Merge from emacs-24; up to 2012-11-03T05:11:34Z!dmantipov@yandex.ru
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276
277 #include "lisp.h"
278 #include "atimer.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "character.h"
285 #include "buffer.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef HAVE_NTGUI
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes. */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes. */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350 static Lisp_Object Qredisplay_internal;
351
352 /* Non-nil means don't actually do any redisplay. */
353
354 Lisp_Object Qinhibit_redisplay;
355
356 /* Names of text properties relevant for redisplay. */
357
358 Lisp_Object Qdisplay;
359
360 Lisp_Object Qspace, QCalign_to;
361 static Lisp_Object QCrelative_width, QCrelative_height;
362 Lisp_Object Qleft_margin, Qright_margin;
363 static Lisp_Object Qspace_width, Qraise;
364 static Lisp_Object Qslice;
365 Lisp_Object Qcenter;
366 static Lisp_Object Qmargin, Qpointer;
367 static Lisp_Object Qline_height;
368
369 /* These setters are used only in this file, so they can be private. */
370 static void
371 wset_base_line_number (struct window *w, Lisp_Object val)
372 {
373 w->base_line_number = val;
374 }
375 static void
376 wset_base_line_pos (struct window *w, Lisp_Object val)
377 {
378 w->base_line_pos = val;
379 }
380 static void
381 wset_column_number_displayed (struct window *w, Lisp_Object val)
382 {
383 w->column_number_displayed = val;
384 }
385 static void
386 wset_region_showing (struct window *w, Lisp_Object val)
387 {
388 w->region_showing = val;
389 }
390
391 #ifdef HAVE_WINDOW_SYSTEM
392
393 /* Test if overflow newline into fringe. Called with iterator IT
394 at or past right window margin, and with IT->current_x set. */
395
396 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
397 (!NILP (Voverflow_newline_into_fringe) \
398 && FRAME_WINDOW_P ((IT)->f) \
399 && ((IT)->bidi_it.paragraph_dir == R2L \
400 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
401 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
402 && (IT)->current_x == (IT)->last_visible_x \
403 && (IT)->line_wrap != WORD_WRAP)
404
405 #else /* !HAVE_WINDOW_SYSTEM */
406 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
407 #endif /* HAVE_WINDOW_SYSTEM */
408
409 /* Test if the display element loaded in IT, or the underlying buffer
410 or string character, is a space or a TAB character. This is used
411 to determine where word wrapping can occur. */
412
413 #define IT_DISPLAYING_WHITESPACE(it) \
414 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
415 || ((STRINGP (it->string) \
416 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
417 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
418 || (it->s \
419 && (it->s[IT_BYTEPOS (*it)] == ' ' \
420 || it->s[IT_BYTEPOS (*it)] == '\t')) \
421 || (IT_BYTEPOS (*it) < ZV_BYTE \
422 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
423 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
424
425 /* Name of the face used to highlight trailing whitespace. */
426
427 static Lisp_Object Qtrailing_whitespace;
428
429 /* Name and number of the face used to highlight escape glyphs. */
430
431 static Lisp_Object Qescape_glyph;
432
433 /* Name and number of the face used to highlight non-breaking spaces. */
434
435 static Lisp_Object Qnobreak_space;
436
437 /* The symbol `image' which is the car of the lists used to represent
438 images in Lisp. Also a tool bar style. */
439
440 Lisp_Object Qimage;
441
442 /* The image map types. */
443 Lisp_Object QCmap;
444 static Lisp_Object QCpointer;
445 static Lisp_Object Qrect, Qcircle, Qpoly;
446
447 /* Tool bar styles */
448 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
449
450 /* Non-zero means print newline to stdout before next mini-buffer
451 message. */
452
453 int noninteractive_need_newline;
454
455 /* Non-zero means print newline to message log before next message. */
456
457 static int message_log_need_newline;
458
459 /* Three markers that message_dolog uses.
460 It could allocate them itself, but that causes trouble
461 in handling memory-full errors. */
462 static Lisp_Object message_dolog_marker1;
463 static Lisp_Object message_dolog_marker2;
464 static Lisp_Object message_dolog_marker3;
465 \f
466 /* The buffer position of the first character appearing entirely or
467 partially on the line of the selected window which contains the
468 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
469 redisplay optimization in redisplay_internal. */
470
471 static struct text_pos this_line_start_pos;
472
473 /* Number of characters past the end of the line above, including the
474 terminating newline. */
475
476 static struct text_pos this_line_end_pos;
477
478 /* The vertical positions and the height of this line. */
479
480 static int this_line_vpos;
481 static int this_line_y;
482 static int this_line_pixel_height;
483
484 /* X position at which this display line starts. Usually zero;
485 negative if first character is partially visible. */
486
487 static int this_line_start_x;
488
489 /* The smallest character position seen by move_it_* functions as they
490 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
491 hscrolled lines, see display_line. */
492
493 static struct text_pos this_line_min_pos;
494
495 /* Buffer that this_line_.* variables are referring to. */
496
497 static struct buffer *this_line_buffer;
498
499
500 /* Values of those variables at last redisplay are stored as
501 properties on `overlay-arrow-position' symbol. However, if
502 Voverlay_arrow_position is a marker, last-arrow-position is its
503 numerical position. */
504
505 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
506
507 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
508 properties on a symbol in overlay-arrow-variable-list. */
509
510 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
511
512 Lisp_Object Qmenu_bar_update_hook;
513
514 /* Nonzero if an overlay arrow has been displayed in this window. */
515
516 static int overlay_arrow_seen;
517
518 /* Number of windows showing the buffer of the selected window (or
519 another buffer with the same base buffer). keyboard.c refers to
520 this. */
521
522 int buffer_shared;
523
524 /* Vector containing glyphs for an ellipsis `...'. */
525
526 static Lisp_Object default_invis_vector[3];
527
528 /* This is the window where the echo area message was displayed. It
529 is always a mini-buffer window, but it may not be the same window
530 currently active as a mini-buffer. */
531
532 Lisp_Object echo_area_window;
533
534 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
535 pushes the current message and the value of
536 message_enable_multibyte on the stack, the function restore_message
537 pops the stack and displays MESSAGE again. */
538
539 static Lisp_Object Vmessage_stack;
540
541 /* Nonzero means multibyte characters were enabled when the echo area
542 message was specified. */
543
544 static int message_enable_multibyte;
545
546 /* Nonzero if we should redraw the mode lines on the next redisplay. */
547
548 int update_mode_lines;
549
550 /* Nonzero if window sizes or contents have changed since last
551 redisplay that finished. */
552
553 int windows_or_buffers_changed;
554
555 /* Nonzero means a frame's cursor type has been changed. */
556
557 int cursor_type_changed;
558
559 /* Nonzero after display_mode_line if %l was used and it displayed a
560 line number. */
561
562 static int line_number_displayed;
563
564 /* The name of the *Messages* buffer, a string. */
565
566 static Lisp_Object Vmessages_buffer_name;
567
568 /* Current, index 0, and last displayed echo area message. Either
569 buffers from echo_buffers, or nil to indicate no message. */
570
571 Lisp_Object echo_area_buffer[2];
572
573 /* The buffers referenced from echo_area_buffer. */
574
575 static Lisp_Object echo_buffer[2];
576
577 /* A vector saved used in with_area_buffer to reduce consing. */
578
579 static Lisp_Object Vwith_echo_area_save_vector;
580
581 /* Non-zero means display_echo_area should display the last echo area
582 message again. Set by redisplay_preserve_echo_area. */
583
584 static int display_last_displayed_message_p;
585
586 /* Nonzero if echo area is being used by print; zero if being used by
587 message. */
588
589 static int message_buf_print;
590
591 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
592
593 static Lisp_Object Qinhibit_menubar_update;
594 static Lisp_Object Qmessage_truncate_lines;
595
596 /* Set to 1 in clear_message to make redisplay_internal aware
597 of an emptied echo area. */
598
599 static int message_cleared_p;
600
601 /* A scratch glyph row with contents used for generating truncation
602 glyphs. Also used in direct_output_for_insert. */
603
604 #define MAX_SCRATCH_GLYPHS 100
605 static struct glyph_row scratch_glyph_row;
606 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
607
608 /* Ascent and height of the last line processed by move_it_to. */
609
610 static int last_max_ascent, last_height;
611
612 /* Non-zero if there's a help-echo in the echo area. */
613
614 int help_echo_showing_p;
615
616 /* If >= 0, computed, exact values of mode-line and header-line height
617 to use in the macros CURRENT_MODE_LINE_HEIGHT and
618 CURRENT_HEADER_LINE_HEIGHT. */
619
620 int current_mode_line_height, current_header_line_height;
621
622 /* The maximum distance to look ahead for text properties. Values
623 that are too small let us call compute_char_face and similar
624 functions too often which is expensive. Values that are too large
625 let us call compute_char_face and alike too often because we
626 might not be interested in text properties that far away. */
627
628 #define TEXT_PROP_DISTANCE_LIMIT 100
629
630 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
631 iterator state and later restore it. This is needed because the
632 bidi iterator on bidi.c keeps a stacked cache of its states, which
633 is really a singleton. When we use scratch iterator objects to
634 move around the buffer, we can cause the bidi cache to be pushed or
635 popped, and therefore we need to restore the cache state when we
636 return to the original iterator. */
637 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
638 do { \
639 if (CACHE) \
640 bidi_unshelve_cache (CACHE, 1); \
641 ITCOPY = ITORIG; \
642 CACHE = bidi_shelve_cache (); \
643 } while (0)
644
645 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
646 do { \
647 if (pITORIG != pITCOPY) \
648 *(pITORIG) = *(pITCOPY); \
649 bidi_unshelve_cache (CACHE, 0); \
650 CACHE = NULL; \
651 } while (0)
652
653 #ifdef GLYPH_DEBUG
654
655 /* Non-zero means print traces of redisplay if compiled with
656 GLYPH_DEBUG defined. */
657
658 int trace_redisplay_p;
659
660 #endif /* GLYPH_DEBUG */
661
662 #ifdef DEBUG_TRACE_MOVE
663 /* Non-zero means trace with TRACE_MOVE to stderr. */
664 int trace_move;
665
666 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
667 #else
668 #define TRACE_MOVE(x) (void) 0
669 #endif
670
671 static Lisp_Object Qauto_hscroll_mode;
672
673 /* Buffer being redisplayed -- for redisplay_window_error. */
674
675 static struct buffer *displayed_buffer;
676
677 /* Value returned from text property handlers (see below). */
678
679 enum prop_handled
680 {
681 HANDLED_NORMALLY,
682 HANDLED_RECOMPUTE_PROPS,
683 HANDLED_OVERLAY_STRING_CONSUMED,
684 HANDLED_RETURN
685 };
686
687 /* A description of text properties that redisplay is interested
688 in. */
689
690 struct props
691 {
692 /* The name of the property. */
693 Lisp_Object *name;
694
695 /* A unique index for the property. */
696 enum prop_idx idx;
697
698 /* A handler function called to set up iterator IT from the property
699 at IT's current position. Value is used to steer handle_stop. */
700 enum prop_handled (*handler) (struct it *it);
701 };
702
703 static enum prop_handled handle_face_prop (struct it *);
704 static enum prop_handled handle_invisible_prop (struct it *);
705 static enum prop_handled handle_display_prop (struct it *);
706 static enum prop_handled handle_composition_prop (struct it *);
707 static enum prop_handled handle_overlay_change (struct it *);
708 static enum prop_handled handle_fontified_prop (struct it *);
709
710 /* Properties handled by iterators. */
711
712 static struct props it_props[] =
713 {
714 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
715 /* Handle `face' before `display' because some sub-properties of
716 `display' need to know the face. */
717 {&Qface, FACE_PROP_IDX, handle_face_prop},
718 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
719 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
720 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
721 {NULL, 0, NULL}
722 };
723
724 /* Value is the position described by X. If X is a marker, value is
725 the marker_position of X. Otherwise, value is X. */
726
727 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
728
729 /* Enumeration returned by some move_it_.* functions internally. */
730
731 enum move_it_result
732 {
733 /* Not used. Undefined value. */
734 MOVE_UNDEFINED,
735
736 /* Move ended at the requested buffer position or ZV. */
737 MOVE_POS_MATCH_OR_ZV,
738
739 /* Move ended at the requested X pixel position. */
740 MOVE_X_REACHED,
741
742 /* Move within a line ended at the end of a line that must be
743 continued. */
744 MOVE_LINE_CONTINUED,
745
746 /* Move within a line ended at the end of a line that would
747 be displayed truncated. */
748 MOVE_LINE_TRUNCATED,
749
750 /* Move within a line ended at a line end. */
751 MOVE_NEWLINE_OR_CR
752 };
753
754 /* This counter is used to clear the face cache every once in a while
755 in redisplay_internal. It is incremented for each redisplay.
756 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
757 cleared. */
758
759 #define CLEAR_FACE_CACHE_COUNT 500
760 static int clear_face_cache_count;
761
762 /* Similarly for the image cache. */
763
764 #ifdef HAVE_WINDOW_SYSTEM
765 #define CLEAR_IMAGE_CACHE_COUNT 101
766 static int clear_image_cache_count;
767
768 /* Null glyph slice */
769 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
770 #endif
771
772 /* True while redisplay_internal is in progress. */
773
774 bool redisplaying_p;
775
776 static Lisp_Object Qinhibit_free_realized_faces;
777 static Lisp_Object Qmode_line_default_help_echo;
778
779 /* If a string, XTread_socket generates an event to display that string.
780 (The display is done in read_char.) */
781
782 Lisp_Object help_echo_string;
783 Lisp_Object help_echo_window;
784 Lisp_Object help_echo_object;
785 ptrdiff_t help_echo_pos;
786
787 /* Temporary variable for XTread_socket. */
788
789 Lisp_Object previous_help_echo_string;
790
791 /* Platform-independent portion of hourglass implementation. */
792
793 /* Non-zero means an hourglass cursor is currently shown. */
794 int hourglass_shown_p;
795
796 /* If non-null, an asynchronous timer that, when it expires, displays
797 an hourglass cursor on all frames. */
798 struct atimer *hourglass_atimer;
799
800 /* Name of the face used to display glyphless characters. */
801 Lisp_Object Qglyphless_char;
802
803 /* Symbol for the purpose of Vglyphless_char_display. */
804 static Lisp_Object Qglyphless_char_display;
805
806 /* Method symbols for Vglyphless_char_display. */
807 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
808
809 /* Default pixel width of `thin-space' display method. */
810 #define THIN_SPACE_WIDTH 1
811
812 /* Default number of seconds to wait before displaying an hourglass
813 cursor. */
814 #define DEFAULT_HOURGLASS_DELAY 1
815
816 \f
817 /* Function prototypes. */
818
819 static void setup_for_ellipsis (struct it *, int);
820 static void set_iterator_to_next (struct it *, int);
821 static void mark_window_display_accurate_1 (struct window *, int);
822 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
823 static int display_prop_string_p (Lisp_Object, Lisp_Object);
824 static int cursor_row_p (struct glyph_row *);
825 static int redisplay_mode_lines (Lisp_Object, int);
826 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
827
828 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
829
830 static void handle_line_prefix (struct it *);
831
832 static void pint2str (char *, int, ptrdiff_t);
833 static void pint2hrstr (char *, int, ptrdiff_t);
834 static struct text_pos run_window_scroll_functions (Lisp_Object,
835 struct text_pos);
836 static void reconsider_clip_changes (struct window *, struct buffer *);
837 static int text_outside_line_unchanged_p (struct window *,
838 ptrdiff_t, ptrdiff_t);
839 static void store_mode_line_noprop_char (char);
840 static int store_mode_line_noprop (const char *, int, int);
841 static void handle_stop (struct it *);
842 static void handle_stop_backwards (struct it *, ptrdiff_t);
843 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
844 static void ensure_echo_area_buffers (void);
845 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
846 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
847 static int with_echo_area_buffer (struct window *, int,
848 int (*) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
849 ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
850 static void clear_garbaged_frames (void);
851 static int current_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
852 static void pop_message (void);
853 static int truncate_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
854 static void set_message (const char *, Lisp_Object, ptrdiff_t, int);
855 static int set_message_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
856 static int display_echo_area (struct window *);
857 static int display_echo_area_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
858 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t);
859 static Lisp_Object unwind_redisplay (Lisp_Object);
860 static int string_char_and_length (const unsigned char *, int *);
861 static struct text_pos display_prop_end (struct it *, Lisp_Object,
862 struct text_pos);
863 static int compute_window_start_on_continuation_line (struct window *);
864 static void insert_left_trunc_glyphs (struct it *);
865 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
866 Lisp_Object);
867 static void extend_face_to_end_of_line (struct it *);
868 static int append_space_for_newline (struct it *, int);
869 static int cursor_row_fully_visible_p (struct window *, int, int);
870 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
871 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
872 static int trailing_whitespace_p (ptrdiff_t);
873 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
874 static void push_it (struct it *, struct text_pos *);
875 static void iterate_out_of_display_property (struct it *);
876 static void pop_it (struct it *);
877 static void sync_frame_with_window_matrix_rows (struct window *);
878 static void select_frame_for_redisplay (Lisp_Object);
879 static void redisplay_internal (void);
880 static int echo_area_display (int);
881 static void redisplay_windows (Lisp_Object);
882 static void redisplay_window (Lisp_Object, int);
883 static Lisp_Object redisplay_window_error (Lisp_Object);
884 static Lisp_Object redisplay_window_0 (Lisp_Object);
885 static Lisp_Object redisplay_window_1 (Lisp_Object);
886 static int set_cursor_from_row (struct window *, struct glyph_row *,
887 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
888 int, int);
889 static int update_menu_bar (struct frame *, int, int);
890 static int try_window_reusing_current_matrix (struct window *);
891 static int try_window_id (struct window *);
892 static int display_line (struct it *);
893 static int display_mode_lines (struct window *);
894 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
895 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
896 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
897 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
898 static void display_menu_bar (struct window *);
899 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
900 ptrdiff_t *);
901 static int display_string (const char *, Lisp_Object, Lisp_Object,
902 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
903 static void compute_line_metrics (struct it *);
904 static void run_redisplay_end_trigger_hook (struct it *);
905 static int get_overlay_strings (struct it *, ptrdiff_t);
906 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
907 static void next_overlay_string (struct it *);
908 static void reseat (struct it *, struct text_pos, int);
909 static void reseat_1 (struct it *, struct text_pos, int);
910 static void back_to_previous_visible_line_start (struct it *);
911 void reseat_at_previous_visible_line_start (struct it *);
912 static void reseat_at_next_visible_line_start (struct it *, int);
913 static int next_element_from_ellipsis (struct it *);
914 static int next_element_from_display_vector (struct it *);
915 static int next_element_from_string (struct it *);
916 static int next_element_from_c_string (struct it *);
917 static int next_element_from_buffer (struct it *);
918 static int next_element_from_composition (struct it *);
919 static int next_element_from_image (struct it *);
920 static int next_element_from_stretch (struct it *);
921 static void load_overlay_strings (struct it *, ptrdiff_t);
922 static int init_from_display_pos (struct it *, struct window *,
923 struct display_pos *);
924 static void reseat_to_string (struct it *, const char *,
925 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
926 static int get_next_display_element (struct it *);
927 static enum move_it_result
928 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
929 enum move_operation_enum);
930 void move_it_vertically_backward (struct it *, int);
931 static void get_visually_first_element (struct it *);
932 static void init_to_row_start (struct it *, struct window *,
933 struct glyph_row *);
934 static int init_to_row_end (struct it *, struct window *,
935 struct glyph_row *);
936 static void back_to_previous_line_start (struct it *);
937 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
938 static struct text_pos string_pos_nchars_ahead (struct text_pos,
939 Lisp_Object, ptrdiff_t);
940 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
941 static struct text_pos c_string_pos (ptrdiff_t, const char *, int);
942 static ptrdiff_t number_of_chars (const char *, int);
943 static void compute_stop_pos (struct it *);
944 static void compute_string_pos (struct text_pos *, struct text_pos,
945 Lisp_Object);
946 static int face_before_or_after_it_pos (struct it *, int);
947 static ptrdiff_t next_overlay_change (ptrdiff_t);
948 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
949 Lisp_Object, struct text_pos *, ptrdiff_t, int);
950 static int handle_single_display_spec (struct it *, Lisp_Object,
951 Lisp_Object, Lisp_Object,
952 struct text_pos *, ptrdiff_t, int, int);
953 static int underlying_face_id (struct it *);
954 static int in_ellipses_for_invisible_text_p (struct display_pos *,
955 struct window *);
956
957 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
958 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
959
960 #ifdef HAVE_WINDOW_SYSTEM
961
962 static void x_consider_frame_title (Lisp_Object);
963 static int tool_bar_lines_needed (struct frame *, int *);
964 static void update_tool_bar (struct frame *, int);
965 static void build_desired_tool_bar_string (struct frame *f);
966 static int redisplay_tool_bar (struct frame *);
967 static void display_tool_bar_line (struct it *, int);
968 static void notice_overwritten_cursor (struct window *,
969 enum glyph_row_area,
970 int, int, int, int);
971 static void append_stretch_glyph (struct it *, Lisp_Object,
972 int, int, int);
973
974
975 #endif /* HAVE_WINDOW_SYSTEM */
976
977 static void produce_special_glyphs (struct it *, enum display_element_type);
978 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
979 static int coords_in_mouse_face_p (struct window *, int, int);
980
981
982 \f
983 /***********************************************************************
984 Window display dimensions
985 ***********************************************************************/
986
987 /* Return the bottom boundary y-position for text lines in window W.
988 This is the first y position at which a line cannot start.
989 It is relative to the top of the window.
990
991 This is the height of W minus the height of a mode line, if any. */
992
993 int
994 window_text_bottom_y (struct window *w)
995 {
996 int height = WINDOW_TOTAL_HEIGHT (w);
997
998 if (WINDOW_WANTS_MODELINE_P (w))
999 height -= CURRENT_MODE_LINE_HEIGHT (w);
1000 return height;
1001 }
1002
1003 /* Return the pixel width of display area AREA of window W. AREA < 0
1004 means return the total width of W, not including fringes to
1005 the left and right of the window. */
1006
1007 int
1008 window_box_width (struct window *w, int area)
1009 {
1010 int cols = XFASTINT (w->total_cols);
1011 int pixels = 0;
1012
1013 if (!w->pseudo_window_p)
1014 {
1015 cols -= WINDOW_SCROLL_BAR_COLS (w);
1016
1017 if (area == TEXT_AREA)
1018 {
1019 if (INTEGERP (w->left_margin_cols))
1020 cols -= XFASTINT (w->left_margin_cols);
1021 if (INTEGERP (w->right_margin_cols))
1022 cols -= XFASTINT (w->right_margin_cols);
1023 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1024 }
1025 else if (area == LEFT_MARGIN_AREA)
1026 {
1027 cols = (INTEGERP (w->left_margin_cols)
1028 ? XFASTINT (w->left_margin_cols) : 0);
1029 pixels = 0;
1030 }
1031 else if (area == RIGHT_MARGIN_AREA)
1032 {
1033 cols = (INTEGERP (w->right_margin_cols)
1034 ? XFASTINT (w->right_margin_cols) : 0);
1035 pixels = 0;
1036 }
1037 }
1038
1039 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1040 }
1041
1042
1043 /* Return the pixel height of the display area of window W, not
1044 including mode lines of W, if any. */
1045
1046 int
1047 window_box_height (struct window *w)
1048 {
1049 struct frame *f = XFRAME (w->frame);
1050 int height = WINDOW_TOTAL_HEIGHT (w);
1051
1052 eassert (height >= 0);
1053
1054 /* Note: the code below that determines the mode-line/header-line
1055 height is essentially the same as that contained in the macro
1056 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1057 the appropriate glyph row has its `mode_line_p' flag set,
1058 and if it doesn't, uses estimate_mode_line_height instead. */
1059
1060 if (WINDOW_WANTS_MODELINE_P (w))
1061 {
1062 struct glyph_row *ml_row
1063 = (w->current_matrix && w->current_matrix->rows
1064 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1065 : 0);
1066 if (ml_row && ml_row->mode_line_p)
1067 height -= ml_row->height;
1068 else
1069 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1070 }
1071
1072 if (WINDOW_WANTS_HEADER_LINE_P (w))
1073 {
1074 struct glyph_row *hl_row
1075 = (w->current_matrix && w->current_matrix->rows
1076 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1077 : 0);
1078 if (hl_row && hl_row->mode_line_p)
1079 height -= hl_row->height;
1080 else
1081 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1082 }
1083
1084 /* With a very small font and a mode-line that's taller than
1085 default, we might end up with a negative height. */
1086 return max (0, height);
1087 }
1088
1089 /* Return the window-relative coordinate of the left edge of display
1090 area AREA of window W. AREA < 0 means return the left edge of the
1091 whole window, to the right of the left fringe of W. */
1092
1093 int
1094 window_box_left_offset (struct window *w, int area)
1095 {
1096 int x;
1097
1098 if (w->pseudo_window_p)
1099 return 0;
1100
1101 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1102
1103 if (area == TEXT_AREA)
1104 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1105 + window_box_width (w, LEFT_MARGIN_AREA));
1106 else if (area == RIGHT_MARGIN_AREA)
1107 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1108 + window_box_width (w, LEFT_MARGIN_AREA)
1109 + window_box_width (w, TEXT_AREA)
1110 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1111 ? 0
1112 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1113 else if (area == LEFT_MARGIN_AREA
1114 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1115 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1116
1117 return x;
1118 }
1119
1120
1121 /* Return the window-relative coordinate of the right edge of display
1122 area AREA of window W. AREA < 0 means return the right edge of the
1123 whole window, to the left of the right fringe of W. */
1124
1125 int
1126 window_box_right_offset (struct window *w, int area)
1127 {
1128 return window_box_left_offset (w, area) + window_box_width (w, area);
1129 }
1130
1131 /* Return the frame-relative coordinate of the left edge of display
1132 area AREA of window W. AREA < 0 means return the left edge of the
1133 whole window, to the right of the left fringe of W. */
1134
1135 int
1136 window_box_left (struct window *w, int area)
1137 {
1138 struct frame *f = XFRAME (w->frame);
1139 int x;
1140
1141 if (w->pseudo_window_p)
1142 return FRAME_INTERNAL_BORDER_WIDTH (f);
1143
1144 x = (WINDOW_LEFT_EDGE_X (w)
1145 + window_box_left_offset (w, area));
1146
1147 return x;
1148 }
1149
1150
1151 /* Return the frame-relative coordinate of the right edge of display
1152 area AREA of window W. AREA < 0 means return the right edge of the
1153 whole window, to the left of the right fringe of W. */
1154
1155 int
1156 window_box_right (struct window *w, int area)
1157 {
1158 return window_box_left (w, area) + window_box_width (w, area);
1159 }
1160
1161 /* Get the bounding box of the display area AREA of window W, without
1162 mode lines, in frame-relative coordinates. AREA < 0 means the
1163 whole window, not including the left and right fringes of
1164 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1165 coordinates of the upper-left corner of the box. Return in
1166 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1167
1168 void
1169 window_box (struct window *w, int area, int *box_x, int *box_y,
1170 int *box_width, int *box_height)
1171 {
1172 if (box_width)
1173 *box_width = window_box_width (w, area);
1174 if (box_height)
1175 *box_height = window_box_height (w);
1176 if (box_x)
1177 *box_x = window_box_left (w, area);
1178 if (box_y)
1179 {
1180 *box_y = WINDOW_TOP_EDGE_Y (w);
1181 if (WINDOW_WANTS_HEADER_LINE_P (w))
1182 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1183 }
1184 }
1185
1186
1187 /* Get the bounding box of the display area AREA of window W, without
1188 mode lines. AREA < 0 means the whole window, not including the
1189 left and right fringe of the window. Return in *TOP_LEFT_X
1190 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1191 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1192 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1193 box. */
1194
1195 static void
1196 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1197 int *bottom_right_x, int *bottom_right_y)
1198 {
1199 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1200 bottom_right_y);
1201 *bottom_right_x += *top_left_x;
1202 *bottom_right_y += *top_left_y;
1203 }
1204
1205
1206 \f
1207 /***********************************************************************
1208 Utilities
1209 ***********************************************************************/
1210
1211 /* Return the bottom y-position of the line the iterator IT is in.
1212 This can modify IT's settings. */
1213
1214 int
1215 line_bottom_y (struct it *it)
1216 {
1217 int line_height = it->max_ascent + it->max_descent;
1218 int line_top_y = it->current_y;
1219
1220 if (line_height == 0)
1221 {
1222 if (last_height)
1223 line_height = last_height;
1224 else if (IT_CHARPOS (*it) < ZV)
1225 {
1226 move_it_by_lines (it, 1);
1227 line_height = (it->max_ascent || it->max_descent
1228 ? it->max_ascent + it->max_descent
1229 : last_height);
1230 }
1231 else
1232 {
1233 struct glyph_row *row = it->glyph_row;
1234
1235 /* Use the default character height. */
1236 it->glyph_row = NULL;
1237 it->what = IT_CHARACTER;
1238 it->c = ' ';
1239 it->len = 1;
1240 PRODUCE_GLYPHS (it);
1241 line_height = it->ascent + it->descent;
1242 it->glyph_row = row;
1243 }
1244 }
1245
1246 return line_top_y + line_height;
1247 }
1248
1249 /* Subroutine of pos_visible_p below. Extracts a display string, if
1250 any, from the display spec given as its argument. */
1251 static Lisp_Object
1252 string_from_display_spec (Lisp_Object spec)
1253 {
1254 if (CONSP (spec))
1255 {
1256 while (CONSP (spec))
1257 {
1258 if (STRINGP (XCAR (spec)))
1259 return XCAR (spec);
1260 spec = XCDR (spec);
1261 }
1262 }
1263 else if (VECTORP (spec))
1264 {
1265 ptrdiff_t i;
1266
1267 for (i = 0; i < ASIZE (spec); i++)
1268 {
1269 if (STRINGP (AREF (spec, i)))
1270 return AREF (spec, i);
1271 }
1272 return Qnil;
1273 }
1274
1275 return spec;
1276 }
1277
1278
1279 /* Limit insanely large values of W->hscroll on frame F to the largest
1280 value that will still prevent first_visible_x and last_visible_x of
1281 'struct it' from overflowing an int. */
1282 static int
1283 window_hscroll_limited (struct window *w, struct frame *f)
1284 {
1285 ptrdiff_t window_hscroll = w->hscroll;
1286 int window_text_width = window_box_width (w, TEXT_AREA);
1287 int colwidth = FRAME_COLUMN_WIDTH (f);
1288
1289 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1290 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1291
1292 return window_hscroll;
1293 }
1294
1295 /* Return 1 if position CHARPOS is visible in window W.
1296 CHARPOS < 0 means return info about WINDOW_END position.
1297 If visible, set *X and *Y to pixel coordinates of top left corner.
1298 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1299 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1300
1301 int
1302 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1303 int *rtop, int *rbot, int *rowh, int *vpos)
1304 {
1305 struct it it;
1306 void *itdata = bidi_shelve_cache ();
1307 struct text_pos top;
1308 int visible_p = 0;
1309 struct buffer *old_buffer = NULL;
1310
1311 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1312 return visible_p;
1313
1314 if (XBUFFER (w->buffer) != current_buffer)
1315 {
1316 old_buffer = current_buffer;
1317 set_buffer_internal_1 (XBUFFER (w->buffer));
1318 }
1319
1320 SET_TEXT_POS_FROM_MARKER (top, w->start);
1321 /* Scrolling a minibuffer window via scroll bar when the echo area
1322 shows long text sometimes resets the minibuffer contents behind
1323 our backs. */
1324 if (CHARPOS (top) > ZV)
1325 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1326
1327 /* Compute exact mode line heights. */
1328 if (WINDOW_WANTS_MODELINE_P (w))
1329 current_mode_line_height
1330 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1331 BVAR (current_buffer, mode_line_format));
1332
1333 if (WINDOW_WANTS_HEADER_LINE_P (w))
1334 current_header_line_height
1335 = display_mode_line (w, HEADER_LINE_FACE_ID,
1336 BVAR (current_buffer, header_line_format));
1337
1338 start_display (&it, w, top);
1339 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1340 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1341
1342 if (charpos >= 0
1343 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1344 && IT_CHARPOS (it) >= charpos)
1345 /* When scanning backwards under bidi iteration, move_it_to
1346 stops at or _before_ CHARPOS, because it stops at or to
1347 the _right_ of the character at CHARPOS. */
1348 || (it.bidi_p && it.bidi_it.scan_dir == -1
1349 && IT_CHARPOS (it) <= charpos)))
1350 {
1351 /* We have reached CHARPOS, or passed it. How the call to
1352 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1353 or covered by a display property, move_it_to stops at the end
1354 of the invisible text, to the right of CHARPOS. (ii) If
1355 CHARPOS is in a display vector, move_it_to stops on its last
1356 glyph. */
1357 int top_x = it.current_x;
1358 int top_y = it.current_y;
1359 /* Calling line_bottom_y may change it.method, it.position, etc. */
1360 enum it_method it_method = it.method;
1361 int bottom_y = (last_height = 0, line_bottom_y (&it));
1362 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1363
1364 if (top_y < window_top_y)
1365 visible_p = bottom_y > window_top_y;
1366 else if (top_y < it.last_visible_y)
1367 visible_p = 1;
1368 if (bottom_y >= it.last_visible_y
1369 && it.bidi_p && it.bidi_it.scan_dir == -1
1370 && IT_CHARPOS (it) < charpos)
1371 {
1372 /* When the last line of the window is scanned backwards
1373 under bidi iteration, we could be duped into thinking
1374 that we have passed CHARPOS, when in fact move_it_to
1375 simply stopped short of CHARPOS because it reached
1376 last_visible_y. To see if that's what happened, we call
1377 move_it_to again with a slightly larger vertical limit,
1378 and see if it actually moved vertically; if it did, we
1379 didn't really reach CHARPOS, which is beyond window end. */
1380 struct it save_it = it;
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines =
1384 10 * FRAME_LINE_HEIGHT (XFRAME (WINDOW_FRAME (w)));
1385
1386 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1387 MOVE_TO_POS | MOVE_TO_Y);
1388 if (it.current_y > top_y)
1389 visible_p = 0;
1390
1391 it = save_it;
1392 }
1393 if (visible_p)
1394 {
1395 if (it_method == GET_FROM_DISPLAY_VECTOR)
1396 {
1397 /* We stopped on the last glyph of a display vector.
1398 Try and recompute. Hack alert! */
1399 if (charpos < 2 || top.charpos >= charpos)
1400 top_x = it.glyph_row->x;
1401 else
1402 {
1403 struct it it2;
1404 start_display (&it2, w, top);
1405 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1406 get_next_display_element (&it2);
1407 PRODUCE_GLYPHS (&it2);
1408 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1409 || it2.current_x > it2.last_visible_x)
1410 top_x = it.glyph_row->x;
1411 else
1412 {
1413 top_x = it2.current_x;
1414 top_y = it2.current_y;
1415 }
1416 }
1417 }
1418 else if (IT_CHARPOS (it) != charpos)
1419 {
1420 Lisp_Object cpos = make_number (charpos);
1421 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1422 Lisp_Object string = string_from_display_spec (spec);
1423 int newline_in_string = 0;
1424
1425 if (STRINGP (string))
1426 {
1427 const char *s = SSDATA (string);
1428 const char *e = s + SBYTES (string);
1429 while (s < e)
1430 {
1431 if (*s++ == '\n')
1432 {
1433 newline_in_string = 1;
1434 break;
1435 }
1436 }
1437 }
1438 /* The tricky code below is needed because there's a
1439 discrepancy between move_it_to and how we set cursor
1440 when the display line ends in a newline from a
1441 display string. move_it_to will stop _after_ such
1442 display strings, whereas set_cursor_from_row
1443 conspires with cursor_row_p to place the cursor on
1444 the first glyph produced from the display string. */
1445
1446 /* We have overshoot PT because it is covered by a
1447 display property whose value is a string. If the
1448 string includes embedded newlines, we are also in the
1449 wrong display line. Backtrack to the correct line,
1450 where the display string begins. */
1451 if (newline_in_string)
1452 {
1453 Lisp_Object startpos, endpos;
1454 EMACS_INT start, end;
1455 struct it it3;
1456 int it3_moved;
1457
1458 /* Find the first and the last buffer positions
1459 covered by the display string. */
1460 endpos =
1461 Fnext_single_char_property_change (cpos, Qdisplay,
1462 Qnil, Qnil);
1463 startpos =
1464 Fprevious_single_char_property_change (endpos, Qdisplay,
1465 Qnil, Qnil);
1466 start = XFASTINT (startpos);
1467 end = XFASTINT (endpos);
1468 /* Move to the last buffer position before the
1469 display property. */
1470 start_display (&it3, w, top);
1471 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1472 /* Move forward one more line if the position before
1473 the display string is a newline or if it is the
1474 rightmost character on a line that is
1475 continued or word-wrapped. */
1476 if (it3.method == GET_FROM_BUFFER
1477 && it3.c == '\n')
1478 move_it_by_lines (&it3, 1);
1479 else if (move_it_in_display_line_to (&it3, -1,
1480 it3.current_x
1481 + it3.pixel_width,
1482 MOVE_TO_X)
1483 == MOVE_LINE_CONTINUED)
1484 {
1485 move_it_by_lines (&it3, 1);
1486 /* When we are under word-wrap, the #$@%!
1487 move_it_by_lines moves 2 lines, so we need to
1488 fix that up. */
1489 if (it3.line_wrap == WORD_WRAP)
1490 move_it_by_lines (&it3, -1);
1491 }
1492
1493 /* Record the vertical coordinate of the display
1494 line where we wound up. */
1495 top_y = it3.current_y;
1496 if (it3.bidi_p)
1497 {
1498 /* When characters are reordered for display,
1499 the character displayed to the left of the
1500 display string could be _after_ the display
1501 property in the logical order. Use the
1502 smallest vertical position of these two. */
1503 start_display (&it3, w, top);
1504 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1505 if (it3.current_y < top_y)
1506 top_y = it3.current_y;
1507 }
1508 /* Move from the top of the window to the beginning
1509 of the display line where the display string
1510 begins. */
1511 start_display (&it3, w, top);
1512 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1513 /* If it3_moved stays zero after the 'while' loop
1514 below, that means we already were at a newline
1515 before the loop (e.g., the display string begins
1516 with a newline), so we don't need to (and cannot)
1517 inspect the glyphs of it3.glyph_row, because
1518 PRODUCE_GLYPHS will not produce anything for a
1519 newline, and thus it3.glyph_row stays at its
1520 stale content it got at top of the window. */
1521 it3_moved = 0;
1522 /* Finally, advance the iterator until we hit the
1523 first display element whose character position is
1524 CHARPOS, or until the first newline from the
1525 display string, which signals the end of the
1526 display line. */
1527 while (get_next_display_element (&it3))
1528 {
1529 PRODUCE_GLYPHS (&it3);
1530 if (IT_CHARPOS (it3) == charpos
1531 || ITERATOR_AT_END_OF_LINE_P (&it3))
1532 break;
1533 it3_moved = 1;
1534 set_iterator_to_next (&it3, 0);
1535 }
1536 top_x = it3.current_x - it3.pixel_width;
1537 /* Normally, we would exit the above loop because we
1538 found the display element whose character
1539 position is CHARPOS. For the contingency that we
1540 didn't, and stopped at the first newline from the
1541 display string, move back over the glyphs
1542 produced from the string, until we find the
1543 rightmost glyph not from the string. */
1544 if (it3_moved
1545 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1546 {
1547 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1548 + it3.glyph_row->used[TEXT_AREA];
1549
1550 while (EQ ((g - 1)->object, string))
1551 {
1552 --g;
1553 top_x -= g->pixel_width;
1554 }
1555 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1556 + it3.glyph_row->used[TEXT_AREA]);
1557 }
1558 }
1559 }
1560
1561 *x = top_x;
1562 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1563 *rtop = max (0, window_top_y - top_y);
1564 *rbot = max (0, bottom_y - it.last_visible_y);
1565 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1566 - max (top_y, window_top_y)));
1567 *vpos = it.vpos;
1568 }
1569 }
1570 else
1571 {
1572 /* We were asked to provide info about WINDOW_END. */
1573 struct it it2;
1574 void *it2data = NULL;
1575
1576 SAVE_IT (it2, it, it2data);
1577 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1578 move_it_by_lines (&it, 1);
1579 if (charpos < IT_CHARPOS (it)
1580 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1581 {
1582 visible_p = 1;
1583 RESTORE_IT (&it2, &it2, it2data);
1584 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1585 *x = it2.current_x;
1586 *y = it2.current_y + it2.max_ascent - it2.ascent;
1587 *rtop = max (0, -it2.current_y);
1588 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1589 - it.last_visible_y));
1590 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1591 it.last_visible_y)
1592 - max (it2.current_y,
1593 WINDOW_HEADER_LINE_HEIGHT (w))));
1594 *vpos = it2.vpos;
1595 }
1596 else
1597 bidi_unshelve_cache (it2data, 1);
1598 }
1599 bidi_unshelve_cache (itdata, 0);
1600
1601 if (old_buffer)
1602 set_buffer_internal_1 (old_buffer);
1603
1604 current_header_line_height = current_mode_line_height = -1;
1605
1606 if (visible_p && w->hscroll > 0)
1607 *x -=
1608 window_hscroll_limited (w, WINDOW_XFRAME (w))
1609 * WINDOW_FRAME_COLUMN_WIDTH (w);
1610
1611 #if 0
1612 /* Debugging code. */
1613 if (visible_p)
1614 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1615 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1616 else
1617 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1618 #endif
1619
1620 return visible_p;
1621 }
1622
1623
1624 /* Return the next character from STR. Return in *LEN the length of
1625 the character. This is like STRING_CHAR_AND_LENGTH but never
1626 returns an invalid character. If we find one, we return a `?', but
1627 with the length of the invalid character. */
1628
1629 static int
1630 string_char_and_length (const unsigned char *str, int *len)
1631 {
1632 int c;
1633
1634 c = STRING_CHAR_AND_LENGTH (str, *len);
1635 if (!CHAR_VALID_P (c))
1636 /* We may not change the length here because other places in Emacs
1637 don't use this function, i.e. they silently accept invalid
1638 characters. */
1639 c = '?';
1640
1641 return c;
1642 }
1643
1644
1645
1646 /* Given a position POS containing a valid character and byte position
1647 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1648
1649 static struct text_pos
1650 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1651 {
1652 eassert (STRINGP (string) && nchars >= 0);
1653
1654 if (STRING_MULTIBYTE (string))
1655 {
1656 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1657 int len;
1658
1659 while (nchars--)
1660 {
1661 string_char_and_length (p, &len);
1662 p += len;
1663 CHARPOS (pos) += 1;
1664 BYTEPOS (pos) += len;
1665 }
1666 }
1667 else
1668 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1669
1670 return pos;
1671 }
1672
1673
1674 /* Value is the text position, i.e. character and byte position,
1675 for character position CHARPOS in STRING. */
1676
1677 static struct text_pos
1678 string_pos (ptrdiff_t charpos, Lisp_Object string)
1679 {
1680 struct text_pos pos;
1681 eassert (STRINGP (string));
1682 eassert (charpos >= 0);
1683 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1684 return pos;
1685 }
1686
1687
1688 /* Value is a text position, i.e. character and byte position, for
1689 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1690 means recognize multibyte characters. */
1691
1692 static struct text_pos
1693 c_string_pos (ptrdiff_t charpos, const char *s, int multibyte_p)
1694 {
1695 struct text_pos pos;
1696
1697 eassert (s != NULL);
1698 eassert (charpos >= 0);
1699
1700 if (multibyte_p)
1701 {
1702 int len;
1703
1704 SET_TEXT_POS (pos, 0, 0);
1705 while (charpos--)
1706 {
1707 string_char_and_length ((const unsigned char *) s, &len);
1708 s += len;
1709 CHARPOS (pos) += 1;
1710 BYTEPOS (pos) += len;
1711 }
1712 }
1713 else
1714 SET_TEXT_POS (pos, charpos, charpos);
1715
1716 return pos;
1717 }
1718
1719
1720 /* Value is the number of characters in C string S. MULTIBYTE_P
1721 non-zero means recognize multibyte characters. */
1722
1723 static ptrdiff_t
1724 number_of_chars (const char *s, int multibyte_p)
1725 {
1726 ptrdiff_t nchars;
1727
1728 if (multibyte_p)
1729 {
1730 ptrdiff_t rest = strlen (s);
1731 int len;
1732 const unsigned char *p = (const unsigned char *) s;
1733
1734 for (nchars = 0; rest > 0; ++nchars)
1735 {
1736 string_char_and_length (p, &len);
1737 rest -= len, p += len;
1738 }
1739 }
1740 else
1741 nchars = strlen (s);
1742
1743 return nchars;
1744 }
1745
1746
1747 /* Compute byte position NEWPOS->bytepos corresponding to
1748 NEWPOS->charpos. POS is a known position in string STRING.
1749 NEWPOS->charpos must be >= POS.charpos. */
1750
1751 static void
1752 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1753 {
1754 eassert (STRINGP (string));
1755 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1756
1757 if (STRING_MULTIBYTE (string))
1758 *newpos = string_pos_nchars_ahead (pos, string,
1759 CHARPOS (*newpos) - CHARPOS (pos));
1760 else
1761 BYTEPOS (*newpos) = CHARPOS (*newpos);
1762 }
1763
1764 /* EXPORT:
1765 Return an estimation of the pixel height of mode or header lines on
1766 frame F. FACE_ID specifies what line's height to estimate. */
1767
1768 int
1769 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1770 {
1771 #ifdef HAVE_WINDOW_SYSTEM
1772 if (FRAME_WINDOW_P (f))
1773 {
1774 int height = FONT_HEIGHT (FRAME_FONT (f));
1775
1776 /* This function is called so early when Emacs starts that the face
1777 cache and mode line face are not yet initialized. */
1778 if (FRAME_FACE_CACHE (f))
1779 {
1780 struct face *face = FACE_FROM_ID (f, face_id);
1781 if (face)
1782 {
1783 if (face->font)
1784 height = FONT_HEIGHT (face->font);
1785 if (face->box_line_width > 0)
1786 height += 2 * face->box_line_width;
1787 }
1788 }
1789
1790 return height;
1791 }
1792 #endif
1793
1794 return 1;
1795 }
1796
1797 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1798 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1799 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1800 not force the value into range. */
1801
1802 void
1803 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1804 int *x, int *y, NativeRectangle *bounds, int noclip)
1805 {
1806
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1809 {
1810 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1811 even for negative values. */
1812 if (pix_x < 0)
1813 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1814 if (pix_y < 0)
1815 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1816
1817 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1818 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1819
1820 if (bounds)
1821 STORE_NATIVE_RECT (*bounds,
1822 FRAME_COL_TO_PIXEL_X (f, pix_x),
1823 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1824 FRAME_COLUMN_WIDTH (f) - 1,
1825 FRAME_LINE_HEIGHT (f) - 1);
1826
1827 if (!noclip)
1828 {
1829 if (pix_x < 0)
1830 pix_x = 0;
1831 else if (pix_x > FRAME_TOTAL_COLS (f))
1832 pix_x = FRAME_TOTAL_COLS (f);
1833
1834 if (pix_y < 0)
1835 pix_y = 0;
1836 else if (pix_y > FRAME_LINES (f))
1837 pix_y = FRAME_LINES (f);
1838 }
1839 }
1840 #endif
1841
1842 *x = pix_x;
1843 *y = pix_y;
1844 }
1845
1846
1847 /* Find the glyph under window-relative coordinates X/Y in window W.
1848 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1849 strings. Return in *HPOS and *VPOS the row and column number of
1850 the glyph found. Return in *AREA the glyph area containing X.
1851 Value is a pointer to the glyph found or null if X/Y is not on
1852 text, or we can't tell because W's current matrix is not up to
1853 date. */
1854
1855 static
1856 struct glyph *
1857 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1858 int *dx, int *dy, int *area)
1859 {
1860 struct glyph *glyph, *end;
1861 struct glyph_row *row = NULL;
1862 int x0, i;
1863
1864 /* Find row containing Y. Give up if some row is not enabled. */
1865 for (i = 0; i < w->current_matrix->nrows; ++i)
1866 {
1867 row = MATRIX_ROW (w->current_matrix, i);
1868 if (!row->enabled_p)
1869 return NULL;
1870 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1871 break;
1872 }
1873
1874 *vpos = i;
1875 *hpos = 0;
1876
1877 /* Give up if Y is not in the window. */
1878 if (i == w->current_matrix->nrows)
1879 return NULL;
1880
1881 /* Get the glyph area containing X. */
1882 if (w->pseudo_window_p)
1883 {
1884 *area = TEXT_AREA;
1885 x0 = 0;
1886 }
1887 else
1888 {
1889 if (x < window_box_left_offset (w, TEXT_AREA))
1890 {
1891 *area = LEFT_MARGIN_AREA;
1892 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1893 }
1894 else if (x < window_box_right_offset (w, TEXT_AREA))
1895 {
1896 *area = TEXT_AREA;
1897 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1898 }
1899 else
1900 {
1901 *area = RIGHT_MARGIN_AREA;
1902 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1903 }
1904 }
1905
1906 /* Find glyph containing X. */
1907 glyph = row->glyphs[*area];
1908 end = glyph + row->used[*area];
1909 x -= x0;
1910 while (glyph < end && x >= glyph->pixel_width)
1911 {
1912 x -= glyph->pixel_width;
1913 ++glyph;
1914 }
1915
1916 if (glyph == end)
1917 return NULL;
1918
1919 if (dx)
1920 {
1921 *dx = x;
1922 *dy = y - (row->y + row->ascent - glyph->ascent);
1923 }
1924
1925 *hpos = glyph - row->glyphs[*area];
1926 return glyph;
1927 }
1928
1929 /* Convert frame-relative x/y to coordinates relative to window W.
1930 Takes pseudo-windows into account. */
1931
1932 static void
1933 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1934 {
1935 if (w->pseudo_window_p)
1936 {
1937 /* A pseudo-window is always full-width, and starts at the
1938 left edge of the frame, plus a frame border. */
1939 struct frame *f = XFRAME (w->frame);
1940 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1941 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1942 }
1943 else
1944 {
1945 *x -= WINDOW_LEFT_EDGE_X (w);
1946 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1947 }
1948 }
1949
1950 #ifdef HAVE_WINDOW_SYSTEM
1951
1952 /* EXPORT:
1953 Return in RECTS[] at most N clipping rectangles for glyph string S.
1954 Return the number of stored rectangles. */
1955
1956 int
1957 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1958 {
1959 XRectangle r;
1960
1961 if (n <= 0)
1962 return 0;
1963
1964 if (s->row->full_width_p)
1965 {
1966 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1967 r.x = WINDOW_LEFT_EDGE_X (s->w);
1968 r.width = WINDOW_TOTAL_WIDTH (s->w);
1969
1970 /* Unless displaying a mode or menu bar line, which are always
1971 fully visible, clip to the visible part of the row. */
1972 if (s->w->pseudo_window_p)
1973 r.height = s->row->visible_height;
1974 else
1975 r.height = s->height;
1976 }
1977 else
1978 {
1979 /* This is a text line that may be partially visible. */
1980 r.x = window_box_left (s->w, s->area);
1981 r.width = window_box_width (s->w, s->area);
1982 r.height = s->row->visible_height;
1983 }
1984
1985 if (s->clip_head)
1986 if (r.x < s->clip_head->x)
1987 {
1988 if (r.width >= s->clip_head->x - r.x)
1989 r.width -= s->clip_head->x - r.x;
1990 else
1991 r.width = 0;
1992 r.x = s->clip_head->x;
1993 }
1994 if (s->clip_tail)
1995 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1996 {
1997 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1998 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1999 else
2000 r.width = 0;
2001 }
2002
2003 /* If S draws overlapping rows, it's sufficient to use the top and
2004 bottom of the window for clipping because this glyph string
2005 intentionally draws over other lines. */
2006 if (s->for_overlaps)
2007 {
2008 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2009 r.height = window_text_bottom_y (s->w) - r.y;
2010
2011 /* Alas, the above simple strategy does not work for the
2012 environments with anti-aliased text: if the same text is
2013 drawn onto the same place multiple times, it gets thicker.
2014 If the overlap we are processing is for the erased cursor, we
2015 take the intersection with the rectangle of the cursor. */
2016 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2017 {
2018 XRectangle rc, r_save = r;
2019
2020 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2021 rc.y = s->w->phys_cursor.y;
2022 rc.width = s->w->phys_cursor_width;
2023 rc.height = s->w->phys_cursor_height;
2024
2025 x_intersect_rectangles (&r_save, &rc, &r);
2026 }
2027 }
2028 else
2029 {
2030 /* Don't use S->y for clipping because it doesn't take partially
2031 visible lines into account. For example, it can be negative for
2032 partially visible lines at the top of a window. */
2033 if (!s->row->full_width_p
2034 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2035 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2036 else
2037 r.y = max (0, s->row->y);
2038 }
2039
2040 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2041
2042 /* If drawing the cursor, don't let glyph draw outside its
2043 advertised boundaries. Cleartype does this under some circumstances. */
2044 if (s->hl == DRAW_CURSOR)
2045 {
2046 struct glyph *glyph = s->first_glyph;
2047 int height, max_y;
2048
2049 if (s->x > r.x)
2050 {
2051 r.width -= s->x - r.x;
2052 r.x = s->x;
2053 }
2054 r.width = min (r.width, glyph->pixel_width);
2055
2056 /* If r.y is below window bottom, ensure that we still see a cursor. */
2057 height = min (glyph->ascent + glyph->descent,
2058 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2059 max_y = window_text_bottom_y (s->w) - height;
2060 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2061 if (s->ybase - glyph->ascent > max_y)
2062 {
2063 r.y = max_y;
2064 r.height = height;
2065 }
2066 else
2067 {
2068 /* Don't draw cursor glyph taller than our actual glyph. */
2069 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2070 if (height < r.height)
2071 {
2072 max_y = r.y + r.height;
2073 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2074 r.height = min (max_y - r.y, height);
2075 }
2076 }
2077 }
2078
2079 if (s->row->clip)
2080 {
2081 XRectangle r_save = r;
2082
2083 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2084 r.width = 0;
2085 }
2086
2087 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2088 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2089 {
2090 #ifdef CONVERT_FROM_XRECT
2091 CONVERT_FROM_XRECT (r, *rects);
2092 #else
2093 *rects = r;
2094 #endif
2095 return 1;
2096 }
2097 else
2098 {
2099 /* If we are processing overlapping and allowed to return
2100 multiple clipping rectangles, we exclude the row of the glyph
2101 string from the clipping rectangle. This is to avoid drawing
2102 the same text on the environment with anti-aliasing. */
2103 #ifdef CONVERT_FROM_XRECT
2104 XRectangle rs[2];
2105 #else
2106 XRectangle *rs = rects;
2107 #endif
2108 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2109
2110 if (s->for_overlaps & OVERLAPS_PRED)
2111 {
2112 rs[i] = r;
2113 if (r.y + r.height > row_y)
2114 {
2115 if (r.y < row_y)
2116 rs[i].height = row_y - r.y;
2117 else
2118 rs[i].height = 0;
2119 }
2120 i++;
2121 }
2122 if (s->for_overlaps & OVERLAPS_SUCC)
2123 {
2124 rs[i] = r;
2125 if (r.y < row_y + s->row->visible_height)
2126 {
2127 if (r.y + r.height > row_y + s->row->visible_height)
2128 {
2129 rs[i].y = row_y + s->row->visible_height;
2130 rs[i].height = r.y + r.height - rs[i].y;
2131 }
2132 else
2133 rs[i].height = 0;
2134 }
2135 i++;
2136 }
2137
2138 n = i;
2139 #ifdef CONVERT_FROM_XRECT
2140 for (i = 0; i < n; i++)
2141 CONVERT_FROM_XRECT (rs[i], rects[i]);
2142 #endif
2143 return n;
2144 }
2145 }
2146
2147 /* EXPORT:
2148 Return in *NR the clipping rectangle for glyph string S. */
2149
2150 void
2151 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2152 {
2153 get_glyph_string_clip_rects (s, nr, 1);
2154 }
2155
2156
2157 /* EXPORT:
2158 Return the position and height of the phys cursor in window W.
2159 Set w->phys_cursor_width to width of phys cursor.
2160 */
2161
2162 void
2163 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2164 struct glyph *glyph, int *xp, int *yp, int *heightp)
2165 {
2166 struct frame *f = XFRAME (WINDOW_FRAME (w));
2167 int x, y, wd, h, h0, y0;
2168
2169 /* Compute the width of the rectangle to draw. If on a stretch
2170 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2171 rectangle as wide as the glyph, but use a canonical character
2172 width instead. */
2173 wd = glyph->pixel_width - 1;
2174 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2175 wd++; /* Why? */
2176 #endif
2177
2178 x = w->phys_cursor.x;
2179 if (x < 0)
2180 {
2181 wd += x;
2182 x = 0;
2183 }
2184
2185 if (glyph->type == STRETCH_GLYPH
2186 && !x_stretch_cursor_p)
2187 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2188 w->phys_cursor_width = wd;
2189
2190 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2191
2192 /* If y is below window bottom, ensure that we still see a cursor. */
2193 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2194
2195 h = max (h0, glyph->ascent + glyph->descent);
2196 h0 = min (h0, glyph->ascent + glyph->descent);
2197
2198 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2199 if (y < y0)
2200 {
2201 h = max (h - (y0 - y) + 1, h0);
2202 y = y0 - 1;
2203 }
2204 else
2205 {
2206 y0 = window_text_bottom_y (w) - h0;
2207 if (y > y0)
2208 {
2209 h += y - y0;
2210 y = y0;
2211 }
2212 }
2213
2214 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2215 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2216 *heightp = h;
2217 }
2218
2219 /*
2220 * Remember which glyph the mouse is over.
2221 */
2222
2223 void
2224 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2225 {
2226 Lisp_Object window;
2227 struct window *w;
2228 struct glyph_row *r, *gr, *end_row;
2229 enum window_part part;
2230 enum glyph_row_area area;
2231 int x, y, width, height;
2232
2233 /* Try to determine frame pixel position and size of the glyph under
2234 frame pixel coordinates X/Y on frame F. */
2235
2236 if (!f->glyphs_initialized_p
2237 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2238 NILP (window)))
2239 {
2240 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2241 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2242 goto virtual_glyph;
2243 }
2244
2245 w = XWINDOW (window);
2246 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2247 height = WINDOW_FRAME_LINE_HEIGHT (w);
2248
2249 x = window_relative_x_coord (w, part, gx);
2250 y = gy - WINDOW_TOP_EDGE_Y (w);
2251
2252 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2253 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2254
2255 if (w->pseudo_window_p)
2256 {
2257 area = TEXT_AREA;
2258 part = ON_MODE_LINE; /* Don't adjust margin. */
2259 goto text_glyph;
2260 }
2261
2262 switch (part)
2263 {
2264 case ON_LEFT_MARGIN:
2265 area = LEFT_MARGIN_AREA;
2266 goto text_glyph;
2267
2268 case ON_RIGHT_MARGIN:
2269 area = RIGHT_MARGIN_AREA;
2270 goto text_glyph;
2271
2272 case ON_HEADER_LINE:
2273 case ON_MODE_LINE:
2274 gr = (part == ON_HEADER_LINE
2275 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2276 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2277 gy = gr->y;
2278 area = TEXT_AREA;
2279 goto text_glyph_row_found;
2280
2281 case ON_TEXT:
2282 area = TEXT_AREA;
2283
2284 text_glyph:
2285 gr = 0; gy = 0;
2286 for (; r <= end_row && r->enabled_p; ++r)
2287 if (r->y + r->height > y)
2288 {
2289 gr = r; gy = r->y;
2290 break;
2291 }
2292
2293 text_glyph_row_found:
2294 if (gr && gy <= y)
2295 {
2296 struct glyph *g = gr->glyphs[area];
2297 struct glyph *end = g + gr->used[area];
2298
2299 height = gr->height;
2300 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2301 if (gx + g->pixel_width > x)
2302 break;
2303
2304 if (g < end)
2305 {
2306 if (g->type == IMAGE_GLYPH)
2307 {
2308 /* Don't remember when mouse is over image, as
2309 image may have hot-spots. */
2310 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2311 return;
2312 }
2313 width = g->pixel_width;
2314 }
2315 else
2316 {
2317 /* Use nominal char spacing at end of line. */
2318 x -= gx;
2319 gx += (x / width) * width;
2320 }
2321
2322 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2323 gx += window_box_left_offset (w, area);
2324 }
2325 else
2326 {
2327 /* Use nominal line height at end of window. */
2328 gx = (x / width) * width;
2329 y -= gy;
2330 gy += (y / height) * height;
2331 }
2332 break;
2333
2334 case ON_LEFT_FRINGE:
2335 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2336 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2337 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2338 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2339 goto row_glyph;
2340
2341 case ON_RIGHT_FRINGE:
2342 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2343 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2344 : window_box_right_offset (w, TEXT_AREA));
2345 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2346 goto row_glyph;
2347
2348 case ON_SCROLL_BAR:
2349 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2350 ? 0
2351 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2352 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2353 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2354 : 0)));
2355 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2356
2357 row_glyph:
2358 gr = 0, gy = 0;
2359 for (; r <= end_row && r->enabled_p; ++r)
2360 if (r->y + r->height > y)
2361 {
2362 gr = r; gy = r->y;
2363 break;
2364 }
2365
2366 if (gr && gy <= y)
2367 height = gr->height;
2368 else
2369 {
2370 /* Use nominal line height at end of window. */
2371 y -= gy;
2372 gy += (y / height) * height;
2373 }
2374 break;
2375
2376 default:
2377 ;
2378 virtual_glyph:
2379 /* If there is no glyph under the mouse, then we divide the screen
2380 into a grid of the smallest glyph in the frame, and use that
2381 as our "glyph". */
2382
2383 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2384 round down even for negative values. */
2385 if (gx < 0)
2386 gx -= width - 1;
2387 if (gy < 0)
2388 gy -= height - 1;
2389
2390 gx = (gx / width) * width;
2391 gy = (gy / height) * height;
2392
2393 goto store_rect;
2394 }
2395
2396 gx += WINDOW_LEFT_EDGE_X (w);
2397 gy += WINDOW_TOP_EDGE_Y (w);
2398
2399 store_rect:
2400 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2401
2402 /* Visible feedback for debugging. */
2403 #if 0
2404 #if HAVE_X_WINDOWS
2405 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2406 f->output_data.x->normal_gc,
2407 gx, gy, width, height);
2408 #endif
2409 #endif
2410 }
2411
2412
2413 #endif /* HAVE_WINDOW_SYSTEM */
2414
2415 \f
2416 /***********************************************************************
2417 Lisp form evaluation
2418 ***********************************************************************/
2419
2420 /* Error handler for safe_eval and safe_call. */
2421
2422 static Lisp_Object
2423 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2424 {
2425 add_to_log ("Error during redisplay: %S signaled %S",
2426 Flist (nargs, args), arg);
2427 return Qnil;
2428 }
2429
2430 /* Call function FUNC with the rest of NARGS - 1 arguments
2431 following. Return the result, or nil if something went
2432 wrong. Prevent redisplay during the evaluation. */
2433
2434 Lisp_Object
2435 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2436 {
2437 Lisp_Object val;
2438
2439 if (inhibit_eval_during_redisplay)
2440 val = Qnil;
2441 else
2442 {
2443 va_list ap;
2444 ptrdiff_t i;
2445 ptrdiff_t count = SPECPDL_INDEX ();
2446 struct gcpro gcpro1;
2447 Lisp_Object *args = alloca (nargs * word_size);
2448
2449 args[0] = func;
2450 va_start (ap, func);
2451 for (i = 1; i < nargs; i++)
2452 args[i] = va_arg (ap, Lisp_Object);
2453 va_end (ap);
2454
2455 GCPRO1 (args[0]);
2456 gcpro1.nvars = nargs;
2457 specbind (Qinhibit_redisplay, Qt);
2458 /* Use Qt to ensure debugger does not run,
2459 so there is no possibility of wanting to redisplay. */
2460 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2461 safe_eval_handler);
2462 UNGCPRO;
2463 val = unbind_to (count, val);
2464 }
2465
2466 return val;
2467 }
2468
2469
2470 /* Call function FN with one argument ARG.
2471 Return the result, or nil if something went wrong. */
2472
2473 Lisp_Object
2474 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2475 {
2476 return safe_call (2, fn, arg);
2477 }
2478
2479 static Lisp_Object Qeval;
2480
2481 Lisp_Object
2482 safe_eval (Lisp_Object sexpr)
2483 {
2484 return safe_call1 (Qeval, sexpr);
2485 }
2486
2487 /* Call function FN with two arguments ARG1 and ARG2.
2488 Return the result, or nil if something went wrong. */
2489
2490 Lisp_Object
2491 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2492 {
2493 return safe_call (3, fn, arg1, arg2);
2494 }
2495
2496
2497 \f
2498 /***********************************************************************
2499 Debugging
2500 ***********************************************************************/
2501
2502 #if 0
2503
2504 /* Define CHECK_IT to perform sanity checks on iterators.
2505 This is for debugging. It is too slow to do unconditionally. */
2506
2507 static void
2508 check_it (struct it *it)
2509 {
2510 if (it->method == GET_FROM_STRING)
2511 {
2512 eassert (STRINGP (it->string));
2513 eassert (IT_STRING_CHARPOS (*it) >= 0);
2514 }
2515 else
2516 {
2517 eassert (IT_STRING_CHARPOS (*it) < 0);
2518 if (it->method == GET_FROM_BUFFER)
2519 {
2520 /* Check that character and byte positions agree. */
2521 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2522 }
2523 }
2524
2525 if (it->dpvec)
2526 eassert (it->current.dpvec_index >= 0);
2527 else
2528 eassert (it->current.dpvec_index < 0);
2529 }
2530
2531 #define CHECK_IT(IT) check_it ((IT))
2532
2533 #else /* not 0 */
2534
2535 #define CHECK_IT(IT) (void) 0
2536
2537 #endif /* not 0 */
2538
2539
2540 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2541
2542 /* Check that the window end of window W is what we expect it
2543 to be---the last row in the current matrix displaying text. */
2544
2545 static void
2546 check_window_end (struct window *w)
2547 {
2548 if (!MINI_WINDOW_P (w)
2549 && !NILP (w->window_end_valid))
2550 {
2551 struct glyph_row *row;
2552 eassert ((row = MATRIX_ROW (w->current_matrix,
2553 XFASTINT (w->window_end_vpos)),
2554 !row->enabled_p
2555 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2556 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2557 }
2558 }
2559
2560 #define CHECK_WINDOW_END(W) check_window_end ((W))
2561
2562 #else
2563
2564 #define CHECK_WINDOW_END(W) (void) 0
2565
2566 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2567
2568
2569 \f
2570 /***********************************************************************
2571 Iterator initialization
2572 ***********************************************************************/
2573
2574 /* Initialize IT for displaying current_buffer in window W, starting
2575 at character position CHARPOS. CHARPOS < 0 means that no buffer
2576 position is specified which is useful when the iterator is assigned
2577 a position later. BYTEPOS is the byte position corresponding to
2578 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2579
2580 If ROW is not null, calls to produce_glyphs with IT as parameter
2581 will produce glyphs in that row.
2582
2583 BASE_FACE_ID is the id of a base face to use. It must be one of
2584 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2585 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2586 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2587
2588 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2589 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2590 will be initialized to use the corresponding mode line glyph row of
2591 the desired matrix of W. */
2592
2593 void
2594 init_iterator (struct it *it, struct window *w,
2595 ptrdiff_t charpos, ptrdiff_t bytepos,
2596 struct glyph_row *row, enum face_id base_face_id)
2597 {
2598 int highlight_region_p;
2599 enum face_id remapped_base_face_id = base_face_id;
2600
2601 /* Some precondition checks. */
2602 eassert (w != NULL && it != NULL);
2603 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2604 && charpos <= ZV));
2605
2606 /* If face attributes have been changed since the last redisplay,
2607 free realized faces now because they depend on face definitions
2608 that might have changed. Don't free faces while there might be
2609 desired matrices pending which reference these faces. */
2610 if (face_change_count && !inhibit_free_realized_faces)
2611 {
2612 face_change_count = 0;
2613 free_all_realized_faces (Qnil);
2614 }
2615
2616 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2617 if (! NILP (Vface_remapping_alist))
2618 remapped_base_face_id
2619 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2620
2621 /* Use one of the mode line rows of W's desired matrix if
2622 appropriate. */
2623 if (row == NULL)
2624 {
2625 if (base_face_id == MODE_LINE_FACE_ID
2626 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2627 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2628 else if (base_face_id == HEADER_LINE_FACE_ID)
2629 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2630 }
2631
2632 /* Clear IT. */
2633 memset (it, 0, sizeof *it);
2634 it->current.overlay_string_index = -1;
2635 it->current.dpvec_index = -1;
2636 it->base_face_id = remapped_base_face_id;
2637 it->string = Qnil;
2638 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2639 it->paragraph_embedding = L2R;
2640 it->bidi_it.string.lstring = Qnil;
2641 it->bidi_it.string.s = NULL;
2642 it->bidi_it.string.bufpos = 0;
2643
2644 /* The window in which we iterate over current_buffer: */
2645 XSETWINDOW (it->window, w);
2646 it->w = w;
2647 it->f = XFRAME (w->frame);
2648
2649 it->cmp_it.id = -1;
2650
2651 /* Extra space between lines (on window systems only). */
2652 if (base_face_id == DEFAULT_FACE_ID
2653 && FRAME_WINDOW_P (it->f))
2654 {
2655 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2656 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2657 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2658 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2659 * FRAME_LINE_HEIGHT (it->f));
2660 else if (it->f->extra_line_spacing > 0)
2661 it->extra_line_spacing = it->f->extra_line_spacing;
2662 it->max_extra_line_spacing = 0;
2663 }
2664
2665 /* If realized faces have been removed, e.g. because of face
2666 attribute changes of named faces, recompute them. When running
2667 in batch mode, the face cache of the initial frame is null. If
2668 we happen to get called, make a dummy face cache. */
2669 if (FRAME_FACE_CACHE (it->f) == NULL)
2670 init_frame_faces (it->f);
2671 if (FRAME_FACE_CACHE (it->f)->used == 0)
2672 recompute_basic_faces (it->f);
2673
2674 /* Current value of the `slice', `space-width', and 'height' properties. */
2675 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2676 it->space_width = Qnil;
2677 it->font_height = Qnil;
2678 it->override_ascent = -1;
2679
2680 /* Are control characters displayed as `^C'? */
2681 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2682
2683 /* -1 means everything between a CR and the following line end
2684 is invisible. >0 means lines indented more than this value are
2685 invisible. */
2686 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2687 ? (clip_to_bounds
2688 (-1, XINT (BVAR (current_buffer, selective_display)),
2689 PTRDIFF_MAX))
2690 : (!NILP (BVAR (current_buffer, selective_display))
2691 ? -1 : 0));
2692 it->selective_display_ellipsis_p
2693 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2694
2695 /* Display table to use. */
2696 it->dp = window_display_table (w);
2697
2698 /* Are multibyte characters enabled in current_buffer? */
2699 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2700
2701 /* Non-zero if we should highlight the region. */
2702 highlight_region_p
2703 = (!NILP (Vtransient_mark_mode)
2704 && !NILP (BVAR (current_buffer, mark_active))
2705 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2706
2707 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2708 start and end of a visible region in window IT->w. Set both to
2709 -1 to indicate no region. */
2710 if (highlight_region_p
2711 /* Maybe highlight only in selected window. */
2712 && (/* Either show region everywhere. */
2713 highlight_nonselected_windows
2714 /* Or show region in the selected window. */
2715 || w == XWINDOW (selected_window)
2716 /* Or show the region if we are in the mini-buffer and W is
2717 the window the mini-buffer refers to. */
2718 || (MINI_WINDOW_P (XWINDOW (selected_window))
2719 && WINDOWP (minibuf_selected_window)
2720 && w == XWINDOW (minibuf_selected_window))))
2721 {
2722 ptrdiff_t markpos = marker_position (BVAR (current_buffer, mark));
2723 it->region_beg_charpos = min (PT, markpos);
2724 it->region_end_charpos = max (PT, markpos);
2725 }
2726 else
2727 it->region_beg_charpos = it->region_end_charpos = -1;
2728
2729 /* Get the position at which the redisplay_end_trigger hook should
2730 be run, if it is to be run at all. */
2731 if (MARKERP (w->redisplay_end_trigger)
2732 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2733 it->redisplay_end_trigger_charpos
2734 = marker_position (w->redisplay_end_trigger);
2735 else if (INTEGERP (w->redisplay_end_trigger))
2736 it->redisplay_end_trigger_charpos =
2737 clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger), PTRDIFF_MAX);
2738
2739 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2740
2741 /* Are lines in the display truncated? */
2742 if (base_face_id != DEFAULT_FACE_ID
2743 || it->w->hscroll
2744 || (! WINDOW_FULL_WIDTH_P (it->w)
2745 && ((!NILP (Vtruncate_partial_width_windows)
2746 && !INTEGERP (Vtruncate_partial_width_windows))
2747 || (INTEGERP (Vtruncate_partial_width_windows)
2748 && (WINDOW_TOTAL_COLS (it->w)
2749 < XINT (Vtruncate_partial_width_windows))))))
2750 it->line_wrap = TRUNCATE;
2751 else if (NILP (BVAR (current_buffer, truncate_lines)))
2752 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2753 ? WINDOW_WRAP : WORD_WRAP;
2754 else
2755 it->line_wrap = TRUNCATE;
2756
2757 /* Get dimensions of truncation and continuation glyphs. These are
2758 displayed as fringe bitmaps under X, but we need them for such
2759 frames when the fringes are turned off. But leave the dimensions
2760 zero for tooltip frames, as these glyphs look ugly there and also
2761 sabotage calculations of tooltip dimensions in x-show-tip. */
2762 #ifdef HAVE_WINDOW_SYSTEM
2763 if (!(FRAME_WINDOW_P (it->f)
2764 && FRAMEP (tip_frame)
2765 && it->f == XFRAME (tip_frame)))
2766 #endif
2767 {
2768 if (it->line_wrap == TRUNCATE)
2769 {
2770 /* We will need the truncation glyph. */
2771 eassert (it->glyph_row == NULL);
2772 produce_special_glyphs (it, IT_TRUNCATION);
2773 it->truncation_pixel_width = it->pixel_width;
2774 }
2775 else
2776 {
2777 /* We will need the continuation glyph. */
2778 eassert (it->glyph_row == NULL);
2779 produce_special_glyphs (it, IT_CONTINUATION);
2780 it->continuation_pixel_width = it->pixel_width;
2781 }
2782 }
2783
2784 /* Reset these values to zero because the produce_special_glyphs
2785 above has changed them. */
2786 it->pixel_width = it->ascent = it->descent = 0;
2787 it->phys_ascent = it->phys_descent = 0;
2788
2789 /* Set this after getting the dimensions of truncation and
2790 continuation glyphs, so that we don't produce glyphs when calling
2791 produce_special_glyphs, above. */
2792 it->glyph_row = row;
2793 it->area = TEXT_AREA;
2794
2795 /* Forget any previous info about this row being reversed. */
2796 if (it->glyph_row)
2797 it->glyph_row->reversed_p = 0;
2798
2799 /* Get the dimensions of the display area. The display area
2800 consists of the visible window area plus a horizontally scrolled
2801 part to the left of the window. All x-values are relative to the
2802 start of this total display area. */
2803 if (base_face_id != DEFAULT_FACE_ID)
2804 {
2805 /* Mode lines, menu bar in terminal frames. */
2806 it->first_visible_x = 0;
2807 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2808 }
2809 else
2810 {
2811 it->first_visible_x =
2812 window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2813 it->last_visible_x = (it->first_visible_x
2814 + window_box_width (w, TEXT_AREA));
2815
2816 /* If we truncate lines, leave room for the truncation glyph(s) at
2817 the right margin. Otherwise, leave room for the continuation
2818 glyph(s). Done only if the window has no fringes. Since we
2819 don't know at this point whether there will be any R2L lines in
2820 the window, we reserve space for truncation/continuation glyphs
2821 even if only one of the fringes is absent. */
2822 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2823 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2824 {
2825 if (it->line_wrap == TRUNCATE)
2826 it->last_visible_x -= it->truncation_pixel_width;
2827 else
2828 it->last_visible_x -= it->continuation_pixel_width;
2829 }
2830
2831 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2832 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2833 }
2834
2835 /* Leave room for a border glyph. */
2836 if (!FRAME_WINDOW_P (it->f)
2837 && !WINDOW_RIGHTMOST_P (it->w))
2838 it->last_visible_x -= 1;
2839
2840 it->last_visible_y = window_text_bottom_y (w);
2841
2842 /* For mode lines and alike, arrange for the first glyph having a
2843 left box line if the face specifies a box. */
2844 if (base_face_id != DEFAULT_FACE_ID)
2845 {
2846 struct face *face;
2847
2848 it->face_id = remapped_base_face_id;
2849
2850 /* If we have a boxed mode line, make the first character appear
2851 with a left box line. */
2852 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2853 if (face->box != FACE_NO_BOX)
2854 it->start_of_box_run_p = 1;
2855 }
2856
2857 /* If a buffer position was specified, set the iterator there,
2858 getting overlays and face properties from that position. */
2859 if (charpos >= BUF_BEG (current_buffer))
2860 {
2861 it->end_charpos = ZV;
2862 IT_CHARPOS (*it) = charpos;
2863
2864 /* We will rely on `reseat' to set this up properly, via
2865 handle_face_prop. */
2866 it->face_id = it->base_face_id;
2867
2868 /* Compute byte position if not specified. */
2869 if (bytepos < charpos)
2870 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2871 else
2872 IT_BYTEPOS (*it) = bytepos;
2873
2874 it->start = it->current;
2875 /* Do we need to reorder bidirectional text? Not if this is a
2876 unibyte buffer: by definition, none of the single-byte
2877 characters are strong R2L, so no reordering is needed. And
2878 bidi.c doesn't support unibyte buffers anyway. Also, don't
2879 reorder while we are loading loadup.el, since the tables of
2880 character properties needed for reordering are not yet
2881 available. */
2882 it->bidi_p =
2883 NILP (Vpurify_flag)
2884 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2885 && it->multibyte_p;
2886
2887 /* If we are to reorder bidirectional text, init the bidi
2888 iterator. */
2889 if (it->bidi_p)
2890 {
2891 /* Note the paragraph direction that this buffer wants to
2892 use. */
2893 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2894 Qleft_to_right))
2895 it->paragraph_embedding = L2R;
2896 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2897 Qright_to_left))
2898 it->paragraph_embedding = R2L;
2899 else
2900 it->paragraph_embedding = NEUTRAL_DIR;
2901 bidi_unshelve_cache (NULL, 0);
2902 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2903 &it->bidi_it);
2904 }
2905
2906 /* Compute faces etc. */
2907 reseat (it, it->current.pos, 1);
2908 }
2909
2910 CHECK_IT (it);
2911 }
2912
2913
2914 /* Initialize IT for the display of window W with window start POS. */
2915
2916 void
2917 start_display (struct it *it, struct window *w, struct text_pos pos)
2918 {
2919 struct glyph_row *row;
2920 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2921
2922 row = w->desired_matrix->rows + first_vpos;
2923 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2924 it->first_vpos = first_vpos;
2925
2926 /* Don't reseat to previous visible line start if current start
2927 position is in a string or image. */
2928 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2929 {
2930 int start_at_line_beg_p;
2931 int first_y = it->current_y;
2932
2933 /* If window start is not at a line start, skip forward to POS to
2934 get the correct continuation lines width. */
2935 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2936 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2937 if (!start_at_line_beg_p)
2938 {
2939 int new_x;
2940
2941 reseat_at_previous_visible_line_start (it);
2942 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2943
2944 new_x = it->current_x + it->pixel_width;
2945
2946 /* If lines are continued, this line may end in the middle
2947 of a multi-glyph character (e.g. a control character
2948 displayed as \003, or in the middle of an overlay
2949 string). In this case move_it_to above will not have
2950 taken us to the start of the continuation line but to the
2951 end of the continued line. */
2952 if (it->current_x > 0
2953 && it->line_wrap != TRUNCATE /* Lines are continued. */
2954 && (/* And glyph doesn't fit on the line. */
2955 new_x > it->last_visible_x
2956 /* Or it fits exactly and we're on a window
2957 system frame. */
2958 || (new_x == it->last_visible_x
2959 && FRAME_WINDOW_P (it->f)
2960 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
2961 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
2962 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
2963 {
2964 if ((it->current.dpvec_index >= 0
2965 || it->current.overlay_string_index >= 0)
2966 /* If we are on a newline from a display vector or
2967 overlay string, then we are already at the end of
2968 a screen line; no need to go to the next line in
2969 that case, as this line is not really continued.
2970 (If we do go to the next line, C-e will not DTRT.) */
2971 && it->c != '\n')
2972 {
2973 set_iterator_to_next (it, 1);
2974 move_it_in_display_line_to (it, -1, -1, 0);
2975 }
2976
2977 it->continuation_lines_width += it->current_x;
2978 }
2979 /* If the character at POS is displayed via a display
2980 vector, move_it_to above stops at the final glyph of
2981 IT->dpvec. To make the caller redisplay that character
2982 again (a.k.a. start at POS), we need to reset the
2983 dpvec_index to the beginning of IT->dpvec. */
2984 else if (it->current.dpvec_index >= 0)
2985 it->current.dpvec_index = 0;
2986
2987 /* We're starting a new display line, not affected by the
2988 height of the continued line, so clear the appropriate
2989 fields in the iterator structure. */
2990 it->max_ascent = it->max_descent = 0;
2991 it->max_phys_ascent = it->max_phys_descent = 0;
2992
2993 it->current_y = first_y;
2994 it->vpos = 0;
2995 it->current_x = it->hpos = 0;
2996 }
2997 }
2998 }
2999
3000
3001 /* Return 1 if POS is a position in ellipses displayed for invisible
3002 text. W is the window we display, for text property lookup. */
3003
3004 static int
3005 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3006 {
3007 Lisp_Object prop, window;
3008 int ellipses_p = 0;
3009 ptrdiff_t charpos = CHARPOS (pos->pos);
3010
3011 /* If POS specifies a position in a display vector, this might
3012 be for an ellipsis displayed for invisible text. We won't
3013 get the iterator set up for delivering that ellipsis unless
3014 we make sure that it gets aware of the invisible text. */
3015 if (pos->dpvec_index >= 0
3016 && pos->overlay_string_index < 0
3017 && CHARPOS (pos->string_pos) < 0
3018 && charpos > BEGV
3019 && (XSETWINDOW (window, w),
3020 prop = Fget_char_property (make_number (charpos),
3021 Qinvisible, window),
3022 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3023 {
3024 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3025 window);
3026 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3027 }
3028
3029 return ellipses_p;
3030 }
3031
3032
3033 /* Initialize IT for stepping through current_buffer in window W,
3034 starting at position POS that includes overlay string and display
3035 vector/ control character translation position information. Value
3036 is zero if there are overlay strings with newlines at POS. */
3037
3038 static int
3039 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3040 {
3041 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3042 int i, overlay_strings_with_newlines = 0;
3043
3044 /* If POS specifies a position in a display vector, this might
3045 be for an ellipsis displayed for invisible text. We won't
3046 get the iterator set up for delivering that ellipsis unless
3047 we make sure that it gets aware of the invisible text. */
3048 if (in_ellipses_for_invisible_text_p (pos, w))
3049 {
3050 --charpos;
3051 bytepos = 0;
3052 }
3053
3054 /* Keep in mind: the call to reseat in init_iterator skips invisible
3055 text, so we might end up at a position different from POS. This
3056 is only a problem when POS is a row start after a newline and an
3057 overlay starts there with an after-string, and the overlay has an
3058 invisible property. Since we don't skip invisible text in
3059 display_line and elsewhere immediately after consuming the
3060 newline before the row start, such a POS will not be in a string,
3061 but the call to init_iterator below will move us to the
3062 after-string. */
3063 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3064
3065 /* This only scans the current chunk -- it should scan all chunks.
3066 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3067 to 16 in 22.1 to make this a lesser problem. */
3068 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3069 {
3070 const char *s = SSDATA (it->overlay_strings[i]);
3071 const char *e = s + SBYTES (it->overlay_strings[i]);
3072
3073 while (s < e && *s != '\n')
3074 ++s;
3075
3076 if (s < e)
3077 {
3078 overlay_strings_with_newlines = 1;
3079 break;
3080 }
3081 }
3082
3083 /* If position is within an overlay string, set up IT to the right
3084 overlay string. */
3085 if (pos->overlay_string_index >= 0)
3086 {
3087 int relative_index;
3088
3089 /* If the first overlay string happens to have a `display'
3090 property for an image, the iterator will be set up for that
3091 image, and we have to undo that setup first before we can
3092 correct the overlay string index. */
3093 if (it->method == GET_FROM_IMAGE)
3094 pop_it (it);
3095
3096 /* We already have the first chunk of overlay strings in
3097 IT->overlay_strings. Load more until the one for
3098 pos->overlay_string_index is in IT->overlay_strings. */
3099 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3100 {
3101 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3102 it->current.overlay_string_index = 0;
3103 while (n--)
3104 {
3105 load_overlay_strings (it, 0);
3106 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3107 }
3108 }
3109
3110 it->current.overlay_string_index = pos->overlay_string_index;
3111 relative_index = (it->current.overlay_string_index
3112 % OVERLAY_STRING_CHUNK_SIZE);
3113 it->string = it->overlay_strings[relative_index];
3114 eassert (STRINGP (it->string));
3115 it->current.string_pos = pos->string_pos;
3116 it->method = GET_FROM_STRING;
3117 it->end_charpos = SCHARS (it->string);
3118 /* Set up the bidi iterator for this overlay string. */
3119 if (it->bidi_p)
3120 {
3121 it->bidi_it.string.lstring = it->string;
3122 it->bidi_it.string.s = NULL;
3123 it->bidi_it.string.schars = SCHARS (it->string);
3124 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3125 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3126 it->bidi_it.string.unibyte = !it->multibyte_p;
3127 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3128 FRAME_WINDOW_P (it->f), &it->bidi_it);
3129
3130 /* Synchronize the state of the bidi iterator with
3131 pos->string_pos. For any string position other than
3132 zero, this will be done automagically when we resume
3133 iteration over the string and get_visually_first_element
3134 is called. But if string_pos is zero, and the string is
3135 to be reordered for display, we need to resync manually,
3136 since it could be that the iteration state recorded in
3137 pos ended at string_pos of 0 moving backwards in string. */
3138 if (CHARPOS (pos->string_pos) == 0)
3139 {
3140 get_visually_first_element (it);
3141 if (IT_STRING_CHARPOS (*it) != 0)
3142 do {
3143 /* Paranoia. */
3144 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3145 bidi_move_to_visually_next (&it->bidi_it);
3146 } while (it->bidi_it.charpos != 0);
3147 }
3148 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3149 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3150 }
3151 }
3152
3153 if (CHARPOS (pos->string_pos) >= 0)
3154 {
3155 /* Recorded position is not in an overlay string, but in another
3156 string. This can only be a string from a `display' property.
3157 IT should already be filled with that string. */
3158 it->current.string_pos = pos->string_pos;
3159 eassert (STRINGP (it->string));
3160 if (it->bidi_p)
3161 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3162 FRAME_WINDOW_P (it->f), &it->bidi_it);
3163 }
3164
3165 /* Restore position in display vector translations, control
3166 character translations or ellipses. */
3167 if (pos->dpvec_index >= 0)
3168 {
3169 if (it->dpvec == NULL)
3170 get_next_display_element (it);
3171 eassert (it->dpvec && it->current.dpvec_index == 0);
3172 it->current.dpvec_index = pos->dpvec_index;
3173 }
3174
3175 CHECK_IT (it);
3176 return !overlay_strings_with_newlines;
3177 }
3178
3179
3180 /* Initialize IT for stepping through current_buffer in window W
3181 starting at ROW->start. */
3182
3183 static void
3184 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3185 {
3186 init_from_display_pos (it, w, &row->start);
3187 it->start = row->start;
3188 it->continuation_lines_width = row->continuation_lines_width;
3189 CHECK_IT (it);
3190 }
3191
3192
3193 /* Initialize IT for stepping through current_buffer in window W
3194 starting in the line following ROW, i.e. starting at ROW->end.
3195 Value is zero if there are overlay strings with newlines at ROW's
3196 end position. */
3197
3198 static int
3199 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3200 {
3201 int success = 0;
3202
3203 if (init_from_display_pos (it, w, &row->end))
3204 {
3205 if (row->continued_p)
3206 it->continuation_lines_width
3207 = row->continuation_lines_width + row->pixel_width;
3208 CHECK_IT (it);
3209 success = 1;
3210 }
3211
3212 return success;
3213 }
3214
3215
3216
3217 \f
3218 /***********************************************************************
3219 Text properties
3220 ***********************************************************************/
3221
3222 /* Called when IT reaches IT->stop_charpos. Handle text property and
3223 overlay changes. Set IT->stop_charpos to the next position where
3224 to stop. */
3225
3226 static void
3227 handle_stop (struct it *it)
3228 {
3229 enum prop_handled handled;
3230 int handle_overlay_change_p;
3231 struct props *p;
3232
3233 it->dpvec = NULL;
3234 it->current.dpvec_index = -1;
3235 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3236 it->ignore_overlay_strings_at_pos_p = 0;
3237 it->ellipsis_p = 0;
3238
3239 /* Use face of preceding text for ellipsis (if invisible) */
3240 if (it->selective_display_ellipsis_p)
3241 it->saved_face_id = it->face_id;
3242
3243 do
3244 {
3245 handled = HANDLED_NORMALLY;
3246
3247 /* Call text property handlers. */
3248 for (p = it_props; p->handler; ++p)
3249 {
3250 handled = p->handler (it);
3251
3252 if (handled == HANDLED_RECOMPUTE_PROPS)
3253 break;
3254 else if (handled == HANDLED_RETURN)
3255 {
3256 /* We still want to show before and after strings from
3257 overlays even if the actual buffer text is replaced. */
3258 if (!handle_overlay_change_p
3259 || it->sp > 1
3260 /* Don't call get_overlay_strings_1 if we already
3261 have overlay strings loaded, because doing so
3262 will load them again and push the iterator state
3263 onto the stack one more time, which is not
3264 expected by the rest of the code that processes
3265 overlay strings. */
3266 || (it->current.overlay_string_index < 0
3267 ? !get_overlay_strings_1 (it, 0, 0)
3268 : 0))
3269 {
3270 if (it->ellipsis_p)
3271 setup_for_ellipsis (it, 0);
3272 /* When handling a display spec, we might load an
3273 empty string. In that case, discard it here. We
3274 used to discard it in handle_single_display_spec,
3275 but that causes get_overlay_strings_1, above, to
3276 ignore overlay strings that we must check. */
3277 if (STRINGP (it->string) && !SCHARS (it->string))
3278 pop_it (it);
3279 return;
3280 }
3281 else if (STRINGP (it->string) && !SCHARS (it->string))
3282 pop_it (it);
3283 else
3284 {
3285 it->ignore_overlay_strings_at_pos_p = 1;
3286 it->string_from_display_prop_p = 0;
3287 it->from_disp_prop_p = 0;
3288 handle_overlay_change_p = 0;
3289 }
3290 handled = HANDLED_RECOMPUTE_PROPS;
3291 break;
3292 }
3293 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3294 handle_overlay_change_p = 0;
3295 }
3296
3297 if (handled != HANDLED_RECOMPUTE_PROPS)
3298 {
3299 /* Don't check for overlay strings below when set to deliver
3300 characters from a display vector. */
3301 if (it->method == GET_FROM_DISPLAY_VECTOR)
3302 handle_overlay_change_p = 0;
3303
3304 /* Handle overlay changes.
3305 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3306 if it finds overlays. */
3307 if (handle_overlay_change_p)
3308 handled = handle_overlay_change (it);
3309 }
3310
3311 if (it->ellipsis_p)
3312 {
3313 setup_for_ellipsis (it, 0);
3314 break;
3315 }
3316 }
3317 while (handled == HANDLED_RECOMPUTE_PROPS);
3318
3319 /* Determine where to stop next. */
3320 if (handled == HANDLED_NORMALLY)
3321 compute_stop_pos (it);
3322 }
3323
3324
3325 /* Compute IT->stop_charpos from text property and overlay change
3326 information for IT's current position. */
3327
3328 static void
3329 compute_stop_pos (struct it *it)
3330 {
3331 register INTERVAL iv, next_iv;
3332 Lisp_Object object, limit, position;
3333 ptrdiff_t charpos, bytepos;
3334
3335 if (STRINGP (it->string))
3336 {
3337 /* Strings are usually short, so don't limit the search for
3338 properties. */
3339 it->stop_charpos = it->end_charpos;
3340 object = it->string;
3341 limit = Qnil;
3342 charpos = IT_STRING_CHARPOS (*it);
3343 bytepos = IT_STRING_BYTEPOS (*it);
3344 }
3345 else
3346 {
3347 ptrdiff_t pos;
3348
3349 /* If end_charpos is out of range for some reason, such as a
3350 misbehaving display function, rationalize it (Bug#5984). */
3351 if (it->end_charpos > ZV)
3352 it->end_charpos = ZV;
3353 it->stop_charpos = it->end_charpos;
3354
3355 /* If next overlay change is in front of the current stop pos
3356 (which is IT->end_charpos), stop there. Note: value of
3357 next_overlay_change is point-max if no overlay change
3358 follows. */
3359 charpos = IT_CHARPOS (*it);
3360 bytepos = IT_BYTEPOS (*it);
3361 pos = next_overlay_change (charpos);
3362 if (pos < it->stop_charpos)
3363 it->stop_charpos = pos;
3364
3365 /* If showing the region, we have to stop at the region
3366 start or end because the face might change there. */
3367 if (it->region_beg_charpos > 0)
3368 {
3369 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3370 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3371 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3372 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3373 }
3374
3375 /* Set up variables for computing the stop position from text
3376 property changes. */
3377 XSETBUFFER (object, current_buffer);
3378 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3379 }
3380
3381 /* Get the interval containing IT's position. Value is a null
3382 interval if there isn't such an interval. */
3383 position = make_number (charpos);
3384 iv = validate_interval_range (object, &position, &position, 0);
3385 if (iv)
3386 {
3387 Lisp_Object values_here[LAST_PROP_IDX];
3388 struct props *p;
3389
3390 /* Get properties here. */
3391 for (p = it_props; p->handler; ++p)
3392 values_here[p->idx] = textget (iv->plist, *p->name);
3393
3394 /* Look for an interval following iv that has different
3395 properties. */
3396 for (next_iv = next_interval (iv);
3397 (next_iv
3398 && (NILP (limit)
3399 || XFASTINT (limit) > next_iv->position));
3400 next_iv = next_interval (next_iv))
3401 {
3402 for (p = it_props; p->handler; ++p)
3403 {
3404 Lisp_Object new_value;
3405
3406 new_value = textget (next_iv->plist, *p->name);
3407 if (!EQ (values_here[p->idx], new_value))
3408 break;
3409 }
3410
3411 if (p->handler)
3412 break;
3413 }
3414
3415 if (next_iv)
3416 {
3417 if (INTEGERP (limit)
3418 && next_iv->position >= XFASTINT (limit))
3419 /* No text property change up to limit. */
3420 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3421 else
3422 /* Text properties change in next_iv. */
3423 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3424 }
3425 }
3426
3427 if (it->cmp_it.id < 0)
3428 {
3429 ptrdiff_t stoppos = it->end_charpos;
3430
3431 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3432 stoppos = -1;
3433 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3434 stoppos, it->string);
3435 }
3436
3437 eassert (STRINGP (it->string)
3438 || (it->stop_charpos >= BEGV
3439 && it->stop_charpos >= IT_CHARPOS (*it)));
3440 }
3441
3442
3443 /* Return the position of the next overlay change after POS in
3444 current_buffer. Value is point-max if no overlay change
3445 follows. This is like `next-overlay-change' but doesn't use
3446 xmalloc. */
3447
3448 static ptrdiff_t
3449 next_overlay_change (ptrdiff_t pos)
3450 {
3451 ptrdiff_t i, noverlays;
3452 ptrdiff_t endpos;
3453 Lisp_Object *overlays;
3454
3455 /* Get all overlays at the given position. */
3456 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3457
3458 /* If any of these overlays ends before endpos,
3459 use its ending point instead. */
3460 for (i = 0; i < noverlays; ++i)
3461 {
3462 Lisp_Object oend;
3463 ptrdiff_t oendpos;
3464
3465 oend = OVERLAY_END (overlays[i]);
3466 oendpos = OVERLAY_POSITION (oend);
3467 endpos = min (endpos, oendpos);
3468 }
3469
3470 return endpos;
3471 }
3472
3473 /* How many characters forward to search for a display property or
3474 display string. Searching too far forward makes the bidi display
3475 sluggish, especially in small windows. */
3476 #define MAX_DISP_SCAN 250
3477
3478 /* Return the character position of a display string at or after
3479 position specified by POSITION. If no display string exists at or
3480 after POSITION, return ZV. A display string is either an overlay
3481 with `display' property whose value is a string, or a `display'
3482 text property whose value is a string. STRING is data about the
3483 string to iterate; if STRING->lstring is nil, we are iterating a
3484 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3485 on a GUI frame. DISP_PROP is set to zero if we searched
3486 MAX_DISP_SCAN characters forward without finding any display
3487 strings, non-zero otherwise. It is set to 2 if the display string
3488 uses any kind of `(space ...)' spec that will produce a stretch of
3489 white space in the text area. */
3490 ptrdiff_t
3491 compute_display_string_pos (struct text_pos *position,
3492 struct bidi_string_data *string,
3493 int frame_window_p, int *disp_prop)
3494 {
3495 /* OBJECT = nil means current buffer. */
3496 Lisp_Object object =
3497 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3498 Lisp_Object pos, spec, limpos;
3499 int string_p = (string && (STRINGP (string->lstring) || string->s));
3500 ptrdiff_t eob = string_p ? string->schars : ZV;
3501 ptrdiff_t begb = string_p ? 0 : BEGV;
3502 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3503 ptrdiff_t lim =
3504 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3505 struct text_pos tpos;
3506 int rv = 0;
3507
3508 *disp_prop = 1;
3509
3510 if (charpos >= eob
3511 /* We don't support display properties whose values are strings
3512 that have display string properties. */
3513 || string->from_disp_str
3514 /* C strings cannot have display properties. */
3515 || (string->s && !STRINGP (object)))
3516 {
3517 *disp_prop = 0;
3518 return eob;
3519 }
3520
3521 /* If the character at CHARPOS is where the display string begins,
3522 return CHARPOS. */
3523 pos = make_number (charpos);
3524 if (STRINGP (object))
3525 bufpos = string->bufpos;
3526 else
3527 bufpos = charpos;
3528 tpos = *position;
3529 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3530 && (charpos <= begb
3531 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3532 object),
3533 spec))
3534 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3535 frame_window_p)))
3536 {
3537 if (rv == 2)
3538 *disp_prop = 2;
3539 return charpos;
3540 }
3541
3542 /* Look forward for the first character with a `display' property
3543 that will replace the underlying text when displayed. */
3544 limpos = make_number (lim);
3545 do {
3546 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3547 CHARPOS (tpos) = XFASTINT (pos);
3548 if (CHARPOS (tpos) >= lim)
3549 {
3550 *disp_prop = 0;
3551 break;
3552 }
3553 if (STRINGP (object))
3554 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3555 else
3556 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3557 spec = Fget_char_property (pos, Qdisplay, object);
3558 if (!STRINGP (object))
3559 bufpos = CHARPOS (tpos);
3560 } while (NILP (spec)
3561 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3562 bufpos, frame_window_p)));
3563 if (rv == 2)
3564 *disp_prop = 2;
3565
3566 return CHARPOS (tpos);
3567 }
3568
3569 /* Return the character position of the end of the display string that
3570 started at CHARPOS. If there's no display string at CHARPOS,
3571 return -1. A display string is either an overlay with `display'
3572 property whose value is a string or a `display' text property whose
3573 value is a string. */
3574 ptrdiff_t
3575 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3576 {
3577 /* OBJECT = nil means current buffer. */
3578 Lisp_Object object =
3579 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3580 Lisp_Object pos = make_number (charpos);
3581 ptrdiff_t eob =
3582 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3583
3584 if (charpos >= eob || (string->s && !STRINGP (object)))
3585 return eob;
3586
3587 /* It could happen that the display property or overlay was removed
3588 since we found it in compute_display_string_pos above. One way
3589 this can happen is if JIT font-lock was called (through
3590 handle_fontified_prop), and jit-lock-functions remove text
3591 properties or overlays from the portion of buffer that includes
3592 CHARPOS. Muse mode is known to do that, for example. In this
3593 case, we return -1 to the caller, to signal that no display
3594 string is actually present at CHARPOS. See bidi_fetch_char for
3595 how this is handled.
3596
3597 An alternative would be to never look for display properties past
3598 it->stop_charpos. But neither compute_display_string_pos nor
3599 bidi_fetch_char that calls it know or care where the next
3600 stop_charpos is. */
3601 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3602 return -1;
3603
3604 /* Look forward for the first character where the `display' property
3605 changes. */
3606 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3607
3608 return XFASTINT (pos);
3609 }
3610
3611
3612 \f
3613 /***********************************************************************
3614 Fontification
3615 ***********************************************************************/
3616
3617 /* Handle changes in the `fontified' property of the current buffer by
3618 calling hook functions from Qfontification_functions to fontify
3619 regions of text. */
3620
3621 static enum prop_handled
3622 handle_fontified_prop (struct it *it)
3623 {
3624 Lisp_Object prop, pos;
3625 enum prop_handled handled = HANDLED_NORMALLY;
3626
3627 if (!NILP (Vmemory_full))
3628 return handled;
3629
3630 /* Get the value of the `fontified' property at IT's current buffer
3631 position. (The `fontified' property doesn't have a special
3632 meaning in strings.) If the value is nil, call functions from
3633 Qfontification_functions. */
3634 if (!STRINGP (it->string)
3635 && it->s == NULL
3636 && !NILP (Vfontification_functions)
3637 && !NILP (Vrun_hooks)
3638 && (pos = make_number (IT_CHARPOS (*it)),
3639 prop = Fget_char_property (pos, Qfontified, Qnil),
3640 /* Ignore the special cased nil value always present at EOB since
3641 no amount of fontifying will be able to change it. */
3642 NILP (prop) && IT_CHARPOS (*it) < Z))
3643 {
3644 ptrdiff_t count = SPECPDL_INDEX ();
3645 Lisp_Object val;
3646 struct buffer *obuf = current_buffer;
3647 int begv = BEGV, zv = ZV;
3648 int old_clip_changed = current_buffer->clip_changed;
3649
3650 val = Vfontification_functions;
3651 specbind (Qfontification_functions, Qnil);
3652
3653 eassert (it->end_charpos == ZV);
3654
3655 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3656 safe_call1 (val, pos);
3657 else
3658 {
3659 Lisp_Object fns, fn;
3660 struct gcpro gcpro1, gcpro2;
3661
3662 fns = Qnil;
3663 GCPRO2 (val, fns);
3664
3665 for (; CONSP (val); val = XCDR (val))
3666 {
3667 fn = XCAR (val);
3668
3669 if (EQ (fn, Qt))
3670 {
3671 /* A value of t indicates this hook has a local
3672 binding; it means to run the global binding too.
3673 In a global value, t should not occur. If it
3674 does, we must ignore it to avoid an endless
3675 loop. */
3676 for (fns = Fdefault_value (Qfontification_functions);
3677 CONSP (fns);
3678 fns = XCDR (fns))
3679 {
3680 fn = XCAR (fns);
3681 if (!EQ (fn, Qt))
3682 safe_call1 (fn, pos);
3683 }
3684 }
3685 else
3686 safe_call1 (fn, pos);
3687 }
3688
3689 UNGCPRO;
3690 }
3691
3692 unbind_to (count, Qnil);
3693
3694 /* Fontification functions routinely call `save-restriction'.
3695 Normally, this tags clip_changed, which can confuse redisplay
3696 (see discussion in Bug#6671). Since we don't perform any
3697 special handling of fontification changes in the case where
3698 `save-restriction' isn't called, there's no point doing so in
3699 this case either. So, if the buffer's restrictions are
3700 actually left unchanged, reset clip_changed. */
3701 if (obuf == current_buffer)
3702 {
3703 if (begv == BEGV && zv == ZV)
3704 current_buffer->clip_changed = old_clip_changed;
3705 }
3706 /* There isn't much we can reasonably do to protect against
3707 misbehaving fontification, but here's a fig leaf. */
3708 else if (BUFFER_LIVE_P (obuf))
3709 set_buffer_internal_1 (obuf);
3710
3711 /* The fontification code may have added/removed text.
3712 It could do even a lot worse, but let's at least protect against
3713 the most obvious case where only the text past `pos' gets changed',
3714 as is/was done in grep.el where some escapes sequences are turned
3715 into face properties (bug#7876). */
3716 it->end_charpos = ZV;
3717
3718 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3719 something. This avoids an endless loop if they failed to
3720 fontify the text for which reason ever. */
3721 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3722 handled = HANDLED_RECOMPUTE_PROPS;
3723 }
3724
3725 return handled;
3726 }
3727
3728
3729 \f
3730 /***********************************************************************
3731 Faces
3732 ***********************************************************************/
3733
3734 /* Set up iterator IT from face properties at its current position.
3735 Called from handle_stop. */
3736
3737 static enum prop_handled
3738 handle_face_prop (struct it *it)
3739 {
3740 int new_face_id;
3741 ptrdiff_t next_stop;
3742
3743 if (!STRINGP (it->string))
3744 {
3745 new_face_id
3746 = face_at_buffer_position (it->w,
3747 IT_CHARPOS (*it),
3748 it->region_beg_charpos,
3749 it->region_end_charpos,
3750 &next_stop,
3751 (IT_CHARPOS (*it)
3752 + TEXT_PROP_DISTANCE_LIMIT),
3753 0, it->base_face_id);
3754
3755 /* Is this a start of a run of characters with box face?
3756 Caveat: this can be called for a freshly initialized
3757 iterator; face_id is -1 in this case. We know that the new
3758 face will not change until limit, i.e. if the new face has a
3759 box, all characters up to limit will have one. But, as
3760 usual, we don't know whether limit is really the end. */
3761 if (new_face_id != it->face_id)
3762 {
3763 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3764
3765 /* If new face has a box but old face has not, this is
3766 the start of a run of characters with box, i.e. it has
3767 a shadow on the left side. The value of face_id of the
3768 iterator will be -1 if this is the initial call that gets
3769 the face. In this case, we have to look in front of IT's
3770 position and see whether there is a face != new_face_id. */
3771 it->start_of_box_run_p
3772 = (new_face->box != FACE_NO_BOX
3773 && (it->face_id >= 0
3774 || IT_CHARPOS (*it) == BEG
3775 || new_face_id != face_before_it_pos (it)));
3776 it->face_box_p = new_face->box != FACE_NO_BOX;
3777 }
3778 }
3779 else
3780 {
3781 int base_face_id;
3782 ptrdiff_t bufpos;
3783 int i;
3784 Lisp_Object from_overlay
3785 = (it->current.overlay_string_index >= 0
3786 ? it->string_overlays[it->current.overlay_string_index
3787 % OVERLAY_STRING_CHUNK_SIZE]
3788 : Qnil);
3789
3790 /* See if we got to this string directly or indirectly from
3791 an overlay property. That includes the before-string or
3792 after-string of an overlay, strings in display properties
3793 provided by an overlay, their text properties, etc.
3794
3795 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3796 if (! NILP (from_overlay))
3797 for (i = it->sp - 1; i >= 0; i--)
3798 {
3799 if (it->stack[i].current.overlay_string_index >= 0)
3800 from_overlay
3801 = it->string_overlays[it->stack[i].current.overlay_string_index
3802 % OVERLAY_STRING_CHUNK_SIZE];
3803 else if (! NILP (it->stack[i].from_overlay))
3804 from_overlay = it->stack[i].from_overlay;
3805
3806 if (!NILP (from_overlay))
3807 break;
3808 }
3809
3810 if (! NILP (from_overlay))
3811 {
3812 bufpos = IT_CHARPOS (*it);
3813 /* For a string from an overlay, the base face depends
3814 only on text properties and ignores overlays. */
3815 base_face_id
3816 = face_for_overlay_string (it->w,
3817 IT_CHARPOS (*it),
3818 it->region_beg_charpos,
3819 it->region_end_charpos,
3820 &next_stop,
3821 (IT_CHARPOS (*it)
3822 + TEXT_PROP_DISTANCE_LIMIT),
3823 0,
3824 from_overlay);
3825 }
3826 else
3827 {
3828 bufpos = 0;
3829
3830 /* For strings from a `display' property, use the face at
3831 IT's current buffer position as the base face to merge
3832 with, so that overlay strings appear in the same face as
3833 surrounding text, unless they specify their own
3834 faces. */
3835 base_face_id = it->string_from_prefix_prop_p
3836 ? DEFAULT_FACE_ID
3837 : underlying_face_id (it);
3838 }
3839
3840 new_face_id = face_at_string_position (it->w,
3841 it->string,
3842 IT_STRING_CHARPOS (*it),
3843 bufpos,
3844 it->region_beg_charpos,
3845 it->region_end_charpos,
3846 &next_stop,
3847 base_face_id, 0);
3848
3849 /* Is this a start of a run of characters with box? Caveat:
3850 this can be called for a freshly allocated iterator; face_id
3851 is -1 is this case. We know that the new face will not
3852 change until the next check pos, i.e. if the new face has a
3853 box, all characters up to that position will have a
3854 box. But, as usual, we don't know whether that position
3855 is really the end. */
3856 if (new_face_id != it->face_id)
3857 {
3858 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3859 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3860
3861 /* If new face has a box but old face hasn't, this is the
3862 start of a run of characters with box, i.e. it has a
3863 shadow on the left side. */
3864 it->start_of_box_run_p
3865 = new_face->box && (old_face == NULL || !old_face->box);
3866 it->face_box_p = new_face->box != FACE_NO_BOX;
3867 }
3868 }
3869
3870 it->face_id = new_face_id;
3871 return HANDLED_NORMALLY;
3872 }
3873
3874
3875 /* Return the ID of the face ``underlying'' IT's current position,
3876 which is in a string. If the iterator is associated with a
3877 buffer, return the face at IT's current buffer position.
3878 Otherwise, use the iterator's base_face_id. */
3879
3880 static int
3881 underlying_face_id (struct it *it)
3882 {
3883 int face_id = it->base_face_id, i;
3884
3885 eassert (STRINGP (it->string));
3886
3887 for (i = it->sp - 1; i >= 0; --i)
3888 if (NILP (it->stack[i].string))
3889 face_id = it->stack[i].face_id;
3890
3891 return face_id;
3892 }
3893
3894
3895 /* Compute the face one character before or after the current position
3896 of IT, in the visual order. BEFORE_P non-zero means get the face
3897 in front (to the left in L2R paragraphs, to the right in R2L
3898 paragraphs) of IT's screen position. Value is the ID of the face. */
3899
3900 static int
3901 face_before_or_after_it_pos (struct it *it, int before_p)
3902 {
3903 int face_id, limit;
3904 ptrdiff_t next_check_charpos;
3905 struct it it_copy;
3906 void *it_copy_data = NULL;
3907
3908 eassert (it->s == NULL);
3909
3910 if (STRINGP (it->string))
3911 {
3912 ptrdiff_t bufpos, charpos;
3913 int base_face_id;
3914
3915 /* No face change past the end of the string (for the case
3916 we are padding with spaces). No face change before the
3917 string start. */
3918 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3919 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3920 return it->face_id;
3921
3922 if (!it->bidi_p)
3923 {
3924 /* Set charpos to the position before or after IT's current
3925 position, in the logical order, which in the non-bidi
3926 case is the same as the visual order. */
3927 if (before_p)
3928 charpos = IT_STRING_CHARPOS (*it) - 1;
3929 else if (it->what == IT_COMPOSITION)
3930 /* For composition, we must check the character after the
3931 composition. */
3932 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3933 else
3934 charpos = IT_STRING_CHARPOS (*it) + 1;
3935 }
3936 else
3937 {
3938 if (before_p)
3939 {
3940 /* With bidi iteration, the character before the current
3941 in the visual order cannot be found by simple
3942 iteration, because "reverse" reordering is not
3943 supported. Instead, we need to use the move_it_*
3944 family of functions. */
3945 /* Ignore face changes before the first visible
3946 character on this display line. */
3947 if (it->current_x <= it->first_visible_x)
3948 return it->face_id;
3949 SAVE_IT (it_copy, *it, it_copy_data);
3950 /* Implementation note: Since move_it_in_display_line
3951 works in the iterator geometry, and thinks the first
3952 character is always the leftmost, even in R2L lines,
3953 we don't need to distinguish between the R2L and L2R
3954 cases here. */
3955 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3956 it_copy.current_x - 1, MOVE_TO_X);
3957 charpos = IT_STRING_CHARPOS (it_copy);
3958 RESTORE_IT (it, it, it_copy_data);
3959 }
3960 else
3961 {
3962 /* Set charpos to the string position of the character
3963 that comes after IT's current position in the visual
3964 order. */
3965 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3966
3967 it_copy = *it;
3968 while (n--)
3969 bidi_move_to_visually_next (&it_copy.bidi_it);
3970
3971 charpos = it_copy.bidi_it.charpos;
3972 }
3973 }
3974 eassert (0 <= charpos && charpos <= SCHARS (it->string));
3975
3976 if (it->current.overlay_string_index >= 0)
3977 bufpos = IT_CHARPOS (*it);
3978 else
3979 bufpos = 0;
3980
3981 base_face_id = underlying_face_id (it);
3982
3983 /* Get the face for ASCII, or unibyte. */
3984 face_id = face_at_string_position (it->w,
3985 it->string,
3986 charpos,
3987 bufpos,
3988 it->region_beg_charpos,
3989 it->region_end_charpos,
3990 &next_check_charpos,
3991 base_face_id, 0);
3992
3993 /* Correct the face for charsets different from ASCII. Do it
3994 for the multibyte case only. The face returned above is
3995 suitable for unibyte text if IT->string is unibyte. */
3996 if (STRING_MULTIBYTE (it->string))
3997 {
3998 struct text_pos pos1 = string_pos (charpos, it->string);
3999 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4000 int c, len;
4001 struct face *face = FACE_FROM_ID (it->f, face_id);
4002
4003 c = string_char_and_length (p, &len);
4004 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4005 }
4006 }
4007 else
4008 {
4009 struct text_pos pos;
4010
4011 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4012 || (IT_CHARPOS (*it) <= BEGV && before_p))
4013 return it->face_id;
4014
4015 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4016 pos = it->current.pos;
4017
4018 if (!it->bidi_p)
4019 {
4020 if (before_p)
4021 DEC_TEXT_POS (pos, it->multibyte_p);
4022 else
4023 {
4024 if (it->what == IT_COMPOSITION)
4025 {
4026 /* For composition, we must check the position after
4027 the composition. */
4028 pos.charpos += it->cmp_it.nchars;
4029 pos.bytepos += it->len;
4030 }
4031 else
4032 INC_TEXT_POS (pos, it->multibyte_p);
4033 }
4034 }
4035 else
4036 {
4037 if (before_p)
4038 {
4039 /* With bidi iteration, the character before the current
4040 in the visual order cannot be found by simple
4041 iteration, because "reverse" reordering is not
4042 supported. Instead, we need to use the move_it_*
4043 family of functions. */
4044 /* Ignore face changes before the first visible
4045 character on this display line. */
4046 if (it->current_x <= it->first_visible_x)
4047 return it->face_id;
4048 SAVE_IT (it_copy, *it, it_copy_data);
4049 /* Implementation note: Since move_it_in_display_line
4050 works in the iterator geometry, and thinks the first
4051 character is always the leftmost, even in R2L lines,
4052 we don't need to distinguish between the R2L and L2R
4053 cases here. */
4054 move_it_in_display_line (&it_copy, ZV,
4055 it_copy.current_x - 1, MOVE_TO_X);
4056 pos = it_copy.current.pos;
4057 RESTORE_IT (it, it, it_copy_data);
4058 }
4059 else
4060 {
4061 /* Set charpos to the buffer position of the character
4062 that comes after IT's current position in the visual
4063 order. */
4064 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4065
4066 it_copy = *it;
4067 while (n--)
4068 bidi_move_to_visually_next (&it_copy.bidi_it);
4069
4070 SET_TEXT_POS (pos,
4071 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4072 }
4073 }
4074 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4075
4076 /* Determine face for CHARSET_ASCII, or unibyte. */
4077 face_id = face_at_buffer_position (it->w,
4078 CHARPOS (pos),
4079 it->region_beg_charpos,
4080 it->region_end_charpos,
4081 &next_check_charpos,
4082 limit, 0, -1);
4083
4084 /* Correct the face for charsets different from ASCII. Do it
4085 for the multibyte case only. The face returned above is
4086 suitable for unibyte text if current_buffer is unibyte. */
4087 if (it->multibyte_p)
4088 {
4089 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4090 struct face *face = FACE_FROM_ID (it->f, face_id);
4091 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4092 }
4093 }
4094
4095 return face_id;
4096 }
4097
4098
4099 \f
4100 /***********************************************************************
4101 Invisible text
4102 ***********************************************************************/
4103
4104 /* Set up iterator IT from invisible properties at its current
4105 position. Called from handle_stop. */
4106
4107 static enum prop_handled
4108 handle_invisible_prop (struct it *it)
4109 {
4110 enum prop_handled handled = HANDLED_NORMALLY;
4111 int invis_p;
4112 Lisp_Object prop;
4113
4114 if (STRINGP (it->string))
4115 {
4116 Lisp_Object end_charpos, limit, charpos;
4117
4118 /* Get the value of the invisible text property at the
4119 current position. Value will be nil if there is no such
4120 property. */
4121 charpos = make_number (IT_STRING_CHARPOS (*it));
4122 prop = Fget_text_property (charpos, Qinvisible, it->string);
4123 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4124
4125 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4126 {
4127 /* Record whether we have to display an ellipsis for the
4128 invisible text. */
4129 int display_ellipsis_p = (invis_p == 2);
4130 ptrdiff_t len, endpos;
4131
4132 handled = HANDLED_RECOMPUTE_PROPS;
4133
4134 /* Get the position at which the next visible text can be
4135 found in IT->string, if any. */
4136 endpos = len = SCHARS (it->string);
4137 XSETINT (limit, len);
4138 do
4139 {
4140 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4141 it->string, limit);
4142 if (INTEGERP (end_charpos))
4143 {
4144 endpos = XFASTINT (end_charpos);
4145 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4146 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4147 if (invis_p == 2)
4148 display_ellipsis_p = 1;
4149 }
4150 }
4151 while (invis_p && endpos < len);
4152
4153 if (display_ellipsis_p)
4154 it->ellipsis_p = 1;
4155
4156 if (endpos < len)
4157 {
4158 /* Text at END_CHARPOS is visible. Move IT there. */
4159 struct text_pos old;
4160 ptrdiff_t oldpos;
4161
4162 old = it->current.string_pos;
4163 oldpos = CHARPOS (old);
4164 if (it->bidi_p)
4165 {
4166 if (it->bidi_it.first_elt
4167 && it->bidi_it.charpos < SCHARS (it->string))
4168 bidi_paragraph_init (it->paragraph_embedding,
4169 &it->bidi_it, 1);
4170 /* Bidi-iterate out of the invisible text. */
4171 do
4172 {
4173 bidi_move_to_visually_next (&it->bidi_it);
4174 }
4175 while (oldpos <= it->bidi_it.charpos
4176 && it->bidi_it.charpos < endpos);
4177
4178 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4179 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4180 if (IT_CHARPOS (*it) >= endpos)
4181 it->prev_stop = endpos;
4182 }
4183 else
4184 {
4185 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4186 compute_string_pos (&it->current.string_pos, old, it->string);
4187 }
4188 }
4189 else
4190 {
4191 /* The rest of the string is invisible. If this is an
4192 overlay string, proceed with the next overlay string
4193 or whatever comes and return a character from there. */
4194 if (it->current.overlay_string_index >= 0
4195 && !display_ellipsis_p)
4196 {
4197 next_overlay_string (it);
4198 /* Don't check for overlay strings when we just
4199 finished processing them. */
4200 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4201 }
4202 else
4203 {
4204 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4205 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4206 }
4207 }
4208 }
4209 }
4210 else
4211 {
4212 ptrdiff_t newpos, next_stop, start_charpos, tem;
4213 Lisp_Object pos, overlay;
4214
4215 /* First of all, is there invisible text at this position? */
4216 tem = start_charpos = IT_CHARPOS (*it);
4217 pos = make_number (tem);
4218 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4219 &overlay);
4220 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4221
4222 /* If we are on invisible text, skip over it. */
4223 if (invis_p && start_charpos < it->end_charpos)
4224 {
4225 /* Record whether we have to display an ellipsis for the
4226 invisible text. */
4227 int display_ellipsis_p = invis_p == 2;
4228
4229 handled = HANDLED_RECOMPUTE_PROPS;
4230
4231 /* Loop skipping over invisible text. The loop is left at
4232 ZV or with IT on the first char being visible again. */
4233 do
4234 {
4235 /* Try to skip some invisible text. Return value is the
4236 position reached which can be equal to where we start
4237 if there is nothing invisible there. This skips both
4238 over invisible text properties and overlays with
4239 invisible property. */
4240 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4241
4242 /* If we skipped nothing at all we weren't at invisible
4243 text in the first place. If everything to the end of
4244 the buffer was skipped, end the loop. */
4245 if (newpos == tem || newpos >= ZV)
4246 invis_p = 0;
4247 else
4248 {
4249 /* We skipped some characters but not necessarily
4250 all there are. Check if we ended up on visible
4251 text. Fget_char_property returns the property of
4252 the char before the given position, i.e. if we
4253 get invis_p = 0, this means that the char at
4254 newpos is visible. */
4255 pos = make_number (newpos);
4256 prop = Fget_char_property (pos, Qinvisible, it->window);
4257 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4258 }
4259
4260 /* If we ended up on invisible text, proceed to
4261 skip starting with next_stop. */
4262 if (invis_p)
4263 tem = next_stop;
4264
4265 /* If there are adjacent invisible texts, don't lose the
4266 second one's ellipsis. */
4267 if (invis_p == 2)
4268 display_ellipsis_p = 1;
4269 }
4270 while (invis_p);
4271
4272 /* The position newpos is now either ZV or on visible text. */
4273 if (it->bidi_p)
4274 {
4275 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4276 int on_newline =
4277 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4278 int after_newline =
4279 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4280
4281 /* If the invisible text ends on a newline or on a
4282 character after a newline, we can avoid the costly,
4283 character by character, bidi iteration to NEWPOS, and
4284 instead simply reseat the iterator there. That's
4285 because all bidi reordering information is tossed at
4286 the newline. This is a big win for modes that hide
4287 complete lines, like Outline, Org, etc. */
4288 if (on_newline || after_newline)
4289 {
4290 struct text_pos tpos;
4291 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4292
4293 SET_TEXT_POS (tpos, newpos, bpos);
4294 reseat_1 (it, tpos, 0);
4295 /* If we reseat on a newline/ZV, we need to prep the
4296 bidi iterator for advancing to the next character
4297 after the newline/EOB, keeping the current paragraph
4298 direction (so that PRODUCE_GLYPHS does TRT wrt
4299 prepending/appending glyphs to a glyph row). */
4300 if (on_newline)
4301 {
4302 it->bidi_it.first_elt = 0;
4303 it->bidi_it.paragraph_dir = pdir;
4304 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4305 it->bidi_it.nchars = 1;
4306 it->bidi_it.ch_len = 1;
4307 }
4308 }
4309 else /* Must use the slow method. */
4310 {
4311 /* With bidi iteration, the region of invisible text
4312 could start and/or end in the middle of a
4313 non-base embedding level. Therefore, we need to
4314 skip invisible text using the bidi iterator,
4315 starting at IT's current position, until we find
4316 ourselves outside of the invisible text.
4317 Skipping invisible text _after_ bidi iteration
4318 avoids affecting the visual order of the
4319 displayed text when invisible properties are
4320 added or removed. */
4321 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4322 {
4323 /* If we were `reseat'ed to a new paragraph,
4324 determine the paragraph base direction. We
4325 need to do it now because
4326 next_element_from_buffer may not have a
4327 chance to do it, if we are going to skip any
4328 text at the beginning, which resets the
4329 FIRST_ELT flag. */
4330 bidi_paragraph_init (it->paragraph_embedding,
4331 &it->bidi_it, 1);
4332 }
4333 do
4334 {
4335 bidi_move_to_visually_next (&it->bidi_it);
4336 }
4337 while (it->stop_charpos <= it->bidi_it.charpos
4338 && it->bidi_it.charpos < newpos);
4339 IT_CHARPOS (*it) = it->bidi_it.charpos;
4340 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4341 /* If we overstepped NEWPOS, record its position in
4342 the iterator, so that we skip invisible text if
4343 later the bidi iteration lands us in the
4344 invisible region again. */
4345 if (IT_CHARPOS (*it) >= newpos)
4346 it->prev_stop = newpos;
4347 }
4348 }
4349 else
4350 {
4351 IT_CHARPOS (*it) = newpos;
4352 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4353 }
4354
4355 /* If there are before-strings at the start of invisible
4356 text, and the text is invisible because of a text
4357 property, arrange to show before-strings because 20.x did
4358 it that way. (If the text is invisible because of an
4359 overlay property instead of a text property, this is
4360 already handled in the overlay code.) */
4361 if (NILP (overlay)
4362 && get_overlay_strings (it, it->stop_charpos))
4363 {
4364 handled = HANDLED_RECOMPUTE_PROPS;
4365 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4366 }
4367 else if (display_ellipsis_p)
4368 {
4369 /* Make sure that the glyphs of the ellipsis will get
4370 correct `charpos' values. If we would not update
4371 it->position here, the glyphs would belong to the
4372 last visible character _before_ the invisible
4373 text, which confuses `set_cursor_from_row'.
4374
4375 We use the last invisible position instead of the
4376 first because this way the cursor is always drawn on
4377 the first "." of the ellipsis, whenever PT is inside
4378 the invisible text. Otherwise the cursor would be
4379 placed _after_ the ellipsis when the point is after the
4380 first invisible character. */
4381 if (!STRINGP (it->object))
4382 {
4383 it->position.charpos = newpos - 1;
4384 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4385 }
4386 it->ellipsis_p = 1;
4387 /* Let the ellipsis display before
4388 considering any properties of the following char.
4389 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4390 handled = HANDLED_RETURN;
4391 }
4392 }
4393 }
4394
4395 return handled;
4396 }
4397
4398
4399 /* Make iterator IT return `...' next.
4400 Replaces LEN characters from buffer. */
4401
4402 static void
4403 setup_for_ellipsis (struct it *it, int len)
4404 {
4405 /* Use the display table definition for `...'. Invalid glyphs
4406 will be handled by the method returning elements from dpvec. */
4407 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4408 {
4409 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4410 it->dpvec = v->contents;
4411 it->dpend = v->contents + v->header.size;
4412 }
4413 else
4414 {
4415 /* Default `...'. */
4416 it->dpvec = default_invis_vector;
4417 it->dpend = default_invis_vector + 3;
4418 }
4419
4420 it->dpvec_char_len = len;
4421 it->current.dpvec_index = 0;
4422 it->dpvec_face_id = -1;
4423
4424 /* Remember the current face id in case glyphs specify faces.
4425 IT's face is restored in set_iterator_to_next.
4426 saved_face_id was set to preceding char's face in handle_stop. */
4427 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4428 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4429
4430 it->method = GET_FROM_DISPLAY_VECTOR;
4431 it->ellipsis_p = 1;
4432 }
4433
4434
4435 \f
4436 /***********************************************************************
4437 'display' property
4438 ***********************************************************************/
4439
4440 /* Set up iterator IT from `display' property at its current position.
4441 Called from handle_stop.
4442 We return HANDLED_RETURN if some part of the display property
4443 overrides the display of the buffer text itself.
4444 Otherwise we return HANDLED_NORMALLY. */
4445
4446 static enum prop_handled
4447 handle_display_prop (struct it *it)
4448 {
4449 Lisp_Object propval, object, overlay;
4450 struct text_pos *position;
4451 ptrdiff_t bufpos;
4452 /* Nonzero if some property replaces the display of the text itself. */
4453 int display_replaced_p = 0;
4454
4455 if (STRINGP (it->string))
4456 {
4457 object = it->string;
4458 position = &it->current.string_pos;
4459 bufpos = CHARPOS (it->current.pos);
4460 }
4461 else
4462 {
4463 XSETWINDOW (object, it->w);
4464 position = &it->current.pos;
4465 bufpos = CHARPOS (*position);
4466 }
4467
4468 /* Reset those iterator values set from display property values. */
4469 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4470 it->space_width = Qnil;
4471 it->font_height = Qnil;
4472 it->voffset = 0;
4473
4474 /* We don't support recursive `display' properties, i.e. string
4475 values that have a string `display' property, that have a string
4476 `display' property etc. */
4477 if (!it->string_from_display_prop_p)
4478 it->area = TEXT_AREA;
4479
4480 propval = get_char_property_and_overlay (make_number (position->charpos),
4481 Qdisplay, object, &overlay);
4482 if (NILP (propval))
4483 return HANDLED_NORMALLY;
4484 /* Now OVERLAY is the overlay that gave us this property, or nil
4485 if it was a text property. */
4486
4487 if (!STRINGP (it->string))
4488 object = it->w->buffer;
4489
4490 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4491 position, bufpos,
4492 FRAME_WINDOW_P (it->f));
4493
4494 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4495 }
4496
4497 /* Subroutine of handle_display_prop. Returns non-zero if the display
4498 specification in SPEC is a replacing specification, i.e. it would
4499 replace the text covered by `display' property with something else,
4500 such as an image or a display string. If SPEC includes any kind or
4501 `(space ...) specification, the value is 2; this is used by
4502 compute_display_string_pos, which see.
4503
4504 See handle_single_display_spec for documentation of arguments.
4505 frame_window_p is non-zero if the window being redisplayed is on a
4506 GUI frame; this argument is used only if IT is NULL, see below.
4507
4508 IT can be NULL, if this is called by the bidi reordering code
4509 through compute_display_string_pos, which see. In that case, this
4510 function only examines SPEC, but does not otherwise "handle" it, in
4511 the sense that it doesn't set up members of IT from the display
4512 spec. */
4513 static int
4514 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4515 Lisp_Object overlay, struct text_pos *position,
4516 ptrdiff_t bufpos, int frame_window_p)
4517 {
4518 int replacing_p = 0;
4519 int rv;
4520
4521 if (CONSP (spec)
4522 /* Simple specifications. */
4523 && !EQ (XCAR (spec), Qimage)
4524 && !EQ (XCAR (spec), Qspace)
4525 && !EQ (XCAR (spec), Qwhen)
4526 && !EQ (XCAR (spec), Qslice)
4527 && !EQ (XCAR (spec), Qspace_width)
4528 && !EQ (XCAR (spec), Qheight)
4529 && !EQ (XCAR (spec), Qraise)
4530 /* Marginal area specifications. */
4531 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4532 && !EQ (XCAR (spec), Qleft_fringe)
4533 && !EQ (XCAR (spec), Qright_fringe)
4534 && !NILP (XCAR (spec)))
4535 {
4536 for (; CONSP (spec); spec = XCDR (spec))
4537 {
4538 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4539 overlay, position, bufpos,
4540 replacing_p, frame_window_p)))
4541 {
4542 replacing_p = rv;
4543 /* If some text in a string is replaced, `position' no
4544 longer points to the position of `object'. */
4545 if (!it || STRINGP (object))
4546 break;
4547 }
4548 }
4549 }
4550 else if (VECTORP (spec))
4551 {
4552 ptrdiff_t i;
4553 for (i = 0; i < ASIZE (spec); ++i)
4554 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4555 overlay, position, bufpos,
4556 replacing_p, frame_window_p)))
4557 {
4558 replacing_p = rv;
4559 /* If some text in a string is replaced, `position' no
4560 longer points to the position of `object'. */
4561 if (!it || STRINGP (object))
4562 break;
4563 }
4564 }
4565 else
4566 {
4567 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4568 position, bufpos, 0,
4569 frame_window_p)))
4570 replacing_p = rv;
4571 }
4572
4573 return replacing_p;
4574 }
4575
4576 /* Value is the position of the end of the `display' property starting
4577 at START_POS in OBJECT. */
4578
4579 static struct text_pos
4580 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4581 {
4582 Lisp_Object end;
4583 struct text_pos end_pos;
4584
4585 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4586 Qdisplay, object, Qnil);
4587 CHARPOS (end_pos) = XFASTINT (end);
4588 if (STRINGP (object))
4589 compute_string_pos (&end_pos, start_pos, it->string);
4590 else
4591 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4592
4593 return end_pos;
4594 }
4595
4596
4597 /* Set up IT from a single `display' property specification SPEC. OBJECT
4598 is the object in which the `display' property was found. *POSITION
4599 is the position in OBJECT at which the `display' property was found.
4600 BUFPOS is the buffer position of OBJECT (different from POSITION if
4601 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4602 previously saw a display specification which already replaced text
4603 display with something else, for example an image; we ignore such
4604 properties after the first one has been processed.
4605
4606 OVERLAY is the overlay this `display' property came from,
4607 or nil if it was a text property.
4608
4609 If SPEC is a `space' or `image' specification, and in some other
4610 cases too, set *POSITION to the position where the `display'
4611 property ends.
4612
4613 If IT is NULL, only examine the property specification in SPEC, but
4614 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4615 is intended to be displayed in a window on a GUI frame.
4616
4617 Value is non-zero if something was found which replaces the display
4618 of buffer or string text. */
4619
4620 static int
4621 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4622 Lisp_Object overlay, struct text_pos *position,
4623 ptrdiff_t bufpos, int display_replaced_p,
4624 int frame_window_p)
4625 {
4626 Lisp_Object form;
4627 Lisp_Object location, value;
4628 struct text_pos start_pos = *position;
4629 int valid_p;
4630
4631 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4632 If the result is non-nil, use VALUE instead of SPEC. */
4633 form = Qt;
4634 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4635 {
4636 spec = XCDR (spec);
4637 if (!CONSP (spec))
4638 return 0;
4639 form = XCAR (spec);
4640 spec = XCDR (spec);
4641 }
4642
4643 if (!NILP (form) && !EQ (form, Qt))
4644 {
4645 ptrdiff_t count = SPECPDL_INDEX ();
4646 struct gcpro gcpro1;
4647
4648 /* Bind `object' to the object having the `display' property, a
4649 buffer or string. Bind `position' to the position in the
4650 object where the property was found, and `buffer-position'
4651 to the current position in the buffer. */
4652
4653 if (NILP (object))
4654 XSETBUFFER (object, current_buffer);
4655 specbind (Qobject, object);
4656 specbind (Qposition, make_number (CHARPOS (*position)));
4657 specbind (Qbuffer_position, make_number (bufpos));
4658 GCPRO1 (form);
4659 form = safe_eval (form);
4660 UNGCPRO;
4661 unbind_to (count, Qnil);
4662 }
4663
4664 if (NILP (form))
4665 return 0;
4666
4667 /* Handle `(height HEIGHT)' specifications. */
4668 if (CONSP (spec)
4669 && EQ (XCAR (spec), Qheight)
4670 && CONSP (XCDR (spec)))
4671 {
4672 if (it)
4673 {
4674 if (!FRAME_WINDOW_P (it->f))
4675 return 0;
4676
4677 it->font_height = XCAR (XCDR (spec));
4678 if (!NILP (it->font_height))
4679 {
4680 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4681 int new_height = -1;
4682
4683 if (CONSP (it->font_height)
4684 && (EQ (XCAR (it->font_height), Qplus)
4685 || EQ (XCAR (it->font_height), Qminus))
4686 && CONSP (XCDR (it->font_height))
4687 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4688 {
4689 /* `(+ N)' or `(- N)' where N is an integer. */
4690 int steps = XINT (XCAR (XCDR (it->font_height)));
4691 if (EQ (XCAR (it->font_height), Qplus))
4692 steps = - steps;
4693 it->face_id = smaller_face (it->f, it->face_id, steps);
4694 }
4695 else if (FUNCTIONP (it->font_height))
4696 {
4697 /* Call function with current height as argument.
4698 Value is the new height. */
4699 Lisp_Object height;
4700 height = safe_call1 (it->font_height,
4701 face->lface[LFACE_HEIGHT_INDEX]);
4702 if (NUMBERP (height))
4703 new_height = XFLOATINT (height);
4704 }
4705 else if (NUMBERP (it->font_height))
4706 {
4707 /* Value is a multiple of the canonical char height. */
4708 struct face *f;
4709
4710 f = FACE_FROM_ID (it->f,
4711 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4712 new_height = (XFLOATINT (it->font_height)
4713 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4714 }
4715 else
4716 {
4717 /* Evaluate IT->font_height with `height' bound to the
4718 current specified height to get the new height. */
4719 ptrdiff_t count = SPECPDL_INDEX ();
4720
4721 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4722 value = safe_eval (it->font_height);
4723 unbind_to (count, Qnil);
4724
4725 if (NUMBERP (value))
4726 new_height = XFLOATINT (value);
4727 }
4728
4729 if (new_height > 0)
4730 it->face_id = face_with_height (it->f, it->face_id, new_height);
4731 }
4732 }
4733
4734 return 0;
4735 }
4736
4737 /* Handle `(space-width WIDTH)'. */
4738 if (CONSP (spec)
4739 && EQ (XCAR (spec), Qspace_width)
4740 && CONSP (XCDR (spec)))
4741 {
4742 if (it)
4743 {
4744 if (!FRAME_WINDOW_P (it->f))
4745 return 0;
4746
4747 value = XCAR (XCDR (spec));
4748 if (NUMBERP (value) && XFLOATINT (value) > 0)
4749 it->space_width = value;
4750 }
4751
4752 return 0;
4753 }
4754
4755 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4756 if (CONSP (spec)
4757 && EQ (XCAR (spec), Qslice))
4758 {
4759 Lisp_Object tem;
4760
4761 if (it)
4762 {
4763 if (!FRAME_WINDOW_P (it->f))
4764 return 0;
4765
4766 if (tem = XCDR (spec), CONSP (tem))
4767 {
4768 it->slice.x = XCAR (tem);
4769 if (tem = XCDR (tem), CONSP (tem))
4770 {
4771 it->slice.y = XCAR (tem);
4772 if (tem = XCDR (tem), CONSP (tem))
4773 {
4774 it->slice.width = XCAR (tem);
4775 if (tem = XCDR (tem), CONSP (tem))
4776 it->slice.height = XCAR (tem);
4777 }
4778 }
4779 }
4780 }
4781
4782 return 0;
4783 }
4784
4785 /* Handle `(raise FACTOR)'. */
4786 if (CONSP (spec)
4787 && EQ (XCAR (spec), Qraise)
4788 && CONSP (XCDR (spec)))
4789 {
4790 if (it)
4791 {
4792 if (!FRAME_WINDOW_P (it->f))
4793 return 0;
4794
4795 #ifdef HAVE_WINDOW_SYSTEM
4796 value = XCAR (XCDR (spec));
4797 if (NUMBERP (value))
4798 {
4799 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4800 it->voffset = - (XFLOATINT (value)
4801 * (FONT_HEIGHT (face->font)));
4802 }
4803 #endif /* HAVE_WINDOW_SYSTEM */
4804 }
4805
4806 return 0;
4807 }
4808
4809 /* Don't handle the other kinds of display specifications
4810 inside a string that we got from a `display' property. */
4811 if (it && it->string_from_display_prop_p)
4812 return 0;
4813
4814 /* Characters having this form of property are not displayed, so
4815 we have to find the end of the property. */
4816 if (it)
4817 {
4818 start_pos = *position;
4819 *position = display_prop_end (it, object, start_pos);
4820 }
4821 value = Qnil;
4822
4823 /* Stop the scan at that end position--we assume that all
4824 text properties change there. */
4825 if (it)
4826 it->stop_charpos = position->charpos;
4827
4828 /* Handle `(left-fringe BITMAP [FACE])'
4829 and `(right-fringe BITMAP [FACE])'. */
4830 if (CONSP (spec)
4831 && (EQ (XCAR (spec), Qleft_fringe)
4832 || EQ (XCAR (spec), Qright_fringe))
4833 && CONSP (XCDR (spec)))
4834 {
4835 int fringe_bitmap;
4836
4837 if (it)
4838 {
4839 if (!FRAME_WINDOW_P (it->f))
4840 /* If we return here, POSITION has been advanced
4841 across the text with this property. */
4842 {
4843 /* Synchronize the bidi iterator with POSITION. This is
4844 needed because we are not going to push the iterator
4845 on behalf of this display property, so there will be
4846 no pop_it call to do this synchronization for us. */
4847 if (it->bidi_p)
4848 {
4849 it->position = *position;
4850 iterate_out_of_display_property (it);
4851 *position = it->position;
4852 }
4853 return 1;
4854 }
4855 }
4856 else if (!frame_window_p)
4857 return 1;
4858
4859 #ifdef HAVE_WINDOW_SYSTEM
4860 value = XCAR (XCDR (spec));
4861 if (!SYMBOLP (value)
4862 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4863 /* If we return here, POSITION has been advanced
4864 across the text with this property. */
4865 {
4866 if (it && it->bidi_p)
4867 {
4868 it->position = *position;
4869 iterate_out_of_display_property (it);
4870 *position = it->position;
4871 }
4872 return 1;
4873 }
4874
4875 if (it)
4876 {
4877 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4878
4879 if (CONSP (XCDR (XCDR (spec))))
4880 {
4881 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4882 int face_id2 = lookup_derived_face (it->f, face_name,
4883 FRINGE_FACE_ID, 0);
4884 if (face_id2 >= 0)
4885 face_id = face_id2;
4886 }
4887
4888 /* Save current settings of IT so that we can restore them
4889 when we are finished with the glyph property value. */
4890 push_it (it, position);
4891
4892 it->area = TEXT_AREA;
4893 it->what = IT_IMAGE;
4894 it->image_id = -1; /* no image */
4895 it->position = start_pos;
4896 it->object = NILP (object) ? it->w->buffer : object;
4897 it->method = GET_FROM_IMAGE;
4898 it->from_overlay = Qnil;
4899 it->face_id = face_id;
4900 it->from_disp_prop_p = 1;
4901
4902 /* Say that we haven't consumed the characters with
4903 `display' property yet. The call to pop_it in
4904 set_iterator_to_next will clean this up. */
4905 *position = start_pos;
4906
4907 if (EQ (XCAR (spec), Qleft_fringe))
4908 {
4909 it->left_user_fringe_bitmap = fringe_bitmap;
4910 it->left_user_fringe_face_id = face_id;
4911 }
4912 else
4913 {
4914 it->right_user_fringe_bitmap = fringe_bitmap;
4915 it->right_user_fringe_face_id = face_id;
4916 }
4917 }
4918 #endif /* HAVE_WINDOW_SYSTEM */
4919 return 1;
4920 }
4921
4922 /* Prepare to handle `((margin left-margin) ...)',
4923 `((margin right-margin) ...)' and `((margin nil) ...)'
4924 prefixes for display specifications. */
4925 location = Qunbound;
4926 if (CONSP (spec) && CONSP (XCAR (spec)))
4927 {
4928 Lisp_Object tem;
4929
4930 value = XCDR (spec);
4931 if (CONSP (value))
4932 value = XCAR (value);
4933
4934 tem = XCAR (spec);
4935 if (EQ (XCAR (tem), Qmargin)
4936 && (tem = XCDR (tem),
4937 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4938 (NILP (tem)
4939 || EQ (tem, Qleft_margin)
4940 || EQ (tem, Qright_margin))))
4941 location = tem;
4942 }
4943
4944 if (EQ (location, Qunbound))
4945 {
4946 location = Qnil;
4947 value = spec;
4948 }
4949
4950 /* After this point, VALUE is the property after any
4951 margin prefix has been stripped. It must be a string,
4952 an image specification, or `(space ...)'.
4953
4954 LOCATION specifies where to display: `left-margin',
4955 `right-margin' or nil. */
4956
4957 valid_p = (STRINGP (value)
4958 #ifdef HAVE_WINDOW_SYSTEM
4959 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4960 && valid_image_p (value))
4961 #endif /* not HAVE_WINDOW_SYSTEM */
4962 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4963
4964 if (valid_p && !display_replaced_p)
4965 {
4966 int retval = 1;
4967
4968 if (!it)
4969 {
4970 /* Callers need to know whether the display spec is any kind
4971 of `(space ...)' spec that is about to affect text-area
4972 display. */
4973 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4974 retval = 2;
4975 return retval;
4976 }
4977
4978 /* Save current settings of IT so that we can restore them
4979 when we are finished with the glyph property value. */
4980 push_it (it, position);
4981 it->from_overlay = overlay;
4982 it->from_disp_prop_p = 1;
4983
4984 if (NILP (location))
4985 it->area = TEXT_AREA;
4986 else if (EQ (location, Qleft_margin))
4987 it->area = LEFT_MARGIN_AREA;
4988 else
4989 it->area = RIGHT_MARGIN_AREA;
4990
4991 if (STRINGP (value))
4992 {
4993 it->string = value;
4994 it->multibyte_p = STRING_MULTIBYTE (it->string);
4995 it->current.overlay_string_index = -1;
4996 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4997 it->end_charpos = it->string_nchars = SCHARS (it->string);
4998 it->method = GET_FROM_STRING;
4999 it->stop_charpos = 0;
5000 it->prev_stop = 0;
5001 it->base_level_stop = 0;
5002 it->string_from_display_prop_p = 1;
5003 /* Say that we haven't consumed the characters with
5004 `display' property yet. The call to pop_it in
5005 set_iterator_to_next will clean this up. */
5006 if (BUFFERP (object))
5007 *position = start_pos;
5008
5009 /* Force paragraph direction to be that of the parent
5010 object. If the parent object's paragraph direction is
5011 not yet determined, default to L2R. */
5012 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5013 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5014 else
5015 it->paragraph_embedding = L2R;
5016
5017 /* Set up the bidi iterator for this display string. */
5018 if (it->bidi_p)
5019 {
5020 it->bidi_it.string.lstring = it->string;
5021 it->bidi_it.string.s = NULL;
5022 it->bidi_it.string.schars = it->end_charpos;
5023 it->bidi_it.string.bufpos = bufpos;
5024 it->bidi_it.string.from_disp_str = 1;
5025 it->bidi_it.string.unibyte = !it->multibyte_p;
5026 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5027 }
5028 }
5029 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5030 {
5031 it->method = GET_FROM_STRETCH;
5032 it->object = value;
5033 *position = it->position = start_pos;
5034 retval = 1 + (it->area == TEXT_AREA);
5035 }
5036 #ifdef HAVE_WINDOW_SYSTEM
5037 else
5038 {
5039 it->what = IT_IMAGE;
5040 it->image_id = lookup_image (it->f, value);
5041 it->position = start_pos;
5042 it->object = NILP (object) ? it->w->buffer : object;
5043 it->method = GET_FROM_IMAGE;
5044
5045 /* Say that we haven't consumed the characters with
5046 `display' property yet. The call to pop_it in
5047 set_iterator_to_next will clean this up. */
5048 *position = start_pos;
5049 }
5050 #endif /* HAVE_WINDOW_SYSTEM */
5051
5052 return retval;
5053 }
5054
5055 /* Invalid property or property not supported. Restore
5056 POSITION to what it was before. */
5057 *position = start_pos;
5058 return 0;
5059 }
5060
5061 /* Check if PROP is a display property value whose text should be
5062 treated as intangible. OVERLAY is the overlay from which PROP
5063 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5064 specify the buffer position covered by PROP. */
5065
5066 int
5067 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5068 ptrdiff_t charpos, ptrdiff_t bytepos)
5069 {
5070 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5071 struct text_pos position;
5072
5073 SET_TEXT_POS (position, charpos, bytepos);
5074 return handle_display_spec (NULL, prop, Qnil, overlay,
5075 &position, charpos, frame_window_p);
5076 }
5077
5078
5079 /* Return 1 if PROP is a display sub-property value containing STRING.
5080
5081 Implementation note: this and the following function are really
5082 special cases of handle_display_spec and
5083 handle_single_display_spec, and should ideally use the same code.
5084 Until they do, these two pairs must be consistent and must be
5085 modified in sync. */
5086
5087 static int
5088 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5089 {
5090 if (EQ (string, prop))
5091 return 1;
5092
5093 /* Skip over `when FORM'. */
5094 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5095 {
5096 prop = XCDR (prop);
5097 if (!CONSP (prop))
5098 return 0;
5099 /* Actually, the condition following `when' should be eval'ed,
5100 like handle_single_display_spec does, and we should return
5101 zero if it evaluates to nil. However, this function is
5102 called only when the buffer was already displayed and some
5103 glyph in the glyph matrix was found to come from a display
5104 string. Therefore, the condition was already evaluated, and
5105 the result was non-nil, otherwise the display string wouldn't
5106 have been displayed and we would have never been called for
5107 this property. Thus, we can skip the evaluation and assume
5108 its result is non-nil. */
5109 prop = XCDR (prop);
5110 }
5111
5112 if (CONSP (prop))
5113 /* Skip over `margin LOCATION'. */
5114 if (EQ (XCAR (prop), Qmargin))
5115 {
5116 prop = XCDR (prop);
5117 if (!CONSP (prop))
5118 return 0;
5119
5120 prop = XCDR (prop);
5121 if (!CONSP (prop))
5122 return 0;
5123 }
5124
5125 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5126 }
5127
5128
5129 /* Return 1 if STRING appears in the `display' property PROP. */
5130
5131 static int
5132 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5133 {
5134 if (CONSP (prop)
5135 && !EQ (XCAR (prop), Qwhen)
5136 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5137 {
5138 /* A list of sub-properties. */
5139 while (CONSP (prop))
5140 {
5141 if (single_display_spec_string_p (XCAR (prop), string))
5142 return 1;
5143 prop = XCDR (prop);
5144 }
5145 }
5146 else if (VECTORP (prop))
5147 {
5148 /* A vector of sub-properties. */
5149 ptrdiff_t i;
5150 for (i = 0; i < ASIZE (prop); ++i)
5151 if (single_display_spec_string_p (AREF (prop, i), string))
5152 return 1;
5153 }
5154 else
5155 return single_display_spec_string_p (prop, string);
5156
5157 return 0;
5158 }
5159
5160 /* Look for STRING in overlays and text properties in the current
5161 buffer, between character positions FROM and TO (excluding TO).
5162 BACK_P non-zero means look back (in this case, TO is supposed to be
5163 less than FROM).
5164 Value is the first character position where STRING was found, or
5165 zero if it wasn't found before hitting TO.
5166
5167 This function may only use code that doesn't eval because it is
5168 called asynchronously from note_mouse_highlight. */
5169
5170 static ptrdiff_t
5171 string_buffer_position_lim (Lisp_Object string,
5172 ptrdiff_t from, ptrdiff_t to, int back_p)
5173 {
5174 Lisp_Object limit, prop, pos;
5175 int found = 0;
5176
5177 pos = make_number (max (from, BEGV));
5178
5179 if (!back_p) /* looking forward */
5180 {
5181 limit = make_number (min (to, ZV));
5182 while (!found && !EQ (pos, limit))
5183 {
5184 prop = Fget_char_property (pos, Qdisplay, Qnil);
5185 if (!NILP (prop) && display_prop_string_p (prop, string))
5186 found = 1;
5187 else
5188 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5189 limit);
5190 }
5191 }
5192 else /* looking back */
5193 {
5194 limit = make_number (max (to, BEGV));
5195 while (!found && !EQ (pos, limit))
5196 {
5197 prop = Fget_char_property (pos, Qdisplay, Qnil);
5198 if (!NILP (prop) && display_prop_string_p (prop, string))
5199 found = 1;
5200 else
5201 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5202 limit);
5203 }
5204 }
5205
5206 return found ? XINT (pos) : 0;
5207 }
5208
5209 /* Determine which buffer position in current buffer STRING comes from.
5210 AROUND_CHARPOS is an approximate position where it could come from.
5211 Value is the buffer position or 0 if it couldn't be determined.
5212
5213 This function is necessary because we don't record buffer positions
5214 in glyphs generated from strings (to keep struct glyph small).
5215 This function may only use code that doesn't eval because it is
5216 called asynchronously from note_mouse_highlight. */
5217
5218 static ptrdiff_t
5219 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5220 {
5221 const int MAX_DISTANCE = 1000;
5222 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5223 around_charpos + MAX_DISTANCE,
5224 0);
5225
5226 if (!found)
5227 found = string_buffer_position_lim (string, around_charpos,
5228 around_charpos - MAX_DISTANCE, 1);
5229 return found;
5230 }
5231
5232
5233 \f
5234 /***********************************************************************
5235 `composition' property
5236 ***********************************************************************/
5237
5238 /* Set up iterator IT from `composition' property at its current
5239 position. Called from handle_stop. */
5240
5241 static enum prop_handled
5242 handle_composition_prop (struct it *it)
5243 {
5244 Lisp_Object prop, string;
5245 ptrdiff_t pos, pos_byte, start, end;
5246
5247 if (STRINGP (it->string))
5248 {
5249 unsigned char *s;
5250
5251 pos = IT_STRING_CHARPOS (*it);
5252 pos_byte = IT_STRING_BYTEPOS (*it);
5253 string = it->string;
5254 s = SDATA (string) + pos_byte;
5255 it->c = STRING_CHAR (s);
5256 }
5257 else
5258 {
5259 pos = IT_CHARPOS (*it);
5260 pos_byte = IT_BYTEPOS (*it);
5261 string = Qnil;
5262 it->c = FETCH_CHAR (pos_byte);
5263 }
5264
5265 /* If there's a valid composition and point is not inside of the
5266 composition (in the case that the composition is from the current
5267 buffer), draw a glyph composed from the composition components. */
5268 if (find_composition (pos, -1, &start, &end, &prop, string)
5269 && COMPOSITION_VALID_P (start, end, prop)
5270 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5271 {
5272 if (start < pos)
5273 /* As we can't handle this situation (perhaps font-lock added
5274 a new composition), we just return here hoping that next
5275 redisplay will detect this composition much earlier. */
5276 return HANDLED_NORMALLY;
5277 if (start != pos)
5278 {
5279 if (STRINGP (it->string))
5280 pos_byte = string_char_to_byte (it->string, start);
5281 else
5282 pos_byte = CHAR_TO_BYTE (start);
5283 }
5284 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5285 prop, string);
5286
5287 if (it->cmp_it.id >= 0)
5288 {
5289 it->cmp_it.ch = -1;
5290 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5291 it->cmp_it.nglyphs = -1;
5292 }
5293 }
5294
5295 return HANDLED_NORMALLY;
5296 }
5297
5298
5299 \f
5300 /***********************************************************************
5301 Overlay strings
5302 ***********************************************************************/
5303
5304 /* The following structure is used to record overlay strings for
5305 later sorting in load_overlay_strings. */
5306
5307 struct overlay_entry
5308 {
5309 Lisp_Object overlay;
5310 Lisp_Object string;
5311 EMACS_INT priority;
5312 int after_string_p;
5313 };
5314
5315
5316 /* Set up iterator IT from overlay strings at its current position.
5317 Called from handle_stop. */
5318
5319 static enum prop_handled
5320 handle_overlay_change (struct it *it)
5321 {
5322 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5323 return HANDLED_RECOMPUTE_PROPS;
5324 else
5325 return HANDLED_NORMALLY;
5326 }
5327
5328
5329 /* Set up the next overlay string for delivery by IT, if there is an
5330 overlay string to deliver. Called by set_iterator_to_next when the
5331 end of the current overlay string is reached. If there are more
5332 overlay strings to display, IT->string and
5333 IT->current.overlay_string_index are set appropriately here.
5334 Otherwise IT->string is set to nil. */
5335
5336 static void
5337 next_overlay_string (struct it *it)
5338 {
5339 ++it->current.overlay_string_index;
5340 if (it->current.overlay_string_index == it->n_overlay_strings)
5341 {
5342 /* No more overlay strings. Restore IT's settings to what
5343 they were before overlay strings were processed, and
5344 continue to deliver from current_buffer. */
5345
5346 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5347 pop_it (it);
5348 eassert (it->sp > 0
5349 || (NILP (it->string)
5350 && it->method == GET_FROM_BUFFER
5351 && it->stop_charpos >= BEGV
5352 && it->stop_charpos <= it->end_charpos));
5353 it->current.overlay_string_index = -1;
5354 it->n_overlay_strings = 0;
5355 it->overlay_strings_charpos = -1;
5356 /* If there's an empty display string on the stack, pop the
5357 stack, to resync the bidi iterator with IT's position. Such
5358 empty strings are pushed onto the stack in
5359 get_overlay_strings_1. */
5360 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5361 pop_it (it);
5362
5363 /* If we're at the end of the buffer, record that we have
5364 processed the overlay strings there already, so that
5365 next_element_from_buffer doesn't try it again. */
5366 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5367 it->overlay_strings_at_end_processed_p = 1;
5368 }
5369 else
5370 {
5371 /* There are more overlay strings to process. If
5372 IT->current.overlay_string_index has advanced to a position
5373 where we must load IT->overlay_strings with more strings, do
5374 it. We must load at the IT->overlay_strings_charpos where
5375 IT->n_overlay_strings was originally computed; when invisible
5376 text is present, this might not be IT_CHARPOS (Bug#7016). */
5377 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5378
5379 if (it->current.overlay_string_index && i == 0)
5380 load_overlay_strings (it, it->overlay_strings_charpos);
5381
5382 /* Initialize IT to deliver display elements from the overlay
5383 string. */
5384 it->string = it->overlay_strings[i];
5385 it->multibyte_p = STRING_MULTIBYTE (it->string);
5386 SET_TEXT_POS (it->current.string_pos, 0, 0);
5387 it->method = GET_FROM_STRING;
5388 it->stop_charpos = 0;
5389 it->end_charpos = SCHARS (it->string);
5390 if (it->cmp_it.stop_pos >= 0)
5391 it->cmp_it.stop_pos = 0;
5392 it->prev_stop = 0;
5393 it->base_level_stop = 0;
5394
5395 /* Set up the bidi iterator for this overlay string. */
5396 if (it->bidi_p)
5397 {
5398 it->bidi_it.string.lstring = it->string;
5399 it->bidi_it.string.s = NULL;
5400 it->bidi_it.string.schars = SCHARS (it->string);
5401 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5402 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5403 it->bidi_it.string.unibyte = !it->multibyte_p;
5404 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5405 }
5406 }
5407
5408 CHECK_IT (it);
5409 }
5410
5411
5412 /* Compare two overlay_entry structures E1 and E2. Used as a
5413 comparison function for qsort in load_overlay_strings. Overlay
5414 strings for the same position are sorted so that
5415
5416 1. All after-strings come in front of before-strings, except
5417 when they come from the same overlay.
5418
5419 2. Within after-strings, strings are sorted so that overlay strings
5420 from overlays with higher priorities come first.
5421
5422 2. Within before-strings, strings are sorted so that overlay
5423 strings from overlays with higher priorities come last.
5424
5425 Value is analogous to strcmp. */
5426
5427
5428 static int
5429 compare_overlay_entries (const void *e1, const void *e2)
5430 {
5431 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5432 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5433 int result;
5434
5435 if (entry1->after_string_p != entry2->after_string_p)
5436 {
5437 /* Let after-strings appear in front of before-strings if
5438 they come from different overlays. */
5439 if (EQ (entry1->overlay, entry2->overlay))
5440 result = entry1->after_string_p ? 1 : -1;
5441 else
5442 result = entry1->after_string_p ? -1 : 1;
5443 }
5444 else if (entry1->priority != entry2->priority)
5445 {
5446 if (entry1->after_string_p)
5447 /* After-strings sorted in order of decreasing priority. */
5448 result = entry2->priority < entry1->priority ? -1 : 1;
5449 else
5450 /* Before-strings sorted in order of increasing priority. */
5451 result = entry1->priority < entry2->priority ? -1 : 1;
5452 }
5453 else
5454 result = 0;
5455
5456 return result;
5457 }
5458
5459
5460 /* Load the vector IT->overlay_strings with overlay strings from IT's
5461 current buffer position, or from CHARPOS if that is > 0. Set
5462 IT->n_overlays to the total number of overlay strings found.
5463
5464 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5465 a time. On entry into load_overlay_strings,
5466 IT->current.overlay_string_index gives the number of overlay
5467 strings that have already been loaded by previous calls to this
5468 function.
5469
5470 IT->add_overlay_start contains an additional overlay start
5471 position to consider for taking overlay strings from, if non-zero.
5472 This position comes into play when the overlay has an `invisible'
5473 property, and both before and after-strings. When we've skipped to
5474 the end of the overlay, because of its `invisible' property, we
5475 nevertheless want its before-string to appear.
5476 IT->add_overlay_start will contain the overlay start position
5477 in this case.
5478
5479 Overlay strings are sorted so that after-string strings come in
5480 front of before-string strings. Within before and after-strings,
5481 strings are sorted by overlay priority. See also function
5482 compare_overlay_entries. */
5483
5484 static void
5485 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5486 {
5487 Lisp_Object overlay, window, str, invisible;
5488 struct Lisp_Overlay *ov;
5489 ptrdiff_t start, end;
5490 ptrdiff_t size = 20;
5491 ptrdiff_t n = 0, i, j;
5492 int invis_p;
5493 struct overlay_entry *entries = alloca (size * sizeof *entries);
5494 USE_SAFE_ALLOCA;
5495
5496 if (charpos <= 0)
5497 charpos = IT_CHARPOS (*it);
5498
5499 /* Append the overlay string STRING of overlay OVERLAY to vector
5500 `entries' which has size `size' and currently contains `n'
5501 elements. AFTER_P non-zero means STRING is an after-string of
5502 OVERLAY. */
5503 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5504 do \
5505 { \
5506 Lisp_Object priority; \
5507 \
5508 if (n == size) \
5509 { \
5510 struct overlay_entry *old = entries; \
5511 SAFE_NALLOCA (entries, 2, size); \
5512 memcpy (entries, old, size * sizeof *entries); \
5513 size *= 2; \
5514 } \
5515 \
5516 entries[n].string = (STRING); \
5517 entries[n].overlay = (OVERLAY); \
5518 priority = Foverlay_get ((OVERLAY), Qpriority); \
5519 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5520 entries[n].after_string_p = (AFTER_P); \
5521 ++n; \
5522 } \
5523 while (0)
5524
5525 /* Process overlay before the overlay center. */
5526 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5527 {
5528 XSETMISC (overlay, ov);
5529 eassert (OVERLAYP (overlay));
5530 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5531 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5532
5533 if (end < charpos)
5534 break;
5535
5536 /* Skip this overlay if it doesn't start or end at IT's current
5537 position. */
5538 if (end != charpos && start != charpos)
5539 continue;
5540
5541 /* Skip this overlay if it doesn't apply to IT->w. */
5542 window = Foverlay_get (overlay, Qwindow);
5543 if (WINDOWP (window) && XWINDOW (window) != it->w)
5544 continue;
5545
5546 /* If the text ``under'' the overlay is invisible, both before-
5547 and after-strings from this overlay are visible; start and
5548 end position are indistinguishable. */
5549 invisible = Foverlay_get (overlay, Qinvisible);
5550 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5551
5552 /* If overlay has a non-empty before-string, record it. */
5553 if ((start == charpos || (end == charpos && invis_p))
5554 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5555 && SCHARS (str))
5556 RECORD_OVERLAY_STRING (overlay, str, 0);
5557
5558 /* If overlay has a non-empty after-string, record it. */
5559 if ((end == charpos || (start == charpos && invis_p))
5560 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5561 && SCHARS (str))
5562 RECORD_OVERLAY_STRING (overlay, str, 1);
5563 }
5564
5565 /* Process overlays after the overlay center. */
5566 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5567 {
5568 XSETMISC (overlay, ov);
5569 eassert (OVERLAYP (overlay));
5570 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5571 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5572
5573 if (start > charpos)
5574 break;
5575
5576 /* Skip this overlay if it doesn't start or end at IT's current
5577 position. */
5578 if (end != charpos && start != charpos)
5579 continue;
5580
5581 /* Skip this overlay if it doesn't apply to IT->w. */
5582 window = Foverlay_get (overlay, Qwindow);
5583 if (WINDOWP (window) && XWINDOW (window) != it->w)
5584 continue;
5585
5586 /* If the text ``under'' the overlay is invisible, it has a zero
5587 dimension, and both before- and after-strings apply. */
5588 invisible = Foverlay_get (overlay, Qinvisible);
5589 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5590
5591 /* If overlay has a non-empty before-string, record it. */
5592 if ((start == charpos || (end == charpos && invis_p))
5593 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5594 && SCHARS (str))
5595 RECORD_OVERLAY_STRING (overlay, str, 0);
5596
5597 /* If overlay has a non-empty after-string, record it. */
5598 if ((end == charpos || (start == charpos && invis_p))
5599 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5600 && SCHARS (str))
5601 RECORD_OVERLAY_STRING (overlay, str, 1);
5602 }
5603
5604 #undef RECORD_OVERLAY_STRING
5605
5606 /* Sort entries. */
5607 if (n > 1)
5608 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5609
5610 /* Record number of overlay strings, and where we computed it. */
5611 it->n_overlay_strings = n;
5612 it->overlay_strings_charpos = charpos;
5613
5614 /* IT->current.overlay_string_index is the number of overlay strings
5615 that have already been consumed by IT. Copy some of the
5616 remaining overlay strings to IT->overlay_strings. */
5617 i = 0;
5618 j = it->current.overlay_string_index;
5619 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5620 {
5621 it->overlay_strings[i] = entries[j].string;
5622 it->string_overlays[i++] = entries[j++].overlay;
5623 }
5624
5625 CHECK_IT (it);
5626 SAFE_FREE ();
5627 }
5628
5629
5630 /* Get the first chunk of overlay strings at IT's current buffer
5631 position, or at CHARPOS if that is > 0. Value is non-zero if at
5632 least one overlay string was found. */
5633
5634 static int
5635 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5636 {
5637 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5638 process. This fills IT->overlay_strings with strings, and sets
5639 IT->n_overlay_strings to the total number of strings to process.
5640 IT->pos.overlay_string_index has to be set temporarily to zero
5641 because load_overlay_strings needs this; it must be set to -1
5642 when no overlay strings are found because a zero value would
5643 indicate a position in the first overlay string. */
5644 it->current.overlay_string_index = 0;
5645 load_overlay_strings (it, charpos);
5646
5647 /* If we found overlay strings, set up IT to deliver display
5648 elements from the first one. Otherwise set up IT to deliver
5649 from current_buffer. */
5650 if (it->n_overlay_strings)
5651 {
5652 /* Make sure we know settings in current_buffer, so that we can
5653 restore meaningful values when we're done with the overlay
5654 strings. */
5655 if (compute_stop_p)
5656 compute_stop_pos (it);
5657 eassert (it->face_id >= 0);
5658
5659 /* Save IT's settings. They are restored after all overlay
5660 strings have been processed. */
5661 eassert (!compute_stop_p || it->sp == 0);
5662
5663 /* When called from handle_stop, there might be an empty display
5664 string loaded. In that case, don't bother saving it. But
5665 don't use this optimization with the bidi iterator, since we
5666 need the corresponding pop_it call to resync the bidi
5667 iterator's position with IT's position, after we are done
5668 with the overlay strings. (The corresponding call to pop_it
5669 in case of an empty display string is in
5670 next_overlay_string.) */
5671 if (!(!it->bidi_p
5672 && STRINGP (it->string) && !SCHARS (it->string)))
5673 push_it (it, NULL);
5674
5675 /* Set up IT to deliver display elements from the first overlay
5676 string. */
5677 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5678 it->string = it->overlay_strings[0];
5679 it->from_overlay = Qnil;
5680 it->stop_charpos = 0;
5681 eassert (STRINGP (it->string));
5682 it->end_charpos = SCHARS (it->string);
5683 it->prev_stop = 0;
5684 it->base_level_stop = 0;
5685 it->multibyte_p = STRING_MULTIBYTE (it->string);
5686 it->method = GET_FROM_STRING;
5687 it->from_disp_prop_p = 0;
5688
5689 /* Force paragraph direction to be that of the parent
5690 buffer. */
5691 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5692 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5693 else
5694 it->paragraph_embedding = L2R;
5695
5696 /* Set up the bidi iterator for this overlay string. */
5697 if (it->bidi_p)
5698 {
5699 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5700
5701 it->bidi_it.string.lstring = it->string;
5702 it->bidi_it.string.s = NULL;
5703 it->bidi_it.string.schars = SCHARS (it->string);
5704 it->bidi_it.string.bufpos = pos;
5705 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5706 it->bidi_it.string.unibyte = !it->multibyte_p;
5707 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5708 }
5709 return 1;
5710 }
5711
5712 it->current.overlay_string_index = -1;
5713 return 0;
5714 }
5715
5716 static int
5717 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5718 {
5719 it->string = Qnil;
5720 it->method = GET_FROM_BUFFER;
5721
5722 (void) get_overlay_strings_1 (it, charpos, 1);
5723
5724 CHECK_IT (it);
5725
5726 /* Value is non-zero if we found at least one overlay string. */
5727 return STRINGP (it->string);
5728 }
5729
5730
5731 \f
5732 /***********************************************************************
5733 Saving and restoring state
5734 ***********************************************************************/
5735
5736 /* Save current settings of IT on IT->stack. Called, for example,
5737 before setting up IT for an overlay string, to be able to restore
5738 IT's settings to what they were after the overlay string has been
5739 processed. If POSITION is non-NULL, it is the position to save on
5740 the stack instead of IT->position. */
5741
5742 static void
5743 push_it (struct it *it, struct text_pos *position)
5744 {
5745 struct iterator_stack_entry *p;
5746
5747 eassert (it->sp < IT_STACK_SIZE);
5748 p = it->stack + it->sp;
5749
5750 p->stop_charpos = it->stop_charpos;
5751 p->prev_stop = it->prev_stop;
5752 p->base_level_stop = it->base_level_stop;
5753 p->cmp_it = it->cmp_it;
5754 eassert (it->face_id >= 0);
5755 p->face_id = it->face_id;
5756 p->string = it->string;
5757 p->method = it->method;
5758 p->from_overlay = it->from_overlay;
5759 switch (p->method)
5760 {
5761 case GET_FROM_IMAGE:
5762 p->u.image.object = it->object;
5763 p->u.image.image_id = it->image_id;
5764 p->u.image.slice = it->slice;
5765 break;
5766 case GET_FROM_STRETCH:
5767 p->u.stretch.object = it->object;
5768 break;
5769 }
5770 p->position = position ? *position : it->position;
5771 p->current = it->current;
5772 p->end_charpos = it->end_charpos;
5773 p->string_nchars = it->string_nchars;
5774 p->area = it->area;
5775 p->multibyte_p = it->multibyte_p;
5776 p->avoid_cursor_p = it->avoid_cursor_p;
5777 p->space_width = it->space_width;
5778 p->font_height = it->font_height;
5779 p->voffset = it->voffset;
5780 p->string_from_display_prop_p = it->string_from_display_prop_p;
5781 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5782 p->display_ellipsis_p = 0;
5783 p->line_wrap = it->line_wrap;
5784 p->bidi_p = it->bidi_p;
5785 p->paragraph_embedding = it->paragraph_embedding;
5786 p->from_disp_prop_p = it->from_disp_prop_p;
5787 ++it->sp;
5788
5789 /* Save the state of the bidi iterator as well. */
5790 if (it->bidi_p)
5791 bidi_push_it (&it->bidi_it);
5792 }
5793
5794 static void
5795 iterate_out_of_display_property (struct it *it)
5796 {
5797 int buffer_p = !STRINGP (it->string);
5798 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5799 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5800
5801 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5802
5803 /* Maybe initialize paragraph direction. If we are at the beginning
5804 of a new paragraph, next_element_from_buffer may not have a
5805 chance to do that. */
5806 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5807 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5808 /* prev_stop can be zero, so check against BEGV as well. */
5809 while (it->bidi_it.charpos >= bob
5810 && it->prev_stop <= it->bidi_it.charpos
5811 && it->bidi_it.charpos < CHARPOS (it->position)
5812 && it->bidi_it.charpos < eob)
5813 bidi_move_to_visually_next (&it->bidi_it);
5814 /* Record the stop_pos we just crossed, for when we cross it
5815 back, maybe. */
5816 if (it->bidi_it.charpos > CHARPOS (it->position))
5817 it->prev_stop = CHARPOS (it->position);
5818 /* If we ended up not where pop_it put us, resync IT's
5819 positional members with the bidi iterator. */
5820 if (it->bidi_it.charpos != CHARPOS (it->position))
5821 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5822 if (buffer_p)
5823 it->current.pos = it->position;
5824 else
5825 it->current.string_pos = it->position;
5826 }
5827
5828 /* Restore IT's settings from IT->stack. Called, for example, when no
5829 more overlay strings must be processed, and we return to delivering
5830 display elements from a buffer, or when the end of a string from a
5831 `display' property is reached and we return to delivering display
5832 elements from an overlay string, or from a buffer. */
5833
5834 static void
5835 pop_it (struct it *it)
5836 {
5837 struct iterator_stack_entry *p;
5838 int from_display_prop = it->from_disp_prop_p;
5839
5840 eassert (it->sp > 0);
5841 --it->sp;
5842 p = it->stack + it->sp;
5843 it->stop_charpos = p->stop_charpos;
5844 it->prev_stop = p->prev_stop;
5845 it->base_level_stop = p->base_level_stop;
5846 it->cmp_it = p->cmp_it;
5847 it->face_id = p->face_id;
5848 it->current = p->current;
5849 it->position = p->position;
5850 it->string = p->string;
5851 it->from_overlay = p->from_overlay;
5852 if (NILP (it->string))
5853 SET_TEXT_POS (it->current.string_pos, -1, -1);
5854 it->method = p->method;
5855 switch (it->method)
5856 {
5857 case GET_FROM_IMAGE:
5858 it->image_id = p->u.image.image_id;
5859 it->object = p->u.image.object;
5860 it->slice = p->u.image.slice;
5861 break;
5862 case GET_FROM_STRETCH:
5863 it->object = p->u.stretch.object;
5864 break;
5865 case GET_FROM_BUFFER:
5866 it->object = it->w->buffer;
5867 break;
5868 case GET_FROM_STRING:
5869 it->object = it->string;
5870 break;
5871 case GET_FROM_DISPLAY_VECTOR:
5872 if (it->s)
5873 it->method = GET_FROM_C_STRING;
5874 else if (STRINGP (it->string))
5875 it->method = GET_FROM_STRING;
5876 else
5877 {
5878 it->method = GET_FROM_BUFFER;
5879 it->object = it->w->buffer;
5880 }
5881 }
5882 it->end_charpos = p->end_charpos;
5883 it->string_nchars = p->string_nchars;
5884 it->area = p->area;
5885 it->multibyte_p = p->multibyte_p;
5886 it->avoid_cursor_p = p->avoid_cursor_p;
5887 it->space_width = p->space_width;
5888 it->font_height = p->font_height;
5889 it->voffset = p->voffset;
5890 it->string_from_display_prop_p = p->string_from_display_prop_p;
5891 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5892 it->line_wrap = p->line_wrap;
5893 it->bidi_p = p->bidi_p;
5894 it->paragraph_embedding = p->paragraph_embedding;
5895 it->from_disp_prop_p = p->from_disp_prop_p;
5896 if (it->bidi_p)
5897 {
5898 bidi_pop_it (&it->bidi_it);
5899 /* Bidi-iterate until we get out of the portion of text, if any,
5900 covered by a `display' text property or by an overlay with
5901 `display' property. (We cannot just jump there, because the
5902 internal coherency of the bidi iterator state can not be
5903 preserved across such jumps.) We also must determine the
5904 paragraph base direction if the overlay we just processed is
5905 at the beginning of a new paragraph. */
5906 if (from_display_prop
5907 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5908 iterate_out_of_display_property (it);
5909
5910 eassert ((BUFFERP (it->object)
5911 && IT_CHARPOS (*it) == it->bidi_it.charpos
5912 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5913 || (STRINGP (it->object)
5914 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5915 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5916 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5917 }
5918 }
5919
5920
5921 \f
5922 /***********************************************************************
5923 Moving over lines
5924 ***********************************************************************/
5925
5926 /* Set IT's current position to the previous line start. */
5927
5928 static void
5929 back_to_previous_line_start (struct it *it)
5930 {
5931 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5932 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5933 }
5934
5935
5936 /* Move IT to the next line start.
5937
5938 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5939 we skipped over part of the text (as opposed to moving the iterator
5940 continuously over the text). Otherwise, don't change the value
5941 of *SKIPPED_P.
5942
5943 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5944 iterator on the newline, if it was found.
5945
5946 Newlines may come from buffer text, overlay strings, or strings
5947 displayed via the `display' property. That's the reason we can't
5948 simply use find_next_newline_no_quit.
5949
5950 Note that this function may not skip over invisible text that is so
5951 because of text properties and immediately follows a newline. If
5952 it would, function reseat_at_next_visible_line_start, when called
5953 from set_iterator_to_next, would effectively make invisible
5954 characters following a newline part of the wrong glyph row, which
5955 leads to wrong cursor motion. */
5956
5957 static int
5958 forward_to_next_line_start (struct it *it, int *skipped_p,
5959 struct bidi_it *bidi_it_prev)
5960 {
5961 ptrdiff_t old_selective;
5962 int newline_found_p, n;
5963 const int MAX_NEWLINE_DISTANCE = 500;
5964
5965 /* If already on a newline, just consume it to avoid unintended
5966 skipping over invisible text below. */
5967 if (it->what == IT_CHARACTER
5968 && it->c == '\n'
5969 && CHARPOS (it->position) == IT_CHARPOS (*it))
5970 {
5971 if (it->bidi_p && bidi_it_prev)
5972 *bidi_it_prev = it->bidi_it;
5973 set_iterator_to_next (it, 0);
5974 it->c = 0;
5975 return 1;
5976 }
5977
5978 /* Don't handle selective display in the following. It's (a)
5979 unnecessary because it's done by the caller, and (b) leads to an
5980 infinite recursion because next_element_from_ellipsis indirectly
5981 calls this function. */
5982 old_selective = it->selective;
5983 it->selective = 0;
5984
5985 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5986 from buffer text. */
5987 for (n = newline_found_p = 0;
5988 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5989 n += STRINGP (it->string) ? 0 : 1)
5990 {
5991 if (!get_next_display_element (it))
5992 return 0;
5993 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5994 if (newline_found_p && it->bidi_p && bidi_it_prev)
5995 *bidi_it_prev = it->bidi_it;
5996 set_iterator_to_next (it, 0);
5997 }
5998
5999 /* If we didn't find a newline near enough, see if we can use a
6000 short-cut. */
6001 if (!newline_found_p)
6002 {
6003 ptrdiff_t start = IT_CHARPOS (*it);
6004 ptrdiff_t limit = find_next_newline_no_quit (start, 1);
6005 Lisp_Object pos;
6006
6007 eassert (!STRINGP (it->string));
6008
6009 /* If there isn't any `display' property in sight, and no
6010 overlays, we can just use the position of the newline in
6011 buffer text. */
6012 if (it->stop_charpos >= limit
6013 || ((pos = Fnext_single_property_change (make_number (start),
6014 Qdisplay, Qnil,
6015 make_number (limit)),
6016 NILP (pos))
6017 && next_overlay_change (start) == ZV))
6018 {
6019 if (!it->bidi_p)
6020 {
6021 IT_CHARPOS (*it) = limit;
6022 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
6023 }
6024 else
6025 {
6026 struct bidi_it bprev;
6027
6028 /* Help bidi.c avoid expensive searches for display
6029 properties and overlays, by telling it that there are
6030 none up to `limit'. */
6031 if (it->bidi_it.disp_pos < limit)
6032 {
6033 it->bidi_it.disp_pos = limit;
6034 it->bidi_it.disp_prop = 0;
6035 }
6036 do {
6037 bprev = it->bidi_it;
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 } while (it->bidi_it.charpos != limit);
6040 IT_CHARPOS (*it) = limit;
6041 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6042 if (bidi_it_prev)
6043 *bidi_it_prev = bprev;
6044 }
6045 *skipped_p = newline_found_p = 1;
6046 }
6047 else
6048 {
6049 while (get_next_display_element (it)
6050 && !newline_found_p)
6051 {
6052 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6053 if (newline_found_p && it->bidi_p && bidi_it_prev)
6054 *bidi_it_prev = it->bidi_it;
6055 set_iterator_to_next (it, 0);
6056 }
6057 }
6058 }
6059
6060 it->selective = old_selective;
6061 return newline_found_p;
6062 }
6063
6064
6065 /* Set IT's current position to the previous visible line start. Skip
6066 invisible text that is so either due to text properties or due to
6067 selective display. Caution: this does not change IT->current_x and
6068 IT->hpos. */
6069
6070 static void
6071 back_to_previous_visible_line_start (struct it *it)
6072 {
6073 while (IT_CHARPOS (*it) > BEGV)
6074 {
6075 back_to_previous_line_start (it);
6076
6077 if (IT_CHARPOS (*it) <= BEGV)
6078 break;
6079
6080 /* If selective > 0, then lines indented more than its value are
6081 invisible. */
6082 if (it->selective > 0
6083 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6084 it->selective))
6085 continue;
6086
6087 /* Check the newline before point for invisibility. */
6088 {
6089 Lisp_Object prop;
6090 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6091 Qinvisible, it->window);
6092 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6093 continue;
6094 }
6095
6096 if (IT_CHARPOS (*it) <= BEGV)
6097 break;
6098
6099 {
6100 struct it it2;
6101 void *it2data = NULL;
6102 ptrdiff_t pos;
6103 ptrdiff_t beg, end;
6104 Lisp_Object val, overlay;
6105
6106 SAVE_IT (it2, *it, it2data);
6107
6108 /* If newline is part of a composition, continue from start of composition */
6109 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6110 && beg < IT_CHARPOS (*it))
6111 goto replaced;
6112
6113 /* If newline is replaced by a display property, find start of overlay
6114 or interval and continue search from that point. */
6115 pos = --IT_CHARPOS (it2);
6116 --IT_BYTEPOS (it2);
6117 it2.sp = 0;
6118 bidi_unshelve_cache (NULL, 0);
6119 it2.string_from_display_prop_p = 0;
6120 it2.from_disp_prop_p = 0;
6121 if (handle_display_prop (&it2) == HANDLED_RETURN
6122 && !NILP (val = get_char_property_and_overlay
6123 (make_number (pos), Qdisplay, Qnil, &overlay))
6124 && (OVERLAYP (overlay)
6125 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6126 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6127 {
6128 RESTORE_IT (it, it, it2data);
6129 goto replaced;
6130 }
6131
6132 /* Newline is not replaced by anything -- so we are done. */
6133 RESTORE_IT (it, it, it2data);
6134 break;
6135
6136 replaced:
6137 if (beg < BEGV)
6138 beg = BEGV;
6139 IT_CHARPOS (*it) = beg;
6140 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6141 }
6142 }
6143
6144 it->continuation_lines_width = 0;
6145
6146 eassert (IT_CHARPOS (*it) >= BEGV);
6147 eassert (IT_CHARPOS (*it) == BEGV
6148 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6149 CHECK_IT (it);
6150 }
6151
6152
6153 /* Reseat iterator IT at the previous visible line start. Skip
6154 invisible text that is so either due to text properties or due to
6155 selective display. At the end, update IT's overlay information,
6156 face information etc. */
6157
6158 void
6159 reseat_at_previous_visible_line_start (struct it *it)
6160 {
6161 back_to_previous_visible_line_start (it);
6162 reseat (it, it->current.pos, 1);
6163 CHECK_IT (it);
6164 }
6165
6166
6167 /* Reseat iterator IT on the next visible line start in the current
6168 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6169 preceding the line start. Skip over invisible text that is so
6170 because of selective display. Compute faces, overlays etc at the
6171 new position. Note that this function does not skip over text that
6172 is invisible because of text properties. */
6173
6174 static void
6175 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6176 {
6177 int newline_found_p, skipped_p = 0;
6178 struct bidi_it bidi_it_prev;
6179
6180 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6181
6182 /* Skip over lines that are invisible because they are indented
6183 more than the value of IT->selective. */
6184 if (it->selective > 0)
6185 while (IT_CHARPOS (*it) < ZV
6186 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6187 it->selective))
6188 {
6189 eassert (IT_BYTEPOS (*it) == BEGV
6190 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6191 newline_found_p =
6192 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6193 }
6194
6195 /* Position on the newline if that's what's requested. */
6196 if (on_newline_p && newline_found_p)
6197 {
6198 if (STRINGP (it->string))
6199 {
6200 if (IT_STRING_CHARPOS (*it) > 0)
6201 {
6202 if (!it->bidi_p)
6203 {
6204 --IT_STRING_CHARPOS (*it);
6205 --IT_STRING_BYTEPOS (*it);
6206 }
6207 else
6208 {
6209 /* We need to restore the bidi iterator to the state
6210 it had on the newline, and resync the IT's
6211 position with that. */
6212 it->bidi_it = bidi_it_prev;
6213 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6214 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6215 }
6216 }
6217 }
6218 else if (IT_CHARPOS (*it) > BEGV)
6219 {
6220 if (!it->bidi_p)
6221 {
6222 --IT_CHARPOS (*it);
6223 --IT_BYTEPOS (*it);
6224 }
6225 else
6226 {
6227 /* We need to restore the bidi iterator to the state it
6228 had on the newline and resync IT with that. */
6229 it->bidi_it = bidi_it_prev;
6230 IT_CHARPOS (*it) = it->bidi_it.charpos;
6231 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6232 }
6233 reseat (it, it->current.pos, 0);
6234 }
6235 }
6236 else if (skipped_p)
6237 reseat (it, it->current.pos, 0);
6238
6239 CHECK_IT (it);
6240 }
6241
6242
6243 \f
6244 /***********************************************************************
6245 Changing an iterator's position
6246 ***********************************************************************/
6247
6248 /* Change IT's current position to POS in current_buffer. If FORCE_P
6249 is non-zero, always check for text properties at the new position.
6250 Otherwise, text properties are only looked up if POS >=
6251 IT->check_charpos of a property. */
6252
6253 static void
6254 reseat (struct it *it, struct text_pos pos, int force_p)
6255 {
6256 ptrdiff_t original_pos = IT_CHARPOS (*it);
6257
6258 reseat_1 (it, pos, 0);
6259
6260 /* Determine where to check text properties. Avoid doing it
6261 where possible because text property lookup is very expensive. */
6262 if (force_p
6263 || CHARPOS (pos) > it->stop_charpos
6264 || CHARPOS (pos) < original_pos)
6265 {
6266 if (it->bidi_p)
6267 {
6268 /* For bidi iteration, we need to prime prev_stop and
6269 base_level_stop with our best estimations. */
6270 /* Implementation note: Of course, POS is not necessarily a
6271 stop position, so assigning prev_pos to it is a lie; we
6272 should have called compute_stop_backwards. However, if
6273 the current buffer does not include any R2L characters,
6274 that call would be a waste of cycles, because the
6275 iterator will never move back, and thus never cross this
6276 "fake" stop position. So we delay that backward search
6277 until the time we really need it, in next_element_from_buffer. */
6278 if (CHARPOS (pos) != it->prev_stop)
6279 it->prev_stop = CHARPOS (pos);
6280 if (CHARPOS (pos) < it->base_level_stop)
6281 it->base_level_stop = 0; /* meaning it's unknown */
6282 handle_stop (it);
6283 }
6284 else
6285 {
6286 handle_stop (it);
6287 it->prev_stop = it->base_level_stop = 0;
6288 }
6289
6290 }
6291
6292 CHECK_IT (it);
6293 }
6294
6295
6296 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6297 IT->stop_pos to POS, also. */
6298
6299 static void
6300 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6301 {
6302 /* Don't call this function when scanning a C string. */
6303 eassert (it->s == NULL);
6304
6305 /* POS must be a reasonable value. */
6306 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6307
6308 it->current.pos = it->position = pos;
6309 it->end_charpos = ZV;
6310 it->dpvec = NULL;
6311 it->current.dpvec_index = -1;
6312 it->current.overlay_string_index = -1;
6313 IT_STRING_CHARPOS (*it) = -1;
6314 IT_STRING_BYTEPOS (*it) = -1;
6315 it->string = Qnil;
6316 it->method = GET_FROM_BUFFER;
6317 it->object = it->w->buffer;
6318 it->area = TEXT_AREA;
6319 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6320 it->sp = 0;
6321 it->string_from_display_prop_p = 0;
6322 it->string_from_prefix_prop_p = 0;
6323
6324 it->from_disp_prop_p = 0;
6325 it->face_before_selective_p = 0;
6326 if (it->bidi_p)
6327 {
6328 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6329 &it->bidi_it);
6330 bidi_unshelve_cache (NULL, 0);
6331 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6332 it->bidi_it.string.s = NULL;
6333 it->bidi_it.string.lstring = Qnil;
6334 it->bidi_it.string.bufpos = 0;
6335 it->bidi_it.string.unibyte = 0;
6336 }
6337
6338 if (set_stop_p)
6339 {
6340 it->stop_charpos = CHARPOS (pos);
6341 it->base_level_stop = CHARPOS (pos);
6342 }
6343 /* This make the information stored in it->cmp_it invalidate. */
6344 it->cmp_it.id = -1;
6345 }
6346
6347
6348 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6349 If S is non-null, it is a C string to iterate over. Otherwise,
6350 STRING gives a Lisp string to iterate over.
6351
6352 If PRECISION > 0, don't return more then PRECISION number of
6353 characters from the string.
6354
6355 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6356 characters have been returned. FIELD_WIDTH < 0 means an infinite
6357 field width.
6358
6359 MULTIBYTE = 0 means disable processing of multibyte characters,
6360 MULTIBYTE > 0 means enable it,
6361 MULTIBYTE < 0 means use IT->multibyte_p.
6362
6363 IT must be initialized via a prior call to init_iterator before
6364 calling this function. */
6365
6366 static void
6367 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6368 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6369 int multibyte)
6370 {
6371 /* No region in strings. */
6372 it->region_beg_charpos = it->region_end_charpos = -1;
6373
6374 /* No text property checks performed by default, but see below. */
6375 it->stop_charpos = -1;
6376
6377 /* Set iterator position and end position. */
6378 memset (&it->current, 0, sizeof it->current);
6379 it->current.overlay_string_index = -1;
6380 it->current.dpvec_index = -1;
6381 eassert (charpos >= 0);
6382
6383 /* If STRING is specified, use its multibyteness, otherwise use the
6384 setting of MULTIBYTE, if specified. */
6385 if (multibyte >= 0)
6386 it->multibyte_p = multibyte > 0;
6387
6388 /* Bidirectional reordering of strings is controlled by the default
6389 value of bidi-display-reordering. Don't try to reorder while
6390 loading loadup.el, as the necessary character property tables are
6391 not yet available. */
6392 it->bidi_p =
6393 NILP (Vpurify_flag)
6394 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6395
6396 if (s == NULL)
6397 {
6398 eassert (STRINGP (string));
6399 it->string = string;
6400 it->s = NULL;
6401 it->end_charpos = it->string_nchars = SCHARS (string);
6402 it->method = GET_FROM_STRING;
6403 it->current.string_pos = string_pos (charpos, string);
6404
6405 if (it->bidi_p)
6406 {
6407 it->bidi_it.string.lstring = string;
6408 it->bidi_it.string.s = NULL;
6409 it->bidi_it.string.schars = it->end_charpos;
6410 it->bidi_it.string.bufpos = 0;
6411 it->bidi_it.string.from_disp_str = 0;
6412 it->bidi_it.string.unibyte = !it->multibyte_p;
6413 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6414 FRAME_WINDOW_P (it->f), &it->bidi_it);
6415 }
6416 }
6417 else
6418 {
6419 it->s = (const unsigned char *) s;
6420 it->string = Qnil;
6421
6422 /* Note that we use IT->current.pos, not it->current.string_pos,
6423 for displaying C strings. */
6424 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6425 if (it->multibyte_p)
6426 {
6427 it->current.pos = c_string_pos (charpos, s, 1);
6428 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6429 }
6430 else
6431 {
6432 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6433 it->end_charpos = it->string_nchars = strlen (s);
6434 }
6435
6436 if (it->bidi_p)
6437 {
6438 it->bidi_it.string.lstring = Qnil;
6439 it->bidi_it.string.s = (const unsigned char *) s;
6440 it->bidi_it.string.schars = it->end_charpos;
6441 it->bidi_it.string.bufpos = 0;
6442 it->bidi_it.string.from_disp_str = 0;
6443 it->bidi_it.string.unibyte = !it->multibyte_p;
6444 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6445 &it->bidi_it);
6446 }
6447 it->method = GET_FROM_C_STRING;
6448 }
6449
6450 /* PRECISION > 0 means don't return more than PRECISION characters
6451 from the string. */
6452 if (precision > 0 && it->end_charpos - charpos > precision)
6453 {
6454 it->end_charpos = it->string_nchars = charpos + precision;
6455 if (it->bidi_p)
6456 it->bidi_it.string.schars = it->end_charpos;
6457 }
6458
6459 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6460 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6461 FIELD_WIDTH < 0 means infinite field width. This is useful for
6462 padding with `-' at the end of a mode line. */
6463 if (field_width < 0)
6464 field_width = INFINITY;
6465 /* Implementation note: We deliberately don't enlarge
6466 it->bidi_it.string.schars here to fit it->end_charpos, because
6467 the bidi iterator cannot produce characters out of thin air. */
6468 if (field_width > it->end_charpos - charpos)
6469 it->end_charpos = charpos + field_width;
6470
6471 /* Use the standard display table for displaying strings. */
6472 if (DISP_TABLE_P (Vstandard_display_table))
6473 it->dp = XCHAR_TABLE (Vstandard_display_table);
6474
6475 it->stop_charpos = charpos;
6476 it->prev_stop = charpos;
6477 it->base_level_stop = 0;
6478 if (it->bidi_p)
6479 {
6480 it->bidi_it.first_elt = 1;
6481 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6482 it->bidi_it.disp_pos = -1;
6483 }
6484 if (s == NULL && it->multibyte_p)
6485 {
6486 ptrdiff_t endpos = SCHARS (it->string);
6487 if (endpos > it->end_charpos)
6488 endpos = it->end_charpos;
6489 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6490 it->string);
6491 }
6492 CHECK_IT (it);
6493 }
6494
6495
6496 \f
6497 /***********************************************************************
6498 Iteration
6499 ***********************************************************************/
6500
6501 /* Map enum it_method value to corresponding next_element_from_* function. */
6502
6503 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6504 {
6505 next_element_from_buffer,
6506 next_element_from_display_vector,
6507 next_element_from_string,
6508 next_element_from_c_string,
6509 next_element_from_image,
6510 next_element_from_stretch
6511 };
6512
6513 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6514
6515
6516 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6517 (possibly with the following characters). */
6518
6519 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6520 ((IT)->cmp_it.id >= 0 \
6521 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6522 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6523 END_CHARPOS, (IT)->w, \
6524 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6525 (IT)->string)))
6526
6527
6528 /* Lookup the char-table Vglyphless_char_display for character C (-1
6529 if we want information for no-font case), and return the display
6530 method symbol. By side-effect, update it->what and
6531 it->glyphless_method. This function is called from
6532 get_next_display_element for each character element, and from
6533 x_produce_glyphs when no suitable font was found. */
6534
6535 Lisp_Object
6536 lookup_glyphless_char_display (int c, struct it *it)
6537 {
6538 Lisp_Object glyphless_method = Qnil;
6539
6540 if (CHAR_TABLE_P (Vglyphless_char_display)
6541 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6542 {
6543 if (c >= 0)
6544 {
6545 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6546 if (CONSP (glyphless_method))
6547 glyphless_method = FRAME_WINDOW_P (it->f)
6548 ? XCAR (glyphless_method)
6549 : XCDR (glyphless_method);
6550 }
6551 else
6552 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6553 }
6554
6555 retry:
6556 if (NILP (glyphless_method))
6557 {
6558 if (c >= 0)
6559 /* The default is to display the character by a proper font. */
6560 return Qnil;
6561 /* The default for the no-font case is to display an empty box. */
6562 glyphless_method = Qempty_box;
6563 }
6564 if (EQ (glyphless_method, Qzero_width))
6565 {
6566 if (c >= 0)
6567 return glyphless_method;
6568 /* This method can't be used for the no-font case. */
6569 glyphless_method = Qempty_box;
6570 }
6571 if (EQ (glyphless_method, Qthin_space))
6572 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6573 else if (EQ (glyphless_method, Qempty_box))
6574 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6575 else if (EQ (glyphless_method, Qhex_code))
6576 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6577 else if (STRINGP (glyphless_method))
6578 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6579 else
6580 {
6581 /* Invalid value. We use the default method. */
6582 glyphless_method = Qnil;
6583 goto retry;
6584 }
6585 it->what = IT_GLYPHLESS;
6586 return glyphless_method;
6587 }
6588
6589 /* Load IT's display element fields with information about the next
6590 display element from the current position of IT. Value is zero if
6591 end of buffer (or C string) is reached. */
6592
6593 static struct frame *last_escape_glyph_frame = NULL;
6594 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6595 static int last_escape_glyph_merged_face_id = 0;
6596
6597 struct frame *last_glyphless_glyph_frame = NULL;
6598 int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6599 int last_glyphless_glyph_merged_face_id = 0;
6600
6601 static int
6602 get_next_display_element (struct it *it)
6603 {
6604 /* Non-zero means that we found a display element. Zero means that
6605 we hit the end of what we iterate over. Performance note: the
6606 function pointer `method' used here turns out to be faster than
6607 using a sequence of if-statements. */
6608 int success_p;
6609
6610 get_next:
6611 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6612
6613 if (it->what == IT_CHARACTER)
6614 {
6615 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6616 and only if (a) the resolved directionality of that character
6617 is R..." */
6618 /* FIXME: Do we need an exception for characters from display
6619 tables? */
6620 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6621 it->c = bidi_mirror_char (it->c);
6622 /* Map via display table or translate control characters.
6623 IT->c, IT->len etc. have been set to the next character by
6624 the function call above. If we have a display table, and it
6625 contains an entry for IT->c, translate it. Don't do this if
6626 IT->c itself comes from a display table, otherwise we could
6627 end up in an infinite recursion. (An alternative could be to
6628 count the recursion depth of this function and signal an
6629 error when a certain maximum depth is reached.) Is it worth
6630 it? */
6631 if (success_p && it->dpvec == NULL)
6632 {
6633 Lisp_Object dv;
6634 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6635 int nonascii_space_p = 0;
6636 int nonascii_hyphen_p = 0;
6637 int c = it->c; /* This is the character to display. */
6638
6639 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6640 {
6641 eassert (SINGLE_BYTE_CHAR_P (c));
6642 if (unibyte_display_via_language_environment)
6643 {
6644 c = DECODE_CHAR (unibyte, c);
6645 if (c < 0)
6646 c = BYTE8_TO_CHAR (it->c);
6647 }
6648 else
6649 c = BYTE8_TO_CHAR (it->c);
6650 }
6651
6652 if (it->dp
6653 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6654 VECTORP (dv)))
6655 {
6656 struct Lisp_Vector *v = XVECTOR (dv);
6657
6658 /* Return the first character from the display table
6659 entry, if not empty. If empty, don't display the
6660 current character. */
6661 if (v->header.size)
6662 {
6663 it->dpvec_char_len = it->len;
6664 it->dpvec = v->contents;
6665 it->dpend = v->contents + v->header.size;
6666 it->current.dpvec_index = 0;
6667 it->dpvec_face_id = -1;
6668 it->saved_face_id = it->face_id;
6669 it->method = GET_FROM_DISPLAY_VECTOR;
6670 it->ellipsis_p = 0;
6671 }
6672 else
6673 {
6674 set_iterator_to_next (it, 0);
6675 }
6676 goto get_next;
6677 }
6678
6679 if (! NILP (lookup_glyphless_char_display (c, it)))
6680 {
6681 if (it->what == IT_GLYPHLESS)
6682 goto done;
6683 /* Don't display this character. */
6684 set_iterator_to_next (it, 0);
6685 goto get_next;
6686 }
6687
6688 /* If `nobreak-char-display' is non-nil, we display
6689 non-ASCII spaces and hyphens specially. */
6690 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6691 {
6692 if (c == 0xA0)
6693 nonascii_space_p = 1;
6694 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6695 nonascii_hyphen_p = 1;
6696 }
6697
6698 /* Translate control characters into `\003' or `^C' form.
6699 Control characters coming from a display table entry are
6700 currently not translated because we use IT->dpvec to hold
6701 the translation. This could easily be changed but I
6702 don't believe that it is worth doing.
6703
6704 The characters handled by `nobreak-char-display' must be
6705 translated too.
6706
6707 Non-printable characters and raw-byte characters are also
6708 translated to octal form. */
6709 if (((c < ' ' || c == 127) /* ASCII control chars */
6710 ? (it->area != TEXT_AREA
6711 /* In mode line, treat \n, \t like other crl chars. */
6712 || (c != '\t'
6713 && it->glyph_row
6714 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6715 || (c != '\n' && c != '\t'))
6716 : (nonascii_space_p
6717 || nonascii_hyphen_p
6718 || CHAR_BYTE8_P (c)
6719 || ! CHAR_PRINTABLE_P (c))))
6720 {
6721 /* C is a control character, non-ASCII space/hyphen,
6722 raw-byte, or a non-printable character which must be
6723 displayed either as '\003' or as `^C' where the '\\'
6724 and '^' can be defined in the display table. Fill
6725 IT->ctl_chars with glyphs for what we have to
6726 display. Then, set IT->dpvec to these glyphs. */
6727 Lisp_Object gc;
6728 int ctl_len;
6729 int face_id;
6730 int lface_id = 0;
6731 int escape_glyph;
6732
6733 /* Handle control characters with ^. */
6734
6735 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6736 {
6737 int g;
6738
6739 g = '^'; /* default glyph for Control */
6740 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6741 if (it->dp
6742 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6743 {
6744 g = GLYPH_CODE_CHAR (gc);
6745 lface_id = GLYPH_CODE_FACE (gc);
6746 }
6747 if (lface_id)
6748 {
6749 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6750 }
6751 else if (it->f == last_escape_glyph_frame
6752 && it->face_id == last_escape_glyph_face_id)
6753 {
6754 face_id = last_escape_glyph_merged_face_id;
6755 }
6756 else
6757 {
6758 /* Merge the escape-glyph face into the current face. */
6759 face_id = merge_faces (it->f, Qescape_glyph, 0,
6760 it->face_id);
6761 last_escape_glyph_frame = it->f;
6762 last_escape_glyph_face_id = it->face_id;
6763 last_escape_glyph_merged_face_id = face_id;
6764 }
6765
6766 XSETINT (it->ctl_chars[0], g);
6767 XSETINT (it->ctl_chars[1], c ^ 0100);
6768 ctl_len = 2;
6769 goto display_control;
6770 }
6771
6772 /* Handle non-ascii space in the mode where it only gets
6773 highlighting. */
6774
6775 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6776 {
6777 /* Merge `nobreak-space' into the current face. */
6778 face_id = merge_faces (it->f, Qnobreak_space, 0,
6779 it->face_id);
6780 XSETINT (it->ctl_chars[0], ' ');
6781 ctl_len = 1;
6782 goto display_control;
6783 }
6784
6785 /* Handle sequences that start with the "escape glyph". */
6786
6787 /* the default escape glyph is \. */
6788 escape_glyph = '\\';
6789
6790 if (it->dp
6791 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6792 {
6793 escape_glyph = GLYPH_CODE_CHAR (gc);
6794 lface_id = GLYPH_CODE_FACE (gc);
6795 }
6796 if (lface_id)
6797 {
6798 /* The display table specified a face.
6799 Merge it into face_id and also into escape_glyph. */
6800 face_id = merge_faces (it->f, Qt, lface_id,
6801 it->face_id);
6802 }
6803 else if (it->f == last_escape_glyph_frame
6804 && it->face_id == last_escape_glyph_face_id)
6805 {
6806 face_id = last_escape_glyph_merged_face_id;
6807 }
6808 else
6809 {
6810 /* Merge the escape-glyph face into the current face. */
6811 face_id = merge_faces (it->f, Qescape_glyph, 0,
6812 it->face_id);
6813 last_escape_glyph_frame = it->f;
6814 last_escape_glyph_face_id = it->face_id;
6815 last_escape_glyph_merged_face_id = face_id;
6816 }
6817
6818 /* Draw non-ASCII hyphen with just highlighting: */
6819
6820 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6821 {
6822 XSETINT (it->ctl_chars[0], '-');
6823 ctl_len = 1;
6824 goto display_control;
6825 }
6826
6827 /* Draw non-ASCII space/hyphen with escape glyph: */
6828
6829 if (nonascii_space_p || nonascii_hyphen_p)
6830 {
6831 XSETINT (it->ctl_chars[0], escape_glyph);
6832 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6833 ctl_len = 2;
6834 goto display_control;
6835 }
6836
6837 {
6838 char str[10];
6839 int len, i;
6840
6841 if (CHAR_BYTE8_P (c))
6842 /* Display \200 instead of \17777600. */
6843 c = CHAR_TO_BYTE8 (c);
6844 len = sprintf (str, "%03o", c);
6845
6846 XSETINT (it->ctl_chars[0], escape_glyph);
6847 for (i = 0; i < len; i++)
6848 XSETINT (it->ctl_chars[i + 1], str[i]);
6849 ctl_len = len + 1;
6850 }
6851
6852 display_control:
6853 /* Set up IT->dpvec and return first character from it. */
6854 it->dpvec_char_len = it->len;
6855 it->dpvec = it->ctl_chars;
6856 it->dpend = it->dpvec + ctl_len;
6857 it->current.dpvec_index = 0;
6858 it->dpvec_face_id = face_id;
6859 it->saved_face_id = it->face_id;
6860 it->method = GET_FROM_DISPLAY_VECTOR;
6861 it->ellipsis_p = 0;
6862 goto get_next;
6863 }
6864 it->char_to_display = c;
6865 }
6866 else if (success_p)
6867 {
6868 it->char_to_display = it->c;
6869 }
6870 }
6871
6872 /* Adjust face id for a multibyte character. There are no multibyte
6873 character in unibyte text. */
6874 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6875 && it->multibyte_p
6876 && success_p
6877 && FRAME_WINDOW_P (it->f))
6878 {
6879 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6880
6881 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6882 {
6883 /* Automatic composition with glyph-string. */
6884 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6885
6886 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6887 }
6888 else
6889 {
6890 ptrdiff_t pos = (it->s ? -1
6891 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6892 : IT_CHARPOS (*it));
6893 int c;
6894
6895 if (it->what == IT_CHARACTER)
6896 c = it->char_to_display;
6897 else
6898 {
6899 struct composition *cmp = composition_table[it->cmp_it.id];
6900 int i;
6901
6902 c = ' ';
6903 for (i = 0; i < cmp->glyph_len; i++)
6904 /* TAB in a composition means display glyphs with
6905 padding space on the left or right. */
6906 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6907 break;
6908 }
6909 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6910 }
6911 }
6912
6913 done:
6914 /* Is this character the last one of a run of characters with
6915 box? If yes, set IT->end_of_box_run_p to 1. */
6916 if (it->face_box_p
6917 && it->s == NULL)
6918 {
6919 if (it->method == GET_FROM_STRING && it->sp)
6920 {
6921 int face_id = underlying_face_id (it);
6922 struct face *face = FACE_FROM_ID (it->f, face_id);
6923
6924 if (face)
6925 {
6926 if (face->box == FACE_NO_BOX)
6927 {
6928 /* If the box comes from face properties in a
6929 display string, check faces in that string. */
6930 int string_face_id = face_after_it_pos (it);
6931 it->end_of_box_run_p
6932 = (FACE_FROM_ID (it->f, string_face_id)->box
6933 == FACE_NO_BOX);
6934 }
6935 /* Otherwise, the box comes from the underlying face.
6936 If this is the last string character displayed, check
6937 the next buffer location. */
6938 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6939 && (it->current.overlay_string_index
6940 == it->n_overlay_strings - 1))
6941 {
6942 ptrdiff_t ignore;
6943 int next_face_id;
6944 struct text_pos pos = it->current.pos;
6945 INC_TEXT_POS (pos, it->multibyte_p);
6946
6947 next_face_id = face_at_buffer_position
6948 (it->w, CHARPOS (pos), it->region_beg_charpos,
6949 it->region_end_charpos, &ignore,
6950 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6951 -1);
6952 it->end_of_box_run_p
6953 = (FACE_FROM_ID (it->f, next_face_id)->box
6954 == FACE_NO_BOX);
6955 }
6956 }
6957 }
6958 else
6959 {
6960 int face_id = face_after_it_pos (it);
6961 it->end_of_box_run_p
6962 = (face_id != it->face_id
6963 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6964 }
6965 }
6966 /* If we reached the end of the object we've been iterating (e.g., a
6967 display string or an overlay string), and there's something on
6968 IT->stack, proceed with what's on the stack. It doesn't make
6969 sense to return zero if there's unprocessed stuff on the stack,
6970 because otherwise that stuff will never be displayed. */
6971 if (!success_p && it->sp > 0)
6972 {
6973 set_iterator_to_next (it, 0);
6974 success_p = get_next_display_element (it);
6975 }
6976
6977 /* Value is 0 if end of buffer or string reached. */
6978 return success_p;
6979 }
6980
6981
6982 /* Move IT to the next display element.
6983
6984 RESEAT_P non-zero means if called on a newline in buffer text,
6985 skip to the next visible line start.
6986
6987 Functions get_next_display_element and set_iterator_to_next are
6988 separate because I find this arrangement easier to handle than a
6989 get_next_display_element function that also increments IT's
6990 position. The way it is we can first look at an iterator's current
6991 display element, decide whether it fits on a line, and if it does,
6992 increment the iterator position. The other way around we probably
6993 would either need a flag indicating whether the iterator has to be
6994 incremented the next time, or we would have to implement a
6995 decrement position function which would not be easy to write. */
6996
6997 void
6998 set_iterator_to_next (struct it *it, int reseat_p)
6999 {
7000 /* Reset flags indicating start and end of a sequence of characters
7001 with box. Reset them at the start of this function because
7002 moving the iterator to a new position might set them. */
7003 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7004
7005 switch (it->method)
7006 {
7007 case GET_FROM_BUFFER:
7008 /* The current display element of IT is a character from
7009 current_buffer. Advance in the buffer, and maybe skip over
7010 invisible lines that are so because of selective display. */
7011 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7012 reseat_at_next_visible_line_start (it, 0);
7013 else if (it->cmp_it.id >= 0)
7014 {
7015 /* We are currently getting glyphs from a composition. */
7016 int i;
7017
7018 if (! it->bidi_p)
7019 {
7020 IT_CHARPOS (*it) += it->cmp_it.nchars;
7021 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7022 if (it->cmp_it.to < it->cmp_it.nglyphs)
7023 {
7024 it->cmp_it.from = it->cmp_it.to;
7025 }
7026 else
7027 {
7028 it->cmp_it.id = -1;
7029 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7030 IT_BYTEPOS (*it),
7031 it->end_charpos, Qnil);
7032 }
7033 }
7034 else if (! it->cmp_it.reversed_p)
7035 {
7036 /* Composition created while scanning forward. */
7037 /* Update IT's char/byte positions to point to the first
7038 character of the next grapheme cluster, or to the
7039 character visually after the current composition. */
7040 for (i = 0; i < it->cmp_it.nchars; i++)
7041 bidi_move_to_visually_next (&it->bidi_it);
7042 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7043 IT_CHARPOS (*it) = it->bidi_it.charpos;
7044
7045 if (it->cmp_it.to < it->cmp_it.nglyphs)
7046 {
7047 /* Proceed to the next grapheme cluster. */
7048 it->cmp_it.from = it->cmp_it.to;
7049 }
7050 else
7051 {
7052 /* No more grapheme clusters in this composition.
7053 Find the next stop position. */
7054 ptrdiff_t stop = it->end_charpos;
7055 if (it->bidi_it.scan_dir < 0)
7056 /* Now we are scanning backward and don't know
7057 where to stop. */
7058 stop = -1;
7059 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7060 IT_BYTEPOS (*it), stop, Qnil);
7061 }
7062 }
7063 else
7064 {
7065 /* Composition created while scanning backward. */
7066 /* Update IT's char/byte positions to point to the last
7067 character of the previous grapheme cluster, or the
7068 character visually after the current composition. */
7069 for (i = 0; i < it->cmp_it.nchars; i++)
7070 bidi_move_to_visually_next (&it->bidi_it);
7071 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7072 IT_CHARPOS (*it) = it->bidi_it.charpos;
7073 if (it->cmp_it.from > 0)
7074 {
7075 /* Proceed to the previous grapheme cluster. */
7076 it->cmp_it.to = it->cmp_it.from;
7077 }
7078 else
7079 {
7080 /* No more grapheme clusters in this composition.
7081 Find the next stop position. */
7082 ptrdiff_t stop = it->end_charpos;
7083 if (it->bidi_it.scan_dir < 0)
7084 /* Now we are scanning backward and don't know
7085 where to stop. */
7086 stop = -1;
7087 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7088 IT_BYTEPOS (*it), stop, Qnil);
7089 }
7090 }
7091 }
7092 else
7093 {
7094 eassert (it->len != 0);
7095
7096 if (!it->bidi_p)
7097 {
7098 IT_BYTEPOS (*it) += it->len;
7099 IT_CHARPOS (*it) += 1;
7100 }
7101 else
7102 {
7103 int prev_scan_dir = it->bidi_it.scan_dir;
7104 /* If this is a new paragraph, determine its base
7105 direction (a.k.a. its base embedding level). */
7106 if (it->bidi_it.new_paragraph)
7107 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7108 bidi_move_to_visually_next (&it->bidi_it);
7109 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7110 IT_CHARPOS (*it) = it->bidi_it.charpos;
7111 if (prev_scan_dir != it->bidi_it.scan_dir)
7112 {
7113 /* As the scan direction was changed, we must
7114 re-compute the stop position for composition. */
7115 ptrdiff_t stop = it->end_charpos;
7116 if (it->bidi_it.scan_dir < 0)
7117 stop = -1;
7118 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7119 IT_BYTEPOS (*it), stop, Qnil);
7120 }
7121 }
7122 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7123 }
7124 break;
7125
7126 case GET_FROM_C_STRING:
7127 /* Current display element of IT is from a C string. */
7128 if (!it->bidi_p
7129 /* If the string position is beyond string's end, it means
7130 next_element_from_c_string is padding the string with
7131 blanks, in which case we bypass the bidi iterator,
7132 because it cannot deal with such virtual characters. */
7133 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7134 {
7135 IT_BYTEPOS (*it) += it->len;
7136 IT_CHARPOS (*it) += 1;
7137 }
7138 else
7139 {
7140 bidi_move_to_visually_next (&it->bidi_it);
7141 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7142 IT_CHARPOS (*it) = it->bidi_it.charpos;
7143 }
7144 break;
7145
7146 case GET_FROM_DISPLAY_VECTOR:
7147 /* Current display element of IT is from a display table entry.
7148 Advance in the display table definition. Reset it to null if
7149 end reached, and continue with characters from buffers/
7150 strings. */
7151 ++it->current.dpvec_index;
7152
7153 /* Restore face of the iterator to what they were before the
7154 display vector entry (these entries may contain faces). */
7155 it->face_id = it->saved_face_id;
7156
7157 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7158 {
7159 int recheck_faces = it->ellipsis_p;
7160
7161 if (it->s)
7162 it->method = GET_FROM_C_STRING;
7163 else if (STRINGP (it->string))
7164 it->method = GET_FROM_STRING;
7165 else
7166 {
7167 it->method = GET_FROM_BUFFER;
7168 it->object = it->w->buffer;
7169 }
7170
7171 it->dpvec = NULL;
7172 it->current.dpvec_index = -1;
7173
7174 /* Skip over characters which were displayed via IT->dpvec. */
7175 if (it->dpvec_char_len < 0)
7176 reseat_at_next_visible_line_start (it, 1);
7177 else if (it->dpvec_char_len > 0)
7178 {
7179 if (it->method == GET_FROM_STRING
7180 && it->n_overlay_strings > 0)
7181 it->ignore_overlay_strings_at_pos_p = 1;
7182 it->len = it->dpvec_char_len;
7183 set_iterator_to_next (it, reseat_p);
7184 }
7185
7186 /* Maybe recheck faces after display vector */
7187 if (recheck_faces)
7188 it->stop_charpos = IT_CHARPOS (*it);
7189 }
7190 break;
7191
7192 case GET_FROM_STRING:
7193 /* Current display element is a character from a Lisp string. */
7194 eassert (it->s == NULL && STRINGP (it->string));
7195 /* Don't advance past string end. These conditions are true
7196 when set_iterator_to_next is called at the end of
7197 get_next_display_element, in which case the Lisp string is
7198 already exhausted, and all we want is pop the iterator
7199 stack. */
7200 if (it->current.overlay_string_index >= 0)
7201 {
7202 /* This is an overlay string, so there's no padding with
7203 spaces, and the number of characters in the string is
7204 where the string ends. */
7205 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7206 goto consider_string_end;
7207 }
7208 else
7209 {
7210 /* Not an overlay string. There could be padding, so test
7211 against it->end_charpos . */
7212 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7213 goto consider_string_end;
7214 }
7215 if (it->cmp_it.id >= 0)
7216 {
7217 int i;
7218
7219 if (! it->bidi_p)
7220 {
7221 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7222 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7223 if (it->cmp_it.to < it->cmp_it.nglyphs)
7224 it->cmp_it.from = it->cmp_it.to;
7225 else
7226 {
7227 it->cmp_it.id = -1;
7228 composition_compute_stop_pos (&it->cmp_it,
7229 IT_STRING_CHARPOS (*it),
7230 IT_STRING_BYTEPOS (*it),
7231 it->end_charpos, it->string);
7232 }
7233 }
7234 else if (! it->cmp_it.reversed_p)
7235 {
7236 for (i = 0; i < it->cmp_it.nchars; i++)
7237 bidi_move_to_visually_next (&it->bidi_it);
7238 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7239 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7240
7241 if (it->cmp_it.to < it->cmp_it.nglyphs)
7242 it->cmp_it.from = it->cmp_it.to;
7243 else
7244 {
7245 ptrdiff_t stop = it->end_charpos;
7246 if (it->bidi_it.scan_dir < 0)
7247 stop = -1;
7248 composition_compute_stop_pos (&it->cmp_it,
7249 IT_STRING_CHARPOS (*it),
7250 IT_STRING_BYTEPOS (*it), stop,
7251 it->string);
7252 }
7253 }
7254 else
7255 {
7256 for (i = 0; i < it->cmp_it.nchars; i++)
7257 bidi_move_to_visually_next (&it->bidi_it);
7258 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7259 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7260 if (it->cmp_it.from > 0)
7261 it->cmp_it.to = it->cmp_it.from;
7262 else
7263 {
7264 ptrdiff_t stop = it->end_charpos;
7265 if (it->bidi_it.scan_dir < 0)
7266 stop = -1;
7267 composition_compute_stop_pos (&it->cmp_it,
7268 IT_STRING_CHARPOS (*it),
7269 IT_STRING_BYTEPOS (*it), stop,
7270 it->string);
7271 }
7272 }
7273 }
7274 else
7275 {
7276 if (!it->bidi_p
7277 /* If the string position is beyond string's end, it
7278 means next_element_from_string is padding the string
7279 with blanks, in which case we bypass the bidi
7280 iterator, because it cannot deal with such virtual
7281 characters. */
7282 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7283 {
7284 IT_STRING_BYTEPOS (*it) += it->len;
7285 IT_STRING_CHARPOS (*it) += 1;
7286 }
7287 else
7288 {
7289 int prev_scan_dir = it->bidi_it.scan_dir;
7290
7291 bidi_move_to_visually_next (&it->bidi_it);
7292 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7293 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7294 if (prev_scan_dir != it->bidi_it.scan_dir)
7295 {
7296 ptrdiff_t stop = it->end_charpos;
7297
7298 if (it->bidi_it.scan_dir < 0)
7299 stop = -1;
7300 composition_compute_stop_pos (&it->cmp_it,
7301 IT_STRING_CHARPOS (*it),
7302 IT_STRING_BYTEPOS (*it), stop,
7303 it->string);
7304 }
7305 }
7306 }
7307
7308 consider_string_end:
7309
7310 if (it->current.overlay_string_index >= 0)
7311 {
7312 /* IT->string is an overlay string. Advance to the
7313 next, if there is one. */
7314 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7315 {
7316 it->ellipsis_p = 0;
7317 next_overlay_string (it);
7318 if (it->ellipsis_p)
7319 setup_for_ellipsis (it, 0);
7320 }
7321 }
7322 else
7323 {
7324 /* IT->string is not an overlay string. If we reached
7325 its end, and there is something on IT->stack, proceed
7326 with what is on the stack. This can be either another
7327 string, this time an overlay string, or a buffer. */
7328 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7329 && it->sp > 0)
7330 {
7331 pop_it (it);
7332 if (it->method == GET_FROM_STRING)
7333 goto consider_string_end;
7334 }
7335 }
7336 break;
7337
7338 case GET_FROM_IMAGE:
7339 case GET_FROM_STRETCH:
7340 /* The position etc with which we have to proceed are on
7341 the stack. The position may be at the end of a string,
7342 if the `display' property takes up the whole string. */
7343 eassert (it->sp > 0);
7344 pop_it (it);
7345 if (it->method == GET_FROM_STRING)
7346 goto consider_string_end;
7347 break;
7348
7349 default:
7350 /* There are no other methods defined, so this should be a bug. */
7351 emacs_abort ();
7352 }
7353
7354 eassert (it->method != GET_FROM_STRING
7355 || (STRINGP (it->string)
7356 && IT_STRING_CHARPOS (*it) >= 0));
7357 }
7358
7359 /* Load IT's display element fields with information about the next
7360 display element which comes from a display table entry or from the
7361 result of translating a control character to one of the forms `^C'
7362 or `\003'.
7363
7364 IT->dpvec holds the glyphs to return as characters.
7365 IT->saved_face_id holds the face id before the display vector--it
7366 is restored into IT->face_id in set_iterator_to_next. */
7367
7368 static int
7369 next_element_from_display_vector (struct it *it)
7370 {
7371 Lisp_Object gc;
7372
7373 /* Precondition. */
7374 eassert (it->dpvec && it->current.dpvec_index >= 0);
7375
7376 it->face_id = it->saved_face_id;
7377
7378 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7379 That seemed totally bogus - so I changed it... */
7380 gc = it->dpvec[it->current.dpvec_index];
7381
7382 if (GLYPH_CODE_P (gc))
7383 {
7384 it->c = GLYPH_CODE_CHAR (gc);
7385 it->len = CHAR_BYTES (it->c);
7386
7387 /* The entry may contain a face id to use. Such a face id is
7388 the id of a Lisp face, not a realized face. A face id of
7389 zero means no face is specified. */
7390 if (it->dpvec_face_id >= 0)
7391 it->face_id = it->dpvec_face_id;
7392 else
7393 {
7394 int lface_id = GLYPH_CODE_FACE (gc);
7395 if (lface_id > 0)
7396 it->face_id = merge_faces (it->f, Qt, lface_id,
7397 it->saved_face_id);
7398 }
7399 }
7400 else
7401 /* Display table entry is invalid. Return a space. */
7402 it->c = ' ', it->len = 1;
7403
7404 /* Don't change position and object of the iterator here. They are
7405 still the values of the character that had this display table
7406 entry or was translated, and that's what we want. */
7407 it->what = IT_CHARACTER;
7408 return 1;
7409 }
7410
7411 /* Get the first element of string/buffer in the visual order, after
7412 being reseated to a new position in a string or a buffer. */
7413 static void
7414 get_visually_first_element (struct it *it)
7415 {
7416 int string_p = STRINGP (it->string) || it->s;
7417 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7418 ptrdiff_t bob = (string_p ? 0 : BEGV);
7419
7420 if (STRINGP (it->string))
7421 {
7422 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7423 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7424 }
7425 else
7426 {
7427 it->bidi_it.charpos = IT_CHARPOS (*it);
7428 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7429 }
7430
7431 if (it->bidi_it.charpos == eob)
7432 {
7433 /* Nothing to do, but reset the FIRST_ELT flag, like
7434 bidi_paragraph_init does, because we are not going to
7435 call it. */
7436 it->bidi_it.first_elt = 0;
7437 }
7438 else if (it->bidi_it.charpos == bob
7439 || (!string_p
7440 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7441 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7442 {
7443 /* If we are at the beginning of a line/string, we can produce
7444 the next element right away. */
7445 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7446 bidi_move_to_visually_next (&it->bidi_it);
7447 }
7448 else
7449 {
7450 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7451
7452 /* We need to prime the bidi iterator starting at the line's or
7453 string's beginning, before we will be able to produce the
7454 next element. */
7455 if (string_p)
7456 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7457 else
7458 {
7459 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7460 -1);
7461 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7462 }
7463 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7464 do
7465 {
7466 /* Now return to buffer/string position where we were asked
7467 to get the next display element, and produce that. */
7468 bidi_move_to_visually_next (&it->bidi_it);
7469 }
7470 while (it->bidi_it.bytepos != orig_bytepos
7471 && it->bidi_it.charpos < eob);
7472 }
7473
7474 /* Adjust IT's position information to where we ended up. */
7475 if (STRINGP (it->string))
7476 {
7477 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7478 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7479 }
7480 else
7481 {
7482 IT_CHARPOS (*it) = it->bidi_it.charpos;
7483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7484 }
7485
7486 if (STRINGP (it->string) || !it->s)
7487 {
7488 ptrdiff_t stop, charpos, bytepos;
7489
7490 if (STRINGP (it->string))
7491 {
7492 eassert (!it->s);
7493 stop = SCHARS (it->string);
7494 if (stop > it->end_charpos)
7495 stop = it->end_charpos;
7496 charpos = IT_STRING_CHARPOS (*it);
7497 bytepos = IT_STRING_BYTEPOS (*it);
7498 }
7499 else
7500 {
7501 stop = it->end_charpos;
7502 charpos = IT_CHARPOS (*it);
7503 bytepos = IT_BYTEPOS (*it);
7504 }
7505 if (it->bidi_it.scan_dir < 0)
7506 stop = -1;
7507 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7508 it->string);
7509 }
7510 }
7511
7512 /* Load IT with the next display element from Lisp string IT->string.
7513 IT->current.string_pos is the current position within the string.
7514 If IT->current.overlay_string_index >= 0, the Lisp string is an
7515 overlay string. */
7516
7517 static int
7518 next_element_from_string (struct it *it)
7519 {
7520 struct text_pos position;
7521
7522 eassert (STRINGP (it->string));
7523 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7524 eassert (IT_STRING_CHARPOS (*it) >= 0);
7525 position = it->current.string_pos;
7526
7527 /* With bidi reordering, the character to display might not be the
7528 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7529 that we were reseat()ed to a new string, whose paragraph
7530 direction is not known. */
7531 if (it->bidi_p && it->bidi_it.first_elt)
7532 {
7533 get_visually_first_element (it);
7534 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7535 }
7536
7537 /* Time to check for invisible text? */
7538 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7539 {
7540 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7541 {
7542 if (!(!it->bidi_p
7543 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7544 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7545 {
7546 /* With bidi non-linear iteration, we could find
7547 ourselves far beyond the last computed stop_charpos,
7548 with several other stop positions in between that we
7549 missed. Scan them all now, in buffer's logical
7550 order, until we find and handle the last stop_charpos
7551 that precedes our current position. */
7552 handle_stop_backwards (it, it->stop_charpos);
7553 return GET_NEXT_DISPLAY_ELEMENT (it);
7554 }
7555 else
7556 {
7557 if (it->bidi_p)
7558 {
7559 /* Take note of the stop position we just moved
7560 across, for when we will move back across it. */
7561 it->prev_stop = it->stop_charpos;
7562 /* If we are at base paragraph embedding level, take
7563 note of the last stop position seen at this
7564 level. */
7565 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7566 it->base_level_stop = it->stop_charpos;
7567 }
7568 handle_stop (it);
7569
7570 /* Since a handler may have changed IT->method, we must
7571 recurse here. */
7572 return GET_NEXT_DISPLAY_ELEMENT (it);
7573 }
7574 }
7575 else if (it->bidi_p
7576 /* If we are before prev_stop, we may have overstepped
7577 on our way backwards a stop_pos, and if so, we need
7578 to handle that stop_pos. */
7579 && IT_STRING_CHARPOS (*it) < it->prev_stop
7580 /* We can sometimes back up for reasons that have nothing
7581 to do with bidi reordering. E.g., compositions. The
7582 code below is only needed when we are above the base
7583 embedding level, so test for that explicitly. */
7584 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7585 {
7586 /* If we lost track of base_level_stop, we have no better
7587 place for handle_stop_backwards to start from than string
7588 beginning. This happens, e.g., when we were reseated to
7589 the previous screenful of text by vertical-motion. */
7590 if (it->base_level_stop <= 0
7591 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7592 it->base_level_stop = 0;
7593 handle_stop_backwards (it, it->base_level_stop);
7594 return GET_NEXT_DISPLAY_ELEMENT (it);
7595 }
7596 }
7597
7598 if (it->current.overlay_string_index >= 0)
7599 {
7600 /* Get the next character from an overlay string. In overlay
7601 strings, there is no field width or padding with spaces to
7602 do. */
7603 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7604 {
7605 it->what = IT_EOB;
7606 return 0;
7607 }
7608 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7609 IT_STRING_BYTEPOS (*it),
7610 it->bidi_it.scan_dir < 0
7611 ? -1
7612 : SCHARS (it->string))
7613 && next_element_from_composition (it))
7614 {
7615 return 1;
7616 }
7617 else if (STRING_MULTIBYTE (it->string))
7618 {
7619 const unsigned char *s = (SDATA (it->string)
7620 + IT_STRING_BYTEPOS (*it));
7621 it->c = string_char_and_length (s, &it->len);
7622 }
7623 else
7624 {
7625 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7626 it->len = 1;
7627 }
7628 }
7629 else
7630 {
7631 /* Get the next character from a Lisp string that is not an
7632 overlay string. Such strings come from the mode line, for
7633 example. We may have to pad with spaces, or truncate the
7634 string. See also next_element_from_c_string. */
7635 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7636 {
7637 it->what = IT_EOB;
7638 return 0;
7639 }
7640 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7641 {
7642 /* Pad with spaces. */
7643 it->c = ' ', it->len = 1;
7644 CHARPOS (position) = BYTEPOS (position) = -1;
7645 }
7646 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7647 IT_STRING_BYTEPOS (*it),
7648 it->bidi_it.scan_dir < 0
7649 ? -1
7650 : it->string_nchars)
7651 && next_element_from_composition (it))
7652 {
7653 return 1;
7654 }
7655 else if (STRING_MULTIBYTE (it->string))
7656 {
7657 const unsigned char *s = (SDATA (it->string)
7658 + IT_STRING_BYTEPOS (*it));
7659 it->c = string_char_and_length (s, &it->len);
7660 }
7661 else
7662 {
7663 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7664 it->len = 1;
7665 }
7666 }
7667
7668 /* Record what we have and where it came from. */
7669 it->what = IT_CHARACTER;
7670 it->object = it->string;
7671 it->position = position;
7672 return 1;
7673 }
7674
7675
7676 /* Load IT with next display element from C string IT->s.
7677 IT->string_nchars is the maximum number of characters to return
7678 from the string. IT->end_charpos may be greater than
7679 IT->string_nchars when this function is called, in which case we
7680 may have to return padding spaces. Value is zero if end of string
7681 reached, including padding spaces. */
7682
7683 static int
7684 next_element_from_c_string (struct it *it)
7685 {
7686 int success_p = 1;
7687
7688 eassert (it->s);
7689 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7690 it->what = IT_CHARACTER;
7691 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7692 it->object = Qnil;
7693
7694 /* With bidi reordering, the character to display might not be the
7695 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7696 we were reseated to a new string, whose paragraph direction is
7697 not known. */
7698 if (it->bidi_p && it->bidi_it.first_elt)
7699 get_visually_first_element (it);
7700
7701 /* IT's position can be greater than IT->string_nchars in case a
7702 field width or precision has been specified when the iterator was
7703 initialized. */
7704 if (IT_CHARPOS (*it) >= it->end_charpos)
7705 {
7706 /* End of the game. */
7707 it->what = IT_EOB;
7708 success_p = 0;
7709 }
7710 else if (IT_CHARPOS (*it) >= it->string_nchars)
7711 {
7712 /* Pad with spaces. */
7713 it->c = ' ', it->len = 1;
7714 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7715 }
7716 else if (it->multibyte_p)
7717 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7718 else
7719 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7720
7721 return success_p;
7722 }
7723
7724
7725 /* Set up IT to return characters from an ellipsis, if appropriate.
7726 The definition of the ellipsis glyphs may come from a display table
7727 entry. This function fills IT with the first glyph from the
7728 ellipsis if an ellipsis is to be displayed. */
7729
7730 static int
7731 next_element_from_ellipsis (struct it *it)
7732 {
7733 if (it->selective_display_ellipsis_p)
7734 setup_for_ellipsis (it, it->len);
7735 else
7736 {
7737 /* The face at the current position may be different from the
7738 face we find after the invisible text. Remember what it
7739 was in IT->saved_face_id, and signal that it's there by
7740 setting face_before_selective_p. */
7741 it->saved_face_id = it->face_id;
7742 it->method = GET_FROM_BUFFER;
7743 it->object = it->w->buffer;
7744 reseat_at_next_visible_line_start (it, 1);
7745 it->face_before_selective_p = 1;
7746 }
7747
7748 return GET_NEXT_DISPLAY_ELEMENT (it);
7749 }
7750
7751
7752 /* Deliver an image display element. The iterator IT is already
7753 filled with image information (done in handle_display_prop). Value
7754 is always 1. */
7755
7756
7757 static int
7758 next_element_from_image (struct it *it)
7759 {
7760 it->what = IT_IMAGE;
7761 it->ignore_overlay_strings_at_pos_p = 0;
7762 return 1;
7763 }
7764
7765
7766 /* Fill iterator IT with next display element from a stretch glyph
7767 property. IT->object is the value of the text property. Value is
7768 always 1. */
7769
7770 static int
7771 next_element_from_stretch (struct it *it)
7772 {
7773 it->what = IT_STRETCH;
7774 return 1;
7775 }
7776
7777 /* Scan backwards from IT's current position until we find a stop
7778 position, or until BEGV. This is called when we find ourself
7779 before both the last known prev_stop and base_level_stop while
7780 reordering bidirectional text. */
7781
7782 static void
7783 compute_stop_pos_backwards (struct it *it)
7784 {
7785 const int SCAN_BACK_LIMIT = 1000;
7786 struct text_pos pos;
7787 struct display_pos save_current = it->current;
7788 struct text_pos save_position = it->position;
7789 ptrdiff_t charpos = IT_CHARPOS (*it);
7790 ptrdiff_t where_we_are = charpos;
7791 ptrdiff_t save_stop_pos = it->stop_charpos;
7792 ptrdiff_t save_end_pos = it->end_charpos;
7793
7794 eassert (NILP (it->string) && !it->s);
7795 eassert (it->bidi_p);
7796 it->bidi_p = 0;
7797 do
7798 {
7799 it->end_charpos = min (charpos + 1, ZV);
7800 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7801 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
7802 reseat_1 (it, pos, 0);
7803 compute_stop_pos (it);
7804 /* We must advance forward, right? */
7805 if (it->stop_charpos <= charpos)
7806 emacs_abort ();
7807 }
7808 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7809
7810 if (it->stop_charpos <= where_we_are)
7811 it->prev_stop = it->stop_charpos;
7812 else
7813 it->prev_stop = BEGV;
7814 it->bidi_p = 1;
7815 it->current = save_current;
7816 it->position = save_position;
7817 it->stop_charpos = save_stop_pos;
7818 it->end_charpos = save_end_pos;
7819 }
7820
7821 /* Scan forward from CHARPOS in the current buffer/string, until we
7822 find a stop position > current IT's position. Then handle the stop
7823 position before that. This is called when we bump into a stop
7824 position while reordering bidirectional text. CHARPOS should be
7825 the last previously processed stop_pos (or BEGV/0, if none were
7826 processed yet) whose position is less that IT's current
7827 position. */
7828
7829 static void
7830 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
7831 {
7832 int bufp = !STRINGP (it->string);
7833 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7834 struct display_pos save_current = it->current;
7835 struct text_pos save_position = it->position;
7836 struct text_pos pos1;
7837 ptrdiff_t next_stop;
7838
7839 /* Scan in strict logical order. */
7840 eassert (it->bidi_p);
7841 it->bidi_p = 0;
7842 do
7843 {
7844 it->prev_stop = charpos;
7845 if (bufp)
7846 {
7847 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7848 reseat_1 (it, pos1, 0);
7849 }
7850 else
7851 it->current.string_pos = string_pos (charpos, it->string);
7852 compute_stop_pos (it);
7853 /* We must advance forward, right? */
7854 if (it->stop_charpos <= it->prev_stop)
7855 emacs_abort ();
7856 charpos = it->stop_charpos;
7857 }
7858 while (charpos <= where_we_are);
7859
7860 it->bidi_p = 1;
7861 it->current = save_current;
7862 it->position = save_position;
7863 next_stop = it->stop_charpos;
7864 it->stop_charpos = it->prev_stop;
7865 handle_stop (it);
7866 it->stop_charpos = next_stop;
7867 }
7868
7869 /* Load IT with the next display element from current_buffer. Value
7870 is zero if end of buffer reached. IT->stop_charpos is the next
7871 position at which to stop and check for text properties or buffer
7872 end. */
7873
7874 static int
7875 next_element_from_buffer (struct it *it)
7876 {
7877 int success_p = 1;
7878
7879 eassert (IT_CHARPOS (*it) >= BEGV);
7880 eassert (NILP (it->string) && !it->s);
7881 eassert (!it->bidi_p
7882 || (EQ (it->bidi_it.string.lstring, Qnil)
7883 && it->bidi_it.string.s == NULL));
7884
7885 /* With bidi reordering, the character to display might not be the
7886 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7887 we were reseat()ed to a new buffer position, which is potentially
7888 a different paragraph. */
7889 if (it->bidi_p && it->bidi_it.first_elt)
7890 {
7891 get_visually_first_element (it);
7892 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7893 }
7894
7895 if (IT_CHARPOS (*it) >= it->stop_charpos)
7896 {
7897 if (IT_CHARPOS (*it) >= it->end_charpos)
7898 {
7899 int overlay_strings_follow_p;
7900
7901 /* End of the game, except when overlay strings follow that
7902 haven't been returned yet. */
7903 if (it->overlay_strings_at_end_processed_p)
7904 overlay_strings_follow_p = 0;
7905 else
7906 {
7907 it->overlay_strings_at_end_processed_p = 1;
7908 overlay_strings_follow_p = get_overlay_strings (it, 0);
7909 }
7910
7911 if (overlay_strings_follow_p)
7912 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7913 else
7914 {
7915 it->what = IT_EOB;
7916 it->position = it->current.pos;
7917 success_p = 0;
7918 }
7919 }
7920 else if (!(!it->bidi_p
7921 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7922 || IT_CHARPOS (*it) == it->stop_charpos))
7923 {
7924 /* With bidi non-linear iteration, we could find ourselves
7925 far beyond the last computed stop_charpos, with several
7926 other stop positions in between that we missed. Scan
7927 them all now, in buffer's logical order, until we find
7928 and handle the last stop_charpos that precedes our
7929 current position. */
7930 handle_stop_backwards (it, it->stop_charpos);
7931 return GET_NEXT_DISPLAY_ELEMENT (it);
7932 }
7933 else
7934 {
7935 if (it->bidi_p)
7936 {
7937 /* Take note of the stop position we just moved across,
7938 for when we will move back across it. */
7939 it->prev_stop = it->stop_charpos;
7940 /* If we are at base paragraph embedding level, take
7941 note of the last stop position seen at this
7942 level. */
7943 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7944 it->base_level_stop = it->stop_charpos;
7945 }
7946 handle_stop (it);
7947 return GET_NEXT_DISPLAY_ELEMENT (it);
7948 }
7949 }
7950 else if (it->bidi_p
7951 /* If we are before prev_stop, we may have overstepped on
7952 our way backwards a stop_pos, and if so, we need to
7953 handle that stop_pos. */
7954 && IT_CHARPOS (*it) < it->prev_stop
7955 /* We can sometimes back up for reasons that have nothing
7956 to do with bidi reordering. E.g., compositions. The
7957 code below is only needed when we are above the base
7958 embedding level, so test for that explicitly. */
7959 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7960 {
7961 if (it->base_level_stop <= 0
7962 || IT_CHARPOS (*it) < it->base_level_stop)
7963 {
7964 /* If we lost track of base_level_stop, we need to find
7965 prev_stop by looking backwards. This happens, e.g., when
7966 we were reseated to the previous screenful of text by
7967 vertical-motion. */
7968 it->base_level_stop = BEGV;
7969 compute_stop_pos_backwards (it);
7970 handle_stop_backwards (it, it->prev_stop);
7971 }
7972 else
7973 handle_stop_backwards (it, it->base_level_stop);
7974 return GET_NEXT_DISPLAY_ELEMENT (it);
7975 }
7976 else
7977 {
7978 /* No face changes, overlays etc. in sight, so just return a
7979 character from current_buffer. */
7980 unsigned char *p;
7981 ptrdiff_t stop;
7982
7983 /* Maybe run the redisplay end trigger hook. Performance note:
7984 This doesn't seem to cost measurable time. */
7985 if (it->redisplay_end_trigger_charpos
7986 && it->glyph_row
7987 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7988 run_redisplay_end_trigger_hook (it);
7989
7990 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7991 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7992 stop)
7993 && next_element_from_composition (it))
7994 {
7995 return 1;
7996 }
7997
7998 /* Get the next character, maybe multibyte. */
7999 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8000 if (it->multibyte_p && !ASCII_BYTE_P (*p))
8001 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8002 else
8003 it->c = *p, it->len = 1;
8004
8005 /* Record what we have and where it came from. */
8006 it->what = IT_CHARACTER;
8007 it->object = it->w->buffer;
8008 it->position = it->current.pos;
8009
8010 /* Normally we return the character found above, except when we
8011 really want to return an ellipsis for selective display. */
8012 if (it->selective)
8013 {
8014 if (it->c == '\n')
8015 {
8016 /* A value of selective > 0 means hide lines indented more
8017 than that number of columns. */
8018 if (it->selective > 0
8019 && IT_CHARPOS (*it) + 1 < ZV
8020 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8021 IT_BYTEPOS (*it) + 1,
8022 it->selective))
8023 {
8024 success_p = next_element_from_ellipsis (it);
8025 it->dpvec_char_len = -1;
8026 }
8027 }
8028 else if (it->c == '\r' && it->selective == -1)
8029 {
8030 /* A value of selective == -1 means that everything from the
8031 CR to the end of the line is invisible, with maybe an
8032 ellipsis displayed for it. */
8033 success_p = next_element_from_ellipsis (it);
8034 it->dpvec_char_len = -1;
8035 }
8036 }
8037 }
8038
8039 /* Value is zero if end of buffer reached. */
8040 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8041 return success_p;
8042 }
8043
8044
8045 /* Run the redisplay end trigger hook for IT. */
8046
8047 static void
8048 run_redisplay_end_trigger_hook (struct it *it)
8049 {
8050 Lisp_Object args[3];
8051
8052 /* IT->glyph_row should be non-null, i.e. we should be actually
8053 displaying something, or otherwise we should not run the hook. */
8054 eassert (it->glyph_row);
8055
8056 /* Set up hook arguments. */
8057 args[0] = Qredisplay_end_trigger_functions;
8058 args[1] = it->window;
8059 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8060 it->redisplay_end_trigger_charpos = 0;
8061
8062 /* Since we are *trying* to run these functions, don't try to run
8063 them again, even if they get an error. */
8064 wset_redisplay_end_trigger (it->w, Qnil);
8065 Frun_hook_with_args (3, args);
8066
8067 /* Notice if it changed the face of the character we are on. */
8068 handle_face_prop (it);
8069 }
8070
8071
8072 /* Deliver a composition display element. Unlike the other
8073 next_element_from_XXX, this function is not registered in the array
8074 get_next_element[]. It is called from next_element_from_buffer and
8075 next_element_from_string when necessary. */
8076
8077 static int
8078 next_element_from_composition (struct it *it)
8079 {
8080 it->what = IT_COMPOSITION;
8081 it->len = it->cmp_it.nbytes;
8082 if (STRINGP (it->string))
8083 {
8084 if (it->c < 0)
8085 {
8086 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8087 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8088 return 0;
8089 }
8090 it->position = it->current.string_pos;
8091 it->object = it->string;
8092 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8093 IT_STRING_BYTEPOS (*it), it->string);
8094 }
8095 else
8096 {
8097 if (it->c < 0)
8098 {
8099 IT_CHARPOS (*it) += it->cmp_it.nchars;
8100 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8101 if (it->bidi_p)
8102 {
8103 if (it->bidi_it.new_paragraph)
8104 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8105 /* Resync the bidi iterator with IT's new position.
8106 FIXME: this doesn't support bidirectional text. */
8107 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8108 bidi_move_to_visually_next (&it->bidi_it);
8109 }
8110 return 0;
8111 }
8112 it->position = it->current.pos;
8113 it->object = it->w->buffer;
8114 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8115 IT_BYTEPOS (*it), Qnil);
8116 }
8117 return 1;
8118 }
8119
8120
8121 \f
8122 /***********************************************************************
8123 Moving an iterator without producing glyphs
8124 ***********************************************************************/
8125
8126 /* Check if iterator is at a position corresponding to a valid buffer
8127 position after some move_it_ call. */
8128
8129 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8130 ((it)->method == GET_FROM_STRING \
8131 ? IT_STRING_CHARPOS (*it) == 0 \
8132 : 1)
8133
8134
8135 /* Move iterator IT to a specified buffer or X position within one
8136 line on the display without producing glyphs.
8137
8138 OP should be a bit mask including some or all of these bits:
8139 MOVE_TO_X: Stop upon reaching x-position TO_X.
8140 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8141 Regardless of OP's value, stop upon reaching the end of the display line.
8142
8143 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8144 This means, in particular, that TO_X includes window's horizontal
8145 scroll amount.
8146
8147 The return value has several possible values that
8148 say what condition caused the scan to stop:
8149
8150 MOVE_POS_MATCH_OR_ZV
8151 - when TO_POS or ZV was reached.
8152
8153 MOVE_X_REACHED
8154 -when TO_X was reached before TO_POS or ZV were reached.
8155
8156 MOVE_LINE_CONTINUED
8157 - when we reached the end of the display area and the line must
8158 be continued.
8159
8160 MOVE_LINE_TRUNCATED
8161 - when we reached the end of the display area and the line is
8162 truncated.
8163
8164 MOVE_NEWLINE_OR_CR
8165 - when we stopped at a line end, i.e. a newline or a CR and selective
8166 display is on. */
8167
8168 static enum move_it_result
8169 move_it_in_display_line_to (struct it *it,
8170 ptrdiff_t to_charpos, int to_x,
8171 enum move_operation_enum op)
8172 {
8173 enum move_it_result result = MOVE_UNDEFINED;
8174 struct glyph_row *saved_glyph_row;
8175 struct it wrap_it, atpos_it, atx_it, ppos_it;
8176 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8177 void *ppos_data = NULL;
8178 int may_wrap = 0;
8179 enum it_method prev_method = it->method;
8180 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8181 int saw_smaller_pos = prev_pos < to_charpos;
8182
8183 /* Don't produce glyphs in produce_glyphs. */
8184 saved_glyph_row = it->glyph_row;
8185 it->glyph_row = NULL;
8186
8187 /* Use wrap_it to save a copy of IT wherever a word wrap could
8188 occur. Use atpos_it to save a copy of IT at the desired buffer
8189 position, if found, so that we can scan ahead and check if the
8190 word later overshoots the window edge. Use atx_it similarly, for
8191 pixel positions. */
8192 wrap_it.sp = -1;
8193 atpos_it.sp = -1;
8194 atx_it.sp = -1;
8195
8196 /* Use ppos_it under bidi reordering to save a copy of IT for the
8197 position > CHARPOS that is the closest to CHARPOS. We restore
8198 that position in IT when we have scanned the entire display line
8199 without finding a match for CHARPOS and all the character
8200 positions are greater than CHARPOS. */
8201 if (it->bidi_p)
8202 {
8203 SAVE_IT (ppos_it, *it, ppos_data);
8204 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
8205 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8206 SAVE_IT (ppos_it, *it, ppos_data);
8207 }
8208
8209 #define BUFFER_POS_REACHED_P() \
8210 ((op & MOVE_TO_POS) != 0 \
8211 && BUFFERP (it->object) \
8212 && (IT_CHARPOS (*it) == to_charpos \
8213 || ((!it->bidi_p \
8214 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8215 && IT_CHARPOS (*it) > to_charpos) \
8216 || (it->what == IT_COMPOSITION \
8217 && ((IT_CHARPOS (*it) > to_charpos \
8218 && to_charpos >= it->cmp_it.charpos) \
8219 || (IT_CHARPOS (*it) < to_charpos \
8220 && to_charpos <= it->cmp_it.charpos)))) \
8221 && (it->method == GET_FROM_BUFFER \
8222 || (it->method == GET_FROM_DISPLAY_VECTOR \
8223 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8224
8225 /* If there's a line-/wrap-prefix, handle it. */
8226 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8227 && it->current_y < it->last_visible_y)
8228 handle_line_prefix (it);
8229
8230 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8231 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8232
8233 while (1)
8234 {
8235 int x, i, ascent = 0, descent = 0;
8236
8237 /* Utility macro to reset an iterator with x, ascent, and descent. */
8238 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8239 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8240 (IT)->max_descent = descent)
8241
8242 /* Stop if we move beyond TO_CHARPOS (after an image or a
8243 display string or stretch glyph). */
8244 if ((op & MOVE_TO_POS) != 0
8245 && BUFFERP (it->object)
8246 && it->method == GET_FROM_BUFFER
8247 && (((!it->bidi_p
8248 /* When the iterator is at base embedding level, we
8249 are guaranteed that characters are delivered for
8250 display in strictly increasing order of their
8251 buffer positions. */
8252 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8253 && IT_CHARPOS (*it) > to_charpos)
8254 || (it->bidi_p
8255 && (prev_method == GET_FROM_IMAGE
8256 || prev_method == GET_FROM_STRETCH
8257 || prev_method == GET_FROM_STRING)
8258 /* Passed TO_CHARPOS from left to right. */
8259 && ((prev_pos < to_charpos
8260 && IT_CHARPOS (*it) > to_charpos)
8261 /* Passed TO_CHARPOS from right to left. */
8262 || (prev_pos > to_charpos
8263 && IT_CHARPOS (*it) < to_charpos)))))
8264 {
8265 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8266 {
8267 result = MOVE_POS_MATCH_OR_ZV;
8268 break;
8269 }
8270 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8271 /* If wrap_it is valid, the current position might be in a
8272 word that is wrapped. So, save the iterator in
8273 atpos_it and continue to see if wrapping happens. */
8274 SAVE_IT (atpos_it, *it, atpos_data);
8275 }
8276
8277 /* Stop when ZV reached.
8278 We used to stop here when TO_CHARPOS reached as well, but that is
8279 too soon if this glyph does not fit on this line. So we handle it
8280 explicitly below. */
8281 if (!get_next_display_element (it))
8282 {
8283 result = MOVE_POS_MATCH_OR_ZV;
8284 break;
8285 }
8286
8287 if (it->line_wrap == TRUNCATE)
8288 {
8289 if (BUFFER_POS_REACHED_P ())
8290 {
8291 result = MOVE_POS_MATCH_OR_ZV;
8292 break;
8293 }
8294 }
8295 else
8296 {
8297 if (it->line_wrap == WORD_WRAP)
8298 {
8299 if (IT_DISPLAYING_WHITESPACE (it))
8300 may_wrap = 1;
8301 else if (may_wrap)
8302 {
8303 /* We have reached a glyph that follows one or more
8304 whitespace characters. If the position is
8305 already found, we are done. */
8306 if (atpos_it.sp >= 0)
8307 {
8308 RESTORE_IT (it, &atpos_it, atpos_data);
8309 result = MOVE_POS_MATCH_OR_ZV;
8310 goto done;
8311 }
8312 if (atx_it.sp >= 0)
8313 {
8314 RESTORE_IT (it, &atx_it, atx_data);
8315 result = MOVE_X_REACHED;
8316 goto done;
8317 }
8318 /* Otherwise, we can wrap here. */
8319 SAVE_IT (wrap_it, *it, wrap_data);
8320 may_wrap = 0;
8321 }
8322 }
8323 }
8324
8325 /* Remember the line height for the current line, in case
8326 the next element doesn't fit on the line. */
8327 ascent = it->max_ascent;
8328 descent = it->max_descent;
8329
8330 /* The call to produce_glyphs will get the metrics of the
8331 display element IT is loaded with. Record the x-position
8332 before this display element, in case it doesn't fit on the
8333 line. */
8334 x = it->current_x;
8335
8336 PRODUCE_GLYPHS (it);
8337
8338 if (it->area != TEXT_AREA)
8339 {
8340 prev_method = it->method;
8341 if (it->method == GET_FROM_BUFFER)
8342 prev_pos = IT_CHARPOS (*it);
8343 set_iterator_to_next (it, 1);
8344 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8345 SET_TEXT_POS (this_line_min_pos,
8346 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8347 if (it->bidi_p
8348 && (op & MOVE_TO_POS)
8349 && IT_CHARPOS (*it) > to_charpos
8350 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8351 SAVE_IT (ppos_it, *it, ppos_data);
8352 continue;
8353 }
8354
8355 /* The number of glyphs we get back in IT->nglyphs will normally
8356 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8357 character on a terminal frame, or (iii) a line end. For the
8358 second case, IT->nglyphs - 1 padding glyphs will be present.
8359 (On X frames, there is only one glyph produced for a
8360 composite character.)
8361
8362 The behavior implemented below means, for continuation lines,
8363 that as many spaces of a TAB as fit on the current line are
8364 displayed there. For terminal frames, as many glyphs of a
8365 multi-glyph character are displayed in the current line, too.
8366 This is what the old redisplay code did, and we keep it that
8367 way. Under X, the whole shape of a complex character must
8368 fit on the line or it will be completely displayed in the
8369 next line.
8370
8371 Note that both for tabs and padding glyphs, all glyphs have
8372 the same width. */
8373 if (it->nglyphs)
8374 {
8375 /* More than one glyph or glyph doesn't fit on line. All
8376 glyphs have the same width. */
8377 int single_glyph_width = it->pixel_width / it->nglyphs;
8378 int new_x;
8379 int x_before_this_char = x;
8380 int hpos_before_this_char = it->hpos;
8381
8382 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8383 {
8384 new_x = x + single_glyph_width;
8385
8386 /* We want to leave anything reaching TO_X to the caller. */
8387 if ((op & MOVE_TO_X) && new_x > to_x)
8388 {
8389 if (BUFFER_POS_REACHED_P ())
8390 {
8391 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8392 goto buffer_pos_reached;
8393 if (atpos_it.sp < 0)
8394 {
8395 SAVE_IT (atpos_it, *it, atpos_data);
8396 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8397 }
8398 }
8399 else
8400 {
8401 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8402 {
8403 it->current_x = x;
8404 result = MOVE_X_REACHED;
8405 break;
8406 }
8407 if (atx_it.sp < 0)
8408 {
8409 SAVE_IT (atx_it, *it, atx_data);
8410 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8411 }
8412 }
8413 }
8414
8415 if (/* Lines are continued. */
8416 it->line_wrap != TRUNCATE
8417 && (/* And glyph doesn't fit on the line. */
8418 new_x > it->last_visible_x
8419 /* Or it fits exactly and we're on a window
8420 system frame. */
8421 || (new_x == it->last_visible_x
8422 && FRAME_WINDOW_P (it->f)
8423 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8424 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8425 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8426 {
8427 if (/* IT->hpos == 0 means the very first glyph
8428 doesn't fit on the line, e.g. a wide image. */
8429 it->hpos == 0
8430 || (new_x == it->last_visible_x
8431 && FRAME_WINDOW_P (it->f)))
8432 {
8433 ++it->hpos;
8434 it->current_x = new_x;
8435
8436 /* The character's last glyph just barely fits
8437 in this row. */
8438 if (i == it->nglyphs - 1)
8439 {
8440 /* If this is the destination position,
8441 return a position *before* it in this row,
8442 now that we know it fits in this row. */
8443 if (BUFFER_POS_REACHED_P ())
8444 {
8445 if (it->line_wrap != WORD_WRAP
8446 || wrap_it.sp < 0)
8447 {
8448 it->hpos = hpos_before_this_char;
8449 it->current_x = x_before_this_char;
8450 result = MOVE_POS_MATCH_OR_ZV;
8451 break;
8452 }
8453 if (it->line_wrap == WORD_WRAP
8454 && atpos_it.sp < 0)
8455 {
8456 SAVE_IT (atpos_it, *it, atpos_data);
8457 atpos_it.current_x = x_before_this_char;
8458 atpos_it.hpos = hpos_before_this_char;
8459 }
8460 }
8461
8462 prev_method = it->method;
8463 if (it->method == GET_FROM_BUFFER)
8464 prev_pos = IT_CHARPOS (*it);
8465 set_iterator_to_next (it, 1);
8466 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8467 SET_TEXT_POS (this_line_min_pos,
8468 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8469 /* On graphical terminals, newlines may
8470 "overflow" into the fringe if
8471 overflow-newline-into-fringe is non-nil.
8472 On text terminals, and on graphical
8473 terminals with no right margin, newlines
8474 may overflow into the last glyph on the
8475 display line.*/
8476 if (!FRAME_WINDOW_P (it->f)
8477 || ((it->bidi_p
8478 && it->bidi_it.paragraph_dir == R2L)
8479 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8480 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8481 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8482 {
8483 if (!get_next_display_element (it))
8484 {
8485 result = MOVE_POS_MATCH_OR_ZV;
8486 break;
8487 }
8488 if (BUFFER_POS_REACHED_P ())
8489 {
8490 if (ITERATOR_AT_END_OF_LINE_P (it))
8491 result = MOVE_POS_MATCH_OR_ZV;
8492 else
8493 result = MOVE_LINE_CONTINUED;
8494 break;
8495 }
8496 if (ITERATOR_AT_END_OF_LINE_P (it))
8497 {
8498 result = MOVE_NEWLINE_OR_CR;
8499 break;
8500 }
8501 }
8502 }
8503 }
8504 else
8505 IT_RESET_X_ASCENT_DESCENT (it);
8506
8507 if (wrap_it.sp >= 0)
8508 {
8509 RESTORE_IT (it, &wrap_it, wrap_data);
8510 atpos_it.sp = -1;
8511 atx_it.sp = -1;
8512 }
8513
8514 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8515 IT_CHARPOS (*it)));
8516 result = MOVE_LINE_CONTINUED;
8517 break;
8518 }
8519
8520 if (BUFFER_POS_REACHED_P ())
8521 {
8522 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8523 goto buffer_pos_reached;
8524 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8525 {
8526 SAVE_IT (atpos_it, *it, atpos_data);
8527 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8528 }
8529 }
8530
8531 if (new_x > it->first_visible_x)
8532 {
8533 /* Glyph is visible. Increment number of glyphs that
8534 would be displayed. */
8535 ++it->hpos;
8536 }
8537 }
8538
8539 if (result != MOVE_UNDEFINED)
8540 break;
8541 }
8542 else if (BUFFER_POS_REACHED_P ())
8543 {
8544 buffer_pos_reached:
8545 IT_RESET_X_ASCENT_DESCENT (it);
8546 result = MOVE_POS_MATCH_OR_ZV;
8547 break;
8548 }
8549 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8550 {
8551 /* Stop when TO_X specified and reached. This check is
8552 necessary here because of lines consisting of a line end,
8553 only. The line end will not produce any glyphs and we
8554 would never get MOVE_X_REACHED. */
8555 eassert (it->nglyphs == 0);
8556 result = MOVE_X_REACHED;
8557 break;
8558 }
8559
8560 /* Is this a line end? If yes, we're done. */
8561 if (ITERATOR_AT_END_OF_LINE_P (it))
8562 {
8563 /* If we are past TO_CHARPOS, but never saw any character
8564 positions smaller than TO_CHARPOS, return
8565 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8566 did. */
8567 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8568 {
8569 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8570 {
8571 if (IT_CHARPOS (ppos_it) < ZV)
8572 {
8573 RESTORE_IT (it, &ppos_it, ppos_data);
8574 result = MOVE_POS_MATCH_OR_ZV;
8575 }
8576 else
8577 goto buffer_pos_reached;
8578 }
8579 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8580 && IT_CHARPOS (*it) > to_charpos)
8581 goto buffer_pos_reached;
8582 else
8583 result = MOVE_NEWLINE_OR_CR;
8584 }
8585 else
8586 result = MOVE_NEWLINE_OR_CR;
8587 break;
8588 }
8589
8590 prev_method = it->method;
8591 if (it->method == GET_FROM_BUFFER)
8592 prev_pos = IT_CHARPOS (*it);
8593 /* The current display element has been consumed. Advance
8594 to the next. */
8595 set_iterator_to_next (it, 1);
8596 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8597 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8598 if (IT_CHARPOS (*it) < to_charpos)
8599 saw_smaller_pos = 1;
8600 if (it->bidi_p
8601 && (op & MOVE_TO_POS)
8602 && IT_CHARPOS (*it) >= to_charpos
8603 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8604 SAVE_IT (ppos_it, *it, ppos_data);
8605
8606 /* Stop if lines are truncated and IT's current x-position is
8607 past the right edge of the window now. */
8608 if (it->line_wrap == TRUNCATE
8609 && it->current_x >= it->last_visible_x)
8610 {
8611 if (!FRAME_WINDOW_P (it->f)
8612 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8613 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8614 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8615 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8616 {
8617 int at_eob_p = 0;
8618
8619 if ((at_eob_p = !get_next_display_element (it))
8620 || BUFFER_POS_REACHED_P ()
8621 /* If we are past TO_CHARPOS, but never saw any
8622 character positions smaller than TO_CHARPOS,
8623 return MOVE_POS_MATCH_OR_ZV, like the
8624 unidirectional display did. */
8625 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8626 && !saw_smaller_pos
8627 && IT_CHARPOS (*it) > to_charpos))
8628 {
8629 if (it->bidi_p
8630 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8631 RESTORE_IT (it, &ppos_it, ppos_data);
8632 result = MOVE_POS_MATCH_OR_ZV;
8633 break;
8634 }
8635 if (ITERATOR_AT_END_OF_LINE_P (it))
8636 {
8637 result = MOVE_NEWLINE_OR_CR;
8638 break;
8639 }
8640 }
8641 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8642 && !saw_smaller_pos
8643 && IT_CHARPOS (*it) > to_charpos)
8644 {
8645 if (IT_CHARPOS (ppos_it) < ZV)
8646 RESTORE_IT (it, &ppos_it, ppos_data);
8647 result = MOVE_POS_MATCH_OR_ZV;
8648 break;
8649 }
8650 result = MOVE_LINE_TRUNCATED;
8651 break;
8652 }
8653 #undef IT_RESET_X_ASCENT_DESCENT
8654 }
8655
8656 #undef BUFFER_POS_REACHED_P
8657
8658 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8659 restore the saved iterator. */
8660 if (atpos_it.sp >= 0)
8661 RESTORE_IT (it, &atpos_it, atpos_data);
8662 else if (atx_it.sp >= 0)
8663 RESTORE_IT (it, &atx_it, atx_data);
8664
8665 done:
8666
8667 if (atpos_data)
8668 bidi_unshelve_cache (atpos_data, 1);
8669 if (atx_data)
8670 bidi_unshelve_cache (atx_data, 1);
8671 if (wrap_data)
8672 bidi_unshelve_cache (wrap_data, 1);
8673 if (ppos_data)
8674 bidi_unshelve_cache (ppos_data, 1);
8675
8676 /* Restore the iterator settings altered at the beginning of this
8677 function. */
8678 it->glyph_row = saved_glyph_row;
8679 return result;
8680 }
8681
8682 /* For external use. */
8683 void
8684 move_it_in_display_line (struct it *it,
8685 ptrdiff_t to_charpos, int to_x,
8686 enum move_operation_enum op)
8687 {
8688 if (it->line_wrap == WORD_WRAP
8689 && (op & MOVE_TO_X))
8690 {
8691 struct it save_it;
8692 void *save_data = NULL;
8693 int skip;
8694
8695 SAVE_IT (save_it, *it, save_data);
8696 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8697 /* When word-wrap is on, TO_X may lie past the end
8698 of a wrapped line. Then it->current is the
8699 character on the next line, so backtrack to the
8700 space before the wrap point. */
8701 if (skip == MOVE_LINE_CONTINUED)
8702 {
8703 int prev_x = max (it->current_x - 1, 0);
8704 RESTORE_IT (it, &save_it, save_data);
8705 move_it_in_display_line_to
8706 (it, -1, prev_x, MOVE_TO_X);
8707 }
8708 else
8709 bidi_unshelve_cache (save_data, 1);
8710 }
8711 else
8712 move_it_in_display_line_to (it, to_charpos, to_x, op);
8713 }
8714
8715
8716 /* Move IT forward until it satisfies one or more of the criteria in
8717 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8718
8719 OP is a bit-mask that specifies where to stop, and in particular,
8720 which of those four position arguments makes a difference. See the
8721 description of enum move_operation_enum.
8722
8723 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8724 screen line, this function will set IT to the next position that is
8725 displayed to the right of TO_CHARPOS on the screen. */
8726
8727 void
8728 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
8729 {
8730 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8731 int line_height, line_start_x = 0, reached = 0;
8732 void *backup_data = NULL;
8733
8734 for (;;)
8735 {
8736 if (op & MOVE_TO_VPOS)
8737 {
8738 /* If no TO_CHARPOS and no TO_X specified, stop at the
8739 start of the line TO_VPOS. */
8740 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8741 {
8742 if (it->vpos == to_vpos)
8743 {
8744 reached = 1;
8745 break;
8746 }
8747 else
8748 skip = move_it_in_display_line_to (it, -1, -1, 0);
8749 }
8750 else
8751 {
8752 /* TO_VPOS >= 0 means stop at TO_X in the line at
8753 TO_VPOS, or at TO_POS, whichever comes first. */
8754 if (it->vpos == to_vpos)
8755 {
8756 reached = 2;
8757 break;
8758 }
8759
8760 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8761
8762 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8763 {
8764 reached = 3;
8765 break;
8766 }
8767 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8768 {
8769 /* We have reached TO_X but not in the line we want. */
8770 skip = move_it_in_display_line_to (it, to_charpos,
8771 -1, MOVE_TO_POS);
8772 if (skip == MOVE_POS_MATCH_OR_ZV)
8773 {
8774 reached = 4;
8775 break;
8776 }
8777 }
8778 }
8779 }
8780 else if (op & MOVE_TO_Y)
8781 {
8782 struct it it_backup;
8783
8784 if (it->line_wrap == WORD_WRAP)
8785 SAVE_IT (it_backup, *it, backup_data);
8786
8787 /* TO_Y specified means stop at TO_X in the line containing
8788 TO_Y---or at TO_CHARPOS if this is reached first. The
8789 problem is that we can't really tell whether the line
8790 contains TO_Y before we have completely scanned it, and
8791 this may skip past TO_X. What we do is to first scan to
8792 TO_X.
8793
8794 If TO_X is not specified, use a TO_X of zero. The reason
8795 is to make the outcome of this function more predictable.
8796 If we didn't use TO_X == 0, we would stop at the end of
8797 the line which is probably not what a caller would expect
8798 to happen. */
8799 skip = move_it_in_display_line_to
8800 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8801 (MOVE_TO_X | (op & MOVE_TO_POS)));
8802
8803 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8804 if (skip == MOVE_POS_MATCH_OR_ZV)
8805 reached = 5;
8806 else if (skip == MOVE_X_REACHED)
8807 {
8808 /* If TO_X was reached, we want to know whether TO_Y is
8809 in the line. We know this is the case if the already
8810 scanned glyphs make the line tall enough. Otherwise,
8811 we must check by scanning the rest of the line. */
8812 line_height = it->max_ascent + it->max_descent;
8813 if (to_y >= it->current_y
8814 && to_y < it->current_y + line_height)
8815 {
8816 reached = 6;
8817 break;
8818 }
8819 SAVE_IT (it_backup, *it, backup_data);
8820 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8821 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8822 op & MOVE_TO_POS);
8823 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8824 line_height = it->max_ascent + it->max_descent;
8825 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8826
8827 if (to_y >= it->current_y
8828 && to_y < it->current_y + line_height)
8829 {
8830 /* If TO_Y is in this line and TO_X was reached
8831 above, we scanned too far. We have to restore
8832 IT's settings to the ones before skipping. But
8833 keep the more accurate values of max_ascent and
8834 max_descent we've found while skipping the rest
8835 of the line, for the sake of callers, such as
8836 pos_visible_p, that need to know the line
8837 height. */
8838 int max_ascent = it->max_ascent;
8839 int max_descent = it->max_descent;
8840
8841 RESTORE_IT (it, &it_backup, backup_data);
8842 it->max_ascent = max_ascent;
8843 it->max_descent = max_descent;
8844 reached = 6;
8845 }
8846 else
8847 {
8848 skip = skip2;
8849 if (skip == MOVE_POS_MATCH_OR_ZV)
8850 reached = 7;
8851 }
8852 }
8853 else
8854 {
8855 /* Check whether TO_Y is in this line. */
8856 line_height = it->max_ascent + it->max_descent;
8857 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8858
8859 if (to_y >= it->current_y
8860 && to_y < it->current_y + line_height)
8861 {
8862 /* When word-wrap is on, TO_X may lie past the end
8863 of a wrapped line. Then it->current is the
8864 character on the next line, so backtrack to the
8865 space before the wrap point. */
8866 if (skip == MOVE_LINE_CONTINUED
8867 && it->line_wrap == WORD_WRAP)
8868 {
8869 int prev_x = max (it->current_x - 1, 0);
8870 RESTORE_IT (it, &it_backup, backup_data);
8871 skip = move_it_in_display_line_to
8872 (it, -1, prev_x, MOVE_TO_X);
8873 }
8874 reached = 6;
8875 }
8876 }
8877
8878 if (reached)
8879 break;
8880 }
8881 else if (BUFFERP (it->object)
8882 && (it->method == GET_FROM_BUFFER
8883 || it->method == GET_FROM_STRETCH)
8884 && IT_CHARPOS (*it) >= to_charpos
8885 /* Under bidi iteration, a call to set_iterator_to_next
8886 can scan far beyond to_charpos if the initial
8887 portion of the next line needs to be reordered. In
8888 that case, give move_it_in_display_line_to another
8889 chance below. */
8890 && !(it->bidi_p
8891 && it->bidi_it.scan_dir == -1))
8892 skip = MOVE_POS_MATCH_OR_ZV;
8893 else
8894 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8895
8896 switch (skip)
8897 {
8898 case MOVE_POS_MATCH_OR_ZV:
8899 reached = 8;
8900 goto out;
8901
8902 case MOVE_NEWLINE_OR_CR:
8903 set_iterator_to_next (it, 1);
8904 it->continuation_lines_width = 0;
8905 break;
8906
8907 case MOVE_LINE_TRUNCATED:
8908 it->continuation_lines_width = 0;
8909 reseat_at_next_visible_line_start (it, 0);
8910 if ((op & MOVE_TO_POS) != 0
8911 && IT_CHARPOS (*it) > to_charpos)
8912 {
8913 reached = 9;
8914 goto out;
8915 }
8916 break;
8917
8918 case MOVE_LINE_CONTINUED:
8919 /* For continued lines ending in a tab, some of the glyphs
8920 associated with the tab are displayed on the current
8921 line. Since it->current_x does not include these glyphs,
8922 we use it->last_visible_x instead. */
8923 if (it->c == '\t')
8924 {
8925 it->continuation_lines_width += it->last_visible_x;
8926 /* When moving by vpos, ensure that the iterator really
8927 advances to the next line (bug#847, bug#969). Fixme:
8928 do we need to do this in other circumstances? */
8929 if (it->current_x != it->last_visible_x
8930 && (op & MOVE_TO_VPOS)
8931 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8932 {
8933 line_start_x = it->current_x + it->pixel_width
8934 - it->last_visible_x;
8935 set_iterator_to_next (it, 0);
8936 }
8937 }
8938 else
8939 it->continuation_lines_width += it->current_x;
8940 break;
8941
8942 default:
8943 emacs_abort ();
8944 }
8945
8946 /* Reset/increment for the next run. */
8947 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8948 it->current_x = line_start_x;
8949 line_start_x = 0;
8950 it->hpos = 0;
8951 it->current_y += it->max_ascent + it->max_descent;
8952 ++it->vpos;
8953 last_height = it->max_ascent + it->max_descent;
8954 last_max_ascent = it->max_ascent;
8955 it->max_ascent = it->max_descent = 0;
8956 }
8957
8958 out:
8959
8960 /* On text terminals, we may stop at the end of a line in the middle
8961 of a multi-character glyph. If the glyph itself is continued,
8962 i.e. it is actually displayed on the next line, don't treat this
8963 stopping point as valid; move to the next line instead (unless
8964 that brings us offscreen). */
8965 if (!FRAME_WINDOW_P (it->f)
8966 && op & MOVE_TO_POS
8967 && IT_CHARPOS (*it) == to_charpos
8968 && it->what == IT_CHARACTER
8969 && it->nglyphs > 1
8970 && it->line_wrap == WINDOW_WRAP
8971 && it->current_x == it->last_visible_x - 1
8972 && it->c != '\n'
8973 && it->c != '\t'
8974 && it->vpos < XFASTINT (it->w->window_end_vpos))
8975 {
8976 it->continuation_lines_width += it->current_x;
8977 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8978 it->current_y += it->max_ascent + it->max_descent;
8979 ++it->vpos;
8980 last_height = it->max_ascent + it->max_descent;
8981 last_max_ascent = it->max_ascent;
8982 }
8983
8984 if (backup_data)
8985 bidi_unshelve_cache (backup_data, 1);
8986
8987 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8988 }
8989
8990
8991 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8992
8993 If DY > 0, move IT backward at least that many pixels. DY = 0
8994 means move IT backward to the preceding line start or BEGV. This
8995 function may move over more than DY pixels if IT->current_y - DY
8996 ends up in the middle of a line; in this case IT->current_y will be
8997 set to the top of the line moved to. */
8998
8999 void
9000 move_it_vertically_backward (struct it *it, int dy)
9001 {
9002 int nlines, h;
9003 struct it it2, it3;
9004 void *it2data = NULL, *it3data = NULL;
9005 ptrdiff_t start_pos;
9006
9007 move_further_back:
9008 eassert (dy >= 0);
9009
9010 start_pos = IT_CHARPOS (*it);
9011
9012 /* Estimate how many newlines we must move back. */
9013 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
9014
9015 /* Set the iterator's position that many lines back. */
9016 while (nlines-- && IT_CHARPOS (*it) > BEGV)
9017 back_to_previous_visible_line_start (it);
9018
9019 /* Reseat the iterator here. When moving backward, we don't want
9020 reseat to skip forward over invisible text, set up the iterator
9021 to deliver from overlay strings at the new position etc. So,
9022 use reseat_1 here. */
9023 reseat_1 (it, it->current.pos, 1);
9024
9025 /* We are now surely at a line start. */
9026 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9027 reordering is in effect. */
9028 it->continuation_lines_width = 0;
9029
9030 /* Move forward and see what y-distance we moved. First move to the
9031 start of the next line so that we get its height. We need this
9032 height to be able to tell whether we reached the specified
9033 y-distance. */
9034 SAVE_IT (it2, *it, it2data);
9035 it2.max_ascent = it2.max_descent = 0;
9036 do
9037 {
9038 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9039 MOVE_TO_POS | MOVE_TO_VPOS);
9040 }
9041 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9042 /* If we are in a display string which starts at START_POS,
9043 and that display string includes a newline, and we are
9044 right after that newline (i.e. at the beginning of a
9045 display line), exit the loop, because otherwise we will
9046 infloop, since move_it_to will see that it is already at
9047 START_POS and will not move. */
9048 || (it2.method == GET_FROM_STRING
9049 && IT_CHARPOS (it2) == start_pos
9050 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9051 eassert (IT_CHARPOS (*it) >= BEGV);
9052 SAVE_IT (it3, it2, it3data);
9053
9054 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9055 eassert (IT_CHARPOS (*it) >= BEGV);
9056 /* H is the actual vertical distance from the position in *IT
9057 and the starting position. */
9058 h = it2.current_y - it->current_y;
9059 /* NLINES is the distance in number of lines. */
9060 nlines = it2.vpos - it->vpos;
9061
9062 /* Correct IT's y and vpos position
9063 so that they are relative to the starting point. */
9064 it->vpos -= nlines;
9065 it->current_y -= h;
9066
9067 if (dy == 0)
9068 {
9069 /* DY == 0 means move to the start of the screen line. The
9070 value of nlines is > 0 if continuation lines were involved,
9071 or if the original IT position was at start of a line. */
9072 RESTORE_IT (it, it, it2data);
9073 if (nlines > 0)
9074 move_it_by_lines (it, nlines);
9075 /* The above code moves us to some position NLINES down,
9076 usually to its first glyph (leftmost in an L2R line), but
9077 that's not necessarily the start of the line, under bidi
9078 reordering. We want to get to the character position
9079 that is immediately after the newline of the previous
9080 line. */
9081 if (it->bidi_p
9082 && !it->continuation_lines_width
9083 && !STRINGP (it->string)
9084 && IT_CHARPOS (*it) > BEGV
9085 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9086 {
9087 ptrdiff_t nl_pos =
9088 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
9089
9090 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
9091 }
9092 bidi_unshelve_cache (it3data, 1);
9093 }
9094 else
9095 {
9096 /* The y-position we try to reach, relative to *IT.
9097 Note that H has been subtracted in front of the if-statement. */
9098 int target_y = it->current_y + h - dy;
9099 int y0 = it3.current_y;
9100 int y1;
9101 int line_height;
9102
9103 RESTORE_IT (&it3, &it3, it3data);
9104 y1 = line_bottom_y (&it3);
9105 line_height = y1 - y0;
9106 RESTORE_IT (it, it, it2data);
9107 /* If we did not reach target_y, try to move further backward if
9108 we can. If we moved too far backward, try to move forward. */
9109 if (target_y < it->current_y
9110 /* This is heuristic. In a window that's 3 lines high, with
9111 a line height of 13 pixels each, recentering with point
9112 on the bottom line will try to move -39/2 = 19 pixels
9113 backward. Try to avoid moving into the first line. */
9114 && (it->current_y - target_y
9115 > min (window_box_height (it->w), line_height * 2 / 3))
9116 && IT_CHARPOS (*it) > BEGV)
9117 {
9118 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9119 target_y - it->current_y));
9120 dy = it->current_y - target_y;
9121 goto move_further_back;
9122 }
9123 else if (target_y >= it->current_y + line_height
9124 && IT_CHARPOS (*it) < ZV)
9125 {
9126 /* Should move forward by at least one line, maybe more.
9127
9128 Note: Calling move_it_by_lines can be expensive on
9129 terminal frames, where compute_motion is used (via
9130 vmotion) to do the job, when there are very long lines
9131 and truncate-lines is nil. That's the reason for
9132 treating terminal frames specially here. */
9133
9134 if (!FRAME_WINDOW_P (it->f))
9135 move_it_vertically (it, target_y - (it->current_y + line_height));
9136 else
9137 {
9138 do
9139 {
9140 move_it_by_lines (it, 1);
9141 }
9142 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9143 }
9144 }
9145 }
9146 }
9147
9148
9149 /* Move IT by a specified amount of pixel lines DY. DY negative means
9150 move backwards. DY = 0 means move to start of screen line. At the
9151 end, IT will be on the start of a screen line. */
9152
9153 void
9154 move_it_vertically (struct it *it, int dy)
9155 {
9156 if (dy <= 0)
9157 move_it_vertically_backward (it, -dy);
9158 else
9159 {
9160 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9161 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9162 MOVE_TO_POS | MOVE_TO_Y);
9163 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9164
9165 /* If buffer ends in ZV without a newline, move to the start of
9166 the line to satisfy the post-condition. */
9167 if (IT_CHARPOS (*it) == ZV
9168 && ZV > BEGV
9169 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9170 move_it_by_lines (it, 0);
9171 }
9172 }
9173
9174
9175 /* Move iterator IT past the end of the text line it is in. */
9176
9177 void
9178 move_it_past_eol (struct it *it)
9179 {
9180 enum move_it_result rc;
9181
9182 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9183 if (rc == MOVE_NEWLINE_OR_CR)
9184 set_iterator_to_next (it, 0);
9185 }
9186
9187
9188 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9189 negative means move up. DVPOS == 0 means move to the start of the
9190 screen line.
9191
9192 Optimization idea: If we would know that IT->f doesn't use
9193 a face with proportional font, we could be faster for
9194 truncate-lines nil. */
9195
9196 void
9197 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9198 {
9199
9200 /* The commented-out optimization uses vmotion on terminals. This
9201 gives bad results, because elements like it->what, on which
9202 callers such as pos_visible_p rely, aren't updated. */
9203 /* struct position pos;
9204 if (!FRAME_WINDOW_P (it->f))
9205 {
9206 struct text_pos textpos;
9207
9208 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9209 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9210 reseat (it, textpos, 1);
9211 it->vpos += pos.vpos;
9212 it->current_y += pos.vpos;
9213 }
9214 else */
9215
9216 if (dvpos == 0)
9217 {
9218 /* DVPOS == 0 means move to the start of the screen line. */
9219 move_it_vertically_backward (it, 0);
9220 /* Let next call to line_bottom_y calculate real line height */
9221 last_height = 0;
9222 }
9223 else if (dvpos > 0)
9224 {
9225 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9226 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9227 {
9228 /* Only move to the next buffer position if we ended up in a
9229 string from display property, not in an overlay string
9230 (before-string or after-string). That is because the
9231 latter don't conceal the underlying buffer position, so
9232 we can ask to move the iterator to the exact position we
9233 are interested in. Note that, even if we are already at
9234 IT_CHARPOS (*it), the call below is not a no-op, as it
9235 will detect that we are at the end of the string, pop the
9236 iterator, and compute it->current_x and it->hpos
9237 correctly. */
9238 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9239 -1, -1, -1, MOVE_TO_POS);
9240 }
9241 }
9242 else
9243 {
9244 struct it it2;
9245 void *it2data = NULL;
9246 ptrdiff_t start_charpos, i;
9247
9248 /* Start at the beginning of the screen line containing IT's
9249 position. This may actually move vertically backwards,
9250 in case of overlays, so adjust dvpos accordingly. */
9251 dvpos += it->vpos;
9252 move_it_vertically_backward (it, 0);
9253 dvpos -= it->vpos;
9254
9255 /* Go back -DVPOS visible lines and reseat the iterator there. */
9256 start_charpos = IT_CHARPOS (*it);
9257 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9258 back_to_previous_visible_line_start (it);
9259 reseat (it, it->current.pos, 1);
9260
9261 /* Move further back if we end up in a string or an image. */
9262 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9263 {
9264 /* First try to move to start of display line. */
9265 dvpos += it->vpos;
9266 move_it_vertically_backward (it, 0);
9267 dvpos -= it->vpos;
9268 if (IT_POS_VALID_AFTER_MOVE_P (it))
9269 break;
9270 /* If start of line is still in string or image,
9271 move further back. */
9272 back_to_previous_visible_line_start (it);
9273 reseat (it, it->current.pos, 1);
9274 dvpos--;
9275 }
9276
9277 it->current_x = it->hpos = 0;
9278
9279 /* Above call may have moved too far if continuation lines
9280 are involved. Scan forward and see if it did. */
9281 SAVE_IT (it2, *it, it2data);
9282 it2.vpos = it2.current_y = 0;
9283 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9284 it->vpos -= it2.vpos;
9285 it->current_y -= it2.current_y;
9286 it->current_x = it->hpos = 0;
9287
9288 /* If we moved too far back, move IT some lines forward. */
9289 if (it2.vpos > -dvpos)
9290 {
9291 int delta = it2.vpos + dvpos;
9292
9293 RESTORE_IT (&it2, &it2, it2data);
9294 SAVE_IT (it2, *it, it2data);
9295 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9296 /* Move back again if we got too far ahead. */
9297 if (IT_CHARPOS (*it) >= start_charpos)
9298 RESTORE_IT (it, &it2, it2data);
9299 else
9300 bidi_unshelve_cache (it2data, 1);
9301 }
9302 else
9303 RESTORE_IT (it, it, it2data);
9304 }
9305 }
9306
9307 /* Return 1 if IT points into the middle of a display vector. */
9308
9309 int
9310 in_display_vector_p (struct it *it)
9311 {
9312 return (it->method == GET_FROM_DISPLAY_VECTOR
9313 && it->current.dpvec_index > 0
9314 && it->dpvec + it->current.dpvec_index != it->dpend);
9315 }
9316
9317 \f
9318 /***********************************************************************
9319 Messages
9320 ***********************************************************************/
9321
9322
9323 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9324 to *Messages*. */
9325
9326 void
9327 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9328 {
9329 Lisp_Object args[3];
9330 Lisp_Object msg, fmt;
9331 char *buffer;
9332 ptrdiff_t len;
9333 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9334 USE_SAFE_ALLOCA;
9335
9336 fmt = msg = Qnil;
9337 GCPRO4 (fmt, msg, arg1, arg2);
9338
9339 args[0] = fmt = build_string (format);
9340 args[1] = arg1;
9341 args[2] = arg2;
9342 msg = Fformat (3, args);
9343
9344 len = SBYTES (msg) + 1;
9345 buffer = SAFE_ALLOCA (len);
9346 memcpy (buffer, SDATA (msg), len);
9347
9348 message_dolog (buffer, len - 1, 1, 0);
9349 SAFE_FREE ();
9350
9351 UNGCPRO;
9352 }
9353
9354
9355 /* Output a newline in the *Messages* buffer if "needs" one. */
9356
9357 void
9358 message_log_maybe_newline (void)
9359 {
9360 if (message_log_need_newline)
9361 message_dolog ("", 0, 1, 0);
9362 }
9363
9364
9365 /* Add a string M of length NBYTES to the message log, optionally
9366 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9367 nonzero, means interpret the contents of M as multibyte. This
9368 function calls low-level routines in order to bypass text property
9369 hooks, etc. which might not be safe to run.
9370
9371 This may GC (insert may run before/after change hooks),
9372 so the buffer M must NOT point to a Lisp string. */
9373
9374 void
9375 message_dolog (const char *m, ptrdiff_t nbytes, int nlflag, int multibyte)
9376 {
9377 const unsigned char *msg = (const unsigned char *) m;
9378
9379 if (!NILP (Vmemory_full))
9380 return;
9381
9382 if (!NILP (Vmessage_log_max))
9383 {
9384 struct buffer *oldbuf;
9385 Lisp_Object oldpoint, oldbegv, oldzv;
9386 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9387 ptrdiff_t point_at_end = 0;
9388 ptrdiff_t zv_at_end = 0;
9389 Lisp_Object old_deactivate_mark, tem;
9390 struct gcpro gcpro1;
9391
9392 old_deactivate_mark = Vdeactivate_mark;
9393 oldbuf = current_buffer;
9394 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9395 bset_undo_list (current_buffer, Qt);
9396
9397 oldpoint = message_dolog_marker1;
9398 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9399 oldbegv = message_dolog_marker2;
9400 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9401 oldzv = message_dolog_marker3;
9402 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9403 GCPRO1 (old_deactivate_mark);
9404
9405 if (PT == Z)
9406 point_at_end = 1;
9407 if (ZV == Z)
9408 zv_at_end = 1;
9409
9410 BEGV = BEG;
9411 BEGV_BYTE = BEG_BYTE;
9412 ZV = Z;
9413 ZV_BYTE = Z_BYTE;
9414 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9415
9416 /* Insert the string--maybe converting multibyte to single byte
9417 or vice versa, so that all the text fits the buffer. */
9418 if (multibyte
9419 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9420 {
9421 ptrdiff_t i;
9422 int c, char_bytes;
9423 char work[1];
9424
9425 /* Convert a multibyte string to single-byte
9426 for the *Message* buffer. */
9427 for (i = 0; i < nbytes; i += char_bytes)
9428 {
9429 c = string_char_and_length (msg + i, &char_bytes);
9430 work[0] = (ASCII_CHAR_P (c)
9431 ? c
9432 : multibyte_char_to_unibyte (c));
9433 insert_1_both (work, 1, 1, 1, 0, 0);
9434 }
9435 }
9436 else if (! multibyte
9437 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9438 {
9439 ptrdiff_t i;
9440 int c, char_bytes;
9441 unsigned char str[MAX_MULTIBYTE_LENGTH];
9442 /* Convert a single-byte string to multibyte
9443 for the *Message* buffer. */
9444 for (i = 0; i < nbytes; i++)
9445 {
9446 c = msg[i];
9447 MAKE_CHAR_MULTIBYTE (c);
9448 char_bytes = CHAR_STRING (c, str);
9449 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9450 }
9451 }
9452 else if (nbytes)
9453 insert_1 (m, nbytes, 1, 0, 0);
9454
9455 if (nlflag)
9456 {
9457 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9458 printmax_t dups;
9459 insert_1 ("\n", 1, 1, 0, 0);
9460
9461 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9462 this_bol = PT;
9463 this_bol_byte = PT_BYTE;
9464
9465 /* See if this line duplicates the previous one.
9466 If so, combine duplicates. */
9467 if (this_bol > BEG)
9468 {
9469 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9470 prev_bol = PT;
9471 prev_bol_byte = PT_BYTE;
9472
9473 dups = message_log_check_duplicate (prev_bol_byte,
9474 this_bol_byte);
9475 if (dups)
9476 {
9477 del_range_both (prev_bol, prev_bol_byte,
9478 this_bol, this_bol_byte, 0);
9479 if (dups > 1)
9480 {
9481 char dupstr[sizeof " [ times]"
9482 + INT_STRLEN_BOUND (printmax_t)];
9483
9484 /* If you change this format, don't forget to also
9485 change message_log_check_duplicate. */
9486 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9487 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9488 insert_1 (dupstr, duplen, 1, 0, 1);
9489 }
9490 }
9491 }
9492
9493 /* If we have more than the desired maximum number of lines
9494 in the *Messages* buffer now, delete the oldest ones.
9495 This is safe because we don't have undo in this buffer. */
9496
9497 if (NATNUMP (Vmessage_log_max))
9498 {
9499 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9500 -XFASTINT (Vmessage_log_max) - 1, 0);
9501 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9502 }
9503 }
9504 BEGV = XMARKER (oldbegv)->charpos;
9505 BEGV_BYTE = marker_byte_position (oldbegv);
9506
9507 if (zv_at_end)
9508 {
9509 ZV = Z;
9510 ZV_BYTE = Z_BYTE;
9511 }
9512 else
9513 {
9514 ZV = XMARKER (oldzv)->charpos;
9515 ZV_BYTE = marker_byte_position (oldzv);
9516 }
9517
9518 if (point_at_end)
9519 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9520 else
9521 /* We can't do Fgoto_char (oldpoint) because it will run some
9522 Lisp code. */
9523 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9524 XMARKER (oldpoint)->bytepos);
9525
9526 UNGCPRO;
9527 unchain_marker (XMARKER (oldpoint));
9528 unchain_marker (XMARKER (oldbegv));
9529 unchain_marker (XMARKER (oldzv));
9530
9531 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9532 set_buffer_internal (oldbuf);
9533 if (NILP (tem))
9534 windows_or_buffers_changed = old_windows_or_buffers_changed;
9535 message_log_need_newline = !nlflag;
9536 Vdeactivate_mark = old_deactivate_mark;
9537 }
9538 }
9539
9540
9541 /* We are at the end of the buffer after just having inserted a newline.
9542 (Note: We depend on the fact we won't be crossing the gap.)
9543 Check to see if the most recent message looks a lot like the previous one.
9544 Return 0 if different, 1 if the new one should just replace it, or a
9545 value N > 1 if we should also append " [N times]". */
9546
9547 static intmax_t
9548 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
9549 {
9550 ptrdiff_t i;
9551 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
9552 int seen_dots = 0;
9553 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9554 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9555
9556 for (i = 0; i < len; i++)
9557 {
9558 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9559 seen_dots = 1;
9560 if (p1[i] != p2[i])
9561 return seen_dots;
9562 }
9563 p1 += len;
9564 if (*p1 == '\n')
9565 return 2;
9566 if (*p1++ == ' ' && *p1++ == '[')
9567 {
9568 char *pend;
9569 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9570 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9571 return n+1;
9572 }
9573 return 0;
9574 }
9575 \f
9576
9577 /* Display an echo area message M with a specified length of NBYTES
9578 bytes. The string may include null characters. If M is 0, clear
9579 out any existing message, and let the mini-buffer text show
9580 through.
9581
9582 This may GC, so the buffer M must NOT point to a Lisp string. */
9583
9584 void
9585 message2 (const char *m, ptrdiff_t nbytes, int multibyte)
9586 {
9587 /* First flush out any partial line written with print. */
9588 message_log_maybe_newline ();
9589 if (m)
9590 message_dolog (m, nbytes, 1, multibyte);
9591 message2_nolog (m, nbytes, multibyte);
9592 }
9593
9594
9595 /* The non-logging counterpart of message2. */
9596
9597 void
9598 message2_nolog (const char *m, ptrdiff_t nbytes, int multibyte)
9599 {
9600 struct frame *sf = SELECTED_FRAME ();
9601 message_enable_multibyte = multibyte;
9602
9603 if (FRAME_INITIAL_P (sf))
9604 {
9605 if (noninteractive_need_newline)
9606 putc ('\n', stderr);
9607 noninteractive_need_newline = 0;
9608 if (m)
9609 fwrite (m, nbytes, 1, stderr);
9610 if (cursor_in_echo_area == 0)
9611 fprintf (stderr, "\n");
9612 fflush (stderr);
9613 }
9614 /* A null message buffer means that the frame hasn't really been
9615 initialized yet. Error messages get reported properly by
9616 cmd_error, so this must be just an informative message; toss it. */
9617 else if (INTERACTIVE
9618 && sf->glyphs_initialized_p
9619 && FRAME_MESSAGE_BUF (sf))
9620 {
9621 Lisp_Object mini_window;
9622 struct frame *f;
9623
9624 /* Get the frame containing the mini-buffer
9625 that the selected frame is using. */
9626 mini_window = FRAME_MINIBUF_WINDOW (sf);
9627 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9628
9629 FRAME_SAMPLE_VISIBILITY (f);
9630 if (FRAME_VISIBLE_P (sf)
9631 && ! FRAME_VISIBLE_P (f))
9632 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9633
9634 if (m)
9635 {
9636 set_message (m, Qnil, nbytes, multibyte);
9637 if (minibuffer_auto_raise)
9638 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9639 }
9640 else
9641 clear_message (1, 1);
9642
9643 do_pending_window_change (0);
9644 echo_area_display (1);
9645 do_pending_window_change (0);
9646 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9647 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9648 }
9649 }
9650
9651
9652 /* Display an echo area message M with a specified length of NBYTES
9653 bytes. The string may include null characters. If M is not a
9654 string, clear out any existing message, and let the mini-buffer
9655 text show through.
9656
9657 This function cancels echoing. */
9658
9659 void
9660 message3 (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9661 {
9662 struct gcpro gcpro1;
9663
9664 GCPRO1 (m);
9665 clear_message (1,1);
9666 cancel_echoing ();
9667
9668 /* First flush out any partial line written with print. */
9669 message_log_maybe_newline ();
9670 if (STRINGP (m))
9671 {
9672 USE_SAFE_ALLOCA;
9673 char *buffer = SAFE_ALLOCA (nbytes);
9674 memcpy (buffer, SDATA (m), nbytes);
9675 message_dolog (buffer, nbytes, 1, multibyte);
9676 SAFE_FREE ();
9677 }
9678 message3_nolog (m, nbytes, multibyte);
9679
9680 UNGCPRO;
9681 }
9682
9683
9684 /* The non-logging version of message3.
9685 This does not cancel echoing, because it is used for echoing.
9686 Perhaps we need to make a separate function for echoing
9687 and make this cancel echoing. */
9688
9689 void
9690 message3_nolog (Lisp_Object m, ptrdiff_t nbytes, int multibyte)
9691 {
9692 struct frame *sf = SELECTED_FRAME ();
9693 message_enable_multibyte = multibyte;
9694
9695 if (FRAME_INITIAL_P (sf))
9696 {
9697 if (noninteractive_need_newline)
9698 putc ('\n', stderr);
9699 noninteractive_need_newline = 0;
9700 if (STRINGP (m))
9701 fwrite (SDATA (m), nbytes, 1, stderr);
9702 if (cursor_in_echo_area == 0)
9703 fprintf (stderr, "\n");
9704 fflush (stderr);
9705 }
9706 /* A null message buffer means that the frame hasn't really been
9707 initialized yet. Error messages get reported properly by
9708 cmd_error, so this must be just an informative message; toss it. */
9709 else if (INTERACTIVE
9710 && sf->glyphs_initialized_p
9711 && FRAME_MESSAGE_BUF (sf))
9712 {
9713 Lisp_Object mini_window;
9714 Lisp_Object frame;
9715 struct frame *f;
9716
9717 /* Get the frame containing the mini-buffer
9718 that the selected frame is using. */
9719 mini_window = FRAME_MINIBUF_WINDOW (sf);
9720 frame = XWINDOW (mini_window)->frame;
9721 f = XFRAME (frame);
9722
9723 FRAME_SAMPLE_VISIBILITY (f);
9724 if (FRAME_VISIBLE_P (sf)
9725 && !FRAME_VISIBLE_P (f))
9726 Fmake_frame_visible (frame);
9727
9728 if (STRINGP (m) && SCHARS (m) > 0)
9729 {
9730 set_message (NULL, m, nbytes, multibyte);
9731 if (minibuffer_auto_raise)
9732 Fraise_frame (frame);
9733 /* Assume we are not echoing.
9734 (If we are, echo_now will override this.) */
9735 echo_message_buffer = Qnil;
9736 }
9737 else
9738 clear_message (1, 1);
9739
9740 do_pending_window_change (0);
9741 echo_area_display (1);
9742 do_pending_window_change (0);
9743 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9744 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9745 }
9746 }
9747
9748
9749 /* Display a null-terminated echo area message M. If M is 0, clear
9750 out any existing message, and let the mini-buffer text show through.
9751
9752 The buffer M must continue to exist until after the echo area gets
9753 cleared or some other message gets displayed there. Do not pass
9754 text that is stored in a Lisp string. Do not pass text in a buffer
9755 that was alloca'd. */
9756
9757 void
9758 message1 (const char *m)
9759 {
9760 message2 (m, (m ? strlen (m) : 0), 0);
9761 }
9762
9763
9764 /* The non-logging counterpart of message1. */
9765
9766 void
9767 message1_nolog (const char *m)
9768 {
9769 message2_nolog (m, (m ? strlen (m) : 0), 0);
9770 }
9771
9772 /* Display a message M which contains a single %s
9773 which gets replaced with STRING. */
9774
9775 void
9776 message_with_string (const char *m, Lisp_Object string, int log)
9777 {
9778 CHECK_STRING (string);
9779
9780 if (noninteractive)
9781 {
9782 if (m)
9783 {
9784 if (noninteractive_need_newline)
9785 putc ('\n', stderr);
9786 noninteractive_need_newline = 0;
9787 fprintf (stderr, m, SDATA (string));
9788 if (!cursor_in_echo_area)
9789 fprintf (stderr, "\n");
9790 fflush (stderr);
9791 }
9792 }
9793 else if (INTERACTIVE)
9794 {
9795 /* The frame whose minibuffer we're going to display the message on.
9796 It may be larger than the selected frame, so we need
9797 to use its buffer, not the selected frame's buffer. */
9798 Lisp_Object mini_window;
9799 struct frame *f, *sf = SELECTED_FRAME ();
9800
9801 /* Get the frame containing the minibuffer
9802 that the selected frame is using. */
9803 mini_window = FRAME_MINIBUF_WINDOW (sf);
9804 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9805
9806 /* A null message buffer means that the frame hasn't really been
9807 initialized yet. Error messages get reported properly by
9808 cmd_error, so this must be just an informative message; toss it. */
9809 if (FRAME_MESSAGE_BUF (f))
9810 {
9811 Lisp_Object args[2], msg;
9812 struct gcpro gcpro1, gcpro2;
9813
9814 args[0] = build_string (m);
9815 args[1] = msg = string;
9816 GCPRO2 (args[0], msg);
9817 gcpro1.nvars = 2;
9818
9819 msg = Fformat (2, args);
9820
9821 if (log)
9822 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9823 else
9824 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9825
9826 UNGCPRO;
9827
9828 /* Print should start at the beginning of the message
9829 buffer next time. */
9830 message_buf_print = 0;
9831 }
9832 }
9833 }
9834
9835
9836 /* Dump an informative message to the minibuf. If M is 0, clear out
9837 any existing message, and let the mini-buffer text show through. */
9838
9839 static void
9840 vmessage (const char *m, va_list ap)
9841 {
9842 if (noninteractive)
9843 {
9844 if (m)
9845 {
9846 if (noninteractive_need_newline)
9847 putc ('\n', stderr);
9848 noninteractive_need_newline = 0;
9849 vfprintf (stderr, m, ap);
9850 if (cursor_in_echo_area == 0)
9851 fprintf (stderr, "\n");
9852 fflush (stderr);
9853 }
9854 }
9855 else if (INTERACTIVE)
9856 {
9857 /* The frame whose mini-buffer we're going to display the message
9858 on. It may be larger than the selected frame, so we need to
9859 use its buffer, not the selected frame's buffer. */
9860 Lisp_Object mini_window;
9861 struct frame *f, *sf = SELECTED_FRAME ();
9862
9863 /* Get the frame containing the mini-buffer
9864 that the selected frame is using. */
9865 mini_window = FRAME_MINIBUF_WINDOW (sf);
9866 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9867
9868 /* A null message buffer means that the frame hasn't really been
9869 initialized yet. Error messages get reported properly by
9870 cmd_error, so this must be just an informative message; toss
9871 it. */
9872 if (FRAME_MESSAGE_BUF (f))
9873 {
9874 if (m)
9875 {
9876 ptrdiff_t len;
9877
9878 len = doprnt (FRAME_MESSAGE_BUF (f),
9879 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9880
9881 message2 (FRAME_MESSAGE_BUF (f), len, 1);
9882 }
9883 else
9884 message1 (0);
9885
9886 /* Print should start at the beginning of the message
9887 buffer next time. */
9888 message_buf_print = 0;
9889 }
9890 }
9891 }
9892
9893 void
9894 message (const char *m, ...)
9895 {
9896 va_list ap;
9897 va_start (ap, m);
9898 vmessage (m, ap);
9899 va_end (ap);
9900 }
9901
9902
9903 #if 0
9904 /* The non-logging version of message. */
9905
9906 void
9907 message_nolog (const char *m, ...)
9908 {
9909 Lisp_Object old_log_max;
9910 va_list ap;
9911 va_start (ap, m);
9912 old_log_max = Vmessage_log_max;
9913 Vmessage_log_max = Qnil;
9914 vmessage (m, ap);
9915 Vmessage_log_max = old_log_max;
9916 va_end (ap);
9917 }
9918 #endif
9919
9920
9921 /* Display the current message in the current mini-buffer. This is
9922 only called from error handlers in process.c, and is not time
9923 critical. */
9924
9925 void
9926 update_echo_area (void)
9927 {
9928 if (!NILP (echo_area_buffer[0]))
9929 {
9930 Lisp_Object string;
9931 string = Fcurrent_message ();
9932 message3 (string, SBYTES (string),
9933 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9934 }
9935 }
9936
9937
9938 /* Make sure echo area buffers in `echo_buffers' are live.
9939 If they aren't, make new ones. */
9940
9941 static void
9942 ensure_echo_area_buffers (void)
9943 {
9944 int i;
9945
9946 for (i = 0; i < 2; ++i)
9947 if (!BUFFERP (echo_buffer[i])
9948 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
9949 {
9950 char name[30];
9951 Lisp_Object old_buffer;
9952 int j;
9953
9954 old_buffer = echo_buffer[i];
9955 echo_buffer[i] = Fget_buffer_create
9956 (make_formatted_string (name, " *Echo Area %d*", i));
9957 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
9958 /* to force word wrap in echo area -
9959 it was decided to postpone this*/
9960 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9961
9962 for (j = 0; j < 2; ++j)
9963 if (EQ (old_buffer, echo_area_buffer[j]))
9964 echo_area_buffer[j] = echo_buffer[i];
9965 }
9966 }
9967
9968
9969 /* Call FN with args A1..A4 with either the current or last displayed
9970 echo_area_buffer as current buffer.
9971
9972 WHICH zero means use the current message buffer
9973 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9974 from echo_buffer[] and clear it.
9975
9976 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9977 suitable buffer from echo_buffer[] and clear it.
9978
9979 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9980 that the current message becomes the last displayed one, make
9981 choose a suitable buffer for echo_area_buffer[0], and clear it.
9982
9983 Value is what FN returns. */
9984
9985 static int
9986 with_echo_area_buffer (struct window *w, int which,
9987 int (*fn) (ptrdiff_t, Lisp_Object, ptrdiff_t, ptrdiff_t),
9988 ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
9989 {
9990 Lisp_Object buffer;
9991 int this_one, the_other, clear_buffer_p, rc;
9992 ptrdiff_t count = SPECPDL_INDEX ();
9993
9994 /* If buffers aren't live, make new ones. */
9995 ensure_echo_area_buffers ();
9996
9997 clear_buffer_p = 0;
9998
9999 if (which == 0)
10000 this_one = 0, the_other = 1;
10001 else if (which > 0)
10002 this_one = 1, the_other = 0;
10003 else
10004 {
10005 this_one = 0, the_other = 1;
10006 clear_buffer_p = 1;
10007
10008 /* We need a fresh one in case the current echo buffer equals
10009 the one containing the last displayed echo area message. */
10010 if (!NILP (echo_area_buffer[this_one])
10011 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10012 echo_area_buffer[this_one] = Qnil;
10013 }
10014
10015 /* Choose a suitable buffer from echo_buffer[] is we don't
10016 have one. */
10017 if (NILP (echo_area_buffer[this_one]))
10018 {
10019 echo_area_buffer[this_one]
10020 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10021 ? echo_buffer[the_other]
10022 : echo_buffer[this_one]);
10023 clear_buffer_p = 1;
10024 }
10025
10026 buffer = echo_area_buffer[this_one];
10027
10028 /* Don't get confused by reusing the buffer used for echoing
10029 for a different purpose. */
10030 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10031 cancel_echoing ();
10032
10033 record_unwind_protect (unwind_with_echo_area_buffer,
10034 with_echo_area_buffer_unwind_data (w));
10035
10036 /* Make the echo area buffer current. Note that for display
10037 purposes, it is not necessary that the displayed window's buffer
10038 == current_buffer, except for text property lookup. So, let's
10039 only set that buffer temporarily here without doing a full
10040 Fset_window_buffer. We must also change w->pointm, though,
10041 because otherwise an assertions in unshow_buffer fails, and Emacs
10042 aborts. */
10043 set_buffer_internal_1 (XBUFFER (buffer));
10044 if (w)
10045 {
10046 wset_buffer (w, buffer);
10047 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10048 }
10049
10050 bset_undo_list (current_buffer, Qt);
10051 bset_read_only (current_buffer, Qnil);
10052 specbind (Qinhibit_read_only, Qt);
10053 specbind (Qinhibit_modification_hooks, Qt);
10054
10055 if (clear_buffer_p && Z > BEG)
10056 del_range (BEG, Z);
10057
10058 eassert (BEGV >= BEG);
10059 eassert (ZV <= Z && ZV >= BEGV);
10060
10061 rc = fn (a1, a2, a3, a4);
10062
10063 eassert (BEGV >= BEG);
10064 eassert (ZV <= Z && ZV >= BEGV);
10065
10066 unbind_to (count, Qnil);
10067 return rc;
10068 }
10069
10070
10071 /* Save state that should be preserved around the call to the function
10072 FN called in with_echo_area_buffer. */
10073
10074 static Lisp_Object
10075 with_echo_area_buffer_unwind_data (struct window *w)
10076 {
10077 int i = 0;
10078 Lisp_Object vector, tmp;
10079
10080 /* Reduce consing by keeping one vector in
10081 Vwith_echo_area_save_vector. */
10082 vector = Vwith_echo_area_save_vector;
10083 Vwith_echo_area_save_vector = Qnil;
10084
10085 if (NILP (vector))
10086 vector = Fmake_vector (make_number (7), Qnil);
10087
10088 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10089 ASET (vector, i, Vdeactivate_mark); ++i;
10090 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10091
10092 if (w)
10093 {
10094 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10095 ASET (vector, i, w->buffer); ++i;
10096 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
10097 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
10098 }
10099 else
10100 {
10101 int end = i + 4;
10102 for (; i < end; ++i)
10103 ASET (vector, i, Qnil);
10104 }
10105
10106 eassert (i == ASIZE (vector));
10107 return vector;
10108 }
10109
10110
10111 /* Restore global state from VECTOR which was created by
10112 with_echo_area_buffer_unwind_data. */
10113
10114 static Lisp_Object
10115 unwind_with_echo_area_buffer (Lisp_Object vector)
10116 {
10117 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10118 Vdeactivate_mark = AREF (vector, 1);
10119 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10120
10121 if (WINDOWP (AREF (vector, 3)))
10122 {
10123 struct window *w;
10124 Lisp_Object buffer, charpos, bytepos;
10125
10126 w = XWINDOW (AREF (vector, 3));
10127 buffer = AREF (vector, 4);
10128 charpos = AREF (vector, 5);
10129 bytepos = AREF (vector, 6);
10130
10131 wset_buffer (w, buffer);
10132 set_marker_both (w->pointm, buffer,
10133 XFASTINT (charpos), XFASTINT (bytepos));
10134 }
10135
10136 Vwith_echo_area_save_vector = vector;
10137 return Qnil;
10138 }
10139
10140
10141 /* Set up the echo area for use by print functions. MULTIBYTE_P
10142 non-zero means we will print multibyte. */
10143
10144 void
10145 setup_echo_area_for_printing (int multibyte_p)
10146 {
10147 /* If we can't find an echo area any more, exit. */
10148 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10149 Fkill_emacs (Qnil);
10150
10151 ensure_echo_area_buffers ();
10152
10153 if (!message_buf_print)
10154 {
10155 /* A message has been output since the last time we printed.
10156 Choose a fresh echo area buffer. */
10157 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10158 echo_area_buffer[0] = echo_buffer[1];
10159 else
10160 echo_area_buffer[0] = echo_buffer[0];
10161
10162 /* Switch to that buffer and clear it. */
10163 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10164 bset_truncate_lines (current_buffer, Qnil);
10165
10166 if (Z > BEG)
10167 {
10168 ptrdiff_t count = SPECPDL_INDEX ();
10169 specbind (Qinhibit_read_only, Qt);
10170 /* Note that undo recording is always disabled. */
10171 del_range (BEG, Z);
10172 unbind_to (count, Qnil);
10173 }
10174 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10175
10176 /* Set up the buffer for the multibyteness we need. */
10177 if (multibyte_p
10178 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10179 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10180
10181 /* Raise the frame containing the echo area. */
10182 if (minibuffer_auto_raise)
10183 {
10184 struct frame *sf = SELECTED_FRAME ();
10185 Lisp_Object mini_window;
10186 mini_window = FRAME_MINIBUF_WINDOW (sf);
10187 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10188 }
10189
10190 message_log_maybe_newline ();
10191 message_buf_print = 1;
10192 }
10193 else
10194 {
10195 if (NILP (echo_area_buffer[0]))
10196 {
10197 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10198 echo_area_buffer[0] = echo_buffer[1];
10199 else
10200 echo_area_buffer[0] = echo_buffer[0];
10201 }
10202
10203 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10204 {
10205 /* Someone switched buffers between print requests. */
10206 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10207 bset_truncate_lines (current_buffer, Qnil);
10208 }
10209 }
10210 }
10211
10212
10213 /* Display an echo area message in window W. Value is non-zero if W's
10214 height is changed. If display_last_displayed_message_p is
10215 non-zero, display the message that was last displayed, otherwise
10216 display the current message. */
10217
10218 static int
10219 display_echo_area (struct window *w)
10220 {
10221 int i, no_message_p, window_height_changed_p;
10222
10223 /* Temporarily disable garbage collections while displaying the echo
10224 area. This is done because a GC can print a message itself.
10225 That message would modify the echo area buffer's contents while a
10226 redisplay of the buffer is going on, and seriously confuse
10227 redisplay. */
10228 ptrdiff_t count = inhibit_garbage_collection ();
10229
10230 /* If there is no message, we must call display_echo_area_1
10231 nevertheless because it resizes the window. But we will have to
10232 reset the echo_area_buffer in question to nil at the end because
10233 with_echo_area_buffer will sets it to an empty buffer. */
10234 i = display_last_displayed_message_p ? 1 : 0;
10235 no_message_p = NILP (echo_area_buffer[i]);
10236
10237 window_height_changed_p
10238 = with_echo_area_buffer (w, display_last_displayed_message_p,
10239 display_echo_area_1,
10240 (intptr_t) w, Qnil, 0, 0);
10241
10242 if (no_message_p)
10243 echo_area_buffer[i] = Qnil;
10244
10245 unbind_to (count, Qnil);
10246 return window_height_changed_p;
10247 }
10248
10249
10250 /* Helper for display_echo_area. Display the current buffer which
10251 contains the current echo area message in window W, a mini-window,
10252 a pointer to which is passed in A1. A2..A4 are currently not used.
10253 Change the height of W so that all of the message is displayed.
10254 Value is non-zero if height of W was changed. */
10255
10256 static int
10257 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10258 {
10259 intptr_t i1 = a1;
10260 struct window *w = (struct window *) i1;
10261 Lisp_Object window;
10262 struct text_pos start;
10263 int window_height_changed_p = 0;
10264
10265 /* Do this before displaying, so that we have a large enough glyph
10266 matrix for the display. If we can't get enough space for the
10267 whole text, display the last N lines. That works by setting w->start. */
10268 window_height_changed_p = resize_mini_window (w, 0);
10269
10270 /* Use the starting position chosen by resize_mini_window. */
10271 SET_TEXT_POS_FROM_MARKER (start, w->start);
10272
10273 /* Display. */
10274 clear_glyph_matrix (w->desired_matrix);
10275 XSETWINDOW (window, w);
10276 try_window (window, start, 0);
10277
10278 return window_height_changed_p;
10279 }
10280
10281
10282 /* Resize the echo area window to exactly the size needed for the
10283 currently displayed message, if there is one. If a mini-buffer
10284 is active, don't shrink it. */
10285
10286 void
10287 resize_echo_area_exactly (void)
10288 {
10289 if (BUFFERP (echo_area_buffer[0])
10290 && WINDOWP (echo_area_window))
10291 {
10292 struct window *w = XWINDOW (echo_area_window);
10293 int resized_p;
10294 Lisp_Object resize_exactly;
10295
10296 if (minibuf_level == 0)
10297 resize_exactly = Qt;
10298 else
10299 resize_exactly = Qnil;
10300
10301 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10302 (intptr_t) w, resize_exactly,
10303 0, 0);
10304 if (resized_p)
10305 {
10306 ++windows_or_buffers_changed;
10307 ++update_mode_lines;
10308 redisplay_internal ();
10309 }
10310 }
10311 }
10312
10313
10314 /* Callback function for with_echo_area_buffer, when used from
10315 resize_echo_area_exactly. A1 contains a pointer to the window to
10316 resize, EXACTLY non-nil means resize the mini-window exactly to the
10317 size of the text displayed. A3 and A4 are not used. Value is what
10318 resize_mini_window returns. */
10319
10320 static int
10321 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly, ptrdiff_t a3, ptrdiff_t a4)
10322 {
10323 intptr_t i1 = a1;
10324 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10325 }
10326
10327
10328 /* Resize mini-window W to fit the size of its contents. EXACT_P
10329 means size the window exactly to the size needed. Otherwise, it's
10330 only enlarged until W's buffer is empty.
10331
10332 Set W->start to the right place to begin display. If the whole
10333 contents fit, start at the beginning. Otherwise, start so as
10334 to make the end of the contents appear. This is particularly
10335 important for y-or-n-p, but seems desirable generally.
10336
10337 Value is non-zero if the window height has been changed. */
10338
10339 int
10340 resize_mini_window (struct window *w, int exact_p)
10341 {
10342 struct frame *f = XFRAME (w->frame);
10343 int window_height_changed_p = 0;
10344
10345 eassert (MINI_WINDOW_P (w));
10346
10347 /* By default, start display at the beginning. */
10348 set_marker_both (w->start, w->buffer,
10349 BUF_BEGV (XBUFFER (w->buffer)),
10350 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10351
10352 /* Don't resize windows while redisplaying a window; it would
10353 confuse redisplay functions when the size of the window they are
10354 displaying changes from under them. Such a resizing can happen,
10355 for instance, when which-func prints a long message while
10356 we are running fontification-functions. We're running these
10357 functions with safe_call which binds inhibit-redisplay to t. */
10358 if (!NILP (Vinhibit_redisplay))
10359 return 0;
10360
10361 /* Nil means don't try to resize. */
10362 if (NILP (Vresize_mini_windows)
10363 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10364 return 0;
10365
10366 if (!FRAME_MINIBUF_ONLY_P (f))
10367 {
10368 struct it it;
10369 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10370 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10371 int height;
10372 EMACS_INT max_height;
10373 int unit = FRAME_LINE_HEIGHT (f);
10374 struct text_pos start;
10375 struct buffer *old_current_buffer = NULL;
10376
10377 if (current_buffer != XBUFFER (w->buffer))
10378 {
10379 old_current_buffer = current_buffer;
10380 set_buffer_internal (XBUFFER (w->buffer));
10381 }
10382
10383 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10384
10385 /* Compute the max. number of lines specified by the user. */
10386 if (FLOATP (Vmax_mini_window_height))
10387 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10388 else if (INTEGERP (Vmax_mini_window_height))
10389 max_height = XINT (Vmax_mini_window_height);
10390 else
10391 max_height = total_height / 4;
10392
10393 /* Correct that max. height if it's bogus. */
10394 max_height = max (1, max_height);
10395 max_height = min (total_height, max_height);
10396
10397 /* Find out the height of the text in the window. */
10398 if (it.line_wrap == TRUNCATE)
10399 height = 1;
10400 else
10401 {
10402 last_height = 0;
10403 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10404 if (it.max_ascent == 0 && it.max_descent == 0)
10405 height = it.current_y + last_height;
10406 else
10407 height = it.current_y + it.max_ascent + it.max_descent;
10408 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10409 height = (height + unit - 1) / unit;
10410 }
10411
10412 /* Compute a suitable window start. */
10413 if (height > max_height)
10414 {
10415 height = max_height;
10416 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10417 move_it_vertically_backward (&it, (height - 1) * unit);
10418 start = it.current.pos;
10419 }
10420 else
10421 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10422 SET_MARKER_FROM_TEXT_POS (w->start, start);
10423
10424 if (EQ (Vresize_mini_windows, Qgrow_only))
10425 {
10426 /* Let it grow only, until we display an empty message, in which
10427 case the window shrinks again. */
10428 if (height > WINDOW_TOTAL_LINES (w))
10429 {
10430 int old_height = WINDOW_TOTAL_LINES (w);
10431 freeze_window_starts (f, 1);
10432 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10433 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10434 }
10435 else if (height < WINDOW_TOTAL_LINES (w)
10436 && (exact_p || BEGV == ZV))
10437 {
10438 int old_height = WINDOW_TOTAL_LINES (w);
10439 freeze_window_starts (f, 0);
10440 shrink_mini_window (w);
10441 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10442 }
10443 }
10444 else
10445 {
10446 /* Always resize to exact size needed. */
10447 if (height > WINDOW_TOTAL_LINES (w))
10448 {
10449 int old_height = WINDOW_TOTAL_LINES (w);
10450 freeze_window_starts (f, 1);
10451 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10452 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10453 }
10454 else if (height < WINDOW_TOTAL_LINES (w))
10455 {
10456 int old_height = WINDOW_TOTAL_LINES (w);
10457 freeze_window_starts (f, 0);
10458 shrink_mini_window (w);
10459
10460 if (height)
10461 {
10462 freeze_window_starts (f, 1);
10463 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10464 }
10465
10466 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10467 }
10468 }
10469
10470 if (old_current_buffer)
10471 set_buffer_internal (old_current_buffer);
10472 }
10473
10474 return window_height_changed_p;
10475 }
10476
10477
10478 /* Value is the current message, a string, or nil if there is no
10479 current message. */
10480
10481 Lisp_Object
10482 current_message (void)
10483 {
10484 Lisp_Object msg;
10485
10486 if (!BUFFERP (echo_area_buffer[0]))
10487 msg = Qnil;
10488 else
10489 {
10490 with_echo_area_buffer (0, 0, current_message_1,
10491 (intptr_t) &msg, Qnil, 0, 0);
10492 if (NILP (msg))
10493 echo_area_buffer[0] = Qnil;
10494 }
10495
10496 return msg;
10497 }
10498
10499
10500 static int
10501 current_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10502 {
10503 intptr_t i1 = a1;
10504 Lisp_Object *msg = (Lisp_Object *) i1;
10505
10506 if (Z > BEG)
10507 *msg = make_buffer_string (BEG, Z, 1);
10508 else
10509 *msg = Qnil;
10510 return 0;
10511 }
10512
10513
10514 /* Push the current message on Vmessage_stack for later restoration
10515 by restore_message. Value is non-zero if the current message isn't
10516 empty. This is a relatively infrequent operation, so it's not
10517 worth optimizing. */
10518
10519 bool
10520 push_message (void)
10521 {
10522 Lisp_Object msg = current_message ();
10523 Vmessage_stack = Fcons (msg, Vmessage_stack);
10524 return STRINGP (msg);
10525 }
10526
10527
10528 /* Restore message display from the top of Vmessage_stack. */
10529
10530 void
10531 restore_message (void)
10532 {
10533 Lisp_Object msg;
10534
10535 eassert (CONSP (Vmessage_stack));
10536 msg = XCAR (Vmessage_stack);
10537 if (STRINGP (msg))
10538 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10539 else
10540 message3_nolog (msg, 0, 0);
10541 }
10542
10543
10544 /* Handler for record_unwind_protect calling pop_message. */
10545
10546 Lisp_Object
10547 pop_message_unwind (Lisp_Object dummy)
10548 {
10549 pop_message ();
10550 return Qnil;
10551 }
10552
10553 /* Pop the top-most entry off Vmessage_stack. */
10554
10555 static void
10556 pop_message (void)
10557 {
10558 eassert (CONSP (Vmessage_stack));
10559 Vmessage_stack = XCDR (Vmessage_stack);
10560 }
10561
10562
10563 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10564 exits. If the stack is not empty, we have a missing pop_message
10565 somewhere. */
10566
10567 void
10568 check_message_stack (void)
10569 {
10570 if (!NILP (Vmessage_stack))
10571 emacs_abort ();
10572 }
10573
10574
10575 /* Truncate to NCHARS what will be displayed in the echo area the next
10576 time we display it---but don't redisplay it now. */
10577
10578 void
10579 truncate_echo_area (ptrdiff_t nchars)
10580 {
10581 if (nchars == 0)
10582 echo_area_buffer[0] = Qnil;
10583 /* A null message buffer means that the frame hasn't really been
10584 initialized yet. Error messages get reported properly by
10585 cmd_error, so this must be just an informative message; toss it. */
10586 else if (!noninteractive
10587 && INTERACTIVE
10588 && !NILP (echo_area_buffer[0]))
10589 {
10590 struct frame *sf = SELECTED_FRAME ();
10591 if (FRAME_MESSAGE_BUF (sf))
10592 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10593 }
10594 }
10595
10596
10597 /* Helper function for truncate_echo_area. Truncate the current
10598 message to at most NCHARS characters. */
10599
10600 static int
10601 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2, ptrdiff_t a3, ptrdiff_t a4)
10602 {
10603 if (BEG + nchars < Z)
10604 del_range (BEG + nchars, Z);
10605 if (Z == BEG)
10606 echo_area_buffer[0] = Qnil;
10607 return 0;
10608 }
10609
10610 /* Set the current message to a substring of S or STRING.
10611
10612 If STRING is a Lisp string, set the message to the first NBYTES
10613 bytes from STRING. NBYTES zero means use the whole string. If
10614 STRING is multibyte, the message will be displayed multibyte.
10615
10616 If S is not null, set the message to the first LEN bytes of S. LEN
10617 zero means use the whole string. MULTIBYTE_P non-zero means S is
10618 multibyte. Display the message multibyte in that case.
10619
10620 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10621 to t before calling set_message_1 (which calls insert).
10622 */
10623
10624 static void
10625 set_message (const char *s, Lisp_Object string,
10626 ptrdiff_t nbytes, int multibyte_p)
10627 {
10628 message_enable_multibyte
10629 = ((s && multibyte_p)
10630 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10631
10632 with_echo_area_buffer (0, -1, set_message_1,
10633 (intptr_t) s, string, nbytes, multibyte_p);
10634 message_buf_print = 0;
10635 help_echo_showing_p = 0;
10636
10637 if (STRINGP (Vdebug_on_message)
10638 && fast_string_match (Vdebug_on_message, string) >= 0)
10639 call_debugger (list2 (Qerror, string));
10640 }
10641
10642
10643 /* Helper function for set_message. Arguments have the same meaning
10644 as there, with A1 corresponding to S and A2 corresponding to STRING
10645 This function is called with the echo area buffer being
10646 current. */
10647
10648 static int
10649 set_message_1 (ptrdiff_t a1, Lisp_Object a2, ptrdiff_t nbytes, ptrdiff_t multibyte_p)
10650 {
10651 intptr_t i1 = a1;
10652 const char *s = (const char *) i1;
10653 const unsigned char *msg = (const unsigned char *) s;
10654 Lisp_Object string = a2;
10655
10656 /* Change multibyteness of the echo buffer appropriately. */
10657 if (message_enable_multibyte
10658 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10659 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10660
10661 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
10662 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10663 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
10664
10665 /* Insert new message at BEG. */
10666 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10667
10668 if (STRINGP (string))
10669 {
10670 ptrdiff_t nchars;
10671
10672 if (nbytes == 0)
10673 nbytes = SBYTES (string);
10674 nchars = string_byte_to_char (string, nbytes);
10675
10676 /* This function takes care of single/multibyte conversion. We
10677 just have to ensure that the echo area buffer has the right
10678 setting of enable_multibyte_characters. */
10679 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10680 }
10681 else if (s)
10682 {
10683 if (nbytes == 0)
10684 nbytes = strlen (s);
10685
10686 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10687 {
10688 /* Convert from multi-byte to single-byte. */
10689 ptrdiff_t i;
10690 int c, n;
10691 char work[1];
10692
10693 /* Convert a multibyte string to single-byte. */
10694 for (i = 0; i < nbytes; i += n)
10695 {
10696 c = string_char_and_length (msg + i, &n);
10697 work[0] = (ASCII_CHAR_P (c)
10698 ? c
10699 : multibyte_char_to_unibyte (c));
10700 insert_1_both (work, 1, 1, 1, 0, 0);
10701 }
10702 }
10703 else if (!multibyte_p
10704 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10705 {
10706 /* Convert from single-byte to multi-byte. */
10707 ptrdiff_t i;
10708 int c, n;
10709 unsigned char str[MAX_MULTIBYTE_LENGTH];
10710
10711 /* Convert a single-byte string to multibyte. */
10712 for (i = 0; i < nbytes; i++)
10713 {
10714 c = msg[i];
10715 MAKE_CHAR_MULTIBYTE (c);
10716 n = CHAR_STRING (c, str);
10717 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10718 }
10719 }
10720 else
10721 insert_1 (s, nbytes, 1, 0, 0);
10722 }
10723
10724 return 0;
10725 }
10726
10727
10728 /* Clear messages. CURRENT_P non-zero means clear the current
10729 message. LAST_DISPLAYED_P non-zero means clear the message
10730 last displayed. */
10731
10732 void
10733 clear_message (int current_p, int last_displayed_p)
10734 {
10735 if (current_p)
10736 {
10737 echo_area_buffer[0] = Qnil;
10738 message_cleared_p = 1;
10739 }
10740
10741 if (last_displayed_p)
10742 echo_area_buffer[1] = Qnil;
10743
10744 message_buf_print = 0;
10745 }
10746
10747 /* Clear garbaged frames.
10748
10749 This function is used where the old redisplay called
10750 redraw_garbaged_frames which in turn called redraw_frame which in
10751 turn called clear_frame. The call to clear_frame was a source of
10752 flickering. I believe a clear_frame is not necessary. It should
10753 suffice in the new redisplay to invalidate all current matrices,
10754 and ensure a complete redisplay of all windows. */
10755
10756 static void
10757 clear_garbaged_frames (void)
10758 {
10759 if (frame_garbaged)
10760 {
10761 Lisp_Object tail, frame;
10762 int changed_count = 0;
10763
10764 FOR_EACH_FRAME (tail, frame)
10765 {
10766 struct frame *f = XFRAME (frame);
10767
10768 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10769 {
10770 if (f->resized_p)
10771 {
10772 Fredraw_frame (frame);
10773 f->force_flush_display_p = 1;
10774 }
10775 clear_current_matrices (f);
10776 changed_count++;
10777 f->garbaged = 0;
10778 f->resized_p = 0;
10779 }
10780 }
10781
10782 frame_garbaged = 0;
10783 if (changed_count)
10784 ++windows_or_buffers_changed;
10785 }
10786 }
10787
10788
10789 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10790 is non-zero update selected_frame. Value is non-zero if the
10791 mini-windows height has been changed. */
10792
10793 static int
10794 echo_area_display (int update_frame_p)
10795 {
10796 Lisp_Object mini_window;
10797 struct window *w;
10798 struct frame *f;
10799 int window_height_changed_p = 0;
10800 struct frame *sf = SELECTED_FRAME ();
10801
10802 mini_window = FRAME_MINIBUF_WINDOW (sf);
10803 w = XWINDOW (mini_window);
10804 f = XFRAME (WINDOW_FRAME (w));
10805
10806 /* Don't display if frame is invisible or not yet initialized. */
10807 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10808 return 0;
10809
10810 #ifdef HAVE_WINDOW_SYSTEM
10811 /* When Emacs starts, selected_frame may be the initial terminal
10812 frame. If we let this through, a message would be displayed on
10813 the terminal. */
10814 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10815 return 0;
10816 #endif /* HAVE_WINDOW_SYSTEM */
10817
10818 /* Redraw garbaged frames. */
10819 if (frame_garbaged)
10820 clear_garbaged_frames ();
10821
10822 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10823 {
10824 echo_area_window = mini_window;
10825 window_height_changed_p = display_echo_area (w);
10826 w->must_be_updated_p = 1;
10827
10828 /* Update the display, unless called from redisplay_internal.
10829 Also don't update the screen during redisplay itself. The
10830 update will happen at the end of redisplay, and an update
10831 here could cause confusion. */
10832 if (update_frame_p && !redisplaying_p)
10833 {
10834 int n = 0;
10835
10836 /* If the display update has been interrupted by pending
10837 input, update mode lines in the frame. Due to the
10838 pending input, it might have been that redisplay hasn't
10839 been called, so that mode lines above the echo area are
10840 garbaged. This looks odd, so we prevent it here. */
10841 if (!display_completed)
10842 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10843
10844 if (window_height_changed_p
10845 /* Don't do this if Emacs is shutting down. Redisplay
10846 needs to run hooks. */
10847 && !NILP (Vrun_hooks))
10848 {
10849 /* Must update other windows. Likewise as in other
10850 cases, don't let this update be interrupted by
10851 pending input. */
10852 ptrdiff_t count = SPECPDL_INDEX ();
10853 specbind (Qredisplay_dont_pause, Qt);
10854 windows_or_buffers_changed = 1;
10855 redisplay_internal ();
10856 unbind_to (count, Qnil);
10857 }
10858 else if (FRAME_WINDOW_P (f) && n == 0)
10859 {
10860 /* Window configuration is the same as before.
10861 Can do with a display update of the echo area,
10862 unless we displayed some mode lines. */
10863 update_single_window (w, 1);
10864 FRAME_RIF (f)->flush_display (f);
10865 }
10866 else
10867 update_frame (f, 1, 1);
10868
10869 /* If cursor is in the echo area, make sure that the next
10870 redisplay displays the minibuffer, so that the cursor will
10871 be replaced with what the minibuffer wants. */
10872 if (cursor_in_echo_area)
10873 ++windows_or_buffers_changed;
10874 }
10875 }
10876 else if (!EQ (mini_window, selected_window))
10877 windows_or_buffers_changed++;
10878
10879 /* Last displayed message is now the current message. */
10880 echo_area_buffer[1] = echo_area_buffer[0];
10881 /* Inform read_char that we're not echoing. */
10882 echo_message_buffer = Qnil;
10883
10884 /* Prevent redisplay optimization in redisplay_internal by resetting
10885 this_line_start_pos. This is done because the mini-buffer now
10886 displays the message instead of its buffer text. */
10887 if (EQ (mini_window, selected_window))
10888 CHARPOS (this_line_start_pos) = 0;
10889
10890 return window_height_changed_p;
10891 }
10892
10893
10894 \f
10895 /***********************************************************************
10896 Mode Lines and Frame Titles
10897 ***********************************************************************/
10898
10899 /* A buffer for constructing non-propertized mode-line strings and
10900 frame titles in it; allocated from the heap in init_xdisp and
10901 resized as needed in store_mode_line_noprop_char. */
10902
10903 static char *mode_line_noprop_buf;
10904
10905 /* The buffer's end, and a current output position in it. */
10906
10907 static char *mode_line_noprop_buf_end;
10908 static char *mode_line_noprop_ptr;
10909
10910 #define MODE_LINE_NOPROP_LEN(start) \
10911 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10912
10913 static enum {
10914 MODE_LINE_DISPLAY = 0,
10915 MODE_LINE_TITLE,
10916 MODE_LINE_NOPROP,
10917 MODE_LINE_STRING
10918 } mode_line_target;
10919
10920 /* Alist that caches the results of :propertize.
10921 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10922 static Lisp_Object mode_line_proptrans_alist;
10923
10924 /* List of strings making up the mode-line. */
10925 static Lisp_Object mode_line_string_list;
10926
10927 /* Base face property when building propertized mode line string. */
10928 static Lisp_Object mode_line_string_face;
10929 static Lisp_Object mode_line_string_face_prop;
10930
10931
10932 /* Unwind data for mode line strings */
10933
10934 static Lisp_Object Vmode_line_unwind_vector;
10935
10936 static Lisp_Object
10937 format_mode_line_unwind_data (struct frame *target_frame,
10938 struct buffer *obuf,
10939 Lisp_Object owin,
10940 int save_proptrans)
10941 {
10942 Lisp_Object vector, tmp;
10943
10944 /* Reduce consing by keeping one vector in
10945 Vwith_echo_area_save_vector. */
10946 vector = Vmode_line_unwind_vector;
10947 Vmode_line_unwind_vector = Qnil;
10948
10949 if (NILP (vector))
10950 vector = Fmake_vector (make_number (10), Qnil);
10951
10952 ASET (vector, 0, make_number (mode_line_target));
10953 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10954 ASET (vector, 2, mode_line_string_list);
10955 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10956 ASET (vector, 4, mode_line_string_face);
10957 ASET (vector, 5, mode_line_string_face_prop);
10958
10959 if (obuf)
10960 XSETBUFFER (tmp, obuf);
10961 else
10962 tmp = Qnil;
10963 ASET (vector, 6, tmp);
10964 ASET (vector, 7, owin);
10965 if (target_frame)
10966 {
10967 /* Similarly to `with-selected-window', if the operation selects
10968 a window on another frame, we must restore that frame's
10969 selected window, and (for a tty) the top-frame. */
10970 ASET (vector, 8, target_frame->selected_window);
10971 if (FRAME_TERMCAP_P (target_frame))
10972 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
10973 }
10974
10975 return vector;
10976 }
10977
10978 static Lisp_Object
10979 unwind_format_mode_line (Lisp_Object vector)
10980 {
10981 Lisp_Object old_window = AREF (vector, 7);
10982 Lisp_Object target_frame_window = AREF (vector, 8);
10983 Lisp_Object old_top_frame = AREF (vector, 9);
10984
10985 mode_line_target = XINT (AREF (vector, 0));
10986 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10987 mode_line_string_list = AREF (vector, 2);
10988 if (! EQ (AREF (vector, 3), Qt))
10989 mode_line_proptrans_alist = AREF (vector, 3);
10990 mode_line_string_face = AREF (vector, 4);
10991 mode_line_string_face_prop = AREF (vector, 5);
10992
10993 /* Select window before buffer, since it may change the buffer. */
10994 if (!NILP (old_window))
10995 {
10996 /* If the operation that we are unwinding had selected a window
10997 on a different frame, reset its frame-selected-window. For a
10998 text terminal, reset its top-frame if necessary. */
10999 if (!NILP (target_frame_window))
11000 {
11001 Lisp_Object frame
11002 = WINDOW_FRAME (XWINDOW (target_frame_window));
11003
11004 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11005 Fselect_window (target_frame_window, Qt);
11006
11007 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11008 Fselect_frame (old_top_frame, Qt);
11009 }
11010
11011 Fselect_window (old_window, Qt);
11012 }
11013
11014 if (!NILP (AREF (vector, 6)))
11015 {
11016 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11017 ASET (vector, 6, Qnil);
11018 }
11019
11020 Vmode_line_unwind_vector = vector;
11021 return Qnil;
11022 }
11023
11024
11025 /* Store a single character C for the frame title in mode_line_noprop_buf.
11026 Re-allocate mode_line_noprop_buf if necessary. */
11027
11028 static void
11029 store_mode_line_noprop_char (char c)
11030 {
11031 /* If output position has reached the end of the allocated buffer,
11032 increase the buffer's size. */
11033 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11034 {
11035 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11036 ptrdiff_t size = len;
11037 mode_line_noprop_buf =
11038 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11039 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11040 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11041 }
11042
11043 *mode_line_noprop_ptr++ = c;
11044 }
11045
11046
11047 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11048 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11049 characters that yield more columns than PRECISION; PRECISION <= 0
11050 means copy the whole string. Pad with spaces until FIELD_WIDTH
11051 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11052 pad. Called from display_mode_element when it is used to build a
11053 frame title. */
11054
11055 static int
11056 store_mode_line_noprop (const char *string, int field_width, int precision)
11057 {
11058 const unsigned char *str = (const unsigned char *) string;
11059 int n = 0;
11060 ptrdiff_t dummy, nbytes;
11061
11062 /* Copy at most PRECISION chars from STR. */
11063 nbytes = strlen (string);
11064 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11065 while (nbytes--)
11066 store_mode_line_noprop_char (*str++);
11067
11068 /* Fill up with spaces until FIELD_WIDTH reached. */
11069 while (field_width > 0
11070 && n < field_width)
11071 {
11072 store_mode_line_noprop_char (' ');
11073 ++n;
11074 }
11075
11076 return n;
11077 }
11078
11079 /***********************************************************************
11080 Frame Titles
11081 ***********************************************************************/
11082
11083 #ifdef HAVE_WINDOW_SYSTEM
11084
11085 /* Set the title of FRAME, if it has changed. The title format is
11086 Vicon_title_format if FRAME is iconified, otherwise it is
11087 frame_title_format. */
11088
11089 static void
11090 x_consider_frame_title (Lisp_Object frame)
11091 {
11092 struct frame *f = XFRAME (frame);
11093
11094 if (FRAME_WINDOW_P (f)
11095 || FRAME_MINIBUF_ONLY_P (f)
11096 || f->explicit_name)
11097 {
11098 /* Do we have more than one visible frame on this X display? */
11099 Lisp_Object tail;
11100 Lisp_Object fmt;
11101 ptrdiff_t title_start;
11102 char *title;
11103 ptrdiff_t len;
11104 struct it it;
11105 ptrdiff_t count = SPECPDL_INDEX ();
11106
11107 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
11108 {
11109 Lisp_Object other_frame = XCAR (tail);
11110 struct frame *tf = XFRAME (other_frame);
11111
11112 if (tf != f
11113 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11114 && !FRAME_MINIBUF_ONLY_P (tf)
11115 && !EQ (other_frame, tip_frame)
11116 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11117 break;
11118 }
11119
11120 /* Set global variable indicating that multiple frames exist. */
11121 multiple_frames = CONSP (tail);
11122
11123 /* Switch to the buffer of selected window of the frame. Set up
11124 mode_line_target so that display_mode_element will output into
11125 mode_line_noprop_buf; then display the title. */
11126 record_unwind_protect (unwind_format_mode_line,
11127 format_mode_line_unwind_data
11128 (f, current_buffer, selected_window, 0));
11129
11130 Fselect_window (f->selected_window, Qt);
11131 set_buffer_internal_1
11132 (XBUFFER (XWINDOW (f->selected_window)->buffer));
11133 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11134
11135 mode_line_target = MODE_LINE_TITLE;
11136 title_start = MODE_LINE_NOPROP_LEN (0);
11137 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11138 NULL, DEFAULT_FACE_ID);
11139 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11140 len = MODE_LINE_NOPROP_LEN (title_start);
11141 title = mode_line_noprop_buf + title_start;
11142 unbind_to (count, Qnil);
11143
11144 /* Set the title only if it's changed. This avoids consing in
11145 the common case where it hasn't. (If it turns out that we've
11146 already wasted too much time by walking through the list with
11147 display_mode_element, then we might need to optimize at a
11148 higher level than this.) */
11149 if (! STRINGP (f->name)
11150 || SBYTES (f->name) != len
11151 || memcmp (title, SDATA (f->name), len) != 0)
11152 x_implicitly_set_name (f, make_string (title, len), Qnil);
11153 }
11154 }
11155
11156 #endif /* not HAVE_WINDOW_SYSTEM */
11157
11158 \f
11159 /***********************************************************************
11160 Menu Bars
11161 ***********************************************************************/
11162
11163
11164 /* Prepare for redisplay by updating menu-bar item lists when
11165 appropriate. This can call eval. */
11166
11167 void
11168 prepare_menu_bars (void)
11169 {
11170 int all_windows;
11171 struct gcpro gcpro1, gcpro2;
11172 struct frame *f;
11173 Lisp_Object tooltip_frame;
11174
11175 #ifdef HAVE_WINDOW_SYSTEM
11176 tooltip_frame = tip_frame;
11177 #else
11178 tooltip_frame = Qnil;
11179 #endif
11180
11181 /* Update all frame titles based on their buffer names, etc. We do
11182 this before the menu bars so that the buffer-menu will show the
11183 up-to-date frame titles. */
11184 #ifdef HAVE_WINDOW_SYSTEM
11185 if (windows_or_buffers_changed || update_mode_lines)
11186 {
11187 Lisp_Object tail, frame;
11188
11189 FOR_EACH_FRAME (tail, frame)
11190 {
11191 f = XFRAME (frame);
11192 if (!EQ (frame, tooltip_frame)
11193 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
11194 x_consider_frame_title (frame);
11195 }
11196 }
11197 #endif /* HAVE_WINDOW_SYSTEM */
11198
11199 /* Update the menu bar item lists, if appropriate. This has to be
11200 done before any actual redisplay or generation of display lines. */
11201 all_windows = (update_mode_lines
11202 || buffer_shared > 1
11203 || windows_or_buffers_changed);
11204 if (all_windows)
11205 {
11206 Lisp_Object tail, frame;
11207 ptrdiff_t count = SPECPDL_INDEX ();
11208 /* 1 means that update_menu_bar has run its hooks
11209 so any further calls to update_menu_bar shouldn't do so again. */
11210 int menu_bar_hooks_run = 0;
11211
11212 record_unwind_save_match_data ();
11213
11214 FOR_EACH_FRAME (tail, frame)
11215 {
11216 f = XFRAME (frame);
11217
11218 /* Ignore tooltip frame. */
11219 if (EQ (frame, tooltip_frame))
11220 continue;
11221
11222 /* If a window on this frame changed size, report that to
11223 the user and clear the size-change flag. */
11224 if (FRAME_WINDOW_SIZES_CHANGED (f))
11225 {
11226 Lisp_Object functions;
11227
11228 /* Clear flag first in case we get an error below. */
11229 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11230 functions = Vwindow_size_change_functions;
11231 GCPRO2 (tail, functions);
11232
11233 while (CONSP (functions))
11234 {
11235 if (!EQ (XCAR (functions), Qt))
11236 call1 (XCAR (functions), frame);
11237 functions = XCDR (functions);
11238 }
11239 UNGCPRO;
11240 }
11241
11242 GCPRO1 (tail);
11243 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11244 #ifdef HAVE_WINDOW_SYSTEM
11245 update_tool_bar (f, 0);
11246 #endif
11247 #ifdef HAVE_NS
11248 if (windows_or_buffers_changed
11249 && FRAME_NS_P (f))
11250 ns_set_doc_edited
11251 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->buffer));
11252 #endif
11253 UNGCPRO;
11254 }
11255
11256 unbind_to (count, Qnil);
11257 }
11258 else
11259 {
11260 struct frame *sf = SELECTED_FRAME ();
11261 update_menu_bar (sf, 1, 0);
11262 #ifdef HAVE_WINDOW_SYSTEM
11263 update_tool_bar (sf, 1);
11264 #endif
11265 }
11266 }
11267
11268
11269 /* Update the menu bar item list for frame F. This has to be done
11270 before we start to fill in any display lines, because it can call
11271 eval.
11272
11273 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11274
11275 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11276 already ran the menu bar hooks for this redisplay, so there
11277 is no need to run them again. The return value is the
11278 updated value of this flag, to pass to the next call. */
11279
11280 static int
11281 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11282 {
11283 Lisp_Object window;
11284 register struct window *w;
11285
11286 /* If called recursively during a menu update, do nothing. This can
11287 happen when, for instance, an activate-menubar-hook causes a
11288 redisplay. */
11289 if (inhibit_menubar_update)
11290 return hooks_run;
11291
11292 window = FRAME_SELECTED_WINDOW (f);
11293 w = XWINDOW (window);
11294
11295 if (FRAME_WINDOW_P (f)
11296 ?
11297 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11298 || defined (HAVE_NS) || defined (USE_GTK)
11299 FRAME_EXTERNAL_MENU_BAR (f)
11300 #else
11301 FRAME_MENU_BAR_LINES (f) > 0
11302 #endif
11303 : FRAME_MENU_BAR_LINES (f) > 0)
11304 {
11305 /* If the user has switched buffers or windows, we need to
11306 recompute to reflect the new bindings. But we'll
11307 recompute when update_mode_lines is set too; that means
11308 that people can use force-mode-line-update to request
11309 that the menu bar be recomputed. The adverse effect on
11310 the rest of the redisplay algorithm is about the same as
11311 windows_or_buffers_changed anyway. */
11312 if (windows_or_buffers_changed
11313 /* This used to test w->update_mode_line, but we believe
11314 there is no need to recompute the menu in that case. */
11315 || update_mode_lines
11316 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11317 < BUF_MODIFF (XBUFFER (w->buffer)))
11318 != w->last_had_star)
11319 || ((!NILP (Vtransient_mark_mode)
11320 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11321 != !NILP (w->region_showing)))
11322 {
11323 struct buffer *prev = current_buffer;
11324 ptrdiff_t count = SPECPDL_INDEX ();
11325
11326 specbind (Qinhibit_menubar_update, Qt);
11327
11328 set_buffer_internal_1 (XBUFFER (w->buffer));
11329 if (save_match_data)
11330 record_unwind_save_match_data ();
11331 if (NILP (Voverriding_local_map_menu_flag))
11332 {
11333 specbind (Qoverriding_terminal_local_map, Qnil);
11334 specbind (Qoverriding_local_map, Qnil);
11335 }
11336
11337 if (!hooks_run)
11338 {
11339 /* Run the Lucid hook. */
11340 safe_run_hooks (Qactivate_menubar_hook);
11341
11342 /* If it has changed current-menubar from previous value,
11343 really recompute the menu-bar from the value. */
11344 if (! NILP (Vlucid_menu_bar_dirty_flag))
11345 call0 (Qrecompute_lucid_menubar);
11346
11347 safe_run_hooks (Qmenu_bar_update_hook);
11348
11349 hooks_run = 1;
11350 }
11351
11352 XSETFRAME (Vmenu_updating_frame, f);
11353 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11354
11355 /* Redisplay the menu bar in case we changed it. */
11356 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11357 || defined (HAVE_NS) || defined (USE_GTK)
11358 if (FRAME_WINDOW_P (f))
11359 {
11360 #if defined (HAVE_NS)
11361 /* All frames on Mac OS share the same menubar. So only
11362 the selected frame should be allowed to set it. */
11363 if (f == SELECTED_FRAME ())
11364 #endif
11365 set_frame_menubar (f, 0, 0);
11366 }
11367 else
11368 /* On a terminal screen, the menu bar is an ordinary screen
11369 line, and this makes it get updated. */
11370 w->update_mode_line = 1;
11371 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11372 /* In the non-toolkit version, the menu bar is an ordinary screen
11373 line, and this makes it get updated. */
11374 w->update_mode_line = 1;
11375 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11376
11377 unbind_to (count, Qnil);
11378 set_buffer_internal_1 (prev);
11379 }
11380 }
11381
11382 return hooks_run;
11383 }
11384
11385
11386 \f
11387 /***********************************************************************
11388 Output Cursor
11389 ***********************************************************************/
11390
11391 #ifdef HAVE_WINDOW_SYSTEM
11392
11393 /* EXPORT:
11394 Nominal cursor position -- where to draw output.
11395 HPOS and VPOS are window relative glyph matrix coordinates.
11396 X and Y are window relative pixel coordinates. */
11397
11398 struct cursor_pos output_cursor;
11399
11400
11401 /* EXPORT:
11402 Set the global variable output_cursor to CURSOR. All cursor
11403 positions are relative to updated_window. */
11404
11405 void
11406 set_output_cursor (struct cursor_pos *cursor)
11407 {
11408 output_cursor.hpos = cursor->hpos;
11409 output_cursor.vpos = cursor->vpos;
11410 output_cursor.x = cursor->x;
11411 output_cursor.y = cursor->y;
11412 }
11413
11414
11415 /* EXPORT for RIF:
11416 Set a nominal cursor position.
11417
11418 HPOS and VPOS are column/row positions in a window glyph matrix. X
11419 and Y are window text area relative pixel positions.
11420
11421 If this is done during an update, updated_window will contain the
11422 window that is being updated and the position is the future output
11423 cursor position for that window. If updated_window is null, use
11424 selected_window and display the cursor at the given position. */
11425
11426 void
11427 x_cursor_to (int vpos, int hpos, int y, int x)
11428 {
11429 struct window *w;
11430
11431 /* If updated_window is not set, work on selected_window. */
11432 if (updated_window)
11433 w = updated_window;
11434 else
11435 w = XWINDOW (selected_window);
11436
11437 /* Set the output cursor. */
11438 output_cursor.hpos = hpos;
11439 output_cursor.vpos = vpos;
11440 output_cursor.x = x;
11441 output_cursor.y = y;
11442
11443 /* If not called as part of an update, really display the cursor.
11444 This will also set the cursor position of W. */
11445 if (updated_window == NULL)
11446 {
11447 block_input ();
11448 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11449 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11450 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11451 unblock_input ();
11452 }
11453 }
11454
11455 #endif /* HAVE_WINDOW_SYSTEM */
11456
11457 \f
11458 /***********************************************************************
11459 Tool-bars
11460 ***********************************************************************/
11461
11462 #ifdef HAVE_WINDOW_SYSTEM
11463
11464 /* Where the mouse was last time we reported a mouse event. */
11465
11466 FRAME_PTR last_mouse_frame;
11467
11468 /* Tool-bar item index of the item on which a mouse button was pressed
11469 or -1. */
11470
11471 int last_tool_bar_item;
11472
11473
11474 static Lisp_Object
11475 update_tool_bar_unwind (Lisp_Object frame)
11476 {
11477 selected_frame = frame;
11478 return Qnil;
11479 }
11480
11481 /* Update the tool-bar item list for frame F. This has to be done
11482 before we start to fill in any display lines. Called from
11483 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11484 and restore it here. */
11485
11486 static void
11487 update_tool_bar (struct frame *f, int save_match_data)
11488 {
11489 #if defined (USE_GTK) || defined (HAVE_NS)
11490 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11491 #else
11492 int do_update = WINDOWP (f->tool_bar_window)
11493 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11494 #endif
11495
11496 if (do_update)
11497 {
11498 Lisp_Object window;
11499 struct window *w;
11500
11501 window = FRAME_SELECTED_WINDOW (f);
11502 w = XWINDOW (window);
11503
11504 /* If the user has switched buffers or windows, we need to
11505 recompute to reflect the new bindings. But we'll
11506 recompute when update_mode_lines is set too; that means
11507 that people can use force-mode-line-update to request
11508 that the menu bar be recomputed. The adverse effect on
11509 the rest of the redisplay algorithm is about the same as
11510 windows_or_buffers_changed anyway. */
11511 if (windows_or_buffers_changed
11512 || w->update_mode_line
11513 || update_mode_lines
11514 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11515 < BUF_MODIFF (XBUFFER (w->buffer)))
11516 != w->last_had_star)
11517 || ((!NILP (Vtransient_mark_mode)
11518 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11519 != !NILP (w->region_showing)))
11520 {
11521 struct buffer *prev = current_buffer;
11522 ptrdiff_t count = SPECPDL_INDEX ();
11523 Lisp_Object frame, new_tool_bar;
11524 int new_n_tool_bar;
11525 struct gcpro gcpro1;
11526
11527 /* Set current_buffer to the buffer of the selected
11528 window of the frame, so that we get the right local
11529 keymaps. */
11530 set_buffer_internal_1 (XBUFFER (w->buffer));
11531
11532 /* Save match data, if we must. */
11533 if (save_match_data)
11534 record_unwind_save_match_data ();
11535
11536 /* Make sure that we don't accidentally use bogus keymaps. */
11537 if (NILP (Voverriding_local_map_menu_flag))
11538 {
11539 specbind (Qoverriding_terminal_local_map, Qnil);
11540 specbind (Qoverriding_local_map, Qnil);
11541 }
11542
11543 GCPRO1 (new_tool_bar);
11544
11545 /* We must temporarily set the selected frame to this frame
11546 before calling tool_bar_items, because the calculation of
11547 the tool-bar keymap uses the selected frame (see
11548 `tool-bar-make-keymap' in tool-bar.el). */
11549 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11550 XSETFRAME (frame, f);
11551 selected_frame = frame;
11552
11553 /* Build desired tool-bar items from keymaps. */
11554 new_tool_bar
11555 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11556 &new_n_tool_bar);
11557
11558 /* Redisplay the tool-bar if we changed it. */
11559 if (new_n_tool_bar != f->n_tool_bar_items
11560 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11561 {
11562 /* Redisplay that happens asynchronously due to an expose event
11563 may access f->tool_bar_items. Make sure we update both
11564 variables within BLOCK_INPUT so no such event interrupts. */
11565 block_input ();
11566 fset_tool_bar_items (f, new_tool_bar);
11567 f->n_tool_bar_items = new_n_tool_bar;
11568 w->update_mode_line = 1;
11569 unblock_input ();
11570 }
11571
11572 UNGCPRO;
11573
11574 unbind_to (count, Qnil);
11575 set_buffer_internal_1 (prev);
11576 }
11577 }
11578 }
11579
11580
11581 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11582 F's desired tool-bar contents. F->tool_bar_items must have
11583 been set up previously by calling prepare_menu_bars. */
11584
11585 static void
11586 build_desired_tool_bar_string (struct frame *f)
11587 {
11588 int i, size, size_needed;
11589 struct gcpro gcpro1, gcpro2, gcpro3;
11590 Lisp_Object image, plist, props;
11591
11592 image = plist = props = Qnil;
11593 GCPRO3 (image, plist, props);
11594
11595 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11596 Otherwise, make a new string. */
11597
11598 /* The size of the string we might be able to reuse. */
11599 size = (STRINGP (f->desired_tool_bar_string)
11600 ? SCHARS (f->desired_tool_bar_string)
11601 : 0);
11602
11603 /* We need one space in the string for each image. */
11604 size_needed = f->n_tool_bar_items;
11605
11606 /* Reuse f->desired_tool_bar_string, if possible. */
11607 if (size < size_needed || NILP (f->desired_tool_bar_string))
11608 fset_desired_tool_bar_string
11609 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11610 else
11611 {
11612 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11613 Fremove_text_properties (make_number (0), make_number (size),
11614 props, f->desired_tool_bar_string);
11615 }
11616
11617 /* Put a `display' property on the string for the images to display,
11618 put a `menu_item' property on tool-bar items with a value that
11619 is the index of the item in F's tool-bar item vector. */
11620 for (i = 0; i < f->n_tool_bar_items; ++i)
11621 {
11622 #define PROP(IDX) \
11623 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11624
11625 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11626 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11627 int hmargin, vmargin, relief, idx, end;
11628
11629 /* If image is a vector, choose the image according to the
11630 button state. */
11631 image = PROP (TOOL_BAR_ITEM_IMAGES);
11632 if (VECTORP (image))
11633 {
11634 if (enabled_p)
11635 idx = (selected_p
11636 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11637 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11638 else
11639 idx = (selected_p
11640 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11641 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11642
11643 eassert (ASIZE (image) >= idx);
11644 image = AREF (image, idx);
11645 }
11646 else
11647 idx = -1;
11648
11649 /* Ignore invalid image specifications. */
11650 if (!valid_image_p (image))
11651 continue;
11652
11653 /* Display the tool-bar button pressed, or depressed. */
11654 plist = Fcopy_sequence (XCDR (image));
11655
11656 /* Compute margin and relief to draw. */
11657 relief = (tool_bar_button_relief >= 0
11658 ? tool_bar_button_relief
11659 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11660 hmargin = vmargin = relief;
11661
11662 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
11663 INT_MAX - max (hmargin, vmargin)))
11664 {
11665 hmargin += XFASTINT (Vtool_bar_button_margin);
11666 vmargin += XFASTINT (Vtool_bar_button_margin);
11667 }
11668 else if (CONSP (Vtool_bar_button_margin))
11669 {
11670 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
11671 INT_MAX - hmargin))
11672 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11673
11674 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
11675 INT_MAX - vmargin))
11676 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11677 }
11678
11679 if (auto_raise_tool_bar_buttons_p)
11680 {
11681 /* Add a `:relief' property to the image spec if the item is
11682 selected. */
11683 if (selected_p)
11684 {
11685 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11686 hmargin -= relief;
11687 vmargin -= relief;
11688 }
11689 }
11690 else
11691 {
11692 /* If image is selected, display it pressed, i.e. with a
11693 negative relief. If it's not selected, display it with a
11694 raised relief. */
11695 plist = Fplist_put (plist, QCrelief,
11696 (selected_p
11697 ? make_number (-relief)
11698 : make_number (relief)));
11699 hmargin -= relief;
11700 vmargin -= relief;
11701 }
11702
11703 /* Put a margin around the image. */
11704 if (hmargin || vmargin)
11705 {
11706 if (hmargin == vmargin)
11707 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11708 else
11709 plist = Fplist_put (plist, QCmargin,
11710 Fcons (make_number (hmargin),
11711 make_number (vmargin)));
11712 }
11713
11714 /* If button is not enabled, and we don't have special images
11715 for the disabled state, make the image appear disabled by
11716 applying an appropriate algorithm to it. */
11717 if (!enabled_p && idx < 0)
11718 plist = Fplist_put (plist, QCconversion, Qdisabled);
11719
11720 /* Put a `display' text property on the string for the image to
11721 display. Put a `menu-item' property on the string that gives
11722 the start of this item's properties in the tool-bar items
11723 vector. */
11724 image = Fcons (Qimage, plist);
11725 props = list4 (Qdisplay, image,
11726 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11727
11728 /* Let the last image hide all remaining spaces in the tool bar
11729 string. The string can be longer than needed when we reuse a
11730 previous string. */
11731 if (i + 1 == f->n_tool_bar_items)
11732 end = SCHARS (f->desired_tool_bar_string);
11733 else
11734 end = i + 1;
11735 Fadd_text_properties (make_number (i), make_number (end),
11736 props, f->desired_tool_bar_string);
11737 #undef PROP
11738 }
11739
11740 UNGCPRO;
11741 }
11742
11743
11744 /* Display one line of the tool-bar of frame IT->f.
11745
11746 HEIGHT specifies the desired height of the tool-bar line.
11747 If the actual height of the glyph row is less than HEIGHT, the
11748 row's height is increased to HEIGHT, and the icons are centered
11749 vertically in the new height.
11750
11751 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11752 count a final empty row in case the tool-bar width exactly matches
11753 the window width.
11754 */
11755
11756 static void
11757 display_tool_bar_line (struct it *it, int height)
11758 {
11759 struct glyph_row *row = it->glyph_row;
11760 int max_x = it->last_visible_x;
11761 struct glyph *last;
11762
11763 prepare_desired_row (row);
11764 row->y = it->current_y;
11765
11766 /* Note that this isn't made use of if the face hasn't a box,
11767 so there's no need to check the face here. */
11768 it->start_of_box_run_p = 1;
11769
11770 while (it->current_x < max_x)
11771 {
11772 int x, n_glyphs_before, i, nglyphs;
11773 struct it it_before;
11774
11775 /* Get the next display element. */
11776 if (!get_next_display_element (it))
11777 {
11778 /* Don't count empty row if we are counting needed tool-bar lines. */
11779 if (height < 0 && !it->hpos)
11780 return;
11781 break;
11782 }
11783
11784 /* Produce glyphs. */
11785 n_glyphs_before = row->used[TEXT_AREA];
11786 it_before = *it;
11787
11788 PRODUCE_GLYPHS (it);
11789
11790 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11791 i = 0;
11792 x = it_before.current_x;
11793 while (i < nglyphs)
11794 {
11795 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11796
11797 if (x + glyph->pixel_width > max_x)
11798 {
11799 /* Glyph doesn't fit on line. Backtrack. */
11800 row->used[TEXT_AREA] = n_glyphs_before;
11801 *it = it_before;
11802 /* If this is the only glyph on this line, it will never fit on the
11803 tool-bar, so skip it. But ensure there is at least one glyph,
11804 so we don't accidentally disable the tool-bar. */
11805 if (n_glyphs_before == 0
11806 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11807 break;
11808 goto out;
11809 }
11810
11811 ++it->hpos;
11812 x += glyph->pixel_width;
11813 ++i;
11814 }
11815
11816 /* Stop at line end. */
11817 if (ITERATOR_AT_END_OF_LINE_P (it))
11818 break;
11819
11820 set_iterator_to_next (it, 1);
11821 }
11822
11823 out:;
11824
11825 row->displays_text_p = row->used[TEXT_AREA] != 0;
11826
11827 /* Use default face for the border below the tool bar.
11828
11829 FIXME: When auto-resize-tool-bars is grow-only, there is
11830 no additional border below the possibly empty tool-bar lines.
11831 So to make the extra empty lines look "normal", we have to
11832 use the tool-bar face for the border too. */
11833 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11834 it->face_id = DEFAULT_FACE_ID;
11835
11836 extend_face_to_end_of_line (it);
11837 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11838 last->right_box_line_p = 1;
11839 if (last == row->glyphs[TEXT_AREA])
11840 last->left_box_line_p = 1;
11841
11842 /* Make line the desired height and center it vertically. */
11843 if ((height -= it->max_ascent + it->max_descent) > 0)
11844 {
11845 /* Don't add more than one line height. */
11846 height %= FRAME_LINE_HEIGHT (it->f);
11847 it->max_ascent += height / 2;
11848 it->max_descent += (height + 1) / 2;
11849 }
11850
11851 compute_line_metrics (it);
11852
11853 /* If line is empty, make it occupy the rest of the tool-bar. */
11854 if (!row->displays_text_p)
11855 {
11856 row->height = row->phys_height = it->last_visible_y - row->y;
11857 row->visible_height = row->height;
11858 row->ascent = row->phys_ascent = 0;
11859 row->extra_line_spacing = 0;
11860 }
11861
11862 row->full_width_p = 1;
11863 row->continued_p = 0;
11864 row->truncated_on_left_p = 0;
11865 row->truncated_on_right_p = 0;
11866
11867 it->current_x = it->hpos = 0;
11868 it->current_y += row->height;
11869 ++it->vpos;
11870 ++it->glyph_row;
11871 }
11872
11873
11874 /* Max tool-bar height. */
11875
11876 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11877 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11878
11879 /* Value is the number of screen lines needed to make all tool-bar
11880 items of frame F visible. The number of actual rows needed is
11881 returned in *N_ROWS if non-NULL. */
11882
11883 static int
11884 tool_bar_lines_needed (struct frame *f, int *n_rows)
11885 {
11886 struct window *w = XWINDOW (f->tool_bar_window);
11887 struct it it;
11888 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11889 the desired matrix, so use (unused) mode-line row as temporary row to
11890 avoid destroying the first tool-bar row. */
11891 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11892
11893 /* Initialize an iterator for iteration over
11894 F->desired_tool_bar_string in the tool-bar window of frame F. */
11895 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11896 it.first_visible_x = 0;
11897 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11898 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11899 it.paragraph_embedding = L2R;
11900
11901 while (!ITERATOR_AT_END_P (&it))
11902 {
11903 clear_glyph_row (temp_row);
11904 it.glyph_row = temp_row;
11905 display_tool_bar_line (&it, -1);
11906 }
11907 clear_glyph_row (temp_row);
11908
11909 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11910 if (n_rows)
11911 *n_rows = it.vpos > 0 ? it.vpos : -1;
11912
11913 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11914 }
11915
11916
11917 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11918 0, 1, 0,
11919 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11920 (Lisp_Object frame)
11921 {
11922 struct frame *f;
11923 struct window *w;
11924 int nlines = 0;
11925
11926 if (NILP (frame))
11927 frame = selected_frame;
11928 else
11929 CHECK_FRAME (frame);
11930 f = XFRAME (frame);
11931
11932 if (WINDOWP (f->tool_bar_window)
11933 && (w = XWINDOW (f->tool_bar_window),
11934 WINDOW_TOTAL_LINES (w) > 0))
11935 {
11936 update_tool_bar (f, 1);
11937 if (f->n_tool_bar_items)
11938 {
11939 build_desired_tool_bar_string (f);
11940 nlines = tool_bar_lines_needed (f, NULL);
11941 }
11942 }
11943
11944 return make_number (nlines);
11945 }
11946
11947
11948 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11949 height should be changed. */
11950
11951 static int
11952 redisplay_tool_bar (struct frame *f)
11953 {
11954 struct window *w;
11955 struct it it;
11956 struct glyph_row *row;
11957
11958 #if defined (USE_GTK) || defined (HAVE_NS)
11959 if (FRAME_EXTERNAL_TOOL_BAR (f))
11960 update_frame_tool_bar (f);
11961 return 0;
11962 #endif
11963
11964 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11965 do anything. This means you must start with tool-bar-lines
11966 non-zero to get the auto-sizing effect. Or in other words, you
11967 can turn off tool-bars by specifying tool-bar-lines zero. */
11968 if (!WINDOWP (f->tool_bar_window)
11969 || (w = XWINDOW (f->tool_bar_window),
11970 WINDOW_TOTAL_LINES (w) == 0))
11971 return 0;
11972
11973 /* Set up an iterator for the tool-bar window. */
11974 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11975 it.first_visible_x = 0;
11976 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11977 row = it.glyph_row;
11978
11979 /* Build a string that represents the contents of the tool-bar. */
11980 build_desired_tool_bar_string (f);
11981 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11982 /* FIXME: This should be controlled by a user option. But it
11983 doesn't make sense to have an R2L tool bar if the menu bar cannot
11984 be drawn also R2L, and making the menu bar R2L is tricky due
11985 toolkit-specific code that implements it. If an R2L tool bar is
11986 ever supported, display_tool_bar_line should also be augmented to
11987 call unproduce_glyphs like display_line and display_string
11988 do. */
11989 it.paragraph_embedding = L2R;
11990
11991 if (f->n_tool_bar_rows == 0)
11992 {
11993 int nlines;
11994
11995 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11996 nlines != WINDOW_TOTAL_LINES (w)))
11997 {
11998 Lisp_Object frame;
11999 int old_height = WINDOW_TOTAL_LINES (w);
12000
12001 XSETFRAME (frame, f);
12002 Fmodify_frame_parameters (frame,
12003 Fcons (Fcons (Qtool_bar_lines,
12004 make_number (nlines)),
12005 Qnil));
12006 if (WINDOW_TOTAL_LINES (w) != old_height)
12007 {
12008 clear_glyph_matrix (w->desired_matrix);
12009 fonts_changed_p = 1;
12010 return 1;
12011 }
12012 }
12013 }
12014
12015 /* Display as many lines as needed to display all tool-bar items. */
12016
12017 if (f->n_tool_bar_rows > 0)
12018 {
12019 int border, rows, height, extra;
12020
12021 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12022 border = XINT (Vtool_bar_border);
12023 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12024 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12025 else if (EQ (Vtool_bar_border, Qborder_width))
12026 border = f->border_width;
12027 else
12028 border = 0;
12029 if (border < 0)
12030 border = 0;
12031
12032 rows = f->n_tool_bar_rows;
12033 height = max (1, (it.last_visible_y - border) / rows);
12034 extra = it.last_visible_y - border - height * rows;
12035
12036 while (it.current_y < it.last_visible_y)
12037 {
12038 int h = 0;
12039 if (extra > 0 && rows-- > 0)
12040 {
12041 h = (extra + rows - 1) / rows;
12042 extra -= h;
12043 }
12044 display_tool_bar_line (&it, height + h);
12045 }
12046 }
12047 else
12048 {
12049 while (it.current_y < it.last_visible_y)
12050 display_tool_bar_line (&it, 0);
12051 }
12052
12053 /* It doesn't make much sense to try scrolling in the tool-bar
12054 window, so don't do it. */
12055 w->desired_matrix->no_scrolling_p = 1;
12056 w->must_be_updated_p = 1;
12057
12058 if (!NILP (Vauto_resize_tool_bars))
12059 {
12060 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12061 int change_height_p = 0;
12062
12063 /* If we couldn't display everything, change the tool-bar's
12064 height if there is room for more. */
12065 if (IT_STRING_CHARPOS (it) < it.end_charpos
12066 && it.current_y < max_tool_bar_height)
12067 change_height_p = 1;
12068
12069 row = it.glyph_row - 1;
12070
12071 /* If there are blank lines at the end, except for a partially
12072 visible blank line at the end that is smaller than
12073 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12074 if (!row->displays_text_p
12075 && row->height >= FRAME_LINE_HEIGHT (f))
12076 change_height_p = 1;
12077
12078 /* If row displays tool-bar items, but is partially visible,
12079 change the tool-bar's height. */
12080 if (row->displays_text_p
12081 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12082 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12083 change_height_p = 1;
12084
12085 /* Resize windows as needed by changing the `tool-bar-lines'
12086 frame parameter. */
12087 if (change_height_p)
12088 {
12089 Lisp_Object frame;
12090 int old_height = WINDOW_TOTAL_LINES (w);
12091 int nrows;
12092 int nlines = tool_bar_lines_needed (f, &nrows);
12093
12094 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12095 && !f->minimize_tool_bar_window_p)
12096 ? (nlines > old_height)
12097 : (nlines != old_height));
12098 f->minimize_tool_bar_window_p = 0;
12099
12100 if (change_height_p)
12101 {
12102 XSETFRAME (frame, f);
12103 Fmodify_frame_parameters (frame,
12104 Fcons (Fcons (Qtool_bar_lines,
12105 make_number (nlines)),
12106 Qnil));
12107 if (WINDOW_TOTAL_LINES (w) != old_height)
12108 {
12109 clear_glyph_matrix (w->desired_matrix);
12110 f->n_tool_bar_rows = nrows;
12111 fonts_changed_p = 1;
12112 return 1;
12113 }
12114 }
12115 }
12116 }
12117
12118 f->minimize_tool_bar_window_p = 0;
12119 return 0;
12120 }
12121
12122
12123 /* Get information about the tool-bar item which is displayed in GLYPH
12124 on frame F. Return in *PROP_IDX the index where tool-bar item
12125 properties start in F->tool_bar_items. Value is zero if
12126 GLYPH doesn't display a tool-bar item. */
12127
12128 static int
12129 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12130 {
12131 Lisp_Object prop;
12132 int success_p;
12133 int charpos;
12134
12135 /* This function can be called asynchronously, which means we must
12136 exclude any possibility that Fget_text_property signals an
12137 error. */
12138 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12139 charpos = max (0, charpos);
12140
12141 /* Get the text property `menu-item' at pos. The value of that
12142 property is the start index of this item's properties in
12143 F->tool_bar_items. */
12144 prop = Fget_text_property (make_number (charpos),
12145 Qmenu_item, f->current_tool_bar_string);
12146 if (INTEGERP (prop))
12147 {
12148 *prop_idx = XINT (prop);
12149 success_p = 1;
12150 }
12151 else
12152 success_p = 0;
12153
12154 return success_p;
12155 }
12156
12157 \f
12158 /* Get information about the tool-bar item at position X/Y on frame F.
12159 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12160 the current matrix of the tool-bar window of F, or NULL if not
12161 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12162 item in F->tool_bar_items. Value is
12163
12164 -1 if X/Y is not on a tool-bar item
12165 0 if X/Y is on the same item that was highlighted before.
12166 1 otherwise. */
12167
12168 static int
12169 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12170 int *hpos, int *vpos, int *prop_idx)
12171 {
12172 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12173 struct window *w = XWINDOW (f->tool_bar_window);
12174 int area;
12175
12176 /* Find the glyph under X/Y. */
12177 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12178 if (*glyph == NULL)
12179 return -1;
12180
12181 /* Get the start of this tool-bar item's properties in
12182 f->tool_bar_items. */
12183 if (!tool_bar_item_info (f, *glyph, prop_idx))
12184 return -1;
12185
12186 /* Is mouse on the highlighted item? */
12187 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12188 && *vpos >= hlinfo->mouse_face_beg_row
12189 && *vpos <= hlinfo->mouse_face_end_row
12190 && (*vpos > hlinfo->mouse_face_beg_row
12191 || *hpos >= hlinfo->mouse_face_beg_col)
12192 && (*vpos < hlinfo->mouse_face_end_row
12193 || *hpos < hlinfo->mouse_face_end_col
12194 || hlinfo->mouse_face_past_end))
12195 return 0;
12196
12197 return 1;
12198 }
12199
12200
12201 /* EXPORT:
12202 Handle mouse button event on the tool-bar of frame F, at
12203 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12204 0 for button release. MODIFIERS is event modifiers for button
12205 release. */
12206
12207 void
12208 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12209 int modifiers)
12210 {
12211 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12212 struct window *w = XWINDOW (f->tool_bar_window);
12213 int hpos, vpos, prop_idx;
12214 struct glyph *glyph;
12215 Lisp_Object enabled_p;
12216
12217 /* If not on the highlighted tool-bar item, return. */
12218 frame_to_window_pixel_xy (w, &x, &y);
12219 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
12220 return;
12221
12222 /* If item is disabled, do nothing. */
12223 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12224 if (NILP (enabled_p))
12225 return;
12226
12227 if (down_p)
12228 {
12229 /* Show item in pressed state. */
12230 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12231 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
12232 last_tool_bar_item = prop_idx;
12233 }
12234 else
12235 {
12236 Lisp_Object key, frame;
12237 struct input_event event;
12238 EVENT_INIT (event);
12239
12240 /* Show item in released state. */
12241 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12242 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
12243
12244 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12245
12246 XSETFRAME (frame, f);
12247 event.kind = TOOL_BAR_EVENT;
12248 event.frame_or_window = frame;
12249 event.arg = frame;
12250 kbd_buffer_store_event (&event);
12251
12252 event.kind = TOOL_BAR_EVENT;
12253 event.frame_or_window = frame;
12254 event.arg = key;
12255 event.modifiers = modifiers;
12256 kbd_buffer_store_event (&event);
12257 last_tool_bar_item = -1;
12258 }
12259 }
12260
12261
12262 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12263 tool-bar window-relative coordinates X/Y. Called from
12264 note_mouse_highlight. */
12265
12266 static void
12267 note_tool_bar_highlight (struct frame *f, int x, int y)
12268 {
12269 Lisp_Object window = f->tool_bar_window;
12270 struct window *w = XWINDOW (window);
12271 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12272 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12273 int hpos, vpos;
12274 struct glyph *glyph;
12275 struct glyph_row *row;
12276 int i;
12277 Lisp_Object enabled_p;
12278 int prop_idx;
12279 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12280 int mouse_down_p, rc;
12281
12282 /* Function note_mouse_highlight is called with negative X/Y
12283 values when mouse moves outside of the frame. */
12284 if (x <= 0 || y <= 0)
12285 {
12286 clear_mouse_face (hlinfo);
12287 return;
12288 }
12289
12290 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12291 if (rc < 0)
12292 {
12293 /* Not on tool-bar item. */
12294 clear_mouse_face (hlinfo);
12295 return;
12296 }
12297 else if (rc == 0)
12298 /* On same tool-bar item as before. */
12299 goto set_help_echo;
12300
12301 clear_mouse_face (hlinfo);
12302
12303 /* Mouse is down, but on different tool-bar item? */
12304 mouse_down_p = (dpyinfo->grabbed
12305 && f == last_mouse_frame
12306 && FRAME_LIVE_P (f));
12307 if (mouse_down_p
12308 && last_tool_bar_item != prop_idx)
12309 return;
12310
12311 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12312 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12313
12314 /* If tool-bar item is not enabled, don't highlight it. */
12315 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12316 if (!NILP (enabled_p))
12317 {
12318 /* Compute the x-position of the glyph. In front and past the
12319 image is a space. We include this in the highlighted area. */
12320 row = MATRIX_ROW (w->current_matrix, vpos);
12321 for (i = x = 0; i < hpos; ++i)
12322 x += row->glyphs[TEXT_AREA][i].pixel_width;
12323
12324 /* Record this as the current active region. */
12325 hlinfo->mouse_face_beg_col = hpos;
12326 hlinfo->mouse_face_beg_row = vpos;
12327 hlinfo->mouse_face_beg_x = x;
12328 hlinfo->mouse_face_beg_y = row->y;
12329 hlinfo->mouse_face_past_end = 0;
12330
12331 hlinfo->mouse_face_end_col = hpos + 1;
12332 hlinfo->mouse_face_end_row = vpos;
12333 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12334 hlinfo->mouse_face_end_y = row->y;
12335 hlinfo->mouse_face_window = window;
12336 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12337
12338 /* Display it as active. */
12339 show_mouse_face (hlinfo, draw);
12340 hlinfo->mouse_face_image_state = draw;
12341 }
12342
12343 set_help_echo:
12344
12345 /* Set help_echo_string to a help string to display for this tool-bar item.
12346 XTread_socket does the rest. */
12347 help_echo_object = help_echo_window = Qnil;
12348 help_echo_pos = -1;
12349 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12350 if (NILP (help_echo_string))
12351 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12352 }
12353
12354 #endif /* HAVE_WINDOW_SYSTEM */
12355
12356
12357 \f
12358 /************************************************************************
12359 Horizontal scrolling
12360 ************************************************************************/
12361
12362 static int hscroll_window_tree (Lisp_Object);
12363 static int hscroll_windows (Lisp_Object);
12364
12365 /* For all leaf windows in the window tree rooted at WINDOW, set their
12366 hscroll value so that PT is (i) visible in the window, and (ii) so
12367 that it is not within a certain margin at the window's left and
12368 right border. Value is non-zero if any window's hscroll has been
12369 changed. */
12370
12371 static int
12372 hscroll_window_tree (Lisp_Object window)
12373 {
12374 int hscrolled_p = 0;
12375 int hscroll_relative_p = FLOATP (Vhscroll_step);
12376 int hscroll_step_abs = 0;
12377 double hscroll_step_rel = 0;
12378
12379 if (hscroll_relative_p)
12380 {
12381 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12382 if (hscroll_step_rel < 0)
12383 {
12384 hscroll_relative_p = 0;
12385 hscroll_step_abs = 0;
12386 }
12387 }
12388 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12389 {
12390 hscroll_step_abs = XINT (Vhscroll_step);
12391 if (hscroll_step_abs < 0)
12392 hscroll_step_abs = 0;
12393 }
12394 else
12395 hscroll_step_abs = 0;
12396
12397 while (WINDOWP (window))
12398 {
12399 struct window *w = XWINDOW (window);
12400
12401 if (WINDOWP (w->hchild))
12402 hscrolled_p |= hscroll_window_tree (w->hchild);
12403 else if (WINDOWP (w->vchild))
12404 hscrolled_p |= hscroll_window_tree (w->vchild);
12405 else if (w->cursor.vpos >= 0)
12406 {
12407 int h_margin;
12408 int text_area_width;
12409 struct glyph_row *current_cursor_row
12410 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12411 struct glyph_row *desired_cursor_row
12412 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12413 struct glyph_row *cursor_row
12414 = (desired_cursor_row->enabled_p
12415 ? desired_cursor_row
12416 : current_cursor_row);
12417 int row_r2l_p = cursor_row->reversed_p;
12418
12419 text_area_width = window_box_width (w, TEXT_AREA);
12420
12421 /* Scroll when cursor is inside this scroll margin. */
12422 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12423
12424 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12425 /* For left-to-right rows, hscroll when cursor is either
12426 (i) inside the right hscroll margin, or (ii) if it is
12427 inside the left margin and the window is already
12428 hscrolled. */
12429 && ((!row_r2l_p
12430 && ((w->hscroll
12431 && w->cursor.x <= h_margin)
12432 || (cursor_row->enabled_p
12433 && cursor_row->truncated_on_right_p
12434 && (w->cursor.x >= text_area_width - h_margin))))
12435 /* For right-to-left rows, the logic is similar,
12436 except that rules for scrolling to left and right
12437 are reversed. E.g., if cursor.x <= h_margin, we
12438 need to hscroll "to the right" unconditionally,
12439 and that will scroll the screen to the left so as
12440 to reveal the next portion of the row. */
12441 || (row_r2l_p
12442 && ((cursor_row->enabled_p
12443 /* FIXME: It is confusing to set the
12444 truncated_on_right_p flag when R2L rows
12445 are actually truncated on the left. */
12446 && cursor_row->truncated_on_right_p
12447 && w->cursor.x <= h_margin)
12448 || (w->hscroll
12449 && (w->cursor.x >= text_area_width - h_margin))))))
12450 {
12451 struct it it;
12452 ptrdiff_t hscroll;
12453 struct buffer *saved_current_buffer;
12454 ptrdiff_t pt;
12455 int wanted_x;
12456
12457 /* Find point in a display of infinite width. */
12458 saved_current_buffer = current_buffer;
12459 current_buffer = XBUFFER (w->buffer);
12460
12461 if (w == XWINDOW (selected_window))
12462 pt = PT;
12463 else
12464 {
12465 pt = marker_position (w->pointm);
12466 pt = max (BEGV, pt);
12467 pt = min (ZV, pt);
12468 }
12469
12470 /* Move iterator to pt starting at cursor_row->start in
12471 a line with infinite width. */
12472 init_to_row_start (&it, w, cursor_row);
12473 it.last_visible_x = INFINITY;
12474 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12475 current_buffer = saved_current_buffer;
12476
12477 /* Position cursor in window. */
12478 if (!hscroll_relative_p && hscroll_step_abs == 0)
12479 hscroll = max (0, (it.current_x
12480 - (ITERATOR_AT_END_OF_LINE_P (&it)
12481 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12482 : (text_area_width / 2))))
12483 / FRAME_COLUMN_WIDTH (it.f);
12484 else if ((!row_r2l_p
12485 && w->cursor.x >= text_area_width - h_margin)
12486 || (row_r2l_p && w->cursor.x <= h_margin))
12487 {
12488 if (hscroll_relative_p)
12489 wanted_x = text_area_width * (1 - hscroll_step_rel)
12490 - h_margin;
12491 else
12492 wanted_x = text_area_width
12493 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12494 - h_margin;
12495 hscroll
12496 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12497 }
12498 else
12499 {
12500 if (hscroll_relative_p)
12501 wanted_x = text_area_width * hscroll_step_rel
12502 + h_margin;
12503 else
12504 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12505 + h_margin;
12506 hscroll
12507 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12508 }
12509 hscroll = max (hscroll, w->min_hscroll);
12510
12511 /* Don't prevent redisplay optimizations if hscroll
12512 hasn't changed, as it will unnecessarily slow down
12513 redisplay. */
12514 if (w->hscroll != hscroll)
12515 {
12516 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12517 w->hscroll = hscroll;
12518 hscrolled_p = 1;
12519 }
12520 }
12521 }
12522
12523 window = w->next;
12524 }
12525
12526 /* Value is non-zero if hscroll of any leaf window has been changed. */
12527 return hscrolled_p;
12528 }
12529
12530
12531 /* Set hscroll so that cursor is visible and not inside horizontal
12532 scroll margins for all windows in the tree rooted at WINDOW. See
12533 also hscroll_window_tree above. Value is non-zero if any window's
12534 hscroll has been changed. If it has, desired matrices on the frame
12535 of WINDOW are cleared. */
12536
12537 static int
12538 hscroll_windows (Lisp_Object window)
12539 {
12540 int hscrolled_p = hscroll_window_tree (window);
12541 if (hscrolled_p)
12542 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12543 return hscrolled_p;
12544 }
12545
12546
12547 \f
12548 /************************************************************************
12549 Redisplay
12550 ************************************************************************/
12551
12552 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12553 to a non-zero value. This is sometimes handy to have in a debugger
12554 session. */
12555
12556 #ifdef GLYPH_DEBUG
12557
12558 /* First and last unchanged row for try_window_id. */
12559
12560 static int debug_first_unchanged_at_end_vpos;
12561 static int debug_last_unchanged_at_beg_vpos;
12562
12563 /* Delta vpos and y. */
12564
12565 static int debug_dvpos, debug_dy;
12566
12567 /* Delta in characters and bytes for try_window_id. */
12568
12569 static ptrdiff_t debug_delta, debug_delta_bytes;
12570
12571 /* Values of window_end_pos and window_end_vpos at the end of
12572 try_window_id. */
12573
12574 static ptrdiff_t debug_end_vpos;
12575
12576 /* Append a string to W->desired_matrix->method. FMT is a printf
12577 format string. If trace_redisplay_p is non-zero also printf the
12578 resulting string to stderr. */
12579
12580 static void debug_method_add (struct window *, char const *, ...)
12581 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12582
12583 static void
12584 debug_method_add (struct window *w, char const *fmt, ...)
12585 {
12586 char *method = w->desired_matrix->method;
12587 int len = strlen (method);
12588 int size = sizeof w->desired_matrix->method;
12589 int remaining = size - len - 1;
12590 va_list ap;
12591
12592 if (len && remaining)
12593 {
12594 method[len] = '|';
12595 --remaining, ++len;
12596 }
12597
12598 va_start (ap, fmt);
12599 vsnprintf (method + len, remaining + 1, fmt, ap);
12600 va_end (ap);
12601
12602 if (trace_redisplay_p)
12603 fprintf (stderr, "%p (%s): %s\n",
12604 w,
12605 ((BUFFERP (w->buffer)
12606 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12607 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12608 : "no buffer"),
12609 method + len);
12610 }
12611
12612 #endif /* GLYPH_DEBUG */
12613
12614
12615 /* Value is non-zero if all changes in window W, which displays
12616 current_buffer, are in the text between START and END. START is a
12617 buffer position, END is given as a distance from Z. Used in
12618 redisplay_internal for display optimization. */
12619
12620 static int
12621 text_outside_line_unchanged_p (struct window *w,
12622 ptrdiff_t start, ptrdiff_t end)
12623 {
12624 int unchanged_p = 1;
12625
12626 /* If text or overlays have changed, see where. */
12627 if (w->last_modified < MODIFF
12628 || w->last_overlay_modified < OVERLAY_MODIFF)
12629 {
12630 /* Gap in the line? */
12631 if (GPT < start || Z - GPT < end)
12632 unchanged_p = 0;
12633
12634 /* Changes start in front of the line, or end after it? */
12635 if (unchanged_p
12636 && (BEG_UNCHANGED < start - 1
12637 || END_UNCHANGED < end))
12638 unchanged_p = 0;
12639
12640 /* If selective display, can't optimize if changes start at the
12641 beginning of the line. */
12642 if (unchanged_p
12643 && INTEGERP (BVAR (current_buffer, selective_display))
12644 && XINT (BVAR (current_buffer, selective_display)) > 0
12645 && (BEG_UNCHANGED < start || GPT <= start))
12646 unchanged_p = 0;
12647
12648 /* If there are overlays at the start or end of the line, these
12649 may have overlay strings with newlines in them. A change at
12650 START, for instance, may actually concern the display of such
12651 overlay strings as well, and they are displayed on different
12652 lines. So, quickly rule out this case. (For the future, it
12653 might be desirable to implement something more telling than
12654 just BEG/END_UNCHANGED.) */
12655 if (unchanged_p)
12656 {
12657 if (BEG + BEG_UNCHANGED == start
12658 && overlay_touches_p (start))
12659 unchanged_p = 0;
12660 if (END_UNCHANGED == end
12661 && overlay_touches_p (Z - end))
12662 unchanged_p = 0;
12663 }
12664
12665 /* Under bidi reordering, adding or deleting a character in the
12666 beginning of a paragraph, before the first strong directional
12667 character, can change the base direction of the paragraph (unless
12668 the buffer specifies a fixed paragraph direction), which will
12669 require to redisplay the whole paragraph. It might be worthwhile
12670 to find the paragraph limits and widen the range of redisplayed
12671 lines to that, but for now just give up this optimization. */
12672 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12673 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12674 unchanged_p = 0;
12675 }
12676
12677 return unchanged_p;
12678 }
12679
12680
12681 /* Do a frame update, taking possible shortcuts into account. This is
12682 the main external entry point for redisplay.
12683
12684 If the last redisplay displayed an echo area message and that message
12685 is no longer requested, we clear the echo area or bring back the
12686 mini-buffer if that is in use. */
12687
12688 void
12689 redisplay (void)
12690 {
12691 redisplay_internal ();
12692 }
12693
12694
12695 static Lisp_Object
12696 overlay_arrow_string_or_property (Lisp_Object var)
12697 {
12698 Lisp_Object val;
12699
12700 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12701 return val;
12702
12703 return Voverlay_arrow_string;
12704 }
12705
12706 /* Return 1 if there are any overlay-arrows in current_buffer. */
12707 static int
12708 overlay_arrow_in_current_buffer_p (void)
12709 {
12710 Lisp_Object vlist;
12711
12712 for (vlist = Voverlay_arrow_variable_list;
12713 CONSP (vlist);
12714 vlist = XCDR (vlist))
12715 {
12716 Lisp_Object var = XCAR (vlist);
12717 Lisp_Object val;
12718
12719 if (!SYMBOLP (var))
12720 continue;
12721 val = find_symbol_value (var);
12722 if (MARKERP (val)
12723 && current_buffer == XMARKER (val)->buffer)
12724 return 1;
12725 }
12726 return 0;
12727 }
12728
12729
12730 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12731 has changed. */
12732
12733 static int
12734 overlay_arrows_changed_p (void)
12735 {
12736 Lisp_Object vlist;
12737
12738 for (vlist = Voverlay_arrow_variable_list;
12739 CONSP (vlist);
12740 vlist = XCDR (vlist))
12741 {
12742 Lisp_Object var = XCAR (vlist);
12743 Lisp_Object val, pstr;
12744
12745 if (!SYMBOLP (var))
12746 continue;
12747 val = find_symbol_value (var);
12748 if (!MARKERP (val))
12749 continue;
12750 if (! EQ (COERCE_MARKER (val),
12751 Fget (var, Qlast_arrow_position))
12752 || ! (pstr = overlay_arrow_string_or_property (var),
12753 EQ (pstr, Fget (var, Qlast_arrow_string))))
12754 return 1;
12755 }
12756 return 0;
12757 }
12758
12759 /* Mark overlay arrows to be updated on next redisplay. */
12760
12761 static void
12762 update_overlay_arrows (int up_to_date)
12763 {
12764 Lisp_Object vlist;
12765
12766 for (vlist = Voverlay_arrow_variable_list;
12767 CONSP (vlist);
12768 vlist = XCDR (vlist))
12769 {
12770 Lisp_Object var = XCAR (vlist);
12771
12772 if (!SYMBOLP (var))
12773 continue;
12774
12775 if (up_to_date > 0)
12776 {
12777 Lisp_Object val = find_symbol_value (var);
12778 Fput (var, Qlast_arrow_position,
12779 COERCE_MARKER (val));
12780 Fput (var, Qlast_arrow_string,
12781 overlay_arrow_string_or_property (var));
12782 }
12783 else if (up_to_date < 0
12784 || !NILP (Fget (var, Qlast_arrow_position)))
12785 {
12786 Fput (var, Qlast_arrow_position, Qt);
12787 Fput (var, Qlast_arrow_string, Qt);
12788 }
12789 }
12790 }
12791
12792
12793 /* Return overlay arrow string to display at row.
12794 Return integer (bitmap number) for arrow bitmap in left fringe.
12795 Return nil if no overlay arrow. */
12796
12797 static Lisp_Object
12798 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12799 {
12800 Lisp_Object vlist;
12801
12802 for (vlist = Voverlay_arrow_variable_list;
12803 CONSP (vlist);
12804 vlist = XCDR (vlist))
12805 {
12806 Lisp_Object var = XCAR (vlist);
12807 Lisp_Object val;
12808
12809 if (!SYMBOLP (var))
12810 continue;
12811
12812 val = find_symbol_value (var);
12813
12814 if (MARKERP (val)
12815 && current_buffer == XMARKER (val)->buffer
12816 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12817 {
12818 if (FRAME_WINDOW_P (it->f)
12819 /* FIXME: if ROW->reversed_p is set, this should test
12820 the right fringe, not the left one. */
12821 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12822 {
12823 #ifdef HAVE_WINDOW_SYSTEM
12824 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12825 {
12826 int fringe_bitmap;
12827 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12828 return make_number (fringe_bitmap);
12829 }
12830 #endif
12831 return make_number (-1); /* Use default arrow bitmap. */
12832 }
12833 return overlay_arrow_string_or_property (var);
12834 }
12835 }
12836
12837 return Qnil;
12838 }
12839
12840 /* Return 1 if point moved out of or into a composition. Otherwise
12841 return 0. PREV_BUF and PREV_PT are the last point buffer and
12842 position. BUF and PT are the current point buffer and position. */
12843
12844 static int
12845 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
12846 struct buffer *buf, ptrdiff_t pt)
12847 {
12848 ptrdiff_t start, end;
12849 Lisp_Object prop;
12850 Lisp_Object buffer;
12851
12852 XSETBUFFER (buffer, buf);
12853 /* Check a composition at the last point if point moved within the
12854 same buffer. */
12855 if (prev_buf == buf)
12856 {
12857 if (prev_pt == pt)
12858 /* Point didn't move. */
12859 return 0;
12860
12861 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12862 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12863 && COMPOSITION_VALID_P (start, end, prop)
12864 && start < prev_pt && end > prev_pt)
12865 /* The last point was within the composition. Return 1 iff
12866 point moved out of the composition. */
12867 return (pt <= start || pt >= end);
12868 }
12869
12870 /* Check a composition at the current point. */
12871 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12872 && find_composition (pt, -1, &start, &end, &prop, buffer)
12873 && COMPOSITION_VALID_P (start, end, prop)
12874 && start < pt && end > pt);
12875 }
12876
12877
12878 /* Reconsider the setting of B->clip_changed which is displayed
12879 in window W. */
12880
12881 static void
12882 reconsider_clip_changes (struct window *w, struct buffer *b)
12883 {
12884 if (b->clip_changed
12885 && !NILP (w->window_end_valid)
12886 && w->current_matrix->buffer == b
12887 && w->current_matrix->zv == BUF_ZV (b)
12888 && w->current_matrix->begv == BUF_BEGV (b))
12889 b->clip_changed = 0;
12890
12891 /* If display wasn't paused, and W is not a tool bar window, see if
12892 point has been moved into or out of a composition. In that case,
12893 we set b->clip_changed to 1 to force updating the screen. If
12894 b->clip_changed has already been set to 1, we can skip this
12895 check. */
12896 if (!b->clip_changed
12897 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12898 {
12899 ptrdiff_t pt;
12900
12901 if (w == XWINDOW (selected_window))
12902 pt = PT;
12903 else
12904 pt = marker_position (w->pointm);
12905
12906 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12907 || pt != w->last_point)
12908 && check_point_in_composition (w->current_matrix->buffer,
12909 w->last_point,
12910 XBUFFER (w->buffer), pt))
12911 b->clip_changed = 1;
12912 }
12913 }
12914 \f
12915
12916 /* Select FRAME to forward the values of frame-local variables into C
12917 variables so that the redisplay routines can access those values
12918 directly. */
12919
12920 static void
12921 select_frame_for_redisplay (Lisp_Object frame)
12922 {
12923 Lisp_Object tail, tem;
12924 Lisp_Object old = selected_frame;
12925 struct Lisp_Symbol *sym;
12926
12927 eassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12928
12929 selected_frame = frame;
12930
12931 do {
12932 for (tail = XFRAME (frame)->param_alist;
12933 CONSP (tail); tail = XCDR (tail))
12934 if (CONSP (XCAR (tail))
12935 && (tem = XCAR (XCAR (tail)),
12936 SYMBOLP (tem))
12937 && (sym = indirect_variable (XSYMBOL (tem)),
12938 sym->redirect == SYMBOL_LOCALIZED)
12939 && sym->val.blv->frame_local)
12940 /* Use find_symbol_value rather than Fsymbol_value
12941 to avoid an error if it is void. */
12942 find_symbol_value (tem);
12943 } while (!EQ (frame, old) && (frame = old, 1));
12944 }
12945
12946
12947 #define STOP_POLLING \
12948 do { if (! polling_stopped_here) stop_polling (); \
12949 polling_stopped_here = 1; } while (0)
12950
12951 #define RESUME_POLLING \
12952 do { if (polling_stopped_here) start_polling (); \
12953 polling_stopped_here = 0; } while (0)
12954
12955
12956 /* Perhaps in the future avoid recentering windows if it
12957 is not necessary; currently that causes some problems. */
12958
12959 static void
12960 redisplay_internal (void)
12961 {
12962 struct window *w = XWINDOW (selected_window);
12963 struct window *sw;
12964 struct frame *fr;
12965 int pending;
12966 int must_finish = 0;
12967 struct text_pos tlbufpos, tlendpos;
12968 int number_of_visible_frames;
12969 ptrdiff_t count, count1;
12970 struct frame *sf;
12971 int polling_stopped_here = 0;
12972 Lisp_Object old_frame = selected_frame;
12973 struct backtrace backtrace;
12974
12975 /* Non-zero means redisplay has to consider all windows on all
12976 frames. Zero means, only selected_window is considered. */
12977 int consider_all_windows_p;
12978
12979 /* Non-zero means redisplay has to redisplay the miniwindow. */
12980 int update_miniwindow_p = 0;
12981
12982 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12983
12984 /* No redisplay if running in batch mode or frame is not yet fully
12985 initialized, or redisplay is explicitly turned off by setting
12986 Vinhibit_redisplay. */
12987 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12988 || !NILP (Vinhibit_redisplay))
12989 return;
12990
12991 /* Don't examine these until after testing Vinhibit_redisplay.
12992 When Emacs is shutting down, perhaps because its connection to
12993 X has dropped, we should not look at them at all. */
12994 fr = XFRAME (w->frame);
12995 sf = SELECTED_FRAME ();
12996
12997 if (!fr->glyphs_initialized_p)
12998 return;
12999
13000 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13001 if (popup_activated ())
13002 return;
13003 #endif
13004
13005 /* I don't think this happens but let's be paranoid. */
13006 if (redisplaying_p)
13007 return;
13008
13009 /* Record a function that clears redisplaying_p
13010 when we leave this function. */
13011 count = SPECPDL_INDEX ();
13012 record_unwind_protect (unwind_redisplay, selected_frame);
13013 redisplaying_p = 1;
13014 specbind (Qinhibit_free_realized_faces, Qnil);
13015
13016 /* Record this function, so it appears on the profiler's backtraces. */
13017 backtrace.next = backtrace_list;
13018 backtrace.function = Qredisplay_internal;
13019 backtrace.args = &Qnil;
13020 backtrace.nargs = 0;
13021 backtrace.debug_on_exit = 0;
13022 backtrace_list = &backtrace;
13023
13024 {
13025 Lisp_Object tail, frame;
13026
13027 FOR_EACH_FRAME (tail, frame)
13028 {
13029 struct frame *f = XFRAME (frame);
13030 f->already_hscrolled_p = 0;
13031 }
13032 }
13033
13034 retry:
13035 /* Remember the currently selected window. */
13036 sw = w;
13037
13038 if (!EQ (old_frame, selected_frame)
13039 && FRAME_LIVE_P (XFRAME (old_frame)))
13040 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
13041 selected_frame and selected_window to be temporarily out-of-sync so
13042 when we come back here via `goto retry', we need to resync because we
13043 may need to run Elisp code (via prepare_menu_bars). */
13044 select_frame_for_redisplay (old_frame);
13045
13046 pending = 0;
13047 reconsider_clip_changes (w, current_buffer);
13048 last_escape_glyph_frame = NULL;
13049 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13050 last_glyphless_glyph_frame = NULL;
13051 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13052
13053 /* If new fonts have been loaded that make a glyph matrix adjustment
13054 necessary, do it. */
13055 if (fonts_changed_p)
13056 {
13057 adjust_glyphs (NULL);
13058 ++windows_or_buffers_changed;
13059 fonts_changed_p = 0;
13060 }
13061
13062 /* If face_change_count is non-zero, init_iterator will free all
13063 realized faces, which includes the faces referenced from current
13064 matrices. So, we can't reuse current matrices in this case. */
13065 if (face_change_count)
13066 ++windows_or_buffers_changed;
13067
13068 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13069 && FRAME_TTY (sf)->previous_frame != sf)
13070 {
13071 /* Since frames on a single ASCII terminal share the same
13072 display area, displaying a different frame means redisplay
13073 the whole thing. */
13074 windows_or_buffers_changed++;
13075 SET_FRAME_GARBAGED (sf);
13076 #ifndef DOS_NT
13077 set_tty_color_mode (FRAME_TTY (sf), sf);
13078 #endif
13079 FRAME_TTY (sf)->previous_frame = sf;
13080 }
13081
13082 /* Set the visible flags for all frames. Do this before checking
13083 for resized or garbaged frames; they want to know if their frames
13084 are visible. See the comment in frame.h for
13085 FRAME_SAMPLE_VISIBILITY. */
13086 {
13087 Lisp_Object tail, frame;
13088
13089 number_of_visible_frames = 0;
13090
13091 FOR_EACH_FRAME (tail, frame)
13092 {
13093 struct frame *f = XFRAME (frame);
13094
13095 FRAME_SAMPLE_VISIBILITY (f);
13096 if (FRAME_VISIBLE_P (f))
13097 ++number_of_visible_frames;
13098 clear_desired_matrices (f);
13099 }
13100 }
13101
13102 /* Notice any pending interrupt request to change frame size. */
13103 do_pending_window_change (1);
13104
13105 /* do_pending_window_change could change the selected_window due to
13106 frame resizing which makes the selected window too small. */
13107 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13108 {
13109 sw = w;
13110 reconsider_clip_changes (w, current_buffer);
13111 }
13112
13113 /* Clear frames marked as garbaged. */
13114 if (frame_garbaged)
13115 clear_garbaged_frames ();
13116
13117 /* Build menubar and tool-bar items. */
13118 if (NILP (Vmemory_full))
13119 prepare_menu_bars ();
13120
13121 if (windows_or_buffers_changed)
13122 update_mode_lines++;
13123
13124 /* Detect case that we need to write or remove a star in the mode line. */
13125 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13126 {
13127 w->update_mode_line = 1;
13128 if (buffer_shared > 1)
13129 update_mode_lines++;
13130 }
13131
13132 /* Avoid invocation of point motion hooks by `current_column' below. */
13133 count1 = SPECPDL_INDEX ();
13134 specbind (Qinhibit_point_motion_hooks, Qt);
13135
13136 /* If %c is in the mode line, update it if needed. */
13137 if (!NILP (w->column_number_displayed)
13138 /* This alternative quickly identifies a common case
13139 where no change is needed. */
13140 && !(PT == w->last_point
13141 && w->last_modified >= MODIFF
13142 && w->last_overlay_modified >= OVERLAY_MODIFF)
13143 && (XFASTINT (w->column_number_displayed) != current_column ()))
13144 w->update_mode_line = 1;
13145
13146 unbind_to (count1, Qnil);
13147
13148 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
13149
13150 /* The variable buffer_shared is set in redisplay_window and
13151 indicates that we redisplay a buffer in different windows. See
13152 there. */
13153 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
13154 || cursor_type_changed);
13155
13156 /* If specs for an arrow have changed, do thorough redisplay
13157 to ensure we remove any arrow that should no longer exist. */
13158 if (overlay_arrows_changed_p ())
13159 consider_all_windows_p = windows_or_buffers_changed = 1;
13160
13161 /* Normally the message* functions will have already displayed and
13162 updated the echo area, but the frame may have been trashed, or
13163 the update may have been preempted, so display the echo area
13164 again here. Checking message_cleared_p captures the case that
13165 the echo area should be cleared. */
13166 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13167 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13168 || (message_cleared_p
13169 && minibuf_level == 0
13170 /* If the mini-window is currently selected, this means the
13171 echo-area doesn't show through. */
13172 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13173 {
13174 int window_height_changed_p = echo_area_display (0);
13175
13176 if (message_cleared_p)
13177 update_miniwindow_p = 1;
13178
13179 must_finish = 1;
13180
13181 /* If we don't display the current message, don't clear the
13182 message_cleared_p flag, because, if we did, we wouldn't clear
13183 the echo area in the next redisplay which doesn't preserve
13184 the echo area. */
13185 if (!display_last_displayed_message_p)
13186 message_cleared_p = 0;
13187
13188 if (fonts_changed_p)
13189 goto retry;
13190 else if (window_height_changed_p)
13191 {
13192 consider_all_windows_p = 1;
13193 ++update_mode_lines;
13194 ++windows_or_buffers_changed;
13195
13196 /* If window configuration was changed, frames may have been
13197 marked garbaged. Clear them or we will experience
13198 surprises wrt scrolling. */
13199 if (frame_garbaged)
13200 clear_garbaged_frames ();
13201 }
13202 }
13203 else if (EQ (selected_window, minibuf_window)
13204 && (current_buffer->clip_changed
13205 || w->last_modified < MODIFF
13206 || w->last_overlay_modified < OVERLAY_MODIFF)
13207 && resize_mini_window (w, 0))
13208 {
13209 /* Resized active mini-window to fit the size of what it is
13210 showing if its contents might have changed. */
13211 must_finish = 1;
13212 /* FIXME: this causes all frames to be updated, which seems unnecessary
13213 since only the current frame needs to be considered. This function needs
13214 to be rewritten with two variables, consider_all_windows and
13215 consider_all_frames. */
13216 consider_all_windows_p = 1;
13217 ++windows_or_buffers_changed;
13218 ++update_mode_lines;
13219
13220 /* If window configuration was changed, frames may have been
13221 marked garbaged. Clear them or we will experience
13222 surprises wrt scrolling. */
13223 if (frame_garbaged)
13224 clear_garbaged_frames ();
13225 }
13226
13227
13228 /* If showing the region, and mark has changed, we must redisplay
13229 the whole window. The assignment to this_line_start_pos prevents
13230 the optimization directly below this if-statement. */
13231 if (((!NILP (Vtransient_mark_mode)
13232 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
13233 != !NILP (w->region_showing))
13234 || (!NILP (w->region_showing)
13235 && !EQ (w->region_showing,
13236 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
13237 CHARPOS (this_line_start_pos) = 0;
13238
13239 /* Optimize the case that only the line containing the cursor in the
13240 selected window has changed. Variables starting with this_ are
13241 set in display_line and record information about the line
13242 containing the cursor. */
13243 tlbufpos = this_line_start_pos;
13244 tlendpos = this_line_end_pos;
13245 if (!consider_all_windows_p
13246 && CHARPOS (tlbufpos) > 0
13247 && !w->update_mode_line
13248 && !current_buffer->clip_changed
13249 && !current_buffer->prevent_redisplay_optimizations_p
13250 && FRAME_VISIBLE_P (XFRAME (w->frame))
13251 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13252 /* Make sure recorded data applies to current buffer, etc. */
13253 && this_line_buffer == current_buffer
13254 && current_buffer == XBUFFER (w->buffer)
13255 && !w->force_start
13256 && !w->optional_new_start
13257 /* Point must be on the line that we have info recorded about. */
13258 && PT >= CHARPOS (tlbufpos)
13259 && PT <= Z - CHARPOS (tlendpos)
13260 /* All text outside that line, including its final newline,
13261 must be unchanged. */
13262 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13263 CHARPOS (tlendpos)))
13264 {
13265 if (CHARPOS (tlbufpos) > BEGV
13266 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13267 && (CHARPOS (tlbufpos) == ZV
13268 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13269 /* Former continuation line has disappeared by becoming empty. */
13270 goto cancel;
13271 else if (w->last_modified < MODIFF
13272 || w->last_overlay_modified < OVERLAY_MODIFF
13273 || MINI_WINDOW_P (w))
13274 {
13275 /* We have to handle the case of continuation around a
13276 wide-column character (see the comment in indent.c around
13277 line 1340).
13278
13279 For instance, in the following case:
13280
13281 -------- Insert --------
13282 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13283 J_I_ ==> J_I_ `^^' are cursors.
13284 ^^ ^^
13285 -------- --------
13286
13287 As we have to redraw the line above, we cannot use this
13288 optimization. */
13289
13290 struct it it;
13291 int line_height_before = this_line_pixel_height;
13292
13293 /* Note that start_display will handle the case that the
13294 line starting at tlbufpos is a continuation line. */
13295 start_display (&it, w, tlbufpos);
13296
13297 /* Implementation note: It this still necessary? */
13298 if (it.current_x != this_line_start_x)
13299 goto cancel;
13300
13301 TRACE ((stderr, "trying display optimization 1\n"));
13302 w->cursor.vpos = -1;
13303 overlay_arrow_seen = 0;
13304 it.vpos = this_line_vpos;
13305 it.current_y = this_line_y;
13306 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13307 display_line (&it);
13308
13309 /* If line contains point, is not continued,
13310 and ends at same distance from eob as before, we win. */
13311 if (w->cursor.vpos >= 0
13312 /* Line is not continued, otherwise this_line_start_pos
13313 would have been set to 0 in display_line. */
13314 && CHARPOS (this_line_start_pos)
13315 /* Line ends as before. */
13316 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13317 /* Line has same height as before. Otherwise other lines
13318 would have to be shifted up or down. */
13319 && this_line_pixel_height == line_height_before)
13320 {
13321 /* If this is not the window's last line, we must adjust
13322 the charstarts of the lines below. */
13323 if (it.current_y < it.last_visible_y)
13324 {
13325 struct glyph_row *row
13326 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13327 ptrdiff_t delta, delta_bytes;
13328
13329 /* We used to distinguish between two cases here,
13330 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13331 when the line ends in a newline or the end of the
13332 buffer's accessible portion. But both cases did
13333 the same, so they were collapsed. */
13334 delta = (Z
13335 - CHARPOS (tlendpos)
13336 - MATRIX_ROW_START_CHARPOS (row));
13337 delta_bytes = (Z_BYTE
13338 - BYTEPOS (tlendpos)
13339 - MATRIX_ROW_START_BYTEPOS (row));
13340
13341 increment_matrix_positions (w->current_matrix,
13342 this_line_vpos + 1,
13343 w->current_matrix->nrows,
13344 delta, delta_bytes);
13345 }
13346
13347 /* If this row displays text now but previously didn't,
13348 or vice versa, w->window_end_vpos may have to be
13349 adjusted. */
13350 if ((it.glyph_row - 1)->displays_text_p)
13351 {
13352 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13353 wset_window_end_vpos (w, make_number (this_line_vpos));
13354 }
13355 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13356 && this_line_vpos > 0)
13357 wset_window_end_vpos (w, make_number (this_line_vpos - 1));
13358 wset_window_end_valid (w, Qnil);
13359
13360 /* Update hint: No need to try to scroll in update_window. */
13361 w->desired_matrix->no_scrolling_p = 1;
13362
13363 #ifdef GLYPH_DEBUG
13364 *w->desired_matrix->method = 0;
13365 debug_method_add (w, "optimization 1");
13366 #endif
13367 #ifdef HAVE_WINDOW_SYSTEM
13368 update_window_fringes (w, 0);
13369 #endif
13370 goto update;
13371 }
13372 else
13373 goto cancel;
13374 }
13375 else if (/* Cursor position hasn't changed. */
13376 PT == w->last_point
13377 /* Make sure the cursor was last displayed
13378 in this window. Otherwise we have to reposition it. */
13379 && 0 <= w->cursor.vpos
13380 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13381 {
13382 if (!must_finish)
13383 {
13384 do_pending_window_change (1);
13385 /* If selected_window changed, redisplay again. */
13386 if (WINDOWP (selected_window)
13387 && (w = XWINDOW (selected_window)) != sw)
13388 goto retry;
13389
13390 /* We used to always goto end_of_redisplay here, but this
13391 isn't enough if we have a blinking cursor. */
13392 if (w->cursor_off_p == w->last_cursor_off_p)
13393 goto end_of_redisplay;
13394 }
13395 goto update;
13396 }
13397 /* If highlighting the region, or if the cursor is in the echo area,
13398 then we can't just move the cursor. */
13399 else if (! (!NILP (Vtransient_mark_mode)
13400 && !NILP (BVAR (current_buffer, mark_active)))
13401 && (EQ (selected_window,
13402 BVAR (current_buffer, last_selected_window))
13403 || highlight_nonselected_windows)
13404 && NILP (w->region_showing)
13405 && NILP (Vshow_trailing_whitespace)
13406 && !cursor_in_echo_area)
13407 {
13408 struct it it;
13409 struct glyph_row *row;
13410
13411 /* Skip from tlbufpos to PT and see where it is. Note that
13412 PT may be in invisible text. If so, we will end at the
13413 next visible position. */
13414 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13415 NULL, DEFAULT_FACE_ID);
13416 it.current_x = this_line_start_x;
13417 it.current_y = this_line_y;
13418 it.vpos = this_line_vpos;
13419
13420 /* The call to move_it_to stops in front of PT, but
13421 moves over before-strings. */
13422 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13423
13424 if (it.vpos == this_line_vpos
13425 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13426 row->enabled_p))
13427 {
13428 eassert (this_line_vpos == it.vpos);
13429 eassert (this_line_y == it.current_y);
13430 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13431 #ifdef GLYPH_DEBUG
13432 *w->desired_matrix->method = 0;
13433 debug_method_add (w, "optimization 3");
13434 #endif
13435 goto update;
13436 }
13437 else
13438 goto cancel;
13439 }
13440
13441 cancel:
13442 /* Text changed drastically or point moved off of line. */
13443 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13444 }
13445
13446 CHARPOS (this_line_start_pos) = 0;
13447 consider_all_windows_p |= buffer_shared > 1;
13448 ++clear_face_cache_count;
13449 #ifdef HAVE_WINDOW_SYSTEM
13450 ++clear_image_cache_count;
13451 #endif
13452
13453 /* Build desired matrices, and update the display. If
13454 consider_all_windows_p is non-zero, do it for all windows on all
13455 frames. Otherwise do it for selected_window, only. */
13456
13457 if (consider_all_windows_p)
13458 {
13459 Lisp_Object tail, frame;
13460
13461 FOR_EACH_FRAME (tail, frame)
13462 XFRAME (frame)->updated_p = 0;
13463
13464 /* Recompute # windows showing selected buffer. This will be
13465 incremented each time such a window is displayed. */
13466 buffer_shared = 0;
13467
13468 FOR_EACH_FRAME (tail, frame)
13469 {
13470 struct frame *f = XFRAME (frame);
13471
13472 /* We don't have to do anything for unselected terminal
13473 frames. */
13474 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13475 && !EQ (FRAME_TTY (f)->top_frame, frame))
13476 continue;
13477
13478 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13479 {
13480 if (! EQ (frame, selected_frame))
13481 /* Select the frame, for the sake of frame-local
13482 variables. */
13483 select_frame_for_redisplay (frame);
13484
13485 /* Mark all the scroll bars to be removed; we'll redeem
13486 the ones we want when we redisplay their windows. */
13487 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13488 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13489
13490 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13491 redisplay_windows (FRAME_ROOT_WINDOW (f));
13492
13493 /* The X error handler may have deleted that frame. */
13494 if (!FRAME_LIVE_P (f))
13495 continue;
13496
13497 /* Any scroll bars which redisplay_windows should have
13498 nuked should now go away. */
13499 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13500 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13501
13502 /* If fonts changed, display again. */
13503 /* ??? rms: I suspect it is a mistake to jump all the way
13504 back to retry here. It should just retry this frame. */
13505 if (fonts_changed_p)
13506 goto retry;
13507
13508 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13509 {
13510 /* See if we have to hscroll. */
13511 if (!f->already_hscrolled_p)
13512 {
13513 f->already_hscrolled_p = 1;
13514 if (hscroll_windows (f->root_window))
13515 goto retry;
13516 }
13517
13518 /* Prevent various kinds of signals during display
13519 update. stdio is not robust about handling
13520 signals, which can cause an apparent I/O
13521 error. */
13522 if (interrupt_input)
13523 unrequest_sigio ();
13524 STOP_POLLING;
13525
13526 /* Update the display. */
13527 set_window_update_flags (XWINDOW (f->root_window), 1);
13528 pending |= update_frame (f, 0, 0);
13529 f->updated_p = 1;
13530 }
13531 }
13532 }
13533
13534 if (!EQ (old_frame, selected_frame)
13535 && FRAME_LIVE_P (XFRAME (old_frame)))
13536 /* We played a bit fast-and-loose above and allowed selected_frame
13537 and selected_window to be temporarily out-of-sync but let's make
13538 sure this stays contained. */
13539 select_frame_for_redisplay (old_frame);
13540 eassert (EQ (XFRAME (selected_frame)->selected_window,
13541 selected_window));
13542
13543 if (!pending)
13544 {
13545 /* Do the mark_window_display_accurate after all windows have
13546 been redisplayed because this call resets flags in buffers
13547 which are needed for proper redisplay. */
13548 FOR_EACH_FRAME (tail, frame)
13549 {
13550 struct frame *f = XFRAME (frame);
13551 if (f->updated_p)
13552 {
13553 mark_window_display_accurate (f->root_window, 1);
13554 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13555 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13556 }
13557 }
13558 }
13559 }
13560 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13561 {
13562 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13563 struct frame *mini_frame;
13564
13565 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13566 /* Use list_of_error, not Qerror, so that
13567 we catch only errors and don't run the debugger. */
13568 internal_condition_case_1 (redisplay_window_1, selected_window,
13569 list_of_error,
13570 redisplay_window_error);
13571 if (update_miniwindow_p)
13572 internal_condition_case_1 (redisplay_window_1, mini_window,
13573 list_of_error,
13574 redisplay_window_error);
13575
13576 /* Compare desired and current matrices, perform output. */
13577
13578 update:
13579 /* If fonts changed, display again. */
13580 if (fonts_changed_p)
13581 goto retry;
13582
13583 /* Prevent various kinds of signals during display update.
13584 stdio is not robust about handling signals,
13585 which can cause an apparent I/O error. */
13586 if (interrupt_input)
13587 unrequest_sigio ();
13588 STOP_POLLING;
13589
13590 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13591 {
13592 if (hscroll_windows (selected_window))
13593 goto retry;
13594
13595 XWINDOW (selected_window)->must_be_updated_p = 1;
13596 pending = update_frame (sf, 0, 0);
13597 }
13598
13599 /* We may have called echo_area_display at the top of this
13600 function. If the echo area is on another frame, that may
13601 have put text on a frame other than the selected one, so the
13602 above call to update_frame would not have caught it. Catch
13603 it here. */
13604 mini_window = FRAME_MINIBUF_WINDOW (sf);
13605 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13606
13607 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13608 {
13609 XWINDOW (mini_window)->must_be_updated_p = 1;
13610 pending |= update_frame (mini_frame, 0, 0);
13611 if (!pending && hscroll_windows (mini_window))
13612 goto retry;
13613 }
13614 }
13615
13616 /* If display was paused because of pending input, make sure we do a
13617 thorough update the next time. */
13618 if (pending)
13619 {
13620 /* Prevent the optimization at the beginning of
13621 redisplay_internal that tries a single-line update of the
13622 line containing the cursor in the selected window. */
13623 CHARPOS (this_line_start_pos) = 0;
13624
13625 /* Let the overlay arrow be updated the next time. */
13626 update_overlay_arrows (0);
13627
13628 /* If we pause after scrolling, some rows in the current
13629 matrices of some windows are not valid. */
13630 if (!WINDOW_FULL_WIDTH_P (w)
13631 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13632 update_mode_lines = 1;
13633 }
13634 else
13635 {
13636 if (!consider_all_windows_p)
13637 {
13638 /* This has already been done above if
13639 consider_all_windows_p is set. */
13640 mark_window_display_accurate_1 (w, 1);
13641
13642 /* Say overlay arrows are up to date. */
13643 update_overlay_arrows (1);
13644
13645 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13646 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13647 }
13648
13649 update_mode_lines = 0;
13650 windows_or_buffers_changed = 0;
13651 cursor_type_changed = 0;
13652 }
13653
13654 /* Start SIGIO interrupts coming again. Having them off during the
13655 code above makes it less likely one will discard output, but not
13656 impossible, since there might be stuff in the system buffer here.
13657 But it is much hairier to try to do anything about that. */
13658 if (interrupt_input)
13659 request_sigio ();
13660 RESUME_POLLING;
13661
13662 /* If a frame has become visible which was not before, redisplay
13663 again, so that we display it. Expose events for such a frame
13664 (which it gets when becoming visible) don't call the parts of
13665 redisplay constructing glyphs, so simply exposing a frame won't
13666 display anything in this case. So, we have to display these
13667 frames here explicitly. */
13668 if (!pending)
13669 {
13670 Lisp_Object tail, frame;
13671 int new_count = 0;
13672
13673 FOR_EACH_FRAME (tail, frame)
13674 {
13675 int this_is_visible = 0;
13676
13677 if (XFRAME (frame)->visible)
13678 this_is_visible = 1;
13679 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13680 if (XFRAME (frame)->visible)
13681 this_is_visible = 1;
13682
13683 if (this_is_visible)
13684 new_count++;
13685 }
13686
13687 if (new_count != number_of_visible_frames)
13688 windows_or_buffers_changed++;
13689 }
13690
13691 /* Change frame size now if a change is pending. */
13692 do_pending_window_change (1);
13693
13694 /* If we just did a pending size change, or have additional
13695 visible frames, or selected_window changed, redisplay again. */
13696 if ((windows_or_buffers_changed && !pending)
13697 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13698 goto retry;
13699
13700 /* Clear the face and image caches.
13701
13702 We used to do this only if consider_all_windows_p. But the cache
13703 needs to be cleared if a timer creates images in the current
13704 buffer (e.g. the test case in Bug#6230). */
13705
13706 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13707 {
13708 clear_face_cache (0);
13709 clear_face_cache_count = 0;
13710 }
13711
13712 #ifdef HAVE_WINDOW_SYSTEM
13713 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13714 {
13715 clear_image_caches (Qnil);
13716 clear_image_cache_count = 0;
13717 }
13718 #endif /* HAVE_WINDOW_SYSTEM */
13719
13720 end_of_redisplay:
13721 backtrace_list = backtrace.next;
13722 unbind_to (count, Qnil);
13723 RESUME_POLLING;
13724 }
13725
13726
13727 /* Redisplay, but leave alone any recent echo area message unless
13728 another message has been requested in its place.
13729
13730 This is useful in situations where you need to redisplay but no
13731 user action has occurred, making it inappropriate for the message
13732 area to be cleared. See tracking_off and
13733 wait_reading_process_output for examples of these situations.
13734
13735 FROM_WHERE is an integer saying from where this function was
13736 called. This is useful for debugging. */
13737
13738 void
13739 redisplay_preserve_echo_area (int from_where)
13740 {
13741 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13742
13743 if (!NILP (echo_area_buffer[1]))
13744 {
13745 /* We have a previously displayed message, but no current
13746 message. Redisplay the previous message. */
13747 display_last_displayed_message_p = 1;
13748 redisplay_internal ();
13749 display_last_displayed_message_p = 0;
13750 }
13751 else
13752 redisplay_internal ();
13753
13754 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13755 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13756 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13757 }
13758
13759
13760 /* Function registered with record_unwind_protect in redisplay_internal.
13761 Clear redisplaying_p. Also, select the previously
13762 selected frame, unless it has been deleted (by an X connection
13763 failure during redisplay, for example). */
13764
13765 static Lisp_Object
13766 unwind_redisplay (Lisp_Object old_frame)
13767 {
13768 redisplaying_p = 0;
13769 if (! EQ (old_frame, selected_frame)
13770 && FRAME_LIVE_P (XFRAME (old_frame)))
13771 select_frame_for_redisplay (old_frame);
13772 return Qnil;
13773 }
13774
13775
13776 /* Mark the display of window W as accurate or inaccurate. If
13777 ACCURATE_P is non-zero mark display of W as accurate. If
13778 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13779 redisplay_internal is called. */
13780
13781 static void
13782 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13783 {
13784 if (BUFFERP (w->buffer))
13785 {
13786 struct buffer *b = XBUFFER (w->buffer);
13787
13788 w->last_modified = accurate_p ? BUF_MODIFF(b) : 0;
13789 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF(b) : 0;
13790 w->last_had_star
13791 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
13792
13793 if (accurate_p)
13794 {
13795 b->clip_changed = 0;
13796 b->prevent_redisplay_optimizations_p = 0;
13797
13798 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13799 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13800 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13801 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13802
13803 w->current_matrix->buffer = b;
13804 w->current_matrix->begv = BUF_BEGV (b);
13805 w->current_matrix->zv = BUF_ZV (b);
13806
13807 w->last_cursor = w->cursor;
13808 w->last_cursor_off_p = w->cursor_off_p;
13809
13810 if (w == XWINDOW (selected_window))
13811 w->last_point = BUF_PT (b);
13812 else
13813 w->last_point = XMARKER (w->pointm)->charpos;
13814 }
13815 }
13816
13817 if (accurate_p)
13818 {
13819 wset_window_end_valid (w, w->buffer);
13820 w->update_mode_line = 0;
13821 }
13822 }
13823
13824
13825 /* Mark the display of windows in the window tree rooted at WINDOW as
13826 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13827 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13828 be redisplayed the next time redisplay_internal is called. */
13829
13830 void
13831 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13832 {
13833 struct window *w;
13834
13835 for (; !NILP (window); window = w->next)
13836 {
13837 w = XWINDOW (window);
13838 mark_window_display_accurate_1 (w, accurate_p);
13839
13840 if (!NILP (w->vchild))
13841 mark_window_display_accurate (w->vchild, accurate_p);
13842 if (!NILP (w->hchild))
13843 mark_window_display_accurate (w->hchild, accurate_p);
13844 }
13845
13846 if (accurate_p)
13847 {
13848 update_overlay_arrows (1);
13849 }
13850 else
13851 {
13852 /* Force a thorough redisplay the next time by setting
13853 last_arrow_position and last_arrow_string to t, which is
13854 unequal to any useful value of Voverlay_arrow_... */
13855 update_overlay_arrows (-1);
13856 }
13857 }
13858
13859
13860 /* Return value in display table DP (Lisp_Char_Table *) for character
13861 C. Since a display table doesn't have any parent, we don't have to
13862 follow parent. Do not call this function directly but use the
13863 macro DISP_CHAR_VECTOR. */
13864
13865 Lisp_Object
13866 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13867 {
13868 Lisp_Object val;
13869
13870 if (ASCII_CHAR_P (c))
13871 {
13872 val = dp->ascii;
13873 if (SUB_CHAR_TABLE_P (val))
13874 val = XSUB_CHAR_TABLE (val)->contents[c];
13875 }
13876 else
13877 {
13878 Lisp_Object table;
13879
13880 XSETCHAR_TABLE (table, dp);
13881 val = char_table_ref (table, c);
13882 }
13883 if (NILP (val))
13884 val = dp->defalt;
13885 return val;
13886 }
13887
13888
13889 \f
13890 /***********************************************************************
13891 Window Redisplay
13892 ***********************************************************************/
13893
13894 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13895
13896 static void
13897 redisplay_windows (Lisp_Object window)
13898 {
13899 while (!NILP (window))
13900 {
13901 struct window *w = XWINDOW (window);
13902
13903 if (!NILP (w->hchild))
13904 redisplay_windows (w->hchild);
13905 else if (!NILP (w->vchild))
13906 redisplay_windows (w->vchild);
13907 else if (!NILP (w->buffer))
13908 {
13909 displayed_buffer = XBUFFER (w->buffer);
13910 /* Use list_of_error, not Qerror, so that
13911 we catch only errors and don't run the debugger. */
13912 internal_condition_case_1 (redisplay_window_0, window,
13913 list_of_error,
13914 redisplay_window_error);
13915 }
13916
13917 window = w->next;
13918 }
13919 }
13920
13921 static Lisp_Object
13922 redisplay_window_error (Lisp_Object ignore)
13923 {
13924 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13925 return Qnil;
13926 }
13927
13928 static Lisp_Object
13929 redisplay_window_0 (Lisp_Object window)
13930 {
13931 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13932 redisplay_window (window, 0);
13933 return Qnil;
13934 }
13935
13936 static Lisp_Object
13937 redisplay_window_1 (Lisp_Object window)
13938 {
13939 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13940 redisplay_window (window, 1);
13941 return Qnil;
13942 }
13943 \f
13944
13945 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13946 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13947 which positions recorded in ROW differ from current buffer
13948 positions.
13949
13950 Return 0 if cursor is not on this row, 1 otherwise. */
13951
13952 static int
13953 set_cursor_from_row (struct window *w, struct glyph_row *row,
13954 struct glyph_matrix *matrix,
13955 ptrdiff_t delta, ptrdiff_t delta_bytes,
13956 int dy, int dvpos)
13957 {
13958 struct glyph *glyph = row->glyphs[TEXT_AREA];
13959 struct glyph *end = glyph + row->used[TEXT_AREA];
13960 struct glyph *cursor = NULL;
13961 /* The last known character position in row. */
13962 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13963 int x = row->x;
13964 ptrdiff_t pt_old = PT - delta;
13965 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13966 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13967 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13968 /* A glyph beyond the edge of TEXT_AREA which we should never
13969 touch. */
13970 struct glyph *glyphs_end = end;
13971 /* Non-zero means we've found a match for cursor position, but that
13972 glyph has the avoid_cursor_p flag set. */
13973 int match_with_avoid_cursor = 0;
13974 /* Non-zero means we've seen at least one glyph that came from a
13975 display string. */
13976 int string_seen = 0;
13977 /* Largest and smallest buffer positions seen so far during scan of
13978 glyph row. */
13979 ptrdiff_t bpos_max = pos_before;
13980 ptrdiff_t bpos_min = pos_after;
13981 /* Last buffer position covered by an overlay string with an integer
13982 `cursor' property. */
13983 ptrdiff_t bpos_covered = 0;
13984 /* Non-zero means the display string on which to display the cursor
13985 comes from a text property, not from an overlay. */
13986 int string_from_text_prop = 0;
13987
13988 /* Don't even try doing anything if called for a mode-line or
13989 header-line row, since the rest of the code isn't prepared to
13990 deal with such calamities. */
13991 eassert (!row->mode_line_p);
13992 if (row->mode_line_p)
13993 return 0;
13994
13995 /* Skip over glyphs not having an object at the start and the end of
13996 the row. These are special glyphs like truncation marks on
13997 terminal frames. */
13998 if (row->displays_text_p)
13999 {
14000 if (!row->reversed_p)
14001 {
14002 while (glyph < end
14003 && INTEGERP (glyph->object)
14004 && glyph->charpos < 0)
14005 {
14006 x += glyph->pixel_width;
14007 ++glyph;
14008 }
14009 while (end > glyph
14010 && INTEGERP ((end - 1)->object)
14011 /* CHARPOS is zero for blanks and stretch glyphs
14012 inserted by extend_face_to_end_of_line. */
14013 && (end - 1)->charpos <= 0)
14014 --end;
14015 glyph_before = glyph - 1;
14016 glyph_after = end;
14017 }
14018 else
14019 {
14020 struct glyph *g;
14021
14022 /* If the glyph row is reversed, we need to process it from back
14023 to front, so swap the edge pointers. */
14024 glyphs_end = end = glyph - 1;
14025 glyph += row->used[TEXT_AREA] - 1;
14026
14027 while (glyph > end + 1
14028 && INTEGERP (glyph->object)
14029 && glyph->charpos < 0)
14030 {
14031 --glyph;
14032 x -= glyph->pixel_width;
14033 }
14034 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14035 --glyph;
14036 /* By default, in reversed rows we put the cursor on the
14037 rightmost (first in the reading order) glyph. */
14038 for (g = end + 1; g < glyph; g++)
14039 x += g->pixel_width;
14040 while (end < glyph
14041 && INTEGERP ((end + 1)->object)
14042 && (end + 1)->charpos <= 0)
14043 ++end;
14044 glyph_before = glyph + 1;
14045 glyph_after = end;
14046 }
14047 }
14048 else if (row->reversed_p)
14049 {
14050 /* In R2L rows that don't display text, put the cursor on the
14051 rightmost glyph. Case in point: an empty last line that is
14052 part of an R2L paragraph. */
14053 cursor = end - 1;
14054 /* Avoid placing the cursor on the last glyph of the row, where
14055 on terminal frames we hold the vertical border between
14056 adjacent windows. */
14057 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14058 && !WINDOW_RIGHTMOST_P (w)
14059 && cursor == row->glyphs[LAST_AREA] - 1)
14060 cursor--;
14061 x = -1; /* will be computed below, at label compute_x */
14062 }
14063
14064 /* Step 1: Try to find the glyph whose character position
14065 corresponds to point. If that's not possible, find 2 glyphs
14066 whose character positions are the closest to point, one before
14067 point, the other after it. */
14068 if (!row->reversed_p)
14069 while (/* not marched to end of glyph row */
14070 glyph < end
14071 /* glyph was not inserted by redisplay for internal purposes */
14072 && !INTEGERP (glyph->object))
14073 {
14074 if (BUFFERP (glyph->object))
14075 {
14076 ptrdiff_t dpos = glyph->charpos - pt_old;
14077
14078 if (glyph->charpos > bpos_max)
14079 bpos_max = glyph->charpos;
14080 if (glyph->charpos < bpos_min)
14081 bpos_min = glyph->charpos;
14082 if (!glyph->avoid_cursor_p)
14083 {
14084 /* If we hit point, we've found the glyph on which to
14085 display the cursor. */
14086 if (dpos == 0)
14087 {
14088 match_with_avoid_cursor = 0;
14089 break;
14090 }
14091 /* See if we've found a better approximation to
14092 POS_BEFORE or to POS_AFTER. */
14093 if (0 > dpos && dpos > pos_before - pt_old)
14094 {
14095 pos_before = glyph->charpos;
14096 glyph_before = glyph;
14097 }
14098 else if (0 < dpos && dpos < pos_after - pt_old)
14099 {
14100 pos_after = glyph->charpos;
14101 glyph_after = glyph;
14102 }
14103 }
14104 else if (dpos == 0)
14105 match_with_avoid_cursor = 1;
14106 }
14107 else if (STRINGP (glyph->object))
14108 {
14109 Lisp_Object chprop;
14110 ptrdiff_t glyph_pos = glyph->charpos;
14111
14112 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14113 glyph->object);
14114 if (!NILP (chprop))
14115 {
14116 /* If the string came from a `display' text property,
14117 look up the buffer position of that property and
14118 use that position to update bpos_max, as if we
14119 actually saw such a position in one of the row's
14120 glyphs. This helps with supporting integer values
14121 of `cursor' property on the display string in
14122 situations where most or all of the row's buffer
14123 text is completely covered by display properties,
14124 so that no glyph with valid buffer positions is
14125 ever seen in the row. */
14126 ptrdiff_t prop_pos =
14127 string_buffer_position_lim (glyph->object, pos_before,
14128 pos_after, 0);
14129
14130 if (prop_pos >= pos_before)
14131 bpos_max = prop_pos - 1;
14132 }
14133 if (INTEGERP (chprop))
14134 {
14135 bpos_covered = bpos_max + XINT (chprop);
14136 /* If the `cursor' property covers buffer positions up
14137 to and including point, we should display cursor on
14138 this glyph. Note that, if a `cursor' property on one
14139 of the string's characters has an integer value, we
14140 will break out of the loop below _before_ we get to
14141 the position match above. IOW, integer values of
14142 the `cursor' property override the "exact match for
14143 point" strategy of positioning the cursor. */
14144 /* Implementation note: bpos_max == pt_old when, e.g.,
14145 we are in an empty line, where bpos_max is set to
14146 MATRIX_ROW_START_CHARPOS, see above. */
14147 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14148 {
14149 cursor = glyph;
14150 break;
14151 }
14152 }
14153
14154 string_seen = 1;
14155 }
14156 x += glyph->pixel_width;
14157 ++glyph;
14158 }
14159 else if (glyph > end) /* row is reversed */
14160 while (!INTEGERP (glyph->object))
14161 {
14162 if (BUFFERP (glyph->object))
14163 {
14164 ptrdiff_t dpos = glyph->charpos - pt_old;
14165
14166 if (glyph->charpos > bpos_max)
14167 bpos_max = glyph->charpos;
14168 if (glyph->charpos < bpos_min)
14169 bpos_min = glyph->charpos;
14170 if (!glyph->avoid_cursor_p)
14171 {
14172 if (dpos == 0)
14173 {
14174 match_with_avoid_cursor = 0;
14175 break;
14176 }
14177 if (0 > dpos && dpos > pos_before - pt_old)
14178 {
14179 pos_before = glyph->charpos;
14180 glyph_before = glyph;
14181 }
14182 else if (0 < dpos && dpos < pos_after - pt_old)
14183 {
14184 pos_after = glyph->charpos;
14185 glyph_after = glyph;
14186 }
14187 }
14188 else if (dpos == 0)
14189 match_with_avoid_cursor = 1;
14190 }
14191 else if (STRINGP (glyph->object))
14192 {
14193 Lisp_Object chprop;
14194 ptrdiff_t glyph_pos = glyph->charpos;
14195
14196 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14197 glyph->object);
14198 if (!NILP (chprop))
14199 {
14200 ptrdiff_t prop_pos =
14201 string_buffer_position_lim (glyph->object, pos_before,
14202 pos_after, 0);
14203
14204 if (prop_pos >= pos_before)
14205 bpos_max = prop_pos - 1;
14206 }
14207 if (INTEGERP (chprop))
14208 {
14209 bpos_covered = bpos_max + XINT (chprop);
14210 /* If the `cursor' property covers buffer positions up
14211 to and including point, we should display cursor on
14212 this glyph. */
14213 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14214 {
14215 cursor = glyph;
14216 break;
14217 }
14218 }
14219 string_seen = 1;
14220 }
14221 --glyph;
14222 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14223 {
14224 x--; /* can't use any pixel_width */
14225 break;
14226 }
14227 x -= glyph->pixel_width;
14228 }
14229
14230 /* Step 2: If we didn't find an exact match for point, we need to
14231 look for a proper place to put the cursor among glyphs between
14232 GLYPH_BEFORE and GLYPH_AFTER. */
14233 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14234 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14235 && bpos_covered < pt_old)
14236 {
14237 /* An empty line has a single glyph whose OBJECT is zero and
14238 whose CHARPOS is the position of a newline on that line.
14239 Note that on a TTY, there are more glyphs after that, which
14240 were produced by extend_face_to_end_of_line, but their
14241 CHARPOS is zero or negative. */
14242 int empty_line_p =
14243 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14244 && INTEGERP (glyph->object) && glyph->charpos > 0;
14245
14246 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14247 {
14248 ptrdiff_t ellipsis_pos;
14249
14250 /* Scan back over the ellipsis glyphs. */
14251 if (!row->reversed_p)
14252 {
14253 ellipsis_pos = (glyph - 1)->charpos;
14254 while (glyph > row->glyphs[TEXT_AREA]
14255 && (glyph - 1)->charpos == ellipsis_pos)
14256 glyph--, x -= glyph->pixel_width;
14257 /* That loop always goes one position too far, including
14258 the glyph before the ellipsis. So scan forward over
14259 that one. */
14260 x += glyph->pixel_width;
14261 glyph++;
14262 }
14263 else /* row is reversed */
14264 {
14265 ellipsis_pos = (glyph + 1)->charpos;
14266 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14267 && (glyph + 1)->charpos == ellipsis_pos)
14268 glyph++, x += glyph->pixel_width;
14269 x -= glyph->pixel_width;
14270 glyph--;
14271 }
14272 }
14273 else if (match_with_avoid_cursor)
14274 {
14275 cursor = glyph_after;
14276 x = -1;
14277 }
14278 else if (string_seen)
14279 {
14280 int incr = row->reversed_p ? -1 : +1;
14281
14282 /* Need to find the glyph that came out of a string which is
14283 present at point. That glyph is somewhere between
14284 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14285 positioned between POS_BEFORE and POS_AFTER in the
14286 buffer. */
14287 struct glyph *start, *stop;
14288 ptrdiff_t pos = pos_before;
14289
14290 x = -1;
14291
14292 /* If the row ends in a newline from a display string,
14293 reordering could have moved the glyphs belonging to the
14294 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14295 in this case we extend the search to the last glyph in
14296 the row that was not inserted by redisplay. */
14297 if (row->ends_in_newline_from_string_p)
14298 {
14299 glyph_after = end;
14300 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14301 }
14302
14303 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14304 correspond to POS_BEFORE and POS_AFTER, respectively. We
14305 need START and STOP in the order that corresponds to the
14306 row's direction as given by its reversed_p flag. If the
14307 directionality of characters between POS_BEFORE and
14308 POS_AFTER is the opposite of the row's base direction,
14309 these characters will have been reordered for display,
14310 and we need to reverse START and STOP. */
14311 if (!row->reversed_p)
14312 {
14313 start = min (glyph_before, glyph_after);
14314 stop = max (glyph_before, glyph_after);
14315 }
14316 else
14317 {
14318 start = max (glyph_before, glyph_after);
14319 stop = min (glyph_before, glyph_after);
14320 }
14321 for (glyph = start + incr;
14322 row->reversed_p ? glyph > stop : glyph < stop; )
14323 {
14324
14325 /* Any glyphs that come from the buffer are here because
14326 of bidi reordering. Skip them, and only pay
14327 attention to glyphs that came from some string. */
14328 if (STRINGP (glyph->object))
14329 {
14330 Lisp_Object str;
14331 ptrdiff_t tem;
14332 /* If the display property covers the newline, we
14333 need to search for it one position farther. */
14334 ptrdiff_t lim = pos_after
14335 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14336
14337 string_from_text_prop = 0;
14338 str = glyph->object;
14339 tem = string_buffer_position_lim (str, pos, lim, 0);
14340 if (tem == 0 /* from overlay */
14341 || pos <= tem)
14342 {
14343 /* If the string from which this glyph came is
14344 found in the buffer at point, or at position
14345 that is closer to point than pos_after, then
14346 we've found the glyph we've been looking for.
14347 If it comes from an overlay (tem == 0), and
14348 it has the `cursor' property on one of its
14349 glyphs, record that glyph as a candidate for
14350 displaying the cursor. (As in the
14351 unidirectional version, we will display the
14352 cursor on the last candidate we find.) */
14353 if (tem == 0
14354 || tem == pt_old
14355 || (tem - pt_old > 0 && tem < pos_after))
14356 {
14357 /* The glyphs from this string could have
14358 been reordered. Find the one with the
14359 smallest string position. Or there could
14360 be a character in the string with the
14361 `cursor' property, which means display
14362 cursor on that character's glyph. */
14363 ptrdiff_t strpos = glyph->charpos;
14364
14365 if (tem)
14366 {
14367 cursor = glyph;
14368 string_from_text_prop = 1;
14369 }
14370 for ( ;
14371 (row->reversed_p ? glyph > stop : glyph < stop)
14372 && EQ (glyph->object, str);
14373 glyph += incr)
14374 {
14375 Lisp_Object cprop;
14376 ptrdiff_t gpos = glyph->charpos;
14377
14378 cprop = Fget_char_property (make_number (gpos),
14379 Qcursor,
14380 glyph->object);
14381 if (!NILP (cprop))
14382 {
14383 cursor = glyph;
14384 break;
14385 }
14386 if (tem && glyph->charpos < strpos)
14387 {
14388 strpos = glyph->charpos;
14389 cursor = glyph;
14390 }
14391 }
14392
14393 if (tem == pt_old
14394 || (tem - pt_old > 0 && tem < pos_after))
14395 goto compute_x;
14396 }
14397 if (tem)
14398 pos = tem + 1; /* don't find previous instances */
14399 }
14400 /* This string is not what we want; skip all of the
14401 glyphs that came from it. */
14402 while ((row->reversed_p ? glyph > stop : glyph < stop)
14403 && EQ (glyph->object, str))
14404 glyph += incr;
14405 }
14406 else
14407 glyph += incr;
14408 }
14409
14410 /* If we reached the end of the line, and END was from a string,
14411 the cursor is not on this line. */
14412 if (cursor == NULL
14413 && (row->reversed_p ? glyph <= end : glyph >= end)
14414 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14415 && STRINGP (end->object)
14416 && row->continued_p)
14417 return 0;
14418 }
14419 /* A truncated row may not include PT among its character positions.
14420 Setting the cursor inside the scroll margin will trigger
14421 recalculation of hscroll in hscroll_window_tree. But if a
14422 display string covers point, defer to the string-handling
14423 code below to figure this out. */
14424 else if (row->truncated_on_left_p && pt_old < bpos_min)
14425 {
14426 cursor = glyph_before;
14427 x = -1;
14428 }
14429 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14430 /* Zero-width characters produce no glyphs. */
14431 || (!empty_line_p
14432 && (row->reversed_p
14433 ? glyph_after > glyphs_end
14434 : glyph_after < glyphs_end)))
14435 {
14436 cursor = glyph_after;
14437 x = -1;
14438 }
14439 }
14440
14441 compute_x:
14442 if (cursor != NULL)
14443 glyph = cursor;
14444 else if (glyph == glyphs_end
14445 && pos_before == pos_after
14446 && STRINGP ((row->reversed_p
14447 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14448 : row->glyphs[TEXT_AREA])->object))
14449 {
14450 /* If all the glyphs of this row came from strings, put the
14451 cursor on the first glyph of the row. This avoids having the
14452 cursor outside of the text area in this very rare and hard
14453 use case. */
14454 glyph =
14455 row->reversed_p
14456 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14457 : row->glyphs[TEXT_AREA];
14458 }
14459 if (x < 0)
14460 {
14461 struct glyph *g;
14462
14463 /* Need to compute x that corresponds to GLYPH. */
14464 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14465 {
14466 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14467 emacs_abort ();
14468 x += g->pixel_width;
14469 }
14470 }
14471
14472 /* ROW could be part of a continued line, which, under bidi
14473 reordering, might have other rows whose start and end charpos
14474 occlude point. Only set w->cursor if we found a better
14475 approximation to the cursor position than we have from previously
14476 examined candidate rows belonging to the same continued line. */
14477 if (/* we already have a candidate row */
14478 w->cursor.vpos >= 0
14479 /* that candidate is not the row we are processing */
14480 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14481 /* Make sure cursor.vpos specifies a row whose start and end
14482 charpos occlude point, and it is valid candidate for being a
14483 cursor-row. This is because some callers of this function
14484 leave cursor.vpos at the row where the cursor was displayed
14485 during the last redisplay cycle. */
14486 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14487 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14488 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14489 {
14490 struct glyph *g1 =
14491 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14492
14493 /* Don't consider glyphs that are outside TEXT_AREA. */
14494 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14495 return 0;
14496 /* Keep the candidate whose buffer position is the closest to
14497 point or has the `cursor' property. */
14498 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14499 w->cursor.hpos >= 0
14500 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14501 && ((BUFFERP (g1->object)
14502 && (g1->charpos == pt_old /* an exact match always wins */
14503 || (BUFFERP (glyph->object)
14504 && eabs (g1->charpos - pt_old)
14505 < eabs (glyph->charpos - pt_old))))
14506 /* previous candidate is a glyph from a string that has
14507 a non-nil `cursor' property */
14508 || (STRINGP (g1->object)
14509 && (!NILP (Fget_char_property (make_number (g1->charpos),
14510 Qcursor, g1->object))
14511 /* previous candidate is from the same display
14512 string as this one, and the display string
14513 came from a text property */
14514 || (EQ (g1->object, glyph->object)
14515 && string_from_text_prop)
14516 /* this candidate is from newline and its
14517 position is not an exact match */
14518 || (INTEGERP (glyph->object)
14519 && glyph->charpos != pt_old)))))
14520 return 0;
14521 /* If this candidate gives an exact match, use that. */
14522 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14523 /* If this candidate is a glyph created for the
14524 terminating newline of a line, and point is on that
14525 newline, it wins because it's an exact match. */
14526 || (!row->continued_p
14527 && INTEGERP (glyph->object)
14528 && glyph->charpos == 0
14529 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14530 /* Otherwise, keep the candidate that comes from a row
14531 spanning less buffer positions. This may win when one or
14532 both candidate positions are on glyphs that came from
14533 display strings, for which we cannot compare buffer
14534 positions. */
14535 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14536 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14537 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14538 return 0;
14539 }
14540 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14541 w->cursor.x = x;
14542 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14543 w->cursor.y = row->y + dy;
14544
14545 if (w == XWINDOW (selected_window))
14546 {
14547 if (!row->continued_p
14548 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14549 && row->x == 0)
14550 {
14551 this_line_buffer = XBUFFER (w->buffer);
14552
14553 CHARPOS (this_line_start_pos)
14554 = MATRIX_ROW_START_CHARPOS (row) + delta;
14555 BYTEPOS (this_line_start_pos)
14556 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14557
14558 CHARPOS (this_line_end_pos)
14559 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14560 BYTEPOS (this_line_end_pos)
14561 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14562
14563 this_line_y = w->cursor.y;
14564 this_line_pixel_height = row->height;
14565 this_line_vpos = w->cursor.vpos;
14566 this_line_start_x = row->x;
14567 }
14568 else
14569 CHARPOS (this_line_start_pos) = 0;
14570 }
14571
14572 return 1;
14573 }
14574
14575
14576 /* Run window scroll functions, if any, for WINDOW with new window
14577 start STARTP. Sets the window start of WINDOW to that position.
14578
14579 We assume that the window's buffer is really current. */
14580
14581 static struct text_pos
14582 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14583 {
14584 struct window *w = XWINDOW (window);
14585 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14586
14587 if (current_buffer != XBUFFER (w->buffer))
14588 emacs_abort ();
14589
14590 if (!NILP (Vwindow_scroll_functions))
14591 {
14592 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14593 make_number (CHARPOS (startp)));
14594 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14595 /* In case the hook functions switch buffers. */
14596 set_buffer_internal (XBUFFER (w->buffer));
14597 }
14598
14599 return startp;
14600 }
14601
14602
14603 /* Make sure the line containing the cursor is fully visible.
14604 A value of 1 means there is nothing to be done.
14605 (Either the line is fully visible, or it cannot be made so,
14606 or we cannot tell.)
14607
14608 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14609 is higher than window.
14610
14611 A value of 0 means the caller should do scrolling
14612 as if point had gone off the screen. */
14613
14614 static int
14615 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14616 {
14617 struct glyph_matrix *matrix;
14618 struct glyph_row *row;
14619 int window_height;
14620
14621 if (!make_cursor_line_fully_visible_p)
14622 return 1;
14623
14624 /* It's not always possible to find the cursor, e.g, when a window
14625 is full of overlay strings. Don't do anything in that case. */
14626 if (w->cursor.vpos < 0)
14627 return 1;
14628
14629 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14630 row = MATRIX_ROW (matrix, w->cursor.vpos);
14631
14632 /* If the cursor row is not partially visible, there's nothing to do. */
14633 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14634 return 1;
14635
14636 /* If the row the cursor is in is taller than the window's height,
14637 it's not clear what to do, so do nothing. */
14638 window_height = window_box_height (w);
14639 if (row->height >= window_height)
14640 {
14641 if (!force_p || MINI_WINDOW_P (w)
14642 || w->vscroll || w->cursor.vpos == 0)
14643 return 1;
14644 }
14645 return 0;
14646 }
14647
14648
14649 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14650 non-zero means only WINDOW is redisplayed in redisplay_internal.
14651 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14652 in redisplay_window to bring a partially visible line into view in
14653 the case that only the cursor has moved.
14654
14655 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14656 last screen line's vertical height extends past the end of the screen.
14657
14658 Value is
14659
14660 1 if scrolling succeeded
14661
14662 0 if scrolling didn't find point.
14663
14664 -1 if new fonts have been loaded so that we must interrupt
14665 redisplay, adjust glyph matrices, and try again. */
14666
14667 enum
14668 {
14669 SCROLLING_SUCCESS,
14670 SCROLLING_FAILED,
14671 SCROLLING_NEED_LARGER_MATRICES
14672 };
14673
14674 /* If scroll-conservatively is more than this, never recenter.
14675
14676 If you change this, don't forget to update the doc string of
14677 `scroll-conservatively' and the Emacs manual. */
14678 #define SCROLL_LIMIT 100
14679
14680 static int
14681 try_scrolling (Lisp_Object window, int just_this_one_p,
14682 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14683 int temp_scroll_step, int last_line_misfit)
14684 {
14685 struct window *w = XWINDOW (window);
14686 struct frame *f = XFRAME (w->frame);
14687 struct text_pos pos, startp;
14688 struct it it;
14689 int this_scroll_margin, scroll_max, rc, height;
14690 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14691 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14692 Lisp_Object aggressive;
14693 /* We will never try scrolling more than this number of lines. */
14694 int scroll_limit = SCROLL_LIMIT;
14695
14696 #ifdef GLYPH_DEBUG
14697 debug_method_add (w, "try_scrolling");
14698 #endif
14699
14700 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14701
14702 /* Compute scroll margin height in pixels. We scroll when point is
14703 within this distance from the top or bottom of the window. */
14704 if (scroll_margin > 0)
14705 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14706 * FRAME_LINE_HEIGHT (f);
14707 else
14708 this_scroll_margin = 0;
14709
14710 /* Force arg_scroll_conservatively to have a reasonable value, to
14711 avoid scrolling too far away with slow move_it_* functions. Note
14712 that the user can supply scroll-conservatively equal to
14713 `most-positive-fixnum', which can be larger than INT_MAX. */
14714 if (arg_scroll_conservatively > scroll_limit)
14715 {
14716 arg_scroll_conservatively = scroll_limit + 1;
14717 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14718 }
14719 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14720 /* Compute how much we should try to scroll maximally to bring
14721 point into view. */
14722 scroll_max = (max (scroll_step,
14723 max (arg_scroll_conservatively, temp_scroll_step))
14724 * FRAME_LINE_HEIGHT (f));
14725 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14726 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14727 /* We're trying to scroll because of aggressive scrolling but no
14728 scroll_step is set. Choose an arbitrary one. */
14729 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14730 else
14731 scroll_max = 0;
14732
14733 too_near_end:
14734
14735 /* Decide whether to scroll down. */
14736 if (PT > CHARPOS (startp))
14737 {
14738 int scroll_margin_y;
14739
14740 /* Compute the pixel ypos of the scroll margin, then move IT to
14741 either that ypos or PT, whichever comes first. */
14742 start_display (&it, w, startp);
14743 scroll_margin_y = it.last_visible_y - this_scroll_margin
14744 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14745 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14746 (MOVE_TO_POS | MOVE_TO_Y));
14747
14748 if (PT > CHARPOS (it.current.pos))
14749 {
14750 int y0 = line_bottom_y (&it);
14751 /* Compute how many pixels below window bottom to stop searching
14752 for PT. This avoids costly search for PT that is far away if
14753 the user limited scrolling by a small number of lines, but
14754 always finds PT if scroll_conservatively is set to a large
14755 number, such as most-positive-fixnum. */
14756 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14757 int y_to_move = it.last_visible_y + slack;
14758
14759 /* Compute the distance from the scroll margin to PT or to
14760 the scroll limit, whichever comes first. This should
14761 include the height of the cursor line, to make that line
14762 fully visible. */
14763 move_it_to (&it, PT, -1, y_to_move,
14764 -1, MOVE_TO_POS | MOVE_TO_Y);
14765 dy = line_bottom_y (&it) - y0;
14766
14767 if (dy > scroll_max)
14768 return SCROLLING_FAILED;
14769
14770 if (dy > 0)
14771 scroll_down_p = 1;
14772 }
14773 }
14774
14775 if (scroll_down_p)
14776 {
14777 /* Point is in or below the bottom scroll margin, so move the
14778 window start down. If scrolling conservatively, move it just
14779 enough down to make point visible. If scroll_step is set,
14780 move it down by scroll_step. */
14781 if (arg_scroll_conservatively)
14782 amount_to_scroll
14783 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14784 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14785 else if (scroll_step || temp_scroll_step)
14786 amount_to_scroll = scroll_max;
14787 else
14788 {
14789 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14790 height = WINDOW_BOX_TEXT_HEIGHT (w);
14791 if (NUMBERP (aggressive))
14792 {
14793 double float_amount = XFLOATINT (aggressive) * height;
14794 amount_to_scroll = float_amount;
14795 if (amount_to_scroll == 0 && float_amount > 0)
14796 amount_to_scroll = 1;
14797 /* Don't let point enter the scroll margin near top of
14798 the window. */
14799 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14800 amount_to_scroll = height - 2*this_scroll_margin + dy;
14801 }
14802 }
14803
14804 if (amount_to_scroll <= 0)
14805 return SCROLLING_FAILED;
14806
14807 start_display (&it, w, startp);
14808 if (arg_scroll_conservatively <= scroll_limit)
14809 move_it_vertically (&it, amount_to_scroll);
14810 else
14811 {
14812 /* Extra precision for users who set scroll-conservatively
14813 to a large number: make sure the amount we scroll
14814 the window start is never less than amount_to_scroll,
14815 which was computed as distance from window bottom to
14816 point. This matters when lines at window top and lines
14817 below window bottom have different height. */
14818 struct it it1;
14819 void *it1data = NULL;
14820 /* We use a temporary it1 because line_bottom_y can modify
14821 its argument, if it moves one line down; see there. */
14822 int start_y;
14823
14824 SAVE_IT (it1, it, it1data);
14825 start_y = line_bottom_y (&it1);
14826 do {
14827 RESTORE_IT (&it, &it, it1data);
14828 move_it_by_lines (&it, 1);
14829 SAVE_IT (it1, it, it1data);
14830 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14831 }
14832
14833 /* If STARTP is unchanged, move it down another screen line. */
14834 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14835 move_it_by_lines (&it, 1);
14836 startp = it.current.pos;
14837 }
14838 else
14839 {
14840 struct text_pos scroll_margin_pos = startp;
14841
14842 /* See if point is inside the scroll margin at the top of the
14843 window. */
14844 if (this_scroll_margin)
14845 {
14846 start_display (&it, w, startp);
14847 move_it_vertically (&it, this_scroll_margin);
14848 scroll_margin_pos = it.current.pos;
14849 }
14850
14851 if (PT < CHARPOS (scroll_margin_pos))
14852 {
14853 /* Point is in the scroll margin at the top of the window or
14854 above what is displayed in the window. */
14855 int y0, y_to_move;
14856
14857 /* Compute the vertical distance from PT to the scroll
14858 margin position. Move as far as scroll_max allows, or
14859 one screenful, or 10 screen lines, whichever is largest.
14860 Give up if distance is greater than scroll_max. */
14861 SET_TEXT_POS (pos, PT, PT_BYTE);
14862 start_display (&it, w, pos);
14863 y0 = it.current_y;
14864 y_to_move = max (it.last_visible_y,
14865 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14866 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14867 y_to_move, -1,
14868 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14869 dy = it.current_y - y0;
14870 if (dy > scroll_max)
14871 return SCROLLING_FAILED;
14872
14873 /* Compute new window start. */
14874 start_display (&it, w, startp);
14875
14876 if (arg_scroll_conservatively)
14877 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14878 max (scroll_step, temp_scroll_step));
14879 else if (scroll_step || temp_scroll_step)
14880 amount_to_scroll = scroll_max;
14881 else
14882 {
14883 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14884 height = WINDOW_BOX_TEXT_HEIGHT (w);
14885 if (NUMBERP (aggressive))
14886 {
14887 double float_amount = XFLOATINT (aggressive) * height;
14888 amount_to_scroll = float_amount;
14889 if (amount_to_scroll == 0 && float_amount > 0)
14890 amount_to_scroll = 1;
14891 amount_to_scroll -=
14892 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14893 /* Don't let point enter the scroll margin near
14894 bottom of the window. */
14895 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14896 amount_to_scroll = height - 2*this_scroll_margin + dy;
14897 }
14898 }
14899
14900 if (amount_to_scroll <= 0)
14901 return SCROLLING_FAILED;
14902
14903 move_it_vertically_backward (&it, amount_to_scroll);
14904 startp = it.current.pos;
14905 }
14906 }
14907
14908 /* Run window scroll functions. */
14909 startp = run_window_scroll_functions (window, startp);
14910
14911 /* Display the window. Give up if new fonts are loaded, or if point
14912 doesn't appear. */
14913 if (!try_window (window, startp, 0))
14914 rc = SCROLLING_NEED_LARGER_MATRICES;
14915 else if (w->cursor.vpos < 0)
14916 {
14917 clear_glyph_matrix (w->desired_matrix);
14918 rc = SCROLLING_FAILED;
14919 }
14920 else
14921 {
14922 /* Maybe forget recorded base line for line number display. */
14923 if (!just_this_one_p
14924 || current_buffer->clip_changed
14925 || BEG_UNCHANGED < CHARPOS (startp))
14926 wset_base_line_number (w, Qnil);
14927
14928 /* If cursor ends up on a partially visible line,
14929 treat that as being off the bottom of the screen. */
14930 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14931 /* It's possible that the cursor is on the first line of the
14932 buffer, which is partially obscured due to a vscroll
14933 (Bug#7537). In that case, avoid looping forever . */
14934 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14935 {
14936 clear_glyph_matrix (w->desired_matrix);
14937 ++extra_scroll_margin_lines;
14938 goto too_near_end;
14939 }
14940 rc = SCROLLING_SUCCESS;
14941 }
14942
14943 return rc;
14944 }
14945
14946
14947 /* Compute a suitable window start for window W if display of W starts
14948 on a continuation line. Value is non-zero if a new window start
14949 was computed.
14950
14951 The new window start will be computed, based on W's width, starting
14952 from the start of the continued line. It is the start of the
14953 screen line with the minimum distance from the old start W->start. */
14954
14955 static int
14956 compute_window_start_on_continuation_line (struct window *w)
14957 {
14958 struct text_pos pos, start_pos;
14959 int window_start_changed_p = 0;
14960
14961 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14962
14963 /* If window start is on a continuation line... Window start may be
14964 < BEGV in case there's invisible text at the start of the
14965 buffer (M-x rmail, for example). */
14966 if (CHARPOS (start_pos) > BEGV
14967 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14968 {
14969 struct it it;
14970 struct glyph_row *row;
14971
14972 /* Handle the case that the window start is out of range. */
14973 if (CHARPOS (start_pos) < BEGV)
14974 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14975 else if (CHARPOS (start_pos) > ZV)
14976 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14977
14978 /* Find the start of the continued line. This should be fast
14979 because scan_buffer is fast (newline cache). */
14980 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14981 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14982 row, DEFAULT_FACE_ID);
14983 reseat_at_previous_visible_line_start (&it);
14984
14985 /* If the line start is "too far" away from the window start,
14986 say it takes too much time to compute a new window start. */
14987 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14988 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14989 {
14990 int min_distance, distance;
14991
14992 /* Move forward by display lines to find the new window
14993 start. If window width was enlarged, the new start can
14994 be expected to be > the old start. If window width was
14995 decreased, the new window start will be < the old start.
14996 So, we're looking for the display line start with the
14997 minimum distance from the old window start. */
14998 pos = it.current.pos;
14999 min_distance = INFINITY;
15000 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15001 distance < min_distance)
15002 {
15003 min_distance = distance;
15004 pos = it.current.pos;
15005 move_it_by_lines (&it, 1);
15006 }
15007
15008 /* Set the window start there. */
15009 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15010 window_start_changed_p = 1;
15011 }
15012 }
15013
15014 return window_start_changed_p;
15015 }
15016
15017
15018 /* Try cursor movement in case text has not changed in window WINDOW,
15019 with window start STARTP. Value is
15020
15021 CURSOR_MOVEMENT_SUCCESS if successful
15022
15023 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15024
15025 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15026 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15027 we want to scroll as if scroll-step were set to 1. See the code.
15028
15029 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15030 which case we have to abort this redisplay, and adjust matrices
15031 first. */
15032
15033 enum
15034 {
15035 CURSOR_MOVEMENT_SUCCESS,
15036 CURSOR_MOVEMENT_CANNOT_BE_USED,
15037 CURSOR_MOVEMENT_MUST_SCROLL,
15038 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15039 };
15040
15041 static int
15042 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15043 {
15044 struct window *w = XWINDOW (window);
15045 struct frame *f = XFRAME (w->frame);
15046 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15047
15048 #ifdef GLYPH_DEBUG
15049 if (inhibit_try_cursor_movement)
15050 return rc;
15051 #endif
15052
15053 /* Previously, there was a check for Lisp integer in the
15054 if-statement below. Now, this field is converted to
15055 ptrdiff_t, thus zero means invalid position in a buffer. */
15056 eassert (w->last_point > 0);
15057
15058 /* Handle case where text has not changed, only point, and it has
15059 not moved off the frame. */
15060 if (/* Point may be in this window. */
15061 PT >= CHARPOS (startp)
15062 /* Selective display hasn't changed. */
15063 && !current_buffer->clip_changed
15064 /* Function force-mode-line-update is used to force a thorough
15065 redisplay. It sets either windows_or_buffers_changed or
15066 update_mode_lines. So don't take a shortcut here for these
15067 cases. */
15068 && !update_mode_lines
15069 && !windows_or_buffers_changed
15070 && !cursor_type_changed
15071 /* Can't use this case if highlighting a region. When a
15072 region exists, cursor movement has to do more than just
15073 set the cursor. */
15074 && !(!NILP (Vtransient_mark_mode)
15075 && !NILP (BVAR (current_buffer, mark_active)))
15076 && NILP (w->region_showing)
15077 && NILP (Vshow_trailing_whitespace)
15078 /* This code is not used for mini-buffer for the sake of the case
15079 of redisplaying to replace an echo area message; since in
15080 that case the mini-buffer contents per se are usually
15081 unchanged. This code is of no real use in the mini-buffer
15082 since the handling of this_line_start_pos, etc., in redisplay
15083 handles the same cases. */
15084 && !EQ (window, minibuf_window)
15085 /* When splitting windows or for new windows, it happens that
15086 redisplay is called with a nil window_end_vpos or one being
15087 larger than the window. This should really be fixed in
15088 window.c. I don't have this on my list, now, so we do
15089 approximately the same as the old redisplay code. --gerd. */
15090 && INTEGERP (w->window_end_vpos)
15091 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
15092 && (FRAME_WINDOW_P (f)
15093 || !overlay_arrow_in_current_buffer_p ()))
15094 {
15095 int this_scroll_margin, top_scroll_margin;
15096 struct glyph_row *row = NULL;
15097
15098 #ifdef GLYPH_DEBUG
15099 debug_method_add (w, "cursor movement");
15100 #endif
15101
15102 /* Scroll if point within this distance from the top or bottom
15103 of the window. This is a pixel value. */
15104 if (scroll_margin > 0)
15105 {
15106 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15107 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
15108 }
15109 else
15110 this_scroll_margin = 0;
15111
15112 top_scroll_margin = this_scroll_margin;
15113 if (WINDOW_WANTS_HEADER_LINE_P (w))
15114 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15115
15116 /* Start with the row the cursor was displayed during the last
15117 not paused redisplay. Give up if that row is not valid. */
15118 if (w->last_cursor.vpos < 0
15119 || w->last_cursor.vpos >= w->current_matrix->nrows)
15120 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15121 else
15122 {
15123 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
15124 if (row->mode_line_p)
15125 ++row;
15126 if (!row->enabled_p)
15127 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15128 }
15129
15130 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15131 {
15132 int scroll_p = 0, must_scroll = 0;
15133 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15134
15135 if (PT > w->last_point)
15136 {
15137 /* Point has moved forward. */
15138 while (MATRIX_ROW_END_CHARPOS (row) < PT
15139 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15140 {
15141 eassert (row->enabled_p);
15142 ++row;
15143 }
15144
15145 /* If the end position of a row equals the start
15146 position of the next row, and PT is at that position,
15147 we would rather display cursor in the next line. */
15148 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15149 && MATRIX_ROW_END_CHARPOS (row) == PT
15150 && row < w->current_matrix->rows
15151 + w->current_matrix->nrows - 1
15152 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15153 && !cursor_row_p (row))
15154 ++row;
15155
15156 /* If within the scroll margin, scroll. Note that
15157 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15158 the next line would be drawn, and that
15159 this_scroll_margin can be zero. */
15160 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15161 || PT > MATRIX_ROW_END_CHARPOS (row)
15162 /* Line is completely visible last line in window
15163 and PT is to be set in the next line. */
15164 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15165 && PT == MATRIX_ROW_END_CHARPOS (row)
15166 && !row->ends_at_zv_p
15167 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15168 scroll_p = 1;
15169 }
15170 else if (PT < w->last_point)
15171 {
15172 /* Cursor has to be moved backward. Note that PT >=
15173 CHARPOS (startp) because of the outer if-statement. */
15174 while (!row->mode_line_p
15175 && (MATRIX_ROW_START_CHARPOS (row) > PT
15176 || (MATRIX_ROW_START_CHARPOS (row) == PT
15177 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15178 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15179 row > w->current_matrix->rows
15180 && (row-1)->ends_in_newline_from_string_p))))
15181 && (row->y > top_scroll_margin
15182 || CHARPOS (startp) == BEGV))
15183 {
15184 eassert (row->enabled_p);
15185 --row;
15186 }
15187
15188 /* Consider the following case: Window starts at BEGV,
15189 there is invisible, intangible text at BEGV, so that
15190 display starts at some point START > BEGV. It can
15191 happen that we are called with PT somewhere between
15192 BEGV and START. Try to handle that case. */
15193 if (row < w->current_matrix->rows
15194 || row->mode_line_p)
15195 {
15196 row = w->current_matrix->rows;
15197 if (row->mode_line_p)
15198 ++row;
15199 }
15200
15201 /* Due to newlines in overlay strings, we may have to
15202 skip forward over overlay strings. */
15203 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15204 && MATRIX_ROW_END_CHARPOS (row) == PT
15205 && !cursor_row_p (row))
15206 ++row;
15207
15208 /* If within the scroll margin, scroll. */
15209 if (row->y < top_scroll_margin
15210 && CHARPOS (startp) != BEGV)
15211 scroll_p = 1;
15212 }
15213 else
15214 {
15215 /* Cursor did not move. So don't scroll even if cursor line
15216 is partially visible, as it was so before. */
15217 rc = CURSOR_MOVEMENT_SUCCESS;
15218 }
15219
15220 if (PT < MATRIX_ROW_START_CHARPOS (row)
15221 || PT > MATRIX_ROW_END_CHARPOS (row))
15222 {
15223 /* if PT is not in the glyph row, give up. */
15224 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15225 must_scroll = 1;
15226 }
15227 else if (rc != CURSOR_MOVEMENT_SUCCESS
15228 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15229 {
15230 struct glyph_row *row1;
15231
15232 /* If rows are bidi-reordered and point moved, back up
15233 until we find a row that does not belong to a
15234 continuation line. This is because we must consider
15235 all rows of a continued line as candidates for the
15236 new cursor positioning, since row start and end
15237 positions change non-linearly with vertical position
15238 in such rows. */
15239 /* FIXME: Revisit this when glyph ``spilling'' in
15240 continuation lines' rows is implemented for
15241 bidi-reordered rows. */
15242 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15243 MATRIX_ROW_CONTINUATION_LINE_P (row);
15244 --row)
15245 {
15246 /* If we hit the beginning of the displayed portion
15247 without finding the first row of a continued
15248 line, give up. */
15249 if (row <= row1)
15250 {
15251 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15252 break;
15253 }
15254 eassert (row->enabled_p);
15255 }
15256 }
15257 if (must_scroll)
15258 ;
15259 else if (rc != CURSOR_MOVEMENT_SUCCESS
15260 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15261 /* Make sure this isn't a header line by any chance, since
15262 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15263 && !row->mode_line_p
15264 && make_cursor_line_fully_visible_p)
15265 {
15266 if (PT == MATRIX_ROW_END_CHARPOS (row)
15267 && !row->ends_at_zv_p
15268 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15269 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15270 else if (row->height > window_box_height (w))
15271 {
15272 /* If we end up in a partially visible line, let's
15273 make it fully visible, except when it's taller
15274 than the window, in which case we can't do much
15275 about it. */
15276 *scroll_step = 1;
15277 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15278 }
15279 else
15280 {
15281 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15282 if (!cursor_row_fully_visible_p (w, 0, 1))
15283 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15284 else
15285 rc = CURSOR_MOVEMENT_SUCCESS;
15286 }
15287 }
15288 else if (scroll_p)
15289 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15290 else if (rc != CURSOR_MOVEMENT_SUCCESS
15291 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
15292 {
15293 /* With bidi-reordered rows, there could be more than
15294 one candidate row whose start and end positions
15295 occlude point. We need to let set_cursor_from_row
15296 find the best candidate. */
15297 /* FIXME: Revisit this when glyph ``spilling'' in
15298 continuation lines' rows is implemented for
15299 bidi-reordered rows. */
15300 int rv = 0;
15301
15302 do
15303 {
15304 int at_zv_p = 0, exact_match_p = 0;
15305
15306 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15307 && PT <= MATRIX_ROW_END_CHARPOS (row)
15308 && cursor_row_p (row))
15309 rv |= set_cursor_from_row (w, row, w->current_matrix,
15310 0, 0, 0, 0);
15311 /* As soon as we've found the exact match for point,
15312 or the first suitable row whose ends_at_zv_p flag
15313 is set, we are done. */
15314 at_zv_p =
15315 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15316 if (rv && !at_zv_p
15317 && w->cursor.hpos >= 0
15318 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15319 w->cursor.vpos))
15320 {
15321 struct glyph_row *candidate =
15322 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15323 struct glyph *g =
15324 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15325 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15326
15327 exact_match_p =
15328 (BUFFERP (g->object) && g->charpos == PT)
15329 || (INTEGERP (g->object)
15330 && (g->charpos == PT
15331 || (g->charpos == 0 && endpos - 1 == PT)));
15332 }
15333 if (rv && (at_zv_p || exact_match_p))
15334 {
15335 rc = CURSOR_MOVEMENT_SUCCESS;
15336 break;
15337 }
15338 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15339 break;
15340 ++row;
15341 }
15342 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15343 || row->continued_p)
15344 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15345 || (MATRIX_ROW_START_CHARPOS (row) == PT
15346 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15347 /* If we didn't find any candidate rows, or exited the
15348 loop before all the candidates were examined, signal
15349 to the caller that this method failed. */
15350 if (rc != CURSOR_MOVEMENT_SUCCESS
15351 && !(rv
15352 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15353 && !row->continued_p))
15354 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15355 else if (rv)
15356 rc = CURSOR_MOVEMENT_SUCCESS;
15357 }
15358 else
15359 {
15360 do
15361 {
15362 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15363 {
15364 rc = CURSOR_MOVEMENT_SUCCESS;
15365 break;
15366 }
15367 ++row;
15368 }
15369 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15370 && MATRIX_ROW_START_CHARPOS (row) == PT
15371 && cursor_row_p (row));
15372 }
15373 }
15374 }
15375
15376 return rc;
15377 }
15378
15379 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15380 static
15381 #endif
15382 void
15383 set_vertical_scroll_bar (struct window *w)
15384 {
15385 ptrdiff_t start, end, whole;
15386
15387 /* Calculate the start and end positions for the current window.
15388 At some point, it would be nice to choose between scrollbars
15389 which reflect the whole buffer size, with special markers
15390 indicating narrowing, and scrollbars which reflect only the
15391 visible region.
15392
15393 Note that mini-buffers sometimes aren't displaying any text. */
15394 if (!MINI_WINDOW_P (w)
15395 || (w == XWINDOW (minibuf_window)
15396 && NILP (echo_area_buffer[0])))
15397 {
15398 struct buffer *buf = XBUFFER (w->buffer);
15399 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15400 start = marker_position (w->start) - BUF_BEGV (buf);
15401 /* I don't think this is guaranteed to be right. For the
15402 moment, we'll pretend it is. */
15403 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15404
15405 if (end < start)
15406 end = start;
15407 if (whole < (end - start))
15408 whole = end - start;
15409 }
15410 else
15411 start = end = whole = 0;
15412
15413 /* Indicate what this scroll bar ought to be displaying now. */
15414 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15415 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15416 (w, end - start, whole, start);
15417 }
15418
15419
15420 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15421 selected_window is redisplayed.
15422
15423 We can return without actually redisplaying the window if
15424 fonts_changed_p. In that case, redisplay_internal will
15425 retry. */
15426
15427 static void
15428 redisplay_window (Lisp_Object window, int just_this_one_p)
15429 {
15430 struct window *w = XWINDOW (window);
15431 struct frame *f = XFRAME (w->frame);
15432 struct buffer *buffer = XBUFFER (w->buffer);
15433 struct buffer *old = current_buffer;
15434 struct text_pos lpoint, opoint, startp;
15435 int update_mode_line;
15436 int tem;
15437 struct it it;
15438 /* Record it now because it's overwritten. */
15439 int current_matrix_up_to_date_p = 0;
15440 int used_current_matrix_p = 0;
15441 /* This is less strict than current_matrix_up_to_date_p.
15442 It indicates that the buffer contents and narrowing are unchanged. */
15443 int buffer_unchanged_p = 0;
15444 int temp_scroll_step = 0;
15445 ptrdiff_t count = SPECPDL_INDEX ();
15446 int rc;
15447 int centering_position = -1;
15448 int last_line_misfit = 0;
15449 ptrdiff_t beg_unchanged, end_unchanged;
15450
15451 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15452 opoint = lpoint;
15453
15454 /* W must be a leaf window here. */
15455 eassert (!NILP (w->buffer));
15456 #ifdef GLYPH_DEBUG
15457 *w->desired_matrix->method = 0;
15458 #endif
15459
15460 restart:
15461 reconsider_clip_changes (w, buffer);
15462
15463 /* Has the mode line to be updated? */
15464 update_mode_line = (w->update_mode_line
15465 || update_mode_lines
15466 || buffer->clip_changed
15467 || buffer->prevent_redisplay_optimizations_p);
15468
15469 if (MINI_WINDOW_P (w))
15470 {
15471 if (w == XWINDOW (echo_area_window)
15472 && !NILP (echo_area_buffer[0]))
15473 {
15474 if (update_mode_line)
15475 /* We may have to update a tty frame's menu bar or a
15476 tool-bar. Example `M-x C-h C-h C-g'. */
15477 goto finish_menu_bars;
15478 else
15479 /* We've already displayed the echo area glyphs in this window. */
15480 goto finish_scroll_bars;
15481 }
15482 else if ((w != XWINDOW (minibuf_window)
15483 || minibuf_level == 0)
15484 /* When buffer is nonempty, redisplay window normally. */
15485 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15486 /* Quail displays non-mini buffers in minibuffer window.
15487 In that case, redisplay the window normally. */
15488 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15489 {
15490 /* W is a mini-buffer window, but it's not active, so clear
15491 it. */
15492 int yb = window_text_bottom_y (w);
15493 struct glyph_row *row;
15494 int y;
15495
15496 for (y = 0, row = w->desired_matrix->rows;
15497 y < yb;
15498 y += row->height, ++row)
15499 blank_row (w, row, y);
15500 goto finish_scroll_bars;
15501 }
15502
15503 clear_glyph_matrix (w->desired_matrix);
15504 }
15505
15506 /* Otherwise set up data on this window; select its buffer and point
15507 value. */
15508 /* Really select the buffer, for the sake of buffer-local
15509 variables. */
15510 set_buffer_internal_1 (XBUFFER (w->buffer));
15511
15512 current_matrix_up_to_date_p
15513 = (!NILP (w->window_end_valid)
15514 && !current_buffer->clip_changed
15515 && !current_buffer->prevent_redisplay_optimizations_p
15516 && w->last_modified >= MODIFF
15517 && w->last_overlay_modified >= OVERLAY_MODIFF);
15518
15519 /* Run the window-bottom-change-functions
15520 if it is possible that the text on the screen has changed
15521 (either due to modification of the text, or any other reason). */
15522 if (!current_matrix_up_to_date_p
15523 && !NILP (Vwindow_text_change_functions))
15524 {
15525 safe_run_hooks (Qwindow_text_change_functions);
15526 goto restart;
15527 }
15528
15529 beg_unchanged = BEG_UNCHANGED;
15530 end_unchanged = END_UNCHANGED;
15531
15532 SET_TEXT_POS (opoint, PT, PT_BYTE);
15533
15534 specbind (Qinhibit_point_motion_hooks, Qt);
15535
15536 buffer_unchanged_p
15537 = (!NILP (w->window_end_valid)
15538 && !current_buffer->clip_changed
15539 && w->last_modified >= MODIFF
15540 && w->last_overlay_modified >= OVERLAY_MODIFF);
15541
15542 /* When windows_or_buffers_changed is non-zero, we can't rely on
15543 the window end being valid, so set it to nil there. */
15544 if (windows_or_buffers_changed)
15545 {
15546 /* If window starts on a continuation line, maybe adjust the
15547 window start in case the window's width changed. */
15548 if (XMARKER (w->start)->buffer == current_buffer)
15549 compute_window_start_on_continuation_line (w);
15550
15551 wset_window_end_valid (w, Qnil);
15552 }
15553
15554 /* Some sanity checks. */
15555 CHECK_WINDOW_END (w);
15556 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15557 emacs_abort ();
15558 if (BYTEPOS (opoint) < CHARPOS (opoint))
15559 emacs_abort ();
15560
15561 /* If %c is in mode line, update it if needed. */
15562 if (!NILP (w->column_number_displayed)
15563 /* This alternative quickly identifies a common case
15564 where no change is needed. */
15565 && !(PT == w->last_point
15566 && w->last_modified >= MODIFF
15567 && w->last_overlay_modified >= OVERLAY_MODIFF)
15568 && (XFASTINT (w->column_number_displayed) != current_column ()))
15569 update_mode_line = 1;
15570
15571 /* Count number of windows showing the selected buffer. An indirect
15572 buffer counts as its base buffer. */
15573 if (!just_this_one_p)
15574 {
15575 struct buffer *current_base, *window_base;
15576 current_base = current_buffer;
15577 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15578 if (current_base->base_buffer)
15579 current_base = current_base->base_buffer;
15580 if (window_base->base_buffer)
15581 window_base = window_base->base_buffer;
15582 if (current_base == window_base)
15583 buffer_shared++;
15584 }
15585
15586 /* Point refers normally to the selected window. For any other
15587 window, set up appropriate value. */
15588 if (!EQ (window, selected_window))
15589 {
15590 ptrdiff_t new_pt = XMARKER (w->pointm)->charpos;
15591 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15592 if (new_pt < BEGV)
15593 {
15594 new_pt = BEGV;
15595 new_pt_byte = BEGV_BYTE;
15596 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15597 }
15598 else if (new_pt > (ZV - 1))
15599 {
15600 new_pt = ZV;
15601 new_pt_byte = ZV_BYTE;
15602 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15603 }
15604
15605 /* We don't use SET_PT so that the point-motion hooks don't run. */
15606 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15607 }
15608
15609 /* If any of the character widths specified in the display table
15610 have changed, invalidate the width run cache. It's true that
15611 this may be a bit late to catch such changes, but the rest of
15612 redisplay goes (non-fatally) haywire when the display table is
15613 changed, so why should we worry about doing any better? */
15614 if (current_buffer->width_run_cache)
15615 {
15616 struct Lisp_Char_Table *disptab = buffer_display_table ();
15617
15618 if (! disptab_matches_widthtab
15619 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15620 {
15621 invalidate_region_cache (current_buffer,
15622 current_buffer->width_run_cache,
15623 BEG, Z);
15624 recompute_width_table (current_buffer, disptab);
15625 }
15626 }
15627
15628 /* If window-start is screwed up, choose a new one. */
15629 if (XMARKER (w->start)->buffer != current_buffer)
15630 goto recenter;
15631
15632 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15633
15634 /* If someone specified a new starting point but did not insist,
15635 check whether it can be used. */
15636 if (w->optional_new_start
15637 && CHARPOS (startp) >= BEGV
15638 && CHARPOS (startp) <= ZV)
15639 {
15640 w->optional_new_start = 0;
15641 start_display (&it, w, startp);
15642 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15643 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15644 if (IT_CHARPOS (it) == PT)
15645 w->force_start = 1;
15646 /* IT may overshoot PT if text at PT is invisible. */
15647 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15648 w->force_start = 1;
15649 }
15650
15651 force_start:
15652
15653 /* Handle case where place to start displaying has been specified,
15654 unless the specified location is outside the accessible range. */
15655 if (w->force_start || w->frozen_window_start_p)
15656 {
15657 /* We set this later on if we have to adjust point. */
15658 int new_vpos = -1;
15659
15660 w->force_start = 0;
15661 w->vscroll = 0;
15662 wset_window_end_valid (w, Qnil);
15663
15664 /* Forget any recorded base line for line number display. */
15665 if (!buffer_unchanged_p)
15666 wset_base_line_number (w, Qnil);
15667
15668 /* Redisplay the mode line. Select the buffer properly for that.
15669 Also, run the hook window-scroll-functions
15670 because we have scrolled. */
15671 /* Note, we do this after clearing force_start because
15672 if there's an error, it is better to forget about force_start
15673 than to get into an infinite loop calling the hook functions
15674 and having them get more errors. */
15675 if (!update_mode_line
15676 || ! NILP (Vwindow_scroll_functions))
15677 {
15678 update_mode_line = 1;
15679 w->update_mode_line = 1;
15680 startp = run_window_scroll_functions (window, startp);
15681 }
15682
15683 w->last_modified = 0;
15684 w->last_overlay_modified = 0;
15685 if (CHARPOS (startp) < BEGV)
15686 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15687 else if (CHARPOS (startp) > ZV)
15688 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15689
15690 /* Redisplay, then check if cursor has been set during the
15691 redisplay. Give up if new fonts were loaded. */
15692 /* We used to issue a CHECK_MARGINS argument to try_window here,
15693 but this causes scrolling to fail when point begins inside
15694 the scroll margin (bug#148) -- cyd */
15695 if (!try_window (window, startp, 0))
15696 {
15697 w->force_start = 1;
15698 clear_glyph_matrix (w->desired_matrix);
15699 goto need_larger_matrices;
15700 }
15701
15702 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15703 {
15704 /* If point does not appear, try to move point so it does
15705 appear. The desired matrix has been built above, so we
15706 can use it here. */
15707 new_vpos = window_box_height (w) / 2;
15708 }
15709
15710 if (!cursor_row_fully_visible_p (w, 0, 0))
15711 {
15712 /* Point does appear, but on a line partly visible at end of window.
15713 Move it back to a fully-visible line. */
15714 new_vpos = window_box_height (w);
15715 }
15716
15717 /* If we need to move point for either of the above reasons,
15718 now actually do it. */
15719 if (new_vpos >= 0)
15720 {
15721 struct glyph_row *row;
15722
15723 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15724 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15725 ++row;
15726
15727 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15728 MATRIX_ROW_START_BYTEPOS (row));
15729
15730 if (w != XWINDOW (selected_window))
15731 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15732 else if (current_buffer == old)
15733 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15734
15735 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15736
15737 /* If we are highlighting the region, then we just changed
15738 the region, so redisplay to show it. */
15739 if (!NILP (Vtransient_mark_mode)
15740 && !NILP (BVAR (current_buffer, mark_active)))
15741 {
15742 clear_glyph_matrix (w->desired_matrix);
15743 if (!try_window (window, startp, 0))
15744 goto need_larger_matrices;
15745 }
15746 }
15747
15748 #ifdef GLYPH_DEBUG
15749 debug_method_add (w, "forced window start");
15750 #endif
15751 goto done;
15752 }
15753
15754 /* Handle case where text has not changed, only point, and it has
15755 not moved off the frame, and we are not retrying after hscroll.
15756 (current_matrix_up_to_date_p is nonzero when retrying.) */
15757 if (current_matrix_up_to_date_p
15758 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15759 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15760 {
15761 switch (rc)
15762 {
15763 case CURSOR_MOVEMENT_SUCCESS:
15764 used_current_matrix_p = 1;
15765 goto done;
15766
15767 case CURSOR_MOVEMENT_MUST_SCROLL:
15768 goto try_to_scroll;
15769
15770 default:
15771 emacs_abort ();
15772 }
15773 }
15774 /* If current starting point was originally the beginning of a line
15775 but no longer is, find a new starting point. */
15776 else if (w->start_at_line_beg
15777 && !(CHARPOS (startp) <= BEGV
15778 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15779 {
15780 #ifdef GLYPH_DEBUG
15781 debug_method_add (w, "recenter 1");
15782 #endif
15783 goto recenter;
15784 }
15785
15786 /* Try scrolling with try_window_id. Value is > 0 if update has
15787 been done, it is -1 if we know that the same window start will
15788 not work. It is 0 if unsuccessful for some other reason. */
15789 else if ((tem = try_window_id (w)) != 0)
15790 {
15791 #ifdef GLYPH_DEBUG
15792 debug_method_add (w, "try_window_id %d", tem);
15793 #endif
15794
15795 if (fonts_changed_p)
15796 goto need_larger_matrices;
15797 if (tem > 0)
15798 goto done;
15799
15800 /* Otherwise try_window_id has returned -1 which means that we
15801 don't want the alternative below this comment to execute. */
15802 }
15803 else if (CHARPOS (startp) >= BEGV
15804 && CHARPOS (startp) <= ZV
15805 && PT >= CHARPOS (startp)
15806 && (CHARPOS (startp) < ZV
15807 /* Avoid starting at end of buffer. */
15808 || CHARPOS (startp) == BEGV
15809 || (w->last_modified >= MODIFF
15810 && w->last_overlay_modified >= OVERLAY_MODIFF)))
15811 {
15812 int d1, d2, d3, d4, d5, d6;
15813
15814 /* If first window line is a continuation line, and window start
15815 is inside the modified region, but the first change is before
15816 current window start, we must select a new window start.
15817
15818 However, if this is the result of a down-mouse event (e.g. by
15819 extending the mouse-drag-overlay), we don't want to select a
15820 new window start, since that would change the position under
15821 the mouse, resulting in an unwanted mouse-movement rather
15822 than a simple mouse-click. */
15823 if (!w->start_at_line_beg
15824 && NILP (do_mouse_tracking)
15825 && CHARPOS (startp) > BEGV
15826 && CHARPOS (startp) > BEG + beg_unchanged
15827 && CHARPOS (startp) <= Z - end_unchanged
15828 /* Even if w->start_at_line_beg is nil, a new window may
15829 start at a line_beg, since that's how set_buffer_window
15830 sets it. So, we need to check the return value of
15831 compute_window_start_on_continuation_line. (See also
15832 bug#197). */
15833 && XMARKER (w->start)->buffer == current_buffer
15834 && compute_window_start_on_continuation_line (w)
15835 /* It doesn't make sense to force the window start like we
15836 do at label force_start if it is already known that point
15837 will not be visible in the resulting window, because
15838 doing so will move point from its correct position
15839 instead of scrolling the window to bring point into view.
15840 See bug#9324. */
15841 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15842 {
15843 w->force_start = 1;
15844 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15845 goto force_start;
15846 }
15847
15848 #ifdef GLYPH_DEBUG
15849 debug_method_add (w, "same window start");
15850 #endif
15851
15852 /* Try to redisplay starting at same place as before.
15853 If point has not moved off frame, accept the results. */
15854 if (!current_matrix_up_to_date_p
15855 /* Don't use try_window_reusing_current_matrix in this case
15856 because a window scroll function can have changed the
15857 buffer. */
15858 || !NILP (Vwindow_scroll_functions)
15859 || MINI_WINDOW_P (w)
15860 || !(used_current_matrix_p
15861 = try_window_reusing_current_matrix (w)))
15862 {
15863 IF_DEBUG (debug_method_add (w, "1"));
15864 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15865 /* -1 means we need to scroll.
15866 0 means we need new matrices, but fonts_changed_p
15867 is set in that case, so we will detect it below. */
15868 goto try_to_scroll;
15869 }
15870
15871 if (fonts_changed_p)
15872 goto need_larger_matrices;
15873
15874 if (w->cursor.vpos >= 0)
15875 {
15876 if (!just_this_one_p
15877 || current_buffer->clip_changed
15878 || BEG_UNCHANGED < CHARPOS (startp))
15879 /* Forget any recorded base line for line number display. */
15880 wset_base_line_number (w, Qnil);
15881
15882 if (!cursor_row_fully_visible_p (w, 1, 0))
15883 {
15884 clear_glyph_matrix (w->desired_matrix);
15885 last_line_misfit = 1;
15886 }
15887 /* Drop through and scroll. */
15888 else
15889 goto done;
15890 }
15891 else
15892 clear_glyph_matrix (w->desired_matrix);
15893 }
15894
15895 try_to_scroll:
15896
15897 w->last_modified = 0;
15898 w->last_overlay_modified = 0;
15899
15900 /* Redisplay the mode line. Select the buffer properly for that. */
15901 if (!update_mode_line)
15902 {
15903 update_mode_line = 1;
15904 w->update_mode_line = 1;
15905 }
15906
15907 /* Try to scroll by specified few lines. */
15908 if ((scroll_conservatively
15909 || emacs_scroll_step
15910 || temp_scroll_step
15911 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15912 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15913 && CHARPOS (startp) >= BEGV
15914 && CHARPOS (startp) <= ZV)
15915 {
15916 /* The function returns -1 if new fonts were loaded, 1 if
15917 successful, 0 if not successful. */
15918 int ss = try_scrolling (window, just_this_one_p,
15919 scroll_conservatively,
15920 emacs_scroll_step,
15921 temp_scroll_step, last_line_misfit);
15922 switch (ss)
15923 {
15924 case SCROLLING_SUCCESS:
15925 goto done;
15926
15927 case SCROLLING_NEED_LARGER_MATRICES:
15928 goto need_larger_matrices;
15929
15930 case SCROLLING_FAILED:
15931 break;
15932
15933 default:
15934 emacs_abort ();
15935 }
15936 }
15937
15938 /* Finally, just choose a place to start which positions point
15939 according to user preferences. */
15940
15941 recenter:
15942
15943 #ifdef GLYPH_DEBUG
15944 debug_method_add (w, "recenter");
15945 #endif
15946
15947 /* w->vscroll = 0; */
15948
15949 /* Forget any previously recorded base line for line number display. */
15950 if (!buffer_unchanged_p)
15951 wset_base_line_number (w, Qnil);
15952
15953 /* Determine the window start relative to point. */
15954 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15955 it.current_y = it.last_visible_y;
15956 if (centering_position < 0)
15957 {
15958 int margin =
15959 scroll_margin > 0
15960 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15961 : 0;
15962 ptrdiff_t margin_pos = CHARPOS (startp);
15963 Lisp_Object aggressive;
15964 int scrolling_up;
15965
15966 /* If there is a scroll margin at the top of the window, find
15967 its character position. */
15968 if (margin
15969 /* Cannot call start_display if startp is not in the
15970 accessible region of the buffer. This can happen when we
15971 have just switched to a different buffer and/or changed
15972 its restriction. In that case, startp is initialized to
15973 the character position 1 (BEGV) because we did not yet
15974 have chance to display the buffer even once. */
15975 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15976 {
15977 struct it it1;
15978 void *it1data = NULL;
15979
15980 SAVE_IT (it1, it, it1data);
15981 start_display (&it1, w, startp);
15982 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15983 margin_pos = IT_CHARPOS (it1);
15984 RESTORE_IT (&it, &it, it1data);
15985 }
15986 scrolling_up = PT > margin_pos;
15987 aggressive =
15988 scrolling_up
15989 ? BVAR (current_buffer, scroll_up_aggressively)
15990 : BVAR (current_buffer, scroll_down_aggressively);
15991
15992 if (!MINI_WINDOW_P (w)
15993 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15994 {
15995 int pt_offset = 0;
15996
15997 /* Setting scroll-conservatively overrides
15998 scroll-*-aggressively. */
15999 if (!scroll_conservatively && NUMBERP (aggressive))
16000 {
16001 double float_amount = XFLOATINT (aggressive);
16002
16003 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16004 if (pt_offset == 0 && float_amount > 0)
16005 pt_offset = 1;
16006 if (pt_offset && margin > 0)
16007 margin -= 1;
16008 }
16009 /* Compute how much to move the window start backward from
16010 point so that point will be displayed where the user
16011 wants it. */
16012 if (scrolling_up)
16013 {
16014 centering_position = it.last_visible_y;
16015 if (pt_offset)
16016 centering_position -= pt_offset;
16017 centering_position -=
16018 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
16019 + WINDOW_HEADER_LINE_HEIGHT (w);
16020 /* Don't let point enter the scroll margin near top of
16021 the window. */
16022 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
16023 centering_position = margin * FRAME_LINE_HEIGHT (f);
16024 }
16025 else
16026 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
16027 }
16028 else
16029 /* Set the window start half the height of the window backward
16030 from point. */
16031 centering_position = window_box_height (w) / 2;
16032 }
16033 move_it_vertically_backward (&it, centering_position);
16034
16035 eassert (IT_CHARPOS (it) >= BEGV);
16036
16037 /* The function move_it_vertically_backward may move over more
16038 than the specified y-distance. If it->w is small, e.g. a
16039 mini-buffer window, we may end up in front of the window's
16040 display area. Start displaying at the start of the line
16041 containing PT in this case. */
16042 if (it.current_y <= 0)
16043 {
16044 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16045 move_it_vertically_backward (&it, 0);
16046 it.current_y = 0;
16047 }
16048
16049 it.current_x = it.hpos = 0;
16050
16051 /* Set the window start position here explicitly, to avoid an
16052 infinite loop in case the functions in window-scroll-functions
16053 get errors. */
16054 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16055
16056 /* Run scroll hooks. */
16057 startp = run_window_scroll_functions (window, it.current.pos);
16058
16059 /* Redisplay the window. */
16060 if (!current_matrix_up_to_date_p
16061 || windows_or_buffers_changed
16062 || cursor_type_changed
16063 /* Don't use try_window_reusing_current_matrix in this case
16064 because it can have changed the buffer. */
16065 || !NILP (Vwindow_scroll_functions)
16066 || !just_this_one_p
16067 || MINI_WINDOW_P (w)
16068 || !(used_current_matrix_p
16069 = try_window_reusing_current_matrix (w)))
16070 try_window (window, startp, 0);
16071
16072 /* If new fonts have been loaded (due to fontsets), give up. We
16073 have to start a new redisplay since we need to re-adjust glyph
16074 matrices. */
16075 if (fonts_changed_p)
16076 goto need_larger_matrices;
16077
16078 /* If cursor did not appear assume that the middle of the window is
16079 in the first line of the window. Do it again with the next line.
16080 (Imagine a window of height 100, displaying two lines of height
16081 60. Moving back 50 from it->last_visible_y will end in the first
16082 line.) */
16083 if (w->cursor.vpos < 0)
16084 {
16085 if (!NILP (w->window_end_valid)
16086 && PT >= Z - XFASTINT (w->window_end_pos))
16087 {
16088 clear_glyph_matrix (w->desired_matrix);
16089 move_it_by_lines (&it, 1);
16090 try_window (window, it.current.pos, 0);
16091 }
16092 else if (PT < IT_CHARPOS (it))
16093 {
16094 clear_glyph_matrix (w->desired_matrix);
16095 move_it_by_lines (&it, -1);
16096 try_window (window, it.current.pos, 0);
16097 }
16098 else
16099 {
16100 /* Not much we can do about it. */
16101 }
16102 }
16103
16104 /* Consider the following case: Window starts at BEGV, there is
16105 invisible, intangible text at BEGV, so that display starts at
16106 some point START > BEGV. It can happen that we are called with
16107 PT somewhere between BEGV and START. Try to handle that case. */
16108 if (w->cursor.vpos < 0)
16109 {
16110 struct glyph_row *row = w->current_matrix->rows;
16111 if (row->mode_line_p)
16112 ++row;
16113 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16114 }
16115
16116 if (!cursor_row_fully_visible_p (w, 0, 0))
16117 {
16118 /* If vscroll is enabled, disable it and try again. */
16119 if (w->vscroll)
16120 {
16121 w->vscroll = 0;
16122 clear_glyph_matrix (w->desired_matrix);
16123 goto recenter;
16124 }
16125
16126 /* Users who set scroll-conservatively to a large number want
16127 point just above/below the scroll margin. If we ended up
16128 with point's row partially visible, move the window start to
16129 make that row fully visible and out of the margin. */
16130 if (scroll_conservatively > SCROLL_LIMIT)
16131 {
16132 int margin =
16133 scroll_margin > 0
16134 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
16135 : 0;
16136 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
16137
16138 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16139 clear_glyph_matrix (w->desired_matrix);
16140 if (1 == try_window (window, it.current.pos,
16141 TRY_WINDOW_CHECK_MARGINS))
16142 goto done;
16143 }
16144
16145 /* If centering point failed to make the whole line visible,
16146 put point at the top instead. That has to make the whole line
16147 visible, if it can be done. */
16148 if (centering_position == 0)
16149 goto done;
16150
16151 clear_glyph_matrix (w->desired_matrix);
16152 centering_position = 0;
16153 goto recenter;
16154 }
16155
16156 done:
16157
16158 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16159 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16160 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16161
16162 /* Display the mode line, if we must. */
16163 if ((update_mode_line
16164 /* If window not full width, must redo its mode line
16165 if (a) the window to its side is being redone and
16166 (b) we do a frame-based redisplay. This is a consequence
16167 of how inverted lines are drawn in frame-based redisplay. */
16168 || (!just_this_one_p
16169 && !FRAME_WINDOW_P (f)
16170 && !WINDOW_FULL_WIDTH_P (w))
16171 /* Line number to display. */
16172 || INTEGERP (w->base_line_pos)
16173 /* Column number is displayed and different from the one displayed. */
16174 || (!NILP (w->column_number_displayed)
16175 && (XFASTINT (w->column_number_displayed) != current_column ())))
16176 /* This means that the window has a mode line. */
16177 && (WINDOW_WANTS_MODELINE_P (w)
16178 || WINDOW_WANTS_HEADER_LINE_P (w)))
16179 {
16180 display_mode_lines (w);
16181
16182 /* If mode line height has changed, arrange for a thorough
16183 immediate redisplay using the correct mode line height. */
16184 if (WINDOW_WANTS_MODELINE_P (w)
16185 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16186 {
16187 fonts_changed_p = 1;
16188 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16189 = DESIRED_MODE_LINE_HEIGHT (w);
16190 }
16191
16192 /* If header line height has changed, arrange for a thorough
16193 immediate redisplay using the correct header line height. */
16194 if (WINDOW_WANTS_HEADER_LINE_P (w)
16195 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16196 {
16197 fonts_changed_p = 1;
16198 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16199 = DESIRED_HEADER_LINE_HEIGHT (w);
16200 }
16201
16202 if (fonts_changed_p)
16203 goto need_larger_matrices;
16204 }
16205
16206 if (!line_number_displayed
16207 && !BUFFERP (w->base_line_pos))
16208 {
16209 wset_base_line_pos (w, Qnil);
16210 wset_base_line_number (w, Qnil);
16211 }
16212
16213 finish_menu_bars:
16214
16215 /* When we reach a frame's selected window, redo the frame's menu bar. */
16216 if (update_mode_line
16217 && EQ (FRAME_SELECTED_WINDOW (f), window))
16218 {
16219 int redisplay_menu_p = 0;
16220
16221 if (FRAME_WINDOW_P (f))
16222 {
16223 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16224 || defined (HAVE_NS) || defined (USE_GTK)
16225 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16226 #else
16227 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16228 #endif
16229 }
16230 else
16231 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16232
16233 if (redisplay_menu_p)
16234 display_menu_bar (w);
16235
16236 #ifdef HAVE_WINDOW_SYSTEM
16237 if (FRAME_WINDOW_P (f))
16238 {
16239 #if defined (USE_GTK) || defined (HAVE_NS)
16240 if (FRAME_EXTERNAL_TOOL_BAR (f))
16241 redisplay_tool_bar (f);
16242 #else
16243 if (WINDOWP (f->tool_bar_window)
16244 && (FRAME_TOOL_BAR_LINES (f) > 0
16245 || !NILP (Vauto_resize_tool_bars))
16246 && redisplay_tool_bar (f))
16247 ignore_mouse_drag_p = 1;
16248 #endif
16249 }
16250 #endif
16251 }
16252
16253 #ifdef HAVE_WINDOW_SYSTEM
16254 if (FRAME_WINDOW_P (f)
16255 && update_window_fringes (w, (just_this_one_p
16256 || (!used_current_matrix_p && !overlay_arrow_seen)
16257 || w->pseudo_window_p)))
16258 {
16259 update_begin (f);
16260 block_input ();
16261 if (draw_window_fringes (w, 1))
16262 x_draw_vertical_border (w);
16263 unblock_input ();
16264 update_end (f);
16265 }
16266 #endif /* HAVE_WINDOW_SYSTEM */
16267
16268 /* We go to this label, with fonts_changed_p set,
16269 if it is necessary to try again using larger glyph matrices.
16270 We have to redeem the scroll bar even in this case,
16271 because the loop in redisplay_internal expects that. */
16272 need_larger_matrices:
16273 ;
16274 finish_scroll_bars:
16275
16276 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16277 {
16278 /* Set the thumb's position and size. */
16279 set_vertical_scroll_bar (w);
16280
16281 /* Note that we actually used the scroll bar attached to this
16282 window, so it shouldn't be deleted at the end of redisplay. */
16283 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16284 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16285 }
16286
16287 /* Restore current_buffer and value of point in it. The window
16288 update may have changed the buffer, so first make sure `opoint'
16289 is still valid (Bug#6177). */
16290 if (CHARPOS (opoint) < BEGV)
16291 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16292 else if (CHARPOS (opoint) > ZV)
16293 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16294 else
16295 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16296
16297 set_buffer_internal_1 (old);
16298 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16299 shorter. This can be caused by log truncation in *Messages*. */
16300 if (CHARPOS (lpoint) <= ZV)
16301 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16302
16303 unbind_to (count, Qnil);
16304 }
16305
16306
16307 /* Build the complete desired matrix of WINDOW with a window start
16308 buffer position POS.
16309
16310 Value is 1 if successful. It is zero if fonts were loaded during
16311 redisplay which makes re-adjusting glyph matrices necessary, and -1
16312 if point would appear in the scroll margins.
16313 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16314 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16315 set in FLAGS.) */
16316
16317 int
16318 try_window (Lisp_Object window, struct text_pos pos, int flags)
16319 {
16320 struct window *w = XWINDOW (window);
16321 struct it it;
16322 struct glyph_row *last_text_row = NULL;
16323 struct frame *f = XFRAME (w->frame);
16324
16325 /* Make POS the new window start. */
16326 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16327
16328 /* Mark cursor position as unknown. No overlay arrow seen. */
16329 w->cursor.vpos = -1;
16330 overlay_arrow_seen = 0;
16331
16332 /* Initialize iterator and info to start at POS. */
16333 start_display (&it, w, pos);
16334
16335 /* Display all lines of W. */
16336 while (it.current_y < it.last_visible_y)
16337 {
16338 if (display_line (&it))
16339 last_text_row = it.glyph_row - 1;
16340 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16341 return 0;
16342 }
16343
16344 /* Don't let the cursor end in the scroll margins. */
16345 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16346 && !MINI_WINDOW_P (w))
16347 {
16348 int this_scroll_margin;
16349
16350 if (scroll_margin > 0)
16351 {
16352 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16353 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16354 }
16355 else
16356 this_scroll_margin = 0;
16357
16358 if ((w->cursor.y >= 0 /* not vscrolled */
16359 && w->cursor.y < this_scroll_margin
16360 && CHARPOS (pos) > BEGV
16361 && IT_CHARPOS (it) < ZV)
16362 /* rms: considering make_cursor_line_fully_visible_p here
16363 seems to give wrong results. We don't want to recenter
16364 when the last line is partly visible, we want to allow
16365 that case to be handled in the usual way. */
16366 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16367 {
16368 w->cursor.vpos = -1;
16369 clear_glyph_matrix (w->desired_matrix);
16370 return -1;
16371 }
16372 }
16373
16374 /* If bottom moved off end of frame, change mode line percentage. */
16375 if (XFASTINT (w->window_end_pos) <= 0
16376 && Z != IT_CHARPOS (it))
16377 w->update_mode_line = 1;
16378
16379 /* Set window_end_pos to the offset of the last character displayed
16380 on the window from the end of current_buffer. Set
16381 window_end_vpos to its row number. */
16382 if (last_text_row)
16383 {
16384 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16385 w->window_end_bytepos
16386 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16387 wset_window_end_pos
16388 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16389 wset_window_end_vpos
16390 (w, make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix)));
16391 eassert
16392 (MATRIX_ROW (w->desired_matrix,
16393 XFASTINT (w->window_end_vpos))->displays_text_p);
16394 }
16395 else
16396 {
16397 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16398 wset_window_end_pos (w, make_number (Z - ZV));
16399 wset_window_end_vpos (w, make_number (0));
16400 }
16401
16402 /* But that is not valid info until redisplay finishes. */
16403 wset_window_end_valid (w, Qnil);
16404 return 1;
16405 }
16406
16407
16408 \f
16409 /************************************************************************
16410 Window redisplay reusing current matrix when buffer has not changed
16411 ************************************************************************/
16412
16413 /* Try redisplay of window W showing an unchanged buffer with a
16414 different window start than the last time it was displayed by
16415 reusing its current matrix. Value is non-zero if successful.
16416 W->start is the new window start. */
16417
16418 static int
16419 try_window_reusing_current_matrix (struct window *w)
16420 {
16421 struct frame *f = XFRAME (w->frame);
16422 struct glyph_row *bottom_row;
16423 struct it it;
16424 struct run run;
16425 struct text_pos start, new_start;
16426 int nrows_scrolled, i;
16427 struct glyph_row *last_text_row;
16428 struct glyph_row *last_reused_text_row;
16429 struct glyph_row *start_row;
16430 int start_vpos, min_y, max_y;
16431
16432 #ifdef GLYPH_DEBUG
16433 if (inhibit_try_window_reusing)
16434 return 0;
16435 #endif
16436
16437 if (/* This function doesn't handle terminal frames. */
16438 !FRAME_WINDOW_P (f)
16439 /* Don't try to reuse the display if windows have been split
16440 or such. */
16441 || windows_or_buffers_changed
16442 || cursor_type_changed)
16443 return 0;
16444
16445 /* Can't do this if region may have changed. */
16446 if ((!NILP (Vtransient_mark_mode)
16447 && !NILP (BVAR (current_buffer, mark_active)))
16448 || !NILP (w->region_showing)
16449 || !NILP (Vshow_trailing_whitespace))
16450 return 0;
16451
16452 /* If top-line visibility has changed, give up. */
16453 if (WINDOW_WANTS_HEADER_LINE_P (w)
16454 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16455 return 0;
16456
16457 /* Give up if old or new display is scrolled vertically. We could
16458 make this function handle this, but right now it doesn't. */
16459 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16460 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16461 return 0;
16462
16463 /* The variable new_start now holds the new window start. The old
16464 start `start' can be determined from the current matrix. */
16465 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16466 start = start_row->minpos;
16467 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16468
16469 /* Clear the desired matrix for the display below. */
16470 clear_glyph_matrix (w->desired_matrix);
16471
16472 if (CHARPOS (new_start) <= CHARPOS (start))
16473 {
16474 /* Don't use this method if the display starts with an ellipsis
16475 displayed for invisible text. It's not easy to handle that case
16476 below, and it's certainly not worth the effort since this is
16477 not a frequent case. */
16478 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16479 return 0;
16480
16481 IF_DEBUG (debug_method_add (w, "twu1"));
16482
16483 /* Display up to a row that can be reused. The variable
16484 last_text_row is set to the last row displayed that displays
16485 text. Note that it.vpos == 0 if or if not there is a
16486 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16487 start_display (&it, w, new_start);
16488 w->cursor.vpos = -1;
16489 last_text_row = last_reused_text_row = NULL;
16490
16491 while (it.current_y < it.last_visible_y
16492 && !fonts_changed_p)
16493 {
16494 /* If we have reached into the characters in the START row,
16495 that means the line boundaries have changed. So we
16496 can't start copying with the row START. Maybe it will
16497 work to start copying with the following row. */
16498 while (IT_CHARPOS (it) > CHARPOS (start))
16499 {
16500 /* Advance to the next row as the "start". */
16501 start_row++;
16502 start = start_row->minpos;
16503 /* If there are no more rows to try, or just one, give up. */
16504 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16505 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16506 || CHARPOS (start) == ZV)
16507 {
16508 clear_glyph_matrix (w->desired_matrix);
16509 return 0;
16510 }
16511
16512 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16513 }
16514 /* If we have reached alignment, we can copy the rest of the
16515 rows. */
16516 if (IT_CHARPOS (it) == CHARPOS (start)
16517 /* Don't accept "alignment" inside a display vector,
16518 since start_row could have started in the middle of
16519 that same display vector (thus their character
16520 positions match), and we have no way of telling if
16521 that is the case. */
16522 && it.current.dpvec_index < 0)
16523 break;
16524
16525 if (display_line (&it))
16526 last_text_row = it.glyph_row - 1;
16527
16528 }
16529
16530 /* A value of current_y < last_visible_y means that we stopped
16531 at the previous window start, which in turn means that we
16532 have at least one reusable row. */
16533 if (it.current_y < it.last_visible_y)
16534 {
16535 struct glyph_row *row;
16536
16537 /* IT.vpos always starts from 0; it counts text lines. */
16538 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16539
16540 /* Find PT if not already found in the lines displayed. */
16541 if (w->cursor.vpos < 0)
16542 {
16543 int dy = it.current_y - start_row->y;
16544
16545 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16546 row = row_containing_pos (w, PT, row, NULL, dy);
16547 if (row)
16548 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16549 dy, nrows_scrolled);
16550 else
16551 {
16552 clear_glyph_matrix (w->desired_matrix);
16553 return 0;
16554 }
16555 }
16556
16557 /* Scroll the display. Do it before the current matrix is
16558 changed. The problem here is that update has not yet
16559 run, i.e. part of the current matrix is not up to date.
16560 scroll_run_hook will clear the cursor, and use the
16561 current matrix to get the height of the row the cursor is
16562 in. */
16563 run.current_y = start_row->y;
16564 run.desired_y = it.current_y;
16565 run.height = it.last_visible_y - it.current_y;
16566
16567 if (run.height > 0 && run.current_y != run.desired_y)
16568 {
16569 update_begin (f);
16570 FRAME_RIF (f)->update_window_begin_hook (w);
16571 FRAME_RIF (f)->clear_window_mouse_face (w);
16572 FRAME_RIF (f)->scroll_run_hook (w, &run);
16573 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16574 update_end (f);
16575 }
16576
16577 /* Shift current matrix down by nrows_scrolled lines. */
16578 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16579 rotate_matrix (w->current_matrix,
16580 start_vpos,
16581 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16582 nrows_scrolled);
16583
16584 /* Disable lines that must be updated. */
16585 for (i = 0; i < nrows_scrolled; ++i)
16586 (start_row + i)->enabled_p = 0;
16587
16588 /* Re-compute Y positions. */
16589 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16590 max_y = it.last_visible_y;
16591 for (row = start_row + nrows_scrolled;
16592 row < bottom_row;
16593 ++row)
16594 {
16595 row->y = it.current_y;
16596 row->visible_height = row->height;
16597
16598 if (row->y < min_y)
16599 row->visible_height -= min_y - row->y;
16600 if (row->y + row->height > max_y)
16601 row->visible_height -= row->y + row->height - max_y;
16602 if (row->fringe_bitmap_periodic_p)
16603 row->redraw_fringe_bitmaps_p = 1;
16604
16605 it.current_y += row->height;
16606
16607 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16608 last_reused_text_row = row;
16609 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16610 break;
16611 }
16612
16613 /* Disable lines in the current matrix which are now
16614 below the window. */
16615 for (++row; row < bottom_row; ++row)
16616 row->enabled_p = row->mode_line_p = 0;
16617 }
16618
16619 /* Update window_end_pos etc.; last_reused_text_row is the last
16620 reused row from the current matrix containing text, if any.
16621 The value of last_text_row is the last displayed line
16622 containing text. */
16623 if (last_reused_text_row)
16624 {
16625 w->window_end_bytepos
16626 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16627 wset_window_end_pos
16628 (w, make_number (Z
16629 - MATRIX_ROW_END_CHARPOS (last_reused_text_row)));
16630 wset_window_end_vpos
16631 (w, make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16632 w->current_matrix)));
16633 }
16634 else if (last_text_row)
16635 {
16636 w->window_end_bytepos
16637 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16638 wset_window_end_pos
16639 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16640 wset_window_end_vpos
16641 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16642 w->desired_matrix)));
16643 }
16644 else
16645 {
16646 /* This window must be completely empty. */
16647 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16648 wset_window_end_pos (w, make_number (Z - ZV));
16649 wset_window_end_vpos (w, make_number (0));
16650 }
16651 wset_window_end_valid (w, Qnil);
16652
16653 /* Update hint: don't try scrolling again in update_window. */
16654 w->desired_matrix->no_scrolling_p = 1;
16655
16656 #ifdef GLYPH_DEBUG
16657 debug_method_add (w, "try_window_reusing_current_matrix 1");
16658 #endif
16659 return 1;
16660 }
16661 else if (CHARPOS (new_start) > CHARPOS (start))
16662 {
16663 struct glyph_row *pt_row, *row;
16664 struct glyph_row *first_reusable_row;
16665 struct glyph_row *first_row_to_display;
16666 int dy;
16667 int yb = window_text_bottom_y (w);
16668
16669 /* Find the row starting at new_start, if there is one. Don't
16670 reuse a partially visible line at the end. */
16671 first_reusable_row = start_row;
16672 while (first_reusable_row->enabled_p
16673 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16674 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16675 < CHARPOS (new_start)))
16676 ++first_reusable_row;
16677
16678 /* Give up if there is no row to reuse. */
16679 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16680 || !first_reusable_row->enabled_p
16681 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16682 != CHARPOS (new_start)))
16683 return 0;
16684
16685 /* We can reuse fully visible rows beginning with
16686 first_reusable_row to the end of the window. Set
16687 first_row_to_display to the first row that cannot be reused.
16688 Set pt_row to the row containing point, if there is any. */
16689 pt_row = NULL;
16690 for (first_row_to_display = first_reusable_row;
16691 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16692 ++first_row_to_display)
16693 {
16694 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16695 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16696 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16697 && first_row_to_display->ends_at_zv_p
16698 && pt_row == NULL)))
16699 pt_row = first_row_to_display;
16700 }
16701
16702 /* Start displaying at the start of first_row_to_display. */
16703 eassert (first_row_to_display->y < yb);
16704 init_to_row_start (&it, w, first_row_to_display);
16705
16706 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16707 - start_vpos);
16708 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16709 - nrows_scrolled);
16710 it.current_y = (first_row_to_display->y - first_reusable_row->y
16711 + WINDOW_HEADER_LINE_HEIGHT (w));
16712
16713 /* Display lines beginning with first_row_to_display in the
16714 desired matrix. Set last_text_row to the last row displayed
16715 that displays text. */
16716 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16717 if (pt_row == NULL)
16718 w->cursor.vpos = -1;
16719 last_text_row = NULL;
16720 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16721 if (display_line (&it))
16722 last_text_row = it.glyph_row - 1;
16723
16724 /* If point is in a reused row, adjust y and vpos of the cursor
16725 position. */
16726 if (pt_row)
16727 {
16728 w->cursor.vpos -= nrows_scrolled;
16729 w->cursor.y -= first_reusable_row->y - start_row->y;
16730 }
16731
16732 /* Give up if point isn't in a row displayed or reused. (This
16733 also handles the case where w->cursor.vpos < nrows_scrolled
16734 after the calls to display_line, which can happen with scroll
16735 margins. See bug#1295.) */
16736 if (w->cursor.vpos < 0)
16737 {
16738 clear_glyph_matrix (w->desired_matrix);
16739 return 0;
16740 }
16741
16742 /* Scroll the display. */
16743 run.current_y = first_reusable_row->y;
16744 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16745 run.height = it.last_visible_y - run.current_y;
16746 dy = run.current_y - run.desired_y;
16747
16748 if (run.height)
16749 {
16750 update_begin (f);
16751 FRAME_RIF (f)->update_window_begin_hook (w);
16752 FRAME_RIF (f)->clear_window_mouse_face (w);
16753 FRAME_RIF (f)->scroll_run_hook (w, &run);
16754 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16755 update_end (f);
16756 }
16757
16758 /* Adjust Y positions of reused rows. */
16759 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16760 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16761 max_y = it.last_visible_y;
16762 for (row = first_reusable_row; row < first_row_to_display; ++row)
16763 {
16764 row->y -= dy;
16765 row->visible_height = row->height;
16766 if (row->y < min_y)
16767 row->visible_height -= min_y - row->y;
16768 if (row->y + row->height > max_y)
16769 row->visible_height -= row->y + row->height - max_y;
16770 if (row->fringe_bitmap_periodic_p)
16771 row->redraw_fringe_bitmaps_p = 1;
16772 }
16773
16774 /* Scroll the current matrix. */
16775 eassert (nrows_scrolled > 0);
16776 rotate_matrix (w->current_matrix,
16777 start_vpos,
16778 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16779 -nrows_scrolled);
16780
16781 /* Disable rows not reused. */
16782 for (row -= nrows_scrolled; row < bottom_row; ++row)
16783 row->enabled_p = 0;
16784
16785 /* Point may have moved to a different line, so we cannot assume that
16786 the previous cursor position is valid; locate the correct row. */
16787 if (pt_row)
16788 {
16789 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16790 row < bottom_row
16791 && PT >= MATRIX_ROW_END_CHARPOS (row)
16792 && !row->ends_at_zv_p;
16793 row++)
16794 {
16795 w->cursor.vpos++;
16796 w->cursor.y = row->y;
16797 }
16798 if (row < bottom_row)
16799 {
16800 /* Can't simply scan the row for point with
16801 bidi-reordered glyph rows. Let set_cursor_from_row
16802 figure out where to put the cursor, and if it fails,
16803 give up. */
16804 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16805 {
16806 if (!set_cursor_from_row (w, row, w->current_matrix,
16807 0, 0, 0, 0))
16808 {
16809 clear_glyph_matrix (w->desired_matrix);
16810 return 0;
16811 }
16812 }
16813 else
16814 {
16815 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16816 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16817
16818 for (; glyph < end
16819 && (!BUFFERP (glyph->object)
16820 || glyph->charpos < PT);
16821 glyph++)
16822 {
16823 w->cursor.hpos++;
16824 w->cursor.x += glyph->pixel_width;
16825 }
16826 }
16827 }
16828 }
16829
16830 /* Adjust window end. A null value of last_text_row means that
16831 the window end is in reused rows which in turn means that
16832 only its vpos can have changed. */
16833 if (last_text_row)
16834 {
16835 w->window_end_bytepos
16836 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16837 wset_window_end_pos
16838 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
16839 wset_window_end_vpos
16840 (w, make_number (MATRIX_ROW_VPOS (last_text_row,
16841 w->desired_matrix)));
16842 }
16843 else
16844 {
16845 wset_window_end_vpos
16846 (w, make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled));
16847 }
16848
16849 wset_window_end_valid (w, Qnil);
16850 w->desired_matrix->no_scrolling_p = 1;
16851
16852 #ifdef GLYPH_DEBUG
16853 debug_method_add (w, "try_window_reusing_current_matrix 2");
16854 #endif
16855 return 1;
16856 }
16857
16858 return 0;
16859 }
16860
16861
16862 \f
16863 /************************************************************************
16864 Window redisplay reusing current matrix when buffer has changed
16865 ************************************************************************/
16866
16867 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16868 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16869 ptrdiff_t *, ptrdiff_t *);
16870 static struct glyph_row *
16871 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16872 struct glyph_row *);
16873
16874
16875 /* Return the last row in MATRIX displaying text. If row START is
16876 non-null, start searching with that row. IT gives the dimensions
16877 of the display. Value is null if matrix is empty; otherwise it is
16878 a pointer to the row found. */
16879
16880 static struct glyph_row *
16881 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16882 struct glyph_row *start)
16883 {
16884 struct glyph_row *row, *row_found;
16885
16886 /* Set row_found to the last row in IT->w's current matrix
16887 displaying text. The loop looks funny but think of partially
16888 visible lines. */
16889 row_found = NULL;
16890 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16891 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16892 {
16893 eassert (row->enabled_p);
16894 row_found = row;
16895 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16896 break;
16897 ++row;
16898 }
16899
16900 return row_found;
16901 }
16902
16903
16904 /* Return the last row in the current matrix of W that is not affected
16905 by changes at the start of current_buffer that occurred since W's
16906 current matrix was built. Value is null if no such row exists.
16907
16908 BEG_UNCHANGED us the number of characters unchanged at the start of
16909 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16910 first changed character in current_buffer. Characters at positions <
16911 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16912 when the current matrix was built. */
16913
16914 static struct glyph_row *
16915 find_last_unchanged_at_beg_row (struct window *w)
16916 {
16917 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
16918 struct glyph_row *row;
16919 struct glyph_row *row_found = NULL;
16920 int yb = window_text_bottom_y (w);
16921
16922 /* Find the last row displaying unchanged text. */
16923 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16924 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16925 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16926 ++row)
16927 {
16928 if (/* If row ends before first_changed_pos, it is unchanged,
16929 except in some case. */
16930 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16931 /* When row ends in ZV and we write at ZV it is not
16932 unchanged. */
16933 && !row->ends_at_zv_p
16934 /* When first_changed_pos is the end of a continued line,
16935 row is not unchanged because it may be no longer
16936 continued. */
16937 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16938 && (row->continued_p
16939 || row->exact_window_width_line_p))
16940 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16941 needs to be recomputed, so don't consider this row as
16942 unchanged. This happens when the last line was
16943 bidi-reordered and was killed immediately before this
16944 redisplay cycle. In that case, ROW->end stores the
16945 buffer position of the first visual-order character of
16946 the killed text, which is now beyond ZV. */
16947 && CHARPOS (row->end.pos) <= ZV)
16948 row_found = row;
16949
16950 /* Stop if last visible row. */
16951 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16952 break;
16953 }
16954
16955 return row_found;
16956 }
16957
16958
16959 /* Find the first glyph row in the current matrix of W that is not
16960 affected by changes at the end of current_buffer since the
16961 time W's current matrix was built.
16962
16963 Return in *DELTA the number of chars by which buffer positions in
16964 unchanged text at the end of current_buffer must be adjusted.
16965
16966 Return in *DELTA_BYTES the corresponding number of bytes.
16967
16968 Value is null if no such row exists, i.e. all rows are affected by
16969 changes. */
16970
16971 static struct glyph_row *
16972 find_first_unchanged_at_end_row (struct window *w,
16973 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
16974 {
16975 struct glyph_row *row;
16976 struct glyph_row *row_found = NULL;
16977
16978 *delta = *delta_bytes = 0;
16979
16980 /* Display must not have been paused, otherwise the current matrix
16981 is not up to date. */
16982 eassert (!NILP (w->window_end_valid));
16983
16984 /* A value of window_end_pos >= END_UNCHANGED means that the window
16985 end is in the range of changed text. If so, there is no
16986 unchanged row at the end of W's current matrix. */
16987 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16988 return NULL;
16989
16990 /* Set row to the last row in W's current matrix displaying text. */
16991 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16992
16993 /* If matrix is entirely empty, no unchanged row exists. */
16994 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16995 {
16996 /* The value of row is the last glyph row in the matrix having a
16997 meaningful buffer position in it. The end position of row
16998 corresponds to window_end_pos. This allows us to translate
16999 buffer positions in the current matrix to current buffer
17000 positions for characters not in changed text. */
17001 ptrdiff_t Z_old =
17002 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17003 ptrdiff_t Z_BYTE_old =
17004 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17005 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17006 struct glyph_row *first_text_row
17007 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17008
17009 *delta = Z - Z_old;
17010 *delta_bytes = Z_BYTE - Z_BYTE_old;
17011
17012 /* Set last_unchanged_pos to the buffer position of the last
17013 character in the buffer that has not been changed. Z is the
17014 index + 1 of the last character in current_buffer, i.e. by
17015 subtracting END_UNCHANGED we get the index of the last
17016 unchanged character, and we have to add BEG to get its buffer
17017 position. */
17018 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17019 last_unchanged_pos_old = last_unchanged_pos - *delta;
17020
17021 /* Search backward from ROW for a row displaying a line that
17022 starts at a minimum position >= last_unchanged_pos_old. */
17023 for (; row > first_text_row; --row)
17024 {
17025 /* This used to abort, but it can happen.
17026 It is ok to just stop the search instead here. KFS. */
17027 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17028 break;
17029
17030 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17031 row_found = row;
17032 }
17033 }
17034
17035 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17036
17037 return row_found;
17038 }
17039
17040
17041 /* Make sure that glyph rows in the current matrix of window W
17042 reference the same glyph memory as corresponding rows in the
17043 frame's frame matrix. This function is called after scrolling W's
17044 current matrix on a terminal frame in try_window_id and
17045 try_window_reusing_current_matrix. */
17046
17047 static void
17048 sync_frame_with_window_matrix_rows (struct window *w)
17049 {
17050 struct frame *f = XFRAME (w->frame);
17051 struct glyph_row *window_row, *window_row_end, *frame_row;
17052
17053 /* Preconditions: W must be a leaf window and full-width. Its frame
17054 must have a frame matrix. */
17055 eassert (NILP (w->hchild) && NILP (w->vchild));
17056 eassert (WINDOW_FULL_WIDTH_P (w));
17057 eassert (!FRAME_WINDOW_P (f));
17058
17059 /* If W is a full-width window, glyph pointers in W's current matrix
17060 have, by definition, to be the same as glyph pointers in the
17061 corresponding frame matrix. Note that frame matrices have no
17062 marginal areas (see build_frame_matrix). */
17063 window_row = w->current_matrix->rows;
17064 window_row_end = window_row + w->current_matrix->nrows;
17065 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17066 while (window_row < window_row_end)
17067 {
17068 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17069 struct glyph *end = window_row->glyphs[LAST_AREA];
17070
17071 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17072 frame_row->glyphs[TEXT_AREA] = start;
17073 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17074 frame_row->glyphs[LAST_AREA] = end;
17075
17076 /* Disable frame rows whose corresponding window rows have
17077 been disabled in try_window_id. */
17078 if (!window_row->enabled_p)
17079 frame_row->enabled_p = 0;
17080
17081 ++window_row, ++frame_row;
17082 }
17083 }
17084
17085
17086 /* Find the glyph row in window W containing CHARPOS. Consider all
17087 rows between START and END (not inclusive). END null means search
17088 all rows to the end of the display area of W. Value is the row
17089 containing CHARPOS or null. */
17090
17091 struct glyph_row *
17092 row_containing_pos (struct window *w, ptrdiff_t charpos,
17093 struct glyph_row *start, struct glyph_row *end, int dy)
17094 {
17095 struct glyph_row *row = start;
17096 struct glyph_row *best_row = NULL;
17097 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
17098 int last_y;
17099
17100 /* If we happen to start on a header-line, skip that. */
17101 if (row->mode_line_p)
17102 ++row;
17103
17104 if ((end && row >= end) || !row->enabled_p)
17105 return NULL;
17106
17107 last_y = window_text_bottom_y (w) - dy;
17108
17109 while (1)
17110 {
17111 /* Give up if we have gone too far. */
17112 if (end && row >= end)
17113 return NULL;
17114 /* This formerly returned if they were equal.
17115 I think that both quantities are of a "last plus one" type;
17116 if so, when they are equal, the row is within the screen. -- rms. */
17117 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17118 return NULL;
17119
17120 /* If it is in this row, return this row. */
17121 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17122 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17123 /* The end position of a row equals the start
17124 position of the next row. If CHARPOS is there, we
17125 would rather display it in the next line, except
17126 when this line ends in ZV. */
17127 && !row->ends_at_zv_p
17128 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
17129 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17130 {
17131 struct glyph *g;
17132
17133 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17134 || (!best_row && !row->continued_p))
17135 return row;
17136 /* In bidi-reordered rows, there could be several rows
17137 occluding point, all of them belonging to the same
17138 continued line. We need to find the row which fits
17139 CHARPOS the best. */
17140 for (g = row->glyphs[TEXT_AREA];
17141 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17142 g++)
17143 {
17144 if (!STRINGP (g->object))
17145 {
17146 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17147 {
17148 mindif = eabs (g->charpos - charpos);
17149 best_row = row;
17150 /* Exact match always wins. */
17151 if (mindif == 0)
17152 return best_row;
17153 }
17154 }
17155 }
17156 }
17157 else if (best_row && !row->continued_p)
17158 return best_row;
17159 ++row;
17160 }
17161 }
17162
17163
17164 /* Try to redisplay window W by reusing its existing display. W's
17165 current matrix must be up to date when this function is called,
17166 i.e. window_end_valid must not be nil.
17167
17168 Value is
17169
17170 1 if display has been updated
17171 0 if otherwise unsuccessful
17172 -1 if redisplay with same window start is known not to succeed
17173
17174 The following steps are performed:
17175
17176 1. Find the last row in the current matrix of W that is not
17177 affected by changes at the start of current_buffer. If no such row
17178 is found, give up.
17179
17180 2. Find the first row in W's current matrix that is not affected by
17181 changes at the end of current_buffer. Maybe there is no such row.
17182
17183 3. Display lines beginning with the row + 1 found in step 1 to the
17184 row found in step 2 or, if step 2 didn't find a row, to the end of
17185 the window.
17186
17187 4. If cursor is not known to appear on the window, give up.
17188
17189 5. If display stopped at the row found in step 2, scroll the
17190 display and current matrix as needed.
17191
17192 6. Maybe display some lines at the end of W, if we must. This can
17193 happen under various circumstances, like a partially visible line
17194 becoming fully visible, or because newly displayed lines are displayed
17195 in smaller font sizes.
17196
17197 7. Update W's window end information. */
17198
17199 static int
17200 try_window_id (struct window *w)
17201 {
17202 struct frame *f = XFRAME (w->frame);
17203 struct glyph_matrix *current_matrix = w->current_matrix;
17204 struct glyph_matrix *desired_matrix = w->desired_matrix;
17205 struct glyph_row *last_unchanged_at_beg_row;
17206 struct glyph_row *first_unchanged_at_end_row;
17207 struct glyph_row *row;
17208 struct glyph_row *bottom_row;
17209 int bottom_vpos;
17210 struct it it;
17211 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17212 int dvpos, dy;
17213 struct text_pos start_pos;
17214 struct run run;
17215 int first_unchanged_at_end_vpos = 0;
17216 struct glyph_row *last_text_row, *last_text_row_at_end;
17217 struct text_pos start;
17218 ptrdiff_t first_changed_charpos, last_changed_charpos;
17219
17220 #ifdef GLYPH_DEBUG
17221 if (inhibit_try_window_id)
17222 return 0;
17223 #endif
17224
17225 /* This is handy for debugging. */
17226 #if 0
17227 #define GIVE_UP(X) \
17228 do { \
17229 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17230 return 0; \
17231 } while (0)
17232 #else
17233 #define GIVE_UP(X) return 0
17234 #endif
17235
17236 SET_TEXT_POS_FROM_MARKER (start, w->start);
17237
17238 /* Don't use this for mini-windows because these can show
17239 messages and mini-buffers, and we don't handle that here. */
17240 if (MINI_WINDOW_P (w))
17241 GIVE_UP (1);
17242
17243 /* This flag is used to prevent redisplay optimizations. */
17244 if (windows_or_buffers_changed || cursor_type_changed)
17245 GIVE_UP (2);
17246
17247 /* Verify that narrowing has not changed.
17248 Also verify that we were not told to prevent redisplay optimizations.
17249 It would be nice to further
17250 reduce the number of cases where this prevents try_window_id. */
17251 if (current_buffer->clip_changed
17252 || current_buffer->prevent_redisplay_optimizations_p)
17253 GIVE_UP (3);
17254
17255 /* Window must either use window-based redisplay or be full width. */
17256 if (!FRAME_WINDOW_P (f)
17257 && (!FRAME_LINE_INS_DEL_OK (f)
17258 || !WINDOW_FULL_WIDTH_P (w)))
17259 GIVE_UP (4);
17260
17261 /* Give up if point is known NOT to appear in W. */
17262 if (PT < CHARPOS (start))
17263 GIVE_UP (5);
17264
17265 /* Another way to prevent redisplay optimizations. */
17266 if (w->last_modified == 0)
17267 GIVE_UP (6);
17268
17269 /* Verify that window is not hscrolled. */
17270 if (w->hscroll != 0)
17271 GIVE_UP (7);
17272
17273 /* Verify that display wasn't paused. */
17274 if (NILP (w->window_end_valid))
17275 GIVE_UP (8);
17276
17277 /* Can't use this if highlighting a region because a cursor movement
17278 will do more than just set the cursor. */
17279 if (!NILP (Vtransient_mark_mode)
17280 && !NILP (BVAR (current_buffer, mark_active)))
17281 GIVE_UP (9);
17282
17283 /* Likewise if highlighting trailing whitespace. */
17284 if (!NILP (Vshow_trailing_whitespace))
17285 GIVE_UP (11);
17286
17287 /* Likewise if showing a region. */
17288 if (!NILP (w->region_showing))
17289 GIVE_UP (10);
17290
17291 /* Can't use this if overlay arrow position and/or string have
17292 changed. */
17293 if (overlay_arrows_changed_p ())
17294 GIVE_UP (12);
17295
17296 /* When word-wrap is on, adding a space to the first word of a
17297 wrapped line can change the wrap position, altering the line
17298 above it. It might be worthwhile to handle this more
17299 intelligently, but for now just redisplay from scratch. */
17300 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
17301 GIVE_UP (21);
17302
17303 /* Under bidi reordering, adding or deleting a character in the
17304 beginning of a paragraph, before the first strong directional
17305 character, can change the base direction of the paragraph (unless
17306 the buffer specifies a fixed paragraph direction), which will
17307 require to redisplay the whole paragraph. It might be worthwhile
17308 to find the paragraph limits and widen the range of redisplayed
17309 lines to that, but for now just give up this optimization and
17310 redisplay from scratch. */
17311 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
17312 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
17313 GIVE_UP (22);
17314
17315 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17316 only if buffer has really changed. The reason is that the gap is
17317 initially at Z for freshly visited files. The code below would
17318 set end_unchanged to 0 in that case. */
17319 if (MODIFF > SAVE_MODIFF
17320 /* This seems to happen sometimes after saving a buffer. */
17321 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17322 {
17323 if (GPT - BEG < BEG_UNCHANGED)
17324 BEG_UNCHANGED = GPT - BEG;
17325 if (Z - GPT < END_UNCHANGED)
17326 END_UNCHANGED = Z - GPT;
17327 }
17328
17329 /* The position of the first and last character that has been changed. */
17330 first_changed_charpos = BEG + BEG_UNCHANGED;
17331 last_changed_charpos = Z - END_UNCHANGED;
17332
17333 /* If window starts after a line end, and the last change is in
17334 front of that newline, then changes don't affect the display.
17335 This case happens with stealth-fontification. Note that although
17336 the display is unchanged, glyph positions in the matrix have to
17337 be adjusted, of course. */
17338 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17339 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17340 && ((last_changed_charpos < CHARPOS (start)
17341 && CHARPOS (start) == BEGV)
17342 || (last_changed_charpos < CHARPOS (start) - 1
17343 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17344 {
17345 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17346 struct glyph_row *r0;
17347
17348 /* Compute how many chars/bytes have been added to or removed
17349 from the buffer. */
17350 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17351 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17352 Z_delta = Z - Z_old;
17353 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17354
17355 /* Give up if PT is not in the window. Note that it already has
17356 been checked at the start of try_window_id that PT is not in
17357 front of the window start. */
17358 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17359 GIVE_UP (13);
17360
17361 /* If window start is unchanged, we can reuse the whole matrix
17362 as is, after adjusting glyph positions. No need to compute
17363 the window end again, since its offset from Z hasn't changed. */
17364 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17365 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17366 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17367 /* PT must not be in a partially visible line. */
17368 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17369 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17370 {
17371 /* Adjust positions in the glyph matrix. */
17372 if (Z_delta || Z_delta_bytes)
17373 {
17374 struct glyph_row *r1
17375 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17376 increment_matrix_positions (w->current_matrix,
17377 MATRIX_ROW_VPOS (r0, current_matrix),
17378 MATRIX_ROW_VPOS (r1, current_matrix),
17379 Z_delta, Z_delta_bytes);
17380 }
17381
17382 /* Set the cursor. */
17383 row = row_containing_pos (w, PT, r0, NULL, 0);
17384 if (row)
17385 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17386 else
17387 emacs_abort ();
17388 return 1;
17389 }
17390 }
17391
17392 /* Handle the case that changes are all below what is displayed in
17393 the window, and that PT is in the window. This shortcut cannot
17394 be taken if ZV is visible in the window, and text has been added
17395 there that is visible in the window. */
17396 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17397 /* ZV is not visible in the window, or there are no
17398 changes at ZV, actually. */
17399 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17400 || first_changed_charpos == last_changed_charpos))
17401 {
17402 struct glyph_row *r0;
17403
17404 /* Give up if PT is not in the window. Note that it already has
17405 been checked at the start of try_window_id that PT is not in
17406 front of the window start. */
17407 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17408 GIVE_UP (14);
17409
17410 /* If window start is unchanged, we can reuse the whole matrix
17411 as is, without changing glyph positions since no text has
17412 been added/removed in front of the window end. */
17413 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17414 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17415 /* PT must not be in a partially visible line. */
17416 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17417 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17418 {
17419 /* We have to compute the window end anew since text
17420 could have been added/removed after it. */
17421 wset_window_end_pos
17422 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17423 w->window_end_bytepos
17424 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17425
17426 /* Set the cursor. */
17427 row = row_containing_pos (w, PT, r0, NULL, 0);
17428 if (row)
17429 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17430 else
17431 emacs_abort ();
17432 return 2;
17433 }
17434 }
17435
17436 /* Give up if window start is in the changed area.
17437
17438 The condition used to read
17439
17440 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17441
17442 but why that was tested escapes me at the moment. */
17443 if (CHARPOS (start) >= first_changed_charpos
17444 && CHARPOS (start) <= last_changed_charpos)
17445 GIVE_UP (15);
17446
17447 /* Check that window start agrees with the start of the first glyph
17448 row in its current matrix. Check this after we know the window
17449 start is not in changed text, otherwise positions would not be
17450 comparable. */
17451 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17452 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17453 GIVE_UP (16);
17454
17455 /* Give up if the window ends in strings. Overlay strings
17456 at the end are difficult to handle, so don't try. */
17457 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17458 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17459 GIVE_UP (20);
17460
17461 /* Compute the position at which we have to start displaying new
17462 lines. Some of the lines at the top of the window might be
17463 reusable because they are not displaying changed text. Find the
17464 last row in W's current matrix not affected by changes at the
17465 start of current_buffer. Value is null if changes start in the
17466 first line of window. */
17467 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17468 if (last_unchanged_at_beg_row)
17469 {
17470 /* Avoid starting to display in the middle of a character, a TAB
17471 for instance. This is easier than to set up the iterator
17472 exactly, and it's not a frequent case, so the additional
17473 effort wouldn't really pay off. */
17474 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17475 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17476 && last_unchanged_at_beg_row > w->current_matrix->rows)
17477 --last_unchanged_at_beg_row;
17478
17479 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17480 GIVE_UP (17);
17481
17482 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17483 GIVE_UP (18);
17484 start_pos = it.current.pos;
17485
17486 /* Start displaying new lines in the desired matrix at the same
17487 vpos we would use in the current matrix, i.e. below
17488 last_unchanged_at_beg_row. */
17489 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17490 current_matrix);
17491 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17492 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17493
17494 eassert (it.hpos == 0 && it.current_x == 0);
17495 }
17496 else
17497 {
17498 /* There are no reusable lines at the start of the window.
17499 Start displaying in the first text line. */
17500 start_display (&it, w, start);
17501 it.vpos = it.first_vpos;
17502 start_pos = it.current.pos;
17503 }
17504
17505 /* Find the first row that is not affected by changes at the end of
17506 the buffer. Value will be null if there is no unchanged row, in
17507 which case we must redisplay to the end of the window. delta
17508 will be set to the value by which buffer positions beginning with
17509 first_unchanged_at_end_row have to be adjusted due to text
17510 changes. */
17511 first_unchanged_at_end_row
17512 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17513 IF_DEBUG (debug_delta = delta);
17514 IF_DEBUG (debug_delta_bytes = delta_bytes);
17515
17516 /* Set stop_pos to the buffer position up to which we will have to
17517 display new lines. If first_unchanged_at_end_row != NULL, this
17518 is the buffer position of the start of the line displayed in that
17519 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17520 that we don't stop at a buffer position. */
17521 stop_pos = 0;
17522 if (first_unchanged_at_end_row)
17523 {
17524 eassert (last_unchanged_at_beg_row == NULL
17525 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17526
17527 /* If this is a continuation line, move forward to the next one
17528 that isn't. Changes in lines above affect this line.
17529 Caution: this may move first_unchanged_at_end_row to a row
17530 not displaying text. */
17531 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17532 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17533 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17534 < it.last_visible_y))
17535 ++first_unchanged_at_end_row;
17536
17537 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17538 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17539 >= it.last_visible_y))
17540 first_unchanged_at_end_row = NULL;
17541 else
17542 {
17543 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17544 + delta);
17545 first_unchanged_at_end_vpos
17546 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17547 eassert (stop_pos >= Z - END_UNCHANGED);
17548 }
17549 }
17550 else if (last_unchanged_at_beg_row == NULL)
17551 GIVE_UP (19);
17552
17553
17554 #ifdef GLYPH_DEBUG
17555
17556 /* Either there is no unchanged row at the end, or the one we have
17557 now displays text. This is a necessary condition for the window
17558 end pos calculation at the end of this function. */
17559 eassert (first_unchanged_at_end_row == NULL
17560 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17561
17562 debug_last_unchanged_at_beg_vpos
17563 = (last_unchanged_at_beg_row
17564 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17565 : -1);
17566 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17567
17568 #endif /* GLYPH_DEBUG */
17569
17570
17571 /* Display new lines. Set last_text_row to the last new line
17572 displayed which has text on it, i.e. might end up as being the
17573 line where the window_end_vpos is. */
17574 w->cursor.vpos = -1;
17575 last_text_row = NULL;
17576 overlay_arrow_seen = 0;
17577 while (it.current_y < it.last_visible_y
17578 && !fonts_changed_p
17579 && (first_unchanged_at_end_row == NULL
17580 || IT_CHARPOS (it) < stop_pos))
17581 {
17582 if (display_line (&it))
17583 last_text_row = it.glyph_row - 1;
17584 }
17585
17586 if (fonts_changed_p)
17587 return -1;
17588
17589
17590 /* Compute differences in buffer positions, y-positions etc. for
17591 lines reused at the bottom of the window. Compute what we can
17592 scroll. */
17593 if (first_unchanged_at_end_row
17594 /* No lines reused because we displayed everything up to the
17595 bottom of the window. */
17596 && it.current_y < it.last_visible_y)
17597 {
17598 dvpos = (it.vpos
17599 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17600 current_matrix));
17601 dy = it.current_y - first_unchanged_at_end_row->y;
17602 run.current_y = first_unchanged_at_end_row->y;
17603 run.desired_y = run.current_y + dy;
17604 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17605 }
17606 else
17607 {
17608 delta = delta_bytes = dvpos = dy
17609 = run.current_y = run.desired_y = run.height = 0;
17610 first_unchanged_at_end_row = NULL;
17611 }
17612 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17613
17614
17615 /* Find the cursor if not already found. We have to decide whether
17616 PT will appear on this window (it sometimes doesn't, but this is
17617 not a very frequent case.) This decision has to be made before
17618 the current matrix is altered. A value of cursor.vpos < 0 means
17619 that PT is either in one of the lines beginning at
17620 first_unchanged_at_end_row or below the window. Don't care for
17621 lines that might be displayed later at the window end; as
17622 mentioned, this is not a frequent case. */
17623 if (w->cursor.vpos < 0)
17624 {
17625 /* Cursor in unchanged rows at the top? */
17626 if (PT < CHARPOS (start_pos)
17627 && last_unchanged_at_beg_row)
17628 {
17629 row = row_containing_pos (w, PT,
17630 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17631 last_unchanged_at_beg_row + 1, 0);
17632 if (row)
17633 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17634 }
17635
17636 /* Start from first_unchanged_at_end_row looking for PT. */
17637 else if (first_unchanged_at_end_row)
17638 {
17639 row = row_containing_pos (w, PT - delta,
17640 first_unchanged_at_end_row, NULL, 0);
17641 if (row)
17642 set_cursor_from_row (w, row, w->current_matrix, delta,
17643 delta_bytes, dy, dvpos);
17644 }
17645
17646 /* Give up if cursor was not found. */
17647 if (w->cursor.vpos < 0)
17648 {
17649 clear_glyph_matrix (w->desired_matrix);
17650 return -1;
17651 }
17652 }
17653
17654 /* Don't let the cursor end in the scroll margins. */
17655 {
17656 int this_scroll_margin, cursor_height;
17657
17658 this_scroll_margin =
17659 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17660 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17661 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17662
17663 if ((w->cursor.y < this_scroll_margin
17664 && CHARPOS (start) > BEGV)
17665 /* Old redisplay didn't take scroll margin into account at the bottom,
17666 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17667 || (w->cursor.y + (make_cursor_line_fully_visible_p
17668 ? cursor_height + this_scroll_margin
17669 : 1)) > it.last_visible_y)
17670 {
17671 w->cursor.vpos = -1;
17672 clear_glyph_matrix (w->desired_matrix);
17673 return -1;
17674 }
17675 }
17676
17677 /* Scroll the display. Do it before changing the current matrix so
17678 that xterm.c doesn't get confused about where the cursor glyph is
17679 found. */
17680 if (dy && run.height)
17681 {
17682 update_begin (f);
17683
17684 if (FRAME_WINDOW_P (f))
17685 {
17686 FRAME_RIF (f)->update_window_begin_hook (w);
17687 FRAME_RIF (f)->clear_window_mouse_face (w);
17688 FRAME_RIF (f)->scroll_run_hook (w, &run);
17689 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17690 }
17691 else
17692 {
17693 /* Terminal frame. In this case, dvpos gives the number of
17694 lines to scroll by; dvpos < 0 means scroll up. */
17695 int from_vpos
17696 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17697 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17698 int end = (WINDOW_TOP_EDGE_LINE (w)
17699 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17700 + window_internal_height (w));
17701
17702 #if defined (HAVE_GPM) || defined (MSDOS)
17703 x_clear_window_mouse_face (w);
17704 #endif
17705 /* Perform the operation on the screen. */
17706 if (dvpos > 0)
17707 {
17708 /* Scroll last_unchanged_at_beg_row to the end of the
17709 window down dvpos lines. */
17710 set_terminal_window (f, end);
17711
17712 /* On dumb terminals delete dvpos lines at the end
17713 before inserting dvpos empty lines. */
17714 if (!FRAME_SCROLL_REGION_OK (f))
17715 ins_del_lines (f, end - dvpos, -dvpos);
17716
17717 /* Insert dvpos empty lines in front of
17718 last_unchanged_at_beg_row. */
17719 ins_del_lines (f, from, dvpos);
17720 }
17721 else if (dvpos < 0)
17722 {
17723 /* Scroll up last_unchanged_at_beg_vpos to the end of
17724 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17725 set_terminal_window (f, end);
17726
17727 /* Delete dvpos lines in front of
17728 last_unchanged_at_beg_vpos. ins_del_lines will set
17729 the cursor to the given vpos and emit |dvpos| delete
17730 line sequences. */
17731 ins_del_lines (f, from + dvpos, dvpos);
17732
17733 /* On a dumb terminal insert dvpos empty lines at the
17734 end. */
17735 if (!FRAME_SCROLL_REGION_OK (f))
17736 ins_del_lines (f, end + dvpos, -dvpos);
17737 }
17738
17739 set_terminal_window (f, 0);
17740 }
17741
17742 update_end (f);
17743 }
17744
17745 /* Shift reused rows of the current matrix to the right position.
17746 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17747 text. */
17748 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17749 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17750 if (dvpos < 0)
17751 {
17752 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17753 bottom_vpos, dvpos);
17754 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17755 bottom_vpos);
17756 }
17757 else if (dvpos > 0)
17758 {
17759 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17760 bottom_vpos, dvpos);
17761 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17762 first_unchanged_at_end_vpos + dvpos);
17763 }
17764
17765 /* For frame-based redisplay, make sure that current frame and window
17766 matrix are in sync with respect to glyph memory. */
17767 if (!FRAME_WINDOW_P (f))
17768 sync_frame_with_window_matrix_rows (w);
17769
17770 /* Adjust buffer positions in reused rows. */
17771 if (delta || delta_bytes)
17772 increment_matrix_positions (current_matrix,
17773 first_unchanged_at_end_vpos + dvpos,
17774 bottom_vpos, delta, delta_bytes);
17775
17776 /* Adjust Y positions. */
17777 if (dy)
17778 shift_glyph_matrix (w, current_matrix,
17779 first_unchanged_at_end_vpos + dvpos,
17780 bottom_vpos, dy);
17781
17782 if (first_unchanged_at_end_row)
17783 {
17784 first_unchanged_at_end_row += dvpos;
17785 if (first_unchanged_at_end_row->y >= it.last_visible_y
17786 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17787 first_unchanged_at_end_row = NULL;
17788 }
17789
17790 /* If scrolling up, there may be some lines to display at the end of
17791 the window. */
17792 last_text_row_at_end = NULL;
17793 if (dy < 0)
17794 {
17795 /* Scrolling up can leave for example a partially visible line
17796 at the end of the window to be redisplayed. */
17797 /* Set last_row to the glyph row in the current matrix where the
17798 window end line is found. It has been moved up or down in
17799 the matrix by dvpos. */
17800 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17801 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17802
17803 /* If last_row is the window end line, it should display text. */
17804 eassert (last_row->displays_text_p);
17805
17806 /* If window end line was partially visible before, begin
17807 displaying at that line. Otherwise begin displaying with the
17808 line following it. */
17809 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17810 {
17811 init_to_row_start (&it, w, last_row);
17812 it.vpos = last_vpos;
17813 it.current_y = last_row->y;
17814 }
17815 else
17816 {
17817 init_to_row_end (&it, w, last_row);
17818 it.vpos = 1 + last_vpos;
17819 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17820 ++last_row;
17821 }
17822
17823 /* We may start in a continuation line. If so, we have to
17824 get the right continuation_lines_width and current_x. */
17825 it.continuation_lines_width = last_row->continuation_lines_width;
17826 it.hpos = it.current_x = 0;
17827
17828 /* Display the rest of the lines at the window end. */
17829 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17830 while (it.current_y < it.last_visible_y
17831 && !fonts_changed_p)
17832 {
17833 /* Is it always sure that the display agrees with lines in
17834 the current matrix? I don't think so, so we mark rows
17835 displayed invalid in the current matrix by setting their
17836 enabled_p flag to zero. */
17837 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17838 if (display_line (&it))
17839 last_text_row_at_end = it.glyph_row - 1;
17840 }
17841 }
17842
17843 /* Update window_end_pos and window_end_vpos. */
17844 if (first_unchanged_at_end_row
17845 && !last_text_row_at_end)
17846 {
17847 /* Window end line if one of the preserved rows from the current
17848 matrix. Set row to the last row displaying text in current
17849 matrix starting at first_unchanged_at_end_row, after
17850 scrolling. */
17851 eassert (first_unchanged_at_end_row->displays_text_p);
17852 row = find_last_row_displaying_text (w->current_matrix, &it,
17853 first_unchanged_at_end_row);
17854 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17855
17856 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17857 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17858 wset_window_end_vpos
17859 (w, make_number (MATRIX_ROW_VPOS (row, w->current_matrix)));
17860 eassert (w->window_end_bytepos >= 0);
17861 IF_DEBUG (debug_method_add (w, "A"));
17862 }
17863 else if (last_text_row_at_end)
17864 {
17865 wset_window_end_pos
17866 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end)));
17867 w->window_end_bytepos
17868 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17869 wset_window_end_vpos
17870 (w, make_number (MATRIX_ROW_VPOS (last_text_row_at_end,
17871 desired_matrix)));
17872 eassert (w->window_end_bytepos >= 0);
17873 IF_DEBUG (debug_method_add (w, "B"));
17874 }
17875 else if (last_text_row)
17876 {
17877 /* We have displayed either to the end of the window or at the
17878 end of the window, i.e. the last row with text is to be found
17879 in the desired matrix. */
17880 wset_window_end_pos
17881 (w, make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row)));
17882 w->window_end_bytepos
17883 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17884 wset_window_end_vpos
17885 (w, make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix)));
17886 eassert (w->window_end_bytepos >= 0);
17887 }
17888 else if (first_unchanged_at_end_row == NULL
17889 && last_text_row == NULL
17890 && last_text_row_at_end == NULL)
17891 {
17892 /* Displayed to end of window, but no line containing text was
17893 displayed. Lines were deleted at the end of the window. */
17894 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17895 int vpos = XFASTINT (w->window_end_vpos);
17896 struct glyph_row *current_row = current_matrix->rows + vpos;
17897 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17898
17899 for (row = NULL;
17900 row == NULL && vpos >= first_vpos;
17901 --vpos, --current_row, --desired_row)
17902 {
17903 if (desired_row->enabled_p)
17904 {
17905 if (desired_row->displays_text_p)
17906 row = desired_row;
17907 }
17908 else if (current_row->displays_text_p)
17909 row = current_row;
17910 }
17911
17912 eassert (row != NULL);
17913 wset_window_end_vpos (w, make_number (vpos + 1));
17914 wset_window_end_pos (w, make_number (Z - MATRIX_ROW_END_CHARPOS (row)));
17915 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17916 eassert (w->window_end_bytepos >= 0);
17917 IF_DEBUG (debug_method_add (w, "C"));
17918 }
17919 else
17920 emacs_abort ();
17921
17922 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17923 debug_end_vpos = XFASTINT (w->window_end_vpos));
17924
17925 /* Record that display has not been completed. */
17926 wset_window_end_valid (w, Qnil);
17927 w->desired_matrix->no_scrolling_p = 1;
17928 return 3;
17929
17930 #undef GIVE_UP
17931 }
17932
17933
17934 \f
17935 /***********************************************************************
17936 More debugging support
17937 ***********************************************************************/
17938
17939 #ifdef GLYPH_DEBUG
17940
17941 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17942 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17943 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17944
17945
17946 /* Dump the contents of glyph matrix MATRIX on stderr.
17947
17948 GLYPHS 0 means don't show glyph contents.
17949 GLYPHS 1 means show glyphs in short form
17950 GLYPHS > 1 means show glyphs in long form. */
17951
17952 void
17953 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17954 {
17955 int i;
17956 for (i = 0; i < matrix->nrows; ++i)
17957 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17958 }
17959
17960
17961 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17962 the glyph row and area where the glyph comes from. */
17963
17964 void
17965 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17966 {
17967 if (glyph->type == CHAR_GLYPH)
17968 {
17969 fprintf (stderr,
17970 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17971 glyph - row->glyphs[TEXT_AREA],
17972 'C',
17973 glyph->charpos,
17974 (BUFFERP (glyph->object)
17975 ? 'B'
17976 : (STRINGP (glyph->object)
17977 ? 'S'
17978 : '-')),
17979 glyph->pixel_width,
17980 glyph->u.ch,
17981 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17982 ? glyph->u.ch
17983 : '.'),
17984 glyph->face_id,
17985 glyph->left_box_line_p,
17986 glyph->right_box_line_p);
17987 }
17988 else if (glyph->type == STRETCH_GLYPH)
17989 {
17990 fprintf (stderr,
17991 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17992 glyph - row->glyphs[TEXT_AREA],
17993 'S',
17994 glyph->charpos,
17995 (BUFFERP (glyph->object)
17996 ? 'B'
17997 : (STRINGP (glyph->object)
17998 ? 'S'
17999 : '-')),
18000 glyph->pixel_width,
18001 0,
18002 '.',
18003 glyph->face_id,
18004 glyph->left_box_line_p,
18005 glyph->right_box_line_p);
18006 }
18007 else if (glyph->type == IMAGE_GLYPH)
18008 {
18009 fprintf (stderr,
18010 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18011 glyph - row->glyphs[TEXT_AREA],
18012 'I',
18013 glyph->charpos,
18014 (BUFFERP (glyph->object)
18015 ? 'B'
18016 : (STRINGP (glyph->object)
18017 ? 'S'
18018 : '-')),
18019 glyph->pixel_width,
18020 glyph->u.img_id,
18021 '.',
18022 glyph->face_id,
18023 glyph->left_box_line_p,
18024 glyph->right_box_line_p);
18025 }
18026 else if (glyph->type == COMPOSITE_GLYPH)
18027 {
18028 fprintf (stderr,
18029 " %5td %4c %6"pI"d %c %3d 0x%05x",
18030 glyph - row->glyphs[TEXT_AREA],
18031 '+',
18032 glyph->charpos,
18033 (BUFFERP (glyph->object)
18034 ? 'B'
18035 : (STRINGP (glyph->object)
18036 ? 'S'
18037 : '-')),
18038 glyph->pixel_width,
18039 glyph->u.cmp.id);
18040 if (glyph->u.cmp.automatic)
18041 fprintf (stderr,
18042 "[%d-%d]",
18043 glyph->slice.cmp.from, glyph->slice.cmp.to);
18044 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18045 glyph->face_id,
18046 glyph->left_box_line_p,
18047 glyph->right_box_line_p);
18048 }
18049 }
18050
18051
18052 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18053 GLYPHS 0 means don't show glyph contents.
18054 GLYPHS 1 means show glyphs in short form
18055 GLYPHS > 1 means show glyphs in long form. */
18056
18057 void
18058 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18059 {
18060 if (glyphs != 1)
18061 {
18062 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18063 fprintf (stderr, "======================================================================\n");
18064
18065 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18066 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18067 vpos,
18068 MATRIX_ROW_START_CHARPOS (row),
18069 MATRIX_ROW_END_CHARPOS (row),
18070 row->used[TEXT_AREA],
18071 row->contains_overlapping_glyphs_p,
18072 row->enabled_p,
18073 row->truncated_on_left_p,
18074 row->truncated_on_right_p,
18075 row->continued_p,
18076 MATRIX_ROW_CONTINUATION_LINE_P (row),
18077 row->displays_text_p,
18078 row->ends_at_zv_p,
18079 row->fill_line_p,
18080 row->ends_in_middle_of_char_p,
18081 row->starts_in_middle_of_char_p,
18082 row->mouse_face_p,
18083 row->x,
18084 row->y,
18085 row->pixel_width,
18086 row->height,
18087 row->visible_height,
18088 row->ascent,
18089 row->phys_ascent);
18090 fprintf (stderr, "%9"pD"d %5"pD"d\t%5d\n", row->start.overlay_string_index,
18091 row->end.overlay_string_index,
18092 row->continuation_lines_width);
18093 fprintf (stderr, "%9"pI"d %5"pI"d\n",
18094 CHARPOS (row->start.string_pos),
18095 CHARPOS (row->end.string_pos));
18096 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
18097 row->end.dpvec_index);
18098 }
18099
18100 if (glyphs > 1)
18101 {
18102 int area;
18103
18104 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18105 {
18106 struct glyph *glyph = row->glyphs[area];
18107 struct glyph *glyph_end = glyph + row->used[area];
18108
18109 /* Glyph for a line end in text. */
18110 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18111 ++glyph_end;
18112
18113 if (glyph < glyph_end)
18114 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
18115
18116 for (; glyph < glyph_end; ++glyph)
18117 dump_glyph (row, glyph, area);
18118 }
18119 }
18120 else if (glyphs == 1)
18121 {
18122 int area;
18123
18124 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18125 {
18126 char *s = alloca (row->used[area] + 1);
18127 int i;
18128
18129 for (i = 0; i < row->used[area]; ++i)
18130 {
18131 struct glyph *glyph = row->glyphs[area] + i;
18132 if (glyph->type == CHAR_GLYPH
18133 && glyph->u.ch < 0x80
18134 && glyph->u.ch >= ' ')
18135 s[i] = glyph->u.ch;
18136 else
18137 s[i] = '.';
18138 }
18139
18140 s[i] = '\0';
18141 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18142 }
18143 }
18144 }
18145
18146
18147 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18148 Sdump_glyph_matrix, 0, 1, "p",
18149 doc: /* Dump the current matrix of the selected window to stderr.
18150 Shows contents of glyph row structures. With non-nil
18151 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18152 glyphs in short form, otherwise show glyphs in long form. */)
18153 (Lisp_Object glyphs)
18154 {
18155 struct window *w = XWINDOW (selected_window);
18156 struct buffer *buffer = XBUFFER (w->buffer);
18157
18158 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18159 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18160 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18161 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18162 fprintf (stderr, "=============================================\n");
18163 dump_glyph_matrix (w->current_matrix,
18164 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18165 return Qnil;
18166 }
18167
18168
18169 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18170 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18171 (void)
18172 {
18173 struct frame *f = XFRAME (selected_frame);
18174 dump_glyph_matrix (f->current_matrix, 1);
18175 return Qnil;
18176 }
18177
18178
18179 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18180 doc: /* Dump glyph row ROW to stderr.
18181 GLYPH 0 means don't dump glyphs.
18182 GLYPH 1 means dump glyphs in short form.
18183 GLYPH > 1 or omitted means dump glyphs in long form. */)
18184 (Lisp_Object row, Lisp_Object glyphs)
18185 {
18186 struct glyph_matrix *matrix;
18187 EMACS_INT vpos;
18188
18189 CHECK_NUMBER (row);
18190 matrix = XWINDOW (selected_window)->current_matrix;
18191 vpos = XINT (row);
18192 if (vpos >= 0 && vpos < matrix->nrows)
18193 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18194 vpos,
18195 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18196 return Qnil;
18197 }
18198
18199
18200 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18201 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18202 GLYPH 0 means don't dump glyphs.
18203 GLYPH 1 means dump glyphs in short form.
18204 GLYPH > 1 or omitted means dump glyphs in long form. */)
18205 (Lisp_Object row, Lisp_Object glyphs)
18206 {
18207 struct frame *sf = SELECTED_FRAME ();
18208 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18209 EMACS_INT vpos;
18210
18211 CHECK_NUMBER (row);
18212 vpos = XINT (row);
18213 if (vpos >= 0 && vpos < m->nrows)
18214 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18215 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18216 return Qnil;
18217 }
18218
18219
18220 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18221 doc: /* Toggle tracing of redisplay.
18222 With ARG, turn tracing on if and only if ARG is positive. */)
18223 (Lisp_Object arg)
18224 {
18225 if (NILP (arg))
18226 trace_redisplay_p = !trace_redisplay_p;
18227 else
18228 {
18229 arg = Fprefix_numeric_value (arg);
18230 trace_redisplay_p = XINT (arg) > 0;
18231 }
18232
18233 return Qnil;
18234 }
18235
18236
18237 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18238 doc: /* Like `format', but print result to stderr.
18239 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18240 (ptrdiff_t nargs, Lisp_Object *args)
18241 {
18242 Lisp_Object s = Fformat (nargs, args);
18243 fprintf (stderr, "%s", SDATA (s));
18244 return Qnil;
18245 }
18246
18247 #endif /* GLYPH_DEBUG */
18248
18249
18250 \f
18251 /***********************************************************************
18252 Building Desired Matrix Rows
18253 ***********************************************************************/
18254
18255 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18256 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18257
18258 static struct glyph_row *
18259 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18260 {
18261 struct frame *f = XFRAME (WINDOW_FRAME (w));
18262 struct buffer *buffer = XBUFFER (w->buffer);
18263 struct buffer *old = current_buffer;
18264 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18265 int arrow_len = SCHARS (overlay_arrow_string);
18266 const unsigned char *arrow_end = arrow_string + arrow_len;
18267 const unsigned char *p;
18268 struct it it;
18269 int multibyte_p;
18270 int n_glyphs_before;
18271
18272 set_buffer_temp (buffer);
18273 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18274 it.glyph_row->used[TEXT_AREA] = 0;
18275 SET_TEXT_POS (it.position, 0, 0);
18276
18277 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18278 p = arrow_string;
18279 while (p < arrow_end)
18280 {
18281 Lisp_Object face, ilisp;
18282
18283 /* Get the next character. */
18284 if (multibyte_p)
18285 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18286 else
18287 {
18288 it.c = it.char_to_display = *p, it.len = 1;
18289 if (! ASCII_CHAR_P (it.c))
18290 it.char_to_display = BYTE8_TO_CHAR (it.c);
18291 }
18292 p += it.len;
18293
18294 /* Get its face. */
18295 ilisp = make_number (p - arrow_string);
18296 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18297 it.face_id = compute_char_face (f, it.char_to_display, face);
18298
18299 /* Compute its width, get its glyphs. */
18300 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18301 SET_TEXT_POS (it.position, -1, -1);
18302 PRODUCE_GLYPHS (&it);
18303
18304 /* If this character doesn't fit any more in the line, we have
18305 to remove some glyphs. */
18306 if (it.current_x > it.last_visible_x)
18307 {
18308 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18309 break;
18310 }
18311 }
18312
18313 set_buffer_temp (old);
18314 return it.glyph_row;
18315 }
18316
18317
18318 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18319 glyphs to insert is determined by produce_special_glyphs. */
18320
18321 static void
18322 insert_left_trunc_glyphs (struct it *it)
18323 {
18324 struct it truncate_it;
18325 struct glyph *from, *end, *to, *toend;
18326
18327 eassert (!FRAME_WINDOW_P (it->f)
18328 || (!it->glyph_row->reversed_p
18329 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18330 || (it->glyph_row->reversed_p
18331 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18332
18333 /* Get the truncation glyphs. */
18334 truncate_it = *it;
18335 truncate_it.current_x = 0;
18336 truncate_it.face_id = DEFAULT_FACE_ID;
18337 truncate_it.glyph_row = &scratch_glyph_row;
18338 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18339 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18340 truncate_it.object = make_number (0);
18341 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18342
18343 /* Overwrite glyphs from IT with truncation glyphs. */
18344 if (!it->glyph_row->reversed_p)
18345 {
18346 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18347
18348 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18349 end = from + tused;
18350 to = it->glyph_row->glyphs[TEXT_AREA];
18351 toend = to + it->glyph_row->used[TEXT_AREA];
18352 if (FRAME_WINDOW_P (it->f))
18353 {
18354 /* On GUI frames, when variable-size fonts are displayed,
18355 the truncation glyphs may need more pixels than the row's
18356 glyphs they overwrite. We overwrite more glyphs to free
18357 enough screen real estate, and enlarge the stretch glyph
18358 on the right (see display_line), if there is one, to
18359 preserve the screen position of the truncation glyphs on
18360 the right. */
18361 int w = 0;
18362 struct glyph *g = to;
18363 short used;
18364
18365 /* The first glyph could be partially visible, in which case
18366 it->glyph_row->x will be negative. But we want the left
18367 truncation glyphs to be aligned at the left margin of the
18368 window, so we override the x coordinate at which the row
18369 will begin. */
18370 it->glyph_row->x = 0;
18371 while (g < toend && w < it->truncation_pixel_width)
18372 {
18373 w += g->pixel_width;
18374 ++g;
18375 }
18376 if (g - to - tused > 0)
18377 {
18378 memmove (to + tused, g, (toend - g) * sizeof(*g));
18379 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18380 }
18381 used = it->glyph_row->used[TEXT_AREA];
18382 if (it->glyph_row->truncated_on_right_p
18383 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18384 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18385 == STRETCH_GLYPH)
18386 {
18387 int extra = w - it->truncation_pixel_width;
18388
18389 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18390 }
18391 }
18392
18393 while (from < end)
18394 *to++ = *from++;
18395
18396 /* There may be padding glyphs left over. Overwrite them too. */
18397 if (!FRAME_WINDOW_P (it->f))
18398 {
18399 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18400 {
18401 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18402 while (from < end)
18403 *to++ = *from++;
18404 }
18405 }
18406
18407 if (to > toend)
18408 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18409 }
18410 else
18411 {
18412 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18413
18414 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18415 that back to front. */
18416 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18417 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18418 toend = it->glyph_row->glyphs[TEXT_AREA];
18419 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18420 if (FRAME_WINDOW_P (it->f))
18421 {
18422 int w = 0;
18423 struct glyph *g = to;
18424
18425 while (g >= toend && w < it->truncation_pixel_width)
18426 {
18427 w += g->pixel_width;
18428 --g;
18429 }
18430 if (to - g - tused > 0)
18431 to = g + tused;
18432 if (it->glyph_row->truncated_on_right_p
18433 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18434 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18435 {
18436 int extra = w - it->truncation_pixel_width;
18437
18438 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18439 }
18440 }
18441
18442 while (from >= end && to >= toend)
18443 *to-- = *from--;
18444 if (!FRAME_WINDOW_P (it->f))
18445 {
18446 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18447 {
18448 from =
18449 truncate_it.glyph_row->glyphs[TEXT_AREA]
18450 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18451 while (from >= end && to >= toend)
18452 *to-- = *from--;
18453 }
18454 }
18455 if (from >= end)
18456 {
18457 /* Need to free some room before prepending additional
18458 glyphs. */
18459 int move_by = from - end + 1;
18460 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18461 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18462
18463 for ( ; g >= g0; g--)
18464 g[move_by] = *g;
18465 while (from >= end)
18466 *to-- = *from--;
18467 it->glyph_row->used[TEXT_AREA] += move_by;
18468 }
18469 }
18470 }
18471
18472 /* Compute the hash code for ROW. */
18473 unsigned
18474 row_hash (struct glyph_row *row)
18475 {
18476 int area, k;
18477 unsigned hashval = 0;
18478
18479 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18480 for (k = 0; k < row->used[area]; ++k)
18481 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18482 + row->glyphs[area][k].u.val
18483 + row->glyphs[area][k].face_id
18484 + row->glyphs[area][k].padding_p
18485 + (row->glyphs[area][k].type << 2));
18486
18487 return hashval;
18488 }
18489
18490 /* Compute the pixel height and width of IT->glyph_row.
18491
18492 Most of the time, ascent and height of a display line will be equal
18493 to the max_ascent and max_height values of the display iterator
18494 structure. This is not the case if
18495
18496 1. We hit ZV without displaying anything. In this case, max_ascent
18497 and max_height will be zero.
18498
18499 2. We have some glyphs that don't contribute to the line height.
18500 (The glyph row flag contributes_to_line_height_p is for future
18501 pixmap extensions).
18502
18503 The first case is easily covered by using default values because in
18504 these cases, the line height does not really matter, except that it
18505 must not be zero. */
18506
18507 static void
18508 compute_line_metrics (struct it *it)
18509 {
18510 struct glyph_row *row = it->glyph_row;
18511
18512 if (FRAME_WINDOW_P (it->f))
18513 {
18514 int i, min_y, max_y;
18515
18516 /* The line may consist of one space only, that was added to
18517 place the cursor on it. If so, the row's height hasn't been
18518 computed yet. */
18519 if (row->height == 0)
18520 {
18521 if (it->max_ascent + it->max_descent == 0)
18522 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18523 row->ascent = it->max_ascent;
18524 row->height = it->max_ascent + it->max_descent;
18525 row->phys_ascent = it->max_phys_ascent;
18526 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18527 row->extra_line_spacing = it->max_extra_line_spacing;
18528 }
18529
18530 /* Compute the width of this line. */
18531 row->pixel_width = row->x;
18532 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18533 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18534
18535 eassert (row->pixel_width >= 0);
18536 eassert (row->ascent >= 0 && row->height > 0);
18537
18538 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18539 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18540
18541 /* If first line's physical ascent is larger than its logical
18542 ascent, use the physical ascent, and make the row taller.
18543 This makes accented characters fully visible. */
18544 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18545 && row->phys_ascent > row->ascent)
18546 {
18547 row->height += row->phys_ascent - row->ascent;
18548 row->ascent = row->phys_ascent;
18549 }
18550
18551 /* Compute how much of the line is visible. */
18552 row->visible_height = row->height;
18553
18554 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18555 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18556
18557 if (row->y < min_y)
18558 row->visible_height -= min_y - row->y;
18559 if (row->y + row->height > max_y)
18560 row->visible_height -= row->y + row->height - max_y;
18561 }
18562 else
18563 {
18564 row->pixel_width = row->used[TEXT_AREA];
18565 if (row->continued_p)
18566 row->pixel_width -= it->continuation_pixel_width;
18567 else if (row->truncated_on_right_p)
18568 row->pixel_width -= it->truncation_pixel_width;
18569 row->ascent = row->phys_ascent = 0;
18570 row->height = row->phys_height = row->visible_height = 1;
18571 row->extra_line_spacing = 0;
18572 }
18573
18574 /* Compute a hash code for this row. */
18575 row->hash = row_hash (row);
18576
18577 it->max_ascent = it->max_descent = 0;
18578 it->max_phys_ascent = it->max_phys_descent = 0;
18579 }
18580
18581
18582 /* Append one space to the glyph row of iterator IT if doing a
18583 window-based redisplay. The space has the same face as
18584 IT->face_id. Value is non-zero if a space was added.
18585
18586 This function is called to make sure that there is always one glyph
18587 at the end of a glyph row that the cursor can be set on under
18588 window-systems. (If there weren't such a glyph we would not know
18589 how wide and tall a box cursor should be displayed).
18590
18591 At the same time this space let's a nicely handle clearing to the
18592 end of the line if the row ends in italic text. */
18593
18594 static int
18595 append_space_for_newline (struct it *it, int default_face_p)
18596 {
18597 if (FRAME_WINDOW_P (it->f))
18598 {
18599 int n = it->glyph_row->used[TEXT_AREA];
18600
18601 if (it->glyph_row->glyphs[TEXT_AREA] + n
18602 < it->glyph_row->glyphs[1 + TEXT_AREA])
18603 {
18604 /* Save some values that must not be changed.
18605 Must save IT->c and IT->len because otherwise
18606 ITERATOR_AT_END_P wouldn't work anymore after
18607 append_space_for_newline has been called. */
18608 enum display_element_type saved_what = it->what;
18609 int saved_c = it->c, saved_len = it->len;
18610 int saved_char_to_display = it->char_to_display;
18611 int saved_x = it->current_x;
18612 int saved_face_id = it->face_id;
18613 struct text_pos saved_pos;
18614 Lisp_Object saved_object;
18615 struct face *face;
18616
18617 saved_object = it->object;
18618 saved_pos = it->position;
18619
18620 it->what = IT_CHARACTER;
18621 memset (&it->position, 0, sizeof it->position);
18622 it->object = make_number (0);
18623 it->c = it->char_to_display = ' ';
18624 it->len = 1;
18625
18626 /* If the default face was remapped, be sure to use the
18627 remapped face for the appended newline. */
18628 if (default_face_p)
18629 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18630 else if (it->face_before_selective_p)
18631 it->face_id = it->saved_face_id;
18632 face = FACE_FROM_ID (it->f, it->face_id);
18633 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18634
18635 PRODUCE_GLYPHS (it);
18636
18637 it->override_ascent = -1;
18638 it->constrain_row_ascent_descent_p = 0;
18639 it->current_x = saved_x;
18640 it->object = saved_object;
18641 it->position = saved_pos;
18642 it->what = saved_what;
18643 it->face_id = saved_face_id;
18644 it->len = saved_len;
18645 it->c = saved_c;
18646 it->char_to_display = saved_char_to_display;
18647 return 1;
18648 }
18649 }
18650
18651 return 0;
18652 }
18653
18654
18655 /* Extend the face of the last glyph in the text area of IT->glyph_row
18656 to the end of the display line. Called from display_line. If the
18657 glyph row is empty, add a space glyph to it so that we know the
18658 face to draw. Set the glyph row flag fill_line_p. If the glyph
18659 row is R2L, prepend a stretch glyph to cover the empty space to the
18660 left of the leftmost glyph. */
18661
18662 static void
18663 extend_face_to_end_of_line (struct it *it)
18664 {
18665 struct face *face, *default_face;
18666 struct frame *f = it->f;
18667
18668 /* If line is already filled, do nothing. Non window-system frames
18669 get a grace of one more ``pixel'' because their characters are
18670 1-``pixel'' wide, so they hit the equality too early. This grace
18671 is needed only for R2L rows that are not continued, to produce
18672 one extra blank where we could display the cursor. */
18673 if (it->current_x >= it->last_visible_x
18674 + (!FRAME_WINDOW_P (f)
18675 && it->glyph_row->reversed_p
18676 && !it->glyph_row->continued_p))
18677 return;
18678
18679 /* The default face, possibly remapped. */
18680 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18681
18682 /* Face extension extends the background and box of IT->face_id
18683 to the end of the line. If the background equals the background
18684 of the frame, we don't have to do anything. */
18685 if (it->face_before_selective_p)
18686 face = FACE_FROM_ID (f, it->saved_face_id);
18687 else
18688 face = FACE_FROM_ID (f, it->face_id);
18689
18690 if (FRAME_WINDOW_P (f)
18691 && it->glyph_row->displays_text_p
18692 && face->box == FACE_NO_BOX
18693 && face->background == FRAME_BACKGROUND_PIXEL (f)
18694 && !face->stipple
18695 && !it->glyph_row->reversed_p)
18696 return;
18697
18698 /* Set the glyph row flag indicating that the face of the last glyph
18699 in the text area has to be drawn to the end of the text area. */
18700 it->glyph_row->fill_line_p = 1;
18701
18702 /* If current character of IT is not ASCII, make sure we have the
18703 ASCII face. This will be automatically undone the next time
18704 get_next_display_element returns a multibyte character. Note
18705 that the character will always be single byte in unibyte
18706 text. */
18707 if (!ASCII_CHAR_P (it->c))
18708 {
18709 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18710 }
18711
18712 if (FRAME_WINDOW_P (f))
18713 {
18714 /* If the row is empty, add a space with the current face of IT,
18715 so that we know which face to draw. */
18716 if (it->glyph_row->used[TEXT_AREA] == 0)
18717 {
18718 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18719 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18720 it->glyph_row->used[TEXT_AREA] = 1;
18721 }
18722 #ifdef HAVE_WINDOW_SYSTEM
18723 if (it->glyph_row->reversed_p)
18724 {
18725 /* Prepend a stretch glyph to the row, such that the
18726 rightmost glyph will be drawn flushed all the way to the
18727 right margin of the window. The stretch glyph that will
18728 occupy the empty space, if any, to the left of the
18729 glyphs. */
18730 struct font *font = face->font ? face->font : FRAME_FONT (f);
18731 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18732 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18733 struct glyph *g;
18734 int row_width, stretch_ascent, stretch_width;
18735 struct text_pos saved_pos;
18736 int saved_face_id, saved_avoid_cursor;
18737
18738 for (row_width = 0, g = row_start; g < row_end; g++)
18739 row_width += g->pixel_width;
18740 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18741 if (stretch_width > 0)
18742 {
18743 stretch_ascent =
18744 (((it->ascent + it->descent)
18745 * FONT_BASE (font)) / FONT_HEIGHT (font));
18746 saved_pos = it->position;
18747 memset (&it->position, 0, sizeof it->position);
18748 saved_avoid_cursor = it->avoid_cursor_p;
18749 it->avoid_cursor_p = 1;
18750 saved_face_id = it->face_id;
18751 /* The last row's stretch glyph should get the default
18752 face, to avoid painting the rest of the window with
18753 the region face, if the region ends at ZV. */
18754 if (it->glyph_row->ends_at_zv_p)
18755 it->face_id = default_face->id;
18756 else
18757 it->face_id = face->id;
18758 append_stretch_glyph (it, make_number (0), stretch_width,
18759 it->ascent + it->descent, stretch_ascent);
18760 it->position = saved_pos;
18761 it->avoid_cursor_p = saved_avoid_cursor;
18762 it->face_id = saved_face_id;
18763 }
18764 }
18765 #endif /* HAVE_WINDOW_SYSTEM */
18766 }
18767 else
18768 {
18769 /* Save some values that must not be changed. */
18770 int saved_x = it->current_x;
18771 struct text_pos saved_pos;
18772 Lisp_Object saved_object;
18773 enum display_element_type saved_what = it->what;
18774 int saved_face_id = it->face_id;
18775
18776 saved_object = it->object;
18777 saved_pos = it->position;
18778
18779 it->what = IT_CHARACTER;
18780 memset (&it->position, 0, sizeof it->position);
18781 it->object = make_number (0);
18782 it->c = it->char_to_display = ' ';
18783 it->len = 1;
18784 /* The last row's blank glyphs should get the default face, to
18785 avoid painting the rest of the window with the region face,
18786 if the region ends at ZV. */
18787 if (it->glyph_row->ends_at_zv_p)
18788 it->face_id = default_face->id;
18789 else
18790 it->face_id = face->id;
18791
18792 PRODUCE_GLYPHS (it);
18793
18794 while (it->current_x <= it->last_visible_x)
18795 PRODUCE_GLYPHS (it);
18796
18797 /* Don't count these blanks really. It would let us insert a left
18798 truncation glyph below and make us set the cursor on them, maybe. */
18799 it->current_x = saved_x;
18800 it->object = saved_object;
18801 it->position = saved_pos;
18802 it->what = saved_what;
18803 it->face_id = saved_face_id;
18804 }
18805 }
18806
18807
18808 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18809 trailing whitespace. */
18810
18811 static int
18812 trailing_whitespace_p (ptrdiff_t charpos)
18813 {
18814 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
18815 int c = 0;
18816
18817 while (bytepos < ZV_BYTE
18818 && (c = FETCH_CHAR (bytepos),
18819 c == ' ' || c == '\t'))
18820 ++bytepos;
18821
18822 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18823 {
18824 if (bytepos != PT_BYTE)
18825 return 1;
18826 }
18827 return 0;
18828 }
18829
18830
18831 /* Highlight trailing whitespace, if any, in ROW. */
18832
18833 static void
18834 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18835 {
18836 int used = row->used[TEXT_AREA];
18837
18838 if (used)
18839 {
18840 struct glyph *start = row->glyphs[TEXT_AREA];
18841 struct glyph *glyph = start + used - 1;
18842
18843 if (row->reversed_p)
18844 {
18845 /* Right-to-left rows need to be processed in the opposite
18846 direction, so swap the edge pointers. */
18847 glyph = start;
18848 start = row->glyphs[TEXT_AREA] + used - 1;
18849 }
18850
18851 /* Skip over glyphs inserted to display the cursor at the
18852 end of a line, for extending the face of the last glyph
18853 to the end of the line on terminals, and for truncation
18854 and continuation glyphs. */
18855 if (!row->reversed_p)
18856 {
18857 while (glyph >= start
18858 && glyph->type == CHAR_GLYPH
18859 && INTEGERP (glyph->object))
18860 --glyph;
18861 }
18862 else
18863 {
18864 while (glyph <= start
18865 && glyph->type == CHAR_GLYPH
18866 && INTEGERP (glyph->object))
18867 ++glyph;
18868 }
18869
18870 /* If last glyph is a space or stretch, and it's trailing
18871 whitespace, set the face of all trailing whitespace glyphs in
18872 IT->glyph_row to `trailing-whitespace'. */
18873 if ((row->reversed_p ? glyph <= start : glyph >= start)
18874 && BUFFERP (glyph->object)
18875 && (glyph->type == STRETCH_GLYPH
18876 || (glyph->type == CHAR_GLYPH
18877 && glyph->u.ch == ' '))
18878 && trailing_whitespace_p (glyph->charpos))
18879 {
18880 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18881 if (face_id < 0)
18882 return;
18883
18884 if (!row->reversed_p)
18885 {
18886 while (glyph >= start
18887 && BUFFERP (glyph->object)
18888 && (glyph->type == STRETCH_GLYPH
18889 || (glyph->type == CHAR_GLYPH
18890 && glyph->u.ch == ' ')))
18891 (glyph--)->face_id = face_id;
18892 }
18893 else
18894 {
18895 while (glyph <= start
18896 && BUFFERP (glyph->object)
18897 && (glyph->type == STRETCH_GLYPH
18898 || (glyph->type == CHAR_GLYPH
18899 && glyph->u.ch == ' ')))
18900 (glyph++)->face_id = face_id;
18901 }
18902 }
18903 }
18904 }
18905
18906
18907 /* Value is non-zero if glyph row ROW should be
18908 used to hold the cursor. */
18909
18910 static int
18911 cursor_row_p (struct glyph_row *row)
18912 {
18913 int result = 1;
18914
18915 if (PT == CHARPOS (row->end.pos)
18916 || PT == MATRIX_ROW_END_CHARPOS (row))
18917 {
18918 /* Suppose the row ends on a string.
18919 Unless the row is continued, that means it ends on a newline
18920 in the string. If it's anything other than a display string
18921 (e.g., a before-string from an overlay), we don't want the
18922 cursor there. (This heuristic seems to give the optimal
18923 behavior for the various types of multi-line strings.)
18924 One exception: if the string has `cursor' property on one of
18925 its characters, we _do_ want the cursor there. */
18926 if (CHARPOS (row->end.string_pos) >= 0)
18927 {
18928 if (row->continued_p)
18929 result = 1;
18930 else
18931 {
18932 /* Check for `display' property. */
18933 struct glyph *beg = row->glyphs[TEXT_AREA];
18934 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18935 struct glyph *glyph;
18936
18937 result = 0;
18938 for (glyph = end; glyph >= beg; --glyph)
18939 if (STRINGP (glyph->object))
18940 {
18941 Lisp_Object prop
18942 = Fget_char_property (make_number (PT),
18943 Qdisplay, Qnil);
18944 result =
18945 (!NILP (prop)
18946 && display_prop_string_p (prop, glyph->object));
18947 /* If there's a `cursor' property on one of the
18948 string's characters, this row is a cursor row,
18949 even though this is not a display string. */
18950 if (!result)
18951 {
18952 Lisp_Object s = glyph->object;
18953
18954 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18955 {
18956 ptrdiff_t gpos = glyph->charpos;
18957
18958 if (!NILP (Fget_char_property (make_number (gpos),
18959 Qcursor, s)))
18960 {
18961 result = 1;
18962 break;
18963 }
18964 }
18965 }
18966 break;
18967 }
18968 }
18969 }
18970 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18971 {
18972 /* If the row ends in middle of a real character,
18973 and the line is continued, we want the cursor here.
18974 That's because CHARPOS (ROW->end.pos) would equal
18975 PT if PT is before the character. */
18976 if (!row->ends_in_ellipsis_p)
18977 result = row->continued_p;
18978 else
18979 /* If the row ends in an ellipsis, then
18980 CHARPOS (ROW->end.pos) will equal point after the
18981 invisible text. We want that position to be displayed
18982 after the ellipsis. */
18983 result = 0;
18984 }
18985 /* If the row ends at ZV, display the cursor at the end of that
18986 row instead of at the start of the row below. */
18987 else if (row->ends_at_zv_p)
18988 result = 1;
18989 else
18990 result = 0;
18991 }
18992
18993 return result;
18994 }
18995
18996 \f
18997
18998 /* Push the property PROP so that it will be rendered at the current
18999 position in IT. Return 1 if PROP was successfully pushed, 0
19000 otherwise. Called from handle_line_prefix to handle the
19001 `line-prefix' and `wrap-prefix' properties. */
19002
19003 static int
19004 push_prefix_prop (struct it *it, Lisp_Object prop)
19005 {
19006 struct text_pos pos =
19007 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19008
19009 eassert (it->method == GET_FROM_BUFFER
19010 || it->method == GET_FROM_DISPLAY_VECTOR
19011 || it->method == GET_FROM_STRING);
19012
19013 /* We need to save the current buffer/string position, so it will be
19014 restored by pop_it, because iterate_out_of_display_property
19015 depends on that being set correctly, but some situations leave
19016 it->position not yet set when this function is called. */
19017 push_it (it, &pos);
19018
19019 if (STRINGP (prop))
19020 {
19021 if (SCHARS (prop) == 0)
19022 {
19023 pop_it (it);
19024 return 0;
19025 }
19026
19027 it->string = prop;
19028 it->string_from_prefix_prop_p = 1;
19029 it->multibyte_p = STRING_MULTIBYTE (it->string);
19030 it->current.overlay_string_index = -1;
19031 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19032 it->end_charpos = it->string_nchars = SCHARS (it->string);
19033 it->method = GET_FROM_STRING;
19034 it->stop_charpos = 0;
19035 it->prev_stop = 0;
19036 it->base_level_stop = 0;
19037
19038 /* Force paragraph direction to be that of the parent
19039 buffer/string. */
19040 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19041 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19042 else
19043 it->paragraph_embedding = L2R;
19044
19045 /* Set up the bidi iterator for this display string. */
19046 if (it->bidi_p)
19047 {
19048 it->bidi_it.string.lstring = it->string;
19049 it->bidi_it.string.s = NULL;
19050 it->bidi_it.string.schars = it->end_charpos;
19051 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19052 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19053 it->bidi_it.string.unibyte = !it->multibyte_p;
19054 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19055 }
19056 }
19057 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19058 {
19059 it->method = GET_FROM_STRETCH;
19060 it->object = prop;
19061 }
19062 #ifdef HAVE_WINDOW_SYSTEM
19063 else if (IMAGEP (prop))
19064 {
19065 it->what = IT_IMAGE;
19066 it->image_id = lookup_image (it->f, prop);
19067 it->method = GET_FROM_IMAGE;
19068 }
19069 #endif /* HAVE_WINDOW_SYSTEM */
19070 else
19071 {
19072 pop_it (it); /* bogus display property, give up */
19073 return 0;
19074 }
19075
19076 return 1;
19077 }
19078
19079 /* Return the character-property PROP at the current position in IT. */
19080
19081 static Lisp_Object
19082 get_it_property (struct it *it, Lisp_Object prop)
19083 {
19084 Lisp_Object position;
19085
19086 if (STRINGP (it->object))
19087 position = make_number (IT_STRING_CHARPOS (*it));
19088 else if (BUFFERP (it->object))
19089 position = make_number (IT_CHARPOS (*it));
19090 else
19091 return Qnil;
19092
19093 return Fget_char_property (position, prop, it->object);
19094 }
19095
19096 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19097
19098 static void
19099 handle_line_prefix (struct it *it)
19100 {
19101 Lisp_Object prefix;
19102
19103 if (it->continuation_lines_width > 0)
19104 {
19105 prefix = get_it_property (it, Qwrap_prefix);
19106 if (NILP (prefix))
19107 prefix = Vwrap_prefix;
19108 }
19109 else
19110 {
19111 prefix = get_it_property (it, Qline_prefix);
19112 if (NILP (prefix))
19113 prefix = Vline_prefix;
19114 }
19115 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19116 {
19117 /* If the prefix is wider than the window, and we try to wrap
19118 it, it would acquire its own wrap prefix, and so on till the
19119 iterator stack overflows. So, don't wrap the prefix. */
19120 it->line_wrap = TRUNCATE;
19121 it->avoid_cursor_p = 1;
19122 }
19123 }
19124
19125 \f
19126
19127 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19128 only for R2L lines from display_line and display_string, when they
19129 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19130 the line/string needs to be continued on the next glyph row. */
19131 static void
19132 unproduce_glyphs (struct it *it, int n)
19133 {
19134 struct glyph *glyph, *end;
19135
19136 eassert (it->glyph_row);
19137 eassert (it->glyph_row->reversed_p);
19138 eassert (it->area == TEXT_AREA);
19139 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19140
19141 if (n > it->glyph_row->used[TEXT_AREA])
19142 n = it->glyph_row->used[TEXT_AREA];
19143 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19144 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19145 for ( ; glyph < end; glyph++)
19146 glyph[-n] = *glyph;
19147 }
19148
19149 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19150 and ROW->maxpos. */
19151 static void
19152 find_row_edges (struct it *it, struct glyph_row *row,
19153 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19154 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19155 {
19156 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19157 lines' rows is implemented for bidi-reordered rows. */
19158
19159 /* ROW->minpos is the value of min_pos, the minimal buffer position
19160 we have in ROW, or ROW->start.pos if that is smaller. */
19161 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19162 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19163 else
19164 /* We didn't find buffer positions smaller than ROW->start, or
19165 didn't find _any_ valid buffer positions in any of the glyphs,
19166 so we must trust the iterator's computed positions. */
19167 row->minpos = row->start.pos;
19168 if (max_pos <= 0)
19169 {
19170 max_pos = CHARPOS (it->current.pos);
19171 max_bpos = BYTEPOS (it->current.pos);
19172 }
19173
19174 /* Here are the various use-cases for ending the row, and the
19175 corresponding values for ROW->maxpos:
19176
19177 Line ends in a newline from buffer eol_pos + 1
19178 Line is continued from buffer max_pos + 1
19179 Line is truncated on right it->current.pos
19180 Line ends in a newline from string max_pos + 1(*)
19181 (*) + 1 only when line ends in a forward scan
19182 Line is continued from string max_pos
19183 Line is continued from display vector max_pos
19184 Line is entirely from a string min_pos == max_pos
19185 Line is entirely from a display vector min_pos == max_pos
19186 Line that ends at ZV ZV
19187
19188 If you discover other use-cases, please add them here as
19189 appropriate. */
19190 if (row->ends_at_zv_p)
19191 row->maxpos = it->current.pos;
19192 else if (row->used[TEXT_AREA])
19193 {
19194 int seen_this_string = 0;
19195 struct glyph_row *r1 = row - 1;
19196
19197 /* Did we see the same display string on the previous row? */
19198 if (STRINGP (it->object)
19199 /* this is not the first row */
19200 && row > it->w->desired_matrix->rows
19201 /* previous row is not the header line */
19202 && !r1->mode_line_p
19203 /* previous row also ends in a newline from a string */
19204 && r1->ends_in_newline_from_string_p)
19205 {
19206 struct glyph *start, *end;
19207
19208 /* Search for the last glyph of the previous row that came
19209 from buffer or string. Depending on whether the row is
19210 L2R or R2L, we need to process it front to back or the
19211 other way round. */
19212 if (!r1->reversed_p)
19213 {
19214 start = r1->glyphs[TEXT_AREA];
19215 end = start + r1->used[TEXT_AREA];
19216 /* Glyphs inserted by redisplay have an integer (zero)
19217 as their object. */
19218 while (end > start
19219 && INTEGERP ((end - 1)->object)
19220 && (end - 1)->charpos <= 0)
19221 --end;
19222 if (end > start)
19223 {
19224 if (EQ ((end - 1)->object, it->object))
19225 seen_this_string = 1;
19226 }
19227 else
19228 /* If all the glyphs of the previous row were inserted
19229 by redisplay, it means the previous row was
19230 produced from a single newline, which is only
19231 possible if that newline came from the same string
19232 as the one which produced this ROW. */
19233 seen_this_string = 1;
19234 }
19235 else
19236 {
19237 end = r1->glyphs[TEXT_AREA] - 1;
19238 start = end + r1->used[TEXT_AREA];
19239 while (end < start
19240 && INTEGERP ((end + 1)->object)
19241 && (end + 1)->charpos <= 0)
19242 ++end;
19243 if (end < start)
19244 {
19245 if (EQ ((end + 1)->object, it->object))
19246 seen_this_string = 1;
19247 }
19248 else
19249 seen_this_string = 1;
19250 }
19251 }
19252 /* Take note of each display string that covers a newline only
19253 once, the first time we see it. This is for when a display
19254 string includes more than one newline in it. */
19255 if (row->ends_in_newline_from_string_p && !seen_this_string)
19256 {
19257 /* If we were scanning the buffer forward when we displayed
19258 the string, we want to account for at least one buffer
19259 position that belongs to this row (position covered by
19260 the display string), so that cursor positioning will
19261 consider this row as a candidate when point is at the end
19262 of the visual line represented by this row. This is not
19263 required when scanning back, because max_pos will already
19264 have a much larger value. */
19265 if (CHARPOS (row->end.pos) > max_pos)
19266 INC_BOTH (max_pos, max_bpos);
19267 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19268 }
19269 else if (CHARPOS (it->eol_pos) > 0)
19270 SET_TEXT_POS (row->maxpos,
19271 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19272 else if (row->continued_p)
19273 {
19274 /* If max_pos is different from IT's current position, it
19275 means IT->method does not belong to the display element
19276 at max_pos. However, it also means that the display
19277 element at max_pos was displayed in its entirety on this
19278 line, which is equivalent to saying that the next line
19279 starts at the next buffer position. */
19280 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19281 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19282 else
19283 {
19284 INC_BOTH (max_pos, max_bpos);
19285 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19286 }
19287 }
19288 else if (row->truncated_on_right_p)
19289 /* display_line already called reseat_at_next_visible_line_start,
19290 which puts the iterator at the beginning of the next line, in
19291 the logical order. */
19292 row->maxpos = it->current.pos;
19293 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19294 /* A line that is entirely from a string/image/stretch... */
19295 row->maxpos = row->minpos;
19296 else
19297 emacs_abort ();
19298 }
19299 else
19300 row->maxpos = it->current.pos;
19301 }
19302
19303 /* Construct the glyph row IT->glyph_row in the desired matrix of
19304 IT->w from text at the current position of IT. See dispextern.h
19305 for an overview of struct it. Value is non-zero if
19306 IT->glyph_row displays text, as opposed to a line displaying ZV
19307 only. */
19308
19309 static int
19310 display_line (struct it *it)
19311 {
19312 struct glyph_row *row = it->glyph_row;
19313 Lisp_Object overlay_arrow_string;
19314 struct it wrap_it;
19315 void *wrap_data = NULL;
19316 int may_wrap = 0, wrap_x IF_LINT (= 0);
19317 int wrap_row_used = -1;
19318 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19319 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19320 int wrap_row_extra_line_spacing IF_LINT (= 0);
19321 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19322 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19323 int cvpos;
19324 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19325 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19326
19327 /* We always start displaying at hpos zero even if hscrolled. */
19328 eassert (it->hpos == 0 && it->current_x == 0);
19329
19330 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19331 >= it->w->desired_matrix->nrows)
19332 {
19333 it->w->nrows_scale_factor++;
19334 fonts_changed_p = 1;
19335 return 0;
19336 }
19337
19338 /* Is IT->w showing the region? */
19339 wset_region_showing (it->w, it->region_beg_charpos > 0 ? Qt : Qnil);
19340
19341 /* Clear the result glyph row and enable it. */
19342 prepare_desired_row (row);
19343
19344 row->y = it->current_y;
19345 row->start = it->start;
19346 row->continuation_lines_width = it->continuation_lines_width;
19347 row->displays_text_p = 1;
19348 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19349 it->starts_in_middle_of_char_p = 0;
19350
19351 /* Arrange the overlays nicely for our purposes. Usually, we call
19352 display_line on only one line at a time, in which case this
19353 can't really hurt too much, or we call it on lines which appear
19354 one after another in the buffer, in which case all calls to
19355 recenter_overlay_lists but the first will be pretty cheap. */
19356 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19357
19358 /* Move over display elements that are not visible because we are
19359 hscrolled. This may stop at an x-position < IT->first_visible_x
19360 if the first glyph is partially visible or if we hit a line end. */
19361 if (it->current_x < it->first_visible_x)
19362 {
19363 enum move_it_result move_result;
19364
19365 this_line_min_pos = row->start.pos;
19366 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19367 MOVE_TO_POS | MOVE_TO_X);
19368 /* If we are under a large hscroll, move_it_in_display_line_to
19369 could hit the end of the line without reaching
19370 it->first_visible_x. Pretend that we did reach it. This is
19371 especially important on a TTY, where we will call
19372 extend_face_to_end_of_line, which needs to know how many
19373 blank glyphs to produce. */
19374 if (it->current_x < it->first_visible_x
19375 && (move_result == MOVE_NEWLINE_OR_CR
19376 || move_result == MOVE_POS_MATCH_OR_ZV))
19377 it->current_x = it->first_visible_x;
19378
19379 /* Record the smallest positions seen while we moved over
19380 display elements that are not visible. This is needed by
19381 redisplay_internal for optimizing the case where the cursor
19382 stays inside the same line. The rest of this function only
19383 considers positions that are actually displayed, so
19384 RECORD_MAX_MIN_POS will not otherwise record positions that
19385 are hscrolled to the left of the left edge of the window. */
19386 min_pos = CHARPOS (this_line_min_pos);
19387 min_bpos = BYTEPOS (this_line_min_pos);
19388 }
19389 else
19390 {
19391 /* We only do this when not calling `move_it_in_display_line_to'
19392 above, because move_it_in_display_line_to calls
19393 handle_line_prefix itself. */
19394 handle_line_prefix (it);
19395 }
19396
19397 /* Get the initial row height. This is either the height of the
19398 text hscrolled, if there is any, or zero. */
19399 row->ascent = it->max_ascent;
19400 row->height = it->max_ascent + it->max_descent;
19401 row->phys_ascent = it->max_phys_ascent;
19402 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19403 row->extra_line_spacing = it->max_extra_line_spacing;
19404
19405 /* Utility macro to record max and min buffer positions seen until now. */
19406 #define RECORD_MAX_MIN_POS(IT) \
19407 do \
19408 { \
19409 int composition_p = !STRINGP ((IT)->string) \
19410 && ((IT)->what == IT_COMPOSITION); \
19411 ptrdiff_t current_pos = \
19412 composition_p ? (IT)->cmp_it.charpos \
19413 : IT_CHARPOS (*(IT)); \
19414 ptrdiff_t current_bpos = \
19415 composition_p ? CHAR_TO_BYTE (current_pos) \
19416 : IT_BYTEPOS (*(IT)); \
19417 if (current_pos < min_pos) \
19418 { \
19419 min_pos = current_pos; \
19420 min_bpos = current_bpos; \
19421 } \
19422 if (IT_CHARPOS (*it) > max_pos) \
19423 { \
19424 max_pos = IT_CHARPOS (*it); \
19425 max_bpos = IT_BYTEPOS (*it); \
19426 } \
19427 } \
19428 while (0)
19429
19430 /* Loop generating characters. The loop is left with IT on the next
19431 character to display. */
19432 while (1)
19433 {
19434 int n_glyphs_before, hpos_before, x_before;
19435 int x, nglyphs;
19436 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19437
19438 /* Retrieve the next thing to display. Value is zero if end of
19439 buffer reached. */
19440 if (!get_next_display_element (it))
19441 {
19442 /* Maybe add a space at the end of this line that is used to
19443 display the cursor there under X. Set the charpos of the
19444 first glyph of blank lines not corresponding to any text
19445 to -1. */
19446 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19447 row->exact_window_width_line_p = 1;
19448 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19449 || row->used[TEXT_AREA] == 0)
19450 {
19451 row->glyphs[TEXT_AREA]->charpos = -1;
19452 row->displays_text_p = 0;
19453
19454 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19455 && (!MINI_WINDOW_P (it->w)
19456 || (minibuf_level && EQ (it->window, minibuf_window))))
19457 row->indicate_empty_line_p = 1;
19458 }
19459
19460 it->continuation_lines_width = 0;
19461 row->ends_at_zv_p = 1;
19462 /* A row that displays right-to-left text must always have
19463 its last face extended all the way to the end of line,
19464 even if this row ends in ZV, because we still write to
19465 the screen left to right. We also need to extend the
19466 last face if the default face is remapped to some
19467 different face, otherwise the functions that clear
19468 portions of the screen will clear with the default face's
19469 background color. */
19470 if (row->reversed_p
19471 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19472 extend_face_to_end_of_line (it);
19473 break;
19474 }
19475
19476 /* Now, get the metrics of what we want to display. This also
19477 generates glyphs in `row' (which is IT->glyph_row). */
19478 n_glyphs_before = row->used[TEXT_AREA];
19479 x = it->current_x;
19480
19481 /* Remember the line height so far in case the next element doesn't
19482 fit on the line. */
19483 if (it->line_wrap != TRUNCATE)
19484 {
19485 ascent = it->max_ascent;
19486 descent = it->max_descent;
19487 phys_ascent = it->max_phys_ascent;
19488 phys_descent = it->max_phys_descent;
19489
19490 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19491 {
19492 if (IT_DISPLAYING_WHITESPACE (it))
19493 may_wrap = 1;
19494 else if (may_wrap)
19495 {
19496 SAVE_IT (wrap_it, *it, wrap_data);
19497 wrap_x = x;
19498 wrap_row_used = row->used[TEXT_AREA];
19499 wrap_row_ascent = row->ascent;
19500 wrap_row_height = row->height;
19501 wrap_row_phys_ascent = row->phys_ascent;
19502 wrap_row_phys_height = row->phys_height;
19503 wrap_row_extra_line_spacing = row->extra_line_spacing;
19504 wrap_row_min_pos = min_pos;
19505 wrap_row_min_bpos = min_bpos;
19506 wrap_row_max_pos = max_pos;
19507 wrap_row_max_bpos = max_bpos;
19508 may_wrap = 0;
19509 }
19510 }
19511 }
19512
19513 PRODUCE_GLYPHS (it);
19514
19515 /* If this display element was in marginal areas, continue with
19516 the next one. */
19517 if (it->area != TEXT_AREA)
19518 {
19519 row->ascent = max (row->ascent, it->max_ascent);
19520 row->height = max (row->height, it->max_ascent + it->max_descent);
19521 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19522 row->phys_height = max (row->phys_height,
19523 it->max_phys_ascent + it->max_phys_descent);
19524 row->extra_line_spacing = max (row->extra_line_spacing,
19525 it->max_extra_line_spacing);
19526 set_iterator_to_next (it, 1);
19527 continue;
19528 }
19529
19530 /* Does the display element fit on the line? If we truncate
19531 lines, we should draw past the right edge of the window. If
19532 we don't truncate, we want to stop so that we can display the
19533 continuation glyph before the right margin. If lines are
19534 continued, there are two possible strategies for characters
19535 resulting in more than 1 glyph (e.g. tabs): Display as many
19536 glyphs as possible in this line and leave the rest for the
19537 continuation line, or display the whole element in the next
19538 line. Original redisplay did the former, so we do it also. */
19539 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19540 hpos_before = it->hpos;
19541 x_before = x;
19542
19543 if (/* Not a newline. */
19544 nglyphs > 0
19545 /* Glyphs produced fit entirely in the line. */
19546 && it->current_x < it->last_visible_x)
19547 {
19548 it->hpos += nglyphs;
19549 row->ascent = max (row->ascent, it->max_ascent);
19550 row->height = max (row->height, it->max_ascent + it->max_descent);
19551 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19552 row->phys_height = max (row->phys_height,
19553 it->max_phys_ascent + it->max_phys_descent);
19554 row->extra_line_spacing = max (row->extra_line_spacing,
19555 it->max_extra_line_spacing);
19556 if (it->current_x - it->pixel_width < it->first_visible_x)
19557 row->x = x - it->first_visible_x;
19558 /* Record the maximum and minimum buffer positions seen so
19559 far in glyphs that will be displayed by this row. */
19560 if (it->bidi_p)
19561 RECORD_MAX_MIN_POS (it);
19562 }
19563 else
19564 {
19565 int i, new_x;
19566 struct glyph *glyph;
19567
19568 for (i = 0; i < nglyphs; ++i, x = new_x)
19569 {
19570 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19571 new_x = x + glyph->pixel_width;
19572
19573 if (/* Lines are continued. */
19574 it->line_wrap != TRUNCATE
19575 && (/* Glyph doesn't fit on the line. */
19576 new_x > it->last_visible_x
19577 /* Or it fits exactly on a window system frame. */
19578 || (new_x == it->last_visible_x
19579 && FRAME_WINDOW_P (it->f)
19580 && (row->reversed_p
19581 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19582 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
19583 {
19584 /* End of a continued line. */
19585
19586 if (it->hpos == 0
19587 || (new_x == it->last_visible_x
19588 && FRAME_WINDOW_P (it->f)
19589 && (row->reversed_p
19590 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19591 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
19592 {
19593 /* Current glyph is the only one on the line or
19594 fits exactly on the line. We must continue
19595 the line because we can't draw the cursor
19596 after the glyph. */
19597 row->continued_p = 1;
19598 it->current_x = new_x;
19599 it->continuation_lines_width += new_x;
19600 ++it->hpos;
19601 if (i == nglyphs - 1)
19602 {
19603 /* If line-wrap is on, check if a previous
19604 wrap point was found. */
19605 if (wrap_row_used > 0
19606 /* Even if there is a previous wrap
19607 point, continue the line here as
19608 usual, if (i) the previous character
19609 was a space or tab AND (ii) the
19610 current character is not. */
19611 && (!may_wrap
19612 || IT_DISPLAYING_WHITESPACE (it)))
19613 goto back_to_wrap;
19614
19615 /* Record the maximum and minimum buffer
19616 positions seen so far in glyphs that will be
19617 displayed by this row. */
19618 if (it->bidi_p)
19619 RECORD_MAX_MIN_POS (it);
19620 set_iterator_to_next (it, 1);
19621 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19622 {
19623 if (!get_next_display_element (it))
19624 {
19625 row->exact_window_width_line_p = 1;
19626 it->continuation_lines_width = 0;
19627 row->continued_p = 0;
19628 row->ends_at_zv_p = 1;
19629 }
19630 else if (ITERATOR_AT_END_OF_LINE_P (it))
19631 {
19632 row->continued_p = 0;
19633 row->exact_window_width_line_p = 1;
19634 }
19635 }
19636 }
19637 else if (it->bidi_p)
19638 RECORD_MAX_MIN_POS (it);
19639 }
19640 else if (CHAR_GLYPH_PADDING_P (*glyph)
19641 && !FRAME_WINDOW_P (it->f))
19642 {
19643 /* A padding glyph that doesn't fit on this line.
19644 This means the whole character doesn't fit
19645 on the line. */
19646 if (row->reversed_p)
19647 unproduce_glyphs (it, row->used[TEXT_AREA]
19648 - n_glyphs_before);
19649 row->used[TEXT_AREA] = n_glyphs_before;
19650
19651 /* Fill the rest of the row with continuation
19652 glyphs like in 20.x. */
19653 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19654 < row->glyphs[1 + TEXT_AREA])
19655 produce_special_glyphs (it, IT_CONTINUATION);
19656
19657 row->continued_p = 1;
19658 it->current_x = x_before;
19659 it->continuation_lines_width += x_before;
19660
19661 /* Restore the height to what it was before the
19662 element not fitting on the line. */
19663 it->max_ascent = ascent;
19664 it->max_descent = descent;
19665 it->max_phys_ascent = phys_ascent;
19666 it->max_phys_descent = phys_descent;
19667 }
19668 else if (wrap_row_used > 0)
19669 {
19670 back_to_wrap:
19671 if (row->reversed_p)
19672 unproduce_glyphs (it,
19673 row->used[TEXT_AREA] - wrap_row_used);
19674 RESTORE_IT (it, &wrap_it, wrap_data);
19675 it->continuation_lines_width += wrap_x;
19676 row->used[TEXT_AREA] = wrap_row_used;
19677 row->ascent = wrap_row_ascent;
19678 row->height = wrap_row_height;
19679 row->phys_ascent = wrap_row_phys_ascent;
19680 row->phys_height = wrap_row_phys_height;
19681 row->extra_line_spacing = wrap_row_extra_line_spacing;
19682 min_pos = wrap_row_min_pos;
19683 min_bpos = wrap_row_min_bpos;
19684 max_pos = wrap_row_max_pos;
19685 max_bpos = wrap_row_max_bpos;
19686 row->continued_p = 1;
19687 row->ends_at_zv_p = 0;
19688 row->exact_window_width_line_p = 0;
19689 it->continuation_lines_width += x;
19690
19691 /* Make sure that a non-default face is extended
19692 up to the right margin of the window. */
19693 extend_face_to_end_of_line (it);
19694 }
19695 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19696 {
19697 /* A TAB that extends past the right edge of the
19698 window. This produces a single glyph on
19699 window system frames. We leave the glyph in
19700 this row and let it fill the row, but don't
19701 consume the TAB. */
19702 if ((row->reversed_p
19703 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19704 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19705 produce_special_glyphs (it, IT_CONTINUATION);
19706 it->continuation_lines_width += it->last_visible_x;
19707 row->ends_in_middle_of_char_p = 1;
19708 row->continued_p = 1;
19709 glyph->pixel_width = it->last_visible_x - x;
19710 it->starts_in_middle_of_char_p = 1;
19711 }
19712 else
19713 {
19714 /* Something other than a TAB that draws past
19715 the right edge of the window. Restore
19716 positions to values before the element. */
19717 if (row->reversed_p)
19718 unproduce_glyphs (it, row->used[TEXT_AREA]
19719 - (n_glyphs_before + i));
19720 row->used[TEXT_AREA] = n_glyphs_before + i;
19721
19722 /* Display continuation glyphs. */
19723 it->current_x = x_before;
19724 it->continuation_lines_width += x;
19725 if (!FRAME_WINDOW_P (it->f)
19726 || (row->reversed_p
19727 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19728 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19729 produce_special_glyphs (it, IT_CONTINUATION);
19730 row->continued_p = 1;
19731
19732 extend_face_to_end_of_line (it);
19733
19734 if (nglyphs > 1 && i > 0)
19735 {
19736 row->ends_in_middle_of_char_p = 1;
19737 it->starts_in_middle_of_char_p = 1;
19738 }
19739
19740 /* Restore the height to what it was before the
19741 element not fitting on the line. */
19742 it->max_ascent = ascent;
19743 it->max_descent = descent;
19744 it->max_phys_ascent = phys_ascent;
19745 it->max_phys_descent = phys_descent;
19746 }
19747
19748 break;
19749 }
19750 else if (new_x > it->first_visible_x)
19751 {
19752 /* Increment number of glyphs actually displayed. */
19753 ++it->hpos;
19754
19755 /* Record the maximum and minimum buffer positions
19756 seen so far in glyphs that will be displayed by
19757 this row. */
19758 if (it->bidi_p)
19759 RECORD_MAX_MIN_POS (it);
19760
19761 if (x < it->first_visible_x)
19762 /* Glyph is partially visible, i.e. row starts at
19763 negative X position. */
19764 row->x = x - it->first_visible_x;
19765 }
19766 else
19767 {
19768 /* Glyph is completely off the left margin of the
19769 window. This should not happen because of the
19770 move_it_in_display_line at the start of this
19771 function, unless the text display area of the
19772 window is empty. */
19773 eassert (it->first_visible_x <= it->last_visible_x);
19774 }
19775 }
19776 /* Even if this display element produced no glyphs at all,
19777 we want to record its position. */
19778 if (it->bidi_p && nglyphs == 0)
19779 RECORD_MAX_MIN_POS (it);
19780
19781 row->ascent = max (row->ascent, it->max_ascent);
19782 row->height = max (row->height, it->max_ascent + it->max_descent);
19783 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19784 row->phys_height = max (row->phys_height,
19785 it->max_phys_ascent + it->max_phys_descent);
19786 row->extra_line_spacing = max (row->extra_line_spacing,
19787 it->max_extra_line_spacing);
19788
19789 /* End of this display line if row is continued. */
19790 if (row->continued_p || row->ends_at_zv_p)
19791 break;
19792 }
19793
19794 at_end_of_line:
19795 /* Is this a line end? If yes, we're also done, after making
19796 sure that a non-default face is extended up to the right
19797 margin of the window. */
19798 if (ITERATOR_AT_END_OF_LINE_P (it))
19799 {
19800 int used_before = row->used[TEXT_AREA];
19801
19802 row->ends_in_newline_from_string_p = STRINGP (it->object);
19803
19804 /* Add a space at the end of the line that is used to
19805 display the cursor there. */
19806 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19807 append_space_for_newline (it, 0);
19808
19809 /* Extend the face to the end of the line. */
19810 extend_face_to_end_of_line (it);
19811
19812 /* Make sure we have the position. */
19813 if (used_before == 0)
19814 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19815
19816 /* Record the position of the newline, for use in
19817 find_row_edges. */
19818 it->eol_pos = it->current.pos;
19819
19820 /* Consume the line end. This skips over invisible lines. */
19821 set_iterator_to_next (it, 1);
19822 it->continuation_lines_width = 0;
19823 break;
19824 }
19825
19826 /* Proceed with next display element. Note that this skips
19827 over lines invisible because of selective display. */
19828 set_iterator_to_next (it, 1);
19829
19830 /* If we truncate lines, we are done when the last displayed
19831 glyphs reach past the right margin of the window. */
19832 if (it->line_wrap == TRUNCATE
19833 && (FRAME_WINDOW_P (it->f) && WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19834 ? (it->current_x >= it->last_visible_x)
19835 : (it->current_x > it->last_visible_x)))
19836 {
19837 /* Maybe add truncation glyphs. */
19838 if (!FRAME_WINDOW_P (it->f)
19839 || (row->reversed_p
19840 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
19841 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
19842 {
19843 int i, n;
19844
19845 if (!row->reversed_p)
19846 {
19847 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19848 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19849 break;
19850 }
19851 else
19852 {
19853 for (i = 0; i < row->used[TEXT_AREA]; i++)
19854 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19855 break;
19856 /* Remove any padding glyphs at the front of ROW, to
19857 make room for the truncation glyphs we will be
19858 adding below. The loop below always inserts at
19859 least one truncation glyph, so also remove the
19860 last glyph added to ROW. */
19861 unproduce_glyphs (it, i + 1);
19862 /* Adjust i for the loop below. */
19863 i = row->used[TEXT_AREA] - (i + 1);
19864 }
19865
19866 it->current_x = x_before;
19867 if (!FRAME_WINDOW_P (it->f))
19868 {
19869 for (n = row->used[TEXT_AREA]; i < n; ++i)
19870 {
19871 row->used[TEXT_AREA] = i;
19872 produce_special_glyphs (it, IT_TRUNCATION);
19873 }
19874 }
19875 else
19876 {
19877 row->used[TEXT_AREA] = i;
19878 produce_special_glyphs (it, IT_TRUNCATION);
19879 }
19880 }
19881 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19882 {
19883 /* Don't truncate if we can overflow newline into fringe. */
19884 if (!get_next_display_element (it))
19885 {
19886 it->continuation_lines_width = 0;
19887 row->ends_at_zv_p = 1;
19888 row->exact_window_width_line_p = 1;
19889 break;
19890 }
19891 if (ITERATOR_AT_END_OF_LINE_P (it))
19892 {
19893 row->exact_window_width_line_p = 1;
19894 goto at_end_of_line;
19895 }
19896 it->current_x = x_before;
19897 }
19898
19899 row->truncated_on_right_p = 1;
19900 it->continuation_lines_width = 0;
19901 reseat_at_next_visible_line_start (it, 0);
19902 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19903 it->hpos = hpos_before;
19904 break;
19905 }
19906 }
19907
19908 if (wrap_data)
19909 bidi_unshelve_cache (wrap_data, 1);
19910
19911 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19912 at the left window margin. */
19913 if (it->first_visible_x
19914 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19915 {
19916 if (!FRAME_WINDOW_P (it->f)
19917 || (row->reversed_p
19918 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
19919 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
19920 insert_left_trunc_glyphs (it);
19921 row->truncated_on_left_p = 1;
19922 }
19923
19924 /* Remember the position at which this line ends.
19925
19926 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19927 cannot be before the call to find_row_edges below, since that is
19928 where these positions are determined. */
19929 row->end = it->current;
19930 if (!it->bidi_p)
19931 {
19932 row->minpos = row->start.pos;
19933 row->maxpos = row->end.pos;
19934 }
19935 else
19936 {
19937 /* ROW->minpos and ROW->maxpos must be the smallest and
19938 `1 + the largest' buffer positions in ROW. But if ROW was
19939 bidi-reordered, these two positions can be anywhere in the
19940 row, so we must determine them now. */
19941 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19942 }
19943
19944 /* If the start of this line is the overlay arrow-position, then
19945 mark this glyph row as the one containing the overlay arrow.
19946 This is clearly a mess with variable size fonts. It would be
19947 better to let it be displayed like cursors under X. */
19948 if ((row->displays_text_p || !overlay_arrow_seen)
19949 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19950 !NILP (overlay_arrow_string)))
19951 {
19952 /* Overlay arrow in window redisplay is a fringe bitmap. */
19953 if (STRINGP (overlay_arrow_string))
19954 {
19955 struct glyph_row *arrow_row
19956 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19957 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19958 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19959 struct glyph *p = row->glyphs[TEXT_AREA];
19960 struct glyph *p2, *end;
19961
19962 /* Copy the arrow glyphs. */
19963 while (glyph < arrow_end)
19964 *p++ = *glyph++;
19965
19966 /* Throw away padding glyphs. */
19967 p2 = p;
19968 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19969 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19970 ++p2;
19971 if (p2 > p)
19972 {
19973 while (p2 < end)
19974 *p++ = *p2++;
19975 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19976 }
19977 }
19978 else
19979 {
19980 eassert (INTEGERP (overlay_arrow_string));
19981 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19982 }
19983 overlay_arrow_seen = 1;
19984 }
19985
19986 /* Highlight trailing whitespace. */
19987 if (!NILP (Vshow_trailing_whitespace))
19988 highlight_trailing_whitespace (it->f, it->glyph_row);
19989
19990 /* Compute pixel dimensions of this line. */
19991 compute_line_metrics (it);
19992
19993 /* Implementation note: No changes in the glyphs of ROW or in their
19994 faces can be done past this point, because compute_line_metrics
19995 computes ROW's hash value and stores it within the glyph_row
19996 structure. */
19997
19998 /* Record whether this row ends inside an ellipsis. */
19999 row->ends_in_ellipsis_p
20000 = (it->method == GET_FROM_DISPLAY_VECTOR
20001 && it->ellipsis_p);
20002
20003 /* Save fringe bitmaps in this row. */
20004 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20005 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20006 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20007 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20008
20009 it->left_user_fringe_bitmap = 0;
20010 it->left_user_fringe_face_id = 0;
20011 it->right_user_fringe_bitmap = 0;
20012 it->right_user_fringe_face_id = 0;
20013
20014 /* Maybe set the cursor. */
20015 cvpos = it->w->cursor.vpos;
20016 if ((cvpos < 0
20017 /* In bidi-reordered rows, keep checking for proper cursor
20018 position even if one has been found already, because buffer
20019 positions in such rows change non-linearly with ROW->VPOS,
20020 when a line is continued. One exception: when we are at ZV,
20021 display cursor on the first suitable glyph row, since all
20022 the empty rows after that also have their position set to ZV. */
20023 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20024 lines' rows is implemented for bidi-reordered rows. */
20025 || (it->bidi_p
20026 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20027 && PT >= MATRIX_ROW_START_CHARPOS (row)
20028 && PT <= MATRIX_ROW_END_CHARPOS (row)
20029 && cursor_row_p (row))
20030 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20031
20032 /* Prepare for the next line. This line starts horizontally at (X
20033 HPOS) = (0 0). Vertical positions are incremented. As a
20034 convenience for the caller, IT->glyph_row is set to the next
20035 row to be used. */
20036 it->current_x = it->hpos = 0;
20037 it->current_y += row->height;
20038 SET_TEXT_POS (it->eol_pos, 0, 0);
20039 ++it->vpos;
20040 ++it->glyph_row;
20041 /* The next row should by default use the same value of the
20042 reversed_p flag as this one. set_iterator_to_next decides when
20043 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20044 the flag accordingly. */
20045 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20046 it->glyph_row->reversed_p = row->reversed_p;
20047 it->start = row->end;
20048 return row->displays_text_p;
20049
20050 #undef RECORD_MAX_MIN_POS
20051 }
20052
20053 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20054 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20055 doc: /* Return paragraph direction at point in BUFFER.
20056 Value is either `left-to-right' or `right-to-left'.
20057 If BUFFER is omitted or nil, it defaults to the current buffer.
20058
20059 Paragraph direction determines how the text in the paragraph is displayed.
20060 In left-to-right paragraphs, text begins at the left margin of the window
20061 and the reading direction is generally left to right. In right-to-left
20062 paragraphs, text begins at the right margin and is read from right to left.
20063
20064 See also `bidi-paragraph-direction'. */)
20065 (Lisp_Object buffer)
20066 {
20067 struct buffer *buf = current_buffer;
20068 struct buffer *old = buf;
20069
20070 if (! NILP (buffer))
20071 {
20072 CHECK_BUFFER (buffer);
20073 buf = XBUFFER (buffer);
20074 }
20075
20076 if (NILP (BVAR (buf, bidi_display_reordering))
20077 || NILP (BVAR (buf, enable_multibyte_characters))
20078 /* When we are loading loadup.el, the character property tables
20079 needed for bidi iteration are not yet available. */
20080 || !NILP (Vpurify_flag))
20081 return Qleft_to_right;
20082 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20083 return BVAR (buf, bidi_paragraph_direction);
20084 else
20085 {
20086 /* Determine the direction from buffer text. We could try to
20087 use current_matrix if it is up to date, but this seems fast
20088 enough as it is. */
20089 struct bidi_it itb;
20090 ptrdiff_t pos = BUF_PT (buf);
20091 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20092 int c;
20093 void *itb_data = bidi_shelve_cache ();
20094
20095 set_buffer_temp (buf);
20096 /* bidi_paragraph_init finds the base direction of the paragraph
20097 by searching forward from paragraph start. We need the base
20098 direction of the current or _previous_ paragraph, so we need
20099 to make sure we are within that paragraph. To that end, find
20100 the previous non-empty line. */
20101 if (pos >= ZV && pos > BEGV)
20102 {
20103 pos--;
20104 bytepos = CHAR_TO_BYTE (pos);
20105 }
20106 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20107 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20108 {
20109 while ((c = FETCH_BYTE (bytepos)) == '\n'
20110 || c == ' ' || c == '\t' || c == '\f')
20111 {
20112 if (bytepos <= BEGV_BYTE)
20113 break;
20114 bytepos--;
20115 pos--;
20116 }
20117 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20118 bytepos--;
20119 }
20120 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20121 itb.paragraph_dir = NEUTRAL_DIR;
20122 itb.string.s = NULL;
20123 itb.string.lstring = Qnil;
20124 itb.string.bufpos = 0;
20125 itb.string.unibyte = 0;
20126 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20127 bidi_unshelve_cache (itb_data, 0);
20128 set_buffer_temp (old);
20129 switch (itb.paragraph_dir)
20130 {
20131 case L2R:
20132 return Qleft_to_right;
20133 break;
20134 case R2L:
20135 return Qright_to_left;
20136 break;
20137 default:
20138 emacs_abort ();
20139 }
20140 }
20141 }
20142
20143
20144 \f
20145 /***********************************************************************
20146 Menu Bar
20147 ***********************************************************************/
20148
20149 /* Redisplay the menu bar in the frame for window W.
20150
20151 The menu bar of X frames that don't have X toolkit support is
20152 displayed in a special window W->frame->menu_bar_window.
20153
20154 The menu bar of terminal frames is treated specially as far as
20155 glyph matrices are concerned. Menu bar lines are not part of
20156 windows, so the update is done directly on the frame matrix rows
20157 for the menu bar. */
20158
20159 static void
20160 display_menu_bar (struct window *w)
20161 {
20162 struct frame *f = XFRAME (WINDOW_FRAME (w));
20163 struct it it;
20164 Lisp_Object items;
20165 int i;
20166
20167 /* Don't do all this for graphical frames. */
20168 #ifdef HAVE_NTGUI
20169 if (FRAME_W32_P (f))
20170 return;
20171 #endif
20172 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
20173 if (FRAME_X_P (f))
20174 return;
20175 #endif
20176
20177 #ifdef HAVE_NS
20178 if (FRAME_NS_P (f))
20179 return;
20180 #endif /* HAVE_NS */
20181
20182 #ifdef USE_X_TOOLKIT
20183 eassert (!FRAME_WINDOW_P (f));
20184 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
20185 it.first_visible_x = 0;
20186 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20187 #else /* not USE_X_TOOLKIT */
20188 if (FRAME_WINDOW_P (f))
20189 {
20190 /* Menu bar lines are displayed in the desired matrix of the
20191 dummy window menu_bar_window. */
20192 struct window *menu_w;
20193 eassert (WINDOWP (f->menu_bar_window));
20194 menu_w = XWINDOW (f->menu_bar_window);
20195 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
20196 MENU_FACE_ID);
20197 it.first_visible_x = 0;
20198 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
20199 }
20200 else
20201 {
20202 /* This is a TTY frame, i.e. character hpos/vpos are used as
20203 pixel x/y. */
20204 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
20205 MENU_FACE_ID);
20206 it.first_visible_x = 0;
20207 it.last_visible_x = FRAME_COLS (f);
20208 }
20209 #endif /* not USE_X_TOOLKIT */
20210
20211 /* FIXME: This should be controlled by a user option. See the
20212 comments in redisplay_tool_bar and display_mode_line about
20213 this. */
20214 it.paragraph_embedding = L2R;
20215
20216 /* Clear all rows of the menu bar. */
20217 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
20218 {
20219 struct glyph_row *row = it.glyph_row + i;
20220 clear_glyph_row (row);
20221 row->enabled_p = 1;
20222 row->full_width_p = 1;
20223 }
20224
20225 /* Display all items of the menu bar. */
20226 items = FRAME_MENU_BAR_ITEMS (it.f);
20227 for (i = 0; i < ASIZE (items); i += 4)
20228 {
20229 Lisp_Object string;
20230
20231 /* Stop at nil string. */
20232 string = AREF (items, i + 1);
20233 if (NILP (string))
20234 break;
20235
20236 /* Remember where item was displayed. */
20237 ASET (items, i + 3, make_number (it.hpos));
20238
20239 /* Display the item, pad with one space. */
20240 if (it.current_x < it.last_visible_x)
20241 display_string (NULL, string, Qnil, 0, 0, &it,
20242 SCHARS (string) + 1, 0, 0, -1);
20243 }
20244
20245 /* Fill out the line with spaces. */
20246 if (it.current_x < it.last_visible_x)
20247 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
20248
20249 /* Compute the total height of the lines. */
20250 compute_line_metrics (&it);
20251 }
20252
20253
20254 \f
20255 /***********************************************************************
20256 Mode Line
20257 ***********************************************************************/
20258
20259 /* Redisplay mode lines in the window tree whose root is WINDOW. If
20260 FORCE is non-zero, redisplay mode lines unconditionally.
20261 Otherwise, redisplay only mode lines that are garbaged. Value is
20262 the number of windows whose mode lines were redisplayed. */
20263
20264 static int
20265 redisplay_mode_lines (Lisp_Object window, int force)
20266 {
20267 int nwindows = 0;
20268
20269 while (!NILP (window))
20270 {
20271 struct window *w = XWINDOW (window);
20272
20273 if (WINDOWP (w->hchild))
20274 nwindows += redisplay_mode_lines (w->hchild, force);
20275 else if (WINDOWP (w->vchild))
20276 nwindows += redisplay_mode_lines (w->vchild, force);
20277 else if (force
20278 || FRAME_GARBAGED_P (XFRAME (w->frame))
20279 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
20280 {
20281 struct text_pos lpoint;
20282 struct buffer *old = current_buffer;
20283
20284 /* Set the window's buffer for the mode line display. */
20285 SET_TEXT_POS (lpoint, PT, PT_BYTE);
20286 set_buffer_internal_1 (XBUFFER (w->buffer));
20287
20288 /* Point refers normally to the selected window. For any
20289 other window, set up appropriate value. */
20290 if (!EQ (window, selected_window))
20291 {
20292 struct text_pos pt;
20293
20294 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
20295 if (CHARPOS (pt) < BEGV)
20296 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
20297 else if (CHARPOS (pt) > (ZV - 1))
20298 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
20299 else
20300 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
20301 }
20302
20303 /* Display mode lines. */
20304 clear_glyph_matrix (w->desired_matrix);
20305 if (display_mode_lines (w))
20306 {
20307 ++nwindows;
20308 w->must_be_updated_p = 1;
20309 }
20310
20311 /* Restore old settings. */
20312 set_buffer_internal_1 (old);
20313 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
20314 }
20315
20316 window = w->next;
20317 }
20318
20319 return nwindows;
20320 }
20321
20322
20323 /* Display the mode and/or header line of window W. Value is the
20324 sum number of mode lines and header lines displayed. */
20325
20326 static int
20327 display_mode_lines (struct window *w)
20328 {
20329 Lisp_Object old_selected_window, old_selected_frame;
20330 int n = 0;
20331
20332 old_selected_frame = selected_frame;
20333 selected_frame = w->frame;
20334 old_selected_window = selected_window;
20335 XSETWINDOW (selected_window, w);
20336
20337 /* These will be set while the mode line specs are processed. */
20338 line_number_displayed = 0;
20339 wset_column_number_displayed (w, Qnil);
20340
20341 if (WINDOW_WANTS_MODELINE_P (w))
20342 {
20343 struct window *sel_w = XWINDOW (old_selected_window);
20344
20345 /* Select mode line face based on the real selected window. */
20346 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
20347 BVAR (current_buffer, mode_line_format));
20348 ++n;
20349 }
20350
20351 if (WINDOW_WANTS_HEADER_LINE_P (w))
20352 {
20353 display_mode_line (w, HEADER_LINE_FACE_ID,
20354 BVAR (current_buffer, header_line_format));
20355 ++n;
20356 }
20357
20358 selected_frame = old_selected_frame;
20359 selected_window = old_selected_window;
20360 return n;
20361 }
20362
20363
20364 /* Display mode or header line of window W. FACE_ID specifies which
20365 line to display; it is either MODE_LINE_FACE_ID or
20366 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
20367 display. Value is the pixel height of the mode/header line
20368 displayed. */
20369
20370 static int
20371 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
20372 {
20373 struct it it;
20374 struct face *face;
20375 ptrdiff_t count = SPECPDL_INDEX ();
20376
20377 init_iterator (&it, w, -1, -1, NULL, face_id);
20378 /* Don't extend on a previously drawn mode-line.
20379 This may happen if called from pos_visible_p. */
20380 it.glyph_row->enabled_p = 0;
20381 prepare_desired_row (it.glyph_row);
20382
20383 it.glyph_row->mode_line_p = 1;
20384
20385 /* FIXME: This should be controlled by a user option. But
20386 supporting such an option is not trivial, since the mode line is
20387 made up of many separate strings. */
20388 it.paragraph_embedding = L2R;
20389
20390 record_unwind_protect (unwind_format_mode_line,
20391 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
20392
20393 mode_line_target = MODE_LINE_DISPLAY;
20394
20395 /* Temporarily make frame's keyboard the current kboard so that
20396 kboard-local variables in the mode_line_format will get the right
20397 values. */
20398 push_kboard (FRAME_KBOARD (it.f));
20399 record_unwind_save_match_data ();
20400 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20401 pop_kboard ();
20402
20403 unbind_to (count, Qnil);
20404
20405 /* Fill up with spaces. */
20406 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
20407
20408 compute_line_metrics (&it);
20409 it.glyph_row->full_width_p = 1;
20410 it.glyph_row->continued_p = 0;
20411 it.glyph_row->truncated_on_left_p = 0;
20412 it.glyph_row->truncated_on_right_p = 0;
20413
20414 /* Make a 3D mode-line have a shadow at its right end. */
20415 face = FACE_FROM_ID (it.f, face_id);
20416 extend_face_to_end_of_line (&it);
20417 if (face->box != FACE_NO_BOX)
20418 {
20419 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
20420 + it.glyph_row->used[TEXT_AREA] - 1);
20421 last->right_box_line_p = 1;
20422 }
20423
20424 return it.glyph_row->height;
20425 }
20426
20427 /* Move element ELT in LIST to the front of LIST.
20428 Return the updated list. */
20429
20430 static Lisp_Object
20431 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20432 {
20433 register Lisp_Object tail, prev;
20434 register Lisp_Object tem;
20435
20436 tail = list;
20437 prev = Qnil;
20438 while (CONSP (tail))
20439 {
20440 tem = XCAR (tail);
20441
20442 if (EQ (elt, tem))
20443 {
20444 /* Splice out the link TAIL. */
20445 if (NILP (prev))
20446 list = XCDR (tail);
20447 else
20448 Fsetcdr (prev, XCDR (tail));
20449
20450 /* Now make it the first. */
20451 Fsetcdr (tail, list);
20452 return tail;
20453 }
20454 else
20455 prev = tail;
20456 tail = XCDR (tail);
20457 QUIT;
20458 }
20459
20460 /* Not found--return unchanged LIST. */
20461 return list;
20462 }
20463
20464 /* Contribute ELT to the mode line for window IT->w. How it
20465 translates into text depends on its data type.
20466
20467 IT describes the display environment in which we display, as usual.
20468
20469 DEPTH is the depth in recursion. It is used to prevent
20470 infinite recursion here.
20471
20472 FIELD_WIDTH is the number of characters the display of ELT should
20473 occupy in the mode line, and PRECISION is the maximum number of
20474 characters to display from ELT's representation. See
20475 display_string for details.
20476
20477 Returns the hpos of the end of the text generated by ELT.
20478
20479 PROPS is a property list to add to any string we encounter.
20480
20481 If RISKY is nonzero, remove (disregard) any properties in any string
20482 we encounter, and ignore :eval and :propertize.
20483
20484 The global variable `mode_line_target' determines whether the
20485 output is passed to `store_mode_line_noprop',
20486 `store_mode_line_string', or `display_string'. */
20487
20488 static int
20489 display_mode_element (struct it *it, int depth, int field_width, int precision,
20490 Lisp_Object elt, Lisp_Object props, int risky)
20491 {
20492 int n = 0, field, prec;
20493 int literal = 0;
20494
20495 tail_recurse:
20496 if (depth > 100)
20497 elt = build_string ("*too-deep*");
20498
20499 depth++;
20500
20501 switch (XTYPE (elt))
20502 {
20503 case Lisp_String:
20504 {
20505 /* A string: output it and check for %-constructs within it. */
20506 unsigned char c;
20507 ptrdiff_t offset = 0;
20508
20509 if (SCHARS (elt) > 0
20510 && (!NILP (props) || risky))
20511 {
20512 Lisp_Object oprops, aelt;
20513 oprops = Ftext_properties_at (make_number (0), elt);
20514
20515 /* If the starting string's properties are not what
20516 we want, translate the string. Also, if the string
20517 is risky, do that anyway. */
20518
20519 if (NILP (Fequal (props, oprops)) || risky)
20520 {
20521 /* If the starting string has properties,
20522 merge the specified ones onto the existing ones. */
20523 if (! NILP (oprops) && !risky)
20524 {
20525 Lisp_Object tem;
20526
20527 oprops = Fcopy_sequence (oprops);
20528 tem = props;
20529 while (CONSP (tem))
20530 {
20531 oprops = Fplist_put (oprops, XCAR (tem),
20532 XCAR (XCDR (tem)));
20533 tem = XCDR (XCDR (tem));
20534 }
20535 props = oprops;
20536 }
20537
20538 aelt = Fassoc (elt, mode_line_proptrans_alist);
20539 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20540 {
20541 /* AELT is what we want. Move it to the front
20542 without consing. */
20543 elt = XCAR (aelt);
20544 mode_line_proptrans_alist
20545 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20546 }
20547 else
20548 {
20549 Lisp_Object tem;
20550
20551 /* If AELT has the wrong props, it is useless.
20552 so get rid of it. */
20553 if (! NILP (aelt))
20554 mode_line_proptrans_alist
20555 = Fdelq (aelt, mode_line_proptrans_alist);
20556
20557 elt = Fcopy_sequence (elt);
20558 Fset_text_properties (make_number (0), Flength (elt),
20559 props, elt);
20560 /* Add this item to mode_line_proptrans_alist. */
20561 mode_line_proptrans_alist
20562 = Fcons (Fcons (elt, props),
20563 mode_line_proptrans_alist);
20564 /* Truncate mode_line_proptrans_alist
20565 to at most 50 elements. */
20566 tem = Fnthcdr (make_number (50),
20567 mode_line_proptrans_alist);
20568 if (! NILP (tem))
20569 XSETCDR (tem, Qnil);
20570 }
20571 }
20572 }
20573
20574 offset = 0;
20575
20576 if (literal)
20577 {
20578 prec = precision - n;
20579 switch (mode_line_target)
20580 {
20581 case MODE_LINE_NOPROP:
20582 case MODE_LINE_TITLE:
20583 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20584 break;
20585 case MODE_LINE_STRING:
20586 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20587 break;
20588 case MODE_LINE_DISPLAY:
20589 n += display_string (NULL, elt, Qnil, 0, 0, it,
20590 0, prec, 0, STRING_MULTIBYTE (elt));
20591 break;
20592 }
20593
20594 break;
20595 }
20596
20597 /* Handle the non-literal case. */
20598
20599 while ((precision <= 0 || n < precision)
20600 && SREF (elt, offset) != 0
20601 && (mode_line_target != MODE_LINE_DISPLAY
20602 || it->current_x < it->last_visible_x))
20603 {
20604 ptrdiff_t last_offset = offset;
20605
20606 /* Advance to end of string or next format specifier. */
20607 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20608 ;
20609
20610 if (offset - 1 != last_offset)
20611 {
20612 ptrdiff_t nchars, nbytes;
20613
20614 /* Output to end of string or up to '%'. Field width
20615 is length of string. Don't output more than
20616 PRECISION allows us. */
20617 offset--;
20618
20619 prec = c_string_width (SDATA (elt) + last_offset,
20620 offset - last_offset, precision - n,
20621 &nchars, &nbytes);
20622
20623 switch (mode_line_target)
20624 {
20625 case MODE_LINE_NOPROP:
20626 case MODE_LINE_TITLE:
20627 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20628 break;
20629 case MODE_LINE_STRING:
20630 {
20631 ptrdiff_t bytepos = last_offset;
20632 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20633 ptrdiff_t endpos = (precision <= 0
20634 ? string_byte_to_char (elt, offset)
20635 : charpos + nchars);
20636
20637 n += store_mode_line_string (NULL,
20638 Fsubstring (elt, make_number (charpos),
20639 make_number (endpos)),
20640 0, 0, 0, Qnil);
20641 }
20642 break;
20643 case MODE_LINE_DISPLAY:
20644 {
20645 ptrdiff_t bytepos = last_offset;
20646 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
20647
20648 if (precision <= 0)
20649 nchars = string_byte_to_char (elt, offset) - charpos;
20650 n += display_string (NULL, elt, Qnil, 0, charpos,
20651 it, 0, nchars, 0,
20652 STRING_MULTIBYTE (elt));
20653 }
20654 break;
20655 }
20656 }
20657 else /* c == '%' */
20658 {
20659 ptrdiff_t percent_position = offset;
20660
20661 /* Get the specified minimum width. Zero means
20662 don't pad. */
20663 field = 0;
20664 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20665 field = field * 10 + c - '0';
20666
20667 /* Don't pad beyond the total padding allowed. */
20668 if (field_width - n > 0 && field > field_width - n)
20669 field = field_width - n;
20670
20671 /* Note that either PRECISION <= 0 or N < PRECISION. */
20672 prec = precision - n;
20673
20674 if (c == 'M')
20675 n += display_mode_element (it, depth, field, prec,
20676 Vglobal_mode_string, props,
20677 risky);
20678 else if (c != 0)
20679 {
20680 int multibyte;
20681 ptrdiff_t bytepos, charpos;
20682 const char *spec;
20683 Lisp_Object string;
20684
20685 bytepos = percent_position;
20686 charpos = (STRING_MULTIBYTE (elt)
20687 ? string_byte_to_char (elt, bytepos)
20688 : bytepos);
20689 spec = decode_mode_spec (it->w, c, field, &string);
20690 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20691
20692 switch (mode_line_target)
20693 {
20694 case MODE_LINE_NOPROP:
20695 case MODE_LINE_TITLE:
20696 n += store_mode_line_noprop (spec, field, prec);
20697 break;
20698 case MODE_LINE_STRING:
20699 {
20700 Lisp_Object tem = build_string (spec);
20701 props = Ftext_properties_at (make_number (charpos), elt);
20702 /* Should only keep face property in props */
20703 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20704 }
20705 break;
20706 case MODE_LINE_DISPLAY:
20707 {
20708 int nglyphs_before, nwritten;
20709
20710 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20711 nwritten = display_string (spec, string, elt,
20712 charpos, 0, it,
20713 field, prec, 0,
20714 multibyte);
20715
20716 /* Assign to the glyphs written above the
20717 string where the `%x' came from, position
20718 of the `%'. */
20719 if (nwritten > 0)
20720 {
20721 struct glyph *glyph
20722 = (it->glyph_row->glyphs[TEXT_AREA]
20723 + nglyphs_before);
20724 int i;
20725
20726 for (i = 0; i < nwritten; ++i)
20727 {
20728 glyph[i].object = elt;
20729 glyph[i].charpos = charpos;
20730 }
20731
20732 n += nwritten;
20733 }
20734 }
20735 break;
20736 }
20737 }
20738 else /* c == 0 */
20739 break;
20740 }
20741 }
20742 }
20743 break;
20744
20745 case Lisp_Symbol:
20746 /* A symbol: process the value of the symbol recursively
20747 as if it appeared here directly. Avoid error if symbol void.
20748 Special case: if value of symbol is a string, output the string
20749 literally. */
20750 {
20751 register Lisp_Object tem;
20752
20753 /* If the variable is not marked as risky to set
20754 then its contents are risky to use. */
20755 if (NILP (Fget (elt, Qrisky_local_variable)))
20756 risky = 1;
20757
20758 tem = Fboundp (elt);
20759 if (!NILP (tem))
20760 {
20761 tem = Fsymbol_value (elt);
20762 /* If value is a string, output that string literally:
20763 don't check for % within it. */
20764 if (STRINGP (tem))
20765 literal = 1;
20766
20767 if (!EQ (tem, elt))
20768 {
20769 /* Give up right away for nil or t. */
20770 elt = tem;
20771 goto tail_recurse;
20772 }
20773 }
20774 }
20775 break;
20776
20777 case Lisp_Cons:
20778 {
20779 register Lisp_Object car, tem;
20780
20781 /* A cons cell: five distinct cases.
20782 If first element is :eval or :propertize, do something special.
20783 If first element is a string or a cons, process all the elements
20784 and effectively concatenate them.
20785 If first element is a negative number, truncate displaying cdr to
20786 at most that many characters. If positive, pad (with spaces)
20787 to at least that many characters.
20788 If first element is a symbol, process the cadr or caddr recursively
20789 according to whether the symbol's value is non-nil or nil. */
20790 car = XCAR (elt);
20791 if (EQ (car, QCeval))
20792 {
20793 /* An element of the form (:eval FORM) means evaluate FORM
20794 and use the result as mode line elements. */
20795
20796 if (risky)
20797 break;
20798
20799 if (CONSP (XCDR (elt)))
20800 {
20801 Lisp_Object spec;
20802 spec = safe_eval (XCAR (XCDR (elt)));
20803 n += display_mode_element (it, depth, field_width - n,
20804 precision - n, spec, props,
20805 risky);
20806 }
20807 }
20808 else if (EQ (car, QCpropertize))
20809 {
20810 /* An element of the form (:propertize ELT PROPS...)
20811 means display ELT but applying properties PROPS. */
20812
20813 if (risky)
20814 break;
20815
20816 if (CONSP (XCDR (elt)))
20817 n += display_mode_element (it, depth, field_width - n,
20818 precision - n, XCAR (XCDR (elt)),
20819 XCDR (XCDR (elt)), risky);
20820 }
20821 else if (SYMBOLP (car))
20822 {
20823 tem = Fboundp (car);
20824 elt = XCDR (elt);
20825 if (!CONSP (elt))
20826 goto invalid;
20827 /* elt is now the cdr, and we know it is a cons cell.
20828 Use its car if CAR has a non-nil value. */
20829 if (!NILP (tem))
20830 {
20831 tem = Fsymbol_value (car);
20832 if (!NILP (tem))
20833 {
20834 elt = XCAR (elt);
20835 goto tail_recurse;
20836 }
20837 }
20838 /* Symbol's value is nil (or symbol is unbound)
20839 Get the cddr of the original list
20840 and if possible find the caddr and use that. */
20841 elt = XCDR (elt);
20842 if (NILP (elt))
20843 break;
20844 else if (!CONSP (elt))
20845 goto invalid;
20846 elt = XCAR (elt);
20847 goto tail_recurse;
20848 }
20849 else if (INTEGERP (car))
20850 {
20851 register int lim = XINT (car);
20852 elt = XCDR (elt);
20853 if (lim < 0)
20854 {
20855 /* Negative int means reduce maximum width. */
20856 if (precision <= 0)
20857 precision = -lim;
20858 else
20859 precision = min (precision, -lim);
20860 }
20861 else if (lim > 0)
20862 {
20863 /* Padding specified. Don't let it be more than
20864 current maximum. */
20865 if (precision > 0)
20866 lim = min (precision, lim);
20867
20868 /* If that's more padding than already wanted, queue it.
20869 But don't reduce padding already specified even if
20870 that is beyond the current truncation point. */
20871 field_width = max (lim, field_width);
20872 }
20873 goto tail_recurse;
20874 }
20875 else if (STRINGP (car) || CONSP (car))
20876 {
20877 Lisp_Object halftail = elt;
20878 int len = 0;
20879
20880 while (CONSP (elt)
20881 && (precision <= 0 || n < precision))
20882 {
20883 n += display_mode_element (it, depth,
20884 /* Do padding only after the last
20885 element in the list. */
20886 (! CONSP (XCDR (elt))
20887 ? field_width - n
20888 : 0),
20889 precision - n, XCAR (elt),
20890 props, risky);
20891 elt = XCDR (elt);
20892 len++;
20893 if ((len & 1) == 0)
20894 halftail = XCDR (halftail);
20895 /* Check for cycle. */
20896 if (EQ (halftail, elt))
20897 break;
20898 }
20899 }
20900 }
20901 break;
20902
20903 default:
20904 invalid:
20905 elt = build_string ("*invalid*");
20906 goto tail_recurse;
20907 }
20908
20909 /* Pad to FIELD_WIDTH. */
20910 if (field_width > 0 && n < field_width)
20911 {
20912 switch (mode_line_target)
20913 {
20914 case MODE_LINE_NOPROP:
20915 case MODE_LINE_TITLE:
20916 n += store_mode_line_noprop ("", field_width - n, 0);
20917 break;
20918 case MODE_LINE_STRING:
20919 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20920 break;
20921 case MODE_LINE_DISPLAY:
20922 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20923 0, 0, 0);
20924 break;
20925 }
20926 }
20927
20928 return n;
20929 }
20930
20931 /* Store a mode-line string element in mode_line_string_list.
20932
20933 If STRING is non-null, display that C string. Otherwise, the Lisp
20934 string LISP_STRING is displayed.
20935
20936 FIELD_WIDTH is the minimum number of output glyphs to produce.
20937 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20938 with spaces. FIELD_WIDTH <= 0 means don't pad.
20939
20940 PRECISION is the maximum number of characters to output from
20941 STRING. PRECISION <= 0 means don't truncate the string.
20942
20943 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20944 properties to the string.
20945
20946 PROPS are the properties to add to the string.
20947 The mode_line_string_face face property is always added to the string.
20948 */
20949
20950 static int
20951 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20952 int field_width, int precision, Lisp_Object props)
20953 {
20954 ptrdiff_t len;
20955 int n = 0;
20956
20957 if (string != NULL)
20958 {
20959 len = strlen (string);
20960 if (precision > 0 && len > precision)
20961 len = precision;
20962 lisp_string = make_string (string, len);
20963 if (NILP (props))
20964 props = mode_line_string_face_prop;
20965 else if (!NILP (mode_line_string_face))
20966 {
20967 Lisp_Object face = Fplist_get (props, Qface);
20968 props = Fcopy_sequence (props);
20969 if (NILP (face))
20970 face = mode_line_string_face;
20971 else
20972 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20973 props = Fplist_put (props, Qface, face);
20974 }
20975 Fadd_text_properties (make_number (0), make_number (len),
20976 props, lisp_string);
20977 }
20978 else
20979 {
20980 len = XFASTINT (Flength (lisp_string));
20981 if (precision > 0 && len > precision)
20982 {
20983 len = precision;
20984 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20985 precision = -1;
20986 }
20987 if (!NILP (mode_line_string_face))
20988 {
20989 Lisp_Object face;
20990 if (NILP (props))
20991 props = Ftext_properties_at (make_number (0), lisp_string);
20992 face = Fplist_get (props, Qface);
20993 if (NILP (face))
20994 face = mode_line_string_face;
20995 else
20996 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20997 props = Fcons (Qface, Fcons (face, Qnil));
20998 if (copy_string)
20999 lisp_string = Fcopy_sequence (lisp_string);
21000 }
21001 if (!NILP (props))
21002 Fadd_text_properties (make_number (0), make_number (len),
21003 props, lisp_string);
21004 }
21005
21006 if (len > 0)
21007 {
21008 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21009 n += len;
21010 }
21011
21012 if (field_width > len)
21013 {
21014 field_width -= len;
21015 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
21016 if (!NILP (props))
21017 Fadd_text_properties (make_number (0), make_number (field_width),
21018 props, lisp_string);
21019 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
21020 n += field_width;
21021 }
21022
21023 return n;
21024 }
21025
21026
21027 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
21028 1, 4, 0,
21029 doc: /* Format a string out of a mode line format specification.
21030 First arg FORMAT specifies the mode line format (see `mode-line-format'
21031 for details) to use.
21032
21033 By default, the format is evaluated for the currently selected window.
21034
21035 Optional second arg FACE specifies the face property to put on all
21036 characters for which no face is specified. The value nil means the
21037 default face. The value t means whatever face the window's mode line
21038 currently uses (either `mode-line' or `mode-line-inactive',
21039 depending on whether the window is the selected window or not).
21040 An integer value means the value string has no text
21041 properties.
21042
21043 Optional third and fourth args WINDOW and BUFFER specify the window
21044 and buffer to use as the context for the formatting (defaults
21045 are the selected window and the WINDOW's buffer). */)
21046 (Lisp_Object format, Lisp_Object face,
21047 Lisp_Object window, Lisp_Object buffer)
21048 {
21049 struct it it;
21050 int len;
21051 struct window *w;
21052 struct buffer *old_buffer = NULL;
21053 int face_id;
21054 int no_props = INTEGERP (face);
21055 ptrdiff_t count = SPECPDL_INDEX ();
21056 Lisp_Object str;
21057 int string_start = 0;
21058
21059 w = decode_any_window (window);
21060 XSETWINDOW (window, w);
21061
21062 if (NILP (buffer))
21063 buffer = w->buffer;
21064 CHECK_BUFFER (buffer);
21065
21066 /* Make formatting the modeline a non-op when noninteractive, otherwise
21067 there will be problems later caused by a partially initialized frame. */
21068 if (NILP (format) || noninteractive)
21069 return empty_unibyte_string;
21070
21071 if (no_props)
21072 face = Qnil;
21073
21074 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
21075 : EQ (face, Qt) ? (EQ (window, selected_window)
21076 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
21077 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
21078 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
21079 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
21080 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
21081 : DEFAULT_FACE_ID;
21082
21083 old_buffer = current_buffer;
21084
21085 /* Save things including mode_line_proptrans_alist,
21086 and set that to nil so that we don't alter the outer value. */
21087 record_unwind_protect (unwind_format_mode_line,
21088 format_mode_line_unwind_data
21089 (XFRAME (WINDOW_FRAME (w)),
21090 old_buffer, selected_window, 1));
21091 mode_line_proptrans_alist = Qnil;
21092
21093 Fselect_window (window, Qt);
21094 set_buffer_internal_1 (XBUFFER (buffer));
21095
21096 init_iterator (&it, w, -1, -1, NULL, face_id);
21097
21098 if (no_props)
21099 {
21100 mode_line_target = MODE_LINE_NOPROP;
21101 mode_line_string_face_prop = Qnil;
21102 mode_line_string_list = Qnil;
21103 string_start = MODE_LINE_NOPROP_LEN (0);
21104 }
21105 else
21106 {
21107 mode_line_target = MODE_LINE_STRING;
21108 mode_line_string_list = Qnil;
21109 mode_line_string_face = face;
21110 mode_line_string_face_prop
21111 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
21112 }
21113
21114 push_kboard (FRAME_KBOARD (it.f));
21115 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21116 pop_kboard ();
21117
21118 if (no_props)
21119 {
21120 len = MODE_LINE_NOPROP_LEN (string_start);
21121 str = make_string (mode_line_noprop_buf + string_start, len);
21122 }
21123 else
21124 {
21125 mode_line_string_list = Fnreverse (mode_line_string_list);
21126 str = Fmapconcat (intern ("identity"), mode_line_string_list,
21127 empty_unibyte_string);
21128 }
21129
21130 unbind_to (count, Qnil);
21131 return str;
21132 }
21133
21134 /* Write a null-terminated, right justified decimal representation of
21135 the positive integer D to BUF using a minimal field width WIDTH. */
21136
21137 static void
21138 pint2str (register char *buf, register int width, register ptrdiff_t d)
21139 {
21140 register char *p = buf;
21141
21142 if (d <= 0)
21143 *p++ = '0';
21144 else
21145 {
21146 while (d > 0)
21147 {
21148 *p++ = d % 10 + '0';
21149 d /= 10;
21150 }
21151 }
21152
21153 for (width -= (int) (p - buf); width > 0; --width)
21154 *p++ = ' ';
21155 *p-- = '\0';
21156 while (p > buf)
21157 {
21158 d = *buf;
21159 *buf++ = *p;
21160 *p-- = d;
21161 }
21162 }
21163
21164 /* Write a null-terminated, right justified decimal and "human
21165 readable" representation of the nonnegative integer D to BUF using
21166 a minimal field width WIDTH. D should be smaller than 999.5e24. */
21167
21168 static const char power_letter[] =
21169 {
21170 0, /* no letter */
21171 'k', /* kilo */
21172 'M', /* mega */
21173 'G', /* giga */
21174 'T', /* tera */
21175 'P', /* peta */
21176 'E', /* exa */
21177 'Z', /* zetta */
21178 'Y' /* yotta */
21179 };
21180
21181 static void
21182 pint2hrstr (char *buf, int width, ptrdiff_t d)
21183 {
21184 /* We aim to represent the nonnegative integer D as
21185 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
21186 ptrdiff_t quotient = d;
21187 int remainder = 0;
21188 /* -1 means: do not use TENTHS. */
21189 int tenths = -1;
21190 int exponent = 0;
21191
21192 /* Length of QUOTIENT.TENTHS as a string. */
21193 int length;
21194
21195 char * psuffix;
21196 char * p;
21197
21198 if (1000 <= quotient)
21199 {
21200 /* Scale to the appropriate EXPONENT. */
21201 do
21202 {
21203 remainder = quotient % 1000;
21204 quotient /= 1000;
21205 exponent++;
21206 }
21207 while (1000 <= quotient);
21208
21209 /* Round to nearest and decide whether to use TENTHS or not. */
21210 if (quotient <= 9)
21211 {
21212 tenths = remainder / 100;
21213 if (50 <= remainder % 100)
21214 {
21215 if (tenths < 9)
21216 tenths++;
21217 else
21218 {
21219 quotient++;
21220 if (quotient == 10)
21221 tenths = -1;
21222 else
21223 tenths = 0;
21224 }
21225 }
21226 }
21227 else
21228 if (500 <= remainder)
21229 {
21230 if (quotient < 999)
21231 quotient++;
21232 else
21233 {
21234 quotient = 1;
21235 exponent++;
21236 tenths = 0;
21237 }
21238 }
21239 }
21240
21241 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
21242 if (tenths == -1 && quotient <= 99)
21243 if (quotient <= 9)
21244 length = 1;
21245 else
21246 length = 2;
21247 else
21248 length = 3;
21249 p = psuffix = buf + max (width, length);
21250
21251 /* Print EXPONENT. */
21252 *psuffix++ = power_letter[exponent];
21253 *psuffix = '\0';
21254
21255 /* Print TENTHS. */
21256 if (tenths >= 0)
21257 {
21258 *--p = '0' + tenths;
21259 *--p = '.';
21260 }
21261
21262 /* Print QUOTIENT. */
21263 do
21264 {
21265 int digit = quotient % 10;
21266 *--p = '0' + digit;
21267 }
21268 while ((quotient /= 10) != 0);
21269
21270 /* Print leading spaces. */
21271 while (buf < p)
21272 *--p = ' ';
21273 }
21274
21275 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
21276 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
21277 type of CODING_SYSTEM. Return updated pointer into BUF. */
21278
21279 static unsigned char invalid_eol_type[] = "(*invalid*)";
21280
21281 static char *
21282 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
21283 {
21284 Lisp_Object val;
21285 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
21286 const unsigned char *eol_str;
21287 int eol_str_len;
21288 /* The EOL conversion we are using. */
21289 Lisp_Object eoltype;
21290
21291 val = CODING_SYSTEM_SPEC (coding_system);
21292 eoltype = Qnil;
21293
21294 if (!VECTORP (val)) /* Not yet decided. */
21295 {
21296 *buf++ = multibyte ? '-' : ' ';
21297 if (eol_flag)
21298 eoltype = eol_mnemonic_undecided;
21299 /* Don't mention EOL conversion if it isn't decided. */
21300 }
21301 else
21302 {
21303 Lisp_Object attrs;
21304 Lisp_Object eolvalue;
21305
21306 attrs = AREF (val, 0);
21307 eolvalue = AREF (val, 2);
21308
21309 *buf++ = multibyte
21310 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
21311 : ' ';
21312
21313 if (eol_flag)
21314 {
21315 /* The EOL conversion that is normal on this system. */
21316
21317 if (NILP (eolvalue)) /* Not yet decided. */
21318 eoltype = eol_mnemonic_undecided;
21319 else if (VECTORP (eolvalue)) /* Not yet decided. */
21320 eoltype = eol_mnemonic_undecided;
21321 else /* eolvalue is Qunix, Qdos, or Qmac. */
21322 eoltype = (EQ (eolvalue, Qunix)
21323 ? eol_mnemonic_unix
21324 : (EQ (eolvalue, Qdos) == 1
21325 ? eol_mnemonic_dos : eol_mnemonic_mac));
21326 }
21327 }
21328
21329 if (eol_flag)
21330 {
21331 /* Mention the EOL conversion if it is not the usual one. */
21332 if (STRINGP (eoltype))
21333 {
21334 eol_str = SDATA (eoltype);
21335 eol_str_len = SBYTES (eoltype);
21336 }
21337 else if (CHARACTERP (eoltype))
21338 {
21339 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
21340 int c = XFASTINT (eoltype);
21341 eol_str_len = CHAR_STRING (c, tmp);
21342 eol_str = tmp;
21343 }
21344 else
21345 {
21346 eol_str = invalid_eol_type;
21347 eol_str_len = sizeof (invalid_eol_type) - 1;
21348 }
21349 memcpy (buf, eol_str, eol_str_len);
21350 buf += eol_str_len;
21351 }
21352
21353 return buf;
21354 }
21355
21356 /* Return a string for the output of a mode line %-spec for window W,
21357 generated by character C. FIELD_WIDTH > 0 means pad the string
21358 returned with spaces to that value. Return a Lisp string in
21359 *STRING if the resulting string is taken from that Lisp string.
21360
21361 Note we operate on the current buffer for most purposes,
21362 the exception being w->base_line_pos. */
21363
21364 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
21365
21366 static const char *
21367 decode_mode_spec (struct window *w, register int c, int field_width,
21368 Lisp_Object *string)
21369 {
21370 Lisp_Object obj;
21371 struct frame *f = XFRAME (WINDOW_FRAME (w));
21372 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
21373 struct buffer *b = current_buffer;
21374
21375 obj = Qnil;
21376 *string = Qnil;
21377
21378 switch (c)
21379 {
21380 case '*':
21381 if (!NILP (BVAR (b, read_only)))
21382 return "%";
21383 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21384 return "*";
21385 return "-";
21386
21387 case '+':
21388 /* This differs from %* only for a modified read-only buffer. */
21389 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21390 return "*";
21391 if (!NILP (BVAR (b, read_only)))
21392 return "%";
21393 return "-";
21394
21395 case '&':
21396 /* This differs from %* in ignoring read-only-ness. */
21397 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
21398 return "*";
21399 return "-";
21400
21401 case '%':
21402 return "%";
21403
21404 case '[':
21405 {
21406 int i;
21407 char *p;
21408
21409 if (command_loop_level > 5)
21410 return "[[[... ";
21411 p = decode_mode_spec_buf;
21412 for (i = 0; i < command_loop_level; i++)
21413 *p++ = '[';
21414 *p = 0;
21415 return decode_mode_spec_buf;
21416 }
21417
21418 case ']':
21419 {
21420 int i;
21421 char *p;
21422
21423 if (command_loop_level > 5)
21424 return " ...]]]";
21425 p = decode_mode_spec_buf;
21426 for (i = 0; i < command_loop_level; i++)
21427 *p++ = ']';
21428 *p = 0;
21429 return decode_mode_spec_buf;
21430 }
21431
21432 case '-':
21433 {
21434 register int i;
21435
21436 /* Let lots_of_dashes be a string of infinite length. */
21437 if (mode_line_target == MODE_LINE_NOPROP ||
21438 mode_line_target == MODE_LINE_STRING)
21439 return "--";
21440 if (field_width <= 0
21441 || field_width > sizeof (lots_of_dashes))
21442 {
21443 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21444 decode_mode_spec_buf[i] = '-';
21445 decode_mode_spec_buf[i] = '\0';
21446 return decode_mode_spec_buf;
21447 }
21448 else
21449 return lots_of_dashes;
21450 }
21451
21452 case 'b':
21453 obj = BVAR (b, name);
21454 break;
21455
21456 case 'c':
21457 /* %c and %l are ignored in `frame-title-format'.
21458 (In redisplay_internal, the frame title is drawn _before_ the
21459 windows are updated, so the stuff which depends on actual
21460 window contents (such as %l) may fail to render properly, or
21461 even crash emacs.) */
21462 if (mode_line_target == MODE_LINE_TITLE)
21463 return "";
21464 else
21465 {
21466 ptrdiff_t col = current_column ();
21467 wset_column_number_displayed (w, make_number (col));
21468 pint2str (decode_mode_spec_buf, field_width, col);
21469 return decode_mode_spec_buf;
21470 }
21471
21472 case 'e':
21473 #ifndef SYSTEM_MALLOC
21474 {
21475 if (NILP (Vmemory_full))
21476 return "";
21477 else
21478 return "!MEM FULL! ";
21479 }
21480 #else
21481 return "";
21482 #endif
21483
21484 case 'F':
21485 /* %F displays the frame name. */
21486 if (!NILP (f->title))
21487 return SSDATA (f->title);
21488 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21489 return SSDATA (f->name);
21490 return "Emacs";
21491
21492 case 'f':
21493 obj = BVAR (b, filename);
21494 break;
21495
21496 case 'i':
21497 {
21498 ptrdiff_t size = ZV - BEGV;
21499 pint2str (decode_mode_spec_buf, field_width, size);
21500 return decode_mode_spec_buf;
21501 }
21502
21503 case 'I':
21504 {
21505 ptrdiff_t size = ZV - BEGV;
21506 pint2hrstr (decode_mode_spec_buf, field_width, size);
21507 return decode_mode_spec_buf;
21508 }
21509
21510 case 'l':
21511 {
21512 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
21513 ptrdiff_t topline, nlines, height;
21514 ptrdiff_t junk;
21515
21516 /* %c and %l are ignored in `frame-title-format'. */
21517 if (mode_line_target == MODE_LINE_TITLE)
21518 return "";
21519
21520 startpos = XMARKER (w->start)->charpos;
21521 startpos_byte = marker_byte_position (w->start);
21522 height = WINDOW_TOTAL_LINES (w);
21523
21524 /* If we decided that this buffer isn't suitable for line numbers,
21525 don't forget that too fast. */
21526 if (EQ (w->base_line_pos, w->buffer))
21527 goto no_value;
21528 /* But do forget it, if the window shows a different buffer now. */
21529 else if (BUFFERP (w->base_line_pos))
21530 wset_base_line_pos (w, Qnil);
21531
21532 /* If the buffer is very big, don't waste time. */
21533 if (INTEGERP (Vline_number_display_limit)
21534 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21535 {
21536 wset_base_line_pos (w, Qnil);
21537 wset_base_line_number (w, Qnil);
21538 goto no_value;
21539 }
21540
21541 if (INTEGERP (w->base_line_number)
21542 && INTEGERP (w->base_line_pos)
21543 && XFASTINT (w->base_line_pos) <= startpos)
21544 {
21545 line = XFASTINT (w->base_line_number);
21546 linepos = XFASTINT (w->base_line_pos);
21547 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21548 }
21549 else
21550 {
21551 line = 1;
21552 linepos = BUF_BEGV (b);
21553 linepos_byte = BUF_BEGV_BYTE (b);
21554 }
21555
21556 /* Count lines from base line to window start position. */
21557 nlines = display_count_lines (linepos_byte,
21558 startpos_byte,
21559 startpos, &junk);
21560
21561 topline = nlines + line;
21562
21563 /* Determine a new base line, if the old one is too close
21564 or too far away, or if we did not have one.
21565 "Too close" means it's plausible a scroll-down would
21566 go back past it. */
21567 if (startpos == BUF_BEGV (b))
21568 {
21569 wset_base_line_number (w, make_number (topline));
21570 wset_base_line_pos (w, make_number (BUF_BEGV (b)));
21571 }
21572 else if (nlines < height + 25 || nlines > height * 3 + 50
21573 || linepos == BUF_BEGV (b))
21574 {
21575 ptrdiff_t limit = BUF_BEGV (b);
21576 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
21577 ptrdiff_t position;
21578 ptrdiff_t distance =
21579 (height * 2 + 30) * line_number_display_limit_width;
21580
21581 if (startpos - distance > limit)
21582 {
21583 limit = startpos - distance;
21584 limit_byte = CHAR_TO_BYTE (limit);
21585 }
21586
21587 nlines = display_count_lines (startpos_byte,
21588 limit_byte,
21589 - (height * 2 + 30),
21590 &position);
21591 /* If we couldn't find the lines we wanted within
21592 line_number_display_limit_width chars per line,
21593 give up on line numbers for this window. */
21594 if (position == limit_byte && limit == startpos - distance)
21595 {
21596 wset_base_line_pos (w, w->buffer);
21597 wset_base_line_number (w, Qnil);
21598 goto no_value;
21599 }
21600
21601 wset_base_line_number (w, make_number (topline - nlines));
21602 wset_base_line_pos (w, make_number (BYTE_TO_CHAR (position)));
21603 }
21604
21605 /* Now count lines from the start pos to point. */
21606 nlines = display_count_lines (startpos_byte,
21607 PT_BYTE, PT, &junk);
21608
21609 /* Record that we did display the line number. */
21610 line_number_displayed = 1;
21611
21612 /* Make the string to show. */
21613 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21614 return decode_mode_spec_buf;
21615 no_value:
21616 {
21617 char* p = decode_mode_spec_buf;
21618 int pad = field_width - 2;
21619 while (pad-- > 0)
21620 *p++ = ' ';
21621 *p++ = '?';
21622 *p++ = '?';
21623 *p = '\0';
21624 return decode_mode_spec_buf;
21625 }
21626 }
21627 break;
21628
21629 case 'm':
21630 obj = BVAR (b, mode_name);
21631 break;
21632
21633 case 'n':
21634 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21635 return " Narrow";
21636 break;
21637
21638 case 'p':
21639 {
21640 ptrdiff_t pos = marker_position (w->start);
21641 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21642
21643 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21644 {
21645 if (pos <= BUF_BEGV (b))
21646 return "All";
21647 else
21648 return "Bottom";
21649 }
21650 else if (pos <= BUF_BEGV (b))
21651 return "Top";
21652 else
21653 {
21654 if (total > 1000000)
21655 /* Do it differently for a large value, to avoid overflow. */
21656 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21657 else
21658 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21659 /* We can't normally display a 3-digit number,
21660 so get us a 2-digit number that is close. */
21661 if (total == 100)
21662 total = 99;
21663 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21664 return decode_mode_spec_buf;
21665 }
21666 }
21667
21668 /* Display percentage of size above the bottom of the screen. */
21669 case 'P':
21670 {
21671 ptrdiff_t toppos = marker_position (w->start);
21672 ptrdiff_t botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21673 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
21674
21675 if (botpos >= BUF_ZV (b))
21676 {
21677 if (toppos <= BUF_BEGV (b))
21678 return "All";
21679 else
21680 return "Bottom";
21681 }
21682 else
21683 {
21684 if (total > 1000000)
21685 /* Do it differently for a large value, to avoid overflow. */
21686 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21687 else
21688 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21689 /* We can't normally display a 3-digit number,
21690 so get us a 2-digit number that is close. */
21691 if (total == 100)
21692 total = 99;
21693 if (toppos <= BUF_BEGV (b))
21694 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
21695 else
21696 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
21697 return decode_mode_spec_buf;
21698 }
21699 }
21700
21701 case 's':
21702 /* status of process */
21703 obj = Fget_buffer_process (Fcurrent_buffer ());
21704 if (NILP (obj))
21705 return "no process";
21706 #ifndef MSDOS
21707 obj = Fsymbol_name (Fprocess_status (obj));
21708 #endif
21709 break;
21710
21711 case '@':
21712 {
21713 ptrdiff_t count = inhibit_garbage_collection ();
21714 Lisp_Object val = call1 (intern ("file-remote-p"),
21715 BVAR (current_buffer, directory));
21716 unbind_to (count, Qnil);
21717
21718 if (NILP (val))
21719 return "-";
21720 else
21721 return "@";
21722 }
21723
21724 case 't': /* indicate TEXT or BINARY */
21725 return "T";
21726
21727 case 'z':
21728 /* coding-system (not including end-of-line format) */
21729 case 'Z':
21730 /* coding-system (including end-of-line type) */
21731 {
21732 int eol_flag = (c == 'Z');
21733 char *p = decode_mode_spec_buf;
21734
21735 if (! FRAME_WINDOW_P (f))
21736 {
21737 /* No need to mention EOL here--the terminal never needs
21738 to do EOL conversion. */
21739 p = decode_mode_spec_coding (CODING_ID_NAME
21740 (FRAME_KEYBOARD_CODING (f)->id),
21741 p, 0);
21742 p = decode_mode_spec_coding (CODING_ID_NAME
21743 (FRAME_TERMINAL_CODING (f)->id),
21744 p, 0);
21745 }
21746 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21747 p, eol_flag);
21748
21749 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21750 #ifdef subprocesses
21751 obj = Fget_buffer_process (Fcurrent_buffer ());
21752 if (PROCESSP (obj))
21753 {
21754 p = decode_mode_spec_coding
21755 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
21756 p = decode_mode_spec_coding
21757 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
21758 }
21759 #endif /* subprocesses */
21760 #endif /* 0 */
21761 *p = 0;
21762 return decode_mode_spec_buf;
21763 }
21764 }
21765
21766 if (STRINGP (obj))
21767 {
21768 *string = obj;
21769 return SSDATA (obj);
21770 }
21771 else
21772 return "";
21773 }
21774
21775
21776 /* Count up to COUNT lines starting from START_BYTE.
21777 But don't go beyond LIMIT_BYTE.
21778 Return the number of lines thus found (always nonnegative).
21779
21780 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21781
21782 static ptrdiff_t
21783 display_count_lines (ptrdiff_t start_byte,
21784 ptrdiff_t limit_byte, ptrdiff_t count,
21785 ptrdiff_t *byte_pos_ptr)
21786 {
21787 register unsigned char *cursor;
21788 unsigned char *base;
21789
21790 register ptrdiff_t ceiling;
21791 register unsigned char *ceiling_addr;
21792 ptrdiff_t orig_count = count;
21793
21794 /* If we are not in selective display mode,
21795 check only for newlines. */
21796 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21797 && !INTEGERP (BVAR (current_buffer, selective_display)));
21798
21799 if (count > 0)
21800 {
21801 while (start_byte < limit_byte)
21802 {
21803 ceiling = BUFFER_CEILING_OF (start_byte);
21804 ceiling = min (limit_byte - 1, ceiling);
21805 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21806 base = (cursor = BYTE_POS_ADDR (start_byte));
21807 while (1)
21808 {
21809 if (selective_display)
21810 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21811 ;
21812 else
21813 while (*cursor != '\n' && ++cursor != ceiling_addr)
21814 ;
21815
21816 if (cursor != ceiling_addr)
21817 {
21818 if (--count == 0)
21819 {
21820 start_byte += cursor - base + 1;
21821 *byte_pos_ptr = start_byte;
21822 return orig_count;
21823 }
21824 else
21825 if (++cursor == ceiling_addr)
21826 break;
21827 }
21828 else
21829 break;
21830 }
21831 start_byte += cursor - base;
21832 }
21833 }
21834 else
21835 {
21836 while (start_byte > limit_byte)
21837 {
21838 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21839 ceiling = max (limit_byte, ceiling);
21840 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21841 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21842 while (1)
21843 {
21844 if (selective_display)
21845 while (--cursor != ceiling_addr
21846 && *cursor != '\n' && *cursor != 015)
21847 ;
21848 else
21849 while (--cursor != ceiling_addr && *cursor != '\n')
21850 ;
21851
21852 if (cursor != ceiling_addr)
21853 {
21854 if (++count == 0)
21855 {
21856 start_byte += cursor - base + 1;
21857 *byte_pos_ptr = start_byte;
21858 /* When scanning backwards, we should
21859 not count the newline posterior to which we stop. */
21860 return - orig_count - 1;
21861 }
21862 }
21863 else
21864 break;
21865 }
21866 /* Here we add 1 to compensate for the last decrement
21867 of CURSOR, which took it past the valid range. */
21868 start_byte += cursor - base + 1;
21869 }
21870 }
21871
21872 *byte_pos_ptr = limit_byte;
21873
21874 if (count < 0)
21875 return - orig_count + count;
21876 return orig_count - count;
21877
21878 }
21879
21880
21881 \f
21882 /***********************************************************************
21883 Displaying strings
21884 ***********************************************************************/
21885
21886 /* Display a NUL-terminated string, starting with index START.
21887
21888 If STRING is non-null, display that C string. Otherwise, the Lisp
21889 string LISP_STRING is displayed. There's a case that STRING is
21890 non-null and LISP_STRING is not nil. It means STRING is a string
21891 data of LISP_STRING. In that case, we display LISP_STRING while
21892 ignoring its text properties.
21893
21894 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21895 FACE_STRING. Display STRING or LISP_STRING with the face at
21896 FACE_STRING_POS in FACE_STRING:
21897
21898 Display the string in the environment given by IT, but use the
21899 standard display table, temporarily.
21900
21901 FIELD_WIDTH is the minimum number of output glyphs to produce.
21902 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21903 with spaces. If STRING has more characters, more than FIELD_WIDTH
21904 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21905
21906 PRECISION is the maximum number of characters to output from
21907 STRING. PRECISION < 0 means don't truncate the string.
21908
21909 This is roughly equivalent to printf format specifiers:
21910
21911 FIELD_WIDTH PRECISION PRINTF
21912 ----------------------------------------
21913 -1 -1 %s
21914 -1 10 %.10s
21915 10 -1 %10s
21916 20 10 %20.10s
21917
21918 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21919 display them, and < 0 means obey the current buffer's value of
21920 enable_multibyte_characters.
21921
21922 Value is the number of columns displayed. */
21923
21924 static int
21925 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21926 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
21927 int field_width, int precision, int max_x, int multibyte)
21928 {
21929 int hpos_at_start = it->hpos;
21930 int saved_face_id = it->face_id;
21931 struct glyph_row *row = it->glyph_row;
21932 ptrdiff_t it_charpos;
21933
21934 /* Initialize the iterator IT for iteration over STRING beginning
21935 with index START. */
21936 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21937 precision, field_width, multibyte);
21938 if (string && STRINGP (lisp_string))
21939 /* LISP_STRING is the one returned by decode_mode_spec. We should
21940 ignore its text properties. */
21941 it->stop_charpos = it->end_charpos;
21942
21943 /* If displaying STRING, set up the face of the iterator from
21944 FACE_STRING, if that's given. */
21945 if (STRINGP (face_string))
21946 {
21947 ptrdiff_t endptr;
21948 struct face *face;
21949
21950 it->face_id
21951 = face_at_string_position (it->w, face_string, face_string_pos,
21952 0, it->region_beg_charpos,
21953 it->region_end_charpos,
21954 &endptr, it->base_face_id, 0);
21955 face = FACE_FROM_ID (it->f, it->face_id);
21956 it->face_box_p = face->box != FACE_NO_BOX;
21957 }
21958
21959 /* Set max_x to the maximum allowed X position. Don't let it go
21960 beyond the right edge of the window. */
21961 if (max_x <= 0)
21962 max_x = it->last_visible_x;
21963 else
21964 max_x = min (max_x, it->last_visible_x);
21965
21966 /* Skip over display elements that are not visible. because IT->w is
21967 hscrolled. */
21968 if (it->current_x < it->first_visible_x)
21969 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21970 MOVE_TO_POS | MOVE_TO_X);
21971
21972 row->ascent = it->max_ascent;
21973 row->height = it->max_ascent + it->max_descent;
21974 row->phys_ascent = it->max_phys_ascent;
21975 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21976 row->extra_line_spacing = it->max_extra_line_spacing;
21977
21978 if (STRINGP (it->string))
21979 it_charpos = IT_STRING_CHARPOS (*it);
21980 else
21981 it_charpos = IT_CHARPOS (*it);
21982
21983 /* This condition is for the case that we are called with current_x
21984 past last_visible_x. */
21985 while (it->current_x < max_x)
21986 {
21987 int x_before, x, n_glyphs_before, i, nglyphs;
21988
21989 /* Get the next display element. */
21990 if (!get_next_display_element (it))
21991 break;
21992
21993 /* Produce glyphs. */
21994 x_before = it->current_x;
21995 n_glyphs_before = row->used[TEXT_AREA];
21996 PRODUCE_GLYPHS (it);
21997
21998 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21999 i = 0;
22000 x = x_before;
22001 while (i < nglyphs)
22002 {
22003 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
22004
22005 if (it->line_wrap != TRUNCATE
22006 && x + glyph->pixel_width > max_x)
22007 {
22008 /* End of continued line or max_x reached. */
22009 if (CHAR_GLYPH_PADDING_P (*glyph))
22010 {
22011 /* A wide character is unbreakable. */
22012 if (row->reversed_p)
22013 unproduce_glyphs (it, row->used[TEXT_AREA]
22014 - n_glyphs_before);
22015 row->used[TEXT_AREA] = n_glyphs_before;
22016 it->current_x = x_before;
22017 }
22018 else
22019 {
22020 if (row->reversed_p)
22021 unproduce_glyphs (it, row->used[TEXT_AREA]
22022 - (n_glyphs_before + i));
22023 row->used[TEXT_AREA] = n_glyphs_before + i;
22024 it->current_x = x;
22025 }
22026 break;
22027 }
22028 else if (x + glyph->pixel_width >= it->first_visible_x)
22029 {
22030 /* Glyph is at least partially visible. */
22031 ++it->hpos;
22032 if (x < it->first_visible_x)
22033 row->x = x - it->first_visible_x;
22034 }
22035 else
22036 {
22037 /* Glyph is off the left margin of the display area.
22038 Should not happen. */
22039 emacs_abort ();
22040 }
22041
22042 row->ascent = max (row->ascent, it->max_ascent);
22043 row->height = max (row->height, it->max_ascent + it->max_descent);
22044 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
22045 row->phys_height = max (row->phys_height,
22046 it->max_phys_ascent + it->max_phys_descent);
22047 row->extra_line_spacing = max (row->extra_line_spacing,
22048 it->max_extra_line_spacing);
22049 x += glyph->pixel_width;
22050 ++i;
22051 }
22052
22053 /* Stop if max_x reached. */
22054 if (i < nglyphs)
22055 break;
22056
22057 /* Stop at line ends. */
22058 if (ITERATOR_AT_END_OF_LINE_P (it))
22059 {
22060 it->continuation_lines_width = 0;
22061 break;
22062 }
22063
22064 set_iterator_to_next (it, 1);
22065 if (STRINGP (it->string))
22066 it_charpos = IT_STRING_CHARPOS (*it);
22067 else
22068 it_charpos = IT_CHARPOS (*it);
22069
22070 /* Stop if truncating at the right edge. */
22071 if (it->line_wrap == TRUNCATE
22072 && it->current_x >= it->last_visible_x)
22073 {
22074 /* Add truncation mark, but don't do it if the line is
22075 truncated at a padding space. */
22076 if (it_charpos < it->string_nchars)
22077 {
22078 if (!FRAME_WINDOW_P (it->f))
22079 {
22080 int ii, n;
22081
22082 if (it->current_x > it->last_visible_x)
22083 {
22084 if (!row->reversed_p)
22085 {
22086 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
22087 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22088 break;
22089 }
22090 else
22091 {
22092 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
22093 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
22094 break;
22095 unproduce_glyphs (it, ii + 1);
22096 ii = row->used[TEXT_AREA] - (ii + 1);
22097 }
22098 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
22099 {
22100 row->used[TEXT_AREA] = ii;
22101 produce_special_glyphs (it, IT_TRUNCATION);
22102 }
22103 }
22104 produce_special_glyphs (it, IT_TRUNCATION);
22105 }
22106 row->truncated_on_right_p = 1;
22107 }
22108 break;
22109 }
22110 }
22111
22112 /* Maybe insert a truncation at the left. */
22113 if (it->first_visible_x
22114 && it_charpos > 0)
22115 {
22116 if (!FRAME_WINDOW_P (it->f)
22117 || (row->reversed_p
22118 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22119 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
22120 insert_left_trunc_glyphs (it);
22121 row->truncated_on_left_p = 1;
22122 }
22123
22124 it->face_id = saved_face_id;
22125
22126 /* Value is number of columns displayed. */
22127 return it->hpos - hpos_at_start;
22128 }
22129
22130
22131 \f
22132 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
22133 appears as an element of LIST or as the car of an element of LIST.
22134 If PROPVAL is a list, compare each element against LIST in that
22135 way, and return 1/2 if any element of PROPVAL is found in LIST.
22136 Otherwise return 0. This function cannot quit.
22137 The return value is 2 if the text is invisible but with an ellipsis
22138 and 1 if it's invisible and without an ellipsis. */
22139
22140 int
22141 invisible_p (register Lisp_Object propval, Lisp_Object list)
22142 {
22143 register Lisp_Object tail, proptail;
22144
22145 for (tail = list; CONSP (tail); tail = XCDR (tail))
22146 {
22147 register Lisp_Object tem;
22148 tem = XCAR (tail);
22149 if (EQ (propval, tem))
22150 return 1;
22151 if (CONSP (tem) && EQ (propval, XCAR (tem)))
22152 return NILP (XCDR (tem)) ? 1 : 2;
22153 }
22154
22155 if (CONSP (propval))
22156 {
22157 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
22158 {
22159 Lisp_Object propelt;
22160 propelt = XCAR (proptail);
22161 for (tail = list; CONSP (tail); tail = XCDR (tail))
22162 {
22163 register Lisp_Object tem;
22164 tem = XCAR (tail);
22165 if (EQ (propelt, tem))
22166 return 1;
22167 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
22168 return NILP (XCDR (tem)) ? 1 : 2;
22169 }
22170 }
22171 }
22172
22173 return 0;
22174 }
22175
22176 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
22177 doc: /* Non-nil if the property makes the text invisible.
22178 POS-OR-PROP can be a marker or number, in which case it is taken to be
22179 a position in the current buffer and the value of the `invisible' property
22180 is checked; or it can be some other value, which is then presumed to be the
22181 value of the `invisible' property of the text of interest.
22182 The non-nil value returned can be t for truly invisible text or something
22183 else if the text is replaced by an ellipsis. */)
22184 (Lisp_Object pos_or_prop)
22185 {
22186 Lisp_Object prop
22187 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
22188 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
22189 : pos_or_prop);
22190 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
22191 return (invis == 0 ? Qnil
22192 : invis == 1 ? Qt
22193 : make_number (invis));
22194 }
22195
22196 /* Calculate a width or height in pixels from a specification using
22197 the following elements:
22198
22199 SPEC ::=
22200 NUM - a (fractional) multiple of the default font width/height
22201 (NUM) - specifies exactly NUM pixels
22202 UNIT - a fixed number of pixels, see below.
22203 ELEMENT - size of a display element in pixels, see below.
22204 (NUM . SPEC) - equals NUM * SPEC
22205 (+ SPEC SPEC ...) - add pixel values
22206 (- SPEC SPEC ...) - subtract pixel values
22207 (- SPEC) - negate pixel value
22208
22209 NUM ::=
22210 INT or FLOAT - a number constant
22211 SYMBOL - use symbol's (buffer local) variable binding.
22212
22213 UNIT ::=
22214 in - pixels per inch *)
22215 mm - pixels per 1/1000 meter *)
22216 cm - pixels per 1/100 meter *)
22217 width - width of current font in pixels.
22218 height - height of current font in pixels.
22219
22220 *) using the ratio(s) defined in display-pixels-per-inch.
22221
22222 ELEMENT ::=
22223
22224 left-fringe - left fringe width in pixels
22225 right-fringe - right fringe width in pixels
22226
22227 left-margin - left margin width in pixels
22228 right-margin - right margin width in pixels
22229
22230 scroll-bar - scroll-bar area width in pixels
22231
22232 Examples:
22233
22234 Pixels corresponding to 5 inches:
22235 (5 . in)
22236
22237 Total width of non-text areas on left side of window (if scroll-bar is on left):
22238 '(space :width (+ left-fringe left-margin scroll-bar))
22239
22240 Align to first text column (in header line):
22241 '(space :align-to 0)
22242
22243 Align to middle of text area minus half the width of variable `my-image'
22244 containing a loaded image:
22245 '(space :align-to (0.5 . (- text my-image)))
22246
22247 Width of left margin minus width of 1 character in the default font:
22248 '(space :width (- left-margin 1))
22249
22250 Width of left margin minus width of 2 characters in the current font:
22251 '(space :width (- left-margin (2 . width)))
22252
22253 Center 1 character over left-margin (in header line):
22254 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
22255
22256 Different ways to express width of left fringe plus left margin minus one pixel:
22257 '(space :width (- (+ left-fringe left-margin) (1)))
22258 '(space :width (+ left-fringe left-margin (- (1))))
22259 '(space :width (+ left-fringe left-margin (-1)))
22260
22261 */
22262
22263 #define NUMVAL(X) \
22264 ((INTEGERP (X) || FLOATP (X)) \
22265 ? XFLOATINT (X) \
22266 : - 1)
22267
22268 static int
22269 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
22270 struct font *font, int width_p, int *align_to)
22271 {
22272 double pixels;
22273
22274 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
22275 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
22276
22277 if (NILP (prop))
22278 return OK_PIXELS (0);
22279
22280 eassert (FRAME_LIVE_P (it->f));
22281
22282 if (SYMBOLP (prop))
22283 {
22284 if (SCHARS (SYMBOL_NAME (prop)) == 2)
22285 {
22286 char *unit = SSDATA (SYMBOL_NAME (prop));
22287
22288 if (unit[0] == 'i' && unit[1] == 'n')
22289 pixels = 1.0;
22290 else if (unit[0] == 'm' && unit[1] == 'm')
22291 pixels = 25.4;
22292 else if (unit[0] == 'c' && unit[1] == 'm')
22293 pixels = 2.54;
22294 else
22295 pixels = 0;
22296 if (pixels > 0)
22297 {
22298 double ppi;
22299 #ifdef HAVE_WINDOW_SYSTEM
22300 if (FRAME_WINDOW_P (it->f)
22301 && (ppi = (width_p
22302 ? FRAME_X_DISPLAY_INFO (it->f)->resx
22303 : FRAME_X_DISPLAY_INFO (it->f)->resy),
22304 ppi > 0))
22305 return OK_PIXELS (ppi / pixels);
22306 #endif
22307
22308 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
22309 || (CONSP (Vdisplay_pixels_per_inch)
22310 && (ppi = (width_p
22311 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
22312 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
22313 ppi > 0)))
22314 return OK_PIXELS (ppi / pixels);
22315
22316 return 0;
22317 }
22318 }
22319
22320 #ifdef HAVE_WINDOW_SYSTEM
22321 if (EQ (prop, Qheight))
22322 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
22323 if (EQ (prop, Qwidth))
22324 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
22325 #else
22326 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
22327 return OK_PIXELS (1);
22328 #endif
22329
22330 if (EQ (prop, Qtext))
22331 return OK_PIXELS (width_p
22332 ? window_box_width (it->w, TEXT_AREA)
22333 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
22334
22335 if (align_to && *align_to < 0)
22336 {
22337 *res = 0;
22338 if (EQ (prop, Qleft))
22339 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
22340 if (EQ (prop, Qright))
22341 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
22342 if (EQ (prop, Qcenter))
22343 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
22344 + window_box_width (it->w, TEXT_AREA) / 2);
22345 if (EQ (prop, Qleft_fringe))
22346 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22347 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
22348 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
22349 if (EQ (prop, Qright_fringe))
22350 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22351 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22352 : window_box_right_offset (it->w, TEXT_AREA));
22353 if (EQ (prop, Qleft_margin))
22354 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
22355 if (EQ (prop, Qright_margin))
22356 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
22357 if (EQ (prop, Qscroll_bar))
22358 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
22359 ? 0
22360 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
22361 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
22362 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
22363 : 0)));
22364 }
22365 else
22366 {
22367 if (EQ (prop, Qleft_fringe))
22368 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
22369 if (EQ (prop, Qright_fringe))
22370 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
22371 if (EQ (prop, Qleft_margin))
22372 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
22373 if (EQ (prop, Qright_margin))
22374 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
22375 if (EQ (prop, Qscroll_bar))
22376 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
22377 }
22378
22379 prop = buffer_local_value_1 (prop, it->w->buffer);
22380 if (EQ (prop, Qunbound))
22381 prop = Qnil;
22382 }
22383
22384 if (INTEGERP (prop) || FLOATP (prop))
22385 {
22386 int base_unit = (width_p
22387 ? FRAME_COLUMN_WIDTH (it->f)
22388 : FRAME_LINE_HEIGHT (it->f));
22389 return OK_PIXELS (XFLOATINT (prop) * base_unit);
22390 }
22391
22392 if (CONSP (prop))
22393 {
22394 Lisp_Object car = XCAR (prop);
22395 Lisp_Object cdr = XCDR (prop);
22396
22397 if (SYMBOLP (car))
22398 {
22399 #ifdef HAVE_WINDOW_SYSTEM
22400 if (FRAME_WINDOW_P (it->f)
22401 && valid_image_p (prop))
22402 {
22403 ptrdiff_t id = lookup_image (it->f, prop);
22404 struct image *img = IMAGE_FROM_ID (it->f, id);
22405
22406 return OK_PIXELS (width_p ? img->width : img->height);
22407 }
22408 #endif
22409 if (EQ (car, Qplus) || EQ (car, Qminus))
22410 {
22411 int first = 1;
22412 double px;
22413
22414 pixels = 0;
22415 while (CONSP (cdr))
22416 {
22417 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
22418 font, width_p, align_to))
22419 return 0;
22420 if (first)
22421 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
22422 else
22423 pixels += px;
22424 cdr = XCDR (cdr);
22425 }
22426 if (EQ (car, Qminus))
22427 pixels = -pixels;
22428 return OK_PIXELS (pixels);
22429 }
22430
22431 car = buffer_local_value_1 (car, it->w->buffer);
22432 if (EQ (car, Qunbound))
22433 car = Qnil;
22434 }
22435
22436 if (INTEGERP (car) || FLOATP (car))
22437 {
22438 double fact;
22439 pixels = XFLOATINT (car);
22440 if (NILP (cdr))
22441 return OK_PIXELS (pixels);
22442 if (calc_pixel_width_or_height (&fact, it, cdr,
22443 font, width_p, align_to))
22444 return OK_PIXELS (pixels * fact);
22445 return 0;
22446 }
22447
22448 return 0;
22449 }
22450
22451 return 0;
22452 }
22453
22454 \f
22455 /***********************************************************************
22456 Glyph Display
22457 ***********************************************************************/
22458
22459 #ifdef HAVE_WINDOW_SYSTEM
22460
22461 #ifdef GLYPH_DEBUG
22462
22463 void
22464 dump_glyph_string (struct glyph_string *s)
22465 {
22466 fprintf (stderr, "glyph string\n");
22467 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22468 s->x, s->y, s->width, s->height);
22469 fprintf (stderr, " ybase = %d\n", s->ybase);
22470 fprintf (stderr, " hl = %d\n", s->hl);
22471 fprintf (stderr, " left overhang = %d, right = %d\n",
22472 s->left_overhang, s->right_overhang);
22473 fprintf (stderr, " nchars = %d\n", s->nchars);
22474 fprintf (stderr, " extends to end of line = %d\n",
22475 s->extends_to_end_of_line_p);
22476 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22477 fprintf (stderr, " bg width = %d\n", s->background_width);
22478 }
22479
22480 #endif /* GLYPH_DEBUG */
22481
22482 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22483 of XChar2b structures for S; it can't be allocated in
22484 init_glyph_string because it must be allocated via `alloca'. W
22485 is the window on which S is drawn. ROW and AREA are the glyph row
22486 and area within the row from which S is constructed. START is the
22487 index of the first glyph structure covered by S. HL is a
22488 face-override for drawing S. */
22489
22490 #ifdef HAVE_NTGUI
22491 #define OPTIONAL_HDC(hdc) HDC hdc,
22492 #define DECLARE_HDC(hdc) HDC hdc;
22493 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22494 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22495 #endif
22496
22497 #ifndef OPTIONAL_HDC
22498 #define OPTIONAL_HDC(hdc)
22499 #define DECLARE_HDC(hdc)
22500 #define ALLOCATE_HDC(hdc, f)
22501 #define RELEASE_HDC(hdc, f)
22502 #endif
22503
22504 static void
22505 init_glyph_string (struct glyph_string *s,
22506 OPTIONAL_HDC (hdc)
22507 XChar2b *char2b, struct window *w, struct glyph_row *row,
22508 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22509 {
22510 memset (s, 0, sizeof *s);
22511 s->w = w;
22512 s->f = XFRAME (w->frame);
22513 #ifdef HAVE_NTGUI
22514 s->hdc = hdc;
22515 #endif
22516 s->display = FRAME_X_DISPLAY (s->f);
22517 s->window = FRAME_X_WINDOW (s->f);
22518 s->char2b = char2b;
22519 s->hl = hl;
22520 s->row = row;
22521 s->area = area;
22522 s->first_glyph = row->glyphs[area] + start;
22523 s->height = row->height;
22524 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22525 s->ybase = s->y + row->ascent;
22526 }
22527
22528
22529 /* Append the list of glyph strings with head H and tail T to the list
22530 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22531
22532 static void
22533 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22534 struct glyph_string *h, struct glyph_string *t)
22535 {
22536 if (h)
22537 {
22538 if (*head)
22539 (*tail)->next = h;
22540 else
22541 *head = h;
22542 h->prev = *tail;
22543 *tail = t;
22544 }
22545 }
22546
22547
22548 /* Prepend the list of glyph strings with head H and tail T to the
22549 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22550 result. */
22551
22552 static void
22553 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22554 struct glyph_string *h, struct glyph_string *t)
22555 {
22556 if (h)
22557 {
22558 if (*head)
22559 (*head)->prev = t;
22560 else
22561 *tail = t;
22562 t->next = *head;
22563 *head = h;
22564 }
22565 }
22566
22567
22568 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22569 Set *HEAD and *TAIL to the resulting list. */
22570
22571 static void
22572 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22573 struct glyph_string *s)
22574 {
22575 s->next = s->prev = NULL;
22576 append_glyph_string_lists (head, tail, s, s);
22577 }
22578
22579
22580 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22581 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22582 make sure that X resources for the face returned are allocated.
22583 Value is a pointer to a realized face that is ready for display if
22584 DISPLAY_P is non-zero. */
22585
22586 static struct face *
22587 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22588 XChar2b *char2b, int display_p)
22589 {
22590 struct face *face = FACE_FROM_ID (f, face_id);
22591
22592 if (face->font)
22593 {
22594 unsigned code = face->font->driver->encode_char (face->font, c);
22595
22596 if (code != FONT_INVALID_CODE)
22597 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22598 else
22599 STORE_XCHAR2B (char2b, 0, 0);
22600 }
22601
22602 /* Make sure X resources of the face are allocated. */
22603 #ifdef HAVE_X_WINDOWS
22604 if (display_p)
22605 #endif
22606 {
22607 eassert (face != NULL);
22608 PREPARE_FACE_FOR_DISPLAY (f, face);
22609 }
22610
22611 return face;
22612 }
22613
22614
22615 /* Get face and two-byte form of character glyph GLYPH on frame F.
22616 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22617 a pointer to a realized face that is ready for display. */
22618
22619 static struct face *
22620 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22621 XChar2b *char2b, int *two_byte_p)
22622 {
22623 struct face *face;
22624
22625 eassert (glyph->type == CHAR_GLYPH);
22626 face = FACE_FROM_ID (f, glyph->face_id);
22627
22628 if (two_byte_p)
22629 *two_byte_p = 0;
22630
22631 if (face->font)
22632 {
22633 unsigned code;
22634
22635 if (CHAR_BYTE8_P (glyph->u.ch))
22636 code = CHAR_TO_BYTE8 (glyph->u.ch);
22637 else
22638 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22639
22640 if (code != FONT_INVALID_CODE)
22641 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22642 else
22643 STORE_XCHAR2B (char2b, 0, 0);
22644 }
22645
22646 /* Make sure X resources of the face are allocated. */
22647 eassert (face != NULL);
22648 PREPARE_FACE_FOR_DISPLAY (f, face);
22649 return face;
22650 }
22651
22652
22653 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22654 Return 1 if FONT has a glyph for C, otherwise return 0. */
22655
22656 static int
22657 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22658 {
22659 unsigned code;
22660
22661 if (CHAR_BYTE8_P (c))
22662 code = CHAR_TO_BYTE8 (c);
22663 else
22664 code = font->driver->encode_char (font, c);
22665
22666 if (code == FONT_INVALID_CODE)
22667 return 0;
22668 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22669 return 1;
22670 }
22671
22672
22673 /* Fill glyph string S with composition components specified by S->cmp.
22674
22675 BASE_FACE is the base face of the composition.
22676 S->cmp_from is the index of the first component for S.
22677
22678 OVERLAPS non-zero means S should draw the foreground only, and use
22679 its physical height for clipping. See also draw_glyphs.
22680
22681 Value is the index of a component not in S. */
22682
22683 static int
22684 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22685 int overlaps)
22686 {
22687 int i;
22688 /* For all glyphs of this composition, starting at the offset
22689 S->cmp_from, until we reach the end of the definition or encounter a
22690 glyph that requires the different face, add it to S. */
22691 struct face *face;
22692
22693 eassert (s);
22694
22695 s->for_overlaps = overlaps;
22696 s->face = NULL;
22697 s->font = NULL;
22698 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22699 {
22700 int c = COMPOSITION_GLYPH (s->cmp, i);
22701
22702 /* TAB in a composition means display glyphs with padding space
22703 on the left or right. */
22704 if (c != '\t')
22705 {
22706 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22707 -1, Qnil);
22708
22709 face = get_char_face_and_encoding (s->f, c, face_id,
22710 s->char2b + i, 1);
22711 if (face)
22712 {
22713 if (! s->face)
22714 {
22715 s->face = face;
22716 s->font = s->face->font;
22717 }
22718 else if (s->face != face)
22719 break;
22720 }
22721 }
22722 ++s->nchars;
22723 }
22724 s->cmp_to = i;
22725
22726 if (s->face == NULL)
22727 {
22728 s->face = base_face->ascii_face;
22729 s->font = s->face->font;
22730 }
22731
22732 /* All glyph strings for the same composition has the same width,
22733 i.e. the width set for the first component of the composition. */
22734 s->width = s->first_glyph->pixel_width;
22735
22736 /* If the specified font could not be loaded, use the frame's
22737 default font, but record the fact that we couldn't load it in
22738 the glyph string so that we can draw rectangles for the
22739 characters of the glyph string. */
22740 if (s->font == NULL)
22741 {
22742 s->font_not_found_p = 1;
22743 s->font = FRAME_FONT (s->f);
22744 }
22745
22746 /* Adjust base line for subscript/superscript text. */
22747 s->ybase += s->first_glyph->voffset;
22748
22749 /* This glyph string must always be drawn with 16-bit functions. */
22750 s->two_byte_p = 1;
22751
22752 return s->cmp_to;
22753 }
22754
22755 static int
22756 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22757 int start, int end, int overlaps)
22758 {
22759 struct glyph *glyph, *last;
22760 Lisp_Object lgstring;
22761 int i;
22762
22763 s->for_overlaps = overlaps;
22764 glyph = s->row->glyphs[s->area] + start;
22765 last = s->row->glyphs[s->area] + end;
22766 s->cmp_id = glyph->u.cmp.id;
22767 s->cmp_from = glyph->slice.cmp.from;
22768 s->cmp_to = glyph->slice.cmp.to + 1;
22769 s->face = FACE_FROM_ID (s->f, face_id);
22770 lgstring = composition_gstring_from_id (s->cmp_id);
22771 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22772 glyph++;
22773 while (glyph < last
22774 && glyph->u.cmp.automatic
22775 && glyph->u.cmp.id == s->cmp_id
22776 && s->cmp_to == glyph->slice.cmp.from)
22777 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22778
22779 for (i = s->cmp_from; i < s->cmp_to; i++)
22780 {
22781 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22782 unsigned code = LGLYPH_CODE (lglyph);
22783
22784 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22785 }
22786 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22787 return glyph - s->row->glyphs[s->area];
22788 }
22789
22790
22791 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22792 See the comment of fill_glyph_string for arguments.
22793 Value is the index of the first glyph not in S. */
22794
22795
22796 static int
22797 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22798 int start, int end, int overlaps)
22799 {
22800 struct glyph *glyph, *last;
22801 int voffset;
22802
22803 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22804 s->for_overlaps = overlaps;
22805 glyph = s->row->glyphs[s->area] + start;
22806 last = s->row->glyphs[s->area] + end;
22807 voffset = glyph->voffset;
22808 s->face = FACE_FROM_ID (s->f, face_id);
22809 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
22810 s->nchars = 1;
22811 s->width = glyph->pixel_width;
22812 glyph++;
22813 while (glyph < last
22814 && glyph->type == GLYPHLESS_GLYPH
22815 && glyph->voffset == voffset
22816 && glyph->face_id == face_id)
22817 {
22818 s->nchars++;
22819 s->width += glyph->pixel_width;
22820 glyph++;
22821 }
22822 s->ybase += voffset;
22823 return glyph - s->row->glyphs[s->area];
22824 }
22825
22826
22827 /* Fill glyph string S from a sequence of character glyphs.
22828
22829 FACE_ID is the face id of the string. START is the index of the
22830 first glyph to consider, END is the index of the last + 1.
22831 OVERLAPS non-zero means S should draw the foreground only, and use
22832 its physical height for clipping. See also draw_glyphs.
22833
22834 Value is the index of the first glyph not in S. */
22835
22836 static int
22837 fill_glyph_string (struct glyph_string *s, int face_id,
22838 int start, int end, int overlaps)
22839 {
22840 struct glyph *glyph, *last;
22841 int voffset;
22842 int glyph_not_available_p;
22843
22844 eassert (s->f == XFRAME (s->w->frame));
22845 eassert (s->nchars == 0);
22846 eassert (start >= 0 && end > start);
22847
22848 s->for_overlaps = overlaps;
22849 glyph = s->row->glyphs[s->area] + start;
22850 last = s->row->glyphs[s->area] + end;
22851 voffset = glyph->voffset;
22852 s->padding_p = glyph->padding_p;
22853 glyph_not_available_p = glyph->glyph_not_available_p;
22854
22855 while (glyph < last
22856 && glyph->type == CHAR_GLYPH
22857 && glyph->voffset == voffset
22858 /* Same face id implies same font, nowadays. */
22859 && glyph->face_id == face_id
22860 && glyph->glyph_not_available_p == glyph_not_available_p)
22861 {
22862 int two_byte_p;
22863
22864 s->face = get_glyph_face_and_encoding (s->f, glyph,
22865 s->char2b + s->nchars,
22866 &two_byte_p);
22867 s->two_byte_p = two_byte_p;
22868 ++s->nchars;
22869 eassert (s->nchars <= end - start);
22870 s->width += glyph->pixel_width;
22871 if (glyph++->padding_p != s->padding_p)
22872 break;
22873 }
22874
22875 s->font = s->face->font;
22876
22877 /* If the specified font could not be loaded, use the frame's font,
22878 but record the fact that we couldn't load it in
22879 S->font_not_found_p so that we can draw rectangles for the
22880 characters of the glyph string. */
22881 if (s->font == NULL || glyph_not_available_p)
22882 {
22883 s->font_not_found_p = 1;
22884 s->font = FRAME_FONT (s->f);
22885 }
22886
22887 /* Adjust base line for subscript/superscript text. */
22888 s->ybase += voffset;
22889
22890 eassert (s->face && s->face->gc);
22891 return glyph - s->row->glyphs[s->area];
22892 }
22893
22894
22895 /* Fill glyph string S from image glyph S->first_glyph. */
22896
22897 static void
22898 fill_image_glyph_string (struct glyph_string *s)
22899 {
22900 eassert (s->first_glyph->type == IMAGE_GLYPH);
22901 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22902 eassert (s->img);
22903 s->slice = s->first_glyph->slice.img;
22904 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22905 s->font = s->face->font;
22906 s->width = s->first_glyph->pixel_width;
22907
22908 /* Adjust base line for subscript/superscript text. */
22909 s->ybase += s->first_glyph->voffset;
22910 }
22911
22912
22913 /* Fill glyph string S from a sequence of stretch glyphs.
22914
22915 START is the index of the first glyph to consider,
22916 END is the index of the last + 1.
22917
22918 Value is the index of the first glyph not in S. */
22919
22920 static int
22921 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22922 {
22923 struct glyph *glyph, *last;
22924 int voffset, face_id;
22925
22926 eassert (s->first_glyph->type == STRETCH_GLYPH);
22927
22928 glyph = s->row->glyphs[s->area] + start;
22929 last = s->row->glyphs[s->area] + end;
22930 face_id = glyph->face_id;
22931 s->face = FACE_FROM_ID (s->f, face_id);
22932 s->font = s->face->font;
22933 s->width = glyph->pixel_width;
22934 s->nchars = 1;
22935 voffset = glyph->voffset;
22936
22937 for (++glyph;
22938 (glyph < last
22939 && glyph->type == STRETCH_GLYPH
22940 && glyph->voffset == voffset
22941 && glyph->face_id == face_id);
22942 ++glyph)
22943 s->width += glyph->pixel_width;
22944
22945 /* Adjust base line for subscript/superscript text. */
22946 s->ybase += voffset;
22947
22948 /* The case that face->gc == 0 is handled when drawing the glyph
22949 string by calling PREPARE_FACE_FOR_DISPLAY. */
22950 eassert (s->face);
22951 return glyph - s->row->glyphs[s->area];
22952 }
22953
22954 static struct font_metrics *
22955 get_per_char_metric (struct font *font, XChar2b *char2b)
22956 {
22957 static struct font_metrics metrics;
22958 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22959
22960 if (! font || code == FONT_INVALID_CODE)
22961 return NULL;
22962 font->driver->text_extents (font, &code, 1, &metrics);
22963 return &metrics;
22964 }
22965
22966 /* EXPORT for RIF:
22967 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22968 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22969 assumed to be zero. */
22970
22971 void
22972 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22973 {
22974 *left = *right = 0;
22975
22976 if (glyph->type == CHAR_GLYPH)
22977 {
22978 struct face *face;
22979 XChar2b char2b;
22980 struct font_metrics *pcm;
22981
22982 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22983 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22984 {
22985 if (pcm->rbearing > pcm->width)
22986 *right = pcm->rbearing - pcm->width;
22987 if (pcm->lbearing < 0)
22988 *left = -pcm->lbearing;
22989 }
22990 }
22991 else if (glyph->type == COMPOSITE_GLYPH)
22992 {
22993 if (! glyph->u.cmp.automatic)
22994 {
22995 struct composition *cmp = composition_table[glyph->u.cmp.id];
22996
22997 if (cmp->rbearing > cmp->pixel_width)
22998 *right = cmp->rbearing - cmp->pixel_width;
22999 if (cmp->lbearing < 0)
23000 *left = - cmp->lbearing;
23001 }
23002 else
23003 {
23004 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
23005 struct font_metrics metrics;
23006
23007 composition_gstring_width (gstring, glyph->slice.cmp.from,
23008 glyph->slice.cmp.to + 1, &metrics);
23009 if (metrics.rbearing > metrics.width)
23010 *right = metrics.rbearing - metrics.width;
23011 if (metrics.lbearing < 0)
23012 *left = - metrics.lbearing;
23013 }
23014 }
23015 }
23016
23017
23018 /* Return the index of the first glyph preceding glyph string S that
23019 is overwritten by S because of S's left overhang. Value is -1
23020 if no glyphs are overwritten. */
23021
23022 static int
23023 left_overwritten (struct glyph_string *s)
23024 {
23025 int k;
23026
23027 if (s->left_overhang)
23028 {
23029 int x = 0, i;
23030 struct glyph *glyphs = s->row->glyphs[s->area];
23031 int first = s->first_glyph - glyphs;
23032
23033 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
23034 x -= glyphs[i].pixel_width;
23035
23036 k = i + 1;
23037 }
23038 else
23039 k = -1;
23040
23041 return k;
23042 }
23043
23044
23045 /* Return the index of the first glyph preceding glyph string S that
23046 is overwriting S because of its right overhang. Value is -1 if no
23047 glyph in front of S overwrites S. */
23048
23049 static int
23050 left_overwriting (struct glyph_string *s)
23051 {
23052 int i, k, x;
23053 struct glyph *glyphs = s->row->glyphs[s->area];
23054 int first = s->first_glyph - glyphs;
23055
23056 k = -1;
23057 x = 0;
23058 for (i = first - 1; i >= 0; --i)
23059 {
23060 int left, right;
23061 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23062 if (x + right > 0)
23063 k = i;
23064 x -= glyphs[i].pixel_width;
23065 }
23066
23067 return k;
23068 }
23069
23070
23071 /* Return the index of the last glyph following glyph string S that is
23072 overwritten by S because of S's right overhang. Value is -1 if
23073 no such glyph is found. */
23074
23075 static int
23076 right_overwritten (struct glyph_string *s)
23077 {
23078 int k = -1;
23079
23080 if (s->right_overhang)
23081 {
23082 int x = 0, i;
23083 struct glyph *glyphs = s->row->glyphs[s->area];
23084 int first = (s->first_glyph - glyphs
23085 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23086 int end = s->row->used[s->area];
23087
23088 for (i = first; i < end && s->right_overhang > x; ++i)
23089 x += glyphs[i].pixel_width;
23090
23091 k = i;
23092 }
23093
23094 return k;
23095 }
23096
23097
23098 /* Return the index of the last glyph following glyph string S that
23099 overwrites S because of its left overhang. Value is negative
23100 if no such glyph is found. */
23101
23102 static int
23103 right_overwriting (struct glyph_string *s)
23104 {
23105 int i, k, x;
23106 int end = s->row->used[s->area];
23107 struct glyph *glyphs = s->row->glyphs[s->area];
23108 int first = (s->first_glyph - glyphs
23109 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
23110
23111 k = -1;
23112 x = 0;
23113 for (i = first; i < end; ++i)
23114 {
23115 int left, right;
23116 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
23117 if (x - left < 0)
23118 k = i;
23119 x += glyphs[i].pixel_width;
23120 }
23121
23122 return k;
23123 }
23124
23125
23126 /* Set background width of glyph string S. START is the index of the
23127 first glyph following S. LAST_X is the right-most x-position + 1
23128 in the drawing area. */
23129
23130 static void
23131 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
23132 {
23133 /* If the face of this glyph string has to be drawn to the end of
23134 the drawing area, set S->extends_to_end_of_line_p. */
23135
23136 if (start == s->row->used[s->area]
23137 && s->area == TEXT_AREA
23138 && ((s->row->fill_line_p
23139 && (s->hl == DRAW_NORMAL_TEXT
23140 || s->hl == DRAW_IMAGE_RAISED
23141 || s->hl == DRAW_IMAGE_SUNKEN))
23142 || s->hl == DRAW_MOUSE_FACE))
23143 s->extends_to_end_of_line_p = 1;
23144
23145 /* If S extends its face to the end of the line, set its
23146 background_width to the distance to the right edge of the drawing
23147 area. */
23148 if (s->extends_to_end_of_line_p)
23149 s->background_width = last_x - s->x + 1;
23150 else
23151 s->background_width = s->width;
23152 }
23153
23154
23155 /* Compute overhangs and x-positions for glyph string S and its
23156 predecessors, or successors. X is the starting x-position for S.
23157 BACKWARD_P non-zero means process predecessors. */
23158
23159 static void
23160 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
23161 {
23162 if (backward_p)
23163 {
23164 while (s)
23165 {
23166 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23167 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23168 x -= s->width;
23169 s->x = x;
23170 s = s->prev;
23171 }
23172 }
23173 else
23174 {
23175 while (s)
23176 {
23177 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
23178 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
23179 s->x = x;
23180 x += s->width;
23181 s = s->next;
23182 }
23183 }
23184 }
23185
23186
23187
23188 /* The following macros are only called from draw_glyphs below.
23189 They reference the following parameters of that function directly:
23190 `w', `row', `area', and `overlap_p'
23191 as well as the following local variables:
23192 `s', `f', and `hdc' (in W32) */
23193
23194 #ifdef HAVE_NTGUI
23195 /* On W32, silently add local `hdc' variable to argument list of
23196 init_glyph_string. */
23197 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23198 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
23199 #else
23200 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
23201 init_glyph_string (s, char2b, w, row, area, start, hl)
23202 #endif
23203
23204 /* Add a glyph string for a stretch glyph to the list of strings
23205 between HEAD and TAIL. START is the index of the stretch glyph in
23206 row area AREA of glyph row ROW. END is the index of the last glyph
23207 in that glyph row area. X is the current output position assigned
23208 to the new glyph string constructed. HL overrides that face of the
23209 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23210 is the right-most x-position of the drawing area. */
23211
23212 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
23213 and below -- keep them on one line. */
23214 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23215 do \
23216 { \
23217 s = alloca (sizeof *s); \
23218 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23219 START = fill_stretch_glyph_string (s, START, END); \
23220 append_glyph_string (&HEAD, &TAIL, s); \
23221 s->x = (X); \
23222 } \
23223 while (0)
23224
23225
23226 /* Add a glyph string for an image glyph to the list of strings
23227 between HEAD and TAIL. START is the index of the image glyph in
23228 row area AREA of glyph row ROW. END is the index of the last glyph
23229 in that glyph row area. X is the current output position assigned
23230 to the new glyph string constructed. HL overrides that face of the
23231 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
23232 is the right-most x-position of the drawing area. */
23233
23234 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23235 do \
23236 { \
23237 s = alloca (sizeof *s); \
23238 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23239 fill_image_glyph_string (s); \
23240 append_glyph_string (&HEAD, &TAIL, s); \
23241 ++START; \
23242 s->x = (X); \
23243 } \
23244 while (0)
23245
23246
23247 /* Add a glyph string for a sequence of character glyphs to the list
23248 of strings between HEAD and TAIL. START is the index of the first
23249 glyph in row area AREA of glyph row ROW that is part of the new
23250 glyph string. END is the index of the last glyph in that glyph row
23251 area. X is the current output position assigned to the new glyph
23252 string constructed. HL overrides that face of the glyph; e.g. it
23253 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
23254 right-most x-position of the drawing area. */
23255
23256 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23257 do \
23258 { \
23259 int face_id; \
23260 XChar2b *char2b; \
23261 \
23262 face_id = (row)->glyphs[area][START].face_id; \
23263 \
23264 s = alloca (sizeof *s); \
23265 char2b = alloca ((END - START) * sizeof *char2b); \
23266 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23267 append_glyph_string (&HEAD, &TAIL, s); \
23268 s->x = (X); \
23269 START = fill_glyph_string (s, face_id, START, END, overlaps); \
23270 } \
23271 while (0)
23272
23273
23274 /* Add a glyph string for a composite sequence to the list of strings
23275 between HEAD and TAIL. START is the index of the first glyph in
23276 row area AREA of glyph row ROW that is part of the new glyph
23277 string. END is the index of the last glyph in that glyph row area.
23278 X is the current output position assigned to the new glyph string
23279 constructed. HL overrides that face of the glyph; e.g. it is
23280 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
23281 x-position of the drawing area. */
23282
23283 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23284 do { \
23285 int face_id = (row)->glyphs[area][START].face_id; \
23286 struct face *base_face = FACE_FROM_ID (f, face_id); \
23287 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
23288 struct composition *cmp = composition_table[cmp_id]; \
23289 XChar2b *char2b; \
23290 struct glyph_string *first_s = NULL; \
23291 int n; \
23292 \
23293 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
23294 \
23295 /* Make glyph_strings for each glyph sequence that is drawable by \
23296 the same face, and append them to HEAD/TAIL. */ \
23297 for (n = 0; n < cmp->glyph_len;) \
23298 { \
23299 s = alloca (sizeof *s); \
23300 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23301 append_glyph_string (&(HEAD), &(TAIL), s); \
23302 s->cmp = cmp; \
23303 s->cmp_from = n; \
23304 s->x = (X); \
23305 if (n == 0) \
23306 first_s = s; \
23307 n = fill_composite_glyph_string (s, base_face, overlaps); \
23308 } \
23309 \
23310 ++START; \
23311 s = first_s; \
23312 } while (0)
23313
23314
23315 /* Add a glyph string for a glyph-string sequence to the list of strings
23316 between HEAD and TAIL. */
23317
23318 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23319 do { \
23320 int face_id; \
23321 XChar2b *char2b; \
23322 Lisp_Object gstring; \
23323 \
23324 face_id = (row)->glyphs[area][START].face_id; \
23325 gstring = (composition_gstring_from_id \
23326 ((row)->glyphs[area][START].u.cmp.id)); \
23327 s = alloca (sizeof *s); \
23328 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
23329 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
23330 append_glyph_string (&(HEAD), &(TAIL), s); \
23331 s->x = (X); \
23332 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
23333 } while (0)
23334
23335
23336 /* Add a glyph string for a sequence of glyphless character's glyphs
23337 to the list of strings between HEAD and TAIL. The meanings of
23338 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
23339
23340 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
23341 do \
23342 { \
23343 int face_id; \
23344 \
23345 face_id = (row)->glyphs[area][START].face_id; \
23346 \
23347 s = alloca (sizeof *s); \
23348 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
23349 append_glyph_string (&HEAD, &TAIL, s); \
23350 s->x = (X); \
23351 START = fill_glyphless_glyph_string (s, face_id, START, END, \
23352 overlaps); \
23353 } \
23354 while (0)
23355
23356
23357 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
23358 of AREA of glyph row ROW on window W between indices START and END.
23359 HL overrides the face for drawing glyph strings, e.g. it is
23360 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
23361 x-positions of the drawing area.
23362
23363 This is an ugly monster macro construct because we must use alloca
23364 to allocate glyph strings (because draw_glyphs can be called
23365 asynchronously). */
23366
23367 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
23368 do \
23369 { \
23370 HEAD = TAIL = NULL; \
23371 while (START < END) \
23372 { \
23373 struct glyph *first_glyph = (row)->glyphs[area] + START; \
23374 switch (first_glyph->type) \
23375 { \
23376 case CHAR_GLYPH: \
23377 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
23378 HL, X, LAST_X); \
23379 break; \
23380 \
23381 case COMPOSITE_GLYPH: \
23382 if (first_glyph->u.cmp.automatic) \
23383 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
23384 HL, X, LAST_X); \
23385 else \
23386 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
23387 HL, X, LAST_X); \
23388 break; \
23389 \
23390 case STRETCH_GLYPH: \
23391 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
23392 HL, X, LAST_X); \
23393 break; \
23394 \
23395 case IMAGE_GLYPH: \
23396 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
23397 HL, X, LAST_X); \
23398 break; \
23399 \
23400 case GLYPHLESS_GLYPH: \
23401 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
23402 HL, X, LAST_X); \
23403 break; \
23404 \
23405 default: \
23406 emacs_abort (); \
23407 } \
23408 \
23409 if (s) \
23410 { \
23411 set_glyph_string_background_width (s, START, LAST_X); \
23412 (X) += s->width; \
23413 } \
23414 } \
23415 } while (0)
23416
23417
23418 /* Draw glyphs between START and END in AREA of ROW on window W,
23419 starting at x-position X. X is relative to AREA in W. HL is a
23420 face-override with the following meaning:
23421
23422 DRAW_NORMAL_TEXT draw normally
23423 DRAW_CURSOR draw in cursor face
23424 DRAW_MOUSE_FACE draw in mouse face.
23425 DRAW_INVERSE_VIDEO draw in mode line face
23426 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23427 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23428
23429 If OVERLAPS is non-zero, draw only the foreground of characters and
23430 clip to the physical height of ROW. Non-zero value also defines
23431 the overlapping part to be drawn:
23432
23433 OVERLAPS_PRED overlap with preceding rows
23434 OVERLAPS_SUCC overlap with succeeding rows
23435 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23436 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23437
23438 Value is the x-position reached, relative to AREA of W. */
23439
23440 static int
23441 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23442 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
23443 enum draw_glyphs_face hl, int overlaps)
23444 {
23445 struct glyph_string *head, *tail;
23446 struct glyph_string *s;
23447 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23448 int i, j, x_reached, last_x, area_left = 0;
23449 struct frame *f = XFRAME (WINDOW_FRAME (w));
23450 DECLARE_HDC (hdc);
23451
23452 ALLOCATE_HDC (hdc, f);
23453
23454 /* Let's rather be paranoid than getting a SEGV. */
23455 end = min (end, row->used[area]);
23456 start = max (0, start);
23457 start = min (end, start);
23458
23459 /* Translate X to frame coordinates. Set last_x to the right
23460 end of the drawing area. */
23461 if (row->full_width_p)
23462 {
23463 /* X is relative to the left edge of W, without scroll bars
23464 or fringes. */
23465 area_left = WINDOW_LEFT_EDGE_X (w);
23466 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23467 }
23468 else
23469 {
23470 area_left = window_box_left (w, area);
23471 last_x = area_left + window_box_width (w, area);
23472 }
23473 x += area_left;
23474
23475 /* Build a doubly-linked list of glyph_string structures between
23476 head and tail from what we have to draw. Note that the macro
23477 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23478 the reason we use a separate variable `i'. */
23479 i = start;
23480 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23481 if (tail)
23482 x_reached = tail->x + tail->background_width;
23483 else
23484 x_reached = x;
23485
23486 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23487 the row, redraw some glyphs in front or following the glyph
23488 strings built above. */
23489 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23490 {
23491 struct glyph_string *h, *t;
23492 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23493 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23494 int check_mouse_face = 0;
23495 int dummy_x = 0;
23496
23497 /* If mouse highlighting is on, we may need to draw adjacent
23498 glyphs using mouse-face highlighting. */
23499 if (area == TEXT_AREA && row->mouse_face_p)
23500 {
23501 struct glyph_row *mouse_beg_row, *mouse_end_row;
23502
23503 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23504 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23505
23506 if (row >= mouse_beg_row && row <= mouse_end_row)
23507 {
23508 check_mouse_face = 1;
23509 mouse_beg_col = (row == mouse_beg_row)
23510 ? hlinfo->mouse_face_beg_col : 0;
23511 mouse_end_col = (row == mouse_end_row)
23512 ? hlinfo->mouse_face_end_col
23513 : row->used[TEXT_AREA];
23514 }
23515 }
23516
23517 /* Compute overhangs for all glyph strings. */
23518 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23519 for (s = head; s; s = s->next)
23520 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23521
23522 /* Prepend glyph strings for glyphs in front of the first glyph
23523 string that are overwritten because of the first glyph
23524 string's left overhang. The background of all strings
23525 prepended must be drawn because the first glyph string
23526 draws over it. */
23527 i = left_overwritten (head);
23528 if (i >= 0)
23529 {
23530 enum draw_glyphs_face overlap_hl;
23531
23532 /* If this row contains mouse highlighting, attempt to draw
23533 the overlapped glyphs with the correct highlight. This
23534 code fails if the overlap encompasses more than one glyph
23535 and mouse-highlight spans only some of these glyphs.
23536 However, making it work perfectly involves a lot more
23537 code, and I don't know if the pathological case occurs in
23538 practice, so we'll stick to this for now. --- cyd */
23539 if (check_mouse_face
23540 && mouse_beg_col < start && mouse_end_col > i)
23541 overlap_hl = DRAW_MOUSE_FACE;
23542 else
23543 overlap_hl = DRAW_NORMAL_TEXT;
23544
23545 j = i;
23546 BUILD_GLYPH_STRINGS (j, start, h, t,
23547 overlap_hl, dummy_x, last_x);
23548 start = i;
23549 compute_overhangs_and_x (t, head->x, 1);
23550 prepend_glyph_string_lists (&head, &tail, h, t);
23551 clip_head = head;
23552 }
23553
23554 /* Prepend glyph strings for glyphs in front of the first glyph
23555 string that overwrite that glyph string because of their
23556 right overhang. For these strings, only the foreground must
23557 be drawn, because it draws over the glyph string at `head'.
23558 The background must not be drawn because this would overwrite
23559 right overhangs of preceding glyphs for which no glyph
23560 strings exist. */
23561 i = left_overwriting (head);
23562 if (i >= 0)
23563 {
23564 enum draw_glyphs_face overlap_hl;
23565
23566 if (check_mouse_face
23567 && mouse_beg_col < start && mouse_end_col > i)
23568 overlap_hl = DRAW_MOUSE_FACE;
23569 else
23570 overlap_hl = DRAW_NORMAL_TEXT;
23571
23572 clip_head = head;
23573 BUILD_GLYPH_STRINGS (i, start, h, t,
23574 overlap_hl, dummy_x, last_x);
23575 for (s = h; s; s = s->next)
23576 s->background_filled_p = 1;
23577 compute_overhangs_and_x (t, head->x, 1);
23578 prepend_glyph_string_lists (&head, &tail, h, t);
23579 }
23580
23581 /* Append glyphs strings for glyphs following the last glyph
23582 string tail that are overwritten by tail. The background of
23583 these strings has to be drawn because tail's foreground draws
23584 over it. */
23585 i = right_overwritten (tail);
23586 if (i >= 0)
23587 {
23588 enum draw_glyphs_face overlap_hl;
23589
23590 if (check_mouse_face
23591 && mouse_beg_col < i && mouse_end_col > end)
23592 overlap_hl = DRAW_MOUSE_FACE;
23593 else
23594 overlap_hl = DRAW_NORMAL_TEXT;
23595
23596 BUILD_GLYPH_STRINGS (end, i, h, t,
23597 overlap_hl, x, last_x);
23598 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23599 we don't have `end = i;' here. */
23600 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23601 append_glyph_string_lists (&head, &tail, h, t);
23602 clip_tail = tail;
23603 }
23604
23605 /* Append glyph strings for glyphs following the last glyph
23606 string tail that overwrite tail. The foreground of such
23607 glyphs has to be drawn because it writes into the background
23608 of tail. The background must not be drawn because it could
23609 paint over the foreground of following glyphs. */
23610 i = right_overwriting (tail);
23611 if (i >= 0)
23612 {
23613 enum draw_glyphs_face overlap_hl;
23614 if (check_mouse_face
23615 && mouse_beg_col < i && mouse_end_col > end)
23616 overlap_hl = DRAW_MOUSE_FACE;
23617 else
23618 overlap_hl = DRAW_NORMAL_TEXT;
23619
23620 clip_tail = tail;
23621 i++; /* We must include the Ith glyph. */
23622 BUILD_GLYPH_STRINGS (end, i, h, t,
23623 overlap_hl, x, last_x);
23624 for (s = h; s; s = s->next)
23625 s->background_filled_p = 1;
23626 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23627 append_glyph_string_lists (&head, &tail, h, t);
23628 }
23629 if (clip_head || clip_tail)
23630 for (s = head; s; s = s->next)
23631 {
23632 s->clip_head = clip_head;
23633 s->clip_tail = clip_tail;
23634 }
23635 }
23636
23637 /* Draw all strings. */
23638 for (s = head; s; s = s->next)
23639 FRAME_RIF (f)->draw_glyph_string (s);
23640
23641 #ifndef HAVE_NS
23642 /* When focus a sole frame and move horizontally, this sets on_p to 0
23643 causing a failure to erase prev cursor position. */
23644 if (area == TEXT_AREA
23645 && !row->full_width_p
23646 /* When drawing overlapping rows, only the glyph strings'
23647 foreground is drawn, which doesn't erase a cursor
23648 completely. */
23649 && !overlaps)
23650 {
23651 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23652 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23653 : (tail ? tail->x + tail->background_width : x));
23654 x0 -= area_left;
23655 x1 -= area_left;
23656
23657 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23658 row->y, MATRIX_ROW_BOTTOM_Y (row));
23659 }
23660 #endif
23661
23662 /* Value is the x-position up to which drawn, relative to AREA of W.
23663 This doesn't include parts drawn because of overhangs. */
23664 if (row->full_width_p)
23665 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23666 else
23667 x_reached -= area_left;
23668
23669 RELEASE_HDC (hdc, f);
23670
23671 return x_reached;
23672 }
23673
23674 /* Expand row matrix if too narrow. Don't expand if area
23675 is not present. */
23676
23677 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23678 { \
23679 if (!fonts_changed_p \
23680 && (it->glyph_row->glyphs[area] \
23681 < it->glyph_row->glyphs[area + 1])) \
23682 { \
23683 it->w->ncols_scale_factor++; \
23684 fonts_changed_p = 1; \
23685 } \
23686 }
23687
23688 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23689 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23690
23691 static void
23692 append_glyph (struct it *it)
23693 {
23694 struct glyph *glyph;
23695 enum glyph_row_area area = it->area;
23696
23697 eassert (it->glyph_row);
23698 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23699
23700 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23701 if (glyph < it->glyph_row->glyphs[area + 1])
23702 {
23703 /* If the glyph row is reversed, we need to prepend the glyph
23704 rather than append it. */
23705 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23706 {
23707 struct glyph *g;
23708
23709 /* Make room for the additional glyph. */
23710 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23711 g[1] = *g;
23712 glyph = it->glyph_row->glyphs[area];
23713 }
23714 glyph->charpos = CHARPOS (it->position);
23715 glyph->object = it->object;
23716 if (it->pixel_width > 0)
23717 {
23718 glyph->pixel_width = it->pixel_width;
23719 glyph->padding_p = 0;
23720 }
23721 else
23722 {
23723 /* Assure at least 1-pixel width. Otherwise, cursor can't
23724 be displayed correctly. */
23725 glyph->pixel_width = 1;
23726 glyph->padding_p = 1;
23727 }
23728 glyph->ascent = it->ascent;
23729 glyph->descent = it->descent;
23730 glyph->voffset = it->voffset;
23731 glyph->type = CHAR_GLYPH;
23732 glyph->avoid_cursor_p = it->avoid_cursor_p;
23733 glyph->multibyte_p = it->multibyte_p;
23734 glyph->left_box_line_p = it->start_of_box_run_p;
23735 glyph->right_box_line_p = it->end_of_box_run_p;
23736 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23737 || it->phys_descent > it->descent);
23738 glyph->glyph_not_available_p = it->glyph_not_available_p;
23739 glyph->face_id = it->face_id;
23740 glyph->u.ch = it->char_to_display;
23741 glyph->slice.img = null_glyph_slice;
23742 glyph->font_type = FONT_TYPE_UNKNOWN;
23743 if (it->bidi_p)
23744 {
23745 glyph->resolved_level = it->bidi_it.resolved_level;
23746 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23747 emacs_abort ();
23748 glyph->bidi_type = it->bidi_it.type;
23749 }
23750 else
23751 {
23752 glyph->resolved_level = 0;
23753 glyph->bidi_type = UNKNOWN_BT;
23754 }
23755 ++it->glyph_row->used[area];
23756 }
23757 else
23758 IT_EXPAND_MATRIX_WIDTH (it, area);
23759 }
23760
23761 /* Store one glyph for the composition IT->cmp_it.id in
23762 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23763 non-null. */
23764
23765 static void
23766 append_composite_glyph (struct it *it)
23767 {
23768 struct glyph *glyph;
23769 enum glyph_row_area area = it->area;
23770
23771 eassert (it->glyph_row);
23772
23773 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23774 if (glyph < it->glyph_row->glyphs[area + 1])
23775 {
23776 /* If the glyph row is reversed, we need to prepend the glyph
23777 rather than append it. */
23778 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23779 {
23780 struct glyph *g;
23781
23782 /* Make room for the new glyph. */
23783 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23784 g[1] = *g;
23785 glyph = it->glyph_row->glyphs[it->area];
23786 }
23787 glyph->charpos = it->cmp_it.charpos;
23788 glyph->object = it->object;
23789 glyph->pixel_width = it->pixel_width;
23790 glyph->ascent = it->ascent;
23791 glyph->descent = it->descent;
23792 glyph->voffset = it->voffset;
23793 glyph->type = COMPOSITE_GLYPH;
23794 if (it->cmp_it.ch < 0)
23795 {
23796 glyph->u.cmp.automatic = 0;
23797 glyph->u.cmp.id = it->cmp_it.id;
23798 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23799 }
23800 else
23801 {
23802 glyph->u.cmp.automatic = 1;
23803 glyph->u.cmp.id = it->cmp_it.id;
23804 glyph->slice.cmp.from = it->cmp_it.from;
23805 glyph->slice.cmp.to = it->cmp_it.to - 1;
23806 }
23807 glyph->avoid_cursor_p = it->avoid_cursor_p;
23808 glyph->multibyte_p = it->multibyte_p;
23809 glyph->left_box_line_p = it->start_of_box_run_p;
23810 glyph->right_box_line_p = it->end_of_box_run_p;
23811 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23812 || it->phys_descent > it->descent);
23813 glyph->padding_p = 0;
23814 glyph->glyph_not_available_p = 0;
23815 glyph->face_id = it->face_id;
23816 glyph->font_type = FONT_TYPE_UNKNOWN;
23817 if (it->bidi_p)
23818 {
23819 glyph->resolved_level = it->bidi_it.resolved_level;
23820 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23821 emacs_abort ();
23822 glyph->bidi_type = it->bidi_it.type;
23823 }
23824 ++it->glyph_row->used[area];
23825 }
23826 else
23827 IT_EXPAND_MATRIX_WIDTH (it, area);
23828 }
23829
23830
23831 /* Change IT->ascent and IT->height according to the setting of
23832 IT->voffset. */
23833
23834 static void
23835 take_vertical_position_into_account (struct it *it)
23836 {
23837 if (it->voffset)
23838 {
23839 if (it->voffset < 0)
23840 /* Increase the ascent so that we can display the text higher
23841 in the line. */
23842 it->ascent -= it->voffset;
23843 else
23844 /* Increase the descent so that we can display the text lower
23845 in the line. */
23846 it->descent += it->voffset;
23847 }
23848 }
23849
23850
23851 /* Produce glyphs/get display metrics for the image IT is loaded with.
23852 See the description of struct display_iterator in dispextern.h for
23853 an overview of struct display_iterator. */
23854
23855 static void
23856 produce_image_glyph (struct it *it)
23857 {
23858 struct image *img;
23859 struct face *face;
23860 int glyph_ascent, crop;
23861 struct glyph_slice slice;
23862
23863 eassert (it->what == IT_IMAGE);
23864
23865 face = FACE_FROM_ID (it->f, it->face_id);
23866 eassert (face);
23867 /* Make sure X resources of the face is loaded. */
23868 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23869
23870 if (it->image_id < 0)
23871 {
23872 /* Fringe bitmap. */
23873 it->ascent = it->phys_ascent = 0;
23874 it->descent = it->phys_descent = 0;
23875 it->pixel_width = 0;
23876 it->nglyphs = 0;
23877 return;
23878 }
23879
23880 img = IMAGE_FROM_ID (it->f, it->image_id);
23881 eassert (img);
23882 /* Make sure X resources of the image is loaded. */
23883 prepare_image_for_display (it->f, img);
23884
23885 slice.x = slice.y = 0;
23886 slice.width = img->width;
23887 slice.height = img->height;
23888
23889 if (INTEGERP (it->slice.x))
23890 slice.x = XINT (it->slice.x);
23891 else if (FLOATP (it->slice.x))
23892 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23893
23894 if (INTEGERP (it->slice.y))
23895 slice.y = XINT (it->slice.y);
23896 else if (FLOATP (it->slice.y))
23897 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23898
23899 if (INTEGERP (it->slice.width))
23900 slice.width = XINT (it->slice.width);
23901 else if (FLOATP (it->slice.width))
23902 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23903
23904 if (INTEGERP (it->slice.height))
23905 slice.height = XINT (it->slice.height);
23906 else if (FLOATP (it->slice.height))
23907 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23908
23909 if (slice.x >= img->width)
23910 slice.x = img->width;
23911 if (slice.y >= img->height)
23912 slice.y = img->height;
23913 if (slice.x + slice.width >= img->width)
23914 slice.width = img->width - slice.x;
23915 if (slice.y + slice.height > img->height)
23916 slice.height = img->height - slice.y;
23917
23918 if (slice.width == 0 || slice.height == 0)
23919 return;
23920
23921 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23922
23923 it->descent = slice.height - glyph_ascent;
23924 if (slice.y == 0)
23925 it->descent += img->vmargin;
23926 if (slice.y + slice.height == img->height)
23927 it->descent += img->vmargin;
23928 it->phys_descent = it->descent;
23929
23930 it->pixel_width = slice.width;
23931 if (slice.x == 0)
23932 it->pixel_width += img->hmargin;
23933 if (slice.x + slice.width == img->width)
23934 it->pixel_width += img->hmargin;
23935
23936 /* It's quite possible for images to have an ascent greater than
23937 their height, so don't get confused in that case. */
23938 if (it->descent < 0)
23939 it->descent = 0;
23940
23941 it->nglyphs = 1;
23942
23943 if (face->box != FACE_NO_BOX)
23944 {
23945 if (face->box_line_width > 0)
23946 {
23947 if (slice.y == 0)
23948 it->ascent += face->box_line_width;
23949 if (slice.y + slice.height == img->height)
23950 it->descent += face->box_line_width;
23951 }
23952
23953 if (it->start_of_box_run_p && slice.x == 0)
23954 it->pixel_width += eabs (face->box_line_width);
23955 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23956 it->pixel_width += eabs (face->box_line_width);
23957 }
23958
23959 take_vertical_position_into_account (it);
23960
23961 /* Automatically crop wide image glyphs at right edge so we can
23962 draw the cursor on same display row. */
23963 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23964 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23965 {
23966 it->pixel_width -= crop;
23967 slice.width -= crop;
23968 }
23969
23970 if (it->glyph_row)
23971 {
23972 struct glyph *glyph;
23973 enum glyph_row_area area = it->area;
23974
23975 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23976 if (glyph < it->glyph_row->glyphs[area + 1])
23977 {
23978 glyph->charpos = CHARPOS (it->position);
23979 glyph->object = it->object;
23980 glyph->pixel_width = it->pixel_width;
23981 glyph->ascent = glyph_ascent;
23982 glyph->descent = it->descent;
23983 glyph->voffset = it->voffset;
23984 glyph->type = IMAGE_GLYPH;
23985 glyph->avoid_cursor_p = it->avoid_cursor_p;
23986 glyph->multibyte_p = it->multibyte_p;
23987 glyph->left_box_line_p = it->start_of_box_run_p;
23988 glyph->right_box_line_p = it->end_of_box_run_p;
23989 glyph->overlaps_vertically_p = 0;
23990 glyph->padding_p = 0;
23991 glyph->glyph_not_available_p = 0;
23992 glyph->face_id = it->face_id;
23993 glyph->u.img_id = img->id;
23994 glyph->slice.img = slice;
23995 glyph->font_type = FONT_TYPE_UNKNOWN;
23996 if (it->bidi_p)
23997 {
23998 glyph->resolved_level = it->bidi_it.resolved_level;
23999 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24000 emacs_abort ();
24001 glyph->bidi_type = it->bidi_it.type;
24002 }
24003 ++it->glyph_row->used[area];
24004 }
24005 else
24006 IT_EXPAND_MATRIX_WIDTH (it, area);
24007 }
24008 }
24009
24010
24011 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
24012 of the glyph, WIDTH and HEIGHT are the width and height of the
24013 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
24014
24015 static void
24016 append_stretch_glyph (struct it *it, Lisp_Object object,
24017 int width, int height, int ascent)
24018 {
24019 struct glyph *glyph;
24020 enum glyph_row_area area = it->area;
24021
24022 eassert (ascent >= 0 && ascent <= height);
24023
24024 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24025 if (glyph < it->glyph_row->glyphs[area + 1])
24026 {
24027 /* If the glyph row is reversed, we need to prepend the glyph
24028 rather than append it. */
24029 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24030 {
24031 struct glyph *g;
24032
24033 /* Make room for the additional glyph. */
24034 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24035 g[1] = *g;
24036 glyph = it->glyph_row->glyphs[area];
24037 }
24038 glyph->charpos = CHARPOS (it->position);
24039 glyph->object = object;
24040 glyph->pixel_width = width;
24041 glyph->ascent = ascent;
24042 glyph->descent = height - ascent;
24043 glyph->voffset = it->voffset;
24044 glyph->type = STRETCH_GLYPH;
24045 glyph->avoid_cursor_p = it->avoid_cursor_p;
24046 glyph->multibyte_p = it->multibyte_p;
24047 glyph->left_box_line_p = it->start_of_box_run_p;
24048 glyph->right_box_line_p = it->end_of_box_run_p;
24049 glyph->overlaps_vertically_p = 0;
24050 glyph->padding_p = 0;
24051 glyph->glyph_not_available_p = 0;
24052 glyph->face_id = it->face_id;
24053 glyph->u.stretch.ascent = ascent;
24054 glyph->u.stretch.height = height;
24055 glyph->slice.img = null_glyph_slice;
24056 glyph->font_type = FONT_TYPE_UNKNOWN;
24057 if (it->bidi_p)
24058 {
24059 glyph->resolved_level = it->bidi_it.resolved_level;
24060 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24061 emacs_abort ();
24062 glyph->bidi_type = it->bidi_it.type;
24063 }
24064 else
24065 {
24066 glyph->resolved_level = 0;
24067 glyph->bidi_type = UNKNOWN_BT;
24068 }
24069 ++it->glyph_row->used[area];
24070 }
24071 else
24072 IT_EXPAND_MATRIX_WIDTH (it, area);
24073 }
24074
24075 #endif /* HAVE_WINDOW_SYSTEM */
24076
24077 /* Produce a stretch glyph for iterator IT. IT->object is the value
24078 of the glyph property displayed. The value must be a list
24079 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
24080 being recognized:
24081
24082 1. `:width WIDTH' specifies that the space should be WIDTH *
24083 canonical char width wide. WIDTH may be an integer or floating
24084 point number.
24085
24086 2. `:relative-width FACTOR' specifies that the width of the stretch
24087 should be computed from the width of the first character having the
24088 `glyph' property, and should be FACTOR times that width.
24089
24090 3. `:align-to HPOS' specifies that the space should be wide enough
24091 to reach HPOS, a value in canonical character units.
24092
24093 Exactly one of the above pairs must be present.
24094
24095 4. `:height HEIGHT' specifies that the height of the stretch produced
24096 should be HEIGHT, measured in canonical character units.
24097
24098 5. `:relative-height FACTOR' specifies that the height of the
24099 stretch should be FACTOR times the height of the characters having
24100 the glyph property.
24101
24102 Either none or exactly one of 4 or 5 must be present.
24103
24104 6. `:ascent ASCENT' specifies that ASCENT percent of the height
24105 of the stretch should be used for the ascent of the stretch.
24106 ASCENT must be in the range 0 <= ASCENT <= 100. */
24107
24108 void
24109 produce_stretch_glyph (struct it *it)
24110 {
24111 /* (space :width WIDTH :height HEIGHT ...) */
24112 Lisp_Object prop, plist;
24113 int width = 0, height = 0, align_to = -1;
24114 int zero_width_ok_p = 0;
24115 double tem;
24116 struct font *font = NULL;
24117
24118 #ifdef HAVE_WINDOW_SYSTEM
24119 int ascent = 0;
24120 int zero_height_ok_p = 0;
24121
24122 if (FRAME_WINDOW_P (it->f))
24123 {
24124 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24125 font = face->font ? face->font : FRAME_FONT (it->f);
24126 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24127 }
24128 #endif
24129
24130 /* List should start with `space'. */
24131 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
24132 plist = XCDR (it->object);
24133
24134 /* Compute the width of the stretch. */
24135 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
24136 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
24137 {
24138 /* Absolute width `:width WIDTH' specified and valid. */
24139 zero_width_ok_p = 1;
24140 width = (int)tem;
24141 }
24142 #ifdef HAVE_WINDOW_SYSTEM
24143 else if (FRAME_WINDOW_P (it->f)
24144 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
24145 {
24146 /* Relative width `:relative-width FACTOR' specified and valid.
24147 Compute the width of the characters having the `glyph'
24148 property. */
24149 struct it it2;
24150 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
24151
24152 it2 = *it;
24153 if (it->multibyte_p)
24154 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
24155 else
24156 {
24157 it2.c = it2.char_to_display = *p, it2.len = 1;
24158 if (! ASCII_CHAR_P (it2.c))
24159 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
24160 }
24161
24162 it2.glyph_row = NULL;
24163 it2.what = IT_CHARACTER;
24164 x_produce_glyphs (&it2);
24165 width = NUMVAL (prop) * it2.pixel_width;
24166 }
24167 #endif /* HAVE_WINDOW_SYSTEM */
24168 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
24169 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
24170 {
24171 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
24172 align_to = (align_to < 0
24173 ? 0
24174 : align_to - window_box_left_offset (it->w, TEXT_AREA));
24175 else if (align_to < 0)
24176 align_to = window_box_left_offset (it->w, TEXT_AREA);
24177 width = max (0, (int)tem + align_to - it->current_x);
24178 zero_width_ok_p = 1;
24179 }
24180 else
24181 /* Nothing specified -> width defaults to canonical char width. */
24182 width = FRAME_COLUMN_WIDTH (it->f);
24183
24184 if (width <= 0 && (width < 0 || !zero_width_ok_p))
24185 width = 1;
24186
24187 #ifdef HAVE_WINDOW_SYSTEM
24188 /* Compute height. */
24189 if (FRAME_WINDOW_P (it->f))
24190 {
24191 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
24192 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24193 {
24194 height = (int)tem;
24195 zero_height_ok_p = 1;
24196 }
24197 else if (prop = Fplist_get (plist, QCrelative_height),
24198 NUMVAL (prop) > 0)
24199 height = FONT_HEIGHT (font) * NUMVAL (prop);
24200 else
24201 height = FONT_HEIGHT (font);
24202
24203 if (height <= 0 && (height < 0 || !zero_height_ok_p))
24204 height = 1;
24205
24206 /* Compute percentage of height used for ascent. If
24207 `:ascent ASCENT' is present and valid, use that. Otherwise,
24208 derive the ascent from the font in use. */
24209 if (prop = Fplist_get (plist, QCascent),
24210 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
24211 ascent = height * NUMVAL (prop) / 100.0;
24212 else if (!NILP (prop)
24213 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
24214 ascent = min (max (0, (int)tem), height);
24215 else
24216 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
24217 }
24218 else
24219 #endif /* HAVE_WINDOW_SYSTEM */
24220 height = 1;
24221
24222 if (width > 0 && it->line_wrap != TRUNCATE
24223 && it->current_x + width > it->last_visible_x)
24224 {
24225 width = it->last_visible_x - it->current_x;
24226 #ifdef HAVE_WINDOW_SYSTEM
24227 /* Subtract one more pixel from the stretch width, but only on
24228 GUI frames, since on a TTY each glyph is one "pixel" wide. */
24229 width -= FRAME_WINDOW_P (it->f);
24230 #endif
24231 }
24232
24233 if (width > 0 && height > 0 && it->glyph_row)
24234 {
24235 Lisp_Object o_object = it->object;
24236 Lisp_Object object = it->stack[it->sp - 1].string;
24237 int n = width;
24238
24239 if (!STRINGP (object))
24240 object = it->w->buffer;
24241 #ifdef HAVE_WINDOW_SYSTEM
24242 if (FRAME_WINDOW_P (it->f))
24243 append_stretch_glyph (it, object, width, height, ascent);
24244 else
24245 #endif
24246 {
24247 it->object = object;
24248 it->char_to_display = ' ';
24249 it->pixel_width = it->len = 1;
24250 while (n--)
24251 tty_append_glyph (it);
24252 it->object = o_object;
24253 }
24254 }
24255
24256 it->pixel_width = width;
24257 #ifdef HAVE_WINDOW_SYSTEM
24258 if (FRAME_WINDOW_P (it->f))
24259 {
24260 it->ascent = it->phys_ascent = ascent;
24261 it->descent = it->phys_descent = height - it->ascent;
24262 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
24263 take_vertical_position_into_account (it);
24264 }
24265 else
24266 #endif
24267 it->nglyphs = width;
24268 }
24269
24270 /* Get information about special display element WHAT in an
24271 environment described by IT. WHAT is one of IT_TRUNCATION or
24272 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
24273 non-null glyph_row member. This function ensures that fields like
24274 face_id, c, len of IT are left untouched. */
24275
24276 static void
24277 produce_special_glyphs (struct it *it, enum display_element_type what)
24278 {
24279 struct it temp_it;
24280 Lisp_Object gc;
24281 GLYPH glyph;
24282
24283 temp_it = *it;
24284 temp_it.object = make_number (0);
24285 memset (&temp_it.current, 0, sizeof temp_it.current);
24286
24287 if (what == IT_CONTINUATION)
24288 {
24289 /* Continuation glyph. For R2L lines, we mirror it by hand. */
24290 if (it->bidi_it.paragraph_dir == R2L)
24291 SET_GLYPH_FROM_CHAR (glyph, '/');
24292 else
24293 SET_GLYPH_FROM_CHAR (glyph, '\\');
24294 if (it->dp
24295 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24296 {
24297 /* FIXME: Should we mirror GC for R2L lines? */
24298 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24299 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24300 }
24301 }
24302 else if (what == IT_TRUNCATION)
24303 {
24304 /* Truncation glyph. */
24305 SET_GLYPH_FROM_CHAR (glyph, '$');
24306 if (it->dp
24307 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
24308 {
24309 /* FIXME: Should we mirror GC for R2L lines? */
24310 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
24311 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
24312 }
24313 }
24314 else
24315 emacs_abort ();
24316
24317 #ifdef HAVE_WINDOW_SYSTEM
24318 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
24319 is turned off, we precede the truncation/continuation glyphs by a
24320 stretch glyph whose width is computed such that these special
24321 glyphs are aligned at the window margin, even when very different
24322 fonts are used in different glyph rows. */
24323 if (FRAME_WINDOW_P (temp_it.f)
24324 /* init_iterator calls this with it->glyph_row == NULL, and it
24325 wants only the pixel width of the truncation/continuation
24326 glyphs. */
24327 && temp_it.glyph_row
24328 /* insert_left_trunc_glyphs calls us at the beginning of the
24329 row, and it has its own calculation of the stretch glyph
24330 width. */
24331 && temp_it.glyph_row->used[TEXT_AREA] > 0
24332 && (temp_it.glyph_row->reversed_p
24333 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
24334 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
24335 {
24336 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
24337
24338 if (stretch_width > 0)
24339 {
24340 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
24341 struct font *font =
24342 face->font ? face->font : FRAME_FONT (temp_it.f);
24343 int stretch_ascent =
24344 (((temp_it.ascent + temp_it.descent)
24345 * FONT_BASE (font)) / FONT_HEIGHT (font));
24346
24347 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
24348 temp_it.ascent + temp_it.descent,
24349 stretch_ascent);
24350 }
24351 }
24352 #endif
24353
24354 temp_it.dp = NULL;
24355 temp_it.what = IT_CHARACTER;
24356 temp_it.len = 1;
24357 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
24358 temp_it.face_id = GLYPH_FACE (glyph);
24359 temp_it.len = CHAR_BYTES (temp_it.c);
24360
24361 PRODUCE_GLYPHS (&temp_it);
24362 it->pixel_width = temp_it.pixel_width;
24363 it->nglyphs = temp_it.pixel_width;
24364 }
24365
24366 #ifdef HAVE_WINDOW_SYSTEM
24367
24368 /* Calculate line-height and line-spacing properties.
24369 An integer value specifies explicit pixel value.
24370 A float value specifies relative value to current face height.
24371 A cons (float . face-name) specifies relative value to
24372 height of specified face font.
24373
24374 Returns height in pixels, or nil. */
24375
24376
24377 static Lisp_Object
24378 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
24379 int boff, int override)
24380 {
24381 Lisp_Object face_name = Qnil;
24382 int ascent, descent, height;
24383
24384 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
24385 return val;
24386
24387 if (CONSP (val))
24388 {
24389 face_name = XCAR (val);
24390 val = XCDR (val);
24391 if (!NUMBERP (val))
24392 val = make_number (1);
24393 if (NILP (face_name))
24394 {
24395 height = it->ascent + it->descent;
24396 goto scale;
24397 }
24398 }
24399
24400 if (NILP (face_name))
24401 {
24402 font = FRAME_FONT (it->f);
24403 boff = FRAME_BASELINE_OFFSET (it->f);
24404 }
24405 else if (EQ (face_name, Qt))
24406 {
24407 override = 0;
24408 }
24409 else
24410 {
24411 int face_id;
24412 struct face *face;
24413
24414 face_id = lookup_named_face (it->f, face_name, 0);
24415 if (face_id < 0)
24416 return make_number (-1);
24417
24418 face = FACE_FROM_ID (it->f, face_id);
24419 font = face->font;
24420 if (font == NULL)
24421 return make_number (-1);
24422 boff = font->baseline_offset;
24423 if (font->vertical_centering)
24424 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24425 }
24426
24427 ascent = FONT_BASE (font) + boff;
24428 descent = FONT_DESCENT (font) - boff;
24429
24430 if (override)
24431 {
24432 it->override_ascent = ascent;
24433 it->override_descent = descent;
24434 it->override_boff = boff;
24435 }
24436
24437 height = ascent + descent;
24438
24439 scale:
24440 if (FLOATP (val))
24441 height = (int)(XFLOAT_DATA (val) * height);
24442 else if (INTEGERP (val))
24443 height *= XINT (val);
24444
24445 return make_number (height);
24446 }
24447
24448
24449 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
24450 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
24451 and only if this is for a character for which no font was found.
24452
24453 If the display method (it->glyphless_method) is
24454 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
24455 length of the acronym or the hexadecimal string, UPPER_XOFF and
24456 UPPER_YOFF are pixel offsets for the upper part of the string,
24457 LOWER_XOFF and LOWER_YOFF are for the lower part.
24458
24459 For the other display methods, LEN through LOWER_YOFF are zero. */
24460
24461 static void
24462 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
24463 short upper_xoff, short upper_yoff,
24464 short lower_xoff, short lower_yoff)
24465 {
24466 struct glyph *glyph;
24467 enum glyph_row_area area = it->area;
24468
24469 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24470 if (glyph < it->glyph_row->glyphs[area + 1])
24471 {
24472 /* If the glyph row is reversed, we need to prepend the glyph
24473 rather than append it. */
24474 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24475 {
24476 struct glyph *g;
24477
24478 /* Make room for the additional glyph. */
24479 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24480 g[1] = *g;
24481 glyph = it->glyph_row->glyphs[area];
24482 }
24483 glyph->charpos = CHARPOS (it->position);
24484 glyph->object = it->object;
24485 glyph->pixel_width = it->pixel_width;
24486 glyph->ascent = it->ascent;
24487 glyph->descent = it->descent;
24488 glyph->voffset = it->voffset;
24489 glyph->type = GLYPHLESS_GLYPH;
24490 glyph->u.glyphless.method = it->glyphless_method;
24491 glyph->u.glyphless.for_no_font = for_no_font;
24492 glyph->u.glyphless.len = len;
24493 glyph->u.glyphless.ch = it->c;
24494 glyph->slice.glyphless.upper_xoff = upper_xoff;
24495 glyph->slice.glyphless.upper_yoff = upper_yoff;
24496 glyph->slice.glyphless.lower_xoff = lower_xoff;
24497 glyph->slice.glyphless.lower_yoff = lower_yoff;
24498 glyph->avoid_cursor_p = it->avoid_cursor_p;
24499 glyph->multibyte_p = it->multibyte_p;
24500 glyph->left_box_line_p = it->start_of_box_run_p;
24501 glyph->right_box_line_p = it->end_of_box_run_p;
24502 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24503 || it->phys_descent > it->descent);
24504 glyph->padding_p = 0;
24505 glyph->glyph_not_available_p = 0;
24506 glyph->face_id = face_id;
24507 glyph->font_type = FONT_TYPE_UNKNOWN;
24508 if (it->bidi_p)
24509 {
24510 glyph->resolved_level = it->bidi_it.resolved_level;
24511 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24512 emacs_abort ();
24513 glyph->bidi_type = it->bidi_it.type;
24514 }
24515 ++it->glyph_row->used[area];
24516 }
24517 else
24518 IT_EXPAND_MATRIX_WIDTH (it, area);
24519 }
24520
24521
24522 /* Produce a glyph for a glyphless character for iterator IT.
24523 IT->glyphless_method specifies which method to use for displaying
24524 the character. See the description of enum
24525 glyphless_display_method in dispextern.h for the detail.
24526
24527 FOR_NO_FONT is nonzero if and only if this is for a character for
24528 which no font was found. ACRONYM, if non-nil, is an acronym string
24529 for the character. */
24530
24531 static void
24532 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24533 {
24534 int face_id;
24535 struct face *face;
24536 struct font *font;
24537 int base_width, base_height, width, height;
24538 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24539 int len;
24540
24541 /* Get the metrics of the base font. We always refer to the current
24542 ASCII face. */
24543 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24544 font = face->font ? face->font : FRAME_FONT (it->f);
24545 it->ascent = FONT_BASE (font) + font->baseline_offset;
24546 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24547 base_height = it->ascent + it->descent;
24548 base_width = font->average_width;
24549
24550 /* Get a face ID for the glyph by utilizing a cache (the same way as
24551 done for `escape-glyph' in get_next_display_element). */
24552 if (it->f == last_glyphless_glyph_frame
24553 && it->face_id == last_glyphless_glyph_face_id)
24554 {
24555 face_id = last_glyphless_glyph_merged_face_id;
24556 }
24557 else
24558 {
24559 /* Merge the `glyphless-char' face into the current face. */
24560 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24561 last_glyphless_glyph_frame = it->f;
24562 last_glyphless_glyph_face_id = it->face_id;
24563 last_glyphless_glyph_merged_face_id = face_id;
24564 }
24565
24566 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24567 {
24568 it->pixel_width = THIN_SPACE_WIDTH;
24569 len = 0;
24570 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24571 }
24572 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24573 {
24574 width = CHAR_WIDTH (it->c);
24575 if (width == 0)
24576 width = 1;
24577 else if (width > 4)
24578 width = 4;
24579 it->pixel_width = base_width * width;
24580 len = 0;
24581 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24582 }
24583 else
24584 {
24585 char buf[7];
24586 const char *str;
24587 unsigned int code[6];
24588 int upper_len;
24589 int ascent, descent;
24590 struct font_metrics metrics_upper, metrics_lower;
24591
24592 face = FACE_FROM_ID (it->f, face_id);
24593 font = face->font ? face->font : FRAME_FONT (it->f);
24594 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24595
24596 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24597 {
24598 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24599 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24600 if (CONSP (acronym))
24601 acronym = XCAR (acronym);
24602 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24603 }
24604 else
24605 {
24606 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24607 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24608 str = buf;
24609 }
24610 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24611 code[len] = font->driver->encode_char (font, str[len]);
24612 upper_len = (len + 1) / 2;
24613 font->driver->text_extents (font, code, upper_len,
24614 &metrics_upper);
24615 font->driver->text_extents (font, code + upper_len, len - upper_len,
24616 &metrics_lower);
24617
24618
24619
24620 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24621 width = max (metrics_upper.width, metrics_lower.width) + 4;
24622 upper_xoff = upper_yoff = 2; /* the typical case */
24623 if (base_width >= width)
24624 {
24625 /* Align the upper to the left, the lower to the right. */
24626 it->pixel_width = base_width;
24627 lower_xoff = base_width - 2 - metrics_lower.width;
24628 }
24629 else
24630 {
24631 /* Center the shorter one. */
24632 it->pixel_width = width;
24633 if (metrics_upper.width >= metrics_lower.width)
24634 lower_xoff = (width - metrics_lower.width) / 2;
24635 else
24636 {
24637 /* FIXME: This code doesn't look right. It formerly was
24638 missing the "lower_xoff = 0;", which couldn't have
24639 been right since it left lower_xoff uninitialized. */
24640 lower_xoff = 0;
24641 upper_xoff = (width - metrics_upper.width) / 2;
24642 }
24643 }
24644
24645 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24646 top, bottom, and between upper and lower strings. */
24647 height = (metrics_upper.ascent + metrics_upper.descent
24648 + metrics_lower.ascent + metrics_lower.descent) + 5;
24649 /* Center vertically.
24650 H:base_height, D:base_descent
24651 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24652
24653 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24654 descent = D - H/2 + h/2;
24655 lower_yoff = descent - 2 - ld;
24656 upper_yoff = lower_yoff - la - 1 - ud; */
24657 ascent = - (it->descent - (base_height + height + 1) / 2);
24658 descent = it->descent - (base_height - height) / 2;
24659 lower_yoff = descent - 2 - metrics_lower.descent;
24660 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24661 - metrics_upper.descent);
24662 /* Don't make the height shorter than the base height. */
24663 if (height > base_height)
24664 {
24665 it->ascent = ascent;
24666 it->descent = descent;
24667 }
24668 }
24669
24670 it->phys_ascent = it->ascent;
24671 it->phys_descent = it->descent;
24672 if (it->glyph_row)
24673 append_glyphless_glyph (it, face_id, for_no_font, len,
24674 upper_xoff, upper_yoff,
24675 lower_xoff, lower_yoff);
24676 it->nglyphs = 1;
24677 take_vertical_position_into_account (it);
24678 }
24679
24680
24681 /* RIF:
24682 Produce glyphs/get display metrics for the display element IT is
24683 loaded with. See the description of struct it in dispextern.h
24684 for an overview of struct it. */
24685
24686 void
24687 x_produce_glyphs (struct it *it)
24688 {
24689 int extra_line_spacing = it->extra_line_spacing;
24690
24691 it->glyph_not_available_p = 0;
24692
24693 if (it->what == IT_CHARACTER)
24694 {
24695 XChar2b char2b;
24696 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24697 struct font *font = face->font;
24698 struct font_metrics *pcm = NULL;
24699 int boff; /* baseline offset */
24700
24701 if (font == NULL)
24702 {
24703 /* When no suitable font is found, display this character by
24704 the method specified in the first extra slot of
24705 Vglyphless_char_display. */
24706 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24707
24708 eassert (it->what == IT_GLYPHLESS);
24709 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24710 goto done;
24711 }
24712
24713 boff = font->baseline_offset;
24714 if (font->vertical_centering)
24715 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24716
24717 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24718 {
24719 int stretched_p;
24720
24721 it->nglyphs = 1;
24722
24723 if (it->override_ascent >= 0)
24724 {
24725 it->ascent = it->override_ascent;
24726 it->descent = it->override_descent;
24727 boff = it->override_boff;
24728 }
24729 else
24730 {
24731 it->ascent = FONT_BASE (font) + boff;
24732 it->descent = FONT_DESCENT (font) - boff;
24733 }
24734
24735 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24736 {
24737 pcm = get_per_char_metric (font, &char2b);
24738 if (pcm->width == 0
24739 && pcm->rbearing == 0 && pcm->lbearing == 0)
24740 pcm = NULL;
24741 }
24742
24743 if (pcm)
24744 {
24745 it->phys_ascent = pcm->ascent + boff;
24746 it->phys_descent = pcm->descent - boff;
24747 it->pixel_width = pcm->width;
24748 }
24749 else
24750 {
24751 it->glyph_not_available_p = 1;
24752 it->phys_ascent = it->ascent;
24753 it->phys_descent = it->descent;
24754 it->pixel_width = font->space_width;
24755 }
24756
24757 if (it->constrain_row_ascent_descent_p)
24758 {
24759 if (it->descent > it->max_descent)
24760 {
24761 it->ascent += it->descent - it->max_descent;
24762 it->descent = it->max_descent;
24763 }
24764 if (it->ascent > it->max_ascent)
24765 {
24766 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24767 it->ascent = it->max_ascent;
24768 }
24769 it->phys_ascent = min (it->phys_ascent, it->ascent);
24770 it->phys_descent = min (it->phys_descent, it->descent);
24771 extra_line_spacing = 0;
24772 }
24773
24774 /* If this is a space inside a region of text with
24775 `space-width' property, change its width. */
24776 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24777 if (stretched_p)
24778 it->pixel_width *= XFLOATINT (it->space_width);
24779
24780 /* If face has a box, add the box thickness to the character
24781 height. If character has a box line to the left and/or
24782 right, add the box line width to the character's width. */
24783 if (face->box != FACE_NO_BOX)
24784 {
24785 int thick = face->box_line_width;
24786
24787 if (thick > 0)
24788 {
24789 it->ascent += thick;
24790 it->descent += thick;
24791 }
24792 else
24793 thick = -thick;
24794
24795 if (it->start_of_box_run_p)
24796 it->pixel_width += thick;
24797 if (it->end_of_box_run_p)
24798 it->pixel_width += thick;
24799 }
24800
24801 /* If face has an overline, add the height of the overline
24802 (1 pixel) and a 1 pixel margin to the character height. */
24803 if (face->overline_p)
24804 it->ascent += overline_margin;
24805
24806 if (it->constrain_row_ascent_descent_p)
24807 {
24808 if (it->ascent > it->max_ascent)
24809 it->ascent = it->max_ascent;
24810 if (it->descent > it->max_descent)
24811 it->descent = it->max_descent;
24812 }
24813
24814 take_vertical_position_into_account (it);
24815
24816 /* If we have to actually produce glyphs, do it. */
24817 if (it->glyph_row)
24818 {
24819 if (stretched_p)
24820 {
24821 /* Translate a space with a `space-width' property
24822 into a stretch glyph. */
24823 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24824 / FONT_HEIGHT (font));
24825 append_stretch_glyph (it, it->object, it->pixel_width,
24826 it->ascent + it->descent, ascent);
24827 }
24828 else
24829 append_glyph (it);
24830
24831 /* If characters with lbearing or rbearing are displayed
24832 in this line, record that fact in a flag of the
24833 glyph row. This is used to optimize X output code. */
24834 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24835 it->glyph_row->contains_overlapping_glyphs_p = 1;
24836 }
24837 if (! stretched_p && it->pixel_width == 0)
24838 /* We assure that all visible glyphs have at least 1-pixel
24839 width. */
24840 it->pixel_width = 1;
24841 }
24842 else if (it->char_to_display == '\n')
24843 {
24844 /* A newline has no width, but we need the height of the
24845 line. But if previous part of the line sets a height,
24846 don't increase that height */
24847
24848 Lisp_Object height;
24849 Lisp_Object total_height = Qnil;
24850
24851 it->override_ascent = -1;
24852 it->pixel_width = 0;
24853 it->nglyphs = 0;
24854
24855 height = get_it_property (it, Qline_height);
24856 /* Split (line-height total-height) list */
24857 if (CONSP (height)
24858 && CONSP (XCDR (height))
24859 && NILP (XCDR (XCDR (height))))
24860 {
24861 total_height = XCAR (XCDR (height));
24862 height = XCAR (height);
24863 }
24864 height = calc_line_height_property (it, height, font, boff, 1);
24865
24866 if (it->override_ascent >= 0)
24867 {
24868 it->ascent = it->override_ascent;
24869 it->descent = it->override_descent;
24870 boff = it->override_boff;
24871 }
24872 else
24873 {
24874 it->ascent = FONT_BASE (font) + boff;
24875 it->descent = FONT_DESCENT (font) - boff;
24876 }
24877
24878 if (EQ (height, Qt))
24879 {
24880 if (it->descent > it->max_descent)
24881 {
24882 it->ascent += it->descent - it->max_descent;
24883 it->descent = it->max_descent;
24884 }
24885 if (it->ascent > it->max_ascent)
24886 {
24887 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24888 it->ascent = it->max_ascent;
24889 }
24890 it->phys_ascent = min (it->phys_ascent, it->ascent);
24891 it->phys_descent = min (it->phys_descent, it->descent);
24892 it->constrain_row_ascent_descent_p = 1;
24893 extra_line_spacing = 0;
24894 }
24895 else
24896 {
24897 Lisp_Object spacing;
24898
24899 it->phys_ascent = it->ascent;
24900 it->phys_descent = it->descent;
24901
24902 if ((it->max_ascent > 0 || it->max_descent > 0)
24903 && face->box != FACE_NO_BOX
24904 && face->box_line_width > 0)
24905 {
24906 it->ascent += face->box_line_width;
24907 it->descent += face->box_line_width;
24908 }
24909 if (!NILP (height)
24910 && XINT (height) > it->ascent + it->descent)
24911 it->ascent = XINT (height) - it->descent;
24912
24913 if (!NILP (total_height))
24914 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24915 else
24916 {
24917 spacing = get_it_property (it, Qline_spacing);
24918 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24919 }
24920 if (INTEGERP (spacing))
24921 {
24922 extra_line_spacing = XINT (spacing);
24923 if (!NILP (total_height))
24924 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24925 }
24926 }
24927 }
24928 else /* i.e. (it->char_to_display == '\t') */
24929 {
24930 if (font->space_width > 0)
24931 {
24932 int tab_width = it->tab_width * font->space_width;
24933 int x = it->current_x + it->continuation_lines_width;
24934 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24935
24936 /* If the distance from the current position to the next tab
24937 stop is less than a space character width, use the
24938 tab stop after that. */
24939 if (next_tab_x - x < font->space_width)
24940 next_tab_x += tab_width;
24941
24942 it->pixel_width = next_tab_x - x;
24943 it->nglyphs = 1;
24944 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24945 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24946
24947 if (it->glyph_row)
24948 {
24949 append_stretch_glyph (it, it->object, it->pixel_width,
24950 it->ascent + it->descent, it->ascent);
24951 }
24952 }
24953 else
24954 {
24955 it->pixel_width = 0;
24956 it->nglyphs = 1;
24957 }
24958 }
24959 }
24960 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24961 {
24962 /* A static composition.
24963
24964 Note: A composition is represented as one glyph in the
24965 glyph matrix. There are no padding glyphs.
24966
24967 Important note: pixel_width, ascent, and descent are the
24968 values of what is drawn by draw_glyphs (i.e. the values of
24969 the overall glyphs composed). */
24970 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24971 int boff; /* baseline offset */
24972 struct composition *cmp = composition_table[it->cmp_it.id];
24973 int glyph_len = cmp->glyph_len;
24974 struct font *font = face->font;
24975
24976 it->nglyphs = 1;
24977
24978 /* If we have not yet calculated pixel size data of glyphs of
24979 the composition for the current face font, calculate them
24980 now. Theoretically, we have to check all fonts for the
24981 glyphs, but that requires much time and memory space. So,
24982 here we check only the font of the first glyph. This may
24983 lead to incorrect display, but it's very rare, and C-l
24984 (recenter-top-bottom) can correct the display anyway. */
24985 if (! cmp->font || cmp->font != font)
24986 {
24987 /* Ascent and descent of the font of the first character
24988 of this composition (adjusted by baseline offset).
24989 Ascent and descent of overall glyphs should not be less
24990 than these, respectively. */
24991 int font_ascent, font_descent, font_height;
24992 /* Bounding box of the overall glyphs. */
24993 int leftmost, rightmost, lowest, highest;
24994 int lbearing, rbearing;
24995 int i, width, ascent, descent;
24996 int left_padded = 0, right_padded = 0;
24997 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24998 XChar2b char2b;
24999 struct font_metrics *pcm;
25000 int font_not_found_p;
25001 ptrdiff_t pos;
25002
25003 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
25004 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
25005 break;
25006 if (glyph_len < cmp->glyph_len)
25007 right_padded = 1;
25008 for (i = 0; i < glyph_len; i++)
25009 {
25010 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
25011 break;
25012 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25013 }
25014 if (i > 0)
25015 left_padded = 1;
25016
25017 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
25018 : IT_CHARPOS (*it));
25019 /* If no suitable font is found, use the default font. */
25020 font_not_found_p = font == NULL;
25021 if (font_not_found_p)
25022 {
25023 face = face->ascii_face;
25024 font = face->font;
25025 }
25026 boff = font->baseline_offset;
25027 if (font->vertical_centering)
25028 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25029 font_ascent = FONT_BASE (font) + boff;
25030 font_descent = FONT_DESCENT (font) - boff;
25031 font_height = FONT_HEIGHT (font);
25032
25033 cmp->font = font;
25034
25035 pcm = NULL;
25036 if (! font_not_found_p)
25037 {
25038 get_char_face_and_encoding (it->f, c, it->face_id,
25039 &char2b, 0);
25040 pcm = get_per_char_metric (font, &char2b);
25041 }
25042
25043 /* Initialize the bounding box. */
25044 if (pcm)
25045 {
25046 width = cmp->glyph_len > 0 ? pcm->width : 0;
25047 ascent = pcm->ascent;
25048 descent = pcm->descent;
25049 lbearing = pcm->lbearing;
25050 rbearing = pcm->rbearing;
25051 }
25052 else
25053 {
25054 width = cmp->glyph_len > 0 ? font->space_width : 0;
25055 ascent = FONT_BASE (font);
25056 descent = FONT_DESCENT (font);
25057 lbearing = 0;
25058 rbearing = width;
25059 }
25060
25061 rightmost = width;
25062 leftmost = 0;
25063 lowest = - descent + boff;
25064 highest = ascent + boff;
25065
25066 if (! font_not_found_p
25067 && font->default_ascent
25068 && CHAR_TABLE_P (Vuse_default_ascent)
25069 && !NILP (Faref (Vuse_default_ascent,
25070 make_number (it->char_to_display))))
25071 highest = font->default_ascent + boff;
25072
25073 /* Draw the first glyph at the normal position. It may be
25074 shifted to right later if some other glyphs are drawn
25075 at the left. */
25076 cmp->offsets[i * 2] = 0;
25077 cmp->offsets[i * 2 + 1] = boff;
25078 cmp->lbearing = lbearing;
25079 cmp->rbearing = rbearing;
25080
25081 /* Set cmp->offsets for the remaining glyphs. */
25082 for (i++; i < glyph_len; i++)
25083 {
25084 int left, right, btm, top;
25085 int ch = COMPOSITION_GLYPH (cmp, i);
25086 int face_id;
25087 struct face *this_face;
25088
25089 if (ch == '\t')
25090 ch = ' ';
25091 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
25092 this_face = FACE_FROM_ID (it->f, face_id);
25093 font = this_face->font;
25094
25095 if (font == NULL)
25096 pcm = NULL;
25097 else
25098 {
25099 get_char_face_and_encoding (it->f, ch, face_id,
25100 &char2b, 0);
25101 pcm = get_per_char_metric (font, &char2b);
25102 }
25103 if (! pcm)
25104 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
25105 else
25106 {
25107 width = pcm->width;
25108 ascent = pcm->ascent;
25109 descent = pcm->descent;
25110 lbearing = pcm->lbearing;
25111 rbearing = pcm->rbearing;
25112 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
25113 {
25114 /* Relative composition with or without
25115 alternate chars. */
25116 left = (leftmost + rightmost - width) / 2;
25117 btm = - descent + boff;
25118 if (font->relative_compose
25119 && (! CHAR_TABLE_P (Vignore_relative_composition)
25120 || NILP (Faref (Vignore_relative_composition,
25121 make_number (ch)))))
25122 {
25123
25124 if (- descent >= font->relative_compose)
25125 /* One extra pixel between two glyphs. */
25126 btm = highest + 1;
25127 else if (ascent <= 0)
25128 /* One extra pixel between two glyphs. */
25129 btm = lowest - 1 - ascent - descent;
25130 }
25131 }
25132 else
25133 {
25134 /* A composition rule is specified by an integer
25135 value that encodes global and new reference
25136 points (GREF and NREF). GREF and NREF are
25137 specified by numbers as below:
25138
25139 0---1---2 -- ascent
25140 | |
25141 | |
25142 | |
25143 9--10--11 -- center
25144 | |
25145 ---3---4---5--- baseline
25146 | |
25147 6---7---8 -- descent
25148 */
25149 int rule = COMPOSITION_RULE (cmp, i);
25150 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
25151
25152 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
25153 grefx = gref % 3, nrefx = nref % 3;
25154 grefy = gref / 3, nrefy = nref / 3;
25155 if (xoff)
25156 xoff = font_height * (xoff - 128) / 256;
25157 if (yoff)
25158 yoff = font_height * (yoff - 128) / 256;
25159
25160 left = (leftmost
25161 + grefx * (rightmost - leftmost) / 2
25162 - nrefx * width / 2
25163 + xoff);
25164
25165 btm = ((grefy == 0 ? highest
25166 : grefy == 1 ? 0
25167 : grefy == 2 ? lowest
25168 : (highest + lowest) / 2)
25169 - (nrefy == 0 ? ascent + descent
25170 : nrefy == 1 ? descent - boff
25171 : nrefy == 2 ? 0
25172 : (ascent + descent) / 2)
25173 + yoff);
25174 }
25175
25176 cmp->offsets[i * 2] = left;
25177 cmp->offsets[i * 2 + 1] = btm + descent;
25178
25179 /* Update the bounding box of the overall glyphs. */
25180 if (width > 0)
25181 {
25182 right = left + width;
25183 if (left < leftmost)
25184 leftmost = left;
25185 if (right > rightmost)
25186 rightmost = right;
25187 }
25188 top = btm + descent + ascent;
25189 if (top > highest)
25190 highest = top;
25191 if (btm < lowest)
25192 lowest = btm;
25193
25194 if (cmp->lbearing > left + lbearing)
25195 cmp->lbearing = left + lbearing;
25196 if (cmp->rbearing < left + rbearing)
25197 cmp->rbearing = left + rbearing;
25198 }
25199 }
25200
25201 /* If there are glyphs whose x-offsets are negative,
25202 shift all glyphs to the right and make all x-offsets
25203 non-negative. */
25204 if (leftmost < 0)
25205 {
25206 for (i = 0; i < cmp->glyph_len; i++)
25207 cmp->offsets[i * 2] -= leftmost;
25208 rightmost -= leftmost;
25209 cmp->lbearing -= leftmost;
25210 cmp->rbearing -= leftmost;
25211 }
25212
25213 if (left_padded && cmp->lbearing < 0)
25214 {
25215 for (i = 0; i < cmp->glyph_len; i++)
25216 cmp->offsets[i * 2] -= cmp->lbearing;
25217 rightmost -= cmp->lbearing;
25218 cmp->rbearing -= cmp->lbearing;
25219 cmp->lbearing = 0;
25220 }
25221 if (right_padded && rightmost < cmp->rbearing)
25222 {
25223 rightmost = cmp->rbearing;
25224 }
25225
25226 cmp->pixel_width = rightmost;
25227 cmp->ascent = highest;
25228 cmp->descent = - lowest;
25229 if (cmp->ascent < font_ascent)
25230 cmp->ascent = font_ascent;
25231 if (cmp->descent < font_descent)
25232 cmp->descent = font_descent;
25233 }
25234
25235 if (it->glyph_row
25236 && (cmp->lbearing < 0
25237 || cmp->rbearing > cmp->pixel_width))
25238 it->glyph_row->contains_overlapping_glyphs_p = 1;
25239
25240 it->pixel_width = cmp->pixel_width;
25241 it->ascent = it->phys_ascent = cmp->ascent;
25242 it->descent = it->phys_descent = cmp->descent;
25243 if (face->box != FACE_NO_BOX)
25244 {
25245 int thick = face->box_line_width;
25246
25247 if (thick > 0)
25248 {
25249 it->ascent += thick;
25250 it->descent += thick;
25251 }
25252 else
25253 thick = - thick;
25254
25255 if (it->start_of_box_run_p)
25256 it->pixel_width += thick;
25257 if (it->end_of_box_run_p)
25258 it->pixel_width += thick;
25259 }
25260
25261 /* If face has an overline, add the height of the overline
25262 (1 pixel) and a 1 pixel margin to the character height. */
25263 if (face->overline_p)
25264 it->ascent += overline_margin;
25265
25266 take_vertical_position_into_account (it);
25267 if (it->ascent < 0)
25268 it->ascent = 0;
25269 if (it->descent < 0)
25270 it->descent = 0;
25271
25272 if (it->glyph_row && cmp->glyph_len > 0)
25273 append_composite_glyph (it);
25274 }
25275 else if (it->what == IT_COMPOSITION)
25276 {
25277 /* A dynamic (automatic) composition. */
25278 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25279 Lisp_Object gstring;
25280 struct font_metrics metrics;
25281
25282 it->nglyphs = 1;
25283
25284 gstring = composition_gstring_from_id (it->cmp_it.id);
25285 it->pixel_width
25286 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
25287 &metrics);
25288 if (it->glyph_row
25289 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
25290 it->glyph_row->contains_overlapping_glyphs_p = 1;
25291 it->ascent = it->phys_ascent = metrics.ascent;
25292 it->descent = it->phys_descent = metrics.descent;
25293 if (face->box != FACE_NO_BOX)
25294 {
25295 int thick = face->box_line_width;
25296
25297 if (thick > 0)
25298 {
25299 it->ascent += thick;
25300 it->descent += thick;
25301 }
25302 else
25303 thick = - thick;
25304
25305 if (it->start_of_box_run_p)
25306 it->pixel_width += thick;
25307 if (it->end_of_box_run_p)
25308 it->pixel_width += thick;
25309 }
25310 /* If face has an overline, add the height of the overline
25311 (1 pixel) and a 1 pixel margin to the character height. */
25312 if (face->overline_p)
25313 it->ascent += overline_margin;
25314 take_vertical_position_into_account (it);
25315 if (it->ascent < 0)
25316 it->ascent = 0;
25317 if (it->descent < 0)
25318 it->descent = 0;
25319
25320 if (it->glyph_row)
25321 append_composite_glyph (it);
25322 }
25323 else if (it->what == IT_GLYPHLESS)
25324 produce_glyphless_glyph (it, 0, Qnil);
25325 else if (it->what == IT_IMAGE)
25326 produce_image_glyph (it);
25327 else if (it->what == IT_STRETCH)
25328 produce_stretch_glyph (it);
25329
25330 done:
25331 /* Accumulate dimensions. Note: can't assume that it->descent > 0
25332 because this isn't true for images with `:ascent 100'. */
25333 eassert (it->ascent >= 0 && it->descent >= 0);
25334 if (it->area == TEXT_AREA)
25335 it->current_x += it->pixel_width;
25336
25337 if (extra_line_spacing > 0)
25338 {
25339 it->descent += extra_line_spacing;
25340 if (extra_line_spacing > it->max_extra_line_spacing)
25341 it->max_extra_line_spacing = extra_line_spacing;
25342 }
25343
25344 it->max_ascent = max (it->max_ascent, it->ascent);
25345 it->max_descent = max (it->max_descent, it->descent);
25346 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
25347 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
25348 }
25349
25350 /* EXPORT for RIF:
25351 Output LEN glyphs starting at START at the nominal cursor position.
25352 Advance the nominal cursor over the text. The global variable
25353 updated_window contains the window being updated, updated_row is
25354 the glyph row being updated, and updated_area is the area of that
25355 row being updated. */
25356
25357 void
25358 x_write_glyphs (struct glyph *start, int len)
25359 {
25360 int x, hpos, chpos = updated_window->phys_cursor.hpos;
25361
25362 eassert (updated_window && updated_row);
25363 /* When the window is hscrolled, cursor hpos can legitimately be out
25364 of bounds, but we draw the cursor at the corresponding window
25365 margin in that case. */
25366 if (!updated_row->reversed_p && chpos < 0)
25367 chpos = 0;
25368 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
25369 chpos = updated_row->used[TEXT_AREA] - 1;
25370
25371 block_input ();
25372
25373 /* Write glyphs. */
25374
25375 hpos = start - updated_row->glyphs[updated_area];
25376 x = draw_glyphs (updated_window, output_cursor.x,
25377 updated_row, updated_area,
25378 hpos, hpos + len,
25379 DRAW_NORMAL_TEXT, 0);
25380
25381 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
25382 if (updated_area == TEXT_AREA
25383 && updated_window->phys_cursor_on_p
25384 && updated_window->phys_cursor.vpos == output_cursor.vpos
25385 && chpos >= hpos
25386 && chpos < hpos + len)
25387 updated_window->phys_cursor_on_p = 0;
25388
25389 unblock_input ();
25390
25391 /* Advance the output cursor. */
25392 output_cursor.hpos += len;
25393 output_cursor.x = x;
25394 }
25395
25396
25397 /* EXPORT for RIF:
25398 Insert LEN glyphs from START at the nominal cursor position. */
25399
25400 void
25401 x_insert_glyphs (struct glyph *start, int len)
25402 {
25403 struct frame *f;
25404 struct window *w;
25405 int line_height, shift_by_width, shifted_region_width;
25406 struct glyph_row *row;
25407 struct glyph *glyph;
25408 int frame_x, frame_y;
25409 ptrdiff_t hpos;
25410
25411 eassert (updated_window && updated_row);
25412 block_input ();
25413 w = updated_window;
25414 f = XFRAME (WINDOW_FRAME (w));
25415
25416 /* Get the height of the line we are in. */
25417 row = updated_row;
25418 line_height = row->height;
25419
25420 /* Get the width of the glyphs to insert. */
25421 shift_by_width = 0;
25422 for (glyph = start; glyph < start + len; ++glyph)
25423 shift_by_width += glyph->pixel_width;
25424
25425 /* Get the width of the region to shift right. */
25426 shifted_region_width = (window_box_width (w, updated_area)
25427 - output_cursor.x
25428 - shift_by_width);
25429
25430 /* Shift right. */
25431 frame_x = window_box_left (w, updated_area) + output_cursor.x;
25432 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
25433
25434 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
25435 line_height, shift_by_width);
25436
25437 /* Write the glyphs. */
25438 hpos = start - row->glyphs[updated_area];
25439 draw_glyphs (w, output_cursor.x, row, updated_area,
25440 hpos, hpos + len,
25441 DRAW_NORMAL_TEXT, 0);
25442
25443 /* Advance the output cursor. */
25444 output_cursor.hpos += len;
25445 output_cursor.x += shift_by_width;
25446 unblock_input ();
25447 }
25448
25449
25450 /* EXPORT for RIF:
25451 Erase the current text line from the nominal cursor position
25452 (inclusive) to pixel column TO_X (exclusive). The idea is that
25453 everything from TO_X onward is already erased.
25454
25455 TO_X is a pixel position relative to updated_area of
25456 updated_window. TO_X == -1 means clear to the end of this area. */
25457
25458 void
25459 x_clear_end_of_line (int to_x)
25460 {
25461 struct frame *f;
25462 struct window *w = updated_window;
25463 int max_x, min_y, max_y;
25464 int from_x, from_y, to_y;
25465
25466 eassert (updated_window && updated_row);
25467 f = XFRAME (w->frame);
25468
25469 if (updated_row->full_width_p)
25470 max_x = WINDOW_TOTAL_WIDTH (w);
25471 else
25472 max_x = window_box_width (w, updated_area);
25473 max_y = window_text_bottom_y (w);
25474
25475 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
25476 of window. For TO_X > 0, truncate to end of drawing area. */
25477 if (to_x == 0)
25478 return;
25479 else if (to_x < 0)
25480 to_x = max_x;
25481 else
25482 to_x = min (to_x, max_x);
25483
25484 to_y = min (max_y, output_cursor.y + updated_row->height);
25485
25486 /* Notice if the cursor will be cleared by this operation. */
25487 if (!updated_row->full_width_p)
25488 notice_overwritten_cursor (w, updated_area,
25489 output_cursor.x, -1,
25490 updated_row->y,
25491 MATRIX_ROW_BOTTOM_Y (updated_row));
25492
25493 from_x = output_cursor.x;
25494
25495 /* Translate to frame coordinates. */
25496 if (updated_row->full_width_p)
25497 {
25498 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
25499 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
25500 }
25501 else
25502 {
25503 int area_left = window_box_left (w, updated_area);
25504 from_x += area_left;
25505 to_x += area_left;
25506 }
25507
25508 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
25509 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
25510 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
25511
25512 /* Prevent inadvertently clearing to end of the X window. */
25513 if (to_x > from_x && to_y > from_y)
25514 {
25515 block_input ();
25516 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
25517 to_x - from_x, to_y - from_y);
25518 unblock_input ();
25519 }
25520 }
25521
25522 #endif /* HAVE_WINDOW_SYSTEM */
25523
25524
25525 \f
25526 /***********************************************************************
25527 Cursor types
25528 ***********************************************************************/
25529
25530 /* Value is the internal representation of the specified cursor type
25531 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25532 of the bar cursor. */
25533
25534 static enum text_cursor_kinds
25535 get_specified_cursor_type (Lisp_Object arg, int *width)
25536 {
25537 enum text_cursor_kinds type;
25538
25539 if (NILP (arg))
25540 return NO_CURSOR;
25541
25542 if (EQ (arg, Qbox))
25543 return FILLED_BOX_CURSOR;
25544
25545 if (EQ (arg, Qhollow))
25546 return HOLLOW_BOX_CURSOR;
25547
25548 if (EQ (arg, Qbar))
25549 {
25550 *width = 2;
25551 return BAR_CURSOR;
25552 }
25553
25554 if (CONSP (arg)
25555 && EQ (XCAR (arg), Qbar)
25556 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25557 {
25558 *width = XINT (XCDR (arg));
25559 return BAR_CURSOR;
25560 }
25561
25562 if (EQ (arg, Qhbar))
25563 {
25564 *width = 2;
25565 return HBAR_CURSOR;
25566 }
25567
25568 if (CONSP (arg)
25569 && EQ (XCAR (arg), Qhbar)
25570 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
25571 {
25572 *width = XINT (XCDR (arg));
25573 return HBAR_CURSOR;
25574 }
25575
25576 /* Treat anything unknown as "hollow box cursor".
25577 It was bad to signal an error; people have trouble fixing
25578 .Xdefaults with Emacs, when it has something bad in it. */
25579 type = HOLLOW_BOX_CURSOR;
25580
25581 return type;
25582 }
25583
25584 /* Set the default cursor types for specified frame. */
25585 void
25586 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25587 {
25588 int width = 1;
25589 Lisp_Object tem;
25590
25591 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25592 FRAME_CURSOR_WIDTH (f) = width;
25593
25594 /* By default, set up the blink-off state depending on the on-state. */
25595
25596 tem = Fassoc (arg, Vblink_cursor_alist);
25597 if (!NILP (tem))
25598 {
25599 FRAME_BLINK_OFF_CURSOR (f)
25600 = get_specified_cursor_type (XCDR (tem), &width);
25601 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25602 }
25603 else
25604 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25605 }
25606
25607
25608 #ifdef HAVE_WINDOW_SYSTEM
25609
25610 /* Return the cursor we want to be displayed in window W. Return
25611 width of bar/hbar cursor through WIDTH arg. Return with
25612 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25613 (i.e. if the `system caret' should track this cursor).
25614
25615 In a mini-buffer window, we want the cursor only to appear if we
25616 are reading input from this window. For the selected window, we
25617 want the cursor type given by the frame parameter or buffer local
25618 setting of cursor-type. If explicitly marked off, draw no cursor.
25619 In all other cases, we want a hollow box cursor. */
25620
25621 static enum text_cursor_kinds
25622 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25623 int *active_cursor)
25624 {
25625 struct frame *f = XFRAME (w->frame);
25626 struct buffer *b = XBUFFER (w->buffer);
25627 int cursor_type = DEFAULT_CURSOR;
25628 Lisp_Object alt_cursor;
25629 int non_selected = 0;
25630
25631 *active_cursor = 1;
25632
25633 /* Echo area */
25634 if (cursor_in_echo_area
25635 && FRAME_HAS_MINIBUF_P (f)
25636 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25637 {
25638 if (w == XWINDOW (echo_area_window))
25639 {
25640 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25641 {
25642 *width = FRAME_CURSOR_WIDTH (f);
25643 return FRAME_DESIRED_CURSOR (f);
25644 }
25645 else
25646 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25647 }
25648
25649 *active_cursor = 0;
25650 non_selected = 1;
25651 }
25652
25653 /* Detect a nonselected window or nonselected frame. */
25654 else if (w != XWINDOW (f->selected_window)
25655 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25656 {
25657 *active_cursor = 0;
25658
25659 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25660 return NO_CURSOR;
25661
25662 non_selected = 1;
25663 }
25664
25665 /* Never display a cursor in a window in which cursor-type is nil. */
25666 if (NILP (BVAR (b, cursor_type)))
25667 return NO_CURSOR;
25668
25669 /* Get the normal cursor type for this window. */
25670 if (EQ (BVAR (b, cursor_type), Qt))
25671 {
25672 cursor_type = FRAME_DESIRED_CURSOR (f);
25673 *width = FRAME_CURSOR_WIDTH (f);
25674 }
25675 else
25676 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25677
25678 /* Use cursor-in-non-selected-windows instead
25679 for non-selected window or frame. */
25680 if (non_selected)
25681 {
25682 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25683 if (!EQ (Qt, alt_cursor))
25684 return get_specified_cursor_type (alt_cursor, width);
25685 /* t means modify the normal cursor type. */
25686 if (cursor_type == FILLED_BOX_CURSOR)
25687 cursor_type = HOLLOW_BOX_CURSOR;
25688 else if (cursor_type == BAR_CURSOR && *width > 1)
25689 --*width;
25690 return cursor_type;
25691 }
25692
25693 /* Use normal cursor if not blinked off. */
25694 if (!w->cursor_off_p)
25695 {
25696 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25697 {
25698 if (cursor_type == FILLED_BOX_CURSOR)
25699 {
25700 /* Using a block cursor on large images can be very annoying.
25701 So use a hollow cursor for "large" images.
25702 If image is not transparent (no mask), also use hollow cursor. */
25703 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25704 if (img != NULL && IMAGEP (img->spec))
25705 {
25706 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25707 where N = size of default frame font size.
25708 This should cover most of the "tiny" icons people may use. */
25709 if (!img->mask
25710 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25711 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25712 cursor_type = HOLLOW_BOX_CURSOR;
25713 }
25714 }
25715 else if (cursor_type != NO_CURSOR)
25716 {
25717 /* Display current only supports BOX and HOLLOW cursors for images.
25718 So for now, unconditionally use a HOLLOW cursor when cursor is
25719 not a solid box cursor. */
25720 cursor_type = HOLLOW_BOX_CURSOR;
25721 }
25722 }
25723 return cursor_type;
25724 }
25725
25726 /* Cursor is blinked off, so determine how to "toggle" it. */
25727
25728 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25729 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25730 return get_specified_cursor_type (XCDR (alt_cursor), width);
25731
25732 /* Then see if frame has specified a specific blink off cursor type. */
25733 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25734 {
25735 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25736 return FRAME_BLINK_OFF_CURSOR (f);
25737 }
25738
25739 #if 0
25740 /* Some people liked having a permanently visible blinking cursor,
25741 while others had very strong opinions against it. So it was
25742 decided to remove it. KFS 2003-09-03 */
25743
25744 /* Finally perform built-in cursor blinking:
25745 filled box <-> hollow box
25746 wide [h]bar <-> narrow [h]bar
25747 narrow [h]bar <-> no cursor
25748 other type <-> no cursor */
25749
25750 if (cursor_type == FILLED_BOX_CURSOR)
25751 return HOLLOW_BOX_CURSOR;
25752
25753 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25754 {
25755 *width = 1;
25756 return cursor_type;
25757 }
25758 #endif
25759
25760 return NO_CURSOR;
25761 }
25762
25763
25764 /* Notice when the text cursor of window W has been completely
25765 overwritten by a drawing operation that outputs glyphs in AREA
25766 starting at X0 and ending at X1 in the line starting at Y0 and
25767 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25768 the rest of the line after X0 has been written. Y coordinates
25769 are window-relative. */
25770
25771 static void
25772 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25773 int x0, int x1, int y0, int y1)
25774 {
25775 int cx0, cx1, cy0, cy1;
25776 struct glyph_row *row;
25777
25778 if (!w->phys_cursor_on_p)
25779 return;
25780 if (area != TEXT_AREA)
25781 return;
25782
25783 if (w->phys_cursor.vpos < 0
25784 || w->phys_cursor.vpos >= w->current_matrix->nrows
25785 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25786 !(row->enabled_p && row->displays_text_p)))
25787 return;
25788
25789 if (row->cursor_in_fringe_p)
25790 {
25791 row->cursor_in_fringe_p = 0;
25792 draw_fringe_bitmap (w, row, row->reversed_p);
25793 w->phys_cursor_on_p = 0;
25794 return;
25795 }
25796
25797 cx0 = w->phys_cursor.x;
25798 cx1 = cx0 + w->phys_cursor_width;
25799 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25800 return;
25801
25802 /* The cursor image will be completely removed from the
25803 screen if the output area intersects the cursor area in
25804 y-direction. When we draw in [y0 y1[, and some part of
25805 the cursor is at y < y0, that part must have been drawn
25806 before. When scrolling, the cursor is erased before
25807 actually scrolling, so we don't come here. When not
25808 scrolling, the rows above the old cursor row must have
25809 changed, and in this case these rows must have written
25810 over the cursor image.
25811
25812 Likewise if part of the cursor is below y1, with the
25813 exception of the cursor being in the first blank row at
25814 the buffer and window end because update_text_area
25815 doesn't draw that row. (Except when it does, but
25816 that's handled in update_text_area.) */
25817
25818 cy0 = w->phys_cursor.y;
25819 cy1 = cy0 + w->phys_cursor_height;
25820 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25821 return;
25822
25823 w->phys_cursor_on_p = 0;
25824 }
25825
25826 #endif /* HAVE_WINDOW_SYSTEM */
25827
25828 \f
25829 /************************************************************************
25830 Mouse Face
25831 ************************************************************************/
25832
25833 #ifdef HAVE_WINDOW_SYSTEM
25834
25835 /* EXPORT for RIF:
25836 Fix the display of area AREA of overlapping row ROW in window W
25837 with respect to the overlapping part OVERLAPS. */
25838
25839 void
25840 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25841 enum glyph_row_area area, int overlaps)
25842 {
25843 int i, x;
25844
25845 block_input ();
25846
25847 x = 0;
25848 for (i = 0; i < row->used[area];)
25849 {
25850 if (row->glyphs[area][i].overlaps_vertically_p)
25851 {
25852 int start = i, start_x = x;
25853
25854 do
25855 {
25856 x += row->glyphs[area][i].pixel_width;
25857 ++i;
25858 }
25859 while (i < row->used[area]
25860 && row->glyphs[area][i].overlaps_vertically_p);
25861
25862 draw_glyphs (w, start_x, row, area,
25863 start, i,
25864 DRAW_NORMAL_TEXT, overlaps);
25865 }
25866 else
25867 {
25868 x += row->glyphs[area][i].pixel_width;
25869 ++i;
25870 }
25871 }
25872
25873 unblock_input ();
25874 }
25875
25876
25877 /* EXPORT:
25878 Draw the cursor glyph of window W in glyph row ROW. See the
25879 comment of draw_glyphs for the meaning of HL. */
25880
25881 void
25882 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25883 enum draw_glyphs_face hl)
25884 {
25885 /* If cursor hpos is out of bounds, don't draw garbage. This can
25886 happen in mini-buffer windows when switching between echo area
25887 glyphs and mini-buffer. */
25888 if ((row->reversed_p
25889 ? (w->phys_cursor.hpos >= 0)
25890 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25891 {
25892 int on_p = w->phys_cursor_on_p;
25893 int x1;
25894 int hpos = w->phys_cursor.hpos;
25895
25896 /* When the window is hscrolled, cursor hpos can legitimately be
25897 out of bounds, but we draw the cursor at the corresponding
25898 window margin in that case. */
25899 if (!row->reversed_p && hpos < 0)
25900 hpos = 0;
25901 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25902 hpos = row->used[TEXT_AREA] - 1;
25903
25904 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25905 hl, 0);
25906 w->phys_cursor_on_p = on_p;
25907
25908 if (hl == DRAW_CURSOR)
25909 w->phys_cursor_width = x1 - w->phys_cursor.x;
25910 /* When we erase the cursor, and ROW is overlapped by other
25911 rows, make sure that these overlapping parts of other rows
25912 are redrawn. */
25913 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25914 {
25915 w->phys_cursor_width = x1 - w->phys_cursor.x;
25916
25917 if (row > w->current_matrix->rows
25918 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25919 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25920 OVERLAPS_ERASED_CURSOR);
25921
25922 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25923 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25924 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25925 OVERLAPS_ERASED_CURSOR);
25926 }
25927 }
25928 }
25929
25930
25931 /* EXPORT:
25932 Erase the image of a cursor of window W from the screen. */
25933
25934 void
25935 erase_phys_cursor (struct window *w)
25936 {
25937 struct frame *f = XFRAME (w->frame);
25938 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25939 int hpos = w->phys_cursor.hpos;
25940 int vpos = w->phys_cursor.vpos;
25941 int mouse_face_here_p = 0;
25942 struct glyph_matrix *active_glyphs = w->current_matrix;
25943 struct glyph_row *cursor_row;
25944 struct glyph *cursor_glyph;
25945 enum draw_glyphs_face hl;
25946
25947 /* No cursor displayed or row invalidated => nothing to do on the
25948 screen. */
25949 if (w->phys_cursor_type == NO_CURSOR)
25950 goto mark_cursor_off;
25951
25952 /* VPOS >= active_glyphs->nrows means that window has been resized.
25953 Don't bother to erase the cursor. */
25954 if (vpos >= active_glyphs->nrows)
25955 goto mark_cursor_off;
25956
25957 /* If row containing cursor is marked invalid, there is nothing we
25958 can do. */
25959 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25960 if (!cursor_row->enabled_p)
25961 goto mark_cursor_off;
25962
25963 /* If line spacing is > 0, old cursor may only be partially visible in
25964 window after split-window. So adjust visible height. */
25965 cursor_row->visible_height = min (cursor_row->visible_height,
25966 window_text_bottom_y (w) - cursor_row->y);
25967
25968 /* If row is completely invisible, don't attempt to delete a cursor which
25969 isn't there. This can happen if cursor is at top of a window, and
25970 we switch to a buffer with a header line in that window. */
25971 if (cursor_row->visible_height <= 0)
25972 goto mark_cursor_off;
25973
25974 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25975 if (cursor_row->cursor_in_fringe_p)
25976 {
25977 cursor_row->cursor_in_fringe_p = 0;
25978 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25979 goto mark_cursor_off;
25980 }
25981
25982 /* This can happen when the new row is shorter than the old one.
25983 In this case, either draw_glyphs or clear_end_of_line
25984 should have cleared the cursor. Note that we wouldn't be
25985 able to erase the cursor in this case because we don't have a
25986 cursor glyph at hand. */
25987 if ((cursor_row->reversed_p
25988 ? (w->phys_cursor.hpos < 0)
25989 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25990 goto mark_cursor_off;
25991
25992 /* When the window is hscrolled, cursor hpos can legitimately be out
25993 of bounds, but we draw the cursor at the corresponding window
25994 margin in that case. */
25995 if (!cursor_row->reversed_p && hpos < 0)
25996 hpos = 0;
25997 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25998 hpos = cursor_row->used[TEXT_AREA] - 1;
25999
26000 /* If the cursor is in the mouse face area, redisplay that when
26001 we clear the cursor. */
26002 if (! NILP (hlinfo->mouse_face_window)
26003 && coords_in_mouse_face_p (w, hpos, vpos)
26004 /* Don't redraw the cursor's spot in mouse face if it is at the
26005 end of a line (on a newline). The cursor appears there, but
26006 mouse highlighting does not. */
26007 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
26008 mouse_face_here_p = 1;
26009
26010 /* Maybe clear the display under the cursor. */
26011 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
26012 {
26013 int x, y, left_x;
26014 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
26015 int width;
26016
26017 cursor_glyph = get_phys_cursor_glyph (w);
26018 if (cursor_glyph == NULL)
26019 goto mark_cursor_off;
26020
26021 width = cursor_glyph->pixel_width;
26022 left_x = window_box_left_offset (w, TEXT_AREA);
26023 x = w->phys_cursor.x;
26024 if (x < left_x)
26025 width -= left_x - x;
26026 width = min (width, window_box_width (w, TEXT_AREA) - x);
26027 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
26028 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
26029
26030 if (width > 0)
26031 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
26032 }
26033
26034 /* Erase the cursor by redrawing the character underneath it. */
26035 if (mouse_face_here_p)
26036 hl = DRAW_MOUSE_FACE;
26037 else
26038 hl = DRAW_NORMAL_TEXT;
26039 draw_phys_cursor_glyph (w, cursor_row, hl);
26040
26041 mark_cursor_off:
26042 w->phys_cursor_on_p = 0;
26043 w->phys_cursor_type = NO_CURSOR;
26044 }
26045
26046
26047 /* EXPORT:
26048 Display or clear cursor of window W. If ON is zero, clear the
26049 cursor. If it is non-zero, display the cursor. If ON is nonzero,
26050 where to put the cursor is specified by HPOS, VPOS, X and Y. */
26051
26052 void
26053 display_and_set_cursor (struct window *w, int on,
26054 int hpos, int vpos, int x, int y)
26055 {
26056 struct frame *f = XFRAME (w->frame);
26057 int new_cursor_type;
26058 int new_cursor_width;
26059 int active_cursor;
26060 struct glyph_row *glyph_row;
26061 struct glyph *glyph;
26062
26063 /* This is pointless on invisible frames, and dangerous on garbaged
26064 windows and frames; in the latter case, the frame or window may
26065 be in the midst of changing its size, and x and y may be off the
26066 window. */
26067 if (! FRAME_VISIBLE_P (f)
26068 || FRAME_GARBAGED_P (f)
26069 || vpos >= w->current_matrix->nrows
26070 || hpos >= w->current_matrix->matrix_w)
26071 return;
26072
26073 /* If cursor is off and we want it off, return quickly. */
26074 if (!on && !w->phys_cursor_on_p)
26075 return;
26076
26077 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
26078 /* If cursor row is not enabled, we don't really know where to
26079 display the cursor. */
26080 if (!glyph_row->enabled_p)
26081 {
26082 w->phys_cursor_on_p = 0;
26083 return;
26084 }
26085
26086 glyph = NULL;
26087 if (!glyph_row->exact_window_width_line_p
26088 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
26089 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
26090
26091 eassert (input_blocked_p ());
26092
26093 /* Set new_cursor_type to the cursor we want to be displayed. */
26094 new_cursor_type = get_window_cursor_type (w, glyph,
26095 &new_cursor_width, &active_cursor);
26096
26097 /* If cursor is currently being shown and we don't want it to be or
26098 it is in the wrong place, or the cursor type is not what we want,
26099 erase it. */
26100 if (w->phys_cursor_on_p
26101 && (!on
26102 || w->phys_cursor.x != x
26103 || w->phys_cursor.y != y
26104 || new_cursor_type != w->phys_cursor_type
26105 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
26106 && new_cursor_width != w->phys_cursor_width)))
26107 erase_phys_cursor (w);
26108
26109 /* Don't check phys_cursor_on_p here because that flag is only set
26110 to zero in some cases where we know that the cursor has been
26111 completely erased, to avoid the extra work of erasing the cursor
26112 twice. In other words, phys_cursor_on_p can be 1 and the cursor
26113 still not be visible, or it has only been partly erased. */
26114 if (on)
26115 {
26116 w->phys_cursor_ascent = glyph_row->ascent;
26117 w->phys_cursor_height = glyph_row->height;
26118
26119 /* Set phys_cursor_.* before x_draw_.* is called because some
26120 of them may need the information. */
26121 w->phys_cursor.x = x;
26122 w->phys_cursor.y = glyph_row->y;
26123 w->phys_cursor.hpos = hpos;
26124 w->phys_cursor.vpos = vpos;
26125 }
26126
26127 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
26128 new_cursor_type, new_cursor_width,
26129 on, active_cursor);
26130 }
26131
26132
26133 /* Switch the display of W's cursor on or off, according to the value
26134 of ON. */
26135
26136 static void
26137 update_window_cursor (struct window *w, int on)
26138 {
26139 /* Don't update cursor in windows whose frame is in the process
26140 of being deleted. */
26141 if (w->current_matrix)
26142 {
26143 int hpos = w->phys_cursor.hpos;
26144 int vpos = w->phys_cursor.vpos;
26145 struct glyph_row *row;
26146
26147 if (vpos >= w->current_matrix->nrows
26148 || hpos >= w->current_matrix->matrix_w)
26149 return;
26150
26151 row = MATRIX_ROW (w->current_matrix, vpos);
26152
26153 /* When the window is hscrolled, cursor hpos can legitimately be
26154 out of bounds, but we draw the cursor at the corresponding
26155 window margin in that case. */
26156 if (!row->reversed_p && hpos < 0)
26157 hpos = 0;
26158 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26159 hpos = row->used[TEXT_AREA] - 1;
26160
26161 block_input ();
26162 display_and_set_cursor (w, on, hpos, vpos,
26163 w->phys_cursor.x, w->phys_cursor.y);
26164 unblock_input ();
26165 }
26166 }
26167
26168
26169 /* Call update_window_cursor with parameter ON_P on all leaf windows
26170 in the window tree rooted at W. */
26171
26172 static void
26173 update_cursor_in_window_tree (struct window *w, int on_p)
26174 {
26175 while (w)
26176 {
26177 if (!NILP (w->hchild))
26178 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
26179 else if (!NILP (w->vchild))
26180 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
26181 else
26182 update_window_cursor (w, on_p);
26183
26184 w = NILP (w->next) ? 0 : XWINDOW (w->next);
26185 }
26186 }
26187
26188
26189 /* EXPORT:
26190 Display the cursor on window W, or clear it, according to ON_P.
26191 Don't change the cursor's position. */
26192
26193 void
26194 x_update_cursor (struct frame *f, int on_p)
26195 {
26196 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
26197 }
26198
26199
26200 /* EXPORT:
26201 Clear the cursor of window W to background color, and mark the
26202 cursor as not shown. This is used when the text where the cursor
26203 is about to be rewritten. */
26204
26205 void
26206 x_clear_cursor (struct window *w)
26207 {
26208 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
26209 update_window_cursor (w, 0);
26210 }
26211
26212 #endif /* HAVE_WINDOW_SYSTEM */
26213
26214 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
26215 and MSDOS. */
26216 static void
26217 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
26218 int start_hpos, int end_hpos,
26219 enum draw_glyphs_face draw)
26220 {
26221 #ifdef HAVE_WINDOW_SYSTEM
26222 if (FRAME_WINDOW_P (XFRAME (w->frame)))
26223 {
26224 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
26225 return;
26226 }
26227 #endif
26228 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
26229 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
26230 #endif
26231 }
26232
26233 /* Display the active region described by mouse_face_* according to DRAW. */
26234
26235 static void
26236 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
26237 {
26238 struct window *w = XWINDOW (hlinfo->mouse_face_window);
26239 struct frame *f = XFRAME (WINDOW_FRAME (w));
26240
26241 if (/* If window is in the process of being destroyed, don't bother
26242 to do anything. */
26243 w->current_matrix != NULL
26244 /* Don't update mouse highlight if hidden */
26245 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
26246 /* Recognize when we are called to operate on rows that don't exist
26247 anymore. This can happen when a window is split. */
26248 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
26249 {
26250 int phys_cursor_on_p = w->phys_cursor_on_p;
26251 struct glyph_row *row, *first, *last;
26252
26253 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
26254 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
26255
26256 for (row = first; row <= last && row->enabled_p; ++row)
26257 {
26258 int start_hpos, end_hpos, start_x;
26259
26260 /* For all but the first row, the highlight starts at column 0. */
26261 if (row == first)
26262 {
26263 /* R2L rows have BEG and END in reversed order, but the
26264 screen drawing geometry is always left to right. So
26265 we need to mirror the beginning and end of the
26266 highlighted area in R2L rows. */
26267 if (!row->reversed_p)
26268 {
26269 start_hpos = hlinfo->mouse_face_beg_col;
26270 start_x = hlinfo->mouse_face_beg_x;
26271 }
26272 else if (row == last)
26273 {
26274 start_hpos = hlinfo->mouse_face_end_col;
26275 start_x = hlinfo->mouse_face_end_x;
26276 }
26277 else
26278 {
26279 start_hpos = 0;
26280 start_x = 0;
26281 }
26282 }
26283 else if (row->reversed_p && row == last)
26284 {
26285 start_hpos = hlinfo->mouse_face_end_col;
26286 start_x = hlinfo->mouse_face_end_x;
26287 }
26288 else
26289 {
26290 start_hpos = 0;
26291 start_x = 0;
26292 }
26293
26294 if (row == last)
26295 {
26296 if (!row->reversed_p)
26297 end_hpos = hlinfo->mouse_face_end_col;
26298 else if (row == first)
26299 end_hpos = hlinfo->mouse_face_beg_col;
26300 else
26301 {
26302 end_hpos = row->used[TEXT_AREA];
26303 if (draw == DRAW_NORMAL_TEXT)
26304 row->fill_line_p = 1; /* Clear to end of line */
26305 }
26306 }
26307 else if (row->reversed_p && row == first)
26308 end_hpos = hlinfo->mouse_face_beg_col;
26309 else
26310 {
26311 end_hpos = row->used[TEXT_AREA];
26312 if (draw == DRAW_NORMAL_TEXT)
26313 row->fill_line_p = 1; /* Clear to end of line */
26314 }
26315
26316 if (end_hpos > start_hpos)
26317 {
26318 draw_row_with_mouse_face (w, start_x, row,
26319 start_hpos, end_hpos, draw);
26320
26321 row->mouse_face_p
26322 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
26323 }
26324 }
26325
26326 #ifdef HAVE_WINDOW_SYSTEM
26327 /* When we've written over the cursor, arrange for it to
26328 be displayed again. */
26329 if (FRAME_WINDOW_P (f)
26330 && phys_cursor_on_p && !w->phys_cursor_on_p)
26331 {
26332 int hpos = w->phys_cursor.hpos;
26333
26334 /* When the window is hscrolled, cursor hpos can legitimately be
26335 out of bounds, but we draw the cursor at the corresponding
26336 window margin in that case. */
26337 if (!row->reversed_p && hpos < 0)
26338 hpos = 0;
26339 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26340 hpos = row->used[TEXT_AREA] - 1;
26341
26342 block_input ();
26343 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
26344 w->phys_cursor.x, w->phys_cursor.y);
26345 unblock_input ();
26346 }
26347 #endif /* HAVE_WINDOW_SYSTEM */
26348 }
26349
26350 #ifdef HAVE_WINDOW_SYSTEM
26351 /* Change the mouse cursor. */
26352 if (FRAME_WINDOW_P (f))
26353 {
26354 if (draw == DRAW_NORMAL_TEXT
26355 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
26356 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
26357 else if (draw == DRAW_MOUSE_FACE)
26358 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
26359 else
26360 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
26361 }
26362 #endif /* HAVE_WINDOW_SYSTEM */
26363 }
26364
26365 /* EXPORT:
26366 Clear out the mouse-highlighted active region.
26367 Redraw it un-highlighted first. Value is non-zero if mouse
26368 face was actually drawn unhighlighted. */
26369
26370 int
26371 clear_mouse_face (Mouse_HLInfo *hlinfo)
26372 {
26373 int cleared = 0;
26374
26375 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
26376 {
26377 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
26378 cleared = 1;
26379 }
26380
26381 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
26382 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
26383 hlinfo->mouse_face_window = Qnil;
26384 hlinfo->mouse_face_overlay = Qnil;
26385 return cleared;
26386 }
26387
26388 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
26389 within the mouse face on that window. */
26390 static int
26391 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
26392 {
26393 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
26394
26395 /* Quickly resolve the easy cases. */
26396 if (!(WINDOWP (hlinfo->mouse_face_window)
26397 && XWINDOW (hlinfo->mouse_face_window) == w))
26398 return 0;
26399 if (vpos < hlinfo->mouse_face_beg_row
26400 || vpos > hlinfo->mouse_face_end_row)
26401 return 0;
26402 if (vpos > hlinfo->mouse_face_beg_row
26403 && vpos < hlinfo->mouse_face_end_row)
26404 return 1;
26405
26406 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
26407 {
26408 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26409 {
26410 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
26411 return 1;
26412 }
26413 else if ((vpos == hlinfo->mouse_face_beg_row
26414 && hpos >= hlinfo->mouse_face_beg_col)
26415 || (vpos == hlinfo->mouse_face_end_row
26416 && hpos < hlinfo->mouse_face_end_col))
26417 return 1;
26418 }
26419 else
26420 {
26421 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
26422 {
26423 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
26424 return 1;
26425 }
26426 else if ((vpos == hlinfo->mouse_face_beg_row
26427 && hpos <= hlinfo->mouse_face_beg_col)
26428 || (vpos == hlinfo->mouse_face_end_row
26429 && hpos > hlinfo->mouse_face_end_col))
26430 return 1;
26431 }
26432 return 0;
26433 }
26434
26435
26436 /* EXPORT:
26437 Non-zero if physical cursor of window W is within mouse face. */
26438
26439 int
26440 cursor_in_mouse_face_p (struct window *w)
26441 {
26442 int hpos = w->phys_cursor.hpos;
26443 int vpos = w->phys_cursor.vpos;
26444 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
26445
26446 /* When the window is hscrolled, cursor hpos can legitimately be out
26447 of bounds, but we draw the cursor at the corresponding window
26448 margin in that case. */
26449 if (!row->reversed_p && hpos < 0)
26450 hpos = 0;
26451 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
26452 hpos = row->used[TEXT_AREA] - 1;
26453
26454 return coords_in_mouse_face_p (w, hpos, vpos);
26455 }
26456
26457
26458 \f
26459 /* Find the glyph rows START_ROW and END_ROW of window W that display
26460 characters between buffer positions START_CHARPOS and END_CHARPOS
26461 (excluding END_CHARPOS). DISP_STRING is a display string that
26462 covers these buffer positions. This is similar to
26463 row_containing_pos, but is more accurate when bidi reordering makes
26464 buffer positions change non-linearly with glyph rows. */
26465 static void
26466 rows_from_pos_range (struct window *w,
26467 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
26468 Lisp_Object disp_string,
26469 struct glyph_row **start, struct glyph_row **end)
26470 {
26471 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26472 int last_y = window_text_bottom_y (w);
26473 struct glyph_row *row;
26474
26475 *start = NULL;
26476 *end = NULL;
26477
26478 while (!first->enabled_p
26479 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
26480 first++;
26481
26482 /* Find the START row. */
26483 for (row = first;
26484 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
26485 row++)
26486 {
26487 /* A row can potentially be the START row if the range of the
26488 characters it displays intersects the range
26489 [START_CHARPOS..END_CHARPOS). */
26490 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
26491 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
26492 /* See the commentary in row_containing_pos, for the
26493 explanation of the complicated way to check whether
26494 some position is beyond the end of the characters
26495 displayed by a row. */
26496 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
26497 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
26498 && !row->ends_at_zv_p
26499 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
26500 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
26501 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
26502 && !row->ends_at_zv_p
26503 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
26504 {
26505 /* Found a candidate row. Now make sure at least one of the
26506 glyphs it displays has a charpos from the range
26507 [START_CHARPOS..END_CHARPOS).
26508
26509 This is not obvious because bidi reordering could make
26510 buffer positions of a row be 1,2,3,102,101,100, and if we
26511 want to highlight characters in [50..60), we don't want
26512 this row, even though [50..60) does intersect [1..103),
26513 the range of character positions given by the row's start
26514 and end positions. */
26515 struct glyph *g = row->glyphs[TEXT_AREA];
26516 struct glyph *e = g + row->used[TEXT_AREA];
26517
26518 while (g < e)
26519 {
26520 if (((BUFFERP (g->object) || INTEGERP (g->object))
26521 && start_charpos <= g->charpos && g->charpos < end_charpos)
26522 /* A glyph that comes from DISP_STRING is by
26523 definition to be highlighted. */
26524 || EQ (g->object, disp_string))
26525 *start = row;
26526 g++;
26527 }
26528 if (*start)
26529 break;
26530 }
26531 }
26532
26533 /* Find the END row. */
26534 if (!*start
26535 /* If the last row is partially visible, start looking for END
26536 from that row, instead of starting from FIRST. */
26537 && !(row->enabled_p
26538 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26539 row = first;
26540 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26541 {
26542 struct glyph_row *next = row + 1;
26543 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
26544
26545 if (!next->enabled_p
26546 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26547 /* The first row >= START whose range of displayed characters
26548 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26549 is the row END + 1. */
26550 || (start_charpos < next_start
26551 && end_charpos < next_start)
26552 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26553 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26554 && !next->ends_at_zv_p
26555 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26556 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26557 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26558 && !next->ends_at_zv_p
26559 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26560 {
26561 *end = row;
26562 break;
26563 }
26564 else
26565 {
26566 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26567 but none of the characters it displays are in the range, it is
26568 also END + 1. */
26569 struct glyph *g = next->glyphs[TEXT_AREA];
26570 struct glyph *s = g;
26571 struct glyph *e = g + next->used[TEXT_AREA];
26572
26573 while (g < e)
26574 {
26575 if (((BUFFERP (g->object) || INTEGERP (g->object))
26576 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26577 /* If the buffer position of the first glyph in
26578 the row is equal to END_CHARPOS, it means
26579 the last character to be highlighted is the
26580 newline of ROW, and we must consider NEXT as
26581 END, not END+1. */
26582 || (((!next->reversed_p && g == s)
26583 || (next->reversed_p && g == e - 1))
26584 && (g->charpos == end_charpos
26585 /* Special case for when NEXT is an
26586 empty line at ZV. */
26587 || (g->charpos == -1
26588 && !row->ends_at_zv_p
26589 && next_start == end_charpos)))))
26590 /* A glyph that comes from DISP_STRING is by
26591 definition to be highlighted. */
26592 || EQ (g->object, disp_string))
26593 break;
26594 g++;
26595 }
26596 if (g == e)
26597 {
26598 *end = row;
26599 break;
26600 }
26601 /* The first row that ends at ZV must be the last to be
26602 highlighted. */
26603 else if (next->ends_at_zv_p)
26604 {
26605 *end = next;
26606 break;
26607 }
26608 }
26609 }
26610 }
26611
26612 /* This function sets the mouse_face_* elements of HLINFO, assuming
26613 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26614 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26615 for the overlay or run of text properties specifying the mouse
26616 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26617 before-string and after-string that must also be highlighted.
26618 DISP_STRING, if non-nil, is a display string that may cover some
26619 or all of the highlighted text. */
26620
26621 static void
26622 mouse_face_from_buffer_pos (Lisp_Object window,
26623 Mouse_HLInfo *hlinfo,
26624 ptrdiff_t mouse_charpos,
26625 ptrdiff_t start_charpos,
26626 ptrdiff_t end_charpos,
26627 Lisp_Object before_string,
26628 Lisp_Object after_string,
26629 Lisp_Object disp_string)
26630 {
26631 struct window *w = XWINDOW (window);
26632 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26633 struct glyph_row *r1, *r2;
26634 struct glyph *glyph, *end;
26635 ptrdiff_t ignore, pos;
26636 int x;
26637
26638 eassert (NILP (disp_string) || STRINGP (disp_string));
26639 eassert (NILP (before_string) || STRINGP (before_string));
26640 eassert (NILP (after_string) || STRINGP (after_string));
26641
26642 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26643 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26644 if (r1 == NULL)
26645 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26646 /* If the before-string or display-string contains newlines,
26647 rows_from_pos_range skips to its last row. Move back. */
26648 if (!NILP (before_string) || !NILP (disp_string))
26649 {
26650 struct glyph_row *prev;
26651 while ((prev = r1 - 1, prev >= first)
26652 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26653 && prev->used[TEXT_AREA] > 0)
26654 {
26655 struct glyph *beg = prev->glyphs[TEXT_AREA];
26656 glyph = beg + prev->used[TEXT_AREA];
26657 while (--glyph >= beg && INTEGERP (glyph->object));
26658 if (glyph < beg
26659 || !(EQ (glyph->object, before_string)
26660 || EQ (glyph->object, disp_string)))
26661 break;
26662 r1 = prev;
26663 }
26664 }
26665 if (r2 == NULL)
26666 {
26667 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26668 hlinfo->mouse_face_past_end = 1;
26669 }
26670 else if (!NILP (after_string))
26671 {
26672 /* If the after-string has newlines, advance to its last row. */
26673 struct glyph_row *next;
26674 struct glyph_row *last
26675 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26676
26677 for (next = r2 + 1;
26678 next <= last
26679 && next->used[TEXT_AREA] > 0
26680 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26681 ++next)
26682 r2 = next;
26683 }
26684 /* The rest of the display engine assumes that mouse_face_beg_row is
26685 either above mouse_face_end_row or identical to it. But with
26686 bidi-reordered continued lines, the row for START_CHARPOS could
26687 be below the row for END_CHARPOS. If so, swap the rows and store
26688 them in correct order. */
26689 if (r1->y > r2->y)
26690 {
26691 struct glyph_row *tem = r2;
26692
26693 r2 = r1;
26694 r1 = tem;
26695 }
26696
26697 hlinfo->mouse_face_beg_y = r1->y;
26698 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26699 hlinfo->mouse_face_end_y = r2->y;
26700 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26701
26702 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26703 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26704 could be anywhere in the row and in any order. The strategy
26705 below is to find the leftmost and the rightmost glyph that
26706 belongs to either of these 3 strings, or whose position is
26707 between START_CHARPOS and END_CHARPOS, and highlight all the
26708 glyphs between those two. This may cover more than just the text
26709 between START_CHARPOS and END_CHARPOS if the range of characters
26710 strides the bidi level boundary, e.g. if the beginning is in R2L
26711 text while the end is in L2R text or vice versa. */
26712 if (!r1->reversed_p)
26713 {
26714 /* This row is in a left to right paragraph. Scan it left to
26715 right. */
26716 glyph = r1->glyphs[TEXT_AREA];
26717 end = glyph + r1->used[TEXT_AREA];
26718 x = r1->x;
26719
26720 /* Skip truncation glyphs at the start of the glyph row. */
26721 if (r1->displays_text_p)
26722 for (; glyph < end
26723 && INTEGERP (glyph->object)
26724 && glyph->charpos < 0;
26725 ++glyph)
26726 x += glyph->pixel_width;
26727
26728 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26729 or DISP_STRING, and the first glyph from buffer whose
26730 position is between START_CHARPOS and END_CHARPOS. */
26731 for (; glyph < end
26732 && !INTEGERP (glyph->object)
26733 && !EQ (glyph->object, disp_string)
26734 && !(BUFFERP (glyph->object)
26735 && (glyph->charpos >= start_charpos
26736 && glyph->charpos < end_charpos));
26737 ++glyph)
26738 {
26739 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26740 are present at buffer positions between START_CHARPOS and
26741 END_CHARPOS, or if they come from an overlay. */
26742 if (EQ (glyph->object, before_string))
26743 {
26744 pos = string_buffer_position (before_string,
26745 start_charpos);
26746 /* If pos == 0, it means before_string came from an
26747 overlay, not from a buffer position. */
26748 if (!pos || (pos >= start_charpos && pos < end_charpos))
26749 break;
26750 }
26751 else if (EQ (glyph->object, after_string))
26752 {
26753 pos = string_buffer_position (after_string, end_charpos);
26754 if (!pos || (pos >= start_charpos && pos < end_charpos))
26755 break;
26756 }
26757 x += glyph->pixel_width;
26758 }
26759 hlinfo->mouse_face_beg_x = x;
26760 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26761 }
26762 else
26763 {
26764 /* This row is in a right to left paragraph. Scan it right to
26765 left. */
26766 struct glyph *g;
26767
26768 end = r1->glyphs[TEXT_AREA] - 1;
26769 glyph = end + r1->used[TEXT_AREA];
26770
26771 /* Skip truncation glyphs at the start of the glyph row. */
26772 if (r1->displays_text_p)
26773 for (; glyph > end
26774 && INTEGERP (glyph->object)
26775 && glyph->charpos < 0;
26776 --glyph)
26777 ;
26778
26779 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26780 or DISP_STRING, and the first glyph from buffer whose
26781 position is between START_CHARPOS and END_CHARPOS. */
26782 for (; glyph > end
26783 && !INTEGERP (glyph->object)
26784 && !EQ (glyph->object, disp_string)
26785 && !(BUFFERP (glyph->object)
26786 && (glyph->charpos >= start_charpos
26787 && glyph->charpos < end_charpos));
26788 --glyph)
26789 {
26790 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26791 are present at buffer positions between START_CHARPOS and
26792 END_CHARPOS, or if they come from an overlay. */
26793 if (EQ (glyph->object, before_string))
26794 {
26795 pos = string_buffer_position (before_string, start_charpos);
26796 /* If pos == 0, it means before_string came from an
26797 overlay, not from a buffer position. */
26798 if (!pos || (pos >= start_charpos && pos < end_charpos))
26799 break;
26800 }
26801 else if (EQ (glyph->object, after_string))
26802 {
26803 pos = string_buffer_position (after_string, end_charpos);
26804 if (!pos || (pos >= start_charpos && pos < end_charpos))
26805 break;
26806 }
26807 }
26808
26809 glyph++; /* first glyph to the right of the highlighted area */
26810 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26811 x += g->pixel_width;
26812 hlinfo->mouse_face_beg_x = x;
26813 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26814 }
26815
26816 /* If the highlight ends in a different row, compute GLYPH and END
26817 for the end row. Otherwise, reuse the values computed above for
26818 the row where the highlight begins. */
26819 if (r2 != r1)
26820 {
26821 if (!r2->reversed_p)
26822 {
26823 glyph = r2->glyphs[TEXT_AREA];
26824 end = glyph + r2->used[TEXT_AREA];
26825 x = r2->x;
26826 }
26827 else
26828 {
26829 end = r2->glyphs[TEXT_AREA] - 1;
26830 glyph = end + r2->used[TEXT_AREA];
26831 }
26832 }
26833
26834 if (!r2->reversed_p)
26835 {
26836 /* Skip truncation and continuation glyphs near the end of the
26837 row, and also blanks and stretch glyphs inserted by
26838 extend_face_to_end_of_line. */
26839 while (end > glyph
26840 && INTEGERP ((end - 1)->object))
26841 --end;
26842 /* Scan the rest of the glyph row from the end, looking for the
26843 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26844 DISP_STRING, or whose position is between START_CHARPOS
26845 and END_CHARPOS */
26846 for (--end;
26847 end > glyph
26848 && !INTEGERP (end->object)
26849 && !EQ (end->object, disp_string)
26850 && !(BUFFERP (end->object)
26851 && (end->charpos >= start_charpos
26852 && end->charpos < end_charpos));
26853 --end)
26854 {
26855 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26856 are present at buffer positions between START_CHARPOS and
26857 END_CHARPOS, or if they come from an overlay. */
26858 if (EQ (end->object, before_string))
26859 {
26860 pos = string_buffer_position (before_string, start_charpos);
26861 if (!pos || (pos >= start_charpos && pos < end_charpos))
26862 break;
26863 }
26864 else if (EQ (end->object, after_string))
26865 {
26866 pos = string_buffer_position (after_string, end_charpos);
26867 if (!pos || (pos >= start_charpos && pos < end_charpos))
26868 break;
26869 }
26870 }
26871 /* Find the X coordinate of the last glyph to be highlighted. */
26872 for (; glyph <= end; ++glyph)
26873 x += glyph->pixel_width;
26874
26875 hlinfo->mouse_face_end_x = x;
26876 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26877 }
26878 else
26879 {
26880 /* Skip truncation and continuation glyphs near the end of the
26881 row, and also blanks and stretch glyphs inserted by
26882 extend_face_to_end_of_line. */
26883 x = r2->x;
26884 end++;
26885 while (end < glyph
26886 && INTEGERP (end->object))
26887 {
26888 x += end->pixel_width;
26889 ++end;
26890 }
26891 /* Scan the rest of the glyph row from the end, looking for the
26892 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26893 DISP_STRING, or whose position is between START_CHARPOS
26894 and END_CHARPOS */
26895 for ( ;
26896 end < glyph
26897 && !INTEGERP (end->object)
26898 && !EQ (end->object, disp_string)
26899 && !(BUFFERP (end->object)
26900 && (end->charpos >= start_charpos
26901 && end->charpos < end_charpos));
26902 ++end)
26903 {
26904 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26905 are present at buffer positions between START_CHARPOS and
26906 END_CHARPOS, or if they come from an overlay. */
26907 if (EQ (end->object, before_string))
26908 {
26909 pos = string_buffer_position (before_string, start_charpos);
26910 if (!pos || (pos >= start_charpos && pos < end_charpos))
26911 break;
26912 }
26913 else if (EQ (end->object, after_string))
26914 {
26915 pos = string_buffer_position (after_string, end_charpos);
26916 if (!pos || (pos >= start_charpos && pos < end_charpos))
26917 break;
26918 }
26919 x += end->pixel_width;
26920 }
26921 /* If we exited the above loop because we arrived at the last
26922 glyph of the row, and its buffer position is still not in
26923 range, it means the last character in range is the preceding
26924 newline. Bump the end column and x values to get past the
26925 last glyph. */
26926 if (end == glyph
26927 && BUFFERP (end->object)
26928 && (end->charpos < start_charpos
26929 || end->charpos >= end_charpos))
26930 {
26931 x += end->pixel_width;
26932 ++end;
26933 }
26934 hlinfo->mouse_face_end_x = x;
26935 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26936 }
26937
26938 hlinfo->mouse_face_window = window;
26939 hlinfo->mouse_face_face_id
26940 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26941 mouse_charpos + 1,
26942 !hlinfo->mouse_face_hidden, -1);
26943 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26944 }
26945
26946 /* The following function is not used anymore (replaced with
26947 mouse_face_from_string_pos), but I leave it here for the time
26948 being, in case someone would. */
26949
26950 #if 0 /* not used */
26951
26952 /* Find the position of the glyph for position POS in OBJECT in
26953 window W's current matrix, and return in *X, *Y the pixel
26954 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26955
26956 RIGHT_P non-zero means return the position of the right edge of the
26957 glyph, RIGHT_P zero means return the left edge position.
26958
26959 If no glyph for POS exists in the matrix, return the position of
26960 the glyph with the next smaller position that is in the matrix, if
26961 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26962 exists in the matrix, return the position of the glyph with the
26963 next larger position in OBJECT.
26964
26965 Value is non-zero if a glyph was found. */
26966
26967 static int
26968 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
26969 int *hpos, int *vpos, int *x, int *y, int right_p)
26970 {
26971 int yb = window_text_bottom_y (w);
26972 struct glyph_row *r;
26973 struct glyph *best_glyph = NULL;
26974 struct glyph_row *best_row = NULL;
26975 int best_x = 0;
26976
26977 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26978 r->enabled_p && r->y < yb;
26979 ++r)
26980 {
26981 struct glyph *g = r->glyphs[TEXT_AREA];
26982 struct glyph *e = g + r->used[TEXT_AREA];
26983 int gx;
26984
26985 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26986 if (EQ (g->object, object))
26987 {
26988 if (g->charpos == pos)
26989 {
26990 best_glyph = g;
26991 best_x = gx;
26992 best_row = r;
26993 goto found;
26994 }
26995 else if (best_glyph == NULL
26996 || ((eabs (g->charpos - pos)
26997 < eabs (best_glyph->charpos - pos))
26998 && (right_p
26999 ? g->charpos < pos
27000 : g->charpos > pos)))
27001 {
27002 best_glyph = g;
27003 best_x = gx;
27004 best_row = r;
27005 }
27006 }
27007 }
27008
27009 found:
27010
27011 if (best_glyph)
27012 {
27013 *x = best_x;
27014 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
27015
27016 if (right_p)
27017 {
27018 *x += best_glyph->pixel_width;
27019 ++*hpos;
27020 }
27021
27022 *y = best_row->y;
27023 *vpos = best_row - w->current_matrix->rows;
27024 }
27025
27026 return best_glyph != NULL;
27027 }
27028 #endif /* not used */
27029
27030 /* Find the positions of the first and the last glyphs in window W's
27031 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
27032 (assumed to be a string), and return in HLINFO's mouse_face_*
27033 members the pixel and column/row coordinates of those glyphs. */
27034
27035 static void
27036 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
27037 Lisp_Object object,
27038 ptrdiff_t startpos, ptrdiff_t endpos)
27039 {
27040 int yb = window_text_bottom_y (w);
27041 struct glyph_row *r;
27042 struct glyph *g, *e;
27043 int gx;
27044 int found = 0;
27045
27046 /* Find the glyph row with at least one position in the range
27047 [STARTPOS..ENDPOS], and the first glyph in that row whose
27048 position belongs to that range. */
27049 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27050 r->enabled_p && r->y < yb;
27051 ++r)
27052 {
27053 if (!r->reversed_p)
27054 {
27055 g = r->glyphs[TEXT_AREA];
27056 e = g + r->used[TEXT_AREA];
27057 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
27058 if (EQ (g->object, object)
27059 && startpos <= g->charpos && g->charpos <= endpos)
27060 {
27061 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27062 hlinfo->mouse_face_beg_y = r->y;
27063 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27064 hlinfo->mouse_face_beg_x = gx;
27065 found = 1;
27066 break;
27067 }
27068 }
27069 else
27070 {
27071 struct glyph *g1;
27072
27073 e = r->glyphs[TEXT_AREA];
27074 g = e + r->used[TEXT_AREA];
27075 for ( ; g > e; --g)
27076 if (EQ ((g-1)->object, object)
27077 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
27078 {
27079 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
27080 hlinfo->mouse_face_beg_y = r->y;
27081 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
27082 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
27083 gx += g1->pixel_width;
27084 hlinfo->mouse_face_beg_x = gx;
27085 found = 1;
27086 break;
27087 }
27088 }
27089 if (found)
27090 break;
27091 }
27092
27093 if (!found)
27094 return;
27095
27096 /* Starting with the next row, look for the first row which does NOT
27097 include any glyphs whose positions are in the range. */
27098 for (++r; r->enabled_p && r->y < yb; ++r)
27099 {
27100 g = r->glyphs[TEXT_AREA];
27101 e = g + r->used[TEXT_AREA];
27102 found = 0;
27103 for ( ; g < e; ++g)
27104 if (EQ (g->object, object)
27105 && startpos <= g->charpos && g->charpos <= endpos)
27106 {
27107 found = 1;
27108 break;
27109 }
27110 if (!found)
27111 break;
27112 }
27113
27114 /* The highlighted region ends on the previous row. */
27115 r--;
27116
27117 /* Set the end row and its vertical pixel coordinate. */
27118 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
27119 hlinfo->mouse_face_end_y = r->y;
27120
27121 /* Compute and set the end column and the end column's horizontal
27122 pixel coordinate. */
27123 if (!r->reversed_p)
27124 {
27125 g = r->glyphs[TEXT_AREA];
27126 e = g + r->used[TEXT_AREA];
27127 for ( ; e > g; --e)
27128 if (EQ ((e-1)->object, object)
27129 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
27130 break;
27131 hlinfo->mouse_face_end_col = e - g;
27132
27133 for (gx = r->x; g < e; ++g)
27134 gx += g->pixel_width;
27135 hlinfo->mouse_face_end_x = gx;
27136 }
27137 else
27138 {
27139 e = r->glyphs[TEXT_AREA];
27140 g = e + r->used[TEXT_AREA];
27141 for (gx = r->x ; e < g; ++e)
27142 {
27143 if (EQ (e->object, object)
27144 && startpos <= e->charpos && e->charpos <= endpos)
27145 break;
27146 gx += e->pixel_width;
27147 }
27148 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
27149 hlinfo->mouse_face_end_x = gx;
27150 }
27151 }
27152
27153 #ifdef HAVE_WINDOW_SYSTEM
27154
27155 /* See if position X, Y is within a hot-spot of an image. */
27156
27157 static int
27158 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
27159 {
27160 if (!CONSP (hot_spot))
27161 return 0;
27162
27163 if (EQ (XCAR (hot_spot), Qrect))
27164 {
27165 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
27166 Lisp_Object rect = XCDR (hot_spot);
27167 Lisp_Object tem;
27168 if (!CONSP (rect))
27169 return 0;
27170 if (!CONSP (XCAR (rect)))
27171 return 0;
27172 if (!CONSP (XCDR (rect)))
27173 return 0;
27174 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
27175 return 0;
27176 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
27177 return 0;
27178 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
27179 return 0;
27180 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
27181 return 0;
27182 return 1;
27183 }
27184 else if (EQ (XCAR (hot_spot), Qcircle))
27185 {
27186 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
27187 Lisp_Object circ = XCDR (hot_spot);
27188 Lisp_Object lr, lx0, ly0;
27189 if (CONSP (circ)
27190 && CONSP (XCAR (circ))
27191 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
27192 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
27193 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
27194 {
27195 double r = XFLOATINT (lr);
27196 double dx = XINT (lx0) - x;
27197 double dy = XINT (ly0) - y;
27198 return (dx * dx + dy * dy <= r * r);
27199 }
27200 }
27201 else if (EQ (XCAR (hot_spot), Qpoly))
27202 {
27203 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
27204 if (VECTORP (XCDR (hot_spot)))
27205 {
27206 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
27207 Lisp_Object *poly = v->contents;
27208 ptrdiff_t n = v->header.size;
27209 ptrdiff_t i;
27210 int inside = 0;
27211 Lisp_Object lx, ly;
27212 int x0, y0;
27213
27214 /* Need an even number of coordinates, and at least 3 edges. */
27215 if (n < 6 || n & 1)
27216 return 0;
27217
27218 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
27219 If count is odd, we are inside polygon. Pixels on edges
27220 may or may not be included depending on actual geometry of the
27221 polygon. */
27222 if ((lx = poly[n-2], !INTEGERP (lx))
27223 || (ly = poly[n-1], !INTEGERP (lx)))
27224 return 0;
27225 x0 = XINT (lx), y0 = XINT (ly);
27226 for (i = 0; i < n; i += 2)
27227 {
27228 int x1 = x0, y1 = y0;
27229 if ((lx = poly[i], !INTEGERP (lx))
27230 || (ly = poly[i+1], !INTEGERP (ly)))
27231 return 0;
27232 x0 = XINT (lx), y0 = XINT (ly);
27233
27234 /* Does this segment cross the X line? */
27235 if (x0 >= x)
27236 {
27237 if (x1 >= x)
27238 continue;
27239 }
27240 else if (x1 < x)
27241 continue;
27242 if (y > y0 && y > y1)
27243 continue;
27244 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
27245 inside = !inside;
27246 }
27247 return inside;
27248 }
27249 }
27250 return 0;
27251 }
27252
27253 Lisp_Object
27254 find_hot_spot (Lisp_Object map, int x, int y)
27255 {
27256 while (CONSP (map))
27257 {
27258 if (CONSP (XCAR (map))
27259 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
27260 return XCAR (map);
27261 map = XCDR (map);
27262 }
27263
27264 return Qnil;
27265 }
27266
27267 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
27268 3, 3, 0,
27269 doc: /* Lookup in image map MAP coordinates X and Y.
27270 An image map is an alist where each element has the format (AREA ID PLIST).
27271 An AREA is specified as either a rectangle, a circle, or a polygon:
27272 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
27273 pixel coordinates of the upper left and bottom right corners.
27274 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
27275 and the radius of the circle; r may be a float or integer.
27276 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
27277 vector describes one corner in the polygon.
27278 Returns the alist element for the first matching AREA in MAP. */)
27279 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
27280 {
27281 if (NILP (map))
27282 return Qnil;
27283
27284 CHECK_NUMBER (x);
27285 CHECK_NUMBER (y);
27286
27287 return find_hot_spot (map,
27288 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
27289 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
27290 }
27291
27292
27293 /* Display frame CURSOR, optionally using shape defined by POINTER. */
27294 static void
27295 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
27296 {
27297 /* Do not change cursor shape while dragging mouse. */
27298 if (!NILP (do_mouse_tracking))
27299 return;
27300
27301 if (!NILP (pointer))
27302 {
27303 if (EQ (pointer, Qarrow))
27304 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27305 else if (EQ (pointer, Qhand))
27306 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
27307 else if (EQ (pointer, Qtext))
27308 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27309 else if (EQ (pointer, intern ("hdrag")))
27310 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27311 #ifdef HAVE_X_WINDOWS
27312 else if (EQ (pointer, intern ("vdrag")))
27313 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27314 #endif
27315 else if (EQ (pointer, intern ("hourglass")))
27316 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
27317 else if (EQ (pointer, Qmodeline))
27318 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
27319 else
27320 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27321 }
27322
27323 if (cursor != No_Cursor)
27324 FRAME_RIF (f)->define_frame_cursor (f, cursor);
27325 }
27326
27327 #endif /* HAVE_WINDOW_SYSTEM */
27328
27329 /* Take proper action when mouse has moved to the mode or header line
27330 or marginal area AREA of window W, x-position X and y-position Y.
27331 X is relative to the start of the text display area of W, so the
27332 width of bitmap areas and scroll bars must be subtracted to get a
27333 position relative to the start of the mode line. */
27334
27335 static void
27336 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
27337 enum window_part area)
27338 {
27339 struct window *w = XWINDOW (window);
27340 struct frame *f = XFRAME (w->frame);
27341 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27342 #ifdef HAVE_WINDOW_SYSTEM
27343 Display_Info *dpyinfo;
27344 #endif
27345 Cursor cursor = No_Cursor;
27346 Lisp_Object pointer = Qnil;
27347 int dx, dy, width, height;
27348 ptrdiff_t charpos;
27349 Lisp_Object string, object = Qnil;
27350 Lisp_Object pos IF_LINT (= Qnil), help;
27351
27352 Lisp_Object mouse_face;
27353 int original_x_pixel = x;
27354 struct glyph * glyph = NULL, * row_start_glyph = NULL;
27355 struct glyph_row *row IF_LINT (= 0);
27356
27357 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
27358 {
27359 int x0;
27360 struct glyph *end;
27361
27362 /* Kludge alert: mode_line_string takes X/Y in pixels, but
27363 returns them in row/column units! */
27364 string = mode_line_string (w, area, &x, &y, &charpos,
27365 &object, &dx, &dy, &width, &height);
27366
27367 row = (area == ON_MODE_LINE
27368 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
27369 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
27370
27371 /* Find the glyph under the mouse pointer. */
27372 if (row->mode_line_p && row->enabled_p)
27373 {
27374 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
27375 end = glyph + row->used[TEXT_AREA];
27376
27377 for (x0 = original_x_pixel;
27378 glyph < end && x0 >= glyph->pixel_width;
27379 ++glyph)
27380 x0 -= glyph->pixel_width;
27381
27382 if (glyph >= end)
27383 glyph = NULL;
27384 }
27385 }
27386 else
27387 {
27388 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
27389 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
27390 returns them in row/column units! */
27391 string = marginal_area_string (w, area, &x, &y, &charpos,
27392 &object, &dx, &dy, &width, &height);
27393 }
27394
27395 help = Qnil;
27396
27397 #ifdef HAVE_WINDOW_SYSTEM
27398 if (IMAGEP (object))
27399 {
27400 Lisp_Object image_map, hotspot;
27401 if ((image_map = Fplist_get (XCDR (object), QCmap),
27402 !NILP (image_map))
27403 && (hotspot = find_hot_spot (image_map, dx, dy),
27404 CONSP (hotspot))
27405 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27406 {
27407 Lisp_Object plist;
27408
27409 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
27410 If so, we could look for mouse-enter, mouse-leave
27411 properties in PLIST (and do something...). */
27412 hotspot = XCDR (hotspot);
27413 if (CONSP (hotspot)
27414 && (plist = XCAR (hotspot), CONSP (plist)))
27415 {
27416 pointer = Fplist_get (plist, Qpointer);
27417 if (NILP (pointer))
27418 pointer = Qhand;
27419 help = Fplist_get (plist, Qhelp_echo);
27420 if (!NILP (help))
27421 {
27422 help_echo_string = help;
27423 XSETWINDOW (help_echo_window, w);
27424 help_echo_object = w->buffer;
27425 help_echo_pos = charpos;
27426 }
27427 }
27428 }
27429 if (NILP (pointer))
27430 pointer = Fplist_get (XCDR (object), QCpointer);
27431 }
27432 #endif /* HAVE_WINDOW_SYSTEM */
27433
27434 if (STRINGP (string))
27435 pos = make_number (charpos);
27436
27437 /* Set the help text and mouse pointer. If the mouse is on a part
27438 of the mode line without any text (e.g. past the right edge of
27439 the mode line text), use the default help text and pointer. */
27440 if (STRINGP (string) || area == ON_MODE_LINE)
27441 {
27442 /* Arrange to display the help by setting the global variables
27443 help_echo_string, help_echo_object, and help_echo_pos. */
27444 if (NILP (help))
27445 {
27446 if (STRINGP (string))
27447 help = Fget_text_property (pos, Qhelp_echo, string);
27448
27449 if (!NILP (help))
27450 {
27451 help_echo_string = help;
27452 XSETWINDOW (help_echo_window, w);
27453 help_echo_object = string;
27454 help_echo_pos = charpos;
27455 }
27456 else if (area == ON_MODE_LINE)
27457 {
27458 Lisp_Object default_help
27459 = buffer_local_value_1 (Qmode_line_default_help_echo,
27460 w->buffer);
27461
27462 if (STRINGP (default_help))
27463 {
27464 help_echo_string = default_help;
27465 XSETWINDOW (help_echo_window, w);
27466 help_echo_object = Qnil;
27467 help_echo_pos = -1;
27468 }
27469 }
27470 }
27471
27472 #ifdef HAVE_WINDOW_SYSTEM
27473 /* Change the mouse pointer according to what is under it. */
27474 if (FRAME_WINDOW_P (f))
27475 {
27476 dpyinfo = FRAME_X_DISPLAY_INFO (f);
27477 if (STRINGP (string))
27478 {
27479 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27480
27481 if (NILP (pointer))
27482 pointer = Fget_text_property (pos, Qpointer, string);
27483
27484 /* Change the mouse pointer according to what is under X/Y. */
27485 if (NILP (pointer)
27486 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
27487 {
27488 Lisp_Object map;
27489 map = Fget_text_property (pos, Qlocal_map, string);
27490 if (!KEYMAPP (map))
27491 map = Fget_text_property (pos, Qkeymap, string);
27492 if (!KEYMAPP (map))
27493 cursor = dpyinfo->vertical_scroll_bar_cursor;
27494 }
27495 }
27496 else
27497 /* Default mode-line pointer. */
27498 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
27499 }
27500 #endif
27501 }
27502
27503 /* Change the mouse face according to what is under X/Y. */
27504 if (STRINGP (string))
27505 {
27506 mouse_face = Fget_text_property (pos, Qmouse_face, string);
27507 if (!NILP (mouse_face)
27508 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27509 && glyph)
27510 {
27511 Lisp_Object b, e;
27512
27513 struct glyph * tmp_glyph;
27514
27515 int gpos;
27516 int gseq_length;
27517 int total_pixel_width;
27518 ptrdiff_t begpos, endpos, ignore;
27519
27520 int vpos, hpos;
27521
27522 b = Fprevious_single_property_change (make_number (charpos + 1),
27523 Qmouse_face, string, Qnil);
27524 if (NILP (b))
27525 begpos = 0;
27526 else
27527 begpos = XINT (b);
27528
27529 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
27530 if (NILP (e))
27531 endpos = SCHARS (string);
27532 else
27533 endpos = XINT (e);
27534
27535 /* Calculate the glyph position GPOS of GLYPH in the
27536 displayed string, relative to the beginning of the
27537 highlighted part of the string.
27538
27539 Note: GPOS is different from CHARPOS. CHARPOS is the
27540 position of GLYPH in the internal string object. A mode
27541 line string format has structures which are converted to
27542 a flattened string by the Emacs Lisp interpreter. The
27543 internal string is an element of those structures. The
27544 displayed string is the flattened string. */
27545 tmp_glyph = row_start_glyph;
27546 while (tmp_glyph < glyph
27547 && (!(EQ (tmp_glyph->object, glyph->object)
27548 && begpos <= tmp_glyph->charpos
27549 && tmp_glyph->charpos < endpos)))
27550 tmp_glyph++;
27551 gpos = glyph - tmp_glyph;
27552
27553 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27554 the highlighted part of the displayed string to which
27555 GLYPH belongs. Note: GSEQ_LENGTH is different from
27556 SCHARS (STRING), because the latter returns the length of
27557 the internal string. */
27558 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27559 tmp_glyph > glyph
27560 && (!(EQ (tmp_glyph->object, glyph->object)
27561 && begpos <= tmp_glyph->charpos
27562 && tmp_glyph->charpos < endpos));
27563 tmp_glyph--)
27564 ;
27565 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27566
27567 /* Calculate the total pixel width of all the glyphs between
27568 the beginning of the highlighted area and GLYPH. */
27569 total_pixel_width = 0;
27570 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27571 total_pixel_width += tmp_glyph->pixel_width;
27572
27573 /* Pre calculation of re-rendering position. Note: X is in
27574 column units here, after the call to mode_line_string or
27575 marginal_area_string. */
27576 hpos = x - gpos;
27577 vpos = (area == ON_MODE_LINE
27578 ? (w->current_matrix)->nrows - 1
27579 : 0);
27580
27581 /* If GLYPH's position is included in the region that is
27582 already drawn in mouse face, we have nothing to do. */
27583 if ( EQ (window, hlinfo->mouse_face_window)
27584 && (!row->reversed_p
27585 ? (hlinfo->mouse_face_beg_col <= hpos
27586 && hpos < hlinfo->mouse_face_end_col)
27587 /* In R2L rows we swap BEG and END, see below. */
27588 : (hlinfo->mouse_face_end_col <= hpos
27589 && hpos < hlinfo->mouse_face_beg_col))
27590 && hlinfo->mouse_face_beg_row == vpos )
27591 return;
27592
27593 if (clear_mouse_face (hlinfo))
27594 cursor = No_Cursor;
27595
27596 if (!row->reversed_p)
27597 {
27598 hlinfo->mouse_face_beg_col = hpos;
27599 hlinfo->mouse_face_beg_x = original_x_pixel
27600 - (total_pixel_width + dx);
27601 hlinfo->mouse_face_end_col = hpos + gseq_length;
27602 hlinfo->mouse_face_end_x = 0;
27603 }
27604 else
27605 {
27606 /* In R2L rows, show_mouse_face expects BEG and END
27607 coordinates to be swapped. */
27608 hlinfo->mouse_face_end_col = hpos;
27609 hlinfo->mouse_face_end_x = original_x_pixel
27610 - (total_pixel_width + dx);
27611 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27612 hlinfo->mouse_face_beg_x = 0;
27613 }
27614
27615 hlinfo->mouse_face_beg_row = vpos;
27616 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27617 hlinfo->mouse_face_beg_y = 0;
27618 hlinfo->mouse_face_end_y = 0;
27619 hlinfo->mouse_face_past_end = 0;
27620 hlinfo->mouse_face_window = window;
27621
27622 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27623 charpos,
27624 0, 0, 0,
27625 &ignore,
27626 glyph->face_id,
27627 1);
27628 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27629
27630 if (NILP (pointer))
27631 pointer = Qhand;
27632 }
27633 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27634 clear_mouse_face (hlinfo);
27635 }
27636 #ifdef HAVE_WINDOW_SYSTEM
27637 if (FRAME_WINDOW_P (f))
27638 define_frame_cursor1 (f, cursor, pointer);
27639 #endif
27640 }
27641
27642
27643 /* EXPORT:
27644 Take proper action when the mouse has moved to position X, Y on
27645 frame F as regards highlighting characters that have mouse-face
27646 properties. Also de-highlighting chars where the mouse was before.
27647 X and Y can be negative or out of range. */
27648
27649 void
27650 note_mouse_highlight (struct frame *f, int x, int y)
27651 {
27652 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27653 enum window_part part = ON_NOTHING;
27654 Lisp_Object window;
27655 struct window *w;
27656 Cursor cursor = No_Cursor;
27657 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27658 struct buffer *b;
27659
27660 /* When a menu is active, don't highlight because this looks odd. */
27661 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27662 if (popup_activated ())
27663 return;
27664 #endif
27665
27666 if (NILP (Vmouse_highlight)
27667 || !f->glyphs_initialized_p
27668 || f->pointer_invisible)
27669 return;
27670
27671 hlinfo->mouse_face_mouse_x = x;
27672 hlinfo->mouse_face_mouse_y = y;
27673 hlinfo->mouse_face_mouse_frame = f;
27674
27675 if (hlinfo->mouse_face_defer)
27676 return;
27677
27678 if (gc_in_progress)
27679 {
27680 hlinfo->mouse_face_deferred_gc = 1;
27681 return;
27682 }
27683
27684 /* Which window is that in? */
27685 window = window_from_coordinates (f, x, y, &part, 1);
27686
27687 /* If displaying active text in another window, clear that. */
27688 if (! EQ (window, hlinfo->mouse_face_window)
27689 /* Also clear if we move out of text area in same window. */
27690 || (!NILP (hlinfo->mouse_face_window)
27691 && !NILP (window)
27692 && part != ON_TEXT
27693 && part != ON_MODE_LINE
27694 && part != ON_HEADER_LINE))
27695 clear_mouse_face (hlinfo);
27696
27697 /* Not on a window -> return. */
27698 if (!WINDOWP (window))
27699 return;
27700
27701 /* Reset help_echo_string. It will get recomputed below. */
27702 help_echo_string = Qnil;
27703
27704 /* Convert to window-relative pixel coordinates. */
27705 w = XWINDOW (window);
27706 frame_to_window_pixel_xy (w, &x, &y);
27707
27708 #ifdef HAVE_WINDOW_SYSTEM
27709 /* Handle tool-bar window differently since it doesn't display a
27710 buffer. */
27711 if (EQ (window, f->tool_bar_window))
27712 {
27713 note_tool_bar_highlight (f, x, y);
27714 return;
27715 }
27716 #endif
27717
27718 /* Mouse is on the mode, header line or margin? */
27719 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27720 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27721 {
27722 note_mode_line_or_margin_highlight (window, x, y, part);
27723 return;
27724 }
27725
27726 #ifdef HAVE_WINDOW_SYSTEM
27727 if (part == ON_VERTICAL_BORDER)
27728 {
27729 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27730 help_echo_string = build_string ("drag-mouse-1: resize");
27731 }
27732 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27733 || part == ON_SCROLL_BAR)
27734 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27735 else
27736 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27737 #endif
27738
27739 /* Are we in a window whose display is up to date?
27740 And verify the buffer's text has not changed. */
27741 b = XBUFFER (w->buffer);
27742 if (part == ON_TEXT
27743 && EQ (w->window_end_valid, w->buffer)
27744 && w->last_modified == BUF_MODIFF (b)
27745 && w->last_overlay_modified == BUF_OVERLAY_MODIFF (b))
27746 {
27747 int hpos, vpos, dx, dy, area = LAST_AREA;
27748 ptrdiff_t pos;
27749 struct glyph *glyph;
27750 Lisp_Object object;
27751 Lisp_Object mouse_face = Qnil, position;
27752 Lisp_Object *overlay_vec = NULL;
27753 ptrdiff_t i, noverlays;
27754 struct buffer *obuf;
27755 ptrdiff_t obegv, ozv;
27756 int same_region;
27757
27758 /* Find the glyph under X/Y. */
27759 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27760
27761 #ifdef HAVE_WINDOW_SYSTEM
27762 /* Look for :pointer property on image. */
27763 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27764 {
27765 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27766 if (img != NULL && IMAGEP (img->spec))
27767 {
27768 Lisp_Object image_map, hotspot;
27769 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27770 !NILP (image_map))
27771 && (hotspot = find_hot_spot (image_map,
27772 glyph->slice.img.x + dx,
27773 glyph->slice.img.y + dy),
27774 CONSP (hotspot))
27775 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27776 {
27777 Lisp_Object plist;
27778
27779 /* Could check XCAR (hotspot) to see if we enter/leave
27780 this hot-spot.
27781 If so, we could look for mouse-enter, mouse-leave
27782 properties in PLIST (and do something...). */
27783 hotspot = XCDR (hotspot);
27784 if (CONSP (hotspot)
27785 && (plist = XCAR (hotspot), CONSP (plist)))
27786 {
27787 pointer = Fplist_get (plist, Qpointer);
27788 if (NILP (pointer))
27789 pointer = Qhand;
27790 help_echo_string = Fplist_get (plist, Qhelp_echo);
27791 if (!NILP (help_echo_string))
27792 {
27793 help_echo_window = window;
27794 help_echo_object = glyph->object;
27795 help_echo_pos = glyph->charpos;
27796 }
27797 }
27798 }
27799 if (NILP (pointer))
27800 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27801 }
27802 }
27803 #endif /* HAVE_WINDOW_SYSTEM */
27804
27805 /* Clear mouse face if X/Y not over text. */
27806 if (glyph == NULL
27807 || area != TEXT_AREA
27808 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27809 /* Glyph's OBJECT is an integer for glyphs inserted by the
27810 display engine for its internal purposes, like truncation
27811 and continuation glyphs and blanks beyond the end of
27812 line's text on text terminals. If we are over such a
27813 glyph, we are not over any text. */
27814 || INTEGERP (glyph->object)
27815 /* R2L rows have a stretch glyph at their front, which
27816 stands for no text, whereas L2R rows have no glyphs at
27817 all beyond the end of text. Treat such stretch glyphs
27818 like we do with NULL glyphs in L2R rows. */
27819 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27820 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27821 && glyph->type == STRETCH_GLYPH
27822 && glyph->avoid_cursor_p))
27823 {
27824 if (clear_mouse_face (hlinfo))
27825 cursor = No_Cursor;
27826 #ifdef HAVE_WINDOW_SYSTEM
27827 if (FRAME_WINDOW_P (f) && NILP (pointer))
27828 {
27829 if (area != TEXT_AREA)
27830 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27831 else
27832 pointer = Vvoid_text_area_pointer;
27833 }
27834 #endif
27835 goto set_cursor;
27836 }
27837
27838 pos = glyph->charpos;
27839 object = glyph->object;
27840 if (!STRINGP (object) && !BUFFERP (object))
27841 goto set_cursor;
27842
27843 /* If we get an out-of-range value, return now; avoid an error. */
27844 if (BUFFERP (object) && pos > BUF_Z (b))
27845 goto set_cursor;
27846
27847 /* Make the window's buffer temporarily current for
27848 overlays_at and compute_char_face. */
27849 obuf = current_buffer;
27850 current_buffer = b;
27851 obegv = BEGV;
27852 ozv = ZV;
27853 BEGV = BEG;
27854 ZV = Z;
27855
27856 /* Is this char mouse-active or does it have help-echo? */
27857 position = make_number (pos);
27858
27859 if (BUFFERP (object))
27860 {
27861 /* Put all the overlays we want in a vector in overlay_vec. */
27862 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27863 /* Sort overlays into increasing priority order. */
27864 noverlays = sort_overlays (overlay_vec, noverlays, w);
27865 }
27866 else
27867 noverlays = 0;
27868
27869 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27870
27871 if (same_region)
27872 cursor = No_Cursor;
27873
27874 /* Check mouse-face highlighting. */
27875 if (! same_region
27876 /* If there exists an overlay with mouse-face overlapping
27877 the one we are currently highlighting, we have to
27878 check if we enter the overlapping overlay, and then
27879 highlight only that. */
27880 || (OVERLAYP (hlinfo->mouse_face_overlay)
27881 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27882 {
27883 /* Find the highest priority overlay with a mouse-face. */
27884 Lisp_Object overlay = Qnil;
27885 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27886 {
27887 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27888 if (!NILP (mouse_face))
27889 overlay = overlay_vec[i];
27890 }
27891
27892 /* If we're highlighting the same overlay as before, there's
27893 no need to do that again. */
27894 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27895 goto check_help_echo;
27896 hlinfo->mouse_face_overlay = overlay;
27897
27898 /* Clear the display of the old active region, if any. */
27899 if (clear_mouse_face (hlinfo))
27900 cursor = No_Cursor;
27901
27902 /* If no overlay applies, get a text property. */
27903 if (NILP (overlay))
27904 mouse_face = Fget_text_property (position, Qmouse_face, object);
27905
27906 /* Next, compute the bounds of the mouse highlighting and
27907 display it. */
27908 if (!NILP (mouse_face) && STRINGP (object))
27909 {
27910 /* The mouse-highlighting comes from a display string
27911 with a mouse-face. */
27912 Lisp_Object s, e;
27913 ptrdiff_t ignore;
27914
27915 s = Fprevious_single_property_change
27916 (make_number (pos + 1), Qmouse_face, object, Qnil);
27917 e = Fnext_single_property_change
27918 (position, Qmouse_face, object, Qnil);
27919 if (NILP (s))
27920 s = make_number (0);
27921 if (NILP (e))
27922 e = make_number (SCHARS (object) - 1);
27923 mouse_face_from_string_pos (w, hlinfo, object,
27924 XINT (s), XINT (e));
27925 hlinfo->mouse_face_past_end = 0;
27926 hlinfo->mouse_face_window = window;
27927 hlinfo->mouse_face_face_id
27928 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27929 glyph->face_id, 1);
27930 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27931 cursor = No_Cursor;
27932 }
27933 else
27934 {
27935 /* The mouse-highlighting, if any, comes from an overlay
27936 or text property in the buffer. */
27937 Lisp_Object buffer IF_LINT (= Qnil);
27938 Lisp_Object disp_string IF_LINT (= Qnil);
27939
27940 if (STRINGP (object))
27941 {
27942 /* If we are on a display string with no mouse-face,
27943 check if the text under it has one. */
27944 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27945 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
27946 pos = string_buffer_position (object, start);
27947 if (pos > 0)
27948 {
27949 mouse_face = get_char_property_and_overlay
27950 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27951 buffer = w->buffer;
27952 disp_string = object;
27953 }
27954 }
27955 else
27956 {
27957 buffer = object;
27958 disp_string = Qnil;
27959 }
27960
27961 if (!NILP (mouse_face))
27962 {
27963 Lisp_Object before, after;
27964 Lisp_Object before_string, after_string;
27965 /* To correctly find the limits of mouse highlight
27966 in a bidi-reordered buffer, we must not use the
27967 optimization of limiting the search in
27968 previous-single-property-change and
27969 next-single-property-change, because
27970 rows_from_pos_range needs the real start and end
27971 positions to DTRT in this case. That's because
27972 the first row visible in a window does not
27973 necessarily display the character whose position
27974 is the smallest. */
27975 Lisp_Object lim1 =
27976 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27977 ? Fmarker_position (w->start)
27978 : Qnil;
27979 Lisp_Object lim2 =
27980 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27981 ? make_number (BUF_Z (XBUFFER (buffer))
27982 - XFASTINT (w->window_end_pos))
27983 : Qnil;
27984
27985 if (NILP (overlay))
27986 {
27987 /* Handle the text property case. */
27988 before = Fprevious_single_property_change
27989 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27990 after = Fnext_single_property_change
27991 (make_number (pos), Qmouse_face, buffer, lim2);
27992 before_string = after_string = Qnil;
27993 }
27994 else
27995 {
27996 /* Handle the overlay case. */
27997 before = Foverlay_start (overlay);
27998 after = Foverlay_end (overlay);
27999 before_string = Foverlay_get (overlay, Qbefore_string);
28000 after_string = Foverlay_get (overlay, Qafter_string);
28001
28002 if (!STRINGP (before_string)) before_string = Qnil;
28003 if (!STRINGP (after_string)) after_string = Qnil;
28004 }
28005
28006 mouse_face_from_buffer_pos (window, hlinfo, pos,
28007 NILP (before)
28008 ? 1
28009 : XFASTINT (before),
28010 NILP (after)
28011 ? BUF_Z (XBUFFER (buffer))
28012 : XFASTINT (after),
28013 before_string, after_string,
28014 disp_string);
28015 cursor = No_Cursor;
28016 }
28017 }
28018 }
28019
28020 check_help_echo:
28021
28022 /* Look for a `help-echo' property. */
28023 if (NILP (help_echo_string)) {
28024 Lisp_Object help, overlay;
28025
28026 /* Check overlays first. */
28027 help = overlay = Qnil;
28028 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
28029 {
28030 overlay = overlay_vec[i];
28031 help = Foverlay_get (overlay, Qhelp_echo);
28032 }
28033
28034 if (!NILP (help))
28035 {
28036 help_echo_string = help;
28037 help_echo_window = window;
28038 help_echo_object = overlay;
28039 help_echo_pos = pos;
28040 }
28041 else
28042 {
28043 Lisp_Object obj = glyph->object;
28044 ptrdiff_t charpos = glyph->charpos;
28045
28046 /* Try text properties. */
28047 if (STRINGP (obj)
28048 && charpos >= 0
28049 && charpos < SCHARS (obj))
28050 {
28051 help = Fget_text_property (make_number (charpos),
28052 Qhelp_echo, obj);
28053 if (NILP (help))
28054 {
28055 /* If the string itself doesn't specify a help-echo,
28056 see if the buffer text ``under'' it does. */
28057 struct glyph_row *r
28058 = MATRIX_ROW (w->current_matrix, vpos);
28059 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28060 ptrdiff_t p = string_buffer_position (obj, start);
28061 if (p > 0)
28062 {
28063 help = Fget_char_property (make_number (p),
28064 Qhelp_echo, w->buffer);
28065 if (!NILP (help))
28066 {
28067 charpos = p;
28068 obj = w->buffer;
28069 }
28070 }
28071 }
28072 }
28073 else if (BUFFERP (obj)
28074 && charpos >= BEGV
28075 && charpos < ZV)
28076 help = Fget_text_property (make_number (charpos), Qhelp_echo,
28077 obj);
28078
28079 if (!NILP (help))
28080 {
28081 help_echo_string = help;
28082 help_echo_window = window;
28083 help_echo_object = obj;
28084 help_echo_pos = charpos;
28085 }
28086 }
28087 }
28088
28089 #ifdef HAVE_WINDOW_SYSTEM
28090 /* Look for a `pointer' property. */
28091 if (FRAME_WINDOW_P (f) && NILP (pointer))
28092 {
28093 /* Check overlays first. */
28094 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
28095 pointer = Foverlay_get (overlay_vec[i], Qpointer);
28096
28097 if (NILP (pointer))
28098 {
28099 Lisp_Object obj = glyph->object;
28100 ptrdiff_t charpos = glyph->charpos;
28101
28102 /* Try text properties. */
28103 if (STRINGP (obj)
28104 && charpos >= 0
28105 && charpos < SCHARS (obj))
28106 {
28107 pointer = Fget_text_property (make_number (charpos),
28108 Qpointer, obj);
28109 if (NILP (pointer))
28110 {
28111 /* If the string itself doesn't specify a pointer,
28112 see if the buffer text ``under'' it does. */
28113 struct glyph_row *r
28114 = MATRIX_ROW (w->current_matrix, vpos);
28115 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
28116 ptrdiff_t p = string_buffer_position (obj, start);
28117 if (p > 0)
28118 pointer = Fget_char_property (make_number (p),
28119 Qpointer, w->buffer);
28120 }
28121 }
28122 else if (BUFFERP (obj)
28123 && charpos >= BEGV
28124 && charpos < ZV)
28125 pointer = Fget_text_property (make_number (charpos),
28126 Qpointer, obj);
28127 }
28128 }
28129 #endif /* HAVE_WINDOW_SYSTEM */
28130
28131 BEGV = obegv;
28132 ZV = ozv;
28133 current_buffer = obuf;
28134 }
28135
28136 set_cursor:
28137
28138 #ifdef HAVE_WINDOW_SYSTEM
28139 if (FRAME_WINDOW_P (f))
28140 define_frame_cursor1 (f, cursor, pointer);
28141 #else
28142 /* This is here to prevent a compiler error, about "label at end of
28143 compound statement". */
28144 return;
28145 #endif
28146 }
28147
28148
28149 /* EXPORT for RIF:
28150 Clear any mouse-face on window W. This function is part of the
28151 redisplay interface, and is called from try_window_id and similar
28152 functions to ensure the mouse-highlight is off. */
28153
28154 void
28155 x_clear_window_mouse_face (struct window *w)
28156 {
28157 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28158 Lisp_Object window;
28159
28160 block_input ();
28161 XSETWINDOW (window, w);
28162 if (EQ (window, hlinfo->mouse_face_window))
28163 clear_mouse_face (hlinfo);
28164 unblock_input ();
28165 }
28166
28167
28168 /* EXPORT:
28169 Just discard the mouse face information for frame F, if any.
28170 This is used when the size of F is changed. */
28171
28172 void
28173 cancel_mouse_face (struct frame *f)
28174 {
28175 Lisp_Object window;
28176 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28177
28178 window = hlinfo->mouse_face_window;
28179 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
28180 {
28181 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28182 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28183 hlinfo->mouse_face_window = Qnil;
28184 }
28185 }
28186
28187
28188 \f
28189 /***********************************************************************
28190 Exposure Events
28191 ***********************************************************************/
28192
28193 #ifdef HAVE_WINDOW_SYSTEM
28194
28195 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
28196 which intersects rectangle R. R is in window-relative coordinates. */
28197
28198 static void
28199 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
28200 enum glyph_row_area area)
28201 {
28202 struct glyph *first = row->glyphs[area];
28203 struct glyph *end = row->glyphs[area] + row->used[area];
28204 struct glyph *last;
28205 int first_x, start_x, x;
28206
28207 if (area == TEXT_AREA && row->fill_line_p)
28208 /* If row extends face to end of line write the whole line. */
28209 draw_glyphs (w, 0, row, area,
28210 0, row->used[area],
28211 DRAW_NORMAL_TEXT, 0);
28212 else
28213 {
28214 /* Set START_X to the window-relative start position for drawing glyphs of
28215 AREA. The first glyph of the text area can be partially visible.
28216 The first glyphs of other areas cannot. */
28217 start_x = window_box_left_offset (w, area);
28218 x = start_x;
28219 if (area == TEXT_AREA)
28220 x += row->x;
28221
28222 /* Find the first glyph that must be redrawn. */
28223 while (first < end
28224 && x + first->pixel_width < r->x)
28225 {
28226 x += first->pixel_width;
28227 ++first;
28228 }
28229
28230 /* Find the last one. */
28231 last = first;
28232 first_x = x;
28233 while (last < end
28234 && x < r->x + r->width)
28235 {
28236 x += last->pixel_width;
28237 ++last;
28238 }
28239
28240 /* Repaint. */
28241 if (last > first)
28242 draw_glyphs (w, first_x - start_x, row, area,
28243 first - row->glyphs[area], last - row->glyphs[area],
28244 DRAW_NORMAL_TEXT, 0);
28245 }
28246 }
28247
28248
28249 /* Redraw the parts of the glyph row ROW on window W intersecting
28250 rectangle R. R is in window-relative coordinates. Value is
28251 non-zero if mouse-face was overwritten. */
28252
28253 static int
28254 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
28255 {
28256 eassert (row->enabled_p);
28257
28258 if (row->mode_line_p || w->pseudo_window_p)
28259 draw_glyphs (w, 0, row, TEXT_AREA,
28260 0, row->used[TEXT_AREA],
28261 DRAW_NORMAL_TEXT, 0);
28262 else
28263 {
28264 if (row->used[LEFT_MARGIN_AREA])
28265 expose_area (w, row, r, LEFT_MARGIN_AREA);
28266 if (row->used[TEXT_AREA])
28267 expose_area (w, row, r, TEXT_AREA);
28268 if (row->used[RIGHT_MARGIN_AREA])
28269 expose_area (w, row, r, RIGHT_MARGIN_AREA);
28270 draw_row_fringe_bitmaps (w, row);
28271 }
28272
28273 return row->mouse_face_p;
28274 }
28275
28276
28277 /* Redraw those parts of glyphs rows during expose event handling that
28278 overlap other rows. Redrawing of an exposed line writes over parts
28279 of lines overlapping that exposed line; this function fixes that.
28280
28281 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
28282 row in W's current matrix that is exposed and overlaps other rows.
28283 LAST_OVERLAPPING_ROW is the last such row. */
28284
28285 static void
28286 expose_overlaps (struct window *w,
28287 struct glyph_row *first_overlapping_row,
28288 struct glyph_row *last_overlapping_row,
28289 XRectangle *r)
28290 {
28291 struct glyph_row *row;
28292
28293 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
28294 if (row->overlapping_p)
28295 {
28296 eassert (row->enabled_p && !row->mode_line_p);
28297
28298 row->clip = r;
28299 if (row->used[LEFT_MARGIN_AREA])
28300 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
28301
28302 if (row->used[TEXT_AREA])
28303 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
28304
28305 if (row->used[RIGHT_MARGIN_AREA])
28306 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
28307 row->clip = NULL;
28308 }
28309 }
28310
28311
28312 /* Return non-zero if W's cursor intersects rectangle R. */
28313
28314 static int
28315 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
28316 {
28317 XRectangle cr, result;
28318 struct glyph *cursor_glyph;
28319 struct glyph_row *row;
28320
28321 if (w->phys_cursor.vpos >= 0
28322 && w->phys_cursor.vpos < w->current_matrix->nrows
28323 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
28324 row->enabled_p)
28325 && row->cursor_in_fringe_p)
28326 {
28327 /* Cursor is in the fringe. */
28328 cr.x = window_box_right_offset (w,
28329 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
28330 ? RIGHT_MARGIN_AREA
28331 : TEXT_AREA));
28332 cr.y = row->y;
28333 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
28334 cr.height = row->height;
28335 return x_intersect_rectangles (&cr, r, &result);
28336 }
28337
28338 cursor_glyph = get_phys_cursor_glyph (w);
28339 if (cursor_glyph)
28340 {
28341 /* r is relative to W's box, but w->phys_cursor.x is relative
28342 to left edge of W's TEXT area. Adjust it. */
28343 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
28344 cr.y = w->phys_cursor.y;
28345 cr.width = cursor_glyph->pixel_width;
28346 cr.height = w->phys_cursor_height;
28347 /* ++KFS: W32 version used W32-specific IntersectRect here, but
28348 I assume the effect is the same -- and this is portable. */
28349 return x_intersect_rectangles (&cr, r, &result);
28350 }
28351 /* If we don't understand the format, pretend we're not in the hot-spot. */
28352 return 0;
28353 }
28354
28355
28356 /* EXPORT:
28357 Draw a vertical window border to the right of window W if W doesn't
28358 have vertical scroll bars. */
28359
28360 void
28361 x_draw_vertical_border (struct window *w)
28362 {
28363 struct frame *f = XFRAME (WINDOW_FRAME (w));
28364
28365 /* We could do better, if we knew what type of scroll-bar the adjacent
28366 windows (on either side) have... But we don't :-(
28367 However, I think this works ok. ++KFS 2003-04-25 */
28368
28369 /* Redraw borders between horizontally adjacent windows. Don't
28370 do it for frames with vertical scroll bars because either the
28371 right scroll bar of a window, or the left scroll bar of its
28372 neighbor will suffice as a border. */
28373 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
28374 return;
28375
28376 if (!WINDOW_RIGHTMOST_P (w)
28377 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
28378 {
28379 int x0, x1, y0, y1;
28380
28381 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28382 y1 -= 1;
28383
28384 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28385 x1 -= 1;
28386
28387 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
28388 }
28389 else if (!WINDOW_LEFTMOST_P (w)
28390 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
28391 {
28392 int x0, x1, y0, y1;
28393
28394 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
28395 y1 -= 1;
28396
28397 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
28398 x0 -= 1;
28399
28400 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
28401 }
28402 }
28403
28404
28405 /* Redraw the part of window W intersection rectangle FR. Pixel
28406 coordinates in FR are frame-relative. Call this function with
28407 input blocked. Value is non-zero if the exposure overwrites
28408 mouse-face. */
28409
28410 static int
28411 expose_window (struct window *w, XRectangle *fr)
28412 {
28413 struct frame *f = XFRAME (w->frame);
28414 XRectangle wr, r;
28415 int mouse_face_overwritten_p = 0;
28416
28417 /* If window is not yet fully initialized, do nothing. This can
28418 happen when toolkit scroll bars are used and a window is split.
28419 Reconfiguring the scroll bar will generate an expose for a newly
28420 created window. */
28421 if (w->current_matrix == NULL)
28422 return 0;
28423
28424 /* When we're currently updating the window, display and current
28425 matrix usually don't agree. Arrange for a thorough display
28426 later. */
28427 if (w == updated_window)
28428 {
28429 SET_FRAME_GARBAGED (f);
28430 return 0;
28431 }
28432
28433 /* Frame-relative pixel rectangle of W. */
28434 wr.x = WINDOW_LEFT_EDGE_X (w);
28435 wr.y = WINDOW_TOP_EDGE_Y (w);
28436 wr.width = WINDOW_TOTAL_WIDTH (w);
28437 wr.height = WINDOW_TOTAL_HEIGHT (w);
28438
28439 if (x_intersect_rectangles (fr, &wr, &r))
28440 {
28441 int yb = window_text_bottom_y (w);
28442 struct glyph_row *row;
28443 int cursor_cleared_p, phys_cursor_on_p;
28444 struct glyph_row *first_overlapping_row, *last_overlapping_row;
28445
28446 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
28447 r.x, r.y, r.width, r.height));
28448
28449 /* Convert to window coordinates. */
28450 r.x -= WINDOW_LEFT_EDGE_X (w);
28451 r.y -= WINDOW_TOP_EDGE_Y (w);
28452
28453 /* Turn off the cursor. */
28454 if (!w->pseudo_window_p
28455 && phys_cursor_in_rect_p (w, &r))
28456 {
28457 x_clear_cursor (w);
28458 cursor_cleared_p = 1;
28459 }
28460 else
28461 cursor_cleared_p = 0;
28462
28463 /* If the row containing the cursor extends face to end of line,
28464 then expose_area might overwrite the cursor outside the
28465 rectangle and thus notice_overwritten_cursor might clear
28466 w->phys_cursor_on_p. We remember the original value and
28467 check later if it is changed. */
28468 phys_cursor_on_p = w->phys_cursor_on_p;
28469
28470 /* Update lines intersecting rectangle R. */
28471 first_overlapping_row = last_overlapping_row = NULL;
28472 for (row = w->current_matrix->rows;
28473 row->enabled_p;
28474 ++row)
28475 {
28476 int y0 = row->y;
28477 int y1 = MATRIX_ROW_BOTTOM_Y (row);
28478
28479 if ((y0 >= r.y && y0 < r.y + r.height)
28480 || (y1 > r.y && y1 < r.y + r.height)
28481 || (r.y >= y0 && r.y < y1)
28482 || (r.y + r.height > y0 && r.y + r.height < y1))
28483 {
28484 /* A header line may be overlapping, but there is no need
28485 to fix overlapping areas for them. KFS 2005-02-12 */
28486 if (row->overlapping_p && !row->mode_line_p)
28487 {
28488 if (first_overlapping_row == NULL)
28489 first_overlapping_row = row;
28490 last_overlapping_row = row;
28491 }
28492
28493 row->clip = fr;
28494 if (expose_line (w, row, &r))
28495 mouse_face_overwritten_p = 1;
28496 row->clip = NULL;
28497 }
28498 else if (row->overlapping_p)
28499 {
28500 /* We must redraw a row overlapping the exposed area. */
28501 if (y0 < r.y
28502 ? y0 + row->phys_height > r.y
28503 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
28504 {
28505 if (first_overlapping_row == NULL)
28506 first_overlapping_row = row;
28507 last_overlapping_row = row;
28508 }
28509 }
28510
28511 if (y1 >= yb)
28512 break;
28513 }
28514
28515 /* Display the mode line if there is one. */
28516 if (WINDOW_WANTS_MODELINE_P (w)
28517 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
28518 row->enabled_p)
28519 && row->y < r.y + r.height)
28520 {
28521 if (expose_line (w, row, &r))
28522 mouse_face_overwritten_p = 1;
28523 }
28524
28525 if (!w->pseudo_window_p)
28526 {
28527 /* Fix the display of overlapping rows. */
28528 if (first_overlapping_row)
28529 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
28530 fr);
28531
28532 /* Draw border between windows. */
28533 x_draw_vertical_border (w);
28534
28535 /* Turn the cursor on again. */
28536 if (cursor_cleared_p
28537 || (phys_cursor_on_p && !w->phys_cursor_on_p))
28538 update_window_cursor (w, 1);
28539 }
28540 }
28541
28542 return mouse_face_overwritten_p;
28543 }
28544
28545
28546
28547 /* Redraw (parts) of all windows in the window tree rooted at W that
28548 intersect R. R contains frame pixel coordinates. Value is
28549 non-zero if the exposure overwrites mouse-face. */
28550
28551 static int
28552 expose_window_tree (struct window *w, XRectangle *r)
28553 {
28554 struct frame *f = XFRAME (w->frame);
28555 int mouse_face_overwritten_p = 0;
28556
28557 while (w && !FRAME_GARBAGED_P (f))
28558 {
28559 if (!NILP (w->hchild))
28560 mouse_face_overwritten_p
28561 |= expose_window_tree (XWINDOW (w->hchild), r);
28562 else if (!NILP (w->vchild))
28563 mouse_face_overwritten_p
28564 |= expose_window_tree (XWINDOW (w->vchild), r);
28565 else
28566 mouse_face_overwritten_p |= expose_window (w, r);
28567
28568 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28569 }
28570
28571 return mouse_face_overwritten_p;
28572 }
28573
28574
28575 /* EXPORT:
28576 Redisplay an exposed area of frame F. X and Y are the upper-left
28577 corner of the exposed rectangle. W and H are width and height of
28578 the exposed area. All are pixel values. W or H zero means redraw
28579 the entire frame. */
28580
28581 void
28582 expose_frame (struct frame *f, int x, int y, int w, int h)
28583 {
28584 XRectangle r;
28585 int mouse_face_overwritten_p = 0;
28586
28587 TRACE ((stderr, "expose_frame "));
28588
28589 /* No need to redraw if frame will be redrawn soon. */
28590 if (FRAME_GARBAGED_P (f))
28591 {
28592 TRACE ((stderr, " garbaged\n"));
28593 return;
28594 }
28595
28596 /* If basic faces haven't been realized yet, there is no point in
28597 trying to redraw anything. This can happen when we get an expose
28598 event while Emacs is starting, e.g. by moving another window. */
28599 if (FRAME_FACE_CACHE (f) == NULL
28600 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28601 {
28602 TRACE ((stderr, " no faces\n"));
28603 return;
28604 }
28605
28606 if (w == 0 || h == 0)
28607 {
28608 r.x = r.y = 0;
28609 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28610 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28611 }
28612 else
28613 {
28614 r.x = x;
28615 r.y = y;
28616 r.width = w;
28617 r.height = h;
28618 }
28619
28620 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28621 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28622
28623 if (WINDOWP (f->tool_bar_window))
28624 mouse_face_overwritten_p
28625 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28626
28627 #ifdef HAVE_X_WINDOWS
28628 #ifndef MSDOS
28629 #ifndef USE_X_TOOLKIT
28630 if (WINDOWP (f->menu_bar_window))
28631 mouse_face_overwritten_p
28632 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28633 #endif /* not USE_X_TOOLKIT */
28634 #endif
28635 #endif
28636
28637 /* Some window managers support a focus-follows-mouse style with
28638 delayed raising of frames. Imagine a partially obscured frame,
28639 and moving the mouse into partially obscured mouse-face on that
28640 frame. The visible part of the mouse-face will be highlighted,
28641 then the WM raises the obscured frame. With at least one WM, KDE
28642 2.1, Emacs is not getting any event for the raising of the frame
28643 (even tried with SubstructureRedirectMask), only Expose events.
28644 These expose events will draw text normally, i.e. not
28645 highlighted. Which means we must redo the highlight here.
28646 Subsume it under ``we love X''. --gerd 2001-08-15 */
28647 /* Included in Windows version because Windows most likely does not
28648 do the right thing if any third party tool offers
28649 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28650 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28651 {
28652 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28653 if (f == hlinfo->mouse_face_mouse_frame)
28654 {
28655 int mouse_x = hlinfo->mouse_face_mouse_x;
28656 int mouse_y = hlinfo->mouse_face_mouse_y;
28657 clear_mouse_face (hlinfo);
28658 note_mouse_highlight (f, mouse_x, mouse_y);
28659 }
28660 }
28661 }
28662
28663
28664 /* EXPORT:
28665 Determine the intersection of two rectangles R1 and R2. Return
28666 the intersection in *RESULT. Value is non-zero if RESULT is not
28667 empty. */
28668
28669 int
28670 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28671 {
28672 XRectangle *left, *right;
28673 XRectangle *upper, *lower;
28674 int intersection_p = 0;
28675
28676 /* Rearrange so that R1 is the left-most rectangle. */
28677 if (r1->x < r2->x)
28678 left = r1, right = r2;
28679 else
28680 left = r2, right = r1;
28681
28682 /* X0 of the intersection is right.x0, if this is inside R1,
28683 otherwise there is no intersection. */
28684 if (right->x <= left->x + left->width)
28685 {
28686 result->x = right->x;
28687
28688 /* The right end of the intersection is the minimum of
28689 the right ends of left and right. */
28690 result->width = (min (left->x + left->width, right->x + right->width)
28691 - result->x);
28692
28693 /* Same game for Y. */
28694 if (r1->y < r2->y)
28695 upper = r1, lower = r2;
28696 else
28697 upper = r2, lower = r1;
28698
28699 /* The upper end of the intersection is lower.y0, if this is inside
28700 of upper. Otherwise, there is no intersection. */
28701 if (lower->y <= upper->y + upper->height)
28702 {
28703 result->y = lower->y;
28704
28705 /* The lower end of the intersection is the minimum of the lower
28706 ends of upper and lower. */
28707 result->height = (min (lower->y + lower->height,
28708 upper->y + upper->height)
28709 - result->y);
28710 intersection_p = 1;
28711 }
28712 }
28713
28714 return intersection_p;
28715 }
28716
28717 #endif /* HAVE_WINDOW_SYSTEM */
28718
28719 \f
28720 /***********************************************************************
28721 Initialization
28722 ***********************************************************************/
28723
28724 void
28725 syms_of_xdisp (void)
28726 {
28727 Vwith_echo_area_save_vector = Qnil;
28728 staticpro (&Vwith_echo_area_save_vector);
28729
28730 Vmessage_stack = Qnil;
28731 staticpro (&Vmessage_stack);
28732
28733 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28734 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
28735
28736 message_dolog_marker1 = Fmake_marker ();
28737 staticpro (&message_dolog_marker1);
28738 message_dolog_marker2 = Fmake_marker ();
28739 staticpro (&message_dolog_marker2);
28740 message_dolog_marker3 = Fmake_marker ();
28741 staticpro (&message_dolog_marker3);
28742
28743 #ifdef GLYPH_DEBUG
28744 defsubr (&Sdump_frame_glyph_matrix);
28745 defsubr (&Sdump_glyph_matrix);
28746 defsubr (&Sdump_glyph_row);
28747 defsubr (&Sdump_tool_bar_row);
28748 defsubr (&Strace_redisplay);
28749 defsubr (&Strace_to_stderr);
28750 #endif
28751 #ifdef HAVE_WINDOW_SYSTEM
28752 defsubr (&Stool_bar_lines_needed);
28753 defsubr (&Slookup_image_map);
28754 #endif
28755 defsubr (&Sformat_mode_line);
28756 defsubr (&Sinvisible_p);
28757 defsubr (&Scurrent_bidi_paragraph_direction);
28758
28759 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28760 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28761 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28762 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28763 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28764 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28765 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28766 DEFSYM (Qeval, "eval");
28767 DEFSYM (QCdata, ":data");
28768 DEFSYM (Qdisplay, "display");
28769 DEFSYM (Qspace_width, "space-width");
28770 DEFSYM (Qraise, "raise");
28771 DEFSYM (Qslice, "slice");
28772 DEFSYM (Qspace, "space");
28773 DEFSYM (Qmargin, "margin");
28774 DEFSYM (Qpointer, "pointer");
28775 DEFSYM (Qleft_margin, "left-margin");
28776 DEFSYM (Qright_margin, "right-margin");
28777 DEFSYM (Qcenter, "center");
28778 DEFSYM (Qline_height, "line-height");
28779 DEFSYM (QCalign_to, ":align-to");
28780 DEFSYM (QCrelative_width, ":relative-width");
28781 DEFSYM (QCrelative_height, ":relative-height");
28782 DEFSYM (QCeval, ":eval");
28783 DEFSYM (QCpropertize, ":propertize");
28784 DEFSYM (QCfile, ":file");
28785 DEFSYM (Qfontified, "fontified");
28786 DEFSYM (Qfontification_functions, "fontification-functions");
28787 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28788 DEFSYM (Qescape_glyph, "escape-glyph");
28789 DEFSYM (Qnobreak_space, "nobreak-space");
28790 DEFSYM (Qimage, "image");
28791 DEFSYM (Qtext, "text");
28792 DEFSYM (Qboth, "both");
28793 DEFSYM (Qboth_horiz, "both-horiz");
28794 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28795 DEFSYM (QCmap, ":map");
28796 DEFSYM (QCpointer, ":pointer");
28797 DEFSYM (Qrect, "rect");
28798 DEFSYM (Qcircle, "circle");
28799 DEFSYM (Qpoly, "poly");
28800 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28801 DEFSYM (Qgrow_only, "grow-only");
28802 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28803 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28804 DEFSYM (Qposition, "position");
28805 DEFSYM (Qbuffer_position, "buffer-position");
28806 DEFSYM (Qobject, "object");
28807 DEFSYM (Qbar, "bar");
28808 DEFSYM (Qhbar, "hbar");
28809 DEFSYM (Qbox, "box");
28810 DEFSYM (Qhollow, "hollow");
28811 DEFSYM (Qhand, "hand");
28812 DEFSYM (Qarrow, "arrow");
28813 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28814
28815 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28816 Fcons (intern_c_string ("void-variable"), Qnil)),
28817 Qnil);
28818 staticpro (&list_of_error);
28819
28820 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28821 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28822 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28823 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28824
28825 echo_buffer[0] = echo_buffer[1] = Qnil;
28826 staticpro (&echo_buffer[0]);
28827 staticpro (&echo_buffer[1]);
28828
28829 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28830 staticpro (&echo_area_buffer[0]);
28831 staticpro (&echo_area_buffer[1]);
28832
28833 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
28834 staticpro (&Vmessages_buffer_name);
28835
28836 mode_line_proptrans_alist = Qnil;
28837 staticpro (&mode_line_proptrans_alist);
28838 mode_line_string_list = Qnil;
28839 staticpro (&mode_line_string_list);
28840 mode_line_string_face = Qnil;
28841 staticpro (&mode_line_string_face);
28842 mode_line_string_face_prop = Qnil;
28843 staticpro (&mode_line_string_face_prop);
28844 Vmode_line_unwind_vector = Qnil;
28845 staticpro (&Vmode_line_unwind_vector);
28846
28847 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
28848
28849 help_echo_string = Qnil;
28850 staticpro (&help_echo_string);
28851 help_echo_object = Qnil;
28852 staticpro (&help_echo_object);
28853 help_echo_window = Qnil;
28854 staticpro (&help_echo_window);
28855 previous_help_echo_string = Qnil;
28856 staticpro (&previous_help_echo_string);
28857 help_echo_pos = -1;
28858
28859 DEFSYM (Qright_to_left, "right-to-left");
28860 DEFSYM (Qleft_to_right, "left-to-right");
28861
28862 #ifdef HAVE_WINDOW_SYSTEM
28863 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28864 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
28865 For example, if a block cursor is over a tab, it will be drawn as
28866 wide as that tab on the display. */);
28867 x_stretch_cursor_p = 0;
28868 #endif
28869
28870 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28871 doc: /* Non-nil means highlight trailing whitespace.
28872 The face used for trailing whitespace is `trailing-whitespace'. */);
28873 Vshow_trailing_whitespace = Qnil;
28874
28875 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28876 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28877 If the value is t, Emacs highlights non-ASCII chars which have the
28878 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28879 or `escape-glyph' face respectively.
28880
28881 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28882 U+2011 (non-breaking hyphen) are affected.
28883
28884 Any other non-nil value means to display these characters as a escape
28885 glyph followed by an ordinary space or hyphen.
28886
28887 A value of nil means no special handling of these characters. */);
28888 Vnobreak_char_display = Qt;
28889
28890 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28891 doc: /* The pointer shape to show in void text areas.
28892 A value of nil means to show the text pointer. Other options are `arrow',
28893 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28894 Vvoid_text_area_pointer = Qarrow;
28895
28896 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28897 doc: /* Non-nil means don't actually do any redisplay.
28898 This is used for internal purposes. */);
28899 Vinhibit_redisplay = Qnil;
28900
28901 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28902 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28903 Vglobal_mode_string = Qnil;
28904
28905 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28906 doc: /* Marker for where to display an arrow on top of the buffer text.
28907 This must be the beginning of a line in order to work.
28908 See also `overlay-arrow-string'. */);
28909 Voverlay_arrow_position = Qnil;
28910
28911 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28912 doc: /* String to display as an arrow in non-window frames.
28913 See also `overlay-arrow-position'. */);
28914 Voverlay_arrow_string = build_pure_c_string ("=>");
28915
28916 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28917 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28918 The symbols on this list are examined during redisplay to determine
28919 where to display overlay arrows. */);
28920 Voverlay_arrow_variable_list
28921 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28922
28923 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28924 doc: /* The number of lines to try scrolling a window by when point moves out.
28925 If that fails to bring point back on frame, point is centered instead.
28926 If this is zero, point is always centered after it moves off frame.
28927 If you want scrolling to always be a line at a time, you should set
28928 `scroll-conservatively' to a large value rather than set this to 1. */);
28929
28930 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28931 doc: /* Scroll up to this many lines, to bring point back on screen.
28932 If point moves off-screen, redisplay will scroll by up to
28933 `scroll-conservatively' lines in order to bring point just barely
28934 onto the screen again. If that cannot be done, then redisplay
28935 recenters point as usual.
28936
28937 If the value is greater than 100, redisplay will never recenter point,
28938 but will always scroll just enough text to bring point into view, even
28939 if you move far away.
28940
28941 A value of zero means always recenter point if it moves off screen. */);
28942 scroll_conservatively = 0;
28943
28944 DEFVAR_INT ("scroll-margin", scroll_margin,
28945 doc: /* Number of lines of margin at the top and bottom of a window.
28946 Recenter the window whenever point gets within this many lines
28947 of the top or bottom of the window. */);
28948 scroll_margin = 0;
28949
28950 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28951 doc: /* Pixels per inch value for non-window system displays.
28952 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28953 Vdisplay_pixels_per_inch = make_float (72.0);
28954
28955 #ifdef GLYPH_DEBUG
28956 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28957 #endif
28958
28959 DEFVAR_LISP ("truncate-partial-width-windows",
28960 Vtruncate_partial_width_windows,
28961 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28962 For an integer value, truncate lines in each window narrower than the
28963 full frame width, provided the window width is less than that integer;
28964 otherwise, respect the value of `truncate-lines'.
28965
28966 For any other non-nil value, truncate lines in all windows that do
28967 not span the full frame width.
28968
28969 A value of nil means to respect the value of `truncate-lines'.
28970
28971 If `word-wrap' is enabled, you might want to reduce this. */);
28972 Vtruncate_partial_width_windows = make_number (50);
28973
28974 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28975 doc: /* Maximum buffer size for which line number should be displayed.
28976 If the buffer is bigger than this, the line number does not appear
28977 in the mode line. A value of nil means no limit. */);
28978 Vline_number_display_limit = Qnil;
28979
28980 DEFVAR_INT ("line-number-display-limit-width",
28981 line_number_display_limit_width,
28982 doc: /* Maximum line width (in characters) for line number display.
28983 If the average length of the lines near point is bigger than this, then the
28984 line number may be omitted from the mode line. */);
28985 line_number_display_limit_width = 200;
28986
28987 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28988 doc: /* Non-nil means highlight region even in nonselected windows. */);
28989 highlight_nonselected_windows = 0;
28990
28991 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28992 doc: /* Non-nil if more than one frame is visible on this display.
28993 Minibuffer-only frames don't count, but iconified frames do.
28994 This variable is not guaranteed to be accurate except while processing
28995 `frame-title-format' and `icon-title-format'. */);
28996
28997 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28998 doc: /* Template for displaying the title bar of visible frames.
28999 \(Assuming the window manager supports this feature.)
29000
29001 This variable has the same structure as `mode-line-format', except that
29002 the %c and %l constructs are ignored. It is used only on frames for
29003 which no explicit name has been set \(see `modify-frame-parameters'). */);
29004
29005 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
29006 doc: /* Template for displaying the title bar of an iconified frame.
29007 \(Assuming the window manager supports this feature.)
29008 This variable has the same structure as `mode-line-format' (which see),
29009 and is used only on frames for which no explicit name has been set
29010 \(see `modify-frame-parameters'). */);
29011 Vicon_title_format
29012 = Vframe_title_format
29013 = listn (CONSTYPE_PURE, 3,
29014 intern_c_string ("multiple-frames"),
29015 build_pure_c_string ("%b"),
29016 listn (CONSTYPE_PURE, 4,
29017 empty_unibyte_string,
29018 intern_c_string ("invocation-name"),
29019 build_pure_c_string ("@"),
29020 intern_c_string ("system-name")));
29021
29022 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
29023 doc: /* Maximum number of lines to keep in the message log buffer.
29024 If nil, disable message logging. If t, log messages but don't truncate
29025 the buffer when it becomes large. */);
29026 Vmessage_log_max = make_number (1000);
29027
29028 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
29029 doc: /* Functions called before redisplay, if window sizes have changed.
29030 The value should be a list of functions that take one argument.
29031 Just before redisplay, for each frame, if any of its windows have changed
29032 size since the last redisplay, or have been split or deleted,
29033 all the functions in the list are called, with the frame as argument. */);
29034 Vwindow_size_change_functions = Qnil;
29035
29036 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
29037 doc: /* List of functions to call before redisplaying a window with scrolling.
29038 Each function is called with two arguments, the window and its new
29039 display-start position. Note that these functions are also called by
29040 `set-window-buffer'. Also note that the value of `window-end' is not
29041 valid when these functions are called.
29042
29043 Warning: Do not use this feature to alter the way the window
29044 is scrolled. It is not designed for that, and such use probably won't
29045 work. */);
29046 Vwindow_scroll_functions = Qnil;
29047
29048 DEFVAR_LISP ("window-text-change-functions",
29049 Vwindow_text_change_functions,
29050 doc: /* Functions to call in redisplay when text in the window might change. */);
29051 Vwindow_text_change_functions = Qnil;
29052
29053 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
29054 doc: /* Functions called when redisplay of a window reaches the end trigger.
29055 Each function is called with two arguments, the window and the end trigger value.
29056 See `set-window-redisplay-end-trigger'. */);
29057 Vredisplay_end_trigger_functions = Qnil;
29058
29059 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
29060 doc: /* Non-nil means autoselect window with mouse pointer.
29061 If nil, do not autoselect windows.
29062 A positive number means delay autoselection by that many seconds: a
29063 window is autoselected only after the mouse has remained in that
29064 window for the duration of the delay.
29065 A negative number has a similar effect, but causes windows to be
29066 autoselected only after the mouse has stopped moving. \(Because of
29067 the way Emacs compares mouse events, you will occasionally wait twice
29068 that time before the window gets selected.\)
29069 Any other value means to autoselect window instantaneously when the
29070 mouse pointer enters it.
29071
29072 Autoselection selects the minibuffer only if it is active, and never
29073 unselects the minibuffer if it is active.
29074
29075 When customizing this variable make sure that the actual value of
29076 `focus-follows-mouse' matches the behavior of your window manager. */);
29077 Vmouse_autoselect_window = Qnil;
29078
29079 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
29080 doc: /* Non-nil means automatically resize tool-bars.
29081 This dynamically changes the tool-bar's height to the minimum height
29082 that is needed to make all tool-bar items visible.
29083 If value is `grow-only', the tool-bar's height is only increased
29084 automatically; to decrease the tool-bar height, use \\[recenter]. */);
29085 Vauto_resize_tool_bars = Qt;
29086
29087 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
29088 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
29089 auto_raise_tool_bar_buttons_p = 1;
29090
29091 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
29092 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
29093 make_cursor_line_fully_visible_p = 1;
29094
29095 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
29096 doc: /* Border below tool-bar in pixels.
29097 If an integer, use it as the height of the border.
29098 If it is one of `internal-border-width' or `border-width', use the
29099 value of the corresponding frame parameter.
29100 Otherwise, no border is added below the tool-bar. */);
29101 Vtool_bar_border = Qinternal_border_width;
29102
29103 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
29104 doc: /* Margin around tool-bar buttons in pixels.
29105 If an integer, use that for both horizontal and vertical margins.
29106 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
29107 HORZ specifying the horizontal margin, and VERT specifying the
29108 vertical margin. */);
29109 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
29110
29111 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
29112 doc: /* Relief thickness of tool-bar buttons. */);
29113 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
29114
29115 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
29116 doc: /* Tool bar style to use.
29117 It can be one of
29118 image - show images only
29119 text - show text only
29120 both - show both, text below image
29121 both-horiz - show text to the right of the image
29122 text-image-horiz - show text to the left of the image
29123 any other - use system default or image if no system default.
29124
29125 This variable only affects the GTK+ toolkit version of Emacs. */);
29126 Vtool_bar_style = Qnil;
29127
29128 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
29129 doc: /* Maximum number of characters a label can have to be shown.
29130 The tool bar style must also show labels for this to have any effect, see
29131 `tool-bar-style'. */);
29132 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
29133
29134 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
29135 doc: /* List of functions to call to fontify regions of text.
29136 Each function is called with one argument POS. Functions must
29137 fontify a region starting at POS in the current buffer, and give
29138 fontified regions the property `fontified'. */);
29139 Vfontification_functions = Qnil;
29140 Fmake_variable_buffer_local (Qfontification_functions);
29141
29142 DEFVAR_BOOL ("unibyte-display-via-language-environment",
29143 unibyte_display_via_language_environment,
29144 doc: /* Non-nil means display unibyte text according to language environment.
29145 Specifically, this means that raw bytes in the range 160-255 decimal
29146 are displayed by converting them to the equivalent multibyte characters
29147 according to the current language environment. As a result, they are
29148 displayed according to the current fontset.
29149
29150 Note that this variable affects only how these bytes are displayed,
29151 but does not change the fact they are interpreted as raw bytes. */);
29152 unibyte_display_via_language_environment = 0;
29153
29154 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
29155 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
29156 If a float, it specifies a fraction of the mini-window frame's height.
29157 If an integer, it specifies a number of lines. */);
29158 Vmax_mini_window_height = make_float (0.25);
29159
29160 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
29161 doc: /* How to resize mini-windows (the minibuffer and the echo area).
29162 A value of nil means don't automatically resize mini-windows.
29163 A value of t means resize them to fit the text displayed in them.
29164 A value of `grow-only', the default, means let mini-windows grow only;
29165 they return to their normal size when the minibuffer is closed, or the
29166 echo area becomes empty. */);
29167 Vresize_mini_windows = Qgrow_only;
29168
29169 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
29170 doc: /* Alist specifying how to blink the cursor off.
29171 Each element has the form (ON-STATE . OFF-STATE). Whenever the
29172 `cursor-type' frame-parameter or variable equals ON-STATE,
29173 comparing using `equal', Emacs uses OFF-STATE to specify
29174 how to blink it off. ON-STATE and OFF-STATE are values for
29175 the `cursor-type' frame parameter.
29176
29177 If a frame's ON-STATE has no entry in this list,
29178 the frame's other specifications determine how to blink the cursor off. */);
29179 Vblink_cursor_alist = Qnil;
29180
29181 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
29182 doc: /* Allow or disallow automatic horizontal scrolling of windows.
29183 If non-nil, windows are automatically scrolled horizontally to make
29184 point visible. */);
29185 automatic_hscrolling_p = 1;
29186 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
29187
29188 DEFVAR_INT ("hscroll-margin", hscroll_margin,
29189 doc: /* How many columns away from the window edge point is allowed to get
29190 before automatic hscrolling will horizontally scroll the window. */);
29191 hscroll_margin = 5;
29192
29193 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
29194 doc: /* How many columns to scroll the window when point gets too close to the edge.
29195 When point is less than `hscroll-margin' columns from the window
29196 edge, automatic hscrolling will scroll the window by the amount of columns
29197 determined by this variable. If its value is a positive integer, scroll that
29198 many columns. If it's a positive floating-point number, it specifies the
29199 fraction of the window's width to scroll. If it's nil or zero, point will be
29200 centered horizontally after the scroll. Any other value, including negative
29201 numbers, are treated as if the value were zero.
29202
29203 Automatic hscrolling always moves point outside the scroll margin, so if
29204 point was more than scroll step columns inside the margin, the window will
29205 scroll more than the value given by the scroll step.
29206
29207 Note that the lower bound for automatic hscrolling specified by `scroll-left'
29208 and `scroll-right' overrides this variable's effect. */);
29209 Vhscroll_step = make_number (0);
29210
29211 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
29212 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
29213 Bind this around calls to `message' to let it take effect. */);
29214 message_truncate_lines = 0;
29215
29216 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
29217 doc: /* Normal hook run to update the menu bar definitions.
29218 Redisplay runs this hook before it redisplays the menu bar.
29219 This is used to update submenus such as Buffers,
29220 whose contents depend on various data. */);
29221 Vmenu_bar_update_hook = Qnil;
29222
29223 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
29224 doc: /* Frame for which we are updating a menu.
29225 The enable predicate for a menu binding should check this variable. */);
29226 Vmenu_updating_frame = Qnil;
29227
29228 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
29229 doc: /* Non-nil means don't update menu bars. Internal use only. */);
29230 inhibit_menubar_update = 0;
29231
29232 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
29233 doc: /* Prefix prepended to all continuation lines at display time.
29234 The value may be a string, an image, or a stretch-glyph; it is
29235 interpreted in the same way as the value of a `display' text property.
29236
29237 This variable is overridden by any `wrap-prefix' text or overlay
29238 property.
29239
29240 To add a prefix to non-continuation lines, use `line-prefix'. */);
29241 Vwrap_prefix = Qnil;
29242 DEFSYM (Qwrap_prefix, "wrap-prefix");
29243 Fmake_variable_buffer_local (Qwrap_prefix);
29244
29245 DEFVAR_LISP ("line-prefix", Vline_prefix,
29246 doc: /* Prefix prepended to all non-continuation lines at display time.
29247 The value may be a string, an image, or a stretch-glyph; it is
29248 interpreted in the same way as the value of a `display' text property.
29249
29250 This variable is overridden by any `line-prefix' text or overlay
29251 property.
29252
29253 To add a prefix to continuation lines, use `wrap-prefix'. */);
29254 Vline_prefix = Qnil;
29255 DEFSYM (Qline_prefix, "line-prefix");
29256 Fmake_variable_buffer_local (Qline_prefix);
29257
29258 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
29259 doc: /* Non-nil means don't eval Lisp during redisplay. */);
29260 inhibit_eval_during_redisplay = 0;
29261
29262 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
29263 doc: /* Non-nil means don't free realized faces. Internal use only. */);
29264 inhibit_free_realized_faces = 0;
29265
29266 #ifdef GLYPH_DEBUG
29267 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
29268 doc: /* Inhibit try_window_id display optimization. */);
29269 inhibit_try_window_id = 0;
29270
29271 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
29272 doc: /* Inhibit try_window_reusing display optimization. */);
29273 inhibit_try_window_reusing = 0;
29274
29275 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
29276 doc: /* Inhibit try_cursor_movement display optimization. */);
29277 inhibit_try_cursor_movement = 0;
29278 #endif /* GLYPH_DEBUG */
29279
29280 DEFVAR_INT ("overline-margin", overline_margin,
29281 doc: /* Space between overline and text, in pixels.
29282 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
29283 margin to the character height. */);
29284 overline_margin = 2;
29285
29286 DEFVAR_INT ("underline-minimum-offset",
29287 underline_minimum_offset,
29288 doc: /* Minimum distance between baseline and underline.
29289 This can improve legibility of underlined text at small font sizes,
29290 particularly when using variable `x-use-underline-position-properties'
29291 with fonts that specify an UNDERLINE_POSITION relatively close to the
29292 baseline. The default value is 1. */);
29293 underline_minimum_offset = 1;
29294
29295 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
29296 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
29297 This feature only works when on a window system that can change
29298 cursor shapes. */);
29299 display_hourglass_p = 1;
29300
29301 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
29302 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
29303 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
29304
29305 hourglass_atimer = NULL;
29306 hourglass_shown_p = 0;
29307
29308 DEFSYM (Qglyphless_char, "glyphless-char");
29309 DEFSYM (Qhex_code, "hex-code");
29310 DEFSYM (Qempty_box, "empty-box");
29311 DEFSYM (Qthin_space, "thin-space");
29312 DEFSYM (Qzero_width, "zero-width");
29313
29314 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
29315 /* Intern this now in case it isn't already done.
29316 Setting this variable twice is harmless.
29317 But don't staticpro it here--that is done in alloc.c. */
29318 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
29319 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
29320
29321 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
29322 doc: /* Char-table defining glyphless characters.
29323 Each element, if non-nil, should be one of the following:
29324 an ASCII acronym string: display this string in a box
29325 `hex-code': display the hexadecimal code of a character in a box
29326 `empty-box': display as an empty box
29327 `thin-space': display as 1-pixel width space
29328 `zero-width': don't display
29329 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
29330 display method for graphical terminals and text terminals respectively.
29331 GRAPHICAL and TEXT should each have one of the values listed above.
29332
29333 The char-table has one extra slot to control the display of a character for
29334 which no font is found. This slot only takes effect on graphical terminals.
29335 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
29336 `thin-space'. The default is `empty-box'. */);
29337 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
29338 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
29339 Qempty_box);
29340
29341 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
29342 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
29343 Vdebug_on_message = Qnil;
29344 }
29345
29346
29347 /* Initialize this module when Emacs starts. */
29348
29349 void
29350 init_xdisp (void)
29351 {
29352 current_header_line_height = current_mode_line_height = -1;
29353
29354 CHARPOS (this_line_start_pos) = 0;
29355
29356 if (!noninteractive)
29357 {
29358 struct window *m = XWINDOW (minibuf_window);
29359 Lisp_Object frame = m->frame;
29360 struct frame *f = XFRAME (frame);
29361 Lisp_Object root = FRAME_ROOT_WINDOW (f);
29362 struct window *r = XWINDOW (root);
29363 int i;
29364
29365 echo_area_window = minibuf_window;
29366
29367 wset_top_line (r, make_number (FRAME_TOP_MARGIN (f)));
29368 wset_total_lines
29369 (r, make_number (FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f)));
29370 wset_total_cols (r, make_number (FRAME_COLS (f)));
29371 wset_top_line (m, make_number (FRAME_LINES (f) - 1));
29372 wset_total_lines (m, make_number (1));
29373 wset_total_cols (m, make_number (FRAME_COLS (f)));
29374
29375 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
29376 scratch_glyph_row.glyphs[TEXT_AREA + 1]
29377 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
29378
29379 /* The default ellipsis glyphs `...'. */
29380 for (i = 0; i < 3; ++i)
29381 default_invis_vector[i] = make_number ('.');
29382 }
29383
29384 {
29385 /* Allocate the buffer for frame titles.
29386 Also used for `format-mode-line'. */
29387 int size = 100;
29388 mode_line_noprop_buf = xmalloc (size);
29389 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
29390 mode_line_noprop_ptr = mode_line_noprop_buf;
29391 mode_line_target = MODE_LINE_DISPLAY;
29392 }
29393
29394 help_echo_showing_p = 0;
29395 }
29396
29397 /* Platform-independent portion of hourglass implementation. */
29398
29399 /* Cancel a currently active hourglass timer, and start a new one. */
29400 void
29401 start_hourglass (void)
29402 {
29403 #if defined (HAVE_WINDOW_SYSTEM)
29404 EMACS_TIME delay;
29405
29406 cancel_hourglass ();
29407
29408 if (INTEGERP (Vhourglass_delay)
29409 && XINT (Vhourglass_delay) > 0)
29410 delay = make_emacs_time (min (XINT (Vhourglass_delay),
29411 TYPE_MAXIMUM (time_t)),
29412 0);
29413 else if (FLOATP (Vhourglass_delay)
29414 && XFLOAT_DATA (Vhourglass_delay) > 0)
29415 delay = EMACS_TIME_FROM_DOUBLE (XFLOAT_DATA (Vhourglass_delay));
29416 else
29417 delay = make_emacs_time (DEFAULT_HOURGLASS_DELAY, 0);
29418
29419 #ifdef HAVE_NTGUI
29420 extern void w32_note_current_window (void);
29421 w32_note_current_window ();
29422 #endif /* HAVE_NTGUI */
29423
29424 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
29425 show_hourglass, NULL);
29426 #endif
29427 }
29428
29429
29430 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
29431 shown. */
29432 void
29433 cancel_hourglass (void)
29434 {
29435 #if defined (HAVE_WINDOW_SYSTEM)
29436 if (hourglass_atimer)
29437 {
29438 cancel_atimer (hourglass_atimer);
29439 hourglass_atimer = NULL;
29440 }
29441
29442 if (hourglass_shown_p)
29443 hide_hourglass ();
29444 #endif
29445 }