Include widget.h.
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 88, 93, 94, 96, 99, 2000, 2001
3 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
21
22 /* X pop-up deck-of-cards menu facility for gnuemacs.
23 *
24 * Written by Jon Arnold and Roman Budzianowski
25 * Mods and rewrite by Robert Krawitz
26 *
27 */
28
29 /* Modified by Fred Pierresteguy on December 93
30 to make the popup menus and menubar use the Xt. */
31
32 /* Rewritten for clarity and GC protection by rms in Feb 94. */
33
34 #include <config.h>
35
36 /* On 4.3 this loses if it comes after xterm.h. */
37 #include <signal.h>
38
39 #include <stdio.h>
40 #include "lisp.h"
41 #include "termhooks.h"
42 #include "keyboard.h"
43 #include "frame.h"
44 #include "window.h"
45 #include "blockinput.h"
46 #include "buffer.h"
47 #include "widget.h"
48
49 #ifdef MSDOS
50 #include "msdos.h"
51 #endif
52
53 #ifdef HAVE_X_WINDOWS
54 /* This may include sys/types.h, and that somehow loses
55 if this is not done before the other system files. */
56 #include "xterm.h"
57 #endif
58
59 /* Load sys/types.h if not already loaded.
60 In some systems loading it twice is suicidal. */
61 #ifndef makedev
62 #include <sys/types.h>
63 #endif
64
65 #include "dispextern.h"
66
67 #ifdef HAVE_X_WINDOWS
68 #undef HAVE_MULTILINGUAL_MENU
69 #ifdef USE_X_TOOLKIT
70 #include <X11/Xlib.h>
71 #include <X11/IntrinsicP.h>
72 #include <X11/CoreP.h>
73 #include <X11/StringDefs.h>
74 #include <X11/Shell.h>
75 #ifdef USE_LUCID
76 #include <X11/Xaw/Paned.h>
77 #endif /* USE_LUCID */
78 #include "../lwlib/lwlib.h"
79 #else /* not USE_X_TOOLKIT */
80 #include "../oldXMenu/XMenu.h"
81 #endif /* not USE_X_TOOLKIT */
82 #endif /* HAVE_X_WINDOWS */
83
84 #define min(x,y) (((x) < (y)) ? (x) : (y))
85 #define max(x,y) (((x) > (y)) ? (x) : (y))
86
87 #ifndef TRUE
88 #define TRUE 1
89 #define FALSE 0
90 #endif /* no TRUE */
91
92 Lisp_Object Vmenu_updating_frame;
93
94 Lisp_Object Qdebug_on_next_call;
95
96 extern Lisp_Object Qmenu_bar;
97 extern Lisp_Object Qmouse_click, Qevent_kind;
98
99 extern Lisp_Object QCtoggle, QCradio;
100
101 extern Lisp_Object Voverriding_local_map;
102 extern Lisp_Object Voverriding_local_map_menu_flag;
103
104 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
105
106 extern Lisp_Object Qmenu_bar_update_hook;
107
108 #ifdef USE_X_TOOLKIT
109 extern void set_frame_menubar ();
110 extern void process_expose_from_menu ();
111 extern XtAppContext Xt_app_con;
112
113 static Lisp_Object xdialog_show ();
114 void popup_get_selection ();
115 #endif
116
117 #ifdef USE_X_TOOLKIT
118
119 /* Define HAVE_BOXES if meus can handle radio and toggle buttons. */
120
121 #define HAVE_BOXES 1
122 #endif
123
124 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
125 Lisp_Object, Lisp_Object, Lisp_Object,
126 Lisp_Object, Lisp_Object));
127 static int update_frame_menubar P_ ((struct frame *));
128 static Lisp_Object xmenu_show P_ ((struct frame *, int, int, int, int,
129 Lisp_Object, char **));
130 static void keymap_panes P_ ((Lisp_Object *, int, int));
131 static void single_keymap_panes P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
132 int, int));
133 static void single_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object *,
134 int, int, int *));
135 static void list_of_panes P_ ((Lisp_Object));
136 static void list_of_items P_ ((Lisp_Object));
137 \f
138 /* This holds a Lisp vector that holds the results of decoding
139 the keymaps or alist-of-alists that specify a menu.
140
141 It describes the panes and items within the panes.
142
143 Each pane is described by 3 elements in the vector:
144 t, the pane name, the pane's prefix key.
145 Then follow the pane's items, with 5 elements per item:
146 the item string, the enable flag, the item's value,
147 the definition, and the equivalent keyboard key's description string.
148
149 In some cases, multiple levels of menus may be described.
150 A single vector slot containing nil indicates the start of a submenu.
151 A single vector slot containing lambda indicates the end of a submenu.
152 The submenu follows a menu item which is the way to reach the submenu.
153
154 A single vector slot containing quote indicates that the
155 following items should appear on the right of a dialog box.
156
157 Using a Lisp vector to hold this information while we decode it
158 takes care of protecting all the data from GC. */
159
160 #define MENU_ITEMS_PANE_NAME 1
161 #define MENU_ITEMS_PANE_PREFIX 2
162 #define MENU_ITEMS_PANE_LENGTH 3
163
164 enum menu_item_idx
165 {
166 MENU_ITEMS_ITEM_NAME = 0,
167 MENU_ITEMS_ITEM_ENABLE,
168 MENU_ITEMS_ITEM_VALUE,
169 MENU_ITEMS_ITEM_EQUIV_KEY,
170 MENU_ITEMS_ITEM_DEFINITION,
171 MENU_ITEMS_ITEM_TYPE,
172 MENU_ITEMS_ITEM_SELECTED,
173 MENU_ITEMS_ITEM_HELP,
174 MENU_ITEMS_ITEM_LENGTH
175 };
176
177 static Lisp_Object menu_items;
178
179 /* Number of slots currently allocated in menu_items. */
180 static int menu_items_allocated;
181
182 /* This is the index in menu_items of the first empty slot. */
183 static int menu_items_used;
184
185 /* The number of panes currently recorded in menu_items,
186 excluding those within submenus. */
187 static int menu_items_n_panes;
188
189 /* Current depth within submenus. */
190 static int menu_items_submenu_depth;
191
192 /* Flag which when set indicates a dialog or menu has been posted by
193 Xt on behalf of one of the widget sets. */
194 int popup_activated_flag;
195
196 static int next_menubar_widget_id;
197
198 /* This is set nonzero after the user activates the menu bar, and set
199 to zero again after the menu bars are redisplayed by prepare_menu_bar.
200 While it is nonzero, all calls to set_frame_menubar go deep.
201
202 I don't understand why this is needed, but it does seem to be
203 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
204
205 int pending_menu_activation;
206 \f
207 #ifdef USE_X_TOOLKIT
208
209 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
210
211 static struct frame *
212 menubar_id_to_frame (id)
213 LWLIB_ID id;
214 {
215 Lisp_Object tail, frame;
216 FRAME_PTR f;
217
218 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
219 {
220 frame = XCAR (tail);
221 if (!GC_FRAMEP (frame))
222 continue;
223 f = XFRAME (frame);
224 if (!FRAME_WINDOW_P (f))
225 continue;
226 if (f->output_data.x->id == id)
227 return f;
228 }
229 return 0;
230 }
231
232 #endif
233 \f
234 /* Initialize the menu_items structure if we haven't already done so.
235 Also mark it as currently empty. */
236
237 static void
238 init_menu_items ()
239 {
240 if (NILP (menu_items))
241 {
242 menu_items_allocated = 60;
243 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
244 }
245
246 menu_items_used = 0;
247 menu_items_n_panes = 0;
248 menu_items_submenu_depth = 0;
249 }
250
251 /* Call at the end of generating the data in menu_items.
252 This fills in the number of items in the last pane. */
253
254 static void
255 finish_menu_items ()
256 {
257 }
258
259 /* Call when finished using the data for the current menu
260 in menu_items. */
261
262 static void
263 discard_menu_items ()
264 {
265 /* Free the structure if it is especially large.
266 Otherwise, hold on to it, to save time. */
267 if (menu_items_allocated > 200)
268 {
269 menu_items = Qnil;
270 menu_items_allocated = 0;
271 }
272 }
273
274 /* Make the menu_items vector twice as large. */
275
276 static void
277 grow_menu_items ()
278 {
279 Lisp_Object old;
280 int old_size = menu_items_allocated;
281 old = menu_items;
282
283 menu_items_allocated *= 2;
284 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
285 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
286 old_size * sizeof (Lisp_Object));
287 }
288
289 /* Begin a submenu. */
290
291 static void
292 push_submenu_start ()
293 {
294 if (menu_items_used + 1 > menu_items_allocated)
295 grow_menu_items ();
296
297 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
298 menu_items_submenu_depth++;
299 }
300
301 /* End a submenu. */
302
303 static void
304 push_submenu_end ()
305 {
306 if (menu_items_used + 1 > menu_items_allocated)
307 grow_menu_items ();
308
309 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
310 menu_items_submenu_depth--;
311 }
312
313 /* Indicate boundary between left and right. */
314
315 static void
316 push_left_right_boundary ()
317 {
318 if (menu_items_used + 1 > menu_items_allocated)
319 grow_menu_items ();
320
321 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
322 }
323
324 /* Start a new menu pane in menu_items..
325 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
326
327 static void
328 push_menu_pane (name, prefix_vec)
329 Lisp_Object name, prefix_vec;
330 {
331 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
332 grow_menu_items ();
333
334 if (menu_items_submenu_depth == 0)
335 menu_items_n_panes++;
336 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
337 XVECTOR (menu_items)->contents[menu_items_used++] = name;
338 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
339 }
340
341 /* Push one menu item into the current pane. NAME is the string to
342 display. ENABLE if non-nil means this item can be selected. KEY
343 is the key generated by choosing this item, or nil if this item
344 doesn't really have a definition. DEF is the definition of this
345 item. EQUIV is the textual description of the keyboard equivalent
346 for this item (or nil if none). TYPE is the type of this menu
347 item, one of nil, `toggle' or `radio'. */
348
349 static void
350 push_menu_item (name, enable, key, def, equiv, type, selected, help)
351 Lisp_Object name, enable, key, def, equiv, type, selected, help;
352 {
353 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
354 grow_menu_items ();
355
356 XVECTOR (menu_items)->contents[menu_items_used++] = name;
357 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
358 XVECTOR (menu_items)->contents[menu_items_used++] = key;
359 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
360 XVECTOR (menu_items)->contents[menu_items_used++] = def;
361 XVECTOR (menu_items)->contents[menu_items_used++] = type;
362 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
363 XVECTOR (menu_items)->contents[menu_items_used++] = help;
364 }
365 \f
366 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
367 and generate menu panes for them in menu_items.
368 If NOTREAL is nonzero,
369 don't bother really computing whether an item is enabled. */
370
371 static void
372 keymap_panes (keymaps, nmaps, notreal)
373 Lisp_Object *keymaps;
374 int nmaps;
375 int notreal;
376 {
377 int mapno;
378
379 init_menu_items ();
380
381 /* Loop over the given keymaps, making a pane for each map.
382 But don't make a pane that is empty--ignore that map instead.
383 P is the number of panes we have made so far. */
384 for (mapno = 0; mapno < nmaps; mapno++)
385 single_keymap_panes (keymaps[mapno],
386 map_prompt (keymaps[mapno]), Qnil, notreal, 10);
387
388 finish_menu_items ();
389 }
390
391 /* This is a recursive subroutine of keymap_panes.
392 It handles one keymap, KEYMAP.
393 The other arguments are passed along
394 or point to local variables of the previous function.
395 If NOTREAL is nonzero, only check for equivalent key bindings, don't
396 evaluate expressions in menu items and don't make any menu.
397
398 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
399
400 static void
401 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
402 Lisp_Object keymap;
403 Lisp_Object pane_name;
404 Lisp_Object prefix;
405 int notreal;
406 int maxdepth;
407 {
408 Lisp_Object pending_maps = Qnil;
409 Lisp_Object tail, item;
410 struct gcpro gcpro1, gcpro2;
411 int notbuttons = 0;
412
413 if (maxdepth <= 0)
414 return;
415
416 push_menu_pane (pane_name, prefix);
417
418 #ifndef HAVE_BOXES
419 /* Remember index for first item in this pane so we can go back and
420 add a prefix when (if) we see the first button. After that, notbuttons
421 is set to 0, to mark that we have seen a button and all non button
422 items need a prefix. */
423 notbuttons = menu_items_used;
424 #endif
425
426 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
427 {
428 GCPRO2 (keymap, pending_maps);
429 /* Look at each key binding, and if it is a menu item add it
430 to this menu. */
431 item = XCAR (tail);
432 if (CONSP (item))
433 single_menu_item (XCAR (item), XCDR (item),
434 &pending_maps, notreal, maxdepth, &notbuttons);
435 else if (VECTORP (item))
436 {
437 /* Loop over the char values represented in the vector. */
438 int len = XVECTOR (item)->size;
439 int c;
440 for (c = 0; c < len; c++)
441 {
442 Lisp_Object character;
443 XSETFASTINT (character, c);
444 single_menu_item (character, XVECTOR (item)->contents[c],
445 &pending_maps, notreal, maxdepth, &notbuttons);
446 }
447 }
448 UNGCPRO;
449 }
450
451 /* Process now any submenus which want to be panes at this level. */
452 while (!NILP (pending_maps))
453 {
454 Lisp_Object elt, eltcdr, string;
455 elt = Fcar (pending_maps);
456 eltcdr = XCDR (elt);
457 string = XCAR (eltcdr);
458 /* We no longer discard the @ from the beginning of the string here.
459 Instead, we do this in xmenu_show. */
460 single_keymap_panes (Fcar (elt), string,
461 XCDR (eltcdr), notreal, maxdepth - 1);
462 pending_maps = Fcdr (pending_maps);
463 }
464 }
465 \f
466 /* This is a subroutine of single_keymap_panes that handles one
467 keymap entry.
468 KEY is a key in a keymap and ITEM is its binding.
469 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
470 separate panes.
471 If NOTREAL is nonzero, only check for equivalent key bindings, don't
472 evaluate expressions in menu items and don't make any menu.
473 If we encounter submenus deeper than MAXDEPTH levels, ignore them.
474 NOTBUTTONS_PTR is only used when simulating toggle boxes and radio
475 buttons. It points to variable notbuttons in single_keymap_panes,
476 which keeps track of if we have seen a button in this menu or not. */
477
478 static void
479 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth,
480 notbuttons_ptr)
481 Lisp_Object key, item;
482 Lisp_Object *pending_maps_ptr;
483 int maxdepth, notreal;
484 int *notbuttons_ptr;
485 {
486 Lisp_Object map, item_string, enabled;
487 struct gcpro gcpro1, gcpro2;
488 int res;
489
490 /* Parse the menu item and leave the result in item_properties. */
491 GCPRO2 (key, item);
492 res = parse_menu_item (item, notreal, 0);
493 UNGCPRO;
494 if (!res)
495 return; /* Not a menu item. */
496
497 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
498
499 if (notreal)
500 {
501 /* We don't want to make a menu, just traverse the keymaps to
502 precompute equivalent key bindings. */
503 if (!NILP (map))
504 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
505 return;
506 }
507
508 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
509 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
510
511 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
512 {
513 if (!NILP (enabled))
514 /* An enabled separate pane. Remember this to handle it later. */
515 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
516 *pending_maps_ptr);
517 return;
518 }
519
520 #ifndef HAVE_BOXES
521 /* Simulate radio buttons and toggle boxes by putting a prefix in
522 front of them. */
523 {
524 Lisp_Object prefix = Qnil;
525 Lisp_Object type = XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE];
526 if (!NILP (type))
527 {
528 Lisp_Object selected
529 = XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED];
530
531 if (*notbuttons_ptr)
532 /* The first button. Line up previous items in this menu. */
533 {
534 int index = *notbuttons_ptr; /* Index for first item this menu. */
535 int submenu = 0;
536 Lisp_Object tem;
537 while (index < menu_items_used)
538 {
539 tem
540 = XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME];
541 if (NILP (tem))
542 {
543 index++;
544 submenu++; /* Skip sub menu. */
545 }
546 else if (EQ (tem, Qlambda))
547 {
548 index++;
549 submenu--; /* End sub menu. */
550 }
551 else if (EQ (tem, Qt))
552 index += 3; /* Skip new pane marker. */
553 else if (EQ (tem, Qquote))
554 index++; /* Skip a left, right divider. */
555 else
556 {
557 if (!submenu && XSTRING (tem)->data[0] != '\0'
558 && XSTRING (tem)->data[0] != '-')
559 XVECTOR (menu_items)->contents[index + MENU_ITEMS_ITEM_NAME]
560 = concat2 (build_string (" "), tem);
561 index += MENU_ITEMS_ITEM_LENGTH;
562 }
563 }
564 *notbuttons_ptr = 0;
565 }
566
567 /* Calculate prefix, if any, for this item. */
568 if (EQ (type, QCtoggle))
569 prefix = build_string (NILP (selected) ? "[ ] " : "[X] ");
570 else if (EQ (type, QCradio))
571 prefix = build_string (NILP (selected) ? "( ) " : "(*) ");
572 }
573 /* Not a button. If we have earlier buttons, then we need a prefix. */
574 else if (!*notbuttons_ptr && XSTRING (item_string)->data[0] != '\0'
575 && XSTRING (item_string)->data[0] != '-')
576 prefix = build_string (" ");
577
578 if (!NILP (prefix))
579 item_string = concat2 (prefix, item_string);
580 }
581 #endif /* not HAVE_BOXES */
582
583 #ifndef USE_X_TOOLKIT
584 if (!NILP(map))
585 /* Indicate visually that this is a submenu. */
586 item_string = concat2 (item_string, build_string (" >"));
587 #endif
588
589 push_menu_item (item_string, enabled, key,
590 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
591 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
592 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
593 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
594 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
595
596 #ifdef USE_X_TOOLKIT
597 /* Display a submenu using the toolkit. */
598 if (! (NILP (map) || NILP (enabled)))
599 {
600 push_submenu_start ();
601 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
602 push_submenu_end ();
603 }
604 #endif
605 }
606 \f
607 /* Push all the panes and items of a menu described by the
608 alist-of-alists MENU.
609 This handles old-fashioned calls to x-popup-menu. */
610
611 static void
612 list_of_panes (menu)
613 Lisp_Object menu;
614 {
615 Lisp_Object tail;
616
617 init_menu_items ();
618
619 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
620 {
621 Lisp_Object elt, pane_name, pane_data;
622 elt = Fcar (tail);
623 pane_name = Fcar (elt);
624 CHECK_STRING (pane_name, 0);
625 push_menu_pane (pane_name, Qnil);
626 pane_data = Fcdr (elt);
627 CHECK_CONS (pane_data, 0);
628 list_of_items (pane_data);
629 }
630
631 finish_menu_items ();
632 }
633
634 /* Push the items in a single pane defined by the alist PANE. */
635
636 static void
637 list_of_items (pane)
638 Lisp_Object pane;
639 {
640 Lisp_Object tail, item, item1;
641
642 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
643 {
644 item = Fcar (tail);
645 if (STRINGP (item))
646 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
647 else if (NILP (item))
648 push_left_right_boundary ();
649 else
650 {
651 CHECK_CONS (item, 0);
652 item1 = Fcar (item);
653 CHECK_STRING (item1, 1);
654 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
655 }
656 }
657 }
658 \f
659 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
660 "Pop up a deck-of-cards menu and return user's selection.\n\
661 POSITION is a position specification. This is either a mouse button event\n\
662 or a list ((XOFFSET YOFFSET) WINDOW)\n\
663 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
664 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
665 This controls the position of the center of the first line\n\
666 in the first pane of the menu, not the top left of the menu as a whole.\n\
667 If POSITION is t, it means to use the current mouse position.\n\
668 \n\
669 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
670 The menu items come from key bindings that have a menu string as well as\n\
671 a definition; actually, the \"definition\" in such a key binding looks like\n\
672 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
673 the keymap as a top-level element.\n\n\
674 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
675 Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
676 \n\
677 You can also use a list of keymaps as MENU.\n\
678 Then each keymap makes a separate pane.\n\
679 When MENU is a keymap or a list of keymaps, the return value\n\
680 is a list of events.\n\n\
681 \n\
682 Alternatively, you can specify a menu of multiple panes\n\
683 with a list of the form (TITLE PANE1 PANE2...),\n\
684 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
685 Each ITEM is normally a cons cell (STRING . VALUE);\n\
686 but a string can appear as an item--that makes a nonselectable line\n\
687 in the menu.\n\
688 With this form of menu, the return value is VALUE from the chosen item.\n\
689 \n\
690 If POSITION is nil, don't display the menu at all, just precalculate the\n\
691 cached information about equivalent key sequences.")
692 (position, menu)
693 Lisp_Object position, menu;
694 {
695 Lisp_Object keymap, tem;
696 int xpos = 0, ypos = 0;
697 Lisp_Object title;
698 char *error_name;
699 Lisp_Object selection;
700 struct frame *f = NULL;
701 Lisp_Object x, y, window;
702 int keymaps = 0;
703 int for_click = 0;
704 struct gcpro gcpro1;
705
706 #ifdef HAVE_MENUS
707 if (! NILP (position))
708 {
709 check_x ();
710
711 /* Decode the first argument: find the window and the coordinates. */
712 if (EQ (position, Qt)
713 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
714 || EQ (XCAR (position), Qtool_bar))))
715 {
716 /* Use the mouse's current position. */
717 FRAME_PTR new_f = SELECTED_FRAME ();
718 Lisp_Object bar_window;
719 enum scroll_bar_part part;
720 unsigned long time;
721
722 if (mouse_position_hook)
723 (*mouse_position_hook) (&new_f, 1, &bar_window,
724 &part, &x, &y, &time);
725 if (new_f != 0)
726 XSETFRAME (window, new_f);
727 else
728 {
729 window = selected_window;
730 XSETFASTINT (x, 0);
731 XSETFASTINT (y, 0);
732 }
733 }
734 else
735 {
736 tem = Fcar (position);
737 if (CONSP (tem))
738 {
739 window = Fcar (Fcdr (position));
740 x = Fcar (tem);
741 y = Fcar (Fcdr (tem));
742 }
743 else
744 {
745 for_click = 1;
746 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
747 window = Fcar (tem); /* POSN_WINDOW (tem) */
748 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
749 x = Fcar (tem);
750 y = Fcdr (tem);
751 }
752 }
753
754 CHECK_NUMBER (x, 0);
755 CHECK_NUMBER (y, 0);
756
757 /* Decode where to put the menu. */
758
759 if (FRAMEP (window))
760 {
761 f = XFRAME (window);
762 xpos = 0;
763 ypos = 0;
764 }
765 else if (WINDOWP (window))
766 {
767 CHECK_LIVE_WINDOW (window, 0);
768 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
769
770 xpos = (FONT_WIDTH (f->output_data.x->font)
771 * XFASTINT (XWINDOW (window)->left));
772 ypos = (f->output_data.x->line_height
773 * XFASTINT (XWINDOW (window)->top));
774 }
775 else
776 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
777 but I don't want to make one now. */
778 CHECK_WINDOW (window, 0);
779
780 xpos += XINT (x);
781 ypos += XINT (y);
782
783 XSETFRAME (Vmenu_updating_frame, f);
784 }
785 Vmenu_updating_frame = Qnil;
786 #endif /* HAVE_MENUS */
787
788 title = Qnil;
789 GCPRO1 (title);
790
791 /* Decode the menu items from what was specified. */
792
793 keymap = get_keymap (menu, 0, 0);
794 if (CONSP (keymap))
795 {
796 /* We were given a keymap. Extract menu info from the keymap. */
797 Lisp_Object prompt;
798
799 /* Extract the detailed info to make one pane. */
800 keymap_panes (&menu, 1, NILP (position));
801
802 /* Search for a string appearing directly as an element of the keymap.
803 That string is the title of the menu. */
804 prompt = map_prompt (keymap);
805 if (NILP (title) && !NILP (prompt))
806 title = prompt;
807
808 /* Make that be the pane title of the first pane. */
809 if (!NILP (prompt) && menu_items_n_panes >= 0)
810 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
811
812 keymaps = 1;
813 }
814 else if (CONSP (menu) && KEYMAPP (XCAR (menu)))
815 {
816 /* We were given a list of keymaps. */
817 int nmaps = XFASTINT (Flength (menu));
818 Lisp_Object *maps
819 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
820 int i;
821
822 title = Qnil;
823
824 /* The first keymap that has a prompt string
825 supplies the menu title. */
826 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
827 {
828 Lisp_Object prompt;
829
830 maps[i++] = keymap = get_keymap (Fcar (tem), 1, 0);
831
832 prompt = map_prompt (keymap);
833 if (NILP (title) && !NILP (prompt))
834 title = prompt;
835 }
836
837 /* Extract the detailed info to make one pane. */
838 keymap_panes (maps, nmaps, NILP (position));
839
840 /* Make the title be the pane title of the first pane. */
841 if (!NILP (title) && menu_items_n_panes >= 0)
842 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
843
844 keymaps = 1;
845 }
846 else
847 {
848 /* We were given an old-fashioned menu. */
849 title = Fcar (menu);
850 CHECK_STRING (title, 1);
851
852 list_of_panes (Fcdr (menu));
853
854 keymaps = 0;
855 }
856
857 if (NILP (position))
858 {
859 discard_menu_items ();
860 UNGCPRO;
861 return Qnil;
862 }
863
864 #ifdef HAVE_MENUS
865 /* Display them in a menu. */
866 BLOCK_INPUT;
867
868 selection = xmenu_show (f, xpos, ypos, for_click,
869 keymaps, title, &error_name);
870 UNBLOCK_INPUT;
871
872 discard_menu_items ();
873
874 UNGCPRO;
875 #endif /* HAVE_MENUS */
876
877 if (error_name) error (error_name);
878 return selection;
879 }
880
881 #ifdef HAVE_MENUS
882
883 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
884 "Pop up a dialog box and return user's selection.\n\
885 POSITION specifies which frame to use.\n\
886 This is normally a mouse button event or a window or frame.\n\
887 If POSITION is t, it means to use the frame the mouse is on.\n\
888 The dialog box appears in the middle of the specified frame.\n\
889 \n\
890 CONTENTS specifies the alternatives to display in the dialog box.\n\
891 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
892 Each ITEM is a cons cell (STRING . VALUE).\n\
893 The return value is VALUE from the chosen item.\n\n\
894 An ITEM may also be just a string--that makes a nonselectable item.\n\
895 An ITEM may also be nil--that means to put all preceding items\n\
896 on the left of the dialog box and all following items on the right.\n\
897 \(By default, approximately half appear on each side.)")
898 (position, contents)
899 Lisp_Object position, contents;
900 {
901 struct frame * f = NULL;
902 Lisp_Object window;
903
904 check_x ();
905
906 /* Decode the first argument: find the window or frame to use. */
907 if (EQ (position, Qt)
908 || (CONSP (position) && (EQ (XCAR (position), Qmenu_bar)
909 || EQ (XCAR (position), Qtool_bar))))
910 {
911 #if 0 /* Using the frame the mouse is on may not be right. */
912 /* Use the mouse's current position. */
913 FRAME_PTR new_f = SELECTED_FRAME ();
914 Lisp_Object bar_window;
915 int part;
916 unsigned long time;
917 Lisp_Object x, y;
918
919 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
920
921 if (new_f != 0)
922 XSETFRAME (window, new_f);
923 else
924 window = selected_window;
925 #endif
926 window = selected_window;
927 }
928 else if (CONSP (position))
929 {
930 Lisp_Object tem;
931 tem = Fcar (position);
932 if (CONSP (tem))
933 window = Fcar (Fcdr (position));
934 else
935 {
936 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
937 window = Fcar (tem); /* POSN_WINDOW (tem) */
938 }
939 }
940 else if (WINDOWP (position) || FRAMEP (position))
941 window = position;
942 else
943 window = Qnil;
944
945 /* Decode where to put the menu. */
946
947 if (FRAMEP (window))
948 f = XFRAME (window);
949 else if (WINDOWP (window))
950 {
951 CHECK_LIVE_WINDOW (window, 0);
952 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
953 }
954 else
955 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
956 but I don't want to make one now. */
957 CHECK_WINDOW (window, 0);
958
959 #ifndef USE_X_TOOLKIT
960 /* Display a menu with these alternatives
961 in the middle of frame F. */
962 {
963 Lisp_Object x, y, frame, newpos;
964 XSETFRAME (frame, f);
965 XSETINT (x, x_pixel_width (f) / 2);
966 XSETINT (y, x_pixel_height (f) / 2);
967 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
968
969 return Fx_popup_menu (newpos,
970 Fcons (Fcar (contents), Fcons (contents, Qnil)));
971 }
972 #else
973 {
974 Lisp_Object title;
975 char *error_name;
976 Lisp_Object selection;
977
978 /* Decode the dialog items from what was specified. */
979 title = Fcar (contents);
980 CHECK_STRING (title, 1);
981
982 list_of_panes (Fcons (contents, Qnil));
983
984 /* Display them in a dialog box. */
985 BLOCK_INPUT;
986 selection = xdialog_show (f, 0, title, &error_name);
987 UNBLOCK_INPUT;
988
989 discard_menu_items ();
990
991 if (error_name) error (error_name);
992 return selection;
993 }
994 #endif
995 }
996 \f
997 #ifdef USE_X_TOOLKIT
998
999 /* Loop in Xt until the menu pulldown or dialog popup has been
1000 popped down (deactivated). This is used for x-popup-menu
1001 and x-popup-dialog; it is not used for the menu bar any more.
1002
1003 NOTE: All calls to popup_get_selection should be protected
1004 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1005
1006 void
1007 popup_get_selection (initial_event, dpyinfo, id)
1008 XEvent *initial_event;
1009 struct x_display_info *dpyinfo;
1010 LWLIB_ID id;
1011 {
1012 XEvent event;
1013
1014 /* Define a queue to save up for later unreading
1015 all X events that don't pertain to the menu. */
1016 struct event_queue
1017 {
1018 XEvent event;
1019 struct event_queue *next;
1020 };
1021
1022 struct event_queue *queue = NULL;
1023 struct event_queue *queue_tmp;
1024
1025 if (initial_event)
1026 event = *initial_event;
1027 else
1028 XtAppNextEvent (Xt_app_con, &event);
1029
1030 while (1)
1031 {
1032 /* Handle expose events for editor frames right away. */
1033 if (event.type == Expose)
1034 process_expose_from_menu (event);
1035 /* Make sure we don't consider buttons grabbed after menu goes.
1036 And make sure to deactivate for any ButtonRelease,
1037 even if XtDispatchEvent doesn't do that. */
1038 else if (event.type == ButtonRelease
1039 && dpyinfo->display == event.xbutton.display)
1040 {
1041 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1042 popup_activated_flag = 0;
1043 #ifdef USE_MOTIF /* Pretending that the event came from a
1044 Btn1Down seems the only way to convince Motif to
1045 activate its callbacks; setting the XmNmenuPost
1046 isn't working. --marcus@sysc.pdx.edu. */
1047 event.xbutton.button = 1;
1048 #endif
1049 }
1050 /* If the user presses a key, deactivate the menu.
1051 The user is likely to do that if we get wedged. */
1052 else if (event.type == KeyPress
1053 && dpyinfo->display == event.xbutton.display)
1054 {
1055 KeySym keysym = XLookupKeysym (&event.xkey, 0);
1056 if (!IsModifierKey (keysym))
1057 {
1058 popup_activated_flag = 0;
1059 break;
1060 }
1061 }
1062 /* Button presses outside the menu also pop it down. */
1063 else if (event.type == ButtonPress
1064 && event.xany.display == dpyinfo->display
1065 && x_any_window_to_frame (dpyinfo, event.xany.window))
1066 {
1067 popup_activated_flag = 0;
1068 break;
1069 }
1070
1071 /* Queue all events not for this popup,
1072 except for Expose, which we've already handled, and ButtonRelease.
1073 Note that the X window is associated with the frame if this
1074 is a menu bar popup, but not if it's a dialog box. So we use
1075 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1076 if (event.type != Expose
1077 && !(event.type == ButtonRelease
1078 && dpyinfo->display == event.xbutton.display)
1079 && (event.xany.display != dpyinfo->display
1080 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1081 {
1082 queue_tmp = (struct event_queue *) xmalloc (sizeof *queue_tmp);
1083 queue_tmp->event = event;
1084 queue_tmp->next = queue;
1085 queue = queue_tmp;
1086 }
1087 else
1088 XtDispatchEvent (&event);
1089
1090 if (!popup_activated ())
1091 break;
1092 XtAppNextEvent (Xt_app_con, &event);
1093 }
1094
1095 /* Unread any events that we got but did not handle. */
1096 while (queue != NULL)
1097 {
1098 queue_tmp = queue;
1099 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1100 queue = queue_tmp->next;
1101 xfree ((char *)queue_tmp);
1102 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1103 interrupt_input_pending = 1;
1104 }
1105 }
1106
1107 /* Activate the menu bar of frame F.
1108 This is called from keyboard.c when it gets the
1109 menu_bar_activate_event out of the Emacs event queue.
1110
1111 To activate the menu bar, we use the X button-press event
1112 that was saved in saved_menu_event.
1113 That makes the toolkit do its thing.
1114
1115 But first we recompute the menu bar contents (the whole tree).
1116
1117 The reason for saving the button event until here, instead of
1118 passing it to the toolkit right away, is that we can safely
1119 execute Lisp code. */
1120
1121 void
1122 x_activate_menubar (f)
1123 FRAME_PTR f;
1124 {
1125 if (!f->output_data.x->saved_menu_event->type)
1126 return;
1127
1128 set_frame_menubar (f, 0, 1);
1129 BLOCK_INPUT;
1130 XtDispatchEvent ((XEvent *) f->output_data.x->saved_menu_event);
1131 UNBLOCK_INPUT;
1132 #ifdef USE_MOTIF
1133 if (f->output_data.x->saved_menu_event->type == ButtonRelease)
1134 pending_menu_activation = 1;
1135 #endif
1136
1137 /* Ignore this if we get it a second time. */
1138 f->output_data.x->saved_menu_event->type = 0;
1139 }
1140
1141 /* Detect if a dialog or menu has been posted. */
1142
1143 int
1144 popup_activated ()
1145 {
1146 return popup_activated_flag;
1147 }
1148
1149 /* This callback is invoked when the user selects a menubar cascade
1150 pushbutton, but before the pulldown menu is posted. */
1151
1152 static void
1153 popup_activate_callback (widget, id, client_data)
1154 Widget widget;
1155 LWLIB_ID id;
1156 XtPointer client_data;
1157 {
1158 popup_activated_flag = 1;
1159 }
1160
1161 /* This callback is invoked when a dialog or menu is finished being
1162 used and has been unposted. */
1163
1164 static void
1165 popup_deactivate_callback (widget, id, client_data)
1166 Widget widget;
1167 LWLIB_ID id;
1168 XtPointer client_data;
1169 {
1170 popup_activated_flag = 0;
1171 }
1172
1173 /* Lwlib callback called when menu items are highlighted/unhighlighted
1174 while moving the mouse over them. WIDGET is the menu bar or menu
1175 popup widget. ID is its LWLIB_ID. CALL_DATA contains a pointer to
1176 the widget_value structure for the menu item, or null in case of
1177 unhighlighting. */
1178
1179 void
1180 menu_highlight_callback (widget, id, call_data)
1181 Widget widget;
1182 LWLIB_ID id;
1183 void *call_data;
1184 {
1185 widget_value *wv = (widget_value *) call_data;
1186 struct frame *f;
1187 Lisp_Object frame, help;
1188
1189 help = wv && wv->help ? build_string (wv->help) : Qnil;
1190
1191 /* Determine the frame for the help event. */
1192 f = menubar_id_to_frame (id);
1193 if (f)
1194 {
1195 XSETFRAME (frame, f);
1196 kbd_buffer_store_help_event (frame, help);
1197 }
1198 else
1199 {
1200 /* WIDGET is the popup menu. It's parent is the frame's
1201 widget. See which frame that is. */
1202 Widget frame_widget = XtParent (widget);
1203 Lisp_Object tail;
1204
1205 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
1206 {
1207 frame = XCAR (tail);
1208 if (GC_FRAMEP (frame)
1209 && (f = XFRAME (frame),
1210 FRAME_X_P (f) && f->output_data.x->widget == frame_widget))
1211 break;
1212 }
1213
1214 show_help_echo (help, Qnil, Qnil, Qnil, 1);
1215 }
1216 }
1217
1218 /* This callback is called from the menu bar pulldown menu
1219 when the user makes a selection.
1220 Figure out what the user chose
1221 and put the appropriate events into the keyboard buffer. */
1222
1223 static void
1224 menubar_selection_callback (widget, id, client_data)
1225 Widget widget;
1226 LWLIB_ID id;
1227 XtPointer client_data;
1228 {
1229 Lisp_Object prefix, entry;
1230 FRAME_PTR f = menubar_id_to_frame (id);
1231 Lisp_Object vector;
1232 Lisp_Object *subprefix_stack;
1233 int submenu_depth = 0;
1234 int i;
1235
1236 if (!f)
1237 return;
1238 entry = Qnil;
1239 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1240 vector = f->menu_bar_vector;
1241 prefix = Qnil;
1242 i = 0;
1243 while (i < f->menu_bar_items_used)
1244 {
1245 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1246 {
1247 subprefix_stack[submenu_depth++] = prefix;
1248 prefix = entry;
1249 i++;
1250 }
1251 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1252 {
1253 prefix = subprefix_stack[--submenu_depth];
1254 i++;
1255 }
1256 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1257 {
1258 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1259 i += MENU_ITEMS_PANE_LENGTH;
1260 }
1261 else
1262 {
1263 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1264 /* The EMACS_INT cast avoids a warning. There's no problem
1265 as long as pointers have enough bits to hold small integers. */
1266 if ((int) (EMACS_INT) client_data == i)
1267 {
1268 int j;
1269 struct input_event buf;
1270 Lisp_Object frame;
1271
1272 XSETFRAME (frame, f);
1273 buf.kind = MENU_BAR_EVENT;
1274 buf.frame_or_window = frame;
1275 buf.arg = frame;
1276 kbd_buffer_store_event (&buf);
1277
1278 for (j = 0; j < submenu_depth; j++)
1279 if (!NILP (subprefix_stack[j]))
1280 {
1281 buf.kind = MENU_BAR_EVENT;
1282 buf.frame_or_window = frame;
1283 buf.arg = subprefix_stack[j];
1284 kbd_buffer_store_event (&buf);
1285 }
1286
1287 if (!NILP (prefix))
1288 {
1289 buf.kind = MENU_BAR_EVENT;
1290 buf.frame_or_window = frame;
1291 buf.arg = prefix;
1292 kbd_buffer_store_event (&buf);
1293 }
1294
1295 buf.kind = MENU_BAR_EVENT;
1296 buf.frame_or_window = frame;
1297 buf.arg = entry;
1298 kbd_buffer_store_event (&buf);
1299
1300 return;
1301 }
1302 i += MENU_ITEMS_ITEM_LENGTH;
1303 }
1304 }
1305 }
1306
1307 /* Allocate a widget_value, blocking input. */
1308
1309 widget_value *
1310 xmalloc_widget_value ()
1311 {
1312 widget_value *value;
1313
1314 BLOCK_INPUT;
1315 value = malloc_widget_value ();
1316 UNBLOCK_INPUT;
1317
1318 return value;
1319 }
1320
1321 /* This recursively calls free_widget_value on the tree of widgets.
1322 It must free all data that was malloc'ed for these widget_values.
1323 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1324 must be left alone. */
1325
1326 void
1327 free_menubar_widget_value_tree (wv)
1328 widget_value *wv;
1329 {
1330 if (! wv) return;
1331
1332 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1333
1334 if (wv->contents && (wv->contents != (widget_value*)1))
1335 {
1336 free_menubar_widget_value_tree (wv->contents);
1337 wv->contents = (widget_value *) 0xDEADBEEF;
1338 }
1339 if (wv->next)
1340 {
1341 free_menubar_widget_value_tree (wv->next);
1342 wv->next = (widget_value *) 0xDEADBEEF;
1343 }
1344 BLOCK_INPUT;
1345 free_widget_value (wv);
1346 UNBLOCK_INPUT;
1347 }
1348 \f
1349 /* Return a tree of widget_value structures for a menu bar item
1350 whose event type is ITEM_KEY (with string ITEM_NAME)
1351 and whose contents come from the list of keymaps MAPS. */
1352
1353 static widget_value *
1354 single_submenu (item_key, item_name, maps)
1355 Lisp_Object item_key, item_name, maps;
1356 {
1357 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1358 int i;
1359 int submenu_depth = 0;
1360 Lisp_Object length;
1361 int len;
1362 Lisp_Object *mapvec;
1363 widget_value **submenu_stack;
1364 int previous_items = menu_items_used;
1365 int top_level_items = 0;
1366
1367 length = Flength (maps);
1368 len = XINT (length);
1369
1370 /* Convert the list MAPS into a vector MAPVEC. */
1371 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1372 for (i = 0; i < len; i++)
1373 {
1374 mapvec[i] = Fcar (maps);
1375 maps = Fcdr (maps);
1376 }
1377
1378 menu_items_n_panes = 0;
1379
1380 /* Loop over the given keymaps, making a pane for each map.
1381 But don't make a pane that is empty--ignore that map instead. */
1382 for (i = 0; i < len; i++)
1383 {
1384 if (SYMBOLP (mapvec[i])
1385 || (CONSP (mapvec[i]) && !KEYMAPP (mapvec[i])))
1386 {
1387 /* Here we have a command at top level in the menu bar
1388 as opposed to a submenu. */
1389 top_level_items = 1;
1390 push_menu_pane (Qnil, Qnil);
1391 push_menu_item (item_name, Qt, item_key, mapvec[i],
1392 Qnil, Qnil, Qnil, Qnil);
1393 }
1394 else
1395 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1396 }
1397
1398 /* Create a tree of widget_value objects
1399 representing the panes and their items. */
1400
1401 submenu_stack
1402 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1403 wv = xmalloc_widget_value ();
1404 wv->name = "menu";
1405 wv->value = 0;
1406 wv->enabled = 1;
1407 wv->button_type = BUTTON_TYPE_NONE;
1408 first_wv = wv;
1409 save_wv = 0;
1410 prev_wv = 0;
1411
1412 /* Loop over all panes and items made during this call
1413 and construct a tree of widget_value objects.
1414 Ignore the panes and items made by previous calls to
1415 single_submenu, even though those are also in menu_items. */
1416 i = previous_items;
1417 while (i < menu_items_used)
1418 {
1419 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1420 {
1421 submenu_stack[submenu_depth++] = save_wv;
1422 save_wv = prev_wv;
1423 prev_wv = 0;
1424 i++;
1425 }
1426 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1427 {
1428 prev_wv = save_wv;
1429 save_wv = submenu_stack[--submenu_depth];
1430 i++;
1431 }
1432 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1433 && submenu_depth != 0)
1434 i += MENU_ITEMS_PANE_LENGTH;
1435 /* Ignore a nil in the item list.
1436 It's meaningful only for dialog boxes. */
1437 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1438 i += 1;
1439 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1440 {
1441 /* Create a new pane. */
1442 Lisp_Object pane_name, prefix;
1443 char *pane_string;
1444 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1445 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1446 #ifndef HAVE_MULTILINGUAL_MENU
1447 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1448 pane_name = string_make_unibyte (pane_name);
1449 #endif
1450 pane_string = (NILP (pane_name)
1451 ? "" : (char *) XSTRING (pane_name)->data);
1452 /* If there is just one top-level pane, put all its items directly
1453 under the top-level menu. */
1454 if (menu_items_n_panes == 1)
1455 pane_string = "";
1456
1457 /* If the pane has a meaningful name,
1458 make the pane a top-level menu item
1459 with its items as a submenu beneath it. */
1460 if (strcmp (pane_string, ""))
1461 {
1462 wv = xmalloc_widget_value ();
1463 if (save_wv)
1464 save_wv->next = wv;
1465 else
1466 first_wv->contents = wv;
1467 wv->name = pane_string;
1468 /* Ignore the @ that means "separate pane".
1469 This is a kludge, but this isn't worth more time. */
1470 if (!NILP (prefix) && wv->name[0] == '@')
1471 wv->name++;
1472 wv->value = 0;
1473 wv->enabled = 1;
1474 wv->button_type = BUTTON_TYPE_NONE;
1475 }
1476 save_wv = wv;
1477 prev_wv = 0;
1478 i += MENU_ITEMS_PANE_LENGTH;
1479 }
1480 else
1481 {
1482 /* Create a new item within current pane. */
1483 Lisp_Object item_name, enable, descrip, def, type, selected;
1484 Lisp_Object help;
1485
1486 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1487 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1488 descrip
1489 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1490 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1491 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
1492 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
1493 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1494
1495 #ifndef HAVE_MULTILINGUAL_MENU
1496 if (STRING_MULTIBYTE (item_name))
1497 item_name = string_make_unibyte (item_name);
1498 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1499 descrip = string_make_unibyte (descrip);
1500 #endif
1501
1502 wv = xmalloc_widget_value ();
1503 if (prev_wv)
1504 prev_wv->next = wv;
1505 else
1506 save_wv->contents = wv;
1507
1508 wv->name = (char *) XSTRING (item_name)->data;
1509 if (!NILP (descrip))
1510 wv->key = (char *) XSTRING (descrip)->data;
1511 wv->value = 0;
1512 /* The EMACS_INT cast avoids a warning. There's no problem
1513 as long as pointers have enough bits to hold small integers. */
1514 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1515 wv->enabled = !NILP (enable);
1516
1517 if (NILP (type))
1518 wv->button_type = BUTTON_TYPE_NONE;
1519 else if (EQ (type, QCradio))
1520 wv->button_type = BUTTON_TYPE_RADIO;
1521 else if (EQ (type, QCtoggle))
1522 wv->button_type = BUTTON_TYPE_TOGGLE;
1523 else
1524 abort ();
1525
1526 wv->selected = !NILP (selected);
1527 if (STRINGP (help))
1528 wv->help = XSTRING (help)->data;
1529
1530 prev_wv = wv;
1531
1532 i += MENU_ITEMS_ITEM_LENGTH;
1533 }
1534 }
1535
1536 /* If we have just one "menu item"
1537 that was originally a button, return it by itself. */
1538 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1539 {
1540 wv = first_wv->contents;
1541 free_widget_value (first_wv);
1542 return wv;
1543 }
1544
1545 return first_wv;
1546 }
1547
1548
1549 \f
1550 /* Recompute all the widgets of frame F, when the menu bar has been
1551 changed. Value is non-zero if widgets were updated. */
1552
1553 static int
1554 update_frame_menubar (f)
1555 FRAME_PTR f;
1556 {
1557 struct x_output *x = f->output_data.x;
1558 int columns, rows;
1559
1560 if (!x->menubar_widget || XtIsManaged (x->menubar_widget))
1561 return 0;
1562
1563 BLOCK_INPUT;
1564 /* Save the size of the frame because the pane widget doesn't accept
1565 to resize itself. So force it. */
1566 columns = f->width;
1567 rows = f->height;
1568
1569 /* Do the voodoo which means "I'm changing lots of things, don't try
1570 to refigure sizes until I'm done." */
1571 lw_refigure_widget (x->column_widget, False);
1572
1573 /* The order in which children are managed is the top to bottom
1574 order in which they are displayed in the paned window. First,
1575 remove the text-area widget. */
1576 XtUnmanageChild (x->edit_widget);
1577
1578 /* Remove the menubar that is there now, and put up the menubar that
1579 should be there. */
1580 XtManageChild (x->menubar_widget);
1581 XtMapWidget (x->menubar_widget);
1582 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, NULL);
1583
1584 /* Re-manage the text-area widget, and then thrash the sizes. */
1585 XtManageChild (x->edit_widget);
1586 x_set_menu_resources_from_menu_face (f, x->menubar_widget);
1587 lw_refigure_widget (x->column_widget, True);
1588
1589 /* Force the pane widget to resize itself with the right values. */
1590 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1591 UNBLOCK_INPUT;
1592 return 1;
1593 }
1594
1595 /* Set the contents of the menubar widgets of frame F.
1596 The argument FIRST_TIME is currently ignored;
1597 it is set the first time this is called, from initialize_frame_menubar. */
1598
1599 void
1600 set_frame_menubar (f, first_time, deep_p)
1601 FRAME_PTR f;
1602 int first_time;
1603 int deep_p;
1604 {
1605 Widget menubar_widget = f->output_data.x->menubar_widget;
1606 Lisp_Object items;
1607 widget_value *wv, *first_wv, *prev_wv = 0;
1608 int i;
1609 LWLIB_ID id;
1610
1611 XSETFRAME (Vmenu_updating_frame, f);
1612
1613 if (f->output_data.x->id == 0)
1614 f->output_data.x->id = next_menubar_widget_id++;
1615 id = f->output_data.x->id;
1616
1617 if (! menubar_widget)
1618 deep_p = 1;
1619 else if (pending_menu_activation && !deep_p)
1620 deep_p = 1;
1621 /* Make the first call for any given frame always go deep. */
1622 else if (!f->output_data.x->saved_menu_event && !deep_p)
1623 {
1624 deep_p = 1;
1625 f->output_data.x->saved_menu_event = (XEvent*)xmalloc (sizeof (XEvent));
1626 f->output_data.x->saved_menu_event->type = 0;
1627 }
1628
1629 wv = xmalloc_widget_value ();
1630 wv->name = "menubar";
1631 wv->value = 0;
1632 wv->enabled = 1;
1633 wv->button_type = BUTTON_TYPE_NONE;
1634 first_wv = wv;
1635
1636 if (deep_p)
1637 {
1638 /* Make a widget-value tree representing the entire menu trees. */
1639
1640 struct buffer *prev = current_buffer;
1641 Lisp_Object buffer;
1642 int specpdl_count = specpdl_ptr - specpdl;
1643 int previous_menu_items_used = f->menu_bar_items_used;
1644 Lisp_Object *previous_items
1645 = (Lisp_Object *) alloca (previous_menu_items_used
1646 * sizeof (Lisp_Object));
1647
1648 /* If we are making a new widget, its contents are empty,
1649 do always reinitialize them. */
1650 if (! menubar_widget)
1651 previous_menu_items_used = 0;
1652
1653 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1654 specbind (Qinhibit_quit, Qt);
1655 /* Don't let the debugger step into this code
1656 because it is not reentrant. */
1657 specbind (Qdebug_on_next_call, Qnil);
1658
1659 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1660 if (NILP (Voverriding_local_map_menu_flag))
1661 {
1662 specbind (Qoverriding_terminal_local_map, Qnil);
1663 specbind (Qoverriding_local_map, Qnil);
1664 }
1665
1666 set_buffer_internal_1 (XBUFFER (buffer));
1667
1668 /* Run the Lucid hook. */
1669 safe_run_hooks (Qactivate_menubar_hook);
1670
1671 /* If it has changed current-menubar from previous value,
1672 really recompute the menubar from the value. */
1673 if (! NILP (Vlucid_menu_bar_dirty_flag))
1674 call0 (Qrecompute_lucid_menubar);
1675 safe_run_hooks (Qmenu_bar_update_hook);
1676 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1677
1678 items = FRAME_MENU_BAR_ITEMS (f);
1679
1680 inhibit_garbage_collection ();
1681
1682 /* Save the frame's previous menu bar contents data. */
1683 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1684 previous_menu_items_used * sizeof (Lisp_Object));
1685
1686 /* Fill in the current menu bar contents. */
1687 menu_items = f->menu_bar_vector;
1688 menu_items_allocated = XVECTOR (menu_items)->size;
1689 init_menu_items ();
1690 for (i = 0; i < XVECTOR (items)->size; i += 4)
1691 {
1692 Lisp_Object key, string, maps;
1693
1694 key = XVECTOR (items)->contents[i];
1695 string = XVECTOR (items)->contents[i + 1];
1696 maps = XVECTOR (items)->contents[i + 2];
1697 if (NILP (string))
1698 break;
1699
1700 wv = single_submenu (key, string, maps);
1701 if (prev_wv)
1702 prev_wv->next = wv;
1703 else
1704 first_wv->contents = wv;
1705 /* Don't set wv->name here; GC during the loop might relocate it. */
1706 wv->enabled = 1;
1707 wv->button_type = BUTTON_TYPE_NONE;
1708 prev_wv = wv;
1709 }
1710
1711 finish_menu_items ();
1712
1713 set_buffer_internal_1 (prev);
1714 unbind_to (specpdl_count, Qnil);
1715
1716 /* If there has been no change in the Lisp-level contents
1717 of the menu bar, skip redisplaying it. Just exit. */
1718
1719 for (i = 0; i < previous_menu_items_used; i++)
1720 if (menu_items_used == i
1721 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1722 break;
1723 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1724 {
1725 free_menubar_widget_value_tree (first_wv);
1726 menu_items = Qnil;
1727
1728 return;
1729 }
1730
1731 /* Now GC cannot happen during the lifetime of the widget_value,
1732 so it's safe to store data from a Lisp_String. */
1733 wv = first_wv->contents;
1734 for (i = 0; i < XVECTOR (items)->size; i += 4)
1735 {
1736 Lisp_Object string;
1737 string = XVECTOR (items)->contents[i + 1];
1738 if (NILP (string))
1739 break;
1740 wv->name = (char *) XSTRING (string)->data;
1741 wv = wv->next;
1742 }
1743
1744 f->menu_bar_vector = menu_items;
1745 f->menu_bar_items_used = menu_items_used;
1746 menu_items = Qnil;
1747 }
1748 else
1749 {
1750 /* Make a widget-value tree containing
1751 just the top level menu bar strings. */
1752
1753 items = FRAME_MENU_BAR_ITEMS (f);
1754 for (i = 0; i < XVECTOR (items)->size; i += 4)
1755 {
1756 Lisp_Object string;
1757
1758 string = XVECTOR (items)->contents[i + 1];
1759 if (NILP (string))
1760 break;
1761
1762 wv = xmalloc_widget_value ();
1763 wv->name = (char *) XSTRING (string)->data;
1764 wv->value = 0;
1765 wv->enabled = 1;
1766 wv->button_type = BUTTON_TYPE_NONE;
1767 /* This prevents lwlib from assuming this
1768 menu item is really supposed to be empty. */
1769 /* The EMACS_INT cast avoids a warning.
1770 This value just has to be different from small integers. */
1771 wv->call_data = (void *) (EMACS_INT) (-1);
1772
1773 if (prev_wv)
1774 prev_wv->next = wv;
1775 else
1776 first_wv->contents = wv;
1777 prev_wv = wv;
1778 }
1779
1780 /* Forget what we thought we knew about what is in the
1781 detailed contents of the menu bar menus.
1782 Changing the top level always destroys the contents. */
1783 f->menu_bar_items_used = 0;
1784 }
1785
1786 /* Create or update the menu bar widget. */
1787
1788 BLOCK_INPUT;
1789
1790 if (menubar_widget)
1791 {
1792 /* Disable resizing (done for Motif!) */
1793 lw_allow_resizing (f->output_data.x->widget, False);
1794
1795 /* The third arg is DEEP_P, which says to consider the entire
1796 menu trees we supply, rather than just the menu bar item names. */
1797 lw_modify_all_widgets (id, first_wv, deep_p);
1798
1799 /* Re-enable the edit widget to resize. */
1800 lw_allow_resizing (f->output_data.x->widget, True);
1801 }
1802 else
1803 {
1804 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1805 f->output_data.x->column_widget,
1806 0,
1807 popup_activate_callback,
1808 menubar_selection_callback,
1809 popup_deactivate_callback,
1810 menu_highlight_callback);
1811 f->output_data.x->menubar_widget = menubar_widget;
1812 }
1813
1814 {
1815 int menubar_size
1816 = (f->output_data.x->menubar_widget
1817 ? (f->output_data.x->menubar_widget->core.height
1818 + f->output_data.x->menubar_widget->core.border_width)
1819 : 0);
1820
1821 #if 0 /* Experimentally, we now get the right results
1822 for -geometry -0-0 without this. 24 Aug 96, rms. */
1823 #ifdef USE_LUCID
1824 if (FRAME_EXTERNAL_MENU_BAR (f))
1825 {
1826 Dimension ibw = 0;
1827 XtVaGetValues (f->output_data.x->column_widget,
1828 XtNinternalBorderWidth, &ibw, NULL);
1829 menubar_size += ibw;
1830 }
1831 #endif /* USE_LUCID */
1832 #endif /* 0 */
1833
1834 f->output_data.x->menubar_height = menubar_size;
1835 }
1836
1837 free_menubar_widget_value_tree (first_wv);
1838 if (!update_frame_menubar (f))
1839 x_set_menu_resources_from_menu_face (f, menubar_widget);
1840
1841 UNBLOCK_INPUT;
1842 }
1843
1844 /* Called from Fx_create_frame to create the initial menubar of a frame
1845 before it is mapped, so that the window is mapped with the menubar already
1846 there instead of us tacking it on later and thrashing the window after it
1847 is visible. */
1848
1849 void
1850 initialize_frame_menubar (f)
1851 FRAME_PTR f;
1852 {
1853 /* This function is called before the first chance to redisplay
1854 the frame. It has to be, so the frame will have the right size. */
1855 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1856 set_frame_menubar (f, 1, 1);
1857 }
1858
1859 /* Get rid of the menu bar of frame F, and free its storage.
1860 This is used when deleting a frame, and when turning off the menu bar. */
1861
1862 void
1863 free_frame_menubar (f)
1864 FRAME_PTR f;
1865 {
1866 Widget menubar_widget;
1867
1868 menubar_widget = f->output_data.x->menubar_widget;
1869
1870 f->output_data.x->menubar_height = 0;
1871
1872 if (menubar_widget)
1873 {
1874 BLOCK_INPUT;
1875 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1876 f->output_data.x->menubar_widget = NULL;
1877 UNBLOCK_INPUT;
1878 }
1879 }
1880
1881 #endif /* USE_X_TOOLKIT */
1882 \f
1883 /* xmenu_show actually displays a menu using the panes and items in menu_items
1884 and returns the value selected from it.
1885 There are two versions of xmenu_show, one for Xt and one for Xlib.
1886 Both assume input is blocked by the caller. */
1887
1888 /* F is the frame the menu is for.
1889 X and Y are the frame-relative specified position,
1890 relative to the inside upper left corner of the frame F.
1891 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1892 KEYMAPS is 1 if this menu was specified with keymaps;
1893 in that case, we return a list containing the chosen item's value
1894 and perhaps also the pane's prefix.
1895 TITLE is the specified menu title.
1896 ERROR is a place to store an error message string in case of failure.
1897 (We return nil on failure, but the value doesn't actually matter.) */
1898
1899 #ifdef USE_X_TOOLKIT
1900
1901 /* We need a unique id for each widget handled by the Lucid Widget
1902 library.
1903
1904 For the main windows, and popup menus, we use this counter,
1905 which we increment each time after use. This starts from 1<<16.
1906
1907 For menu bars, we use numbers starting at 0, counted in
1908 next_menubar_widget_id. */
1909 LWLIB_ID widget_id_tick;
1910
1911 static Lisp_Object *volatile menu_item_selection;
1912
1913 static void
1914 popup_selection_callback (widget, id, client_data)
1915 Widget widget;
1916 LWLIB_ID id;
1917 XtPointer client_data;
1918 {
1919 menu_item_selection = (Lisp_Object *) client_data;
1920 }
1921
1922 static Lisp_Object
1923 xmenu_show (f, x, y, for_click, keymaps, title, error)
1924 FRAME_PTR f;
1925 int x;
1926 int y;
1927 int for_click;
1928 int keymaps;
1929 Lisp_Object title;
1930 char **error;
1931 {
1932 int i;
1933 LWLIB_ID menu_id;
1934 Widget menu;
1935 Arg av[2];
1936 int ac = 0;
1937 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1938 widget_value **submenu_stack
1939 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1940 Lisp_Object *subprefix_stack
1941 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1942 int submenu_depth = 0;
1943 XButtonPressedEvent dummy;
1944
1945 int first_pane;
1946
1947 *error = NULL;
1948
1949 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1950 {
1951 *error = "Empty menu";
1952 return Qnil;
1953 }
1954
1955 /* Create a tree of widget_value objects
1956 representing the panes and their items. */
1957 wv = xmalloc_widget_value ();
1958 wv->name = "menu";
1959 wv->value = 0;
1960 wv->enabled = 1;
1961 wv->button_type = BUTTON_TYPE_NONE;
1962 first_wv = wv;
1963 first_pane = 1;
1964
1965 /* Loop over all panes and items, filling in the tree. */
1966 i = 0;
1967 while (i < menu_items_used)
1968 {
1969 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1970 {
1971 submenu_stack[submenu_depth++] = save_wv;
1972 save_wv = prev_wv;
1973 prev_wv = 0;
1974 first_pane = 1;
1975 i++;
1976 }
1977 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1978 {
1979 prev_wv = save_wv;
1980 save_wv = submenu_stack[--submenu_depth];
1981 first_pane = 0;
1982 i++;
1983 }
1984 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1985 && submenu_depth != 0)
1986 i += MENU_ITEMS_PANE_LENGTH;
1987 /* Ignore a nil in the item list.
1988 It's meaningful only for dialog boxes. */
1989 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1990 i += 1;
1991 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1992 {
1993 /* Create a new pane. */
1994 Lisp_Object pane_name, prefix;
1995 char *pane_string;
1996 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1997 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1998 #ifndef HAVE_MULTILINGUAL_MENU
1999 if (!NILP (pane_name) && STRING_MULTIBYTE (pane_name))
2000 pane_name = string_make_unibyte (pane_name);
2001 #endif
2002 pane_string = (NILP (pane_name)
2003 ? "" : (char *) XSTRING (pane_name)->data);
2004 /* If there is just one top-level pane, put all its items directly
2005 under the top-level menu. */
2006 if (menu_items_n_panes == 1)
2007 pane_string = "";
2008
2009 /* If the pane has a meaningful name,
2010 make the pane a top-level menu item
2011 with its items as a submenu beneath it. */
2012 if (!keymaps && strcmp (pane_string, ""))
2013 {
2014 wv = xmalloc_widget_value ();
2015 if (save_wv)
2016 save_wv->next = wv;
2017 else
2018 first_wv->contents = wv;
2019 wv->name = pane_string;
2020 if (keymaps && !NILP (prefix))
2021 wv->name++;
2022 wv->value = 0;
2023 wv->enabled = 1;
2024 wv->button_type = BUTTON_TYPE_NONE;
2025 save_wv = wv;
2026 prev_wv = 0;
2027 }
2028 else if (first_pane)
2029 {
2030 save_wv = wv;
2031 prev_wv = 0;
2032 }
2033 first_pane = 0;
2034 i += MENU_ITEMS_PANE_LENGTH;
2035 }
2036 else
2037 {
2038 /* Create a new item within current pane. */
2039 Lisp_Object item_name, enable, descrip, def, type, selected, help;
2040 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2041 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2042 descrip
2043 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2044 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
2045 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
2046 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
2047 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
2048
2049 #ifndef HAVE_MULTILINGUAL_MENU
2050 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
2051 item_name = string_make_unibyte (item_name);
2052 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
2053 item_name = string_make_unibyte (descrip);
2054 #endif
2055
2056 wv = xmalloc_widget_value ();
2057 if (prev_wv)
2058 prev_wv->next = wv;
2059 else
2060 save_wv->contents = wv;
2061 wv->name = (char *) XSTRING (item_name)->data;
2062 if (!NILP (descrip))
2063 wv->key = (char *) XSTRING (descrip)->data;
2064 wv->value = 0;
2065 /* If this item has a null value,
2066 make the call_data null so that it won't display a box
2067 when the mouse is on it. */
2068 wv->call_data
2069 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2070 wv->enabled = !NILP (enable);
2071
2072 if (NILP (type))
2073 wv->button_type = BUTTON_TYPE_NONE;
2074 else if (EQ (type, QCtoggle))
2075 wv->button_type = BUTTON_TYPE_TOGGLE;
2076 else if (EQ (type, QCradio))
2077 wv->button_type = BUTTON_TYPE_RADIO;
2078 else
2079 abort ();
2080
2081 wv->selected = !NILP (selected);
2082 if (STRINGP (help))
2083 wv->help = XSTRING (help)->data;
2084
2085 prev_wv = wv;
2086
2087 i += MENU_ITEMS_ITEM_LENGTH;
2088 }
2089 }
2090
2091 /* Deal with the title, if it is non-nil. */
2092 if (!NILP (title))
2093 {
2094 widget_value *wv_title = xmalloc_widget_value ();
2095 widget_value *wv_sep1 = xmalloc_widget_value ();
2096 widget_value *wv_sep2 = xmalloc_widget_value ();
2097
2098 wv_sep2->name = "--";
2099 wv_sep2->next = first_wv->contents;
2100
2101 wv_sep1->name = "--";
2102 wv_sep1->next = wv_sep2;
2103
2104 #ifndef HAVE_MULTILINGUAL_MENU
2105 if (STRING_MULTIBYTE (title))
2106 title = string_make_unibyte (title);
2107 #endif
2108 wv_title->name = (char *) XSTRING (title)->data;
2109 wv_title->enabled = True;
2110 wv_title->button_type = BUTTON_TYPE_NONE;
2111 wv_title->next = wv_sep1;
2112 first_wv->contents = wv_title;
2113 }
2114
2115 /* Actually create the menu. */
2116 menu_id = widget_id_tick++;
2117 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2118 f->output_data.x->widget, 1, 0,
2119 popup_selection_callback,
2120 popup_deactivate_callback,
2121 menu_highlight_callback);
2122
2123 /* Adjust coordinates to relative to the outer (window manager) window. */
2124 {
2125 Window child;
2126 int win_x = 0, win_y = 0;
2127
2128 /* Find the position of the outside upper-left corner of
2129 the inner window, with respect to the outer window. */
2130 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2131 {
2132 BLOCK_INPUT;
2133 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2134
2135 /* From-window, to-window. */
2136 f->output_data.x->window_desc,
2137 f->output_data.x->parent_desc,
2138
2139 /* From-position, to-position. */
2140 0, 0, &win_x, &win_y,
2141
2142 /* Child of window. */
2143 &child);
2144 UNBLOCK_INPUT;
2145 x += win_x;
2146 y += win_y;
2147 }
2148 }
2149
2150 /* Adjust coordinates to be root-window-relative. */
2151 x += f->output_data.x->left_pos;
2152 y += f->output_data.x->top_pos;
2153
2154 dummy.type = ButtonPress;
2155 dummy.serial = 0;
2156 dummy.send_event = 0;
2157 dummy.display = FRAME_X_DISPLAY (f);
2158 dummy.time = CurrentTime;
2159 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2160 dummy.window = dummy.root;
2161 dummy.subwindow = dummy.root;
2162 dummy.x_root = x;
2163 dummy.y_root = y;
2164 dummy.x = x;
2165 dummy.y = y;
2166 dummy.state = (FRAME_X_DISPLAY_INFO (f)->grabbed >> 1) * Button1Mask;
2167 dummy.button = 0;
2168 for (i = 0; i < 5; i++)
2169 if (FRAME_X_DISPLAY_INFO (f)->grabbed & (1 << i))
2170 dummy.button = i;
2171
2172 /* Don't allow any geometry request from the user. */
2173 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2174 XtSetValues (menu, av, ac);
2175
2176 /* Free the widget_value objects we used to specify the contents. */
2177 free_menubar_widget_value_tree (first_wv);
2178
2179 /* Override any default settings with ones from the `menu' face. */
2180 x_set_menu_resources_from_menu_face (f, menu);
2181
2182 /* No selection has been chosen yet. */
2183 menu_item_selection = 0;
2184
2185 /* Display the menu. */
2186 lw_popup_menu (menu, (XEvent *) &dummy);
2187 popup_activated_flag = 1;
2188
2189 /* Process events that apply to the menu. */
2190 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2191
2192 /* fp turned off the following statement and wrote a comment
2193 that it is unnecessary--that the menu has already disappeared.
2194 Nowadays the menu disappears ok, all right, but
2195 we need to delete the widgets or multiple ones will pile up. */
2196 lw_destroy_all_widgets (menu_id);
2197
2198 /* Find the selected item, and its pane, to return
2199 the proper value. */
2200 if (menu_item_selection != 0)
2201 {
2202 Lisp_Object prefix, entry;
2203
2204 prefix = entry = Qnil;
2205 i = 0;
2206 while (i < menu_items_used)
2207 {
2208 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2209 {
2210 subprefix_stack[submenu_depth++] = prefix;
2211 prefix = entry;
2212 i++;
2213 }
2214 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2215 {
2216 prefix = subprefix_stack[--submenu_depth];
2217 i++;
2218 }
2219 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2220 {
2221 prefix
2222 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2223 i += MENU_ITEMS_PANE_LENGTH;
2224 }
2225 /* Ignore a nil in the item list.
2226 It's meaningful only for dialog boxes. */
2227 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2228 i += 1;
2229 else
2230 {
2231 entry
2232 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2233 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2234 {
2235 if (keymaps != 0)
2236 {
2237 int j;
2238
2239 entry = Fcons (entry, Qnil);
2240 if (!NILP (prefix))
2241 entry = Fcons (prefix, entry);
2242 for (j = submenu_depth - 1; j >= 0; j--)
2243 if (!NILP (subprefix_stack[j]))
2244 entry = Fcons (subprefix_stack[j], entry);
2245 }
2246 return entry;
2247 }
2248 i += MENU_ITEMS_ITEM_LENGTH;
2249 }
2250 }
2251 }
2252
2253 return Qnil;
2254 }
2255 \f
2256 static void
2257 dialog_selection_callback (widget, id, client_data)
2258 Widget widget;
2259 LWLIB_ID id;
2260 XtPointer client_data;
2261 {
2262 /* The EMACS_INT cast avoids a warning. There's no problem
2263 as long as pointers have enough bits to hold small integers. */
2264 if ((int) (EMACS_INT) client_data != -1)
2265 menu_item_selection = (Lisp_Object *) client_data;
2266 BLOCK_INPUT;
2267 lw_destroy_all_widgets (id);
2268 UNBLOCK_INPUT;
2269 popup_activated_flag = 0;
2270 }
2271
2272 static char * button_names [] = {
2273 "button1", "button2", "button3", "button4", "button5",
2274 "button6", "button7", "button8", "button9", "button10" };
2275
2276 static Lisp_Object
2277 xdialog_show (f, keymaps, title, error)
2278 FRAME_PTR f;
2279 int keymaps;
2280 Lisp_Object title;
2281 char **error;
2282 {
2283 int i, nb_buttons=0;
2284 LWLIB_ID dialog_id;
2285 Widget menu;
2286 char dialog_name[6];
2287
2288 widget_value *wv, *first_wv = 0, *prev_wv = 0;
2289
2290 /* Number of elements seen so far, before boundary. */
2291 int left_count = 0;
2292 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2293 int boundary_seen = 0;
2294
2295 *error = NULL;
2296
2297 if (menu_items_n_panes > 1)
2298 {
2299 *error = "Multiple panes in dialog box";
2300 return Qnil;
2301 }
2302
2303 /* Create a tree of widget_value objects
2304 representing the text label and buttons. */
2305 {
2306 Lisp_Object pane_name, prefix;
2307 char *pane_string;
2308 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2309 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2310 pane_string = (NILP (pane_name)
2311 ? "" : (char *) XSTRING (pane_name)->data);
2312 prev_wv = xmalloc_widget_value ();
2313 prev_wv->value = pane_string;
2314 if (keymaps && !NILP (prefix))
2315 prev_wv->name++;
2316 prev_wv->enabled = 1;
2317 prev_wv->name = "message";
2318 first_wv = prev_wv;
2319
2320 /* Loop over all panes and items, filling in the tree. */
2321 i = MENU_ITEMS_PANE_LENGTH;
2322 while (i < menu_items_used)
2323 {
2324
2325 /* Create a new item within current pane. */
2326 Lisp_Object item_name, enable, descrip;
2327 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2328 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2329 descrip
2330 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2331
2332 if (NILP (item_name))
2333 {
2334 free_menubar_widget_value_tree (first_wv);
2335 *error = "Submenu in dialog items";
2336 return Qnil;
2337 }
2338 if (EQ (item_name, Qquote))
2339 {
2340 /* This is the boundary between left-side elts
2341 and right-side elts. Stop incrementing right_count. */
2342 boundary_seen = 1;
2343 i++;
2344 continue;
2345 }
2346 if (nb_buttons >= 9)
2347 {
2348 free_menubar_widget_value_tree (first_wv);
2349 *error = "Too many dialog items";
2350 return Qnil;
2351 }
2352
2353 wv = xmalloc_widget_value ();
2354 prev_wv->next = wv;
2355 wv->name = (char *) button_names[nb_buttons];
2356 if (!NILP (descrip))
2357 wv->key = (char *) XSTRING (descrip)->data;
2358 wv->value = (char *) XSTRING (item_name)->data;
2359 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2360 wv->enabled = !NILP (enable);
2361 prev_wv = wv;
2362
2363 if (! boundary_seen)
2364 left_count++;
2365
2366 nb_buttons++;
2367 i += MENU_ITEMS_ITEM_LENGTH;
2368 }
2369
2370 /* If the boundary was not specified,
2371 by default put half on the left and half on the right. */
2372 if (! boundary_seen)
2373 left_count = nb_buttons - nb_buttons / 2;
2374
2375 wv = xmalloc_widget_value ();
2376 wv->name = dialog_name;
2377
2378 /* Dialog boxes use a really stupid name encoding
2379 which specifies how many buttons to use
2380 and how many buttons are on the right.
2381 The Q means something also. */
2382 dialog_name[0] = 'Q';
2383 dialog_name[1] = '0' + nb_buttons;
2384 dialog_name[2] = 'B';
2385 dialog_name[3] = 'R';
2386 /* Number of buttons to put on the right. */
2387 dialog_name[4] = '0' + nb_buttons - left_count;
2388 dialog_name[5] = 0;
2389 wv->contents = first_wv;
2390 first_wv = wv;
2391 }
2392
2393 /* Actually create the dialog. */
2394 dialog_id = widget_id_tick++;
2395 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2396 f->output_data.x->widget, 1, 0,
2397 dialog_selection_callback, 0, 0);
2398 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2399 /* Free the widget_value objects we used to specify the contents. */
2400 free_menubar_widget_value_tree (first_wv);
2401
2402 /* No selection has been chosen yet. */
2403 menu_item_selection = 0;
2404
2405 /* Display the menu. */
2406 lw_pop_up_all_widgets (dialog_id);
2407 popup_activated_flag = 1;
2408
2409 /* Process events that apply to the menu. */
2410 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2411
2412 lw_destroy_all_widgets (dialog_id);
2413
2414 /* Find the selected item, and its pane, to return
2415 the proper value. */
2416 if (menu_item_selection != 0)
2417 {
2418 Lisp_Object prefix;
2419
2420 prefix = Qnil;
2421 i = 0;
2422 while (i < menu_items_used)
2423 {
2424 Lisp_Object entry;
2425
2426 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2427 {
2428 prefix
2429 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2430 i += MENU_ITEMS_PANE_LENGTH;
2431 }
2432 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2433 {
2434 /* This is the boundary between left-side elts and
2435 right-side elts. */
2436 ++i;
2437 }
2438 else
2439 {
2440 entry
2441 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2442 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2443 {
2444 if (keymaps != 0)
2445 {
2446 entry = Fcons (entry, Qnil);
2447 if (!NILP (prefix))
2448 entry = Fcons (prefix, entry);
2449 }
2450 return entry;
2451 }
2452 i += MENU_ITEMS_ITEM_LENGTH;
2453 }
2454 }
2455 }
2456
2457 return Qnil;
2458 }
2459
2460 #else /* not USE_X_TOOLKIT */
2461
2462 /* The frame of the last activated non-toolkit menu bar.
2463 Used to generate menu help events. */
2464
2465 static struct frame *menu_help_frame;
2466
2467
2468 /* Show help HELP_STRING, or clear help if HELP_STRING is null.
2469
2470 PANE is the pane number, and ITEM is the menu item number in
2471 the menu (currently not used).
2472
2473 This cannot be done with generating a HELP_EVENT because
2474 XMenuActivate contains a loop that doesn't let Emacs process
2475 keyboard events. */
2476
2477 static void
2478 menu_help_callback (help_string, pane, item)
2479 char *help_string;
2480 int pane, item;
2481 {
2482 extern Lisp_Object Qmenu_item;
2483 Lisp_Object *first_item;
2484 Lisp_Object pane_name;
2485 Lisp_Object menu_object;
2486
2487 first_item = XVECTOR (menu_items)->contents;
2488 if (EQ (first_item[0], Qt))
2489 pane_name = first_item[MENU_ITEMS_PANE_NAME];
2490 else if (EQ (first_item[0], Qquote))
2491 /* This shouldn't happen, see xmenu_show. */
2492 pane_name = build_string ("");
2493 else
2494 pane_name = first_item[MENU_ITEMS_ITEM_NAME];
2495
2496 /* (menu-item MENU-NAME PANE-NUMBER) */
2497 menu_object = Fcons (Qmenu_item,
2498 Fcons (pane_name,
2499 Fcons (make_number (pane), Qnil)));
2500 show_help_echo (help_string ? build_string (help_string) : Qnil,
2501 Qnil, menu_object, make_number (item), 1);
2502 }
2503
2504
2505 static Lisp_Object
2506 xmenu_show (f, x, y, for_click, keymaps, title, error)
2507 FRAME_PTR f;
2508 int x, y;
2509 int for_click;
2510 int keymaps;
2511 Lisp_Object title;
2512 char **error;
2513 {
2514 Window root;
2515 XMenu *menu;
2516 int pane, selidx, lpane, status;
2517 Lisp_Object entry, pane_prefix;
2518 char *datap;
2519 int ulx, uly, width, height;
2520 int dispwidth, dispheight;
2521 int i, j;
2522 int maxwidth;
2523 int dummy_int;
2524 unsigned int dummy_uint;
2525
2526 *error = 0;
2527 if (menu_items_n_panes == 0)
2528 return Qnil;
2529
2530 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2531 {
2532 *error = "Empty menu";
2533 return Qnil;
2534 }
2535
2536 /* Figure out which root window F is on. */
2537 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2538 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2539 &dummy_uint, &dummy_uint);
2540
2541 /* Make the menu on that window. */
2542 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2543 if (menu == NULL)
2544 {
2545 *error = "Can't create menu";
2546 return Qnil;
2547 }
2548
2549 #ifdef HAVE_X_WINDOWS
2550 /* Adjust coordinates to relative to the outer (window manager) window. */
2551 {
2552 Window child;
2553 int win_x = 0, win_y = 0;
2554
2555 /* Find the position of the outside upper-left corner of
2556 the inner window, with respect to the outer window. */
2557 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2558 {
2559 BLOCK_INPUT;
2560 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2561
2562 /* From-window, to-window. */
2563 f->output_data.x->window_desc,
2564 f->output_data.x->parent_desc,
2565
2566 /* From-position, to-position. */
2567 0, 0, &win_x, &win_y,
2568
2569 /* Child of window. */
2570 &child);
2571 UNBLOCK_INPUT;
2572 x += win_x;
2573 y += win_y;
2574 }
2575 }
2576 #endif /* HAVE_X_WINDOWS */
2577
2578 /* Adjust coordinates to be root-window-relative. */
2579 x += f->output_data.x->left_pos;
2580 y += f->output_data.x->top_pos;
2581
2582 /* Create all the necessary panes and their items. */
2583 i = 0;
2584 while (i < menu_items_used)
2585 {
2586 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2587 {
2588 /* Create a new pane. */
2589 Lisp_Object pane_name, prefix;
2590 char *pane_string;
2591
2592 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2593 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2594 pane_string = (NILP (pane_name)
2595 ? "" : (char *) XSTRING (pane_name)->data);
2596 if (keymaps && !NILP (prefix))
2597 pane_string++;
2598
2599 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2600 if (lpane == XM_FAILURE)
2601 {
2602 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2603 *error = "Can't create pane";
2604 return Qnil;
2605 }
2606 i += MENU_ITEMS_PANE_LENGTH;
2607
2608 /* Find the width of the widest item in this pane. */
2609 maxwidth = 0;
2610 j = i;
2611 while (j < menu_items_used)
2612 {
2613 Lisp_Object item;
2614 item = XVECTOR (menu_items)->contents[j];
2615 if (EQ (item, Qt))
2616 break;
2617 if (NILP (item))
2618 {
2619 j++;
2620 continue;
2621 }
2622 width = STRING_BYTES (XSTRING (item));
2623 if (width > maxwidth)
2624 maxwidth = width;
2625
2626 j += MENU_ITEMS_ITEM_LENGTH;
2627 }
2628 }
2629 /* Ignore a nil in the item list.
2630 It's meaningful only for dialog boxes. */
2631 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2632 i += 1;
2633 else
2634 {
2635 /* Create a new item within current pane. */
2636 Lisp_Object item_name, enable, descrip, help;
2637 unsigned char *item_data;
2638 char *help_string;
2639
2640 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2641 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2642 descrip
2643 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2644 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
2645 help_string = STRINGP (help) ? XSTRING (help)->data : NULL;
2646
2647 if (!NILP (descrip))
2648 {
2649 int gap = maxwidth - STRING_BYTES (XSTRING (item_name));
2650 #ifdef C_ALLOCA
2651 Lisp_Object spacer;
2652 spacer = Fmake_string (make_number (gap), make_number (' '));
2653 item_name = concat2 (item_name, spacer);
2654 item_name = concat2 (item_name, descrip);
2655 item_data = XSTRING (item_name)->data;
2656 #else
2657 /* if alloca is fast, use that to make the space,
2658 to reduce gc needs. */
2659 item_data
2660 = (unsigned char *) alloca (maxwidth
2661 + STRING_BYTES (XSTRING (descrip)) + 1);
2662 bcopy (XSTRING (item_name)->data, item_data,
2663 STRING_BYTES (XSTRING (item_name)));
2664 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2665 item_data[j] = ' ';
2666 bcopy (XSTRING (descrip)->data, item_data + j,
2667 STRING_BYTES (XSTRING (descrip)));
2668 item_data[j + STRING_BYTES (XSTRING (descrip))] = 0;
2669 #endif
2670 }
2671 else
2672 item_data = XSTRING (item_name)->data;
2673
2674 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2675 menu, lpane, 0, item_data,
2676 !NILP (enable), help_string)
2677 == XM_FAILURE)
2678 {
2679 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2680 *error = "Can't add selection to menu";
2681 return Qnil;
2682 }
2683 i += MENU_ITEMS_ITEM_LENGTH;
2684 }
2685 }
2686
2687 /* All set and ready to fly. */
2688 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2689 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2690 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2691 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2692 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2693 x = min (x, dispwidth);
2694 y = min (y, dispheight);
2695 x = max (x, 1);
2696 y = max (y, 1);
2697 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2698 &ulx, &uly, &width, &height);
2699 if (ulx+width > dispwidth)
2700 {
2701 x -= (ulx + width) - dispwidth;
2702 ulx = dispwidth - width;
2703 }
2704 if (uly+height > dispheight)
2705 {
2706 y -= (uly + height) - dispheight;
2707 uly = dispheight - height;
2708 }
2709 if (ulx < 0) x -= ulx;
2710 if (uly < 0) y -= uly;
2711
2712 XMenuSetAEQ (menu, TRUE);
2713 XMenuSetFreeze (menu, TRUE);
2714 pane = selidx = 0;
2715
2716 /* Help display under X won't work because XMenuActivate contains
2717 a loop that doesn't give Emacs a chance to process it. */
2718 menu_help_frame = f;
2719 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2720 x, y, ButtonReleaseMask, &datap,
2721 menu_help_callback);
2722
2723
2724 #ifdef HAVE_X_WINDOWS
2725 /* Assume the mouse has moved out of the X window.
2726 If it has actually moved in, we will get an EnterNotify. */
2727 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2728 #endif
2729
2730 switch (status)
2731 {
2732 case XM_SUCCESS:
2733 #ifdef XDEBUG
2734 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2735 #endif
2736
2737 /* Find the item number SELIDX in pane number PANE. */
2738 i = 0;
2739 while (i < menu_items_used)
2740 {
2741 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2742 {
2743 if (pane == 0)
2744 pane_prefix
2745 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2746 pane--;
2747 i += MENU_ITEMS_PANE_LENGTH;
2748 }
2749 else
2750 {
2751 if (pane == -1)
2752 {
2753 if (selidx == 0)
2754 {
2755 entry
2756 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2757 if (keymaps != 0)
2758 {
2759 entry = Fcons (entry, Qnil);
2760 if (!NILP (pane_prefix))
2761 entry = Fcons (pane_prefix, entry);
2762 }
2763 break;
2764 }
2765 selidx--;
2766 }
2767 i += MENU_ITEMS_ITEM_LENGTH;
2768 }
2769 }
2770 break;
2771
2772 case XM_FAILURE:
2773 *error = "Can't activate menu";
2774 case XM_IA_SELECT:
2775 case XM_NO_SELECT:
2776 entry = Qnil;
2777 break;
2778 }
2779 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2780
2781 #ifdef HAVE_X_WINDOWS
2782 /* State that no mouse buttons are now held.
2783 (The oldXMenu code doesn't track this info for us.)
2784 That is not necessarily true, but the fiction leads to reasonable
2785 results, and it is a pain to ask which are actually held now. */
2786 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2787 #endif
2788
2789 return entry;
2790 }
2791
2792 #endif /* not USE_X_TOOLKIT */
2793
2794 #endif /* HAVE_MENUS */
2795 \f
2796 void
2797 syms_of_xmenu ()
2798 {
2799 staticpro (&menu_items);
2800 menu_items = Qnil;
2801
2802 Qdebug_on_next_call = intern ("debug-on-next-call");
2803 staticpro (&Qdebug_on_next_call);
2804
2805 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2806 "Frame for which we are updating a menu.\n\
2807 The enable predicate for a menu command should check this variable.");
2808 Vmenu_updating_frame = Qnil;
2809
2810 #ifdef USE_X_TOOLKIT
2811 widget_id_tick = (1<<16);
2812 next_menubar_widget_id = 1;
2813 #endif
2814
2815 defsubr (&Sx_popup_menu);
2816 #ifdef HAVE_MENUS
2817 defsubr (&Sx_popup_dialog);
2818 #endif
2819 }