(set_frame_menubar): FRAME_MENU_BAR_ITEMS now has four elements per item.
[bpt/emacs.git] / src / xmenu.c
1 /* X Communication module for terminals which understand the X protocol.
2 Copyright (C) 1986, 1988, 1993, 1994 Free Software Foundation, Inc.
3
4 This file is part of GNU Emacs.
5
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
10
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
15
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
20
21 /* X pop-up deck-of-cards menu facility for gnuemacs.
22 *
23 * Written by Jon Arnold and Roman Budzianowski
24 * Mods and rewrite by Robert Krawitz
25 *
26 */
27
28 /* Modified by Fred Pierresteguy on December 93
29 to make the popup menus and menubar use the Xt. */
30
31 /* Rewritten for clarity and GC protection by rms in Feb 94. */
32
33 /* On 4.3 this loses if it comes after xterm.h. */
34 #include <signal.h>
35 #include <config.h>
36
37 #include <stdio.h>
38 #include "lisp.h"
39 #include "termhooks.h"
40 #include "frame.h"
41 #include "window.h"
42 #include "keyboard.h"
43 #include "blockinput.h"
44 #include "puresize.h"
45 #include "buffer.h"
46
47 #ifdef MSDOS
48 #include "msdos.h"
49 #endif
50
51 #ifdef HAVE_X_WINDOWS
52 /* This may include sys/types.h, and that somehow loses
53 if this is not done before the other system files. */
54 #include "xterm.h"
55 #endif
56
57 /* Load sys/types.h if not already loaded.
58 In some systems loading it twice is suicidal. */
59 #ifndef makedev
60 #include <sys/types.h>
61 #endif
62
63 #include "dispextern.h"
64
65 #ifdef HAVE_X_WINDOWS
66 #ifdef USE_X_TOOLKIT
67 #include <X11/Xlib.h>
68 #include <X11/IntrinsicP.h>
69 #include <X11/CoreP.h>
70 #include <X11/StringDefs.h>
71 #include <X11/Shell.h>
72 #ifdef USE_LUCID
73 #include <X11/Xaw/Paned.h>
74 #endif /* USE_LUCID */
75 #include "../lwlib/lwlib.h"
76 #else /* not USE_X_TOOLKIT */
77 #include "../oldXMenu/XMenu.h"
78 #endif /* not USE_X_TOOLKIT */
79 #endif /* HAVE_X_WINDOWS */
80
81 #define min(x,y) (((x) < (y)) ? (x) : (y))
82 #define max(x,y) (((x) > (y)) ? (x) : (y))
83
84 #ifndef TRUE
85 #define TRUE 1
86 #define FALSE 0
87 #endif /* no TRUE */
88
89 Lisp_Object Qdebug_on_next_call;
90
91 extern Lisp_Object Qmenu_enable;
92 extern Lisp_Object Qmenu_bar;
93 extern Lisp_Object Qmouse_click, Qevent_kind;
94
95 extern Lisp_Object Vdefine_key_rebound_commands;
96
97 extern Lisp_Object Voverriding_local_map;
98 extern Lisp_Object Voverriding_local_map_menu_flag;
99
100 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
101
102 extern Lisp_Object Qmenu_bar_update_hook;
103
104 #ifdef USE_X_TOOLKIT
105 extern void set_frame_menubar ();
106 extern void process_expose_from_menu ();
107 extern XtAppContext Xt_app_con;
108
109 static Lisp_Object xdialog_show ();
110 void popup_get_selection ();
111 #endif
112
113 static Lisp_Object xmenu_show ();
114 static void keymap_panes ();
115 static void single_keymap_panes ();
116 static void list_of_panes ();
117 static void list_of_items ();
118 \f
119 /* This holds a Lisp vector that holds the results of decoding
120 the keymaps or alist-of-alists that specify a menu.
121
122 It describes the panes and items within the panes.
123
124 Each pane is described by 3 elements in the vector:
125 t, the pane name, the pane's prefix key.
126 Then follow the pane's items, with 5 elements per item:
127 the item string, the enable flag, the item's value,
128 the definition, and the equivalent keyboard key's description string.
129
130 In some cases, multiple levels of menus may be described.
131 A single vector slot containing nil indicates the start of a submenu.
132 A single vector slot containing lambda indicates the end of a submenu.
133 The submenu follows a menu item which is the way to reach the submenu.
134
135 A single vector slot containing quote indicates that the
136 following items should appear on the right of a dialog box.
137
138 Using a Lisp vector to hold this information while we decode it
139 takes care of protecting all the data from GC. */
140
141 #define MENU_ITEMS_PANE_NAME 1
142 #define MENU_ITEMS_PANE_PREFIX 2
143 #define MENU_ITEMS_PANE_LENGTH 3
144
145 #define MENU_ITEMS_ITEM_NAME 0
146 #define MENU_ITEMS_ITEM_ENABLE 1
147 #define MENU_ITEMS_ITEM_VALUE 2
148 #define MENU_ITEMS_ITEM_EQUIV_KEY 3
149 #define MENU_ITEMS_ITEM_DEFINITION 4
150 #define MENU_ITEMS_ITEM_LENGTH 5
151
152 static Lisp_Object menu_items;
153
154 /* Number of slots currently allocated in menu_items. */
155 static int menu_items_allocated;
156
157 /* This is the index in menu_items of the first empty slot. */
158 static int menu_items_used;
159
160 /* The number of panes currently recorded in menu_items,
161 excluding those within submenus. */
162 static int menu_items_n_panes;
163
164 /* Current depth within submenus. */
165 static int menu_items_submenu_depth;
166
167 /* Flag which when set indicates a dialog or menu has been posted by
168 Xt on behalf of one of the widget sets. */
169 static int popup_activated_flag;
170
171 static int next_menubar_widget_id;
172 \f
173 #ifdef USE_X_TOOLKIT
174
175 /* Return the frame whose ->output_data.x->id equals ID, or 0 if none. */
176
177 static struct frame *
178 menubar_id_to_frame (id)
179 LWLIB_ID id;
180 {
181 Lisp_Object tail, frame;
182 FRAME_PTR f;
183
184 for (tail = Vframe_list; GC_CONSP (tail); tail = XCONS (tail)->cdr)
185 {
186 frame = XCONS (tail)->car;
187 if (!GC_FRAMEP (frame))
188 continue;
189 f = XFRAME (frame);
190 if (f->output_data.nothing == 1)
191 continue;
192 if (f->output_data.x->id == id)
193 return f;
194 }
195 return 0;
196 }
197
198 #endif
199 \f
200 /* Initialize the menu_items structure if we haven't already done so.
201 Also mark it as currently empty. */
202
203 static void
204 init_menu_items ()
205 {
206 if (NILP (menu_items))
207 {
208 menu_items_allocated = 60;
209 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
210 }
211
212 menu_items_used = 0;
213 menu_items_n_panes = 0;
214 menu_items_submenu_depth = 0;
215 }
216
217 /* Call at the end of generating the data in menu_items.
218 This fills in the number of items in the last pane. */
219
220 static void
221 finish_menu_items ()
222 {
223 }
224
225 /* Call when finished using the data for the current menu
226 in menu_items. */
227
228 static void
229 discard_menu_items ()
230 {
231 /* Free the structure if it is especially large.
232 Otherwise, hold on to it, to save time. */
233 if (menu_items_allocated > 200)
234 {
235 menu_items = Qnil;
236 menu_items_allocated = 0;
237 }
238 }
239
240 /* Make the menu_items vector twice as large. */
241
242 static void
243 grow_menu_items ()
244 {
245 Lisp_Object old;
246 int old_size = menu_items_allocated;
247 old = menu_items;
248
249 menu_items_allocated *= 2;
250 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
251 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
252 old_size * sizeof (Lisp_Object));
253 }
254
255 /* Begin a submenu. */
256
257 static void
258 push_submenu_start ()
259 {
260 if (menu_items_used + 1 > menu_items_allocated)
261 grow_menu_items ();
262
263 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
264 menu_items_submenu_depth++;
265 }
266
267 /* End a submenu. */
268
269 static void
270 push_submenu_end ()
271 {
272 if (menu_items_used + 1 > menu_items_allocated)
273 grow_menu_items ();
274
275 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
276 menu_items_submenu_depth--;
277 }
278
279 /* Indicate boundary between left and right. */
280
281 static void
282 push_left_right_boundary ()
283 {
284 if (menu_items_used + 1 > menu_items_allocated)
285 grow_menu_items ();
286
287 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
288 }
289
290 /* Start a new menu pane in menu_items..
291 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
292
293 static void
294 push_menu_pane (name, prefix_vec)
295 Lisp_Object name, prefix_vec;
296 {
297 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
298 grow_menu_items ();
299
300 if (menu_items_submenu_depth == 0)
301 menu_items_n_panes++;
302 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
303 XVECTOR (menu_items)->contents[menu_items_used++] = name;
304 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
305 }
306
307 /* Push one menu item into the current pane.
308 NAME is the string to display. ENABLE if non-nil means
309 this item can be selected. KEY is the key generated by
310 choosing this item, or nil if this item doesn't really have a definition.
311 DEF is the definition of this item.
312 EQUIV is the textual description of the keyboard equivalent for
313 this item (or nil if none). */
314
315 static void
316 push_menu_item (name, enable, key, def, equiv)
317 Lisp_Object name, enable, key, def, equiv;
318 {
319 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
320 grow_menu_items ();
321
322 XVECTOR (menu_items)->contents[menu_items_used++] = name;
323 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
324 XVECTOR (menu_items)->contents[menu_items_used++] = key;
325 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
326 XVECTOR (menu_items)->contents[menu_items_used++] = def;
327 }
328 \f
329 /* Figure out the current keyboard equivalent of a menu item ITEM1.
330 The item string for menu display should be ITEM_STRING.
331 Store the equivalent keyboard key sequence's
332 textual description into *DESCRIP_PTR.
333 Also cache them in the item itself.
334 Return the real definition to execute. */
335
336 static Lisp_Object
337 menu_item_equiv_key (item_string, item1, descrip_ptr)
338 Lisp_Object item_string;
339 Lisp_Object item1;
340 Lisp_Object *descrip_ptr;
341 {
342 /* This is the real definition--the function to run. */
343 Lisp_Object def;
344 /* This is the sublist that records cached equiv key data
345 so we can save time. */
346 Lisp_Object cachelist;
347 /* These are the saved equivalent keyboard key sequence
348 and its key-description. */
349 Lisp_Object savedkey, descrip;
350 Lisp_Object def1;
351 int changed = 0;
352 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
353
354 /* If a help string follows the item string, skip it. */
355 if (CONSP (XCONS (item1)->cdr)
356 && STRINGP (XCONS (XCONS (item1)->cdr)->car))
357 item1 = XCONS (item1)->cdr;
358
359 def = Fcdr (item1);
360
361 /* Get out the saved equivalent-keyboard-key info. */
362 cachelist = savedkey = descrip = Qnil;
363 if (CONSP (def) && CONSP (XCONS (def)->car)
364 && (NILP (XCONS (XCONS (def)->car)->car)
365 || VECTORP (XCONS (XCONS (def)->car)->car)))
366 {
367 cachelist = XCONS (def)->car;
368 def = XCONS (def)->cdr;
369 savedkey = XCONS (cachelist)->car;
370 descrip = XCONS (cachelist)->cdr;
371 }
372
373 GCPRO4 (def, def1, savedkey, descrip);
374
375 /* Is it still valid? */
376 def1 = Qnil;
377 if (!NILP (savedkey))
378 def1 = Fkey_binding (savedkey, Qnil);
379 /* If not, update it. */
380 if (! EQ (def1, def)
381 /* If the command is an alias for another
382 (such as easymenu.el and lmenu.el set it up),
383 check if the original command matches the cached command. */
384 && !(SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function)
385 && EQ (def1, XSYMBOL (def)->function))
386 /* If something had no key binding before, don't recheck it
387 because that is too slow--except if we have a list of rebound
388 commands in Vdefine_key_rebound_commands, do recheck any command
389 that appears in that list. */
390 && (NILP (cachelist) || !NILP (savedkey)
391 || (! EQ (Qt, Vdefine_key_rebound_commands)
392 && !NILP (Fmemq (def, Vdefine_key_rebound_commands)))))
393 {
394 changed = 1;
395 descrip = Qnil;
396 /* If the command is an alias for another
397 (such as easymenu.el and lmenu.el set it up),
398 see if the original command name has equivalent keys. */
399 if (SYMBOLP (def) && SYMBOLP (XSYMBOL (def)->function))
400 savedkey = Fwhere_is_internal (XSYMBOL (def)->function,
401 Qnil, Qt, Qnil);
402 else
403 /* Otherwise look up the specified command itself.
404 We don't try both, because that makes easymenu menus slow. */
405 savedkey = Fwhere_is_internal (def, Qnil, Qt, Qnil);
406
407 if (!NILP (savedkey))
408 {
409 descrip = Fkey_description (savedkey);
410 descrip = concat2 (make_string (" (", 3), descrip);
411 descrip = concat2 (descrip, make_string (")", 1));
412 }
413 }
414
415 /* Cache the data we just got in a sublist of the menu binding. */
416 if (NILP (cachelist))
417 {
418 CHECK_IMPURE (item1);
419 XCONS (item1)->cdr = Fcons (Fcons (savedkey, descrip), def);
420 }
421 else if (changed)
422 {
423 XCONS (cachelist)->car = savedkey;
424 XCONS (cachelist)->cdr = descrip;
425 }
426
427 UNGCPRO;
428 *descrip_ptr = descrip;
429 return def;
430 }
431
432 /* This is used as the handler when calling internal_condition_case_1. */
433
434 static Lisp_Object
435 menu_item_enabled_p_1 (arg)
436 Lisp_Object arg;
437 {
438 /* If we got a quit from within the menu computation,
439 quit all the way out of it. This takes care of C-] in the debugger. */
440 if (CONSP (arg) && EQ (XCONS (arg)->car, Qquit))
441 Fsignal (Qquit, Qnil);
442
443 return Qnil;
444 }
445
446 /* Return non-nil if the command DEF is enabled when used as a menu item.
447 This is based on looking for a menu-enable property.
448 If NOTREAL is set, don't bother really computing this. */
449
450 static Lisp_Object
451 menu_item_enabled_p (def, notreal)
452 Lisp_Object def;
453 int notreal;
454 {
455 Lisp_Object enabled, tem;
456
457 enabled = Qt;
458 if (notreal)
459 return enabled;
460 if (SYMBOLP (def))
461 {
462 /* No property, or nil, means enable.
463 Otherwise, enable if value is not nil. */
464 tem = Fget (def, Qmenu_enable);
465 if (!NILP (tem))
466 /* (condition-case nil (eval tem)
467 (error nil)) */
468 enabled = internal_condition_case_1 (Feval, tem, Qerror,
469 menu_item_enabled_p_1);
470 }
471 return enabled;
472 }
473 \f
474 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
475 and generate menu panes for them in menu_items.
476 If NOTREAL is nonzero,
477 don't bother really computing whether an item is enabled. */
478
479 static void
480 keymap_panes (keymaps, nmaps, notreal)
481 Lisp_Object *keymaps;
482 int nmaps;
483 int notreal;
484 {
485 int mapno;
486
487 init_menu_items ();
488
489 /* Loop over the given keymaps, making a pane for each map.
490 But don't make a pane that is empty--ignore that map instead.
491 P is the number of panes we have made so far. */
492 for (mapno = 0; mapno < nmaps; mapno++)
493 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal);
494
495 finish_menu_items ();
496 }
497
498 /* This is a recursive subroutine of keymap_panes.
499 It handles one keymap, KEYMAP.
500 The other arguments are passed along
501 or point to local variables of the previous function.
502 If NOTREAL is nonzero,
503 don't bother really computing whether an item is enabled. */
504
505 static void
506 single_keymap_panes (keymap, pane_name, prefix, notreal)
507 Lisp_Object keymap;
508 Lisp_Object pane_name;
509 Lisp_Object prefix;
510 int notreal;
511 {
512 Lisp_Object pending_maps;
513 Lisp_Object tail, item, item1, item_string, table;
514 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
515
516 pending_maps = Qnil;
517
518 push_menu_pane (pane_name, prefix);
519
520 for (tail = keymap; CONSP (tail); tail = XCONS (tail)->cdr)
521 {
522 /* Look at each key binding, and if it has a menu string,
523 make a menu item from it. */
524 item = XCONS (tail)->car;
525 if (CONSP (item))
526 {
527 item1 = XCONS (item)->cdr;
528 if (CONSP (item1))
529 {
530 item_string = XCONS (item1)->car;
531 if (STRINGP (item_string))
532 {
533 /* This is the real definition--the function to run. */
534 Lisp_Object def;
535 /* These are the saved equivalent keyboard key sequence
536 and its key-description. */
537 Lisp_Object descrip;
538 Lisp_Object tem, enabled;
539
540 /* GCPRO because ...enabled_p will call eval
541 and ..._equiv_key may autoload something.
542 Protecting KEYMAP preserves everything we use;
543 aside from that, must protect whatever might be
544 a string. Since there's no GCPRO5, we refetch
545 item_string instead of protecting it. */
546 descrip = def = Qnil;
547 GCPRO4 (keymap, pending_maps, def, descrip);
548
549 def = menu_item_equiv_key (item_string, item1, &descrip);
550 enabled = menu_item_enabled_p (def, notreal);
551
552 UNGCPRO;
553
554 item_string = XCONS (item1)->car;
555
556 tem = Fkeymapp (def);
557 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
558 pending_maps = Fcons (Fcons (def, Fcons (item_string, XCONS (item)->car)),
559 pending_maps);
560 else
561 {
562 Lisp_Object submap;
563 GCPRO4 (keymap, pending_maps, descrip, item_string);
564 submap = get_keymap_1 (def, 0, 1);
565 UNGCPRO;
566 #ifndef USE_X_TOOLKIT
567 /* Indicate visually that this is a submenu. */
568 if (!NILP (submap))
569 item_string = concat2 (item_string,
570 build_string (" >"));
571 #endif
572 /* If definition is nil, pass nil as the key. */
573 push_menu_item (item_string, enabled,
574 XCONS (item)->car, def,
575 descrip);
576 #ifdef USE_X_TOOLKIT
577 /* Display a submenu using the toolkit. */
578 if (! NILP (submap))
579 {
580 push_submenu_start ();
581 single_keymap_panes (submap, Qnil,
582 XCONS (item)->car, notreal);
583 push_submenu_end ();
584 }
585 #endif
586 }
587 }
588 }
589 }
590 else if (VECTORP (item))
591 {
592 /* Loop over the char values represented in the vector. */
593 int len = XVECTOR (item)->size;
594 int c;
595 for (c = 0; c < len; c++)
596 {
597 Lisp_Object character;
598 XSETFASTINT (character, c);
599 item1 = XVECTOR (item)->contents[c];
600 if (CONSP (item1))
601 {
602 item_string = XCONS (item1)->car;
603 if (STRINGP (item_string))
604 {
605 Lisp_Object def;
606
607 /* These are the saved equivalent keyboard key sequence
608 and its key-description. */
609 Lisp_Object descrip;
610 Lisp_Object tem, enabled;
611
612 /* GCPRO because ...enabled_p will call eval
613 and ..._equiv_key may autoload something.
614 Protecting KEYMAP preserves everything we use;
615 aside from that, must protect whatever might be
616 a string. Since there's no GCPRO5, we refetch
617 item_string instead of protecting it. */
618 GCPRO4 (keymap, pending_maps, def, descrip);
619 descrip = def = Qnil;
620
621 def = menu_item_equiv_key (item_string, item1, &descrip);
622 enabled = menu_item_enabled_p (def, notreal);
623
624 UNGCPRO;
625
626 item_string = XCONS (item1)->car;
627
628 tem = Fkeymapp (def);
629 if (XSTRING (item_string)->data[0] == '@' && !NILP (tem))
630 pending_maps = Fcons (Fcons (def, Fcons (item_string, character)),
631 pending_maps);
632 else
633 {
634 Lisp_Object submap;
635 GCPRO4 (keymap, pending_maps, descrip, item_string);
636 submap = get_keymap_1 (def, 0, 1);
637 UNGCPRO;
638 #ifndef USE_X_TOOLKIT
639 if (!NILP (submap))
640 item_string = concat2 (item_string,
641 build_string (" >"));
642 #endif
643 /* If definition is nil, pass nil as the key. */
644 push_menu_item (item_string, enabled, character,
645 def, descrip);
646 #ifdef USE_X_TOOLKIT
647 if (! NILP (submap))
648 {
649 push_submenu_start ();
650 single_keymap_panes (submap, Qnil,
651 character, notreal);
652 push_submenu_end ();
653 }
654 #endif
655 }
656 }
657 }
658 }
659 }
660 }
661
662 /* Process now any submenus which want to be panes at this level. */
663 while (!NILP (pending_maps))
664 {
665 Lisp_Object elt, eltcdr, string;
666 elt = Fcar (pending_maps);
667 eltcdr = XCONS (elt)->cdr;
668 string = XCONS (eltcdr)->car;
669 /* We no longer discard the @ from the beginning of the string here.
670 Instead, we do this in xmenu_show. */
671 single_keymap_panes (Fcar (elt), string,
672 XCONS (eltcdr)->cdr, notreal);
673 pending_maps = Fcdr (pending_maps);
674 }
675 }
676 \f
677 /* Push all the panes and items of a menu described by the
678 alist-of-alists MENU.
679 This handles old-fashioned calls to x-popup-menu. */
680
681 static void
682 list_of_panes (menu)
683 Lisp_Object menu;
684 {
685 Lisp_Object tail;
686
687 init_menu_items ();
688
689 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
690 {
691 Lisp_Object elt, pane_name, pane_data;
692 elt = Fcar (tail);
693 pane_name = Fcar (elt);
694 CHECK_STRING (pane_name, 0);
695 push_menu_pane (pane_name, Qnil);
696 pane_data = Fcdr (elt);
697 CHECK_CONS (pane_data, 0);
698 list_of_items (pane_data);
699 }
700
701 finish_menu_items ();
702 }
703
704 /* Push the items in a single pane defined by the alist PANE. */
705
706 static void
707 list_of_items (pane)
708 Lisp_Object pane;
709 {
710 Lisp_Object tail, item, item1;
711
712 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
713 {
714 item = Fcar (tail);
715 if (STRINGP (item))
716 push_menu_item (item, Qnil, Qnil, Qt, Qnil);
717 else if (NILP (item))
718 push_left_right_boundary ();
719 else
720 {
721 CHECK_CONS (item, 0);
722 item1 = Fcar (item);
723 CHECK_STRING (item1, 1);
724 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil);
725 }
726 }
727 }
728 \f
729 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
730 "Pop up a deck-of-cards menu and return user's selection.\n\
731 POSITION is a position specification. This is either a mouse button event\n\
732 or a list ((XOFFSET YOFFSET) WINDOW)\n\
733 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
734 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
735 This controls the position of the center of the first line\n\
736 in the first pane of the menu, not the top left of the menu as a whole.\n\
737 If POSITION is t, it means to use the current mouse position.\n\
738 \n\
739 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
740 The menu items come from key bindings that have a menu string as well as\n\
741 a definition; actually, the \"definition\" in such a key binding looks like\n\
742 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
743 the keymap as a top-level element.\n\n\
744 You can also use a list of keymaps as MENU.\n\
745 Then each keymap makes a separate pane.\n\
746 When MENU is a keymap or a list of keymaps, the return value\n\
747 is a list of events.\n\n\
748 Alternatively, you can specify a menu of multiple panes\n\
749 with a list of the form (TITLE PANE1 PANE2...),\n\
750 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
751 Each ITEM is normally a cons cell (STRING . VALUE);\n\
752 but a string can appear as an item--that makes a nonselectable line\n\
753 in the menu.\n\
754 With this form of menu, the return value is VALUE from the chosen item.\n\
755 \n\
756 If POSITION is nil, don't display the menu at all, just precalculate the\n\
757 cached information about equivalent key sequences.")
758 (position, menu)
759 Lisp_Object position, menu;
760 {
761 int number_of_panes, panes;
762 Lisp_Object keymap, tem;
763 int xpos, ypos;
764 Lisp_Object title;
765 char *error_name;
766 Lisp_Object selection;
767 int i, j;
768 FRAME_PTR f;
769 Lisp_Object x, y, window;
770 int keymaps = 0;
771 int for_click = 0;
772 struct gcpro gcpro1;
773
774 #ifdef HAVE_MENUS
775 if (! NILP (position))
776 {
777 check_x ();
778
779 /* Decode the first argument: find the window and the coordinates. */
780 if (EQ (position, Qt)
781 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
782 {
783 /* Use the mouse's current position. */
784 FRAME_PTR new_f = selected_frame;
785 Lisp_Object bar_window;
786 int part;
787 unsigned long time;
788
789 if (mouse_position_hook)
790 (*mouse_position_hook) (&new_f, 1, &bar_window,
791 &part, &x, &y, &time);
792 if (new_f != 0)
793 XSETFRAME (window, new_f);
794 else
795 {
796 window = selected_window;
797 XSETFASTINT (x, 0);
798 XSETFASTINT (y, 0);
799 }
800 }
801 else
802 {
803 tem = Fcar (position);
804 if (CONSP (tem))
805 {
806 window = Fcar (Fcdr (position));
807 x = Fcar (tem);
808 y = Fcar (Fcdr (tem));
809 }
810 else
811 {
812 for_click = 1;
813 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
814 window = Fcar (tem); /* POSN_WINDOW (tem) */
815 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
816 x = Fcar (tem);
817 y = Fcdr (tem);
818 }
819 }
820
821 CHECK_NUMBER (x, 0);
822 CHECK_NUMBER (y, 0);
823
824 /* Decode where to put the menu. */
825
826 if (FRAMEP (window))
827 {
828 f = XFRAME (window);
829 xpos = 0;
830 ypos = 0;
831 }
832 else if (WINDOWP (window))
833 {
834 CHECK_LIVE_WINDOW (window, 0);
835 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
836
837 xpos = (FONT_WIDTH (f->output_data.x->font) * XWINDOW (window)->left);
838 ypos = (f->output_data.x->line_height * XWINDOW (window)->top);
839 }
840 else
841 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
842 but I don't want to make one now. */
843 CHECK_WINDOW (window, 0);
844
845 xpos += XINT (x);
846 ypos += XINT (y);
847 }
848 #endif /* HAVE_MENUS */
849
850 title = Qnil;
851 GCPRO1 (title);
852
853 /* Decode the menu items from what was specified. */
854
855 keymap = Fkeymapp (menu);
856 tem = Qnil;
857 if (CONSP (menu))
858 tem = Fkeymapp (Fcar (menu));
859 if (!NILP (keymap))
860 {
861 /* We were given a keymap. Extract menu info from the keymap. */
862 Lisp_Object prompt;
863 keymap = get_keymap (menu);
864
865 /* Extract the detailed info to make one pane. */
866 keymap_panes (&menu, 1, NILP (position));
867
868 /* Search for a string appearing directly as an element of the keymap.
869 That string is the title of the menu. */
870 prompt = map_prompt (keymap);
871
872 /* Make that be the pane title of the first pane. */
873 if (!NILP (prompt) && menu_items_n_panes >= 0)
874 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
875
876 keymaps = 1;
877 }
878 else if (!NILP (tem))
879 {
880 /* We were given a list of keymaps. */
881 int nmaps = XFASTINT (Flength (menu));
882 Lisp_Object *maps
883 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
884 int i;
885
886 title = Qnil;
887
888 /* The first keymap that has a prompt string
889 supplies the menu title. */
890 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
891 {
892 Lisp_Object prompt;
893
894 maps[i++] = keymap = get_keymap (Fcar (tem));
895
896 prompt = map_prompt (keymap);
897 if (NILP (title) && !NILP (prompt))
898 title = prompt;
899 }
900
901 /* Extract the detailed info to make one pane. */
902 keymap_panes (maps, nmaps, NILP (position));
903
904 /* Make the title be the pane title of the first pane. */
905 if (!NILP (title) && menu_items_n_panes >= 0)
906 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
907
908 keymaps = 1;
909 }
910 else
911 {
912 /* We were given an old-fashioned menu. */
913 title = Fcar (menu);
914 CHECK_STRING (title, 1);
915
916 list_of_panes (Fcdr (menu));
917
918 keymaps = 0;
919 }
920
921 if (NILP (position))
922 {
923 discard_menu_items ();
924 UNGCPRO;
925 return Qnil;
926 }
927
928 #ifdef HAVE_MENUS
929 /* Display them in a menu. */
930 BLOCK_INPUT;
931
932 selection = xmenu_show (f, xpos, ypos, for_click,
933 keymaps, title, &error_name);
934 UNBLOCK_INPUT;
935
936 discard_menu_items ();
937
938 UNGCPRO;
939 #endif /* HAVE_MENUS */
940
941 if (error_name) error (error_name);
942 return selection;
943 }
944
945 #ifdef HAVE_MENUS
946
947 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
948 "Pop up a dialog box and return user's selection.\n\
949 POSITION specifies which frame to use.\n\
950 This is normally a mouse button event or a window or frame.\n\
951 If POSITION is t, it means to use the frame the mouse is on.\n\
952 The dialog box appears in the middle of the specified frame.\n\
953 \n\
954 CONTENTS specifies the alternatives to display in the dialog box.\n\
955 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
956 Each ITEM is a cons cell (STRING . VALUE).\n\
957 The return value is VALUE from the chosen item.\n\n\
958 An ITEM may also be just a string--that makes a nonselectable item.\n\
959 An ITEM may also be nil--that means to put all preceding items\n\
960 on the left of the dialog box and all following items on the right.\n\
961 \(By default, approximately half appear on each side.)")
962 (position, contents)
963 Lisp_Object position, contents;
964 {
965 FRAME_PTR f;
966 Lisp_Object window;
967
968 check_x ();
969
970 /* Decode the first argument: find the window or frame to use. */
971 if (EQ (position, Qt)
972 || (CONSP (position) && EQ (XCONS (position)->car, Qmenu_bar)))
973 {
974 #if 0 /* Using the frame the mouse is on may not be right. */
975 /* Use the mouse's current position. */
976 FRAME_PTR new_f = selected_frame;
977 Lisp_Object bar_window;
978 int part;
979 unsigned long time;
980 Lisp_Object x, y;
981
982 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
983
984 if (new_f != 0)
985 XSETFRAME (window, new_f);
986 else
987 window = selected_window;
988 #endif
989 window = selected_window;
990 }
991 else if (CONSP (position))
992 {
993 Lisp_Object tem;
994 tem = Fcar (position);
995 if (CONSP (tem))
996 window = Fcar (Fcdr (position));
997 else
998 {
999 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
1000 window = Fcar (tem); /* POSN_WINDOW (tem) */
1001 }
1002 }
1003 else if (WINDOWP (position) || FRAMEP (position))
1004 window = position;
1005
1006 /* Decode where to put the menu. */
1007
1008 if (FRAMEP (window))
1009 f = XFRAME (window);
1010 else if (WINDOWP (window))
1011 {
1012 CHECK_LIVE_WINDOW (window, 0);
1013 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1014 }
1015 else
1016 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
1017 but I don't want to make one now. */
1018 CHECK_WINDOW (window, 0);
1019
1020 #ifndef USE_X_TOOLKIT
1021 /* Display a menu with these alternatives
1022 in the middle of frame F. */
1023 {
1024 Lisp_Object x, y, frame, newpos;
1025 XSETFRAME (frame, f);
1026 XSETINT (x, x_pixel_width (f) / 2);
1027 XSETINT (y, x_pixel_height (f) / 2);
1028 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
1029
1030 return Fx_popup_menu (newpos,
1031 Fcons (Fcar (contents), Fcons (contents, Qnil)));
1032 }
1033 #else
1034 {
1035 Lisp_Object title;
1036 char *error_name;
1037 Lisp_Object selection;
1038
1039 /* Decode the dialog items from what was specified. */
1040 title = Fcar (contents);
1041 CHECK_STRING (title, 1);
1042
1043 list_of_panes (Fcons (contents, Qnil));
1044
1045 /* Display them in a dialog box. */
1046 BLOCK_INPUT;
1047 selection = xdialog_show (f, 0, title, &error_name);
1048 UNBLOCK_INPUT;
1049
1050 discard_menu_items ();
1051
1052 if (error_name) error (error_name);
1053 return selection;
1054 }
1055 #endif
1056 }
1057 \f
1058 #ifdef USE_X_TOOLKIT
1059
1060 /* Loop in Xt until the menu pulldown or dialog popup has been
1061 popped down (deactivated). This is used for x-popup-menu
1062 and x-popup-dialog; it is not used for the menu bar any more.
1063
1064 NOTE: All calls to popup_get_selection should be protected
1065 with BLOCK_INPUT, UNBLOCK_INPUT wrappers. */
1066
1067 void
1068 popup_get_selection (initial_event, dpyinfo, id)
1069 XEvent *initial_event;
1070 struct x_display_info *dpyinfo;
1071 LWLIB_ID id;
1072 {
1073 XEvent event;
1074
1075 /* Define a queue to save up for later unreading
1076 all X events that don't pertain to the menu. */
1077 struct event_queue
1078 {
1079 XEvent event;
1080 struct event_queue *next;
1081 };
1082
1083 struct event_queue *queue = NULL;
1084 struct event_queue *queue_tmp;
1085
1086 if (initial_event)
1087 event = *initial_event;
1088 else
1089 XtAppNextEvent (Xt_app_con, &event);
1090
1091 while (1)
1092 {
1093 /* Handle expose events for editor frames right away. */
1094 if (event.type == Expose)
1095 process_expose_from_menu (event);
1096 /* Make sure we don't consider buttons grabbed after menu goes. */
1097 else if (event.type == ButtonRelease
1098 && dpyinfo->display == event.xbutton.display)
1099 dpyinfo->grabbed &= ~(1 << event.xbutton.button);
1100 /* If the user presses a key, deactivate the menu.
1101 The user is likely to do that if we get wedged. */
1102 else if (event.type == KeyPress
1103 && dpyinfo->display == event.xbutton.display)
1104 {
1105 popup_activated_flag = 0;
1106 break;
1107 }
1108 /* Button presses outside the menu also pop it down. */
1109 else if (event.type == ButtonPress
1110 && event.xany.display == dpyinfo->display
1111 && x_any_window_to_frame (dpyinfo, event.xany.window))
1112 {
1113 popup_activated_flag = 0;
1114 break;
1115 }
1116
1117 /* Queue all events not for this popup,
1118 except for Expose, which we've already handled.
1119 Note that the X window is associated with the frame if this
1120 is a menu bar popup, but not if it's a dialog box. So we use
1121 x_non_menubar_window_to_frame, not x_any_window_to_frame. */
1122 if (event.type != Expose
1123 && (event.xany.display != dpyinfo->display
1124 || x_non_menubar_window_to_frame (dpyinfo, event.xany.window)))
1125 {
1126 queue_tmp = (struct event_queue *) malloc (sizeof (struct event_queue));
1127
1128 if (queue_tmp != NULL)
1129 {
1130 queue_tmp->event = event;
1131 queue_tmp->next = queue;
1132 queue = queue_tmp;
1133 }
1134 }
1135 else
1136 XtDispatchEvent (&event);
1137
1138 if (!popup_activated ())
1139 break;
1140 XtAppNextEvent (Xt_app_con, &event);
1141 }
1142
1143 /* Unread any events that we got but did not handle. */
1144 while (queue != NULL)
1145 {
1146 queue_tmp = queue;
1147 XPutBackEvent (queue_tmp->event.xany.display, &queue_tmp->event);
1148 queue = queue_tmp->next;
1149 free ((char *)queue_tmp);
1150 /* Cause these events to get read as soon as we UNBLOCK_INPUT. */
1151 interrupt_input_pending = 1;
1152 }
1153 }
1154
1155 /* Activate the menu bar of frame F.
1156 This is called from keyboard.c when it gets the
1157 menu_bar_activate_event out of the Emacs event queue.
1158
1159 To activate the menu bar, we use the X button-press event
1160 that was saved in saved_button_event.
1161 That makes the toolkit do its thing.
1162
1163 But first we recompute the menu bar contents (the whole tree).
1164
1165 The reason for saving the button event until here, instead of
1166 passing it to the toolkit right away, is that we can safely
1167 execute Lisp code. */
1168
1169 x_activate_menubar (f)
1170 FRAME_PTR f;
1171 {
1172 if (f->output_data.x->saved_button_event->type != ButtonPress)
1173 return;
1174
1175 set_frame_menubar (f, 0, 1);
1176
1177 BLOCK_INPUT;
1178 XtDispatchEvent ((XEvent *) f->output_data.x->saved_button_event);
1179 UNBLOCK_INPUT;
1180
1181 /* Ignore this if we get it a second time. */
1182 f->output_data.x->saved_button_event->type = 0;
1183 }
1184
1185 /* Detect if a dialog or menu has been posted. */
1186
1187 int
1188 popup_activated ()
1189 {
1190 return popup_activated_flag;
1191 }
1192
1193
1194 /* This callback is invoked when the user selects a menubar cascade
1195 pushbutton, but before the pulldown menu is posted. */
1196
1197 static void
1198 popup_activate_callback (widget, id, client_data)
1199 Widget widget;
1200 LWLIB_ID id;
1201 XtPointer client_data;
1202 {
1203 popup_activated_flag = 1;
1204 }
1205
1206 /* This callback is called from the menu bar pulldown menu
1207 when the user makes a selection.
1208 Figure out what the user chose
1209 and put the appropriate events into the keyboard buffer. */
1210
1211 static void
1212 menubar_selection_callback (widget, id, client_data)
1213 Widget widget;
1214 LWLIB_ID id;
1215 XtPointer client_data;
1216 {
1217 Lisp_Object prefix, entry;
1218 FRAME_PTR f = menubar_id_to_frame (id);
1219 Lisp_Object vector;
1220 Lisp_Object *subprefix_stack;
1221 int submenu_depth = 0;
1222 int i;
1223
1224 if (!f)
1225 return;
1226 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
1227 vector = f->menu_bar_vector;
1228 prefix = Qnil;
1229 i = 0;
1230 while (i < f->menu_bar_items_used)
1231 {
1232 if (EQ (XVECTOR (vector)->contents[i], Qnil))
1233 {
1234 subprefix_stack[submenu_depth++] = prefix;
1235 prefix = entry;
1236 i++;
1237 }
1238 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
1239 {
1240 prefix = subprefix_stack[--submenu_depth];
1241 i++;
1242 }
1243 else if (EQ (XVECTOR (vector)->contents[i], Qt))
1244 {
1245 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
1246 i += MENU_ITEMS_PANE_LENGTH;
1247 }
1248 else
1249 {
1250 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
1251 /* The EMACS_INT cast avoids a warning. There's no problem
1252 as long as pointers have enough bits to hold small integers. */
1253 if ((int) (EMACS_INT) client_data == i)
1254 {
1255 int j;
1256 struct input_event buf;
1257 Lisp_Object frame;
1258
1259 XSETFRAME (frame, f);
1260 buf.kind = menu_bar_event;
1261 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1262 kbd_buffer_store_event (&buf);
1263
1264 for (j = 0; j < submenu_depth; j++)
1265 if (!NILP (subprefix_stack[j]))
1266 {
1267 buf.kind = menu_bar_event;
1268 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1269 kbd_buffer_store_event (&buf);
1270 }
1271
1272 if (!NILP (prefix))
1273 {
1274 buf.kind = menu_bar_event;
1275 buf.frame_or_window = Fcons (frame, prefix);
1276 kbd_buffer_store_event (&buf);
1277 }
1278
1279 buf.kind = menu_bar_event;
1280 buf.frame_or_window = Fcons (frame, entry);
1281 kbd_buffer_store_event (&buf);
1282
1283 return;
1284 }
1285 i += MENU_ITEMS_ITEM_LENGTH;
1286 }
1287 }
1288 }
1289
1290 /* This callback is invoked when a dialog or menu is finished being
1291 used and has been unposted. */
1292
1293 static void
1294 popup_deactivate_callback (widget, id, client_data)
1295 Widget widget;
1296 LWLIB_ID id;
1297 XtPointer client_data;
1298 {
1299 popup_activated_flag = 0;
1300 }
1301
1302 /* Allocate a widget_value, blocking input. */
1303
1304 widget_value *
1305 xmalloc_widget_value ()
1306 {
1307 widget_value *value;
1308
1309 BLOCK_INPUT;
1310 value = malloc_widget_value ();
1311 UNBLOCK_INPUT;
1312
1313 return value;
1314 }
1315
1316 /* This recursively calls free_widget_value on the tree of widgets.
1317 It must free all data that was malloc'ed for these widget_values.
1318 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1319 must be left alone. */
1320
1321 void
1322 free_menubar_widget_value_tree (wv)
1323 widget_value *wv;
1324 {
1325 if (! wv) return;
1326
1327 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1328
1329 if (wv->contents && (wv->contents != (widget_value*)1))
1330 {
1331 free_menubar_widget_value_tree (wv->contents);
1332 wv->contents = (widget_value *) 0xDEADBEEF;
1333 }
1334 if (wv->next)
1335 {
1336 free_menubar_widget_value_tree (wv->next);
1337 wv->next = (widget_value *) 0xDEADBEEF;
1338 }
1339 BLOCK_INPUT;
1340 free_widget_value (wv);
1341 UNBLOCK_INPUT;
1342 }
1343 \f
1344 /* Return a tree of widget_value structures for a menu bar item
1345 whose event type is ITEM_KEY (with string ITEM_NAME)
1346 and whose contents come from the list of keymaps MAPS. */
1347
1348 static widget_value *
1349 single_submenu (item_key, item_name, maps)
1350 Lisp_Object item_key, item_name, maps;
1351 {
1352 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1353 int i;
1354 int submenu_depth = 0;
1355 Lisp_Object length;
1356 int len;
1357 Lisp_Object *mapvec;
1358 widget_value **submenu_stack;
1359 int mapno;
1360 int previous_items = menu_items_used;
1361 int top_level_items = 0;
1362
1363 length = Flength (maps);
1364 len = XINT (length);
1365
1366 /* Convert the list MAPS into a vector MAPVEC. */
1367 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1368 for (i = 0; i < len; i++)
1369 {
1370 mapvec[i] = Fcar (maps);
1371 maps = Fcdr (maps);
1372 }
1373
1374 menu_items_n_panes = 0;
1375
1376 /* Loop over the given keymaps, making a pane for each map.
1377 But don't make a pane that is empty--ignore that map instead. */
1378 for (i = 0; i < len; i++)
1379 {
1380 if (SYMBOLP (mapvec[i]))
1381 {
1382 top_level_items = 1;
1383 push_menu_pane (Qnil, Qnil);
1384 push_menu_item (item_name, Qt, item_key, mapvec[i], Qnil);
1385 }
1386 else
1387 single_keymap_panes (mapvec[i], item_name, item_key, 0);
1388 }
1389
1390 /* Create a tree of widget_value objects
1391 representing the panes and their items. */
1392
1393 submenu_stack
1394 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1395 wv = xmalloc_widget_value ();
1396 wv->name = "menu";
1397 wv->value = 0;
1398 wv->enabled = 1;
1399 first_wv = wv;
1400 save_wv = 0;
1401 prev_wv = 0;
1402
1403 /* Loop over all panes and items made during this call
1404 and construct a tree of widget_value objects.
1405 Ignore the panes and items made by previous calls to
1406 single_submenu, even though those are also in menu_items. */
1407 i = previous_items;
1408 while (i < menu_items_used)
1409 {
1410 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1411 {
1412 submenu_stack[submenu_depth++] = save_wv;
1413 save_wv = prev_wv;
1414 prev_wv = 0;
1415 i++;
1416 }
1417 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1418 {
1419 prev_wv = save_wv;
1420 save_wv = submenu_stack[--submenu_depth];
1421 i++;
1422 }
1423 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1424 && submenu_depth != 0)
1425 i += MENU_ITEMS_PANE_LENGTH;
1426 /* Ignore a nil in the item list.
1427 It's meaningful only for dialog boxes. */
1428 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1429 i += 1;
1430 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1431 {
1432 /* Create a new pane. */
1433 Lisp_Object pane_name, prefix;
1434 char *pane_string;
1435 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1436 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1437 pane_string = (NILP (pane_name)
1438 ? "" : (char *) XSTRING (pane_name)->data);
1439 /* If there is just one top-level pane, put all its items directly
1440 under the top-level menu. */
1441 if (menu_items_n_panes == 1)
1442 pane_string = "";
1443
1444 /* If the pane has a meaningful name,
1445 make the pane a top-level menu item
1446 with its items as a submenu beneath it. */
1447 if (strcmp (pane_string, ""))
1448 {
1449 wv = xmalloc_widget_value ();
1450 if (save_wv)
1451 save_wv->next = wv;
1452 else
1453 first_wv->contents = wv;
1454 wv->name = pane_string;
1455 /* Ignore the @ that means "separate pane".
1456 This is a kludge, but this isn't worth more time. */
1457 if (!NILP (prefix) && wv->name[0] == '@')
1458 wv->name++;
1459 wv->value = 0;
1460 wv->enabled = 1;
1461 }
1462 save_wv = wv;
1463 prev_wv = 0;
1464 i += MENU_ITEMS_PANE_LENGTH;
1465 }
1466 else
1467 {
1468 /* Create a new item within current pane. */
1469 Lisp_Object item_name, enable, descrip, def;
1470 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1471 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1472 descrip
1473 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1474 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1475
1476 wv = xmalloc_widget_value ();
1477 if (prev_wv)
1478 prev_wv->next = wv;
1479 else
1480 save_wv->contents = wv;
1481
1482 wv->name = (char *) XSTRING (item_name)->data;
1483 if (!NILP (descrip))
1484 wv->key = (char *) XSTRING (descrip)->data;
1485 wv->value = 0;
1486 /* The EMACS_INT cast avoids a warning. There's no problem
1487 as long as pointers have enough bits to hold small integers. */
1488 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1489 wv->enabled = !NILP (enable);
1490 prev_wv = wv;
1491
1492 i += MENU_ITEMS_ITEM_LENGTH;
1493 }
1494 }
1495
1496 /* If we have just one "menu item"
1497 that was originally a button, return it by itself. */
1498 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1499 {
1500 wv = first_wv->contents;
1501 free_widget_value (first_wv);
1502 return wv;
1503 }
1504
1505 return first_wv;
1506 }
1507 \f
1508 extern void EmacsFrameSetCharSize ();
1509
1510 /* Recompute all the widgets of frame F, when the menu bar
1511 has been changed. */
1512
1513 static void
1514 update_frame_menubar (f)
1515 FRAME_PTR f;
1516 {
1517 struct x_output *x = f->output_data.x;
1518 int columns, rows;
1519 int menubar_changed;
1520
1521 Dimension shell_height;
1522
1523 /* We assume the menubar contents has changed if the global flag is set,
1524 or if the current buffer has changed, or if the menubar has never
1525 been updated before.
1526 */
1527 menubar_changed = (x->menubar_widget
1528 && !XtIsManaged (x->menubar_widget));
1529
1530 if (! (menubar_changed))
1531 return;
1532
1533 BLOCK_INPUT;
1534 /* Save the size of the frame because the pane widget doesn't accept to
1535 resize itself. So force it. */
1536 columns = f->width;
1537 rows = f->height;
1538
1539 /* Do the voodoo which means "I'm changing lots of things, don't try to
1540 refigure sizes until I'm done." */
1541 lw_refigure_widget (x->column_widget, False);
1542
1543 /* the order in which children are managed is the top to
1544 bottom order in which they are displayed in the paned window.
1545 First, remove the text-area widget.
1546 */
1547 XtUnmanageChild (x->edit_widget);
1548
1549 /* remove the menubar that is there now, and put up the menubar that
1550 should be there.
1551 */
1552 if (menubar_changed)
1553 {
1554 XtManageChild (x->menubar_widget);
1555 XtMapWidget (x->menubar_widget);
1556 XtVaSetValues (x->menubar_widget, XtNmappedWhenManaged, 1, 0);
1557 }
1558
1559 /* Re-manage the text-area widget, and then thrash the sizes. */
1560 XtManageChild (x->edit_widget);
1561 lw_refigure_widget (x->column_widget, True);
1562
1563 /* Force the pane widget to resize itself with the right values. */
1564 EmacsFrameSetCharSize (x->edit_widget, columns, rows);
1565
1566 UNBLOCK_INPUT;
1567 }
1568
1569 /* Set the contents of the menubar widgets of frame F.
1570 The argument FIRST_TIME is currently ignored;
1571 it is set the first time this is called, from initialize_frame_menubar. */
1572
1573 void
1574 set_frame_menubar (f, first_time, deep_p)
1575 FRAME_PTR f;
1576 int first_time;
1577 int deep_p;
1578 {
1579 Widget menubar_widget = f->output_data.x->menubar_widget;
1580 Lisp_Object tail, items, frame;
1581 widget_value *wv, *first_wv, *prev_wv = 0;
1582 int i;
1583 LWLIB_ID id;
1584
1585 if (f->output_data.x->id == 0)
1586 f->output_data.x->id = next_menubar_widget_id++;
1587 id = f->output_data.x->id;
1588
1589 if (! menubar_widget)
1590 deep_p = 1;
1591
1592 wv = xmalloc_widget_value ();
1593 wv->name = "menubar";
1594 wv->value = 0;
1595 wv->enabled = 1;
1596 first_wv = wv;
1597
1598 if (deep_p)
1599 {
1600 /* Make a widget-value tree representing the entire menu trees. */
1601
1602 struct buffer *prev = current_buffer;
1603 Lisp_Object buffer;
1604 int specpdl_count = specpdl_ptr - specpdl;
1605 int previous_menu_items_used = f->menu_bar_items_used;
1606 Lisp_Object *previous_items
1607 = (Lisp_Object *) alloca (previous_menu_items_used
1608 * sizeof (Lisp_Object));
1609
1610 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1611 specbind (Qinhibit_quit, Qt);
1612 /* Don't let the debugger step into this code
1613 because it is not reentrant. */
1614 specbind (Qdebug_on_next_call, Qnil);
1615
1616 record_unwind_protect (Fstore_match_data, Fmatch_data ());
1617 if (NILP (Voverriding_local_map_menu_flag))
1618 {
1619 specbind (Qoverriding_terminal_local_map, Qnil);
1620 specbind (Qoverriding_local_map, Qnil);
1621 }
1622
1623 set_buffer_internal_1 (XBUFFER (buffer));
1624
1625 /* Run the Lucid hook. */
1626 call1 (Vrun_hooks, Qactivate_menubar_hook);
1627 /* If it has changed current-menubar from previous value,
1628 really recompute the menubar from the value. */
1629 if (! NILP (Vlucid_menu_bar_dirty_flag))
1630 call0 (Qrecompute_lucid_menubar);
1631 safe_run_hooks (Qmenu_bar_update_hook);
1632 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1633
1634 items = FRAME_MENU_BAR_ITEMS (f);
1635
1636 inhibit_garbage_collection ();
1637
1638 /* Save the frame's previous menu bar contents data. */
1639 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1640 previous_menu_items_used * sizeof (Lisp_Object));
1641
1642 /* Fill in the current menu bar contents. */
1643 menu_items = f->menu_bar_vector;
1644 menu_items_allocated = XVECTOR (menu_items)->size;
1645 init_menu_items ();
1646 for (i = 0; i < XVECTOR (items)->size; i += 4)
1647 {
1648 Lisp_Object key, string, maps;
1649
1650 key = XVECTOR (items)->contents[i];
1651 string = XVECTOR (items)->contents[i + 1];
1652 maps = XVECTOR (items)->contents[i + 2];
1653 if (NILP (string))
1654 break;
1655
1656 wv = single_submenu (key, string, maps);
1657 if (prev_wv)
1658 prev_wv->next = wv;
1659 else
1660 first_wv->contents = wv;
1661 /* Don't set wv->name here; GC during the loop might relocate it. */
1662 wv->enabled = 1;
1663 prev_wv = wv;
1664 }
1665
1666 finish_menu_items ();
1667
1668 set_buffer_internal_1 (prev);
1669 unbind_to (specpdl_count, Qnil);
1670
1671 /* If there has been no change in the Lisp-level contents
1672 of the menu bar, skip redisplaying it. Just exit. */
1673
1674 for (i = 0; i < previous_menu_items_used; i++)
1675 if (menu_items_used == i
1676 || (previous_items[i] != XVECTOR (menu_items)->contents[i]))
1677 break;
1678 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1679 {
1680 free_menubar_widget_value_tree (first_wv);
1681 menu_items = Qnil;
1682
1683 return;
1684 }
1685
1686 /* Now GC cannot happen during the lifetime of the widget_value,
1687 so it's safe to store data from a Lisp_String. */
1688 wv = first_wv->contents;
1689 for (i = 0; i < XVECTOR (items)->size; i += 4)
1690 {
1691 Lisp_Object string;
1692 string = XVECTOR (items)->contents[i + 1];
1693 if (NILP (string))
1694 break;
1695 wv->name = (char *) XSTRING (string)->data;
1696 wv = wv->next;
1697 }
1698
1699 f->menu_bar_vector = menu_items;
1700 f->menu_bar_items_used = menu_items_used;
1701 menu_items = Qnil;
1702 }
1703 else
1704 {
1705 /* Make a widget-value tree containing
1706 just the top level menu bar strings. */
1707
1708 items = FRAME_MENU_BAR_ITEMS (f);
1709 for (i = 0; i < XVECTOR (items)->size; i += 4)
1710 {
1711 Lisp_Object string;
1712
1713 string = XVECTOR (items)->contents[i + 1];
1714 if (NILP (string))
1715 break;
1716
1717 wv = xmalloc_widget_value ();
1718 wv->name = (char *) XSTRING (string)->data;
1719 wv->value = 0;
1720 wv->enabled = 1;
1721
1722 if (prev_wv)
1723 prev_wv->next = wv;
1724 else
1725 first_wv->contents = wv;
1726 prev_wv = wv;
1727 }
1728
1729 /* Forget what we thought we knew about what is in the
1730 detailed contents of the menu bar menus.
1731 Changing the top level always destroys the contents. */
1732 f->menu_bar_items_used = 0;
1733 }
1734
1735 /* Create or update the menu bar widget. */
1736
1737 BLOCK_INPUT;
1738
1739 if (menubar_widget)
1740 {
1741 /* Disable resizing (done for Motif!) */
1742 lw_allow_resizing (f->output_data.x->widget, False);
1743
1744 /* The third arg is DEEP_P, which says to consider the entire
1745 menu trees we supply, rather than just the menu bar item names. */
1746 lw_modify_all_widgets (id, first_wv, deep_p);
1747
1748 /* Re-enable the edit widget to resize. */
1749 lw_allow_resizing (f->output_data.x->widget, True);
1750 }
1751 else
1752 {
1753 menubar_widget = lw_create_widget ("menubar", "menubar", id, first_wv,
1754 f->output_data.x->column_widget,
1755 0,
1756 popup_activate_callback,
1757 menubar_selection_callback,
1758 popup_deactivate_callback);
1759 f->output_data.x->menubar_widget = menubar_widget;
1760 }
1761
1762 {
1763 int menubar_size
1764 = (f->output_data.x->menubar_widget
1765 ? (f->output_data.x->menubar_widget->core.height
1766 + f->output_data.x->menubar_widget->core.border_width)
1767 : 0);
1768
1769 #ifdef USE_LUCID
1770 if (FRAME_EXTERNAL_MENU_BAR (f))
1771 {
1772 Dimension ibw = 0;
1773 XtVaGetValues (f->output_data.x->column_widget,
1774 XtNinternalBorderWidth, &ibw, NULL);
1775 menubar_size += ibw;
1776 }
1777 #endif /* USE_LUCID */
1778
1779 f->output_data.x->menubar_height = menubar_size;
1780 }
1781
1782 free_menubar_widget_value_tree (first_wv);
1783
1784 update_frame_menubar (f);
1785
1786 UNBLOCK_INPUT;
1787 }
1788
1789 /* Called from Fx_create_frame to create the initial menubar of a frame
1790 before it is mapped, so that the window is mapped with the menubar already
1791 there instead of us tacking it on later and thrashing the window after it
1792 is visible. */
1793
1794 void
1795 initialize_frame_menubar (f)
1796 FRAME_PTR f;
1797 {
1798 /* This function is called before the first chance to redisplay
1799 the frame. It has to be, so the frame will have the right size. */
1800 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1801 set_frame_menubar (f, 1, 1);
1802 }
1803
1804 /* Get rid of the menu bar of frame F, and free its storage.
1805 This is used when deleting a frame, and when turning off the menu bar. */
1806
1807 void
1808 free_frame_menubar (f)
1809 FRAME_PTR f;
1810 {
1811 Widget menubar_widget;
1812 int id;
1813
1814 menubar_widget = f->output_data.x->menubar_widget;
1815
1816 if (menubar_widget)
1817 {
1818 BLOCK_INPUT;
1819 lw_destroy_all_widgets ((LWLIB_ID) f->output_data.x->id);
1820 UNBLOCK_INPUT;
1821 }
1822 }
1823
1824 #endif /* USE_X_TOOLKIT */
1825 \f
1826 /* xmenu_show actually displays a menu using the panes and items in menu_items
1827 and returns the value selected from it.
1828 There are two versions of xmenu_show, one for Xt and one for Xlib.
1829 Both assume input is blocked by the caller. */
1830
1831 /* F is the frame the menu is for.
1832 X and Y are the frame-relative specified position,
1833 relative to the inside upper left corner of the frame F.
1834 FOR_CLICK if this menu was invoked for a mouse click.
1835 KEYMAPS is 1 if this menu was specified with keymaps;
1836 in that case, we return a list containing the chosen item's value
1837 and perhaps also the pane's prefix.
1838 TITLE is the specified menu title.
1839 ERROR is a place to store an error message string in case of failure.
1840 (We return nil on failure, but the value doesn't actually matter.) */
1841
1842 #ifdef USE_X_TOOLKIT
1843
1844 /* We need a unique id for each widget handled by the Lucid Widget
1845 library.
1846
1847 For the main windows, and popup menus, we use this counter,
1848 which we increment each time after use. This starts from 1<<16.
1849
1850 For menu bars, we use numbers starting at 0, counted in
1851 next_menubar_widget_id. */
1852 LWLIB_ID widget_id_tick;
1853
1854 #ifdef __STDC__
1855 static Lisp_Object *volatile menu_item_selection;
1856 #else
1857 static Lisp_Object *menu_item_selection;
1858 #endif
1859
1860 static void
1861 popup_selection_callback (widget, id, client_data)
1862 Widget widget;
1863 LWLIB_ID id;
1864 XtPointer client_data;
1865 {
1866 menu_item_selection = (Lisp_Object *) client_data;
1867 }
1868
1869 static Lisp_Object
1870 xmenu_show (f, x, y, for_click, keymaps, title, error)
1871 FRAME_PTR f;
1872 int x;
1873 int y;
1874 int for_click;
1875 int keymaps;
1876 Lisp_Object title;
1877 char **error;
1878 {
1879 int i;
1880 LWLIB_ID menu_id;
1881 Widget menu;
1882 Arg av[2];
1883 int ac = 0;
1884 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1885 widget_value **submenu_stack
1886 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1887 Lisp_Object *subprefix_stack
1888 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1889 int submenu_depth = 0;
1890 XButtonPressedEvent dummy;
1891
1892 int first_pane;
1893 int next_release_must_exit = 0;
1894
1895 *error = NULL;
1896
1897 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1898 {
1899 *error = "Empty menu";
1900 return Qnil;
1901 }
1902
1903 /* Create a tree of widget_value objects
1904 representing the panes and their items. */
1905 wv = xmalloc_widget_value ();
1906 wv->name = "menu";
1907 wv->value = 0;
1908 wv->enabled = 1;
1909 first_wv = wv;
1910 first_pane = 1;
1911
1912 /* Loop over all panes and items, filling in the tree. */
1913 i = 0;
1914 while (i < menu_items_used)
1915 {
1916 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1917 {
1918 submenu_stack[submenu_depth++] = save_wv;
1919 save_wv = prev_wv;
1920 prev_wv = 0;
1921 first_pane = 1;
1922 i++;
1923 }
1924 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1925 {
1926 prev_wv = save_wv;
1927 save_wv = submenu_stack[--submenu_depth];
1928 first_pane = 0;
1929 i++;
1930 }
1931 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1932 && submenu_depth != 0)
1933 i += MENU_ITEMS_PANE_LENGTH;
1934 /* Ignore a nil in the item list.
1935 It's meaningful only for dialog boxes. */
1936 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1937 i += 1;
1938 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1939 {
1940 /* Create a new pane. */
1941 Lisp_Object pane_name, prefix;
1942 char *pane_string;
1943 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1944 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1945 pane_string = (NILP (pane_name)
1946 ? "" : (char *) XSTRING (pane_name)->data);
1947 /* If there is just one top-level pane, put all its items directly
1948 under the top-level menu. */
1949 if (menu_items_n_panes == 1)
1950 pane_string = "";
1951
1952 /* If the pane has a meaningful name,
1953 make the pane a top-level menu item
1954 with its items as a submenu beneath it. */
1955 if (!keymaps && strcmp (pane_string, ""))
1956 {
1957 wv = xmalloc_widget_value ();
1958 if (save_wv)
1959 save_wv->next = wv;
1960 else
1961 first_wv->contents = wv;
1962 wv->name = pane_string;
1963 if (keymaps && !NILP (prefix))
1964 wv->name++;
1965 wv->value = 0;
1966 wv->enabled = 1;
1967 save_wv = wv;
1968 prev_wv = 0;
1969 }
1970 else if (first_pane)
1971 {
1972 save_wv = wv;
1973 prev_wv = 0;
1974 }
1975 first_pane = 0;
1976 i += MENU_ITEMS_PANE_LENGTH;
1977 }
1978 else
1979 {
1980 /* Create a new item within current pane. */
1981 Lisp_Object item_name, enable, descrip, def;
1982 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1983 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1984 descrip
1985 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1986 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1987
1988 wv = xmalloc_widget_value ();
1989 if (prev_wv)
1990 prev_wv->next = wv;
1991 else
1992 save_wv->contents = wv;
1993 wv->name = (char *) XSTRING (item_name)->data;
1994 if (!NILP (descrip))
1995 wv->key = (char *) XSTRING (descrip)->data;
1996 wv->value = 0;
1997 /* If this item has a null value,
1998 make the call_data null so that it won't display a box
1999 when the mouse is on it. */
2000 wv->call_data
2001 = (!NILP (def) ? (void *) &XVECTOR (menu_items)->contents[i] : 0);
2002 wv->enabled = !NILP (enable);
2003 prev_wv = wv;
2004
2005 i += MENU_ITEMS_ITEM_LENGTH;
2006 }
2007 }
2008
2009 /* Deal with the title, if it is non-nil. */
2010 if (!NILP (title))
2011 {
2012 widget_value *wv_title = xmalloc_widget_value ();
2013 widget_value *wv_sep1 = xmalloc_widget_value ();
2014 widget_value *wv_sep2 = xmalloc_widget_value ();
2015
2016 wv_sep2->name = "--";
2017 wv_sep2->next = first_wv->contents;
2018
2019 wv_sep1->name = "--";
2020 wv_sep1->next = wv_sep2;
2021
2022 wv_title->name = (char *) XSTRING (title)->data;
2023 wv_title->enabled = True;
2024 wv_title->next = wv_sep1;
2025 first_wv->contents = wv_title;
2026 }
2027
2028 /* Actually create the menu. */
2029 menu_id = widget_id_tick++;
2030 menu = lw_create_widget ("popup", first_wv->name, menu_id, first_wv,
2031 f->output_data.x->widget, 1, 0,
2032 popup_selection_callback,
2033 popup_deactivate_callback);
2034
2035 /* Adjust coordinates to relative to the outer (window manager) window. */
2036 {
2037 Window child;
2038 int win_x = 0, win_y = 0;
2039
2040 /* Find the position of the outside upper-left corner of
2041 the inner window, with respect to the outer window. */
2042 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2043 {
2044 BLOCK_INPUT;
2045 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2046
2047 /* From-window, to-window. */
2048 f->output_data.x->window_desc,
2049 f->output_data.x->parent_desc,
2050
2051 /* From-position, to-position. */
2052 0, 0, &win_x, &win_y,
2053
2054 /* Child of window. */
2055 &child);
2056 UNBLOCK_INPUT;
2057 x += win_x;
2058 y += win_y;
2059 }
2060 }
2061
2062 /* Adjust coordinates to be root-window-relative. */
2063 x += f->output_data.x->left_pos;
2064 y += f->output_data.x->top_pos;
2065
2066 dummy.type = ButtonPress;
2067 dummy.serial = 0;
2068 dummy.send_event = 0;
2069 dummy.display = FRAME_X_DISPLAY (f);
2070 dummy.time = CurrentTime;
2071 dummy.button = 0;
2072 dummy.root = FRAME_X_DISPLAY_INFO (f)->root_window;
2073 dummy.window = dummy.root;
2074 dummy.subwindow = dummy.root;
2075 dummy.x_root = x;
2076 dummy.y_root = y;
2077 dummy.x = x;
2078 dummy.y = y;
2079
2080 /* Don't allow any geometry request from the user. */
2081 XtSetArg (av[ac], XtNgeometry, 0); ac++;
2082 XtSetValues (menu, av, ac);
2083
2084 /* Free the widget_value objects we used to specify the contents. */
2085 free_menubar_widget_value_tree (first_wv);
2086
2087 /* No selection has been chosen yet. */
2088 menu_item_selection = 0;
2089
2090 /* Display the menu. */
2091 lw_popup_menu (menu, &dummy);
2092 popup_activated_flag = 1;
2093
2094 /* Process events that apply to the menu. */
2095 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), menu_id);
2096
2097 /* fp turned off the following statement and wrote a comment
2098 that it is unnecessary--that the menu has already disappeared.
2099 Nowadays the menu disappears ok, all right, but
2100 we need to delete the widgets or multiple ones will pile up. */
2101 lw_destroy_all_widgets (menu_id);
2102
2103 /* Find the selected item, and its pane, to return
2104 the proper value. */
2105 if (menu_item_selection != 0)
2106 {
2107 Lisp_Object prefix, entry;
2108
2109 prefix = Qnil;
2110 i = 0;
2111 while (i < menu_items_used)
2112 {
2113 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
2114 {
2115 subprefix_stack[submenu_depth++] = prefix;
2116 prefix = entry;
2117 i++;
2118 }
2119 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
2120 {
2121 prefix = subprefix_stack[--submenu_depth];
2122 i++;
2123 }
2124 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2125 {
2126 prefix
2127 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2128 i += MENU_ITEMS_PANE_LENGTH;
2129 }
2130 /* Ignore a nil in the item list.
2131 It's meaningful only for dialog boxes. */
2132 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2133 i += 1;
2134 else
2135 {
2136 entry
2137 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2138 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2139 {
2140 if (keymaps != 0)
2141 {
2142 int j;
2143
2144 entry = Fcons (entry, Qnil);
2145 if (!NILP (prefix))
2146 entry = Fcons (prefix, entry);
2147 for (j = submenu_depth - 1; j >= 0; j--)
2148 if (!NILP (subprefix_stack[j]))
2149 entry = Fcons (subprefix_stack[j], entry);
2150 }
2151 return entry;
2152 }
2153 i += MENU_ITEMS_ITEM_LENGTH;
2154 }
2155 }
2156 }
2157
2158 return Qnil;
2159 }
2160 \f
2161 static void
2162 dialog_selection_callback (widget, id, client_data)
2163 Widget widget;
2164 LWLIB_ID id;
2165 XtPointer client_data;
2166 {
2167 /* The EMACS_INT cast avoids a warning. There's no problem
2168 as long as pointers have enough bits to hold small integers. */
2169 if ((int) (EMACS_INT) client_data != -1)
2170 menu_item_selection = (Lisp_Object *) client_data;
2171 BLOCK_INPUT;
2172 lw_destroy_all_widgets (id);
2173 UNBLOCK_INPUT;
2174 popup_activated_flag = 0;
2175 }
2176
2177 static char * button_names [] = {
2178 "button1", "button2", "button3", "button4", "button5",
2179 "button6", "button7", "button8", "button9", "button10" };
2180
2181 static Lisp_Object
2182 xdialog_show (f, keymaps, title, error)
2183 FRAME_PTR f;
2184 int keymaps;
2185 Lisp_Object title;
2186 char **error;
2187 {
2188 int i, nb_buttons=0;
2189 LWLIB_ID dialog_id;
2190 Widget menu;
2191 char dialog_name[6];
2192
2193 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
2194
2195 /* Number of elements seen so far, before boundary. */
2196 int left_count = 0;
2197 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
2198 int boundary_seen = 0;
2199
2200 *error = NULL;
2201
2202 if (menu_items_n_panes > 1)
2203 {
2204 *error = "Multiple panes in dialog box";
2205 return Qnil;
2206 }
2207
2208 /* Create a tree of widget_value objects
2209 representing the text label and buttons. */
2210 {
2211 Lisp_Object pane_name, prefix;
2212 char *pane_string;
2213 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
2214 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
2215 pane_string = (NILP (pane_name)
2216 ? "" : (char *) XSTRING (pane_name)->data);
2217 prev_wv = xmalloc_widget_value ();
2218 prev_wv->value = pane_string;
2219 if (keymaps && !NILP (prefix))
2220 prev_wv->name++;
2221 prev_wv->enabled = 1;
2222 prev_wv->name = "message";
2223 first_wv = prev_wv;
2224
2225 /* Loop over all panes and items, filling in the tree. */
2226 i = MENU_ITEMS_PANE_LENGTH;
2227 while (i < menu_items_used)
2228 {
2229
2230 /* Create a new item within current pane. */
2231 Lisp_Object item_name, enable, descrip;
2232 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2233 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2234 descrip
2235 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2236
2237 if (NILP (item_name))
2238 {
2239 free_menubar_widget_value_tree (first_wv);
2240 *error = "Submenu in dialog items";
2241 return Qnil;
2242 }
2243 if (EQ (item_name, Qquote))
2244 {
2245 /* This is the boundary between left-side elts
2246 and right-side elts. Stop incrementing right_count. */
2247 boundary_seen = 1;
2248 i++;
2249 continue;
2250 }
2251 if (nb_buttons >= 10)
2252 {
2253 free_menubar_widget_value_tree (first_wv);
2254 *error = "Too many dialog items";
2255 return Qnil;
2256 }
2257
2258 wv = xmalloc_widget_value ();
2259 prev_wv->next = wv;
2260 wv->name = (char *) button_names[nb_buttons];
2261 if (!NILP (descrip))
2262 wv->key = (char *) XSTRING (descrip)->data;
2263 wv->value = (char *) XSTRING (item_name)->data;
2264 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
2265 wv->enabled = !NILP (enable);
2266 prev_wv = wv;
2267
2268 if (! boundary_seen)
2269 left_count++;
2270
2271 nb_buttons++;
2272 i += MENU_ITEMS_ITEM_LENGTH;
2273 }
2274
2275 /* If the boundary was not specified,
2276 by default put half on the left and half on the right. */
2277 if (! boundary_seen)
2278 left_count = nb_buttons - nb_buttons / 2;
2279
2280 wv = xmalloc_widget_value ();
2281 wv->name = dialog_name;
2282
2283 /* Dialog boxes use a really stupid name encoding
2284 which specifies how many buttons to use
2285 and how many buttons are on the right.
2286 The Q means something also. */
2287 dialog_name[0] = 'Q';
2288 dialog_name[1] = '0' + nb_buttons;
2289 dialog_name[2] = 'B';
2290 dialog_name[3] = 'R';
2291 /* Number of buttons to put on the right. */
2292 dialog_name[4] = '0' + nb_buttons - left_count;
2293 dialog_name[5] = 0;
2294 wv->contents = first_wv;
2295 first_wv = wv;
2296 }
2297
2298 /* Actually create the dialog. */
2299 dialog_id = widget_id_tick++;
2300 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
2301 f->output_data.x->widget, 1, 0,
2302 dialog_selection_callback, 0);
2303 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
2304 /* Free the widget_value objects we used to specify the contents. */
2305 free_menubar_widget_value_tree (first_wv);
2306
2307 /* No selection has been chosen yet. */
2308 menu_item_selection = 0;
2309
2310 /* Display the menu. */
2311 lw_pop_up_all_widgets (dialog_id);
2312 popup_activated_flag = 1;
2313
2314 /* Process events that apply to the menu. */
2315 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
2316
2317 lw_destroy_all_widgets (dialog_id);
2318
2319 /* Find the selected item, and its pane, to return
2320 the proper value. */
2321 if (menu_item_selection != 0)
2322 {
2323 Lisp_Object prefix;
2324
2325 prefix = Qnil;
2326 i = 0;
2327 while (i < menu_items_used)
2328 {
2329 Lisp_Object entry;
2330
2331 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2332 {
2333 prefix
2334 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2335 i += MENU_ITEMS_PANE_LENGTH;
2336 }
2337 else
2338 {
2339 entry
2340 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2341 if (menu_item_selection == &XVECTOR (menu_items)->contents[i])
2342 {
2343 if (keymaps != 0)
2344 {
2345 entry = Fcons (entry, Qnil);
2346 if (!NILP (prefix))
2347 entry = Fcons (prefix, entry);
2348 }
2349 return entry;
2350 }
2351 i += MENU_ITEMS_ITEM_LENGTH;
2352 }
2353 }
2354 }
2355
2356 return Qnil;
2357 }
2358 #else /* not USE_X_TOOLKIT */
2359
2360 static Lisp_Object
2361 xmenu_show (f, x, y, for_click, keymaps, title, error)
2362 FRAME_PTR f;
2363 int x, y;
2364 int for_click;
2365 int keymaps;
2366 Lisp_Object title;
2367 char **error;
2368 {
2369 Window root;
2370 XMenu *menu;
2371 int pane, selidx, lpane, status;
2372 Lisp_Object entry, pane_prefix;
2373 char *datap;
2374 int ulx, uly, width, height;
2375 int dispwidth, dispheight;
2376 int i, j;
2377 int maxwidth;
2378 int dummy_int;
2379 unsigned int dummy_uint;
2380
2381 *error = 0;
2382 if (menu_items_n_panes == 0)
2383 return Qnil;
2384
2385 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
2386 {
2387 *error = "Empty menu";
2388 return Qnil;
2389 }
2390
2391 /* Figure out which root window F is on. */
2392 XGetGeometry (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f), &root,
2393 &dummy_int, &dummy_int, &dummy_uint, &dummy_uint,
2394 &dummy_uint, &dummy_uint);
2395
2396 /* Make the menu on that window. */
2397 menu = XMenuCreate (FRAME_X_DISPLAY (f), root, "emacs");
2398 if (menu == NULL)
2399 {
2400 *error = "Can't create menu";
2401 return Qnil;
2402 }
2403
2404 #ifdef HAVE_X_WINDOWS
2405 /* Adjust coordinates to relative to the outer (window manager) window. */
2406 {
2407 Window child;
2408 int win_x = 0, win_y = 0;
2409
2410 /* Find the position of the outside upper-left corner of
2411 the inner window, with respect to the outer window. */
2412 if (f->output_data.x->parent_desc != FRAME_X_DISPLAY_INFO (f)->root_window)
2413 {
2414 BLOCK_INPUT;
2415 XTranslateCoordinates (FRAME_X_DISPLAY (f),
2416
2417 /* From-window, to-window. */
2418 f->output_data.x->window_desc,
2419 f->output_data.x->parent_desc,
2420
2421 /* From-position, to-position. */
2422 0, 0, &win_x, &win_y,
2423
2424 /* Child of window. */
2425 &child);
2426 UNBLOCK_INPUT;
2427 x += win_x;
2428 y += win_y;
2429 }
2430 }
2431 #endif /* HAVE_X_WINDOWS */
2432
2433 /* Adjust coordinates to be root-window-relative. */
2434 x += f->output_data.x->left_pos;
2435 y += f->output_data.x->top_pos;
2436
2437 /* Create all the necessary panes and their items. */
2438 i = 0;
2439 while (i < menu_items_used)
2440 {
2441 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2442 {
2443 /* Create a new pane. */
2444 Lisp_Object pane_name, prefix;
2445 char *pane_string;
2446
2447 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
2448 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2449 pane_string = (NILP (pane_name)
2450 ? "" : (char *) XSTRING (pane_name)->data);
2451 if (keymaps && !NILP (prefix))
2452 pane_string++;
2453
2454 lpane = XMenuAddPane (FRAME_X_DISPLAY (f), menu, pane_string, TRUE);
2455 if (lpane == XM_FAILURE)
2456 {
2457 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2458 *error = "Can't create pane";
2459 return Qnil;
2460 }
2461 i += MENU_ITEMS_PANE_LENGTH;
2462
2463 /* Find the width of the widest item in this pane. */
2464 maxwidth = 0;
2465 j = i;
2466 while (j < menu_items_used)
2467 {
2468 Lisp_Object item;
2469 item = XVECTOR (menu_items)->contents[j];
2470 if (EQ (item, Qt))
2471 break;
2472 if (NILP (item))
2473 {
2474 j++;
2475 continue;
2476 }
2477 width = XSTRING (item)->size;
2478 if (width > maxwidth)
2479 maxwidth = width;
2480
2481 j += MENU_ITEMS_ITEM_LENGTH;
2482 }
2483 }
2484 /* Ignore a nil in the item list.
2485 It's meaningful only for dialog boxes. */
2486 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
2487 i += 1;
2488 else
2489 {
2490 /* Create a new item within current pane. */
2491 Lisp_Object item_name, enable, descrip;
2492 unsigned char *item_data;
2493
2494 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
2495 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
2496 descrip
2497 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
2498 if (!NILP (descrip))
2499 {
2500 int gap = maxwidth - XSTRING (item_name)->size;
2501 #ifdef C_ALLOCA
2502 Lisp_Object spacer;
2503 spacer = Fmake_string (make_number (gap), make_number (' '));
2504 item_name = concat2 (item_name, spacer);
2505 item_name = concat2 (item_name, descrip);
2506 item_data = XSTRING (item_name)->data;
2507 #else
2508 /* if alloca is fast, use that to make the space,
2509 to reduce gc needs. */
2510 item_data
2511 = (unsigned char *) alloca (maxwidth
2512 + XSTRING (descrip)->size + 1);
2513 bcopy (XSTRING (item_name)->data, item_data,
2514 XSTRING (item_name)->size);
2515 for (j = XSTRING (item_name)->size; j < maxwidth; j++)
2516 item_data[j] = ' ';
2517 bcopy (XSTRING (descrip)->data, item_data + j,
2518 XSTRING (descrip)->size);
2519 item_data[j + XSTRING (descrip)->size] = 0;
2520 #endif
2521 }
2522 else
2523 item_data = XSTRING (item_name)->data;
2524
2525 if (XMenuAddSelection (FRAME_X_DISPLAY (f),
2526 menu, lpane, 0, item_data,
2527 !NILP (enable))
2528 == XM_FAILURE)
2529 {
2530 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2531 *error = "Can't add selection to menu";
2532 return Qnil;
2533 }
2534 i += MENU_ITEMS_ITEM_LENGTH;
2535 }
2536 }
2537
2538 /* All set and ready to fly. */
2539 XMenuRecompute (FRAME_X_DISPLAY (f), menu);
2540 dispwidth = DisplayWidth (FRAME_X_DISPLAY (f),
2541 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2542 dispheight = DisplayHeight (FRAME_X_DISPLAY (f),
2543 XScreenNumberOfScreen (FRAME_X_SCREEN (f)));
2544 x = min (x, dispwidth);
2545 y = min (y, dispheight);
2546 x = max (x, 1);
2547 y = max (y, 1);
2548 XMenuLocate (FRAME_X_DISPLAY (f), menu, 0, 0, x, y,
2549 &ulx, &uly, &width, &height);
2550 if (ulx+width > dispwidth)
2551 {
2552 x -= (ulx + width) - dispwidth;
2553 ulx = dispwidth - width;
2554 }
2555 if (uly+height > dispheight)
2556 {
2557 y -= (uly + height) - dispheight;
2558 uly = dispheight - height;
2559 }
2560 if (ulx < 0) x -= ulx;
2561 if (uly < 0) y -= uly;
2562
2563 XMenuSetAEQ (menu, TRUE);
2564 XMenuSetFreeze (menu, TRUE);
2565 pane = selidx = 0;
2566
2567 status = XMenuActivate (FRAME_X_DISPLAY (f), menu, &pane, &selidx,
2568 x, y, ButtonReleaseMask, &datap);
2569
2570
2571 #ifdef HAVE_X_WINDOWS
2572 /* Assume the mouse has moved out of the X window.
2573 If it has actually moved in, we will get an EnterNotify. */
2574 x_mouse_leave (FRAME_X_DISPLAY_INFO (f));
2575 #endif
2576
2577 switch (status)
2578 {
2579 case XM_SUCCESS:
2580 #ifdef XDEBUG
2581 fprintf (stderr, "pane= %d line = %d\n", panes, selidx);
2582 #endif
2583
2584 /* Find the item number SELIDX in pane number PANE. */
2585 i = 0;
2586 while (i < menu_items_used)
2587 {
2588 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
2589 {
2590 if (pane == 0)
2591 pane_prefix
2592 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
2593 pane--;
2594 i += MENU_ITEMS_PANE_LENGTH;
2595 }
2596 else
2597 {
2598 if (pane == -1)
2599 {
2600 if (selidx == 0)
2601 {
2602 entry
2603 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
2604 if (keymaps != 0)
2605 {
2606 entry = Fcons (entry, Qnil);
2607 if (!NILP (pane_prefix))
2608 entry = Fcons (pane_prefix, entry);
2609 }
2610 break;
2611 }
2612 selidx--;
2613 }
2614 i += MENU_ITEMS_ITEM_LENGTH;
2615 }
2616 }
2617 break;
2618
2619 case XM_FAILURE:
2620 *error = "Can't activate menu";
2621 case XM_IA_SELECT:
2622 case XM_NO_SELECT:
2623 entry = Qnil;
2624 break;
2625 }
2626 XMenuDestroy (FRAME_X_DISPLAY (f), menu);
2627
2628 #ifdef HAVE_X_WINDOWS
2629 /* State that no mouse buttons are now held.
2630 (The oldXMenu code doesn't track this info for us.)
2631 That is not necessarily true, but the fiction leads to reasonable
2632 results, and it is a pain to ask which are actually held now. */
2633 FRAME_X_DISPLAY_INFO (f)->grabbed = 0;
2634 #endif
2635
2636 return entry;
2637 }
2638
2639 #endif /* not USE_X_TOOLKIT */
2640
2641 #endif /* HAVE_MENUS */
2642 \f
2643 syms_of_xmenu ()
2644 {
2645 staticpro (&menu_items);
2646 menu_items = Qnil;
2647
2648 Qdebug_on_next_call = intern ("debug-on-next-call");
2649 staticpro (&Qdebug_on_next_call);
2650
2651 #ifdef USE_X_TOOLKIT
2652 widget_id_tick = (1<<16);
2653 next_menubar_widget_id = 1;
2654 #endif
2655
2656 defsubr (&Sx_popup_menu);
2657 #ifdef HAVE_MENUS
2658 defsubr (&Sx_popup_dialog);
2659 #endif
2660 }