2, *it, it2data);
9035 it2.max_ascent = it2.max_descent = 0;
9036 do
9037 {
9038 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9039 MOVE_TO_POS | MOVE_TO_VPOS);
9040 }
9041 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9042 /* If we are in a display string which starts at START_POS,
9043 and that display string includes a newline, and we are
9044 right after that newline (i.e. at the beginning of a
9045 display line), exit the loop, because otherwise we will
9046 infloop, since move_it_to will see that it is already at
9047 START_POS and will not move. */
9048 || (it2.method == GET_FROM_STRING
9049 && IT_CHARPOS (it2) == start_pos
9050 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9051 eassert (IT_CHARPOS (*it) >= BEGV);
9052 SAVE_IT (it3, it2, it3data);
9053
9054 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9055 eassert (IT_CHARPOS (*it) >= BEGV);
9056 /* H is the actual vertical distance from the position in *IT
9057 and the starting position. */
9058 h = it2.current_y - it->current_y;
9059 /* NLINES is the distance in number of lines. */
9060 nlines = it2.vpos - it->vpos;
9061
9062 /* Correct IT's y and vpos position
9063 so that they are relative to the starting point. */
9064 it->vpos -= nlines;
9065 it->current_y -= h;
9066
9067 if (dy == 0)
9068 {
9069 /* DY == 0 means move to the start of the screen line. The
9070 value of nlines is > 0 if continuation lines were involved,
9071 or if the original IT position was at start of a line. */
9072 RESTORE_IT (it, it, it2data);
9073 if (nlines > 0)
9074 move_it_by_lines (it, nlines);
9075 /* The above code moves us to some position NLINES down,
9076 usually to its first glyph (leftmost in an L2R line), but
9077 that's not necessarily the start of the line, under bidi
9078 reordering. We want to get to the character position
9079 that is immediately after the newline of the previous
9080 line. */
9081 if (it->bidi_p
9082 && !it->continuation_lines_width
9083 && !STRINGP (it->string)
9084 && IT_CHARPOS (*it) > BEGV
9085 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9086 {
9087 ptrdiff_t nl_pos =
9088 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9089
9090 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9091 }
9092 bidi_unshelve_cache (it3data, 1);
9093 }
9094 else
9095 {
9096 /* The y-position we try to reach, relative to *IT.
9097 Note that H has been subtracted in front of the if-statement. */
9098 int target_y = it->current_y + h - dy;
9099 int y0 = it3.current_y;
9100 int y1;
9101 int line_height;
9102
9103 RESTORE_IT (&it3, &it3, it3data);
9104 y1 = line_bottom_y (&it3);
9105 line_height = y1 - y0;
9106 RESTORE_IT (it, it, it2data);
9107 /* If we did not reach target_y, try to move further backward if
9108 we can. If we moved too far backward, try to move forward. */
9109 if (target_y < it->current_y
9110 /* This is heuristic. In a window that's 3 lines high, with
9111 a line height of 13 pixels each, recentering with point
9112 on the bottom line will try to move -39/2 = 19 pixels
9113 backward. Try to avoid moving into the first line. */
9114 && (it->current_y - target_y
9115 > min (window_box_height (it->w), line_height * 2 / 3))
9116 && IT_CHARPOS (*it) > BEGV)
9117 {
9118 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9119 target_y - it->current_y));
9120 dy = it->current_y - target_y;
9121 goto move_further_back;
9122 }
9123 else if (target_y >= it->current_y + line_height
9124 && IT_CHARPOS (*it) < ZV)
9125 {
9126 /* Should move forward by at least one line, maybe more.
9127
9128 Note: Calling move_it_by_lines can be expensive on
9129 terminal frames, where compute_motion is used (via
9130 vmotion) to do the job, when there are very long lines
9131 and truncate-lines is nil. That's the reason for
9132 treating terminal frames specially here. */
9133
9134 if (!FRAME_WINDOW_P (it->f))
9135 move_it_vertically (it, target_y - (it->current_y + line_height));
9136 else
9137 {
9138 do
9139 {
9140 move_it_by_lines (it, 1);
9141 }
9142 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9143 }
9144 }
9145 }
9146 }
9147
9148
9149 /* Move IT by a specified amount of pixel lines DY. DY negative means
9150 move backwards. DY = 0 means move to start of screen line. At the
9151 end, IT will be on the start of a screen line. */
9152
9153 void
9154 move_it_vertically (struct it *it, int dy)
9155 {
9156 if (dy <= 0)
9157 move_it_vertically_backward (it, -dy);
9158 else
9159 {
9160 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9161 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9162 MOVE_TO_POS | MOVE_TO_Y);
9163 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9164
9165 /* If buffer ends in ZV without a newline, move to the start of
9166 the line to satisfy the post-condition. */
9167 if (IT_CHARPOS (*it) == ZV
9168 && ZV > BEGV
9169 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9170 move_it_by_lines (it, 0);
9171 }
9172 }
9173
9174
9175 /* Move iterator IT past the end of the text line it is in. */
9176
9177 void
9178 move_it_past_eol (struct it *it)
9179 {
9180 enum move_it_result rc;
9181
9182 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9183 if (rc == MOVE_NEWLINE_OR_CR)
9184 set_iterator_to_next (it, 0);
9185 }
9186
9187
9188 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9189 negative means move up. DVPOS == 0 means move to the start of the
9190 screen line.
9191
9192 Optimization idea: If we would know that IT->f doesn't use
9193 a face with proportional font, we could be faster for
9194 truncate-lines nil. */
9195
9196 void
9197 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9198 {
9199
9200 /* The commented-out optimization uses vmotion on terminals. This
9201 gives bad results, because elements like it->what, on which
9202 callers such as pos_visible_p rely, aren't updated. */
9203 /* struct position pos;
9204 if (!FRAME_WINDOW_P (it->f))
9205 {
9206 struct text_pos textpos;
9207
9208 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9209 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9210 reseat (it, textpos, 1);
9211 it->vpos += pos.vpos;
9212 it->current_y += pos.vpos;
9213 }
9214 else */
9215
9216 if (dvpos == 0)
9217 {
9218 /* DVPOS == 0 means move to the start of the screen line. */
9219 move_it_vertically_backward (it, 0);
9220 /* Let next call to line_bottom_y calculate real line height */
9221 last_height = 0;
9222 }
9223 else if (dvpos > 0)
9224 {
9225 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9226 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9227 {
9228 /* Only move to the next buffer position if we ended up in a
9229 string from display property, not in an overlay string
9230 (before-string or after-string). That is because the
9231 latter don't conceal the underlying buffer position, so
9232 we can ask to move the iterator to the exact position we
9233 are interested in. Note that, even if we are already at
9234 IT_CHARPOS (*it), the call below is not a no-op, as it
9235 will detect that we are at the end of the string, pop the
9236 iterator, and compute it->current_x and it->hpos
9237 correctly. */
9238 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9239 -1, -1, -1, MOVE_TO_POS);
9240 }
9241 }
9242 else
9243 {
9244 struct it it2;
9245 void *it2data = NULL;
9246 ptrdiff_t start_charpos, i;
9247
9248 /* Start at the beginning of the screen line containing IT's
9249 position. This may actually move vertically backwards,
9250 in case of overlays, so adjust dvpos accordingly. */
9251 dvpos += it->vpos;
9252 move_it_vertically_backward (it, 0);
9253 dvpos -= it->vpos;
9254
9255 /* Go back -DVPOS visible lines and reseat the iterator there. */
9256 start_charpos = IT_CHARPOS (*it);
9257 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9258 back_to_previous_visible_line_start (it);
9259 reseat (it, it->current.pos, 1);
9260
9261 /* Move further back if we end up in a string or an image. */
9262 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9263 {
9264 /* First try to move to start of display line. */
9265 dvpos += it->vpos;
9266 move_it_vertically_backward (it, 0);
9267 dvpos -= it->vpos;
9268 if (IT_POS_VALID_AFTER_MOVE_P (it))
9269 break;
9270 /* If start of line is still in string or image,
9271 move further back. */
9272 back_to_previous_visible_line_start (it);
9273 reseat (it, it->current.pos, 1);
9274 dvpos--;
9275 }
9276
9277 it->current_x = it->hpos = 0;
9278
9279 /* Above call may have moved too far if continuation lines
9280 are involved. Scan forward and see if it did. */
9281 SAVE_IT (it2, *it, it2data);
9282 it2.vpos = it2.current_y = 0;
9283 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9284 it->vpos -= it2.vpos;
9285 it->current_y -= it2.current_y;
9286 it->current_x = it->hpos = 0;
9287
9288 /* If we moved too far back, move IT some lines forward. */
9289 if (it2.vpos > -dvpos)
9290 {
9291 int delta = it2.vpos + dvpos;
9292
9293 RESTORE_IT (&it2, &it2, it2data);
9294 SAVE_IT (it2, *it, it2data);
9295 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9296 /* Move back again if we got too far ahead. */
9297 if (IT_CHARPOS (*it) >= start_charpos)
9298 RESTORE_IT (it, &it2, it2data);
9299 else
9300 bidi_unshelve_cache (it2data, 1);
9301 }
9302 else
9303 RESTORE_IT (it, it, it2data);
9304 }
9305 }
9306
9307 /* Return 1 if IT points into the middle of a display vector. */
9308
9309 int
9310 in_display_vector_p (struct it *it)
9311 {
9312 return (it->method == GET_FROM_DISPLAY_VECTOR
9313 && it->current.dpvec_index > 0
9314 && it->dpvec + it->current.dpvec_index != it->dpend);
9315 }
9316
9317 \f
9318 /***********************************************************************
9319 Messages
9320 ***********************************************************************/
9321
9322
9323 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9324 to *Messages*. */
9325
9326 void
9327 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9328 {
9329 Lisp_Object args[3];
9330 Lisp_Object msg, fmt;
9331 char *buffer;
9332 ptrdiff_t len;
9333 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9334 USE_SAFE_ALLOCA;
9335
9336 fmt = msg = Qnil;
9337 GCPRO4 (fmt, msg, arg1, arg2);
9338
9339 args[0] = fmt = build_string (format);
9340 args[1] = arg1;
9341 args[2] = arg2;
9342 msg = Fformat (3, args);
9343
9344 len = SBYTES (msg) + 1;
9345 buffer = SAFE_ALLOCA (len);
9346 memcpy (buffer, SDATA (msg), len);
9347
9348 message_dolog (buffer, len - 1, 1, 0);
9349 SAFE_FREE ();
9350
9351 UNGCPRO;
9352 }
9353
9354
9355 /* Output a newline in the *Messages* buffer if "needs" one. */
9356
9357 void
9358 message_log_maybe_newline (void)
9359 {
9360 if (message_log_need_newline)
9361 message_dolog ("", 0, 1, 0);
9362 }
9363
9364
9365 /* Add a string M of length NBYTES to the message log, optionally
9366 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9367 nonzero, means interpret the contents of M as multibyte. This
9368 function calls low-level routines in order to bypass text property
9369 hooks, etc. which might not be safe to run.
9370
9371 This may GC (insert may run before/after change hooks),
9372 so the buffer M must NOT point to a Lisp string. */
9373
9374 void
9375 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9376 {
9377 const unsigned char *msg = (const unsigned char *) m;
9378
9379 if (!NILP (Vmemory_full))
9380 return;
9381
9382 if (!NILP (Vmessage_log_max))
9383 {
9384 struct buffer *oldbuf;
9385 Lisp_Object oldpoint, oldbegv, oldzv;
9386 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9387 ptrdiff_t point_at_end = 0;
9388 ptrdiff_t zv_at_end = 0;
9389 Lisp_Object old_deactivate_mark, tem;
9390 struct gcpro gcpro1;
9391
9392 old_deactivate_mark = Vdeactivate_mark;
9393 oldbuf = current_buffer;
9394 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9395 bset_undo_list (current_buffer, Qt);
9396
9397 oldpoint = message_dolog_marker1;
9398 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9399 oldbegv = message_dolog_marker2;
9400 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9401 oldzv = message_dolog_marker3;
9402 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9403 GCPRO1 (old_deactivate_mark);
9404
9405 if (PT == Z)
9406 point_at_end = 1;
9407 if (ZV == Z)
9408 zv_at_end = 1;
9409
9410 BEGV = BEG;
9411 BEGV_BYTE = BEG_BYTE;
9412 ZV = Z;
9413 ZV_BYTE = Z_BYTE;
9414 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9415
9416 /* Insert the string--maybe converting multibyte to single byte
9417 or vice versa, so that all the text fits the buffer. */
9418 if (multibyte
9419 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9420 {
9421 ptrdiff_t i;
9422 int c, char_bytes;
9423 char work[1];
9424
9425 /* Convert a multibyte string to single-byte
9426 for the *Message* buffer. */
9427 for (i = 0; i < nbytes; i += char_bytes)
9428 {
9429 c = string_char_and_length (msg + i, &char_bytes);
9430 work[0] = (ASCII_CHAR_P (c)
9431 ? c
9432 : multibyte_char_to_unibyte (c));
9433 insert_1_both (work, 1, 1, 1, 0, 0);
9434 }
9435 }
9436 else if (! multibyte
9437 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9438 {
9439 ptrdiff_t i;
9440 int c, char_bytes;
9441 unsigned char str[MAX_MULTIBYTE_LENGTH];
9442 /* Convert a single-byte string to multibyte
9443 for the *Message* buffer. */
9444 for (i = 0; i < nbytes; i++)
9445 {
9446 c = msg[i];
9447 MAKE_CHAR_MULTIBYTE (c);
9448 char_bytes = CHAR_STRING (c, str);
9449 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9450 }
9451 }
9452 else if (nbytes)
9453 insert_1 (m, nbytes, 1, 0, 0);
9454
9455 if (nlflag)
9456 {
9457 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9458 printmax_t dups;
9459 insert_1 ("\n", 1, 1, 0, 0);
9460
9461 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9462 this_bol = PT;
9463 this_bol_byte = PT_BYTE;
9464
9465 /* See if this line duplicates the previous one.
9466 If so, combine duplicates. */
9467 if (this_bol > BEG)
9468 {
9469 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9470 prev_bol = PT;
9471 prev_bol_byte = PT_BYTE;
9472
9473 dups = message_log_check_duplicate (prev_bol_byte,
9474 this_bol_byte);
9475 if (dups)
9476 {
9477 del_range_both (prev_bol, prev_bol_byte,
9478 this_bol, this_bol_byte, 0);
9479 if (dups > 1)
9480 {
9481 char dupstr[sizeof " [ times]"
9482 + INT_STRLEN_BOUND (printmax_t)];
9483
9484 /* If you change this format, don't forget to also
9485 change message_log_check_duplicate. */
9486 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9487 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9488 insert_1 (dupstr, duplen, 1, 0, 1);
9489 }
9490 }
9491 }
9492
9493 /* If we have more than the desired maximum number of lines
9494 in the *Messages* buffer now, delete the oldest ones.
9495 This is safe because we don't have undo in this buffer. */
9496
9497 if (NATNUMP (Vmessage_log_max))
9498 {
9499 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9500 -XFASTINT (Vmessage_log_max) - 1, 0);
9501 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9502 }
9503 }
9504 BEGV = XMARKER (oldbegv)->charpos;
9505 BEGV_BYTE = marker_byte_position (oldbegv);
9506
9507 if (zv_at_end)
9508 {
9509 ZV = Z;
9510 ZV_BYTE = Z_BYTE;
9511 }
9512 else
9513 {
9514 ZV = XMARKER (oldzv)->charpos;
9515 ZV_BYTE = marker_byte_position (oldzv);
9516 }
9517
9518 if (point_at_end)
9519 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9520 else
9521 /* We can't do Fgoto_char (oldpoint) because it will run some
9522 Lisp code. */
9523 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9524 XMARKER (oldpoint)->bytepos);
9525
9526 UNGCPRO;
9527 unchain_marker (XMARKER (oldpoint));
9528 unchain_marker (XMARKER (oldbegv));
9529 unchain_marker (XMARKER (oldzv));
9530
9531 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9532 set_buffer_internal (oldbuf);
9533 if (NILP (tem))
9534 windows_or_buffers_changed = old_windows_or_buffers_changed;
9535 message_log_need_newline = !nlflag;
9536 Vdeactivate_mark = old_deactivate_mark;
9537 }
9538 }
9539
9540
9541 /* We are at the end of the buffer after just having inserted a newline.
9542 (Note: We depend on the fact we won't be crossing the gap.)
9543 Check to see if the most recent message looks a lot like the previous one.
9544 Return 0 if different, 1 if the new one should just replace it, or a
9545 value N > 1 if we should also append " [N times]". */
9546
9547 static intmax_t
9548 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9549 {
9550 ptrdiff_t i;
9551 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9552 int seen_dots = 0;
9553 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9554 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9555
9556 for (i = 0; i < len; i++)
9557 {
9558 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9559 seen_dots = 1;
9560 if (p1[i] != p2[i])
9561 return seen_dots;
9562 }
9563 p1 += len;
9564 if (*p1 == '\n')
9565 return 2;
9566 if (*p1++ == ' ' && *p1++ == '[')
9567 {
9568 char *pend;
9569 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9570 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9571 return n+1;
9572 }
9573 return 0;
9574 }
9575 \f
9576
9577 /* Display an echo area message M with a specified length of NBYTES
9578 bytes. The string may include null characters. If M is 0, clear
9579 out any existing message, and let the mini-buffer text show
9580 through.
9581
9582 This may GC, so the buffer M must NOT point to a Lisp string. */
9583
9584 void
9585 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9586 {
9587 /* First flush out any partial line written with print. */
9588 message_log_maybe_newline ();
9589 if (m)
9590 message_dolog (m, nbytes, 1, multibyte);
9591 message2_nolog (m, nbytes, multibyte);
9592 }
9593
9594
9595 /* The non-logging counterpart of message2. */
9596
9597 void
9598 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9599 {
9600 struct frame *sf = SELECTED_FRAME ();
9601 message_enable_multibyte = multibyte;
9602
9603 if (FRAME_INITIAL_P (sf))
9604 {
9605 if (noninteractive_need_newline)
9606 putc ('\n', stderr);
9607 noninteractive_need_newline = 0;
9608 if (m)
9609 fwrite (m, nbytes, 1, stderr);
9610 if (cursor_in_echo_area == 0)
9611 fprintf (stderr, "\n");
9612 fflush (stderr);
9613 }
9614 /* A null message buffer means that the frame hasn't really been
9615 initialized yet. Error messages get reported properly by
9616 cmd_error, so this must be just an informative message; toss it. */
9617 else if (INTERACTIVE
9618 && sf->glyphs_initialized_p
9619 && FRAME_MESSAGE_BUF (sf))
9620 {
9621 Lisp_Object mini_window;
9622 struct frame *f;
9623
9624 /* Get the frame containing the mini-buffer
9625 that the selected frame is using. */
9626 mini_window = FRAME_MINIBUF_WINDOW (sf);
9627 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9628
9629 FRAME_SAMPLE_VISIBILITY (f);
9630 if (FRAME_VISIBLE_P (sf)
9631 && ! FRAME_VISIBLE_P (f))
9632 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9633
9634 if (m)
9635 {
9636 set_message (m, Qnil, nbytes, multibyte);
9637 if (minibuffer_auto_raise)
9638 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9639 }
9640 else
9641 clear_message (1, 1);
9642
9643 do_pending_window_change (0);
9644 echo_area_display (1);
9645 do_pending_window_change (0);
9646 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9647 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9648 }
9649 }
9650
9651
9652 /* Display an echo area message M with a specified length of NBYTES
9653 bytes. The string may include null characters. If M is not a
9654 string, clear out any existing message, and let the mini-buffer
9655 text show through.
9656
9657 This function cancels echoing. */
9658
9659 void
9660 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9661 {
9662 struct gcpro gcpro1;
9663
9664 GCPRO1 (m);
9665 clear_message (1,1);
9666 cancel_echoing ();
9667
9668 /* First flush out any partial line written with print. */
9669 message_log_maybe_newline ();
9670 if (STRINGP (m))
9671 {
9672 USE_SAFE_ALLOCA;
9673 char *buffer = SAFE_ALLOCA (nbytes);
9674 memcpy (buffer, SDATA (m), nbytes);
9675 message_dolog (buffer, nbytes, 1, multibyte);
9676 SAFE_FREE ();
9677 }
9678 message3_nolog (m, nbytes, multibyte);
9679
9680 UNGCPRO;
9681 }
9682
9683
9684 /* The non-logging version of message3.
9685 This does not cancel echoing, because it is used for echoing.
9686 Perhaps we need to make a separate function for echoing
9687 and make this cancel echoing. */
9688
9689 void
9690 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9691 {
9692 struct frame *sf = SELECTED_FRAME ();
9693 message_enable_multibyte = multibyte;
9694
9695 if (FRAME_INITIAL_P (sf))
9696 {
9697 if (noninteractive_need_newline)
9698 putc ('\n', stderr);
9699 noninteractive_need_newline = 0;
9700 if (STRINGP (m))
9701 fwrite (SDATA (m), nbytes, 1, stderr);
9702 if (cursor_in_echo_area == 0)
9703 fprintf (stderr, "\n");
9704 fflush (stderr);
9705 }
9706 /* A null message buffer means that the frame hasn't really been
9707 initialized yet. Error messages get reported properly by
9708 cmd_error, so this must be just an informative message; toss it. */
9709 else if (INTERACTIVE
9710 && sf->glyphs_initialized_p
9711 && FRAME_MESSAGE_BUF (sf))
9712 {
9713 Lisp_Object mini_window;
9714 Lisp_Object frame;
9715 struct frame *f;
9716
9717 /* Get the frame containing the mini-buffer
9718 that the selected frame is using. */
9719 mini_window = FRAME_MINIBUF_WINDOW (sf);
9720 frame = XWINDOW (mini_window)->frame;
9721 f = XFRAME (frame);
9722
9723 FRAME_SAMPLE_VISIBILITY (f);
9724 if (FRAME_VISIBLE_P (sf)
9725 && !FRAME_VISIBLE_P (f))
9726 Fmake_frame_visible (frame);
9727
9728 if (STRINGP (m) && SCHARS (m) > 0)
9729 {
9730 set_message (NULL, m, nbytes, multibyte);
9731 if (minibuffer_auto_raise)
9732 Fraise_frame (frame);
9733 /* Assume we are not echoing.
9734 (If we are, echo_now will override this.) */
9735 echo_message_buffer = Qnil;
9736 }
9737 else
9738 clear_message (1, 1);
9739
9740 do_pending_window_change (0);
9741 echo_area_display (1);
9742 do_pending_window_change (0);
9743 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9744 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9745 }
9746 }
9747
9748
9749 /* Display a null-terminated echo area message M. If M is 0, clear
9750 out any existing message, and let the mini-buffer text show through.
9751
9752 The buffer M must continue to exist until after the echo area gets
9753 cleared or some other message gets displayed there. Do not pass
9754 text that is stored in a Lisp string. Do not pass text in a buffer
9755 that was alloca'd. */
9756
9757 void
9758 message1 (const char *m)
9759 {
9760 message2 (m, (m ? strlen (m) : 0), 0);
9761 }
9762
9763
9764 /* The non-logging counterpart of message1. */
9765
9766 void
9767 message1_nolog (const char *m)
9768 {
9769 message2_nolog (m, (m ? strlen (m) : 0), 0);
9770 }
9771
9772 /* Display a message M which contains a single %s
9773 which gets replaced with STRING. */
9774
9775 void
9776 message_with_string (const char *m, Lisp_Object string, int log)
9777 {
9778 CHECK_STRING (string);
9779
9780 if (noninteractive)
9781 {
9782 if (m)
9783 {
9784 if (noninteractive_need_newline)
9785 putc ('\n', stderr);
9786 noninteractive_need_newline = 0;
9787 fprintf (stderr, m, SDATA (string));
9788 if (!cursor_in_echo_area)
9789 fprintf (stderr, "\n");
9790 fflush (stderr);
9791 }
9792 }
9793 else if (INTERACTIVE)
9794 {
9795 /* The frame whose minibuffer we're going to display the message on.
9796 It may be larger than the selected frame, so we need
9797 to use its buffer, not the selected frame's buffer. */
9798 Lisp_Object mini_window;
9799 struct frame *f, *sf = SELECTED_FRAME ();
9800
9801 /* Get the frame containing the minibuffer
9802 that the selected frame is using. */
9803 mini_window = FRAME_MINIBUF_WINDOW (sf);
9804 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9805
9806 /* A null message buffer means that the frame hasn't really been
9807 initialized yet. Error messages get reported properly by
9808 cmd_error, so this must be just an informative message; toss it. */
9809 if (FRAME_MESSAGE_BUF (f))
9810 {
9811 Lisp_Object args[2], msg;
9812 struct gcpro gcpro1, gcpro2;
9813
9814 args[0] = build_string (m);
9815 args[1] = msg = string;
9816 GCPRO2 (args[0], msg);
9817 gcpro1.nvars = 2;
9818
9819 msg = Fformat (2, args);
9820
9821 if (log)
9822 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9823 else
9824 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9825
9826 UNGCPRO;
9827
9828 /* Print should start at the beginning of the message
9829 buffer next time. */
9830 message_buf_print = 0;
9831 }
9832 }
9833 }
9834
9835
9836 /* Dump an informative message to the minibuf. If M is 0, clear out
9837 any existing message, and let the mini-buffer text show through. */
9838
9839 static void
9840 vmessage (const char *m, va_list ap)
9841 {
9842 if (noninteractive)
9843 {
9844 if (m)
9845 {
9846 if (noninteractive_need_newline)
9847 putc ('\n', stderr);
9848 noninteractive_need_newline = 0;
9849 vfprintf (stderr, m, ap);
9850 if (cursor_in_echo_area == 0)
9851 fprintf (stderr, "\n");
9852 fflush (stderr);
9853 }
9854 }
9855 else if (INTERACTIVE)
9856 {
9857 /* The frame whose mini-buffer we're going to display the message
9858 on. It may be larger than the selected frame, so we need to
9859 use its buffer, not the selected frame's buffer. */
9860 Lisp_Object mini_window;
9861 struct frame *f, *sf = SELECTED_FRAME ();
9862
9863 /* Get the frame containing the mini-buffer
9864 that the selected frame is using. */
9865 mini_window = FRAME_MINIBUF_WINDOW (sf);
9866 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9867
9868 /* A null message buffer means that the frame hasn't really been
9869 initialized yet. Error messages get reported properly by
9870 cmd_error, so this must be just an informative message; toss
9871 it. */
9872 if (FRAME_MESSAGE_BUF (f))
9873 {
9874 if (m)
9875 {
9876 ptrdiff_t len;
9877
9878 len = doprnt (FRAME_MESSAGE_BUF (f),
9879 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9880
9881 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9882 }
9883 else
9884 message1 (0);
9885
9886 /* Print should start at the beginning of the message
9887 buffer next time. */
9888 message_buf_print = 0;
9889 }
9890 }
9891 }
9892
9893 void
9894 message (const char *m, ...)
9895 {
9896 va_list ap;
9897 va_start (ap, m);
9898 vmessage (m, ap);
9899 va_end (ap);
9900 }
9901
9902
9903 #if 0
9904 /* The non-logging version of message. */
9905
9906 void
9907 message_nolog (const char *m, ...)
9908 {
9909 Lisp_Object old_log_max;
9910 va_list ap;
9911 va_start (ap, m);
9912 old_log_max = Vmessage_log_max;
9913 Vmessage_log_max = Qnil;
9914 vmessage (m, ap);
9915 Vmessage_log_max = old_log_max;
9916 va_end (ap);
9917 }
9918 #endif
9919
9920
9921 /* Display the current message in the current mini-buffer. This is
9922 only called from error handlers in process.c, and is not time
9923 critical. */
9924
9925 void
9926 update_echo_area (void)
9927 {
9928 if (!NILP (echo_area_buffer[0]))
9929 {
9930 Lisp_Object string;
9931 string = Fcurrent_message ();
9932 message3 (string, SBYTES (string),
9933 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9934 }
9935 }
9936
9937
9938 /* Make sure echo area buffers in `echo_buffers' are live.
9939 If they aren't, make new ones. */
9940
9941 static void
9942 ensure_echo_area_buffers (void)
9943 {
9944 int i;
9945
9946 for (i = 0; i < 2; ++i)
9947 if (!BUFFERP (echo_buffer[i])
9948 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9949 {
9950 char name[30];
9951 Lisp_Object old_buffer;
9952 int j;
9953
9954 old_buffer = echo_buffer[i];
9955 echo_buffer[i] = Fget_buffer_create
9956 (make_formatted_string (name, " *Echo Area %d*", i));
9957 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9958 /* to force word wrap in echo area -
9959 it was decided to postpone this*/
9960 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9961
9962 for (j = 0; j < 2; ++j)
9963 if (EQ (old_buffer, echo_area_buffer[j]))
9964 echo_area_buffer[j] = echo_buffer[i];
9965 }
9966 }
9967
9968
9969 /* Call FN with args A1..A4 with either the current or last displayed
9970 echo_area_buffer as current buffer.
9971
9972 WHICH zero means use the current message buffer
9973 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9974 from echo_buffer[] and clear it.
9975
9976 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9977 suitable buffer from echo_buffer[] and clear it.
9978
9979 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9980 that the current message becomes the last displayed one, make
9981 choose a suitable buffer for echo_area_buffer[0], and clear it.
9982
9983 Value is what FN returns. */
9984
9985 static int
9986 with_echo_area_buffer (struct window *w, int which,
9987 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9988 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9989 {
9990 Lisp_Object buffer;
9991 int this_one, the_other, clear_buffer_p, rc;
9992 ptrdiff_t count = SPECPDL_INDEX ();
9993
9994 /* If buffers aren't live, make new ones. */
9995 ensure_echo_area_buffers ();
9996
9997 clear_buffer_p = 0;
9998
9999 if (which == 0)
10000 this_one = 0, the_other = 1;
10001 else if (which > 0)
10002 this_one = 1, the_other = 0;
10003 else
10004 {
10005 this_one = 0, the_other = 1;
10006 clear_buffer_p = 1;
10007
10008 /* We need a fresh one in case the current echo buffer equals
10009 the one containing the last displayed echo area message. */
10010 if (!NILP (echo_area_buffer[this_one])
10011 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10012 echo_area_buffer[this_one] = Qnil;
10013 }
10014
10015 /* Choose a suitable buffer from echo_buffer[] is we don't
10016 have one. */
10017 if (NILP (echo_area_buffer[this_one]))
10018 {
10019 echo_area_buffer[this_one]
10020 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10021 ? echo_buffer[the_other]
10022 : echo_buffer[this_one]);
10023 clear_buffer_p = 1;
10024 }
10025
10026 buffer = echo_area_buffer[this_one];
10027
10028 /* Don't get confused by reusing the buffer used for echoing
10029 for a different purpose. */
10030 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10031 cancel_echoing ();
10032
10033 record_unwind_protect (unwind_with_echo_area_buffer,
10034 with_echo_area_buffer_unwind_data (w));
10035
10036 /* Make the echo area buffer current. Note that for display
10037 purposes, it is not necessary that the displayed window's buffer
10038 == current_buffer, except for text property lookup. So, let's
10039 only set that buffer temporarily here without doing a full
10040 Fset_window_buffer. We must also change w->pointm, though,
10041 because otherwise an assertions in unshow_buffer fails, and Emacs
10042 aborts. */
10043 set_buffer_internal_1 (XBUFFER (buffer));
10044 if (w)
10045 {
10046 wset_buffer (w, buffer);
10047 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10048 }
10049
10050 bset_undo_list (current_buffer, Qt);
10051 bset_read_only (current_buffer, Qnil);
10052 specbind (Qinhibit_read_only, Qt);
10053 specbind (Qinhibit_modification_hooks, Qt);
10054
10055 if (clear_buffer_p && Z > BEG)
10056 del_range (BEG, Z);
10057
10058 eassert (BEGV >= BEG);
10059 eassert (ZV <= Z && ZV >= BEGV);
10060
10061 rc = fn (a1, a2, a3, a4);
10062
10063 eassert (BEGV >= BEG);
10064 eassert (ZV <= Z && ZV >= BEGV);
10065
10066 unbind_to (count, Qnil);
10067 return rc;
10068 }
10069
10070
10071 /* Save state that should be preserved around the call to the function
10072 FN called in with_echo_area_buffer. */
10073
10074 static Lisp_Object
10075 with_echo_area_buffer_unwind_data (struct window *w)
10076 {
10077 int i = 0;
10078 Lisp_Object vector, tmp;
10079
10080 /* Reduce consing by keeping one vector in
10081 Vwith_echo_area_save_vector. */
10082 vector = Vwith_echo_area_save_vector;
10083 Vwith_echo_area_save_vector = Qnil;
10084
10085 if (NILP (vector))
10086 vector = Fmake_vector (make_number (7), Qnil);
10087
10088 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10089 ASET (vector, i, Vdeactivate_mark); ++i;
10090 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10091
10092 if (w)
10093 {
10094 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10095 ASET (vector, i, w->buffer); ++i;
10096 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
10097 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
10098 }
10099 else
10100 {
10101 int end = i + 4;
10102 for (; i < end; ++i)
10103 ASET (vector, i, Qnil);
10104 }
10105
10106 eassert (i == ASIZE (vector));
10107 return vector;
10108 }
10109
10110
10111 /* Restore global state from VECTOR which was created by
10112 with_echo_area_buffer_unwind_data. */
10113
10114 static Lisp_Object
10115 unwind_with_echo_area_buffer (Lisp_Object vector)
10116 {
10117 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10118 Vdeactivate_mark = AREF (vector, 1);
10119 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10120
10121 if (WINDOWP (AREF (vector, 3)))
10122 {
10123 struct window *w;
10124 Lisp_Object buffer, charpos, bytepos;
10125
10126 w = XWINDOW (AREF (vector, 3));
10127 buffer = AREF (vector, 4);
10128 charpos = AREF (vector, 5);
10129 bytepos = AREF (vector, 6);
10130
10131 wset_buffer (w, buffer);
10132 set_marker_both (w->pointm, buffer,
10133 XFASTINT (charpos), XFASTINT (bytepos));
10134 }
10135
10136 Vwith_echo_area_save_vector = vector;
10137 return Qnil;
10138 }
10139
10140
10141 /* Set up the echo area for use by print functions. MULTIBYTE_P
10142 non-zero means we will print multibyte. */
10143
10144 void
10145 setup_echo_area_for_printing (int multibyte_p)
10146 {
10147 /* If we can't find an echo area any more, exit. */
10148 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10149 Fkill_emacs (Qnil);
10150
10151 ensure_echo_area_buffers ();
10152
10153 if (!message_buf_print)
10154 {
10155 /* A message has been output since the last time we printed.
10156 Choose a fresh echo area buffer. */
10157 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10158 echo_area_buffer[0] = echo_buffer[1];
10159 else
10160 echo_area_buffer[0] = echo_buffer[0];
10161
10162 /* Switch to that buffer and clear it. */
10163 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10164 bset_truncate_lines (current_buffer, Qnil);
10165
10166 if (Z > BEG)
10167 {
10168 ptrdiff_t count = SPECPDL_INDEX ();
10169 specbind (Qinhibit_read_only, Qt);
10170 /* Note that undo recording is always disabled. */
10171 del_range (BEG, Z);
10172 unbind_to (count, Qnil);
10173 }
10174 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10175
10176 /* Set up the buffer for the multibyteness we need. */
10177 if (multibyte_p
10178 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10179 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10180
10181 /* Raise the frame containing the echo area. */
10182 if (minibuffer_auto_raise)
10183 {
10184 struct frame *sf = SELECTED_FRAME ();
10185 Lisp_Object mini_window;
10186 mini_window = FRAME_MINIBUF_WINDOW (sf);
10187 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10188 }
10189
10190 message_log_maybe_newline ();
10191 message_buf_print = 1;
10192 }
10193 else
10194 {
10195 if (NILP (echo_area_buffer[0]))
10196 {
10197 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10198 echo_area_buffer[0] = echo_buffer[1];
10199 else
10200 echo_area_buffer[0] = echo_buffer[0];
10201 }
10202
10203 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10204 {
10205 /* Someone switched buffers between print requests. */
10206 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10207 bset_truncate_lines (current_buffer, Qnil);
10208 }
10209 }
10210 }
10211
10212
10213 /* Display an echo area message in window W. Value is non-zero if W's
10214 height is changed. If display_last_displayed_message_p is
10215 non-zero, display the message that was last displayed, otherwise
10216 display the current message. */
10217
10218 static int
10219 display_echo_area (struct window *w)
10220 {
10221 int i, no_message_p, window_height_changed_p;
10222
10223 /* Temporarily disable garbage collections while displaying the echo
10224 area. This is done because a GC can print a message itself.
10225 That message would modify the echo area buffer's contents while a
10226 redisplay of the buffer is going on, and seriously confuse
10227 redisplay. */
10228 ptrdiff_t count = inhibit_garbage_collection ();
10229
10230 /* If there is no message, we must call display_echo_area_1
10231 nevertheless because it resizes the window. But we will have to
10232 reset the echo_area_buffer in question to nil at the end because
10233 with_echo_area_buffer will sets it to an empty buffer. */
10234 i = display_last_displayed_message_p ? 1 : 0;
10235 no_message_p = NILP (echo_area_buffer[i]);
10236
10237 window_height_changed_p
10238 = with_echo_area_buffer (w, display_last_displayed_message_p,
10239 display_echo_area_1,
10240 (intptr_t) w, Qnil, 0, 0);
10241
10242 if (no_message_p)
10243 echo_area_buffer[i] = Qnil;
10244
10245 unbind_to (count, Qnil);
10246 return window_height_changed_p;
10247 }
10248
10249
10250 /* Helper for display_echo_area. Display the current buffer which
10251 contains the current echo area message in window W, a mini-window,
10252 a pointer to which is passed in A1. A2..A4 are currently not used.
10253 Change the height of W so that all of the message is displayed.
10254 Value is non-zero if height of W was changed. */
10255
10256 static int
10257 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10258 {
10259 intptr_t i1 = a1;
10260 struct window *w = (struct window *) i1;
10261 Lisp_Object window;
10262 struct text_pos start;
10263 int window_height_changed_p = 0;
10264
10265 /* Do this before displaying, so that we have a large enough glyph
10266 matrix for the display. If we can't get enough space for the
10267 whole text, display the last N lines. That works by setting w->start. */
10268 window_height_changed_p = resize_mini_window (w, 0);
10269
10270 /* Use the starting position chosen by resize_mini_window. */
10271 SET_TEXT_POS_FROM_MARKER (start, w->start);
10272
10273 /* Display. */
10274 clear_glyph_matrix (w->desired_matrix);
10275 XSETWINDOW (window, w);
10276 try_window (window, start, 0);
10277
10278 return window_height_changed_p;
10279 }
10280
10281
10282 /* Resize the echo area window to exactly the size needed for the
10283 currently displayed message, if there is one. If a mini-buffer
10284 is active, don't shrink it. */
10285
10286 void
10287 resize_echo_area_exactly (void)
10288 {
10289 if (BUFFERP (echo_area_buffer[0])
10290 && WINDOWP (echo_area_window))
10291 {
10292 struct window *w = XWINDOW (echo_area_window);
10293 int resized_p;
10294 Lisp_Object resize_exactly;
10295
10296 if (minibuf_level == 0)
10297 resize_exactly = Qt;
10298 else
10299 resize_exactly = Qnil;
10300
10301 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10302 (intptr_t) w, resize_exactly,
10303 0, 0);
10304 if (resized_p)
10305 {
10306 ++windows_or_buffers_changed;
10307 ++update_mode_lines;
10308 redisplay_internal ();
10309 }
10310 }
10311 }
10312
10313
10314 /* Callback function for with_echo_area_buffer, when used from
10315 resize_echo_area_exactly. A1 contains a pointer to the window to
10316 resize, EXACTLY non-nil means resize the mini-window exactly to the
10317 size of the text displayed. A3 and A4 are not used. Value is what
10318 resize_mini_window returns. */
10319
10320 static int
10321 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10322 {
10323 intptr_t i1 = a1;
10324 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10325 }
10326
10327
10328 /* Resize mini-window W to fit the size of its contents. EXACT_P
10329 means size the window exactly to the size needed. Otherwise, it's
10330 only enlarged until W's buffer is empty.
10331
10332 Set W->start to the right place to begin display. If the whole
10333 contents fit, start at the beginning. Otherwise, start so as
10334 to make the end of the contents appear. This is particularly
10335 important for y-or-n-p, but seems desirable generally.
10336
10337 Value is non-zero if the window height has been changed. */
10338
10339 int
10340 resize_mini_window (struct window *w, int exact_p)
10341 {
10342 struct frame *f = XFRAME (w->frame);
10343 int window_height_changed_p = 0;
10344
10345 eassert (MINI_WINDOW_P (w));
10346
10347 /* By default, start display at the beginning. */
10348 set_marker_both (w->start, w->buffer,
10349 BUF_BEGV (XBUFFER (w->buffer)),
10350 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10351
10352 /* Don't resize windows while redisplaying a window; it would
10353 confuse redisplay functions when the size of the window they are
10354 displaying changes from under them. Such a resizing can happen,
10355 for instance, when which-func prints a long message while
10356 we are running fontification-functions. We're running these
10357 functions with safe_call which binds inhibit-redisplay to t. */
10358 if (!NILP (Vinhibit_redisplay))
10359 return 0;
10360
10361 /* Nil means don't try to resize. */
10362 if (NILP (Vresize_mini_windows)
10363 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10364 return 0;
10365
10366 if (!FRAME_MINIBUF_ONLY_P (f))
10367 {
10368 struct it it;
10369 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10370 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10371 int height;
10372 EMACS_INT max_height;
10373 int unit = FRAME_LINE_HEIGHT (f);
10374 struct text_pos start;
10375 struct buffer *old_current_buffer = NULL;
10376
10377 if (current_buffer != XBUFFER (w->buffer))
10378 {
10379 old_current_buffer = current_buffer;
10380 set_buffer_internal (XBUFFER (w->buffer));
10381 }
10382
10383 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10384
10385 /* Compute the max. number of lines specified by the user. */
10386 if (FLOATP (Vmax_mini_window_height))
10387 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10388 else if (INTEGERP (Vmax_mini_window_height))
10389 max_height = XINT (Vmax_mini_window_height);
10390 else
10391 max_height = total_height / 4;
10392
10393 /* Correct that max. height if it's bogus. */
10394 max_height = max (1, max_height);
10395 max_height = min (total_height, max_height);
10396
10397 /* Find out the height of the text in the window. */
10398 if (it.line_wrap == TRUNCATE)
10399 height = 1;
10400 else
10401 {
10402 last_height = 0;
10403 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10404 if (it.max_ascent == 0 && it.max_descent == 0)
10405 height = it.current_y + last_height;
10406 else
10407 height = it.current_y + it.max_ascent + it.max_descent;
10408 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10409 height = (height + unit - 1) / unit;
10410 }
10411
10412 /* Compute a suitable window start. */
10413 if (height > max_height)
10414 {
10415 height = max_height;
10416 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10417 move_it_vertically_backward (&it, (height - 1) * unit);
10418 start = it.current.pos;
10419 }
10420 else
10421 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10422 SET_MARKER_FROM_TEXT_POS (w->start, start);
10423
10424 if (EQ (Vresize_mini_windows, Qgrow_only))
10425 {
10426 /* Let it grow only, until we display an empty message, in which
10427 case the window shrinks again. */
10428 if (height > WINDOW_TOTAL_LINES (w))
10429 {
10430 int old_height = WINDOW_TOTAL_LINES (w);
10431 freeze_window_starts (f, 1);
10432 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10433 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10434 }
10435 else if (height < WINDOW_TOTAL_LINES (w)
10436 && (exact_p || BEGV == ZV))
10437 {
10438 int old_height = WINDOW_TOTAL_LINES (w);
10439 freeze_window_starts (f, 0);
10440 shrink_mini_window (w);
10441 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10442 }
10443 }
10444 else
10445 {
10446 /* Always resize to exact size needed. */
10447 if (height > WINDOW_TOTAL_LINES (w))
10448 {
10449 int old_height = WINDOW_TOTAL_LINES (w);
10450 freeze_window_starts (f, 1);
10451 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10452 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10453 }
10454 else if (height < WINDOW_TOTAL_LINES (w))
10455 {
10456 int old_height = WINDOW_TOTAL_LINES (w);
10457 freeze_window_starts (f, 0);
10458 shrink_mini_window (w);
10459
10460 if (height)
10461 {
10462 freeze_window_starts (f, 1);
10463 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10464 }
10465
10466 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10467 }
10468 }
10469
10470 if (old_current_buffer)
10471 set_buffer_internal (old_current_buffer);
10472 }
10473
10474 return window_height_changed_p;
10475 }
10476
10477
10478 /* Value is the current message, a string, or nil if there is no
10479 current message. */
10480
10481 Lisp_Object
10482 current_message (void)
10483 {
10484 Lisp_Object msg;
10485
10486 if (!BUFFERP (echo_area_buffer[0]))
10487 msg = Qnil;
10488 else
10489 {
10490 with_echo_area_buffer (0, 0, current_message_1,
10491 (intptr_t) &msg, Qnil, 0, 0);
10492 if (NILP (msg))
10493 echo_area_buffer[0] = Qnil;
10494 }
10495
10496 return msg;
10497 }
10498
10499
10500 static int
10501 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10502 {
10503 intptr_t i1 = a1;
10504 Lisp_Object *msg = (Lisp_Object *) i1;
10505
10506 if (Z > BEG)
10507 *msg = make_buffer_string (BEG, Z, 1);
10508 else
10509 *msg = Qnil;
10510 return 0;
10511 }
10512
10513
10514 /* Push the current message on Vmessage_stack for later restoration
10515 by restore_message. Value is non-zero if the current message isn't
10516 empty. This is a relatively infrequent operation, so it's not
10517 worth optimizing. */
10518
10519 bool
10520 push_message (void)
10521 {
10522 Lisp_Object msg = current_message ();
10523 Vmessage_stack = Fcons (msg, Vmessage_stack);
10524 return STRINGP (msg);
10525 }
10526
10527
10528 /* Restore message display from the top of Vmessage_stack. */
10529
10530 void
10531 restore_message (void)
10532 {
10533 Lisp_Object msg;
10534
10535 eassert (CONSP (Vmessage_stack));
10536 msg = XCAR (Vmessage_stack);
10537 if (STRINGP (msg))
10538 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10539 else
10540 message3_nolog (msg, 0, 0);
10541 }
10542
10543
10544 /* Handler for record_unwind_protect calling pop_message. */
10545
10546 Lisp_Object
10547 pop_message_unwind (Lisp_Object dummy)
10548 {
10549 pop_message ();
10550 return Qnil;
10551 }
10552
10553 /* Pop the top-most entry off Vmessage_stack. */
10554
10555 static void
10556 pop_message (void)
10557 {
10558 eassert (CONSP (Vmessage_stack));
10559 Vmessage_stack = XCDR (Vmessage_stack);
10560 }
10561
10562
10563 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10564 exits. If the stack is not empty, we have a missing pop_message
10565 somewhere. */
10566
10567 void
10568 check_message_stack (void)
10569 {
10570 if (!NILP (Vmessage_stack))
10571 emacs_abort ();
10572 }
10573
10574
10575 /* Truncate to NCHARS what will be displayed in the echo area the next
10576 time we display it---but don't redisplay it now. */
10577
10578 void
10579 truncate_echo_area (ptrdiff_t nchars)
10580 {
10581 if (nchars == 0)
10582 echo_area_buffer[0] = Qnil;
10583 /* A null message buffer means that the frame hasn't really been
10584 initialized yet. Error messages get reported properly by
10585 cmd_error, so this must be just an informative message; toss it. */
10586 else if (!noninteractive
10587 && INTERACTIVE
10588 && !NILP (echo_area_buffer[0]))
10589 {
10590 struct frame *sf = SELECTED_FRAME ();
10591 if (FRAME_MESSAGE_BUF (sf))
10592 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10593 }
10594 }
10595
10596
10597 /* Helper function for truncate_echo_area. Truncate the current
10598 message to at most NCHARS characters. */
10599
10600 static int
10601 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10602 {
10603 if (BEG + nchars < Z)
10604 del_range (BEG + nchars, Z);
10605 if (Z == BEG)
10606 echo_area_buffer[0] = Qnil;
10607 return 0;
10608 }
10609
10610 /* Set the current message to a substring of S or STRING.
10611
10612 If STRING is a Lisp string, set the message to the first NBYTES
10613 bytes from STRING. NBYTES zero means use the whole string. If
10614 STRING is multibyte, the message will be displayed multibyte.
10615
10616 If S is not null, set the message to the first LEN bytes of S. LEN
10617 zero means use the whole string. MULTIBYTE_P non-zero means S is
10618 multibyte. Display the message multibyte in that case.
10619
10620 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10621 to t before calling set_message_1 (which calls insert).
10622 */
10623
10624 static void
10625 set_message (const char *s, Lisp_Object string,
10626 ptrdiff_t nbytes, int multibyte_p)
10627 {
10628 message_enable_multibyte
10629 = ((s && multibyte_p)
10630 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10631
10632 with_echo_area_buffer (0, -1, set_message_1,
10633 (intptr_t) s, string, nbytes, multibyte_p);
10634 message_buf_print = 0;
10635 help_echo_showing_p = 0;
10636
10637 if (STRINGP (Vdebug_on_message)
10638 && fast_string_match (Vdebug_on_message, string) >= 0)
10639 call_debugger (list2 (Qerror, string));
10640 }
10641
10642
10643 /* Helper function for set_message. Arguments have the same meaning
10644 as there, with A1 corresponding to S and A2 corresponding to STRING
10645 This function is called with the echo area buffer being
10646 current. */
10647
10648 static int
10649 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10650 {
10651 intptr_t i1 = a1;
10652 const char *s = (const char *) i1;
10653 const unsigned char *msg = (const unsigned char *) s;
10654 Lisp_Object string = a2;
10655
10656 /* Change multibyteness of the echo buffer appropriately. */
10657 if (message_enable_multibyte
10658 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10659 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10660
10661 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10662 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10663 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10664
10665 /* Insert new message at BEG. */
10666 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10667
10668 if (STRINGP (string))
10669 {
10670 ptrdiff_t nchars;
10671
10672 if (nbytes == 0)
10673 nbytes = SBYTES (string);
10674 nchars = string_byte_to_char (string, nbytes);
10675
10676 /* This function takes care of single/multibyte conversion. We
10677 just have to ensure that the echo area buffer has the right
10678 setting of enable_multibyte_characters. */
10679 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10680 }
10681 else if (s)
10682 {
10683 if (nbytes == 0)
10684 nbytes = strlen (s);
10685
10686 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10687 {
10688 /* Convert from multi-byte to single-byte. */
10689 ptrdiff_t i;
10690 int c, n;
10691 char work[1];
10692
10693 /* Convert a multibyte string to single-byte. */
10694 for (i = 0; i < nbytes; i += n)
10695 {
10696 c = string_char_and_length (msg + i, &n);
10697 work[0] = (ASCII_CHAR_P (c)
10698 ? c
10699 : multibyte_char_to_unibyte (c));
10700 insert_1_both (work, 1, 1, 1, 0, 0);
10701 }
10702 }
10703 else if (!multibyte_p
10704 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10705 {
10706 /* Convert from single-byte to multi-byte. */
10707 ptrdiff_t i;
10708 int c, n;
10709 unsigned char str[MAX_MULTIBYTE_LENGTH];
10710
10711 /* Convert a single-byte string to multibyte. */
10712 for (i = 0; i < nbytes; i++)
10713 {
10714 c = msg[i];
10715 MAKE_CHAR_MULTIBYTE (c);
10716 n = CHAR_STRING (c, str);
10717 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10718 }
10719 }
10720 else
10721 insert_1 (s, nbytes, 1, 0, 0);
10722 }
10723
10724 return 0;
10725 }
10726
10727
10728 /* Clear messages. CURRENT_P non-zero means clear the current
10729 message. LAST_DISPLAYED_P non-zero means clear the message
10730 last displayed. */
10731
10732 void
10733 clear_message (int current_p, int last_displayed_p)
10734 {
10735 if (current_p)
10736 {
10737 echo_area_buffer[0] = Qnil;
10738 message_cleared_p = 1;
10739 }
10740
10741 if (last_displayed_p)
10742 echo_area_buffer[1] = Qnil;
10743
10744 message_buf_print = 0;
10745 }
10746
10747 /* Clear garbaged frames.
10748
10749 This function is used where the old redisplay called
10750 redraw_garbaged_frames which in turn called redraw_frame which in
10751 turn called clear_frame. The call to clear_frame was a source of
10752 flickering. I believe a clear_frame is not necessary. It should
10753 suffice in the new redisplay to invalidate all current matrices,
10754 and ensure a complete redisplay of all windows. */
10755
10756 static void
10757 clear_garbaged_frames (void)
10758 {
10759 if (frame_garbaged)
10760 {
10761 Lisp_Object tail, frame;
10762 int changed_count = 0;
10763
10764 FOR_EACH_FRAME (tail, frame)
10765 {
10766 struct frame *f = XFRAME (frame);
10767
10768 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10769 {
10770 if (f->resized_p)
10771 {
10772 Fredraw_frame (frame);
10773 f->force_flush_display_p = 1;
10774 }
10775 clear_current_matrices (f);
10776 changed_count++;
10777 f->garbaged = 0;
10778 f->resized_p = 0;
10779 }
10780 }
10781
10782 frame_garbaged = 0;
10783 if (changed_count)
10784 ++windows_or_buffers_changed;
10785 }
10786 }
10787
10788
10789 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10790 is non-zero update selected_frame. Value is non-zero if the
10791 mini-windows height has been changed. */
10792
10793 static int
10794 echo_area_display (int update_frame_p)
10795 {
10796 Lisp_Object mini_window;
10797 struct window *w;
10798 struct frame *f;
10799 int window_height_changed_p = 0;
10800 struct frame *sf = SELECTED_FRAME ();
10801
10802 mini_window = FRAME_MINIBUF_WINDOW (sf);
10803 w = XWINDOW (mini_window);
10804 f = XFRAME (WINDOW_FRAME (w));
10805
10806 /* Don't display if frame is invisible or not yet initialized. */
10807 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10808 return 0;
10809
10810 #ifdef HAVE_WINDOW_SYSTEM
10811 /* When Emacs starts, selected_frame may be the initial terminal
10812 frame. If we let this through, a message would be displayed on
10813 the terminal. */
10814 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10815 return 0;
10816 #endif /* HAVE_WINDOW_SYSTEM */
10817
10818 /* Redraw garbaged frames. */
10819 if (frame_garbaged)
10820 clear_garbaged_frames ();
10821
10822 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10823 {
10824 echo_area_window = mini_window;
10825 window_height_changed_p = display_echo_area (w);
10826 w->must_be_updated_p = 1;
10827
10828 /* Update the display, unless called from redisplay_internal.
10829 Also don't update the screen during redisplay itself. The
10830 update will happen at the end of redisplay, and an update
10831 here could cause confusion. */
10832 if (update_frame_p && !redisplaying_p)
10833 {
10834 int n = 0;
10835
10836 /* If the display update has been interrupted by pending
10837 input, update mode lines in the frame. Due to the
10838 pending input, it might have been that redisplay hasn't
10839 been called, so that mode lines above the echo area are
10840 garbaged. This looks odd, so we prevent it here. */
10841 if (!display_completed)
10842 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10843
10844 if (window_height_changed_p
10845 /* Don't do this if Emacs is shutting down. Redisplay
10846 needs to run hooks. */
10847 && !NILP (Vrun_hooks))
10848 {
10849 /* Must update other windows. Likewise as in other
10850 cases, don't let this update be interrupted by
10851 pending input. */
10852 ptrdiff_t count = SPECPDL_INDEX ();
10853 specbind (Qredisplay_dont_pause, Qt);
10854 windows_or_buffers_changed = 1;
10855 redisplay_internal ();
10856 unbind_to (count, Qnil);
10857 }
10858 else if (FRAME_WINDOW_P (f) && n == 0)
10859 {
10860 /* Window configuration is the same as before.
10861 Can do with a display update of the echo area,
10862 unless we displayed some mode lines. */
10863 update_single_window (w, 1);
10864 FRAME_RIF (f)->flush_display (f);
10865 }
10866 else
10867 update_frame (f, 1, 1);
10868
10869 /* If cursor is in the echo area, make sure that the next
10870 redisplay displays the minibuffer, so that the cursor will
10871 be replaced with what the minibuffer wants. */
10872 if (cursor_in_echo_area)
10873 ++windows_or_buffers_changed;
10874 }
10875 }
10876 else if (!EQ (mini_window, selected_window))
10877 windows_or_buffers_changed++;
10878
10879 /* Last displayed message is now the current message. */
10880 echo_area_buffer[1] = echo_area_buffer[0];
10881 /* Inform read_char that we're not echoing. */
10882 echo_message_buffer = Qnil;
10883
10884 /* Prevent redisplay optimization in redisplay_internal by resetting
10885 this_line_start_pos. This is done because the mini-buffer now
10886 displays the message instead of its buffer text. */
10887 if (EQ (mini_window, selected_window))
10888 CHARPOS (this_line_start_pos) = 0;
10889
10890 return window_height_changed_p;
10891 }
10892
10893
10894 \f
10895 /***********************************************************************
10896 Mode Lines and Frame Titles
10897 ***********************************************************************/
10898
10899 /* A buffer for constructing non-propertized mode-line strings and
10900 frame titles in it; allocated from the heap in init_xdisp and
10901 resized as needed in store_mode_line_noprop_char. */
10902
10903 static char *mode_line_noprop_buf;
10904
10905 /* The buffer's end, and a current output position in it. */
10906
10907 static char *mode_line_noprop_buf_end;
10908 static char *mode_line_noprop_ptr;
10909
10910 #define MODE_LINE_NOPROP_LEN(start) \
10911 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10912
10913 static enum {
10914 MODE_LINE_DISPLAY = 0,
10915 MODE_LINE_TITLE,
10916 MODE_LINE_NOPROP,
10917 MODE_LINE_STRING
10918 } mode_line_target;
10919
10920 /* Alist that caches the results of :propertize.
10921 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10922 static Lisp_Object mode_line_proptrans_alist;
10923
10924 /* List of strings making up the mode-line. */
10925 static Lisp_Object mode_line_string_list;
10926
10927 /* Base face property when building propertized mode line string. */
10928 static Lisp_Object mode_line_string_face;
10929 static Lisp_Object mode_line_string_face_prop;
10930
10931
10932 /* Unwind data for mode line strings */
10933
10934 static Lisp_Object Vmode_line_unwind_vector;
10935
10936 static Lisp_Object
10937 format_mode_line_unwind_data (struct frame *target_frame,
10938 struct buffer *obuf,
10939 Lisp_Object owin,
10940 int save_proptrans)
10941 {
10942 Lisp_Object vector, tmp;
10943
10944 /* Reduce consing by keeping one vector in
10945 Vwith_echo_area_save_vector. */
10946 vector = Vmode_line_unwind_vector;
10947 Vmode_line_unwind_vector = Qnil;
10948
10949 if (NILP (vector))
10950 vector = Fmake_vector (make_number (10), Qnil);
10951
10952 ASET (vector, 0, make_number (mode_line_target));
10953 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10954 ASET (vector, 2, mode_line_string_list);
10955 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10956 ASET (vector, 4, mode_line_string_face);
10957 ASET (vector, 5, mode_line_string_face_prop);
10958
10959 if (obuf)
10960 XSETBUFFER (tmp, obuf);
10961 else
10962 tmp = Qnil;
10963 ASET (vector, 6, tmp);
10964 ASET (vector, 7, owin);
10965 if (target_frame)
10966 {
10967 /* Similarly to `with-selected-window', if the operation selects
10968 a window on another frame, we must restore that frame's
10969 selected window, and (for a tty) the top-frame. */
10970 ASET (vector, 8, target_frame->selected_window);
10971 if (FRAME_TERMCAP_P (target_frame))
10972 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10973 }
10974
10975 return vector;
10976 }
10977
10978 static Lisp_Object
10979 unwind_format_mode_line (Lisp_Object vector)
10980 {
10981 Lisp_Object old_window = AREF (vector, 7);
10982 Lisp_Object target_frame_window = AREF (vector, 8);
10983 Lisp_Object old_top_frame = AREF (vector, 9);
10984
10985 mode_line_target = XINT (AREF (vector, 0));
10986 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10987 mode_line_string_list = AREF (vector, 2);
10988 if (! EQ (AREF (vector, 3), Qt))
10989 mode_line_proptrans_alist = AREF (vector, 3);
10990 mode_line_string_face = AREF (vector, 4);
10991 mode_line_string_face_prop = AREF (vector, 5);
10992
10993 /* Select window before buffer, since it may change the buffer. */
10994 if (!NILP (old_window))
10995 {
10996 /* If the operation that we are unwinding had selected a window
10997 on a different frame, reset its frame-selected-window. For a
10998 text terminal, reset its top-frame if necessary. */
10999 if (!NILP (target_frame_window))
11000 {
11001 Lisp_Object frame
11002 = WINDOW_FRAME (XWINDOW (target_frame_window));
11003
11004 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11005 Fselect_window (target_frame_window, Qt);
11006
11007 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11008 Fselect_frame (old_top_frame, Qt);
11009 }
11010
11011 Fselect_window (old_window, Qt);
11012 }
11013
11014 if (!NILP (AREF (vector, 6)))
11015 {
11016 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11017 ASET (vector, 6, Qnil);
11018 }
11019
11020 Vmode_line_unwind_vector = vector;
11021 return Qnil;
11022 }
11023
11024
11025 /* Store a single character C for the frame title in mode_line_noprop_buf.
11026 Re-allocate mode_line_noprop_buf if necessary. */
11027
11028 static void
11029 store_mode_line_noprop_char (char c)
11030 {
11031 /* If output position has reached the end of the allocated buffer,
11032 increase the buffer's size. */
11033 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11034 {
11035 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11036 ptrdiff_t size = len;
11037 mode_line_noprop_buf =
11038 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11039 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11040 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11041 }
11042
11043 *mode_line_noprop_ptr++ = c;
11044 }
11045
11046
11047 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11048 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11049 characters that yield more columns than PRECISION; PRECISION <= 0
11050 means copy the whole string. Pad with spaces until FIELD_WIDTH
11051 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11052 pad. Called from display_mode_element when it is used to build a
11053 frame title. */
11054
11055 static int
11056 store_mode_line_noprop (const char *string, int field_width, int precision)
11057 {
11058 const unsigned char *str = (const unsigned char *) string;
11059 int n = 0;
11060 ptrdiff_t dummy, nbytes;
11061
11062 /* Copy at most PRECISION chars from STR. */
11063 nbytes = strlen (string);
11064 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11065 while (nbytes--)
11066 store_mode_line_noprop_char (*str++);
11067
11068 /* Fill up with spaces until FIELD_WIDTH reached. */
11069 while (field_width > 0
11070 && n < field_width)
11071 {
11072 store_mode_line_noprop_char (' ');
11073 ++n;
11074 }
11075
11076 return n;
11077 }
11078
11079 /***********************************************************************
11080 Frame Titles
11081 ***********************************************************************/
11082
11083 #ifdef HAVE_WINDOW_SYSTEM
11084
11085 /* Set the title of FRAME, if it has changed. The title format is
11086 Vicon_title_format if FRAME is iconified, otherwise it is
11087 frame_title_format. */
11088
11089 static void
11090 x_consider_frame_title (Lisp_Object frame)
11091 {
11092 struct frame *f = XFRAME (frame);
11093
11094 if (FRAME_WINDOW_P (f)
11095 || FRAME_MINIBUF_ONLY_P (f)
11096 || f->explicit_name)
11097 {
11098 /* Do we have more than one visible frame on this X display? */
11099 Lisp_Object tail, other_frame, fmt;
11100 ptrdiff_t title_start;
11101 char *title;
11102 ptrdiff_t len;
11103 struct it it;
11104 ptrdiff_t count = SPECPDL_INDEX ();
11105
11106 FOR_EACH_FRAME (tail, other_frame)
11107 {
11108 struct frame *tf = XFRAME (other_frame);
11109
11110 if (tf != f
11111 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11112 && !FRAME_MINIBUF_ONLY_P (tf)
11113 && !EQ (other_frame, tip_frame)
11114 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11115 break;
11116 }
11117
11118 /* Set global variable indicating that multiple frames exist. */
11119 multiple_frames = CONSP (tail);
11120
11121 /* Switch to the buffer of selected window of the frame. Set up
11122 mode_line_target so that display_mode_element will output into
11123 mode_line_noprop_buf; then display the title. */
11124 record_unwind_protect (unwind_format_mode_line,
11125 format_mode_line_unwind_data
11126 (f, current_buffer, selected_window, 0));
11127
11128 Fselect_window (f->selected_window, Qt);
11129 set_buffer_internal_1
11130 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11131 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11132
11133 mode_line_target = MODE_LINE_TITLE;
11134 title_start = MODE_LINE_NOPROP_LEN (0);
11135 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11136 NULL, DEFAULT_FACE_ID);
11137 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11138 len = MODE_LINE_NOPROP_LEN (title_start);
11139 title = mode_line_noprop_buf + title_start;
11140 unbind_to (count, Qnil);
11141
11142 /* Set the title only if it's changed. This avoids consing in
11143 the common case where it hasn't. (If it turns out that we've
11144 already wasted too much time by walking through the list with
11145 display_mode_element, then we might need to optimize at a
11146 higher level than this.) */
11147 if (! STRINGP (f->name)
11148 || SBYTES (f->name) != len
11149 || memcmp (title, SDATA (f->name), len) != 0)
11150 x_implicitly_set_name (f, make_string (title, len), Qnil);
11151 }
11152 }
11153
11154 #endif /* not HAVE_WINDOW_SYSTEM */
11155
11156 \f
11157 /***********************************************************************
11158 Menu Bars
11159 ***********************************************************************/
11160
11161
11162 /* Prepare for redisplay by updating menu-bar item lists when
11163 appropriate. This can call eval. */
11164
11165 void
11166 prepare_menu_bars (void)
11167 {
11168 int all_windows;
11169 struct gcpro gcpro1, gcpro2;
11170 struct frame *f;
11171 Lisp_Object tooltip_frame;
11172
11173 #ifdef HAVE_WINDOW_SYSTEM
11174 tooltip_frame = tip_frame;
11175 #else
11176 tooltip_frame = Qnil;
11177 #endif
11178
11179 /* Update all frame titles based on their buffer names, etc. We do
11180 this before the menu bars so that the buffer-menu will show the
11181 up-to-date frame titles. */
11182 #ifdef HAVE_WINDOW_SYSTEM
11183 if (windows_or_buffers_changed || update_mode_lines)
11184 {
11185 Lisp_Object tail, frame;
11186
11187 FOR_EACH_FRAME (tail, frame)
11188 {
11189 f = XFRAME (frame);
11190 if (!EQ (frame, tooltip_frame)
11191 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11192 x_consider_frame_title (frame);
11193 }
11194 }
11195 #endif /* HAVE_WINDOW_SYSTEM */
11196
11197 /* Update the menu bar item lists, if appropriate. This has to be
11198 done before any actual redisplay or generation of display lines. */
11199 all_windows = (update_mode_lines
11200 || buffer_shared > 1
11201 || windows_or_buffers_changed);
11202 if (all_windows)
11203 {
11204 Lisp_Object tail, frame;
11205 ptrdiff_t count = SPECPDL_INDEX ();
11206 /* 1 means that update_menu_bar has run its hooks
11207 so any further calls to update_menu_bar shouldn't do so again. */
11208 int menu_bar_hooks_run = 0;
11209
11210 record_unwind_save_match_data ();
11211
11212 FOR_EACH_FRAME (tail, frame)
11213 {
11214 f = XFRAME (frame);
11215
11216 /* Ignore tooltip frame. */
11217 if (EQ (frame, tooltip_frame))
11218 continue;
11219
11220 /* If a window on this frame changed size, report that to
11221 the user and clear the size-change flag. */
11222 if (FRAME_WINDOW_SIZES_CHANGED (f))
11223 {
11224 Lisp_Object functions;
11225
11226 /* Clear flag first in case we get an error below. */
11227 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11228 functions = Vwindow_size_change_functions;
11229 GCPRO2 (tail, functions);
11230
11231 while (CONSP (functions))
11232 {
11233 if (!EQ (XCAR (functions), Qt))
11234 call1 (XCAR (functions), frame);
11235 functions = XCDR (functions);
11236 }
11237 UNGCPRO;
11238 }
11239
11240 GCPRO1 (tail);
11241 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11242 #ifdef HAVE_WINDOW_SYSTEM
11243 update_tool_bar (f, 0);
11244 #endif
11245 #ifdef HAVE_NS
11246 if (windows_or_buffers_changed
11247 && FRAME_NS_P (f))
11248 ns_set_doc_edited
11249 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11250 #endif
11251 UNGCPRO;
11252 }
11253
11254 unbind_to (count, Qnil);
11255 }
11256 else
11257 {
11258 struct frame *sf = SELECTED_FRAME ();
11259 update_menu_bar (sf, 1, 0);
11260 #ifdef HAVE_WINDOW_SYSTEM
11261 update_tool_bar (sf, 1);
11262 #endif
11263 }
11264 }
11265
11266
11267 /* Update the menu bar item list for frame F. This has to be done
11268 before we start to fill in any display lines, because it can call
11269 eval.
11270
11271 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11272
11273 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11274 already ran the menu bar hooks for this redisplay, so there
11275 is no need to run them again. The return value is the
11276 updated value of this flag, to pass to the next call. */
11277
11278 static int
11279 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11280 {
11281 Lisp_Object window;
11282 register struct window *w;
11283
11284 /* If called recursively during a menu update, do nothing. This can
11285 happen when, for instance, an activate-menubar-hook causes a
11286 redisplay. */
11287 if (inhibit_menubar_update)
11288 return hooks_run;
11289
11290 window = FRAME_SELECTED_WINDOW (f);
11291 w = XWINDOW (window);
11292
11293 if (FRAME_WINDOW_P (f)
11294 ?
11295 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11296 || defined (HAVE_NS) || defined (USE_GTK)
11297 FRAME_EXTERNAL_MENU_BAR (f)
11298 #else
11299 FRAME_MENU_BAR_LINES (f) > 0
11300 #endif
11301 : FRAME_MENU_BAR_LINES (f) > 0)
11302 {
11303 /* If the user has switched buffers or windows, we need to
11304 recompute to reflect the new bindings. But we'll
11305 recompute when update_mode_lines is set too; that means
11306 that people can use force-mode-line-update to request
11307 that the menu bar be recomputed. The adverse effect on
11308 the rest of the redisplay algorithm is about the same as
11309 windows_or_buffers_changed anyway. */
11310 if (windows_or_buffers_changed
11311 /* This used to test w->update_mode_line, but we believe
11312 there is no need to recompute the menu in that case. */
11313 || update_mode_lines
11314 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11315 < BUF_MODIFF (XBUFFER (w->buffer)))
11316 != w->last_had_star)
11317 || ((!NILP (Vtransient_mark_mode)
11318 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11319 != !NILP (w->region_showing)))
11320 {
11321 struct buffer *prev = current_buffer;
11322 ptrdiff_t count = SPECPDL_INDEX ();
11323
11324 specbind (Qinhibit_menubar_update, Qt);
11325
11326 set_buffer_internal_1 (XBUFFER (w->buffer));
11327 if (save_match_data)
11328 record_unwind_save_match_data ();
11329 if (NILP (Voverriding_local_map_menu_flag))
11330 {
11331 specbind (Qoverriding_terminal_local_map, Qnil);
11332 specbind (Qoverriding_local_map, Qnil);
11333 }
11334
11335 if (!hooks_run)
11336 {
11337 /* Run the Lucid hook. */
11338 safe_run_hooks (Qactivate_menubar_hook);
11339
11340 /* If it has changed current-menubar from previous value,
11341 really recompute the menu-bar from the value. */
11342 if (! NILP (Vlucid_menu_bar_dirty_flag))
11343 call0 (Qrecompute_lucid_menubar);
11344
11345 safe_run_hooks (Qmenu_bar_update_hook);
11346
11347 hooks_run = 1;
11348 }
11349
11350 XSETFRAME (Vmenu_updating_frame, f);
11351 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11352
11353 /* Redisplay the menu bar in case we changed it. */
11354 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11355 || defined (HAVE_NS) || defined (USE_GTK)
11356 if (FRAME_WINDOW_P (f))
11357 {
11358 #if defined (HAVE_NS)
11359 /* All frames on Mac OS share the same menubar. So only
11360 the selected frame should be allowed to set it. */
11361 if (f == SELECTED_FRAME ())
11362 #endif
11363 set_frame_menubar (f, 0, 0);
11364 }
11365 else
11366 /* On a terminal screen, the menu bar is an ordinary screen
11367 line, and this makes it get updated. */
11368 w->update_mode_line = 1;
11369 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11370 /* In the non-toolkit version, the menu bar is an ordinary screen
11371 line, and this makes it get updated. */
11372 w->update_mode_line = 1;
11373 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11374
11375 unbind_to (count, Qnil);
11376 set_buffer_internal_1 (prev);
11377 }
11378 }
11379
11380 return hooks_run;
11381 }
11382
11383
11384 \f
11385 /***********************************************************************
11386 Output Cursor
11387 ***********************************************************************/
11388
11389 #ifdef HAVE_WINDOW_SYSTEM
11390
11391 /* EXPORT:
11392 Nominal cursor position -- where to draw output.
11393 HPOS and VPOS are window relative glyph matrix coordinates.
11394 X and Y are window relative pixel coordinates. */
11395
11396 struct cursor_pos output_cursor;
11397
11398
11399 /* EXPORT:
11400 Set the global variable output_cursor to CURSOR. All cursor
11401 positions are relative to updated_window. */
11402
11403 void
11404 set_output_cursor (struct cursor_pos *cursor)
11405 {
11406 output_cursor.hpos = cursor->hpos;
11407 output_cursor.vpos = cursor->vpos;
11408 output_cursor.x = cursor->x;
11409 output_cursor.y = cursor->y;
11410 }
11411
11412
11413 /* EXPORT for RIF:
11414 Set a nominal cursor position.
11415
11416 HPOS and VPOS are column/row positions in a window glyph matrix. X
11417 and Y are window text area relative pixel positions.
11418
11419 If this is done during an update, updated_window will contain the
11420 window that is being updated and the position is the future output
11421 cursor position for that window. If updated_window is null, use
11422 selected_window and display the cursor at the given position. */
11423
11424 void
11425 x_cursor_to (int vpos, int hpos, int y, int x)
11426 {
11427 struct window *w;
11428
11429 /* If updated_window is not set, work on selected_window. */
11430 if (updated_window)
11431 w = updated_window;
11432 else
11433 w = XWINDOW (selected_window);
11434
11435 /* Set the output cursor. */
11436 output_cursor.hpos = hpos;
11437 output_cursor.vpos = vpos;
11438 output_cursor.x = x;
11439 output_cursor.y = y;
11440
11441 /* If not called as part of an update, really display the cursor.
11442 This will also set the cursor position of W. */
11443 if (updated_window == NULL)
11444 {
11445 block_input ();
11446 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11447 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11448 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11449 unblock_input ();
11450 }
11451 }
11452
11453 #endif /* HAVE_WINDOW_SYSTEM */
11454
11455 \f
11456 /***********************************************************************
11457 Tool-bars
11458 ***********************************************************************/
11459
11460 #ifdef HAVE_WINDOW_SYSTEM
11461
11462 /* Where the mouse was last time we reported a mouse event. */
11463
11464 FRAME_PTR last_mouse_frame;
11465
11466 /* Tool-bar item index of the item on which a mouse button was pressed
11467 or -1. */
11468
11469 int last_tool_bar_item;
11470
11471
11472 static Lisp_Object
11473 update_tool_bar_unwind (Lisp_Object frame)
11474 {
11475 selected_frame = frame;
11476 return Qnil;
11477 }
11478
11479 /* Update the tool-bar item list for frame F. This has to be done
11480 before we start to fill in any display lines. Called from
11481 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11482 and restore it here. */
11483
11484 static void
11485 update_tool_bar (struct frame *f, int save_match_data)
11486 {
11487 #if defined (USE_GTK) || defined (HAVE_NS)
11488 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11489 #else
11490 int do_update = WINDOWP (f->tool_bar_window)
11491 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11492 #endif
11493
11494 if (do_update)
11495 {
11496 Lisp_Object window;
11497 struct window *w;
11498
11499 window = FRAME_SELECTED_WINDOW (f);
11500 w = XWINDOW (window);
11501
11502 /* If the user has switched buffers or windows, we need to
11503 recompute to reflect the new bindings. But we'll
11504 recompute when update_mode_lines is set too; that means
11505 that people can use force-mode-line-update to request
11506 that the menu bar be recomputed. The adverse effect on
11507 the rest of the redisplay algorithm is about the same as
11508 windows_or_buffers_changed anyway. */
11509 if (windows_or_buffers_changed
11510 || w->update_mode_line
11511 || update_mode_lines
11512 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11513 < BUF_MODIFF (XBUFFER (w->buffer)))
11514 != w->last_had_star)
11515 || ((!NILP (Vtransient_mark_mode)
11516 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11517 != !NILP (w->region_showing)))
11518 {
11519 struct buffer *prev = current_buffer;
11520 ptrdiff_t count = SPECPDL_INDEX ();
11521 Lisp_Object frame, new_tool_bar;
11522 int new_n_tool_bar;
11523 struct gcpro gcpro1;
11524
11525 /* Set current_buffer to the buffer of the selected
11526 window of the frame, so that we get the right local
11527 keymaps. */
11528 set_buffer_internal_1 (XBUFFER (w->buffer));
11529
11530 /* Save match data, if we must. */
11531 if (save_match_data)
11532 record_unwind_save_match_data ();
11533
11534 /* Make sure that we don't accidentally use bogus keymaps. */
11535 if (NILP (Voverriding_local_map_menu_flag))
11536 {
11537 specbind (Qoverriding_terminal_local_map, Qnil);
11538 specbind (Qoverriding_local_map, Qnil);
11539 }
11540
11541 GCPRO1 (new_tool_bar);
11542
11543 /* We must temporarily set the selected frame to this frame
11544 before calling tool_bar_items, because the calculation of
11545 the tool-bar keymap uses the selected frame (see
11546 `tool-bar-make-keymap' in tool-bar.el). */
11547 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11548 XSETFRAME (frame, f);
11549 selected_frame = frame;
11550
11551 /* Build desired tool-bar items from keymaps. */
11552 new_tool_bar
11553 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11554 &new_n_tool_bar);
11555
11556 /* Redisplay the tool-bar if we changed it. */
11557 if (new_n_tool_bar != f->n_tool_bar_items
11558 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11559 {
11560 /* Redisplay that happens asynchronously due to an expose event
11561 may access f->tool_bar_items. Make sure we update both
11562 variables within BLOCK_INPUT so no such event interrupts. */
11563 block_input ();
11564 fset_tool_bar_items (f, new_tool_bar);
11565 f->n_tool_bar_items = new_n_tool_bar;
11566 w->update_mode_line = 1;
11567 unblock_input ();
11568 }
11569
11570 UNGCPRO;
11571
11572 unbind_to (count, Qnil);
11573 set_buffer_internal_1 (prev);
11574 }
11575 }
11576 }
11577
11578
11579 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11580 F's desired tool-bar contents. F->tool_bar_items must have
11581 been set up previously by calling prepare_menu_bars. */
11582
11583 static void
11584 build_desired_tool_bar_string (struct frame *f)
11585 {
11586 int i, size, size_needed;
11587 struct gcpro gcpro1, gcpro2, gcpro3;
11588 Lisp_Object image, plist, props;
11589
11590 image = plist = props = Qnil;
11591 GCPRO3 (image, plist, props);
11592
11593 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11594 Otherwise, make a new string. */
11595
11596 /* The size of the string we might be able to reuse. */
11597 size = (STRINGP (f->desired_tool_bar_string)
11598 ? SCHARS (f->desired_tool_bar_string)
11599 : 0);
11600
11601 /* We need one space in the string for each image. */
11602 size_needed = f->n_tool_bar_items;
11603
11604 /* Reuse f->desired_tool_bar_string, if possible. */
11605 if (size < size_needed || NILP (f->desired_tool_bar_string))
11606 fset_desired_tool_bar_string
11607 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11608 else
11609 {
11610 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11611 Fremove_text_properties (make_number (0), make_number (size),
11612 props, f->desired_tool_bar_string);
11613 }
11614
11615 /* Put a `display' property on the string for the images to display,
11616 put a `menu_item' property on tool-bar items with a value that
11617 is the index of the item in F's tool-bar item vector. */
11618 for (i = 0; i < f->n_tool_bar_items; ++i)
11619 {
11620 #define PROP(IDX) \
11621 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11622
11623 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11624 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11625 int hmargin, vmargin, relief, idx, end;
11626
11627 /* If image is a vector, choose the image according to the
11628 button state. */
11629 image = PROP (TOOL_BAR_ITEM_IMAGES);
11630 if (VECTORP (image))
11631 {
11632 if (enabled_p)
11633 idx = (selected_p
11634 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11635 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11636 else
11637 idx = (selected_p
11638 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11639 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11640
11641 eassert (ASIZE (image) >= idx);
11642 image = AREF (image, idx);
11643 }
11644 else
11645 idx = -1;
11646
11647 /* Ignore invalid image specifications. */
11648 if (!valid_image_p (image))
11649 continue;
11650
11651 /* Display the tool-bar button pressed, or depressed. */
11652 plist = Fcopy_sequence (XCDR (image));
11653
11654 /* Compute margin and relief to draw. */
11655 relief = (tool_bar_button_relief >= 0
11656 ? tool_bar_button_relief
11657 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11658 hmargin = vmargin = relief;
11659
11660 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11661 INT_MAX - max (hmargin, vmargin)))
11662 {
11663 hmargin += XFASTINT (Vtool_bar_button_margin);
11664 vmargin += XFASTINT (Vtool_bar_button_margin);
11665 }
11666 else if (CONSP (Vtool_bar_button_margin))
11667 {
11668 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11669 INT_MAX - hmargin))
11670 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11671
11672 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11673 INT_MAX - vmargin))
11674 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11675 }
11676
11677 if (auto_raise_tool_bar_buttons_p)
11678 {
11679 /* Add a `:relief' property to the image spec if the item is
11680 selected. */
11681 if (selected_p)
11682 {
11683 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11684 hmargin -= relief;
11685 vmargin -= relief;
11686 }
11687 }
11688 else
11689 {
11690 /* If image is selected, display it pressed, i.e. with a
11691 negative relief. If it's not selected, display it with a
11692 raised relief. */
11693 plist = Fplist_put (plist, QCrelief,
11694 (selected_p
11695 ? make_number (-relief)
11696 : make_number (relief)));
11697 hmargin -= relief;
11698 vmargin -= relief;
11699 }
11700
11701 /* Put a margin around the image. */
11702 if (hmargin || vmargin)
11703 {
11704 if (hmargin == vmargin)
11705 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11706 else
11707 plist = Fplist_put (plist, QCmargin,
11708 Fcons (make_number (hmargin),
11709 make_number (vmargin)));
11710 }
11711
11712 /* If button is not enabled, and we don't have special images
11713 for the disabled state, make the image appear disabled by
11714 applying an appropriate algorithm to it. */
11715 if (!enabled_p && idx < 0)
11716 plist = Fplist_put (plist, QCconversion, Qdisabled);
11717
11718 /* Put a `display' text property on the string for the image to
11719 display. Put a `menu-item' property on the string that gives
11720 the start of this item's properties in the tool-bar items
11721 vector. */
11722 image = Fcons (Qimage, plist);
11723 props = list4 (Qdisplay, image,
11724 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11725
11726 /* Let the last image hide all remaining spaces in the tool bar
11727 string. The string can be longer than needed when we reuse a
11728 previous string. */
11729 if (i + 1 == f->n_tool_bar_items)
11730 end = SCHARS (f->desired_tool_bar_string);
11731 else
11732 end = i + 1;
11733 Fadd_text_properties (make_number (i), make_number (end),
11734 props, f->desired_tool_bar_string);
11735 #undef PROP
11736 }
11737
11738 UNGCPRO;
11739 }
11740
11741
11742 /* Display one line of the tool-bar of frame IT->f.
11743
11744 HEIGHT specifies the desired height of the tool-bar line.
11745 If the actual height of the glyph row is less than HEIGHT, the
11746 row's height is increased to HEIGHT, and the icons are centered
11747 vertically in the new height.
11748
11749 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11750 count a final empty row in case the tool-bar width exactly matches
11751 the window width.
11752 */
11753
11754 static void
11755 display_tool_bar_line (struct it *it, int height)
11756 {
11757 struct glyph_row *row = it->glyph_row;
11758 int max_x = it->last_visible_x;
11759 struct glyph *last;
11760
11761 prepare_desired_row (row);
11762 row->y = it->current_y;
11763
11764 /* Note that this isn't made use of if the face hasn't a box,
11765 so there's no need to check the face here. */
11766 it->start_of_box_run_p = 1;
11767
11768 while (it->current_x < max_x)
11769 {
11770 int x, n_glyphs_before, i, nglyphs;
11771 struct it it_before;
11772
11773 /* Get the next display element. */
11774 if (!get_next_display_element (it))
11775 {
11776 /* Don't count empty row if we are counting needed tool-bar lines. */
11777 if (height < 0 && !it->hpos)
11778 return;
11779 break;
11780 }
11781
11782 /* Produce glyphs. */
11783 n_glyphs_before = row->used[TEXT_AREA];
11784 it_before = *it;
11785
11786 PRODUCE_GLYPHS (it);
11787
11788 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11789 i = 0;
11790 x = it_before.current_x;
11791 while (i < nglyphs)
11792 {
11793 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11794
11795 if (x + glyph->pixel_width > max_x)
11796 {
11797 /* Glyph doesn't fit on line. Backtrack. */
11798 row->used[TEXT_AREA] = n_glyphs_before;
11799 *it = it_before;
11800 /* If this is the only glyph on this line, it will never fit on the
11801 tool-bar, so skip it. But ensure there is at least one glyph,
11802 so we don't accidentally disable the tool-bar. */
11803 if (n_glyphs_before == 0
11804 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11805 break;
11806 goto out;
11807 }
11808
11809 ++it->hpos;
11810 x += glyph->pixel_width;
11811 ++i;
11812 }
11813
11814 /* Stop at line end. */
11815 if (ITERATOR_AT_END_OF_LINE_P (it))
11816 break;
11817
11818 set_iterator_to_next (it, 1);
11819 }
11820
11821 out:;
11822
11823 row->displays_text_p = row->used[TEXT_AREA] != 0;
11824
11825 /* Use default face for the border below the tool bar.
11826
11827 FIXME: When auto-resize-tool-bars is grow-only, there is
11828 no additional border below the possibly empty tool-bar lines.
11829 So to make the extra empty lines look "normal", we have to
11830 use the tool-bar face for the border too. */
11831 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11832 it->face_id = DEFAULT_FACE_ID;
11833
11834 extend_face_to_end_of_line (it);
11835 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11836 last->right_box_line_p = 1;
11837 if (last == row->glyphs[TEXT_AREA])
11838 last->left_box_line_p = 1;
11839
11840 /* Make line the desired height and center it vertically. */
11841 if ((height -= it->max_ascent + it->max_descent) > 0)
11842 {
11843 /* Don't add more than one line height. */
11844 height %= FRAME_LINE_HEIGHT (it->f);
11845 it->max_ascent += height / 2;
11846 it->max_descent += (height + 1) / 2;
11847 }
11848
11849 compute_line_metrics (it);
11850
11851 /* If line is empty, make it occupy the rest of the tool-bar. */
11852 if (!row->displays_text_p)
11853 {
11854 row->height = row->phys_height = it->last_visible_y - row->y;
11855 row->visible_height = row->height;
11856 row->ascent = row->phys_ascent = 0;
11857 row->extra_line_spacing = 0;
11858 }
11859
11860 row->full_width_p = 1;
11861 row->continued_p = 0;
11862 row->truncated_on_left_p = 0;
11863 row->truncated_on_right_p = 0;
11864
11865 it->current_x = it->hpos = 0;
11866 it->current_y += row->height;
11867 ++it->vpos;
11868 ++it->glyph_row;
11869 }
11870
11871
11872 /* Max tool-bar height. */
11873
11874 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11875 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11876
11877 /* Value is the number of screen lines needed to make all tool-bar
11878 items of frame F visible. The number of actual rows needed is
11879 returned in *N_ROWS if non-NULL. */
11880
11881 static int
11882 tool_bar_lines_needed (struct frame *f, int *n_rows)
11883 {
11884 struct window *w = XWINDOW (f->tool_bar_window);
11885 struct it it;
11886 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11887 the desired matrix, so use (unused) mode-line row as temporary row to
11888 avoid destroying the first tool-bar row. */
11889 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11890
11891 /* Initialize an iterator for iteration over
11892 F->desired_tool_bar_string in the tool-bar window of frame F. */
11893 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11894 it.first_visible_x = 0;
11895 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11896 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11897 it.paragraph_embedding = L2R;
11898
11899 while (!ITERATOR_AT_END_P (&it))
11900 {
11901 clear_glyph_row (temp_row);
11902 it.glyph_row = temp_row;
11903 display_tool_bar_line (&it, -1);
11904 }
11905 clear_glyph_row (temp_row);
11906
11907 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11908 if (n_rows)
11909 *n_rows = it.vpos > 0 ? it.vpos : -1;
11910
11911 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11912 }
11913
11914
11915 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11916 0, 1, 0,
11917 doc: /* Return the number of lines occupied by the tool bar of FRAME.
11918 If FRAME is nil or omitted, use the selected frame. */)
11919 (Lisp_Object frame)
11920 {
11921 struct frame *f = decode_any_frame (frame);
11922 struct window *w;
11923 int nlines = 0;
11924
11925 if (WINDOWP (f->tool_bar_window)
11926 && (w = XWINDOW (f->tool_bar_window),
11927 WINDOW_TOTAL_LINES (w) > 0))
11928 {
11929 update_tool_bar (f, 1);
11930 if (f->n_tool_bar_items)
11931 {
11932 build_desired_tool_bar_string (f);
11933 nlines = tool_bar_lines_needed (f, NULL);
11934 }
11935 }
11936
11937 return make_number (nlines);
11938 }
11939
11940
11941 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11942 height should be changed. */
11943
11944 static int
11945 redisplay_tool_bar (struct frame *f)
11946 {
11947 struct window *w;
11948 struct it it;
11949 struct glyph_row *row;
11950
11951 #if defined (USE_GTK) || defined (HAVE_NS)
11952 if (FRAME_EXTERNAL_TOOL_BAR (f))
11953 update_frame_tool_bar (f);
11954 return 0;
11955 #endif
11956
11957 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11958 do anything. This means you must start with tool-bar-lines
11959 non-zero to get the auto-sizing effect. Or in other words, you
11960 can turn off tool-bars by specifying tool-bar-lines zero. */
11961 if (!WINDOWP (f->tool_bar_window)
11962 || (w = XWINDOW (f->tool_bar_window),
11963 WINDOW_TOTAL_LINES (w) == 0))
11964 return 0;
11965
11966 /* Set up an iterator for the tool-bar window. */
11967 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11968 it.first_visible_x = 0;
11969 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11970 row = it.glyph_row;
11971
11972 /* Build a string that represents the contents of the tool-bar. */
11973 build_desired_tool_bar_string (f);
11974 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11975 /* FIXME: This should be controlled by a user option. But it
11976 doesn't make sense to have an R2L tool bar if the menu bar cannot
11977 be drawn also R2L, and making the menu bar R2L is tricky due
11978 toolkit-specific code that implements it. If an R2L tool bar is
11979 ever supported, display_tool_bar_line should also be augmented to
11980 call unproduce_glyphs like display_line and display_string
11981 do. */
11982 it.paragraph_embedding = L2R;
11983
11984 if (f->n_tool_bar_rows == 0)
11985 {
11986 int nlines;
11987
11988 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11989 nlines != WINDOW_TOTAL_LINES (w)))
11990 {
11991 Lisp_Object frame;
11992 int old_height = WINDOW_TOTAL_LINES (w);
11993
11994 XSETFRAME (frame, f);
11995 Fmodify_frame_parameters (frame,
11996 Fcons (Fcons (Qtool_bar_lines,
11997 make_number (nlines)),
11998 Qnil));
11999 if (WINDOW_TOTAL_LINES (w) != old_height)
12000 {
12001 clear_glyph_matrix (w->desired_matrix);
12002 fonts_changed_p = 1;
12003 return 1;
12004 }
12005 }
12006 }
12007
12008 /* Display as many lines as needed to display all tool-bar items. */
12009
12010 if (f->n_tool_bar_rows > 0)
12011 {
12012 int border, rows, height, extra;
12013
12014 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12015 border = XINT (Vtool_bar_border);
12016 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12017 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12018 else if (EQ (Vtool_bar_border, Qborder_width))
12019 border = f->border_width;
12020 else
12021 border = 0;
12022 if (border < 0)
12023 border = 0;
12024
12025 rows = f->n_tool_bar_rows;
12026 height = max (1, (it.last_visible_y - border) / rows);
12027 extra = it.last_visible_y - border - height * rows;
12028
12029 while (it.current_y < it.last_visible_y)
12030 {
12031 int h = 0;
12032 if (extra > 0 && rows-- > 0)
12033 {
12034 h = (extra + rows - 1) / rows;
12035 extra -= h;
12036 }
12037 display_tool_bar_line (&it, height + h);
12038 }
12039 }
12040 else
12041 {
12042 while (it.current_y < it.last_visible_y)
12043 display_tool_bar_line (&it, 0);
12044 }
12045
12046 /* It doesn't make much sense to try scrolling in the tool-bar
12047 window, so don't do it. */
12048 w->desired_matrix->no_scrolling_p = 1;
12049 w->must_be_updated_p = 1;
12050
12051 if (!NILP (Vauto_resize_tool_bars))
12052 {
12053 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12054 int change_height_p = 0;
12055
12056 /* If we couldn't display everything, change the tool-bar's
12057 height if there is room for more. */
12058 if (IT_STRING_CHARPOS (it) < it.end_charpos
12059 && it.current_y < max_tool_bar_height)
12060 change_height_p = 1;
12061
12062 row = it.glyph_row - 1;
12063
12064 /* If there are blank lines at the end, except for a partially
12065 visible blank line at the end that is smaller than
12066 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12067 if (!row->displays_text_p
12068 && row->height >= FRAME_LINE_HEIGHT (f))
12069 change_height_p = 1;
12070
12071 /* If row displays tool-bar items, but is partially visible,
12072 change the tool-bar's height. */
12073 if (row->displays_text_p
12074 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12075 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12076 change_height_p = 1;
12077
12078 /* Resize windows as needed by changing the `tool-bar-lines'
12079 frame parameter. */
12080 if (change_height_p)
12081 {
12082 Lisp_Object frame;
12083 int old_height = WINDOW_TOTAL_LINES (w);
12084 int nrows;
12085 int nlines = tool_bar_lines_needed (f, &nrows);
12086
12087 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12088 && !f->minimize_tool_bar_window_p)
12089 ? (nlines > old_height)
12090 : (nlines != old_height));
12091 f->minimize_tool_bar_window_p = 0;
12092
12093 if (change_height_p)
12094 {
12095 XSETFRAME (frame, f);
12096 Fmodify_frame_parameters (frame,
12097 Fcons (Fcons (Qtool_bar_lines,
12098 make_number (nlines)),
12099 Qnil));
12100 if (WINDOW_TOTAL_LINES (w) != old_height)
12101 {
12102 clear_glyph_matrix (w->desired_matrix);
12103 f->n_tool_bar_rows = nrows;
12104 fonts_changed_p = 1;
12105 return 1;
12106 }
12107 }
12108 }
12109 }
12110
12111 f->minimize_tool_bar_window_p = 0;
12112 return 0;
12113 }
12114
12115
12116 /* Get information about the tool-bar item which is displayed in GLYPH
12117 on frame F. Return in *PROP_IDX the index where tool-bar item
12118 properties start in F->tool_bar_items. Value is zero if
12119 GLYPH doesn't display a tool-bar item. */
12120
12121 static int
12122 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12123 {
12124 Lisp_Object prop;
12125 int success_p;
12126 int charpos;
12127
12128 /* This function can be called asynchronously, which means we must
12129 exclude any possibility that Fget_text_property signals an
12130 error. */
12131 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12132 charpos = max (0, charpos);
12133
12134 /* Get the text property `menu-item' at pos. The value of that
12135 property is the start index of this item's properties in
12136 F->tool_bar_items. */
12137 prop = Fget_text_property (make_number (charpos),
12138 Qmenu_item, f->current_tool_bar_string);
12139 if (INTEGERP (prop))
12140 {
12141 *prop_idx = XINT (prop);
12142 success_p = 1;
12143 }
12144 else
12145 success_p = 0;
12146
12147 return success_p;
12148 }
12149
12150 \f
12151 /* Get information about the tool-bar item at position X/Y on frame F.
12152 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12153 the current matrix of the tool-bar window of F, or NULL if not
12154 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12155 item in F->tool_bar_items. Value is
12156
12157 -1 if X/Y is not on a tool-bar item
12158 0 if X/Y is on the same item that was highlighted before.
12159 1 otherwise. */
12160
12161 static int
12162 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12163 int *hpos, int *vpos, int *prop_idx)
12164 {
12165 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12166 struct window *w = XWINDOW (f->tool_bar_window);
12167 int area;
12168
12169 /* Find the glyph under X/Y. */
12170 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12171 if (*glyph == NULL)
12172 return -1;
12173
12174 /* Get the start of this tool-bar item's properties in
12175 f->tool_bar_items. */
12176 if (!tool_bar_item_info (f, *glyph, prop_idx))
12177 return -1;
12178
12179 /* Is mouse on the highlighted item? */
12180 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12181 && *vpos >= hlinfo->mouse_face_beg_row
12182 && *vpos <= hlinfo->mouse_face_end_row
12183 && (*vpos > hlinfo->mouse_face_beg_row
12184 || *hpos >= hlinfo->mouse_face_beg_col)
12185 && (*vpos < hlinfo->mouse_face_end_row
12186 || *hpos < hlinfo->mouse_face_end_col
12187 || hlinfo->mouse_face_past_end))
12188 return 0;
12189
12190 return 1;
12191 }
12192
12193
12194 /* EXPORT:
12195 Handle mouse button event on the tool-bar of frame F, at
12196 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12197 0 for button release. MODIFIERS is event modifiers for button
12198 release. */
12199
12200 void
12201 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12202 int modifiers)
12203 {
12204 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12205 struct window *w = XWINDOW (f->tool_bar_window);
12206 int hpos, vpos, prop_idx;
12207 struct glyph *glyph;
12208 Lisp_Object enabled_p;
12209
12210 /* If not on the highlighted tool-bar item, return. */
12211 frame_to_window_pixel_xy (w, &x, &y);
12212 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12213 return;
12214
12215 /* If item is disabled, do nothing. */
12216 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12217 if (NILP (enabled_p))
12218 return;
12219
12220 if (down_p)
12221 {
12222 /* Show item in pressed state. */
12223 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12224 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
12225 last_tool_bar_item = prop_idx;
12226 }
12227 else
12228 {
12229 Lisp_Object key, frame;
12230 struct input_event event;
12231 EVENT_INIT (event);
12232
12233 /* Show item in released state. */
12234 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12235 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
12236
12237 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12238
12239 XSETFRAME (frame, f);
12240 event.kind = TOOL_BAR_EVENT;
12241 event.frame_or_window = frame;
12242 event.arg = frame;
12243 kbd_buffer_store_event (&event);
12244
12245 event.kind = TOOL_BAR_EVENT;
12246 event.frame_or_window = frame;
12247 event.arg = key;
12248 event.modifiers = modifiers;
12249 kbd_buffer_store_event (&event);
12250 last_tool_bar_item = -1;
12251 }
12252 }
12253
12254
12255 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12256 tool-bar window-relative coordinates X/Y. Called from
12257 note_mouse_highlight. */
12258
12259 static void
12260 note_tool_bar_highlight (struct frame *f, int x, int y)
12261 {
12262 Lisp_Object window = f->tool_bar_window;
12263 struct window *w = XWINDOW (window);
12264 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12265 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12266 int hpos, vpos;
12267 struct glyph *glyph;
12268 struct glyph_row *row;
12269 int i;
12270 Lisp_Object enabled_p;
12271 int prop_idx;
12272 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12273 int mouse_down_p, rc;
12274
12275 /* Function note_mouse_highlight is called with negative X/Y
12276 values when mouse moves outside of the frame. */
12277 if (x <= 0 || y <= 0)
12278 {
12279 clear_mouse_face (hlinfo);
12280 return;
12281 }
12282
12283 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12284 if (rc < 0)
12285 {
12286 /* Not on tool-bar item. */
12287 clear_mouse_face (hlinfo);
12288 return;
12289 }
12290 else if (rc == 0)
12291 /* On same tool-bar item as before. */
12292 goto set_help_echo;
12293
12294 clear_mouse_face (hlinfo);
12295
12296 /* Mouse is down, but on different tool-bar item? */
12297 mouse_down_p = (dpyinfo->grabbed
12298 && f == last_mouse_frame
12299 && FRAME_LIVE_P (f));
12300 if (mouse_down_p
12301 && last_tool_bar_item != prop_idx)
12302 return;
12303
12304 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12305 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12306
12307 /* If tool-bar item is not enabled, don't highlight it. */
12308 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12309 if (!NILP (enabled_p))
12310 {
12311 /* Compute the x-position of the glyph. In front and past the
12312 image is a space. We include this in the highlighted area. */
12313 row = MATRIX_ROW (w->current_matrix, vpos);
12314 for (i = x = 0; i < hpos; ++i)
12315 x += row->glyphs[TEXT_AREA][i].pixel_width;
12316
12317 /* Record this as the current active region. */
12318 hlinfo->mouse_face_beg_col = hpos;
12319 hlinfo->mouse_face_beg_row = vpos;
12320 hlinfo->mouse_face_beg_x = x;
12321 hlinfo->mouse_face_beg_y = row->y;
12322 hlinfo->mouse_face_past_end = 0;
12323
12324 hlinfo->mouse_face_end_col = hpos + 1;
12325 hlinfo->mouse_face_end_row = vpos;
12326 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12327 hlinfo->mouse_face_end_y = row->y;
12328 hlinfo->mouse_face_window = window;
12329 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12330
12331 /* Display it as active. */
12332 show_mouse_face (hlinfo, draw);
12333 hlinfo->mouse_face_image_state = draw;
12334 }
12335
12336 set_help_echo:
12337
12338 /* Set help_echo_string to a help string to display for this tool-bar item.
12339 XTread_socket does the rest. */
12340 help_echo_object = help_echo_window = Qnil;
12341 help_echo_pos = -1;
12342 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12343 if (NILP (help_echo_string))
12344 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12345 }
12346
12347 #endif /* HAVE_WINDOW_SYSTEM */
12348
12349
12350 \f
12351 /************************************************************************
12352 Horizontal scrolling
12353 ************************************************************************/
12354
12355 static int hscroll_window_tree (Lisp_Object);
12356 static int hscroll_windows (Lisp_Object);
12357
12358 /* For all leaf windows in the window tree rooted at WINDOW, set their
12359 hscroll value so that PT is (i) visible in the window, and (ii) so
12360 that it is not within a certain margin at the window's left and
12361 right border. Value is non-zero if any window's hscroll has been
12362 changed. */
12363
12364 static int
12365 hscroll_window_tree (Lisp_Object window)
12366 {
12367 int hscrolled_p = 0;
12368 int hscroll_relative_p = FLOATP (Vhscroll_step);
12369 int hscroll_step_abs = 0;
12370 double hscroll_step_rel = 0;
12371
12372 if (hscroll_relative_p)
12373 {
12374 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12375 if (hscroll_step_rel < 0)
12376 {
12377 hscroll_relative_p = 0;
12378 hscroll_step_abs = 0;
12379 }
12380 }
12381 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12382 {
12383 hscroll_step_abs = XINT (Vhscroll_step);
12384 if (hscroll_step_abs < 0)
12385 hscroll_step_abs = 0;
12386 }
12387 else
12388 hscroll_step_abs = 0;
12389
12390 while (WINDOWP (window))
12391 {
12392 struct window *w = XWINDOW (window);
12393
12394 if (WINDOWP (w->hchild))
12395 hscrolled_p |= hscroll_window_tree (w->hchild);
12396 else if (WINDOWP (w->vchild))
12397 hscrolled_p |= hscroll_window_tree (w->vchild);
12398 else if (w->cursor.vpos >= 0)
12399 {
12400 int h_margin;
12401 int text_area_width;
12402 struct glyph_row *current_cursor_row
12403 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12404 struct glyph_row *desired_cursor_row
12405 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12406 struct glyph_row *cursor_row
12407 = (desired_cursor_row->enabled_p
12408 ? desired_cursor_row
12409 : current_cursor_row);
12410 int row_r2l_p = cursor_row->reversed_p;
12411
12412 text_area_width = window_box_width (w, TEXT_AREA);
12413
12414 /* Scroll when cursor is inside this scroll margin. */
12415 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12416
12417 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12418 /* For left-to-right rows, hscroll when cursor is either
12419 (i) inside the right hscroll margin, or (ii) if it is
12420 inside the left margin and the window is already
12421 hscrolled. */
12422 && ((!row_r2l_p
12423 && ((w->hscroll
12424 && w->cursor.x <= h_margin)
12425 || (cursor_row->enabled_p
12426 && cursor_row->truncated_on_right_p
12427 && (w->cursor.x >= text_area_width - h_margin))))
12428 /* For right-to-left rows, the logic is similar,
12429 except that rules for scrolling to left and right
12430 are reversed. E.g., if cursor.x <= h_margin, we
12431 need to hscroll "to the right" unconditionally,
12432 and that will scroll the screen to the left so as
12433 to reveal the next portion of the row. */
12434 || (row_r2l_p
12435 && ((cursor_row->enabled_p
12436 /* FIXME: It is confusing to set the
12437 truncated_on_right_p flag when R2L rows
12438 are actually truncated on the left. */
12439 && cursor_row->truncated_on_right_p
12440 && w->cursor.x <= h_margin)
12441 || (w->hscroll
12442 && (w->cursor.x >= text_area_width - h_margin))))))
12443 {
12444 struct it it;
12445 ptrdiff_t hscroll;
12446 struct buffer *saved_current_buffer;
12447 ptrdiff_t pt;
12448 int wanted_x;
12449
12450 /* Find point in a display of infinite width. */
12451 saved_current_buffer = current_buffer;
12452 current_buffer = XBUFFER (w->buffer);
12453
12454 if (w == XWINDOW (selected_window))
12455 pt = PT;
12456 else
12457 {
12458 pt = marker_position (w->pointm);
12459 pt = max (BEGV, pt);
12460 pt = min (ZV, pt);
12461 }
12462
12463 /* Move iterator to pt starting at cursor_row->start in
12464 a line with infinite width. */
12465 init_to_row_start (&it, w, cursor_row);
12466 it.last_visible_x = INFINITY;
12467 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12468 current_buffer = saved_current_buffer;
12469
12470 /* Position cursor in window. */
12471 if (!hscroll_relative_p && hscroll_step_abs == 0)
12472 hscroll = max (0, (it.current_x
12473 - (ITERATOR_AT_END_OF_LINE_P (&it)
12474 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12475 : (text_area_width / 2))))
12476 / FRAME_COLUMN_WIDTH (it.f);
12477 else if ((!row_r2l_p
12478 && w->cursor.x >= text_area_width - h_margin)
12479 || (row_r2l_p && w->cursor.x <= h_margin))
12480 {
12481 if (hscroll_relative_p)
12482 wanted_x = text_area_width * (1 - hscroll_step_rel)
12483 - h_margin;
12484 else
12485 wanted_x = text_area_width
12486 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12487 - h_margin;
12488 hscroll
12489 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12490 }
12491 else
12492 {
12493 if (hscroll_relative_p)
12494 wanted_x = text_area_width * hscroll_step_rel
12495 + h_margin;
12496 else
12497 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12498 + h_margin;
12499 hscroll
12500 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12501 }
12502 hscroll = max (hscroll, w->min_hscroll);
12503
12504 /* Don't prevent redisplay optimizations if hscroll
12505 hasn't changed, as it will unnecessarily slow down
12506 redisplay. */
12507 if (w->hscroll != hscroll)
12508 {
12509 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12510 w->hscroll = hscroll;
12511 hscrolled_p = 1;
12512 }
12513 }
12514 }
12515
12516 window = w->next;
12517 }
12518
12519 /* Value is non-zero if hscroll of any leaf window has been changed. */
12520 return hscrolled_p;
12521 }
12522
12523
12524 /* Set hscroll so that cursor is visible and not inside horizontal
12525 scroll margins for all windows in the tree rooted at WINDOW. See
12526 also hscroll_window_tree above. Value is non-zero if any window's
12527 hscroll has been changed. If it has, desired matrices on the frame
12528 of WINDOW are cleared. */
12529
12530 static int
12531 hscroll_windows (Lisp_Object window)
12532 {
12533 int hscrolled_p = hscroll_window_tree (window);
12534 if (hscrolled_p)
12535 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12536 return hscrolled_p;
12537 }
12538
12539
12540 \f
12541 /************************************************************************
12542 Redisplay
12543 ************************************************************************/
12544
12545 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12546 to a non-zero value. This is sometimes handy to have in a debugger
12547 session. */
12548
12549 #ifdef GLYPH_DEBUG
12550
12551 /* First and last unchanged row for try_window_id. */
12552
12553 static int debug_first_unchanged_at_end_vpos;
12554 static int debug_last_unchanged_at_beg_vpos;
12555
12556 /* Delta vpos and y. */
12557
12558 static int debug_dvpos, debug_dy;
12559
12560 /* Delta in characters and bytes for try_window_id. */
12561
12562 static ptrdiff_t debug_delta, debug_delta_bytes;
12563
12564 /* Values of window_end_pos and window_end_vpos at the end of
12565 try_window_id. */
12566
12567 static ptrdiff_t debug_end_vpos;
12568
12569 /* Append a string to W->desired_matrix->method. FMT is a printf
12570 format string. If trace_redisplay_p is non-zero also printf the
12571 resulting string to stderr. */
12572
12573 static void debug_method_add (struct window *, char const *, ...)
12574 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12575
12576 static void
12577 debug_method_add (struct window *w, char const *fmt, ...)
12578 {
12579 char *method = w->desired_matrix->method;
12580 int len = strlen (method);
12581 int size = sizeof w->desired_matrix->method;
12582 int remaining = size - len - 1;
12583 va_list ap;
12584
12585 if (len && remaining)
12586 {
12587 method[len] = '|';
12588 --remaining, ++len;
12589 }
12590
12591 va_start (ap, fmt);
12592 vsnprintf (method + len, remaining + 1, fmt, ap);
12593 va_end (ap);
12594
12595 if (trace_redisplay_p)
12596 fprintf (stderr, "%p (%s): %s\n",
12597 w,
12598 ((BUFFERP (w->buffer)
12599 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12600 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12601 : "no buffer"),
12602 method + len);
12603 }
12604
12605 #endif /* GLYPH_DEBUG */
12606
12607
12608 /* Value is non-zero if all changes in window W, which displays
12609 current_buffer, are in the text between START and END. START is a
12610 buffer position, END is given as a distance from Z. Used in
12611 redisplay_internal for display optimization. */
12612
12613 static int
12614 text_outside_line_unchanged_p (struct window *w,
12615 ptrdiff_t start, ptrdiff_t end)
12616 {
12617 int unchanged_p = 1;
12618
12619 /* If text or overlays have changed, see where. */
12620 if (w->last_modified < MODIFF
12621 || w->last_overlay_modified < OVERLAY_MODIFF)
12622 {
12623 /* Gap in the line? */
12624 if (GPT < start || Z - GPT < end)
12625 unchanged_p = 0;
12626
12627 /* Changes start in front of the line, or end after it? */
12628 if (unchanged_p
12629 && (BEG_UNCHANGED < start - 1
12630 || END_UNCHANGED < end))
12631 unchanged_p = 0;
12632
12633 /* If selective display, can't optimize if changes start at the
12634 beginning of the line. */
12635 if (unchanged_p
12636 && INTEGERP (BVAR (current_buffer, selective_display))
12637 && XINT (BVAR (current_buffer, selective_display)) > 0
12638 && (BEG_UNCHANGED < start || GPT <= start))
12639 unchanged_p = 0;
12640
12641 /* If there are overlays at the start or end of the line, these
12642 may have overlay strings with newlines in them. A change at
12643 START, for instance, may actually concern the display of such
12644 overlay strings as well, and they are displayed on different
12645 lines. So, quickly rule out this case. (For the future, it
12646 might be desirable to implement something more telling than
12647 just BEG/END_UNCHANGED.) */
12648 if (unchanged_p)
12649 {
12650 if (BEG + BEG_UNCHANGED == start
12651 && overlay_touches_p (start))
12652 unchanged_p = 0;
12653 if (END_UNCHANGED == end
12654 && overlay_touches_p (Z - end))
12655 unchanged_p = 0;
12656 }
12657
12658 /* Under bidi reordering, adding or deleting a character in the
12659 beginning of a paragraph, before the first strong directional
12660 character, can change the base direction of the paragraph (unless
12661 the buffer specifies a fixed paragraph direction), which will
12662 require to redisplay the whole paragraph. It might be worthwhile
12663 to find the paragraph limits and widen the range of redisplayed
12664 lines to that, but for now just give up this optimization. */
12665 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12666 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12667 unchanged_p = 0;
12668 }
12669
12670 return unchanged_p;
12671 }
12672
12673
12674 /* Do a frame update, taking possible shortcuts into account. This is
12675 the main external entry point for redisplay.
12676
12677 If the last redisplay displayed an echo area message and that message
12678 is no longer requested, we clear the echo area or bring back the
12679 mini-buffer if that is in use. */
12680
12681 void
12682 redisplay (void)
12683 {
12684 redisplay_internal ();
12685 }
12686
12687
12688 static Lisp_Object
12689 overlay_arrow_string_or_property (Lisp_Object var)
12690 {
12691 Lisp_Object val;
12692
12693 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12694 return val;
12695
12696 return Voverlay_arrow_string;
12697 }
12698
12699 /* Return 1 if there are any overlay-arrows in current_buffer. */
12700 static int
12701 overlay_arrow_in_current_buffer_p (void)
12702 {
12703 Lisp_Object vlist;
12704
12705 for (vlist = Voverlay_arrow_variable_list;
12706 CONSP (vlist);
12707 vlist = XCDR (vlist))
12708 {
12709 Lisp_Object var = XCAR (vlist);
12710 Lisp_Object val;
12711
12712 if (!SYMBOLP (var))
12713 continue;
12714 val = find_symbol_value (var);
12715 if (MARKERP (val)
12716 && current_buffer == XMARKER (val)->buffer)
12717 return 1;
12718 }
12719 return 0;
12720 }
12721
12722
12723 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12724 has changed. */
12725
12726 static int
12727 overlay_arrows_changed_p (void)
12728 {
12729 Lisp_Object vlist;
12730
12731 for (vlist = Voverlay_arrow_variable_list;
12732 CONSP (vlist);
12733 vlist = XCDR (vlist))
12734 {
12735 Lisp_Object var = XCAR (vlist);
12736 Lisp_Object val, pstr;
12737
12738 if (!SYMBOLP (var))
12739 continue;
12740 val = find_symbol_value (var);
12741 if (!MARKERP (val))
12742 continue;
12743 if (! EQ (COERCE_MARKER (val),
12744 Fget (var, Qlast_arrow_position))
12745 || ! (pstr = overlay_arrow_string_or_property (var),
12746 EQ (pstr, Fget (var, Qlast_arrow_string))))
12747 return 1;
12748 }
12749 return 0;
12750 }
12751
12752 /* Mark overlay arrows to be updated on next redisplay. */
12753
12754 static void
12755 update_overlay_arrows (int up_to_date)
12756 {
12757 Lisp_Object vlist;
12758
12759 for (vlist = Voverlay_arrow_variable_list;
12760 CONSP (vlist);
12761 vlist = XCDR (vlist))
12762 {
12763 Lisp_Object var = XCAR (vlist);
12764
12765 if (!SYMBOLP (var))
12766 continue;
12767
12768 if (up_to_date > 0)
12769 {
12770 Lisp_Object val = find_symbol_value (var);
12771 Fput (var, Qlast_arrow_position,
12772 COERCE_MARKER (val));
12773 Fput (var, Qlast_arrow_string,
12774 overlay_arrow_string_or_property (var));
12775 }
12776 else if (up_to_date < 0
12777 || !NILP (Fget (var, Qlast_arrow_position)))
12778 {
12779 Fput (var, Qlast_arrow_position, Qt);
12780 Fput (var, Qlast_arrow_string, Qt);
12781 }
12782 }
12783 }
12784
12785
12786 /* Return overlay arrow string to display at row.
12787 Return integer (bitmap number) for arrow bitmap in left fringe.
12788 Return nil if no overlay arrow. */
12789
12790 static Lisp_Object
12791 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12792 {
12793 Lisp_Object vlist;
12794
12795 for (vlist = Voverlay_arrow_variable_list;
12796 CONSP (vlist);
12797 vlist = XCDR (vlist))
12798 {
12799 Lisp_Object var = XCAR (vlist);
12800 Lisp_Object val;
12801
12802 if (!SYMBOLP (var))
12803 continue;
12804
12805 val = find_symbol_value (var);
12806
12807 if (MARKERP (val)
12808 && current_buffer == XMARKER (val)->buffer
12809 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12810 {
12811 if (FRAME_WINDOW_P (it->f)
12812 /* FIXME: if ROW->reversed_p is set, this should test
12813 the right fringe, not the left one. */
12814 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12815 {
12816 #ifdef HAVE_WINDOW_SYSTEM
12817 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12818 {
12819 int fringe_bitmap;
12820 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12821 return make_number (fringe_bitmap);
12822 }
12823 #endif
12824 return make_number (-1); /* Use default arrow bitmap. */
12825 }
12826 return overlay_arrow_string_or_property (var);
12827 }
12828 }
12829
12830 return Qnil;
12831 }
12832
12833 /* Return 1 if point moved out of or into a composition. Otherwise
12834 return 0. PREV_BUF and PREV_PT are the last point buffer and
12835 position. BUF and PT are the current point buffer and position. */
12836
12837 static int
12838 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12839 struct buffer *buf, ptrdiff_t pt)
12840 {
12841 ptrdiff_t start, end;
12842 Lisp_Object prop;
12843 Lisp_Object buffer;
12844
12845 XSETBUFFER (buffer, buf);
12846 /* Check a composition at the last point if point moved within the
12847 same buffer. */
12848 if (prev_buf == buf)
12849 {
12850 if (prev_pt == pt)
12851 /* Point didn't move. */
12852 return 0;
12853
12854 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12855 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12856 && COMPOSITION_VALID_P (start, end, prop)
12857 && start < prev_pt && end > prev_pt)
12858 /* The last point was within the composition. Return 1 iff
12859 point moved out of the composition. */
12860 return (pt <= start || pt >= end);
12861 }
12862
12863 /* Check a composition at the current point. */
12864 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12865 && find_composition (pt, -1, &start, &end, &prop, buffer)
12866 && COMPOSITION_VALID_P (start, end, prop)
12867 && start < pt && end > pt);
12868 }
12869
12870
12871 /* Reconsider the setting of B->clip_changed which is displayed
12872 in window W. */
12873
12874 static void
12875 reconsider_clip_changes (struct window *w, struct buffer *b)
12876 {
12877 if (b->clip_changed
12878 && !NILP (w->window_end_valid)
12879 && w->current_matrix->buffer == b
12880 && w->current_matrix->zv == BUF_ZV (b)
12881 && w->current_matrix->begv == BUF_BEGV (b))
12882 b->clip_changed = 0;
12883
12884 /* If display wasn't paused, and W is not a tool bar window, see if
12885 point has been moved into or out of a composition. In that case,
12886 we set b->clip_changed to 1 to force updating the screen. If
12887 b->clip_changed has already been set to 1, we can skip this
12888 check. */
12889 if (!b->clip_changed
12890 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12891 {
12892 ptrdiff_t pt;
12893
12894 if (w == XWINDOW (selected_window))
12895 pt = PT;
12896 else
12897 pt = marker_position (w->pointm);
12898
12899 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12900 || pt != w->last_point)
12901 && check_point_in_composition (w->current_matrix->buffer,
12902 w->last_point,
12903 XBUFFER (w->buffer), pt))
12904 b->clip_changed = 1;
12905 }
12906 }
12907 \f
12908
12909 /* Select FRAME to forward the values of frame-local variables into C
12910 variables so that the redisplay routines can access those values
12911 directly. */
12912
12913 static void
12914 select_frame_for_redisplay (Lisp_Object frame)
12915 {
12916 Lisp_Object tail, tem;
12917 Lisp_Object old = selected_frame;
12918 struct Lisp_Symbol *sym;
12919
12920 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12921
12922 selected_frame = frame;
12923
12924 do {
12925 for (tail = XFRAME (frame)->param_alist;
12926 CONSP (tail); tail = XCDR (tail))
12927 if (CONSP (XCAR (tail))
12928 && (tem = XCAR (XCAR (tail)),
12929 SYMBOLP (tem))
12930 && (sym = indirect_variable (XSYMBOL (tem)),
12931 sym->redirect == SYMBOL_LOCALIZED)
12932 && sym->val.blv->frame_local)
12933 /* Use find_symbol_value rather than Fsymbol_value
12934 to avoid an error if it is void. */
12935 find_symbol_value (tem);
12936 } while (!EQ (frame, old) && (frame = old, 1));
12937 }
12938
12939
12940 #define STOP_POLLING \
12941 do { if (! polling_stopped_here) stop_polling (); \
12942 polling_stopped_here = 1; } while (0)
12943
12944 #define RESUME_POLLING \
12945 do { if (polling_stopped_here) start_polling (); \
12946 polling_stopped_here = 0; } while (0)
12947
12948
12949 /* Perhaps in the future avoid recentering windows if it
12950 is not necessary; currently that causes some problems. */
12951
12952 static void
12953 redisplay_internal (void)
12954 {
12955 struct window *w = XWINDOW (selected_window);
12956 struct window *sw;
12957 struct frame *fr;
12958 int pending;
12959 int must_finish = 0;
12960 struct text_pos tlbufpos, tlendpos;
12961 int number_of_visible_frames;
12962 ptrdiff_t count, count1;
12963 struct frame *sf;
12964 int polling_stopped_here = 0;
12965 Lisp_Object old_frame = selected_frame;
12966 struct backtrace backtrace;
12967
12968 /* Non-zero means redisplay has to consider all windows on all
12969 frames. Zero means, only selected_window is considered. */
12970 int consider_all_windows_p;
12971
12972 /* Non-zero means redisplay has to redisplay the miniwindow. */
12973 int update_miniwindow_p = 0;
12974
12975 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12976
12977 /* No redisplay if running in batch mode or frame is not yet fully
12978 initialized, or redisplay is explicitly turned off by setting
12979 Vinhibit_redisplay. */
12980 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12981 || !NILP (Vinhibit_redisplay))
12982 return;
12983
12984 /* Don't examine these until after testing Vinhibit_redisplay.
12985 When Emacs is shutting down, perhaps because its connection to
12986 X has dropped, we should not look at them at all. */
12987 fr = XFRAME (w->frame);
12988 sf = SELECTED_FRAME ();
12989
12990 if (!fr->glyphs_initialized_p)
12991 return;
12992
12993 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12994 if (popup_activated ())
12995 return;
12996 #endif
12997
12998 /* I don't think this happens but let's be paranoid. */
12999 if (redisplaying_p)
13000 return;
13001
13002 /* Record a function that clears redisplaying_p
13003 when we leave this function. */
13004 count = SPECPDL_INDEX ();
13005 record_unwind_protect (unwind_redisplay, selected_frame);
13006 redisplaying_p = 1;
13007 specbind (Qinhibit_free_realized_faces, Qnil);
13008
13009 /* Record this function, so it appears on the profiler's backtraces. */
13010 backtrace.next = backtrace_list;
13011 backtrace.function = Qredisplay_internal;
13012 backtrace.args = &Qnil;
13013 backtrace.nargs = 0;
13014 backtrace.debug_on_exit = 0;
13015 backtrace_list = &backtrace;
13016
13017 {
13018 Lisp_Object tail, frame;
13019
13020 FOR_EACH_FRAME (tail, frame)
13021 {
13022 struct frame *f = XFRAME (frame);
13023 f->already_hscrolled_p = 0;
13024 }
13025 }
13026
13027 retry:
13028 /* Remember the currently selected window. */
13029 sw = w;
13030
13031 if (!EQ (old_frame, selected_frame)
13032 && FRAME_LIVE_P (XFRAME (old_frame)))
13033 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
13034 selected_frame and selected_window to be temporarily out-of-sync so
13035 when we come back here via `goto retry', we need to resync because we
13036 may need to run Elisp code (via prepare_menu_bars). */
13037 select_frame_for_redisplay (old_frame);
13038
13039 pending = 0;
13040 reconsider_clip_changes (w, current_buffer);
13041 last_escape_glyph_frame = NULL;
13042 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13043 last_glyphless_glyph_frame = NULL;
13044 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13045
13046 /* If new fonts have been loaded that make a glyph matrix adjustment
13047 necessary, do it. */
13048 if (fonts_changed_p)
13049 {
13050 adjust_glyphs (NULL);
13051 ++windows_or_buffers_changed;
13052 fonts_changed_p = 0;
13053 }
13054
13055 /* If face_change_count is non-zero, init_iterator will free all
13056 realized faces, which includes the faces referenced from current
13057 matrices. So, we can't reuse current matrices in this case. */
13058 if (face_change_count)
13059 ++windows_or_buffers_changed;
13060
13061 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13062 && FRAME_TTY (sf)->previous_frame != sf)
13063 {
13064 /* Since frames on a single ASCII terminal share the same
13065 display area, displaying a different frame means redisplay
13066 the whole thing. */
13067 windows_or_buffers_changed++;
13068 SET_FRAME_GARBAGED (sf);
13069 #ifndef DOS_NT
13070 set_tty_color_mode (FRAME_TTY (sf), sf);
13071 #endif
13072 FRAME_TTY (sf)->previous_frame = sf;
13073 }
13074
13075 /* Set the visible flags for all frames. Do this before checking
13076 for resized or garbaged frames; they want to know if their frames
13077 are visible. See the comment in frame.h for
13078 FRAME_SAMPLE_VISIBILITY. */
13079 {
13080 Lisp_Object tail, frame;
13081
13082 number_of_visible_frames = 0;
13083
13084 FOR_EACH_FRAME (tail, frame)
13085 {
13086 struct frame *f = XFRAME (frame);
13087
13088 FRAME_SAMPLE_VISIBILITY (f);
13089 if (FRAME_VISIBLE_P (f))
13090 ++number_of_visible_frames;
13091 clear_desired_matrices (f);
13092 }
13093 }
13094
13095 /* Notice any pending interrupt request to change frame size. */
13096 do_pending_window_change (1);
13097
13098 /* do_pending_window_change could change the selected_window due to
13099 frame resizing which makes the selected window too small. */
13100 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13101 {
13102 sw = w;
13103 reconsider_clip_changes (w, current_buffer);
13104 }
13105
13106 /* Clear frames marked as garbaged. */
13107 if (frame_garbaged)
13108 clear_garbaged_frames ();
13109
13110 /* Build menubar and tool-bar items. */
13111 if (NILP (Vmemory_full))
13112 prepare_menu_bars ();
13113
13114 if (windows_or_buffers_changed)
13115 update_mode_lines++;
13116
13117 /* Detect case that we need to write or remove a star in the mode line. */
13118 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13119 {
13120 w->update_mode_line = 1;
13121 if (buffer_shared > 1)
13122 update_mode_lines++;
13123 }
13124
13125 /* Avoid invocation of point motion hooks by `current_column' below. */
13126 count1 = SPECPDL_INDEX ();
13127 specbind (Qinhibit_point_motion_hooks, Qt);
13128
13129 /* If %c is in the mode line, update it if needed. */
13130 if (!NILP (w->column_number_displayed)
13131 /* This alternative quickly identifies a common case
13132 where no change is needed. */
13133 && !(PT == w->last_point
13134 && w->last_modified >= MODIFF
13135 && w->last_overlay_modified >= OVERLAY_MODIFF)
13136 && (XFASTINT (w->column_number_displayed) != current_column ()))
13137 w->update_mode_line = 1;
13138
13139 unbind_to (count1, Qnil);
13140
13141 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13142
13143 /* The variable buffer_shared is set in redisplay_window and
13144 indicates that we redisplay a buffer in different windows. See
13145 there. */
13146 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
13147 || cursor_type_changed);
13148
13149 /* If specs for an arrow have changed, do thorough redisplay
13150 to ensure we remove any arrow that should no longer exist. */
13151 if (overlay_arrows_changed_p ())
13152 consider_all_windows_p = windows_or_buffers_changed = 1;
13153
13154 /* Normally the message* functions will have already displayed and
13155 updated the echo area, but the frame may have been trashed, or
13156 the update may have been preempted, so display the echo area
13157 again here. Checking message_cleared_p captures the case that
13158 the echo area should be cleared. */
13159 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13160 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13161 || (message_cleared_p
13162 && minibuf_level == 0
13163 /* If the mini-window is currently selected, this means the
13164 echo-area doesn't show through. */
13165 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13166 {
13167 int window_height_changed_p = echo_area_display (0);
13168
13169 if (message_cleared_p)
13170 update_miniwindow_p = 1;
13171
13172 must_finish = 1;
13173
13174 /* If we don't display the current message, don't clear the
13175 message_cleared_p flag, because, if we did, we wouldn't clear
13176 the echo area in the next redisplay which doesn't preserve
13177 the echo area. */
13178 if (!display_last_displayed_message_p)
13179 message_cleared_p = 0;
13180
13181 if (fonts_changed_p)
13182 goto retry;
13183 else if (window_height_changed_p)
13184 {
13185 consider_all_windows_p = 1;
13186 ++update_mode_lines;
13187 ++windows_or_buffers_changed;
13188
13189 /* If window configuration was changed, frames may have been
13190 marked garbaged. Clear them or we will experience
13191 surprises wrt scrolling. */
13192 if (frame_garbaged)
13193 clear_garbaged_frames ();
13194 }
13195 }
13196 else if (EQ (selected_window, minibuf_window)
13197 && (current_buffer->clip_changed
13198 || w->last_modified < MODIFF
13199 || w->last_overlay_modified < OVERLAY_MODIFF)
13200 && resize_mini_window (w, 0))
13201 {
13202 /* Resized active mini-window to fit the size of what it is
13203 showing if its contents might have changed. */
13204 must_finish = 1;
13205 /* FIXME: this causes all frames to be updated, which seems unnecessary
13206 since only the current frame needs to be considered. This function needs
13207 to be rewritten with two variables, consider_all_windows and
13208 consider_all_frames. */
13209 consider_all_windows_p = 1;
13210 ++windows_or_buffers_changed;
13211 ++update_mode_lines;
13212
13213 /* If window configuration was changed, frames may have been
13214 marked garbaged. Clear them or we will experience
13215 surprises wrt scrolling. */
13216 if (frame_garbaged)
13217 clear_garbaged_frames ();
13218 }
13219
13220
13221 /* If showing the region, and mark has changed, we must redisplay
13222 the whole window. The assignment to this_line_start_pos prevents
13223 the optimization directly below this if-statement. */
13224 if (((!NILP (Vtransient_mark_mode)
13225 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13226 != !NILP (w->region_showing))
13227 || (!NILP (w->region_showing)
13228 && !EQ (w->region_showing,
13229 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13230 CHARPOS (this_line_start_pos) = 0;
13231
13232 /* Optimize the case that only the line containing the cursor in the
13233 selected window has changed. Variables starting with this_ are
13234 set in display_line and record information about the line
13235 containing the cursor. */
13236 tlbufpos = this_line_start_pos;
13237 tlendpos = this_line_end_pos;
13238 if (!consider_all_windows_p
13239 && CHARPOS (tlbufpos) > 0
13240 && !w->update_mode_line
13241 && !current_buffer->clip_changed
13242 && !current_buffer->prevent_redisplay_optimizations_p
13243 && FRAME_VISIBLE_P (XFRAME (w->frame))
13244 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13245 /* Make sure recorded data applies to current buffer, etc. */
13246 && this_line_buffer == current_buffer
13247 && current_buffer == XBUFFER (w->buffer)
13248 && !w->force_start
13249 && !w->optional_new_start
13250 /* Point must be on the line that we have info recorded about. */
13251 && PT >= CHARPOS (tlbufpos)
13252 && PT <= Z - CHARPOS (tlendpos)
13253 /* All text outside that line, including its final newline,
13254 must be unchanged. */
13255 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13256 CHARPOS (tlendpos)))
13257 {
13258 if (CHARPOS (tlbufpos) > BEGV
13259 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13260 && (CHARPOS (tlbufpos) == ZV
13261 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13262 /* Former continuation line has disappeared by becoming empty. */
13263 goto cancel;
13264 else if (w->last_modified < MODIFF
13265 || w->last_overlay_modified < OVERLAY_MODIFF
13266 || MINI_WINDOW_P (w))
13267 {
13268 /* We have to handle the case of continuation around a
13269 wide-column character (see the comment in indent.c around
13270 line 1340).
13271
13272 For instance, in the following case:
13273
13274 -------- Insert --------
13275 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13276 J_I_ ==> J_I_ `^^' are cursors.
13277 ^^ ^^
13278 -------- --------
13279
13280 As we have to redraw the line above, we cannot use this
13281 optimization. */
13282
13283 struct it it;
13284 int line_height_before = this_line_pixel_height;
13285
13286 /* Note that start_display will handle the case that the
13287 line starting at tlbufpos is a continuation line. */
13288 start_display (&it, w, tlbufpos);
13289
13290 /* Implementation note: It this still necessary? */
13291 if (it.current_x != this_line_start_x)
13292 goto cancel;
13293
13294 TRACE ((stderr, "trying display optimization 1\n"));
13295 w->cursor.vpos = -1;
13296 overlay_arrow_seen = 0;
13297 it.vpos = this_line_vpos;
13298 it.current_y = this_line_y;
13299 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13300 display_line (&it);
13301
13302 /* If line contains point, is not continued,
13303 and ends at same distance from eob as before, we win. */
13304 if (w->cursor.vpos >= 0
13305 /* Line is not continued, otherwise this_line_start_pos
13306 would have been set to 0 in display_line. */
13307 && CHARPOS (this_line_start_pos)
13308 /* Line ends as before. */
13309 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13310 /* Line has same height as before. Otherwise other lines
13311 would have to be shifted up or down. */
13312 && this_line_pixel_height == line_height_before)
13313 {
13314 /* If this is not the window's last line, we must adjust
13315 the charstarts of the lines below. */
13316 if (it.current_y < it.last_visible_y)
13317 {
13318 struct glyph_row *row
13319 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13320 ptrdiff_t delta, delta_bytes;
13321
13322 /* We used to distinguish between two cases here,
13323 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13324 when the line ends in a newline or the end of the
13325 buffer's accessible portion. But both cases did
13326 the same, so they were collapsed. */
13327 delta = (Z
13328 - CHARPOS (tlendpos)
13329 - MATRIX_ROW_START_CHARPOS (row));
13330 delta_bytes = (Z_BYTE
13331 - BYTEPOS (tlendpos)
13332 - MATRIX_ROW_START_BYTEPOS (row));
13333
13334 increment_matrix_positions (w->current_matrix,
13335 this_line_vpos + 1,
13336 w->current_matrix->nrows,
13337 delta, delta_bytes);
13338 }
13339
13340 /* If this row displays text now but previously didn't,
13341 or vice versa, w->window_end_vpos may have to be
13342 adjusted. */
13343 if ((it.glyph_row - 1)->displays_text_p)
13344 {
13345 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13346 wset_window_end_vpos (w, make_number (this_line_vpos));
13347 }
13348 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13349 && this_line_vpos > 0)
13350 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13351 wset_window_end_valid (w, Qnil);
13352
13353 /* Update hint: No need to try to scroll in update_window. */
13354 w->desired_matrix->no_scrolling_p = 1;
13355
13356 #ifdef GLYPH_DEBUG
13357 *w->desired_matrix->method = 0;
13358 debug_method_add (w, "optimization 1");
13359 #endif
13360 #ifdef HAVE_WINDOW_SYSTEM
13361 update_window_fringes (w, 0);
13362 #endif
13363 goto update;
13364 }
13365 else
13366 goto cancel;
13367 }
13368 else if (/* Cursor position hasn't changed. */
13369 PT == w->last_point
13370 /* Make sure the cursor was last displayed
13371 in this window. Otherwise we have to reposition it. */
13372 && 0 <= w->cursor.vpos
13373 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13374 {
13375 if (!must_finish)
13376 {
13377 do_pending_window_change (1);
13378 /* If selected_window changed, redisplay again. */
13379 if (WINDOWP (selected_window)
13380 && (w = XWINDOW (selected_window)) != sw)
13381 goto retry;
13382
13383 /* We used to always goto end_of_redisplay here, but this
13384 isn't enough if we have a blinking cursor. */
13385 if (w->cursor_off_p == w->last_cursor_off_p)
13386 goto end_of_redisplay;
13387 }
13388 goto update;
13389 }
13390 /* If highlighting the region, or if the cursor is in the echo area,
13391 then we can't just move the cursor. */
13392 else if (! (!NILP (Vtransient_mark_mode)
13393 && !NILP (BVAR (current_buffer, mark_active)))
13394 && (EQ (selected_window,
13395 BVAR (current_buffer, last_selected_window))
13396 || highlight_nonselected_windows)
13397 && NILP (w->region_showing)
13398 && NILP (Vshow_trailing_whitespace)
13399 && !cursor_in_echo_area)
13400 {
13401 struct it it;
13402 struct glyph_row *row;
13403
13404 /* Skip from tlbufpos to PT and see where it is. Note that
13405 PT may be in invisible text. If so, we will end at the
13406 next visible position. */
13407 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13408 NULL, DEFAULT_FACE_ID);
13409 it.current_x = this_line_start_x;
13410 it.current_y = this_line_y;
13411 it.vpos = this_line_vpos;
13412
13413 /* The call to move_it_to stops in front of PT, but
13414 moves over before-strings. */
13415 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13416
13417 if (it.vpos == this_line_vpos
13418 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13419 row->enabled_p))
13420 {
13421 eassert (this_line_vpos == it.vpos);
13422 eassert (this_line_y == it.current_y);
13423 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13424 #ifdef GLYPH_DEBUG
13425 *w->desired_matrix->method = 0;
13426 debug_method_add (w, "optimization 3");
13427 #endif
13428 goto update;
13429 }
13430 else
13431 goto cancel;
13432 }
13433
13434 cancel:
13435 /* Text changed drastically or point moved off of line. */
13436 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13437 }
13438
13439 CHARPOS (this_line_start_pos) = 0;
13440 consider_all_windows_p |= buffer_shared > 1;
13441 ++clear_face_cache_count;
13442 #ifdef HAVE_WINDOW_SYSTEM
13443 ++clear_image_cache_count;
13444 #endif
13445
13446 /* Build desired matrices, and update the display. If
13447 consider_all_windows_p is non-zero, do it for all windows on all
13448 frames. Otherwise do it for selected_window, only. */
13449
13450 if (consider_all_windows_p)
13451 {
13452 Lisp_Object tail, frame;
13453
13454 FOR_EACH_FRAME (tail, frame)
13455 XFRAME (frame)->updated_p = 0;
13456
13457 /* Recompute # windows showing selected buffer. This will be
13458 incremented each time such a window is displayed. */
13459 buffer_shared = 0;
13460
13461 FOR_EACH_FRAME (tail, frame)
13462 {
13463 struct frame *f = XFRAME (frame);
13464
13465 /* We don't have to do anything for unselected terminal
13466 frames. */
13467 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13468 && !EQ (FRAME_TTY (f)->top_frame, frame))
13469 continue;
13470
13471 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13472 {
13473 if (! EQ (frame, selected_frame))
13474 /* Select the frame, for the sake of frame-local
13475 variables. */
13476 select_frame_for_redisplay (frame);
13477
13478 /* Mark all the scroll bars to be removed; we'll redeem
13479 the ones we want when we redisplay their windows. */
13480 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13481 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13482
13483 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13484 redisplay_windows (FRAME_ROOT_WINDOW (f));
13485
13486 /* The X error handler may have deleted that frame. */
13487 if (!FRAME_LIVE_P (f))
13488 continue;
13489
13490 /* Any scroll bars which redisplay_windows should have
13491 nuked should now go away. */
13492 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13493 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13494
13495 /* If fonts changed, display again. */
13496 /* ??? rms: I suspect it is a mistake to jump all the way
13497 back to retry here. It should just retry this frame. */
13498 if (fonts_changed_p)
13499 goto retry;
13500
13501 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13502 {
13503 /* See if we have to hscroll. */
13504 if (!f->already_hscrolled_p)
13505 {
13506 f->already_hscrolled_p = 1;
13507 if (hscroll_windows (f->root_window))
13508 goto retry;
13509 }
13510
13511 /* Prevent various kinds of signals during display
13512 update. stdio is not robust about handling
13513 signals, which can cause an apparent I/O
13514 error. */
13515 if (interrupt_input)
13516 unrequest_sigio ();
13517 STOP_POLLING;
13518
13519 /* Update the display. */
13520 set_window_update_flags (XWINDOW (f->root_window), 1);
13521 pending |= update_frame (f, 0, 0);
13522 f->updated_p = 1;
13523 }
13524 }
13525 }
13526
13527 if (!EQ (old_frame, selected_frame)
13528 && FRAME_LIVE_P (XFRAME (old_frame)))
13529 /* We played a bit fast-and-loose above and allowed selected_frame
13530 and selected_window to be temporarily out-of-sync but let's make
13531 sure this stays contained. */
13532 select_frame_for_redisplay (old_frame);
13533 eassert (EQ (XFRAME (selected_frame)->selected_window,
13534 selected_window));
13535
13536 if (!pending)
13537 {
13538 /* Do the mark_window_display_accurate after all windows have
13539 been redisplayed because this call resets flags in buffers
13540 which are needed for proper redisplay. */
13541 FOR_EACH_FRAME (tail, frame)
13542 {
13543 struct frame *f = XFRAME (frame);
13544 if (f->updated_p)
13545 {
13546 mark_window_display_accurate (f->root_window, 1);
13547 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13548 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13549 }
13550 }
13551 }
13552 }
13553 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13554 {
13555 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13556 struct frame *mini_frame;
13557
13558 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13559 /* Use list_of_error, not Qerror, so that
13560 we catch only errors and don't run the debugger. */
13561 internal_condition_case_1 (redisplay_window_1, selected_window,
13562 list_of_error,
13563 redisplay_window_error);
13564 if (update_miniwindow_p)
13565 internal_condition_case_1 (redisplay_window_1, mini_window,
13566 list_of_error,
13567 redisplay_window_error);
13568
13569 /* Compare desired and current matrices, perform output. */
13570
13571 update:
13572 /* If fonts changed, display again. */
13573 if (fonts_changed_p)
13574 goto retry;
13575
13576 /* Prevent various kinds of signals during display update.
13577 stdio is not robust about handling signals,
13578 which can cause an apparent I/O error. */
13579 if (interrupt_input)
13580 unrequest_sigio ();
13581 STOP_POLLING;
13582
13583 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13584 {
13585 if (hscroll_windows (selected_window))
13586 goto retry;
13587
13588 XWINDOW (selected_window)->must_be_updated_p = 1;
13589 pending = update_frame (sf, 0, 0);
13590 }
13591
13592 /* We may have called echo_area_display at the top of this
13593 function. If the echo area is on another frame, that may
13594 have put text on a frame other than the selected one, so the
13595 above call to update_frame would not have caught it. Catch
13596 it here. */
13597 mini_window = FRAME_MINIBUF_WINDOW (sf);
13598 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13599
13600 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13601 {
13602 XWINDOW (mini_window)->must_be_updated_p = 1;
13603 pending |= update_frame (mini_frame, 0, 0);
13604 if (!pending && hscroll_windows (mini_window))
13605 goto retry;
13606 }
13607 }
13608
13609 /* If display was paused because of pending input, make sure we do a
13610 thorough update the next time. */
13611 if (pending)
13612 {
13613 /* Prevent the optimization at the beginning of
13614 redisplay_internal that tries a single-line update of the
13615 line containing the cursor in the selected window. */
13616 CHARPOS (this_line_start_pos) = 0;
13617
13618 /* Let the overlay arrow be updated the next time. */
13619 update_overlay_arrows (0);
13620
13621 /* If we pause after scrolling, some rows in the current
13622 matrices of some windows are not valid. */
13623 if (!WINDOW_FULL_WIDTH_P (w)
13624 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13625 update_mode_lines = 1;
13626 }
13627 else
13628 {
13629 if (!consider_all_windows_p)
13630 {
13631 /* This has already been done above if
13632 consider_all_windows_p is set. */
13633 mark_window_display_accurate_1 (w, 1);
13634
13635 /* Say overlay arrows are up to date. */
13636 update_overlay_arrows (1);
13637
13638 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13639 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13640 }
13641
13642 update_mode_lines = 0;
13643 windows_or_buffers_changed = 0;
13644 cursor_type_changed = 0;
13645 }
13646
13647 /* Start SIGIO interrupts coming again. Having them off during the
13648 code above makes it less likely one will discard output, but not
13649 impossible, since there might be stuff in the system buffer here.
13650 But it is much hairier to try to do anything about that. */
13651 if (interrupt_input)
13652 request_sigio ();
13653 RESUME_POLLING;
13654
13655 /* If a frame has become visible which was not before, redisplay
13656 again, so that we display it. Expose events for such a frame
13657 (which it gets when becoming visible) don't call the parts of
13658 redisplay constructing glyphs, so simply exposing a frame won't
13659 display anything in this case. So, we have to display these
13660 frames here explicitly. */
13661 if (!pending)
13662 {
13663 Lisp_Object tail, frame;
13664 int new_count = 0;
13665
13666 FOR_EACH_FRAME (tail, frame)
13667 {
13668 int this_is_visible = 0;
13669
13670 if (XFRAME (frame)->visible)
13671 this_is_visible = 1;
13672 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13673 if (XFRAME (frame)->visible)
13674 this_is_visible = 1;
13675
13676 if (this_is_visible)
13677 new_count++;
13678 }
13679
13680 if (new_count != number_of_visible_frames)
13681 windows_or_buffers_changed++;
13682 }
13683
13684 /* Change frame size now if a change is pending. */
13685 do_pending_window_change (1);
13686
13687 /* If we just did a pending size change, or have additional
13688 visible frames, or selected_window changed, redisplay again. */
13689 if ((windows_or_buffers_changed && !pending)
13690 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13691 goto retry;
13692
13693 /* Clear the face and image caches.
13694
13695 We used to do this only if consider_all_windows_p. But the cache
13696 needs to be cleared if a timer creates images in the current
13697 buffer (e.g. the test case in Bug#6230). */
13698
13699 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13700 {
13701 clear_face_cache (0);
13702 clear_face_cache_count = 0;
13703 }
13704
13705 #ifdef HAVE_WINDOW_SYSTEM
13706 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13707 {
13708 clear_image_caches (Qnil);
13709 clear_image_cache_count = 0;
13710 }
13711 #endif /* HAVE_WINDOW_SYSTEM */
13712
13713 end_of_redisplay:
13714 backtrace_list = backtrace.next;
13715 unbind_to (count, Qnil);
13716 RESUME_POLLING;
13717 }
13718
13719
13720 /* Redisplay, but leave alone any recent echo area message unless
13721 another message has been requested in its place.
13722
13723 This is useful in situations where you need to redisplay but no
13724 user action has occurred, making it inappropriate for the message
13725 area to be cleared. See tracking_off and
13726 wait_reading_process_output for examples of these situations.
13727
13728 FROM_WHERE is an integer saying from where this function was
13729 called. This is useful for debugging. */
13730
13731 void
13732 redisplay_preserve_echo_area (int from_where)
13733 {
13734 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13735
13736 if (!NILP (echo_area_buffer[1]))
13737 {
13738 /* We have a previously displayed message, but no current
13739 message. Redisplay the previous message. */
13740 display_last_displayed_message_p = 1;
13741 redisplay_internal ();
13742 display_last_displayed_message_p = 0;
13743 }
13744 else
13745 redisplay_internal ();
13746
13747 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13748 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13749 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13750 }
13751
13752
13753 /* Function registered with record_unwind_protect in redisplay_internal.
13754 Clear redisplaying_p. Also, select the previously
13755 selected frame, unless it has been deleted (by an X connection
13756 failure during redisplay, for example). */
13757
13758 static Lisp_Object
13759 unwind_redisplay (Lisp_Object old_frame)
13760 {
13761 redisplaying_p = 0;
13762 if (! EQ (old_frame, selected_frame)
13763 && FRAME_LIVE_P (XFRAME (old_frame)))
13764 select_frame_for_redisplay (old_frame);
13765 return Qnil;
13766 }
13767
13768
13769 /* Mark the display of window W as accurate or inaccurate. If
13770 ACCURATE_P is non-zero mark display of W as accurate. If
13771 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13772 redisplay_internal is called. */
13773
13774 static void
13775 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13776 {
13777 if (BUFFERP (w->buffer))
13778 {
13779 struct buffer *b = XBUFFER (w->buffer);
13780
13781 w->last_modified = accurate_p ? BUF_MODIFF(b) : 0;
13782 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF(b) : 0;
13783 w->last_had_star
13784 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13785
13786 if (accurate_p)
13787 {
13788 b->clip_changed = 0;
13789 b->prevent_redisplay_optimizations_p = 0;
13790
13791 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13792 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13793 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13794 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13795
13796 w->current_matrix->buffer = b;
13797 w->current_matrix->begv = BUF_BEGV (b);
13798 w->current_matrix->zv = BUF_ZV (b);
13799
13800 w->last_cursor = w->cursor;
13801 w->last_cursor_off_p = w->cursor_off_p;
13802
13803 if (w == XWINDOW (selected_window))
13804 w->last_point = BUF_PT (b);
13805 else
13806 w->last_point = XMARKER (w->pointm)->charpos;
13807 }
13808 }
13809
13810 if (accurate_p)
13811 {
13812 wset_window_end_valid (w, w->buffer);
13813 w->update_mode_line = 0;
13814 }
13815 }
13816
13817
13818 /* Mark the display of windows in the window tree rooted at WINDOW as
13819 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13820 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13821 be redisplayed the next time redisplay_internal is called. */
13822
13823 void
13824 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13825 {
13826 struct window *w;
13827
13828 for (; !NILP (window); window = w->next)
13829 {
13830 w = XWINDOW (window);
13831 mark_window_display_accurate_1 (w, accurate_p);
13832
13833 if (!NILP (w->vchild))
13834 mark_window_display_accurate (w->vchild, accurate_p);
13835 if (!NILP (w->hchild))
13836 mark_window_display_accurate (w->hchild, accurate_p);
13837 }
13838
13839 if (accurate_p)
13840 {
13841 update_overlay_arrows (1);
13842 }
13843 else
13844 {
13845 /* Force a thorough redisplay the next time by setting
13846 last_arrow_position and last_arrow_string to t, which is
13847 unequal to any useful value of Voverlay_arrow_... */
13848 update_overlay_arrows (-1);
13849 }
13850 }
13851
13852
13853 /* Return value in display table DP (Lisp_Char_Table *) for character
13854 C. Since a display table doesn't have any parent, we don't have to
13855 follow parent. Do not call this function directly but use the
13856 macro DISP_CHAR_VECTOR. */
13857
13858 Lisp_Object
13859 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13860 {
13861 Lisp_Object val;
13862
13863 if (ASCII_CHAR_P (c))
13864 {
13865 val = dp->ascii;
13866 if (SUB_CHAR_TABLE_P (val))
13867 val = XSUB_CHAR_TABLE (val)->contents[c];
13868 }
13869 else
13870 {
13871 Lisp_Object table;
13872
13873 XSETCHAR_TABLE (table, dp);
13874 val = char_table_ref (table, c);
13875 }
13876 if (NILP (val))
13877 val = dp->defalt;
13878 return val;
13879 }
13880
13881
13882 \f
13883 /***********************************************************************
13884 Window Redisplay
13885 ***********************************************************************/
13886
13887 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13888
13889 static void
13890 redisplay_windows (Lisp_Object window)
13891 {
13892 while (!NILP (window))
13893 {
13894 struct window *w = XWINDOW (window);
13895
13896 if (!NILP (w->hchild))
13897 redisplay_windows (w->hchild);
13898 else if (!NILP (w->vchild))
13899 redisplay_windows (w->vchild);
13900 else if (!NILP (w->buffer))
13901 {
13902 displayed_buffer = XBUFFER (w->buffer);
13903 /* Use list_of_error, not Qerror, so that
13904 we catch only errors and don't run the debugger. */
13905 internal_condition_case_1 (redisplay_window_0, window,
13906 list_of_error,
13907 redisplay_window_error);
13908 }
13909
13910 window = w->next;
13911 }
13912 }
13913
13914 static Lisp_Object
13915 redisplay_window_error (Lisp_Object ignore)
13916 {
13917 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13918 return Qnil;
13919 }
13920
13921 static Lisp_Object
13922 redisplay_window_0 (Lisp_Object window)
13923 {
13924 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13925 redisplay_window (window, 0);
13926 return Qnil;
13927 }
13928
13929 static Lisp_Object
13930 redisplay_window_1 (Lisp_Object window)
13931 {
13932 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13933 redisplay_window (window, 1);
13934 return Qnil;
13935 }
13936 \f
13937
13938 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13939 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13940 which positions recorded in ROW differ from current buffer
13941 positions.
13942
13943 Return 0 if cursor is not on this row, 1 otherwise. */
13944
13945 static int
13946 set_cursor_from_row (struct window *w, struct glyph_row *row,
13947 struct glyph_matrix *matrix,
13948 ptrdiff_t delta, ptrdiff_t delta_bytes,
13949 int dy, int dvpos)
13950 {
13951 struct glyph *glyph = row->glyphs[TEXT_AREA];
13952 struct glyph *end = glyph + row->used[TEXT_AREA];
13953 struct glyph *cursor = NULL;
13954 /* The last known character position in row. */
13955 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13956 int x = row->x;
13957 ptrdiff_t pt_old = PT - delta;
13958 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13959 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13960 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13961 /* A glyph beyond the edge of TEXT_AREA which we should never
13962 touch. */
13963 struct glyph *glyphs_end = end;
13964 /* Non-zero means we've found a match for cursor position, but that
13965 glyph has the avoid_cursor_p flag set. */
13966 int match_with_avoid_cursor = 0;
13967 /* Non-zero means we've seen at least one glyph that came from a
13968 display string. */
13969 int string_seen = 0;
13970 /* Largest and smallest buffer positions seen so far during scan of
13971 glyph row. */
13972 ptrdiff_t bpos_max = pos_before;
13973 ptrdiff_t bpos_min = pos_after;
13974 /* Last buffer position covered by an overlay string with an integer
13975 `cursor' property. */
13976 ptrdiff_t bpos_covered = 0;
13977 /* Non-zero means the display string on which to display the cursor
13978 comes from a text property, not from an overlay. */
13979 int string_from_text_prop = 0;
13980
13981 /* Don't even try doing anything if called for a mode-line or
13982 header-line row, since the rest of the code isn't prepared to
13983 deal with such calamities. */
13984 eassert (!row->mode_line_p);
13985 if (row->mode_line_p)
13986 return 0;
13987
13988 /* Skip over glyphs not having an object at the start and the end of
13989 the row. These are special glyphs like truncation marks on
13990 terminal frames. */
13991 if (row->displays_text_p)
13992 {
13993 if (!row->reversed_p)
13994 {
13995 while (glyph < end
13996 && INTEGERP (glyph->object)
13997 && glyph->charpos < 0)
13998 {
13999 x += glyph->pixel_width;
14000 ++glyph;
14001 }
14002 while (end > glyph
14003 && INTEGERP ((end - 1)->object)
14004 /* CHARPOS is zero for blanks and stretch glyphs
14005 inserted by extend_face_to_end_of_line. */
14006 && (end - 1)->charpos <= 0)
14007 --end;
14008 glyph_before = glyph - 1;
14009 glyph_after = end;
14010 }
14011 else
14012 {
14013 struct glyph *g;
14014
14015 /* If the glyph row is reversed, we need to process it from back
14016 to front, so swap the edge pointers. */
14017 glyphs_end = end = glyph - 1;
14018 glyph += row->used[TEXT_AREA] - 1;
14019
14020 while (glyph > end + 1
14021 && INTEGERP (glyph->object)
14022 && glyph->charpos < 0)
14023 {
14024 --glyph;
14025 x -= glyph->pixel_width;
14026 }
14027 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14028 --glyph;
14029 /* By default, in reversed rows we put the cursor on the
14030 rightmost (first in the reading order) glyph. */
14031 for (g = end + 1; g < glyph; g++)
14032 x += g->pixel_width;
14033 while (end < glyph
14034 && INTEGERP ((end + 1)->object)
14035 && (end + 1)->charpos <= 0)
14036 ++end;
14037 glyph_before = glyph + 1;
14038 glyph_after = end;
14039 }
14040 }
14041 else if (row->reversed_p)
14042 {
14043 /* In R2L rows that don't display text, put the cursor on the
14044 rightmost glyph. Case in point: an empty last line that is
14045 part of an R2L paragraph. */
14046 cursor = end - 1;
14047 /* Avoid placing the cursor on the last glyph of the row, where
14048 on terminal frames we hold the vertical border between
14049 adjacent windows. */
14050 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14051 && !WINDOW_RIGHTMOST_P (w)
14052 && cursor == row->glyphs[LAST_AREA] - 1)
14053 cursor--;
14054 x = -1; /* will be computed below, at label compute_x */
14055 }
14056
14057 /* Step 1: Try to find the glyph whose character position
14058 corresponds to point. If that's not possible, find 2 glyphs
14059 whose character positions are the closest to point, one before
14060 point, the other after it. */
14061 if (!row->reversed_p)
14062 while (/* not marched to end of glyph row */
14063 glyph < end
14064 /* glyph was not inserted by redisplay for internal purposes */
14065 && !INTEGERP (glyph->object))
14066 {
14067 if (BUFFERP (glyph->object))
14068 {
14069 ptrdiff_t dpos = glyph->charpos - pt_old;
14070
14071 if (glyph->charpos > bpos_max)
14072 bpos_max = glyph->charpos;
14073 if (glyph->charpos < bpos_min)
14074 bpos_min = glyph->charpos;
14075 if (!glyph->avoid_cursor_p)
14076 {
14077 /* If we hit point, we've found the glyph on which to
14078 display the cursor. */
14079 if (dpos == 0)
14080 {
14081 match_with_avoid_cursor = 0;
14082 break;
14083 }
14084 /* See if we've found a better approximation to
14085 POS_BEFORE or to POS_AFTER. */
14086 if (0 > dpos && dpos > pos_before - pt_old)
14087 {
14088 pos_before = glyph->charpos;
14089 glyph_before = glyph;
14090 }
14091 else if (0 < dpos && dpos < pos_after - pt_old)
14092 {
14093 pos_after = glyph->charpos;
14094 glyph_after = glyph;
14095 }
14096 }
14097 else if (dpos == 0)
14098 match_with_avoid_cursor = 1;
14099 }
14100 else if (STRINGP (glyph->object))
14101 {
14102 Lisp_Object chprop;
14103 ptrdiff_t glyph_pos = glyph->charpos;
14104
14105 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14106 glyph->object);
14107 if (!NILP (chprop))
14108 {
14109 /* If the string came from a `display' text property,
14110 look up the buffer position of that property and
14111 use that position to update bpos_max, as if we
14112 actually saw such a position in one of the row's
14113 glyphs. This helps with supporting integer values
14114 of `cursor' property on the display string in
14115 situations where most or all of the row's buffer
14116 text is completely covered by display properties,
14117 so that no glyph with valid buffer positions is
14118 ever seen in the row. */
14119 ptrdiff_t prop_pos =
14120 string_buffer_position_lim (glyph->object, pos_before,
14121 pos_after, 0);
14122
14123 if (prop_pos >= pos_before)
14124 bpos_max = prop_pos - 1;
14125 }
14126 if (INTEGERP (chprop))
14127 {
14128 bpos_covered = bpos_max + XINT (chprop);
14129 /* If the `cursor' property covers buffer positions up
14130 to and including point, we should display cursor on
14131 this glyph. Note that, if a `cursor' property on one
14132 of the string's characters has an integer value, we
14133 will break out of the loop below _before_ we get to
14134 the position match above. IOW, integer values of
14135 the `cursor' property override the "exact match for
14136 point" strategy of positioning the cursor. */
14137 /* Implementation note: bpos_max == pt_old when, e.g.,
14138 we are in an empty line, where bpos_max is set to
14139 MATRIX_ROW_START_CHARPOS, see above. */
14140 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14141 {
14142 cursor = glyph;
14143 break;
14144 }
14145 }
14146
14147 string_seen = 1;
14148 }
14149 x += glyph->pixel_width;
14150 ++glyph;
14151 }
14152 else if (glyph > end) /* row is reversed */
14153 while (!INTEGERP (glyph->object))
14154 {
14155 if (BUFFERP (glyph->object))
14156 {
14157 ptrdiff_t dpos = glyph->charpos - pt_old;
14158
14159 if (glyph->charpos > bpos_max)
14160 bpos_max = glyph->charpos;
14161 if (glyph->charpos < bpos_min)
14162 bpos_min = glyph->charpos;
14163 if (!glyph->avoid_cursor_p)
14164 {
14165 if (dpos == 0)
14166 {
14167 match_with_avoid_cursor = 0;
14168 break;
14169 }
14170 if (0 > dpos && dpos > pos_before - pt_old)
14171 {
14172 pos_before = glyph->charpos;
14173 glyph_before = glyph;
14174 }
14175 else if (0 < dpos && dpos < pos_after - pt_old)
14176 {
14177 pos_after = glyph->charpos;
14178 glyph_after = glyph;
14179 }
14180 }
14181 else if (dpos == 0)
14182 match_with_avoid_cursor = 1;
14183 }
14184 else if (STRINGP (glyph->object))
14185 {
14186 Lisp_Object chprop;
14187 ptrdiff_t glyph_pos = glyph->charpos;
14188
14189 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14190 glyph->object);
14191 if (!NILP (chprop))
14192 {
14193 ptrdiff_t prop_pos =
14194 string_buffer_position_lim (glyph->object, pos_before,
14195 pos_after, 0);
14196
14197 if (prop_pos >= pos_before)
14198 bpos_max = prop_pos - 1;
14199 }
14200 if (INTEGERP (chprop))
14201 {
14202 bpos_covered = bpos_max + XINT (chprop);
14203 /* If the `cursor' property covers buffer positions up
14204 to and including point, we should display cursor on
14205 this glyph. */
14206 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14207 {
14208 cursor = glyph;
14209 break;
14210 }
14211 }
14212 string_seen = 1;
14213 }
14214 --glyph;
14215 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14216 {
14217 x--; /* can't use any pixel_width */
14218 break;
14219 }
14220 x -= glyph->pixel_width;
14221 }
14222
14223 /* Step 2: If we didn't find an exact match for point, we need to
14224 look for a proper place to put the cursor among glyphs between
14225 GLYPH_BEFORE and GLYPH_AFTER. */
14226 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14227 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14228 && bpos_covered < pt_old)
14229 {
14230 /* An empty line has a single glyph whose OBJECT is zero and
14231 whose CHARPOS is the position of a newline on that line.
14232 Note that on a TTY, there are more glyphs after that, which
14233 were produced by extend_face_to_end_of_line, but their
14234 CHARPOS is zero or negative. */
14235 int empty_line_p =
14236 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14237 && INTEGERP (glyph->object) && glyph->charpos > 0;
14238
14239 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14240 {
14241 ptrdiff_t ellipsis_pos;
14242
14243 /* Scan back over the ellipsis glyphs. */
14244 if (!row->reversed_p)
14245 {
14246 ellipsis_pos = (glyph - 1)->charpos;
14247 while (glyph > row->glyphs[TEXT_AREA]
14248 && (glyph - 1)->charpos == ellipsis_pos)
14249 glyph--, x -= glyph->pixel_width;
14250 /* That loop always goes one position too far, including
14251 the glyph before the ellipsis. So scan forward over
14252 that one. */
14253 x += glyph->pixel_width;
14254 glyph++;
14255 }
14256 else /* row is reversed */
14257 {
14258 ellipsis_pos = (glyph + 1)->charpos;
14259 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14260 && (glyph + 1)->charpos == ellipsis_pos)
14261 glyph++, x += glyph->pixel_width;
14262 x -= glyph->pixel_width;
14263 glyph--;
14264 }
14265 }
14266 else if (match_with_avoid_cursor)
14267 {
14268 cursor = glyph_after;
14269 x = -1;
14270 }
14271 else if (string_seen)
14272 {
14273 int incr = row->reversed_p ? -1 : +1;
14274
14275 /* Need to find the glyph that came out of a string which is
14276 present at point. That glyph is somewhere between
14277 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14278 positioned between POS_BEFORE and POS_AFTER in the
14279 buffer. */
14280 struct glyph *start, *stop;
14281 ptrdiff_t pos = pos_before;
14282
14283 x = -1;
14284
14285 /* If the row ends in a newline from a display string,
14286 reordering could have moved the glyphs belonging to the
14287 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14288 in this case we extend the search to the last glyph in
14289 the row that was not inserted by redisplay. */
14290 if (row->ends_in_newline_from_string_p)
14291 {
14292 glyph_after = end;
14293 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14294 }
14295
14296 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14297 correspond to POS_BEFORE and POS_AFTER, respectively. We
14298 need START and STOP in the order that corresponds to the
14299 row's direction as given by its reversed_p flag. If the
14300 directionality of characters between POS_BEFORE and
14301 POS_AFTER is the opposite of the row's base direction,
14302 these characters will have been reordered for display,
14303 and we need to reverse START and STOP. */
14304 if (!row->reversed_p)
14305 {
14306 start = min (glyph_before, glyph_after);
14307 stop = max (glyph_before, glyph_after);
14308 }
14309 else
14310 {
14311 start = max (glyph_before, glyph_after);
14312 stop = min (glyph_before, glyph_after);
14313 }
14314 for (glyph = start + incr;
14315 row->reversed_p ? glyph > stop : glyph < stop; )
14316 {
14317
14318 /* Any glyphs that come from the buffer are here because
14319 of bidi reordering. Skip them, and only pay
14320 attention to glyphs that came from some string. */
14321 if (STRINGP (glyph->object))
14322 {
14323 Lisp_Object str;
14324 ptrdiff_t tem;
14325 /* If the display property covers the newline, we
14326 need to search for it one position farther. */
14327 ptrdiff_t lim = pos_after
14328 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14329
14330 string_from_text_prop = 0;
14331 str = glyph->object;
14332 tem = string_buffer_position_lim (str, pos, lim, 0);
14333 if (tem == 0 /* from overlay */
14334 || pos <= tem)
14335 {
14336 /* If the string from which this glyph came is
14337 found in the buffer at point, or at position
14338 that is closer to point than pos_after, then
14339 we've found the glyph we've been looking for.
14340 If it comes from an overlay (tem == 0), and
14341 it has the `cursor' property on one of its
14342 glyphs, record that glyph as a candidate for
14343 displaying the cursor. (As in the
14344 unidirectional version, we will display the
14345 cursor on the last candidate we find.) */
14346 if (tem == 0
14347 || tem == pt_old
14348 || (tem - pt_old > 0 && tem < pos_after))
14349 {
14350 /* The glyphs from this string could have
14351 been reordered. Find the one with the
14352 smallest string position. Or there could
14353 be a character in the string with the
14354 `cursor' property, which means display
14355 cursor on that character's glyph. */
14356 ptrdiff_t strpos = glyph->charpos;
14357
14358 if (tem)
14359 {
14360 cursor = glyph;
14361 string_from_text_prop = 1;
14362 }
14363 for ( ;
14364 (row->reversed_p ? glyph > stop : glyph < stop)
14365 && EQ (glyph->object, str);
14366 glyph += incr)
14367 {
14368 Lisp_Object cprop;
14369 ptrdiff_t gpos = glyph->charpos;
14370
14371 cprop = Fget_char_property (make_number (gpos),
14372 Qcursor,
14373 glyph->object);
14374 if (!NILP (cprop))
14375 {
14376 cursor = glyph;
14377 break;
14378 }
14379 if (tem && glyph->charpos < strpos)
14380 {
14381 strpos = glyph->charpos;
14382 cursor = glyph;
14383 }
14384 }
14385
14386 if (tem == pt_old
14387 || (tem - pt_old > 0 && tem < pos_after))
14388 goto compute_x;
14389 }
14390 if (tem)
14391 pos = tem + 1; /* don't find previous instances */
14392 }
14393 /* This string is not what we want; skip all of the
14394 glyphs that came from it. */
14395 while ((row->reversed_p ? glyph > stop : glyph < stop)
14396 && EQ (glyph->object, str))
14397 glyph += incr;
14398 }
14399 else
14400 glyph += incr;
14401 }
14402
14403 /* If we reached the end of the line, and END was from a string,
14404 the cursor is not on this line. */
14405 if (cursor == NULL
14406 && (row->reversed_p ? glyph <= end : glyph >= end)
14407 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14408 && STRINGP (end->object)
14409 && row->continued_p)
14410 return 0;
14411 }
14412 /* A truncated row may not include PT among its character positions.
14413 Setting the cursor inside the scroll margin will trigger
14414 recalculation of hscroll in hscroll_window_tree. But if a
14415 display string covers point, defer to the string-handling
14416 code below to figure this out. */
14417 else if (row->truncated_on_left_p && pt_old < bpos_min)
14418 {
14419 cursor = glyph_before;
14420 x = -1;
14421 }
14422 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14423 /* Zero-width characters produce no glyphs. */
14424 || (!empty_line_p
14425 && (row->reversed_p
14426 ? glyph_after > glyphs_end
14427 : glyph_after < glyphs_end)))
14428 {
14429 cursor = glyph_after;
14430 x = -1;
14431 }
14432 }
14433
14434 compute_x:
14435 if (cursor != NULL)
14436 glyph = cursor;
14437 else if (glyph == glyphs_end
14438 && pos_before == pos_after
14439 && STRINGP ((row->reversed_p
14440 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14441 : row->glyphs[TEXT_AREA])->object))
14442 {
14443 /* If all the glyphs of this row came from strings, put the
14444 cursor on the first glyph of the row. This avoids having the
14445 cursor outside of the text area in this very rare and hard
14446 use case. */
14447 glyph =
14448 row->reversed_p
14449 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14450 : row->glyphs[TEXT_AREA];
14451 }
14452 if (x < 0)
14453 {
14454 struct glyph *g;
14455
14456 /* Need to compute x that corresponds to GLYPH. */
14457 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14458 {
14459 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14460 emacs_abort ();
14461 x += g->pixel_width;
14462 }
14463 }
14464
14465 /* ROW could be part of a continued line, which, under bidi
14466 reordering, might have other rows whose start and end charpos
14467 occlude point. Only set w->cursor if we found a better
14468 approximation to the cursor position than we have from previously
14469 examined candidate rows belonging to the same continued line. */
14470 if (/* we already have a candidate row */
14471 w->cursor.vpos >= 0
14472 /* that candidate is not the row we are processing */
14473 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14474 /* Make sure cursor.vpos specifies a row whose start and end
14475 charpos occlude point, and it is valid candidate for being a
14476 cursor-row. This is because some callers of this function
14477 leave cursor.vpos at the row where the cursor was displayed
14478 during the last redisplay cycle. */
14479 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14480 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14481 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14482 {
14483 struct glyph *g1 =
14484 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14485
14486 /* Don't consider glyphs that are outside TEXT_AREA. */
14487 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14488 return 0;
14489 /* Keep the candidate whose buffer position is the closest to
14490 point or has the `cursor' property. */
14491 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14492 w->cursor.hpos >= 0
14493 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14494 && ((BUFFERP (g1->object)
14495 && (g1->charpos == pt_old /* an exact match always wins */
14496 || (BUFFERP (glyph->object)
14497 && eabs (g1->charpos - pt_old)
14498 < eabs (glyph->charpos - pt_old))))
14499 /* previous candidate is a glyph from a string that has
14500 a non-nil `cursor' property */
14501 || (STRINGP (g1->object)
14502 && (!NILP (Fget_char_property (make_number (g1->charpos),
14503 Qcursor, g1->object))
14504 /* previous candidate is from the same display
14505 string as this one, and the display string
14506 came from a text property */
14507 || (EQ (g1->object, glyph->object)
14508 && string_from_text_prop)
14509 /* this candidate is from newline and its
14510 position is not an exact match */
14511 || (INTEGERP (glyph->object)
14512 && glyph->charpos != pt_old)))))
14513 return 0;
14514 /* If this candidate gives an exact match, use that. */
14515 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14516 /* If this candidate is a glyph created for the
14517 terminating newline of a line, and point is on that
14518 newline, it wins because it's an exact match. */
14519 || (!row->continued_p
14520 && INTEGERP (glyph->object)
14521 && glyph->charpos == 0
14522 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14523 /* Otherwise, keep the candidate that comes from a row
14524 spanning less buffer positions. This may win when one or
14525 both candidate positions are on glyphs that came from
14526 display strings, for which we cannot compare buffer
14527 positions. */
14528 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14529 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14530 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14531 return 0;
14532 }
14533 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14534 w->cursor.x = x;
14535 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14536 w->cursor.y = row->y + dy;
14537
14538 if (w == XWINDOW (selected_window))
14539 {
14540 if (!row->continued_p
14541 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14542 && row->x == 0)
14543 {
14544 this_line_buffer = XBUFFER (w->buffer);
14545
14546 CHARPOS (this_line_start_pos)
14547 = MATRIX_ROW_START_CHARPOS (row) + delta;
14548 BYTEPOS (this_line_start_pos)
14549 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14550
14551 CHARPOS (this_line_end_pos)
14552 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14553 BYTEPOS (this_line_end_pos)
14554 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14555
14556 this_line_y = w->cursor.y;
14557 this_line_pixel_height = row->height;
14558 this_line_vpos = w->cursor.vpos;
14559 this_line_start_x = row->x;
14560 }
14561 else
14562 CHARPOS (this_line_start_pos) = 0;
14563 }
14564
14565 return 1;
14566 }
14567
14568
14569 /* Run window scroll functions, if any, for WINDOW with new window
14570 start STARTP. Sets the window start of WINDOW to that position.
14571
14572 We assume that the window's buffer is really current. */
14573
14574 static struct text_pos
14575 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14576 {
14577 struct window *w = XWINDOW (window);
14578 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14579
14580 if (current_buffer != XBUFFER (w->buffer))
14581 emacs_abort ();
14582
14583 if (!NILP (Vwindow_scroll_functions))
14584 {
14585 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14586 make_number (CHARPOS (startp)));
14587 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14588 /* In case the hook functions switch buffers. */
14589 set_buffer_internal (XBUFFER (w->buffer));
14590 }
14591
14592 return startp;
14593 }
14594
14595
14596 /* Make sure the line containing the cursor is fully visible.
14597 A value of 1 means there is nothing to be done.
14598 (Either the line is fully visible, or it cannot be made so,
14599 or we cannot tell.)
14600
14601 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14602 is higher than window.
14603
14604 A value of 0 means the caller should do scrolling
14605 as if point had gone off the screen. */
14606
14607 static int
14608 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14609 {
14610 struct glyph_matrix *matrix;
14611 struct glyph_row *row;
14612 int window_height;
14613
14614 if (!make_cursor_line_fully_visible_p)
14615 return 1;
14616
14617 /* It's not always possible to find the cursor, e.g, when a window
14618 is full of overlay strings. Don't do anything in that case. */
14619 if (w->cursor.vpos < 0)
14620 return 1;
14621
14622 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14623 row = MATRIX_ROW (matrix, w->cursor.vpos);
14624
14625 /* If the cursor row is not partially visible, there's nothing to do. */
14626 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14627 return 1;
14628
14629 /* If the row the cursor is in is taller than the window's height,
14630 it's not clear what to do, so do nothing. */
14631 window_height = window_box_height (w);
14632 if (row->height >= window_height)
14633 {
14634 if (!force_p || MINI_WINDOW_P (w)
14635 || w->vscroll || w->cursor.vpos == 0)
14636 return 1;
14637 }
14638 return 0;
14639 }
14640
14641
14642 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14643 non-zero means only WINDOW is redisplayed in redisplay_internal.
14644 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14645 in redisplay_window to bring a partially visible line into view in
14646 the case that only the cursor has moved.
14647
14648 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14649 last screen line's vertical height extends past the end of the screen.
14650
14651 Value is
14652
14653 1 if scrolling succeeded
14654
14655 0 if scrolling didn't find point.
14656
14657 -1 if new fonts have been loaded so that we must interrupt
14658 redisplay, adjust glyph matrices, and try again. */
14659
14660 enum
14661 {
14662 SCROLLING_SUCCESS,
14663 SCROLLING_FAILED,
14664 SCROLLING_NEED_LARGER_MATRICES
14665 };
14666
14667 /* If scroll-conservatively is more than this, never recenter.
14668
14669 If you change this, don't forget to update the doc string of
14670 `scroll-conservatively' and the Emacs manual. */
14671 #define SCROLL_LIMIT 100
14672
14673 static int
14674 try_scrolling (Lisp_Object window, int just_this_one_p,
14675 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14676 int temp_scroll_step, int last_line_misfit)
14677 {
14678 struct window *w = XWINDOW (window);
14679 struct frame *f = XFRAME (w->frame);
14680 struct text_pos pos, startp;
14681 struct it it;
14682 int this_scroll_margin, scroll_max, rc, height;
14683 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14684 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14685 Lisp_Object aggressive;
14686 /* We will never try scrolling more than this number of lines. */
14687 int scroll_limit = SCROLL_LIMIT;
14688
14689 #ifdef GLYPH_DEBUG
14690 debug_method_add (w, "try_scrolling");
14691 #endif
14692
14693 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14694
14695 /* Compute scroll margin height in pixels. We scroll when point is
14696 within this distance from the top or bottom of the window. */
14697 if (scroll_margin > 0)
14698 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14699 * FRAME_LINE_HEIGHT (f);
14700 else
14701 this_scroll_margin = 0;
14702
14703 /* Force arg_scroll_conservatively to have a reasonable value, to
14704 avoid scrolling too far away with slow move_it_* functions. Note
14705 that the user can supply scroll-conservatively equal to
14706 `most-positive-fixnum', which can be larger than INT_MAX. */
14707 if (arg_scroll_conservatively > scroll_limit)
14708 {
14709 arg_scroll_conservatively = scroll_limit + 1;
14710 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14711 }
14712 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14713 /* Compute how much we should try to scroll maximally to bring
14714 point into view. */
14715 scroll_max = (max (scroll_step,
14716 max (arg_scroll_conservatively, temp_scroll_step))
14717 * FRAME_LINE_HEIGHT (f));
14718 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14719 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14720 /* We're trying to scroll because of aggressive scrolling but no
14721 scroll_step is set. Choose an arbitrary one. */
14722 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14723 else
14724 scroll_max = 0;
14725
14726 too_near_end:
14727
14728 /* Decide whether to scroll down. */
14729 if (PT > CHARPOS (startp))
14730 {
14731 int scroll_margin_y;
14732
14733 /* Compute the pixel ypos of the scroll margin, then move IT to
14734 either that ypos or PT, whichever comes first. */
14735 start_display (&it, w, startp);
14736 scroll_margin_y = it.last_visible_y - this_scroll_margin
14737 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14738 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14739 (MOVE_TO_POS | MOVE_TO_Y));
14740
14741 if (PT > CHARPOS (it.current.pos))
14742 {
14743 int y0 = line_bottom_y (&it);
14744 /* Compute how many pixels below window bottom to stop searching
14745 for PT. This avoids costly search for PT that is far away if
14746 the user limited scrolling by a small number of lines, but
14747 always finds PT if scroll_conservatively is set to a large
14748 number, such as most-positive-fixnum. */
14749 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14750 int y_to_move = it.last_visible_y + slack;
14751
14752 /* Compute the distance from the scroll margin to PT or to
14753 the scroll limit, whichever comes first. This should
14754 include the height of the cursor line, to make that line
14755 fully visible. */
14756 move_it_to (&it, PT, -1, y_to_move,
14757 -1, MOVE_TO_POS | MOVE_TO_Y);
14758 dy = line_bottom_y (&it) - y0;
14759
14760 if (dy > scroll_max)
14761 return SCROLLING_FAILED;
14762
14763 if (dy > 0)
14764 scroll_down_p = 1;
14765 }
14766 }
14767
14768 if (scroll_down_p)
14769 {
14770 /* Point is in or below the bottom scroll margin, so move the
14771 window start down. If scrolling conservatively, move it just
14772 enough down to make point visible. If scroll_step is set,
14773 move it down by scroll_step. */
14774 if (arg_scroll_conservatively)
14775 amount_to_scroll
14776 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14777 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14778 else if (scroll_step || temp_scroll_step)
14779 amount_to_scroll = scroll_max;
14780 else
14781 {
14782 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14783 height = WINDOW_BOX_TEXT_HEIGHT (w);
14784 if (NUMBERP (aggressive))
14785 {
14786 double float_amount = XFLOATINT (aggressive) * height;
14787 int aggressive_scroll = float_amount;
14788 if (aggressive_scroll == 0 && float_amount > 0)
14789 aggressive_scroll = 1;
14790 /* Don't let point enter the scroll margin near top of
14791 the window. This could happen if the value of
14792 scroll_up_aggressively is too large and there are
14793 non-zero margins, because scroll_up_aggressively
14794 means put point that fraction of window height
14795 _from_the_bottom_margin_. */
14796 if (aggressive_scroll + 2*this_scroll_margin > height)
14797 aggressive_scroll = height - 2*this_scroll_margin;
14798 amount_to_scroll = dy + aggressive_scroll;
14799 }
14800 }
14801
14802 if (amount_to_scroll <= 0)
14803 return SCROLLING_FAILED;
14804
14805 start_display (&it, w, startp);
14806 if (arg_scroll_conservatively <= scroll_limit)
14807 move_it_vertically (&it, amount_to_scroll);
14808 else
14809 {
14810 /* Extra precision for users who set scroll-conservatively
14811 to a large number: make sure the amount we scroll
14812 the window start is never less than amount_to_scroll,
14813 which was computed as distance from window bottom to
14814 point. This matters when lines at window top and lines
14815 below window bottom have different height. */
14816 struct it it1;
14817 void *it1data = NULL;
14818 /* We use a temporary it1 because line_bottom_y can modify
14819 its argument, if it moves one line down; see there. */
14820 int start_y;
14821
14822 SAVE_IT (it1, it, it1data);
14823 start_y = line_bottom_y (&it1);
14824 do {
14825 RESTORE_IT (&it, &it, it1data);
14826 move_it_by_lines (&it, 1);
14827 SAVE_IT (it1, it, it1data);
14828 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14829 }
14830
14831 /* If STARTP is unchanged, move it down another screen line. */
14832 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14833 move_it_by_lines (&it, 1);
14834 startp = it.current.pos;
14835 }
14836 else
14837 {
14838 struct text_pos scroll_margin_pos = startp;
14839
14840 /* See if point is inside the scroll margin at the top of the
14841 window. */
14842 if (this_scroll_margin)
14843 {
14844 start_display (&it, w, startp);
14845 move_it_vertically (&it, this_scroll_margin);
14846 scroll_margin_pos = it.current.pos;
14847 }
14848
14849 if (PT < CHARPOS (scroll_margin_pos))
14850 {
14851 /* Point is in the scroll margin at the top of the window or
14852 above what is displayed in the window. */
14853 int y0, y_to_move;
14854
14855 /* Compute the vertical distance from PT to the scroll
14856 margin position. Move as far as scroll_max allows, or
14857 one screenful, or 10 screen lines, whichever is largest.
14858 Give up if distance is greater than scroll_max or if we
14859 didn't reach the scroll margin position. */
14860 SET_TEXT_POS (pos, PT, PT_BYTE);
14861 start_display (&it, w, pos);
14862 y0 = it.current_y;
14863 y_to_move = max (it.last_visible_y,
14864 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14865 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14866 y_to_move, -1,
14867 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14868 dy = it.current_y - y0;
14869 if (dy > scroll_max
14870 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
14871 return SCROLLING_FAILED;
14872
14873 /* Compute new window start. */
14874 start_display (&it, w, startp);
14875
14876 if (arg_scroll_conservatively)
14877 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14878 max (scroll_step, temp_scroll_step));
14879 else if (scroll_step || temp_scroll_step)
14880 amount_to_scroll = scroll_max;
14881 else
14882 {
14883 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14884 height = WINDOW_BOX_TEXT_HEIGHT (w);
14885 if (NUMBERP (aggressive))
14886 {
14887 double float_amount = XFLOATINT (aggressive) * height;
14888 int aggressive_scroll = float_amount;
14889 if (aggressive_scroll == 0 && float_amount > 0)
14890 aggressive_scroll = 1;
14891 /* Don't let point enter the scroll margin near
14892 bottom of the window, if the value of
14893 scroll_down_aggressively happens to be too
14894 large. */
14895 if (aggressive_scroll + 2*this_scroll_margin > height)
14896 aggressive_scroll = height - 2*this_scroll_margin;
14897 amount_to_scroll = dy + aggressive_scroll;
14898 }
14899 }
14900
14901 if (amount_to_scroll <= 0)
14902 return SCROLLING_FAILED;
14903
14904 move_it_vertically_backward (&it, amount_to_scroll);
14905 startp = it.current.pos;
14906 }
14907 }
14908
14909 /* Run window scroll functions. */
14910 startp = run_window_scroll_functions (window, startp);
14911
14912 /* Display the window. Give up if new fonts are loaded, or if point
14913 doesn't appear. */
14914 if (!try_window (window, startp, 0))
14915 rc = SCROLLING_NEED_LARGER_MATRICES;
14916 else if (w->cursor.vpos < 0)
14917 {
14918 clear_glyph_matrix (w->desired_matrix);
14919 rc = SCROLLING_FAILED;
14920 }
14921 else
14922 {
14923 /* Maybe forget recorded base line for line number display. */
14924 if (!just_this_one_p
14925 || current_buffer->clip_changed
14926 || BEG_UNCHANGED < CHARPOS (startp))
14927 wset_base_line_number (w, Qnil);
14928
14929 /* If cursor ends up on a partially visible line,
14930 treat that as being off the bottom of the screen. */
14931 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14932 /* It's possible that the cursor is on the first line of the
14933 buffer, which is partially obscured due to a vscroll
14934 (Bug#7537). In that case, avoid looping forever . */
14935 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14936 {
14937 clear_glyph_matrix (w->desired_matrix);
14938 ++extra_scroll_margin_lines;
14939 goto too_near_end;
14940 }
14941 rc = SCROLLING_SUCCESS;
14942 }
14943
14944 return rc;
14945 }
14946
14947
14948 /* Compute a suitable window start for window W if display of W starts
14949 on a continuation line. Value is non-zero if a new window start
14950 was computed.
14951
14952 The new window start will be computed, based on W's width, starting
14953 from the start of the continued line. It is the start of the
14954 screen line with the minimum distance from the old start W->start. */
14955
14956 static int
14957 compute_window_start_on_continuation_line (struct window *w)
14958 {
14959 struct text_pos pos, start_pos;
14960 int window_start_changed_p = 0;
14961
14962 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14963
14964 /* If window start is on a continuation line... Window start may be
14965 < BEGV in case there's invisible text at the start of the
14966 buffer (M-x rmail, for example). */
14967 if (CHARPOS (start_pos) > BEGV
14968 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14969 {
14970 struct it it;
14971 struct glyph_row *row;
14972
14973 /* Handle the case that the window start is out of range. */
14974 if (CHARPOS (start_pos) < BEGV)
14975 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14976 else if (CHARPOS (start_pos) > ZV)
14977 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14978
14979 /* Find the start of the continued line. This should be fast
14980 because scan_buffer is fast (newline cache). */
14981 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14982 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14983 row, DEFAULT_FACE_ID);
14984 reseat_at_previous_visible_line_start (&it);
14985
14986 /* If the line start is "too far" away from the window start,
14987 say it takes too much time to compute a new window start. */
14988 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14989 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14990 {
14991 int min_distance, distance;
14992
14993 /* Move forward by display lines to find the new window
14994 start. If window width was enlarged, the new start can
14995 be expected to be > the old start. If window width was
14996 decreased, the new window start will be < the old start.
14997 So, we're looking for the display line start with the
14998 minimum distance from the old window start. */
14999 pos = it.current.pos;
15000 min_distance = INFINITY;
15001 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15002 distance < min_distance)
15003 {
15004 min_distance = distance;
15005 pos = it.current.pos;
15006 move_it_by_lines (&it, 1);
15007 }
15008
15009 /* Set the window start there. */
15010 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15011 window_start_changed_p = 1;
15012 }
15013 }
15014
15015 return window_start_changed_p;
15016 }
15017
15018
15019 /* Try cursor movement in case text has not changed in window WINDOW,
15020 with window start STARTP. Value is
15021
15022 CURSOR_MOVEMENT_SUCCESS if successful
15023
15024 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15025
15026 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15027 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15028 we want to scroll as if scroll-step were set to 1. See the code.
15029
15030 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15031 which case we have to abort this redisplay, and adjust matrices
15032 first. */
15033
15034 enum
15035 {
15036 CURSOR_MOVEMENT_SUCCESS,
15037 CURSOR_MOVEMENT_CANNOT_BE_USED,
15038 CURSOR_MOVEMENT_MUST_SCROLL,
15039 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15040 };
15041
15042 static int
15043 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15044 {
15045 struct window *w = XWINDOW (window);
15046 struct frame *f = XFRAME (w->frame);
15047 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15048
15049 #ifdef GLYPH_DEBUG
15050 if (inhibit_try_cursor_movement)
15051 return rc;
15052 #endif
15053
15054 /* Previously, there was a check for Lisp integer in the
15055 if-statement below. Now, this field is converted to
15056 ptrdiff_t, thus zero means invalid position in a buffer. */
15057 eassert (w->last_point > 0);
15058
15059 /* Handle case where text has not changed, only point, and it has
15060 not moved off the frame. */
15061 if (/* Point may be in this window. */
15062 PT >= CHARPOS (startp)
15063 /* Selective display hasn't changed. */
15064 && !current_buffer->clip_changed
15065 /* Function force-mode-line-update is used to force a thorough
15066 redisplay. It sets either windows_or_buffers_changed or
15067 update_mode_lines. So don't take a shortcut here for these
15068 cases. */
15069 && !update_mode_lines
15070 && !windows_or_buffers_changed
15071 && !cursor_type_changed
15072 /* Can't use this case if highlighting a region. When a
15073 region exists, cursor movement has to do more than just
15074 set the cursor. */
15075 && !(!NILP (Vtransient_mark_mode)
15076 && !NILP (BVAR (current_buffer, mark_active)))
15077 && NILP (w->region_showing)
15078 && NILP (Vshow_trailing_whitespace)
15079 /* This code is not used for mini-buffer for the sake of the case
15080 of redisplaying to replace an echo area message; since in
15081 that case the mini-buffer contents per se are usually
15082 unchanged. This code is of no real use in the mini-buffer
15083 since the handling of this_line_start_pos, etc., in redisplay
15084 handles the same cases. */
15085 && !EQ (window, minibuf_window)
15086 /* When splitting windows or for new windows, it happens that
15087 redisplay is called with a nil window_end_vpos or one being
15088 larger than the window. This should really be fixed in
15089 window.c. I don't have this on my list, now, so we do
15090 approximately the same as the old redisplay code. --gerd. */
15091 && INTEGERP (w->window_end_vpos)
15092 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15093 && (FRAME_WINDOW_P (f)
15094 || !overlay_arrow_in_current_buffer_p ()))
15095 {
15096 int this_scroll_margin, top_scroll_margin;
15097 struct glyph_row *row = NULL;
15098
15099 #ifdef GLYPH_DEBUG
15100 debug_method_add (w, "cursor movement");
15101 #endif
15102
15103 /* Scroll if point within this distance from the top or bottom
15104 of the window. This is a pixel value. */
15105 if (scroll_margin > 0)
15106 {
15107 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15108 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15109 }
15110 else
15111 this_scroll_margin = 0;
15112
15113 top_scroll_margin = this_scroll_margin;
15114 if (WINDOW_WANTS_HEADER_LINE_P (w))
15115 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15116
15117 /* Start with the row the cursor was displayed during the last
15118 not paused redisplay. Give up if that row is not valid. */
15119 if (w->last_cursor.vpos < 0
15120 || w->last_cursor.vpos >= w->current_matrix->nrows)
15121 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15122 else
15123 {
15124 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15125 if (row->mode_line_p)
15126 ++row;
15127 if (!row->enabled_p)
15128 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15129 }
15130
15131 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15132 {
15133 int scroll_p = 0, must_scroll = 0;
15134 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15135
15136 if (PT > w->last_point)
15137 {
15138 /* Point has moved forward. */
15139 while (MATRIX_ROW_END_CHARPOS (row) < PT
15140 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15141 {
15142 eassert (row->enabled_p);
15143 ++row;
15144 }
15145
15146 /* If the end position of a row equals the start
15147 position of the next row, and PT is at that position,
15148 we would rather display cursor in the next line. */
15149 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15150 && MATRIX_ROW_END_CHARPOS (row) == PT
15151 && row < w->current_matrix->rows
15152 + w->current_matrix->nrows - 1
15153 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15154 && !cursor_row_p (row))
15155 ++row;
15156
15157 /* If within the scroll margin, scroll. Note that
15158 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15159 the next line would be drawn, and that
15160 this_scroll_margin can be zero. */
15161 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15162 || PT > MATRIX_ROW_END_CHARPOS (row)
15163 /* Line is completely visible last line in window
15164 and PT is to be set in the next line. */
15165 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15166 && PT == MATRIX_ROW_END_CHARPOS (row)
15167 && !row->ends_at_zv_p
15168 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15169 scroll_p = 1;
15170 }
15171 else if (PT < w->last_point)
15172 {
15173 /* Cursor has to be moved backward. Note that PT >=
15174 CHARPOS (startp) because of the outer if-statement. */
15175 while (!row->mode_line_p
15176 && (MATRIX_ROW_START_CHARPOS (row) > PT
15177 || (MATRIX_ROW_START_CHARPOS (row) == PT
15178 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15179 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15180 row > w->current_matrix->rows
15181 && (row-1)->ends_in_newline_from_string_p))))
15182 && (row->y > top_scroll_margin
15183 || CHARPOS (startp) == BEGV))
15184 {
15185 eassert (row->enabled_p);
15186 --row;
15187 }
15188
15189 /* Consider the following case: Window starts at BEGV,
15190 there is invisible, intangible text at BEGV, so that
15191 display starts at some point START > BEGV. It can
15192 happen that we are called with PT somewhere between
15193 BEGV and START. Try to handle that case. */
15194 if (row < w->current_matrix->rows
15195 || row->mode_line_p)
15196 {
15197 row = w->current_matrix->rows;
15198 if (row->mode_line_p)
15199 ++row;
15200 }
15201
15202 /* Due to newlines in overlay strings, we may have to
15203 skip forward over overlay strings. */
15204 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15205 && MATRIX_ROW_END_CHARPOS (row) == PT
15206 && !cursor_row_p (row))
15207 ++row;
15208
15209 /* If within the scroll margin, scroll. */
15210 if (row->y < top_scroll_margin
15211 && CHARPOS (startp) != BEGV)
15212 scroll_p = 1;
15213 }
15214 else
15215 {
15216 /* Cursor did not move. So don't scroll even if cursor line
15217 is partially visible, as it was so before. */
15218 rc = CURSOR_MOVEMENT_SUCCESS;
15219 }
15220
15221 if (PT < MATRIX_ROW_START_CHARPOS (row)
15222 || PT > MATRIX_ROW_END_CHARPOS (row))
15223 {
15224 /* if PT is not in the glyph row, give up. */
15225 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15226 must_scroll = 1;
15227 }
15228 else if (rc != CURSOR_MOVEMENT_SUCCESS
15229 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15230 {
15231 struct glyph_row *row1;
15232
15233 /* If rows are bidi-reordered and point moved, back up
15234 until we find a row that does not belong to a
15235 continuation line. This is because we must consider
15236 all rows of a continued line as candidates for the
15237 new cursor positioning, since row start and end
15238 positions change non-linearly with vertical position
15239 in such rows. */
15240 /* FIXME: Revisit this when glyph ``spilling'' in
15241 continuation lines' rows is implemented for
15242 bidi-reordered rows. */
15243 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15244 MATRIX_ROW_CONTINUATION_LINE_P (row);
15245 --row)
15246 {
15247 /* If we hit the beginning of the displayed portion
15248 without finding the first row of a continued
15249 line, give up. */
15250 if (row <= row1)
15251 {
15252 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15253 break;
15254 }
15255 eassert (row->enabled_p);
15256 }
15257 }
15258 if (must_scroll)
15259 ;
15260 else if (rc != CURSOR_MOVEMENT_SUCCESS
15261 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15262 /* Make sure this isn't a header line by any chance, since
15263 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15264 && !row->mode_line_p
15265 && make_cursor_line_fully_visible_p)
15266 {
15267 if (PT == MATRIX_ROW_END_CHARPOS (row)
15268 && !row->ends_at_zv_p
15269 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15270 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15271 else if (row->height > window_box_height (w))
15272 {
15273 /* If we end up in a partially visible line, let's
15274 make it fully visible, except when it's taller
15275 than the window, in which case we can't do much
15276 about it. */
15277 *scroll_step = 1;
15278 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15279 }
15280 else
15281 {
15282 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15283 if (!cursor_row_fully_visible_p (w, 0, 1))
15284 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15285 else
15286 rc = CURSOR_MOVEMENT_SUCCESS;
15287 }
15288 }
15289 else if (scroll_p)
15290 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15291 else if (rc != CURSOR_MOVEMENT_SUCCESS
15292 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15293 {
15294 /* With bidi-reordered rows, there could be more than
15295 one candidate row whose start and end positions
15296 occlude point. We need to let set_cursor_from_row
15297 find the best candidate. */
15298 /* FIXME: Revisit this when glyph ``spilling'' in
15299 continuation lines' rows is implemented for
15300 bidi-reordered rows. */
15301 int rv = 0;
15302
15303 do
15304 {
15305 int at_zv_p = 0, exact_match_p = 0;
15306
15307 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15308 && PT <= MATRIX_ROW_END_CHARPOS (row)
15309 && cursor_row_p (row))
15310 rv |= set_cursor_from_row (w, row, w->current_matrix,
15311 0, 0, 0, 0);
15312 /* As soon as we've found the exact match for point,
15313 or the first suitable row whose ends_at_zv_p flag
15314 is set, we are done. */
15315 at_zv_p =
15316 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15317 if (rv && !at_zv_p
15318 && w->cursor.hpos >= 0
15319 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15320 w->cursor.vpos))
15321 {
15322 struct glyph_row *candidate =
15323 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15324 struct glyph *g =
15325 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15326 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15327
15328 exact_match_p =
15329 (BUFFERP (g->object) && g->charpos == PT)
15330 || (INTEGERP (g->object)
15331 && (g->charpos == PT
15332 || (g->charpos == 0 && endpos - 1 == PT)));
15333 }
15334 if (rv && (at_zv_p || exact_match_p))
15335 {
15336 rc = CURSOR_MOVEMENT_SUCCESS;
15337 break;
15338 }
15339 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15340 break;
15341 ++row;
15342 }
15343 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15344 || row->continued_p)
15345 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15346 || (MATRIX_ROW_START_CHARPOS (row) == PT
15347 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15348 /* If we didn't find any candidate rows, or exited the
15349 loop before all the candidates were examined, signal
15350 to the caller that this method failed. */
15351 if (rc != CURSOR_MOVEMENT_SUCCESS
15352 && !(rv
15353 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15354 && !row->continued_p))
15355 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15356 else if (rv)
15357 rc = CURSOR_MOVEMENT_SUCCESS;
15358 }
15359 else
15360 {
15361 do
15362 {
15363 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15364 {
15365 rc = CURSOR_MOVEMENT_SUCCESS;
15366 break;
15367 }
15368 ++row;
15369 }
15370 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15371 && MATRIX_ROW_START_CHARPOS (row) == PT
15372 && cursor_row_p (row));
15373 }
15374 }
15375 }
15376
15377 return rc;
15378 }
15379
15380 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15381 static
15382 #endif
15383 void
15384 set_vertical_scroll_bar (struct window *w)
15385 {
15386 ptrdiff_t start, end, whole;
15387
15388 /* Calculate the start and end positions for the current window.
15389 At some point, it would be nice to choose between scrollbars
15390 which reflect the whole buffer size, with special markers
15391 indicating narrowing, and scrollbars which reflect only the
15392 visible region.
15393
15394 Note that mini-buffers sometimes aren't displaying any text. */
15395 if (!MINI_WINDOW_P (w)
15396 || (w == XWINDOW (minibuf_window)
15397 && NILP (echo_area_buffer[0])))
15398 {
15399 struct buffer *buf = XBUFFER (w->buffer);
15400 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15401 start = marker_position (w->start) - BUF_BEGV (buf);
15402 /* I don't think this is guaranteed to be right. For the
15403 moment, we'll pretend it is. */
15404 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15405
15406 if (end < start)
15407 end = start;
15408 if (whole < (end - start))
15409 whole = end - start;
15410 }
15411 else
15412 start = end = whole = 0;
15413
15414 /* Indicate what this scroll bar ought to be displaying now. */
15415 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15416 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15417 (w, end - start, whole, start);
15418 }
15419
15420
15421 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15422 selected_window is redisplayed.
15423
15424 We can return without actually redisplaying the window if
15425 fonts_changed_p. In that case, redisplay_internal will
15426 retry. */
15427
15428 static void
15429 redisplay_window (Lisp_Object window, int just_this_one_p)
15430 {
15431 struct window *w = XWINDOW (window);
15432 struct frame *f = XFRAME (w->frame);
15433 struct buffer *buffer = XBUFFER (w->buffer);
15434 struct buffer *old = current_buffer;
15435 struct text_pos lpoint, opoint, startp;
15436 int update_mode_line;
15437 int tem;
15438 struct it it;
15439 /* Record it now because it's overwritten. */
15440 int current_matrix_up_to_date_p = 0;
15441 int used_current_matrix_p = 0;
15442 /* This is less strict than current_matrix_up_to_date_p.
15443 It indicates that the buffer contents and narrowing are unchanged. */
15444 int buffer_unchanged_p = 0;
15445 int temp_scroll_step = 0;
15446 ptrdiff_t count = SPECPDL_INDEX ();
15447 int rc;
15448 int centering_position = -1;
15449 int last_line_misfit = 0;
15450 ptrdiff_t beg_unchanged, end_unchanged;
15451
15452 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15453 opoint = lpoint;
15454
15455 /* W must be a leaf window here. */
15456 eassert (!NILP (w->buffer));
15457 #ifdef GLYPH_DEBUG
15458 *w->desired_matrix->method = 0;
15459 #endif
15460
15461 restart:
15462 reconsider_clip_changes (w, buffer);
15463
15464 /* Has the mode line to be updated? */
15465 update_mode_line = (w->update_mode_line
15466 || update_mode_lines
15467 || buffer->clip_changed
15468 || buffer->prevent_redisplay_optimizations_p);
15469
15470 if (MINI_WINDOW_P (w))
15471 {
15472 if (w == XWINDOW (echo_area_window)
15473 && !NILP (echo_area_buffer[0]))
15474 {
15475 if (update_mode_line)
15476 /* We may have to update a tty frame's menu bar or a
15477 tool-bar. Example `M-x C-h C-h C-g'. */
15478 goto finish_menu_bars;
15479 else
15480 /* We've already displayed the echo area glyphs in this window. */
15481 goto finish_scroll_bars;
15482 }
15483 else if ((w != XWINDOW (minibuf_window)
15484 || minibuf_level == 0)
15485 /* When buffer is nonempty, redisplay window normally. */
15486 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15487 /* Quail displays non-mini buffers in minibuffer window.
15488 In that case, redisplay the window normally. */
15489 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15490 {
15491 /* W is a mini-buffer window, but it's not active, so clear
15492 it. */
15493 int yb = window_text_bottom_y (w);
15494 struct glyph_row *row;
15495 int y;
15496
15497 for (y = 0, row = w->desired_matrix->rows;
15498 y < yb;
15499 y += row->height, ++row)
15500 blank_row (w, row, y);
15501 goto finish_scroll_bars;
15502 }
15503
15504 clear_glyph_matrix (w->desired_matrix);
15505 }
15506
15507 /* Otherwise set up data on this window; select its buffer and point
15508 value. */
15509 /* Really select the buffer, for the sake of buffer-local
15510 variables. */
15511 set_buffer_internal_1 (XBUFFER (w->buffer));
15512
15513 current_matrix_up_to_date_p
15514 = (!NILP (w->window_end_valid)
15515 && !current_buffer->clip_changed
15516 && !current_buffer->prevent_redisplay_optimizations_p
15517 && w->last_modified >= MODIFF
15518 && w->last_overlay_modified >= OVERLAY_MODIFF);
15519
15520 /* Run the window-bottom-change-functions
15521 if it is possible that the text on the screen has changed
15522 (either due to modification of the text, or any other reason). */
15523 if (!current_matrix_up_to_date_p
15524 && !NILP (Vwindow_text_change_functions))
15525 {
15526 safe_run_hooks (Qwindow_text_change_functions);
15527 goto restart;
15528 }
15529
15530 beg_unchanged = BEG_UNCHANGED;
15531 end_unchanged = END_UNCHANGED;
15532
15533 SET_TEXT_POS (opoint, PT, PT_BYTE);
15534
15535 specbind (Qinhibit_point_motion_hooks, Qt);
15536
15537 buffer_unchanged_p
15538 = (!NILP (w->window_end_valid)
15539 && !current_buffer->clip_changed
15540 && w->last_modified >= MODIFF
15541 && w->last_overlay_modified >= OVERLAY_MODIFF);
15542
15543 /* When windows_or_buffers_changed is non-zero, we can't rely on
15544 the window end being valid, so set it to nil there. */
15545 if (windows_or_buffers_changed)
15546 {
15547 /* If window starts on a continuation line, maybe adjust the
15548 window start in case the window's width changed. */
15549 if (XMARKER (w->start)->buffer == current_buffer)
15550 compute_window_start_on_continuation_line (w);
15551
15552 wset_window_end_valid (w, Qnil);
15553 }
15554
15555 /* Some sanity checks. */
15556 CHECK_WINDOW_END (w);
15557 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15558 emacs_abort ();
15559 if (BYTEPOS (opoint) < CHARPOS (opoint))
15560 emacs_abort ();
15561
15562 /* If %c is in mode line, update it if needed. */
15563 if (!NILP (w->column_number_displayed)
15564 /* This alternative quickly identifies a common case
15565 where no change is needed. */
15566 && !(PT == w->last_point
15567 && w->last_modified >= MODIFF
15568 && w->last_overlay_modified >= OVERLAY_MODIFF)
15569 && (XFASTINT (w->column_number_displayed) != current_column ()))
15570 update_mode_line = 1;
15571
15572 /* Count number of windows showing the selected buffer. An indirect
15573 buffer counts as its base buffer. */
15574 if (!just_this_one_p)
15575 {
15576 struct buffer *current_base, *window_base;
15577 current_base = current_buffer;
15578 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15579 if (current_base->base_buffer)
15580 current_base = current_base->base_buffer;
15581 if (window_base->base_buffer)
15582 window_base = window_base->base_buffer;
15583 if (current_base == window_base)
15584 buffer_shared++;
15585 }
15586
15587 /* Point refers normally to the selected window. For any other
15588 window, set up appropriate value. */
15589 if (!EQ (window, selected_window))
15590 {
15591 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15592 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15593 if (new_pt < BEGV)
15594 {
15595 new_pt = BEGV;
15596 new_pt_byte = BEGV_BYTE;
15597 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15598 }
15599 else if (new_pt > (ZV - 1))
15600 {
15601 new_pt = ZV;
15602 new_pt_byte = ZV_BYTE;
15603 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15604 }
15605
15606 /* We don't use SET_PT so that the point-motion hooks don't run. */
15607 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15608 }
15609
15610 /* If any of the character widths specified in the display table
15611 have changed, invalidate the width run cache. It's true that
15612 this may be a bit late to catch such changes, but the rest of
15613 redisplay goes (non-fatally) haywire when the display table is
15614 changed, so why should we worry about doing any better? */
15615 if (current_buffer->width_run_cache)
15616 {
15617 struct Lisp_Char_Table *disptab = buffer_display_table ();
15618
15619 if (! disptab_matches_widthtab
15620 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15621 {
15622 invalidate_region_cache (current_buffer,
15623 current_buffer->width_run_cache,
15624 BEG, Z);
15625 recompute_width_table (current_buffer, disptab);
15626 }
15627 }
15628
15629 /* If window-start is screwed up, choose a new one. */
15630 if (XMARKER (w->start)->buffer != current_buffer)
15631 goto recenter;
15632
15633 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15634
15635 /* If someone specified a new starting point but did not insist,
15636 check whether it can be used. */
15637 if (w->optional_new_start
15638 && CHARPOS (startp) >= BEGV
15639 && CHARPOS (startp) <= ZV)
15640 {
15641 w->optional_new_start = 0;
15642 start_display (&it, w, startp);
15643 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15644 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15645 if (IT_CHARPOS (it) == PT)
15646 w->force_start = 1;
15647 /* IT may overshoot PT if text at PT is invisible. */
15648 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15649 w->force_start = 1;
15650 }
15651
15652 force_start:
15653
15654 /* Handle case where place to start displaying has been specified,
15655 unless the specified location is outside the accessible range. */
15656 if (w->force_start || w->frozen_window_start_p)
15657 {
15658 /* We set this later on if we have to adjust point. */
15659 int new_vpos = -1;
15660
15661 w->force_start = 0;
15662 w->vscroll = 0;
15663 wset_window_end_valid (w, Qnil);
15664
15665 /* Forget any recorded base line for line number display. */
15666 if (!buffer_unchanged_p)
15667 wset_base_line_number (w, Qnil);
15668
15669 /* Redisplay the mode line. Select the buffer properly for that.
15670 Also, run the hook window-scroll-functions
15671 because we have scrolled. */
15672 /* Note, we do this after clearing force_start because
15673 if there's an error, it is better to forget about force_start
15674 than to get into an infinite loop calling the hook functions
15675 and having them get more errors. */
15676 if (!update_mode_line
15677 || ! NILP (Vwindow_scroll_functions))
15678 {
15679 update_mode_line = 1;
15680 w->update_mode_line = 1;
15681 startp = run_window_scroll_functions (window, startp);
15682 }
15683
15684 w->last_modified = 0;
15685 w->last_overlay_modified = 0;
15686 if (CHARPOS (startp) < BEGV)
15687 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15688 else if (CHARPOS (startp) > ZV)
15689 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15690
15691 /* Redisplay, then check if cursor has been set during the
15692 redisplay. Give up if new fonts were loaded. */
15693 /* We used to issue a CHECK_MARGINS argument to try_window here,
15694 but this causes scrolling to fail when point begins inside
15695 the scroll margin (bug#148) -- cyd */
15696 if (!try_window (window, startp, 0))
15697 {
15698 w->force_start = 1;
15699 clear_glyph_matrix (w->desired_matrix);
15700 goto need_larger_matrices;
15701 }
15702
15703 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15704 {
15705 /* If point does not appear, try to move point so it does
15706 appear. The desired matrix has been built above, so we
15707 can use it here. */
15708 new_vpos = window_box_height (w) / 2;
15709 }
15710
15711 if (!cursor_row_fully_visible_p (w, 0, 0))
15712 {
15713 /* Point does appear, but on a line partly visible at end of window.
15714 Move it back to a fully-visible line. */
15715 new_vpos = window_box_height (w);
15716 }
15717
15718 /* If we need to move point for either of the above reasons,
15719 now actually do it. */
15720 if (new_vpos >= 0)
15721 {
15722 struct glyph_row *row;
15723
15724 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15725 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15726 ++row;
15727
15728 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15729 MATRIX_ROW_START_BYTEPOS (row));
15730
15731 if (w != XWINDOW (selected_window))
15732 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15733 else if (current_buffer == old)
15734 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15735
15736 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15737
15738 /* If we are highlighting the region, then we just changed
15739 the region, so redisplay to show it. */
15740 if (!NILP (Vtransient_mark_mode)
15741 && !NILP (BVAR (current_buffer, mark_active)))
15742 {
15743 clear_glyph_matrix (w->desired_matrix);
15744 if (!try_window (window, startp, 0))
15745 goto need_larger_matrices;
15746 }
15747 }
15748
15749 #ifdef GLYPH_DEBUG
15750 debug_method_add (w, "forced window start");
15751 #endif
15752 goto done;
15753 }
15754
15755 /* Handle case where text has not changed, only point, and it has
15756 not moved off the frame, and we are not retrying after hscroll.
15757 (current_matrix_up_to_date_p is nonzero when retrying.) */
15758 if (current_matrix_up_to_date_p
15759 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15760 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15761 {
15762 switch (rc)
15763 {
15764 case CURSOR_MOVEMENT_SUCCESS:
15765 used_current_matrix_p = 1;
15766 goto done;
15767
15768 case CURSOR_MOVEMENT_MUST_SCROLL:
15769 goto try_to_scroll;
15770
15771 default:
15772 emacs_abort ();
15773 }
15774 }
15775 /* If current starting point was originally the beginning of a line
15776 but no longer is, find a new starting point. */
15777 else if (w->start_at_line_beg
15778 && !(CHARPOS (startp) <= BEGV
15779 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15780 {
15781 #ifdef GLYPH_DEBUG
15782 debug_method_add (w, "recenter 1");
15783 #endif
15784 goto recenter;
15785 }
15786
15787 /* Try scrolling with try_window_id. Value is > 0 if update has
15788 been done, it is -1 if we know that the same window start will
15789 not work. It is 0 if unsuccessful for some other reason. */
15790 else if ((tem = try_window_id (w)) != 0)
15791 {
15792 #ifdef GLYPH_DEBUG
15793 debug_method_add (w, "try_window_id %d", tem);
15794 #endif
15795
15796 if (fonts_changed_p)
15797 goto need_larger_matrices;
15798 if (tem > 0)
15799 goto done;
15800
15801 /* Otherwise try_window_id has returned -1 which means that we
15802 don't want the alternative below this comment to execute. */
15803 }
15804 else if (CHARPOS (startp) >= BEGV
15805 && CHARPOS (startp) <= ZV
15806 && PT >= CHARPOS (startp)
15807 && (CHARPOS (startp) < ZV
15808 /* Avoid starting at end of buffer. */
15809 || CHARPOS (startp) == BEGV
15810 || (w->last_modified >= MODIFF
15811 && w->last_overlay_modified >= OVERLAY_MODIFF)))
15812 {
15813 int d1, d2, d3, d4, d5, d6;
15814
15815 /* If first window line is a continuation line, and window start
15816 is inside the modified region, but the first change is before
15817 current window start, we must select a new window start.
15818
15819 However, if this is the result of a down-mouse event (e.g. by
15820 extending the mouse-drag-overlay), we don't want to select a
15821 new window start, since that would change the position under
15822 the mouse, resulting in an unwanted mouse-movement rather
15823 than a simple mouse-click. */
15824 if (!w->start_at_line_beg
15825 && NILP (do_mouse_tracking)
15826 && CHARPOS (startp) > BEGV
15827 && CHARPOS (startp) > BEG + beg_unchanged
15828 && CHARPOS (startp) <= Z - end_unchanged
15829 /* Even if w->start_at_line_beg is nil, a new window may
15830 start at a line_beg, since that's how set_buffer_window
15831 sets it. So, we need to check the return value of
15832 compute_window_start_on_continuation_line. (See also
15833 bug#197). */
15834 && XMARKER (w->start)->buffer == current_buffer
15835 && compute_window_start_on_continuation_line (w)
15836 /* It doesn't make sense to force the window start like we
15837 do at label force_start if it is already known that point
15838 will not be visible in the resulting window, because
15839 doing so will move point from its correct position
15840 instead of scrolling the window to bring point into view.
15841 See bug#9324. */
15842 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15843 {
15844 w->force_start = 1;
15845 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15846 goto force_start;
15847 }
15848
15849 #ifdef GLYPH_DEBUG
15850 debug_method_add (w, "same window start");
15851 #endif
15852
15853 /* Try to redisplay starting at same place as before.
15854 If point has not moved off frame, accept the results. */
15855 if (!current_matrix_up_to_date_p
15856 /* Don't use try_window_reusing_current_matrix in this case
15857 because a window scroll function can have changed the
15858 buffer. */
15859 || !NILP (Vwindow_scroll_functions)
15860 || MINI_WINDOW_P (w)
15861 || !(used_current_matrix_p
15862 = try_window_reusing_current_matrix (w)))
15863 {
15864 IF_DEBUG (debug_method_add (w, "1"));
15865 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15866 /* -1 means we need to scroll.
15867 0 means we need new matrices, but fonts_changed_p
15868 is set in that case, so we will detect it below. */
15869 goto try_to_scroll;
15870 }
15871
15872 if (fonts_changed_p)
15873 goto need_larger_matrices;
15874
15875 if (w->cursor.vpos >= 0)
15876 {
15877 if (!just_this_one_p
15878 || current_buffer->clip_changed
15879 || BEG_UNCHANGED < CHARPOS (startp))
15880 /* Forget any recorded base line for line number display. */
15881 wset_base_line_number (w, Qnil);
15882
15883 if (!cursor_row_fully_visible_p (w, 1, 0))
15884 {
15885 clear_glyph_matrix (w->desired_matrix);
15886 last_line_misfit = 1;
15887 }
15888 /* Drop through and scroll. */
15889 else
15890 goto done;
15891 }
15892 else
15893 clear_glyph_matrix (w->desired_matrix);
15894 }
15895
15896 try_to_scroll:
15897
15898 w->last_modified = 0;
15899 w->last_overlay_modified = 0;
15900
15901 /* Redisplay the mode line. Select the buffer properly for that. */
15902 if (!update_mode_line)
15903 {
15904 update_mode_line = 1;
15905 w->update_mode_line = 1;
15906 }
15907
15908 /* Try to scroll by specified few lines. */
15909 if ((scroll_conservatively
15910 || emacs_scroll_step
15911 || temp_scroll_step
15912 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15913 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15914 && CHARPOS (startp) >= BEGV
15915 && CHARPOS (startp) <= ZV)
15916 {
15917 /* The function returns -1 if new fonts were loaded, 1 if
15918 successful, 0 if not successful. */
15919 int ss = try_scrolling (window, just_this_one_p,
15920 scroll_conservatively,
15921 emacs_scroll_step,
15922 temp_scroll_step, last_line_misfit);
15923 switch (ss)
15924 {
15925 case SCROLLING_SUCCESS:
15926 goto done;
15927
15928 case SCROLLING_NEED_LARGER_MATRICES:
15929 goto need_larger_matrices;
15930
15931 case SCROLLING_FAILED:
15932 break;
15933
15934 default:
15935 emacs_abort ();
15936 }
15937 }
15938
15939 /* Finally, just choose a place to start which positions point
15940 according to user preferences. */
15941
15942 recenter:
15943
15944 #ifdef GLYPH_DEBUG
15945 debug_method_add (w, "recenter");
15946 #endif
15947
15948 /* w->vscroll = 0; */
15949
15950 /* Forget any previously recorded base line for line number display. */
15951 if (!buffer_unchanged_p)
15952 wset_base_line_number (w, Qnil);
15953
15954 /* Determine the window start relative to point. */
15955 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15956 it.current_y = it.last_visible_y;
15957 if (centering_position < 0)
15958 {
15959 int margin =
15960 scroll_margin > 0
15961 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15962 : 0;
15963 ptrdiff_t margin_pos = CHARPOS (startp);
15964 Lisp_Object aggressive;
15965 int scrolling_up;
15966
15967 /* If there is a scroll margin at the top of the window, find
15968 its character position. */
15969 if (margin
15970 /* Cannot call start_display if startp is not in the
15971 accessible region of the buffer. This can happen when we
15972 have just switched to a different buffer and/or changed
15973 its restriction. In that case, startp is initialized to
15974 the character position 1 (BEGV) because we did not yet
15975 have chance to display the buffer even once. */
15976 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15977 {
15978 struct it it1;
15979 void *it1data = NULL;
15980
15981 SAVE_IT (it1, it, it1data);
15982 start_display (&it1, w, startp);
15983 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15984 margin_pos = IT_CHARPOS (it1);
15985 RESTORE_IT (&it, &it, it1data);
15986 }
15987 scrolling_up = PT > margin_pos;
15988 aggressive =
15989 scrolling_up
15990 ? BVAR (current_buffer, scroll_up_aggressively)
15991 : BVAR (current_buffer, scroll_down_aggressively);
15992
15993 if (!MINI_WINDOW_P (w)
15994 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15995 {
15996 int pt_offset = 0;
15997
15998 /* Setting scroll-conservatively overrides
15999 scroll-*-aggressively. */
16000 if (!scroll_conservatively && NUMBERP (aggressive))
16001 {
16002 double float_amount = XFLOATINT (aggressive);
16003
16004 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16005 if (pt_offset == 0 && float_amount > 0)
16006 pt_offset = 1;
16007 if (pt_offset && margin > 0)
16008 margin -= 1;
16009 }
16010 /* Compute how much to move the window start backward from
16011 point so that point will be displayed where the user
16012 wants it. */
16013 if (scrolling_up)
16014 {
16015 centering_position = it.last_visible_y;
16016 if (pt_offset)
16017 centering_position -= pt_offset;
16018 centering_position -=
16019 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
16020 + WINDOW_HEADER_LINE_HEIGHT (w);
16021 /* Don't let point enter the scroll margin near top of
16022 the window. */
16023 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
16024 centering_position = margin * FRAME_LINE_HEIGHT (f);
16025 }
16026 else
16027 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
16028 }
16029 else
16030 /* Set the window start half the height of the window backward
16031 from point. */
16032 centering_position = window_box_height (w) / 2;
16033 }
16034 move_it_vertically_backward (&it, centering_position);
16035
16036 eassert (IT_CHARPOS (it) >= BEGV);
16037
16038 /* The function move_it_vertically_backward may move over more
16039 than the specified y-distance. If it->w is small, e.g. a
16040 mini-buffer window, we may end up in front of the window's
16041 display area. Start displaying at the start of the line
16042 containing PT in this case. */
16043 if (it.current_y <= 0)
16044 {
16045 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16046 move_it_vertically_backward (&it, 0);
16047 it.current_y = 0;
16048 }
16049
16050 it.current_x = it.hpos = 0;
16051
16052 /* Set the window start position here explicitly, to avoid an
16053 infinite loop in case the functions in window-scroll-functions
16054 get errors. */
16055 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16056
16057 /* Run scroll hooks. */
16058 startp = run_window_scroll_functions (window, it.current.pos);
16059
16060 /* Redisplay the window. */
16061 if (!current_matrix_up_to_date_p
16062 || windows_or_buffers_changed
16063 || cursor_type_changed
16064 /* Don't use try_window_reusing_current_matrix in this case
16065 because it can have changed the buffer. */
16066 || !NILP (Vwindow_scroll_functions)
16067 || !just_this_one_p
16068 || MINI_WINDOW_P (w)
16069 || !(used_current_matrix_p
16070 = try_window_reusing_current_matrix (w)))
16071 try_window (window, startp, 0);
16072
16073 /* If new fonts have been loaded (due to fontsets), give up. We
16074 have to start a new redisplay since we need to re-adjust glyph
16075 matrices. */
16076 if (fonts_changed_p)
16077 goto need_larger_matrices;
16078
16079 /* If cursor did not appear assume that the middle of the window is
16080 in the first line of the window. Do it again with the next line.
16081 (Imagine a window of height 100, displaying two lines of height
16082 60. Moving back 50 from it->last_visible_y will end in the first
16083 line.) */
16084 if (w->cursor.vpos < 0)
16085 {
16086 if (!NILP (w->window_end_valid)
16087 && PT >= Z - XFASTINT (w->window_end_pos))
16088 {
16089 clear_glyph_matrix (w->desired_matrix);
16090 move_it_by_lines (&it, 1);
16091 try_window (window, it.current.pos, 0);
16092 }
16093 else if (PT < IT_CHARPOS (it))
16094 {
16095 clear_glyph_matrix (w->desired_matrix);
16096 move_it_by_lines (&it, -1);
16097 try_window (window, it.current.pos, 0);
16098 }
16099 else
16100 {
16101 /* Not much we can do about it. */
16102 }
16103 }
16104
16105 /* Consider the following case: Window starts at BEGV, there is
16106 invisible, intangible text at BEGV, so that display starts at
16107 some point START > BEGV. It can happen that we are called with
16108 PT somewhere between BEGV and START. Try to handle that case. */
16109 if (w->cursor.vpos < 0)
16110 {
16111 struct glyph_row *row = w->current_matrix->rows;
16112 if (row->mode_line_p)
16113 ++row;
16114 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16115 }
16116
16117 if (!cursor_row_fully_visible_p (w, 0, 0))
16118 {
16119 /* If vscroll is enabled, disable it and try again. */
16120 if (w->vscroll)
16121 {
16122 w->vscroll = 0;
16123 clear_glyph_matrix (w->desired_matrix);
16124 goto recenter;
16125 }
16126
16127 /* Users who set scroll-conservatively to a large number want
16128 point just above/below the scroll margin. If we ended up
16129 with point's row partially visible, move the window start to
16130 make that row fully visible and out of the margin. */
16131 if (scroll_conservatively > SCROLL_LIMIT)
16132 {
16133 int margin =
16134 scroll_margin > 0
16135 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16136 : 0;
16137 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16138
16139 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16140 clear_glyph_matrix (w->desired_matrix);
16141 if (1 == try_window (window, it.current.pos,
16142 TRY_WINDOW_CHECK_MARGINS))
16143 goto done;
16144 }
16145
16146 /* If centering point failed to make the whole line visible,
16147 put point at the top instead. That has to make the whole line
16148 visible, if it can be done. */
16149 if (centering_position == 0)
16150 goto done;
16151
16152 clear_glyph_matrix (w->desired_matrix);
16153 centering_position = 0;
16154 goto recenter;
16155 }
16156
16157 done:
16158
16159 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16160 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16161 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16162
16163 /* Display the mode line, if we must. */
16164 if ((update_mode_line
16165 /* If window not full width, must redo its mode line
16166 if (a) the window to its side is being redone and
16167 (b) we do a frame-based redisplay. This is a consequence
16168 of how inverted lines are drawn in frame-based redisplay. */
16169 || (!just_this_one_p
16170 && !FRAME_WINDOW_P (f)
16171 && !WINDOW_FULL_WIDTH_P (w))
16172 /* Line number to display. */
16173 || INTEGERP (w->base_line_pos)
16174 /* Column number is displayed and different from the one displayed. */
16175 || (!NILP (w->column_number_displayed)
16176 && (XFASTINT (w->column_number_displayed) != current_column ())))
16177 /* This means that the window has a mode line. */
16178 && (WINDOW_WANTS_MODELINE_P (w)
16179 || WINDOW_WANTS_HEADER_LINE_P (w)))
16180 {
16181 display_mode_lines (w);
16182
16183 /* If mode line height has changed, arrange for a thorough
16184 immediate redisplay using the correct mode line height. */
16185 if (WINDOW_WANTS_MODELINE_P (w)
16186 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16187 {
16188 fonts_changed_p = 1;
16189 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16190 = DESIRED_MODE_LINE_HEIGHT (w);
16191 }
16192
16193 /* If header line height has changed, arrange for a thorough
16194 immediate redisplay using the correct header line height. */
16195 if (WINDOW_WANTS_HEADER_LINE_P (w)
16196 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16197 {
16198 fonts_changed_p = 1;
16199 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16200 = DESIRED_HEADER_LINE_HEIGHT (w);
16201 }
16202
16203 if (fonts_changed_p)
16204 goto need_larger_matrices;
16205 }
16206
16207 if (!line_number_displayed
16208 && !BUFFERP (w->base_line_pos))
16209 {
16210 wset_base_line_pos (w, Qnil);
16211 wset_base_line_number (w, Qnil);
16212 }
16213
16214 finish_menu_bars:
16215
16216 /* When we reach a frame's selected window, redo the frame's menu bar. */
16217 if (update_mode_line
16218 && EQ (FRAME_SELECTED_WINDOW (f), window))
16219 {
16220 int redisplay_menu_p = 0;
16221
16222 if (FRAME_WINDOW_P (f))
16223 {
16224 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16225 || defined (HAVE_NS) || defined (USE_GTK)
16226 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16227 #else
16228 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16229 #endif
16230 }
16231 else
16232 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16233
16234 if (redisplay_menu_p)
16235 display_menu_bar (w);
16236
16237 #ifdef HAVE_WINDOW_SYSTEM
16238 if (FRAME_WINDOW_P (f))
16239 {
16240 #if defined (USE_GTK) || defined (HAVE_NS)
16241 if (FRAME_EXTERNAL_TOOL_BAR (f))
16242 redisplay_tool_bar (f);
16243 #else
16244 if (WINDOWP (f->tool_bar_window)
16245 && (FRAME_TOOL_BAR_LINES (f) > 0
16246 || !NILP (Vauto_resize_tool_bars))
16247 && redisplay_tool_bar (f))
16248 ignore_mouse_drag_p = 1;
16249 #endif
16250 }
16251 #endif
16252 }
16253
16254 #ifdef HAVE_WINDOW_SYSTEM
16255 if (FRAME_WINDOW_P (f)
16256 && update_window_fringes (w, (just_this_one_p
16257 || (!used_current_matrix_p && !overlay_arrow_seen)
16258 || w->pseudo_window_p)))
16259 {
16260 update_begin (f);
16261 block_input ();
16262 if (draw_window_fringes (w, 1))
16263 x_draw_vertical_border (w);
16264 unblock_input ();
16265 update_end (f);
16266 }
16267 #endif /* HAVE_WINDOW_SYSTEM */
16268
16269 /* We go to this label, with fonts_changed_p set,
16270 if it is necessary to try again using larger glyph matrices.
16271 We have to redeem the scroll bar even in this case,
16272 because the loop in redisplay_internal expects that. */
16273 need_larger_matrices:
16274 ;
16275 finish_scroll_bars:
16276
16277 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16278 {
16279 /* Set the thumb's position and size. */
16280 set_vertical_scroll_bar (w);
16281
16282 /* Note that we actually used the scroll bar attached to this
16283 window, so it shouldn't be deleted at the end of redisplay. */
16284 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16285 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16286 }
16287
16288 /* Restore current_buffer and value of point in it. The window
16289 update may have changed the buffer, so first make sure `opoint'
16290 is still valid (Bug#6177). */
16291 if (CHARPOS (opoint) < BEGV)
16292 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16293 else if (CHARPOS (opoint) > ZV)
16294 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16295 else
16296 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16297
16298 set_buffer_internal_1 (old);
16299 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16300 shorter. This can be caused by log truncation in *Messages*. */
16301 if (CHARPOS (lpoint) <= ZV)
16302 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16303
16304 unbind_to (count, Qnil);
16305 }
16306
16307
16308 /* Build the complete desired matrix of WINDOW with a window start
16309 buffer position POS.
16310
16311 Value is 1 if successful. It is zero if fonts were loaded during
16312 redisplay which makes re-adjusting glyph matrices necessary, and -1
16313 if point would appear in the scroll margins.
16314 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16315 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16316 set in FLAGS.) */
16317
16318 int
16319 try_window (Lisp_Object window, struct text_pos pos, int flags)
16320 {
16321 struct window *w = XWINDOW (window);
16322 struct it it;
16323 struct glyph_row *last_text_row = NULL;
16324 struct frame *f = XFRAME (w->frame);
16325
16326 /* Make POS the new window start. */
16327 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16328
16329 /* Mark cursor position as unknown. No overlay arrow seen. */
16330 w->cursor.vpos = -1;
16331 overlay_arrow_seen = 0;
16332
16333 /* Initialize iterator and info to start at POS. */
16334 start_display (&it, w, pos);
16335
16336 /* Display all lines of W. */
16337 while (it.current_y < it.last_visible_y)
16338 {
16339 if (display_line (&it))
16340 last_text_row = it.glyph_row - 1;
16341 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16342 return 0;
16343 }
16344
16345 /* Don't let the cursor end in the scroll margins. */
16346 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16347 && !MINI_WINDOW_P (w))
16348 {
16349 int this_scroll_margin;
16350
16351 if (scroll_margin > 0)
16352 {
16353 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16354 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16355 }
16356 else
16357 this_scroll_margin = 0;
16358
16359 if ((w->cursor.y >= 0 /* not vscrolled */
16360 && w->cursor.y < this_scroll_margin
16361 && CHARPOS (pos) > BEGV
16362 && IT_CHARPOS (it) < ZV)
16363 /* rms: considering make_cursor_line_fully_visible_p here
16364 seems to give wrong results. We don't want to recenter
16365 when the last line is partly visible, we want to allow
16366 that case to be handled in the usual way. */
16367 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16368 {
16369 w->cursor.vpos = -1;
16370 clear_glyph_matrix (w->desired_matrix);
16371 return -1;
16372 }
16373 }
16374
16375 /* If bottom moved off end of frame, change mode line percentage. */
16376 if (XFASTINT (w->window_end_pos) <= 0
16377 && Z != IT_CHARPOS (it))
16378 w->update_mode_line = 1;
16379
16380 /* Set window_end_pos to the offset of the last character displayed
16381 on the window from the end of current_buffer. Set
16382 window_end_vpos to its row number. */
16383 if (last_text_row)
16384 {
16385 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16386 w->window_end_bytepos
16387 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16388 wset_window_end_pos
16389 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16390 wset_window_end_vpos
16391 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16392 eassert
16393 (MATRIX_ROW (w->desired_matrix,
16394 XFASTINT (w->window_end_vpos))->displays_text_p);
16395 }
16396 else
16397 {
16398 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16399 wset_window_end_pos (w, make_number (Z - ZV));
16400 wset_window_end_vpos (w, make_number (0));
16401 }
16402
16403 /* But that is not valid info until redisplay finishes. */
16404 wset_window_end_valid (w, Qnil);
16405 return 1;
16406 }
16407
16408
16409 \f
16410 /************************************************************************
16411 Window redisplay reusing current matrix when buffer has not changed
16412 ************************************************************************/
16413
16414 /* Try redisplay of window W showing an unchanged buffer with a
16415 different window start than the last time it was displayed by
16416 reusing its current matrix. Value is non-zero if successful.
16417 W->start is the new window start. */
16418
16419 static int
16420 try_window_reusing_current_matrix (struct window *w)
16421 {
16422 struct frame *f = XFRAME (w->frame);
16423 struct glyph_row *bottom_row;
16424 struct it it;
16425 struct run run;
16426 struct text_pos start, new_start;
16427 int nrows_scrolled, i;
16428 struct glyph_row *last_text_row;
16429 struct glyph_row *last_reused_text_row;
16430 struct glyph_row *start_row;
16431 int start_vpos, min_y, max_y;
16432
16433 #ifdef GLYPH_DEBUG
16434 if (inhibit_try_window_reusing)
16435 return 0;
16436 #endif
16437
16438 if (/* This function doesn't handle terminal frames. */
16439 !FRAME_WINDOW_P (f)
16440 /* Don't try to reuse the display if windows have been split
16441 or such. */
16442 || windows_or_buffers_changed
16443 || cursor_type_changed)
16444 return 0;
16445
16446 /* Can't do this if region may have changed. */
16447 if ((!NILP (Vtransient_mark_mode)
16448 && !NILP (BVAR (current_buffer, mark_active)))
16449 || !NILP (w->region_showing)
16450 || !NILP (Vshow_trailing_whitespace))
16451 return 0;
16452
16453 /* If top-line visibility has changed, give up. */
16454 if (WINDOW_WANTS_HEADER_LINE_P (w)
16455 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16456 return 0;
16457
16458 /* Give up if old or new display is scrolled vertically. We could
16459 make this function handle this, but right now it doesn't. */
16460 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16461 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16462 return 0;
16463
16464 /* The variable new_start now holds the new window start. The old
16465 start `start' can be determined from the current matrix. */
16466 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16467 start = start_row->minpos;
16468 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16469
16470 /* Clear the desired matrix for the display below. */
16471 clear_glyph_matrix (w->desired_matrix);
16472
16473 if (CHARPOS (new_start) <= CHARPOS (start))
16474 {
16475 /* Don't use this method if the display starts with an ellipsis
16476 displayed for invisible text. It's not easy to handle that case
16477 below, and it's certainly not worth the effort since this is
16478 not a frequent case. */
16479 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16480 return 0;
16481
16482 IF_DEBUG (debug_method_add (w, "twu1"));
16483
16484 /* Display up to a row that can be reused. The variable
16485 last_text_row is set to the last row displayed that displays
16486 text. Note that it.vpos == 0 if or if not there is a
16487 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16488 start_display (&it, w, new_start);
16489 w->cursor.vpos = -1;
16490 last_text_row = last_reused_text_row = NULL;
16491
16492 while (it.current_y < it.last_visible_y
16493 && !fonts_changed_p)
16494 {
16495 /* If we have reached into the characters in the START row,
16496 that means the line boundaries have changed. So we
16497 can't start copying with the row START. Maybe it will
16498 work to start copying with the following row. */
16499 while (IT_CHARPOS (it) > CHARPOS (start))
16500 {
16501 /* Advance to the next row as the "start". */
16502 start_row++;
16503 start = start_row->minpos;
16504 /* If there are no more rows to try, or just one, give up. */
16505 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16506 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16507 || CHARPOS (start) == ZV)
16508 {
16509 clear_glyph_matrix (w->desired_matrix);
16510 return 0;
16511 }
16512
16513 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16514 }
16515 /* If we have reached alignment, we can copy the rest of the
16516 rows. */
16517 if (IT_CHARPOS (it) == CHARPOS (start)
16518 /* Don't accept "alignment" inside a display vector,
16519 since start_row could have started in the middle of
16520 that same display vector (thus their character
16521 positions match), and we have no way of telling if
16522 that is the case. */
16523 && it.current.dpvec_index < 0)
16524 break;
16525
16526 if (display_line (&it))
16527 last_text_row = it.glyph_row - 1;
16528
16529 }
16530
16531 /* A value of current_y < last_visible_y means that we stopped
16532 at the previous window start, which in turn means that we
16533 have at least one reusable row. */
16534 if (it.current_y < it.last_visible_y)
16535 {
16536 struct glyph_row *row;
16537
16538 /* IT.vpos always starts from 0; it counts text lines. */
16539 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16540
16541 /* Find PT if not already found in the lines displayed. */
16542 if (w->cursor.vpos < 0)
16543 {
16544 int dy = it.current_y - start_row->y;
16545
16546 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16547 row = row_containing_pos (w, PT, row, NULL, dy);
16548 if (row)
16549 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16550 dy, nrows_scrolled);
16551 else
16552 {
16553 clear_glyph_matrix (w->desired_matrix);
16554 return 0;
16555 }
16556 }
16557
16558 /* Scroll the display. Do it before the current matrix is
16559 changed. The problem here is that update has not yet
16560 run, i.e. part of the current matrix is not up to date.
16561 scroll_run_hook will clear the cursor, and use the
16562 current matrix to get the height of the row the cursor is
16563 in. */
16564 run.current_y = start_row->y;
16565 run.desired_y = it.current_y;
16566 run.height = it.last_visible_y - it.current_y;
16567
16568 if (run.height > 0 && run.current_y != run.desired_y)
16569 {
16570 update_begin (f);
16571 FRAME_RIF (f)->update_window_begin_hook (w);
16572 FRAME_RIF (f)->clear_window_mouse_face (w);
16573 FRAME_RIF (f)->scroll_run_hook (w, &run);
16574 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16575 update_end (f);
16576 }
16577
16578 /* Shift current matrix down by nrows_scrolled lines. */
16579 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16580 rotate_matrix (w->current_matrix,
16581 start_vpos,
16582 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16583 nrows_scrolled);
16584
16585 /* Disable lines that must be updated. */
16586 for (i = 0; i < nrows_scrolled; ++i)
16587 (start_row + i)->enabled_p = 0;
16588
16589 /* Re-compute Y positions. */
16590 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16591 max_y = it.last_visible_y;
16592 for (row = start_row + nrows_scrolled;
16593 row < bottom_row;
16594 ++row)
16595 {
16596 row->y = it.current_y;
16597 row->visible_height = row->height;
16598
16599 if (row->y < min_y)
16600 row->visible_height -= min_y - row->y;
16601 if (row->y + row->height > max_y)
16602 row->visible_height -= row->y + row->height - max_y;
16603 if (row->fringe_bitmap_periodic_p)
16604 row->redraw_fringe_bitmaps_p = 1;
16605
16606 it.current_y += row->height;
16607
16608 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16609 last_reused_text_row = row;
16610 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16611 break;
16612 }
16613
16614 /* Disable lines in the current matrix which are now
16615 below the window. */
16616 for (++row; row < bottom_row; ++row)
16617 row->enabled_p = row->mode_line_p = 0;
16618 }
16619
16620 /* Update window_end_pos etc.; last_reused_text_row is the last
16621 reused row from the current matrix containing text, if any.
16622 The value of last_text_row is the last displayed line
16623 containing text. */
16624 if (last_reused_text_row)
16625 {
16626 w->window_end_bytepos
16627 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16628 wset_window_end_pos
16629 (w, make_number (Z
16630 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16631 wset_window_end_vpos
16632 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16633 w->current_matrix)));
16634 }
16635 else if (last_text_row)
16636 {
16637 w->window_end_bytepos
16638 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16639 wset_window_end_pos
16640 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16641 wset_window_end_vpos
16642 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16643 w->desired_matrix)));
16644 }
16645 else
16646 {
16647 /* This window must be completely empty. */
16648 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16649 wset_window_end_pos (w, make_number (Z - ZV));
16650 wset_window_end_vpos (w, make_number (0));
16651 }
16652 wset_window_end_valid (w, Qnil);
16653
16654 /* Update hint: don't try scrolling again in update_window. */
16655 w->desired_matrix->no_scrolling_p = 1;
16656
16657 #ifdef GLYPH_DEBUG
16658 debug_method_add (w, "try_window_reusing_current_matrix 1");
16659 #endif
16660 return 1;
16661 }
16662 else if (CHARPOS (new_start) > CHARPOS (start))
16663 {
16664 struct glyph_row *pt_row, *row;
16665 struct glyph_row *first_reusable_row;
16666 struct glyph_row *first_row_to_display;
16667 int dy;
16668 int yb = window_text_bottom_y (w);
16669
16670 /* Find the row starting at new_start, if there is one. Don't
16671 reuse a partially visible line at the end. */
16672 first_reusable_row = start_row;
16673 while (first_reusable_row->enabled_p
16674 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16675 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16676 < CHARPOS (new_start)))
16677 ++first_reusable_row;
16678
16679 /* Give up if there is no row to reuse. */
16680 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16681 || !first_reusable_row->enabled_p
16682 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16683 != CHARPOS (new_start)))
16684 return 0;
16685
16686 /* We can reuse fully visible rows beginning with
16687 first_reusable_row to the end of the window. Set
16688 first_row_to_display to the first row that cannot be reused.
16689 Set pt_row to the row containing point, if there is any. */
16690 pt_row = NULL;
16691 for (first_row_to_display = first_reusable_row;
16692 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16693 ++first_row_to_display)
16694 {
16695 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16696 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16697 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16698 && first_row_to_display->ends_at_zv_p
16699 && pt_row == NULL)))
16700 pt_row = first_row_to_display;
16701 }
16702
16703 /* Start displaying at the start of first_row_to_display. */
16704 eassert (first_row_to_display->y < yb);
16705 init_to_row_start (&it, w, first_row_to_display);
16706
16707 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16708 - start_vpos);
16709 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16710 - nrows_scrolled);
16711 it.current_y = (first_row_to_display->y - first_reusable_row->y
16712 + WINDOW_HEADER_LINE_HEIGHT (w));
16713
16714 /* Display lines beginning with first_row_to_display in the
16715 desired matrix. Set last_text_row to the last row displayed
16716 that displays text. */
16717 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16718 if (pt_row == NULL)
16719 w->cursor.vpos = -1;
16720 last_text_row = NULL;
16721 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16722 if (display_line (&it))
16723 last_text_row = it.glyph_row - 1;
16724
16725 /* If point is in a reused row, adjust y and vpos of the cursor
16726 position. */
16727 if (pt_row)
16728 {
16729 w->cursor.vpos -= nrows_scrolled;
16730 w->cursor.y -= first_reusable_row->y - start_row->y;
16731 }
16732
16733 /* Give up if point isn't in a row displayed or reused. (This
16734 also handles the case where w->cursor.vpos < nrows_scrolled
16735 after the calls to display_line, which can happen with scroll
16736 margins. See bug#1295.) */
16737 if (w->cursor.vpos < 0)
16738 {
16739 clear_glyph_matrix (w->desired_matrix);
16740 return 0;
16741 }
16742
16743 /* Scroll the display. */
16744 run.current_y = first_reusable_row->y;
16745 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16746 run.height = it.last_visible_y - run.current_y;
16747 dy = run.current_y - run.desired_y;
16748
16749 if (run.height)
16750 {
16751 update_begin (f);
16752 FRAME_RIF (f)->update_window_begin_hook (w);
16753 FRAME_RIF (f)->clear_window_mouse_face (w);
16754 FRAME_RIF (f)->scroll_run_hook (w, &run);
16755 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16756 update_end (f);
16757 }
16758
16759 /* Adjust Y positions of reused rows. */
16760 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16761 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16762 max_y = it.last_visible_y;
16763 for (row = first_reusable_row; row < first_row_to_display; ++row)
16764 {
16765 row->y -= dy;
16766 row->visible_height = row->height;
16767 if (row->y < min_y)
16768 row->visible_height -= min_y - row->y;
16769 if (row->y + row->height > max_y)
16770 row->visible_height -= row->y + row->height - max_y;
16771 if (row->fringe_bitmap_periodic_p)
16772 row->redraw_fringe_bitmaps_p = 1;
16773 }
16774
16775 /* Scroll the current matrix. */
16776 eassert (nrows_scrolled > 0);
16777 rotate_matrix (w->current_matrix,
16778 start_vpos,
16779 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16780 -nrows_scrolled);
16781
16782 /* Disable rows not reused. */
16783 for (row -= nrows_scrolled; row < bottom_row; ++row)
16784 row->enabled_p = 0;
16785
16786 /* Point may have moved to a different line, so we cannot assume that
16787 the previous cursor position is valid; locate the correct row. */
16788 if (pt_row)
16789 {
16790 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16791 row < bottom_row
16792 && PT >= MATRIX_ROW_END_CHARPOS (row)
16793 && !row->ends_at_zv_p;
16794 row++)
16795 {
16796 w->cursor.vpos++;
16797 w->cursor.y = row->y;
16798 }
16799 if (row < bottom_row)
16800 {
16801 /* Can't simply scan the row for point with
16802 bidi-reordered glyph rows. Let set_cursor_from_row
16803 figure out where to put the cursor, and if it fails,
16804 give up. */
16805 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16806 {
16807 if (!set_cursor_from_row (w, row, w->current_matrix,
16808 0, 0, 0, 0))
16809 {
16810 clear_glyph_matrix (w->desired_matrix);
16811 return 0;
16812 }
16813 }
16814 else
16815 {
16816 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16817 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16818
16819 for (; glyph < end
16820 && (!BUFFERP (glyph->object)
16821 || glyph->charpos < PT);
16822 glyph++)
16823 {
16824 w->cursor.hpos++;
16825 w->cursor.x += glyph->pixel_width;
16826 }
16827 }
16828 }
16829 }
16830
16831 /* Adjust window end. A null value of last_text_row means that
16832 the window end is in reused rows which in turn means that
16833 only its vpos can have changed. */
16834 if (last_text_row)
16835 {
16836 w->window_end_bytepos
16837 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16838 wset_window_end_pos
16839 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16840 wset_window_end_vpos
16841 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16842 w->desired_matrix)));
16843 }
16844 else
16845 {
16846 wset_window_end_vpos
16847 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16848 }
16849
16850 wset_window_end_valid (w, Qnil);
16851 w->desired_matrix->no_scrolling_p = 1;
16852
16853 #ifdef GLYPH_DEBUG
16854 debug_method_add (w, "try_window_reusing_current_matrix 2");
16855 #endif
16856 return 1;
16857 }
16858
16859 return 0;
16860 }
16861
16862
16863 \f
16864 /************************************************************************
16865 Window redisplay reusing current matrix when buffer has changed
16866 ************************************************************************/
16867
16868 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16869 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16870 ptrdiff_t *, ptrdiff_t *);
16871 static struct glyph_row *
16872 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16873 struct glyph_row *);
16874
16875
16876 /* Return the last row in MATRIX displaying text. If row START is
16877 non-null, start searching with that row. IT gives the dimensions
16878 of the display. Value is null if matrix is empty; otherwise it is
16879 a pointer to the row found. */
16880
16881 static struct glyph_row *
16882 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16883 struct glyph_row *start)
16884 {
16885 struct glyph_row *row, *row_found;
16886
16887 /* Set row_found to the last row in IT->w's current matrix
16888 displaying text. The loop looks funny but think of partially
16889 visible lines. */
16890 row_found = NULL;
16891 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16892 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16893 {
16894 eassert (row->enabled_p);
16895 row_found = row;
16896 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16897 break;
16898 ++row;
16899 }
16900
16901 return row_found;
16902 }
16903
16904
16905 /* Return the last row in the current matrix of W that is not affected
16906 by changes at the start of current_buffer that occurred since W's
16907 current matrix was built. Value is null if no such row exists.
16908
16909 BEG_UNCHANGED us the number of characters unchanged at the start of
16910 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16911 first changed character in current_buffer. Characters at positions <
16912 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16913 when the current matrix was built. */
16914
16915 static struct glyph_row *
16916 find_last_unchanged_at_beg_row (struct window *w)
16917 {
16918 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16919 struct glyph_row *row;
16920 struct glyph_row *row_found = NULL;
16921 int yb = window_text_bottom_y (w);
16922
16923 /* Find the last row displaying unchanged text. */
16924 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16925 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16926 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16927 ++row)
16928 {
16929 if (/* If row ends before first_changed_pos, it is unchanged,
16930 except in some case. */
16931 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16932 /* When row ends in ZV and we write at ZV it is not
16933 unchanged. */
16934 && !row->ends_at_zv_p
16935 /* When first_changed_pos is the end of a continued line,
16936 row is not unchanged because it may be no longer
16937 continued. */
16938 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16939 && (row->continued_p
16940 || row->exact_window_width_line_p))
16941 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16942 needs to be recomputed, so don't consider this row as
16943 unchanged. This happens when the last line was
16944 bidi-reordered and was killed immediately before this
16945 redisplay cycle. In that case, ROW->end stores the
16946 buffer position of the first visual-order character of
16947 the killed text, which is now beyond ZV. */
16948 && CHARPOS (row->end.pos) <= ZV)
16949 row_found = row;
16950
16951 /* Stop if last visible row. */
16952 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16953 break;
16954 }
16955
16956 return row_found;
16957 }
16958
16959
16960 /* Find the first glyph row in the current matrix of W that is not
16961 affected by changes at the end of current_buffer since the
16962 time W's current matrix was built.
16963
16964 Return in *DELTA the number of chars by which buffer positions in
16965 unchanged text at the end of current_buffer must be adjusted.
16966
16967 Return in *DELTA_BYTES the corresponding number of bytes.
16968
16969 Value is null if no such row exists, i.e. all rows are affected by
16970 changes. */
16971
16972 static struct glyph_row *
16973 find_first_unchanged_at_end_row (struct window *w,
16974 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16975 {
16976 struct glyph_row *row;
16977 struct glyph_row *row_found = NULL;
16978
16979 *delta = *delta_bytes = 0;
16980
16981 /* Display must not have been paused, otherwise the current matrix
16982 is not up to date. */
16983 eassert (!NILP (w->window_end_valid));
16984
16985 /* A value of window_end_pos >= END_UNCHANGED means that the window
16986 end is in the range of changed text. If so, there is no
16987 unchanged row at the end of W's current matrix. */
16988 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16989 return NULL;
16990
16991 /* Set row to the last row in W's current matrix displaying text. */
16992 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16993
16994 /* If matrix is entirely empty, no unchanged row exists. */
16995 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16996 {
16997 /* The value of row is the last glyph row in the matrix having a
16998 meaningful buffer position in it. The end position of row
16999 corresponds to window_end_pos. This allows us to translate
17000 buffer positions in the current matrix to current buffer
17001 positions for characters not in changed text. */
17002 ptrdiff_t Z_old =
17003 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17004 ptrdiff_t Z_BYTE_old =
17005 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17006 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17007 struct glyph_row *first_text_row
17008 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17009
17010 *delta = Z - Z_old;
17011 *delta_bytes = Z_BYTE - Z_BYTE_old;
17012
17013 /* Set last_unchanged_pos to the buffer position of the last
17014 character in the buffer that has not been changed. Z is the
17015 index + 1 of the last character in current_buffer, i.e. by
17016 subtracting END_UNCHANGED we get the index of the last
17017 unchanged character, and we have to add BEG to get its buffer
17018 position. */
17019 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17020 last_unchanged_pos_old = last_unchanged_pos - *delta;
17021
17022 /* Search backward from ROW for a row displaying a line that
17023 starts at a minimum position >= last_unchanged_pos_old. */
17024 for (; row > first_text_row; --row)
17025 {
17026 /* This used to abort, but it can happen.
17027 It is ok to just stop the search instead here. KFS. */
17028 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17029 break;
17030
17031 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17032 row_found = row;
17033 }
17034 }
17035
17036 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17037
17038 return row_found;
17039 }
17040
17041
17042 /* Make sure that glyph rows in the current matrix of window W
17043 reference the same glyph memory as corresponding rows in the
17044 frame's frame matrix. This function is called after scrolling W's
17045 current matrix on a terminal frame in try_window_id and
17046 try_window_reusing_current_matrix. */
17047
17048 static void
17049 sync_frame_with_window_matrix_rows (struct window *w)
17050 {
17051 struct frame *f = XFRAME (w->frame);
17052 struct glyph_row *window_row, *window_row_end, *frame_row;
17053
17054 /* Preconditions: W must be a leaf window and full-width. Its frame
17055 must have a frame matrix. */
17056 eassert (NILP (w->hchild) && NILP (w->vchild));
17057 eassert (WINDOW_FULL_WIDTH_P (w));
17058 eassert (!FRAME_WINDOW_P (f));
17059
17060 /* If W is a full-width window, glyph pointers in W's current matrix
17061 have, by definition, to be the same as glyph pointers in the
17062 corresponding frame matrix. Note that frame matrices have no
17063 marginal areas (see build_frame_matrix). */
17064 window_row = w->current_matrix->rows;
17065 window_row_end = window_row + w->current_matrix->nrows;
17066 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17067 while (window_row < window_row_end)
17068 {
17069 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17070 struct glyph *end = window_row->glyphs[LAST_AREA];
17071
17072 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17073 frame_row->glyphs[TEXT_AREA] = start;
17074 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17075 frame_row->glyphs[LAST_AREA] = end;
17076
17077 /* Disable frame rows whose corresponding window rows have
17078 been disabled in try_window_id. */
17079 if (!window_row->enabled_p)
17080 frame_row->enabled_p = 0;
17081
17082 ++window_row, ++frame_row;
17083 }
17084 }
17085
17086
17087 /* Find the glyph row in window W containing CHARPOS. Consider all
17088 rows between START and END (not inclusive). END null means search
17089 all rows to the end of the display area of W. Value is the row
17090 containing CHARPOS or null. */
17091
17092 struct glyph_row *
17093 row_containing_pos (struct window *w, ptrdiff_t charpos,
17094 struct glyph_row *start, struct glyph_row *end, int dy)
17095 {
17096 struct glyph_row *row = start;
17097 struct glyph_row *best_row = NULL;
17098 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17099 int last_y;
17100
17101 /* If we happen to start on a header-line, skip that. */
17102 if (row->mode_line_p)
17103 ++row;
17104
17105 if ((end && row >= end) || !row->enabled_p)
17106 return NULL;
17107
17108 last_y = window_text_bottom_y (w) - dy;
17109
17110 while (1)
17111 {
17112 /* Give up if we have gone too far. */
17113 if (end && row >= end)
17114 return NULL;
17115 /* This formerly returned if they were equal.
17116 I think that both quantities are of a "last plus one" type;
17117 if so, when they are equal, the row is within the screen. -- rms. */
17118 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17119 return NULL;
17120
17121 /* If it is in this row, return this row. */
17122 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17123 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17124 /* The end position of a row equals the start
17125 position of the next row. If CHARPOS is there, we
17126 would rather display it in the next line, except
17127 when this line ends in ZV. */
17128 && !row->ends_at_zv_p
17129 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17130 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17131 {
17132 struct glyph *g;
17133
17134 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17135 || (!best_row && !row->continued_p))
17136 return row;
17137 /* In bidi-reordered rows, there could be several rows
17138 occluding point, all of them belonging to the same
17139 continued line. We need to find the row which fits
17140 CHARPOS the best. */
17141 for (g = row->glyphs[TEXT_AREA];
17142 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17143 g++)
17144 {
17145 if (!STRINGP (g->object))
17146 {
17147 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17148 {
17149 mindif = eabs (g->charpos - charpos);
17150 best_row = row;
17151 /* Exact match always wins. */
17152 if (mindif == 0)
17153 return best_row;
17154 }
17155 }
17156 }
17157 }
17158 else if (best_row && !row->continued_p)
17159 return best_row;
17160 ++row;
17161 }
17162 }
17163
17164
17165 /* Try to redisplay window W by reusing its existing display. W's
17166 current matrix must be up to date when this function is called,
17167 i.e. window_end_valid must not be nil.
17168
17169 Value is
17170
17171 1 if display has been updated
17172 0 if otherwise unsuccessful
17173 -1 if redisplay with same window start is known not to succeed
17174
17175 The following steps are performed:
17176
17177 1. Find the last row in the current matrix of W that is not
17178 affected by changes at the start of current_buffer. If no such row
17179 is found, give up.
17180
17181 2. Find the first row in W's current matrix that is not affected by
17182 changes at the end of current_buffer. Maybe there is no such row.
17183
17184 3. Display lines beginning with the row + 1 found in step 1 to the
17185 row found in step 2 or, if step 2 didn't find a row, to the end of
17186 the window.
17187
17188 4. If cursor is not known to appear on the window, give up.
17189
17190 5. If display stopped at the row found in step 2, scroll the
17191 display and current matrix as needed.
17192
17193 6. Maybe display some lines at the end of W, if we must. This can
17194 happen under various circumstances, like a partially visible line
17195 becoming fully visible, or because newly displayed lines are displayed
17196 in smaller font sizes.
17197
17198 7. Update W's window end information. */
17199
17200 static int
17201 try_window_id (struct window *w)
17202 {
17203 struct frame *f = XFRAME (w->frame);
17204 struct glyph_matrix *current_matrix = w->current_matrix;
17205 struct glyph_matrix *desired_matrix = w->desired_matrix;
17206 struct glyph_row *last_unchanged_at_beg_row;
17207 struct glyph_row *first_unchanged_at_end_row;
17208 struct glyph_row *row;
17209 struct glyph_row *bottom_row;
17210 int bottom_vpos;
17211 struct it it;
17212 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17213 int dvpos, dy;
17214 struct text_pos start_pos;
17215 struct run run;
17216 int first_unchanged_at_end_vpos = 0;
17217 struct glyph_row *last_text_row, *last_text_row_at_end;
17218 struct text_pos start;
17219 ptrdiff_t first_changed_charpos, last_changed_charpos;
17220
17221 #ifdef GLYPH_DEBUG
17222 if (inhibit_try_window_id)
17223 return 0;
17224 #endif
17225
17226 /* This is handy for debugging. */
17227 #if 0
17228 #define GIVE_UP(X) \
17229 do { \
17230 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17231 return 0; \
17232 } while (0)
17233 #else
17234 #define GIVE_UP(X) return 0
17235 #endif
17236
17237 SET_TEXT_POS_FROM_MARKER (start, w->start);
17238
17239 /* Don't use this for mini-windows because these can show
17240 messages and mini-buffers, and we don't handle that here. */
17241 if (MINI_WINDOW_P (w))
17242 GIVE_UP (1);
17243
17244 /* This flag is used to prevent redisplay optimizations. */
17245 if (windows_or_buffers_changed || cursor_type_changed)
17246 GIVE_UP (2);
17247
17248 /* Verify that narrowing has not changed.
17249 Also verify that we were not told to prevent redisplay optimizations.
17250 It would be nice to further
17251 reduce the number of cases where this prevents try_window_id. */
17252 if (current_buffer->clip_changed
17253 || current_buffer->prevent_redisplay_optimizations_p)
17254 GIVE_UP (3);
17255
17256 /* Window must either use window-based redisplay or be full width. */
17257 if (!FRAME_WINDOW_P (f)
17258 && (!FRAME_LINE_INS_DEL_OK (f)
17259 || !WINDOW_FULL_WIDTH_P (w)))
17260 GIVE_UP (4);
17261
17262 /* Give up if point is known NOT to appear in W. */
17263 if (PT < CHARPOS (start))
17264 GIVE_UP (5);
17265
17266 /* Another way to prevent redisplay optimizations. */
17267 if (w->last_modified == 0)
17268 GIVE_UP (6);
17269
17270 /* Verify that window is not hscrolled. */
17271 if (w->hscroll != 0)
17272 GIVE_UP (7);
17273
17274 /* Verify that display wasn't paused. */
17275 if (NILP (w->window_end_valid))
17276 GIVE_UP (8);
17277
17278 /* Can't use this if highlighting a region because a cursor movement
17279 will do more than just set the cursor. */
17280 if (!NILP (Vtransient_mark_mode)
17281 && !NILP (BVAR (current_buffer, mark_active)))
17282 GIVE_UP (9);
17283
17284 /* Likewise if highlighting trailing whitespace. */
17285 if (!NILP (Vshow_trailing_whitespace))
17286 GIVE_UP (11);
17287
17288 /* Likewise if showing a region. */
17289 if (!NILP (w->region_showing))
17290 GIVE_UP (10);
17291
17292 /* Can't use this if overlay arrow position and/or string have
17293 changed. */
17294 if (overlay_arrows_changed_p ())
17295 GIVE_UP (12);
17296
17297 /* When word-wrap is on, adding a space to the first word of a
17298 wrapped line can change the wrap position, altering the line
17299 above it. It might be worthwhile to handle this more
17300 intelligently, but for now just redisplay from scratch. */
17301 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17302 GIVE_UP (21);
17303
17304 /* Under bidi reordering, adding or deleting a character in the
17305 beginning of a paragraph, before the first strong directional
17306 character, can change the base direction of the paragraph (unless
17307 the buffer specifies a fixed paragraph direction), which will
17308 require to redisplay the whole paragraph. It might be worthwhile
17309 to find the paragraph limits and widen the range of redisplayed
17310 lines to that, but for now just give up this optimization and
17311 redisplay from scratch. */
17312 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17313 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17314 GIVE_UP (22);
17315
17316 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17317 only if buffer has really changed. The reason is that the gap is
17318 initially at Z for freshly visited files. The code below would
17319 set end_unchanged to 0 in that case. */
17320 if (MODIFF > SAVE_MODIFF
17321 /* This seems to happen sometimes after saving a buffer. */
17322 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17323 {
17324 if (GPT - BEG < BEG_UNCHANGED)
17325 BEG_UNCHANGED = GPT - BEG;
17326 if (Z - GPT < END_UNCHANGED)
17327 END_UNCHANGED = Z - GPT;
17328 }
17329
17330 /* The position of the first and last character that has been changed. */
17331 first_changed_charpos = BEG + BEG_UNCHANGED;
17332 last_changed_charpos = Z - END_UNCHANGED;
17333
17334 /* If window starts after a line end, and the last change is in
17335 front of that newline, then changes don't affect the display.
17336 This case happens with stealth-fontification. Note that although
17337 the display is unchanged, glyph positions in the matrix have to
17338 be adjusted, of course. */
17339 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17340 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17341 && ((last_changed_charpos < CHARPOS (start)
17342 && CHARPOS (start) == BEGV)
17343 || (last_changed_charpos < CHARPOS (start) - 1
17344 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17345 {
17346 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17347 struct glyph_row *r0;
17348
17349 /* Compute how many chars/bytes have been added to or removed
17350 from the buffer. */
17351 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17352 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17353 Z_delta = Z - Z_old;
17354 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17355
17356 /* Give up if PT is not in the window. Note that it already has
17357 been checked at the start of try_window_id that PT is not in
17358 front of the window start. */
17359 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17360 GIVE_UP (13);
17361
17362 /* If window start is unchanged, we can reuse the whole matrix
17363 as is, after adjusting glyph positions. No need to compute
17364 the window end again, since its offset from Z hasn't changed. */
17365 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17366 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17367 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17368 /* PT must not be in a partially visible line. */
17369 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17370 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17371 {
17372 /* Adjust positions in the glyph matrix. */
17373 if (Z_delta || Z_delta_bytes)
17374 {
17375 struct glyph_row *r1
17376 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17377 increment_matrix_positions (w->current_matrix,
17378 MATRIX_ROW_VPOS (r0, current_matrix),
17379 MATRIX_ROW_VPOS (r1, current_matrix),
17380 Z_delta, Z_delta_bytes);
17381 }
17382
17383 /* Set the cursor. */
17384 row = row_containing_pos (w, PT, r0, NULL, 0);
17385 if (row)
17386 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17387 else
17388 emacs_abort ();
17389 return 1;
17390 }
17391 }
17392
17393 /* Handle the case that changes are all below what is displayed in
17394 the window, and that PT is in the window. This shortcut cannot
17395 be taken if ZV is visible in the window, and text has been added
17396 there that is visible in the window. */
17397 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17398 /* ZV is not visible in the window, or there are no
17399 changes at ZV, actually. */
17400 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17401 || first_changed_charpos == last_changed_charpos))
17402 {
17403 struct glyph_row *r0;
17404
17405 /* Give up if PT is not in the window. Note that it already has
17406 been checked at the start of try_window_id that PT is not in
17407 front of the window start. */
17408 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17409 GIVE_UP (14);
17410
17411 /* If window start is unchanged, we can reuse the whole matrix
17412 as is, without changing glyph positions since no text has
17413 been added/removed in front of the window end. */
17414 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17415 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17416 /* PT must not be in a partially visible line. */
17417 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17418 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17419 {
17420 /* We have to compute the window end anew since text
17421 could have been added/removed after it. */
17422 wset_window_end_pos
17423 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17424 w->window_end_bytepos
17425 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17426
17427 /* Set the cursor. */
17428 row = row_containing_pos (w, PT, r0, NULL, 0);
17429 if (row)
17430 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17431 else
17432 emacs_abort ();
17433 return 2;
17434 }
17435 }
17436
17437 /* Give up if window start is in the changed area.
17438
17439 The condition used to read
17440
17441 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17442
17443 but why that was tested escapes me at the moment. */
17444 if (CHARPOS (start) >= first_changed_charpos
17445 && CHARPOS (start) <= last_changed_charpos)
17446 GIVE_UP (15);
17447
17448 /* Check that window start agrees with the start of the first glyph
17449 row in its current matrix. Check this after we know the window
17450 start is not in changed text, otherwise positions would not be
17451 comparable. */
17452 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17453 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17454 GIVE_UP (16);
17455
17456 /* Give up if the window ends in strings. Overlay strings
17457 at the end are difficult to handle, so don't try. */
17458 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17459 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17460 GIVE_UP (20);
17461
17462 /* Compute the position at which we have to start displaying new
17463 lines. Some of the lines at the top of the window might be
17464 reusable because they are not displaying changed text. Find the
17465 last row in W's current matrix not affected by changes at the
17466 start of current_buffer. Value is null if changes start in the
17467 first line of window. */
17468 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17469 if (last_unchanged_at_beg_row)
17470 {
17471 /* Avoid starting to display in the middle of a character, a TAB
17472 for instance. This is easier than to set up the iterator
17473 exactly, and it's not a frequent case, so the additional
17474 effort wouldn't really pay off. */
17475 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17476 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17477 && last_unchanged_at_beg_row > w->current_matrix->rows)
17478 --last_unchanged_at_beg_row;
17479
17480 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17481 GIVE_UP (17);
17482
17483 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17484 GIVE_UP (18);
17485 start_pos = it.current.pos;
17486
17487 /* Start displaying new lines in the desired matrix at the same
17488 vpos we would use in the current matrix, i.e. below
17489 last_unchanged_at_beg_row. */
17490 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17491 current_matrix);
17492 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17493 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17494
17495 eassert (it.hpos == 0 && it.current_x == 0);
17496 }
17497 else
17498 {
17499 /* There are no reusable lines at the start of the window.
17500 Start displaying in the first text line. */
17501 start_display (&it, w, start);
17502 it.vpos = it.first_vpos;
17503 start_pos = it.current.pos;
17504 }
17505
17506 /* Find the first row that is not affected by changes at the end of
17507 the buffer. Value will be null if there is no unchanged row, in
17508 which case we must redisplay to the end of the window. delta
17509 will be set to the value by which buffer positions beginning with
17510 first_unchanged_at_end_row have to be adjusted due to text
17511 changes. */
17512 first_unchanged_at_end_row
17513 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17514 IF_DEBUG (debug_delta = delta);
17515 IF_DEBUG (debug_delta_bytes = delta_bytes);
17516
17517 /* Set stop_pos to the buffer position up to which we will have to
17518 display new lines. If first_unchanged_at_end_row != NULL, this
17519 is the buffer position of the start of the line displayed in that
17520 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17521 that we don't stop at a buffer position. */
17522 stop_pos = 0;
17523 if (first_unchanged_at_end_row)
17524 {
17525 eassert (last_unchanged_at_beg_row == NULL
17526 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17527
17528 /* If this is a continuation line, move forward to the next one
17529 that isn't. Changes in lines above affect this line.
17530 Caution: this may move first_unchanged_at_end_row to a row
17531 not displaying text. */
17532 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17533 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17534 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17535 < it.last_visible_y))
17536 ++first_unchanged_at_end_row;
17537
17538 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17539 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17540 >= it.last_visible_y))
17541 first_unchanged_at_end_row = NULL;
17542 else
17543 {
17544 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17545 + delta);
17546 first_unchanged_at_end_vpos
17547 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17548 eassert (stop_pos >= Z - END_UNCHANGED);
17549 }
17550 }
17551 else if (last_unchanged_at_beg_row == NULL)
17552 GIVE_UP (19);
17553
17554
17555 #ifdef GLYPH_DEBUG
17556
17557 /* Either there is no unchanged row at the end, or the one we have
17558 now displays text. This is a necessary condition for the window
17559 end pos calculation at the end of this function. */
17560 eassert (first_unchanged_at_end_row == NULL
17561 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17562
17563 debug_last_unchanged_at_beg_vpos
17564 = (last_unchanged_at_beg_row
17565 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17566 : -1);
17567 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17568
17569 #endif /* GLYPH_DEBUG */
17570
17571
17572 /* Display new lines. Set last_text_row to the last new line
17573 displayed which has text on it, i.e. might end up as being the
17574 line where the window_end_vpos is. */
17575 w->cursor.vpos = -1;
17576 last_text_row = NULL;
17577 overlay_arrow_seen = 0;
17578 while (it.current_y < it.last_visible_y
17579 && !fonts_changed_p
17580 && (first_unchanged_at_end_row == NULL
17581 || IT_CHARPOS (it) < stop_pos))
17582 {
17583 if (display_line (&it))
17584 last_text_row = it.glyph_row - 1;
17585 }
17586
17587 if (fonts_changed_p)
17588 return -1;
17589
17590
17591 /* Compute differences in buffer positions, y-positions etc. for
17592 lines reused at the bottom of the window. Compute what we can
17593 scroll. */
17594 if (first_unchanged_at_end_row
17595 /* No lines reused because we displayed everything up to the
17596 bottom of the window. */
17597 && it.current_y < it.last_visible_y)
17598 {
17599 dvpos = (it.vpos
17600 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17601 current_matrix));
17602 dy = it.current_y - first_unchanged_at_end_row->y;
17603 run.current_y = first_unchanged_at_end_row->y;
17604 run.desired_y = run.current_y + dy;
17605 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17606 }
17607 else
17608 {
17609 delta = delta_bytes = dvpos = dy
17610 = run.current_y = run.desired_y = run.height = 0;
17611 first_unchanged_at_end_row = NULL;
17612 }
17613 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17614
17615
17616 /* Find the cursor if not already found. We have to decide whether
17617 PT will appear on this window (it sometimes doesn't, but this is
17618 not a very frequent case.) This decision has to be made before
17619 the current matrix is altered. A value of cursor.vpos < 0 means
17620 that PT is either in one of the lines beginning at
17621 first_unchanged_at_end_row or below the window. Don't care for
17622 lines that might be displayed later at the window end; as
17623 mentioned, this is not a frequent case. */
17624 if (w->cursor.vpos < 0)
17625 {
17626 /* Cursor in unchanged rows at the top? */
17627 if (PT < CHARPOS (start_pos)
17628 && last_unchanged_at_beg_row)
17629 {
17630 row = row_containing_pos (w, PT,
17631 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17632 last_unchanged_at_beg_row + 1, 0);
17633 if (row)
17634 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17635 }
17636
17637 /* Start from first_unchanged_at_end_row looking for PT. */
17638 else if (first_unchanged_at_end_row)
17639 {
17640 row = row_containing_pos (w, PT - delta,
17641 first_unchanged_at_end_row, NULL, 0);
17642 if (row)
17643 set_cursor_from_row (w, row, w->current_matrix, delta,
17644 delta_bytes, dy, dvpos);
17645 }
17646
17647 /* Give up if cursor was not found. */
17648 if (w->cursor.vpos < 0)
17649 {
17650 clear_glyph_matrix (w->desired_matrix);
17651 return -1;
17652 }
17653 }
17654
17655 /* Don't let the cursor end in the scroll margins. */
17656 {
17657 int this_scroll_margin, cursor_height;
17658
17659 this_scroll_margin =
17660 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17661 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17662 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17663
17664 if ((w->cursor.y < this_scroll_margin
17665 && CHARPOS (start) > BEGV)
17666 /* Old redisplay didn't take scroll margin into account at the bottom,
17667 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17668 || (w->cursor.y + (make_cursor_line_fully_visible_p
17669 ? cursor_height + this_scroll_margin
17670 : 1)) > it.last_visible_y)
17671 {
17672 w->cursor.vpos = -1;
17673 clear_glyph_matrix (w->desired_matrix);
17674 return -1;
17675 }
17676 }
17677
17678 /* Scroll the display. Do it before changing the current matrix so
17679 that xterm.c doesn't get confused about where the cursor glyph is
17680 found. */
17681 if (dy && run.height)
17682 {
17683 update_begin (f);
17684
17685 if (FRAME_WINDOW_P (f))
17686 {
17687 FRAME_RIF (f)->update_window_begin_hook (w);
17688 FRAME_RIF (f)->clear_window_mouse_face (w);
17689 FRAME_RIF (f)->scroll_run_hook (w, &run);
17690 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17691 }
17692 else
17693 {
17694 /* Terminal frame. In this case, dvpos gives the number of
17695 lines to scroll by; dvpos < 0 means scroll up. */
17696 int from_vpos
17697 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17698 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17699 int end = (WINDOW_TOP_EDGE_LINE (w)
17700 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17701 + window_internal_height (w));
17702
17703 #if defined (HAVE_GPM) || defined (MSDOS)
17704 x_clear_window_mouse_face (w);
17705 #endif
17706 /* Perform the operation on the screen. */
17707 if (dvpos > 0)
17708 {
17709 /* Scroll last_unchanged_at_beg_row to the end of the
17710 window down dvpos lines. */
17711 set_terminal_window (f, end);
17712
17713 /* On dumb terminals delete dvpos lines at the end
17714 before inserting dvpos empty lines. */
17715 if (!FRAME_SCROLL_REGION_OK (f))
17716 ins_del_lines (f, end - dvpos, -dvpos);
17717
17718 /* Insert dvpos empty lines in front of
17719 last_unchanged_at_beg_row. */
17720 ins_del_lines (f, from, dvpos);
17721 }
17722 else if (dvpos < 0)
17723 {
17724 /* Scroll up last_unchanged_at_beg_vpos to the end of
17725 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17726 set_terminal_window (f, end);
17727
17728 /* Delete dvpos lines in front of
17729 last_unchanged_at_beg_vpos. ins_del_lines will set
17730 the cursor to the given vpos and emit |dvpos| delete
17731 line sequences. */
17732 ins_del_lines (f, from + dvpos, dvpos);
17733
17734 /* On a dumb terminal insert dvpos empty lines at the
17735 end. */
17736 if (!FRAME_SCROLL_REGION_OK (f))
17737 ins_del_lines (f, end + dvpos, -dvpos);
17738 }
17739
17740 set_terminal_window (f, 0);
17741 }
17742
17743 update_end (f);
17744 }
17745
17746 /* Shift reused rows of the current matrix to the right position.
17747 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17748 text. */
17749 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17750 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17751 if (dvpos < 0)
17752 {
17753 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17754 bottom_vpos, dvpos);
17755 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17756 bottom_vpos);
17757 }
17758 else if (dvpos > 0)
17759 {
17760 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17761 bottom_vpos, dvpos);
17762 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17763 first_unchanged_at_end_vpos + dvpos);
17764 }
17765
17766 /* For frame-based redisplay, make sure that current frame and window
17767 matrix are in sync with respect to glyph memory. */
17768 if (!FRAME_WINDOW_P (f))
17769 sync_frame_with_window_matrix_rows (w);
17770
17771 /* Adjust buffer positions in reused rows. */
17772 if (delta || delta_bytes)
17773 increment_matrix_positions (current_matrix,
17774 first_unchanged_at_end_vpos + dvpos,
17775 bottom_vpos, delta, delta_bytes);
17776
17777 /* Adjust Y positions. */
17778 if (dy)
17779 shift_glyph_matrix (w, current_matrix,
17780 first_unchanged_at_end_vpos + dvpos,
17781 bottom_vpos, dy);
17782
17783 if (first_unchanged_at_end_row)
17784 {
17785 first_unchanged_at_end_row += dvpos;
17786 if (first_unchanged_at_end_row->y >= it.last_visible_y
17787 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17788 first_unchanged_at_end_row = NULL;
17789 }
17790
17791 /* If scrolling up, there may be some lines to display at the end of
17792 the window. */
17793 last_text_row_at_end = NULL;
17794 if (dy < 0)
17795 {
17796 /* Scrolling up can leave for example a partially visible line
17797 at the end of the window to be redisplayed. */
17798 /* Set last_row to the glyph row in the current matrix where the
17799 window end line is found. It has been moved up or down in
17800 the matrix by dvpos. */
17801 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17802 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17803
17804 /* If last_row is the window end line, it should display text. */
17805 eassert (last_row->displays_text_p);
17806
17807 /* If window end line was partially visible before, begin
17808 displaying at that line. Otherwise begin displaying with the
17809 line following it. */
17810 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17811 {
17812 init_to_row_start (&it, w, last_row);
17813 it.vpos = last_vpos;
17814 it.current_y = last_row->y;
17815 }
17816 else
17817 {
17818 init_to_row_end (&it, w, last_row);
17819 it.vpos = 1 + last_vpos;
17820 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17821 ++last_row;
17822 }
17823
17824 /* We may start in a continuation line. If so, we have to
17825 get the right continuation_lines_width and current_x. */
17826 it.continuation_lines_width = last_row->continuation_lines_width;
17827 it.hpos = it.current_x = 0;
17828
17829 /* Display the rest of the lines at the window end. */
17830 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17831 while (it.current_y < it.last_visible_y
17832 && !fonts_changed_p)
17833 {
17834 /* Is it always sure that the display agrees with lines in
17835 the current matrix? I don't think so, so we mark rows
17836 displayed invalid in the current matrix by setting their
17837 enabled_p flag to zero. */
17838 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17839 if (display_line (&it))
17840 last_text_row_at_end = it.glyph_row - 1;
17841 }
17842 }
17843
17844 /* Update window_end_pos and window_end_vpos. */
17845 if (first_unchanged_at_end_row
17846 && !last_text_row_at_end)
17847 {
17848 /* Window end line if one of the preserved rows from the current
17849 matrix. Set row to the last row displaying text in current
17850 matrix starting at first_unchanged_at_end_row, after
17851 scrolling. */
17852 eassert (first_unchanged_at_end_row->displays_text_p);
17853 row = find_last_row_displaying_text (w->current_matrix, &it,
17854 first_unchanged_at_end_row);
17855 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17856
17857 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17858 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17859 wset_window_end_vpos
17860 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17861 eassert (w->window_end_bytepos >= 0);
17862 IF_DEBUG (debug_method_add (w, "A"));
17863 }
17864 else if (last_text_row_at_end)
17865 {
17866 wset_window_end_pos
17867 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17868 w->window_end_bytepos
17869 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17870 wset_window_end_vpos
17871 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17872 desired_matrix)));
17873 eassert (w->window_end_bytepos >= 0);
17874 IF_DEBUG (debug_method_add (w, "B"));
17875 }
17876 else if (last_text_row)
17877 {
17878 /* We have displayed either to the end of the window or at the
17879 end of the window, i.e. the last row with text is to be found
17880 in the desired matrix. */
17881 wset_window_end_pos
17882 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17883 w->window_end_bytepos
17884 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17885 wset_window_end_vpos
17886 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17887 eassert (w->window_end_bytepos >= 0);
17888 }
17889 else if (first_unchanged_at_end_row == NULL
17890 && last_text_row == NULL
17891 && last_text_row_at_end == NULL)
17892 {
17893 /* Displayed to end of window, but no line containing text was
17894 displayed. Lines were deleted at the end of the window. */
17895 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17896 int vpos = XFASTINT (w->window_end_vpos);
17897 struct glyph_row *current_row = current_matrix->rows + vpos;
17898 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17899
17900 for (row = NULL;
17901 row == NULL && vpos >= first_vpos;
17902 --vpos, --current_row, --desired_row)
17903 {
17904 if (desired_row->enabled_p)
17905 {
17906 if (desired_row->displays_text_p)
17907 row = desired_row;
17908 }
17909 else if (current_row->displays_text_p)
17910 row = current_row;
17911 }
17912
17913 eassert (row != NULL);
17914 wset_window_end_vpos (w, make_number (vpos + 1));
17915 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17916 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17917 eassert (w->window_end_bytepos >= 0);
17918 IF_DEBUG (debug_method_add (w, "C"));
17919 }
17920 else
17921 emacs_abort ();
17922
17923 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17924 debug_end_vpos = XFASTINT (w->window_end_vpos));
17925
17926 /* Record that display has not been completed. */
17927 wset_window_end_valid (w, Qnil);
17928 w->desired_matrix->no_scrolling_p = 1;
17929 return 3;
17930
17931 #undef GIVE_UP
17932 }
17933
17934
17935 \f
17936 /***********************************************************************
17937 More debugging support
17938 ***********************************************************************/
17939
17940 #ifdef GLYPH_DEBUG
17941
17942 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17943 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17944 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17945
17946
17947 /* Dump the contents of glyph matrix MATRIX on stderr.
17948
17949 GLYPHS 0 means don't show glyph contents.
17950 GLYPHS 1 means show glyphs in short form
17951 GLYPHS > 1 means show glyphs in long form. */
17952
17953 void
17954 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17955 {
17956 int i;
17957 for (i = 0; i < matrix->nrows; ++i)
17958 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17959 }
17960
17961
17962 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17963 the glyph row and area where the glyph comes from. */
17964
17965 void
17966 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17967 {
17968 if (glyph->type == CHAR_GLYPH)
17969 {
17970 fprintf (stderr,
17971 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17972 glyph - row->glyphs[TEXT_AREA],
17973 'C',
17974 glyph->charpos,
17975 (BUFFERP (glyph->object)
17976 ? 'B'
17977 : (STRINGP (glyph->object)
17978 ? 'S'
17979 : '-')),
17980 glyph->pixel_width,
17981 glyph->u.ch,
17982 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17983 ? glyph->u.ch
17984 : '.'),
17985 glyph->face_id,
17986 glyph->left_box_line_p,
17987 glyph->right_box_line_p);
17988 }
17989 else if (glyph->type == STRETCH_GLYPH)
17990 {
17991 fprintf (stderr,
17992 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17993 glyph - row->glyphs[TEXT_AREA],
17994 'S',
17995 glyph->charpos,
17996 (BUFFERP (glyph->object)
17997 ? 'B'
17998 : (STRINGP (glyph->object)
17999 ? 'S'
18000 : '-')),
18001 glyph->pixel_width,
18002 0,
18003 '.',
18004 glyph->face_id,
18005 glyph->left_box_line_p,
18006 glyph->right_box_line_p);
18007 }
18008 else if (glyph->type == IMAGE_GLYPH)
18009 {
18010 fprintf (stderr,
18011 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18012 glyph - row->glyphs[TEXT_AREA],
18013 'I',
18014 glyph->charpos,
18015 (BUFFERP (glyph->object)
18016 ? 'B'
18017 : (STRINGP (glyph->object)
18018 ? 'S'
18019 : '-')),
18020 glyph->pixel_width,
18021 glyph->u.img_id,
18022 '.',
18023 glyph->face_id,
18024 glyph->left_box_line_p,
18025 glyph->right_box_line_p);
18026 }
18027 else if (glyph->type == COMPOSITE_GLYPH)
18028 {
18029 fprintf (stderr,
18030 " %5td %4c %6"pI"d %c %3d 0x%05x",
18031 glyph - row->glyphs[TEXT_AREA],
18032 '+',
18033 glyph->charpos,
18034 (BUFFERP (glyph->object)
18035 ? 'B'
18036 : (STRINGP (glyph->object)
18037 ? 'S'
18038 : '-')),
18039 glyph->pixel_width,
18040 glyph->u.cmp.id);
18041 if (glyph->u.cmp.automatic)
18042 fprintf (stderr,
18043 "[%d-%d]",
18044 glyph->slice.cmp.from, glyph->slice.cmp.to);
18045 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18046 glyph->face_id,
18047 glyph->left_box_line_p,
18048 glyph->right_box_line_p);
18049 }
18050 }
18051
18052
18053 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18054 GLYPHS 0 means don't show glyph contents.
18055 GLYPHS 1 means show glyphs in short form
18056 GLYPHS > 1 means show glyphs in long form. */
18057
18058 void
18059 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18060 {
18061 if (glyphs != 1)
18062 {
18063 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18064 fprintf (stderr, "======================================================================\n");
18065
18066 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18067 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18068 vpos,
18069 MATRIX_ROW_START_CHARPOS (row),
18070 MATRIX_ROW_END_CHARPOS (row),
18071 row->used[TEXT_AREA],
18072 row->contains_overlapping_glyphs_p,
18073 row->enabled_p,
18074 row->truncated_on_left_p,
18075 row->truncated_on_right_p,
18076 row->continued_p,
18077 MATRIX_ROW_CONTINUATION_LINE_P (row),
18078 row->displays_text_p,
18079 row->ends_at_zv_p,
18080 row->fill_line_p,
18081 row->ends_in_middle_of_char_p,
18082 row->starts_in_middle_of_char_p,
18083 row->mouse_face_p,
18084 row->x,
18085 row->y,
18086 row->pixel_width,
18087 row->height,
18088 row->visible_height,
18089 row->ascent,
18090 row->phys_ascent);
18091 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18092 row->end.overlay_string_index,
18093 row->continuation_lines_width);
18094 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18095 CHARPOS (row->start.string_pos),
18096 CHARPOS (row->end.string_pos));
18097 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18098 row->end.dpvec_index);
18099 }
18100
18101 if (glyphs > 1)
18102 {
18103 int area;
18104
18105 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18106 {
18107 struct glyph *glyph = row->glyphs[area];
18108 struct glyph *glyph_end = glyph + row->used[area];
18109
18110 /* Glyph for a line end in text. */
18111 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18112 ++glyph_end;
18113
18114 if (glyph < glyph_end)
18115 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18116
18117 for (; glyph < glyph_end; ++glyph)
18118 dump_glyph (row, glyph, area);
18119 }
18120 }
18121 else if (glyphs == 1)
18122 {
18123 int area;
18124
18125 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18126 {
18127 char *s = alloca (row->used[area] + 1);
18128 int i;
18129
18130 for (i = 0; i < row->used[area]; ++i)
18131 {
18132 struct glyph *glyph = row->glyphs[area] + i;
18133 if (glyph->type == CHAR_GLYPH
18134 && glyph->u.ch < 0x80
18135 && glyph->u.ch >= ' ')
18136 s[i] = glyph->u.ch;
18137 else
18138 s[i] = '.';
18139 }
18140
18141 s[i] = '\0';
18142 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18143 }
18144 }
18145 }
18146
18147
18148 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18149 Sdump_glyph_matrix, 0, 1, "p",
18150 doc: /* Dump the current matrix of the selected window to stderr.
18151 Shows contents of glyph row structures. With non-nil
18152 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18153 glyphs in short form, otherwise show glyphs in long form. */)
18154 (Lisp_Object glyphs)
18155 {
18156 struct window *w = XWINDOW (selected_window);
18157 struct buffer *buffer = XBUFFER (w->buffer);
18158
18159 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18160 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18161 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18162 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18163 fprintf (stderr, "=============================================\n");
18164 dump_glyph_matrix (w->current_matrix,
18165 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18166 return Qnil;
18167 }
18168
18169
18170 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18171 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18172 (void)
18173 {
18174 struct frame *f = XFRAME (selected_frame);
18175 dump_glyph_matrix (f->current_matrix, 1);
18176 return Qnil;
18177 }
18178
18179
18180 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18181 doc: /* Dump glyph row ROW to stderr.
18182 GLYPH 0 means don't dump glyphs.
18183 GLYPH 1 means dump glyphs in short form.
18184 GLYPH > 1 or omitted means dump glyphs in long form. */)
18185 (Lisp_Object row, Lisp_Object glyphs)
18186 {
18187 struct glyph_matrix *matrix;
18188 EMACS_INT vpos;
18189
18190 CHECK_NUMBER (row);
18191 matrix = XWINDOW (selected_window)->current_matrix;
18192 vpos = XINT (row);
18193 if (vpos >= 0 && vpos < matrix->nrows)
18194 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18195 vpos,
18196 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18197 return Qnil;
18198 }
18199
18200
18201 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18202 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18203 GLYPH 0 means don't dump glyphs.
18204 GLYPH 1 means dump glyphs in short form.
18205 GLYPH > 1 or omitted means dump glyphs in long form. */)
18206 (Lisp_Object row, Lisp_Object glyphs)
18207 {
18208 struct frame *sf = SELECTED_FRAME ();
18209 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18210 EMACS_INT vpos;
18211
18212 CHECK_NUMBER (row);
18213 vpos = XINT (row);
18214 if (vpos >= 0 && vpos < m->nrows)
18215 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18216 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18217 return Qnil;
18218 }
18219
18220
18221 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18222 doc: /* Toggle tracing of redisplay.
18223 With ARG, turn tracing on if and only if ARG is positive. */)
18224 (Lisp_Object arg)
18225 {
18226 if (NILP (arg))
18227 trace_redisplay_p = !trace_redisplay_p;
18228 else
18229 {
18230 arg = Fprefix_numeric_value (arg);
18231 trace_redisplay_p = XINT (arg) > 0;
18232 }
18233
18234 return Qnil;
18235 }
18236
18237
18238 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18239 doc: /* Like `format', but print result to stderr.
18240 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18241 (ptrdiff_t nargs, Lisp_Object *args)
18242 {
18243 Lisp_Object s = Fformat (nargs, args);
18244 fprintf (stderr, "%s", SDATA (s));
18245 return Qnil;
18246 }
18247
18248 #endif /* GLYPH_DEBUG */
18249
18250
18251 \f
18252 /***********************************************************************
18253 Building Desired Matrix Rows
18254 ***********************************************************************/
18255
18256 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18257 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18258
18259 static struct glyph_row *
18260 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18261 {
18262 struct frame *f = XFRAME (WINDOW_FRAME (w));
18263 struct buffer *buffer = XBUFFER (w->buffer);
18264 struct buffer *old = current_buffer;
18265 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18266 int arrow_len = SCHARS (overlay_arrow_string);
18267 const unsigned char *arrow_end = arrow_string + arrow_len;
18268 const unsigned char *p;
18269 struct it it;
18270 int multibyte_p;
18271 int n_glyphs_before;
18272
18273 set_buffer_temp (buffer);
18274 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18275 it.glyph_row->used[TEXT_AREA] = 0;
18276 SET_TEXT_POS (it.position, 0, 0);
18277
18278 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18279 p = arrow_string;
18280 while (p < arrow_end)
18281 {
18282 Lisp_Object face, ilisp;
18283
18284 /* Get the next character. */
18285 if (multibyte_p)
18286 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18287 else
18288 {
18289 it.c = it.char_to_display = *p, it.len = 1;
18290 if (! ASCII_CHAR_P (it.c))
18291 it.char_to_display = BYTE8_TO_CHAR (it.c);
18292 }
18293 p += it.len;
18294
18295 /* Get its face. */
18296 ilisp = make_number (p - arrow_string);
18297 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18298 it.face_id = compute_char_face (f, it.char_to_display, face);
18299
18300 /* Compute its width, get its glyphs. */
18301 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18302 SET_TEXT_POS (it.position, -1, -1);
18303 PRODUCE_GLYPHS (&it);
18304
18305 /* If this character doesn't fit any more in the line, we have
18306 to remove some glyphs. */
18307 if (it.current_x > it.last_visible_x)
18308 {
18309 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18310 break;
18311 }
18312 }
18313
18314 set_buffer_temp (old);
18315 return it.glyph_row;
18316 }
18317
18318
18319 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18320 glyphs to insert is determined by produce_special_glyphs. */
18321
18322 static void
18323 insert_left_trunc_glyphs (struct it *it)
18324 {
18325 struct it truncate_it;
18326 struct glyph *from, *end, *to, *toend;
18327
18328 eassert (!FRAME_WINDOW_P (it->f)
18329 || (!it->glyph_row->reversed_p
18330 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18331 || (it->glyph_row->reversed_p
18332 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18333
18334 /* Get the truncation glyphs. */
18335 truncate_it = *it;
18336 truncate_it.current_x = 0;
18337 truncate_it.face_id = DEFAULT_FACE_ID;
18338 truncate_it.glyph_row = &scratch_glyph_row;
18339 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18340 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18341 truncate_it.object = make_number (0);
18342 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18343
18344 /* Overwrite glyphs from IT with truncation glyphs. */
18345 if (!it->glyph_row->reversed_p)
18346 {
18347 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18348
18349 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18350 end = from + tused;
18351 to = it->glyph_row->glyphs[TEXT_AREA];
18352 toend = to + it->glyph_row->used[TEXT_AREA];
18353 if (FRAME_WINDOW_P (it->f))
18354 {
18355 /* On GUI frames, when variable-size fonts are displayed,
18356 the truncation glyphs may need more pixels than the row's
18357 glyphs they overwrite. We overwrite more glyphs to free
18358 enough screen real estate, and enlarge the stretch glyph
18359 on the right (see display_line), if there is one, to
18360 preserve the screen position of the truncation glyphs on
18361 the right. */
18362 int w = 0;
18363 struct glyph *g = to;
18364 short used;
18365
18366 /* The first glyph could be partially visible, in which case
18367 it->glyph_row->x will be negative. But we want the left
18368 truncation glyphs to be aligned at the left margin of the
18369 window, so we override the x coordinate at which the row
18370 will begin. */
18371 it->glyph_row->x = 0;
18372 while (g < toend && w < it->truncation_pixel_width)
18373 {
18374 w += g->pixel_width;
18375 ++g;
18376 }
18377 if (g - to - tused > 0)
18378 {
18379 memmove (to + tused, g, (toend - g) * sizeof(*g));
18380 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18381 }
18382 used = it->glyph_row->used[TEXT_AREA];
18383 if (it->glyph_row->truncated_on_right_p
18384 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18385 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18386 == STRETCH_GLYPH)
18387 {
18388 int extra = w - it->truncation_pixel_width;
18389
18390 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18391 }
18392 }
18393
18394 while (from < end)
18395 *to++ = *from++;
18396
18397 /* There may be padding glyphs left over. Overwrite them too. */
18398 if (!FRAME_WINDOW_P (it->f))
18399 {
18400 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18401 {
18402 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18403 while (from < end)
18404 *to++ = *from++;
18405 }
18406 }
18407
18408 if (to > toend)
18409 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18410 }
18411 else
18412 {
18413 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18414
18415 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18416 that back to front. */
18417 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18418 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18419 toend = it->glyph_row->glyphs[TEXT_AREA];
18420 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18421 if (FRAME_WINDOW_P (it->f))
18422 {
18423 int w = 0;
18424 struct glyph *g = to;
18425
18426 while (g >= toend && w < it->truncation_pixel_width)
18427 {
18428 w += g->pixel_width;
18429 --g;
18430 }
18431 if (to - g - tused > 0)
18432 to = g + tused;
18433 if (it->glyph_row->truncated_on_right_p
18434 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18435 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18436 {
18437 int extra = w - it->truncation_pixel_width;
18438
18439 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18440 }
18441 }
18442
18443 while (from >= end && to >= toend)
18444 *to-- = *from--;
18445 if (!FRAME_WINDOW_P (it->f))
18446 {
18447 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18448 {
18449 from =
18450 truncate_it.glyph_row->glyphs[TEXT_AREA]
18451 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18452 while (from >= end && to >= toend)
18453 *to-- = *from--;
18454 }
18455 }
18456 if (from >= end)
18457 {
18458 /* Need to free some room before prepending additional
18459 glyphs. */
18460 int move_by = from - end + 1;
18461 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18462 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18463
18464 for ( ; g >= g0; g--)
18465 g[move_by] = *g;
18466 while (from >= end)
18467 *to-- = *from--;
18468 it->glyph_row->used[TEXT_AREA] += move_by;
18469 }
18470 }
18471 }
18472
18473 /* Compute the hash code for ROW. */
18474 unsigned
18475 row_hash (struct glyph_row *row)
18476 {
18477 int area, k;
18478 unsigned hashval = 0;
18479
18480 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18481 for (k = 0; k < row->used[area]; ++k)
18482 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18483 + row->glyphs[area][k].u.val
18484 + row->glyphs[area][k].face_id
18485 + row->glyphs[area][k].padding_p
18486 + (row->glyphs[area][k].type << 2));
18487
18488 return hashval;
18489 }
18490
18491 /* Compute the pixel height and width of IT->glyph_row.
18492
18493 Most of the time, ascent and height of a display line will be equal
18494 to the max_ascent and max_height values of the display iterator
18495 structure. This is not the case if
18496
18497 1. We hit ZV without displaying anything. In this case, max_ascent
18498 and max_height will be zero.
18499
18500 2. We have some glyphs that don't contribute to the line height.
18501 (The glyph row flag contributes_to_line_height_p is for future
18502 pixmap extensions).
18503
18504 The first case is easily covered by using default values because in
18505 these cases, the line height does not really matter, except that it
18506 must not be zero. */
18507
18508 static void
18509 compute_line_metrics (struct it *it)
18510 {
18511 struct glyph_row *row = it->glyph_row;
18512
18513 if (FRAME_WINDOW_P (it->f))
18514 {
18515 int i, min_y, max_y;
18516
18517 /* The line may consist of one space only, that was added to
18518 place the cursor on it. If so, the row's height hasn't been
18519 computed yet. */
18520 if (row->height == 0)
18521 {
18522 if (it->max_ascent + it->max_descent == 0)
18523 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18524 row->ascent = it->max_ascent;
18525 row->height = it->max_ascent + it->max_descent;
18526 row->phys_ascent = it->max_phys_ascent;
18527 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18528 row->extra_line_spacing = it->max_extra_line_spacing;
18529 }
18530
18531 /* Compute the width of this line. */
18532 row->pixel_width = row->x;
18533 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18534 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18535
18536 eassert (row->pixel_width >= 0);
18537 eassert (row->ascent >= 0 && row->height > 0);
18538
18539 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18540 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18541
18542 /* If first line's physical ascent is larger than its logical
18543 ascent, use the physical ascent, and make the row taller.
18544 This makes accented characters fully visible. */
18545 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18546 && row->phys_ascent > row->ascent)
18547 {
18548 row->height += row->phys_ascent - row->ascent;
18549 row->ascent = row->phys_ascent;
18550 }
18551
18552 /* Compute how much of the line is visible. */
18553 row->visible_height = row->height;
18554
18555 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18556 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18557
18558 if (row->y < min_y)
18559 row->visible_height -= min_y - row->y;
18560 if (row->y + row->height > max_y)
18561 row->visible_height -= row->y + row->height - max_y;
18562 }
18563 else
18564 {
18565 row->pixel_width = row->used[TEXT_AREA];
18566 if (row->continued_p)
18567 row->pixel_width -= it->continuation_pixel_width;
18568 else if (row->truncated_on_right_p)
18569 row->pixel_width -= it->truncation_pixel_width;
18570 row->ascent = row->phys_ascent = 0;
18571 row->height = row->phys_height = row->visible_height = 1;
18572 row->extra_line_spacing = 0;
18573 }
18574
18575 /* Compute a hash code for this row. */
18576 row->hash = row_hash (row);
18577
18578 it->max_ascent = it->max_descent = 0;
18579 it->max_phys_ascent = it->max_phys_descent = 0;
18580 }
18581
18582
18583 /* Append one space to the glyph row of iterator IT if doing a
18584 window-based redisplay. The space has the same face as
18585 IT->face_id. Value is non-zero if a space was added.
18586
18587 This function is called to make sure that there is always one glyph
18588 at the end of a glyph row that the cursor can be set on under
18589 window-systems. (If there weren't such a glyph we would not know
18590 how wide and tall a box cursor should be displayed).
18591
18592 At the same time this space let's a nicely handle clearing to the
18593 end of the line if the row ends in italic text. */
18594
18595 static int
18596 append_space_for_newline (struct it *it, int default_face_p)
18597 {
18598 if (FRAME_WINDOW_P (it->f))
18599 {
18600 int n = it->glyph_row->used[TEXT_AREA];
18601
18602 if (it->glyph_row->glyphs[TEXT_AREA] + n
18603 < it->glyph_row->glyphs[1 + TEXT_AREA])
18604 {
18605 /* Save some values that must not be changed.
18606 Must save IT->c and IT->len because otherwise
18607 ITERATOR_AT_END_P wouldn't work anymore after
18608 append_space_for_newline has been called. */
18609 enum display_element_type saved_what = it->what;
18610 int saved_c = it->c, saved_len = it->len;
18611 int saved_char_to_display = it->char_to_display;
18612 int saved_x = it->current_x;
18613 int saved_face_id = it->face_id;
18614 struct text_pos saved_pos;
18615 Lisp_Object saved_object;
18616 struct face *face;
18617
18618 saved_object = it->object;
18619 saved_pos = it->position;
18620
18621 it->what = IT_CHARACTER;
18622 memset (&it->position, 0, sizeof it->position);
18623 it->object = make_number (0);
18624 it->c = it->char_to_display = ' ';
18625 it->len = 1;
18626
18627 /* If the default face was remapped, be sure to use the
18628 remapped face for the appended newline. */
18629 if (default_face_p)
18630 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18631 else if (it->face_before_selective_p)
18632 it->face_id = it->saved_face_id;
18633 face = FACE_FROM_ID (it->f, it->face_id);
18634 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18635
18636 PRODUCE_GLYPHS (it);
18637
18638 it->override_ascent = -1;
18639 it->constrain_row_ascent_descent_p = 0;
18640 it->current_x = saved_x;
18641 it->object = saved_object;
18642 it->position = saved_pos;
18643 it->what = saved_what;
18644 it->face_id = saved_face_id;
18645 it->len = saved_len;
18646 it->c = saved_c;
18647 it->char_to_display = saved_char_to_display;
18648 return 1;
18649 }
18650 }
18651
18652 return 0;
18653 }
18654
18655
18656 /* Extend the face of the last glyph in the text area of IT->glyph_row
18657 to the end of the display line. Called from display_line. If the
18658 glyph row is empty, add a space glyph to it so that we know the
18659 face to draw. Set the glyph row flag fill_line_p. If the glyph
18660 row is R2L, prepend a stretch glyph to cover the empty space to the
18661 left of the leftmost glyph. */
18662
18663 static void
18664 extend_face_to_end_of_line (struct it *it)
18665 {
18666 struct face *face, *default_face;
18667 struct frame *f = it->f;
18668
18669 /* If line is already filled, do nothing. Non window-system frames
18670 get a grace of one more ``pixel'' because their characters are
18671 1-``pixel'' wide, so they hit the equality too early. This grace
18672 is needed only for R2L rows that are not continued, to produce
18673 one extra blank where we could display the cursor. */
18674 if (it->current_x >= it->last_visible_x
18675 + (!FRAME_WINDOW_P (f)
18676 && it->glyph_row->reversed_p
18677 && !it->glyph_row->continued_p))
18678 return;
18679
18680 /* The default face, possibly remapped. */
18681 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18682
18683 /* Face extension extends the background and box of IT->face_id
18684 to the end of the line. If the background equals the background
18685 of the frame, we don't have to do anything. */
18686 if (it->face_before_selective_p)
18687 face = FACE_FROM_ID (f, it->saved_face_id);
18688 else
18689 face = FACE_FROM_ID (f, it->face_id);
18690
18691 if (FRAME_WINDOW_P (f)
18692 && it->glyph_row->displays_text_p
18693 && face->box == FACE_NO_BOX
18694 && face->background == FRAME_BACKGROUND_PIXEL (f)
18695 && !face->stipple
18696 && !it->glyph_row->reversed_p)
18697 return;
18698
18699 /* Set the glyph row flag indicating that the face of the last glyph
18700 in the text area has to be drawn to the end of the text area. */
18701 it->glyph_row->fill_line_p = 1;
18702
18703 /* If current character of IT is not ASCII, make sure we have the
18704 ASCII face. This will be automatically undone the next time
18705 get_next_display_element returns a multibyte character. Note
18706 that the character will always be single byte in unibyte
18707 text. */
18708 if (!ASCII_CHAR_P (it->c))
18709 {
18710 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18711 }
18712
18713 if (FRAME_WINDOW_P (f))
18714 {
18715 /* If the row is empty, add a space with the current face of IT,
18716 so that we know which face to draw. */
18717 if (it->glyph_row->used[TEXT_AREA] == 0)
18718 {
18719 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18720 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18721 it->glyph_row->used[TEXT_AREA] = 1;
18722 }
18723 #ifdef HAVE_WINDOW_SYSTEM
18724 if (it->glyph_row->reversed_p)
18725 {
18726 /* Prepend a stretch glyph to the row, such that the
18727 rightmost glyph will be drawn flushed all the way to the
18728 right margin of the window. The stretch glyph that will
18729 occupy the empty space, if any, to the left of the
18730 glyphs. */
18731 struct font *font = face->font ? face->font : FRAME_FONT (f);
18732 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18733 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18734 struct glyph *g;
18735 int row_width, stretch_ascent, stretch_width;
18736 struct text_pos saved_pos;
18737 int saved_face_id, saved_avoid_cursor;
18738
18739 for (row_width = 0, g = row_start; g < row_end; g++)
18740 row_width += g->pixel_width;
18741 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18742 if (stretch_width > 0)
18743 {
18744 stretch_ascent =
18745 (((it->ascent + it->descent)
18746 * FONT_BASE (font)) / FONT_HEIGHT (font));
18747 saved_pos = it->position;
18748 memset (&it->position, 0, sizeof it->position);
18749 saved_avoid_cursor = it->avoid_cursor_p;
18750 it->avoid_cursor_p = 1;
18751 saved_face_id = it->face_id;
18752 /* The last row's stretch glyph should get the default
18753 face, to avoid painting the rest of the window with
18754 the region face, if the region ends at ZV. */
18755 if (it->glyph_row->ends_at_zv_p)
18756 it->face_id = default_face->id;
18757 else
18758 it->face_id = face->id;
18759 append_stretch_glyph (it, make_number (0), stretch_width,
18760 it->ascent + it->descent, stretch_ascent);
18761 it->position = saved_pos;
18762 it->avoid_cursor_p = saved_avoid_cursor;
18763 it->face_id = saved_face_id;
18764 }
18765 }
18766 #endif /* HAVE_WINDOW_SYSTEM */
18767 }
18768 else
18769 {
18770 /* Save some values that must not be changed. */
18771 int saved_x = it->current_x;
18772 struct text_pos saved_pos;
18773 Lisp_Object saved_object;
18774 enum display_element_type saved_what = it->what;
18775 int saved_face_id = it->face_id;
18776
18777 saved_object = it->object;
18778 saved_pos = it->position;
18779
18780 it->what = IT_CHARACTER;
18781 memset (&it->position, 0, sizeof it->position);
18782 it->object = make_number (0);
18783 it->c = it->char_to_display = ' ';
18784 it->len = 1;
18785 /* The last row's blank glyphs should get the default face, to
18786 avoid painting the rest of the window with the region face,
18787 if the region ends at ZV. */
18788 if (it->glyph_row->ends_at_zv_p)
18789 it->face_id = default_face->id;
18790 else
18791 it->face_id = face->id;
18792
18793 PRODUCE_GLYPHS (it);
18794
18795 while (it->current_x <= it->last_visible_x)
18796 PRODUCE_GLYPHS (it);
18797
18798 /* Don't count these blanks really. It would let us insert a left
18799 truncation glyph below and make us set the cursor on them, maybe. */
18800 it->current_x = saved_x;
18801 it->object = saved_object;
18802 it->position = saved_pos;
18803 it->what = saved_what;
18804 it->face_id = saved_face_id;
18805 }
18806 }
18807
18808
18809 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18810 trailing whitespace. */
18811
18812 static int
18813 trailing_whitespace_p (ptrdiff_t charpos)
18814 {
18815 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18816 int c = 0;
18817
18818 while (bytepos < ZV_BYTE
18819 && (c = FETCH_CHAR (bytepos),
18820 c == ' ' || c == '\t'))
18821 ++bytepos;
18822
18823 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18824 {
18825 if (bytepos != PT_BYTE)
18826 return 1;
18827 }
18828 return 0;
18829 }
18830
18831
18832 /* Highlight trailing whitespace, if any, in ROW. */
18833
18834 static void
18835 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18836 {
18837 int used = row->used[TEXT_AREA];
18838
18839 if (used)
18840 {
18841 struct glyph *start = row->glyphs[TEXT_AREA];
18842 struct glyph *glyph = start + used - 1;
18843
18844 if (row->reversed_p)
18845 {
18846 /* Right-to-left rows need to be processed in the opposite
18847 direction, so swap the edge pointers. */
18848 glyph = start;
18849 start = row->glyphs[TEXT_AREA] + used - 1;
18850 }
18851
18852 /* Skip over glyphs inserted to display the cursor at the
18853 end of a line, for extending the face of the last glyph
18854 to the end of the line on terminals, and for truncation
18855 and continuation glyphs. */
18856 if (!row->reversed_p)
18857 {
18858 while (glyph >= start
18859 && glyph->type == CHAR_GLYPH
18860 && INTEGERP (glyph->object))
18861 --glyph;
18862 }
18863 else
18864 {
18865 while (glyph <= start
18866 && glyph->type == CHAR_GLYPH
18867 && INTEGERP (glyph->object))
18868 ++glyph;
18869 }
18870
18871 /* If last glyph is a space or stretch, and it's trailing
18872 whitespace, set the face of all trailing whitespace glyphs in
18873 IT->glyph_row to `trailing-whitespace'. */
18874 if ((row->reversed_p ? glyph <= start : glyph >= start)
18875 && BUFFERP (glyph->object)
18876 && (glyph->type == STRETCH_GLYPH
18877 || (glyph->type == CHAR_GLYPH
18878 && glyph->u.ch == ' '))
18879 && trailing_whitespace_p (glyph->charpos))
18880 {
18881 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18882 if (face_id < 0)
18883 return;
18884
18885 if (!row->reversed_p)
18886 {
18887 while (glyph >= start
18888 && BUFFERP (glyph->object)
18889 && (glyph->type == STRETCH_GLYPH
18890 || (glyph->type == CHAR_GLYPH
18891 && glyph->u.ch == ' ')))
18892 (glyph--)->face_id = face_id;
18893 }
18894 else
18895 {
18896 while (glyph <= start
18897 && BUFFERP (glyph->object)
18898 && (glyph->type == STRETCH_GLYPH
18899 || (glyph->type == CHAR_GLYPH
18900 && glyph->u.ch == ' ')))
18901 (glyph++)->face_id = face_id;
18902 }
18903 }
18904 }
18905 }
18906
18907
18908 /* Value is non-zero if glyph row ROW should be
18909 used to hold the cursor. */
18910
18911 static int
18912 cursor_row_p (struct glyph_row *row)
18913 {
18914 int result = 1;
18915
18916 if (PT == CHARPOS (row->end.pos)
18917 || PT == MATRIX_ROW_END_CHARPOS (row))
18918 {
18919 /* Suppose the row ends on a string.
18920 Unless the row is continued, that means it ends on a newline
18921 in the string. If it's anything other than a display string
18922 (e.g., a before-string from an overlay), we don't want the
18923 cursor there. (This heuristic seems to give the optimal
18924 behavior for the various types of multi-line strings.)
18925 One exception: if the string has `cursor' property on one of
18926 its characters, we _do_ want the cursor there. */
18927 if (CHARPOS (row->end.string_pos) >= 0)
18928 {
18929 if (row->continued_p)
18930 result = 1;
18931 else
18932 {
18933 /* Check for `display' property. */
18934 struct glyph *beg = row->glyphs[TEXT_AREA];
18935 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18936 struct glyph *glyph;
18937
18938 result = 0;
18939 for (glyph = end; glyph >= beg; --glyph)
18940 if (STRINGP (glyph->object))
18941 {
18942 Lisp_Object prop
18943 = Fget_char_property (make_number (PT),
18944 Qdisplay, Qnil);
18945 result =
18946 (!NILP (prop)
18947 && display_prop_string_p (prop, glyph->object));
18948 /* If there's a `cursor' property on one of the
18949 string's characters, this row is a cursor row,
18950 even though this is not a display string. */
18951 if (!result)
18952 {
18953 Lisp_Object s = glyph->object;
18954
18955 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18956 {
18957 ptrdiff_t gpos = glyph->charpos;
18958
18959 if (!NILP (Fget_char_property (make_number (gpos),
18960 Qcursor, s)))
18961 {
18962 result = 1;
18963 break;
18964 }
18965 }
18966 }
18967 break;
18968 }
18969 }
18970 }
18971 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18972 {
18973 /* If the row ends in middle of a real character,
18974 and the line is continued, we want the cursor here.
18975 That's because CHARPOS (ROW->end.pos) would equal
18976 PT if PT is before the character. */
18977 if (!row->ends_in_ellipsis_p)
18978 result = row->continued_p;
18979 else
18980 /* If the row ends in an ellipsis, then
18981 CHARPOS (ROW->end.pos) will equal point after the
18982 invisible text. We want that position to be displayed
18983 after the ellipsis. */
18984 result = 0;
18985 }
18986 /* If the row ends at ZV, display the cursor at the end of that
18987 row instead of at the start of the row below. */
18988 else if (row->ends_at_zv_p)
18989 result = 1;
18990 else
18991 result = 0;
18992 }
18993
18994 return result;
18995 }
18996
18997 \f
18998
18999 /* Push the property PROP so that it will be rendered at the current
19000 position in IT. Return 1 if PROP was successfully pushed, 0
19001 otherwise. Called from handle_line_prefix to handle the
19002 `line-prefix' and `wrap-prefix' properties. */
19003
19004 static int
19005 push_prefix_prop (struct it *it, Lisp_Object prop)
19006 {
19007 struct text_pos pos =
19008 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19009
19010 eassert (it->method == GET_FROM_BUFFER
19011 || it->method == GET_FROM_DISPLAY_VECTOR
19012 || it->method == GET_FROM_STRING);
19013
19014 /* We need to save the current buffer/string position, so it will be
19015 restored by pop_it, because iterate_out_of_display_property
19016 depends on that being set correctly, but some situations leave
19017 it->position not yet set when this function is called. */
19018 push_it (it, &pos);
19019
19020 if (STRINGP (prop))
19021 {
19022 if (SCHARS (prop) == 0)
19023 {
19024 pop_it (it);
19025 return 0;
19026 }
19027
19028 it->string = prop;
19029 it->string_from_prefix_prop_p = 1;
19030 it->multibyte_p = STRING_MULTIBYTE (it->string);
19031 it->current.overlay_string_index = -1;
19032 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19033 it->end_charpos = it->string_nchars = SCHARS (it->string);
19034 it->method = GET_FROM_STRING;
19035 it->stop_charpos = 0;
19036 it->prev_stop = 0;
19037 it->base_level_stop = 0;
19038
19039 /* Force paragraph direction to be that of the parent
19040 buffer/string. */
19041 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19042 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19043 else
19044 it->paragraph_embedding = L2R;
19045
19046 /* Set up the bidi iterator for this display string. */
19047 if (it->bidi_p)
19048 {
19049 it->bidi_it.string.lstring = it->string;
19050 it->bidi_it.string.s = NULL;
19051 it->bidi_it.string.schars = it->end_charpos;
19052 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19053 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19054 it->bidi_it.string.unibyte = !it->multibyte_p;
19055 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19056 }
19057 }
19058 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19059 {
19060 it->method = GET_FROM_STRETCH;
19061 it->object = prop;
19062 }
19063 #ifdef HAVE_WINDOW_SYSTEM
19064 else if (IMAGEP (prop))
19065 {
19066 it->what = IT_IMAGE;
19067 it->image_id = lookup_image (it->f, prop);
19068 it->method = GET_FROM_IMAGE;
19069 }
19070 #endif /* HAVE_WINDOW_SYSTEM */
19071 else
19072 {
19073 pop_it (it); /* bogus display property, give up */
19074 return 0;
19075 }
19076
19077 return 1;
19078 }
19079
19080 /* Return the character-property PROP at the current position in IT. */
19081
19082 static Lisp_Object
19083 get_it_property (struct it *it, Lisp_Object prop)
19084 {
19085 Lisp_Object position;
19086
19087 if (STRINGP (it->object))
19088 position = make_number (IT_STRING_CHARPOS (*it));
19089 else if (BUFFERP (it->object))
19090 position = make_number (IT_CHARPOS (*it));
19091 else
19092 return Qnil;
19093
19094 return Fget_char_property (position, prop, it->object);
19095 }
19096
19097 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19098
19099 static void
19100 handle_line_prefix (struct it *it)
19101 {
19102 Lisp_Object prefix;
19103
19104 if (it->continuation_lines_width > 0)
19105 {
19106 prefix = get_it_property (it, Qwrap_prefix);
19107 if (NILP (prefix))
19108 prefix = Vwrap_prefix;
19109 }
19110 else
19111 {
19112 prefix = get_it_property (it, Qline_prefix);
19113 if (NILP (prefix))
19114 prefix = Vline_prefix;
19115 }
19116 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19117 {
19118 /* If the prefix is wider than the window, and we try to wrap
19119 it, it would acquire its own wrap prefix, and so on till the
19120 iterator stack overflows. So, don't wrap the prefix. */
19121 it->line_wrap = TRUNCATE;
19122 it->avoid_cursor_p = 1;
19123 }
19124 }
19125
19126 \f
19127
19128 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19129 only for R2L lines from display_line and display_string, when they
19130 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19131 the line/string needs to be continued on the next glyph row. */
19132 static void
19133 unproduce_glyphs (struct it *it, int n)
19134 {
19135 struct glyph *glyph, *end;
19136
19137 eassert (it->glyph_row);
19138 eassert (it->glyph_row->reversed_p);
19139 eassert (it->area == TEXT_AREA);
19140 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19141
19142 if (n > it->glyph_row->used[TEXT_AREA])
19143 n = it->glyph_row->used[TEXT_AREA];
19144 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19145 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19146 for ( ; glyph < end; glyph++)
19147 glyph[-n] = *glyph;
19148 }
19149
19150 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19151 and ROW->maxpos. */
19152 static void
19153 find_row_edges (struct it *it, struct glyph_row *row,
19154 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19155 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19156 {
19157 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19158 lines' rows is implemented for bidi-reordered rows. */
19159
19160 /* ROW->minpos is the value of min_pos, the minimal buffer position
19161 we have in ROW, or ROW->start.pos if that is smaller. */
19162 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19163 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19164 else
19165 /* We didn't find buffer positions smaller than ROW->start, or
19166 didn't find _any_ valid buffer positions in any of the glyphs,
19167 so we must trust the iterator's computed positions. */
19168 row->minpos = row->start.pos;
19169 if (max_pos <= 0)
19170 {
19171 max_pos = CHARPOS (it->current.pos);
19172 max_bpos = BYTEPOS (it->current.pos);
19173 }
19174
19175 /* Here are the various use-cases for ending the row, and the
19176 corresponding values for ROW->maxpos:
19177
19178 Line ends in a newline from buffer eol_pos + 1
19179 Line is continued from buffer max_pos + 1
19180 Line is truncated on right it->current.pos
19181 Line ends in a newline from string max_pos + 1(*)
19182 (*) + 1 only when line ends in a forward scan
19183 Line is continued from string max_pos
19184 Line is continued from display vector max_pos
19185 Line is entirely from a string min_pos == max_pos
19186 Line is entirely from a display vector min_pos == max_pos
19187 Line that ends at ZV ZV
19188
19189 If you discover other use-cases, please add them here as
19190 appropriate. */
19191 if (row->ends_at_zv_p)
19192 row->maxpos = it->current.pos;
19193 else if (row->used[TEXT_AREA])
19194 {
19195 int seen_this_string = 0;
19196 struct glyph_row *r1 = row - 1;
19197
19198 /* Did we see the same display string on the previous row? */
19199 if (STRINGP (it->object)
19200 /* this is not the first row */
19201 && row > it->w->desired_matrix->rows
19202 /* previous row is not the header line */
19203 && !r1->mode_line_p
19204 /* previous row also ends in a newline from a string */
19205 && r1->ends_in_newline_from_string_p)
19206 {
19207 struct glyph *start, *end;
19208
19209 /* Search for the last glyph of the previous row that came
19210 from buffer or string. Depending on whether the row is
19211 L2R or R2L, we need to process it front to back or the
19212 other way round. */
19213 if (!r1->reversed_p)
19214 {
19215 start = r1->glyphs[TEXT_AREA];
19216 end = start + r1->used[TEXT_AREA];
19217 /* Glyphs inserted by redisplay have an integer (zero)
19218 as their object. */
19219 while (end > start
19220 && INTEGERP ((end - 1)->object)
19221 && (end - 1)->charpos <= 0)
19222 --end;
19223 if (end > start)
19224 {
19225 if (EQ ((end - 1)->object, it->object))
19226 seen_this_string = 1;
19227 }
19228 else
19229 /* If all the glyphs of the previous row were inserted
19230 by redisplay, it means the previous row was
19231 produced from a single newline, which is only
19232 possible if that newline came from the same string
19233 as the one which produced this ROW. */
19234 seen_this_string = 1;
19235 }
19236 else
19237 {
19238 end = r1->glyphs[TEXT_AREA] - 1;
19239 start = end + r1->used[TEXT_AREA];
19240 while (end < start
19241 && INTEGERP ((end + 1)->object)
19242 && (end + 1)->charpos <= 0)
19243 ++end;
19244 if (end < start)
19245 {
19246 if (EQ ((end + 1)->object, it->object))
19247 seen_this_string = 1;
19248 }
19249 else
19250 seen_this_string = 1;
19251 }
19252 }
19253 /* Take note of each display string that covers a newline only
19254 once, the first time we see it. This is for when a display
19255 string includes more than one newline in it. */
19256 if (row->ends_in_newline_from_string_p && !seen_this_string)
19257 {
19258 /* If we were scanning the buffer forward when we displayed
19259 the string, we want to account for at least one buffer
19260 position that belongs to this row (position covered by
19261 the display string), so that cursor positioning will
19262 consider this row as a candidate when point is at the end
19263 of the visual line represented by this row. This is not
19264 required when scanning back, because max_pos will already
19265 have a much larger value. */
19266 if (CHARPOS (row->end.pos) > max_pos)
19267 INC_BOTH (max_pos, max_bpos);
19268 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19269 }
19270 else if (CHARPOS (it->eol_pos) > 0)
19271 SET_TEXT_POS (row->maxpos,
19272 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19273 else if (row->continued_p)
19274 {
19275 /* If max_pos is different from IT's current position, it
19276 means IT->method does not belong to the display element
19277 at max_pos. However, it also means that the display
19278 element at max_pos was displayed in its entirety on this
19279 line, which is equivalent to saying that the next line
19280 starts at the next buffer position. */
19281 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19282 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19283 else
19284 {
19285 INC_BOTH (max_pos, max_bpos);
19286 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19287 }
19288 }
19289 else if (row->truncated_on_right_p)
19290 /* display_line already called reseat_at_next_visible_line_start,
19291 which puts the iterator at the beginning of the next line, in
19292 the logical order. */
19293 row->maxpos = it->current.pos;
19294 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19295 /* A line that is entirely from a string/image/stretch... */
19296 row->maxpos = row->minpos;
19297 else
19298 emacs_abort ();
19299 }
19300 else
19301 row->maxpos = it->current.pos;
19302 }
19303
19304 /* Construct the glyph row IT->glyph_row in the desired matrix of
19305 IT->w from text at the current position of IT. See dispextern.h
19306 for an overview of struct it. Value is non-zero if
19307 IT->glyph_row displays text, as opposed to a line displaying ZV
19308 only. */
19309
19310 static int
19311 display_line (struct it *it)
19312 {
19313 struct glyph_row *row = it->glyph_row;
19314 Lisp_Object overlay_arrow_string;
19315 struct it wrap_it;
19316 void *wrap_data = NULL;
19317 int may_wrap = 0, wrap_x IF_LINT (= 0);
19318 int wrap_row_used = -1;
19319 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19320 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19321 int wrap_row_extra_line_spacing IF_LINT (= 0);
19322 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19323 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19324 int cvpos;
19325 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19326 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19327
19328 /* We always start displaying at hpos zero even if hscrolled. */
19329 eassert (it->hpos == 0 && it->current_x == 0);
19330
19331 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19332 >= it->w->desired_matrix->nrows)
19333 {
19334 it->w->nrows_scale_factor++;
19335 fonts_changed_p = 1;
19336 return 0;
19337 }
19338
19339 /* Is IT->w showing the region? */
19340 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19341
19342 /* Clear the result glyph row and enable it. */
19343 prepare_desired_row (row);
19344
19345 row->y = it->current_y;
19346 row->start = it->start;
19347 row->continuation_lines_width = it->continuation_lines_width;
19348 row->displays_text_p = 1;
19349 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19350 it->starts_in_middle_of_char_p = 0;
19351
19352 /* Arrange the overlays nicely for our purposes. Usually, we call
19353 display_line on only one line at a time, in which case this
19354 can't really hurt too much, or we call it on lines which appear
19355 one after another in the buffer, in which case all calls to
19356 recenter_overlay_lists but the first will be pretty cheap. */
19357 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19358
19359 /* Move over display elements that are not visible because we are
19360 hscrolled. This may stop at an x-position < IT->first_visible_x
19361 if the first glyph is partially visible or if we hit a line end. */
19362 if (it->current_x < it->first_visible_x)
19363 {
19364 enum move_it_result move_result;
19365
19366 this_line_min_pos = row->start.pos;
19367 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19368 MOVE_TO_POS | MOVE_TO_X);
19369 /* If we are under a large hscroll, move_it_in_display_line_to
19370 could hit the end of the line without reaching
19371 it->first_visible_x. Pretend that we did reach it. This is
19372 especially important on a TTY, where we will call
19373 extend_face_to_end_of_line, which needs to know how many
19374 blank glyphs to produce. */
19375 if (it->current_x < it->first_visible_x
19376 && (move_result == MOVE_NEWLINE_OR_CR
19377 || move_result == MOVE_POS_MATCH_OR_ZV))
19378 it->current_x = it->first_visible_x;
19379
19380 /* Record the smallest positions seen while we moved over
19381 display elements that are not visible. This is needed by
19382 redisplay_internal for optimizing the case where the cursor
19383 stays inside the same line. The rest of this function only
19384 considers positions that are actually displayed, so
19385 RECORD_MAX_MIN_POS will not otherwise record positions that
19386 are hscrolled to the left of the left edge of the window. */
19387 min_pos = CHARPOS (this_line_min_pos);
19388 min_bpos = BYTEPOS (this_line_min_pos);
19389 }
19390 else
19391 {
19392 /* We only do this when not calling `move_it_in_display_line_to'
19393 above, because move_it_in_display_line_to calls
19394 handle_line_prefix itself. */
19395 handle_line_prefix (it);
19396 }
19397
19398 /* Get the initial row height. This is either the height of the
19399 text hscrolled, if there is any, or zero. */
19400 row->ascent = it->max_ascent;
19401 row->height = it->max_ascent + it->max_descent;
19402 row->phys_ascent = it->max_phys_ascent;
19403 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19404 row->extra_line_spacing = it->max_extra_line_spacing;
19405
19406 /* Utility macro to record max and min buffer positions seen until now. */
19407 #define RECORD_MAX_MIN_POS(IT) \
19408 do \
19409 { \
19410 int composition_p = !STRINGP ((IT)->string) \
19411 && ((IT)->what == IT_COMPOSITION); \
19412 ptrdiff_t current_pos = \
19413 composition_p ? (IT)->cmp_it.charpos \
19414 : IT_CHARPOS (*(IT)); \
19415 ptrdiff_t current_bpos = \
19416 composition_p ? CHAR_TO_BYTE (current_pos) \
19417 : IT_BYTEPOS (*(IT)); \
19418 if (current_pos < min_pos) \
19419 { \
19420 min_pos = current_pos; \
19421 min_bpos = current_bpos; \
19422 } \
19423 if (IT_CHARPOS (*it) > max_pos) \
19424 { \
19425 max_pos = IT_CHARPOS (*it); \
19426 max_bpos = IT_BYTEPOS (*it); \
19427 } \
19428 } \
19429 while (0)
19430
19431 /* Loop generating characters. The loop is left with IT on the next
19432 character to display. */
19433 while (1)
19434 {
19435 int n_glyphs_before, hpos_before, x_before;
19436 int x, nglyphs;
19437 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19438
19439 /* Retrieve the next thing to display. Value is zero if end of
19440 buffer reached. */
19441 if (!get_next_display_element (it))
19442 {
19443 /* Maybe add a space at the end of this line that is used to
19444 display the cursor there under X. Set the charpos of the
19445 first glyph of blank lines not corresponding to any text
19446 to -1. */
19447 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19448 row->exact_window_width_line_p = 1;
19449 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19450 || row->used[TEXT_AREA] == 0)
19451 {
19452 row->glyphs[TEXT_AREA]->charpos = -1;
19453 row->displays_text_p = 0;
19454
19455 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19456 && (!MINI_WINDOW_P (it->w)
19457 || (minibuf_level && EQ (it->window, minibuf_window))))
19458 row->indicate_empty_line_p = 1;
19459 }
19460
19461 it->continuation_lines_width = 0;
19462 row->ends_at_zv_p = 1;
19463 /* A row that displays right-to-left text must always have
19464 its last face extended all the way to the end of line,
19465 even if this row ends in ZV, because we still write to
19466 the screen left to right. We also need to extend the
19467 last face if the default face is remapped to some
19468 different face, otherwise the functions that clear
19469 portions of the screen will clear with the default face's
19470 background color. */
19471 if (row->reversed_p
19472 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19473 extend_face_to_end_of_line (it);
19474 break;
19475 }
19476
19477 /* Now, get the metrics of what we want to display. This also
19478 generates glyphs in `row' (which is IT->glyph_row). */
19479 n_glyphs_before = row->used[TEXT_AREA];
19480 x = it->current_x;
19481
19482 /* Remember the line height so far in case the next element doesn't
19483 fit on the line. */
19484 if (it->line_wrap != TRUNCATE)
19485 {
19486 ascent = it->max_ascent;
19487 descent = it->max_descent;
19488 phys_ascent = it->max_phys_ascent;
19489 phys_descent = it->max_phys_descent;
19490
19491 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19492 {
19493 if (IT_DISPLAYING_WHITESPACE (it))
19494 may_wrap = 1;
19495 else if (may_wrap)
19496 {
19497 SAVE_IT (wrap_it, *it, wrap_data);
19498 wrap_x = x;
19499 wrap_row_used = row->used[TEXT_AREA];
19500 wrap_row_ascent = row->ascent;
19501 wrap_row_height = row->height;
19502 wrap_row_phys_ascent = row->phys_ascent;
19503 wrap_row_phys_height = row->phys_height;
19504 wrap_row_extra_line_spacing = row->extra_line_spacing;
19505 wrap_row_min_pos = min_pos;
19506 wrap_row_min_bpos = min_bpos;
19507 wrap_row_max_pos = max_pos;
19508 wrap_row_max_bpos = max_bpos;
19509 may_wrap = 0;
19510 }
19511 }
19512 }
19513
19514 PRODUCE_GLYPHS (it);
19515
19516 /* If this display element was in marginal areas, continue with
19517 the next one. */
19518 if (it->area != TEXT_AREA)
19519 {
19520 row->ascent = max (row->ascent, it->max_ascent);
19521 row->height = max (row->height, it->max_ascent + it->max_descent);
19522 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19523 row->phys_height = max (row->phys_height,
19524 it->max_phys_ascent + it->max_phys_descent);
19525 row->extra_line_spacing = max (row->extra_line_spacing,
19526 it->max_extra_line_spacing);
19527 set_iterator_to_next (it, 1);
19528 continue;
19529 }
19530
19531 /* Does the display element fit on the line? If we truncate
19532 lines, we should draw past the right edge of the window. If
19533 we don't truncate, we want to stop so that we can display the
19534 continuation glyph before the right margin. If lines are
19535 continued, there are two possible strategies for characters
19536 resulting in more than 1 glyph (e.g. tabs): Display as many
19537 glyphs as possible in this line and leave the rest for the
19538 continuation line, or display the whole element in the next
19539 line. Original redisplay did the former, so we do it also. */
19540 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19541 hpos_before = it->hpos;
19542 x_before = x;
19543
19544 if (/* Not a newline. */
19545 nglyphs > 0
19546 /* Glyphs produced fit entirely in the line. */
19547 && it->current_x < it->last_visible_x)
19548 {
19549 it->hpos += nglyphs;
19550 row->ascent = max (row->ascent, it->max_ascent);
19551 row->height = max (row->height, it->max_ascent + it->max_descent);
19552 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19553 row->phys_height = max (row->phys_height,
19554 it->max_phys_ascent + it->max_phys_descent);
19555 row->extra_line_spacing = max (row->extra_line_spacing,
19556 it->max_extra_line_spacing);
19557 if (it->current_x - it->pixel_width < it->first_visible_x)
19558 row->x = x - it->first_visible_x;
19559 /* Record the maximum and minimum buffer positions seen so
19560 far in glyphs that will be displayed by this row. */
19561 if (it->bidi_p)
19562 RECORD_MAX_MIN_POS (it);
19563 }
19564 else
19565 {
19566 int i, new_x;
19567 struct glyph *glyph;
19568
19569 for (i = 0; i < nglyphs; ++i, x = new_x)
19570 {
19571 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19572 new_x = x + glyph->pixel_width;
19573
19574 if (/* Lines are continued. */
19575 it->line_wrap != TRUNCATE
19576 && (/* Glyph doesn't fit on the line. */
19577 new_x > it->last_visible_x
19578 /* Or it fits exactly on a window system frame. */
19579 || (new_x == it->last_visible_x
19580 && FRAME_WINDOW_P (it->f)
19581 && (row->reversed_p
19582 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19583 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19584 {
19585 /* End of a continued line. */
19586
19587 if (it->hpos == 0
19588 || (new_x == it->last_visible_x
19589 && FRAME_WINDOW_P (it->f)
19590 && (row->reversed_p
19591 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19592 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19593 {
19594 /* Current glyph is the only one on the line or
19595 fits exactly on the line. We must continue
19596 the line because we can't draw the cursor
19597 after the glyph. */
19598 row->continued_p = 1;
19599 it->current_x = new_x;
19600 it->continuation_lines_width += new_x;
19601 ++it->hpos;
19602 if (i == nglyphs - 1)
19603 {
19604 /* If line-wrap is on, check if a previous
19605 wrap point was found. */
19606 if (wrap_row_used > 0
19607 /* Even if there is a previous wrap
19608 point, continue the line here as
19609 usual, if (i) the previous character
19610 was a space or tab AND (ii) the
19611 current character is not. */
19612 && (!may_wrap
19613 || IT_DISPLAYING_WHITESPACE (it)))
19614 goto back_to_wrap;
19615
19616 /* Record the maximum and minimum buffer
19617 positions seen so far in glyphs that will be
19618 displayed by this row. */
19619 if (it->bidi_p)
19620 RECORD_MAX_MIN_POS (it);
19621 set_iterator_to_next (it, 1);
19622 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19623 {
19624 if (!get_next_display_element (it))
19625 {
19626 row->exact_window_width_line_p = 1;
19627 it->continuation_lines_width = 0;
19628 row->continued_p = 0;
19629 row->ends_at_zv_p = 1;
19630 }
19631 else if (ITERATOR_AT_END_OF_LINE_P (it))
19632 {
19633 row->continued_p = 0;
19634 row->exact_window_width_line_p = 1;
19635 }
19636 }
19637 }
19638 else if (it->bidi_p)
19639 RECORD_MAX_MIN_POS (it);
19640 }
19641 else if (CHAR_GLYPH_PADDING_P (*glyph)
19642 && !FRAME_WINDOW_P (it->f))
19643 {
19644 /* A padding glyph that doesn't fit on this line.
19645 This means the whole character doesn't fit
19646 on the line. */
19647 if (row->reversed_p)
19648 unproduce_glyphs (it, row->used[TEXT_AREA]
19649 - n_glyphs_before);
19650 row->used[TEXT_AREA] = n_glyphs_before;
19651
19652 /* Fill the rest of the row with continuation
19653 glyphs like in 20.x. */
19654 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19655 < row->glyphs[1 + TEXT_AREA])
19656 produce_special_glyphs (it, IT_CONTINUATION);
19657
19658 row->continued_p = 1;
19659 it->current_x = x_before;
19660 it->continuation_lines_width += x_before;
19661
19662 /* Restore the height to what it was before the
19663 element not fitting on the line. */
19664 it->max_ascent = ascent;
19665 it->max_descent = descent;
19666 it->max_phys_ascent = phys_ascent;
19667 it->max_phys_descent = phys_descent;
19668 }
19669 else if (wrap_row_used > 0)
19670 {
19671 back_to_wrap:
19672 if (row->reversed_p)
19673 unproduce_glyphs (it,
19674 row->used[TEXT_AREA] - wrap_row_used);
19675 RESTORE_IT (it, &wrap_it, wrap_data);
19676 it->continuation_lines_width += wrap_x;
19677 row->used[TEXT_AREA] = wrap_row_used;
19678 row->ascent = wrap_row_ascent;
19679 row->height = wrap_row_height;
19680 row->phys_ascent = wrap_row_phys_ascent;
19681 row->phys_height = wrap_row_phys_height;
19682 row->extra_line_spacing = wrap_row_extra_line_spacing;
19683 min_pos = wrap_row_min_pos;
19684 min_bpos = wrap_row_min_bpos;
19685 max_pos = wrap_row_max_pos;
19686 max_bpos = wrap_row_max_bpos;
19687 row->continued_p = 1;
19688 row->ends_at_zv_p = 0;
19689 row->exact_window_width_line_p = 0;
19690 it->continuation_lines_width += x;
19691
19692 /* Make sure that a non-default face is extended
19693 up to the right margin of the window. */
19694 extend_face_to_end_of_line (it);
19695 }
19696 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19697 {
19698 /* A TAB that extends past the right edge of the
19699 window. This produces a single glyph on
19700 window system frames. We leave the glyph in
19701 this row and let it fill the row, but don't
19702 consume the TAB. */
19703 if ((row->reversed_p
19704 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19705 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19706 produce_special_glyphs (it, IT_CONTINUATION);
19707 it->continuation_lines_width += it->last_visible_x;
19708 row->ends_in_middle_of_char_p = 1;
19709 row->continued_p = 1;
19710 glyph->pixel_width = it->last_visible_x - x;
19711 it->starts_in_middle_of_char_p = 1;
19712 }
19713 else
19714 {
19715 /* Something other than a TAB that draws past
19716 the right edge of the window. Restore
19717 positions to values before the element. */
19718 if (row->reversed_p)
19719 unproduce_glyphs (it, row->used[TEXT_AREA]
19720 - (n_glyphs_before + i));
19721 row->used[TEXT_AREA] = n_glyphs_before + i;
19722
19723 /* Display continuation glyphs. */
19724 it->current_x = x_before;
19725 it->continuation_lines_width += x;
19726 if (!FRAME_WINDOW_P (it->f)
19727 || (row->reversed_p
19728 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19729 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19730 produce_special_glyphs (it, IT_CONTINUATION);
19731 row->continued_p = 1;
19732
19733 extend_face_to_end_of_line (it);
19734
19735 if (nglyphs > 1 && i > 0)
19736 {
19737 row->ends_in_middle_of_char_p = 1;
19738 it->starts_in_middle_of_char_p = 1;
19739 }
19740
19741 /* Restore the height to what it was before the
19742 element not fitting on the line. */
19743 it->max_ascent = ascent;
19744 it->max_descent = descent;
19745 it->max_phys_ascent = phys_ascent;
19746 it->max_phys_descent = phys_descent;
19747 }
19748
19749 break;
19750 }
19751 else if (new_x > it->first_visible_x)
19752 {
19753 /* Increment number of glyphs actually displayed. */
19754 ++it->hpos;
19755
19756 /* Record the maximum and minimum buffer positions
19757 seen so far in glyphs that will be displayed by
19758 this row. */
19759 if (it->bidi_p)
19760 RECORD_MAX_MIN_POS (it);
19761
19762 if (x < it->first_visible_x)
19763 /* Glyph is partially visible, i.e. row starts at
19764 negative X position. */
19765 row->x = x - it->first_visible_x;
19766 }
19767 else
19768 {
19769 /* Glyph is completely off the left margin of the
19770 window. This should not happen because of the
19771 move_it_in_display_line at the start of this
19772 function, unless the text display area of the
19773 window is empty. */
19774 eassert (it->first_visible_x <= it->last_visible_x);
19775 }
19776 }
19777 /* Even if this display element produced no glyphs at all,
19778 we want to record its position. */
19779 if (it->bidi_p && nglyphs == 0)
19780 RECORD_MAX_MIN_POS (it);
19781
19782 row->ascent = max (row->ascent, it->max_ascent);
19783 row->height = max (row->height, it->max_ascent + it->max_descent);
19784 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19785 row->phys_height = max (row->phys_height,
19786 it->max_phys_ascent + it->max_phys_descent);
19787 row->extra_line_spacing = max (row->extra_line_spacing,
19788 it->max_extra_line_spacing);
19789
19790 /* End of this display line if row is continued. */
19791 if (row->continued_p || row->ends_at_zv_p)
19792 break;
19793 }
19794
19795 at_end_of_line:
19796 /* Is this a line end? If yes, we're also done, after making
19797 sure that a non-default face is extended up to the right
19798 margin of the window. */
19799 if (ITERATOR_AT_END_OF_LINE_P (it))
19800 {
19801 int used_before = row->used[TEXT_AREA];
19802
19803 row->ends_in_newline_from_string_p = STRINGP (it->object);
19804
19805 /* Add a space at the end of the line that is used to
19806 display the cursor there. */
19807 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19808 append_space_for_newline (it, 0);
19809
19810 /* Extend the face to the end of the line. */
19811 extend_face_to_end_of_line (it);
19812
19813 /* Make sure we have the position. */
19814 if (used_before == 0)
19815 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19816
19817 /* Record the position of the newline, for use in
19818 find_row_edges. */
19819 it->eol_pos = it->current.pos;
19820
19821 /* Consume the line end. This skips over invisible lines. */
19822 set_iterator_to_next (it, 1);
19823 it->continuation_lines_width = 0;
19824 break;
19825 }
19826
19827 /* Proceed with next display element. Note that this skips
19828 over lines invisible because of selective display. */
19829 set_iterator_to_next (it, 1);
19830
19831 /* If we truncate lines, we are done when the last displayed
19832 glyphs reach past the right margin of the window. */
19833 if (it->line_wrap == TRUNCATE
19834 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19835 ? (it->current_x >= it->last_visible_x)
19836 : (it->current_x > it->last_visible_x)))
19837 {
19838 /* Maybe add truncation glyphs. */
19839 if (!FRAME_WINDOW_P (it->f)
19840 || (row->reversed_p
19841 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19842 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19843 {
19844 int i, n;
19845
19846 if (!row->reversed_p)
19847 {
19848 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19849 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19850 break;
19851 }
19852 else
19853 {
19854 for (i = 0; i < row->used[TEXT_AREA]; i++)
19855 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19856 break;
19857 /* Remove any padding glyphs at the front of ROW, to
19858 make room for the truncation glyphs we will be
19859 adding below. The loop below always inserts at
19860 least one truncation glyph, so also remove the
19861 last glyph added to ROW. */
19862 unproduce_glyphs (it, i + 1);
19863 /* Adjust i for the loop below. */
19864 i = row->used[TEXT_AREA] - (i + 1);
19865 }
19866
19867 it->current_x = x_before;
19868 if (!FRAME_WINDOW_P (it->f))
19869 {
19870 for (n = row->used[TEXT_AREA]; i < n; ++i)
19871 {
19872 row->used[TEXT_AREA] = i;
19873 produce_special_glyphs (it, IT_TRUNCATION);
19874 }
19875 }
19876 else
19877 {
19878 row->used[TEXT_AREA] = i;
19879 produce_special_glyphs (it, IT_TRUNCATION);
19880 }
19881 }
19882 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19883 {
19884 /* Don't truncate if we can overflow newline into fringe. */
19885 if (!get_next_display_element (it))
19886 {
19887 it->continuation_lines_width = 0;
19888 row->ends_at_zv_p = 1;
19889 row->exact_window_width_line_p = 1;
19890 break;
19891 }
19892 if (ITERATOR_AT_END_OF_LINE_P (it))
19893 {
19894 row->exact_window_width_line_p = 1;
19895 goto at_end_of_line;
19896 }
19897 it->current_x = x_before;
19898 }
19899
19900 row->truncated_on_right_p = 1;
19901 it->continuation_lines_width = 0;
19902 reseat_at_next_visible_line_start (it, 0);
19903 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19904 it->hpos = hpos_before;
19905 break;
19906 }
19907 }
19908
19909 if (wrap_data)
19910 bidi_unshelve_cache (wrap_data, 1);
19911
19912 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19913 at the left window margin. */
19914 if (it->first_visible_x
19915 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19916 {
19917 if (!FRAME_WINDOW_P (it->f)
19918 || (row->reversed_p
19919 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19920 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19921 insert_left_trunc_glyphs (it);
19922 row->truncated_on_left_p = 1;
19923 }
19924
19925 /* Remember the position at which this line ends.
19926
19927 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19928 cannot be before the call to find_row_edges below, since that is
19929 where these positions are determined. */
19930 row->end = it->current;
19931 if (!it->bidi_p)
19932 {
19933 row->minpos = row->start.pos;
19934 row->maxpos = row->end.pos;
19935 }
19936 else
19937 {
19938 /* ROW->minpos and ROW->maxpos must be the smallest and
19939 `1 + the largest' buffer positions in ROW. But if ROW was
19940 bidi-reordered, these two positions can be anywhere in the
19941 row, so we must determine them now. */
19942 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19943 }
19944
19945 /* If the start of this line is the overlay arrow-position, then
19946 mark this glyph row as the one containing the overlay arrow.
19947 This is clearly a mess with variable size fonts. It would be
19948 better to let it be displayed like cursors under X. */
19949 if ((row->displays_text_p || !overlay_arrow_seen)
19950 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19951 !NILP (overlay_arrow_string)))
19952 {
19953 /* Overlay arrow in window redisplay is a fringe bitmap. */
19954 if (STRINGP (overlay_arrow_string))
19955 {
19956 struct glyph_row *arrow_row
19957 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19958 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19959 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19960 struct glyph *p = row->glyphs[TEXT_AREA];
19961 struct glyph *p2, *end;
19962
19963 /* Copy the arrow glyphs. */
19964 while (glyph < arrow_end)
19965 *p++ = *glyph++;
19966
19967 /* Throw away padding glyphs. */
19968 p2 = p;
19969 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19970 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19971 ++p2;
19972 if (p2 > p)
19973 {
19974 while (p2 < end)
19975 *p++ = *p2++;
19976 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19977 }
19978 }
19979 else
19980 {
19981 eassert (INTEGERP (overlay_arrow_string));
19982 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19983 }
19984 overlay_arrow_seen = 1;
19985 }
19986
19987 /* Highlight trailing whitespace. */
19988 if (!NILP (Vshow_trailing_whitespace))
19989 highlight_trailing_whitespace (it->f, it->glyph_row);
19990
19991 /* Compute pixel dimensions of this line. */
19992 compute_line_metrics (it);
19993
19994 /* Implementation note: No changes in the glyphs of ROW or in their
19995 faces can be done past this point, because compute_line_metrics
19996 computes ROW's hash value and stores it within the glyph_row
19997 structure. */
19998
19999 /* Record whether this row ends inside an ellipsis. */
20000 row->ends_in_ellipsis_p
20001 = (it->method == GET_FROM_DISPLAY_VECTOR
20002 && it->ellipsis_p);
20003
20004 /* Save fringe bitmaps in this row. */
20005 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20006 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20007 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20008 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20009
20010 it->left_user_fringe_bitmap = 0;
20011 it->left_user_fringe_face_id = 0;
20012 it->right_user_fringe_bitmap = 0;
20013 it->right_user_fringe_face_id = 0;
20014
20015 /* Maybe set the cursor. */
20016 cvpos = it->w->cursor.vpos;
20017 if ((cvpos < 0
20018 /* In bidi-reordered rows, keep checking for proper cursor
20019 position even if one has been found already, because buffer
20020 positions in such rows change non-linearly with ROW->VPOS,
20021 when a line is continued. One exception: when we are at ZV,
20022 display cursor on the first suitable glyph row, since all
20023 the empty rows after that also have their position set to ZV. */
20024 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20025 lines' rows is implemented for bidi-reordered rows. */
20026 || (it->bidi_p
20027 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20028 && PT >= MATRIX_ROW_START_CHARPOS (row)
20029 && PT <= MATRIX_ROW_END_CHARPOS (row)
20030 && cursor_row_p (row))
20031 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20032
20033 /* Prepare for the next line. This line starts horizontally at (X
20034 HPOS) = (0 0). Vertical positions are incremented. As a
20035 convenience for the caller, IT->glyph_row is set to the next
20036 row to be used. */
20037 it->current_x = it->hpos = 0;
20038 it->current_y += row->height;
20039 SET_TEXT_POS (it->eol_pos, 0, 0);
20040 ++it->vpos;
20041 ++it->glyph_row;
20042 /* The next row should by default use the same value of the
20043 reversed_p flag as this one. set_iterator_to_next decides when
20044 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20045 the flag accordingly. */
20046 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20047 it->glyph_row->reversed_p = row->reversed_p;
20048 it->start = row->end;
20049 return row->displays_text_p;
20050
20051 #undef RECORD_MAX_MIN_POS
20052 }
20053
20054 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20055 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20056 doc: /* Return paragraph direction at point in BUFFER.
20057 Value is either `left-to-right' or `right-to-left'.
20058 If BUFFER is omitted or nil, it defaults to the current buffer.
20059
20060 Paragraph direction determines how the text in the paragraph is displayed.
20061 In left-to-right paragraphs, text begins at the left margin of the window
20062 and the reading direction is generally left to right. In right-to-left
20063 paragraphs, text begins at the right margin and is read from right to left.
20064
20065 See also `bidi-paragraph-direction'. */)
20066 (Lisp_Object buffer)
20067 {
20068 struct buffer *buf = current_buffer;
20069 struct buffer *old = buf;
20070
20071 if (! NILP (buffer))
20072 {
20073 CHECK_BUFFER (buffer);
20074 buf = XBUFFER (buffer);
20075 }
20076
20077 if (NILP (BVAR (buf, bidi_display_reordering))
20078 || NILP (BVAR (buf, enable_multibyte_characters))
20079 /* When we are loading loadup.el, the character property tables
20080 needed for bidi iteration are not yet available. */
20081 || !NILP (Vpurify_flag))
20082 return Qleft_to_right;
20083 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20084 return BVAR (buf, bidi_paragraph_direction);
20085 else
20086 {
20087 /* Determine the direction from buffer text. We could try to
20088 use current_matrix if it is up to date, but this seems fast
20089 enough as it is. */
20090 struct bidi_it itb;
20091 ptrdiff_t pos = BUF_PT (buf);
20092 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20093 int c;
20094 void *itb_data = bidi_shelve_cache ();
20095
20096 set_buffer_temp (buf);
20097 /* bidi_paragraph_init finds the base direction of the paragraph
20098 by searching forward from paragraph start. We need the base
20099 direction of the current or _previous_ paragraph, so we need
20100 to make sure we are within that paragraph. To that end, find
20101 the previous non-empty line. */
20102 if (pos >= ZV && pos > BEGV)
20103 {
20104 pos--;
20105 bytepos = CHAR_TO_BYTE (pos);
20106 }
20107 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20108 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20109 {
20110 while ((c = FETCH_BYTE (bytepos)) == '\n'
20111 || c == ' ' || c == '\t' || c == '\f')
20112 {
20113 if (bytepos <= BEGV_BYTE)
20114 break;
20115 bytepos--;
20116 pos--;
20117 }
20118 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20119 bytepos--;
20120 }
20121 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20122 itb.paragraph_dir = NEUTRAL_DIR;
20123 itb.string.s = NULL;
20124 itb.string.lstring = Qnil;
20125 itb.string.bufpos = 0;
20126 itb.string.unibyte = 0;
20127 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20128 bidi_unshelve_cache (itb_data, 0);
20129 set_buffer_temp (old);
20130 switch (itb.paragraph_dir)
20131 {
20132 case L2R:
20133 return Qleft_to_right;
20134 break;
20135 case R2L:
20136 return Qright_to_left;
20137 break;
20138 default:
20139 emacs_abort ();
20140 }
20141 }
20142 }
20143
20144
20145 \f
20146 /***********************************************************************
20147 Menu Bar
20148 ***********************************************************************/
20149
20150 /* Redisplay the menu bar in the frame for window W.
20151
20152 The menu bar of X frames that don't have X toolkit support is
20153 displayed in a special window W->frame->menu_bar_window.
20154
20155 The menu bar of terminal frames is treated specially as far as
20156 glyph matrices are concerned. Menu bar lines are not part of
20157 windows, so the update is done directly on the frame matrix rows
20158 for the menu bar. */
20159
20160 static void
20161 display_menu_bar (struct window *w)
20162 {
20163 struct frame *f = XFRAME (WINDOW_FRAME (w));
20164 struct it it;
20165 Lisp_Object items;
20166 int i;
20167
20168 /* Don't do all this for graphical frames. */
20169 #ifdef HAVE_NTGUI
20170 if (FRAME_W32_P (f))
20171 return;
20172 #endif
20173 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20174 if (FRAME_X_P (f))
20175 return;
20176 #endif
20177
20178 #ifdef HAVE_NS
20179 if (FRAME_NS_P (f))
20180 return;
20181 #endif /* HAVE_NS */
20182
20183 #ifdef USE_X_TOOLKIT
20184 eassert (!FRAME_WINDOW_P (f));
20185 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20186 it.first_visible_x = 0;
20187 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20188 #else /* not USE_X_TOOLKIT */
20189 if (FRAME_WINDOW_P (f))
20190 {
20191 /* Menu bar lines are displayed in the desired matrix of the
20192 dummy window menu_bar_window. */
20193 struct window *menu_w;
20194 eassert (WINDOWP (f->menu_bar_window));
20195 menu_w = XWINDOW (f->menu_bar_window);
20196 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20197 MENU_FACE_ID);
20198 it.first_visible_x = 0;
20199 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20200 }
20201 else
20202 {
20203 /* This is a TTY frame, i.e. character hpos/vpos are used as
20204 pixel x/y. */
20205 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20206 MENU_FACE_ID);
20207 it.first_visible_x = 0;
20208 it.last_visible_x = FRAME_COLS (f);
20209 }
20210 #endif /* not USE_X_TOOLKIT */
20211
20212 /* FIXME: This should be controlled by a user option. See the
20213 comments in redisplay_tool_bar and display_mode_line about
20214 this. */
20215 it.paragraph_embedding = L2R;
20216
20217 /* Clear all rows of the menu bar. */
20218 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20219 {
20220 struct glyph_row *row = it.glyph_row + i;
20221 clear_glyph_row (row);
20222 row->enabled_p = 1;
20223 row->full_width_p = 1;
20224 }
20225
20226 /* Display all items of the menu bar. */
20227 items = FRAME_MENU_BAR_ITEMS (it.f);
20228 for (i = 0; i < ASIZE (items); i += 4)
20229 {
20230 Lisp_Object string;
20231
20232 /* Stop at nil string. */
20233 string = AREF (items, i + 1);
20234 if (NILP (string))
20235 break;
20236
20237 /* Remember where item was displayed. */
20238 ASET (items, i + 3, make_number (it.hpos));
20239
20240 /* Display the item, pad with one space. */
20241 if (it.current_x < it.last_visible_x)
20242 display_string (NULL, string, Qnil, 0, 0, &it,
20243 SCHARS (string) + 1, 0, 0, -1);
20244 }
20245
20246 /* Fill out the line with spaces. */
20247 if (it.current_x < it.last_visible_x)
20248 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20249
20250 /* Compute the total height of the lines. */
20251 compute_line_metrics (&it);
20252 }
20253
20254
20255 \f
20256 /***********************************************************************
20257 Mode Line
20258 ***********************************************************************/
20259
20260 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20261 FORCE is non-zero, redisplay mode lines unconditionally.
20262 Otherwise, redisplay only mode lines that are garbaged. Value is
20263 the number of windows whose mode lines were redisplayed. */
20264
20265 static int
20266 redisplay_mode_lines (Lisp_Object window, int force)
20267 {
20268 int nwindows = 0;
20269
20270 while (!NILP (window))
20271 {
20272 struct window *w = XWINDOW (window);
20273
20274 if (WINDOWP (w->hchild))
20275 nwindows += redisplay_mode_lines (w->hchild, force);
20276 else if (WINDOWP (w->vchild))
20277 nwindows += redisplay_mode_lines (w->vchild, force);
20278 else if (force
20279 || FRAME_GARBAGED_P (XFRAME (w->frame))
20280 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20281 {
20282 struct text_pos lpoint;
20283 struct buffer *old = current_buffer;
20284
20285 /* Set the window's buffer for the mode line display. */
20286 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20287 set_buffer_internal_1 (XBUFFER (w->buffer));
20288
20289 /* Point refers normally to the selected window. For any
20290 other window, set up appropriate value. */
20291 if (!EQ (window, selected_window))
20292 {
20293 struct text_pos pt;
20294
20295 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20296 if (CHARPOS (pt) < BEGV)
20297 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20298 else if (CHARPOS (pt) > (ZV - 1))
20299 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20300 else
20301 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20302 }
20303
20304 /* Display mode lines. */
20305 clear_glyph_matrix (w->desired_matrix);
20306 if (display_mode_lines (w))
20307 {
20308 ++nwindows;
20309 w->must_be_updated_p = 1;
20310 }
20311
20312 /* Restore old settings. */
20313 set_buffer_internal_1 (old);
20314 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20315 }
20316
20317 window = w->next;
20318 }
20319
20320 return nwindows;
20321 }
20322
20323
20324 /* Display the mode and/or header line of window W. Value is the
20325 sum number of mode lines and header lines displayed. */
20326
20327 static int
20328 display_mode_lines (struct window *w)
20329 {
20330 Lisp_Object old_selected_window, old_selected_frame;
20331 int n = 0;
20332
20333 old_selected_frame = selected_frame;
20334 selected_frame = w->frame;
20335 old_selected_window = selected_window;
20336 XSETWINDOW (selected_window, w);
20337
20338 /* These will be set while the mode line specs are processed. */
20339 line_number_displayed = 0;
20340 wset_column_number_displayed (w, Qnil);
20341
20342 if (WINDOW_WANTS_MODELINE_P (w))
20343 {
20344 struct window *sel_w = XWINDOW (old_selected_window);
20345
20346 /* Select mode line face based on the real selected window. */
20347 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20348 BVAR (current_buffer, mode_line_format));
20349 ++n;
20350 }
20351
20352 if (WINDOW_WANTS_HEADER_LINE_P (w))
20353 {
20354 display_mode_line (w, HEADER_LINE_FACE_ID,
20355 BVAR (current_buffer, header_line_format));
20356 ++n;
20357 }
20358
20359 selected_frame = old_selected_frame;
20360 selected_window = old_selected_window;
20361 return n;
20362 }
20363
20364
20365 /* Display mode or header line of window W. FACE_ID specifies which
20366 line to display; it is either MODE_LINE_FACE_ID or
20367 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20368 display. Value is the pixel height of the mode/header line
20369 displayed. */
20370
20371 static int
20372 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20373 {
20374 struct it it;
20375 struct face *face;
20376 ptrdiff_t count = SPECPDL_INDEX ();
20377
20378 init_iterator (&it, w, -1, -1, NULL, face_id);
20379 /* Don't extend on a previously drawn mode-line.
20380 This may happen if called from pos_visible_p. */
20381 it.glyph_row->enabled_p = 0;
20382 prepare_desired_row (it.glyph_row);
20383
20384 it.glyph_row->mode_line_p = 1;
20385
20386 /* FIXME: This should be controlled by a user option. But
20387 supporting such an option is not trivial, since the mode line is
20388 made up of many separate strings. */
20389 it.paragraph_embedding = L2R;
20390
20391 record_unwind_protect (unwind_format_mode_line,
20392 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20393
20394 mode_line_target = MODE_LINE_DISPLAY;
20395
20396 /* Temporarily make frame's keyboard the current kboard so that
20397 kboard-local variables in the mode_line_format will get the right
20398 values. */
20399 push_kboard (FRAME_KBOARD (it.f));
20400 record_unwind_save_match_data ();
20401 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20402 pop_kboard ();
20403
20404 unbind_to (count, Qnil);
20405
20406 /* Fill up with spaces. */
20407 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20408
20409 compute_line_metrics (&it);
20410 it.glyph_row->full_width_p = 1;
20411 it.glyph_row->continued_p = 0;
20412 it.glyph_row->truncated_on_left_p = 0;
20413 it.glyph_row->truncated_on_right_p = 0;
20414
20415 /* Make a 3D mode-line have a shadow at its right end. */
20416 face = FACE_FROM_ID (it.f, face_id);
20417 extend_face_to_end_of_line (&it);
20418 if (face->box != FACE_NO_BOX)
20419 {
20420 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20421 + it.glyph_row->used[TEXT_AREA] - 1);
20422 last->right_box_line_p = 1;
20423 }
20424
20425 return it.glyph_row->height;
20426 }
20427
20428 /* Move element ELT in LIST to the front of LIST.
20429 Return the updated list. */
20430
20431 static Lisp_Object
20432 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20433 {
20434 register Lisp_Object tail, prev;
20435 register Lisp_Object tem;
20436
20437 tail = list;
20438 prev = Qnil;
20439 while (CONSP (tail))
20440 {
20441 tem = XCAR (tail);
20442
20443 if (EQ (elt, tem))
20444 {
20445 /* Splice out the link TAIL. */
20446 if (NILP (prev))
20447 list = XCDR (tail);
20448 else
20449 Fsetcdr (prev, XCDR (tail));
20450
20451 /* Now make it the first. */
20452 Fsetcdr (tail, list);
20453 return tail;
20454 }
20455 else
20456 prev = tail;
20457 tail = XCDR (tail);
20458 QUIT;
20459 }
20460
20461 /* Not found--return unchanged LIST. */
20462 return list;
20463 }
20464
20465 /* Contribute ELT to the mode line for window IT->w. How it
20466 translates into text depends on its data type.
20467
20468 IT describes the display environment in which we display, as usual.
20469
20470 DEPTH is the depth in recursion. It is used to prevent
20471 infinite recursion here.
20472
20473 FIELD_WIDTH is the number of characters the display of ELT should
20474 occupy in the mode line, and PRECISION is the maximum number of
20475 characters to display from ELT's representation. See
20476 display_string for details.
20477
20478 Returns the hpos of the end of the text generated by ELT.
20479
20480 PROPS is a property list to add to any string we encounter.
20481
20482 If RISKY is nonzero, remove (disregard) any properties in any string
20483 we encounter, and ignore :eval and :propertize.
20484
20485 The global variable `mode_line_target' determines whether the
20486 output is passed to `store_mode_line_noprop',
20487 `store_mode_line_string', or `display_string'. */
20488
20489 static int
20490 display_mode_element (struct it *it, int depth, int field_width, int precision,
20491 Lisp_Object elt, Lisp_Object props, int risky)
20492 {
20493 int n = 0, field, prec;
20494 int literal = 0;
20495
20496 tail_recurse:
20497 if (depth > 100)
20498 elt = build_string ("*too-deep*");
20499
20500 depth++;
20501
20502 switch (XTYPE (elt))
20503 {
20504 case Lisp_String:
20505 {
20506 /* A string: output it and check for %-constructs within it. */
20507 unsigned char c;
20508 ptrdiff_t offset = 0;
20509
20510 if (SCHARS (elt) > 0
20511 && (!NILP (props) || risky))
20512 {
20513 Lisp_Object oprops, aelt;
20514 oprops = Ftext_properties_at (make_number (0), elt);
20515
20516 /* If the starting string's properties are not what
20517 we want, translate the string. Also, if the string
20518 is risky, do that anyway. */
20519
20520 if (NILP (Fequal (props, oprops)) || risky)
20521 {
20522 /* If the starting string has properties,
20523 merge the specified ones onto the existing ones. */
20524 if (! NILP (oprops) && !risky)
20525 {
20526 Lisp_Object tem;
20527
20528 oprops = Fcopy_sequence (oprops);
20529 tem = props;
20530 while (CONSP (tem))
20531 {
20532 oprops = Fplist_put (oprops, XCAR (tem),
20533 XCAR (XCDR (tem)));
20534 tem = XCDR (XCDR (tem));
20535 }
20536 props = oprops;
20537 }
20538
20539 aelt = Fassoc (elt, mode_line_proptrans_alist);
20540 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20541 {
20542 /* AELT is what we want. Move it to the front
20543 without consing. */
20544 elt = XCAR (aelt);
20545 mode_line_proptrans_alist
20546 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20547 }
20548 else
20549 {
20550 Lisp_Object tem;
20551
20552 /* If AELT has the wrong props, it is useless.
20553 so get rid of it. */
20554 if (! NILP (aelt))
20555 mode_line_proptrans_alist
20556 = Fdelq (aelt, mode_line_proptrans_alist);
20557
20558 elt = Fcopy_sequence (elt);
20559 Fset_text_properties (make_number (0), Flength (elt),
20560 props, elt);
20561 /* Add this item to mode_line_proptrans_alist. */
20562 mode_line_proptrans_alist
20563 = Fcons (Fcons (elt, props),
20564 mode_line_proptrans_alist);
20565 /* Truncate mode_line_proptrans_alist
20566 to at most 50 elements. */
20567 tem = Fnthcdr (make_number (50),
20568 mode_line_proptrans_alist);
20569 if (! NILP (tem))
20570 XSETCDR (tem, Qnil);
20571 }
20572 }
20573 }
20574
20575 offset = 0;
20576
20577 if (literal)
20578 {
20579 prec = precision - n;
20580 switch (mode_line_target)
20581 {
20582 case MODE_LINE_NOPROP:
20583 case MODE_LINE_TITLE:
20584 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20585 break;
20586 case MODE_LINE_STRING:
20587 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20588 break;
20589 case MODE_LINE_DISPLAY:
20590 n += display_string (NULL, elt, Qnil, 0, 0, it,
20591 0, prec, 0, STRING_MULTIBYTE (elt));
20592 break;
20593 }
20594
20595 break;
20596 }
20597
20598 /* Handle the non-literal case. */
20599
20600 while ((precision <= 0 || n < precision)
20601 && SREF (elt, offset) != 0
20602 && (mode_line_target != MODE_LINE_DISPLAY
20603 || it->current_x < it->last_visible_x))
20604 {
20605 ptrdiff_t last_offset = offset;
20606
20607 /* Advance to end of string or next format specifier. */
20608 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20609 ;
20610
20611 if (offset - 1 != last_offset)
20612 {
20613 ptrdiff_t nchars, nbytes;
20614
20615 /* Output to end of string or up to '%'. Field width
20616 is length of string. Don't output more than
20617 PRECISION allows us. */
20618 offset--;
20619
20620 prec = c_string_width (SDATA (elt) + last_offset,
20621 offset - last_offset, precision - n,
20622 &nchars, &nbytes);
20623
20624 switch (mode_line_target)
20625 {
20626 case MODE_LINE_NOPROP:
20627 case MODE_LINE_TITLE:
20628 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20629 break;
20630 case MODE_LINE_STRING:
20631 {
20632 ptrdiff_t bytepos = last_offset;
20633 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20634 ptrdiff_t endpos = (precision <= 0
20635 ? string_byte_to_char (elt, offset)
20636 : charpos + nchars);
20637
20638 n += store_mode_line_string (NULL,
20639 Fsubstring (elt, make_number (charpos),
20640 make_number (endpos)),
20641 0, 0, 0, Qnil);
20642 }
20643 break;
20644 case MODE_LINE_DISPLAY:
20645 {
20646 ptrdiff_t bytepos = last_offset;
20647 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20648
20649 if (precision <= 0)
20650 nchars = string_byte_to_char (elt, offset) - charpos;
20651 n += display_string (NULL, elt, Qnil, 0, charpos,
20652 it, 0, nchars, 0,
20653 STRING_MULTIBYTE (elt));
20654 }
20655 break;
20656 }
20657 }
20658 else /* c == '%' */
20659 {
20660 ptrdiff_t percent_position = offset;
20661
20662 /* Get the specified minimum width. Zero means
20663 don't pad. */
20664 field = 0;
20665 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20666 field = field * 10 + c - '0';
20667
20668 /* Don't pad beyond the total padding allowed. */
20669 if (field_width - n > 0 && field > field_width - n)
20670 field = field_width - n;
20671
20672 /* Note that either PRECISION <= 0 or N < PRECISION. */
20673 prec = precision - n;
20674
20675 if (c == 'M')
20676 n += display_mode_element (it, depth, field, prec,
20677 Vglobal_mode_string, props,
20678 risky);
20679 else if (c != 0)
20680 {
20681 int multibyte;
20682 ptrdiff_t bytepos, charpos;
20683 const char *spec;
20684 Lisp_Object string;
20685
20686 bytepos = percent_position;
20687 charpos = (STRING_MULTIBYTE (elt)
20688 ? string_byte_to_char (elt, bytepos)
20689 : bytepos);
20690 spec = decode_mode_spec (it->w, c, field, &string);
20691 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20692
20693 switch (mode_line_target)
20694 {
20695 case MODE_LINE_NOPROP:
20696 case MODE_LINE_TITLE:
20697 n += store_mode_line_noprop (spec, field, prec);
20698 break;
20699 case MODE_LINE_STRING:
20700 {
20701 Lisp_Object tem = build_string (spec);
20702 props = Ftext_properties_at (make_number (charpos), elt);
20703 /* Should only keep face property in props */
20704 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20705 }
20706 break;
20707 case MODE_LINE_DISPLAY:
20708 {
20709 int nglyphs_before, nwritten;
20710
20711 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20712 nwritten = display_string (spec, string, elt,
20713 charpos, 0, it,
20714 field, prec, 0,
20715 multibyte);
20716
20717 /* Assign to the glyphs written above the
20718 string where the `%x' came from, position
20719 of the `%'. */
20720 if (nwritten > 0)
20721 {
20722 struct glyph *glyph
20723 = (it->glyph_row->glyphs[TEXT_AREA]
20724 + nglyphs_before);
20725 int i;
20726
20727 for (i = 0; i < nwritten; ++i)
20728 {
20729 glyph[i].object = elt;
20730 glyph[i].charpos = charpos;
20731 }
20732
20733 n += nwritten;
20734 }
20735 }
20736 break;
20737 }
20738 }
20739 else /* c == 0 */
20740 break;
20741 }
20742 }
20743 }
20744 break;
20745
20746 case Lisp_Symbol:
20747 /* A symbol: process the value of the symbol recursively
20748 as if it appeared here directly. Avoid error if symbol void.
20749 Special case: if value of symbol is a string, output the string
20750 literally. */
20751 {
20752 register Lisp_Object tem;
20753
20754 /* If the variable is not marked as risky to set
20755 then its contents are risky to use. */
20756 if (NILP (Fget (elt, Qrisky_local_variable)))
20757 risky = 1;
20758
20759 tem = Fboundp (elt);
20760 if (!NILP (tem))
20761 {
20762 tem = Fsymbol_value (elt);
20763 /* If value is a string, output that string literally:
20764 don't check for % within it. */
20765 if (STRINGP (tem))
20766 literal = 1;
20767
20768 if (!EQ (tem, elt))
20769 {
20770 /* Give up right away for nil or t. */
20771 elt = tem;
20772 goto tail_recurse;
20773 }
20774 }
20775 }
20776 break;
20777
20778 case Lisp_Cons:
20779 {
20780 register Lisp_Object car, tem;
20781
20782 /* A cons cell: five distinct cases.
20783 If first element is :eval or :propertize, do something special.
20784 If first element is a string or a cons, process all the elements
20785 and effectively concatenate them.
20786 If first element is a negative number, truncate displaying cdr to
20787 at most that many characters. If positive, pad (with spaces)
20788 to at least that many characters.
20789 If first element is a symbol, process the cadr or caddr recursively
20790 according to whether the symbol's value is non-nil or nil. */
20791 car = XCAR (elt);
20792 if (EQ (car, QCeval))
20793 {
20794 /* An element of the form (:eval FORM) means evaluate FORM
20795 and use the result as mode line elements. */
20796
20797 if (risky)
20798 break;
20799
20800 if (CONSP (XCDR (elt)))
20801 {
20802 Lisp_Object spec;
20803 spec = safe_eval (XCAR (XCDR (elt)));
20804 n += display_mode_element (it, depth, field_width - n,
20805 precision - n, spec, props,
20806 risky);
20807 }
20808 }
20809 else if (EQ (car, QCpropertize))
20810 {
20811 /* An element of the form (:propertize ELT PROPS...)
20812 means display ELT but applying properties PROPS. */
20813
20814 if (risky)
20815 break;
20816
20817 if (CONSP (XCDR (elt)))
20818 n += display_mode_element (it, depth, field_width - n,
20819 precision - n, XCAR (XCDR (elt)),
20820 XCDR (XCDR (elt)), risky);
20821 }
20822 else if (SYMBOLP (car))
20823 {
20824 tem = Fboundp (car);
20825 elt = XCDR (elt);
20826 if (!CONSP (elt))
20827 goto invalid;
20828 /* elt is now the cdr, and we know it is a cons cell.
20829 Use its car if CAR has a non-nil value. */
20830 if (!NILP (tem))
20831 {
20832 tem = Fsymbol_value (car);
20833 if (!NILP (tem))
20834 {
20835 elt = XCAR (elt);
20836 goto tail_recurse;
20837 }
20838 }
20839 /* Symbol's value is nil (or symbol is unbound)
20840 Get the cddr of the original list
20841 and if possible find the caddr and use that. */
20842 elt = XCDR (elt);
20843 if (NILP (elt))
20844 break;
20845 else if (!CONSP (elt))
20846 goto invalid;
20847 elt = XCAR (elt);
20848 goto tail_recurse;
20849 }
20850 else if (INTEGERP (car))
20851 {
20852 register int lim = XINT (car);
20853 elt = XCDR (elt);
20854 if (lim < 0)
20855 {
20856 /* Negative int means reduce maximum width. */
20857 if (precision <= 0)
20858 precision = -lim;
20859 else
20860 precision = min (precision, -lim);
20861 }
20862 else if (lim > 0)
20863 {
20864 /* Padding specified. Don't let it be more than
20865 current maximum. */
20866 if (precision > 0)
20867 lim = min (precision, lim);
20868
20869 /* If that's more padding than already wanted, queue it.
20870 But don't reduce padding already specified even if
20871 that is beyond the current truncation point. */
20872 field_width = max (lim, field_width);
20873 }
20874 goto tail_recurse;
20875 }
20876 else if (STRINGP (car) || CONSP (car))
20877 {
20878 Lisp_Object halftail = elt;
20879 int len = 0;
20880
20881 while (CONSP (elt)
20882 && (precision <= 0 || n < precision))
20883 {
20884 n += display_mode_element (it, depth,
20885 /* Do padding only after the last
20886 element in the list. */
20887 (! CONSP (XCDR (elt))
20888 ? field_width - n
20889 : 0),
20890 precision - n, XCAR (elt),
20891 props, risky);
20892 elt = XCDR (elt);
20893 len++;
20894 if ((len & 1) == 0)
20895 halftail = XCDR (halftail);
20896 /* Check for cycle. */
20897 if (EQ (halftail, elt))
20898 break;
20899 }
20900 }
20901 }
20902 break;
20903
20904 default:
20905 invalid:
20906 elt = build_string ("*invalid*");
20907 goto tail_recurse;
20908 }
20909
20910 /* Pad to FIELD_WIDTH. */
20911 if (field_width > 0 && n < field_width)
20912 {
20913 switch (mode_line_target)
20914 {
20915 case MODE_LINE_NOPROP:
20916 case MODE_LINE_TITLE:
20917 n += store_mode_line_noprop ("", field_width - n, 0);
20918 break;
20919 case MODE_LINE_STRING:
20920 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20921 break;
20922 case MODE_LINE_DISPLAY:
20923 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20924 0, 0, 0);
20925 break;
20926 }
20927 }
20928
20929 return n;
20930 }
20931
20932 /* Store a mode-line string element in mode_line_string_list.
20933
20934 If STRING is non-null, display that C string. Otherwise, the Lisp
20935 string LISP_STRING is displayed.
20936
20937 FIELD_WIDTH is the minimum number of output glyphs to produce.
20938 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20939 with spaces. FIELD_WIDTH <= 0 means don't pad.
20940
20941 PRECISION is the maximum number of characters to output from
20942 STRING. PRECISION <= 0 means don't truncate the string.
20943
20944 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20945 properties to the string.
20946
20947 PROPS are the properties to add to the string.
20948 The mode_line_string_face face property is always added to the string.
20949 */
20950
20951 static int
20952 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20953 int field_width, int precision, Lisp_Object props)
20954 {
20955 ptrdiff_t len;
20956 int n = 0;
20957
20958 if (string != NULL)
20959 {
20960 len = strlen (string);
20961 if (precision > 0 && len > precision)
20962 len = precision;
20963 lisp_string = make_string (string, len);
20964 if (NILP (props))
20965 props = mode_line_string_face_prop;
20966 else if (!NILP (mode_line_string_face))
20967 {
20968 Lisp_Object face = Fplist_get (props, Qface);
20969 props = Fcopy_sequence (props);
20970 if (NILP (face))
20971 face = mode_line_string_face;
20972 else
20973 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20974 props = Fplist_put (props, Qface, face);
20975 }
20976 Fadd_text_properties (make_number (0), make_number (len),
20977 props, lisp_string);
20978 }
20979 else
20980 {
20981 len = XFASTINT (Flength (lisp_string));
20982 if (precision > 0 && len > precision)
20983 {
20984 len = precision;
20985 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20986 precision = -1;
20987 }
20988 if (!NILP (mode_line_string_face))
20989 {
20990 Lisp_Object face;
20991 if (NILP (props))
20992 props = Ftext_properties_at (make_number (0), lisp_string);
20993 face = Fplist_get (props, Qface);
20994 if (NILP (face))
20995 face = mode_line_string_face;
20996 else
20997 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20998 props = Fcons (Qface, Fcons (face, Qnil));
20999 if (copy_string)
21000 lisp_string = Fcopy_sequence (lisp_string);
21001 }
21002 if (!NILP (props))
21003 Fadd_text_properties (make_number (0), make_number (len),
21004 props, lisp_string);
21005 }
21006
21007 if (len > 0)
21008 {
21009 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21010 n += len;
21011 }
21012
21013 if (field_width > len)
21014 {
21015 field_width -= len;
21016 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21017 if (!NILP (props))
21018 Fadd_text_properties (make_number (0), make_number (field_width),
21019 props, lisp_string);
21020 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21021 n += field_width;
21022 }
21023
21024 return n;
21025 }
21026
21027
21028 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21029 1, 4, 0,
21030 doc: /* Format a string out of a mode line format specification.
21031 First arg FORMAT specifies the mode line format (see `mode-line-format'
21032 for details) to use.
21033
21034 By default, the format is evaluated for the currently selected window.
21035
21036 Optional second arg FACE specifies the face property to put on all
21037 characters for which no face is specified. The value nil means the
21038 default face. The value t means whatever face the window's mode line
21039 currently uses (either `mode-line' or `mode-line-inactive',
21040 depending on whether the window is the selected window or not).
21041 An integer value means the value string has no text
21042 properties.
21043
21044 Optional third and fourth args WINDOW and BUFFER specify the window
21045 and buffer to use as the context for the formatting (defaults
21046 are the selected window and the WINDOW's buffer). */)
21047 (Lisp_Object format, Lisp_Object face,
21048 Lisp_Object window, Lisp_Object buffer)
21049 {
21050 struct it it;
21051 int len;
21052 struct window *w;
21053 struct buffer *old_buffer = NULL;
21054 int face_id;
21055 int no_props = INTEGERP (face);
21056 ptrdiff_t count = SPECPDL_INDEX ();
21057 Lisp_Object str;
21058 int string_start = 0;
21059
21060 w = decode_any_window (window);
21061 XSETWINDOW (window, w);
21062
21063 if (NILP (buffer))
21064 buffer = w->buffer;
21065 CHECK_BUFFER (buffer);
21066
21067 /* Make formatting the modeline a non-op when noninteractive, otherwise
21068 there will be problems later caused by a partially initialized frame. */
21069 if (NILP (format) || noninteractive)
21070 return empty_unibyte_string;
21071
21072 if (no_props)
21073 face = Qnil;
21074
21075 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21076 : EQ (face, Qt) ? (EQ (window, selected_window)
21077 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21078 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21079 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21080 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21081 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21082 : DEFAULT_FACE_ID;
21083
21084 old_buffer = current_buffer;
21085
21086 /* Save things including mode_line_proptrans_alist,
21087 and set that to nil so that we don't alter the outer value. */
21088 record_unwind_protect (unwind_format_mode_line,
21089 format_mode_line_unwind_data
21090 (XFRAME (WINDOW_FRAME (w)),
21091 old_buffer, selected_window, 1));
21092 mode_line_proptrans_alist = Qnil;
21093
21094 Fselect_window (window, Qt);
21095 set_buffer_internal_1 (XBUFFER (buffer));
21096
21097 init_iterator (&it, w, -1, -1, NULL, face_id);
21098
21099 if (no_props)
21100 {
21101 mode_line_target = MODE_LINE_NOPROP;
21102 mode_line_string_face_prop = Qnil;
21103 mode_line_string_list = Qnil;
21104 string_start = MODE_LINE_NOPROP_LEN (0);
21105 }
21106 else
21107 {
21108 mode_line_target = MODE_LINE_STRING;
21109 mode_line_string_list = Qnil;
21110 mode_line_string_face = face;
21111 mode_line_string_face_prop
21112 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21113 }
21114
21115 push_kboard (FRAME_KBOARD (it.f));
21116 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21117 pop_kboard ();
21118
21119 if (no_props)
21120 {
21121 len = MODE_LINE_NOPROP_LEN (string_start);
21122 str = make_string (mode_line_noprop_buf + string_start, len);
21123 }
21124 else
21125 {
21126 mode_line_string_list = Fnreverse (mode_line_string_list);
21127 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21128 empty_unibyte_string);
21129 }
21130
21131 unbind_to (count, Qnil);
21132 return str;
21133 }
21134
21135 /* Write a null-terminated, right justified decimal representation of
21136 the positive integer D to BUF using a minimal field width WIDTH. */
21137
21138 static void
21139 pint2str (register char *buf, register int width, register ptrdiff_t d)
21140 {
21141 register char *p = buf;
21142
21143 if (d <= 0)
21144 *p++ = '0';
21145 else
21146 {
21147 while (d > 0)
21148 {
21149 *p++ = d % 10 + '0';
21150 d /= 10;
21151 }
21152 }
21153
21154 for (width -= (int) (p - buf); width > 0; --width)
21155 *p++ = ' ';
21156 *p-- = '\0';
21157 while (p > buf)
21158 {
21159 d = *buf;
21160 *buf++ = *p;
21161 *p-- = d;
21162 }
21163 }
21164
21165 /* Write a null-terminated, right justified decimal and "human
21166 readable" representation of the nonnegative integer D to BUF using
21167 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21168
21169 static const char power_letter[] =
21170 {
21171 0, /* no letter */
21172 'k', /* kilo */
21173 'M', /* mega */
21174 'G', /* giga */
21175 'T', /* tera */
21176 'P', /* peta */
21177 'E', /* exa */
21178 'Z', /* zetta */
21179 'Y' /* yotta */
21180 };
21181
21182 static void
21183 pint2hrstr (char *buf, int width, ptrdiff_t d)
21184 {
21185 /* We aim to represent the nonnegative integer D as
21186 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21187 ptrdiff_t quotient = d;
21188 int remainder = 0;
21189 /* -1 means: do not use TENTHS. */
21190 int tenths = -1;
21191 int exponent = 0;
21192
21193 /* Length of QUOTIENT.TENTHS as a string. */
21194 int length;
21195
21196 char * psuffix;
21197 char * p;
21198
21199 if (1000 <= quotient)
21200 {
21201 /* Scale to the appropriate EXPONENT. */
21202 do
21203 {
21204 remainder = quotient % 1000;
21205 quotient /= 1000;
21206 exponent++;
21207 }
21208 while (1000 <= quotient);
21209
21210 /* Round to nearest and decide whether to use TENTHS or not. */
21211 if (quotient <= 9)
21212 {
21213 tenths = remainder / 100;
21214 if (50 <= remainder % 100)
21215 {
21216 if (tenths < 9)
21217 tenths++;
21218 else
21219 {
21220 quotient++;
21221 if (quotient == 10)
21222 tenths = -1;
21223 else
21224 tenths = 0;
21225 }
21226 }
21227 }
21228 else
21229 if (500 <= remainder)
21230 {
21231 if (quotient < 999)
21232 quotient++;
21233 else
21234 {
21235 quotient = 1;
21236 exponent++;
21237 tenths = 0;
21238 }
21239 }
21240 }
21241
21242 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21243 if (tenths == -1 && quotient <= 99)
21244 if (quotient <= 9)
21245 length = 1;
21246 else
21247 length = 2;
21248 else
21249 length = 3;
21250 p = psuffix = buf + max (width, length);
21251
21252 /* Print EXPONENT. */
21253 *psuffix++ = power_letter[exponent];
21254 *psuffix = '\0';
21255
21256 /* Print TENTHS. */
21257 if (tenths >= 0)
21258 {
21259 *--p = '0' + tenths;
21260 *--p = '.';
21261 }
21262
21263 /* Print QUOTIENT. */
21264 do
21265 {
21266 int digit = quotient % 10;
21267 *--p = '0' + digit;
21268 }
21269 while ((quotient /= 10) != 0);
21270
21271 /* Print leading spaces. */
21272 while (buf < p)
21273 *--p = ' ';
21274 }
21275
21276 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21277 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21278 type of CODING_SYSTEM. Return updated pointer into BUF. */
21279
21280 static unsigned char invalid_eol_type[] = "(*invalid*)";
21281
21282 static char *
21283 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21284 {
21285 Lisp_Object val;
21286 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21287 const unsigned char *eol_str;
21288 int eol_str_len;
21289 /* The EOL conversion we are using. */
21290 Lisp_Object eoltype;
21291
21292 val = CODING_SYSTEM_SPEC (coding_system);
21293 eoltype = Qnil;
21294
21295 if (!VECTORP (val)) /* Not yet decided. */
21296 {
21297 *buf++ = multibyte ? '-' : ' ';
21298 if (eol_flag)
21299 eoltype = eol_mnemonic_undecided;
21300 /* Don't mention EOL conversion if it isn't decided. */
21301 }
21302 else
21303 {
21304 Lisp_Object attrs;
21305 Lisp_Object eolvalue;
21306
21307 attrs = AREF (val, 0);
21308 eolvalue = AREF (val, 2);
21309
21310 *buf++ = multibyte
21311 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21312 : ' ';
21313
21314 if (eol_flag)
21315 {
21316 /* The EOL conversion that is normal on this system. */
21317
21318 if (NILP (eolvalue)) /* Not yet decided. */
21319 eoltype = eol_mnemonic_undecided;
21320 else if (VECTORP (eolvalue)) /* Not yet decided. */
21321 eoltype = eol_mnemonic_undecided;
21322 else /* eolvalue is Qunix, Qdos, or Qmac. */
21323 eoltype = (EQ (eolvalue, Qunix)
21324 ? eol_mnemonic_unix
21325 : (EQ (eolvalue, Qdos) == 1
21326 ? eol_mnemonic_dos : eol_mnemonic_mac));
21327 }
21328 }
21329
21330 if (eol_flag)
21331 {
21332 /* Mention the EOL conversion if it is not the usual one. */
21333 if (STRINGP (eoltype))
21334 {
21335 eol_str = SDATA (eoltype);
21336 eol_str_len = SBYTES (eoltype);
21337 }
21338 else if (CHARACTERP (eoltype))
21339 {
21340 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21341 int c = XFASTINT (eoltype);
21342 eol_str_len = CHAR_STRING (c, tmp);
21343 eol_str = tmp;
21344 }
21345 else
21346 {
21347 eol_str = invalid_eol_type;
21348 eol_str_len = sizeof (invalid_eol_type) - 1;
21349 }
21350 memcpy (buf, eol_str, eol_str_len);
21351 buf += eol_str_len;
21352 }
21353
21354 return buf;
21355 }
21356
21357 /* Return a string for the output of a mode line %-spec for window W,
21358 generated by character C. FIELD_WIDTH > 0 means pad the string
21359 returned with spaces to that value. Return a Lisp string in
21360 *STRING if the resulting string is taken from that Lisp string.
21361
21362 Note we operate on the current buffer for most purposes,
21363 the exception being w->base_line_pos. */
21364
21365 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21366
21367 static const char *
21368 decode_mode_spec (struct window *w, register int c, int field_width,
21369 Lisp_Object *string)
21370 {
21371 Lisp_Object obj;
21372 struct frame *f = XFRAME (WINDOW_FRAME (w));
21373 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21374 /* We are going to use f->decode_mode_spec_buffer as the buffer to
21375 produce strings from numerical values, so limit preposterously
21376 large values of FIELD_WIDTH to avoid overrunning the buffer's
21377 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
21378 bytes plus the terminating null. */
21379 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
21380 struct buffer *b = current_buffer;
21381
21382 obj = Qnil;
21383 *string = Qnil;
21384
21385 switch (c)
21386 {
21387 case '*':
21388 if (!NILP (BVAR (b, read_only)))
21389 return "%";
21390 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21391 return "*";
21392 return "-";
21393
21394 case '+':
21395 /* This differs from %* only for a modified read-only buffer. */
21396 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21397 return "*";
21398 if (!NILP (BVAR (b, read_only)))
21399 return "%";
21400 return "-";
21401
21402 case '&':
21403 /* This differs from %* in ignoring read-only-ness. */
21404 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21405 return "*";
21406 return "-";
21407
21408 case '%':
21409 return "%";
21410
21411 case '[':
21412 {
21413 int i;
21414 char *p;
21415
21416 if (command_loop_level > 5)
21417 return "[[[... ";
21418 p = decode_mode_spec_buf;
21419 for (i = 0; i < command_loop_level; i++)
21420 *p++ = '[';
21421 *p = 0;
21422 return decode_mode_spec_buf;
21423 }
21424
21425 case ']':
21426 {
21427 int i;
21428 char *p;
21429
21430 if (command_loop_level > 5)
21431 return " ...]]]";
21432 p = decode_mode_spec_buf;
21433 for (i = 0; i < command_loop_level; i++)
21434 *p++ = ']';
21435 *p = 0;
21436 return decode_mode_spec_buf;
21437 }
21438
21439 case '-':
21440 {
21441 register int i;
21442
21443 /* Let lots_of_dashes be a string of infinite length. */
21444 if (mode_line_target == MODE_LINE_NOPROP ||
21445 mode_line_target == MODE_LINE_STRING)
21446 return "--";
21447 if (field_width <= 0
21448 || field_width > sizeof (lots_of_dashes))
21449 {
21450 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21451 decode_mode_spec_buf[i] = '-';
21452 decode_mode_spec_buf[i] = '\0';
21453 return decode_mode_spec_buf;
21454 }
21455 else
21456 return lots_of_dashes;
21457 }
21458
21459 case 'b':
21460 obj = BVAR (b, name);
21461 break;
21462
21463 case 'c':
21464 /* %c and %l are ignored in `frame-title-format'.
21465 (In redisplay_internal, the frame title is drawn _before_ the
21466 windows are updated, so the stuff which depends on actual
21467 window contents (such as %l) may fail to render properly, or
21468 even crash emacs.) */
21469 if (mode_line_target == MODE_LINE_TITLE)
21470 return "";
21471 else
21472 {
21473 ptrdiff_t col = current_column ();
21474 wset_column_number_displayed (w, make_number (col));
21475 pint2str (decode_mode_spec_buf, width, col);
21476 return decode_mode_spec_buf;
21477 }
21478
21479 case 'e':
21480 #ifndef SYSTEM_MALLOC
21481 {
21482 if (NILP (Vmemory_full))
21483 return "";
21484 else
21485 return "!MEM FULL! ";
21486 }
21487 #else
21488 return "";
21489 #endif
21490
21491 case 'F':
21492 /* %F displays the frame name. */
21493 if (!NILP (f->title))
21494 return SSDATA (f->title);
21495 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21496 return SSDATA (f->name);
21497 return "Emacs";
21498
21499 case 'f':
21500 obj = BVAR (b, filename);
21501 break;
21502
21503 case 'i':
21504 {
21505 ptrdiff_t size = ZV - BEGV;
21506 pint2str (decode_mode_spec_buf, width, size);
21507 return decode_mode_spec_buf;
21508 }
21509
21510 case 'I':
21511 {
21512 ptrdiff_t size = ZV - BEGV;
21513 pint2hrstr (decode_mode_spec_buf, width, size);
21514 return decode_mode_spec_buf;
21515 }
21516
21517 case 'l':
21518 {
21519 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21520 ptrdiff_t topline, nlines, height;
21521 ptrdiff_t junk;
21522
21523 /* %c and %l are ignored in `frame-title-format'. */
21524 if (mode_line_target == MODE_LINE_TITLE)
21525 return "";
21526
21527 startpos = XMARKER (w->start)->charpos;
21528 startpos_byte = marker_byte_position (w->start);
21529 height = WINDOW_TOTAL_LINES (w);
21530
21531 /* If we decided that this buffer isn't suitable for line numbers,
21532 don't forget that too fast. */
21533 if (EQ (w->base_line_pos, w->buffer))
21534 goto no_value;
21535 /* But do forget it, if the window shows a different buffer now. */
21536 else if (BUFFERP (w->base_line_pos))
21537 wset_base_line_pos (w, Qnil);
21538
21539 /* If the buffer is very big, don't waste time. */
21540 if (INTEGERP (Vline_number_display_limit)
21541 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21542 {
21543 wset_base_line_pos (w, Qnil);
21544 wset_base_line_number (w, Qnil);
21545 goto no_value;
21546 }
21547
21548 if (INTEGERP (w->base_line_number)
21549 && INTEGERP (w->base_line_pos)
21550 && XFASTINT (w->base_line_pos) <= startpos)
21551 {
21552 line = XFASTINT (w->base_line_number);
21553 linepos = XFASTINT (w->base_line_pos);
21554 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21555 }
21556 else
21557 {
21558 line = 1;
21559 linepos = BUF_BEGV (b);
21560 linepos_byte = BUF_BEGV_BYTE (b);
21561 }
21562
21563 /* Count lines from base line to window start position. */
21564 nlines = display_count_lines (linepos_byte,
21565 startpos_byte,
21566 startpos, &junk);
21567
21568 topline = nlines + line;
21569
21570 /* Determine a new base line, if the old one is too close
21571 or too far away, or if we did not have one.
21572 "Too close" means it's plausible a scroll-down would
21573 go back past it. */
21574 if (startpos == BUF_BEGV (b))
21575 {
21576 wset_base_line_number (w, make_number (topline));
21577 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21578 }
21579 else if (nlines < height + 25 || nlines > height * 3 + 50
21580 || linepos == BUF_BEGV (b))
21581 {
21582 ptrdiff_t limit = BUF_BEGV (b);
21583 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21584 ptrdiff_t position;
21585 ptrdiff_t distance =
21586 (height * 2 + 30) * line_number_display_limit_width;
21587
21588 if (startpos - distance > limit)
21589 {
21590 limit = startpos - distance;
21591 limit_byte = CHAR_TO_BYTE (limit);
21592 }
21593
21594 nlines = display_count_lines (startpos_byte,
21595 limit_byte,
21596 - (height * 2 + 30),
21597 &position);
21598 /* If we couldn't find the lines we wanted within
21599 line_number_display_limit_width chars per line,
21600 give up on line numbers for this window. */
21601 if (position == limit_byte && limit == startpos - distance)
21602 {
21603 wset_base_line_pos (w, w->buffer);
21604 wset_base_line_number (w, Qnil);
21605 goto no_value;
21606 }
21607
21608 wset_base_line_number (w, make_number (topline - nlines));
21609 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21610 }
21611
21612 /* Now count lines from the start pos to point. */
21613 nlines = display_count_lines (startpos_byte,
21614 PT_BYTE, PT, &junk);
21615
21616 /* Record that we did display the line number. */
21617 line_number_displayed = 1;
21618
21619 /* Make the string to show. */
21620 pint2str (decode_mode_spec_buf, width, topline + nlines);
21621 return decode_mode_spec_buf;
21622 no_value:
21623 {
21624 char* p = decode_mode_spec_buf;
21625 int pad = width - 2;
21626 while (pad-- > 0)
21627 *p++ = ' ';
21628 *p++ = '?';
21629 *p++ = '?';
21630 *p = '\0';
21631 return decode_mode_spec_buf;
21632 }
21633 }
21634 break;
21635
21636 case 'm':
21637 obj = BVAR (b, mode_name);
21638 break;
21639
21640 case 'n':
21641 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21642 return " Narrow";
21643 break;
21644
21645 case 'p':
21646 {
21647 ptrdiff_t pos = marker_position (w->start);
21648 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21649
21650 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21651 {
21652 if (pos <= BUF_BEGV (b))
21653 return "All";
21654 else
21655 return "Bottom";
21656 }
21657 else if (pos <= BUF_BEGV (b))
21658 return "Top";
21659 else
21660 {
21661 if (total > 1000000)
21662 /* Do it differently for a large value, to avoid overflow. */
21663 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21664 else
21665 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21666 /* We can't normally display a 3-digit number,
21667 so get us a 2-digit number that is close. */
21668 if (total == 100)
21669 total = 99;
21670 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21671 return decode_mode_spec_buf;
21672 }
21673 }
21674
21675 /* Display percentage of size above the bottom of the screen. */
21676 case 'P':
21677 {
21678 ptrdiff_t toppos = marker_position (w->start);
21679 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21680 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21681
21682 if (botpos >= BUF_ZV (b))
21683 {
21684 if (toppos <= BUF_BEGV (b))
21685 return "All";
21686 else
21687 return "Bottom";
21688 }
21689 else
21690 {
21691 if (total > 1000000)
21692 /* Do it differently for a large value, to avoid overflow. */
21693 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21694 else
21695 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21696 /* We can't normally display a 3-digit number,
21697 so get us a 2-digit number that is close. */
21698 if (total == 100)
21699 total = 99;
21700 if (toppos <= BUF_BEGV (b))
21701 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21702 else
21703 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21704 return decode_mode_spec_buf;
21705 }
21706 }
21707
21708 case 's':
21709 /* status of process */
21710 obj = Fget_buffer_process (Fcurrent_buffer ());
21711 if (NILP (obj))
21712 return "no process";
21713 #ifndef MSDOS
21714 obj = Fsymbol_name (Fprocess_status (obj));
21715 #endif
21716 break;
21717
21718 case '@':
21719 {
21720 ptrdiff_t count = inhibit_garbage_collection ();
21721 Lisp_Object val = call1 (intern ("file-remote-p"),
21722 BVAR (current_buffer, directory));
21723 unbind_to (count, Qnil);
21724
21725 if (NILP (val))
21726 return "-";
21727 else
21728 return "@";
21729 }
21730
21731 case 't': /* indicate TEXT or BINARY */
21732 return "T";
21733
21734 case 'z':
21735 /* coding-system (not including end-of-line format) */
21736 case 'Z':
21737 /* coding-system (including end-of-line type) */
21738 {
21739 int eol_flag = (c == 'Z');
21740 char *p = decode_mode_spec_buf;
21741
21742 if (! FRAME_WINDOW_P (f))
21743 {
21744 /* No need to mention EOL here--the terminal never needs
21745 to do EOL conversion. */
21746 p = decode_mode_spec_coding (CODING_ID_NAME
21747 (FRAME_KEYBOARD_CODING (f)->id),
21748 p, 0);
21749 p = decode_mode_spec_coding (CODING_ID_NAME
21750 (FRAME_TERMINAL_CODING (f)->id),
21751 p, 0);
21752 }
21753 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21754 p, eol_flag);
21755
21756 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21757 #ifdef subprocesses
21758 obj = Fget_buffer_process (Fcurrent_buffer ());
21759 if (PROCESSP (obj))
21760 {
21761 p = decode_mode_spec_coding
21762 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21763 p = decode_mode_spec_coding
21764 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21765 }
21766 #endif /* subprocesses */
21767 #endif /* 0 */
21768 *p = 0;
21769 return decode_mode_spec_buf;
21770 }
21771 }
21772
21773 if (STRINGP (obj))
21774 {
21775 *string = obj;
21776 return SSDATA (obj);
21777 }
21778 else
21779 return "";
21780 }
21781
21782
21783 /* Count up to COUNT lines starting from START_BYTE.
21784 But don't go beyond LIMIT_BYTE.
21785 Return the number of lines thus found (always nonnegative).
21786
21787 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21788
21789 static ptrdiff_t
21790 display_count_lines (ptrdiff_t start_byte,
21791 ptrdiff_t limit_byte, ptrdiff_t count,
21792 ptrdiff_t *byte_pos_ptr)
21793 {
21794 register unsigned char *cursor;
21795 unsigned char *base;
21796
21797 register ptrdiff_t ceiling;
21798 register unsigned char *ceiling_addr;
21799 ptrdiff_t orig_count = count;
21800
21801 /* If we are not in selective display mode,
21802 check only for newlines. */
21803 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21804 && !INTEGERP (BVAR (current_buffer, selective_display)));
21805
21806 if (count > 0)
21807 {
21808 while (start_byte < limit_byte)
21809 {
21810 ceiling = BUFFER_CEILING_OF (start_byte);
21811 ceiling = min (limit_byte - 1, ceiling);
21812 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21813 base = (cursor = BYTE_POS_ADDR (start_byte));
21814 while (1)
21815 {
21816 if (selective_display)
21817 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21818 ;
21819 else
21820 while (*cursor != '\n' && ++cursor != ceiling_addr)
21821 ;
21822
21823 if (cursor != ceiling_addr)
21824 {
21825 if (--count == 0)
21826 {
21827 start_byte += cursor - base + 1;
21828 *byte_pos_ptr = start_byte;
21829 return orig_count;
21830 }
21831 else
21832 if (++cursor == ceiling_addr)
21833 break;
21834 }
21835 else
21836 break;
21837 }
21838 start_byte += cursor - base;
21839 }
21840 }
21841 else
21842 {
21843 while (start_byte > limit_byte)
21844 {
21845 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21846 ceiling = max (limit_byte, ceiling);
21847 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21848 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21849 while (1)
21850 {
21851 if (selective_display)
21852 while (--cursor != ceiling_addr
21853 && *cursor != '\n' && *cursor != 015)
21854 ;
21855 else
21856 while (--cursor != ceiling_addr && *cursor != '\n')
21857 ;
21858
21859 if (cursor != ceiling_addr)
21860 {
21861 if (++count == 0)
21862 {
21863 start_byte += cursor - base + 1;
21864 *byte_pos_ptr = start_byte;
21865 /* When scanning backwards, we should
21866 not count the newline posterior to which we stop. */
21867 return - orig_count - 1;
21868 }
21869 }
21870 else
21871 break;
21872 }
21873 /* Here we add 1 to compensate for the last decrement
21874 of CURSOR, which took it past the valid range. */
21875 start_byte += cursor - base + 1;
21876 }
21877 }
21878
21879 *byte_pos_ptr = limit_byte;
21880
21881 if (count < 0)
21882 return - orig_count + count;
21883 return orig_count - count;
21884
21885 }
21886
21887
21888 \f
21889 /***********************************************************************
21890 Displaying strings
21891 ***********************************************************************/
21892
21893 /* Display a NUL-terminated string, starting with index START.
21894
21895 If STRING is non-null, display that C string. Otherwise, the Lisp
21896 string LISP_STRING is displayed. There's a case that STRING is
21897 non-null and LISP_STRING is not nil. It means STRING is a string
21898 data of LISP_STRING. In that case, we display LISP_STRING while
21899 ignoring its text properties.
21900
21901 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21902 FACE_STRING. Display STRING or LISP_STRING with the face at
21903 FACE_STRING_POS in FACE_STRING:
21904
21905 Display the string in the environment given by IT, but use the
21906 standard display table, temporarily.
21907
21908 FIELD_WIDTH is the minimum number of output glyphs to produce.
21909 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21910 with spaces. If STRING has more characters, more than FIELD_WIDTH
21911 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21912
21913 PRECISION is the maximum number of characters to output from
21914 STRING. PRECISION < 0 means don't truncate the string.
21915
21916 This is roughly equivalent to printf format specifiers:
21917
21918 FIELD_WIDTH PRECISION PRINTF
21919 ----------------------------------------
21920 -1 -1 %s
21921 -1 10 %.10s
21922 10 -1 %10s
21923 20 10 %20.10s
21924
21925 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21926 display them, and < 0 means obey the current buffer's value of
21927 enable_multibyte_characters.
21928
21929 Value is the number of columns displayed. */
21930
21931 static int
21932 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21933 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21934 int field_width, int precision, int max_x, int multibyte)
21935 {
21936 int hpos_at_start = it->hpos;
21937 int saved_face_id = it->face_id;
21938 struct glyph_row *row = it->glyph_row;
21939 ptrdiff_t it_charpos;
21940
21941 /* Initialize the iterator IT for iteration over STRING beginning
21942 with index START. */
21943 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21944 precision, field_width, multibyte);
21945 if (string && STRINGP (lisp_string))
21946 /* LISP_STRING is the one returned by decode_mode_spec. We should
21947 ignore its text properties. */
21948 it->stop_charpos = it->end_charpos;
21949
21950 /* If displaying STRING, set up the face of the iterator from
21951 FACE_STRING, if that's given. */
21952 if (STRINGP (face_string))
21953 {
21954 ptrdiff_t endptr;
21955 struct face *face;
21956
21957 it->face_id
21958 = face_at_string_position (it->w, face_string, face_string_pos,
21959 0, it->region_beg_charpos,
21960 it->region_end_charpos,
21961 &endptr, it->base_face_id, 0);
21962 face = FACE_FROM_ID (it->f, it->face_id);
21963 it->face_box_p = face->box != FACE_NO_BOX;
21964 }
21965
21966 /* Set max_x to the maximum allowed X position. Don't let it go
21967 beyond the right edge of the window. */
21968 if (max_x <= 0)
21969 max_x = it->last_visible_x;
21970 else
21971 max_x = min (max_x, it->last_visible_x);
21972
21973 /* Skip over display elements that are not visible. because IT->w is
21974 hscrolled. */
21975 if (it->current_x < it->first_visible_x)
21976 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21977 MOVE_TO_POS | MOVE_TO_X);
21978
21979 row->ascent = it->max_ascent;
21980 row->height = it->max_ascent + it->max_descent;
21981 row->phys_ascent = it->max_phys_ascent;
21982 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21983 row->extra_line_spacing = it->max_extra_line_spacing;
21984
21985 if (STRINGP (it->string))
21986 it_charpos = IT_STRING_CHARPOS (*it);
21987 else
21988 it_charpos = IT_CHARPOS (*it);
21989
21990 /* This condition is for the case that we are called with current_x
21991 past last_visible_x. */
21992 while (it->current_x < max_x)
21993 {
21994 int x_before, x, n_glyphs_before, i, nglyphs;
21995
21996 /* Get the next display element. */
21997 if (!get_next_display_element (it))
21998 break;
21999
22000 /* Produce glyphs. */
22001 x_before = it->current_x;
22002 n_glyphs_before = row->used[TEXT_AREA];
22003 PRODUCE_GLYPHS (it);
22004
22005 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
22006 i = 0;
22007 x = x_before;
22008 while (i < nglyphs)
22009 {
22010 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22011
22012 if (it->line_wrap != TRUNCATE
22013 && x + glyph->pixel_width > max_x)
22014 {
22015 /* End of continued line or max_x reached. */
22016 if (CHAR_GLYPH_PADDING_P (*glyph))
22017 {
22018 /* A wide character is unbreakable. */
22019 if (row->reversed_p)
22020 unproduce_glyphs (it, row->used[TEXT_AREA]
22021 - n_glyphs_before);
22022 row->used[TEXT_AREA] = n_glyphs_before;
22023 it->current_x = x_before;
22024 }
22025 else
22026 {
22027 if (row->reversed_p)
22028 unproduce_glyphs (it, row->used[TEXT_AREA]
22029 - (n_glyphs_before + i));
22030 row->used[TEXT_AREA] = n_glyphs_before + i;
22031 it->current_x = x;
22032 }
22033 break;
22034 }
22035 else if (x + glyph->pixel_width >= it->first_visible_x)
22036 {
22037 /* Glyph is at least partially visible. */
22038 ++it->hpos;
22039 if (x < it->first_visible_x)
22040 row->x = x - it->first_visible_x;
22041 }
22042 else
22043 {
22044 /* Glyph is off the left margin of the display area.
22045 Should not happen. */
22046 emacs_abort ();
22047 }
22048
22049 row->ascent = max (row->ascent, it->max_ascent);
22050 row->height = max (row->height, it->max_ascent + it->max_descent);
22051 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22052 row->phys_height = max (row->phys_height,
22053 it->max_phys_ascent + it->max_phys_descent);
22054 row->extra_line_spacing = max (row->extra_line_spacing,
22055 it->max_extra_line_spacing);
22056 x += glyph->pixel_width;
22057 ++i;
22058 }
22059
22060 /* Stop if max_x reached. */
22061 if (i < nglyphs)
22062 break;
22063
22064 /* Stop at line ends. */
22065 if (ITERATOR_AT_END_OF_LINE_P (it))
22066 {
22067 it->continuation_lines_width = 0;
22068 break;
22069 }
22070
22071 set_iterator_to_next (it, 1);
22072 if (STRINGP (it->string))
22073 it_charpos = IT_STRING_CHARPOS (*it);
22074 else
22075 it_charpos = IT_CHARPOS (*it);
22076
22077 /* Stop if truncating at the right edge. */
22078 if (it->line_wrap == TRUNCATE
22079 && it->current_x >= it->last_visible_x)
22080 {
22081 /* Add truncation mark, but don't do it if the line is
22082 truncated at a padding space. */
22083 if (it_charpos < it->string_nchars)
22084 {
22085 if (!FRAME_WINDOW_P (it->f))
22086 {
22087 int ii, n;
22088
22089 if (it->current_x > it->last_visible_x)
22090 {
22091 if (!row->reversed_p)
22092 {
22093 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22094 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22095 break;
22096 }
22097 else
22098 {
22099 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22100 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22101 break;
22102 unproduce_glyphs (it, ii + 1);
22103 ii = row->used[TEXT_AREA] - (ii + 1);
22104 }
22105 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22106 {
22107 row->used[TEXT_AREA] = ii;
22108 produce_special_glyphs (it, IT_TRUNCATION);
22109 }
22110 }
22111 produce_special_glyphs (it, IT_TRUNCATION);
22112 }
22113 row->truncated_on_right_p = 1;
22114 }
22115 break;
22116 }
22117 }
22118
22119 /* Maybe insert a truncation at the left. */
22120 if (it->first_visible_x
22121 && it_charpos > 0)
22122 {
22123 if (!FRAME_WINDOW_P (it->f)
22124 || (row->reversed_p
22125 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22126 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22127 insert_left_trunc_glyphs (it);
22128 row->truncated_on_left_p = 1;
22129 }
22130
22131 it->face_id = saved_face_id;
22132
22133 /* Value is number of columns displayed. */
22134 return it->hpos - hpos_at_start;
22135 }
22136
22137
22138 \f
22139 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22140 appears as an element of LIST or as the car of an element of LIST.
22141 If PROPVAL is a list, compare each element against LIST in that
22142 way, and return 1/2 if any element of PROPVAL is found in LIST.
22143 Otherwise return 0. This function cannot quit.
22144 The return value is 2 if the text is invisible but with an ellipsis
22145 and 1 if it's invisible and without an ellipsis. */
22146
22147 int
22148 invisible_p (register Lisp_Object propval, Lisp_Object list)
22149 {
22150 register Lisp_Object tail, proptail;
22151
22152 for (tail = list; CONSP (tail); tail = XCDR (tail))
22153 {
22154 register Lisp_Object tem;
22155 tem = XCAR (tail);
22156 if (EQ (propval, tem))
22157 return 1;
22158 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22159 return NILP (XCDR (tem)) ? 1 : 2;
22160 }
22161
22162 if (CONSP (propval))
22163 {
22164 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22165 {
22166 Lisp_Object propelt;
22167 propelt = XCAR (proptail);
22168 for (tail = list; CONSP (tail); tail = XCDR (tail))
22169 {
22170 register Lisp_Object tem;
22171 tem = XCAR (tail);
22172 if (EQ (propelt, tem))
22173 return 1;
22174 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22175 return NILP (XCDR (tem)) ? 1 : 2;
22176 }
22177 }
22178 }
22179
22180 return 0;
22181 }
22182
22183 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22184 doc: /* Non-nil if the property makes the text invisible.
22185 POS-OR-PROP can be a marker or number, in which case it is taken to be
22186 a position in the current buffer and the value of the `invisible' property
22187 is checked; or it can be some other value, which is then presumed to be the
22188 value of the `invisible' property of the text of interest.
22189 The non-nil value returned can be t for truly invisible text or something
22190 else if the text is replaced by an ellipsis. */)
22191 (Lisp_Object pos_or_prop)
22192 {
22193 Lisp_Object prop
22194 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22195 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22196 : pos_or_prop);
22197 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22198 return (invis == 0 ? Qnil
22199 : invis == 1 ? Qt
22200 : make_number (invis));
22201 }
22202
22203 /* Calculate a width or height in pixels from a specification using
22204 the following elements:
22205
22206 SPEC ::=
22207 NUM - a (fractional) multiple of the default font width/height
22208 (NUM) - specifies exactly NUM pixels
22209 UNIT - a fixed number of pixels, see below.
22210 ELEMENT - size of a display element in pixels, see below.
22211 (NUM . SPEC) - equals NUM * SPEC
22212 (+ SPEC SPEC ...) - add pixel values
22213 (- SPEC SPEC ...) - subtract pixel values
22214 (- SPEC) - negate pixel value
22215
22216 NUM ::=
22217 INT or FLOAT - a number constant
22218 SYMBOL - use symbol's (buffer local) variable binding.
22219
22220 UNIT ::=
22221 in - pixels per inch *)
22222 mm - pixels per 1/1000 meter *)
22223 cm - pixels per 1/100 meter *)
22224 width - width of current font in pixels.
22225 height - height of current font in pixels.
22226
22227 *) using the ratio(s) defined in display-pixels-per-inch.
22228
22229 ELEMENT ::=
22230
22231 left-fringe - left fringe width in pixels
22232 right-fringe - right fringe width in pixels
22233
22234 left-margin - left margin width in pixels
22235 right-margin - right margin width in pixels
22236
22237 scroll-bar - scroll-bar area width in pixels
22238
22239 Examples:
22240
22241 Pixels corresponding to 5 inches:
22242 (5 . in)
22243
22244 Total width of non-text areas on left side of window (if scroll-bar is on left):
22245 '(space :width (+ left-fringe left-margin scroll-bar))
22246
22247 Align to first text column (in header line):
22248 '(space :align-to 0)
22249
22250 Align to middle of text area minus half the width of variable `my-image'
22251 containing a loaded image:
22252 '(space :align-to (0.5 . (- text my-image)))
22253
22254 Width of left margin minus width of 1 character in the default font:
22255 '(space :width (- left-margin 1))
22256
22257 Width of left margin minus width of 2 characters in the current font:
22258 '(space :width (- left-margin (2 . width)))
22259
22260 Center 1 character over left-margin (in header line):
22261 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22262
22263 Different ways to express width of left fringe plus left margin minus one pixel:
22264 '(space :width (- (+ left-fringe left-margin) (1)))
22265 '(space :width (+ left-fringe left-margin (- (1))))
22266 '(space :width (+ left-fringe left-margin (-1)))
22267
22268 */
22269
22270 #define NUMVAL(X) \
22271 ((INTEGERP (X) || FLOATP (X)) \
22272 ? XFLOATINT (X) \
22273 : - 1)
22274
22275 static int
22276 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22277 struct font *font, int width_p, int *align_to)
22278 {
22279 double pixels;
22280
22281 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22282 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22283
22284 if (NILP (prop))
22285 return OK_PIXELS (0);
22286
22287 eassert (FRAME_LIVE_P (it->f));
22288
22289 if (SYMBOLP (prop))
22290 {
22291 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22292 {
22293 char *unit = SSDATA (SYMBOL_NAME (prop));
22294
22295 if (unit[0] == 'i' && unit[1] == 'n')
22296 pixels = 1.0;
22297 else if (unit[0] == 'm' && unit[1] == 'm')
22298 pixels = 25.4;
22299 else if (unit[0] == 'c' && unit[1] == 'm')
22300 pixels = 2.54;
22301 else
22302 pixels = 0;
22303 if (pixels > 0)
22304 {
22305 double ppi;
22306 #ifdef HAVE_WINDOW_SYSTEM
22307 if (FRAME_WINDOW_P (it->f)
22308 && (ppi = (width_p
22309 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22310 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22311 ppi > 0))
22312 return OK_PIXELS (ppi / pixels);
22313 #endif
22314
22315 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22316 || (CONSP (Vdisplay_pixels_per_inch)
22317 && (ppi = (width_p
22318 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22319 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22320 ppi > 0)))
22321 return OK_PIXELS (ppi / pixels);
22322
22323 return 0;
22324 }
22325 }
22326
22327 #ifdef HAVE_WINDOW_SYSTEM
22328 if (EQ (prop, Qheight))
22329 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22330 if (EQ (prop, Qwidth))
22331 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22332 #else
22333 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22334 return OK_PIXELS (1);
22335 #endif
22336
22337 if (EQ (prop, Qtext))
22338 return OK_PIXELS (width_p
22339 ? window_box_width (it->w, TEXT_AREA)
22340 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22341
22342 if (align_to && *align_to < 0)
22343 {
22344 *res = 0;
22345 if (EQ (prop, Qleft))
22346 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22347 if (EQ (prop, Qright))
22348 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22349 if (EQ (prop, Qcenter))
22350 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22351 + window_box_width (it->w, TEXT_AREA) / 2);
22352 if (EQ (prop, Qleft_fringe))
22353 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22354 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22355 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22356 if (EQ (prop, Qright_fringe))
22357 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22358 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22359 : window_box_right_offset (it->w, TEXT_AREA));
22360 if (EQ (prop, Qleft_margin))
22361 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22362 if (EQ (prop, Qright_margin))
22363 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22364 if (EQ (prop, Qscroll_bar))
22365 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22366 ? 0
22367 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22368 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22369 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22370 : 0)));
22371 }
22372 else
22373 {
22374 if (EQ (prop, Qleft_fringe))
22375 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22376 if (EQ (prop, Qright_fringe))
22377 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22378 if (EQ (prop, Qleft_margin))
22379 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22380 if (EQ (prop, Qright_margin))
22381 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22382 if (EQ (prop, Qscroll_bar))
22383 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22384 }
22385
22386 prop = buffer_local_value_1 (prop, it->w->buffer);
22387 if (EQ (prop, Qunbound))
22388 prop = Qnil;
22389 }
22390
22391 if (INTEGERP (prop) || FLOATP (prop))
22392 {
22393 int base_unit = (width_p
22394 ? FRAME_COLUMN_WIDTH (it->f)
22395 : FRAME_LINE_HEIGHT (it->f));
22396 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22397 }
22398
22399 if (CONSP (prop))
22400 {
22401 Lisp_Object car = XCAR (prop);
22402 Lisp_Object cdr = XCDR (prop);
22403
22404 if (SYMBOLP (car))
22405 {
22406 #ifdef HAVE_WINDOW_SYSTEM
22407 if (FRAME_WINDOW_P (it->f)
22408 && valid_image_p (prop))
22409 {
22410 ptrdiff_t id = lookup_image (it->f, prop);
22411 struct image *img = IMAGE_FROM_ID (it->f, id);
22412
22413 return OK_PIXELS (width_p ? img->width : img->height);
22414 }
22415 #endif
22416 if (EQ (car, Qplus) || EQ (car, Qminus))
22417 {
22418 int first = 1;
22419 double px;
22420
22421 pixels = 0;
22422 while (CONSP (cdr))
22423 {
22424 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22425 font, width_p, align_to))
22426 return 0;
22427 if (first)
22428 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22429 else
22430 pixels += px;
22431 cdr = XCDR (cdr);
22432 }
22433 if (EQ (car, Qminus))
22434 pixels = -pixels;
22435 return OK_PIXELS (pixels);
22436 }
22437
22438 car = buffer_local_value_1 (car, it->w->buffer);
22439 if (EQ (car, Qunbound))
22440 car = Qnil;
22441 }
22442
22443 if (INTEGERP (car) || FLOATP (car))
22444 {
22445 double fact;
22446 pixels = XFLOATINT (car);
22447 if (NILP (cdr))
22448 return OK_PIXELS (pixels);
22449 if (calc_pixel_width_or_height (&fact, it, cdr,
22450 font, width_p, align_to))
22451 return OK_PIXELS (pixels * fact);
22452 return 0;
22453 }
22454
22455 return 0;
22456 }
22457
22458 return 0;
22459 }
22460
22461 \f
22462 /***********************************************************************
22463 Glyph Display
22464 ***********************************************************************/
22465
22466 #ifdef HAVE_WINDOW_SYSTEM
22467
22468 #ifdef GLYPH_DEBUG
22469
22470 void
22471 dump_glyph_string (struct glyph_string *s)
22472 {
22473 fprintf (stderr, "glyph string\n");
22474 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22475 s->x, s->y, s->width, s->height);
22476 fprintf (stderr, " ybase = %d\n", s->ybase);
22477 fprintf (stderr, " hl = %d\n", s->hl);
22478 fprintf (stderr, " left overhang = %d, right = %d\n",
22479 s->left_overhang, s->right_overhang);
22480 fprintf (stderr, " nchars = %d\n", s->nchars);
22481 fprintf (stderr, " extends to end of line = %d\n",
22482 s->extends_to_end_of_line_p);
22483 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22484 fprintf (stderr, " bg width = %d\n", s->background_width);
22485 }
22486
22487 #endif /* GLYPH_DEBUG */
22488
22489 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22490 of XChar2b structures for S; it can't be allocated in
22491 init_glyph_string because it must be allocated via `alloca'. W
22492 is the window on which S is drawn. ROW and AREA are the glyph row
22493 and area within the row from which S is constructed. START is the
22494 index of the first glyph structure covered by S. HL is a
22495 face-override for drawing S. */
22496
22497 #ifdef HAVE_NTGUI
22498 #define OPTIONAL_HDC(hdc) HDC hdc,
22499 #define DECLARE_HDC(hdc) HDC hdc;
22500 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22501 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22502 #endif
22503
22504 #ifndef OPTIONAL_HDC
22505 #define OPTIONAL_HDC(hdc)
22506 #define DECLARE_HDC(hdc)
22507 #define ALLOCATE_HDC(hdc, f)
22508 #define RELEASE_HDC(hdc, f)
22509 #endif
22510
22511 static void
22512 init_glyph_string (struct glyph_string *s,
22513 OPTIONAL_HDC (hdc)
22514 XChar2b *char2b, struct window *w, struct glyph_row *row,
22515 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22516 {
22517 memset (s, 0, sizeof *s);
22518 s->w = w;
22519 s->f = XFRAME (w->frame);
22520 #ifdef HAVE_NTGUI
22521 s->hdc = hdc;
22522 #endif
22523 s->display = FRAME_X_DISPLAY (s->f);
22524 s->window = FRAME_X_WINDOW (s->f);
22525 s->char2b = char2b;
22526 s->hl = hl;
22527 s->row = row;
22528 s->area = area;
22529 s->first_glyph = row->glyphs[area] + start;
22530 s->height = row->height;
22531 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22532 s->ybase = s->y + row->ascent;
22533 }
22534
22535
22536 /* Append the list of glyph strings with head H and tail T to the list
22537 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22538
22539 static void
22540 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22541 struct glyph_string *h, struct glyph_string *t)
22542 {
22543 if (h)
22544 {
22545 if (*head)
22546 (*tail)->next = h;
22547 else
22548 *head = h;
22549 h->prev = *tail;
22550 *tail = t;
22551 }
22552 }
22553
22554
22555 /* Prepend the list of glyph strings with head H and tail T to the
22556 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22557 result. */
22558
22559 static void
22560 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22561 struct glyph_string *h, struct glyph_string *t)
22562 {
22563 if (h)
22564 {
22565 if (*head)
22566 (*head)->prev = t;
22567 else
22568 *tail = t;
22569 t->next = *head;
22570 *head = h;
22571 }
22572 }
22573
22574
22575 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22576 Set *HEAD and *TAIL to the resulting list. */
22577
22578 static void
22579 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22580 struct glyph_string *s)
22581 {
22582 s->next = s->prev = NULL;
22583 append_glyph_string_lists (head, tail, s, s);
22584 }
22585
22586
22587 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22588 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22589 make sure that X resources for the face returned are allocated.
22590 Value is a pointer to a realized face that is ready for display if
22591 DISPLAY_P is non-zero. */
22592
22593 static struct face *
22594 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22595 XChar2b *char2b, int display_p)
22596 {
22597 struct face *face = FACE_FROM_ID (f, face_id);
22598
22599 if (face->font)
22600 {
22601 unsigned code = face->font->driver->encode_char (face->font, c);
22602
22603 if (code != FONT_INVALID_CODE)
22604 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22605 else
22606 STORE_XCHAR2B (char2b, 0, 0);
22607 }
22608
22609 /* Make sure X resources of the face are allocated. */
22610 #ifdef HAVE_X_WINDOWS
22611 if (display_p)
22612 #endif
22613 {
22614 eassert (face != NULL);
22615 PREPARE_FACE_FOR_DISPLAY (f, face);
22616 }
22617
22618 return face;
22619 }
22620
22621
22622 /* Get face and two-byte form of character glyph GLYPH on frame F.
22623 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22624 a pointer to a realized face that is ready for display. */
22625
22626 static struct face *
22627 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22628 XChar2b *char2b, int *two_byte_p)
22629 {
22630 struct face *face;
22631
22632 eassert (glyph->type == CHAR_GLYPH);
22633 face = FACE_FROM_ID (f, glyph->face_id);
22634
22635 if (two_byte_p)
22636 *two_byte_p = 0;
22637
22638 if (face->font)
22639 {
22640 unsigned code;
22641
22642 if (CHAR_BYTE8_P (glyph->u.ch))
22643 code = CHAR_TO_BYTE8 (glyph->u.ch);
22644 else
22645 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22646
22647 if (code != FONT_INVALID_CODE)
22648 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22649 else
22650 STORE_XCHAR2B (char2b, 0, 0);
22651 }
22652
22653 /* Make sure X resources of the face are allocated. */
22654 eassert (face != NULL);
22655 PREPARE_FACE_FOR_DISPLAY (f, face);
22656 return face;
22657 }
22658
22659
22660 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22661 Return 1 if FONT has a glyph for C, otherwise return 0. */
22662
22663 static int
22664 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22665 {
22666 unsigned code;
22667
22668 if (CHAR_BYTE8_P (c))
22669 code = CHAR_TO_BYTE8 (c);
22670 else
22671 code = font->driver->encode_char (font, c);
22672
22673 if (code == FONT_INVALID_CODE)
22674 return 0;
22675 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22676 return 1;
22677 }
22678
22679
22680 /* Fill glyph string S with composition components specified by S->cmp.
22681
22682 BASE_FACE is the base face of the composition.
22683 S->cmp_from is the index of the first component for S.
22684
22685 OVERLAPS non-zero means S should draw the foreground only, and use
22686 its physical height for clipping. See also draw_glyphs.
22687
22688 Value is the index of a component not in S. */
22689
22690 static int
22691 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22692 int overlaps)
22693 {
22694 int i;
22695 /* For all glyphs of this composition, starting at the offset
22696 S->cmp_from, until we reach the end of the definition or encounter a
22697 glyph that requires the different face, add it to S. */
22698 struct face *face;
22699
22700 eassert (s);
22701
22702 s->for_overlaps = overlaps;
22703 s->face = NULL;
22704 s->font = NULL;
22705 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22706 {
22707 int c = COMPOSITION_GLYPH (s->cmp, i);
22708
22709 /* TAB in a composition means display glyphs with padding space
22710 on the left or right. */
22711 if (c != '\t')
22712 {
22713 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22714 -1, Qnil);
22715
22716 face = get_char_face_and_encoding (s->f, c, face_id,
22717 s->char2b + i, 1);
22718 if (face)
22719 {
22720 if (! s->face)
22721 {
22722 s->face = face;
22723 s->font = s->face->font;
22724 }
22725 else if (s->face != face)
22726 break;
22727 }
22728 }
22729 ++s->nchars;
22730 }
22731 s->cmp_to = i;
22732
22733 if (s->face == NULL)
22734 {
22735 s->face = base_face->ascii_face;
22736 s->font = s->face->font;
22737 }
22738
22739 /* All glyph strings for the same composition has the same width,
22740 i.e. the width set for the first component of the composition. */
22741 s->width = s->first_glyph->pixel_width;
22742
22743 /* If the specified font could not be loaded, use the frame's
22744 default font, but record the fact that we couldn't load it in
22745 the glyph string so that we can draw rectangles for the
22746 characters of the glyph string. */
22747 if (s->font == NULL)
22748 {
22749 s->font_not_found_p = 1;
22750 s->font = FRAME_FONT (s->f);
22751 }
22752
22753 /* Adjust base line for subscript/superscript text. */
22754 s->ybase += s->first_glyph->voffset;
22755
22756 /* This glyph string must always be drawn with 16-bit functions. */
22757 s->two_byte_p = 1;
22758
22759 return s->cmp_to;
22760 }
22761
22762 static int
22763 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22764 int start, int end, int overlaps)
22765 {
22766 struct glyph *glyph, *last;
22767 Lisp_Object lgstring;
22768 int i;
22769
22770 s->for_overlaps = overlaps;
22771 glyph = s->row->glyphs[s->area] + start;
22772 last = s->row->glyphs[s->area] + end;
22773 s->cmp_id = glyph->u.cmp.id;
22774 s->cmp_from = glyph->slice.cmp.from;
22775 s->cmp_to = glyph->slice.cmp.to + 1;
22776 s->face = FACE_FROM_ID (s->f, face_id);
22777 lgstring = composition_gstring_from_id (s->cmp_id);
22778 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22779 glyph++;
22780 while (glyph < last
22781 && glyph->u.cmp.automatic
22782 && glyph->u.cmp.id == s->cmp_id
22783 && s->cmp_to == glyph->slice.cmp.from)
22784 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22785
22786 for (i = s->cmp_from; i < s->cmp_to; i++)
22787 {
22788 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22789 unsigned code = LGLYPH_CODE (lglyph);
22790
22791 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22792 }
22793 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22794 return glyph - s->row->glyphs[s->area];
22795 }
22796
22797
22798 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22799 See the comment of fill_glyph_string for arguments.
22800 Value is the index of the first glyph not in S. */
22801
22802
22803 static int
22804 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22805 int start, int end, int overlaps)
22806 {
22807 struct glyph *glyph, *last;
22808 int voffset;
22809
22810 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22811 s->for_overlaps = overlaps;
22812 glyph = s->row->glyphs[s->area] + start;
22813 last = s->row->glyphs[s->area] + end;
22814 voffset = glyph->voffset;
22815 s->face = FACE_FROM_ID (s->f, face_id);
22816 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22817 s->nchars = 1;
22818 s->width = glyph->pixel_width;
22819 glyph++;
22820 while (glyph < last
22821 && glyph->type == GLYPHLESS_GLYPH
22822 && glyph->voffset == voffset
22823 && glyph->face_id == face_id)
22824 {
22825 s->nchars++;
22826 s->width += glyph->pixel_width;
22827 glyph++;
22828 }
22829 s->ybase += voffset;
22830 return glyph - s->row->glyphs[s->area];
22831 }
22832
22833
22834 /* Fill glyph string S from a sequence of character glyphs.
22835
22836 FACE_ID is the face id of the string. START is the index of the
22837 first glyph to consider, END is the index of the last + 1.
22838 OVERLAPS non-zero means S should draw the foreground only, and use
22839 its physical height for clipping. See also draw_glyphs.
22840
22841 Value is the index of the first glyph not in S. */
22842
22843 static int
22844 fill_glyph_string (struct glyph_string *s, int face_id,
22845 int start, int end, int overlaps)
22846 {
22847 struct glyph *glyph, *last;
22848 int voffset;
22849 int glyph_not_available_p;
22850
22851 eassert (s->f == XFRAME (s->w->frame));
22852 eassert (s->nchars == 0);
22853 eassert (start >= 0 && end > start);
22854
22855 s->for_overlaps = overlaps;
22856 glyph = s->row->glyphs[s->area] + start;
22857 last = s->row->glyphs[s->area] + end;
22858 voffset = glyph->voffset;
22859 s->padding_p = glyph->padding_p;
22860 glyph_not_available_p = glyph->glyph_not_available_p;
22861
22862 while (glyph < last
22863 && glyph->type == CHAR_GLYPH
22864 && glyph->voffset == voffset
22865 /* Same face id implies same font, nowadays. */
22866 && glyph->face_id == face_id
22867 && glyph->glyph_not_available_p == glyph_not_available_p)
22868 {
22869 int two_byte_p;
22870
22871 s->face = get_glyph_face_and_encoding (s->f, glyph,
22872 s->char2b + s->nchars,
22873 &two_byte_p);
22874 s->two_byte_p = two_byte_p;
22875 ++s->nchars;
22876 eassert (s->nchars <= end - start);
22877 s->width += glyph->pixel_width;
22878 if (glyph++->padding_p != s->padding_p)
22879 break;
22880 }
22881
22882 s->font = s->face->font;
22883
22884 /* If the specified font could not be loaded, use the frame's font,
22885 but record the fact that we couldn't load it in
22886 S->font_not_found_p so that we can draw rectangles for the
22887 characters of the glyph string. */
22888 if (s->font == NULL || glyph_not_available_p)
22889 {
22890 s->font_not_found_p = 1;
22891 s->font = FRAME_FONT (s->f);
22892 }
22893
22894 /* Adjust base line for subscript/superscript text. */
22895 s->ybase += voffset;
22896
22897 eassert (s->face && s->face->gc);
22898 return glyph - s->row->glyphs[s->area];
22899 }
22900
22901
22902 /* Fill glyph string S from image glyph S->first_glyph. */
22903
22904 static void
22905 fill_image_glyph_string (struct glyph_string *s)
22906 {
22907 eassert (s->first_glyph->type == IMAGE_GLYPH);
22908 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22909 eassert (s->img);
22910 s->slice = s->first_glyph->slice.img;
22911 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22912 s->font = s->face->font;
22913 s->width = s->first_glyph->pixel_width;
22914
22915 /* Adjust base line for subscript/superscript text. */
22916 s->ybase += s->first_glyph->voffset;
22917 }
22918
22919
22920 /* Fill glyph string S from a sequence of stretch glyphs.
22921
22922 START is the index of the first glyph to consider,
22923 END is the index of the last + 1.
22924
22925 Value is the index of the first glyph not in S. */
22926
22927 static int
22928 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22929 {
22930 struct glyph *glyph, *last;
22931 int voffset, face_id;
22932
22933 eassert (s->first_glyph->type == STRETCH_GLYPH);
22934
22935 glyph = s->row->glyphs[s->area] + start;
22936 last = s->row->glyphs[s->area] + end;
22937 face_id = glyph->face_id;
22938 s->face = FACE_FROM_ID (s->f, face_id);
22939 s->font = s->face->font;
22940 s->width = glyph->pixel_width;
22941 s->nchars = 1;
22942 voffset = glyph->voffset;
22943
22944 for (++glyph;
22945 (glyph < last
22946 && glyph->type == STRETCH_GLYPH
22947 && glyph->voffset == voffset
22948 && glyph->face_id == face_id);
22949 ++glyph)
22950 s->width += glyph->pixel_width;
22951
22952 /* Adjust base line for subscript/superscript text. */
22953 s->ybase += voffset;
22954
22955 /* The case that face->gc == 0 is handled when drawing the glyph
22956 string by calling PREPARE_FACE_FOR_DISPLAY. */
22957 eassert (s->face);
22958 return glyph - s->row->glyphs[s->area];
22959 }
22960
22961 static struct font_metrics *
22962 get_per_char_metric (struct font *font, XChar2b *char2b)
22963 {
22964 static struct font_metrics metrics;
22965 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22966
22967 if (! font || code == FONT_INVALID_CODE)
22968 return NULL;
22969 font->driver->text_extents (font, &code, 1, &metrics);
22970 return &metrics;
22971 }
22972
22973 /* EXPORT for RIF:
22974 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22975 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22976 assumed to be zero. */
22977
22978 void
22979 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22980 {
22981 *left = *right = 0;
22982
22983 if (glyph->type == CHAR_GLYPH)
22984 {
22985 struct face *face;
22986 XChar2b char2b;
22987 struct font_metrics *pcm;
22988
22989 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22990 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22991 {
22992 if (pcm->rbearing > pcm->width)
22993 *right = pcm->rbearing - pcm->width;
22994 if (pcm->lbearing < 0)
22995 *left = -pcm->lbearing;
22996 }
22997 }
22998 else if (glyph->type == COMPOSITE_GLYPH)
22999 {
23000 if (! glyph->u.cmp.automatic)
23001 {
23002 struct composition *cmp = composition_table[glyph->u.cmp.id];
23003
23004 if (cmp->rbearing > cmp->pixel_width)
23005 *right = cmp->rbearing - cmp->pixel_width;
23006 if (cmp->lbearing < 0)
23007 *left = - cmp->lbearing;
23008 }
23009 else
23010 {
23011 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23012 struct font_metrics metrics;
23013
23014 composition_gstring_width (gstring, glyph->slice.cmp.from,
23015 glyph->slice.cmp.to + 1, &metrics);
23016 if (metrics.rbearing > metrics.width)
23017 *right = metrics.rbearing - metrics.width;
23018 if (metrics.lbearing < 0)
23019 *left = - metrics.lbearing;
23020 }
23021 }
23022 }
23023
23024
23025 /* Return the index of the first glyph preceding glyph string S that
23026 is overwritten by S because of S's left overhang. Value is -1
23027 if no glyphs are overwritten. */
23028
23029 static int
23030 left_overwritten (struct glyph_string *s)
23031 {
23032 int k;
23033
23034 if (s->left_overhang)
23035 {
23036 int x = 0, i;
23037 struct glyph *glyphs = s->row->glyphs[s->area];
23038 int first = s->first_glyph - glyphs;
23039
23040 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23041 x -= glyphs[i].pixel_width;
23042
23043 k = i + 1;
23044 }
23045 else
23046 k = -1;
23047
23048 return k;
23049 }
23050
23051
23052 /* Return the index of the first glyph preceding glyph string S that
23053 is overwriting S because of its right overhang. Value is -1 if no
23054 glyph in front of S overwrites S. */
23055
23056 static int
23057 left_overwriting (struct glyph_string *s)
23058 {
23059 int i, k, x;
23060 struct glyph *glyphs = s->row->glyphs[s->area];
23061 int first = s->first_glyph - glyphs;
23062
23063 k = -1;
23064 x = 0;
23065 for (i = first - 1; i >= 0; --i)
23066 {
23067 int left, right;
23068 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23069 if (x + right > 0)
23070 k = i;
23071 x -= glyphs[i].pixel_width;
23072 }
23073
23074 return k;
23075 }
23076
23077
23078 /* Return the index of the last glyph following glyph string S that is
23079 overwritten by S because of S's right overhang. Value is -1 if
23080 no such glyph is found. */
23081
23082 static int
23083 right_overwritten (struct glyph_string *s)
23084 {
23085 int k = -1;
23086
23087 if (s->right_overhang)
23088 {
23089 int x = 0, i;
23090 struct glyph *glyphs = s->row->glyphs[s->area];
23091 int first = (s->first_glyph - glyphs
23092 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23093 int end = s->row->used[s->area];
23094
23095 for (i = first; i < end && s->right_overhang > x; ++i)
23096 x += glyphs[i].pixel_width;
23097
23098 k = i;
23099 }
23100
23101 return k;
23102 }
23103
23104
23105 /* Return the index of the last glyph following glyph string S that
23106 overwrites S because of its left overhang. Value is negative
23107 if no such glyph is found. */
23108
23109 static int
23110 right_overwriting (struct glyph_string *s)
23111 {
23112 int i, k, x;
23113 int end = s->row->used[s->area];
23114 struct glyph *glyphs = s->row->glyphs[s->area];
23115 int first = (s->first_glyph - glyphs
23116 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23117
23118 k = -1;
23119 x = 0;
23120 for (i = first; i < end; ++i)
23121 {
23122 int left, right;
23123 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23124 if (x - left < 0)
23125 k = i;
23126 x += glyphs[i].pixel_width;
23127 }
23128
23129 return k;
23130 }
23131
23132
23133 /* Set background width of glyph string S. START is the index of the
23134 first glyph following S. LAST_X is the right-most x-position + 1
23135 in the drawing area. */
23136
23137 static void
23138 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23139 {
23140 /* If the face of this glyph string has to be drawn to the end of
23141 the drawing area, set S->extends_to_end_of_line_p. */
23142
23143 if (start == s->row->used[s->area]
23144 && s->area == TEXT_AREA
23145 && ((s->row->fill_line_p
23146 && (s->hl == DRAW_NORMAL_TEXT
23147 || s->hl == DRAW_IMAGE_RAISED
23148 || s->hl == DRAW_IMAGE_SUNKEN))
23149 || s->hl == DRAW_MOUSE_FACE))
23150 s->extends_to_end_of_line_p = 1;
23151
23152 /* If S extends its face to the end of the line, set its
23153 background_width to the distance to the right edge of the drawing
23154 area. */
23155 if (s->extends_to_end_of_line_p)
23156 s->background_width = last_x - s->x + 1;
23157 else
23158 s->background_width = s->width;
23159 }
23160
23161
23162 /* Compute overhangs and x-positions for glyph string S and its
23163 predecessors, or successors. X is the starting x-position for S.
23164 BACKWARD_P non-zero means process predecessors. */
23165
23166 static void
23167 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23168 {
23169 if (backward_p)
23170 {
23171 while (s)
23172 {
23173 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23174 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23175 x -= s->width;
23176 s->x = x;
23177 s = s->prev;
23178 }
23179 }
23180 else
23181 {
23182 while (s)
23183 {
23184 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23185 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23186 s->x = x;
23187 x += s->width;
23188 s = s->next;
23189 }
23190 }
23191 }
23192
23193
23194
23195 /* The following macros are only called from draw_glyphs below.
23196 They reference the following parameters of that function directly:
23197 `w', `row', `area', and `overlap_p'
23198 as well as the following local variables:
23199 `s', `f', and `hdc' (in W32) */
23200
23201 #ifdef HAVE_NTGUI
23202 /* On W32, silently add local `hdc' variable to argument list of
23203 init_glyph_string. */
23204 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23205 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23206 #else
23207 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23208 init_glyph_string (s, char2b, w, row, area, start, hl)
23209 #endif
23210
23211 /* Add a glyph string for a stretch glyph to the list of strings
23212 between HEAD and TAIL. START is the index of the stretch glyph in
23213 row area AREA of glyph row ROW. END is the index of the last glyph
23214 in that glyph row area. X is the current output position assigned
23215 to the new glyph string constructed. HL overrides that face of the
23216 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23217 is the right-most x-position of the drawing area. */
23218
23219 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23220 and below -- keep them on one line. */
23221 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23222 do \
23223 { \
23224 s = alloca (sizeof *s); \
23225 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23226 START = fill_stretch_glyph_string (s, START, END); \
23227 append_glyph_string (&HEAD, &TAIL, s); \
23228 s->x = (X); \
23229 } \
23230 while (0)
23231
23232
23233 /* Add a glyph string for an image glyph to the list of strings
23234 between HEAD and TAIL. START is the index of the image glyph in
23235 row area AREA of glyph row ROW. END is the index of the last glyph
23236 in that glyph row area. X is the current output position assigned
23237 to the new glyph string constructed. HL overrides that face of the
23238 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23239 is the right-most x-position of the drawing area. */
23240
23241 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23242 do \
23243 { \
23244 s = alloca (sizeof *s); \
23245 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23246 fill_image_glyph_string (s); \
23247 append_glyph_string (&HEAD, &TAIL, s); \
23248 ++START; \
23249 s->x = (X); \
23250 } \
23251 while (0)
23252
23253
23254 /* Add a glyph string for a sequence of character glyphs to the list
23255 of strings between HEAD and TAIL. START is the index of the first
23256 glyph in row area AREA of glyph row ROW that is part of the new
23257 glyph string. END is the index of the last glyph in that glyph row
23258 area. X is the current output position assigned to the new glyph
23259 string constructed. HL overrides that face of the glyph; e.g. it
23260 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23261 right-most x-position of the drawing area. */
23262
23263 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23264 do \
23265 { \
23266 int face_id; \
23267 XChar2b *char2b; \
23268 \
23269 face_id = (row)->glyphs[area][START].face_id; \
23270 \
23271 s = alloca (sizeof *s); \
23272 char2b = alloca ((END - START) * sizeof *char2b); \
23273 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23274 append_glyph_string (&HEAD, &TAIL, s); \
23275 s->x = (X); \
23276 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23277 } \
23278 while (0)
23279
23280
23281 /* Add a glyph string for a composite sequence to the list of strings
23282 between HEAD and TAIL. START is the index of the first glyph in
23283 row area AREA of glyph row ROW that is part of the new glyph
23284 string. END is the index of the last glyph in that glyph row area.
23285 X is the current output position assigned to the new glyph string
23286 constructed. HL overrides that face of the glyph; e.g. it is
23287 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23288 x-position of the drawing area. */
23289
23290 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23291 do { \
23292 int face_id = (row)->glyphs[area][START].face_id; \
23293 struct face *base_face = FACE_FROM_ID (f, face_id); \
23294 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23295 struct composition *cmp = composition_table[cmp_id]; \
23296 XChar2b *char2b; \
23297 struct glyph_string *first_s = NULL; \
23298 int n; \
23299 \
23300 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23301 \
23302 /* Make glyph_strings for each glyph sequence that is drawable by \
23303 the same face, and append them to HEAD/TAIL. */ \
23304 for (n = 0; n < cmp->glyph_len;) \
23305 { \
23306 s = alloca (sizeof *s); \
23307 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23308 append_glyph_string (&(HEAD), &(TAIL), s); \
23309 s->cmp = cmp; \
23310 s->cmp_from = n; \
23311 s->x = (X); \
23312 if (n == 0) \
23313 first_s = s; \
23314 n = fill_composite_glyph_string (s, base_face, overlaps); \
23315 } \
23316 \
23317 ++START; \
23318 s = first_s; \
23319 } while (0)
23320
23321
23322 /* Add a glyph string for a glyph-string sequence to the list of strings
23323 between HEAD and TAIL. */
23324
23325 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23326 do { \
23327 int face_id; \
23328 XChar2b *char2b; \
23329 Lisp_Object gstring; \
23330 \
23331 face_id = (row)->glyphs[area][START].face_id; \
23332 gstring = (composition_gstring_from_id \
23333 ((row)->glyphs[area][START].u.cmp.id)); \
23334 s = alloca (sizeof *s); \
23335 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23336 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23337 append_glyph_string (&(HEAD), &(TAIL), s); \
23338 s->x = (X); \
23339 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23340 } while (0)
23341
23342
23343 /* Add a glyph string for a sequence of glyphless character's glyphs
23344 to the list of strings between HEAD and TAIL. The meanings of
23345 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23346
23347 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23348 do \
23349 { \
23350 int face_id; \
23351 \
23352 face_id = (row)->glyphs[area][START].face_id; \
23353 \
23354 s = alloca (sizeof *s); \
23355 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23356 append_glyph_string (&HEAD, &TAIL, s); \
23357 s->x = (X); \
23358 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23359 overlaps); \
23360 } \
23361 while (0)
23362
23363
23364 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23365 of AREA of glyph row ROW on window W between indices START and END.
23366 HL overrides the face for drawing glyph strings, e.g. it is
23367 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23368 x-positions of the drawing area.
23369
23370 This is an ugly monster macro construct because we must use alloca
23371 to allocate glyph strings (because draw_glyphs can be called
23372 asynchronously). */
23373
23374 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23375 do \
23376 { \
23377 HEAD = TAIL = NULL; \
23378 while (START < END) \
23379 { \
23380 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23381 switch (first_glyph->type) \
23382 { \
23383 case CHAR_GLYPH: \
23384 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23385 HL, X, LAST_X); \
23386 break; \
23387 \
23388 case COMPOSITE_GLYPH: \
23389 if (first_glyph->u.cmp.automatic) \
23390 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23391 HL, X, LAST_X); \
23392 else \
23393 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23394 HL, X, LAST_X); \
23395 break; \
23396 \
23397 case STRETCH_GLYPH: \
23398 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23399 HL, X, LAST_X); \
23400 break; \
23401 \
23402 case IMAGE_GLYPH: \
23403 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23404 HL, X, LAST_X); \
23405 break; \
23406 \
23407 case GLYPHLESS_GLYPH: \
23408 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23409 HL, X, LAST_X); \
23410 break; \
23411 \
23412 default: \
23413 emacs_abort (); \
23414 } \
23415 \
23416 if (s) \
23417 { \
23418 set_glyph_string_background_width (s, START, LAST_X); \
23419 (X) += s->width; \
23420 } \
23421 } \
23422 } while (0)
23423
23424
23425 /* Draw glyphs between START and END in AREA of ROW on window W,
23426 starting at x-position X. X is relative to AREA in W. HL is a
23427 face-override with the following meaning:
23428
23429 DRAW_NORMAL_TEXT draw normally
23430 DRAW_CURSOR draw in cursor face
23431 DRAW_MOUSE_FACE draw in mouse face.
23432 DRAW_INVERSE_VIDEO draw in mode line face
23433 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23434 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23435
23436 If OVERLAPS is non-zero, draw only the foreground of characters and
23437 clip to the physical height of ROW. Non-zero value also defines
23438 the overlapping part to be drawn:
23439
23440 OVERLAPS_PRED overlap with preceding rows
23441 OVERLAPS_SUCC overlap with succeeding rows
23442 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23443 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23444
23445 Value is the x-position reached, relative to AREA of W. */
23446
23447 static int
23448 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23449 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23450 enum draw_glyphs_face hl, int overlaps)
23451 {
23452 struct glyph_string *head, *tail;
23453 struct glyph_string *s;
23454 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23455 int i, j, x_reached, last_x, area_left = 0;
23456 struct frame *f = XFRAME (WINDOW_FRAME (w));
23457 DECLARE_HDC (hdc);
23458
23459 ALLOCATE_HDC (hdc, f);
23460
23461 /* Let's rather be paranoid than getting a SEGV. */
23462 end = min (end, row->used[area]);
23463 start = max (0, start);
23464 start = min (end, start);
23465
23466 /* Translate X to frame coordinates. Set last_x to the right
23467 end of the drawing area. */
23468 if (row->full_width_p)
23469 {
23470 /* X is relative to the left edge of W, without scroll bars
23471 or fringes. */
23472 area_left = WINDOW_LEFT_EDGE_X (w);
23473 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23474 }
23475 else
23476 {
23477 area_left = window_box_left (w, area);
23478 last_x = area_left + window_box_width (w, area);
23479 }
23480 x += area_left;
23481
23482 /* Build a doubly-linked list of glyph_string structures between
23483 head and tail from what we have to draw. Note that the macro
23484 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23485 the reason we use a separate variable `i'. */
23486 i = start;
23487 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23488 if (tail)
23489 x_reached = tail->x + tail->background_width;
23490 else
23491 x_reached = x;
23492
23493 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23494 the row, redraw some glyphs in front or following the glyph
23495 strings built above. */
23496 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23497 {
23498 struct glyph_string *h, *t;
23499 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23500 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23501 int check_mouse_face = 0;
23502 int dummy_x = 0;
23503
23504 /* If mouse highlighting is on, we may need to draw adjacent
23505 glyphs using mouse-face highlighting. */
23506 if (area == TEXT_AREA && row->mouse_face_p)
23507 {
23508 struct glyph_row *mouse_beg_row, *mouse_end_row;
23509
23510 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23511 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23512
23513 if (row >= mouse_beg_row && row <= mouse_end_row)
23514 {
23515 check_mouse_face = 1;
23516 mouse_beg_col = (row == mouse_beg_row)
23517 ? hlinfo->mouse_face_beg_col : 0;
23518 mouse_end_col = (row == mouse_end_row)
23519 ? hlinfo->mouse_face_end_col
23520 : row->used[TEXT_AREA];
23521 }
23522 }
23523
23524 /* Compute overhangs for all glyph strings. */
23525 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23526 for (s = head; s; s = s->next)
23527 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23528
23529 /* Prepend glyph strings for glyphs in front of the first glyph
23530 string that are overwritten because of the first glyph
23531 string's left overhang. The background of all strings
23532 prepended must be drawn because the first glyph string
23533 draws over it. */
23534 i = left_overwritten (head);
23535 if (i >= 0)
23536 {
23537 enum draw_glyphs_face overlap_hl;
23538
23539 /* If this row contains mouse highlighting, attempt to draw
23540 the overlapped glyphs with the correct highlight. This
23541 code fails if the overlap encompasses more than one glyph
23542 and mouse-highlight spans only some of these glyphs.
23543 However, making it work perfectly involves a lot more
23544 code, and I don't know if the pathological case occurs in
23545 practice, so we'll stick to this for now. --- cyd */
23546 if (check_mouse_face
23547 && mouse_beg_col < start && mouse_end_col > i)
23548 overlap_hl = DRAW_MOUSE_FACE;
23549 else
23550 overlap_hl = DRAW_NORMAL_TEXT;
23551
23552 j = i;
23553 BUILD_GLYPH_STRINGS (j, start, h, t,
23554 overlap_hl, dummy_x, last_x);
23555 start = i;
23556 compute_overhangs_and_x (t, head->x, 1);
23557 prepend_glyph_string_lists (&head, &tail, h, t);
23558 clip_head = head;
23559 }
23560
23561 /* Prepend glyph strings for glyphs in front of the first glyph
23562 string that overwrite that glyph string because of their
23563 right overhang. For these strings, only the foreground must
23564 be drawn, because it draws over the glyph string at `head'.
23565 The background must not be drawn because this would overwrite
23566 right overhangs of preceding glyphs for which no glyph
23567 strings exist. */
23568 i = left_overwriting (head);
23569 if (i >= 0)
23570 {
23571 enum draw_glyphs_face overlap_hl;
23572
23573 if (check_mouse_face
23574 && mouse_beg_col < start && mouse_end_col > i)
23575 overlap_hl = DRAW_MOUSE_FACE;
23576 else
23577 overlap_hl = DRAW_NORMAL_TEXT;
23578
23579 clip_head = head;
23580 BUILD_GLYPH_STRINGS (i, start, h, t,
23581 overlap_hl, dummy_x, last_x);
23582 for (s = h; s; s = s->next)
23583 s->background_filled_p = 1;
23584 compute_overhangs_and_x (t, head->x, 1);
23585 prepend_glyph_string_lists (&head, &tail, h, t);
23586 }
23587
23588 /* Append glyphs strings for glyphs following the last glyph
23589 string tail that are overwritten by tail. The background of
23590 these strings has to be drawn because tail's foreground draws
23591 over it. */
23592 i = right_overwritten (tail);
23593 if (i >= 0)
23594 {
23595 enum draw_glyphs_face overlap_hl;
23596
23597 if (check_mouse_face
23598 && mouse_beg_col < i && mouse_end_col > end)
23599 overlap_hl = DRAW_MOUSE_FACE;
23600 else
23601 overlap_hl = DRAW_NORMAL_TEXT;
23602
23603 BUILD_GLYPH_STRINGS (end, i, h, t,
23604 overlap_hl, x, last_x);
23605 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23606 we don't have `end = i;' here. */
23607 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23608 append_glyph_string_lists (&head, &tail, h, t);
23609 clip_tail = tail;
23610 }
23611
23612 /* Append glyph strings for glyphs following the last glyph
23613 string tail that overwrite tail. The foreground of such
23614 glyphs has to be drawn because it writes into the background
23615 of tail. The background must not be drawn because it could
23616 paint over the foreground of following glyphs. */
23617 i = right_overwriting (tail);
23618 if (i >= 0)
23619 {
23620 enum draw_glyphs_face overlap_hl;
23621 if (check_mouse_face
23622 && mouse_beg_col < i && mouse_end_col > end)
23623 overlap_hl = DRAW_MOUSE_FACE;
23624 else
23625 overlap_hl = DRAW_NORMAL_TEXT;
23626
23627 clip_tail = tail;
23628 i++; /* We must include the Ith glyph. */
23629 BUILD_GLYPH_STRINGS (end, i, h, t,
23630 overlap_hl, x, last_x);
23631 for (s = h; s; s = s->next)
23632 s->background_filled_p = 1;
23633 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23634 append_glyph_string_lists (&head, &tail, h, t);
23635 }
23636 if (clip_head || clip_tail)
23637 for (s = head; s; s = s->next)
23638 {
23639 s->clip_head = clip_head;
23640 s->clip_tail = clip_tail;
23641 }
23642 }
23643
23644 /* Draw all strings. */
23645 for (s = head; s; s = s->next)
23646 FRAME_RIF (f)->draw_glyph_string (s);
23647
23648 #ifndef HAVE_NS
23649 /* When focus a sole frame and move horizontally, this sets on_p to 0
23650 causing a failure to erase prev cursor position. */
23651 if (area == TEXT_AREA
23652 && !row->full_width_p
23653 /* When drawing overlapping rows, only the glyph strings'
23654 foreground is drawn, which doesn't erase a cursor
23655 completely. */
23656 && !overlaps)
23657 {
23658 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23659 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23660 : (tail ? tail->x + tail->background_width : x));
23661 x0 -= area_left;
23662 x1 -= area_left;
23663
23664 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23665 row->y, MATRIX_ROW_BOTTOM_Y (row));
23666 }
23667 #endif
23668
23669 /* Value is the x-position up to which drawn, relative to AREA of W.
23670 This doesn't include parts drawn because of overhangs. */
23671 if (row->full_width_p)
23672 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23673 else
23674 x_reached -= area_left;
23675
23676 RELEASE_HDC (hdc, f);
23677
23678 return x_reached;
23679 }
23680
23681 /* Expand row matrix if too narrow. Don't expand if area
23682 is not present. */
23683
23684 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23685 { \
23686 if (!fonts_changed_p \
23687 && (it->glyph_row->glyphs[area] \
23688 < it->glyph_row->glyphs[area + 1])) \
23689 { \
23690 it->w->ncols_scale_factor++; \
23691 fonts_changed_p = 1; \
23692 } \
23693 }
23694
23695 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23696 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23697
23698 static void
23699 append_glyph (struct it *it)
23700 {
23701 struct glyph *glyph;
23702 enum glyph_row_area area = it->area;
23703
23704 eassert (it->glyph_row);
23705 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23706
23707 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23708 if (glyph < it->glyph_row->glyphs[area + 1])
23709 {
23710 /* If the glyph row is reversed, we need to prepend the glyph
23711 rather than append it. */
23712 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23713 {
23714 struct glyph *g;
23715
23716 /* Make room for the additional glyph. */
23717 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23718 g[1] = *g;
23719 glyph = it->glyph_row->glyphs[area];
23720 }
23721 glyph->charpos = CHARPOS (it->position);
23722 glyph->object = it->object;
23723 if (it->pixel_width > 0)
23724 {
23725 glyph->pixel_width = it->pixel_width;
23726 glyph->padding_p = 0;
23727 }
23728 else
23729 {
23730 /* Assure at least 1-pixel width. Otherwise, cursor can't
23731 be displayed correctly. */
23732 glyph->pixel_width = 1;
23733 glyph->padding_p = 1;
23734 }
23735 glyph->ascent = it->ascent;
23736 glyph->descent = it->descent;
23737 glyph->voffset = it->voffset;
23738 glyph->type = CHAR_GLYPH;
23739 glyph->avoid_cursor_p = it->avoid_cursor_p;
23740 glyph->multibyte_p = it->multibyte_p;
23741 glyph->left_box_line_p = it->start_of_box_run_p;
23742 glyph->right_box_line_p = it->end_of_box_run_p;
23743 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23744 || it->phys_descent > it->descent);
23745 glyph->glyph_not_available_p = it->glyph_not_available_p;
23746 glyph->face_id = it->face_id;
23747 glyph->u.ch = it->char_to_display;
23748 glyph->slice.img = null_glyph_slice;
23749 glyph->font_type = FONT_TYPE_UNKNOWN;
23750 if (it->bidi_p)
23751 {
23752 glyph->resolved_level = it->bidi_it.resolved_level;
23753 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23754 emacs_abort ();
23755 glyph->bidi_type = it->bidi_it.type;
23756 }
23757 else
23758 {
23759 glyph->resolved_level = 0;
23760 glyph->bidi_type = UNKNOWN_BT;
23761 }
23762 ++it->glyph_row->used[area];
23763 }
23764 else
23765 IT_EXPAND_MATRIX_WIDTH (it, area);
23766 }
23767
23768 /* Store one glyph for the composition IT->cmp_it.id in
23769 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23770 non-null. */
23771
23772 static void
23773 append_composite_glyph (struct it *it)
23774 {
23775 struct glyph *glyph;
23776 enum glyph_row_area area = it->area;
23777
23778 eassert (it->glyph_row);
23779
23780 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23781 if (glyph < it->glyph_row->glyphs[area + 1])
23782 {
23783 /* If the glyph row is reversed, we need to prepend the glyph
23784 rather than append it. */
23785 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23786 {
23787 struct glyph *g;
23788
23789 /* Make room for the new glyph. */
23790 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23791 g[1] = *g;
23792 glyph = it->glyph_row->glyphs[it->area];
23793 }
23794 glyph->charpos = it->cmp_it.charpos;
23795 glyph->object = it->object;
23796 glyph->pixel_width = it->pixel_width;
23797 glyph->ascent = it->ascent;
23798 glyph->descent = it->descent;
23799 glyph->voffset = it->voffset;
23800 glyph->type = COMPOSITE_GLYPH;
23801 if (it->cmp_it.ch < 0)
23802 {
23803 glyph->u.cmp.automatic = 0;
23804 glyph->u.cmp.id = it->cmp_it.id;
23805 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23806 }
23807 else
23808 {
23809 glyph->u.cmp.automatic = 1;
23810 glyph->u.cmp.id = it->cmp_it.id;
23811 glyph->slice.cmp.from = it->cmp_it.from;
23812 glyph->slice.cmp.to = it->cmp_it.to - 1;
23813 }
23814 glyph->avoid_cursor_p = it->avoid_cursor_p;
23815 glyph->multibyte_p = it->multibyte_p;
23816 glyph->left_box_line_p = it->start_of_box_run_p;
23817 glyph->right_box_line_p = it->end_of_box_run_p;
23818 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23819 || it->phys_descent > it->descent);
23820 glyph->padding_p = 0;
23821 glyph->glyph_not_available_p = 0;
23822 glyph->face_id = it->face_id;
23823 glyph->font_type = FONT_TYPE_UNKNOWN;
23824 if (it->bidi_p)
23825 {
23826 glyph->resolved_level = it->bidi_it.resolved_level;
23827 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23828 emacs_abort ();
23829 glyph->bidi_type = it->bidi_it.type;
23830 }
23831 ++it->glyph_row->used[area];
23832 }
23833 else
23834 IT_EXPAND_MATRIX_WIDTH (it, area);
23835 }
23836
23837
23838 /* Change IT->ascent and IT->height according to the setting of
23839 IT->voffset. */
23840
23841 static void
23842 take_vertical_position_into_account (struct it *it)
23843 {
23844 if (it->voffset)
23845 {
23846 if (it->voffset < 0)
23847 /* Increase the ascent so that we can display the text higher
23848 in the line. */
23849 it->ascent -= it->voffset;
23850 else
23851 /* Increase the descent so that we can display the text lower
23852 in the line. */
23853 it->descent += it->voffset;
23854 }
23855 }
23856
23857
23858 /* Produce glyphs/get display metrics for the image IT is loaded with.
23859 See the description of struct display_iterator in dispextern.h for
23860 an overview of struct display_iterator. */
23861
23862 static void
23863 produce_image_glyph (struct it *it)
23864 {
23865 struct image *img;
23866 struct face *face;
23867 int glyph_ascent, crop;
23868 struct glyph_slice slice;
23869
23870 eassert (it->what == IT_IMAGE);
23871
23872 face = FACE_FROM_ID (it->f, it->face_id);
23873 eassert (face);
23874 /* Make sure X resources of the face is loaded. */
23875 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23876
23877 if (it->image_id < 0)
23878 {
23879 /* Fringe bitmap. */
23880 it->ascent = it->phys_ascent = 0;
23881 it->descent = it->phys_descent = 0;
23882 it->pixel_width = 0;
23883 it->nglyphs = 0;
23884 return;
23885 }
23886
23887 img = IMAGE_FROM_ID (it->f, it->image_id);
23888 eassert (img);
23889 /* Make sure X resources of the image is loaded. */
23890 prepare_image_for_display (it->f, img);
23891
23892 slice.x = slice.y = 0;
23893 slice.width = img->width;
23894 slice.height = img->height;
23895
23896 if (INTEGERP (it->slice.x))
23897 slice.x = XINT (it->slice.x);
23898 else if (FLOATP (it->slice.x))
23899 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23900
23901 if (INTEGERP (it->slice.y))
23902 slice.y = XINT (it->slice.y);
23903 else if (FLOATP (it->slice.y))
23904 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23905
23906 if (INTEGERP (it->slice.width))
23907 slice.width = XINT (it->slice.width);
23908 else if (FLOATP (it->slice.width))
23909 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23910
23911 if (INTEGERP (it->slice.height))
23912 slice.height = XINT (it->slice.height);
23913 else if (FLOATP (it->slice.height))
23914 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23915
23916 if (slice.x >= img->width)
23917 slice.x = img->width;
23918 if (slice.y >= img->height)
23919 slice.y = img->height;
23920 if (slice.x + slice.width >= img->width)
23921 slice.width = img->width - slice.x;
23922 if (slice.y + slice.height > img->height)
23923 slice.height = img->height - slice.y;
23924
23925 if (slice.width == 0 || slice.height == 0)
23926 return;
23927
23928 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23929
23930 it->descent = slice.height - glyph_ascent;
23931 if (slice.y == 0)
23932 it->descent += img->vmargin;
23933 if (slice.y + slice.height == img->height)
23934 it->descent += img->vmargin;
23935 it->phys_descent = it->descent;
23936
23937 it->pixel_width = slice.width;
23938 if (slice.x == 0)
23939 it->pixel_width += img->hmargin;
23940 if (slice.x + slice.width == img->width)
23941 it->pixel_width += img->hmargin;
23942
23943 /* It's quite possible for images to have an ascent greater than
23944 their height, so don't get confused in that case. */
23945 if (it->descent < 0)
23946 it->descent = 0;
23947
23948 it->nglyphs = 1;
23949
23950 if (face->box != FACE_NO_BOX)
23951 {
23952 if (face->box_line_width > 0)
23953 {
23954 if (slice.y == 0)
23955 it->ascent += face->box_line_width;
23956 if (slice.y + slice.height == img->height)
23957 it->descent += face->box_line_width;
23958 }
23959
23960 if (it->start_of_box_run_p && slice.x == 0)
23961 it->pixel_width += eabs (face->box_line_width);
23962 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23963 it->pixel_width += eabs (face->box_line_width);
23964 }
23965
23966 take_vertical_position_into_account (it);
23967
23968 /* Automatically crop wide image glyphs at right edge so we can
23969 draw the cursor on same display row. */
23970 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23971 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23972 {
23973 it->pixel_width -= crop;
23974 slice.width -= crop;
23975 }
23976
23977 if (it->glyph_row)
23978 {
23979 struct glyph *glyph;
23980 enum glyph_row_area area = it->area;
23981
23982 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23983 if (glyph < it->glyph_row->glyphs[area + 1])
23984 {
23985 glyph->charpos = CHARPOS (it->position);
23986 glyph->object = it->object;
23987 glyph->pixel_width = it->pixel_width;
23988 glyph->ascent = glyph_ascent;
23989 glyph->descent = it->descent;
23990 glyph->voffset = it->voffset;
23991 glyph->type = IMAGE_GLYPH;
23992 glyph->avoid_cursor_p = it->avoid_cursor_p;
23993 glyph->multibyte_p = it->multibyte_p;
23994 glyph->left_box_line_p = it->start_of_box_run_p;
23995 glyph->right_box_line_p = it->end_of_box_run_p;
23996 glyph->overlaps_vertically_p = 0;
23997 glyph->padding_p = 0;
23998 glyph->glyph_not_available_p = 0;
23999 glyph->face_id = it->face_id;
24000 glyph->u.img_id = img->id;
24001 glyph->slice.img = slice;
24002 glyph->font_type = FONT_TYPE_UNKNOWN;
24003 if (it->bidi_p)
24004 {
24005 glyph->resolved_level = it->bidi_it.resolved_level;
24006 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24007 emacs_abort ();
24008 glyph->bidi_type = it->bidi_it.type;
24009 }
24010 ++it->glyph_row->used[area];
24011 }
24012 else
24013 IT_EXPAND_MATRIX_WIDTH (it, area);
24014 }
24015 }
24016
24017
24018 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24019 of the glyph, WIDTH and HEIGHT are the width and height of the
24020 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24021
24022 static void
24023 append_stretch_glyph (struct it *it, Lisp_Object object,
24024 int width, int height, int ascent)
24025 {
24026 struct glyph *glyph;
24027 enum glyph_row_area area = it->area;
24028
24029 eassert (ascent >= 0 && ascent <= height);
24030
24031 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24032 if (glyph < it->glyph_row->glyphs[area + 1])
24033 {
24034 /* If the glyph row is reversed, we need to prepend the glyph
24035 rather than append it. */
24036 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24037 {
24038 struct glyph *g;
24039
24040 /* Make room for the additional glyph. */
24041 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24042 g[1] = *g;
24043 glyph = it->glyph_row->glyphs[area];
24044 }
24045 glyph->charpos = CHARPOS (it->position);
24046 glyph->object = object;
24047 glyph->pixel_width = width;
24048 glyph->ascent = ascent;
24049 glyph->descent = height - ascent;
24050 glyph->voffset = it->voffset;
24051 glyph->type = STRETCH_GLYPH;
24052 glyph->avoid_cursor_p = it->avoid_cursor_p;
24053 glyph->multibyte_p = it->multibyte_p;
24054 glyph->left_box_line_p = it->start_of_box_run_p;
24055 glyph->right_box_line_p = it->end_of_box_run_p;
24056 glyph->overlaps_vertically_p = 0;
24057 glyph->padding_p = 0;
24058 glyph->glyph_not_available_p = 0;
24059 glyph->face_id = it->face_id;
24060 glyph->u.stretch.ascent = ascent;
24061 glyph->u.stretch.height = height;
24062 glyph->slice.img = null_glyph_slice;
24063 glyph->font_type = FONT_TYPE_UNKNOWN;
24064 if (it->bidi_p)
24065 {
24066 glyph->resolved_level = it->bidi_it.resolved_level;
24067 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24068 emacs_abort ();
24069 glyph->bidi_type = it->bidi_it.type;
24070 }
24071 else
24072 {
24073 glyph->resolved_level = 0;
24074 glyph->bidi_type = UNKNOWN_BT;
24075 }
24076 ++it->glyph_row->used[area];
24077 }
24078 else
24079 IT_EXPAND_MATRIX_WIDTH (it, area);
24080 }
24081
24082 #endif /* HAVE_WINDOW_SYSTEM */
24083
24084 /* Produce a stretch glyph for iterator IT. IT->object is the value
24085 of the glyph property displayed. The value must be a list
24086 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24087 being recognized:
24088
24089 1. `:width WIDTH' specifies that the space should be WIDTH *
24090 canonical char width wide. WIDTH may be an integer or floating
24091 point number.
24092
24093 2. `:relative-width FACTOR' specifies that the width of the stretch
24094 should be computed from the width of the first character having the
24095 `glyph' property, and should be FACTOR times that width.
24096
24097 3. `:align-to HPOS' specifies that the space should be wide enough
24098 to reach HPOS, a value in canonical character units.
24099
24100 Exactly one of the above pairs must be present.
24101
24102 4. `:height HEIGHT' specifies that the height of the stretch produced
24103 should be HEIGHT, measured in canonical character units.
24104
24105 5. `:relative-height FACTOR' specifies that the height of the
24106 stretch should be FACTOR times the height of the characters having
24107 the glyph property.
24108
24109 Either none or exactly one of 4 or 5 must be present.
24110
24111 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24112 of the stretch should be used for the ascent of the stretch.
24113 ASCENT must be in the range 0 <= ASCENT <= 100. */
24114
24115 void
24116 produce_stretch_glyph (struct it *it)
24117 {
24118 /* (space :width WIDTH :height HEIGHT ...) */
24119 Lisp_Object prop, plist;
24120 int width = 0, height = 0, align_to = -1;
24121 int zero_width_ok_p = 0;
24122 double tem;
24123 struct font *font = NULL;
24124
24125 #ifdef HAVE_WINDOW_SYSTEM
24126 int ascent = 0;
24127 int zero_height_ok_p = 0;
24128
24129 if (FRAME_WINDOW_P (it->f))
24130 {
24131 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24132 font = face->font ? face->font : FRAME_FONT (it->f);
24133 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24134 }
24135 #endif
24136
24137 /* List should start with `space'. */
24138 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24139 plist = XCDR (it->object);
24140
24141 /* Compute the width of the stretch. */
24142 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24143 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24144 {
24145 /* Absolute width `:width WIDTH' specified and valid. */
24146 zero_width_ok_p = 1;
24147 width = (int)tem;
24148 }
24149 #ifdef HAVE_WINDOW_SYSTEM
24150 else if (FRAME_WINDOW_P (it->f)
24151 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24152 {
24153 /* Relative width `:relative-width FACTOR' specified and valid.
24154 Compute the width of the characters having the `glyph'
24155 property. */
24156 struct it it2;
24157 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24158
24159 it2 = *it;
24160 if (it->multibyte_p)
24161 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24162 else
24163 {
24164 it2.c = it2.char_to_display = *p, it2.len = 1;
24165 if (! ASCII_CHAR_P (it2.c))
24166 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24167 }
24168
24169 it2.glyph_row = NULL;
24170 it2.what = IT_CHARACTER;
24171 x_produce_glyphs (&it2);
24172 width = NUMVAL (prop) * it2.pixel_width;
24173 }
24174 #endif /* HAVE_WINDOW_SYSTEM */
24175 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24176 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24177 {
24178 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24179 align_to = (align_to < 0
24180 ? 0
24181 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24182 else if (align_to < 0)
24183 align_to = window_box_left_offset (it->w, TEXT_AREA);
24184 width = max (0, (int)tem + align_to - it->current_x);
24185 zero_width_ok_p = 1;
24186 }
24187 else
24188 /* Nothing specified -> width defaults to canonical char width. */
24189 width = FRAME_COLUMN_WIDTH (it->f);
24190
24191 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24192 width = 1;
24193
24194 #ifdef HAVE_WINDOW_SYSTEM
24195 /* Compute height. */
24196 if (FRAME_WINDOW_P (it->f))
24197 {
24198 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24199 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24200 {
24201 height = (int)tem;
24202 zero_height_ok_p = 1;
24203 }
24204 else if (prop = Fplist_get (plist, QCrelative_height),
24205 NUMVAL (prop) > 0)
24206 height = FONT_HEIGHT (font) * NUMVAL (prop);
24207 else
24208 height = FONT_HEIGHT (font);
24209
24210 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24211 height = 1;
24212
24213 /* Compute percentage of height used for ascent. If
24214 `:ascent ASCENT' is present and valid, use that. Otherwise,
24215 derive the ascent from the font in use. */
24216 if (prop = Fplist_get (plist, QCascent),
24217 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24218 ascent = height * NUMVAL (prop) / 100.0;
24219 else if (!NILP (prop)
24220 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24221 ascent = min (max (0, (int)tem), height);
24222 else
24223 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24224 }
24225 else
24226 #endif /* HAVE_WINDOW_SYSTEM */
24227 height = 1;
24228
24229 if (width > 0 && it->line_wrap != TRUNCATE
24230 && it->current_x + width > it->last_visible_x)
24231 {
24232 width = it->last_visible_x - it->current_x;
24233 #ifdef HAVE_WINDOW_SYSTEM
24234 /* Subtract one more pixel from the stretch width, but only on
24235 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24236 width -= FRAME_WINDOW_P (it->f);
24237 #endif
24238 }
24239
24240 if (width > 0 && height > 0 && it->glyph_row)
24241 {
24242 Lisp_Object o_object = it->object;
24243 Lisp_Object object = it->stack[it->sp - 1].string;
24244 int n = width;
24245
24246 if (!STRINGP (object))
24247 object = it->w->buffer;
24248 #ifdef HAVE_WINDOW_SYSTEM
24249 if (FRAME_WINDOW_P (it->f))
24250 append_stretch_glyph (it, object, width, height, ascent);
24251 else
24252 #endif
24253 {
24254 it->object = object;
24255 it->char_to_display = ' ';
24256 it->pixel_width = it->len = 1;
24257 while (n--)
24258 tty_append_glyph (it);
24259 it->object = o_object;
24260 }
24261 }
24262
24263 it->pixel_width = width;
24264 #ifdef HAVE_WINDOW_SYSTEM
24265 if (FRAME_WINDOW_P (it->f))
24266 {
24267 it->ascent = it->phys_ascent = ascent;
24268 it->descent = it->phys_descent = height - it->ascent;
24269 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24270 take_vertical_position_into_account (it);
24271 }
24272 else
24273 #endif
24274 it->nglyphs = width;
24275 }
24276
24277 /* Get information about special display element WHAT in an
24278 environment described by IT. WHAT is one of IT_TRUNCATION or
24279 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24280 non-null glyph_row member. This function ensures that fields like
24281 face_id, c, len of IT are left untouched. */
24282
24283 static void
24284 produce_special_glyphs (struct it *it, enum display_element_type what)
24285 {
24286 struct it temp_it;
24287 Lisp_Object gc;
24288 GLYPH glyph;
24289
24290 temp_it = *it;
24291 temp_it.object = make_number (0);
24292 memset (&temp_it.current, 0, sizeof temp_it.current);
24293
24294 if (what == IT_CONTINUATION)
24295 {
24296 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24297 if (it->bidi_it.paragraph_dir == R2L)
24298 SET_GLYPH_FROM_CHAR (glyph, '/');
24299 else
24300 SET_GLYPH_FROM_CHAR (glyph, '\\');
24301 if (it->dp
24302 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24303 {
24304 /* FIXME: Should we mirror GC for R2L lines? */
24305 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24306 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24307 }
24308 }
24309 else if (what == IT_TRUNCATION)
24310 {
24311 /* Truncation glyph. */
24312 SET_GLYPH_FROM_CHAR (glyph, '$');
24313 if (it->dp
24314 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24315 {
24316 /* FIXME: Should we mirror GC for R2L lines? */
24317 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24318 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24319 }
24320 }
24321 else
24322 emacs_abort ();
24323
24324 #ifdef HAVE_WINDOW_SYSTEM
24325 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24326 is turned off, we precede the truncation/continuation glyphs by a
24327 stretch glyph whose width is computed such that these special
24328 glyphs are aligned at the window margin, even when very different
24329 fonts are used in different glyph rows. */
24330 if (FRAME_WINDOW_P (temp_it.f)
24331 /* init_iterator calls this with it->glyph_row == NULL, and it
24332 wants only the pixel width of the truncation/continuation
24333 glyphs. */
24334 && temp_it.glyph_row
24335 /* insert_left_trunc_glyphs calls us at the beginning of the
24336 row, and it has its own calculation of the stretch glyph
24337 width. */
24338 && temp_it.glyph_row->used[TEXT_AREA] > 0
24339 && (temp_it.glyph_row->reversed_p
24340 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24341 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24342 {
24343 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24344
24345 if (stretch_width > 0)
24346 {
24347 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24348 struct font *font =
24349 face->font ? face->font : FRAME_FONT (temp_it.f);
24350 int stretch_ascent =
24351 (((temp_it.ascent + temp_it.descent)
24352 * FONT_BASE (font)) / FONT_HEIGHT (font));
24353
24354 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24355 temp_it.ascent + temp_it.descent,
24356 stretch_ascent);
24357 }
24358 }
24359 #endif
24360
24361 temp_it.dp = NULL;
24362 temp_it.what = IT_CHARACTER;
24363 temp_it.len = 1;
24364 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24365 temp_it.face_id = GLYPH_FACE (glyph);
24366 temp_it.len = CHAR_BYTES (temp_it.c);
24367
24368 PRODUCE_GLYPHS (&temp_it);
24369 it->pixel_width = temp_it.pixel_width;
24370 it->nglyphs = temp_it.pixel_width;
24371 }
24372
24373 #ifdef HAVE_WINDOW_SYSTEM
24374
24375 /* Calculate line-height and line-spacing properties.
24376 An integer value specifies explicit pixel value.
24377 A float value specifies relative value to current face height.
24378 A cons (float . face-name) specifies relative value to
24379 height of specified face font.
24380
24381 Returns height in pixels, or nil. */
24382
24383
24384 static Lisp_Object
24385 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24386 int boff, int override)
24387 {
24388 Lisp_Object face_name = Qnil;
24389 int ascent, descent, height;
24390
24391 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24392 return val;
24393
24394 if (CONSP (val))
24395 {
24396 face_name = XCAR (val);
24397 val = XCDR (val);
24398 if (!NUMBERP (val))
24399 val = make_number (1);
24400 if (NILP (face_name))
24401 {
24402 height = it->ascent + it->descent;
24403 goto scale;
24404 }
24405 }
24406
24407 if (NILP (face_name))
24408 {
24409 font = FRAME_FONT (it->f);
24410 boff = FRAME_BASELINE_OFFSET (it->f);
24411 }
24412 else if (EQ (face_name, Qt))
24413 {
24414 override = 0;
24415 }
24416 else
24417 {
24418 int face_id;
24419 struct face *face;
24420
24421 face_id = lookup_named_face (it->f, face_name, 0);
24422 if (face_id < 0)
24423 return make_number (-1);
24424
24425 face = FACE_FROM_ID (it->f, face_id);
24426 font = face->font;
24427 if (font == NULL)
24428 return make_number (-1);
24429 boff = font->baseline_offset;
24430 if (font->vertical_centering)
24431 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24432 }
24433
24434 ascent = FONT_BASE (font) + boff;
24435 descent = FONT_DESCENT (font) - boff;
24436
24437 if (override)
24438 {
24439 it->override_ascent = ascent;
24440 it->override_descent = descent;
24441 it->override_boff = boff;
24442 }
24443
24444 height = ascent + descent;
24445
24446 scale:
24447 if (FLOATP (val))
24448 height = (int)(XFLOAT_DATA (val) * height);
24449 else if (INTEGERP (val))
24450 height *= XINT (val);
24451
24452 return make_number (height);
24453 }
24454
24455
24456 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24457 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24458 and only if this is for a character for which no font was found.
24459
24460 If the display method (it->glyphless_method) is
24461 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24462 length of the acronym or the hexadecimal string, UPPER_XOFF and
24463 UPPER_YOFF are pixel offsets for the upper part of the string,
24464 LOWER_XOFF and LOWER_YOFF are for the lower part.
24465
24466 For the other display methods, LEN through LOWER_YOFF are zero. */
24467
24468 static void
24469 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24470 short upper_xoff, short upper_yoff,
24471 short lower_xoff, short lower_yoff)
24472 {
24473 struct glyph *glyph;
24474 enum glyph_row_area area = it->area;
24475
24476 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24477 if (glyph < it->glyph_row->glyphs[area + 1])
24478 {
24479 /* If the glyph row is reversed, we need to prepend the glyph
24480 rather than append it. */
24481 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24482 {
24483 struct glyph *g;
24484
24485 /* Make room for the additional glyph. */
24486 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24487 g[1] = *g;
24488 glyph = it->glyph_row->glyphs[area];
24489 }
24490 glyph->charpos = CHARPOS (it->position);
24491 glyph->object = it->object;
24492 glyph->pixel_width = it->pixel_width;
24493 glyph->ascent = it->ascent;
24494 glyph->descent = it->descent;
24495 glyph->voffset = it->voffset;
24496 glyph->type = GLYPHLESS_GLYPH;
24497 glyph->u.glyphless.method = it->glyphless_method;
24498 glyph->u.glyphless.for_no_font = for_no_font;
24499 glyph->u.glyphless.len = len;
24500 glyph->u.glyphless.ch = it->c;
24501 glyph->slice.glyphless.upper_xoff = upper_xoff;
24502 glyph->slice.glyphless.upper_yoff = upper_yoff;
24503 glyph->slice.glyphless.lower_xoff = lower_xoff;
24504 glyph->slice.glyphless.lower_yoff = lower_yoff;
24505 glyph->avoid_cursor_p = it->avoid_cursor_p;
24506 glyph->multibyte_p = it->multibyte_p;
24507 glyph->left_box_line_p = it->start_of_box_run_p;
24508 glyph->right_box_line_p = it->end_of_box_run_p;
24509 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24510 || it->phys_descent > it->descent);
24511 glyph->padding_p = 0;
24512 glyph->glyph_not_available_p = 0;
24513 glyph->face_id = face_id;
24514 glyph->font_type = FONT_TYPE_UNKNOWN;
24515 if (it->bidi_p)
24516 {
24517 glyph->resolved_level = it->bidi_it.resolved_level;
24518 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24519 emacs_abort ();
24520 glyph->bidi_type = it->bidi_it.type;
24521 }
24522 ++it->glyph_row->used[area];
24523 }
24524 else
24525 IT_EXPAND_MATRIX_WIDTH (it, area);
24526 }
24527
24528
24529 /* Produce a glyph for a glyphless character for iterator IT.
24530 IT->glyphless_method specifies which method to use for displaying
24531 the character. See the description of enum
24532 glyphless_display_method in dispextern.h for the detail.
24533
24534 FOR_NO_FONT is nonzero if and only if this is for a character for
24535 which no font was found. ACRONYM, if non-nil, is an acronym string
24536 for the character. */
24537
24538 static void
24539 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24540 {
24541 int face_id;
24542 struct face *face;
24543 struct font *font;
24544 int base_width, base_height, width, height;
24545 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24546 int len;
24547
24548 /* Get the metrics of the base font. We always refer to the current
24549 ASCII face. */
24550 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24551 font = face->font ? face->font : FRAME_FONT (it->f);
24552 it->ascent = FONT_BASE (font) + font->baseline_offset;
24553 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24554 base_height = it->ascent + it->descent;
24555 base_width = font->average_width;
24556
24557 /* Get a face ID for the glyph by utilizing a cache (the same way as
24558 done for `escape-glyph' in get_next_display_element). */
24559 if (it->f == last_glyphless_glyph_frame
24560 && it->face_id == last_glyphless_glyph_face_id)
24561 {
24562 face_id = last_glyphless_glyph_merged_face_id;
24563 }
24564 else
24565 {
24566 /* Merge the `glyphless-char' face into the current face. */
24567 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24568 last_glyphless_glyph_frame = it->f;
24569 last_glyphless_glyph_face_id = it->face_id;
24570 last_glyphless_glyph_merged_face_id = face_id;
24571 }
24572
24573 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24574 {
24575 it->pixel_width = THIN_SPACE_WIDTH;
24576 len = 0;
24577 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24578 }
24579 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24580 {
24581 width = CHAR_WIDTH (it->c);
24582 if (width == 0)
24583 width = 1;
24584 else if (width > 4)
24585 width = 4;
24586 it->pixel_width = base_width * width;
24587 len = 0;
24588 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24589 }
24590 else
24591 {
24592 char buf[7];
24593 const char *str;
24594 unsigned int code[6];
24595 int upper_len;
24596 int ascent, descent;
24597 struct font_metrics metrics_upper, metrics_lower;
24598
24599 face = FACE_FROM_ID (it->f, face_id);
24600 font = face->font ? face->font : FRAME_FONT (it->f);
24601 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24602
24603 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24604 {
24605 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24606 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24607 if (CONSP (acronym))
24608 acronym = XCAR (acronym);
24609 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24610 }
24611 else
24612 {
24613 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24614 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24615 str = buf;
24616 }
24617 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24618 code[len] = font->driver->encode_char (font, str[len]);
24619 upper_len = (len + 1) / 2;
24620 font->driver->text_extents (font, code, upper_len,
24621 &metrics_upper);
24622 font->driver->text_extents (font, code + upper_len, len - upper_len,
24623 &metrics_lower);
24624
24625
24626
24627 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24628 width = max (metrics_upper.width, metrics_lower.width) + 4;
24629 upper_xoff = upper_yoff = 2; /* the typical case */
24630 if (base_width >= width)
24631 {
24632 /* Align the upper to the left, the lower to the right. */
24633 it->pixel_width = base_width;
24634 lower_xoff = base_width - 2 - metrics_lower.width;
24635 }
24636 else
24637 {
24638 /* Center the shorter one. */
24639 it->pixel_width = width;
24640 if (metrics_upper.width >= metrics_lower.width)
24641 lower_xoff = (width - metrics_lower.width) / 2;
24642 else
24643 {
24644 /* FIXME: This code doesn't look right. It formerly was
24645 missing the "lower_xoff = 0;", which couldn't have
24646 been right since it left lower_xoff uninitialized. */
24647 lower_xoff = 0;
24648 upper_xoff = (width - metrics_upper.width) / 2;
24649 }
24650 }
24651
24652 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24653 top, bottom, and between upper and lower strings. */
24654 height = (metrics_upper.ascent + metrics_upper.descent
24655 + metrics_lower.ascent + metrics_lower.descent) + 5;
24656 /* Center vertically.
24657 H:base_height, D:base_descent
24658 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24659
24660 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24661 descent = D - H/2 + h/2;
24662 lower_yoff = descent - 2 - ld;
24663 upper_yoff = lower_yoff - la - 1 - ud; */
24664 ascent = - (it->descent - (base_height + height + 1) / 2);
24665 descent = it->descent - (base_height - height) / 2;
24666 lower_yoff = descent - 2 - metrics_lower.descent;
24667 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24668 - metrics_upper.descent);
24669 /* Don't make the height shorter than the base height. */
24670 if (height > base_height)
24671 {
24672 it->ascent = ascent;
24673 it->descent = descent;
24674 }
24675 }
24676
24677 it->phys_ascent = it->ascent;
24678 it->phys_descent = it->descent;
24679 if (it->glyph_row)
24680 append_glyphless_glyph (it, face_id, for_no_font, len,
24681 upper_xoff, upper_yoff,
24682 lower_xoff, lower_yoff);
24683 it->nglyphs = 1;
24684 take_vertical_position_into_account (it);
24685 }
24686
24687
24688 /* RIF:
24689 Produce glyphs/get display metrics for the display element IT is
24690 loaded with. See the description of struct it in dispextern.h
24691 for an overview of struct it. */
24692
24693 void
24694 x_produce_glyphs (struct it *it)
24695 {
24696 int extra_line_spacing = it->extra_line_spacing;
24697
24698 it->glyph_not_available_p = 0;
24699
24700 if (it->what == IT_CHARACTER)
24701 {
24702 XChar2b char2b;
24703 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24704 struct font *font = face->font;
24705 struct font_metrics *pcm = NULL;
24706 int boff; /* baseline offset */
24707
24708 if (font == NULL)
24709 {
24710 /* When no suitable font is found, display this character by
24711 the method specified in the first extra slot of
24712 Vglyphless_char_display. */
24713 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24714
24715 eassert (it->what == IT_GLYPHLESS);
24716 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24717 goto done;
24718 }
24719
24720 boff = font->baseline_offset;
24721 if (font->vertical_centering)
24722 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24723
24724 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24725 {
24726 int stretched_p;
24727
24728 it->nglyphs = 1;
24729
24730 if (it->override_ascent >= 0)
24731 {
24732 it->ascent = it->override_ascent;
24733 it->descent = it->override_descent;
24734 boff = it->override_boff;
24735 }
24736 else
24737 {
24738 it->ascent = FONT_BASE (font) + boff;
24739 it->descent = FONT_DESCENT (font) - boff;
24740 }
24741
24742 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24743 {
24744 pcm = get_per_char_metric (font, &char2b);
24745 if (pcm->width == 0
24746 && pcm->rbearing == 0 && pcm->lbearing == 0)
24747 pcm = NULL;
24748 }
24749
24750 if (pcm)
24751 {
24752 it->phys_ascent = pcm->ascent + boff;
24753 it->phys_descent = pcm->descent - boff;
24754 it->pixel_width = pcm->width;
24755 }
24756 else
24757 {
24758 it->glyph_not_available_p = 1;
24759 it->phys_ascent = it->ascent;
24760 it->phys_descent = it->descent;
24761 it->pixel_width = font->space_width;
24762 }
24763
24764 if (it->constrain_row_ascent_descent_p)
24765 {
24766 if (it->descent > it->max_descent)
24767 {
24768 it->ascent += it->descent - it->max_descent;
24769 it->descent = it->max_descent;
24770 }
24771 if (it->ascent > it->max_ascent)
24772 {
24773 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24774 it->ascent = it->max_ascent;
24775 }
24776 it->phys_ascent = min (it->phys_ascent, it->ascent);
24777 it->phys_descent = min (it->phys_descent, it->descent);
24778 extra_line_spacing = 0;
24779 }
24780
24781 /* If this is a space inside a region of text with
24782 `space-width' property, change its width. */
24783 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24784 if (stretched_p)
24785 it->pixel_width *= XFLOATINT (it->space_width);
24786
24787 /* If face has a box, add the box thickness to the character
24788 height. If character has a box line to the left and/or
24789 right, add the box line width to the character's width. */
24790 if (face->box != FACE_NO_BOX)
24791 {
24792 int thick = face->box_line_width;
24793
24794 if (thick > 0)
24795 {
24796 it->ascent += thick;
24797 it->descent += thick;
24798 }
24799 else
24800 thick = -thick;
24801
24802 if (it->start_of_box_run_p)
24803 it->pixel_width += thick;
24804 if (it->end_of_box_run_p)
24805 it->pixel_width += thick;
24806 }
24807
24808 /* If face has an overline, add the height of the overline
24809 (1 pixel) and a 1 pixel margin to the character height. */
24810 if (face->overline_p)
24811 it->ascent += overline_margin;
24812
24813 if (it->constrain_row_ascent_descent_p)
24814 {
24815 if (it->ascent > it->max_ascent)
24816 it->ascent = it->max_ascent;
24817 if (it->descent > it->max_descent)
24818 it->descent = it->max_descent;
24819 }
24820
24821 take_vertical_position_into_account (it);
24822
24823 /* If we have to actually produce glyphs, do it. */
24824 if (it->glyph_row)
24825 {
24826 if (stretched_p)
24827 {
24828 /* Translate a space with a `space-width' property
24829 into a stretch glyph. */
24830 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24831 / FONT_HEIGHT (font));
24832 append_stretch_glyph (it, it->object, it->pixel_width,
24833 it->ascent + it->descent, ascent);
24834 }
24835 else
24836 append_glyph (it);
24837
24838 /* If characters with lbearing or rbearing are displayed
24839 in this line, record that fact in a flag of the
24840 glyph row. This is used to optimize X output code. */
24841 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24842 it->glyph_row->contains_overlapping_glyphs_p = 1;
24843 }
24844 if (! stretched_p && it->pixel_width == 0)
24845 /* We assure that all visible glyphs have at least 1-pixel
24846 width. */
24847 it->pixel_width = 1;
24848 }
24849 else if (it->char_to_display == '\n')
24850 {
24851 /* A newline has no width, but we need the height of the
24852 line. But if previous part of the line sets a height,
24853 don't increase that height */
24854
24855 Lisp_Object height;
24856 Lisp_Object total_height = Qnil;
24857
24858 it->override_ascent = -1;
24859 it->pixel_width = 0;
24860 it->nglyphs = 0;
24861
24862 height = get_it_property (it, Qline_height);
24863 /* Split (line-height total-height) list */
24864 if (CONSP (height)
24865 && CONSP (XCDR (height))
24866 && NILP (XCDR (XCDR (height))))
24867 {
24868 total_height = XCAR (XCDR (height));
24869 height = XCAR (height);
24870 }
24871 height = calc_line_height_property (it, height, font, boff, 1);
24872
24873 if (it->override_ascent >= 0)
24874 {
24875 it->ascent = it->override_ascent;
24876 it->descent = it->override_descent;
24877 boff = it->override_boff;
24878 }
24879 else
24880 {
24881 it->ascent = FONT_BASE (font) + boff;
24882 it->descent = FONT_DESCENT (font) - boff;
24883 }
24884
24885 if (EQ (height, Qt))
24886 {
24887 if (it->descent > it->max_descent)
24888 {
24889 it->ascent += it->descent - it->max_descent;
24890 it->descent = it->max_descent;
24891 }
24892 if (it->ascent > it->max_ascent)
24893 {
24894 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24895 it->ascent = it->max_ascent;
24896 }
24897 it->phys_ascent = min (it->phys_ascent, it->ascent);
24898 it->phys_descent = min (it->phys_descent, it->descent);
24899 it->constrain_row_ascent_descent_p = 1;
24900 extra_line_spacing = 0;
24901 }
24902 else
24903 {
24904 Lisp_Object spacing;
24905
24906 it->phys_ascent = it->ascent;
24907 it->phys_descent = it->descent;
24908
24909 if ((it->max_ascent > 0 || it->max_descent > 0)
24910 && face->box != FACE_NO_BOX
24911 && face->box_line_width > 0)
24912 {
24913 it->ascent += face->box_line_width;
24914 it->descent += face->box_line_width;
24915 }
24916 if (!NILP (height)
24917 && XINT (height) > it->ascent + it->descent)
24918 it->ascent = XINT (height) - it->descent;
24919
24920 if (!NILP (total_height))
24921 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24922 else
24923 {
24924 spacing = get_it_property (it, Qline_spacing);
24925 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24926 }
24927 if (INTEGERP (spacing))
24928 {
24929 extra_line_spacing = XINT (spacing);
24930 if (!NILP (total_height))
24931 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24932 }
24933 }
24934 }
24935 else /* i.e. (it->char_to_display == '\t') */
24936 {
24937 if (font->space_width > 0)
24938 {
24939 int tab_width = it->tab_width * font->space_width;
24940 int x = it->current_x + it->continuation_lines_width;
24941 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24942
24943 /* If the distance from the current position to the next tab
24944 stop is less than a space character width, use the
24945 tab stop after that. */
24946 if (next_tab_x - x < font->space_width)
24947 next_tab_x += tab_width;
24948
24949 it->pixel_width = next_tab_x - x;
24950 it->nglyphs = 1;
24951 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24952 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24953
24954 if (it->glyph_row)
24955 {
24956 append_stretch_glyph (it, it->object, it->pixel_width,
24957 it->ascent + it->descent, it->ascent);
24958 }
24959 }
24960 else
24961 {
24962 it->pixel_width = 0;
24963 it->nglyphs = 1;
24964 }
24965 }
24966 }
24967 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24968 {
24969 /* A static composition.
24970
24971 Note: A composition is represented as one glyph in the
24972 glyph matrix. There are no padding glyphs.
24973
24974 Important note: pixel_width, ascent, and descent are the
24975 values of what is drawn by draw_glyphs (i.e. the values of
24976 the overall glyphs composed). */
24977 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24978 int boff; /* baseline offset */
24979 struct composition *cmp = composition_table[it->cmp_it.id];
24980 int glyph_len = cmp->glyph_len;
24981 struct font *font = face->font;
24982
24983 it->nglyphs = 1;
24984
24985 /* If we have not yet calculated pixel size data of glyphs of
24986 the composition for the current face font, calculate them
24987 now. Theoretically, we have to check all fonts for the
24988 glyphs, but that requires much time and memory space. So,
24989 here we check only the font of the first glyph. This may
24990 lead to incorrect display, but it's very rare, and C-l
24991 (recenter-top-bottom) can correct the display anyway. */
24992 if (! cmp->font || cmp->font != font)
24993 {
24994 /* Ascent and descent of the font of the first character
24995 of this composition (adjusted by baseline offset).
24996 Ascent and descent of overall glyphs should not be less
24997 than these, respectively. */
24998 int font_ascent, font_descent, font_height;
24999 /* Bounding box of the overall glyphs. */
25000 int leftmost, rightmost, lowest, highest;
25001 int lbearing, rbearing;
25002 int i, width, ascent, descent;
25003 int left_padded = 0, right_padded = 0;
25004 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
25005 XChar2b char2b;
25006 struct font_metrics *pcm;
25007 int font_not_found_p;
25008 ptrdiff_t pos;
25009
25010 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25011 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25012 break;
25013 if (glyph_len < cmp->glyph_len)
25014 right_padded = 1;
25015 for (i = 0; i < glyph_len; i++)
25016 {
25017 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25018 break;
25019 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25020 }
25021 if (i > 0)
25022 left_padded = 1;
25023
25024 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25025 : IT_CHARPOS (*it));
25026 /* If no suitable font is found, use the default font. */
25027 font_not_found_p = font == NULL;
25028 if (font_not_found_p)
25029 {
25030 face = face->ascii_face;
25031 font = face->font;
25032 }
25033 boff = font->baseline_offset;
25034 if (font->vertical_centering)
25035 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25036 font_ascent = FONT_BASE (font) + boff;
25037 font_descent = FONT_DESCENT (font) - boff;
25038 font_height = FONT_HEIGHT (font);
25039
25040 cmp->font = font;
25041
25042 pcm = NULL;
25043 if (! font_not_found_p)
25044 {
25045 get_char_face_and_encoding (it->f, c, it->face_id,
25046 &char2b, 0);
25047 pcm = get_per_char_metric (font, &char2b);
25048 }
25049
25050 /* Initialize the bounding box. */
25051 if (pcm)
25052 {
25053 width = cmp->glyph_len > 0 ? pcm->width : 0;
25054 ascent = pcm->ascent;
25055 descent = pcm->descent;
25056 lbearing = pcm->lbearing;
25057 rbearing = pcm->rbearing;
25058 }
25059 else
25060 {
25061 width = cmp->glyph_len > 0 ? font->space_width : 0;
25062 ascent = FONT_BASE (font);
25063 descent = FONT_DESCENT (font);
25064 lbearing = 0;
25065 rbearing = width;
25066 }
25067
25068 rightmost = width;
25069 leftmost = 0;
25070 lowest = - descent + boff;
25071 highest = ascent + boff;
25072
25073 if (! font_not_found_p
25074 && font->default_ascent
25075 && CHAR_TABLE_P (Vuse_default_ascent)
25076 && !NILP (Faref (Vuse_default_ascent,
25077 make_number (it->char_to_display))))
25078 highest = font->default_ascent + boff;
25079
25080 /* Draw the first glyph at the normal position. It may be
25081 shifted to right later if some other glyphs are drawn
25082 at the left. */
25083 cmp->offsets[i * 2] = 0;
25084 cmp->offsets[i * 2 + 1] = boff;
25085 cmp->lbearing = lbearing;
25086 cmp->rbearing = rbearing;
25087
25088 /* Set cmp->offsets for the remaining glyphs. */
25089 for (i++; i < glyph_len; i++)
25090 {
25091 int left, right, btm, top;
25092 int ch = COMPOSITION_GLYPH (cmp, i);
25093 int face_id;
25094 struct face *this_face;
25095
25096 if (ch == '\t')
25097 ch = ' ';
25098 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25099 this_face = FACE_FROM_ID (it->f, face_id);
25100 font = this_face->font;
25101
25102 if (font == NULL)
25103 pcm = NULL;
25104 else
25105 {
25106 get_char_face_and_encoding (it->f, ch, face_id,
25107 &char2b, 0);
25108 pcm = get_per_char_metric (font, &char2b);
25109 }
25110 if (! pcm)
25111 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25112 else
25113 {
25114 width = pcm->width;
25115 ascent = pcm->ascent;
25116 descent = pcm->descent;
25117 lbearing = pcm->lbearing;
25118 rbearing = pcm->rbearing;
25119 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25120 {
25121 /* Relative composition with or without
25122 alternate chars. */
25123 left = (leftmost + rightmost - width) / 2;
25124 btm = - descent + boff;
25125 if (font->relative_compose
25126 && (! CHAR_TABLE_P (Vignore_relative_composition)
25127 || NILP (Faref (Vignore_relative_composition,
25128 make_number (ch)))))
25129 {
25130
25131 if (- descent >= font->relative_compose)
25132 /* One extra pixel between two glyphs. */
25133 btm = highest + 1;
25134 else if (ascent <= 0)
25135 /* One extra pixel between two glyphs. */
25136 btm = lowest - 1 - ascent - descent;
25137 }
25138 }
25139 else
25140 {
25141 /* A composition rule is specified by an integer
25142 value that encodes global and new reference
25143 points (GREF and NREF). GREF and NREF are
25144 specified by numbers as below:
25145
25146 0---1---2 -- ascent
25147 | |
25148 | |
25149 | |
25150 9--10--11 -- center
25151 | |
25152 ---3---4---5--- baseline
25153 | |
25154 6---7---8 -- descent
25155 */
25156 int rule = COMPOSITION_RULE (cmp, i);
25157 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25158
25159 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25160 grefx = gref % 3, nrefx = nref % 3;
25161 grefy = gref / 3, nrefy = nref / 3;
25162 if (xoff)
25163 xoff = font_height * (xoff - 128) / 256;
25164 if (yoff)
25165 yoff = font_height * (yoff - 128) / 256;
25166
25167 left = (leftmost
25168 + grefx * (rightmost - leftmost) / 2
25169 - nrefx * width / 2
25170 + xoff);
25171
25172 btm = ((grefy == 0 ? highest
25173 : grefy == 1 ? 0
25174 : grefy == 2 ? lowest
25175 : (highest + lowest) / 2)
25176 - (nrefy == 0 ? ascent + descent
25177 : nrefy == 1 ? descent - boff
25178 : nrefy == 2 ? 0
25179 : (ascent + descent) / 2)
25180 + yoff);
25181 }
25182
25183 cmp->offsets[i * 2] = left;
25184 cmp->offsets[i * 2 + 1] = btm + descent;
25185
25186 /* Update the bounding box of the overall glyphs. */
25187 if (width > 0)
25188 {
25189 right = left + width;
25190 if (left < leftmost)
25191 leftmost = left;
25192 if (right > rightmost)
25193 rightmost = right;
25194 }
25195 top = btm + descent + ascent;
25196 if (top > highest)
25197 highest = top;
25198 if (btm < lowest)
25199 lowest = btm;
25200
25201 if (cmp->lbearing > left + lbearing)
25202 cmp->lbearing = left + lbearing;
25203 if (cmp->rbearing < left + rbearing)
25204 cmp->rbearing = left + rbearing;
25205 }
25206 }
25207
25208 /* If there are glyphs whose x-offsets are negative,
25209 shift all glyphs to the right and make all x-offsets
25210 non-negative. */
25211 if (leftmost < 0)
25212 {
25213 for (i = 0; i < cmp->glyph_len; i++)
25214 cmp->offsets[i * 2] -= leftmost;
25215 rightmost -= leftmost;
25216 cmp->lbearing -= leftmost;
25217 cmp->rbearing -= leftmost;
25218 }
25219
25220 if (left_padded && cmp->lbearing < 0)
25221 {
25222 for (i = 0; i < cmp->glyph_len; i++)
25223 cmp->offsets[i * 2] -= cmp->lbearing;
25224 rightmost -= cmp->lbearing;
25225 cmp->rbearing -= cmp->lbearing;
25226 cmp->lbearing = 0;
25227 }
25228 if (right_padded && rightmost < cmp->rbearing)
25229 {
25230 rightmost = cmp->rbearing;
25231 }
25232
25233 cmp->pixel_width = rightmost;
25234 cmp->ascent = highest;
25235 cmp->descent = - lowest;
25236 if (cmp->ascent < font_ascent)
25237 cmp->ascent = font_ascent;
25238 if (cmp->descent < font_descent)
25239 cmp->descent = font_descent;
25240 }
25241
25242 if (it->glyph_row
25243 && (cmp->lbearing < 0
25244 || cmp->rbearing > cmp->pixel_width))
25245 it->glyph_row->contains_overlapping_glyphs_p = 1;
25246
25247 it->pixel_width = cmp->pixel_width;
25248 it->ascent = it->phys_ascent = cmp->ascent;
25249 it->descent = it->phys_descent = cmp->descent;
25250 if (face->box != FACE_NO_BOX)
25251 {
25252 int thick = face->box_line_width;
25253
25254 if (thick > 0)
25255 {
25256 it->ascent += thick;
25257 it->descent += thick;
25258 }
25259 else
25260 thick = - thick;
25261
25262 if (it->start_of_box_run_p)
25263 it->pixel_width += thick;
25264 if (it->end_of_box_run_p)
25265 it->pixel_width += thick;
25266 }
25267
25268 /* If face has an overline, add the height of the overline
25269 (1 pixel) and a 1 pixel margin to the character height. */
25270 if (face->overline_p)
25271 it->ascent += overline_margin;
25272
25273 take_vertical_position_into_account (it);
25274 if (it->ascent < 0)
25275 it->ascent = 0;
25276 if (it->descent < 0)
25277 it->descent = 0;
25278
25279 if (it->glyph_row && cmp->glyph_len > 0)
25280 append_composite_glyph (it);
25281 }
25282 else if (it->what == IT_COMPOSITION)
25283 {
25284 /* A dynamic (automatic) composition. */
25285 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25286 Lisp_Object gstring;
25287 struct font_metrics metrics;
25288
25289 it->nglyphs = 1;
25290
25291 gstring = composition_gstring_from_id (it->cmp_it.id);
25292 it->pixel_width
25293 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25294 &metrics);
25295 if (it->glyph_row
25296 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25297 it->glyph_row->contains_overlapping_glyphs_p = 1;
25298 it->ascent = it->phys_ascent = metrics.ascent;
25299 it->descent = it->phys_descent = metrics.descent;
25300 if (face->box != FACE_NO_BOX)
25301 {
25302 int thick = face->box_line_width;
25303
25304 if (thick > 0)
25305 {
25306 it->ascent += thick;
25307 it->descent += thick;
25308 }
25309 else
25310 thick = - thick;
25311
25312 if (it->start_of_box_run_p)
25313 it->pixel_width += thick;
25314 if (it->end_of_box_run_p)
25315 it->pixel_width += thick;
25316 }
25317 /* If face has an overline, add the height of the overline
25318 (1 pixel) and a 1 pixel margin to the character height. */
25319 if (face->overline_p)
25320 it->ascent += overline_margin;
25321 take_vertical_position_into_account (it);
25322 if (it->ascent < 0)
25323 it->ascent = 0;
25324 if (it->descent < 0)
25325 it->descent = 0;
25326
25327 if (it->glyph_row)
25328 append_composite_glyph (it);
25329 }
25330 else if (it->what == IT_GLYPHLESS)
25331 produce_glyphless_glyph (it, 0, Qnil);
25332 else if (it->what == IT_IMAGE)
25333 produce_image_glyph (it);
25334 else if (it->what == IT_STRETCH)
25335 produce_stretch_glyph (it);
25336
25337 done:
25338 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25339 because this isn't true for images with `:ascent 100'. */
25340 eassert (it->ascent >= 0 && it->descent >= 0);
25341 if (it->area == TEXT_AREA)
25342 it->current_x += it->pixel_width;
25343
25344 if (extra_line_spacing > 0)
25345 {
25346 it->descent += extra_line_spacing;
25347 if (extra_line_spacing > it->max_extra_line_spacing)
25348 it->max_extra_line_spacing = extra_line_spacing;
25349 }
25350
25351 it->max_ascent = max (it->max_ascent, it->ascent);
25352 it->max_descent = max (it->max_descent, it->descent);
25353 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25354 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25355 }
25356
25357 /* EXPORT for RIF:
25358 Output LEN glyphs starting at START at the nominal cursor position.
25359 Advance the nominal cursor over the text. The global variable
25360 updated_window contains the window being updated, updated_row is
25361 the glyph row being updated, and updated_area is the area of that
25362 row being updated. */
25363
25364 void
25365 x_write_glyphs (struct glyph *start, int len)
25366 {
25367 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25368
25369 eassert (updated_window && updated_row);
25370 /* When the window is hscrolled, cursor hpos can legitimately be out
25371 of bounds, but we draw the cursor at the corresponding window
25372 margin in that case. */
25373 if (!updated_row->reversed_p && chpos < 0)
25374 chpos = 0;
25375 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25376 chpos = updated_row->used[TEXT_AREA] - 1;
25377
25378 block_input ();
25379
25380 /* Write glyphs. */
25381
25382 hpos = start - updated_row->glyphs[updated_area];
25383 x = draw_glyphs (updated_window, output_cursor.x,
25384 updated_row, updated_area,
25385 hpos, hpos + len,
25386 DRAW_NORMAL_TEXT, 0);
25387
25388 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25389 if (updated_area == TEXT_AREA
25390 && updated_window->phys_cursor_on_p
25391 && updated_window->phys_cursor.vpos == output_cursor.vpos
25392 && chpos >= hpos
25393 && chpos < hpos + len)
25394 updated_window->phys_cursor_on_p = 0;
25395
25396 unblock_input ();
25397
25398 /* Advance the output cursor. */
25399 output_cursor.hpos += len;
25400 output_cursor.x = x;
25401 }
25402
25403
25404 /* EXPORT for RIF:
25405 Insert LEN glyphs from START at the nominal cursor position. */
25406
25407 void
25408 x_insert_glyphs (struct glyph *start, int len)
25409 {
25410 struct frame *f;
25411 struct window *w;
25412 int line_height, shift_by_width, shifted_region_width;
25413 struct glyph_row *row;
25414 struct glyph *glyph;
25415 int frame_x, frame_y;
25416 ptrdiff_t hpos;
25417
25418 eassert (updated_window && updated_row);
25419 block_input ();
25420 w = updated_window;
25421 f = XFRAME (WINDOW_FRAME (w));
25422
25423 /* Get the height of the line we are in. */
25424 row = updated_row;
25425 line_height = row->height;
25426
25427 /* Get the width of the glyphs to insert. */
25428 shift_by_width = 0;
25429 for (glyph = start; glyph < start + len; ++glyph)
25430 shift_by_width += glyph->pixel_width;
25431
25432 /* Get the width of the region to shift right. */
25433 shifted_region_width = (window_box_width (w, updated_area)
25434 - output_cursor.x
25435 - shift_by_width);
25436
25437 /* Shift right. */
25438 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25439 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25440
25441 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25442 line_height, shift_by_width);
25443
25444 /* Write the glyphs. */
25445 hpos = start - row->glyphs[updated_area];
25446 draw_glyphs (w, output_cursor.x, row, updated_area,
25447 hpos, hpos + len,
25448 DRAW_NORMAL_TEXT, 0);
25449
25450 /* Advance the output cursor. */
25451 output_cursor.hpos += len;
25452 output_cursor.x += shift_by_width;
25453 unblock_input ();
25454 }
25455
25456
25457 /* EXPORT for RIF:
25458 Erase the current text line from the nominal cursor position
25459 (inclusive) to pixel column TO_X (exclusive). The idea is that
25460 everything from TO_X onward is already erased.
25461
25462 TO_X is a pixel position relative to updated_area of
25463 updated_window. TO_X == -1 means clear to the end of this area. */
25464
25465 void
25466 x_clear_end_of_line (int to_x)
25467 {
25468 struct frame *f;
25469 struct window *w = updated_window;
25470 int max_x, min_y, max_y;
25471 int from_x, from_y, to_y;
25472
25473 eassert (updated_window && updated_row);
25474 f = XFRAME (w->frame);
25475
25476 if (updated_row->full_width_p)
25477 max_x = WINDOW_TOTAL_WIDTH (w);
25478 else
25479 max_x = window_box_width (w, updated_area);
25480 max_y = window_text_bottom_y (w);
25481
25482 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25483 of window. For TO_X > 0, truncate to end of drawing area. */
25484 if (to_x == 0)
25485 return;
25486 else if (to_x < 0)
25487 to_x = max_x;
25488 else
25489 to_x = min (to_x, max_x);
25490
25491 to_y = min (max_y, output_cursor.y + updated_row->height);
25492
25493 /* Notice if the cursor will be cleared by this operation. */
25494 if (!updated_row->full_width_p)
25495 notice_overwritten_cursor (w, updated_area,
25496 output_cursor.x, -1,
25497 updated_row->y,
25498 MATRIX_ROW_BOTTOM_Y (updated_row));
25499
25500 from_x = output_cursor.x;
25501
25502 /* Translate to frame coordinates. */
25503 if (updated_row->full_width_p)
25504 {
25505 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25506 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25507 }
25508 else
25509 {
25510 int area_left = window_box_left (w, updated_area);
25511 from_x += area_left;
25512 to_x += area_left;
25513 }
25514
25515 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25516 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25517 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25518
25519 /* Prevent inadvertently clearing to end of the X window. */
25520 if (to_x > from_x && to_y > from_y)
25521 {
25522 block_input ();
25523 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25524 to_x - from_x, to_y - from_y);
25525 unblock_input ();
25526 }
25527 }
25528
25529 #endif /* HAVE_WINDOW_SYSTEM */
25530
25531
25532 \f
25533 /***********************************************************************
25534 Cursor types
25535 ***********************************************************************/
25536
25537 /* Value is the internal representation of the specified cursor type
25538 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25539 of the bar cursor. */
25540
25541 static enum text_cursor_kinds
25542 get_specified_cursor_type (Lisp_Object arg, int *width)
25543 {
25544 enum text_cursor_kinds type;
25545
25546 if (NILP (arg))
25547 return NO_CURSOR;
25548
25549 if (EQ (arg, Qbox))
25550 return FILLED_BOX_CURSOR;
25551
25552 if (EQ (arg, Qhollow))
25553 return HOLLOW_BOX_CURSOR;
25554
25555 if (EQ (arg, Qbar))
25556 {
25557 *width = 2;
25558 return BAR_CURSOR;
25559 }
25560
25561 if (CONSP (arg)
25562 && EQ (XCAR (arg), Qbar)
25563 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25564 {
25565 *width = XINT (XCDR (arg));
25566 return BAR_CURSOR;
25567 }
25568
25569 if (EQ (arg, Qhbar))
25570 {
25571 *width = 2;
25572 return HBAR_CURSOR;
25573 }
25574
25575 if (CONSP (arg)
25576 && EQ (XCAR (arg), Qhbar)
25577 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25578 {
25579 *width = XINT (XCDR (arg));
25580 return HBAR_CURSOR;
25581 }
25582
25583 /* Treat anything unknown as "hollow box cursor".
25584 It was bad to signal an error; people have trouble fixing
25585 .Xdefaults with Emacs, when it has something bad in it. */
25586 type = HOLLOW_BOX_CURSOR;
25587
25588 return type;
25589 }
25590
25591 /* Set the default cursor types for specified frame. */
25592 void
25593 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25594 {
25595 int width = 1;
25596 Lisp_Object tem;
25597
25598 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25599 FRAME_CURSOR_WIDTH (f) = width;
25600
25601 /* By default, set up the blink-off state depending on the on-state. */
25602
25603 tem = Fassoc (arg, Vblink_cursor_alist);
25604 if (!NILP (tem))
25605 {
25606 FRAME_BLINK_OFF_CURSOR (f)
25607 = get_specified_cursor_type (XCDR (tem), &width);
25608 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25609 }
25610 else
25611 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25612 }
25613
25614
25615 #ifdef HAVE_WINDOW_SYSTEM
25616
25617 /* Return the cursor we want to be displayed in window W. Return
25618 width of bar/hbar cursor through WIDTH arg. Return with
25619 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25620 (i.e. if the `system caret' should track this cursor).
25621
25622 In a mini-buffer window, we want the cursor only to appear if we
25623 are reading input from this window. For the selected window, we
25624 want the cursor type given by the frame parameter or buffer local
25625 setting of cursor-type. If explicitly marked off, draw no cursor.
25626 In all other cases, we want a hollow box cursor. */
25627
25628 static enum text_cursor_kinds
25629 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25630 int *active_cursor)
25631 {
25632 struct frame *f = XFRAME (w->frame);
25633 struct buffer *b = XBUFFER (w->buffer);
25634 int cursor_type = DEFAULT_CURSOR;
25635 Lisp_Object alt_cursor;
25636 int non_selected = 0;
25637
25638 *active_cursor = 1;
25639
25640 /* Echo area */
25641 if (cursor_in_echo_area
25642 && FRAME_HAS_MINIBUF_P (f)
25643 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25644 {
25645 if (w == XWINDOW (echo_area_window))
25646 {
25647 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25648 {
25649 *width = FRAME_CURSOR_WIDTH (f);
25650 return FRAME_DESIRED_CURSOR (f);
25651 }
25652 else
25653 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25654 }
25655
25656 *active_cursor = 0;
25657 non_selected = 1;
25658 }
25659
25660 /* Detect a nonselected window or nonselected frame. */
25661 else if (w != XWINDOW (f->selected_window)
25662 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25663 {
25664 *active_cursor = 0;
25665
25666 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25667 return NO_CURSOR;
25668
25669 non_selected = 1;
25670 }
25671
25672 /* Never display a cursor in a window in which cursor-type is nil. */
25673 if (NILP (BVAR (b, cursor_type)))
25674 return NO_CURSOR;
25675
25676 /* Get the normal cursor type for this window. */
25677 if (EQ (BVAR (b, cursor_type), Qt))
25678 {
25679 cursor_type = FRAME_DESIRED_CURSOR (f);
25680 *width = FRAME_CURSOR_WIDTH (f);
25681 }
25682 else
25683 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25684
25685 /* Use cursor-in-non-selected-windows instead
25686 for non-selected window or frame. */
25687 if (non_selected)
25688 {
25689 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25690 if (!EQ (Qt, alt_cursor))
25691 return get_specified_cursor_type (alt_cursor, width);
25692 /* t means modify the normal cursor type. */
25693 if (cursor_type == FILLED_BOX_CURSOR)
25694 cursor_type = HOLLOW_BOX_CURSOR;
25695 else if (cursor_type == BAR_CURSOR && *width > 1)
25696 --*width;
25697 return cursor_type;
25698 }
25699
25700 /* Use normal cursor if not blinked off. */
25701 if (!w->cursor_off_p)
25702 {
25703 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25704 {
25705 if (cursor_type == FILLED_BOX_CURSOR)
25706 {
25707 /* Using a block cursor on large images can be very annoying.
25708 So use a hollow cursor for "large" images.
25709 If image is not transparent (no mask), also use hollow cursor. */
25710 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25711 if (img != NULL && IMAGEP (img->spec))
25712 {
25713 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25714 where N = size of default frame font size.
25715 This should cover most of the "tiny" icons people may use. */
25716 if (!img->mask
25717 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25718 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25719 cursor_type = HOLLOW_BOX_CURSOR;
25720 }
25721 }
25722 else if (cursor_type != NO_CURSOR)
25723 {
25724 /* Display current only supports BOX and HOLLOW cursors for images.
25725 So for now, unconditionally use a HOLLOW cursor when cursor is
25726 not a solid box cursor. */
25727 cursor_type = HOLLOW_BOX_CURSOR;
25728 }
25729 }
25730 return cursor_type;
25731 }
25732
25733 /* Cursor is blinked off, so determine how to "toggle" it. */
25734
25735 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25736 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25737 return get_specified_cursor_type (XCDR (alt_cursor), width);
25738
25739 /* Then see if frame has specified a specific blink off cursor type. */
25740 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25741 {
25742 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25743 return FRAME_BLINK_OFF_CURSOR (f);
25744 }
25745
25746 #if 0
25747 /* Some people liked having a permanently visible blinking cursor,
25748 while others had very strong opinions against it. So it was
25749 decided to remove it. KFS 2003-09-03 */
25750
25751 /* Finally perform built-in cursor blinking:
25752 filled box <-> hollow box
25753 wide [h]bar <-> narrow [h]bar
25754 narrow [h]bar <-> no cursor
25755 other type <-> no cursor */
25756
25757 if (cursor_type == FILLED_BOX_CURSOR)
25758 return HOLLOW_BOX_CURSOR;
25759
25760 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25761 {
25762 *width = 1;
25763 return cursor_type;
25764 }
25765 #endif
25766
25767 return NO_CURSOR;
25768 }
25769
25770
25771 /* Notice when the text cursor of window W has been completely
25772 overwritten by a drawing operation that outputs glyphs in AREA
25773 starting at X0 and ending at X1 in the line starting at Y0 and
25774 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25775 the rest of the line after X0 has been written. Y coordinates
25776 are window-relative. */
25777
25778 static void
25779 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25780 int x0, int x1, int y0, int y1)
25781 {
25782 int cx0, cx1, cy0, cy1;
25783 struct glyph_row *row;
25784
25785 if (!w->phys_cursor_on_p)
25786 return;
25787 if (area != TEXT_AREA)
25788 return;
25789
25790 if (w->phys_cursor.vpos < 0
25791 || w->phys_cursor.vpos >= w->current_matrix->nrows
25792 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25793 !(row->enabled_p && row->displays_text_p)))
25794 return;
25795
25796 if (row->cursor_in_fringe_p)
25797 {
25798 row->cursor_in_fringe_p = 0;
25799 draw_fringe_bitmap (w, row, row->reversed_p);
25800 w->phys_cursor_on_p = 0;
25801 return;
25802 }
25803
25804 cx0 = w->phys_cursor.x;
25805 cx1 = cx0 + w->phys_cursor_width;
25806 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25807 return;
25808
25809 /* The cursor image will be completely removed from the
25810 screen if the output area intersects the cursor area in
25811 y-direction. When we draw in [y0 y1[, and some part of
25812 the cursor is at y < y0, that part must have been drawn
25813 before. When scrolling, the cursor is erased before
25814 actually scrolling, so we don't come here. When not
25815 scrolling, the rows above the old cursor row must have
25816 changed, and in this case these rows must have written
25817 over the cursor image.
25818
25819 Likewise if part of the cursor is below y1, with the
25820 exception of the cursor being in the first blank row at
25821 the buffer and window end because update_text_area
25822 doesn't draw that row. (Except when it does, but
25823 that's handled in update_text_area.) */
25824
25825 cy0 = w->phys_cursor.y;
25826 cy1 = cy0 + w->phys_cursor_height;
25827 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25828 return;
25829
25830 w->phys_cursor_on_p = 0;
25831 }
25832
25833 #endif /* HAVE_WINDOW_SYSTEM */
25834
25835 \f
25836 /************************************************************************
25837 Mouse Face
25838 ************************************************************************/
25839
25840 #ifdef HAVE_WINDOW_SYSTEM
25841
25842 /* EXPORT for RIF:
25843 Fix the display of area AREA of overlapping row ROW in window W
25844 with respect to the overlapping part OVERLAPS. */
25845
25846 void
25847 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25848 enum glyph_row_area area, int overlaps)
25849 {
25850 int i, x;
25851
25852 block_input ();
25853
25854 x = 0;
25855 for (i = 0; i < row->used[area];)
25856 {
25857 if (row->glyphs[area][i].overlaps_vertically_p)
25858 {
25859 int start = i, start_x = x;
25860
25861 do
25862 {
25863 x += row->glyphs[area][i].pixel_width;
25864 ++i;
25865 }
25866 while (i < row->used[area]
25867 && row->glyphs[area][i].overlaps_vertically_p);
25868
25869 draw_glyphs (w, start_x, row, area,
25870 start, i,
25871 DRAW_NORMAL_TEXT, overlaps);
25872 }
25873 else
25874 {
25875 x += row->glyphs[area][i].pixel_width;
25876 ++i;
25877 }
25878 }
25879
25880 unblock_input ();
25881 }
25882
25883
25884 /* EXPORT:
25885 Draw the cursor glyph of window W in glyph row ROW. See the
25886 comment of draw_glyphs for the meaning of HL. */
25887
25888 void
25889 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25890 enum draw_glyphs_face hl)
25891 {
25892 /* If cursor hpos is out of bounds, don't draw garbage. This can
25893 happen in mini-buffer windows when switching between echo area
25894 glyphs and mini-buffer. */
25895 if ((row->reversed_p
25896 ? (w->phys_cursor.hpos >= 0)
25897 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25898 {
25899 int on_p = w->phys_cursor_on_p;
25900 int x1;
25901 int hpos = w->phys_cursor.hpos;
25902
25903 /* When the window is hscrolled, cursor hpos can legitimately be
25904 out of bounds, but we draw the cursor at the corresponding
25905 window margin in that case. */
25906 if (!row->reversed_p && hpos < 0)
25907 hpos = 0;
25908 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25909 hpos = row->used[TEXT_AREA] - 1;
25910
25911 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25912 hl, 0);
25913 w->phys_cursor_on_p = on_p;
25914
25915 if (hl == DRAW_CURSOR)
25916 w->phys_cursor_width = x1 - w->phys_cursor.x;
25917 /* When we erase the cursor, and ROW is overlapped by other
25918 rows, make sure that these overlapping parts of other rows
25919 are redrawn. */
25920 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25921 {
25922 w->phys_cursor_width = x1 - w->phys_cursor.x;
25923
25924 if (row > w->current_matrix->rows
25925 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25926 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25927 OVERLAPS_ERASED_CURSOR);
25928
25929 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25930 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25931 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25932 OVERLAPS_ERASED_CURSOR);
25933 }
25934 }
25935 }
25936
25937
25938 /* EXPORT:
25939 Erase the image of a cursor of window W from the screen. */
25940
25941 void
25942 erase_phys_cursor (struct window *w)
25943 {
25944 struct frame *f = XFRAME (w->frame);
25945 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25946 int hpos = w->phys_cursor.hpos;
25947 int vpos = w->phys_cursor.vpos;
25948 int mouse_face_here_p = 0;
25949 struct glyph_matrix *active_glyphs = w->current_matrix;
25950 struct glyph_row *cursor_row;
25951 struct glyph *cursor_glyph;
25952 enum draw_glyphs_face hl;
25953
25954 /* No cursor displayed or row invalidated => nothing to do on the
25955 screen. */
25956 if (w->phys_cursor_type == NO_CURSOR)
25957 goto mark_cursor_off;
25958
25959 /* VPOS >= active_glyphs->nrows means that window has been resized.
25960 Don't bother to erase the cursor. */
25961 if (vpos >= active_glyphs->nrows)
25962 goto mark_cursor_off;
25963
25964 /* If row containing cursor is marked invalid, there is nothing we
25965 can do. */
25966 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25967 if (!cursor_row->enabled_p)
25968 goto mark_cursor_off;
25969
25970 /* If line spacing is > 0, old cursor may only be partially visible in
25971 window after split-window. So adjust visible height. */
25972 cursor_row->visible_height = min (cursor_row->visible_height,
25973 window_text_bottom_y (w) - cursor_row->y);
25974
25975 /* If row is completely invisible, don't attempt to delete a cursor which
25976 isn't there. This can happen if cursor is at top of a window, and
25977 we switch to a buffer with a header line in that window. */
25978 if (cursor_row->visible_height <= 0)
25979 goto mark_cursor_off;
25980
25981 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25982 if (cursor_row->cursor_in_fringe_p)
25983 {
25984 cursor_row->cursor_in_fringe_p = 0;
25985 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25986 goto mark_cursor_off;
25987 }
25988
25989 /* This can happen when the new row is shorter than the old one.
25990 In this case, either draw_glyphs or clear_end_of_line
25991 should have cleared the cursor. Note that we wouldn't be
25992 able to erase the cursor in this case because we don't have a
25993 cursor glyph at hand. */
25994 if ((cursor_row->reversed_p
25995 ? (w->phys_cursor.hpos < 0)
25996 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25997 goto mark_cursor_off;
25998
25999 /* When the window is hscrolled, cursor hpos can legitimately be out
26000 of bounds, but we draw the cursor at the corresponding window
26001 margin in that case. */
26002 if (!cursor_row->reversed_p && hpos < 0)
26003 hpos = 0;
26004 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
26005 hpos = cursor_row->used[TEXT_AREA] - 1;
26006
26007 /* If the cursor is in the mouse face area, redisplay that when
26008 we clear the cursor. */
26009 if (! NILP (hlinfo->mouse_face_window)
26010 && coords_in_mouse_face_p (w, hpos, vpos)
26011 /* Don't redraw the cursor's spot in mouse face if it is at the
26012 end of a line (on a newline). The cursor appears there, but
26013 mouse highlighting does not. */
26014 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26015 mouse_face_here_p = 1;
26016
26017 /* Maybe clear the display under the cursor. */
26018 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26019 {
26020 int x, y, left_x;
26021 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26022 int width;
26023
26024 cursor_glyph = get_phys_cursor_glyph (w);
26025 if (cursor_glyph == NULL)
26026 goto mark_cursor_off;
26027
26028 width = cursor_glyph->pixel_width;
26029 left_x = window_box_left_offset (w, TEXT_AREA);
26030 x = w->phys_cursor.x;
26031 if (x < left_x)
26032 width -= left_x - x;
26033 width = min (width, window_box_width (w, TEXT_AREA) - x);
26034 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26035 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26036
26037 if (width > 0)
26038 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26039 }
26040
26041 /* Erase the cursor by redrawing the character underneath it. */
26042 if (mouse_face_here_p)
26043 hl = DRAW_MOUSE_FACE;
26044 else
26045 hl = DRAW_NORMAL_TEXT;
26046 draw_phys_cursor_glyph (w, cursor_row, hl);
26047
26048 mark_cursor_off:
26049 w->phys_cursor_on_p = 0;
26050 w->phys_cursor_type = NO_CURSOR;
26051 }
26052
26053
26054 /* EXPORT:
26055 Display or clear cursor of window W. If ON is zero, clear the
26056 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26057 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26058
26059 void
26060 display_and_set_cursor (struct window *w, int on,
26061 int hpos, int vpos, int x, int y)
26062 {
26063 struct frame *f = XFRAME (w->frame);
26064 int new_cursor_type;
26065 int new_cursor_width;
26066 int active_cursor;
26067 struct glyph_row *glyph_row;
26068 struct glyph *glyph;
26069
26070 /* This is pointless on invisible frames, and dangerous on garbaged
26071 windows and frames; in the latter case, the frame or window may
26072 be in the midst of changing its size, and x and y may be off the
26073 window. */
26074 if (! FRAME_VISIBLE_P (f)
26075 || FRAME_GARBAGED_P (f)
26076 || vpos >= w->current_matrix->nrows
26077 || hpos >= w->current_matrix->matrix_w)
26078 return;
26079
26080 /* If cursor is off and we want it off, return quickly. */
26081 if (!on && !w->phys_cursor_on_p)
26082 return;
26083
26084 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26085 /* If cursor row is not enabled, we don't really know where to
26086 display the cursor. */
26087 if (!glyph_row->enabled_p)
26088 {
26089 w->phys_cursor_on_p = 0;
26090 return;
26091 }
26092
26093 glyph = NULL;
26094 if (!glyph_row->exact_window_width_line_p
26095 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26096 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26097
26098 eassert (input_blocked_p ());
26099
26100 /* Set new_cursor_type to the cursor we want to be displayed. */
26101 new_cursor_type = get_window_cursor_type (w, glyph,
26102 &new_cursor_width, &active_cursor);
26103
26104 /* If cursor is currently being shown and we don't want it to be or
26105 it is in the wrong place, or the cursor type is not what we want,
26106 erase it. */
26107 if (w->phys_cursor_on_p
26108 && (!on
26109 || w->phys_cursor.x != x
26110 || w->phys_cursor.y != y
26111 || new_cursor_type != w->phys_cursor_type
26112 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26113 && new_cursor_width != w->phys_cursor_width)))
26114 erase_phys_cursor (w);
26115
26116 /* Don't check phys_cursor_on_p here because that flag is only set
26117 to zero in some cases where we know that the cursor has been
26118 completely erased, to avoid the extra work of erasing the cursor
26119 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26120 still not be visible, or it has only been partly erased. */
26121 if (on)
26122 {
26123 w->phys_cursor_ascent = glyph_row->ascent;
26124 w->phys_cursor_height = glyph_row->height;
26125
26126 /* Set phys_cursor_.* before x_draw_.* is called because some
26127 of them may need the information. */
26128 w->phys_cursor.x = x;
26129 w->phys_cursor.y = glyph_row->y;
26130 w->phys_cursor.hpos = hpos;
26131 w->phys_cursor.vpos = vpos;
26132 }
26133
26134 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26135 new_cursor_type, new_cursor_width,
26136 on, active_cursor);
26137 }
26138
26139
26140 /* Switch the display of W's cursor on or off, according to the value
26141 of ON. */
26142
26143 static void
26144 update_window_cursor (struct window *w, int on)
26145 {
26146 /* Don't update cursor in windows whose frame is in the process
26147 of being deleted. */
26148 if (w->current_matrix)
26149 {
26150 int hpos = w->phys_cursor.hpos;
26151 int vpos = w->phys_cursor.vpos;
26152 struct glyph_row *row;
26153
26154 if (vpos >= w->current_matrix->nrows
26155 || hpos >= w->current_matrix->matrix_w)
26156 return;
26157
26158 row = MATRIX_ROW (w->current_matrix, vpos);
26159
26160 /* When the window is hscrolled, cursor hpos can legitimately be
26161 out of bounds, but we draw the cursor at the corresponding
26162 window margin in that case. */
26163 if (!row->reversed_p && hpos < 0)
26164 hpos = 0;
26165 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26166 hpos = row->used[TEXT_AREA] - 1;
26167
26168 block_input ();
26169 display_and_set_cursor (w, on, hpos, vpos,
26170 w->phys_cursor.x, w->phys_cursor.y);
26171 unblock_input ();
26172 }
26173 }
26174
26175
26176 /* Call update_window_cursor with parameter ON_P on all leaf windows
26177 in the window tree rooted at W. */
26178
26179 static void
26180 update_cursor_in_window_tree (struct window *w, int on_p)
26181 {
26182 while (w)
26183 {
26184 if (!NILP (w->hchild))
26185 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26186 else if (!NILP (w->vchild))
26187 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26188 else
26189 update_window_cursor (w, on_p);
26190
26191 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26192 }
26193 }
26194
26195
26196 /* EXPORT:
26197 Display the cursor on window W, or clear it, according to ON_P.
26198 Don't change the cursor's position. */
26199
26200 void
26201 x_update_cursor (struct frame *f, int on_p)
26202 {
26203 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26204 }
26205
26206
26207 /* EXPORT:
26208 Clear the cursor of window W to background color, and mark the
26209 cursor as not shown. This is used when the text where the cursor
26210 is about to be rewritten. */
26211
26212 void
26213 x_clear_cursor (struct window *w)
26214 {
26215 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26216 update_window_cursor (w, 0);
26217 }
26218
26219 #endif /* HAVE_WINDOW_SYSTEM */
26220
26221 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26222 and MSDOS. */
26223 static void
26224 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26225 int start_hpos, int end_hpos,
26226 enum draw_glyphs_face draw)
26227 {
26228 #ifdef HAVE_WINDOW_SYSTEM
26229 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26230 {
26231 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26232 return;
26233 }
26234 #endif
26235 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26236 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26237 #endif
26238 }
26239
26240 /* Display the active region described by mouse_face_* according to DRAW. */
26241
26242 static void
26243 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26244 {
26245 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26246 struct frame *f = XFRAME (WINDOW_FRAME (w));
26247
26248 if (/* If window is in the process of being destroyed, don't bother
26249 to do anything. */
26250 w->current_matrix != NULL
26251 /* Don't update mouse highlight if hidden */
26252 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26253 /* Recognize when we are called to operate on rows that don't exist
26254 anymore. This can happen when a window is split. */
26255 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26256 {
26257 int phys_cursor_on_p = w->phys_cursor_on_p;
26258 struct glyph_row *row, *first, *last;
26259
26260 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26261 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26262
26263 for (row = first; row <= last && row->enabled_p; ++row)
26264 {
26265 int start_hpos, end_hpos, start_x;
26266
26267 /* For all but the first row, the highlight starts at column 0. */
26268 if (row == first)
26269 {
26270 /* R2L rows have BEG and END in reversed order, but the
26271 screen drawing geometry is always left to right. So
26272 we need to mirror the beginning and end of the
26273 highlighted area in R2L rows. */
26274 if (!row->reversed_p)
26275 {
26276 start_hpos = hlinfo->mouse_face_beg_col;
26277 start_x = hlinfo->mouse_face_beg_x;
26278 }
26279 else if (row == last)
26280 {
26281 start_hpos = hlinfo->mouse_face_end_col;
26282 start_x = hlinfo->mouse_face_end_x;
26283 }
26284 else
26285 {
26286 start_hpos = 0;
26287 start_x = 0;
26288 }
26289 }
26290 else if (row->reversed_p && row == last)
26291 {
26292 start_hpos = hlinfo->mouse_face_end_col;
26293 start_x = hlinfo->mouse_face_end_x;
26294 }
26295 else
26296 {
26297 start_hpos = 0;
26298 start_x = 0;
26299 }
26300
26301 if (row == last)
26302 {
26303 if (!row->reversed_p)
26304 end_hpos = hlinfo->mouse_face_end_col;
26305 else if (row == first)
26306 end_hpos = hlinfo->mouse_face_beg_col;
26307 else
26308 {
26309 end_hpos = row->used[TEXT_AREA];
26310 if (draw == DRAW_NORMAL_TEXT)
26311 row->fill_line_p = 1; /* Clear to end of line */
26312 }
26313 }
26314 else if (row->reversed_p && row == first)
26315 end_hpos = hlinfo->mouse_face_beg_col;
26316 else
26317 {
26318 end_hpos = row->used[TEXT_AREA];
26319 if (draw == DRAW_NORMAL_TEXT)
26320 row->fill_line_p = 1; /* Clear to end of line */
26321 }
26322
26323 if (end_hpos > start_hpos)
26324 {
26325 draw_row_with_mouse_face (w, start_x, row,
26326 start_hpos, end_hpos, draw);
26327
26328 row->mouse_face_p
26329 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26330 }
26331 }
26332
26333 #ifdef HAVE_WINDOW_SYSTEM
26334 /* When we've written over the cursor, arrange for it to
26335 be displayed again. */
26336 if (FRAME_WINDOW_P (f)
26337 && phys_cursor_on_p && !w->phys_cursor_on_p)
26338 {
26339 int hpos = w->phys_cursor.hpos;
26340
26341 /* When the window is hscrolled, cursor hpos can legitimately be
26342 out of bounds, but we draw the cursor at the corresponding
26343 window margin in that case. */
26344 if (!row->reversed_p && hpos < 0)
26345 hpos = 0;
26346 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26347 hpos = row->used[TEXT_AREA] - 1;
26348
26349 block_input ();
26350 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26351 w->phys_cursor.x, w->phys_cursor.y);
26352 unblock_input ();
26353 }
26354 #endif /* HAVE_WINDOW_SYSTEM */
26355 }
26356
26357 #ifdef HAVE_WINDOW_SYSTEM
26358 /* Change the mouse cursor. */
26359 if (FRAME_WINDOW_P (f))
26360 {
26361 if (draw == DRAW_NORMAL_TEXT
26362 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26363 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26364 else if (draw == DRAW_MOUSE_FACE)
26365 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26366 else
26367 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26368 }
26369 #endif /* HAVE_WINDOW_SYSTEM */
26370 }
26371
26372 /* EXPORT:
26373 Clear out the mouse-highlighted active region.
26374 Redraw it un-highlighted first. Value is non-zero if mouse
26375 face was actually drawn unhighlighted. */
26376
26377 int
26378 clear_mouse_face (Mouse_HLInfo *hlinfo)
26379 {
26380 int cleared = 0;
26381
26382 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26383 {
26384 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26385 cleared = 1;
26386 }
26387
26388 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26389 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26390 hlinfo->mouse_face_window = Qnil;
26391 hlinfo->mouse_face_overlay = Qnil;
26392 return cleared;
26393 }
26394
26395 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26396 within the mouse face on that window. */
26397 static int
26398 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26399 {
26400 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26401
26402 /* Quickly resolve the easy cases. */
26403 if (!(WINDOWP (hlinfo->mouse_face_window)
26404 && XWINDOW (hlinfo->mouse_face_window) == w))
26405 return 0;
26406 if (vpos < hlinfo->mouse_face_beg_row
26407 || vpos > hlinfo->mouse_face_end_row)
26408 return 0;
26409 if (vpos > hlinfo->mouse_face_beg_row
26410 && vpos < hlinfo->mouse_face_end_row)
26411 return 1;
26412
26413 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26414 {
26415 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26416 {
26417 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26418 return 1;
26419 }
26420 else if ((vpos == hlinfo->mouse_face_beg_row
26421 && hpos >= hlinfo->mouse_face_beg_col)
26422 || (vpos == hlinfo->mouse_face_end_row
26423 && hpos < hlinfo->mouse_face_end_col))
26424 return 1;
26425 }
26426 else
26427 {
26428 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26429 {
26430 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26431 return 1;
26432 }
26433 else if ((vpos == hlinfo->mouse_face_beg_row
26434 && hpos <= hlinfo->mouse_face_beg_col)
26435 || (vpos == hlinfo->mouse_face_end_row
26436 && hpos > hlinfo->mouse_face_end_col))
26437 return 1;
26438 }
26439 return 0;
26440 }
26441
26442
26443 /* EXPORT:
26444 Non-zero if physical cursor of window W is within mouse face. */
26445
26446 int
26447 cursor_in_mouse_face_p (struct window *w)
26448 {
26449 int hpos = w->phys_cursor.hpos;
26450 int vpos = w->phys_cursor.vpos;
26451 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26452
26453 /* When the window is hscrolled, cursor hpos can legitimately be out
26454 of bounds, but we draw the cursor at the corresponding window
26455 margin in that case. */
26456 if (!row->reversed_p && hpos < 0)
26457 hpos = 0;
26458 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26459 hpos = row->used[TEXT_AREA] - 1;
26460
26461 return coords_in_mouse_face_p (w, hpos, vpos);
26462 }
26463
26464
26465 \f
26466 /* Find the glyph rows START_ROW and END_ROW of window W that display
26467 characters between buffer positions START_CHARPOS and END_CHARPOS
26468 (excluding END_CHARPOS). DISP_STRING is a display string that
26469 covers these buffer positions. This is similar to
26470 row_containing_pos, but is more accurate when bidi reordering makes
26471 buffer positions change non-linearly with glyph rows. */
26472 static void
26473 rows_from_pos_range (struct window *w,
26474 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26475 Lisp_Object disp_string,
26476 struct glyph_row **start, struct glyph_row **end)
26477 {
26478 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26479 int last_y = window_text_bottom_y (w);
26480 struct glyph_row *row;
26481
26482 *start = NULL;
26483 *end = NULL;
26484
26485 while (!first->enabled_p
26486 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26487 first++;
26488
26489 /* Find the START row. */
26490 for (row = first;
26491 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26492 row++)
26493 {
26494 /* A row can potentially be the START row if the range of the
26495 characters it displays intersects the range
26496 [START_CHARPOS..END_CHARPOS). */
26497 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26498 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26499 /* See the commentary in row_containing_pos, for the
26500 explanation of the complicated way to check whether
26501 some position is beyond the end of the characters
26502 displayed by a row. */
26503 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26504 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26505 && !row->ends_at_zv_p
26506 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26507 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26508 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26509 && !row->ends_at_zv_p
26510 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26511 {
26512 /* Found a candidate row. Now make sure at least one of the
26513 glyphs it displays has a charpos from the range
26514 [START_CHARPOS..END_CHARPOS).
26515
26516 This is not obvious because bidi reordering could make
26517 buffer positions of a row be 1,2,3,102,101,100, and if we
26518 want to highlight characters in [50..60), we don't want
26519 this row, even though [50..60) does intersect [1..103),
26520 the range of character positions given by the row's start
26521 and end positions. */
26522 struct glyph *g = row->glyphs[TEXT_AREA];
26523 struct glyph *e = g + row->used[TEXT_AREA];
26524
26525 while (g < e)
26526 {
26527 if (((BUFFERP (g->object) || INTEGERP (g->object))
26528 && start_charpos <= g->charpos && g->charpos < end_charpos)
26529 /* A glyph that comes from DISP_STRING is by
26530 definition to be highlighted. */
26531 || EQ (g->object, disp_string))
26532 *start = row;
26533 g++;
26534 }
26535 if (*start)
26536 break;
26537 }
26538 }
26539
26540 /* Find the END row. */
26541 if (!*start
26542 /* If the last row is partially visible, start looking for END
26543 from that row, instead of starting from FIRST. */
26544 && !(row->enabled_p
26545 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26546 row = first;
26547 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26548 {
26549 struct glyph_row *next = row + 1;
26550 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26551
26552 if (!next->enabled_p
26553 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26554 /* The first row >= START whose range of displayed characters
26555 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26556 is the row END + 1. */
26557 || (start_charpos < next_start
26558 && end_charpos < next_start)
26559 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26560 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26561 && !next->ends_at_zv_p
26562 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26563 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26564 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26565 && !next->ends_at_zv_p
26566 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26567 {
26568 *end = row;
26569 break;
26570 }
26571 else
26572 {
26573 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26574 but none of the characters it displays are in the range, it is
26575 also END + 1. */
26576 struct glyph *g = next->glyphs[TEXT_AREA];
26577 struct glyph *s = g;
26578 struct glyph *e = g + next->used[TEXT_AREA];
26579
26580 while (g < e)
26581 {
26582 if (((BUFFERP (g->object) || INTEGERP (g->object))
26583 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26584 /* If the buffer position of the first glyph in
26585 the row is equal to END_CHARPOS, it means
26586 the last character to be highlighted is the
26587 newline of ROW, and we must consider NEXT as
26588 END, not END+1. */
26589 || (((!next->reversed_p && g == s)
26590 || (next->reversed_p && g == e - 1))
26591 && (g->charpos == end_charpos
26592 /* Special case for when NEXT is an
26593 empty line at ZV. */
26594 || (g->charpos == -1
26595 && !row->ends_at_zv_p
26596 && next_start == end_charpos)))))
26597 /* A glyph that comes from DISP_STRING is by
26598 definition to be highlighted. */
26599 || EQ (g->object, disp_string))
26600 break;
26601 g++;
26602 }
26603 if (g == e)
26604 {
26605 *end = row;
26606 break;
26607 }
26608 /* The first row that ends at ZV must be the last to be
26609 highlighted. */
26610 else if (next->ends_at_zv_p)
26611 {
26612 *end = next;
26613 break;
26614 }
26615 }
26616 }
26617 }
26618
26619 /* This function sets the mouse_face_* elements of HLINFO, assuming
26620 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26621 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26622 for the overlay or run of text properties specifying the mouse
26623 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26624 before-string and after-string that must also be highlighted.
26625 DISP_STRING, if non-nil, is a display string that may cover some
26626 or all of the highlighted text. */
26627
26628 static void
26629 mouse_face_from_buffer_pos (Lisp_Object window,
26630 Mouse_HLInfo *hlinfo,
26631 ptrdiff_t mouse_charpos,
26632 ptrdiff_t start_charpos,
26633 ptrdiff_t end_charpos,
26634 Lisp_Object before_string,
26635 Lisp_Object after_string,
26636 Lisp_Object disp_string)
26637 {
26638 struct window *w = XWINDOW (window);
26639 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26640 struct glyph_row *r1, *r2;
26641 struct glyph *glyph, *end;
26642 ptrdiff_t ignore, pos;
26643 int x;
26644
26645 eassert (NILP (disp_string) || STRINGP (disp_string));
26646 eassert (NILP (before_string) || STRINGP (before_string));
26647 eassert (NILP (after_string) || STRINGP (after_string));
26648
26649 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26650 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26651 if (r1 == NULL)
26652 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26653 /* If the before-string or display-string contains newlines,
26654 rows_from_pos_range skips to its last row. Move back. */
26655 if (!NILP (before_string) || !NILP (disp_string))
26656 {
26657 struct glyph_row *prev;
26658 while ((prev = r1 - 1, prev >= first)
26659 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26660 && prev->used[TEXT_AREA] > 0)
26661 {
26662 struct glyph *beg = prev->glyphs[TEXT_AREA];
26663 glyph = beg + prev->used[TEXT_AREA];
26664 while (--glyph >= beg && INTEGERP (glyph->object));
26665 if (glyph < beg
26666 || !(EQ (glyph->object, before_string)
26667 || EQ (glyph->object, disp_string)))
26668 break;
26669 r1 = prev;
26670 }
26671 }
26672 if (r2 == NULL)
26673 {
26674 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26675 hlinfo->mouse_face_past_end = 1;
26676 }
26677 else if (!NILP (after_string))
26678 {
26679 /* If the after-string has newlines, advance to its last row. */
26680 struct glyph_row *next;
26681 struct glyph_row *last
26682 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26683
26684 for (next = r2 + 1;
26685 next <= last
26686 && next->used[TEXT_AREA] > 0
26687 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26688 ++next)
26689 r2 = next;
26690 }
26691 /* The rest of the display engine assumes that mouse_face_beg_row is
26692 either above mouse_face_end_row or identical to it. But with
26693 bidi-reordered continued lines, the row for START_CHARPOS could
26694 be below the row for END_CHARPOS. If so, swap the rows and store
26695 them in correct order. */
26696 if (r1->y > r2->y)
26697 {
26698 struct glyph_row *tem = r2;
26699
26700 r2 = r1;
26701 r1 = tem;
26702 }
26703
26704 hlinfo->mouse_face_beg_y = r1->y;
26705 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26706 hlinfo->mouse_face_end_y = r2->y;
26707 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26708
26709 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26710 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26711 could be anywhere in the row and in any order. The strategy
26712 below is to find the leftmost and the rightmost glyph that
26713 belongs to either of these 3 strings, or whose position is
26714 between START_CHARPOS and END_CHARPOS, and highlight all the
26715 glyphs between those two. This may cover more than just the text
26716 between START_CHARPOS and END_CHARPOS if the range of characters
26717 strides the bidi level boundary, e.g. if the beginning is in R2L
26718 text while the end is in L2R text or vice versa. */
26719 if (!r1->reversed_p)
26720 {
26721 /* This row is in a left to right paragraph. Scan it left to
26722 right. */
26723 glyph = r1->glyphs[TEXT_AREA];
26724 end = glyph + r1->used[TEXT_AREA];
26725 x = r1->x;
26726
26727 /* Skip truncation glyphs at the start of the glyph row. */
26728 if (r1->displays_text_p)
26729 for (; glyph < end
26730 && INTEGERP (glyph->object)
26731 && glyph->charpos < 0;
26732 ++glyph)
26733 x += glyph->pixel_width;
26734
26735 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26736 or DISP_STRING, and the first glyph from buffer whose
26737 position is between START_CHARPOS and END_CHARPOS. */
26738 for (; glyph < end
26739 && !INTEGERP (glyph->object)
26740 && !EQ (glyph->object, disp_string)
26741 && !(BUFFERP (glyph->object)
26742 && (glyph->charpos >= start_charpos
26743 && glyph->charpos < end_charpos));
26744 ++glyph)
26745 {
26746 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26747 are present at buffer positions between START_CHARPOS and
26748 END_CHARPOS, or if they come from an overlay. */
26749 if (EQ (glyph->object, before_string))
26750 {
26751 pos = string_buffer_position (before_string,
26752 start_charpos);
26753 /* If pos == 0, it means before_string came from an
26754 overlay, not from a buffer position. */
26755 if (!pos || (pos >= start_charpos && pos < end_charpos))
26756 break;
26757 }
26758 else if (EQ (glyph->object, after_string))
26759 {
26760 pos = string_buffer_position (after_string, end_charpos);
26761 if (!pos || (pos >= start_charpos && pos < end_charpos))
26762 break;
26763 }
26764 x += glyph->pixel_width;
26765 }
26766 hlinfo->mouse_face_beg_x = x;
26767 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26768 }
26769 else
26770 {
26771 /* This row is in a right to left paragraph. Scan it right to
26772 left. */
26773 struct glyph *g;
26774
26775 end = r1->glyphs[TEXT_AREA] - 1;
26776 glyph = end + r1->used[TEXT_AREA];
26777
26778 /* Skip truncation glyphs at the start of the glyph row. */
26779 if (r1->displays_text_p)
26780 for (; glyph > end
26781 && INTEGERP (glyph->object)
26782 && glyph->charpos < 0;
26783 --glyph)
26784 ;
26785
26786 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26787 or DISP_STRING, and the first glyph from buffer whose
26788 position is between START_CHARPOS and END_CHARPOS. */
26789 for (; glyph > end
26790 && !INTEGERP (glyph->object)
26791 && !EQ (glyph->object, disp_string)
26792 && !(BUFFERP (glyph->object)
26793 && (glyph->charpos >= start_charpos
26794 && glyph->charpos < end_charpos));
26795 --glyph)
26796 {
26797 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26798 are present at buffer positions between START_CHARPOS and
26799 END_CHARPOS, or if they come from an overlay. */
26800 if (EQ (glyph->object, before_string))
26801 {
26802 pos = string_buffer_position (before_string, start_charpos);
26803 /* If pos == 0, it means before_string came from an
26804 overlay, not from a buffer position. */
26805 if (!pos || (pos >= start_charpos && pos < end_charpos))
26806 break;
26807 }
26808 else if (EQ (glyph->object, after_string))
26809 {
26810 pos = string_buffer_position (after_string, end_charpos);
26811 if (!pos || (pos >= start_charpos && pos < end_charpos))
26812 break;
26813 }
26814 }
26815
26816 glyph++; /* first glyph to the right of the highlighted area */
26817 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26818 x += g->pixel_width;
26819 hlinfo->mouse_face_beg_x = x;
26820 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26821 }
26822
26823 /* If the highlight ends in a different row, compute GLYPH and END
26824 for the end row. Otherwise, reuse the values computed above for
26825 the row where the highlight begins. */
26826 if (r2 != r1)
26827 {
26828 if (!r2->reversed_p)
26829 {
26830 glyph = r2->glyphs[TEXT_AREA];
26831 end = glyph + r2->used[TEXT_AREA];
26832 x = r2->x;
26833 }
26834 else
26835 {
26836 end = r2->glyphs[TEXT_AREA] - 1;
26837 glyph = end + r2->used[TEXT_AREA];
26838 }
26839 }
26840
26841 if (!r2->reversed_p)
26842 {
26843 /* Skip truncation and continuation glyphs near the end of the
26844 row, and also blanks and stretch glyphs inserted by
26845 extend_face_to_end_of_line. */
26846 while (end > glyph
26847 && INTEGERP ((end - 1)->object))
26848 --end;
26849 /* Scan the rest of the glyph row from the end, looking for the
26850 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26851 DISP_STRING, or whose position is between START_CHARPOS
26852 and END_CHARPOS */
26853 for (--end;
26854 end > glyph
26855 && !INTEGERP (end->object)
26856 && !EQ (end->object, disp_string)
26857 && !(BUFFERP (end->object)
26858 && (end->charpos >= start_charpos
26859 && end->charpos < end_charpos));
26860 --end)
26861 {
26862 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26863 are present at buffer positions between START_CHARPOS and
26864 END_CHARPOS, or if they come from an overlay. */
26865 if (EQ (end->object, before_string))
26866 {
26867 pos = string_buffer_position (before_string, start_charpos);
26868 if (!pos || (pos >= start_charpos && pos < end_charpos))
26869 break;
26870 }
26871 else if (EQ (end->object, after_string))
26872 {
26873 pos = string_buffer_position (after_string, end_charpos);
26874 if (!pos || (pos >= start_charpos && pos < end_charpos))
26875 break;
26876 }
26877 }
26878 /* Find the X coordinate of the last glyph to be highlighted. */
26879 for (; glyph <= end; ++glyph)
26880 x += glyph->pixel_width;
26881
26882 hlinfo->mouse_face_end_x = x;
26883 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26884 }
26885 else
26886 {
26887 /* Skip truncation and continuation glyphs near the end of the
26888 row, and also blanks and stretch glyphs inserted by
26889 extend_face_to_end_of_line. */
26890 x = r2->x;
26891 end++;
26892 while (end < glyph
26893 && INTEGERP (end->object))
26894 {
26895 x += end->pixel_width;
26896 ++end;
26897 }
26898 /* Scan the rest of the glyph row from the end, looking for the
26899 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26900 DISP_STRING, or whose position is between START_CHARPOS
26901 and END_CHARPOS */
26902 for ( ;
26903 end < glyph
26904 && !INTEGERP (end->object)
26905 && !EQ (end->object, disp_string)
26906 && !(BUFFERP (end->object)
26907 && (end->charpos >= start_charpos
26908 && end->charpos < end_charpos));
26909 ++end)
26910 {
26911 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26912 are present at buffer positions between START_CHARPOS and
26913 END_CHARPOS, or if they come from an overlay. */
26914 if (EQ (end->object, before_string))
26915 {
26916 pos = string_buffer_position (before_string, start_charpos);
26917 if (!pos || (pos >= start_charpos && pos < end_charpos))
26918 break;
26919 }
26920 else if (EQ (end->object, after_string))
26921 {
26922 pos = string_buffer_position (after_string, end_charpos);
26923 if (!pos || (pos >= start_charpos && pos < end_charpos))
26924 break;
26925 }
26926 x += end->pixel_width;
26927 }
26928 /* If we exited the above loop because we arrived at the last
26929 glyph of the row, and its buffer position is still not in
26930 range, it means the last character in range is the preceding
26931 newline. Bump the end column and x values to get past the
26932 last glyph. */
26933 if (end == glyph
26934 && BUFFERP (end->object)
26935 && (end->charpos < start_charpos
26936 || end->charpos >= end_charpos))
26937 {
26938 x += end->pixel_width;
26939 ++end;
26940 }
26941 hlinfo->mouse_face_end_x = x;
26942 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26943 }
26944
26945 hlinfo->mouse_face_window = window;
26946 hlinfo->mouse_face_face_id
26947 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26948 mouse_charpos + 1,
26949 !hlinfo->mouse_face_hidden, -1);
26950 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26951 }
26952
26953 /* The following function is not used anymore (replaced with
26954 mouse_face_from_string_pos), but I leave it here for the time
26955 being, in case someone would. */
26956
26957 #if 0 /* not used */
26958
26959 /* Find the position of the glyph for position POS in OBJECT in
26960 window W's current matrix, and return in *X, *Y the pixel
26961 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26962
26963 RIGHT_P non-zero means return the position of the right edge of the
26964 glyph, RIGHT_P zero means return the left edge position.
26965
26966 If no glyph for POS exists in the matrix, return the position of
26967 the glyph with the next smaller position that is in the matrix, if
26968 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26969 exists in the matrix, return the position of the glyph with the
26970 next larger position in OBJECT.
26971
26972 Value is non-zero if a glyph was found. */
26973
26974 static int
26975 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26976 int *hpos, int *vpos, int *x, int *y, int right_p)
26977 {
26978 int yb = window_text_bottom_y (w);
26979 struct glyph_row *r;
26980 struct glyph *best_glyph = NULL;
26981 struct glyph_row *best_row = NULL;
26982 int best_x = 0;
26983
26984 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26985 r->enabled_p && r->y < yb;
26986 ++r)
26987 {
26988 struct glyph *g = r->glyphs[TEXT_AREA];
26989 struct glyph *e = g + r->used[TEXT_AREA];
26990 int gx;
26991
26992 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26993 if (EQ (g->object, object))
26994 {
26995 if (g->charpos == pos)
26996 {
26997 best_glyph = g;
26998 best_x = gx;
26999 best_row = r;
27000 goto found;
27001 }
27002 else if (best_glyph == NULL
27003 || ((eabs (g->charpos - pos)
27004 < eabs (best_glyph->charpos - pos))
27005 && (right_p
27006 ? g->charpos < pos
27007 : g->charpos > pos)))
27008 {
27009 best_glyph = g;
27010 best_x = gx;
27011 best_row = r;
27012 }
27013 }
27014 }
27015
27016 found:
27017
27018 if (best_glyph)
27019 {
27020 *x = best_x;
27021 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27022
27023 if (right_p)
27024 {
27025 *x += best_glyph->pixel_width;
27026 ++*hpos;
27027 }
27028
27029 *y = best_row->y;
27030 *vpos = best_row - w->current_matrix->rows;
27031 }
27032
27033 return best_glyph != NULL;
27034 }
27035 #endif /* not used */
27036
27037 /* Find the positions of the first and the last glyphs in window W's
27038 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
27039 (assumed to be a string), and return in HLINFO's mouse_face_*
27040 members the pixel and column/row coordinates of those glyphs. */
27041
27042 static void
27043 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27044 Lisp_Object object,
27045 ptrdiff_t startpos, ptrdiff_t endpos)
27046 {
27047 int yb = window_text_bottom_y (w);
27048 struct glyph_row *r;
27049 struct glyph *g, *e;
27050 int gx;
27051 int found = 0;
27052
27053 /* Find the glyph row with at least one position in the range
27054 [STARTPOS..ENDPOS], and the first glyph in that row whose
27055 position belongs to that range. */
27056 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27057 r->enabled_p && r->y < yb;
27058 ++r)
27059 {
27060 if (!r->reversed_p)
27061 {
27062 g = r->glyphs[TEXT_AREA];
27063 e = g + r->used[TEXT_AREA];
27064 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27065 if (EQ (g->object, object)
27066 && startpos <= g->charpos && g->charpos <= endpos)
27067 {
27068 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27069 hlinfo->mouse_face_beg_y = r->y;
27070 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27071 hlinfo->mouse_face_beg_x = gx;
27072 found = 1;
27073 break;
27074 }
27075 }
27076 else
27077 {
27078 struct glyph *g1;
27079
27080 e = r->glyphs[TEXT_AREA];
27081 g = e + r->used[TEXT_AREA];
27082 for ( ; g > e; --g)
27083 if (EQ ((g-1)->object, object)
27084 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27085 {
27086 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27087 hlinfo->mouse_face_beg_y = r->y;
27088 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27089 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27090 gx += g1->pixel_width;
27091 hlinfo->mouse_face_beg_x = gx;
27092 found = 1;
27093 break;
27094 }
27095 }
27096 if (found)
27097 break;
27098 }
27099
27100 if (!found)
27101 return;
27102
27103 /* Starting with the next row, look for the first row which does NOT
27104 include any glyphs whose positions are in the range. */
27105 for (++r; r->enabled_p && r->y < yb; ++r)
27106 {
27107 g = r->glyphs[TEXT_AREA];
27108 e = g + r->used[TEXT_AREA];
27109 found = 0;
27110 for ( ; g < e; ++g)
27111 if (EQ (g->object, object)
27112 && startpos <= g->charpos && g->charpos <= endpos)
27113 {
27114 found = 1;
27115 break;
27116 }
27117 if (!found)
27118 break;
27119 }
27120
27121 /* The highlighted region ends on the previous row. */
27122 r--;
27123
27124 /* Set the end row and its vertical pixel coordinate. */
27125 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27126 hlinfo->mouse_face_end_y = r->y;
27127
27128 /* Compute and set the end column and the end column's horizontal
27129 pixel coordinate. */
27130 if (!r->reversed_p)
27131 {
27132 g = r->glyphs[TEXT_AREA];
27133 e = g + r->used[TEXT_AREA];
27134 for ( ; e > g; --e)
27135 if (EQ ((e-1)->object, object)
27136 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27137 break;
27138 hlinfo->mouse_face_end_col = e - g;
27139
27140 for (gx = r->x; g < e; ++g)
27141 gx += g->pixel_width;
27142 hlinfo->mouse_face_end_x = gx;
27143 }
27144 else
27145 {
27146 e = r->glyphs[TEXT_AREA];
27147 g = e + r->used[TEXT_AREA];
27148 for (gx = r->x ; e < g; ++e)
27149 {
27150 if (EQ (e->object, object)
27151 && startpos <= e->charpos && e->charpos <= endpos)
27152 break;
27153 gx += e->pixel_width;
27154 }
27155 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27156 hlinfo->mouse_face_end_x = gx;
27157 }
27158 }
27159
27160 #ifdef HAVE_WINDOW_SYSTEM
27161
27162 /* See if position X, Y is within a hot-spot of an image. */
27163
27164 static int
27165 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27166 {
27167 if (!CONSP (hot_spot))
27168 return 0;
27169
27170 if (EQ (XCAR (hot_spot), Qrect))
27171 {
27172 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27173 Lisp_Object rect = XCDR (hot_spot);
27174 Lisp_Object tem;
27175 if (!CONSP (rect))
27176 return 0;
27177 if (!CONSP (XCAR (rect)))
27178 return 0;
27179 if (!CONSP (XCDR (rect)))
27180 return 0;
27181 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27182 return 0;
27183 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27184 return 0;
27185 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27186 return 0;
27187 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27188 return 0;
27189 return 1;
27190 }
27191 else if (EQ (XCAR (hot_spot), Qcircle))
27192 {
27193 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27194 Lisp_Object circ = XCDR (hot_spot);
27195 Lisp_Object lr, lx0, ly0;
27196 if (CONSP (circ)
27197 && CONSP (XCAR (circ))
27198 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27199 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27200 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27201 {
27202 double r = XFLOATINT (lr);
27203 double dx = XINT (lx0) - x;
27204 double dy = XINT (ly0) - y;
27205 return (dx * dx + dy * dy <= r * r);
27206 }
27207 }
27208 else if (EQ (XCAR (hot_spot), Qpoly))
27209 {
27210 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27211 if (VECTORP (XCDR (hot_spot)))
27212 {
27213 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27214 Lisp_Object *poly = v->contents;
27215 ptrdiff_t n = v->header.size;
27216 ptrdiff_t i;
27217 int inside = 0;
27218 Lisp_Object lx, ly;
27219 int x0, y0;
27220
27221 /* Need an even number of coordinates, and at least 3 edges. */
27222 if (n < 6 || n & 1)
27223 return 0;
27224
27225 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27226 If count is odd, we are inside polygon. Pixels on edges
27227 may or may not be included depending on actual geometry of the
27228 polygon. */
27229 if ((lx = poly[n-2], !INTEGERP (lx))
27230 || (ly = poly[n-1], !INTEGERP (lx)))
27231 return 0;
27232 x0 = XINT (lx), y0 = XINT (ly);
27233 for (i = 0; i < n; i += 2)
27234 {
27235 int x1 = x0, y1 = y0;
27236 if ((lx = poly[i], !INTEGERP (lx))
27237 || (ly = poly[i+1], !INTEGERP (ly)))
27238 return 0;
27239 x0 = XINT (lx), y0 = XINT (ly);
27240
27241 /* Does this segment cross the X line? */
27242 if (x0 >= x)
27243 {
27244 if (x1 >= x)
27245 continue;
27246 }
27247 else if (x1 < x)
27248 continue;
27249 if (y > y0 && y > y1)
27250 continue;
27251 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27252 inside = !inside;
27253 }
27254 return inside;
27255 }
27256 }
27257 return 0;
27258 }
27259
27260 Lisp_Object
27261 find_hot_spot (Lisp_Object map, int x, int y)
27262 {
27263 while (CONSP (map))
27264 {
27265 if (CONSP (XCAR (map))
27266 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27267 return XCAR (map);
27268 map = XCDR (map);
27269 }
27270
27271 return Qnil;
27272 }
27273
27274 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27275 3, 3, 0,
27276 doc: /* Lookup in image map MAP coordinates X and Y.
27277 An image map is an alist where each element has the format (AREA ID PLIST).
27278 An AREA is specified as either a rectangle, a circle, or a polygon:
27279 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27280 pixel coordinates of the upper left and bottom right corners.
27281 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27282 and the radius of the circle; r may be a float or integer.
27283 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27284 vector describes one corner in the polygon.
27285 Returns the alist element for the first matching AREA in MAP. */)
27286 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27287 {
27288 if (NILP (map))
27289 return Qnil;
27290
27291 CHECK_NUMBER (x);
27292 CHECK_NUMBER (y);
27293
27294 return find_hot_spot (map,
27295 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27296 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27297 }
27298
27299
27300 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27301 static void
27302 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27303 {
27304 /* Do not change cursor shape while dragging mouse. */
27305 if (!NILP (do_mouse_tracking))
27306 return;
27307
27308 if (!NILP (pointer))
27309 {
27310 if (EQ (pointer, Qarrow))
27311 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27312 else if (EQ (pointer, Qhand))
27313 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27314 else if (EQ (pointer, Qtext))
27315 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27316 else if (EQ (pointer, intern ("hdrag")))
27317 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27318 #ifdef HAVE_X_WINDOWS
27319 else if (EQ (pointer, intern ("vdrag")))
27320 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27321 #endif
27322 else if (EQ (pointer, intern ("hourglass")))
27323 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27324 else if (EQ (pointer, Qmodeline))
27325 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27326 else
27327 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27328 }
27329
27330 if (cursor != No_Cursor)
27331 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27332 }
27333
27334 #endif /* HAVE_WINDOW_SYSTEM */
27335
27336 /* Take proper action when mouse has moved to the mode or header line
27337 or marginal area AREA of window W, x-position X and y-position Y.
27338 X is relative to the start of the text display area of W, so the
27339 width of bitmap areas and scroll bars must be subtracted to get a
27340 position relative to the start of the mode line. */
27341
27342 static void
27343 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27344 enum window_part area)
27345 {
27346 struct window *w = XWINDOW (window);
27347 struct frame *f = XFRAME (w->frame);
27348 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27349 #ifdef HAVE_WINDOW_SYSTEM
27350 Display_Info *dpyinfo;
27351 #endif
27352 Cursor cursor = No_Cursor;
27353 Lisp_Object pointer = Qnil;
27354 int dx, dy, width, height;
27355 ptrdiff_t charpos;
27356 Lisp_Object string, object = Qnil;
27357 Lisp_Object pos IF_LINT (= Qnil), help;
27358
27359 Lisp_Object mouse_face;
27360 int original_x_pixel = x;
27361 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27362 struct glyph_row *row IF_LINT (= 0);
27363
27364 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27365 {
27366 int x0;
27367 struct glyph *end;
27368
27369 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27370 returns them in row/column units! */
27371 string = mode_line_string (w, area, &x, &y, &charpos,
27372 &object, &dx, &dy, &width, &height);
27373
27374 row = (area == ON_MODE_LINE
27375 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27376 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27377
27378 /* Find the glyph under the mouse pointer. */
27379 if (row->mode_line_p && row->enabled_p)
27380 {
27381 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27382 end = glyph + row->used[TEXT_AREA];
27383
27384 for (x0 = original_x_pixel;
27385 glyph < end && x0 >= glyph->pixel_width;
27386 ++glyph)
27387 x0 -= glyph->pixel_width;
27388
27389 if (glyph >= end)
27390 glyph = NULL;
27391 }
27392 }
27393 else
27394 {
27395 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27396 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27397 returns them in row/column units! */
27398 string = marginal_area_string (w, area, &x, &y, &charpos,
27399 &object, &dx, &dy, &width, &height);
27400 }
27401
27402 help = Qnil;
27403
27404 #ifdef HAVE_WINDOW_SYSTEM
27405 if (IMAGEP (object))
27406 {
27407 Lisp_Object image_map, hotspot;
27408 if ((image_map = Fplist_get (XCDR (object), QCmap),
27409 !NILP (image_map))
27410 && (hotspot = find_hot_spot (image_map, dx, dy),
27411 CONSP (hotspot))
27412 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27413 {
27414 Lisp_Object plist;
27415
27416 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27417 If so, we could look for mouse-enter, mouse-leave
27418 properties in PLIST (and do something...). */
27419 hotspot = XCDR (hotspot);
27420 if (CONSP (hotspot)
27421 && (plist = XCAR (hotspot), CONSP (plist)))
27422 {
27423 pointer = Fplist_get (plist, Qpointer);
27424 if (NILP (pointer))
27425 pointer = Qhand;
27426 help = Fplist_get (plist, Qhelp_echo);
27427 if (!NILP (help))
27428 {
27429 help_echo_string = help;
27430 XSETWINDOW (help_echo_window, w);
27431 help_echo_object = w->buffer;
27432 help_echo_pos = charpos;
27433 }
27434 }
27435 }
27436 if (NILP (pointer))
27437 pointer = Fplist_get (XCDR (object), QCpointer);
27438 }
27439 #endif /* HAVE_WINDOW_SYSTEM */
27440
27441 if (STRINGP (string))
27442 pos = make_number (charpos);
27443
27444 /* Set the help text and mouse pointer. If the mouse is on a part
27445 of the mode line without any text (e.g. past the right edge of
27446 the mode line text), use the default help text and pointer. */
27447 if (STRINGP (string) || area == ON_MODE_LINE)
27448 {
27449 /* Arrange to display the help by setting the global variables
27450 help_echo_string, help_echo_object, and help_echo_pos. */
27451 if (NILP (help))
27452 {
27453 if (STRINGP (string))
27454 help = Fget_text_property (pos, Qhelp_echo, string);
27455
27456 if (!NILP (help))
27457 {
27458 help_echo_string = help;
27459 XSETWINDOW (help_echo_window, w);
27460 help_echo_object = string;
27461 help_echo_pos = charpos;
27462 }
27463 else if (area == ON_MODE_LINE)
27464 {
27465 Lisp_Object default_help
27466 = buffer_local_value_1 (Qmode_line_default_help_echo,
27467 w->buffer);
27468
27469 if (STRINGP (default_help))
27470 {
27471 help_echo_string = default_help;
27472 XSETWINDOW (help_echo_window, w);
27473 help_echo_object = Qnil;
27474 help_echo_pos = -1;
27475 }
27476 }
27477 }
27478
27479 #ifdef HAVE_WINDOW_SYSTEM
27480 /* Change the mouse pointer according to what is under it. */
27481 if (FRAME_WINDOW_P (f))
27482 {
27483 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27484 if (STRINGP (string))
27485 {
27486 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27487
27488 if (NILP (pointer))
27489 pointer = Fget_text_property (pos, Qpointer, string);
27490
27491 /* Change the mouse pointer according to what is under X/Y. */
27492 if (NILP (pointer)
27493 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27494 {
27495 Lisp_Object map;
27496 map = Fget_text_property (pos, Qlocal_map, string);
27497 if (!KEYMAPP (map))
27498 map = Fget_text_property (pos, Qkeymap, string);
27499 if (!KEYMAPP (map))
27500 cursor = dpyinfo->vertical_scroll_bar_cursor;
27501 }
27502 }
27503 else
27504 /* Default mode-line pointer. */
27505 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27506 }
27507 #endif
27508 }
27509
27510 /* Change the mouse face according to what is under X/Y. */
27511 if (STRINGP (string))
27512 {
27513 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27514 if (!NILP (mouse_face)
27515 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27516 && glyph)
27517 {
27518 Lisp_Object b, e;
27519
27520 struct glyph * tmp_glyph;
27521
27522 int gpos;
27523 int gseq_length;
27524 int total_pixel_width;
27525 ptrdiff_t begpos, endpos, ignore;
27526
27527 int vpos, hpos;
27528
27529 b = Fprevious_single_property_change (make_number (charpos + 1),
27530 Qmouse_face, string, Qnil);
27531 if (NILP (b))
27532 begpos = 0;
27533 else
27534 begpos = XINT (b);
27535
27536 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27537 if (NILP (e))
27538 endpos = SCHARS (string);
27539 else
27540 endpos = XINT (e);
27541
27542 /* Calculate the glyph position GPOS of GLYPH in the
27543 displayed string, relative to the beginning of the
27544 highlighted part of the string.
27545
27546 Note: GPOS is different from CHARPOS. CHARPOS is the
27547 position of GLYPH in the internal string object. A mode
27548 line string format has structures which are converted to
27549 a flattened string by the Emacs Lisp interpreter. The
27550 internal string is an element of those structures. The
27551 displayed string is the flattened string. */
27552 tmp_glyph = row_start_glyph;
27553 while (tmp_glyph < glyph
27554 && (!(EQ (tmp_glyph->object, glyph->object)
27555 && begpos <= tmp_glyph->charpos
27556 && tmp_glyph->charpos < endpos)))
27557 tmp_glyph++;
27558 gpos = glyph - tmp_glyph;
27559
27560 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27561 the highlighted part of the displayed string to which
27562 GLYPH belongs. Note: GSEQ_LENGTH is different from
27563 SCHARS (STRING), because the latter returns the length of
27564 the internal string. */
27565 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27566 tmp_glyph > glyph
27567 && (!(EQ (tmp_glyph->object, glyph->object)
27568 && begpos <= tmp_glyph->charpos
27569 && tmp_glyph->charpos < endpos));
27570 tmp_glyph--)
27571 ;
27572 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27573
27574 /* Calculate the total pixel width of all the glyphs between
27575 the beginning of the highlighted area and GLYPH. */
27576 total_pixel_width = 0;
27577 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27578 total_pixel_width += tmp_glyph->pixel_width;
27579
27580 /* Pre calculation of re-rendering position. Note: X is in
27581 column units here, after the call to mode_line_string or
27582 marginal_area_string. */
27583 hpos = x - gpos;
27584 vpos = (area == ON_MODE_LINE
27585 ? (w->current_matrix)->nrows - 1
27586 : 0);
27587
27588 /* If GLYPH's position is included in the region that is
27589 already drawn in mouse face, we have nothing to do. */
27590 if ( EQ (window, hlinfo->mouse_face_window)
27591 && (!row->reversed_p
27592 ? (hlinfo->mouse_face_beg_col <= hpos
27593 && hpos < hlinfo->mouse_face_end_col)
27594 /* In R2L rows we swap BEG and END, see below. */
27595 : (hlinfo->mouse_face_end_col <= hpos
27596 && hpos < hlinfo->mouse_face_beg_col))
27597 && hlinfo->mouse_face_beg_row == vpos )
27598 return;
27599
27600 if (clear_mouse_face (hlinfo))
27601 cursor = No_Cursor;
27602
27603 if (!row->reversed_p)
27604 {
27605 hlinfo->mouse_face_beg_col = hpos;
27606 hlinfo->mouse_face_beg_x = original_x_pixel
27607 - (total_pixel_width + dx);
27608 hlinfo->mouse_face_end_col = hpos + gseq_length;
27609 hlinfo->mouse_face_end_x = 0;
27610 }
27611 else
27612 {
27613 /* In R2L rows, show_mouse_face expects BEG and END
27614 coordinates to be swapped. */
27615 hlinfo->mouse_face_end_col = hpos;
27616 hlinfo->mouse_face_end_x = original_x_pixel
27617 - (total_pixel_width + dx);
27618 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27619 hlinfo->mouse_face_beg_x = 0;
27620 }
27621
27622 hlinfo->mouse_face_beg_row = vpos;
27623 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27624 hlinfo->mouse_face_beg_y = 0;
27625 hlinfo->mouse_face_end_y = 0;
27626 hlinfo->mouse_face_past_end = 0;
27627 hlinfo->mouse_face_window = window;
27628
27629 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27630 charpos,
27631 0, 0, 0,
27632 &ignore,
27633 glyph->face_id,
27634 1);
27635 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27636
27637 if (NILP (pointer))
27638 pointer = Qhand;
27639 }
27640 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27641 clear_mouse_face (hlinfo);
27642 }
27643 #ifdef HAVE_WINDOW_SYSTEM
27644 if (FRAME_WINDOW_P (f))
27645 define_frame_cursor1 (f, cursor, pointer);
27646 #endif
27647 }
27648
27649
27650 /* EXPORT:
27651 Take proper action when the mouse has moved to position X, Y on
27652 frame F as regards highlighting characters that have mouse-face
27653 properties. Also de-highlighting chars where the mouse was before.
27654 X and Y can be negative or out of range. */
27655
27656 void
27657 note_mouse_highlight (struct frame *f, int x, int y)
27658 {
27659 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27660 enum window_part part = ON_NOTHING;
27661 Lisp_Object window;
27662 struct window *w;
27663 Cursor cursor = No_Cursor;
27664 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27665 struct buffer *b;
27666
27667 /* When a menu is active, don't highlight because this looks odd. */
27668 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27669 if (popup_activated ())
27670 return;
27671 #endif
27672
27673 if (NILP (Vmouse_highlight)
27674 || !f->glyphs_initialized_p
27675 || f->pointer_invisible)
27676 return;
27677
27678 hlinfo->mouse_face_mouse_x = x;
27679 hlinfo->mouse_face_mouse_y = y;
27680 hlinfo->mouse_face_mouse_frame = f;
27681
27682 if (hlinfo->mouse_face_defer)
27683 return;
27684
27685 if (gc_in_progress)
27686 {
27687 hlinfo->mouse_face_deferred_gc = 1;
27688 return;
27689 }
27690
27691 /* Which window is that in? */
27692 window = window_from_coordinates (f, x, y, &part, 1);
27693
27694 /* If displaying active text in another window, clear that. */
27695 if (! EQ (window, hlinfo->mouse_face_window)
27696 /* Also clear if we move out of text area in same window. */
27697 || (!NILP (hlinfo->mouse_face_window)
27698 && !NILP (window)
27699 && part != ON_TEXT
27700 && part != ON_MODE_LINE
27701 && part != ON_HEADER_LINE))
27702 clear_mouse_face (hlinfo);
27703
27704 /* Not on a window -> return. */
27705 if (!WINDOWP (window))
27706 return;
27707
27708 /* Reset help_echo_string. It will get recomputed below. */
27709 help_echo_string = Qnil;
27710
27711 /* Convert to window-relative pixel coordinates. */
27712 w = XWINDOW (window);
27713 frame_to_window_pixel_xy (w, &x, &y);
27714
27715 #ifdef HAVE_WINDOW_SYSTEM
27716 /* Handle tool-bar window differently since it doesn't display a
27717 buffer. */
27718 if (EQ (window, f->tool_bar_window))
27719 {
27720 note_tool_bar_highlight (f, x, y);
27721 return;
27722 }
27723 #endif
27724
27725 /* Mouse is on the mode, header line or margin? */
27726 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27727 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27728 {
27729 note_mode_line_or_margin_highlight (window, x, y, part);
27730 return;
27731 }
27732
27733 #ifdef HAVE_WINDOW_SYSTEM
27734 if (part == ON_VERTICAL_BORDER)
27735 {
27736 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27737 help_echo_string = build_string ("drag-mouse-1: resize");
27738 }
27739 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27740 || part == ON_SCROLL_BAR)
27741 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27742 else
27743 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27744 #endif
27745
27746 /* Are we in a window whose display is up to date?
27747 And verify the buffer's text has not changed. */
27748 b = XBUFFER (w->buffer);
27749 if (part == ON_TEXT
27750 && EQ (w->window_end_valid, w->buffer)
27751 && w->last_modified == BUF_MODIFF (b)
27752 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27753 {
27754 int hpos, vpos, dx, dy, area = LAST_AREA;
27755 ptrdiff_t pos;
27756 struct glyph *glyph;
27757 Lisp_Object object;
27758 Lisp_Object mouse_face = Qnil, position;
27759 Lisp_Object *overlay_vec = NULL;
27760 ptrdiff_t i, noverlays;
27761 struct buffer *obuf;
27762 ptrdiff_t obegv, ozv;
27763 int same_region;
27764
27765 /* Find the glyph under X/Y. */
27766 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27767
27768 #ifdef HAVE_WINDOW_SYSTEM
27769 /* Look for :pointer property on image. */
27770 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27771 {
27772 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27773 if (img != NULL && IMAGEP (img->spec))
27774 {
27775 Lisp_Object image_map, hotspot;
27776 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27777 !NILP (image_map))
27778 && (hotspot = find_hot_spot (image_map,
27779 glyph->slice.img.x + dx,
27780 glyph->slice.img.y + dy),
27781 CONSP (hotspot))
27782 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27783 {
27784 Lisp_Object plist;
27785
27786 /* Could check XCAR (hotspot) to see if we enter/leave
27787 this hot-spot.
27788 If so, we could look for mouse-enter, mouse-leave
27789 properties in PLIST (and do something...). */
27790 hotspot = XCDR (hotspot);
27791 if (CONSP (hotspot)
27792 && (plist = XCAR (hotspot), CONSP (plist)))
27793 {
27794 pointer = Fplist_get (plist, Qpointer);
27795 if (NILP (pointer))
27796 pointer = Qhand;
27797 help_echo_string = Fplist_get (plist, Qhelp_echo);
27798 if (!NILP (help_echo_string))
27799 {
27800 help_echo_window = window;
27801 help_echo_object = glyph->object;
27802 help_echo_pos = glyph->charpos;
27803 }
27804 }
27805 }
27806 if (NILP (pointer))
27807 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27808 }
27809 }
27810 #endif /* HAVE_WINDOW_SYSTEM */
27811
27812 /* Clear mouse face if X/Y not over text. */
27813 if (glyph == NULL
27814 || area != TEXT_AREA
27815 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27816 /* Glyph's OBJECT is an integer for glyphs inserted by the
27817 display engine for its internal purposes, like truncation
27818 and continuation glyphs and blanks beyond the end of
27819 line's text on text terminals. If we are over such a
27820 glyph, we are not over any text. */
27821 || INTEGERP (glyph->object)
27822 /* R2L rows have a stretch glyph at their front, which
27823 stands for no text, whereas L2R rows have no glyphs at
27824 all beyond the end of text. Treat such stretch glyphs
27825 like we do with NULL glyphs in L2R rows. */
27826 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27827 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27828 && glyph->type == STRETCH_GLYPH
27829 && glyph->avoid_cursor_p))
27830 {
27831 if (clear_mouse_face (hlinfo))
27832 cursor = No_Cursor;
27833 #ifdef HAVE_WINDOW_SYSTEM
27834 if (FRAME_WINDOW_P (f) && NILP (pointer))
27835 {
27836 if (area != TEXT_AREA)
27837 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27838 else
27839 pointer = Vvoid_text_area_pointer;
27840 }
27841 #endif
27842 goto set_cursor;
27843 }
27844
27845 pos = glyph->charpos;
27846 object = glyph->object;
27847 if (!STRINGP (object) && !BUFFERP (object))
27848 goto set_cursor;
27849
27850 /* If we get an out-of-range value, return now; avoid an error. */
27851 if (BUFFERP (object) && pos > BUF_Z (b))
27852 goto set_cursor;
27853
27854 /* Make the window's buffer temporarily current for
27855 overlays_at and compute_char_face. */
27856 obuf = current_buffer;
27857 current_buffer = b;
27858 obegv = BEGV;
27859 ozv = ZV;
27860 BEGV = BEG;
27861 ZV = Z;
27862
27863 /* Is this char mouse-active or does it have help-echo? */
27864 position = make_number (pos);
27865
27866 if (BUFFERP (object))
27867 {
27868 /* Put all the overlays we want in a vector in overlay_vec. */
27869 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27870 /* Sort overlays into increasing priority order. */
27871 noverlays = sort_overlays (overlay_vec, noverlays, w);
27872 }
27873 else
27874 noverlays = 0;
27875
27876 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27877
27878 if (same_region)
27879 cursor = No_Cursor;
27880
27881 /* Check mouse-face highlighting. */
27882 if (! same_region
27883 /* If there exists an overlay with mouse-face overlapping
27884 the one we are currently highlighting, we have to
27885 check if we enter the overlapping overlay, and then
27886 highlight only that. */
27887 || (OVERLAYP (hlinfo->mouse_face_overlay)
27888 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27889 {
27890 /* Find the highest priority overlay with a mouse-face. */
27891 Lisp_Object overlay = Qnil;
27892 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27893 {
27894 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27895 if (!NILP (mouse_face))
27896 overlay = overlay_vec[i];
27897 }
27898
27899 /* If we're highlighting the same overlay as before, there's
27900 no need to do that again. */
27901 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27902 goto check_help_echo;
27903 hlinfo->mouse_face_overlay = overlay;
27904
27905 /* Clear the display of the old active region, if any. */
27906 if (clear_mouse_face (hlinfo))
27907 cursor = No_Cursor;
27908
27909 /* If no overlay applies, get a text property. */
27910 if (NILP (overlay))
27911 mouse_face = Fget_text_property (position, Qmouse_face, object);
27912
27913 /* Next, compute the bounds of the mouse highlighting and
27914 display it. */
27915 if (!NILP (mouse_face) && STRINGP (object))
27916 {
27917 /* The mouse-highlighting comes from a display string
27918 with a mouse-face. */
27919 Lisp_Object s, e;
27920 ptrdiff_t ignore;
27921
27922 s = Fprevious_single_property_change
27923 (make_number (pos + 1), Qmouse_face, object, Qnil);
27924 e = Fnext_single_property_change
27925 (position, Qmouse_face, object, Qnil);
27926 if (NILP (s))
27927 s = make_number (0);
27928 if (NILP (e))
27929 e = make_number (SCHARS (object) - 1);
27930 mouse_face_from_string_pos (w, hlinfo, object,
27931 XINT (s), XINT (e));
27932 hlinfo->mouse_face_past_end = 0;
27933 hlinfo->mouse_face_window = window;
27934 hlinfo->mouse_face_face_id
27935 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27936 glyph->face_id, 1);
27937 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27938 cursor = No_Cursor;
27939 }
27940 else
27941 {
27942 /* The mouse-highlighting, if any, comes from an overlay
27943 or text property in the buffer. */
27944 Lisp_Object buffer IF_LINT (= Qnil);
27945 Lisp_Object disp_string IF_LINT (= Qnil);
27946
27947 if (STRINGP (object))
27948 {
27949 /* If we are on a display string with no mouse-face,
27950 check if the text under it has one. */
27951 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27952 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27953 pos = string_buffer_position (object, start);
27954 if (pos > 0)
27955 {
27956 mouse_face = get_char_property_and_overlay
27957 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27958 buffer = w->buffer;
27959 disp_string = object;
27960 }
27961 }
27962 else
27963 {
27964 buffer = object;
27965 disp_string = Qnil;
27966 }
27967
27968 if (!NILP (mouse_face))
27969 {
27970 Lisp_Object before, after;
27971 Lisp_Object before_string, after_string;
27972 /* To correctly find the limits of mouse highlight
27973 in a bidi-reordered buffer, we must not use the
27974 optimization of limiting the search in
27975 previous-single-property-change and
27976 next-single-property-change, because
27977 rows_from_pos_range needs the real start and end
27978 positions to DTRT in this case. That's because
27979 the first row visible in a window does not
27980 necessarily display the character whose position
27981 is the smallest. */
27982 Lisp_Object lim1 =
27983 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27984 ? Fmarker_position (w->start)
27985 : Qnil;
27986 Lisp_Object lim2 =
27987 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27988 ? make_number (BUF_Z (XBUFFER (buffer))
27989 - XFASTINT (w->window_end_pos))
27990 : Qnil;
27991
27992 if (NILP (overlay))
27993 {
27994 /* Handle the text property case. */
27995 before = Fprevious_single_property_change
27996 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27997 after = Fnext_single_property_change
27998 (make_number (pos), Qmouse_face, buffer, lim2);
27999 before_string = after_string = Qnil;
28000 }
28001 else
28002 {
28003 /* Handle the overlay case. */
28004 before = Foverlay_start (overlay);
28005 after = Foverlay_end (overlay);
28006 before_string = Foverlay_get (overlay, Qbefore_string);
28007 after_string = Foverlay_get (overlay, Qafter_string);
28008
28009 if (!STRINGP (before_string)) before_string = Qnil;
28010 if (!STRINGP (after_string)) after_string = Qnil;
28011 }
28012
28013 mouse_face_from_buffer_pos (window, hlinfo, pos,
28014 NILP (before)
28015 ? 1
28016 : XFASTINT (before),
28017 NILP (after)
28018 ? BUF_Z (XBUFFER (buffer))
28019 : XFASTINT (after),
28020 before_string, after_string,
28021 disp_string);
28022 cursor = No_Cursor;
28023 }
28024 }
28025 }
28026
28027 check_help_echo:
28028
28029 /* Look for a `help-echo' property. */
28030 if (NILP (help_echo_string)) {
28031 Lisp_Object help, overlay;
28032
28033 /* Check overlays first. */
28034 help = overlay = Qnil;
28035 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28036 {
28037 overlay = overlay_vec[i];
28038 help = Foverlay_get (overlay, Qhelp_echo);
28039 }
28040
28041 if (!NILP (help))
28042 {
28043 help_echo_string = help;
28044 help_echo_window = window;
28045 help_echo_object = overlay;
28046 help_echo_pos = pos;
28047 }
28048 else
28049 {
28050 Lisp_Object obj = glyph->object;
28051 ptrdiff_t charpos = glyph->charpos;
28052
28053 /* Try text properties. */
28054 if (STRINGP (obj)
28055 && charpos >= 0
28056 && charpos < SCHARS (obj))
28057 {
28058 help = Fget_text_property (make_number (charpos),
28059 Qhelp_echo, obj);
28060 if (NILP (help))
28061 {
28062 /* If the string itself doesn't specify a help-echo,
28063 see if the buffer text ``under'' it does. */
28064 struct glyph_row *r
28065 = MATRIX_ROW (w->current_matrix, vpos);
28066 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28067 ptrdiff_t p = string_buffer_position (obj, start);
28068 if (p > 0)
28069 {
28070 help = Fget_char_property (make_number (p),
28071 Qhelp_echo, w->buffer);
28072 if (!NILP (help))
28073 {
28074 charpos = p;
28075 obj = w->buffer;
28076 }
28077 }
28078 }
28079 }
28080 else if (BUFFERP (obj)
28081 && charpos >= BEGV
28082 && charpos < ZV)
28083 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28084 obj);
28085
28086 if (!NILP (help))
28087 {
28088 help_echo_string = help;
28089 help_echo_window = window;
28090 help_echo_object = obj;
28091 help_echo_pos = charpos;
28092 }
28093 }
28094 }
28095
28096 #ifdef HAVE_WINDOW_SYSTEM
28097 /* Look for a `pointer' property. */
28098 if (FRAME_WINDOW_P (f) && NILP (pointer))
28099 {
28100 /* Check overlays first. */
28101 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28102 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28103
28104 if (NILP (pointer))
28105 {
28106 Lisp_Object obj = glyph->object;
28107 ptrdiff_t charpos = glyph->charpos;
28108
28109 /* Try text properties. */
28110 if (STRINGP (obj)
28111 && charpos >= 0
28112 && charpos < SCHARS (obj))
28113 {
28114 pointer = Fget_text_property (make_number (charpos),
28115 Qpointer, obj);
28116 if (NILP (pointer))
28117 {
28118 /* If the string itself doesn't specify a pointer,
28119 see if the buffer text ``under'' it does. */
28120 struct glyph_row *r
28121 = MATRIX_ROW (w->current_matrix, vpos);
28122 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28123 ptrdiff_t p = string_buffer_position (obj, start);
28124 if (p > 0)
28125 pointer = Fget_char_property (make_number (p),
28126 Qpointer, w->buffer);
28127 }
28128 }
28129 else if (BUFFERP (obj)
28130 && charpos >= BEGV
28131 && charpos < ZV)
28132 pointer = Fget_text_property (make_number (charpos),
28133 Qpointer, obj);
28134 }
28135 }
28136 #endif /* HAVE_WINDOW_SYSTEM */
28137
28138 BEGV = obegv;
28139 ZV = ozv;
28140 current_buffer = obuf;
28141 }
28142
28143 set_cursor:
28144
28145 #ifdef HAVE_WINDOW_SYSTEM
28146 if (FRAME_WINDOW_P (f))
28147 define_frame_cursor1 (f, cursor, pointer);
28148 #else
28149 /* This is here to prevent a compiler error, about "label at end of
28150 compound statement". */
28151 return;
28152 #endif
28153 }
28154
28155
28156 /* EXPORT for RIF:
28157 Clear any mouse-face on window W. This function is part of the
28158 redisplay interface, and is called from try_window_id and similar
28159 functions to ensure the mouse-highlight is off. */
28160
28161 void
28162 x_clear_window_mouse_face (struct window *w)
28163 {
28164 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28165 Lisp_Object window;
28166
28167 block_input ();
28168 XSETWINDOW (window, w);
28169 if (EQ (window, hlinfo->mouse_face_window))
28170 clear_mouse_face (hlinfo);
28171 unblock_input ();
28172 }
28173
28174
28175 /* EXPORT:
28176 Just discard the mouse face information for frame F, if any.
28177 This is used when the size of F is changed. */
28178
28179 void
28180 cancel_mouse_face (struct frame *f)
28181 {
28182 Lisp_Object window;
28183 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28184
28185 window = hlinfo->mouse_face_window;
28186 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28187 {
28188 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28189 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28190 hlinfo->mouse_face_window = Qnil;
28191 }
28192 }
28193
28194
28195 \f
28196 /***********************************************************************
28197 Exposure Events
28198 ***********************************************************************/
28199
28200 #ifdef HAVE_WINDOW_SYSTEM
28201
28202 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28203 which intersects rectangle R. R is in window-relative coordinates. */
28204
28205 static void
28206 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28207 enum glyph_row_area area)
28208 {
28209 struct glyph *first = row->glyphs[area];
28210 struct glyph *end = row->glyphs[area] + row->used[area];
28211 struct glyph *last;
28212 int first_x, start_x, x;
28213
28214 if (area == TEXT_AREA && row->fill_line_p)
28215 /* If row extends face to end of line write the whole line. */
28216 draw_glyphs (w, 0, row, area,
28217 0, row->used[area],
28218 DRAW_NORMAL_TEXT, 0);
28219 else
28220 {
28221 /* Set START_X to the window-relative start position for drawing glyphs of
28222 AREA. The first glyph of the text area can be partially visible.
28223 The first glyphs of other areas cannot. */
28224 start_x = window_box_left_offset (w, area);
28225 x = start_x;
28226 if (area == TEXT_AREA)
28227 x += row->x;
28228
28229 /* Find the first glyph that must be redrawn. */
28230 while (first < end
28231 && x + first->pixel_width < r->x)
28232 {
28233 x += first->pixel_width;
28234 ++first;
28235 }
28236
28237 /* Find the last one. */
28238 last = first;
28239 first_x = x;
28240 while (last < end
28241 && x < r->x + r->width)
28242 {
28243 x += last->pixel_width;
28244 ++last;
28245 }
28246
28247 /* Repaint. */
28248 if (last > first)
28249 draw_glyphs (w, first_x - start_x, row, area,
28250 first - row->glyphs[area], last - row->glyphs[area],
28251 DRAW_NORMAL_TEXT, 0);
28252 }
28253 }
28254
28255
28256 /* Redraw the parts of the glyph row ROW on window W intersecting
28257 rectangle R. R is in window-relative coordinates. Value is
28258 non-zero if mouse-face was overwritten. */
28259
28260 static int
28261 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28262 {
28263 eassert (row->enabled_p);
28264
28265 if (row->mode_line_p || w->pseudo_window_p)
28266 draw_glyphs (w, 0, row, TEXT_AREA,
28267 0, row->used[TEXT_AREA],
28268 DRAW_NORMAL_TEXT, 0);
28269 else
28270 {
28271 if (row->used[LEFT_MARGIN_AREA])
28272 expose_area (w, row, r, LEFT_MARGIN_AREA);
28273 if (row->used[TEXT_AREA])
28274 expose_area (w, row, r, TEXT_AREA);
28275 if (row->used[RIGHT_MARGIN_AREA])
28276 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28277 draw_row_fringe_bitmaps (w, row);
28278 }
28279
28280 return row->mouse_face_p;
28281 }
28282
28283
28284 /* Redraw those parts of glyphs rows during expose event handling that
28285 overlap other rows. Redrawing of an exposed line writes over parts
28286 of lines overlapping that exposed line; this function fixes that.
28287
28288 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28289 row in W's current matrix that is exposed and overlaps other rows.
28290 LAST_OVERLAPPING_ROW is the last such row. */
28291
28292 static void
28293 expose_overlaps (struct window *w,
28294 struct glyph_row *first_overlapping_row,
28295 struct glyph_row *last_overlapping_row,
28296 XRectangle *r)
28297 {
28298 struct glyph_row *row;
28299
28300 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28301 if (row->overlapping_p)
28302 {
28303 eassert (row->enabled_p && !row->mode_line_p);
28304
28305 row->clip = r;
28306 if (row->used[LEFT_MARGIN_AREA])
28307 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28308
28309 if (row->used[TEXT_AREA])
28310 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28311
28312 if (row->used[RIGHT_MARGIN_AREA])
28313 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28314 row->clip = NULL;
28315 }
28316 }
28317
28318
28319 /* Return non-zero if W's cursor intersects rectangle R. */
28320
28321 static int
28322 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28323 {
28324 XRectangle cr, result;
28325 struct glyph *cursor_glyph;
28326 struct glyph_row *row;
28327
28328 if (w->phys_cursor.vpos >= 0
28329 && w->phys_cursor.vpos < w->current_matrix->nrows
28330 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28331 row->enabled_p)
28332 && row->cursor_in_fringe_p)
28333 {
28334 /* Cursor is in the fringe. */
28335 cr.x = window_box_right_offset (w,
28336 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28337 ? RIGHT_MARGIN_AREA
28338 : TEXT_AREA));
28339 cr.y = row->y;
28340 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28341 cr.height = row->height;
28342 return x_intersect_rectangles (&cr, r, &result);
28343 }
28344
28345 cursor_glyph = get_phys_cursor_glyph (w);
28346 if (cursor_glyph)
28347 {
28348 /* r is relative to W's box, but w->phys_cursor.x is relative
28349 to left edge of W's TEXT area. Adjust it. */
28350 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28351 cr.y = w->phys_cursor.y;
28352 cr.width = cursor_glyph->pixel_width;
28353 cr.height = w->phys_cursor_height;
28354 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28355 I assume the effect is the same -- and this is portable. */
28356 return x_intersect_rectangles (&cr, r, &result);
28357 }
28358 /* If we don't understand the format, pretend we're not in the hot-spot. */
28359 return 0;
28360 }
28361
28362
28363 /* EXPORT:
28364 Draw a vertical window border to the right of window W if W doesn't
28365 have vertical scroll bars. */
28366
28367 void
28368 x_draw_vertical_border (struct window *w)
28369 {
28370 struct frame *f = XFRAME (WINDOW_FRAME (w));
28371
28372 /* We could do better, if we knew what type of scroll-bar the adjacent
28373 windows (on either side) have... But we don't :-(
28374 However, I think this works ok. ++KFS 2003-04-25 */
28375
28376 /* Redraw borders between horizontally adjacent windows. Don't
28377 do it for frames with vertical scroll bars because either the
28378 right scroll bar of a window, or the left scroll bar of its
28379 neighbor will suffice as a border. */
28380 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28381 return;
28382
28383 if (!WINDOW_RIGHTMOST_P (w)
28384 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28385 {
28386 int x0, x1, y0, y1;
28387
28388 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28389 y1 -= 1;
28390
28391 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28392 x1 -= 1;
28393
28394 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28395 }
28396 else if (!WINDOW_LEFTMOST_P (w)
28397 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28398 {
28399 int x0, x1, y0, y1;
28400
28401 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28402 y1 -= 1;
28403
28404 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28405 x0 -= 1;
28406
28407 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28408 }
28409 }
28410
28411
28412 /* Redraw the part of window W intersection rectangle FR. Pixel
28413 coordinates in FR are frame-relative. Call this function with
28414 input blocked. Value is non-zero if the exposure overwrites
28415 mouse-face. */
28416
28417 static int
28418 expose_window (struct window *w, XRectangle *fr)
28419 {
28420 struct frame *f = XFRAME (w->frame);
28421 XRectangle wr, r;
28422 int mouse_face_overwritten_p = 0;
28423
28424 /* If window is not yet fully initialized, do nothing. This can
28425 happen when toolkit scroll bars are used and a window is split.
28426 Reconfiguring the scroll bar will generate an expose for a newly
28427 created window. */
28428 if (w->current_matrix == NULL)
28429 return 0;
28430
28431 /* When we're currently updating the window, display and current
28432 matrix usually don't agree. Arrange for a thorough display
28433 later. */
28434 if (w == updated_window)
28435 {
28436 SET_FRAME_GARBAGED (f);
28437 return 0;
28438 }
28439
28440 /* Frame-relative pixel rectangle of W. */
28441 wr.x = WINDOW_LEFT_EDGE_X (w);
28442 wr.y = WINDOW_TOP_EDGE_Y (w);
28443 wr.width = WINDOW_TOTAL_WIDTH (w);
28444 wr.height = WINDOW_TOTAL_HEIGHT (w);
28445
28446 if (x_intersect_rectangles (fr, &wr, &r))
28447 {
28448 int yb = window_text_bottom_y (w);
28449 struct glyph_row *row;
28450 int cursor_cleared_p, phys_cursor_on_p;
28451 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28452
28453 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28454 r.x, r.y, r.width, r.height));
28455
28456 /* Convert to window coordinates. */
28457 r.x -= WINDOW_LEFT_EDGE_X (w);
28458 r.y -= WINDOW_TOP_EDGE_Y (w);
28459
28460 /* Turn off the cursor. */
28461 if (!w->pseudo_window_p
28462 && phys_cursor_in_rect_p (w, &r))
28463 {
28464 x_clear_cursor (w);
28465 cursor_cleared_p = 1;
28466 }
28467 else
28468 cursor_cleared_p = 0;
28469
28470 /* If the row containing the cursor extends face to end of line,
28471 then expose_area might overwrite the cursor outside the
28472 rectangle and thus notice_overwritten_cursor might clear
28473 w->phys_cursor_on_p. We remember the original value and
28474 check later if it is changed. */
28475 phys_cursor_on_p = w->phys_cursor_on_p;
28476
28477 /* Update lines intersecting rectangle R. */
28478 first_overlapping_row = last_overlapping_row = NULL;
28479 for (row = w->current_matrix->rows;
28480 row->enabled_p;
28481 ++row)
28482 {
28483 int y0 = row->y;
28484 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28485
28486 if ((y0 >= r.y && y0 < r.y + r.height)
28487 || (y1 > r.y && y1 < r.y + r.height)
28488 || (r.y >= y0 && r.y < y1)
28489 || (r.y + r.height > y0 && r.y + r.height < y1))
28490 {
28491 /* A header line may be overlapping, but there is no need
28492 to fix overlapping areas for them. KFS 2005-02-12 */
28493 if (row->overlapping_p && !row->mode_line_p)
28494 {
28495 if (first_overlapping_row == NULL)
28496 first_overlapping_row = row;
28497 last_overlapping_row = row;
28498 }
28499
28500 row->clip = fr;
28501 if (expose_line (w, row, &r))
28502 mouse_face_overwritten_p = 1;
28503 row->clip = NULL;
28504 }
28505 else if (row->overlapping_p)
28506 {
28507 /* We must redraw a row overlapping the exposed area. */
28508 if (y0 < r.y
28509 ? y0 + row->phys_height > r.y
28510 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28511 {
28512 if (first_overlapping_row == NULL)
28513 first_overlapping_row = row;
28514 last_overlapping_row = row;
28515 }
28516 }
28517
28518 if (y1 >= yb)
28519 break;
28520 }
28521
28522 /* Display the mode line if there is one. */
28523 if (WINDOW_WANTS_MODELINE_P (w)
28524 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28525 row->enabled_p)
28526 && row->y < r.y + r.height)
28527 {
28528 if (expose_line (w, row, &r))
28529 mouse_face_overwritten_p = 1;
28530 }
28531
28532 if (!w->pseudo_window_p)
28533 {
28534 /* Fix the display of overlapping rows. */
28535 if (first_overlapping_row)
28536 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28537 fr);
28538
28539 /* Draw border between windows. */
28540 x_draw_vertical_border (w);
28541
28542 /* Turn the cursor on again. */
28543 if (cursor_cleared_p
28544 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28545 update_window_cursor (w, 1);
28546 }
28547 }
28548
28549 return mouse_face_overwritten_p;
28550 }
28551
28552
28553
28554 /* Redraw (parts) of all windows in the window tree rooted at W that
28555 intersect R. R contains frame pixel coordinates. Value is
28556 non-zero if the exposure overwrites mouse-face. */
28557
28558 static int
28559 expose_window_tree (struct window *w, XRectangle *r)
28560 {
28561 struct frame *f = XFRAME (w->frame);
28562 int mouse_face_overwritten_p = 0;
28563
28564 while (w && !FRAME_GARBAGED_P (f))
28565 {
28566 if (!NILP (w->hchild))
28567 mouse_face_overwritten_p
28568 |= expose_window_tree (XWINDOW (w->hchild), r);
28569 else if (!NILP (w->vchild))
28570 mouse_face_overwritten_p
28571 |= expose_window_tree (XWINDOW (w->vchild), r);
28572 else
28573 mouse_face_overwritten_p |= expose_window (w, r);
28574
28575 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28576 }
28577
28578 return mouse_face_overwritten_p;
28579 }
28580
28581
28582 /* EXPORT:
28583 Redisplay an exposed area of frame F. X and Y are the upper-left
28584 corner of the exposed rectangle. W and H are width and height of
28585 the exposed area. All are pixel values. W or H zero means redraw
28586 the entire frame. */
28587
28588 void
28589 expose_frame (struct frame *f, int x, int y, int w, int h)
28590 {
28591 XRectangle r;
28592 int mouse_face_overwritten_p = 0;
28593
28594 TRACE ((stderr, "expose_frame "));
28595
28596 /* No need to redraw if frame will be redrawn soon. */
28597 if (FRAME_GARBAGED_P (f))
28598 {
28599 TRACE ((stderr, " garbaged\n"));
28600 return;
28601 }
28602
28603 /* If basic faces haven't been realized yet, there is no point in
28604 trying to redraw anything. This can happen when we get an expose
28605 event while Emacs is starting, e.g. by moving another window. */
28606 if (FRAME_FACE_CACHE (f) == NULL
28607 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28608 {
28609 TRACE ((stderr, " no faces\n"));
28610 return;
28611 }
28612
28613 if (w == 0 || h == 0)
28614 {
28615 r.x = r.y = 0;
28616 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28617 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28618 }
28619 else
28620 {
28621 r.x = x;
28622 r.y = y;
28623 r.width = w;
28624 r.height = h;
28625 }
28626
28627 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28628 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28629
28630 if (WINDOWP (f->tool_bar_window))
28631 mouse_face_overwritten_p
28632 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28633
28634 #ifdef HAVE_X_WINDOWS
28635 #ifndef MSDOS
28636 #ifndef USE_X_TOOLKIT
28637 if (WINDOWP (f->menu_bar_window))
28638 mouse_face_overwritten_p
28639 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28640 #endif /* not USE_X_TOOLKIT */
28641 #endif
28642 #endif
28643
28644 /* Some window managers support a focus-follows-mouse style with
28645 delayed raising of frames. Imagine a partially obscured frame,
28646 and moving the mouse into partially obscured mouse-face on that
28647 frame. The visible part of the mouse-face will be highlighted,
28648 then the WM raises the obscured frame. With at least one WM, KDE
28649 2.1, Emacs is not getting any event for the raising of the frame
28650 (even tried with SubstructureRedirectMask), only Expose events.
28651 These expose events will draw text normally, i.e. not
28652 highlighted. Which means we must redo the highlight here.
28653 Subsume it under ``we love X''. --gerd 2001-08-15 */
28654 /* Included in Windows version because Windows most likely does not
28655 do the right thing if any third party tool offers
28656 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28657 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28658 {
28659 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28660 if (f == hlinfo->mouse_face_mouse_frame)
28661 {
28662 int mouse_x = hlinfo->mouse_face_mouse_x;
28663 int mouse_y = hlinfo->mouse_face_mouse_y;
28664 clear_mouse_face (hlinfo);
28665 note_mouse_highlight (f, mouse_x, mouse_y);
28666 }
28667 }
28668 }
28669
28670
28671 /* EXPORT:
28672 Determine the intersection of two rectangles R1 and R2. Return
28673 the intersection in *RESULT. Value is non-zero if RESULT is not
28674 empty. */
28675
28676 int
28677 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28678 {
28679 XRectangle *left, *right;
28680 XRectangle *upper, *lower;
28681 int intersection_p = 0;
28682
28683 /* Rearrange so that R1 is the left-most rectangle. */
28684 if (r1->x < r2->x)
28685 left = r1, right = r2;
28686 else
28687 left = r2, right = r1;
28688
28689 /* X0 of the intersection is right.x0, if this is inside R1,
28690 otherwise there is no intersection. */
28691 if (right->x <= left->x + left->width)
28692 {
28693 result->x = right->x;
28694
28695 /* The right end of the intersection is the minimum of
28696 the right ends of left and right. */
28697 result->width = (min (left->x + left->width, right->x + right->width)
28698 - result->x);
28699
28700 /* Same game for Y. */
28701 if (r1->y < r2->y)
28702 upper = r1, lower = r2;
28703 else
28704 upper = r2, lower = r1;
28705
28706 /* The upper end of the intersection is lower.y0, if this is inside
28707 of upper. Otherwise, there is no intersection. */
28708 if (lower->y <= upper->y + upper->height)
28709 {
28710 result->y = lower->y;
28711
28712 /* The lower end of the intersection is the minimum of the lower
28713 ends of upper and lower. */
28714 result->height = (min (lower->y + lower->height,
28715 upper->y + upper->height)
28716 - result->y);
28717 intersection_p = 1;
28718 }
28719 }
28720
28721 return intersection_p;
28722 }
28723
28724 #endif /* HAVE_WINDOW_SYSTEM */
28725
28726 \f
28727 /***********************************************************************
28728 Initialization
28729 ***********************************************************************/
28730
28731 void
28732 syms_of_xdisp (void)
28733 {
28734 Vwith_echo_area_save_vector = Qnil;
28735 staticpro (&Vwith_echo_area_save_vector);
28736
28737 Vmessage_stack = Qnil;
28738 staticpro (&Vmessage_stack);
28739
28740 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28741 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28742
28743 message_dolog_marker1 = Fmake_marker ();
28744 staticpro (&message_dolog_marker1);
28745 message_dolog_marker2 = Fmake_marker ();
28746 staticpro (&message_dolog_marker2);
28747 message_dolog_marker3 = Fmake_marker ();
28748 staticpro (&message_dolog_marker3);
28749
28750 #ifdef GLYPH_DEBUG
28751 defsubr (&Sdump_frame_glyph_matrix);
28752 defsubr (&Sdump_glyph_matrix);
28753 defsubr (&Sdump_glyph_row);
28754 defsubr (&Sdump_tool_bar_row);
28755 defsubr (&Strace_redisplay);
28756 defsubr (&Strace_to_stderr);
28757 #endif
28758 #ifdef HAVE_WINDOW_SYSTEM
28759 defsubr (&Stool_bar_lines_needed);
28760 defsubr (&Slookup_image_map);
28761 #endif
28762 defsubr (&Sformat_mode_line);
28763 defsubr (&Sinvisible_p);
28764 defsubr (&Scurrent_bidi_paragraph_direction);
28765
28766 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28767 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28768 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28769 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28770 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28771 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28772 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28773 DEFSYM (Qeval, "eval");
28774 DEFSYM (QCdata, ":data");
28775 DEFSYM (Qdisplay, "display");
28776 DEFSYM (Qspace_width, "space-width");
28777 DEFSYM (Qraise, "raise");
28778 DEFSYM (Qslice, "slice");
28779 DEFSYM (Qspace, "space");
28780 DEFSYM (Qmargin, "margin");
28781 DEFSYM (Qpointer, "pointer");
28782 DEFSYM (Qleft_margin, "left-margin");
28783 DEFSYM (Qright_margin, "right-margin");
28784 DEFSYM (Qcenter, "center");
28785 DEFSYM (Qline_height, "line-height");
28786 DEFSYM (QCalign_to, ":align-to");
28787 DEFSYM (QCrelative_width, ":relative-width");
28788 DEFSYM (QCrelative_height, ":relative-height");
28789 DEFSYM (QCeval, ":eval");
28790 DEFSYM (QCpropertize, ":propertize");
28791 DEFSYM (QCfile, ":file");
28792 DEFSYM (Qfontified, "fontified");
28793 DEFSYM (Qfontification_functions, "fontification-functions");
28794 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28795 DEFSYM (Qescape_glyph, "escape-glyph");
28796 DEFSYM (Qnobreak_space, "nobreak-space");
28797 DEFSYM (Qimage, "image");
28798 DEFSYM (Qtext, "text");
28799 DEFSYM (Qboth, "both");
28800 DEFSYM (Qboth_horiz, "both-horiz");
28801 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28802 DEFSYM (QCmap, ":map");
28803 DEFSYM (QCpointer, ":pointer");
28804 DEFSYM (Qrect, "rect");
28805 DEFSYM (Qcircle, "circle");
28806 DEFSYM (Qpoly, "poly");
28807 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28808 DEFSYM (Qgrow_only, "grow-only");
28809 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28810 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28811 DEFSYM (Qposition, "position");
28812 DEFSYM (Qbuffer_position, "buffer-position");
28813 DEFSYM (Qobject, "object");
28814 DEFSYM (Qbar, "bar");
28815 DEFSYM (Qhbar, "hbar");
28816 DEFSYM (Qbox, "box");
28817 DEFSYM (Qhollow, "hollow");
28818 DEFSYM (Qhand, "hand");
28819 DEFSYM (Qarrow, "arrow");
28820 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28821
28822 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28823 Fcons (intern_c_string ("void-variable"), Qnil)),
28824 Qnil);
28825 staticpro (&list_of_error);
28826
28827 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28828 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28829 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28830 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28831
28832 echo_buffer[0] = echo_buffer[1] = Qnil;
28833 staticpro (&echo_buffer[0]);
28834 staticpro (&echo_buffer[1]);
28835
28836 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28837 staticpro (&echo_area_buffer[0]);
28838 staticpro (&echo_area_buffer[1]);
28839
28840 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28841 staticpro (&Vmessages_buffer_name);
28842
28843 mode_line_proptrans_alist = Qnil;
28844 staticpro (&mode_line_proptrans_alist);
28845 mode_line_string_list = Qnil;
28846 staticpro (&mode_line_string_list);
28847 mode_line_string_face = Qnil;
28848 staticpro (&mode_line_string_face);
28849 mode_line_string_face_prop = Qnil;
28850 staticpro (&mode_line_string_face_prop);
28851 Vmode_line_unwind_vector = Qnil;
28852 staticpro (&Vmode_line_unwind_vector);
28853
28854 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28855
28856 help_echo_string = Qnil;
28857 staticpro (&help_echo_string);
28858 help_echo_object = Qnil;
28859 staticpro (&help_echo_object);
28860 help_echo_window = Qnil;
28861 staticpro (&help_echo_window);
28862 previous_help_echo_string = Qnil;
28863 staticpro (&previous_help_echo_string);
28864 help_echo_pos = -1;
28865
28866 DEFSYM (Qright_to_left, "right-to-left");
28867 DEFSYM (Qleft_to_right, "left-to-right");
28868
28869 #ifdef HAVE_WINDOW_SYSTEM
28870 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28871 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28872 For example, if a block cursor is over a tab, it will be drawn as
28873 wide as that tab on the display. */);
28874 x_stretch_cursor_p = 0;
28875 #endif
28876
28877 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28878 doc: /* Non-nil means highlight trailing whitespace.
28879 The face used for trailing whitespace is `trailing-whitespace'. */);
28880 Vshow_trailing_whitespace = Qnil;
28881
28882 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28883 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28884 If the value is t, Emacs highlights non-ASCII chars which have the
28885 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28886 or `escape-glyph' face respectively.
28887
28888 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28889 U+2011 (non-breaking hyphen) are affected.
28890
28891 Any other non-nil value means to display these characters as a escape
28892 glyph followed by an ordinary space or hyphen.
28893
28894 A value of nil means no special handling of these characters. */);
28895 Vnobreak_char_display = Qt;
28896
28897 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28898 doc: /* The pointer shape to show in void text areas.
28899 A value of nil means to show the text pointer. Other options are `arrow',
28900 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28901 Vvoid_text_area_pointer = Qarrow;
28902
28903 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28904 doc: /* Non-nil means don't actually do any redisplay.
28905 This is used for internal purposes. */);
28906 Vinhibit_redisplay = Qnil;
28907
28908 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28909 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28910 Vglobal_mode_string = Qnil;
28911
28912 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28913 doc: /* Marker for where to display an arrow on top of the buffer text.
28914 This must be the beginning of a line in order to work.
28915 See also `overlay-arrow-string'. */);
28916 Voverlay_arrow_position = Qnil;
28917
28918 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28919 doc: /* String to display as an arrow in non-window frames.
28920 See also `overlay-arrow-position'. */);
28921 Voverlay_arrow_string = build_pure_c_string ("=>");
28922
28923 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28924 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28925 The symbols on this list are examined during redisplay to determine
28926 where to display overlay arrows. */);
28927 Voverlay_arrow_variable_list
28928 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28929
28930 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28931 doc: /* The number of lines to try scrolling a window by when point moves out.
28932 If that fails to bring point back on frame, point is centered instead.
28933 If this is zero, point is always centered after it moves off frame.
28934 If you want scrolling to always be a line at a time, you should set
28935 `scroll-conservatively' to a large value rather than set this to 1. */);
28936
28937 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28938 doc: /* Scroll up to this many lines, to bring point back on screen.
28939 If point moves off-screen, redisplay will scroll by up to
28940 `scroll-conservatively' lines in order to bring point just barely
28941 onto the screen again. If that cannot be done, then redisplay
28942 recenters point as usual.
28943
28944 If the value is greater than 100, redisplay will never recenter point,
28945 but will always scroll just enough text to bring point into view, even
28946 if you move far away.
28947
28948 A value of zero means always recenter point if it moves off screen. */);
28949 scroll_conservatively = 0;
28950
28951 DEFVAR_INT ("scroll-margin", scroll_margin,
28952 doc: /* Number of lines of margin at the top and bottom of a window.
28953 Recenter the window whenever point gets within this many lines
28954 of the top or bottom of the window. */);
28955 scroll_margin = 0;
28956
28957 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28958 doc: /* Pixels per inch value for non-window system displays.
28959 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28960 Vdisplay_pixels_per_inch = make_float (72.0);
28961
28962 #ifdef GLYPH_DEBUG
28963 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28964 #endif
28965
28966 DEFVAR_LISP ("truncate-partial-width-windows",
28967 Vtruncate_partial_width_windows,
28968 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28969 For an integer value, truncate lines in each window narrower than the
28970 full frame width, provided the window width is less than that integer;
28971 otherwise, respect the value of `truncate-lines'.
28972
28973 For any other non-nil value, truncate lines in all windows that do
28974 not span the full frame width.
28975
28976 A value of nil means to respect the value of `truncate-lines'.
28977
28978 If `word-wrap' is enabled, you might want to reduce this. */);
28979 Vtruncate_partial_width_windows = make_number (50);
28980
28981 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28982 doc: /* Maximum buffer size for which line number should be displayed.
28983 If the buffer is bigger than this, the line number does not appear
28984 in the mode line. A value of nil means no limit. */);
28985 Vline_number_display_limit = Qnil;
28986
28987 DEFVAR_INT ("line-number-display-limit-width",
28988 line_number_display_limit_width,
28989 doc: /* Maximum line width (in characters) for line number display.
28990 If the average length of the lines near point is bigger than this, then the
28991 line number may be omitted from the mode line. */);
28992 line_number_display_limit_width = 200;
28993
28994 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28995 doc: /* Non-nil means highlight region even in nonselected windows. */);
28996 highlight_nonselected_windows = 0;
28997
28998 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28999 doc: /* Non-nil if more than one frame is visible on this display.
29000 Minibuffer-only frames don't count, but iconified frames do.
29001 This variable is not guaranteed to be accurate except while processing
29002 `frame-title-format' and `icon-title-format'. */);
29003
29004 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
29005 doc: /* Template for displaying the title bar of visible frames.
29006 \(Assuming the window manager supports this feature.)
29007
29008 This variable has the same structure as `mode-line-format', except that
29009 the %c and %l constructs are ignored. It is used only on frames for
29010 which no explicit name has been set \(see `modify-frame-parameters'). */);
29011
29012 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29013 doc: /* Template for displaying the title bar of an iconified frame.
29014 \(Assuming the window manager supports this feature.)
29015 This variable has the same structure as `mode-line-format' (which see),
29016 and is used only on frames for which no explicit name has been set
29017 \(see `modify-frame-parameters'). */);
29018 Vicon_title_format
29019 = Vframe_title_format
29020 = listn (CONSTYPE_PURE, 3,
29021 intern_c_string ("multiple-frames"),
29022 build_pure_c_string ("%b"),
29023 listn (CONSTYPE_PURE, 4,
29024 empty_unibyte_string,
29025 intern_c_string ("invocation-name"),
29026 build_pure_c_string ("@"),
29027 intern_c_string ("system-name")));
29028
29029 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29030 doc: /* Maximum number of lines to keep in the message log buffer.
29031 If nil, disable message logging. If t, log messages but don't truncate
29032 the buffer when it becomes large. */);
29033 Vmessage_log_max = make_number (1000);
29034
29035 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29036 doc: /* Functions called before redisplay, if window sizes have changed.
29037 The value should be a list of functions that take one argument.
29038 Just before redisplay, for each frame, if any of its windows have changed
29039 size since the last redisplay, or have been split or deleted,
29040 all the functions in the list are called, with the frame as argument. */);
29041 Vwindow_size_change_functions = Qnil;
29042
29043 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29044 doc: /* List of functions to call before redisplaying a window with scrolling.
29045 Each function is called with two arguments, the window and its new
29046 display-start position. Note that these functions are also called by
29047 `set-window-buffer'. Also note that the value of `window-end' is not
29048 valid when these functions are called.
29049
29050 Warning: Do not use this feature to alter the way the window
29051 is scrolled. It is not designed for that, and such use probably won't
29052 work. */);
29053 Vwindow_scroll_functions = Qnil;
29054
29055 DEFVAR_LISP ("window-text-change-functions",
29056 Vwindow_text_change_functions,
29057 doc: /* Functions to call in redisplay when text in the window might change. */);
29058 Vwindow_text_change_functions = Qnil;
29059
29060 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29061 doc: /* Functions called when redisplay of a window reaches the end trigger.
29062 Each function is called with two arguments, the window and the end trigger value.
29063 See `set-window-redisplay-end-trigger'. */);
29064 Vredisplay_end_trigger_functions = Qnil;
29065
29066 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29067 doc: /* Non-nil means autoselect window with mouse pointer.
29068 If nil, do not autoselect windows.
29069 A positive number means delay autoselection by that many seconds: a
29070 window is autoselected only after the mouse has remained in that
29071 window for the duration of the delay.
29072 A negative number has a similar effect, but causes windows to be
29073 autoselected only after the mouse has stopped moving. \(Because of
29074 the way Emacs compares mouse events, you will occasionally wait twice
29075 that time before the window gets selected.\)
29076 Any other value means to autoselect window instantaneously when the
29077 mouse pointer enters it.
29078
29079 Autoselection selects the minibuffer only if it is active, and never
29080 unselects the minibuffer if it is active.
29081
29082 When customizing this variable make sure that the actual value of
29083 `focus-follows-mouse' matches the behavior of your window manager. */);
29084 Vmouse_autoselect_window = Qnil;
29085
29086 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29087 doc: /* Non-nil means automatically resize tool-bars.
29088 This dynamically changes the tool-bar's height to the minimum height
29089 that is needed to make all tool-bar items visible.
29090 If value is `grow-only', the tool-bar's height is only increased
29091 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29092 Vauto_resize_tool_bars = Qt;
29093
29094 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29095 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29096 auto_raise_tool_bar_buttons_p = 1;
29097
29098 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29099 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29100 make_cursor_line_fully_visible_p = 1;
29101
29102 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29103 doc: /* Border below tool-bar in pixels.
29104 If an integer, use it as the height of the border.
29105 If it is one of `internal-border-width' or `border-width', use the
29106 value of the corresponding frame parameter.
29107 Otherwise, no border is added below the tool-bar. */);
29108 Vtool_bar_border = Qinternal_border_width;
29109
29110 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29111 doc: /* Margin around tool-bar buttons in pixels.
29112 If an integer, use that for both horizontal and vertical margins.
29113 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29114 HORZ specifying the horizontal margin, and VERT specifying the
29115 vertical margin. */);
29116 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29117
29118 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29119 doc: /* Relief thickness of tool-bar buttons. */);
29120 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29121
29122 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29123 doc: /* Tool bar style to use.
29124 It can be one of
29125 image - show images only
29126 text - show text only
29127 both - show both, text below image
29128 both-horiz - show text to the right of the image
29129 text-image-horiz - show text to the left of the image
29130 any other - use system default or image if no system default.
29131
29132 This variable only affects the GTK+ toolkit version of Emacs. */);
29133 Vtool_bar_style = Qnil;
29134
29135 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29136 doc: /* Maximum number of characters a label can have to be shown.
29137 The tool bar style must also show labels for this to have any effect, see
29138 `tool-bar-style'. */);
29139 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29140
29141 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29142 doc: /* List of functions to call to fontify regions of text.
29143 Each function is called with one argument POS. Functions must
29144 fontify a region starting at POS in the current buffer, and give
29145 fontified regions the property `fontified'. */);
29146 Vfontification_functions = Qnil;
29147 Fmake_variable_buffer_local (Qfontification_functions);
29148
29149 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29150 unibyte_display_via_language_environment,
29151 doc: /* Non-nil means display unibyte text according to language environment.
29152 Specifically, this means that raw bytes in the range 160-255 decimal
29153 are displayed by converting them to the equivalent multibyte characters
29154 according to the current language environment. As a result, they are
29155 displayed according to the current fontset.
29156
29157 Note that this variable affects only how these bytes are displayed,
29158 but does not change the fact they are interpreted as raw bytes. */);
29159 unibyte_display_via_language_environment = 0;
29160
29161 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29162 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29163 If a float, it specifies a fraction of the mini-window frame's height.
29164 If an integer, it specifies a number of lines. */);
29165 Vmax_mini_window_height = make_float (0.25);
29166
29167 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29168 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29169 A value of nil means don't automatically resize mini-windows.
29170 A value of t means resize them to fit the text displayed in them.
29171 A value of `grow-only', the default, means let mini-windows grow only;
29172 they return to their normal size when the minibuffer is closed, or the
29173 echo area becomes empty. */);
29174 Vresize_mini_windows = Qgrow_only;
29175
29176 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29177 doc: /* Alist specifying how to blink the cursor off.
29178 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29179 `cursor-type' frame-parameter or variable equals ON-STATE,
29180 comparing using `equal', Emacs uses OFF-STATE to specify
29181 how to blink it off. ON-STATE and OFF-STATE are values for
29182 the `cursor-type' frame parameter.
29183
29184 If a frame's ON-STATE has no entry in this list,
29185 the frame's other specifications determine how to blink the cursor off. */);
29186 Vblink_cursor_alist = Qnil;
29187
29188 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29189 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29190 If non-nil, windows are automatically scrolled horizontally to make
29191 point visible. */);
29192 automatic_hscrolling_p = 1;
29193 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29194
29195 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29196 doc: /* How many columns away from the window edge point is allowed to get
29197 before automatic hscrolling will horizontally scroll the window. */);
29198 hscroll_margin = 5;
29199
29200 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29201 doc: /* How many columns to scroll the window when point gets too close to the edge.
29202 When point is less than `hscroll-margin' columns from the window
29203 edge, automatic hscrolling will scroll the window by the amount of columns
29204 determined by this variable. If its value is a positive integer, scroll that
29205 many columns. If it's a positive floating-point number, it specifies the
29206 fraction of the window's width to scroll. If it's nil or zero, point will be
29207 centered horizontally after the scroll. Any other value, including negative
29208 numbers, are treated as if the value were zero.
29209
29210 Automatic hscrolling always moves point outside the scroll margin, so if
29211 point was more than scroll step columns inside the margin, the window will
29212 scroll more than the value given by the scroll step.
29213
29214 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29215 and `scroll-right' overrides this variable's effect. */);
29216 Vhscroll_step = make_number (0);
29217
29218 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29219 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29220 Bind this around calls to `message' to let it take effect. */);
29221 message_truncate_lines = 0;
29222
29223 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29224 doc: /* Normal hook run to update the menu bar definitions.
29225 Redisplay runs this hook before it redisplays the menu bar.
29226 This is used to update submenus such as Buffers,
29227 whose contents depend on various data. */);
29228 Vmenu_bar_update_hook = Qnil;
29229
29230 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29231 doc: /* Frame for which we are updating a menu.
29232 The enable predicate for a menu binding should check this variable. */);
29233 Vmenu_updating_frame = Qnil;
29234
29235 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29236 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29237 inhibit_menubar_update = 0;
29238
29239 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29240 doc: /* Prefix prepended to all continuation lines at display time.
29241 The value may be a string, an image, or a stretch-glyph; it is
29242 interpreted in the same way as the value of a `display' text property.
29243
29244 This variable is overridden by any `wrap-prefix' text or overlay
29245 property.
29246
29247 To add a prefix to non-continuation lines, use `line-prefix'. */);
29248 Vwrap_prefix = Qnil;
29249 DEFSYM (Qwrap_prefix, "wrap-prefix");
29250 Fmake_variable_buffer_local (Qwrap_prefix);
29251
29252 DEFVAR_LISP ("line-prefix", Vline_prefix,
29253 doc: /* Prefix prepended to all non-continuation lines at display time.
29254 The value may be a string, an image, or a stretch-glyph; it is
29255 interpreted in the same way as the value of a `display' text property.
29256
29257 This variable is overridden by any `line-prefix' text or overlay
29258 property.
29259
29260 To add a prefix to continuation lines, use `wrap-prefix'. */);
29261 Vline_prefix = Qnil;
29262 DEFSYM (Qline_prefix, "line-prefix");
29263 Fmake_variable_buffer_local (Qline_prefix);
29264
29265 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29266 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29267 inhibit_eval_during_redisplay = 0;
29268
29269 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29270 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29271 inhibit_free_realized_faces = 0;
29272
29273 #ifdef GLYPH_DEBUG
29274 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29275 doc: /* Inhibit try_window_id display optimization. */);
29276 inhibit_try_window_id = 0;
29277
29278 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29279 doc: /* Inhibit try_window_reusing display optimization. */);
29280 inhibit_try_window_reusing = 0;
29281
29282 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29283 doc: /* Inhibit try_cursor_movement display optimization. */);
29284 inhibit_try_cursor_movement = 0;
29285 #endif /* GLYPH_DEBUG */
29286
29287 DEFVAR_INT ("overline-margin", overline_margin,
29288 doc: /* Space between overline and text, in pixels.
29289 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29290 margin to the character height. */);
29291 overline_margin = 2;
29292
29293 DEFVAR_INT ("underline-minimum-offset",
29294 underline_minimum_offset,
29295 doc: /* Minimum distance between baseline and underline.
29296 This can improve legibility of underlined text at small font sizes,
29297 particularly when using variable `x-use-underline-position-properties'
29298 with fonts that specify an UNDERLINE_POSITION relatively close to the
29299 baseline. The default value is 1. */);
29300 underline_minimum_offset = 1;
29301
29302 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29303 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29304 This feature only works when on a window system that can change
29305 cursor shapes. */);
29306 display_hourglass_p = 1;
29307
29308 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29309 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29310 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29311
29312 hourglass_atimer = NULL;
29313 hourglass_shown_p = 0;
29314
29315 DEFSYM (Qglyphless_char, "glyphless-char");
29316 DEFSYM (Qhex_code, "hex-code");
29317 DEFSYM (Qempty_box, "empty-box");
29318 DEFSYM (Qthin_space, "thin-space");
29319 DEFSYM (Qzero_width, "zero-width");
29320
29321 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29322 /* Intern this now in case it isn't already done.
29323 Setting this variable twice is harmless.
29324 But don't staticpro it here--that is done in alloc.c. */
29325 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29326 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29327
29328 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29329 doc: /* Char-table defining glyphless characters.
29330 Each element, if non-nil, should be one of the following:
29331 an ASCII acronym string: display this string in a box
29332 `hex-code': display the hexadecimal code of a character in a box
29333 `empty-box': display as an empty box
29334 `thin-space': display as 1-pixel width space
29335 `zero-width': don't display
29336 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29337 display method for graphical terminals and text terminals respectively.
29338 GRAPHICAL and TEXT should each have one of the values listed above.
29339
29340 The char-table has one extra slot to control the display of a character for
29341 which no font is found. This slot only takes effect on graphical terminals.
29342 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29343 `thin-space'. The default is `empty-box'. */);
29344 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29345 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29346 Qempty_box);
29347
29348 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29349 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29350 Vdebug_on_message = Qnil;
29351 }
29352
29353
29354 /* Initialize this module when Emacs starts. */
29355
29356 void
29357 init_xdisp (void)
29358 {
29359 current_header_line_height = current_mode_line_height = -1;
29360
29361 CHARPOS (this_line_start_pos) = 0;
29362
29363 if (!noninteractive)
29364 {
29365 struct window *m = XWINDOW (minibuf_window);
29366 Lisp_Object frame = m->frame;
29367 struct frame *f = XFRAME (frame);
29368 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29369 struct window *r = XWINDOW (root);
29370 int i;
29371
29372 echo_area_window = minibuf_window;
29373
29374 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29375 wset_total_lines
29376 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29377 wset_total_cols (r, make_number (FRAME_COLS (f)));
29378 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29379 wset_total_lines (m, make_number (1));
29380 wset_total_cols (m, make_number (FRAME_COLS (f)));
29381
29382 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29383 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29384 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29385
29386 /* The default ellipsis glyphs `...'. */
29387 for (i = 0; i < 3; ++i)
29388 default_invis_vector[i] = make_number ('.');
29389 }
29390
29391 {
29392 /* Allocate the buffer for frame titles.
29393 Also used for `format-mode-line'. */
29394 int size = 100;
29395 mode_line_noprop_buf = xmalloc (size);
29396 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29397 mode_line_noprop_ptr = mode_line_noprop_buf;
29398 mode_line_target = MODE_LINE_DISPLAY;
29399 }
29400
29401 help_echo_showing_p = 0;
29402 }
29403
29404 /* Platform-independent portion of hourglass implementation. */
29405
29406 /* Cancel a currently active hourglass timer, and start a new one. */
29407 void
29408 start_hourglass (void)
29409 {
29410 #if defined (HAVE_WINDOW_SYSTEM)
29411 EMACS_TIME delay;
29412
29413 cancel_hourglass ();
29414
29415 if (INTEGERP (Vhourglass_delay)
29416 && XINT (Vhourglass_delay) > 0)
29417 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29418 TYPE_MAXIMUM (time_t)),
29419 0);
29420 else if (FLOATP (Vhourglass_delay)
29421 && XFLOAT_DATA (Vhourglass_delay) > 0)
29422 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29423 else
29424 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29425
29426 #ifdef HAVE_NTGUI
29427 {
29428 extern void w32_note_current_window (void);
29429 w32_note_current_window ();
29430 }
29431 #endif /* HAVE_NTGUI */
29432
29433 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29434 show_hourglass, NULL);
29435 #endif
29436 }
29437
29438
29439 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29440 shown. */
29441 void
29442 cancel_hourglass (void)
29443 {
29444 #if defined (HAVE_WINDOW_SYSTEM)
29445 if (hourglass_atimer)
29446 {
29447 cancel_atimer (hourglass_atimer);
29448 hourglass_atimer = NULL;
29449 }
29450
29451 if (hourglass_shown_p)
29452 hide_hourglass ();
29453 #endif
29454 }