Avoid assertion violation when scrolling minibuffer windows.
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
4
5 This file is part of GNU Emacs.
6
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
11
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
19
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
21
22 Redisplay.
23
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
27 the display.
28
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
34
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
44
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
48 ^ | |
49 +----------------------------------+ |
50 Don't use this path when called |
51 asynchronously! |
52 |
53 expose_window (asynchronous) |
54 |
55 X expose events -----+
56
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
61
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
70 terminology.
71
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
77
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
82 following functions:
83
84 . try_cursor_movement
85
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
89
90 . try_window_reusing_current_matrix
91
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
94 scrolling).
95
96 . try_window_id
97
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
101
102 . try_window
103
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
109
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
114
115 Desired matrices.
116
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
123
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
129 argument.
130
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
140
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
146 see in dispextern.h.
147
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
159
160 Frame matrices.
161
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
168
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
180
181 Bidirectional display.
182
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
195
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
204
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
223
224 Bidirectional display and character compositions
225
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
229 category.
230
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
250
251 Moving an iterator in bidirectional text
252 without producing glyphs
253
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
272
273 #include <config.h>
274 #include <stdio.h>
275 #include <limits.h>
276 #include <setjmp.h>
277
278 #include "lisp.h"
279 #include "keyboard.h"
280 #include "frame.h"
281 #include "window.h"
282 #include "termchar.h"
283 #include "dispextern.h"
284 #include "buffer.h"
285 #include "character.h"
286 #include "charset.h"
287 #include "indent.h"
288 #include "commands.h"
289 #include "keymap.h"
290 #include "macros.h"
291 #include "disptab.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
295 #include "coding.h"
296 #include "process.h"
297 #include "region-cache.h"
298 #include "font.h"
299 #include "fontset.h"
300 #include "blockinput.h"
301
302 #ifdef HAVE_X_WINDOWS
303 #include "xterm.h"
304 #endif
305 #ifdef WINDOWSNT
306 #include "w32term.h"
307 #endif
308 #ifdef HAVE_NS
309 #include "nsterm.h"
310 #endif
311 #ifdef USE_GTK
312 #include "gtkutil.h"
313 #endif
314
315 #include "font.h"
316
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
319 #endif
320
321 #define INFINITY 10000000
322
323 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
324 Lisp_Object Qwindow_scroll_functions;
325 static Lisp_Object Qwindow_text_change_functions;
326 static Lisp_Object Qredisplay_end_trigger_functions;
327 Lisp_Object Qinhibit_point_motion_hooks;
328 static Lisp_Object QCeval, QCpropertize;
329 Lisp_Object QCfile, QCdata;
330 static Lisp_Object Qfontified;
331 static Lisp_Object Qgrow_only;
332 static Lisp_Object Qinhibit_eval_during_redisplay;
333 static Lisp_Object Qbuffer_position, Qposition, Qobject;
334 static Lisp_Object Qright_to_left, Qleft_to_right;
335
336 /* Cursor shapes */
337 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
338
339 /* Pointer shapes */
340 static Lisp_Object Qarrow, Qhand;
341 Lisp_Object Qtext;
342
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error;
345
346 static Lisp_Object Qfontification_functions;
347
348 static Lisp_Object Qwrap_prefix;
349 static Lisp_Object Qline_prefix;
350
351 /* Non-nil means don't actually do any redisplay. */
352
353 Lisp_Object Qinhibit_redisplay;
354
355 /* Names of text properties relevant for redisplay. */
356
357 Lisp_Object Qdisplay;
358
359 Lisp_Object Qspace, QCalign_to;
360 static Lisp_Object QCrelative_width, QCrelative_height;
361 Lisp_Object Qleft_margin, Qright_margin;
362 static Lisp_Object Qspace_width, Qraise;
363 static Lisp_Object Qslice;
364 Lisp_Object Qcenter;
365 static Lisp_Object Qmargin, Qpointer;
366 static Lisp_Object Qline_height;
367
368 #ifdef HAVE_WINDOW_SYSTEM
369
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
372
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
381
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
385
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
388
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
391
392 /* Name of the face used to highlight trailing whitespace. */
393
394 static Lisp_Object Qtrailing_whitespace;
395
396 /* Name and number of the face used to highlight escape glyphs. */
397
398 static Lisp_Object Qescape_glyph;
399
400 /* Name and number of the face used to highlight non-breaking spaces. */
401
402 static Lisp_Object Qnobreak_space;
403
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
406
407 Lisp_Object Qimage;
408
409 /* The image map types. */
410 Lisp_Object QCmap;
411 static Lisp_Object QCpointer;
412 static Lisp_Object Qrect, Qcircle, Qpoly;
413
414 /* Tool bar styles */
415 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
416
417 /* Non-zero means print newline to stdout before next mini-buffer
418 message. */
419
420 int noninteractive_need_newline;
421
422 /* Non-zero means print newline to message log before next message. */
423
424 static int message_log_need_newline;
425
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1;
430 static Lisp_Object message_dolog_marker2;
431 static Lisp_Object message_dolog_marker3;
432 \f
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
437
438 static struct text_pos this_line_start_pos;
439
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
442
443 static struct text_pos this_line_end_pos;
444
445 /* The vertical positions and the height of this line. */
446
447 static int this_line_vpos;
448 static int this_line_y;
449 static int this_line_pixel_height;
450
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
453
454 static int this_line_start_x;
455
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
459
460 static struct text_pos this_line_min_pos;
461
462 /* Buffer that this_line_.* variables are referring to. */
463
464 static struct buffer *this_line_buffer;
465
466
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
471
472 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
473
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
476
477 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
478
479 Lisp_Object Qmenu_bar_update_hook;
480
481 /* Nonzero if an overlay arrow has been displayed in this window. */
482
483 static int overlay_arrow_seen;
484
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
487 this. */
488
489 int buffer_shared;
490
491 /* Vector containing glyphs for an ellipsis `...'. */
492
493 static Lisp_Object default_invis_vector[3];
494
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
498
499 Lisp_Object echo_area_window;
500
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
505
506 static Lisp_Object Vmessage_stack;
507
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
510
511 static int message_enable_multibyte;
512
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
514
515 int update_mode_lines;
516
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
519
520 int windows_or_buffers_changed;
521
522 /* Nonzero means a frame's cursor type has been changed. */
523
524 int cursor_type_changed;
525
526 /* Nonzero after display_mode_line if %l was used and it displayed a
527 line number. */
528
529 static int line_number_displayed;
530
531 /* The name of the *Messages* buffer, a string. */
532
533 static Lisp_Object Vmessages_buffer_name;
534
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
537
538 Lisp_Object echo_area_buffer[2];
539
540 /* The buffers referenced from echo_area_buffer. */
541
542 static Lisp_Object echo_buffer[2];
543
544 /* A vector saved used in with_area_buffer to reduce consing. */
545
546 static Lisp_Object Vwith_echo_area_save_vector;
547
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
550
551 static int display_last_displayed_message_p;
552
553 /* Nonzero if echo area is being used by print; zero if being used by
554 message. */
555
556 static int message_buf_print;
557
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
559
560 static Lisp_Object Qinhibit_menubar_update;
561 static Lisp_Object Qmessage_truncate_lines;
562
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
565
566 static int message_cleared_p;
567
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
570
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row;
573 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
574
575 /* Ascent and height of the last line processed by move_it_to. */
576
577 static int last_max_ascent, last_height;
578
579 /* Non-zero if there's a help-echo in the echo area. */
580
581 int help_echo_showing_p;
582
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
586
587 int current_mode_line_height, current_header_line_height;
588
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
594
595 #define TEXT_PROP_DISTANCE_LIMIT 100
596
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
605 do { \
606 if (CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
608 ITCOPY = ITORIG; \
609 CACHE = bidi_shelve_cache (); \
610 } while (0)
611
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
613 do { \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
617 CACHE = NULL; \
618 } while (0)
619
620 #if GLYPH_DEBUG
621
622 /* Non-zero means print traces of redisplay if compiled with
623 GLYPH_DEBUG != 0. */
624
625 int trace_redisplay_p;
626
627 #endif /* GLYPH_DEBUG */
628
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
631 int trace_move;
632
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
634 #else
635 #define TRACE_MOVE(x) (void) 0
636 #endif
637
638 static Lisp_Object Qauto_hscroll_mode;
639
640 /* Buffer being redisplayed -- for redisplay_window_error. */
641
642 static struct buffer *displayed_buffer;
643
644 /* Value returned from text property handlers (see below). */
645
646 enum prop_handled
647 {
648 HANDLED_NORMALLY,
649 HANDLED_RECOMPUTE_PROPS,
650 HANDLED_OVERLAY_STRING_CONSUMED,
651 HANDLED_RETURN
652 };
653
654 /* A description of text properties that redisplay is interested
655 in. */
656
657 struct props
658 {
659 /* The name of the property. */
660 Lisp_Object *name;
661
662 /* A unique index for the property. */
663 enum prop_idx idx;
664
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler) (struct it *it);
668 };
669
670 static enum prop_handled handle_face_prop (struct it *);
671 static enum prop_handled handle_invisible_prop (struct it *);
672 static enum prop_handled handle_display_prop (struct it *);
673 static enum prop_handled handle_composition_prop (struct it *);
674 static enum prop_handled handle_overlay_change (struct it *);
675 static enum prop_handled handle_fontified_prop (struct it *);
676
677 /* Properties handled by iterators. */
678
679 static struct props it_props[] =
680 {
681 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface, FACE_PROP_IDX, handle_face_prop},
685 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
686 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
687 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
688 {NULL, 0, NULL}
689 };
690
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
693
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
695
696 /* Enumeration returned by some move_it_.* functions internally. */
697
698 enum move_it_result
699 {
700 /* Not used. Undefined value. */
701 MOVE_UNDEFINED,
702
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV,
705
706 /* Move ended at the requested X pixel position. */
707 MOVE_X_REACHED,
708
709 /* Move within a line ended at the end of a line that must be
710 continued. */
711 MOVE_LINE_CONTINUED,
712
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
715 MOVE_LINE_TRUNCATED,
716
717 /* Move within a line ended at a line end. */
718 MOVE_NEWLINE_OR_CR
719 };
720
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
724 cleared. */
725
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count;
728
729 /* Similarly for the image cache. */
730
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count;
734
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
737 #endif
738
739 /* Non-zero while redisplay_internal is in progress. */
740
741 int redisplaying_p;
742
743 static Lisp_Object Qinhibit_free_realized_faces;
744
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
747
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 EMACS_INT help_echo_pos;
752
753 /* Temporary variable for XTread_socket. */
754
755 Lisp_Object previous_help_echo_string;
756
757 /* Platform-independent portion of hourglass implementation. */
758
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p;
761
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer *hourglass_atimer;
765
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char;
768
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display;
771
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
774
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
777
778 /* Default number of seconds to wait before displaying an hourglass
779 cursor. */
780 #define DEFAULT_HOURGLASS_DELAY 1
781
782 \f
783 /* Function prototypes. */
784
785 static void setup_for_ellipsis (struct it *, int);
786 static void set_iterator_to_next (struct it *, int);
787 static void mark_window_display_accurate_1 (struct window *, int);
788 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
789 static int display_prop_string_p (Lisp_Object, Lisp_Object);
790 static int cursor_row_p (struct glyph_row *);
791 static int redisplay_mode_lines (Lisp_Object, int);
792 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
793
794 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
795
796 static void handle_line_prefix (struct it *);
797
798 static void pint2str (char *, int, EMACS_INT);
799 static void pint2hrstr (char *, int, EMACS_INT);
800 static struct text_pos run_window_scroll_functions (Lisp_Object,
801 struct text_pos);
802 static void reconsider_clip_changes (struct window *, struct buffer *);
803 static int text_outside_line_unchanged_p (struct window *,
804 EMACS_INT, EMACS_INT);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it *);
808 static void handle_stop_backwards (struct it *, EMACS_INT);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object unwind_with_echo_area_buffer (Lisp_Object);
812 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
813 static int with_echo_area_buffer (struct window *, int,
814 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
815 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
820 static void set_message (const char *, Lisp_Object, EMACS_INT, int);
821 static int set_message_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
822 static int display_echo_area (struct window *);
823 static int display_echo_area_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
824 static int resize_mini_window_1 (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT);
825 static Lisp_Object unwind_redisplay (Lisp_Object);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos display_prop_end (struct it *, Lisp_Object,
828 struct text_pos);
829 static int compute_window_start_on_continuation_line (struct window *);
830 static Lisp_Object safe_eval_handler (Lisp_Object);
831 static void insert_left_trunc_glyphs (struct it *);
832 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
833 Lisp_Object);
834 static void extend_face_to_end_of_line (struct it *);
835 static int append_space_for_newline (struct it *, int);
836 static int cursor_row_fully_visible_p (struct window *, int, int);
837 static int try_scrolling (Lisp_Object, int, EMACS_INT, EMACS_INT, int, int);
838 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
839 static int trailing_whitespace_p (EMACS_INT);
840 static intmax_t message_log_check_duplicate (EMACS_INT, EMACS_INT);
841 static void push_it (struct it *, struct text_pos *);
842 static void pop_it (struct it *);
843 static void sync_frame_with_window_matrix_rows (struct window *);
844 static void select_frame_for_redisplay (Lisp_Object);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object);
848 static void redisplay_window (Lisp_Object, int);
849 static Lisp_Object redisplay_window_error (Lisp_Object);
850 static Lisp_Object redisplay_window_0 (Lisp_Object);
851 static Lisp_Object redisplay_window_1 (Lisp_Object);
852 static int set_cursor_from_row (struct window *, struct glyph_row *,
853 struct glyph_matrix *, EMACS_INT, EMACS_INT,
854 int, int);
855 static int update_menu_bar (struct frame *, int, int);
856 static int try_window_reusing_current_matrix (struct window *);
857 static int try_window_id (struct window *);
858 static int display_line (struct it *);
859 static int display_mode_lines (struct window *);
860 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
861 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
862 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
863 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
864 static void display_menu_bar (struct window *);
865 static EMACS_INT display_count_lines (EMACS_INT, EMACS_INT, EMACS_INT,
866 EMACS_INT *);
867 static int display_string (const char *, Lisp_Object, Lisp_Object,
868 EMACS_INT, EMACS_INT, struct it *, int, int, int, int);
869 static void compute_line_metrics (struct it *);
870 static void run_redisplay_end_trigger_hook (struct it *);
871 static int get_overlay_strings (struct it *, EMACS_INT);
872 static int get_overlay_strings_1 (struct it *, EMACS_INT, int);
873 static void next_overlay_string (struct it *);
874 static void reseat (struct it *, struct text_pos, int);
875 static void reseat_1 (struct it *, struct text_pos, int);
876 static void back_to_previous_visible_line_start (struct it *);
877 void reseat_at_previous_visible_line_start (struct it *);
878 static void reseat_at_next_visible_line_start (struct it *, int);
879 static int next_element_from_ellipsis (struct it *);
880 static int next_element_from_display_vector (struct it *);
881 static int next_element_from_string (struct it *);
882 static int next_element_from_c_string (struct it *);
883 static int next_element_from_buffer (struct it *);
884 static int next_element_from_composition (struct it *);
885 static int next_element_from_image (struct it *);
886 static int next_element_from_stretch (struct it *);
887 static void load_overlay_strings (struct it *, EMACS_INT);
888 static int init_from_display_pos (struct it *, struct window *,
889 struct display_pos *);
890 static void reseat_to_string (struct it *, const char *,
891 Lisp_Object, EMACS_INT, EMACS_INT, int, int);
892 static int get_next_display_element (struct it *);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it *, EMACS_INT, int,
895 enum move_operation_enum);
896 void move_it_vertically_backward (struct it *, int);
897 static void init_to_row_start (struct it *, struct window *,
898 struct glyph_row *);
899 static int init_to_row_end (struct it *, struct window *,
900 struct glyph_row *);
901 static void back_to_previous_line_start (struct it *);
902 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
903 static struct text_pos string_pos_nchars_ahead (struct text_pos,
904 Lisp_Object, EMACS_INT);
905 static struct text_pos string_pos (EMACS_INT, Lisp_Object);
906 static struct text_pos c_string_pos (EMACS_INT, const char *, int);
907 static EMACS_INT number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it *);
909 static void compute_string_pos (struct text_pos *, struct text_pos,
910 Lisp_Object);
911 static int face_before_or_after_it_pos (struct it *, int);
912 static EMACS_INT next_overlay_change (EMACS_INT);
913 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
914 Lisp_Object, struct text_pos *, EMACS_INT, int);
915 static int handle_single_display_spec (struct it *, Lisp_Object,
916 Lisp_Object, Lisp_Object,
917 struct text_pos *, EMACS_INT, int, int);
918 static int underlying_face_id (struct it *);
919 static int in_ellipses_for_invisible_text_p (struct display_pos *,
920 struct window *);
921
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
924
925 #ifdef HAVE_WINDOW_SYSTEM
926
927 static void x_consider_frame_title (Lisp_Object);
928 static int tool_bar_lines_needed (struct frame *, int *);
929 static void update_tool_bar (struct frame *, int);
930 static void build_desired_tool_bar_string (struct frame *f);
931 static int redisplay_tool_bar (struct frame *);
932 static void display_tool_bar_line (struct it *, int);
933 static void notice_overwritten_cursor (struct window *,
934 enum glyph_row_area,
935 int, int, int, int);
936 static void append_stretch_glyph (struct it *, Lisp_Object,
937 int, int, int);
938
939
940 #endif /* HAVE_WINDOW_SYSTEM */
941
942 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
943 static int coords_in_mouse_face_p (struct window *, int, int);
944
945
946 \f
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
950
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
954
955 This is the height of W minus the height of a mode line, if any. */
956
957 int
958 window_text_bottom_y (struct window *w)
959 {
960 int height = WINDOW_TOTAL_HEIGHT (w);
961
962 if (WINDOW_WANTS_MODELINE_P (w))
963 height -= CURRENT_MODE_LINE_HEIGHT (w);
964 return height;
965 }
966
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
970
971 int
972 window_box_width (struct window *w, int area)
973 {
974 int cols = XFASTINT (w->total_cols);
975 int pixels = 0;
976
977 if (!w->pseudo_window_p)
978 {
979 cols -= WINDOW_SCROLL_BAR_COLS (w);
980
981 if (area == TEXT_AREA)
982 {
983 if (INTEGERP (w->left_margin_cols))
984 cols -= XFASTINT (w->left_margin_cols);
985 if (INTEGERP (w->right_margin_cols))
986 cols -= XFASTINT (w->right_margin_cols);
987 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
988 }
989 else if (area == LEFT_MARGIN_AREA)
990 {
991 cols = (INTEGERP (w->left_margin_cols)
992 ? XFASTINT (w->left_margin_cols) : 0);
993 pixels = 0;
994 }
995 else if (area == RIGHT_MARGIN_AREA)
996 {
997 cols = (INTEGERP (w->right_margin_cols)
998 ? XFASTINT (w->right_margin_cols) : 0);
999 pixels = 0;
1000 }
1001 }
1002
1003 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1004 }
1005
1006
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1009
1010 int
1011 window_box_height (struct window *w)
1012 {
1013 struct frame *f = XFRAME (w->frame);
1014 int height = WINDOW_TOTAL_HEIGHT (w);
1015
1016 xassert (height >= 0);
1017
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 {
1026 struct glyph_row *ml_row
1027 = (w->current_matrix && w->current_matrix->rows
1028 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1029 : 0);
1030 if (ml_row && ml_row->mode_line_p)
1031 height -= ml_row->height;
1032 else
1033 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1034 }
1035
1036 if (WINDOW_WANTS_HEADER_LINE_P (w))
1037 {
1038 struct glyph_row *hl_row
1039 = (w->current_matrix && w->current_matrix->rows
1040 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1041 : 0);
1042 if (hl_row && hl_row->mode_line_p)
1043 height -= hl_row->height;
1044 else
1045 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1046 }
1047
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height);
1051 }
1052
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1056
1057 int
1058 window_box_left_offset (struct window *w, int area)
1059 {
1060 int x;
1061
1062 if (w->pseudo_window_p)
1063 return 0;
1064
1065 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1066
1067 if (area == TEXT_AREA)
1068 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1069 + window_box_width (w, LEFT_MARGIN_AREA));
1070 else if (area == RIGHT_MARGIN_AREA)
1071 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1072 + window_box_width (w, LEFT_MARGIN_AREA)
1073 + window_box_width (w, TEXT_AREA)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1075 ? 0
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1077 else if (area == LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1079 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1080
1081 return x;
1082 }
1083
1084
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1088
1089 int
1090 window_box_right_offset (struct window *w, int area)
1091 {
1092 return window_box_left_offset (w, area) + window_box_width (w, area);
1093 }
1094
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1098
1099 int
1100 window_box_left (struct window *w, int area)
1101 {
1102 struct frame *f = XFRAME (w->frame);
1103 int x;
1104
1105 if (w->pseudo_window_p)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f);
1107
1108 x = (WINDOW_LEFT_EDGE_X (w)
1109 + window_box_left_offset (w, area));
1110
1111 return x;
1112 }
1113
1114
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1118
1119 int
1120 window_box_right (struct window *w, int area)
1121 {
1122 return window_box_left (w, area) + window_box_width (w, area);
1123 }
1124
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1131
1132 void
1133 window_box (struct window *w, int area, int *box_x, int *box_y,
1134 int *box_width, int *box_height)
1135 {
1136 if (box_width)
1137 *box_width = window_box_width (w, area);
1138 if (box_height)
1139 *box_height = window_box_height (w);
1140 if (box_x)
1141 *box_x = window_box_left (w, area);
1142 if (box_y)
1143 {
1144 *box_y = WINDOW_TOP_EDGE_Y (w);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w))
1146 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1147 }
1148 }
1149
1150
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1157 box. */
1158
1159 static inline void
1160 window_box_edges (struct window *w, int area, int *top_left_x, int *top_left_y,
1161 int *bottom_right_x, int *bottom_right_y)
1162 {
1163 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1164 bottom_right_y);
1165 *bottom_right_x += *top_left_x;
1166 *bottom_right_y += *top_left_y;
1167 }
1168
1169
1170 \f
1171 /***********************************************************************
1172 Utilities
1173 ***********************************************************************/
1174
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1177
1178 int
1179 line_bottom_y (struct it *it)
1180 {
1181 int line_height = it->max_ascent + it->max_descent;
1182 int line_top_y = it->current_y;
1183
1184 if (line_height == 0)
1185 {
1186 if (last_height)
1187 line_height = last_height;
1188 else if (IT_CHARPOS (*it) < ZV)
1189 {
1190 move_it_by_lines (it, 1);
1191 line_height = (it->max_ascent || it->max_descent
1192 ? it->max_ascent + it->max_descent
1193 : last_height);
1194 }
1195 else
1196 {
1197 struct glyph_row *row = it->glyph_row;
1198
1199 /* Use the default character height. */
1200 it->glyph_row = NULL;
1201 it->what = IT_CHARACTER;
1202 it->c = ' ';
1203 it->len = 1;
1204 PRODUCE_GLYPHS (it);
1205 line_height = it->ascent + it->descent;
1206 it->glyph_row = row;
1207 }
1208 }
1209
1210 return line_top_y + line_height;
1211 }
1212
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1215 static Lisp_Object
1216 string_from_display_spec (Lisp_Object spec)
1217 {
1218 if (CONSP (spec))
1219 {
1220 while (CONSP (spec))
1221 {
1222 if (STRINGP (XCAR (spec)))
1223 return XCAR (spec);
1224 spec = XCDR (spec);
1225 }
1226 }
1227 else if (VECTORP (spec))
1228 {
1229 ptrdiff_t i;
1230
1231 for (i = 0; i < ASIZE (spec); i++)
1232 {
1233 if (STRINGP (AREF (spec, i)))
1234 return AREF (spec, i);
1235 }
1236 return Qnil;
1237 }
1238
1239 return spec;
1240 }
1241
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1247
1248 int
1249 pos_visible_p (struct window *w, EMACS_INT charpos, int *x, int *y,
1250 int *rtop, int *rbot, int *rowh, int *vpos)
1251 {
1252 struct it it;
1253 void *itdata = bidi_shelve_cache ();
1254 struct text_pos top;
1255 int visible_p = 0;
1256 struct buffer *old_buffer = NULL;
1257
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1259 return visible_p;
1260
1261 if (XBUFFER (w->buffer) != current_buffer)
1262 {
1263 old_buffer = current_buffer;
1264 set_buffer_internal_1 (XBUFFER (w->buffer));
1265 }
1266
1267 SET_TEXT_POS_FROM_MARKER (top, w->start);
1268 /* Scrolling a minibuffer window via scroll bar when the echo area
1269 shows long text sometimes resets the minibuffer contents behind
1270 our backs. */
1271 if (CHARPOS (top) > ZV)
1272 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1273
1274 /* Compute exact mode line heights. */
1275 if (WINDOW_WANTS_MODELINE_P (w))
1276 current_mode_line_height
1277 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1278 BVAR (current_buffer, mode_line_format));
1279
1280 if (WINDOW_WANTS_HEADER_LINE_P (w))
1281 current_header_line_height
1282 = display_mode_line (w, HEADER_LINE_FACE_ID,
1283 BVAR (current_buffer, header_line_format));
1284
1285 start_display (&it, w, top);
1286 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1287 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1288
1289 if (charpos >= 0
1290 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1291 && IT_CHARPOS (it) >= charpos)
1292 /* When scanning backwards under bidi iteration, move_it_to
1293 stops at or _before_ CHARPOS, because it stops at or to
1294 the _right_ of the character at CHARPOS. */
1295 || (it.bidi_p && it.bidi_it.scan_dir == -1
1296 && IT_CHARPOS (it) <= charpos)))
1297 {
1298 /* We have reached CHARPOS, or passed it. How the call to
1299 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1300 or covered by a display property, move_it_to stops at the end
1301 of the invisible text, to the right of CHARPOS. (ii) If
1302 CHARPOS is in a display vector, move_it_to stops on its last
1303 glyph. */
1304 int top_x = it.current_x;
1305 int top_y = it.current_y;
1306 enum it_method it_method = it.method;
1307 /* Calling line_bottom_y may change it.method, it.position, etc. */
1308 int bottom_y = (last_height = 0, line_bottom_y (&it));
1309 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1310
1311 if (top_y < window_top_y)
1312 visible_p = bottom_y > window_top_y;
1313 else if (top_y < it.last_visible_y)
1314 visible_p = 1;
1315 if (visible_p)
1316 {
1317 if (it_method == GET_FROM_DISPLAY_VECTOR)
1318 {
1319 /* We stopped on the last glyph of a display vector.
1320 Try and recompute. Hack alert! */
1321 if (charpos < 2 || top.charpos >= charpos)
1322 top_x = it.glyph_row->x;
1323 else
1324 {
1325 struct it it2;
1326 start_display (&it2, w, top);
1327 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1328 get_next_display_element (&it2);
1329 PRODUCE_GLYPHS (&it2);
1330 if (ITERATOR_AT_END_OF_LINE_P (&it2)
1331 || it2.current_x > it2.last_visible_x)
1332 top_x = it.glyph_row->x;
1333 else
1334 {
1335 top_x = it2.current_x;
1336 top_y = it2.current_y;
1337 }
1338 }
1339 }
1340 else if (IT_CHARPOS (it) != charpos)
1341 {
1342 Lisp_Object cpos = make_number (charpos);
1343 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1344 Lisp_Object string = string_from_display_spec (spec);
1345 int newline_in_string = 0;
1346
1347 if (STRINGP (string))
1348 {
1349 const char *s = SSDATA (string);
1350 const char *e = s + SBYTES (string);
1351 while (s < e)
1352 {
1353 if (*s++ == '\n')
1354 {
1355 newline_in_string = 1;
1356 break;
1357 }
1358 }
1359 }
1360 /* The tricky code below is needed because there's a
1361 discrepancy between move_it_to and how we set cursor
1362 when the display line ends in a newline from a
1363 display string. move_it_to will stop _after_ such
1364 display strings, whereas set_cursor_from_row
1365 conspires with cursor_row_p to place the cursor on
1366 the first glyph produced from the display string. */
1367
1368 /* We have overshoot PT because it is covered by a
1369 display property whose value is a string. If the
1370 string includes embedded newlines, we are also in the
1371 wrong display line. Backtrack to the correct line,
1372 where the display string begins. */
1373 if (newline_in_string)
1374 {
1375 Lisp_Object startpos, endpos;
1376 EMACS_INT start, end;
1377 struct it it3;
1378
1379 /* Find the first and the last buffer positions
1380 covered by the display string. */
1381 endpos =
1382 Fnext_single_char_property_change (cpos, Qdisplay,
1383 Qnil, Qnil);
1384 startpos =
1385 Fprevious_single_char_property_change (endpos, Qdisplay,
1386 Qnil, Qnil);
1387 start = XFASTINT (startpos);
1388 end = XFASTINT (endpos);
1389 /* Move to the last buffer position before the
1390 display property. */
1391 start_display (&it3, w, top);
1392 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1393 /* Move forward one more line if the position before
1394 the display string is a newline or if it is the
1395 rightmost character on a line that is
1396 continued or word-wrapped. */
1397 if (it3.method == GET_FROM_BUFFER
1398 && it3.c == '\n')
1399 move_it_by_lines (&it3, 1);
1400 else if (move_it_in_display_line_to (&it3, -1,
1401 it3.current_x
1402 + it3.pixel_width,
1403 MOVE_TO_X)
1404 == MOVE_LINE_CONTINUED)
1405 {
1406 move_it_by_lines (&it3, 1);
1407 /* When we are under word-wrap, the #$@%!
1408 move_it_by_lines moves 2 lines, so we need to
1409 fix that up. */
1410 if (it3.line_wrap == WORD_WRAP)
1411 move_it_by_lines (&it3, -1);
1412 }
1413
1414 /* Record the vertical coordinate of the display
1415 line where we wound up. */
1416 top_y = it3.current_y;
1417 if (it3.bidi_p)
1418 {
1419 /* When characters are reordered for display,
1420 the character displayed to the left of the
1421 display string could be _after_ the display
1422 property in the logical order. Use the
1423 smallest vertical position of these two. */
1424 start_display (&it3, w, top);
1425 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1426 if (it3.current_y < top_y)
1427 top_y = it3.current_y;
1428 }
1429 /* Move from the top of the window to the beginning
1430 of the display line where the display string
1431 begins. */
1432 start_display (&it3, w, top);
1433 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1434 /* Finally, advance the iterator until we hit the
1435 first display element whose character position is
1436 CHARPOS, or until the first newline from the
1437 display string, which signals the end of the
1438 display line. */
1439 while (get_next_display_element (&it3))
1440 {
1441 PRODUCE_GLYPHS (&it3);
1442 if (IT_CHARPOS (it3) == charpos
1443 || ITERATOR_AT_END_OF_LINE_P (&it3))
1444 break;
1445 set_iterator_to_next (&it3, 0);
1446 }
1447 top_x = it3.current_x - it3.pixel_width;
1448 /* Normally, we would exit the above loop because we
1449 found the display element whose character
1450 position is CHARPOS. For the contingency that we
1451 didn't, and stopped at the first newline from the
1452 display string, move back over the glyphs
1453 produced from the string, until we find the
1454 rightmost glyph not from the string. */
1455 if (IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1456 {
1457 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1458 + it3.glyph_row->used[TEXT_AREA];
1459
1460 while (EQ ((g - 1)->object, string))
1461 {
1462 --g;
1463 top_x -= g->pixel_width;
1464 }
1465 xassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1466 + it3.glyph_row->used[TEXT_AREA]);
1467 }
1468 }
1469 }
1470
1471 *x = top_x;
1472 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1473 *rtop = max (0, window_top_y - top_y);
1474 *rbot = max (0, bottom_y - it.last_visible_y);
1475 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1476 - max (top_y, window_top_y)));
1477 *vpos = it.vpos;
1478 }
1479 }
1480 else
1481 {
1482 /* We were asked to provide info about WINDOW_END. */
1483 struct it it2;
1484 void *it2data = NULL;
1485
1486 SAVE_IT (it2, it, it2data);
1487 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1488 move_it_by_lines (&it, 1);
1489 if (charpos < IT_CHARPOS (it)
1490 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1491 {
1492 visible_p = 1;
1493 RESTORE_IT (&it2, &it2, it2data);
1494 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1495 *x = it2.current_x;
1496 *y = it2.current_y + it2.max_ascent - it2.ascent;
1497 *rtop = max (0, -it2.current_y);
1498 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1499 - it.last_visible_y));
1500 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1501 it.last_visible_y)
1502 - max (it2.current_y,
1503 WINDOW_HEADER_LINE_HEIGHT (w))));
1504 *vpos = it2.vpos;
1505 }
1506 else
1507 bidi_unshelve_cache (it2data, 1);
1508 }
1509 bidi_unshelve_cache (itdata, 0);
1510
1511 if (old_buffer)
1512 set_buffer_internal_1 (old_buffer);
1513
1514 current_header_line_height = current_mode_line_height = -1;
1515
1516 if (visible_p && XFASTINT (w->hscroll) > 0)
1517 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1518
1519 #if 0
1520 /* Debugging code. */
1521 if (visible_p)
1522 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1523 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1524 else
1525 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1526 #endif
1527
1528 return visible_p;
1529 }
1530
1531
1532 /* Return the next character from STR. Return in *LEN the length of
1533 the character. This is like STRING_CHAR_AND_LENGTH but never
1534 returns an invalid character. If we find one, we return a `?', but
1535 with the length of the invalid character. */
1536
1537 static inline int
1538 string_char_and_length (const unsigned char *str, int *len)
1539 {
1540 int c;
1541
1542 c = STRING_CHAR_AND_LENGTH (str, *len);
1543 if (!CHAR_VALID_P (c))
1544 /* We may not change the length here because other places in Emacs
1545 don't use this function, i.e. they silently accept invalid
1546 characters. */
1547 c = '?';
1548
1549 return c;
1550 }
1551
1552
1553
1554 /* Given a position POS containing a valid character and byte position
1555 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1556
1557 static struct text_pos
1558 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, EMACS_INT nchars)
1559 {
1560 xassert (STRINGP (string) && nchars >= 0);
1561
1562 if (STRING_MULTIBYTE (string))
1563 {
1564 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1565 int len;
1566
1567 while (nchars--)
1568 {
1569 string_char_and_length (p, &len);
1570 p += len;
1571 CHARPOS (pos) += 1;
1572 BYTEPOS (pos) += len;
1573 }
1574 }
1575 else
1576 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1577
1578 return pos;
1579 }
1580
1581
1582 /* Value is the text position, i.e. character and byte position,
1583 for character position CHARPOS in STRING. */
1584
1585 static inline struct text_pos
1586 string_pos (EMACS_INT charpos, Lisp_Object string)
1587 {
1588 struct text_pos pos;
1589 xassert (STRINGP (string));
1590 xassert (charpos >= 0);
1591 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1592 return pos;
1593 }
1594
1595
1596 /* Value is a text position, i.e. character and byte position, for
1597 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1598 means recognize multibyte characters. */
1599
1600 static struct text_pos
1601 c_string_pos (EMACS_INT charpos, const char *s, int multibyte_p)
1602 {
1603 struct text_pos pos;
1604
1605 xassert (s != NULL);
1606 xassert (charpos >= 0);
1607
1608 if (multibyte_p)
1609 {
1610 int len;
1611
1612 SET_TEXT_POS (pos, 0, 0);
1613 while (charpos--)
1614 {
1615 string_char_and_length ((const unsigned char *) s, &len);
1616 s += len;
1617 CHARPOS (pos) += 1;
1618 BYTEPOS (pos) += len;
1619 }
1620 }
1621 else
1622 SET_TEXT_POS (pos, charpos, charpos);
1623
1624 return pos;
1625 }
1626
1627
1628 /* Value is the number of characters in C string S. MULTIBYTE_P
1629 non-zero means recognize multibyte characters. */
1630
1631 static EMACS_INT
1632 number_of_chars (const char *s, int multibyte_p)
1633 {
1634 EMACS_INT nchars;
1635
1636 if (multibyte_p)
1637 {
1638 EMACS_INT rest = strlen (s);
1639 int len;
1640 const unsigned char *p = (const unsigned char *) s;
1641
1642 for (nchars = 0; rest > 0; ++nchars)
1643 {
1644 string_char_and_length (p, &len);
1645 rest -= len, p += len;
1646 }
1647 }
1648 else
1649 nchars = strlen (s);
1650
1651 return nchars;
1652 }
1653
1654
1655 /* Compute byte position NEWPOS->bytepos corresponding to
1656 NEWPOS->charpos. POS is a known position in string STRING.
1657 NEWPOS->charpos must be >= POS.charpos. */
1658
1659 static void
1660 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1661 {
1662 xassert (STRINGP (string));
1663 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1664
1665 if (STRING_MULTIBYTE (string))
1666 *newpos = string_pos_nchars_ahead (pos, string,
1667 CHARPOS (*newpos) - CHARPOS (pos));
1668 else
1669 BYTEPOS (*newpos) = CHARPOS (*newpos);
1670 }
1671
1672 /* EXPORT:
1673 Return an estimation of the pixel height of mode or header lines on
1674 frame F. FACE_ID specifies what line's height to estimate. */
1675
1676 int
1677 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1678 {
1679 #ifdef HAVE_WINDOW_SYSTEM
1680 if (FRAME_WINDOW_P (f))
1681 {
1682 int height = FONT_HEIGHT (FRAME_FONT (f));
1683
1684 /* This function is called so early when Emacs starts that the face
1685 cache and mode line face are not yet initialized. */
1686 if (FRAME_FACE_CACHE (f))
1687 {
1688 struct face *face = FACE_FROM_ID (f, face_id);
1689 if (face)
1690 {
1691 if (face->font)
1692 height = FONT_HEIGHT (face->font);
1693 if (face->box_line_width > 0)
1694 height += 2 * face->box_line_width;
1695 }
1696 }
1697
1698 return height;
1699 }
1700 #endif
1701
1702 return 1;
1703 }
1704
1705 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1706 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1707 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1708 not force the value into range. */
1709
1710 void
1711 pixel_to_glyph_coords (FRAME_PTR f, register int pix_x, register int pix_y,
1712 int *x, int *y, NativeRectangle *bounds, int noclip)
1713 {
1714
1715 #ifdef HAVE_WINDOW_SYSTEM
1716 if (FRAME_WINDOW_P (f))
1717 {
1718 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1719 even for negative values. */
1720 if (pix_x < 0)
1721 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1722 if (pix_y < 0)
1723 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1724
1725 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1726 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1727
1728 if (bounds)
1729 STORE_NATIVE_RECT (*bounds,
1730 FRAME_COL_TO_PIXEL_X (f, pix_x),
1731 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1732 FRAME_COLUMN_WIDTH (f) - 1,
1733 FRAME_LINE_HEIGHT (f) - 1);
1734
1735 if (!noclip)
1736 {
1737 if (pix_x < 0)
1738 pix_x = 0;
1739 else if (pix_x > FRAME_TOTAL_COLS (f))
1740 pix_x = FRAME_TOTAL_COLS (f);
1741
1742 if (pix_y < 0)
1743 pix_y = 0;
1744 else if (pix_y > FRAME_LINES (f))
1745 pix_y = FRAME_LINES (f);
1746 }
1747 }
1748 #endif
1749
1750 *x = pix_x;
1751 *y = pix_y;
1752 }
1753
1754
1755 /* Find the glyph under window-relative coordinates X/Y in window W.
1756 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1757 strings. Return in *HPOS and *VPOS the row and column number of
1758 the glyph found. Return in *AREA the glyph area containing X.
1759 Value is a pointer to the glyph found or null if X/Y is not on
1760 text, or we can't tell because W's current matrix is not up to
1761 date. */
1762
1763 static
1764 struct glyph *
1765 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1766 int *dx, int *dy, int *area)
1767 {
1768 struct glyph *glyph, *end;
1769 struct glyph_row *row = NULL;
1770 int x0, i;
1771
1772 /* Find row containing Y. Give up if some row is not enabled. */
1773 for (i = 0; i < w->current_matrix->nrows; ++i)
1774 {
1775 row = MATRIX_ROW (w->current_matrix, i);
1776 if (!row->enabled_p)
1777 return NULL;
1778 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1779 break;
1780 }
1781
1782 *vpos = i;
1783 *hpos = 0;
1784
1785 /* Give up if Y is not in the window. */
1786 if (i == w->current_matrix->nrows)
1787 return NULL;
1788
1789 /* Get the glyph area containing X. */
1790 if (w->pseudo_window_p)
1791 {
1792 *area = TEXT_AREA;
1793 x0 = 0;
1794 }
1795 else
1796 {
1797 if (x < window_box_left_offset (w, TEXT_AREA))
1798 {
1799 *area = LEFT_MARGIN_AREA;
1800 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1801 }
1802 else if (x < window_box_right_offset (w, TEXT_AREA))
1803 {
1804 *area = TEXT_AREA;
1805 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1806 }
1807 else
1808 {
1809 *area = RIGHT_MARGIN_AREA;
1810 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1811 }
1812 }
1813
1814 /* Find glyph containing X. */
1815 glyph = row->glyphs[*area];
1816 end = glyph + row->used[*area];
1817 x -= x0;
1818 while (glyph < end && x >= glyph->pixel_width)
1819 {
1820 x -= glyph->pixel_width;
1821 ++glyph;
1822 }
1823
1824 if (glyph == end)
1825 return NULL;
1826
1827 if (dx)
1828 {
1829 *dx = x;
1830 *dy = y - (row->y + row->ascent - glyph->ascent);
1831 }
1832
1833 *hpos = glyph - row->glyphs[*area];
1834 return glyph;
1835 }
1836
1837 /* Convert frame-relative x/y to coordinates relative to window W.
1838 Takes pseudo-windows into account. */
1839
1840 static void
1841 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1842 {
1843 if (w->pseudo_window_p)
1844 {
1845 /* A pseudo-window is always full-width, and starts at the
1846 left edge of the frame, plus a frame border. */
1847 struct frame *f = XFRAME (w->frame);
1848 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1849 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1850 }
1851 else
1852 {
1853 *x -= WINDOW_LEFT_EDGE_X (w);
1854 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1855 }
1856 }
1857
1858 #ifdef HAVE_WINDOW_SYSTEM
1859
1860 /* EXPORT:
1861 Return in RECTS[] at most N clipping rectangles for glyph string S.
1862 Return the number of stored rectangles. */
1863
1864 int
1865 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1866 {
1867 XRectangle r;
1868
1869 if (n <= 0)
1870 return 0;
1871
1872 if (s->row->full_width_p)
1873 {
1874 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1875 r.x = WINDOW_LEFT_EDGE_X (s->w);
1876 r.width = WINDOW_TOTAL_WIDTH (s->w);
1877
1878 /* Unless displaying a mode or menu bar line, which are always
1879 fully visible, clip to the visible part of the row. */
1880 if (s->w->pseudo_window_p)
1881 r.height = s->row->visible_height;
1882 else
1883 r.height = s->height;
1884 }
1885 else
1886 {
1887 /* This is a text line that may be partially visible. */
1888 r.x = window_box_left (s->w, s->area);
1889 r.width = window_box_width (s->w, s->area);
1890 r.height = s->row->visible_height;
1891 }
1892
1893 if (s->clip_head)
1894 if (r.x < s->clip_head->x)
1895 {
1896 if (r.width >= s->clip_head->x - r.x)
1897 r.width -= s->clip_head->x - r.x;
1898 else
1899 r.width = 0;
1900 r.x = s->clip_head->x;
1901 }
1902 if (s->clip_tail)
1903 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1904 {
1905 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1906 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1907 else
1908 r.width = 0;
1909 }
1910
1911 /* If S draws overlapping rows, it's sufficient to use the top and
1912 bottom of the window for clipping because this glyph string
1913 intentionally draws over other lines. */
1914 if (s->for_overlaps)
1915 {
1916 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1917 r.height = window_text_bottom_y (s->w) - r.y;
1918
1919 /* Alas, the above simple strategy does not work for the
1920 environments with anti-aliased text: if the same text is
1921 drawn onto the same place multiple times, it gets thicker.
1922 If the overlap we are processing is for the erased cursor, we
1923 take the intersection with the rectangle of the cursor. */
1924 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1925 {
1926 XRectangle rc, r_save = r;
1927
1928 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1929 rc.y = s->w->phys_cursor.y;
1930 rc.width = s->w->phys_cursor_width;
1931 rc.height = s->w->phys_cursor_height;
1932
1933 x_intersect_rectangles (&r_save, &rc, &r);
1934 }
1935 }
1936 else
1937 {
1938 /* Don't use S->y for clipping because it doesn't take partially
1939 visible lines into account. For example, it can be negative for
1940 partially visible lines at the top of a window. */
1941 if (!s->row->full_width_p
1942 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1943 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1944 else
1945 r.y = max (0, s->row->y);
1946 }
1947
1948 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1949
1950 /* If drawing the cursor, don't let glyph draw outside its
1951 advertised boundaries. Cleartype does this under some circumstances. */
1952 if (s->hl == DRAW_CURSOR)
1953 {
1954 struct glyph *glyph = s->first_glyph;
1955 int height, max_y;
1956
1957 if (s->x > r.x)
1958 {
1959 r.width -= s->x - r.x;
1960 r.x = s->x;
1961 }
1962 r.width = min (r.width, glyph->pixel_width);
1963
1964 /* If r.y is below window bottom, ensure that we still see a cursor. */
1965 height = min (glyph->ascent + glyph->descent,
1966 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1967 max_y = window_text_bottom_y (s->w) - height;
1968 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1969 if (s->ybase - glyph->ascent > max_y)
1970 {
1971 r.y = max_y;
1972 r.height = height;
1973 }
1974 else
1975 {
1976 /* Don't draw cursor glyph taller than our actual glyph. */
1977 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1978 if (height < r.height)
1979 {
1980 max_y = r.y + r.height;
1981 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1982 r.height = min (max_y - r.y, height);
1983 }
1984 }
1985 }
1986
1987 if (s->row->clip)
1988 {
1989 XRectangle r_save = r;
1990
1991 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1992 r.width = 0;
1993 }
1994
1995 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1996 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1997 {
1998 #ifdef CONVERT_FROM_XRECT
1999 CONVERT_FROM_XRECT (r, *rects);
2000 #else
2001 *rects = r;
2002 #endif
2003 return 1;
2004 }
2005 else
2006 {
2007 /* If we are processing overlapping and allowed to return
2008 multiple clipping rectangles, we exclude the row of the glyph
2009 string from the clipping rectangle. This is to avoid drawing
2010 the same text on the environment with anti-aliasing. */
2011 #ifdef CONVERT_FROM_XRECT
2012 XRectangle rs[2];
2013 #else
2014 XRectangle *rs = rects;
2015 #endif
2016 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2017
2018 if (s->for_overlaps & OVERLAPS_PRED)
2019 {
2020 rs[i] = r;
2021 if (r.y + r.height > row_y)
2022 {
2023 if (r.y < row_y)
2024 rs[i].height = row_y - r.y;
2025 else
2026 rs[i].height = 0;
2027 }
2028 i++;
2029 }
2030 if (s->for_overlaps & OVERLAPS_SUCC)
2031 {
2032 rs[i] = r;
2033 if (r.y < row_y + s->row->visible_height)
2034 {
2035 if (r.y + r.height > row_y + s->row->visible_height)
2036 {
2037 rs[i].y = row_y + s->row->visible_height;
2038 rs[i].height = r.y + r.height - rs[i].y;
2039 }
2040 else
2041 rs[i].height = 0;
2042 }
2043 i++;
2044 }
2045
2046 n = i;
2047 #ifdef CONVERT_FROM_XRECT
2048 for (i = 0; i < n; i++)
2049 CONVERT_FROM_XRECT (rs[i], rects[i]);
2050 #endif
2051 return n;
2052 }
2053 }
2054
2055 /* EXPORT:
2056 Return in *NR the clipping rectangle for glyph string S. */
2057
2058 void
2059 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2060 {
2061 get_glyph_string_clip_rects (s, nr, 1);
2062 }
2063
2064
2065 /* EXPORT:
2066 Return the position and height of the phys cursor in window W.
2067 Set w->phys_cursor_width to width of phys cursor.
2068 */
2069
2070 void
2071 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2072 struct glyph *glyph, int *xp, int *yp, int *heightp)
2073 {
2074 struct frame *f = XFRAME (WINDOW_FRAME (w));
2075 int x, y, wd, h, h0, y0;
2076
2077 /* Compute the width of the rectangle to draw. If on a stretch
2078 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2079 rectangle as wide as the glyph, but use a canonical character
2080 width instead. */
2081 wd = glyph->pixel_width - 1;
2082 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2083 wd++; /* Why? */
2084 #endif
2085
2086 x = w->phys_cursor.x;
2087 if (x < 0)
2088 {
2089 wd += x;
2090 x = 0;
2091 }
2092
2093 if (glyph->type == STRETCH_GLYPH
2094 && !x_stretch_cursor_p)
2095 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2096 w->phys_cursor_width = wd;
2097
2098 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2099
2100 /* If y is below window bottom, ensure that we still see a cursor. */
2101 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2102
2103 h = max (h0, glyph->ascent + glyph->descent);
2104 h0 = min (h0, glyph->ascent + glyph->descent);
2105
2106 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2107 if (y < y0)
2108 {
2109 h = max (h - (y0 - y) + 1, h0);
2110 y = y0 - 1;
2111 }
2112 else
2113 {
2114 y0 = window_text_bottom_y (w) - h0;
2115 if (y > y0)
2116 {
2117 h += y - y0;
2118 y = y0;
2119 }
2120 }
2121
2122 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2123 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2124 *heightp = h;
2125 }
2126
2127 /*
2128 * Remember which glyph the mouse is over.
2129 */
2130
2131 void
2132 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2133 {
2134 Lisp_Object window;
2135 struct window *w;
2136 struct glyph_row *r, *gr, *end_row;
2137 enum window_part part;
2138 enum glyph_row_area area;
2139 int x, y, width, height;
2140
2141 /* Try to determine frame pixel position and size of the glyph under
2142 frame pixel coordinates X/Y on frame F. */
2143
2144 if (!f->glyphs_initialized_p
2145 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2146 NILP (window)))
2147 {
2148 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2149 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2150 goto virtual_glyph;
2151 }
2152
2153 w = XWINDOW (window);
2154 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2155 height = WINDOW_FRAME_LINE_HEIGHT (w);
2156
2157 x = window_relative_x_coord (w, part, gx);
2158 y = gy - WINDOW_TOP_EDGE_Y (w);
2159
2160 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2161 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2162
2163 if (w->pseudo_window_p)
2164 {
2165 area = TEXT_AREA;
2166 part = ON_MODE_LINE; /* Don't adjust margin. */
2167 goto text_glyph;
2168 }
2169
2170 switch (part)
2171 {
2172 case ON_LEFT_MARGIN:
2173 area = LEFT_MARGIN_AREA;
2174 goto text_glyph;
2175
2176 case ON_RIGHT_MARGIN:
2177 area = RIGHT_MARGIN_AREA;
2178 goto text_glyph;
2179
2180 case ON_HEADER_LINE:
2181 case ON_MODE_LINE:
2182 gr = (part == ON_HEADER_LINE
2183 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2184 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2185 gy = gr->y;
2186 area = TEXT_AREA;
2187 goto text_glyph_row_found;
2188
2189 case ON_TEXT:
2190 area = TEXT_AREA;
2191
2192 text_glyph:
2193 gr = 0; gy = 0;
2194 for (; r <= end_row && r->enabled_p; ++r)
2195 if (r->y + r->height > y)
2196 {
2197 gr = r; gy = r->y;
2198 break;
2199 }
2200
2201 text_glyph_row_found:
2202 if (gr && gy <= y)
2203 {
2204 struct glyph *g = gr->glyphs[area];
2205 struct glyph *end = g + gr->used[area];
2206
2207 height = gr->height;
2208 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2209 if (gx + g->pixel_width > x)
2210 break;
2211
2212 if (g < end)
2213 {
2214 if (g->type == IMAGE_GLYPH)
2215 {
2216 /* Don't remember when mouse is over image, as
2217 image may have hot-spots. */
2218 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2219 return;
2220 }
2221 width = g->pixel_width;
2222 }
2223 else
2224 {
2225 /* Use nominal char spacing at end of line. */
2226 x -= gx;
2227 gx += (x / width) * width;
2228 }
2229
2230 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2231 gx += window_box_left_offset (w, area);
2232 }
2233 else
2234 {
2235 /* Use nominal line height at end of window. */
2236 gx = (x / width) * width;
2237 y -= gy;
2238 gy += (y / height) * height;
2239 }
2240 break;
2241
2242 case ON_LEFT_FRINGE:
2243 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2244 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2245 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2246 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2247 goto row_glyph;
2248
2249 case ON_RIGHT_FRINGE:
2250 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2251 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2252 : window_box_right_offset (w, TEXT_AREA));
2253 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2254 goto row_glyph;
2255
2256 case ON_SCROLL_BAR:
2257 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2258 ? 0
2259 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2260 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2261 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2262 : 0)));
2263 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2264
2265 row_glyph:
2266 gr = 0, gy = 0;
2267 for (; r <= end_row && r->enabled_p; ++r)
2268 if (r->y + r->height > y)
2269 {
2270 gr = r; gy = r->y;
2271 break;
2272 }
2273
2274 if (gr && gy <= y)
2275 height = gr->height;
2276 else
2277 {
2278 /* Use nominal line height at end of window. */
2279 y -= gy;
2280 gy += (y / height) * height;
2281 }
2282 break;
2283
2284 default:
2285 ;
2286 virtual_glyph:
2287 /* If there is no glyph under the mouse, then we divide the screen
2288 into a grid of the smallest glyph in the frame, and use that
2289 as our "glyph". */
2290
2291 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2292 round down even for negative values. */
2293 if (gx < 0)
2294 gx -= width - 1;
2295 if (gy < 0)
2296 gy -= height - 1;
2297
2298 gx = (gx / width) * width;
2299 gy = (gy / height) * height;
2300
2301 goto store_rect;
2302 }
2303
2304 gx += WINDOW_LEFT_EDGE_X (w);
2305 gy += WINDOW_TOP_EDGE_Y (w);
2306
2307 store_rect:
2308 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2309
2310 /* Visible feedback for debugging. */
2311 #if 0
2312 #if HAVE_X_WINDOWS
2313 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2314 f->output_data.x->normal_gc,
2315 gx, gy, width, height);
2316 #endif
2317 #endif
2318 }
2319
2320
2321 #endif /* HAVE_WINDOW_SYSTEM */
2322
2323 \f
2324 /***********************************************************************
2325 Lisp form evaluation
2326 ***********************************************************************/
2327
2328 /* Error handler for safe_eval and safe_call. */
2329
2330 static Lisp_Object
2331 safe_eval_handler (Lisp_Object arg)
2332 {
2333 add_to_log ("Error during redisplay: %S", arg, Qnil);
2334 return Qnil;
2335 }
2336
2337
2338 /* Evaluate SEXPR and return the result, or nil if something went
2339 wrong. Prevent redisplay during the evaluation. */
2340
2341 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2342 Return the result, or nil if something went wrong. Prevent
2343 redisplay during the evaluation. */
2344
2345 Lisp_Object
2346 safe_call (ptrdiff_t nargs, Lisp_Object *args)
2347 {
2348 Lisp_Object val;
2349
2350 if (inhibit_eval_during_redisplay)
2351 val = Qnil;
2352 else
2353 {
2354 int count = SPECPDL_INDEX ();
2355 struct gcpro gcpro1;
2356
2357 GCPRO1 (args[0]);
2358 gcpro1.nvars = nargs;
2359 specbind (Qinhibit_redisplay, Qt);
2360 /* Use Qt to ensure debugger does not run,
2361 so there is no possibility of wanting to redisplay. */
2362 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2363 safe_eval_handler);
2364 UNGCPRO;
2365 val = unbind_to (count, val);
2366 }
2367
2368 return val;
2369 }
2370
2371
2372 /* Call function FN with one argument ARG.
2373 Return the result, or nil if something went wrong. */
2374
2375 Lisp_Object
2376 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2377 {
2378 Lisp_Object args[2];
2379 args[0] = fn;
2380 args[1] = arg;
2381 return safe_call (2, args);
2382 }
2383
2384 static Lisp_Object Qeval;
2385
2386 Lisp_Object
2387 safe_eval (Lisp_Object sexpr)
2388 {
2389 return safe_call1 (Qeval, sexpr);
2390 }
2391
2392 /* Call function FN with one argument ARG.
2393 Return the result, or nil if something went wrong. */
2394
2395 Lisp_Object
2396 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2397 {
2398 Lisp_Object args[3];
2399 args[0] = fn;
2400 args[1] = arg1;
2401 args[2] = arg2;
2402 return safe_call (3, args);
2403 }
2404
2405
2406 \f
2407 /***********************************************************************
2408 Debugging
2409 ***********************************************************************/
2410
2411 #if 0
2412
2413 /* Define CHECK_IT to perform sanity checks on iterators.
2414 This is for debugging. It is too slow to do unconditionally. */
2415
2416 static void
2417 check_it (struct it *it)
2418 {
2419 if (it->method == GET_FROM_STRING)
2420 {
2421 xassert (STRINGP (it->string));
2422 xassert (IT_STRING_CHARPOS (*it) >= 0);
2423 }
2424 else
2425 {
2426 xassert (IT_STRING_CHARPOS (*it) < 0);
2427 if (it->method == GET_FROM_BUFFER)
2428 {
2429 /* Check that character and byte positions agree. */
2430 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2431 }
2432 }
2433
2434 if (it->dpvec)
2435 xassert (it->current.dpvec_index >= 0);
2436 else
2437 xassert (it->current.dpvec_index < 0);
2438 }
2439
2440 #define CHECK_IT(IT) check_it ((IT))
2441
2442 #else /* not 0 */
2443
2444 #define CHECK_IT(IT) (void) 0
2445
2446 #endif /* not 0 */
2447
2448
2449 #if GLYPH_DEBUG && XASSERTS
2450
2451 /* Check that the window end of window W is what we expect it
2452 to be---the last row in the current matrix displaying text. */
2453
2454 static void
2455 check_window_end (struct window *w)
2456 {
2457 if (!MINI_WINDOW_P (w)
2458 && !NILP (w->window_end_valid))
2459 {
2460 struct glyph_row *row;
2461 xassert ((row = MATRIX_ROW (w->current_matrix,
2462 XFASTINT (w->window_end_vpos)),
2463 !row->enabled_p
2464 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2465 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2466 }
2467 }
2468
2469 #define CHECK_WINDOW_END(W) check_window_end ((W))
2470
2471 #else
2472
2473 #define CHECK_WINDOW_END(W) (void) 0
2474
2475 #endif
2476
2477
2478 \f
2479 /***********************************************************************
2480 Iterator initialization
2481 ***********************************************************************/
2482
2483 /* Initialize IT for displaying current_buffer in window W, starting
2484 at character position CHARPOS. CHARPOS < 0 means that no buffer
2485 position is specified which is useful when the iterator is assigned
2486 a position later. BYTEPOS is the byte position corresponding to
2487 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2488
2489 If ROW is not null, calls to produce_glyphs with IT as parameter
2490 will produce glyphs in that row.
2491
2492 BASE_FACE_ID is the id of a base face to use. It must be one of
2493 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2494 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2495 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2496
2497 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2498 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2499 will be initialized to use the corresponding mode line glyph row of
2500 the desired matrix of W. */
2501
2502 void
2503 init_iterator (struct it *it, struct window *w,
2504 EMACS_INT charpos, EMACS_INT bytepos,
2505 struct glyph_row *row, enum face_id base_face_id)
2506 {
2507 int highlight_region_p;
2508 enum face_id remapped_base_face_id = base_face_id;
2509
2510 /* Some precondition checks. */
2511 xassert (w != NULL && it != NULL);
2512 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2513 && charpos <= ZV));
2514
2515 /* If face attributes have been changed since the last redisplay,
2516 free realized faces now because they depend on face definitions
2517 that might have changed. Don't free faces while there might be
2518 desired matrices pending which reference these faces. */
2519 if (face_change_count && !inhibit_free_realized_faces)
2520 {
2521 face_change_count = 0;
2522 free_all_realized_faces (Qnil);
2523 }
2524
2525 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2526 if (! NILP (Vface_remapping_alist))
2527 remapped_base_face_id = lookup_basic_face (XFRAME (w->frame), base_face_id);
2528
2529 /* Use one of the mode line rows of W's desired matrix if
2530 appropriate. */
2531 if (row == NULL)
2532 {
2533 if (base_face_id == MODE_LINE_FACE_ID
2534 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2535 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2536 else if (base_face_id == HEADER_LINE_FACE_ID)
2537 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2538 }
2539
2540 /* Clear IT. */
2541 memset (it, 0, sizeof *it);
2542 it->current.overlay_string_index = -1;
2543 it->current.dpvec_index = -1;
2544 it->base_face_id = remapped_base_face_id;
2545 it->string = Qnil;
2546 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2547 it->paragraph_embedding = L2R;
2548 it->bidi_it.string.lstring = Qnil;
2549 it->bidi_it.string.s = NULL;
2550 it->bidi_it.string.bufpos = 0;
2551
2552 /* The window in which we iterate over current_buffer: */
2553 XSETWINDOW (it->window, w);
2554 it->w = w;
2555 it->f = XFRAME (w->frame);
2556
2557 it->cmp_it.id = -1;
2558
2559 /* Extra space between lines (on window systems only). */
2560 if (base_face_id == DEFAULT_FACE_ID
2561 && FRAME_WINDOW_P (it->f))
2562 {
2563 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2564 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2565 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2566 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2567 * FRAME_LINE_HEIGHT (it->f));
2568 else if (it->f->extra_line_spacing > 0)
2569 it->extra_line_spacing = it->f->extra_line_spacing;
2570 it->max_extra_line_spacing = 0;
2571 }
2572
2573 /* If realized faces have been removed, e.g. because of face
2574 attribute changes of named faces, recompute them. When running
2575 in batch mode, the face cache of the initial frame is null. If
2576 we happen to get called, make a dummy face cache. */
2577 if (FRAME_FACE_CACHE (it->f) == NULL)
2578 init_frame_faces (it->f);
2579 if (FRAME_FACE_CACHE (it->f)->used == 0)
2580 recompute_basic_faces (it->f);
2581
2582 /* Current value of the `slice', `space-width', and 'height' properties. */
2583 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2584 it->space_width = Qnil;
2585 it->font_height = Qnil;
2586 it->override_ascent = -1;
2587
2588 /* Are control characters displayed as `^C'? */
2589 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2590
2591 /* -1 means everything between a CR and the following line end
2592 is invisible. >0 means lines indented more than this value are
2593 invisible. */
2594 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2595 ? XINT (BVAR (current_buffer, selective_display))
2596 : (!NILP (BVAR (current_buffer, selective_display))
2597 ? -1 : 0));
2598 it->selective_display_ellipsis_p
2599 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2600
2601 /* Display table to use. */
2602 it->dp = window_display_table (w);
2603
2604 /* Are multibyte characters enabled in current_buffer? */
2605 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2606
2607 /* Non-zero if we should highlight the region. */
2608 highlight_region_p
2609 = (!NILP (Vtransient_mark_mode)
2610 && !NILP (BVAR (current_buffer, mark_active))
2611 && XMARKER (BVAR (current_buffer, mark))->buffer != 0);
2612
2613 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2614 start and end of a visible region in window IT->w. Set both to
2615 -1 to indicate no region. */
2616 if (highlight_region_p
2617 /* Maybe highlight only in selected window. */
2618 && (/* Either show region everywhere. */
2619 highlight_nonselected_windows
2620 /* Or show region in the selected window. */
2621 || w == XWINDOW (selected_window)
2622 /* Or show the region if we are in the mini-buffer and W is
2623 the window the mini-buffer refers to. */
2624 || (MINI_WINDOW_P (XWINDOW (selected_window))
2625 && WINDOWP (minibuf_selected_window)
2626 && w == XWINDOW (minibuf_selected_window))))
2627 {
2628 EMACS_INT markpos = marker_position (BVAR (current_buffer, mark));
2629 it->region_beg_charpos = min (PT, markpos);
2630 it->region_end_charpos = max (PT, markpos);
2631 }
2632 else
2633 it->region_beg_charpos = it->region_end_charpos = -1;
2634
2635 /* Get the position at which the redisplay_end_trigger hook should
2636 be run, if it is to be run at all. */
2637 if (MARKERP (w->redisplay_end_trigger)
2638 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2639 it->redisplay_end_trigger_charpos
2640 = marker_position (w->redisplay_end_trigger);
2641 else if (INTEGERP (w->redisplay_end_trigger))
2642 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2643
2644 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2645
2646 /* Are lines in the display truncated? */
2647 if (base_face_id != DEFAULT_FACE_ID
2648 || XINT (it->w->hscroll)
2649 || (! WINDOW_FULL_WIDTH_P (it->w)
2650 && ((!NILP (Vtruncate_partial_width_windows)
2651 && !INTEGERP (Vtruncate_partial_width_windows))
2652 || (INTEGERP (Vtruncate_partial_width_windows)
2653 && (WINDOW_TOTAL_COLS (it->w)
2654 < XINT (Vtruncate_partial_width_windows))))))
2655 it->line_wrap = TRUNCATE;
2656 else if (NILP (BVAR (current_buffer, truncate_lines)))
2657 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2658 ? WINDOW_WRAP : WORD_WRAP;
2659 else
2660 it->line_wrap = TRUNCATE;
2661
2662 /* Get dimensions of truncation and continuation glyphs. These are
2663 displayed as fringe bitmaps under X, so we don't need them for such
2664 frames. */
2665 if (!FRAME_WINDOW_P (it->f))
2666 {
2667 if (it->line_wrap == TRUNCATE)
2668 {
2669 /* We will need the truncation glyph. */
2670 xassert (it->glyph_row == NULL);
2671 produce_special_glyphs (it, IT_TRUNCATION);
2672 it->truncation_pixel_width = it->pixel_width;
2673 }
2674 else
2675 {
2676 /* We will need the continuation glyph. */
2677 xassert (it->glyph_row == NULL);
2678 produce_special_glyphs (it, IT_CONTINUATION);
2679 it->continuation_pixel_width = it->pixel_width;
2680 }
2681
2682 /* Reset these values to zero because the produce_special_glyphs
2683 above has changed them. */
2684 it->pixel_width = it->ascent = it->descent = 0;
2685 it->phys_ascent = it->phys_descent = 0;
2686 }
2687
2688 /* Set this after getting the dimensions of truncation and
2689 continuation glyphs, so that we don't produce glyphs when calling
2690 produce_special_glyphs, above. */
2691 it->glyph_row = row;
2692 it->area = TEXT_AREA;
2693
2694 /* Forget any previous info about this row being reversed. */
2695 if (it->glyph_row)
2696 it->glyph_row->reversed_p = 0;
2697
2698 /* Get the dimensions of the display area. The display area
2699 consists of the visible window area plus a horizontally scrolled
2700 part to the left of the window. All x-values are relative to the
2701 start of this total display area. */
2702 if (base_face_id != DEFAULT_FACE_ID)
2703 {
2704 /* Mode lines, menu bar in terminal frames. */
2705 it->first_visible_x = 0;
2706 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2707 }
2708 else
2709 {
2710 it->first_visible_x
2711 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2712 it->last_visible_x = (it->first_visible_x
2713 + window_box_width (w, TEXT_AREA));
2714
2715 /* If we truncate lines, leave room for the truncator glyph(s) at
2716 the right margin. Otherwise, leave room for the continuation
2717 glyph(s). Truncation and continuation glyphs are not inserted
2718 for window-based redisplay. */
2719 if (!FRAME_WINDOW_P (it->f))
2720 {
2721 if (it->line_wrap == TRUNCATE)
2722 it->last_visible_x -= it->truncation_pixel_width;
2723 else
2724 it->last_visible_x -= it->continuation_pixel_width;
2725 }
2726
2727 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2728 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2729 }
2730
2731 /* Leave room for a border glyph. */
2732 if (!FRAME_WINDOW_P (it->f)
2733 && !WINDOW_RIGHTMOST_P (it->w))
2734 it->last_visible_x -= 1;
2735
2736 it->last_visible_y = window_text_bottom_y (w);
2737
2738 /* For mode lines and alike, arrange for the first glyph having a
2739 left box line if the face specifies a box. */
2740 if (base_face_id != DEFAULT_FACE_ID)
2741 {
2742 struct face *face;
2743
2744 it->face_id = remapped_base_face_id;
2745
2746 /* If we have a boxed mode line, make the first character appear
2747 with a left box line. */
2748 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2749 if (face->box != FACE_NO_BOX)
2750 it->start_of_box_run_p = 1;
2751 }
2752
2753 /* If a buffer position was specified, set the iterator there,
2754 getting overlays and face properties from that position. */
2755 if (charpos >= BUF_BEG (current_buffer))
2756 {
2757 it->end_charpos = ZV;
2758 IT_CHARPOS (*it) = charpos;
2759
2760 /* We will rely on `reseat' to set this up properly, via
2761 handle_face_prop. */
2762 it->face_id = it->base_face_id;
2763
2764 /* Compute byte position if not specified. */
2765 if (bytepos < charpos)
2766 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2767 else
2768 IT_BYTEPOS (*it) = bytepos;
2769
2770 it->start = it->current;
2771 /* Do we need to reorder bidirectional text? Not if this is a
2772 unibyte buffer: by definition, none of the single-byte
2773 characters are strong R2L, so no reordering is needed. And
2774 bidi.c doesn't support unibyte buffers anyway. Also, don't
2775 reorder while we are loading loadup.el, since the tables of
2776 character properties needed for reordering are not yet
2777 available. */
2778 it->bidi_p =
2779 NILP (Vpurify_flag)
2780 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2781 && it->multibyte_p;
2782
2783 /* If we are to reorder bidirectional text, init the bidi
2784 iterator. */
2785 if (it->bidi_p)
2786 {
2787 /* Note the paragraph direction that this buffer wants to
2788 use. */
2789 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2790 Qleft_to_right))
2791 it->paragraph_embedding = L2R;
2792 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2793 Qright_to_left))
2794 it->paragraph_embedding = R2L;
2795 else
2796 it->paragraph_embedding = NEUTRAL_DIR;
2797 bidi_unshelve_cache (NULL, 0);
2798 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2799 &it->bidi_it);
2800 }
2801
2802 /* Compute faces etc. */
2803 reseat (it, it->current.pos, 1);
2804 }
2805
2806 CHECK_IT (it);
2807 }
2808
2809
2810 /* Initialize IT for the display of window W with window start POS. */
2811
2812 void
2813 start_display (struct it *it, struct window *w, struct text_pos pos)
2814 {
2815 struct glyph_row *row;
2816 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2817
2818 row = w->desired_matrix->rows + first_vpos;
2819 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2820 it->first_vpos = first_vpos;
2821
2822 /* Don't reseat to previous visible line start if current start
2823 position is in a string or image. */
2824 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
2825 {
2826 int start_at_line_beg_p;
2827 int first_y = it->current_y;
2828
2829 /* If window start is not at a line start, skip forward to POS to
2830 get the correct continuation lines width. */
2831 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2832 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2833 if (!start_at_line_beg_p)
2834 {
2835 int new_x;
2836
2837 reseat_at_previous_visible_line_start (it);
2838 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2839
2840 new_x = it->current_x + it->pixel_width;
2841
2842 /* If lines are continued, this line may end in the middle
2843 of a multi-glyph character (e.g. a control character
2844 displayed as \003, or in the middle of an overlay
2845 string). In this case move_it_to above will not have
2846 taken us to the start of the continuation line but to the
2847 end of the continued line. */
2848 if (it->current_x > 0
2849 && it->line_wrap != TRUNCATE /* Lines are continued. */
2850 && (/* And glyph doesn't fit on the line. */
2851 new_x > it->last_visible_x
2852 /* Or it fits exactly and we're on a window
2853 system frame. */
2854 || (new_x == it->last_visible_x
2855 && FRAME_WINDOW_P (it->f))))
2856 {
2857 if ((it->current.dpvec_index >= 0
2858 || it->current.overlay_string_index >= 0)
2859 /* If we are on a newline from a display vector or
2860 overlay string, then we are already at the end of
2861 a screen line; no need to go to the next line in
2862 that case, as this line is not really continued.
2863 (If we do go to the next line, C-e will not DTRT.) */
2864 && it->c != '\n')
2865 {
2866 set_iterator_to_next (it, 1);
2867 move_it_in_display_line_to (it, -1, -1, 0);
2868 }
2869
2870 it->continuation_lines_width += it->current_x;
2871 }
2872 /* If the character at POS is displayed via a display
2873 vector, move_it_to above stops at the final glyph of
2874 IT->dpvec. To make the caller redisplay that character
2875 again (a.k.a. start at POS), we need to reset the
2876 dpvec_index to the beginning of IT->dpvec. */
2877 else if (it->current.dpvec_index >= 0)
2878 it->current.dpvec_index = 0;
2879
2880 /* We're starting a new display line, not affected by the
2881 height of the continued line, so clear the appropriate
2882 fields in the iterator structure. */
2883 it->max_ascent = it->max_descent = 0;
2884 it->max_phys_ascent = it->max_phys_descent = 0;
2885
2886 it->current_y = first_y;
2887 it->vpos = 0;
2888 it->current_x = it->hpos = 0;
2889 }
2890 }
2891 }
2892
2893
2894 /* Return 1 if POS is a position in ellipses displayed for invisible
2895 text. W is the window we display, for text property lookup. */
2896
2897 static int
2898 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
2899 {
2900 Lisp_Object prop, window;
2901 int ellipses_p = 0;
2902 EMACS_INT charpos = CHARPOS (pos->pos);
2903
2904 /* If POS specifies a position in a display vector, this might
2905 be for an ellipsis displayed for invisible text. We won't
2906 get the iterator set up for delivering that ellipsis unless
2907 we make sure that it gets aware of the invisible text. */
2908 if (pos->dpvec_index >= 0
2909 && pos->overlay_string_index < 0
2910 && CHARPOS (pos->string_pos) < 0
2911 && charpos > BEGV
2912 && (XSETWINDOW (window, w),
2913 prop = Fget_char_property (make_number (charpos),
2914 Qinvisible, window),
2915 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2916 {
2917 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2918 window);
2919 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2920 }
2921
2922 return ellipses_p;
2923 }
2924
2925
2926 /* Initialize IT for stepping through current_buffer in window W,
2927 starting at position POS that includes overlay string and display
2928 vector/ control character translation position information. Value
2929 is zero if there are overlay strings with newlines at POS. */
2930
2931 static int
2932 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
2933 {
2934 EMACS_INT charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2935 int i, overlay_strings_with_newlines = 0;
2936
2937 /* If POS specifies a position in a display vector, this might
2938 be for an ellipsis displayed for invisible text. We won't
2939 get the iterator set up for delivering that ellipsis unless
2940 we make sure that it gets aware of the invisible text. */
2941 if (in_ellipses_for_invisible_text_p (pos, w))
2942 {
2943 --charpos;
2944 bytepos = 0;
2945 }
2946
2947 /* Keep in mind: the call to reseat in init_iterator skips invisible
2948 text, so we might end up at a position different from POS. This
2949 is only a problem when POS is a row start after a newline and an
2950 overlay starts there with an after-string, and the overlay has an
2951 invisible property. Since we don't skip invisible text in
2952 display_line and elsewhere immediately after consuming the
2953 newline before the row start, such a POS will not be in a string,
2954 but the call to init_iterator below will move us to the
2955 after-string. */
2956 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2957
2958 /* This only scans the current chunk -- it should scan all chunks.
2959 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2960 to 16 in 22.1 to make this a lesser problem. */
2961 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2962 {
2963 const char *s = SSDATA (it->overlay_strings[i]);
2964 const char *e = s + SBYTES (it->overlay_strings[i]);
2965
2966 while (s < e && *s != '\n')
2967 ++s;
2968
2969 if (s < e)
2970 {
2971 overlay_strings_with_newlines = 1;
2972 break;
2973 }
2974 }
2975
2976 /* If position is within an overlay string, set up IT to the right
2977 overlay string. */
2978 if (pos->overlay_string_index >= 0)
2979 {
2980 int relative_index;
2981
2982 /* If the first overlay string happens to have a `display'
2983 property for an image, the iterator will be set up for that
2984 image, and we have to undo that setup first before we can
2985 correct the overlay string index. */
2986 if (it->method == GET_FROM_IMAGE)
2987 pop_it (it);
2988
2989 /* We already have the first chunk of overlay strings in
2990 IT->overlay_strings. Load more until the one for
2991 pos->overlay_string_index is in IT->overlay_strings. */
2992 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2993 {
2994 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2995 it->current.overlay_string_index = 0;
2996 while (n--)
2997 {
2998 load_overlay_strings (it, 0);
2999 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3000 }
3001 }
3002
3003 it->current.overlay_string_index = pos->overlay_string_index;
3004 relative_index = (it->current.overlay_string_index
3005 % OVERLAY_STRING_CHUNK_SIZE);
3006 it->string = it->overlay_strings[relative_index];
3007 xassert (STRINGP (it->string));
3008 it->current.string_pos = pos->string_pos;
3009 it->method = GET_FROM_STRING;
3010 }
3011
3012 if (CHARPOS (pos->string_pos) >= 0)
3013 {
3014 /* Recorded position is not in an overlay string, but in another
3015 string. This can only be a string from a `display' property.
3016 IT should already be filled with that string. */
3017 it->current.string_pos = pos->string_pos;
3018 xassert (STRINGP (it->string));
3019 }
3020
3021 /* Restore position in display vector translations, control
3022 character translations or ellipses. */
3023 if (pos->dpvec_index >= 0)
3024 {
3025 if (it->dpvec == NULL)
3026 get_next_display_element (it);
3027 xassert (it->dpvec && it->current.dpvec_index == 0);
3028 it->current.dpvec_index = pos->dpvec_index;
3029 }
3030
3031 CHECK_IT (it);
3032 return !overlay_strings_with_newlines;
3033 }
3034
3035
3036 /* Initialize IT for stepping through current_buffer in window W
3037 starting at ROW->start. */
3038
3039 static void
3040 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3041 {
3042 init_from_display_pos (it, w, &row->start);
3043 it->start = row->start;
3044 it->continuation_lines_width = row->continuation_lines_width;
3045 CHECK_IT (it);
3046 }
3047
3048
3049 /* Initialize IT for stepping through current_buffer in window W
3050 starting in the line following ROW, i.e. starting at ROW->end.
3051 Value is zero if there are overlay strings with newlines at ROW's
3052 end position. */
3053
3054 static int
3055 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3056 {
3057 int success = 0;
3058
3059 if (init_from_display_pos (it, w, &row->end))
3060 {
3061 if (row->continued_p)
3062 it->continuation_lines_width
3063 = row->continuation_lines_width + row->pixel_width;
3064 CHECK_IT (it);
3065 success = 1;
3066 }
3067
3068 return success;
3069 }
3070
3071
3072
3073 \f
3074 /***********************************************************************
3075 Text properties
3076 ***********************************************************************/
3077
3078 /* Called when IT reaches IT->stop_charpos. Handle text property and
3079 overlay changes. Set IT->stop_charpos to the next position where
3080 to stop. */
3081
3082 static void
3083 handle_stop (struct it *it)
3084 {
3085 enum prop_handled handled;
3086 int handle_overlay_change_p;
3087 struct props *p;
3088
3089 it->dpvec = NULL;
3090 it->current.dpvec_index = -1;
3091 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3092 it->ignore_overlay_strings_at_pos_p = 0;
3093 it->ellipsis_p = 0;
3094
3095 /* Use face of preceding text for ellipsis (if invisible) */
3096 if (it->selective_display_ellipsis_p)
3097 it->saved_face_id = it->face_id;
3098
3099 do
3100 {
3101 handled = HANDLED_NORMALLY;
3102
3103 /* Call text property handlers. */
3104 for (p = it_props; p->handler; ++p)
3105 {
3106 handled = p->handler (it);
3107
3108 if (handled == HANDLED_RECOMPUTE_PROPS)
3109 break;
3110 else if (handled == HANDLED_RETURN)
3111 {
3112 /* We still want to show before and after strings from
3113 overlays even if the actual buffer text is replaced. */
3114 if (!handle_overlay_change_p
3115 || it->sp > 1
3116 || !get_overlay_strings_1 (it, 0, 0))
3117 {
3118 if (it->ellipsis_p)
3119 setup_for_ellipsis (it, 0);
3120 /* When handling a display spec, we might load an
3121 empty string. In that case, discard it here. We
3122 used to discard it in handle_single_display_spec,
3123 but that causes get_overlay_strings_1, above, to
3124 ignore overlay strings that we must check. */
3125 if (STRINGP (it->string) && !SCHARS (it->string))
3126 pop_it (it);
3127 return;
3128 }
3129 else if (STRINGP (it->string) && !SCHARS (it->string))
3130 pop_it (it);
3131 else
3132 {
3133 it->ignore_overlay_strings_at_pos_p = 1;
3134 it->string_from_display_prop_p = 0;
3135 it->from_disp_prop_p = 0;
3136 handle_overlay_change_p = 0;
3137 }
3138 handled = HANDLED_RECOMPUTE_PROPS;
3139 break;
3140 }
3141 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3142 handle_overlay_change_p = 0;
3143 }
3144
3145 if (handled != HANDLED_RECOMPUTE_PROPS)
3146 {
3147 /* Don't check for overlay strings below when set to deliver
3148 characters from a display vector. */
3149 if (it->method == GET_FROM_DISPLAY_VECTOR)
3150 handle_overlay_change_p = 0;
3151
3152 /* Handle overlay changes.
3153 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3154 if it finds overlays. */
3155 if (handle_overlay_change_p)
3156 handled = handle_overlay_change (it);
3157 }
3158
3159 if (it->ellipsis_p)
3160 {
3161 setup_for_ellipsis (it, 0);
3162 break;
3163 }
3164 }
3165 while (handled == HANDLED_RECOMPUTE_PROPS);
3166
3167 /* Determine where to stop next. */
3168 if (handled == HANDLED_NORMALLY)
3169 compute_stop_pos (it);
3170 }
3171
3172
3173 /* Compute IT->stop_charpos from text property and overlay change
3174 information for IT's current position. */
3175
3176 static void
3177 compute_stop_pos (struct it *it)
3178 {
3179 register INTERVAL iv, next_iv;
3180 Lisp_Object object, limit, position;
3181 EMACS_INT charpos, bytepos;
3182
3183 if (STRINGP (it->string))
3184 {
3185 /* Strings are usually short, so don't limit the search for
3186 properties. */
3187 it->stop_charpos = it->end_charpos;
3188 object = it->string;
3189 limit = Qnil;
3190 charpos = IT_STRING_CHARPOS (*it);
3191 bytepos = IT_STRING_BYTEPOS (*it);
3192 }
3193 else
3194 {
3195 EMACS_INT pos;
3196
3197 /* If end_charpos is out of range for some reason, such as a
3198 misbehaving display function, rationalize it (Bug#5984). */
3199 if (it->end_charpos > ZV)
3200 it->end_charpos = ZV;
3201 it->stop_charpos = it->end_charpos;
3202
3203 /* If next overlay change is in front of the current stop pos
3204 (which is IT->end_charpos), stop there. Note: value of
3205 next_overlay_change is point-max if no overlay change
3206 follows. */
3207 charpos = IT_CHARPOS (*it);
3208 bytepos = IT_BYTEPOS (*it);
3209 pos = next_overlay_change (charpos);
3210 if (pos < it->stop_charpos)
3211 it->stop_charpos = pos;
3212
3213 /* If showing the region, we have to stop at the region
3214 start or end because the face might change there. */
3215 if (it->region_beg_charpos > 0)
3216 {
3217 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3218 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3219 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3220 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3221 }
3222
3223 /* Set up variables for computing the stop position from text
3224 property changes. */
3225 XSETBUFFER (object, current_buffer);
3226 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3227 }
3228
3229 /* Get the interval containing IT's position. Value is a null
3230 interval if there isn't such an interval. */
3231 position = make_number (charpos);
3232 iv = validate_interval_range (object, &position, &position, 0);
3233 if (!NULL_INTERVAL_P (iv))
3234 {
3235 Lisp_Object values_here[LAST_PROP_IDX];
3236 struct props *p;
3237
3238 /* Get properties here. */
3239 for (p = it_props; p->handler; ++p)
3240 values_here[p->idx] = textget (iv->plist, *p->name);
3241
3242 /* Look for an interval following iv that has different
3243 properties. */
3244 for (next_iv = next_interval (iv);
3245 (!NULL_INTERVAL_P (next_iv)
3246 && (NILP (limit)
3247 || XFASTINT (limit) > next_iv->position));
3248 next_iv = next_interval (next_iv))
3249 {
3250 for (p = it_props; p->handler; ++p)
3251 {
3252 Lisp_Object new_value;
3253
3254 new_value = textget (next_iv->plist, *p->name);
3255 if (!EQ (values_here[p->idx], new_value))
3256 break;
3257 }
3258
3259 if (p->handler)
3260 break;
3261 }
3262
3263 if (!NULL_INTERVAL_P (next_iv))
3264 {
3265 if (INTEGERP (limit)
3266 && next_iv->position >= XFASTINT (limit))
3267 /* No text property change up to limit. */
3268 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3269 else
3270 /* Text properties change in next_iv. */
3271 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3272 }
3273 }
3274
3275 if (it->cmp_it.id < 0)
3276 {
3277 EMACS_INT stoppos = it->end_charpos;
3278
3279 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3280 stoppos = -1;
3281 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3282 stoppos, it->string);
3283 }
3284
3285 xassert (STRINGP (it->string)
3286 || (it->stop_charpos >= BEGV
3287 && it->stop_charpos >= IT_CHARPOS (*it)));
3288 }
3289
3290
3291 /* Return the position of the next overlay change after POS in
3292 current_buffer. Value is point-max if no overlay change
3293 follows. This is like `next-overlay-change' but doesn't use
3294 xmalloc. */
3295
3296 static EMACS_INT
3297 next_overlay_change (EMACS_INT pos)
3298 {
3299 ptrdiff_t i, noverlays;
3300 EMACS_INT endpos;
3301 Lisp_Object *overlays;
3302
3303 /* Get all overlays at the given position. */
3304 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3305
3306 /* If any of these overlays ends before endpos,
3307 use its ending point instead. */
3308 for (i = 0; i < noverlays; ++i)
3309 {
3310 Lisp_Object oend;
3311 EMACS_INT oendpos;
3312
3313 oend = OVERLAY_END (overlays[i]);
3314 oendpos = OVERLAY_POSITION (oend);
3315 endpos = min (endpos, oendpos);
3316 }
3317
3318 return endpos;
3319 }
3320
3321 /* How many characters forward to search for a display property or
3322 display string. Searching too far forward makes the bidi display
3323 sluggish, especially in small windows. */
3324 #define MAX_DISP_SCAN 250
3325
3326 /* Return the character position of a display string at or after
3327 position specified by POSITION. If no display string exists at or
3328 after POSITION, return ZV. A display string is either an overlay
3329 with `display' property whose value is a string, or a `display'
3330 text property whose value is a string. STRING is data about the
3331 string to iterate; if STRING->lstring is nil, we are iterating a
3332 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3333 on a GUI frame. DISP_PROP is set to zero if we searched
3334 MAX_DISP_SCAN characters forward without finding any display
3335 strings, non-zero otherwise. It is set to 2 if the display string
3336 uses any kind of `(space ...)' spec that will produce a stretch of
3337 white space in the text area. */
3338 EMACS_INT
3339 compute_display_string_pos (struct text_pos *position,
3340 struct bidi_string_data *string,
3341 int frame_window_p, int *disp_prop)
3342 {
3343 /* OBJECT = nil means current buffer. */
3344 Lisp_Object object =
3345 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3346 Lisp_Object pos, spec, limpos;
3347 int string_p = (string && (STRINGP (string->lstring) || string->s));
3348 EMACS_INT eob = string_p ? string->schars : ZV;
3349 EMACS_INT begb = string_p ? 0 : BEGV;
3350 EMACS_INT bufpos, charpos = CHARPOS (*position);
3351 EMACS_INT lim =
3352 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3353 struct text_pos tpos;
3354 int rv = 0;
3355
3356 *disp_prop = 1;
3357
3358 if (charpos >= eob
3359 /* We don't support display properties whose values are strings
3360 that have display string properties. */
3361 || string->from_disp_str
3362 /* C strings cannot have display properties. */
3363 || (string->s && !STRINGP (object)))
3364 {
3365 *disp_prop = 0;
3366 return eob;
3367 }
3368
3369 /* If the character at CHARPOS is where the display string begins,
3370 return CHARPOS. */
3371 pos = make_number (charpos);
3372 if (STRINGP (object))
3373 bufpos = string->bufpos;
3374 else
3375 bufpos = charpos;
3376 tpos = *position;
3377 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3378 && (charpos <= begb
3379 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3380 object),
3381 spec))
3382 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3383 frame_window_p)))
3384 {
3385 if (rv == 2)
3386 *disp_prop = 2;
3387 return charpos;
3388 }
3389
3390 /* Look forward for the first character with a `display' property
3391 that will replace the underlying text when displayed. */
3392 limpos = make_number (lim);
3393 do {
3394 pos = Fnext_single_char_property_change (pos, Qdisplay, object, limpos);
3395 CHARPOS (tpos) = XFASTINT (pos);
3396 if (CHARPOS (tpos) >= lim)
3397 {
3398 *disp_prop = 0;
3399 break;
3400 }
3401 if (STRINGP (object))
3402 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3403 else
3404 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3405 spec = Fget_char_property (pos, Qdisplay, object);
3406 if (!STRINGP (object))
3407 bufpos = CHARPOS (tpos);
3408 } while (NILP (spec)
3409 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3410 bufpos, frame_window_p)));
3411 if (rv == 2)
3412 *disp_prop = 2;
3413
3414 return CHARPOS (tpos);
3415 }
3416
3417 /* Return the character position of the end of the display string that
3418 started at CHARPOS. If there's no display string at CHARPOS,
3419 return -1. A display string is either an overlay with `display'
3420 property whose value is a string or a `display' text property whose
3421 value is a string. */
3422 EMACS_INT
3423 compute_display_string_end (EMACS_INT charpos, struct bidi_string_data *string)
3424 {
3425 /* OBJECT = nil means current buffer. */
3426 Lisp_Object object =
3427 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3428 Lisp_Object pos = make_number (charpos);
3429 EMACS_INT eob =
3430 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3431
3432 if (charpos >= eob || (string->s && !STRINGP (object)))
3433 return eob;
3434
3435 /* It could happen that the display property or overlay was removed
3436 since we found it in compute_display_string_pos above. One way
3437 this can happen is if JIT font-lock was called (through
3438 handle_fontified_prop), and jit-lock-functions remove text
3439 properties or overlays from the portion of buffer that includes
3440 CHARPOS. Muse mode is known to do that, for example. In this
3441 case, we return -1 to the caller, to signal that no display
3442 string is actually present at CHARPOS. See bidi_fetch_char for
3443 how this is handled.
3444
3445 An alternative would be to never look for display properties past
3446 it->stop_charpos. But neither compute_display_string_pos nor
3447 bidi_fetch_char that calls it know or care where the next
3448 stop_charpos is. */
3449 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3450 return -1;
3451
3452 /* Look forward for the first character where the `display' property
3453 changes. */
3454 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3455
3456 return XFASTINT (pos);
3457 }
3458
3459
3460 \f
3461 /***********************************************************************
3462 Fontification
3463 ***********************************************************************/
3464
3465 /* Handle changes in the `fontified' property of the current buffer by
3466 calling hook functions from Qfontification_functions to fontify
3467 regions of text. */
3468
3469 static enum prop_handled
3470 handle_fontified_prop (struct it *it)
3471 {
3472 Lisp_Object prop, pos;
3473 enum prop_handled handled = HANDLED_NORMALLY;
3474
3475 if (!NILP (Vmemory_full))
3476 return handled;
3477
3478 /* Get the value of the `fontified' property at IT's current buffer
3479 position. (The `fontified' property doesn't have a special
3480 meaning in strings.) If the value is nil, call functions from
3481 Qfontification_functions. */
3482 if (!STRINGP (it->string)
3483 && it->s == NULL
3484 && !NILP (Vfontification_functions)
3485 && !NILP (Vrun_hooks)
3486 && (pos = make_number (IT_CHARPOS (*it)),
3487 prop = Fget_char_property (pos, Qfontified, Qnil),
3488 /* Ignore the special cased nil value always present at EOB since
3489 no amount of fontifying will be able to change it. */
3490 NILP (prop) && IT_CHARPOS (*it) < Z))
3491 {
3492 int count = SPECPDL_INDEX ();
3493 Lisp_Object val;
3494 struct buffer *obuf = current_buffer;
3495 int begv = BEGV, zv = ZV;
3496 int old_clip_changed = current_buffer->clip_changed;
3497
3498 val = Vfontification_functions;
3499 specbind (Qfontification_functions, Qnil);
3500
3501 xassert (it->end_charpos == ZV);
3502
3503 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3504 safe_call1 (val, pos);
3505 else
3506 {
3507 Lisp_Object fns, fn;
3508 struct gcpro gcpro1, gcpro2;
3509
3510 fns = Qnil;
3511 GCPRO2 (val, fns);
3512
3513 for (; CONSP (val); val = XCDR (val))
3514 {
3515 fn = XCAR (val);
3516
3517 if (EQ (fn, Qt))
3518 {
3519 /* A value of t indicates this hook has a local
3520 binding; it means to run the global binding too.
3521 In a global value, t should not occur. If it
3522 does, we must ignore it to avoid an endless
3523 loop. */
3524 for (fns = Fdefault_value (Qfontification_functions);
3525 CONSP (fns);
3526 fns = XCDR (fns))
3527 {
3528 fn = XCAR (fns);
3529 if (!EQ (fn, Qt))
3530 safe_call1 (fn, pos);
3531 }
3532 }
3533 else
3534 safe_call1 (fn, pos);
3535 }
3536
3537 UNGCPRO;
3538 }
3539
3540 unbind_to (count, Qnil);
3541
3542 /* Fontification functions routinely call `save-restriction'.
3543 Normally, this tags clip_changed, which can confuse redisplay
3544 (see discussion in Bug#6671). Since we don't perform any
3545 special handling of fontification changes in the case where
3546 `save-restriction' isn't called, there's no point doing so in
3547 this case either. So, if the buffer's restrictions are
3548 actually left unchanged, reset clip_changed. */
3549 if (obuf == current_buffer)
3550 {
3551 if (begv == BEGV && zv == ZV)
3552 current_buffer->clip_changed = old_clip_changed;
3553 }
3554 /* There isn't much we can reasonably do to protect against
3555 misbehaving fontification, but here's a fig leaf. */
3556 else if (!NILP (BVAR (obuf, name)))
3557 set_buffer_internal_1 (obuf);
3558
3559 /* The fontification code may have added/removed text.
3560 It could do even a lot worse, but let's at least protect against
3561 the most obvious case where only the text past `pos' gets changed',
3562 as is/was done in grep.el where some escapes sequences are turned
3563 into face properties (bug#7876). */
3564 it->end_charpos = ZV;
3565
3566 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3567 something. This avoids an endless loop if they failed to
3568 fontify the text for which reason ever. */
3569 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3570 handled = HANDLED_RECOMPUTE_PROPS;
3571 }
3572
3573 return handled;
3574 }
3575
3576
3577 \f
3578 /***********************************************************************
3579 Faces
3580 ***********************************************************************/
3581
3582 /* Set up iterator IT from face properties at its current position.
3583 Called from handle_stop. */
3584
3585 static enum prop_handled
3586 handle_face_prop (struct it *it)
3587 {
3588 int new_face_id;
3589 EMACS_INT next_stop;
3590
3591 if (!STRINGP (it->string))
3592 {
3593 new_face_id
3594 = face_at_buffer_position (it->w,
3595 IT_CHARPOS (*it),
3596 it->region_beg_charpos,
3597 it->region_end_charpos,
3598 &next_stop,
3599 (IT_CHARPOS (*it)
3600 + TEXT_PROP_DISTANCE_LIMIT),
3601 0, it->base_face_id);
3602
3603 /* Is this a start of a run of characters with box face?
3604 Caveat: this can be called for a freshly initialized
3605 iterator; face_id is -1 in this case. We know that the new
3606 face will not change until limit, i.e. if the new face has a
3607 box, all characters up to limit will have one. But, as
3608 usual, we don't know whether limit is really the end. */
3609 if (new_face_id != it->face_id)
3610 {
3611 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3612
3613 /* If new face has a box but old face has not, this is
3614 the start of a run of characters with box, i.e. it has
3615 a shadow on the left side. The value of face_id of the
3616 iterator will be -1 if this is the initial call that gets
3617 the face. In this case, we have to look in front of IT's
3618 position and see whether there is a face != new_face_id. */
3619 it->start_of_box_run_p
3620 = (new_face->box != FACE_NO_BOX
3621 && (it->face_id >= 0
3622 || IT_CHARPOS (*it) == BEG
3623 || new_face_id != face_before_it_pos (it)));
3624 it->face_box_p = new_face->box != FACE_NO_BOX;
3625 }
3626 }
3627 else
3628 {
3629 int base_face_id;
3630 EMACS_INT bufpos;
3631 int i;
3632 Lisp_Object from_overlay
3633 = (it->current.overlay_string_index >= 0
3634 ? it->string_overlays[it->current.overlay_string_index]
3635 : Qnil);
3636
3637 /* See if we got to this string directly or indirectly from
3638 an overlay property. That includes the before-string or
3639 after-string of an overlay, strings in display properties
3640 provided by an overlay, their text properties, etc.
3641
3642 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3643 if (! NILP (from_overlay))
3644 for (i = it->sp - 1; i >= 0; i--)
3645 {
3646 if (it->stack[i].current.overlay_string_index >= 0)
3647 from_overlay
3648 = it->string_overlays[it->stack[i].current.overlay_string_index];
3649 else if (! NILP (it->stack[i].from_overlay))
3650 from_overlay = it->stack[i].from_overlay;
3651
3652 if (!NILP (from_overlay))
3653 break;
3654 }
3655
3656 if (! NILP (from_overlay))
3657 {
3658 bufpos = IT_CHARPOS (*it);
3659 /* For a string from an overlay, the base face depends
3660 only on text properties and ignores overlays. */
3661 base_face_id
3662 = face_for_overlay_string (it->w,
3663 IT_CHARPOS (*it),
3664 it->region_beg_charpos,
3665 it->region_end_charpos,
3666 &next_stop,
3667 (IT_CHARPOS (*it)
3668 + TEXT_PROP_DISTANCE_LIMIT),
3669 0,
3670 from_overlay);
3671 }
3672 else
3673 {
3674 bufpos = 0;
3675
3676 /* For strings from a `display' property, use the face at
3677 IT's current buffer position as the base face to merge
3678 with, so that overlay strings appear in the same face as
3679 surrounding text, unless they specify their own
3680 faces. */
3681 base_face_id = it->string_from_prefix_prop_p
3682 ? DEFAULT_FACE_ID
3683 : underlying_face_id (it);
3684 }
3685
3686 new_face_id = face_at_string_position (it->w,
3687 it->string,
3688 IT_STRING_CHARPOS (*it),
3689 bufpos,
3690 it->region_beg_charpos,
3691 it->region_end_charpos,
3692 &next_stop,
3693 base_face_id, 0);
3694
3695 /* Is this a start of a run of characters with box? Caveat:
3696 this can be called for a freshly allocated iterator; face_id
3697 is -1 is this case. We know that the new face will not
3698 change until the next check pos, i.e. if the new face has a
3699 box, all characters up to that position will have a
3700 box. But, as usual, we don't know whether that position
3701 is really the end. */
3702 if (new_face_id != it->face_id)
3703 {
3704 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3705 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3706
3707 /* If new face has a box but old face hasn't, this is the
3708 start of a run of characters with box, i.e. it has a
3709 shadow on the left side. */
3710 it->start_of_box_run_p
3711 = new_face->box && (old_face == NULL || !old_face->box);
3712 it->face_box_p = new_face->box != FACE_NO_BOX;
3713 }
3714 }
3715
3716 it->face_id = new_face_id;
3717 return HANDLED_NORMALLY;
3718 }
3719
3720
3721 /* Return the ID of the face ``underlying'' IT's current position,
3722 which is in a string. If the iterator is associated with a
3723 buffer, return the face at IT's current buffer position.
3724 Otherwise, use the iterator's base_face_id. */
3725
3726 static int
3727 underlying_face_id (struct it *it)
3728 {
3729 int face_id = it->base_face_id, i;
3730
3731 xassert (STRINGP (it->string));
3732
3733 for (i = it->sp - 1; i >= 0; --i)
3734 if (NILP (it->stack[i].string))
3735 face_id = it->stack[i].face_id;
3736
3737 return face_id;
3738 }
3739
3740
3741 /* Compute the face one character before or after the current position
3742 of IT, in the visual order. BEFORE_P non-zero means get the face
3743 in front (to the left in L2R paragraphs, to the right in R2L
3744 paragraphs) of IT's screen position. Value is the ID of the face. */
3745
3746 static int
3747 face_before_or_after_it_pos (struct it *it, int before_p)
3748 {
3749 int face_id, limit;
3750 EMACS_INT next_check_charpos;
3751 struct it it_copy;
3752 void *it_copy_data = NULL;
3753
3754 xassert (it->s == NULL);
3755
3756 if (STRINGP (it->string))
3757 {
3758 EMACS_INT bufpos, charpos;
3759 int base_face_id;
3760
3761 /* No face change past the end of the string (for the case
3762 we are padding with spaces). No face change before the
3763 string start. */
3764 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3765 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3766 return it->face_id;
3767
3768 if (!it->bidi_p)
3769 {
3770 /* Set charpos to the position before or after IT's current
3771 position, in the logical order, which in the non-bidi
3772 case is the same as the visual order. */
3773 if (before_p)
3774 charpos = IT_STRING_CHARPOS (*it) - 1;
3775 else if (it->what == IT_COMPOSITION)
3776 /* For composition, we must check the character after the
3777 composition. */
3778 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
3779 else
3780 charpos = IT_STRING_CHARPOS (*it) + 1;
3781 }
3782 else
3783 {
3784 if (before_p)
3785 {
3786 /* With bidi iteration, the character before the current
3787 in the visual order cannot be found by simple
3788 iteration, because "reverse" reordering is not
3789 supported. Instead, we need to use the move_it_*
3790 family of functions. */
3791 /* Ignore face changes before the first visible
3792 character on this display line. */
3793 if (it->current_x <= it->first_visible_x)
3794 return it->face_id;
3795 SAVE_IT (it_copy, *it, it_copy_data);
3796 /* Implementation note: Since move_it_in_display_line
3797 works in the iterator geometry, and thinks the first
3798 character is always the leftmost, even in R2L lines,
3799 we don't need to distinguish between the R2L and L2R
3800 cases here. */
3801 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
3802 it_copy.current_x - 1, MOVE_TO_X);
3803 charpos = IT_STRING_CHARPOS (it_copy);
3804 RESTORE_IT (it, it, it_copy_data);
3805 }
3806 else
3807 {
3808 /* Set charpos to the string position of the character
3809 that comes after IT's current position in the visual
3810 order. */
3811 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3812
3813 it_copy = *it;
3814 while (n--)
3815 bidi_move_to_visually_next (&it_copy.bidi_it);
3816
3817 charpos = it_copy.bidi_it.charpos;
3818 }
3819 }
3820 xassert (0 <= charpos && charpos <= SCHARS (it->string));
3821
3822 if (it->current.overlay_string_index >= 0)
3823 bufpos = IT_CHARPOS (*it);
3824 else
3825 bufpos = 0;
3826
3827 base_face_id = underlying_face_id (it);
3828
3829 /* Get the face for ASCII, or unibyte. */
3830 face_id = face_at_string_position (it->w,
3831 it->string,
3832 charpos,
3833 bufpos,
3834 it->region_beg_charpos,
3835 it->region_end_charpos,
3836 &next_check_charpos,
3837 base_face_id, 0);
3838
3839 /* Correct the face for charsets different from ASCII. Do it
3840 for the multibyte case only. The face returned above is
3841 suitable for unibyte text if IT->string is unibyte. */
3842 if (STRING_MULTIBYTE (it->string))
3843 {
3844 struct text_pos pos1 = string_pos (charpos, it->string);
3845 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
3846 int c, len;
3847 struct face *face = FACE_FROM_ID (it->f, face_id);
3848
3849 c = string_char_and_length (p, &len);
3850 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
3851 }
3852 }
3853 else
3854 {
3855 struct text_pos pos;
3856
3857 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3858 || (IT_CHARPOS (*it) <= BEGV && before_p))
3859 return it->face_id;
3860
3861 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3862 pos = it->current.pos;
3863
3864 if (!it->bidi_p)
3865 {
3866 if (before_p)
3867 DEC_TEXT_POS (pos, it->multibyte_p);
3868 else
3869 {
3870 if (it->what == IT_COMPOSITION)
3871 {
3872 /* For composition, we must check the position after
3873 the composition. */
3874 pos.charpos += it->cmp_it.nchars;
3875 pos.bytepos += it->len;
3876 }
3877 else
3878 INC_TEXT_POS (pos, it->multibyte_p);
3879 }
3880 }
3881 else
3882 {
3883 if (before_p)
3884 {
3885 /* With bidi iteration, the character before the current
3886 in the visual order cannot be found by simple
3887 iteration, because "reverse" reordering is not
3888 supported. Instead, we need to use the move_it_*
3889 family of functions. */
3890 /* Ignore face changes before the first visible
3891 character on this display line. */
3892 if (it->current_x <= it->first_visible_x)
3893 return it->face_id;
3894 SAVE_IT (it_copy, *it, it_copy_data);
3895 /* Implementation note: Since move_it_in_display_line
3896 works in the iterator geometry, and thinks the first
3897 character is always the leftmost, even in R2L lines,
3898 we don't need to distinguish between the R2L and L2R
3899 cases here. */
3900 move_it_in_display_line (&it_copy, ZV,
3901 it_copy.current_x - 1, MOVE_TO_X);
3902 pos = it_copy.current.pos;
3903 RESTORE_IT (it, it, it_copy_data);
3904 }
3905 else
3906 {
3907 /* Set charpos to the buffer position of the character
3908 that comes after IT's current position in the visual
3909 order. */
3910 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
3911
3912 it_copy = *it;
3913 while (n--)
3914 bidi_move_to_visually_next (&it_copy.bidi_it);
3915
3916 SET_TEXT_POS (pos,
3917 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
3918 }
3919 }
3920 xassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
3921
3922 /* Determine face for CHARSET_ASCII, or unibyte. */
3923 face_id = face_at_buffer_position (it->w,
3924 CHARPOS (pos),
3925 it->region_beg_charpos,
3926 it->region_end_charpos,
3927 &next_check_charpos,
3928 limit, 0, -1);
3929
3930 /* Correct the face for charsets different from ASCII. Do it
3931 for the multibyte case only. The face returned above is
3932 suitable for unibyte text if current_buffer is unibyte. */
3933 if (it->multibyte_p)
3934 {
3935 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3936 struct face *face = FACE_FROM_ID (it->f, face_id);
3937 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3938 }
3939 }
3940
3941 return face_id;
3942 }
3943
3944
3945 \f
3946 /***********************************************************************
3947 Invisible text
3948 ***********************************************************************/
3949
3950 /* Set up iterator IT from invisible properties at its current
3951 position. Called from handle_stop. */
3952
3953 static enum prop_handled
3954 handle_invisible_prop (struct it *it)
3955 {
3956 enum prop_handled handled = HANDLED_NORMALLY;
3957
3958 if (STRINGP (it->string))
3959 {
3960 Lisp_Object prop, end_charpos, limit, charpos;
3961
3962 /* Get the value of the invisible text property at the
3963 current position. Value will be nil if there is no such
3964 property. */
3965 charpos = make_number (IT_STRING_CHARPOS (*it));
3966 prop = Fget_text_property (charpos, Qinvisible, it->string);
3967
3968 if (!NILP (prop)
3969 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3970 {
3971 EMACS_INT endpos;
3972
3973 handled = HANDLED_RECOMPUTE_PROPS;
3974
3975 /* Get the position at which the next change of the
3976 invisible text property can be found in IT->string.
3977 Value will be nil if the property value is the same for
3978 all the rest of IT->string. */
3979 XSETINT (limit, SCHARS (it->string));
3980 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3981 it->string, limit);
3982
3983 /* Text at current position is invisible. The next
3984 change in the property is at position end_charpos.
3985 Move IT's current position to that position. */
3986 if (INTEGERP (end_charpos)
3987 && (endpos = XFASTINT (end_charpos)) < XFASTINT (limit))
3988 {
3989 struct text_pos old;
3990 EMACS_INT oldpos;
3991
3992 old = it->current.string_pos;
3993 oldpos = CHARPOS (old);
3994 if (it->bidi_p)
3995 {
3996 if (it->bidi_it.first_elt
3997 && it->bidi_it.charpos < SCHARS (it->string))
3998 bidi_paragraph_init (it->paragraph_embedding,
3999 &it->bidi_it, 1);
4000 /* Bidi-iterate out of the invisible text. */
4001 do
4002 {
4003 bidi_move_to_visually_next (&it->bidi_it);
4004 }
4005 while (oldpos <= it->bidi_it.charpos
4006 && it->bidi_it.charpos < endpos);
4007
4008 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4009 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4010 if (IT_CHARPOS (*it) >= endpos)
4011 it->prev_stop = endpos;
4012 }
4013 else
4014 {
4015 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4016 compute_string_pos (&it->current.string_pos, old, it->string);
4017 }
4018 }
4019 else
4020 {
4021 /* The rest of the string is invisible. If this is an
4022 overlay string, proceed with the next overlay string
4023 or whatever comes and return a character from there. */
4024 if (it->current.overlay_string_index >= 0)
4025 {
4026 next_overlay_string (it);
4027 /* Don't check for overlay strings when we just
4028 finished processing them. */
4029 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4030 }
4031 else
4032 {
4033 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4034 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4035 }
4036 }
4037 }
4038 }
4039 else
4040 {
4041 int invis_p;
4042 EMACS_INT newpos, next_stop, start_charpos, tem;
4043 Lisp_Object pos, prop, overlay;
4044
4045 /* First of all, is there invisible text at this position? */
4046 tem = start_charpos = IT_CHARPOS (*it);
4047 pos = make_number (tem);
4048 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4049 &overlay);
4050 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4051
4052 /* If we are on invisible text, skip over it. */
4053 if (invis_p && start_charpos < it->end_charpos)
4054 {
4055 /* Record whether we have to display an ellipsis for the
4056 invisible text. */
4057 int display_ellipsis_p = invis_p == 2;
4058
4059 handled = HANDLED_RECOMPUTE_PROPS;
4060
4061 /* Loop skipping over invisible text. The loop is left at
4062 ZV or with IT on the first char being visible again. */
4063 do
4064 {
4065 /* Try to skip some invisible text. Return value is the
4066 position reached which can be equal to where we start
4067 if there is nothing invisible there. This skips both
4068 over invisible text properties and overlays with
4069 invisible property. */
4070 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4071
4072 /* If we skipped nothing at all we weren't at invisible
4073 text in the first place. If everything to the end of
4074 the buffer was skipped, end the loop. */
4075 if (newpos == tem || newpos >= ZV)
4076 invis_p = 0;
4077 else
4078 {
4079 /* We skipped some characters but not necessarily
4080 all there are. Check if we ended up on visible
4081 text. Fget_char_property returns the property of
4082 the char before the given position, i.e. if we
4083 get invis_p = 0, this means that the char at
4084 newpos is visible. */
4085 pos = make_number (newpos);
4086 prop = Fget_char_property (pos, Qinvisible, it->window);
4087 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4088 }
4089
4090 /* If we ended up on invisible text, proceed to
4091 skip starting with next_stop. */
4092 if (invis_p)
4093 tem = next_stop;
4094
4095 /* If there are adjacent invisible texts, don't lose the
4096 second one's ellipsis. */
4097 if (invis_p == 2)
4098 display_ellipsis_p = 1;
4099 }
4100 while (invis_p);
4101
4102 /* The position newpos is now either ZV or on visible text. */
4103 if (it->bidi_p)
4104 {
4105 EMACS_INT bpos = CHAR_TO_BYTE (newpos);
4106 int on_newline =
4107 bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4108 int after_newline =
4109 newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4110
4111 /* If the invisible text ends on a newline or on a
4112 character after a newline, we can avoid the costly,
4113 character by character, bidi iteration to NEWPOS, and
4114 instead simply reseat the iterator there. That's
4115 because all bidi reordering information is tossed at
4116 the newline. This is a big win for modes that hide
4117 complete lines, like Outline, Org, etc. */
4118 if (on_newline || after_newline)
4119 {
4120 struct text_pos tpos;
4121 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4122
4123 SET_TEXT_POS (tpos, newpos, bpos);
4124 reseat_1 (it, tpos, 0);
4125 /* If we reseat on a newline/ZV, we need to prep the
4126 bidi iterator for advancing to the next character
4127 after the newline/EOB, keeping the current paragraph
4128 direction (so that PRODUCE_GLYPHS does TRT wrt
4129 prepending/appending glyphs to a glyph row). */
4130 if (on_newline)
4131 {
4132 it->bidi_it.first_elt = 0;
4133 it->bidi_it.paragraph_dir = pdir;
4134 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4135 it->bidi_it.nchars = 1;
4136 it->bidi_it.ch_len = 1;
4137 }
4138 }
4139 else /* Must use the slow method. */
4140 {
4141 /* With bidi iteration, the region of invisible text
4142 could start and/or end in the middle of a
4143 non-base embedding level. Therefore, we need to
4144 skip invisible text using the bidi iterator,
4145 starting at IT's current position, until we find
4146 ourselves outside of the invisible text.
4147 Skipping invisible text _after_ bidi iteration
4148 avoids affecting the visual order of the
4149 displayed text when invisible properties are
4150 added or removed. */
4151 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4152 {
4153 /* If we were `reseat'ed to a new paragraph,
4154 determine the paragraph base direction. We
4155 need to do it now because
4156 next_element_from_buffer may not have a
4157 chance to do it, if we are going to skip any
4158 text at the beginning, which resets the
4159 FIRST_ELT flag. */
4160 bidi_paragraph_init (it->paragraph_embedding,
4161 &it->bidi_it, 1);
4162 }
4163 do
4164 {
4165 bidi_move_to_visually_next (&it->bidi_it);
4166 }
4167 while (it->stop_charpos <= it->bidi_it.charpos
4168 && it->bidi_it.charpos < newpos);
4169 IT_CHARPOS (*it) = it->bidi_it.charpos;
4170 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4171 /* If we overstepped NEWPOS, record its position in
4172 the iterator, so that we skip invisible text if
4173 later the bidi iteration lands us in the
4174 invisible region again. */
4175 if (IT_CHARPOS (*it) >= newpos)
4176 it->prev_stop = newpos;
4177 }
4178 }
4179 else
4180 {
4181 IT_CHARPOS (*it) = newpos;
4182 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4183 }
4184
4185 /* If there are before-strings at the start of invisible
4186 text, and the text is invisible because of a text
4187 property, arrange to show before-strings because 20.x did
4188 it that way. (If the text is invisible because of an
4189 overlay property instead of a text property, this is
4190 already handled in the overlay code.) */
4191 if (NILP (overlay)
4192 && get_overlay_strings (it, it->stop_charpos))
4193 {
4194 handled = HANDLED_RECOMPUTE_PROPS;
4195 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4196 }
4197 else if (display_ellipsis_p)
4198 {
4199 /* Make sure that the glyphs of the ellipsis will get
4200 correct `charpos' values. If we would not update
4201 it->position here, the glyphs would belong to the
4202 last visible character _before_ the invisible
4203 text, which confuses `set_cursor_from_row'.
4204
4205 We use the last invisible position instead of the
4206 first because this way the cursor is always drawn on
4207 the first "." of the ellipsis, whenever PT is inside
4208 the invisible text. Otherwise the cursor would be
4209 placed _after_ the ellipsis when the point is after the
4210 first invisible character. */
4211 if (!STRINGP (it->object))
4212 {
4213 it->position.charpos = newpos - 1;
4214 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4215 }
4216 it->ellipsis_p = 1;
4217 /* Let the ellipsis display before
4218 considering any properties of the following char.
4219 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4220 handled = HANDLED_RETURN;
4221 }
4222 }
4223 }
4224
4225 return handled;
4226 }
4227
4228
4229 /* Make iterator IT return `...' next.
4230 Replaces LEN characters from buffer. */
4231
4232 static void
4233 setup_for_ellipsis (struct it *it, int len)
4234 {
4235 /* Use the display table definition for `...'. Invalid glyphs
4236 will be handled by the method returning elements from dpvec. */
4237 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4238 {
4239 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4240 it->dpvec = v->contents;
4241 it->dpend = v->contents + v->header.size;
4242 }
4243 else
4244 {
4245 /* Default `...'. */
4246 it->dpvec = default_invis_vector;
4247 it->dpend = default_invis_vector + 3;
4248 }
4249
4250 it->dpvec_char_len = len;
4251 it->current.dpvec_index = 0;
4252 it->dpvec_face_id = -1;
4253
4254 /* Remember the current face id in case glyphs specify faces.
4255 IT's face is restored in set_iterator_to_next.
4256 saved_face_id was set to preceding char's face in handle_stop. */
4257 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4258 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4259
4260 it->method = GET_FROM_DISPLAY_VECTOR;
4261 it->ellipsis_p = 1;
4262 }
4263
4264
4265 \f
4266 /***********************************************************************
4267 'display' property
4268 ***********************************************************************/
4269
4270 /* Set up iterator IT from `display' property at its current position.
4271 Called from handle_stop.
4272 We return HANDLED_RETURN if some part of the display property
4273 overrides the display of the buffer text itself.
4274 Otherwise we return HANDLED_NORMALLY. */
4275
4276 static enum prop_handled
4277 handle_display_prop (struct it *it)
4278 {
4279 Lisp_Object propval, object, overlay;
4280 struct text_pos *position;
4281 EMACS_INT bufpos;
4282 /* Nonzero if some property replaces the display of the text itself. */
4283 int display_replaced_p = 0;
4284
4285 if (STRINGP (it->string))
4286 {
4287 object = it->string;
4288 position = &it->current.string_pos;
4289 bufpos = CHARPOS (it->current.pos);
4290 }
4291 else
4292 {
4293 XSETWINDOW (object, it->w);
4294 position = &it->current.pos;
4295 bufpos = CHARPOS (*position);
4296 }
4297
4298 /* Reset those iterator values set from display property values. */
4299 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4300 it->space_width = Qnil;
4301 it->font_height = Qnil;
4302 it->voffset = 0;
4303
4304 /* We don't support recursive `display' properties, i.e. string
4305 values that have a string `display' property, that have a string
4306 `display' property etc. */
4307 if (!it->string_from_display_prop_p)
4308 it->area = TEXT_AREA;
4309
4310 propval = get_char_property_and_overlay (make_number (position->charpos),
4311 Qdisplay, object, &overlay);
4312 if (NILP (propval))
4313 return HANDLED_NORMALLY;
4314 /* Now OVERLAY is the overlay that gave us this property, or nil
4315 if it was a text property. */
4316
4317 if (!STRINGP (it->string))
4318 object = it->w->buffer;
4319
4320 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4321 position, bufpos,
4322 FRAME_WINDOW_P (it->f));
4323
4324 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4325 }
4326
4327 /* Subroutine of handle_display_prop. Returns non-zero if the display
4328 specification in SPEC is a replacing specification, i.e. it would
4329 replace the text covered by `display' property with something else,
4330 such as an image or a display string. If SPEC includes any kind or
4331 `(space ...) specification, the value is 2; this is used by
4332 compute_display_string_pos, which see.
4333
4334 See handle_single_display_spec for documentation of arguments.
4335 frame_window_p is non-zero if the window being redisplayed is on a
4336 GUI frame; this argument is used only if IT is NULL, see below.
4337
4338 IT can be NULL, if this is called by the bidi reordering code
4339 through compute_display_string_pos, which see. In that case, this
4340 function only examines SPEC, but does not otherwise "handle" it, in
4341 the sense that it doesn't set up members of IT from the display
4342 spec. */
4343 static int
4344 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4345 Lisp_Object overlay, struct text_pos *position,
4346 EMACS_INT bufpos, int frame_window_p)
4347 {
4348 int replacing_p = 0;
4349 int rv;
4350
4351 if (CONSP (spec)
4352 /* Simple specifications. */
4353 && !EQ (XCAR (spec), Qimage)
4354 && !EQ (XCAR (spec), Qspace)
4355 && !EQ (XCAR (spec), Qwhen)
4356 && !EQ (XCAR (spec), Qslice)
4357 && !EQ (XCAR (spec), Qspace_width)
4358 && !EQ (XCAR (spec), Qheight)
4359 && !EQ (XCAR (spec), Qraise)
4360 /* Marginal area specifications. */
4361 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4362 && !EQ (XCAR (spec), Qleft_fringe)
4363 && !EQ (XCAR (spec), Qright_fringe)
4364 && !NILP (XCAR (spec)))
4365 {
4366 for (; CONSP (spec); spec = XCDR (spec))
4367 {
4368 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4369 overlay, position, bufpos,
4370 replacing_p, frame_window_p)))
4371 {
4372 replacing_p = rv;
4373 /* If some text in a string is replaced, `position' no
4374 longer points to the position of `object'. */
4375 if (!it || STRINGP (object))
4376 break;
4377 }
4378 }
4379 }
4380 else if (VECTORP (spec))
4381 {
4382 int i;
4383 for (i = 0; i < ASIZE (spec); ++i)
4384 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4385 overlay, position, bufpos,
4386 replacing_p, frame_window_p)))
4387 {
4388 replacing_p = rv;
4389 /* If some text in a string is replaced, `position' no
4390 longer points to the position of `object'. */
4391 if (!it || STRINGP (object))
4392 break;
4393 }
4394 }
4395 else
4396 {
4397 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4398 position, bufpos, 0,
4399 frame_window_p)))
4400 replacing_p = rv;
4401 }
4402
4403 return replacing_p;
4404 }
4405
4406 /* Value is the position of the end of the `display' property starting
4407 at START_POS in OBJECT. */
4408
4409 static struct text_pos
4410 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4411 {
4412 Lisp_Object end;
4413 struct text_pos end_pos;
4414
4415 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4416 Qdisplay, object, Qnil);
4417 CHARPOS (end_pos) = XFASTINT (end);
4418 if (STRINGP (object))
4419 compute_string_pos (&end_pos, start_pos, it->string);
4420 else
4421 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4422
4423 return end_pos;
4424 }
4425
4426
4427 /* Set up IT from a single `display' property specification SPEC. OBJECT
4428 is the object in which the `display' property was found. *POSITION
4429 is the position in OBJECT at which the `display' property was found.
4430 BUFPOS is the buffer position of OBJECT (different from POSITION if
4431 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4432 previously saw a display specification which already replaced text
4433 display with something else, for example an image; we ignore such
4434 properties after the first one has been processed.
4435
4436 OVERLAY is the overlay this `display' property came from,
4437 or nil if it was a text property.
4438
4439 If SPEC is a `space' or `image' specification, and in some other
4440 cases too, set *POSITION to the position where the `display'
4441 property ends.
4442
4443 If IT is NULL, only examine the property specification in SPEC, but
4444 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4445 is intended to be displayed in a window on a GUI frame.
4446
4447 Value is non-zero if something was found which replaces the display
4448 of buffer or string text. */
4449
4450 static int
4451 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4452 Lisp_Object overlay, struct text_pos *position,
4453 EMACS_INT bufpos, int display_replaced_p,
4454 int frame_window_p)
4455 {
4456 Lisp_Object form;
4457 Lisp_Object location, value;
4458 struct text_pos start_pos = *position;
4459 int valid_p;
4460
4461 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4462 If the result is non-nil, use VALUE instead of SPEC. */
4463 form = Qt;
4464 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4465 {
4466 spec = XCDR (spec);
4467 if (!CONSP (spec))
4468 return 0;
4469 form = XCAR (spec);
4470 spec = XCDR (spec);
4471 }
4472
4473 if (!NILP (form) && !EQ (form, Qt))
4474 {
4475 int count = SPECPDL_INDEX ();
4476 struct gcpro gcpro1;
4477
4478 /* Bind `object' to the object having the `display' property, a
4479 buffer or string. Bind `position' to the position in the
4480 object where the property was found, and `buffer-position'
4481 to the current position in the buffer. */
4482
4483 if (NILP (object))
4484 XSETBUFFER (object, current_buffer);
4485 specbind (Qobject, object);
4486 specbind (Qposition, make_number (CHARPOS (*position)));
4487 specbind (Qbuffer_position, make_number (bufpos));
4488 GCPRO1 (form);
4489 form = safe_eval (form);
4490 UNGCPRO;
4491 unbind_to (count, Qnil);
4492 }
4493
4494 if (NILP (form))
4495 return 0;
4496
4497 /* Handle `(height HEIGHT)' specifications. */
4498 if (CONSP (spec)
4499 && EQ (XCAR (spec), Qheight)
4500 && CONSP (XCDR (spec)))
4501 {
4502 if (it)
4503 {
4504 if (!FRAME_WINDOW_P (it->f))
4505 return 0;
4506
4507 it->font_height = XCAR (XCDR (spec));
4508 if (!NILP (it->font_height))
4509 {
4510 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4511 int new_height = -1;
4512
4513 if (CONSP (it->font_height)
4514 && (EQ (XCAR (it->font_height), Qplus)
4515 || EQ (XCAR (it->font_height), Qminus))
4516 && CONSP (XCDR (it->font_height))
4517 && INTEGERP (XCAR (XCDR (it->font_height))))
4518 {
4519 /* `(+ N)' or `(- N)' where N is an integer. */
4520 int steps = XINT (XCAR (XCDR (it->font_height)));
4521 if (EQ (XCAR (it->font_height), Qplus))
4522 steps = - steps;
4523 it->face_id = smaller_face (it->f, it->face_id, steps);
4524 }
4525 else if (FUNCTIONP (it->font_height))
4526 {
4527 /* Call function with current height as argument.
4528 Value is the new height. */
4529 Lisp_Object height;
4530 height = safe_call1 (it->font_height,
4531 face->lface[LFACE_HEIGHT_INDEX]);
4532 if (NUMBERP (height))
4533 new_height = XFLOATINT (height);
4534 }
4535 else if (NUMBERP (it->font_height))
4536 {
4537 /* Value is a multiple of the canonical char height. */
4538 struct face *f;
4539
4540 f = FACE_FROM_ID (it->f,
4541 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4542 new_height = (XFLOATINT (it->font_height)
4543 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4544 }
4545 else
4546 {
4547 /* Evaluate IT->font_height with `height' bound to the
4548 current specified height to get the new height. */
4549 int count = SPECPDL_INDEX ();
4550
4551 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4552 value = safe_eval (it->font_height);
4553 unbind_to (count, Qnil);
4554
4555 if (NUMBERP (value))
4556 new_height = XFLOATINT (value);
4557 }
4558
4559 if (new_height > 0)
4560 it->face_id = face_with_height (it->f, it->face_id, new_height);
4561 }
4562 }
4563
4564 return 0;
4565 }
4566
4567 /* Handle `(space-width WIDTH)'. */
4568 if (CONSP (spec)
4569 && EQ (XCAR (spec), Qspace_width)
4570 && CONSP (XCDR (spec)))
4571 {
4572 if (it)
4573 {
4574 if (!FRAME_WINDOW_P (it->f))
4575 return 0;
4576
4577 value = XCAR (XCDR (spec));
4578 if (NUMBERP (value) && XFLOATINT (value) > 0)
4579 it->space_width = value;
4580 }
4581
4582 return 0;
4583 }
4584
4585 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4586 if (CONSP (spec)
4587 && EQ (XCAR (spec), Qslice))
4588 {
4589 Lisp_Object tem;
4590
4591 if (it)
4592 {
4593 if (!FRAME_WINDOW_P (it->f))
4594 return 0;
4595
4596 if (tem = XCDR (spec), CONSP (tem))
4597 {
4598 it->slice.x = XCAR (tem);
4599 if (tem = XCDR (tem), CONSP (tem))
4600 {
4601 it->slice.y = XCAR (tem);
4602 if (tem = XCDR (tem), CONSP (tem))
4603 {
4604 it->slice.width = XCAR (tem);
4605 if (tem = XCDR (tem), CONSP (tem))
4606 it->slice.height = XCAR (tem);
4607 }
4608 }
4609 }
4610 }
4611
4612 return 0;
4613 }
4614
4615 /* Handle `(raise FACTOR)'. */
4616 if (CONSP (spec)
4617 && EQ (XCAR (spec), Qraise)
4618 && CONSP (XCDR (spec)))
4619 {
4620 if (it)
4621 {
4622 if (!FRAME_WINDOW_P (it->f))
4623 return 0;
4624
4625 #ifdef HAVE_WINDOW_SYSTEM
4626 value = XCAR (XCDR (spec));
4627 if (NUMBERP (value))
4628 {
4629 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4630 it->voffset = - (XFLOATINT (value)
4631 * (FONT_HEIGHT (face->font)));
4632 }
4633 #endif /* HAVE_WINDOW_SYSTEM */
4634 }
4635
4636 return 0;
4637 }
4638
4639 /* Don't handle the other kinds of display specifications
4640 inside a string that we got from a `display' property. */
4641 if (it && it->string_from_display_prop_p)
4642 return 0;
4643
4644 /* Characters having this form of property are not displayed, so
4645 we have to find the end of the property. */
4646 if (it)
4647 {
4648 start_pos = *position;
4649 *position = display_prop_end (it, object, start_pos);
4650 }
4651 value = Qnil;
4652
4653 /* Stop the scan at that end position--we assume that all
4654 text properties change there. */
4655 if (it)
4656 it->stop_charpos = position->charpos;
4657
4658 /* Handle `(left-fringe BITMAP [FACE])'
4659 and `(right-fringe BITMAP [FACE])'. */
4660 if (CONSP (spec)
4661 && (EQ (XCAR (spec), Qleft_fringe)
4662 || EQ (XCAR (spec), Qright_fringe))
4663 && CONSP (XCDR (spec)))
4664 {
4665 int fringe_bitmap;
4666
4667 if (it)
4668 {
4669 if (!FRAME_WINDOW_P (it->f))
4670 /* If we return here, POSITION has been advanced
4671 across the text with this property. */
4672 return 0;
4673 }
4674 else if (!frame_window_p)
4675 return 0;
4676
4677 #ifdef HAVE_WINDOW_SYSTEM
4678 value = XCAR (XCDR (spec));
4679 if (!SYMBOLP (value)
4680 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4681 /* If we return here, POSITION has been advanced
4682 across the text with this property. */
4683 return 0;
4684
4685 if (it)
4686 {
4687 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
4688
4689 if (CONSP (XCDR (XCDR (spec))))
4690 {
4691 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4692 int face_id2 = lookup_derived_face (it->f, face_name,
4693 FRINGE_FACE_ID, 0);
4694 if (face_id2 >= 0)
4695 face_id = face_id2;
4696 }
4697
4698 /* Save current settings of IT so that we can restore them
4699 when we are finished with the glyph property value. */
4700 push_it (it, position);
4701
4702 it->area = TEXT_AREA;
4703 it->what = IT_IMAGE;
4704 it->image_id = -1; /* no image */
4705 it->position = start_pos;
4706 it->object = NILP (object) ? it->w->buffer : object;
4707 it->method = GET_FROM_IMAGE;
4708 it->from_overlay = Qnil;
4709 it->face_id = face_id;
4710 it->from_disp_prop_p = 1;
4711
4712 /* Say that we haven't consumed the characters with
4713 `display' property yet. The call to pop_it in
4714 set_iterator_to_next will clean this up. */
4715 *position = start_pos;
4716
4717 if (EQ (XCAR (spec), Qleft_fringe))
4718 {
4719 it->left_user_fringe_bitmap = fringe_bitmap;
4720 it->left_user_fringe_face_id = face_id;
4721 }
4722 else
4723 {
4724 it->right_user_fringe_bitmap = fringe_bitmap;
4725 it->right_user_fringe_face_id = face_id;
4726 }
4727 }
4728 #endif /* HAVE_WINDOW_SYSTEM */
4729 return 1;
4730 }
4731
4732 /* Prepare to handle `((margin left-margin) ...)',
4733 `((margin right-margin) ...)' and `((margin nil) ...)'
4734 prefixes for display specifications. */
4735 location = Qunbound;
4736 if (CONSP (spec) && CONSP (XCAR (spec)))
4737 {
4738 Lisp_Object tem;
4739
4740 value = XCDR (spec);
4741 if (CONSP (value))
4742 value = XCAR (value);
4743
4744 tem = XCAR (spec);
4745 if (EQ (XCAR (tem), Qmargin)
4746 && (tem = XCDR (tem),
4747 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4748 (NILP (tem)
4749 || EQ (tem, Qleft_margin)
4750 || EQ (tem, Qright_margin))))
4751 location = tem;
4752 }
4753
4754 if (EQ (location, Qunbound))
4755 {
4756 location = Qnil;
4757 value = spec;
4758 }
4759
4760 /* After this point, VALUE is the property after any
4761 margin prefix has been stripped. It must be a string,
4762 an image specification, or `(space ...)'.
4763
4764 LOCATION specifies where to display: `left-margin',
4765 `right-margin' or nil. */
4766
4767 valid_p = (STRINGP (value)
4768 #ifdef HAVE_WINDOW_SYSTEM
4769 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
4770 && valid_image_p (value))
4771 #endif /* not HAVE_WINDOW_SYSTEM */
4772 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4773
4774 if (valid_p && !display_replaced_p)
4775 {
4776 int retval = 1;
4777
4778 if (!it)
4779 {
4780 /* Callers need to know whether the display spec is any kind
4781 of `(space ...)' spec that is about to affect text-area
4782 display. */
4783 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
4784 retval = 2;
4785 return retval;
4786 }
4787
4788 /* Save current settings of IT so that we can restore them
4789 when we are finished with the glyph property value. */
4790 push_it (it, position);
4791 it->from_overlay = overlay;
4792 it->from_disp_prop_p = 1;
4793
4794 if (NILP (location))
4795 it->area = TEXT_AREA;
4796 else if (EQ (location, Qleft_margin))
4797 it->area = LEFT_MARGIN_AREA;
4798 else
4799 it->area = RIGHT_MARGIN_AREA;
4800
4801 if (STRINGP (value))
4802 {
4803 it->string = value;
4804 it->multibyte_p = STRING_MULTIBYTE (it->string);
4805 it->current.overlay_string_index = -1;
4806 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4807 it->end_charpos = it->string_nchars = SCHARS (it->string);
4808 it->method = GET_FROM_STRING;
4809 it->stop_charpos = 0;
4810 it->prev_stop = 0;
4811 it->base_level_stop = 0;
4812 it->string_from_display_prop_p = 1;
4813 /* Say that we haven't consumed the characters with
4814 `display' property yet. The call to pop_it in
4815 set_iterator_to_next will clean this up. */
4816 if (BUFFERP (object))
4817 *position = start_pos;
4818
4819 /* Force paragraph direction to be that of the parent
4820 object. If the parent object's paragraph direction is
4821 not yet determined, default to L2R. */
4822 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
4823 it->paragraph_embedding = it->bidi_it.paragraph_dir;
4824 else
4825 it->paragraph_embedding = L2R;
4826
4827 /* Set up the bidi iterator for this display string. */
4828 if (it->bidi_p)
4829 {
4830 it->bidi_it.string.lstring = it->string;
4831 it->bidi_it.string.s = NULL;
4832 it->bidi_it.string.schars = it->end_charpos;
4833 it->bidi_it.string.bufpos = bufpos;
4834 it->bidi_it.string.from_disp_str = 1;
4835 it->bidi_it.string.unibyte = !it->multibyte_p;
4836 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
4837 }
4838 }
4839 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4840 {
4841 it->method = GET_FROM_STRETCH;
4842 it->object = value;
4843 *position = it->position = start_pos;
4844 retval = 1 + (it->area == TEXT_AREA);
4845 }
4846 #ifdef HAVE_WINDOW_SYSTEM
4847 else
4848 {
4849 it->what = IT_IMAGE;
4850 it->image_id = lookup_image (it->f, value);
4851 it->position = start_pos;
4852 it->object = NILP (object) ? it->w->buffer : object;
4853 it->method = GET_FROM_IMAGE;
4854
4855 /* Say that we haven't consumed the characters with
4856 `display' property yet. The call to pop_it in
4857 set_iterator_to_next will clean this up. */
4858 *position = start_pos;
4859 }
4860 #endif /* HAVE_WINDOW_SYSTEM */
4861
4862 return retval;
4863 }
4864
4865 /* Invalid property or property not supported. Restore
4866 POSITION to what it was before. */
4867 *position = start_pos;
4868 return 0;
4869 }
4870
4871 /* Check if PROP is a display property value whose text should be
4872 treated as intangible. OVERLAY is the overlay from which PROP
4873 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4874 specify the buffer position covered by PROP. */
4875
4876 int
4877 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
4878 EMACS_INT charpos, EMACS_INT bytepos)
4879 {
4880 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
4881 struct text_pos position;
4882
4883 SET_TEXT_POS (position, charpos, bytepos);
4884 return handle_display_spec (NULL, prop, Qnil, overlay,
4885 &position, charpos, frame_window_p);
4886 }
4887
4888
4889 /* Return 1 if PROP is a display sub-property value containing STRING.
4890
4891 Implementation note: this and the following function are really
4892 special cases of handle_display_spec and
4893 handle_single_display_spec, and should ideally use the same code.
4894 Until they do, these two pairs must be consistent and must be
4895 modified in sync. */
4896
4897 static int
4898 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
4899 {
4900 if (EQ (string, prop))
4901 return 1;
4902
4903 /* Skip over `when FORM'. */
4904 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4905 {
4906 prop = XCDR (prop);
4907 if (!CONSP (prop))
4908 return 0;
4909 /* Actually, the condition following `when' should be eval'ed,
4910 like handle_single_display_spec does, and we should return
4911 zero if it evaluates to nil. However, this function is
4912 called only when the buffer was already displayed and some
4913 glyph in the glyph matrix was found to come from a display
4914 string. Therefore, the condition was already evaluated, and
4915 the result was non-nil, otherwise the display string wouldn't
4916 have been displayed and we would have never been called for
4917 this property. Thus, we can skip the evaluation and assume
4918 its result is non-nil. */
4919 prop = XCDR (prop);
4920 }
4921
4922 if (CONSP (prop))
4923 /* Skip over `margin LOCATION'. */
4924 if (EQ (XCAR (prop), Qmargin))
4925 {
4926 prop = XCDR (prop);
4927 if (!CONSP (prop))
4928 return 0;
4929
4930 prop = XCDR (prop);
4931 if (!CONSP (prop))
4932 return 0;
4933 }
4934
4935 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
4936 }
4937
4938
4939 /* Return 1 if STRING appears in the `display' property PROP. */
4940
4941 static int
4942 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
4943 {
4944 if (CONSP (prop)
4945 && !EQ (XCAR (prop), Qwhen)
4946 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
4947 {
4948 /* A list of sub-properties. */
4949 while (CONSP (prop))
4950 {
4951 if (single_display_spec_string_p (XCAR (prop), string))
4952 return 1;
4953 prop = XCDR (prop);
4954 }
4955 }
4956 else if (VECTORP (prop))
4957 {
4958 /* A vector of sub-properties. */
4959 int i;
4960 for (i = 0; i < ASIZE (prop); ++i)
4961 if (single_display_spec_string_p (AREF (prop, i), string))
4962 return 1;
4963 }
4964 else
4965 return single_display_spec_string_p (prop, string);
4966
4967 return 0;
4968 }
4969
4970 /* Look for STRING in overlays and text properties in the current
4971 buffer, between character positions FROM and TO (excluding TO).
4972 BACK_P non-zero means look back (in this case, TO is supposed to be
4973 less than FROM).
4974 Value is the first character position where STRING was found, or
4975 zero if it wasn't found before hitting TO.
4976
4977 This function may only use code that doesn't eval because it is
4978 called asynchronously from note_mouse_highlight. */
4979
4980 static EMACS_INT
4981 string_buffer_position_lim (Lisp_Object string,
4982 EMACS_INT from, EMACS_INT to, int back_p)
4983 {
4984 Lisp_Object limit, prop, pos;
4985 int found = 0;
4986
4987 pos = make_number (max (from, BEGV));
4988
4989 if (!back_p) /* looking forward */
4990 {
4991 limit = make_number (min (to, ZV));
4992 while (!found && !EQ (pos, limit))
4993 {
4994 prop = Fget_char_property (pos, Qdisplay, Qnil);
4995 if (!NILP (prop) && display_prop_string_p (prop, string))
4996 found = 1;
4997 else
4998 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
4999 limit);
5000 }
5001 }
5002 else /* looking back */
5003 {
5004 limit = make_number (max (to, BEGV));
5005 while (!found && !EQ (pos, limit))
5006 {
5007 prop = Fget_char_property (pos, Qdisplay, Qnil);
5008 if (!NILP (prop) && display_prop_string_p (prop, string))
5009 found = 1;
5010 else
5011 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5012 limit);
5013 }
5014 }
5015
5016 return found ? XINT (pos) : 0;
5017 }
5018
5019 /* Determine which buffer position in current buffer STRING comes from.
5020 AROUND_CHARPOS is an approximate position where it could come from.
5021 Value is the buffer position or 0 if it couldn't be determined.
5022
5023 This function is necessary because we don't record buffer positions
5024 in glyphs generated from strings (to keep struct glyph small).
5025 This function may only use code that doesn't eval because it is
5026 called asynchronously from note_mouse_highlight. */
5027
5028 static EMACS_INT
5029 string_buffer_position (Lisp_Object string, EMACS_INT around_charpos)
5030 {
5031 const int MAX_DISTANCE = 1000;
5032 EMACS_INT found = string_buffer_position_lim (string, around_charpos,
5033 around_charpos + MAX_DISTANCE,
5034 0);
5035
5036 if (!found)
5037 found = string_buffer_position_lim (string, around_charpos,
5038 around_charpos - MAX_DISTANCE, 1);
5039 return found;
5040 }
5041
5042
5043 \f
5044 /***********************************************************************
5045 `composition' property
5046 ***********************************************************************/
5047
5048 /* Set up iterator IT from `composition' property at its current
5049 position. Called from handle_stop. */
5050
5051 static enum prop_handled
5052 handle_composition_prop (struct it *it)
5053 {
5054 Lisp_Object prop, string;
5055 EMACS_INT pos, pos_byte, start, end;
5056
5057 if (STRINGP (it->string))
5058 {
5059 unsigned char *s;
5060
5061 pos = IT_STRING_CHARPOS (*it);
5062 pos_byte = IT_STRING_BYTEPOS (*it);
5063 string = it->string;
5064 s = SDATA (string) + pos_byte;
5065 it->c = STRING_CHAR (s);
5066 }
5067 else
5068 {
5069 pos = IT_CHARPOS (*it);
5070 pos_byte = IT_BYTEPOS (*it);
5071 string = Qnil;
5072 it->c = FETCH_CHAR (pos_byte);
5073 }
5074
5075 /* If there's a valid composition and point is not inside of the
5076 composition (in the case that the composition is from the current
5077 buffer), draw a glyph composed from the composition components. */
5078 if (find_composition (pos, -1, &start, &end, &prop, string)
5079 && COMPOSITION_VALID_P (start, end, prop)
5080 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5081 {
5082 if (start < pos)
5083 /* As we can't handle this situation (perhaps font-lock added
5084 a new composition), we just return here hoping that next
5085 redisplay will detect this composition much earlier. */
5086 return HANDLED_NORMALLY;
5087 if (start != pos)
5088 {
5089 if (STRINGP (it->string))
5090 pos_byte = string_char_to_byte (it->string, start);
5091 else
5092 pos_byte = CHAR_TO_BYTE (start);
5093 }
5094 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5095 prop, string);
5096
5097 if (it->cmp_it.id >= 0)
5098 {
5099 it->cmp_it.ch = -1;
5100 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5101 it->cmp_it.nglyphs = -1;
5102 }
5103 }
5104
5105 return HANDLED_NORMALLY;
5106 }
5107
5108
5109 \f
5110 /***********************************************************************
5111 Overlay strings
5112 ***********************************************************************/
5113
5114 /* The following structure is used to record overlay strings for
5115 later sorting in load_overlay_strings. */
5116
5117 struct overlay_entry
5118 {
5119 Lisp_Object overlay;
5120 Lisp_Object string;
5121 int priority;
5122 int after_string_p;
5123 };
5124
5125
5126 /* Set up iterator IT from overlay strings at its current position.
5127 Called from handle_stop. */
5128
5129 static enum prop_handled
5130 handle_overlay_change (struct it *it)
5131 {
5132 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5133 return HANDLED_RECOMPUTE_PROPS;
5134 else
5135 return HANDLED_NORMALLY;
5136 }
5137
5138
5139 /* Set up the next overlay string for delivery by IT, if there is an
5140 overlay string to deliver. Called by set_iterator_to_next when the
5141 end of the current overlay string is reached. If there are more
5142 overlay strings to display, IT->string and
5143 IT->current.overlay_string_index are set appropriately here.
5144 Otherwise IT->string is set to nil. */
5145
5146 static void
5147 next_overlay_string (struct it *it)
5148 {
5149 ++it->current.overlay_string_index;
5150 if (it->current.overlay_string_index == it->n_overlay_strings)
5151 {
5152 /* No more overlay strings. Restore IT's settings to what
5153 they were before overlay strings were processed, and
5154 continue to deliver from current_buffer. */
5155
5156 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5157 pop_it (it);
5158 xassert (it->sp > 0
5159 || (NILP (it->string)
5160 && it->method == GET_FROM_BUFFER
5161 && it->stop_charpos >= BEGV
5162 && it->stop_charpos <= it->end_charpos));
5163 it->current.overlay_string_index = -1;
5164 it->n_overlay_strings = 0;
5165 it->overlay_strings_charpos = -1;
5166 /* If there's an empty display string on the stack, pop the
5167 stack, to resync the bidi iterator with IT's position. Such
5168 empty strings are pushed onto the stack in
5169 get_overlay_strings_1. */
5170 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5171 pop_it (it);
5172
5173 /* If we're at the end of the buffer, record that we have
5174 processed the overlay strings there already, so that
5175 next_element_from_buffer doesn't try it again. */
5176 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5177 it->overlay_strings_at_end_processed_p = 1;
5178 }
5179 else
5180 {
5181 /* There are more overlay strings to process. If
5182 IT->current.overlay_string_index has advanced to a position
5183 where we must load IT->overlay_strings with more strings, do
5184 it. We must load at the IT->overlay_strings_charpos where
5185 IT->n_overlay_strings was originally computed; when invisible
5186 text is present, this might not be IT_CHARPOS (Bug#7016). */
5187 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5188
5189 if (it->current.overlay_string_index && i == 0)
5190 load_overlay_strings (it, it->overlay_strings_charpos);
5191
5192 /* Initialize IT to deliver display elements from the overlay
5193 string. */
5194 it->string = it->overlay_strings[i];
5195 it->multibyte_p = STRING_MULTIBYTE (it->string);
5196 SET_TEXT_POS (it->current.string_pos, 0, 0);
5197 it->method = GET_FROM_STRING;
5198 it->stop_charpos = 0;
5199 if (it->cmp_it.stop_pos >= 0)
5200 it->cmp_it.stop_pos = 0;
5201 it->prev_stop = 0;
5202 it->base_level_stop = 0;
5203
5204 /* Set up the bidi iterator for this overlay string. */
5205 if (it->bidi_p)
5206 {
5207 it->bidi_it.string.lstring = it->string;
5208 it->bidi_it.string.s = NULL;
5209 it->bidi_it.string.schars = SCHARS (it->string);
5210 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5211 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5212 it->bidi_it.string.unibyte = !it->multibyte_p;
5213 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5214 }
5215 }
5216
5217 CHECK_IT (it);
5218 }
5219
5220
5221 /* Compare two overlay_entry structures E1 and E2. Used as a
5222 comparison function for qsort in load_overlay_strings. Overlay
5223 strings for the same position are sorted so that
5224
5225 1. All after-strings come in front of before-strings, except
5226 when they come from the same overlay.
5227
5228 2. Within after-strings, strings are sorted so that overlay strings
5229 from overlays with higher priorities come first.
5230
5231 2. Within before-strings, strings are sorted so that overlay
5232 strings from overlays with higher priorities come last.
5233
5234 Value is analogous to strcmp. */
5235
5236
5237 static int
5238 compare_overlay_entries (const void *e1, const void *e2)
5239 {
5240 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
5241 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
5242 int result;
5243
5244 if (entry1->after_string_p != entry2->after_string_p)
5245 {
5246 /* Let after-strings appear in front of before-strings if
5247 they come from different overlays. */
5248 if (EQ (entry1->overlay, entry2->overlay))
5249 result = entry1->after_string_p ? 1 : -1;
5250 else
5251 result = entry1->after_string_p ? -1 : 1;
5252 }
5253 else if (entry1->after_string_p)
5254 /* After-strings sorted in order of decreasing priority. */
5255 result = entry2->priority - entry1->priority;
5256 else
5257 /* Before-strings sorted in order of increasing priority. */
5258 result = entry1->priority - entry2->priority;
5259
5260 return result;
5261 }
5262
5263
5264 /* Load the vector IT->overlay_strings with overlay strings from IT's
5265 current buffer position, or from CHARPOS if that is > 0. Set
5266 IT->n_overlays to the total number of overlay strings found.
5267
5268 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5269 a time. On entry into load_overlay_strings,
5270 IT->current.overlay_string_index gives the number of overlay
5271 strings that have already been loaded by previous calls to this
5272 function.
5273
5274 IT->add_overlay_start contains an additional overlay start
5275 position to consider for taking overlay strings from, if non-zero.
5276 This position comes into play when the overlay has an `invisible'
5277 property, and both before and after-strings. When we've skipped to
5278 the end of the overlay, because of its `invisible' property, we
5279 nevertheless want its before-string to appear.
5280 IT->add_overlay_start will contain the overlay start position
5281 in this case.
5282
5283 Overlay strings are sorted so that after-string strings come in
5284 front of before-string strings. Within before and after-strings,
5285 strings are sorted by overlay priority. See also function
5286 compare_overlay_entries. */
5287
5288 static void
5289 load_overlay_strings (struct it *it, EMACS_INT charpos)
5290 {
5291 Lisp_Object overlay, window, str, invisible;
5292 struct Lisp_Overlay *ov;
5293 EMACS_INT start, end;
5294 int size = 20;
5295 int n = 0, i, j, invis_p;
5296 struct overlay_entry *entries
5297 = (struct overlay_entry *) alloca (size * sizeof *entries);
5298
5299 if (charpos <= 0)
5300 charpos = IT_CHARPOS (*it);
5301
5302 /* Append the overlay string STRING of overlay OVERLAY to vector
5303 `entries' which has size `size' and currently contains `n'
5304 elements. AFTER_P non-zero means STRING is an after-string of
5305 OVERLAY. */
5306 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5307 do \
5308 { \
5309 Lisp_Object priority; \
5310 \
5311 if (n == size) \
5312 { \
5313 int new_size = 2 * size; \
5314 struct overlay_entry *old = entries; \
5315 entries = \
5316 (struct overlay_entry *) alloca (new_size \
5317 * sizeof *entries); \
5318 memcpy (entries, old, size * sizeof *entries); \
5319 size = new_size; \
5320 } \
5321 \
5322 entries[n].string = (STRING); \
5323 entries[n].overlay = (OVERLAY); \
5324 priority = Foverlay_get ((OVERLAY), Qpriority); \
5325 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5326 entries[n].after_string_p = (AFTER_P); \
5327 ++n; \
5328 } \
5329 while (0)
5330
5331 /* Process overlay before the overlay center. */
5332 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5333 {
5334 XSETMISC (overlay, ov);
5335 xassert (OVERLAYP (overlay));
5336 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5337 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5338
5339 if (end < charpos)
5340 break;
5341
5342 /* Skip this overlay if it doesn't start or end at IT's current
5343 position. */
5344 if (end != charpos && start != charpos)
5345 continue;
5346
5347 /* Skip this overlay if it doesn't apply to IT->w. */
5348 window = Foverlay_get (overlay, Qwindow);
5349 if (WINDOWP (window) && XWINDOW (window) != it->w)
5350 continue;
5351
5352 /* If the text ``under'' the overlay is invisible, both before-
5353 and after-strings from this overlay are visible; start and
5354 end position are indistinguishable. */
5355 invisible = Foverlay_get (overlay, Qinvisible);
5356 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5357
5358 /* If overlay has a non-empty before-string, record it. */
5359 if ((start == charpos || (end == charpos && invis_p))
5360 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5361 && SCHARS (str))
5362 RECORD_OVERLAY_STRING (overlay, str, 0);
5363
5364 /* If overlay has a non-empty after-string, record it. */
5365 if ((end == charpos || (start == charpos && invis_p))
5366 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5367 && SCHARS (str))
5368 RECORD_OVERLAY_STRING (overlay, str, 1);
5369 }
5370
5371 /* Process overlays after the overlay center. */
5372 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5373 {
5374 XSETMISC (overlay, ov);
5375 xassert (OVERLAYP (overlay));
5376 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5377 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5378
5379 if (start > charpos)
5380 break;
5381
5382 /* Skip this overlay if it doesn't start or end at IT's current
5383 position. */
5384 if (end != charpos && start != charpos)
5385 continue;
5386
5387 /* Skip this overlay if it doesn't apply to IT->w. */
5388 window = Foverlay_get (overlay, Qwindow);
5389 if (WINDOWP (window) && XWINDOW (window) != it->w)
5390 continue;
5391
5392 /* If the text ``under'' the overlay is invisible, it has a zero
5393 dimension, and both before- and after-strings apply. */
5394 invisible = Foverlay_get (overlay, Qinvisible);
5395 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5396
5397 /* If overlay has a non-empty before-string, record it. */
5398 if ((start == charpos || (end == charpos && invis_p))
5399 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5400 && SCHARS (str))
5401 RECORD_OVERLAY_STRING (overlay, str, 0);
5402
5403 /* If overlay has a non-empty after-string, record it. */
5404 if ((end == charpos || (start == charpos && invis_p))
5405 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5406 && SCHARS (str))
5407 RECORD_OVERLAY_STRING (overlay, str, 1);
5408 }
5409
5410 #undef RECORD_OVERLAY_STRING
5411
5412 /* Sort entries. */
5413 if (n > 1)
5414 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5415
5416 /* Record number of overlay strings, and where we computed it. */
5417 it->n_overlay_strings = n;
5418 it->overlay_strings_charpos = charpos;
5419
5420 /* IT->current.overlay_string_index is the number of overlay strings
5421 that have already been consumed by IT. Copy some of the
5422 remaining overlay strings to IT->overlay_strings. */
5423 i = 0;
5424 j = it->current.overlay_string_index;
5425 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5426 {
5427 it->overlay_strings[i] = entries[j].string;
5428 it->string_overlays[i++] = entries[j++].overlay;
5429 }
5430
5431 CHECK_IT (it);
5432 }
5433
5434
5435 /* Get the first chunk of overlay strings at IT's current buffer
5436 position, or at CHARPOS if that is > 0. Value is non-zero if at
5437 least one overlay string was found. */
5438
5439 static int
5440 get_overlay_strings_1 (struct it *it, EMACS_INT charpos, int compute_stop_p)
5441 {
5442 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5443 process. This fills IT->overlay_strings with strings, and sets
5444 IT->n_overlay_strings to the total number of strings to process.
5445 IT->pos.overlay_string_index has to be set temporarily to zero
5446 because load_overlay_strings needs this; it must be set to -1
5447 when no overlay strings are found because a zero value would
5448 indicate a position in the first overlay string. */
5449 it->current.overlay_string_index = 0;
5450 load_overlay_strings (it, charpos);
5451
5452 /* If we found overlay strings, set up IT to deliver display
5453 elements from the first one. Otherwise set up IT to deliver
5454 from current_buffer. */
5455 if (it->n_overlay_strings)
5456 {
5457 /* Make sure we know settings in current_buffer, so that we can
5458 restore meaningful values when we're done with the overlay
5459 strings. */
5460 if (compute_stop_p)
5461 compute_stop_pos (it);
5462 xassert (it->face_id >= 0);
5463
5464 /* Save IT's settings. They are restored after all overlay
5465 strings have been processed. */
5466 xassert (!compute_stop_p || it->sp == 0);
5467
5468 /* When called from handle_stop, there might be an empty display
5469 string loaded. In that case, don't bother saving it. But
5470 don't use this optimization with the bidi iterator, since we
5471 need the corresponding pop_it call to resync the bidi
5472 iterator's position with IT's position, after we are done
5473 with the overlay strings. (The corresponding call to pop_it
5474 in case of an empty display string is in
5475 next_overlay_string.) */
5476 if (!(!it->bidi_p
5477 && STRINGP (it->string) && !SCHARS (it->string)))
5478 push_it (it, NULL);
5479
5480 /* Set up IT to deliver display elements from the first overlay
5481 string. */
5482 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5483 it->string = it->overlay_strings[0];
5484 it->from_overlay = Qnil;
5485 it->stop_charpos = 0;
5486 xassert (STRINGP (it->string));
5487 it->end_charpos = SCHARS (it->string);
5488 it->prev_stop = 0;
5489 it->base_level_stop = 0;
5490 it->multibyte_p = STRING_MULTIBYTE (it->string);
5491 it->method = GET_FROM_STRING;
5492 it->from_disp_prop_p = 0;
5493
5494 /* Force paragraph direction to be that of the parent
5495 buffer. */
5496 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5497 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5498 else
5499 it->paragraph_embedding = L2R;
5500
5501 /* Set up the bidi iterator for this overlay string. */
5502 if (it->bidi_p)
5503 {
5504 EMACS_INT pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5505
5506 it->bidi_it.string.lstring = it->string;
5507 it->bidi_it.string.s = NULL;
5508 it->bidi_it.string.schars = SCHARS (it->string);
5509 it->bidi_it.string.bufpos = pos;
5510 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5511 it->bidi_it.string.unibyte = !it->multibyte_p;
5512 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5513 }
5514 return 1;
5515 }
5516
5517 it->current.overlay_string_index = -1;
5518 return 0;
5519 }
5520
5521 static int
5522 get_overlay_strings (struct it *it, EMACS_INT charpos)
5523 {
5524 it->string = Qnil;
5525 it->method = GET_FROM_BUFFER;
5526
5527 (void) get_overlay_strings_1 (it, charpos, 1);
5528
5529 CHECK_IT (it);
5530
5531 /* Value is non-zero if we found at least one overlay string. */
5532 return STRINGP (it->string);
5533 }
5534
5535
5536 \f
5537 /***********************************************************************
5538 Saving and restoring state
5539 ***********************************************************************/
5540
5541 /* Save current settings of IT on IT->stack. Called, for example,
5542 before setting up IT for an overlay string, to be able to restore
5543 IT's settings to what they were after the overlay string has been
5544 processed. If POSITION is non-NULL, it is the position to save on
5545 the stack instead of IT->position. */
5546
5547 static void
5548 push_it (struct it *it, struct text_pos *position)
5549 {
5550 struct iterator_stack_entry *p;
5551
5552 xassert (it->sp < IT_STACK_SIZE);
5553 p = it->stack + it->sp;
5554
5555 p->stop_charpos = it->stop_charpos;
5556 p->prev_stop = it->prev_stop;
5557 p->base_level_stop = it->base_level_stop;
5558 p->cmp_it = it->cmp_it;
5559 xassert (it->face_id >= 0);
5560 p->face_id = it->face_id;
5561 p->string = it->string;
5562 p->method = it->method;
5563 p->from_overlay = it->from_overlay;
5564 switch (p->method)
5565 {
5566 case GET_FROM_IMAGE:
5567 p->u.image.object = it->object;
5568 p->u.image.image_id = it->image_id;
5569 p->u.image.slice = it->slice;
5570 break;
5571 case GET_FROM_STRETCH:
5572 p->u.stretch.object = it->object;
5573 break;
5574 }
5575 p->position = position ? *position : it->position;
5576 p->current = it->current;
5577 p->end_charpos = it->end_charpos;
5578 p->string_nchars = it->string_nchars;
5579 p->area = it->area;
5580 p->multibyte_p = it->multibyte_p;
5581 p->avoid_cursor_p = it->avoid_cursor_p;
5582 p->space_width = it->space_width;
5583 p->font_height = it->font_height;
5584 p->voffset = it->voffset;
5585 p->string_from_display_prop_p = it->string_from_display_prop_p;
5586 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5587 p->display_ellipsis_p = 0;
5588 p->line_wrap = it->line_wrap;
5589 p->bidi_p = it->bidi_p;
5590 p->paragraph_embedding = it->paragraph_embedding;
5591 p->from_disp_prop_p = it->from_disp_prop_p;
5592 ++it->sp;
5593
5594 /* Save the state of the bidi iterator as well. */
5595 if (it->bidi_p)
5596 bidi_push_it (&it->bidi_it);
5597 }
5598
5599 static void
5600 iterate_out_of_display_property (struct it *it)
5601 {
5602 int buffer_p = BUFFERP (it->object);
5603 EMACS_INT eob = (buffer_p ? ZV : it->end_charpos);
5604 EMACS_INT bob = (buffer_p ? BEGV : 0);
5605
5606 xassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5607
5608 /* Maybe initialize paragraph direction. If we are at the beginning
5609 of a new paragraph, next_element_from_buffer may not have a
5610 chance to do that. */
5611 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5612 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5613 /* prev_stop can be zero, so check against BEGV as well. */
5614 while (it->bidi_it.charpos >= bob
5615 && it->prev_stop <= it->bidi_it.charpos
5616 && it->bidi_it.charpos < CHARPOS (it->position)
5617 && it->bidi_it.charpos < eob)
5618 bidi_move_to_visually_next (&it->bidi_it);
5619 /* Record the stop_pos we just crossed, for when we cross it
5620 back, maybe. */
5621 if (it->bidi_it.charpos > CHARPOS (it->position))
5622 it->prev_stop = CHARPOS (it->position);
5623 /* If we ended up not where pop_it put us, resync IT's
5624 positional members with the bidi iterator. */
5625 if (it->bidi_it.charpos != CHARPOS (it->position))
5626 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
5627 if (buffer_p)
5628 it->current.pos = it->position;
5629 else
5630 it->current.string_pos = it->position;
5631 }
5632
5633 /* Restore IT's settings from IT->stack. Called, for example, when no
5634 more overlay strings must be processed, and we return to delivering
5635 display elements from a buffer, or when the end of a string from a
5636 `display' property is reached and we return to delivering display
5637 elements from an overlay string, or from a buffer. */
5638
5639 static void
5640 pop_it (struct it *it)
5641 {
5642 struct iterator_stack_entry *p;
5643 int from_display_prop = it->from_disp_prop_p;
5644
5645 xassert (it->sp > 0);
5646 --it->sp;
5647 p = it->stack + it->sp;
5648 it->stop_charpos = p->stop_charpos;
5649 it->prev_stop = p->prev_stop;
5650 it->base_level_stop = p->base_level_stop;
5651 it->cmp_it = p->cmp_it;
5652 it->face_id = p->face_id;
5653 it->current = p->current;
5654 it->position = p->position;
5655 it->string = p->string;
5656 it->from_overlay = p->from_overlay;
5657 if (NILP (it->string))
5658 SET_TEXT_POS (it->current.string_pos, -1, -1);
5659 it->method = p->method;
5660 switch (it->method)
5661 {
5662 case GET_FROM_IMAGE:
5663 it->image_id = p->u.image.image_id;
5664 it->object = p->u.image.object;
5665 it->slice = p->u.image.slice;
5666 break;
5667 case GET_FROM_STRETCH:
5668 it->object = p->u.stretch.object;
5669 break;
5670 case GET_FROM_BUFFER:
5671 it->object = it->w->buffer;
5672 break;
5673 case GET_FROM_STRING:
5674 it->object = it->string;
5675 break;
5676 case GET_FROM_DISPLAY_VECTOR:
5677 if (it->s)
5678 it->method = GET_FROM_C_STRING;
5679 else if (STRINGP (it->string))
5680 it->method = GET_FROM_STRING;
5681 else
5682 {
5683 it->method = GET_FROM_BUFFER;
5684 it->object = it->w->buffer;
5685 }
5686 }
5687 it->end_charpos = p->end_charpos;
5688 it->string_nchars = p->string_nchars;
5689 it->area = p->area;
5690 it->multibyte_p = p->multibyte_p;
5691 it->avoid_cursor_p = p->avoid_cursor_p;
5692 it->space_width = p->space_width;
5693 it->font_height = p->font_height;
5694 it->voffset = p->voffset;
5695 it->string_from_display_prop_p = p->string_from_display_prop_p;
5696 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
5697 it->line_wrap = p->line_wrap;
5698 it->bidi_p = p->bidi_p;
5699 it->paragraph_embedding = p->paragraph_embedding;
5700 it->from_disp_prop_p = p->from_disp_prop_p;
5701 if (it->bidi_p)
5702 {
5703 bidi_pop_it (&it->bidi_it);
5704 /* Bidi-iterate until we get out of the portion of text, if any,
5705 covered by a `display' text property or by an overlay with
5706 `display' property. (We cannot just jump there, because the
5707 internal coherency of the bidi iterator state can not be
5708 preserved across such jumps.) We also must determine the
5709 paragraph base direction if the overlay we just processed is
5710 at the beginning of a new paragraph. */
5711 if (from_display_prop
5712 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
5713 iterate_out_of_display_property (it);
5714
5715 xassert ((BUFFERP (it->object)
5716 && IT_CHARPOS (*it) == it->bidi_it.charpos
5717 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
5718 || (STRINGP (it->object)
5719 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
5720 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
5721 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
5722 }
5723 }
5724
5725
5726 \f
5727 /***********************************************************************
5728 Moving over lines
5729 ***********************************************************************/
5730
5731 /* Set IT's current position to the previous line start. */
5732
5733 static void
5734 back_to_previous_line_start (struct it *it)
5735 {
5736 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5737 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5738 }
5739
5740
5741 /* Move IT to the next line start.
5742
5743 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5744 we skipped over part of the text (as opposed to moving the iterator
5745 continuously over the text). Otherwise, don't change the value
5746 of *SKIPPED_P.
5747
5748 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5749 iterator on the newline, if it was found.
5750
5751 Newlines may come from buffer text, overlay strings, or strings
5752 displayed via the `display' property. That's the reason we can't
5753 simply use find_next_newline_no_quit.
5754
5755 Note that this function may not skip over invisible text that is so
5756 because of text properties and immediately follows a newline. If
5757 it would, function reseat_at_next_visible_line_start, when called
5758 from set_iterator_to_next, would effectively make invisible
5759 characters following a newline part of the wrong glyph row, which
5760 leads to wrong cursor motion. */
5761
5762 static int
5763 forward_to_next_line_start (struct it *it, int *skipped_p,
5764 struct bidi_it *bidi_it_prev)
5765 {
5766 EMACS_INT old_selective;
5767 int newline_found_p, n;
5768 const int MAX_NEWLINE_DISTANCE = 500;
5769
5770 /* If already on a newline, just consume it to avoid unintended
5771 skipping over invisible text below. */
5772 if (it->what == IT_CHARACTER
5773 && it->c == '\n'
5774 && CHARPOS (it->position) == IT_CHARPOS (*it))
5775 {
5776 if (it->bidi_p && bidi_it_prev)
5777 *bidi_it_prev = it->bidi_it;
5778 set_iterator_to_next (it, 0);
5779 it->c = 0;
5780 return 1;
5781 }
5782
5783 /* Don't handle selective display in the following. It's (a)
5784 unnecessary because it's done by the caller, and (b) leads to an
5785 infinite recursion because next_element_from_ellipsis indirectly
5786 calls this function. */
5787 old_selective = it->selective;
5788 it->selective = 0;
5789
5790 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5791 from buffer text. */
5792 for (n = newline_found_p = 0;
5793 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5794 n += STRINGP (it->string) ? 0 : 1)
5795 {
5796 if (!get_next_display_element (it))
5797 return 0;
5798 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5799 if (newline_found_p && it->bidi_p && bidi_it_prev)
5800 *bidi_it_prev = it->bidi_it;
5801 set_iterator_to_next (it, 0);
5802 }
5803
5804 /* If we didn't find a newline near enough, see if we can use a
5805 short-cut. */
5806 if (!newline_found_p)
5807 {
5808 EMACS_INT start = IT_CHARPOS (*it);
5809 EMACS_INT limit = find_next_newline_no_quit (start, 1);
5810 Lisp_Object pos;
5811
5812 xassert (!STRINGP (it->string));
5813
5814 /* If there isn't any `display' property in sight, and no
5815 overlays, we can just use the position of the newline in
5816 buffer text. */
5817 if (it->stop_charpos >= limit
5818 || ((pos = Fnext_single_property_change (make_number (start),
5819 Qdisplay, Qnil,
5820 make_number (limit)),
5821 NILP (pos))
5822 && next_overlay_change (start) == ZV))
5823 {
5824 if (!it->bidi_p)
5825 {
5826 IT_CHARPOS (*it) = limit;
5827 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5828 }
5829 else
5830 {
5831 struct bidi_it bprev;
5832
5833 /* Help bidi.c avoid expensive searches for display
5834 properties and overlays, by telling it that there are
5835 none up to `limit'. */
5836 if (it->bidi_it.disp_pos < limit)
5837 {
5838 it->bidi_it.disp_pos = limit;
5839 it->bidi_it.disp_prop = 0;
5840 }
5841 do {
5842 bprev = it->bidi_it;
5843 bidi_move_to_visually_next (&it->bidi_it);
5844 } while (it->bidi_it.charpos != limit);
5845 IT_CHARPOS (*it) = limit;
5846 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
5847 if (bidi_it_prev)
5848 *bidi_it_prev = bprev;
5849 }
5850 *skipped_p = newline_found_p = 1;
5851 }
5852 else
5853 {
5854 while (get_next_display_element (it)
5855 && !newline_found_p)
5856 {
5857 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5858 if (newline_found_p && it->bidi_p && bidi_it_prev)
5859 *bidi_it_prev = it->bidi_it;
5860 set_iterator_to_next (it, 0);
5861 }
5862 }
5863 }
5864
5865 it->selective = old_selective;
5866 return newline_found_p;
5867 }
5868
5869
5870 /* Set IT's current position to the previous visible line start. Skip
5871 invisible text that is so either due to text properties or due to
5872 selective display. Caution: this does not change IT->current_x and
5873 IT->hpos. */
5874
5875 static void
5876 back_to_previous_visible_line_start (struct it *it)
5877 {
5878 while (IT_CHARPOS (*it) > BEGV)
5879 {
5880 back_to_previous_line_start (it);
5881
5882 if (IT_CHARPOS (*it) <= BEGV)
5883 break;
5884
5885 /* If selective > 0, then lines indented more than its value are
5886 invisible. */
5887 if (it->selective > 0
5888 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5889 it->selective))
5890 continue;
5891
5892 /* Check the newline before point for invisibility. */
5893 {
5894 Lisp_Object prop;
5895 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5896 Qinvisible, it->window);
5897 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5898 continue;
5899 }
5900
5901 if (IT_CHARPOS (*it) <= BEGV)
5902 break;
5903
5904 {
5905 struct it it2;
5906 void *it2data = NULL;
5907 EMACS_INT pos;
5908 EMACS_INT beg, end;
5909 Lisp_Object val, overlay;
5910
5911 SAVE_IT (it2, *it, it2data);
5912
5913 /* If newline is part of a composition, continue from start of composition */
5914 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5915 && beg < IT_CHARPOS (*it))
5916 goto replaced;
5917
5918 /* If newline is replaced by a display property, find start of overlay
5919 or interval and continue search from that point. */
5920 pos = --IT_CHARPOS (it2);
5921 --IT_BYTEPOS (it2);
5922 it2.sp = 0;
5923 bidi_unshelve_cache (NULL, 0);
5924 it2.string_from_display_prop_p = 0;
5925 it2.from_disp_prop_p = 0;
5926 if (handle_display_prop (&it2) == HANDLED_RETURN
5927 && !NILP (val = get_char_property_and_overlay
5928 (make_number (pos), Qdisplay, Qnil, &overlay))
5929 && (OVERLAYP (overlay)
5930 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5931 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5932 {
5933 RESTORE_IT (it, it, it2data);
5934 goto replaced;
5935 }
5936
5937 /* Newline is not replaced by anything -- so we are done. */
5938 RESTORE_IT (it, it, it2data);
5939 break;
5940
5941 replaced:
5942 if (beg < BEGV)
5943 beg = BEGV;
5944 IT_CHARPOS (*it) = beg;
5945 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5946 }
5947 }
5948
5949 it->continuation_lines_width = 0;
5950
5951 xassert (IT_CHARPOS (*it) >= BEGV);
5952 xassert (IT_CHARPOS (*it) == BEGV
5953 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5954 CHECK_IT (it);
5955 }
5956
5957
5958 /* Reseat iterator IT at the previous visible line start. Skip
5959 invisible text that is so either due to text properties or due to
5960 selective display. At the end, update IT's overlay information,
5961 face information etc. */
5962
5963 void
5964 reseat_at_previous_visible_line_start (struct it *it)
5965 {
5966 back_to_previous_visible_line_start (it);
5967 reseat (it, it->current.pos, 1);
5968 CHECK_IT (it);
5969 }
5970
5971
5972 /* Reseat iterator IT on the next visible line start in the current
5973 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5974 preceding the line start. Skip over invisible text that is so
5975 because of selective display. Compute faces, overlays etc at the
5976 new position. Note that this function does not skip over text that
5977 is invisible because of text properties. */
5978
5979 static void
5980 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
5981 {
5982 int newline_found_p, skipped_p = 0;
5983 struct bidi_it bidi_it_prev;
5984
5985 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5986
5987 /* Skip over lines that are invisible because they are indented
5988 more than the value of IT->selective. */
5989 if (it->selective > 0)
5990 while (IT_CHARPOS (*it) < ZV
5991 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5992 it->selective))
5993 {
5994 xassert (IT_BYTEPOS (*it) == BEGV
5995 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5996 newline_found_p =
5997 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
5998 }
5999
6000 /* Position on the newline if that's what's requested. */
6001 if (on_newline_p && newline_found_p)
6002 {
6003 if (STRINGP (it->string))
6004 {
6005 if (IT_STRING_CHARPOS (*it) > 0)
6006 {
6007 if (!it->bidi_p)
6008 {
6009 --IT_STRING_CHARPOS (*it);
6010 --IT_STRING_BYTEPOS (*it);
6011 }
6012 else
6013 {
6014 /* We need to restore the bidi iterator to the state
6015 it had on the newline, and resync the IT's
6016 position with that. */
6017 it->bidi_it = bidi_it_prev;
6018 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6019 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6020 }
6021 }
6022 }
6023 else if (IT_CHARPOS (*it) > BEGV)
6024 {
6025 if (!it->bidi_p)
6026 {
6027 --IT_CHARPOS (*it);
6028 --IT_BYTEPOS (*it);
6029 }
6030 else
6031 {
6032 /* We need to restore the bidi iterator to the state it
6033 had on the newline and resync IT with that. */
6034 it->bidi_it = bidi_it_prev;
6035 IT_CHARPOS (*it) = it->bidi_it.charpos;
6036 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6037 }
6038 reseat (it, it->current.pos, 0);
6039 }
6040 }
6041 else if (skipped_p)
6042 reseat (it, it->current.pos, 0);
6043
6044 CHECK_IT (it);
6045 }
6046
6047
6048 \f
6049 /***********************************************************************
6050 Changing an iterator's position
6051 ***********************************************************************/
6052
6053 /* Change IT's current position to POS in current_buffer. If FORCE_P
6054 is non-zero, always check for text properties at the new position.
6055 Otherwise, text properties are only looked up if POS >=
6056 IT->check_charpos of a property. */
6057
6058 static void
6059 reseat (struct it *it, struct text_pos pos, int force_p)
6060 {
6061 EMACS_INT original_pos = IT_CHARPOS (*it);
6062
6063 reseat_1 (it, pos, 0);
6064
6065 /* Determine where to check text properties. Avoid doing it
6066 where possible because text property lookup is very expensive. */
6067 if (force_p
6068 || CHARPOS (pos) > it->stop_charpos
6069 || CHARPOS (pos) < original_pos)
6070 {
6071 if (it->bidi_p)
6072 {
6073 /* For bidi iteration, we need to prime prev_stop and
6074 base_level_stop with our best estimations. */
6075 /* Implementation note: Of course, POS is not necessarily a
6076 stop position, so assigning prev_pos to it is a lie; we
6077 should have called compute_stop_backwards. However, if
6078 the current buffer does not include any R2L characters,
6079 that call would be a waste of cycles, because the
6080 iterator will never move back, and thus never cross this
6081 "fake" stop position. So we delay that backward search
6082 until the time we really need it, in next_element_from_buffer. */
6083 if (CHARPOS (pos) != it->prev_stop)
6084 it->prev_stop = CHARPOS (pos);
6085 if (CHARPOS (pos) < it->base_level_stop)
6086 it->base_level_stop = 0; /* meaning it's unknown */
6087 handle_stop (it);
6088 }
6089 else
6090 {
6091 handle_stop (it);
6092 it->prev_stop = it->base_level_stop = 0;
6093 }
6094
6095 }
6096
6097 CHECK_IT (it);
6098 }
6099
6100
6101 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6102 IT->stop_pos to POS, also. */
6103
6104 static void
6105 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6106 {
6107 /* Don't call this function when scanning a C string. */
6108 xassert (it->s == NULL);
6109
6110 /* POS must be a reasonable value. */
6111 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6112
6113 it->current.pos = it->position = pos;
6114 it->end_charpos = ZV;
6115 it->dpvec = NULL;
6116 it->current.dpvec_index = -1;
6117 it->current.overlay_string_index = -1;
6118 IT_STRING_CHARPOS (*it) = -1;
6119 IT_STRING_BYTEPOS (*it) = -1;
6120 it->string = Qnil;
6121 it->method = GET_FROM_BUFFER;
6122 it->object = it->w->buffer;
6123 it->area = TEXT_AREA;
6124 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6125 it->sp = 0;
6126 it->string_from_display_prop_p = 0;
6127 it->string_from_prefix_prop_p = 0;
6128
6129 it->from_disp_prop_p = 0;
6130 it->face_before_selective_p = 0;
6131 if (it->bidi_p)
6132 {
6133 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6134 &it->bidi_it);
6135 bidi_unshelve_cache (NULL, 0);
6136 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6137 it->bidi_it.string.s = NULL;
6138 it->bidi_it.string.lstring = Qnil;
6139 it->bidi_it.string.bufpos = 0;
6140 it->bidi_it.string.unibyte = 0;
6141 }
6142
6143 if (set_stop_p)
6144 {
6145 it->stop_charpos = CHARPOS (pos);
6146 it->base_level_stop = CHARPOS (pos);
6147 }
6148 }
6149
6150
6151 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6152 If S is non-null, it is a C string to iterate over. Otherwise,
6153 STRING gives a Lisp string to iterate over.
6154
6155 If PRECISION > 0, don't return more then PRECISION number of
6156 characters from the string.
6157
6158 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6159 characters have been returned. FIELD_WIDTH < 0 means an infinite
6160 field width.
6161
6162 MULTIBYTE = 0 means disable processing of multibyte characters,
6163 MULTIBYTE > 0 means enable it,
6164 MULTIBYTE < 0 means use IT->multibyte_p.
6165
6166 IT must be initialized via a prior call to init_iterator before
6167 calling this function. */
6168
6169 static void
6170 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6171 EMACS_INT charpos, EMACS_INT precision, int field_width,
6172 int multibyte)
6173 {
6174 /* No region in strings. */
6175 it->region_beg_charpos = it->region_end_charpos = -1;
6176
6177 /* No text property checks performed by default, but see below. */
6178 it->stop_charpos = -1;
6179
6180 /* Set iterator position and end position. */
6181 memset (&it->current, 0, sizeof it->current);
6182 it->current.overlay_string_index = -1;
6183 it->current.dpvec_index = -1;
6184 xassert (charpos >= 0);
6185
6186 /* If STRING is specified, use its multibyteness, otherwise use the
6187 setting of MULTIBYTE, if specified. */
6188 if (multibyte >= 0)
6189 it->multibyte_p = multibyte > 0;
6190
6191 /* Bidirectional reordering of strings is controlled by the default
6192 value of bidi-display-reordering. Don't try to reorder while
6193 loading loadup.el, as the necessary character property tables are
6194 not yet available. */
6195 it->bidi_p =
6196 NILP (Vpurify_flag)
6197 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6198
6199 if (s == NULL)
6200 {
6201 xassert (STRINGP (string));
6202 it->string = string;
6203 it->s = NULL;
6204 it->end_charpos = it->string_nchars = SCHARS (string);
6205 it->method = GET_FROM_STRING;
6206 it->current.string_pos = string_pos (charpos, string);
6207
6208 if (it->bidi_p)
6209 {
6210 it->bidi_it.string.lstring = string;
6211 it->bidi_it.string.s = NULL;
6212 it->bidi_it.string.schars = it->end_charpos;
6213 it->bidi_it.string.bufpos = 0;
6214 it->bidi_it.string.from_disp_str = 0;
6215 it->bidi_it.string.unibyte = !it->multibyte_p;
6216 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6217 FRAME_WINDOW_P (it->f), &it->bidi_it);
6218 }
6219 }
6220 else
6221 {
6222 it->s = (const unsigned char *) s;
6223 it->string = Qnil;
6224
6225 /* Note that we use IT->current.pos, not it->current.string_pos,
6226 for displaying C strings. */
6227 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6228 if (it->multibyte_p)
6229 {
6230 it->current.pos = c_string_pos (charpos, s, 1);
6231 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6232 }
6233 else
6234 {
6235 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6236 it->end_charpos = it->string_nchars = strlen (s);
6237 }
6238
6239 if (it->bidi_p)
6240 {
6241 it->bidi_it.string.lstring = Qnil;
6242 it->bidi_it.string.s = (const unsigned char *) s;
6243 it->bidi_it.string.schars = it->end_charpos;
6244 it->bidi_it.string.bufpos = 0;
6245 it->bidi_it.string.from_disp_str = 0;
6246 it->bidi_it.string.unibyte = !it->multibyte_p;
6247 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6248 &it->bidi_it);
6249 }
6250 it->method = GET_FROM_C_STRING;
6251 }
6252
6253 /* PRECISION > 0 means don't return more than PRECISION characters
6254 from the string. */
6255 if (precision > 0 && it->end_charpos - charpos > precision)
6256 {
6257 it->end_charpos = it->string_nchars = charpos + precision;
6258 if (it->bidi_p)
6259 it->bidi_it.string.schars = it->end_charpos;
6260 }
6261
6262 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6263 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6264 FIELD_WIDTH < 0 means infinite field width. This is useful for
6265 padding with `-' at the end of a mode line. */
6266 if (field_width < 0)
6267 field_width = INFINITY;
6268 /* Implementation note: We deliberately don't enlarge
6269 it->bidi_it.string.schars here to fit it->end_charpos, because
6270 the bidi iterator cannot produce characters out of thin air. */
6271 if (field_width > it->end_charpos - charpos)
6272 it->end_charpos = charpos + field_width;
6273
6274 /* Use the standard display table for displaying strings. */
6275 if (DISP_TABLE_P (Vstandard_display_table))
6276 it->dp = XCHAR_TABLE (Vstandard_display_table);
6277
6278 it->stop_charpos = charpos;
6279 it->prev_stop = charpos;
6280 it->base_level_stop = 0;
6281 if (it->bidi_p)
6282 {
6283 it->bidi_it.first_elt = 1;
6284 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6285 it->bidi_it.disp_pos = -1;
6286 }
6287 if (s == NULL && it->multibyte_p)
6288 {
6289 EMACS_INT endpos = SCHARS (it->string);
6290 if (endpos > it->end_charpos)
6291 endpos = it->end_charpos;
6292 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6293 it->string);
6294 }
6295 CHECK_IT (it);
6296 }
6297
6298
6299 \f
6300 /***********************************************************************
6301 Iteration
6302 ***********************************************************************/
6303
6304 /* Map enum it_method value to corresponding next_element_from_* function. */
6305
6306 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6307 {
6308 next_element_from_buffer,
6309 next_element_from_display_vector,
6310 next_element_from_string,
6311 next_element_from_c_string,
6312 next_element_from_image,
6313 next_element_from_stretch
6314 };
6315
6316 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6317
6318
6319 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6320 (possibly with the following characters). */
6321
6322 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6323 ((IT)->cmp_it.id >= 0 \
6324 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6325 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6326 END_CHARPOS, (IT)->w, \
6327 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6328 (IT)->string)))
6329
6330
6331 /* Lookup the char-table Vglyphless_char_display for character C (-1
6332 if we want information for no-font case), and return the display
6333 method symbol. By side-effect, update it->what and
6334 it->glyphless_method. This function is called from
6335 get_next_display_element for each character element, and from
6336 x_produce_glyphs when no suitable font was found. */
6337
6338 Lisp_Object
6339 lookup_glyphless_char_display (int c, struct it *it)
6340 {
6341 Lisp_Object glyphless_method = Qnil;
6342
6343 if (CHAR_TABLE_P (Vglyphless_char_display)
6344 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6345 {
6346 if (c >= 0)
6347 {
6348 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6349 if (CONSP (glyphless_method))
6350 glyphless_method = FRAME_WINDOW_P (it->f)
6351 ? XCAR (glyphless_method)
6352 : XCDR (glyphless_method);
6353 }
6354 else
6355 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6356 }
6357
6358 retry:
6359 if (NILP (glyphless_method))
6360 {
6361 if (c >= 0)
6362 /* The default is to display the character by a proper font. */
6363 return Qnil;
6364 /* The default for the no-font case is to display an empty box. */
6365 glyphless_method = Qempty_box;
6366 }
6367 if (EQ (glyphless_method, Qzero_width))
6368 {
6369 if (c >= 0)
6370 return glyphless_method;
6371 /* This method can't be used for the no-font case. */
6372 glyphless_method = Qempty_box;
6373 }
6374 if (EQ (glyphless_method, Qthin_space))
6375 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6376 else if (EQ (glyphless_method, Qempty_box))
6377 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6378 else if (EQ (glyphless_method, Qhex_code))
6379 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6380 else if (STRINGP (glyphless_method))
6381 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6382 else
6383 {
6384 /* Invalid value. We use the default method. */
6385 glyphless_method = Qnil;
6386 goto retry;
6387 }
6388 it->what = IT_GLYPHLESS;
6389 return glyphless_method;
6390 }
6391
6392 /* Load IT's display element fields with information about the next
6393 display element from the current position of IT. Value is zero if
6394 end of buffer (or C string) is reached. */
6395
6396 static struct frame *last_escape_glyph_frame = NULL;
6397 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6398 static int last_escape_glyph_merged_face_id = 0;
6399
6400 struct frame *last_glyphless_glyph_frame = NULL;
6401 unsigned last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6402 int last_glyphless_glyph_merged_face_id = 0;
6403
6404 static int
6405 get_next_display_element (struct it *it)
6406 {
6407 /* Non-zero means that we found a display element. Zero means that
6408 we hit the end of what we iterate over. Performance note: the
6409 function pointer `method' used here turns out to be faster than
6410 using a sequence of if-statements. */
6411 int success_p;
6412
6413 get_next:
6414 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6415
6416 if (it->what == IT_CHARACTER)
6417 {
6418 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6419 and only if (a) the resolved directionality of that character
6420 is R..." */
6421 /* FIXME: Do we need an exception for characters from display
6422 tables? */
6423 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6424 it->c = bidi_mirror_char (it->c);
6425 /* Map via display table or translate control characters.
6426 IT->c, IT->len etc. have been set to the next character by
6427 the function call above. If we have a display table, and it
6428 contains an entry for IT->c, translate it. Don't do this if
6429 IT->c itself comes from a display table, otherwise we could
6430 end up in an infinite recursion. (An alternative could be to
6431 count the recursion depth of this function and signal an
6432 error when a certain maximum depth is reached.) Is it worth
6433 it? */
6434 if (success_p && it->dpvec == NULL)
6435 {
6436 Lisp_Object dv;
6437 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6438 int nonascii_space_p = 0;
6439 int nonascii_hyphen_p = 0;
6440 int c = it->c; /* This is the character to display. */
6441
6442 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6443 {
6444 xassert (SINGLE_BYTE_CHAR_P (c));
6445 if (unibyte_display_via_language_environment)
6446 {
6447 c = DECODE_CHAR (unibyte, c);
6448 if (c < 0)
6449 c = BYTE8_TO_CHAR (it->c);
6450 }
6451 else
6452 c = BYTE8_TO_CHAR (it->c);
6453 }
6454
6455 if (it->dp
6456 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6457 VECTORP (dv)))
6458 {
6459 struct Lisp_Vector *v = XVECTOR (dv);
6460
6461 /* Return the first character from the display table
6462 entry, if not empty. If empty, don't display the
6463 current character. */
6464 if (v->header.size)
6465 {
6466 it->dpvec_char_len = it->len;
6467 it->dpvec = v->contents;
6468 it->dpend = v->contents + v->header.size;
6469 it->current.dpvec_index = 0;
6470 it->dpvec_face_id = -1;
6471 it->saved_face_id = it->face_id;
6472 it->method = GET_FROM_DISPLAY_VECTOR;
6473 it->ellipsis_p = 0;
6474 }
6475 else
6476 {
6477 set_iterator_to_next (it, 0);
6478 }
6479 goto get_next;
6480 }
6481
6482 if (! NILP (lookup_glyphless_char_display (c, it)))
6483 {
6484 if (it->what == IT_GLYPHLESS)
6485 goto done;
6486 /* Don't display this character. */
6487 set_iterator_to_next (it, 0);
6488 goto get_next;
6489 }
6490
6491 /* If `nobreak-char-display' is non-nil, we display
6492 non-ASCII spaces and hyphens specially. */
6493 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6494 {
6495 if (c == 0xA0)
6496 nonascii_space_p = 1;
6497 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6498 nonascii_hyphen_p = 1;
6499 }
6500
6501 /* Translate control characters into `\003' or `^C' form.
6502 Control characters coming from a display table entry are
6503 currently not translated because we use IT->dpvec to hold
6504 the translation. This could easily be changed but I
6505 don't believe that it is worth doing.
6506
6507 The characters handled by `nobreak-char-display' must be
6508 translated too.
6509
6510 Non-printable characters and raw-byte characters are also
6511 translated to octal form. */
6512 if (((c < ' ' || c == 127) /* ASCII control chars */
6513 ? (it->area != TEXT_AREA
6514 /* In mode line, treat \n, \t like other crl chars. */
6515 || (c != '\t'
6516 && it->glyph_row
6517 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6518 || (c != '\n' && c != '\t'))
6519 : (nonascii_space_p
6520 || nonascii_hyphen_p
6521 || CHAR_BYTE8_P (c)
6522 || ! CHAR_PRINTABLE_P (c))))
6523 {
6524 /* C is a control character, non-ASCII space/hyphen,
6525 raw-byte, or a non-printable character which must be
6526 displayed either as '\003' or as `^C' where the '\\'
6527 and '^' can be defined in the display table. Fill
6528 IT->ctl_chars with glyphs for what we have to
6529 display. Then, set IT->dpvec to these glyphs. */
6530 Lisp_Object gc;
6531 int ctl_len;
6532 int face_id;
6533 EMACS_INT lface_id = 0;
6534 int escape_glyph;
6535
6536 /* Handle control characters with ^. */
6537
6538 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6539 {
6540 int g;
6541
6542 g = '^'; /* default glyph for Control */
6543 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6544 if (it->dp
6545 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
6546 && GLYPH_CODE_CHAR_VALID_P (gc))
6547 {
6548 g = GLYPH_CODE_CHAR (gc);
6549 lface_id = GLYPH_CODE_FACE (gc);
6550 }
6551 if (lface_id)
6552 {
6553 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
6554 }
6555 else if (it->f == last_escape_glyph_frame
6556 && it->face_id == last_escape_glyph_face_id)
6557 {
6558 face_id = last_escape_glyph_merged_face_id;
6559 }
6560 else
6561 {
6562 /* Merge the escape-glyph face into the current face. */
6563 face_id = merge_faces (it->f, Qescape_glyph, 0,
6564 it->face_id);
6565 last_escape_glyph_frame = it->f;
6566 last_escape_glyph_face_id = it->face_id;
6567 last_escape_glyph_merged_face_id = face_id;
6568 }
6569
6570 XSETINT (it->ctl_chars[0], g);
6571 XSETINT (it->ctl_chars[1], c ^ 0100);
6572 ctl_len = 2;
6573 goto display_control;
6574 }
6575
6576 /* Handle non-ascii space in the mode where it only gets
6577 highlighting. */
6578
6579 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
6580 {
6581 /* Merge `nobreak-space' into the current face. */
6582 face_id = merge_faces (it->f, Qnobreak_space, 0,
6583 it->face_id);
6584 XSETINT (it->ctl_chars[0], ' ');
6585 ctl_len = 1;
6586 goto display_control;
6587 }
6588
6589 /* Handle sequences that start with the "escape glyph". */
6590
6591 /* the default escape glyph is \. */
6592 escape_glyph = '\\';
6593
6594 if (it->dp
6595 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
6596 && GLYPH_CODE_CHAR_VALID_P (gc))
6597 {
6598 escape_glyph = GLYPH_CODE_CHAR (gc);
6599 lface_id = GLYPH_CODE_FACE (gc);
6600 }
6601 if (lface_id)
6602 {
6603 /* The display table specified a face.
6604 Merge it into face_id and also into escape_glyph. */
6605 face_id = merge_faces (it->f, Qt, lface_id,
6606 it->face_id);
6607 }
6608 else if (it->f == last_escape_glyph_frame
6609 && it->face_id == last_escape_glyph_face_id)
6610 {
6611 face_id = last_escape_glyph_merged_face_id;
6612 }
6613 else
6614 {
6615 /* Merge the escape-glyph face into the current face. */
6616 face_id = merge_faces (it->f, Qescape_glyph, 0,
6617 it->face_id);
6618 last_escape_glyph_frame = it->f;
6619 last_escape_glyph_face_id = it->face_id;
6620 last_escape_glyph_merged_face_id = face_id;
6621 }
6622
6623 /* Draw non-ASCII hyphen with just highlighting: */
6624
6625 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
6626 {
6627 XSETINT (it->ctl_chars[0], '-');
6628 ctl_len = 1;
6629 goto display_control;
6630 }
6631
6632 /* Draw non-ASCII space/hyphen with escape glyph: */
6633
6634 if (nonascii_space_p || nonascii_hyphen_p)
6635 {
6636 XSETINT (it->ctl_chars[0], escape_glyph);
6637 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
6638 ctl_len = 2;
6639 goto display_control;
6640 }
6641
6642 {
6643 char str[10];
6644 int len, i;
6645
6646 if (CHAR_BYTE8_P (c))
6647 /* Display \200 instead of \17777600. */
6648 c = CHAR_TO_BYTE8 (c);
6649 len = sprintf (str, "%03o", c);
6650
6651 XSETINT (it->ctl_chars[0], escape_glyph);
6652 for (i = 0; i < len; i++)
6653 XSETINT (it->ctl_chars[i + 1], str[i]);
6654 ctl_len = len + 1;
6655 }
6656
6657 display_control:
6658 /* Set up IT->dpvec and return first character from it. */
6659 it->dpvec_char_len = it->len;
6660 it->dpvec = it->ctl_chars;
6661 it->dpend = it->dpvec + ctl_len;
6662 it->current.dpvec_index = 0;
6663 it->dpvec_face_id = face_id;
6664 it->saved_face_id = it->face_id;
6665 it->method = GET_FROM_DISPLAY_VECTOR;
6666 it->ellipsis_p = 0;
6667 goto get_next;
6668 }
6669 it->char_to_display = c;
6670 }
6671 else if (success_p)
6672 {
6673 it->char_to_display = it->c;
6674 }
6675 }
6676
6677 /* Adjust face id for a multibyte character. There are no multibyte
6678 character in unibyte text. */
6679 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
6680 && it->multibyte_p
6681 && success_p
6682 && FRAME_WINDOW_P (it->f))
6683 {
6684 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6685
6686 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
6687 {
6688 /* Automatic composition with glyph-string. */
6689 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
6690
6691 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
6692 }
6693 else
6694 {
6695 EMACS_INT pos = (it->s ? -1
6696 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
6697 : IT_CHARPOS (*it));
6698 int c;
6699
6700 if (it->what == IT_CHARACTER)
6701 c = it->char_to_display;
6702 else
6703 {
6704 struct composition *cmp = composition_table[it->cmp_it.id];
6705 int i;
6706
6707 c = ' ';
6708 for (i = 0; i < cmp->glyph_len; i++)
6709 /* TAB in a composition means display glyphs with
6710 padding space on the left or right. */
6711 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
6712 break;
6713 }
6714 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
6715 }
6716 }
6717
6718 done:
6719 /* Is this character the last one of a run of characters with
6720 box? If yes, set IT->end_of_box_run_p to 1. */
6721 if (it->face_box_p
6722 && it->s == NULL)
6723 {
6724 if (it->method == GET_FROM_STRING && it->sp)
6725 {
6726 int face_id = underlying_face_id (it);
6727 struct face *face = FACE_FROM_ID (it->f, face_id);
6728
6729 if (face)
6730 {
6731 if (face->box == FACE_NO_BOX)
6732 {
6733 /* If the box comes from face properties in a
6734 display string, check faces in that string. */
6735 int string_face_id = face_after_it_pos (it);
6736 it->end_of_box_run_p
6737 = (FACE_FROM_ID (it->f, string_face_id)->box
6738 == FACE_NO_BOX);
6739 }
6740 /* Otherwise, the box comes from the underlying face.
6741 If this is the last string character displayed, check
6742 the next buffer location. */
6743 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
6744 && (it->current.overlay_string_index
6745 == it->n_overlay_strings - 1))
6746 {
6747 EMACS_INT ignore;
6748 int next_face_id;
6749 struct text_pos pos = it->current.pos;
6750 INC_TEXT_POS (pos, it->multibyte_p);
6751
6752 next_face_id = face_at_buffer_position
6753 (it->w, CHARPOS (pos), it->region_beg_charpos,
6754 it->region_end_charpos, &ignore,
6755 (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT), 0,
6756 -1);
6757 it->end_of_box_run_p
6758 = (FACE_FROM_ID (it->f, next_face_id)->box
6759 == FACE_NO_BOX);
6760 }
6761 }
6762 }
6763 else
6764 {
6765 int face_id = face_after_it_pos (it);
6766 it->end_of_box_run_p
6767 = (face_id != it->face_id
6768 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
6769 }
6770 }
6771
6772 /* Value is 0 if end of buffer or string reached. */
6773 return success_p;
6774 }
6775
6776
6777 /* Move IT to the next display element.
6778
6779 RESEAT_P non-zero means if called on a newline in buffer text,
6780 skip to the next visible line start.
6781
6782 Functions get_next_display_element and set_iterator_to_next are
6783 separate because I find this arrangement easier to handle than a
6784 get_next_display_element function that also increments IT's
6785 position. The way it is we can first look at an iterator's current
6786 display element, decide whether it fits on a line, and if it does,
6787 increment the iterator position. The other way around we probably
6788 would either need a flag indicating whether the iterator has to be
6789 incremented the next time, or we would have to implement a
6790 decrement position function which would not be easy to write. */
6791
6792 void
6793 set_iterator_to_next (struct it *it, int reseat_p)
6794 {
6795 /* Reset flags indicating start and end of a sequence of characters
6796 with box. Reset them at the start of this function because
6797 moving the iterator to a new position might set them. */
6798 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6799
6800 switch (it->method)
6801 {
6802 case GET_FROM_BUFFER:
6803 /* The current display element of IT is a character from
6804 current_buffer. Advance in the buffer, and maybe skip over
6805 invisible lines that are so because of selective display. */
6806 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6807 reseat_at_next_visible_line_start (it, 0);
6808 else if (it->cmp_it.id >= 0)
6809 {
6810 /* We are currently getting glyphs from a composition. */
6811 int i;
6812
6813 if (! it->bidi_p)
6814 {
6815 IT_CHARPOS (*it) += it->cmp_it.nchars;
6816 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
6817 if (it->cmp_it.to < it->cmp_it.nglyphs)
6818 {
6819 it->cmp_it.from = it->cmp_it.to;
6820 }
6821 else
6822 {
6823 it->cmp_it.id = -1;
6824 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6825 IT_BYTEPOS (*it),
6826 it->end_charpos, Qnil);
6827 }
6828 }
6829 else if (! it->cmp_it.reversed_p)
6830 {
6831 /* Composition created while scanning forward. */
6832 /* Update IT's char/byte positions to point to the first
6833 character of the next grapheme cluster, or to the
6834 character visually after the current composition. */
6835 for (i = 0; i < it->cmp_it.nchars; i++)
6836 bidi_move_to_visually_next (&it->bidi_it);
6837 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6838 IT_CHARPOS (*it) = it->bidi_it.charpos;
6839
6840 if (it->cmp_it.to < it->cmp_it.nglyphs)
6841 {
6842 /* Proceed to the next grapheme cluster. */
6843 it->cmp_it.from = it->cmp_it.to;
6844 }
6845 else
6846 {
6847 /* No more grapheme clusters in this composition.
6848 Find the next stop position. */
6849 EMACS_INT stop = it->end_charpos;
6850 if (it->bidi_it.scan_dir < 0)
6851 /* Now we are scanning backward and don't know
6852 where to stop. */
6853 stop = -1;
6854 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6855 IT_BYTEPOS (*it), stop, Qnil);
6856 }
6857 }
6858 else
6859 {
6860 /* Composition created while scanning backward. */
6861 /* Update IT's char/byte positions to point to the last
6862 character of the previous grapheme cluster, or the
6863 character visually after the current composition. */
6864 for (i = 0; i < it->cmp_it.nchars; i++)
6865 bidi_move_to_visually_next (&it->bidi_it);
6866 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6867 IT_CHARPOS (*it) = it->bidi_it.charpos;
6868 if (it->cmp_it.from > 0)
6869 {
6870 /* Proceed to the previous grapheme cluster. */
6871 it->cmp_it.to = it->cmp_it.from;
6872 }
6873 else
6874 {
6875 /* No more grapheme clusters in this composition.
6876 Find the next stop position. */
6877 EMACS_INT stop = it->end_charpos;
6878 if (it->bidi_it.scan_dir < 0)
6879 /* Now we are scanning backward and don't know
6880 where to stop. */
6881 stop = -1;
6882 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6883 IT_BYTEPOS (*it), stop, Qnil);
6884 }
6885 }
6886 }
6887 else
6888 {
6889 xassert (it->len != 0);
6890
6891 if (!it->bidi_p)
6892 {
6893 IT_BYTEPOS (*it) += it->len;
6894 IT_CHARPOS (*it) += 1;
6895 }
6896 else
6897 {
6898 int prev_scan_dir = it->bidi_it.scan_dir;
6899 /* If this is a new paragraph, determine its base
6900 direction (a.k.a. its base embedding level). */
6901 if (it->bidi_it.new_paragraph)
6902 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
6903 bidi_move_to_visually_next (&it->bidi_it);
6904 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6905 IT_CHARPOS (*it) = it->bidi_it.charpos;
6906 if (prev_scan_dir != it->bidi_it.scan_dir)
6907 {
6908 /* As the scan direction was changed, we must
6909 re-compute the stop position for composition. */
6910 EMACS_INT stop = it->end_charpos;
6911 if (it->bidi_it.scan_dir < 0)
6912 stop = -1;
6913 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
6914 IT_BYTEPOS (*it), stop, Qnil);
6915 }
6916 }
6917 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6918 }
6919 break;
6920
6921 case GET_FROM_C_STRING:
6922 /* Current display element of IT is from a C string. */
6923 if (!it->bidi_p
6924 /* If the string position is beyond string's end, it means
6925 next_element_from_c_string is padding the string with
6926 blanks, in which case we bypass the bidi iterator,
6927 because it cannot deal with such virtual characters. */
6928 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
6929 {
6930 IT_BYTEPOS (*it) += it->len;
6931 IT_CHARPOS (*it) += 1;
6932 }
6933 else
6934 {
6935 bidi_move_to_visually_next (&it->bidi_it);
6936 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6937 IT_CHARPOS (*it) = it->bidi_it.charpos;
6938 }
6939 break;
6940
6941 case GET_FROM_DISPLAY_VECTOR:
6942 /* Current display element of IT is from a display table entry.
6943 Advance in the display table definition. Reset it to null if
6944 end reached, and continue with characters from buffers/
6945 strings. */
6946 ++it->current.dpvec_index;
6947
6948 /* Restore face of the iterator to what they were before the
6949 display vector entry (these entries may contain faces). */
6950 it->face_id = it->saved_face_id;
6951
6952 if (it->dpvec + it->current.dpvec_index == it->dpend)
6953 {
6954 int recheck_faces = it->ellipsis_p;
6955
6956 if (it->s)
6957 it->method = GET_FROM_C_STRING;
6958 else if (STRINGP (it->string))
6959 it->method = GET_FROM_STRING;
6960 else
6961 {
6962 it->method = GET_FROM_BUFFER;
6963 it->object = it->w->buffer;
6964 }
6965
6966 it->dpvec = NULL;
6967 it->current.dpvec_index = -1;
6968
6969 /* Skip over characters which were displayed via IT->dpvec. */
6970 if (it->dpvec_char_len < 0)
6971 reseat_at_next_visible_line_start (it, 1);
6972 else if (it->dpvec_char_len > 0)
6973 {
6974 if (it->method == GET_FROM_STRING
6975 && it->n_overlay_strings > 0)
6976 it->ignore_overlay_strings_at_pos_p = 1;
6977 it->len = it->dpvec_char_len;
6978 set_iterator_to_next (it, reseat_p);
6979 }
6980
6981 /* Maybe recheck faces after display vector */
6982 if (recheck_faces)
6983 it->stop_charpos = IT_CHARPOS (*it);
6984 }
6985 break;
6986
6987 case GET_FROM_STRING:
6988 /* Current display element is a character from a Lisp string. */
6989 xassert (it->s == NULL && STRINGP (it->string));
6990 if (it->cmp_it.id >= 0)
6991 {
6992 int i;
6993
6994 if (! it->bidi_p)
6995 {
6996 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
6997 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
6998 if (it->cmp_it.to < it->cmp_it.nglyphs)
6999 it->cmp_it.from = it->cmp_it.to;
7000 else
7001 {
7002 it->cmp_it.id = -1;
7003 composition_compute_stop_pos (&it->cmp_it,
7004 IT_STRING_CHARPOS (*it),
7005 IT_STRING_BYTEPOS (*it),
7006 it->end_charpos, it->string);
7007 }
7008 }
7009 else if (! it->cmp_it.reversed_p)
7010 {
7011 for (i = 0; i < it->cmp_it.nchars; i++)
7012 bidi_move_to_visually_next (&it->bidi_it);
7013 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7014 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7015
7016 if (it->cmp_it.to < it->cmp_it.nglyphs)
7017 it->cmp_it.from = it->cmp_it.to;
7018 else
7019 {
7020 EMACS_INT stop = it->end_charpos;
7021 if (it->bidi_it.scan_dir < 0)
7022 stop = -1;
7023 composition_compute_stop_pos (&it->cmp_it,
7024 IT_STRING_CHARPOS (*it),
7025 IT_STRING_BYTEPOS (*it), stop,
7026 it->string);
7027 }
7028 }
7029 else
7030 {
7031 for (i = 0; i < it->cmp_it.nchars; i++)
7032 bidi_move_to_visually_next (&it->bidi_it);
7033 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7034 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7035 if (it->cmp_it.from > 0)
7036 it->cmp_it.to = it->cmp_it.from;
7037 else
7038 {
7039 EMACS_INT stop = it->end_charpos;
7040 if (it->bidi_it.scan_dir < 0)
7041 stop = -1;
7042 composition_compute_stop_pos (&it->cmp_it,
7043 IT_STRING_CHARPOS (*it),
7044 IT_STRING_BYTEPOS (*it), stop,
7045 it->string);
7046 }
7047 }
7048 }
7049 else
7050 {
7051 if (!it->bidi_p
7052 /* If the string position is beyond string's end, it
7053 means next_element_from_string is padding the string
7054 with blanks, in which case we bypass the bidi
7055 iterator, because it cannot deal with such virtual
7056 characters. */
7057 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7058 {
7059 IT_STRING_BYTEPOS (*it) += it->len;
7060 IT_STRING_CHARPOS (*it) += 1;
7061 }
7062 else
7063 {
7064 int prev_scan_dir = it->bidi_it.scan_dir;
7065
7066 bidi_move_to_visually_next (&it->bidi_it);
7067 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7068 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7069 if (prev_scan_dir != it->bidi_it.scan_dir)
7070 {
7071 EMACS_INT stop = it->end_charpos;
7072
7073 if (it->bidi_it.scan_dir < 0)
7074 stop = -1;
7075 composition_compute_stop_pos (&it->cmp_it,
7076 IT_STRING_CHARPOS (*it),
7077 IT_STRING_BYTEPOS (*it), stop,
7078 it->string);
7079 }
7080 }
7081 }
7082
7083 consider_string_end:
7084
7085 if (it->current.overlay_string_index >= 0)
7086 {
7087 /* IT->string is an overlay string. Advance to the
7088 next, if there is one. */
7089 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7090 {
7091 it->ellipsis_p = 0;
7092 next_overlay_string (it);
7093 if (it->ellipsis_p)
7094 setup_for_ellipsis (it, 0);
7095 }
7096 }
7097 else
7098 {
7099 /* IT->string is not an overlay string. If we reached
7100 its end, and there is something on IT->stack, proceed
7101 with what is on the stack. This can be either another
7102 string, this time an overlay string, or a buffer. */
7103 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7104 && it->sp > 0)
7105 {
7106 pop_it (it);
7107 if (it->method == GET_FROM_STRING)
7108 goto consider_string_end;
7109 }
7110 }
7111 break;
7112
7113 case GET_FROM_IMAGE:
7114 case GET_FROM_STRETCH:
7115 /* The position etc with which we have to proceed are on
7116 the stack. The position may be at the end of a string,
7117 if the `display' property takes up the whole string. */
7118 xassert (it->sp > 0);
7119 pop_it (it);
7120 if (it->method == GET_FROM_STRING)
7121 goto consider_string_end;
7122 break;
7123
7124 default:
7125 /* There are no other methods defined, so this should be a bug. */
7126 abort ();
7127 }
7128
7129 xassert (it->method != GET_FROM_STRING
7130 || (STRINGP (it->string)
7131 && IT_STRING_CHARPOS (*it) >= 0));
7132 }
7133
7134 /* Load IT's display element fields with information about the next
7135 display element which comes from a display table entry or from the
7136 result of translating a control character to one of the forms `^C'
7137 or `\003'.
7138
7139 IT->dpvec holds the glyphs to return as characters.
7140 IT->saved_face_id holds the face id before the display vector--it
7141 is restored into IT->face_id in set_iterator_to_next. */
7142
7143 static int
7144 next_element_from_display_vector (struct it *it)
7145 {
7146 Lisp_Object gc;
7147
7148 /* Precondition. */
7149 xassert (it->dpvec && it->current.dpvec_index >= 0);
7150
7151 it->face_id = it->saved_face_id;
7152
7153 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7154 That seemed totally bogus - so I changed it... */
7155 gc = it->dpvec[it->current.dpvec_index];
7156
7157 if (GLYPH_CODE_P (gc) && GLYPH_CODE_CHAR_VALID_P (gc))
7158 {
7159 it->c = GLYPH_CODE_CHAR (gc);
7160 it->len = CHAR_BYTES (it->c);
7161
7162 /* The entry may contain a face id to use. Such a face id is
7163 the id of a Lisp face, not a realized face. A face id of
7164 zero means no face is specified. */
7165 if (it->dpvec_face_id >= 0)
7166 it->face_id = it->dpvec_face_id;
7167 else
7168 {
7169 EMACS_INT lface_id = GLYPH_CODE_FACE (gc);
7170 if (lface_id > 0)
7171 it->face_id = merge_faces (it->f, Qt, lface_id,
7172 it->saved_face_id);
7173 }
7174 }
7175 else
7176 /* Display table entry is invalid. Return a space. */
7177 it->c = ' ', it->len = 1;
7178
7179 /* Don't change position and object of the iterator here. They are
7180 still the values of the character that had this display table
7181 entry or was translated, and that's what we want. */
7182 it->what = IT_CHARACTER;
7183 return 1;
7184 }
7185
7186 /* Get the first element of string/buffer in the visual order, after
7187 being reseated to a new position in a string or a buffer. */
7188 static void
7189 get_visually_first_element (struct it *it)
7190 {
7191 int string_p = STRINGP (it->string) || it->s;
7192 EMACS_INT eob = (string_p ? it->bidi_it.string.schars : ZV);
7193 EMACS_INT bob = (string_p ? 0 : BEGV);
7194
7195 if (STRINGP (it->string))
7196 {
7197 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7198 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7199 }
7200 else
7201 {
7202 it->bidi_it.charpos = IT_CHARPOS (*it);
7203 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7204 }
7205
7206 if (it->bidi_it.charpos == eob)
7207 {
7208 /* Nothing to do, but reset the FIRST_ELT flag, like
7209 bidi_paragraph_init does, because we are not going to
7210 call it. */
7211 it->bidi_it.first_elt = 0;
7212 }
7213 else if (it->bidi_it.charpos == bob
7214 || (!string_p
7215 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7216 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7217 {
7218 /* If we are at the beginning of a line/string, we can produce
7219 the next element right away. */
7220 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7221 bidi_move_to_visually_next (&it->bidi_it);
7222 }
7223 else
7224 {
7225 EMACS_INT orig_bytepos = it->bidi_it.bytepos;
7226
7227 /* We need to prime the bidi iterator starting at the line's or
7228 string's beginning, before we will be able to produce the
7229 next element. */
7230 if (string_p)
7231 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7232 else
7233 {
7234 it->bidi_it.charpos = find_next_newline_no_quit (IT_CHARPOS (*it),
7235 -1);
7236 it->bidi_it.bytepos = CHAR_TO_BYTE (it->bidi_it.charpos);
7237 }
7238 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7239 do
7240 {
7241 /* Now return to buffer/string position where we were asked
7242 to get the next display element, and produce that. */
7243 bidi_move_to_visually_next (&it->bidi_it);
7244 }
7245 while (it->bidi_it.bytepos != orig_bytepos
7246 && it->bidi_it.charpos < eob);
7247 }
7248
7249 /* Adjust IT's position information to where we ended up. */
7250 if (STRINGP (it->string))
7251 {
7252 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7253 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7254 }
7255 else
7256 {
7257 IT_CHARPOS (*it) = it->bidi_it.charpos;
7258 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7259 }
7260
7261 if (STRINGP (it->string) || !it->s)
7262 {
7263 EMACS_INT stop, charpos, bytepos;
7264
7265 if (STRINGP (it->string))
7266 {
7267 xassert (!it->s);
7268 stop = SCHARS (it->string);
7269 if (stop > it->end_charpos)
7270 stop = it->end_charpos;
7271 charpos = IT_STRING_CHARPOS (*it);
7272 bytepos = IT_STRING_BYTEPOS (*it);
7273 }
7274 else
7275 {
7276 stop = it->end_charpos;
7277 charpos = IT_CHARPOS (*it);
7278 bytepos = IT_BYTEPOS (*it);
7279 }
7280 if (it->bidi_it.scan_dir < 0)
7281 stop = -1;
7282 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7283 it->string);
7284 }
7285 }
7286
7287 /* Load IT with the next display element from Lisp string IT->string.
7288 IT->current.string_pos is the current position within the string.
7289 If IT->current.overlay_string_index >= 0, the Lisp string is an
7290 overlay string. */
7291
7292 static int
7293 next_element_from_string (struct it *it)
7294 {
7295 struct text_pos position;
7296
7297 xassert (STRINGP (it->string));
7298 xassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7299 xassert (IT_STRING_CHARPOS (*it) >= 0);
7300 position = it->current.string_pos;
7301
7302 /* With bidi reordering, the character to display might not be the
7303 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7304 that we were reseat()ed to a new string, whose paragraph
7305 direction is not known. */
7306 if (it->bidi_p && it->bidi_it.first_elt)
7307 {
7308 get_visually_first_element (it);
7309 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7310 }
7311
7312 /* Time to check for invisible text? */
7313 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7314 {
7315 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7316 {
7317 if (!(!it->bidi_p
7318 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7319 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7320 {
7321 /* With bidi non-linear iteration, we could find
7322 ourselves far beyond the last computed stop_charpos,
7323 with several other stop positions in between that we
7324 missed. Scan them all now, in buffer's logical
7325 order, until we find and handle the last stop_charpos
7326 that precedes our current position. */
7327 handle_stop_backwards (it, it->stop_charpos);
7328 return GET_NEXT_DISPLAY_ELEMENT (it);
7329 }
7330 else
7331 {
7332 if (it->bidi_p)
7333 {
7334 /* Take note of the stop position we just moved
7335 across, for when we will move back across it. */
7336 it->prev_stop = it->stop_charpos;
7337 /* If we are at base paragraph embedding level, take
7338 note of the last stop position seen at this
7339 level. */
7340 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7341 it->base_level_stop = it->stop_charpos;
7342 }
7343 handle_stop (it);
7344
7345 /* Since a handler may have changed IT->method, we must
7346 recurse here. */
7347 return GET_NEXT_DISPLAY_ELEMENT (it);
7348 }
7349 }
7350 else if (it->bidi_p
7351 /* If we are before prev_stop, we may have overstepped
7352 on our way backwards a stop_pos, and if so, we need
7353 to handle that stop_pos. */
7354 && IT_STRING_CHARPOS (*it) < it->prev_stop
7355 /* We can sometimes back up for reasons that have nothing
7356 to do with bidi reordering. E.g., compositions. The
7357 code below is only needed when we are above the base
7358 embedding level, so test for that explicitly. */
7359 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7360 {
7361 /* If we lost track of base_level_stop, we have no better
7362 place for handle_stop_backwards to start from than string
7363 beginning. This happens, e.g., when we were reseated to
7364 the previous screenful of text by vertical-motion. */
7365 if (it->base_level_stop <= 0
7366 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7367 it->base_level_stop = 0;
7368 handle_stop_backwards (it, it->base_level_stop);
7369 return GET_NEXT_DISPLAY_ELEMENT (it);
7370 }
7371 }
7372
7373 if (it->current.overlay_string_index >= 0)
7374 {
7375 /* Get the next character from an overlay string. In overlay
7376 strings, there is no field width or padding with spaces to
7377 do. */
7378 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7379 {
7380 it->what = IT_EOB;
7381 return 0;
7382 }
7383 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7384 IT_STRING_BYTEPOS (*it),
7385 it->bidi_it.scan_dir < 0
7386 ? -1
7387 : SCHARS (it->string))
7388 && next_element_from_composition (it))
7389 {
7390 return 1;
7391 }
7392 else if (STRING_MULTIBYTE (it->string))
7393 {
7394 const unsigned char *s = (SDATA (it->string)
7395 + IT_STRING_BYTEPOS (*it));
7396 it->c = string_char_and_length (s, &it->len);
7397 }
7398 else
7399 {
7400 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7401 it->len = 1;
7402 }
7403 }
7404 else
7405 {
7406 /* Get the next character from a Lisp string that is not an
7407 overlay string. Such strings come from the mode line, for
7408 example. We may have to pad with spaces, or truncate the
7409 string. See also next_element_from_c_string. */
7410 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7411 {
7412 it->what = IT_EOB;
7413 return 0;
7414 }
7415 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7416 {
7417 /* Pad with spaces. */
7418 it->c = ' ', it->len = 1;
7419 CHARPOS (position) = BYTEPOS (position) = -1;
7420 }
7421 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7422 IT_STRING_BYTEPOS (*it),
7423 it->bidi_it.scan_dir < 0
7424 ? -1
7425 : it->string_nchars)
7426 && next_element_from_composition (it))
7427 {
7428 return 1;
7429 }
7430 else if (STRING_MULTIBYTE (it->string))
7431 {
7432 const unsigned char *s = (SDATA (it->string)
7433 + IT_STRING_BYTEPOS (*it));
7434 it->c = string_char_and_length (s, &it->len);
7435 }
7436 else
7437 {
7438 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7439 it->len = 1;
7440 }
7441 }
7442
7443 /* Record what we have and where it came from. */
7444 it->what = IT_CHARACTER;
7445 it->object = it->string;
7446 it->position = position;
7447 return 1;
7448 }
7449
7450
7451 /* Load IT with next display element from C string IT->s.
7452 IT->string_nchars is the maximum number of characters to return
7453 from the string. IT->end_charpos may be greater than
7454 IT->string_nchars when this function is called, in which case we
7455 may have to return padding spaces. Value is zero if end of string
7456 reached, including padding spaces. */
7457
7458 static int
7459 next_element_from_c_string (struct it *it)
7460 {
7461 int success_p = 1;
7462
7463 xassert (it->s);
7464 xassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7465 it->what = IT_CHARACTER;
7466 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7467 it->object = Qnil;
7468
7469 /* With bidi reordering, the character to display might not be the
7470 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7471 we were reseated to a new string, whose paragraph direction is
7472 not known. */
7473 if (it->bidi_p && it->bidi_it.first_elt)
7474 get_visually_first_element (it);
7475
7476 /* IT's position can be greater than IT->string_nchars in case a
7477 field width or precision has been specified when the iterator was
7478 initialized. */
7479 if (IT_CHARPOS (*it) >= it->end_charpos)
7480 {
7481 /* End of the game. */
7482 it->what = IT_EOB;
7483 success_p = 0;
7484 }
7485 else if (IT_CHARPOS (*it) >= it->string_nchars)
7486 {
7487 /* Pad with spaces. */
7488 it->c = ' ', it->len = 1;
7489 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7490 }
7491 else if (it->multibyte_p)
7492 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7493 else
7494 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7495
7496 return success_p;
7497 }
7498
7499
7500 /* Set up IT to return characters from an ellipsis, if appropriate.
7501 The definition of the ellipsis glyphs may come from a display table
7502 entry. This function fills IT with the first glyph from the
7503 ellipsis if an ellipsis is to be displayed. */
7504
7505 static int
7506 next_element_from_ellipsis (struct it *it)
7507 {
7508 if (it->selective_display_ellipsis_p)
7509 setup_for_ellipsis (it, it->len);
7510 else
7511 {
7512 /* The face at the current position may be different from the
7513 face we find after the invisible text. Remember what it
7514 was in IT->saved_face_id, and signal that it's there by
7515 setting face_before_selective_p. */
7516 it->saved_face_id = it->face_id;
7517 it->method = GET_FROM_BUFFER;
7518 it->object = it->w->buffer;
7519 reseat_at_next_visible_line_start (it, 1);
7520 it->face_before_selective_p = 1;
7521 }
7522
7523 return GET_NEXT_DISPLAY_ELEMENT (it);
7524 }
7525
7526
7527 /* Deliver an image display element. The iterator IT is already
7528 filled with image information (done in handle_display_prop). Value
7529 is always 1. */
7530
7531
7532 static int
7533 next_element_from_image (struct it *it)
7534 {
7535 it->what = IT_IMAGE;
7536 it->ignore_overlay_strings_at_pos_p = 0;
7537 return 1;
7538 }
7539
7540
7541 /* Fill iterator IT with next display element from a stretch glyph
7542 property. IT->object is the value of the text property. Value is
7543 always 1. */
7544
7545 static int
7546 next_element_from_stretch (struct it *it)
7547 {
7548 it->what = IT_STRETCH;
7549 return 1;
7550 }
7551
7552 /* Scan backwards from IT's current position until we find a stop
7553 position, or until BEGV. This is called when we find ourself
7554 before both the last known prev_stop and base_level_stop while
7555 reordering bidirectional text. */
7556
7557 static void
7558 compute_stop_pos_backwards (struct it *it)
7559 {
7560 const int SCAN_BACK_LIMIT = 1000;
7561 struct text_pos pos;
7562 struct display_pos save_current = it->current;
7563 struct text_pos save_position = it->position;
7564 EMACS_INT charpos = IT_CHARPOS (*it);
7565 EMACS_INT where_we_are = charpos;
7566 EMACS_INT save_stop_pos = it->stop_charpos;
7567 EMACS_INT save_end_pos = it->end_charpos;
7568
7569 xassert (NILP (it->string) && !it->s);
7570 xassert (it->bidi_p);
7571 it->bidi_p = 0;
7572 do
7573 {
7574 it->end_charpos = min (charpos + 1, ZV);
7575 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
7576 SET_TEXT_POS (pos, charpos, BYTE_TO_CHAR (charpos));
7577 reseat_1 (it, pos, 0);
7578 compute_stop_pos (it);
7579 /* We must advance forward, right? */
7580 if (it->stop_charpos <= charpos)
7581 abort ();
7582 }
7583 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
7584
7585 if (it->stop_charpos <= where_we_are)
7586 it->prev_stop = it->stop_charpos;
7587 else
7588 it->prev_stop = BEGV;
7589 it->bidi_p = 1;
7590 it->current = save_current;
7591 it->position = save_position;
7592 it->stop_charpos = save_stop_pos;
7593 it->end_charpos = save_end_pos;
7594 }
7595
7596 /* Scan forward from CHARPOS in the current buffer/string, until we
7597 find a stop position > current IT's position. Then handle the stop
7598 position before that. This is called when we bump into a stop
7599 position while reordering bidirectional text. CHARPOS should be
7600 the last previously processed stop_pos (or BEGV/0, if none were
7601 processed yet) whose position is less that IT's current
7602 position. */
7603
7604 static void
7605 handle_stop_backwards (struct it *it, EMACS_INT charpos)
7606 {
7607 int bufp = !STRINGP (it->string);
7608 EMACS_INT where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
7609 struct display_pos save_current = it->current;
7610 struct text_pos save_position = it->position;
7611 struct text_pos pos1;
7612 EMACS_INT next_stop;
7613
7614 /* Scan in strict logical order. */
7615 xassert (it->bidi_p);
7616 it->bidi_p = 0;
7617 do
7618 {
7619 it->prev_stop = charpos;
7620 if (bufp)
7621 {
7622 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
7623 reseat_1 (it, pos1, 0);
7624 }
7625 else
7626 it->current.string_pos = string_pos (charpos, it->string);
7627 compute_stop_pos (it);
7628 /* We must advance forward, right? */
7629 if (it->stop_charpos <= it->prev_stop)
7630 abort ();
7631 charpos = it->stop_charpos;
7632 }
7633 while (charpos <= where_we_are);
7634
7635 it->bidi_p = 1;
7636 it->current = save_current;
7637 it->position = save_position;
7638 next_stop = it->stop_charpos;
7639 it->stop_charpos = it->prev_stop;
7640 handle_stop (it);
7641 it->stop_charpos = next_stop;
7642 }
7643
7644 /* Load IT with the next display element from current_buffer. Value
7645 is zero if end of buffer reached. IT->stop_charpos is the next
7646 position at which to stop and check for text properties or buffer
7647 end. */
7648
7649 static int
7650 next_element_from_buffer (struct it *it)
7651 {
7652 int success_p = 1;
7653
7654 xassert (IT_CHARPOS (*it) >= BEGV);
7655 xassert (NILP (it->string) && !it->s);
7656 xassert (!it->bidi_p
7657 || (EQ (it->bidi_it.string.lstring, Qnil)
7658 && it->bidi_it.string.s == NULL));
7659
7660 /* With bidi reordering, the character to display might not be the
7661 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7662 we were reseat()ed to a new buffer position, which is potentially
7663 a different paragraph. */
7664 if (it->bidi_p && it->bidi_it.first_elt)
7665 {
7666 get_visually_first_element (it);
7667 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
7668 }
7669
7670 if (IT_CHARPOS (*it) >= it->stop_charpos)
7671 {
7672 if (IT_CHARPOS (*it) >= it->end_charpos)
7673 {
7674 int overlay_strings_follow_p;
7675
7676 /* End of the game, except when overlay strings follow that
7677 haven't been returned yet. */
7678 if (it->overlay_strings_at_end_processed_p)
7679 overlay_strings_follow_p = 0;
7680 else
7681 {
7682 it->overlay_strings_at_end_processed_p = 1;
7683 overlay_strings_follow_p = get_overlay_strings (it, 0);
7684 }
7685
7686 if (overlay_strings_follow_p)
7687 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
7688 else
7689 {
7690 it->what = IT_EOB;
7691 it->position = it->current.pos;
7692 success_p = 0;
7693 }
7694 }
7695 else if (!(!it->bidi_p
7696 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7697 || IT_CHARPOS (*it) == it->stop_charpos))
7698 {
7699 /* With bidi non-linear iteration, we could find ourselves
7700 far beyond the last computed stop_charpos, with several
7701 other stop positions in between that we missed. Scan
7702 them all now, in buffer's logical order, until we find
7703 and handle the last stop_charpos that precedes our
7704 current position. */
7705 handle_stop_backwards (it, it->stop_charpos);
7706 return GET_NEXT_DISPLAY_ELEMENT (it);
7707 }
7708 else
7709 {
7710 if (it->bidi_p)
7711 {
7712 /* Take note of the stop position we just moved across,
7713 for when we will move back across it. */
7714 it->prev_stop = it->stop_charpos;
7715 /* If we are at base paragraph embedding level, take
7716 note of the last stop position seen at this
7717 level. */
7718 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7719 it->base_level_stop = it->stop_charpos;
7720 }
7721 handle_stop (it);
7722 return GET_NEXT_DISPLAY_ELEMENT (it);
7723 }
7724 }
7725 else if (it->bidi_p
7726 /* If we are before prev_stop, we may have overstepped on
7727 our way backwards a stop_pos, and if so, we need to
7728 handle that stop_pos. */
7729 && IT_CHARPOS (*it) < it->prev_stop
7730 /* We can sometimes back up for reasons that have nothing
7731 to do with bidi reordering. E.g., compositions. The
7732 code below is only needed when we are above the base
7733 embedding level, so test for that explicitly. */
7734 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7735 {
7736 if (it->base_level_stop <= 0
7737 || IT_CHARPOS (*it) < it->base_level_stop)
7738 {
7739 /* If we lost track of base_level_stop, we need to find
7740 prev_stop by looking backwards. This happens, e.g., when
7741 we were reseated to the previous screenful of text by
7742 vertical-motion. */
7743 it->base_level_stop = BEGV;
7744 compute_stop_pos_backwards (it);
7745 handle_stop_backwards (it, it->prev_stop);
7746 }
7747 else
7748 handle_stop_backwards (it, it->base_level_stop);
7749 return GET_NEXT_DISPLAY_ELEMENT (it);
7750 }
7751 else
7752 {
7753 /* No face changes, overlays etc. in sight, so just return a
7754 character from current_buffer. */
7755 unsigned char *p;
7756 EMACS_INT stop;
7757
7758 /* Maybe run the redisplay end trigger hook. Performance note:
7759 This doesn't seem to cost measurable time. */
7760 if (it->redisplay_end_trigger_charpos
7761 && it->glyph_row
7762 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
7763 run_redisplay_end_trigger_hook (it);
7764
7765 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
7766 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
7767 stop)
7768 && next_element_from_composition (it))
7769 {
7770 return 1;
7771 }
7772
7773 /* Get the next character, maybe multibyte. */
7774 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
7775 if (it->multibyte_p && !ASCII_BYTE_P (*p))
7776 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
7777 else
7778 it->c = *p, it->len = 1;
7779
7780 /* Record what we have and where it came from. */
7781 it->what = IT_CHARACTER;
7782 it->object = it->w->buffer;
7783 it->position = it->current.pos;
7784
7785 /* Normally we return the character found above, except when we
7786 really want to return an ellipsis for selective display. */
7787 if (it->selective)
7788 {
7789 if (it->c == '\n')
7790 {
7791 /* A value of selective > 0 means hide lines indented more
7792 than that number of columns. */
7793 if (it->selective > 0
7794 && IT_CHARPOS (*it) + 1 < ZV
7795 && indented_beyond_p (IT_CHARPOS (*it) + 1,
7796 IT_BYTEPOS (*it) + 1,
7797 it->selective))
7798 {
7799 success_p = next_element_from_ellipsis (it);
7800 it->dpvec_char_len = -1;
7801 }
7802 }
7803 else if (it->c == '\r' && it->selective == -1)
7804 {
7805 /* A value of selective == -1 means that everything from the
7806 CR to the end of the line is invisible, with maybe an
7807 ellipsis displayed for it. */
7808 success_p = next_element_from_ellipsis (it);
7809 it->dpvec_char_len = -1;
7810 }
7811 }
7812 }
7813
7814 /* Value is zero if end of buffer reached. */
7815 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
7816 return success_p;
7817 }
7818
7819
7820 /* Run the redisplay end trigger hook for IT. */
7821
7822 static void
7823 run_redisplay_end_trigger_hook (struct it *it)
7824 {
7825 Lisp_Object args[3];
7826
7827 /* IT->glyph_row should be non-null, i.e. we should be actually
7828 displaying something, or otherwise we should not run the hook. */
7829 xassert (it->glyph_row);
7830
7831 /* Set up hook arguments. */
7832 args[0] = Qredisplay_end_trigger_functions;
7833 args[1] = it->window;
7834 XSETINT (args[2], it->redisplay_end_trigger_charpos);
7835 it->redisplay_end_trigger_charpos = 0;
7836
7837 /* Since we are *trying* to run these functions, don't try to run
7838 them again, even if they get an error. */
7839 it->w->redisplay_end_trigger = Qnil;
7840 Frun_hook_with_args (3, args);
7841
7842 /* Notice if it changed the face of the character we are on. */
7843 handle_face_prop (it);
7844 }
7845
7846
7847 /* Deliver a composition display element. Unlike the other
7848 next_element_from_XXX, this function is not registered in the array
7849 get_next_element[]. It is called from next_element_from_buffer and
7850 next_element_from_string when necessary. */
7851
7852 static int
7853 next_element_from_composition (struct it *it)
7854 {
7855 it->what = IT_COMPOSITION;
7856 it->len = it->cmp_it.nbytes;
7857 if (STRINGP (it->string))
7858 {
7859 if (it->c < 0)
7860 {
7861 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7862 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7863 return 0;
7864 }
7865 it->position = it->current.string_pos;
7866 it->object = it->string;
7867 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
7868 IT_STRING_BYTEPOS (*it), it->string);
7869 }
7870 else
7871 {
7872 if (it->c < 0)
7873 {
7874 IT_CHARPOS (*it) += it->cmp_it.nchars;
7875 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7876 if (it->bidi_p)
7877 {
7878 if (it->bidi_it.new_paragraph)
7879 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7880 /* Resync the bidi iterator with IT's new position.
7881 FIXME: this doesn't support bidirectional text. */
7882 while (it->bidi_it.charpos < IT_CHARPOS (*it))
7883 bidi_move_to_visually_next (&it->bidi_it);
7884 }
7885 return 0;
7886 }
7887 it->position = it->current.pos;
7888 it->object = it->w->buffer;
7889 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
7890 IT_BYTEPOS (*it), Qnil);
7891 }
7892 return 1;
7893 }
7894
7895
7896 \f
7897 /***********************************************************************
7898 Moving an iterator without producing glyphs
7899 ***********************************************************************/
7900
7901 /* Check if iterator is at a position corresponding to a valid buffer
7902 position after some move_it_ call. */
7903
7904 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7905 ((it)->method == GET_FROM_STRING \
7906 ? IT_STRING_CHARPOS (*it) == 0 \
7907 : 1)
7908
7909
7910 /* Move iterator IT to a specified buffer or X position within one
7911 line on the display without producing glyphs.
7912
7913 OP should be a bit mask including some or all of these bits:
7914 MOVE_TO_X: Stop upon reaching x-position TO_X.
7915 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7916 Regardless of OP's value, stop upon reaching the end of the display line.
7917
7918 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7919 This means, in particular, that TO_X includes window's horizontal
7920 scroll amount.
7921
7922 The return value has several possible values that
7923 say what condition caused the scan to stop:
7924
7925 MOVE_POS_MATCH_OR_ZV
7926 - when TO_POS or ZV was reached.
7927
7928 MOVE_X_REACHED
7929 -when TO_X was reached before TO_POS or ZV were reached.
7930
7931 MOVE_LINE_CONTINUED
7932 - when we reached the end of the display area and the line must
7933 be continued.
7934
7935 MOVE_LINE_TRUNCATED
7936 - when we reached the end of the display area and the line is
7937 truncated.
7938
7939 MOVE_NEWLINE_OR_CR
7940 - when we stopped at a line end, i.e. a newline or a CR and selective
7941 display is on. */
7942
7943 static enum move_it_result
7944 move_it_in_display_line_to (struct it *it,
7945 EMACS_INT to_charpos, int to_x,
7946 enum move_operation_enum op)
7947 {
7948 enum move_it_result result = MOVE_UNDEFINED;
7949 struct glyph_row *saved_glyph_row;
7950 struct it wrap_it, atpos_it, atx_it, ppos_it;
7951 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
7952 void *ppos_data = NULL;
7953 int may_wrap = 0;
7954 enum it_method prev_method = it->method;
7955 EMACS_INT prev_pos = IT_CHARPOS (*it);
7956 int saw_smaller_pos = prev_pos < to_charpos;
7957
7958 /* Don't produce glyphs in produce_glyphs. */
7959 saved_glyph_row = it->glyph_row;
7960 it->glyph_row = NULL;
7961
7962 /* Use wrap_it to save a copy of IT wherever a word wrap could
7963 occur. Use atpos_it to save a copy of IT at the desired buffer
7964 position, if found, so that we can scan ahead and check if the
7965 word later overshoots the window edge. Use atx_it similarly, for
7966 pixel positions. */
7967 wrap_it.sp = -1;
7968 atpos_it.sp = -1;
7969 atx_it.sp = -1;
7970
7971 /* Use ppos_it under bidi reordering to save a copy of IT for the
7972 position > CHARPOS that is the closest to CHARPOS. We restore
7973 that position in IT when we have scanned the entire display line
7974 without finding a match for CHARPOS and all the character
7975 positions are greater than CHARPOS. */
7976 if (it->bidi_p)
7977 {
7978 SAVE_IT (ppos_it, *it, ppos_data);
7979 SET_TEXT_POS (ppos_it.current.pos, ZV, ZV_BYTE);
7980 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
7981 SAVE_IT (ppos_it, *it, ppos_data);
7982 }
7983
7984 #define BUFFER_POS_REACHED_P() \
7985 ((op & MOVE_TO_POS) != 0 \
7986 && BUFFERP (it->object) \
7987 && (IT_CHARPOS (*it) == to_charpos \
7988 || ((!it->bidi_p \
7989 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7990 && IT_CHARPOS (*it) > to_charpos) \
7991 || (it->what == IT_COMPOSITION \
7992 && ((IT_CHARPOS (*it) > to_charpos \
7993 && to_charpos >= it->cmp_it.charpos) \
7994 || (IT_CHARPOS (*it) < to_charpos \
7995 && to_charpos <= it->cmp_it.charpos)))) \
7996 && (it->method == GET_FROM_BUFFER \
7997 || (it->method == GET_FROM_DISPLAY_VECTOR \
7998 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7999
8000 /* If there's a line-/wrap-prefix, handle it. */
8001 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8002 && it->current_y < it->last_visible_y)
8003 handle_line_prefix (it);
8004
8005 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8006 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8007
8008 while (1)
8009 {
8010 int x, i, ascent = 0, descent = 0;
8011
8012 /* Utility macro to reset an iterator with x, ascent, and descent. */
8013 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8014 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8015 (IT)->max_descent = descent)
8016
8017 /* Stop if we move beyond TO_CHARPOS (after an image or a
8018 display string or stretch glyph). */
8019 if ((op & MOVE_TO_POS) != 0
8020 && BUFFERP (it->object)
8021 && it->method == GET_FROM_BUFFER
8022 && (((!it->bidi_p
8023 /* When the iterator is at base embedding level, we
8024 are guaranteed that characters are delivered for
8025 display in strictly increasing order of their
8026 buffer positions. */
8027 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8028 && IT_CHARPOS (*it) > to_charpos)
8029 || (it->bidi_p
8030 && (prev_method == GET_FROM_IMAGE
8031 || prev_method == GET_FROM_STRETCH
8032 || prev_method == GET_FROM_STRING)
8033 /* Passed TO_CHARPOS from left to right. */
8034 && ((prev_pos < to_charpos
8035 && IT_CHARPOS (*it) > to_charpos)
8036 /* Passed TO_CHARPOS from right to left. */
8037 || (prev_pos > to_charpos
8038 && IT_CHARPOS (*it) < to_charpos)))))
8039 {
8040 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8041 {
8042 result = MOVE_POS_MATCH_OR_ZV;
8043 break;
8044 }
8045 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8046 /* If wrap_it is valid, the current position might be in a
8047 word that is wrapped. So, save the iterator in
8048 atpos_it and continue to see if wrapping happens. */
8049 SAVE_IT (atpos_it, *it, atpos_data);
8050 }
8051
8052 /* Stop when ZV reached.
8053 We used to stop here when TO_CHARPOS reached as well, but that is
8054 too soon if this glyph does not fit on this line. So we handle it
8055 explicitly below. */
8056 if (!get_next_display_element (it))
8057 {
8058 result = MOVE_POS_MATCH_OR_ZV;
8059 break;
8060 }
8061
8062 if (it->line_wrap == TRUNCATE)
8063 {
8064 if (BUFFER_POS_REACHED_P ())
8065 {
8066 result = MOVE_POS_MATCH_OR_ZV;
8067 break;
8068 }
8069 }
8070 else
8071 {
8072 if (it->line_wrap == WORD_WRAP)
8073 {
8074 if (IT_DISPLAYING_WHITESPACE (it))
8075 may_wrap = 1;
8076 else if (may_wrap)
8077 {
8078 /* We have reached a glyph that follows one or more
8079 whitespace characters. If the position is
8080 already found, we are done. */
8081 if (atpos_it.sp >= 0)
8082 {
8083 RESTORE_IT (it, &atpos_it, atpos_data);
8084 result = MOVE_POS_MATCH_OR_ZV;
8085 goto done;
8086 }
8087 if (atx_it.sp >= 0)
8088 {
8089 RESTORE_IT (it, &atx_it, atx_data);
8090 result = MOVE_X_REACHED;
8091 goto done;
8092 }
8093 /* Otherwise, we can wrap here. */
8094 SAVE_IT (wrap_it, *it, wrap_data);
8095 may_wrap = 0;
8096 }
8097 }
8098 }
8099
8100 /* Remember the line height for the current line, in case
8101 the next element doesn't fit on the line. */
8102 ascent = it->max_ascent;
8103 descent = it->max_descent;
8104
8105 /* The call to produce_glyphs will get the metrics of the
8106 display element IT is loaded with. Record the x-position
8107 before this display element, in case it doesn't fit on the
8108 line. */
8109 x = it->current_x;
8110
8111 PRODUCE_GLYPHS (it);
8112
8113 if (it->area != TEXT_AREA)
8114 {
8115 prev_method = it->method;
8116 if (it->method == GET_FROM_BUFFER)
8117 prev_pos = IT_CHARPOS (*it);
8118 set_iterator_to_next (it, 1);
8119 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8120 SET_TEXT_POS (this_line_min_pos,
8121 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8122 if (it->bidi_p
8123 && (op & MOVE_TO_POS)
8124 && IT_CHARPOS (*it) > to_charpos
8125 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8126 SAVE_IT (ppos_it, *it, ppos_data);
8127 continue;
8128 }
8129
8130 /* The number of glyphs we get back in IT->nglyphs will normally
8131 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8132 character on a terminal frame, or (iii) a line end. For the
8133 second case, IT->nglyphs - 1 padding glyphs will be present.
8134 (On X frames, there is only one glyph produced for a
8135 composite character.)
8136
8137 The behavior implemented below means, for continuation lines,
8138 that as many spaces of a TAB as fit on the current line are
8139 displayed there. For terminal frames, as many glyphs of a
8140 multi-glyph character are displayed in the current line, too.
8141 This is what the old redisplay code did, and we keep it that
8142 way. Under X, the whole shape of a complex character must
8143 fit on the line or it will be completely displayed in the
8144 next line.
8145
8146 Note that both for tabs and padding glyphs, all glyphs have
8147 the same width. */
8148 if (it->nglyphs)
8149 {
8150 /* More than one glyph or glyph doesn't fit on line. All
8151 glyphs have the same width. */
8152 int single_glyph_width = it->pixel_width / it->nglyphs;
8153 int new_x;
8154 int x_before_this_char = x;
8155 int hpos_before_this_char = it->hpos;
8156
8157 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8158 {
8159 new_x = x + single_glyph_width;
8160
8161 /* We want to leave anything reaching TO_X to the caller. */
8162 if ((op & MOVE_TO_X) && new_x > to_x)
8163 {
8164 if (BUFFER_POS_REACHED_P ())
8165 {
8166 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8167 goto buffer_pos_reached;
8168 if (atpos_it.sp < 0)
8169 {
8170 SAVE_IT (atpos_it, *it, atpos_data);
8171 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8172 }
8173 }
8174 else
8175 {
8176 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8177 {
8178 it->current_x = x;
8179 result = MOVE_X_REACHED;
8180 break;
8181 }
8182 if (atx_it.sp < 0)
8183 {
8184 SAVE_IT (atx_it, *it, atx_data);
8185 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8186 }
8187 }
8188 }
8189
8190 if (/* Lines are continued. */
8191 it->line_wrap != TRUNCATE
8192 && (/* And glyph doesn't fit on the line. */
8193 new_x > it->last_visible_x
8194 /* Or it fits exactly and we're on a window
8195 system frame. */
8196 || (new_x == it->last_visible_x
8197 && FRAME_WINDOW_P (it->f))))
8198 {
8199 if (/* IT->hpos == 0 means the very first glyph
8200 doesn't fit on the line, e.g. a wide image. */
8201 it->hpos == 0
8202 || (new_x == it->last_visible_x
8203 && FRAME_WINDOW_P (it->f)))
8204 {
8205 ++it->hpos;
8206 it->current_x = new_x;
8207
8208 /* The character's last glyph just barely fits
8209 in this row. */
8210 if (i == it->nglyphs - 1)
8211 {
8212 /* If this is the destination position,
8213 return a position *before* it in this row,
8214 now that we know it fits in this row. */
8215 if (BUFFER_POS_REACHED_P ())
8216 {
8217 if (it->line_wrap != WORD_WRAP
8218 || wrap_it.sp < 0)
8219 {
8220 it->hpos = hpos_before_this_char;
8221 it->current_x = x_before_this_char;
8222 result = MOVE_POS_MATCH_OR_ZV;
8223 break;
8224 }
8225 if (it->line_wrap == WORD_WRAP
8226 && atpos_it.sp < 0)
8227 {
8228 SAVE_IT (atpos_it, *it, atpos_data);
8229 atpos_it.current_x = x_before_this_char;
8230 atpos_it.hpos = hpos_before_this_char;
8231 }
8232 }
8233
8234 prev_method = it->method;
8235 if (it->method == GET_FROM_BUFFER)
8236 prev_pos = IT_CHARPOS (*it);
8237 set_iterator_to_next (it, 1);
8238 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8239 SET_TEXT_POS (this_line_min_pos,
8240 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8241 /* On graphical terminals, newlines may
8242 "overflow" into the fringe if
8243 overflow-newline-into-fringe is non-nil.
8244 On text-only terminals, newlines may
8245 overflow into the last glyph on the
8246 display line.*/
8247 if (!FRAME_WINDOW_P (it->f)
8248 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8249 {
8250 if (!get_next_display_element (it))
8251 {
8252 result = MOVE_POS_MATCH_OR_ZV;
8253 break;
8254 }
8255 if (BUFFER_POS_REACHED_P ())
8256 {
8257 if (ITERATOR_AT_END_OF_LINE_P (it))
8258 result = MOVE_POS_MATCH_OR_ZV;
8259 else
8260 result = MOVE_LINE_CONTINUED;
8261 break;
8262 }
8263 if (ITERATOR_AT_END_OF_LINE_P (it))
8264 {
8265 result = MOVE_NEWLINE_OR_CR;
8266 break;
8267 }
8268 }
8269 }
8270 }
8271 else
8272 IT_RESET_X_ASCENT_DESCENT (it);
8273
8274 if (wrap_it.sp >= 0)
8275 {
8276 RESTORE_IT (it, &wrap_it, wrap_data);
8277 atpos_it.sp = -1;
8278 atx_it.sp = -1;
8279 }
8280
8281 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8282 IT_CHARPOS (*it)));
8283 result = MOVE_LINE_CONTINUED;
8284 break;
8285 }
8286
8287 if (BUFFER_POS_REACHED_P ())
8288 {
8289 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8290 goto buffer_pos_reached;
8291 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8292 {
8293 SAVE_IT (atpos_it, *it, atpos_data);
8294 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8295 }
8296 }
8297
8298 if (new_x > it->first_visible_x)
8299 {
8300 /* Glyph is visible. Increment number of glyphs that
8301 would be displayed. */
8302 ++it->hpos;
8303 }
8304 }
8305
8306 if (result != MOVE_UNDEFINED)
8307 break;
8308 }
8309 else if (BUFFER_POS_REACHED_P ())
8310 {
8311 buffer_pos_reached:
8312 IT_RESET_X_ASCENT_DESCENT (it);
8313 result = MOVE_POS_MATCH_OR_ZV;
8314 break;
8315 }
8316 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8317 {
8318 /* Stop when TO_X specified and reached. This check is
8319 necessary here because of lines consisting of a line end,
8320 only. The line end will not produce any glyphs and we
8321 would never get MOVE_X_REACHED. */
8322 xassert (it->nglyphs == 0);
8323 result = MOVE_X_REACHED;
8324 break;
8325 }
8326
8327 /* Is this a line end? If yes, we're done. */
8328 if (ITERATOR_AT_END_OF_LINE_P (it))
8329 {
8330 /* If we are past TO_CHARPOS, but never saw any character
8331 positions smaller than TO_CHARPOS, return
8332 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8333 did. */
8334 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8335 {
8336 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8337 {
8338 if (IT_CHARPOS (ppos_it) < ZV)
8339 {
8340 RESTORE_IT (it, &ppos_it, ppos_data);
8341 result = MOVE_POS_MATCH_OR_ZV;
8342 }
8343 else
8344 goto buffer_pos_reached;
8345 }
8346 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8347 && IT_CHARPOS (*it) > to_charpos)
8348 goto buffer_pos_reached;
8349 else
8350 result = MOVE_NEWLINE_OR_CR;
8351 }
8352 else
8353 result = MOVE_NEWLINE_OR_CR;
8354 break;
8355 }
8356
8357 prev_method = it->method;
8358 if (it->method == GET_FROM_BUFFER)
8359 prev_pos = IT_CHARPOS (*it);
8360 /* The current display element has been consumed. Advance
8361 to the next. */
8362 set_iterator_to_next (it, 1);
8363 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8364 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8365 if (IT_CHARPOS (*it) < to_charpos)
8366 saw_smaller_pos = 1;
8367 if (it->bidi_p
8368 && (op & MOVE_TO_POS)
8369 && IT_CHARPOS (*it) >= to_charpos
8370 && IT_CHARPOS (*it) < IT_CHARPOS (ppos_it))
8371 SAVE_IT (ppos_it, *it, ppos_data);
8372
8373 /* Stop if lines are truncated and IT's current x-position is
8374 past the right edge of the window now. */
8375 if (it->line_wrap == TRUNCATE
8376 && it->current_x >= it->last_visible_x)
8377 {
8378 if (!FRAME_WINDOW_P (it->f)
8379 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8380 {
8381 int at_eob_p = 0;
8382
8383 if ((at_eob_p = !get_next_display_element (it))
8384 || BUFFER_POS_REACHED_P ()
8385 /* If we are past TO_CHARPOS, but never saw any
8386 character positions smaller than TO_CHARPOS,
8387 return MOVE_POS_MATCH_OR_ZV, like the
8388 unidirectional display did. */
8389 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8390 && !saw_smaller_pos
8391 && IT_CHARPOS (*it) > to_charpos))
8392 {
8393 if (it->bidi_p
8394 && !at_eob_p && IT_CHARPOS (ppos_it) < ZV)
8395 RESTORE_IT (it, &ppos_it, ppos_data);
8396 result = MOVE_POS_MATCH_OR_ZV;
8397 break;
8398 }
8399 if (ITERATOR_AT_END_OF_LINE_P (it))
8400 {
8401 result = MOVE_NEWLINE_OR_CR;
8402 break;
8403 }
8404 }
8405 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8406 && !saw_smaller_pos
8407 && IT_CHARPOS (*it) > to_charpos)
8408 {
8409 if (IT_CHARPOS (ppos_it) < ZV)
8410 RESTORE_IT (it, &ppos_it, ppos_data);
8411 result = MOVE_POS_MATCH_OR_ZV;
8412 break;
8413 }
8414 result = MOVE_LINE_TRUNCATED;
8415 break;
8416 }
8417 #undef IT_RESET_X_ASCENT_DESCENT
8418 }
8419
8420 #undef BUFFER_POS_REACHED_P
8421
8422 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8423 restore the saved iterator. */
8424 if (atpos_it.sp >= 0)
8425 RESTORE_IT (it, &atpos_it, atpos_data);
8426 else if (atx_it.sp >= 0)
8427 RESTORE_IT (it, &atx_it, atx_data);
8428
8429 done:
8430
8431 if (atpos_data)
8432 bidi_unshelve_cache (atpos_data, 1);
8433 if (atx_data)
8434 bidi_unshelve_cache (atx_data, 1);
8435 if (wrap_data)
8436 bidi_unshelve_cache (wrap_data, 1);
8437 if (ppos_data)
8438 bidi_unshelve_cache (ppos_data, 1);
8439
8440 /* Restore the iterator settings altered at the beginning of this
8441 function. */
8442 it->glyph_row = saved_glyph_row;
8443 return result;
8444 }
8445
8446 /* For external use. */
8447 void
8448 move_it_in_display_line (struct it *it,
8449 EMACS_INT to_charpos, int to_x,
8450 enum move_operation_enum op)
8451 {
8452 if (it->line_wrap == WORD_WRAP
8453 && (op & MOVE_TO_X))
8454 {
8455 struct it save_it;
8456 void *save_data = NULL;
8457 int skip;
8458
8459 SAVE_IT (save_it, *it, save_data);
8460 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8461 /* When word-wrap is on, TO_X may lie past the end
8462 of a wrapped line. Then it->current is the
8463 character on the next line, so backtrack to the
8464 space before the wrap point. */
8465 if (skip == MOVE_LINE_CONTINUED)
8466 {
8467 int prev_x = max (it->current_x - 1, 0);
8468 RESTORE_IT (it, &save_it, save_data);
8469 move_it_in_display_line_to
8470 (it, -1, prev_x, MOVE_TO_X);
8471 }
8472 else
8473 bidi_unshelve_cache (save_data, 1);
8474 }
8475 else
8476 move_it_in_display_line_to (it, to_charpos, to_x, op);
8477 }
8478
8479
8480 /* Move IT forward until it satisfies one or more of the criteria in
8481 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8482
8483 OP is a bit-mask that specifies where to stop, and in particular,
8484 which of those four position arguments makes a difference. See the
8485 description of enum move_operation_enum.
8486
8487 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8488 screen line, this function will set IT to the next position that is
8489 displayed to the right of TO_CHARPOS on the screen. */
8490
8491 void
8492 move_it_to (struct it *it, EMACS_INT to_charpos, int to_x, int to_y, int to_vpos, int op)
8493 {
8494 enum move_it_result skip, skip2 = MOVE_X_REACHED;
8495 int line_height, line_start_x = 0, reached = 0;
8496 void *backup_data = NULL;
8497
8498 for (;;)
8499 {
8500 if (op & MOVE_TO_VPOS)
8501 {
8502 /* If no TO_CHARPOS and no TO_X specified, stop at the
8503 start of the line TO_VPOS. */
8504 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
8505 {
8506 if (it->vpos == to_vpos)
8507 {
8508 reached = 1;
8509 break;
8510 }
8511 else
8512 skip = move_it_in_display_line_to (it, -1, -1, 0);
8513 }
8514 else
8515 {
8516 /* TO_VPOS >= 0 means stop at TO_X in the line at
8517 TO_VPOS, or at TO_POS, whichever comes first. */
8518 if (it->vpos == to_vpos)
8519 {
8520 reached = 2;
8521 break;
8522 }
8523
8524 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8525
8526 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
8527 {
8528 reached = 3;
8529 break;
8530 }
8531 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
8532 {
8533 /* We have reached TO_X but not in the line we want. */
8534 skip = move_it_in_display_line_to (it, to_charpos,
8535 -1, MOVE_TO_POS);
8536 if (skip == MOVE_POS_MATCH_OR_ZV)
8537 {
8538 reached = 4;
8539 break;
8540 }
8541 }
8542 }
8543 }
8544 else if (op & MOVE_TO_Y)
8545 {
8546 struct it it_backup;
8547
8548 if (it->line_wrap == WORD_WRAP)
8549 SAVE_IT (it_backup, *it, backup_data);
8550
8551 /* TO_Y specified means stop at TO_X in the line containing
8552 TO_Y---or at TO_CHARPOS if this is reached first. The
8553 problem is that we can't really tell whether the line
8554 contains TO_Y before we have completely scanned it, and
8555 this may skip past TO_X. What we do is to first scan to
8556 TO_X.
8557
8558 If TO_X is not specified, use a TO_X of zero. The reason
8559 is to make the outcome of this function more predictable.
8560 If we didn't use TO_X == 0, we would stop at the end of
8561 the line which is probably not what a caller would expect
8562 to happen. */
8563 skip = move_it_in_display_line_to
8564 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
8565 (MOVE_TO_X | (op & MOVE_TO_POS)));
8566
8567 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8568 if (skip == MOVE_POS_MATCH_OR_ZV)
8569 reached = 5;
8570 else if (skip == MOVE_X_REACHED)
8571 {
8572 /* If TO_X was reached, we want to know whether TO_Y is
8573 in the line. We know this is the case if the already
8574 scanned glyphs make the line tall enough. Otherwise,
8575 we must check by scanning the rest of the line. */
8576 line_height = it->max_ascent + it->max_descent;
8577 if (to_y >= it->current_y
8578 && to_y < it->current_y + line_height)
8579 {
8580 reached = 6;
8581 break;
8582 }
8583 SAVE_IT (it_backup, *it, backup_data);
8584 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
8585 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
8586 op & MOVE_TO_POS);
8587 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
8588 line_height = it->max_ascent + it->max_descent;
8589 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8590
8591 if (to_y >= it->current_y
8592 && to_y < it->current_y + line_height)
8593 {
8594 /* If TO_Y is in this line and TO_X was reached
8595 above, we scanned too far. We have to restore
8596 IT's settings to the ones before skipping. */
8597 RESTORE_IT (it, &it_backup, backup_data);
8598 reached = 6;
8599 }
8600 else
8601 {
8602 skip = skip2;
8603 if (skip == MOVE_POS_MATCH_OR_ZV)
8604 reached = 7;
8605 }
8606 }
8607 else
8608 {
8609 /* Check whether TO_Y is in this line. */
8610 line_height = it->max_ascent + it->max_descent;
8611 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
8612
8613 if (to_y >= it->current_y
8614 && to_y < it->current_y + line_height)
8615 {
8616 /* When word-wrap is on, TO_X may lie past the end
8617 of a wrapped line. Then it->current is the
8618 character on the next line, so backtrack to the
8619 space before the wrap point. */
8620 if (skip == MOVE_LINE_CONTINUED
8621 && it->line_wrap == WORD_WRAP)
8622 {
8623 int prev_x = max (it->current_x - 1, 0);
8624 RESTORE_IT (it, &it_backup, backup_data);
8625 skip = move_it_in_display_line_to
8626 (it, -1, prev_x, MOVE_TO_X);
8627 }
8628 reached = 6;
8629 }
8630 }
8631
8632 if (reached)
8633 break;
8634 }
8635 else if (BUFFERP (it->object)
8636 && (it->method == GET_FROM_BUFFER
8637 || it->method == GET_FROM_STRETCH)
8638 && IT_CHARPOS (*it) >= to_charpos
8639 /* Under bidi iteration, a call to set_iterator_to_next
8640 can scan far beyond to_charpos if the initial
8641 portion of the next line needs to be reordered. In
8642 that case, give move_it_in_display_line_to another
8643 chance below. */
8644 && !(it->bidi_p
8645 && it->bidi_it.scan_dir == -1))
8646 skip = MOVE_POS_MATCH_OR_ZV;
8647 else
8648 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
8649
8650 switch (skip)
8651 {
8652 case MOVE_POS_MATCH_OR_ZV:
8653 reached = 8;
8654 goto out;
8655
8656 case MOVE_NEWLINE_OR_CR:
8657 set_iterator_to_next (it, 1);
8658 it->continuation_lines_width = 0;
8659 break;
8660
8661 case MOVE_LINE_TRUNCATED:
8662 it->continuation_lines_width = 0;
8663 reseat_at_next_visible_line_start (it, 0);
8664 if ((op & MOVE_TO_POS) != 0
8665 && IT_CHARPOS (*it) > to_charpos)
8666 {
8667 reached = 9;
8668 goto out;
8669 }
8670 break;
8671
8672 case MOVE_LINE_CONTINUED:
8673 /* For continued lines ending in a tab, some of the glyphs
8674 associated with the tab are displayed on the current
8675 line. Since it->current_x does not include these glyphs,
8676 we use it->last_visible_x instead. */
8677 if (it->c == '\t')
8678 {
8679 it->continuation_lines_width += it->last_visible_x;
8680 /* When moving by vpos, ensure that the iterator really
8681 advances to the next line (bug#847, bug#969). Fixme:
8682 do we need to do this in other circumstances? */
8683 if (it->current_x != it->last_visible_x
8684 && (op & MOVE_TO_VPOS)
8685 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
8686 {
8687 line_start_x = it->current_x + it->pixel_width
8688 - it->last_visible_x;
8689 set_iterator_to_next (it, 0);
8690 }
8691 }
8692 else
8693 it->continuation_lines_width += it->current_x;
8694 break;
8695
8696 default:
8697 abort ();
8698 }
8699
8700 /* Reset/increment for the next run. */
8701 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
8702 it->current_x = line_start_x;
8703 line_start_x = 0;
8704 it->hpos = 0;
8705 it->current_y += it->max_ascent + it->max_descent;
8706 ++it->vpos;
8707 last_height = it->max_ascent + it->max_descent;
8708 last_max_ascent = it->max_ascent;
8709 it->max_ascent = it->max_descent = 0;
8710 }
8711
8712 out:
8713
8714 /* On text terminals, we may stop at the end of a line in the middle
8715 of a multi-character glyph. If the glyph itself is continued,
8716 i.e. it is actually displayed on the next line, don't treat this
8717 stopping point as valid; move to the next line instead (unless
8718 that brings us offscreen). */
8719 if (!FRAME_WINDOW_P (it->f)
8720 && op & MOVE_TO_POS
8721 && IT_CHARPOS (*it) == to_charpos
8722 && it->what == IT_CHARACTER
8723 && it->nglyphs > 1
8724 && it->line_wrap == WINDOW_WRAP
8725 && it->current_x == it->last_visible_x - 1
8726 && it->c != '\n'
8727 && it->c != '\t'
8728 && it->vpos < XFASTINT (it->w->window_end_vpos))
8729 {
8730 it->continuation_lines_width += it->current_x;
8731 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
8732 it->current_y += it->max_ascent + it->max_descent;
8733 ++it->vpos;
8734 last_height = it->max_ascent + it->max_descent;
8735 last_max_ascent = it->max_ascent;
8736 }
8737
8738 if (backup_data)
8739 bidi_unshelve_cache (backup_data, 1);
8740
8741 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
8742 }
8743
8744
8745 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8746
8747 If DY > 0, move IT backward at least that many pixels. DY = 0
8748 means move IT backward to the preceding line start or BEGV. This
8749 function may move over more than DY pixels if IT->current_y - DY
8750 ends up in the middle of a line; in this case IT->current_y will be
8751 set to the top of the line moved to. */
8752
8753 void
8754 move_it_vertically_backward (struct it *it, int dy)
8755 {
8756 int nlines, h;
8757 struct it it2, it3;
8758 void *it2data = NULL, *it3data = NULL;
8759 EMACS_INT start_pos;
8760
8761 move_further_back:
8762 xassert (dy >= 0);
8763
8764 start_pos = IT_CHARPOS (*it);
8765
8766 /* Estimate how many newlines we must move back. */
8767 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
8768
8769 /* Set the iterator's position that many lines back. */
8770 while (nlines-- && IT_CHARPOS (*it) > BEGV)
8771 back_to_previous_visible_line_start (it);
8772
8773 /* Reseat the iterator here. When moving backward, we don't want
8774 reseat to skip forward over invisible text, set up the iterator
8775 to deliver from overlay strings at the new position etc. So,
8776 use reseat_1 here. */
8777 reseat_1 (it, it->current.pos, 1);
8778
8779 /* We are now surely at a line start. */
8780 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
8781 reordering is in effect. */
8782 it->continuation_lines_width = 0;
8783
8784 /* Move forward and see what y-distance we moved. First move to the
8785 start of the next line so that we get its height. We need this
8786 height to be able to tell whether we reached the specified
8787 y-distance. */
8788 SAVE_IT (it2, *it, it2data);
8789 it2.max_ascent = it2.max_descent = 0;
8790 do
8791 {
8792 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
8793 MOVE_TO_POS | MOVE_TO_VPOS);
8794 }
8795 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
8796 /* If we are in a display string which starts at START_POS,
8797 and that display string includes a newline, and we are
8798 right after that newline (i.e. at the beginning of a
8799 display line), exit the loop, because otherwise we will
8800 infloop, since move_it_to will see that it is already at
8801 START_POS and will not move. */
8802 || (it2.method == GET_FROM_STRING
8803 && IT_CHARPOS (it2) == start_pos
8804 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
8805 xassert (IT_CHARPOS (*it) >= BEGV);
8806 SAVE_IT (it3, it2, it3data);
8807
8808 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
8809 xassert (IT_CHARPOS (*it) >= BEGV);
8810 /* H is the actual vertical distance from the position in *IT
8811 and the starting position. */
8812 h = it2.current_y - it->current_y;
8813 /* NLINES is the distance in number of lines. */
8814 nlines = it2.vpos - it->vpos;
8815
8816 /* Correct IT's y and vpos position
8817 so that they are relative to the starting point. */
8818 it->vpos -= nlines;
8819 it->current_y -= h;
8820
8821 if (dy == 0)
8822 {
8823 /* DY == 0 means move to the start of the screen line. The
8824 value of nlines is > 0 if continuation lines were involved,
8825 or if the original IT position was at start of a line. */
8826 RESTORE_IT (it, it, it2data);
8827 if (nlines > 0)
8828 move_it_by_lines (it, nlines);
8829 /* The above code moves us to some position NLINES down,
8830 usually to its first glyph (leftmost in an L2R line), but
8831 that's not necessarily the start of the line, under bidi
8832 reordering. We want to get to the character position
8833 that is immediately after the newline of the previous
8834 line. */
8835 if (it->bidi_p
8836 && !it->continuation_lines_width
8837 && !STRINGP (it->string)
8838 && IT_CHARPOS (*it) > BEGV
8839 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8840 {
8841 EMACS_INT nl_pos =
8842 find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
8843
8844 move_it_to (it, nl_pos, -1, -1, -1, MOVE_TO_POS);
8845 }
8846 bidi_unshelve_cache (it3data, 1);
8847 }
8848 else
8849 {
8850 /* The y-position we try to reach, relative to *IT.
8851 Note that H has been subtracted in front of the if-statement. */
8852 int target_y = it->current_y + h - dy;
8853 int y0 = it3.current_y;
8854 int y1;
8855 int line_height;
8856
8857 RESTORE_IT (&it3, &it3, it3data);
8858 y1 = line_bottom_y (&it3);
8859 line_height = y1 - y0;
8860 RESTORE_IT (it, it, it2data);
8861 /* If we did not reach target_y, try to move further backward if
8862 we can. If we moved too far backward, try to move forward. */
8863 if (target_y < it->current_y
8864 /* This is heuristic. In a window that's 3 lines high, with
8865 a line height of 13 pixels each, recentering with point
8866 on the bottom line will try to move -39/2 = 19 pixels
8867 backward. Try to avoid moving into the first line. */
8868 && (it->current_y - target_y
8869 > min (window_box_height (it->w), line_height * 2 / 3))
8870 && IT_CHARPOS (*it) > BEGV)
8871 {
8872 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
8873 target_y - it->current_y));
8874 dy = it->current_y - target_y;
8875 goto move_further_back;
8876 }
8877 else if (target_y >= it->current_y + line_height
8878 && IT_CHARPOS (*it) < ZV)
8879 {
8880 /* Should move forward by at least one line, maybe more.
8881
8882 Note: Calling move_it_by_lines can be expensive on
8883 terminal frames, where compute_motion is used (via
8884 vmotion) to do the job, when there are very long lines
8885 and truncate-lines is nil. That's the reason for
8886 treating terminal frames specially here. */
8887
8888 if (!FRAME_WINDOW_P (it->f))
8889 move_it_vertically (it, target_y - (it->current_y + line_height));
8890 else
8891 {
8892 do
8893 {
8894 move_it_by_lines (it, 1);
8895 }
8896 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
8897 }
8898 }
8899 }
8900 }
8901
8902
8903 /* Move IT by a specified amount of pixel lines DY. DY negative means
8904 move backwards. DY = 0 means move to start of screen line. At the
8905 end, IT will be on the start of a screen line. */
8906
8907 void
8908 move_it_vertically (struct it *it, int dy)
8909 {
8910 if (dy <= 0)
8911 move_it_vertically_backward (it, -dy);
8912 else
8913 {
8914 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
8915 move_it_to (it, ZV, -1, it->current_y + dy, -1,
8916 MOVE_TO_POS | MOVE_TO_Y);
8917 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
8918
8919 /* If buffer ends in ZV without a newline, move to the start of
8920 the line to satisfy the post-condition. */
8921 if (IT_CHARPOS (*it) == ZV
8922 && ZV > BEGV
8923 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
8924 move_it_by_lines (it, 0);
8925 }
8926 }
8927
8928
8929 /* Move iterator IT past the end of the text line it is in. */
8930
8931 void
8932 move_it_past_eol (struct it *it)
8933 {
8934 enum move_it_result rc;
8935
8936 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
8937 if (rc == MOVE_NEWLINE_OR_CR)
8938 set_iterator_to_next (it, 0);
8939 }
8940
8941
8942 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8943 negative means move up. DVPOS == 0 means move to the start of the
8944 screen line.
8945
8946 Optimization idea: If we would know that IT->f doesn't use
8947 a face with proportional font, we could be faster for
8948 truncate-lines nil. */
8949
8950 void
8951 move_it_by_lines (struct it *it, int dvpos)
8952 {
8953
8954 /* The commented-out optimization uses vmotion on terminals. This
8955 gives bad results, because elements like it->what, on which
8956 callers such as pos_visible_p rely, aren't updated. */
8957 /* struct position pos;
8958 if (!FRAME_WINDOW_P (it->f))
8959 {
8960 struct text_pos textpos;
8961
8962 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8963 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8964 reseat (it, textpos, 1);
8965 it->vpos += pos.vpos;
8966 it->current_y += pos.vpos;
8967 }
8968 else */
8969
8970 if (dvpos == 0)
8971 {
8972 /* DVPOS == 0 means move to the start of the screen line. */
8973 move_it_vertically_backward (it, 0);
8974 /* Let next call to line_bottom_y calculate real line height */
8975 last_height = 0;
8976 }
8977 else if (dvpos > 0)
8978 {
8979 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
8980 if (!IT_POS_VALID_AFTER_MOVE_P (it))
8981 {
8982 /* Only move to the next buffer position if we ended up in a
8983 string from display property, not in an overlay string
8984 (before-string or after-string). That is because the
8985 latter don't conceal the underlying buffer position, so
8986 we can ask to move the iterator to the exact position we
8987 are interested in. Note that, even if we are already at
8988 IT_CHARPOS (*it), the call below is not a no-op, as it
8989 will detect that we are at the end of the string, pop the
8990 iterator, and compute it->current_x and it->hpos
8991 correctly. */
8992 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
8993 -1, -1, -1, MOVE_TO_POS);
8994 }
8995 }
8996 else
8997 {
8998 struct it it2;
8999 void *it2data = NULL;
9000 EMACS_INT start_charpos, i;
9001
9002 /* Start at the beginning of the screen line containing IT's
9003 position. This may actually move vertically backwards,
9004 in case of overlays, so adjust dvpos accordingly. */
9005 dvpos += it->vpos;
9006 move_it_vertically_backward (it, 0);
9007 dvpos -= it->vpos;
9008
9009 /* Go back -DVPOS visible lines and reseat the iterator there. */
9010 start_charpos = IT_CHARPOS (*it);
9011 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
9012 back_to_previous_visible_line_start (it);
9013 reseat (it, it->current.pos, 1);
9014
9015 /* Move further back if we end up in a string or an image. */
9016 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9017 {
9018 /* First try to move to start of display line. */
9019 dvpos += it->vpos;
9020 move_it_vertically_backward (it, 0);
9021 dvpos -= it->vpos;
9022 if (IT_POS_VALID_AFTER_MOVE_P (it))
9023 break;
9024 /* If start of line is still in string or image,
9025 move further back. */
9026 back_to_previous_visible_line_start (it);
9027 reseat (it, it->current.pos, 1);
9028 dvpos--;
9029 }
9030
9031 it->current_x = it->hpos = 0;
9032
9033 /* Above call may have moved too far if continuation lines
9034 are involved. Scan forward and see if it did. */
9035 SAVE_IT (it2, *it, it2data);
9036 it2.vpos = it2.current_y = 0;
9037 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9038 it->vpos -= it2.vpos;
9039 it->current_y -= it2.current_y;
9040 it->current_x = it->hpos = 0;
9041
9042 /* If we moved too far back, move IT some lines forward. */
9043 if (it2.vpos > -dvpos)
9044 {
9045 int delta = it2.vpos + dvpos;
9046
9047 RESTORE_IT (&it2, &it2, it2data);
9048 SAVE_IT (it2, *it, it2data);
9049 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9050 /* Move back again if we got too far ahead. */
9051 if (IT_CHARPOS (*it) >= start_charpos)
9052 RESTORE_IT (it, &it2, it2data);
9053 else
9054 bidi_unshelve_cache (it2data, 1);
9055 }
9056 else
9057 RESTORE_IT (it, it, it2data);
9058 }
9059 }
9060
9061 /* Return 1 if IT points into the middle of a display vector. */
9062
9063 int
9064 in_display_vector_p (struct it *it)
9065 {
9066 return (it->method == GET_FROM_DISPLAY_VECTOR
9067 && it->current.dpvec_index > 0
9068 && it->dpvec + it->current.dpvec_index != it->dpend);
9069 }
9070
9071 \f
9072 /***********************************************************************
9073 Messages
9074 ***********************************************************************/
9075
9076
9077 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9078 to *Messages*. */
9079
9080 void
9081 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9082 {
9083 Lisp_Object args[3];
9084 Lisp_Object msg, fmt;
9085 char *buffer;
9086 EMACS_INT len;
9087 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9088 USE_SAFE_ALLOCA;
9089
9090 /* Do nothing if called asynchronously. Inserting text into
9091 a buffer may call after-change-functions and alike and
9092 that would means running Lisp asynchronously. */
9093 if (handling_signal)
9094 return;
9095
9096 fmt = msg = Qnil;
9097 GCPRO4 (fmt, msg, arg1, arg2);
9098
9099 args[0] = fmt = build_string (format);
9100 args[1] = arg1;
9101 args[2] = arg2;
9102 msg = Fformat (3, args);
9103
9104 len = SBYTES (msg) + 1;
9105 SAFE_ALLOCA (buffer, char *, len);
9106 memcpy (buffer, SDATA (msg), len);
9107
9108 message_dolog (buffer, len - 1, 1, 0);
9109 SAFE_FREE ();
9110
9111 UNGCPRO;
9112 }
9113
9114
9115 /* Output a newline in the *Messages* buffer if "needs" one. */
9116
9117 void
9118 message_log_maybe_newline (void)
9119 {
9120 if (message_log_need_newline)
9121 message_dolog ("", 0, 1, 0);
9122 }
9123
9124
9125 /* Add a string M of length NBYTES to the message log, optionally
9126 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9127 nonzero, means interpret the contents of M as multibyte. This
9128 function calls low-level routines in order to bypass text property
9129 hooks, etc. which might not be safe to run.
9130
9131 This may GC (insert may run before/after change hooks),
9132 so the buffer M must NOT point to a Lisp string. */
9133
9134 void
9135 message_dolog (const char *m, EMACS_INT nbytes, int nlflag, int multibyte)
9136 {
9137 const unsigned char *msg = (const unsigned char *) m;
9138
9139 if (!NILP (Vmemory_full))
9140 return;
9141
9142 if (!NILP (Vmessage_log_max))
9143 {
9144 struct buffer *oldbuf;
9145 Lisp_Object oldpoint, oldbegv, oldzv;
9146 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9147 EMACS_INT point_at_end = 0;
9148 EMACS_INT zv_at_end = 0;
9149 Lisp_Object old_deactivate_mark, tem;
9150 struct gcpro gcpro1;
9151
9152 old_deactivate_mark = Vdeactivate_mark;
9153 oldbuf = current_buffer;
9154 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9155 BVAR (current_buffer, undo_list) = Qt;
9156
9157 oldpoint = message_dolog_marker1;
9158 set_marker_restricted (oldpoint, make_number (PT), Qnil);
9159 oldbegv = message_dolog_marker2;
9160 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
9161 oldzv = message_dolog_marker3;
9162 set_marker_restricted (oldzv, make_number (ZV), Qnil);
9163 GCPRO1 (old_deactivate_mark);
9164
9165 if (PT == Z)
9166 point_at_end = 1;
9167 if (ZV == Z)
9168 zv_at_end = 1;
9169
9170 BEGV = BEG;
9171 BEGV_BYTE = BEG_BYTE;
9172 ZV = Z;
9173 ZV_BYTE = Z_BYTE;
9174 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9175
9176 /* Insert the string--maybe converting multibyte to single byte
9177 or vice versa, so that all the text fits the buffer. */
9178 if (multibyte
9179 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9180 {
9181 EMACS_INT i;
9182 int c, char_bytes;
9183 char work[1];
9184
9185 /* Convert a multibyte string to single-byte
9186 for the *Message* buffer. */
9187 for (i = 0; i < nbytes; i += char_bytes)
9188 {
9189 c = string_char_and_length (msg + i, &char_bytes);
9190 work[0] = (ASCII_CHAR_P (c)
9191 ? c
9192 : multibyte_char_to_unibyte (c));
9193 insert_1_both (work, 1, 1, 1, 0, 0);
9194 }
9195 }
9196 else if (! multibyte
9197 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9198 {
9199 EMACS_INT i;
9200 int c, char_bytes;
9201 unsigned char str[MAX_MULTIBYTE_LENGTH];
9202 /* Convert a single-byte string to multibyte
9203 for the *Message* buffer. */
9204 for (i = 0; i < nbytes; i++)
9205 {
9206 c = msg[i];
9207 MAKE_CHAR_MULTIBYTE (c);
9208 char_bytes = CHAR_STRING (c, str);
9209 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9210 }
9211 }
9212 else if (nbytes)
9213 insert_1 (m, nbytes, 1, 0, 0);
9214
9215 if (nlflag)
9216 {
9217 EMACS_INT this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9218 printmax_t dups;
9219 insert_1 ("\n", 1, 1, 0, 0);
9220
9221 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9222 this_bol = PT;
9223 this_bol_byte = PT_BYTE;
9224
9225 /* See if this line duplicates the previous one.
9226 If so, combine duplicates. */
9227 if (this_bol > BEG)
9228 {
9229 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9230 prev_bol = PT;
9231 prev_bol_byte = PT_BYTE;
9232
9233 dups = message_log_check_duplicate (prev_bol_byte,
9234 this_bol_byte);
9235 if (dups)
9236 {
9237 del_range_both (prev_bol, prev_bol_byte,
9238 this_bol, this_bol_byte, 0);
9239 if (dups > 1)
9240 {
9241 char dupstr[sizeof " [ times]"
9242 + INT_STRLEN_BOUND (printmax_t)];
9243 int duplen;
9244
9245 /* If you change this format, don't forget to also
9246 change message_log_check_duplicate. */
9247 sprintf (dupstr, " [%"pMd" times]", dups);
9248 duplen = strlen (dupstr);
9249 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9250 insert_1 (dupstr, duplen, 1, 0, 1);
9251 }
9252 }
9253 }
9254
9255 /* If we have more than the desired maximum number of lines
9256 in the *Messages* buffer now, delete the oldest ones.
9257 This is safe because we don't have undo in this buffer. */
9258
9259 if (NATNUMP (Vmessage_log_max))
9260 {
9261 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
9262 -XFASTINT (Vmessage_log_max) - 1, 0);
9263 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
9264 }
9265 }
9266 BEGV = XMARKER (oldbegv)->charpos;
9267 BEGV_BYTE = marker_byte_position (oldbegv);
9268
9269 if (zv_at_end)
9270 {
9271 ZV = Z;
9272 ZV_BYTE = Z_BYTE;
9273 }
9274 else
9275 {
9276 ZV = XMARKER (oldzv)->charpos;
9277 ZV_BYTE = marker_byte_position (oldzv);
9278 }
9279
9280 if (point_at_end)
9281 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9282 else
9283 /* We can't do Fgoto_char (oldpoint) because it will run some
9284 Lisp code. */
9285 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
9286 XMARKER (oldpoint)->bytepos);
9287
9288 UNGCPRO;
9289 unchain_marker (XMARKER (oldpoint));
9290 unchain_marker (XMARKER (oldbegv));
9291 unchain_marker (XMARKER (oldzv));
9292
9293 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
9294 set_buffer_internal (oldbuf);
9295 if (NILP (tem))
9296 windows_or_buffers_changed = old_windows_or_buffers_changed;
9297 message_log_need_newline = !nlflag;
9298 Vdeactivate_mark = old_deactivate_mark;
9299 }
9300 }
9301
9302
9303 /* We are at the end of the buffer after just having inserted a newline.
9304 (Note: We depend on the fact we won't be crossing the gap.)
9305 Check to see if the most recent message looks a lot like the previous one.
9306 Return 0 if different, 1 if the new one should just replace it, or a
9307 value N > 1 if we should also append " [N times]". */
9308
9309 static intmax_t
9310 message_log_check_duplicate (EMACS_INT prev_bol_byte, EMACS_INT this_bol_byte)
9311 {
9312 EMACS_INT i;
9313 EMACS_INT len = Z_BYTE - 1 - this_bol_byte;
9314 int seen_dots = 0;
9315 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
9316 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
9317
9318 for (i = 0; i < len; i++)
9319 {
9320 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
9321 seen_dots = 1;
9322 if (p1[i] != p2[i])
9323 return seen_dots;
9324 }
9325 p1 += len;
9326 if (*p1 == '\n')
9327 return 2;
9328 if (*p1++ == ' ' && *p1++ == '[')
9329 {
9330 char *pend;
9331 intmax_t n = strtoimax ((char *) p1, &pend, 10);
9332 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
9333 return n+1;
9334 }
9335 return 0;
9336 }
9337 \f
9338
9339 /* Display an echo area message M with a specified length of NBYTES
9340 bytes. The string may include null characters. If M is 0, clear
9341 out any existing message, and let the mini-buffer text show
9342 through.
9343
9344 This may GC, so the buffer M must NOT point to a Lisp string. */
9345
9346 void
9347 message2 (const char *m, EMACS_INT nbytes, int multibyte)
9348 {
9349 /* First flush out any partial line written with print. */
9350 message_log_maybe_newline ();
9351 if (m)
9352 message_dolog (m, nbytes, 1, multibyte);
9353 message2_nolog (m, nbytes, multibyte);
9354 }
9355
9356
9357 /* The non-logging counterpart of message2. */
9358
9359 void
9360 message2_nolog (const char *m, EMACS_INT nbytes, int multibyte)
9361 {
9362 struct frame *sf = SELECTED_FRAME ();
9363 message_enable_multibyte = multibyte;
9364
9365 if (FRAME_INITIAL_P (sf))
9366 {
9367 if (noninteractive_need_newline)
9368 putc ('\n', stderr);
9369 noninteractive_need_newline = 0;
9370 if (m)
9371 fwrite (m, nbytes, 1, stderr);
9372 if (cursor_in_echo_area == 0)
9373 fprintf (stderr, "\n");
9374 fflush (stderr);
9375 }
9376 /* A null message buffer means that the frame hasn't really been
9377 initialized yet. Error messages get reported properly by
9378 cmd_error, so this must be just an informative message; toss it. */
9379 else if (INTERACTIVE
9380 && sf->glyphs_initialized_p
9381 && FRAME_MESSAGE_BUF (sf))
9382 {
9383 Lisp_Object mini_window;
9384 struct frame *f;
9385
9386 /* Get the frame containing the mini-buffer
9387 that the selected frame is using. */
9388 mini_window = FRAME_MINIBUF_WINDOW (sf);
9389 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9390
9391 FRAME_SAMPLE_VISIBILITY (f);
9392 if (FRAME_VISIBLE_P (sf)
9393 && ! FRAME_VISIBLE_P (f))
9394 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
9395
9396 if (m)
9397 {
9398 set_message (m, Qnil, nbytes, multibyte);
9399 if (minibuffer_auto_raise)
9400 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9401 }
9402 else
9403 clear_message (1, 1);
9404
9405 do_pending_window_change (0);
9406 echo_area_display (1);
9407 do_pending_window_change (0);
9408 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9409 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9410 }
9411 }
9412
9413
9414 /* Display an echo area message M with a specified length of NBYTES
9415 bytes. The string may include null characters. If M is not a
9416 string, clear out any existing message, and let the mini-buffer
9417 text show through.
9418
9419 This function cancels echoing. */
9420
9421 void
9422 message3 (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9423 {
9424 struct gcpro gcpro1;
9425
9426 GCPRO1 (m);
9427 clear_message (1,1);
9428 cancel_echoing ();
9429
9430 /* First flush out any partial line written with print. */
9431 message_log_maybe_newline ();
9432 if (STRINGP (m))
9433 {
9434 char *buffer;
9435 USE_SAFE_ALLOCA;
9436
9437 SAFE_ALLOCA (buffer, char *, nbytes);
9438 memcpy (buffer, SDATA (m), nbytes);
9439 message_dolog (buffer, nbytes, 1, multibyte);
9440 SAFE_FREE ();
9441 }
9442 message3_nolog (m, nbytes, multibyte);
9443
9444 UNGCPRO;
9445 }
9446
9447
9448 /* The non-logging version of message3.
9449 This does not cancel echoing, because it is used for echoing.
9450 Perhaps we need to make a separate function for echoing
9451 and make this cancel echoing. */
9452
9453 void
9454 message3_nolog (Lisp_Object m, EMACS_INT nbytes, int multibyte)
9455 {
9456 struct frame *sf = SELECTED_FRAME ();
9457 message_enable_multibyte = multibyte;
9458
9459 if (FRAME_INITIAL_P (sf))
9460 {
9461 if (noninteractive_need_newline)
9462 putc ('\n', stderr);
9463 noninteractive_need_newline = 0;
9464 if (STRINGP (m))
9465 fwrite (SDATA (m), nbytes, 1, stderr);
9466 if (cursor_in_echo_area == 0)
9467 fprintf (stderr, "\n");
9468 fflush (stderr);
9469 }
9470 /* A null message buffer means that the frame hasn't really been
9471 initialized yet. Error messages get reported properly by
9472 cmd_error, so this must be just an informative message; toss it. */
9473 else if (INTERACTIVE
9474 && sf->glyphs_initialized_p
9475 && FRAME_MESSAGE_BUF (sf))
9476 {
9477 Lisp_Object mini_window;
9478 Lisp_Object frame;
9479 struct frame *f;
9480
9481 /* Get the frame containing the mini-buffer
9482 that the selected frame is using. */
9483 mini_window = FRAME_MINIBUF_WINDOW (sf);
9484 frame = XWINDOW (mini_window)->frame;
9485 f = XFRAME (frame);
9486
9487 FRAME_SAMPLE_VISIBILITY (f);
9488 if (FRAME_VISIBLE_P (sf)
9489 && !FRAME_VISIBLE_P (f))
9490 Fmake_frame_visible (frame);
9491
9492 if (STRINGP (m) && SCHARS (m) > 0)
9493 {
9494 set_message (NULL, m, nbytes, multibyte);
9495 if (minibuffer_auto_raise)
9496 Fraise_frame (frame);
9497 /* Assume we are not echoing.
9498 (If we are, echo_now will override this.) */
9499 echo_message_buffer = Qnil;
9500 }
9501 else
9502 clear_message (1, 1);
9503
9504 do_pending_window_change (0);
9505 echo_area_display (1);
9506 do_pending_window_change (0);
9507 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
9508 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
9509 }
9510 }
9511
9512
9513 /* Display a null-terminated echo area message M. If M is 0, clear
9514 out any existing message, and let the mini-buffer text show through.
9515
9516 The buffer M must continue to exist until after the echo area gets
9517 cleared or some other message gets displayed there. Do not pass
9518 text that is stored in a Lisp string. Do not pass text in a buffer
9519 that was alloca'd. */
9520
9521 void
9522 message1 (const char *m)
9523 {
9524 message2 (m, (m ? strlen (m) : 0), 0);
9525 }
9526
9527
9528 /* The non-logging counterpart of message1. */
9529
9530 void
9531 message1_nolog (const char *m)
9532 {
9533 message2_nolog (m, (m ? strlen (m) : 0), 0);
9534 }
9535
9536 /* Display a message M which contains a single %s
9537 which gets replaced with STRING. */
9538
9539 void
9540 message_with_string (const char *m, Lisp_Object string, int log)
9541 {
9542 CHECK_STRING (string);
9543
9544 if (noninteractive)
9545 {
9546 if (m)
9547 {
9548 if (noninteractive_need_newline)
9549 putc ('\n', stderr);
9550 noninteractive_need_newline = 0;
9551 fprintf (stderr, m, SDATA (string));
9552 if (!cursor_in_echo_area)
9553 fprintf (stderr, "\n");
9554 fflush (stderr);
9555 }
9556 }
9557 else if (INTERACTIVE)
9558 {
9559 /* The frame whose minibuffer we're going to display the message on.
9560 It may be larger than the selected frame, so we need
9561 to use its buffer, not the selected frame's buffer. */
9562 Lisp_Object mini_window;
9563 struct frame *f, *sf = SELECTED_FRAME ();
9564
9565 /* Get the frame containing the minibuffer
9566 that the selected frame is using. */
9567 mini_window = FRAME_MINIBUF_WINDOW (sf);
9568 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9569
9570 /* A null message buffer means that the frame hasn't really been
9571 initialized yet. Error messages get reported properly by
9572 cmd_error, so this must be just an informative message; toss it. */
9573 if (FRAME_MESSAGE_BUF (f))
9574 {
9575 Lisp_Object args[2], msg;
9576 struct gcpro gcpro1, gcpro2;
9577
9578 args[0] = build_string (m);
9579 args[1] = msg = string;
9580 GCPRO2 (args[0], msg);
9581 gcpro1.nvars = 2;
9582
9583 msg = Fformat (2, args);
9584
9585 if (log)
9586 message3 (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9587 else
9588 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
9589
9590 UNGCPRO;
9591
9592 /* Print should start at the beginning of the message
9593 buffer next time. */
9594 message_buf_print = 0;
9595 }
9596 }
9597 }
9598
9599
9600 /* Dump an informative message to the minibuf. If M is 0, clear out
9601 any existing message, and let the mini-buffer text show through. */
9602
9603 static void
9604 vmessage (const char *m, va_list ap)
9605 {
9606 if (noninteractive)
9607 {
9608 if (m)
9609 {
9610 if (noninteractive_need_newline)
9611 putc ('\n', stderr);
9612 noninteractive_need_newline = 0;
9613 vfprintf (stderr, m, ap);
9614 if (cursor_in_echo_area == 0)
9615 fprintf (stderr, "\n");
9616 fflush (stderr);
9617 }
9618 }
9619 else if (INTERACTIVE)
9620 {
9621 /* The frame whose mini-buffer we're going to display the message
9622 on. It may be larger than the selected frame, so we need to
9623 use its buffer, not the selected frame's buffer. */
9624 Lisp_Object mini_window;
9625 struct frame *f, *sf = SELECTED_FRAME ();
9626
9627 /* Get the frame containing the mini-buffer
9628 that the selected frame is using. */
9629 mini_window = FRAME_MINIBUF_WINDOW (sf);
9630 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
9631
9632 /* A null message buffer means that the frame hasn't really been
9633 initialized yet. Error messages get reported properly by
9634 cmd_error, so this must be just an informative message; toss
9635 it. */
9636 if (FRAME_MESSAGE_BUF (f))
9637 {
9638 if (m)
9639 {
9640 ptrdiff_t len;
9641
9642 len = doprnt (FRAME_MESSAGE_BUF (f),
9643 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, ap);
9644
9645 message2 (FRAME_MESSAGE_BUF (f), len, 0);
9646 }
9647 else
9648 message1 (0);
9649
9650 /* Print should start at the beginning of the message
9651 buffer next time. */
9652 message_buf_print = 0;
9653 }
9654 }
9655 }
9656
9657 void
9658 message (const char *m, ...)
9659 {
9660 va_list ap;
9661 va_start (ap, m);
9662 vmessage (m, ap);
9663 va_end (ap);
9664 }
9665
9666
9667 #if 0
9668 /* The non-logging version of message. */
9669
9670 void
9671 message_nolog (const char *m, ...)
9672 {
9673 Lisp_Object old_log_max;
9674 va_list ap;
9675 va_start (ap, m);
9676 old_log_max = Vmessage_log_max;
9677 Vmessage_log_max = Qnil;
9678 vmessage (m, ap);
9679 Vmessage_log_max = old_log_max;
9680 va_end (ap);
9681 }
9682 #endif
9683
9684
9685 /* Display the current message in the current mini-buffer. This is
9686 only called from error handlers in process.c, and is not time
9687 critical. */
9688
9689 void
9690 update_echo_area (void)
9691 {
9692 if (!NILP (echo_area_buffer[0]))
9693 {
9694 Lisp_Object string;
9695 string = Fcurrent_message ();
9696 message3 (string, SBYTES (string),
9697 !NILP (BVAR (current_buffer, enable_multibyte_characters)));
9698 }
9699 }
9700
9701
9702 /* Make sure echo area buffers in `echo_buffers' are live.
9703 If they aren't, make new ones. */
9704
9705 static void
9706 ensure_echo_area_buffers (void)
9707 {
9708 int i;
9709
9710 for (i = 0; i < 2; ++i)
9711 if (!BUFFERP (echo_buffer[i])
9712 || NILP (BVAR (XBUFFER (echo_buffer[i]), name)))
9713 {
9714 char name[30];
9715 Lisp_Object old_buffer;
9716 int j;
9717
9718 old_buffer = echo_buffer[i];
9719 sprintf (name, " *Echo Area %d*", i);
9720 echo_buffer[i] = Fget_buffer_create (build_string (name));
9721 BVAR (XBUFFER (echo_buffer[i]), truncate_lines) = Qnil;
9722 /* to force word wrap in echo area -
9723 it was decided to postpone this*/
9724 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9725
9726 for (j = 0; j < 2; ++j)
9727 if (EQ (old_buffer, echo_area_buffer[j]))
9728 echo_area_buffer[j] = echo_buffer[i];
9729 }
9730 }
9731
9732
9733 /* Call FN with args A1..A4 with either the current or last displayed
9734 echo_area_buffer as current buffer.
9735
9736 WHICH zero means use the current message buffer
9737 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9738 from echo_buffer[] and clear it.
9739
9740 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9741 suitable buffer from echo_buffer[] and clear it.
9742
9743 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9744 that the current message becomes the last displayed one, make
9745 choose a suitable buffer for echo_area_buffer[0], and clear it.
9746
9747 Value is what FN returns. */
9748
9749 static int
9750 with_echo_area_buffer (struct window *w, int which,
9751 int (*fn) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
9752 EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
9753 {
9754 Lisp_Object buffer;
9755 int this_one, the_other, clear_buffer_p, rc;
9756 int count = SPECPDL_INDEX ();
9757
9758 /* If buffers aren't live, make new ones. */
9759 ensure_echo_area_buffers ();
9760
9761 clear_buffer_p = 0;
9762
9763 if (which == 0)
9764 this_one = 0, the_other = 1;
9765 else if (which > 0)
9766 this_one = 1, the_other = 0;
9767 else
9768 {
9769 this_one = 0, the_other = 1;
9770 clear_buffer_p = 1;
9771
9772 /* We need a fresh one in case the current echo buffer equals
9773 the one containing the last displayed echo area message. */
9774 if (!NILP (echo_area_buffer[this_one])
9775 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
9776 echo_area_buffer[this_one] = Qnil;
9777 }
9778
9779 /* Choose a suitable buffer from echo_buffer[] is we don't
9780 have one. */
9781 if (NILP (echo_area_buffer[this_one]))
9782 {
9783 echo_area_buffer[this_one]
9784 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
9785 ? echo_buffer[the_other]
9786 : echo_buffer[this_one]);
9787 clear_buffer_p = 1;
9788 }
9789
9790 buffer = echo_area_buffer[this_one];
9791
9792 /* Don't get confused by reusing the buffer used for echoing
9793 for a different purpose. */
9794 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
9795 cancel_echoing ();
9796
9797 record_unwind_protect (unwind_with_echo_area_buffer,
9798 with_echo_area_buffer_unwind_data (w));
9799
9800 /* Make the echo area buffer current. Note that for display
9801 purposes, it is not necessary that the displayed window's buffer
9802 == current_buffer, except for text property lookup. So, let's
9803 only set that buffer temporarily here without doing a full
9804 Fset_window_buffer. We must also change w->pointm, though,
9805 because otherwise an assertions in unshow_buffer fails, and Emacs
9806 aborts. */
9807 set_buffer_internal_1 (XBUFFER (buffer));
9808 if (w)
9809 {
9810 w->buffer = buffer;
9811 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
9812 }
9813
9814 BVAR (current_buffer, undo_list) = Qt;
9815 BVAR (current_buffer, read_only) = Qnil;
9816 specbind (Qinhibit_read_only, Qt);
9817 specbind (Qinhibit_modification_hooks, Qt);
9818
9819 if (clear_buffer_p && Z > BEG)
9820 del_range (BEG, Z);
9821
9822 xassert (BEGV >= BEG);
9823 xassert (ZV <= Z && ZV >= BEGV);
9824
9825 rc = fn (a1, a2, a3, a4);
9826
9827 xassert (BEGV >= BEG);
9828 xassert (ZV <= Z && ZV >= BEGV);
9829
9830 unbind_to (count, Qnil);
9831 return rc;
9832 }
9833
9834
9835 /* Save state that should be preserved around the call to the function
9836 FN called in with_echo_area_buffer. */
9837
9838 static Lisp_Object
9839 with_echo_area_buffer_unwind_data (struct window *w)
9840 {
9841 int i = 0;
9842 Lisp_Object vector, tmp;
9843
9844 /* Reduce consing by keeping one vector in
9845 Vwith_echo_area_save_vector. */
9846 vector = Vwith_echo_area_save_vector;
9847 Vwith_echo_area_save_vector = Qnil;
9848
9849 if (NILP (vector))
9850 vector = Fmake_vector (make_number (7), Qnil);
9851
9852 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
9853 ASET (vector, i, Vdeactivate_mark); ++i;
9854 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
9855
9856 if (w)
9857 {
9858 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
9859 ASET (vector, i, w->buffer); ++i;
9860 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
9861 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
9862 }
9863 else
9864 {
9865 int end = i + 4;
9866 for (; i < end; ++i)
9867 ASET (vector, i, Qnil);
9868 }
9869
9870 xassert (i == ASIZE (vector));
9871 return vector;
9872 }
9873
9874
9875 /* Restore global state from VECTOR which was created by
9876 with_echo_area_buffer_unwind_data. */
9877
9878 static Lisp_Object
9879 unwind_with_echo_area_buffer (Lisp_Object vector)
9880 {
9881 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
9882 Vdeactivate_mark = AREF (vector, 1);
9883 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
9884
9885 if (WINDOWP (AREF (vector, 3)))
9886 {
9887 struct window *w;
9888 Lisp_Object buffer, charpos, bytepos;
9889
9890 w = XWINDOW (AREF (vector, 3));
9891 buffer = AREF (vector, 4);
9892 charpos = AREF (vector, 5);
9893 bytepos = AREF (vector, 6);
9894
9895 w->buffer = buffer;
9896 set_marker_both (w->pointm, buffer,
9897 XFASTINT (charpos), XFASTINT (bytepos));
9898 }
9899
9900 Vwith_echo_area_save_vector = vector;
9901 return Qnil;
9902 }
9903
9904
9905 /* Set up the echo area for use by print functions. MULTIBYTE_P
9906 non-zero means we will print multibyte. */
9907
9908 void
9909 setup_echo_area_for_printing (int multibyte_p)
9910 {
9911 /* If we can't find an echo area any more, exit. */
9912 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
9913 Fkill_emacs (Qnil);
9914
9915 ensure_echo_area_buffers ();
9916
9917 if (!message_buf_print)
9918 {
9919 /* A message has been output since the last time we printed.
9920 Choose a fresh echo area buffer. */
9921 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9922 echo_area_buffer[0] = echo_buffer[1];
9923 else
9924 echo_area_buffer[0] = echo_buffer[0];
9925
9926 /* Switch to that buffer and clear it. */
9927 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9928 BVAR (current_buffer, truncate_lines) = Qnil;
9929
9930 if (Z > BEG)
9931 {
9932 int count = SPECPDL_INDEX ();
9933 specbind (Qinhibit_read_only, Qt);
9934 /* Note that undo recording is always disabled. */
9935 del_range (BEG, Z);
9936 unbind_to (count, Qnil);
9937 }
9938 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
9939
9940 /* Set up the buffer for the multibyteness we need. */
9941 if (multibyte_p
9942 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
9943 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
9944
9945 /* Raise the frame containing the echo area. */
9946 if (minibuffer_auto_raise)
9947 {
9948 struct frame *sf = SELECTED_FRAME ();
9949 Lisp_Object mini_window;
9950 mini_window = FRAME_MINIBUF_WINDOW (sf);
9951 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
9952 }
9953
9954 message_log_maybe_newline ();
9955 message_buf_print = 1;
9956 }
9957 else
9958 {
9959 if (NILP (echo_area_buffer[0]))
9960 {
9961 if (EQ (echo_area_buffer[1], echo_buffer[0]))
9962 echo_area_buffer[0] = echo_buffer[1];
9963 else
9964 echo_area_buffer[0] = echo_buffer[0];
9965 }
9966
9967 if (current_buffer != XBUFFER (echo_area_buffer[0]))
9968 {
9969 /* Someone switched buffers between print requests. */
9970 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
9971 BVAR (current_buffer, truncate_lines) = Qnil;
9972 }
9973 }
9974 }
9975
9976
9977 /* Display an echo area message in window W. Value is non-zero if W's
9978 height is changed. If display_last_displayed_message_p is
9979 non-zero, display the message that was last displayed, otherwise
9980 display the current message. */
9981
9982 static int
9983 display_echo_area (struct window *w)
9984 {
9985 int i, no_message_p, window_height_changed_p, count;
9986
9987 /* Temporarily disable garbage collections while displaying the echo
9988 area. This is done because a GC can print a message itself.
9989 That message would modify the echo area buffer's contents while a
9990 redisplay of the buffer is going on, and seriously confuse
9991 redisplay. */
9992 count = inhibit_garbage_collection ();
9993
9994 /* If there is no message, we must call display_echo_area_1
9995 nevertheless because it resizes the window. But we will have to
9996 reset the echo_area_buffer in question to nil at the end because
9997 with_echo_area_buffer will sets it to an empty buffer. */
9998 i = display_last_displayed_message_p ? 1 : 0;
9999 no_message_p = NILP (echo_area_buffer[i]);
10000
10001 window_height_changed_p
10002 = with_echo_area_buffer (w, display_last_displayed_message_p,
10003 display_echo_area_1,
10004 (intptr_t) w, Qnil, 0, 0);
10005
10006 if (no_message_p)
10007 echo_area_buffer[i] = Qnil;
10008
10009 unbind_to (count, Qnil);
10010 return window_height_changed_p;
10011 }
10012
10013
10014 /* Helper for display_echo_area. Display the current buffer which
10015 contains the current echo area message in window W, a mini-window,
10016 a pointer to which is passed in A1. A2..A4 are currently not used.
10017 Change the height of W so that all of the message is displayed.
10018 Value is non-zero if height of W was changed. */
10019
10020 static int
10021 display_echo_area_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10022 {
10023 intptr_t i1 = a1;
10024 struct window *w = (struct window *) i1;
10025 Lisp_Object window;
10026 struct text_pos start;
10027 int window_height_changed_p = 0;
10028
10029 /* Do this before displaying, so that we have a large enough glyph
10030 matrix for the display. If we can't get enough space for the
10031 whole text, display the last N lines. That works by setting w->start. */
10032 window_height_changed_p = resize_mini_window (w, 0);
10033
10034 /* Use the starting position chosen by resize_mini_window. */
10035 SET_TEXT_POS_FROM_MARKER (start, w->start);
10036
10037 /* Display. */
10038 clear_glyph_matrix (w->desired_matrix);
10039 XSETWINDOW (window, w);
10040 try_window (window, start, 0);
10041
10042 return window_height_changed_p;
10043 }
10044
10045
10046 /* Resize the echo area window to exactly the size needed for the
10047 currently displayed message, if there is one. If a mini-buffer
10048 is active, don't shrink it. */
10049
10050 void
10051 resize_echo_area_exactly (void)
10052 {
10053 if (BUFFERP (echo_area_buffer[0])
10054 && WINDOWP (echo_area_window))
10055 {
10056 struct window *w = XWINDOW (echo_area_window);
10057 int resized_p;
10058 Lisp_Object resize_exactly;
10059
10060 if (minibuf_level == 0)
10061 resize_exactly = Qt;
10062 else
10063 resize_exactly = Qnil;
10064
10065 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10066 (intptr_t) w, resize_exactly,
10067 0, 0);
10068 if (resized_p)
10069 {
10070 ++windows_or_buffers_changed;
10071 ++update_mode_lines;
10072 redisplay_internal ();
10073 }
10074 }
10075 }
10076
10077
10078 /* Callback function for with_echo_area_buffer, when used from
10079 resize_echo_area_exactly. A1 contains a pointer to the window to
10080 resize, EXACTLY non-nil means resize the mini-window exactly to the
10081 size of the text displayed. A3 and A4 are not used. Value is what
10082 resize_mini_window returns. */
10083
10084 static int
10085 resize_mini_window_1 (EMACS_INT a1, Lisp_Object exactly, EMACS_INT a3, EMACS_INT a4)
10086 {
10087 intptr_t i1 = a1;
10088 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10089 }
10090
10091
10092 /* Resize mini-window W to fit the size of its contents. EXACT_P
10093 means size the window exactly to the size needed. Otherwise, it's
10094 only enlarged until W's buffer is empty.
10095
10096 Set W->start to the right place to begin display. If the whole
10097 contents fit, start at the beginning. Otherwise, start so as
10098 to make the end of the contents appear. This is particularly
10099 important for y-or-n-p, but seems desirable generally.
10100
10101 Value is non-zero if the window height has been changed. */
10102
10103 int
10104 resize_mini_window (struct window *w, int exact_p)
10105 {
10106 struct frame *f = XFRAME (w->frame);
10107 int window_height_changed_p = 0;
10108
10109 xassert (MINI_WINDOW_P (w));
10110
10111 /* By default, start display at the beginning. */
10112 set_marker_both (w->start, w->buffer,
10113 BUF_BEGV (XBUFFER (w->buffer)),
10114 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
10115
10116 /* Don't resize windows while redisplaying a window; it would
10117 confuse redisplay functions when the size of the window they are
10118 displaying changes from under them. Such a resizing can happen,
10119 for instance, when which-func prints a long message while
10120 we are running fontification-functions. We're running these
10121 functions with safe_call which binds inhibit-redisplay to t. */
10122 if (!NILP (Vinhibit_redisplay))
10123 return 0;
10124
10125 /* Nil means don't try to resize. */
10126 if (NILP (Vresize_mini_windows)
10127 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10128 return 0;
10129
10130 if (!FRAME_MINIBUF_ONLY_P (f))
10131 {
10132 struct it it;
10133 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
10134 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
10135 int height, max_height;
10136 int unit = FRAME_LINE_HEIGHT (f);
10137 struct text_pos start;
10138 struct buffer *old_current_buffer = NULL;
10139
10140 if (current_buffer != XBUFFER (w->buffer))
10141 {
10142 old_current_buffer = current_buffer;
10143 set_buffer_internal (XBUFFER (w->buffer));
10144 }
10145
10146 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10147
10148 /* Compute the max. number of lines specified by the user. */
10149 if (FLOATP (Vmax_mini_window_height))
10150 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
10151 else if (INTEGERP (Vmax_mini_window_height))
10152 max_height = XINT (Vmax_mini_window_height);
10153 else
10154 max_height = total_height / 4;
10155
10156 /* Correct that max. height if it's bogus. */
10157 max_height = max (1, max_height);
10158 max_height = min (total_height, max_height);
10159
10160 /* Find out the height of the text in the window. */
10161 if (it.line_wrap == TRUNCATE)
10162 height = 1;
10163 else
10164 {
10165 last_height = 0;
10166 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10167 if (it.max_ascent == 0 && it.max_descent == 0)
10168 height = it.current_y + last_height;
10169 else
10170 height = it.current_y + it.max_ascent + it.max_descent;
10171 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10172 height = (height + unit - 1) / unit;
10173 }
10174
10175 /* Compute a suitable window start. */
10176 if (height > max_height)
10177 {
10178 height = max_height;
10179 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10180 move_it_vertically_backward (&it, (height - 1) * unit);
10181 start = it.current.pos;
10182 }
10183 else
10184 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10185 SET_MARKER_FROM_TEXT_POS (w->start, start);
10186
10187 if (EQ (Vresize_mini_windows, Qgrow_only))
10188 {
10189 /* Let it grow only, until we display an empty message, in which
10190 case the window shrinks again. */
10191 if (height > WINDOW_TOTAL_LINES (w))
10192 {
10193 int old_height = WINDOW_TOTAL_LINES (w);
10194 freeze_window_starts (f, 1);
10195 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10196 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10197 }
10198 else if (height < WINDOW_TOTAL_LINES (w)
10199 && (exact_p || BEGV == ZV))
10200 {
10201 int old_height = WINDOW_TOTAL_LINES (w);
10202 freeze_window_starts (f, 0);
10203 shrink_mini_window (w);
10204 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10205 }
10206 }
10207 else
10208 {
10209 /* Always resize to exact size needed. */
10210 if (height > WINDOW_TOTAL_LINES (w))
10211 {
10212 int old_height = WINDOW_TOTAL_LINES (w);
10213 freeze_window_starts (f, 1);
10214 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10215 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10216 }
10217 else if (height < WINDOW_TOTAL_LINES (w))
10218 {
10219 int old_height = WINDOW_TOTAL_LINES (w);
10220 freeze_window_starts (f, 0);
10221 shrink_mini_window (w);
10222
10223 if (height)
10224 {
10225 freeze_window_starts (f, 1);
10226 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
10227 }
10228
10229 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
10230 }
10231 }
10232
10233 if (old_current_buffer)
10234 set_buffer_internal (old_current_buffer);
10235 }
10236
10237 return window_height_changed_p;
10238 }
10239
10240
10241 /* Value is the current message, a string, or nil if there is no
10242 current message. */
10243
10244 Lisp_Object
10245 current_message (void)
10246 {
10247 Lisp_Object msg;
10248
10249 if (!BUFFERP (echo_area_buffer[0]))
10250 msg = Qnil;
10251 else
10252 {
10253 with_echo_area_buffer (0, 0, current_message_1,
10254 (intptr_t) &msg, Qnil, 0, 0);
10255 if (NILP (msg))
10256 echo_area_buffer[0] = Qnil;
10257 }
10258
10259 return msg;
10260 }
10261
10262
10263 static int
10264 current_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10265 {
10266 intptr_t i1 = a1;
10267 Lisp_Object *msg = (Lisp_Object *) i1;
10268
10269 if (Z > BEG)
10270 *msg = make_buffer_string (BEG, Z, 1);
10271 else
10272 *msg = Qnil;
10273 return 0;
10274 }
10275
10276
10277 /* Push the current message on Vmessage_stack for later restoration
10278 by restore_message. Value is non-zero if the current message isn't
10279 empty. This is a relatively infrequent operation, so it's not
10280 worth optimizing. */
10281
10282 int
10283 push_message (void)
10284 {
10285 Lisp_Object msg;
10286 msg = current_message ();
10287 Vmessage_stack = Fcons (msg, Vmessage_stack);
10288 return STRINGP (msg);
10289 }
10290
10291
10292 /* Restore message display from the top of Vmessage_stack. */
10293
10294 void
10295 restore_message (void)
10296 {
10297 Lisp_Object msg;
10298
10299 xassert (CONSP (Vmessage_stack));
10300 msg = XCAR (Vmessage_stack);
10301 if (STRINGP (msg))
10302 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
10303 else
10304 message3_nolog (msg, 0, 0);
10305 }
10306
10307
10308 /* Handler for record_unwind_protect calling pop_message. */
10309
10310 Lisp_Object
10311 pop_message_unwind (Lisp_Object dummy)
10312 {
10313 pop_message ();
10314 return Qnil;
10315 }
10316
10317 /* Pop the top-most entry off Vmessage_stack. */
10318
10319 static void
10320 pop_message (void)
10321 {
10322 xassert (CONSP (Vmessage_stack));
10323 Vmessage_stack = XCDR (Vmessage_stack);
10324 }
10325
10326
10327 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10328 exits. If the stack is not empty, we have a missing pop_message
10329 somewhere. */
10330
10331 void
10332 check_message_stack (void)
10333 {
10334 if (!NILP (Vmessage_stack))
10335 abort ();
10336 }
10337
10338
10339 /* Truncate to NCHARS what will be displayed in the echo area the next
10340 time we display it---but don't redisplay it now. */
10341
10342 void
10343 truncate_echo_area (EMACS_INT nchars)
10344 {
10345 if (nchars == 0)
10346 echo_area_buffer[0] = Qnil;
10347 /* A null message buffer means that the frame hasn't really been
10348 initialized yet. Error messages get reported properly by
10349 cmd_error, so this must be just an informative message; toss it. */
10350 else if (!noninteractive
10351 && INTERACTIVE
10352 && !NILP (echo_area_buffer[0]))
10353 {
10354 struct frame *sf = SELECTED_FRAME ();
10355 if (FRAME_MESSAGE_BUF (sf))
10356 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
10357 }
10358 }
10359
10360
10361 /* Helper function for truncate_echo_area. Truncate the current
10362 message to at most NCHARS characters. */
10363
10364 static int
10365 truncate_message_1 (EMACS_INT nchars, Lisp_Object a2, EMACS_INT a3, EMACS_INT a4)
10366 {
10367 if (BEG + nchars < Z)
10368 del_range (BEG + nchars, Z);
10369 if (Z == BEG)
10370 echo_area_buffer[0] = Qnil;
10371 return 0;
10372 }
10373
10374
10375 /* Set the current message to a substring of S or STRING.
10376
10377 If STRING is a Lisp string, set the message to the first NBYTES
10378 bytes from STRING. NBYTES zero means use the whole string. If
10379 STRING is multibyte, the message will be displayed multibyte.
10380
10381 If S is not null, set the message to the first LEN bytes of S. LEN
10382 zero means use the whole string. MULTIBYTE_P non-zero means S is
10383 multibyte. Display the message multibyte in that case.
10384
10385 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10386 to t before calling set_message_1 (which calls insert).
10387 */
10388
10389 static void
10390 set_message (const char *s, Lisp_Object string,
10391 EMACS_INT nbytes, int multibyte_p)
10392 {
10393 message_enable_multibyte
10394 = ((s && multibyte_p)
10395 || (STRINGP (string) && STRING_MULTIBYTE (string)));
10396
10397 with_echo_area_buffer (0, -1, set_message_1,
10398 (intptr_t) s, string, nbytes, multibyte_p);
10399 message_buf_print = 0;
10400 help_echo_showing_p = 0;
10401 }
10402
10403
10404 /* Helper function for set_message. Arguments have the same meaning
10405 as there, with A1 corresponding to S and A2 corresponding to STRING
10406 This function is called with the echo area buffer being
10407 current. */
10408
10409 static int
10410 set_message_1 (EMACS_INT a1, Lisp_Object a2, EMACS_INT nbytes, EMACS_INT multibyte_p)
10411 {
10412 intptr_t i1 = a1;
10413 const char *s = (const char *) i1;
10414 const unsigned char *msg = (const unsigned char *) s;
10415 Lisp_Object string = a2;
10416
10417 /* Change multibyteness of the echo buffer appropriately. */
10418 if (message_enable_multibyte
10419 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10420 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
10421
10422 BVAR (current_buffer, truncate_lines) = message_truncate_lines ? Qt : Qnil;
10423 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
10424 BVAR (current_buffer, bidi_paragraph_direction) = Qleft_to_right;
10425
10426 /* Insert new message at BEG. */
10427 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10428
10429 if (STRINGP (string))
10430 {
10431 EMACS_INT nchars;
10432
10433 if (nbytes == 0)
10434 nbytes = SBYTES (string);
10435 nchars = string_byte_to_char (string, nbytes);
10436
10437 /* This function takes care of single/multibyte conversion. We
10438 just have to ensure that the echo area buffer has the right
10439 setting of enable_multibyte_characters. */
10440 insert_from_string (string, 0, 0, nchars, nbytes, 1);
10441 }
10442 else if (s)
10443 {
10444 if (nbytes == 0)
10445 nbytes = strlen (s);
10446
10447 if (multibyte_p && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10448 {
10449 /* Convert from multi-byte to single-byte. */
10450 EMACS_INT i;
10451 int c, n;
10452 char work[1];
10453
10454 /* Convert a multibyte string to single-byte. */
10455 for (i = 0; i < nbytes; i += n)
10456 {
10457 c = string_char_and_length (msg + i, &n);
10458 work[0] = (ASCII_CHAR_P (c)
10459 ? c
10460 : multibyte_char_to_unibyte (c));
10461 insert_1_both (work, 1, 1, 1, 0, 0);
10462 }
10463 }
10464 else if (!multibyte_p
10465 && !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10466 {
10467 /* Convert from single-byte to multi-byte. */
10468 EMACS_INT i;
10469 int c, n;
10470 unsigned char str[MAX_MULTIBYTE_LENGTH];
10471
10472 /* Convert a single-byte string to multibyte. */
10473 for (i = 0; i < nbytes; i++)
10474 {
10475 c = msg[i];
10476 MAKE_CHAR_MULTIBYTE (c);
10477 n = CHAR_STRING (c, str);
10478 insert_1_both ((char *) str, 1, n, 1, 0, 0);
10479 }
10480 }
10481 else
10482 insert_1 (s, nbytes, 1, 0, 0);
10483 }
10484
10485 return 0;
10486 }
10487
10488
10489 /* Clear messages. CURRENT_P non-zero means clear the current
10490 message. LAST_DISPLAYED_P non-zero means clear the message
10491 last displayed. */
10492
10493 void
10494 clear_message (int current_p, int last_displayed_p)
10495 {
10496 if (current_p)
10497 {
10498 echo_area_buffer[0] = Qnil;
10499 message_cleared_p = 1;
10500 }
10501
10502 if (last_displayed_p)
10503 echo_area_buffer[1] = Qnil;
10504
10505 message_buf_print = 0;
10506 }
10507
10508 /* Clear garbaged frames.
10509
10510 This function is used where the old redisplay called
10511 redraw_garbaged_frames which in turn called redraw_frame which in
10512 turn called clear_frame. The call to clear_frame was a source of
10513 flickering. I believe a clear_frame is not necessary. It should
10514 suffice in the new redisplay to invalidate all current matrices,
10515 and ensure a complete redisplay of all windows. */
10516
10517 static void
10518 clear_garbaged_frames (void)
10519 {
10520 if (frame_garbaged)
10521 {
10522 Lisp_Object tail, frame;
10523 int changed_count = 0;
10524
10525 FOR_EACH_FRAME (tail, frame)
10526 {
10527 struct frame *f = XFRAME (frame);
10528
10529 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
10530 {
10531 if (f->resized_p)
10532 {
10533 Fredraw_frame (frame);
10534 f->force_flush_display_p = 1;
10535 }
10536 clear_current_matrices (f);
10537 changed_count++;
10538 f->garbaged = 0;
10539 f->resized_p = 0;
10540 }
10541 }
10542
10543 frame_garbaged = 0;
10544 if (changed_count)
10545 ++windows_or_buffers_changed;
10546 }
10547 }
10548
10549
10550 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10551 is non-zero update selected_frame. Value is non-zero if the
10552 mini-windows height has been changed. */
10553
10554 static int
10555 echo_area_display (int update_frame_p)
10556 {
10557 Lisp_Object mini_window;
10558 struct window *w;
10559 struct frame *f;
10560 int window_height_changed_p = 0;
10561 struct frame *sf = SELECTED_FRAME ();
10562
10563 mini_window = FRAME_MINIBUF_WINDOW (sf);
10564 w = XWINDOW (mini_window);
10565 f = XFRAME (WINDOW_FRAME (w));
10566
10567 /* Don't display if frame is invisible or not yet initialized. */
10568 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
10569 return 0;
10570
10571 #ifdef HAVE_WINDOW_SYSTEM
10572 /* When Emacs starts, selected_frame may be the initial terminal
10573 frame. If we let this through, a message would be displayed on
10574 the terminal. */
10575 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
10576 return 0;
10577 #endif /* HAVE_WINDOW_SYSTEM */
10578
10579 /* Redraw garbaged frames. */
10580 if (frame_garbaged)
10581 clear_garbaged_frames ();
10582
10583 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
10584 {
10585 echo_area_window = mini_window;
10586 window_height_changed_p = display_echo_area (w);
10587 w->must_be_updated_p = 1;
10588
10589 /* Update the display, unless called from redisplay_internal.
10590 Also don't update the screen during redisplay itself. The
10591 update will happen at the end of redisplay, and an update
10592 here could cause confusion. */
10593 if (update_frame_p && !redisplaying_p)
10594 {
10595 int n = 0;
10596
10597 /* If the display update has been interrupted by pending
10598 input, update mode lines in the frame. Due to the
10599 pending input, it might have been that redisplay hasn't
10600 been called, so that mode lines above the echo area are
10601 garbaged. This looks odd, so we prevent it here. */
10602 if (!display_completed)
10603 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
10604
10605 if (window_height_changed_p
10606 /* Don't do this if Emacs is shutting down. Redisplay
10607 needs to run hooks. */
10608 && !NILP (Vrun_hooks))
10609 {
10610 /* Must update other windows. Likewise as in other
10611 cases, don't let this update be interrupted by
10612 pending input. */
10613 int count = SPECPDL_INDEX ();
10614 specbind (Qredisplay_dont_pause, Qt);
10615 windows_or_buffers_changed = 1;
10616 redisplay_internal ();
10617 unbind_to (count, Qnil);
10618 }
10619 else if (FRAME_WINDOW_P (f) && n == 0)
10620 {
10621 /* Window configuration is the same as before.
10622 Can do with a display update of the echo area,
10623 unless we displayed some mode lines. */
10624 update_single_window (w, 1);
10625 FRAME_RIF (f)->flush_display (f);
10626 }
10627 else
10628 update_frame (f, 1, 1);
10629
10630 /* If cursor is in the echo area, make sure that the next
10631 redisplay displays the minibuffer, so that the cursor will
10632 be replaced with what the minibuffer wants. */
10633 if (cursor_in_echo_area)
10634 ++windows_or_buffers_changed;
10635 }
10636 }
10637 else if (!EQ (mini_window, selected_window))
10638 windows_or_buffers_changed++;
10639
10640 /* Last displayed message is now the current message. */
10641 echo_area_buffer[1] = echo_area_buffer[0];
10642 /* Inform read_char that we're not echoing. */
10643 echo_message_buffer = Qnil;
10644
10645 /* Prevent redisplay optimization in redisplay_internal by resetting
10646 this_line_start_pos. This is done because the mini-buffer now
10647 displays the message instead of its buffer text. */
10648 if (EQ (mini_window, selected_window))
10649 CHARPOS (this_line_start_pos) = 0;
10650
10651 return window_height_changed_p;
10652 }
10653
10654
10655 \f
10656 /***********************************************************************
10657 Mode Lines and Frame Titles
10658 ***********************************************************************/
10659
10660 /* A buffer for constructing non-propertized mode-line strings and
10661 frame titles in it; allocated from the heap in init_xdisp and
10662 resized as needed in store_mode_line_noprop_char. */
10663
10664 static char *mode_line_noprop_buf;
10665
10666 /* The buffer's end, and a current output position in it. */
10667
10668 static char *mode_line_noprop_buf_end;
10669 static char *mode_line_noprop_ptr;
10670
10671 #define MODE_LINE_NOPROP_LEN(start) \
10672 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10673
10674 static enum {
10675 MODE_LINE_DISPLAY = 0,
10676 MODE_LINE_TITLE,
10677 MODE_LINE_NOPROP,
10678 MODE_LINE_STRING
10679 } mode_line_target;
10680
10681 /* Alist that caches the results of :propertize.
10682 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10683 static Lisp_Object mode_line_proptrans_alist;
10684
10685 /* List of strings making up the mode-line. */
10686 static Lisp_Object mode_line_string_list;
10687
10688 /* Base face property when building propertized mode line string. */
10689 static Lisp_Object mode_line_string_face;
10690 static Lisp_Object mode_line_string_face_prop;
10691
10692
10693 /* Unwind data for mode line strings */
10694
10695 static Lisp_Object Vmode_line_unwind_vector;
10696
10697 static Lisp_Object
10698 format_mode_line_unwind_data (struct buffer *obuf,
10699 Lisp_Object owin,
10700 int save_proptrans)
10701 {
10702 Lisp_Object vector, tmp;
10703
10704 /* Reduce consing by keeping one vector in
10705 Vwith_echo_area_save_vector. */
10706 vector = Vmode_line_unwind_vector;
10707 Vmode_line_unwind_vector = Qnil;
10708
10709 if (NILP (vector))
10710 vector = Fmake_vector (make_number (8), Qnil);
10711
10712 ASET (vector, 0, make_number (mode_line_target));
10713 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10714 ASET (vector, 2, mode_line_string_list);
10715 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
10716 ASET (vector, 4, mode_line_string_face);
10717 ASET (vector, 5, mode_line_string_face_prop);
10718
10719 if (obuf)
10720 XSETBUFFER (tmp, obuf);
10721 else
10722 tmp = Qnil;
10723 ASET (vector, 6, tmp);
10724 ASET (vector, 7, owin);
10725
10726 return vector;
10727 }
10728
10729 static Lisp_Object
10730 unwind_format_mode_line (Lisp_Object vector)
10731 {
10732 mode_line_target = XINT (AREF (vector, 0));
10733 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
10734 mode_line_string_list = AREF (vector, 2);
10735 if (! EQ (AREF (vector, 3), Qt))
10736 mode_line_proptrans_alist = AREF (vector, 3);
10737 mode_line_string_face = AREF (vector, 4);
10738 mode_line_string_face_prop = AREF (vector, 5);
10739
10740 if (!NILP (AREF (vector, 7)))
10741 /* Select window before buffer, since it may change the buffer. */
10742 Fselect_window (AREF (vector, 7), Qt);
10743
10744 if (!NILP (AREF (vector, 6)))
10745 {
10746 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
10747 ASET (vector, 6, Qnil);
10748 }
10749
10750 Vmode_line_unwind_vector = vector;
10751 return Qnil;
10752 }
10753
10754
10755 /* Store a single character C for the frame title in mode_line_noprop_buf.
10756 Re-allocate mode_line_noprop_buf if necessary. */
10757
10758 static void
10759 store_mode_line_noprop_char (char c)
10760 {
10761 /* If output position has reached the end of the allocated buffer,
10762 increase the buffer's size. */
10763 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
10764 {
10765 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
10766 ptrdiff_t size = len;
10767 mode_line_noprop_buf =
10768 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
10769 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
10770 mode_line_noprop_ptr = mode_line_noprop_buf + len;
10771 }
10772
10773 *mode_line_noprop_ptr++ = c;
10774 }
10775
10776
10777 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10778 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10779 characters that yield more columns than PRECISION; PRECISION <= 0
10780 means copy the whole string. Pad with spaces until FIELD_WIDTH
10781 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10782 pad. Called from display_mode_element when it is used to build a
10783 frame title. */
10784
10785 static int
10786 store_mode_line_noprop (const char *string, int field_width, int precision)
10787 {
10788 const unsigned char *str = (const unsigned char *) string;
10789 int n = 0;
10790 EMACS_INT dummy, nbytes;
10791
10792 /* Copy at most PRECISION chars from STR. */
10793 nbytes = strlen (string);
10794 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
10795 while (nbytes--)
10796 store_mode_line_noprop_char (*str++);
10797
10798 /* Fill up with spaces until FIELD_WIDTH reached. */
10799 while (field_width > 0
10800 && n < field_width)
10801 {
10802 store_mode_line_noprop_char (' ');
10803 ++n;
10804 }
10805
10806 return n;
10807 }
10808
10809 /***********************************************************************
10810 Frame Titles
10811 ***********************************************************************/
10812
10813 #ifdef HAVE_WINDOW_SYSTEM
10814
10815 /* Set the title of FRAME, if it has changed. The title format is
10816 Vicon_title_format if FRAME is iconified, otherwise it is
10817 frame_title_format. */
10818
10819 static void
10820 x_consider_frame_title (Lisp_Object frame)
10821 {
10822 struct frame *f = XFRAME (frame);
10823
10824 if (FRAME_WINDOW_P (f)
10825 || FRAME_MINIBUF_ONLY_P (f)
10826 || f->explicit_name)
10827 {
10828 /* Do we have more than one visible frame on this X display? */
10829 Lisp_Object tail;
10830 Lisp_Object fmt;
10831 ptrdiff_t title_start;
10832 char *title;
10833 ptrdiff_t len;
10834 struct it it;
10835 int count = SPECPDL_INDEX ();
10836
10837 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
10838 {
10839 Lisp_Object other_frame = XCAR (tail);
10840 struct frame *tf = XFRAME (other_frame);
10841
10842 if (tf != f
10843 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
10844 && !FRAME_MINIBUF_ONLY_P (tf)
10845 && !EQ (other_frame, tip_frame)
10846 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
10847 break;
10848 }
10849
10850 /* Set global variable indicating that multiple frames exist. */
10851 multiple_frames = CONSP (tail);
10852
10853 /* Switch to the buffer of selected window of the frame. Set up
10854 mode_line_target so that display_mode_element will output into
10855 mode_line_noprop_buf; then display the title. */
10856 record_unwind_protect (unwind_format_mode_line,
10857 format_mode_line_unwind_data
10858 (current_buffer, selected_window, 0));
10859
10860 Fselect_window (f->selected_window, Qt);
10861 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
10862 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
10863
10864 mode_line_target = MODE_LINE_TITLE;
10865 title_start = MODE_LINE_NOPROP_LEN (0);
10866 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
10867 NULL, DEFAULT_FACE_ID);
10868 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
10869 len = MODE_LINE_NOPROP_LEN (title_start);
10870 title = mode_line_noprop_buf + title_start;
10871 unbind_to (count, Qnil);
10872
10873 /* Set the title only if it's changed. This avoids consing in
10874 the common case where it hasn't. (If it turns out that we've
10875 already wasted too much time by walking through the list with
10876 display_mode_element, then we might need to optimize at a
10877 higher level than this.) */
10878 if (! STRINGP (f->name)
10879 || SBYTES (f->name) != len
10880 || memcmp (title, SDATA (f->name), len) != 0)
10881 x_implicitly_set_name (f, make_string (title, len), Qnil);
10882 }
10883 }
10884
10885 #endif /* not HAVE_WINDOW_SYSTEM */
10886
10887
10888
10889 \f
10890 /***********************************************************************
10891 Menu Bars
10892 ***********************************************************************/
10893
10894
10895 /* Prepare for redisplay by updating menu-bar item lists when
10896 appropriate. This can call eval. */
10897
10898 void
10899 prepare_menu_bars (void)
10900 {
10901 int all_windows;
10902 struct gcpro gcpro1, gcpro2;
10903 struct frame *f;
10904 Lisp_Object tooltip_frame;
10905
10906 #ifdef HAVE_WINDOW_SYSTEM
10907 tooltip_frame = tip_frame;
10908 #else
10909 tooltip_frame = Qnil;
10910 #endif
10911
10912 /* Update all frame titles based on their buffer names, etc. We do
10913 this before the menu bars so that the buffer-menu will show the
10914 up-to-date frame titles. */
10915 #ifdef HAVE_WINDOW_SYSTEM
10916 if (windows_or_buffers_changed || update_mode_lines)
10917 {
10918 Lisp_Object tail, frame;
10919
10920 FOR_EACH_FRAME (tail, frame)
10921 {
10922 f = XFRAME (frame);
10923 if (!EQ (frame, tooltip_frame)
10924 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
10925 x_consider_frame_title (frame);
10926 }
10927 }
10928 #endif /* HAVE_WINDOW_SYSTEM */
10929
10930 /* Update the menu bar item lists, if appropriate. This has to be
10931 done before any actual redisplay or generation of display lines. */
10932 all_windows = (update_mode_lines
10933 || buffer_shared > 1
10934 || windows_or_buffers_changed);
10935 if (all_windows)
10936 {
10937 Lisp_Object tail, frame;
10938 int count = SPECPDL_INDEX ();
10939 /* 1 means that update_menu_bar has run its hooks
10940 so any further calls to update_menu_bar shouldn't do so again. */
10941 int menu_bar_hooks_run = 0;
10942
10943 record_unwind_save_match_data ();
10944
10945 FOR_EACH_FRAME (tail, frame)
10946 {
10947 f = XFRAME (frame);
10948
10949 /* Ignore tooltip frame. */
10950 if (EQ (frame, tooltip_frame))
10951 continue;
10952
10953 /* If a window on this frame changed size, report that to
10954 the user and clear the size-change flag. */
10955 if (FRAME_WINDOW_SIZES_CHANGED (f))
10956 {
10957 Lisp_Object functions;
10958
10959 /* Clear flag first in case we get an error below. */
10960 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
10961 functions = Vwindow_size_change_functions;
10962 GCPRO2 (tail, functions);
10963
10964 while (CONSP (functions))
10965 {
10966 if (!EQ (XCAR (functions), Qt))
10967 call1 (XCAR (functions), frame);
10968 functions = XCDR (functions);
10969 }
10970 UNGCPRO;
10971 }
10972
10973 GCPRO1 (tail);
10974 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
10975 #ifdef HAVE_WINDOW_SYSTEM
10976 update_tool_bar (f, 0);
10977 #endif
10978 #ifdef HAVE_NS
10979 if (windows_or_buffers_changed
10980 && FRAME_NS_P (f))
10981 ns_set_doc_edited (f, Fbuffer_modified_p
10982 (XWINDOW (f->selected_window)->buffer));
10983 #endif
10984 UNGCPRO;
10985 }
10986
10987 unbind_to (count, Qnil);
10988 }
10989 else
10990 {
10991 struct frame *sf = SELECTED_FRAME ();
10992 update_menu_bar (sf, 1, 0);
10993 #ifdef HAVE_WINDOW_SYSTEM
10994 update_tool_bar (sf, 1);
10995 #endif
10996 }
10997 }
10998
10999
11000 /* Update the menu bar item list for frame F. This has to be done
11001 before we start to fill in any display lines, because it can call
11002 eval.
11003
11004 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11005
11006 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11007 already ran the menu bar hooks for this redisplay, so there
11008 is no need to run them again. The return value is the
11009 updated value of this flag, to pass to the next call. */
11010
11011 static int
11012 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11013 {
11014 Lisp_Object window;
11015 register struct window *w;
11016
11017 /* If called recursively during a menu update, do nothing. This can
11018 happen when, for instance, an activate-menubar-hook causes a
11019 redisplay. */
11020 if (inhibit_menubar_update)
11021 return hooks_run;
11022
11023 window = FRAME_SELECTED_WINDOW (f);
11024 w = XWINDOW (window);
11025
11026 if (FRAME_WINDOW_P (f)
11027 ?
11028 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11029 || defined (HAVE_NS) || defined (USE_GTK)
11030 FRAME_EXTERNAL_MENU_BAR (f)
11031 #else
11032 FRAME_MENU_BAR_LINES (f) > 0
11033 #endif
11034 : FRAME_MENU_BAR_LINES (f) > 0)
11035 {
11036 /* If the user has switched buffers or windows, we need to
11037 recompute to reflect the new bindings. But we'll
11038 recompute when update_mode_lines is set too; that means
11039 that people can use force-mode-line-update to request
11040 that the menu bar be recomputed. The adverse effect on
11041 the rest of the redisplay algorithm is about the same as
11042 windows_or_buffers_changed anyway. */
11043 if (windows_or_buffers_changed
11044 /* This used to test w->update_mode_line, but we believe
11045 there is no need to recompute the menu in that case. */
11046 || update_mode_lines
11047 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11048 < BUF_MODIFF (XBUFFER (w->buffer)))
11049 != !NILP (w->last_had_star))
11050 || ((!NILP (Vtransient_mark_mode)
11051 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11052 != !NILP (w->region_showing)))
11053 {
11054 struct buffer *prev = current_buffer;
11055 int count = SPECPDL_INDEX ();
11056
11057 specbind (Qinhibit_menubar_update, Qt);
11058
11059 set_buffer_internal_1 (XBUFFER (w->buffer));
11060 if (save_match_data)
11061 record_unwind_save_match_data ();
11062 if (NILP (Voverriding_local_map_menu_flag))
11063 {
11064 specbind (Qoverriding_terminal_local_map, Qnil);
11065 specbind (Qoverriding_local_map, Qnil);
11066 }
11067
11068 if (!hooks_run)
11069 {
11070 /* Run the Lucid hook. */
11071 safe_run_hooks (Qactivate_menubar_hook);
11072
11073 /* If it has changed current-menubar from previous value,
11074 really recompute the menu-bar from the value. */
11075 if (! NILP (Vlucid_menu_bar_dirty_flag))
11076 call0 (Qrecompute_lucid_menubar);
11077
11078 safe_run_hooks (Qmenu_bar_update_hook);
11079
11080 hooks_run = 1;
11081 }
11082
11083 XSETFRAME (Vmenu_updating_frame, f);
11084 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
11085
11086 /* Redisplay the menu bar in case we changed it. */
11087 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11088 || defined (HAVE_NS) || defined (USE_GTK)
11089 if (FRAME_WINDOW_P (f))
11090 {
11091 #if defined (HAVE_NS)
11092 /* All frames on Mac OS share the same menubar. So only
11093 the selected frame should be allowed to set it. */
11094 if (f == SELECTED_FRAME ())
11095 #endif
11096 set_frame_menubar (f, 0, 0);
11097 }
11098 else
11099 /* On a terminal screen, the menu bar is an ordinary screen
11100 line, and this makes it get updated. */
11101 w->update_mode_line = Qt;
11102 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11103 /* In the non-toolkit version, the menu bar is an ordinary screen
11104 line, and this makes it get updated. */
11105 w->update_mode_line = Qt;
11106 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11107
11108 unbind_to (count, Qnil);
11109 set_buffer_internal_1 (prev);
11110 }
11111 }
11112
11113 return hooks_run;
11114 }
11115
11116
11117 \f
11118 /***********************************************************************
11119 Output Cursor
11120 ***********************************************************************/
11121
11122 #ifdef HAVE_WINDOW_SYSTEM
11123
11124 /* EXPORT:
11125 Nominal cursor position -- where to draw output.
11126 HPOS and VPOS are window relative glyph matrix coordinates.
11127 X and Y are window relative pixel coordinates. */
11128
11129 struct cursor_pos output_cursor;
11130
11131
11132 /* EXPORT:
11133 Set the global variable output_cursor to CURSOR. All cursor
11134 positions are relative to updated_window. */
11135
11136 void
11137 set_output_cursor (struct cursor_pos *cursor)
11138 {
11139 output_cursor.hpos = cursor->hpos;
11140 output_cursor.vpos = cursor->vpos;
11141 output_cursor.x = cursor->x;
11142 output_cursor.y = cursor->y;
11143 }
11144
11145
11146 /* EXPORT for RIF:
11147 Set a nominal cursor position.
11148
11149 HPOS and VPOS are column/row positions in a window glyph matrix. X
11150 and Y are window text area relative pixel positions.
11151
11152 If this is done during an update, updated_window will contain the
11153 window that is being updated and the position is the future output
11154 cursor position for that window. If updated_window is null, use
11155 selected_window and display the cursor at the given position. */
11156
11157 void
11158 x_cursor_to (int vpos, int hpos, int y, int x)
11159 {
11160 struct window *w;
11161
11162 /* If updated_window is not set, work on selected_window. */
11163 if (updated_window)
11164 w = updated_window;
11165 else
11166 w = XWINDOW (selected_window);
11167
11168 /* Set the output cursor. */
11169 output_cursor.hpos = hpos;
11170 output_cursor.vpos = vpos;
11171 output_cursor.x = x;
11172 output_cursor.y = y;
11173
11174 /* If not called as part of an update, really display the cursor.
11175 This will also set the cursor position of W. */
11176 if (updated_window == NULL)
11177 {
11178 BLOCK_INPUT;
11179 display_and_set_cursor (w, 1, hpos, vpos, x, y);
11180 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11181 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11182 UNBLOCK_INPUT;
11183 }
11184 }
11185
11186 #endif /* HAVE_WINDOW_SYSTEM */
11187
11188 \f
11189 /***********************************************************************
11190 Tool-bars
11191 ***********************************************************************/
11192
11193 #ifdef HAVE_WINDOW_SYSTEM
11194
11195 /* Where the mouse was last time we reported a mouse event. */
11196
11197 FRAME_PTR last_mouse_frame;
11198
11199 /* Tool-bar item index of the item on which a mouse button was pressed
11200 or -1. */
11201
11202 int last_tool_bar_item;
11203
11204
11205 static Lisp_Object
11206 update_tool_bar_unwind (Lisp_Object frame)
11207 {
11208 selected_frame = frame;
11209 return Qnil;
11210 }
11211
11212 /* Update the tool-bar item list for frame F. This has to be done
11213 before we start to fill in any display lines. Called from
11214 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11215 and restore it here. */
11216
11217 static void
11218 update_tool_bar (struct frame *f, int save_match_data)
11219 {
11220 #if defined (USE_GTK) || defined (HAVE_NS)
11221 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11222 #else
11223 int do_update = WINDOWP (f->tool_bar_window)
11224 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
11225 #endif
11226
11227 if (do_update)
11228 {
11229 Lisp_Object window;
11230 struct window *w;
11231
11232 window = FRAME_SELECTED_WINDOW (f);
11233 w = XWINDOW (window);
11234
11235 /* If the user has switched buffers or windows, we need to
11236 recompute to reflect the new bindings. But we'll
11237 recompute when update_mode_lines is set too; that means
11238 that people can use force-mode-line-update to request
11239 that the menu bar be recomputed. The adverse effect on
11240 the rest of the redisplay algorithm is about the same as
11241 windows_or_buffers_changed anyway. */
11242 if (windows_or_buffers_changed
11243 || !NILP (w->update_mode_line)
11244 || update_mode_lines
11245 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
11246 < BUF_MODIFF (XBUFFER (w->buffer)))
11247 != !NILP (w->last_had_star))
11248 || ((!NILP (Vtransient_mark_mode)
11249 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
11250 != !NILP (w->region_showing)))
11251 {
11252 struct buffer *prev = current_buffer;
11253 int count = SPECPDL_INDEX ();
11254 Lisp_Object frame, new_tool_bar;
11255 int new_n_tool_bar;
11256 struct gcpro gcpro1;
11257
11258 /* Set current_buffer to the buffer of the selected
11259 window of the frame, so that we get the right local
11260 keymaps. */
11261 set_buffer_internal_1 (XBUFFER (w->buffer));
11262
11263 /* Save match data, if we must. */
11264 if (save_match_data)
11265 record_unwind_save_match_data ();
11266
11267 /* Make sure that we don't accidentally use bogus keymaps. */
11268 if (NILP (Voverriding_local_map_menu_flag))
11269 {
11270 specbind (Qoverriding_terminal_local_map, Qnil);
11271 specbind (Qoverriding_local_map, Qnil);
11272 }
11273
11274 GCPRO1 (new_tool_bar);
11275
11276 /* We must temporarily set the selected frame to this frame
11277 before calling tool_bar_items, because the calculation of
11278 the tool-bar keymap uses the selected frame (see
11279 `tool-bar-make-keymap' in tool-bar.el). */
11280 record_unwind_protect (update_tool_bar_unwind, selected_frame);
11281 XSETFRAME (frame, f);
11282 selected_frame = frame;
11283
11284 /* Build desired tool-bar items from keymaps. */
11285 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11286 &new_n_tool_bar);
11287
11288 /* Redisplay the tool-bar if we changed it. */
11289 if (new_n_tool_bar != f->n_tool_bar_items
11290 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11291 {
11292 /* Redisplay that happens asynchronously due to an expose event
11293 may access f->tool_bar_items. Make sure we update both
11294 variables within BLOCK_INPUT so no such event interrupts. */
11295 BLOCK_INPUT;
11296 f->tool_bar_items = new_tool_bar;
11297 f->n_tool_bar_items = new_n_tool_bar;
11298 w->update_mode_line = Qt;
11299 UNBLOCK_INPUT;
11300 }
11301
11302 UNGCPRO;
11303
11304 unbind_to (count, Qnil);
11305 set_buffer_internal_1 (prev);
11306 }
11307 }
11308 }
11309
11310
11311 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11312 F's desired tool-bar contents. F->tool_bar_items must have
11313 been set up previously by calling prepare_menu_bars. */
11314
11315 static void
11316 build_desired_tool_bar_string (struct frame *f)
11317 {
11318 int i, size, size_needed;
11319 struct gcpro gcpro1, gcpro2, gcpro3;
11320 Lisp_Object image, plist, props;
11321
11322 image = plist = props = Qnil;
11323 GCPRO3 (image, plist, props);
11324
11325 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11326 Otherwise, make a new string. */
11327
11328 /* The size of the string we might be able to reuse. */
11329 size = (STRINGP (f->desired_tool_bar_string)
11330 ? SCHARS (f->desired_tool_bar_string)
11331 : 0);
11332
11333 /* We need one space in the string for each image. */
11334 size_needed = f->n_tool_bar_items;
11335
11336 /* Reuse f->desired_tool_bar_string, if possible. */
11337 if (size < size_needed || NILP (f->desired_tool_bar_string))
11338 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
11339 make_number (' '));
11340 else
11341 {
11342 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11343 Fremove_text_properties (make_number (0), make_number (size),
11344 props, f->desired_tool_bar_string);
11345 }
11346
11347 /* Put a `display' property on the string for the images to display,
11348 put a `menu_item' property on tool-bar items with a value that
11349 is the index of the item in F's tool-bar item vector. */
11350 for (i = 0; i < f->n_tool_bar_items; ++i)
11351 {
11352 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11353
11354 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11355 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11356 int hmargin, vmargin, relief, idx, end;
11357
11358 /* If image is a vector, choose the image according to the
11359 button state. */
11360 image = PROP (TOOL_BAR_ITEM_IMAGES);
11361 if (VECTORP (image))
11362 {
11363 if (enabled_p)
11364 idx = (selected_p
11365 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11366 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11367 else
11368 idx = (selected_p
11369 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11370 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11371
11372 xassert (ASIZE (image) >= idx);
11373 image = AREF (image, idx);
11374 }
11375 else
11376 idx = -1;
11377
11378 /* Ignore invalid image specifications. */
11379 if (!valid_image_p (image))
11380 continue;
11381
11382 /* Display the tool-bar button pressed, or depressed. */
11383 plist = Fcopy_sequence (XCDR (image));
11384
11385 /* Compute margin and relief to draw. */
11386 relief = (tool_bar_button_relief >= 0
11387 ? tool_bar_button_relief
11388 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
11389 hmargin = vmargin = relief;
11390
11391 if (INTEGERP (Vtool_bar_button_margin)
11392 && XINT (Vtool_bar_button_margin) > 0)
11393 {
11394 hmargin += XFASTINT (Vtool_bar_button_margin);
11395 vmargin += XFASTINT (Vtool_bar_button_margin);
11396 }
11397 else if (CONSP (Vtool_bar_button_margin))
11398 {
11399 if (INTEGERP (XCAR (Vtool_bar_button_margin))
11400 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
11401 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
11402
11403 if (INTEGERP (XCDR (Vtool_bar_button_margin))
11404 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
11405 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
11406 }
11407
11408 if (auto_raise_tool_bar_buttons_p)
11409 {
11410 /* Add a `:relief' property to the image spec if the item is
11411 selected. */
11412 if (selected_p)
11413 {
11414 plist = Fplist_put (plist, QCrelief, make_number (-relief));
11415 hmargin -= relief;
11416 vmargin -= relief;
11417 }
11418 }
11419 else
11420 {
11421 /* If image is selected, display it pressed, i.e. with a
11422 negative relief. If it's not selected, display it with a
11423 raised relief. */
11424 plist = Fplist_put (plist, QCrelief,
11425 (selected_p
11426 ? make_number (-relief)
11427 : make_number (relief)));
11428 hmargin -= relief;
11429 vmargin -= relief;
11430 }
11431
11432 /* Put a margin around the image. */
11433 if (hmargin || vmargin)
11434 {
11435 if (hmargin == vmargin)
11436 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
11437 else
11438 plist = Fplist_put (plist, QCmargin,
11439 Fcons (make_number (hmargin),
11440 make_number (vmargin)));
11441 }
11442
11443 /* If button is not enabled, and we don't have special images
11444 for the disabled state, make the image appear disabled by
11445 applying an appropriate algorithm to it. */
11446 if (!enabled_p && idx < 0)
11447 plist = Fplist_put (plist, QCconversion, Qdisabled);
11448
11449 /* Put a `display' text property on the string for the image to
11450 display. Put a `menu-item' property on the string that gives
11451 the start of this item's properties in the tool-bar items
11452 vector. */
11453 image = Fcons (Qimage, plist);
11454 props = list4 (Qdisplay, image,
11455 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
11456
11457 /* Let the last image hide all remaining spaces in the tool bar
11458 string. The string can be longer than needed when we reuse a
11459 previous string. */
11460 if (i + 1 == f->n_tool_bar_items)
11461 end = SCHARS (f->desired_tool_bar_string);
11462 else
11463 end = i + 1;
11464 Fadd_text_properties (make_number (i), make_number (end),
11465 props, f->desired_tool_bar_string);
11466 #undef PROP
11467 }
11468
11469 UNGCPRO;
11470 }
11471
11472
11473 /* Display one line of the tool-bar of frame IT->f.
11474
11475 HEIGHT specifies the desired height of the tool-bar line.
11476 If the actual height of the glyph row is less than HEIGHT, the
11477 row's height is increased to HEIGHT, and the icons are centered
11478 vertically in the new height.
11479
11480 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11481 count a final empty row in case the tool-bar width exactly matches
11482 the window width.
11483 */
11484
11485 static void
11486 display_tool_bar_line (struct it *it, int height)
11487 {
11488 struct glyph_row *row = it->glyph_row;
11489 int max_x = it->last_visible_x;
11490 struct glyph *last;
11491
11492 prepare_desired_row (row);
11493 row->y = it->current_y;
11494
11495 /* Note that this isn't made use of if the face hasn't a box,
11496 so there's no need to check the face here. */
11497 it->start_of_box_run_p = 1;
11498
11499 while (it->current_x < max_x)
11500 {
11501 int x, n_glyphs_before, i, nglyphs;
11502 struct it it_before;
11503
11504 /* Get the next display element. */
11505 if (!get_next_display_element (it))
11506 {
11507 /* Don't count empty row if we are counting needed tool-bar lines. */
11508 if (height < 0 && !it->hpos)
11509 return;
11510 break;
11511 }
11512
11513 /* Produce glyphs. */
11514 n_glyphs_before = row->used[TEXT_AREA];
11515 it_before = *it;
11516
11517 PRODUCE_GLYPHS (it);
11518
11519 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
11520 i = 0;
11521 x = it_before.current_x;
11522 while (i < nglyphs)
11523 {
11524 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
11525
11526 if (x + glyph->pixel_width > max_x)
11527 {
11528 /* Glyph doesn't fit on line. Backtrack. */
11529 row->used[TEXT_AREA] = n_glyphs_before;
11530 *it = it_before;
11531 /* If this is the only glyph on this line, it will never fit on the
11532 tool-bar, so skip it. But ensure there is at least one glyph,
11533 so we don't accidentally disable the tool-bar. */
11534 if (n_glyphs_before == 0
11535 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
11536 break;
11537 goto out;
11538 }
11539
11540 ++it->hpos;
11541 x += glyph->pixel_width;
11542 ++i;
11543 }
11544
11545 /* Stop at line end. */
11546 if (ITERATOR_AT_END_OF_LINE_P (it))
11547 break;
11548
11549 set_iterator_to_next (it, 1);
11550 }
11551
11552 out:;
11553
11554 row->displays_text_p = row->used[TEXT_AREA] != 0;
11555
11556 /* Use default face for the border below the tool bar.
11557
11558 FIXME: When auto-resize-tool-bars is grow-only, there is
11559 no additional border below the possibly empty tool-bar lines.
11560 So to make the extra empty lines look "normal", we have to
11561 use the tool-bar face for the border too. */
11562 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
11563 it->face_id = DEFAULT_FACE_ID;
11564
11565 extend_face_to_end_of_line (it);
11566 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
11567 last->right_box_line_p = 1;
11568 if (last == row->glyphs[TEXT_AREA])
11569 last->left_box_line_p = 1;
11570
11571 /* Make line the desired height and center it vertically. */
11572 if ((height -= it->max_ascent + it->max_descent) > 0)
11573 {
11574 /* Don't add more than one line height. */
11575 height %= FRAME_LINE_HEIGHT (it->f);
11576 it->max_ascent += height / 2;
11577 it->max_descent += (height + 1) / 2;
11578 }
11579
11580 compute_line_metrics (it);
11581
11582 /* If line is empty, make it occupy the rest of the tool-bar. */
11583 if (!row->displays_text_p)
11584 {
11585 row->height = row->phys_height = it->last_visible_y - row->y;
11586 row->visible_height = row->height;
11587 row->ascent = row->phys_ascent = 0;
11588 row->extra_line_spacing = 0;
11589 }
11590
11591 row->full_width_p = 1;
11592 row->continued_p = 0;
11593 row->truncated_on_left_p = 0;
11594 row->truncated_on_right_p = 0;
11595
11596 it->current_x = it->hpos = 0;
11597 it->current_y += row->height;
11598 ++it->vpos;
11599 ++it->glyph_row;
11600 }
11601
11602
11603 /* Max tool-bar height. */
11604
11605 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11606 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11607
11608 /* Value is the number of screen lines needed to make all tool-bar
11609 items of frame F visible. The number of actual rows needed is
11610 returned in *N_ROWS if non-NULL. */
11611
11612 static int
11613 tool_bar_lines_needed (struct frame *f, int *n_rows)
11614 {
11615 struct window *w = XWINDOW (f->tool_bar_window);
11616 struct it it;
11617 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11618 the desired matrix, so use (unused) mode-line row as temporary row to
11619 avoid destroying the first tool-bar row. */
11620 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
11621
11622 /* Initialize an iterator for iteration over
11623 F->desired_tool_bar_string in the tool-bar window of frame F. */
11624 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
11625 it.first_visible_x = 0;
11626 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11627 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11628 it.paragraph_embedding = L2R;
11629
11630 while (!ITERATOR_AT_END_P (&it))
11631 {
11632 clear_glyph_row (temp_row);
11633 it.glyph_row = temp_row;
11634 display_tool_bar_line (&it, -1);
11635 }
11636 clear_glyph_row (temp_row);
11637
11638 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11639 if (n_rows)
11640 *n_rows = it.vpos > 0 ? it.vpos : -1;
11641
11642 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
11643 }
11644
11645
11646 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
11647 0, 1, 0,
11648 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
11649 (Lisp_Object frame)
11650 {
11651 struct frame *f;
11652 struct window *w;
11653 int nlines = 0;
11654
11655 if (NILP (frame))
11656 frame = selected_frame;
11657 else
11658 CHECK_FRAME (frame);
11659 f = XFRAME (frame);
11660
11661 if (WINDOWP (f->tool_bar_window)
11662 && (w = XWINDOW (f->tool_bar_window),
11663 WINDOW_TOTAL_LINES (w) > 0))
11664 {
11665 update_tool_bar (f, 1);
11666 if (f->n_tool_bar_items)
11667 {
11668 build_desired_tool_bar_string (f);
11669 nlines = tool_bar_lines_needed (f, NULL);
11670 }
11671 }
11672
11673 return make_number (nlines);
11674 }
11675
11676
11677 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11678 height should be changed. */
11679
11680 static int
11681 redisplay_tool_bar (struct frame *f)
11682 {
11683 struct window *w;
11684 struct it it;
11685 struct glyph_row *row;
11686
11687 #if defined (USE_GTK) || defined (HAVE_NS)
11688 if (FRAME_EXTERNAL_TOOL_BAR (f))
11689 update_frame_tool_bar (f);
11690 return 0;
11691 #endif
11692
11693 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11694 do anything. This means you must start with tool-bar-lines
11695 non-zero to get the auto-sizing effect. Or in other words, you
11696 can turn off tool-bars by specifying tool-bar-lines zero. */
11697 if (!WINDOWP (f->tool_bar_window)
11698 || (w = XWINDOW (f->tool_bar_window),
11699 WINDOW_TOTAL_LINES (w) == 0))
11700 return 0;
11701
11702 /* Set up an iterator for the tool-bar window. */
11703 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
11704 it.first_visible_x = 0;
11705 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
11706 row = it.glyph_row;
11707
11708 /* Build a string that represents the contents of the tool-bar. */
11709 build_desired_tool_bar_string (f);
11710 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
11711 /* FIXME: This should be controlled by a user option. But it
11712 doesn't make sense to have an R2L tool bar if the menu bar cannot
11713 be drawn also R2L, and making the menu bar R2L is tricky due
11714 toolkit-specific code that implements it. If an R2L tool bar is
11715 ever supported, display_tool_bar_line should also be augmented to
11716 call unproduce_glyphs like display_line and display_string
11717 do. */
11718 it.paragraph_embedding = L2R;
11719
11720 if (f->n_tool_bar_rows == 0)
11721 {
11722 int nlines;
11723
11724 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
11725 nlines != WINDOW_TOTAL_LINES (w)))
11726 {
11727 Lisp_Object frame;
11728 int old_height = WINDOW_TOTAL_LINES (w);
11729
11730 XSETFRAME (frame, f);
11731 Fmodify_frame_parameters (frame,
11732 Fcons (Fcons (Qtool_bar_lines,
11733 make_number (nlines)),
11734 Qnil));
11735 if (WINDOW_TOTAL_LINES (w) != old_height)
11736 {
11737 clear_glyph_matrix (w->desired_matrix);
11738 fonts_changed_p = 1;
11739 return 1;
11740 }
11741 }
11742 }
11743
11744 /* Display as many lines as needed to display all tool-bar items. */
11745
11746 if (f->n_tool_bar_rows > 0)
11747 {
11748 int border, rows, height, extra;
11749
11750 if (INTEGERP (Vtool_bar_border))
11751 border = XINT (Vtool_bar_border);
11752 else if (EQ (Vtool_bar_border, Qinternal_border_width))
11753 border = FRAME_INTERNAL_BORDER_WIDTH (f);
11754 else if (EQ (Vtool_bar_border, Qborder_width))
11755 border = f->border_width;
11756 else
11757 border = 0;
11758 if (border < 0)
11759 border = 0;
11760
11761 rows = f->n_tool_bar_rows;
11762 height = max (1, (it.last_visible_y - border) / rows);
11763 extra = it.last_visible_y - border - height * rows;
11764
11765 while (it.current_y < it.last_visible_y)
11766 {
11767 int h = 0;
11768 if (extra > 0 && rows-- > 0)
11769 {
11770 h = (extra + rows - 1) / rows;
11771 extra -= h;
11772 }
11773 display_tool_bar_line (&it, height + h);
11774 }
11775 }
11776 else
11777 {
11778 while (it.current_y < it.last_visible_y)
11779 display_tool_bar_line (&it, 0);
11780 }
11781
11782 /* It doesn't make much sense to try scrolling in the tool-bar
11783 window, so don't do it. */
11784 w->desired_matrix->no_scrolling_p = 1;
11785 w->must_be_updated_p = 1;
11786
11787 if (!NILP (Vauto_resize_tool_bars))
11788 {
11789 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
11790 int change_height_p = 0;
11791
11792 /* If we couldn't display everything, change the tool-bar's
11793 height if there is room for more. */
11794 if (IT_STRING_CHARPOS (it) < it.end_charpos
11795 && it.current_y < max_tool_bar_height)
11796 change_height_p = 1;
11797
11798 row = it.glyph_row - 1;
11799
11800 /* If there are blank lines at the end, except for a partially
11801 visible blank line at the end that is smaller than
11802 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11803 if (!row->displays_text_p
11804 && row->height >= FRAME_LINE_HEIGHT (f))
11805 change_height_p = 1;
11806
11807 /* If row displays tool-bar items, but is partially visible,
11808 change the tool-bar's height. */
11809 if (row->displays_text_p
11810 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
11811 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
11812 change_height_p = 1;
11813
11814 /* Resize windows as needed by changing the `tool-bar-lines'
11815 frame parameter. */
11816 if (change_height_p)
11817 {
11818 Lisp_Object frame;
11819 int old_height = WINDOW_TOTAL_LINES (w);
11820 int nrows;
11821 int nlines = tool_bar_lines_needed (f, &nrows);
11822
11823 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
11824 && !f->minimize_tool_bar_window_p)
11825 ? (nlines > old_height)
11826 : (nlines != old_height));
11827 f->minimize_tool_bar_window_p = 0;
11828
11829 if (change_height_p)
11830 {
11831 XSETFRAME (frame, f);
11832 Fmodify_frame_parameters (frame,
11833 Fcons (Fcons (Qtool_bar_lines,
11834 make_number (nlines)),
11835 Qnil));
11836 if (WINDOW_TOTAL_LINES (w) != old_height)
11837 {
11838 clear_glyph_matrix (w->desired_matrix);
11839 f->n_tool_bar_rows = nrows;
11840 fonts_changed_p = 1;
11841 return 1;
11842 }
11843 }
11844 }
11845 }
11846
11847 f->minimize_tool_bar_window_p = 0;
11848 return 0;
11849 }
11850
11851
11852 /* Get information about the tool-bar item which is displayed in GLYPH
11853 on frame F. Return in *PROP_IDX the index where tool-bar item
11854 properties start in F->tool_bar_items. Value is zero if
11855 GLYPH doesn't display a tool-bar item. */
11856
11857 static int
11858 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
11859 {
11860 Lisp_Object prop;
11861 int success_p;
11862 int charpos;
11863
11864 /* This function can be called asynchronously, which means we must
11865 exclude any possibility that Fget_text_property signals an
11866 error. */
11867 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
11868 charpos = max (0, charpos);
11869
11870 /* Get the text property `menu-item' at pos. The value of that
11871 property is the start index of this item's properties in
11872 F->tool_bar_items. */
11873 prop = Fget_text_property (make_number (charpos),
11874 Qmenu_item, f->current_tool_bar_string);
11875 if (INTEGERP (prop))
11876 {
11877 *prop_idx = XINT (prop);
11878 success_p = 1;
11879 }
11880 else
11881 success_p = 0;
11882
11883 return success_p;
11884 }
11885
11886 \f
11887 /* Get information about the tool-bar item at position X/Y on frame F.
11888 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11889 the current matrix of the tool-bar window of F, or NULL if not
11890 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11891 item in F->tool_bar_items. Value is
11892
11893 -1 if X/Y is not on a tool-bar item
11894 0 if X/Y is on the same item that was highlighted before.
11895 1 otherwise. */
11896
11897 static int
11898 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
11899 int *hpos, int *vpos, int *prop_idx)
11900 {
11901 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11902 struct window *w = XWINDOW (f->tool_bar_window);
11903 int area;
11904
11905 /* Find the glyph under X/Y. */
11906 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
11907 if (*glyph == NULL)
11908 return -1;
11909
11910 /* Get the start of this tool-bar item's properties in
11911 f->tool_bar_items. */
11912 if (!tool_bar_item_info (f, *glyph, prop_idx))
11913 return -1;
11914
11915 /* Is mouse on the highlighted item? */
11916 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
11917 && *vpos >= hlinfo->mouse_face_beg_row
11918 && *vpos <= hlinfo->mouse_face_end_row
11919 && (*vpos > hlinfo->mouse_face_beg_row
11920 || *hpos >= hlinfo->mouse_face_beg_col)
11921 && (*vpos < hlinfo->mouse_face_end_row
11922 || *hpos < hlinfo->mouse_face_end_col
11923 || hlinfo->mouse_face_past_end))
11924 return 0;
11925
11926 return 1;
11927 }
11928
11929
11930 /* EXPORT:
11931 Handle mouse button event on the tool-bar of frame F, at
11932 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11933 0 for button release. MODIFIERS is event modifiers for button
11934 release. */
11935
11936 void
11937 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
11938 unsigned int modifiers)
11939 {
11940 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
11941 struct window *w = XWINDOW (f->tool_bar_window);
11942 int hpos, vpos, prop_idx;
11943 struct glyph *glyph;
11944 Lisp_Object enabled_p;
11945
11946 /* If not on the highlighted tool-bar item, return. */
11947 frame_to_window_pixel_xy (w, &x, &y);
11948 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
11949 return;
11950
11951 /* If item is disabled, do nothing. */
11952 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
11953 if (NILP (enabled_p))
11954 return;
11955
11956 if (down_p)
11957 {
11958 /* Show item in pressed state. */
11959 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
11960 hlinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
11961 last_tool_bar_item = prop_idx;
11962 }
11963 else
11964 {
11965 Lisp_Object key, frame;
11966 struct input_event event;
11967 EVENT_INIT (event);
11968
11969 /* Show item in released state. */
11970 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
11971 hlinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
11972
11973 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
11974
11975 XSETFRAME (frame, f);
11976 event.kind = TOOL_BAR_EVENT;
11977 event.frame_or_window = frame;
11978 event.arg = frame;
11979 kbd_buffer_store_event (&event);
11980
11981 event.kind = TOOL_BAR_EVENT;
11982 event.frame_or_window = frame;
11983 event.arg = key;
11984 event.modifiers = modifiers;
11985 kbd_buffer_store_event (&event);
11986 last_tool_bar_item = -1;
11987 }
11988 }
11989
11990
11991 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11992 tool-bar window-relative coordinates X/Y. Called from
11993 note_mouse_highlight. */
11994
11995 static void
11996 note_tool_bar_highlight (struct frame *f, int x, int y)
11997 {
11998 Lisp_Object window = f->tool_bar_window;
11999 struct window *w = XWINDOW (window);
12000 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
12001 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12002 int hpos, vpos;
12003 struct glyph *glyph;
12004 struct glyph_row *row;
12005 int i;
12006 Lisp_Object enabled_p;
12007 int prop_idx;
12008 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12009 int mouse_down_p, rc;
12010
12011 /* Function note_mouse_highlight is called with negative X/Y
12012 values when mouse moves outside of the frame. */
12013 if (x <= 0 || y <= 0)
12014 {
12015 clear_mouse_face (hlinfo);
12016 return;
12017 }
12018
12019 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12020 if (rc < 0)
12021 {
12022 /* Not on tool-bar item. */
12023 clear_mouse_face (hlinfo);
12024 return;
12025 }
12026 else if (rc == 0)
12027 /* On same tool-bar item as before. */
12028 goto set_help_echo;
12029
12030 clear_mouse_face (hlinfo);
12031
12032 /* Mouse is down, but on different tool-bar item? */
12033 mouse_down_p = (dpyinfo->grabbed
12034 && f == last_mouse_frame
12035 && FRAME_LIVE_P (f));
12036 if (mouse_down_p
12037 && last_tool_bar_item != prop_idx)
12038 return;
12039
12040 hlinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
12041 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12042
12043 /* If tool-bar item is not enabled, don't highlight it. */
12044 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12045 if (!NILP (enabled_p))
12046 {
12047 /* Compute the x-position of the glyph. In front and past the
12048 image is a space. We include this in the highlighted area. */
12049 row = MATRIX_ROW (w->current_matrix, vpos);
12050 for (i = x = 0; i < hpos; ++i)
12051 x += row->glyphs[TEXT_AREA][i].pixel_width;
12052
12053 /* Record this as the current active region. */
12054 hlinfo->mouse_face_beg_col = hpos;
12055 hlinfo->mouse_face_beg_row = vpos;
12056 hlinfo->mouse_face_beg_x = x;
12057 hlinfo->mouse_face_beg_y = row->y;
12058 hlinfo->mouse_face_past_end = 0;
12059
12060 hlinfo->mouse_face_end_col = hpos + 1;
12061 hlinfo->mouse_face_end_row = vpos;
12062 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12063 hlinfo->mouse_face_end_y = row->y;
12064 hlinfo->mouse_face_window = window;
12065 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12066
12067 /* Display it as active. */
12068 show_mouse_face (hlinfo, draw);
12069 hlinfo->mouse_face_image_state = draw;
12070 }
12071
12072 set_help_echo:
12073
12074 /* Set help_echo_string to a help string to display for this tool-bar item.
12075 XTread_socket does the rest. */
12076 help_echo_object = help_echo_window = Qnil;
12077 help_echo_pos = -1;
12078 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12079 if (NILP (help_echo_string))
12080 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12081 }
12082
12083 #endif /* HAVE_WINDOW_SYSTEM */
12084
12085
12086 \f
12087 /************************************************************************
12088 Horizontal scrolling
12089 ************************************************************************/
12090
12091 static int hscroll_window_tree (Lisp_Object);
12092 static int hscroll_windows (Lisp_Object);
12093
12094 /* For all leaf windows in the window tree rooted at WINDOW, set their
12095 hscroll value so that PT is (i) visible in the window, and (ii) so
12096 that it is not within a certain margin at the window's left and
12097 right border. Value is non-zero if any window's hscroll has been
12098 changed. */
12099
12100 static int
12101 hscroll_window_tree (Lisp_Object window)
12102 {
12103 int hscrolled_p = 0;
12104 int hscroll_relative_p = FLOATP (Vhscroll_step);
12105 int hscroll_step_abs = 0;
12106 double hscroll_step_rel = 0;
12107
12108 if (hscroll_relative_p)
12109 {
12110 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12111 if (hscroll_step_rel < 0)
12112 {
12113 hscroll_relative_p = 0;
12114 hscroll_step_abs = 0;
12115 }
12116 }
12117 else if (INTEGERP (Vhscroll_step))
12118 {
12119 hscroll_step_abs = XINT (Vhscroll_step);
12120 if (hscroll_step_abs < 0)
12121 hscroll_step_abs = 0;
12122 }
12123 else
12124 hscroll_step_abs = 0;
12125
12126 while (WINDOWP (window))
12127 {
12128 struct window *w = XWINDOW (window);
12129
12130 if (WINDOWP (w->hchild))
12131 hscrolled_p |= hscroll_window_tree (w->hchild);
12132 else if (WINDOWP (w->vchild))
12133 hscrolled_p |= hscroll_window_tree (w->vchild);
12134 else if (w->cursor.vpos >= 0)
12135 {
12136 int h_margin;
12137 int text_area_width;
12138 struct glyph_row *current_cursor_row
12139 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12140 struct glyph_row *desired_cursor_row
12141 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12142 struct glyph_row *cursor_row
12143 = (desired_cursor_row->enabled_p
12144 ? desired_cursor_row
12145 : current_cursor_row);
12146 int row_r2l_p = cursor_row->reversed_p;
12147
12148 text_area_width = window_box_width (w, TEXT_AREA);
12149
12150 /* Scroll when cursor is inside this scroll margin. */
12151 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12152
12153 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
12154 /* For left-to-right rows, hscroll when cursor is either
12155 (i) inside the right hscroll margin, or (ii) if it is
12156 inside the left margin and the window is already
12157 hscrolled. */
12158 && ((!row_r2l_p
12159 && ((XFASTINT (w->hscroll)
12160 && w->cursor.x <= h_margin)
12161 || (cursor_row->enabled_p
12162 && cursor_row->truncated_on_right_p
12163 && (w->cursor.x >= text_area_width - h_margin))))
12164 /* For right-to-left rows, the logic is similar,
12165 except that rules for scrolling to left and right
12166 are reversed. E.g., if cursor.x <= h_margin, we
12167 need to hscroll "to the right" unconditionally,
12168 and that will scroll the screen to the left so as
12169 to reveal the next portion of the row. */
12170 || (row_r2l_p
12171 && ((cursor_row->enabled_p
12172 /* FIXME: It is confusing to set the
12173 truncated_on_right_p flag when R2L rows
12174 are actually truncated on the left. */
12175 && cursor_row->truncated_on_right_p
12176 && w->cursor.x <= h_margin)
12177 || (XFASTINT (w->hscroll)
12178 && (w->cursor.x >= text_area_width - h_margin))))))
12179 {
12180 struct it it;
12181 int hscroll;
12182 struct buffer *saved_current_buffer;
12183 EMACS_INT pt;
12184 int wanted_x;
12185
12186 /* Find point in a display of infinite width. */
12187 saved_current_buffer = current_buffer;
12188 current_buffer = XBUFFER (w->buffer);
12189
12190 if (w == XWINDOW (selected_window))
12191 pt = PT;
12192 else
12193 {
12194 pt = marker_position (w->pointm);
12195 pt = max (BEGV, pt);
12196 pt = min (ZV, pt);
12197 }
12198
12199 /* Move iterator to pt starting at cursor_row->start in
12200 a line with infinite width. */
12201 init_to_row_start (&it, w, cursor_row);
12202 it.last_visible_x = INFINITY;
12203 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12204 current_buffer = saved_current_buffer;
12205
12206 /* Position cursor in window. */
12207 if (!hscroll_relative_p && hscroll_step_abs == 0)
12208 hscroll = max (0, (it.current_x
12209 - (ITERATOR_AT_END_OF_LINE_P (&it)
12210 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12211 : (text_area_width / 2))))
12212 / FRAME_COLUMN_WIDTH (it.f);
12213 else if ((!row_r2l_p
12214 && w->cursor.x >= text_area_width - h_margin)
12215 || (row_r2l_p && w->cursor.x <= h_margin))
12216 {
12217 if (hscroll_relative_p)
12218 wanted_x = text_area_width * (1 - hscroll_step_rel)
12219 - h_margin;
12220 else
12221 wanted_x = text_area_width
12222 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12223 - h_margin;
12224 hscroll
12225 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12226 }
12227 else
12228 {
12229 if (hscroll_relative_p)
12230 wanted_x = text_area_width * hscroll_step_rel
12231 + h_margin;
12232 else
12233 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12234 + h_margin;
12235 hscroll
12236 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12237 }
12238 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
12239
12240 /* Don't prevent redisplay optimizations if hscroll
12241 hasn't changed, as it will unnecessarily slow down
12242 redisplay. */
12243 if (XFASTINT (w->hscroll) != hscroll)
12244 {
12245 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
12246 w->hscroll = make_number (hscroll);
12247 hscrolled_p = 1;
12248 }
12249 }
12250 }
12251
12252 window = w->next;
12253 }
12254
12255 /* Value is non-zero if hscroll of any leaf window has been changed. */
12256 return hscrolled_p;
12257 }
12258
12259
12260 /* Set hscroll so that cursor is visible and not inside horizontal
12261 scroll margins for all windows in the tree rooted at WINDOW. See
12262 also hscroll_window_tree above. Value is non-zero if any window's
12263 hscroll has been changed. If it has, desired matrices on the frame
12264 of WINDOW are cleared. */
12265
12266 static int
12267 hscroll_windows (Lisp_Object window)
12268 {
12269 int hscrolled_p = hscroll_window_tree (window);
12270 if (hscrolled_p)
12271 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12272 return hscrolled_p;
12273 }
12274
12275
12276 \f
12277 /************************************************************************
12278 Redisplay
12279 ************************************************************************/
12280
12281 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12282 to a non-zero value. This is sometimes handy to have in a debugger
12283 session. */
12284
12285 #if GLYPH_DEBUG
12286
12287 /* First and last unchanged row for try_window_id. */
12288
12289 static int debug_first_unchanged_at_end_vpos;
12290 static int debug_last_unchanged_at_beg_vpos;
12291
12292 /* Delta vpos and y. */
12293
12294 static int debug_dvpos, debug_dy;
12295
12296 /* Delta in characters and bytes for try_window_id. */
12297
12298 static EMACS_INT debug_delta, debug_delta_bytes;
12299
12300 /* Values of window_end_pos and window_end_vpos at the end of
12301 try_window_id. */
12302
12303 static EMACS_INT debug_end_vpos;
12304
12305 /* Append a string to W->desired_matrix->method. FMT is a printf
12306 format string. If trace_redisplay_p is non-zero also printf the
12307 resulting string to stderr. */
12308
12309 static void debug_method_add (struct window *, char const *, ...)
12310 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12311
12312 static void
12313 debug_method_add (struct window *w, char const *fmt, ...)
12314 {
12315 char buffer[512];
12316 char *method = w->desired_matrix->method;
12317 int len = strlen (method);
12318 int size = sizeof w->desired_matrix->method;
12319 int remaining = size - len - 1;
12320 va_list ap;
12321
12322 va_start (ap, fmt);
12323 vsprintf (buffer, fmt, ap);
12324 va_end (ap);
12325 if (len && remaining)
12326 {
12327 method[len] = '|';
12328 --remaining, ++len;
12329 }
12330
12331 strncpy (method + len, buffer, remaining);
12332
12333 if (trace_redisplay_p)
12334 fprintf (stderr, "%p (%s): %s\n",
12335 w,
12336 ((BUFFERP (w->buffer)
12337 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
12338 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
12339 : "no buffer"),
12340 buffer);
12341 }
12342
12343 #endif /* GLYPH_DEBUG */
12344
12345
12346 /* Value is non-zero if all changes in window W, which displays
12347 current_buffer, are in the text between START and END. START is a
12348 buffer position, END is given as a distance from Z. Used in
12349 redisplay_internal for display optimization. */
12350
12351 static inline int
12352 text_outside_line_unchanged_p (struct window *w,
12353 EMACS_INT start, EMACS_INT end)
12354 {
12355 int unchanged_p = 1;
12356
12357 /* If text or overlays have changed, see where. */
12358 if (XFASTINT (w->last_modified) < MODIFF
12359 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12360 {
12361 /* Gap in the line? */
12362 if (GPT < start || Z - GPT < end)
12363 unchanged_p = 0;
12364
12365 /* Changes start in front of the line, or end after it? */
12366 if (unchanged_p
12367 && (BEG_UNCHANGED < start - 1
12368 || END_UNCHANGED < end))
12369 unchanged_p = 0;
12370
12371 /* If selective display, can't optimize if changes start at the
12372 beginning of the line. */
12373 if (unchanged_p
12374 && INTEGERP (BVAR (current_buffer, selective_display))
12375 && XINT (BVAR (current_buffer, selective_display)) > 0
12376 && (BEG_UNCHANGED < start || GPT <= start))
12377 unchanged_p = 0;
12378
12379 /* If there are overlays at the start or end of the line, these
12380 may have overlay strings with newlines in them. A change at
12381 START, for instance, may actually concern the display of such
12382 overlay strings as well, and they are displayed on different
12383 lines. So, quickly rule out this case. (For the future, it
12384 might be desirable to implement something more telling than
12385 just BEG/END_UNCHANGED.) */
12386 if (unchanged_p)
12387 {
12388 if (BEG + BEG_UNCHANGED == start
12389 && overlay_touches_p (start))
12390 unchanged_p = 0;
12391 if (END_UNCHANGED == end
12392 && overlay_touches_p (Z - end))
12393 unchanged_p = 0;
12394 }
12395
12396 /* Under bidi reordering, adding or deleting a character in the
12397 beginning of a paragraph, before the first strong directional
12398 character, can change the base direction of the paragraph (unless
12399 the buffer specifies a fixed paragraph direction), which will
12400 require to redisplay the whole paragraph. It might be worthwhile
12401 to find the paragraph limits and widen the range of redisplayed
12402 lines to that, but for now just give up this optimization. */
12403 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
12404 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
12405 unchanged_p = 0;
12406 }
12407
12408 return unchanged_p;
12409 }
12410
12411
12412 /* Do a frame update, taking possible shortcuts into account. This is
12413 the main external entry point for redisplay.
12414
12415 If the last redisplay displayed an echo area message and that message
12416 is no longer requested, we clear the echo area or bring back the
12417 mini-buffer if that is in use. */
12418
12419 void
12420 redisplay (void)
12421 {
12422 redisplay_internal ();
12423 }
12424
12425
12426 static Lisp_Object
12427 overlay_arrow_string_or_property (Lisp_Object var)
12428 {
12429 Lisp_Object val;
12430
12431 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
12432 return val;
12433
12434 return Voverlay_arrow_string;
12435 }
12436
12437 /* Return 1 if there are any overlay-arrows in current_buffer. */
12438 static int
12439 overlay_arrow_in_current_buffer_p (void)
12440 {
12441 Lisp_Object vlist;
12442
12443 for (vlist = Voverlay_arrow_variable_list;
12444 CONSP (vlist);
12445 vlist = XCDR (vlist))
12446 {
12447 Lisp_Object var = XCAR (vlist);
12448 Lisp_Object val;
12449
12450 if (!SYMBOLP (var))
12451 continue;
12452 val = find_symbol_value (var);
12453 if (MARKERP (val)
12454 && current_buffer == XMARKER (val)->buffer)
12455 return 1;
12456 }
12457 return 0;
12458 }
12459
12460
12461 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12462 has changed. */
12463
12464 static int
12465 overlay_arrows_changed_p (void)
12466 {
12467 Lisp_Object vlist;
12468
12469 for (vlist = Voverlay_arrow_variable_list;
12470 CONSP (vlist);
12471 vlist = XCDR (vlist))
12472 {
12473 Lisp_Object var = XCAR (vlist);
12474 Lisp_Object val, pstr;
12475
12476 if (!SYMBOLP (var))
12477 continue;
12478 val = find_symbol_value (var);
12479 if (!MARKERP (val))
12480 continue;
12481 if (! EQ (COERCE_MARKER (val),
12482 Fget (var, Qlast_arrow_position))
12483 || ! (pstr = overlay_arrow_string_or_property (var),
12484 EQ (pstr, Fget (var, Qlast_arrow_string))))
12485 return 1;
12486 }
12487 return 0;
12488 }
12489
12490 /* Mark overlay arrows to be updated on next redisplay. */
12491
12492 static void
12493 update_overlay_arrows (int up_to_date)
12494 {
12495 Lisp_Object vlist;
12496
12497 for (vlist = Voverlay_arrow_variable_list;
12498 CONSP (vlist);
12499 vlist = XCDR (vlist))
12500 {
12501 Lisp_Object var = XCAR (vlist);
12502
12503 if (!SYMBOLP (var))
12504 continue;
12505
12506 if (up_to_date > 0)
12507 {
12508 Lisp_Object val = find_symbol_value (var);
12509 Fput (var, Qlast_arrow_position,
12510 COERCE_MARKER (val));
12511 Fput (var, Qlast_arrow_string,
12512 overlay_arrow_string_or_property (var));
12513 }
12514 else if (up_to_date < 0
12515 || !NILP (Fget (var, Qlast_arrow_position)))
12516 {
12517 Fput (var, Qlast_arrow_position, Qt);
12518 Fput (var, Qlast_arrow_string, Qt);
12519 }
12520 }
12521 }
12522
12523
12524 /* Return overlay arrow string to display at row.
12525 Return integer (bitmap number) for arrow bitmap in left fringe.
12526 Return nil if no overlay arrow. */
12527
12528 static Lisp_Object
12529 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
12530 {
12531 Lisp_Object vlist;
12532
12533 for (vlist = Voverlay_arrow_variable_list;
12534 CONSP (vlist);
12535 vlist = XCDR (vlist))
12536 {
12537 Lisp_Object var = XCAR (vlist);
12538 Lisp_Object val;
12539
12540 if (!SYMBOLP (var))
12541 continue;
12542
12543 val = find_symbol_value (var);
12544
12545 if (MARKERP (val)
12546 && current_buffer == XMARKER (val)->buffer
12547 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
12548 {
12549 if (FRAME_WINDOW_P (it->f)
12550 /* FIXME: if ROW->reversed_p is set, this should test
12551 the right fringe, not the left one. */
12552 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
12553 {
12554 #ifdef HAVE_WINDOW_SYSTEM
12555 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
12556 {
12557 int fringe_bitmap;
12558 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
12559 return make_number (fringe_bitmap);
12560 }
12561 #endif
12562 return make_number (-1); /* Use default arrow bitmap */
12563 }
12564 return overlay_arrow_string_or_property (var);
12565 }
12566 }
12567
12568 return Qnil;
12569 }
12570
12571 /* Return 1 if point moved out of or into a composition. Otherwise
12572 return 0. PREV_BUF and PREV_PT are the last point buffer and
12573 position. BUF and PT are the current point buffer and position. */
12574
12575 static int
12576 check_point_in_composition (struct buffer *prev_buf, EMACS_INT prev_pt,
12577 struct buffer *buf, EMACS_INT pt)
12578 {
12579 EMACS_INT start, end;
12580 Lisp_Object prop;
12581 Lisp_Object buffer;
12582
12583 XSETBUFFER (buffer, buf);
12584 /* Check a composition at the last point if point moved within the
12585 same buffer. */
12586 if (prev_buf == buf)
12587 {
12588 if (prev_pt == pt)
12589 /* Point didn't move. */
12590 return 0;
12591
12592 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
12593 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
12594 && COMPOSITION_VALID_P (start, end, prop)
12595 && start < prev_pt && end > prev_pt)
12596 /* The last point was within the composition. Return 1 iff
12597 point moved out of the composition. */
12598 return (pt <= start || pt >= end);
12599 }
12600
12601 /* Check a composition at the current point. */
12602 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
12603 && find_composition (pt, -1, &start, &end, &prop, buffer)
12604 && COMPOSITION_VALID_P (start, end, prop)
12605 && start < pt && end > pt);
12606 }
12607
12608
12609 /* Reconsider the setting of B->clip_changed which is displayed
12610 in window W. */
12611
12612 static inline void
12613 reconsider_clip_changes (struct window *w, struct buffer *b)
12614 {
12615 if (b->clip_changed
12616 && !NILP (w->window_end_valid)
12617 && w->current_matrix->buffer == b
12618 && w->current_matrix->zv == BUF_ZV (b)
12619 && w->current_matrix->begv == BUF_BEGV (b))
12620 b->clip_changed = 0;
12621
12622 /* If display wasn't paused, and W is not a tool bar window, see if
12623 point has been moved into or out of a composition. In that case,
12624 we set b->clip_changed to 1 to force updating the screen. If
12625 b->clip_changed has already been set to 1, we can skip this
12626 check. */
12627 if (!b->clip_changed
12628 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
12629 {
12630 EMACS_INT pt;
12631
12632 if (w == XWINDOW (selected_window))
12633 pt = PT;
12634 else
12635 pt = marker_position (w->pointm);
12636
12637 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
12638 || pt != XINT (w->last_point))
12639 && check_point_in_composition (w->current_matrix->buffer,
12640 XINT (w->last_point),
12641 XBUFFER (w->buffer), pt))
12642 b->clip_changed = 1;
12643 }
12644 }
12645 \f
12646
12647 /* Select FRAME to forward the values of frame-local variables into C
12648 variables so that the redisplay routines can access those values
12649 directly. */
12650
12651 static void
12652 select_frame_for_redisplay (Lisp_Object frame)
12653 {
12654 Lisp_Object tail, tem;
12655 Lisp_Object old = selected_frame;
12656 struct Lisp_Symbol *sym;
12657
12658 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
12659
12660 selected_frame = frame;
12661
12662 do {
12663 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
12664 if (CONSP (XCAR (tail))
12665 && (tem = XCAR (XCAR (tail)),
12666 SYMBOLP (tem))
12667 && (sym = indirect_variable (XSYMBOL (tem)),
12668 sym->redirect == SYMBOL_LOCALIZED)
12669 && sym->val.blv->frame_local)
12670 /* Use find_symbol_value rather than Fsymbol_value
12671 to avoid an error if it is void. */
12672 find_symbol_value (tem);
12673 } while (!EQ (frame, old) && (frame = old, 1));
12674 }
12675
12676
12677 #define STOP_POLLING \
12678 do { if (! polling_stopped_here) stop_polling (); \
12679 polling_stopped_here = 1; } while (0)
12680
12681 #define RESUME_POLLING \
12682 do { if (polling_stopped_here) start_polling (); \
12683 polling_stopped_here = 0; } while (0)
12684
12685
12686 /* Perhaps in the future avoid recentering windows if it
12687 is not necessary; currently that causes some problems. */
12688
12689 static void
12690 redisplay_internal (void)
12691 {
12692 struct window *w = XWINDOW (selected_window);
12693 struct window *sw;
12694 struct frame *fr;
12695 int pending;
12696 int must_finish = 0;
12697 struct text_pos tlbufpos, tlendpos;
12698 int number_of_visible_frames;
12699 int count, count1;
12700 struct frame *sf;
12701 int polling_stopped_here = 0;
12702 Lisp_Object old_frame = selected_frame;
12703
12704 /* Non-zero means redisplay has to consider all windows on all
12705 frames. Zero means, only selected_window is considered. */
12706 int consider_all_windows_p;
12707
12708 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
12709
12710 /* No redisplay if running in batch mode or frame is not yet fully
12711 initialized, or redisplay is explicitly turned off by setting
12712 Vinhibit_redisplay. */
12713 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12714 || !NILP (Vinhibit_redisplay))
12715 return;
12716
12717 /* Don't examine these until after testing Vinhibit_redisplay.
12718 When Emacs is shutting down, perhaps because its connection to
12719 X has dropped, we should not look at them at all. */
12720 fr = XFRAME (w->frame);
12721 sf = SELECTED_FRAME ();
12722
12723 if (!fr->glyphs_initialized_p)
12724 return;
12725
12726 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12727 if (popup_activated ())
12728 return;
12729 #endif
12730
12731 /* I don't think this happens but let's be paranoid. */
12732 if (redisplaying_p)
12733 return;
12734
12735 /* Record a function that resets redisplaying_p to its old value
12736 when we leave this function. */
12737 count = SPECPDL_INDEX ();
12738 record_unwind_protect (unwind_redisplay,
12739 Fcons (make_number (redisplaying_p), selected_frame));
12740 ++redisplaying_p;
12741 specbind (Qinhibit_free_realized_faces, Qnil);
12742
12743 {
12744 Lisp_Object tail, frame;
12745
12746 FOR_EACH_FRAME (tail, frame)
12747 {
12748 struct frame *f = XFRAME (frame);
12749 f->already_hscrolled_p = 0;
12750 }
12751 }
12752
12753 retry:
12754 /* Remember the currently selected window. */
12755 sw = w;
12756
12757 if (!EQ (old_frame, selected_frame)
12758 && FRAME_LIVE_P (XFRAME (old_frame)))
12759 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12760 selected_frame and selected_window to be temporarily out-of-sync so
12761 when we come back here via `goto retry', we need to resync because we
12762 may need to run Elisp code (via prepare_menu_bars). */
12763 select_frame_for_redisplay (old_frame);
12764
12765 pending = 0;
12766 reconsider_clip_changes (w, current_buffer);
12767 last_escape_glyph_frame = NULL;
12768 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
12769 last_glyphless_glyph_frame = NULL;
12770 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
12771
12772 /* If new fonts have been loaded that make a glyph matrix adjustment
12773 necessary, do it. */
12774 if (fonts_changed_p)
12775 {
12776 adjust_glyphs (NULL);
12777 ++windows_or_buffers_changed;
12778 fonts_changed_p = 0;
12779 }
12780
12781 /* If face_change_count is non-zero, init_iterator will free all
12782 realized faces, which includes the faces referenced from current
12783 matrices. So, we can't reuse current matrices in this case. */
12784 if (face_change_count)
12785 ++windows_or_buffers_changed;
12786
12787 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
12788 && FRAME_TTY (sf)->previous_frame != sf)
12789 {
12790 /* Since frames on a single ASCII terminal share the same
12791 display area, displaying a different frame means redisplay
12792 the whole thing. */
12793 windows_or_buffers_changed++;
12794 SET_FRAME_GARBAGED (sf);
12795 #ifndef DOS_NT
12796 set_tty_color_mode (FRAME_TTY (sf), sf);
12797 #endif
12798 FRAME_TTY (sf)->previous_frame = sf;
12799 }
12800
12801 /* Set the visible flags for all frames. Do this before checking
12802 for resized or garbaged frames; they want to know if their frames
12803 are visible. See the comment in frame.h for
12804 FRAME_SAMPLE_VISIBILITY. */
12805 {
12806 Lisp_Object tail, frame;
12807
12808 number_of_visible_frames = 0;
12809
12810 FOR_EACH_FRAME (tail, frame)
12811 {
12812 struct frame *f = XFRAME (frame);
12813
12814 FRAME_SAMPLE_VISIBILITY (f);
12815 if (FRAME_VISIBLE_P (f))
12816 ++number_of_visible_frames;
12817 clear_desired_matrices (f);
12818 }
12819 }
12820
12821 /* Notice any pending interrupt request to change frame size. */
12822 do_pending_window_change (1);
12823
12824 /* do_pending_window_change could change the selected_window due to
12825 frame resizing which makes the selected window too small. */
12826 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
12827 {
12828 sw = w;
12829 reconsider_clip_changes (w, current_buffer);
12830 }
12831
12832 /* Clear frames marked as garbaged. */
12833 if (frame_garbaged)
12834 clear_garbaged_frames ();
12835
12836 /* Build menubar and tool-bar items. */
12837 if (NILP (Vmemory_full))
12838 prepare_menu_bars ();
12839
12840 if (windows_or_buffers_changed)
12841 update_mode_lines++;
12842
12843 /* Detect case that we need to write or remove a star in the mode line. */
12844 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
12845 {
12846 w->update_mode_line = Qt;
12847 if (buffer_shared > 1)
12848 update_mode_lines++;
12849 }
12850
12851 /* Avoid invocation of point motion hooks by `current_column' below. */
12852 count1 = SPECPDL_INDEX ();
12853 specbind (Qinhibit_point_motion_hooks, Qt);
12854
12855 /* If %c is in the mode line, update it if needed. */
12856 if (!NILP (w->column_number_displayed)
12857 /* This alternative quickly identifies a common case
12858 where no change is needed. */
12859 && !(PT == XFASTINT (w->last_point)
12860 && XFASTINT (w->last_modified) >= MODIFF
12861 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
12862 && (XFASTINT (w->column_number_displayed) != current_column ()))
12863 w->update_mode_line = Qt;
12864
12865 unbind_to (count1, Qnil);
12866
12867 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
12868
12869 /* The variable buffer_shared is set in redisplay_window and
12870 indicates that we redisplay a buffer in different windows. See
12871 there. */
12872 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
12873 || cursor_type_changed);
12874
12875 /* If specs for an arrow have changed, do thorough redisplay
12876 to ensure we remove any arrow that should no longer exist. */
12877 if (overlay_arrows_changed_p ())
12878 consider_all_windows_p = windows_or_buffers_changed = 1;
12879
12880 /* Normally the message* functions will have already displayed and
12881 updated the echo area, but the frame may have been trashed, or
12882 the update may have been preempted, so display the echo area
12883 again here. Checking message_cleared_p captures the case that
12884 the echo area should be cleared. */
12885 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
12886 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
12887 || (message_cleared_p
12888 && minibuf_level == 0
12889 /* If the mini-window is currently selected, this means the
12890 echo-area doesn't show through. */
12891 && !MINI_WINDOW_P (XWINDOW (selected_window))))
12892 {
12893 int window_height_changed_p = echo_area_display (0);
12894 must_finish = 1;
12895
12896 /* If we don't display the current message, don't clear the
12897 message_cleared_p flag, because, if we did, we wouldn't clear
12898 the echo area in the next redisplay which doesn't preserve
12899 the echo area. */
12900 if (!display_last_displayed_message_p)
12901 message_cleared_p = 0;
12902
12903 if (fonts_changed_p)
12904 goto retry;
12905 else if (window_height_changed_p)
12906 {
12907 consider_all_windows_p = 1;
12908 ++update_mode_lines;
12909 ++windows_or_buffers_changed;
12910
12911 /* If window configuration was changed, frames may have been
12912 marked garbaged. Clear them or we will experience
12913 surprises wrt scrolling. */
12914 if (frame_garbaged)
12915 clear_garbaged_frames ();
12916 }
12917 }
12918 else if (EQ (selected_window, minibuf_window)
12919 && (current_buffer->clip_changed
12920 || XFASTINT (w->last_modified) < MODIFF
12921 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
12922 && resize_mini_window (w, 0))
12923 {
12924 /* Resized active mini-window to fit the size of what it is
12925 showing if its contents might have changed. */
12926 must_finish = 1;
12927 /* FIXME: this causes all frames to be updated, which seems unnecessary
12928 since only the current frame needs to be considered. This function needs
12929 to be rewritten with two variables, consider_all_windows and
12930 consider_all_frames. */
12931 consider_all_windows_p = 1;
12932 ++windows_or_buffers_changed;
12933 ++update_mode_lines;
12934
12935 /* If window configuration was changed, frames may have been
12936 marked garbaged. Clear them or we will experience
12937 surprises wrt scrolling. */
12938 if (frame_garbaged)
12939 clear_garbaged_frames ();
12940 }
12941
12942
12943 /* If showing the region, and mark has changed, we must redisplay
12944 the whole window. The assignment to this_line_start_pos prevents
12945 the optimization directly below this if-statement. */
12946 if (((!NILP (Vtransient_mark_mode)
12947 && !NILP (BVAR (XBUFFER (w->buffer), mark_active)))
12948 != !NILP (w->region_showing))
12949 || (!NILP (w->region_showing)
12950 && !EQ (w->region_showing,
12951 Fmarker_position (BVAR (XBUFFER (w->buffer), mark)))))
12952 CHARPOS (this_line_start_pos) = 0;
12953
12954 /* Optimize the case that only the line containing the cursor in the
12955 selected window has changed. Variables starting with this_ are
12956 set in display_line and record information about the line
12957 containing the cursor. */
12958 tlbufpos = this_line_start_pos;
12959 tlendpos = this_line_end_pos;
12960 if (!consider_all_windows_p
12961 && CHARPOS (tlbufpos) > 0
12962 && NILP (w->update_mode_line)
12963 && !current_buffer->clip_changed
12964 && !current_buffer->prevent_redisplay_optimizations_p
12965 && FRAME_VISIBLE_P (XFRAME (w->frame))
12966 && !FRAME_OBSCURED_P (XFRAME (w->frame))
12967 /* Make sure recorded data applies to current buffer, etc. */
12968 && this_line_buffer == current_buffer
12969 && current_buffer == XBUFFER (w->buffer)
12970 && NILP (w->force_start)
12971 && NILP (w->optional_new_start)
12972 /* Point must be on the line that we have info recorded about. */
12973 && PT >= CHARPOS (tlbufpos)
12974 && PT <= Z - CHARPOS (tlendpos)
12975 /* All text outside that line, including its final newline,
12976 must be unchanged. */
12977 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
12978 CHARPOS (tlendpos)))
12979 {
12980 if (CHARPOS (tlbufpos) > BEGV
12981 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
12982 && (CHARPOS (tlbufpos) == ZV
12983 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
12984 /* Former continuation line has disappeared by becoming empty. */
12985 goto cancel;
12986 else if (XFASTINT (w->last_modified) < MODIFF
12987 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
12988 || MINI_WINDOW_P (w))
12989 {
12990 /* We have to handle the case of continuation around a
12991 wide-column character (see the comment in indent.c around
12992 line 1340).
12993
12994 For instance, in the following case:
12995
12996 -------- Insert --------
12997 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12998 J_I_ ==> J_I_ `^^' are cursors.
12999 ^^ ^^
13000 -------- --------
13001
13002 As we have to redraw the line above, we cannot use this
13003 optimization. */
13004
13005 struct it it;
13006 int line_height_before = this_line_pixel_height;
13007
13008 /* Note that start_display will handle the case that the
13009 line starting at tlbufpos is a continuation line. */
13010 start_display (&it, w, tlbufpos);
13011
13012 /* Implementation note: It this still necessary? */
13013 if (it.current_x != this_line_start_x)
13014 goto cancel;
13015
13016 TRACE ((stderr, "trying display optimization 1\n"));
13017 w->cursor.vpos = -1;
13018 overlay_arrow_seen = 0;
13019 it.vpos = this_line_vpos;
13020 it.current_y = this_line_y;
13021 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13022 display_line (&it);
13023
13024 /* If line contains point, is not continued,
13025 and ends at same distance from eob as before, we win. */
13026 if (w->cursor.vpos >= 0
13027 /* Line is not continued, otherwise this_line_start_pos
13028 would have been set to 0 in display_line. */
13029 && CHARPOS (this_line_start_pos)
13030 /* Line ends as before. */
13031 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13032 /* Line has same height as before. Otherwise other lines
13033 would have to be shifted up or down. */
13034 && this_line_pixel_height == line_height_before)
13035 {
13036 /* If this is not the window's last line, we must adjust
13037 the charstarts of the lines below. */
13038 if (it.current_y < it.last_visible_y)
13039 {
13040 struct glyph_row *row
13041 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13042 EMACS_INT delta, delta_bytes;
13043
13044 /* We used to distinguish between two cases here,
13045 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13046 when the line ends in a newline or the end of the
13047 buffer's accessible portion. But both cases did
13048 the same, so they were collapsed. */
13049 delta = (Z
13050 - CHARPOS (tlendpos)
13051 - MATRIX_ROW_START_CHARPOS (row));
13052 delta_bytes = (Z_BYTE
13053 - BYTEPOS (tlendpos)
13054 - MATRIX_ROW_START_BYTEPOS (row));
13055
13056 increment_matrix_positions (w->current_matrix,
13057 this_line_vpos + 1,
13058 w->current_matrix->nrows,
13059 delta, delta_bytes);
13060 }
13061
13062 /* If this row displays text now but previously didn't,
13063 or vice versa, w->window_end_vpos may have to be
13064 adjusted. */
13065 if ((it.glyph_row - 1)->displays_text_p)
13066 {
13067 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
13068 XSETINT (w->window_end_vpos, this_line_vpos);
13069 }
13070 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
13071 && this_line_vpos > 0)
13072 XSETINT (w->window_end_vpos, this_line_vpos - 1);
13073 w->window_end_valid = Qnil;
13074
13075 /* Update hint: No need to try to scroll in update_window. */
13076 w->desired_matrix->no_scrolling_p = 1;
13077
13078 #if GLYPH_DEBUG
13079 *w->desired_matrix->method = 0;
13080 debug_method_add (w, "optimization 1");
13081 #endif
13082 #ifdef HAVE_WINDOW_SYSTEM
13083 update_window_fringes (w, 0);
13084 #endif
13085 goto update;
13086 }
13087 else
13088 goto cancel;
13089 }
13090 else if (/* Cursor position hasn't changed. */
13091 PT == XFASTINT (w->last_point)
13092 /* Make sure the cursor was last displayed
13093 in this window. Otherwise we have to reposition it. */
13094 && 0 <= w->cursor.vpos
13095 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
13096 {
13097 if (!must_finish)
13098 {
13099 do_pending_window_change (1);
13100 /* If selected_window changed, redisplay again. */
13101 if (WINDOWP (selected_window)
13102 && (w = XWINDOW (selected_window)) != sw)
13103 goto retry;
13104
13105 /* We used to always goto end_of_redisplay here, but this
13106 isn't enough if we have a blinking cursor. */
13107 if (w->cursor_off_p == w->last_cursor_off_p)
13108 goto end_of_redisplay;
13109 }
13110 goto update;
13111 }
13112 /* If highlighting the region, or if the cursor is in the echo area,
13113 then we can't just move the cursor. */
13114 else if (! (!NILP (Vtransient_mark_mode)
13115 && !NILP (BVAR (current_buffer, mark_active)))
13116 && (EQ (selected_window, BVAR (current_buffer, last_selected_window))
13117 || highlight_nonselected_windows)
13118 && NILP (w->region_showing)
13119 && NILP (Vshow_trailing_whitespace)
13120 && !cursor_in_echo_area)
13121 {
13122 struct it it;
13123 struct glyph_row *row;
13124
13125 /* Skip from tlbufpos to PT and see where it is. Note that
13126 PT may be in invisible text. If so, we will end at the
13127 next visible position. */
13128 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13129 NULL, DEFAULT_FACE_ID);
13130 it.current_x = this_line_start_x;
13131 it.current_y = this_line_y;
13132 it.vpos = this_line_vpos;
13133
13134 /* The call to move_it_to stops in front of PT, but
13135 moves over before-strings. */
13136 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13137
13138 if (it.vpos == this_line_vpos
13139 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13140 row->enabled_p))
13141 {
13142 xassert (this_line_vpos == it.vpos);
13143 xassert (this_line_y == it.current_y);
13144 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13145 #if GLYPH_DEBUG
13146 *w->desired_matrix->method = 0;
13147 debug_method_add (w, "optimization 3");
13148 #endif
13149 goto update;
13150 }
13151 else
13152 goto cancel;
13153 }
13154
13155 cancel:
13156 /* Text changed drastically or point moved off of line. */
13157 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
13158 }
13159
13160 CHARPOS (this_line_start_pos) = 0;
13161 consider_all_windows_p |= buffer_shared > 1;
13162 ++clear_face_cache_count;
13163 #ifdef HAVE_WINDOW_SYSTEM
13164 ++clear_image_cache_count;
13165 #endif
13166
13167 /* Build desired matrices, and update the display. If
13168 consider_all_windows_p is non-zero, do it for all windows on all
13169 frames. Otherwise do it for selected_window, only. */
13170
13171 if (consider_all_windows_p)
13172 {
13173 Lisp_Object tail, frame;
13174
13175 FOR_EACH_FRAME (tail, frame)
13176 XFRAME (frame)->updated_p = 0;
13177
13178 /* Recompute # windows showing selected buffer. This will be
13179 incremented each time such a window is displayed. */
13180 buffer_shared = 0;
13181
13182 FOR_EACH_FRAME (tail, frame)
13183 {
13184 struct frame *f = XFRAME (frame);
13185
13186 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13187 {
13188 if (! EQ (frame, selected_frame))
13189 /* Select the frame, for the sake of frame-local
13190 variables. */
13191 select_frame_for_redisplay (frame);
13192
13193 /* Mark all the scroll bars to be removed; we'll redeem
13194 the ones we want when we redisplay their windows. */
13195 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13196 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13197
13198 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13199 redisplay_windows (FRAME_ROOT_WINDOW (f));
13200
13201 /* The X error handler may have deleted that frame. */
13202 if (!FRAME_LIVE_P (f))
13203 continue;
13204
13205 /* Any scroll bars which redisplay_windows should have
13206 nuked should now go away. */
13207 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13208 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13209
13210 /* If fonts changed, display again. */
13211 /* ??? rms: I suspect it is a mistake to jump all the way
13212 back to retry here. It should just retry this frame. */
13213 if (fonts_changed_p)
13214 goto retry;
13215
13216 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13217 {
13218 /* See if we have to hscroll. */
13219 if (!f->already_hscrolled_p)
13220 {
13221 f->already_hscrolled_p = 1;
13222 if (hscroll_windows (f->root_window))
13223 goto retry;
13224 }
13225
13226 /* Prevent various kinds of signals during display
13227 update. stdio is not robust about handling
13228 signals, which can cause an apparent I/O
13229 error. */
13230 if (interrupt_input)
13231 unrequest_sigio ();
13232 STOP_POLLING;
13233
13234 /* Update the display. */
13235 set_window_update_flags (XWINDOW (f->root_window), 1);
13236 pending |= update_frame (f, 0, 0);
13237 f->updated_p = 1;
13238 }
13239 }
13240 }
13241
13242 if (!EQ (old_frame, selected_frame)
13243 && FRAME_LIVE_P (XFRAME (old_frame)))
13244 /* We played a bit fast-and-loose above and allowed selected_frame
13245 and selected_window to be temporarily out-of-sync but let's make
13246 sure this stays contained. */
13247 select_frame_for_redisplay (old_frame);
13248 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13249
13250 if (!pending)
13251 {
13252 /* Do the mark_window_display_accurate after all windows have
13253 been redisplayed because this call resets flags in buffers
13254 which are needed for proper redisplay. */
13255 FOR_EACH_FRAME (tail, frame)
13256 {
13257 struct frame *f = XFRAME (frame);
13258 if (f->updated_p)
13259 {
13260 mark_window_display_accurate (f->root_window, 1);
13261 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13262 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13263 }
13264 }
13265 }
13266 }
13267 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13268 {
13269 Lisp_Object mini_window;
13270 struct frame *mini_frame;
13271
13272 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
13273 /* Use list_of_error, not Qerror, so that
13274 we catch only errors and don't run the debugger. */
13275 internal_condition_case_1 (redisplay_window_1, selected_window,
13276 list_of_error,
13277 redisplay_window_error);
13278
13279 /* Compare desired and current matrices, perform output. */
13280
13281 update:
13282 /* If fonts changed, display again. */
13283 if (fonts_changed_p)
13284 goto retry;
13285
13286 /* Prevent various kinds of signals during display update.
13287 stdio is not robust about handling signals,
13288 which can cause an apparent I/O error. */
13289 if (interrupt_input)
13290 unrequest_sigio ();
13291 STOP_POLLING;
13292
13293 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13294 {
13295 if (hscroll_windows (selected_window))
13296 goto retry;
13297
13298 XWINDOW (selected_window)->must_be_updated_p = 1;
13299 pending = update_frame (sf, 0, 0);
13300 }
13301
13302 /* We may have called echo_area_display at the top of this
13303 function. If the echo area is on another frame, that may
13304 have put text on a frame other than the selected one, so the
13305 above call to update_frame would not have caught it. Catch
13306 it here. */
13307 mini_window = FRAME_MINIBUF_WINDOW (sf);
13308 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13309
13310 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13311 {
13312 XWINDOW (mini_window)->must_be_updated_p = 1;
13313 pending |= update_frame (mini_frame, 0, 0);
13314 if (!pending && hscroll_windows (mini_window))
13315 goto retry;
13316 }
13317 }
13318
13319 /* If display was paused because of pending input, make sure we do a
13320 thorough update the next time. */
13321 if (pending)
13322 {
13323 /* Prevent the optimization at the beginning of
13324 redisplay_internal that tries a single-line update of the
13325 line containing the cursor in the selected window. */
13326 CHARPOS (this_line_start_pos) = 0;
13327
13328 /* Let the overlay arrow be updated the next time. */
13329 update_overlay_arrows (0);
13330
13331 /* If we pause after scrolling, some rows in the current
13332 matrices of some windows are not valid. */
13333 if (!WINDOW_FULL_WIDTH_P (w)
13334 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13335 update_mode_lines = 1;
13336 }
13337 else
13338 {
13339 if (!consider_all_windows_p)
13340 {
13341 /* This has already been done above if
13342 consider_all_windows_p is set. */
13343 mark_window_display_accurate_1 (w, 1);
13344
13345 /* Say overlay arrows are up to date. */
13346 update_overlay_arrows (1);
13347
13348 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13349 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13350 }
13351
13352 update_mode_lines = 0;
13353 windows_or_buffers_changed = 0;
13354 cursor_type_changed = 0;
13355 }
13356
13357 /* Start SIGIO interrupts coming again. Having them off during the
13358 code above makes it less likely one will discard output, but not
13359 impossible, since there might be stuff in the system buffer here.
13360 But it is much hairier to try to do anything about that. */
13361 if (interrupt_input)
13362 request_sigio ();
13363 RESUME_POLLING;
13364
13365 /* If a frame has become visible which was not before, redisplay
13366 again, so that we display it. Expose events for such a frame
13367 (which it gets when becoming visible) don't call the parts of
13368 redisplay constructing glyphs, so simply exposing a frame won't
13369 display anything in this case. So, we have to display these
13370 frames here explicitly. */
13371 if (!pending)
13372 {
13373 Lisp_Object tail, frame;
13374 int new_count = 0;
13375
13376 FOR_EACH_FRAME (tail, frame)
13377 {
13378 int this_is_visible = 0;
13379
13380 if (XFRAME (frame)->visible)
13381 this_is_visible = 1;
13382 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
13383 if (XFRAME (frame)->visible)
13384 this_is_visible = 1;
13385
13386 if (this_is_visible)
13387 new_count++;
13388 }
13389
13390 if (new_count != number_of_visible_frames)
13391 windows_or_buffers_changed++;
13392 }
13393
13394 /* Change frame size now if a change is pending. */
13395 do_pending_window_change (1);
13396
13397 /* If we just did a pending size change, or have additional
13398 visible frames, or selected_window changed, redisplay again. */
13399 if ((windows_or_buffers_changed && !pending)
13400 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13401 goto retry;
13402
13403 /* Clear the face and image caches.
13404
13405 We used to do this only if consider_all_windows_p. But the cache
13406 needs to be cleared if a timer creates images in the current
13407 buffer (e.g. the test case in Bug#6230). */
13408
13409 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13410 {
13411 clear_face_cache (0);
13412 clear_face_cache_count = 0;
13413 }
13414
13415 #ifdef HAVE_WINDOW_SYSTEM
13416 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
13417 {
13418 clear_image_caches (Qnil);
13419 clear_image_cache_count = 0;
13420 }
13421 #endif /* HAVE_WINDOW_SYSTEM */
13422
13423 end_of_redisplay:
13424 unbind_to (count, Qnil);
13425 RESUME_POLLING;
13426 }
13427
13428
13429 /* Redisplay, but leave alone any recent echo area message unless
13430 another message has been requested in its place.
13431
13432 This is useful in situations where you need to redisplay but no
13433 user action has occurred, making it inappropriate for the message
13434 area to be cleared. See tracking_off and
13435 wait_reading_process_output for examples of these situations.
13436
13437 FROM_WHERE is an integer saying from where this function was
13438 called. This is useful for debugging. */
13439
13440 void
13441 redisplay_preserve_echo_area (int from_where)
13442 {
13443 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
13444
13445 if (!NILP (echo_area_buffer[1]))
13446 {
13447 /* We have a previously displayed message, but no current
13448 message. Redisplay the previous message. */
13449 display_last_displayed_message_p = 1;
13450 redisplay_internal ();
13451 display_last_displayed_message_p = 0;
13452 }
13453 else
13454 redisplay_internal ();
13455
13456 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13457 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
13458 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
13459 }
13460
13461
13462 /* Function registered with record_unwind_protect in
13463 redisplay_internal. Reset redisplaying_p to the value it had
13464 before redisplay_internal was called, and clear
13465 prevent_freeing_realized_faces_p. It also selects the previously
13466 selected frame, unless it has been deleted (by an X connection
13467 failure during redisplay, for example). */
13468
13469 static Lisp_Object
13470 unwind_redisplay (Lisp_Object val)
13471 {
13472 Lisp_Object old_redisplaying_p, old_frame;
13473
13474 old_redisplaying_p = XCAR (val);
13475 redisplaying_p = XFASTINT (old_redisplaying_p);
13476 old_frame = XCDR (val);
13477 if (! EQ (old_frame, selected_frame)
13478 && FRAME_LIVE_P (XFRAME (old_frame)))
13479 select_frame_for_redisplay (old_frame);
13480 return Qnil;
13481 }
13482
13483
13484 /* Mark the display of window W as accurate or inaccurate. If
13485 ACCURATE_P is non-zero mark display of W as accurate. If
13486 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13487 redisplay_internal is called. */
13488
13489 static void
13490 mark_window_display_accurate_1 (struct window *w, int accurate_p)
13491 {
13492 if (BUFFERP (w->buffer))
13493 {
13494 struct buffer *b = XBUFFER (w->buffer);
13495
13496 w->last_modified
13497 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
13498 w->last_overlay_modified
13499 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
13500 w->last_had_star
13501 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
13502
13503 if (accurate_p)
13504 {
13505 b->clip_changed = 0;
13506 b->prevent_redisplay_optimizations_p = 0;
13507
13508 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
13509 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
13510 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
13511 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
13512
13513 w->current_matrix->buffer = b;
13514 w->current_matrix->begv = BUF_BEGV (b);
13515 w->current_matrix->zv = BUF_ZV (b);
13516
13517 w->last_cursor = w->cursor;
13518 w->last_cursor_off_p = w->cursor_off_p;
13519
13520 if (w == XWINDOW (selected_window))
13521 w->last_point = make_number (BUF_PT (b));
13522 else
13523 w->last_point = make_number (XMARKER (w->pointm)->charpos);
13524 }
13525 }
13526
13527 if (accurate_p)
13528 {
13529 w->window_end_valid = w->buffer;
13530 w->update_mode_line = Qnil;
13531 }
13532 }
13533
13534
13535 /* Mark the display of windows in the window tree rooted at WINDOW as
13536 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13537 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13538 be redisplayed the next time redisplay_internal is called. */
13539
13540 void
13541 mark_window_display_accurate (Lisp_Object window, int accurate_p)
13542 {
13543 struct window *w;
13544
13545 for (; !NILP (window); window = w->next)
13546 {
13547 w = XWINDOW (window);
13548 mark_window_display_accurate_1 (w, accurate_p);
13549
13550 if (!NILP (w->vchild))
13551 mark_window_display_accurate (w->vchild, accurate_p);
13552 if (!NILP (w->hchild))
13553 mark_window_display_accurate (w->hchild, accurate_p);
13554 }
13555
13556 if (accurate_p)
13557 {
13558 update_overlay_arrows (1);
13559 }
13560 else
13561 {
13562 /* Force a thorough redisplay the next time by setting
13563 last_arrow_position and last_arrow_string to t, which is
13564 unequal to any useful value of Voverlay_arrow_... */
13565 update_overlay_arrows (-1);
13566 }
13567 }
13568
13569
13570 /* Return value in display table DP (Lisp_Char_Table *) for character
13571 C. Since a display table doesn't have any parent, we don't have to
13572 follow parent. Do not call this function directly but use the
13573 macro DISP_CHAR_VECTOR. */
13574
13575 Lisp_Object
13576 disp_char_vector (struct Lisp_Char_Table *dp, int c)
13577 {
13578 Lisp_Object val;
13579
13580 if (ASCII_CHAR_P (c))
13581 {
13582 val = dp->ascii;
13583 if (SUB_CHAR_TABLE_P (val))
13584 val = XSUB_CHAR_TABLE (val)->contents[c];
13585 }
13586 else
13587 {
13588 Lisp_Object table;
13589
13590 XSETCHAR_TABLE (table, dp);
13591 val = char_table_ref (table, c);
13592 }
13593 if (NILP (val))
13594 val = dp->defalt;
13595 return val;
13596 }
13597
13598
13599 \f
13600 /***********************************************************************
13601 Window Redisplay
13602 ***********************************************************************/
13603
13604 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13605
13606 static void
13607 redisplay_windows (Lisp_Object window)
13608 {
13609 while (!NILP (window))
13610 {
13611 struct window *w = XWINDOW (window);
13612
13613 if (!NILP (w->hchild))
13614 redisplay_windows (w->hchild);
13615 else if (!NILP (w->vchild))
13616 redisplay_windows (w->vchild);
13617 else if (!NILP (w->buffer))
13618 {
13619 displayed_buffer = XBUFFER (w->buffer);
13620 /* Use list_of_error, not Qerror, so that
13621 we catch only errors and don't run the debugger. */
13622 internal_condition_case_1 (redisplay_window_0, window,
13623 list_of_error,
13624 redisplay_window_error);
13625 }
13626
13627 window = w->next;
13628 }
13629 }
13630
13631 static Lisp_Object
13632 redisplay_window_error (Lisp_Object ignore)
13633 {
13634 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
13635 return Qnil;
13636 }
13637
13638 static Lisp_Object
13639 redisplay_window_0 (Lisp_Object window)
13640 {
13641 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13642 redisplay_window (window, 0);
13643 return Qnil;
13644 }
13645
13646 static Lisp_Object
13647 redisplay_window_1 (Lisp_Object window)
13648 {
13649 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
13650 redisplay_window (window, 1);
13651 return Qnil;
13652 }
13653 \f
13654
13655 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13656 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13657 which positions recorded in ROW differ from current buffer
13658 positions.
13659
13660 Return 0 if cursor is not on this row, 1 otherwise. */
13661
13662 static int
13663 set_cursor_from_row (struct window *w, struct glyph_row *row,
13664 struct glyph_matrix *matrix,
13665 EMACS_INT delta, EMACS_INT delta_bytes,
13666 int dy, int dvpos)
13667 {
13668 struct glyph *glyph = row->glyphs[TEXT_AREA];
13669 struct glyph *end = glyph + row->used[TEXT_AREA];
13670 struct glyph *cursor = NULL;
13671 /* The last known character position in row. */
13672 EMACS_INT last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
13673 int x = row->x;
13674 EMACS_INT pt_old = PT - delta;
13675 EMACS_INT pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
13676 EMACS_INT pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
13677 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
13678 /* A glyph beyond the edge of TEXT_AREA which we should never
13679 touch. */
13680 struct glyph *glyphs_end = end;
13681 /* Non-zero means we've found a match for cursor position, but that
13682 glyph has the avoid_cursor_p flag set. */
13683 int match_with_avoid_cursor = 0;
13684 /* Non-zero means we've seen at least one glyph that came from a
13685 display string. */
13686 int string_seen = 0;
13687 /* Largest and smallest buffer positions seen so far during scan of
13688 glyph row. */
13689 EMACS_INT bpos_max = pos_before;
13690 EMACS_INT bpos_min = pos_after;
13691 /* Last buffer position covered by an overlay string with an integer
13692 `cursor' property. */
13693 EMACS_INT bpos_covered = 0;
13694 /* Non-zero means the display string on which to display the cursor
13695 comes from a text property, not from an overlay. */
13696 int string_from_text_prop = 0;
13697
13698 /* Don't even try doing anything if called for a mode-line or
13699 header-line row, since the rest of the code isn't prepared to
13700 deal with such calamities. */
13701 xassert (!row->mode_line_p);
13702 if (row->mode_line_p)
13703 return 0;
13704
13705 /* Skip over glyphs not having an object at the start and the end of
13706 the row. These are special glyphs like truncation marks on
13707 terminal frames. */
13708 if (row->displays_text_p)
13709 {
13710 if (!row->reversed_p)
13711 {
13712 while (glyph < end
13713 && INTEGERP (glyph->object)
13714 && glyph->charpos < 0)
13715 {
13716 x += glyph->pixel_width;
13717 ++glyph;
13718 }
13719 while (end > glyph
13720 && INTEGERP ((end - 1)->object)
13721 /* CHARPOS is zero for blanks and stretch glyphs
13722 inserted by extend_face_to_end_of_line. */
13723 && (end - 1)->charpos <= 0)
13724 --end;
13725 glyph_before = glyph - 1;
13726 glyph_after = end;
13727 }
13728 else
13729 {
13730 struct glyph *g;
13731
13732 /* If the glyph row is reversed, we need to process it from back
13733 to front, so swap the edge pointers. */
13734 glyphs_end = end = glyph - 1;
13735 glyph += row->used[TEXT_AREA] - 1;
13736
13737 while (glyph > end + 1
13738 && INTEGERP (glyph->object)
13739 && glyph->charpos < 0)
13740 {
13741 --glyph;
13742 x -= glyph->pixel_width;
13743 }
13744 if (INTEGERP (glyph->object) && glyph->charpos < 0)
13745 --glyph;
13746 /* By default, in reversed rows we put the cursor on the
13747 rightmost (first in the reading order) glyph. */
13748 for (g = end + 1; g < glyph; g++)
13749 x += g->pixel_width;
13750 while (end < glyph
13751 && INTEGERP ((end + 1)->object)
13752 && (end + 1)->charpos <= 0)
13753 ++end;
13754 glyph_before = glyph + 1;
13755 glyph_after = end;
13756 }
13757 }
13758 else if (row->reversed_p)
13759 {
13760 /* In R2L rows that don't display text, put the cursor on the
13761 rightmost glyph. Case in point: an empty last line that is
13762 part of an R2L paragraph. */
13763 cursor = end - 1;
13764 /* Avoid placing the cursor on the last glyph of the row, where
13765 on terminal frames we hold the vertical border between
13766 adjacent windows. */
13767 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
13768 && !WINDOW_RIGHTMOST_P (w)
13769 && cursor == row->glyphs[LAST_AREA] - 1)
13770 cursor--;
13771 x = -1; /* will be computed below, at label compute_x */
13772 }
13773
13774 /* Step 1: Try to find the glyph whose character position
13775 corresponds to point. If that's not possible, find 2 glyphs
13776 whose character positions are the closest to point, one before
13777 point, the other after it. */
13778 if (!row->reversed_p)
13779 while (/* not marched to end of glyph row */
13780 glyph < end
13781 /* glyph was not inserted by redisplay for internal purposes */
13782 && !INTEGERP (glyph->object))
13783 {
13784 if (BUFFERP (glyph->object))
13785 {
13786 EMACS_INT dpos = glyph->charpos - pt_old;
13787
13788 if (glyph->charpos > bpos_max)
13789 bpos_max = glyph->charpos;
13790 if (glyph->charpos < bpos_min)
13791 bpos_min = glyph->charpos;
13792 if (!glyph->avoid_cursor_p)
13793 {
13794 /* If we hit point, we've found the glyph on which to
13795 display the cursor. */
13796 if (dpos == 0)
13797 {
13798 match_with_avoid_cursor = 0;
13799 break;
13800 }
13801 /* See if we've found a better approximation to
13802 POS_BEFORE or to POS_AFTER. Note that we want the
13803 first (leftmost) glyph of all those that are the
13804 closest from below, and the last (rightmost) of all
13805 those from above. */
13806 if (0 > dpos && dpos > pos_before - pt_old)
13807 {
13808 pos_before = glyph->charpos;
13809 glyph_before = glyph;
13810 }
13811 else if (0 < dpos && dpos <= pos_after - pt_old)
13812 {
13813 pos_after = glyph->charpos;
13814 glyph_after = glyph;
13815 }
13816 }
13817 else if (dpos == 0)
13818 match_with_avoid_cursor = 1;
13819 }
13820 else if (STRINGP (glyph->object))
13821 {
13822 Lisp_Object chprop;
13823 EMACS_INT glyph_pos = glyph->charpos;
13824
13825 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13826 glyph->object);
13827 if (!NILP (chprop))
13828 {
13829 /* If the string came from a `display' text property,
13830 look up the buffer position of that property and
13831 use that position to update bpos_max, as if we
13832 actually saw such a position in one of the row's
13833 glyphs. This helps with supporting integer values
13834 of `cursor' property on the display string in
13835 situations where most or all of the row's buffer
13836 text is completely covered by display properties,
13837 so that no glyph with valid buffer positions is
13838 ever seen in the row. */
13839 EMACS_INT prop_pos =
13840 string_buffer_position_lim (glyph->object, pos_before,
13841 pos_after, 0);
13842
13843 if (prop_pos >= pos_before)
13844 bpos_max = prop_pos - 1;
13845 }
13846 if (INTEGERP (chprop))
13847 {
13848 bpos_covered = bpos_max + XINT (chprop);
13849 /* If the `cursor' property covers buffer positions up
13850 to and including point, we should display cursor on
13851 this glyph. Note that, if a `cursor' property on one
13852 of the string's characters has an integer value, we
13853 will break out of the loop below _before_ we get to
13854 the position match above. IOW, integer values of
13855 the `cursor' property override the "exact match for
13856 point" strategy of positioning the cursor. */
13857 /* Implementation note: bpos_max == pt_old when, e.g.,
13858 we are in an empty line, where bpos_max is set to
13859 MATRIX_ROW_START_CHARPOS, see above. */
13860 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13861 {
13862 cursor = glyph;
13863 break;
13864 }
13865 }
13866
13867 string_seen = 1;
13868 }
13869 x += glyph->pixel_width;
13870 ++glyph;
13871 }
13872 else if (glyph > end) /* row is reversed */
13873 while (!INTEGERP (glyph->object))
13874 {
13875 if (BUFFERP (glyph->object))
13876 {
13877 EMACS_INT dpos = glyph->charpos - pt_old;
13878
13879 if (glyph->charpos > bpos_max)
13880 bpos_max = glyph->charpos;
13881 if (glyph->charpos < bpos_min)
13882 bpos_min = glyph->charpos;
13883 if (!glyph->avoid_cursor_p)
13884 {
13885 if (dpos == 0)
13886 {
13887 match_with_avoid_cursor = 0;
13888 break;
13889 }
13890 if (0 > dpos && dpos > pos_before - pt_old)
13891 {
13892 pos_before = glyph->charpos;
13893 glyph_before = glyph;
13894 }
13895 else if (0 < dpos && dpos <= pos_after - pt_old)
13896 {
13897 pos_after = glyph->charpos;
13898 glyph_after = glyph;
13899 }
13900 }
13901 else if (dpos == 0)
13902 match_with_avoid_cursor = 1;
13903 }
13904 else if (STRINGP (glyph->object))
13905 {
13906 Lisp_Object chprop;
13907 EMACS_INT glyph_pos = glyph->charpos;
13908
13909 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
13910 glyph->object);
13911 if (!NILP (chprop))
13912 {
13913 EMACS_INT prop_pos =
13914 string_buffer_position_lim (glyph->object, pos_before,
13915 pos_after, 0);
13916
13917 if (prop_pos >= pos_before)
13918 bpos_max = prop_pos - 1;
13919 }
13920 if (INTEGERP (chprop))
13921 {
13922 bpos_covered = bpos_max + XINT (chprop);
13923 /* If the `cursor' property covers buffer positions up
13924 to and including point, we should display cursor on
13925 this glyph. */
13926 if (bpos_max <= pt_old && bpos_covered >= pt_old)
13927 {
13928 cursor = glyph;
13929 break;
13930 }
13931 }
13932 string_seen = 1;
13933 }
13934 --glyph;
13935 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
13936 {
13937 x--; /* can't use any pixel_width */
13938 break;
13939 }
13940 x -= glyph->pixel_width;
13941 }
13942
13943 /* Step 2: If we didn't find an exact match for point, we need to
13944 look for a proper place to put the cursor among glyphs between
13945 GLYPH_BEFORE and GLYPH_AFTER. */
13946 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13947 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
13948 && bpos_covered < pt_old)
13949 {
13950 /* An empty line has a single glyph whose OBJECT is zero and
13951 whose CHARPOS is the position of a newline on that line.
13952 Note that on a TTY, there are more glyphs after that, which
13953 were produced by extend_face_to_end_of_line, but their
13954 CHARPOS is zero or negative. */
13955 int empty_line_p =
13956 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
13957 && INTEGERP (glyph->object) && glyph->charpos > 0;
13958
13959 if (row->ends_in_ellipsis_p && pos_after == last_pos)
13960 {
13961 EMACS_INT ellipsis_pos;
13962
13963 /* Scan back over the ellipsis glyphs. */
13964 if (!row->reversed_p)
13965 {
13966 ellipsis_pos = (glyph - 1)->charpos;
13967 while (glyph > row->glyphs[TEXT_AREA]
13968 && (glyph - 1)->charpos == ellipsis_pos)
13969 glyph--, x -= glyph->pixel_width;
13970 /* That loop always goes one position too far, including
13971 the glyph before the ellipsis. So scan forward over
13972 that one. */
13973 x += glyph->pixel_width;
13974 glyph++;
13975 }
13976 else /* row is reversed */
13977 {
13978 ellipsis_pos = (glyph + 1)->charpos;
13979 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
13980 && (glyph + 1)->charpos == ellipsis_pos)
13981 glyph++, x += glyph->pixel_width;
13982 x -= glyph->pixel_width;
13983 glyph--;
13984 }
13985 }
13986 else if (match_with_avoid_cursor)
13987 {
13988 cursor = glyph_after;
13989 x = -1;
13990 }
13991 else if (string_seen)
13992 {
13993 int incr = row->reversed_p ? -1 : +1;
13994
13995 /* Need to find the glyph that came out of a string which is
13996 present at point. That glyph is somewhere between
13997 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13998 positioned between POS_BEFORE and POS_AFTER in the
13999 buffer. */
14000 struct glyph *start, *stop;
14001 EMACS_INT pos = pos_before;
14002
14003 x = -1;
14004
14005 /* If the row ends in a newline from a display string,
14006 reordering could have moved the glyphs belonging to the
14007 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14008 in this case we extend the search to the last glyph in
14009 the row that was not inserted by redisplay. */
14010 if (row->ends_in_newline_from_string_p)
14011 {
14012 glyph_after = end;
14013 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14014 }
14015
14016 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14017 correspond to POS_BEFORE and POS_AFTER, respectively. We
14018 need START and STOP in the order that corresponds to the
14019 row's direction as given by its reversed_p flag. If the
14020 directionality of characters between POS_BEFORE and
14021 POS_AFTER is the opposite of the row's base direction,
14022 these characters will have been reordered for display,
14023 and we need to reverse START and STOP. */
14024 if (!row->reversed_p)
14025 {
14026 start = min (glyph_before, glyph_after);
14027 stop = max (glyph_before, glyph_after);
14028 }
14029 else
14030 {
14031 start = max (glyph_before, glyph_after);
14032 stop = min (glyph_before, glyph_after);
14033 }
14034 for (glyph = start + incr;
14035 row->reversed_p ? glyph > stop : glyph < stop; )
14036 {
14037
14038 /* Any glyphs that come from the buffer are here because
14039 of bidi reordering. Skip them, and only pay
14040 attention to glyphs that came from some string. */
14041 if (STRINGP (glyph->object))
14042 {
14043 Lisp_Object str;
14044 EMACS_INT tem;
14045 /* If the display property covers the newline, we
14046 need to search for it one position farther. */
14047 EMACS_INT lim = pos_after
14048 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14049
14050 string_from_text_prop = 0;
14051 str = glyph->object;
14052 tem = string_buffer_position_lim (str, pos, lim, 0);
14053 if (tem == 0 /* from overlay */
14054 || pos <= tem)
14055 {
14056 /* If the string from which this glyph came is
14057 found in the buffer at point, then we've
14058 found the glyph we've been looking for. If
14059 it comes from an overlay (tem == 0), and it
14060 has the `cursor' property on one of its
14061 glyphs, record that glyph as a candidate for
14062 displaying the cursor. (As in the
14063 unidirectional version, we will display the
14064 cursor on the last candidate we find.) */
14065 if (tem == 0 || tem == pt_old)
14066 {
14067 /* The glyphs from this string could have
14068 been reordered. Find the one with the
14069 smallest string position. Or there could
14070 be a character in the string with the
14071 `cursor' property, which means display
14072 cursor on that character's glyph. */
14073 EMACS_INT strpos = glyph->charpos;
14074
14075 if (tem)
14076 {
14077 cursor = glyph;
14078 string_from_text_prop = 1;
14079 }
14080 for ( ;
14081 (row->reversed_p ? glyph > stop : glyph < stop)
14082 && EQ (glyph->object, str);
14083 glyph += incr)
14084 {
14085 Lisp_Object cprop;
14086 EMACS_INT gpos = glyph->charpos;
14087
14088 cprop = Fget_char_property (make_number (gpos),
14089 Qcursor,
14090 glyph->object);
14091 if (!NILP (cprop))
14092 {
14093 cursor = glyph;
14094 break;
14095 }
14096 if (tem && glyph->charpos < strpos)
14097 {
14098 strpos = glyph->charpos;
14099 cursor = glyph;
14100 }
14101 }
14102
14103 if (tem == pt_old)
14104 goto compute_x;
14105 }
14106 if (tem)
14107 pos = tem + 1; /* don't find previous instances */
14108 }
14109 /* This string is not what we want; skip all of the
14110 glyphs that came from it. */
14111 while ((row->reversed_p ? glyph > stop : glyph < stop)
14112 && EQ (glyph->object, str))
14113 glyph += incr;
14114 }
14115 else
14116 glyph += incr;
14117 }
14118
14119 /* If we reached the end of the line, and END was from a string,
14120 the cursor is not on this line. */
14121 if (cursor == NULL
14122 && (row->reversed_p ? glyph <= end : glyph >= end)
14123 && STRINGP (end->object)
14124 && row->continued_p)
14125 return 0;
14126 }
14127 /* A truncated row may not include PT among its character positions.
14128 Setting the cursor inside the scroll margin will trigger
14129 recalculation of hscroll in hscroll_window_tree. But if a
14130 display string covers point, defer to the string-handling
14131 code below to figure this out. */
14132 else if (row->truncated_on_left_p && pt_old < bpos_min)
14133 {
14134 cursor = glyph_before;
14135 x = -1;
14136 }
14137 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14138 /* Zero-width characters produce no glyphs. */
14139 || (!empty_line_p
14140 && (row->reversed_p
14141 ? glyph_after > glyphs_end
14142 : glyph_after < glyphs_end)))
14143 {
14144 cursor = glyph_after;
14145 x = -1;
14146 }
14147 }
14148
14149 compute_x:
14150 if (cursor != NULL)
14151 glyph = cursor;
14152 if (x < 0)
14153 {
14154 struct glyph *g;
14155
14156 /* Need to compute x that corresponds to GLYPH. */
14157 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14158 {
14159 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14160 abort ();
14161 x += g->pixel_width;
14162 }
14163 }
14164
14165 /* ROW could be part of a continued line, which, under bidi
14166 reordering, might have other rows whose start and end charpos
14167 occlude point. Only set w->cursor if we found a better
14168 approximation to the cursor position than we have from previously
14169 examined candidate rows belonging to the same continued line. */
14170 if (/* we already have a candidate row */
14171 w->cursor.vpos >= 0
14172 /* that candidate is not the row we are processing */
14173 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14174 /* Make sure cursor.vpos specifies a row whose start and end
14175 charpos occlude point, and it is valid candidate for being a
14176 cursor-row. This is because some callers of this function
14177 leave cursor.vpos at the row where the cursor was displayed
14178 during the last redisplay cycle. */
14179 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14180 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14181 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14182 {
14183 struct glyph *g1 =
14184 MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14185
14186 /* Don't consider glyphs that are outside TEXT_AREA. */
14187 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14188 return 0;
14189 /* Keep the candidate whose buffer position is the closest to
14190 point or has the `cursor' property. */
14191 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14192 w->cursor.hpos >= 0
14193 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14194 && ((BUFFERP (g1->object)
14195 && (g1->charpos == pt_old /* an exact match always wins */
14196 || (BUFFERP (glyph->object)
14197 && eabs (g1->charpos - pt_old)
14198 < eabs (glyph->charpos - pt_old))))
14199 /* previous candidate is a glyph from a string that has
14200 a non-nil `cursor' property */
14201 || (STRINGP (g1->object)
14202 && (!NILP (Fget_char_property (make_number (g1->charpos),
14203 Qcursor, g1->object))
14204 /* previous candidate is from the same display
14205 string as this one, and the display string
14206 came from a text property */
14207 || (EQ (g1->object, glyph->object)
14208 && string_from_text_prop)
14209 /* this candidate is from newline and its
14210 position is not an exact match */
14211 || (INTEGERP (glyph->object)
14212 && glyph->charpos != pt_old)))))
14213 return 0;
14214 /* If this candidate gives an exact match, use that. */
14215 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14216 /* If this candidate is a glyph created for the
14217 terminating newline of a line, and point is on that
14218 newline, it wins because it's an exact match. */
14219 || (!row->continued_p
14220 && INTEGERP (glyph->object)
14221 && glyph->charpos == 0
14222 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14223 /* Otherwise, keep the candidate that comes from a row
14224 spanning less buffer positions. This may win when one or
14225 both candidate positions are on glyphs that came from
14226 display strings, for which we cannot compare buffer
14227 positions. */
14228 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14229 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14230 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14231 return 0;
14232 }
14233 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14234 w->cursor.x = x;
14235 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14236 w->cursor.y = row->y + dy;
14237
14238 if (w == XWINDOW (selected_window))
14239 {
14240 if (!row->continued_p
14241 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14242 && row->x == 0)
14243 {
14244 this_line_buffer = XBUFFER (w->buffer);
14245
14246 CHARPOS (this_line_start_pos)
14247 = MATRIX_ROW_START_CHARPOS (row) + delta;
14248 BYTEPOS (this_line_start_pos)
14249 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14250
14251 CHARPOS (this_line_end_pos)
14252 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14253 BYTEPOS (this_line_end_pos)
14254 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14255
14256 this_line_y = w->cursor.y;
14257 this_line_pixel_height = row->height;
14258 this_line_vpos = w->cursor.vpos;
14259 this_line_start_x = row->x;
14260 }
14261 else
14262 CHARPOS (this_line_start_pos) = 0;
14263 }
14264
14265 return 1;
14266 }
14267
14268
14269 /* Run window scroll functions, if any, for WINDOW with new window
14270 start STARTP. Sets the window start of WINDOW to that position.
14271
14272 We assume that the window's buffer is really current. */
14273
14274 static inline struct text_pos
14275 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14276 {
14277 struct window *w = XWINDOW (window);
14278 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14279
14280 if (current_buffer != XBUFFER (w->buffer))
14281 abort ();
14282
14283 if (!NILP (Vwindow_scroll_functions))
14284 {
14285 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14286 make_number (CHARPOS (startp)));
14287 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14288 /* In case the hook functions switch buffers. */
14289 if (current_buffer != XBUFFER (w->buffer))
14290 set_buffer_internal_1 (XBUFFER (w->buffer));
14291 }
14292
14293 return startp;
14294 }
14295
14296
14297 /* Make sure the line containing the cursor is fully visible.
14298 A value of 1 means there is nothing to be done.
14299 (Either the line is fully visible, or it cannot be made so,
14300 or we cannot tell.)
14301
14302 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14303 is higher than window.
14304
14305 A value of 0 means the caller should do scrolling
14306 as if point had gone off the screen. */
14307
14308 static int
14309 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14310 {
14311 struct glyph_matrix *matrix;
14312 struct glyph_row *row;
14313 int window_height;
14314
14315 if (!make_cursor_line_fully_visible_p)
14316 return 1;
14317
14318 /* It's not always possible to find the cursor, e.g, when a window
14319 is full of overlay strings. Don't do anything in that case. */
14320 if (w->cursor.vpos < 0)
14321 return 1;
14322
14323 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14324 row = MATRIX_ROW (matrix, w->cursor.vpos);
14325
14326 /* If the cursor row is not partially visible, there's nothing to do. */
14327 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14328 return 1;
14329
14330 /* If the row the cursor is in is taller than the window's height,
14331 it's not clear what to do, so do nothing. */
14332 window_height = window_box_height (w);
14333 if (row->height >= window_height)
14334 {
14335 if (!force_p || MINI_WINDOW_P (w)
14336 || w->vscroll || w->cursor.vpos == 0)
14337 return 1;
14338 }
14339 return 0;
14340 }
14341
14342
14343 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14344 non-zero means only WINDOW is redisplayed in redisplay_internal.
14345 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14346 in redisplay_window to bring a partially visible line into view in
14347 the case that only the cursor has moved.
14348
14349 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14350 last screen line's vertical height extends past the end of the screen.
14351
14352 Value is
14353
14354 1 if scrolling succeeded
14355
14356 0 if scrolling didn't find point.
14357
14358 -1 if new fonts have been loaded so that we must interrupt
14359 redisplay, adjust glyph matrices, and try again. */
14360
14361 enum
14362 {
14363 SCROLLING_SUCCESS,
14364 SCROLLING_FAILED,
14365 SCROLLING_NEED_LARGER_MATRICES
14366 };
14367
14368 /* If scroll-conservatively is more than this, never recenter.
14369
14370 If you change this, don't forget to update the doc string of
14371 `scroll-conservatively' and the Emacs manual. */
14372 #define SCROLL_LIMIT 100
14373
14374 static int
14375 try_scrolling (Lisp_Object window, int just_this_one_p,
14376 EMACS_INT arg_scroll_conservatively, EMACS_INT scroll_step,
14377 int temp_scroll_step, int last_line_misfit)
14378 {
14379 struct window *w = XWINDOW (window);
14380 struct frame *f = XFRAME (w->frame);
14381 struct text_pos pos, startp;
14382 struct it it;
14383 int this_scroll_margin, scroll_max, rc, height;
14384 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14385 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14386 Lisp_Object aggressive;
14387 /* We will never try scrolling more than this number of lines. */
14388 int scroll_limit = SCROLL_LIMIT;
14389
14390 #if GLYPH_DEBUG
14391 debug_method_add (w, "try_scrolling");
14392 #endif
14393
14394 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14395
14396 /* Compute scroll margin height in pixels. We scroll when point is
14397 within this distance from the top or bottom of the window. */
14398 if (scroll_margin > 0)
14399 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
14400 * FRAME_LINE_HEIGHT (f);
14401 else
14402 this_scroll_margin = 0;
14403
14404 /* Force arg_scroll_conservatively to have a reasonable value, to
14405 avoid scrolling too far away with slow move_it_* functions. Note
14406 that the user can supply scroll-conservatively equal to
14407 `most-positive-fixnum', which can be larger than INT_MAX. */
14408 if (arg_scroll_conservatively > scroll_limit)
14409 {
14410 arg_scroll_conservatively = scroll_limit + 1;
14411 scroll_max = scroll_limit * FRAME_LINE_HEIGHT (f);
14412 }
14413 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14414 /* Compute how much we should try to scroll maximally to bring
14415 point into view. */
14416 scroll_max = (max (scroll_step,
14417 max (arg_scroll_conservatively, temp_scroll_step))
14418 * FRAME_LINE_HEIGHT (f));
14419 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
14420 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
14421 /* We're trying to scroll because of aggressive scrolling but no
14422 scroll_step is set. Choose an arbitrary one. */
14423 scroll_max = 10 * FRAME_LINE_HEIGHT (f);
14424 else
14425 scroll_max = 0;
14426
14427 too_near_end:
14428
14429 /* Decide whether to scroll down. */
14430 if (PT > CHARPOS (startp))
14431 {
14432 int scroll_margin_y;
14433
14434 /* Compute the pixel ypos of the scroll margin, then move IT to
14435 either that ypos or PT, whichever comes first. */
14436 start_display (&it, w, startp);
14437 scroll_margin_y = it.last_visible_y - this_scroll_margin
14438 - FRAME_LINE_HEIGHT (f) * extra_scroll_margin_lines;
14439 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
14440 (MOVE_TO_POS | MOVE_TO_Y));
14441
14442 if (PT > CHARPOS (it.current.pos))
14443 {
14444 int y0 = line_bottom_y (&it);
14445 /* Compute how many pixels below window bottom to stop searching
14446 for PT. This avoids costly search for PT that is far away if
14447 the user limited scrolling by a small number of lines, but
14448 always finds PT if scroll_conservatively is set to a large
14449 number, such as most-positive-fixnum. */
14450 int slack = max (scroll_max, 10 * FRAME_LINE_HEIGHT (f));
14451 int y_to_move = it.last_visible_y + slack;
14452
14453 /* Compute the distance from the scroll margin to PT or to
14454 the scroll limit, whichever comes first. This should
14455 include the height of the cursor line, to make that line
14456 fully visible. */
14457 move_it_to (&it, PT, -1, y_to_move,
14458 -1, MOVE_TO_POS | MOVE_TO_Y);
14459 dy = line_bottom_y (&it) - y0;
14460
14461 if (dy > scroll_max)
14462 return SCROLLING_FAILED;
14463
14464 if (dy > 0)
14465 scroll_down_p = 1;
14466 }
14467 }
14468
14469 if (scroll_down_p)
14470 {
14471 /* Point is in or below the bottom scroll margin, so move the
14472 window start down. If scrolling conservatively, move it just
14473 enough down to make point visible. If scroll_step is set,
14474 move it down by scroll_step. */
14475 if (arg_scroll_conservatively)
14476 amount_to_scroll
14477 = min (max (dy, FRAME_LINE_HEIGHT (f)),
14478 FRAME_LINE_HEIGHT (f) * arg_scroll_conservatively);
14479 else if (scroll_step || temp_scroll_step)
14480 amount_to_scroll = scroll_max;
14481 else
14482 {
14483 aggressive = BVAR (current_buffer, scroll_up_aggressively);
14484 height = WINDOW_BOX_TEXT_HEIGHT (w);
14485 if (NUMBERP (aggressive))
14486 {
14487 double float_amount = XFLOATINT (aggressive) * height;
14488 amount_to_scroll = float_amount;
14489 if (amount_to_scroll == 0 && float_amount > 0)
14490 amount_to_scroll = 1;
14491 /* Don't let point enter the scroll margin near top of
14492 the window. */
14493 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14494 amount_to_scroll = height - 2*this_scroll_margin + dy;
14495 }
14496 }
14497
14498 if (amount_to_scroll <= 0)
14499 return SCROLLING_FAILED;
14500
14501 start_display (&it, w, startp);
14502 if (arg_scroll_conservatively <= scroll_limit)
14503 move_it_vertically (&it, amount_to_scroll);
14504 else
14505 {
14506 /* Extra precision for users who set scroll-conservatively
14507 to a large number: make sure the amount we scroll
14508 the window start is never less than amount_to_scroll,
14509 which was computed as distance from window bottom to
14510 point. This matters when lines at window top and lines
14511 below window bottom have different height. */
14512 struct it it1;
14513 void *it1data = NULL;
14514 /* We use a temporary it1 because line_bottom_y can modify
14515 its argument, if it moves one line down; see there. */
14516 int start_y;
14517
14518 SAVE_IT (it1, it, it1data);
14519 start_y = line_bottom_y (&it1);
14520 do {
14521 RESTORE_IT (&it, &it, it1data);
14522 move_it_by_lines (&it, 1);
14523 SAVE_IT (it1, it, it1data);
14524 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
14525 }
14526
14527 /* If STARTP is unchanged, move it down another screen line. */
14528 if (CHARPOS (it.current.pos) == CHARPOS (startp))
14529 move_it_by_lines (&it, 1);
14530 startp = it.current.pos;
14531 }
14532 else
14533 {
14534 struct text_pos scroll_margin_pos = startp;
14535
14536 /* See if point is inside the scroll margin at the top of the
14537 window. */
14538 if (this_scroll_margin)
14539 {
14540 start_display (&it, w, startp);
14541 move_it_vertically (&it, this_scroll_margin);
14542 scroll_margin_pos = it.current.pos;
14543 }
14544
14545 if (PT < CHARPOS (scroll_margin_pos))
14546 {
14547 /* Point is in the scroll margin at the top of the window or
14548 above what is displayed in the window. */
14549 int y0, y_to_move;
14550
14551 /* Compute the vertical distance from PT to the scroll
14552 margin position. Move as far as scroll_max allows, or
14553 one screenful, or 10 screen lines, whichever is largest.
14554 Give up if distance is greater than scroll_max. */
14555 SET_TEXT_POS (pos, PT, PT_BYTE);
14556 start_display (&it, w, pos);
14557 y0 = it.current_y;
14558 y_to_move = max (it.last_visible_y,
14559 max (scroll_max, 10 * FRAME_LINE_HEIGHT (f)));
14560 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
14561 y_to_move, -1,
14562 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
14563 dy = it.current_y - y0;
14564 if (dy > scroll_max)
14565 return SCROLLING_FAILED;
14566
14567 /* Compute new window start. */
14568 start_display (&it, w, startp);
14569
14570 if (arg_scroll_conservatively)
14571 amount_to_scroll = max (dy, FRAME_LINE_HEIGHT (f) *
14572 max (scroll_step, temp_scroll_step));
14573 else if (scroll_step || temp_scroll_step)
14574 amount_to_scroll = scroll_max;
14575 else
14576 {
14577 aggressive = BVAR (current_buffer, scroll_down_aggressively);
14578 height = WINDOW_BOX_TEXT_HEIGHT (w);
14579 if (NUMBERP (aggressive))
14580 {
14581 double float_amount = XFLOATINT (aggressive) * height;
14582 amount_to_scroll = float_amount;
14583 if (amount_to_scroll == 0 && float_amount > 0)
14584 amount_to_scroll = 1;
14585 amount_to_scroll -=
14586 this_scroll_margin - dy - FRAME_LINE_HEIGHT (f);
14587 /* Don't let point enter the scroll margin near
14588 bottom of the window. */
14589 if (amount_to_scroll > height - 2*this_scroll_margin + dy)
14590 amount_to_scroll = height - 2*this_scroll_margin + dy;
14591 }
14592 }
14593
14594 if (amount_to_scroll <= 0)
14595 return SCROLLING_FAILED;
14596
14597 move_it_vertically_backward (&it, amount_to_scroll);
14598 startp = it.current.pos;
14599 }
14600 }
14601
14602 /* Run window scroll functions. */
14603 startp = run_window_scroll_functions (window, startp);
14604
14605 /* Display the window. Give up if new fonts are loaded, or if point
14606 doesn't appear. */
14607 if (!try_window (window, startp, 0))
14608 rc = SCROLLING_NEED_LARGER_MATRICES;
14609 else if (w->cursor.vpos < 0)
14610 {
14611 clear_glyph_matrix (w->desired_matrix);
14612 rc = SCROLLING_FAILED;
14613 }
14614 else
14615 {
14616 /* Maybe forget recorded base line for line number display. */
14617 if (!just_this_one_p
14618 || current_buffer->clip_changed
14619 || BEG_UNCHANGED < CHARPOS (startp))
14620 w->base_line_number = Qnil;
14621
14622 /* If cursor ends up on a partially visible line,
14623 treat that as being off the bottom of the screen. */
14624 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
14625 /* It's possible that the cursor is on the first line of the
14626 buffer, which is partially obscured due to a vscroll
14627 (Bug#7537). In that case, avoid looping forever . */
14628 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
14629 {
14630 clear_glyph_matrix (w->desired_matrix);
14631 ++extra_scroll_margin_lines;
14632 goto too_near_end;
14633 }
14634 rc = SCROLLING_SUCCESS;
14635 }
14636
14637 return rc;
14638 }
14639
14640
14641 /* Compute a suitable window start for window W if display of W starts
14642 on a continuation line. Value is non-zero if a new window start
14643 was computed.
14644
14645 The new window start will be computed, based on W's width, starting
14646 from the start of the continued line. It is the start of the
14647 screen line with the minimum distance from the old start W->start. */
14648
14649 static int
14650 compute_window_start_on_continuation_line (struct window *w)
14651 {
14652 struct text_pos pos, start_pos;
14653 int window_start_changed_p = 0;
14654
14655 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
14656
14657 /* If window start is on a continuation line... Window start may be
14658 < BEGV in case there's invisible text at the start of the
14659 buffer (M-x rmail, for example). */
14660 if (CHARPOS (start_pos) > BEGV
14661 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
14662 {
14663 struct it it;
14664 struct glyph_row *row;
14665
14666 /* Handle the case that the window start is out of range. */
14667 if (CHARPOS (start_pos) < BEGV)
14668 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
14669 else if (CHARPOS (start_pos) > ZV)
14670 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
14671
14672 /* Find the start of the continued line. This should be fast
14673 because scan_buffer is fast (newline cache). */
14674 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
14675 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
14676 row, DEFAULT_FACE_ID);
14677 reseat_at_previous_visible_line_start (&it);
14678
14679 /* If the line start is "too far" away from the window start,
14680 say it takes too much time to compute a new window start. */
14681 if (CHARPOS (start_pos) - IT_CHARPOS (it)
14682 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
14683 {
14684 int min_distance, distance;
14685
14686 /* Move forward by display lines to find the new window
14687 start. If window width was enlarged, the new start can
14688 be expected to be > the old start. If window width was
14689 decreased, the new window start will be < the old start.
14690 So, we're looking for the display line start with the
14691 minimum distance from the old window start. */
14692 pos = it.current.pos;
14693 min_distance = INFINITY;
14694 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
14695 distance < min_distance)
14696 {
14697 min_distance = distance;
14698 pos = it.current.pos;
14699 move_it_by_lines (&it, 1);
14700 }
14701
14702 /* Set the window start there. */
14703 SET_MARKER_FROM_TEXT_POS (w->start, pos);
14704 window_start_changed_p = 1;
14705 }
14706 }
14707
14708 return window_start_changed_p;
14709 }
14710
14711
14712 /* Try cursor movement in case text has not changed in window WINDOW,
14713 with window start STARTP. Value is
14714
14715 CURSOR_MOVEMENT_SUCCESS if successful
14716
14717 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14718
14719 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14720 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14721 we want to scroll as if scroll-step were set to 1. See the code.
14722
14723 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14724 which case we have to abort this redisplay, and adjust matrices
14725 first. */
14726
14727 enum
14728 {
14729 CURSOR_MOVEMENT_SUCCESS,
14730 CURSOR_MOVEMENT_CANNOT_BE_USED,
14731 CURSOR_MOVEMENT_MUST_SCROLL,
14732 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14733 };
14734
14735 static int
14736 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
14737 {
14738 struct window *w = XWINDOW (window);
14739 struct frame *f = XFRAME (w->frame);
14740 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
14741
14742 #if GLYPH_DEBUG
14743 if (inhibit_try_cursor_movement)
14744 return rc;
14745 #endif
14746
14747 /* Handle case where text has not changed, only point, and it has
14748 not moved off the frame. */
14749 if (/* Point may be in this window. */
14750 PT >= CHARPOS (startp)
14751 /* Selective display hasn't changed. */
14752 && !current_buffer->clip_changed
14753 /* Function force-mode-line-update is used to force a thorough
14754 redisplay. It sets either windows_or_buffers_changed or
14755 update_mode_lines. So don't take a shortcut here for these
14756 cases. */
14757 && !update_mode_lines
14758 && !windows_or_buffers_changed
14759 && !cursor_type_changed
14760 /* Can't use this case if highlighting a region. When a
14761 region exists, cursor movement has to do more than just
14762 set the cursor. */
14763 && !(!NILP (Vtransient_mark_mode)
14764 && !NILP (BVAR (current_buffer, mark_active)))
14765 && NILP (w->region_showing)
14766 && NILP (Vshow_trailing_whitespace)
14767 /* Right after splitting windows, last_point may be nil. */
14768 && INTEGERP (w->last_point)
14769 /* This code is not used for mini-buffer for the sake of the case
14770 of redisplaying to replace an echo area message; since in
14771 that case the mini-buffer contents per se are usually
14772 unchanged. This code is of no real use in the mini-buffer
14773 since the handling of this_line_start_pos, etc., in redisplay
14774 handles the same cases. */
14775 && !EQ (window, minibuf_window)
14776 /* When splitting windows or for new windows, it happens that
14777 redisplay is called with a nil window_end_vpos or one being
14778 larger than the window. This should really be fixed in
14779 window.c. I don't have this on my list, now, so we do
14780 approximately the same as the old redisplay code. --gerd. */
14781 && INTEGERP (w->window_end_vpos)
14782 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
14783 && (FRAME_WINDOW_P (f)
14784 || !overlay_arrow_in_current_buffer_p ()))
14785 {
14786 int this_scroll_margin, top_scroll_margin;
14787 struct glyph_row *row = NULL;
14788
14789 #if GLYPH_DEBUG
14790 debug_method_add (w, "cursor movement");
14791 #endif
14792
14793 /* Scroll if point within this distance from the top or bottom
14794 of the window. This is a pixel value. */
14795 if (scroll_margin > 0)
14796 {
14797 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
14798 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
14799 }
14800 else
14801 this_scroll_margin = 0;
14802
14803 top_scroll_margin = this_scroll_margin;
14804 if (WINDOW_WANTS_HEADER_LINE_P (w))
14805 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
14806
14807 /* Start with the row the cursor was displayed during the last
14808 not paused redisplay. Give up if that row is not valid. */
14809 if (w->last_cursor.vpos < 0
14810 || w->last_cursor.vpos >= w->current_matrix->nrows)
14811 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14812 else
14813 {
14814 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
14815 if (row->mode_line_p)
14816 ++row;
14817 if (!row->enabled_p)
14818 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14819 }
14820
14821 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
14822 {
14823 int scroll_p = 0, must_scroll = 0;
14824 int last_y = window_text_bottom_y (w) - this_scroll_margin;
14825
14826 if (PT > XFASTINT (w->last_point))
14827 {
14828 /* Point has moved forward. */
14829 while (MATRIX_ROW_END_CHARPOS (row) < PT
14830 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
14831 {
14832 xassert (row->enabled_p);
14833 ++row;
14834 }
14835
14836 /* If the end position of a row equals the start
14837 position of the next row, and PT is at that position,
14838 we would rather display cursor in the next line. */
14839 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14840 && MATRIX_ROW_END_CHARPOS (row) == PT
14841 && row < w->current_matrix->rows
14842 + w->current_matrix->nrows - 1
14843 && MATRIX_ROW_START_CHARPOS (row+1) == PT
14844 && !cursor_row_p (row))
14845 ++row;
14846
14847 /* If within the scroll margin, scroll. Note that
14848 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14849 the next line would be drawn, and that
14850 this_scroll_margin can be zero. */
14851 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
14852 || PT > MATRIX_ROW_END_CHARPOS (row)
14853 /* Line is completely visible last line in window
14854 and PT is to be set in the next line. */
14855 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
14856 && PT == MATRIX_ROW_END_CHARPOS (row)
14857 && !row->ends_at_zv_p
14858 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14859 scroll_p = 1;
14860 }
14861 else if (PT < XFASTINT (w->last_point))
14862 {
14863 /* Cursor has to be moved backward. Note that PT >=
14864 CHARPOS (startp) because of the outer if-statement. */
14865 while (!row->mode_line_p
14866 && (MATRIX_ROW_START_CHARPOS (row) > PT
14867 || (MATRIX_ROW_START_CHARPOS (row) == PT
14868 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
14869 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14870 row > w->current_matrix->rows
14871 && (row-1)->ends_in_newline_from_string_p))))
14872 && (row->y > top_scroll_margin
14873 || CHARPOS (startp) == BEGV))
14874 {
14875 xassert (row->enabled_p);
14876 --row;
14877 }
14878
14879 /* Consider the following case: Window starts at BEGV,
14880 there is invisible, intangible text at BEGV, so that
14881 display starts at some point START > BEGV. It can
14882 happen that we are called with PT somewhere between
14883 BEGV and START. Try to handle that case. */
14884 if (row < w->current_matrix->rows
14885 || row->mode_line_p)
14886 {
14887 row = w->current_matrix->rows;
14888 if (row->mode_line_p)
14889 ++row;
14890 }
14891
14892 /* Due to newlines in overlay strings, we may have to
14893 skip forward over overlay strings. */
14894 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
14895 && MATRIX_ROW_END_CHARPOS (row) == PT
14896 && !cursor_row_p (row))
14897 ++row;
14898
14899 /* If within the scroll margin, scroll. */
14900 if (row->y < top_scroll_margin
14901 && CHARPOS (startp) != BEGV)
14902 scroll_p = 1;
14903 }
14904 else
14905 {
14906 /* Cursor did not move. So don't scroll even if cursor line
14907 is partially visible, as it was so before. */
14908 rc = CURSOR_MOVEMENT_SUCCESS;
14909 }
14910
14911 if (PT < MATRIX_ROW_START_CHARPOS (row)
14912 || PT > MATRIX_ROW_END_CHARPOS (row))
14913 {
14914 /* if PT is not in the glyph row, give up. */
14915 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14916 must_scroll = 1;
14917 }
14918 else if (rc != CURSOR_MOVEMENT_SUCCESS
14919 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14920 {
14921 struct glyph_row *row1;
14922
14923 /* If rows are bidi-reordered and point moved, back up
14924 until we find a row that does not belong to a
14925 continuation line. This is because we must consider
14926 all rows of a continued line as candidates for the
14927 new cursor positioning, since row start and end
14928 positions change non-linearly with vertical position
14929 in such rows. */
14930 /* FIXME: Revisit this when glyph ``spilling'' in
14931 continuation lines' rows is implemented for
14932 bidi-reordered rows. */
14933 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14934 MATRIX_ROW_CONTINUATION_LINE_P (row);
14935 --row)
14936 {
14937 /* If we hit the beginning of the displayed portion
14938 without finding the first row of a continued
14939 line, give up. */
14940 if (row <= row1)
14941 {
14942 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14943 break;
14944 }
14945 xassert (row->enabled_p);
14946 }
14947 }
14948 if (must_scroll)
14949 ;
14950 else if (rc != CURSOR_MOVEMENT_SUCCESS
14951 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
14952 /* Make sure this isn't a header line by any chance, since
14953 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
14954 && !row->mode_line_p
14955 && make_cursor_line_fully_visible_p)
14956 {
14957 if (PT == MATRIX_ROW_END_CHARPOS (row)
14958 && !row->ends_at_zv_p
14959 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14960 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14961 else if (row->height > window_box_height (w))
14962 {
14963 /* If we end up in a partially visible line, let's
14964 make it fully visible, except when it's taller
14965 than the window, in which case we can't do much
14966 about it. */
14967 *scroll_step = 1;
14968 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14969 }
14970 else
14971 {
14972 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14973 if (!cursor_row_fully_visible_p (w, 0, 1))
14974 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14975 else
14976 rc = CURSOR_MOVEMENT_SUCCESS;
14977 }
14978 }
14979 else if (scroll_p)
14980 rc = CURSOR_MOVEMENT_MUST_SCROLL;
14981 else if (rc != CURSOR_MOVEMENT_SUCCESS
14982 && !NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
14983 {
14984 /* With bidi-reordered rows, there could be more than
14985 one candidate row whose start and end positions
14986 occlude point. We need to let set_cursor_from_row
14987 find the best candidate. */
14988 /* FIXME: Revisit this when glyph ``spilling'' in
14989 continuation lines' rows is implemented for
14990 bidi-reordered rows. */
14991 int rv = 0;
14992
14993 do
14994 {
14995 int at_zv_p = 0, exact_match_p = 0;
14996
14997 if (MATRIX_ROW_START_CHARPOS (row) <= PT
14998 && PT <= MATRIX_ROW_END_CHARPOS (row)
14999 && cursor_row_p (row))
15000 rv |= set_cursor_from_row (w, row, w->current_matrix,
15001 0, 0, 0, 0);
15002 /* As soon as we've found the exact match for point,
15003 or the first suitable row whose ends_at_zv_p flag
15004 is set, we are done. */
15005 at_zv_p =
15006 MATRIX_ROW (w->current_matrix, w->cursor.vpos)->ends_at_zv_p;
15007 if (rv && !at_zv_p
15008 && w->cursor.hpos >= 0
15009 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15010 w->cursor.vpos))
15011 {
15012 struct glyph_row *candidate =
15013 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15014 struct glyph *g =
15015 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15016 EMACS_INT endpos = MATRIX_ROW_END_CHARPOS (candidate);
15017
15018 exact_match_p =
15019 (BUFFERP (g->object) && g->charpos == PT)
15020 || (INTEGERP (g->object)
15021 && (g->charpos == PT
15022 || (g->charpos == 0 && endpos - 1 == PT)));
15023 }
15024 if (rv && (at_zv_p || exact_match_p))
15025 {
15026 rc = CURSOR_MOVEMENT_SUCCESS;
15027 break;
15028 }
15029 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15030 break;
15031 ++row;
15032 }
15033 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15034 || row->continued_p)
15035 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15036 || (MATRIX_ROW_START_CHARPOS (row) == PT
15037 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15038 /* If we didn't find any candidate rows, or exited the
15039 loop before all the candidates were examined, signal
15040 to the caller that this method failed. */
15041 if (rc != CURSOR_MOVEMENT_SUCCESS
15042 && !(rv
15043 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15044 && !row->continued_p))
15045 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15046 else if (rv)
15047 rc = CURSOR_MOVEMENT_SUCCESS;
15048 }
15049 else
15050 {
15051 do
15052 {
15053 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15054 {
15055 rc = CURSOR_MOVEMENT_SUCCESS;
15056 break;
15057 }
15058 ++row;
15059 }
15060 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15061 && MATRIX_ROW_START_CHARPOS (row) == PT
15062 && cursor_row_p (row));
15063 }
15064 }
15065 }
15066
15067 return rc;
15068 }
15069
15070 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
15071 static
15072 #endif
15073 void
15074 set_vertical_scroll_bar (struct window *w)
15075 {
15076 EMACS_INT start, end, whole;
15077
15078 /* Calculate the start and end positions for the current window.
15079 At some point, it would be nice to choose between scrollbars
15080 which reflect the whole buffer size, with special markers
15081 indicating narrowing, and scrollbars which reflect only the
15082 visible region.
15083
15084 Note that mini-buffers sometimes aren't displaying any text. */
15085 if (!MINI_WINDOW_P (w)
15086 || (w == XWINDOW (minibuf_window)
15087 && NILP (echo_area_buffer[0])))
15088 {
15089 struct buffer *buf = XBUFFER (w->buffer);
15090 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15091 start = marker_position (w->start) - BUF_BEGV (buf);
15092 /* I don't think this is guaranteed to be right. For the
15093 moment, we'll pretend it is. */
15094 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
15095
15096 if (end < start)
15097 end = start;
15098 if (whole < (end - start))
15099 whole = end - start;
15100 }
15101 else
15102 start = end = whole = 0;
15103
15104 /* Indicate what this scroll bar ought to be displaying now. */
15105 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15106 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15107 (w, end - start, whole, start);
15108 }
15109
15110
15111 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15112 selected_window is redisplayed.
15113
15114 We can return without actually redisplaying the window if
15115 fonts_changed_p is nonzero. In that case, redisplay_internal will
15116 retry. */
15117
15118 static void
15119 redisplay_window (Lisp_Object window, int just_this_one_p)
15120 {
15121 struct window *w = XWINDOW (window);
15122 struct frame *f = XFRAME (w->frame);
15123 struct buffer *buffer = XBUFFER (w->buffer);
15124 struct buffer *old = current_buffer;
15125 struct text_pos lpoint, opoint, startp;
15126 int update_mode_line;
15127 int tem;
15128 struct it it;
15129 /* Record it now because it's overwritten. */
15130 int current_matrix_up_to_date_p = 0;
15131 int used_current_matrix_p = 0;
15132 /* This is less strict than current_matrix_up_to_date_p.
15133 It indicates that the buffer contents and narrowing are unchanged. */
15134 int buffer_unchanged_p = 0;
15135 int temp_scroll_step = 0;
15136 int count = SPECPDL_INDEX ();
15137 int rc;
15138 int centering_position = -1;
15139 int last_line_misfit = 0;
15140 EMACS_INT beg_unchanged, end_unchanged;
15141
15142 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15143 opoint = lpoint;
15144
15145 /* W must be a leaf window here. */
15146 xassert (!NILP (w->buffer));
15147 #if GLYPH_DEBUG
15148 *w->desired_matrix->method = 0;
15149 #endif
15150
15151 restart:
15152 reconsider_clip_changes (w, buffer);
15153
15154 /* Has the mode line to be updated? */
15155 update_mode_line = (!NILP (w->update_mode_line)
15156 || update_mode_lines
15157 || buffer->clip_changed
15158 || buffer->prevent_redisplay_optimizations_p);
15159
15160 if (MINI_WINDOW_P (w))
15161 {
15162 if (w == XWINDOW (echo_area_window)
15163 && !NILP (echo_area_buffer[0]))
15164 {
15165 if (update_mode_line)
15166 /* We may have to update a tty frame's menu bar or a
15167 tool-bar. Example `M-x C-h C-h C-g'. */
15168 goto finish_menu_bars;
15169 else
15170 /* We've already displayed the echo area glyphs in this window. */
15171 goto finish_scroll_bars;
15172 }
15173 else if ((w != XWINDOW (minibuf_window)
15174 || minibuf_level == 0)
15175 /* When buffer is nonempty, redisplay window normally. */
15176 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
15177 /* Quail displays non-mini buffers in minibuffer window.
15178 In that case, redisplay the window normally. */
15179 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
15180 {
15181 /* W is a mini-buffer window, but it's not active, so clear
15182 it. */
15183 int yb = window_text_bottom_y (w);
15184 struct glyph_row *row;
15185 int y;
15186
15187 for (y = 0, row = w->desired_matrix->rows;
15188 y < yb;
15189 y += row->height, ++row)
15190 blank_row (w, row, y);
15191 goto finish_scroll_bars;
15192 }
15193
15194 clear_glyph_matrix (w->desired_matrix);
15195 }
15196
15197 /* Otherwise set up data on this window; select its buffer and point
15198 value. */
15199 /* Really select the buffer, for the sake of buffer-local
15200 variables. */
15201 set_buffer_internal_1 (XBUFFER (w->buffer));
15202
15203 current_matrix_up_to_date_p
15204 = (!NILP (w->window_end_valid)
15205 && !current_buffer->clip_changed
15206 && !current_buffer->prevent_redisplay_optimizations_p
15207 && XFASTINT (w->last_modified) >= MODIFF
15208 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15209
15210 /* Run the window-bottom-change-functions
15211 if it is possible that the text on the screen has changed
15212 (either due to modification of the text, or any other reason). */
15213 if (!current_matrix_up_to_date_p
15214 && !NILP (Vwindow_text_change_functions))
15215 {
15216 safe_run_hooks (Qwindow_text_change_functions);
15217 goto restart;
15218 }
15219
15220 beg_unchanged = BEG_UNCHANGED;
15221 end_unchanged = END_UNCHANGED;
15222
15223 SET_TEXT_POS (opoint, PT, PT_BYTE);
15224
15225 specbind (Qinhibit_point_motion_hooks, Qt);
15226
15227 buffer_unchanged_p
15228 = (!NILP (w->window_end_valid)
15229 && !current_buffer->clip_changed
15230 && XFASTINT (w->last_modified) >= MODIFF
15231 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
15232
15233 /* When windows_or_buffers_changed is non-zero, we can't rely on
15234 the window end being valid, so set it to nil there. */
15235 if (windows_or_buffers_changed)
15236 {
15237 /* If window starts on a continuation line, maybe adjust the
15238 window start in case the window's width changed. */
15239 if (XMARKER (w->start)->buffer == current_buffer)
15240 compute_window_start_on_continuation_line (w);
15241
15242 w->window_end_valid = Qnil;
15243 }
15244
15245 /* Some sanity checks. */
15246 CHECK_WINDOW_END (w);
15247 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15248 abort ();
15249 if (BYTEPOS (opoint) < CHARPOS (opoint))
15250 abort ();
15251
15252 /* If %c is in mode line, update it if needed. */
15253 if (!NILP (w->column_number_displayed)
15254 /* This alternative quickly identifies a common case
15255 where no change is needed. */
15256 && !(PT == XFASTINT (w->last_point)
15257 && XFASTINT (w->last_modified) >= MODIFF
15258 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
15259 && (XFASTINT (w->column_number_displayed) != current_column ()))
15260 update_mode_line = 1;
15261
15262 /* Count number of windows showing the selected buffer. An indirect
15263 buffer counts as its base buffer. */
15264 if (!just_this_one_p)
15265 {
15266 struct buffer *current_base, *window_base;
15267 current_base = current_buffer;
15268 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
15269 if (current_base->base_buffer)
15270 current_base = current_base->base_buffer;
15271 if (window_base->base_buffer)
15272 window_base = window_base->base_buffer;
15273 if (current_base == window_base)
15274 buffer_shared++;
15275 }
15276
15277 /* Point refers normally to the selected window. For any other
15278 window, set up appropriate value. */
15279 if (!EQ (window, selected_window))
15280 {
15281 EMACS_INT new_pt = XMARKER (w->pointm)->charpos;
15282 EMACS_INT new_pt_byte = marker_byte_position (w->pointm);
15283 if (new_pt < BEGV)
15284 {
15285 new_pt = BEGV;
15286 new_pt_byte = BEGV_BYTE;
15287 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15288 }
15289 else if (new_pt > (ZV - 1))
15290 {
15291 new_pt = ZV;
15292 new_pt_byte = ZV_BYTE;
15293 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15294 }
15295
15296 /* We don't use SET_PT so that the point-motion hooks don't run. */
15297 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15298 }
15299
15300 /* If any of the character widths specified in the display table
15301 have changed, invalidate the width run cache. It's true that
15302 this may be a bit late to catch such changes, but the rest of
15303 redisplay goes (non-fatally) haywire when the display table is
15304 changed, so why should we worry about doing any better? */
15305 if (current_buffer->width_run_cache)
15306 {
15307 struct Lisp_Char_Table *disptab = buffer_display_table ();
15308
15309 if (! disptab_matches_widthtab (disptab,
15310 XVECTOR (BVAR (current_buffer, width_table))))
15311 {
15312 invalidate_region_cache (current_buffer,
15313 current_buffer->width_run_cache,
15314 BEG, Z);
15315 recompute_width_table (current_buffer, disptab);
15316 }
15317 }
15318
15319 /* If window-start is screwed up, choose a new one. */
15320 if (XMARKER (w->start)->buffer != current_buffer)
15321 goto recenter;
15322
15323 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15324
15325 /* If someone specified a new starting point but did not insist,
15326 check whether it can be used. */
15327 if (!NILP (w->optional_new_start)
15328 && CHARPOS (startp) >= BEGV
15329 && CHARPOS (startp) <= ZV)
15330 {
15331 w->optional_new_start = Qnil;
15332 start_display (&it, w, startp);
15333 move_it_to (&it, PT, 0, it.last_visible_y, -1,
15334 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15335 if (IT_CHARPOS (it) == PT)
15336 w->force_start = Qt;
15337 /* IT may overshoot PT if text at PT is invisible. */
15338 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
15339 w->force_start = Qt;
15340 }
15341
15342 force_start:
15343
15344 /* Handle case where place to start displaying has been specified,
15345 unless the specified location is outside the accessible range. */
15346 if (!NILP (w->force_start)
15347 || w->frozen_window_start_p)
15348 {
15349 /* We set this later on if we have to adjust point. */
15350 int new_vpos = -1;
15351
15352 w->force_start = Qnil;
15353 w->vscroll = 0;
15354 w->window_end_valid = Qnil;
15355
15356 /* Forget any recorded base line for line number display. */
15357 if (!buffer_unchanged_p)
15358 w->base_line_number = Qnil;
15359
15360 /* Redisplay the mode line. Select the buffer properly for that.
15361 Also, run the hook window-scroll-functions
15362 because we have scrolled. */
15363 /* Note, we do this after clearing force_start because
15364 if there's an error, it is better to forget about force_start
15365 than to get into an infinite loop calling the hook functions
15366 and having them get more errors. */
15367 if (!update_mode_line
15368 || ! NILP (Vwindow_scroll_functions))
15369 {
15370 update_mode_line = 1;
15371 w->update_mode_line = Qt;
15372 startp = run_window_scroll_functions (window, startp);
15373 }
15374
15375 w->last_modified = make_number (0);
15376 w->last_overlay_modified = make_number (0);
15377 if (CHARPOS (startp) < BEGV)
15378 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
15379 else if (CHARPOS (startp) > ZV)
15380 SET_TEXT_POS (startp, ZV, ZV_BYTE);
15381
15382 /* Redisplay, then check if cursor has been set during the
15383 redisplay. Give up if new fonts were loaded. */
15384 /* We used to issue a CHECK_MARGINS argument to try_window here,
15385 but this causes scrolling to fail when point begins inside
15386 the scroll margin (bug#148) -- cyd */
15387 if (!try_window (window, startp, 0))
15388 {
15389 w->force_start = Qt;
15390 clear_glyph_matrix (w->desired_matrix);
15391 goto need_larger_matrices;
15392 }
15393
15394 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
15395 {
15396 /* If point does not appear, try to move point so it does
15397 appear. The desired matrix has been built above, so we
15398 can use it here. */
15399 new_vpos = window_box_height (w) / 2;
15400 }
15401
15402 if (!cursor_row_fully_visible_p (w, 0, 0))
15403 {
15404 /* Point does appear, but on a line partly visible at end of window.
15405 Move it back to a fully-visible line. */
15406 new_vpos = window_box_height (w);
15407 }
15408
15409 /* If we need to move point for either of the above reasons,
15410 now actually do it. */
15411 if (new_vpos >= 0)
15412 {
15413 struct glyph_row *row;
15414
15415 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
15416 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
15417 ++row;
15418
15419 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
15420 MATRIX_ROW_START_BYTEPOS (row));
15421
15422 if (w != XWINDOW (selected_window))
15423 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
15424 else if (current_buffer == old)
15425 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15426
15427 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
15428
15429 /* If we are highlighting the region, then we just changed
15430 the region, so redisplay to show it. */
15431 if (!NILP (Vtransient_mark_mode)
15432 && !NILP (BVAR (current_buffer, mark_active)))
15433 {
15434 clear_glyph_matrix (w->desired_matrix);
15435 if (!try_window (window, startp, 0))
15436 goto need_larger_matrices;
15437 }
15438 }
15439
15440 #if GLYPH_DEBUG
15441 debug_method_add (w, "forced window start");
15442 #endif
15443 goto done;
15444 }
15445
15446 /* Handle case where text has not changed, only point, and it has
15447 not moved off the frame, and we are not retrying after hscroll.
15448 (current_matrix_up_to_date_p is nonzero when retrying.) */
15449 if (current_matrix_up_to_date_p
15450 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
15451 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
15452 {
15453 switch (rc)
15454 {
15455 case CURSOR_MOVEMENT_SUCCESS:
15456 used_current_matrix_p = 1;
15457 goto done;
15458
15459 case CURSOR_MOVEMENT_MUST_SCROLL:
15460 goto try_to_scroll;
15461
15462 default:
15463 abort ();
15464 }
15465 }
15466 /* If current starting point was originally the beginning of a line
15467 but no longer is, find a new starting point. */
15468 else if (!NILP (w->start_at_line_beg)
15469 && !(CHARPOS (startp) <= BEGV
15470 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
15471 {
15472 #if GLYPH_DEBUG
15473 debug_method_add (w, "recenter 1");
15474 #endif
15475 goto recenter;
15476 }
15477
15478 /* Try scrolling with try_window_id. Value is > 0 if update has
15479 been done, it is -1 if we know that the same window start will
15480 not work. It is 0 if unsuccessful for some other reason. */
15481 else if ((tem = try_window_id (w)) != 0)
15482 {
15483 #if GLYPH_DEBUG
15484 debug_method_add (w, "try_window_id %d", tem);
15485 #endif
15486
15487 if (fonts_changed_p)
15488 goto need_larger_matrices;
15489 if (tem > 0)
15490 goto done;
15491
15492 /* Otherwise try_window_id has returned -1 which means that we
15493 don't want the alternative below this comment to execute. */
15494 }
15495 else if (CHARPOS (startp) >= BEGV
15496 && CHARPOS (startp) <= ZV
15497 && PT >= CHARPOS (startp)
15498 && (CHARPOS (startp) < ZV
15499 /* Avoid starting at end of buffer. */
15500 || CHARPOS (startp) == BEGV
15501 || (XFASTINT (w->last_modified) >= MODIFF
15502 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
15503 {
15504 int d1, d2, d3, d4, d5, d6;
15505
15506 /* If first window line is a continuation line, and window start
15507 is inside the modified region, but the first change is before
15508 current window start, we must select a new window start.
15509
15510 However, if this is the result of a down-mouse event (e.g. by
15511 extending the mouse-drag-overlay), we don't want to select a
15512 new window start, since that would change the position under
15513 the mouse, resulting in an unwanted mouse-movement rather
15514 than a simple mouse-click. */
15515 if (NILP (w->start_at_line_beg)
15516 && NILP (do_mouse_tracking)
15517 && CHARPOS (startp) > BEGV
15518 && CHARPOS (startp) > BEG + beg_unchanged
15519 && CHARPOS (startp) <= Z - end_unchanged
15520 /* Even if w->start_at_line_beg is nil, a new window may
15521 start at a line_beg, since that's how set_buffer_window
15522 sets it. So, we need to check the return value of
15523 compute_window_start_on_continuation_line. (See also
15524 bug#197). */
15525 && XMARKER (w->start)->buffer == current_buffer
15526 && compute_window_start_on_continuation_line (w)
15527 /* It doesn't make sense to force the window start like we
15528 do at label force_start if it is already known that point
15529 will not be visible in the resulting window, because
15530 doing so will move point from its correct position
15531 instead of scrolling the window to bring point into view.
15532 See bug#9324. */
15533 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
15534 {
15535 w->force_start = Qt;
15536 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15537 goto force_start;
15538 }
15539
15540 #if GLYPH_DEBUG
15541 debug_method_add (w, "same window start");
15542 #endif
15543
15544 /* Try to redisplay starting at same place as before.
15545 If point has not moved off frame, accept the results. */
15546 if (!current_matrix_up_to_date_p
15547 /* Don't use try_window_reusing_current_matrix in this case
15548 because a window scroll function can have changed the
15549 buffer. */
15550 || !NILP (Vwindow_scroll_functions)
15551 || MINI_WINDOW_P (w)
15552 || !(used_current_matrix_p
15553 = try_window_reusing_current_matrix (w)))
15554 {
15555 IF_DEBUG (debug_method_add (w, "1"));
15556 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
15557 /* -1 means we need to scroll.
15558 0 means we need new matrices, but fonts_changed_p
15559 is set in that case, so we will detect it below. */
15560 goto try_to_scroll;
15561 }
15562
15563 if (fonts_changed_p)
15564 goto need_larger_matrices;
15565
15566 if (w->cursor.vpos >= 0)
15567 {
15568 if (!just_this_one_p
15569 || current_buffer->clip_changed
15570 || BEG_UNCHANGED < CHARPOS (startp))
15571 /* Forget any recorded base line for line number display. */
15572 w->base_line_number = Qnil;
15573
15574 if (!cursor_row_fully_visible_p (w, 1, 0))
15575 {
15576 clear_glyph_matrix (w->desired_matrix);
15577 last_line_misfit = 1;
15578 }
15579 /* Drop through and scroll. */
15580 else
15581 goto done;
15582 }
15583 else
15584 clear_glyph_matrix (w->desired_matrix);
15585 }
15586
15587 try_to_scroll:
15588
15589 w->last_modified = make_number (0);
15590 w->last_overlay_modified = make_number (0);
15591
15592 /* Redisplay the mode line. Select the buffer properly for that. */
15593 if (!update_mode_line)
15594 {
15595 update_mode_line = 1;
15596 w->update_mode_line = Qt;
15597 }
15598
15599 /* Try to scroll by specified few lines. */
15600 if ((scroll_conservatively
15601 || emacs_scroll_step
15602 || temp_scroll_step
15603 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
15604 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
15605 && CHARPOS (startp) >= BEGV
15606 && CHARPOS (startp) <= ZV)
15607 {
15608 /* The function returns -1 if new fonts were loaded, 1 if
15609 successful, 0 if not successful. */
15610 int ss = try_scrolling (window, just_this_one_p,
15611 scroll_conservatively,
15612 emacs_scroll_step,
15613 temp_scroll_step, last_line_misfit);
15614 switch (ss)
15615 {
15616 case SCROLLING_SUCCESS:
15617 goto done;
15618
15619 case SCROLLING_NEED_LARGER_MATRICES:
15620 goto need_larger_matrices;
15621
15622 case SCROLLING_FAILED:
15623 break;
15624
15625 default:
15626 abort ();
15627 }
15628 }
15629
15630 /* Finally, just choose a place to start which positions point
15631 according to user preferences. */
15632
15633 recenter:
15634
15635 #if GLYPH_DEBUG
15636 debug_method_add (w, "recenter");
15637 #endif
15638
15639 /* w->vscroll = 0; */
15640
15641 /* Forget any previously recorded base line for line number display. */
15642 if (!buffer_unchanged_p)
15643 w->base_line_number = Qnil;
15644
15645 /* Determine the window start relative to point. */
15646 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15647 it.current_y = it.last_visible_y;
15648 if (centering_position < 0)
15649 {
15650 int margin =
15651 scroll_margin > 0
15652 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15653 : 0;
15654 EMACS_INT margin_pos = CHARPOS (startp);
15655 Lisp_Object aggressive;
15656 int scrolling_up;
15657
15658 /* If there is a scroll margin at the top of the window, find
15659 its character position. */
15660 if (margin
15661 /* Cannot call start_display if startp is not in the
15662 accessible region of the buffer. This can happen when we
15663 have just switched to a different buffer and/or changed
15664 its restriction. In that case, startp is initialized to
15665 the character position 1 (BEGV) because we did not yet
15666 have chance to display the buffer even once. */
15667 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
15668 {
15669 struct it it1;
15670 void *it1data = NULL;
15671
15672 SAVE_IT (it1, it, it1data);
15673 start_display (&it1, w, startp);
15674 move_it_vertically (&it1, margin * FRAME_LINE_HEIGHT (f));
15675 margin_pos = IT_CHARPOS (it1);
15676 RESTORE_IT (&it, &it, it1data);
15677 }
15678 scrolling_up = PT > margin_pos;
15679 aggressive =
15680 scrolling_up
15681 ? BVAR (current_buffer, scroll_up_aggressively)
15682 : BVAR (current_buffer, scroll_down_aggressively);
15683
15684 if (!MINI_WINDOW_P (w)
15685 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
15686 {
15687 int pt_offset = 0;
15688
15689 /* Setting scroll-conservatively overrides
15690 scroll-*-aggressively. */
15691 if (!scroll_conservatively && NUMBERP (aggressive))
15692 {
15693 double float_amount = XFLOATINT (aggressive);
15694
15695 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
15696 if (pt_offset == 0 && float_amount > 0)
15697 pt_offset = 1;
15698 if (pt_offset && margin > 0)
15699 margin -= 1;
15700 }
15701 /* Compute how much to move the window start backward from
15702 point so that point will be displayed where the user
15703 wants it. */
15704 if (scrolling_up)
15705 {
15706 centering_position = it.last_visible_y;
15707 if (pt_offset)
15708 centering_position -= pt_offset;
15709 centering_position -=
15710 FRAME_LINE_HEIGHT (f) * (1 + margin + (last_line_misfit != 0))
15711 + WINDOW_HEADER_LINE_HEIGHT (w);
15712 /* Don't let point enter the scroll margin near top of
15713 the window. */
15714 if (centering_position < margin * FRAME_LINE_HEIGHT (f))
15715 centering_position = margin * FRAME_LINE_HEIGHT (f);
15716 }
15717 else
15718 centering_position = margin * FRAME_LINE_HEIGHT (f) + pt_offset;
15719 }
15720 else
15721 /* Set the window start half the height of the window backward
15722 from point. */
15723 centering_position = window_box_height (w) / 2;
15724 }
15725 move_it_vertically_backward (&it, centering_position);
15726
15727 xassert (IT_CHARPOS (it) >= BEGV);
15728
15729 /* The function move_it_vertically_backward may move over more
15730 than the specified y-distance. If it->w is small, e.g. a
15731 mini-buffer window, we may end up in front of the window's
15732 display area. Start displaying at the start of the line
15733 containing PT in this case. */
15734 if (it.current_y <= 0)
15735 {
15736 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
15737 move_it_vertically_backward (&it, 0);
15738 it.current_y = 0;
15739 }
15740
15741 it.current_x = it.hpos = 0;
15742
15743 /* Set the window start position here explicitly, to avoid an
15744 infinite loop in case the functions in window-scroll-functions
15745 get errors. */
15746 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
15747
15748 /* Run scroll hooks. */
15749 startp = run_window_scroll_functions (window, it.current.pos);
15750
15751 /* Redisplay the window. */
15752 if (!current_matrix_up_to_date_p
15753 || windows_or_buffers_changed
15754 || cursor_type_changed
15755 /* Don't use try_window_reusing_current_matrix in this case
15756 because it can have changed the buffer. */
15757 || !NILP (Vwindow_scroll_functions)
15758 || !just_this_one_p
15759 || MINI_WINDOW_P (w)
15760 || !(used_current_matrix_p
15761 = try_window_reusing_current_matrix (w)))
15762 try_window (window, startp, 0);
15763
15764 /* If new fonts have been loaded (due to fontsets), give up. We
15765 have to start a new redisplay since we need to re-adjust glyph
15766 matrices. */
15767 if (fonts_changed_p)
15768 goto need_larger_matrices;
15769
15770 /* If cursor did not appear assume that the middle of the window is
15771 in the first line of the window. Do it again with the next line.
15772 (Imagine a window of height 100, displaying two lines of height
15773 60. Moving back 50 from it->last_visible_y will end in the first
15774 line.) */
15775 if (w->cursor.vpos < 0)
15776 {
15777 if (!NILP (w->window_end_valid)
15778 && PT >= Z - XFASTINT (w->window_end_pos))
15779 {
15780 clear_glyph_matrix (w->desired_matrix);
15781 move_it_by_lines (&it, 1);
15782 try_window (window, it.current.pos, 0);
15783 }
15784 else if (PT < IT_CHARPOS (it))
15785 {
15786 clear_glyph_matrix (w->desired_matrix);
15787 move_it_by_lines (&it, -1);
15788 try_window (window, it.current.pos, 0);
15789 }
15790 else
15791 {
15792 /* Not much we can do about it. */
15793 }
15794 }
15795
15796 /* Consider the following case: Window starts at BEGV, there is
15797 invisible, intangible text at BEGV, so that display starts at
15798 some point START > BEGV. It can happen that we are called with
15799 PT somewhere between BEGV and START. Try to handle that case. */
15800 if (w->cursor.vpos < 0)
15801 {
15802 struct glyph_row *row = w->current_matrix->rows;
15803 if (row->mode_line_p)
15804 ++row;
15805 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15806 }
15807
15808 if (!cursor_row_fully_visible_p (w, 0, 0))
15809 {
15810 /* If vscroll is enabled, disable it and try again. */
15811 if (w->vscroll)
15812 {
15813 w->vscroll = 0;
15814 clear_glyph_matrix (w->desired_matrix);
15815 goto recenter;
15816 }
15817
15818 /* Users who set scroll-conservatively to a large number want
15819 point just above/below the scroll margin. If we ended up
15820 with point's row partially visible, move the window start to
15821 make that row fully visible and out of the margin. */
15822 if (scroll_conservatively > SCROLL_LIMIT)
15823 {
15824 int margin =
15825 scroll_margin > 0
15826 ? min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4)
15827 : 0;
15828 int move_down = w->cursor.vpos >= WINDOW_TOTAL_LINES (w) / 2;
15829
15830 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
15831 clear_glyph_matrix (w->desired_matrix);
15832 if (1 == try_window (window, it.current.pos,
15833 TRY_WINDOW_CHECK_MARGINS))
15834 goto done;
15835 }
15836
15837 /* If centering point failed to make the whole line visible,
15838 put point at the top instead. That has to make the whole line
15839 visible, if it can be done. */
15840 if (centering_position == 0)
15841 goto done;
15842
15843 clear_glyph_matrix (w->desired_matrix);
15844 centering_position = 0;
15845 goto recenter;
15846 }
15847
15848 done:
15849
15850 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15851 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
15852 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
15853 ? Qt : Qnil);
15854
15855 /* Display the mode line, if we must. */
15856 if ((update_mode_line
15857 /* If window not full width, must redo its mode line
15858 if (a) the window to its side is being redone and
15859 (b) we do a frame-based redisplay. This is a consequence
15860 of how inverted lines are drawn in frame-based redisplay. */
15861 || (!just_this_one_p
15862 && !FRAME_WINDOW_P (f)
15863 && !WINDOW_FULL_WIDTH_P (w))
15864 /* Line number to display. */
15865 || INTEGERP (w->base_line_pos)
15866 /* Column number is displayed and different from the one displayed. */
15867 || (!NILP (w->column_number_displayed)
15868 && (XFASTINT (w->column_number_displayed) != current_column ())))
15869 /* This means that the window has a mode line. */
15870 && (WINDOW_WANTS_MODELINE_P (w)
15871 || WINDOW_WANTS_HEADER_LINE_P (w)))
15872 {
15873 display_mode_lines (w);
15874
15875 /* If mode line height has changed, arrange for a thorough
15876 immediate redisplay using the correct mode line height. */
15877 if (WINDOW_WANTS_MODELINE_P (w)
15878 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
15879 {
15880 fonts_changed_p = 1;
15881 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
15882 = DESIRED_MODE_LINE_HEIGHT (w);
15883 }
15884
15885 /* If header line height has changed, arrange for a thorough
15886 immediate redisplay using the correct header line height. */
15887 if (WINDOW_WANTS_HEADER_LINE_P (w)
15888 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
15889 {
15890 fonts_changed_p = 1;
15891 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
15892 = DESIRED_HEADER_LINE_HEIGHT (w);
15893 }
15894
15895 if (fonts_changed_p)
15896 goto need_larger_matrices;
15897 }
15898
15899 if (!line_number_displayed
15900 && !BUFFERP (w->base_line_pos))
15901 {
15902 w->base_line_pos = Qnil;
15903 w->base_line_number = Qnil;
15904 }
15905
15906 finish_menu_bars:
15907
15908 /* When we reach a frame's selected window, redo the frame's menu bar. */
15909 if (update_mode_line
15910 && EQ (FRAME_SELECTED_WINDOW (f), window))
15911 {
15912 int redisplay_menu_p = 0;
15913
15914 if (FRAME_WINDOW_P (f))
15915 {
15916 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15917 || defined (HAVE_NS) || defined (USE_GTK)
15918 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
15919 #else
15920 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15921 #endif
15922 }
15923 else
15924 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
15925
15926 if (redisplay_menu_p)
15927 display_menu_bar (w);
15928
15929 #ifdef HAVE_WINDOW_SYSTEM
15930 if (FRAME_WINDOW_P (f))
15931 {
15932 #if defined (USE_GTK) || defined (HAVE_NS)
15933 if (FRAME_EXTERNAL_TOOL_BAR (f))
15934 redisplay_tool_bar (f);
15935 #else
15936 if (WINDOWP (f->tool_bar_window)
15937 && (FRAME_TOOL_BAR_LINES (f) > 0
15938 || !NILP (Vauto_resize_tool_bars))
15939 && redisplay_tool_bar (f))
15940 ignore_mouse_drag_p = 1;
15941 #endif
15942 }
15943 #endif
15944 }
15945
15946 #ifdef HAVE_WINDOW_SYSTEM
15947 if (FRAME_WINDOW_P (f)
15948 && update_window_fringes (w, (just_this_one_p
15949 || (!used_current_matrix_p && !overlay_arrow_seen)
15950 || w->pseudo_window_p)))
15951 {
15952 update_begin (f);
15953 BLOCK_INPUT;
15954 if (draw_window_fringes (w, 1))
15955 x_draw_vertical_border (w);
15956 UNBLOCK_INPUT;
15957 update_end (f);
15958 }
15959 #endif /* HAVE_WINDOW_SYSTEM */
15960
15961 /* We go to this label, with fonts_changed_p nonzero,
15962 if it is necessary to try again using larger glyph matrices.
15963 We have to redeem the scroll bar even in this case,
15964 because the loop in redisplay_internal expects that. */
15965 need_larger_matrices:
15966 ;
15967 finish_scroll_bars:
15968
15969 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
15970 {
15971 /* Set the thumb's position and size. */
15972 set_vertical_scroll_bar (w);
15973
15974 /* Note that we actually used the scroll bar attached to this
15975 window, so it shouldn't be deleted at the end of redisplay. */
15976 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
15977 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
15978 }
15979
15980 /* Restore current_buffer and value of point in it. The window
15981 update may have changed the buffer, so first make sure `opoint'
15982 is still valid (Bug#6177). */
15983 if (CHARPOS (opoint) < BEGV)
15984 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
15985 else if (CHARPOS (opoint) > ZV)
15986 TEMP_SET_PT_BOTH (Z, Z_BYTE);
15987 else
15988 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
15989
15990 set_buffer_internal_1 (old);
15991 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15992 shorter. This can be caused by log truncation in *Messages*. */
15993 if (CHARPOS (lpoint) <= ZV)
15994 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
15995
15996 unbind_to (count, Qnil);
15997 }
15998
15999
16000 /* Build the complete desired matrix of WINDOW with a window start
16001 buffer position POS.
16002
16003 Value is 1 if successful. It is zero if fonts were loaded during
16004 redisplay which makes re-adjusting glyph matrices necessary, and -1
16005 if point would appear in the scroll margins.
16006 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16007 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16008 set in FLAGS.) */
16009
16010 int
16011 try_window (Lisp_Object window, struct text_pos pos, int flags)
16012 {
16013 struct window *w = XWINDOW (window);
16014 struct it it;
16015 struct glyph_row *last_text_row = NULL;
16016 struct frame *f = XFRAME (w->frame);
16017
16018 /* Make POS the new window start. */
16019 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16020
16021 /* Mark cursor position as unknown. No overlay arrow seen. */
16022 w->cursor.vpos = -1;
16023 overlay_arrow_seen = 0;
16024
16025 /* Initialize iterator and info to start at POS. */
16026 start_display (&it, w, pos);
16027
16028 /* Display all lines of W. */
16029 while (it.current_y < it.last_visible_y)
16030 {
16031 if (display_line (&it))
16032 last_text_row = it.glyph_row - 1;
16033 if (fonts_changed_p && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16034 return 0;
16035 }
16036
16037 /* Don't let the cursor end in the scroll margins. */
16038 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16039 && !MINI_WINDOW_P (w))
16040 {
16041 int this_scroll_margin;
16042
16043 if (scroll_margin > 0)
16044 {
16045 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
16046 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
16047 }
16048 else
16049 this_scroll_margin = 0;
16050
16051 if ((w->cursor.y >= 0 /* not vscrolled */
16052 && w->cursor.y < this_scroll_margin
16053 && CHARPOS (pos) > BEGV
16054 && IT_CHARPOS (it) < ZV)
16055 /* rms: considering make_cursor_line_fully_visible_p here
16056 seems to give wrong results. We don't want to recenter
16057 when the last line is partly visible, we want to allow
16058 that case to be handled in the usual way. */
16059 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16060 {
16061 w->cursor.vpos = -1;
16062 clear_glyph_matrix (w->desired_matrix);
16063 return -1;
16064 }
16065 }
16066
16067 /* If bottom moved off end of frame, change mode line percentage. */
16068 if (XFASTINT (w->window_end_pos) <= 0
16069 && Z != IT_CHARPOS (it))
16070 w->update_mode_line = Qt;
16071
16072 /* Set window_end_pos to the offset of the last character displayed
16073 on the window from the end of current_buffer. Set
16074 window_end_vpos to its row number. */
16075 if (last_text_row)
16076 {
16077 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16078 w->window_end_bytepos
16079 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16080 w->window_end_pos
16081 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16082 w->window_end_vpos
16083 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16084 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
16085 ->displays_text_p);
16086 }
16087 else
16088 {
16089 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16090 w->window_end_pos = make_number (Z - ZV);
16091 w->window_end_vpos = make_number (0);
16092 }
16093
16094 /* But that is not valid info until redisplay finishes. */
16095 w->window_end_valid = Qnil;
16096 return 1;
16097 }
16098
16099
16100 \f
16101 /************************************************************************
16102 Window redisplay reusing current matrix when buffer has not changed
16103 ************************************************************************/
16104
16105 /* Try redisplay of window W showing an unchanged buffer with a
16106 different window start than the last time it was displayed by
16107 reusing its current matrix. Value is non-zero if successful.
16108 W->start is the new window start. */
16109
16110 static int
16111 try_window_reusing_current_matrix (struct window *w)
16112 {
16113 struct frame *f = XFRAME (w->frame);
16114 struct glyph_row *bottom_row;
16115 struct it it;
16116 struct run run;
16117 struct text_pos start, new_start;
16118 int nrows_scrolled, i;
16119 struct glyph_row *last_text_row;
16120 struct glyph_row *last_reused_text_row;
16121 struct glyph_row *start_row;
16122 int start_vpos, min_y, max_y;
16123
16124 #if GLYPH_DEBUG
16125 if (inhibit_try_window_reusing)
16126 return 0;
16127 #endif
16128
16129 if (/* This function doesn't handle terminal frames. */
16130 !FRAME_WINDOW_P (f)
16131 /* Don't try to reuse the display if windows have been split
16132 or such. */
16133 || windows_or_buffers_changed
16134 || cursor_type_changed)
16135 return 0;
16136
16137 /* Can't do this if region may have changed. */
16138 if ((!NILP (Vtransient_mark_mode)
16139 && !NILP (BVAR (current_buffer, mark_active)))
16140 || !NILP (w->region_showing)
16141 || !NILP (Vshow_trailing_whitespace))
16142 return 0;
16143
16144 /* If top-line visibility has changed, give up. */
16145 if (WINDOW_WANTS_HEADER_LINE_P (w)
16146 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16147 return 0;
16148
16149 /* Give up if old or new display is scrolled vertically. We could
16150 make this function handle this, but right now it doesn't. */
16151 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16152 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16153 return 0;
16154
16155 /* The variable new_start now holds the new window start. The old
16156 start `start' can be determined from the current matrix. */
16157 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16158 start = start_row->minpos;
16159 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16160
16161 /* Clear the desired matrix for the display below. */
16162 clear_glyph_matrix (w->desired_matrix);
16163
16164 if (CHARPOS (new_start) <= CHARPOS (start))
16165 {
16166 /* Don't use this method if the display starts with an ellipsis
16167 displayed for invisible text. It's not easy to handle that case
16168 below, and it's certainly not worth the effort since this is
16169 not a frequent case. */
16170 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16171 return 0;
16172
16173 IF_DEBUG (debug_method_add (w, "twu1"));
16174
16175 /* Display up to a row that can be reused. The variable
16176 last_text_row is set to the last row displayed that displays
16177 text. Note that it.vpos == 0 if or if not there is a
16178 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16179 start_display (&it, w, new_start);
16180 w->cursor.vpos = -1;
16181 last_text_row = last_reused_text_row = NULL;
16182
16183 while (it.current_y < it.last_visible_y
16184 && !fonts_changed_p)
16185 {
16186 /* If we have reached into the characters in the START row,
16187 that means the line boundaries have changed. So we
16188 can't start copying with the row START. Maybe it will
16189 work to start copying with the following row. */
16190 while (IT_CHARPOS (it) > CHARPOS (start))
16191 {
16192 /* Advance to the next row as the "start". */
16193 start_row++;
16194 start = start_row->minpos;
16195 /* If there are no more rows to try, or just one, give up. */
16196 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16197 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16198 || CHARPOS (start) == ZV)
16199 {
16200 clear_glyph_matrix (w->desired_matrix);
16201 return 0;
16202 }
16203
16204 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16205 }
16206 /* If we have reached alignment, we can copy the rest of the
16207 rows. */
16208 if (IT_CHARPOS (it) == CHARPOS (start)
16209 /* Don't accept "alignment" inside a display vector,
16210 since start_row could have started in the middle of
16211 that same display vector (thus their character
16212 positions match), and we have no way of telling if
16213 that is the case. */
16214 && it.current.dpvec_index < 0)
16215 break;
16216
16217 if (display_line (&it))
16218 last_text_row = it.glyph_row - 1;
16219
16220 }
16221
16222 /* A value of current_y < last_visible_y means that we stopped
16223 at the previous window start, which in turn means that we
16224 have at least one reusable row. */
16225 if (it.current_y < it.last_visible_y)
16226 {
16227 struct glyph_row *row;
16228
16229 /* IT.vpos always starts from 0; it counts text lines. */
16230 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16231
16232 /* Find PT if not already found in the lines displayed. */
16233 if (w->cursor.vpos < 0)
16234 {
16235 int dy = it.current_y - start_row->y;
16236
16237 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16238 row = row_containing_pos (w, PT, row, NULL, dy);
16239 if (row)
16240 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16241 dy, nrows_scrolled);
16242 else
16243 {
16244 clear_glyph_matrix (w->desired_matrix);
16245 return 0;
16246 }
16247 }
16248
16249 /* Scroll the display. Do it before the current matrix is
16250 changed. The problem here is that update has not yet
16251 run, i.e. part of the current matrix is not up to date.
16252 scroll_run_hook will clear the cursor, and use the
16253 current matrix to get the height of the row the cursor is
16254 in. */
16255 run.current_y = start_row->y;
16256 run.desired_y = it.current_y;
16257 run.height = it.last_visible_y - it.current_y;
16258
16259 if (run.height > 0 && run.current_y != run.desired_y)
16260 {
16261 update_begin (f);
16262 FRAME_RIF (f)->update_window_begin_hook (w);
16263 FRAME_RIF (f)->clear_window_mouse_face (w);
16264 FRAME_RIF (f)->scroll_run_hook (w, &run);
16265 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16266 update_end (f);
16267 }
16268
16269 /* Shift current matrix down by nrows_scrolled lines. */
16270 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16271 rotate_matrix (w->current_matrix,
16272 start_vpos,
16273 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16274 nrows_scrolled);
16275
16276 /* Disable lines that must be updated. */
16277 for (i = 0; i < nrows_scrolled; ++i)
16278 (start_row + i)->enabled_p = 0;
16279
16280 /* Re-compute Y positions. */
16281 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16282 max_y = it.last_visible_y;
16283 for (row = start_row + nrows_scrolled;
16284 row < bottom_row;
16285 ++row)
16286 {
16287 row->y = it.current_y;
16288 row->visible_height = row->height;
16289
16290 if (row->y < min_y)
16291 row->visible_height -= min_y - row->y;
16292 if (row->y + row->height > max_y)
16293 row->visible_height -= row->y + row->height - max_y;
16294 if (row->fringe_bitmap_periodic_p)
16295 row->redraw_fringe_bitmaps_p = 1;
16296
16297 it.current_y += row->height;
16298
16299 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16300 last_reused_text_row = row;
16301 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
16302 break;
16303 }
16304
16305 /* Disable lines in the current matrix which are now
16306 below the window. */
16307 for (++row; row < bottom_row; ++row)
16308 row->enabled_p = row->mode_line_p = 0;
16309 }
16310
16311 /* Update window_end_pos etc.; last_reused_text_row is the last
16312 reused row from the current matrix containing text, if any.
16313 The value of last_text_row is the last displayed line
16314 containing text. */
16315 if (last_reused_text_row)
16316 {
16317 w->window_end_bytepos
16318 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
16319 w->window_end_pos
16320 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
16321 w->window_end_vpos
16322 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
16323 w->current_matrix));
16324 }
16325 else if (last_text_row)
16326 {
16327 w->window_end_bytepos
16328 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16329 w->window_end_pos
16330 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16331 w->window_end_vpos
16332 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16333 }
16334 else
16335 {
16336 /* This window must be completely empty. */
16337 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16338 w->window_end_pos = make_number (Z - ZV);
16339 w->window_end_vpos = make_number (0);
16340 }
16341 w->window_end_valid = Qnil;
16342
16343 /* Update hint: don't try scrolling again in update_window. */
16344 w->desired_matrix->no_scrolling_p = 1;
16345
16346 #if GLYPH_DEBUG
16347 debug_method_add (w, "try_window_reusing_current_matrix 1");
16348 #endif
16349 return 1;
16350 }
16351 else if (CHARPOS (new_start) > CHARPOS (start))
16352 {
16353 struct glyph_row *pt_row, *row;
16354 struct glyph_row *first_reusable_row;
16355 struct glyph_row *first_row_to_display;
16356 int dy;
16357 int yb = window_text_bottom_y (w);
16358
16359 /* Find the row starting at new_start, if there is one. Don't
16360 reuse a partially visible line at the end. */
16361 first_reusable_row = start_row;
16362 while (first_reusable_row->enabled_p
16363 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
16364 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16365 < CHARPOS (new_start)))
16366 ++first_reusable_row;
16367
16368 /* Give up if there is no row to reuse. */
16369 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
16370 || !first_reusable_row->enabled_p
16371 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
16372 != CHARPOS (new_start)))
16373 return 0;
16374
16375 /* We can reuse fully visible rows beginning with
16376 first_reusable_row to the end of the window. Set
16377 first_row_to_display to the first row that cannot be reused.
16378 Set pt_row to the row containing point, if there is any. */
16379 pt_row = NULL;
16380 for (first_row_to_display = first_reusable_row;
16381 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
16382 ++first_row_to_display)
16383 {
16384 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
16385 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
16386 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
16387 && first_row_to_display->ends_at_zv_p
16388 && pt_row == NULL)))
16389 pt_row = first_row_to_display;
16390 }
16391
16392 /* Start displaying at the start of first_row_to_display. */
16393 xassert (first_row_to_display->y < yb);
16394 init_to_row_start (&it, w, first_row_to_display);
16395
16396 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
16397 - start_vpos);
16398 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
16399 - nrows_scrolled);
16400 it.current_y = (first_row_to_display->y - first_reusable_row->y
16401 + WINDOW_HEADER_LINE_HEIGHT (w));
16402
16403 /* Display lines beginning with first_row_to_display in the
16404 desired matrix. Set last_text_row to the last row displayed
16405 that displays text. */
16406 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
16407 if (pt_row == NULL)
16408 w->cursor.vpos = -1;
16409 last_text_row = NULL;
16410 while (it.current_y < it.last_visible_y && !fonts_changed_p)
16411 if (display_line (&it))
16412 last_text_row = it.glyph_row - 1;
16413
16414 /* If point is in a reused row, adjust y and vpos of the cursor
16415 position. */
16416 if (pt_row)
16417 {
16418 w->cursor.vpos -= nrows_scrolled;
16419 w->cursor.y -= first_reusable_row->y - start_row->y;
16420 }
16421
16422 /* Give up if point isn't in a row displayed or reused. (This
16423 also handles the case where w->cursor.vpos < nrows_scrolled
16424 after the calls to display_line, which can happen with scroll
16425 margins. See bug#1295.) */
16426 if (w->cursor.vpos < 0)
16427 {
16428 clear_glyph_matrix (w->desired_matrix);
16429 return 0;
16430 }
16431
16432 /* Scroll the display. */
16433 run.current_y = first_reusable_row->y;
16434 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
16435 run.height = it.last_visible_y - run.current_y;
16436 dy = run.current_y - run.desired_y;
16437
16438 if (run.height)
16439 {
16440 update_begin (f);
16441 FRAME_RIF (f)->update_window_begin_hook (w);
16442 FRAME_RIF (f)->clear_window_mouse_face (w);
16443 FRAME_RIF (f)->scroll_run_hook (w, &run);
16444 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
16445 update_end (f);
16446 }
16447
16448 /* Adjust Y positions of reused rows. */
16449 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
16450 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
16451 max_y = it.last_visible_y;
16452 for (row = first_reusable_row; row < first_row_to_display; ++row)
16453 {
16454 row->y -= dy;
16455 row->visible_height = row->height;
16456 if (row->y < min_y)
16457 row->visible_height -= min_y - row->y;
16458 if (row->y + row->height > max_y)
16459 row->visible_height -= row->y + row->height - max_y;
16460 if (row->fringe_bitmap_periodic_p)
16461 row->redraw_fringe_bitmaps_p = 1;
16462 }
16463
16464 /* Scroll the current matrix. */
16465 xassert (nrows_scrolled > 0);
16466 rotate_matrix (w->current_matrix,
16467 start_vpos,
16468 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
16469 -nrows_scrolled);
16470
16471 /* Disable rows not reused. */
16472 for (row -= nrows_scrolled; row < bottom_row; ++row)
16473 row->enabled_p = 0;
16474
16475 /* Point may have moved to a different line, so we cannot assume that
16476 the previous cursor position is valid; locate the correct row. */
16477 if (pt_row)
16478 {
16479 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16480 row < bottom_row
16481 && PT >= MATRIX_ROW_END_CHARPOS (row)
16482 && !row->ends_at_zv_p;
16483 row++)
16484 {
16485 w->cursor.vpos++;
16486 w->cursor.y = row->y;
16487 }
16488 if (row < bottom_row)
16489 {
16490 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
16491 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16492
16493 /* Can't use this optimization with bidi-reordered glyph
16494 rows, unless cursor is already at point. */
16495 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering)))
16496 {
16497 if (!(w->cursor.hpos >= 0
16498 && w->cursor.hpos < row->used[TEXT_AREA]
16499 && BUFFERP (glyph->object)
16500 && glyph->charpos == PT))
16501 return 0;
16502 }
16503 else
16504 for (; glyph < end
16505 && (!BUFFERP (glyph->object)
16506 || glyph->charpos < PT);
16507 glyph++)
16508 {
16509 w->cursor.hpos++;
16510 w->cursor.x += glyph->pixel_width;
16511 }
16512 }
16513 }
16514
16515 /* Adjust window end. A null value of last_text_row means that
16516 the window end is in reused rows which in turn means that
16517 only its vpos can have changed. */
16518 if (last_text_row)
16519 {
16520 w->window_end_bytepos
16521 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
16522 w->window_end_pos
16523 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
16524 w->window_end_vpos
16525 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
16526 }
16527 else
16528 {
16529 w->window_end_vpos
16530 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
16531 }
16532
16533 w->window_end_valid = Qnil;
16534 w->desired_matrix->no_scrolling_p = 1;
16535
16536 #if GLYPH_DEBUG
16537 debug_method_add (w, "try_window_reusing_current_matrix 2");
16538 #endif
16539 return 1;
16540 }
16541
16542 return 0;
16543 }
16544
16545
16546 \f
16547 /************************************************************************
16548 Window redisplay reusing current matrix when buffer has changed
16549 ************************************************************************/
16550
16551 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
16552 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
16553 EMACS_INT *, EMACS_INT *);
16554 static struct glyph_row *
16555 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
16556 struct glyph_row *);
16557
16558
16559 /* Return the last row in MATRIX displaying text. If row START is
16560 non-null, start searching with that row. IT gives the dimensions
16561 of the display. Value is null if matrix is empty; otherwise it is
16562 a pointer to the row found. */
16563
16564 static struct glyph_row *
16565 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
16566 struct glyph_row *start)
16567 {
16568 struct glyph_row *row, *row_found;
16569
16570 /* Set row_found to the last row in IT->w's current matrix
16571 displaying text. The loop looks funny but think of partially
16572 visible lines. */
16573 row_found = NULL;
16574 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
16575 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16576 {
16577 xassert (row->enabled_p);
16578 row_found = row;
16579 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
16580 break;
16581 ++row;
16582 }
16583
16584 return row_found;
16585 }
16586
16587
16588 /* Return the last row in the current matrix of W that is not affected
16589 by changes at the start of current_buffer that occurred since W's
16590 current matrix was built. Value is null if no such row exists.
16591
16592 BEG_UNCHANGED us the number of characters unchanged at the start of
16593 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16594 first changed character in current_buffer. Characters at positions <
16595 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16596 when the current matrix was built. */
16597
16598 static struct glyph_row *
16599 find_last_unchanged_at_beg_row (struct window *w)
16600 {
16601 EMACS_INT first_changed_pos = BEG + BEG_UNCHANGED;
16602 struct glyph_row *row;
16603 struct glyph_row *row_found = NULL;
16604 int yb = window_text_bottom_y (w);
16605
16606 /* Find the last row displaying unchanged text. */
16607 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16608 MATRIX_ROW_DISPLAYS_TEXT_P (row)
16609 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
16610 ++row)
16611 {
16612 if (/* If row ends before first_changed_pos, it is unchanged,
16613 except in some case. */
16614 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
16615 /* When row ends in ZV and we write at ZV it is not
16616 unchanged. */
16617 && !row->ends_at_zv_p
16618 /* When first_changed_pos is the end of a continued line,
16619 row is not unchanged because it may be no longer
16620 continued. */
16621 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
16622 && (row->continued_p
16623 || row->exact_window_width_line_p))
16624 /* If ROW->end is beyond ZV, then ROW->end is outdated and
16625 needs to be recomputed, so don't consider this row as
16626 unchanged. This happens when the last line was
16627 bidi-reordered and was killed immediately before this
16628 redisplay cycle. In that case, ROW->end stores the
16629 buffer position of the first visual-order character of
16630 the killed text, which is now beyond ZV. */
16631 && CHARPOS (row->end.pos) <= ZV)
16632 row_found = row;
16633
16634 /* Stop if last visible row. */
16635 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
16636 break;
16637 }
16638
16639 return row_found;
16640 }
16641
16642
16643 /* Find the first glyph row in the current matrix of W that is not
16644 affected by changes at the end of current_buffer since the
16645 time W's current matrix was built.
16646
16647 Return in *DELTA the number of chars by which buffer positions in
16648 unchanged text at the end of current_buffer must be adjusted.
16649
16650 Return in *DELTA_BYTES the corresponding number of bytes.
16651
16652 Value is null if no such row exists, i.e. all rows are affected by
16653 changes. */
16654
16655 static struct glyph_row *
16656 find_first_unchanged_at_end_row (struct window *w,
16657 EMACS_INT *delta, EMACS_INT *delta_bytes)
16658 {
16659 struct glyph_row *row;
16660 struct glyph_row *row_found = NULL;
16661
16662 *delta = *delta_bytes = 0;
16663
16664 /* Display must not have been paused, otherwise the current matrix
16665 is not up to date. */
16666 eassert (!NILP (w->window_end_valid));
16667
16668 /* A value of window_end_pos >= END_UNCHANGED means that the window
16669 end is in the range of changed text. If so, there is no
16670 unchanged row at the end of W's current matrix. */
16671 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
16672 return NULL;
16673
16674 /* Set row to the last row in W's current matrix displaying text. */
16675 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
16676
16677 /* If matrix is entirely empty, no unchanged row exists. */
16678 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
16679 {
16680 /* The value of row is the last glyph row in the matrix having a
16681 meaningful buffer position in it. The end position of row
16682 corresponds to window_end_pos. This allows us to translate
16683 buffer positions in the current matrix to current buffer
16684 positions for characters not in changed text. */
16685 EMACS_INT Z_old =
16686 MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
16687 EMACS_INT Z_BYTE_old =
16688 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
16689 EMACS_INT last_unchanged_pos, last_unchanged_pos_old;
16690 struct glyph_row *first_text_row
16691 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16692
16693 *delta = Z - Z_old;
16694 *delta_bytes = Z_BYTE - Z_BYTE_old;
16695
16696 /* Set last_unchanged_pos to the buffer position of the last
16697 character in the buffer that has not been changed. Z is the
16698 index + 1 of the last character in current_buffer, i.e. by
16699 subtracting END_UNCHANGED we get the index of the last
16700 unchanged character, and we have to add BEG to get its buffer
16701 position. */
16702 last_unchanged_pos = Z - END_UNCHANGED + BEG;
16703 last_unchanged_pos_old = last_unchanged_pos - *delta;
16704
16705 /* Search backward from ROW for a row displaying a line that
16706 starts at a minimum position >= last_unchanged_pos_old. */
16707 for (; row > first_text_row; --row)
16708 {
16709 /* This used to abort, but it can happen.
16710 It is ok to just stop the search instead here. KFS. */
16711 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
16712 break;
16713
16714 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
16715 row_found = row;
16716 }
16717 }
16718
16719 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
16720
16721 return row_found;
16722 }
16723
16724
16725 /* Make sure that glyph rows in the current matrix of window W
16726 reference the same glyph memory as corresponding rows in the
16727 frame's frame matrix. This function is called after scrolling W's
16728 current matrix on a terminal frame in try_window_id and
16729 try_window_reusing_current_matrix. */
16730
16731 static void
16732 sync_frame_with_window_matrix_rows (struct window *w)
16733 {
16734 struct frame *f = XFRAME (w->frame);
16735 struct glyph_row *window_row, *window_row_end, *frame_row;
16736
16737 /* Preconditions: W must be a leaf window and full-width. Its frame
16738 must have a frame matrix. */
16739 xassert (NILP (w->hchild) && NILP (w->vchild));
16740 xassert (WINDOW_FULL_WIDTH_P (w));
16741 xassert (!FRAME_WINDOW_P (f));
16742
16743 /* If W is a full-width window, glyph pointers in W's current matrix
16744 have, by definition, to be the same as glyph pointers in the
16745 corresponding frame matrix. Note that frame matrices have no
16746 marginal areas (see build_frame_matrix). */
16747 window_row = w->current_matrix->rows;
16748 window_row_end = window_row + w->current_matrix->nrows;
16749 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
16750 while (window_row < window_row_end)
16751 {
16752 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
16753 struct glyph *end = window_row->glyphs[LAST_AREA];
16754
16755 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
16756 frame_row->glyphs[TEXT_AREA] = start;
16757 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
16758 frame_row->glyphs[LAST_AREA] = end;
16759
16760 /* Disable frame rows whose corresponding window rows have
16761 been disabled in try_window_id. */
16762 if (!window_row->enabled_p)
16763 frame_row->enabled_p = 0;
16764
16765 ++window_row, ++frame_row;
16766 }
16767 }
16768
16769
16770 /* Find the glyph row in window W containing CHARPOS. Consider all
16771 rows between START and END (not inclusive). END null means search
16772 all rows to the end of the display area of W. Value is the row
16773 containing CHARPOS or null. */
16774
16775 struct glyph_row *
16776 row_containing_pos (struct window *w, EMACS_INT charpos,
16777 struct glyph_row *start, struct glyph_row *end, int dy)
16778 {
16779 struct glyph_row *row = start;
16780 struct glyph_row *best_row = NULL;
16781 EMACS_INT mindif = BUF_ZV (XBUFFER (w->buffer)) + 1;
16782 int last_y;
16783
16784 /* If we happen to start on a header-line, skip that. */
16785 if (row->mode_line_p)
16786 ++row;
16787
16788 if ((end && row >= end) || !row->enabled_p)
16789 return NULL;
16790
16791 last_y = window_text_bottom_y (w) - dy;
16792
16793 while (1)
16794 {
16795 /* Give up if we have gone too far. */
16796 if (end && row >= end)
16797 return NULL;
16798 /* This formerly returned if they were equal.
16799 I think that both quantities are of a "last plus one" type;
16800 if so, when they are equal, the row is within the screen. -- rms. */
16801 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
16802 return NULL;
16803
16804 /* If it is in this row, return this row. */
16805 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
16806 || (MATRIX_ROW_END_CHARPOS (row) == charpos
16807 /* The end position of a row equals the start
16808 position of the next row. If CHARPOS is there, we
16809 would rather display it in the next line, except
16810 when this line ends in ZV. */
16811 && !row->ends_at_zv_p
16812 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
16813 && charpos >= MATRIX_ROW_START_CHARPOS (row))
16814 {
16815 struct glyph *g;
16816
16817 if (NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16818 || (!best_row && !row->continued_p))
16819 return row;
16820 /* In bidi-reordered rows, there could be several rows
16821 occluding point, all of them belonging to the same
16822 continued line. We need to find the row which fits
16823 CHARPOS the best. */
16824 for (g = row->glyphs[TEXT_AREA];
16825 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16826 g++)
16827 {
16828 if (!STRINGP (g->object))
16829 {
16830 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
16831 {
16832 mindif = eabs (g->charpos - charpos);
16833 best_row = row;
16834 /* Exact match always wins. */
16835 if (mindif == 0)
16836 return best_row;
16837 }
16838 }
16839 }
16840 }
16841 else if (best_row && !row->continued_p)
16842 return best_row;
16843 ++row;
16844 }
16845 }
16846
16847
16848 /* Try to redisplay window W by reusing its existing display. W's
16849 current matrix must be up to date when this function is called,
16850 i.e. window_end_valid must not be nil.
16851
16852 Value is
16853
16854 1 if display has been updated
16855 0 if otherwise unsuccessful
16856 -1 if redisplay with same window start is known not to succeed
16857
16858 The following steps are performed:
16859
16860 1. Find the last row in the current matrix of W that is not
16861 affected by changes at the start of current_buffer. If no such row
16862 is found, give up.
16863
16864 2. Find the first row in W's current matrix that is not affected by
16865 changes at the end of current_buffer. Maybe there is no such row.
16866
16867 3. Display lines beginning with the row + 1 found in step 1 to the
16868 row found in step 2 or, if step 2 didn't find a row, to the end of
16869 the window.
16870
16871 4. If cursor is not known to appear on the window, give up.
16872
16873 5. If display stopped at the row found in step 2, scroll the
16874 display and current matrix as needed.
16875
16876 6. Maybe display some lines at the end of W, if we must. This can
16877 happen under various circumstances, like a partially visible line
16878 becoming fully visible, or because newly displayed lines are displayed
16879 in smaller font sizes.
16880
16881 7. Update W's window end information. */
16882
16883 static int
16884 try_window_id (struct window *w)
16885 {
16886 struct frame *f = XFRAME (w->frame);
16887 struct glyph_matrix *current_matrix = w->current_matrix;
16888 struct glyph_matrix *desired_matrix = w->desired_matrix;
16889 struct glyph_row *last_unchanged_at_beg_row;
16890 struct glyph_row *first_unchanged_at_end_row;
16891 struct glyph_row *row;
16892 struct glyph_row *bottom_row;
16893 int bottom_vpos;
16894 struct it it;
16895 EMACS_INT delta = 0, delta_bytes = 0, stop_pos;
16896 int dvpos, dy;
16897 struct text_pos start_pos;
16898 struct run run;
16899 int first_unchanged_at_end_vpos = 0;
16900 struct glyph_row *last_text_row, *last_text_row_at_end;
16901 struct text_pos start;
16902 EMACS_INT first_changed_charpos, last_changed_charpos;
16903
16904 #if GLYPH_DEBUG
16905 if (inhibit_try_window_id)
16906 return 0;
16907 #endif
16908
16909 /* This is handy for debugging. */
16910 #if 0
16911 #define GIVE_UP(X) \
16912 do { \
16913 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16914 return 0; \
16915 } while (0)
16916 #else
16917 #define GIVE_UP(X) return 0
16918 #endif
16919
16920 SET_TEXT_POS_FROM_MARKER (start, w->start);
16921
16922 /* Don't use this for mini-windows because these can show
16923 messages and mini-buffers, and we don't handle that here. */
16924 if (MINI_WINDOW_P (w))
16925 GIVE_UP (1);
16926
16927 /* This flag is used to prevent redisplay optimizations. */
16928 if (windows_or_buffers_changed || cursor_type_changed)
16929 GIVE_UP (2);
16930
16931 /* Verify that narrowing has not changed.
16932 Also verify that we were not told to prevent redisplay optimizations.
16933 It would be nice to further
16934 reduce the number of cases where this prevents try_window_id. */
16935 if (current_buffer->clip_changed
16936 || current_buffer->prevent_redisplay_optimizations_p)
16937 GIVE_UP (3);
16938
16939 /* Window must either use window-based redisplay or be full width. */
16940 if (!FRAME_WINDOW_P (f)
16941 && (!FRAME_LINE_INS_DEL_OK (f)
16942 || !WINDOW_FULL_WIDTH_P (w)))
16943 GIVE_UP (4);
16944
16945 /* Give up if point is known NOT to appear in W. */
16946 if (PT < CHARPOS (start))
16947 GIVE_UP (5);
16948
16949 /* Another way to prevent redisplay optimizations. */
16950 if (XFASTINT (w->last_modified) == 0)
16951 GIVE_UP (6);
16952
16953 /* Verify that window is not hscrolled. */
16954 if (XFASTINT (w->hscroll) != 0)
16955 GIVE_UP (7);
16956
16957 /* Verify that display wasn't paused. */
16958 if (NILP (w->window_end_valid))
16959 GIVE_UP (8);
16960
16961 /* Can't use this if highlighting a region because a cursor movement
16962 will do more than just set the cursor. */
16963 if (!NILP (Vtransient_mark_mode)
16964 && !NILP (BVAR (current_buffer, mark_active)))
16965 GIVE_UP (9);
16966
16967 /* Likewise if highlighting trailing whitespace. */
16968 if (!NILP (Vshow_trailing_whitespace))
16969 GIVE_UP (11);
16970
16971 /* Likewise if showing a region. */
16972 if (!NILP (w->region_showing))
16973 GIVE_UP (10);
16974
16975 /* Can't use this if overlay arrow position and/or string have
16976 changed. */
16977 if (overlay_arrows_changed_p ())
16978 GIVE_UP (12);
16979
16980 /* When word-wrap is on, adding a space to the first word of a
16981 wrapped line can change the wrap position, altering the line
16982 above it. It might be worthwhile to handle this more
16983 intelligently, but for now just redisplay from scratch. */
16984 if (!NILP (BVAR (XBUFFER (w->buffer), word_wrap)))
16985 GIVE_UP (21);
16986
16987 /* Under bidi reordering, adding or deleting a character in the
16988 beginning of a paragraph, before the first strong directional
16989 character, can change the base direction of the paragraph (unless
16990 the buffer specifies a fixed paragraph direction), which will
16991 require to redisplay the whole paragraph. It might be worthwhile
16992 to find the paragraph limits and widen the range of redisplayed
16993 lines to that, but for now just give up this optimization and
16994 redisplay from scratch. */
16995 if (!NILP (BVAR (XBUFFER (w->buffer), bidi_display_reordering))
16996 && NILP (BVAR (XBUFFER (w->buffer), bidi_paragraph_direction)))
16997 GIVE_UP (22);
16998
16999 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17000 only if buffer has really changed. The reason is that the gap is
17001 initially at Z for freshly visited files. The code below would
17002 set end_unchanged to 0 in that case. */
17003 if (MODIFF > SAVE_MODIFF
17004 /* This seems to happen sometimes after saving a buffer. */
17005 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17006 {
17007 if (GPT - BEG < BEG_UNCHANGED)
17008 BEG_UNCHANGED = GPT - BEG;
17009 if (Z - GPT < END_UNCHANGED)
17010 END_UNCHANGED = Z - GPT;
17011 }
17012
17013 /* The position of the first and last character that has been changed. */
17014 first_changed_charpos = BEG + BEG_UNCHANGED;
17015 last_changed_charpos = Z - END_UNCHANGED;
17016
17017 /* If window starts after a line end, and the last change is in
17018 front of that newline, then changes don't affect the display.
17019 This case happens with stealth-fontification. Note that although
17020 the display is unchanged, glyph positions in the matrix have to
17021 be adjusted, of course. */
17022 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
17023 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17024 && ((last_changed_charpos < CHARPOS (start)
17025 && CHARPOS (start) == BEGV)
17026 || (last_changed_charpos < CHARPOS (start) - 1
17027 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17028 {
17029 EMACS_INT Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17030 struct glyph_row *r0;
17031
17032 /* Compute how many chars/bytes have been added to or removed
17033 from the buffer. */
17034 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
17035 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17036 Z_delta = Z - Z_old;
17037 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17038
17039 /* Give up if PT is not in the window. Note that it already has
17040 been checked at the start of try_window_id that PT is not in
17041 front of the window start. */
17042 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17043 GIVE_UP (13);
17044
17045 /* If window start is unchanged, we can reuse the whole matrix
17046 as is, after adjusting glyph positions. No need to compute
17047 the window end again, since its offset from Z hasn't changed. */
17048 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17049 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17050 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17051 /* PT must not be in a partially visible line. */
17052 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17053 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17054 {
17055 /* Adjust positions in the glyph matrix. */
17056 if (Z_delta || Z_delta_bytes)
17057 {
17058 struct glyph_row *r1
17059 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17060 increment_matrix_positions (w->current_matrix,
17061 MATRIX_ROW_VPOS (r0, current_matrix),
17062 MATRIX_ROW_VPOS (r1, current_matrix),
17063 Z_delta, Z_delta_bytes);
17064 }
17065
17066 /* Set the cursor. */
17067 row = row_containing_pos (w, PT, r0, NULL, 0);
17068 if (row)
17069 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17070 else
17071 abort ();
17072 return 1;
17073 }
17074 }
17075
17076 /* Handle the case that changes are all below what is displayed in
17077 the window, and that PT is in the window. This shortcut cannot
17078 be taken if ZV is visible in the window, and text has been added
17079 there that is visible in the window. */
17080 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17081 /* ZV is not visible in the window, or there are no
17082 changes at ZV, actually. */
17083 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17084 || first_changed_charpos == last_changed_charpos))
17085 {
17086 struct glyph_row *r0;
17087
17088 /* Give up if PT is not in the window. Note that it already has
17089 been checked at the start of try_window_id that PT is not in
17090 front of the window start. */
17091 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17092 GIVE_UP (14);
17093
17094 /* If window start is unchanged, we can reuse the whole matrix
17095 as is, without changing glyph positions since no text has
17096 been added/removed in front of the window end. */
17097 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17098 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17099 /* PT must not be in a partially visible line. */
17100 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17101 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17102 {
17103 /* We have to compute the window end anew since text
17104 could have been added/removed after it. */
17105 w->window_end_pos
17106 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17107 w->window_end_bytepos
17108 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17109
17110 /* Set the cursor. */
17111 row = row_containing_pos (w, PT, r0, NULL, 0);
17112 if (row)
17113 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17114 else
17115 abort ();
17116 return 2;
17117 }
17118 }
17119
17120 /* Give up if window start is in the changed area.
17121
17122 The condition used to read
17123
17124 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17125
17126 but why that was tested escapes me at the moment. */
17127 if (CHARPOS (start) >= first_changed_charpos
17128 && CHARPOS (start) <= last_changed_charpos)
17129 GIVE_UP (15);
17130
17131 /* Check that window start agrees with the start of the first glyph
17132 row in its current matrix. Check this after we know the window
17133 start is not in changed text, otherwise positions would not be
17134 comparable. */
17135 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17136 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17137 GIVE_UP (16);
17138
17139 /* Give up if the window ends in strings. Overlay strings
17140 at the end are difficult to handle, so don't try. */
17141 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
17142 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17143 GIVE_UP (20);
17144
17145 /* Compute the position at which we have to start displaying new
17146 lines. Some of the lines at the top of the window might be
17147 reusable because they are not displaying changed text. Find the
17148 last row in W's current matrix not affected by changes at the
17149 start of current_buffer. Value is null if changes start in the
17150 first line of window. */
17151 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17152 if (last_unchanged_at_beg_row)
17153 {
17154 /* Avoid starting to display in the middle of a character, a TAB
17155 for instance. This is easier than to set up the iterator
17156 exactly, and it's not a frequent case, so the additional
17157 effort wouldn't really pay off. */
17158 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17159 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17160 && last_unchanged_at_beg_row > w->current_matrix->rows)
17161 --last_unchanged_at_beg_row;
17162
17163 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17164 GIVE_UP (17);
17165
17166 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17167 GIVE_UP (18);
17168 start_pos = it.current.pos;
17169
17170 /* Start displaying new lines in the desired matrix at the same
17171 vpos we would use in the current matrix, i.e. below
17172 last_unchanged_at_beg_row. */
17173 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17174 current_matrix);
17175 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17176 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17177
17178 xassert (it.hpos == 0 && it.current_x == 0);
17179 }
17180 else
17181 {
17182 /* There are no reusable lines at the start of the window.
17183 Start displaying in the first text line. */
17184 start_display (&it, w, start);
17185 it.vpos = it.first_vpos;
17186 start_pos = it.current.pos;
17187 }
17188
17189 /* Find the first row that is not affected by changes at the end of
17190 the buffer. Value will be null if there is no unchanged row, in
17191 which case we must redisplay to the end of the window. delta
17192 will be set to the value by which buffer positions beginning with
17193 first_unchanged_at_end_row have to be adjusted due to text
17194 changes. */
17195 first_unchanged_at_end_row
17196 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17197 IF_DEBUG (debug_delta = delta);
17198 IF_DEBUG (debug_delta_bytes = delta_bytes);
17199
17200 /* Set stop_pos to the buffer position up to which we will have to
17201 display new lines. If first_unchanged_at_end_row != NULL, this
17202 is the buffer position of the start of the line displayed in that
17203 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17204 that we don't stop at a buffer position. */
17205 stop_pos = 0;
17206 if (first_unchanged_at_end_row)
17207 {
17208 xassert (last_unchanged_at_beg_row == NULL
17209 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17210
17211 /* If this is a continuation line, move forward to the next one
17212 that isn't. Changes in lines above affect this line.
17213 Caution: this may move first_unchanged_at_end_row to a row
17214 not displaying text. */
17215 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17216 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17217 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17218 < it.last_visible_y))
17219 ++first_unchanged_at_end_row;
17220
17221 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17222 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17223 >= it.last_visible_y))
17224 first_unchanged_at_end_row = NULL;
17225 else
17226 {
17227 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17228 + delta);
17229 first_unchanged_at_end_vpos
17230 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17231 xassert (stop_pos >= Z - END_UNCHANGED);
17232 }
17233 }
17234 else if (last_unchanged_at_beg_row == NULL)
17235 GIVE_UP (19);
17236
17237
17238 #if GLYPH_DEBUG
17239
17240 /* Either there is no unchanged row at the end, or the one we have
17241 now displays text. This is a necessary condition for the window
17242 end pos calculation at the end of this function. */
17243 xassert (first_unchanged_at_end_row == NULL
17244 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17245
17246 debug_last_unchanged_at_beg_vpos
17247 = (last_unchanged_at_beg_row
17248 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17249 : -1);
17250 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17251
17252 #endif /* GLYPH_DEBUG != 0 */
17253
17254
17255 /* Display new lines. Set last_text_row to the last new line
17256 displayed which has text on it, i.e. might end up as being the
17257 line where the window_end_vpos is. */
17258 w->cursor.vpos = -1;
17259 last_text_row = NULL;
17260 overlay_arrow_seen = 0;
17261 while (it.current_y < it.last_visible_y
17262 && !fonts_changed_p
17263 && (first_unchanged_at_end_row == NULL
17264 || IT_CHARPOS (it) < stop_pos))
17265 {
17266 if (display_line (&it))
17267 last_text_row = it.glyph_row - 1;
17268 }
17269
17270 if (fonts_changed_p)
17271 return -1;
17272
17273
17274 /* Compute differences in buffer positions, y-positions etc. for
17275 lines reused at the bottom of the window. Compute what we can
17276 scroll. */
17277 if (first_unchanged_at_end_row
17278 /* No lines reused because we displayed everything up to the
17279 bottom of the window. */
17280 && it.current_y < it.last_visible_y)
17281 {
17282 dvpos = (it.vpos
17283 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17284 current_matrix));
17285 dy = it.current_y - first_unchanged_at_end_row->y;
17286 run.current_y = first_unchanged_at_end_row->y;
17287 run.desired_y = run.current_y + dy;
17288 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
17289 }
17290 else
17291 {
17292 delta = delta_bytes = dvpos = dy
17293 = run.current_y = run.desired_y = run.height = 0;
17294 first_unchanged_at_end_row = NULL;
17295 }
17296 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
17297
17298
17299 /* Find the cursor if not already found. We have to decide whether
17300 PT will appear on this window (it sometimes doesn't, but this is
17301 not a very frequent case.) This decision has to be made before
17302 the current matrix is altered. A value of cursor.vpos < 0 means
17303 that PT is either in one of the lines beginning at
17304 first_unchanged_at_end_row or below the window. Don't care for
17305 lines that might be displayed later at the window end; as
17306 mentioned, this is not a frequent case. */
17307 if (w->cursor.vpos < 0)
17308 {
17309 /* Cursor in unchanged rows at the top? */
17310 if (PT < CHARPOS (start_pos)
17311 && last_unchanged_at_beg_row)
17312 {
17313 row = row_containing_pos (w, PT,
17314 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
17315 last_unchanged_at_beg_row + 1, 0);
17316 if (row)
17317 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
17318 }
17319
17320 /* Start from first_unchanged_at_end_row looking for PT. */
17321 else if (first_unchanged_at_end_row)
17322 {
17323 row = row_containing_pos (w, PT - delta,
17324 first_unchanged_at_end_row, NULL, 0);
17325 if (row)
17326 set_cursor_from_row (w, row, w->current_matrix, delta,
17327 delta_bytes, dy, dvpos);
17328 }
17329
17330 /* Give up if cursor was not found. */
17331 if (w->cursor.vpos < 0)
17332 {
17333 clear_glyph_matrix (w->desired_matrix);
17334 return -1;
17335 }
17336 }
17337
17338 /* Don't let the cursor end in the scroll margins. */
17339 {
17340 int this_scroll_margin, cursor_height;
17341
17342 this_scroll_margin =
17343 max (0, min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4));
17344 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
17345 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
17346
17347 if ((w->cursor.y < this_scroll_margin
17348 && CHARPOS (start) > BEGV)
17349 /* Old redisplay didn't take scroll margin into account at the bottom,
17350 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17351 || (w->cursor.y + (make_cursor_line_fully_visible_p
17352 ? cursor_height + this_scroll_margin
17353 : 1)) > it.last_visible_y)
17354 {
17355 w->cursor.vpos = -1;
17356 clear_glyph_matrix (w->desired_matrix);
17357 return -1;
17358 }
17359 }
17360
17361 /* Scroll the display. Do it before changing the current matrix so
17362 that xterm.c doesn't get confused about where the cursor glyph is
17363 found. */
17364 if (dy && run.height)
17365 {
17366 update_begin (f);
17367
17368 if (FRAME_WINDOW_P (f))
17369 {
17370 FRAME_RIF (f)->update_window_begin_hook (w);
17371 FRAME_RIF (f)->clear_window_mouse_face (w);
17372 FRAME_RIF (f)->scroll_run_hook (w, &run);
17373 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17374 }
17375 else
17376 {
17377 /* Terminal frame. In this case, dvpos gives the number of
17378 lines to scroll by; dvpos < 0 means scroll up. */
17379 int from_vpos
17380 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
17381 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
17382 int end = (WINDOW_TOP_EDGE_LINE (w)
17383 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
17384 + window_internal_height (w));
17385
17386 #if defined (HAVE_GPM) || defined (MSDOS)
17387 x_clear_window_mouse_face (w);
17388 #endif
17389 /* Perform the operation on the screen. */
17390 if (dvpos > 0)
17391 {
17392 /* Scroll last_unchanged_at_beg_row to the end of the
17393 window down dvpos lines. */
17394 set_terminal_window (f, end);
17395
17396 /* On dumb terminals delete dvpos lines at the end
17397 before inserting dvpos empty lines. */
17398 if (!FRAME_SCROLL_REGION_OK (f))
17399 ins_del_lines (f, end - dvpos, -dvpos);
17400
17401 /* Insert dvpos empty lines in front of
17402 last_unchanged_at_beg_row. */
17403 ins_del_lines (f, from, dvpos);
17404 }
17405 else if (dvpos < 0)
17406 {
17407 /* Scroll up last_unchanged_at_beg_vpos to the end of
17408 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17409 set_terminal_window (f, end);
17410
17411 /* Delete dvpos lines in front of
17412 last_unchanged_at_beg_vpos. ins_del_lines will set
17413 the cursor to the given vpos and emit |dvpos| delete
17414 line sequences. */
17415 ins_del_lines (f, from + dvpos, dvpos);
17416
17417 /* On a dumb terminal insert dvpos empty lines at the
17418 end. */
17419 if (!FRAME_SCROLL_REGION_OK (f))
17420 ins_del_lines (f, end + dvpos, -dvpos);
17421 }
17422
17423 set_terminal_window (f, 0);
17424 }
17425
17426 update_end (f);
17427 }
17428
17429 /* Shift reused rows of the current matrix to the right position.
17430 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17431 text. */
17432 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17433 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
17434 if (dvpos < 0)
17435 {
17436 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
17437 bottom_vpos, dvpos);
17438 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
17439 bottom_vpos, 0);
17440 }
17441 else if (dvpos > 0)
17442 {
17443 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
17444 bottom_vpos, dvpos);
17445 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
17446 first_unchanged_at_end_vpos + dvpos, 0);
17447 }
17448
17449 /* For frame-based redisplay, make sure that current frame and window
17450 matrix are in sync with respect to glyph memory. */
17451 if (!FRAME_WINDOW_P (f))
17452 sync_frame_with_window_matrix_rows (w);
17453
17454 /* Adjust buffer positions in reused rows. */
17455 if (delta || delta_bytes)
17456 increment_matrix_positions (current_matrix,
17457 first_unchanged_at_end_vpos + dvpos,
17458 bottom_vpos, delta, delta_bytes);
17459
17460 /* Adjust Y positions. */
17461 if (dy)
17462 shift_glyph_matrix (w, current_matrix,
17463 first_unchanged_at_end_vpos + dvpos,
17464 bottom_vpos, dy);
17465
17466 if (first_unchanged_at_end_row)
17467 {
17468 first_unchanged_at_end_row += dvpos;
17469 if (first_unchanged_at_end_row->y >= it.last_visible_y
17470 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
17471 first_unchanged_at_end_row = NULL;
17472 }
17473
17474 /* If scrolling up, there may be some lines to display at the end of
17475 the window. */
17476 last_text_row_at_end = NULL;
17477 if (dy < 0)
17478 {
17479 /* Scrolling up can leave for example a partially visible line
17480 at the end of the window to be redisplayed. */
17481 /* Set last_row to the glyph row in the current matrix where the
17482 window end line is found. It has been moved up or down in
17483 the matrix by dvpos. */
17484 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
17485 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
17486
17487 /* If last_row is the window end line, it should display text. */
17488 xassert (last_row->displays_text_p);
17489
17490 /* If window end line was partially visible before, begin
17491 displaying at that line. Otherwise begin displaying with the
17492 line following it. */
17493 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
17494 {
17495 init_to_row_start (&it, w, last_row);
17496 it.vpos = last_vpos;
17497 it.current_y = last_row->y;
17498 }
17499 else
17500 {
17501 init_to_row_end (&it, w, last_row);
17502 it.vpos = 1 + last_vpos;
17503 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
17504 ++last_row;
17505 }
17506
17507 /* We may start in a continuation line. If so, we have to
17508 get the right continuation_lines_width and current_x. */
17509 it.continuation_lines_width = last_row->continuation_lines_width;
17510 it.hpos = it.current_x = 0;
17511
17512 /* Display the rest of the lines at the window end. */
17513 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17514 while (it.current_y < it.last_visible_y
17515 && !fonts_changed_p)
17516 {
17517 /* Is it always sure that the display agrees with lines in
17518 the current matrix? I don't think so, so we mark rows
17519 displayed invalid in the current matrix by setting their
17520 enabled_p flag to zero. */
17521 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
17522 if (display_line (&it))
17523 last_text_row_at_end = it.glyph_row - 1;
17524 }
17525 }
17526
17527 /* Update window_end_pos and window_end_vpos. */
17528 if (first_unchanged_at_end_row
17529 && !last_text_row_at_end)
17530 {
17531 /* Window end line if one of the preserved rows from the current
17532 matrix. Set row to the last row displaying text in current
17533 matrix starting at first_unchanged_at_end_row, after
17534 scrolling. */
17535 xassert (first_unchanged_at_end_row->displays_text_p);
17536 row = find_last_row_displaying_text (w->current_matrix, &it,
17537 first_unchanged_at_end_row);
17538 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
17539
17540 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17541 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17542 w->window_end_vpos
17543 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
17544 xassert (w->window_end_bytepos >= 0);
17545 IF_DEBUG (debug_method_add (w, "A"));
17546 }
17547 else if (last_text_row_at_end)
17548 {
17549 w->window_end_pos
17550 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
17551 w->window_end_bytepos
17552 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
17553 w->window_end_vpos
17554 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
17555 xassert (w->window_end_bytepos >= 0);
17556 IF_DEBUG (debug_method_add (w, "B"));
17557 }
17558 else if (last_text_row)
17559 {
17560 /* We have displayed either to the end of the window or at the
17561 end of the window, i.e. the last row with text is to be found
17562 in the desired matrix. */
17563 w->window_end_pos
17564 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
17565 w->window_end_bytepos
17566 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
17567 w->window_end_vpos
17568 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
17569 xassert (w->window_end_bytepos >= 0);
17570 }
17571 else if (first_unchanged_at_end_row == NULL
17572 && last_text_row == NULL
17573 && last_text_row_at_end == NULL)
17574 {
17575 /* Displayed to end of window, but no line containing text was
17576 displayed. Lines were deleted at the end of the window. */
17577 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
17578 int vpos = XFASTINT (w->window_end_vpos);
17579 struct glyph_row *current_row = current_matrix->rows + vpos;
17580 struct glyph_row *desired_row = desired_matrix->rows + vpos;
17581
17582 for (row = NULL;
17583 row == NULL && vpos >= first_vpos;
17584 --vpos, --current_row, --desired_row)
17585 {
17586 if (desired_row->enabled_p)
17587 {
17588 if (desired_row->displays_text_p)
17589 row = desired_row;
17590 }
17591 else if (current_row->displays_text_p)
17592 row = current_row;
17593 }
17594
17595 xassert (row != NULL);
17596 w->window_end_vpos = make_number (vpos + 1);
17597 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
17598 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17599 xassert (w->window_end_bytepos >= 0);
17600 IF_DEBUG (debug_method_add (w, "C"));
17601 }
17602 else
17603 abort ();
17604
17605 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
17606 debug_end_vpos = XFASTINT (w->window_end_vpos));
17607
17608 /* Record that display has not been completed. */
17609 w->window_end_valid = Qnil;
17610 w->desired_matrix->no_scrolling_p = 1;
17611 return 3;
17612
17613 #undef GIVE_UP
17614 }
17615
17616
17617 \f
17618 /***********************************************************************
17619 More debugging support
17620 ***********************************************************************/
17621
17622 #if GLYPH_DEBUG
17623
17624 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
17625 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
17626 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
17627
17628
17629 /* Dump the contents of glyph matrix MATRIX on stderr.
17630
17631 GLYPHS 0 means don't show glyph contents.
17632 GLYPHS 1 means show glyphs in short form
17633 GLYPHS > 1 means show glyphs in long form. */
17634
17635 void
17636 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
17637 {
17638 int i;
17639 for (i = 0; i < matrix->nrows; ++i)
17640 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
17641 }
17642
17643
17644 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17645 the glyph row and area where the glyph comes from. */
17646
17647 void
17648 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
17649 {
17650 if (glyph->type == CHAR_GLYPH)
17651 {
17652 fprintf (stderr,
17653 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17654 glyph - row->glyphs[TEXT_AREA],
17655 'C',
17656 glyph->charpos,
17657 (BUFFERP (glyph->object)
17658 ? 'B'
17659 : (STRINGP (glyph->object)
17660 ? 'S'
17661 : '-')),
17662 glyph->pixel_width,
17663 glyph->u.ch,
17664 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
17665 ? glyph->u.ch
17666 : '.'),
17667 glyph->face_id,
17668 glyph->left_box_line_p,
17669 glyph->right_box_line_p);
17670 }
17671 else if (glyph->type == STRETCH_GLYPH)
17672 {
17673 fprintf (stderr,
17674 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17675 glyph - row->glyphs[TEXT_AREA],
17676 'S',
17677 glyph->charpos,
17678 (BUFFERP (glyph->object)
17679 ? 'B'
17680 : (STRINGP (glyph->object)
17681 ? 'S'
17682 : '-')),
17683 glyph->pixel_width,
17684 0,
17685 '.',
17686 glyph->face_id,
17687 glyph->left_box_line_p,
17688 glyph->right_box_line_p);
17689 }
17690 else if (glyph->type == IMAGE_GLYPH)
17691 {
17692 fprintf (stderr,
17693 " %5td %4c %6"pI"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17694 glyph - row->glyphs[TEXT_AREA],
17695 'I',
17696 glyph->charpos,
17697 (BUFFERP (glyph->object)
17698 ? 'B'
17699 : (STRINGP (glyph->object)
17700 ? 'S'
17701 : '-')),
17702 glyph->pixel_width,
17703 glyph->u.img_id,
17704 '.',
17705 glyph->face_id,
17706 glyph->left_box_line_p,
17707 glyph->right_box_line_p);
17708 }
17709 else if (glyph->type == COMPOSITE_GLYPH)
17710 {
17711 fprintf (stderr,
17712 " %5td %4c %6"pI"d %c %3d 0x%05x",
17713 glyph - row->glyphs[TEXT_AREA],
17714 '+',
17715 glyph->charpos,
17716 (BUFFERP (glyph->object)
17717 ? 'B'
17718 : (STRINGP (glyph->object)
17719 ? 'S'
17720 : '-')),
17721 glyph->pixel_width,
17722 glyph->u.cmp.id);
17723 if (glyph->u.cmp.automatic)
17724 fprintf (stderr,
17725 "[%d-%d]",
17726 glyph->slice.cmp.from, glyph->slice.cmp.to);
17727 fprintf (stderr, " . %4d %1.1d%1.1d\n",
17728 glyph->face_id,
17729 glyph->left_box_line_p,
17730 glyph->right_box_line_p);
17731 }
17732 }
17733
17734
17735 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17736 GLYPHS 0 means don't show glyph contents.
17737 GLYPHS 1 means show glyphs in short form
17738 GLYPHS > 1 means show glyphs in long form. */
17739
17740 void
17741 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
17742 {
17743 if (glyphs != 1)
17744 {
17745 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17746 fprintf (stderr, "======================================================================\n");
17747
17748 fprintf (stderr, "%3d %5"pI"d %5"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
17749 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17750 vpos,
17751 MATRIX_ROW_START_CHARPOS (row),
17752 MATRIX_ROW_END_CHARPOS (row),
17753 row->used[TEXT_AREA],
17754 row->contains_overlapping_glyphs_p,
17755 row->enabled_p,
17756 row->truncated_on_left_p,
17757 row->truncated_on_right_p,
17758 row->continued_p,
17759 MATRIX_ROW_CONTINUATION_LINE_P (row),
17760 row->displays_text_p,
17761 row->ends_at_zv_p,
17762 row->fill_line_p,
17763 row->ends_in_middle_of_char_p,
17764 row->starts_in_middle_of_char_p,
17765 row->mouse_face_p,
17766 row->x,
17767 row->y,
17768 row->pixel_width,
17769 row->height,
17770 row->visible_height,
17771 row->ascent,
17772 row->phys_ascent);
17773 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
17774 row->end.overlay_string_index,
17775 row->continuation_lines_width);
17776 fprintf (stderr, "%9"pI"d %5"pI"d\n",
17777 CHARPOS (row->start.string_pos),
17778 CHARPOS (row->end.string_pos));
17779 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
17780 row->end.dpvec_index);
17781 }
17782
17783 if (glyphs > 1)
17784 {
17785 int area;
17786
17787 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17788 {
17789 struct glyph *glyph = row->glyphs[area];
17790 struct glyph *glyph_end = glyph + row->used[area];
17791
17792 /* Glyph for a line end in text. */
17793 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
17794 ++glyph_end;
17795
17796 if (glyph < glyph_end)
17797 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
17798
17799 for (; glyph < glyph_end; ++glyph)
17800 dump_glyph (row, glyph, area);
17801 }
17802 }
17803 else if (glyphs == 1)
17804 {
17805 int area;
17806
17807 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
17808 {
17809 char *s = (char *) alloca (row->used[area] + 1);
17810 int i;
17811
17812 for (i = 0; i < row->used[area]; ++i)
17813 {
17814 struct glyph *glyph = row->glyphs[area] + i;
17815 if (glyph->type == CHAR_GLYPH
17816 && glyph->u.ch < 0x80
17817 && glyph->u.ch >= ' ')
17818 s[i] = glyph->u.ch;
17819 else
17820 s[i] = '.';
17821 }
17822
17823 s[i] = '\0';
17824 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
17825 }
17826 }
17827 }
17828
17829
17830 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
17831 Sdump_glyph_matrix, 0, 1, "p",
17832 doc: /* Dump the current matrix of the selected window to stderr.
17833 Shows contents of glyph row structures. With non-nil
17834 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17835 glyphs in short form, otherwise show glyphs in long form. */)
17836 (Lisp_Object glyphs)
17837 {
17838 struct window *w = XWINDOW (selected_window);
17839 struct buffer *buffer = XBUFFER (w->buffer);
17840
17841 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
17842 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
17843 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17844 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
17845 fprintf (stderr, "=============================================\n");
17846 dump_glyph_matrix (w->current_matrix,
17847 NILP (glyphs) ? 0 : XINT (glyphs));
17848 return Qnil;
17849 }
17850
17851
17852 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
17853 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
17854 (void)
17855 {
17856 struct frame *f = XFRAME (selected_frame);
17857 dump_glyph_matrix (f->current_matrix, 1);
17858 return Qnil;
17859 }
17860
17861
17862 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
17863 doc: /* Dump glyph row ROW to stderr.
17864 GLYPH 0 means don't dump glyphs.
17865 GLYPH 1 means dump glyphs in short form.
17866 GLYPH > 1 or omitted means dump glyphs in long form. */)
17867 (Lisp_Object row, Lisp_Object glyphs)
17868 {
17869 struct glyph_matrix *matrix;
17870 int vpos;
17871
17872 CHECK_NUMBER (row);
17873 matrix = XWINDOW (selected_window)->current_matrix;
17874 vpos = XINT (row);
17875 if (vpos >= 0 && vpos < matrix->nrows)
17876 dump_glyph_row (MATRIX_ROW (matrix, vpos),
17877 vpos,
17878 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17879 return Qnil;
17880 }
17881
17882
17883 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
17884 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17885 GLYPH 0 means don't dump glyphs.
17886 GLYPH 1 means dump glyphs in short form.
17887 GLYPH > 1 or omitted means dump glyphs in long form. */)
17888 (Lisp_Object row, Lisp_Object glyphs)
17889 {
17890 struct frame *sf = SELECTED_FRAME ();
17891 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
17892 int vpos;
17893
17894 CHECK_NUMBER (row);
17895 vpos = XINT (row);
17896 if (vpos >= 0 && vpos < m->nrows)
17897 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
17898 INTEGERP (glyphs) ? XINT (glyphs) : 2);
17899 return Qnil;
17900 }
17901
17902
17903 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
17904 doc: /* Toggle tracing of redisplay.
17905 With ARG, turn tracing on if and only if ARG is positive. */)
17906 (Lisp_Object arg)
17907 {
17908 if (NILP (arg))
17909 trace_redisplay_p = !trace_redisplay_p;
17910 else
17911 {
17912 arg = Fprefix_numeric_value (arg);
17913 trace_redisplay_p = XINT (arg) > 0;
17914 }
17915
17916 return Qnil;
17917 }
17918
17919
17920 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
17921 doc: /* Like `format', but print result to stderr.
17922 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17923 (ptrdiff_t nargs, Lisp_Object *args)
17924 {
17925 Lisp_Object s = Fformat (nargs, args);
17926 fprintf (stderr, "%s", SDATA (s));
17927 return Qnil;
17928 }
17929
17930 #endif /* GLYPH_DEBUG */
17931
17932
17933 \f
17934 /***********************************************************************
17935 Building Desired Matrix Rows
17936 ***********************************************************************/
17937
17938 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17939 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17940
17941 static struct glyph_row *
17942 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
17943 {
17944 struct frame *f = XFRAME (WINDOW_FRAME (w));
17945 struct buffer *buffer = XBUFFER (w->buffer);
17946 struct buffer *old = current_buffer;
17947 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
17948 int arrow_len = SCHARS (overlay_arrow_string);
17949 const unsigned char *arrow_end = arrow_string + arrow_len;
17950 const unsigned char *p;
17951 struct it it;
17952 int multibyte_p;
17953 int n_glyphs_before;
17954
17955 set_buffer_temp (buffer);
17956 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
17957 it.glyph_row->used[TEXT_AREA] = 0;
17958 SET_TEXT_POS (it.position, 0, 0);
17959
17960 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
17961 p = arrow_string;
17962 while (p < arrow_end)
17963 {
17964 Lisp_Object face, ilisp;
17965
17966 /* Get the next character. */
17967 if (multibyte_p)
17968 it.c = it.char_to_display = string_char_and_length (p, &it.len);
17969 else
17970 {
17971 it.c = it.char_to_display = *p, it.len = 1;
17972 if (! ASCII_CHAR_P (it.c))
17973 it.char_to_display = BYTE8_TO_CHAR (it.c);
17974 }
17975 p += it.len;
17976
17977 /* Get its face. */
17978 ilisp = make_number (p - arrow_string);
17979 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
17980 it.face_id = compute_char_face (f, it.char_to_display, face);
17981
17982 /* Compute its width, get its glyphs. */
17983 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
17984 SET_TEXT_POS (it.position, -1, -1);
17985 PRODUCE_GLYPHS (&it);
17986
17987 /* If this character doesn't fit any more in the line, we have
17988 to remove some glyphs. */
17989 if (it.current_x > it.last_visible_x)
17990 {
17991 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
17992 break;
17993 }
17994 }
17995
17996 set_buffer_temp (old);
17997 return it.glyph_row;
17998 }
17999
18000
18001 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
18002 glyphs are only inserted for terminal frames since we can't really
18003 win with truncation glyphs when partially visible glyphs are
18004 involved. Which glyphs to insert is determined by
18005 produce_special_glyphs. */
18006
18007 static void
18008 insert_left_trunc_glyphs (struct it *it)
18009 {
18010 struct it truncate_it;
18011 struct glyph *from, *end, *to, *toend;
18012
18013 xassert (!FRAME_WINDOW_P (it->f));
18014
18015 /* Get the truncation glyphs. */
18016 truncate_it = *it;
18017 truncate_it.current_x = 0;
18018 truncate_it.face_id = DEFAULT_FACE_ID;
18019 truncate_it.glyph_row = &scratch_glyph_row;
18020 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18021 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18022 truncate_it.object = make_number (0);
18023 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18024
18025 /* Overwrite glyphs from IT with truncation glyphs. */
18026 if (!it->glyph_row->reversed_p)
18027 {
18028 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18029 end = from + truncate_it.glyph_row->used[TEXT_AREA];
18030 to = it->glyph_row->glyphs[TEXT_AREA];
18031 toend = to + it->glyph_row->used[TEXT_AREA];
18032
18033 while (from < end)
18034 *to++ = *from++;
18035
18036 /* There may be padding glyphs left over. Overwrite them too. */
18037 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18038 {
18039 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18040 while (from < end)
18041 *to++ = *from++;
18042 }
18043
18044 if (to > toend)
18045 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18046 }
18047 else
18048 {
18049 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18050 that back to front. */
18051 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18052 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18053 toend = it->glyph_row->glyphs[TEXT_AREA];
18054 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18055
18056 while (from >= end && to >= toend)
18057 *to-- = *from--;
18058 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18059 {
18060 from =
18061 truncate_it.glyph_row->glyphs[TEXT_AREA]
18062 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18063 while (from >= end && to >= toend)
18064 *to-- = *from--;
18065 }
18066 if (from >= end)
18067 {
18068 /* Need to free some room before prepending additional
18069 glyphs. */
18070 int move_by = from - end + 1;
18071 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18072 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18073
18074 for ( ; g >= g0; g--)
18075 g[move_by] = *g;
18076 while (from >= end)
18077 *to-- = *from--;
18078 it->glyph_row->used[TEXT_AREA] += move_by;
18079 }
18080 }
18081 }
18082
18083 /* Compute the hash code for ROW. */
18084 unsigned
18085 row_hash (struct glyph_row *row)
18086 {
18087 int area, k;
18088 unsigned hashval = 0;
18089
18090 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18091 for (k = 0; k < row->used[area]; ++k)
18092 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18093 + row->glyphs[area][k].u.val
18094 + row->glyphs[area][k].face_id
18095 + row->glyphs[area][k].padding_p
18096 + (row->glyphs[area][k].type << 2));
18097
18098 return hashval;
18099 }
18100
18101 /* Compute the pixel height and width of IT->glyph_row.
18102
18103 Most of the time, ascent and height of a display line will be equal
18104 to the max_ascent and max_height values of the display iterator
18105 structure. This is not the case if
18106
18107 1. We hit ZV without displaying anything. In this case, max_ascent
18108 and max_height will be zero.
18109
18110 2. We have some glyphs that don't contribute to the line height.
18111 (The glyph row flag contributes_to_line_height_p is for future
18112 pixmap extensions).
18113
18114 The first case is easily covered by using default values because in
18115 these cases, the line height does not really matter, except that it
18116 must not be zero. */
18117
18118 static void
18119 compute_line_metrics (struct it *it)
18120 {
18121 struct glyph_row *row = it->glyph_row;
18122
18123 if (FRAME_WINDOW_P (it->f))
18124 {
18125 int i, min_y, max_y;
18126
18127 /* The line may consist of one space only, that was added to
18128 place the cursor on it. If so, the row's height hasn't been
18129 computed yet. */
18130 if (row->height == 0)
18131 {
18132 if (it->max_ascent + it->max_descent == 0)
18133 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18134 row->ascent = it->max_ascent;
18135 row->height = it->max_ascent + it->max_descent;
18136 row->phys_ascent = it->max_phys_ascent;
18137 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18138 row->extra_line_spacing = it->max_extra_line_spacing;
18139 }
18140
18141 /* Compute the width of this line. */
18142 row->pixel_width = row->x;
18143 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18144 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18145
18146 xassert (row->pixel_width >= 0);
18147 xassert (row->ascent >= 0 && row->height > 0);
18148
18149 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18150 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18151
18152 /* If first line's physical ascent is larger than its logical
18153 ascent, use the physical ascent, and make the row taller.
18154 This makes accented characters fully visible. */
18155 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18156 && row->phys_ascent > row->ascent)
18157 {
18158 row->height += row->phys_ascent - row->ascent;
18159 row->ascent = row->phys_ascent;
18160 }
18161
18162 /* Compute how much of the line is visible. */
18163 row->visible_height = row->height;
18164
18165 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18166 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18167
18168 if (row->y < min_y)
18169 row->visible_height -= min_y - row->y;
18170 if (row->y + row->height > max_y)
18171 row->visible_height -= row->y + row->height - max_y;
18172 }
18173 else
18174 {
18175 row->pixel_width = row->used[TEXT_AREA];
18176 if (row->continued_p)
18177 row->pixel_width -= it->continuation_pixel_width;
18178 else if (row->truncated_on_right_p)
18179 row->pixel_width -= it->truncation_pixel_width;
18180 row->ascent = row->phys_ascent = 0;
18181 row->height = row->phys_height = row->visible_height = 1;
18182 row->extra_line_spacing = 0;
18183 }
18184
18185 /* Compute a hash code for this row. */
18186 row->hash = row_hash (row);
18187
18188 it->max_ascent = it->max_descent = 0;
18189 it->max_phys_ascent = it->max_phys_descent = 0;
18190 }
18191
18192
18193 /* Append one space to the glyph row of iterator IT if doing a
18194 window-based redisplay. The space has the same face as
18195 IT->face_id. Value is non-zero if a space was added.
18196
18197 This function is called to make sure that there is always one glyph
18198 at the end of a glyph row that the cursor can be set on under
18199 window-systems. (If there weren't such a glyph we would not know
18200 how wide and tall a box cursor should be displayed).
18201
18202 At the same time this space let's a nicely handle clearing to the
18203 end of the line if the row ends in italic text. */
18204
18205 static int
18206 append_space_for_newline (struct it *it, int default_face_p)
18207 {
18208 if (FRAME_WINDOW_P (it->f))
18209 {
18210 int n = it->glyph_row->used[TEXT_AREA];
18211
18212 if (it->glyph_row->glyphs[TEXT_AREA] + n
18213 < it->glyph_row->glyphs[1 + TEXT_AREA])
18214 {
18215 /* Save some values that must not be changed.
18216 Must save IT->c and IT->len because otherwise
18217 ITERATOR_AT_END_P wouldn't work anymore after
18218 append_space_for_newline has been called. */
18219 enum display_element_type saved_what = it->what;
18220 int saved_c = it->c, saved_len = it->len;
18221 int saved_char_to_display = it->char_to_display;
18222 int saved_x = it->current_x;
18223 int saved_face_id = it->face_id;
18224 struct text_pos saved_pos;
18225 Lisp_Object saved_object;
18226 struct face *face;
18227
18228 saved_object = it->object;
18229 saved_pos = it->position;
18230
18231 it->what = IT_CHARACTER;
18232 memset (&it->position, 0, sizeof it->position);
18233 it->object = make_number (0);
18234 it->c = it->char_to_display = ' ';
18235 it->len = 1;
18236
18237 /* If the default face was remapped, be sure to use the
18238 remapped face for the appended newline. */
18239 if (default_face_p)
18240 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
18241 else if (it->face_before_selective_p)
18242 it->face_id = it->saved_face_id;
18243 face = FACE_FROM_ID (it->f, it->face_id);
18244 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
18245
18246 PRODUCE_GLYPHS (it);
18247
18248 it->override_ascent = -1;
18249 it->constrain_row_ascent_descent_p = 0;
18250 it->current_x = saved_x;
18251 it->object = saved_object;
18252 it->position = saved_pos;
18253 it->what = saved_what;
18254 it->face_id = saved_face_id;
18255 it->len = saved_len;
18256 it->c = saved_c;
18257 it->char_to_display = saved_char_to_display;
18258 return 1;
18259 }
18260 }
18261
18262 return 0;
18263 }
18264
18265
18266 /* Extend the face of the last glyph in the text area of IT->glyph_row
18267 to the end of the display line. Called from display_line. If the
18268 glyph row is empty, add a space glyph to it so that we know the
18269 face to draw. Set the glyph row flag fill_line_p. If the glyph
18270 row is R2L, prepend a stretch glyph to cover the empty space to the
18271 left of the leftmost glyph. */
18272
18273 static void
18274 extend_face_to_end_of_line (struct it *it)
18275 {
18276 struct face *face, *default_face;
18277 struct frame *f = it->f;
18278
18279 /* If line is already filled, do nothing. Non window-system frames
18280 get a grace of one more ``pixel'' because their characters are
18281 1-``pixel'' wide, so they hit the equality too early. This grace
18282 is needed only for R2L rows that are not continued, to produce
18283 one extra blank where we could display the cursor. */
18284 if (it->current_x >= it->last_visible_x
18285 + (!FRAME_WINDOW_P (f)
18286 && it->glyph_row->reversed_p
18287 && !it->glyph_row->continued_p))
18288 return;
18289
18290 /* The default face, possibly remapped. */
18291 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
18292
18293 /* Face extension extends the background and box of IT->face_id
18294 to the end of the line. If the background equals the background
18295 of the frame, we don't have to do anything. */
18296 if (it->face_before_selective_p)
18297 face = FACE_FROM_ID (f, it->saved_face_id);
18298 else
18299 face = FACE_FROM_ID (f, it->face_id);
18300
18301 if (FRAME_WINDOW_P (f)
18302 && it->glyph_row->displays_text_p
18303 && face->box == FACE_NO_BOX
18304 && face->background == FRAME_BACKGROUND_PIXEL (f)
18305 && !face->stipple
18306 && !it->glyph_row->reversed_p)
18307 return;
18308
18309 /* Set the glyph row flag indicating that the face of the last glyph
18310 in the text area has to be drawn to the end of the text area. */
18311 it->glyph_row->fill_line_p = 1;
18312
18313 /* If current character of IT is not ASCII, make sure we have the
18314 ASCII face. This will be automatically undone the next time
18315 get_next_display_element returns a multibyte character. Note
18316 that the character will always be single byte in unibyte
18317 text. */
18318 if (!ASCII_CHAR_P (it->c))
18319 {
18320 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
18321 }
18322
18323 if (FRAME_WINDOW_P (f))
18324 {
18325 /* If the row is empty, add a space with the current face of IT,
18326 so that we know which face to draw. */
18327 if (it->glyph_row->used[TEXT_AREA] == 0)
18328 {
18329 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
18330 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
18331 it->glyph_row->used[TEXT_AREA] = 1;
18332 }
18333 #ifdef HAVE_WINDOW_SYSTEM
18334 if (it->glyph_row->reversed_p)
18335 {
18336 /* Prepend a stretch glyph to the row, such that the
18337 rightmost glyph will be drawn flushed all the way to the
18338 right margin of the window. The stretch glyph that will
18339 occupy the empty space, if any, to the left of the
18340 glyphs. */
18341 struct font *font = face->font ? face->font : FRAME_FONT (f);
18342 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
18343 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
18344 struct glyph *g;
18345 int row_width, stretch_ascent, stretch_width;
18346 struct text_pos saved_pos;
18347 int saved_face_id, saved_avoid_cursor;
18348
18349 for (row_width = 0, g = row_start; g < row_end; g++)
18350 row_width += g->pixel_width;
18351 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
18352 if (stretch_width > 0)
18353 {
18354 stretch_ascent =
18355 (((it->ascent + it->descent)
18356 * FONT_BASE (font)) / FONT_HEIGHT (font));
18357 saved_pos = it->position;
18358 memset (&it->position, 0, sizeof it->position);
18359 saved_avoid_cursor = it->avoid_cursor_p;
18360 it->avoid_cursor_p = 1;
18361 saved_face_id = it->face_id;
18362 /* The last row's stretch glyph should get the default
18363 face, to avoid painting the rest of the window with
18364 the region face, if the region ends at ZV. */
18365 if (it->glyph_row->ends_at_zv_p)
18366 it->face_id = default_face->id;
18367 else
18368 it->face_id = face->id;
18369 append_stretch_glyph (it, make_number (0), stretch_width,
18370 it->ascent + it->descent, stretch_ascent);
18371 it->position = saved_pos;
18372 it->avoid_cursor_p = saved_avoid_cursor;
18373 it->face_id = saved_face_id;
18374 }
18375 }
18376 #endif /* HAVE_WINDOW_SYSTEM */
18377 }
18378 else
18379 {
18380 /* Save some values that must not be changed. */
18381 int saved_x = it->current_x;
18382 struct text_pos saved_pos;
18383 Lisp_Object saved_object;
18384 enum display_element_type saved_what = it->what;
18385 int saved_face_id = it->face_id;
18386
18387 saved_object = it->object;
18388 saved_pos = it->position;
18389
18390 it->what = IT_CHARACTER;
18391 memset (&it->position, 0, sizeof it->position);
18392 it->object = make_number (0);
18393 it->c = it->char_to_display = ' ';
18394 it->len = 1;
18395 /* The last row's blank glyphs should get the default face, to
18396 avoid painting the rest of the window with the region face,
18397 if the region ends at ZV. */
18398 if (it->glyph_row->ends_at_zv_p)
18399 it->face_id = default_face->id;
18400 else
18401 it->face_id = face->id;
18402
18403 PRODUCE_GLYPHS (it);
18404
18405 while (it->current_x <= it->last_visible_x)
18406 PRODUCE_GLYPHS (it);
18407
18408 /* Don't count these blanks really. It would let us insert a left
18409 truncation glyph below and make us set the cursor on them, maybe. */
18410 it->current_x = saved_x;
18411 it->object = saved_object;
18412 it->position = saved_pos;
18413 it->what = saved_what;
18414 it->face_id = saved_face_id;
18415 }
18416 }
18417
18418
18419 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18420 trailing whitespace. */
18421
18422 static int
18423 trailing_whitespace_p (EMACS_INT charpos)
18424 {
18425 EMACS_INT bytepos = CHAR_TO_BYTE (charpos);
18426 int c = 0;
18427
18428 while (bytepos < ZV_BYTE
18429 && (c = FETCH_CHAR (bytepos),
18430 c == ' ' || c == '\t'))
18431 ++bytepos;
18432
18433 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
18434 {
18435 if (bytepos != PT_BYTE)
18436 return 1;
18437 }
18438 return 0;
18439 }
18440
18441
18442 /* Highlight trailing whitespace, if any, in ROW. */
18443
18444 static void
18445 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
18446 {
18447 int used = row->used[TEXT_AREA];
18448
18449 if (used)
18450 {
18451 struct glyph *start = row->glyphs[TEXT_AREA];
18452 struct glyph *glyph = start + used - 1;
18453
18454 if (row->reversed_p)
18455 {
18456 /* Right-to-left rows need to be processed in the opposite
18457 direction, so swap the edge pointers. */
18458 glyph = start;
18459 start = row->glyphs[TEXT_AREA] + used - 1;
18460 }
18461
18462 /* Skip over glyphs inserted to display the cursor at the
18463 end of a line, for extending the face of the last glyph
18464 to the end of the line on terminals, and for truncation
18465 and continuation glyphs. */
18466 if (!row->reversed_p)
18467 {
18468 while (glyph >= start
18469 && glyph->type == CHAR_GLYPH
18470 && INTEGERP (glyph->object))
18471 --glyph;
18472 }
18473 else
18474 {
18475 while (glyph <= start
18476 && glyph->type == CHAR_GLYPH
18477 && INTEGERP (glyph->object))
18478 ++glyph;
18479 }
18480
18481 /* If last glyph is a space or stretch, and it's trailing
18482 whitespace, set the face of all trailing whitespace glyphs in
18483 IT->glyph_row to `trailing-whitespace'. */
18484 if ((row->reversed_p ? glyph <= start : glyph >= start)
18485 && BUFFERP (glyph->object)
18486 && (glyph->type == STRETCH_GLYPH
18487 || (glyph->type == CHAR_GLYPH
18488 && glyph->u.ch == ' '))
18489 && trailing_whitespace_p (glyph->charpos))
18490 {
18491 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
18492 if (face_id < 0)
18493 return;
18494
18495 if (!row->reversed_p)
18496 {
18497 while (glyph >= start
18498 && BUFFERP (glyph->object)
18499 && (glyph->type == STRETCH_GLYPH
18500 || (glyph->type == CHAR_GLYPH
18501 && glyph->u.ch == ' ')))
18502 (glyph--)->face_id = face_id;
18503 }
18504 else
18505 {
18506 while (glyph <= start
18507 && BUFFERP (glyph->object)
18508 && (glyph->type == STRETCH_GLYPH
18509 || (glyph->type == CHAR_GLYPH
18510 && glyph->u.ch == ' ')))
18511 (glyph++)->face_id = face_id;
18512 }
18513 }
18514 }
18515 }
18516
18517
18518 /* Value is non-zero if glyph row ROW should be
18519 used to hold the cursor. */
18520
18521 static int
18522 cursor_row_p (struct glyph_row *row)
18523 {
18524 int result = 1;
18525
18526 if (PT == CHARPOS (row->end.pos)
18527 || PT == MATRIX_ROW_END_CHARPOS (row))
18528 {
18529 /* Suppose the row ends on a string.
18530 Unless the row is continued, that means it ends on a newline
18531 in the string. If it's anything other than a display string
18532 (e.g., a before-string from an overlay), we don't want the
18533 cursor there. (This heuristic seems to give the optimal
18534 behavior for the various types of multi-line strings.)
18535 One exception: if the string has `cursor' property on one of
18536 its characters, we _do_ want the cursor there. */
18537 if (CHARPOS (row->end.string_pos) >= 0)
18538 {
18539 if (row->continued_p)
18540 result = 1;
18541 else
18542 {
18543 /* Check for `display' property. */
18544 struct glyph *beg = row->glyphs[TEXT_AREA];
18545 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
18546 struct glyph *glyph;
18547
18548 result = 0;
18549 for (glyph = end; glyph >= beg; --glyph)
18550 if (STRINGP (glyph->object))
18551 {
18552 Lisp_Object prop
18553 = Fget_char_property (make_number (PT),
18554 Qdisplay, Qnil);
18555 result =
18556 (!NILP (prop)
18557 && display_prop_string_p (prop, glyph->object));
18558 /* If there's a `cursor' property on one of the
18559 string's characters, this row is a cursor row,
18560 even though this is not a display string. */
18561 if (!result)
18562 {
18563 Lisp_Object s = glyph->object;
18564
18565 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
18566 {
18567 EMACS_INT gpos = glyph->charpos;
18568
18569 if (!NILP (Fget_char_property (make_number (gpos),
18570 Qcursor, s)))
18571 {
18572 result = 1;
18573 break;
18574 }
18575 }
18576 }
18577 break;
18578 }
18579 }
18580 }
18581 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
18582 {
18583 /* If the row ends in middle of a real character,
18584 and the line is continued, we want the cursor here.
18585 That's because CHARPOS (ROW->end.pos) would equal
18586 PT if PT is before the character. */
18587 if (!row->ends_in_ellipsis_p)
18588 result = row->continued_p;
18589 else
18590 /* If the row ends in an ellipsis, then
18591 CHARPOS (ROW->end.pos) will equal point after the
18592 invisible text. We want that position to be displayed
18593 after the ellipsis. */
18594 result = 0;
18595 }
18596 /* If the row ends at ZV, display the cursor at the end of that
18597 row instead of at the start of the row below. */
18598 else if (row->ends_at_zv_p)
18599 result = 1;
18600 else
18601 result = 0;
18602 }
18603
18604 return result;
18605 }
18606
18607 \f
18608
18609 /* Push the property PROP so that it will be rendered at the current
18610 position in IT. Return 1 if PROP was successfully pushed, 0
18611 otherwise. Called from handle_line_prefix to handle the
18612 `line-prefix' and `wrap-prefix' properties. */
18613
18614 static int
18615 push_prefix_prop (struct it *it, Lisp_Object prop)
18616 {
18617 struct text_pos pos =
18618 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
18619
18620 xassert (it->method == GET_FROM_BUFFER
18621 || it->method == GET_FROM_DISPLAY_VECTOR
18622 || it->method == GET_FROM_STRING);
18623
18624 /* We need to save the current buffer/string position, so it will be
18625 restored by pop_it, because iterate_out_of_display_property
18626 depends on that being set correctly, but some situations leave
18627 it->position not yet set when this function is called. */
18628 push_it (it, &pos);
18629
18630 if (STRINGP (prop))
18631 {
18632 if (SCHARS (prop) == 0)
18633 {
18634 pop_it (it);
18635 return 0;
18636 }
18637
18638 it->string = prop;
18639 it->string_from_prefix_prop_p = 1;
18640 it->multibyte_p = STRING_MULTIBYTE (it->string);
18641 it->current.overlay_string_index = -1;
18642 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
18643 it->end_charpos = it->string_nchars = SCHARS (it->string);
18644 it->method = GET_FROM_STRING;
18645 it->stop_charpos = 0;
18646 it->prev_stop = 0;
18647 it->base_level_stop = 0;
18648
18649 /* Force paragraph direction to be that of the parent
18650 buffer/string. */
18651 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
18652 it->paragraph_embedding = it->bidi_it.paragraph_dir;
18653 else
18654 it->paragraph_embedding = L2R;
18655
18656 /* Set up the bidi iterator for this display string. */
18657 if (it->bidi_p)
18658 {
18659 it->bidi_it.string.lstring = it->string;
18660 it->bidi_it.string.s = NULL;
18661 it->bidi_it.string.schars = it->end_charpos;
18662 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
18663 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
18664 it->bidi_it.string.unibyte = !it->multibyte_p;
18665 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
18666 }
18667 }
18668 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
18669 {
18670 it->method = GET_FROM_STRETCH;
18671 it->object = prop;
18672 }
18673 #ifdef HAVE_WINDOW_SYSTEM
18674 else if (IMAGEP (prop))
18675 {
18676 it->what = IT_IMAGE;
18677 it->image_id = lookup_image (it->f, prop);
18678 it->method = GET_FROM_IMAGE;
18679 }
18680 #endif /* HAVE_WINDOW_SYSTEM */
18681 else
18682 {
18683 pop_it (it); /* bogus display property, give up */
18684 return 0;
18685 }
18686
18687 return 1;
18688 }
18689
18690 /* Return the character-property PROP at the current position in IT. */
18691
18692 static Lisp_Object
18693 get_it_property (struct it *it, Lisp_Object prop)
18694 {
18695 Lisp_Object position;
18696
18697 if (STRINGP (it->object))
18698 position = make_number (IT_STRING_CHARPOS (*it));
18699 else if (BUFFERP (it->object))
18700 position = make_number (IT_CHARPOS (*it));
18701 else
18702 return Qnil;
18703
18704 return Fget_char_property (position, prop, it->object);
18705 }
18706
18707 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18708
18709 static void
18710 handle_line_prefix (struct it *it)
18711 {
18712 Lisp_Object prefix;
18713
18714 if (it->continuation_lines_width > 0)
18715 {
18716 prefix = get_it_property (it, Qwrap_prefix);
18717 if (NILP (prefix))
18718 prefix = Vwrap_prefix;
18719 }
18720 else
18721 {
18722 prefix = get_it_property (it, Qline_prefix);
18723 if (NILP (prefix))
18724 prefix = Vline_prefix;
18725 }
18726 if (! NILP (prefix) && push_prefix_prop (it, prefix))
18727 {
18728 /* If the prefix is wider than the window, and we try to wrap
18729 it, it would acquire its own wrap prefix, and so on till the
18730 iterator stack overflows. So, don't wrap the prefix. */
18731 it->line_wrap = TRUNCATE;
18732 it->avoid_cursor_p = 1;
18733 }
18734 }
18735
18736 \f
18737
18738 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18739 only for R2L lines from display_line and display_string, when they
18740 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18741 the line/string needs to be continued on the next glyph row. */
18742 static void
18743 unproduce_glyphs (struct it *it, int n)
18744 {
18745 struct glyph *glyph, *end;
18746
18747 xassert (it->glyph_row);
18748 xassert (it->glyph_row->reversed_p);
18749 xassert (it->area == TEXT_AREA);
18750 xassert (n <= it->glyph_row->used[TEXT_AREA]);
18751
18752 if (n > it->glyph_row->used[TEXT_AREA])
18753 n = it->glyph_row->used[TEXT_AREA];
18754 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
18755 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
18756 for ( ; glyph < end; glyph++)
18757 glyph[-n] = *glyph;
18758 }
18759
18760 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18761 and ROW->maxpos. */
18762 static void
18763 find_row_edges (struct it *it, struct glyph_row *row,
18764 EMACS_INT min_pos, EMACS_INT min_bpos,
18765 EMACS_INT max_pos, EMACS_INT max_bpos)
18766 {
18767 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18768 lines' rows is implemented for bidi-reordered rows. */
18769
18770 /* ROW->minpos is the value of min_pos, the minimal buffer position
18771 we have in ROW, or ROW->start.pos if that is smaller. */
18772 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
18773 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
18774 else
18775 /* We didn't find buffer positions smaller than ROW->start, or
18776 didn't find _any_ valid buffer positions in any of the glyphs,
18777 so we must trust the iterator's computed positions. */
18778 row->minpos = row->start.pos;
18779 if (max_pos <= 0)
18780 {
18781 max_pos = CHARPOS (it->current.pos);
18782 max_bpos = BYTEPOS (it->current.pos);
18783 }
18784
18785 /* Here are the various use-cases for ending the row, and the
18786 corresponding values for ROW->maxpos:
18787
18788 Line ends in a newline from buffer eol_pos + 1
18789 Line is continued from buffer max_pos + 1
18790 Line is truncated on right it->current.pos
18791 Line ends in a newline from string max_pos + 1(*)
18792 (*) + 1 only when line ends in a forward scan
18793 Line is continued from string max_pos
18794 Line is continued from display vector max_pos
18795 Line is entirely from a string min_pos == max_pos
18796 Line is entirely from a display vector min_pos == max_pos
18797 Line that ends at ZV ZV
18798
18799 If you discover other use-cases, please add them here as
18800 appropriate. */
18801 if (row->ends_at_zv_p)
18802 row->maxpos = it->current.pos;
18803 else if (row->used[TEXT_AREA])
18804 {
18805 int seen_this_string = 0;
18806 struct glyph_row *r1 = row - 1;
18807
18808 /* Did we see the same display string on the previous row? */
18809 if (STRINGP (it->object)
18810 /* this is not the first row */
18811 && row > it->w->desired_matrix->rows
18812 /* previous row is not the header line */
18813 && !r1->mode_line_p
18814 /* previous row also ends in a newline from a string */
18815 && r1->ends_in_newline_from_string_p)
18816 {
18817 struct glyph *start, *end;
18818
18819 /* Search for the last glyph of the previous row that came
18820 from buffer or string. Depending on whether the row is
18821 L2R or R2L, we need to process it front to back or the
18822 other way round. */
18823 if (!r1->reversed_p)
18824 {
18825 start = r1->glyphs[TEXT_AREA];
18826 end = start + r1->used[TEXT_AREA];
18827 /* Glyphs inserted by redisplay have an integer (zero)
18828 as their object. */
18829 while (end > start
18830 && INTEGERP ((end - 1)->object)
18831 && (end - 1)->charpos <= 0)
18832 --end;
18833 if (end > start)
18834 {
18835 if (EQ ((end - 1)->object, it->object))
18836 seen_this_string = 1;
18837 }
18838 else
18839 /* If all the glyphs of the previous row were inserted
18840 by redisplay, it means the previous row was
18841 produced from a single newline, which is only
18842 possible if that newline came from the same string
18843 as the one which produced this ROW. */
18844 seen_this_string = 1;
18845 }
18846 else
18847 {
18848 end = r1->glyphs[TEXT_AREA] - 1;
18849 start = end + r1->used[TEXT_AREA];
18850 while (end < start
18851 && INTEGERP ((end + 1)->object)
18852 && (end + 1)->charpos <= 0)
18853 ++end;
18854 if (end < start)
18855 {
18856 if (EQ ((end + 1)->object, it->object))
18857 seen_this_string = 1;
18858 }
18859 else
18860 seen_this_string = 1;
18861 }
18862 }
18863 /* Take note of each display string that covers a newline only
18864 once, the first time we see it. This is for when a display
18865 string includes more than one newline in it. */
18866 if (row->ends_in_newline_from_string_p && !seen_this_string)
18867 {
18868 /* If we were scanning the buffer forward when we displayed
18869 the string, we want to account for at least one buffer
18870 position that belongs to this row (position covered by
18871 the display string), so that cursor positioning will
18872 consider this row as a candidate when point is at the end
18873 of the visual line represented by this row. This is not
18874 required when scanning back, because max_pos will already
18875 have a much larger value. */
18876 if (CHARPOS (row->end.pos) > max_pos)
18877 INC_BOTH (max_pos, max_bpos);
18878 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18879 }
18880 else if (CHARPOS (it->eol_pos) > 0)
18881 SET_TEXT_POS (row->maxpos,
18882 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
18883 else if (row->continued_p)
18884 {
18885 /* If max_pos is different from IT's current position, it
18886 means IT->method does not belong to the display element
18887 at max_pos. However, it also means that the display
18888 element at max_pos was displayed in its entirety on this
18889 line, which is equivalent to saying that the next line
18890 starts at the next buffer position. */
18891 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
18892 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18893 else
18894 {
18895 INC_BOTH (max_pos, max_bpos);
18896 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
18897 }
18898 }
18899 else if (row->truncated_on_right_p)
18900 /* display_line already called reseat_at_next_visible_line_start,
18901 which puts the iterator at the beginning of the next line, in
18902 the logical order. */
18903 row->maxpos = it->current.pos;
18904 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
18905 /* A line that is entirely from a string/image/stretch... */
18906 row->maxpos = row->minpos;
18907 else
18908 abort ();
18909 }
18910 else
18911 row->maxpos = it->current.pos;
18912 }
18913
18914 /* Construct the glyph row IT->glyph_row in the desired matrix of
18915 IT->w from text at the current position of IT. See dispextern.h
18916 for an overview of struct it. Value is non-zero if
18917 IT->glyph_row displays text, as opposed to a line displaying ZV
18918 only. */
18919
18920 static int
18921 display_line (struct it *it)
18922 {
18923 struct glyph_row *row = it->glyph_row;
18924 Lisp_Object overlay_arrow_string;
18925 struct it wrap_it;
18926 void *wrap_data = NULL;
18927 int may_wrap = 0, wrap_x IF_LINT (= 0);
18928 int wrap_row_used = -1;
18929 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
18930 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
18931 int wrap_row_extra_line_spacing IF_LINT (= 0);
18932 EMACS_INT wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
18933 EMACS_INT wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
18934 int cvpos;
18935 EMACS_INT min_pos = ZV + 1, max_pos = 0;
18936 EMACS_INT min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
18937
18938 /* We always start displaying at hpos zero even if hscrolled. */
18939 xassert (it->hpos == 0 && it->current_x == 0);
18940
18941 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
18942 >= it->w->desired_matrix->nrows)
18943 {
18944 it->w->nrows_scale_factor++;
18945 fonts_changed_p = 1;
18946 return 0;
18947 }
18948
18949 /* Is IT->w showing the region? */
18950 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
18951
18952 /* Clear the result glyph row and enable it. */
18953 prepare_desired_row (row);
18954
18955 row->y = it->current_y;
18956 row->start = it->start;
18957 row->continuation_lines_width = it->continuation_lines_width;
18958 row->displays_text_p = 1;
18959 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
18960 it->starts_in_middle_of_char_p = 0;
18961
18962 /* Arrange the overlays nicely for our purposes. Usually, we call
18963 display_line on only one line at a time, in which case this
18964 can't really hurt too much, or we call it on lines which appear
18965 one after another in the buffer, in which case all calls to
18966 recenter_overlay_lists but the first will be pretty cheap. */
18967 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
18968
18969 /* Move over display elements that are not visible because we are
18970 hscrolled. This may stop at an x-position < IT->first_visible_x
18971 if the first glyph is partially visible or if we hit a line end. */
18972 if (it->current_x < it->first_visible_x)
18973 {
18974 this_line_min_pos = row->start.pos;
18975 move_it_in_display_line_to (it, ZV, it->first_visible_x,
18976 MOVE_TO_POS | MOVE_TO_X);
18977 /* Record the smallest positions seen while we moved over
18978 display elements that are not visible. This is needed by
18979 redisplay_internal for optimizing the case where the cursor
18980 stays inside the same line. The rest of this function only
18981 considers positions that are actually displayed, so
18982 RECORD_MAX_MIN_POS will not otherwise record positions that
18983 are hscrolled to the left of the left edge of the window. */
18984 min_pos = CHARPOS (this_line_min_pos);
18985 min_bpos = BYTEPOS (this_line_min_pos);
18986 }
18987 else
18988 {
18989 /* We only do this when not calling `move_it_in_display_line_to'
18990 above, because move_it_in_display_line_to calls
18991 handle_line_prefix itself. */
18992 handle_line_prefix (it);
18993 }
18994
18995 /* Get the initial row height. This is either the height of the
18996 text hscrolled, if there is any, or zero. */
18997 row->ascent = it->max_ascent;
18998 row->height = it->max_ascent + it->max_descent;
18999 row->phys_ascent = it->max_phys_ascent;
19000 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19001 row->extra_line_spacing = it->max_extra_line_spacing;
19002
19003 /* Utility macro to record max and min buffer positions seen until now. */
19004 #define RECORD_MAX_MIN_POS(IT) \
19005 do \
19006 { \
19007 int composition_p = !STRINGP ((IT)->string) \
19008 && ((IT)->what == IT_COMPOSITION); \
19009 EMACS_INT current_pos = \
19010 composition_p ? (IT)->cmp_it.charpos \
19011 : IT_CHARPOS (*(IT)); \
19012 EMACS_INT current_bpos = \
19013 composition_p ? CHAR_TO_BYTE (current_pos) \
19014 : IT_BYTEPOS (*(IT)); \
19015 if (current_pos < min_pos) \
19016 { \
19017 min_pos = current_pos; \
19018 min_bpos = current_bpos; \
19019 } \
19020 if (IT_CHARPOS (*it) > max_pos) \
19021 { \
19022 max_pos = IT_CHARPOS (*it); \
19023 max_bpos = IT_BYTEPOS (*it); \
19024 } \
19025 } \
19026 while (0)
19027
19028 /* Loop generating characters. The loop is left with IT on the next
19029 character to display. */
19030 while (1)
19031 {
19032 int n_glyphs_before, hpos_before, x_before;
19033 int x, nglyphs;
19034 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19035
19036 /* Retrieve the next thing to display. Value is zero if end of
19037 buffer reached. */
19038 if (!get_next_display_element (it))
19039 {
19040 /* Maybe add a space at the end of this line that is used to
19041 display the cursor there under X. Set the charpos of the
19042 first glyph of blank lines not corresponding to any text
19043 to -1. */
19044 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19045 row->exact_window_width_line_p = 1;
19046 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19047 || row->used[TEXT_AREA] == 0)
19048 {
19049 row->glyphs[TEXT_AREA]->charpos = -1;
19050 row->displays_text_p = 0;
19051
19052 if (!NILP (BVAR (XBUFFER (it->w->buffer), indicate_empty_lines))
19053 && (!MINI_WINDOW_P (it->w)
19054 || (minibuf_level && EQ (it->window, minibuf_window))))
19055 row->indicate_empty_line_p = 1;
19056 }
19057
19058 it->continuation_lines_width = 0;
19059 row->ends_at_zv_p = 1;
19060 /* A row that displays right-to-left text must always have
19061 its last face extended all the way to the end of line,
19062 even if this row ends in ZV, because we still write to
19063 the screen left to right. We also need to extend the
19064 last face if the default face is remapped to some
19065 different face, otherwise the functions that clear
19066 portions of the screen will clear with the default face's
19067 background color. */
19068 if (row->reversed_p
19069 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19070 extend_face_to_end_of_line (it);
19071 break;
19072 }
19073
19074 /* Now, get the metrics of what we want to display. This also
19075 generates glyphs in `row' (which is IT->glyph_row). */
19076 n_glyphs_before = row->used[TEXT_AREA];
19077 x = it->current_x;
19078
19079 /* Remember the line height so far in case the next element doesn't
19080 fit on the line. */
19081 if (it->line_wrap != TRUNCATE)
19082 {
19083 ascent = it->max_ascent;
19084 descent = it->max_descent;
19085 phys_ascent = it->max_phys_ascent;
19086 phys_descent = it->max_phys_descent;
19087
19088 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
19089 {
19090 if (IT_DISPLAYING_WHITESPACE (it))
19091 may_wrap = 1;
19092 else if (may_wrap)
19093 {
19094 SAVE_IT (wrap_it, *it, wrap_data);
19095 wrap_x = x;
19096 wrap_row_used = row->used[TEXT_AREA];
19097 wrap_row_ascent = row->ascent;
19098 wrap_row_height = row->height;
19099 wrap_row_phys_ascent = row->phys_ascent;
19100 wrap_row_phys_height = row->phys_height;
19101 wrap_row_extra_line_spacing = row->extra_line_spacing;
19102 wrap_row_min_pos = min_pos;
19103 wrap_row_min_bpos = min_bpos;
19104 wrap_row_max_pos = max_pos;
19105 wrap_row_max_bpos = max_bpos;
19106 may_wrap = 0;
19107 }
19108 }
19109 }
19110
19111 PRODUCE_GLYPHS (it);
19112
19113 /* If this display element was in marginal areas, continue with
19114 the next one. */
19115 if (it->area != TEXT_AREA)
19116 {
19117 row->ascent = max (row->ascent, it->max_ascent);
19118 row->height = max (row->height, it->max_ascent + it->max_descent);
19119 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19120 row->phys_height = max (row->phys_height,
19121 it->max_phys_ascent + it->max_phys_descent);
19122 row->extra_line_spacing = max (row->extra_line_spacing,
19123 it->max_extra_line_spacing);
19124 set_iterator_to_next (it, 1);
19125 continue;
19126 }
19127
19128 /* Does the display element fit on the line? If we truncate
19129 lines, we should draw past the right edge of the window. If
19130 we don't truncate, we want to stop so that we can display the
19131 continuation glyph before the right margin. If lines are
19132 continued, there are two possible strategies for characters
19133 resulting in more than 1 glyph (e.g. tabs): Display as many
19134 glyphs as possible in this line and leave the rest for the
19135 continuation line, or display the whole element in the next
19136 line. Original redisplay did the former, so we do it also. */
19137 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
19138 hpos_before = it->hpos;
19139 x_before = x;
19140
19141 if (/* Not a newline. */
19142 nglyphs > 0
19143 /* Glyphs produced fit entirely in the line. */
19144 && it->current_x < it->last_visible_x)
19145 {
19146 it->hpos += nglyphs;
19147 row->ascent = max (row->ascent, it->max_ascent);
19148 row->height = max (row->height, it->max_ascent + it->max_descent);
19149 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19150 row->phys_height = max (row->phys_height,
19151 it->max_phys_ascent + it->max_phys_descent);
19152 row->extra_line_spacing = max (row->extra_line_spacing,
19153 it->max_extra_line_spacing);
19154 if (it->current_x - it->pixel_width < it->first_visible_x)
19155 row->x = x - it->first_visible_x;
19156 /* Record the maximum and minimum buffer positions seen so
19157 far in glyphs that will be displayed by this row. */
19158 if (it->bidi_p)
19159 RECORD_MAX_MIN_POS (it);
19160 }
19161 else
19162 {
19163 int i, new_x;
19164 struct glyph *glyph;
19165
19166 for (i = 0; i < nglyphs; ++i, x = new_x)
19167 {
19168 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
19169 new_x = x + glyph->pixel_width;
19170
19171 if (/* Lines are continued. */
19172 it->line_wrap != TRUNCATE
19173 && (/* Glyph doesn't fit on the line. */
19174 new_x > it->last_visible_x
19175 /* Or it fits exactly on a window system frame. */
19176 || (new_x == it->last_visible_x
19177 && FRAME_WINDOW_P (it->f))))
19178 {
19179 /* End of a continued line. */
19180
19181 if (it->hpos == 0
19182 || (new_x == it->last_visible_x
19183 && FRAME_WINDOW_P (it->f)))
19184 {
19185 /* Current glyph is the only one on the line or
19186 fits exactly on the line. We must continue
19187 the line because we can't draw the cursor
19188 after the glyph. */
19189 row->continued_p = 1;
19190 it->current_x = new_x;
19191 it->continuation_lines_width += new_x;
19192 ++it->hpos;
19193 if (i == nglyphs - 1)
19194 {
19195 /* If line-wrap is on, check if a previous
19196 wrap point was found. */
19197 if (wrap_row_used > 0
19198 /* Even if there is a previous wrap
19199 point, continue the line here as
19200 usual, if (i) the previous character
19201 was a space or tab AND (ii) the
19202 current character is not. */
19203 && (!may_wrap
19204 || IT_DISPLAYING_WHITESPACE (it)))
19205 goto back_to_wrap;
19206
19207 /* Record the maximum and minimum buffer
19208 positions seen so far in glyphs that will be
19209 displayed by this row. */
19210 if (it->bidi_p)
19211 RECORD_MAX_MIN_POS (it);
19212 set_iterator_to_next (it, 1);
19213 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19214 {
19215 if (!get_next_display_element (it))
19216 {
19217 row->exact_window_width_line_p = 1;
19218 it->continuation_lines_width = 0;
19219 row->continued_p = 0;
19220 row->ends_at_zv_p = 1;
19221 }
19222 else if (ITERATOR_AT_END_OF_LINE_P (it))
19223 {
19224 row->continued_p = 0;
19225 row->exact_window_width_line_p = 1;
19226 }
19227 }
19228 }
19229 else if (it->bidi_p)
19230 RECORD_MAX_MIN_POS (it);
19231 }
19232 else if (CHAR_GLYPH_PADDING_P (*glyph)
19233 && !FRAME_WINDOW_P (it->f))
19234 {
19235 /* A padding glyph that doesn't fit on this line.
19236 This means the whole character doesn't fit
19237 on the line. */
19238 if (row->reversed_p)
19239 unproduce_glyphs (it, row->used[TEXT_AREA]
19240 - n_glyphs_before);
19241 row->used[TEXT_AREA] = n_glyphs_before;
19242
19243 /* Fill the rest of the row with continuation
19244 glyphs like in 20.x. */
19245 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
19246 < row->glyphs[1 + TEXT_AREA])
19247 produce_special_glyphs (it, IT_CONTINUATION);
19248
19249 row->continued_p = 1;
19250 it->current_x = x_before;
19251 it->continuation_lines_width += x_before;
19252
19253 /* Restore the height to what it was before the
19254 element not fitting on the line. */
19255 it->max_ascent = ascent;
19256 it->max_descent = descent;
19257 it->max_phys_ascent = phys_ascent;
19258 it->max_phys_descent = phys_descent;
19259 }
19260 else if (wrap_row_used > 0)
19261 {
19262 back_to_wrap:
19263 if (row->reversed_p)
19264 unproduce_glyphs (it,
19265 row->used[TEXT_AREA] - wrap_row_used);
19266 RESTORE_IT (it, &wrap_it, wrap_data);
19267 it->continuation_lines_width += wrap_x;
19268 row->used[TEXT_AREA] = wrap_row_used;
19269 row->ascent = wrap_row_ascent;
19270 row->height = wrap_row_height;
19271 row->phys_ascent = wrap_row_phys_ascent;
19272 row->phys_height = wrap_row_phys_height;
19273 row->extra_line_spacing = wrap_row_extra_line_spacing;
19274 min_pos = wrap_row_min_pos;
19275 min_bpos = wrap_row_min_bpos;
19276 max_pos = wrap_row_max_pos;
19277 max_bpos = wrap_row_max_bpos;
19278 row->continued_p = 1;
19279 row->ends_at_zv_p = 0;
19280 row->exact_window_width_line_p = 0;
19281 it->continuation_lines_width += x;
19282
19283 /* Make sure that a non-default face is extended
19284 up to the right margin of the window. */
19285 extend_face_to_end_of_line (it);
19286 }
19287 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
19288 {
19289 /* A TAB that extends past the right edge of the
19290 window. This produces a single glyph on
19291 window system frames. We leave the glyph in
19292 this row and let it fill the row, but don't
19293 consume the TAB. */
19294 it->continuation_lines_width += it->last_visible_x;
19295 row->ends_in_middle_of_char_p = 1;
19296 row->continued_p = 1;
19297 glyph->pixel_width = it->last_visible_x - x;
19298 it->starts_in_middle_of_char_p = 1;
19299 }
19300 else
19301 {
19302 /* Something other than a TAB that draws past
19303 the right edge of the window. Restore
19304 positions to values before the element. */
19305 if (row->reversed_p)
19306 unproduce_glyphs (it, row->used[TEXT_AREA]
19307 - (n_glyphs_before + i));
19308 row->used[TEXT_AREA] = n_glyphs_before + i;
19309
19310 /* Display continuation glyphs. */
19311 if (!FRAME_WINDOW_P (it->f))
19312 produce_special_glyphs (it, IT_CONTINUATION);
19313 row->continued_p = 1;
19314
19315 it->current_x = x_before;
19316 it->continuation_lines_width += x;
19317 extend_face_to_end_of_line (it);
19318
19319 if (nglyphs > 1 && i > 0)
19320 {
19321 row->ends_in_middle_of_char_p = 1;
19322 it->starts_in_middle_of_char_p = 1;
19323 }
19324
19325 /* Restore the height to what it was before the
19326 element not fitting on the line. */
19327 it->max_ascent = ascent;
19328 it->max_descent = descent;
19329 it->max_phys_ascent = phys_ascent;
19330 it->max_phys_descent = phys_descent;
19331 }
19332
19333 break;
19334 }
19335 else if (new_x > it->first_visible_x)
19336 {
19337 /* Increment number of glyphs actually displayed. */
19338 ++it->hpos;
19339
19340 /* Record the maximum and minimum buffer positions
19341 seen so far in glyphs that will be displayed by
19342 this row. */
19343 if (it->bidi_p)
19344 RECORD_MAX_MIN_POS (it);
19345
19346 if (x < it->first_visible_x)
19347 /* Glyph is partially visible, i.e. row starts at
19348 negative X position. */
19349 row->x = x - it->first_visible_x;
19350 }
19351 else
19352 {
19353 /* Glyph is completely off the left margin of the
19354 window. This should not happen because of the
19355 move_it_in_display_line at the start of this
19356 function, unless the text display area of the
19357 window is empty. */
19358 xassert (it->first_visible_x <= it->last_visible_x);
19359 }
19360 }
19361 /* Even if this display element produced no glyphs at all,
19362 we want to record its position. */
19363 if (it->bidi_p && nglyphs == 0)
19364 RECORD_MAX_MIN_POS (it);
19365
19366 row->ascent = max (row->ascent, it->max_ascent);
19367 row->height = max (row->height, it->max_ascent + it->max_descent);
19368 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
19369 row->phys_height = max (row->phys_height,
19370 it->max_phys_ascent + it->max_phys_descent);
19371 row->extra_line_spacing = max (row->extra_line_spacing,
19372 it->max_extra_line_spacing);
19373
19374 /* End of this display line if row is continued. */
19375 if (row->continued_p || row->ends_at_zv_p)
19376 break;
19377 }
19378
19379 at_end_of_line:
19380 /* Is this a line end? If yes, we're also done, after making
19381 sure that a non-default face is extended up to the right
19382 margin of the window. */
19383 if (ITERATOR_AT_END_OF_LINE_P (it))
19384 {
19385 int used_before = row->used[TEXT_AREA];
19386
19387 row->ends_in_newline_from_string_p = STRINGP (it->object);
19388
19389 /* Add a space at the end of the line that is used to
19390 display the cursor there. */
19391 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19392 append_space_for_newline (it, 0);
19393
19394 /* Extend the face to the end of the line. */
19395 extend_face_to_end_of_line (it);
19396
19397 /* Make sure we have the position. */
19398 if (used_before == 0)
19399 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
19400
19401 /* Record the position of the newline, for use in
19402 find_row_edges. */
19403 it->eol_pos = it->current.pos;
19404
19405 /* Consume the line end. This skips over invisible lines. */
19406 set_iterator_to_next (it, 1);
19407 it->continuation_lines_width = 0;
19408 break;
19409 }
19410
19411 /* Proceed with next display element. Note that this skips
19412 over lines invisible because of selective display. */
19413 set_iterator_to_next (it, 1);
19414
19415 /* If we truncate lines, we are done when the last displayed
19416 glyphs reach past the right margin of the window. */
19417 if (it->line_wrap == TRUNCATE
19418 && (FRAME_WINDOW_P (it->f)
19419 ? (it->current_x >= it->last_visible_x)
19420 : (it->current_x > it->last_visible_x)))
19421 {
19422 /* Maybe add truncation glyphs. */
19423 if (!FRAME_WINDOW_P (it->f))
19424 {
19425 int i, n;
19426
19427 if (!row->reversed_p)
19428 {
19429 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
19430 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19431 break;
19432 }
19433 else
19434 {
19435 for (i = 0; i < row->used[TEXT_AREA]; i++)
19436 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
19437 break;
19438 /* Remove any padding glyphs at the front of ROW, to
19439 make room for the truncation glyphs we will be
19440 adding below. The loop below always inserts at
19441 least one truncation glyph, so also remove the
19442 last glyph added to ROW. */
19443 unproduce_glyphs (it, i + 1);
19444 /* Adjust i for the loop below. */
19445 i = row->used[TEXT_AREA] - (i + 1);
19446 }
19447
19448 for (n = row->used[TEXT_AREA]; i < n; ++i)
19449 {
19450 row->used[TEXT_AREA] = i;
19451 produce_special_glyphs (it, IT_TRUNCATION);
19452 }
19453 }
19454 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19455 {
19456 /* Don't truncate if we can overflow newline into fringe. */
19457 if (!get_next_display_element (it))
19458 {
19459 it->continuation_lines_width = 0;
19460 row->ends_at_zv_p = 1;
19461 row->exact_window_width_line_p = 1;
19462 break;
19463 }
19464 if (ITERATOR_AT_END_OF_LINE_P (it))
19465 {
19466 row->exact_window_width_line_p = 1;
19467 goto at_end_of_line;
19468 }
19469 }
19470
19471 row->truncated_on_right_p = 1;
19472 it->continuation_lines_width = 0;
19473 reseat_at_next_visible_line_start (it, 0);
19474 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
19475 it->hpos = hpos_before;
19476 it->current_x = x_before;
19477 break;
19478 }
19479 }
19480
19481 if (wrap_data)
19482 bidi_unshelve_cache (wrap_data, 1);
19483
19484 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19485 at the left window margin. */
19486 if (it->first_visible_x
19487 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
19488 {
19489 if (!FRAME_WINDOW_P (it->f))
19490 insert_left_trunc_glyphs (it);
19491 row->truncated_on_left_p = 1;
19492 }
19493
19494 /* Remember the position at which this line ends.
19495
19496 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19497 cannot be before the call to find_row_edges below, since that is
19498 where these positions are determined. */
19499 row->end = it->current;
19500 if (!it->bidi_p)
19501 {
19502 row->minpos = row->start.pos;
19503 row->maxpos = row->end.pos;
19504 }
19505 else
19506 {
19507 /* ROW->minpos and ROW->maxpos must be the smallest and
19508 `1 + the largest' buffer positions in ROW. But if ROW was
19509 bidi-reordered, these two positions can be anywhere in the
19510 row, so we must determine them now. */
19511 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
19512 }
19513
19514 /* If the start of this line is the overlay arrow-position, then
19515 mark this glyph row as the one containing the overlay arrow.
19516 This is clearly a mess with variable size fonts. It would be
19517 better to let it be displayed like cursors under X. */
19518 if ((row->displays_text_p || !overlay_arrow_seen)
19519 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
19520 !NILP (overlay_arrow_string)))
19521 {
19522 /* Overlay arrow in window redisplay is a fringe bitmap. */
19523 if (STRINGP (overlay_arrow_string))
19524 {
19525 struct glyph_row *arrow_row
19526 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
19527 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
19528 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
19529 struct glyph *p = row->glyphs[TEXT_AREA];
19530 struct glyph *p2, *end;
19531
19532 /* Copy the arrow glyphs. */
19533 while (glyph < arrow_end)
19534 *p++ = *glyph++;
19535
19536 /* Throw away padding glyphs. */
19537 p2 = p;
19538 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
19539 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
19540 ++p2;
19541 if (p2 > p)
19542 {
19543 while (p2 < end)
19544 *p++ = *p2++;
19545 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
19546 }
19547 }
19548 else
19549 {
19550 xassert (INTEGERP (overlay_arrow_string));
19551 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
19552 }
19553 overlay_arrow_seen = 1;
19554 }
19555
19556 /* Highlight trailing whitespace. */
19557 if (!NILP (Vshow_trailing_whitespace))
19558 highlight_trailing_whitespace (it->f, it->glyph_row);
19559
19560 /* Compute pixel dimensions of this line. */
19561 compute_line_metrics (it);
19562
19563 /* Implementation note: No changes in the glyphs of ROW or in their
19564 faces can be done past this point, because compute_line_metrics
19565 computes ROW's hash value and stores it within the glyph_row
19566 structure. */
19567
19568 /* Record whether this row ends inside an ellipsis. */
19569 row->ends_in_ellipsis_p
19570 = (it->method == GET_FROM_DISPLAY_VECTOR
19571 && it->ellipsis_p);
19572
19573 /* Save fringe bitmaps in this row. */
19574 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
19575 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
19576 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
19577 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
19578
19579 it->left_user_fringe_bitmap = 0;
19580 it->left_user_fringe_face_id = 0;
19581 it->right_user_fringe_bitmap = 0;
19582 it->right_user_fringe_face_id = 0;
19583
19584 /* Maybe set the cursor. */
19585 cvpos = it->w->cursor.vpos;
19586 if ((cvpos < 0
19587 /* In bidi-reordered rows, keep checking for proper cursor
19588 position even if one has been found already, because buffer
19589 positions in such rows change non-linearly with ROW->VPOS,
19590 when a line is continued. One exception: when we are at ZV,
19591 display cursor on the first suitable glyph row, since all
19592 the empty rows after that also have their position set to ZV. */
19593 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19594 lines' rows is implemented for bidi-reordered rows. */
19595 || (it->bidi_p
19596 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
19597 && PT >= MATRIX_ROW_START_CHARPOS (row)
19598 && PT <= MATRIX_ROW_END_CHARPOS (row)
19599 && cursor_row_p (row))
19600 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
19601
19602 /* Prepare for the next line. This line starts horizontally at (X
19603 HPOS) = (0 0). Vertical positions are incremented. As a
19604 convenience for the caller, IT->glyph_row is set to the next
19605 row to be used. */
19606 it->current_x = it->hpos = 0;
19607 it->current_y += row->height;
19608 SET_TEXT_POS (it->eol_pos, 0, 0);
19609 ++it->vpos;
19610 ++it->glyph_row;
19611 /* The next row should by default use the same value of the
19612 reversed_p flag as this one. set_iterator_to_next decides when
19613 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19614 the flag accordingly. */
19615 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
19616 it->glyph_row->reversed_p = row->reversed_p;
19617 it->start = row->end;
19618 return row->displays_text_p;
19619
19620 #undef RECORD_MAX_MIN_POS
19621 }
19622
19623 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
19624 Scurrent_bidi_paragraph_direction, 0, 1, 0,
19625 doc: /* Return paragraph direction at point in BUFFER.
19626 Value is either `left-to-right' or `right-to-left'.
19627 If BUFFER is omitted or nil, it defaults to the current buffer.
19628
19629 Paragraph direction determines how the text in the paragraph is displayed.
19630 In left-to-right paragraphs, text begins at the left margin of the window
19631 and the reading direction is generally left to right. In right-to-left
19632 paragraphs, text begins at the right margin and is read from right to left.
19633
19634 See also `bidi-paragraph-direction'. */)
19635 (Lisp_Object buffer)
19636 {
19637 struct buffer *buf = current_buffer;
19638 struct buffer *old = buf;
19639
19640 if (! NILP (buffer))
19641 {
19642 CHECK_BUFFER (buffer);
19643 buf = XBUFFER (buffer);
19644 }
19645
19646 if (NILP (BVAR (buf, bidi_display_reordering))
19647 || NILP (BVAR (buf, enable_multibyte_characters))
19648 /* When we are loading loadup.el, the character property tables
19649 needed for bidi iteration are not yet available. */
19650 || !NILP (Vpurify_flag))
19651 return Qleft_to_right;
19652 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
19653 return BVAR (buf, bidi_paragraph_direction);
19654 else
19655 {
19656 /* Determine the direction from buffer text. We could try to
19657 use current_matrix if it is up to date, but this seems fast
19658 enough as it is. */
19659 struct bidi_it itb;
19660 EMACS_INT pos = BUF_PT (buf);
19661 EMACS_INT bytepos = BUF_PT_BYTE (buf);
19662 int c;
19663 void *itb_data = bidi_shelve_cache ();
19664
19665 set_buffer_temp (buf);
19666 /* bidi_paragraph_init finds the base direction of the paragraph
19667 by searching forward from paragraph start. We need the base
19668 direction of the current or _previous_ paragraph, so we need
19669 to make sure we are within that paragraph. To that end, find
19670 the previous non-empty line. */
19671 if (pos >= ZV && pos > BEGV)
19672 {
19673 pos--;
19674 bytepos = CHAR_TO_BYTE (pos);
19675 }
19676 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19677 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
19678 {
19679 while ((c = FETCH_BYTE (bytepos)) == '\n'
19680 || c == ' ' || c == '\t' || c == '\f')
19681 {
19682 if (bytepos <= BEGV_BYTE)
19683 break;
19684 bytepos--;
19685 pos--;
19686 }
19687 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
19688 bytepos--;
19689 }
19690 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
19691 itb.paragraph_dir = NEUTRAL_DIR;
19692 itb.string.s = NULL;
19693 itb.string.lstring = Qnil;
19694 itb.string.bufpos = 0;
19695 itb.string.unibyte = 0;
19696 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
19697 bidi_unshelve_cache (itb_data, 0);
19698 set_buffer_temp (old);
19699 switch (itb.paragraph_dir)
19700 {
19701 case L2R:
19702 return Qleft_to_right;
19703 break;
19704 case R2L:
19705 return Qright_to_left;
19706 break;
19707 default:
19708 abort ();
19709 }
19710 }
19711 }
19712
19713
19714 \f
19715 /***********************************************************************
19716 Menu Bar
19717 ***********************************************************************/
19718
19719 /* Redisplay the menu bar in the frame for window W.
19720
19721 The menu bar of X frames that don't have X toolkit support is
19722 displayed in a special window W->frame->menu_bar_window.
19723
19724 The menu bar of terminal frames is treated specially as far as
19725 glyph matrices are concerned. Menu bar lines are not part of
19726 windows, so the update is done directly on the frame matrix rows
19727 for the menu bar. */
19728
19729 static void
19730 display_menu_bar (struct window *w)
19731 {
19732 struct frame *f = XFRAME (WINDOW_FRAME (w));
19733 struct it it;
19734 Lisp_Object items;
19735 int i;
19736
19737 /* Don't do all this for graphical frames. */
19738 #ifdef HAVE_NTGUI
19739 if (FRAME_W32_P (f))
19740 return;
19741 #endif
19742 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19743 if (FRAME_X_P (f))
19744 return;
19745 #endif
19746
19747 #ifdef HAVE_NS
19748 if (FRAME_NS_P (f))
19749 return;
19750 #endif /* HAVE_NS */
19751
19752 #ifdef USE_X_TOOLKIT
19753 xassert (!FRAME_WINDOW_P (f));
19754 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
19755 it.first_visible_x = 0;
19756 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19757 #else /* not USE_X_TOOLKIT */
19758 if (FRAME_WINDOW_P (f))
19759 {
19760 /* Menu bar lines are displayed in the desired matrix of the
19761 dummy window menu_bar_window. */
19762 struct window *menu_w;
19763 xassert (WINDOWP (f->menu_bar_window));
19764 menu_w = XWINDOW (f->menu_bar_window);
19765 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
19766 MENU_FACE_ID);
19767 it.first_visible_x = 0;
19768 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
19769 }
19770 else
19771 {
19772 /* This is a TTY frame, i.e. character hpos/vpos are used as
19773 pixel x/y. */
19774 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
19775 MENU_FACE_ID);
19776 it.first_visible_x = 0;
19777 it.last_visible_x = FRAME_COLS (f);
19778 }
19779 #endif /* not USE_X_TOOLKIT */
19780
19781 /* FIXME: This should be controlled by a user option. See the
19782 comments in redisplay_tool_bar and display_mode_line about
19783 this. */
19784 it.paragraph_embedding = L2R;
19785
19786 if (! mode_line_inverse_video)
19787 /* Force the menu-bar to be displayed in the default face. */
19788 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19789
19790 /* Clear all rows of the menu bar. */
19791 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
19792 {
19793 struct glyph_row *row = it.glyph_row + i;
19794 clear_glyph_row (row);
19795 row->enabled_p = 1;
19796 row->full_width_p = 1;
19797 }
19798
19799 /* Display all items of the menu bar. */
19800 items = FRAME_MENU_BAR_ITEMS (it.f);
19801 for (i = 0; i < ASIZE (items); i += 4)
19802 {
19803 Lisp_Object string;
19804
19805 /* Stop at nil string. */
19806 string = AREF (items, i + 1);
19807 if (NILP (string))
19808 break;
19809
19810 /* Remember where item was displayed. */
19811 ASET (items, i + 3, make_number (it.hpos));
19812
19813 /* Display the item, pad with one space. */
19814 if (it.current_x < it.last_visible_x)
19815 display_string (NULL, string, Qnil, 0, 0, &it,
19816 SCHARS (string) + 1, 0, 0, -1);
19817 }
19818
19819 /* Fill out the line with spaces. */
19820 if (it.current_x < it.last_visible_x)
19821 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
19822
19823 /* Compute the total height of the lines. */
19824 compute_line_metrics (&it);
19825 }
19826
19827
19828 \f
19829 /***********************************************************************
19830 Mode Line
19831 ***********************************************************************/
19832
19833 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19834 FORCE is non-zero, redisplay mode lines unconditionally.
19835 Otherwise, redisplay only mode lines that are garbaged. Value is
19836 the number of windows whose mode lines were redisplayed. */
19837
19838 static int
19839 redisplay_mode_lines (Lisp_Object window, int force)
19840 {
19841 int nwindows = 0;
19842
19843 while (!NILP (window))
19844 {
19845 struct window *w = XWINDOW (window);
19846
19847 if (WINDOWP (w->hchild))
19848 nwindows += redisplay_mode_lines (w->hchild, force);
19849 else if (WINDOWP (w->vchild))
19850 nwindows += redisplay_mode_lines (w->vchild, force);
19851 else if (force
19852 || FRAME_GARBAGED_P (XFRAME (w->frame))
19853 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
19854 {
19855 struct text_pos lpoint;
19856 struct buffer *old = current_buffer;
19857
19858 /* Set the window's buffer for the mode line display. */
19859 SET_TEXT_POS (lpoint, PT, PT_BYTE);
19860 set_buffer_internal_1 (XBUFFER (w->buffer));
19861
19862 /* Point refers normally to the selected window. For any
19863 other window, set up appropriate value. */
19864 if (!EQ (window, selected_window))
19865 {
19866 struct text_pos pt;
19867
19868 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
19869 if (CHARPOS (pt) < BEGV)
19870 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
19871 else if (CHARPOS (pt) > (ZV - 1))
19872 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
19873 else
19874 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
19875 }
19876
19877 /* Display mode lines. */
19878 clear_glyph_matrix (w->desired_matrix);
19879 if (display_mode_lines (w))
19880 {
19881 ++nwindows;
19882 w->must_be_updated_p = 1;
19883 }
19884
19885 /* Restore old settings. */
19886 set_buffer_internal_1 (old);
19887 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
19888 }
19889
19890 window = w->next;
19891 }
19892
19893 return nwindows;
19894 }
19895
19896
19897 /* Display the mode and/or header line of window W. Value is the
19898 sum number of mode lines and header lines displayed. */
19899
19900 static int
19901 display_mode_lines (struct window *w)
19902 {
19903 Lisp_Object old_selected_window, old_selected_frame;
19904 int n = 0;
19905
19906 old_selected_frame = selected_frame;
19907 selected_frame = w->frame;
19908 old_selected_window = selected_window;
19909 XSETWINDOW (selected_window, w);
19910
19911 /* These will be set while the mode line specs are processed. */
19912 line_number_displayed = 0;
19913 w->column_number_displayed = Qnil;
19914
19915 if (WINDOW_WANTS_MODELINE_P (w))
19916 {
19917 struct window *sel_w = XWINDOW (old_selected_window);
19918
19919 /* Select mode line face based on the real selected window. */
19920 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
19921 BVAR (current_buffer, mode_line_format));
19922 ++n;
19923 }
19924
19925 if (WINDOW_WANTS_HEADER_LINE_P (w))
19926 {
19927 display_mode_line (w, HEADER_LINE_FACE_ID,
19928 BVAR (current_buffer, header_line_format));
19929 ++n;
19930 }
19931
19932 selected_frame = old_selected_frame;
19933 selected_window = old_selected_window;
19934 return n;
19935 }
19936
19937
19938 /* Display mode or header line of window W. FACE_ID specifies which
19939 line to display; it is either MODE_LINE_FACE_ID or
19940 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19941 display. Value is the pixel height of the mode/header line
19942 displayed. */
19943
19944 static int
19945 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
19946 {
19947 struct it it;
19948 struct face *face;
19949 int count = SPECPDL_INDEX ();
19950
19951 init_iterator (&it, w, -1, -1, NULL, face_id);
19952 /* Don't extend on a previously drawn mode-line.
19953 This may happen if called from pos_visible_p. */
19954 it.glyph_row->enabled_p = 0;
19955 prepare_desired_row (it.glyph_row);
19956
19957 it.glyph_row->mode_line_p = 1;
19958
19959 if (! mode_line_inverse_video)
19960 /* Force the mode-line to be displayed in the default face. */
19961 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
19962
19963 /* FIXME: This should be controlled by a user option. But
19964 supporting such an option is not trivial, since the mode line is
19965 made up of many separate strings. */
19966 it.paragraph_embedding = L2R;
19967
19968 record_unwind_protect (unwind_format_mode_line,
19969 format_mode_line_unwind_data (NULL, Qnil, 0));
19970
19971 mode_line_target = MODE_LINE_DISPLAY;
19972
19973 /* Temporarily make frame's keyboard the current kboard so that
19974 kboard-local variables in the mode_line_format will get the right
19975 values. */
19976 push_kboard (FRAME_KBOARD (it.f));
19977 record_unwind_save_match_data ();
19978 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
19979 pop_kboard ();
19980
19981 unbind_to (count, Qnil);
19982
19983 /* Fill up with spaces. */
19984 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
19985
19986 compute_line_metrics (&it);
19987 it.glyph_row->full_width_p = 1;
19988 it.glyph_row->continued_p = 0;
19989 it.glyph_row->truncated_on_left_p = 0;
19990 it.glyph_row->truncated_on_right_p = 0;
19991
19992 /* Make a 3D mode-line have a shadow at its right end. */
19993 face = FACE_FROM_ID (it.f, face_id);
19994 extend_face_to_end_of_line (&it);
19995 if (face->box != FACE_NO_BOX)
19996 {
19997 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
19998 + it.glyph_row->used[TEXT_AREA] - 1);
19999 last->right_box_line_p = 1;
20000 }
20001
20002 return it.glyph_row->height;
20003 }
20004
20005 /* Move element ELT in LIST to the front of LIST.
20006 Return the updated list. */
20007
20008 static Lisp_Object
20009 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
20010 {
20011 register Lisp_Object tail, prev;
20012 register Lisp_Object tem;
20013
20014 tail = list;
20015 prev = Qnil;
20016 while (CONSP (tail))
20017 {
20018 tem = XCAR (tail);
20019
20020 if (EQ (elt, tem))
20021 {
20022 /* Splice out the link TAIL. */
20023 if (NILP (prev))
20024 list = XCDR (tail);
20025 else
20026 Fsetcdr (prev, XCDR (tail));
20027
20028 /* Now make it the first. */
20029 Fsetcdr (tail, list);
20030 return tail;
20031 }
20032 else
20033 prev = tail;
20034 tail = XCDR (tail);
20035 QUIT;
20036 }
20037
20038 /* Not found--return unchanged LIST. */
20039 return list;
20040 }
20041
20042 /* Contribute ELT to the mode line for window IT->w. How it
20043 translates into text depends on its data type.
20044
20045 IT describes the display environment in which we display, as usual.
20046
20047 DEPTH is the depth in recursion. It is used to prevent
20048 infinite recursion here.
20049
20050 FIELD_WIDTH is the number of characters the display of ELT should
20051 occupy in the mode line, and PRECISION is the maximum number of
20052 characters to display from ELT's representation. See
20053 display_string for details.
20054
20055 Returns the hpos of the end of the text generated by ELT.
20056
20057 PROPS is a property list to add to any string we encounter.
20058
20059 If RISKY is nonzero, remove (disregard) any properties in any string
20060 we encounter, and ignore :eval and :propertize.
20061
20062 The global variable `mode_line_target' determines whether the
20063 output is passed to `store_mode_line_noprop',
20064 `store_mode_line_string', or `display_string'. */
20065
20066 static int
20067 display_mode_element (struct it *it, int depth, int field_width, int precision,
20068 Lisp_Object elt, Lisp_Object props, int risky)
20069 {
20070 int n = 0, field, prec;
20071 int literal = 0;
20072
20073 tail_recurse:
20074 if (depth > 100)
20075 elt = build_string ("*too-deep*");
20076
20077 depth++;
20078
20079 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
20080 {
20081 case Lisp_String:
20082 {
20083 /* A string: output it and check for %-constructs within it. */
20084 unsigned char c;
20085 EMACS_INT offset = 0;
20086
20087 if (SCHARS (elt) > 0
20088 && (!NILP (props) || risky))
20089 {
20090 Lisp_Object oprops, aelt;
20091 oprops = Ftext_properties_at (make_number (0), elt);
20092
20093 /* If the starting string's properties are not what
20094 we want, translate the string. Also, if the string
20095 is risky, do that anyway. */
20096
20097 if (NILP (Fequal (props, oprops)) || risky)
20098 {
20099 /* If the starting string has properties,
20100 merge the specified ones onto the existing ones. */
20101 if (! NILP (oprops) && !risky)
20102 {
20103 Lisp_Object tem;
20104
20105 oprops = Fcopy_sequence (oprops);
20106 tem = props;
20107 while (CONSP (tem))
20108 {
20109 oprops = Fplist_put (oprops, XCAR (tem),
20110 XCAR (XCDR (tem)));
20111 tem = XCDR (XCDR (tem));
20112 }
20113 props = oprops;
20114 }
20115
20116 aelt = Fassoc (elt, mode_line_proptrans_alist);
20117 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
20118 {
20119 /* AELT is what we want. Move it to the front
20120 without consing. */
20121 elt = XCAR (aelt);
20122 mode_line_proptrans_alist
20123 = move_elt_to_front (aelt, mode_line_proptrans_alist);
20124 }
20125 else
20126 {
20127 Lisp_Object tem;
20128
20129 /* If AELT has the wrong props, it is useless.
20130 so get rid of it. */
20131 if (! NILP (aelt))
20132 mode_line_proptrans_alist
20133 = Fdelq (aelt, mode_line_proptrans_alist);
20134
20135 elt = Fcopy_sequence (elt);
20136 Fset_text_properties (make_number (0), Flength (elt),
20137 props, elt);
20138 /* Add this item to mode_line_proptrans_alist. */
20139 mode_line_proptrans_alist
20140 = Fcons (Fcons (elt, props),
20141 mode_line_proptrans_alist);
20142 /* Truncate mode_line_proptrans_alist
20143 to at most 50 elements. */
20144 tem = Fnthcdr (make_number (50),
20145 mode_line_proptrans_alist);
20146 if (! NILP (tem))
20147 XSETCDR (tem, Qnil);
20148 }
20149 }
20150 }
20151
20152 offset = 0;
20153
20154 if (literal)
20155 {
20156 prec = precision - n;
20157 switch (mode_line_target)
20158 {
20159 case MODE_LINE_NOPROP:
20160 case MODE_LINE_TITLE:
20161 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
20162 break;
20163 case MODE_LINE_STRING:
20164 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
20165 break;
20166 case MODE_LINE_DISPLAY:
20167 n += display_string (NULL, elt, Qnil, 0, 0, it,
20168 0, prec, 0, STRING_MULTIBYTE (elt));
20169 break;
20170 }
20171
20172 break;
20173 }
20174
20175 /* Handle the non-literal case. */
20176
20177 while ((precision <= 0 || n < precision)
20178 && SREF (elt, offset) != 0
20179 && (mode_line_target != MODE_LINE_DISPLAY
20180 || it->current_x < it->last_visible_x))
20181 {
20182 EMACS_INT last_offset = offset;
20183
20184 /* Advance to end of string or next format specifier. */
20185 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
20186 ;
20187
20188 if (offset - 1 != last_offset)
20189 {
20190 EMACS_INT nchars, nbytes;
20191
20192 /* Output to end of string or up to '%'. Field width
20193 is length of string. Don't output more than
20194 PRECISION allows us. */
20195 offset--;
20196
20197 prec = c_string_width (SDATA (elt) + last_offset,
20198 offset - last_offset, precision - n,
20199 &nchars, &nbytes);
20200
20201 switch (mode_line_target)
20202 {
20203 case MODE_LINE_NOPROP:
20204 case MODE_LINE_TITLE:
20205 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
20206 break;
20207 case MODE_LINE_STRING:
20208 {
20209 EMACS_INT bytepos = last_offset;
20210 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20211 EMACS_INT endpos = (precision <= 0
20212 ? string_byte_to_char (elt, offset)
20213 : charpos + nchars);
20214
20215 n += store_mode_line_string (NULL,
20216 Fsubstring (elt, make_number (charpos),
20217 make_number (endpos)),
20218 0, 0, 0, Qnil);
20219 }
20220 break;
20221 case MODE_LINE_DISPLAY:
20222 {
20223 EMACS_INT bytepos = last_offset;
20224 EMACS_INT charpos = string_byte_to_char (elt, bytepos);
20225
20226 if (precision <= 0)
20227 nchars = string_byte_to_char (elt, offset) - charpos;
20228 n += display_string (NULL, elt, Qnil, 0, charpos,
20229 it, 0, nchars, 0,
20230 STRING_MULTIBYTE (elt));
20231 }
20232 break;
20233 }
20234 }
20235 else /* c == '%' */
20236 {
20237 EMACS_INT percent_position = offset;
20238
20239 /* Get the specified minimum width. Zero means
20240 don't pad. */
20241 field = 0;
20242 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
20243 field = field * 10 + c - '0';
20244
20245 /* Don't pad beyond the total padding allowed. */
20246 if (field_width - n > 0 && field > field_width - n)
20247 field = field_width - n;
20248
20249 /* Note that either PRECISION <= 0 or N < PRECISION. */
20250 prec = precision - n;
20251
20252 if (c == 'M')
20253 n += display_mode_element (it, depth, field, prec,
20254 Vglobal_mode_string, props,
20255 risky);
20256 else if (c != 0)
20257 {
20258 int multibyte;
20259 EMACS_INT bytepos, charpos;
20260 const char *spec;
20261 Lisp_Object string;
20262
20263 bytepos = percent_position;
20264 charpos = (STRING_MULTIBYTE (elt)
20265 ? string_byte_to_char (elt, bytepos)
20266 : bytepos);
20267 spec = decode_mode_spec (it->w, c, field, &string);
20268 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
20269
20270 switch (mode_line_target)
20271 {
20272 case MODE_LINE_NOPROP:
20273 case MODE_LINE_TITLE:
20274 n += store_mode_line_noprop (spec, field, prec);
20275 break;
20276 case MODE_LINE_STRING:
20277 {
20278 Lisp_Object tem = build_string (spec);
20279 props = Ftext_properties_at (make_number (charpos), elt);
20280 /* Should only keep face property in props */
20281 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
20282 }
20283 break;
20284 case MODE_LINE_DISPLAY:
20285 {
20286 int nglyphs_before, nwritten;
20287
20288 nglyphs_before = it->glyph_row->used[TEXT_AREA];
20289 nwritten = display_string (spec, string, elt,
20290 charpos, 0, it,
20291 field, prec, 0,
20292 multibyte);
20293
20294 /* Assign to the glyphs written above the
20295 string where the `%x' came from, position
20296 of the `%'. */
20297 if (nwritten > 0)
20298 {
20299 struct glyph *glyph
20300 = (it->glyph_row->glyphs[TEXT_AREA]
20301 + nglyphs_before);
20302 int i;
20303
20304 for (i = 0; i < nwritten; ++i)
20305 {
20306 glyph[i].object = elt;
20307 glyph[i].charpos = charpos;
20308 }
20309
20310 n += nwritten;
20311 }
20312 }
20313 break;
20314 }
20315 }
20316 else /* c == 0 */
20317 break;
20318 }
20319 }
20320 }
20321 break;
20322
20323 case Lisp_Symbol:
20324 /* A symbol: process the value of the symbol recursively
20325 as if it appeared here directly. Avoid error if symbol void.
20326 Special case: if value of symbol is a string, output the string
20327 literally. */
20328 {
20329 register Lisp_Object tem;
20330
20331 /* If the variable is not marked as risky to set
20332 then its contents are risky to use. */
20333 if (NILP (Fget (elt, Qrisky_local_variable)))
20334 risky = 1;
20335
20336 tem = Fboundp (elt);
20337 if (!NILP (tem))
20338 {
20339 tem = Fsymbol_value (elt);
20340 /* If value is a string, output that string literally:
20341 don't check for % within it. */
20342 if (STRINGP (tem))
20343 literal = 1;
20344
20345 if (!EQ (tem, elt))
20346 {
20347 /* Give up right away for nil or t. */
20348 elt = tem;
20349 goto tail_recurse;
20350 }
20351 }
20352 }
20353 break;
20354
20355 case Lisp_Cons:
20356 {
20357 register Lisp_Object car, tem;
20358
20359 /* A cons cell: five distinct cases.
20360 If first element is :eval or :propertize, do something special.
20361 If first element is a string or a cons, process all the elements
20362 and effectively concatenate them.
20363 If first element is a negative number, truncate displaying cdr to
20364 at most that many characters. If positive, pad (with spaces)
20365 to at least that many characters.
20366 If first element is a symbol, process the cadr or caddr recursively
20367 according to whether the symbol's value is non-nil or nil. */
20368 car = XCAR (elt);
20369 if (EQ (car, QCeval))
20370 {
20371 /* An element of the form (:eval FORM) means evaluate FORM
20372 and use the result as mode line elements. */
20373
20374 if (risky)
20375 break;
20376
20377 if (CONSP (XCDR (elt)))
20378 {
20379 Lisp_Object spec;
20380 spec = safe_eval (XCAR (XCDR (elt)));
20381 n += display_mode_element (it, depth, field_width - n,
20382 precision - n, spec, props,
20383 risky);
20384 }
20385 }
20386 else if (EQ (car, QCpropertize))
20387 {
20388 /* An element of the form (:propertize ELT PROPS...)
20389 means display ELT but applying properties PROPS. */
20390
20391 if (risky)
20392 break;
20393
20394 if (CONSP (XCDR (elt)))
20395 n += display_mode_element (it, depth, field_width - n,
20396 precision - n, XCAR (XCDR (elt)),
20397 XCDR (XCDR (elt)), risky);
20398 }
20399 else if (SYMBOLP (car))
20400 {
20401 tem = Fboundp (car);
20402 elt = XCDR (elt);
20403 if (!CONSP (elt))
20404 goto invalid;
20405 /* elt is now the cdr, and we know it is a cons cell.
20406 Use its car if CAR has a non-nil value. */
20407 if (!NILP (tem))
20408 {
20409 tem = Fsymbol_value (car);
20410 if (!NILP (tem))
20411 {
20412 elt = XCAR (elt);
20413 goto tail_recurse;
20414 }
20415 }
20416 /* Symbol's value is nil (or symbol is unbound)
20417 Get the cddr of the original list
20418 and if possible find the caddr and use that. */
20419 elt = XCDR (elt);
20420 if (NILP (elt))
20421 break;
20422 else if (!CONSP (elt))
20423 goto invalid;
20424 elt = XCAR (elt);
20425 goto tail_recurse;
20426 }
20427 else if (INTEGERP (car))
20428 {
20429 register int lim = XINT (car);
20430 elt = XCDR (elt);
20431 if (lim < 0)
20432 {
20433 /* Negative int means reduce maximum width. */
20434 if (precision <= 0)
20435 precision = -lim;
20436 else
20437 precision = min (precision, -lim);
20438 }
20439 else if (lim > 0)
20440 {
20441 /* Padding specified. Don't let it be more than
20442 current maximum. */
20443 if (precision > 0)
20444 lim = min (precision, lim);
20445
20446 /* If that's more padding than already wanted, queue it.
20447 But don't reduce padding already specified even if
20448 that is beyond the current truncation point. */
20449 field_width = max (lim, field_width);
20450 }
20451 goto tail_recurse;
20452 }
20453 else if (STRINGP (car) || CONSP (car))
20454 {
20455 Lisp_Object halftail = elt;
20456 int len = 0;
20457
20458 while (CONSP (elt)
20459 && (precision <= 0 || n < precision))
20460 {
20461 n += display_mode_element (it, depth,
20462 /* Do padding only after the last
20463 element in the list. */
20464 (! CONSP (XCDR (elt))
20465 ? field_width - n
20466 : 0),
20467 precision - n, XCAR (elt),
20468 props, risky);
20469 elt = XCDR (elt);
20470 len++;
20471 if ((len & 1) == 0)
20472 halftail = XCDR (halftail);
20473 /* Check for cycle. */
20474 if (EQ (halftail, elt))
20475 break;
20476 }
20477 }
20478 }
20479 break;
20480
20481 default:
20482 invalid:
20483 elt = build_string ("*invalid*");
20484 goto tail_recurse;
20485 }
20486
20487 /* Pad to FIELD_WIDTH. */
20488 if (field_width > 0 && n < field_width)
20489 {
20490 switch (mode_line_target)
20491 {
20492 case MODE_LINE_NOPROP:
20493 case MODE_LINE_TITLE:
20494 n += store_mode_line_noprop ("", field_width - n, 0);
20495 break;
20496 case MODE_LINE_STRING:
20497 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
20498 break;
20499 case MODE_LINE_DISPLAY:
20500 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
20501 0, 0, 0);
20502 break;
20503 }
20504 }
20505
20506 return n;
20507 }
20508
20509 /* Store a mode-line string element in mode_line_string_list.
20510
20511 If STRING is non-null, display that C string. Otherwise, the Lisp
20512 string LISP_STRING is displayed.
20513
20514 FIELD_WIDTH is the minimum number of output glyphs to produce.
20515 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20516 with spaces. FIELD_WIDTH <= 0 means don't pad.
20517
20518 PRECISION is the maximum number of characters to output from
20519 STRING. PRECISION <= 0 means don't truncate the string.
20520
20521 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20522 properties to the string.
20523
20524 PROPS are the properties to add to the string.
20525 The mode_line_string_face face property is always added to the string.
20526 */
20527
20528 static int
20529 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
20530 int field_width, int precision, Lisp_Object props)
20531 {
20532 EMACS_INT len;
20533 int n = 0;
20534
20535 if (string != NULL)
20536 {
20537 len = strlen (string);
20538 if (precision > 0 && len > precision)
20539 len = precision;
20540 lisp_string = make_string (string, len);
20541 if (NILP (props))
20542 props = mode_line_string_face_prop;
20543 else if (!NILP (mode_line_string_face))
20544 {
20545 Lisp_Object face = Fplist_get (props, Qface);
20546 props = Fcopy_sequence (props);
20547 if (NILP (face))
20548 face = mode_line_string_face;
20549 else
20550 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20551 props = Fplist_put (props, Qface, face);
20552 }
20553 Fadd_text_properties (make_number (0), make_number (len),
20554 props, lisp_string);
20555 }
20556 else
20557 {
20558 len = XFASTINT (Flength (lisp_string));
20559 if (precision > 0 && len > precision)
20560 {
20561 len = precision;
20562 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
20563 precision = -1;
20564 }
20565 if (!NILP (mode_line_string_face))
20566 {
20567 Lisp_Object face;
20568 if (NILP (props))
20569 props = Ftext_properties_at (make_number (0), lisp_string);
20570 face = Fplist_get (props, Qface);
20571 if (NILP (face))
20572 face = mode_line_string_face;
20573 else
20574 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
20575 props = Fcons (Qface, Fcons (face, Qnil));
20576 if (copy_string)
20577 lisp_string = Fcopy_sequence (lisp_string);
20578 }
20579 if (!NILP (props))
20580 Fadd_text_properties (make_number (0), make_number (len),
20581 props, lisp_string);
20582 }
20583
20584 if (len > 0)
20585 {
20586 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20587 n += len;
20588 }
20589
20590 if (field_width > len)
20591 {
20592 field_width -= len;
20593 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
20594 if (!NILP (props))
20595 Fadd_text_properties (make_number (0), make_number (field_width),
20596 props, lisp_string);
20597 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
20598 n += field_width;
20599 }
20600
20601 return n;
20602 }
20603
20604
20605 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
20606 1, 4, 0,
20607 doc: /* Format a string out of a mode line format specification.
20608 First arg FORMAT specifies the mode line format (see `mode-line-format'
20609 for details) to use.
20610
20611 By default, the format is evaluated for the currently selected window.
20612
20613 Optional second arg FACE specifies the face property to put on all
20614 characters for which no face is specified. The value nil means the
20615 default face. The value t means whatever face the window's mode line
20616 currently uses (either `mode-line' or `mode-line-inactive',
20617 depending on whether the window is the selected window or not).
20618 An integer value means the value string has no text
20619 properties.
20620
20621 Optional third and fourth args WINDOW and BUFFER specify the window
20622 and buffer to use as the context for the formatting (defaults
20623 are the selected window and the WINDOW's buffer). */)
20624 (Lisp_Object format, Lisp_Object face,
20625 Lisp_Object window, Lisp_Object buffer)
20626 {
20627 struct it it;
20628 int len;
20629 struct window *w;
20630 struct buffer *old_buffer = NULL;
20631 int face_id;
20632 int no_props = INTEGERP (face);
20633 int count = SPECPDL_INDEX ();
20634 Lisp_Object str;
20635 int string_start = 0;
20636
20637 if (NILP (window))
20638 window = selected_window;
20639 CHECK_WINDOW (window);
20640 w = XWINDOW (window);
20641
20642 if (NILP (buffer))
20643 buffer = w->buffer;
20644 CHECK_BUFFER (buffer);
20645
20646 /* Make formatting the modeline a non-op when noninteractive, otherwise
20647 there will be problems later caused by a partially initialized frame. */
20648 if (NILP (format) || noninteractive)
20649 return empty_unibyte_string;
20650
20651 if (no_props)
20652 face = Qnil;
20653
20654 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
20655 : EQ (face, Qt) ? (EQ (window, selected_window)
20656 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
20657 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
20658 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
20659 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
20660 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
20661 : DEFAULT_FACE_ID;
20662
20663 if (XBUFFER (buffer) != current_buffer)
20664 old_buffer = current_buffer;
20665
20666 /* Save things including mode_line_proptrans_alist,
20667 and set that to nil so that we don't alter the outer value. */
20668 record_unwind_protect (unwind_format_mode_line,
20669 format_mode_line_unwind_data
20670 (old_buffer, selected_window, 1));
20671 mode_line_proptrans_alist = Qnil;
20672
20673 Fselect_window (window, Qt);
20674 if (old_buffer)
20675 set_buffer_internal_1 (XBUFFER (buffer));
20676
20677 init_iterator (&it, w, -1, -1, NULL, face_id);
20678
20679 if (no_props)
20680 {
20681 mode_line_target = MODE_LINE_NOPROP;
20682 mode_line_string_face_prop = Qnil;
20683 mode_line_string_list = Qnil;
20684 string_start = MODE_LINE_NOPROP_LEN (0);
20685 }
20686 else
20687 {
20688 mode_line_target = MODE_LINE_STRING;
20689 mode_line_string_list = Qnil;
20690 mode_line_string_face = face;
20691 mode_line_string_face_prop
20692 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
20693 }
20694
20695 push_kboard (FRAME_KBOARD (it.f));
20696 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
20697 pop_kboard ();
20698
20699 if (no_props)
20700 {
20701 len = MODE_LINE_NOPROP_LEN (string_start);
20702 str = make_string (mode_line_noprop_buf + string_start, len);
20703 }
20704 else
20705 {
20706 mode_line_string_list = Fnreverse (mode_line_string_list);
20707 str = Fmapconcat (intern ("identity"), mode_line_string_list,
20708 empty_unibyte_string);
20709 }
20710
20711 unbind_to (count, Qnil);
20712 return str;
20713 }
20714
20715 /* Write a null-terminated, right justified decimal representation of
20716 the positive integer D to BUF using a minimal field width WIDTH. */
20717
20718 static void
20719 pint2str (register char *buf, register int width, register EMACS_INT d)
20720 {
20721 register char *p = buf;
20722
20723 if (d <= 0)
20724 *p++ = '0';
20725 else
20726 {
20727 while (d > 0)
20728 {
20729 *p++ = d % 10 + '0';
20730 d /= 10;
20731 }
20732 }
20733
20734 for (width -= (int) (p - buf); width > 0; --width)
20735 *p++ = ' ';
20736 *p-- = '\0';
20737 while (p > buf)
20738 {
20739 d = *buf;
20740 *buf++ = *p;
20741 *p-- = d;
20742 }
20743 }
20744
20745 /* Write a null-terminated, right justified decimal and "human
20746 readable" representation of the nonnegative integer D to BUF using
20747 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20748
20749 static const char power_letter[] =
20750 {
20751 0, /* no letter */
20752 'k', /* kilo */
20753 'M', /* mega */
20754 'G', /* giga */
20755 'T', /* tera */
20756 'P', /* peta */
20757 'E', /* exa */
20758 'Z', /* zetta */
20759 'Y' /* yotta */
20760 };
20761
20762 static void
20763 pint2hrstr (char *buf, int width, EMACS_INT d)
20764 {
20765 /* We aim to represent the nonnegative integer D as
20766 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20767 EMACS_INT quotient = d;
20768 int remainder = 0;
20769 /* -1 means: do not use TENTHS. */
20770 int tenths = -1;
20771 int exponent = 0;
20772
20773 /* Length of QUOTIENT.TENTHS as a string. */
20774 int length;
20775
20776 char * psuffix;
20777 char * p;
20778
20779 if (1000 <= quotient)
20780 {
20781 /* Scale to the appropriate EXPONENT. */
20782 do
20783 {
20784 remainder = quotient % 1000;
20785 quotient /= 1000;
20786 exponent++;
20787 }
20788 while (1000 <= quotient);
20789
20790 /* Round to nearest and decide whether to use TENTHS or not. */
20791 if (quotient <= 9)
20792 {
20793 tenths = remainder / 100;
20794 if (50 <= remainder % 100)
20795 {
20796 if (tenths < 9)
20797 tenths++;
20798 else
20799 {
20800 quotient++;
20801 if (quotient == 10)
20802 tenths = -1;
20803 else
20804 tenths = 0;
20805 }
20806 }
20807 }
20808 else
20809 if (500 <= remainder)
20810 {
20811 if (quotient < 999)
20812 quotient++;
20813 else
20814 {
20815 quotient = 1;
20816 exponent++;
20817 tenths = 0;
20818 }
20819 }
20820 }
20821
20822 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20823 if (tenths == -1 && quotient <= 99)
20824 if (quotient <= 9)
20825 length = 1;
20826 else
20827 length = 2;
20828 else
20829 length = 3;
20830 p = psuffix = buf + max (width, length);
20831
20832 /* Print EXPONENT. */
20833 *psuffix++ = power_letter[exponent];
20834 *psuffix = '\0';
20835
20836 /* Print TENTHS. */
20837 if (tenths >= 0)
20838 {
20839 *--p = '0' + tenths;
20840 *--p = '.';
20841 }
20842
20843 /* Print QUOTIENT. */
20844 do
20845 {
20846 int digit = quotient % 10;
20847 *--p = '0' + digit;
20848 }
20849 while ((quotient /= 10) != 0);
20850
20851 /* Print leading spaces. */
20852 while (buf < p)
20853 *--p = ' ';
20854 }
20855
20856 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20857 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20858 type of CODING_SYSTEM. Return updated pointer into BUF. */
20859
20860 static unsigned char invalid_eol_type[] = "(*invalid*)";
20861
20862 static char *
20863 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
20864 {
20865 Lisp_Object val;
20866 int multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
20867 const unsigned char *eol_str;
20868 int eol_str_len;
20869 /* The EOL conversion we are using. */
20870 Lisp_Object eoltype;
20871
20872 val = CODING_SYSTEM_SPEC (coding_system);
20873 eoltype = Qnil;
20874
20875 if (!VECTORP (val)) /* Not yet decided. */
20876 {
20877 if (multibyte)
20878 *buf++ = '-';
20879 if (eol_flag)
20880 eoltype = eol_mnemonic_undecided;
20881 /* Don't mention EOL conversion if it isn't decided. */
20882 }
20883 else
20884 {
20885 Lisp_Object attrs;
20886 Lisp_Object eolvalue;
20887
20888 attrs = AREF (val, 0);
20889 eolvalue = AREF (val, 2);
20890
20891 if (multibyte)
20892 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
20893
20894 if (eol_flag)
20895 {
20896 /* The EOL conversion that is normal on this system. */
20897
20898 if (NILP (eolvalue)) /* Not yet decided. */
20899 eoltype = eol_mnemonic_undecided;
20900 else if (VECTORP (eolvalue)) /* Not yet decided. */
20901 eoltype = eol_mnemonic_undecided;
20902 else /* eolvalue is Qunix, Qdos, or Qmac. */
20903 eoltype = (EQ (eolvalue, Qunix)
20904 ? eol_mnemonic_unix
20905 : (EQ (eolvalue, Qdos) == 1
20906 ? eol_mnemonic_dos : eol_mnemonic_mac));
20907 }
20908 }
20909
20910 if (eol_flag)
20911 {
20912 /* Mention the EOL conversion if it is not the usual one. */
20913 if (STRINGP (eoltype))
20914 {
20915 eol_str = SDATA (eoltype);
20916 eol_str_len = SBYTES (eoltype);
20917 }
20918 else if (CHARACTERP (eoltype))
20919 {
20920 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
20921 int c = XFASTINT (eoltype);
20922 eol_str_len = CHAR_STRING (c, tmp);
20923 eol_str = tmp;
20924 }
20925 else
20926 {
20927 eol_str = invalid_eol_type;
20928 eol_str_len = sizeof (invalid_eol_type) - 1;
20929 }
20930 memcpy (buf, eol_str, eol_str_len);
20931 buf += eol_str_len;
20932 }
20933
20934 return buf;
20935 }
20936
20937 /* Return a string for the output of a mode line %-spec for window W,
20938 generated by character C. FIELD_WIDTH > 0 means pad the string
20939 returned with spaces to that value. Return a Lisp string in
20940 *STRING if the resulting string is taken from that Lisp string.
20941
20942 Note we operate on the current buffer for most purposes,
20943 the exception being w->base_line_pos. */
20944
20945 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20946
20947 static const char *
20948 decode_mode_spec (struct window *w, register int c, int field_width,
20949 Lisp_Object *string)
20950 {
20951 Lisp_Object obj;
20952 struct frame *f = XFRAME (WINDOW_FRAME (w));
20953 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
20954 struct buffer *b = current_buffer;
20955
20956 obj = Qnil;
20957 *string = Qnil;
20958
20959 switch (c)
20960 {
20961 case '*':
20962 if (!NILP (BVAR (b, read_only)))
20963 return "%";
20964 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20965 return "*";
20966 return "-";
20967
20968 case '+':
20969 /* This differs from %* only for a modified read-only buffer. */
20970 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20971 return "*";
20972 if (!NILP (BVAR (b, read_only)))
20973 return "%";
20974 return "-";
20975
20976 case '&':
20977 /* This differs from %* in ignoring read-only-ness. */
20978 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
20979 return "*";
20980 return "-";
20981
20982 case '%':
20983 return "%";
20984
20985 case '[':
20986 {
20987 int i;
20988 char *p;
20989
20990 if (command_loop_level > 5)
20991 return "[[[... ";
20992 p = decode_mode_spec_buf;
20993 for (i = 0; i < command_loop_level; i++)
20994 *p++ = '[';
20995 *p = 0;
20996 return decode_mode_spec_buf;
20997 }
20998
20999 case ']':
21000 {
21001 int i;
21002 char *p;
21003
21004 if (command_loop_level > 5)
21005 return " ...]]]";
21006 p = decode_mode_spec_buf;
21007 for (i = 0; i < command_loop_level; i++)
21008 *p++ = ']';
21009 *p = 0;
21010 return decode_mode_spec_buf;
21011 }
21012
21013 case '-':
21014 {
21015 register int i;
21016
21017 /* Let lots_of_dashes be a string of infinite length. */
21018 if (mode_line_target == MODE_LINE_NOPROP ||
21019 mode_line_target == MODE_LINE_STRING)
21020 return "--";
21021 if (field_width <= 0
21022 || field_width > sizeof (lots_of_dashes))
21023 {
21024 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
21025 decode_mode_spec_buf[i] = '-';
21026 decode_mode_spec_buf[i] = '\0';
21027 return decode_mode_spec_buf;
21028 }
21029 else
21030 return lots_of_dashes;
21031 }
21032
21033 case 'b':
21034 obj = BVAR (b, name);
21035 break;
21036
21037 case 'c':
21038 /* %c and %l are ignored in `frame-title-format'.
21039 (In redisplay_internal, the frame title is drawn _before_ the
21040 windows are updated, so the stuff which depends on actual
21041 window contents (such as %l) may fail to render properly, or
21042 even crash emacs.) */
21043 if (mode_line_target == MODE_LINE_TITLE)
21044 return "";
21045 else
21046 {
21047 EMACS_INT col = current_column ();
21048 w->column_number_displayed = make_number (col);
21049 pint2str (decode_mode_spec_buf, field_width, col);
21050 return decode_mode_spec_buf;
21051 }
21052
21053 case 'e':
21054 #ifndef SYSTEM_MALLOC
21055 {
21056 if (NILP (Vmemory_full))
21057 return "";
21058 else
21059 return "!MEM FULL! ";
21060 }
21061 #else
21062 return "";
21063 #endif
21064
21065 case 'F':
21066 /* %F displays the frame name. */
21067 if (!NILP (f->title))
21068 return SSDATA (f->title);
21069 if (f->explicit_name || ! FRAME_WINDOW_P (f))
21070 return SSDATA (f->name);
21071 return "Emacs";
21072
21073 case 'f':
21074 obj = BVAR (b, filename);
21075 break;
21076
21077 case 'i':
21078 {
21079 EMACS_INT size = ZV - BEGV;
21080 pint2str (decode_mode_spec_buf, field_width, size);
21081 return decode_mode_spec_buf;
21082 }
21083
21084 case 'I':
21085 {
21086 EMACS_INT size = ZV - BEGV;
21087 pint2hrstr (decode_mode_spec_buf, field_width, size);
21088 return decode_mode_spec_buf;
21089 }
21090
21091 case 'l':
21092 {
21093 EMACS_INT startpos, startpos_byte, line, linepos, linepos_byte;
21094 EMACS_INT topline, nlines, height;
21095 EMACS_INT junk;
21096
21097 /* %c and %l are ignored in `frame-title-format'. */
21098 if (mode_line_target == MODE_LINE_TITLE)
21099 return "";
21100
21101 startpos = XMARKER (w->start)->charpos;
21102 startpos_byte = marker_byte_position (w->start);
21103 height = WINDOW_TOTAL_LINES (w);
21104
21105 /* If we decided that this buffer isn't suitable for line numbers,
21106 don't forget that too fast. */
21107 if (EQ (w->base_line_pos, w->buffer))
21108 goto no_value;
21109 /* But do forget it, if the window shows a different buffer now. */
21110 else if (BUFFERP (w->base_line_pos))
21111 w->base_line_pos = Qnil;
21112
21113 /* If the buffer is very big, don't waste time. */
21114 if (INTEGERP (Vline_number_display_limit)
21115 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
21116 {
21117 w->base_line_pos = Qnil;
21118 w->base_line_number = Qnil;
21119 goto no_value;
21120 }
21121
21122 if (INTEGERP (w->base_line_number)
21123 && INTEGERP (w->base_line_pos)
21124 && XFASTINT (w->base_line_pos) <= startpos)
21125 {
21126 line = XFASTINT (w->base_line_number);
21127 linepos = XFASTINT (w->base_line_pos);
21128 linepos_byte = buf_charpos_to_bytepos (b, linepos);
21129 }
21130 else
21131 {
21132 line = 1;
21133 linepos = BUF_BEGV (b);
21134 linepos_byte = BUF_BEGV_BYTE (b);
21135 }
21136
21137 /* Count lines from base line to window start position. */
21138 nlines = display_count_lines (linepos_byte,
21139 startpos_byte,
21140 startpos, &junk);
21141
21142 topline = nlines + line;
21143
21144 /* Determine a new base line, if the old one is too close
21145 or too far away, or if we did not have one.
21146 "Too close" means it's plausible a scroll-down would
21147 go back past it. */
21148 if (startpos == BUF_BEGV (b))
21149 {
21150 w->base_line_number = make_number (topline);
21151 w->base_line_pos = make_number (BUF_BEGV (b));
21152 }
21153 else if (nlines < height + 25 || nlines > height * 3 + 50
21154 || linepos == BUF_BEGV (b))
21155 {
21156 EMACS_INT limit = BUF_BEGV (b);
21157 EMACS_INT limit_byte = BUF_BEGV_BYTE (b);
21158 EMACS_INT position;
21159 EMACS_INT distance =
21160 (height * 2 + 30) * line_number_display_limit_width;
21161
21162 if (startpos - distance > limit)
21163 {
21164 limit = startpos - distance;
21165 limit_byte = CHAR_TO_BYTE (limit);
21166 }
21167
21168 nlines = display_count_lines (startpos_byte,
21169 limit_byte,
21170 - (height * 2 + 30),
21171 &position);
21172 /* If we couldn't find the lines we wanted within
21173 line_number_display_limit_width chars per line,
21174 give up on line numbers for this window. */
21175 if (position == limit_byte && limit == startpos - distance)
21176 {
21177 w->base_line_pos = w->buffer;
21178 w->base_line_number = Qnil;
21179 goto no_value;
21180 }
21181
21182 w->base_line_number = make_number (topline - nlines);
21183 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
21184 }
21185
21186 /* Now count lines from the start pos to point. */
21187 nlines = display_count_lines (startpos_byte,
21188 PT_BYTE, PT, &junk);
21189
21190 /* Record that we did display the line number. */
21191 line_number_displayed = 1;
21192
21193 /* Make the string to show. */
21194 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
21195 return decode_mode_spec_buf;
21196 no_value:
21197 {
21198 char* p = decode_mode_spec_buf;
21199 int pad = field_width - 2;
21200 while (pad-- > 0)
21201 *p++ = ' ';
21202 *p++ = '?';
21203 *p++ = '?';
21204 *p = '\0';
21205 return decode_mode_spec_buf;
21206 }
21207 }
21208 break;
21209
21210 case 'm':
21211 obj = BVAR (b, mode_name);
21212 break;
21213
21214 case 'n':
21215 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
21216 return " Narrow";
21217 break;
21218
21219 case 'p':
21220 {
21221 EMACS_INT pos = marker_position (w->start);
21222 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21223
21224 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
21225 {
21226 if (pos <= BUF_BEGV (b))
21227 return "All";
21228 else
21229 return "Bottom";
21230 }
21231 else if (pos <= BUF_BEGV (b))
21232 return "Top";
21233 else
21234 {
21235 if (total > 1000000)
21236 /* Do it differently for a large value, to avoid overflow. */
21237 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21238 else
21239 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
21240 /* We can't normally display a 3-digit number,
21241 so get us a 2-digit number that is close. */
21242 if (total == 100)
21243 total = 99;
21244 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21245 return decode_mode_spec_buf;
21246 }
21247 }
21248
21249 /* Display percentage of size above the bottom of the screen. */
21250 case 'P':
21251 {
21252 EMACS_INT toppos = marker_position (w->start);
21253 EMACS_INT botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
21254 EMACS_INT total = BUF_ZV (b) - BUF_BEGV (b);
21255
21256 if (botpos >= BUF_ZV (b))
21257 {
21258 if (toppos <= BUF_BEGV (b))
21259 return "All";
21260 else
21261 return "Bottom";
21262 }
21263 else
21264 {
21265 if (total > 1000000)
21266 /* Do it differently for a large value, to avoid overflow. */
21267 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
21268 else
21269 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
21270 /* We can't normally display a 3-digit number,
21271 so get us a 2-digit number that is close. */
21272 if (total == 100)
21273 total = 99;
21274 if (toppos <= BUF_BEGV (b))
21275 sprintf (decode_mode_spec_buf, "Top%2"pI"d%%", total);
21276 else
21277 sprintf (decode_mode_spec_buf, "%2"pI"d%%", total);
21278 return decode_mode_spec_buf;
21279 }
21280 }
21281
21282 case 's':
21283 /* status of process */
21284 obj = Fget_buffer_process (Fcurrent_buffer ());
21285 if (NILP (obj))
21286 return "no process";
21287 #ifndef MSDOS
21288 obj = Fsymbol_name (Fprocess_status (obj));
21289 #endif
21290 break;
21291
21292 case '@':
21293 {
21294 int count = inhibit_garbage_collection ();
21295 Lisp_Object val = call1 (intern ("file-remote-p"),
21296 BVAR (current_buffer, directory));
21297 unbind_to (count, Qnil);
21298
21299 if (NILP (val))
21300 return "-";
21301 else
21302 return "@";
21303 }
21304
21305 case 't': /* indicate TEXT or BINARY */
21306 return "T";
21307
21308 case 'z':
21309 /* coding-system (not including end-of-line format) */
21310 case 'Z':
21311 /* coding-system (including end-of-line type) */
21312 {
21313 int eol_flag = (c == 'Z');
21314 char *p = decode_mode_spec_buf;
21315
21316 if (! FRAME_WINDOW_P (f))
21317 {
21318 /* No need to mention EOL here--the terminal never needs
21319 to do EOL conversion. */
21320 p = decode_mode_spec_coding (CODING_ID_NAME
21321 (FRAME_KEYBOARD_CODING (f)->id),
21322 p, 0);
21323 p = decode_mode_spec_coding (CODING_ID_NAME
21324 (FRAME_TERMINAL_CODING (f)->id),
21325 p, 0);
21326 }
21327 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
21328 p, eol_flag);
21329
21330 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21331 #ifdef subprocesses
21332 obj = Fget_buffer_process (Fcurrent_buffer ());
21333 if (PROCESSP (obj))
21334 {
21335 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
21336 p, eol_flag);
21337 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
21338 p, eol_flag);
21339 }
21340 #endif /* subprocesses */
21341 #endif /* 0 */
21342 *p = 0;
21343 return decode_mode_spec_buf;
21344 }
21345 }
21346
21347 if (STRINGP (obj))
21348 {
21349 *string = obj;
21350 return SSDATA (obj);
21351 }
21352 else
21353 return "";
21354 }
21355
21356
21357 /* Count up to COUNT lines starting from START_BYTE.
21358 But don't go beyond LIMIT_BYTE.
21359 Return the number of lines thus found (always nonnegative).
21360
21361 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21362
21363 static EMACS_INT
21364 display_count_lines (EMACS_INT start_byte,
21365 EMACS_INT limit_byte, EMACS_INT count,
21366 EMACS_INT *byte_pos_ptr)
21367 {
21368 register unsigned char *cursor;
21369 unsigned char *base;
21370
21371 register EMACS_INT ceiling;
21372 register unsigned char *ceiling_addr;
21373 EMACS_INT orig_count = count;
21374
21375 /* If we are not in selective display mode,
21376 check only for newlines. */
21377 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
21378 && !INTEGERP (BVAR (current_buffer, selective_display)));
21379
21380 if (count > 0)
21381 {
21382 while (start_byte < limit_byte)
21383 {
21384 ceiling = BUFFER_CEILING_OF (start_byte);
21385 ceiling = min (limit_byte - 1, ceiling);
21386 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
21387 base = (cursor = BYTE_POS_ADDR (start_byte));
21388 while (1)
21389 {
21390 if (selective_display)
21391 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
21392 ;
21393 else
21394 while (*cursor != '\n' && ++cursor != ceiling_addr)
21395 ;
21396
21397 if (cursor != ceiling_addr)
21398 {
21399 if (--count == 0)
21400 {
21401 start_byte += cursor - base + 1;
21402 *byte_pos_ptr = start_byte;
21403 return orig_count;
21404 }
21405 else
21406 if (++cursor == ceiling_addr)
21407 break;
21408 }
21409 else
21410 break;
21411 }
21412 start_byte += cursor - base;
21413 }
21414 }
21415 else
21416 {
21417 while (start_byte > limit_byte)
21418 {
21419 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
21420 ceiling = max (limit_byte, ceiling);
21421 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
21422 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
21423 while (1)
21424 {
21425 if (selective_display)
21426 while (--cursor != ceiling_addr
21427 && *cursor != '\n' && *cursor != 015)
21428 ;
21429 else
21430 while (--cursor != ceiling_addr && *cursor != '\n')
21431 ;
21432
21433 if (cursor != ceiling_addr)
21434 {
21435 if (++count == 0)
21436 {
21437 start_byte += cursor - base + 1;
21438 *byte_pos_ptr = start_byte;
21439 /* When scanning backwards, we should
21440 not count the newline posterior to which we stop. */
21441 return - orig_count - 1;
21442 }
21443 }
21444 else
21445 break;
21446 }
21447 /* Here we add 1 to compensate for the last decrement
21448 of CURSOR, which took it past the valid range. */
21449 start_byte += cursor - base + 1;
21450 }
21451 }
21452
21453 *byte_pos_ptr = limit_byte;
21454
21455 if (count < 0)
21456 return - orig_count + count;
21457 return orig_count - count;
21458
21459 }
21460
21461
21462 \f
21463 /***********************************************************************
21464 Displaying strings
21465 ***********************************************************************/
21466
21467 /* Display a NUL-terminated string, starting with index START.
21468
21469 If STRING is non-null, display that C string. Otherwise, the Lisp
21470 string LISP_STRING is displayed. There's a case that STRING is
21471 non-null and LISP_STRING is not nil. It means STRING is a string
21472 data of LISP_STRING. In that case, we display LISP_STRING while
21473 ignoring its text properties.
21474
21475 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21476 FACE_STRING. Display STRING or LISP_STRING with the face at
21477 FACE_STRING_POS in FACE_STRING:
21478
21479 Display the string in the environment given by IT, but use the
21480 standard display table, temporarily.
21481
21482 FIELD_WIDTH is the minimum number of output glyphs to produce.
21483 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21484 with spaces. If STRING has more characters, more than FIELD_WIDTH
21485 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21486
21487 PRECISION is the maximum number of characters to output from
21488 STRING. PRECISION < 0 means don't truncate the string.
21489
21490 This is roughly equivalent to printf format specifiers:
21491
21492 FIELD_WIDTH PRECISION PRINTF
21493 ----------------------------------------
21494 -1 -1 %s
21495 -1 10 %.10s
21496 10 -1 %10s
21497 20 10 %20.10s
21498
21499 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21500 display them, and < 0 means obey the current buffer's value of
21501 enable_multibyte_characters.
21502
21503 Value is the number of columns displayed. */
21504
21505 static int
21506 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
21507 EMACS_INT face_string_pos, EMACS_INT start, struct it *it,
21508 int field_width, int precision, int max_x, int multibyte)
21509 {
21510 int hpos_at_start = it->hpos;
21511 int saved_face_id = it->face_id;
21512 struct glyph_row *row = it->glyph_row;
21513 EMACS_INT it_charpos;
21514
21515 /* Initialize the iterator IT for iteration over STRING beginning
21516 with index START. */
21517 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
21518 precision, field_width, multibyte);
21519 if (string && STRINGP (lisp_string))
21520 /* LISP_STRING is the one returned by decode_mode_spec. We should
21521 ignore its text properties. */
21522 it->stop_charpos = it->end_charpos;
21523
21524 /* If displaying STRING, set up the face of the iterator from
21525 FACE_STRING, if that's given. */
21526 if (STRINGP (face_string))
21527 {
21528 EMACS_INT endptr;
21529 struct face *face;
21530
21531 it->face_id
21532 = face_at_string_position (it->w, face_string, face_string_pos,
21533 0, it->region_beg_charpos,
21534 it->region_end_charpos,
21535 &endptr, it->base_face_id, 0);
21536 face = FACE_FROM_ID (it->f, it->face_id);
21537 it->face_box_p = face->box != FACE_NO_BOX;
21538 }
21539
21540 /* Set max_x to the maximum allowed X position. Don't let it go
21541 beyond the right edge of the window. */
21542 if (max_x <= 0)
21543 max_x = it->last_visible_x;
21544 else
21545 max_x = min (max_x, it->last_visible_x);
21546
21547 /* Skip over display elements that are not visible. because IT->w is
21548 hscrolled. */
21549 if (it->current_x < it->first_visible_x)
21550 move_it_in_display_line_to (it, 100000, it->first_visible_x,
21551 MOVE_TO_POS | MOVE_TO_X);
21552
21553 row->ascent = it->max_ascent;
21554 row->height = it->max_ascent + it->max_descent;
21555 row->phys_ascent = it->max_phys_ascent;
21556 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
21557 row->extra_line_spacing = it->max_extra_line_spacing;
21558
21559 if (STRINGP (it->string))
21560 it_charpos = IT_STRING_CHARPOS (*it);
21561 else
21562 it_charpos = IT_CHARPOS (*it);
21563
21564 /* This condition is for the case that we are called with current_x
21565 past last_visible_x. */
21566 while (it->current_x < max_x)
21567 {
21568 int x_before, x, n_glyphs_before, i, nglyphs;
21569
21570 /* Get the next display element. */
21571 if (!get_next_display_element (it))
21572 break;
21573
21574 /* Produce glyphs. */
21575 x_before = it->current_x;
21576 n_glyphs_before = row->used[TEXT_AREA];
21577 PRODUCE_GLYPHS (it);
21578
21579 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
21580 i = 0;
21581 x = x_before;
21582 while (i < nglyphs)
21583 {
21584 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
21585
21586 if (it->line_wrap != TRUNCATE
21587 && x + glyph->pixel_width > max_x)
21588 {
21589 /* End of continued line or max_x reached. */
21590 if (CHAR_GLYPH_PADDING_P (*glyph))
21591 {
21592 /* A wide character is unbreakable. */
21593 if (row->reversed_p)
21594 unproduce_glyphs (it, row->used[TEXT_AREA]
21595 - n_glyphs_before);
21596 row->used[TEXT_AREA] = n_glyphs_before;
21597 it->current_x = x_before;
21598 }
21599 else
21600 {
21601 if (row->reversed_p)
21602 unproduce_glyphs (it, row->used[TEXT_AREA]
21603 - (n_glyphs_before + i));
21604 row->used[TEXT_AREA] = n_glyphs_before + i;
21605 it->current_x = x;
21606 }
21607 break;
21608 }
21609 else if (x + glyph->pixel_width >= it->first_visible_x)
21610 {
21611 /* Glyph is at least partially visible. */
21612 ++it->hpos;
21613 if (x < it->first_visible_x)
21614 row->x = x - it->first_visible_x;
21615 }
21616 else
21617 {
21618 /* Glyph is off the left margin of the display area.
21619 Should not happen. */
21620 abort ();
21621 }
21622
21623 row->ascent = max (row->ascent, it->max_ascent);
21624 row->height = max (row->height, it->max_ascent + it->max_descent);
21625 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21626 row->phys_height = max (row->phys_height,
21627 it->max_phys_ascent + it->max_phys_descent);
21628 row->extra_line_spacing = max (row->extra_line_spacing,
21629 it->max_extra_line_spacing);
21630 x += glyph->pixel_width;
21631 ++i;
21632 }
21633
21634 /* Stop if max_x reached. */
21635 if (i < nglyphs)
21636 break;
21637
21638 /* Stop at line ends. */
21639 if (ITERATOR_AT_END_OF_LINE_P (it))
21640 {
21641 it->continuation_lines_width = 0;
21642 break;
21643 }
21644
21645 set_iterator_to_next (it, 1);
21646 if (STRINGP (it->string))
21647 it_charpos = IT_STRING_CHARPOS (*it);
21648 else
21649 it_charpos = IT_CHARPOS (*it);
21650
21651 /* Stop if truncating at the right edge. */
21652 if (it->line_wrap == TRUNCATE
21653 && it->current_x >= it->last_visible_x)
21654 {
21655 /* Add truncation mark, but don't do it if the line is
21656 truncated at a padding space. */
21657 if (it_charpos < it->string_nchars)
21658 {
21659 if (!FRAME_WINDOW_P (it->f))
21660 {
21661 int ii, n;
21662
21663 if (it->current_x > it->last_visible_x)
21664 {
21665 if (!row->reversed_p)
21666 {
21667 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
21668 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21669 break;
21670 }
21671 else
21672 {
21673 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
21674 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
21675 break;
21676 unproduce_glyphs (it, ii + 1);
21677 ii = row->used[TEXT_AREA] - (ii + 1);
21678 }
21679 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
21680 {
21681 row->used[TEXT_AREA] = ii;
21682 produce_special_glyphs (it, IT_TRUNCATION);
21683 }
21684 }
21685 produce_special_glyphs (it, IT_TRUNCATION);
21686 }
21687 row->truncated_on_right_p = 1;
21688 }
21689 break;
21690 }
21691 }
21692
21693 /* Maybe insert a truncation at the left. */
21694 if (it->first_visible_x
21695 && it_charpos > 0)
21696 {
21697 if (!FRAME_WINDOW_P (it->f))
21698 insert_left_trunc_glyphs (it);
21699 row->truncated_on_left_p = 1;
21700 }
21701
21702 it->face_id = saved_face_id;
21703
21704 /* Value is number of columns displayed. */
21705 return it->hpos - hpos_at_start;
21706 }
21707
21708
21709 \f
21710 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21711 appears as an element of LIST or as the car of an element of LIST.
21712 If PROPVAL is a list, compare each element against LIST in that
21713 way, and return 1/2 if any element of PROPVAL is found in LIST.
21714 Otherwise return 0. This function cannot quit.
21715 The return value is 2 if the text is invisible but with an ellipsis
21716 and 1 if it's invisible and without an ellipsis. */
21717
21718 int
21719 invisible_p (register Lisp_Object propval, Lisp_Object list)
21720 {
21721 register Lisp_Object tail, proptail;
21722
21723 for (tail = list; CONSP (tail); tail = XCDR (tail))
21724 {
21725 register Lisp_Object tem;
21726 tem = XCAR (tail);
21727 if (EQ (propval, tem))
21728 return 1;
21729 if (CONSP (tem) && EQ (propval, XCAR (tem)))
21730 return NILP (XCDR (tem)) ? 1 : 2;
21731 }
21732
21733 if (CONSP (propval))
21734 {
21735 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
21736 {
21737 Lisp_Object propelt;
21738 propelt = XCAR (proptail);
21739 for (tail = list; CONSP (tail); tail = XCDR (tail))
21740 {
21741 register Lisp_Object tem;
21742 tem = XCAR (tail);
21743 if (EQ (propelt, tem))
21744 return 1;
21745 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
21746 return NILP (XCDR (tem)) ? 1 : 2;
21747 }
21748 }
21749 }
21750
21751 return 0;
21752 }
21753
21754 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
21755 doc: /* Non-nil if the property makes the text invisible.
21756 POS-OR-PROP can be a marker or number, in which case it is taken to be
21757 a position in the current buffer and the value of the `invisible' property
21758 is checked; or it can be some other value, which is then presumed to be the
21759 value of the `invisible' property of the text of interest.
21760 The non-nil value returned can be t for truly invisible text or something
21761 else if the text is replaced by an ellipsis. */)
21762 (Lisp_Object pos_or_prop)
21763 {
21764 Lisp_Object prop
21765 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
21766 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
21767 : pos_or_prop);
21768 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
21769 return (invis == 0 ? Qnil
21770 : invis == 1 ? Qt
21771 : make_number (invis));
21772 }
21773
21774 /* Calculate a width or height in pixels from a specification using
21775 the following elements:
21776
21777 SPEC ::=
21778 NUM - a (fractional) multiple of the default font width/height
21779 (NUM) - specifies exactly NUM pixels
21780 UNIT - a fixed number of pixels, see below.
21781 ELEMENT - size of a display element in pixels, see below.
21782 (NUM . SPEC) - equals NUM * SPEC
21783 (+ SPEC SPEC ...) - add pixel values
21784 (- SPEC SPEC ...) - subtract pixel values
21785 (- SPEC) - negate pixel value
21786
21787 NUM ::=
21788 INT or FLOAT - a number constant
21789 SYMBOL - use symbol's (buffer local) variable binding.
21790
21791 UNIT ::=
21792 in - pixels per inch *)
21793 mm - pixels per 1/1000 meter *)
21794 cm - pixels per 1/100 meter *)
21795 width - width of current font in pixels.
21796 height - height of current font in pixels.
21797
21798 *) using the ratio(s) defined in display-pixels-per-inch.
21799
21800 ELEMENT ::=
21801
21802 left-fringe - left fringe width in pixels
21803 right-fringe - right fringe width in pixels
21804
21805 left-margin - left margin width in pixels
21806 right-margin - right margin width in pixels
21807
21808 scroll-bar - scroll-bar area width in pixels
21809
21810 Examples:
21811
21812 Pixels corresponding to 5 inches:
21813 (5 . in)
21814
21815 Total width of non-text areas on left side of window (if scroll-bar is on left):
21816 '(space :width (+ left-fringe left-margin scroll-bar))
21817
21818 Align to first text column (in header line):
21819 '(space :align-to 0)
21820
21821 Align to middle of text area minus half the width of variable `my-image'
21822 containing a loaded image:
21823 '(space :align-to (0.5 . (- text my-image)))
21824
21825 Width of left margin minus width of 1 character in the default font:
21826 '(space :width (- left-margin 1))
21827
21828 Width of left margin minus width of 2 characters in the current font:
21829 '(space :width (- left-margin (2 . width)))
21830
21831 Center 1 character over left-margin (in header line):
21832 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21833
21834 Different ways to express width of left fringe plus left margin minus one pixel:
21835 '(space :width (- (+ left-fringe left-margin) (1)))
21836 '(space :width (+ left-fringe left-margin (- (1))))
21837 '(space :width (+ left-fringe left-margin (-1)))
21838
21839 */
21840
21841 #define NUMVAL(X) \
21842 ((INTEGERP (X) || FLOATP (X)) \
21843 ? XFLOATINT (X) \
21844 : - 1)
21845
21846 static int
21847 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
21848 struct font *font, int width_p, int *align_to)
21849 {
21850 double pixels;
21851
21852 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21853 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21854
21855 if (NILP (prop))
21856 return OK_PIXELS (0);
21857
21858 xassert (FRAME_LIVE_P (it->f));
21859
21860 if (SYMBOLP (prop))
21861 {
21862 if (SCHARS (SYMBOL_NAME (prop)) == 2)
21863 {
21864 char *unit = SSDATA (SYMBOL_NAME (prop));
21865
21866 if (unit[0] == 'i' && unit[1] == 'n')
21867 pixels = 1.0;
21868 else if (unit[0] == 'm' && unit[1] == 'm')
21869 pixels = 25.4;
21870 else if (unit[0] == 'c' && unit[1] == 'm')
21871 pixels = 2.54;
21872 else
21873 pixels = 0;
21874 if (pixels > 0)
21875 {
21876 double ppi;
21877 #ifdef HAVE_WINDOW_SYSTEM
21878 if (FRAME_WINDOW_P (it->f)
21879 && (ppi = (width_p
21880 ? FRAME_X_DISPLAY_INFO (it->f)->resx
21881 : FRAME_X_DISPLAY_INFO (it->f)->resy),
21882 ppi > 0))
21883 return OK_PIXELS (ppi / pixels);
21884 #endif
21885
21886 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
21887 || (CONSP (Vdisplay_pixels_per_inch)
21888 && (ppi = (width_p
21889 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
21890 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
21891 ppi > 0)))
21892 return OK_PIXELS (ppi / pixels);
21893
21894 return 0;
21895 }
21896 }
21897
21898 #ifdef HAVE_WINDOW_SYSTEM
21899 if (EQ (prop, Qheight))
21900 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
21901 if (EQ (prop, Qwidth))
21902 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
21903 #else
21904 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
21905 return OK_PIXELS (1);
21906 #endif
21907
21908 if (EQ (prop, Qtext))
21909 return OK_PIXELS (width_p
21910 ? window_box_width (it->w, TEXT_AREA)
21911 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
21912
21913 if (align_to && *align_to < 0)
21914 {
21915 *res = 0;
21916 if (EQ (prop, Qleft))
21917 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
21918 if (EQ (prop, Qright))
21919 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
21920 if (EQ (prop, Qcenter))
21921 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
21922 + window_box_width (it->w, TEXT_AREA) / 2);
21923 if (EQ (prop, Qleft_fringe))
21924 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21925 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
21926 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
21927 if (EQ (prop, Qright_fringe))
21928 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21929 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21930 : window_box_right_offset (it->w, TEXT_AREA));
21931 if (EQ (prop, Qleft_margin))
21932 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
21933 if (EQ (prop, Qright_margin))
21934 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
21935 if (EQ (prop, Qscroll_bar))
21936 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
21937 ? 0
21938 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
21939 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
21940 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21941 : 0)));
21942 }
21943 else
21944 {
21945 if (EQ (prop, Qleft_fringe))
21946 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
21947 if (EQ (prop, Qright_fringe))
21948 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
21949 if (EQ (prop, Qleft_margin))
21950 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
21951 if (EQ (prop, Qright_margin))
21952 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
21953 if (EQ (prop, Qscroll_bar))
21954 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
21955 }
21956
21957 prop = Fbuffer_local_value (prop, it->w->buffer);
21958 }
21959
21960 if (INTEGERP (prop) || FLOATP (prop))
21961 {
21962 int base_unit = (width_p
21963 ? FRAME_COLUMN_WIDTH (it->f)
21964 : FRAME_LINE_HEIGHT (it->f));
21965 return OK_PIXELS (XFLOATINT (prop) * base_unit);
21966 }
21967
21968 if (CONSP (prop))
21969 {
21970 Lisp_Object car = XCAR (prop);
21971 Lisp_Object cdr = XCDR (prop);
21972
21973 if (SYMBOLP (car))
21974 {
21975 #ifdef HAVE_WINDOW_SYSTEM
21976 if (FRAME_WINDOW_P (it->f)
21977 && valid_image_p (prop))
21978 {
21979 ptrdiff_t id = lookup_image (it->f, prop);
21980 struct image *img = IMAGE_FROM_ID (it->f, id);
21981
21982 return OK_PIXELS (width_p ? img->width : img->height);
21983 }
21984 #endif
21985 if (EQ (car, Qplus) || EQ (car, Qminus))
21986 {
21987 int first = 1;
21988 double px;
21989
21990 pixels = 0;
21991 while (CONSP (cdr))
21992 {
21993 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
21994 font, width_p, align_to))
21995 return 0;
21996 if (first)
21997 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
21998 else
21999 pixels += px;
22000 cdr = XCDR (cdr);
22001 }
22002 if (EQ (car, Qminus))
22003 pixels = -pixels;
22004 return OK_PIXELS (pixels);
22005 }
22006
22007 car = Fbuffer_local_value (car, it->w->buffer);
22008 }
22009
22010 if (INTEGERP (car) || FLOATP (car))
22011 {
22012 double fact;
22013 pixels = XFLOATINT (car);
22014 if (NILP (cdr))
22015 return OK_PIXELS (pixels);
22016 if (calc_pixel_width_or_height (&fact, it, cdr,
22017 font, width_p, align_to))
22018 return OK_PIXELS (pixels * fact);
22019 return 0;
22020 }
22021
22022 return 0;
22023 }
22024
22025 return 0;
22026 }
22027
22028 \f
22029 /***********************************************************************
22030 Glyph Display
22031 ***********************************************************************/
22032
22033 #ifdef HAVE_WINDOW_SYSTEM
22034
22035 #if GLYPH_DEBUG
22036
22037 void
22038 dump_glyph_string (struct glyph_string *s)
22039 {
22040 fprintf (stderr, "glyph string\n");
22041 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
22042 s->x, s->y, s->width, s->height);
22043 fprintf (stderr, " ybase = %d\n", s->ybase);
22044 fprintf (stderr, " hl = %d\n", s->hl);
22045 fprintf (stderr, " left overhang = %d, right = %d\n",
22046 s->left_overhang, s->right_overhang);
22047 fprintf (stderr, " nchars = %d\n", s->nchars);
22048 fprintf (stderr, " extends to end of line = %d\n",
22049 s->extends_to_end_of_line_p);
22050 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
22051 fprintf (stderr, " bg width = %d\n", s->background_width);
22052 }
22053
22054 #endif /* GLYPH_DEBUG */
22055
22056 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
22057 of XChar2b structures for S; it can't be allocated in
22058 init_glyph_string because it must be allocated via `alloca'. W
22059 is the window on which S is drawn. ROW and AREA are the glyph row
22060 and area within the row from which S is constructed. START is the
22061 index of the first glyph structure covered by S. HL is a
22062 face-override for drawing S. */
22063
22064 #ifdef HAVE_NTGUI
22065 #define OPTIONAL_HDC(hdc) HDC hdc,
22066 #define DECLARE_HDC(hdc) HDC hdc;
22067 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
22068 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
22069 #endif
22070
22071 #ifndef OPTIONAL_HDC
22072 #define OPTIONAL_HDC(hdc)
22073 #define DECLARE_HDC(hdc)
22074 #define ALLOCATE_HDC(hdc, f)
22075 #define RELEASE_HDC(hdc, f)
22076 #endif
22077
22078 static void
22079 init_glyph_string (struct glyph_string *s,
22080 OPTIONAL_HDC (hdc)
22081 XChar2b *char2b, struct window *w, struct glyph_row *row,
22082 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
22083 {
22084 memset (s, 0, sizeof *s);
22085 s->w = w;
22086 s->f = XFRAME (w->frame);
22087 #ifdef HAVE_NTGUI
22088 s->hdc = hdc;
22089 #endif
22090 s->display = FRAME_X_DISPLAY (s->f);
22091 s->window = FRAME_X_WINDOW (s->f);
22092 s->char2b = char2b;
22093 s->hl = hl;
22094 s->row = row;
22095 s->area = area;
22096 s->first_glyph = row->glyphs[area] + start;
22097 s->height = row->height;
22098 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
22099 s->ybase = s->y + row->ascent;
22100 }
22101
22102
22103 /* Append the list of glyph strings with head H and tail T to the list
22104 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
22105
22106 static inline void
22107 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22108 struct glyph_string *h, struct glyph_string *t)
22109 {
22110 if (h)
22111 {
22112 if (*head)
22113 (*tail)->next = h;
22114 else
22115 *head = h;
22116 h->prev = *tail;
22117 *tail = t;
22118 }
22119 }
22120
22121
22122 /* Prepend the list of glyph strings with head H and tail T to the
22123 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
22124 result. */
22125
22126 static inline void
22127 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
22128 struct glyph_string *h, struct glyph_string *t)
22129 {
22130 if (h)
22131 {
22132 if (*head)
22133 (*head)->prev = t;
22134 else
22135 *tail = t;
22136 t->next = *head;
22137 *head = h;
22138 }
22139 }
22140
22141
22142 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
22143 Set *HEAD and *TAIL to the resulting list. */
22144
22145 static inline void
22146 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
22147 struct glyph_string *s)
22148 {
22149 s->next = s->prev = NULL;
22150 append_glyph_string_lists (head, tail, s, s);
22151 }
22152
22153
22154 /* Get face and two-byte form of character C in face FACE_ID on frame F.
22155 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
22156 make sure that X resources for the face returned are allocated.
22157 Value is a pointer to a realized face that is ready for display if
22158 DISPLAY_P is non-zero. */
22159
22160 static inline struct face *
22161 get_char_face_and_encoding (struct frame *f, int c, int face_id,
22162 XChar2b *char2b, int display_p)
22163 {
22164 struct face *face = FACE_FROM_ID (f, face_id);
22165
22166 if (face->font)
22167 {
22168 unsigned code = face->font->driver->encode_char (face->font, c);
22169
22170 if (code != FONT_INVALID_CODE)
22171 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22172 else
22173 STORE_XCHAR2B (char2b, 0, 0);
22174 }
22175
22176 /* Make sure X resources of the face are allocated. */
22177 #ifdef HAVE_X_WINDOWS
22178 if (display_p)
22179 #endif
22180 {
22181 xassert (face != NULL);
22182 PREPARE_FACE_FOR_DISPLAY (f, face);
22183 }
22184
22185 return face;
22186 }
22187
22188
22189 /* Get face and two-byte form of character glyph GLYPH on frame F.
22190 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22191 a pointer to a realized face that is ready for display. */
22192
22193 static inline struct face *
22194 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
22195 XChar2b *char2b, int *two_byte_p)
22196 {
22197 struct face *face;
22198
22199 xassert (glyph->type == CHAR_GLYPH);
22200 face = FACE_FROM_ID (f, glyph->face_id);
22201
22202 if (two_byte_p)
22203 *two_byte_p = 0;
22204
22205 if (face->font)
22206 {
22207 unsigned code;
22208
22209 if (CHAR_BYTE8_P (glyph->u.ch))
22210 code = CHAR_TO_BYTE8 (glyph->u.ch);
22211 else
22212 code = face->font->driver->encode_char (face->font, glyph->u.ch);
22213
22214 if (code != FONT_INVALID_CODE)
22215 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22216 else
22217 STORE_XCHAR2B (char2b, 0, 0);
22218 }
22219
22220 /* Make sure X resources of the face are allocated. */
22221 xassert (face != NULL);
22222 PREPARE_FACE_FOR_DISPLAY (f, face);
22223 return face;
22224 }
22225
22226
22227 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22228 Return 1 if FONT has a glyph for C, otherwise return 0. */
22229
22230 static inline int
22231 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
22232 {
22233 unsigned code;
22234
22235 if (CHAR_BYTE8_P (c))
22236 code = CHAR_TO_BYTE8 (c);
22237 else
22238 code = font->driver->encode_char (font, c);
22239
22240 if (code == FONT_INVALID_CODE)
22241 return 0;
22242 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
22243 return 1;
22244 }
22245
22246
22247 /* Fill glyph string S with composition components specified by S->cmp.
22248
22249 BASE_FACE is the base face of the composition.
22250 S->cmp_from is the index of the first component for S.
22251
22252 OVERLAPS non-zero means S should draw the foreground only, and use
22253 its physical height for clipping. See also draw_glyphs.
22254
22255 Value is the index of a component not in S. */
22256
22257 static int
22258 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
22259 int overlaps)
22260 {
22261 int i;
22262 /* For all glyphs of this composition, starting at the offset
22263 S->cmp_from, until we reach the end of the definition or encounter a
22264 glyph that requires the different face, add it to S. */
22265 struct face *face;
22266
22267 xassert (s);
22268
22269 s->for_overlaps = overlaps;
22270 s->face = NULL;
22271 s->font = NULL;
22272 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
22273 {
22274 int c = COMPOSITION_GLYPH (s->cmp, i);
22275
22276 /* TAB in a composition means display glyphs with padding space
22277 on the left or right. */
22278 if (c != '\t')
22279 {
22280 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
22281 -1, Qnil);
22282
22283 face = get_char_face_and_encoding (s->f, c, face_id,
22284 s->char2b + i, 1);
22285 if (face)
22286 {
22287 if (! s->face)
22288 {
22289 s->face = face;
22290 s->font = s->face->font;
22291 }
22292 else if (s->face != face)
22293 break;
22294 }
22295 }
22296 ++s->nchars;
22297 }
22298 s->cmp_to = i;
22299
22300 if (s->face == NULL)
22301 {
22302 s->face = base_face->ascii_face;
22303 s->font = s->face->font;
22304 }
22305
22306 /* All glyph strings for the same composition has the same width,
22307 i.e. the width set for the first component of the composition. */
22308 s->width = s->first_glyph->pixel_width;
22309
22310 /* If the specified font could not be loaded, use the frame's
22311 default font, but record the fact that we couldn't load it in
22312 the glyph string so that we can draw rectangles for the
22313 characters of the glyph string. */
22314 if (s->font == NULL)
22315 {
22316 s->font_not_found_p = 1;
22317 s->font = FRAME_FONT (s->f);
22318 }
22319
22320 /* Adjust base line for subscript/superscript text. */
22321 s->ybase += s->first_glyph->voffset;
22322
22323 /* This glyph string must always be drawn with 16-bit functions. */
22324 s->two_byte_p = 1;
22325
22326 return s->cmp_to;
22327 }
22328
22329 static int
22330 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
22331 int start, int end, int overlaps)
22332 {
22333 struct glyph *glyph, *last;
22334 Lisp_Object lgstring;
22335 int i;
22336
22337 s->for_overlaps = overlaps;
22338 glyph = s->row->glyphs[s->area] + start;
22339 last = s->row->glyphs[s->area] + end;
22340 s->cmp_id = glyph->u.cmp.id;
22341 s->cmp_from = glyph->slice.cmp.from;
22342 s->cmp_to = glyph->slice.cmp.to + 1;
22343 s->face = FACE_FROM_ID (s->f, face_id);
22344 lgstring = composition_gstring_from_id (s->cmp_id);
22345 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
22346 glyph++;
22347 while (glyph < last
22348 && glyph->u.cmp.automatic
22349 && glyph->u.cmp.id == s->cmp_id
22350 && s->cmp_to == glyph->slice.cmp.from)
22351 s->cmp_to = (glyph++)->slice.cmp.to + 1;
22352
22353 for (i = s->cmp_from; i < s->cmp_to; i++)
22354 {
22355 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
22356 unsigned code = LGLYPH_CODE (lglyph);
22357
22358 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
22359 }
22360 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
22361 return glyph - s->row->glyphs[s->area];
22362 }
22363
22364
22365 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22366 See the comment of fill_glyph_string for arguments.
22367 Value is the index of the first glyph not in S. */
22368
22369
22370 static int
22371 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
22372 int start, int end, int overlaps)
22373 {
22374 struct glyph *glyph, *last;
22375 int voffset;
22376
22377 xassert (s->first_glyph->type == GLYPHLESS_GLYPH);
22378 s->for_overlaps = overlaps;
22379 glyph = s->row->glyphs[s->area] + start;
22380 last = s->row->glyphs[s->area] + end;
22381 voffset = glyph->voffset;
22382 s->face = FACE_FROM_ID (s->f, face_id);
22383 s->font = s->face->font;
22384 s->nchars = 1;
22385 s->width = glyph->pixel_width;
22386 glyph++;
22387 while (glyph < last
22388 && glyph->type == GLYPHLESS_GLYPH
22389 && glyph->voffset == voffset
22390 && glyph->face_id == face_id)
22391 {
22392 s->nchars++;
22393 s->width += glyph->pixel_width;
22394 glyph++;
22395 }
22396 s->ybase += voffset;
22397 return glyph - s->row->glyphs[s->area];
22398 }
22399
22400
22401 /* Fill glyph string S from a sequence of character glyphs.
22402
22403 FACE_ID is the face id of the string. START is the index of the
22404 first glyph to consider, END is the index of the last + 1.
22405 OVERLAPS non-zero means S should draw the foreground only, and use
22406 its physical height for clipping. See also draw_glyphs.
22407
22408 Value is the index of the first glyph not in S. */
22409
22410 static int
22411 fill_glyph_string (struct glyph_string *s, int face_id,
22412 int start, int end, int overlaps)
22413 {
22414 struct glyph *glyph, *last;
22415 int voffset;
22416 int glyph_not_available_p;
22417
22418 xassert (s->f == XFRAME (s->w->frame));
22419 xassert (s->nchars == 0);
22420 xassert (start >= 0 && end > start);
22421
22422 s->for_overlaps = overlaps;
22423 glyph = s->row->glyphs[s->area] + start;
22424 last = s->row->glyphs[s->area] + end;
22425 voffset = glyph->voffset;
22426 s->padding_p = glyph->padding_p;
22427 glyph_not_available_p = glyph->glyph_not_available_p;
22428
22429 while (glyph < last
22430 && glyph->type == CHAR_GLYPH
22431 && glyph->voffset == voffset
22432 /* Same face id implies same font, nowadays. */
22433 && glyph->face_id == face_id
22434 && glyph->glyph_not_available_p == glyph_not_available_p)
22435 {
22436 int two_byte_p;
22437
22438 s->face = get_glyph_face_and_encoding (s->f, glyph,
22439 s->char2b + s->nchars,
22440 &two_byte_p);
22441 s->two_byte_p = two_byte_p;
22442 ++s->nchars;
22443 xassert (s->nchars <= end - start);
22444 s->width += glyph->pixel_width;
22445 if (glyph++->padding_p != s->padding_p)
22446 break;
22447 }
22448
22449 s->font = s->face->font;
22450
22451 /* If the specified font could not be loaded, use the frame's font,
22452 but record the fact that we couldn't load it in
22453 S->font_not_found_p so that we can draw rectangles for the
22454 characters of the glyph string. */
22455 if (s->font == NULL || glyph_not_available_p)
22456 {
22457 s->font_not_found_p = 1;
22458 s->font = FRAME_FONT (s->f);
22459 }
22460
22461 /* Adjust base line for subscript/superscript text. */
22462 s->ybase += voffset;
22463
22464 xassert (s->face && s->face->gc);
22465 return glyph - s->row->glyphs[s->area];
22466 }
22467
22468
22469 /* Fill glyph string S from image glyph S->first_glyph. */
22470
22471 static void
22472 fill_image_glyph_string (struct glyph_string *s)
22473 {
22474 xassert (s->first_glyph->type == IMAGE_GLYPH);
22475 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
22476 xassert (s->img);
22477 s->slice = s->first_glyph->slice.img;
22478 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
22479 s->font = s->face->font;
22480 s->width = s->first_glyph->pixel_width;
22481
22482 /* Adjust base line for subscript/superscript text. */
22483 s->ybase += s->first_glyph->voffset;
22484 }
22485
22486
22487 /* Fill glyph string S from a sequence of stretch glyphs.
22488
22489 START is the index of the first glyph to consider,
22490 END is the index of the last + 1.
22491
22492 Value is the index of the first glyph not in S. */
22493
22494 static int
22495 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
22496 {
22497 struct glyph *glyph, *last;
22498 int voffset, face_id;
22499
22500 xassert (s->first_glyph->type == STRETCH_GLYPH);
22501
22502 glyph = s->row->glyphs[s->area] + start;
22503 last = s->row->glyphs[s->area] + end;
22504 face_id = glyph->face_id;
22505 s->face = FACE_FROM_ID (s->f, face_id);
22506 s->font = s->face->font;
22507 s->width = glyph->pixel_width;
22508 s->nchars = 1;
22509 voffset = glyph->voffset;
22510
22511 for (++glyph;
22512 (glyph < last
22513 && glyph->type == STRETCH_GLYPH
22514 && glyph->voffset == voffset
22515 && glyph->face_id == face_id);
22516 ++glyph)
22517 s->width += glyph->pixel_width;
22518
22519 /* Adjust base line for subscript/superscript text. */
22520 s->ybase += voffset;
22521
22522 /* The case that face->gc == 0 is handled when drawing the glyph
22523 string by calling PREPARE_FACE_FOR_DISPLAY. */
22524 xassert (s->face);
22525 return glyph - s->row->glyphs[s->area];
22526 }
22527
22528 static struct font_metrics *
22529 get_per_char_metric (struct font *font, XChar2b *char2b)
22530 {
22531 static struct font_metrics metrics;
22532 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
22533
22534 if (! font || code == FONT_INVALID_CODE)
22535 return NULL;
22536 font->driver->text_extents (font, &code, 1, &metrics);
22537 return &metrics;
22538 }
22539
22540 /* EXPORT for RIF:
22541 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22542 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22543 assumed to be zero. */
22544
22545 void
22546 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
22547 {
22548 *left = *right = 0;
22549
22550 if (glyph->type == CHAR_GLYPH)
22551 {
22552 struct face *face;
22553 XChar2b char2b;
22554 struct font_metrics *pcm;
22555
22556 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
22557 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
22558 {
22559 if (pcm->rbearing > pcm->width)
22560 *right = pcm->rbearing - pcm->width;
22561 if (pcm->lbearing < 0)
22562 *left = -pcm->lbearing;
22563 }
22564 }
22565 else if (glyph->type == COMPOSITE_GLYPH)
22566 {
22567 if (! glyph->u.cmp.automatic)
22568 {
22569 struct composition *cmp = composition_table[glyph->u.cmp.id];
22570
22571 if (cmp->rbearing > cmp->pixel_width)
22572 *right = cmp->rbearing - cmp->pixel_width;
22573 if (cmp->lbearing < 0)
22574 *left = - cmp->lbearing;
22575 }
22576 else
22577 {
22578 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
22579 struct font_metrics metrics;
22580
22581 composition_gstring_width (gstring, glyph->slice.cmp.from,
22582 glyph->slice.cmp.to + 1, &metrics);
22583 if (metrics.rbearing > metrics.width)
22584 *right = metrics.rbearing - metrics.width;
22585 if (metrics.lbearing < 0)
22586 *left = - metrics.lbearing;
22587 }
22588 }
22589 }
22590
22591
22592 /* Return the index of the first glyph preceding glyph string S that
22593 is overwritten by S because of S's left overhang. Value is -1
22594 if no glyphs are overwritten. */
22595
22596 static int
22597 left_overwritten (struct glyph_string *s)
22598 {
22599 int k;
22600
22601 if (s->left_overhang)
22602 {
22603 int x = 0, i;
22604 struct glyph *glyphs = s->row->glyphs[s->area];
22605 int first = s->first_glyph - glyphs;
22606
22607 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
22608 x -= glyphs[i].pixel_width;
22609
22610 k = i + 1;
22611 }
22612 else
22613 k = -1;
22614
22615 return k;
22616 }
22617
22618
22619 /* Return the index of the first glyph preceding glyph string S that
22620 is overwriting S because of its right overhang. Value is -1 if no
22621 glyph in front of S overwrites S. */
22622
22623 static int
22624 left_overwriting (struct glyph_string *s)
22625 {
22626 int i, k, x;
22627 struct glyph *glyphs = s->row->glyphs[s->area];
22628 int first = s->first_glyph - glyphs;
22629
22630 k = -1;
22631 x = 0;
22632 for (i = first - 1; i >= 0; --i)
22633 {
22634 int left, right;
22635 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22636 if (x + right > 0)
22637 k = i;
22638 x -= glyphs[i].pixel_width;
22639 }
22640
22641 return k;
22642 }
22643
22644
22645 /* Return the index of the last glyph following glyph string S that is
22646 overwritten by S because of S's right overhang. Value is -1 if
22647 no such glyph is found. */
22648
22649 static int
22650 right_overwritten (struct glyph_string *s)
22651 {
22652 int k = -1;
22653
22654 if (s->right_overhang)
22655 {
22656 int x = 0, i;
22657 struct glyph *glyphs = s->row->glyphs[s->area];
22658 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22659 int end = s->row->used[s->area];
22660
22661 for (i = first; i < end && s->right_overhang > x; ++i)
22662 x += glyphs[i].pixel_width;
22663
22664 k = i;
22665 }
22666
22667 return k;
22668 }
22669
22670
22671 /* Return the index of the last glyph following glyph string S that
22672 overwrites S because of its left overhang. Value is negative
22673 if no such glyph is found. */
22674
22675 static int
22676 right_overwriting (struct glyph_string *s)
22677 {
22678 int i, k, x;
22679 int end = s->row->used[s->area];
22680 struct glyph *glyphs = s->row->glyphs[s->area];
22681 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
22682
22683 k = -1;
22684 x = 0;
22685 for (i = first; i < end; ++i)
22686 {
22687 int left, right;
22688 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
22689 if (x - left < 0)
22690 k = i;
22691 x += glyphs[i].pixel_width;
22692 }
22693
22694 return k;
22695 }
22696
22697
22698 /* Set background width of glyph string S. START is the index of the
22699 first glyph following S. LAST_X is the right-most x-position + 1
22700 in the drawing area. */
22701
22702 static inline void
22703 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
22704 {
22705 /* If the face of this glyph string has to be drawn to the end of
22706 the drawing area, set S->extends_to_end_of_line_p. */
22707
22708 if (start == s->row->used[s->area]
22709 && s->area == TEXT_AREA
22710 && ((s->row->fill_line_p
22711 && (s->hl == DRAW_NORMAL_TEXT
22712 || s->hl == DRAW_IMAGE_RAISED
22713 || s->hl == DRAW_IMAGE_SUNKEN))
22714 || s->hl == DRAW_MOUSE_FACE))
22715 s->extends_to_end_of_line_p = 1;
22716
22717 /* If S extends its face to the end of the line, set its
22718 background_width to the distance to the right edge of the drawing
22719 area. */
22720 if (s->extends_to_end_of_line_p)
22721 s->background_width = last_x - s->x + 1;
22722 else
22723 s->background_width = s->width;
22724 }
22725
22726
22727 /* Compute overhangs and x-positions for glyph string S and its
22728 predecessors, or successors. X is the starting x-position for S.
22729 BACKWARD_P non-zero means process predecessors. */
22730
22731 static void
22732 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
22733 {
22734 if (backward_p)
22735 {
22736 while (s)
22737 {
22738 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22739 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22740 x -= s->width;
22741 s->x = x;
22742 s = s->prev;
22743 }
22744 }
22745 else
22746 {
22747 while (s)
22748 {
22749 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
22750 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
22751 s->x = x;
22752 x += s->width;
22753 s = s->next;
22754 }
22755 }
22756 }
22757
22758
22759
22760 /* The following macros are only called from draw_glyphs below.
22761 They reference the following parameters of that function directly:
22762 `w', `row', `area', and `overlap_p'
22763 as well as the following local variables:
22764 `s', `f', and `hdc' (in W32) */
22765
22766 #ifdef HAVE_NTGUI
22767 /* On W32, silently add local `hdc' variable to argument list of
22768 init_glyph_string. */
22769 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22770 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22771 #else
22772 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22773 init_glyph_string (s, char2b, w, row, area, start, hl)
22774 #endif
22775
22776 /* Add a glyph string for a stretch glyph to the list of strings
22777 between HEAD and TAIL. START is the index of the stretch glyph in
22778 row area AREA of glyph row ROW. END is the index of the last glyph
22779 in that glyph row area. X is the current output position assigned
22780 to the new glyph string constructed. HL overrides that face of the
22781 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22782 is the right-most x-position of the drawing area. */
22783
22784 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22785 and below -- keep them on one line. */
22786 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22787 do \
22788 { \
22789 s = (struct glyph_string *) alloca (sizeof *s); \
22790 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22791 START = fill_stretch_glyph_string (s, START, END); \
22792 append_glyph_string (&HEAD, &TAIL, s); \
22793 s->x = (X); \
22794 } \
22795 while (0)
22796
22797
22798 /* Add a glyph string for an image glyph to the list of strings
22799 between HEAD and TAIL. START is the index of the image glyph in
22800 row area AREA of glyph row ROW. END is the index of the last glyph
22801 in that glyph row area. X is the current output position assigned
22802 to the new glyph string constructed. HL overrides that face of the
22803 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22804 is the right-most x-position of the drawing area. */
22805
22806 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22807 do \
22808 { \
22809 s = (struct glyph_string *) alloca (sizeof *s); \
22810 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22811 fill_image_glyph_string (s); \
22812 append_glyph_string (&HEAD, &TAIL, s); \
22813 ++START; \
22814 s->x = (X); \
22815 } \
22816 while (0)
22817
22818
22819 /* Add a glyph string for a sequence of character glyphs to the list
22820 of strings between HEAD and TAIL. START is the index of the first
22821 glyph in row area AREA of glyph row ROW that is part of the new
22822 glyph string. END is the index of the last glyph in that glyph row
22823 area. X is the current output position assigned to the new glyph
22824 string constructed. HL overrides that face of the glyph; e.g. it
22825 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22826 right-most x-position of the drawing area. */
22827
22828 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22829 do \
22830 { \
22831 int face_id; \
22832 XChar2b *char2b; \
22833 \
22834 face_id = (row)->glyphs[area][START].face_id; \
22835 \
22836 s = (struct glyph_string *) alloca (sizeof *s); \
22837 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22838 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22839 append_glyph_string (&HEAD, &TAIL, s); \
22840 s->x = (X); \
22841 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22842 } \
22843 while (0)
22844
22845
22846 /* Add a glyph string for a composite sequence to the list of strings
22847 between HEAD and TAIL. START is the index of the first glyph in
22848 row area AREA of glyph row ROW that is part of the new glyph
22849 string. END is the index of the last glyph in that glyph row area.
22850 X is the current output position assigned to the new glyph string
22851 constructed. HL overrides that face of the glyph; e.g. it is
22852 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22853 x-position of the drawing area. */
22854
22855 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22856 do { \
22857 int face_id = (row)->glyphs[area][START].face_id; \
22858 struct face *base_face = FACE_FROM_ID (f, face_id); \
22859 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22860 struct composition *cmp = composition_table[cmp_id]; \
22861 XChar2b *char2b; \
22862 struct glyph_string *first_s = NULL; \
22863 int n; \
22864 \
22865 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22866 \
22867 /* Make glyph_strings for each glyph sequence that is drawable by \
22868 the same face, and append them to HEAD/TAIL. */ \
22869 for (n = 0; n < cmp->glyph_len;) \
22870 { \
22871 s = (struct glyph_string *) alloca (sizeof *s); \
22872 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22873 append_glyph_string (&(HEAD), &(TAIL), s); \
22874 s->cmp = cmp; \
22875 s->cmp_from = n; \
22876 s->x = (X); \
22877 if (n == 0) \
22878 first_s = s; \
22879 n = fill_composite_glyph_string (s, base_face, overlaps); \
22880 } \
22881 \
22882 ++START; \
22883 s = first_s; \
22884 } while (0)
22885
22886
22887 /* Add a glyph string for a glyph-string sequence to the list of strings
22888 between HEAD and TAIL. */
22889
22890 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22891 do { \
22892 int face_id; \
22893 XChar2b *char2b; \
22894 Lisp_Object gstring; \
22895 \
22896 face_id = (row)->glyphs[area][START].face_id; \
22897 gstring = (composition_gstring_from_id \
22898 ((row)->glyphs[area][START].u.cmp.id)); \
22899 s = (struct glyph_string *) alloca (sizeof *s); \
22900 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22901 * LGSTRING_GLYPH_LEN (gstring)); \
22902 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22903 append_glyph_string (&(HEAD), &(TAIL), s); \
22904 s->x = (X); \
22905 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22906 } while (0)
22907
22908
22909 /* Add a glyph string for a sequence of glyphless character's glyphs
22910 to the list of strings between HEAD and TAIL. The meanings of
22911 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22912
22913 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22914 do \
22915 { \
22916 int face_id; \
22917 \
22918 face_id = (row)->glyphs[area][START].face_id; \
22919 \
22920 s = (struct glyph_string *) alloca (sizeof *s); \
22921 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22922 append_glyph_string (&HEAD, &TAIL, s); \
22923 s->x = (X); \
22924 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22925 overlaps); \
22926 } \
22927 while (0)
22928
22929
22930 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22931 of AREA of glyph row ROW on window W between indices START and END.
22932 HL overrides the face for drawing glyph strings, e.g. it is
22933 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22934 x-positions of the drawing area.
22935
22936 This is an ugly monster macro construct because we must use alloca
22937 to allocate glyph strings (because draw_glyphs can be called
22938 asynchronously). */
22939
22940 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22941 do \
22942 { \
22943 HEAD = TAIL = NULL; \
22944 while (START < END) \
22945 { \
22946 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22947 switch (first_glyph->type) \
22948 { \
22949 case CHAR_GLYPH: \
22950 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22951 HL, X, LAST_X); \
22952 break; \
22953 \
22954 case COMPOSITE_GLYPH: \
22955 if (first_glyph->u.cmp.automatic) \
22956 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22957 HL, X, LAST_X); \
22958 else \
22959 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22960 HL, X, LAST_X); \
22961 break; \
22962 \
22963 case STRETCH_GLYPH: \
22964 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22965 HL, X, LAST_X); \
22966 break; \
22967 \
22968 case IMAGE_GLYPH: \
22969 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22970 HL, X, LAST_X); \
22971 break; \
22972 \
22973 case GLYPHLESS_GLYPH: \
22974 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22975 HL, X, LAST_X); \
22976 break; \
22977 \
22978 default: \
22979 abort (); \
22980 } \
22981 \
22982 if (s) \
22983 { \
22984 set_glyph_string_background_width (s, START, LAST_X); \
22985 (X) += s->width; \
22986 } \
22987 } \
22988 } while (0)
22989
22990
22991 /* Draw glyphs between START and END in AREA of ROW on window W,
22992 starting at x-position X. X is relative to AREA in W. HL is a
22993 face-override with the following meaning:
22994
22995 DRAW_NORMAL_TEXT draw normally
22996 DRAW_CURSOR draw in cursor face
22997 DRAW_MOUSE_FACE draw in mouse face.
22998 DRAW_INVERSE_VIDEO draw in mode line face
22999 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
23000 DRAW_IMAGE_RAISED draw an image with a raised relief around it
23001
23002 If OVERLAPS is non-zero, draw only the foreground of characters and
23003 clip to the physical height of ROW. Non-zero value also defines
23004 the overlapping part to be drawn:
23005
23006 OVERLAPS_PRED overlap with preceding rows
23007 OVERLAPS_SUCC overlap with succeeding rows
23008 OVERLAPS_BOTH overlap with both preceding/succeeding rows
23009 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
23010
23011 Value is the x-position reached, relative to AREA of W. */
23012
23013 static int
23014 draw_glyphs (struct window *w, int x, struct glyph_row *row,
23015 enum glyph_row_area area, EMACS_INT start, EMACS_INT end,
23016 enum draw_glyphs_face hl, int overlaps)
23017 {
23018 struct glyph_string *head, *tail;
23019 struct glyph_string *s;
23020 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
23021 int i, j, x_reached, last_x, area_left = 0;
23022 struct frame *f = XFRAME (WINDOW_FRAME (w));
23023 DECLARE_HDC (hdc);
23024
23025 ALLOCATE_HDC (hdc, f);
23026
23027 /* Let's rather be paranoid than getting a SEGV. */
23028 end = min (end, row->used[area]);
23029 start = max (0, start);
23030 start = min (end, start);
23031
23032 /* Translate X to frame coordinates. Set last_x to the right
23033 end of the drawing area. */
23034 if (row->full_width_p)
23035 {
23036 /* X is relative to the left edge of W, without scroll bars
23037 or fringes. */
23038 area_left = WINDOW_LEFT_EDGE_X (w);
23039 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
23040 }
23041 else
23042 {
23043 area_left = window_box_left (w, area);
23044 last_x = area_left + window_box_width (w, area);
23045 }
23046 x += area_left;
23047
23048 /* Build a doubly-linked list of glyph_string structures between
23049 head and tail from what we have to draw. Note that the macro
23050 BUILD_GLYPH_STRINGS will modify its start parameter. That's
23051 the reason we use a separate variable `i'. */
23052 i = start;
23053 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
23054 if (tail)
23055 x_reached = tail->x + tail->background_width;
23056 else
23057 x_reached = x;
23058
23059 /* If there are any glyphs with lbearing < 0 or rbearing > width in
23060 the row, redraw some glyphs in front or following the glyph
23061 strings built above. */
23062 if (head && !overlaps && row->contains_overlapping_glyphs_p)
23063 {
23064 struct glyph_string *h, *t;
23065 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
23066 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
23067 int check_mouse_face = 0;
23068 int dummy_x = 0;
23069
23070 /* If mouse highlighting is on, we may need to draw adjacent
23071 glyphs using mouse-face highlighting. */
23072 if (area == TEXT_AREA && row->mouse_face_p)
23073 {
23074 struct glyph_row *mouse_beg_row, *mouse_end_row;
23075
23076 mouse_beg_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
23077 mouse_end_row = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
23078
23079 if (row >= mouse_beg_row && row <= mouse_end_row)
23080 {
23081 check_mouse_face = 1;
23082 mouse_beg_col = (row == mouse_beg_row)
23083 ? hlinfo->mouse_face_beg_col : 0;
23084 mouse_end_col = (row == mouse_end_row)
23085 ? hlinfo->mouse_face_end_col
23086 : row->used[TEXT_AREA];
23087 }
23088 }
23089
23090 /* Compute overhangs for all glyph strings. */
23091 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
23092 for (s = head; s; s = s->next)
23093 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
23094
23095 /* Prepend glyph strings for glyphs in front of the first glyph
23096 string that are overwritten because of the first glyph
23097 string's left overhang. The background of all strings
23098 prepended must be drawn because the first glyph string
23099 draws over it. */
23100 i = left_overwritten (head);
23101 if (i >= 0)
23102 {
23103 enum draw_glyphs_face overlap_hl;
23104
23105 /* If this row contains mouse highlighting, attempt to draw
23106 the overlapped glyphs with the correct highlight. This
23107 code fails if the overlap encompasses more than one glyph
23108 and mouse-highlight spans only some of these glyphs.
23109 However, making it work perfectly involves a lot more
23110 code, and I don't know if the pathological case occurs in
23111 practice, so we'll stick to this for now. --- cyd */
23112 if (check_mouse_face
23113 && mouse_beg_col < start && mouse_end_col > i)
23114 overlap_hl = DRAW_MOUSE_FACE;
23115 else
23116 overlap_hl = DRAW_NORMAL_TEXT;
23117
23118 j = i;
23119 BUILD_GLYPH_STRINGS (j, start, h, t,
23120 overlap_hl, dummy_x, last_x);
23121 start = i;
23122 compute_overhangs_and_x (t, head->x, 1);
23123 prepend_glyph_string_lists (&head, &tail, h, t);
23124 clip_head = head;
23125 }
23126
23127 /* Prepend glyph strings for glyphs in front of the first glyph
23128 string that overwrite that glyph string because of their
23129 right overhang. For these strings, only the foreground must
23130 be drawn, because it draws over the glyph string at `head'.
23131 The background must not be drawn because this would overwrite
23132 right overhangs of preceding glyphs for which no glyph
23133 strings exist. */
23134 i = left_overwriting (head);
23135 if (i >= 0)
23136 {
23137 enum draw_glyphs_face overlap_hl;
23138
23139 if (check_mouse_face
23140 && mouse_beg_col < start && mouse_end_col > i)
23141 overlap_hl = DRAW_MOUSE_FACE;
23142 else
23143 overlap_hl = DRAW_NORMAL_TEXT;
23144
23145 clip_head = head;
23146 BUILD_GLYPH_STRINGS (i, start, h, t,
23147 overlap_hl, dummy_x, last_x);
23148 for (s = h; s; s = s->next)
23149 s->background_filled_p = 1;
23150 compute_overhangs_and_x (t, head->x, 1);
23151 prepend_glyph_string_lists (&head, &tail, h, t);
23152 }
23153
23154 /* Append glyphs strings for glyphs following the last glyph
23155 string tail that are overwritten by tail. The background of
23156 these strings has to be drawn because tail's foreground draws
23157 over it. */
23158 i = right_overwritten (tail);
23159 if (i >= 0)
23160 {
23161 enum draw_glyphs_face overlap_hl;
23162
23163 if (check_mouse_face
23164 && mouse_beg_col < i && mouse_end_col > end)
23165 overlap_hl = DRAW_MOUSE_FACE;
23166 else
23167 overlap_hl = DRAW_NORMAL_TEXT;
23168
23169 BUILD_GLYPH_STRINGS (end, i, h, t,
23170 overlap_hl, x, last_x);
23171 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23172 we don't have `end = i;' here. */
23173 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23174 append_glyph_string_lists (&head, &tail, h, t);
23175 clip_tail = tail;
23176 }
23177
23178 /* Append glyph strings for glyphs following the last glyph
23179 string tail that overwrite tail. The foreground of such
23180 glyphs has to be drawn because it writes into the background
23181 of tail. The background must not be drawn because it could
23182 paint over the foreground of following glyphs. */
23183 i = right_overwriting (tail);
23184 if (i >= 0)
23185 {
23186 enum draw_glyphs_face overlap_hl;
23187 if (check_mouse_face
23188 && mouse_beg_col < i && mouse_end_col > end)
23189 overlap_hl = DRAW_MOUSE_FACE;
23190 else
23191 overlap_hl = DRAW_NORMAL_TEXT;
23192
23193 clip_tail = tail;
23194 i++; /* We must include the Ith glyph. */
23195 BUILD_GLYPH_STRINGS (end, i, h, t,
23196 overlap_hl, x, last_x);
23197 for (s = h; s; s = s->next)
23198 s->background_filled_p = 1;
23199 compute_overhangs_and_x (h, tail->x + tail->width, 0);
23200 append_glyph_string_lists (&head, &tail, h, t);
23201 }
23202 if (clip_head || clip_tail)
23203 for (s = head; s; s = s->next)
23204 {
23205 s->clip_head = clip_head;
23206 s->clip_tail = clip_tail;
23207 }
23208 }
23209
23210 /* Draw all strings. */
23211 for (s = head; s; s = s->next)
23212 FRAME_RIF (f)->draw_glyph_string (s);
23213
23214 #ifndef HAVE_NS
23215 /* When focus a sole frame and move horizontally, this sets on_p to 0
23216 causing a failure to erase prev cursor position. */
23217 if (area == TEXT_AREA
23218 && !row->full_width_p
23219 /* When drawing overlapping rows, only the glyph strings'
23220 foreground is drawn, which doesn't erase a cursor
23221 completely. */
23222 && !overlaps)
23223 {
23224 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
23225 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
23226 : (tail ? tail->x + tail->background_width : x));
23227 x0 -= area_left;
23228 x1 -= area_left;
23229
23230 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
23231 row->y, MATRIX_ROW_BOTTOM_Y (row));
23232 }
23233 #endif
23234
23235 /* Value is the x-position up to which drawn, relative to AREA of W.
23236 This doesn't include parts drawn because of overhangs. */
23237 if (row->full_width_p)
23238 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
23239 else
23240 x_reached -= area_left;
23241
23242 RELEASE_HDC (hdc, f);
23243
23244 return x_reached;
23245 }
23246
23247 /* Expand row matrix if too narrow. Don't expand if area
23248 is not present. */
23249
23250 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23251 { \
23252 if (!fonts_changed_p \
23253 && (it->glyph_row->glyphs[area] \
23254 < it->glyph_row->glyphs[area + 1])) \
23255 { \
23256 it->w->ncols_scale_factor++; \
23257 fonts_changed_p = 1; \
23258 } \
23259 }
23260
23261 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23262 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23263
23264 static inline void
23265 append_glyph (struct it *it)
23266 {
23267 struct glyph *glyph;
23268 enum glyph_row_area area = it->area;
23269
23270 xassert (it->glyph_row);
23271 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
23272
23273 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23274 if (glyph < it->glyph_row->glyphs[area + 1])
23275 {
23276 /* If the glyph row is reversed, we need to prepend the glyph
23277 rather than append it. */
23278 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23279 {
23280 struct glyph *g;
23281
23282 /* Make room for the additional glyph. */
23283 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23284 g[1] = *g;
23285 glyph = it->glyph_row->glyphs[area];
23286 }
23287 glyph->charpos = CHARPOS (it->position);
23288 glyph->object = it->object;
23289 if (it->pixel_width > 0)
23290 {
23291 glyph->pixel_width = it->pixel_width;
23292 glyph->padding_p = 0;
23293 }
23294 else
23295 {
23296 /* Assure at least 1-pixel width. Otherwise, cursor can't
23297 be displayed correctly. */
23298 glyph->pixel_width = 1;
23299 glyph->padding_p = 1;
23300 }
23301 glyph->ascent = it->ascent;
23302 glyph->descent = it->descent;
23303 glyph->voffset = it->voffset;
23304 glyph->type = CHAR_GLYPH;
23305 glyph->avoid_cursor_p = it->avoid_cursor_p;
23306 glyph->multibyte_p = it->multibyte_p;
23307 glyph->left_box_line_p = it->start_of_box_run_p;
23308 glyph->right_box_line_p = it->end_of_box_run_p;
23309 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23310 || it->phys_descent > it->descent);
23311 glyph->glyph_not_available_p = it->glyph_not_available_p;
23312 glyph->face_id = it->face_id;
23313 glyph->u.ch = it->char_to_display;
23314 glyph->slice.img = null_glyph_slice;
23315 glyph->font_type = FONT_TYPE_UNKNOWN;
23316 if (it->bidi_p)
23317 {
23318 glyph->resolved_level = it->bidi_it.resolved_level;
23319 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23320 abort ();
23321 glyph->bidi_type = it->bidi_it.type;
23322 }
23323 else
23324 {
23325 glyph->resolved_level = 0;
23326 glyph->bidi_type = UNKNOWN_BT;
23327 }
23328 ++it->glyph_row->used[area];
23329 }
23330 else
23331 IT_EXPAND_MATRIX_WIDTH (it, area);
23332 }
23333
23334 /* Store one glyph for the composition IT->cmp_it.id in
23335 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23336 non-null. */
23337
23338 static inline void
23339 append_composite_glyph (struct it *it)
23340 {
23341 struct glyph *glyph;
23342 enum glyph_row_area area = it->area;
23343
23344 xassert (it->glyph_row);
23345
23346 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23347 if (glyph < it->glyph_row->glyphs[area + 1])
23348 {
23349 /* If the glyph row is reversed, we need to prepend the glyph
23350 rather than append it. */
23351 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
23352 {
23353 struct glyph *g;
23354
23355 /* Make room for the new glyph. */
23356 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
23357 g[1] = *g;
23358 glyph = it->glyph_row->glyphs[it->area];
23359 }
23360 glyph->charpos = it->cmp_it.charpos;
23361 glyph->object = it->object;
23362 glyph->pixel_width = it->pixel_width;
23363 glyph->ascent = it->ascent;
23364 glyph->descent = it->descent;
23365 glyph->voffset = it->voffset;
23366 glyph->type = COMPOSITE_GLYPH;
23367 if (it->cmp_it.ch < 0)
23368 {
23369 glyph->u.cmp.automatic = 0;
23370 glyph->u.cmp.id = it->cmp_it.id;
23371 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
23372 }
23373 else
23374 {
23375 glyph->u.cmp.automatic = 1;
23376 glyph->u.cmp.id = it->cmp_it.id;
23377 glyph->slice.cmp.from = it->cmp_it.from;
23378 glyph->slice.cmp.to = it->cmp_it.to - 1;
23379 }
23380 glyph->avoid_cursor_p = it->avoid_cursor_p;
23381 glyph->multibyte_p = it->multibyte_p;
23382 glyph->left_box_line_p = it->start_of_box_run_p;
23383 glyph->right_box_line_p = it->end_of_box_run_p;
23384 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23385 || it->phys_descent > it->descent);
23386 glyph->padding_p = 0;
23387 glyph->glyph_not_available_p = 0;
23388 glyph->face_id = it->face_id;
23389 glyph->font_type = FONT_TYPE_UNKNOWN;
23390 if (it->bidi_p)
23391 {
23392 glyph->resolved_level = it->bidi_it.resolved_level;
23393 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23394 abort ();
23395 glyph->bidi_type = it->bidi_it.type;
23396 }
23397 ++it->glyph_row->used[area];
23398 }
23399 else
23400 IT_EXPAND_MATRIX_WIDTH (it, area);
23401 }
23402
23403
23404 /* Change IT->ascent and IT->height according to the setting of
23405 IT->voffset. */
23406
23407 static inline void
23408 take_vertical_position_into_account (struct it *it)
23409 {
23410 if (it->voffset)
23411 {
23412 if (it->voffset < 0)
23413 /* Increase the ascent so that we can display the text higher
23414 in the line. */
23415 it->ascent -= it->voffset;
23416 else
23417 /* Increase the descent so that we can display the text lower
23418 in the line. */
23419 it->descent += it->voffset;
23420 }
23421 }
23422
23423
23424 /* Produce glyphs/get display metrics for the image IT is loaded with.
23425 See the description of struct display_iterator in dispextern.h for
23426 an overview of struct display_iterator. */
23427
23428 static void
23429 produce_image_glyph (struct it *it)
23430 {
23431 struct image *img;
23432 struct face *face;
23433 int glyph_ascent, crop;
23434 struct glyph_slice slice;
23435
23436 xassert (it->what == IT_IMAGE);
23437
23438 face = FACE_FROM_ID (it->f, it->face_id);
23439 xassert (face);
23440 /* Make sure X resources of the face is loaded. */
23441 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23442
23443 if (it->image_id < 0)
23444 {
23445 /* Fringe bitmap. */
23446 it->ascent = it->phys_ascent = 0;
23447 it->descent = it->phys_descent = 0;
23448 it->pixel_width = 0;
23449 it->nglyphs = 0;
23450 return;
23451 }
23452
23453 img = IMAGE_FROM_ID (it->f, it->image_id);
23454 xassert (img);
23455 /* Make sure X resources of the image is loaded. */
23456 prepare_image_for_display (it->f, img);
23457
23458 slice.x = slice.y = 0;
23459 slice.width = img->width;
23460 slice.height = img->height;
23461
23462 if (INTEGERP (it->slice.x))
23463 slice.x = XINT (it->slice.x);
23464 else if (FLOATP (it->slice.x))
23465 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
23466
23467 if (INTEGERP (it->slice.y))
23468 slice.y = XINT (it->slice.y);
23469 else if (FLOATP (it->slice.y))
23470 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
23471
23472 if (INTEGERP (it->slice.width))
23473 slice.width = XINT (it->slice.width);
23474 else if (FLOATP (it->slice.width))
23475 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
23476
23477 if (INTEGERP (it->slice.height))
23478 slice.height = XINT (it->slice.height);
23479 else if (FLOATP (it->slice.height))
23480 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
23481
23482 if (slice.x >= img->width)
23483 slice.x = img->width;
23484 if (slice.y >= img->height)
23485 slice.y = img->height;
23486 if (slice.x + slice.width >= img->width)
23487 slice.width = img->width - slice.x;
23488 if (slice.y + slice.height > img->height)
23489 slice.height = img->height - slice.y;
23490
23491 if (slice.width == 0 || slice.height == 0)
23492 return;
23493
23494 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
23495
23496 it->descent = slice.height - glyph_ascent;
23497 if (slice.y == 0)
23498 it->descent += img->vmargin;
23499 if (slice.y + slice.height == img->height)
23500 it->descent += img->vmargin;
23501 it->phys_descent = it->descent;
23502
23503 it->pixel_width = slice.width;
23504 if (slice.x == 0)
23505 it->pixel_width += img->hmargin;
23506 if (slice.x + slice.width == img->width)
23507 it->pixel_width += img->hmargin;
23508
23509 /* It's quite possible for images to have an ascent greater than
23510 their height, so don't get confused in that case. */
23511 if (it->descent < 0)
23512 it->descent = 0;
23513
23514 it->nglyphs = 1;
23515
23516 if (face->box != FACE_NO_BOX)
23517 {
23518 if (face->box_line_width > 0)
23519 {
23520 if (slice.y == 0)
23521 it->ascent += face->box_line_width;
23522 if (slice.y + slice.height == img->height)
23523 it->descent += face->box_line_width;
23524 }
23525
23526 if (it->start_of_box_run_p && slice.x == 0)
23527 it->pixel_width += eabs (face->box_line_width);
23528 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
23529 it->pixel_width += eabs (face->box_line_width);
23530 }
23531
23532 take_vertical_position_into_account (it);
23533
23534 /* Automatically crop wide image glyphs at right edge so we can
23535 draw the cursor on same display row. */
23536 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
23537 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
23538 {
23539 it->pixel_width -= crop;
23540 slice.width -= crop;
23541 }
23542
23543 if (it->glyph_row)
23544 {
23545 struct glyph *glyph;
23546 enum glyph_row_area area = it->area;
23547
23548 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23549 if (glyph < it->glyph_row->glyphs[area + 1])
23550 {
23551 glyph->charpos = CHARPOS (it->position);
23552 glyph->object = it->object;
23553 glyph->pixel_width = it->pixel_width;
23554 glyph->ascent = glyph_ascent;
23555 glyph->descent = it->descent;
23556 glyph->voffset = it->voffset;
23557 glyph->type = IMAGE_GLYPH;
23558 glyph->avoid_cursor_p = it->avoid_cursor_p;
23559 glyph->multibyte_p = it->multibyte_p;
23560 glyph->left_box_line_p = it->start_of_box_run_p;
23561 glyph->right_box_line_p = it->end_of_box_run_p;
23562 glyph->overlaps_vertically_p = 0;
23563 glyph->padding_p = 0;
23564 glyph->glyph_not_available_p = 0;
23565 glyph->face_id = it->face_id;
23566 glyph->u.img_id = img->id;
23567 glyph->slice.img = slice;
23568 glyph->font_type = FONT_TYPE_UNKNOWN;
23569 if (it->bidi_p)
23570 {
23571 glyph->resolved_level = it->bidi_it.resolved_level;
23572 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23573 abort ();
23574 glyph->bidi_type = it->bidi_it.type;
23575 }
23576 ++it->glyph_row->used[area];
23577 }
23578 else
23579 IT_EXPAND_MATRIX_WIDTH (it, area);
23580 }
23581 }
23582
23583
23584 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23585 of the glyph, WIDTH and HEIGHT are the width and height of the
23586 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23587
23588 static void
23589 append_stretch_glyph (struct it *it, Lisp_Object object,
23590 int width, int height, int ascent)
23591 {
23592 struct glyph *glyph;
23593 enum glyph_row_area area = it->area;
23594
23595 xassert (ascent >= 0 && ascent <= height);
23596
23597 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23598 if (glyph < it->glyph_row->glyphs[area + 1])
23599 {
23600 /* If the glyph row is reversed, we need to prepend the glyph
23601 rather than append it. */
23602 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23603 {
23604 struct glyph *g;
23605
23606 /* Make room for the additional glyph. */
23607 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23608 g[1] = *g;
23609 glyph = it->glyph_row->glyphs[area];
23610 }
23611 glyph->charpos = CHARPOS (it->position);
23612 glyph->object = object;
23613 glyph->pixel_width = width;
23614 glyph->ascent = ascent;
23615 glyph->descent = height - ascent;
23616 glyph->voffset = it->voffset;
23617 glyph->type = STRETCH_GLYPH;
23618 glyph->avoid_cursor_p = it->avoid_cursor_p;
23619 glyph->multibyte_p = it->multibyte_p;
23620 glyph->left_box_line_p = it->start_of_box_run_p;
23621 glyph->right_box_line_p = it->end_of_box_run_p;
23622 glyph->overlaps_vertically_p = 0;
23623 glyph->padding_p = 0;
23624 glyph->glyph_not_available_p = 0;
23625 glyph->face_id = it->face_id;
23626 glyph->u.stretch.ascent = ascent;
23627 glyph->u.stretch.height = height;
23628 glyph->slice.img = null_glyph_slice;
23629 glyph->font_type = FONT_TYPE_UNKNOWN;
23630 if (it->bidi_p)
23631 {
23632 glyph->resolved_level = it->bidi_it.resolved_level;
23633 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23634 abort ();
23635 glyph->bidi_type = it->bidi_it.type;
23636 }
23637 else
23638 {
23639 glyph->resolved_level = 0;
23640 glyph->bidi_type = UNKNOWN_BT;
23641 }
23642 ++it->glyph_row->used[area];
23643 }
23644 else
23645 IT_EXPAND_MATRIX_WIDTH (it, area);
23646 }
23647
23648 #endif /* HAVE_WINDOW_SYSTEM */
23649
23650 /* Produce a stretch glyph for iterator IT. IT->object is the value
23651 of the glyph property displayed. The value must be a list
23652 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23653 being recognized:
23654
23655 1. `:width WIDTH' specifies that the space should be WIDTH *
23656 canonical char width wide. WIDTH may be an integer or floating
23657 point number.
23658
23659 2. `:relative-width FACTOR' specifies that the width of the stretch
23660 should be computed from the width of the first character having the
23661 `glyph' property, and should be FACTOR times that width.
23662
23663 3. `:align-to HPOS' specifies that the space should be wide enough
23664 to reach HPOS, a value in canonical character units.
23665
23666 Exactly one of the above pairs must be present.
23667
23668 4. `:height HEIGHT' specifies that the height of the stretch produced
23669 should be HEIGHT, measured in canonical character units.
23670
23671 5. `:relative-height FACTOR' specifies that the height of the
23672 stretch should be FACTOR times the height of the characters having
23673 the glyph property.
23674
23675 Either none or exactly one of 4 or 5 must be present.
23676
23677 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23678 of the stretch should be used for the ascent of the stretch.
23679 ASCENT must be in the range 0 <= ASCENT <= 100. */
23680
23681 void
23682 produce_stretch_glyph (struct it *it)
23683 {
23684 /* (space :width WIDTH :height HEIGHT ...) */
23685 Lisp_Object prop, plist;
23686 int width = 0, height = 0, align_to = -1;
23687 int zero_width_ok_p = 0;
23688 int ascent = 0;
23689 double tem;
23690 struct face *face = NULL;
23691 struct font *font = NULL;
23692
23693 #ifdef HAVE_WINDOW_SYSTEM
23694 int zero_height_ok_p = 0;
23695
23696 if (FRAME_WINDOW_P (it->f))
23697 {
23698 face = FACE_FROM_ID (it->f, it->face_id);
23699 font = face->font ? face->font : FRAME_FONT (it->f);
23700 PREPARE_FACE_FOR_DISPLAY (it->f, face);
23701 }
23702 #endif
23703
23704 /* List should start with `space'. */
23705 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
23706 plist = XCDR (it->object);
23707
23708 /* Compute the width of the stretch. */
23709 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
23710 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
23711 {
23712 /* Absolute width `:width WIDTH' specified and valid. */
23713 zero_width_ok_p = 1;
23714 width = (int)tem;
23715 }
23716 #ifdef HAVE_WINDOW_SYSTEM
23717 else if (FRAME_WINDOW_P (it->f)
23718 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
23719 {
23720 /* Relative width `:relative-width FACTOR' specified and valid.
23721 Compute the width of the characters having the `glyph'
23722 property. */
23723 struct it it2;
23724 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
23725
23726 it2 = *it;
23727 if (it->multibyte_p)
23728 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
23729 else
23730 {
23731 it2.c = it2.char_to_display = *p, it2.len = 1;
23732 if (! ASCII_CHAR_P (it2.c))
23733 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
23734 }
23735
23736 it2.glyph_row = NULL;
23737 it2.what = IT_CHARACTER;
23738 x_produce_glyphs (&it2);
23739 width = NUMVAL (prop) * it2.pixel_width;
23740 }
23741 #endif /* HAVE_WINDOW_SYSTEM */
23742 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
23743 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
23744 {
23745 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
23746 align_to = (align_to < 0
23747 ? 0
23748 : align_to - window_box_left_offset (it->w, TEXT_AREA));
23749 else if (align_to < 0)
23750 align_to = window_box_left_offset (it->w, TEXT_AREA);
23751 width = max (0, (int)tem + align_to - it->current_x);
23752 zero_width_ok_p = 1;
23753 }
23754 else
23755 /* Nothing specified -> width defaults to canonical char width. */
23756 width = FRAME_COLUMN_WIDTH (it->f);
23757
23758 if (width <= 0 && (width < 0 || !zero_width_ok_p))
23759 width = 1;
23760
23761 #ifdef HAVE_WINDOW_SYSTEM
23762 /* Compute height. */
23763 if (FRAME_WINDOW_P (it->f))
23764 {
23765 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
23766 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23767 {
23768 height = (int)tem;
23769 zero_height_ok_p = 1;
23770 }
23771 else if (prop = Fplist_get (plist, QCrelative_height),
23772 NUMVAL (prop) > 0)
23773 height = FONT_HEIGHT (font) * NUMVAL (prop);
23774 else
23775 height = FONT_HEIGHT (font);
23776
23777 if (height <= 0 && (height < 0 || !zero_height_ok_p))
23778 height = 1;
23779
23780 /* Compute percentage of height used for ascent. If
23781 `:ascent ASCENT' is present and valid, use that. Otherwise,
23782 derive the ascent from the font in use. */
23783 if (prop = Fplist_get (plist, QCascent),
23784 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
23785 ascent = height * NUMVAL (prop) / 100.0;
23786 else if (!NILP (prop)
23787 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
23788 ascent = min (max (0, (int)tem), height);
23789 else
23790 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
23791 }
23792 else
23793 #endif /* HAVE_WINDOW_SYSTEM */
23794 height = 1;
23795
23796 if (width > 0 && it->line_wrap != TRUNCATE
23797 && it->current_x + width > it->last_visible_x)
23798 {
23799 width = it->last_visible_x - it->current_x;
23800 #ifdef HAVE_WINDOW_SYSTEM
23801 /* Subtract one more pixel from the stretch width, but only on
23802 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23803 width -= FRAME_WINDOW_P (it->f);
23804 #endif
23805 }
23806
23807 if (width > 0 && height > 0 && it->glyph_row)
23808 {
23809 Lisp_Object o_object = it->object;
23810 Lisp_Object object = it->stack[it->sp - 1].string;
23811 int n = width;
23812
23813 if (!STRINGP (object))
23814 object = it->w->buffer;
23815 #ifdef HAVE_WINDOW_SYSTEM
23816 if (FRAME_WINDOW_P (it->f))
23817 append_stretch_glyph (it, object, width, height, ascent);
23818 else
23819 #endif
23820 {
23821 it->object = object;
23822 it->char_to_display = ' ';
23823 it->pixel_width = it->len = 1;
23824 while (n--)
23825 tty_append_glyph (it);
23826 it->object = o_object;
23827 }
23828 }
23829
23830 it->pixel_width = width;
23831 #ifdef HAVE_WINDOW_SYSTEM
23832 if (FRAME_WINDOW_P (it->f))
23833 {
23834 it->ascent = it->phys_ascent = ascent;
23835 it->descent = it->phys_descent = height - it->ascent;
23836 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
23837 take_vertical_position_into_account (it);
23838 }
23839 else
23840 #endif
23841 it->nglyphs = width;
23842 }
23843
23844 #ifdef HAVE_WINDOW_SYSTEM
23845
23846 /* Calculate line-height and line-spacing properties.
23847 An integer value specifies explicit pixel value.
23848 A float value specifies relative value to current face height.
23849 A cons (float . face-name) specifies relative value to
23850 height of specified face font.
23851
23852 Returns height in pixels, or nil. */
23853
23854
23855 static Lisp_Object
23856 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
23857 int boff, int override)
23858 {
23859 Lisp_Object face_name = Qnil;
23860 int ascent, descent, height;
23861
23862 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
23863 return val;
23864
23865 if (CONSP (val))
23866 {
23867 face_name = XCAR (val);
23868 val = XCDR (val);
23869 if (!NUMBERP (val))
23870 val = make_number (1);
23871 if (NILP (face_name))
23872 {
23873 height = it->ascent + it->descent;
23874 goto scale;
23875 }
23876 }
23877
23878 if (NILP (face_name))
23879 {
23880 font = FRAME_FONT (it->f);
23881 boff = FRAME_BASELINE_OFFSET (it->f);
23882 }
23883 else if (EQ (face_name, Qt))
23884 {
23885 override = 0;
23886 }
23887 else
23888 {
23889 int face_id;
23890 struct face *face;
23891
23892 face_id = lookup_named_face (it->f, face_name, 0);
23893 if (face_id < 0)
23894 return make_number (-1);
23895
23896 face = FACE_FROM_ID (it->f, face_id);
23897 font = face->font;
23898 if (font == NULL)
23899 return make_number (-1);
23900 boff = font->baseline_offset;
23901 if (font->vertical_centering)
23902 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
23903 }
23904
23905 ascent = FONT_BASE (font) + boff;
23906 descent = FONT_DESCENT (font) - boff;
23907
23908 if (override)
23909 {
23910 it->override_ascent = ascent;
23911 it->override_descent = descent;
23912 it->override_boff = boff;
23913 }
23914
23915 height = ascent + descent;
23916
23917 scale:
23918 if (FLOATP (val))
23919 height = (int)(XFLOAT_DATA (val) * height);
23920 else if (INTEGERP (val))
23921 height *= XINT (val);
23922
23923 return make_number (height);
23924 }
23925
23926
23927 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23928 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23929 and only if this is for a character for which no font was found.
23930
23931 If the display method (it->glyphless_method) is
23932 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23933 length of the acronym or the hexadecimal string, UPPER_XOFF and
23934 UPPER_YOFF are pixel offsets for the upper part of the string,
23935 LOWER_XOFF and LOWER_YOFF are for the lower part.
23936
23937 For the other display methods, LEN through LOWER_YOFF are zero. */
23938
23939 static void
23940 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
23941 short upper_xoff, short upper_yoff,
23942 short lower_xoff, short lower_yoff)
23943 {
23944 struct glyph *glyph;
23945 enum glyph_row_area area = it->area;
23946
23947 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
23948 if (glyph < it->glyph_row->glyphs[area + 1])
23949 {
23950 /* If the glyph row is reversed, we need to prepend the glyph
23951 rather than append it. */
23952 if (it->glyph_row->reversed_p && area == TEXT_AREA)
23953 {
23954 struct glyph *g;
23955
23956 /* Make room for the additional glyph. */
23957 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
23958 g[1] = *g;
23959 glyph = it->glyph_row->glyphs[area];
23960 }
23961 glyph->charpos = CHARPOS (it->position);
23962 glyph->object = it->object;
23963 glyph->pixel_width = it->pixel_width;
23964 glyph->ascent = it->ascent;
23965 glyph->descent = it->descent;
23966 glyph->voffset = it->voffset;
23967 glyph->type = GLYPHLESS_GLYPH;
23968 glyph->u.glyphless.method = it->glyphless_method;
23969 glyph->u.glyphless.for_no_font = for_no_font;
23970 glyph->u.glyphless.len = len;
23971 glyph->u.glyphless.ch = it->c;
23972 glyph->slice.glyphless.upper_xoff = upper_xoff;
23973 glyph->slice.glyphless.upper_yoff = upper_yoff;
23974 glyph->slice.glyphless.lower_xoff = lower_xoff;
23975 glyph->slice.glyphless.lower_yoff = lower_yoff;
23976 glyph->avoid_cursor_p = it->avoid_cursor_p;
23977 glyph->multibyte_p = it->multibyte_p;
23978 glyph->left_box_line_p = it->start_of_box_run_p;
23979 glyph->right_box_line_p = it->end_of_box_run_p;
23980 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
23981 || it->phys_descent > it->descent);
23982 glyph->padding_p = 0;
23983 glyph->glyph_not_available_p = 0;
23984 glyph->face_id = face_id;
23985 glyph->font_type = FONT_TYPE_UNKNOWN;
23986 if (it->bidi_p)
23987 {
23988 glyph->resolved_level = it->bidi_it.resolved_level;
23989 if ((it->bidi_it.type & 7) != it->bidi_it.type)
23990 abort ();
23991 glyph->bidi_type = it->bidi_it.type;
23992 }
23993 ++it->glyph_row->used[area];
23994 }
23995 else
23996 IT_EXPAND_MATRIX_WIDTH (it, area);
23997 }
23998
23999
24000 /* Produce a glyph for a glyphless character for iterator IT.
24001 IT->glyphless_method specifies which method to use for displaying
24002 the character. See the description of enum
24003 glyphless_display_method in dispextern.h for the detail.
24004
24005 FOR_NO_FONT is nonzero if and only if this is for a character for
24006 which no font was found. ACRONYM, if non-nil, is an acronym string
24007 for the character. */
24008
24009 static void
24010 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
24011 {
24012 int face_id;
24013 struct face *face;
24014 struct font *font;
24015 int base_width, base_height, width, height;
24016 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
24017 int len;
24018
24019 /* Get the metrics of the base font. We always refer to the current
24020 ASCII face. */
24021 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
24022 font = face->font ? face->font : FRAME_FONT (it->f);
24023 it->ascent = FONT_BASE (font) + font->baseline_offset;
24024 it->descent = FONT_DESCENT (font) - font->baseline_offset;
24025 base_height = it->ascent + it->descent;
24026 base_width = font->average_width;
24027
24028 /* Get a face ID for the glyph by utilizing a cache (the same way as
24029 done for `escape-glyph' in get_next_display_element). */
24030 if (it->f == last_glyphless_glyph_frame
24031 && it->face_id == last_glyphless_glyph_face_id)
24032 {
24033 face_id = last_glyphless_glyph_merged_face_id;
24034 }
24035 else
24036 {
24037 /* Merge the `glyphless-char' face into the current face. */
24038 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
24039 last_glyphless_glyph_frame = it->f;
24040 last_glyphless_glyph_face_id = it->face_id;
24041 last_glyphless_glyph_merged_face_id = face_id;
24042 }
24043
24044 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
24045 {
24046 it->pixel_width = THIN_SPACE_WIDTH;
24047 len = 0;
24048 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24049 }
24050 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
24051 {
24052 width = CHAR_WIDTH (it->c);
24053 if (width == 0)
24054 width = 1;
24055 else if (width > 4)
24056 width = 4;
24057 it->pixel_width = base_width * width;
24058 len = 0;
24059 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
24060 }
24061 else
24062 {
24063 char buf[7];
24064 const char *str;
24065 unsigned int code[6];
24066 int upper_len;
24067 int ascent, descent;
24068 struct font_metrics metrics_upper, metrics_lower;
24069
24070 face = FACE_FROM_ID (it->f, face_id);
24071 font = face->font ? face->font : FRAME_FONT (it->f);
24072 PREPARE_FACE_FOR_DISPLAY (it->f, face);
24073
24074 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
24075 {
24076 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
24077 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
24078 if (CONSP (acronym))
24079 acronym = XCAR (acronym);
24080 str = STRINGP (acronym) ? SSDATA (acronym) : "";
24081 }
24082 else
24083 {
24084 xassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
24085 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
24086 str = buf;
24087 }
24088 for (len = 0; str[len] && ASCII_BYTE_P (str[len]) && len < 6; len++)
24089 code[len] = font->driver->encode_char (font, str[len]);
24090 upper_len = (len + 1) / 2;
24091 font->driver->text_extents (font, code, upper_len,
24092 &metrics_upper);
24093 font->driver->text_extents (font, code + upper_len, len - upper_len,
24094 &metrics_lower);
24095
24096
24097
24098 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
24099 width = max (metrics_upper.width, metrics_lower.width) + 4;
24100 upper_xoff = upper_yoff = 2; /* the typical case */
24101 if (base_width >= width)
24102 {
24103 /* Align the upper to the left, the lower to the right. */
24104 it->pixel_width = base_width;
24105 lower_xoff = base_width - 2 - metrics_lower.width;
24106 }
24107 else
24108 {
24109 /* Center the shorter one. */
24110 it->pixel_width = width;
24111 if (metrics_upper.width >= metrics_lower.width)
24112 lower_xoff = (width - metrics_lower.width) / 2;
24113 else
24114 {
24115 /* FIXME: This code doesn't look right. It formerly was
24116 missing the "lower_xoff = 0;", which couldn't have
24117 been right since it left lower_xoff uninitialized. */
24118 lower_xoff = 0;
24119 upper_xoff = (width - metrics_upper.width) / 2;
24120 }
24121 }
24122
24123 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
24124 top, bottom, and between upper and lower strings. */
24125 height = (metrics_upper.ascent + metrics_upper.descent
24126 + metrics_lower.ascent + metrics_lower.descent) + 5;
24127 /* Center vertically.
24128 H:base_height, D:base_descent
24129 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
24130
24131 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
24132 descent = D - H/2 + h/2;
24133 lower_yoff = descent - 2 - ld;
24134 upper_yoff = lower_yoff - la - 1 - ud; */
24135 ascent = - (it->descent - (base_height + height + 1) / 2);
24136 descent = it->descent - (base_height - height) / 2;
24137 lower_yoff = descent - 2 - metrics_lower.descent;
24138 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
24139 - metrics_upper.descent);
24140 /* Don't make the height shorter than the base height. */
24141 if (height > base_height)
24142 {
24143 it->ascent = ascent;
24144 it->descent = descent;
24145 }
24146 }
24147
24148 it->phys_ascent = it->ascent;
24149 it->phys_descent = it->descent;
24150 if (it->glyph_row)
24151 append_glyphless_glyph (it, face_id, for_no_font, len,
24152 upper_xoff, upper_yoff,
24153 lower_xoff, lower_yoff);
24154 it->nglyphs = 1;
24155 take_vertical_position_into_account (it);
24156 }
24157
24158
24159 /* RIF:
24160 Produce glyphs/get display metrics for the display element IT is
24161 loaded with. See the description of struct it in dispextern.h
24162 for an overview of struct it. */
24163
24164 void
24165 x_produce_glyphs (struct it *it)
24166 {
24167 int extra_line_spacing = it->extra_line_spacing;
24168
24169 it->glyph_not_available_p = 0;
24170
24171 if (it->what == IT_CHARACTER)
24172 {
24173 XChar2b char2b;
24174 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24175 struct font *font = face->font;
24176 struct font_metrics *pcm = NULL;
24177 int boff; /* baseline offset */
24178
24179 if (font == NULL)
24180 {
24181 /* When no suitable font is found, display this character by
24182 the method specified in the first extra slot of
24183 Vglyphless_char_display. */
24184 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
24185
24186 xassert (it->what == IT_GLYPHLESS);
24187 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
24188 goto done;
24189 }
24190
24191 boff = font->baseline_offset;
24192 if (font->vertical_centering)
24193 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24194
24195 if (it->char_to_display != '\n' && it->char_to_display != '\t')
24196 {
24197 int stretched_p;
24198
24199 it->nglyphs = 1;
24200
24201 if (it->override_ascent >= 0)
24202 {
24203 it->ascent = it->override_ascent;
24204 it->descent = it->override_descent;
24205 boff = it->override_boff;
24206 }
24207 else
24208 {
24209 it->ascent = FONT_BASE (font) + boff;
24210 it->descent = FONT_DESCENT (font) - boff;
24211 }
24212
24213 if (get_char_glyph_code (it->char_to_display, font, &char2b))
24214 {
24215 pcm = get_per_char_metric (font, &char2b);
24216 if (pcm->width == 0
24217 && pcm->rbearing == 0 && pcm->lbearing == 0)
24218 pcm = NULL;
24219 }
24220
24221 if (pcm)
24222 {
24223 it->phys_ascent = pcm->ascent + boff;
24224 it->phys_descent = pcm->descent - boff;
24225 it->pixel_width = pcm->width;
24226 }
24227 else
24228 {
24229 it->glyph_not_available_p = 1;
24230 it->phys_ascent = it->ascent;
24231 it->phys_descent = it->descent;
24232 it->pixel_width = font->space_width;
24233 }
24234
24235 if (it->constrain_row_ascent_descent_p)
24236 {
24237 if (it->descent > it->max_descent)
24238 {
24239 it->ascent += it->descent - it->max_descent;
24240 it->descent = it->max_descent;
24241 }
24242 if (it->ascent > it->max_ascent)
24243 {
24244 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24245 it->ascent = it->max_ascent;
24246 }
24247 it->phys_ascent = min (it->phys_ascent, it->ascent);
24248 it->phys_descent = min (it->phys_descent, it->descent);
24249 extra_line_spacing = 0;
24250 }
24251
24252 /* If this is a space inside a region of text with
24253 `space-width' property, change its width. */
24254 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
24255 if (stretched_p)
24256 it->pixel_width *= XFLOATINT (it->space_width);
24257
24258 /* If face has a box, add the box thickness to the character
24259 height. If character has a box line to the left and/or
24260 right, add the box line width to the character's width. */
24261 if (face->box != FACE_NO_BOX)
24262 {
24263 int thick = face->box_line_width;
24264
24265 if (thick > 0)
24266 {
24267 it->ascent += thick;
24268 it->descent += thick;
24269 }
24270 else
24271 thick = -thick;
24272
24273 if (it->start_of_box_run_p)
24274 it->pixel_width += thick;
24275 if (it->end_of_box_run_p)
24276 it->pixel_width += thick;
24277 }
24278
24279 /* If face has an overline, add the height of the overline
24280 (1 pixel) and a 1 pixel margin to the character height. */
24281 if (face->overline_p)
24282 it->ascent += overline_margin;
24283
24284 if (it->constrain_row_ascent_descent_p)
24285 {
24286 if (it->ascent > it->max_ascent)
24287 it->ascent = it->max_ascent;
24288 if (it->descent > it->max_descent)
24289 it->descent = it->max_descent;
24290 }
24291
24292 take_vertical_position_into_account (it);
24293
24294 /* If we have to actually produce glyphs, do it. */
24295 if (it->glyph_row)
24296 {
24297 if (stretched_p)
24298 {
24299 /* Translate a space with a `space-width' property
24300 into a stretch glyph. */
24301 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
24302 / FONT_HEIGHT (font));
24303 append_stretch_glyph (it, it->object, it->pixel_width,
24304 it->ascent + it->descent, ascent);
24305 }
24306 else
24307 append_glyph (it);
24308
24309 /* If characters with lbearing or rbearing are displayed
24310 in this line, record that fact in a flag of the
24311 glyph row. This is used to optimize X output code. */
24312 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
24313 it->glyph_row->contains_overlapping_glyphs_p = 1;
24314 }
24315 if (! stretched_p && it->pixel_width == 0)
24316 /* We assure that all visible glyphs have at least 1-pixel
24317 width. */
24318 it->pixel_width = 1;
24319 }
24320 else if (it->char_to_display == '\n')
24321 {
24322 /* A newline has no width, but we need the height of the
24323 line. But if previous part of the line sets a height,
24324 don't increase that height */
24325
24326 Lisp_Object height;
24327 Lisp_Object total_height = Qnil;
24328
24329 it->override_ascent = -1;
24330 it->pixel_width = 0;
24331 it->nglyphs = 0;
24332
24333 height = get_it_property (it, Qline_height);
24334 /* Split (line-height total-height) list */
24335 if (CONSP (height)
24336 && CONSP (XCDR (height))
24337 && NILP (XCDR (XCDR (height))))
24338 {
24339 total_height = XCAR (XCDR (height));
24340 height = XCAR (height);
24341 }
24342 height = calc_line_height_property (it, height, font, boff, 1);
24343
24344 if (it->override_ascent >= 0)
24345 {
24346 it->ascent = it->override_ascent;
24347 it->descent = it->override_descent;
24348 boff = it->override_boff;
24349 }
24350 else
24351 {
24352 it->ascent = FONT_BASE (font) + boff;
24353 it->descent = FONT_DESCENT (font) - boff;
24354 }
24355
24356 if (EQ (height, Qt))
24357 {
24358 if (it->descent > it->max_descent)
24359 {
24360 it->ascent += it->descent - it->max_descent;
24361 it->descent = it->max_descent;
24362 }
24363 if (it->ascent > it->max_ascent)
24364 {
24365 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
24366 it->ascent = it->max_ascent;
24367 }
24368 it->phys_ascent = min (it->phys_ascent, it->ascent);
24369 it->phys_descent = min (it->phys_descent, it->descent);
24370 it->constrain_row_ascent_descent_p = 1;
24371 extra_line_spacing = 0;
24372 }
24373 else
24374 {
24375 Lisp_Object spacing;
24376
24377 it->phys_ascent = it->ascent;
24378 it->phys_descent = it->descent;
24379
24380 if ((it->max_ascent > 0 || it->max_descent > 0)
24381 && face->box != FACE_NO_BOX
24382 && face->box_line_width > 0)
24383 {
24384 it->ascent += face->box_line_width;
24385 it->descent += face->box_line_width;
24386 }
24387 if (!NILP (height)
24388 && XINT (height) > it->ascent + it->descent)
24389 it->ascent = XINT (height) - it->descent;
24390
24391 if (!NILP (total_height))
24392 spacing = calc_line_height_property (it, total_height, font, boff, 0);
24393 else
24394 {
24395 spacing = get_it_property (it, Qline_spacing);
24396 spacing = calc_line_height_property (it, spacing, font, boff, 0);
24397 }
24398 if (INTEGERP (spacing))
24399 {
24400 extra_line_spacing = XINT (spacing);
24401 if (!NILP (total_height))
24402 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
24403 }
24404 }
24405 }
24406 else /* i.e. (it->char_to_display == '\t') */
24407 {
24408 if (font->space_width > 0)
24409 {
24410 int tab_width = it->tab_width * font->space_width;
24411 int x = it->current_x + it->continuation_lines_width;
24412 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
24413
24414 /* If the distance from the current position to the next tab
24415 stop is less than a space character width, use the
24416 tab stop after that. */
24417 if (next_tab_x - x < font->space_width)
24418 next_tab_x += tab_width;
24419
24420 it->pixel_width = next_tab_x - x;
24421 it->nglyphs = 1;
24422 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
24423 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
24424
24425 if (it->glyph_row)
24426 {
24427 append_stretch_glyph (it, it->object, it->pixel_width,
24428 it->ascent + it->descent, it->ascent);
24429 }
24430 }
24431 else
24432 {
24433 it->pixel_width = 0;
24434 it->nglyphs = 1;
24435 }
24436 }
24437 }
24438 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
24439 {
24440 /* A static composition.
24441
24442 Note: A composition is represented as one glyph in the
24443 glyph matrix. There are no padding glyphs.
24444
24445 Important note: pixel_width, ascent, and descent are the
24446 values of what is drawn by draw_glyphs (i.e. the values of
24447 the overall glyphs composed). */
24448 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24449 int boff; /* baseline offset */
24450 struct composition *cmp = composition_table[it->cmp_it.id];
24451 int glyph_len = cmp->glyph_len;
24452 struct font *font = face->font;
24453
24454 it->nglyphs = 1;
24455
24456 /* If we have not yet calculated pixel size data of glyphs of
24457 the composition for the current face font, calculate them
24458 now. Theoretically, we have to check all fonts for the
24459 glyphs, but that requires much time and memory space. So,
24460 here we check only the font of the first glyph. This may
24461 lead to incorrect display, but it's very rare, and C-l
24462 (recenter-top-bottom) can correct the display anyway. */
24463 if (! cmp->font || cmp->font != font)
24464 {
24465 /* Ascent and descent of the font of the first character
24466 of this composition (adjusted by baseline offset).
24467 Ascent and descent of overall glyphs should not be less
24468 than these, respectively. */
24469 int font_ascent, font_descent, font_height;
24470 /* Bounding box of the overall glyphs. */
24471 int leftmost, rightmost, lowest, highest;
24472 int lbearing, rbearing;
24473 int i, width, ascent, descent;
24474 int left_padded = 0, right_padded = 0;
24475 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24476 XChar2b char2b;
24477 struct font_metrics *pcm;
24478 int font_not_found_p;
24479 EMACS_INT pos;
24480
24481 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
24482 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
24483 break;
24484 if (glyph_len < cmp->glyph_len)
24485 right_padded = 1;
24486 for (i = 0; i < glyph_len; i++)
24487 {
24488 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
24489 break;
24490 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24491 }
24492 if (i > 0)
24493 left_padded = 1;
24494
24495 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
24496 : IT_CHARPOS (*it));
24497 /* If no suitable font is found, use the default font. */
24498 font_not_found_p = font == NULL;
24499 if (font_not_found_p)
24500 {
24501 face = face->ascii_face;
24502 font = face->font;
24503 }
24504 boff = font->baseline_offset;
24505 if (font->vertical_centering)
24506 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
24507 font_ascent = FONT_BASE (font) + boff;
24508 font_descent = FONT_DESCENT (font) - boff;
24509 font_height = FONT_HEIGHT (font);
24510
24511 cmp->font = (void *) font;
24512
24513 pcm = NULL;
24514 if (! font_not_found_p)
24515 {
24516 get_char_face_and_encoding (it->f, c, it->face_id,
24517 &char2b, 0);
24518 pcm = get_per_char_metric (font, &char2b);
24519 }
24520
24521 /* Initialize the bounding box. */
24522 if (pcm)
24523 {
24524 width = cmp->glyph_len > 0 ? pcm->width : 0;
24525 ascent = pcm->ascent;
24526 descent = pcm->descent;
24527 lbearing = pcm->lbearing;
24528 rbearing = pcm->rbearing;
24529 }
24530 else
24531 {
24532 width = cmp->glyph_len > 0 ? font->space_width : 0;
24533 ascent = FONT_BASE (font);
24534 descent = FONT_DESCENT (font);
24535 lbearing = 0;
24536 rbearing = width;
24537 }
24538
24539 rightmost = width;
24540 leftmost = 0;
24541 lowest = - descent + boff;
24542 highest = ascent + boff;
24543
24544 if (! font_not_found_p
24545 && font->default_ascent
24546 && CHAR_TABLE_P (Vuse_default_ascent)
24547 && !NILP (Faref (Vuse_default_ascent,
24548 make_number (it->char_to_display))))
24549 highest = font->default_ascent + boff;
24550
24551 /* Draw the first glyph at the normal position. It may be
24552 shifted to right later if some other glyphs are drawn
24553 at the left. */
24554 cmp->offsets[i * 2] = 0;
24555 cmp->offsets[i * 2 + 1] = boff;
24556 cmp->lbearing = lbearing;
24557 cmp->rbearing = rbearing;
24558
24559 /* Set cmp->offsets for the remaining glyphs. */
24560 for (i++; i < glyph_len; i++)
24561 {
24562 int left, right, btm, top;
24563 int ch = COMPOSITION_GLYPH (cmp, i);
24564 int face_id;
24565 struct face *this_face;
24566
24567 if (ch == '\t')
24568 ch = ' ';
24569 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
24570 this_face = FACE_FROM_ID (it->f, face_id);
24571 font = this_face->font;
24572
24573 if (font == NULL)
24574 pcm = NULL;
24575 else
24576 {
24577 get_char_face_and_encoding (it->f, ch, face_id,
24578 &char2b, 0);
24579 pcm = get_per_char_metric (font, &char2b);
24580 }
24581 if (! pcm)
24582 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
24583 else
24584 {
24585 width = pcm->width;
24586 ascent = pcm->ascent;
24587 descent = pcm->descent;
24588 lbearing = pcm->lbearing;
24589 rbearing = pcm->rbearing;
24590 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
24591 {
24592 /* Relative composition with or without
24593 alternate chars. */
24594 left = (leftmost + rightmost - width) / 2;
24595 btm = - descent + boff;
24596 if (font->relative_compose
24597 && (! CHAR_TABLE_P (Vignore_relative_composition)
24598 || NILP (Faref (Vignore_relative_composition,
24599 make_number (ch)))))
24600 {
24601
24602 if (- descent >= font->relative_compose)
24603 /* One extra pixel between two glyphs. */
24604 btm = highest + 1;
24605 else if (ascent <= 0)
24606 /* One extra pixel between two glyphs. */
24607 btm = lowest - 1 - ascent - descent;
24608 }
24609 }
24610 else
24611 {
24612 /* A composition rule is specified by an integer
24613 value that encodes global and new reference
24614 points (GREF and NREF). GREF and NREF are
24615 specified by numbers as below:
24616
24617 0---1---2 -- ascent
24618 | |
24619 | |
24620 | |
24621 9--10--11 -- center
24622 | |
24623 ---3---4---5--- baseline
24624 | |
24625 6---7---8 -- descent
24626 */
24627 int rule = COMPOSITION_RULE (cmp, i);
24628 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
24629
24630 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
24631 grefx = gref % 3, nrefx = nref % 3;
24632 grefy = gref / 3, nrefy = nref / 3;
24633 if (xoff)
24634 xoff = font_height * (xoff - 128) / 256;
24635 if (yoff)
24636 yoff = font_height * (yoff - 128) / 256;
24637
24638 left = (leftmost
24639 + grefx * (rightmost - leftmost) / 2
24640 - nrefx * width / 2
24641 + xoff);
24642
24643 btm = ((grefy == 0 ? highest
24644 : grefy == 1 ? 0
24645 : grefy == 2 ? lowest
24646 : (highest + lowest) / 2)
24647 - (nrefy == 0 ? ascent + descent
24648 : nrefy == 1 ? descent - boff
24649 : nrefy == 2 ? 0
24650 : (ascent + descent) / 2)
24651 + yoff);
24652 }
24653
24654 cmp->offsets[i * 2] = left;
24655 cmp->offsets[i * 2 + 1] = btm + descent;
24656
24657 /* Update the bounding box of the overall glyphs. */
24658 if (width > 0)
24659 {
24660 right = left + width;
24661 if (left < leftmost)
24662 leftmost = left;
24663 if (right > rightmost)
24664 rightmost = right;
24665 }
24666 top = btm + descent + ascent;
24667 if (top > highest)
24668 highest = top;
24669 if (btm < lowest)
24670 lowest = btm;
24671
24672 if (cmp->lbearing > left + lbearing)
24673 cmp->lbearing = left + lbearing;
24674 if (cmp->rbearing < left + rbearing)
24675 cmp->rbearing = left + rbearing;
24676 }
24677 }
24678
24679 /* If there are glyphs whose x-offsets are negative,
24680 shift all glyphs to the right and make all x-offsets
24681 non-negative. */
24682 if (leftmost < 0)
24683 {
24684 for (i = 0; i < cmp->glyph_len; i++)
24685 cmp->offsets[i * 2] -= leftmost;
24686 rightmost -= leftmost;
24687 cmp->lbearing -= leftmost;
24688 cmp->rbearing -= leftmost;
24689 }
24690
24691 if (left_padded && cmp->lbearing < 0)
24692 {
24693 for (i = 0; i < cmp->glyph_len; i++)
24694 cmp->offsets[i * 2] -= cmp->lbearing;
24695 rightmost -= cmp->lbearing;
24696 cmp->rbearing -= cmp->lbearing;
24697 cmp->lbearing = 0;
24698 }
24699 if (right_padded && rightmost < cmp->rbearing)
24700 {
24701 rightmost = cmp->rbearing;
24702 }
24703
24704 cmp->pixel_width = rightmost;
24705 cmp->ascent = highest;
24706 cmp->descent = - lowest;
24707 if (cmp->ascent < font_ascent)
24708 cmp->ascent = font_ascent;
24709 if (cmp->descent < font_descent)
24710 cmp->descent = font_descent;
24711 }
24712
24713 if (it->glyph_row
24714 && (cmp->lbearing < 0
24715 || cmp->rbearing > cmp->pixel_width))
24716 it->glyph_row->contains_overlapping_glyphs_p = 1;
24717
24718 it->pixel_width = cmp->pixel_width;
24719 it->ascent = it->phys_ascent = cmp->ascent;
24720 it->descent = it->phys_descent = cmp->descent;
24721 if (face->box != FACE_NO_BOX)
24722 {
24723 int thick = face->box_line_width;
24724
24725 if (thick > 0)
24726 {
24727 it->ascent += thick;
24728 it->descent += thick;
24729 }
24730 else
24731 thick = - thick;
24732
24733 if (it->start_of_box_run_p)
24734 it->pixel_width += thick;
24735 if (it->end_of_box_run_p)
24736 it->pixel_width += thick;
24737 }
24738
24739 /* If face has an overline, add the height of the overline
24740 (1 pixel) and a 1 pixel margin to the character height. */
24741 if (face->overline_p)
24742 it->ascent += overline_margin;
24743
24744 take_vertical_position_into_account (it);
24745 if (it->ascent < 0)
24746 it->ascent = 0;
24747 if (it->descent < 0)
24748 it->descent = 0;
24749
24750 if (it->glyph_row && cmp->glyph_len > 0)
24751 append_composite_glyph (it);
24752 }
24753 else if (it->what == IT_COMPOSITION)
24754 {
24755 /* A dynamic (automatic) composition. */
24756 struct face *face = FACE_FROM_ID (it->f, it->face_id);
24757 Lisp_Object gstring;
24758 struct font_metrics metrics;
24759
24760 it->nglyphs = 1;
24761
24762 gstring = composition_gstring_from_id (it->cmp_it.id);
24763 it->pixel_width
24764 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
24765 &metrics);
24766 if (it->glyph_row
24767 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
24768 it->glyph_row->contains_overlapping_glyphs_p = 1;
24769 it->ascent = it->phys_ascent = metrics.ascent;
24770 it->descent = it->phys_descent = metrics.descent;
24771 if (face->box != FACE_NO_BOX)
24772 {
24773 int thick = face->box_line_width;
24774
24775 if (thick > 0)
24776 {
24777 it->ascent += thick;
24778 it->descent += thick;
24779 }
24780 else
24781 thick = - thick;
24782
24783 if (it->start_of_box_run_p)
24784 it->pixel_width += thick;
24785 if (it->end_of_box_run_p)
24786 it->pixel_width += thick;
24787 }
24788 /* If face has an overline, add the height of the overline
24789 (1 pixel) and a 1 pixel margin to the character height. */
24790 if (face->overline_p)
24791 it->ascent += overline_margin;
24792 take_vertical_position_into_account (it);
24793 if (it->ascent < 0)
24794 it->ascent = 0;
24795 if (it->descent < 0)
24796 it->descent = 0;
24797
24798 if (it->glyph_row)
24799 append_composite_glyph (it);
24800 }
24801 else if (it->what == IT_GLYPHLESS)
24802 produce_glyphless_glyph (it, 0, Qnil);
24803 else if (it->what == IT_IMAGE)
24804 produce_image_glyph (it);
24805 else if (it->what == IT_STRETCH)
24806 produce_stretch_glyph (it);
24807
24808 done:
24809 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24810 because this isn't true for images with `:ascent 100'. */
24811 xassert (it->ascent >= 0 && it->descent >= 0);
24812 if (it->area == TEXT_AREA)
24813 it->current_x += it->pixel_width;
24814
24815 if (extra_line_spacing > 0)
24816 {
24817 it->descent += extra_line_spacing;
24818 if (extra_line_spacing > it->max_extra_line_spacing)
24819 it->max_extra_line_spacing = extra_line_spacing;
24820 }
24821
24822 it->max_ascent = max (it->max_ascent, it->ascent);
24823 it->max_descent = max (it->max_descent, it->descent);
24824 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
24825 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
24826 }
24827
24828 /* EXPORT for RIF:
24829 Output LEN glyphs starting at START at the nominal cursor position.
24830 Advance the nominal cursor over the text. The global variable
24831 updated_window contains the window being updated, updated_row is
24832 the glyph row being updated, and updated_area is the area of that
24833 row being updated. */
24834
24835 void
24836 x_write_glyphs (struct glyph *start, int len)
24837 {
24838 int x, hpos, chpos = updated_window->phys_cursor.hpos;
24839
24840 xassert (updated_window && updated_row);
24841 /* When the window is hscrolled, cursor hpos can legitimately be out
24842 of bounds, but we draw the cursor at the corresponding window
24843 margin in that case. */
24844 if (!updated_row->reversed_p && chpos < 0)
24845 chpos = 0;
24846 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
24847 chpos = updated_row->used[TEXT_AREA] - 1;
24848
24849 BLOCK_INPUT;
24850
24851 /* Write glyphs. */
24852
24853 hpos = start - updated_row->glyphs[updated_area];
24854 x = draw_glyphs (updated_window, output_cursor.x,
24855 updated_row, updated_area,
24856 hpos, hpos + len,
24857 DRAW_NORMAL_TEXT, 0);
24858
24859 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24860 if (updated_area == TEXT_AREA
24861 && updated_window->phys_cursor_on_p
24862 && updated_window->phys_cursor.vpos == output_cursor.vpos
24863 && chpos >= hpos
24864 && chpos < hpos + len)
24865 updated_window->phys_cursor_on_p = 0;
24866
24867 UNBLOCK_INPUT;
24868
24869 /* Advance the output cursor. */
24870 output_cursor.hpos += len;
24871 output_cursor.x = x;
24872 }
24873
24874
24875 /* EXPORT for RIF:
24876 Insert LEN glyphs from START at the nominal cursor position. */
24877
24878 void
24879 x_insert_glyphs (struct glyph *start, int len)
24880 {
24881 struct frame *f;
24882 struct window *w;
24883 int line_height, shift_by_width, shifted_region_width;
24884 struct glyph_row *row;
24885 struct glyph *glyph;
24886 int frame_x, frame_y;
24887 EMACS_INT hpos;
24888
24889 xassert (updated_window && updated_row);
24890 BLOCK_INPUT;
24891 w = updated_window;
24892 f = XFRAME (WINDOW_FRAME (w));
24893
24894 /* Get the height of the line we are in. */
24895 row = updated_row;
24896 line_height = row->height;
24897
24898 /* Get the width of the glyphs to insert. */
24899 shift_by_width = 0;
24900 for (glyph = start; glyph < start + len; ++glyph)
24901 shift_by_width += glyph->pixel_width;
24902
24903 /* Get the width of the region to shift right. */
24904 shifted_region_width = (window_box_width (w, updated_area)
24905 - output_cursor.x
24906 - shift_by_width);
24907
24908 /* Shift right. */
24909 frame_x = window_box_left (w, updated_area) + output_cursor.x;
24910 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
24911
24912 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
24913 line_height, shift_by_width);
24914
24915 /* Write the glyphs. */
24916 hpos = start - row->glyphs[updated_area];
24917 draw_glyphs (w, output_cursor.x, row, updated_area,
24918 hpos, hpos + len,
24919 DRAW_NORMAL_TEXT, 0);
24920
24921 /* Advance the output cursor. */
24922 output_cursor.hpos += len;
24923 output_cursor.x += shift_by_width;
24924 UNBLOCK_INPUT;
24925 }
24926
24927
24928 /* EXPORT for RIF:
24929 Erase the current text line from the nominal cursor position
24930 (inclusive) to pixel column TO_X (exclusive). The idea is that
24931 everything from TO_X onward is already erased.
24932
24933 TO_X is a pixel position relative to updated_area of
24934 updated_window. TO_X == -1 means clear to the end of this area. */
24935
24936 void
24937 x_clear_end_of_line (int to_x)
24938 {
24939 struct frame *f;
24940 struct window *w = updated_window;
24941 int max_x, min_y, max_y;
24942 int from_x, from_y, to_y;
24943
24944 xassert (updated_window && updated_row);
24945 f = XFRAME (w->frame);
24946
24947 if (updated_row->full_width_p)
24948 max_x = WINDOW_TOTAL_WIDTH (w);
24949 else
24950 max_x = window_box_width (w, updated_area);
24951 max_y = window_text_bottom_y (w);
24952
24953 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24954 of window. For TO_X > 0, truncate to end of drawing area. */
24955 if (to_x == 0)
24956 return;
24957 else if (to_x < 0)
24958 to_x = max_x;
24959 else
24960 to_x = min (to_x, max_x);
24961
24962 to_y = min (max_y, output_cursor.y + updated_row->height);
24963
24964 /* Notice if the cursor will be cleared by this operation. */
24965 if (!updated_row->full_width_p)
24966 notice_overwritten_cursor (w, updated_area,
24967 output_cursor.x, -1,
24968 updated_row->y,
24969 MATRIX_ROW_BOTTOM_Y (updated_row));
24970
24971 from_x = output_cursor.x;
24972
24973 /* Translate to frame coordinates. */
24974 if (updated_row->full_width_p)
24975 {
24976 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
24977 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
24978 }
24979 else
24980 {
24981 int area_left = window_box_left (w, updated_area);
24982 from_x += area_left;
24983 to_x += area_left;
24984 }
24985
24986 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
24987 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
24988 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
24989
24990 /* Prevent inadvertently clearing to end of the X window. */
24991 if (to_x > from_x && to_y > from_y)
24992 {
24993 BLOCK_INPUT;
24994 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
24995 to_x - from_x, to_y - from_y);
24996 UNBLOCK_INPUT;
24997 }
24998 }
24999
25000 #endif /* HAVE_WINDOW_SYSTEM */
25001
25002
25003 \f
25004 /***********************************************************************
25005 Cursor types
25006 ***********************************************************************/
25007
25008 /* Value is the internal representation of the specified cursor type
25009 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
25010 of the bar cursor. */
25011
25012 static enum text_cursor_kinds
25013 get_specified_cursor_type (Lisp_Object arg, int *width)
25014 {
25015 enum text_cursor_kinds type;
25016
25017 if (NILP (arg))
25018 return NO_CURSOR;
25019
25020 if (EQ (arg, Qbox))
25021 return FILLED_BOX_CURSOR;
25022
25023 if (EQ (arg, Qhollow))
25024 return HOLLOW_BOX_CURSOR;
25025
25026 if (EQ (arg, Qbar))
25027 {
25028 *width = 2;
25029 return BAR_CURSOR;
25030 }
25031
25032 if (CONSP (arg)
25033 && EQ (XCAR (arg), Qbar)
25034 && INTEGERP (XCDR (arg))
25035 && XINT (XCDR (arg)) >= 0)
25036 {
25037 *width = XINT (XCDR (arg));
25038 return BAR_CURSOR;
25039 }
25040
25041 if (EQ (arg, Qhbar))
25042 {
25043 *width = 2;
25044 return HBAR_CURSOR;
25045 }
25046
25047 if (CONSP (arg)
25048 && EQ (XCAR (arg), Qhbar)
25049 && INTEGERP (XCDR (arg))
25050 && XINT (XCDR (arg)) >= 0)
25051 {
25052 *width = XINT (XCDR (arg));
25053 return HBAR_CURSOR;
25054 }
25055
25056 /* Treat anything unknown as "hollow box cursor".
25057 It was bad to signal an error; people have trouble fixing
25058 .Xdefaults with Emacs, when it has something bad in it. */
25059 type = HOLLOW_BOX_CURSOR;
25060
25061 return type;
25062 }
25063
25064 /* Set the default cursor types for specified frame. */
25065 void
25066 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
25067 {
25068 int width = 1;
25069 Lisp_Object tem;
25070
25071 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
25072 FRAME_CURSOR_WIDTH (f) = width;
25073
25074 /* By default, set up the blink-off state depending on the on-state. */
25075
25076 tem = Fassoc (arg, Vblink_cursor_alist);
25077 if (!NILP (tem))
25078 {
25079 FRAME_BLINK_OFF_CURSOR (f)
25080 = get_specified_cursor_type (XCDR (tem), &width);
25081 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
25082 }
25083 else
25084 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
25085 }
25086
25087
25088 #ifdef HAVE_WINDOW_SYSTEM
25089
25090 /* Return the cursor we want to be displayed in window W. Return
25091 width of bar/hbar cursor through WIDTH arg. Return with
25092 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
25093 (i.e. if the `system caret' should track this cursor).
25094
25095 In a mini-buffer window, we want the cursor only to appear if we
25096 are reading input from this window. For the selected window, we
25097 want the cursor type given by the frame parameter or buffer local
25098 setting of cursor-type. If explicitly marked off, draw no cursor.
25099 In all other cases, we want a hollow box cursor. */
25100
25101 static enum text_cursor_kinds
25102 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
25103 int *active_cursor)
25104 {
25105 struct frame *f = XFRAME (w->frame);
25106 struct buffer *b = XBUFFER (w->buffer);
25107 int cursor_type = DEFAULT_CURSOR;
25108 Lisp_Object alt_cursor;
25109 int non_selected = 0;
25110
25111 *active_cursor = 1;
25112
25113 /* Echo area */
25114 if (cursor_in_echo_area
25115 && FRAME_HAS_MINIBUF_P (f)
25116 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
25117 {
25118 if (w == XWINDOW (echo_area_window))
25119 {
25120 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
25121 {
25122 *width = FRAME_CURSOR_WIDTH (f);
25123 return FRAME_DESIRED_CURSOR (f);
25124 }
25125 else
25126 return get_specified_cursor_type (BVAR (b, cursor_type), width);
25127 }
25128
25129 *active_cursor = 0;
25130 non_selected = 1;
25131 }
25132
25133 /* Detect a nonselected window or nonselected frame. */
25134 else if (w != XWINDOW (f->selected_window)
25135 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame)
25136 {
25137 *active_cursor = 0;
25138
25139 if (MINI_WINDOW_P (w) && minibuf_level == 0)
25140 return NO_CURSOR;
25141
25142 non_selected = 1;
25143 }
25144
25145 /* Never display a cursor in a window in which cursor-type is nil. */
25146 if (NILP (BVAR (b, cursor_type)))
25147 return NO_CURSOR;
25148
25149 /* Get the normal cursor type for this window. */
25150 if (EQ (BVAR (b, cursor_type), Qt))
25151 {
25152 cursor_type = FRAME_DESIRED_CURSOR (f);
25153 *width = FRAME_CURSOR_WIDTH (f);
25154 }
25155 else
25156 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
25157
25158 /* Use cursor-in-non-selected-windows instead
25159 for non-selected window or frame. */
25160 if (non_selected)
25161 {
25162 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
25163 if (!EQ (Qt, alt_cursor))
25164 return get_specified_cursor_type (alt_cursor, width);
25165 /* t means modify the normal cursor type. */
25166 if (cursor_type == FILLED_BOX_CURSOR)
25167 cursor_type = HOLLOW_BOX_CURSOR;
25168 else if (cursor_type == BAR_CURSOR && *width > 1)
25169 --*width;
25170 return cursor_type;
25171 }
25172
25173 /* Use normal cursor if not blinked off. */
25174 if (!w->cursor_off_p)
25175 {
25176 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
25177 {
25178 if (cursor_type == FILLED_BOX_CURSOR)
25179 {
25180 /* Using a block cursor on large images can be very annoying.
25181 So use a hollow cursor for "large" images.
25182 If image is not transparent (no mask), also use hollow cursor. */
25183 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
25184 if (img != NULL && IMAGEP (img->spec))
25185 {
25186 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25187 where N = size of default frame font size.
25188 This should cover most of the "tiny" icons people may use. */
25189 if (!img->mask
25190 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
25191 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
25192 cursor_type = HOLLOW_BOX_CURSOR;
25193 }
25194 }
25195 else if (cursor_type != NO_CURSOR)
25196 {
25197 /* Display current only supports BOX and HOLLOW cursors for images.
25198 So for now, unconditionally use a HOLLOW cursor when cursor is
25199 not a solid box cursor. */
25200 cursor_type = HOLLOW_BOX_CURSOR;
25201 }
25202 }
25203 return cursor_type;
25204 }
25205
25206 /* Cursor is blinked off, so determine how to "toggle" it. */
25207
25208 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25209 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
25210 return get_specified_cursor_type (XCDR (alt_cursor), width);
25211
25212 /* Then see if frame has specified a specific blink off cursor type. */
25213 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
25214 {
25215 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
25216 return FRAME_BLINK_OFF_CURSOR (f);
25217 }
25218
25219 #if 0
25220 /* Some people liked having a permanently visible blinking cursor,
25221 while others had very strong opinions against it. So it was
25222 decided to remove it. KFS 2003-09-03 */
25223
25224 /* Finally perform built-in cursor blinking:
25225 filled box <-> hollow box
25226 wide [h]bar <-> narrow [h]bar
25227 narrow [h]bar <-> no cursor
25228 other type <-> no cursor */
25229
25230 if (cursor_type == FILLED_BOX_CURSOR)
25231 return HOLLOW_BOX_CURSOR;
25232
25233 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
25234 {
25235 *width = 1;
25236 return cursor_type;
25237 }
25238 #endif
25239
25240 return NO_CURSOR;
25241 }
25242
25243
25244 /* Notice when the text cursor of window W has been completely
25245 overwritten by a drawing operation that outputs glyphs in AREA
25246 starting at X0 and ending at X1 in the line starting at Y0 and
25247 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25248 the rest of the line after X0 has been written. Y coordinates
25249 are window-relative. */
25250
25251 static void
25252 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
25253 int x0, int x1, int y0, int y1)
25254 {
25255 int cx0, cx1, cy0, cy1;
25256 struct glyph_row *row;
25257
25258 if (!w->phys_cursor_on_p)
25259 return;
25260 if (area != TEXT_AREA)
25261 return;
25262
25263 if (w->phys_cursor.vpos < 0
25264 || w->phys_cursor.vpos >= w->current_matrix->nrows
25265 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
25266 !(row->enabled_p && row->displays_text_p)))
25267 return;
25268
25269 if (row->cursor_in_fringe_p)
25270 {
25271 row->cursor_in_fringe_p = 0;
25272 draw_fringe_bitmap (w, row, row->reversed_p);
25273 w->phys_cursor_on_p = 0;
25274 return;
25275 }
25276
25277 cx0 = w->phys_cursor.x;
25278 cx1 = cx0 + w->phys_cursor_width;
25279 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
25280 return;
25281
25282 /* The cursor image will be completely removed from the
25283 screen if the output area intersects the cursor area in
25284 y-direction. When we draw in [y0 y1[, and some part of
25285 the cursor is at y < y0, that part must have been drawn
25286 before. When scrolling, the cursor is erased before
25287 actually scrolling, so we don't come here. When not
25288 scrolling, the rows above the old cursor row must have
25289 changed, and in this case these rows must have written
25290 over the cursor image.
25291
25292 Likewise if part of the cursor is below y1, with the
25293 exception of the cursor being in the first blank row at
25294 the buffer and window end because update_text_area
25295 doesn't draw that row. (Except when it does, but
25296 that's handled in update_text_area.) */
25297
25298 cy0 = w->phys_cursor.y;
25299 cy1 = cy0 + w->phys_cursor_height;
25300 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
25301 return;
25302
25303 w->phys_cursor_on_p = 0;
25304 }
25305
25306 #endif /* HAVE_WINDOW_SYSTEM */
25307
25308 \f
25309 /************************************************************************
25310 Mouse Face
25311 ************************************************************************/
25312
25313 #ifdef HAVE_WINDOW_SYSTEM
25314
25315 /* EXPORT for RIF:
25316 Fix the display of area AREA of overlapping row ROW in window W
25317 with respect to the overlapping part OVERLAPS. */
25318
25319 void
25320 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
25321 enum glyph_row_area area, int overlaps)
25322 {
25323 int i, x;
25324
25325 BLOCK_INPUT;
25326
25327 x = 0;
25328 for (i = 0; i < row->used[area];)
25329 {
25330 if (row->glyphs[area][i].overlaps_vertically_p)
25331 {
25332 int start = i, start_x = x;
25333
25334 do
25335 {
25336 x += row->glyphs[area][i].pixel_width;
25337 ++i;
25338 }
25339 while (i < row->used[area]
25340 && row->glyphs[area][i].overlaps_vertically_p);
25341
25342 draw_glyphs (w, start_x, row, area,
25343 start, i,
25344 DRAW_NORMAL_TEXT, overlaps);
25345 }
25346 else
25347 {
25348 x += row->glyphs[area][i].pixel_width;
25349 ++i;
25350 }
25351 }
25352
25353 UNBLOCK_INPUT;
25354 }
25355
25356
25357 /* EXPORT:
25358 Draw the cursor glyph of window W in glyph row ROW. See the
25359 comment of draw_glyphs for the meaning of HL. */
25360
25361 void
25362 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
25363 enum draw_glyphs_face hl)
25364 {
25365 /* If cursor hpos is out of bounds, don't draw garbage. This can
25366 happen in mini-buffer windows when switching between echo area
25367 glyphs and mini-buffer. */
25368 if ((row->reversed_p
25369 ? (w->phys_cursor.hpos >= 0)
25370 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
25371 {
25372 int on_p = w->phys_cursor_on_p;
25373 int x1;
25374 int hpos = w->phys_cursor.hpos;
25375
25376 /* When the window is hscrolled, cursor hpos can legitimately be
25377 out of bounds, but we draw the cursor at the corresponding
25378 window margin in that case. */
25379 if (!row->reversed_p && hpos < 0)
25380 hpos = 0;
25381 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25382 hpos = row->used[TEXT_AREA] - 1;
25383
25384 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
25385 hl, 0);
25386 w->phys_cursor_on_p = on_p;
25387
25388 if (hl == DRAW_CURSOR)
25389 w->phys_cursor_width = x1 - w->phys_cursor.x;
25390 /* When we erase the cursor, and ROW is overlapped by other
25391 rows, make sure that these overlapping parts of other rows
25392 are redrawn. */
25393 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
25394 {
25395 w->phys_cursor_width = x1 - w->phys_cursor.x;
25396
25397 if (row > w->current_matrix->rows
25398 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
25399 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
25400 OVERLAPS_ERASED_CURSOR);
25401
25402 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
25403 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
25404 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
25405 OVERLAPS_ERASED_CURSOR);
25406 }
25407 }
25408 }
25409
25410
25411 /* EXPORT:
25412 Erase the image of a cursor of window W from the screen. */
25413
25414 void
25415 erase_phys_cursor (struct window *w)
25416 {
25417 struct frame *f = XFRAME (w->frame);
25418 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25419 int hpos = w->phys_cursor.hpos;
25420 int vpos = w->phys_cursor.vpos;
25421 int mouse_face_here_p = 0;
25422 struct glyph_matrix *active_glyphs = w->current_matrix;
25423 struct glyph_row *cursor_row;
25424 struct glyph *cursor_glyph;
25425 enum draw_glyphs_face hl;
25426
25427 /* No cursor displayed or row invalidated => nothing to do on the
25428 screen. */
25429 if (w->phys_cursor_type == NO_CURSOR)
25430 goto mark_cursor_off;
25431
25432 /* VPOS >= active_glyphs->nrows means that window has been resized.
25433 Don't bother to erase the cursor. */
25434 if (vpos >= active_glyphs->nrows)
25435 goto mark_cursor_off;
25436
25437 /* If row containing cursor is marked invalid, there is nothing we
25438 can do. */
25439 cursor_row = MATRIX_ROW (active_glyphs, vpos);
25440 if (!cursor_row->enabled_p)
25441 goto mark_cursor_off;
25442
25443 /* If line spacing is > 0, old cursor may only be partially visible in
25444 window after split-window. So adjust visible height. */
25445 cursor_row->visible_height = min (cursor_row->visible_height,
25446 window_text_bottom_y (w) - cursor_row->y);
25447
25448 /* If row is completely invisible, don't attempt to delete a cursor which
25449 isn't there. This can happen if cursor is at top of a window, and
25450 we switch to a buffer with a header line in that window. */
25451 if (cursor_row->visible_height <= 0)
25452 goto mark_cursor_off;
25453
25454 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25455 if (cursor_row->cursor_in_fringe_p)
25456 {
25457 cursor_row->cursor_in_fringe_p = 0;
25458 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
25459 goto mark_cursor_off;
25460 }
25461
25462 /* This can happen when the new row is shorter than the old one.
25463 In this case, either draw_glyphs or clear_end_of_line
25464 should have cleared the cursor. Note that we wouldn't be
25465 able to erase the cursor in this case because we don't have a
25466 cursor glyph at hand. */
25467 if ((cursor_row->reversed_p
25468 ? (w->phys_cursor.hpos < 0)
25469 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
25470 goto mark_cursor_off;
25471
25472 /* When the window is hscrolled, cursor hpos can legitimately be out
25473 of bounds, but we draw the cursor at the corresponding window
25474 margin in that case. */
25475 if (!cursor_row->reversed_p && hpos < 0)
25476 hpos = 0;
25477 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
25478 hpos = cursor_row->used[TEXT_AREA] - 1;
25479
25480 /* If the cursor is in the mouse face area, redisplay that when
25481 we clear the cursor. */
25482 if (! NILP (hlinfo->mouse_face_window)
25483 && coords_in_mouse_face_p (w, hpos, vpos)
25484 /* Don't redraw the cursor's spot in mouse face if it is at the
25485 end of a line (on a newline). The cursor appears there, but
25486 mouse highlighting does not. */
25487 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
25488 mouse_face_here_p = 1;
25489
25490 /* Maybe clear the display under the cursor. */
25491 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
25492 {
25493 int x, y, left_x;
25494 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
25495 int width;
25496
25497 cursor_glyph = get_phys_cursor_glyph (w);
25498 if (cursor_glyph == NULL)
25499 goto mark_cursor_off;
25500
25501 width = cursor_glyph->pixel_width;
25502 left_x = window_box_left_offset (w, TEXT_AREA);
25503 x = w->phys_cursor.x;
25504 if (x < left_x)
25505 width -= left_x - x;
25506 width = min (width, window_box_width (w, TEXT_AREA) - x);
25507 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
25508 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
25509
25510 if (width > 0)
25511 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
25512 }
25513
25514 /* Erase the cursor by redrawing the character underneath it. */
25515 if (mouse_face_here_p)
25516 hl = DRAW_MOUSE_FACE;
25517 else
25518 hl = DRAW_NORMAL_TEXT;
25519 draw_phys_cursor_glyph (w, cursor_row, hl);
25520
25521 mark_cursor_off:
25522 w->phys_cursor_on_p = 0;
25523 w->phys_cursor_type = NO_CURSOR;
25524 }
25525
25526
25527 /* EXPORT:
25528 Display or clear cursor of window W. If ON is zero, clear the
25529 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25530 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25531
25532 void
25533 display_and_set_cursor (struct window *w, int on,
25534 int hpos, int vpos, int x, int y)
25535 {
25536 struct frame *f = XFRAME (w->frame);
25537 int new_cursor_type;
25538 int new_cursor_width;
25539 int active_cursor;
25540 struct glyph_row *glyph_row;
25541 struct glyph *glyph;
25542
25543 /* This is pointless on invisible frames, and dangerous on garbaged
25544 windows and frames; in the latter case, the frame or window may
25545 be in the midst of changing its size, and x and y may be off the
25546 window. */
25547 if (! FRAME_VISIBLE_P (f)
25548 || FRAME_GARBAGED_P (f)
25549 || vpos >= w->current_matrix->nrows
25550 || hpos >= w->current_matrix->matrix_w)
25551 return;
25552
25553 /* If cursor is off and we want it off, return quickly. */
25554 if (!on && !w->phys_cursor_on_p)
25555 return;
25556
25557 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
25558 /* If cursor row is not enabled, we don't really know where to
25559 display the cursor. */
25560 if (!glyph_row->enabled_p)
25561 {
25562 w->phys_cursor_on_p = 0;
25563 return;
25564 }
25565
25566 glyph = NULL;
25567 if (!glyph_row->exact_window_width_line_p
25568 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
25569 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
25570
25571 xassert (interrupt_input_blocked);
25572
25573 /* Set new_cursor_type to the cursor we want to be displayed. */
25574 new_cursor_type = get_window_cursor_type (w, glyph,
25575 &new_cursor_width, &active_cursor);
25576
25577 /* If cursor is currently being shown and we don't want it to be or
25578 it is in the wrong place, or the cursor type is not what we want,
25579 erase it. */
25580 if (w->phys_cursor_on_p
25581 && (!on
25582 || w->phys_cursor.x != x
25583 || w->phys_cursor.y != y
25584 || new_cursor_type != w->phys_cursor_type
25585 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
25586 && new_cursor_width != w->phys_cursor_width)))
25587 erase_phys_cursor (w);
25588
25589 /* Don't check phys_cursor_on_p here because that flag is only set
25590 to zero in some cases where we know that the cursor has been
25591 completely erased, to avoid the extra work of erasing the cursor
25592 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25593 still not be visible, or it has only been partly erased. */
25594 if (on)
25595 {
25596 w->phys_cursor_ascent = glyph_row->ascent;
25597 w->phys_cursor_height = glyph_row->height;
25598
25599 /* Set phys_cursor_.* before x_draw_.* is called because some
25600 of them may need the information. */
25601 w->phys_cursor.x = x;
25602 w->phys_cursor.y = glyph_row->y;
25603 w->phys_cursor.hpos = hpos;
25604 w->phys_cursor.vpos = vpos;
25605 }
25606
25607 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
25608 new_cursor_type, new_cursor_width,
25609 on, active_cursor);
25610 }
25611
25612
25613 /* Switch the display of W's cursor on or off, according to the value
25614 of ON. */
25615
25616 static void
25617 update_window_cursor (struct window *w, int on)
25618 {
25619 /* Don't update cursor in windows whose frame is in the process
25620 of being deleted. */
25621 if (w->current_matrix)
25622 {
25623 int hpos = w->phys_cursor.hpos;
25624 int vpos = w->phys_cursor.vpos;
25625 struct glyph_row *row;
25626
25627 if (vpos >= w->current_matrix->nrows
25628 || hpos >= w->current_matrix->matrix_w)
25629 return;
25630
25631 row = MATRIX_ROW (w->current_matrix, vpos);
25632
25633 /* When the window is hscrolled, cursor hpos can legitimately be
25634 out of bounds, but we draw the cursor at the corresponding
25635 window margin in that case. */
25636 if (!row->reversed_p && hpos < 0)
25637 hpos = 0;
25638 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25639 hpos = row->used[TEXT_AREA] - 1;
25640
25641 BLOCK_INPUT;
25642 display_and_set_cursor (w, on, hpos, vpos,
25643 w->phys_cursor.x, w->phys_cursor.y);
25644 UNBLOCK_INPUT;
25645 }
25646 }
25647
25648
25649 /* Call update_window_cursor with parameter ON_P on all leaf windows
25650 in the window tree rooted at W. */
25651
25652 static void
25653 update_cursor_in_window_tree (struct window *w, int on_p)
25654 {
25655 while (w)
25656 {
25657 if (!NILP (w->hchild))
25658 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
25659 else if (!NILP (w->vchild))
25660 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
25661 else
25662 update_window_cursor (w, on_p);
25663
25664 w = NILP (w->next) ? 0 : XWINDOW (w->next);
25665 }
25666 }
25667
25668
25669 /* EXPORT:
25670 Display the cursor on window W, or clear it, according to ON_P.
25671 Don't change the cursor's position. */
25672
25673 void
25674 x_update_cursor (struct frame *f, int on_p)
25675 {
25676 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
25677 }
25678
25679
25680 /* EXPORT:
25681 Clear the cursor of window W to background color, and mark the
25682 cursor as not shown. This is used when the text where the cursor
25683 is about to be rewritten. */
25684
25685 void
25686 x_clear_cursor (struct window *w)
25687 {
25688 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
25689 update_window_cursor (w, 0);
25690 }
25691
25692 #endif /* HAVE_WINDOW_SYSTEM */
25693
25694 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25695 and MSDOS. */
25696 static void
25697 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
25698 int start_hpos, int end_hpos,
25699 enum draw_glyphs_face draw)
25700 {
25701 #ifdef HAVE_WINDOW_SYSTEM
25702 if (FRAME_WINDOW_P (XFRAME (w->frame)))
25703 {
25704 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
25705 return;
25706 }
25707 #endif
25708 #if defined (HAVE_GPM) || defined (MSDOS)
25709 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
25710 #endif
25711 }
25712
25713 /* Display the active region described by mouse_face_* according to DRAW. */
25714
25715 static void
25716 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
25717 {
25718 struct window *w = XWINDOW (hlinfo->mouse_face_window);
25719 struct frame *f = XFRAME (WINDOW_FRAME (w));
25720
25721 if (/* If window is in the process of being destroyed, don't bother
25722 to do anything. */
25723 w->current_matrix != NULL
25724 /* Don't update mouse highlight if hidden */
25725 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
25726 /* Recognize when we are called to operate on rows that don't exist
25727 anymore. This can happen when a window is split. */
25728 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
25729 {
25730 int phys_cursor_on_p = w->phys_cursor_on_p;
25731 struct glyph_row *row, *first, *last;
25732
25733 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
25734 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
25735
25736 for (row = first; row <= last && row->enabled_p; ++row)
25737 {
25738 int start_hpos, end_hpos, start_x;
25739
25740 /* For all but the first row, the highlight starts at column 0. */
25741 if (row == first)
25742 {
25743 /* R2L rows have BEG and END in reversed order, but the
25744 screen drawing geometry is always left to right. So
25745 we need to mirror the beginning and end of the
25746 highlighted area in R2L rows. */
25747 if (!row->reversed_p)
25748 {
25749 start_hpos = hlinfo->mouse_face_beg_col;
25750 start_x = hlinfo->mouse_face_beg_x;
25751 }
25752 else if (row == last)
25753 {
25754 start_hpos = hlinfo->mouse_face_end_col;
25755 start_x = hlinfo->mouse_face_end_x;
25756 }
25757 else
25758 {
25759 start_hpos = 0;
25760 start_x = 0;
25761 }
25762 }
25763 else if (row->reversed_p && row == last)
25764 {
25765 start_hpos = hlinfo->mouse_face_end_col;
25766 start_x = hlinfo->mouse_face_end_x;
25767 }
25768 else
25769 {
25770 start_hpos = 0;
25771 start_x = 0;
25772 }
25773
25774 if (row == last)
25775 {
25776 if (!row->reversed_p)
25777 end_hpos = hlinfo->mouse_face_end_col;
25778 else if (row == first)
25779 end_hpos = hlinfo->mouse_face_beg_col;
25780 else
25781 {
25782 end_hpos = row->used[TEXT_AREA];
25783 if (draw == DRAW_NORMAL_TEXT)
25784 row->fill_line_p = 1; /* Clear to end of line */
25785 }
25786 }
25787 else if (row->reversed_p && row == first)
25788 end_hpos = hlinfo->mouse_face_beg_col;
25789 else
25790 {
25791 end_hpos = row->used[TEXT_AREA];
25792 if (draw == DRAW_NORMAL_TEXT)
25793 row->fill_line_p = 1; /* Clear to end of line */
25794 }
25795
25796 if (end_hpos > start_hpos)
25797 {
25798 draw_row_with_mouse_face (w, start_x, row,
25799 start_hpos, end_hpos, draw);
25800
25801 row->mouse_face_p
25802 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
25803 }
25804 }
25805
25806 #ifdef HAVE_WINDOW_SYSTEM
25807 /* When we've written over the cursor, arrange for it to
25808 be displayed again. */
25809 if (FRAME_WINDOW_P (f)
25810 && phys_cursor_on_p && !w->phys_cursor_on_p)
25811 {
25812 int hpos = w->phys_cursor.hpos;
25813
25814 /* When the window is hscrolled, cursor hpos can legitimately be
25815 out of bounds, but we draw the cursor at the corresponding
25816 window margin in that case. */
25817 if (!row->reversed_p && hpos < 0)
25818 hpos = 0;
25819 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25820 hpos = row->used[TEXT_AREA] - 1;
25821
25822 BLOCK_INPUT;
25823 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
25824 w->phys_cursor.x, w->phys_cursor.y);
25825 UNBLOCK_INPUT;
25826 }
25827 #endif /* HAVE_WINDOW_SYSTEM */
25828 }
25829
25830 #ifdef HAVE_WINDOW_SYSTEM
25831 /* Change the mouse cursor. */
25832 if (FRAME_WINDOW_P (f))
25833 {
25834 if (draw == DRAW_NORMAL_TEXT
25835 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
25836 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
25837 else if (draw == DRAW_MOUSE_FACE)
25838 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
25839 else
25840 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
25841 }
25842 #endif /* HAVE_WINDOW_SYSTEM */
25843 }
25844
25845 /* EXPORT:
25846 Clear out the mouse-highlighted active region.
25847 Redraw it un-highlighted first. Value is non-zero if mouse
25848 face was actually drawn unhighlighted. */
25849
25850 int
25851 clear_mouse_face (Mouse_HLInfo *hlinfo)
25852 {
25853 int cleared = 0;
25854
25855 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
25856 {
25857 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
25858 cleared = 1;
25859 }
25860
25861 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
25862 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
25863 hlinfo->mouse_face_window = Qnil;
25864 hlinfo->mouse_face_overlay = Qnil;
25865 return cleared;
25866 }
25867
25868 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25869 within the mouse face on that window. */
25870 static int
25871 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
25872 {
25873 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
25874
25875 /* Quickly resolve the easy cases. */
25876 if (!(WINDOWP (hlinfo->mouse_face_window)
25877 && XWINDOW (hlinfo->mouse_face_window) == w))
25878 return 0;
25879 if (vpos < hlinfo->mouse_face_beg_row
25880 || vpos > hlinfo->mouse_face_end_row)
25881 return 0;
25882 if (vpos > hlinfo->mouse_face_beg_row
25883 && vpos < hlinfo->mouse_face_end_row)
25884 return 1;
25885
25886 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
25887 {
25888 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25889 {
25890 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
25891 return 1;
25892 }
25893 else if ((vpos == hlinfo->mouse_face_beg_row
25894 && hpos >= hlinfo->mouse_face_beg_col)
25895 || (vpos == hlinfo->mouse_face_end_row
25896 && hpos < hlinfo->mouse_face_end_col))
25897 return 1;
25898 }
25899 else
25900 {
25901 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
25902 {
25903 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
25904 return 1;
25905 }
25906 else if ((vpos == hlinfo->mouse_face_beg_row
25907 && hpos <= hlinfo->mouse_face_beg_col)
25908 || (vpos == hlinfo->mouse_face_end_row
25909 && hpos > hlinfo->mouse_face_end_col))
25910 return 1;
25911 }
25912 return 0;
25913 }
25914
25915
25916 /* EXPORT:
25917 Non-zero if physical cursor of window W is within mouse face. */
25918
25919 int
25920 cursor_in_mouse_face_p (struct window *w)
25921 {
25922 int hpos = w->phys_cursor.hpos;
25923 int vpos = w->phys_cursor.vpos;
25924 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
25925
25926 /* When the window is hscrolled, cursor hpos can legitimately be out
25927 of bounds, but we draw the cursor at the corresponding window
25928 margin in that case. */
25929 if (!row->reversed_p && hpos < 0)
25930 hpos = 0;
25931 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
25932 hpos = row->used[TEXT_AREA] - 1;
25933
25934 return coords_in_mouse_face_p (w, hpos, vpos);
25935 }
25936
25937
25938 \f
25939 /* Find the glyph rows START_ROW and END_ROW of window W that display
25940 characters between buffer positions START_CHARPOS and END_CHARPOS
25941 (excluding END_CHARPOS). DISP_STRING is a display string that
25942 covers these buffer positions. This is similar to
25943 row_containing_pos, but is more accurate when bidi reordering makes
25944 buffer positions change non-linearly with glyph rows. */
25945 static void
25946 rows_from_pos_range (struct window *w,
25947 EMACS_INT start_charpos, EMACS_INT end_charpos,
25948 Lisp_Object disp_string,
25949 struct glyph_row **start, struct glyph_row **end)
25950 {
25951 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
25952 int last_y = window_text_bottom_y (w);
25953 struct glyph_row *row;
25954
25955 *start = NULL;
25956 *end = NULL;
25957
25958 while (!first->enabled_p
25959 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
25960 first++;
25961
25962 /* Find the START row. */
25963 for (row = first;
25964 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
25965 row++)
25966 {
25967 /* A row can potentially be the START row if the range of the
25968 characters it displays intersects the range
25969 [START_CHARPOS..END_CHARPOS). */
25970 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
25971 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
25972 /* See the commentary in row_containing_pos, for the
25973 explanation of the complicated way to check whether
25974 some position is beyond the end of the characters
25975 displayed by a row. */
25976 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
25977 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
25978 && !row->ends_at_zv_p
25979 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
25980 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
25981 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
25982 && !row->ends_at_zv_p
25983 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
25984 {
25985 /* Found a candidate row. Now make sure at least one of the
25986 glyphs it displays has a charpos from the range
25987 [START_CHARPOS..END_CHARPOS).
25988
25989 This is not obvious because bidi reordering could make
25990 buffer positions of a row be 1,2,3,102,101,100, and if we
25991 want to highlight characters in [50..60), we don't want
25992 this row, even though [50..60) does intersect [1..103),
25993 the range of character positions given by the row's start
25994 and end positions. */
25995 struct glyph *g = row->glyphs[TEXT_AREA];
25996 struct glyph *e = g + row->used[TEXT_AREA];
25997
25998 while (g < e)
25999 {
26000 if (((BUFFERP (g->object) || INTEGERP (g->object))
26001 && start_charpos <= g->charpos && g->charpos < end_charpos)
26002 /* A glyph that comes from DISP_STRING is by
26003 definition to be highlighted. */
26004 || EQ (g->object, disp_string))
26005 *start = row;
26006 g++;
26007 }
26008 if (*start)
26009 break;
26010 }
26011 }
26012
26013 /* Find the END row. */
26014 if (!*start
26015 /* If the last row is partially visible, start looking for END
26016 from that row, instead of starting from FIRST. */
26017 && !(row->enabled_p
26018 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
26019 row = first;
26020 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
26021 {
26022 struct glyph_row *next = row + 1;
26023 EMACS_INT next_start = MATRIX_ROW_START_CHARPOS (next);
26024
26025 if (!next->enabled_p
26026 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
26027 /* The first row >= START whose range of displayed characters
26028 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
26029 is the row END + 1. */
26030 || (start_charpos < next_start
26031 && end_charpos < next_start)
26032 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
26033 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
26034 && !next->ends_at_zv_p
26035 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
26036 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
26037 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
26038 && !next->ends_at_zv_p
26039 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
26040 {
26041 *end = row;
26042 break;
26043 }
26044 else
26045 {
26046 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
26047 but none of the characters it displays are in the range, it is
26048 also END + 1. */
26049 struct glyph *g = next->glyphs[TEXT_AREA];
26050 struct glyph *s = g;
26051 struct glyph *e = g + next->used[TEXT_AREA];
26052
26053 while (g < e)
26054 {
26055 if (((BUFFERP (g->object) || INTEGERP (g->object))
26056 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
26057 /* If the buffer position of the first glyph in
26058 the row is equal to END_CHARPOS, it means
26059 the last character to be highlighted is the
26060 newline of ROW, and we must consider NEXT as
26061 END, not END+1. */
26062 || (((!next->reversed_p && g == s)
26063 || (next->reversed_p && g == e - 1))
26064 && (g->charpos == end_charpos
26065 /* Special case for when NEXT is an
26066 empty line at ZV. */
26067 || (g->charpos == -1
26068 && !row->ends_at_zv_p
26069 && next_start == end_charpos)))))
26070 /* A glyph that comes from DISP_STRING is by
26071 definition to be highlighted. */
26072 || EQ (g->object, disp_string))
26073 break;
26074 g++;
26075 }
26076 if (g == e)
26077 {
26078 *end = row;
26079 break;
26080 }
26081 /* The first row that ends at ZV must be the last to be
26082 highlighted. */
26083 else if (next->ends_at_zv_p)
26084 {
26085 *end = next;
26086 break;
26087 }
26088 }
26089 }
26090 }
26091
26092 /* This function sets the mouse_face_* elements of HLINFO, assuming
26093 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
26094 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
26095 for the overlay or run of text properties specifying the mouse
26096 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
26097 before-string and after-string that must also be highlighted.
26098 DISP_STRING, if non-nil, is a display string that may cover some
26099 or all of the highlighted text. */
26100
26101 static void
26102 mouse_face_from_buffer_pos (Lisp_Object window,
26103 Mouse_HLInfo *hlinfo,
26104 EMACS_INT mouse_charpos,
26105 EMACS_INT start_charpos,
26106 EMACS_INT end_charpos,
26107 Lisp_Object before_string,
26108 Lisp_Object after_string,
26109 Lisp_Object disp_string)
26110 {
26111 struct window *w = XWINDOW (window);
26112 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26113 struct glyph_row *r1, *r2;
26114 struct glyph *glyph, *end;
26115 EMACS_INT ignore, pos;
26116 int x;
26117
26118 xassert (NILP (disp_string) || STRINGP (disp_string));
26119 xassert (NILP (before_string) || STRINGP (before_string));
26120 xassert (NILP (after_string) || STRINGP (after_string));
26121
26122 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
26123 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
26124 if (r1 == NULL)
26125 r1 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26126 /* If the before-string or display-string contains newlines,
26127 rows_from_pos_range skips to its last row. Move back. */
26128 if (!NILP (before_string) || !NILP (disp_string))
26129 {
26130 struct glyph_row *prev;
26131 while ((prev = r1 - 1, prev >= first)
26132 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
26133 && prev->used[TEXT_AREA] > 0)
26134 {
26135 struct glyph *beg = prev->glyphs[TEXT_AREA];
26136 glyph = beg + prev->used[TEXT_AREA];
26137 while (--glyph >= beg && INTEGERP (glyph->object));
26138 if (glyph < beg
26139 || !(EQ (glyph->object, before_string)
26140 || EQ (glyph->object, disp_string)))
26141 break;
26142 r1 = prev;
26143 }
26144 }
26145 if (r2 == NULL)
26146 {
26147 r2 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26148 hlinfo->mouse_face_past_end = 1;
26149 }
26150 else if (!NILP (after_string))
26151 {
26152 /* If the after-string has newlines, advance to its last row. */
26153 struct glyph_row *next;
26154 struct glyph_row *last
26155 = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
26156
26157 for (next = r2 + 1;
26158 next <= last
26159 && next->used[TEXT_AREA] > 0
26160 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
26161 ++next)
26162 r2 = next;
26163 }
26164 /* The rest of the display engine assumes that mouse_face_beg_row is
26165 either above mouse_face_end_row or identical to it. But with
26166 bidi-reordered continued lines, the row for START_CHARPOS could
26167 be below the row for END_CHARPOS. If so, swap the rows and store
26168 them in correct order. */
26169 if (r1->y > r2->y)
26170 {
26171 struct glyph_row *tem = r2;
26172
26173 r2 = r1;
26174 r1 = tem;
26175 }
26176
26177 hlinfo->mouse_face_beg_y = r1->y;
26178 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
26179 hlinfo->mouse_face_end_y = r2->y;
26180 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
26181
26182 /* For a bidi-reordered row, the positions of BEFORE_STRING,
26183 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
26184 could be anywhere in the row and in any order. The strategy
26185 below is to find the leftmost and the rightmost glyph that
26186 belongs to either of these 3 strings, or whose position is
26187 between START_CHARPOS and END_CHARPOS, and highlight all the
26188 glyphs between those two. This may cover more than just the text
26189 between START_CHARPOS and END_CHARPOS if the range of characters
26190 strides the bidi level boundary, e.g. if the beginning is in R2L
26191 text while the end is in L2R text or vice versa. */
26192 if (!r1->reversed_p)
26193 {
26194 /* This row is in a left to right paragraph. Scan it left to
26195 right. */
26196 glyph = r1->glyphs[TEXT_AREA];
26197 end = glyph + r1->used[TEXT_AREA];
26198 x = r1->x;
26199
26200 /* Skip truncation glyphs at the start of the glyph row. */
26201 if (r1->displays_text_p)
26202 for (; glyph < end
26203 && INTEGERP (glyph->object)
26204 && glyph->charpos < 0;
26205 ++glyph)
26206 x += glyph->pixel_width;
26207
26208 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26209 or DISP_STRING, and the first glyph from buffer whose
26210 position is between START_CHARPOS and END_CHARPOS. */
26211 for (; glyph < end
26212 && !INTEGERP (glyph->object)
26213 && !EQ (glyph->object, disp_string)
26214 && !(BUFFERP (glyph->object)
26215 && (glyph->charpos >= start_charpos
26216 && glyph->charpos < end_charpos));
26217 ++glyph)
26218 {
26219 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26220 are present at buffer positions between START_CHARPOS and
26221 END_CHARPOS, or if they come from an overlay. */
26222 if (EQ (glyph->object, before_string))
26223 {
26224 pos = string_buffer_position (before_string,
26225 start_charpos);
26226 /* If pos == 0, it means before_string came from an
26227 overlay, not from a buffer position. */
26228 if (!pos || (pos >= start_charpos && pos < end_charpos))
26229 break;
26230 }
26231 else if (EQ (glyph->object, after_string))
26232 {
26233 pos = string_buffer_position (after_string, end_charpos);
26234 if (!pos || (pos >= start_charpos && pos < end_charpos))
26235 break;
26236 }
26237 x += glyph->pixel_width;
26238 }
26239 hlinfo->mouse_face_beg_x = x;
26240 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26241 }
26242 else
26243 {
26244 /* This row is in a right to left paragraph. Scan it right to
26245 left. */
26246 struct glyph *g;
26247
26248 end = r1->glyphs[TEXT_AREA] - 1;
26249 glyph = end + r1->used[TEXT_AREA];
26250
26251 /* Skip truncation glyphs at the start of the glyph row. */
26252 if (r1->displays_text_p)
26253 for (; glyph > end
26254 && INTEGERP (glyph->object)
26255 && glyph->charpos < 0;
26256 --glyph)
26257 ;
26258
26259 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26260 or DISP_STRING, and the first glyph from buffer whose
26261 position is between START_CHARPOS and END_CHARPOS. */
26262 for (; glyph > end
26263 && !INTEGERP (glyph->object)
26264 && !EQ (glyph->object, disp_string)
26265 && !(BUFFERP (glyph->object)
26266 && (glyph->charpos >= start_charpos
26267 && glyph->charpos < end_charpos));
26268 --glyph)
26269 {
26270 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26271 are present at buffer positions between START_CHARPOS and
26272 END_CHARPOS, or if they come from an overlay. */
26273 if (EQ (glyph->object, before_string))
26274 {
26275 pos = string_buffer_position (before_string, start_charpos);
26276 /* If pos == 0, it means before_string came from an
26277 overlay, not from a buffer position. */
26278 if (!pos || (pos >= start_charpos && pos < end_charpos))
26279 break;
26280 }
26281 else if (EQ (glyph->object, after_string))
26282 {
26283 pos = string_buffer_position (after_string, end_charpos);
26284 if (!pos || (pos >= start_charpos && pos < end_charpos))
26285 break;
26286 }
26287 }
26288
26289 glyph++; /* first glyph to the right of the highlighted area */
26290 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
26291 x += g->pixel_width;
26292 hlinfo->mouse_face_beg_x = x;
26293 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
26294 }
26295
26296 /* If the highlight ends in a different row, compute GLYPH and END
26297 for the end row. Otherwise, reuse the values computed above for
26298 the row where the highlight begins. */
26299 if (r2 != r1)
26300 {
26301 if (!r2->reversed_p)
26302 {
26303 glyph = r2->glyphs[TEXT_AREA];
26304 end = glyph + r2->used[TEXT_AREA];
26305 x = r2->x;
26306 }
26307 else
26308 {
26309 end = r2->glyphs[TEXT_AREA] - 1;
26310 glyph = end + r2->used[TEXT_AREA];
26311 }
26312 }
26313
26314 if (!r2->reversed_p)
26315 {
26316 /* Skip truncation and continuation glyphs near the end of the
26317 row, and also blanks and stretch glyphs inserted by
26318 extend_face_to_end_of_line. */
26319 while (end > glyph
26320 && INTEGERP ((end - 1)->object))
26321 --end;
26322 /* Scan the rest of the glyph row from the end, looking for the
26323 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26324 DISP_STRING, or whose position is between START_CHARPOS
26325 and END_CHARPOS */
26326 for (--end;
26327 end > glyph
26328 && !INTEGERP (end->object)
26329 && !EQ (end->object, disp_string)
26330 && !(BUFFERP (end->object)
26331 && (end->charpos >= start_charpos
26332 && end->charpos < end_charpos));
26333 --end)
26334 {
26335 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26336 are present at buffer positions between START_CHARPOS and
26337 END_CHARPOS, or if they come from an overlay. */
26338 if (EQ (end->object, before_string))
26339 {
26340 pos = string_buffer_position (before_string, start_charpos);
26341 if (!pos || (pos >= start_charpos && pos < end_charpos))
26342 break;
26343 }
26344 else if (EQ (end->object, after_string))
26345 {
26346 pos = string_buffer_position (after_string, end_charpos);
26347 if (!pos || (pos >= start_charpos && pos < end_charpos))
26348 break;
26349 }
26350 }
26351 /* Find the X coordinate of the last glyph to be highlighted. */
26352 for (; glyph <= end; ++glyph)
26353 x += glyph->pixel_width;
26354
26355 hlinfo->mouse_face_end_x = x;
26356 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
26357 }
26358 else
26359 {
26360 /* Skip truncation and continuation glyphs near the end of the
26361 row, and also blanks and stretch glyphs inserted by
26362 extend_face_to_end_of_line. */
26363 x = r2->x;
26364 end++;
26365 while (end < glyph
26366 && INTEGERP (end->object))
26367 {
26368 x += end->pixel_width;
26369 ++end;
26370 }
26371 /* Scan the rest of the glyph row from the end, looking for the
26372 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26373 DISP_STRING, or whose position is between START_CHARPOS
26374 and END_CHARPOS */
26375 for ( ;
26376 end < glyph
26377 && !INTEGERP (end->object)
26378 && !EQ (end->object, disp_string)
26379 && !(BUFFERP (end->object)
26380 && (end->charpos >= start_charpos
26381 && end->charpos < end_charpos));
26382 ++end)
26383 {
26384 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26385 are present at buffer positions between START_CHARPOS and
26386 END_CHARPOS, or if they come from an overlay. */
26387 if (EQ (end->object, before_string))
26388 {
26389 pos = string_buffer_position (before_string, start_charpos);
26390 if (!pos || (pos >= start_charpos && pos < end_charpos))
26391 break;
26392 }
26393 else if (EQ (end->object, after_string))
26394 {
26395 pos = string_buffer_position (after_string, end_charpos);
26396 if (!pos || (pos >= start_charpos && pos < end_charpos))
26397 break;
26398 }
26399 x += end->pixel_width;
26400 }
26401 /* If we exited the above loop because we arrived at the last
26402 glyph of the row, and its buffer position is still not in
26403 range, it means the last character in range is the preceding
26404 newline. Bump the end column and x values to get past the
26405 last glyph. */
26406 if (end == glyph
26407 && BUFFERP (end->object)
26408 && (end->charpos < start_charpos
26409 || end->charpos >= end_charpos))
26410 {
26411 x += end->pixel_width;
26412 ++end;
26413 }
26414 hlinfo->mouse_face_end_x = x;
26415 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
26416 }
26417
26418 hlinfo->mouse_face_window = window;
26419 hlinfo->mouse_face_face_id
26420 = face_at_buffer_position (w, mouse_charpos, 0, 0, &ignore,
26421 mouse_charpos + 1,
26422 !hlinfo->mouse_face_hidden, -1);
26423 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
26424 }
26425
26426 /* The following function is not used anymore (replaced with
26427 mouse_face_from_string_pos), but I leave it here for the time
26428 being, in case someone would. */
26429
26430 #if 0 /* not used */
26431
26432 /* Find the position of the glyph for position POS in OBJECT in
26433 window W's current matrix, and return in *X, *Y the pixel
26434 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26435
26436 RIGHT_P non-zero means return the position of the right edge of the
26437 glyph, RIGHT_P zero means return the left edge position.
26438
26439 If no glyph for POS exists in the matrix, return the position of
26440 the glyph with the next smaller position that is in the matrix, if
26441 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26442 exists in the matrix, return the position of the glyph with the
26443 next larger position in OBJECT.
26444
26445 Value is non-zero if a glyph was found. */
26446
26447 static int
26448 fast_find_string_pos (struct window *w, EMACS_INT pos, Lisp_Object object,
26449 int *hpos, int *vpos, int *x, int *y, int right_p)
26450 {
26451 int yb = window_text_bottom_y (w);
26452 struct glyph_row *r;
26453 struct glyph *best_glyph = NULL;
26454 struct glyph_row *best_row = NULL;
26455 int best_x = 0;
26456
26457 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26458 r->enabled_p && r->y < yb;
26459 ++r)
26460 {
26461 struct glyph *g = r->glyphs[TEXT_AREA];
26462 struct glyph *e = g + r->used[TEXT_AREA];
26463 int gx;
26464
26465 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26466 if (EQ (g->object, object))
26467 {
26468 if (g->charpos == pos)
26469 {
26470 best_glyph = g;
26471 best_x = gx;
26472 best_row = r;
26473 goto found;
26474 }
26475 else if (best_glyph == NULL
26476 || ((eabs (g->charpos - pos)
26477 < eabs (best_glyph->charpos - pos))
26478 && (right_p
26479 ? g->charpos < pos
26480 : g->charpos > pos)))
26481 {
26482 best_glyph = g;
26483 best_x = gx;
26484 best_row = r;
26485 }
26486 }
26487 }
26488
26489 found:
26490
26491 if (best_glyph)
26492 {
26493 *x = best_x;
26494 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
26495
26496 if (right_p)
26497 {
26498 *x += best_glyph->pixel_width;
26499 ++*hpos;
26500 }
26501
26502 *y = best_row->y;
26503 *vpos = best_row - w->current_matrix->rows;
26504 }
26505
26506 return best_glyph != NULL;
26507 }
26508 #endif /* not used */
26509
26510 /* Find the positions of the first and the last glyphs in window W's
26511 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26512 (assumed to be a string), and return in HLINFO's mouse_face_*
26513 members the pixel and column/row coordinates of those glyphs. */
26514
26515 static void
26516 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
26517 Lisp_Object object,
26518 EMACS_INT startpos, EMACS_INT endpos)
26519 {
26520 int yb = window_text_bottom_y (w);
26521 struct glyph_row *r;
26522 struct glyph *g, *e;
26523 int gx;
26524 int found = 0;
26525
26526 /* Find the glyph row with at least one position in the range
26527 [STARTPOS..ENDPOS], and the first glyph in that row whose
26528 position belongs to that range. */
26529 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
26530 r->enabled_p && r->y < yb;
26531 ++r)
26532 {
26533 if (!r->reversed_p)
26534 {
26535 g = r->glyphs[TEXT_AREA];
26536 e = g + r->used[TEXT_AREA];
26537 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
26538 if (EQ (g->object, object)
26539 && startpos <= g->charpos && g->charpos <= endpos)
26540 {
26541 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26542 hlinfo->mouse_face_beg_y = r->y;
26543 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26544 hlinfo->mouse_face_beg_x = gx;
26545 found = 1;
26546 break;
26547 }
26548 }
26549 else
26550 {
26551 struct glyph *g1;
26552
26553 e = r->glyphs[TEXT_AREA];
26554 g = e + r->used[TEXT_AREA];
26555 for ( ; g > e; --g)
26556 if (EQ ((g-1)->object, object)
26557 && startpos <= (g-1)->charpos && (g-1)->charpos <= endpos)
26558 {
26559 hlinfo->mouse_face_beg_row = r - w->current_matrix->rows;
26560 hlinfo->mouse_face_beg_y = r->y;
26561 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
26562 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
26563 gx += g1->pixel_width;
26564 hlinfo->mouse_face_beg_x = gx;
26565 found = 1;
26566 break;
26567 }
26568 }
26569 if (found)
26570 break;
26571 }
26572
26573 if (!found)
26574 return;
26575
26576 /* Starting with the next row, look for the first row which does NOT
26577 include any glyphs whose positions are in the range. */
26578 for (++r; r->enabled_p && r->y < yb; ++r)
26579 {
26580 g = r->glyphs[TEXT_AREA];
26581 e = g + r->used[TEXT_AREA];
26582 found = 0;
26583 for ( ; g < e; ++g)
26584 if (EQ (g->object, object)
26585 && startpos <= g->charpos && g->charpos <= endpos)
26586 {
26587 found = 1;
26588 break;
26589 }
26590 if (!found)
26591 break;
26592 }
26593
26594 /* The highlighted region ends on the previous row. */
26595 r--;
26596
26597 /* Set the end row and its vertical pixel coordinate. */
26598 hlinfo->mouse_face_end_row = r - w->current_matrix->rows;
26599 hlinfo->mouse_face_end_y = r->y;
26600
26601 /* Compute and set the end column and the end column's horizontal
26602 pixel coordinate. */
26603 if (!r->reversed_p)
26604 {
26605 g = r->glyphs[TEXT_AREA];
26606 e = g + r->used[TEXT_AREA];
26607 for ( ; e > g; --e)
26608 if (EQ ((e-1)->object, object)
26609 && startpos <= (e-1)->charpos && (e-1)->charpos <= endpos)
26610 break;
26611 hlinfo->mouse_face_end_col = e - g;
26612
26613 for (gx = r->x; g < e; ++g)
26614 gx += g->pixel_width;
26615 hlinfo->mouse_face_end_x = gx;
26616 }
26617 else
26618 {
26619 e = r->glyphs[TEXT_AREA];
26620 g = e + r->used[TEXT_AREA];
26621 for (gx = r->x ; e < g; ++e)
26622 {
26623 if (EQ (e->object, object)
26624 && startpos <= e->charpos && e->charpos <= endpos)
26625 break;
26626 gx += e->pixel_width;
26627 }
26628 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
26629 hlinfo->mouse_face_end_x = gx;
26630 }
26631 }
26632
26633 #ifdef HAVE_WINDOW_SYSTEM
26634
26635 /* See if position X, Y is within a hot-spot of an image. */
26636
26637 static int
26638 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
26639 {
26640 if (!CONSP (hot_spot))
26641 return 0;
26642
26643 if (EQ (XCAR (hot_spot), Qrect))
26644 {
26645 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26646 Lisp_Object rect = XCDR (hot_spot);
26647 Lisp_Object tem;
26648 if (!CONSP (rect))
26649 return 0;
26650 if (!CONSP (XCAR (rect)))
26651 return 0;
26652 if (!CONSP (XCDR (rect)))
26653 return 0;
26654 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
26655 return 0;
26656 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
26657 return 0;
26658 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
26659 return 0;
26660 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
26661 return 0;
26662 return 1;
26663 }
26664 else if (EQ (XCAR (hot_spot), Qcircle))
26665 {
26666 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26667 Lisp_Object circ = XCDR (hot_spot);
26668 Lisp_Object lr, lx0, ly0;
26669 if (CONSP (circ)
26670 && CONSP (XCAR (circ))
26671 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
26672 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
26673 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
26674 {
26675 double r = XFLOATINT (lr);
26676 double dx = XINT (lx0) - x;
26677 double dy = XINT (ly0) - y;
26678 return (dx * dx + dy * dy <= r * r);
26679 }
26680 }
26681 else if (EQ (XCAR (hot_spot), Qpoly))
26682 {
26683 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26684 if (VECTORP (XCDR (hot_spot)))
26685 {
26686 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
26687 Lisp_Object *poly = v->contents;
26688 int n = v->header.size;
26689 int i;
26690 int inside = 0;
26691 Lisp_Object lx, ly;
26692 int x0, y0;
26693
26694 /* Need an even number of coordinates, and at least 3 edges. */
26695 if (n < 6 || n & 1)
26696 return 0;
26697
26698 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26699 If count is odd, we are inside polygon. Pixels on edges
26700 may or may not be included depending on actual geometry of the
26701 polygon. */
26702 if ((lx = poly[n-2], !INTEGERP (lx))
26703 || (ly = poly[n-1], !INTEGERP (lx)))
26704 return 0;
26705 x0 = XINT (lx), y0 = XINT (ly);
26706 for (i = 0; i < n; i += 2)
26707 {
26708 int x1 = x0, y1 = y0;
26709 if ((lx = poly[i], !INTEGERP (lx))
26710 || (ly = poly[i+1], !INTEGERP (ly)))
26711 return 0;
26712 x0 = XINT (lx), y0 = XINT (ly);
26713
26714 /* Does this segment cross the X line? */
26715 if (x0 >= x)
26716 {
26717 if (x1 >= x)
26718 continue;
26719 }
26720 else if (x1 < x)
26721 continue;
26722 if (y > y0 && y > y1)
26723 continue;
26724 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
26725 inside = !inside;
26726 }
26727 return inside;
26728 }
26729 }
26730 return 0;
26731 }
26732
26733 Lisp_Object
26734 find_hot_spot (Lisp_Object map, int x, int y)
26735 {
26736 while (CONSP (map))
26737 {
26738 if (CONSP (XCAR (map))
26739 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
26740 return XCAR (map);
26741 map = XCDR (map);
26742 }
26743
26744 return Qnil;
26745 }
26746
26747 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
26748 3, 3, 0,
26749 doc: /* Lookup in image map MAP coordinates X and Y.
26750 An image map is an alist where each element has the format (AREA ID PLIST).
26751 An AREA is specified as either a rectangle, a circle, or a polygon:
26752 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26753 pixel coordinates of the upper left and bottom right corners.
26754 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26755 and the radius of the circle; r may be a float or integer.
26756 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26757 vector describes one corner in the polygon.
26758 Returns the alist element for the first matching AREA in MAP. */)
26759 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
26760 {
26761 if (NILP (map))
26762 return Qnil;
26763
26764 CHECK_NUMBER (x);
26765 CHECK_NUMBER (y);
26766
26767 return find_hot_spot (map, XINT (x), XINT (y));
26768 }
26769
26770
26771 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26772 static void
26773 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
26774 {
26775 /* Do not change cursor shape while dragging mouse. */
26776 if (!NILP (do_mouse_tracking))
26777 return;
26778
26779 if (!NILP (pointer))
26780 {
26781 if (EQ (pointer, Qarrow))
26782 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26783 else if (EQ (pointer, Qhand))
26784 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
26785 else if (EQ (pointer, Qtext))
26786 cursor = FRAME_X_OUTPUT (f)->text_cursor;
26787 else if (EQ (pointer, intern ("hdrag")))
26788 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
26789 #ifdef HAVE_X_WINDOWS
26790 else if (EQ (pointer, intern ("vdrag")))
26791 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
26792 #endif
26793 else if (EQ (pointer, intern ("hourglass")))
26794 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
26795 else if (EQ (pointer, Qmodeline))
26796 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
26797 else
26798 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26799 }
26800
26801 if (cursor != No_Cursor)
26802 FRAME_RIF (f)->define_frame_cursor (f, cursor);
26803 }
26804
26805 #endif /* HAVE_WINDOW_SYSTEM */
26806
26807 /* Take proper action when mouse has moved to the mode or header line
26808 or marginal area AREA of window W, x-position X and y-position Y.
26809 X is relative to the start of the text display area of W, so the
26810 width of bitmap areas and scroll bars must be subtracted to get a
26811 position relative to the start of the mode line. */
26812
26813 static void
26814 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
26815 enum window_part area)
26816 {
26817 struct window *w = XWINDOW (window);
26818 struct frame *f = XFRAME (w->frame);
26819 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
26820 #ifdef HAVE_WINDOW_SYSTEM
26821 Display_Info *dpyinfo;
26822 #endif
26823 Cursor cursor = No_Cursor;
26824 Lisp_Object pointer = Qnil;
26825 int dx, dy, width, height;
26826 EMACS_INT charpos;
26827 Lisp_Object string, object = Qnil;
26828 Lisp_Object pos, help;
26829
26830 Lisp_Object mouse_face;
26831 int original_x_pixel = x;
26832 struct glyph * glyph = NULL, * row_start_glyph = NULL;
26833 struct glyph_row *row;
26834
26835 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
26836 {
26837 int x0;
26838 struct glyph *end;
26839
26840 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26841 returns them in row/column units! */
26842 string = mode_line_string (w, area, &x, &y, &charpos,
26843 &object, &dx, &dy, &width, &height);
26844
26845 row = (area == ON_MODE_LINE
26846 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
26847 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
26848
26849 /* Find the glyph under the mouse pointer. */
26850 if (row->mode_line_p && row->enabled_p)
26851 {
26852 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
26853 end = glyph + row->used[TEXT_AREA];
26854
26855 for (x0 = original_x_pixel;
26856 glyph < end && x0 >= glyph->pixel_width;
26857 ++glyph)
26858 x0 -= glyph->pixel_width;
26859
26860 if (glyph >= end)
26861 glyph = NULL;
26862 }
26863 }
26864 else
26865 {
26866 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
26867 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26868 returns them in row/column units! */
26869 string = marginal_area_string (w, area, &x, &y, &charpos,
26870 &object, &dx, &dy, &width, &height);
26871 }
26872
26873 help = Qnil;
26874
26875 #ifdef HAVE_WINDOW_SYSTEM
26876 if (IMAGEP (object))
26877 {
26878 Lisp_Object image_map, hotspot;
26879 if ((image_map = Fplist_get (XCDR (object), QCmap),
26880 !NILP (image_map))
26881 && (hotspot = find_hot_spot (image_map, dx, dy),
26882 CONSP (hotspot))
26883 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
26884 {
26885 Lisp_Object plist;
26886
26887 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26888 If so, we could look for mouse-enter, mouse-leave
26889 properties in PLIST (and do something...). */
26890 hotspot = XCDR (hotspot);
26891 if (CONSP (hotspot)
26892 && (plist = XCAR (hotspot), CONSP (plist)))
26893 {
26894 pointer = Fplist_get (plist, Qpointer);
26895 if (NILP (pointer))
26896 pointer = Qhand;
26897 help = Fplist_get (plist, Qhelp_echo);
26898 if (!NILP (help))
26899 {
26900 help_echo_string = help;
26901 /* Is this correct? ++kfs */
26902 XSETWINDOW (help_echo_window, w);
26903 help_echo_object = w->buffer;
26904 help_echo_pos = charpos;
26905 }
26906 }
26907 }
26908 if (NILP (pointer))
26909 pointer = Fplist_get (XCDR (object), QCpointer);
26910 }
26911 #endif /* HAVE_WINDOW_SYSTEM */
26912
26913 if (STRINGP (string))
26914 {
26915 pos = make_number (charpos);
26916 /* If we're on a string with `help-echo' text property, arrange
26917 for the help to be displayed. This is done by setting the
26918 global variable help_echo_string to the help string. */
26919 if (NILP (help))
26920 {
26921 help = Fget_text_property (pos, Qhelp_echo, string);
26922 if (!NILP (help))
26923 {
26924 help_echo_string = help;
26925 XSETWINDOW (help_echo_window, w);
26926 help_echo_object = string;
26927 help_echo_pos = charpos;
26928 }
26929 }
26930
26931 #ifdef HAVE_WINDOW_SYSTEM
26932 if (FRAME_WINDOW_P (f))
26933 {
26934 dpyinfo = FRAME_X_DISPLAY_INFO (f);
26935 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
26936 if (NILP (pointer))
26937 pointer = Fget_text_property (pos, Qpointer, string);
26938
26939 /* Change the mouse pointer according to what is under X/Y. */
26940 if (NILP (pointer)
26941 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
26942 {
26943 Lisp_Object map;
26944 map = Fget_text_property (pos, Qlocal_map, string);
26945 if (!KEYMAPP (map))
26946 map = Fget_text_property (pos, Qkeymap, string);
26947 if (!KEYMAPP (map))
26948 cursor = dpyinfo->vertical_scroll_bar_cursor;
26949 }
26950 }
26951 #endif
26952
26953 /* Change the mouse face according to what is under X/Y. */
26954 mouse_face = Fget_text_property (pos, Qmouse_face, string);
26955 if (!NILP (mouse_face)
26956 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
26957 && glyph)
26958 {
26959 Lisp_Object b, e;
26960
26961 struct glyph * tmp_glyph;
26962
26963 int gpos;
26964 int gseq_length;
26965 int total_pixel_width;
26966 EMACS_INT begpos, endpos, ignore;
26967
26968 int vpos, hpos;
26969
26970 b = Fprevious_single_property_change (make_number (charpos + 1),
26971 Qmouse_face, string, Qnil);
26972 if (NILP (b))
26973 begpos = 0;
26974 else
26975 begpos = XINT (b);
26976
26977 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
26978 if (NILP (e))
26979 endpos = SCHARS (string);
26980 else
26981 endpos = XINT (e);
26982
26983 /* Calculate the glyph position GPOS of GLYPH in the
26984 displayed string, relative to the beginning of the
26985 highlighted part of the string.
26986
26987 Note: GPOS is different from CHARPOS. CHARPOS is the
26988 position of GLYPH in the internal string object. A mode
26989 line string format has structures which are converted to
26990 a flattened string by the Emacs Lisp interpreter. The
26991 internal string is an element of those structures. The
26992 displayed string is the flattened string. */
26993 tmp_glyph = row_start_glyph;
26994 while (tmp_glyph < glyph
26995 && (!(EQ (tmp_glyph->object, glyph->object)
26996 && begpos <= tmp_glyph->charpos
26997 && tmp_glyph->charpos < endpos)))
26998 tmp_glyph++;
26999 gpos = glyph - tmp_glyph;
27000
27001 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
27002 the highlighted part of the displayed string to which
27003 GLYPH belongs. Note: GSEQ_LENGTH is different from
27004 SCHARS (STRING), because the latter returns the length of
27005 the internal string. */
27006 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
27007 tmp_glyph > glyph
27008 && (!(EQ (tmp_glyph->object, glyph->object)
27009 && begpos <= tmp_glyph->charpos
27010 && tmp_glyph->charpos < endpos));
27011 tmp_glyph--)
27012 ;
27013 gseq_length = gpos + (tmp_glyph - glyph) + 1;
27014
27015 /* Calculate the total pixel width of all the glyphs between
27016 the beginning of the highlighted area and GLYPH. */
27017 total_pixel_width = 0;
27018 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
27019 total_pixel_width += tmp_glyph->pixel_width;
27020
27021 /* Pre calculation of re-rendering position. Note: X is in
27022 column units here, after the call to mode_line_string or
27023 marginal_area_string. */
27024 hpos = x - gpos;
27025 vpos = (area == ON_MODE_LINE
27026 ? (w->current_matrix)->nrows - 1
27027 : 0);
27028
27029 /* If GLYPH's position is included in the region that is
27030 already drawn in mouse face, we have nothing to do. */
27031 if ( EQ (window, hlinfo->mouse_face_window)
27032 && (!row->reversed_p
27033 ? (hlinfo->mouse_face_beg_col <= hpos
27034 && hpos < hlinfo->mouse_face_end_col)
27035 /* In R2L rows we swap BEG and END, see below. */
27036 : (hlinfo->mouse_face_end_col <= hpos
27037 && hpos < hlinfo->mouse_face_beg_col))
27038 && hlinfo->mouse_face_beg_row == vpos )
27039 return;
27040
27041 if (clear_mouse_face (hlinfo))
27042 cursor = No_Cursor;
27043
27044 if (!row->reversed_p)
27045 {
27046 hlinfo->mouse_face_beg_col = hpos;
27047 hlinfo->mouse_face_beg_x = original_x_pixel
27048 - (total_pixel_width + dx);
27049 hlinfo->mouse_face_end_col = hpos + gseq_length;
27050 hlinfo->mouse_face_end_x = 0;
27051 }
27052 else
27053 {
27054 /* In R2L rows, show_mouse_face expects BEG and END
27055 coordinates to be swapped. */
27056 hlinfo->mouse_face_end_col = hpos;
27057 hlinfo->mouse_face_end_x = original_x_pixel
27058 - (total_pixel_width + dx);
27059 hlinfo->mouse_face_beg_col = hpos + gseq_length;
27060 hlinfo->mouse_face_beg_x = 0;
27061 }
27062
27063 hlinfo->mouse_face_beg_row = vpos;
27064 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
27065 hlinfo->mouse_face_beg_y = 0;
27066 hlinfo->mouse_face_end_y = 0;
27067 hlinfo->mouse_face_past_end = 0;
27068 hlinfo->mouse_face_window = window;
27069
27070 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
27071 charpos,
27072 0, 0, 0,
27073 &ignore,
27074 glyph->face_id,
27075 1);
27076 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27077
27078 if (NILP (pointer))
27079 pointer = Qhand;
27080 }
27081 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
27082 clear_mouse_face (hlinfo);
27083 }
27084 #ifdef HAVE_WINDOW_SYSTEM
27085 if (FRAME_WINDOW_P (f))
27086 define_frame_cursor1 (f, cursor, pointer);
27087 #endif
27088 }
27089
27090
27091 /* EXPORT:
27092 Take proper action when the mouse has moved to position X, Y on
27093 frame F as regards highlighting characters that have mouse-face
27094 properties. Also de-highlighting chars where the mouse was before.
27095 X and Y can be negative or out of range. */
27096
27097 void
27098 note_mouse_highlight (struct frame *f, int x, int y)
27099 {
27100 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27101 enum window_part part = ON_NOTHING;
27102 Lisp_Object window;
27103 struct window *w;
27104 Cursor cursor = No_Cursor;
27105 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
27106 struct buffer *b;
27107
27108 /* When a menu is active, don't highlight because this looks odd. */
27109 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
27110 if (popup_activated ())
27111 return;
27112 #endif
27113
27114 if (NILP (Vmouse_highlight)
27115 || !f->glyphs_initialized_p
27116 || f->pointer_invisible)
27117 return;
27118
27119 hlinfo->mouse_face_mouse_x = x;
27120 hlinfo->mouse_face_mouse_y = y;
27121 hlinfo->mouse_face_mouse_frame = f;
27122
27123 if (hlinfo->mouse_face_defer)
27124 return;
27125
27126 if (gc_in_progress)
27127 {
27128 hlinfo->mouse_face_deferred_gc = 1;
27129 return;
27130 }
27131
27132 /* Which window is that in? */
27133 window = window_from_coordinates (f, x, y, &part, 1);
27134
27135 /* If displaying active text in another window, clear that. */
27136 if (! EQ (window, hlinfo->mouse_face_window)
27137 /* Also clear if we move out of text area in same window. */
27138 || (!NILP (hlinfo->mouse_face_window)
27139 && !NILP (window)
27140 && part != ON_TEXT
27141 && part != ON_MODE_LINE
27142 && part != ON_HEADER_LINE))
27143 clear_mouse_face (hlinfo);
27144
27145 /* Not on a window -> return. */
27146 if (!WINDOWP (window))
27147 return;
27148
27149 /* Reset help_echo_string. It will get recomputed below. */
27150 help_echo_string = Qnil;
27151
27152 /* Convert to window-relative pixel coordinates. */
27153 w = XWINDOW (window);
27154 frame_to_window_pixel_xy (w, &x, &y);
27155
27156 #ifdef HAVE_WINDOW_SYSTEM
27157 /* Handle tool-bar window differently since it doesn't display a
27158 buffer. */
27159 if (EQ (window, f->tool_bar_window))
27160 {
27161 note_tool_bar_highlight (f, x, y);
27162 return;
27163 }
27164 #endif
27165
27166 /* Mouse is on the mode, header line or margin? */
27167 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
27168 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
27169 {
27170 note_mode_line_or_margin_highlight (window, x, y, part);
27171 return;
27172 }
27173
27174 #ifdef HAVE_WINDOW_SYSTEM
27175 if (part == ON_VERTICAL_BORDER)
27176 {
27177 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
27178 help_echo_string = build_string ("drag-mouse-1: resize");
27179 }
27180 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
27181 || part == ON_SCROLL_BAR)
27182 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27183 else
27184 cursor = FRAME_X_OUTPUT (f)->text_cursor;
27185 #endif
27186
27187 /* Are we in a window whose display is up to date?
27188 And verify the buffer's text has not changed. */
27189 b = XBUFFER (w->buffer);
27190 if (part == ON_TEXT
27191 && EQ (w->window_end_valid, w->buffer)
27192 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
27193 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
27194 {
27195 int hpos, vpos, dx, dy, area = LAST_AREA;
27196 EMACS_INT pos;
27197 struct glyph *glyph;
27198 Lisp_Object object;
27199 Lisp_Object mouse_face = Qnil, position;
27200 Lisp_Object *overlay_vec = NULL;
27201 ptrdiff_t i, noverlays;
27202 struct buffer *obuf;
27203 EMACS_INT obegv, ozv;
27204 int same_region;
27205
27206 /* Find the glyph under X/Y. */
27207 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
27208
27209 #ifdef HAVE_WINDOW_SYSTEM
27210 /* Look for :pointer property on image. */
27211 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27212 {
27213 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27214 if (img != NULL && IMAGEP (img->spec))
27215 {
27216 Lisp_Object image_map, hotspot;
27217 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
27218 !NILP (image_map))
27219 && (hotspot = find_hot_spot (image_map,
27220 glyph->slice.img.x + dx,
27221 glyph->slice.img.y + dy),
27222 CONSP (hotspot))
27223 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
27224 {
27225 Lisp_Object plist;
27226
27227 /* Could check XCAR (hotspot) to see if we enter/leave
27228 this hot-spot.
27229 If so, we could look for mouse-enter, mouse-leave
27230 properties in PLIST (and do something...). */
27231 hotspot = XCDR (hotspot);
27232 if (CONSP (hotspot)
27233 && (plist = XCAR (hotspot), CONSP (plist)))
27234 {
27235 pointer = Fplist_get (plist, Qpointer);
27236 if (NILP (pointer))
27237 pointer = Qhand;
27238 help_echo_string = Fplist_get (plist, Qhelp_echo);
27239 if (!NILP (help_echo_string))
27240 {
27241 help_echo_window = window;
27242 help_echo_object = glyph->object;
27243 help_echo_pos = glyph->charpos;
27244 }
27245 }
27246 }
27247 if (NILP (pointer))
27248 pointer = Fplist_get (XCDR (img->spec), QCpointer);
27249 }
27250 }
27251 #endif /* HAVE_WINDOW_SYSTEM */
27252
27253 /* Clear mouse face if X/Y not over text. */
27254 if (glyph == NULL
27255 || area != TEXT_AREA
27256 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p
27257 /* Glyph's OBJECT is an integer for glyphs inserted by the
27258 display engine for its internal purposes, like truncation
27259 and continuation glyphs and blanks beyond the end of
27260 line's text on text terminals. If we are over such a
27261 glyph, we are not over any text. */
27262 || INTEGERP (glyph->object)
27263 /* R2L rows have a stretch glyph at their front, which
27264 stands for no text, whereas L2R rows have no glyphs at
27265 all beyond the end of text. Treat such stretch glyphs
27266 like we do with NULL glyphs in L2R rows. */
27267 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
27268 && glyph == MATRIX_ROW (w->current_matrix, vpos)->glyphs[TEXT_AREA]
27269 && glyph->type == STRETCH_GLYPH
27270 && glyph->avoid_cursor_p))
27271 {
27272 if (clear_mouse_face (hlinfo))
27273 cursor = No_Cursor;
27274 #ifdef HAVE_WINDOW_SYSTEM
27275 if (FRAME_WINDOW_P (f) && NILP (pointer))
27276 {
27277 if (area != TEXT_AREA)
27278 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
27279 else
27280 pointer = Vvoid_text_area_pointer;
27281 }
27282 #endif
27283 goto set_cursor;
27284 }
27285
27286 pos = glyph->charpos;
27287 object = glyph->object;
27288 if (!STRINGP (object) && !BUFFERP (object))
27289 goto set_cursor;
27290
27291 /* If we get an out-of-range value, return now; avoid an error. */
27292 if (BUFFERP (object) && pos > BUF_Z (b))
27293 goto set_cursor;
27294
27295 /* Make the window's buffer temporarily current for
27296 overlays_at and compute_char_face. */
27297 obuf = current_buffer;
27298 current_buffer = b;
27299 obegv = BEGV;
27300 ozv = ZV;
27301 BEGV = BEG;
27302 ZV = Z;
27303
27304 /* Is this char mouse-active or does it have help-echo? */
27305 position = make_number (pos);
27306
27307 if (BUFFERP (object))
27308 {
27309 /* Put all the overlays we want in a vector in overlay_vec. */
27310 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
27311 /* Sort overlays into increasing priority order. */
27312 noverlays = sort_overlays (overlay_vec, noverlays, w);
27313 }
27314 else
27315 noverlays = 0;
27316
27317 same_region = coords_in_mouse_face_p (w, hpos, vpos);
27318
27319 if (same_region)
27320 cursor = No_Cursor;
27321
27322 /* Check mouse-face highlighting. */
27323 if (! same_region
27324 /* If there exists an overlay with mouse-face overlapping
27325 the one we are currently highlighting, we have to
27326 check if we enter the overlapping overlay, and then
27327 highlight only that. */
27328 || (OVERLAYP (hlinfo->mouse_face_overlay)
27329 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
27330 {
27331 /* Find the highest priority overlay with a mouse-face. */
27332 Lisp_Object overlay = Qnil;
27333 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
27334 {
27335 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
27336 if (!NILP (mouse_face))
27337 overlay = overlay_vec[i];
27338 }
27339
27340 /* If we're highlighting the same overlay as before, there's
27341 no need to do that again. */
27342 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
27343 goto check_help_echo;
27344 hlinfo->mouse_face_overlay = overlay;
27345
27346 /* Clear the display of the old active region, if any. */
27347 if (clear_mouse_face (hlinfo))
27348 cursor = No_Cursor;
27349
27350 /* If no overlay applies, get a text property. */
27351 if (NILP (overlay))
27352 mouse_face = Fget_text_property (position, Qmouse_face, object);
27353
27354 /* Next, compute the bounds of the mouse highlighting and
27355 display it. */
27356 if (!NILP (mouse_face) && STRINGP (object))
27357 {
27358 /* The mouse-highlighting comes from a display string
27359 with a mouse-face. */
27360 Lisp_Object s, e;
27361 EMACS_INT ignore;
27362
27363 s = Fprevious_single_property_change
27364 (make_number (pos + 1), Qmouse_face, object, Qnil);
27365 e = Fnext_single_property_change
27366 (position, Qmouse_face, object, Qnil);
27367 if (NILP (s))
27368 s = make_number (0);
27369 if (NILP (e))
27370 e = make_number (SCHARS (object) - 1);
27371 mouse_face_from_string_pos (w, hlinfo, object,
27372 XINT (s), XINT (e));
27373 hlinfo->mouse_face_past_end = 0;
27374 hlinfo->mouse_face_window = window;
27375 hlinfo->mouse_face_face_id
27376 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
27377 glyph->face_id, 1);
27378 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
27379 cursor = No_Cursor;
27380 }
27381 else
27382 {
27383 /* The mouse-highlighting, if any, comes from an overlay
27384 or text property in the buffer. */
27385 Lisp_Object buffer IF_LINT (= Qnil);
27386 Lisp_Object disp_string IF_LINT (= Qnil);
27387
27388 if (STRINGP (object))
27389 {
27390 /* If we are on a display string with no mouse-face,
27391 check if the text under it has one. */
27392 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
27393 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27394 pos = string_buffer_position (object, start);
27395 if (pos > 0)
27396 {
27397 mouse_face = get_char_property_and_overlay
27398 (make_number (pos), Qmouse_face, w->buffer, &overlay);
27399 buffer = w->buffer;
27400 disp_string = object;
27401 }
27402 }
27403 else
27404 {
27405 buffer = object;
27406 disp_string = Qnil;
27407 }
27408
27409 if (!NILP (mouse_face))
27410 {
27411 Lisp_Object before, after;
27412 Lisp_Object before_string, after_string;
27413 /* To correctly find the limits of mouse highlight
27414 in a bidi-reordered buffer, we must not use the
27415 optimization of limiting the search in
27416 previous-single-property-change and
27417 next-single-property-change, because
27418 rows_from_pos_range needs the real start and end
27419 positions to DTRT in this case. That's because
27420 the first row visible in a window does not
27421 necessarily display the character whose position
27422 is the smallest. */
27423 Lisp_Object lim1 =
27424 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27425 ? Fmarker_position (w->start)
27426 : Qnil;
27427 Lisp_Object lim2 =
27428 NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
27429 ? make_number (BUF_Z (XBUFFER (buffer))
27430 - XFASTINT (w->window_end_pos))
27431 : Qnil;
27432
27433 if (NILP (overlay))
27434 {
27435 /* Handle the text property case. */
27436 before = Fprevious_single_property_change
27437 (make_number (pos + 1), Qmouse_face, buffer, lim1);
27438 after = Fnext_single_property_change
27439 (make_number (pos), Qmouse_face, buffer, lim2);
27440 before_string = after_string = Qnil;
27441 }
27442 else
27443 {
27444 /* Handle the overlay case. */
27445 before = Foverlay_start (overlay);
27446 after = Foverlay_end (overlay);
27447 before_string = Foverlay_get (overlay, Qbefore_string);
27448 after_string = Foverlay_get (overlay, Qafter_string);
27449
27450 if (!STRINGP (before_string)) before_string = Qnil;
27451 if (!STRINGP (after_string)) after_string = Qnil;
27452 }
27453
27454 mouse_face_from_buffer_pos (window, hlinfo, pos,
27455 NILP (before)
27456 ? 1
27457 : XFASTINT (before),
27458 NILP (after)
27459 ? BUF_Z (XBUFFER (buffer))
27460 : XFASTINT (after),
27461 before_string, after_string,
27462 disp_string);
27463 cursor = No_Cursor;
27464 }
27465 }
27466 }
27467
27468 check_help_echo:
27469
27470 /* Look for a `help-echo' property. */
27471 if (NILP (help_echo_string)) {
27472 Lisp_Object help, overlay;
27473
27474 /* Check overlays first. */
27475 help = overlay = Qnil;
27476 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
27477 {
27478 overlay = overlay_vec[i];
27479 help = Foverlay_get (overlay, Qhelp_echo);
27480 }
27481
27482 if (!NILP (help))
27483 {
27484 help_echo_string = help;
27485 help_echo_window = window;
27486 help_echo_object = overlay;
27487 help_echo_pos = pos;
27488 }
27489 else
27490 {
27491 Lisp_Object obj = glyph->object;
27492 EMACS_INT charpos = glyph->charpos;
27493
27494 /* Try text properties. */
27495 if (STRINGP (obj)
27496 && charpos >= 0
27497 && charpos < SCHARS (obj))
27498 {
27499 help = Fget_text_property (make_number (charpos),
27500 Qhelp_echo, obj);
27501 if (NILP (help))
27502 {
27503 /* If the string itself doesn't specify a help-echo,
27504 see if the buffer text ``under'' it does. */
27505 struct glyph_row *r
27506 = MATRIX_ROW (w->current_matrix, vpos);
27507 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27508 EMACS_INT p = string_buffer_position (obj, start);
27509 if (p > 0)
27510 {
27511 help = Fget_char_property (make_number (p),
27512 Qhelp_echo, w->buffer);
27513 if (!NILP (help))
27514 {
27515 charpos = p;
27516 obj = w->buffer;
27517 }
27518 }
27519 }
27520 }
27521 else if (BUFFERP (obj)
27522 && charpos >= BEGV
27523 && charpos < ZV)
27524 help = Fget_text_property (make_number (charpos), Qhelp_echo,
27525 obj);
27526
27527 if (!NILP (help))
27528 {
27529 help_echo_string = help;
27530 help_echo_window = window;
27531 help_echo_object = obj;
27532 help_echo_pos = charpos;
27533 }
27534 }
27535 }
27536
27537 #ifdef HAVE_WINDOW_SYSTEM
27538 /* Look for a `pointer' property. */
27539 if (FRAME_WINDOW_P (f) && NILP (pointer))
27540 {
27541 /* Check overlays first. */
27542 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
27543 pointer = Foverlay_get (overlay_vec[i], Qpointer);
27544
27545 if (NILP (pointer))
27546 {
27547 Lisp_Object obj = glyph->object;
27548 EMACS_INT charpos = glyph->charpos;
27549
27550 /* Try text properties. */
27551 if (STRINGP (obj)
27552 && charpos >= 0
27553 && charpos < SCHARS (obj))
27554 {
27555 pointer = Fget_text_property (make_number (charpos),
27556 Qpointer, obj);
27557 if (NILP (pointer))
27558 {
27559 /* If the string itself doesn't specify a pointer,
27560 see if the buffer text ``under'' it does. */
27561 struct glyph_row *r
27562 = MATRIX_ROW (w->current_matrix, vpos);
27563 EMACS_INT start = MATRIX_ROW_START_CHARPOS (r);
27564 EMACS_INT p = string_buffer_position (obj, start);
27565 if (p > 0)
27566 pointer = Fget_char_property (make_number (p),
27567 Qpointer, w->buffer);
27568 }
27569 }
27570 else if (BUFFERP (obj)
27571 && charpos >= BEGV
27572 && charpos < ZV)
27573 pointer = Fget_text_property (make_number (charpos),
27574 Qpointer, obj);
27575 }
27576 }
27577 #endif /* HAVE_WINDOW_SYSTEM */
27578
27579 BEGV = obegv;
27580 ZV = ozv;
27581 current_buffer = obuf;
27582 }
27583
27584 set_cursor:
27585
27586 #ifdef HAVE_WINDOW_SYSTEM
27587 if (FRAME_WINDOW_P (f))
27588 define_frame_cursor1 (f, cursor, pointer);
27589 #else
27590 /* This is here to prevent a compiler error, about "label at end of
27591 compound statement". */
27592 return;
27593 #endif
27594 }
27595
27596
27597 /* EXPORT for RIF:
27598 Clear any mouse-face on window W. This function is part of the
27599 redisplay interface, and is called from try_window_id and similar
27600 functions to ensure the mouse-highlight is off. */
27601
27602 void
27603 x_clear_window_mouse_face (struct window *w)
27604 {
27605 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27606 Lisp_Object window;
27607
27608 BLOCK_INPUT;
27609 XSETWINDOW (window, w);
27610 if (EQ (window, hlinfo->mouse_face_window))
27611 clear_mouse_face (hlinfo);
27612 UNBLOCK_INPUT;
27613 }
27614
27615
27616 /* EXPORT:
27617 Just discard the mouse face information for frame F, if any.
27618 This is used when the size of F is changed. */
27619
27620 void
27621 cancel_mouse_face (struct frame *f)
27622 {
27623 Lisp_Object window;
27624 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27625
27626 window = hlinfo->mouse_face_window;
27627 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
27628 {
27629 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27630 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27631 hlinfo->mouse_face_window = Qnil;
27632 }
27633 }
27634
27635
27636 \f
27637 /***********************************************************************
27638 Exposure Events
27639 ***********************************************************************/
27640
27641 #ifdef HAVE_WINDOW_SYSTEM
27642
27643 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27644 which intersects rectangle R. R is in window-relative coordinates. */
27645
27646 static void
27647 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
27648 enum glyph_row_area area)
27649 {
27650 struct glyph *first = row->glyphs[area];
27651 struct glyph *end = row->glyphs[area] + row->used[area];
27652 struct glyph *last;
27653 int first_x, start_x, x;
27654
27655 if (area == TEXT_AREA && row->fill_line_p)
27656 /* If row extends face to end of line write the whole line. */
27657 draw_glyphs (w, 0, row, area,
27658 0, row->used[area],
27659 DRAW_NORMAL_TEXT, 0);
27660 else
27661 {
27662 /* Set START_X to the window-relative start position for drawing glyphs of
27663 AREA. The first glyph of the text area can be partially visible.
27664 The first glyphs of other areas cannot. */
27665 start_x = window_box_left_offset (w, area);
27666 x = start_x;
27667 if (area == TEXT_AREA)
27668 x += row->x;
27669
27670 /* Find the first glyph that must be redrawn. */
27671 while (first < end
27672 && x + first->pixel_width < r->x)
27673 {
27674 x += first->pixel_width;
27675 ++first;
27676 }
27677
27678 /* Find the last one. */
27679 last = first;
27680 first_x = x;
27681 while (last < end
27682 && x < r->x + r->width)
27683 {
27684 x += last->pixel_width;
27685 ++last;
27686 }
27687
27688 /* Repaint. */
27689 if (last > first)
27690 draw_glyphs (w, first_x - start_x, row, area,
27691 first - row->glyphs[area], last - row->glyphs[area],
27692 DRAW_NORMAL_TEXT, 0);
27693 }
27694 }
27695
27696
27697 /* Redraw the parts of the glyph row ROW on window W intersecting
27698 rectangle R. R is in window-relative coordinates. Value is
27699 non-zero if mouse-face was overwritten. */
27700
27701 static int
27702 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
27703 {
27704 xassert (row->enabled_p);
27705
27706 if (row->mode_line_p || w->pseudo_window_p)
27707 draw_glyphs (w, 0, row, TEXT_AREA,
27708 0, row->used[TEXT_AREA],
27709 DRAW_NORMAL_TEXT, 0);
27710 else
27711 {
27712 if (row->used[LEFT_MARGIN_AREA])
27713 expose_area (w, row, r, LEFT_MARGIN_AREA);
27714 if (row->used[TEXT_AREA])
27715 expose_area (w, row, r, TEXT_AREA);
27716 if (row->used[RIGHT_MARGIN_AREA])
27717 expose_area (w, row, r, RIGHT_MARGIN_AREA);
27718 draw_row_fringe_bitmaps (w, row);
27719 }
27720
27721 return row->mouse_face_p;
27722 }
27723
27724
27725 /* Redraw those parts of glyphs rows during expose event handling that
27726 overlap other rows. Redrawing of an exposed line writes over parts
27727 of lines overlapping that exposed line; this function fixes that.
27728
27729 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27730 row in W's current matrix that is exposed and overlaps other rows.
27731 LAST_OVERLAPPING_ROW is the last such row. */
27732
27733 static void
27734 expose_overlaps (struct window *w,
27735 struct glyph_row *first_overlapping_row,
27736 struct glyph_row *last_overlapping_row,
27737 XRectangle *r)
27738 {
27739 struct glyph_row *row;
27740
27741 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
27742 if (row->overlapping_p)
27743 {
27744 xassert (row->enabled_p && !row->mode_line_p);
27745
27746 row->clip = r;
27747 if (row->used[LEFT_MARGIN_AREA])
27748 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
27749
27750 if (row->used[TEXT_AREA])
27751 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
27752
27753 if (row->used[RIGHT_MARGIN_AREA])
27754 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
27755 row->clip = NULL;
27756 }
27757 }
27758
27759
27760 /* Return non-zero if W's cursor intersects rectangle R. */
27761
27762 static int
27763 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
27764 {
27765 XRectangle cr, result;
27766 struct glyph *cursor_glyph;
27767 struct glyph_row *row;
27768
27769 if (w->phys_cursor.vpos >= 0
27770 && w->phys_cursor.vpos < w->current_matrix->nrows
27771 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
27772 row->enabled_p)
27773 && row->cursor_in_fringe_p)
27774 {
27775 /* Cursor is in the fringe. */
27776 cr.x = window_box_right_offset (w,
27777 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
27778 ? RIGHT_MARGIN_AREA
27779 : TEXT_AREA));
27780 cr.y = row->y;
27781 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
27782 cr.height = row->height;
27783 return x_intersect_rectangles (&cr, r, &result);
27784 }
27785
27786 cursor_glyph = get_phys_cursor_glyph (w);
27787 if (cursor_glyph)
27788 {
27789 /* r is relative to W's box, but w->phys_cursor.x is relative
27790 to left edge of W's TEXT area. Adjust it. */
27791 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
27792 cr.y = w->phys_cursor.y;
27793 cr.width = cursor_glyph->pixel_width;
27794 cr.height = w->phys_cursor_height;
27795 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27796 I assume the effect is the same -- and this is portable. */
27797 return x_intersect_rectangles (&cr, r, &result);
27798 }
27799 /* If we don't understand the format, pretend we're not in the hot-spot. */
27800 return 0;
27801 }
27802
27803
27804 /* EXPORT:
27805 Draw a vertical window border to the right of window W if W doesn't
27806 have vertical scroll bars. */
27807
27808 void
27809 x_draw_vertical_border (struct window *w)
27810 {
27811 struct frame *f = XFRAME (WINDOW_FRAME (w));
27812
27813 /* We could do better, if we knew what type of scroll-bar the adjacent
27814 windows (on either side) have... But we don't :-(
27815 However, I think this works ok. ++KFS 2003-04-25 */
27816
27817 /* Redraw borders between horizontally adjacent windows. Don't
27818 do it for frames with vertical scroll bars because either the
27819 right scroll bar of a window, or the left scroll bar of its
27820 neighbor will suffice as a border. */
27821 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
27822 return;
27823
27824 if (!WINDOW_RIGHTMOST_P (w)
27825 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
27826 {
27827 int x0, x1, y0, y1;
27828
27829 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27830 y1 -= 1;
27831
27832 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27833 x1 -= 1;
27834
27835 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
27836 }
27837 else if (!WINDOW_LEFTMOST_P (w)
27838 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
27839 {
27840 int x0, x1, y0, y1;
27841
27842 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
27843 y1 -= 1;
27844
27845 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
27846 x0 -= 1;
27847
27848 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
27849 }
27850 }
27851
27852
27853 /* Redraw the part of window W intersection rectangle FR. Pixel
27854 coordinates in FR are frame-relative. Call this function with
27855 input blocked. Value is non-zero if the exposure overwrites
27856 mouse-face. */
27857
27858 static int
27859 expose_window (struct window *w, XRectangle *fr)
27860 {
27861 struct frame *f = XFRAME (w->frame);
27862 XRectangle wr, r;
27863 int mouse_face_overwritten_p = 0;
27864
27865 /* If window is not yet fully initialized, do nothing. This can
27866 happen when toolkit scroll bars are used and a window is split.
27867 Reconfiguring the scroll bar will generate an expose for a newly
27868 created window. */
27869 if (w->current_matrix == NULL)
27870 return 0;
27871
27872 /* When we're currently updating the window, display and current
27873 matrix usually don't agree. Arrange for a thorough display
27874 later. */
27875 if (w == updated_window)
27876 {
27877 SET_FRAME_GARBAGED (f);
27878 return 0;
27879 }
27880
27881 /* Frame-relative pixel rectangle of W. */
27882 wr.x = WINDOW_LEFT_EDGE_X (w);
27883 wr.y = WINDOW_TOP_EDGE_Y (w);
27884 wr.width = WINDOW_TOTAL_WIDTH (w);
27885 wr.height = WINDOW_TOTAL_HEIGHT (w);
27886
27887 if (x_intersect_rectangles (fr, &wr, &r))
27888 {
27889 int yb = window_text_bottom_y (w);
27890 struct glyph_row *row;
27891 int cursor_cleared_p, phys_cursor_on_p;
27892 struct glyph_row *first_overlapping_row, *last_overlapping_row;
27893
27894 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
27895 r.x, r.y, r.width, r.height));
27896
27897 /* Convert to window coordinates. */
27898 r.x -= WINDOW_LEFT_EDGE_X (w);
27899 r.y -= WINDOW_TOP_EDGE_Y (w);
27900
27901 /* Turn off the cursor. */
27902 if (!w->pseudo_window_p
27903 && phys_cursor_in_rect_p (w, &r))
27904 {
27905 x_clear_cursor (w);
27906 cursor_cleared_p = 1;
27907 }
27908 else
27909 cursor_cleared_p = 0;
27910
27911 /* If the row containing the cursor extends face to end of line,
27912 then expose_area might overwrite the cursor outside the
27913 rectangle and thus notice_overwritten_cursor might clear
27914 w->phys_cursor_on_p. We remember the original value and
27915 check later if it is changed. */
27916 phys_cursor_on_p = w->phys_cursor_on_p;
27917
27918 /* Update lines intersecting rectangle R. */
27919 first_overlapping_row = last_overlapping_row = NULL;
27920 for (row = w->current_matrix->rows;
27921 row->enabled_p;
27922 ++row)
27923 {
27924 int y0 = row->y;
27925 int y1 = MATRIX_ROW_BOTTOM_Y (row);
27926
27927 if ((y0 >= r.y && y0 < r.y + r.height)
27928 || (y1 > r.y && y1 < r.y + r.height)
27929 || (r.y >= y0 && r.y < y1)
27930 || (r.y + r.height > y0 && r.y + r.height < y1))
27931 {
27932 /* A header line may be overlapping, but there is no need
27933 to fix overlapping areas for them. KFS 2005-02-12 */
27934 if (row->overlapping_p && !row->mode_line_p)
27935 {
27936 if (first_overlapping_row == NULL)
27937 first_overlapping_row = row;
27938 last_overlapping_row = row;
27939 }
27940
27941 row->clip = fr;
27942 if (expose_line (w, row, &r))
27943 mouse_face_overwritten_p = 1;
27944 row->clip = NULL;
27945 }
27946 else if (row->overlapping_p)
27947 {
27948 /* We must redraw a row overlapping the exposed area. */
27949 if (y0 < r.y
27950 ? y0 + row->phys_height > r.y
27951 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
27952 {
27953 if (first_overlapping_row == NULL)
27954 first_overlapping_row = row;
27955 last_overlapping_row = row;
27956 }
27957 }
27958
27959 if (y1 >= yb)
27960 break;
27961 }
27962
27963 /* Display the mode line if there is one. */
27964 if (WINDOW_WANTS_MODELINE_P (w)
27965 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
27966 row->enabled_p)
27967 && row->y < r.y + r.height)
27968 {
27969 if (expose_line (w, row, &r))
27970 mouse_face_overwritten_p = 1;
27971 }
27972
27973 if (!w->pseudo_window_p)
27974 {
27975 /* Fix the display of overlapping rows. */
27976 if (first_overlapping_row)
27977 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
27978 fr);
27979
27980 /* Draw border between windows. */
27981 x_draw_vertical_border (w);
27982
27983 /* Turn the cursor on again. */
27984 if (cursor_cleared_p
27985 || (phys_cursor_on_p && !w->phys_cursor_on_p))
27986 update_window_cursor (w, 1);
27987 }
27988 }
27989
27990 return mouse_face_overwritten_p;
27991 }
27992
27993
27994
27995 /* Redraw (parts) of all windows in the window tree rooted at W that
27996 intersect R. R contains frame pixel coordinates. Value is
27997 non-zero if the exposure overwrites mouse-face. */
27998
27999 static int
28000 expose_window_tree (struct window *w, XRectangle *r)
28001 {
28002 struct frame *f = XFRAME (w->frame);
28003 int mouse_face_overwritten_p = 0;
28004
28005 while (w && !FRAME_GARBAGED_P (f))
28006 {
28007 if (!NILP (w->hchild))
28008 mouse_face_overwritten_p
28009 |= expose_window_tree (XWINDOW (w->hchild), r);
28010 else if (!NILP (w->vchild))
28011 mouse_face_overwritten_p
28012 |= expose_window_tree (XWINDOW (w->vchild), r);
28013 else
28014 mouse_face_overwritten_p |= expose_window (w, r);
28015
28016 w = NILP (w->next) ? NULL : XWINDOW (w->next);
28017 }
28018
28019 return mouse_face_overwritten_p;
28020 }
28021
28022
28023 /* EXPORT:
28024 Redisplay an exposed area of frame F. X and Y are the upper-left
28025 corner of the exposed rectangle. W and H are width and height of
28026 the exposed area. All are pixel values. W or H zero means redraw
28027 the entire frame. */
28028
28029 void
28030 expose_frame (struct frame *f, int x, int y, int w, int h)
28031 {
28032 XRectangle r;
28033 int mouse_face_overwritten_p = 0;
28034
28035 TRACE ((stderr, "expose_frame "));
28036
28037 /* No need to redraw if frame will be redrawn soon. */
28038 if (FRAME_GARBAGED_P (f))
28039 {
28040 TRACE ((stderr, " garbaged\n"));
28041 return;
28042 }
28043
28044 /* If basic faces haven't been realized yet, there is no point in
28045 trying to redraw anything. This can happen when we get an expose
28046 event while Emacs is starting, e.g. by moving another window. */
28047 if (FRAME_FACE_CACHE (f) == NULL
28048 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
28049 {
28050 TRACE ((stderr, " no faces\n"));
28051 return;
28052 }
28053
28054 if (w == 0 || h == 0)
28055 {
28056 r.x = r.y = 0;
28057 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
28058 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
28059 }
28060 else
28061 {
28062 r.x = x;
28063 r.y = y;
28064 r.width = w;
28065 r.height = h;
28066 }
28067
28068 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
28069 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
28070
28071 if (WINDOWP (f->tool_bar_window))
28072 mouse_face_overwritten_p
28073 |= expose_window (XWINDOW (f->tool_bar_window), &r);
28074
28075 #ifdef HAVE_X_WINDOWS
28076 #ifndef MSDOS
28077 #ifndef USE_X_TOOLKIT
28078 if (WINDOWP (f->menu_bar_window))
28079 mouse_face_overwritten_p
28080 |= expose_window (XWINDOW (f->menu_bar_window), &r);
28081 #endif /* not USE_X_TOOLKIT */
28082 #endif
28083 #endif
28084
28085 /* Some window managers support a focus-follows-mouse style with
28086 delayed raising of frames. Imagine a partially obscured frame,
28087 and moving the mouse into partially obscured mouse-face on that
28088 frame. The visible part of the mouse-face will be highlighted,
28089 then the WM raises the obscured frame. With at least one WM, KDE
28090 2.1, Emacs is not getting any event for the raising of the frame
28091 (even tried with SubstructureRedirectMask), only Expose events.
28092 These expose events will draw text normally, i.e. not
28093 highlighted. Which means we must redo the highlight here.
28094 Subsume it under ``we love X''. --gerd 2001-08-15 */
28095 /* Included in Windows version because Windows most likely does not
28096 do the right thing if any third party tool offers
28097 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
28098 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
28099 {
28100 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28101 if (f == hlinfo->mouse_face_mouse_frame)
28102 {
28103 int mouse_x = hlinfo->mouse_face_mouse_x;
28104 int mouse_y = hlinfo->mouse_face_mouse_y;
28105 clear_mouse_face (hlinfo);
28106 note_mouse_highlight (f, mouse_x, mouse_y);
28107 }
28108 }
28109 }
28110
28111
28112 /* EXPORT:
28113 Determine the intersection of two rectangles R1 and R2. Return
28114 the intersection in *RESULT. Value is non-zero if RESULT is not
28115 empty. */
28116
28117 int
28118 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
28119 {
28120 XRectangle *left, *right;
28121 XRectangle *upper, *lower;
28122 int intersection_p = 0;
28123
28124 /* Rearrange so that R1 is the left-most rectangle. */
28125 if (r1->x < r2->x)
28126 left = r1, right = r2;
28127 else
28128 left = r2, right = r1;
28129
28130 /* X0 of the intersection is right.x0, if this is inside R1,
28131 otherwise there is no intersection. */
28132 if (right->x <= left->x + left->width)
28133 {
28134 result->x = right->x;
28135
28136 /* The right end of the intersection is the minimum of
28137 the right ends of left and right. */
28138 result->width = (min (left->x + left->width, right->x + right->width)
28139 - result->x);
28140
28141 /* Same game for Y. */
28142 if (r1->y < r2->y)
28143 upper = r1, lower = r2;
28144 else
28145 upper = r2, lower = r1;
28146
28147 /* The upper end of the intersection is lower.y0, if this is inside
28148 of upper. Otherwise, there is no intersection. */
28149 if (lower->y <= upper->y + upper->height)
28150 {
28151 result->y = lower->y;
28152
28153 /* The lower end of the intersection is the minimum of the lower
28154 ends of upper and lower. */
28155 result->height = (min (lower->y + lower->height,
28156 upper->y + upper->height)
28157 - result->y);
28158 intersection_p = 1;
28159 }
28160 }
28161
28162 return intersection_p;
28163 }
28164
28165 #endif /* HAVE_WINDOW_SYSTEM */
28166
28167 \f
28168 /***********************************************************************
28169 Initialization
28170 ***********************************************************************/
28171
28172 void
28173 syms_of_xdisp (void)
28174 {
28175 Vwith_echo_area_save_vector = Qnil;
28176 staticpro (&Vwith_echo_area_save_vector);
28177
28178 Vmessage_stack = Qnil;
28179 staticpro (&Vmessage_stack);
28180
28181 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
28182
28183 message_dolog_marker1 = Fmake_marker ();
28184 staticpro (&message_dolog_marker1);
28185 message_dolog_marker2 = Fmake_marker ();
28186 staticpro (&message_dolog_marker2);
28187 message_dolog_marker3 = Fmake_marker ();
28188 staticpro (&message_dolog_marker3);
28189
28190 #if GLYPH_DEBUG
28191 defsubr (&Sdump_frame_glyph_matrix);
28192 defsubr (&Sdump_glyph_matrix);
28193 defsubr (&Sdump_glyph_row);
28194 defsubr (&Sdump_tool_bar_row);
28195 defsubr (&Strace_redisplay);
28196 defsubr (&Strace_to_stderr);
28197 #endif
28198 #ifdef HAVE_WINDOW_SYSTEM
28199 defsubr (&Stool_bar_lines_needed);
28200 defsubr (&Slookup_image_map);
28201 #endif
28202 defsubr (&Sformat_mode_line);
28203 defsubr (&Sinvisible_p);
28204 defsubr (&Scurrent_bidi_paragraph_direction);
28205
28206 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
28207 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
28208 DEFSYM (Qoverriding_local_map, "overriding-local-map");
28209 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
28210 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
28211 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
28212 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
28213 DEFSYM (Qeval, "eval");
28214 DEFSYM (QCdata, ":data");
28215 DEFSYM (Qdisplay, "display");
28216 DEFSYM (Qspace_width, "space-width");
28217 DEFSYM (Qraise, "raise");
28218 DEFSYM (Qslice, "slice");
28219 DEFSYM (Qspace, "space");
28220 DEFSYM (Qmargin, "margin");
28221 DEFSYM (Qpointer, "pointer");
28222 DEFSYM (Qleft_margin, "left-margin");
28223 DEFSYM (Qright_margin, "right-margin");
28224 DEFSYM (Qcenter, "center");
28225 DEFSYM (Qline_height, "line-height");
28226 DEFSYM (QCalign_to, ":align-to");
28227 DEFSYM (QCrelative_width, ":relative-width");
28228 DEFSYM (QCrelative_height, ":relative-height");
28229 DEFSYM (QCeval, ":eval");
28230 DEFSYM (QCpropertize, ":propertize");
28231 DEFSYM (QCfile, ":file");
28232 DEFSYM (Qfontified, "fontified");
28233 DEFSYM (Qfontification_functions, "fontification-functions");
28234 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
28235 DEFSYM (Qescape_glyph, "escape-glyph");
28236 DEFSYM (Qnobreak_space, "nobreak-space");
28237 DEFSYM (Qimage, "image");
28238 DEFSYM (Qtext, "text");
28239 DEFSYM (Qboth, "both");
28240 DEFSYM (Qboth_horiz, "both-horiz");
28241 DEFSYM (Qtext_image_horiz, "text-image-horiz");
28242 DEFSYM (QCmap, ":map");
28243 DEFSYM (QCpointer, ":pointer");
28244 DEFSYM (Qrect, "rect");
28245 DEFSYM (Qcircle, "circle");
28246 DEFSYM (Qpoly, "poly");
28247 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
28248 DEFSYM (Qgrow_only, "grow-only");
28249 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
28250 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
28251 DEFSYM (Qposition, "position");
28252 DEFSYM (Qbuffer_position, "buffer-position");
28253 DEFSYM (Qobject, "object");
28254 DEFSYM (Qbar, "bar");
28255 DEFSYM (Qhbar, "hbar");
28256 DEFSYM (Qbox, "box");
28257 DEFSYM (Qhollow, "hollow");
28258 DEFSYM (Qhand, "hand");
28259 DEFSYM (Qarrow, "arrow");
28260 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
28261
28262 list_of_error = Fcons (Fcons (intern_c_string ("error"),
28263 Fcons (intern_c_string ("void-variable"), Qnil)),
28264 Qnil);
28265 staticpro (&list_of_error);
28266
28267 DEFSYM (Qlast_arrow_position, "last-arrow-position");
28268 DEFSYM (Qlast_arrow_string, "last-arrow-string");
28269 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
28270 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
28271
28272 echo_buffer[0] = echo_buffer[1] = Qnil;
28273 staticpro (&echo_buffer[0]);
28274 staticpro (&echo_buffer[1]);
28275
28276 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
28277 staticpro (&echo_area_buffer[0]);
28278 staticpro (&echo_area_buffer[1]);
28279
28280 Vmessages_buffer_name = make_pure_c_string ("*Messages*");
28281 staticpro (&Vmessages_buffer_name);
28282
28283 mode_line_proptrans_alist = Qnil;
28284 staticpro (&mode_line_proptrans_alist);
28285 mode_line_string_list = Qnil;
28286 staticpro (&mode_line_string_list);
28287 mode_line_string_face = Qnil;
28288 staticpro (&mode_line_string_face);
28289 mode_line_string_face_prop = Qnil;
28290 staticpro (&mode_line_string_face_prop);
28291 Vmode_line_unwind_vector = Qnil;
28292 staticpro (&Vmode_line_unwind_vector);
28293
28294 help_echo_string = Qnil;
28295 staticpro (&help_echo_string);
28296 help_echo_object = Qnil;
28297 staticpro (&help_echo_object);
28298 help_echo_window = Qnil;
28299 staticpro (&help_echo_window);
28300 previous_help_echo_string = Qnil;
28301 staticpro (&previous_help_echo_string);
28302 help_echo_pos = -1;
28303
28304 DEFSYM (Qright_to_left, "right-to-left");
28305 DEFSYM (Qleft_to_right, "left-to-right");
28306
28307 #ifdef HAVE_WINDOW_SYSTEM
28308 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
28309 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
28310 For example, if a block cursor is over a tab, it will be drawn as
28311 wide as that tab on the display. */);
28312 x_stretch_cursor_p = 0;
28313 #endif
28314
28315 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
28316 doc: /* *Non-nil means highlight trailing whitespace.
28317 The face used for trailing whitespace is `trailing-whitespace'. */);
28318 Vshow_trailing_whitespace = Qnil;
28319
28320 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
28321 doc: /* Control highlighting of non-ASCII space and hyphen chars.
28322 If the value is t, Emacs highlights non-ASCII chars which have the
28323 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28324 or `escape-glyph' face respectively.
28325
28326 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28327 U+2011 (non-breaking hyphen) are affected.
28328
28329 Any other non-nil value means to display these characters as a escape
28330 glyph followed by an ordinary space or hyphen.
28331
28332 A value of nil means no special handling of these characters. */);
28333 Vnobreak_char_display = Qt;
28334
28335 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
28336 doc: /* *The pointer shape to show in void text areas.
28337 A value of nil means to show the text pointer. Other options are `arrow',
28338 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28339 Vvoid_text_area_pointer = Qarrow;
28340
28341 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
28342 doc: /* Non-nil means don't actually do any redisplay.
28343 This is used for internal purposes. */);
28344 Vinhibit_redisplay = Qnil;
28345
28346 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
28347 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28348 Vglobal_mode_string = Qnil;
28349
28350 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
28351 doc: /* Marker for where to display an arrow on top of the buffer text.
28352 This must be the beginning of a line in order to work.
28353 See also `overlay-arrow-string'. */);
28354 Voverlay_arrow_position = Qnil;
28355
28356 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
28357 doc: /* String to display as an arrow in non-window frames.
28358 See also `overlay-arrow-position'. */);
28359 Voverlay_arrow_string = make_pure_c_string ("=>");
28360
28361 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
28362 doc: /* List of variables (symbols) which hold markers for overlay arrows.
28363 The symbols on this list are examined during redisplay to determine
28364 where to display overlay arrows. */);
28365 Voverlay_arrow_variable_list
28366 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil);
28367
28368 DEFVAR_INT ("scroll-step", emacs_scroll_step,
28369 doc: /* *The number of lines to try scrolling a window by when point moves out.
28370 If that fails to bring point back on frame, point is centered instead.
28371 If this is zero, point is always centered after it moves off frame.
28372 If you want scrolling to always be a line at a time, you should set
28373 `scroll-conservatively' to a large value rather than set this to 1. */);
28374
28375 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
28376 doc: /* *Scroll up to this many lines, to bring point back on screen.
28377 If point moves off-screen, redisplay will scroll by up to
28378 `scroll-conservatively' lines in order to bring point just barely
28379 onto the screen again. If that cannot be done, then redisplay
28380 recenters point as usual.
28381
28382 If the value is greater than 100, redisplay will never recenter point,
28383 but will always scroll just enough text to bring point into view, even
28384 if you move far away.
28385
28386 A value of zero means always recenter point if it moves off screen. */);
28387 scroll_conservatively = 0;
28388
28389 DEFVAR_INT ("scroll-margin", scroll_margin,
28390 doc: /* *Number of lines of margin at the top and bottom of a window.
28391 Recenter the window whenever point gets within this many lines
28392 of the top or bottom of the window. */);
28393 scroll_margin = 0;
28394
28395 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
28396 doc: /* Pixels per inch value for non-window system displays.
28397 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28398 Vdisplay_pixels_per_inch = make_float (72.0);
28399
28400 #if GLYPH_DEBUG
28401 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
28402 #endif
28403
28404 DEFVAR_LISP ("truncate-partial-width-windows",
28405 Vtruncate_partial_width_windows,
28406 doc: /* Non-nil means truncate lines in windows narrower than the frame.
28407 For an integer value, truncate lines in each window narrower than the
28408 full frame width, provided the window width is less than that integer;
28409 otherwise, respect the value of `truncate-lines'.
28410
28411 For any other non-nil value, truncate lines in all windows that do
28412 not span the full frame width.
28413
28414 A value of nil means to respect the value of `truncate-lines'.
28415
28416 If `word-wrap' is enabled, you might want to reduce this. */);
28417 Vtruncate_partial_width_windows = make_number (50);
28418
28419 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video,
28420 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28421 Any other value means to use the appropriate face, `mode-line',
28422 `header-line', or `menu' respectively. */);
28423 mode_line_inverse_video = 1;
28424
28425 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
28426 doc: /* *Maximum buffer size for which line number should be displayed.
28427 If the buffer is bigger than this, the line number does not appear
28428 in the mode line. A value of nil means no limit. */);
28429 Vline_number_display_limit = Qnil;
28430
28431 DEFVAR_INT ("line-number-display-limit-width",
28432 line_number_display_limit_width,
28433 doc: /* *Maximum line width (in characters) for line number display.
28434 If the average length of the lines near point is bigger than this, then the
28435 line number may be omitted from the mode line. */);
28436 line_number_display_limit_width = 200;
28437
28438 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
28439 doc: /* *Non-nil means highlight region even in nonselected windows. */);
28440 highlight_nonselected_windows = 0;
28441
28442 DEFVAR_BOOL ("multiple-frames", multiple_frames,
28443 doc: /* Non-nil if more than one frame is visible on this display.
28444 Minibuffer-only frames don't count, but iconified frames do.
28445 This variable is not guaranteed to be accurate except while processing
28446 `frame-title-format' and `icon-title-format'. */);
28447
28448 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
28449 doc: /* Template for displaying the title bar of visible frames.
28450 \(Assuming the window manager supports this feature.)
28451
28452 This variable has the same structure as `mode-line-format', except that
28453 the %c and %l constructs are ignored. It is used only on frames for
28454 which no explicit name has been set \(see `modify-frame-parameters'). */);
28455
28456 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
28457 doc: /* Template for displaying the title bar of an iconified frame.
28458 \(Assuming the window manager supports this feature.)
28459 This variable has the same structure as `mode-line-format' (which see),
28460 and is used only on frames for which no explicit name has been set
28461 \(see `modify-frame-parameters'). */);
28462 Vicon_title_format
28463 = Vframe_title_format
28464 = pure_cons (intern_c_string ("multiple-frames"),
28465 pure_cons (make_pure_c_string ("%b"),
28466 pure_cons (pure_cons (empty_unibyte_string,
28467 pure_cons (intern_c_string ("invocation-name"),
28468 pure_cons (make_pure_c_string ("@"),
28469 pure_cons (intern_c_string ("system-name"),
28470 Qnil)))),
28471 Qnil)));
28472
28473 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
28474 doc: /* Maximum number of lines to keep in the message log buffer.
28475 If nil, disable message logging. If t, log messages but don't truncate
28476 the buffer when it becomes large. */);
28477 Vmessage_log_max = make_number (100);
28478
28479 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
28480 doc: /* Functions called before redisplay, if window sizes have changed.
28481 The value should be a list of functions that take one argument.
28482 Just before redisplay, for each frame, if any of its windows have changed
28483 size since the last redisplay, or have been split or deleted,
28484 all the functions in the list are called, with the frame as argument. */);
28485 Vwindow_size_change_functions = Qnil;
28486
28487 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
28488 doc: /* List of functions to call before redisplaying a window with scrolling.
28489 Each function is called with two arguments, the window and its new
28490 display-start position. Note that these functions are also called by
28491 `set-window-buffer'. Also note that the value of `window-end' is not
28492 valid when these functions are called.
28493
28494 Warning: Do not use this feature to alter the way the window
28495 is scrolled. It is not designed for that, and such use probably won't
28496 work. */);
28497 Vwindow_scroll_functions = Qnil;
28498
28499 DEFVAR_LISP ("window-text-change-functions",
28500 Vwindow_text_change_functions,
28501 doc: /* Functions to call in redisplay when text in the window might change. */);
28502 Vwindow_text_change_functions = Qnil;
28503
28504 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
28505 doc: /* Functions called when redisplay of a window reaches the end trigger.
28506 Each function is called with two arguments, the window and the end trigger value.
28507 See `set-window-redisplay-end-trigger'. */);
28508 Vredisplay_end_trigger_functions = Qnil;
28509
28510 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
28511 doc: /* *Non-nil means autoselect window with mouse pointer.
28512 If nil, do not autoselect windows.
28513 A positive number means delay autoselection by that many seconds: a
28514 window is autoselected only after the mouse has remained in that
28515 window for the duration of the delay.
28516 A negative number has a similar effect, but causes windows to be
28517 autoselected only after the mouse has stopped moving. \(Because of
28518 the way Emacs compares mouse events, you will occasionally wait twice
28519 that time before the window gets selected.\)
28520 Any other value means to autoselect window instantaneously when the
28521 mouse pointer enters it.
28522
28523 Autoselection selects the minibuffer only if it is active, and never
28524 unselects the minibuffer if it is active.
28525
28526 When customizing this variable make sure that the actual value of
28527 `focus-follows-mouse' matches the behavior of your window manager. */);
28528 Vmouse_autoselect_window = Qnil;
28529
28530 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
28531 doc: /* *Non-nil means automatically resize tool-bars.
28532 This dynamically changes the tool-bar's height to the minimum height
28533 that is needed to make all tool-bar items visible.
28534 If value is `grow-only', the tool-bar's height is only increased
28535 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28536 Vauto_resize_tool_bars = Qt;
28537
28538 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
28539 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28540 auto_raise_tool_bar_buttons_p = 1;
28541
28542 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
28543 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28544 make_cursor_line_fully_visible_p = 1;
28545
28546 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
28547 doc: /* *Border below tool-bar in pixels.
28548 If an integer, use it as the height of the border.
28549 If it is one of `internal-border-width' or `border-width', use the
28550 value of the corresponding frame parameter.
28551 Otherwise, no border is added below the tool-bar. */);
28552 Vtool_bar_border = Qinternal_border_width;
28553
28554 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
28555 doc: /* *Margin around tool-bar buttons in pixels.
28556 If an integer, use that for both horizontal and vertical margins.
28557 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28558 HORZ specifying the horizontal margin, and VERT specifying the
28559 vertical margin. */);
28560 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
28561
28562 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
28563 doc: /* *Relief thickness of tool-bar buttons. */);
28564 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
28565
28566 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
28567 doc: /* Tool bar style to use.
28568 It can be one of
28569 image - show images only
28570 text - show text only
28571 both - show both, text below image
28572 both-horiz - show text to the right of the image
28573 text-image-horiz - show text to the left of the image
28574 any other - use system default or image if no system default. */);
28575 Vtool_bar_style = Qnil;
28576
28577 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
28578 doc: /* *Maximum number of characters a label can have to be shown.
28579 The tool bar style must also show labels for this to have any effect, see
28580 `tool-bar-style'. */);
28581 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
28582
28583 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
28584 doc: /* List of functions to call to fontify regions of text.
28585 Each function is called with one argument POS. Functions must
28586 fontify a region starting at POS in the current buffer, and give
28587 fontified regions the property `fontified'. */);
28588 Vfontification_functions = Qnil;
28589 Fmake_variable_buffer_local (Qfontification_functions);
28590
28591 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28592 unibyte_display_via_language_environment,
28593 doc: /* *Non-nil means display unibyte text according to language environment.
28594 Specifically, this means that raw bytes in the range 160-255 decimal
28595 are displayed by converting them to the equivalent multibyte characters
28596 according to the current language environment. As a result, they are
28597 displayed according to the current fontset.
28598
28599 Note that this variable affects only how these bytes are displayed,
28600 but does not change the fact they are interpreted as raw bytes. */);
28601 unibyte_display_via_language_environment = 0;
28602
28603 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
28604 doc: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28605 If a float, it specifies a fraction of the mini-window frame's height.
28606 If an integer, it specifies a number of lines. */);
28607 Vmax_mini_window_height = make_float (0.25);
28608
28609 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
28610 doc: /* How to resize mini-windows (the minibuffer and the echo area).
28611 A value of nil means don't automatically resize mini-windows.
28612 A value of t means resize them to fit the text displayed in them.
28613 A value of `grow-only', the default, means let mini-windows grow only;
28614 they return to their normal size when the minibuffer is closed, or the
28615 echo area becomes empty. */);
28616 Vresize_mini_windows = Qgrow_only;
28617
28618 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
28619 doc: /* Alist specifying how to blink the cursor off.
28620 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28621 `cursor-type' frame-parameter or variable equals ON-STATE,
28622 comparing using `equal', Emacs uses OFF-STATE to specify
28623 how to blink it off. ON-STATE and OFF-STATE are values for
28624 the `cursor-type' frame parameter.
28625
28626 If a frame's ON-STATE has no entry in this list,
28627 the frame's other specifications determine how to blink the cursor off. */);
28628 Vblink_cursor_alist = Qnil;
28629
28630 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
28631 doc: /* Allow or disallow automatic horizontal scrolling of windows.
28632 If non-nil, windows are automatically scrolled horizontally to make
28633 point visible. */);
28634 automatic_hscrolling_p = 1;
28635 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
28636
28637 DEFVAR_INT ("hscroll-margin", hscroll_margin,
28638 doc: /* *How many columns away from the window edge point is allowed to get
28639 before automatic hscrolling will horizontally scroll the window. */);
28640 hscroll_margin = 5;
28641
28642 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
28643 doc: /* *How many columns to scroll the window when point gets too close to the edge.
28644 When point is less than `hscroll-margin' columns from the window
28645 edge, automatic hscrolling will scroll the window by the amount of columns
28646 determined by this variable. If its value is a positive integer, scroll that
28647 many columns. If it's a positive floating-point number, it specifies the
28648 fraction of the window's width to scroll. If it's nil or zero, point will be
28649 centered horizontally after the scroll. Any other value, including negative
28650 numbers, are treated as if the value were zero.
28651
28652 Automatic hscrolling always moves point outside the scroll margin, so if
28653 point was more than scroll step columns inside the margin, the window will
28654 scroll more than the value given by the scroll step.
28655
28656 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28657 and `scroll-right' overrides this variable's effect. */);
28658 Vhscroll_step = make_number (0);
28659
28660 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
28661 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
28662 Bind this around calls to `message' to let it take effect. */);
28663 message_truncate_lines = 0;
28664
28665 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
28666 doc: /* Normal hook run to update the menu bar definitions.
28667 Redisplay runs this hook before it redisplays the menu bar.
28668 This is used to update submenus such as Buffers,
28669 whose contents depend on various data. */);
28670 Vmenu_bar_update_hook = Qnil;
28671
28672 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
28673 doc: /* Frame for which we are updating a menu.
28674 The enable predicate for a menu binding should check this variable. */);
28675 Vmenu_updating_frame = Qnil;
28676
28677 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
28678 doc: /* Non-nil means don't update menu bars. Internal use only. */);
28679 inhibit_menubar_update = 0;
28680
28681 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
28682 doc: /* Prefix prepended to all continuation lines at display time.
28683 The value may be a string, an image, or a stretch-glyph; it is
28684 interpreted in the same way as the value of a `display' text property.
28685
28686 This variable is overridden by any `wrap-prefix' text or overlay
28687 property.
28688
28689 To add a prefix to non-continuation lines, use `line-prefix'. */);
28690 Vwrap_prefix = Qnil;
28691 DEFSYM (Qwrap_prefix, "wrap-prefix");
28692 Fmake_variable_buffer_local (Qwrap_prefix);
28693
28694 DEFVAR_LISP ("line-prefix", Vline_prefix,
28695 doc: /* Prefix prepended to all non-continuation lines at display time.
28696 The value may be a string, an image, or a stretch-glyph; it is
28697 interpreted in the same way as the value of a `display' text property.
28698
28699 This variable is overridden by any `line-prefix' text or overlay
28700 property.
28701
28702 To add a prefix to continuation lines, use `wrap-prefix'. */);
28703 Vline_prefix = Qnil;
28704 DEFSYM (Qline_prefix, "line-prefix");
28705 Fmake_variable_buffer_local (Qline_prefix);
28706
28707 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
28708 doc: /* Non-nil means don't eval Lisp during redisplay. */);
28709 inhibit_eval_during_redisplay = 0;
28710
28711 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
28712 doc: /* Non-nil means don't free realized faces. Internal use only. */);
28713 inhibit_free_realized_faces = 0;
28714
28715 #if GLYPH_DEBUG
28716 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
28717 doc: /* Inhibit try_window_id display optimization. */);
28718 inhibit_try_window_id = 0;
28719
28720 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
28721 doc: /* Inhibit try_window_reusing display optimization. */);
28722 inhibit_try_window_reusing = 0;
28723
28724 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
28725 doc: /* Inhibit try_cursor_movement display optimization. */);
28726 inhibit_try_cursor_movement = 0;
28727 #endif /* GLYPH_DEBUG */
28728
28729 DEFVAR_INT ("overline-margin", overline_margin,
28730 doc: /* *Space between overline and text, in pixels.
28731 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28732 margin to the character height. */);
28733 overline_margin = 2;
28734
28735 DEFVAR_INT ("underline-minimum-offset",
28736 underline_minimum_offset,
28737 doc: /* Minimum distance between baseline and underline.
28738 This can improve legibility of underlined text at small font sizes,
28739 particularly when using variable `x-use-underline-position-properties'
28740 with fonts that specify an UNDERLINE_POSITION relatively close to the
28741 baseline. The default value is 1. */);
28742 underline_minimum_offset = 1;
28743
28744 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
28745 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28746 This feature only works when on a window system that can change
28747 cursor shapes. */);
28748 display_hourglass_p = 1;
28749
28750 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
28751 doc: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28752 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
28753
28754 hourglass_atimer = NULL;
28755 hourglass_shown_p = 0;
28756
28757 DEFSYM (Qglyphless_char, "glyphless-char");
28758 DEFSYM (Qhex_code, "hex-code");
28759 DEFSYM (Qempty_box, "empty-box");
28760 DEFSYM (Qthin_space, "thin-space");
28761 DEFSYM (Qzero_width, "zero-width");
28762
28763 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
28764 /* Intern this now in case it isn't already done.
28765 Setting this variable twice is harmless.
28766 But don't staticpro it here--that is done in alloc.c. */
28767 Qchar_table_extra_slots = intern_c_string ("char-table-extra-slots");
28768 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
28769
28770 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
28771 doc: /* Char-table defining glyphless characters.
28772 Each element, if non-nil, should be one of the following:
28773 an ASCII acronym string: display this string in a box
28774 `hex-code': display the hexadecimal code of a character in a box
28775 `empty-box': display as an empty box
28776 `thin-space': display as 1-pixel width space
28777 `zero-width': don't display
28778 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28779 display method for graphical terminals and text terminals respectively.
28780 GRAPHICAL and TEXT should each have one of the values listed above.
28781
28782 The char-table has one extra slot to control the display of a character for
28783 which no font is found. This slot only takes effect on graphical terminals.
28784 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28785 `thin-space'. The default is `empty-box'. */);
28786 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
28787 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
28788 Qempty_box);
28789 }
28790
28791
28792 /* Initialize this module when Emacs starts. */
28793
28794 void
28795 init_xdisp (void)
28796 {
28797 current_header_line_height = current_mode_line_height = -1;
28798
28799 CHARPOS (this_line_start_pos) = 0;
28800
28801 if (!noninteractive)
28802 {
28803 struct window *m = XWINDOW (minibuf_window);
28804 Lisp_Object frame = m->frame;
28805 struct frame *f = XFRAME (frame);
28806 Lisp_Object root = FRAME_ROOT_WINDOW (f);
28807 struct window *r = XWINDOW (root);
28808 int i;
28809
28810 echo_area_window = minibuf_window;
28811
28812 XSETFASTINT (r->top_line, FRAME_TOP_MARGIN (f));
28813 XSETFASTINT (r->total_lines, FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f));
28814 XSETFASTINT (r->total_cols, FRAME_COLS (f));
28815 XSETFASTINT (m->top_line, FRAME_LINES (f) - 1);
28816 XSETFASTINT (m->total_lines, 1);
28817 XSETFASTINT (m->total_cols, FRAME_COLS (f));
28818
28819 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
28820 scratch_glyph_row.glyphs[TEXT_AREA + 1]
28821 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
28822
28823 /* The default ellipsis glyphs `...'. */
28824 for (i = 0; i < 3; ++i)
28825 default_invis_vector[i] = make_number ('.');
28826 }
28827
28828 {
28829 /* Allocate the buffer for frame titles.
28830 Also used for `format-mode-line'. */
28831 int size = 100;
28832 mode_line_noprop_buf = (char *) xmalloc (size);
28833 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
28834 mode_line_noprop_ptr = mode_line_noprop_buf;
28835 mode_line_target = MODE_LINE_DISPLAY;
28836 }
28837
28838 help_echo_showing_p = 0;
28839 }
28840
28841 /* Since w32 does not support atimers, it defines its own implementation of
28842 the following three functions in w32fns.c. */
28843 #ifndef WINDOWSNT
28844
28845 /* Platform-independent portion of hourglass implementation. */
28846
28847 /* Return non-zero if hourglass timer has been started or hourglass is
28848 shown. */
28849 int
28850 hourglass_started (void)
28851 {
28852 return hourglass_shown_p || hourglass_atimer != NULL;
28853 }
28854
28855 /* Cancel a currently active hourglass timer, and start a new one. */
28856 void
28857 start_hourglass (void)
28858 {
28859 #if defined (HAVE_WINDOW_SYSTEM)
28860 EMACS_TIME delay;
28861 int secs, usecs = 0;
28862
28863 cancel_hourglass ();
28864
28865 if (INTEGERP (Vhourglass_delay)
28866 && XINT (Vhourglass_delay) > 0)
28867 secs = XFASTINT (Vhourglass_delay);
28868 else if (FLOATP (Vhourglass_delay)
28869 && XFLOAT_DATA (Vhourglass_delay) > 0)
28870 {
28871 Lisp_Object tem;
28872 tem = Ftruncate (Vhourglass_delay, Qnil);
28873 secs = XFASTINT (tem);
28874 usecs = (XFLOAT_DATA (Vhourglass_delay) - secs) * 1000000;
28875 }
28876 else
28877 secs = DEFAULT_HOURGLASS_DELAY;
28878
28879 EMACS_SET_SECS_USECS (delay, secs, usecs);
28880 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
28881 show_hourglass, NULL);
28882 #endif
28883 }
28884
28885
28886 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28887 shown. */
28888 void
28889 cancel_hourglass (void)
28890 {
28891 #if defined (HAVE_WINDOW_SYSTEM)
28892 if (hourglass_atimer)
28893 {
28894 cancel_atimer (hourglass_atimer);
28895 hourglass_atimer = NULL;
28896 }
28897
28898 if (hourglass_shown_p)
28899 hide_hourglass ();
28900 #endif
28901 }
28902 #endif /* ! WINDOWSNT */