remove polling suppression
[bpt/emacs.git] / src / xdisp.c
1 /* Display generation from window structure and buffer text.
2
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
22
23 Redisplay.
24
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
29
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
35
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
45
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
53 |
54 expose_window (asynchronous) |
55 |
56 X expose events -----+
57
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
62
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
72
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
78
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
84
85 . try_cursor_movement
86
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
90
91 . try_window_reusing_current_matrix
92
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
96
97 . try_window_id
98
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
104
105 . try_window
106
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
112
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
117
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
130
131 Desired matrices.
132
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
139
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
146
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
156
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
163
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
175
176 Frame matrices.
177
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
184
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
196
197 Bidirectional display.
198
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
211
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
220
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
239
240 Bidirectional display and character compositions
241
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
246
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
266
267 Moving an iterator in bidirectional text
268 without producing glyphs
269
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
288
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
292
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
320
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
324
325 #define INFINITY 10000000
326
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
339
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
342
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
346
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
349
350 static Lisp_Object Qfontification_functions;
351
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
355
356 /* Non-nil means don't actually do any redisplay. */
357
358 Lisp_Object Qinhibit_redisplay;
359
360 /* Names of text properties relevant for redisplay. */
361
362 Lisp_Object Qdisplay;
363
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
372
373 #ifdef HAVE_WINDOW_SYSTEM
374
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
377
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
385
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
389
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
393
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
405
406 /* Name of the face used to highlight trailing whitespace. */
407
408 static Lisp_Object Qtrailing_whitespace;
409
410 /* Name and number of the face used to highlight escape glyphs. */
411
412 static Lisp_Object Qescape_glyph;
413
414 /* Name and number of the face used to highlight non-breaking spaces. */
415
416 static Lisp_Object Qnobreak_space;
417
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
420
421 Lisp_Object Qimage;
422
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
427
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
430
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
433
434 bool noninteractive_need_newline;
435
436 /* Non-zero means print newline to message log before next message. */
437
438 static bool message_log_need_newline;
439
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
446 \f
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
451
452 static struct text_pos this_line_start_pos;
453
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
456
457 static struct text_pos this_line_end_pos;
458
459 /* The vertical positions and the height of this line. */
460
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
464
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
467
468 static int this_line_start_x;
469
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
473
474 static struct text_pos this_line_min_pos;
475
476 /* Buffer that this_line_.* variables are referring to. */
477
478 static struct buffer *this_line_buffer;
479
480
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
485
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
487
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
490
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
492
493 Lisp_Object Qmenu_bar_update_hook;
494
495 /* Nonzero if an overlay arrow has been displayed in this window. */
496
497 static bool overlay_arrow_seen;
498
499 /* Vector containing glyphs for an ellipsis `...'. */
500
501 static Lisp_Object default_invis_vector[3];
502
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
506
507 Lisp_Object echo_area_window;
508
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
513
514 static Lisp_Object Vmessage_stack;
515
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
518
519 static bool message_enable_multibyte;
520
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
526
527 int update_mode_lines;
528
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
535
536 int windows_or_buffers_changed;
537
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
540
541 static bool line_number_displayed;
542
543 /* The name of the *Messages* buffer, a string. */
544
545 static Lisp_Object Vmessages_buffer_name;
546
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
549
550 Lisp_Object echo_area_buffer[2];
551
552 /* The buffers referenced from echo_area_buffer. */
553
554 static Lisp_Object echo_buffer[2];
555
556 /* A vector saved used in with_area_buffer to reduce consing. */
557
558 static Lisp_Object Vwith_echo_area_save_vector;
559
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
562
563 static bool display_last_displayed_message_p;
564
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
567
568 static bool message_buf_print;
569
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
571
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
574
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
577
578 static bool message_cleared_p;
579
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
582
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
586
587 /* Ascent and height of the last line processed by move_it_to. */
588
589 static int last_height;
590
591 /* Non-zero if there's a help-echo in the echo area. */
592
593 bool help_echo_showing_p;
594
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
600
601 #define TEXT_PROP_DISTANCE_LIMIT 100
602
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
617
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
625
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
628
629 void
630 redisplay_other_windows (void)
631 {
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
634 }
635
636 void
637 wset_redisplay (struct window *w)
638 {
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (w->header.self, selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
643 }
644
645 void
646 fset_redisplay (struct frame *f)
647 {
648 redisplay_other_windows ();
649 f->redisplay = true;
650 }
651
652 void
653 bset_redisplay (struct buffer *b)
654 {
655 int count = buffer_window_count (b);
656 if (count > 0)
657 {
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
665 }
666 }
667
668 void
669 bset_update_mode_line (struct buffer *b)
670 {
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
674 }
675
676 #ifdef GLYPH_DEBUG
677
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
680
681 bool trace_redisplay_p;
682
683 #endif /* GLYPH_DEBUG */
684
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
688
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
693
694 static Lisp_Object Qauto_hscroll_mode;
695
696 /* Buffer being redisplayed -- for redisplay_window_error. */
697
698 static struct buffer *displayed_buffer;
699
700 /* Value returned from text property handlers (see below). */
701
702 enum prop_handled
703 {
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
708 };
709
710 /* A description of text properties that redisplay is interested
711 in. */
712
713 struct props
714 {
715 /* The name of the property. */
716 Lisp_Object *name;
717
718 /* A unique index for the property. */
719 enum prop_idx idx;
720
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
724 };
725
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
732
733 /* Properties handled by iterators. */
734
735 static struct props it_props[] =
736 {
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
745 };
746
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
749
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
751
752 /* Enumeration returned by some move_it_.* functions internally. */
753
754 enum move_it_result
755 {
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
758
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
761
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
764
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
768
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
772
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
775 };
776
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
781
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
784
785 /* Similarly for the image cache. */
786
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
790
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
794
795 /* True while redisplay_internal is in progress. */
796
797 bool redisplaying_p;
798
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
801
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
804
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
809
810 /* Temporary variable for XTread_socket. */
811
812 Lisp_Object previous_help_echo_string;
813
814 /* Platform-independent portion of hourglass implementation. */
815
816 #ifdef HAVE_WINDOW_SYSTEM
817
818 /* Non-zero means an hourglass cursor is currently shown. */
819 bool hourglass_shown_p;
820
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 struct atimer *hourglass_atimer;
824
825 #endif /* HAVE_WINDOW_SYSTEM */
826
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
829
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
832
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
835
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
839
840 #ifdef HAVE_WINDOW_SYSTEM
841
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
844
845 #endif /* HAVE_WINDOW_SYSTEM */
846
847 /* Function prototypes. */
848
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
858
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
860
861 static void handle_line_prefix (struct it *);
862
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
982
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
985
986 #ifdef HAVE_WINDOW_SYSTEM
987
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
997
998
999 #endif /* HAVE_WINDOW_SYSTEM */
1000
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1004
1005
1006 \f
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1010
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1014
1015 This is the height of W minus the height of a mode line, if any. */
1016
1017 int
1018 window_text_bottom_y (struct window *w)
1019 {
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1021
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1023
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1026
1027 return height;
1028 }
1029
1030 /* Return the pixel width of display area AREA of window W.
1031 ANY_AREA means return the total width of W, not including
1032 fringes to the left and right of the window. */
1033
1034 int
1035 window_box_width (struct window *w, enum glyph_row_area area)
1036 {
1037 int width = w->pixel_width;
1038
1039 if (!w->pseudo_window_p)
1040 {
1041 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1042 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1043
1044 if (area == TEXT_AREA)
1045 width -= (WINDOW_MARGINS_WIDTH (w)
1046 + WINDOW_FRINGES_WIDTH (w));
1047 else if (area == LEFT_MARGIN_AREA)
1048 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1049 else if (area == RIGHT_MARGIN_AREA)
1050 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1051 }
1052
1053 /* With wide margins, fringes, etc. we might end up with a negative
1054 width, correct that here. */
1055 return max (0, width);
1056 }
1057
1058
1059 /* Return the pixel height of the display area of window W, not
1060 including mode lines of W, if any. */
1061
1062 int
1063 window_box_height (struct window *w)
1064 {
1065 struct frame *f = XFRAME (w->frame);
1066 int height = WINDOW_PIXEL_HEIGHT (w);
1067
1068 eassert (height >= 0);
1069
1070 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1071
1072 /* Note: the code below that determines the mode-line/header-line
1073 height is essentially the same as that contained in the macro
1074 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1075 the appropriate glyph row has its `mode_line_p' flag set,
1076 and if it doesn't, uses estimate_mode_line_height instead. */
1077
1078 if (WINDOW_WANTS_MODELINE_P (w))
1079 {
1080 struct glyph_row *ml_row
1081 = (w->current_matrix && w->current_matrix->rows
1082 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1083 : 0);
1084 if (ml_row && ml_row->mode_line_p)
1085 height -= ml_row->height;
1086 else
1087 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1088 }
1089
1090 if (WINDOW_WANTS_HEADER_LINE_P (w))
1091 {
1092 struct glyph_row *hl_row
1093 = (w->current_matrix && w->current_matrix->rows
1094 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1095 : 0);
1096 if (hl_row && hl_row->mode_line_p)
1097 height -= hl_row->height;
1098 else
1099 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1100 }
1101
1102 /* With a very small font and a mode-line that's taller than
1103 default, we might end up with a negative height. */
1104 return max (0, height);
1105 }
1106
1107 /* Return the window-relative coordinate of the left edge of display
1108 area AREA of window W. ANY_AREA means return the left edge of the
1109 whole window, to the right of the left fringe of W. */
1110
1111 int
1112 window_box_left_offset (struct window *w, enum glyph_row_area area)
1113 {
1114 int x;
1115
1116 if (w->pseudo_window_p)
1117 return 0;
1118
1119 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1120
1121 if (area == TEXT_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA));
1124 else if (area == RIGHT_MARGIN_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA)
1127 + window_box_width (w, TEXT_AREA)
1128 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1129 ? 0
1130 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1131 else if (area == LEFT_MARGIN_AREA
1132 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1133 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1134
1135 /* Don't return more than the window's pixel width. */
1136 return min (x, w->pixel_width);
1137 }
1138
1139
1140 /* Return the window-relative coordinate of the right edge of display
1141 area AREA of window W. ANY_AREA means return the right edge of the
1142 whole window, to the left of the right fringe of W. */
1143
1144 int
1145 window_box_right_offset (struct window *w, enum glyph_row_area area)
1146 {
1147 /* Don't return more than the window's pixel width. */
1148 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1149 w->pixel_width);
1150 }
1151
1152 /* Return the frame-relative coordinate of the left edge of display
1153 area AREA of window W. ANY_AREA means return the left edge of the
1154 whole window, to the right of the left fringe of W. */
1155
1156 int
1157 window_box_left (struct window *w, enum glyph_row_area area)
1158 {
1159 struct frame *f = XFRAME (w->frame);
1160 int x;
1161
1162 if (w->pseudo_window_p)
1163 return FRAME_INTERNAL_BORDER_WIDTH (f);
1164
1165 x = (WINDOW_LEFT_EDGE_X (w)
1166 + window_box_left_offset (w, area));
1167
1168 return x;
1169 }
1170
1171
1172 /* Return the frame-relative coordinate of the right edge of display
1173 area AREA of window W. ANY_AREA means return the right edge of the
1174 whole window, to the left of the right fringe of W. */
1175
1176 int
1177 window_box_right (struct window *w, enum glyph_row_area area)
1178 {
1179 return window_box_left (w, area) + window_box_width (w, area);
1180 }
1181
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. ANY_AREA means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1188
1189 void
1190 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1191 int *box_y, int *box_width, int *box_height)
1192 {
1193 if (box_width)
1194 *box_width = window_box_width (w, area);
1195 if (box_height)
1196 *box_height = window_box_height (w);
1197 if (box_x)
1198 *box_x = window_box_left (w, area);
1199 if (box_y)
1200 {
1201 *box_y = WINDOW_TOP_EDGE_Y (w);
1202 if (WINDOW_WANTS_HEADER_LINE_P (w))
1203 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1204 }
1205 }
1206
1207 #ifdef HAVE_WINDOW_SYSTEM
1208
1209 /* Get the bounding box of the display area AREA of window W, without
1210 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1211 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1212 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1213 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1214 box. */
1215
1216 static void
1217 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1218 int *bottom_right_x, int *bottom_right_y)
1219 {
1220 window_box (w, ANY_AREA, top_left_x, top_left_y,
1221 bottom_right_x, bottom_right_y);
1222 *bottom_right_x += *top_left_x;
1223 *bottom_right_y += *top_left_y;
1224 }
1225
1226 #endif /* HAVE_WINDOW_SYSTEM */
1227
1228 /***********************************************************************
1229 Utilities
1230 ***********************************************************************/
1231
1232 /* Return the bottom y-position of the line the iterator IT is in.
1233 This can modify IT's settings. */
1234
1235 int
1236 line_bottom_y (struct it *it)
1237 {
1238 int line_height = it->max_ascent + it->max_descent;
1239 int line_top_y = it->current_y;
1240
1241 if (line_height == 0)
1242 {
1243 if (last_height)
1244 line_height = last_height;
1245 else if (IT_CHARPOS (*it) < ZV)
1246 {
1247 move_it_by_lines (it, 1);
1248 line_height = (it->max_ascent || it->max_descent
1249 ? it->max_ascent + it->max_descent
1250 : last_height);
1251 }
1252 else
1253 {
1254 struct glyph_row *row = it->glyph_row;
1255
1256 /* Use the default character height. */
1257 it->glyph_row = NULL;
1258 it->what = IT_CHARACTER;
1259 it->c = ' ';
1260 it->len = 1;
1261 PRODUCE_GLYPHS (it);
1262 line_height = it->ascent + it->descent;
1263 it->glyph_row = row;
1264 }
1265 }
1266
1267 return line_top_y + line_height;
1268 }
1269
1270 DEFUN ("line-pixel-height", Fline_pixel_height,
1271 Sline_pixel_height, 0, 0, 0,
1272 doc: /* Return height in pixels of text line in the selected window.
1273
1274 Value is the height in pixels of the line at point. */)
1275 (void)
1276 {
1277 struct it it;
1278 struct text_pos pt;
1279 struct window *w = XWINDOW (selected_window);
1280 struct buffer *old_buffer = NULL;
1281 Lisp_Object result;
1282
1283 if (XBUFFER (w->contents) != current_buffer)
1284 {
1285 old_buffer = current_buffer;
1286 set_buffer_internal_1 (XBUFFER (w->contents));
1287 }
1288 SET_TEXT_POS (pt, PT, PT_BYTE);
1289 start_display (&it, w, pt);
1290 it.vpos = it.current_y = 0;
1291 last_height = 0;
1292 result = make_number (line_bottom_y (&it));
1293 if (old_buffer)
1294 set_buffer_internal_1 (old_buffer);
1295
1296 return result;
1297 }
1298
1299 /* Return the default pixel height of text lines in window W. The
1300 value is the canonical height of the W frame's default font, plus
1301 any extra space required by the line-spacing variable or frame
1302 parameter.
1303
1304 Implementation note: this ignores any line-spacing text properties
1305 put on the newline characters. This is because those properties
1306 only affect the _screen_ line ending in the newline (i.e., in a
1307 continued line, only the last screen line will be affected), which
1308 means only a small number of lines in a buffer can ever use this
1309 feature. Since this function is used to compute the default pixel
1310 equivalent of text lines in a window, we can safely ignore those
1311 few lines. For the same reasons, we ignore the line-height
1312 properties. */
1313 int
1314 default_line_pixel_height (struct window *w)
1315 {
1316 struct frame *f = WINDOW_XFRAME (w);
1317 int height = FRAME_LINE_HEIGHT (f);
1318
1319 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1320 {
1321 struct buffer *b = XBUFFER (w->contents);
1322 Lisp_Object val = BVAR (b, extra_line_spacing);
1323
1324 if (NILP (val))
1325 val = BVAR (&buffer_defaults, extra_line_spacing);
1326 if (!NILP (val))
1327 {
1328 if (RANGED_INTEGERP (0, val, INT_MAX))
1329 height += XFASTINT (val);
1330 else if (FLOATP (val))
1331 {
1332 int addon = XFLOAT_DATA (val) * height + 0.5;
1333
1334 if (addon >= 0)
1335 height += addon;
1336 }
1337 }
1338 else
1339 height += f->extra_line_spacing;
1340 }
1341
1342 return height;
1343 }
1344
1345 /* Subroutine of pos_visible_p below. Extracts a display string, if
1346 any, from the display spec given as its argument. */
1347 static Lisp_Object
1348 string_from_display_spec (Lisp_Object spec)
1349 {
1350 if (CONSP (spec))
1351 {
1352 while (CONSP (spec))
1353 {
1354 if (STRINGP (XCAR (spec)))
1355 return XCAR (spec);
1356 spec = XCDR (spec);
1357 }
1358 }
1359 else if (VECTORP (spec))
1360 {
1361 ptrdiff_t i;
1362
1363 for (i = 0; i < ASIZE (spec); i++)
1364 {
1365 if (STRINGP (AREF (spec, i)))
1366 return AREF (spec, i);
1367 }
1368 return Qnil;
1369 }
1370
1371 return spec;
1372 }
1373
1374
1375 /* Limit insanely large values of W->hscroll on frame F to the largest
1376 value that will still prevent first_visible_x and last_visible_x of
1377 'struct it' from overflowing an int. */
1378 static int
1379 window_hscroll_limited (struct window *w, struct frame *f)
1380 {
1381 ptrdiff_t window_hscroll = w->hscroll;
1382 int window_text_width = window_box_width (w, TEXT_AREA);
1383 int colwidth = FRAME_COLUMN_WIDTH (f);
1384
1385 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1386 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1387
1388 return window_hscroll;
1389 }
1390
1391 /* Return 1 if position CHARPOS is visible in window W.
1392 CHARPOS < 0 means return info about WINDOW_END position.
1393 If visible, set *X and *Y to pixel coordinates of top left corner.
1394 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1395 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1396
1397 int
1398 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1399 int *rtop, int *rbot, int *rowh, int *vpos)
1400 {
1401 struct it it;
1402 void *itdata = bidi_shelve_cache ();
1403 struct text_pos top;
1404 int visible_p = 0;
1405 struct buffer *old_buffer = NULL;
1406
1407 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1408 return visible_p;
1409
1410 if (XBUFFER (w->contents) != current_buffer)
1411 {
1412 old_buffer = current_buffer;
1413 set_buffer_internal_1 (XBUFFER (w->contents));
1414 }
1415
1416 SET_TEXT_POS_FROM_MARKER (top, w->start);
1417 /* Scrolling a minibuffer window via scroll bar when the echo area
1418 shows long text sometimes resets the minibuffer contents behind
1419 our backs. */
1420 if (CHARPOS (top) > ZV)
1421 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1422
1423 /* Compute exact mode line heights. */
1424 if (WINDOW_WANTS_MODELINE_P (w))
1425 w->mode_line_height
1426 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1427 BVAR (current_buffer, mode_line_format));
1428
1429 if (WINDOW_WANTS_HEADER_LINE_P (w))
1430 w->header_line_height
1431 = display_mode_line (w, HEADER_LINE_FACE_ID,
1432 BVAR (current_buffer, header_line_format));
1433
1434 start_display (&it, w, top);
1435 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1436 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1437
1438 if (charpos >= 0
1439 && (((!it.bidi_p || it.bidi_it.scan_dir == 1)
1440 && IT_CHARPOS (it) >= charpos)
1441 /* When scanning backwards under bidi iteration, move_it_to
1442 stops at or _before_ CHARPOS, because it stops at or to
1443 the _right_ of the character at CHARPOS. */
1444 || (it.bidi_p && it.bidi_it.scan_dir == -1
1445 && IT_CHARPOS (it) <= charpos)))
1446 {
1447 /* We have reached CHARPOS, or passed it. How the call to
1448 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1449 or covered by a display property, move_it_to stops at the end
1450 of the invisible text, to the right of CHARPOS. (ii) If
1451 CHARPOS is in a display vector, move_it_to stops on its last
1452 glyph. */
1453 int top_x = it.current_x;
1454 int top_y = it.current_y;
1455 /* Calling line_bottom_y may change it.method, it.position, etc. */
1456 enum it_method it_method = it.method;
1457 int bottom_y = (last_height = 0, line_bottom_y (&it));
1458 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1459
1460 if (top_y < window_top_y)
1461 visible_p = bottom_y > window_top_y;
1462 else if (top_y < it.last_visible_y)
1463 visible_p = true;
1464 if (bottom_y >= it.last_visible_y
1465 && it.bidi_p && it.bidi_it.scan_dir == -1
1466 && IT_CHARPOS (it) < charpos)
1467 {
1468 /* When the last line of the window is scanned backwards
1469 under bidi iteration, we could be duped into thinking
1470 that we have passed CHARPOS, when in fact move_it_to
1471 simply stopped short of CHARPOS because it reached
1472 last_visible_y. To see if that's what happened, we call
1473 move_it_to again with a slightly larger vertical limit,
1474 and see if it actually moved vertically; if it did, we
1475 didn't really reach CHARPOS, which is beyond window end. */
1476 struct it save_it = it;
1477 /* Why 10? because we don't know how many canonical lines
1478 will the height of the next line(s) be. So we guess. */
1479 int ten_more_lines = 10 * default_line_pixel_height (w);
1480
1481 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1482 MOVE_TO_POS | MOVE_TO_Y);
1483 if (it.current_y > top_y)
1484 visible_p = 0;
1485
1486 it = save_it;
1487 }
1488 if (visible_p)
1489 {
1490 if (it_method == GET_FROM_DISPLAY_VECTOR)
1491 {
1492 /* We stopped on the last glyph of a display vector.
1493 Try and recompute. Hack alert! */
1494 if (charpos < 2 || top.charpos >= charpos)
1495 top_x = it.glyph_row->x;
1496 else
1497 {
1498 struct it it2, it2_prev;
1499 /* The idea is to get to the previous buffer
1500 position, consume the character there, and use
1501 the pixel coordinates we get after that. But if
1502 the previous buffer position is also displayed
1503 from a display vector, we need to consume all of
1504 the glyphs from that display vector. */
1505 start_display (&it2, w, top);
1506 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1507 /* If we didn't get to CHARPOS - 1, there's some
1508 replacing display property at that position, and
1509 we stopped after it. That is exactly the place
1510 whose coordinates we want. */
1511 if (IT_CHARPOS (it2) != charpos - 1)
1512 it2_prev = it2;
1513 else
1514 {
1515 /* Iterate until we get out of the display
1516 vector that displays the character at
1517 CHARPOS - 1. */
1518 do {
1519 get_next_display_element (&it2);
1520 PRODUCE_GLYPHS (&it2);
1521 it2_prev = it2;
1522 set_iterator_to_next (&it2, 1);
1523 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1524 && IT_CHARPOS (it2) < charpos);
1525 }
1526 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1527 || it2_prev.current_x > it2_prev.last_visible_x)
1528 top_x = it.glyph_row->x;
1529 else
1530 {
1531 top_x = it2_prev.current_x;
1532 top_y = it2_prev.current_y;
1533 }
1534 }
1535 }
1536 else if (IT_CHARPOS (it) != charpos)
1537 {
1538 Lisp_Object cpos = make_number (charpos);
1539 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1540 Lisp_Object string = string_from_display_spec (spec);
1541 struct text_pos tpos;
1542 int replacing_spec_p;
1543 bool newline_in_string
1544 = (STRINGP (string)
1545 && memchr (SDATA (string), '\n', SBYTES (string)));
1546
1547 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1548 replacing_spec_p
1549 = (!NILP (spec)
1550 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1551 charpos, FRAME_WINDOW_P (it.f)));
1552 /* The tricky code below is needed because there's a
1553 discrepancy between move_it_to and how we set cursor
1554 when PT is at the beginning of a portion of text
1555 covered by a display property or an overlay with a
1556 display property, or the display line ends in a
1557 newline from a display string. move_it_to will stop
1558 _after_ such display strings, whereas
1559 set_cursor_from_row conspires with cursor_row_p to
1560 place the cursor on the first glyph produced from the
1561 display string. */
1562
1563 /* We have overshoot PT because it is covered by a
1564 display property that replaces the text it covers.
1565 If the string includes embedded newlines, we are also
1566 in the wrong display line. Backtrack to the correct
1567 line, where the display property begins. */
1568 if (replacing_spec_p)
1569 {
1570 Lisp_Object startpos, endpos;
1571 EMACS_INT start, end;
1572 struct it it3;
1573 int it3_moved;
1574
1575 /* Find the first and the last buffer positions
1576 covered by the display string. */
1577 endpos =
1578 Fnext_single_char_property_change (cpos, Qdisplay,
1579 Qnil, Qnil);
1580 startpos =
1581 Fprevious_single_char_property_change (endpos, Qdisplay,
1582 Qnil, Qnil);
1583 start = XFASTINT (startpos);
1584 end = XFASTINT (endpos);
1585 /* Move to the last buffer position before the
1586 display property. */
1587 start_display (&it3, w, top);
1588 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1589 /* Move forward one more line if the position before
1590 the display string is a newline or if it is the
1591 rightmost character on a line that is
1592 continued or word-wrapped. */
1593 if (it3.method == GET_FROM_BUFFER
1594 && (it3.c == '\n'
1595 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1596 move_it_by_lines (&it3, 1);
1597 else if (move_it_in_display_line_to (&it3, -1,
1598 it3.current_x
1599 + it3.pixel_width,
1600 MOVE_TO_X)
1601 == MOVE_LINE_CONTINUED)
1602 {
1603 move_it_by_lines (&it3, 1);
1604 /* When we are under word-wrap, the #$@%!
1605 move_it_by_lines moves 2 lines, so we need to
1606 fix that up. */
1607 if (it3.line_wrap == WORD_WRAP)
1608 move_it_by_lines (&it3, -1);
1609 }
1610
1611 /* Record the vertical coordinate of the display
1612 line where we wound up. */
1613 top_y = it3.current_y;
1614 if (it3.bidi_p)
1615 {
1616 /* When characters are reordered for display,
1617 the character displayed to the left of the
1618 display string could be _after_ the display
1619 property in the logical order. Use the
1620 smallest vertical position of these two. */
1621 start_display (&it3, w, top);
1622 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1623 if (it3.current_y < top_y)
1624 top_y = it3.current_y;
1625 }
1626 /* Move from the top of the window to the beginning
1627 of the display line where the display string
1628 begins. */
1629 start_display (&it3, w, top);
1630 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1631 /* If it3_moved stays zero after the 'while' loop
1632 below, that means we already were at a newline
1633 before the loop (e.g., the display string begins
1634 with a newline), so we don't need to (and cannot)
1635 inspect the glyphs of it3.glyph_row, because
1636 PRODUCE_GLYPHS will not produce anything for a
1637 newline, and thus it3.glyph_row stays at its
1638 stale content it got at top of the window. */
1639 it3_moved = 0;
1640 /* Finally, advance the iterator until we hit the
1641 first display element whose character position is
1642 CHARPOS, or until the first newline from the
1643 display string, which signals the end of the
1644 display line. */
1645 while (get_next_display_element (&it3))
1646 {
1647 PRODUCE_GLYPHS (&it3);
1648 if (IT_CHARPOS (it3) == charpos
1649 || ITERATOR_AT_END_OF_LINE_P (&it3))
1650 break;
1651 it3_moved = 1;
1652 set_iterator_to_next (&it3, 0);
1653 }
1654 top_x = it3.current_x - it3.pixel_width;
1655 /* Normally, we would exit the above loop because we
1656 found the display element whose character
1657 position is CHARPOS. For the contingency that we
1658 didn't, and stopped at the first newline from the
1659 display string, move back over the glyphs
1660 produced from the string, until we find the
1661 rightmost glyph not from the string. */
1662 if (it3_moved
1663 && newline_in_string
1664 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1665 {
1666 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1667 + it3.glyph_row->used[TEXT_AREA];
1668
1669 while (EQ ((g - 1)->object, string))
1670 {
1671 --g;
1672 top_x -= g->pixel_width;
1673 }
1674 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1675 + it3.glyph_row->used[TEXT_AREA]);
1676 }
1677 }
1678 }
1679
1680 *x = top_x;
1681 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1682 *rtop = max (0, window_top_y - top_y);
1683 *rbot = max (0, bottom_y - it.last_visible_y);
1684 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1685 - max (top_y, window_top_y)));
1686 *vpos = it.vpos;
1687 }
1688 }
1689 else
1690 {
1691 /* We were asked to provide info about WINDOW_END. */
1692 struct it it2;
1693 void *it2data = NULL;
1694
1695 SAVE_IT (it2, it, it2data);
1696 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1697 move_it_by_lines (&it, 1);
1698 if (charpos < IT_CHARPOS (it)
1699 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1700 {
1701 visible_p = true;
1702 RESTORE_IT (&it2, &it2, it2data);
1703 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1704 *x = it2.current_x;
1705 *y = it2.current_y + it2.max_ascent - it2.ascent;
1706 *rtop = max (0, -it2.current_y);
1707 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1708 - it.last_visible_y));
1709 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1710 it.last_visible_y)
1711 - max (it2.current_y,
1712 WINDOW_HEADER_LINE_HEIGHT (w))));
1713 *vpos = it2.vpos;
1714 }
1715 else
1716 bidi_unshelve_cache (it2data, 1);
1717 }
1718 bidi_unshelve_cache (itdata, 0);
1719
1720 if (old_buffer)
1721 set_buffer_internal_1 (old_buffer);
1722
1723 if (visible_p && w->hscroll > 0)
1724 *x -=
1725 window_hscroll_limited (w, WINDOW_XFRAME (w))
1726 * WINDOW_FRAME_COLUMN_WIDTH (w);
1727
1728 #if 0
1729 /* Debugging code. */
1730 if (visible_p)
1731 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1732 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1733 else
1734 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1735 #endif
1736
1737 return visible_p;
1738 }
1739
1740
1741 /* Return the next character from STR. Return in *LEN the length of
1742 the character. This is like STRING_CHAR_AND_LENGTH but never
1743 returns an invalid character. If we find one, we return a `?', but
1744 with the length of the invalid character. */
1745
1746 static int
1747 string_char_and_length (const unsigned char *str, int *len)
1748 {
1749 int c;
1750
1751 c = STRING_CHAR_AND_LENGTH (str, *len);
1752 if (!CHAR_VALID_P (c))
1753 /* We may not change the length here because other places in Emacs
1754 don't use this function, i.e. they silently accept invalid
1755 characters. */
1756 c = '?';
1757
1758 return c;
1759 }
1760
1761
1762
1763 /* Given a position POS containing a valid character and byte position
1764 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1765
1766 static struct text_pos
1767 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1768 {
1769 eassert (STRINGP (string) && nchars >= 0);
1770
1771 if (STRING_MULTIBYTE (string))
1772 {
1773 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1774 int len;
1775
1776 while (nchars--)
1777 {
1778 string_char_and_length (p, &len);
1779 p += len;
1780 CHARPOS (pos) += 1;
1781 BYTEPOS (pos) += len;
1782 }
1783 }
1784 else
1785 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1786
1787 return pos;
1788 }
1789
1790
1791 /* Value is the text position, i.e. character and byte position,
1792 for character position CHARPOS in STRING. */
1793
1794 static struct text_pos
1795 string_pos (ptrdiff_t charpos, Lisp_Object string)
1796 {
1797 struct text_pos pos;
1798 eassert (STRINGP (string));
1799 eassert (charpos >= 0);
1800 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1801 return pos;
1802 }
1803
1804
1805 /* Value is a text position, i.e. character and byte position, for
1806 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1807 means recognize multibyte characters. */
1808
1809 static struct text_pos
1810 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1811 {
1812 struct text_pos pos;
1813
1814 eassert (s != NULL);
1815 eassert (charpos >= 0);
1816
1817 if (multibyte_p)
1818 {
1819 int len;
1820
1821 SET_TEXT_POS (pos, 0, 0);
1822 while (charpos--)
1823 {
1824 string_char_and_length ((const unsigned char *) s, &len);
1825 s += len;
1826 CHARPOS (pos) += 1;
1827 BYTEPOS (pos) += len;
1828 }
1829 }
1830 else
1831 SET_TEXT_POS (pos, charpos, charpos);
1832
1833 return pos;
1834 }
1835
1836
1837 /* Value is the number of characters in C string S. MULTIBYTE_P
1838 non-zero means recognize multibyte characters. */
1839
1840 static ptrdiff_t
1841 number_of_chars (const char *s, bool multibyte_p)
1842 {
1843 ptrdiff_t nchars;
1844
1845 if (multibyte_p)
1846 {
1847 ptrdiff_t rest = strlen (s);
1848 int len;
1849 const unsigned char *p = (const unsigned char *) s;
1850
1851 for (nchars = 0; rest > 0; ++nchars)
1852 {
1853 string_char_and_length (p, &len);
1854 rest -= len, p += len;
1855 }
1856 }
1857 else
1858 nchars = strlen (s);
1859
1860 return nchars;
1861 }
1862
1863
1864 /* Compute byte position NEWPOS->bytepos corresponding to
1865 NEWPOS->charpos. POS is a known position in string STRING.
1866 NEWPOS->charpos must be >= POS.charpos. */
1867
1868 static void
1869 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1870 {
1871 eassert (STRINGP (string));
1872 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1873
1874 if (STRING_MULTIBYTE (string))
1875 *newpos = string_pos_nchars_ahead (pos, string,
1876 CHARPOS (*newpos) - CHARPOS (pos));
1877 else
1878 BYTEPOS (*newpos) = CHARPOS (*newpos);
1879 }
1880
1881 /* EXPORT:
1882 Return an estimation of the pixel height of mode or header lines on
1883 frame F. FACE_ID specifies what line's height to estimate. */
1884
1885 int
1886 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1887 {
1888 #ifdef HAVE_WINDOW_SYSTEM
1889 if (FRAME_WINDOW_P (f))
1890 {
1891 int height = FONT_HEIGHT (FRAME_FONT (f));
1892
1893 /* This function is called so early when Emacs starts that the face
1894 cache and mode line face are not yet initialized. */
1895 if (FRAME_FACE_CACHE (f))
1896 {
1897 struct face *face = FACE_FROM_ID (f, face_id);
1898 if (face)
1899 {
1900 if (face->font)
1901 height = FONT_HEIGHT (face->font);
1902 if (face->box_line_width > 0)
1903 height += 2 * face->box_line_width;
1904 }
1905 }
1906
1907 return height;
1908 }
1909 #endif
1910
1911 return 1;
1912 }
1913
1914 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1915 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1916 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1917 not force the value into range. */
1918
1919 void
1920 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1921 int *x, int *y, NativeRectangle *bounds, int noclip)
1922 {
1923
1924 #ifdef HAVE_WINDOW_SYSTEM
1925 if (FRAME_WINDOW_P (f))
1926 {
1927 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1928 even for negative values. */
1929 if (pix_x < 0)
1930 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1931 if (pix_y < 0)
1932 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1933
1934 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1935 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1936
1937 if (bounds)
1938 STORE_NATIVE_RECT (*bounds,
1939 FRAME_COL_TO_PIXEL_X (f, pix_x),
1940 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1941 FRAME_COLUMN_WIDTH (f) - 1,
1942 FRAME_LINE_HEIGHT (f) - 1);
1943
1944 /* PXW: Should we clip pixels before converting to columns/lines? */
1945 if (!noclip)
1946 {
1947 if (pix_x < 0)
1948 pix_x = 0;
1949 else if (pix_x > FRAME_TOTAL_COLS (f))
1950 pix_x = FRAME_TOTAL_COLS (f);
1951
1952 if (pix_y < 0)
1953 pix_y = 0;
1954 else if (pix_y > FRAME_LINES (f))
1955 pix_y = FRAME_LINES (f);
1956 }
1957 }
1958 #endif
1959
1960 *x = pix_x;
1961 *y = pix_y;
1962 }
1963
1964
1965 /* Find the glyph under window-relative coordinates X/Y in window W.
1966 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1967 strings. Return in *HPOS and *VPOS the row and column number of
1968 the glyph found. Return in *AREA the glyph area containing X.
1969 Value is a pointer to the glyph found or null if X/Y is not on
1970 text, or we can't tell because W's current matrix is not up to
1971 date. */
1972
1973 static struct glyph *
1974 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1975 int *dx, int *dy, int *area)
1976 {
1977 struct glyph *glyph, *end;
1978 struct glyph_row *row = NULL;
1979 int x0, i;
1980
1981 /* Find row containing Y. Give up if some row is not enabled. */
1982 for (i = 0; i < w->current_matrix->nrows; ++i)
1983 {
1984 row = MATRIX_ROW (w->current_matrix, i);
1985 if (!row->enabled_p)
1986 return NULL;
1987 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1988 break;
1989 }
1990
1991 *vpos = i;
1992 *hpos = 0;
1993
1994 /* Give up if Y is not in the window. */
1995 if (i == w->current_matrix->nrows)
1996 return NULL;
1997
1998 /* Get the glyph area containing X. */
1999 if (w->pseudo_window_p)
2000 {
2001 *area = TEXT_AREA;
2002 x0 = 0;
2003 }
2004 else
2005 {
2006 if (x < window_box_left_offset (w, TEXT_AREA))
2007 {
2008 *area = LEFT_MARGIN_AREA;
2009 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2010 }
2011 else if (x < window_box_right_offset (w, TEXT_AREA))
2012 {
2013 *area = TEXT_AREA;
2014 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2015 }
2016 else
2017 {
2018 *area = RIGHT_MARGIN_AREA;
2019 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2020 }
2021 }
2022
2023 /* Find glyph containing X. */
2024 glyph = row->glyphs[*area];
2025 end = glyph + row->used[*area];
2026 x -= x0;
2027 while (glyph < end && x >= glyph->pixel_width)
2028 {
2029 x -= glyph->pixel_width;
2030 ++glyph;
2031 }
2032
2033 if (glyph == end)
2034 return NULL;
2035
2036 if (dx)
2037 {
2038 *dx = x;
2039 *dy = y - (row->y + row->ascent - glyph->ascent);
2040 }
2041
2042 *hpos = glyph - row->glyphs[*area];
2043 return glyph;
2044 }
2045
2046 /* Convert frame-relative x/y to coordinates relative to window W.
2047 Takes pseudo-windows into account. */
2048
2049 static void
2050 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2051 {
2052 if (w->pseudo_window_p)
2053 {
2054 /* A pseudo-window is always full-width, and starts at the
2055 left edge of the frame, plus a frame border. */
2056 struct frame *f = XFRAME (w->frame);
2057 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2058 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2059 }
2060 else
2061 {
2062 *x -= WINDOW_LEFT_EDGE_X (w);
2063 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2064 }
2065 }
2066
2067 #ifdef HAVE_WINDOW_SYSTEM
2068
2069 /* EXPORT:
2070 Return in RECTS[] at most N clipping rectangles for glyph string S.
2071 Return the number of stored rectangles. */
2072
2073 int
2074 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2075 {
2076 XRectangle r;
2077
2078 if (n <= 0)
2079 return 0;
2080
2081 if (s->row->full_width_p)
2082 {
2083 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2084 r.x = WINDOW_LEFT_EDGE_X (s->w);
2085 if (s->row->mode_line_p)
2086 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2087 else
2088 r.width = WINDOW_PIXEL_WIDTH (s->w);
2089
2090 /* Unless displaying a mode or menu bar line, which are always
2091 fully visible, clip to the visible part of the row. */
2092 if (s->w->pseudo_window_p)
2093 r.height = s->row->visible_height;
2094 else
2095 r.height = s->height;
2096 }
2097 else
2098 {
2099 /* This is a text line that may be partially visible. */
2100 r.x = window_box_left (s->w, s->area);
2101 r.width = window_box_width (s->w, s->area);
2102 r.height = s->row->visible_height;
2103 }
2104
2105 if (s->clip_head)
2106 if (r.x < s->clip_head->x)
2107 {
2108 if (r.width >= s->clip_head->x - r.x)
2109 r.width -= s->clip_head->x - r.x;
2110 else
2111 r.width = 0;
2112 r.x = s->clip_head->x;
2113 }
2114 if (s->clip_tail)
2115 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2116 {
2117 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2118 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2119 else
2120 r.width = 0;
2121 }
2122
2123 /* If S draws overlapping rows, it's sufficient to use the top and
2124 bottom of the window for clipping because this glyph string
2125 intentionally draws over other lines. */
2126 if (s->for_overlaps)
2127 {
2128 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2129 r.height = window_text_bottom_y (s->w) - r.y;
2130
2131 /* Alas, the above simple strategy does not work for the
2132 environments with anti-aliased text: if the same text is
2133 drawn onto the same place multiple times, it gets thicker.
2134 If the overlap we are processing is for the erased cursor, we
2135 take the intersection with the rectangle of the cursor. */
2136 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2137 {
2138 XRectangle rc, r_save = r;
2139
2140 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2141 rc.y = s->w->phys_cursor.y;
2142 rc.width = s->w->phys_cursor_width;
2143 rc.height = s->w->phys_cursor_height;
2144
2145 x_intersect_rectangles (&r_save, &rc, &r);
2146 }
2147 }
2148 else
2149 {
2150 /* Don't use S->y for clipping because it doesn't take partially
2151 visible lines into account. For example, it can be negative for
2152 partially visible lines at the top of a window. */
2153 if (!s->row->full_width_p
2154 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2155 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2156 else
2157 r.y = max (0, s->row->y);
2158 }
2159
2160 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2161
2162 /* If drawing the cursor, don't let glyph draw outside its
2163 advertised boundaries. Cleartype does this under some circumstances. */
2164 if (s->hl == DRAW_CURSOR)
2165 {
2166 struct glyph *glyph = s->first_glyph;
2167 int height, max_y;
2168
2169 if (s->x > r.x)
2170 {
2171 r.width -= s->x - r.x;
2172 r.x = s->x;
2173 }
2174 r.width = min (r.width, glyph->pixel_width);
2175
2176 /* If r.y is below window bottom, ensure that we still see a cursor. */
2177 height = min (glyph->ascent + glyph->descent,
2178 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2179 max_y = window_text_bottom_y (s->w) - height;
2180 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2181 if (s->ybase - glyph->ascent > max_y)
2182 {
2183 r.y = max_y;
2184 r.height = height;
2185 }
2186 else
2187 {
2188 /* Don't draw cursor glyph taller than our actual glyph. */
2189 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2190 if (height < r.height)
2191 {
2192 max_y = r.y + r.height;
2193 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2194 r.height = min (max_y - r.y, height);
2195 }
2196 }
2197 }
2198
2199 if (s->row->clip)
2200 {
2201 XRectangle r_save = r;
2202
2203 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2204 r.width = 0;
2205 }
2206
2207 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2208 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2209 {
2210 #ifdef CONVERT_FROM_XRECT
2211 CONVERT_FROM_XRECT (r, *rects);
2212 #else
2213 *rects = r;
2214 #endif
2215 return 1;
2216 }
2217 else
2218 {
2219 /* If we are processing overlapping and allowed to return
2220 multiple clipping rectangles, we exclude the row of the glyph
2221 string from the clipping rectangle. This is to avoid drawing
2222 the same text on the environment with anti-aliasing. */
2223 #ifdef CONVERT_FROM_XRECT
2224 XRectangle rs[2];
2225 #else
2226 XRectangle *rs = rects;
2227 #endif
2228 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2229
2230 if (s->for_overlaps & OVERLAPS_PRED)
2231 {
2232 rs[i] = r;
2233 if (r.y + r.height > row_y)
2234 {
2235 if (r.y < row_y)
2236 rs[i].height = row_y - r.y;
2237 else
2238 rs[i].height = 0;
2239 }
2240 i++;
2241 }
2242 if (s->for_overlaps & OVERLAPS_SUCC)
2243 {
2244 rs[i] = r;
2245 if (r.y < row_y + s->row->visible_height)
2246 {
2247 if (r.y + r.height > row_y + s->row->visible_height)
2248 {
2249 rs[i].y = row_y + s->row->visible_height;
2250 rs[i].height = r.y + r.height - rs[i].y;
2251 }
2252 else
2253 rs[i].height = 0;
2254 }
2255 i++;
2256 }
2257
2258 n = i;
2259 #ifdef CONVERT_FROM_XRECT
2260 for (i = 0; i < n; i++)
2261 CONVERT_FROM_XRECT (rs[i], rects[i]);
2262 #endif
2263 return n;
2264 }
2265 }
2266
2267 /* EXPORT:
2268 Return in *NR the clipping rectangle for glyph string S. */
2269
2270 void
2271 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2272 {
2273 get_glyph_string_clip_rects (s, nr, 1);
2274 }
2275
2276
2277 /* EXPORT:
2278 Return the position and height of the phys cursor in window W.
2279 Set w->phys_cursor_width to width of phys cursor.
2280 */
2281
2282 void
2283 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2284 struct glyph *glyph, int *xp, int *yp, int *heightp)
2285 {
2286 struct frame *f = XFRAME (WINDOW_FRAME (w));
2287 int x, y, wd, h, h0, y0;
2288
2289 /* Compute the width of the rectangle to draw. If on a stretch
2290 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2291 rectangle as wide as the glyph, but use a canonical character
2292 width instead. */
2293 wd = glyph->pixel_width - 1;
2294 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2295 wd++; /* Why? */
2296 #endif
2297
2298 x = w->phys_cursor.x;
2299 if (x < 0)
2300 {
2301 wd += x;
2302 x = 0;
2303 }
2304
2305 if (glyph->type == STRETCH_GLYPH
2306 && !x_stretch_cursor_p)
2307 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2308 w->phys_cursor_width = wd;
2309
2310 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2311
2312 /* If y is below window bottom, ensure that we still see a cursor. */
2313 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2314
2315 h = max (h0, glyph->ascent + glyph->descent);
2316 h0 = min (h0, glyph->ascent + glyph->descent);
2317
2318 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2319 if (y < y0)
2320 {
2321 h = max (h - (y0 - y) + 1, h0);
2322 y = y0 - 1;
2323 }
2324 else
2325 {
2326 y0 = window_text_bottom_y (w) - h0;
2327 if (y > y0)
2328 {
2329 h += y - y0;
2330 y = y0;
2331 }
2332 }
2333
2334 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2335 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2336 *heightp = h;
2337 }
2338
2339 /*
2340 * Remember which glyph the mouse is over.
2341 */
2342
2343 void
2344 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2345 {
2346 Lisp_Object window;
2347 struct window *w;
2348 struct glyph_row *r, *gr, *end_row;
2349 enum window_part part;
2350 enum glyph_row_area area;
2351 int x, y, width, height;
2352
2353 /* Try to determine frame pixel position and size of the glyph under
2354 frame pixel coordinates X/Y on frame F. */
2355
2356 if (window_resize_pixelwise)
2357 {
2358 width = height = 1;
2359 goto virtual_glyph;
2360 }
2361 else if (!f->glyphs_initialized_p
2362 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2363 NILP (window)))
2364 {
2365 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2366 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2367 goto virtual_glyph;
2368 }
2369
2370 w = XWINDOW (window);
2371 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2372 height = WINDOW_FRAME_LINE_HEIGHT (w);
2373
2374 x = window_relative_x_coord (w, part, gx);
2375 y = gy - WINDOW_TOP_EDGE_Y (w);
2376
2377 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2378 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2379
2380 if (w->pseudo_window_p)
2381 {
2382 area = TEXT_AREA;
2383 part = ON_MODE_LINE; /* Don't adjust margin. */
2384 goto text_glyph;
2385 }
2386
2387 switch (part)
2388 {
2389 case ON_LEFT_MARGIN:
2390 area = LEFT_MARGIN_AREA;
2391 goto text_glyph;
2392
2393 case ON_RIGHT_MARGIN:
2394 area = RIGHT_MARGIN_AREA;
2395 goto text_glyph;
2396
2397 case ON_HEADER_LINE:
2398 case ON_MODE_LINE:
2399 gr = (part == ON_HEADER_LINE
2400 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2401 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2402 gy = gr->y;
2403 area = TEXT_AREA;
2404 goto text_glyph_row_found;
2405
2406 case ON_TEXT:
2407 area = TEXT_AREA;
2408
2409 text_glyph:
2410 gr = 0; gy = 0;
2411 for (; r <= end_row && r->enabled_p; ++r)
2412 if (r->y + r->height > y)
2413 {
2414 gr = r; gy = r->y;
2415 break;
2416 }
2417
2418 text_glyph_row_found:
2419 if (gr && gy <= y)
2420 {
2421 struct glyph *g = gr->glyphs[area];
2422 struct glyph *end = g + gr->used[area];
2423
2424 height = gr->height;
2425 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2426 if (gx + g->pixel_width > x)
2427 break;
2428
2429 if (g < end)
2430 {
2431 if (g->type == IMAGE_GLYPH)
2432 {
2433 /* Don't remember when mouse is over image, as
2434 image may have hot-spots. */
2435 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2436 return;
2437 }
2438 width = g->pixel_width;
2439 }
2440 else
2441 {
2442 /* Use nominal char spacing at end of line. */
2443 x -= gx;
2444 gx += (x / width) * width;
2445 }
2446
2447 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2448 {
2449 gx += window_box_left_offset (w, area);
2450 /* Don't expand over the modeline to make sure the vertical
2451 drag cursor is shown early enough. */
2452 height = min (height,
2453 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2454 }
2455 }
2456 else
2457 {
2458 /* Use nominal line height at end of window. */
2459 gx = (x / width) * width;
2460 y -= gy;
2461 gy += (y / height) * height;
2462 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2463 /* See comment above. */
2464 height = min (height,
2465 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2466 }
2467 break;
2468
2469 case ON_LEFT_FRINGE:
2470 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2471 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2472 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2473 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2474 goto row_glyph;
2475
2476 case ON_RIGHT_FRINGE:
2477 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2478 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2479 : window_box_right_offset (w, TEXT_AREA));
2480 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2481 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2482 && !WINDOW_RIGHTMOST_P (w))
2483 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2484 /* Make sure the vertical border can get her own glyph to the
2485 right of the one we build here. */
2486 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2487 else
2488 width = WINDOW_PIXEL_WIDTH (w) - gx;
2489 else
2490 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2491
2492 goto row_glyph;
2493
2494 case ON_VERTICAL_BORDER:
2495 gx = WINDOW_PIXEL_WIDTH (w) - width;
2496 goto row_glyph;
2497
2498 case ON_SCROLL_BAR:
2499 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2500 ? 0
2501 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2502 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2503 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2504 : 0)));
2505 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2506
2507 row_glyph:
2508 gr = 0, gy = 0;
2509 for (; r <= end_row && r->enabled_p; ++r)
2510 if (r->y + r->height > y)
2511 {
2512 gr = r; gy = r->y;
2513 break;
2514 }
2515
2516 if (gr && gy <= y)
2517 height = gr->height;
2518 else
2519 {
2520 /* Use nominal line height at end of window. */
2521 y -= gy;
2522 gy += (y / height) * height;
2523 }
2524 break;
2525
2526 case ON_RIGHT_DIVIDER:
2527 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2528 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2529 gy = 0;
2530 /* The bottom divider prevails. */
2531 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2532 goto add_edge;;
2533
2534 case ON_BOTTOM_DIVIDER:
2535 gx = 0;
2536 width = WINDOW_PIXEL_WIDTH (w);
2537 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2538 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2539 goto add_edge;
2540
2541 default:
2542 ;
2543 virtual_glyph:
2544 /* If there is no glyph under the mouse, then we divide the screen
2545 into a grid of the smallest glyph in the frame, and use that
2546 as our "glyph". */
2547
2548 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2549 round down even for negative values. */
2550 if (gx < 0)
2551 gx -= width - 1;
2552 if (gy < 0)
2553 gy -= height - 1;
2554
2555 gx = (gx / width) * width;
2556 gy = (gy / height) * height;
2557
2558 goto store_rect;
2559 }
2560
2561 add_edge:
2562 gx += WINDOW_LEFT_EDGE_X (w);
2563 gy += WINDOW_TOP_EDGE_Y (w);
2564
2565 store_rect:
2566 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2567
2568 /* Visible feedback for debugging. */
2569 #if 0
2570 #if HAVE_X_WINDOWS
2571 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2572 f->output_data.x->normal_gc,
2573 gx, gy, width, height);
2574 #endif
2575 #endif
2576 }
2577
2578
2579 #endif /* HAVE_WINDOW_SYSTEM */
2580
2581 static void
2582 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2583 {
2584 eassert (w);
2585 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2586 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2587 w->window_end_vpos
2588 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2589 }
2590
2591 /***********************************************************************
2592 Lisp form evaluation
2593 ***********************************************************************/
2594
2595 /* Error handler for safe_eval and safe_call. */
2596
2597 static Lisp_Object
2598 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2599 {
2600 add_to_log ("Error during redisplay: %S signaled %S",
2601 Flist (nargs, args), arg);
2602 return Qnil;
2603 }
2604
2605 /* Call function FUNC with the rest of NARGS - 1 arguments
2606 following. Return the result, or nil if something went
2607 wrong. Prevent redisplay during the evaluation. */
2608
2609 static Lisp_Object
2610 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2611 {
2612 Lisp_Object val;
2613
2614 if (inhibit_eval_during_redisplay)
2615 val = Qnil;
2616 else
2617 {
2618 ptrdiff_t i;
2619 dynwind_begin ();
2620 struct gcpro gcpro1;
2621 Lisp_Object *args = alloca (nargs * word_size);
2622
2623 args[0] = func;
2624 for (i = 1; i < nargs; i++)
2625 args[i] = va_arg (ap, Lisp_Object);
2626
2627 GCPRO1 (args[0]);
2628 gcpro1.nvars = nargs;
2629 specbind (Qinhibit_redisplay, Qt);
2630 if (inhibit_quit)
2631 specbind (Qinhibit_quit, Qt);
2632 /* Use Qt to ensure debugger does not run,
2633 so there is no possibility of wanting to redisplay. */
2634 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2635 safe_eval_handler);
2636 UNGCPRO;
2637 dynwind_end ();
2638 }
2639
2640 return val;
2641 }
2642
2643 Lisp_Object
2644 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2645 {
2646 Lisp_Object retval;
2647 va_list ap;
2648
2649 va_start (ap, func);
2650 retval = safe__call (false, nargs, func, ap);
2651 va_end (ap);
2652 return retval;
2653 }
2654
2655 /* Call function FN with one argument ARG.
2656 Return the result, or nil if something went wrong. */
2657
2658 Lisp_Object
2659 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2660 {
2661 return safe_call (2, fn, arg);
2662 }
2663
2664 static Lisp_Object
2665 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2666 {
2667 Lisp_Object retval;
2668 va_list ap;
2669
2670 va_start (ap, fn);
2671 retval = safe__call (inhibit_quit, 2, fn, ap);
2672 va_end (ap);
2673 return retval;
2674 }
2675
2676 static Lisp_Object Qeval;
2677
2678 Lisp_Object
2679 safe_eval (Lisp_Object sexpr)
2680 {
2681 return safe__call1 (false, Qeval, sexpr);
2682 }
2683
2684 static Lisp_Object
2685 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2686 {
2687 return safe__call1 (inhibit_quit, Qeval, sexpr);
2688 }
2689
2690 /* Call function FN with two arguments ARG1 and ARG2.
2691 Return the result, or nil if something went wrong. */
2692
2693 Lisp_Object
2694 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2695 {
2696 return safe_call (3, fn, arg1, arg2);
2697 }
2698
2699
2700 \f
2701 /***********************************************************************
2702 Debugging
2703 ***********************************************************************/
2704
2705 #if 0
2706
2707 /* Define CHECK_IT to perform sanity checks on iterators.
2708 This is for debugging. It is too slow to do unconditionally. */
2709
2710 static void
2711 check_it (struct it *it)
2712 {
2713 if (it->method == GET_FROM_STRING)
2714 {
2715 eassert (STRINGP (it->string));
2716 eassert (IT_STRING_CHARPOS (*it) >= 0);
2717 }
2718 else
2719 {
2720 eassert (IT_STRING_CHARPOS (*it) < 0);
2721 if (it->method == GET_FROM_BUFFER)
2722 {
2723 /* Check that character and byte positions agree. */
2724 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2725 }
2726 }
2727
2728 if (it->dpvec)
2729 eassert (it->current.dpvec_index >= 0);
2730 else
2731 eassert (it->current.dpvec_index < 0);
2732 }
2733
2734 #define CHECK_IT(IT) check_it ((IT))
2735
2736 #else /* not 0 */
2737
2738 #define CHECK_IT(IT) (void) 0
2739
2740 #endif /* not 0 */
2741
2742
2743 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2744
2745 /* Check that the window end of window W is what we expect it
2746 to be---the last row in the current matrix displaying text. */
2747
2748 static void
2749 check_window_end (struct window *w)
2750 {
2751 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2752 {
2753 struct glyph_row *row;
2754 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2755 !row->enabled_p
2756 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2757 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2758 }
2759 }
2760
2761 #define CHECK_WINDOW_END(W) check_window_end ((W))
2762
2763 #else
2764
2765 #define CHECK_WINDOW_END(W) (void) 0
2766
2767 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2768
2769 /***********************************************************************
2770 Iterator initialization
2771 ***********************************************************************/
2772
2773 /* Initialize IT for displaying current_buffer in window W, starting
2774 at character position CHARPOS. CHARPOS < 0 means that no buffer
2775 position is specified which is useful when the iterator is assigned
2776 a position later. BYTEPOS is the byte position corresponding to
2777 CHARPOS.
2778
2779 If ROW is not null, calls to produce_glyphs with IT as parameter
2780 will produce glyphs in that row.
2781
2782 BASE_FACE_ID is the id of a base face to use. It must be one of
2783 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2784 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2785 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2786
2787 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2788 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2789 will be initialized to use the corresponding mode line glyph row of
2790 the desired matrix of W. */
2791
2792 void
2793 init_iterator (struct it *it, struct window *w,
2794 ptrdiff_t charpos, ptrdiff_t bytepos,
2795 struct glyph_row *row, enum face_id base_face_id)
2796 {
2797 enum face_id remapped_base_face_id = base_face_id;
2798
2799 /* Some precondition checks. */
2800 eassert (w != NULL && it != NULL);
2801 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2802 && charpos <= ZV));
2803
2804 /* If face attributes have been changed since the last redisplay,
2805 free realized faces now because they depend on face definitions
2806 that might have changed. Don't free faces while there might be
2807 desired matrices pending which reference these faces. */
2808 if (face_change_count && !inhibit_free_realized_faces)
2809 {
2810 face_change_count = 0;
2811 free_all_realized_faces (Qnil);
2812 }
2813
2814 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2815 if (! NILP (Vface_remapping_alist))
2816 remapped_base_face_id
2817 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2818
2819 /* Use one of the mode line rows of W's desired matrix if
2820 appropriate. */
2821 if (row == NULL)
2822 {
2823 if (base_face_id == MODE_LINE_FACE_ID
2824 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2825 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2826 else if (base_face_id == HEADER_LINE_FACE_ID)
2827 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2828 }
2829
2830 /* Clear IT. */
2831 memset (it, 0, sizeof *it);
2832 it->current.overlay_string_index = -1;
2833 it->current.dpvec_index = -1;
2834 it->base_face_id = remapped_base_face_id;
2835 it->string = Qnil;
2836 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2837 it->paragraph_embedding = L2R;
2838 it->bidi_it.string.lstring = Qnil;
2839 it->bidi_it.string.s = NULL;
2840 it->bidi_it.string.bufpos = 0;
2841 it->bidi_it.w = w;
2842
2843 /* The window in which we iterate over current_buffer: */
2844 XSETWINDOW (it->window, w);
2845 it->w = w;
2846 it->f = XFRAME (w->frame);
2847
2848 it->cmp_it.id = -1;
2849
2850 /* Extra space between lines (on window systems only). */
2851 if (base_face_id == DEFAULT_FACE_ID
2852 && FRAME_WINDOW_P (it->f))
2853 {
2854 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2855 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2856 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2857 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2858 * FRAME_LINE_HEIGHT (it->f));
2859 else if (it->f->extra_line_spacing > 0)
2860 it->extra_line_spacing = it->f->extra_line_spacing;
2861 it->max_extra_line_spacing = 0;
2862 }
2863
2864 /* If realized faces have been removed, e.g. because of face
2865 attribute changes of named faces, recompute them. When running
2866 in batch mode, the face cache of the initial frame is null. If
2867 we happen to get called, make a dummy face cache. */
2868 if (FRAME_FACE_CACHE (it->f) == NULL)
2869 init_frame_faces (it->f);
2870 if (FRAME_FACE_CACHE (it->f)->used == 0)
2871 recompute_basic_faces (it->f);
2872
2873 /* Current value of the `slice', `space-width', and 'height' properties. */
2874 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2875 it->space_width = Qnil;
2876 it->font_height = Qnil;
2877 it->override_ascent = -1;
2878
2879 /* Are control characters displayed as `^C'? */
2880 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2881
2882 /* -1 means everything between a CR and the following line end
2883 is invisible. >0 means lines indented more than this value are
2884 invisible. */
2885 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2886 ? (clip_to_bounds
2887 (-1, XINT (BVAR (current_buffer, selective_display)),
2888 PTRDIFF_MAX))
2889 : (!NILP (BVAR (current_buffer, selective_display))
2890 ? -1 : 0));
2891 it->selective_display_ellipsis_p
2892 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2893
2894 /* Display table to use. */
2895 it->dp = window_display_table (w);
2896
2897 /* Are multibyte characters enabled in current_buffer? */
2898 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2899
2900 /* Get the position at which the redisplay_end_trigger hook should
2901 be run, if it is to be run at all. */
2902 if (MARKERP (w->redisplay_end_trigger)
2903 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2904 it->redisplay_end_trigger_charpos
2905 = marker_position (w->redisplay_end_trigger);
2906 else if (INTEGERP (w->redisplay_end_trigger))
2907 it->redisplay_end_trigger_charpos
2908 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2909 PTRDIFF_MAX);
2910
2911 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2912
2913 /* Are lines in the display truncated? */
2914 if (base_face_id != DEFAULT_FACE_ID
2915 || it->w->hscroll
2916 || (! WINDOW_FULL_WIDTH_P (it->w)
2917 && ((!NILP (Vtruncate_partial_width_windows)
2918 && !INTEGERP (Vtruncate_partial_width_windows))
2919 || (INTEGERP (Vtruncate_partial_width_windows)
2920 /* PXW: Shall we do something about this? */
2921 && (WINDOW_TOTAL_COLS (it->w)
2922 < XINT (Vtruncate_partial_width_windows))))))
2923 it->line_wrap = TRUNCATE;
2924 else if (NILP (BVAR (current_buffer, truncate_lines)))
2925 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2926 ? WINDOW_WRAP : WORD_WRAP;
2927 else
2928 it->line_wrap = TRUNCATE;
2929
2930 /* Get dimensions of truncation and continuation glyphs. These are
2931 displayed as fringe bitmaps under X, but we need them for such
2932 frames when the fringes are turned off. But leave the dimensions
2933 zero for tooltip frames, as these glyphs look ugly there and also
2934 sabotage calculations of tooltip dimensions in x-show-tip. */
2935 #ifdef HAVE_WINDOW_SYSTEM
2936 if (!(FRAME_WINDOW_P (it->f)
2937 && FRAMEP (tip_frame)
2938 && it->f == XFRAME (tip_frame)))
2939 #endif
2940 {
2941 if (it->line_wrap == TRUNCATE)
2942 {
2943 /* We will need the truncation glyph. */
2944 eassert (it->glyph_row == NULL);
2945 produce_special_glyphs (it, IT_TRUNCATION);
2946 it->truncation_pixel_width = it->pixel_width;
2947 }
2948 else
2949 {
2950 /* We will need the continuation glyph. */
2951 eassert (it->glyph_row == NULL);
2952 produce_special_glyphs (it, IT_CONTINUATION);
2953 it->continuation_pixel_width = it->pixel_width;
2954 }
2955 }
2956
2957 /* Reset these values to zero because the produce_special_glyphs
2958 above has changed them. */
2959 it->pixel_width = it->ascent = it->descent = 0;
2960 it->phys_ascent = it->phys_descent = 0;
2961
2962 /* Set this after getting the dimensions of truncation and
2963 continuation glyphs, so that we don't produce glyphs when calling
2964 produce_special_glyphs, above. */
2965 it->glyph_row = row;
2966 it->area = TEXT_AREA;
2967
2968 /* Forget any previous info about this row being reversed. */
2969 if (it->glyph_row)
2970 it->glyph_row->reversed_p = 0;
2971
2972 /* Get the dimensions of the display area. The display area
2973 consists of the visible window area plus a horizontally scrolled
2974 part to the left of the window. All x-values are relative to the
2975 start of this total display area. */
2976 if (base_face_id != DEFAULT_FACE_ID)
2977 {
2978 /* Mode lines, menu bar in terminal frames. */
2979 it->first_visible_x = 0;
2980 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2981 }
2982 else
2983 {
2984 it->first_visible_x
2985 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2986 it->last_visible_x = (it->first_visible_x
2987 + window_box_width (w, TEXT_AREA));
2988
2989 /* If we truncate lines, leave room for the truncation glyph(s) at
2990 the right margin. Otherwise, leave room for the continuation
2991 glyph(s). Done only if the window has no fringes. Since we
2992 don't know at this point whether there will be any R2L lines in
2993 the window, we reserve space for truncation/continuation glyphs
2994 even if only one of the fringes is absent. */
2995 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2996 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
2997 {
2998 if (it->line_wrap == TRUNCATE)
2999 it->last_visible_x -= it->truncation_pixel_width;
3000 else
3001 it->last_visible_x -= it->continuation_pixel_width;
3002 }
3003
3004 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3005 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3006 }
3007
3008 /* Leave room for a border glyph. */
3009 if (!FRAME_WINDOW_P (it->f)
3010 && !WINDOW_RIGHTMOST_P (it->w))
3011 it->last_visible_x -= 1;
3012
3013 it->last_visible_y = window_text_bottom_y (w);
3014
3015 /* For mode lines and alike, arrange for the first glyph having a
3016 left box line if the face specifies a box. */
3017 if (base_face_id != DEFAULT_FACE_ID)
3018 {
3019 struct face *face;
3020
3021 it->face_id = remapped_base_face_id;
3022
3023 /* If we have a boxed mode line, make the first character appear
3024 with a left box line. */
3025 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3026 if (face && face->box != FACE_NO_BOX)
3027 it->start_of_box_run_p = true;
3028 }
3029
3030 /* If a buffer position was specified, set the iterator there,
3031 getting overlays and face properties from that position. */
3032 if (charpos >= BUF_BEG (current_buffer))
3033 {
3034 it->end_charpos = ZV;
3035 eassert (charpos == BYTE_TO_CHAR (bytepos));
3036 IT_CHARPOS (*it) = charpos;
3037 IT_BYTEPOS (*it) = bytepos;
3038
3039 /* We will rely on `reseat' to set this up properly, via
3040 handle_face_prop. */
3041 it->face_id = it->base_face_id;
3042
3043 it->start = it->current;
3044 /* Do we need to reorder bidirectional text? Not if this is a
3045 unibyte buffer: by definition, none of the single-byte
3046 characters are strong R2L, so no reordering is needed. And
3047 bidi.c doesn't support unibyte buffers anyway. Also, don't
3048 reorder while we are loading loadup.el, since the tables of
3049 character properties needed for reordering are not yet
3050 available. */
3051 it->bidi_p =
3052 NILP (Vpurify_flag)
3053 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3054 && it->multibyte_p;
3055
3056 /* If we are to reorder bidirectional text, init the bidi
3057 iterator. */
3058 if (it->bidi_p)
3059 {
3060 /* Note the paragraph direction that this buffer wants to
3061 use. */
3062 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3063 Qleft_to_right))
3064 it->paragraph_embedding = L2R;
3065 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3066 Qright_to_left))
3067 it->paragraph_embedding = R2L;
3068 else
3069 it->paragraph_embedding = NEUTRAL_DIR;
3070 bidi_unshelve_cache (NULL, 0);
3071 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3072 &it->bidi_it);
3073 }
3074
3075 /* Compute faces etc. */
3076 reseat (it, it->current.pos, 1);
3077 }
3078
3079 CHECK_IT (it);
3080 }
3081
3082
3083 /* Initialize IT for the display of window W with window start POS. */
3084
3085 void
3086 start_display (struct it *it, struct window *w, struct text_pos pos)
3087 {
3088 struct glyph_row *row;
3089 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3090
3091 row = w->desired_matrix->rows + first_vpos;
3092 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3093 it->first_vpos = first_vpos;
3094
3095 /* Don't reseat to previous visible line start if current start
3096 position is in a string or image. */
3097 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3098 {
3099 int start_at_line_beg_p;
3100 int first_y = it->current_y;
3101
3102 /* If window start is not at a line start, skip forward to POS to
3103 get the correct continuation lines width. */
3104 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3105 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3106 if (!start_at_line_beg_p)
3107 {
3108 int new_x;
3109
3110 reseat_at_previous_visible_line_start (it);
3111 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3112
3113 new_x = it->current_x + it->pixel_width;
3114
3115 /* If lines are continued, this line may end in the middle
3116 of a multi-glyph character (e.g. a control character
3117 displayed as \003, or in the middle of an overlay
3118 string). In this case move_it_to above will not have
3119 taken us to the start of the continuation line but to the
3120 end of the continued line. */
3121 if (it->current_x > 0
3122 && it->line_wrap != TRUNCATE /* Lines are continued. */
3123 && (/* And glyph doesn't fit on the line. */
3124 new_x > it->last_visible_x
3125 /* Or it fits exactly and we're on a window
3126 system frame. */
3127 || (new_x == it->last_visible_x
3128 && FRAME_WINDOW_P (it->f)
3129 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3130 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3131 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3132 {
3133 if ((it->current.dpvec_index >= 0
3134 || it->current.overlay_string_index >= 0)
3135 /* If we are on a newline from a display vector or
3136 overlay string, then we are already at the end of
3137 a screen line; no need to go to the next line in
3138 that case, as this line is not really continued.
3139 (If we do go to the next line, C-e will not DTRT.) */
3140 && it->c != '\n')
3141 {
3142 set_iterator_to_next (it, 1);
3143 move_it_in_display_line_to (it, -1, -1, 0);
3144 }
3145
3146 it->continuation_lines_width += it->current_x;
3147 }
3148 /* If the character at POS is displayed via a display
3149 vector, move_it_to above stops at the final glyph of
3150 IT->dpvec. To make the caller redisplay that character
3151 again (a.k.a. start at POS), we need to reset the
3152 dpvec_index to the beginning of IT->dpvec. */
3153 else if (it->current.dpvec_index >= 0)
3154 it->current.dpvec_index = 0;
3155
3156 /* We're starting a new display line, not affected by the
3157 height of the continued line, so clear the appropriate
3158 fields in the iterator structure. */
3159 it->max_ascent = it->max_descent = 0;
3160 it->max_phys_ascent = it->max_phys_descent = 0;
3161
3162 it->current_y = first_y;
3163 it->vpos = 0;
3164 it->current_x = it->hpos = 0;
3165 }
3166 }
3167 }
3168
3169
3170 /* Return 1 if POS is a position in ellipses displayed for invisible
3171 text. W is the window we display, for text property lookup. */
3172
3173 static int
3174 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3175 {
3176 Lisp_Object prop, window;
3177 int ellipses_p = 0;
3178 ptrdiff_t charpos = CHARPOS (pos->pos);
3179
3180 /* If POS specifies a position in a display vector, this might
3181 be for an ellipsis displayed for invisible text. We won't
3182 get the iterator set up for delivering that ellipsis unless
3183 we make sure that it gets aware of the invisible text. */
3184 if (pos->dpvec_index >= 0
3185 && pos->overlay_string_index < 0
3186 && CHARPOS (pos->string_pos) < 0
3187 && charpos > BEGV
3188 && (XSETWINDOW (window, w),
3189 prop = Fget_char_property (make_number (charpos),
3190 Qinvisible, window),
3191 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3192 {
3193 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3194 window);
3195 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3196 }
3197
3198 return ellipses_p;
3199 }
3200
3201
3202 /* Initialize IT for stepping through current_buffer in window W,
3203 starting at position POS that includes overlay string and display
3204 vector/ control character translation position information. Value
3205 is zero if there are overlay strings with newlines at POS. */
3206
3207 static int
3208 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3209 {
3210 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3211 int i, overlay_strings_with_newlines = 0;
3212
3213 /* If POS specifies a position in a display vector, this might
3214 be for an ellipsis displayed for invisible text. We won't
3215 get the iterator set up for delivering that ellipsis unless
3216 we make sure that it gets aware of the invisible text. */
3217 if (in_ellipses_for_invisible_text_p (pos, w))
3218 {
3219 --charpos;
3220 bytepos = 0;
3221 }
3222
3223 /* Keep in mind: the call to reseat in init_iterator skips invisible
3224 text, so we might end up at a position different from POS. This
3225 is only a problem when POS is a row start after a newline and an
3226 overlay starts there with an after-string, and the overlay has an
3227 invisible property. Since we don't skip invisible text in
3228 display_line and elsewhere immediately after consuming the
3229 newline before the row start, such a POS will not be in a string,
3230 but the call to init_iterator below will move us to the
3231 after-string. */
3232 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3233
3234 /* This only scans the current chunk -- it should scan all chunks.
3235 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3236 to 16 in 22.1 to make this a lesser problem. */
3237 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3238 {
3239 const char *s = SSDATA (it->overlay_strings[i]);
3240 const char *e = s + SBYTES (it->overlay_strings[i]);
3241
3242 while (s < e && *s != '\n')
3243 ++s;
3244
3245 if (s < e)
3246 {
3247 overlay_strings_with_newlines = 1;
3248 break;
3249 }
3250 }
3251
3252 /* If position is within an overlay string, set up IT to the right
3253 overlay string. */
3254 if (pos->overlay_string_index >= 0)
3255 {
3256 int relative_index;
3257
3258 /* If the first overlay string happens to have a `display'
3259 property for an image, the iterator will be set up for that
3260 image, and we have to undo that setup first before we can
3261 correct the overlay string index. */
3262 if (it->method == GET_FROM_IMAGE)
3263 pop_it (it);
3264
3265 /* We already have the first chunk of overlay strings in
3266 IT->overlay_strings. Load more until the one for
3267 pos->overlay_string_index is in IT->overlay_strings. */
3268 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3269 {
3270 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3271 it->current.overlay_string_index = 0;
3272 while (n--)
3273 {
3274 load_overlay_strings (it, 0);
3275 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3276 }
3277 }
3278
3279 it->current.overlay_string_index = pos->overlay_string_index;
3280 relative_index = (it->current.overlay_string_index
3281 % OVERLAY_STRING_CHUNK_SIZE);
3282 it->string = it->overlay_strings[relative_index];
3283 eassert (STRINGP (it->string));
3284 it->current.string_pos = pos->string_pos;
3285 it->method = GET_FROM_STRING;
3286 it->end_charpos = SCHARS (it->string);
3287 /* Set up the bidi iterator for this overlay string. */
3288 if (it->bidi_p)
3289 {
3290 it->bidi_it.string.lstring = it->string;
3291 it->bidi_it.string.s = NULL;
3292 it->bidi_it.string.schars = SCHARS (it->string);
3293 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3294 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3295 it->bidi_it.string.unibyte = !it->multibyte_p;
3296 it->bidi_it.w = it->w;
3297 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3298 FRAME_WINDOW_P (it->f), &it->bidi_it);
3299
3300 /* Synchronize the state of the bidi iterator with
3301 pos->string_pos. For any string position other than
3302 zero, this will be done automagically when we resume
3303 iteration over the string and get_visually_first_element
3304 is called. But if string_pos is zero, and the string is
3305 to be reordered for display, we need to resync manually,
3306 since it could be that the iteration state recorded in
3307 pos ended at string_pos of 0 moving backwards in string. */
3308 if (CHARPOS (pos->string_pos) == 0)
3309 {
3310 get_visually_first_element (it);
3311 if (IT_STRING_CHARPOS (*it) != 0)
3312 do {
3313 /* Paranoia. */
3314 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3315 bidi_move_to_visually_next (&it->bidi_it);
3316 } while (it->bidi_it.charpos != 0);
3317 }
3318 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3319 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3320 }
3321 }
3322
3323 if (CHARPOS (pos->string_pos) >= 0)
3324 {
3325 /* Recorded position is not in an overlay string, but in another
3326 string. This can only be a string from a `display' property.
3327 IT should already be filled with that string. */
3328 it->current.string_pos = pos->string_pos;
3329 eassert (STRINGP (it->string));
3330 if (it->bidi_p)
3331 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3332 FRAME_WINDOW_P (it->f), &it->bidi_it);
3333 }
3334
3335 /* Restore position in display vector translations, control
3336 character translations or ellipses. */
3337 if (pos->dpvec_index >= 0)
3338 {
3339 if (it->dpvec == NULL)
3340 get_next_display_element (it);
3341 eassert (it->dpvec && it->current.dpvec_index == 0);
3342 it->current.dpvec_index = pos->dpvec_index;
3343 }
3344
3345 CHECK_IT (it);
3346 return !overlay_strings_with_newlines;
3347 }
3348
3349
3350 /* Initialize IT for stepping through current_buffer in window W
3351 starting at ROW->start. */
3352
3353 static void
3354 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3355 {
3356 init_from_display_pos (it, w, &row->start);
3357 it->start = row->start;
3358 it->continuation_lines_width = row->continuation_lines_width;
3359 CHECK_IT (it);
3360 }
3361
3362
3363 /* Initialize IT for stepping through current_buffer in window W
3364 starting in the line following ROW, i.e. starting at ROW->end.
3365 Value is zero if there are overlay strings with newlines at ROW's
3366 end position. */
3367
3368 static int
3369 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3370 {
3371 int success = 0;
3372
3373 if (init_from_display_pos (it, w, &row->end))
3374 {
3375 if (row->continued_p)
3376 it->continuation_lines_width
3377 = row->continuation_lines_width + row->pixel_width;
3378 CHECK_IT (it);
3379 success = 1;
3380 }
3381
3382 return success;
3383 }
3384
3385
3386
3387 \f
3388 /***********************************************************************
3389 Text properties
3390 ***********************************************************************/
3391
3392 /* Called when IT reaches IT->stop_charpos. Handle text property and
3393 overlay changes. Set IT->stop_charpos to the next position where
3394 to stop. */
3395
3396 static void
3397 handle_stop (struct it *it)
3398 {
3399 enum prop_handled handled;
3400 int handle_overlay_change_p;
3401 struct props *p;
3402
3403 it->dpvec = NULL;
3404 it->current.dpvec_index = -1;
3405 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3406 it->ignore_overlay_strings_at_pos_p = 0;
3407 it->ellipsis_p = 0;
3408
3409 /* Use face of preceding text for ellipsis (if invisible) */
3410 if (it->selective_display_ellipsis_p)
3411 it->saved_face_id = it->face_id;
3412
3413 do
3414 {
3415 handled = HANDLED_NORMALLY;
3416
3417 /* Call text property handlers. */
3418 for (p = it_props; p->handler; ++p)
3419 {
3420 handled = p->handler (it);
3421
3422 if (handled == HANDLED_RECOMPUTE_PROPS)
3423 break;
3424 else if (handled == HANDLED_RETURN)
3425 {
3426 /* We still want to show before and after strings from
3427 overlays even if the actual buffer text is replaced. */
3428 if (!handle_overlay_change_p
3429 || it->sp > 1
3430 /* Don't call get_overlay_strings_1 if we already
3431 have overlay strings loaded, because doing so
3432 will load them again and push the iterator state
3433 onto the stack one more time, which is not
3434 expected by the rest of the code that processes
3435 overlay strings. */
3436 || (it->current.overlay_string_index < 0
3437 ? !get_overlay_strings_1 (it, 0, 0)
3438 : 0))
3439 {
3440 if (it->ellipsis_p)
3441 setup_for_ellipsis (it, 0);
3442 /* When handling a display spec, we might load an
3443 empty string. In that case, discard it here. We
3444 used to discard it in handle_single_display_spec,
3445 but that causes get_overlay_strings_1, above, to
3446 ignore overlay strings that we must check. */
3447 if (STRINGP (it->string) && !SCHARS (it->string))
3448 pop_it (it);
3449 return;
3450 }
3451 else if (STRINGP (it->string) && !SCHARS (it->string))
3452 pop_it (it);
3453 else
3454 {
3455 it->ignore_overlay_strings_at_pos_p = true;
3456 it->string_from_display_prop_p = 0;
3457 it->from_disp_prop_p = 0;
3458 handle_overlay_change_p = 0;
3459 }
3460 handled = HANDLED_RECOMPUTE_PROPS;
3461 break;
3462 }
3463 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3464 handle_overlay_change_p = 0;
3465 }
3466
3467 if (handled != HANDLED_RECOMPUTE_PROPS)
3468 {
3469 /* Don't check for overlay strings below when set to deliver
3470 characters from a display vector. */
3471 if (it->method == GET_FROM_DISPLAY_VECTOR)
3472 handle_overlay_change_p = 0;
3473
3474 /* Handle overlay changes.
3475 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3476 if it finds overlays. */
3477 if (handle_overlay_change_p)
3478 handled = handle_overlay_change (it);
3479 }
3480
3481 if (it->ellipsis_p)
3482 {
3483 setup_for_ellipsis (it, 0);
3484 break;
3485 }
3486 }
3487 while (handled == HANDLED_RECOMPUTE_PROPS);
3488
3489 /* Determine where to stop next. */
3490 if (handled == HANDLED_NORMALLY)
3491 compute_stop_pos (it);
3492 }
3493
3494
3495 /* Compute IT->stop_charpos from text property and overlay change
3496 information for IT's current position. */
3497
3498 static void
3499 compute_stop_pos (struct it *it)
3500 {
3501 register INTERVAL iv, next_iv;
3502 Lisp_Object object, limit, position;
3503 ptrdiff_t charpos, bytepos;
3504
3505 if (STRINGP (it->string))
3506 {
3507 /* Strings are usually short, so don't limit the search for
3508 properties. */
3509 it->stop_charpos = it->end_charpos;
3510 object = it->string;
3511 limit = Qnil;
3512 charpos = IT_STRING_CHARPOS (*it);
3513 bytepos = IT_STRING_BYTEPOS (*it);
3514 }
3515 else
3516 {
3517 ptrdiff_t pos;
3518
3519 /* If end_charpos is out of range for some reason, such as a
3520 misbehaving display function, rationalize it (Bug#5984). */
3521 if (it->end_charpos > ZV)
3522 it->end_charpos = ZV;
3523 it->stop_charpos = it->end_charpos;
3524
3525 /* If next overlay change is in front of the current stop pos
3526 (which is IT->end_charpos), stop there. Note: value of
3527 next_overlay_change is point-max if no overlay change
3528 follows. */
3529 charpos = IT_CHARPOS (*it);
3530 bytepos = IT_BYTEPOS (*it);
3531 pos = next_overlay_change (charpos);
3532 if (pos < it->stop_charpos)
3533 it->stop_charpos = pos;
3534
3535 /* Set up variables for computing the stop position from text
3536 property changes. */
3537 XSETBUFFER (object, current_buffer);
3538 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3539 }
3540
3541 /* Get the interval containing IT's position. Value is a null
3542 interval if there isn't such an interval. */
3543 position = make_number (charpos);
3544 iv = validate_interval_range (object, &position, &position, 0);
3545 if (iv)
3546 {
3547 Lisp_Object values_here[LAST_PROP_IDX];
3548 struct props *p;
3549
3550 /* Get properties here. */
3551 for (p = it_props; p->handler; ++p)
3552 values_here[p->idx] = textget (iv->plist, *p->name);
3553
3554 /* Look for an interval following iv that has different
3555 properties. */
3556 for (next_iv = next_interval (iv);
3557 (next_iv
3558 && (NILP (limit)
3559 || XFASTINT (limit) > next_iv->position));
3560 next_iv = next_interval (next_iv))
3561 {
3562 for (p = it_props; p->handler; ++p)
3563 {
3564 Lisp_Object new_value;
3565
3566 new_value = textget (next_iv->plist, *p->name);
3567 if (!EQ (values_here[p->idx], new_value))
3568 break;
3569 }
3570
3571 if (p->handler)
3572 break;
3573 }
3574
3575 if (next_iv)
3576 {
3577 if (INTEGERP (limit)
3578 && next_iv->position >= XFASTINT (limit))
3579 /* No text property change up to limit. */
3580 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3581 else
3582 /* Text properties change in next_iv. */
3583 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3584 }
3585 }
3586
3587 if (it->cmp_it.id < 0)
3588 {
3589 ptrdiff_t stoppos = it->end_charpos;
3590
3591 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3592 stoppos = -1;
3593 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3594 stoppos, it->string);
3595 }
3596
3597 eassert (STRINGP (it->string)
3598 || (it->stop_charpos >= BEGV
3599 && it->stop_charpos >= IT_CHARPOS (*it)));
3600 }
3601
3602
3603 /* Return the position of the next overlay change after POS in
3604 current_buffer. Value is point-max if no overlay change
3605 follows. This is like `next-overlay-change' but doesn't use
3606 xmalloc. */
3607
3608 static ptrdiff_t
3609 next_overlay_change (ptrdiff_t pos)
3610 {
3611 ptrdiff_t i, noverlays;
3612 ptrdiff_t endpos;
3613 Lisp_Object *overlays;
3614
3615 /* Get all overlays at the given position. */
3616 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3617
3618 /* If any of these overlays ends before endpos,
3619 use its ending point instead. */
3620 for (i = 0; i < noverlays; ++i)
3621 {
3622 Lisp_Object oend;
3623 ptrdiff_t oendpos;
3624
3625 oend = OVERLAY_END (overlays[i]);
3626 oendpos = OVERLAY_POSITION (oend);
3627 endpos = min (endpos, oendpos);
3628 }
3629
3630 return endpos;
3631 }
3632
3633 /* How many characters forward to search for a display property or
3634 display string. Searching too far forward makes the bidi display
3635 sluggish, especially in small windows. */
3636 #define MAX_DISP_SCAN 250
3637
3638 /* Return the character position of a display string at or after
3639 position specified by POSITION. If no display string exists at or
3640 after POSITION, return ZV. A display string is either an overlay
3641 with `display' property whose value is a string, or a `display'
3642 text property whose value is a string. STRING is data about the
3643 string to iterate; if STRING->lstring is nil, we are iterating a
3644 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3645 on a GUI frame. DISP_PROP is set to zero if we searched
3646 MAX_DISP_SCAN characters forward without finding any display
3647 strings, non-zero otherwise. It is set to 2 if the display string
3648 uses any kind of `(space ...)' spec that will produce a stretch of
3649 white space in the text area. */
3650 ptrdiff_t
3651 compute_display_string_pos (struct text_pos *position,
3652 struct bidi_string_data *string,
3653 struct window *w,
3654 int frame_window_p, int *disp_prop)
3655 {
3656 /* OBJECT = nil means current buffer. */
3657 Lisp_Object object, object1;
3658 Lisp_Object pos, spec, limpos;
3659 int string_p = (string && (STRINGP (string->lstring) || string->s));
3660 ptrdiff_t eob = string_p ? string->schars : ZV;
3661 ptrdiff_t begb = string_p ? 0 : BEGV;
3662 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3663 ptrdiff_t lim =
3664 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3665 struct text_pos tpos;
3666 int rv = 0;
3667
3668 if (string && STRINGP (string->lstring))
3669 object1 = object = string->lstring;
3670 else if (w && !string_p)
3671 {
3672 XSETWINDOW (object, w);
3673 object1 = Qnil;
3674 }
3675 else
3676 object1 = object = Qnil;
3677
3678 *disp_prop = 1;
3679
3680 if (charpos >= eob
3681 /* We don't support display properties whose values are strings
3682 that have display string properties. */
3683 || string->from_disp_str
3684 /* C strings cannot have display properties. */
3685 || (string->s && !STRINGP (object)))
3686 {
3687 *disp_prop = 0;
3688 return eob;
3689 }
3690
3691 /* If the character at CHARPOS is where the display string begins,
3692 return CHARPOS. */
3693 pos = make_number (charpos);
3694 if (STRINGP (object))
3695 bufpos = string->bufpos;
3696 else
3697 bufpos = charpos;
3698 tpos = *position;
3699 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3700 && (charpos <= begb
3701 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3702 object),
3703 spec))
3704 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3705 frame_window_p)))
3706 {
3707 if (rv == 2)
3708 *disp_prop = 2;
3709 return charpos;
3710 }
3711
3712 /* Look forward for the first character with a `display' property
3713 that will replace the underlying text when displayed. */
3714 limpos = make_number (lim);
3715 do {
3716 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3717 CHARPOS (tpos) = XFASTINT (pos);
3718 if (CHARPOS (tpos) >= lim)
3719 {
3720 *disp_prop = 0;
3721 break;
3722 }
3723 if (STRINGP (object))
3724 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3725 else
3726 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3727 spec = Fget_char_property (pos, Qdisplay, object);
3728 if (!STRINGP (object))
3729 bufpos = CHARPOS (tpos);
3730 } while (NILP (spec)
3731 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3732 bufpos, frame_window_p)));
3733 if (rv == 2)
3734 *disp_prop = 2;
3735
3736 return CHARPOS (tpos);
3737 }
3738
3739 /* Return the character position of the end of the display string that
3740 started at CHARPOS. If there's no display string at CHARPOS,
3741 return -1. A display string is either an overlay with `display'
3742 property whose value is a string or a `display' text property whose
3743 value is a string. */
3744 ptrdiff_t
3745 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3746 {
3747 /* OBJECT = nil means current buffer. */
3748 Lisp_Object object =
3749 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3750 Lisp_Object pos = make_number (charpos);
3751 ptrdiff_t eob =
3752 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3753
3754 if (charpos >= eob || (string->s && !STRINGP (object)))
3755 return eob;
3756
3757 /* It could happen that the display property or overlay was removed
3758 since we found it in compute_display_string_pos above. One way
3759 this can happen is if JIT font-lock was called (through
3760 handle_fontified_prop), and jit-lock-functions remove text
3761 properties or overlays from the portion of buffer that includes
3762 CHARPOS. Muse mode is known to do that, for example. In this
3763 case, we return -1 to the caller, to signal that no display
3764 string is actually present at CHARPOS. See bidi_fetch_char for
3765 how this is handled.
3766
3767 An alternative would be to never look for display properties past
3768 it->stop_charpos. But neither compute_display_string_pos nor
3769 bidi_fetch_char that calls it know or care where the next
3770 stop_charpos is. */
3771 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3772 return -1;
3773
3774 /* Look forward for the first character where the `display' property
3775 changes. */
3776 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3777
3778 return XFASTINT (pos);
3779 }
3780
3781
3782 \f
3783 /***********************************************************************
3784 Fontification
3785 ***********************************************************************/
3786
3787 /* Handle changes in the `fontified' property of the current buffer by
3788 calling hook functions from Qfontification_functions to fontify
3789 regions of text. */
3790
3791 static enum prop_handled
3792 handle_fontified_prop (struct it *it)
3793 {
3794 Lisp_Object prop, pos;
3795 enum prop_handled handled = HANDLED_NORMALLY;
3796
3797 if (!NILP (Vmemory_full))
3798 return handled;
3799
3800 /* Get the value of the `fontified' property at IT's current buffer
3801 position. (The `fontified' property doesn't have a special
3802 meaning in strings.) If the value is nil, call functions from
3803 Qfontification_functions. */
3804 if (!STRINGP (it->string)
3805 && it->s == NULL
3806 && !NILP (Vfontification_functions)
3807 && !NILP (Vrun_hooks)
3808 && (pos = make_number (IT_CHARPOS (*it)),
3809 prop = Fget_char_property (pos, Qfontified, Qnil),
3810 /* Ignore the special cased nil value always present at EOB since
3811 no amount of fontifying will be able to change it. */
3812 NILP (prop) && IT_CHARPOS (*it) < Z))
3813 {
3814 dynwind_begin ();
3815 Lisp_Object val;
3816 struct buffer *obuf = current_buffer;
3817 ptrdiff_t begv = BEGV, zv = ZV;
3818 bool old_clip_changed = current_buffer->clip_changed;
3819
3820 val = Vfontification_functions;
3821 specbind (Qfontification_functions, Qnil);
3822
3823 eassert (it->end_charpos == ZV);
3824
3825 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3826 safe_call1 (val, pos);
3827 else
3828 {
3829 Lisp_Object fns, fn;
3830 struct gcpro gcpro1, gcpro2;
3831
3832 fns = Qnil;
3833 GCPRO2 (val, fns);
3834
3835 for (; CONSP (val); val = XCDR (val))
3836 {
3837 fn = XCAR (val);
3838
3839 if (EQ (fn, Qt))
3840 {
3841 /* A value of t indicates this hook has a local
3842 binding; it means to run the global binding too.
3843 In a global value, t should not occur. If it
3844 does, we must ignore it to avoid an endless
3845 loop. */
3846 for (fns = Fdefault_value (Qfontification_functions);
3847 CONSP (fns);
3848 fns = XCDR (fns))
3849 {
3850 fn = XCAR (fns);
3851 if (!EQ (fn, Qt))
3852 safe_call1 (fn, pos);
3853 }
3854 }
3855 else
3856 safe_call1 (fn, pos);
3857 }
3858
3859 UNGCPRO;
3860 }
3861
3862 dynwind_end ();
3863
3864 /* Fontification functions routinely call `save-restriction'.
3865 Normally, this tags clip_changed, which can confuse redisplay
3866 (see discussion in Bug#6671). Since we don't perform any
3867 special handling of fontification changes in the case where
3868 `save-restriction' isn't called, there's no point doing so in
3869 this case either. So, if the buffer's restrictions are
3870 actually left unchanged, reset clip_changed. */
3871 if (obuf == current_buffer)
3872 {
3873 if (begv == BEGV && zv == ZV)
3874 current_buffer->clip_changed = old_clip_changed;
3875 }
3876 /* There isn't much we can reasonably do to protect against
3877 misbehaving fontification, but here's a fig leaf. */
3878 else if (BUFFER_LIVE_P (obuf))
3879 set_buffer_internal_1 (obuf);
3880
3881 /* The fontification code may have added/removed text.
3882 It could do even a lot worse, but let's at least protect against
3883 the most obvious case where only the text past `pos' gets changed',
3884 as is/was done in grep.el where some escapes sequences are turned
3885 into face properties (bug#7876). */
3886 it->end_charpos = ZV;
3887
3888 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3889 something. This avoids an endless loop if they failed to
3890 fontify the text for which reason ever. */
3891 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3892 handled = HANDLED_RECOMPUTE_PROPS;
3893 }
3894
3895 return handled;
3896 }
3897
3898
3899 \f
3900 /***********************************************************************
3901 Faces
3902 ***********************************************************************/
3903
3904 /* Set up iterator IT from face properties at its current position.
3905 Called from handle_stop. */
3906
3907 static enum prop_handled
3908 handle_face_prop (struct it *it)
3909 {
3910 int new_face_id;
3911 ptrdiff_t next_stop;
3912
3913 if (!STRINGP (it->string))
3914 {
3915 new_face_id
3916 = face_at_buffer_position (it->w,
3917 IT_CHARPOS (*it),
3918 &next_stop,
3919 (IT_CHARPOS (*it)
3920 + TEXT_PROP_DISTANCE_LIMIT),
3921 0, it->base_face_id);
3922
3923 /* Is this a start of a run of characters with box face?
3924 Caveat: this can be called for a freshly initialized
3925 iterator; face_id is -1 in this case. We know that the new
3926 face will not change until limit, i.e. if the new face has a
3927 box, all characters up to limit will have one. But, as
3928 usual, we don't know whether limit is really the end. */
3929 if (new_face_id != it->face_id)
3930 {
3931 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3932 /* If it->face_id is -1, old_face below will be NULL, see
3933 the definition of FACE_FROM_ID. This will happen if this
3934 is the initial call that gets the face. */
3935 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3936
3937 /* If the value of face_id of the iterator is -1, we have to
3938 look in front of IT's position and see whether there is a
3939 face there that's different from new_face_id. */
3940 if (!old_face && IT_CHARPOS (*it) > BEG)
3941 {
3942 int prev_face_id = face_before_it_pos (it);
3943
3944 old_face = FACE_FROM_ID (it->f, prev_face_id);
3945 }
3946
3947 /* If the new face has a box, but the old face does not,
3948 this is the start of a run of characters with box face,
3949 i.e. this character has a shadow on the left side. */
3950 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3951 && (old_face == NULL || !old_face->box));
3952 it->face_box_p = new_face->box != FACE_NO_BOX;
3953 }
3954 }
3955 else
3956 {
3957 int base_face_id;
3958 ptrdiff_t bufpos;
3959 int i;
3960 Lisp_Object from_overlay
3961 = (it->current.overlay_string_index >= 0
3962 ? it->string_overlays[it->current.overlay_string_index
3963 % OVERLAY_STRING_CHUNK_SIZE]
3964 : Qnil);
3965
3966 /* See if we got to this string directly or indirectly from
3967 an overlay property. That includes the before-string or
3968 after-string of an overlay, strings in display properties
3969 provided by an overlay, their text properties, etc.
3970
3971 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3972 if (! NILP (from_overlay))
3973 for (i = it->sp - 1; i >= 0; i--)
3974 {
3975 if (it->stack[i].current.overlay_string_index >= 0)
3976 from_overlay
3977 = it->string_overlays[it->stack[i].current.overlay_string_index
3978 % OVERLAY_STRING_CHUNK_SIZE];
3979 else if (! NILP (it->stack[i].from_overlay))
3980 from_overlay = it->stack[i].from_overlay;
3981
3982 if (!NILP (from_overlay))
3983 break;
3984 }
3985
3986 if (! NILP (from_overlay))
3987 {
3988 bufpos = IT_CHARPOS (*it);
3989 /* For a string from an overlay, the base face depends
3990 only on text properties and ignores overlays. */
3991 base_face_id
3992 = face_for_overlay_string (it->w,
3993 IT_CHARPOS (*it),
3994 &next_stop,
3995 (IT_CHARPOS (*it)
3996 + TEXT_PROP_DISTANCE_LIMIT),
3997 0,
3998 from_overlay);
3999 }
4000 else
4001 {
4002 bufpos = 0;
4003
4004 /* For strings from a `display' property, use the face at
4005 IT's current buffer position as the base face to merge
4006 with, so that overlay strings appear in the same face as
4007 surrounding text, unless they specify their own faces.
4008 For strings from wrap-prefix and line-prefix properties,
4009 use the default face, possibly remapped via
4010 Vface_remapping_alist. */
4011 /* Note that the fact that we use the face at _buffer_
4012 position means that a 'display' property on an overlay
4013 string will not inherit the face of that overlay string,
4014 but will instead revert to the face of buffer text
4015 covered by the overlay. This is visible, e.g., when the
4016 overlay specifies a box face, but neither the buffer nor
4017 the display string do. This sounds like a design bug,
4018 but Emacs always did that since v21.1, so changing that
4019 might be a big deal. */
4020 base_face_id = it->string_from_prefix_prop_p
4021 ? (!NILP (Vface_remapping_alist)
4022 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4023 : DEFAULT_FACE_ID)
4024 : underlying_face_id (it);
4025 }
4026
4027 new_face_id = face_at_string_position (it->w,
4028 it->string,
4029 IT_STRING_CHARPOS (*it),
4030 bufpos,
4031 &next_stop,
4032 base_face_id, 0);
4033
4034 /* Is this a start of a run of characters with box? Caveat:
4035 this can be called for a freshly allocated iterator; face_id
4036 is -1 is this case. We know that the new face will not
4037 change until the next check pos, i.e. if the new face has a
4038 box, all characters up to that position will have a
4039 box. But, as usual, we don't know whether that position
4040 is really the end. */
4041 if (new_face_id != it->face_id)
4042 {
4043 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4044 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4045
4046 /* If new face has a box but old face hasn't, this is the
4047 start of a run of characters with box, i.e. it has a
4048 shadow on the left side. */
4049 it->start_of_box_run_p
4050 = new_face->box && (old_face == NULL || !old_face->box);
4051 it->face_box_p = new_face->box != FACE_NO_BOX;
4052 }
4053 }
4054
4055 it->face_id = new_face_id;
4056 return HANDLED_NORMALLY;
4057 }
4058
4059
4060 /* Return the ID of the face ``underlying'' IT's current position,
4061 which is in a string. If the iterator is associated with a
4062 buffer, return the face at IT's current buffer position.
4063 Otherwise, use the iterator's base_face_id. */
4064
4065 static int
4066 underlying_face_id (struct it *it)
4067 {
4068 int face_id = it->base_face_id, i;
4069
4070 eassert (STRINGP (it->string));
4071
4072 for (i = it->sp - 1; i >= 0; --i)
4073 if (NILP (it->stack[i].string))
4074 face_id = it->stack[i].face_id;
4075
4076 return face_id;
4077 }
4078
4079
4080 /* Compute the face one character before or after the current position
4081 of IT, in the visual order. BEFORE_P non-zero means get the face
4082 in front (to the left in L2R paragraphs, to the right in R2L
4083 paragraphs) of IT's screen position. Value is the ID of the face. */
4084
4085 static int
4086 face_before_or_after_it_pos (struct it *it, int before_p)
4087 {
4088 int face_id, limit;
4089 ptrdiff_t next_check_charpos;
4090 struct it it_copy;
4091 void *it_copy_data = NULL;
4092
4093 eassert (it->s == NULL);
4094
4095 if (STRINGP (it->string))
4096 {
4097 ptrdiff_t bufpos, charpos;
4098 int base_face_id;
4099
4100 /* No face change past the end of the string (for the case
4101 we are padding with spaces). No face change before the
4102 string start. */
4103 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4104 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4105 return it->face_id;
4106
4107 if (!it->bidi_p)
4108 {
4109 /* Set charpos to the position before or after IT's current
4110 position, in the logical order, which in the non-bidi
4111 case is the same as the visual order. */
4112 if (before_p)
4113 charpos = IT_STRING_CHARPOS (*it) - 1;
4114 else if (it->what == IT_COMPOSITION)
4115 /* For composition, we must check the character after the
4116 composition. */
4117 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4118 else
4119 charpos = IT_STRING_CHARPOS (*it) + 1;
4120 }
4121 else
4122 {
4123 if (before_p)
4124 {
4125 /* With bidi iteration, the character before the current
4126 in the visual order cannot be found by simple
4127 iteration, because "reverse" reordering is not
4128 supported. Instead, we need to use the move_it_*
4129 family of functions. */
4130 /* Ignore face changes before the first visible
4131 character on this display line. */
4132 if (it->current_x <= it->first_visible_x)
4133 return it->face_id;
4134 SAVE_IT (it_copy, *it, it_copy_data);
4135 /* Implementation note: Since move_it_in_display_line
4136 works in the iterator geometry, and thinks the first
4137 character is always the leftmost, even in R2L lines,
4138 we don't need to distinguish between the R2L and L2R
4139 cases here. */
4140 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4141 it_copy.current_x - 1, MOVE_TO_X);
4142 charpos = IT_STRING_CHARPOS (it_copy);
4143 RESTORE_IT (it, it, it_copy_data);
4144 }
4145 else
4146 {
4147 /* Set charpos to the string position of the character
4148 that comes after IT's current position in the visual
4149 order. */
4150 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4151
4152 it_copy = *it;
4153 while (n--)
4154 bidi_move_to_visually_next (&it_copy.bidi_it);
4155
4156 charpos = it_copy.bidi_it.charpos;
4157 }
4158 }
4159 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4160
4161 if (it->current.overlay_string_index >= 0)
4162 bufpos = IT_CHARPOS (*it);
4163 else
4164 bufpos = 0;
4165
4166 base_face_id = underlying_face_id (it);
4167
4168 /* Get the face for ASCII, or unibyte. */
4169 face_id = face_at_string_position (it->w,
4170 it->string,
4171 charpos,
4172 bufpos,
4173 &next_check_charpos,
4174 base_face_id, 0);
4175
4176 /* Correct the face for charsets different from ASCII. Do it
4177 for the multibyte case only. The face returned above is
4178 suitable for unibyte text if IT->string is unibyte. */
4179 if (STRING_MULTIBYTE (it->string))
4180 {
4181 struct text_pos pos1 = string_pos (charpos, it->string);
4182 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4183 int c, len;
4184 struct face *face = FACE_FROM_ID (it->f, face_id);
4185
4186 c = string_char_and_length (p, &len);
4187 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4188 }
4189 }
4190 else
4191 {
4192 struct text_pos pos;
4193
4194 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4195 || (IT_CHARPOS (*it) <= BEGV && before_p))
4196 return it->face_id;
4197
4198 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4199 pos = it->current.pos;
4200
4201 if (!it->bidi_p)
4202 {
4203 if (before_p)
4204 DEC_TEXT_POS (pos, it->multibyte_p);
4205 else
4206 {
4207 if (it->what == IT_COMPOSITION)
4208 {
4209 /* For composition, we must check the position after
4210 the composition. */
4211 pos.charpos += it->cmp_it.nchars;
4212 pos.bytepos += it->len;
4213 }
4214 else
4215 INC_TEXT_POS (pos, it->multibyte_p);
4216 }
4217 }
4218 else
4219 {
4220 if (before_p)
4221 {
4222 /* With bidi iteration, the character before the current
4223 in the visual order cannot be found by simple
4224 iteration, because "reverse" reordering is not
4225 supported. Instead, we need to use the move_it_*
4226 family of functions. */
4227 /* Ignore face changes before the first visible
4228 character on this display line. */
4229 if (it->current_x <= it->first_visible_x)
4230 return it->face_id;
4231 SAVE_IT (it_copy, *it, it_copy_data);
4232 /* Implementation note: Since move_it_in_display_line
4233 works in the iterator geometry, and thinks the first
4234 character is always the leftmost, even in R2L lines,
4235 we don't need to distinguish between the R2L and L2R
4236 cases here. */
4237 move_it_in_display_line (&it_copy, ZV,
4238 it_copy.current_x - 1, MOVE_TO_X);
4239 pos = it_copy.current.pos;
4240 RESTORE_IT (it, it, it_copy_data);
4241 }
4242 else
4243 {
4244 /* Set charpos to the buffer position of the character
4245 that comes after IT's current position in the visual
4246 order. */
4247 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4248
4249 it_copy = *it;
4250 while (n--)
4251 bidi_move_to_visually_next (&it_copy.bidi_it);
4252
4253 SET_TEXT_POS (pos,
4254 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4255 }
4256 }
4257 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4258
4259 /* Determine face for CHARSET_ASCII, or unibyte. */
4260 face_id = face_at_buffer_position (it->w,
4261 CHARPOS (pos),
4262 &next_check_charpos,
4263 limit, 0, -1);
4264
4265 /* Correct the face for charsets different from ASCII. Do it
4266 for the multibyte case only. The face returned above is
4267 suitable for unibyte text if current_buffer is unibyte. */
4268 if (it->multibyte_p)
4269 {
4270 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4271 struct face *face = FACE_FROM_ID (it->f, face_id);
4272 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4273 }
4274 }
4275
4276 return face_id;
4277 }
4278
4279
4280 \f
4281 /***********************************************************************
4282 Invisible text
4283 ***********************************************************************/
4284
4285 /* Set up iterator IT from invisible properties at its current
4286 position. Called from handle_stop. */
4287
4288 static enum prop_handled
4289 handle_invisible_prop (struct it *it)
4290 {
4291 enum prop_handled handled = HANDLED_NORMALLY;
4292 int invis_p;
4293 Lisp_Object prop;
4294
4295 if (STRINGP (it->string))
4296 {
4297 Lisp_Object end_charpos, limit, charpos;
4298
4299 /* Get the value of the invisible text property at the
4300 current position. Value will be nil if there is no such
4301 property. */
4302 charpos = make_number (IT_STRING_CHARPOS (*it));
4303 prop = Fget_text_property (charpos, Qinvisible, it->string);
4304 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4305
4306 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4307 {
4308 /* Record whether we have to display an ellipsis for the
4309 invisible text. */
4310 int display_ellipsis_p = (invis_p == 2);
4311 ptrdiff_t len, endpos;
4312
4313 handled = HANDLED_RECOMPUTE_PROPS;
4314
4315 /* Get the position at which the next visible text can be
4316 found in IT->string, if any. */
4317 endpos = len = SCHARS (it->string);
4318 XSETINT (limit, len);
4319 do
4320 {
4321 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4322 it->string, limit);
4323 if (INTEGERP (end_charpos))
4324 {
4325 endpos = XFASTINT (end_charpos);
4326 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4327 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4328 if (invis_p == 2)
4329 display_ellipsis_p = true;
4330 }
4331 }
4332 while (invis_p && endpos < len);
4333
4334 if (display_ellipsis_p)
4335 it->ellipsis_p = true;
4336
4337 if (endpos < len)
4338 {
4339 /* Text at END_CHARPOS is visible. Move IT there. */
4340 struct text_pos old;
4341 ptrdiff_t oldpos;
4342
4343 old = it->current.string_pos;
4344 oldpos = CHARPOS (old);
4345 if (it->bidi_p)
4346 {
4347 if (it->bidi_it.first_elt
4348 && it->bidi_it.charpos < SCHARS (it->string))
4349 bidi_paragraph_init (it->paragraph_embedding,
4350 &it->bidi_it, 1);
4351 /* Bidi-iterate out of the invisible text. */
4352 do
4353 {
4354 bidi_move_to_visually_next (&it->bidi_it);
4355 }
4356 while (oldpos <= it->bidi_it.charpos
4357 && it->bidi_it.charpos < endpos);
4358
4359 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4360 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4361 if (IT_CHARPOS (*it) >= endpos)
4362 it->prev_stop = endpos;
4363 }
4364 else
4365 {
4366 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4367 compute_string_pos (&it->current.string_pos, old, it->string);
4368 }
4369 }
4370 else
4371 {
4372 /* The rest of the string is invisible. If this is an
4373 overlay string, proceed with the next overlay string
4374 or whatever comes and return a character from there. */
4375 if (it->current.overlay_string_index >= 0
4376 && !display_ellipsis_p)
4377 {
4378 next_overlay_string (it);
4379 /* Don't check for overlay strings when we just
4380 finished processing them. */
4381 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4382 }
4383 else
4384 {
4385 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4386 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4387 }
4388 }
4389 }
4390 }
4391 else
4392 {
4393 ptrdiff_t newpos, next_stop, start_charpos, tem;
4394 Lisp_Object pos, overlay;
4395
4396 /* First of all, is there invisible text at this position? */
4397 tem = start_charpos = IT_CHARPOS (*it);
4398 pos = make_number (tem);
4399 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4400 &overlay);
4401 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4402
4403 /* If we are on invisible text, skip over it. */
4404 if (invis_p && start_charpos < it->end_charpos)
4405 {
4406 /* Record whether we have to display an ellipsis for the
4407 invisible text. */
4408 int display_ellipsis_p = invis_p == 2;
4409
4410 handled = HANDLED_RECOMPUTE_PROPS;
4411
4412 /* Loop skipping over invisible text. The loop is left at
4413 ZV or with IT on the first char being visible again. */
4414 do
4415 {
4416 /* Try to skip some invisible text. Return value is the
4417 position reached which can be equal to where we start
4418 if there is nothing invisible there. This skips both
4419 over invisible text properties and overlays with
4420 invisible property. */
4421 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4422
4423 /* If we skipped nothing at all we weren't at invisible
4424 text in the first place. If everything to the end of
4425 the buffer was skipped, end the loop. */
4426 if (newpos == tem || newpos >= ZV)
4427 invis_p = 0;
4428 else
4429 {
4430 /* We skipped some characters but not necessarily
4431 all there are. Check if we ended up on visible
4432 text. Fget_char_property returns the property of
4433 the char before the given position, i.e. if we
4434 get invis_p = 0, this means that the char at
4435 newpos is visible. */
4436 pos = make_number (newpos);
4437 prop = Fget_char_property (pos, Qinvisible, it->window);
4438 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4439 }
4440
4441 /* If we ended up on invisible text, proceed to
4442 skip starting with next_stop. */
4443 if (invis_p)
4444 tem = next_stop;
4445
4446 /* If there are adjacent invisible texts, don't lose the
4447 second one's ellipsis. */
4448 if (invis_p == 2)
4449 display_ellipsis_p = true;
4450 }
4451 while (invis_p);
4452
4453 /* The position newpos is now either ZV or on visible text. */
4454 if (it->bidi_p)
4455 {
4456 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4457 int on_newline
4458 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4459 int after_newline
4460 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4461
4462 /* If the invisible text ends on a newline or on a
4463 character after a newline, we can avoid the costly,
4464 character by character, bidi iteration to NEWPOS, and
4465 instead simply reseat the iterator there. That's
4466 because all bidi reordering information is tossed at
4467 the newline. This is a big win for modes that hide
4468 complete lines, like Outline, Org, etc. */
4469 if (on_newline || after_newline)
4470 {
4471 struct text_pos tpos;
4472 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4473
4474 SET_TEXT_POS (tpos, newpos, bpos);
4475 reseat_1 (it, tpos, 0);
4476 /* If we reseat on a newline/ZV, we need to prep the
4477 bidi iterator for advancing to the next character
4478 after the newline/EOB, keeping the current paragraph
4479 direction (so that PRODUCE_GLYPHS does TRT wrt
4480 prepending/appending glyphs to a glyph row). */
4481 if (on_newline)
4482 {
4483 it->bidi_it.first_elt = 0;
4484 it->bidi_it.paragraph_dir = pdir;
4485 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4486 it->bidi_it.nchars = 1;
4487 it->bidi_it.ch_len = 1;
4488 }
4489 }
4490 else /* Must use the slow method. */
4491 {
4492 /* With bidi iteration, the region of invisible text
4493 could start and/or end in the middle of a
4494 non-base embedding level. Therefore, we need to
4495 skip invisible text using the bidi iterator,
4496 starting at IT's current position, until we find
4497 ourselves outside of the invisible text.
4498 Skipping invisible text _after_ bidi iteration
4499 avoids affecting the visual order of the
4500 displayed text when invisible properties are
4501 added or removed. */
4502 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4503 {
4504 /* If we were `reseat'ed to a new paragraph,
4505 determine the paragraph base direction. We
4506 need to do it now because
4507 next_element_from_buffer may not have a
4508 chance to do it, if we are going to skip any
4509 text at the beginning, which resets the
4510 FIRST_ELT flag. */
4511 bidi_paragraph_init (it->paragraph_embedding,
4512 &it->bidi_it, 1);
4513 }
4514 do
4515 {
4516 bidi_move_to_visually_next (&it->bidi_it);
4517 }
4518 while (it->stop_charpos <= it->bidi_it.charpos
4519 && it->bidi_it.charpos < newpos);
4520 IT_CHARPOS (*it) = it->bidi_it.charpos;
4521 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4522 /* If we overstepped NEWPOS, record its position in
4523 the iterator, so that we skip invisible text if
4524 later the bidi iteration lands us in the
4525 invisible region again. */
4526 if (IT_CHARPOS (*it) >= newpos)
4527 it->prev_stop = newpos;
4528 }
4529 }
4530 else
4531 {
4532 IT_CHARPOS (*it) = newpos;
4533 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4534 }
4535
4536 /* If there are before-strings at the start of invisible
4537 text, and the text is invisible because of a text
4538 property, arrange to show before-strings because 20.x did
4539 it that way. (If the text is invisible because of an
4540 overlay property instead of a text property, this is
4541 already handled in the overlay code.) */
4542 if (NILP (overlay)
4543 && get_overlay_strings (it, it->stop_charpos))
4544 {
4545 handled = HANDLED_RECOMPUTE_PROPS;
4546 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4547 }
4548 else if (display_ellipsis_p)
4549 {
4550 /* Make sure that the glyphs of the ellipsis will get
4551 correct `charpos' values. If we would not update
4552 it->position here, the glyphs would belong to the
4553 last visible character _before_ the invisible
4554 text, which confuses `set_cursor_from_row'.
4555
4556 We use the last invisible position instead of the
4557 first because this way the cursor is always drawn on
4558 the first "." of the ellipsis, whenever PT is inside
4559 the invisible text. Otherwise the cursor would be
4560 placed _after_ the ellipsis when the point is after the
4561 first invisible character. */
4562 if (!STRINGP (it->object))
4563 {
4564 it->position.charpos = newpos - 1;
4565 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4566 }
4567 it->ellipsis_p = true;
4568 /* Let the ellipsis display before
4569 considering any properties of the following char.
4570 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4571 handled = HANDLED_RETURN;
4572 }
4573 }
4574 }
4575
4576 return handled;
4577 }
4578
4579
4580 /* Make iterator IT return `...' next.
4581 Replaces LEN characters from buffer. */
4582
4583 static void
4584 setup_for_ellipsis (struct it *it, int len)
4585 {
4586 /* Use the display table definition for `...'. Invalid glyphs
4587 will be handled by the method returning elements from dpvec. */
4588 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4589 {
4590 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4591 it->dpvec = v->contents;
4592 it->dpend = v->contents + v->header.size;
4593 }
4594 else
4595 {
4596 /* Default `...'. */
4597 it->dpvec = default_invis_vector;
4598 it->dpend = default_invis_vector + 3;
4599 }
4600
4601 it->dpvec_char_len = len;
4602 it->current.dpvec_index = 0;
4603 it->dpvec_face_id = -1;
4604
4605 /* Remember the current face id in case glyphs specify faces.
4606 IT's face is restored in set_iterator_to_next.
4607 saved_face_id was set to preceding char's face in handle_stop. */
4608 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4609 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4610
4611 it->method = GET_FROM_DISPLAY_VECTOR;
4612 it->ellipsis_p = true;
4613 }
4614
4615
4616 \f
4617 /***********************************************************************
4618 'display' property
4619 ***********************************************************************/
4620
4621 /* Set up iterator IT from `display' property at its current position.
4622 Called from handle_stop.
4623 We return HANDLED_RETURN if some part of the display property
4624 overrides the display of the buffer text itself.
4625 Otherwise we return HANDLED_NORMALLY. */
4626
4627 static enum prop_handled
4628 handle_display_prop (struct it *it)
4629 {
4630 Lisp_Object propval, object, overlay;
4631 struct text_pos *position;
4632 ptrdiff_t bufpos;
4633 /* Nonzero if some property replaces the display of the text itself. */
4634 int display_replaced_p = 0;
4635
4636 if (STRINGP (it->string))
4637 {
4638 object = it->string;
4639 position = &it->current.string_pos;
4640 bufpos = CHARPOS (it->current.pos);
4641 }
4642 else
4643 {
4644 XSETWINDOW (object, it->w);
4645 position = &it->current.pos;
4646 bufpos = CHARPOS (*position);
4647 }
4648
4649 /* Reset those iterator values set from display property values. */
4650 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4651 it->space_width = Qnil;
4652 it->font_height = Qnil;
4653 it->voffset = 0;
4654
4655 /* We don't support recursive `display' properties, i.e. string
4656 values that have a string `display' property, that have a string
4657 `display' property etc. */
4658 if (!it->string_from_display_prop_p)
4659 it->area = TEXT_AREA;
4660
4661 propval = get_char_property_and_overlay (make_number (position->charpos),
4662 Qdisplay, object, &overlay);
4663 if (NILP (propval))
4664 return HANDLED_NORMALLY;
4665 /* Now OVERLAY is the overlay that gave us this property, or nil
4666 if it was a text property. */
4667
4668 if (!STRINGP (it->string))
4669 object = it->w->contents;
4670
4671 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4672 position, bufpos,
4673 FRAME_WINDOW_P (it->f));
4674
4675 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4676 }
4677
4678 /* Subroutine of handle_display_prop. Returns non-zero if the display
4679 specification in SPEC is a replacing specification, i.e. it would
4680 replace the text covered by `display' property with something else,
4681 such as an image or a display string. If SPEC includes any kind or
4682 `(space ...) specification, the value is 2; this is used by
4683 compute_display_string_pos, which see.
4684
4685 See handle_single_display_spec for documentation of arguments.
4686 frame_window_p is non-zero if the window being redisplayed is on a
4687 GUI frame; this argument is used only if IT is NULL, see below.
4688
4689 IT can be NULL, if this is called by the bidi reordering code
4690 through compute_display_string_pos, which see. In that case, this
4691 function only examines SPEC, but does not otherwise "handle" it, in
4692 the sense that it doesn't set up members of IT from the display
4693 spec. */
4694 static int
4695 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4696 Lisp_Object overlay, struct text_pos *position,
4697 ptrdiff_t bufpos, int frame_window_p)
4698 {
4699 int replacing_p = 0;
4700 int rv;
4701
4702 if (CONSP (spec)
4703 /* Simple specifications. */
4704 && !EQ (XCAR (spec), Qimage)
4705 && !EQ (XCAR (spec), Qspace)
4706 && !EQ (XCAR (spec), Qwhen)
4707 && !EQ (XCAR (spec), Qslice)
4708 && !EQ (XCAR (spec), Qspace_width)
4709 && !EQ (XCAR (spec), Qheight)
4710 && !EQ (XCAR (spec), Qraise)
4711 /* Marginal area specifications. */
4712 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4713 && !EQ (XCAR (spec), Qleft_fringe)
4714 && !EQ (XCAR (spec), Qright_fringe)
4715 && !NILP (XCAR (spec)))
4716 {
4717 for (; CONSP (spec); spec = XCDR (spec))
4718 {
4719 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4720 overlay, position, bufpos,
4721 replacing_p, frame_window_p)))
4722 {
4723 replacing_p = rv;
4724 /* If some text in a string is replaced, `position' no
4725 longer points to the position of `object'. */
4726 if (!it || STRINGP (object))
4727 break;
4728 }
4729 }
4730 }
4731 else if (VECTORP (spec))
4732 {
4733 ptrdiff_t i;
4734 for (i = 0; i < ASIZE (spec); ++i)
4735 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4736 overlay, position, bufpos,
4737 replacing_p, frame_window_p)))
4738 {
4739 replacing_p = rv;
4740 /* If some text in a string is replaced, `position' no
4741 longer points to the position of `object'. */
4742 if (!it || STRINGP (object))
4743 break;
4744 }
4745 }
4746 else
4747 {
4748 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4749 position, bufpos, 0,
4750 frame_window_p)))
4751 replacing_p = rv;
4752 }
4753
4754 return replacing_p;
4755 }
4756
4757 /* Value is the position of the end of the `display' property starting
4758 at START_POS in OBJECT. */
4759
4760 static struct text_pos
4761 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4762 {
4763 Lisp_Object end;
4764 struct text_pos end_pos;
4765
4766 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4767 Qdisplay, object, Qnil);
4768 CHARPOS (end_pos) = XFASTINT (end);
4769 if (STRINGP (object))
4770 compute_string_pos (&end_pos, start_pos, it->string);
4771 else
4772 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4773
4774 return end_pos;
4775 }
4776
4777
4778 /* Set up IT from a single `display' property specification SPEC. OBJECT
4779 is the object in which the `display' property was found. *POSITION
4780 is the position in OBJECT at which the `display' property was found.
4781 BUFPOS is the buffer position of OBJECT (different from POSITION if
4782 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4783 previously saw a display specification which already replaced text
4784 display with something else, for example an image; we ignore such
4785 properties after the first one has been processed.
4786
4787 OVERLAY is the overlay this `display' property came from,
4788 or nil if it was a text property.
4789
4790 If SPEC is a `space' or `image' specification, and in some other
4791 cases too, set *POSITION to the position where the `display'
4792 property ends.
4793
4794 If IT is NULL, only examine the property specification in SPEC, but
4795 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4796 is intended to be displayed in a window on a GUI frame.
4797
4798 Value is non-zero if something was found which replaces the display
4799 of buffer or string text. */
4800
4801 static int
4802 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4803 Lisp_Object overlay, struct text_pos *position,
4804 ptrdiff_t bufpos, int display_replaced_p,
4805 int frame_window_p)
4806 {
4807 Lisp_Object form;
4808 Lisp_Object location, value;
4809 struct text_pos start_pos = *position;
4810 int valid_p;
4811
4812 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4813 If the result is non-nil, use VALUE instead of SPEC. */
4814 form = Qt;
4815 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4816 {
4817 spec = XCDR (spec);
4818 if (!CONSP (spec))
4819 return 0;
4820 form = XCAR (spec);
4821 spec = XCDR (spec);
4822 }
4823
4824 if (!NILP (form) && !EQ (form, Qt))
4825 {
4826 dynwind_begin ();
4827 struct gcpro gcpro1;
4828
4829 /* Bind `object' to the object having the `display' property, a
4830 buffer or string. Bind `position' to the position in the
4831 object where the property was found, and `buffer-position'
4832 to the current position in the buffer. */
4833
4834 if (NILP (object))
4835 XSETBUFFER (object, current_buffer);
4836 specbind (Qobject, object);
4837 specbind (Qposition, make_number (CHARPOS (*position)));
4838 specbind (Qbuffer_position, make_number (bufpos));
4839 GCPRO1 (form);
4840 form = safe_eval (form);
4841 UNGCPRO;
4842 dynwind_end ();
4843 }
4844
4845 if (NILP (form))
4846 return 0;
4847
4848 /* Handle `(height HEIGHT)' specifications. */
4849 if (CONSP (spec)
4850 && EQ (XCAR (spec), Qheight)
4851 && CONSP (XCDR (spec)))
4852 {
4853 if (it)
4854 {
4855 if (!FRAME_WINDOW_P (it->f))
4856 return 0;
4857
4858 it->font_height = XCAR (XCDR (spec));
4859 if (!NILP (it->font_height))
4860 {
4861 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4862 int new_height = -1;
4863
4864 if (CONSP (it->font_height)
4865 && (EQ (XCAR (it->font_height), Qplus)
4866 || EQ (XCAR (it->font_height), Qminus))
4867 && CONSP (XCDR (it->font_height))
4868 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4869 {
4870 /* `(+ N)' or `(- N)' where N is an integer. */
4871 int steps = XINT (XCAR (XCDR (it->font_height)));
4872 if (EQ (XCAR (it->font_height), Qplus))
4873 steps = - steps;
4874 it->face_id = smaller_face (it->f, it->face_id, steps);
4875 }
4876 else if (FUNCTIONP (it->font_height))
4877 {
4878 /* Call function with current height as argument.
4879 Value is the new height. */
4880 Lisp_Object height;
4881 height = safe_call1 (it->font_height,
4882 face->lface[LFACE_HEIGHT_INDEX]);
4883 if (NUMBERP (height))
4884 new_height = XFLOATINT (height);
4885 }
4886 else if (NUMBERP (it->font_height))
4887 {
4888 /* Value is a multiple of the canonical char height. */
4889 struct face *f;
4890
4891 f = FACE_FROM_ID (it->f,
4892 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4893 new_height = (XFLOATINT (it->font_height)
4894 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4895 }
4896 else
4897 {
4898 /* Evaluate IT->font_height with `height' bound to the
4899 current specified height to get the new height. */
4900 dynwind_begin ();
4901
4902 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4903 value = safe_eval (it->font_height);
4904 dynwind_end ();
4905
4906 if (NUMBERP (value))
4907 new_height = XFLOATINT (value);
4908 }
4909
4910 if (new_height > 0)
4911 it->face_id = face_with_height (it->f, it->face_id, new_height);
4912 }
4913 }
4914
4915 return 0;
4916 }
4917
4918 /* Handle `(space-width WIDTH)'. */
4919 if (CONSP (spec)
4920 && EQ (XCAR (spec), Qspace_width)
4921 && CONSP (XCDR (spec)))
4922 {
4923 if (it)
4924 {
4925 if (!FRAME_WINDOW_P (it->f))
4926 return 0;
4927
4928 value = XCAR (XCDR (spec));
4929 if (NUMBERP (value) && XFLOATINT (value) > 0)
4930 it->space_width = value;
4931 }
4932
4933 return 0;
4934 }
4935
4936 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4937 if (CONSP (spec)
4938 && EQ (XCAR (spec), Qslice))
4939 {
4940 Lisp_Object tem;
4941
4942 if (it)
4943 {
4944 if (!FRAME_WINDOW_P (it->f))
4945 return 0;
4946
4947 if (tem = XCDR (spec), CONSP (tem))
4948 {
4949 it->slice.x = XCAR (tem);
4950 if (tem = XCDR (tem), CONSP (tem))
4951 {
4952 it->slice.y = XCAR (tem);
4953 if (tem = XCDR (tem), CONSP (tem))
4954 {
4955 it->slice.width = XCAR (tem);
4956 if (tem = XCDR (tem), CONSP (tem))
4957 it->slice.height = XCAR (tem);
4958 }
4959 }
4960 }
4961 }
4962
4963 return 0;
4964 }
4965
4966 /* Handle `(raise FACTOR)'. */
4967 if (CONSP (spec)
4968 && EQ (XCAR (spec), Qraise)
4969 && CONSP (XCDR (spec)))
4970 {
4971 if (it)
4972 {
4973 if (!FRAME_WINDOW_P (it->f))
4974 return 0;
4975
4976 #ifdef HAVE_WINDOW_SYSTEM
4977 value = XCAR (XCDR (spec));
4978 if (NUMBERP (value))
4979 {
4980 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4981 it->voffset = - (XFLOATINT (value)
4982 * (FONT_HEIGHT (face->font)));
4983 }
4984 #endif /* HAVE_WINDOW_SYSTEM */
4985 }
4986
4987 return 0;
4988 }
4989
4990 /* Don't handle the other kinds of display specifications
4991 inside a string that we got from a `display' property. */
4992 if (it && it->string_from_display_prop_p)
4993 return 0;
4994
4995 /* Characters having this form of property are not displayed, so
4996 we have to find the end of the property. */
4997 if (it)
4998 {
4999 start_pos = *position;
5000 *position = display_prop_end (it, object, start_pos);
5001 }
5002 value = Qnil;
5003
5004 /* Stop the scan at that end position--we assume that all
5005 text properties change there. */
5006 if (it)
5007 it->stop_charpos = position->charpos;
5008
5009 /* Handle `(left-fringe BITMAP [FACE])'
5010 and `(right-fringe BITMAP [FACE])'. */
5011 if (CONSP (spec)
5012 && (EQ (XCAR (spec), Qleft_fringe)
5013 || EQ (XCAR (spec), Qright_fringe))
5014 && CONSP (XCDR (spec)))
5015 {
5016 int fringe_bitmap;
5017
5018 if (it)
5019 {
5020 if (!FRAME_WINDOW_P (it->f))
5021 /* If we return here, POSITION has been advanced
5022 across the text with this property. */
5023 {
5024 /* Synchronize the bidi iterator with POSITION. This is
5025 needed because we are not going to push the iterator
5026 on behalf of this display property, so there will be
5027 no pop_it call to do this synchronization for us. */
5028 if (it->bidi_p)
5029 {
5030 it->position = *position;
5031 iterate_out_of_display_property (it);
5032 *position = it->position;
5033 }
5034 return 1;
5035 }
5036 }
5037 else if (!frame_window_p)
5038 return 1;
5039
5040 #ifdef HAVE_WINDOW_SYSTEM
5041 value = XCAR (XCDR (spec));
5042 if (!SYMBOLP (value)
5043 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5044 /* If we return here, POSITION has been advanced
5045 across the text with this property. */
5046 {
5047 if (it && it->bidi_p)
5048 {
5049 it->position = *position;
5050 iterate_out_of_display_property (it);
5051 *position = it->position;
5052 }
5053 return 1;
5054 }
5055
5056 if (it)
5057 {
5058 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5059
5060 if (CONSP (XCDR (XCDR (spec))))
5061 {
5062 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5063 int face_id2 = lookup_derived_face (it->f, face_name,
5064 FRINGE_FACE_ID, 0);
5065 if (face_id2 >= 0)
5066 face_id = face_id2;
5067 }
5068
5069 /* Save current settings of IT so that we can restore them
5070 when we are finished with the glyph property value. */
5071 push_it (it, position);
5072
5073 it->area = TEXT_AREA;
5074 it->what = IT_IMAGE;
5075 it->image_id = -1; /* no image */
5076 it->position = start_pos;
5077 it->object = NILP (object) ? it->w->contents : object;
5078 it->method = GET_FROM_IMAGE;
5079 it->from_overlay = Qnil;
5080 it->face_id = face_id;
5081 it->from_disp_prop_p = true;
5082
5083 /* Say that we haven't consumed the characters with
5084 `display' property yet. The call to pop_it in
5085 set_iterator_to_next will clean this up. */
5086 *position = start_pos;
5087
5088 if (EQ (XCAR (spec), Qleft_fringe))
5089 {
5090 it->left_user_fringe_bitmap = fringe_bitmap;
5091 it->left_user_fringe_face_id = face_id;
5092 }
5093 else
5094 {
5095 it->right_user_fringe_bitmap = fringe_bitmap;
5096 it->right_user_fringe_face_id = face_id;
5097 }
5098 }
5099 #endif /* HAVE_WINDOW_SYSTEM */
5100 return 1;
5101 }
5102
5103 /* Prepare to handle `((margin left-margin) ...)',
5104 `((margin right-margin) ...)' and `((margin nil) ...)'
5105 prefixes for display specifications. */
5106 location = Qunbound;
5107 if (CONSP (spec) && CONSP (XCAR (spec)))
5108 {
5109 Lisp_Object tem;
5110
5111 value = XCDR (spec);
5112 if (CONSP (value))
5113 value = XCAR (value);
5114
5115 tem = XCAR (spec);
5116 if (EQ (XCAR (tem), Qmargin)
5117 && (tem = XCDR (tem),
5118 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5119 (NILP (tem)
5120 || EQ (tem, Qleft_margin)
5121 || EQ (tem, Qright_margin))))
5122 location = tem;
5123 }
5124
5125 if (EQ (location, Qunbound))
5126 {
5127 location = Qnil;
5128 value = spec;
5129 }
5130
5131 /* After this point, VALUE is the property after any
5132 margin prefix has been stripped. It must be a string,
5133 an image specification, or `(space ...)'.
5134
5135 LOCATION specifies where to display: `left-margin',
5136 `right-margin' or nil. */
5137
5138 valid_p = (STRINGP (value)
5139 #ifdef HAVE_WINDOW_SYSTEM
5140 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5141 && valid_image_p (value))
5142 #endif /* not HAVE_WINDOW_SYSTEM */
5143 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5144
5145 if (valid_p && !display_replaced_p)
5146 {
5147 int retval = 1;
5148
5149 if (!it)
5150 {
5151 /* Callers need to know whether the display spec is any kind
5152 of `(space ...)' spec that is about to affect text-area
5153 display. */
5154 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5155 retval = 2;
5156 return retval;
5157 }
5158
5159 /* Save current settings of IT so that we can restore them
5160 when we are finished with the glyph property value. */
5161 push_it (it, position);
5162 it->from_overlay = overlay;
5163 it->from_disp_prop_p = true;
5164
5165 if (NILP (location))
5166 it->area = TEXT_AREA;
5167 else if (EQ (location, Qleft_margin))
5168 it->area = LEFT_MARGIN_AREA;
5169 else
5170 it->area = RIGHT_MARGIN_AREA;
5171
5172 if (STRINGP (value))
5173 {
5174 it->string = value;
5175 it->multibyte_p = STRING_MULTIBYTE (it->string);
5176 it->current.overlay_string_index = -1;
5177 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5178 it->end_charpos = it->string_nchars = SCHARS (it->string);
5179 it->method = GET_FROM_STRING;
5180 it->stop_charpos = 0;
5181 it->prev_stop = 0;
5182 it->base_level_stop = 0;
5183 it->string_from_display_prop_p = true;
5184 /* Say that we haven't consumed the characters with
5185 `display' property yet. The call to pop_it in
5186 set_iterator_to_next will clean this up. */
5187 if (BUFFERP (object))
5188 *position = start_pos;
5189
5190 /* Force paragraph direction to be that of the parent
5191 object. If the parent object's paragraph direction is
5192 not yet determined, default to L2R. */
5193 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5194 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5195 else
5196 it->paragraph_embedding = L2R;
5197
5198 /* Set up the bidi iterator for this display string. */
5199 if (it->bidi_p)
5200 {
5201 it->bidi_it.string.lstring = it->string;
5202 it->bidi_it.string.s = NULL;
5203 it->bidi_it.string.schars = it->end_charpos;
5204 it->bidi_it.string.bufpos = bufpos;
5205 it->bidi_it.string.from_disp_str = 1;
5206 it->bidi_it.string.unibyte = !it->multibyte_p;
5207 it->bidi_it.w = it->w;
5208 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5209 }
5210 }
5211 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5212 {
5213 it->method = GET_FROM_STRETCH;
5214 it->object = value;
5215 *position = it->position = start_pos;
5216 retval = 1 + (it->area == TEXT_AREA);
5217 }
5218 #ifdef HAVE_WINDOW_SYSTEM
5219 else
5220 {
5221 it->what = IT_IMAGE;
5222 it->image_id = lookup_image (it->f, value);
5223 it->position = start_pos;
5224 it->object = NILP (object) ? it->w->contents : object;
5225 it->method = GET_FROM_IMAGE;
5226
5227 /* Say that we haven't consumed the characters with
5228 `display' property yet. The call to pop_it in
5229 set_iterator_to_next will clean this up. */
5230 *position = start_pos;
5231 }
5232 #endif /* HAVE_WINDOW_SYSTEM */
5233
5234 return retval;
5235 }
5236
5237 /* Invalid property or property not supported. Restore
5238 POSITION to what it was before. */
5239 *position = start_pos;
5240 return 0;
5241 }
5242
5243 /* Check if PROP is a display property value whose text should be
5244 treated as intangible. OVERLAY is the overlay from which PROP
5245 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5246 specify the buffer position covered by PROP. */
5247
5248 int
5249 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5250 ptrdiff_t charpos, ptrdiff_t bytepos)
5251 {
5252 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5253 struct text_pos position;
5254
5255 SET_TEXT_POS (position, charpos, bytepos);
5256 return handle_display_spec (NULL, prop, Qnil, overlay,
5257 &position, charpos, frame_window_p);
5258 }
5259
5260
5261 /* Return 1 if PROP is a display sub-property value containing STRING.
5262
5263 Implementation note: this and the following function are really
5264 special cases of handle_display_spec and
5265 handle_single_display_spec, and should ideally use the same code.
5266 Until they do, these two pairs must be consistent and must be
5267 modified in sync. */
5268
5269 static int
5270 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5271 {
5272 if (EQ (string, prop))
5273 return 1;
5274
5275 /* Skip over `when FORM'. */
5276 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5277 {
5278 prop = XCDR (prop);
5279 if (!CONSP (prop))
5280 return 0;
5281 /* Actually, the condition following `when' should be eval'ed,
5282 like handle_single_display_spec does, and we should return
5283 zero if it evaluates to nil. However, this function is
5284 called only when the buffer was already displayed and some
5285 glyph in the glyph matrix was found to come from a display
5286 string. Therefore, the condition was already evaluated, and
5287 the result was non-nil, otherwise the display string wouldn't
5288 have been displayed and we would have never been called for
5289 this property. Thus, we can skip the evaluation and assume
5290 its result is non-nil. */
5291 prop = XCDR (prop);
5292 }
5293
5294 if (CONSP (prop))
5295 /* Skip over `margin LOCATION'. */
5296 if (EQ (XCAR (prop), Qmargin))
5297 {
5298 prop = XCDR (prop);
5299 if (!CONSP (prop))
5300 return 0;
5301
5302 prop = XCDR (prop);
5303 if (!CONSP (prop))
5304 return 0;
5305 }
5306
5307 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5308 }
5309
5310
5311 /* Return 1 if STRING appears in the `display' property PROP. */
5312
5313 static int
5314 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5315 {
5316 if (CONSP (prop)
5317 && !EQ (XCAR (prop), Qwhen)
5318 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5319 {
5320 /* A list of sub-properties. */
5321 while (CONSP (prop))
5322 {
5323 if (single_display_spec_string_p (XCAR (prop), string))
5324 return 1;
5325 prop = XCDR (prop);
5326 }
5327 }
5328 else if (VECTORP (prop))
5329 {
5330 /* A vector of sub-properties. */
5331 ptrdiff_t i;
5332 for (i = 0; i < ASIZE (prop); ++i)
5333 if (single_display_spec_string_p (AREF (prop, i), string))
5334 return 1;
5335 }
5336 else
5337 return single_display_spec_string_p (prop, string);
5338
5339 return 0;
5340 }
5341
5342 /* Look for STRING in overlays and text properties in the current
5343 buffer, between character positions FROM and TO (excluding TO).
5344 BACK_P non-zero means look back (in this case, TO is supposed to be
5345 less than FROM).
5346 Value is the first character position where STRING was found, or
5347 zero if it wasn't found before hitting TO.
5348
5349 This function may only use code that doesn't eval because it is
5350 called asynchronously from note_mouse_highlight. */
5351
5352 static ptrdiff_t
5353 string_buffer_position_lim (Lisp_Object string,
5354 ptrdiff_t from, ptrdiff_t to, int back_p)
5355 {
5356 Lisp_Object limit, prop, pos;
5357 int found = 0;
5358
5359 pos = make_number (max (from, BEGV));
5360
5361 if (!back_p) /* looking forward */
5362 {
5363 limit = make_number (min (to, ZV));
5364 while (!found && !EQ (pos, limit))
5365 {
5366 prop = Fget_char_property (pos, Qdisplay, Qnil);
5367 if (!NILP (prop) && display_prop_string_p (prop, string))
5368 found = 1;
5369 else
5370 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5371 limit);
5372 }
5373 }
5374 else /* looking back */
5375 {
5376 limit = make_number (max (to, BEGV));
5377 while (!found && !EQ (pos, limit))
5378 {
5379 prop = Fget_char_property (pos, Qdisplay, Qnil);
5380 if (!NILP (prop) && display_prop_string_p (prop, string))
5381 found = 1;
5382 else
5383 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5384 limit);
5385 }
5386 }
5387
5388 return found ? XINT (pos) : 0;
5389 }
5390
5391 /* Determine which buffer position in current buffer STRING comes from.
5392 AROUND_CHARPOS is an approximate position where it could come from.
5393 Value is the buffer position or 0 if it couldn't be determined.
5394
5395 This function is necessary because we don't record buffer positions
5396 in glyphs generated from strings (to keep struct glyph small).
5397 This function may only use code that doesn't eval because it is
5398 called asynchronously from note_mouse_highlight. */
5399
5400 static ptrdiff_t
5401 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5402 {
5403 const int MAX_DISTANCE = 1000;
5404 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5405 around_charpos + MAX_DISTANCE,
5406 0);
5407
5408 if (!found)
5409 found = string_buffer_position_lim (string, around_charpos,
5410 around_charpos - MAX_DISTANCE, 1);
5411 return found;
5412 }
5413
5414
5415 \f
5416 /***********************************************************************
5417 `composition' property
5418 ***********************************************************************/
5419
5420 /* Set up iterator IT from `composition' property at its current
5421 position. Called from handle_stop. */
5422
5423 static enum prop_handled
5424 handle_composition_prop (struct it *it)
5425 {
5426 Lisp_Object prop, string;
5427 ptrdiff_t pos, pos_byte, start, end;
5428
5429 if (STRINGP (it->string))
5430 {
5431 unsigned char *s;
5432
5433 pos = IT_STRING_CHARPOS (*it);
5434 pos_byte = IT_STRING_BYTEPOS (*it);
5435 string = it->string;
5436 s = SDATA (string) + pos_byte;
5437 it->c = STRING_CHAR (s);
5438 }
5439 else
5440 {
5441 pos = IT_CHARPOS (*it);
5442 pos_byte = IT_BYTEPOS (*it);
5443 string = Qnil;
5444 it->c = FETCH_CHAR (pos_byte);
5445 }
5446
5447 /* If there's a valid composition and point is not inside of the
5448 composition (in the case that the composition is from the current
5449 buffer), draw a glyph composed from the composition components. */
5450 if (find_composition (pos, -1, &start, &end, &prop, string)
5451 && composition_valid_p (start, end, prop)
5452 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5453 {
5454 if (start < pos)
5455 /* As we can't handle this situation (perhaps font-lock added
5456 a new composition), we just return here hoping that next
5457 redisplay will detect this composition much earlier. */
5458 return HANDLED_NORMALLY;
5459 if (start != pos)
5460 {
5461 if (STRINGP (it->string))
5462 pos_byte = string_char_to_byte (it->string, start);
5463 else
5464 pos_byte = CHAR_TO_BYTE (start);
5465 }
5466 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5467 prop, string);
5468
5469 if (it->cmp_it.id >= 0)
5470 {
5471 it->cmp_it.ch = -1;
5472 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5473 it->cmp_it.nglyphs = -1;
5474 }
5475 }
5476
5477 return HANDLED_NORMALLY;
5478 }
5479
5480
5481 \f
5482 /***********************************************************************
5483 Overlay strings
5484 ***********************************************************************/
5485
5486 /* The following structure is used to record overlay strings for
5487 later sorting in load_overlay_strings. */
5488
5489 struct overlay_entry
5490 {
5491 Lisp_Object overlay;
5492 Lisp_Object string;
5493 EMACS_INT priority;
5494 int after_string_p;
5495 };
5496
5497
5498 /* Set up iterator IT from overlay strings at its current position.
5499 Called from handle_stop. */
5500
5501 static enum prop_handled
5502 handle_overlay_change (struct it *it)
5503 {
5504 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5505 return HANDLED_RECOMPUTE_PROPS;
5506 else
5507 return HANDLED_NORMALLY;
5508 }
5509
5510
5511 /* Set up the next overlay string for delivery by IT, if there is an
5512 overlay string to deliver. Called by set_iterator_to_next when the
5513 end of the current overlay string is reached. If there are more
5514 overlay strings to display, IT->string and
5515 IT->current.overlay_string_index are set appropriately here.
5516 Otherwise IT->string is set to nil. */
5517
5518 static void
5519 next_overlay_string (struct it *it)
5520 {
5521 ++it->current.overlay_string_index;
5522 if (it->current.overlay_string_index == it->n_overlay_strings)
5523 {
5524 /* No more overlay strings. Restore IT's settings to what
5525 they were before overlay strings were processed, and
5526 continue to deliver from current_buffer. */
5527
5528 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5529 pop_it (it);
5530 eassert (it->sp > 0
5531 || (NILP (it->string)
5532 && it->method == GET_FROM_BUFFER
5533 && it->stop_charpos >= BEGV
5534 && it->stop_charpos <= it->end_charpos));
5535 it->current.overlay_string_index = -1;
5536 it->n_overlay_strings = 0;
5537 it->overlay_strings_charpos = -1;
5538 /* If there's an empty display string on the stack, pop the
5539 stack, to resync the bidi iterator with IT's position. Such
5540 empty strings are pushed onto the stack in
5541 get_overlay_strings_1. */
5542 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5543 pop_it (it);
5544
5545 /* If we're at the end of the buffer, record that we have
5546 processed the overlay strings there already, so that
5547 next_element_from_buffer doesn't try it again. */
5548 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5549 it->overlay_strings_at_end_processed_p = true;
5550 }
5551 else
5552 {
5553 /* There are more overlay strings to process. If
5554 IT->current.overlay_string_index has advanced to a position
5555 where we must load IT->overlay_strings with more strings, do
5556 it. We must load at the IT->overlay_strings_charpos where
5557 IT->n_overlay_strings was originally computed; when invisible
5558 text is present, this might not be IT_CHARPOS (Bug#7016). */
5559 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5560
5561 if (it->current.overlay_string_index && i == 0)
5562 load_overlay_strings (it, it->overlay_strings_charpos);
5563
5564 /* Initialize IT to deliver display elements from the overlay
5565 string. */
5566 it->string = it->overlay_strings[i];
5567 it->multibyte_p = STRING_MULTIBYTE (it->string);
5568 SET_TEXT_POS (it->current.string_pos, 0, 0);
5569 it->method = GET_FROM_STRING;
5570 it->stop_charpos = 0;
5571 it->end_charpos = SCHARS (it->string);
5572 if (it->cmp_it.stop_pos >= 0)
5573 it->cmp_it.stop_pos = 0;
5574 it->prev_stop = 0;
5575 it->base_level_stop = 0;
5576
5577 /* Set up the bidi iterator for this overlay string. */
5578 if (it->bidi_p)
5579 {
5580 it->bidi_it.string.lstring = it->string;
5581 it->bidi_it.string.s = NULL;
5582 it->bidi_it.string.schars = SCHARS (it->string);
5583 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5584 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5585 it->bidi_it.string.unibyte = !it->multibyte_p;
5586 it->bidi_it.w = it->w;
5587 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5588 }
5589 }
5590
5591 CHECK_IT (it);
5592 }
5593
5594
5595 /* Compare two overlay_entry structures E1 and E2. Used as a
5596 comparison function for qsort in load_overlay_strings. Overlay
5597 strings for the same position are sorted so that
5598
5599 1. All after-strings come in front of before-strings, except
5600 when they come from the same overlay.
5601
5602 2. Within after-strings, strings are sorted so that overlay strings
5603 from overlays with higher priorities come first.
5604
5605 2. Within before-strings, strings are sorted so that overlay
5606 strings from overlays with higher priorities come last.
5607
5608 Value is analogous to strcmp. */
5609
5610
5611 static int
5612 compare_overlay_entries (const void *e1, const void *e2)
5613 {
5614 struct overlay_entry const *entry1 = e1;
5615 struct overlay_entry const *entry2 = e2;
5616 int result;
5617
5618 if (entry1->after_string_p != entry2->after_string_p)
5619 {
5620 /* Let after-strings appear in front of before-strings if
5621 they come from different overlays. */
5622 if (EQ (entry1->overlay, entry2->overlay))
5623 result = entry1->after_string_p ? 1 : -1;
5624 else
5625 result = entry1->after_string_p ? -1 : 1;
5626 }
5627 else if (entry1->priority != entry2->priority)
5628 {
5629 if (entry1->after_string_p)
5630 /* After-strings sorted in order of decreasing priority. */
5631 result = entry2->priority < entry1->priority ? -1 : 1;
5632 else
5633 /* Before-strings sorted in order of increasing priority. */
5634 result = entry1->priority < entry2->priority ? -1 : 1;
5635 }
5636 else
5637 result = 0;
5638
5639 return result;
5640 }
5641
5642
5643 /* Load the vector IT->overlay_strings with overlay strings from IT's
5644 current buffer position, or from CHARPOS if that is > 0. Set
5645 IT->n_overlays to the total number of overlay strings found.
5646
5647 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5648 a time. On entry into load_overlay_strings,
5649 IT->current.overlay_string_index gives the number of overlay
5650 strings that have already been loaded by previous calls to this
5651 function.
5652
5653 IT->add_overlay_start contains an additional overlay start
5654 position to consider for taking overlay strings from, if non-zero.
5655 This position comes into play when the overlay has an `invisible'
5656 property, and both before and after-strings. When we've skipped to
5657 the end of the overlay, because of its `invisible' property, we
5658 nevertheless want its before-string to appear.
5659 IT->add_overlay_start will contain the overlay start position
5660 in this case.
5661
5662 Overlay strings are sorted so that after-string strings come in
5663 front of before-string strings. Within before and after-strings,
5664 strings are sorted by overlay priority. See also function
5665 compare_overlay_entries. */
5666
5667 static void
5668 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5669 {
5670 Lisp_Object overlay, window, str, invisible;
5671 struct Lisp_Overlay *ov;
5672 ptrdiff_t start, end;
5673 ptrdiff_t size = 20;
5674 ptrdiff_t n = 0, i, j;
5675 int invis_p;
5676 struct overlay_entry *entries = alloca (size * sizeof *entries);
5677 USE_SAFE_ALLOCA;
5678
5679 if (charpos <= 0)
5680 charpos = IT_CHARPOS (*it);
5681
5682 /* Append the overlay string STRING of overlay OVERLAY to vector
5683 `entries' which has size `size' and currently contains `n'
5684 elements. AFTER_P non-zero means STRING is an after-string of
5685 OVERLAY. */
5686 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5687 do \
5688 { \
5689 Lisp_Object priority; \
5690 \
5691 if (n == size) \
5692 { \
5693 struct overlay_entry *old = entries; \
5694 SAFE_NALLOCA (entries, 2, size); \
5695 memcpy (entries, old, size * sizeof *entries); \
5696 size *= 2; \
5697 } \
5698 \
5699 entries[n].string = (STRING); \
5700 entries[n].overlay = (OVERLAY); \
5701 priority = Foverlay_get ((OVERLAY), Qpriority); \
5702 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5703 entries[n].after_string_p = (AFTER_P); \
5704 ++n; \
5705 } \
5706 while (0)
5707
5708 /* Process overlay before the overlay center. */
5709 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5710 {
5711 XSETMISC (overlay, ov);
5712 eassert (OVERLAYP (overlay));
5713 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5714 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5715
5716 if (end < charpos)
5717 break;
5718
5719 /* Skip this overlay if it doesn't start or end at IT's current
5720 position. */
5721 if (end != charpos && start != charpos)
5722 continue;
5723
5724 /* Skip this overlay if it doesn't apply to IT->w. */
5725 window = Foverlay_get (overlay, Qwindow);
5726 if (WINDOWP (window) && XWINDOW (window) != it->w)
5727 continue;
5728
5729 /* If the text ``under'' the overlay is invisible, both before-
5730 and after-strings from this overlay are visible; start and
5731 end position are indistinguishable. */
5732 invisible = Foverlay_get (overlay, Qinvisible);
5733 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5734
5735 /* If overlay has a non-empty before-string, record it. */
5736 if ((start == charpos || (end == charpos && invis_p))
5737 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5738 && SCHARS (str))
5739 RECORD_OVERLAY_STRING (overlay, str, 0);
5740
5741 /* If overlay has a non-empty after-string, record it. */
5742 if ((end == charpos || (start == charpos && invis_p))
5743 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5744 && SCHARS (str))
5745 RECORD_OVERLAY_STRING (overlay, str, 1);
5746 }
5747
5748 /* Process overlays after the overlay center. */
5749 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5750 {
5751 XSETMISC (overlay, ov);
5752 eassert (OVERLAYP (overlay));
5753 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5754 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5755
5756 if (start > charpos)
5757 break;
5758
5759 /* Skip this overlay if it doesn't start or end at IT's current
5760 position. */
5761 if (end != charpos && start != charpos)
5762 continue;
5763
5764 /* Skip this overlay if it doesn't apply to IT->w. */
5765 window = Foverlay_get (overlay, Qwindow);
5766 if (WINDOWP (window) && XWINDOW (window) != it->w)
5767 continue;
5768
5769 /* If the text ``under'' the overlay is invisible, it has a zero
5770 dimension, and both before- and after-strings apply. */
5771 invisible = Foverlay_get (overlay, Qinvisible);
5772 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5773
5774 /* If overlay has a non-empty before-string, record it. */
5775 if ((start == charpos || (end == charpos && invis_p))
5776 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5777 && SCHARS (str))
5778 RECORD_OVERLAY_STRING (overlay, str, 0);
5779
5780 /* If overlay has a non-empty after-string, record it. */
5781 if ((end == charpos || (start == charpos && invis_p))
5782 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5783 && SCHARS (str))
5784 RECORD_OVERLAY_STRING (overlay, str, 1);
5785 }
5786
5787 #undef RECORD_OVERLAY_STRING
5788
5789 /* Sort entries. */
5790 if (n > 1)
5791 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5792
5793 /* Record number of overlay strings, and where we computed it. */
5794 it->n_overlay_strings = n;
5795 it->overlay_strings_charpos = charpos;
5796
5797 /* IT->current.overlay_string_index is the number of overlay strings
5798 that have already been consumed by IT. Copy some of the
5799 remaining overlay strings to IT->overlay_strings. */
5800 i = 0;
5801 j = it->current.overlay_string_index;
5802 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5803 {
5804 it->overlay_strings[i] = entries[j].string;
5805 it->string_overlays[i++] = entries[j++].overlay;
5806 }
5807
5808 CHECK_IT (it);
5809 SAFE_FREE ();
5810 }
5811
5812
5813 /* Get the first chunk of overlay strings at IT's current buffer
5814 position, or at CHARPOS if that is > 0. Value is non-zero if at
5815 least one overlay string was found. */
5816
5817 static int
5818 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5819 {
5820 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5821 process. This fills IT->overlay_strings with strings, and sets
5822 IT->n_overlay_strings to the total number of strings to process.
5823 IT->pos.overlay_string_index has to be set temporarily to zero
5824 because load_overlay_strings needs this; it must be set to -1
5825 when no overlay strings are found because a zero value would
5826 indicate a position in the first overlay string. */
5827 it->current.overlay_string_index = 0;
5828 load_overlay_strings (it, charpos);
5829
5830 /* If we found overlay strings, set up IT to deliver display
5831 elements from the first one. Otherwise set up IT to deliver
5832 from current_buffer. */
5833 if (it->n_overlay_strings)
5834 {
5835 /* Make sure we know settings in current_buffer, so that we can
5836 restore meaningful values when we're done with the overlay
5837 strings. */
5838 if (compute_stop_p)
5839 compute_stop_pos (it);
5840 eassert (it->face_id >= 0);
5841
5842 /* Save IT's settings. They are restored after all overlay
5843 strings have been processed. */
5844 eassert (!compute_stop_p || it->sp == 0);
5845
5846 /* When called from handle_stop, there might be an empty display
5847 string loaded. In that case, don't bother saving it. But
5848 don't use this optimization with the bidi iterator, since we
5849 need the corresponding pop_it call to resync the bidi
5850 iterator's position with IT's position, after we are done
5851 with the overlay strings. (The corresponding call to pop_it
5852 in case of an empty display string is in
5853 next_overlay_string.) */
5854 if (!(!it->bidi_p
5855 && STRINGP (it->string) && !SCHARS (it->string)))
5856 push_it (it, NULL);
5857
5858 /* Set up IT to deliver display elements from the first overlay
5859 string. */
5860 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5861 it->string = it->overlay_strings[0];
5862 it->from_overlay = Qnil;
5863 it->stop_charpos = 0;
5864 eassert (STRINGP (it->string));
5865 it->end_charpos = SCHARS (it->string);
5866 it->prev_stop = 0;
5867 it->base_level_stop = 0;
5868 it->multibyte_p = STRING_MULTIBYTE (it->string);
5869 it->method = GET_FROM_STRING;
5870 it->from_disp_prop_p = 0;
5871
5872 /* Force paragraph direction to be that of the parent
5873 buffer. */
5874 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5875 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5876 else
5877 it->paragraph_embedding = L2R;
5878
5879 /* Set up the bidi iterator for this overlay string. */
5880 if (it->bidi_p)
5881 {
5882 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5883
5884 it->bidi_it.string.lstring = it->string;
5885 it->bidi_it.string.s = NULL;
5886 it->bidi_it.string.schars = SCHARS (it->string);
5887 it->bidi_it.string.bufpos = pos;
5888 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5889 it->bidi_it.string.unibyte = !it->multibyte_p;
5890 it->bidi_it.w = it->w;
5891 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5892 }
5893 return 1;
5894 }
5895
5896 it->current.overlay_string_index = -1;
5897 return 0;
5898 }
5899
5900 static int
5901 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5902 {
5903 it->string = Qnil;
5904 it->method = GET_FROM_BUFFER;
5905
5906 (void) get_overlay_strings_1 (it, charpos, 1);
5907
5908 CHECK_IT (it);
5909
5910 /* Value is non-zero if we found at least one overlay string. */
5911 return STRINGP (it->string);
5912 }
5913
5914
5915 \f
5916 /***********************************************************************
5917 Saving and restoring state
5918 ***********************************************************************/
5919
5920 /* Save current settings of IT on IT->stack. Called, for example,
5921 before setting up IT for an overlay string, to be able to restore
5922 IT's settings to what they were after the overlay string has been
5923 processed. If POSITION is non-NULL, it is the position to save on
5924 the stack instead of IT->position. */
5925
5926 static void
5927 push_it (struct it *it, struct text_pos *position)
5928 {
5929 struct iterator_stack_entry *p;
5930
5931 eassert (it->sp < IT_STACK_SIZE);
5932 p = it->stack + it->sp;
5933
5934 p->stop_charpos = it->stop_charpos;
5935 p->prev_stop = it->prev_stop;
5936 p->base_level_stop = it->base_level_stop;
5937 p->cmp_it = it->cmp_it;
5938 eassert (it->face_id >= 0);
5939 p->face_id = it->face_id;
5940 p->string = it->string;
5941 p->method = it->method;
5942 p->from_overlay = it->from_overlay;
5943 switch (p->method)
5944 {
5945 case GET_FROM_IMAGE:
5946 p->u.image.object = it->object;
5947 p->u.image.image_id = it->image_id;
5948 p->u.image.slice = it->slice;
5949 break;
5950 case GET_FROM_STRETCH:
5951 p->u.stretch.object = it->object;
5952 break;
5953 }
5954 p->position = position ? *position : it->position;
5955 p->current = it->current;
5956 p->end_charpos = it->end_charpos;
5957 p->string_nchars = it->string_nchars;
5958 p->area = it->area;
5959 p->multibyte_p = it->multibyte_p;
5960 p->avoid_cursor_p = it->avoid_cursor_p;
5961 p->space_width = it->space_width;
5962 p->font_height = it->font_height;
5963 p->voffset = it->voffset;
5964 p->string_from_display_prop_p = it->string_from_display_prop_p;
5965 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
5966 p->display_ellipsis_p = 0;
5967 p->line_wrap = it->line_wrap;
5968 p->bidi_p = it->bidi_p;
5969 p->paragraph_embedding = it->paragraph_embedding;
5970 p->from_disp_prop_p = it->from_disp_prop_p;
5971 ++it->sp;
5972
5973 /* Save the state of the bidi iterator as well. */
5974 if (it->bidi_p)
5975 bidi_push_it (&it->bidi_it);
5976 }
5977
5978 static void
5979 iterate_out_of_display_property (struct it *it)
5980 {
5981 int buffer_p = !STRINGP (it->string);
5982 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
5983 ptrdiff_t bob = (buffer_p ? BEGV : 0);
5984
5985 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
5986
5987 /* Maybe initialize paragraph direction. If we are at the beginning
5988 of a new paragraph, next_element_from_buffer may not have a
5989 chance to do that. */
5990 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
5991 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
5992 /* prev_stop can be zero, so check against BEGV as well. */
5993 while (it->bidi_it.charpos >= bob
5994 && it->prev_stop <= it->bidi_it.charpos
5995 && it->bidi_it.charpos < CHARPOS (it->position)
5996 && it->bidi_it.charpos < eob)
5997 bidi_move_to_visually_next (&it->bidi_it);
5998 /* Record the stop_pos we just crossed, for when we cross it
5999 back, maybe. */
6000 if (it->bidi_it.charpos > CHARPOS (it->position))
6001 it->prev_stop = CHARPOS (it->position);
6002 /* If we ended up not where pop_it put us, resync IT's
6003 positional members with the bidi iterator. */
6004 if (it->bidi_it.charpos != CHARPOS (it->position))
6005 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6006 if (buffer_p)
6007 it->current.pos = it->position;
6008 else
6009 it->current.string_pos = it->position;
6010 }
6011
6012 /* Restore IT's settings from IT->stack. Called, for example, when no
6013 more overlay strings must be processed, and we return to delivering
6014 display elements from a buffer, or when the end of a string from a
6015 `display' property is reached and we return to delivering display
6016 elements from an overlay string, or from a buffer. */
6017
6018 static void
6019 pop_it (struct it *it)
6020 {
6021 struct iterator_stack_entry *p;
6022 int from_display_prop = it->from_disp_prop_p;
6023
6024 eassert (it->sp > 0);
6025 --it->sp;
6026 p = it->stack + it->sp;
6027 it->stop_charpos = p->stop_charpos;
6028 it->prev_stop = p->prev_stop;
6029 it->base_level_stop = p->base_level_stop;
6030 it->cmp_it = p->cmp_it;
6031 it->face_id = p->face_id;
6032 it->current = p->current;
6033 it->position = p->position;
6034 it->string = p->string;
6035 it->from_overlay = p->from_overlay;
6036 if (NILP (it->string))
6037 SET_TEXT_POS (it->current.string_pos, -1, -1);
6038 it->method = p->method;
6039 switch (it->method)
6040 {
6041 case GET_FROM_IMAGE:
6042 it->image_id = p->u.image.image_id;
6043 it->object = p->u.image.object;
6044 it->slice = p->u.image.slice;
6045 break;
6046 case GET_FROM_STRETCH:
6047 it->object = p->u.stretch.object;
6048 break;
6049 case GET_FROM_BUFFER:
6050 it->object = it->w->contents;
6051 break;
6052 case GET_FROM_STRING:
6053 {
6054 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6055
6056 /* Restore the face_box_p flag, since it could have been
6057 overwritten by the face of the object that we just finished
6058 displaying. */
6059 if (face)
6060 it->face_box_p = face->box != FACE_NO_BOX;
6061 it->object = it->string;
6062 }
6063 break;
6064 case GET_FROM_DISPLAY_VECTOR:
6065 if (it->s)
6066 it->method = GET_FROM_C_STRING;
6067 else if (STRINGP (it->string))
6068 it->method = GET_FROM_STRING;
6069 else
6070 {
6071 it->method = GET_FROM_BUFFER;
6072 it->object = it->w->contents;
6073 }
6074 }
6075 it->end_charpos = p->end_charpos;
6076 it->string_nchars = p->string_nchars;
6077 it->area = p->area;
6078 it->multibyte_p = p->multibyte_p;
6079 it->avoid_cursor_p = p->avoid_cursor_p;
6080 it->space_width = p->space_width;
6081 it->font_height = p->font_height;
6082 it->voffset = p->voffset;
6083 it->string_from_display_prop_p = p->string_from_display_prop_p;
6084 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6085 it->line_wrap = p->line_wrap;
6086 it->bidi_p = p->bidi_p;
6087 it->paragraph_embedding = p->paragraph_embedding;
6088 it->from_disp_prop_p = p->from_disp_prop_p;
6089 if (it->bidi_p)
6090 {
6091 bidi_pop_it (&it->bidi_it);
6092 /* Bidi-iterate until we get out of the portion of text, if any,
6093 covered by a `display' text property or by an overlay with
6094 `display' property. (We cannot just jump there, because the
6095 internal coherency of the bidi iterator state can not be
6096 preserved across such jumps.) We also must determine the
6097 paragraph base direction if the overlay we just processed is
6098 at the beginning of a new paragraph. */
6099 if (from_display_prop
6100 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6101 iterate_out_of_display_property (it);
6102
6103 eassert ((BUFFERP (it->object)
6104 && IT_CHARPOS (*it) == it->bidi_it.charpos
6105 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6106 || (STRINGP (it->object)
6107 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6108 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6109 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6110 }
6111 }
6112
6113
6114 \f
6115 /***********************************************************************
6116 Moving over lines
6117 ***********************************************************************/
6118
6119 /* Set IT's current position to the previous line start. */
6120
6121 static void
6122 back_to_previous_line_start (struct it *it)
6123 {
6124 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6125
6126 DEC_BOTH (cp, bp);
6127 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6128 }
6129
6130
6131 /* Move IT to the next line start.
6132
6133 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6134 we skipped over part of the text (as opposed to moving the iterator
6135 continuously over the text). Otherwise, don't change the value
6136 of *SKIPPED_P.
6137
6138 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6139 iterator on the newline, if it was found.
6140
6141 Newlines may come from buffer text, overlay strings, or strings
6142 displayed via the `display' property. That's the reason we can't
6143 simply use find_newline_no_quit.
6144
6145 Note that this function may not skip over invisible text that is so
6146 because of text properties and immediately follows a newline. If
6147 it would, function reseat_at_next_visible_line_start, when called
6148 from set_iterator_to_next, would effectively make invisible
6149 characters following a newline part of the wrong glyph row, which
6150 leads to wrong cursor motion. */
6151
6152 static int
6153 forward_to_next_line_start (struct it *it, int *skipped_p,
6154 struct bidi_it *bidi_it_prev)
6155 {
6156 ptrdiff_t old_selective;
6157 int newline_found_p, n;
6158 const int MAX_NEWLINE_DISTANCE = 500;
6159
6160 /* If already on a newline, just consume it to avoid unintended
6161 skipping over invisible text below. */
6162 if (it->what == IT_CHARACTER
6163 && it->c == '\n'
6164 && CHARPOS (it->position) == IT_CHARPOS (*it))
6165 {
6166 if (it->bidi_p && bidi_it_prev)
6167 *bidi_it_prev = it->bidi_it;
6168 set_iterator_to_next (it, 0);
6169 it->c = 0;
6170 return 1;
6171 }
6172
6173 /* Don't handle selective display in the following. It's (a)
6174 unnecessary because it's done by the caller, and (b) leads to an
6175 infinite recursion because next_element_from_ellipsis indirectly
6176 calls this function. */
6177 old_selective = it->selective;
6178 it->selective = 0;
6179
6180 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6181 from buffer text. */
6182 for (n = newline_found_p = 0;
6183 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6184 n += STRINGP (it->string) ? 0 : 1)
6185 {
6186 if (!get_next_display_element (it))
6187 return 0;
6188 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6189 if (newline_found_p && it->bidi_p && bidi_it_prev)
6190 *bidi_it_prev = it->bidi_it;
6191 set_iterator_to_next (it, 0);
6192 }
6193
6194 /* If we didn't find a newline near enough, see if we can use a
6195 short-cut. */
6196 if (!newline_found_p)
6197 {
6198 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6199 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6200 1, &bytepos);
6201 Lisp_Object pos;
6202
6203 eassert (!STRINGP (it->string));
6204
6205 /* If there isn't any `display' property in sight, and no
6206 overlays, we can just use the position of the newline in
6207 buffer text. */
6208 if (it->stop_charpos >= limit
6209 || ((pos = Fnext_single_property_change (make_number (start),
6210 Qdisplay, Qnil,
6211 make_number (limit)),
6212 NILP (pos))
6213 && next_overlay_change (start) == ZV))
6214 {
6215 if (!it->bidi_p)
6216 {
6217 IT_CHARPOS (*it) = limit;
6218 IT_BYTEPOS (*it) = bytepos;
6219 }
6220 else
6221 {
6222 struct bidi_it bprev;
6223
6224 /* Help bidi.c avoid expensive searches for display
6225 properties and overlays, by telling it that there are
6226 none up to `limit'. */
6227 if (it->bidi_it.disp_pos < limit)
6228 {
6229 it->bidi_it.disp_pos = limit;
6230 it->bidi_it.disp_prop = 0;
6231 }
6232 do {
6233 bprev = it->bidi_it;
6234 bidi_move_to_visually_next (&it->bidi_it);
6235 } while (it->bidi_it.charpos != limit);
6236 IT_CHARPOS (*it) = limit;
6237 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6238 if (bidi_it_prev)
6239 *bidi_it_prev = bprev;
6240 }
6241 *skipped_p = newline_found_p = true;
6242 }
6243 else
6244 {
6245 while (get_next_display_element (it)
6246 && !newline_found_p)
6247 {
6248 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6249 if (newline_found_p && it->bidi_p && bidi_it_prev)
6250 *bidi_it_prev = it->bidi_it;
6251 set_iterator_to_next (it, 0);
6252 }
6253 }
6254 }
6255
6256 it->selective = old_selective;
6257 return newline_found_p;
6258 }
6259
6260
6261 /* Set IT's current position to the previous visible line start. Skip
6262 invisible text that is so either due to text properties or due to
6263 selective display. Caution: this does not change IT->current_x and
6264 IT->hpos. */
6265
6266 static void
6267 back_to_previous_visible_line_start (struct it *it)
6268 {
6269 while (IT_CHARPOS (*it) > BEGV)
6270 {
6271 back_to_previous_line_start (it);
6272
6273 if (IT_CHARPOS (*it) <= BEGV)
6274 break;
6275
6276 /* If selective > 0, then lines indented more than its value are
6277 invisible. */
6278 if (it->selective > 0
6279 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6280 it->selective))
6281 continue;
6282
6283 /* Check the newline before point for invisibility. */
6284 {
6285 Lisp_Object prop;
6286 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6287 Qinvisible, it->window);
6288 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6289 continue;
6290 }
6291
6292 if (IT_CHARPOS (*it) <= BEGV)
6293 break;
6294
6295 {
6296 struct it it2;
6297 void *it2data = NULL;
6298 ptrdiff_t pos;
6299 ptrdiff_t beg, end;
6300 Lisp_Object val, overlay;
6301
6302 SAVE_IT (it2, *it, it2data);
6303
6304 /* If newline is part of a composition, continue from start of composition */
6305 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6306 && beg < IT_CHARPOS (*it))
6307 goto replaced;
6308
6309 /* If newline is replaced by a display property, find start of overlay
6310 or interval and continue search from that point. */
6311 pos = --IT_CHARPOS (it2);
6312 --IT_BYTEPOS (it2);
6313 it2.sp = 0;
6314 bidi_unshelve_cache (NULL, 0);
6315 it2.string_from_display_prop_p = 0;
6316 it2.from_disp_prop_p = 0;
6317 if (handle_display_prop (&it2) == HANDLED_RETURN
6318 && !NILP (val = get_char_property_and_overlay
6319 (make_number (pos), Qdisplay, Qnil, &overlay))
6320 && (OVERLAYP (overlay)
6321 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6322 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6323 {
6324 RESTORE_IT (it, it, it2data);
6325 goto replaced;
6326 }
6327
6328 /* Newline is not replaced by anything -- so we are done. */
6329 RESTORE_IT (it, it, it2data);
6330 break;
6331
6332 replaced:
6333 if (beg < BEGV)
6334 beg = BEGV;
6335 IT_CHARPOS (*it) = beg;
6336 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6337 }
6338 }
6339
6340 it->continuation_lines_width = 0;
6341
6342 eassert (IT_CHARPOS (*it) >= BEGV);
6343 eassert (IT_CHARPOS (*it) == BEGV
6344 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6345 CHECK_IT (it);
6346 }
6347
6348
6349 /* Reseat iterator IT at the previous visible line start. Skip
6350 invisible text that is so either due to text properties or due to
6351 selective display. At the end, update IT's overlay information,
6352 face information etc. */
6353
6354 void
6355 reseat_at_previous_visible_line_start (struct it *it)
6356 {
6357 back_to_previous_visible_line_start (it);
6358 reseat (it, it->current.pos, 1);
6359 CHECK_IT (it);
6360 }
6361
6362
6363 /* Reseat iterator IT on the next visible line start in the current
6364 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6365 preceding the line start. Skip over invisible text that is so
6366 because of selective display. Compute faces, overlays etc at the
6367 new position. Note that this function does not skip over text that
6368 is invisible because of text properties. */
6369
6370 static void
6371 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6372 {
6373 int newline_found_p, skipped_p = 0;
6374 struct bidi_it bidi_it_prev;
6375
6376 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6377
6378 /* Skip over lines that are invisible because they are indented
6379 more than the value of IT->selective. */
6380 if (it->selective > 0)
6381 while (IT_CHARPOS (*it) < ZV
6382 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6383 it->selective))
6384 {
6385 eassert (IT_BYTEPOS (*it) == BEGV
6386 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6387 newline_found_p =
6388 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6389 }
6390
6391 /* Position on the newline if that's what's requested. */
6392 if (on_newline_p && newline_found_p)
6393 {
6394 if (STRINGP (it->string))
6395 {
6396 if (IT_STRING_CHARPOS (*it) > 0)
6397 {
6398 if (!it->bidi_p)
6399 {
6400 --IT_STRING_CHARPOS (*it);
6401 --IT_STRING_BYTEPOS (*it);
6402 }
6403 else
6404 {
6405 /* We need to restore the bidi iterator to the state
6406 it had on the newline, and resync the IT's
6407 position with that. */
6408 it->bidi_it = bidi_it_prev;
6409 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6410 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6411 }
6412 }
6413 }
6414 else if (IT_CHARPOS (*it) > BEGV)
6415 {
6416 if (!it->bidi_p)
6417 {
6418 --IT_CHARPOS (*it);
6419 --IT_BYTEPOS (*it);
6420 }
6421 else
6422 {
6423 /* We need to restore the bidi iterator to the state it
6424 had on the newline and resync IT with that. */
6425 it->bidi_it = bidi_it_prev;
6426 IT_CHARPOS (*it) = it->bidi_it.charpos;
6427 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6428 }
6429 reseat (it, it->current.pos, 0);
6430 }
6431 }
6432 else if (skipped_p)
6433 reseat (it, it->current.pos, 0);
6434
6435 CHECK_IT (it);
6436 }
6437
6438
6439 \f
6440 /***********************************************************************
6441 Changing an iterator's position
6442 ***********************************************************************/
6443
6444 /* Change IT's current position to POS in current_buffer. If FORCE_P
6445 is non-zero, always check for text properties at the new position.
6446 Otherwise, text properties are only looked up if POS >=
6447 IT->check_charpos of a property. */
6448
6449 static void
6450 reseat (struct it *it, struct text_pos pos, int force_p)
6451 {
6452 ptrdiff_t original_pos = IT_CHARPOS (*it);
6453
6454 reseat_1 (it, pos, 0);
6455
6456 /* Determine where to check text properties. Avoid doing it
6457 where possible because text property lookup is very expensive. */
6458 if (force_p
6459 || CHARPOS (pos) > it->stop_charpos
6460 || CHARPOS (pos) < original_pos)
6461 {
6462 if (it->bidi_p)
6463 {
6464 /* For bidi iteration, we need to prime prev_stop and
6465 base_level_stop with our best estimations. */
6466 /* Implementation note: Of course, POS is not necessarily a
6467 stop position, so assigning prev_pos to it is a lie; we
6468 should have called compute_stop_backwards. However, if
6469 the current buffer does not include any R2L characters,
6470 that call would be a waste of cycles, because the
6471 iterator will never move back, and thus never cross this
6472 "fake" stop position. So we delay that backward search
6473 until the time we really need it, in next_element_from_buffer. */
6474 if (CHARPOS (pos) != it->prev_stop)
6475 it->prev_stop = CHARPOS (pos);
6476 if (CHARPOS (pos) < it->base_level_stop)
6477 it->base_level_stop = 0; /* meaning it's unknown */
6478 handle_stop (it);
6479 }
6480 else
6481 {
6482 handle_stop (it);
6483 it->prev_stop = it->base_level_stop = 0;
6484 }
6485
6486 }
6487
6488 CHECK_IT (it);
6489 }
6490
6491
6492 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6493 IT->stop_pos to POS, also. */
6494
6495 static void
6496 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6497 {
6498 /* Don't call this function when scanning a C string. */
6499 eassert (it->s == NULL);
6500
6501 /* POS must be a reasonable value. */
6502 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6503
6504 it->current.pos = it->position = pos;
6505 it->end_charpos = ZV;
6506 it->dpvec = NULL;
6507 it->current.dpvec_index = -1;
6508 it->current.overlay_string_index = -1;
6509 IT_STRING_CHARPOS (*it) = -1;
6510 IT_STRING_BYTEPOS (*it) = -1;
6511 it->string = Qnil;
6512 it->method = GET_FROM_BUFFER;
6513 it->object = it->w->contents;
6514 it->area = TEXT_AREA;
6515 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6516 it->sp = 0;
6517 it->string_from_display_prop_p = 0;
6518 it->string_from_prefix_prop_p = 0;
6519
6520 it->from_disp_prop_p = 0;
6521 it->face_before_selective_p = 0;
6522 if (it->bidi_p)
6523 {
6524 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6525 &it->bidi_it);
6526 bidi_unshelve_cache (NULL, 0);
6527 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6528 it->bidi_it.string.s = NULL;
6529 it->bidi_it.string.lstring = Qnil;
6530 it->bidi_it.string.bufpos = 0;
6531 it->bidi_it.string.from_disp_str = 0;
6532 it->bidi_it.string.unibyte = 0;
6533 it->bidi_it.w = it->w;
6534 }
6535
6536 if (set_stop_p)
6537 {
6538 it->stop_charpos = CHARPOS (pos);
6539 it->base_level_stop = CHARPOS (pos);
6540 }
6541 /* This make the information stored in it->cmp_it invalidate. */
6542 it->cmp_it.id = -1;
6543 }
6544
6545
6546 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6547 If S is non-null, it is a C string to iterate over. Otherwise,
6548 STRING gives a Lisp string to iterate over.
6549
6550 If PRECISION > 0, don't return more then PRECISION number of
6551 characters from the string.
6552
6553 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6554 characters have been returned. FIELD_WIDTH < 0 means an infinite
6555 field width.
6556
6557 MULTIBYTE = 0 means disable processing of multibyte characters,
6558 MULTIBYTE > 0 means enable it,
6559 MULTIBYTE < 0 means use IT->multibyte_p.
6560
6561 IT must be initialized via a prior call to init_iterator before
6562 calling this function. */
6563
6564 static void
6565 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6566 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6567 int multibyte)
6568 {
6569 /* No text property checks performed by default, but see below. */
6570 it->stop_charpos = -1;
6571
6572 /* Set iterator position and end position. */
6573 memset (&it->current, 0, sizeof it->current);
6574 it->current.overlay_string_index = -1;
6575 it->current.dpvec_index = -1;
6576 eassert (charpos >= 0);
6577
6578 /* If STRING is specified, use its multibyteness, otherwise use the
6579 setting of MULTIBYTE, if specified. */
6580 if (multibyte >= 0)
6581 it->multibyte_p = multibyte > 0;
6582
6583 /* Bidirectional reordering of strings is controlled by the default
6584 value of bidi-display-reordering. Don't try to reorder while
6585 loading loadup.el, as the necessary character property tables are
6586 not yet available. */
6587 it->bidi_p =
6588 NILP (Vpurify_flag)
6589 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6590
6591 if (s == NULL)
6592 {
6593 eassert (STRINGP (string));
6594 it->string = string;
6595 it->s = NULL;
6596 it->end_charpos = it->string_nchars = SCHARS (string);
6597 it->method = GET_FROM_STRING;
6598 it->current.string_pos = string_pos (charpos, string);
6599
6600 if (it->bidi_p)
6601 {
6602 it->bidi_it.string.lstring = string;
6603 it->bidi_it.string.s = NULL;
6604 it->bidi_it.string.schars = it->end_charpos;
6605 it->bidi_it.string.bufpos = 0;
6606 it->bidi_it.string.from_disp_str = 0;
6607 it->bidi_it.string.unibyte = !it->multibyte_p;
6608 it->bidi_it.w = it->w;
6609 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6610 FRAME_WINDOW_P (it->f), &it->bidi_it);
6611 }
6612 }
6613 else
6614 {
6615 it->s = (const unsigned char *) s;
6616 it->string = Qnil;
6617
6618 /* Note that we use IT->current.pos, not it->current.string_pos,
6619 for displaying C strings. */
6620 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6621 if (it->multibyte_p)
6622 {
6623 it->current.pos = c_string_pos (charpos, s, 1);
6624 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6625 }
6626 else
6627 {
6628 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6629 it->end_charpos = it->string_nchars = strlen (s);
6630 }
6631
6632 if (it->bidi_p)
6633 {
6634 it->bidi_it.string.lstring = Qnil;
6635 it->bidi_it.string.s = (const unsigned char *) s;
6636 it->bidi_it.string.schars = it->end_charpos;
6637 it->bidi_it.string.bufpos = 0;
6638 it->bidi_it.string.from_disp_str = 0;
6639 it->bidi_it.string.unibyte = !it->multibyte_p;
6640 it->bidi_it.w = it->w;
6641 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6642 &it->bidi_it);
6643 }
6644 it->method = GET_FROM_C_STRING;
6645 }
6646
6647 /* PRECISION > 0 means don't return more than PRECISION characters
6648 from the string. */
6649 if (precision > 0 && it->end_charpos - charpos > precision)
6650 {
6651 it->end_charpos = it->string_nchars = charpos + precision;
6652 if (it->bidi_p)
6653 it->bidi_it.string.schars = it->end_charpos;
6654 }
6655
6656 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6657 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6658 FIELD_WIDTH < 0 means infinite field width. This is useful for
6659 padding with `-' at the end of a mode line. */
6660 if (field_width < 0)
6661 field_width = INFINITY;
6662 /* Implementation note: We deliberately don't enlarge
6663 it->bidi_it.string.schars here to fit it->end_charpos, because
6664 the bidi iterator cannot produce characters out of thin air. */
6665 if (field_width > it->end_charpos - charpos)
6666 it->end_charpos = charpos + field_width;
6667
6668 /* Use the standard display table for displaying strings. */
6669 if (DISP_TABLE_P (Vstandard_display_table))
6670 it->dp = XCHAR_TABLE (Vstandard_display_table);
6671
6672 it->stop_charpos = charpos;
6673 it->prev_stop = charpos;
6674 it->base_level_stop = 0;
6675 if (it->bidi_p)
6676 {
6677 it->bidi_it.first_elt = 1;
6678 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6679 it->bidi_it.disp_pos = -1;
6680 }
6681 if (s == NULL && it->multibyte_p)
6682 {
6683 ptrdiff_t endpos = SCHARS (it->string);
6684 if (endpos > it->end_charpos)
6685 endpos = it->end_charpos;
6686 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6687 it->string);
6688 }
6689 CHECK_IT (it);
6690 }
6691
6692
6693 \f
6694 /***********************************************************************
6695 Iteration
6696 ***********************************************************************/
6697
6698 /* Map enum it_method value to corresponding next_element_from_* function. */
6699
6700 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6701 {
6702 next_element_from_buffer,
6703 next_element_from_display_vector,
6704 next_element_from_string,
6705 next_element_from_c_string,
6706 next_element_from_image,
6707 next_element_from_stretch
6708 };
6709
6710 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6711
6712
6713 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6714 (possibly with the following characters). */
6715
6716 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6717 ((IT)->cmp_it.id >= 0 \
6718 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6719 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6720 END_CHARPOS, (IT)->w, \
6721 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6722 (IT)->string)))
6723
6724
6725 /* Lookup the char-table Vglyphless_char_display for character C (-1
6726 if we want information for no-font case), and return the display
6727 method symbol. By side-effect, update it->what and
6728 it->glyphless_method. This function is called from
6729 get_next_display_element for each character element, and from
6730 x_produce_glyphs when no suitable font was found. */
6731
6732 Lisp_Object
6733 lookup_glyphless_char_display (int c, struct it *it)
6734 {
6735 Lisp_Object glyphless_method = Qnil;
6736
6737 if (CHAR_TABLE_P (Vglyphless_char_display)
6738 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6739 {
6740 if (c >= 0)
6741 {
6742 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6743 if (CONSP (glyphless_method))
6744 glyphless_method = FRAME_WINDOW_P (it->f)
6745 ? XCAR (glyphless_method)
6746 : XCDR (glyphless_method);
6747 }
6748 else
6749 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6750 }
6751
6752 retry:
6753 if (NILP (glyphless_method))
6754 {
6755 if (c >= 0)
6756 /* The default is to display the character by a proper font. */
6757 return Qnil;
6758 /* The default for the no-font case is to display an empty box. */
6759 glyphless_method = Qempty_box;
6760 }
6761 if (EQ (glyphless_method, Qzero_width))
6762 {
6763 if (c >= 0)
6764 return glyphless_method;
6765 /* This method can't be used for the no-font case. */
6766 glyphless_method = Qempty_box;
6767 }
6768 if (EQ (glyphless_method, Qthin_space))
6769 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6770 else if (EQ (glyphless_method, Qempty_box))
6771 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6772 else if (EQ (glyphless_method, Qhex_code))
6773 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6774 else if (STRINGP (glyphless_method))
6775 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6776 else
6777 {
6778 /* Invalid value. We use the default method. */
6779 glyphless_method = Qnil;
6780 goto retry;
6781 }
6782 it->what = IT_GLYPHLESS;
6783 return glyphless_method;
6784 }
6785
6786 /* Merge escape glyph face and cache the result. */
6787
6788 static struct frame *last_escape_glyph_frame = NULL;
6789 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6790 static int last_escape_glyph_merged_face_id = 0;
6791
6792 static int
6793 merge_escape_glyph_face (struct it *it)
6794 {
6795 int face_id;
6796
6797 if (it->f == last_escape_glyph_frame
6798 && it->face_id == last_escape_glyph_face_id)
6799 face_id = last_escape_glyph_merged_face_id;
6800 else
6801 {
6802 /* Merge the `escape-glyph' face into the current face. */
6803 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6804 last_escape_glyph_frame = it->f;
6805 last_escape_glyph_face_id = it->face_id;
6806 last_escape_glyph_merged_face_id = face_id;
6807 }
6808 return face_id;
6809 }
6810
6811 /* Likewise for glyphless glyph face. */
6812
6813 static struct frame *last_glyphless_glyph_frame = NULL;
6814 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6815 static int last_glyphless_glyph_merged_face_id = 0;
6816
6817 int
6818 merge_glyphless_glyph_face (struct it *it)
6819 {
6820 int face_id;
6821
6822 if (it->f == last_glyphless_glyph_frame
6823 && it->face_id == last_glyphless_glyph_face_id)
6824 face_id = last_glyphless_glyph_merged_face_id;
6825 else
6826 {
6827 /* Merge the `glyphless-char' face into the current face. */
6828 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6829 last_glyphless_glyph_frame = it->f;
6830 last_glyphless_glyph_face_id = it->face_id;
6831 last_glyphless_glyph_merged_face_id = face_id;
6832 }
6833 return face_id;
6834 }
6835
6836 /* Load IT's display element fields with information about the next
6837 display element from the current position of IT. Value is zero if
6838 end of buffer (or C string) is reached. */
6839
6840 static int
6841 get_next_display_element (struct it *it)
6842 {
6843 /* Non-zero means that we found a display element. Zero means that
6844 we hit the end of what we iterate over. Performance note: the
6845 function pointer `method' used here turns out to be faster than
6846 using a sequence of if-statements. */
6847 int success_p;
6848
6849 get_next:
6850 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6851
6852 if (it->what == IT_CHARACTER)
6853 {
6854 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6855 and only if (a) the resolved directionality of that character
6856 is R..." */
6857 /* FIXME: Do we need an exception for characters from display
6858 tables? */
6859 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6860 it->c = bidi_mirror_char (it->c);
6861 /* Map via display table or translate control characters.
6862 IT->c, IT->len etc. have been set to the next character by
6863 the function call above. If we have a display table, and it
6864 contains an entry for IT->c, translate it. Don't do this if
6865 IT->c itself comes from a display table, otherwise we could
6866 end up in an infinite recursion. (An alternative could be to
6867 count the recursion depth of this function and signal an
6868 error when a certain maximum depth is reached.) Is it worth
6869 it? */
6870 if (success_p && it->dpvec == NULL)
6871 {
6872 Lisp_Object dv;
6873 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6874 int nonascii_space_p = 0;
6875 int nonascii_hyphen_p = 0;
6876 int c = it->c; /* This is the character to display. */
6877
6878 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6879 {
6880 eassert (SINGLE_BYTE_CHAR_P (c));
6881 if (unibyte_display_via_language_environment)
6882 {
6883 c = DECODE_CHAR (unibyte, c);
6884 if (c < 0)
6885 c = BYTE8_TO_CHAR (it->c);
6886 }
6887 else
6888 c = BYTE8_TO_CHAR (it->c);
6889 }
6890
6891 if (it->dp
6892 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6893 VECTORP (dv)))
6894 {
6895 struct Lisp_Vector *v = XVECTOR (dv);
6896
6897 /* Return the first character from the display table
6898 entry, if not empty. If empty, don't display the
6899 current character. */
6900 if (v->header.size)
6901 {
6902 it->dpvec_char_len = it->len;
6903 it->dpvec = v->contents;
6904 it->dpend = v->contents + v->header.size;
6905 it->current.dpvec_index = 0;
6906 it->dpvec_face_id = -1;
6907 it->saved_face_id = it->face_id;
6908 it->method = GET_FROM_DISPLAY_VECTOR;
6909 it->ellipsis_p = 0;
6910 }
6911 else
6912 {
6913 set_iterator_to_next (it, 0);
6914 }
6915 goto get_next;
6916 }
6917
6918 if (! NILP (lookup_glyphless_char_display (c, it)))
6919 {
6920 if (it->what == IT_GLYPHLESS)
6921 goto done;
6922 /* Don't display this character. */
6923 set_iterator_to_next (it, 0);
6924 goto get_next;
6925 }
6926
6927 /* If `nobreak-char-display' is non-nil, we display
6928 non-ASCII spaces and hyphens specially. */
6929 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6930 {
6931 if (c == 0xA0)
6932 nonascii_space_p = true;
6933 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6934 nonascii_hyphen_p = true;
6935 }
6936
6937 /* Translate control characters into `\003' or `^C' form.
6938 Control characters coming from a display table entry are
6939 currently not translated because we use IT->dpvec to hold
6940 the translation. This could easily be changed but I
6941 don't believe that it is worth doing.
6942
6943 The characters handled by `nobreak-char-display' must be
6944 translated too.
6945
6946 Non-printable characters and raw-byte characters are also
6947 translated to octal form. */
6948 if (((c < ' ' || c == 127) /* ASCII control chars. */
6949 ? (it->area != TEXT_AREA
6950 /* In mode line, treat \n, \t like other crl chars. */
6951 || (c != '\t'
6952 && it->glyph_row
6953 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
6954 || (c != '\n' && c != '\t'))
6955 : (nonascii_space_p
6956 || nonascii_hyphen_p
6957 || CHAR_BYTE8_P (c)
6958 || ! CHAR_PRINTABLE_P (c))))
6959 {
6960 /* C is a control character, non-ASCII space/hyphen,
6961 raw-byte, or a non-printable character which must be
6962 displayed either as '\003' or as `^C' where the '\\'
6963 and '^' can be defined in the display table. Fill
6964 IT->ctl_chars with glyphs for what we have to
6965 display. Then, set IT->dpvec to these glyphs. */
6966 Lisp_Object gc;
6967 int ctl_len;
6968 int face_id;
6969 int lface_id = 0;
6970 int escape_glyph;
6971
6972 /* Handle control characters with ^. */
6973
6974 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
6975 {
6976 int g;
6977
6978 g = '^'; /* default glyph for Control */
6979 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6980 if (it->dp
6981 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
6982 {
6983 g = GLYPH_CODE_CHAR (gc);
6984 lface_id = GLYPH_CODE_FACE (gc);
6985 }
6986
6987 face_id = (lface_id
6988 ? merge_faces (it->f, Qt, lface_id, it->face_id)
6989 : merge_escape_glyph_face (it));
6990
6991 XSETINT (it->ctl_chars[0], g);
6992 XSETINT (it->ctl_chars[1], c ^ 0100);
6993 ctl_len = 2;
6994 goto display_control;
6995 }
6996
6997 /* Handle non-ascii space in the mode where it only gets
6998 highlighting. */
6999
7000 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7001 {
7002 /* Merge `nobreak-space' into the current face. */
7003 face_id = merge_faces (it->f, Qnobreak_space, 0,
7004 it->face_id);
7005 XSETINT (it->ctl_chars[0], ' ');
7006 ctl_len = 1;
7007 goto display_control;
7008 }
7009
7010 /* Handle sequences that start with the "escape glyph". */
7011
7012 /* the default escape glyph is \. */
7013 escape_glyph = '\\';
7014
7015 if (it->dp
7016 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7017 {
7018 escape_glyph = GLYPH_CODE_CHAR (gc);
7019 lface_id = GLYPH_CODE_FACE (gc);
7020 }
7021
7022 face_id = (lface_id
7023 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7024 : merge_escape_glyph_face (it));
7025
7026 /* Draw non-ASCII hyphen with just highlighting: */
7027
7028 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7029 {
7030 XSETINT (it->ctl_chars[0], '-');
7031 ctl_len = 1;
7032 goto display_control;
7033 }
7034
7035 /* Draw non-ASCII space/hyphen with escape glyph: */
7036
7037 if (nonascii_space_p || nonascii_hyphen_p)
7038 {
7039 XSETINT (it->ctl_chars[0], escape_glyph);
7040 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7041 ctl_len = 2;
7042 goto display_control;
7043 }
7044
7045 {
7046 char str[10];
7047 int len, i;
7048
7049 if (CHAR_BYTE8_P (c))
7050 /* Display \200 instead of \17777600. */
7051 c = CHAR_TO_BYTE8 (c);
7052 len = sprintf (str, "%03o", c);
7053
7054 XSETINT (it->ctl_chars[0], escape_glyph);
7055 for (i = 0; i < len; i++)
7056 XSETINT (it->ctl_chars[i + 1], str[i]);
7057 ctl_len = len + 1;
7058 }
7059
7060 display_control:
7061 /* Set up IT->dpvec and return first character from it. */
7062 it->dpvec_char_len = it->len;
7063 it->dpvec = it->ctl_chars;
7064 it->dpend = it->dpvec + ctl_len;
7065 it->current.dpvec_index = 0;
7066 it->dpvec_face_id = face_id;
7067 it->saved_face_id = it->face_id;
7068 it->method = GET_FROM_DISPLAY_VECTOR;
7069 it->ellipsis_p = 0;
7070 goto get_next;
7071 }
7072 it->char_to_display = c;
7073 }
7074 else if (success_p)
7075 {
7076 it->char_to_display = it->c;
7077 }
7078 }
7079
7080 #ifdef HAVE_WINDOW_SYSTEM
7081 /* Adjust face id for a multibyte character. There are no multibyte
7082 character in unibyte text. */
7083 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7084 && it->multibyte_p
7085 && success_p
7086 && FRAME_WINDOW_P (it->f))
7087 {
7088 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7089
7090 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7091 {
7092 /* Automatic composition with glyph-string. */
7093 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7094
7095 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7096 }
7097 else
7098 {
7099 ptrdiff_t pos = (it->s ? -1
7100 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7101 : IT_CHARPOS (*it));
7102 int c;
7103
7104 if (it->what == IT_CHARACTER)
7105 c = it->char_to_display;
7106 else
7107 {
7108 struct composition *cmp = composition_table[it->cmp_it.id];
7109 int i;
7110
7111 c = ' ';
7112 for (i = 0; i < cmp->glyph_len; i++)
7113 /* TAB in a composition means display glyphs with
7114 padding space on the left or right. */
7115 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7116 break;
7117 }
7118 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7119 }
7120 }
7121 #endif /* HAVE_WINDOW_SYSTEM */
7122
7123 done:
7124 /* Is this character the last one of a run of characters with
7125 box? If yes, set IT->end_of_box_run_p to 1. */
7126 if (it->face_box_p
7127 && it->s == NULL)
7128 {
7129 if (it->method == GET_FROM_STRING && it->sp)
7130 {
7131 int face_id = underlying_face_id (it);
7132 struct face *face = FACE_FROM_ID (it->f, face_id);
7133
7134 if (face)
7135 {
7136 if (face->box == FACE_NO_BOX)
7137 {
7138 /* If the box comes from face properties in a
7139 display string, check faces in that string. */
7140 int string_face_id = face_after_it_pos (it);
7141 it->end_of_box_run_p
7142 = (FACE_FROM_ID (it->f, string_face_id)->box
7143 == FACE_NO_BOX);
7144 }
7145 /* Otherwise, the box comes from the underlying face.
7146 If this is the last string character displayed, check
7147 the next buffer location. */
7148 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7149 /* n_overlay_strings is unreliable unless
7150 overlay_string_index is non-negative. */
7151 && ((it->current.overlay_string_index >= 0
7152 && (it->current.overlay_string_index
7153 == it->n_overlay_strings - 1))
7154 /* A string from display property. */
7155 || it->from_disp_prop_p))
7156 {
7157 ptrdiff_t ignore;
7158 int next_face_id;
7159 struct text_pos pos = it->current.pos;
7160
7161 /* For a string from a display property, the next
7162 buffer position is stored in the 'position'
7163 member of the iteration stack slot below the
7164 current one, see handle_single_display_spec. By
7165 contrast, it->current.pos was is not yet updated
7166 to point to that buffer position; that will
7167 happen in pop_it, after we finish displaying the
7168 current string. Note that we already checked
7169 above that it->sp is positive, so subtracting one
7170 from it is safe. */
7171 if (it->from_disp_prop_p)
7172 pos = (it->stack + it->sp - 1)->position;
7173 else
7174 INC_TEXT_POS (pos, it->multibyte_p);
7175
7176 if (CHARPOS (pos) >= ZV)
7177 it->end_of_box_run_p = true;
7178 else
7179 {
7180 next_face_id = face_at_buffer_position
7181 (it->w, CHARPOS (pos), &ignore,
7182 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7183 it->end_of_box_run_p
7184 = (FACE_FROM_ID (it->f, next_face_id)->box
7185 == FACE_NO_BOX);
7186 }
7187 }
7188 }
7189 }
7190 /* next_element_from_display_vector sets this flag according to
7191 faces of the display vector glyphs, see there. */
7192 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7193 {
7194 int face_id = face_after_it_pos (it);
7195 it->end_of_box_run_p
7196 = (face_id != it->face_id
7197 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7198 }
7199 }
7200 /* If we reached the end of the object we've been iterating (e.g., a
7201 display string or an overlay string), and there's something on
7202 IT->stack, proceed with what's on the stack. It doesn't make
7203 sense to return zero if there's unprocessed stuff on the stack,
7204 because otherwise that stuff will never be displayed. */
7205 if (!success_p && it->sp > 0)
7206 {
7207 set_iterator_to_next (it, 0);
7208 success_p = get_next_display_element (it);
7209 }
7210
7211 /* Value is 0 if end of buffer or string reached. */
7212 return success_p;
7213 }
7214
7215
7216 /* Move IT to the next display element.
7217
7218 RESEAT_P non-zero means if called on a newline in buffer text,
7219 skip to the next visible line start.
7220
7221 Functions get_next_display_element and set_iterator_to_next are
7222 separate because I find this arrangement easier to handle than a
7223 get_next_display_element function that also increments IT's
7224 position. The way it is we can first look at an iterator's current
7225 display element, decide whether it fits on a line, and if it does,
7226 increment the iterator position. The other way around we probably
7227 would either need a flag indicating whether the iterator has to be
7228 incremented the next time, or we would have to implement a
7229 decrement position function which would not be easy to write. */
7230
7231 void
7232 set_iterator_to_next (struct it *it, int reseat_p)
7233 {
7234 /* Reset flags indicating start and end of a sequence of characters
7235 with box. Reset them at the start of this function because
7236 moving the iterator to a new position might set them. */
7237 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7238
7239 switch (it->method)
7240 {
7241 case GET_FROM_BUFFER:
7242 /* The current display element of IT is a character from
7243 current_buffer. Advance in the buffer, and maybe skip over
7244 invisible lines that are so because of selective display. */
7245 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7246 reseat_at_next_visible_line_start (it, 0);
7247 else if (it->cmp_it.id >= 0)
7248 {
7249 /* We are currently getting glyphs from a composition. */
7250 int i;
7251
7252 if (! it->bidi_p)
7253 {
7254 IT_CHARPOS (*it) += it->cmp_it.nchars;
7255 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7256 if (it->cmp_it.to < it->cmp_it.nglyphs)
7257 {
7258 it->cmp_it.from = it->cmp_it.to;
7259 }
7260 else
7261 {
7262 it->cmp_it.id = -1;
7263 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7264 IT_BYTEPOS (*it),
7265 it->end_charpos, Qnil);
7266 }
7267 }
7268 else if (! it->cmp_it.reversed_p)
7269 {
7270 /* Composition created while scanning forward. */
7271 /* Update IT's char/byte positions to point to the first
7272 character of the next grapheme cluster, or to the
7273 character visually after the current composition. */
7274 for (i = 0; i < it->cmp_it.nchars; i++)
7275 bidi_move_to_visually_next (&it->bidi_it);
7276 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7277 IT_CHARPOS (*it) = it->bidi_it.charpos;
7278
7279 if (it->cmp_it.to < it->cmp_it.nglyphs)
7280 {
7281 /* Proceed to the next grapheme cluster. */
7282 it->cmp_it.from = it->cmp_it.to;
7283 }
7284 else
7285 {
7286 /* No more grapheme clusters in this composition.
7287 Find the next stop position. */
7288 ptrdiff_t stop = it->end_charpos;
7289 if (it->bidi_it.scan_dir < 0)
7290 /* Now we are scanning backward and don't know
7291 where to stop. */
7292 stop = -1;
7293 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7294 IT_BYTEPOS (*it), stop, Qnil);
7295 }
7296 }
7297 else
7298 {
7299 /* Composition created while scanning backward. */
7300 /* Update IT's char/byte positions to point to the last
7301 character of the previous grapheme cluster, or the
7302 character visually after the current composition. */
7303 for (i = 0; i < it->cmp_it.nchars; i++)
7304 bidi_move_to_visually_next (&it->bidi_it);
7305 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7306 IT_CHARPOS (*it) = it->bidi_it.charpos;
7307 if (it->cmp_it.from > 0)
7308 {
7309 /* Proceed to the previous grapheme cluster. */
7310 it->cmp_it.to = it->cmp_it.from;
7311 }
7312 else
7313 {
7314 /* No more grapheme clusters in this composition.
7315 Find the next stop position. */
7316 ptrdiff_t stop = it->end_charpos;
7317 if (it->bidi_it.scan_dir < 0)
7318 /* Now we are scanning backward and don't know
7319 where to stop. */
7320 stop = -1;
7321 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7322 IT_BYTEPOS (*it), stop, Qnil);
7323 }
7324 }
7325 }
7326 else
7327 {
7328 eassert (it->len != 0);
7329
7330 if (!it->bidi_p)
7331 {
7332 IT_BYTEPOS (*it) += it->len;
7333 IT_CHARPOS (*it) += 1;
7334 }
7335 else
7336 {
7337 int prev_scan_dir = it->bidi_it.scan_dir;
7338 /* If this is a new paragraph, determine its base
7339 direction (a.k.a. its base embedding level). */
7340 if (it->bidi_it.new_paragraph)
7341 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7342 bidi_move_to_visually_next (&it->bidi_it);
7343 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7344 IT_CHARPOS (*it) = it->bidi_it.charpos;
7345 if (prev_scan_dir != it->bidi_it.scan_dir)
7346 {
7347 /* As the scan direction was changed, we must
7348 re-compute the stop position for composition. */
7349 ptrdiff_t stop = it->end_charpos;
7350 if (it->bidi_it.scan_dir < 0)
7351 stop = -1;
7352 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7353 IT_BYTEPOS (*it), stop, Qnil);
7354 }
7355 }
7356 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7357 }
7358 break;
7359
7360 case GET_FROM_C_STRING:
7361 /* Current display element of IT is from a C string. */
7362 if (!it->bidi_p
7363 /* If the string position is beyond string's end, it means
7364 next_element_from_c_string is padding the string with
7365 blanks, in which case we bypass the bidi iterator,
7366 because it cannot deal with such virtual characters. */
7367 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7368 {
7369 IT_BYTEPOS (*it) += it->len;
7370 IT_CHARPOS (*it) += 1;
7371 }
7372 else
7373 {
7374 bidi_move_to_visually_next (&it->bidi_it);
7375 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7376 IT_CHARPOS (*it) = it->bidi_it.charpos;
7377 }
7378 break;
7379
7380 case GET_FROM_DISPLAY_VECTOR:
7381 /* Current display element of IT is from a display table entry.
7382 Advance in the display table definition. Reset it to null if
7383 end reached, and continue with characters from buffers/
7384 strings. */
7385 ++it->current.dpvec_index;
7386
7387 /* Restore face of the iterator to what they were before the
7388 display vector entry (these entries may contain faces). */
7389 it->face_id = it->saved_face_id;
7390
7391 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7392 {
7393 int recheck_faces = it->ellipsis_p;
7394
7395 if (it->s)
7396 it->method = GET_FROM_C_STRING;
7397 else if (STRINGP (it->string))
7398 it->method = GET_FROM_STRING;
7399 else
7400 {
7401 it->method = GET_FROM_BUFFER;
7402 it->object = it->w->contents;
7403 }
7404
7405 it->dpvec = NULL;
7406 it->current.dpvec_index = -1;
7407
7408 /* Skip over characters which were displayed via IT->dpvec. */
7409 if (it->dpvec_char_len < 0)
7410 reseat_at_next_visible_line_start (it, 1);
7411 else if (it->dpvec_char_len > 0)
7412 {
7413 if (it->method == GET_FROM_STRING
7414 && it->current.overlay_string_index >= 0
7415 && it->n_overlay_strings > 0)
7416 it->ignore_overlay_strings_at_pos_p = true;
7417 it->len = it->dpvec_char_len;
7418 set_iterator_to_next (it, reseat_p);
7419 }
7420
7421 /* Maybe recheck faces after display vector. */
7422 if (recheck_faces)
7423 it->stop_charpos = IT_CHARPOS (*it);
7424 }
7425 break;
7426
7427 case GET_FROM_STRING:
7428 /* Current display element is a character from a Lisp string. */
7429 eassert (it->s == NULL && STRINGP (it->string));
7430 /* Don't advance past string end. These conditions are true
7431 when set_iterator_to_next is called at the end of
7432 get_next_display_element, in which case the Lisp string is
7433 already exhausted, and all we want is pop the iterator
7434 stack. */
7435 if (it->current.overlay_string_index >= 0)
7436 {
7437 /* This is an overlay string, so there's no padding with
7438 spaces, and the number of characters in the string is
7439 where the string ends. */
7440 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7441 goto consider_string_end;
7442 }
7443 else
7444 {
7445 /* Not an overlay string. There could be padding, so test
7446 against it->end_charpos. */
7447 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7448 goto consider_string_end;
7449 }
7450 if (it->cmp_it.id >= 0)
7451 {
7452 int i;
7453
7454 if (! it->bidi_p)
7455 {
7456 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7457 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7458 if (it->cmp_it.to < it->cmp_it.nglyphs)
7459 it->cmp_it.from = it->cmp_it.to;
7460 else
7461 {
7462 it->cmp_it.id = -1;
7463 composition_compute_stop_pos (&it->cmp_it,
7464 IT_STRING_CHARPOS (*it),
7465 IT_STRING_BYTEPOS (*it),
7466 it->end_charpos, it->string);
7467 }
7468 }
7469 else if (! it->cmp_it.reversed_p)
7470 {
7471 for (i = 0; i < it->cmp_it.nchars; i++)
7472 bidi_move_to_visually_next (&it->bidi_it);
7473 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7474 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7475
7476 if (it->cmp_it.to < it->cmp_it.nglyphs)
7477 it->cmp_it.from = it->cmp_it.to;
7478 else
7479 {
7480 ptrdiff_t stop = it->end_charpos;
7481 if (it->bidi_it.scan_dir < 0)
7482 stop = -1;
7483 composition_compute_stop_pos (&it->cmp_it,
7484 IT_STRING_CHARPOS (*it),
7485 IT_STRING_BYTEPOS (*it), stop,
7486 it->string);
7487 }
7488 }
7489 else
7490 {
7491 for (i = 0; i < it->cmp_it.nchars; i++)
7492 bidi_move_to_visually_next (&it->bidi_it);
7493 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7494 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7495 if (it->cmp_it.from > 0)
7496 it->cmp_it.to = it->cmp_it.from;
7497 else
7498 {
7499 ptrdiff_t stop = it->end_charpos;
7500 if (it->bidi_it.scan_dir < 0)
7501 stop = -1;
7502 composition_compute_stop_pos (&it->cmp_it,
7503 IT_STRING_CHARPOS (*it),
7504 IT_STRING_BYTEPOS (*it), stop,
7505 it->string);
7506 }
7507 }
7508 }
7509 else
7510 {
7511 if (!it->bidi_p
7512 /* If the string position is beyond string's end, it
7513 means next_element_from_string is padding the string
7514 with blanks, in which case we bypass the bidi
7515 iterator, because it cannot deal with such virtual
7516 characters. */
7517 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7518 {
7519 IT_STRING_BYTEPOS (*it) += it->len;
7520 IT_STRING_CHARPOS (*it) += 1;
7521 }
7522 else
7523 {
7524 int prev_scan_dir = it->bidi_it.scan_dir;
7525
7526 bidi_move_to_visually_next (&it->bidi_it);
7527 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7528 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7529 if (prev_scan_dir != it->bidi_it.scan_dir)
7530 {
7531 ptrdiff_t stop = it->end_charpos;
7532
7533 if (it->bidi_it.scan_dir < 0)
7534 stop = -1;
7535 composition_compute_stop_pos (&it->cmp_it,
7536 IT_STRING_CHARPOS (*it),
7537 IT_STRING_BYTEPOS (*it), stop,
7538 it->string);
7539 }
7540 }
7541 }
7542
7543 consider_string_end:
7544
7545 if (it->current.overlay_string_index >= 0)
7546 {
7547 /* IT->string is an overlay string. Advance to the
7548 next, if there is one. */
7549 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7550 {
7551 it->ellipsis_p = 0;
7552 next_overlay_string (it);
7553 if (it->ellipsis_p)
7554 setup_for_ellipsis (it, 0);
7555 }
7556 }
7557 else
7558 {
7559 /* IT->string is not an overlay string. If we reached
7560 its end, and there is something on IT->stack, proceed
7561 with what is on the stack. This can be either another
7562 string, this time an overlay string, or a buffer. */
7563 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7564 && it->sp > 0)
7565 {
7566 pop_it (it);
7567 if (it->method == GET_FROM_STRING)
7568 goto consider_string_end;
7569 }
7570 }
7571 break;
7572
7573 case GET_FROM_IMAGE:
7574 case GET_FROM_STRETCH:
7575 /* The position etc with which we have to proceed are on
7576 the stack. The position may be at the end of a string,
7577 if the `display' property takes up the whole string. */
7578 eassert (it->sp > 0);
7579 pop_it (it);
7580 if (it->method == GET_FROM_STRING)
7581 goto consider_string_end;
7582 break;
7583
7584 default:
7585 /* There are no other methods defined, so this should be a bug. */
7586 emacs_abort ();
7587 }
7588
7589 eassert (it->method != GET_FROM_STRING
7590 || (STRINGP (it->string)
7591 && IT_STRING_CHARPOS (*it) >= 0));
7592 }
7593
7594 /* Load IT's display element fields with information about the next
7595 display element which comes from a display table entry or from the
7596 result of translating a control character to one of the forms `^C'
7597 or `\003'.
7598
7599 IT->dpvec holds the glyphs to return as characters.
7600 IT->saved_face_id holds the face id before the display vector--it
7601 is restored into IT->face_id in set_iterator_to_next. */
7602
7603 static int
7604 next_element_from_display_vector (struct it *it)
7605 {
7606 Lisp_Object gc;
7607 int prev_face_id = it->face_id;
7608 int next_face_id;
7609
7610 /* Precondition. */
7611 eassert (it->dpvec && it->current.dpvec_index >= 0);
7612
7613 it->face_id = it->saved_face_id;
7614
7615 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7616 That seemed totally bogus - so I changed it... */
7617 gc = it->dpvec[it->current.dpvec_index];
7618
7619 if (GLYPH_CODE_P (gc))
7620 {
7621 struct face *this_face, *prev_face, *next_face;
7622
7623 it->c = GLYPH_CODE_CHAR (gc);
7624 it->len = CHAR_BYTES (it->c);
7625
7626 /* The entry may contain a face id to use. Such a face id is
7627 the id of a Lisp face, not a realized face. A face id of
7628 zero means no face is specified. */
7629 if (it->dpvec_face_id >= 0)
7630 it->face_id = it->dpvec_face_id;
7631 else
7632 {
7633 int lface_id = GLYPH_CODE_FACE (gc);
7634 if (lface_id > 0)
7635 it->face_id = merge_faces (it->f, Qt, lface_id,
7636 it->saved_face_id);
7637 }
7638
7639 /* Glyphs in the display vector could have the box face, so we
7640 need to set the related flags in the iterator, as
7641 appropriate. */
7642 this_face = FACE_FROM_ID (it->f, it->face_id);
7643 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7644
7645 /* Is this character the first character of a box-face run? */
7646 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7647 && (!prev_face
7648 || prev_face->box == FACE_NO_BOX));
7649
7650 /* For the last character of the box-face run, we need to look
7651 either at the next glyph from the display vector, or at the
7652 face we saw before the display vector. */
7653 next_face_id = it->saved_face_id;
7654 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7655 {
7656 if (it->dpvec_face_id >= 0)
7657 next_face_id = it->dpvec_face_id;
7658 else
7659 {
7660 int lface_id =
7661 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7662
7663 if (lface_id > 0)
7664 next_face_id = merge_faces (it->f, Qt, lface_id,
7665 it->saved_face_id);
7666 }
7667 }
7668 next_face = FACE_FROM_ID (it->f, next_face_id);
7669 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7670 && (!next_face
7671 || next_face->box == FACE_NO_BOX));
7672 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7673 }
7674 else
7675 /* Display table entry is invalid. Return a space. */
7676 it->c = ' ', it->len = 1;
7677
7678 /* Don't change position and object of the iterator here. They are
7679 still the values of the character that had this display table
7680 entry or was translated, and that's what we want. */
7681 it->what = IT_CHARACTER;
7682 return 1;
7683 }
7684
7685 /* Get the first element of string/buffer in the visual order, after
7686 being reseated to a new position in a string or a buffer. */
7687 static void
7688 get_visually_first_element (struct it *it)
7689 {
7690 int string_p = STRINGP (it->string) || it->s;
7691 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7692 ptrdiff_t bob = (string_p ? 0 : BEGV);
7693
7694 if (STRINGP (it->string))
7695 {
7696 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7697 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7698 }
7699 else
7700 {
7701 it->bidi_it.charpos = IT_CHARPOS (*it);
7702 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7703 }
7704
7705 if (it->bidi_it.charpos == eob)
7706 {
7707 /* Nothing to do, but reset the FIRST_ELT flag, like
7708 bidi_paragraph_init does, because we are not going to
7709 call it. */
7710 it->bidi_it.first_elt = 0;
7711 }
7712 else if (it->bidi_it.charpos == bob
7713 || (!string_p
7714 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7715 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7716 {
7717 /* If we are at the beginning of a line/string, we can produce
7718 the next element right away. */
7719 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7720 bidi_move_to_visually_next (&it->bidi_it);
7721 }
7722 else
7723 {
7724 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7725
7726 /* We need to prime the bidi iterator starting at the line's or
7727 string's beginning, before we will be able to produce the
7728 next element. */
7729 if (string_p)
7730 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7731 else
7732 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7733 IT_BYTEPOS (*it), -1,
7734 &it->bidi_it.bytepos);
7735 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7736 do
7737 {
7738 /* Now return to buffer/string position where we were asked
7739 to get the next display element, and produce that. */
7740 bidi_move_to_visually_next (&it->bidi_it);
7741 }
7742 while (it->bidi_it.bytepos != orig_bytepos
7743 && it->bidi_it.charpos < eob);
7744 }
7745
7746 /* Adjust IT's position information to where we ended up. */
7747 if (STRINGP (it->string))
7748 {
7749 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7750 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7751 }
7752 else
7753 {
7754 IT_CHARPOS (*it) = it->bidi_it.charpos;
7755 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7756 }
7757
7758 if (STRINGP (it->string) || !it->s)
7759 {
7760 ptrdiff_t stop, charpos, bytepos;
7761
7762 if (STRINGP (it->string))
7763 {
7764 eassert (!it->s);
7765 stop = SCHARS (it->string);
7766 if (stop > it->end_charpos)
7767 stop = it->end_charpos;
7768 charpos = IT_STRING_CHARPOS (*it);
7769 bytepos = IT_STRING_BYTEPOS (*it);
7770 }
7771 else
7772 {
7773 stop = it->end_charpos;
7774 charpos = IT_CHARPOS (*it);
7775 bytepos = IT_BYTEPOS (*it);
7776 }
7777 if (it->bidi_it.scan_dir < 0)
7778 stop = -1;
7779 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7780 it->string);
7781 }
7782 }
7783
7784 /* Load IT with the next display element from Lisp string IT->string.
7785 IT->current.string_pos is the current position within the string.
7786 If IT->current.overlay_string_index >= 0, the Lisp string is an
7787 overlay string. */
7788
7789 static int
7790 next_element_from_string (struct it *it)
7791 {
7792 struct text_pos position;
7793
7794 eassert (STRINGP (it->string));
7795 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7796 eassert (IT_STRING_CHARPOS (*it) >= 0);
7797 position = it->current.string_pos;
7798
7799 /* With bidi reordering, the character to display might not be the
7800 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7801 that we were reseat()ed to a new string, whose paragraph
7802 direction is not known. */
7803 if (it->bidi_p && it->bidi_it.first_elt)
7804 {
7805 get_visually_first_element (it);
7806 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7807 }
7808
7809 /* Time to check for invisible text? */
7810 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7811 {
7812 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7813 {
7814 if (!(!it->bidi_p
7815 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7816 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7817 {
7818 /* With bidi non-linear iteration, we could find
7819 ourselves far beyond the last computed stop_charpos,
7820 with several other stop positions in between that we
7821 missed. Scan them all now, in buffer's logical
7822 order, until we find and handle the last stop_charpos
7823 that precedes our current position. */
7824 handle_stop_backwards (it, it->stop_charpos);
7825 return GET_NEXT_DISPLAY_ELEMENT (it);
7826 }
7827 else
7828 {
7829 if (it->bidi_p)
7830 {
7831 /* Take note of the stop position we just moved
7832 across, for when we will move back across it. */
7833 it->prev_stop = it->stop_charpos;
7834 /* If we are at base paragraph embedding level, take
7835 note of the last stop position seen at this
7836 level. */
7837 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7838 it->base_level_stop = it->stop_charpos;
7839 }
7840 handle_stop (it);
7841
7842 /* Since a handler may have changed IT->method, we must
7843 recurse here. */
7844 return GET_NEXT_DISPLAY_ELEMENT (it);
7845 }
7846 }
7847 else if (it->bidi_p
7848 /* If we are before prev_stop, we may have overstepped
7849 on our way backwards a stop_pos, and if so, we need
7850 to handle that stop_pos. */
7851 && IT_STRING_CHARPOS (*it) < it->prev_stop
7852 /* We can sometimes back up for reasons that have nothing
7853 to do with bidi reordering. E.g., compositions. The
7854 code below is only needed when we are above the base
7855 embedding level, so test for that explicitly. */
7856 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7857 {
7858 /* If we lost track of base_level_stop, we have no better
7859 place for handle_stop_backwards to start from than string
7860 beginning. This happens, e.g., when we were reseated to
7861 the previous screenful of text by vertical-motion. */
7862 if (it->base_level_stop <= 0
7863 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7864 it->base_level_stop = 0;
7865 handle_stop_backwards (it, it->base_level_stop);
7866 return GET_NEXT_DISPLAY_ELEMENT (it);
7867 }
7868 }
7869
7870 if (it->current.overlay_string_index >= 0)
7871 {
7872 /* Get the next character from an overlay string. In overlay
7873 strings, there is no field width or padding with spaces to
7874 do. */
7875 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7876 {
7877 it->what = IT_EOB;
7878 return 0;
7879 }
7880 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7881 IT_STRING_BYTEPOS (*it),
7882 it->bidi_it.scan_dir < 0
7883 ? -1
7884 : SCHARS (it->string))
7885 && next_element_from_composition (it))
7886 {
7887 return 1;
7888 }
7889 else if (STRING_MULTIBYTE (it->string))
7890 {
7891 const unsigned char *s = (SDATA (it->string)
7892 + IT_STRING_BYTEPOS (*it));
7893 it->c = string_char_and_length (s, &it->len);
7894 }
7895 else
7896 {
7897 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7898 it->len = 1;
7899 }
7900 }
7901 else
7902 {
7903 /* Get the next character from a Lisp string that is not an
7904 overlay string. Such strings come from the mode line, for
7905 example. We may have to pad with spaces, or truncate the
7906 string. See also next_element_from_c_string. */
7907 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7908 {
7909 it->what = IT_EOB;
7910 return 0;
7911 }
7912 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7913 {
7914 /* Pad with spaces. */
7915 it->c = ' ', it->len = 1;
7916 CHARPOS (position) = BYTEPOS (position) = -1;
7917 }
7918 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7919 IT_STRING_BYTEPOS (*it),
7920 it->bidi_it.scan_dir < 0
7921 ? -1
7922 : it->string_nchars)
7923 && next_element_from_composition (it))
7924 {
7925 return 1;
7926 }
7927 else if (STRING_MULTIBYTE (it->string))
7928 {
7929 const unsigned char *s = (SDATA (it->string)
7930 + IT_STRING_BYTEPOS (*it));
7931 it->c = string_char_and_length (s, &it->len);
7932 }
7933 else
7934 {
7935 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7936 it->len = 1;
7937 }
7938 }
7939
7940 /* Record what we have and where it came from. */
7941 it->what = IT_CHARACTER;
7942 it->object = it->string;
7943 it->position = position;
7944 return 1;
7945 }
7946
7947
7948 /* Load IT with next display element from C string IT->s.
7949 IT->string_nchars is the maximum number of characters to return
7950 from the string. IT->end_charpos may be greater than
7951 IT->string_nchars when this function is called, in which case we
7952 may have to return padding spaces. Value is zero if end of string
7953 reached, including padding spaces. */
7954
7955 static int
7956 next_element_from_c_string (struct it *it)
7957 {
7958 bool success_p = true;
7959
7960 eassert (it->s);
7961 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
7962 it->what = IT_CHARACTER;
7963 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
7964 it->object = Qnil;
7965
7966 /* With bidi reordering, the character to display might not be the
7967 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7968 we were reseated to a new string, whose paragraph direction is
7969 not known. */
7970 if (it->bidi_p && it->bidi_it.first_elt)
7971 get_visually_first_element (it);
7972
7973 /* IT's position can be greater than IT->string_nchars in case a
7974 field width or precision has been specified when the iterator was
7975 initialized. */
7976 if (IT_CHARPOS (*it) >= it->end_charpos)
7977 {
7978 /* End of the game. */
7979 it->what = IT_EOB;
7980 success_p = 0;
7981 }
7982 else if (IT_CHARPOS (*it) >= it->string_nchars)
7983 {
7984 /* Pad with spaces. */
7985 it->c = ' ', it->len = 1;
7986 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
7987 }
7988 else if (it->multibyte_p)
7989 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
7990 else
7991 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
7992
7993 return success_p;
7994 }
7995
7996
7997 /* Set up IT to return characters from an ellipsis, if appropriate.
7998 The definition of the ellipsis glyphs may come from a display table
7999 entry. This function fills IT with the first glyph from the
8000 ellipsis if an ellipsis is to be displayed. */
8001
8002 static int
8003 next_element_from_ellipsis (struct it *it)
8004 {
8005 if (it->selective_display_ellipsis_p)
8006 setup_for_ellipsis (it, it->len);
8007 else
8008 {
8009 /* The face at the current position may be different from the
8010 face we find after the invisible text. Remember what it
8011 was in IT->saved_face_id, and signal that it's there by
8012 setting face_before_selective_p. */
8013 it->saved_face_id = it->face_id;
8014 it->method = GET_FROM_BUFFER;
8015 it->object = it->w->contents;
8016 reseat_at_next_visible_line_start (it, 1);
8017 it->face_before_selective_p = true;
8018 }
8019
8020 return GET_NEXT_DISPLAY_ELEMENT (it);
8021 }
8022
8023
8024 /* Deliver an image display element. The iterator IT is already
8025 filled with image information (done in handle_display_prop). Value
8026 is always 1. */
8027
8028
8029 static int
8030 next_element_from_image (struct it *it)
8031 {
8032 it->what = IT_IMAGE;
8033 it->ignore_overlay_strings_at_pos_p = 0;
8034 return 1;
8035 }
8036
8037
8038 /* Fill iterator IT with next display element from a stretch glyph
8039 property. IT->object is the value of the text property. Value is
8040 always 1. */
8041
8042 static int
8043 next_element_from_stretch (struct it *it)
8044 {
8045 it->what = IT_STRETCH;
8046 return 1;
8047 }
8048
8049 /* Scan backwards from IT's current position until we find a stop
8050 position, or until BEGV. This is called when we find ourself
8051 before both the last known prev_stop and base_level_stop while
8052 reordering bidirectional text. */
8053
8054 static void
8055 compute_stop_pos_backwards (struct it *it)
8056 {
8057 const int SCAN_BACK_LIMIT = 1000;
8058 struct text_pos pos;
8059 struct display_pos save_current = it->current;
8060 struct text_pos save_position = it->position;
8061 ptrdiff_t charpos = IT_CHARPOS (*it);
8062 ptrdiff_t where_we_are = charpos;
8063 ptrdiff_t save_stop_pos = it->stop_charpos;
8064 ptrdiff_t save_end_pos = it->end_charpos;
8065
8066 eassert (NILP (it->string) && !it->s);
8067 eassert (it->bidi_p);
8068 it->bidi_p = 0;
8069 do
8070 {
8071 it->end_charpos = min (charpos + 1, ZV);
8072 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8073 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8074 reseat_1 (it, pos, 0);
8075 compute_stop_pos (it);
8076 /* We must advance forward, right? */
8077 if (it->stop_charpos <= charpos)
8078 emacs_abort ();
8079 }
8080 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8081
8082 if (it->stop_charpos <= where_we_are)
8083 it->prev_stop = it->stop_charpos;
8084 else
8085 it->prev_stop = BEGV;
8086 it->bidi_p = true;
8087 it->current = save_current;
8088 it->position = save_position;
8089 it->stop_charpos = save_stop_pos;
8090 it->end_charpos = save_end_pos;
8091 }
8092
8093 /* Scan forward from CHARPOS in the current buffer/string, until we
8094 find a stop position > current IT's position. Then handle the stop
8095 position before that. This is called when we bump into a stop
8096 position while reordering bidirectional text. CHARPOS should be
8097 the last previously processed stop_pos (or BEGV/0, if none were
8098 processed yet) whose position is less that IT's current
8099 position. */
8100
8101 static void
8102 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8103 {
8104 int bufp = !STRINGP (it->string);
8105 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8106 struct display_pos save_current = it->current;
8107 struct text_pos save_position = it->position;
8108 struct text_pos pos1;
8109 ptrdiff_t next_stop;
8110
8111 /* Scan in strict logical order. */
8112 eassert (it->bidi_p);
8113 it->bidi_p = 0;
8114 do
8115 {
8116 it->prev_stop = charpos;
8117 if (bufp)
8118 {
8119 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8120 reseat_1 (it, pos1, 0);
8121 }
8122 else
8123 it->current.string_pos = string_pos (charpos, it->string);
8124 compute_stop_pos (it);
8125 /* We must advance forward, right? */
8126 if (it->stop_charpos <= it->prev_stop)
8127 emacs_abort ();
8128 charpos = it->stop_charpos;
8129 }
8130 while (charpos <= where_we_are);
8131
8132 it->bidi_p = true;
8133 it->current = save_current;
8134 it->position = save_position;
8135 next_stop = it->stop_charpos;
8136 it->stop_charpos = it->prev_stop;
8137 handle_stop (it);
8138 it->stop_charpos = next_stop;
8139 }
8140
8141 /* Load IT with the next display element from current_buffer. Value
8142 is zero if end of buffer reached. IT->stop_charpos is the next
8143 position at which to stop and check for text properties or buffer
8144 end. */
8145
8146 static int
8147 next_element_from_buffer (struct it *it)
8148 {
8149 bool success_p = true;
8150
8151 eassert (IT_CHARPOS (*it) >= BEGV);
8152 eassert (NILP (it->string) && !it->s);
8153 eassert (!it->bidi_p
8154 || (EQ (it->bidi_it.string.lstring, Qnil)
8155 && it->bidi_it.string.s == NULL));
8156
8157 /* With bidi reordering, the character to display might not be the
8158 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8159 we were reseat()ed to a new buffer position, which is potentially
8160 a different paragraph. */
8161 if (it->bidi_p && it->bidi_it.first_elt)
8162 {
8163 get_visually_first_element (it);
8164 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8165 }
8166
8167 if (IT_CHARPOS (*it) >= it->stop_charpos)
8168 {
8169 if (IT_CHARPOS (*it) >= it->end_charpos)
8170 {
8171 int overlay_strings_follow_p;
8172
8173 /* End of the game, except when overlay strings follow that
8174 haven't been returned yet. */
8175 if (it->overlay_strings_at_end_processed_p)
8176 overlay_strings_follow_p = 0;
8177 else
8178 {
8179 it->overlay_strings_at_end_processed_p = true;
8180 overlay_strings_follow_p = get_overlay_strings (it, 0);
8181 }
8182
8183 if (overlay_strings_follow_p)
8184 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8185 else
8186 {
8187 it->what = IT_EOB;
8188 it->position = it->current.pos;
8189 success_p = 0;
8190 }
8191 }
8192 else if (!(!it->bidi_p
8193 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8194 || IT_CHARPOS (*it) == it->stop_charpos))
8195 {
8196 /* With bidi non-linear iteration, we could find ourselves
8197 far beyond the last computed stop_charpos, with several
8198 other stop positions in between that we missed. Scan
8199 them all now, in buffer's logical order, until we find
8200 and handle the last stop_charpos that precedes our
8201 current position. */
8202 handle_stop_backwards (it, it->stop_charpos);
8203 return GET_NEXT_DISPLAY_ELEMENT (it);
8204 }
8205 else
8206 {
8207 if (it->bidi_p)
8208 {
8209 /* Take note of the stop position we just moved across,
8210 for when we will move back across it. */
8211 it->prev_stop = it->stop_charpos;
8212 /* If we are at base paragraph embedding level, take
8213 note of the last stop position seen at this
8214 level. */
8215 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8216 it->base_level_stop = it->stop_charpos;
8217 }
8218 handle_stop (it);
8219 return GET_NEXT_DISPLAY_ELEMENT (it);
8220 }
8221 }
8222 else if (it->bidi_p
8223 /* If we are before prev_stop, we may have overstepped on
8224 our way backwards a stop_pos, and if so, we need to
8225 handle that stop_pos. */
8226 && IT_CHARPOS (*it) < it->prev_stop
8227 /* We can sometimes back up for reasons that have nothing
8228 to do with bidi reordering. E.g., compositions. The
8229 code below is only needed when we are above the base
8230 embedding level, so test for that explicitly. */
8231 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8232 {
8233 if (it->base_level_stop <= 0
8234 || IT_CHARPOS (*it) < it->base_level_stop)
8235 {
8236 /* If we lost track of base_level_stop, we need to find
8237 prev_stop by looking backwards. This happens, e.g., when
8238 we were reseated to the previous screenful of text by
8239 vertical-motion. */
8240 it->base_level_stop = BEGV;
8241 compute_stop_pos_backwards (it);
8242 handle_stop_backwards (it, it->prev_stop);
8243 }
8244 else
8245 handle_stop_backwards (it, it->base_level_stop);
8246 return GET_NEXT_DISPLAY_ELEMENT (it);
8247 }
8248 else
8249 {
8250 /* No face changes, overlays etc. in sight, so just return a
8251 character from current_buffer. */
8252 unsigned char *p;
8253 ptrdiff_t stop;
8254
8255 /* Maybe run the redisplay end trigger hook. Performance note:
8256 This doesn't seem to cost measurable time. */
8257 if (it->redisplay_end_trigger_charpos
8258 && it->glyph_row
8259 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8260 run_redisplay_end_trigger_hook (it);
8261
8262 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8263 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8264 stop)
8265 && next_element_from_composition (it))
8266 {
8267 return 1;
8268 }
8269
8270 /* Get the next character, maybe multibyte. */
8271 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8272 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8273 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8274 else
8275 it->c = *p, it->len = 1;
8276
8277 /* Record what we have and where it came from. */
8278 it->what = IT_CHARACTER;
8279 it->object = it->w->contents;
8280 it->position = it->current.pos;
8281
8282 /* Normally we return the character found above, except when we
8283 really want to return an ellipsis for selective display. */
8284 if (it->selective)
8285 {
8286 if (it->c == '\n')
8287 {
8288 /* A value of selective > 0 means hide lines indented more
8289 than that number of columns. */
8290 if (it->selective > 0
8291 && IT_CHARPOS (*it) + 1 < ZV
8292 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8293 IT_BYTEPOS (*it) + 1,
8294 it->selective))
8295 {
8296 success_p = next_element_from_ellipsis (it);
8297 it->dpvec_char_len = -1;
8298 }
8299 }
8300 else if (it->c == '\r' && it->selective == -1)
8301 {
8302 /* A value of selective == -1 means that everything from the
8303 CR to the end of the line is invisible, with maybe an
8304 ellipsis displayed for it. */
8305 success_p = next_element_from_ellipsis (it);
8306 it->dpvec_char_len = -1;
8307 }
8308 }
8309 }
8310
8311 /* Value is zero if end of buffer reached. */
8312 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8313 return success_p;
8314 }
8315
8316
8317 /* Run the redisplay end trigger hook for IT. */
8318
8319 static void
8320 run_redisplay_end_trigger_hook (struct it *it)
8321 {
8322 Lisp_Object args[3];
8323
8324 /* IT->glyph_row should be non-null, i.e. we should be actually
8325 displaying something, or otherwise we should not run the hook. */
8326 eassert (it->glyph_row);
8327
8328 /* Set up hook arguments. */
8329 args[0] = Qredisplay_end_trigger_functions;
8330 args[1] = it->window;
8331 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8332 it->redisplay_end_trigger_charpos = 0;
8333
8334 /* Since we are *trying* to run these functions, don't try to run
8335 them again, even if they get an error. */
8336 wset_redisplay_end_trigger (it->w, Qnil);
8337 Frun_hook_with_args (3, args);
8338
8339 /* Notice if it changed the face of the character we are on. */
8340 handle_face_prop (it);
8341 }
8342
8343
8344 /* Deliver a composition display element. Unlike the other
8345 next_element_from_XXX, this function is not registered in the array
8346 get_next_element[]. It is called from next_element_from_buffer and
8347 next_element_from_string when necessary. */
8348
8349 static int
8350 next_element_from_composition (struct it *it)
8351 {
8352 it->what = IT_COMPOSITION;
8353 it->len = it->cmp_it.nbytes;
8354 if (STRINGP (it->string))
8355 {
8356 if (it->c < 0)
8357 {
8358 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8359 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8360 return 0;
8361 }
8362 it->position = it->current.string_pos;
8363 it->object = it->string;
8364 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8365 IT_STRING_BYTEPOS (*it), it->string);
8366 }
8367 else
8368 {
8369 if (it->c < 0)
8370 {
8371 IT_CHARPOS (*it) += it->cmp_it.nchars;
8372 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8373 if (it->bidi_p)
8374 {
8375 if (it->bidi_it.new_paragraph)
8376 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8377 /* Resync the bidi iterator with IT's new position.
8378 FIXME: this doesn't support bidirectional text. */
8379 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8380 bidi_move_to_visually_next (&it->bidi_it);
8381 }
8382 return 0;
8383 }
8384 it->position = it->current.pos;
8385 it->object = it->w->contents;
8386 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8387 IT_BYTEPOS (*it), Qnil);
8388 }
8389 return 1;
8390 }
8391
8392
8393 \f
8394 /***********************************************************************
8395 Moving an iterator without producing glyphs
8396 ***********************************************************************/
8397
8398 /* Check if iterator is at a position corresponding to a valid buffer
8399 position after some move_it_ call. */
8400
8401 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8402 ((it)->method == GET_FROM_STRING \
8403 ? IT_STRING_CHARPOS (*it) == 0 \
8404 : 1)
8405
8406
8407 /* Move iterator IT to a specified buffer or X position within one
8408 line on the display without producing glyphs.
8409
8410 OP should be a bit mask including some or all of these bits:
8411 MOVE_TO_X: Stop upon reaching x-position TO_X.
8412 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8413 Regardless of OP's value, stop upon reaching the end of the display line.
8414
8415 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8416 This means, in particular, that TO_X includes window's horizontal
8417 scroll amount.
8418
8419 The return value has several possible values that
8420 say what condition caused the scan to stop:
8421
8422 MOVE_POS_MATCH_OR_ZV
8423 - when TO_POS or ZV was reached.
8424
8425 MOVE_X_REACHED
8426 -when TO_X was reached before TO_POS or ZV were reached.
8427
8428 MOVE_LINE_CONTINUED
8429 - when we reached the end of the display area and the line must
8430 be continued.
8431
8432 MOVE_LINE_TRUNCATED
8433 - when we reached the end of the display area and the line is
8434 truncated.
8435
8436 MOVE_NEWLINE_OR_CR
8437 - when we stopped at a line end, i.e. a newline or a CR and selective
8438 display is on. */
8439
8440 static enum move_it_result
8441 move_it_in_display_line_to (struct it *it,
8442 ptrdiff_t to_charpos, int to_x,
8443 enum move_operation_enum op)
8444 {
8445 enum move_it_result result = MOVE_UNDEFINED;
8446 struct glyph_row *saved_glyph_row;
8447 struct it wrap_it, atpos_it, atx_it, ppos_it;
8448 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8449 void *ppos_data = NULL;
8450 int may_wrap = 0;
8451 enum it_method prev_method = it->method;
8452 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8453 int saw_smaller_pos = prev_pos < to_charpos;
8454
8455 /* Don't produce glyphs in produce_glyphs. */
8456 saved_glyph_row = it->glyph_row;
8457 it->glyph_row = NULL;
8458
8459 /* Use wrap_it to save a copy of IT wherever a word wrap could
8460 occur. Use atpos_it to save a copy of IT at the desired buffer
8461 position, if found, so that we can scan ahead and check if the
8462 word later overshoots the window edge. Use atx_it similarly, for
8463 pixel positions. */
8464 wrap_it.sp = -1;
8465 atpos_it.sp = -1;
8466 atx_it.sp = -1;
8467
8468 /* Use ppos_it under bidi reordering to save a copy of IT for the
8469 initial position. We restore that position in IT when we have
8470 scanned the entire display line without finding a match for
8471 TO_CHARPOS and all the character positions are greater than
8472 TO_CHARPOS. We then restart the scan from the initial position,
8473 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8474 the closest to TO_CHARPOS. */
8475 if (it->bidi_p)
8476 {
8477 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8478 {
8479 SAVE_IT (ppos_it, *it, ppos_data);
8480 closest_pos = IT_CHARPOS (*it);
8481 }
8482 else
8483 closest_pos = ZV;
8484 }
8485
8486 #define BUFFER_POS_REACHED_P() \
8487 ((op & MOVE_TO_POS) != 0 \
8488 && BUFFERP (it->object) \
8489 && (IT_CHARPOS (*it) == to_charpos \
8490 || ((!it->bidi_p \
8491 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8492 && IT_CHARPOS (*it) > to_charpos) \
8493 || (it->what == IT_COMPOSITION \
8494 && ((IT_CHARPOS (*it) > to_charpos \
8495 && to_charpos >= it->cmp_it.charpos) \
8496 || (IT_CHARPOS (*it) < to_charpos \
8497 && to_charpos <= it->cmp_it.charpos)))) \
8498 && (it->method == GET_FROM_BUFFER \
8499 || (it->method == GET_FROM_DISPLAY_VECTOR \
8500 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8501
8502 /* If there's a line-/wrap-prefix, handle it. */
8503 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8504 && it->current_y < it->last_visible_y)
8505 handle_line_prefix (it);
8506
8507 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8508 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8509
8510 while (1)
8511 {
8512 int x, i, ascent = 0, descent = 0;
8513
8514 /* Utility macro to reset an iterator with x, ascent, and descent. */
8515 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8516 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8517 (IT)->max_descent = descent)
8518
8519 /* Stop if we move beyond TO_CHARPOS (after an image or a
8520 display string or stretch glyph). */
8521 if ((op & MOVE_TO_POS) != 0
8522 && BUFFERP (it->object)
8523 && it->method == GET_FROM_BUFFER
8524 && (((!it->bidi_p
8525 /* When the iterator is at base embedding level, we
8526 are guaranteed that characters are delivered for
8527 display in strictly increasing order of their
8528 buffer positions. */
8529 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8530 && IT_CHARPOS (*it) > to_charpos)
8531 || (it->bidi_p
8532 && (prev_method == GET_FROM_IMAGE
8533 || prev_method == GET_FROM_STRETCH
8534 || prev_method == GET_FROM_STRING)
8535 /* Passed TO_CHARPOS from left to right. */
8536 && ((prev_pos < to_charpos
8537 && IT_CHARPOS (*it) > to_charpos)
8538 /* Passed TO_CHARPOS from right to left. */
8539 || (prev_pos > to_charpos
8540 && IT_CHARPOS (*it) < to_charpos)))))
8541 {
8542 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8543 {
8544 result = MOVE_POS_MATCH_OR_ZV;
8545 break;
8546 }
8547 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8548 /* If wrap_it is valid, the current position might be in a
8549 word that is wrapped. So, save the iterator in
8550 atpos_it and continue to see if wrapping happens. */
8551 SAVE_IT (atpos_it, *it, atpos_data);
8552 }
8553
8554 /* Stop when ZV reached.
8555 We used to stop here when TO_CHARPOS reached as well, but that is
8556 too soon if this glyph does not fit on this line. So we handle it
8557 explicitly below. */
8558 if (!get_next_display_element (it))
8559 {
8560 result = MOVE_POS_MATCH_OR_ZV;
8561 break;
8562 }
8563
8564 if (it->line_wrap == TRUNCATE)
8565 {
8566 if (BUFFER_POS_REACHED_P ())
8567 {
8568 result = MOVE_POS_MATCH_OR_ZV;
8569 break;
8570 }
8571 }
8572 else
8573 {
8574 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8575 {
8576 if (IT_DISPLAYING_WHITESPACE (it))
8577 may_wrap = 1;
8578 else if (may_wrap)
8579 {
8580 /* We have reached a glyph that follows one or more
8581 whitespace characters. If the position is
8582 already found, we are done. */
8583 if (atpos_it.sp >= 0)
8584 {
8585 RESTORE_IT (it, &atpos_it, atpos_data);
8586 result = MOVE_POS_MATCH_OR_ZV;
8587 goto done;
8588 }
8589 if (atx_it.sp >= 0)
8590 {
8591 RESTORE_IT (it, &atx_it, atx_data);
8592 result = MOVE_X_REACHED;
8593 goto done;
8594 }
8595 /* Otherwise, we can wrap here. */
8596 SAVE_IT (wrap_it, *it, wrap_data);
8597 may_wrap = 0;
8598 }
8599 }
8600 }
8601
8602 /* Remember the line height for the current line, in case
8603 the next element doesn't fit on the line. */
8604 ascent = it->max_ascent;
8605 descent = it->max_descent;
8606
8607 /* The call to produce_glyphs will get the metrics of the
8608 display element IT is loaded with. Record the x-position
8609 before this display element, in case it doesn't fit on the
8610 line. */
8611 x = it->current_x;
8612
8613 PRODUCE_GLYPHS (it);
8614
8615 if (it->area != TEXT_AREA)
8616 {
8617 prev_method = it->method;
8618 if (it->method == GET_FROM_BUFFER)
8619 prev_pos = IT_CHARPOS (*it);
8620 set_iterator_to_next (it, 1);
8621 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8622 SET_TEXT_POS (this_line_min_pos,
8623 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8624 if (it->bidi_p
8625 && (op & MOVE_TO_POS)
8626 && IT_CHARPOS (*it) > to_charpos
8627 && IT_CHARPOS (*it) < closest_pos)
8628 closest_pos = IT_CHARPOS (*it);
8629 continue;
8630 }
8631
8632 /* The number of glyphs we get back in IT->nglyphs will normally
8633 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8634 character on a terminal frame, or (iii) a line end. For the
8635 second case, IT->nglyphs - 1 padding glyphs will be present.
8636 (On X frames, there is only one glyph produced for a
8637 composite character.)
8638
8639 The behavior implemented below means, for continuation lines,
8640 that as many spaces of a TAB as fit on the current line are
8641 displayed there. For terminal frames, as many glyphs of a
8642 multi-glyph character are displayed in the current line, too.
8643 This is what the old redisplay code did, and we keep it that
8644 way. Under X, the whole shape of a complex character must
8645 fit on the line or it will be completely displayed in the
8646 next line.
8647
8648 Note that both for tabs and padding glyphs, all glyphs have
8649 the same width. */
8650 if (it->nglyphs)
8651 {
8652 /* More than one glyph or glyph doesn't fit on line. All
8653 glyphs have the same width. */
8654 int single_glyph_width = it->pixel_width / it->nglyphs;
8655 int new_x;
8656 int x_before_this_char = x;
8657 int hpos_before_this_char = it->hpos;
8658
8659 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8660 {
8661 new_x = x + single_glyph_width;
8662
8663 /* We want to leave anything reaching TO_X to the caller. */
8664 if ((op & MOVE_TO_X) && new_x > to_x)
8665 {
8666 if (BUFFER_POS_REACHED_P ())
8667 {
8668 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8669 goto buffer_pos_reached;
8670 if (atpos_it.sp < 0)
8671 {
8672 SAVE_IT (atpos_it, *it, atpos_data);
8673 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8674 }
8675 }
8676 else
8677 {
8678 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8679 {
8680 it->current_x = x;
8681 result = MOVE_X_REACHED;
8682 break;
8683 }
8684 if (atx_it.sp < 0)
8685 {
8686 SAVE_IT (atx_it, *it, atx_data);
8687 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8688 }
8689 }
8690 }
8691
8692 if (/* Lines are continued. */
8693 it->line_wrap != TRUNCATE
8694 && (/* And glyph doesn't fit on the line. */
8695 new_x > it->last_visible_x
8696 /* Or it fits exactly and we're on a window
8697 system frame. */
8698 || (new_x == it->last_visible_x
8699 && FRAME_WINDOW_P (it->f)
8700 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8701 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8702 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8703 {
8704 if (/* IT->hpos == 0 means the very first glyph
8705 doesn't fit on the line, e.g. a wide image. */
8706 it->hpos == 0
8707 || (new_x == it->last_visible_x
8708 && FRAME_WINDOW_P (it->f)
8709 /* When word-wrap is ON and we have a valid
8710 wrap point, we don't allow the last glyph
8711 to "just barely fit" on the line. */
8712 && (it->line_wrap != WORD_WRAP
8713 || wrap_it.sp < 0)))
8714 {
8715 ++it->hpos;
8716 it->current_x = new_x;
8717
8718 /* The character's last glyph just barely fits
8719 in this row. */
8720 if (i == it->nglyphs - 1)
8721 {
8722 /* If this is the destination position,
8723 return a position *before* it in this row,
8724 now that we know it fits in this row. */
8725 if (BUFFER_POS_REACHED_P ())
8726 {
8727 if (it->line_wrap != WORD_WRAP
8728 || wrap_it.sp < 0)
8729 {
8730 it->hpos = hpos_before_this_char;
8731 it->current_x = x_before_this_char;
8732 result = MOVE_POS_MATCH_OR_ZV;
8733 break;
8734 }
8735 if (it->line_wrap == WORD_WRAP
8736 && atpos_it.sp < 0)
8737 {
8738 SAVE_IT (atpos_it, *it, atpos_data);
8739 atpos_it.current_x = x_before_this_char;
8740 atpos_it.hpos = hpos_before_this_char;
8741 }
8742 }
8743
8744 prev_method = it->method;
8745 if (it->method == GET_FROM_BUFFER)
8746 prev_pos = IT_CHARPOS (*it);
8747 set_iterator_to_next (it, 1);
8748 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8749 SET_TEXT_POS (this_line_min_pos,
8750 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8751 /* On graphical terminals, newlines may
8752 "overflow" into the fringe if
8753 overflow-newline-into-fringe is non-nil.
8754 On text terminals, and on graphical
8755 terminals with no right margin, newlines
8756 may overflow into the last glyph on the
8757 display line.*/
8758 if (!FRAME_WINDOW_P (it->f)
8759 || ((it->bidi_p
8760 && it->bidi_it.paragraph_dir == R2L)
8761 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8762 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8763 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8764 {
8765 if (!get_next_display_element (it))
8766 {
8767 result = MOVE_POS_MATCH_OR_ZV;
8768 break;
8769 }
8770 if (BUFFER_POS_REACHED_P ())
8771 {
8772 if (ITERATOR_AT_END_OF_LINE_P (it))
8773 result = MOVE_POS_MATCH_OR_ZV;
8774 else
8775 result = MOVE_LINE_CONTINUED;
8776 break;
8777 }
8778 if (ITERATOR_AT_END_OF_LINE_P (it)
8779 && (it->line_wrap != WORD_WRAP
8780 || wrap_it.sp < 0))
8781 {
8782 result = MOVE_NEWLINE_OR_CR;
8783 break;
8784 }
8785 }
8786 }
8787 }
8788 else
8789 IT_RESET_X_ASCENT_DESCENT (it);
8790
8791 if (wrap_it.sp >= 0)
8792 {
8793 RESTORE_IT (it, &wrap_it, wrap_data);
8794 atpos_it.sp = -1;
8795 atx_it.sp = -1;
8796 }
8797
8798 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8799 IT_CHARPOS (*it)));
8800 result = MOVE_LINE_CONTINUED;
8801 break;
8802 }
8803
8804 if (BUFFER_POS_REACHED_P ())
8805 {
8806 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8807 goto buffer_pos_reached;
8808 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8809 {
8810 SAVE_IT (atpos_it, *it, atpos_data);
8811 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8812 }
8813 }
8814
8815 if (new_x > it->first_visible_x)
8816 {
8817 /* Glyph is visible. Increment number of glyphs that
8818 would be displayed. */
8819 ++it->hpos;
8820 }
8821 }
8822
8823 if (result != MOVE_UNDEFINED)
8824 break;
8825 }
8826 else if (BUFFER_POS_REACHED_P ())
8827 {
8828 buffer_pos_reached:
8829 IT_RESET_X_ASCENT_DESCENT (it);
8830 result = MOVE_POS_MATCH_OR_ZV;
8831 break;
8832 }
8833 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8834 {
8835 /* Stop when TO_X specified and reached. This check is
8836 necessary here because of lines consisting of a line end,
8837 only. The line end will not produce any glyphs and we
8838 would never get MOVE_X_REACHED. */
8839 eassert (it->nglyphs == 0);
8840 result = MOVE_X_REACHED;
8841 break;
8842 }
8843
8844 /* Is this a line end? If yes, we're done. */
8845 if (ITERATOR_AT_END_OF_LINE_P (it))
8846 {
8847 /* If we are past TO_CHARPOS, but never saw any character
8848 positions smaller than TO_CHARPOS, return
8849 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8850 did. */
8851 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8852 {
8853 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8854 {
8855 if (closest_pos < ZV)
8856 {
8857 RESTORE_IT (it, &ppos_it, ppos_data);
8858 /* Don't recurse if closest_pos is equal to
8859 to_charpos, since we have just tried that. */
8860 if (closest_pos != to_charpos)
8861 move_it_in_display_line_to (it, closest_pos, -1,
8862 MOVE_TO_POS);
8863 result = MOVE_POS_MATCH_OR_ZV;
8864 }
8865 else
8866 goto buffer_pos_reached;
8867 }
8868 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8869 && IT_CHARPOS (*it) > to_charpos)
8870 goto buffer_pos_reached;
8871 else
8872 result = MOVE_NEWLINE_OR_CR;
8873 }
8874 else
8875 result = MOVE_NEWLINE_OR_CR;
8876 break;
8877 }
8878
8879 prev_method = it->method;
8880 if (it->method == GET_FROM_BUFFER)
8881 prev_pos = IT_CHARPOS (*it);
8882 /* The current display element has been consumed. Advance
8883 to the next. */
8884 set_iterator_to_next (it, 1);
8885 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8886 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8887 if (IT_CHARPOS (*it) < to_charpos)
8888 saw_smaller_pos = 1;
8889 if (it->bidi_p
8890 && (op & MOVE_TO_POS)
8891 && IT_CHARPOS (*it) >= to_charpos
8892 && IT_CHARPOS (*it) < closest_pos)
8893 closest_pos = IT_CHARPOS (*it);
8894
8895 /* Stop if lines are truncated and IT's current x-position is
8896 past the right edge of the window now. */
8897 if (it->line_wrap == TRUNCATE
8898 && it->current_x >= it->last_visible_x)
8899 {
8900 if (!FRAME_WINDOW_P (it->f)
8901 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8902 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8903 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8904 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8905 {
8906 int at_eob_p = 0;
8907
8908 if ((at_eob_p = !get_next_display_element (it))
8909 || BUFFER_POS_REACHED_P ()
8910 /* If we are past TO_CHARPOS, but never saw any
8911 character positions smaller than TO_CHARPOS,
8912 return MOVE_POS_MATCH_OR_ZV, like the
8913 unidirectional display did. */
8914 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8915 && !saw_smaller_pos
8916 && IT_CHARPOS (*it) > to_charpos))
8917 {
8918 if (it->bidi_p
8919 && !BUFFER_POS_REACHED_P ()
8920 && !at_eob_p && closest_pos < ZV)
8921 {
8922 RESTORE_IT (it, &ppos_it, ppos_data);
8923 if (closest_pos != to_charpos)
8924 move_it_in_display_line_to (it, closest_pos, -1,
8925 MOVE_TO_POS);
8926 }
8927 result = MOVE_POS_MATCH_OR_ZV;
8928 break;
8929 }
8930 if (ITERATOR_AT_END_OF_LINE_P (it))
8931 {
8932 result = MOVE_NEWLINE_OR_CR;
8933 break;
8934 }
8935 }
8936 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8937 && !saw_smaller_pos
8938 && IT_CHARPOS (*it) > to_charpos)
8939 {
8940 if (closest_pos < ZV)
8941 {
8942 RESTORE_IT (it, &ppos_it, ppos_data);
8943 if (closest_pos != to_charpos)
8944 move_it_in_display_line_to (it, closest_pos, -1,
8945 MOVE_TO_POS);
8946 }
8947 result = MOVE_POS_MATCH_OR_ZV;
8948 break;
8949 }
8950 result = MOVE_LINE_TRUNCATED;
8951 break;
8952 }
8953 #undef IT_RESET_X_ASCENT_DESCENT
8954 }
8955
8956 #undef BUFFER_POS_REACHED_P
8957
8958 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8959 restore the saved iterator. */
8960 if (atpos_it.sp >= 0)
8961 RESTORE_IT (it, &atpos_it, atpos_data);
8962 else if (atx_it.sp >= 0)
8963 RESTORE_IT (it, &atx_it, atx_data);
8964
8965 done:
8966
8967 if (atpos_data)
8968 bidi_unshelve_cache (atpos_data, 1);
8969 if (atx_data)
8970 bidi_unshelve_cache (atx_data, 1);
8971 if (wrap_data)
8972 bidi_unshelve_cache (wrap_data, 1);
8973 if (ppos_data)
8974 bidi_unshelve_cache (ppos_data, 1);
8975
8976 /* Restore the iterator settings altered at the beginning of this
8977 function. */
8978 it->glyph_row = saved_glyph_row;
8979 return result;
8980 }
8981
8982 /* For external use. */
8983 void
8984 move_it_in_display_line (struct it *it,
8985 ptrdiff_t to_charpos, int to_x,
8986 enum move_operation_enum op)
8987 {
8988 if (it->line_wrap == WORD_WRAP
8989 && (op & MOVE_TO_X))
8990 {
8991 struct it save_it;
8992 void *save_data = NULL;
8993 int skip;
8994
8995 SAVE_IT (save_it, *it, save_data);
8996 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
8997 /* When word-wrap is on, TO_X may lie past the end
8998 of a wrapped line. Then it->current is the
8999 character on the next line, so backtrack to the
9000 space before the wrap point. */
9001 if (skip == MOVE_LINE_CONTINUED)
9002 {
9003 int prev_x = max (it->current_x - 1, 0);
9004 RESTORE_IT (it, &save_it, save_data);
9005 move_it_in_display_line_to
9006 (it, -1, prev_x, MOVE_TO_X);
9007 }
9008 else
9009 bidi_unshelve_cache (save_data, 1);
9010 }
9011 else
9012 move_it_in_display_line_to (it, to_charpos, to_x, op);
9013 }
9014
9015
9016 /* Move IT forward until it satisfies one or more of the criteria in
9017 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9018
9019 OP is a bit-mask that specifies where to stop, and in particular,
9020 which of those four position arguments makes a difference. See the
9021 description of enum move_operation_enum.
9022
9023 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9024 screen line, this function will set IT to the next position that is
9025 displayed to the right of TO_CHARPOS on the screen.
9026
9027 Return the maximum pixel length of any line scanned but never more
9028 than it.last_visible_x. */
9029
9030 int
9031 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9032 {
9033 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9034 int line_height, line_start_x = 0, reached = 0;
9035 int max_current_x = 0;
9036 void *backup_data = NULL;
9037
9038 for (;;)
9039 {
9040 if (op & MOVE_TO_VPOS)
9041 {
9042 /* If no TO_CHARPOS and no TO_X specified, stop at the
9043 start of the line TO_VPOS. */
9044 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9045 {
9046 if (it->vpos == to_vpos)
9047 {
9048 reached = 1;
9049 break;
9050 }
9051 else
9052 skip = move_it_in_display_line_to (it, -1, -1, 0);
9053 }
9054 else
9055 {
9056 /* TO_VPOS >= 0 means stop at TO_X in the line at
9057 TO_VPOS, or at TO_POS, whichever comes first. */
9058 if (it->vpos == to_vpos)
9059 {
9060 reached = 2;
9061 break;
9062 }
9063
9064 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9065
9066 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9067 {
9068 reached = 3;
9069 break;
9070 }
9071 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9072 {
9073 /* We have reached TO_X but not in the line we want. */
9074 skip = move_it_in_display_line_to (it, to_charpos,
9075 -1, MOVE_TO_POS);
9076 if (skip == MOVE_POS_MATCH_OR_ZV)
9077 {
9078 reached = 4;
9079 break;
9080 }
9081 }
9082 }
9083 }
9084 else if (op & MOVE_TO_Y)
9085 {
9086 struct it it_backup;
9087
9088 if (it->line_wrap == WORD_WRAP)
9089 SAVE_IT (it_backup, *it, backup_data);
9090
9091 /* TO_Y specified means stop at TO_X in the line containing
9092 TO_Y---or at TO_CHARPOS if this is reached first. The
9093 problem is that we can't really tell whether the line
9094 contains TO_Y before we have completely scanned it, and
9095 this may skip past TO_X. What we do is to first scan to
9096 TO_X.
9097
9098 If TO_X is not specified, use a TO_X of zero. The reason
9099 is to make the outcome of this function more predictable.
9100 If we didn't use TO_X == 0, we would stop at the end of
9101 the line which is probably not what a caller would expect
9102 to happen. */
9103 skip = move_it_in_display_line_to
9104 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9105 (MOVE_TO_X | (op & MOVE_TO_POS)));
9106
9107 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9108 if (skip == MOVE_POS_MATCH_OR_ZV)
9109 reached = 5;
9110 else if (skip == MOVE_X_REACHED)
9111 {
9112 /* If TO_X was reached, we want to know whether TO_Y is
9113 in the line. We know this is the case if the already
9114 scanned glyphs make the line tall enough. Otherwise,
9115 we must check by scanning the rest of the line. */
9116 line_height = it->max_ascent + it->max_descent;
9117 if (to_y >= it->current_y
9118 && to_y < it->current_y + line_height)
9119 {
9120 reached = 6;
9121 break;
9122 }
9123 SAVE_IT (it_backup, *it, backup_data);
9124 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9125 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9126 op & MOVE_TO_POS);
9127 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9128 line_height = it->max_ascent + it->max_descent;
9129 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9130
9131 if (to_y >= it->current_y
9132 && to_y < it->current_y + line_height)
9133 {
9134 /* If TO_Y is in this line and TO_X was reached
9135 above, we scanned too far. We have to restore
9136 IT's settings to the ones before skipping. But
9137 keep the more accurate values of max_ascent and
9138 max_descent we've found while skipping the rest
9139 of the line, for the sake of callers, such as
9140 pos_visible_p, that need to know the line
9141 height. */
9142 int max_ascent = it->max_ascent;
9143 int max_descent = it->max_descent;
9144
9145 RESTORE_IT (it, &it_backup, backup_data);
9146 it->max_ascent = max_ascent;
9147 it->max_descent = max_descent;
9148 reached = 6;
9149 }
9150 else
9151 {
9152 skip = skip2;
9153 if (skip == MOVE_POS_MATCH_OR_ZV)
9154 reached = 7;
9155 }
9156 }
9157 else
9158 {
9159 /* Check whether TO_Y is in this line. */
9160 line_height = it->max_ascent + it->max_descent;
9161 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9162
9163 if (to_y >= it->current_y
9164 && to_y < it->current_y + line_height)
9165 {
9166 if (to_y > it->current_y)
9167 max_current_x = max (it->current_x, max_current_x);
9168
9169 /* When word-wrap is on, TO_X may lie past the end
9170 of a wrapped line. Then it->current is the
9171 character on the next line, so backtrack to the
9172 space before the wrap point. */
9173 if (skip == MOVE_LINE_CONTINUED
9174 && it->line_wrap == WORD_WRAP)
9175 {
9176 int prev_x = max (it->current_x - 1, 0);
9177 RESTORE_IT (it, &it_backup, backup_data);
9178 skip = move_it_in_display_line_to
9179 (it, -1, prev_x, MOVE_TO_X);
9180 }
9181
9182 reached = 6;
9183 }
9184 }
9185
9186 if (reached)
9187 {
9188 max_current_x = max (it->current_x, max_current_x);
9189 break;
9190 }
9191 }
9192 else if (BUFFERP (it->object)
9193 && (it->method == GET_FROM_BUFFER
9194 || it->method == GET_FROM_STRETCH)
9195 && IT_CHARPOS (*it) >= to_charpos
9196 /* Under bidi iteration, a call to set_iterator_to_next
9197 can scan far beyond to_charpos if the initial
9198 portion of the next line needs to be reordered. In
9199 that case, give move_it_in_display_line_to another
9200 chance below. */
9201 && !(it->bidi_p
9202 && it->bidi_it.scan_dir == -1))
9203 skip = MOVE_POS_MATCH_OR_ZV;
9204 else
9205 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9206
9207 switch (skip)
9208 {
9209 case MOVE_POS_MATCH_OR_ZV:
9210 max_current_x = max (it->current_x, max_current_x);
9211 reached = 8;
9212 goto out;
9213
9214 case MOVE_NEWLINE_OR_CR:
9215 max_current_x = max (it->current_x, max_current_x);
9216 set_iterator_to_next (it, 1);
9217 it->continuation_lines_width = 0;
9218 break;
9219
9220 case MOVE_LINE_TRUNCATED:
9221 max_current_x = it->last_visible_x;
9222 it->continuation_lines_width = 0;
9223 reseat_at_next_visible_line_start (it, 0);
9224 if ((op & MOVE_TO_POS) != 0
9225 && IT_CHARPOS (*it) > to_charpos)
9226 {
9227 reached = 9;
9228 goto out;
9229 }
9230 break;
9231
9232 case MOVE_LINE_CONTINUED:
9233 max_current_x = it->last_visible_x;
9234 /* For continued lines ending in a tab, some of the glyphs
9235 associated with the tab are displayed on the current
9236 line. Since it->current_x does not include these glyphs,
9237 we use it->last_visible_x instead. */
9238 if (it->c == '\t')
9239 {
9240 it->continuation_lines_width += it->last_visible_x;
9241 /* When moving by vpos, ensure that the iterator really
9242 advances to the next line (bug#847, bug#969). Fixme:
9243 do we need to do this in other circumstances? */
9244 if (it->current_x != it->last_visible_x
9245 && (op & MOVE_TO_VPOS)
9246 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9247 {
9248 line_start_x = it->current_x + it->pixel_width
9249 - it->last_visible_x;
9250 set_iterator_to_next (it, 0);
9251 }
9252 }
9253 else
9254 it->continuation_lines_width += it->current_x;
9255 break;
9256
9257 default:
9258 emacs_abort ();
9259 }
9260
9261 /* Reset/increment for the next run. */
9262 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9263 it->current_x = line_start_x;
9264 line_start_x = 0;
9265 it->hpos = 0;
9266 it->current_y += it->max_ascent + it->max_descent;
9267 ++it->vpos;
9268 last_height = it->max_ascent + it->max_descent;
9269 it->max_ascent = it->max_descent = 0;
9270 }
9271
9272 out:
9273
9274 /* On text terminals, we may stop at the end of a line in the middle
9275 of a multi-character glyph. If the glyph itself is continued,
9276 i.e. it is actually displayed on the next line, don't treat this
9277 stopping point as valid; move to the next line instead (unless
9278 that brings us offscreen). */
9279 if (!FRAME_WINDOW_P (it->f)
9280 && op & MOVE_TO_POS
9281 && IT_CHARPOS (*it) == to_charpos
9282 && it->what == IT_CHARACTER
9283 && it->nglyphs > 1
9284 && it->line_wrap == WINDOW_WRAP
9285 && it->current_x == it->last_visible_x - 1
9286 && it->c != '\n'
9287 && it->c != '\t'
9288 && it->vpos < it->w->window_end_vpos)
9289 {
9290 it->continuation_lines_width += it->current_x;
9291 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9292 it->current_y += it->max_ascent + it->max_descent;
9293 ++it->vpos;
9294 last_height = it->max_ascent + it->max_descent;
9295 }
9296
9297 if (backup_data)
9298 bidi_unshelve_cache (backup_data, 1);
9299
9300 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9301
9302 return max_current_x;
9303 }
9304
9305
9306 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9307
9308 If DY > 0, move IT backward at least that many pixels. DY = 0
9309 means move IT backward to the preceding line start or BEGV. This
9310 function may move over more than DY pixels if IT->current_y - DY
9311 ends up in the middle of a line; in this case IT->current_y will be
9312 set to the top of the line moved to. */
9313
9314 void
9315 move_it_vertically_backward (struct it *it, int dy)
9316 {
9317 int nlines, h;
9318 struct it it2, it3;
9319 void *it2data = NULL, *it3data = NULL;
9320 ptrdiff_t start_pos;
9321 int nchars_per_row
9322 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9323 ptrdiff_t pos_limit;
9324
9325 move_further_back:
9326 eassert (dy >= 0);
9327
9328 start_pos = IT_CHARPOS (*it);
9329
9330 /* Estimate how many newlines we must move back. */
9331 nlines = max (1, dy / default_line_pixel_height (it->w));
9332 if (it->line_wrap == TRUNCATE)
9333 pos_limit = BEGV;
9334 else
9335 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9336
9337 /* Set the iterator's position that many lines back. But don't go
9338 back more than NLINES full screen lines -- this wins a day with
9339 buffers which have very long lines. */
9340 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9341 back_to_previous_visible_line_start (it);
9342
9343 /* Reseat the iterator here. When moving backward, we don't want
9344 reseat to skip forward over invisible text, set up the iterator
9345 to deliver from overlay strings at the new position etc. So,
9346 use reseat_1 here. */
9347 reseat_1 (it, it->current.pos, 1);
9348
9349 /* We are now surely at a line start. */
9350 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9351 reordering is in effect. */
9352 it->continuation_lines_width = 0;
9353
9354 /* Move forward and see what y-distance we moved. First move to the
9355 start of the next line so that we get its height. We need this
9356 height to be able to tell whether we reached the specified
9357 y-distance. */
9358 SAVE_IT (it2, *it, it2data);
9359 it2.max_ascent = it2.max_descent = 0;
9360 do
9361 {
9362 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9363 MOVE_TO_POS | MOVE_TO_VPOS);
9364 }
9365 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9366 /* If we are in a display string which starts at START_POS,
9367 and that display string includes a newline, and we are
9368 right after that newline (i.e. at the beginning of a
9369 display line), exit the loop, because otherwise we will
9370 infloop, since move_it_to will see that it is already at
9371 START_POS and will not move. */
9372 || (it2.method == GET_FROM_STRING
9373 && IT_CHARPOS (it2) == start_pos
9374 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9375 eassert (IT_CHARPOS (*it) >= BEGV);
9376 SAVE_IT (it3, it2, it3data);
9377
9378 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9379 eassert (IT_CHARPOS (*it) >= BEGV);
9380 /* H is the actual vertical distance from the position in *IT
9381 and the starting position. */
9382 h = it2.current_y - it->current_y;
9383 /* NLINES is the distance in number of lines. */
9384 nlines = it2.vpos - it->vpos;
9385
9386 /* Correct IT's y and vpos position
9387 so that they are relative to the starting point. */
9388 it->vpos -= nlines;
9389 it->current_y -= h;
9390
9391 if (dy == 0)
9392 {
9393 /* DY == 0 means move to the start of the screen line. The
9394 value of nlines is > 0 if continuation lines were involved,
9395 or if the original IT position was at start of a line. */
9396 RESTORE_IT (it, it, it2data);
9397 if (nlines > 0)
9398 move_it_by_lines (it, nlines);
9399 /* The above code moves us to some position NLINES down,
9400 usually to its first glyph (leftmost in an L2R line), but
9401 that's not necessarily the start of the line, under bidi
9402 reordering. We want to get to the character position
9403 that is immediately after the newline of the previous
9404 line. */
9405 if (it->bidi_p
9406 && !it->continuation_lines_width
9407 && !STRINGP (it->string)
9408 && IT_CHARPOS (*it) > BEGV
9409 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9410 {
9411 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9412
9413 DEC_BOTH (cp, bp);
9414 cp = find_newline_no_quit (cp, bp, -1, NULL);
9415 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9416 }
9417 bidi_unshelve_cache (it3data, 1);
9418 }
9419 else
9420 {
9421 /* The y-position we try to reach, relative to *IT.
9422 Note that H has been subtracted in front of the if-statement. */
9423 int target_y = it->current_y + h - dy;
9424 int y0 = it3.current_y;
9425 int y1;
9426 int line_height;
9427
9428 RESTORE_IT (&it3, &it3, it3data);
9429 y1 = line_bottom_y (&it3);
9430 line_height = y1 - y0;
9431 RESTORE_IT (it, it, it2data);
9432 /* If we did not reach target_y, try to move further backward if
9433 we can. If we moved too far backward, try to move forward. */
9434 if (target_y < it->current_y
9435 /* This is heuristic. In a window that's 3 lines high, with
9436 a line height of 13 pixels each, recentering with point
9437 on the bottom line will try to move -39/2 = 19 pixels
9438 backward. Try to avoid moving into the first line. */
9439 && (it->current_y - target_y
9440 > min (window_box_height (it->w), line_height * 2 / 3))
9441 && IT_CHARPOS (*it) > BEGV)
9442 {
9443 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9444 target_y - it->current_y));
9445 dy = it->current_y - target_y;
9446 goto move_further_back;
9447 }
9448 else if (target_y >= it->current_y + line_height
9449 && IT_CHARPOS (*it) < ZV)
9450 {
9451 /* Should move forward by at least one line, maybe more.
9452
9453 Note: Calling move_it_by_lines can be expensive on
9454 terminal frames, where compute_motion is used (via
9455 vmotion) to do the job, when there are very long lines
9456 and truncate-lines is nil. That's the reason for
9457 treating terminal frames specially here. */
9458
9459 if (!FRAME_WINDOW_P (it->f))
9460 move_it_vertically (it, target_y - (it->current_y + line_height));
9461 else
9462 {
9463 do
9464 {
9465 move_it_by_lines (it, 1);
9466 }
9467 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9468 }
9469 }
9470 }
9471 }
9472
9473
9474 /* Move IT by a specified amount of pixel lines DY. DY negative means
9475 move backwards. DY = 0 means move to start of screen line. At the
9476 end, IT will be on the start of a screen line. */
9477
9478 void
9479 move_it_vertically (struct it *it, int dy)
9480 {
9481 if (dy <= 0)
9482 move_it_vertically_backward (it, -dy);
9483 else
9484 {
9485 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9486 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9487 MOVE_TO_POS | MOVE_TO_Y);
9488 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9489
9490 /* If buffer ends in ZV without a newline, move to the start of
9491 the line to satisfy the post-condition. */
9492 if (IT_CHARPOS (*it) == ZV
9493 && ZV > BEGV
9494 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9495 move_it_by_lines (it, 0);
9496 }
9497 }
9498
9499
9500 /* Move iterator IT past the end of the text line it is in. */
9501
9502 void
9503 move_it_past_eol (struct it *it)
9504 {
9505 enum move_it_result rc;
9506
9507 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9508 if (rc == MOVE_NEWLINE_OR_CR)
9509 set_iterator_to_next (it, 0);
9510 }
9511
9512
9513 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9514 negative means move up. DVPOS == 0 means move to the start of the
9515 screen line.
9516
9517 Optimization idea: If we would know that IT->f doesn't use
9518 a face with proportional font, we could be faster for
9519 truncate-lines nil. */
9520
9521 void
9522 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9523 {
9524
9525 /* The commented-out optimization uses vmotion on terminals. This
9526 gives bad results, because elements like it->what, on which
9527 callers such as pos_visible_p rely, aren't updated. */
9528 /* struct position pos;
9529 if (!FRAME_WINDOW_P (it->f))
9530 {
9531 struct text_pos textpos;
9532
9533 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9534 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9535 reseat (it, textpos, 1);
9536 it->vpos += pos.vpos;
9537 it->current_y += pos.vpos;
9538 }
9539 else */
9540
9541 if (dvpos == 0)
9542 {
9543 /* DVPOS == 0 means move to the start of the screen line. */
9544 move_it_vertically_backward (it, 0);
9545 /* Let next call to line_bottom_y calculate real line height. */
9546 last_height = 0;
9547 }
9548 else if (dvpos > 0)
9549 {
9550 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9551 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9552 {
9553 /* Only move to the next buffer position if we ended up in a
9554 string from display property, not in an overlay string
9555 (before-string or after-string). That is because the
9556 latter don't conceal the underlying buffer position, so
9557 we can ask to move the iterator to the exact position we
9558 are interested in. Note that, even if we are already at
9559 IT_CHARPOS (*it), the call below is not a no-op, as it
9560 will detect that we are at the end of the string, pop the
9561 iterator, and compute it->current_x and it->hpos
9562 correctly. */
9563 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9564 -1, -1, -1, MOVE_TO_POS);
9565 }
9566 }
9567 else
9568 {
9569 struct it it2;
9570 void *it2data = NULL;
9571 ptrdiff_t start_charpos, i;
9572 int nchars_per_row
9573 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9574 bool hit_pos_limit = false;
9575 ptrdiff_t pos_limit;
9576
9577 /* Start at the beginning of the screen line containing IT's
9578 position. This may actually move vertically backwards,
9579 in case of overlays, so adjust dvpos accordingly. */
9580 dvpos += it->vpos;
9581 move_it_vertically_backward (it, 0);
9582 dvpos -= it->vpos;
9583
9584 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9585 screen lines, and reseat the iterator there. */
9586 start_charpos = IT_CHARPOS (*it);
9587 if (it->line_wrap == TRUNCATE)
9588 pos_limit = BEGV;
9589 else
9590 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9591
9592 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9593 back_to_previous_visible_line_start (it);
9594 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9595 hit_pos_limit = true;
9596 reseat (it, it->current.pos, 1);
9597
9598 /* Move further back if we end up in a string or an image. */
9599 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9600 {
9601 /* First try to move to start of display line. */
9602 dvpos += it->vpos;
9603 move_it_vertically_backward (it, 0);
9604 dvpos -= it->vpos;
9605 if (IT_POS_VALID_AFTER_MOVE_P (it))
9606 break;
9607 /* If start of line is still in string or image,
9608 move further back. */
9609 back_to_previous_visible_line_start (it);
9610 reseat (it, it->current.pos, 1);
9611 dvpos--;
9612 }
9613
9614 it->current_x = it->hpos = 0;
9615
9616 /* Above call may have moved too far if continuation lines
9617 are involved. Scan forward and see if it did. */
9618 SAVE_IT (it2, *it, it2data);
9619 it2.vpos = it2.current_y = 0;
9620 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9621 it->vpos -= it2.vpos;
9622 it->current_y -= it2.current_y;
9623 it->current_x = it->hpos = 0;
9624
9625 /* If we moved too far back, move IT some lines forward. */
9626 if (it2.vpos > -dvpos)
9627 {
9628 int delta = it2.vpos + dvpos;
9629
9630 RESTORE_IT (&it2, &it2, it2data);
9631 SAVE_IT (it2, *it, it2data);
9632 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9633 /* Move back again if we got too far ahead. */
9634 if (IT_CHARPOS (*it) >= start_charpos)
9635 RESTORE_IT (it, &it2, it2data);
9636 else
9637 bidi_unshelve_cache (it2data, 1);
9638 }
9639 else if (hit_pos_limit && pos_limit > BEGV
9640 && dvpos < 0 && it2.vpos < -dvpos)
9641 {
9642 /* If we hit the limit, but still didn't make it far enough
9643 back, that means there's a display string with a newline
9644 covering a large chunk of text, and that caused
9645 back_to_previous_visible_line_start try to go too far.
9646 Punish those who commit such atrocities by going back
9647 until we've reached DVPOS, after lifting the limit, which
9648 could make it slow for very long lines. "If it hurts,
9649 don't do that!" */
9650 dvpos += it2.vpos;
9651 RESTORE_IT (it, it, it2data);
9652 for (i = -dvpos; i > 0; --i)
9653 {
9654 back_to_previous_visible_line_start (it);
9655 it->vpos--;
9656 }
9657 }
9658 else
9659 RESTORE_IT (it, it, it2data);
9660 }
9661 }
9662
9663 /* Return true if IT points into the middle of a display vector. */
9664
9665 bool
9666 in_display_vector_p (struct it *it)
9667 {
9668 return (it->method == GET_FROM_DISPLAY_VECTOR
9669 && it->current.dpvec_index > 0
9670 && it->dpvec + it->current.dpvec_index != it->dpend);
9671 }
9672
9673 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9674 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9675 WINDOW must be a live window and defaults to the selected one. The
9676 return value is a cons of the maximum pixel-width of any text line and
9677 the maximum pixel-height of all text lines.
9678
9679 The optional argument FROM, if non-nil, specifies the first text
9680 position and defaults to the minimum accessible position of the buffer.
9681 If FROM is t, use the minimum accessible position that is not a newline
9682 character. TO, if non-nil, specifies the last text position and
9683 defaults to the maximum accessible position of the buffer. If TO is t,
9684 use the maximum accessible position that is not a newline character.
9685
9686 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9687 width that can be returned. X-LIMIT nil or omitted, means to use the
9688 pixel-width of WINDOW's body; use this if you do not intend to change
9689 the width of WINDOW. Use the maximum width WINDOW may assume if you
9690 intend to change WINDOW's width. In any case, text whose x-coordinate
9691 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9692 can take some time, it's always a good idea to make this argument as
9693 small as possible; in particular, if the buffer contains long lines that
9694 shall be truncated anyway.
9695
9696 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9697 height that can be returned. Text lines whose y-coordinate is beyond
9698 Y-LIMIT are ignored. Since calculating the text height of a large
9699 buffer can take some time, it makes sense to specify this argument if
9700 the size of the buffer is unknown.
9701
9702 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9703 include the height of the mode- or header-line of WINDOW in the return
9704 value. If it is either the symbol `mode-line' or `header-line', include
9705 only the height of that line, if present, in the return value. If t,
9706 include the height of both, if present, in the return value. */)
9707 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9708 Lisp_Object mode_and_header_line)
9709 {
9710 struct window *w = decode_live_window (window);
9711 Lisp_Object buf;
9712 struct buffer *b;
9713 struct it it;
9714 struct buffer *old_buffer = NULL;
9715 ptrdiff_t start, end, pos;
9716 struct text_pos startp;
9717 void *itdata = NULL;
9718 int c, max_y = -1, x = 0, y = 0;
9719
9720 buf = w->contents;
9721 CHECK_BUFFER (buf);
9722 b = XBUFFER (buf);
9723
9724 if (b != current_buffer)
9725 {
9726 old_buffer = current_buffer;
9727 set_buffer_internal (b);
9728 }
9729
9730 if (NILP (from))
9731 start = BEGV;
9732 else if (EQ (from, Qt))
9733 {
9734 start = pos = BEGV;
9735 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9736 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9737 start = pos;
9738 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9739 start = pos;
9740 }
9741 else
9742 {
9743 CHECK_NUMBER_COERCE_MARKER (from);
9744 start = min (max (XINT (from), BEGV), ZV);
9745 }
9746
9747 if (NILP (to))
9748 end = ZV;
9749 else if (EQ (to, Qt))
9750 {
9751 end = pos = ZV;
9752 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9753 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9754 end = pos;
9755 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9756 end = pos;
9757 }
9758 else
9759 {
9760 CHECK_NUMBER_COERCE_MARKER (to);
9761 end = max (start, min (XINT (to), ZV));
9762 }
9763
9764 if (!NILP (y_limit))
9765 {
9766 CHECK_NUMBER (y_limit);
9767 max_y = min (XINT (y_limit), INT_MAX);
9768 }
9769
9770 itdata = bidi_shelve_cache ();
9771 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9772 start_display (&it, w, startp);
9773
9774 if (NILP (x_limit))
9775 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9776 else
9777 {
9778 CHECK_NUMBER (x_limit);
9779 it.last_visible_x = min (XINT (x_limit), INFINITY);
9780 /* Actually, we never want move_it_to stop at to_x. But to make
9781 sure that move_it_in_display_line_to always moves far enough,
9782 we set it to INT_MAX and specify MOVE_TO_X. */
9783 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9784 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9785 }
9786
9787 y = it.current_y + it.max_ascent + it.max_descent;
9788
9789 if (!EQ (mode_and_header_line, Qheader_line)
9790 && !EQ (mode_and_header_line, Qt))
9791 /* Do not count the header-line which was counted automatically by
9792 start_display. */
9793 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9794
9795 if (EQ (mode_and_header_line, Qmode_line)
9796 || EQ (mode_and_header_line, Qt))
9797 /* Do count the mode-line which is not included automatically by
9798 start_display. */
9799 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9800
9801 bidi_unshelve_cache (itdata, 0);
9802
9803 if (old_buffer)
9804 set_buffer_internal (old_buffer);
9805
9806 return Fcons (make_number (x), make_number (y));
9807 }
9808 \f
9809 /***********************************************************************
9810 Messages
9811 ***********************************************************************/
9812
9813
9814 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9815 to *Messages*. */
9816
9817 void
9818 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9819 {
9820 Lisp_Object args[3];
9821 Lisp_Object msg, fmt;
9822 char *buffer;
9823 ptrdiff_t len;
9824 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9825 USE_SAFE_ALLOCA;
9826
9827 fmt = msg = Qnil;
9828 GCPRO4 (fmt, msg, arg1, arg2);
9829
9830 args[0] = fmt = build_string (format);
9831 args[1] = arg1;
9832 args[2] = arg2;
9833 msg = Fformat (3, args);
9834
9835 len = SBYTES (msg) + 1;
9836 buffer = SAFE_ALLOCA (len);
9837 memcpy (buffer, SDATA (msg), len);
9838
9839 message_dolog (buffer, len - 1, 1, 0);
9840 SAFE_FREE ();
9841
9842 UNGCPRO;
9843 }
9844
9845
9846 /* Output a newline in the *Messages* buffer if "needs" one. */
9847
9848 void
9849 message_log_maybe_newline (void)
9850 {
9851 if (message_log_need_newline)
9852 message_dolog ("", 0, 1, 0);
9853 }
9854
9855
9856 /* Add a string M of length NBYTES to the message log, optionally
9857 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9858 true, means interpret the contents of M as multibyte. This
9859 function calls low-level routines in order to bypass text property
9860 hooks, etc. which might not be safe to run.
9861
9862 This may GC (insert may run before/after change hooks),
9863 so the buffer M must NOT point to a Lisp string. */
9864
9865 void
9866 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9867 {
9868 const unsigned char *msg = (const unsigned char *) m;
9869
9870 if (!NILP (Vmemory_full))
9871 return;
9872
9873 if (!NILP (Vmessage_log_max))
9874 {
9875 struct buffer *oldbuf;
9876 Lisp_Object oldpoint, oldbegv, oldzv;
9877 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9878 ptrdiff_t point_at_end = 0;
9879 ptrdiff_t zv_at_end = 0;
9880 Lisp_Object old_deactivate_mark;
9881 struct gcpro gcpro1;
9882
9883 old_deactivate_mark = Vdeactivate_mark;
9884 oldbuf = current_buffer;
9885
9886 /* Ensure the Messages buffer exists, and switch to it.
9887 If we created it, set the major-mode. */
9888 {
9889 int newbuffer = 0;
9890 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9891
9892 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9893
9894 if (newbuffer
9895 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9896 call0 (intern ("messages-buffer-mode"));
9897 }
9898
9899 bset_undo_list (current_buffer, Qt);
9900 bset_cache_long_scans (current_buffer, Qnil);
9901
9902 oldpoint = message_dolog_marker1;
9903 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9904 oldbegv = message_dolog_marker2;
9905 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9906 oldzv = message_dolog_marker3;
9907 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9908 GCPRO1 (old_deactivate_mark);
9909
9910 if (PT == Z)
9911 point_at_end = 1;
9912 if (ZV == Z)
9913 zv_at_end = 1;
9914
9915 BEGV = BEG;
9916 BEGV_BYTE = BEG_BYTE;
9917 ZV = Z;
9918 ZV_BYTE = Z_BYTE;
9919 TEMP_SET_PT_BOTH (Z, Z_BYTE);
9920
9921 /* Insert the string--maybe converting multibyte to single byte
9922 or vice versa, so that all the text fits the buffer. */
9923 if (multibyte
9924 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
9925 {
9926 ptrdiff_t i;
9927 int c, char_bytes;
9928 char work[1];
9929
9930 /* Convert a multibyte string to single-byte
9931 for the *Message* buffer. */
9932 for (i = 0; i < nbytes; i += char_bytes)
9933 {
9934 c = string_char_and_length (msg + i, &char_bytes);
9935 work[0] = CHAR_TO_BYTE8 (c);
9936 insert_1_both (work, 1, 1, 1, 0, 0);
9937 }
9938 }
9939 else if (! multibyte
9940 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
9941 {
9942 ptrdiff_t i;
9943 int c, char_bytes;
9944 unsigned char str[MAX_MULTIBYTE_LENGTH];
9945 /* Convert a single-byte string to multibyte
9946 for the *Message* buffer. */
9947 for (i = 0; i < nbytes; i++)
9948 {
9949 c = msg[i];
9950 MAKE_CHAR_MULTIBYTE (c);
9951 char_bytes = CHAR_STRING (c, str);
9952 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
9953 }
9954 }
9955 else if (nbytes)
9956 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
9957
9958 if (nlflag)
9959 {
9960 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
9961 printmax_t dups;
9962
9963 insert_1_both ("\n", 1, 1, 1, 0, 0);
9964
9965 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
9966 this_bol = PT;
9967 this_bol_byte = PT_BYTE;
9968
9969 /* See if this line duplicates the previous one.
9970 If so, combine duplicates. */
9971 if (this_bol > BEG)
9972 {
9973 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
9974 prev_bol = PT;
9975 prev_bol_byte = PT_BYTE;
9976
9977 dups = message_log_check_duplicate (prev_bol_byte,
9978 this_bol_byte);
9979 if (dups)
9980 {
9981 del_range_both (prev_bol, prev_bol_byte,
9982 this_bol, this_bol_byte, 0);
9983 if (dups > 1)
9984 {
9985 char dupstr[sizeof " [ times]"
9986 + INT_STRLEN_BOUND (printmax_t)];
9987
9988 /* If you change this format, don't forget to also
9989 change message_log_check_duplicate. */
9990 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
9991 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
9992 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
9993 }
9994 }
9995 }
9996
9997 /* If we have more than the desired maximum number of lines
9998 in the *Messages* buffer now, delete the oldest ones.
9999 This is safe because we don't have undo in this buffer. */
10000
10001 if (NATNUMP (Vmessage_log_max))
10002 {
10003 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10004 -XFASTINT (Vmessage_log_max) - 1, 0);
10005 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10006 }
10007 }
10008 BEGV = marker_position (oldbegv);
10009 BEGV_BYTE = marker_byte_position (oldbegv);
10010
10011 if (zv_at_end)
10012 {
10013 ZV = Z;
10014 ZV_BYTE = Z_BYTE;
10015 }
10016 else
10017 {
10018 ZV = marker_position (oldzv);
10019 ZV_BYTE = marker_byte_position (oldzv);
10020 }
10021
10022 if (point_at_end)
10023 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10024 else
10025 /* We can't do Fgoto_char (oldpoint) because it will run some
10026 Lisp code. */
10027 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10028 marker_byte_position (oldpoint));
10029
10030 UNGCPRO;
10031 unchain_marker (XMARKER (oldpoint));
10032 unchain_marker (XMARKER (oldbegv));
10033 unchain_marker (XMARKER (oldzv));
10034
10035 /* We called insert_1_both above with its 5th argument (PREPARE)
10036 zero, which prevents insert_1_both from calling
10037 prepare_to_modify_buffer, which in turns prevents us from
10038 incrementing windows_or_buffers_changed even if *Messages* is
10039 shown in some window. So we must manually set
10040 windows_or_buffers_changed here to make up for that. */
10041 windows_or_buffers_changed = old_windows_or_buffers_changed;
10042 bset_redisplay (current_buffer);
10043
10044 set_buffer_internal (oldbuf);
10045
10046 message_log_need_newline = !nlflag;
10047 Vdeactivate_mark = old_deactivate_mark;
10048 }
10049 }
10050
10051
10052 /* We are at the end of the buffer after just having inserted a newline.
10053 (Note: We depend on the fact we won't be crossing the gap.)
10054 Check to see if the most recent message looks a lot like the previous one.
10055 Return 0 if different, 1 if the new one should just replace it, or a
10056 value N > 1 if we should also append " [N times]". */
10057
10058 static intmax_t
10059 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10060 {
10061 ptrdiff_t i;
10062 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10063 int seen_dots = 0;
10064 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10065 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10066
10067 for (i = 0; i < len; i++)
10068 {
10069 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10070 seen_dots = 1;
10071 if (p1[i] != p2[i])
10072 return seen_dots;
10073 }
10074 p1 += len;
10075 if (*p1 == '\n')
10076 return 2;
10077 if (*p1++ == ' ' && *p1++ == '[')
10078 {
10079 char *pend;
10080 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10081 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10082 return n + 1;
10083 }
10084 return 0;
10085 }
10086 \f
10087
10088 /* Display an echo area message M with a specified length of NBYTES
10089 bytes. The string may include null characters. If M is not a
10090 string, clear out any existing message, and let the mini-buffer
10091 text show through.
10092
10093 This function cancels echoing. */
10094
10095 void
10096 message3 (Lisp_Object m)
10097 {
10098 struct gcpro gcpro1;
10099
10100 GCPRO1 (m);
10101 clear_message (true, true);
10102 cancel_echoing ();
10103
10104 /* First flush out any partial line written with print. */
10105 message_log_maybe_newline ();
10106 if (STRINGP (m))
10107 {
10108 ptrdiff_t nbytes = SBYTES (m);
10109 bool multibyte = STRING_MULTIBYTE (m);
10110 USE_SAFE_ALLOCA;
10111 char *buffer = SAFE_ALLOCA (nbytes);
10112 memcpy (buffer, SDATA (m), nbytes);
10113 message_dolog (buffer, nbytes, 1, multibyte);
10114 SAFE_FREE ();
10115 }
10116 message3_nolog (m);
10117
10118 UNGCPRO;
10119 }
10120
10121
10122 /* The non-logging version of message3.
10123 This does not cancel echoing, because it is used for echoing.
10124 Perhaps we need to make a separate function for echoing
10125 and make this cancel echoing. */
10126
10127 void
10128 message3_nolog (Lisp_Object m)
10129 {
10130 struct frame *sf = SELECTED_FRAME ();
10131
10132 if (FRAME_INITIAL_P (sf))
10133 {
10134 if (noninteractive_need_newline)
10135 putc ('\n', stderr);
10136 noninteractive_need_newline = 0;
10137 if (STRINGP (m))
10138 {
10139 Lisp_Object s = ENCODE_SYSTEM (m);
10140
10141 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10142 }
10143 if (cursor_in_echo_area == 0)
10144 fprintf (stderr, "\n");
10145 fflush (stderr);
10146 }
10147 /* Error messages get reported properly by cmd_error, so this must be just an
10148 informative message; if the frame hasn't really been initialized yet, just
10149 toss it. */
10150 else if (INTERACTIVE && sf->glyphs_initialized_p)
10151 {
10152 /* Get the frame containing the mini-buffer
10153 that the selected frame is using. */
10154 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10155 Lisp_Object frame = XWINDOW (mini_window)->frame;
10156 struct frame *f = XFRAME (frame);
10157
10158 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10159 Fmake_frame_visible (frame);
10160
10161 if (STRINGP (m) && SCHARS (m) > 0)
10162 {
10163 set_message (m);
10164 if (minibuffer_auto_raise)
10165 Fraise_frame (frame);
10166 /* Assume we are not echoing.
10167 (If we are, echo_now will override this.) */
10168 echo_message_buffer = Qnil;
10169 }
10170 else
10171 clear_message (true, true);
10172
10173 do_pending_window_change (0);
10174 echo_area_display (1);
10175 do_pending_window_change (0);
10176 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10177 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10178 }
10179 }
10180
10181
10182 /* Display a null-terminated echo area message M. If M is 0, clear
10183 out any existing message, and let the mini-buffer text show through.
10184
10185 The buffer M must continue to exist until after the echo area gets
10186 cleared or some other message gets displayed there. Do not pass
10187 text that is stored in a Lisp string. Do not pass text in a buffer
10188 that was alloca'd. */
10189
10190 void
10191 message1 (const char *m)
10192 {
10193 message3 (m ? build_unibyte_string (m) : Qnil);
10194 }
10195
10196
10197 /* The non-logging counterpart of message1. */
10198
10199 void
10200 message1_nolog (const char *m)
10201 {
10202 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10203 }
10204
10205 /* Display a message M which contains a single %s
10206 which gets replaced with STRING. */
10207
10208 void
10209 message_with_string (const char *m, Lisp_Object string, int log)
10210 {
10211 CHECK_STRING (string);
10212
10213 if (noninteractive)
10214 {
10215 if (m)
10216 {
10217 /* ENCODE_SYSTEM below can GC and/or relocate the
10218 Lisp data, so make sure we don't use it here. */
10219 eassert (relocatable_string_data_p (m) != 1);
10220
10221 if (noninteractive_need_newline)
10222 putc ('\n', stderr);
10223 noninteractive_need_newline = 0;
10224 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10225 if (!cursor_in_echo_area)
10226 fprintf (stderr, "\n");
10227 fflush (stderr);
10228 }
10229 }
10230 else if (INTERACTIVE)
10231 {
10232 /* The frame whose minibuffer we're going to display the message on.
10233 It may be larger than the selected frame, so we need
10234 to use its buffer, not the selected frame's buffer. */
10235 Lisp_Object mini_window;
10236 struct frame *f, *sf = SELECTED_FRAME ();
10237
10238 /* Get the frame containing the minibuffer
10239 that the selected frame is using. */
10240 mini_window = FRAME_MINIBUF_WINDOW (sf);
10241 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10242
10243 /* Error messages get reported properly by cmd_error, so this must be
10244 just an informative message; if the frame hasn't really been
10245 initialized yet, just toss it. */
10246 if (f->glyphs_initialized_p)
10247 {
10248 Lisp_Object args[2], msg;
10249 struct gcpro gcpro1, gcpro2;
10250
10251 args[0] = build_string (m);
10252 args[1] = msg = string;
10253 GCPRO2 (args[0], msg);
10254 gcpro1.nvars = 2;
10255
10256 msg = Fformat (2, args);
10257
10258 if (log)
10259 message3 (msg);
10260 else
10261 message3_nolog (msg);
10262
10263 UNGCPRO;
10264
10265 /* Print should start at the beginning of the message
10266 buffer next time. */
10267 message_buf_print = 0;
10268 }
10269 }
10270 }
10271
10272
10273 /* Dump an informative message to the minibuf. If M is 0, clear out
10274 any existing message, and let the mini-buffer text show through. */
10275
10276 static void
10277 vmessage (const char *m, va_list ap)
10278 {
10279 if (noninteractive)
10280 {
10281 if (m)
10282 {
10283 if (noninteractive_need_newline)
10284 putc ('\n', stderr);
10285 noninteractive_need_newline = 0;
10286 vfprintf (stderr, m, ap);
10287 if (cursor_in_echo_area == 0)
10288 fprintf (stderr, "\n");
10289 fflush (stderr);
10290 }
10291 }
10292 else if (INTERACTIVE)
10293 {
10294 /* The frame whose mini-buffer we're going to display the message
10295 on. It may be larger than the selected frame, so we need to
10296 use its buffer, not the selected frame's buffer. */
10297 Lisp_Object mini_window;
10298 struct frame *f, *sf = SELECTED_FRAME ();
10299
10300 /* Get the frame containing the mini-buffer
10301 that the selected frame is using. */
10302 mini_window = FRAME_MINIBUF_WINDOW (sf);
10303 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10304
10305 /* Error messages get reported properly by cmd_error, so this must be
10306 just an informative message; if the frame hasn't really been
10307 initialized yet, just toss it. */
10308 if (f->glyphs_initialized_p)
10309 {
10310 if (m)
10311 {
10312 ptrdiff_t len;
10313 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10314 char *message_buf = alloca (maxsize + 1);
10315
10316 len = doprnt (message_buf, maxsize, m, 0, ap);
10317
10318 message3 (make_string (message_buf, len));
10319 }
10320 else
10321 message1 (0);
10322
10323 /* Print should start at the beginning of the message
10324 buffer next time. */
10325 message_buf_print = 0;
10326 }
10327 }
10328 }
10329
10330 void
10331 message (const char *m, ...)
10332 {
10333 va_list ap;
10334 va_start (ap, m);
10335 vmessage (m, ap);
10336 va_end (ap);
10337 }
10338
10339
10340 #if 0
10341 /* The non-logging version of message. */
10342
10343 void
10344 message_nolog (const char *m, ...)
10345 {
10346 Lisp_Object old_log_max;
10347 va_list ap;
10348 va_start (ap, m);
10349 old_log_max = Vmessage_log_max;
10350 Vmessage_log_max = Qnil;
10351 vmessage (m, ap);
10352 Vmessage_log_max = old_log_max;
10353 va_end (ap);
10354 }
10355 #endif
10356
10357
10358 /* Display the current message in the current mini-buffer. This is
10359 only called from error handlers in process.c, and is not time
10360 critical. */
10361
10362 void
10363 update_echo_area (void)
10364 {
10365 if (!NILP (echo_area_buffer[0]))
10366 {
10367 Lisp_Object string;
10368 string = Fcurrent_message ();
10369 message3 (string);
10370 }
10371 }
10372
10373
10374 /* Make sure echo area buffers in `echo_buffers' are live.
10375 If they aren't, make new ones. */
10376
10377 static void
10378 ensure_echo_area_buffers (void)
10379 {
10380 int i;
10381
10382 for (i = 0; i < 2; ++i)
10383 if (!BUFFERP (echo_buffer[i])
10384 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10385 {
10386 char name[30];
10387 Lisp_Object old_buffer;
10388 int j;
10389
10390 old_buffer = echo_buffer[i];
10391 echo_buffer[i] = Fget_buffer_create
10392 (make_formatted_string (name, " *Echo Area %d*", i));
10393 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10394 /* to force word wrap in echo area -
10395 it was decided to postpone this*/
10396 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10397
10398 for (j = 0; j < 2; ++j)
10399 if (EQ (old_buffer, echo_area_buffer[j]))
10400 echo_area_buffer[j] = echo_buffer[i];
10401 }
10402 }
10403
10404
10405 /* Call FN with args A1..A2 with either the current or last displayed
10406 echo_area_buffer as current buffer.
10407
10408 WHICH zero means use the current message buffer
10409 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10410 from echo_buffer[] and clear it.
10411
10412 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10413 suitable buffer from echo_buffer[] and clear it.
10414
10415 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10416 that the current message becomes the last displayed one, make
10417 choose a suitable buffer for echo_area_buffer[0], and clear it.
10418
10419 Value is what FN returns. */
10420
10421 static int
10422 with_echo_area_buffer (struct window *w, int which,
10423 int (*fn) (ptrdiff_t, Lisp_Object),
10424 ptrdiff_t a1, Lisp_Object a2)
10425 {
10426 Lisp_Object buffer;
10427 int this_one, the_other, clear_buffer_p, rc;
10428 dynwind_begin ();
10429
10430 /* If buffers aren't live, make new ones. */
10431 ensure_echo_area_buffers ();
10432
10433 clear_buffer_p = 0;
10434
10435 if (which == 0)
10436 this_one = 0, the_other = 1;
10437 else if (which > 0)
10438 this_one = 1, the_other = 0;
10439 else
10440 {
10441 this_one = 0, the_other = 1;
10442 clear_buffer_p = true;
10443
10444 /* We need a fresh one in case the current echo buffer equals
10445 the one containing the last displayed echo area message. */
10446 if (!NILP (echo_area_buffer[this_one])
10447 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10448 echo_area_buffer[this_one] = Qnil;
10449 }
10450
10451 /* Choose a suitable buffer from echo_buffer[] is we don't
10452 have one. */
10453 if (NILP (echo_area_buffer[this_one]))
10454 {
10455 echo_area_buffer[this_one]
10456 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10457 ? echo_buffer[the_other]
10458 : echo_buffer[this_one]);
10459 clear_buffer_p = true;
10460 }
10461
10462 buffer = echo_area_buffer[this_one];
10463
10464 /* Don't get confused by reusing the buffer used for echoing
10465 for a different purpose. */
10466 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10467 cancel_echoing ();
10468
10469 record_unwind_protect (unwind_with_echo_area_buffer,
10470 with_echo_area_buffer_unwind_data (w));
10471
10472 /* Make the echo area buffer current. Note that for display
10473 purposes, it is not necessary that the displayed window's buffer
10474 == current_buffer, except for text property lookup. So, let's
10475 only set that buffer temporarily here without doing a full
10476 Fset_window_buffer. We must also change w->pointm, though,
10477 because otherwise an assertions in unshow_buffer fails, and Emacs
10478 aborts. */
10479 set_buffer_internal_1 (XBUFFER (buffer));
10480 if (w)
10481 {
10482 wset_buffer (w, buffer);
10483 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10484 }
10485
10486 bset_undo_list (current_buffer, Qt);
10487 bset_read_only (current_buffer, Qnil);
10488 specbind (Qinhibit_read_only, Qt);
10489 specbind (Qinhibit_modification_hooks, Qt);
10490
10491 if (clear_buffer_p && Z > BEG)
10492 del_range (BEG, Z);
10493
10494 eassert (BEGV >= BEG);
10495 eassert (ZV <= Z && ZV >= BEGV);
10496
10497 rc = fn (a1, a2);
10498
10499 eassert (BEGV >= BEG);
10500 eassert (ZV <= Z && ZV >= BEGV);
10501
10502 dynwind_end ();
10503 return rc;
10504 }
10505
10506
10507 /* Save state that should be preserved around the call to the function
10508 FN called in with_echo_area_buffer. */
10509
10510 static Lisp_Object
10511 with_echo_area_buffer_unwind_data (struct window *w)
10512 {
10513 int i = 0;
10514 Lisp_Object vector, tmp;
10515
10516 /* Reduce consing by keeping one vector in
10517 Vwith_echo_area_save_vector. */
10518 vector = Vwith_echo_area_save_vector;
10519 Vwith_echo_area_save_vector = Qnil;
10520
10521 if (NILP (vector))
10522 vector = Fmake_vector (make_number (9), Qnil);
10523
10524 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10525 ASET (vector, i, Vdeactivate_mark); ++i;
10526 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10527
10528 if (w)
10529 {
10530 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10531 ASET (vector, i, w->contents); ++i;
10532 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10533 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10534 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10535 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10536 }
10537 else
10538 {
10539 int end = i + 6;
10540 for (; i < end; ++i)
10541 ASET (vector, i, Qnil);
10542 }
10543
10544 eassert (i == ASIZE (vector));
10545 return vector;
10546 }
10547
10548
10549 /* Restore global state from VECTOR which was created by
10550 with_echo_area_buffer_unwind_data. */
10551
10552 static void
10553 unwind_with_echo_area_buffer (Lisp_Object vector)
10554 {
10555 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10556 Vdeactivate_mark = AREF (vector, 1);
10557 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10558
10559 if (WINDOWP (AREF (vector, 3)))
10560 {
10561 struct window *w;
10562 Lisp_Object buffer;
10563
10564 w = XWINDOW (AREF (vector, 3));
10565 buffer = AREF (vector, 4);
10566
10567 wset_buffer (w, buffer);
10568 set_marker_both (w->pointm, buffer,
10569 XFASTINT (AREF (vector, 5)),
10570 XFASTINT (AREF (vector, 6)));
10571 set_marker_both (w->start, buffer,
10572 XFASTINT (AREF (vector, 7)),
10573 XFASTINT (AREF (vector, 8)));
10574 }
10575
10576 Vwith_echo_area_save_vector = vector;
10577 }
10578
10579
10580 /* Set up the echo area for use by print functions. MULTIBYTE_P
10581 non-zero means we will print multibyte. */
10582
10583 void
10584 setup_echo_area_for_printing (int multibyte_p)
10585 {
10586 /* If we can't find an echo area any more, exit. */
10587 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10588 Fkill_emacs (Qnil);
10589
10590 ensure_echo_area_buffers ();
10591
10592 if (!message_buf_print)
10593 {
10594 /* A message has been output since the last time we printed.
10595 Choose a fresh echo area buffer. */
10596 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10597 echo_area_buffer[0] = echo_buffer[1];
10598 else
10599 echo_area_buffer[0] = echo_buffer[0];
10600
10601 /* Switch to that buffer and clear it. */
10602 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10603 bset_truncate_lines (current_buffer, Qnil);
10604
10605 if (Z > BEG)
10606 {
10607 dynwind_begin ();
10608 specbind (Qinhibit_read_only, Qt);
10609 /* Note that undo recording is always disabled. */
10610 del_range (BEG, Z);
10611 dynwind_end ();
10612 }
10613 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10614
10615 /* Set up the buffer for the multibyteness we need. */
10616 if (multibyte_p
10617 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10618 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10619
10620 /* Raise the frame containing the echo area. */
10621 if (minibuffer_auto_raise)
10622 {
10623 struct frame *sf = SELECTED_FRAME ();
10624 Lisp_Object mini_window;
10625 mini_window = FRAME_MINIBUF_WINDOW (sf);
10626 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10627 }
10628
10629 message_log_maybe_newline ();
10630 message_buf_print = 1;
10631 }
10632 else
10633 {
10634 if (NILP (echo_area_buffer[0]))
10635 {
10636 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10637 echo_area_buffer[0] = echo_buffer[1];
10638 else
10639 echo_area_buffer[0] = echo_buffer[0];
10640 }
10641
10642 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10643 {
10644 /* Someone switched buffers between print requests. */
10645 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10646 bset_truncate_lines (current_buffer, Qnil);
10647 }
10648 }
10649 }
10650
10651
10652 /* Display an echo area message in window W. Value is non-zero if W's
10653 height is changed. If display_last_displayed_message_p is
10654 non-zero, display the message that was last displayed, otherwise
10655 display the current message. */
10656
10657 static int
10658 display_echo_area (struct window *w)
10659 {
10660 int i, no_message_p, window_height_changed_p;
10661
10662 /* If there is no message, we must call display_echo_area_1
10663 nevertheless because it resizes the window. But we will have to
10664 reset the echo_area_buffer in question to nil at the end because
10665 with_echo_area_buffer will sets it to an empty buffer. */
10666 i = display_last_displayed_message_p ? 1 : 0;
10667 no_message_p = NILP (echo_area_buffer[i]);
10668
10669 window_height_changed_p
10670 = with_echo_area_buffer (w, display_last_displayed_message_p,
10671 display_echo_area_1,
10672 (intptr_t) w, Qnil);
10673
10674 if (no_message_p)
10675 echo_area_buffer[i] = Qnil;
10676
10677 return window_height_changed_p;
10678 }
10679
10680
10681 /* Helper for display_echo_area. Display the current buffer which
10682 contains the current echo area message in window W, a mini-window,
10683 a pointer to which is passed in A1. A2..A4 are currently not used.
10684 Change the height of W so that all of the message is displayed.
10685 Value is non-zero if height of W was changed. */
10686
10687 static int
10688 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10689 {
10690 intptr_t i1 = a1;
10691 struct window *w = (struct window *) i1;
10692 Lisp_Object window;
10693 struct text_pos start;
10694 int window_height_changed_p = 0;
10695
10696 /* Do this before displaying, so that we have a large enough glyph
10697 matrix for the display. If we can't get enough space for the
10698 whole text, display the last N lines. That works by setting w->start. */
10699 window_height_changed_p = resize_mini_window (w, 0);
10700
10701 /* Use the starting position chosen by resize_mini_window. */
10702 SET_TEXT_POS_FROM_MARKER (start, w->start);
10703
10704 /* Display. */
10705 clear_glyph_matrix (w->desired_matrix);
10706 XSETWINDOW (window, w);
10707 try_window (window, start, 0);
10708
10709 return window_height_changed_p;
10710 }
10711
10712
10713 /* Resize the echo area window to exactly the size needed for the
10714 currently displayed message, if there is one. If a mini-buffer
10715 is active, don't shrink it. */
10716
10717 void
10718 resize_echo_area_exactly (void)
10719 {
10720 if (BUFFERP (echo_area_buffer[0])
10721 && WINDOWP (echo_area_window))
10722 {
10723 struct window *w = XWINDOW (echo_area_window);
10724 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10725 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10726 (intptr_t) w, resize_exactly);
10727 if (resized_p)
10728 {
10729 windows_or_buffers_changed = 42;
10730 update_mode_lines = 30;
10731 redisplay_internal ();
10732 }
10733 }
10734 }
10735
10736
10737 /* Callback function for with_echo_area_buffer, when used from
10738 resize_echo_area_exactly. A1 contains a pointer to the window to
10739 resize, EXACTLY non-nil means resize the mini-window exactly to the
10740 size of the text displayed. A3 and A4 are not used. Value is what
10741 resize_mini_window returns. */
10742
10743 static int
10744 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10745 {
10746 intptr_t i1 = a1;
10747 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10748 }
10749
10750
10751 /* Resize mini-window W to fit the size of its contents. EXACT_P
10752 means size the window exactly to the size needed. Otherwise, it's
10753 only enlarged until W's buffer is empty.
10754
10755 Set W->start to the right place to begin display. If the whole
10756 contents fit, start at the beginning. Otherwise, start so as
10757 to make the end of the contents appear. This is particularly
10758 important for y-or-n-p, but seems desirable generally.
10759
10760 Value is non-zero if the window height has been changed. */
10761
10762 int
10763 resize_mini_window (struct window *w, int exact_p)
10764 {
10765 struct frame *f = XFRAME (w->frame);
10766 int window_height_changed_p = 0;
10767
10768 eassert (MINI_WINDOW_P (w));
10769
10770 /* By default, start display at the beginning. */
10771 set_marker_both (w->start, w->contents,
10772 BUF_BEGV (XBUFFER (w->contents)),
10773 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10774
10775 /* Don't resize windows while redisplaying a window; it would
10776 confuse redisplay functions when the size of the window they are
10777 displaying changes from under them. Such a resizing can happen,
10778 for instance, when which-func prints a long message while
10779 we are running fontification-functions. We're running these
10780 functions with safe_call which binds inhibit-redisplay to t. */
10781 if (!NILP (Vinhibit_redisplay))
10782 return 0;
10783
10784 /* Nil means don't try to resize. */
10785 if (NILP (Vresize_mini_windows)
10786 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10787 return 0;
10788
10789 if (!FRAME_MINIBUF_ONLY_P (f))
10790 {
10791 struct it it;
10792 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10793 + WINDOW_PIXEL_HEIGHT (w));
10794 int unit = FRAME_LINE_HEIGHT (f);
10795 int height, max_height;
10796 struct text_pos start;
10797 struct buffer *old_current_buffer = NULL;
10798
10799 if (current_buffer != XBUFFER (w->contents))
10800 {
10801 old_current_buffer = current_buffer;
10802 set_buffer_internal (XBUFFER (w->contents));
10803 }
10804
10805 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10806
10807 /* Compute the max. number of lines specified by the user. */
10808 if (FLOATP (Vmax_mini_window_height))
10809 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10810 else if (INTEGERP (Vmax_mini_window_height))
10811 max_height = XINT (Vmax_mini_window_height) * unit;
10812 else
10813 max_height = total_height / 4;
10814
10815 /* Correct that max. height if it's bogus. */
10816 max_height = clip_to_bounds (unit, max_height, total_height);
10817
10818 /* Find out the height of the text in the window. */
10819 if (it.line_wrap == TRUNCATE)
10820 height = unit;
10821 else
10822 {
10823 last_height = 0;
10824 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10825 if (it.max_ascent == 0 && it.max_descent == 0)
10826 height = it.current_y + last_height;
10827 else
10828 height = it.current_y + it.max_ascent + it.max_descent;
10829 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10830 }
10831
10832 /* Compute a suitable window start. */
10833 if (height > max_height)
10834 {
10835 height = (max_height / unit) * unit;
10836 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10837 move_it_vertically_backward (&it, height - unit);
10838 start = it.current.pos;
10839 }
10840 else
10841 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10842 SET_MARKER_FROM_TEXT_POS (w->start, start);
10843
10844 if (EQ (Vresize_mini_windows, Qgrow_only))
10845 {
10846 /* Let it grow only, until we display an empty message, in which
10847 case the window shrinks again. */
10848 if (height > WINDOW_PIXEL_HEIGHT (w))
10849 {
10850 int old_height = WINDOW_PIXEL_HEIGHT (w);
10851
10852 FRAME_WINDOWS_FROZEN (f) = 1;
10853 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10854 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10855 }
10856 else if (height < WINDOW_PIXEL_HEIGHT (w)
10857 && (exact_p || BEGV == ZV))
10858 {
10859 int old_height = WINDOW_PIXEL_HEIGHT (w);
10860
10861 FRAME_WINDOWS_FROZEN (f) = 0;
10862 shrink_mini_window (w, 1);
10863 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10864 }
10865 }
10866 else
10867 {
10868 /* Always resize to exact size needed. */
10869 if (height > WINDOW_PIXEL_HEIGHT (w))
10870 {
10871 int old_height = WINDOW_PIXEL_HEIGHT (w);
10872
10873 FRAME_WINDOWS_FROZEN (f) = 1;
10874 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10875 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10876 }
10877 else if (height < WINDOW_PIXEL_HEIGHT (w))
10878 {
10879 int old_height = WINDOW_PIXEL_HEIGHT (w);
10880
10881 FRAME_WINDOWS_FROZEN (f) = 0;
10882 shrink_mini_window (w, 1);
10883
10884 if (height)
10885 {
10886 FRAME_WINDOWS_FROZEN (f) = 1;
10887 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10888 }
10889
10890 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10891 }
10892 }
10893
10894 if (old_current_buffer)
10895 set_buffer_internal (old_current_buffer);
10896 }
10897
10898 return window_height_changed_p;
10899 }
10900
10901
10902 /* Value is the current message, a string, or nil if there is no
10903 current message. */
10904
10905 Lisp_Object
10906 current_message (void)
10907 {
10908 Lisp_Object msg;
10909
10910 if (!BUFFERP (echo_area_buffer[0]))
10911 msg = Qnil;
10912 else
10913 {
10914 with_echo_area_buffer (0, 0, current_message_1,
10915 (intptr_t) &msg, Qnil);
10916 if (NILP (msg))
10917 echo_area_buffer[0] = Qnil;
10918 }
10919
10920 return msg;
10921 }
10922
10923
10924 static int
10925 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
10926 {
10927 intptr_t i1 = a1;
10928 Lisp_Object *msg = (Lisp_Object *) i1;
10929
10930 if (Z > BEG)
10931 *msg = make_buffer_string (BEG, Z, 1);
10932 else
10933 *msg = Qnil;
10934 return 0;
10935 }
10936
10937
10938 /* Push the current message on Vmessage_stack for later restoration
10939 by restore_message. Value is non-zero if the current message isn't
10940 empty. This is a relatively infrequent operation, so it's not
10941 worth optimizing. */
10942
10943 bool
10944 push_message (void)
10945 {
10946 Lisp_Object msg = current_message ();
10947 Vmessage_stack = Fcons (msg, Vmessage_stack);
10948 return STRINGP (msg);
10949 }
10950
10951
10952 /* Restore message display from the top of Vmessage_stack. */
10953
10954 void
10955 restore_message (void)
10956 {
10957 eassert (CONSP (Vmessage_stack));
10958 message3_nolog (XCAR (Vmessage_stack));
10959 }
10960
10961
10962 /* Handler for unwind-protect calling pop_message. */
10963
10964 void
10965 pop_message_unwind (void)
10966 {
10967 /* Pop the top-most entry off Vmessage_stack. */
10968 eassert (CONSP (Vmessage_stack));
10969 Vmessage_stack = XCDR (Vmessage_stack);
10970 }
10971
10972
10973 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10974 exits. If the stack is not empty, we have a missing pop_message
10975 somewhere. */
10976
10977 void
10978 check_message_stack (void)
10979 {
10980 if (!NILP (Vmessage_stack))
10981 emacs_abort ();
10982 }
10983
10984
10985 /* Truncate to NCHARS what will be displayed in the echo area the next
10986 time we display it---but don't redisplay it now. */
10987
10988 void
10989 truncate_echo_area (ptrdiff_t nchars)
10990 {
10991 if (nchars == 0)
10992 echo_area_buffer[0] = Qnil;
10993 else if (!noninteractive
10994 && INTERACTIVE
10995 && !NILP (echo_area_buffer[0]))
10996 {
10997 struct frame *sf = SELECTED_FRAME ();
10998 /* Error messages get reported properly by cmd_error, so this must be
10999 just an informative message; if the frame hasn't really been
11000 initialized yet, just toss it. */
11001 if (sf->glyphs_initialized_p)
11002 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11003 }
11004 }
11005
11006
11007 /* Helper function for truncate_echo_area. Truncate the current
11008 message to at most NCHARS characters. */
11009
11010 static int
11011 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11012 {
11013 if (BEG + nchars < Z)
11014 del_range (BEG + nchars, Z);
11015 if (Z == BEG)
11016 echo_area_buffer[0] = Qnil;
11017 return 0;
11018 }
11019
11020 /* Set the current message to STRING. */
11021
11022 static void
11023 set_message (Lisp_Object string)
11024 {
11025 eassert (STRINGP (string));
11026
11027 message_enable_multibyte = STRING_MULTIBYTE (string);
11028
11029 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11030 message_buf_print = 0;
11031 help_echo_showing_p = 0;
11032
11033 if (STRINGP (Vdebug_on_message)
11034 && STRINGP (string)
11035 && fast_string_match (Vdebug_on_message, string) >= 0)
11036 call_debugger (list2 (Qerror, string));
11037 }
11038
11039
11040 /* Helper function for set_message. First argument is ignored and second
11041 argument has the same meaning as for set_message.
11042 This function is called with the echo area buffer being current. */
11043
11044 static int
11045 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11046 {
11047 eassert (STRINGP (string));
11048
11049 /* Change multibyteness of the echo buffer appropriately. */
11050 if (message_enable_multibyte
11051 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11052 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11053
11054 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11055 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11056 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11057
11058 /* Insert new message at BEG. */
11059 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11060
11061 /* This function takes care of single/multibyte conversion.
11062 We just have to ensure that the echo area buffer has the right
11063 setting of enable_multibyte_characters. */
11064 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11065
11066 return 0;
11067 }
11068
11069
11070 /* Clear messages. CURRENT_P non-zero means clear the current
11071 message. LAST_DISPLAYED_P non-zero means clear the message
11072 last displayed. */
11073
11074 void
11075 clear_message (bool current_p, bool last_displayed_p)
11076 {
11077 if (current_p)
11078 {
11079 echo_area_buffer[0] = Qnil;
11080 message_cleared_p = true;
11081 }
11082
11083 if (last_displayed_p)
11084 echo_area_buffer[1] = Qnil;
11085
11086 message_buf_print = 0;
11087 }
11088
11089 /* Clear garbaged frames.
11090
11091 This function is used where the old redisplay called
11092 redraw_garbaged_frames which in turn called redraw_frame which in
11093 turn called clear_frame. The call to clear_frame was a source of
11094 flickering. I believe a clear_frame is not necessary. It should
11095 suffice in the new redisplay to invalidate all current matrices,
11096 and ensure a complete redisplay of all windows. */
11097
11098 static void
11099 clear_garbaged_frames (void)
11100 {
11101 if (frame_garbaged)
11102 {
11103 Lisp_Object tail, frame;
11104
11105 FOR_EACH_FRAME (tail, frame)
11106 {
11107 struct frame *f = XFRAME (frame);
11108
11109 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11110 {
11111 if (f->resized_p)
11112 redraw_frame (f);
11113 else
11114 clear_current_matrices (f);
11115 fset_redisplay (f);
11116 f->garbaged = false;
11117 f->resized_p = false;
11118 }
11119 }
11120
11121 frame_garbaged = false;
11122 }
11123 }
11124
11125
11126 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11127 is non-zero update selected_frame. Value is non-zero if the
11128 mini-windows height has been changed. */
11129
11130 static int
11131 echo_area_display (int update_frame_p)
11132 {
11133 Lisp_Object mini_window;
11134 struct window *w;
11135 struct frame *f;
11136 int window_height_changed_p = 0;
11137 struct frame *sf = SELECTED_FRAME ();
11138
11139 mini_window = FRAME_MINIBUF_WINDOW (sf);
11140 w = XWINDOW (mini_window);
11141 f = XFRAME (WINDOW_FRAME (w));
11142
11143 /* Don't display if frame is invisible or not yet initialized. */
11144 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11145 return 0;
11146
11147 #ifdef HAVE_WINDOW_SYSTEM
11148 /* When Emacs starts, selected_frame may be the initial terminal
11149 frame. If we let this through, a message would be displayed on
11150 the terminal. */
11151 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11152 return 0;
11153 #endif /* HAVE_WINDOW_SYSTEM */
11154
11155 /* Redraw garbaged frames. */
11156 clear_garbaged_frames ();
11157
11158 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11159 {
11160 echo_area_window = mini_window;
11161 window_height_changed_p = display_echo_area (w);
11162 w->must_be_updated_p = true;
11163
11164 /* Update the display, unless called from redisplay_internal.
11165 Also don't update the screen during redisplay itself. The
11166 update will happen at the end of redisplay, and an update
11167 here could cause confusion. */
11168 if (update_frame_p && !redisplaying_p)
11169 {
11170 int n = 0;
11171
11172 /* If the display update has been interrupted by pending
11173 input, update mode lines in the frame. Due to the
11174 pending input, it might have been that redisplay hasn't
11175 been called, so that mode lines above the echo area are
11176 garbaged. This looks odd, so we prevent it here. */
11177 if (!display_completed)
11178 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11179
11180 if (window_height_changed_p
11181 /* Don't do this if Emacs is shutting down. Redisplay
11182 needs to run hooks. */
11183 && !NILP (Vrun_hooks))
11184 {
11185 /* Must update other windows. Likewise as in other
11186 cases, don't let this update be interrupted by
11187 pending input. */
11188 dynwind_begin ();
11189 specbind (Qredisplay_dont_pause, Qt);
11190 windows_or_buffers_changed = 44;
11191 redisplay_internal ();
11192 dynwind_end ();
11193 }
11194 else if (FRAME_WINDOW_P (f) && n == 0)
11195 {
11196 /* Window configuration is the same as before.
11197 Can do with a display update of the echo area,
11198 unless we displayed some mode lines. */
11199 update_single_window (w, 1);
11200 flush_frame (f);
11201 }
11202 else
11203 update_frame (f, 1, 1);
11204
11205 /* If cursor is in the echo area, make sure that the next
11206 redisplay displays the minibuffer, so that the cursor will
11207 be replaced with what the minibuffer wants. */
11208 if (cursor_in_echo_area)
11209 wset_redisplay (XWINDOW (mini_window));
11210 }
11211 }
11212 else if (!EQ (mini_window, selected_window))
11213 wset_redisplay (XWINDOW (mini_window));
11214
11215 /* Last displayed message is now the current message. */
11216 echo_area_buffer[1] = echo_area_buffer[0];
11217 /* Inform read_char that we're not echoing. */
11218 echo_message_buffer = Qnil;
11219
11220 /* Prevent redisplay optimization in redisplay_internal by resetting
11221 this_line_start_pos. This is done because the mini-buffer now
11222 displays the message instead of its buffer text. */
11223 if (EQ (mini_window, selected_window))
11224 CHARPOS (this_line_start_pos) = 0;
11225
11226 return window_height_changed_p;
11227 }
11228
11229 /* Nonzero if W's buffer was changed but not saved. */
11230
11231 static int
11232 window_buffer_changed (struct window *w)
11233 {
11234 struct buffer *b = XBUFFER (w->contents);
11235
11236 eassert (BUFFER_LIVE_P (b));
11237
11238 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11239 }
11240
11241 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11242
11243 static int
11244 mode_line_update_needed (struct window *w)
11245 {
11246 return (w->column_number_displayed != -1
11247 && !(PT == w->last_point && !window_outdated (w))
11248 && (w->column_number_displayed != current_column ()));
11249 }
11250
11251 /* Nonzero if window start of W is frozen and may not be changed during
11252 redisplay. */
11253
11254 static bool
11255 window_frozen_p (struct window *w)
11256 {
11257 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11258 {
11259 Lisp_Object window;
11260
11261 XSETWINDOW (window, w);
11262 if (MINI_WINDOW_P (w))
11263 return 0;
11264 else if (EQ (window, selected_window))
11265 return 0;
11266 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11267 && EQ (window, Vminibuf_scroll_window))
11268 /* This special window can't be frozen too. */
11269 return 0;
11270 else
11271 return 1;
11272 }
11273 return 0;
11274 }
11275
11276 /***********************************************************************
11277 Mode Lines and Frame Titles
11278 ***********************************************************************/
11279
11280 /* A buffer for constructing non-propertized mode-line strings and
11281 frame titles in it; allocated from the heap in init_xdisp and
11282 resized as needed in store_mode_line_noprop_char. */
11283
11284 static char *mode_line_noprop_buf;
11285
11286 /* The buffer's end, and a current output position in it. */
11287
11288 static char *mode_line_noprop_buf_end;
11289 static char *mode_line_noprop_ptr;
11290
11291 #define MODE_LINE_NOPROP_LEN(start) \
11292 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11293
11294 static enum {
11295 MODE_LINE_DISPLAY = 0,
11296 MODE_LINE_TITLE,
11297 MODE_LINE_NOPROP,
11298 MODE_LINE_STRING
11299 } mode_line_target;
11300
11301 /* Alist that caches the results of :propertize.
11302 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11303 static Lisp_Object mode_line_proptrans_alist;
11304
11305 /* List of strings making up the mode-line. */
11306 static Lisp_Object mode_line_string_list;
11307
11308 /* Base face property when building propertized mode line string. */
11309 static Lisp_Object mode_line_string_face;
11310 static Lisp_Object mode_line_string_face_prop;
11311
11312
11313 /* Unwind data for mode line strings */
11314
11315 static Lisp_Object Vmode_line_unwind_vector;
11316
11317 static Lisp_Object
11318 format_mode_line_unwind_data (struct frame *target_frame,
11319 struct buffer *obuf,
11320 Lisp_Object owin,
11321 int save_proptrans)
11322 {
11323 Lisp_Object vector, tmp;
11324
11325 /* Reduce consing by keeping one vector in
11326 Vwith_echo_area_save_vector. */
11327 vector = Vmode_line_unwind_vector;
11328 Vmode_line_unwind_vector = Qnil;
11329
11330 if (NILP (vector))
11331 vector = Fmake_vector (make_number (10), Qnil);
11332
11333 ASET (vector, 0, make_number (mode_line_target));
11334 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11335 ASET (vector, 2, mode_line_string_list);
11336 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11337 ASET (vector, 4, mode_line_string_face);
11338 ASET (vector, 5, mode_line_string_face_prop);
11339
11340 if (obuf)
11341 XSETBUFFER (tmp, obuf);
11342 else
11343 tmp = Qnil;
11344 ASET (vector, 6, tmp);
11345 ASET (vector, 7, owin);
11346 if (target_frame)
11347 {
11348 /* Similarly to `with-selected-window', if the operation selects
11349 a window on another frame, we must restore that frame's
11350 selected window, and (for a tty) the top-frame. */
11351 ASET (vector, 8, target_frame->selected_window);
11352 if (FRAME_TERMCAP_P (target_frame))
11353 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11354 }
11355
11356 return vector;
11357 }
11358
11359 static void
11360 unwind_format_mode_line (Lisp_Object vector)
11361 {
11362 Lisp_Object old_window = AREF (vector, 7);
11363 Lisp_Object target_frame_window = AREF (vector, 8);
11364 Lisp_Object old_top_frame = AREF (vector, 9);
11365
11366 mode_line_target = XINT (AREF (vector, 0));
11367 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11368 mode_line_string_list = AREF (vector, 2);
11369 if (! EQ (AREF (vector, 3), Qt))
11370 mode_line_proptrans_alist = AREF (vector, 3);
11371 mode_line_string_face = AREF (vector, 4);
11372 mode_line_string_face_prop = AREF (vector, 5);
11373
11374 /* Select window before buffer, since it may change the buffer. */
11375 if (!NILP (old_window))
11376 {
11377 /* If the operation that we are unwinding had selected a window
11378 on a different frame, reset its frame-selected-window. For a
11379 text terminal, reset its top-frame if necessary. */
11380 if (!NILP (target_frame_window))
11381 {
11382 Lisp_Object frame
11383 = WINDOW_FRAME (XWINDOW (target_frame_window));
11384
11385 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11386 Fselect_window (target_frame_window, Qt);
11387
11388 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11389 Fselect_frame (old_top_frame, Qt);
11390 }
11391
11392 Fselect_window (old_window, Qt);
11393 }
11394
11395 if (!NILP (AREF (vector, 6)))
11396 {
11397 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11398 ASET (vector, 6, Qnil);
11399 }
11400
11401 Vmode_line_unwind_vector = vector;
11402 }
11403
11404
11405 /* Store a single character C for the frame title in mode_line_noprop_buf.
11406 Re-allocate mode_line_noprop_buf if necessary. */
11407
11408 static void
11409 store_mode_line_noprop_char (char c)
11410 {
11411 /* If output position has reached the end of the allocated buffer,
11412 increase the buffer's size. */
11413 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11414 {
11415 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11416 ptrdiff_t size = len;
11417 mode_line_noprop_buf =
11418 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11419 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11420 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11421 }
11422
11423 *mode_line_noprop_ptr++ = c;
11424 }
11425
11426
11427 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11428 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11429 characters that yield more columns than PRECISION; PRECISION <= 0
11430 means copy the whole string. Pad with spaces until FIELD_WIDTH
11431 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11432 pad. Called from display_mode_element when it is used to build a
11433 frame title. */
11434
11435 static int
11436 store_mode_line_noprop (const char *string, int field_width, int precision)
11437 {
11438 const unsigned char *str = (const unsigned char *) string;
11439 int n = 0;
11440 ptrdiff_t dummy, nbytes;
11441
11442 /* Copy at most PRECISION chars from STR. */
11443 nbytes = strlen (string);
11444 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11445 while (nbytes--)
11446 store_mode_line_noprop_char (*str++);
11447
11448 /* Fill up with spaces until FIELD_WIDTH reached. */
11449 while (field_width > 0
11450 && n < field_width)
11451 {
11452 store_mode_line_noprop_char (' ');
11453 ++n;
11454 }
11455
11456 return n;
11457 }
11458
11459 /***********************************************************************
11460 Frame Titles
11461 ***********************************************************************/
11462
11463 #ifdef HAVE_WINDOW_SYSTEM
11464
11465 /* Set the title of FRAME, if it has changed. The title format is
11466 Vicon_title_format if FRAME is iconified, otherwise it is
11467 frame_title_format. */
11468
11469 static void
11470 x_consider_frame_title (Lisp_Object frame)
11471 {
11472 struct frame *f = XFRAME (frame);
11473
11474 if (FRAME_WINDOW_P (f)
11475 || FRAME_MINIBUF_ONLY_P (f)
11476 || f->explicit_name)
11477 {
11478 /* Do we have more than one visible frame on this X display? */
11479 Lisp_Object tail, other_frame, fmt;
11480 ptrdiff_t title_start;
11481 char *title;
11482 ptrdiff_t len;
11483 struct it it;
11484 dynwind_begin ();
11485
11486 FOR_EACH_FRAME (tail, other_frame)
11487 {
11488 struct frame *tf = XFRAME (other_frame);
11489
11490 if (tf != f
11491 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11492 && !FRAME_MINIBUF_ONLY_P (tf)
11493 && !EQ (other_frame, tip_frame)
11494 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11495 break;
11496 }
11497
11498 /* Set global variable indicating that multiple frames exist. */
11499 multiple_frames = CONSP (tail);
11500
11501 /* Switch to the buffer of selected window of the frame. Set up
11502 mode_line_target so that display_mode_element will output into
11503 mode_line_noprop_buf; then display the title. */
11504 record_unwind_protect (unwind_format_mode_line,
11505 format_mode_line_unwind_data
11506 (f, current_buffer, selected_window, 0));
11507
11508 Fselect_window (f->selected_window, Qt);
11509 set_buffer_internal_1
11510 (XBUFFER (XWINDOW (f->selected_window)->contents));
11511 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11512
11513 mode_line_target = MODE_LINE_TITLE;
11514 title_start = MODE_LINE_NOPROP_LEN (0);
11515 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11516 NULL, DEFAULT_FACE_ID);
11517 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11518 len = MODE_LINE_NOPROP_LEN (title_start);
11519 title = mode_line_noprop_buf + title_start;
11520 dynwind_end ();
11521
11522 /* Set the title only if it's changed. This avoids consing in
11523 the common case where it hasn't. (If it turns out that we've
11524 already wasted too much time by walking through the list with
11525 display_mode_element, then we might need to optimize at a
11526 higher level than this.) */
11527 if (! STRINGP (f->name)
11528 || SBYTES (f->name) != len
11529 || memcmp (title, SDATA (f->name), len) != 0)
11530 x_implicitly_set_name (f, make_string (title, len), Qnil);
11531 }
11532 }
11533
11534 #endif /* not HAVE_WINDOW_SYSTEM */
11535
11536 \f
11537 /***********************************************************************
11538 Menu Bars
11539 ***********************************************************************/
11540
11541 /* Non-zero if we will not redisplay all visible windows. */
11542 #define REDISPLAY_SOME_P() \
11543 ((windows_or_buffers_changed == 0 \
11544 || windows_or_buffers_changed == REDISPLAY_SOME) \
11545 && (update_mode_lines == 0 \
11546 || update_mode_lines == REDISPLAY_SOME))
11547
11548 /* Prepare for redisplay by updating menu-bar item lists when
11549 appropriate. This can call eval. */
11550
11551 static void
11552 prepare_menu_bars (void)
11553 {
11554 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11555 bool some_windows = REDISPLAY_SOME_P ();
11556 struct gcpro gcpro1, gcpro2;
11557 Lisp_Object tooltip_frame;
11558
11559 #ifdef HAVE_WINDOW_SYSTEM
11560 tooltip_frame = tip_frame;
11561 #else
11562 tooltip_frame = Qnil;
11563 #endif
11564
11565 if (FUNCTIONP (Vpre_redisplay_function))
11566 {
11567 Lisp_Object windows = all_windows ? Qt : Qnil;
11568 if (all_windows && some_windows)
11569 {
11570 Lisp_Object ws = window_list ();
11571 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11572 {
11573 Lisp_Object this = XCAR (ws);
11574 struct window *w = XWINDOW (this);
11575 if (w->redisplay
11576 || XFRAME (w->frame)->redisplay
11577 || XBUFFER (w->contents)->text->redisplay)
11578 {
11579 windows = Fcons (this, windows);
11580 }
11581 }
11582 }
11583 safe__call1 (true, Vpre_redisplay_function, windows);
11584 }
11585
11586 /* Update all frame titles based on their buffer names, etc. We do
11587 this before the menu bars so that the buffer-menu will show the
11588 up-to-date frame titles. */
11589 #ifdef HAVE_WINDOW_SYSTEM
11590 if (all_windows)
11591 {
11592 Lisp_Object tail, frame;
11593
11594 FOR_EACH_FRAME (tail, frame)
11595 {
11596 struct frame *f = XFRAME (frame);
11597 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11598 if (some_windows
11599 && !f->redisplay
11600 && !w->redisplay
11601 && !XBUFFER (w->contents)->text->redisplay)
11602 continue;
11603
11604 if (!EQ (frame, tooltip_frame)
11605 && (FRAME_ICONIFIED_P (f)
11606 || FRAME_VISIBLE_P (f) == 1
11607 /* Exclude TTY frames that are obscured because they
11608 are not the top frame on their console. This is
11609 because x_consider_frame_title actually switches
11610 to the frame, which for TTY frames means it is
11611 marked as garbaged, and will be completely
11612 redrawn on the next redisplay cycle. This causes
11613 TTY frames to be completely redrawn, when there
11614 are more than one of them, even though nothing
11615 should be changed on display. */
11616 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11617 x_consider_frame_title (frame);
11618 }
11619 }
11620 #endif /* HAVE_WINDOW_SYSTEM */
11621
11622 /* Update the menu bar item lists, if appropriate. This has to be
11623 done before any actual redisplay or generation of display lines. */
11624
11625 if (all_windows)
11626 {
11627 Lisp_Object tail, frame;
11628 dynwind_begin ();
11629 /* 1 means that update_menu_bar has run its hooks
11630 so any further calls to update_menu_bar shouldn't do so again. */
11631 int menu_bar_hooks_run = 0;
11632
11633 record_unwind_save_match_data ();
11634
11635 FOR_EACH_FRAME (tail, frame)
11636 {
11637 struct frame *f = XFRAME (frame);
11638 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11639
11640 /* Ignore tooltip frame. */
11641 if (EQ (frame, tooltip_frame))
11642 continue;
11643
11644 if (some_windows
11645 && !f->redisplay
11646 && !w->redisplay
11647 && !XBUFFER (w->contents)->text->redisplay)
11648 continue;
11649
11650 /* If a window on this frame changed size, report that to
11651 the user and clear the size-change flag. */
11652 if (FRAME_WINDOW_SIZES_CHANGED (f))
11653 {
11654 Lisp_Object functions;
11655
11656 /* Clear flag first in case we get an error below. */
11657 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11658 functions = Vwindow_size_change_functions;
11659 GCPRO2 (tail, functions);
11660
11661 while (CONSP (functions))
11662 {
11663 if (!EQ (XCAR (functions), Qt))
11664 call1 (XCAR (functions), frame);
11665 functions = XCDR (functions);
11666 }
11667 UNGCPRO;
11668 }
11669
11670 GCPRO1 (tail);
11671 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11672 #ifdef HAVE_WINDOW_SYSTEM
11673 update_tool_bar (f, 0);
11674 #endif
11675 #ifdef HAVE_NS
11676 if (windows_or_buffers_changed
11677 && FRAME_NS_P (f))
11678 ns_set_doc_edited
11679 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11680 #endif
11681 UNGCPRO;
11682 }
11683
11684 dynwind_end ();
11685 }
11686 else
11687 {
11688 struct frame *sf = SELECTED_FRAME ();
11689 update_menu_bar (sf, 1, 0);
11690 #ifdef HAVE_WINDOW_SYSTEM
11691 update_tool_bar (sf, 1);
11692 #endif
11693 }
11694 }
11695
11696
11697 /* Update the menu bar item list for frame F. This has to be done
11698 before we start to fill in any display lines, because it can call
11699 eval.
11700
11701 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11702
11703 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11704 already ran the menu bar hooks for this redisplay, so there
11705 is no need to run them again. The return value is the
11706 updated value of this flag, to pass to the next call. */
11707
11708 static int
11709 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11710 {
11711 Lisp_Object window;
11712 register struct window *w;
11713
11714 /* If called recursively during a menu update, do nothing. This can
11715 happen when, for instance, an activate-menubar-hook causes a
11716 redisplay. */
11717 if (inhibit_menubar_update)
11718 return hooks_run;
11719
11720 window = FRAME_SELECTED_WINDOW (f);
11721 w = XWINDOW (window);
11722
11723 if (FRAME_WINDOW_P (f)
11724 ?
11725 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11726 || defined (HAVE_NS) || defined (USE_GTK)
11727 FRAME_EXTERNAL_MENU_BAR (f)
11728 #else
11729 FRAME_MENU_BAR_LINES (f) > 0
11730 #endif
11731 : FRAME_MENU_BAR_LINES (f) > 0)
11732 {
11733 /* If the user has switched buffers or windows, we need to
11734 recompute to reflect the new bindings. But we'll
11735 recompute when update_mode_lines is set too; that means
11736 that people can use force-mode-line-update to request
11737 that the menu bar be recomputed. The adverse effect on
11738 the rest of the redisplay algorithm is about the same as
11739 windows_or_buffers_changed anyway. */
11740 if (windows_or_buffers_changed
11741 /* This used to test w->update_mode_line, but we believe
11742 there is no need to recompute the menu in that case. */
11743 || update_mode_lines
11744 || window_buffer_changed (w))
11745 {
11746 struct buffer *prev = current_buffer;
11747 dynwind_begin ();
11748
11749 specbind (Qinhibit_menubar_update, Qt);
11750
11751 set_buffer_internal_1 (XBUFFER (w->contents));
11752 if (save_match_data)
11753 record_unwind_save_match_data ();
11754 if (NILP (Voverriding_local_map_menu_flag))
11755 {
11756 specbind (Qoverriding_terminal_local_map, Qnil);
11757 specbind (Qoverriding_local_map, Qnil);
11758 }
11759
11760 if (!hooks_run)
11761 {
11762 /* Run the Lucid hook. */
11763 safe_run_hooks (Qactivate_menubar_hook);
11764
11765 /* If it has changed current-menubar from previous value,
11766 really recompute the menu-bar from the value. */
11767 if (! NILP (Vlucid_menu_bar_dirty_flag))
11768 call0 (Qrecompute_lucid_menubar);
11769
11770 safe_run_hooks (Qmenu_bar_update_hook);
11771
11772 hooks_run = 1;
11773 }
11774
11775 XSETFRAME (Vmenu_updating_frame, f);
11776 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11777
11778 /* Redisplay the menu bar in case we changed it. */
11779 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11780 || defined (HAVE_NS) || defined (USE_GTK)
11781 if (FRAME_WINDOW_P (f))
11782 {
11783 #if defined (HAVE_NS)
11784 /* All frames on Mac OS share the same menubar. So only
11785 the selected frame should be allowed to set it. */
11786 if (f == SELECTED_FRAME ())
11787 #endif
11788 set_frame_menubar (f, 0, 0);
11789 }
11790 else
11791 /* On a terminal screen, the menu bar is an ordinary screen
11792 line, and this makes it get updated. */
11793 w->update_mode_line = 1;
11794 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11795 /* In the non-toolkit version, the menu bar is an ordinary screen
11796 line, and this makes it get updated. */
11797 w->update_mode_line = 1;
11798 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11799
11800 dynwind_end ();
11801 set_buffer_internal_1 (prev);
11802 }
11803 }
11804
11805 return hooks_run;
11806 }
11807
11808 /***********************************************************************
11809 Tool-bars
11810 ***********************************************************************/
11811
11812 #ifdef HAVE_WINDOW_SYSTEM
11813
11814 /* Select `frame' temporarily without running all the code in
11815 do_switch_frame.
11816 FIXME: Maybe do_switch_frame should be trimmed down similarly
11817 when `norecord' is set. */
11818 static void
11819 fast_set_selected_frame (Lisp_Object frame)
11820 {
11821 if (!EQ (selected_frame, frame))
11822 {
11823 selected_frame = frame;
11824 selected_window = XFRAME (frame)->selected_window;
11825 }
11826 }
11827
11828 /* Update the tool-bar item list for frame F. This has to be done
11829 before we start to fill in any display lines. Called from
11830 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11831 and restore it here. */
11832
11833 static void
11834 update_tool_bar (struct frame *f, int save_match_data)
11835 {
11836 #if defined (USE_GTK) || defined (HAVE_NS)
11837 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11838 #else
11839 int do_update = (WINDOWP (f->tool_bar_window)
11840 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0);
11841 #endif
11842
11843 if (do_update)
11844 {
11845 Lisp_Object window;
11846 struct window *w;
11847
11848 window = FRAME_SELECTED_WINDOW (f);
11849 w = XWINDOW (window);
11850
11851 /* If the user has switched buffers or windows, we need to
11852 recompute to reflect the new bindings. But we'll
11853 recompute when update_mode_lines is set too; that means
11854 that people can use force-mode-line-update to request
11855 that the menu bar be recomputed. The adverse effect on
11856 the rest of the redisplay algorithm is about the same as
11857 windows_or_buffers_changed anyway. */
11858 if (windows_or_buffers_changed
11859 || w->update_mode_line
11860 || update_mode_lines
11861 || window_buffer_changed (w))
11862 {
11863 struct buffer *prev = current_buffer;
11864 dynwind_begin ();
11865 Lisp_Object frame, new_tool_bar;
11866 int new_n_tool_bar;
11867 struct gcpro gcpro1;
11868
11869 /* Set current_buffer to the buffer of the selected
11870 window of the frame, so that we get the right local
11871 keymaps. */
11872 set_buffer_internal_1 (XBUFFER (w->contents));
11873
11874 /* Save match data, if we must. */
11875 if (save_match_data)
11876 record_unwind_save_match_data ();
11877
11878 /* Make sure that we don't accidentally use bogus keymaps. */
11879 if (NILP (Voverriding_local_map_menu_flag))
11880 {
11881 specbind (Qoverriding_terminal_local_map, Qnil);
11882 specbind (Qoverriding_local_map, Qnil);
11883 }
11884
11885 GCPRO1 (new_tool_bar);
11886
11887 /* We must temporarily set the selected frame to this frame
11888 before calling tool_bar_items, because the calculation of
11889 the tool-bar keymap uses the selected frame (see
11890 `tool-bar-make-keymap' in tool-bar.el). */
11891 eassert (EQ (selected_window,
11892 /* Since we only explicitly preserve selected_frame,
11893 check that selected_window would be redundant. */
11894 XFRAME (selected_frame)->selected_window));
11895 record_unwind_protect (fast_set_selected_frame, selected_frame);
11896 XSETFRAME (frame, f);
11897 fast_set_selected_frame (frame);
11898
11899 /* Build desired tool-bar items from keymaps. */
11900 new_tool_bar
11901 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11902 &new_n_tool_bar);
11903
11904 /* Redisplay the tool-bar if we changed it. */
11905 if (new_n_tool_bar != f->n_tool_bar_items
11906 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
11907 {
11908 /* Redisplay that happens asynchronously due to an expose event
11909 may access f->tool_bar_items. Make sure we update both
11910 variables within BLOCK_INPUT so no such event interrupts. */
11911 block_input ();
11912 fset_tool_bar_items (f, new_tool_bar);
11913 f->n_tool_bar_items = new_n_tool_bar;
11914 w->update_mode_line = 1;
11915 unblock_input ();
11916 }
11917
11918 UNGCPRO;
11919
11920 dynwind_end ();
11921 set_buffer_internal_1 (prev);
11922 }
11923 }
11924 }
11925
11926 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
11927
11928 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11929 F's desired tool-bar contents. F->tool_bar_items must have
11930 been set up previously by calling prepare_menu_bars. */
11931
11932 static void
11933 build_desired_tool_bar_string (struct frame *f)
11934 {
11935 int i, size, size_needed;
11936 struct gcpro gcpro1, gcpro2, gcpro3;
11937 Lisp_Object image, plist, props;
11938
11939 image = plist = props = Qnil;
11940 GCPRO3 (image, plist, props);
11941
11942 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11943 Otherwise, make a new string. */
11944
11945 /* The size of the string we might be able to reuse. */
11946 size = (STRINGP (f->desired_tool_bar_string)
11947 ? SCHARS (f->desired_tool_bar_string)
11948 : 0);
11949
11950 /* We need one space in the string for each image. */
11951 size_needed = f->n_tool_bar_items;
11952
11953 /* Reuse f->desired_tool_bar_string, if possible. */
11954 if (size < size_needed || NILP (f->desired_tool_bar_string))
11955 fset_desired_tool_bar_string
11956 (f, Fmake_string (make_number (size_needed), make_number (' ')));
11957 else
11958 {
11959 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
11960 Fremove_text_properties (make_number (0), make_number (size),
11961 props, f->desired_tool_bar_string);
11962 }
11963
11964 /* Put a `display' property on the string for the images to display,
11965 put a `menu_item' property on tool-bar items with a value that
11966 is the index of the item in F's tool-bar item vector. */
11967 for (i = 0; i < f->n_tool_bar_items; ++i)
11968 {
11969 #define PROP(IDX) \
11970 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11971
11972 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
11973 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
11974 int hmargin, vmargin, relief, idx, end;
11975
11976 /* If image is a vector, choose the image according to the
11977 button state. */
11978 image = PROP (TOOL_BAR_ITEM_IMAGES);
11979 if (VECTORP (image))
11980 {
11981 if (enabled_p)
11982 idx = (selected_p
11983 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11984 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
11985 else
11986 idx = (selected_p
11987 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11988 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
11989
11990 eassert (ASIZE (image) >= idx);
11991 image = AREF (image, idx);
11992 }
11993 else
11994 idx = -1;
11995
11996 /* Ignore invalid image specifications. */
11997 if (!valid_image_p (image))
11998 continue;
11999
12000 /* Display the tool-bar button pressed, or depressed. */
12001 plist = Fcopy_sequence (XCDR (image));
12002
12003 /* Compute margin and relief to draw. */
12004 relief = (tool_bar_button_relief >= 0
12005 ? tool_bar_button_relief
12006 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12007 hmargin = vmargin = relief;
12008
12009 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12010 INT_MAX - max (hmargin, vmargin)))
12011 {
12012 hmargin += XFASTINT (Vtool_bar_button_margin);
12013 vmargin += XFASTINT (Vtool_bar_button_margin);
12014 }
12015 else if (CONSP (Vtool_bar_button_margin))
12016 {
12017 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12018 INT_MAX - hmargin))
12019 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12020
12021 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12022 INT_MAX - vmargin))
12023 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12024 }
12025
12026 if (auto_raise_tool_bar_buttons_p)
12027 {
12028 /* Add a `:relief' property to the image spec if the item is
12029 selected. */
12030 if (selected_p)
12031 {
12032 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12033 hmargin -= relief;
12034 vmargin -= relief;
12035 }
12036 }
12037 else
12038 {
12039 /* If image is selected, display it pressed, i.e. with a
12040 negative relief. If it's not selected, display it with a
12041 raised relief. */
12042 plist = Fplist_put (plist, QCrelief,
12043 (selected_p
12044 ? make_number (-relief)
12045 : make_number (relief)));
12046 hmargin -= relief;
12047 vmargin -= relief;
12048 }
12049
12050 /* Put a margin around the image. */
12051 if (hmargin || vmargin)
12052 {
12053 if (hmargin == vmargin)
12054 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12055 else
12056 plist = Fplist_put (plist, QCmargin,
12057 Fcons (make_number (hmargin),
12058 make_number (vmargin)));
12059 }
12060
12061 /* If button is not enabled, and we don't have special images
12062 for the disabled state, make the image appear disabled by
12063 applying an appropriate algorithm to it. */
12064 if (!enabled_p && idx < 0)
12065 plist = Fplist_put (plist, QCconversion, Qdisabled);
12066
12067 /* Put a `display' text property on the string for the image to
12068 display. Put a `menu-item' property on the string that gives
12069 the start of this item's properties in the tool-bar items
12070 vector. */
12071 image = Fcons (Qimage, plist);
12072 props = list4 (Qdisplay, image,
12073 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12074
12075 /* Let the last image hide all remaining spaces in the tool bar
12076 string. The string can be longer than needed when we reuse a
12077 previous string. */
12078 if (i + 1 == f->n_tool_bar_items)
12079 end = SCHARS (f->desired_tool_bar_string);
12080 else
12081 end = i + 1;
12082 Fadd_text_properties (make_number (i), make_number (end),
12083 props, f->desired_tool_bar_string);
12084 #undef PROP
12085 }
12086
12087 UNGCPRO;
12088 }
12089
12090
12091 /* Display one line of the tool-bar of frame IT->f.
12092
12093 HEIGHT specifies the desired height of the tool-bar line.
12094 If the actual height of the glyph row is less than HEIGHT, the
12095 row's height is increased to HEIGHT, and the icons are centered
12096 vertically in the new height.
12097
12098 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12099 count a final empty row in case the tool-bar width exactly matches
12100 the window width.
12101 */
12102
12103 static void
12104 display_tool_bar_line (struct it *it, int height)
12105 {
12106 struct glyph_row *row = it->glyph_row;
12107 int max_x = it->last_visible_x;
12108 struct glyph *last;
12109
12110 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12111 clear_glyph_row (row);
12112 row->enabled_p = true;
12113 row->y = it->current_y;
12114
12115 /* Note that this isn't made use of if the face hasn't a box,
12116 so there's no need to check the face here. */
12117 it->start_of_box_run_p = 1;
12118
12119 while (it->current_x < max_x)
12120 {
12121 int x, n_glyphs_before, i, nglyphs;
12122 struct it it_before;
12123
12124 /* Get the next display element. */
12125 if (!get_next_display_element (it))
12126 {
12127 /* Don't count empty row if we are counting needed tool-bar lines. */
12128 if (height < 0 && !it->hpos)
12129 return;
12130 break;
12131 }
12132
12133 /* Produce glyphs. */
12134 n_glyphs_before = row->used[TEXT_AREA];
12135 it_before = *it;
12136
12137 PRODUCE_GLYPHS (it);
12138
12139 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12140 i = 0;
12141 x = it_before.current_x;
12142 while (i < nglyphs)
12143 {
12144 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12145
12146 if (x + glyph->pixel_width > max_x)
12147 {
12148 /* Glyph doesn't fit on line. Backtrack. */
12149 row->used[TEXT_AREA] = n_glyphs_before;
12150 *it = it_before;
12151 /* If this is the only glyph on this line, it will never fit on the
12152 tool-bar, so skip it. But ensure there is at least one glyph,
12153 so we don't accidentally disable the tool-bar. */
12154 if (n_glyphs_before == 0
12155 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12156 break;
12157 goto out;
12158 }
12159
12160 ++it->hpos;
12161 x += glyph->pixel_width;
12162 ++i;
12163 }
12164
12165 /* Stop at line end. */
12166 if (ITERATOR_AT_END_OF_LINE_P (it))
12167 break;
12168
12169 set_iterator_to_next (it, 1);
12170 }
12171
12172 out:;
12173
12174 row->displays_text_p = row->used[TEXT_AREA] != 0;
12175
12176 /* Use default face for the border below the tool bar.
12177
12178 FIXME: When auto-resize-tool-bars is grow-only, there is
12179 no additional border below the possibly empty tool-bar lines.
12180 So to make the extra empty lines look "normal", we have to
12181 use the tool-bar face for the border too. */
12182 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12183 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12184 it->face_id = DEFAULT_FACE_ID;
12185
12186 extend_face_to_end_of_line (it);
12187 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12188 last->right_box_line_p = 1;
12189 if (last == row->glyphs[TEXT_AREA])
12190 last->left_box_line_p = 1;
12191
12192 /* Make line the desired height and center it vertically. */
12193 if ((height -= it->max_ascent + it->max_descent) > 0)
12194 {
12195 /* Don't add more than one line height. */
12196 height %= FRAME_LINE_HEIGHT (it->f);
12197 it->max_ascent += height / 2;
12198 it->max_descent += (height + 1) / 2;
12199 }
12200
12201 compute_line_metrics (it);
12202
12203 /* If line is empty, make it occupy the rest of the tool-bar. */
12204 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12205 {
12206 row->height = row->phys_height = it->last_visible_y - row->y;
12207 row->visible_height = row->height;
12208 row->ascent = row->phys_ascent = 0;
12209 row->extra_line_spacing = 0;
12210 }
12211
12212 row->full_width_p = 1;
12213 row->continued_p = 0;
12214 row->truncated_on_left_p = 0;
12215 row->truncated_on_right_p = 0;
12216
12217 it->current_x = it->hpos = 0;
12218 it->current_y += row->height;
12219 ++it->vpos;
12220 ++it->glyph_row;
12221 }
12222
12223
12224 /* Max tool-bar height. Basically, this is what makes all other windows
12225 disappear when the frame gets too small. Rethink this! */
12226
12227 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
12228 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
12229
12230 /* Value is the number of pixels needed to make all tool-bar items of
12231 frame F visible. The actual number of glyph rows needed is
12232 returned in *N_ROWS if non-NULL. */
12233
12234 static int
12235 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12236 {
12237 struct window *w = XWINDOW (f->tool_bar_window);
12238 struct it it;
12239 /* tool_bar_height is called from redisplay_tool_bar after building
12240 the desired matrix, so use (unused) mode-line row as temporary row to
12241 avoid destroying the first tool-bar row. */
12242 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12243
12244 /* Initialize an iterator for iteration over
12245 F->desired_tool_bar_string in the tool-bar window of frame F. */
12246 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12247 it.first_visible_x = 0;
12248 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12249 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12250 it.paragraph_embedding = L2R;
12251
12252 while (!ITERATOR_AT_END_P (&it))
12253 {
12254 clear_glyph_row (temp_row);
12255 it.glyph_row = temp_row;
12256 display_tool_bar_line (&it, -1);
12257 }
12258 clear_glyph_row (temp_row);
12259
12260 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12261 if (n_rows)
12262 *n_rows = it.vpos > 0 ? it.vpos : -1;
12263
12264 if (pixelwise)
12265 return it.current_y;
12266 else
12267 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12268 }
12269
12270 #endif /* !USE_GTK && !HAVE_NS */
12271
12272 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12273 0, 2, 0,
12274 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12275 If FRAME is nil or omitted, use the selected frame. Optional argument
12276 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12277 (Lisp_Object frame, Lisp_Object pixelwise)
12278 {
12279 int height = 0;
12280
12281 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12282 struct frame *f = decode_any_frame (frame);
12283
12284 if (WINDOWP (f->tool_bar_window)
12285 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12286 {
12287 update_tool_bar (f, 1);
12288 if (f->n_tool_bar_items)
12289 {
12290 build_desired_tool_bar_string (f);
12291 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12292 }
12293 }
12294 #endif
12295
12296 return make_number (height);
12297 }
12298
12299
12300 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12301 height should be changed. */
12302
12303 static int
12304 redisplay_tool_bar (struct frame *f)
12305 {
12306 #if defined (USE_GTK) || defined (HAVE_NS)
12307
12308 if (FRAME_EXTERNAL_TOOL_BAR (f))
12309 update_frame_tool_bar (f);
12310 return 0;
12311
12312 #else /* !USE_GTK && !HAVE_NS */
12313
12314 struct window *w;
12315 struct it it;
12316 struct glyph_row *row;
12317
12318 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12319 do anything. This means you must start with tool-bar-lines
12320 non-zero to get the auto-sizing effect. Or in other words, you
12321 can turn off tool-bars by specifying tool-bar-lines zero. */
12322 if (!WINDOWP (f->tool_bar_window)
12323 || (w = XWINDOW (f->tool_bar_window),
12324 WINDOW_PIXEL_HEIGHT (w) == 0))
12325 return 0;
12326
12327 /* Set up an iterator for the tool-bar window. */
12328 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12329 it.first_visible_x = 0;
12330 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12331 row = it.glyph_row;
12332
12333 /* Build a string that represents the contents of the tool-bar. */
12334 build_desired_tool_bar_string (f);
12335 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12336 /* FIXME: This should be controlled by a user option. But it
12337 doesn't make sense to have an R2L tool bar if the menu bar cannot
12338 be drawn also R2L, and making the menu bar R2L is tricky due
12339 toolkit-specific code that implements it. If an R2L tool bar is
12340 ever supported, display_tool_bar_line should also be augmented to
12341 call unproduce_glyphs like display_line and display_string
12342 do. */
12343 it.paragraph_embedding = L2R;
12344
12345 if (f->n_tool_bar_rows == 0)
12346 {
12347 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12348
12349 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12350 {
12351 Lisp_Object frame;
12352 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12353 / FRAME_LINE_HEIGHT (f));
12354
12355 XSETFRAME (frame, f);
12356 Fmodify_frame_parameters (frame,
12357 list1 (Fcons (Qtool_bar_lines,
12358 make_number (new_lines))));
12359 /* Always do that now. */
12360 clear_glyph_matrix (w->desired_matrix);
12361 f->fonts_changed = 1;
12362 return 1;
12363 }
12364 }
12365
12366 /* Display as many lines as needed to display all tool-bar items. */
12367
12368 if (f->n_tool_bar_rows > 0)
12369 {
12370 int border, rows, height, extra;
12371
12372 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12373 border = XINT (Vtool_bar_border);
12374 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12375 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12376 else if (EQ (Vtool_bar_border, Qborder_width))
12377 border = f->border_width;
12378 else
12379 border = 0;
12380 if (border < 0)
12381 border = 0;
12382
12383 rows = f->n_tool_bar_rows;
12384 height = max (1, (it.last_visible_y - border) / rows);
12385 extra = it.last_visible_y - border - height * rows;
12386
12387 while (it.current_y < it.last_visible_y)
12388 {
12389 int h = 0;
12390 if (extra > 0 && rows-- > 0)
12391 {
12392 h = (extra + rows - 1) / rows;
12393 extra -= h;
12394 }
12395 display_tool_bar_line (&it, height + h);
12396 }
12397 }
12398 else
12399 {
12400 while (it.current_y < it.last_visible_y)
12401 display_tool_bar_line (&it, 0);
12402 }
12403
12404 /* It doesn't make much sense to try scrolling in the tool-bar
12405 window, so don't do it. */
12406 w->desired_matrix->no_scrolling_p = 1;
12407 w->must_be_updated_p = 1;
12408
12409 if (!NILP (Vauto_resize_tool_bars))
12410 {
12411 /* Do we really allow the toolbar to occupy the whole frame? */
12412 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
12413 int change_height_p = 0;
12414
12415 /* If we couldn't display everything, change the tool-bar's
12416 height if there is room for more. */
12417 if (IT_STRING_CHARPOS (it) < it.end_charpos
12418 && it.current_y < max_tool_bar_height)
12419 change_height_p = 1;
12420
12421 /* We subtract 1 because display_tool_bar_line advances the
12422 glyph_row pointer before returning to its caller. We want to
12423 examine the last glyph row produced by
12424 display_tool_bar_line. */
12425 row = it.glyph_row - 1;
12426
12427 /* If there are blank lines at the end, except for a partially
12428 visible blank line at the end that is smaller than
12429 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12430 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12431 && row->height >= FRAME_LINE_HEIGHT (f))
12432 change_height_p = 1;
12433
12434 /* If row displays tool-bar items, but is partially visible,
12435 change the tool-bar's height. */
12436 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12437 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
12438 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
12439 change_height_p = 1;
12440
12441 /* Resize windows as needed by changing the `tool-bar-lines'
12442 frame parameter. */
12443 if (change_height_p)
12444 {
12445 Lisp_Object frame;
12446 int nrows;
12447 int new_height = tool_bar_height (f, &nrows, 1);
12448
12449 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12450 && !f->minimize_tool_bar_window_p)
12451 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12452 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12453 f->minimize_tool_bar_window_p = 0;
12454
12455 if (change_height_p)
12456 {
12457 /* Current size of the tool-bar window in canonical line
12458 units. */
12459 int old_lines = WINDOW_TOTAL_LINES (w);
12460 /* Required size of the tool-bar window in canonical
12461 line units. */
12462 int new_lines = ((new_height + FRAME_LINE_HEIGHT (f) - 1)
12463 / FRAME_LINE_HEIGHT (f));
12464 /* Maximum size of the tool-bar window in canonical line
12465 units that this frame can allow. */
12466 int max_lines =
12467 WINDOW_TOTAL_LINES (XWINDOW (FRAME_ROOT_WINDOW (f))) - 1;
12468
12469 /* Don't try to change the tool-bar window size and set
12470 the fonts_changed flag unless really necessary. That
12471 flag causes redisplay to give up and retry
12472 redisplaying the frame from scratch, so setting it
12473 unnecessarily can lead to nasty redisplay loops. */
12474 if (new_lines <= max_lines
12475 && eabs (new_lines - old_lines) >= 1)
12476 {
12477 XSETFRAME (frame, f);
12478 Fmodify_frame_parameters (frame,
12479 list1 (Fcons (Qtool_bar_lines,
12480 make_number (new_lines))));
12481 clear_glyph_matrix (w->desired_matrix);
12482 f->n_tool_bar_rows = nrows;
12483 f->fonts_changed = 1;
12484 return 1;
12485 }
12486 }
12487 }
12488 }
12489
12490 f->minimize_tool_bar_window_p = 0;
12491 return 0;
12492
12493 #endif /* USE_GTK || HAVE_NS */
12494 }
12495
12496 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12497
12498 /* Get information about the tool-bar item which is displayed in GLYPH
12499 on frame F. Return in *PROP_IDX the index where tool-bar item
12500 properties start in F->tool_bar_items. Value is zero if
12501 GLYPH doesn't display a tool-bar item. */
12502
12503 static int
12504 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12505 {
12506 Lisp_Object prop;
12507 int success_p;
12508 int charpos;
12509
12510 /* This function can be called asynchronously, which means we must
12511 exclude any possibility that Fget_text_property signals an
12512 error. */
12513 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12514 charpos = max (0, charpos);
12515
12516 /* Get the text property `menu-item' at pos. The value of that
12517 property is the start index of this item's properties in
12518 F->tool_bar_items. */
12519 prop = Fget_text_property (make_number (charpos),
12520 Qmenu_item, f->current_tool_bar_string);
12521 if (INTEGERP (prop))
12522 {
12523 *prop_idx = XINT (prop);
12524 success_p = 1;
12525 }
12526 else
12527 success_p = 0;
12528
12529 return success_p;
12530 }
12531
12532 \f
12533 /* Get information about the tool-bar item at position X/Y on frame F.
12534 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12535 the current matrix of the tool-bar window of F, or NULL if not
12536 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12537 item in F->tool_bar_items. Value is
12538
12539 -1 if X/Y is not on a tool-bar item
12540 0 if X/Y is on the same item that was highlighted before.
12541 1 otherwise. */
12542
12543 static int
12544 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12545 int *hpos, int *vpos, int *prop_idx)
12546 {
12547 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12548 struct window *w = XWINDOW (f->tool_bar_window);
12549 int area;
12550
12551 /* Find the glyph under X/Y. */
12552 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12553 if (*glyph == NULL)
12554 return -1;
12555
12556 /* Get the start of this tool-bar item's properties in
12557 f->tool_bar_items. */
12558 if (!tool_bar_item_info (f, *glyph, prop_idx))
12559 return -1;
12560
12561 /* Is mouse on the highlighted item? */
12562 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12563 && *vpos >= hlinfo->mouse_face_beg_row
12564 && *vpos <= hlinfo->mouse_face_end_row
12565 && (*vpos > hlinfo->mouse_face_beg_row
12566 || *hpos >= hlinfo->mouse_face_beg_col)
12567 && (*vpos < hlinfo->mouse_face_end_row
12568 || *hpos < hlinfo->mouse_face_end_col
12569 || hlinfo->mouse_face_past_end))
12570 return 0;
12571
12572 return 1;
12573 }
12574
12575
12576 /* EXPORT:
12577 Handle mouse button event on the tool-bar of frame F, at
12578 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12579 0 for button release. MODIFIERS is event modifiers for button
12580 release. */
12581
12582 void
12583 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12584 int modifiers)
12585 {
12586 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12587 struct window *w = XWINDOW (f->tool_bar_window);
12588 int hpos, vpos, prop_idx;
12589 struct glyph *glyph;
12590 Lisp_Object enabled_p;
12591 int ts;
12592
12593 /* If not on the highlighted tool-bar item, and mouse-highlight is
12594 non-nil, return. This is so we generate the tool-bar button
12595 click only when the mouse button is released on the same item as
12596 where it was pressed. However, when mouse-highlight is disabled,
12597 generate the click when the button is released regardless of the
12598 highlight, since tool-bar items are not highlighted in that
12599 case. */
12600 frame_to_window_pixel_xy (w, &x, &y);
12601 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12602 if (ts == -1
12603 || (ts != 0 && !NILP (Vmouse_highlight)))
12604 return;
12605
12606 /* When mouse-highlight is off, generate the click for the item
12607 where the button was pressed, disregarding where it was
12608 released. */
12609 if (NILP (Vmouse_highlight) && !down_p)
12610 prop_idx = f->last_tool_bar_item;
12611
12612 /* If item is disabled, do nothing. */
12613 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12614 if (NILP (enabled_p))
12615 return;
12616
12617 if (down_p)
12618 {
12619 /* Show item in pressed state. */
12620 if (!NILP (Vmouse_highlight))
12621 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12622 f->last_tool_bar_item = prop_idx;
12623 }
12624 else
12625 {
12626 Lisp_Object key, frame;
12627 struct input_event event;
12628 EVENT_INIT (event);
12629
12630 /* Show item in released state. */
12631 if (!NILP (Vmouse_highlight))
12632 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12633
12634 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12635
12636 XSETFRAME (frame, f);
12637 event.kind = TOOL_BAR_EVENT;
12638 event.frame_or_window = frame;
12639 event.arg = frame;
12640 kbd_buffer_store_event (&event);
12641
12642 event.kind = TOOL_BAR_EVENT;
12643 event.frame_or_window = frame;
12644 event.arg = key;
12645 event.modifiers = modifiers;
12646 kbd_buffer_store_event (&event);
12647 f->last_tool_bar_item = -1;
12648 }
12649 }
12650
12651
12652 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12653 tool-bar window-relative coordinates X/Y. Called from
12654 note_mouse_highlight. */
12655
12656 static void
12657 note_tool_bar_highlight (struct frame *f, int x, int y)
12658 {
12659 Lisp_Object window = f->tool_bar_window;
12660 struct window *w = XWINDOW (window);
12661 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12662 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12663 int hpos, vpos;
12664 struct glyph *glyph;
12665 struct glyph_row *row;
12666 int i;
12667 Lisp_Object enabled_p;
12668 int prop_idx;
12669 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12670 int mouse_down_p, rc;
12671
12672 /* Function note_mouse_highlight is called with negative X/Y
12673 values when mouse moves outside of the frame. */
12674 if (x <= 0 || y <= 0)
12675 {
12676 clear_mouse_face (hlinfo);
12677 return;
12678 }
12679
12680 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12681 if (rc < 0)
12682 {
12683 /* Not on tool-bar item. */
12684 clear_mouse_face (hlinfo);
12685 return;
12686 }
12687 else if (rc == 0)
12688 /* On same tool-bar item as before. */
12689 goto set_help_echo;
12690
12691 clear_mouse_face (hlinfo);
12692
12693 /* Mouse is down, but on different tool-bar item? */
12694 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12695 && f == dpyinfo->last_mouse_frame);
12696
12697 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12698 return;
12699
12700 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12701
12702 /* If tool-bar item is not enabled, don't highlight it. */
12703 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12704 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12705 {
12706 /* Compute the x-position of the glyph. In front and past the
12707 image is a space. We include this in the highlighted area. */
12708 row = MATRIX_ROW (w->current_matrix, vpos);
12709 for (i = x = 0; i < hpos; ++i)
12710 x += row->glyphs[TEXT_AREA][i].pixel_width;
12711
12712 /* Record this as the current active region. */
12713 hlinfo->mouse_face_beg_col = hpos;
12714 hlinfo->mouse_face_beg_row = vpos;
12715 hlinfo->mouse_face_beg_x = x;
12716 hlinfo->mouse_face_past_end = 0;
12717
12718 hlinfo->mouse_face_end_col = hpos + 1;
12719 hlinfo->mouse_face_end_row = vpos;
12720 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12721 hlinfo->mouse_face_window = window;
12722 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12723
12724 /* Display it as active. */
12725 show_mouse_face (hlinfo, draw);
12726 }
12727
12728 set_help_echo:
12729
12730 /* Set help_echo_string to a help string to display for this tool-bar item.
12731 XTread_socket does the rest. */
12732 help_echo_object = help_echo_window = Qnil;
12733 help_echo_pos = -1;
12734 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12735 if (NILP (help_echo_string))
12736 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12737 }
12738
12739 #endif /* !USE_GTK && !HAVE_NS */
12740
12741 #endif /* HAVE_WINDOW_SYSTEM */
12742
12743
12744 \f
12745 /************************************************************************
12746 Horizontal scrolling
12747 ************************************************************************/
12748
12749 static int hscroll_window_tree (Lisp_Object);
12750 static int hscroll_windows (Lisp_Object);
12751
12752 /* For all leaf windows in the window tree rooted at WINDOW, set their
12753 hscroll value so that PT is (i) visible in the window, and (ii) so
12754 that it is not within a certain margin at the window's left and
12755 right border. Value is non-zero if any window's hscroll has been
12756 changed. */
12757
12758 static int
12759 hscroll_window_tree (Lisp_Object window)
12760 {
12761 int hscrolled_p = 0;
12762 int hscroll_relative_p = FLOATP (Vhscroll_step);
12763 int hscroll_step_abs = 0;
12764 double hscroll_step_rel = 0;
12765
12766 if (hscroll_relative_p)
12767 {
12768 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12769 if (hscroll_step_rel < 0)
12770 {
12771 hscroll_relative_p = 0;
12772 hscroll_step_abs = 0;
12773 }
12774 }
12775 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12776 {
12777 hscroll_step_abs = XINT (Vhscroll_step);
12778 if (hscroll_step_abs < 0)
12779 hscroll_step_abs = 0;
12780 }
12781 else
12782 hscroll_step_abs = 0;
12783
12784 while (WINDOWP (window))
12785 {
12786 struct window *w = XWINDOW (window);
12787
12788 if (WINDOWP (w->contents))
12789 hscrolled_p |= hscroll_window_tree (w->contents);
12790 else if (w->cursor.vpos >= 0)
12791 {
12792 int h_margin;
12793 int text_area_width;
12794 struct glyph_row *cursor_row;
12795 struct glyph_row *bottom_row;
12796 int row_r2l_p;
12797
12798 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12799 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12800 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12801 else
12802 cursor_row = bottom_row - 1;
12803
12804 if (!cursor_row->enabled_p)
12805 {
12806 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12807 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12808 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12809 else
12810 cursor_row = bottom_row - 1;
12811 }
12812 row_r2l_p = cursor_row->reversed_p;
12813
12814 text_area_width = window_box_width (w, TEXT_AREA);
12815
12816 /* Scroll when cursor is inside this scroll margin. */
12817 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12818
12819 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12820 /* For left-to-right rows, hscroll when cursor is either
12821 (i) inside the right hscroll margin, or (ii) if it is
12822 inside the left margin and the window is already
12823 hscrolled. */
12824 && ((!row_r2l_p
12825 && ((w->hscroll
12826 && w->cursor.x <= h_margin)
12827 || (cursor_row->enabled_p
12828 && cursor_row->truncated_on_right_p
12829 && (w->cursor.x >= text_area_width - h_margin))))
12830 /* For right-to-left rows, the logic is similar,
12831 except that rules for scrolling to left and right
12832 are reversed. E.g., if cursor.x <= h_margin, we
12833 need to hscroll "to the right" unconditionally,
12834 and that will scroll the screen to the left so as
12835 to reveal the next portion of the row. */
12836 || (row_r2l_p
12837 && ((cursor_row->enabled_p
12838 /* FIXME: It is confusing to set the
12839 truncated_on_right_p flag when R2L rows
12840 are actually truncated on the left. */
12841 && cursor_row->truncated_on_right_p
12842 && w->cursor.x <= h_margin)
12843 || (w->hscroll
12844 && (w->cursor.x >= text_area_width - h_margin))))))
12845 {
12846 struct it it;
12847 ptrdiff_t hscroll;
12848 struct buffer *saved_current_buffer;
12849 ptrdiff_t pt;
12850 int wanted_x;
12851
12852 /* Find point in a display of infinite width. */
12853 saved_current_buffer = current_buffer;
12854 current_buffer = XBUFFER (w->contents);
12855
12856 if (w == XWINDOW (selected_window))
12857 pt = PT;
12858 else
12859 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12860
12861 /* Move iterator to pt starting at cursor_row->start in
12862 a line with infinite width. */
12863 init_to_row_start (&it, w, cursor_row);
12864 it.last_visible_x = INFINITY;
12865 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12866 current_buffer = saved_current_buffer;
12867
12868 /* Position cursor in window. */
12869 if (!hscroll_relative_p && hscroll_step_abs == 0)
12870 hscroll = max (0, (it.current_x
12871 - (ITERATOR_AT_END_OF_LINE_P (&it)
12872 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12873 : (text_area_width / 2))))
12874 / FRAME_COLUMN_WIDTH (it.f);
12875 else if ((!row_r2l_p
12876 && w->cursor.x >= text_area_width - h_margin)
12877 || (row_r2l_p && w->cursor.x <= h_margin))
12878 {
12879 if (hscroll_relative_p)
12880 wanted_x = text_area_width * (1 - hscroll_step_rel)
12881 - h_margin;
12882 else
12883 wanted_x = text_area_width
12884 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12885 - h_margin;
12886 hscroll
12887 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12888 }
12889 else
12890 {
12891 if (hscroll_relative_p)
12892 wanted_x = text_area_width * hscroll_step_rel
12893 + h_margin;
12894 else
12895 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12896 + h_margin;
12897 hscroll
12898 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12899 }
12900 hscroll = max (hscroll, w->min_hscroll);
12901
12902 /* Don't prevent redisplay optimizations if hscroll
12903 hasn't changed, as it will unnecessarily slow down
12904 redisplay. */
12905 if (w->hscroll != hscroll)
12906 {
12907 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12908 w->hscroll = hscroll;
12909 hscrolled_p = 1;
12910 }
12911 }
12912 }
12913
12914 window = w->next;
12915 }
12916
12917 /* Value is non-zero if hscroll of any leaf window has been changed. */
12918 return hscrolled_p;
12919 }
12920
12921
12922 /* Set hscroll so that cursor is visible and not inside horizontal
12923 scroll margins for all windows in the tree rooted at WINDOW. See
12924 also hscroll_window_tree above. Value is non-zero if any window's
12925 hscroll has been changed. If it has, desired matrices on the frame
12926 of WINDOW are cleared. */
12927
12928 static int
12929 hscroll_windows (Lisp_Object window)
12930 {
12931 int hscrolled_p = hscroll_window_tree (window);
12932 if (hscrolled_p)
12933 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
12934 return hscrolled_p;
12935 }
12936
12937
12938 \f
12939 /************************************************************************
12940 Redisplay
12941 ************************************************************************/
12942
12943 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12944 to a non-zero value. This is sometimes handy to have in a debugger
12945 session. */
12946
12947 #ifdef GLYPH_DEBUG
12948
12949 /* First and last unchanged row for try_window_id. */
12950
12951 static int debug_first_unchanged_at_end_vpos;
12952 static int debug_last_unchanged_at_beg_vpos;
12953
12954 /* Delta vpos and y. */
12955
12956 static int debug_dvpos, debug_dy;
12957
12958 /* Delta in characters and bytes for try_window_id. */
12959
12960 static ptrdiff_t debug_delta, debug_delta_bytes;
12961
12962 /* Values of window_end_pos and window_end_vpos at the end of
12963 try_window_id. */
12964
12965 static ptrdiff_t debug_end_vpos;
12966
12967 /* Append a string to W->desired_matrix->method. FMT is a printf
12968 format string. If trace_redisplay_p is true also printf the
12969 resulting string to stderr. */
12970
12971 static void debug_method_add (struct window *, char const *, ...)
12972 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12973
12974 static void
12975 debug_method_add (struct window *w, char const *fmt, ...)
12976 {
12977 void *ptr = w;
12978 char *method = w->desired_matrix->method;
12979 int len = strlen (method);
12980 int size = sizeof w->desired_matrix->method;
12981 int remaining = size - len - 1;
12982 va_list ap;
12983
12984 if (len && remaining)
12985 {
12986 method[len] = '|';
12987 --remaining, ++len;
12988 }
12989
12990 va_start (ap, fmt);
12991 vsnprintf (method + len, remaining + 1, fmt, ap);
12992 va_end (ap);
12993
12994 if (trace_redisplay_p)
12995 fprintf (stderr, "%p (%s): %s\n",
12996 ptr,
12997 ((BUFFERP (w->contents)
12998 && STRINGP (BVAR (XBUFFER (w->contents), name)))
12999 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13000 : "no buffer"),
13001 method + len);
13002 }
13003
13004 #endif /* GLYPH_DEBUG */
13005
13006
13007 /* Value is non-zero if all changes in window W, which displays
13008 current_buffer, are in the text between START and END. START is a
13009 buffer position, END is given as a distance from Z. Used in
13010 redisplay_internal for display optimization. */
13011
13012 static int
13013 text_outside_line_unchanged_p (struct window *w,
13014 ptrdiff_t start, ptrdiff_t end)
13015 {
13016 int unchanged_p = 1;
13017
13018 /* If text or overlays have changed, see where. */
13019 if (window_outdated (w))
13020 {
13021 /* Gap in the line? */
13022 if (GPT < start || Z - GPT < end)
13023 unchanged_p = 0;
13024
13025 /* Changes start in front of the line, or end after it? */
13026 if (unchanged_p
13027 && (BEG_UNCHANGED < start - 1
13028 || END_UNCHANGED < end))
13029 unchanged_p = 0;
13030
13031 /* If selective display, can't optimize if changes start at the
13032 beginning of the line. */
13033 if (unchanged_p
13034 && INTEGERP (BVAR (current_buffer, selective_display))
13035 && XINT (BVAR (current_buffer, selective_display)) > 0
13036 && (BEG_UNCHANGED < start || GPT <= start))
13037 unchanged_p = 0;
13038
13039 /* If there are overlays at the start or end of the line, these
13040 may have overlay strings with newlines in them. A change at
13041 START, for instance, may actually concern the display of such
13042 overlay strings as well, and they are displayed on different
13043 lines. So, quickly rule out this case. (For the future, it
13044 might be desirable to implement something more telling than
13045 just BEG/END_UNCHANGED.) */
13046 if (unchanged_p)
13047 {
13048 if (BEG + BEG_UNCHANGED == start
13049 && overlay_touches_p (start))
13050 unchanged_p = 0;
13051 if (END_UNCHANGED == end
13052 && overlay_touches_p (Z - end))
13053 unchanged_p = 0;
13054 }
13055
13056 /* Under bidi reordering, adding or deleting a character in the
13057 beginning of a paragraph, before the first strong directional
13058 character, can change the base direction of the paragraph (unless
13059 the buffer specifies a fixed paragraph direction), which will
13060 require to redisplay the whole paragraph. It might be worthwhile
13061 to find the paragraph limits and widen the range of redisplayed
13062 lines to that, but for now just give up this optimization. */
13063 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13064 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13065 unchanged_p = 0;
13066 }
13067
13068 return unchanged_p;
13069 }
13070
13071
13072 /* Do a frame update, taking possible shortcuts into account. This is
13073 the main external entry point for redisplay.
13074
13075 If the last redisplay displayed an echo area message and that message
13076 is no longer requested, we clear the echo area or bring back the
13077 mini-buffer if that is in use. */
13078
13079 void
13080 redisplay (void)
13081 {
13082 redisplay_internal ();
13083 }
13084
13085
13086 static Lisp_Object
13087 overlay_arrow_string_or_property (Lisp_Object var)
13088 {
13089 Lisp_Object val;
13090
13091 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13092 return val;
13093
13094 return Voverlay_arrow_string;
13095 }
13096
13097 /* Return 1 if there are any overlay-arrows in current_buffer. */
13098 static int
13099 overlay_arrow_in_current_buffer_p (void)
13100 {
13101 Lisp_Object vlist;
13102
13103 for (vlist = Voverlay_arrow_variable_list;
13104 CONSP (vlist);
13105 vlist = XCDR (vlist))
13106 {
13107 Lisp_Object var = XCAR (vlist);
13108 Lisp_Object val;
13109
13110 if (!SYMBOLP (var))
13111 continue;
13112 val = find_symbol_value (var);
13113 if (MARKERP (val)
13114 && current_buffer == XMARKER (val)->buffer)
13115 return 1;
13116 }
13117 return 0;
13118 }
13119
13120
13121 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13122 has changed. */
13123
13124 static int
13125 overlay_arrows_changed_p (void)
13126 {
13127 Lisp_Object vlist;
13128
13129 for (vlist = Voverlay_arrow_variable_list;
13130 CONSP (vlist);
13131 vlist = XCDR (vlist))
13132 {
13133 Lisp_Object var = XCAR (vlist);
13134 Lisp_Object val, pstr;
13135
13136 if (!SYMBOLP (var))
13137 continue;
13138 val = find_symbol_value (var);
13139 if (!MARKERP (val))
13140 continue;
13141 if (! EQ (COERCE_MARKER (val),
13142 Fget (var, Qlast_arrow_position))
13143 || ! (pstr = overlay_arrow_string_or_property (var),
13144 EQ (pstr, Fget (var, Qlast_arrow_string))))
13145 return 1;
13146 }
13147 return 0;
13148 }
13149
13150 /* Mark overlay arrows to be updated on next redisplay. */
13151
13152 static void
13153 update_overlay_arrows (int up_to_date)
13154 {
13155 Lisp_Object vlist;
13156
13157 for (vlist = Voverlay_arrow_variable_list;
13158 CONSP (vlist);
13159 vlist = XCDR (vlist))
13160 {
13161 Lisp_Object var = XCAR (vlist);
13162
13163 if (!SYMBOLP (var))
13164 continue;
13165
13166 if (up_to_date > 0)
13167 {
13168 Lisp_Object val = find_symbol_value (var);
13169 Fput (var, Qlast_arrow_position,
13170 COERCE_MARKER (val));
13171 Fput (var, Qlast_arrow_string,
13172 overlay_arrow_string_or_property (var));
13173 }
13174 else if (up_to_date < 0
13175 || !NILP (Fget (var, Qlast_arrow_position)))
13176 {
13177 Fput (var, Qlast_arrow_position, Qt);
13178 Fput (var, Qlast_arrow_string, Qt);
13179 }
13180 }
13181 }
13182
13183
13184 /* Return overlay arrow string to display at row.
13185 Return integer (bitmap number) for arrow bitmap in left fringe.
13186 Return nil if no overlay arrow. */
13187
13188 static Lisp_Object
13189 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13190 {
13191 Lisp_Object vlist;
13192
13193 for (vlist = Voverlay_arrow_variable_list;
13194 CONSP (vlist);
13195 vlist = XCDR (vlist))
13196 {
13197 Lisp_Object var = XCAR (vlist);
13198 Lisp_Object val;
13199
13200 if (!SYMBOLP (var))
13201 continue;
13202
13203 val = find_symbol_value (var);
13204
13205 if (MARKERP (val)
13206 && current_buffer == XMARKER (val)->buffer
13207 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13208 {
13209 if (FRAME_WINDOW_P (it->f)
13210 /* FIXME: if ROW->reversed_p is set, this should test
13211 the right fringe, not the left one. */
13212 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13213 {
13214 #ifdef HAVE_WINDOW_SYSTEM
13215 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13216 {
13217 int fringe_bitmap;
13218 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13219 return make_number (fringe_bitmap);
13220 }
13221 #endif
13222 return make_number (-1); /* Use default arrow bitmap. */
13223 }
13224 return overlay_arrow_string_or_property (var);
13225 }
13226 }
13227
13228 return Qnil;
13229 }
13230
13231 /* Return 1 if point moved out of or into a composition. Otherwise
13232 return 0. PREV_BUF and PREV_PT are the last point buffer and
13233 position. BUF and PT are the current point buffer and position. */
13234
13235 static int
13236 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13237 struct buffer *buf, ptrdiff_t pt)
13238 {
13239 ptrdiff_t start, end;
13240 Lisp_Object prop;
13241 Lisp_Object buffer;
13242
13243 XSETBUFFER (buffer, buf);
13244 /* Check a composition at the last point if point moved within the
13245 same buffer. */
13246 if (prev_buf == buf)
13247 {
13248 if (prev_pt == pt)
13249 /* Point didn't move. */
13250 return 0;
13251
13252 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13253 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13254 && composition_valid_p (start, end, prop)
13255 && start < prev_pt && end > prev_pt)
13256 /* The last point was within the composition. Return 1 iff
13257 point moved out of the composition. */
13258 return (pt <= start || pt >= end);
13259 }
13260
13261 /* Check a composition at the current point. */
13262 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13263 && find_composition (pt, -1, &start, &end, &prop, buffer)
13264 && composition_valid_p (start, end, prop)
13265 && start < pt && end > pt);
13266 }
13267
13268 /* Reconsider the clip changes of buffer which is displayed in W. */
13269
13270 static void
13271 reconsider_clip_changes (struct window *w)
13272 {
13273 struct buffer *b = XBUFFER (w->contents);
13274
13275 if (b->clip_changed
13276 && w->window_end_valid
13277 && w->current_matrix->buffer == b
13278 && w->current_matrix->zv == BUF_ZV (b)
13279 && w->current_matrix->begv == BUF_BEGV (b))
13280 b->clip_changed = 0;
13281
13282 /* If display wasn't paused, and W is not a tool bar window, see if
13283 point has been moved into or out of a composition. In that case,
13284 we set b->clip_changed to 1 to force updating the screen. If
13285 b->clip_changed has already been set to 1, we can skip this
13286 check. */
13287 if (!b->clip_changed && w->window_end_valid)
13288 {
13289 ptrdiff_t pt = (w == XWINDOW (selected_window)
13290 ? PT : marker_position (w->pointm));
13291
13292 if ((w->current_matrix->buffer != b || pt != w->last_point)
13293 && check_point_in_composition (w->current_matrix->buffer,
13294 w->last_point, b, pt))
13295 b->clip_changed = 1;
13296 }
13297 }
13298
13299 static void
13300 propagate_buffer_redisplay (void)
13301 { /* Resetting b->text->redisplay is problematic!
13302 We can't just reset it in the case that some window that displays
13303 it has not been redisplayed; and such a window can stay
13304 unredisplayed for a long time if it's currently invisible.
13305 But we do want to reset it at the end of redisplay otherwise
13306 its displayed windows will keep being redisplayed over and over
13307 again.
13308 So we copy all b->text->redisplay flags up to their windows here,
13309 such that mark_window_display_accurate can safely reset
13310 b->text->redisplay. */
13311 Lisp_Object ws = window_list ();
13312 for (; CONSP (ws); ws = XCDR (ws))
13313 {
13314 struct window *thisw = XWINDOW (XCAR (ws));
13315 struct buffer *thisb = XBUFFER (thisw->contents);
13316 if (thisb->text->redisplay)
13317 thisw->redisplay = true;
13318 }
13319 }
13320
13321 /* Perhaps in the future avoid recentering windows if it
13322 is not necessary; currently that causes some problems. */
13323
13324 static void
13325 redisplay_internal (void)
13326 {
13327 struct window *w = XWINDOW (selected_window);
13328 struct window *sw;
13329 struct frame *fr;
13330 int pending;
13331 bool must_finish = 0, match_p;
13332 struct text_pos tlbufpos, tlendpos;
13333 int number_of_visible_frames;
13334 ptrdiff_t count;
13335 struct frame *sf;
13336 int polling_stopped_here = 0;
13337 Lisp_Object tail, frame;
13338
13339 /* True means redisplay has to consider all windows on all
13340 frames. False, only selected_window is considered. */
13341 bool consider_all_windows_p;
13342
13343 /* True means redisplay has to redisplay the miniwindow. */
13344 bool update_miniwindow_p = false;
13345
13346 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13347
13348 /* No redisplay if running in batch mode or frame is not yet fully
13349 initialized, or redisplay is explicitly turned off by setting
13350 Vinhibit_redisplay. */
13351 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13352 || !NILP (Vinhibit_redisplay))
13353 return;
13354
13355 /* Don't examine these until after testing Vinhibit_redisplay.
13356 When Emacs is shutting down, perhaps because its connection to
13357 X has dropped, we should not look at them at all. */
13358 fr = XFRAME (w->frame);
13359 sf = SELECTED_FRAME ();
13360
13361 if (!fr->glyphs_initialized_p)
13362 return;
13363
13364 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13365 if (popup_activated ())
13366 return;
13367 #endif
13368
13369 /* I don't think this happens but let's be paranoid. */
13370 if (redisplaying_p)
13371 return;
13372
13373 /* Record a function that clears redisplaying_p
13374 when we leave this function. */
13375 dynwind_begin ();
13376 record_unwind_protect_void (unwind_redisplay);
13377 redisplaying_p = 1;
13378 specbind (Qinhibit_free_realized_faces, Qnil);
13379
13380 /* Record this function, so it appears on the profiler's backtraces. */
13381 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13382
13383 FOR_EACH_FRAME (tail, frame)
13384 XFRAME (frame)->already_hscrolled_p = 0;
13385
13386 retry:
13387 /* Remember the currently selected window. */
13388 sw = w;
13389
13390 pending = 0;
13391 last_escape_glyph_frame = NULL;
13392 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13393 last_glyphless_glyph_frame = NULL;
13394 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13395
13396 /* If face_change_count is non-zero, init_iterator will free all
13397 realized faces, which includes the faces referenced from current
13398 matrices. So, we can't reuse current matrices in this case. */
13399 if (face_change_count)
13400 windows_or_buffers_changed = 47;
13401
13402 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13403 && FRAME_TTY (sf)->previous_frame != sf)
13404 {
13405 /* Since frames on a single ASCII terminal share the same
13406 display area, displaying a different frame means redisplay
13407 the whole thing. */
13408 SET_FRAME_GARBAGED (sf);
13409 #ifndef DOS_NT
13410 set_tty_color_mode (FRAME_TTY (sf), sf);
13411 #endif
13412 FRAME_TTY (sf)->previous_frame = sf;
13413 }
13414
13415 /* Set the visible flags for all frames. Do this before checking for
13416 resized or garbaged frames; they want to know if their frames are
13417 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13418 number_of_visible_frames = 0;
13419
13420 FOR_EACH_FRAME (tail, frame)
13421 {
13422 struct frame *f = XFRAME (frame);
13423
13424 if (FRAME_VISIBLE_P (f))
13425 {
13426 ++number_of_visible_frames;
13427 /* Adjust matrices for visible frames only. */
13428 if (f->fonts_changed)
13429 {
13430 adjust_frame_glyphs (f);
13431 f->fonts_changed = 0;
13432 }
13433 /* If cursor type has been changed on the frame
13434 other than selected, consider all frames. */
13435 if (f != sf && f->cursor_type_changed)
13436 update_mode_lines = 31;
13437 }
13438 clear_desired_matrices (f);
13439 }
13440
13441 /* Notice any pending interrupt request to change frame size. */
13442 do_pending_window_change (1);
13443
13444 /* do_pending_window_change could change the selected_window due to
13445 frame resizing which makes the selected window too small. */
13446 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13447 sw = w;
13448
13449 /* Clear frames marked as garbaged. */
13450 clear_garbaged_frames ();
13451
13452 /* Build menubar and tool-bar items. */
13453 if (NILP (Vmemory_full))
13454 prepare_menu_bars ();
13455
13456 reconsider_clip_changes (w);
13457
13458 /* In most cases selected window displays current buffer. */
13459 match_p = XBUFFER (w->contents) == current_buffer;
13460 if (match_p)
13461 {
13462 /* Detect case that we need to write or remove a star in the mode line. */
13463 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13464 w->update_mode_line = 1;
13465
13466 if (mode_line_update_needed (w))
13467 w->update_mode_line = 1;
13468 }
13469
13470 /* Normally the message* functions will have already displayed and
13471 updated the echo area, but the frame may have been trashed, or
13472 the update may have been preempted, so display the echo area
13473 again here. Checking message_cleared_p captures the case that
13474 the echo area should be cleared. */
13475 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13476 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13477 || (message_cleared_p
13478 && minibuf_level == 0
13479 /* If the mini-window is currently selected, this means the
13480 echo-area doesn't show through. */
13481 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13482 {
13483 int window_height_changed_p = echo_area_display (0);
13484
13485 if (message_cleared_p)
13486 update_miniwindow_p = true;
13487
13488 must_finish = 1;
13489
13490 /* If we don't display the current message, don't clear the
13491 message_cleared_p flag, because, if we did, we wouldn't clear
13492 the echo area in the next redisplay which doesn't preserve
13493 the echo area. */
13494 if (!display_last_displayed_message_p)
13495 message_cleared_p = 0;
13496
13497 if (window_height_changed_p)
13498 {
13499 windows_or_buffers_changed = 50;
13500
13501 /* If window configuration was changed, frames may have been
13502 marked garbaged. Clear them or we will experience
13503 surprises wrt scrolling. */
13504 clear_garbaged_frames ();
13505 }
13506 }
13507 else if (EQ (selected_window, minibuf_window)
13508 && (current_buffer->clip_changed || window_outdated (w))
13509 && resize_mini_window (w, 0))
13510 {
13511 /* Resized active mini-window to fit the size of what it is
13512 showing if its contents might have changed. */
13513 must_finish = 1;
13514
13515 /* If window configuration was changed, frames may have been
13516 marked garbaged. Clear them or we will experience
13517 surprises wrt scrolling. */
13518 clear_garbaged_frames ();
13519 }
13520
13521 if (windows_or_buffers_changed && !update_mode_lines)
13522 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13523 only the windows's contents needs to be refreshed, or whether the
13524 mode-lines also need a refresh. */
13525 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13526 ? REDISPLAY_SOME : 32);
13527
13528 /* If specs for an arrow have changed, do thorough redisplay
13529 to ensure we remove any arrow that should no longer exist. */
13530 if (overlay_arrows_changed_p ())
13531 /* Apparently, this is the only case where we update other windows,
13532 without updating other mode-lines. */
13533 windows_or_buffers_changed = 49;
13534
13535 consider_all_windows_p = (update_mode_lines
13536 || windows_or_buffers_changed);
13537
13538 #define AINC(a,i) \
13539 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13540 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13541
13542 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13543 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13544
13545 /* Optimize the case that only the line containing the cursor in the
13546 selected window has changed. Variables starting with this_ are
13547 set in display_line and record information about the line
13548 containing the cursor. */
13549 tlbufpos = this_line_start_pos;
13550 tlendpos = this_line_end_pos;
13551 if (!consider_all_windows_p
13552 && CHARPOS (tlbufpos) > 0
13553 && !w->update_mode_line
13554 && !current_buffer->clip_changed
13555 && !current_buffer->prevent_redisplay_optimizations_p
13556 && FRAME_VISIBLE_P (XFRAME (w->frame))
13557 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13558 && !XFRAME (w->frame)->cursor_type_changed
13559 /* Make sure recorded data applies to current buffer, etc. */
13560 && this_line_buffer == current_buffer
13561 && match_p
13562 && !w->force_start
13563 && !w->optional_new_start
13564 /* Point must be on the line that we have info recorded about. */
13565 && PT >= CHARPOS (tlbufpos)
13566 && PT <= Z - CHARPOS (tlendpos)
13567 /* All text outside that line, including its final newline,
13568 must be unchanged. */
13569 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13570 CHARPOS (tlendpos)))
13571 {
13572 if (CHARPOS (tlbufpos) > BEGV
13573 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13574 && (CHARPOS (tlbufpos) == ZV
13575 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13576 /* Former continuation line has disappeared by becoming empty. */
13577 goto cancel;
13578 else if (window_outdated (w) || MINI_WINDOW_P (w))
13579 {
13580 /* We have to handle the case of continuation around a
13581 wide-column character (see the comment in indent.c around
13582 line 1340).
13583
13584 For instance, in the following case:
13585
13586 -------- Insert --------
13587 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13588 J_I_ ==> J_I_ `^^' are cursors.
13589 ^^ ^^
13590 -------- --------
13591
13592 As we have to redraw the line above, we cannot use this
13593 optimization. */
13594
13595 struct it it;
13596 int line_height_before = this_line_pixel_height;
13597
13598 /* Note that start_display will handle the case that the
13599 line starting at tlbufpos is a continuation line. */
13600 start_display (&it, w, tlbufpos);
13601
13602 /* Implementation note: It this still necessary? */
13603 if (it.current_x != this_line_start_x)
13604 goto cancel;
13605
13606 TRACE ((stderr, "trying display optimization 1\n"));
13607 w->cursor.vpos = -1;
13608 overlay_arrow_seen = 0;
13609 it.vpos = this_line_vpos;
13610 it.current_y = this_line_y;
13611 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13612 display_line (&it);
13613
13614 /* If line contains point, is not continued,
13615 and ends at same distance from eob as before, we win. */
13616 if (w->cursor.vpos >= 0
13617 /* Line is not continued, otherwise this_line_start_pos
13618 would have been set to 0 in display_line. */
13619 && CHARPOS (this_line_start_pos)
13620 /* Line ends as before. */
13621 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13622 /* Line has same height as before. Otherwise other lines
13623 would have to be shifted up or down. */
13624 && this_line_pixel_height == line_height_before)
13625 {
13626 /* If this is not the window's last line, we must adjust
13627 the charstarts of the lines below. */
13628 if (it.current_y < it.last_visible_y)
13629 {
13630 struct glyph_row *row
13631 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13632 ptrdiff_t delta, delta_bytes;
13633
13634 /* We used to distinguish between two cases here,
13635 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13636 when the line ends in a newline or the end of the
13637 buffer's accessible portion. But both cases did
13638 the same, so they were collapsed. */
13639 delta = (Z
13640 - CHARPOS (tlendpos)
13641 - MATRIX_ROW_START_CHARPOS (row));
13642 delta_bytes = (Z_BYTE
13643 - BYTEPOS (tlendpos)
13644 - MATRIX_ROW_START_BYTEPOS (row));
13645
13646 increment_matrix_positions (w->current_matrix,
13647 this_line_vpos + 1,
13648 w->current_matrix->nrows,
13649 delta, delta_bytes);
13650 }
13651
13652 /* If this row displays text now but previously didn't,
13653 or vice versa, w->window_end_vpos may have to be
13654 adjusted. */
13655 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13656 {
13657 if (w->window_end_vpos < this_line_vpos)
13658 w->window_end_vpos = this_line_vpos;
13659 }
13660 else if (w->window_end_vpos == this_line_vpos
13661 && this_line_vpos > 0)
13662 w->window_end_vpos = this_line_vpos - 1;
13663 w->window_end_valid = 0;
13664
13665 /* Update hint: No need to try to scroll in update_window. */
13666 w->desired_matrix->no_scrolling_p = 1;
13667
13668 #ifdef GLYPH_DEBUG
13669 *w->desired_matrix->method = 0;
13670 debug_method_add (w, "optimization 1");
13671 #endif
13672 #ifdef HAVE_WINDOW_SYSTEM
13673 update_window_fringes (w, 0);
13674 #endif
13675 goto update;
13676 }
13677 else
13678 goto cancel;
13679 }
13680 else if (/* Cursor position hasn't changed. */
13681 PT == w->last_point
13682 /* Make sure the cursor was last displayed
13683 in this window. Otherwise we have to reposition it. */
13684
13685 /* PXW: Must be converted to pixels, probably. */
13686 && 0 <= w->cursor.vpos
13687 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13688 {
13689 if (!must_finish)
13690 {
13691 do_pending_window_change (1);
13692 /* If selected_window changed, redisplay again. */
13693 if (WINDOWP (selected_window)
13694 && (w = XWINDOW (selected_window)) != sw)
13695 goto retry;
13696
13697 /* We used to always goto end_of_redisplay here, but this
13698 isn't enough if we have a blinking cursor. */
13699 if (w->cursor_off_p == w->last_cursor_off_p)
13700 goto end_of_redisplay;
13701 }
13702 goto update;
13703 }
13704 /* If highlighting the region, or if the cursor is in the echo area,
13705 then we can't just move the cursor. */
13706 else if (NILP (Vshow_trailing_whitespace)
13707 && !cursor_in_echo_area)
13708 {
13709 struct it it;
13710 struct glyph_row *row;
13711
13712 /* Skip from tlbufpos to PT and see where it is. Note that
13713 PT may be in invisible text. If so, we will end at the
13714 next visible position. */
13715 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13716 NULL, DEFAULT_FACE_ID);
13717 it.current_x = this_line_start_x;
13718 it.current_y = this_line_y;
13719 it.vpos = this_line_vpos;
13720
13721 /* The call to move_it_to stops in front of PT, but
13722 moves over before-strings. */
13723 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13724
13725 if (it.vpos == this_line_vpos
13726 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13727 row->enabled_p))
13728 {
13729 eassert (this_line_vpos == it.vpos);
13730 eassert (this_line_y == it.current_y);
13731 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13732 #ifdef GLYPH_DEBUG
13733 *w->desired_matrix->method = 0;
13734 debug_method_add (w, "optimization 3");
13735 #endif
13736 goto update;
13737 }
13738 else
13739 goto cancel;
13740 }
13741
13742 cancel:
13743 /* Text changed drastically or point moved off of line. */
13744 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13745 }
13746
13747 CHARPOS (this_line_start_pos) = 0;
13748 ++clear_face_cache_count;
13749 #ifdef HAVE_WINDOW_SYSTEM
13750 ++clear_image_cache_count;
13751 #endif
13752
13753 /* Build desired matrices, and update the display. If
13754 consider_all_windows_p is non-zero, do it for all windows on all
13755 frames. Otherwise do it for selected_window, only. */
13756
13757 if (consider_all_windows_p)
13758 {
13759 FOR_EACH_FRAME (tail, frame)
13760 XFRAME (frame)->updated_p = 0;
13761
13762 propagate_buffer_redisplay ();
13763
13764 FOR_EACH_FRAME (tail, frame)
13765 {
13766 struct frame *f = XFRAME (frame);
13767
13768 /* We don't have to do anything for unselected terminal
13769 frames. */
13770 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13771 && !EQ (FRAME_TTY (f)->top_frame, frame))
13772 continue;
13773
13774 retry_frame:
13775
13776 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13777 {
13778 bool gcscrollbars
13779 /* Only GC scrollbars when we redisplay the whole frame. */
13780 = f->redisplay || !REDISPLAY_SOME_P ();
13781 /* Mark all the scroll bars to be removed; we'll redeem
13782 the ones we want when we redisplay their windows. */
13783 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13784 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13785
13786 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13787 redisplay_windows (FRAME_ROOT_WINDOW (f));
13788 /* Remember that the invisible frames need to be redisplayed next
13789 time they're visible. */
13790 else if (!REDISPLAY_SOME_P ())
13791 f->redisplay = true;
13792
13793 /* The X error handler may have deleted that frame. */
13794 if (!FRAME_LIVE_P (f))
13795 continue;
13796
13797 /* Any scroll bars which redisplay_windows should have
13798 nuked should now go away. */
13799 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13800 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13801
13802 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13803 {
13804 /* If fonts changed on visible frame, display again. */
13805 if (f->fonts_changed)
13806 {
13807 adjust_frame_glyphs (f);
13808 f->fonts_changed = 0;
13809 goto retry_frame;
13810 }
13811
13812 /* See if we have to hscroll. */
13813 if (!f->already_hscrolled_p)
13814 {
13815 f->already_hscrolled_p = 1;
13816 if (hscroll_windows (f->root_window))
13817 goto retry_frame;
13818 }
13819
13820 /* Prevent various kinds of signals during display
13821 update. stdio is not robust about handling
13822 signals, which can cause an apparent I/O error. */
13823 if (interrupt_input)
13824 unrequest_sigio ();
13825
13826 pending |= update_frame (f, 0, 0);
13827 f->cursor_type_changed = 0;
13828 f->updated_p = 1;
13829 }
13830 }
13831 }
13832
13833 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13834
13835 if (!pending)
13836 {
13837 /* Do the mark_window_display_accurate after all windows have
13838 been redisplayed because this call resets flags in buffers
13839 which are needed for proper redisplay. */
13840 FOR_EACH_FRAME (tail, frame)
13841 {
13842 struct frame *f = XFRAME (frame);
13843 if (f->updated_p)
13844 {
13845 f->redisplay = false;
13846 mark_window_display_accurate (f->root_window, 1);
13847 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13848 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13849 }
13850 }
13851 }
13852 }
13853 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13854 {
13855 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13856 struct frame *mini_frame;
13857
13858 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13859 /* Use list_of_error, not Qerror, so that
13860 we catch only errors and don't run the debugger. */
13861 internal_condition_case_1 (redisplay_window_1, selected_window,
13862 list_of_error,
13863 redisplay_window_error);
13864 if (update_miniwindow_p)
13865 internal_condition_case_1 (redisplay_window_1, mini_window,
13866 list_of_error,
13867 redisplay_window_error);
13868
13869 /* Compare desired and current matrices, perform output. */
13870
13871 update:
13872 /* If fonts changed, display again. */
13873 if (sf->fonts_changed)
13874 goto retry;
13875
13876 /* Prevent various kinds of signals during display update.
13877 stdio is not robust about handling signals,
13878 which can cause an apparent I/O error. */
13879 if (interrupt_input)
13880 unrequest_sigio ();
13881
13882 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13883 {
13884 if (hscroll_windows (selected_window))
13885 goto retry;
13886
13887 XWINDOW (selected_window)->must_be_updated_p = true;
13888 pending = update_frame (sf, 0, 0);
13889 sf->cursor_type_changed = 0;
13890 }
13891
13892 /* We may have called echo_area_display at the top of this
13893 function. If the echo area is on another frame, that may
13894 have put text on a frame other than the selected one, so the
13895 above call to update_frame would not have caught it. Catch
13896 it here. */
13897 mini_window = FRAME_MINIBUF_WINDOW (sf);
13898 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13899
13900 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13901 {
13902 XWINDOW (mini_window)->must_be_updated_p = true;
13903 pending |= update_frame (mini_frame, 0, 0);
13904 mini_frame->cursor_type_changed = 0;
13905 if (!pending && hscroll_windows (mini_window))
13906 goto retry;
13907 }
13908 }
13909
13910 /* If display was paused because of pending input, make sure we do a
13911 thorough update the next time. */
13912 if (pending)
13913 {
13914 /* Prevent the optimization at the beginning of
13915 redisplay_internal that tries a single-line update of the
13916 line containing the cursor in the selected window. */
13917 CHARPOS (this_line_start_pos) = 0;
13918
13919 /* Let the overlay arrow be updated the next time. */
13920 update_overlay_arrows (0);
13921
13922 /* If we pause after scrolling, some rows in the current
13923 matrices of some windows are not valid. */
13924 if (!WINDOW_FULL_WIDTH_P (w)
13925 && !FRAME_WINDOW_P (XFRAME (w->frame)))
13926 update_mode_lines = 36;
13927 }
13928 else
13929 {
13930 if (!consider_all_windows_p)
13931 {
13932 /* This has already been done above if
13933 consider_all_windows_p is set. */
13934 if (XBUFFER (w->contents)->text->redisplay
13935 && buffer_window_count (XBUFFER (w->contents)) > 1)
13936 /* This can happen if b->text->redisplay was set during
13937 jit-lock. */
13938 propagate_buffer_redisplay ();
13939 mark_window_display_accurate_1 (w, 1);
13940
13941 /* Say overlay arrows are up to date. */
13942 update_overlay_arrows (1);
13943
13944 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
13945 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
13946 }
13947
13948 update_mode_lines = 0;
13949 windows_or_buffers_changed = 0;
13950 }
13951
13952 /* Start SIGIO interrupts coming again. Having them off during the
13953 code above makes it less likely one will discard output, but not
13954 impossible, since there might be stuff in the system buffer here.
13955 But it is much hairier to try to do anything about that. */
13956 if (interrupt_input)
13957 request_sigio ();
13958
13959 /* If a frame has become visible which was not before, redisplay
13960 again, so that we display it. Expose events for such a frame
13961 (which it gets when becoming visible) don't call the parts of
13962 redisplay constructing glyphs, so simply exposing a frame won't
13963 display anything in this case. So, we have to display these
13964 frames here explicitly. */
13965 if (!pending)
13966 {
13967 int new_count = 0;
13968
13969 FOR_EACH_FRAME (tail, frame)
13970 {
13971 if (XFRAME (frame)->visible)
13972 new_count++;
13973 }
13974
13975 if (new_count != number_of_visible_frames)
13976 windows_or_buffers_changed = 52;
13977 }
13978
13979 /* Change frame size now if a change is pending. */
13980 do_pending_window_change (1);
13981
13982 /* If we just did a pending size change, or have additional
13983 visible frames, or selected_window changed, redisplay again. */
13984 if ((windows_or_buffers_changed && !pending)
13985 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
13986 goto retry;
13987
13988 /* Clear the face and image caches.
13989
13990 We used to do this only if consider_all_windows_p. But the cache
13991 needs to be cleared if a timer creates images in the current
13992 buffer (e.g. the test case in Bug#6230). */
13993
13994 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
13995 {
13996 clear_face_cache (0);
13997 clear_face_cache_count = 0;
13998 }
13999
14000 #ifdef HAVE_WINDOW_SYSTEM
14001 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14002 {
14003 clear_image_caches (Qnil);
14004 clear_image_cache_count = 0;
14005 }
14006 #endif /* HAVE_WINDOW_SYSTEM */
14007
14008 end_of_redisplay:
14009 if (interrupt_input && interrupts_deferred)
14010 request_sigio ();
14011
14012 dynwind_end ();
14013 }
14014
14015
14016 /* Redisplay, but leave alone any recent echo area message unless
14017 another message has been requested in its place.
14018
14019 This is useful in situations where you need to redisplay but no
14020 user action has occurred, making it inappropriate for the message
14021 area to be cleared. See tracking_off and
14022 wait_reading_process_output for examples of these situations.
14023
14024 FROM_WHERE is an integer saying from where this function was
14025 called. This is useful for debugging. */
14026
14027 void
14028 redisplay_preserve_echo_area (int from_where)
14029 {
14030 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14031
14032 if (!NILP (echo_area_buffer[1]))
14033 {
14034 /* We have a previously displayed message, but no current
14035 message. Redisplay the previous message. */
14036 display_last_displayed_message_p = 1;
14037 redisplay_internal ();
14038 display_last_displayed_message_p = 0;
14039 }
14040 else
14041 redisplay_internal ();
14042
14043 flush_frame (SELECTED_FRAME ());
14044 }
14045
14046
14047 /* Function registered with record_unwind_protect in redisplay_internal. */
14048
14049 static void
14050 unwind_redisplay (void)
14051 {
14052 redisplaying_p = 0;
14053 }
14054
14055
14056 /* Mark the display of leaf window W as accurate or inaccurate.
14057 If ACCURATE_P is non-zero mark display of W as accurate. If
14058 ACCURATE_P is zero, arrange for W to be redisplayed the next
14059 time redisplay_internal is called. */
14060
14061 static void
14062 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14063 {
14064 struct buffer *b = XBUFFER (w->contents);
14065
14066 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14067 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14068 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14069
14070 if (accurate_p)
14071 {
14072 b->clip_changed = false;
14073 b->prevent_redisplay_optimizations_p = false;
14074 eassert (buffer_window_count (b) > 0);
14075 /* Resetting b->text->redisplay is problematic!
14076 In order to make it safer to do it here, redisplay_internal must
14077 have copied all b->text->redisplay to their respective windows. */
14078 b->text->redisplay = false;
14079
14080 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14081 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14082 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14083 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14084
14085 w->current_matrix->buffer = b;
14086 w->current_matrix->begv = BUF_BEGV (b);
14087 w->current_matrix->zv = BUF_ZV (b);
14088
14089 w->last_cursor_vpos = w->cursor.vpos;
14090 w->last_cursor_off_p = w->cursor_off_p;
14091
14092 if (w == XWINDOW (selected_window))
14093 w->last_point = BUF_PT (b);
14094 else
14095 w->last_point = marker_position (w->pointm);
14096
14097 w->window_end_valid = true;
14098 w->update_mode_line = false;
14099 }
14100
14101 w->redisplay = !accurate_p;
14102 }
14103
14104
14105 /* Mark the display of windows in the window tree rooted at WINDOW as
14106 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14107 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14108 be redisplayed the next time redisplay_internal is called. */
14109
14110 void
14111 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14112 {
14113 struct window *w;
14114
14115 for (; !NILP (window); window = w->next)
14116 {
14117 w = XWINDOW (window);
14118 if (WINDOWP (w->contents))
14119 mark_window_display_accurate (w->contents, accurate_p);
14120 else
14121 mark_window_display_accurate_1 (w, accurate_p);
14122 }
14123
14124 if (accurate_p)
14125 update_overlay_arrows (1);
14126 else
14127 /* Force a thorough redisplay the next time by setting
14128 last_arrow_position and last_arrow_string to t, which is
14129 unequal to any useful value of Voverlay_arrow_... */
14130 update_overlay_arrows (-1);
14131 }
14132
14133
14134 /* Return value in display table DP (Lisp_Char_Table *) for character
14135 C. Since a display table doesn't have any parent, we don't have to
14136 follow parent. Do not call this function directly but use the
14137 macro DISP_CHAR_VECTOR. */
14138
14139 Lisp_Object
14140 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14141 {
14142 Lisp_Object val;
14143
14144 if (ASCII_CHAR_P (c))
14145 {
14146 val = dp->ascii;
14147 if (SUB_CHAR_TABLE_P (val))
14148 val = XSUB_CHAR_TABLE (val)->contents[c];
14149 }
14150 else
14151 {
14152 Lisp_Object table;
14153
14154 XSETCHAR_TABLE (table, dp);
14155 val = char_table_ref (table, c);
14156 }
14157 if (NILP (val))
14158 val = dp->defalt;
14159 return val;
14160 }
14161
14162
14163 \f
14164 /***********************************************************************
14165 Window Redisplay
14166 ***********************************************************************/
14167
14168 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14169
14170 static void
14171 redisplay_windows (Lisp_Object window)
14172 {
14173 while (!NILP (window))
14174 {
14175 struct window *w = XWINDOW (window);
14176
14177 if (WINDOWP (w->contents))
14178 redisplay_windows (w->contents);
14179 else if (BUFFERP (w->contents))
14180 {
14181 displayed_buffer = XBUFFER (w->contents);
14182 /* Use list_of_error, not Qerror, so that
14183 we catch only errors and don't run the debugger. */
14184 internal_condition_case_1 (redisplay_window_0, window,
14185 list_of_error,
14186 redisplay_window_error);
14187 }
14188
14189 window = w->next;
14190 }
14191 }
14192
14193 static Lisp_Object
14194 redisplay_window_error (Lisp_Object ignore)
14195 {
14196 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14197 return Qnil;
14198 }
14199
14200 static Lisp_Object
14201 redisplay_window_0 (Lisp_Object window)
14202 {
14203 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14204 redisplay_window (window, false);
14205 return Qnil;
14206 }
14207
14208 static Lisp_Object
14209 redisplay_window_1 (Lisp_Object window)
14210 {
14211 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14212 redisplay_window (window, true);
14213 return Qnil;
14214 }
14215 \f
14216
14217 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14218 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14219 which positions recorded in ROW differ from current buffer
14220 positions.
14221
14222 Return 0 if cursor is not on this row, 1 otherwise. */
14223
14224 static int
14225 set_cursor_from_row (struct window *w, struct glyph_row *row,
14226 struct glyph_matrix *matrix,
14227 ptrdiff_t delta, ptrdiff_t delta_bytes,
14228 int dy, int dvpos)
14229 {
14230 struct glyph *glyph = row->glyphs[TEXT_AREA];
14231 struct glyph *end = glyph + row->used[TEXT_AREA];
14232 struct glyph *cursor = NULL;
14233 /* The last known character position in row. */
14234 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14235 int x = row->x;
14236 ptrdiff_t pt_old = PT - delta;
14237 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14238 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14239 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14240 /* A glyph beyond the edge of TEXT_AREA which we should never
14241 touch. */
14242 struct glyph *glyphs_end = end;
14243 /* Non-zero means we've found a match for cursor position, but that
14244 glyph has the avoid_cursor_p flag set. */
14245 int match_with_avoid_cursor = 0;
14246 /* Non-zero means we've seen at least one glyph that came from a
14247 display string. */
14248 int string_seen = 0;
14249 /* Largest and smallest buffer positions seen so far during scan of
14250 glyph row. */
14251 ptrdiff_t bpos_max = pos_before;
14252 ptrdiff_t bpos_min = pos_after;
14253 /* Last buffer position covered by an overlay string with an integer
14254 `cursor' property. */
14255 ptrdiff_t bpos_covered = 0;
14256 /* Non-zero means the display string on which to display the cursor
14257 comes from a text property, not from an overlay. */
14258 int string_from_text_prop = 0;
14259
14260 /* Don't even try doing anything if called for a mode-line or
14261 header-line row, since the rest of the code isn't prepared to
14262 deal with such calamities. */
14263 eassert (!row->mode_line_p);
14264 if (row->mode_line_p)
14265 return 0;
14266
14267 /* Skip over glyphs not having an object at the start and the end of
14268 the row. These are special glyphs like truncation marks on
14269 terminal frames. */
14270 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14271 {
14272 if (!row->reversed_p)
14273 {
14274 while (glyph < end
14275 && INTEGERP (glyph->object)
14276 && glyph->charpos < 0)
14277 {
14278 x += glyph->pixel_width;
14279 ++glyph;
14280 }
14281 while (end > glyph
14282 && INTEGERP ((end - 1)->object)
14283 /* CHARPOS is zero for blanks and stretch glyphs
14284 inserted by extend_face_to_end_of_line. */
14285 && (end - 1)->charpos <= 0)
14286 --end;
14287 glyph_before = glyph - 1;
14288 glyph_after = end;
14289 }
14290 else
14291 {
14292 struct glyph *g;
14293
14294 /* If the glyph row is reversed, we need to process it from back
14295 to front, so swap the edge pointers. */
14296 glyphs_end = end = glyph - 1;
14297 glyph += row->used[TEXT_AREA] - 1;
14298
14299 while (glyph > end + 1
14300 && INTEGERP (glyph->object)
14301 && glyph->charpos < 0)
14302 {
14303 --glyph;
14304 x -= glyph->pixel_width;
14305 }
14306 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14307 --glyph;
14308 /* By default, in reversed rows we put the cursor on the
14309 rightmost (first in the reading order) glyph. */
14310 for (g = end + 1; g < glyph; g++)
14311 x += g->pixel_width;
14312 while (end < glyph
14313 && INTEGERP ((end + 1)->object)
14314 && (end + 1)->charpos <= 0)
14315 ++end;
14316 glyph_before = glyph + 1;
14317 glyph_after = end;
14318 }
14319 }
14320 else if (row->reversed_p)
14321 {
14322 /* In R2L rows that don't display text, put the cursor on the
14323 rightmost glyph. Case in point: an empty last line that is
14324 part of an R2L paragraph. */
14325 cursor = end - 1;
14326 /* Avoid placing the cursor on the last glyph of the row, where
14327 on terminal frames we hold the vertical border between
14328 adjacent windows. */
14329 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14330 && !WINDOW_RIGHTMOST_P (w)
14331 && cursor == row->glyphs[LAST_AREA] - 1)
14332 cursor--;
14333 x = -1; /* will be computed below, at label compute_x */
14334 }
14335
14336 /* Step 1: Try to find the glyph whose character position
14337 corresponds to point. If that's not possible, find 2 glyphs
14338 whose character positions are the closest to point, one before
14339 point, the other after it. */
14340 if (!row->reversed_p)
14341 while (/* not marched to end of glyph row */
14342 glyph < end
14343 /* glyph was not inserted by redisplay for internal purposes */
14344 && !INTEGERP (glyph->object))
14345 {
14346 if (BUFFERP (glyph->object))
14347 {
14348 ptrdiff_t dpos = glyph->charpos - pt_old;
14349
14350 if (glyph->charpos > bpos_max)
14351 bpos_max = glyph->charpos;
14352 if (glyph->charpos < bpos_min)
14353 bpos_min = glyph->charpos;
14354 if (!glyph->avoid_cursor_p)
14355 {
14356 /* If we hit point, we've found the glyph on which to
14357 display the cursor. */
14358 if (dpos == 0)
14359 {
14360 match_with_avoid_cursor = 0;
14361 break;
14362 }
14363 /* See if we've found a better approximation to
14364 POS_BEFORE or to POS_AFTER. */
14365 if (0 > dpos && dpos > pos_before - pt_old)
14366 {
14367 pos_before = glyph->charpos;
14368 glyph_before = glyph;
14369 }
14370 else if (0 < dpos && dpos < pos_after - pt_old)
14371 {
14372 pos_after = glyph->charpos;
14373 glyph_after = glyph;
14374 }
14375 }
14376 else if (dpos == 0)
14377 match_with_avoid_cursor = 1;
14378 }
14379 else if (STRINGP (glyph->object))
14380 {
14381 Lisp_Object chprop;
14382 ptrdiff_t glyph_pos = glyph->charpos;
14383
14384 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14385 glyph->object);
14386 if (!NILP (chprop))
14387 {
14388 /* If the string came from a `display' text property,
14389 look up the buffer position of that property and
14390 use that position to update bpos_max, as if we
14391 actually saw such a position in one of the row's
14392 glyphs. This helps with supporting integer values
14393 of `cursor' property on the display string in
14394 situations where most or all of the row's buffer
14395 text is completely covered by display properties,
14396 so that no glyph with valid buffer positions is
14397 ever seen in the row. */
14398 ptrdiff_t prop_pos =
14399 string_buffer_position_lim (glyph->object, pos_before,
14400 pos_after, 0);
14401
14402 if (prop_pos >= pos_before)
14403 bpos_max = prop_pos;
14404 }
14405 if (INTEGERP (chprop))
14406 {
14407 bpos_covered = bpos_max + XINT (chprop);
14408 /* If the `cursor' property covers buffer positions up
14409 to and including point, we should display cursor on
14410 this glyph. Note that, if a `cursor' property on one
14411 of the string's characters has an integer value, we
14412 will break out of the loop below _before_ we get to
14413 the position match above. IOW, integer values of
14414 the `cursor' property override the "exact match for
14415 point" strategy of positioning the cursor. */
14416 /* Implementation note: bpos_max == pt_old when, e.g.,
14417 we are in an empty line, where bpos_max is set to
14418 MATRIX_ROW_START_CHARPOS, see above. */
14419 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14420 {
14421 cursor = glyph;
14422 break;
14423 }
14424 }
14425
14426 string_seen = 1;
14427 }
14428 x += glyph->pixel_width;
14429 ++glyph;
14430 }
14431 else if (glyph > end) /* row is reversed */
14432 while (!INTEGERP (glyph->object))
14433 {
14434 if (BUFFERP (glyph->object))
14435 {
14436 ptrdiff_t dpos = glyph->charpos - pt_old;
14437
14438 if (glyph->charpos > bpos_max)
14439 bpos_max = glyph->charpos;
14440 if (glyph->charpos < bpos_min)
14441 bpos_min = glyph->charpos;
14442 if (!glyph->avoid_cursor_p)
14443 {
14444 if (dpos == 0)
14445 {
14446 match_with_avoid_cursor = 0;
14447 break;
14448 }
14449 if (0 > dpos && dpos > pos_before - pt_old)
14450 {
14451 pos_before = glyph->charpos;
14452 glyph_before = glyph;
14453 }
14454 else if (0 < dpos && dpos < pos_after - pt_old)
14455 {
14456 pos_after = glyph->charpos;
14457 glyph_after = glyph;
14458 }
14459 }
14460 else if (dpos == 0)
14461 match_with_avoid_cursor = 1;
14462 }
14463 else if (STRINGP (glyph->object))
14464 {
14465 Lisp_Object chprop;
14466 ptrdiff_t glyph_pos = glyph->charpos;
14467
14468 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14469 glyph->object);
14470 if (!NILP (chprop))
14471 {
14472 ptrdiff_t prop_pos =
14473 string_buffer_position_lim (glyph->object, pos_before,
14474 pos_after, 0);
14475
14476 if (prop_pos >= pos_before)
14477 bpos_max = prop_pos;
14478 }
14479 if (INTEGERP (chprop))
14480 {
14481 bpos_covered = bpos_max + XINT (chprop);
14482 /* If the `cursor' property covers buffer positions up
14483 to and including point, we should display cursor on
14484 this glyph. */
14485 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14486 {
14487 cursor = glyph;
14488 break;
14489 }
14490 }
14491 string_seen = 1;
14492 }
14493 --glyph;
14494 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14495 {
14496 x--; /* can't use any pixel_width */
14497 break;
14498 }
14499 x -= glyph->pixel_width;
14500 }
14501
14502 /* Step 2: If we didn't find an exact match for point, we need to
14503 look for a proper place to put the cursor among glyphs between
14504 GLYPH_BEFORE and GLYPH_AFTER. */
14505 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14506 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14507 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14508 {
14509 /* An empty line has a single glyph whose OBJECT is zero and
14510 whose CHARPOS is the position of a newline on that line.
14511 Note that on a TTY, there are more glyphs after that, which
14512 were produced by extend_face_to_end_of_line, but their
14513 CHARPOS is zero or negative. */
14514 int empty_line_p =
14515 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14516 && INTEGERP (glyph->object) && glyph->charpos > 0
14517 /* On a TTY, continued and truncated rows also have a glyph at
14518 their end whose OBJECT is zero and whose CHARPOS is
14519 positive (the continuation and truncation glyphs), but such
14520 rows are obviously not "empty". */
14521 && !(row->continued_p || row->truncated_on_right_p);
14522
14523 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14524 {
14525 ptrdiff_t ellipsis_pos;
14526
14527 /* Scan back over the ellipsis glyphs. */
14528 if (!row->reversed_p)
14529 {
14530 ellipsis_pos = (glyph - 1)->charpos;
14531 while (glyph > row->glyphs[TEXT_AREA]
14532 && (glyph - 1)->charpos == ellipsis_pos)
14533 glyph--, x -= glyph->pixel_width;
14534 /* That loop always goes one position too far, including
14535 the glyph before the ellipsis. So scan forward over
14536 that one. */
14537 x += glyph->pixel_width;
14538 glyph++;
14539 }
14540 else /* row is reversed */
14541 {
14542 ellipsis_pos = (glyph + 1)->charpos;
14543 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14544 && (glyph + 1)->charpos == ellipsis_pos)
14545 glyph++, x += glyph->pixel_width;
14546 x -= glyph->pixel_width;
14547 glyph--;
14548 }
14549 }
14550 else if (match_with_avoid_cursor)
14551 {
14552 cursor = glyph_after;
14553 x = -1;
14554 }
14555 else if (string_seen)
14556 {
14557 int incr = row->reversed_p ? -1 : +1;
14558
14559 /* Need to find the glyph that came out of a string which is
14560 present at point. That glyph is somewhere between
14561 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14562 positioned between POS_BEFORE and POS_AFTER in the
14563 buffer. */
14564 struct glyph *start, *stop;
14565 ptrdiff_t pos = pos_before;
14566
14567 x = -1;
14568
14569 /* If the row ends in a newline from a display string,
14570 reordering could have moved the glyphs belonging to the
14571 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14572 in this case we extend the search to the last glyph in
14573 the row that was not inserted by redisplay. */
14574 if (row->ends_in_newline_from_string_p)
14575 {
14576 glyph_after = end;
14577 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14578 }
14579
14580 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14581 correspond to POS_BEFORE and POS_AFTER, respectively. We
14582 need START and STOP in the order that corresponds to the
14583 row's direction as given by its reversed_p flag. If the
14584 directionality of characters between POS_BEFORE and
14585 POS_AFTER is the opposite of the row's base direction,
14586 these characters will have been reordered for display,
14587 and we need to reverse START and STOP. */
14588 if (!row->reversed_p)
14589 {
14590 start = min (glyph_before, glyph_after);
14591 stop = max (glyph_before, glyph_after);
14592 }
14593 else
14594 {
14595 start = max (glyph_before, glyph_after);
14596 stop = min (glyph_before, glyph_after);
14597 }
14598 for (glyph = start + incr;
14599 row->reversed_p ? glyph > stop : glyph < stop; )
14600 {
14601
14602 /* Any glyphs that come from the buffer are here because
14603 of bidi reordering. Skip them, and only pay
14604 attention to glyphs that came from some string. */
14605 if (STRINGP (glyph->object))
14606 {
14607 Lisp_Object str;
14608 ptrdiff_t tem;
14609 /* If the display property covers the newline, we
14610 need to search for it one position farther. */
14611 ptrdiff_t lim = pos_after
14612 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14613
14614 string_from_text_prop = 0;
14615 str = glyph->object;
14616 tem = string_buffer_position_lim (str, pos, lim, 0);
14617 if (tem == 0 /* from overlay */
14618 || pos <= tem)
14619 {
14620 /* If the string from which this glyph came is
14621 found in the buffer at point, or at position
14622 that is closer to point than pos_after, then
14623 we've found the glyph we've been looking for.
14624 If it comes from an overlay (tem == 0), and
14625 it has the `cursor' property on one of its
14626 glyphs, record that glyph as a candidate for
14627 displaying the cursor. (As in the
14628 unidirectional version, we will display the
14629 cursor on the last candidate we find.) */
14630 if (tem == 0
14631 || tem == pt_old
14632 || (tem - pt_old > 0 && tem < pos_after))
14633 {
14634 /* The glyphs from this string could have
14635 been reordered. Find the one with the
14636 smallest string position. Or there could
14637 be a character in the string with the
14638 `cursor' property, which means display
14639 cursor on that character's glyph. */
14640 ptrdiff_t strpos = glyph->charpos;
14641
14642 if (tem)
14643 {
14644 cursor = glyph;
14645 string_from_text_prop = 1;
14646 }
14647 for ( ;
14648 (row->reversed_p ? glyph > stop : glyph < stop)
14649 && EQ (glyph->object, str);
14650 glyph += incr)
14651 {
14652 Lisp_Object cprop;
14653 ptrdiff_t gpos = glyph->charpos;
14654
14655 cprop = Fget_char_property (make_number (gpos),
14656 Qcursor,
14657 glyph->object);
14658 if (!NILP (cprop))
14659 {
14660 cursor = glyph;
14661 break;
14662 }
14663 if (tem && glyph->charpos < strpos)
14664 {
14665 strpos = glyph->charpos;
14666 cursor = glyph;
14667 }
14668 }
14669
14670 if (tem == pt_old
14671 || (tem - pt_old > 0 && tem < pos_after))
14672 goto compute_x;
14673 }
14674 if (tem)
14675 pos = tem + 1; /* don't find previous instances */
14676 }
14677 /* This string is not what we want; skip all of the
14678 glyphs that came from it. */
14679 while ((row->reversed_p ? glyph > stop : glyph < stop)
14680 && EQ (glyph->object, str))
14681 glyph += incr;
14682 }
14683 else
14684 glyph += incr;
14685 }
14686
14687 /* If we reached the end of the line, and END was from a string,
14688 the cursor is not on this line. */
14689 if (cursor == NULL
14690 && (row->reversed_p ? glyph <= end : glyph >= end)
14691 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14692 && STRINGP (end->object)
14693 && row->continued_p)
14694 return 0;
14695 }
14696 /* A truncated row may not include PT among its character positions.
14697 Setting the cursor inside the scroll margin will trigger
14698 recalculation of hscroll in hscroll_window_tree. But if a
14699 display string covers point, defer to the string-handling
14700 code below to figure this out. */
14701 else if (row->truncated_on_left_p && pt_old < bpos_min)
14702 {
14703 cursor = glyph_before;
14704 x = -1;
14705 }
14706 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14707 /* Zero-width characters produce no glyphs. */
14708 || (!empty_line_p
14709 && (row->reversed_p
14710 ? glyph_after > glyphs_end
14711 : glyph_after < glyphs_end)))
14712 {
14713 cursor = glyph_after;
14714 x = -1;
14715 }
14716 }
14717
14718 compute_x:
14719 if (cursor != NULL)
14720 glyph = cursor;
14721 else if (glyph == glyphs_end
14722 && pos_before == pos_after
14723 && STRINGP ((row->reversed_p
14724 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14725 : row->glyphs[TEXT_AREA])->object))
14726 {
14727 /* If all the glyphs of this row came from strings, put the
14728 cursor on the first glyph of the row. This avoids having the
14729 cursor outside of the text area in this very rare and hard
14730 use case. */
14731 glyph =
14732 row->reversed_p
14733 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14734 : row->glyphs[TEXT_AREA];
14735 }
14736 if (x < 0)
14737 {
14738 struct glyph *g;
14739
14740 /* Need to compute x that corresponds to GLYPH. */
14741 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14742 {
14743 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14744 emacs_abort ();
14745 x += g->pixel_width;
14746 }
14747 }
14748
14749 /* ROW could be part of a continued line, which, under bidi
14750 reordering, might have other rows whose start and end charpos
14751 occlude point. Only set w->cursor if we found a better
14752 approximation to the cursor position than we have from previously
14753 examined candidate rows belonging to the same continued line. */
14754 if (/* We already have a candidate row. */
14755 w->cursor.vpos >= 0
14756 /* That candidate is not the row we are processing. */
14757 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14758 /* Make sure cursor.vpos specifies a row whose start and end
14759 charpos occlude point, and it is valid candidate for being a
14760 cursor-row. This is because some callers of this function
14761 leave cursor.vpos at the row where the cursor was displayed
14762 during the last redisplay cycle. */
14763 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14764 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14765 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14766 {
14767 struct glyph *g1
14768 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14769
14770 /* Don't consider glyphs that are outside TEXT_AREA. */
14771 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14772 return 0;
14773 /* Keep the candidate whose buffer position is the closest to
14774 point or has the `cursor' property. */
14775 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14776 w->cursor.hpos >= 0
14777 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14778 && ((BUFFERP (g1->object)
14779 && (g1->charpos == pt_old /* An exact match always wins. */
14780 || (BUFFERP (glyph->object)
14781 && eabs (g1->charpos - pt_old)
14782 < eabs (glyph->charpos - pt_old))))
14783 /* Previous candidate is a glyph from a string that has
14784 a non-nil `cursor' property. */
14785 || (STRINGP (g1->object)
14786 && (!NILP (Fget_char_property (make_number (g1->charpos),
14787 Qcursor, g1->object))
14788 /* Previous candidate is from the same display
14789 string as this one, and the display string
14790 came from a text property. */
14791 || (EQ (g1->object, glyph->object)
14792 && string_from_text_prop)
14793 /* this candidate is from newline and its
14794 position is not an exact match */
14795 || (INTEGERP (glyph->object)
14796 && glyph->charpos != pt_old)))))
14797 return 0;
14798 /* If this candidate gives an exact match, use that. */
14799 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14800 /* If this candidate is a glyph created for the
14801 terminating newline of a line, and point is on that
14802 newline, it wins because it's an exact match. */
14803 || (!row->continued_p
14804 && INTEGERP (glyph->object)
14805 && glyph->charpos == 0
14806 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14807 /* Otherwise, keep the candidate that comes from a row
14808 spanning less buffer positions. This may win when one or
14809 both candidate positions are on glyphs that came from
14810 display strings, for which we cannot compare buffer
14811 positions. */
14812 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14813 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14814 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14815 return 0;
14816 }
14817 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14818 w->cursor.x = x;
14819 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14820 w->cursor.y = row->y + dy;
14821
14822 if (w == XWINDOW (selected_window))
14823 {
14824 if (!row->continued_p
14825 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14826 && row->x == 0)
14827 {
14828 this_line_buffer = XBUFFER (w->contents);
14829
14830 CHARPOS (this_line_start_pos)
14831 = MATRIX_ROW_START_CHARPOS (row) + delta;
14832 BYTEPOS (this_line_start_pos)
14833 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14834
14835 CHARPOS (this_line_end_pos)
14836 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14837 BYTEPOS (this_line_end_pos)
14838 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14839
14840 this_line_y = w->cursor.y;
14841 this_line_pixel_height = row->height;
14842 this_line_vpos = w->cursor.vpos;
14843 this_line_start_x = row->x;
14844 }
14845 else
14846 CHARPOS (this_line_start_pos) = 0;
14847 }
14848
14849 return 1;
14850 }
14851
14852
14853 /* Run window scroll functions, if any, for WINDOW with new window
14854 start STARTP. Sets the window start of WINDOW to that position.
14855
14856 We assume that the window's buffer is really current. */
14857
14858 static struct text_pos
14859 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14860 {
14861 struct window *w = XWINDOW (window);
14862 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14863
14864 eassert (current_buffer == XBUFFER (w->contents));
14865
14866 if (!NILP (Vwindow_scroll_functions))
14867 {
14868 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14869 make_number (CHARPOS (startp)));
14870 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14871 /* In case the hook functions switch buffers. */
14872 set_buffer_internal (XBUFFER (w->contents));
14873 }
14874
14875 return startp;
14876 }
14877
14878
14879 /* Make sure the line containing the cursor is fully visible.
14880 A value of 1 means there is nothing to be done.
14881 (Either the line is fully visible, or it cannot be made so,
14882 or we cannot tell.)
14883
14884 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14885 is higher than window.
14886
14887 A value of 0 means the caller should do scrolling
14888 as if point had gone off the screen. */
14889
14890 static int
14891 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14892 {
14893 struct glyph_matrix *matrix;
14894 struct glyph_row *row;
14895 int window_height;
14896
14897 if (!make_cursor_line_fully_visible_p)
14898 return 1;
14899
14900 /* It's not always possible to find the cursor, e.g, when a window
14901 is full of overlay strings. Don't do anything in that case. */
14902 if (w->cursor.vpos < 0)
14903 return 1;
14904
14905 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14906 row = MATRIX_ROW (matrix, w->cursor.vpos);
14907
14908 /* If the cursor row is not partially visible, there's nothing to do. */
14909 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14910 return 1;
14911
14912 /* If the row the cursor is in is taller than the window's height,
14913 it's not clear what to do, so do nothing. */
14914 window_height = window_box_height (w);
14915 if (row->height >= window_height)
14916 {
14917 if (!force_p || MINI_WINDOW_P (w)
14918 || w->vscroll || w->cursor.vpos == 0)
14919 return 1;
14920 }
14921 return 0;
14922 }
14923
14924
14925 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14926 non-zero means only WINDOW is redisplayed in redisplay_internal.
14927 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14928 in redisplay_window to bring a partially visible line into view in
14929 the case that only the cursor has moved.
14930
14931 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14932 last screen line's vertical height extends past the end of the screen.
14933
14934 Value is
14935
14936 1 if scrolling succeeded
14937
14938 0 if scrolling didn't find point.
14939
14940 -1 if new fonts have been loaded so that we must interrupt
14941 redisplay, adjust glyph matrices, and try again. */
14942
14943 enum
14944 {
14945 SCROLLING_SUCCESS,
14946 SCROLLING_FAILED,
14947 SCROLLING_NEED_LARGER_MATRICES
14948 };
14949
14950 /* If scroll-conservatively is more than this, never recenter.
14951
14952 If you change this, don't forget to update the doc string of
14953 `scroll-conservatively' and the Emacs manual. */
14954 #define SCROLL_LIMIT 100
14955
14956 static int
14957 try_scrolling (Lisp_Object window, int just_this_one_p,
14958 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
14959 int temp_scroll_step, int last_line_misfit)
14960 {
14961 struct window *w = XWINDOW (window);
14962 struct frame *f = XFRAME (w->frame);
14963 struct text_pos pos, startp;
14964 struct it it;
14965 int this_scroll_margin, scroll_max, rc, height;
14966 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
14967 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
14968 Lisp_Object aggressive;
14969 /* We will never try scrolling more than this number of lines. */
14970 int scroll_limit = SCROLL_LIMIT;
14971 int frame_line_height = default_line_pixel_height (w);
14972 int window_total_lines
14973 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
14974
14975 #ifdef GLYPH_DEBUG
14976 debug_method_add (w, "try_scrolling");
14977 #endif
14978
14979 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14980
14981 /* Compute scroll margin height in pixels. We scroll when point is
14982 within this distance from the top or bottom of the window. */
14983 if (scroll_margin > 0)
14984 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
14985 * frame_line_height;
14986 else
14987 this_scroll_margin = 0;
14988
14989 /* Force arg_scroll_conservatively to have a reasonable value, to
14990 avoid scrolling too far away with slow move_it_* functions. Note
14991 that the user can supply scroll-conservatively equal to
14992 `most-positive-fixnum', which can be larger than INT_MAX. */
14993 if (arg_scroll_conservatively > scroll_limit)
14994 {
14995 arg_scroll_conservatively = scroll_limit + 1;
14996 scroll_max = scroll_limit * frame_line_height;
14997 }
14998 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
14999 /* Compute how much we should try to scroll maximally to bring
15000 point into view. */
15001 scroll_max = (max (scroll_step,
15002 max (arg_scroll_conservatively, temp_scroll_step))
15003 * frame_line_height);
15004 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15005 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15006 /* We're trying to scroll because of aggressive scrolling but no
15007 scroll_step is set. Choose an arbitrary one. */
15008 scroll_max = 10 * frame_line_height;
15009 else
15010 scroll_max = 0;
15011
15012 too_near_end:
15013
15014 /* Decide whether to scroll down. */
15015 if (PT > CHARPOS (startp))
15016 {
15017 int scroll_margin_y;
15018
15019 /* Compute the pixel ypos of the scroll margin, then move IT to
15020 either that ypos or PT, whichever comes first. */
15021 start_display (&it, w, startp);
15022 scroll_margin_y = it.last_visible_y - this_scroll_margin
15023 - frame_line_height * extra_scroll_margin_lines;
15024 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15025 (MOVE_TO_POS | MOVE_TO_Y));
15026
15027 if (PT > CHARPOS (it.current.pos))
15028 {
15029 int y0 = line_bottom_y (&it);
15030 /* Compute how many pixels below window bottom to stop searching
15031 for PT. This avoids costly search for PT that is far away if
15032 the user limited scrolling by a small number of lines, but
15033 always finds PT if scroll_conservatively is set to a large
15034 number, such as most-positive-fixnum. */
15035 int slack = max (scroll_max, 10 * frame_line_height);
15036 int y_to_move = it.last_visible_y + slack;
15037
15038 /* Compute the distance from the scroll margin to PT or to
15039 the scroll limit, whichever comes first. This should
15040 include the height of the cursor line, to make that line
15041 fully visible. */
15042 move_it_to (&it, PT, -1, y_to_move,
15043 -1, MOVE_TO_POS | MOVE_TO_Y);
15044 dy = line_bottom_y (&it) - y0;
15045
15046 if (dy > scroll_max)
15047 return SCROLLING_FAILED;
15048
15049 if (dy > 0)
15050 scroll_down_p = 1;
15051 }
15052 }
15053
15054 if (scroll_down_p)
15055 {
15056 /* Point is in or below the bottom scroll margin, so move the
15057 window start down. If scrolling conservatively, move it just
15058 enough down to make point visible. If scroll_step is set,
15059 move it down by scroll_step. */
15060 if (arg_scroll_conservatively)
15061 amount_to_scroll
15062 = min (max (dy, frame_line_height),
15063 frame_line_height * arg_scroll_conservatively);
15064 else if (scroll_step || temp_scroll_step)
15065 amount_to_scroll = scroll_max;
15066 else
15067 {
15068 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15069 height = WINDOW_BOX_TEXT_HEIGHT (w);
15070 if (NUMBERP (aggressive))
15071 {
15072 double float_amount = XFLOATINT (aggressive) * height;
15073 int aggressive_scroll = float_amount;
15074 if (aggressive_scroll == 0 && float_amount > 0)
15075 aggressive_scroll = 1;
15076 /* Don't let point enter the scroll margin near top of
15077 the window. This could happen if the value of
15078 scroll_up_aggressively is too large and there are
15079 non-zero margins, because scroll_up_aggressively
15080 means put point that fraction of window height
15081 _from_the_bottom_margin_. */
15082 if (aggressive_scroll + 2*this_scroll_margin > height)
15083 aggressive_scroll = height - 2*this_scroll_margin;
15084 amount_to_scroll = dy + aggressive_scroll;
15085 }
15086 }
15087
15088 if (amount_to_scroll <= 0)
15089 return SCROLLING_FAILED;
15090
15091 start_display (&it, w, startp);
15092 if (arg_scroll_conservatively <= scroll_limit)
15093 move_it_vertically (&it, amount_to_scroll);
15094 else
15095 {
15096 /* Extra precision for users who set scroll-conservatively
15097 to a large number: make sure the amount we scroll
15098 the window start is never less than amount_to_scroll,
15099 which was computed as distance from window bottom to
15100 point. This matters when lines at window top and lines
15101 below window bottom have different height. */
15102 struct it it1;
15103 void *it1data = NULL;
15104 /* We use a temporary it1 because line_bottom_y can modify
15105 its argument, if it moves one line down; see there. */
15106 int start_y;
15107
15108 SAVE_IT (it1, it, it1data);
15109 start_y = line_bottom_y (&it1);
15110 do {
15111 RESTORE_IT (&it, &it, it1data);
15112 move_it_by_lines (&it, 1);
15113 SAVE_IT (it1, it, it1data);
15114 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15115 }
15116
15117 /* If STARTP is unchanged, move it down another screen line. */
15118 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15119 move_it_by_lines (&it, 1);
15120 startp = it.current.pos;
15121 }
15122 else
15123 {
15124 struct text_pos scroll_margin_pos = startp;
15125 int y_offset = 0;
15126
15127 /* See if point is inside the scroll margin at the top of the
15128 window. */
15129 if (this_scroll_margin)
15130 {
15131 int y_start;
15132
15133 start_display (&it, w, startp);
15134 y_start = it.current_y;
15135 move_it_vertically (&it, this_scroll_margin);
15136 scroll_margin_pos = it.current.pos;
15137 /* If we didn't move enough before hitting ZV, request
15138 additional amount of scroll, to move point out of the
15139 scroll margin. */
15140 if (IT_CHARPOS (it) == ZV
15141 && it.current_y - y_start < this_scroll_margin)
15142 y_offset = this_scroll_margin - (it.current_y - y_start);
15143 }
15144
15145 if (PT < CHARPOS (scroll_margin_pos))
15146 {
15147 /* Point is in the scroll margin at the top of the window or
15148 above what is displayed in the window. */
15149 int y0, y_to_move;
15150
15151 /* Compute the vertical distance from PT to the scroll
15152 margin position. Move as far as scroll_max allows, or
15153 one screenful, or 10 screen lines, whichever is largest.
15154 Give up if distance is greater than scroll_max or if we
15155 didn't reach the scroll margin position. */
15156 SET_TEXT_POS (pos, PT, PT_BYTE);
15157 start_display (&it, w, pos);
15158 y0 = it.current_y;
15159 y_to_move = max (it.last_visible_y,
15160 max (scroll_max, 10 * frame_line_height));
15161 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15162 y_to_move, -1,
15163 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15164 dy = it.current_y - y0;
15165 if (dy > scroll_max
15166 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15167 return SCROLLING_FAILED;
15168
15169 /* Additional scroll for when ZV was too close to point. */
15170 dy += y_offset;
15171
15172 /* Compute new window start. */
15173 start_display (&it, w, startp);
15174
15175 if (arg_scroll_conservatively)
15176 amount_to_scroll = max (dy, frame_line_height *
15177 max (scroll_step, temp_scroll_step));
15178 else if (scroll_step || temp_scroll_step)
15179 amount_to_scroll = scroll_max;
15180 else
15181 {
15182 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15183 height = WINDOW_BOX_TEXT_HEIGHT (w);
15184 if (NUMBERP (aggressive))
15185 {
15186 double float_amount = XFLOATINT (aggressive) * height;
15187 int aggressive_scroll = float_amount;
15188 if (aggressive_scroll == 0 && float_amount > 0)
15189 aggressive_scroll = 1;
15190 /* Don't let point enter the scroll margin near
15191 bottom of the window, if the value of
15192 scroll_down_aggressively happens to be too
15193 large. */
15194 if (aggressive_scroll + 2*this_scroll_margin > height)
15195 aggressive_scroll = height - 2*this_scroll_margin;
15196 amount_to_scroll = dy + aggressive_scroll;
15197 }
15198 }
15199
15200 if (amount_to_scroll <= 0)
15201 return SCROLLING_FAILED;
15202
15203 move_it_vertically_backward (&it, amount_to_scroll);
15204 startp = it.current.pos;
15205 }
15206 }
15207
15208 /* Run window scroll functions. */
15209 startp = run_window_scroll_functions (window, startp);
15210
15211 /* Display the window. Give up if new fonts are loaded, or if point
15212 doesn't appear. */
15213 if (!try_window (window, startp, 0))
15214 rc = SCROLLING_NEED_LARGER_MATRICES;
15215 else if (w->cursor.vpos < 0)
15216 {
15217 clear_glyph_matrix (w->desired_matrix);
15218 rc = SCROLLING_FAILED;
15219 }
15220 else
15221 {
15222 /* Maybe forget recorded base line for line number display. */
15223 if (!just_this_one_p
15224 || current_buffer->clip_changed
15225 || BEG_UNCHANGED < CHARPOS (startp))
15226 w->base_line_number = 0;
15227
15228 /* If cursor ends up on a partially visible line,
15229 treat that as being off the bottom of the screen. */
15230 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15231 /* It's possible that the cursor is on the first line of the
15232 buffer, which is partially obscured due to a vscroll
15233 (Bug#7537). In that case, avoid looping forever. */
15234 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15235 {
15236 clear_glyph_matrix (w->desired_matrix);
15237 ++extra_scroll_margin_lines;
15238 goto too_near_end;
15239 }
15240 rc = SCROLLING_SUCCESS;
15241 }
15242
15243 return rc;
15244 }
15245
15246
15247 /* Compute a suitable window start for window W if display of W starts
15248 on a continuation line. Value is non-zero if a new window start
15249 was computed.
15250
15251 The new window start will be computed, based on W's width, starting
15252 from the start of the continued line. It is the start of the
15253 screen line with the minimum distance from the old start W->start. */
15254
15255 static int
15256 compute_window_start_on_continuation_line (struct window *w)
15257 {
15258 struct text_pos pos, start_pos;
15259 int window_start_changed_p = 0;
15260
15261 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15262
15263 /* If window start is on a continuation line... Window start may be
15264 < BEGV in case there's invisible text at the start of the
15265 buffer (M-x rmail, for example). */
15266 if (CHARPOS (start_pos) > BEGV
15267 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15268 {
15269 struct it it;
15270 struct glyph_row *row;
15271
15272 /* Handle the case that the window start is out of range. */
15273 if (CHARPOS (start_pos) < BEGV)
15274 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15275 else if (CHARPOS (start_pos) > ZV)
15276 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15277
15278 /* Find the start of the continued line. This should be fast
15279 because find_newline is fast (newline cache). */
15280 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15281 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15282 row, DEFAULT_FACE_ID);
15283 reseat_at_previous_visible_line_start (&it);
15284
15285 /* If the line start is "too far" away from the window start,
15286 say it takes too much time to compute a new window start. */
15287 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15288 /* PXW: Do we need upper bounds here? */
15289 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15290 {
15291 int min_distance, distance;
15292
15293 /* Move forward by display lines to find the new window
15294 start. If window width was enlarged, the new start can
15295 be expected to be > the old start. If window width was
15296 decreased, the new window start will be < the old start.
15297 So, we're looking for the display line start with the
15298 minimum distance from the old window start. */
15299 pos = it.current.pos;
15300 min_distance = INFINITY;
15301 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15302 distance < min_distance)
15303 {
15304 min_distance = distance;
15305 pos = it.current.pos;
15306 if (it.line_wrap == WORD_WRAP)
15307 {
15308 /* Under WORD_WRAP, move_it_by_lines is likely to
15309 overshoot and stop not at the first, but the
15310 second character from the left margin. So in
15311 that case, we need a more tight control on the X
15312 coordinate of the iterator than move_it_by_lines
15313 promises in its contract. The method is to first
15314 go to the last (rightmost) visible character of a
15315 line, then move to the leftmost character on the
15316 next line in a separate call. */
15317 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15318 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15319 move_it_to (&it, ZV, 0,
15320 it.current_y + it.max_ascent + it.max_descent, -1,
15321 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15322 }
15323 else
15324 move_it_by_lines (&it, 1);
15325 }
15326
15327 /* Set the window start there. */
15328 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15329 window_start_changed_p = 1;
15330 }
15331 }
15332
15333 return window_start_changed_p;
15334 }
15335
15336
15337 /* Try cursor movement in case text has not changed in window WINDOW,
15338 with window start STARTP. Value is
15339
15340 CURSOR_MOVEMENT_SUCCESS if successful
15341
15342 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15343
15344 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15345 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15346 we want to scroll as if scroll-step were set to 1. See the code.
15347
15348 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15349 which case we have to abort this redisplay, and adjust matrices
15350 first. */
15351
15352 enum
15353 {
15354 CURSOR_MOVEMENT_SUCCESS,
15355 CURSOR_MOVEMENT_CANNOT_BE_USED,
15356 CURSOR_MOVEMENT_MUST_SCROLL,
15357 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15358 };
15359
15360 static int
15361 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15362 {
15363 struct window *w = XWINDOW (window);
15364 struct frame *f = XFRAME (w->frame);
15365 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15366
15367 #ifdef GLYPH_DEBUG
15368 if (inhibit_try_cursor_movement)
15369 return rc;
15370 #endif
15371
15372 /* Previously, there was a check for Lisp integer in the
15373 if-statement below. Now, this field is converted to
15374 ptrdiff_t, thus zero means invalid position in a buffer. */
15375 eassert (w->last_point > 0);
15376 /* Likewise there was a check whether window_end_vpos is nil or larger
15377 than the window. Now window_end_vpos is int and so never nil, but
15378 let's leave eassert to check whether it fits in the window. */
15379 eassert (w->window_end_vpos < w->current_matrix->nrows);
15380
15381 /* Handle case where text has not changed, only point, and it has
15382 not moved off the frame. */
15383 if (/* Point may be in this window. */
15384 PT >= CHARPOS (startp)
15385 /* Selective display hasn't changed. */
15386 && !current_buffer->clip_changed
15387 /* Function force-mode-line-update is used to force a thorough
15388 redisplay. It sets either windows_or_buffers_changed or
15389 update_mode_lines. So don't take a shortcut here for these
15390 cases. */
15391 && !update_mode_lines
15392 && !windows_or_buffers_changed
15393 && !f->cursor_type_changed
15394 && NILP (Vshow_trailing_whitespace)
15395 /* This code is not used for mini-buffer for the sake of the case
15396 of redisplaying to replace an echo area message; since in
15397 that case the mini-buffer contents per se are usually
15398 unchanged. This code is of no real use in the mini-buffer
15399 since the handling of this_line_start_pos, etc., in redisplay
15400 handles the same cases. */
15401 && !EQ (window, minibuf_window)
15402 && (FRAME_WINDOW_P (f)
15403 || !overlay_arrow_in_current_buffer_p ()))
15404 {
15405 int this_scroll_margin, top_scroll_margin;
15406 struct glyph_row *row = NULL;
15407 int frame_line_height = default_line_pixel_height (w);
15408 int window_total_lines
15409 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15410
15411 #ifdef GLYPH_DEBUG
15412 debug_method_add (w, "cursor movement");
15413 #endif
15414
15415 /* Scroll if point within this distance from the top or bottom
15416 of the window. This is a pixel value. */
15417 if (scroll_margin > 0)
15418 {
15419 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15420 this_scroll_margin *= frame_line_height;
15421 }
15422 else
15423 this_scroll_margin = 0;
15424
15425 top_scroll_margin = this_scroll_margin;
15426 if (WINDOW_WANTS_HEADER_LINE_P (w))
15427 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15428
15429 /* Start with the row the cursor was displayed during the last
15430 not paused redisplay. Give up if that row is not valid. */
15431 if (w->last_cursor_vpos < 0
15432 || w->last_cursor_vpos >= w->current_matrix->nrows)
15433 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15434 else
15435 {
15436 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15437 if (row->mode_line_p)
15438 ++row;
15439 if (!row->enabled_p)
15440 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15441 }
15442
15443 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15444 {
15445 int scroll_p = 0, must_scroll = 0;
15446 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15447
15448 if (PT > w->last_point)
15449 {
15450 /* Point has moved forward. */
15451 while (MATRIX_ROW_END_CHARPOS (row) < PT
15452 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15453 {
15454 eassert (row->enabled_p);
15455 ++row;
15456 }
15457
15458 /* If the end position of a row equals the start
15459 position of the next row, and PT is at that position,
15460 we would rather display cursor in the next line. */
15461 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15462 && MATRIX_ROW_END_CHARPOS (row) == PT
15463 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15464 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15465 && !cursor_row_p (row))
15466 ++row;
15467
15468 /* If within the scroll margin, scroll. Note that
15469 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15470 the next line would be drawn, and that
15471 this_scroll_margin can be zero. */
15472 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15473 || PT > MATRIX_ROW_END_CHARPOS (row)
15474 /* Line is completely visible last line in window
15475 and PT is to be set in the next line. */
15476 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15477 && PT == MATRIX_ROW_END_CHARPOS (row)
15478 && !row->ends_at_zv_p
15479 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15480 scroll_p = 1;
15481 }
15482 else if (PT < w->last_point)
15483 {
15484 /* Cursor has to be moved backward. Note that PT >=
15485 CHARPOS (startp) because of the outer if-statement. */
15486 while (!row->mode_line_p
15487 && (MATRIX_ROW_START_CHARPOS (row) > PT
15488 || (MATRIX_ROW_START_CHARPOS (row) == PT
15489 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15490 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15491 row > w->current_matrix->rows
15492 && (row-1)->ends_in_newline_from_string_p))))
15493 && (row->y > top_scroll_margin
15494 || CHARPOS (startp) == BEGV))
15495 {
15496 eassert (row->enabled_p);
15497 --row;
15498 }
15499
15500 /* Consider the following case: Window starts at BEGV,
15501 there is invisible, intangible text at BEGV, so that
15502 display starts at some point START > BEGV. It can
15503 happen that we are called with PT somewhere between
15504 BEGV and START. Try to handle that case. */
15505 if (row < w->current_matrix->rows
15506 || row->mode_line_p)
15507 {
15508 row = w->current_matrix->rows;
15509 if (row->mode_line_p)
15510 ++row;
15511 }
15512
15513 /* Due to newlines in overlay strings, we may have to
15514 skip forward over overlay strings. */
15515 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15516 && MATRIX_ROW_END_CHARPOS (row) == PT
15517 && !cursor_row_p (row))
15518 ++row;
15519
15520 /* If within the scroll margin, scroll. */
15521 if (row->y < top_scroll_margin
15522 && CHARPOS (startp) != BEGV)
15523 scroll_p = 1;
15524 }
15525 else
15526 {
15527 /* Cursor did not move. So don't scroll even if cursor line
15528 is partially visible, as it was so before. */
15529 rc = CURSOR_MOVEMENT_SUCCESS;
15530 }
15531
15532 if (PT < MATRIX_ROW_START_CHARPOS (row)
15533 || PT > MATRIX_ROW_END_CHARPOS (row))
15534 {
15535 /* if PT is not in the glyph row, give up. */
15536 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15537 must_scroll = 1;
15538 }
15539 else if (rc != CURSOR_MOVEMENT_SUCCESS
15540 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15541 {
15542 struct glyph_row *row1;
15543
15544 /* If rows are bidi-reordered and point moved, back up
15545 until we find a row that does not belong to a
15546 continuation line. This is because we must consider
15547 all rows of a continued line as candidates for the
15548 new cursor positioning, since row start and end
15549 positions change non-linearly with vertical position
15550 in such rows. */
15551 /* FIXME: Revisit this when glyph ``spilling'' in
15552 continuation lines' rows is implemented for
15553 bidi-reordered rows. */
15554 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15555 MATRIX_ROW_CONTINUATION_LINE_P (row);
15556 --row)
15557 {
15558 /* If we hit the beginning of the displayed portion
15559 without finding the first row of a continued
15560 line, give up. */
15561 if (row <= row1)
15562 {
15563 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15564 break;
15565 }
15566 eassert (row->enabled_p);
15567 }
15568 }
15569 if (must_scroll)
15570 ;
15571 else if (rc != CURSOR_MOVEMENT_SUCCESS
15572 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15573 /* Make sure this isn't a header line by any chance, since
15574 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15575 && !row->mode_line_p
15576 && make_cursor_line_fully_visible_p)
15577 {
15578 if (PT == MATRIX_ROW_END_CHARPOS (row)
15579 && !row->ends_at_zv_p
15580 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15581 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15582 else if (row->height > window_box_height (w))
15583 {
15584 /* If we end up in a partially visible line, let's
15585 make it fully visible, except when it's taller
15586 than the window, in which case we can't do much
15587 about it. */
15588 *scroll_step = 1;
15589 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15590 }
15591 else
15592 {
15593 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15594 if (!cursor_row_fully_visible_p (w, 0, 1))
15595 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15596 else
15597 rc = CURSOR_MOVEMENT_SUCCESS;
15598 }
15599 }
15600 else if (scroll_p)
15601 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15602 else if (rc != CURSOR_MOVEMENT_SUCCESS
15603 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15604 {
15605 /* With bidi-reordered rows, there could be more than
15606 one candidate row whose start and end positions
15607 occlude point. We need to let set_cursor_from_row
15608 find the best candidate. */
15609 /* FIXME: Revisit this when glyph ``spilling'' in
15610 continuation lines' rows is implemented for
15611 bidi-reordered rows. */
15612 int rv = 0;
15613
15614 do
15615 {
15616 int at_zv_p = 0, exact_match_p = 0;
15617
15618 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15619 && PT <= MATRIX_ROW_END_CHARPOS (row)
15620 && cursor_row_p (row))
15621 rv |= set_cursor_from_row (w, row, w->current_matrix,
15622 0, 0, 0, 0);
15623 /* As soon as we've found the exact match for point,
15624 or the first suitable row whose ends_at_zv_p flag
15625 is set, we are done. */
15626 if (rv)
15627 {
15628 at_zv_p = MATRIX_ROW (w->current_matrix,
15629 w->cursor.vpos)->ends_at_zv_p;
15630 if (!at_zv_p
15631 && w->cursor.hpos >= 0
15632 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15633 w->cursor.vpos))
15634 {
15635 struct glyph_row *candidate =
15636 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15637 struct glyph *g =
15638 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15639 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15640
15641 exact_match_p =
15642 (BUFFERP (g->object) && g->charpos == PT)
15643 || (INTEGERP (g->object)
15644 && (g->charpos == PT
15645 || (g->charpos == 0 && endpos - 1 == PT)));
15646 }
15647 if (at_zv_p || exact_match_p)
15648 {
15649 rc = CURSOR_MOVEMENT_SUCCESS;
15650 break;
15651 }
15652 }
15653 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15654 break;
15655 ++row;
15656 }
15657 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15658 || row->continued_p)
15659 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15660 || (MATRIX_ROW_START_CHARPOS (row) == PT
15661 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15662 /* If we didn't find any candidate rows, or exited the
15663 loop before all the candidates were examined, signal
15664 to the caller that this method failed. */
15665 if (rc != CURSOR_MOVEMENT_SUCCESS
15666 && !(rv
15667 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15668 && !row->continued_p))
15669 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15670 else if (rv)
15671 rc = CURSOR_MOVEMENT_SUCCESS;
15672 }
15673 else
15674 {
15675 do
15676 {
15677 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15678 {
15679 rc = CURSOR_MOVEMENT_SUCCESS;
15680 break;
15681 }
15682 ++row;
15683 }
15684 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15685 && MATRIX_ROW_START_CHARPOS (row) == PT
15686 && cursor_row_p (row));
15687 }
15688 }
15689 }
15690
15691 return rc;
15692 }
15693
15694 void
15695 set_vertical_scroll_bar (struct window *w)
15696 {
15697 ptrdiff_t start, end, whole;
15698
15699 /* Calculate the start and end positions for the current window.
15700 At some point, it would be nice to choose between scrollbars
15701 which reflect the whole buffer size, with special markers
15702 indicating narrowing, and scrollbars which reflect only the
15703 visible region.
15704
15705 Note that mini-buffers sometimes aren't displaying any text. */
15706 if (!MINI_WINDOW_P (w)
15707 || (w == XWINDOW (minibuf_window)
15708 && NILP (echo_area_buffer[0])))
15709 {
15710 struct buffer *buf = XBUFFER (w->contents);
15711 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15712 start = marker_position (w->start) - BUF_BEGV (buf);
15713 /* I don't think this is guaranteed to be right. For the
15714 moment, we'll pretend it is. */
15715 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15716
15717 if (end < start)
15718 end = start;
15719 if (whole < (end - start))
15720 whole = end - start;
15721 }
15722 else
15723 start = end = whole = 0;
15724
15725 /* Indicate what this scroll bar ought to be displaying now. */
15726 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15727 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15728 (w, end - start, whole, start);
15729 }
15730
15731
15732 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15733 selected_window is redisplayed.
15734
15735 We can return without actually redisplaying the window if fonts has been
15736 changed on window's frame. In that case, redisplay_internal will retry.
15737
15738 As one of the important parts of redisplaying a window, we need to
15739 decide whether the previous window-start position (stored in the
15740 window's w->start marker position) is still valid, and if it isn't,
15741 recompute it. Some details about that:
15742
15743 . The previous window-start could be in a continuation line, in
15744 which case we need to recompute it when the window width
15745 changes. See compute_window_start_on_continuation_line and its
15746 call below.
15747
15748 . The text that changed since last redisplay could include the
15749 previous window-start position. In that case, we try to salvage
15750 what we can from the current glyph matrix by calling
15751 try_scrolling, which see.
15752
15753 . Some Emacs command could force us to use a specific window-start
15754 position by setting the window's force_start flag, or gently
15755 propose doing that by setting the window's optional_new_start
15756 flag. In these cases, we try using the specified start point if
15757 that succeeds (i.e. the window desired matrix is successfully
15758 recomputed, and point location is within the window). In case
15759 of optional_new_start, we first check if the specified start
15760 position is feasible, i.e. if it will allow point to be
15761 displayed in the window. If using the specified start point
15762 fails, e.g., if new fonts are needed to be loaded, we abort the
15763 redisplay cycle and leave it up to the next cycle to figure out
15764 things.
15765
15766 . Note that the window's force_start flag is sometimes set by
15767 redisplay itself, when it decides that the previous window start
15768 point is fine and should be kept. Search for "goto force_start"
15769 below to see the details. Like the values of window-start
15770 specified outside of redisplay, these internally-deduced values
15771 are tested for feasibility, and ignored if found to be
15772 unfeasible.
15773
15774 . Note that the function try_window, used to completely redisplay
15775 a window, accepts the window's start point as its argument.
15776 This is used several times in the redisplay code to control
15777 where the window start will be, according to user options such
15778 as scroll-conservatively, and also to ensure the screen line
15779 showing point will be fully (as opposed to partially) visible on
15780 display. */
15781
15782 static void
15783 redisplay_window (Lisp_Object window, bool just_this_one_p)
15784 {
15785 struct window *w = XWINDOW (window);
15786 struct frame *f = XFRAME (w->frame);
15787 struct buffer *buffer = XBUFFER (w->contents);
15788 struct buffer *old = current_buffer;
15789 struct text_pos lpoint, opoint, startp;
15790 int update_mode_line;
15791 int tem;
15792 struct it it;
15793 /* Record it now because it's overwritten. */
15794 bool current_matrix_up_to_date_p = false;
15795 bool used_current_matrix_p = false;
15796 /* This is less strict than current_matrix_up_to_date_p.
15797 It indicates that the buffer contents and narrowing are unchanged. */
15798 bool buffer_unchanged_p = false;
15799 int temp_scroll_step = 0;
15800 dynwind_begin ();
15801 int rc;
15802 int centering_position = -1;
15803 int last_line_misfit = 0;
15804 ptrdiff_t beg_unchanged, end_unchanged;
15805 int frame_line_height;
15806
15807 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15808 opoint = lpoint;
15809
15810 #ifdef GLYPH_DEBUG
15811 *w->desired_matrix->method = 0;
15812 #endif
15813
15814 if (!just_this_one_p
15815 && REDISPLAY_SOME_P ()
15816 && !w->redisplay
15817 && !f->redisplay
15818 && !buffer->text->redisplay
15819 && BUF_PT (buffer) == w->last_point)
15820 return;
15821
15822 /* Make sure that both W's markers are valid. */
15823 eassert (XMARKER (w->start)->buffer == buffer);
15824 eassert (XMARKER (w->pointm)->buffer == buffer);
15825
15826 /* We come here again if we need to run window-text-change-functions
15827 below. */
15828 restart:
15829 reconsider_clip_changes (w);
15830 frame_line_height = default_line_pixel_height (w);
15831
15832 /* Has the mode line to be updated? */
15833 update_mode_line = (w->update_mode_line
15834 || update_mode_lines
15835 || buffer->clip_changed
15836 || buffer->prevent_redisplay_optimizations_p);
15837
15838 if (!just_this_one_p)
15839 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15840 cleverly elsewhere. */
15841 w->must_be_updated_p = true;
15842
15843 if (MINI_WINDOW_P (w))
15844 {
15845 if (w == XWINDOW (echo_area_window)
15846 && !NILP (echo_area_buffer[0]))
15847 {
15848 if (update_mode_line)
15849 /* We may have to update a tty frame's menu bar or a
15850 tool-bar. Example `M-x C-h C-h C-g'. */
15851 goto finish_menu_bars;
15852 else
15853 /* We've already displayed the echo area glyphs in this window. */
15854 goto finish_scroll_bars;
15855 }
15856 else if ((w != XWINDOW (minibuf_window)
15857 || minibuf_level == 0)
15858 /* When buffer is nonempty, redisplay window normally. */
15859 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
15860 /* Quail displays non-mini buffers in minibuffer window.
15861 In that case, redisplay the window normally. */
15862 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
15863 {
15864 /* W is a mini-buffer window, but it's not active, so clear
15865 it. */
15866 int yb = window_text_bottom_y (w);
15867 struct glyph_row *row;
15868 int y;
15869
15870 for (y = 0, row = w->desired_matrix->rows;
15871 y < yb;
15872 y += row->height, ++row)
15873 blank_row (w, row, y);
15874 goto finish_scroll_bars;
15875 }
15876
15877 clear_glyph_matrix (w->desired_matrix);
15878 }
15879
15880 /* Otherwise set up data on this window; select its buffer and point
15881 value. */
15882 /* Really select the buffer, for the sake of buffer-local
15883 variables. */
15884 set_buffer_internal_1 (XBUFFER (w->contents));
15885
15886 current_matrix_up_to_date_p
15887 = (w->window_end_valid
15888 && !current_buffer->clip_changed
15889 && !current_buffer->prevent_redisplay_optimizations_p
15890 && !window_outdated (w));
15891
15892 /* Run the window-text-change-functions
15893 if it is possible that the text on the screen has changed
15894 (either due to modification of the text, or any other reason). */
15895 if (!current_matrix_up_to_date_p
15896 && !NILP (Vwindow_text_change_functions))
15897 {
15898 safe_run_hooks (Qwindow_text_change_functions);
15899 goto restart;
15900 }
15901
15902 beg_unchanged = BEG_UNCHANGED;
15903 end_unchanged = END_UNCHANGED;
15904
15905 SET_TEXT_POS (opoint, PT, PT_BYTE);
15906
15907 specbind (Qinhibit_point_motion_hooks, Qt);
15908
15909 buffer_unchanged_p
15910 = (w->window_end_valid
15911 && !current_buffer->clip_changed
15912 && !window_outdated (w));
15913
15914 /* When windows_or_buffers_changed is non-zero, we can't rely
15915 on the window end being valid, so set it to zero there. */
15916 if (windows_or_buffers_changed)
15917 {
15918 /* If window starts on a continuation line, maybe adjust the
15919 window start in case the window's width changed. */
15920 if (XMARKER (w->start)->buffer == current_buffer)
15921 compute_window_start_on_continuation_line (w);
15922
15923 w->window_end_valid = false;
15924 /* If so, we also can't rely on current matrix
15925 and should not fool try_cursor_movement below. */
15926 current_matrix_up_to_date_p = false;
15927 }
15928
15929 /* Some sanity checks. */
15930 CHECK_WINDOW_END (w);
15931 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
15932 emacs_abort ();
15933 if (BYTEPOS (opoint) < CHARPOS (opoint))
15934 emacs_abort ();
15935
15936 if (mode_line_update_needed (w))
15937 update_mode_line = 1;
15938
15939 /* Point refers normally to the selected window. For any other
15940 window, set up appropriate value. */
15941 if (!EQ (window, selected_window))
15942 {
15943 ptrdiff_t new_pt = marker_position (w->pointm);
15944 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
15945 if (new_pt < BEGV)
15946 {
15947 new_pt = BEGV;
15948 new_pt_byte = BEGV_BYTE;
15949 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
15950 }
15951 else if (new_pt > (ZV - 1))
15952 {
15953 new_pt = ZV;
15954 new_pt_byte = ZV_BYTE;
15955 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
15956 }
15957
15958 /* We don't use SET_PT so that the point-motion hooks don't run. */
15959 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
15960 }
15961
15962 /* If any of the character widths specified in the display table
15963 have changed, invalidate the width run cache. It's true that
15964 this may be a bit late to catch such changes, but the rest of
15965 redisplay goes (non-fatally) haywire when the display table is
15966 changed, so why should we worry about doing any better? */
15967 if (current_buffer->width_run_cache
15968 || (current_buffer->base_buffer
15969 && current_buffer->base_buffer->width_run_cache))
15970 {
15971 struct Lisp_Char_Table *disptab = buffer_display_table ();
15972
15973 if (! disptab_matches_widthtab
15974 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
15975 {
15976 struct buffer *buf = current_buffer;
15977
15978 if (buf->base_buffer)
15979 buf = buf->base_buffer;
15980 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
15981 recompute_width_table (current_buffer, disptab);
15982 }
15983 }
15984
15985 /* If window-start is screwed up, choose a new one. */
15986 if (XMARKER (w->start)->buffer != current_buffer)
15987 goto recenter;
15988
15989 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15990
15991 /* If someone specified a new starting point but did not insist,
15992 check whether it can be used. */
15993 if (w->optional_new_start
15994 && CHARPOS (startp) >= BEGV
15995 && CHARPOS (startp) <= ZV)
15996 {
15997 w->optional_new_start = 0;
15998 start_display (&it, w, startp);
15999 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16000 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16001 if (IT_CHARPOS (it) == PT)
16002 w->force_start = 1;
16003 /* IT may overshoot PT if text at PT is invisible. */
16004 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
16005 w->force_start = 1;
16006 }
16007
16008 force_start:
16009
16010 /* Handle case where place to start displaying has been specified,
16011 unless the specified location is outside the accessible range. */
16012 if (w->force_start || window_frozen_p (w))
16013 {
16014 /* We set this later on if we have to adjust point. */
16015 int new_vpos = -1;
16016
16017 w->force_start = 0;
16018 w->vscroll = 0;
16019 w->window_end_valid = 0;
16020
16021 /* Forget any recorded base line for line number display. */
16022 if (!buffer_unchanged_p)
16023 w->base_line_number = 0;
16024
16025 /* Redisplay the mode line. Select the buffer properly for that.
16026 Also, run the hook window-scroll-functions
16027 because we have scrolled. */
16028 /* Note, we do this after clearing force_start because
16029 if there's an error, it is better to forget about force_start
16030 than to get into an infinite loop calling the hook functions
16031 and having them get more errors. */
16032 if (!update_mode_line
16033 || ! NILP (Vwindow_scroll_functions))
16034 {
16035 update_mode_line = 1;
16036 w->update_mode_line = 1;
16037 startp = run_window_scroll_functions (window, startp);
16038 }
16039
16040 if (CHARPOS (startp) < BEGV)
16041 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16042 else if (CHARPOS (startp) > ZV)
16043 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16044
16045 /* Redisplay, then check if cursor has been set during the
16046 redisplay. Give up if new fonts were loaded. */
16047 /* We used to issue a CHECK_MARGINS argument to try_window here,
16048 but this causes scrolling to fail when point begins inside
16049 the scroll margin (bug#148) -- cyd */
16050 if (!try_window (window, startp, 0))
16051 {
16052 w->force_start = 1;
16053 clear_glyph_matrix (w->desired_matrix);
16054 goto need_larger_matrices;
16055 }
16056
16057 if (w->cursor.vpos < 0 && !window_frozen_p (w))
16058 {
16059 /* If point does not appear, try to move point so it does
16060 appear. The desired matrix has been built above, so we
16061 can use it here. */
16062 new_vpos = window_box_height (w) / 2;
16063 }
16064
16065 if (!cursor_row_fully_visible_p (w, 0, 0))
16066 {
16067 /* Point does appear, but on a line partly visible at end of window.
16068 Move it back to a fully-visible line. */
16069 new_vpos = window_box_height (w);
16070 }
16071 else if (w->cursor.vpos >= 0)
16072 {
16073 /* Some people insist on not letting point enter the scroll
16074 margin, even though this part handles windows that didn't
16075 scroll at all. */
16076 int window_total_lines
16077 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16078 int margin = min (scroll_margin, window_total_lines / 4);
16079 int pixel_margin = margin * frame_line_height;
16080 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16081
16082 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16083 below, which finds the row to move point to, advances by
16084 the Y coordinate of the _next_ row, see the definition of
16085 MATRIX_ROW_BOTTOM_Y. */
16086 if (w->cursor.vpos < margin + header_line)
16087 {
16088 w->cursor.vpos = -1;
16089 clear_glyph_matrix (w->desired_matrix);
16090 goto try_to_scroll;
16091 }
16092 else
16093 {
16094 int window_height = window_box_height (w);
16095
16096 if (header_line)
16097 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16098 if (w->cursor.y >= window_height - pixel_margin)
16099 {
16100 w->cursor.vpos = -1;
16101 clear_glyph_matrix (w->desired_matrix);
16102 goto try_to_scroll;
16103 }
16104 }
16105 }
16106
16107 /* If we need to move point for either of the above reasons,
16108 now actually do it. */
16109 if (new_vpos >= 0)
16110 {
16111 struct glyph_row *row;
16112
16113 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16114 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16115 ++row;
16116
16117 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16118 MATRIX_ROW_START_BYTEPOS (row));
16119
16120 if (w != XWINDOW (selected_window))
16121 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16122 else if (current_buffer == old)
16123 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16124
16125 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16126
16127 /* If we are highlighting the region, then we just changed
16128 the region, so redisplay to show it. */
16129 /* FIXME: We need to (re)run pre-redisplay-function! */
16130 /* if (markpos_of_region () >= 0)
16131 {
16132 clear_glyph_matrix (w->desired_matrix);
16133 if (!try_window (window, startp, 0))
16134 goto need_larger_matrices;
16135 }
16136 */
16137 }
16138
16139 #ifdef GLYPH_DEBUG
16140 debug_method_add (w, "forced window start");
16141 #endif
16142 goto done;
16143 }
16144
16145 /* Handle case where text has not changed, only point, and it has
16146 not moved off the frame, and we are not retrying after hscroll.
16147 (current_matrix_up_to_date_p is nonzero when retrying.) */
16148 if (current_matrix_up_to_date_p
16149 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16150 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16151 {
16152 switch (rc)
16153 {
16154 case CURSOR_MOVEMENT_SUCCESS:
16155 used_current_matrix_p = 1;
16156 goto done;
16157
16158 case CURSOR_MOVEMENT_MUST_SCROLL:
16159 goto try_to_scroll;
16160
16161 default:
16162 emacs_abort ();
16163 }
16164 }
16165 /* If current starting point was originally the beginning of a line
16166 but no longer is, find a new starting point. */
16167 else if (w->start_at_line_beg
16168 && !(CHARPOS (startp) <= BEGV
16169 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16170 {
16171 #ifdef GLYPH_DEBUG
16172 debug_method_add (w, "recenter 1");
16173 #endif
16174 goto recenter;
16175 }
16176
16177 /* Try scrolling with try_window_id. Value is > 0 if update has
16178 been done, it is -1 if we know that the same window start will
16179 not work. It is 0 if unsuccessful for some other reason. */
16180 else if ((tem = try_window_id (w)) != 0)
16181 {
16182 #ifdef GLYPH_DEBUG
16183 debug_method_add (w, "try_window_id %d", tem);
16184 #endif
16185
16186 if (f->fonts_changed)
16187 goto need_larger_matrices;
16188 if (tem > 0)
16189 goto done;
16190
16191 /* Otherwise try_window_id has returned -1 which means that we
16192 don't want the alternative below this comment to execute. */
16193 }
16194 else if (CHARPOS (startp) >= BEGV
16195 && CHARPOS (startp) <= ZV
16196 && PT >= CHARPOS (startp)
16197 && (CHARPOS (startp) < ZV
16198 /* Avoid starting at end of buffer. */
16199 || CHARPOS (startp) == BEGV
16200 || !window_outdated (w)))
16201 {
16202 int d1, d2, d3, d4, d5, d6;
16203
16204 /* If first window line is a continuation line, and window start
16205 is inside the modified region, but the first change is before
16206 current window start, we must select a new window start.
16207
16208 However, if this is the result of a down-mouse event (e.g. by
16209 extending the mouse-drag-overlay), we don't want to select a
16210 new window start, since that would change the position under
16211 the mouse, resulting in an unwanted mouse-movement rather
16212 than a simple mouse-click. */
16213 if (!w->start_at_line_beg
16214 && NILP (do_mouse_tracking)
16215 && CHARPOS (startp) > BEGV
16216 && CHARPOS (startp) > BEG + beg_unchanged
16217 && CHARPOS (startp) <= Z - end_unchanged
16218 /* Even if w->start_at_line_beg is nil, a new window may
16219 start at a line_beg, since that's how set_buffer_window
16220 sets it. So, we need to check the return value of
16221 compute_window_start_on_continuation_line. (See also
16222 bug#197). */
16223 && XMARKER (w->start)->buffer == current_buffer
16224 && compute_window_start_on_continuation_line (w)
16225 /* It doesn't make sense to force the window start like we
16226 do at label force_start if it is already known that point
16227 will not be visible in the resulting window, because
16228 doing so will move point from its correct position
16229 instead of scrolling the window to bring point into view.
16230 See bug#9324. */
16231 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16232 {
16233 w->force_start = 1;
16234 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16235 goto force_start;
16236 }
16237
16238 #ifdef GLYPH_DEBUG
16239 debug_method_add (w, "same window start");
16240 #endif
16241
16242 /* Try to redisplay starting at same place as before.
16243 If point has not moved off frame, accept the results. */
16244 if (!current_matrix_up_to_date_p
16245 /* Don't use try_window_reusing_current_matrix in this case
16246 because a window scroll function can have changed the
16247 buffer. */
16248 || !NILP (Vwindow_scroll_functions)
16249 || MINI_WINDOW_P (w)
16250 || !(used_current_matrix_p
16251 = try_window_reusing_current_matrix (w)))
16252 {
16253 IF_DEBUG (debug_method_add (w, "1"));
16254 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16255 /* -1 means we need to scroll.
16256 0 means we need new matrices, but fonts_changed
16257 is set in that case, so we will detect it below. */
16258 goto try_to_scroll;
16259 }
16260
16261 if (f->fonts_changed)
16262 goto need_larger_matrices;
16263
16264 if (w->cursor.vpos >= 0)
16265 {
16266 if (!just_this_one_p
16267 || current_buffer->clip_changed
16268 || BEG_UNCHANGED < CHARPOS (startp))
16269 /* Forget any recorded base line for line number display. */
16270 w->base_line_number = 0;
16271
16272 if (!cursor_row_fully_visible_p (w, 1, 0))
16273 {
16274 clear_glyph_matrix (w->desired_matrix);
16275 last_line_misfit = 1;
16276 }
16277 /* Drop through and scroll. */
16278 else
16279 goto done;
16280 }
16281 else
16282 clear_glyph_matrix (w->desired_matrix);
16283 }
16284
16285 try_to_scroll:
16286
16287 /* Redisplay the mode line. Select the buffer properly for that. */
16288 if (!update_mode_line)
16289 {
16290 update_mode_line = 1;
16291 w->update_mode_line = 1;
16292 }
16293
16294 /* Try to scroll by specified few lines. */
16295 if ((scroll_conservatively
16296 || emacs_scroll_step
16297 || temp_scroll_step
16298 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16299 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16300 && CHARPOS (startp) >= BEGV
16301 && CHARPOS (startp) <= ZV)
16302 {
16303 /* The function returns -1 if new fonts were loaded, 1 if
16304 successful, 0 if not successful. */
16305 int ss = try_scrolling (window, just_this_one_p,
16306 scroll_conservatively,
16307 emacs_scroll_step,
16308 temp_scroll_step, last_line_misfit);
16309 switch (ss)
16310 {
16311 case SCROLLING_SUCCESS:
16312 goto done;
16313
16314 case SCROLLING_NEED_LARGER_MATRICES:
16315 goto need_larger_matrices;
16316
16317 case SCROLLING_FAILED:
16318 break;
16319
16320 default:
16321 emacs_abort ();
16322 }
16323 }
16324
16325 /* Finally, just choose a place to start which positions point
16326 according to user preferences. */
16327
16328 recenter:
16329
16330 #ifdef GLYPH_DEBUG
16331 debug_method_add (w, "recenter");
16332 #endif
16333
16334 /* Forget any previously recorded base line for line number display. */
16335 if (!buffer_unchanged_p)
16336 w->base_line_number = 0;
16337
16338 /* Determine the window start relative to point. */
16339 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16340 it.current_y = it.last_visible_y;
16341 if (centering_position < 0)
16342 {
16343 int window_total_lines
16344 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16345 int margin =
16346 scroll_margin > 0
16347 ? min (scroll_margin, window_total_lines / 4)
16348 : 0;
16349 ptrdiff_t margin_pos = CHARPOS (startp);
16350 Lisp_Object aggressive;
16351 int scrolling_up;
16352
16353 /* If there is a scroll margin at the top of the window, find
16354 its character position. */
16355 if (margin
16356 /* Cannot call start_display if startp is not in the
16357 accessible region of the buffer. This can happen when we
16358 have just switched to a different buffer and/or changed
16359 its restriction. In that case, startp is initialized to
16360 the character position 1 (BEGV) because we did not yet
16361 have chance to display the buffer even once. */
16362 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16363 {
16364 struct it it1;
16365 void *it1data = NULL;
16366
16367 SAVE_IT (it1, it, it1data);
16368 start_display (&it1, w, startp);
16369 move_it_vertically (&it1, margin * frame_line_height);
16370 margin_pos = IT_CHARPOS (it1);
16371 RESTORE_IT (&it, &it, it1data);
16372 }
16373 scrolling_up = PT > margin_pos;
16374 aggressive =
16375 scrolling_up
16376 ? BVAR (current_buffer, scroll_up_aggressively)
16377 : BVAR (current_buffer, scroll_down_aggressively);
16378
16379 if (!MINI_WINDOW_P (w)
16380 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16381 {
16382 int pt_offset = 0;
16383
16384 /* Setting scroll-conservatively overrides
16385 scroll-*-aggressively. */
16386 if (!scroll_conservatively && NUMBERP (aggressive))
16387 {
16388 double float_amount = XFLOATINT (aggressive);
16389
16390 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16391 if (pt_offset == 0 && float_amount > 0)
16392 pt_offset = 1;
16393 if (pt_offset && margin > 0)
16394 margin -= 1;
16395 }
16396 /* Compute how much to move the window start backward from
16397 point so that point will be displayed where the user
16398 wants it. */
16399 if (scrolling_up)
16400 {
16401 centering_position = it.last_visible_y;
16402 if (pt_offset)
16403 centering_position -= pt_offset;
16404 centering_position -=
16405 frame_line_height * (1 + margin + (last_line_misfit != 0))
16406 + WINDOW_HEADER_LINE_HEIGHT (w);
16407 /* Don't let point enter the scroll margin near top of
16408 the window. */
16409 if (centering_position < margin * frame_line_height)
16410 centering_position = margin * frame_line_height;
16411 }
16412 else
16413 centering_position = margin * frame_line_height + pt_offset;
16414 }
16415 else
16416 /* Set the window start half the height of the window backward
16417 from point. */
16418 centering_position = window_box_height (w) / 2;
16419 }
16420 move_it_vertically_backward (&it, centering_position);
16421
16422 eassert (IT_CHARPOS (it) >= BEGV);
16423
16424 /* The function move_it_vertically_backward may move over more
16425 than the specified y-distance. If it->w is small, e.g. a
16426 mini-buffer window, we may end up in front of the window's
16427 display area. Start displaying at the start of the line
16428 containing PT in this case. */
16429 if (it.current_y <= 0)
16430 {
16431 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16432 move_it_vertically_backward (&it, 0);
16433 it.current_y = 0;
16434 }
16435
16436 it.current_x = it.hpos = 0;
16437
16438 /* Set the window start position here explicitly, to avoid an
16439 infinite loop in case the functions in window-scroll-functions
16440 get errors. */
16441 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16442
16443 /* Run scroll hooks. */
16444 startp = run_window_scroll_functions (window, it.current.pos);
16445
16446 /* Redisplay the window. */
16447 if (!current_matrix_up_to_date_p
16448 || windows_or_buffers_changed
16449 || f->cursor_type_changed
16450 /* Don't use try_window_reusing_current_matrix in this case
16451 because it can have changed the buffer. */
16452 || !NILP (Vwindow_scroll_functions)
16453 || !just_this_one_p
16454 || MINI_WINDOW_P (w)
16455 || !(used_current_matrix_p
16456 = try_window_reusing_current_matrix (w)))
16457 try_window (window, startp, 0);
16458
16459 /* If new fonts have been loaded (due to fontsets), give up. We
16460 have to start a new redisplay since we need to re-adjust glyph
16461 matrices. */
16462 if (f->fonts_changed)
16463 goto need_larger_matrices;
16464
16465 /* If cursor did not appear assume that the middle of the window is
16466 in the first line of the window. Do it again with the next line.
16467 (Imagine a window of height 100, displaying two lines of height
16468 60. Moving back 50 from it->last_visible_y will end in the first
16469 line.) */
16470 if (w->cursor.vpos < 0)
16471 {
16472 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16473 {
16474 clear_glyph_matrix (w->desired_matrix);
16475 move_it_by_lines (&it, 1);
16476 try_window (window, it.current.pos, 0);
16477 }
16478 else if (PT < IT_CHARPOS (it))
16479 {
16480 clear_glyph_matrix (w->desired_matrix);
16481 move_it_by_lines (&it, -1);
16482 try_window (window, it.current.pos, 0);
16483 }
16484 else
16485 {
16486 /* Not much we can do about it. */
16487 }
16488 }
16489
16490 /* Consider the following case: Window starts at BEGV, there is
16491 invisible, intangible text at BEGV, so that display starts at
16492 some point START > BEGV. It can happen that we are called with
16493 PT somewhere between BEGV and START. Try to handle that case,
16494 and similar ones. */
16495 if (w->cursor.vpos < 0)
16496 {
16497 /* First, try locating the proper glyph row for PT. */
16498 struct glyph_row *row =
16499 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16500
16501 /* Sometimes point is at the beginning of invisible text that is
16502 before the 1st character displayed in the row. In that case,
16503 row_containing_pos fails to find the row, because no glyphs
16504 with appropriate buffer positions are present in the row.
16505 Therefore, we next try to find the row which shows the 1st
16506 position after the invisible text. */
16507 if (!row)
16508 {
16509 Lisp_Object val =
16510 get_char_property_and_overlay (make_number (PT), Qinvisible,
16511 Qnil, NULL);
16512
16513 if (TEXT_PROP_MEANS_INVISIBLE (val))
16514 {
16515 ptrdiff_t alt_pos;
16516 Lisp_Object invis_end =
16517 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16518 Qnil, Qnil);
16519
16520 if (NATNUMP (invis_end))
16521 alt_pos = XFASTINT (invis_end);
16522 else
16523 alt_pos = ZV;
16524 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16525 NULL, 0);
16526 }
16527 }
16528 /* Finally, fall back on the first row of the window after the
16529 header line (if any). This is slightly better than not
16530 displaying the cursor at all. */
16531 if (!row)
16532 {
16533 row = w->current_matrix->rows;
16534 if (row->mode_line_p)
16535 ++row;
16536 }
16537 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16538 }
16539
16540 if (!cursor_row_fully_visible_p (w, 0, 0))
16541 {
16542 /* If vscroll is enabled, disable it and try again. */
16543 if (w->vscroll)
16544 {
16545 w->vscroll = 0;
16546 clear_glyph_matrix (w->desired_matrix);
16547 goto recenter;
16548 }
16549
16550 /* Users who set scroll-conservatively to a large number want
16551 point just above/below the scroll margin. If we ended up
16552 with point's row partially visible, move the window start to
16553 make that row fully visible and out of the margin. */
16554 if (scroll_conservatively > SCROLL_LIMIT)
16555 {
16556 int window_total_lines
16557 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16558 int margin =
16559 scroll_margin > 0
16560 ? min (scroll_margin, window_total_lines / 4)
16561 : 0;
16562 int move_down = w->cursor.vpos >= window_total_lines / 2;
16563
16564 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16565 clear_glyph_matrix (w->desired_matrix);
16566 if (1 == try_window (window, it.current.pos,
16567 TRY_WINDOW_CHECK_MARGINS))
16568 goto done;
16569 }
16570
16571 /* If centering point failed to make the whole line visible,
16572 put point at the top instead. That has to make the whole line
16573 visible, if it can be done. */
16574 if (centering_position == 0)
16575 goto done;
16576
16577 clear_glyph_matrix (w->desired_matrix);
16578 centering_position = 0;
16579 goto recenter;
16580 }
16581
16582 done:
16583
16584 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16585 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16586 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16587
16588 /* Display the mode line, if we must. */
16589 if ((update_mode_line
16590 /* If window not full width, must redo its mode line
16591 if (a) the window to its side is being redone and
16592 (b) we do a frame-based redisplay. This is a consequence
16593 of how inverted lines are drawn in frame-based redisplay. */
16594 || (!just_this_one_p
16595 && !FRAME_WINDOW_P (f)
16596 && !WINDOW_FULL_WIDTH_P (w))
16597 /* Line number to display. */
16598 || w->base_line_pos > 0
16599 /* Column number is displayed and different from the one displayed. */
16600 || (w->column_number_displayed != -1
16601 && (w->column_number_displayed != current_column ())))
16602 /* This means that the window has a mode line. */
16603 && (WINDOW_WANTS_MODELINE_P (w)
16604 || WINDOW_WANTS_HEADER_LINE_P (w)))
16605 {
16606
16607 display_mode_lines (w);
16608
16609 /* If mode line height has changed, arrange for a thorough
16610 immediate redisplay using the correct mode line height. */
16611 if (WINDOW_WANTS_MODELINE_P (w)
16612 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16613 {
16614 f->fonts_changed = 1;
16615 w->mode_line_height = -1;
16616 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16617 = DESIRED_MODE_LINE_HEIGHT (w);
16618 }
16619
16620 /* If header line height has changed, arrange for a thorough
16621 immediate redisplay using the correct header line height. */
16622 if (WINDOW_WANTS_HEADER_LINE_P (w)
16623 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16624 {
16625 f->fonts_changed = 1;
16626 w->header_line_height = -1;
16627 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16628 = DESIRED_HEADER_LINE_HEIGHT (w);
16629 }
16630
16631 if (f->fonts_changed)
16632 goto need_larger_matrices;
16633 }
16634
16635 if (!line_number_displayed && w->base_line_pos != -1)
16636 {
16637 w->base_line_pos = 0;
16638 w->base_line_number = 0;
16639 }
16640
16641 finish_menu_bars:
16642
16643 /* When we reach a frame's selected window, redo the frame's menu bar. */
16644 if (update_mode_line
16645 && EQ (FRAME_SELECTED_WINDOW (f), window))
16646 {
16647 int redisplay_menu_p = 0;
16648
16649 if (FRAME_WINDOW_P (f))
16650 {
16651 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16652 || defined (HAVE_NS) || defined (USE_GTK)
16653 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16654 #else
16655 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16656 #endif
16657 }
16658 else
16659 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16660
16661 if (redisplay_menu_p)
16662 display_menu_bar (w);
16663
16664 #ifdef HAVE_WINDOW_SYSTEM
16665 if (FRAME_WINDOW_P (f))
16666 {
16667 #if defined (USE_GTK) || defined (HAVE_NS)
16668 if (FRAME_EXTERNAL_TOOL_BAR (f))
16669 redisplay_tool_bar (f);
16670 #else
16671 if (WINDOWP (f->tool_bar_window)
16672 && (FRAME_TOOL_BAR_HEIGHT (f) > 0
16673 || !NILP (Vauto_resize_tool_bars))
16674 && redisplay_tool_bar (f))
16675 ignore_mouse_drag_p = 1;
16676 #endif
16677 }
16678 #endif
16679 }
16680
16681 #ifdef HAVE_WINDOW_SYSTEM
16682 if (FRAME_WINDOW_P (f)
16683 && update_window_fringes (w, (just_this_one_p
16684 || (!used_current_matrix_p && !overlay_arrow_seen)
16685 || w->pseudo_window_p)))
16686 {
16687 update_begin (f);
16688 block_input ();
16689 if (draw_window_fringes (w, 1))
16690 {
16691 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16692 x_draw_right_divider (w);
16693 else
16694 x_draw_vertical_border (w);
16695 }
16696 unblock_input ();
16697 update_end (f);
16698 }
16699
16700 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16701 x_draw_bottom_divider (w);
16702 #endif /* HAVE_WINDOW_SYSTEM */
16703
16704 /* We go to this label, with fonts_changed set, if it is
16705 necessary to try again using larger glyph matrices.
16706 We have to redeem the scroll bar even in this case,
16707 because the loop in redisplay_internal expects that. */
16708 need_larger_matrices:
16709 ;
16710 finish_scroll_bars:
16711
16712 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16713 {
16714 /* Set the thumb's position and size. */
16715 set_vertical_scroll_bar (w);
16716
16717 /* Note that we actually used the scroll bar attached to this
16718 window, so it shouldn't be deleted at the end of redisplay. */
16719 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16720 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16721 }
16722
16723 /* Restore current_buffer and value of point in it. The window
16724 update may have changed the buffer, so first make sure `opoint'
16725 is still valid (Bug#6177). */
16726 if (CHARPOS (opoint) < BEGV)
16727 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16728 else if (CHARPOS (opoint) > ZV)
16729 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16730 else
16731 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16732
16733 set_buffer_internal_1 (old);
16734 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16735 shorter. This can be caused by log truncation in *Messages*. */
16736 if (CHARPOS (lpoint) <= ZV)
16737 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16738
16739 dynwind_end ();
16740 }
16741
16742
16743 /* Build the complete desired matrix of WINDOW with a window start
16744 buffer position POS.
16745
16746 Value is 1 if successful. It is zero if fonts were loaded during
16747 redisplay which makes re-adjusting glyph matrices necessary, and -1
16748 if point would appear in the scroll margins.
16749 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16750 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16751 set in FLAGS.) */
16752
16753 int
16754 try_window (Lisp_Object window, struct text_pos pos, int flags)
16755 {
16756 struct window *w = XWINDOW (window);
16757 struct it it;
16758 struct glyph_row *last_text_row = NULL;
16759 struct frame *f = XFRAME (w->frame);
16760 int frame_line_height = default_line_pixel_height (w);
16761
16762 /* Make POS the new window start. */
16763 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16764
16765 /* Mark cursor position as unknown. No overlay arrow seen. */
16766 w->cursor.vpos = -1;
16767 overlay_arrow_seen = 0;
16768
16769 /* Initialize iterator and info to start at POS. */
16770 start_display (&it, w, pos);
16771
16772 /* Display all lines of W. */
16773 while (it.current_y < it.last_visible_y)
16774 {
16775 if (display_line (&it))
16776 last_text_row = it.glyph_row - 1;
16777 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16778 return 0;
16779 }
16780
16781 /* Don't let the cursor end in the scroll margins. */
16782 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16783 && !MINI_WINDOW_P (w))
16784 {
16785 int this_scroll_margin;
16786 int window_total_lines
16787 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16788
16789 if (scroll_margin > 0)
16790 {
16791 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16792 this_scroll_margin *= frame_line_height;
16793 }
16794 else
16795 this_scroll_margin = 0;
16796
16797 if ((w->cursor.y >= 0 /* not vscrolled */
16798 && w->cursor.y < this_scroll_margin
16799 && CHARPOS (pos) > BEGV
16800 && IT_CHARPOS (it) < ZV)
16801 /* rms: considering make_cursor_line_fully_visible_p here
16802 seems to give wrong results. We don't want to recenter
16803 when the last line is partly visible, we want to allow
16804 that case to be handled in the usual way. */
16805 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16806 {
16807 w->cursor.vpos = -1;
16808 clear_glyph_matrix (w->desired_matrix);
16809 return -1;
16810 }
16811 }
16812
16813 /* If bottom moved off end of frame, change mode line percentage. */
16814 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16815 w->update_mode_line = 1;
16816
16817 /* Set window_end_pos to the offset of the last character displayed
16818 on the window from the end of current_buffer. Set
16819 window_end_vpos to its row number. */
16820 if (last_text_row)
16821 {
16822 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16823 adjust_window_ends (w, last_text_row, 0);
16824 eassert
16825 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16826 w->window_end_vpos)));
16827 }
16828 else
16829 {
16830 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
16831 w->window_end_pos = Z - ZV;
16832 w->window_end_vpos = 0;
16833 }
16834
16835 /* But that is not valid info until redisplay finishes. */
16836 w->window_end_valid = 0;
16837 return 1;
16838 }
16839
16840
16841 \f
16842 /************************************************************************
16843 Window redisplay reusing current matrix when buffer has not changed
16844 ************************************************************************/
16845
16846 /* Try redisplay of window W showing an unchanged buffer with a
16847 different window start than the last time it was displayed by
16848 reusing its current matrix. Value is non-zero if successful.
16849 W->start is the new window start. */
16850
16851 static int
16852 try_window_reusing_current_matrix (struct window *w)
16853 {
16854 struct frame *f = XFRAME (w->frame);
16855 struct glyph_row *bottom_row;
16856 struct it it;
16857 struct run run;
16858 struct text_pos start, new_start;
16859 int nrows_scrolled, i;
16860 struct glyph_row *last_text_row;
16861 struct glyph_row *last_reused_text_row;
16862 struct glyph_row *start_row;
16863 int start_vpos, min_y, max_y;
16864
16865 #ifdef GLYPH_DEBUG
16866 if (inhibit_try_window_reusing)
16867 return 0;
16868 #endif
16869
16870 if (/* This function doesn't handle terminal frames. */
16871 !FRAME_WINDOW_P (f)
16872 /* Don't try to reuse the display if windows have been split
16873 or such. */
16874 || windows_or_buffers_changed
16875 || f->cursor_type_changed)
16876 return 0;
16877
16878 /* Can't do this if showing trailing whitespace. */
16879 if (!NILP (Vshow_trailing_whitespace))
16880 return 0;
16881
16882 /* If top-line visibility has changed, give up. */
16883 if (WINDOW_WANTS_HEADER_LINE_P (w)
16884 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
16885 return 0;
16886
16887 /* Give up if old or new display is scrolled vertically. We could
16888 make this function handle this, but right now it doesn't. */
16889 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16890 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
16891 return 0;
16892
16893 /* The variable new_start now holds the new window start. The old
16894 start `start' can be determined from the current matrix. */
16895 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
16896 start = start_row->minpos;
16897 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16898
16899 /* Clear the desired matrix for the display below. */
16900 clear_glyph_matrix (w->desired_matrix);
16901
16902 if (CHARPOS (new_start) <= CHARPOS (start))
16903 {
16904 /* Don't use this method if the display starts with an ellipsis
16905 displayed for invisible text. It's not easy to handle that case
16906 below, and it's certainly not worth the effort since this is
16907 not a frequent case. */
16908 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
16909 return 0;
16910
16911 IF_DEBUG (debug_method_add (w, "twu1"));
16912
16913 /* Display up to a row that can be reused. The variable
16914 last_text_row is set to the last row displayed that displays
16915 text. Note that it.vpos == 0 if or if not there is a
16916 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16917 start_display (&it, w, new_start);
16918 w->cursor.vpos = -1;
16919 last_text_row = last_reused_text_row = NULL;
16920
16921 while (it.current_y < it.last_visible_y && !f->fonts_changed)
16922 {
16923 /* If we have reached into the characters in the START row,
16924 that means the line boundaries have changed. So we
16925 can't start copying with the row START. Maybe it will
16926 work to start copying with the following row. */
16927 while (IT_CHARPOS (it) > CHARPOS (start))
16928 {
16929 /* Advance to the next row as the "start". */
16930 start_row++;
16931 start = start_row->minpos;
16932 /* If there are no more rows to try, or just one, give up. */
16933 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
16934 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
16935 || CHARPOS (start) == ZV)
16936 {
16937 clear_glyph_matrix (w->desired_matrix);
16938 return 0;
16939 }
16940
16941 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
16942 }
16943 /* If we have reached alignment, we can copy the rest of the
16944 rows. */
16945 if (IT_CHARPOS (it) == CHARPOS (start)
16946 /* Don't accept "alignment" inside a display vector,
16947 since start_row could have started in the middle of
16948 that same display vector (thus their character
16949 positions match), and we have no way of telling if
16950 that is the case. */
16951 && it.current.dpvec_index < 0)
16952 break;
16953
16954 if (display_line (&it))
16955 last_text_row = it.glyph_row - 1;
16956
16957 }
16958
16959 /* A value of current_y < last_visible_y means that we stopped
16960 at the previous window start, which in turn means that we
16961 have at least one reusable row. */
16962 if (it.current_y < it.last_visible_y)
16963 {
16964 struct glyph_row *row;
16965
16966 /* IT.vpos always starts from 0; it counts text lines. */
16967 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
16968
16969 /* Find PT if not already found in the lines displayed. */
16970 if (w->cursor.vpos < 0)
16971 {
16972 int dy = it.current_y - start_row->y;
16973
16974 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
16975 row = row_containing_pos (w, PT, row, NULL, dy);
16976 if (row)
16977 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
16978 dy, nrows_scrolled);
16979 else
16980 {
16981 clear_glyph_matrix (w->desired_matrix);
16982 return 0;
16983 }
16984 }
16985
16986 /* Scroll the display. Do it before the current matrix is
16987 changed. The problem here is that update has not yet
16988 run, i.e. part of the current matrix is not up to date.
16989 scroll_run_hook will clear the cursor, and use the
16990 current matrix to get the height of the row the cursor is
16991 in. */
16992 run.current_y = start_row->y;
16993 run.desired_y = it.current_y;
16994 run.height = it.last_visible_y - it.current_y;
16995
16996 if (run.height > 0 && run.current_y != run.desired_y)
16997 {
16998 update_begin (f);
16999 FRAME_RIF (f)->update_window_begin_hook (w);
17000 FRAME_RIF (f)->clear_window_mouse_face (w);
17001 FRAME_RIF (f)->scroll_run_hook (w, &run);
17002 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17003 update_end (f);
17004 }
17005
17006 /* Shift current matrix down by nrows_scrolled lines. */
17007 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17008 rotate_matrix (w->current_matrix,
17009 start_vpos,
17010 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17011 nrows_scrolled);
17012
17013 /* Disable lines that must be updated. */
17014 for (i = 0; i < nrows_scrolled; ++i)
17015 (start_row + i)->enabled_p = false;
17016
17017 /* Re-compute Y positions. */
17018 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17019 max_y = it.last_visible_y;
17020 for (row = start_row + nrows_scrolled;
17021 row < bottom_row;
17022 ++row)
17023 {
17024 row->y = it.current_y;
17025 row->visible_height = row->height;
17026
17027 if (row->y < min_y)
17028 row->visible_height -= min_y - row->y;
17029 if (row->y + row->height > max_y)
17030 row->visible_height -= row->y + row->height - max_y;
17031 if (row->fringe_bitmap_periodic_p)
17032 row->redraw_fringe_bitmaps_p = 1;
17033
17034 it.current_y += row->height;
17035
17036 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17037 last_reused_text_row = row;
17038 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17039 break;
17040 }
17041
17042 /* Disable lines in the current matrix which are now
17043 below the window. */
17044 for (++row; row < bottom_row; ++row)
17045 row->enabled_p = row->mode_line_p = 0;
17046 }
17047
17048 /* Update window_end_pos etc.; last_reused_text_row is the last
17049 reused row from the current matrix containing text, if any.
17050 The value of last_text_row is the last displayed line
17051 containing text. */
17052 if (last_reused_text_row)
17053 adjust_window_ends (w, last_reused_text_row, 1);
17054 else if (last_text_row)
17055 adjust_window_ends (w, last_text_row, 0);
17056 else
17057 {
17058 /* This window must be completely empty. */
17059 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17060 w->window_end_pos = Z - ZV;
17061 w->window_end_vpos = 0;
17062 }
17063 w->window_end_valid = 0;
17064
17065 /* Update hint: don't try scrolling again in update_window. */
17066 w->desired_matrix->no_scrolling_p = 1;
17067
17068 #ifdef GLYPH_DEBUG
17069 debug_method_add (w, "try_window_reusing_current_matrix 1");
17070 #endif
17071 return 1;
17072 }
17073 else if (CHARPOS (new_start) > CHARPOS (start))
17074 {
17075 struct glyph_row *pt_row, *row;
17076 struct glyph_row *first_reusable_row;
17077 struct glyph_row *first_row_to_display;
17078 int dy;
17079 int yb = window_text_bottom_y (w);
17080
17081 /* Find the row starting at new_start, if there is one. Don't
17082 reuse a partially visible line at the end. */
17083 first_reusable_row = start_row;
17084 while (first_reusable_row->enabled_p
17085 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17086 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17087 < CHARPOS (new_start)))
17088 ++first_reusable_row;
17089
17090 /* Give up if there is no row to reuse. */
17091 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17092 || !first_reusable_row->enabled_p
17093 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17094 != CHARPOS (new_start)))
17095 return 0;
17096
17097 /* We can reuse fully visible rows beginning with
17098 first_reusable_row to the end of the window. Set
17099 first_row_to_display to the first row that cannot be reused.
17100 Set pt_row to the row containing point, if there is any. */
17101 pt_row = NULL;
17102 for (first_row_to_display = first_reusable_row;
17103 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17104 ++first_row_to_display)
17105 {
17106 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17107 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17108 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17109 && first_row_to_display->ends_at_zv_p
17110 && pt_row == NULL)))
17111 pt_row = first_row_to_display;
17112 }
17113
17114 /* Start displaying at the start of first_row_to_display. */
17115 eassert (first_row_to_display->y < yb);
17116 init_to_row_start (&it, w, first_row_to_display);
17117
17118 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17119 - start_vpos);
17120 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17121 - nrows_scrolled);
17122 it.current_y = (first_row_to_display->y - first_reusable_row->y
17123 + WINDOW_HEADER_LINE_HEIGHT (w));
17124
17125 /* Display lines beginning with first_row_to_display in the
17126 desired matrix. Set last_text_row to the last row displayed
17127 that displays text. */
17128 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17129 if (pt_row == NULL)
17130 w->cursor.vpos = -1;
17131 last_text_row = NULL;
17132 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17133 if (display_line (&it))
17134 last_text_row = it.glyph_row - 1;
17135
17136 /* If point is in a reused row, adjust y and vpos of the cursor
17137 position. */
17138 if (pt_row)
17139 {
17140 w->cursor.vpos -= nrows_scrolled;
17141 w->cursor.y -= first_reusable_row->y - start_row->y;
17142 }
17143
17144 /* Give up if point isn't in a row displayed or reused. (This
17145 also handles the case where w->cursor.vpos < nrows_scrolled
17146 after the calls to display_line, which can happen with scroll
17147 margins. See bug#1295.) */
17148 if (w->cursor.vpos < 0)
17149 {
17150 clear_glyph_matrix (w->desired_matrix);
17151 return 0;
17152 }
17153
17154 /* Scroll the display. */
17155 run.current_y = first_reusable_row->y;
17156 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17157 run.height = it.last_visible_y - run.current_y;
17158 dy = run.current_y - run.desired_y;
17159
17160 if (run.height)
17161 {
17162 update_begin (f);
17163 FRAME_RIF (f)->update_window_begin_hook (w);
17164 FRAME_RIF (f)->clear_window_mouse_face (w);
17165 FRAME_RIF (f)->scroll_run_hook (w, &run);
17166 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17167 update_end (f);
17168 }
17169
17170 /* Adjust Y positions of reused rows. */
17171 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17172 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17173 max_y = it.last_visible_y;
17174 for (row = first_reusable_row; row < first_row_to_display; ++row)
17175 {
17176 row->y -= dy;
17177 row->visible_height = row->height;
17178 if (row->y < min_y)
17179 row->visible_height -= min_y - row->y;
17180 if (row->y + row->height > max_y)
17181 row->visible_height -= row->y + row->height - max_y;
17182 if (row->fringe_bitmap_periodic_p)
17183 row->redraw_fringe_bitmaps_p = 1;
17184 }
17185
17186 /* Scroll the current matrix. */
17187 eassert (nrows_scrolled > 0);
17188 rotate_matrix (w->current_matrix,
17189 start_vpos,
17190 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17191 -nrows_scrolled);
17192
17193 /* Disable rows not reused. */
17194 for (row -= nrows_scrolled; row < bottom_row; ++row)
17195 row->enabled_p = false;
17196
17197 /* Point may have moved to a different line, so we cannot assume that
17198 the previous cursor position is valid; locate the correct row. */
17199 if (pt_row)
17200 {
17201 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17202 row < bottom_row
17203 && PT >= MATRIX_ROW_END_CHARPOS (row)
17204 && !row->ends_at_zv_p;
17205 row++)
17206 {
17207 w->cursor.vpos++;
17208 w->cursor.y = row->y;
17209 }
17210 if (row < bottom_row)
17211 {
17212 /* Can't simply scan the row for point with
17213 bidi-reordered glyph rows. Let set_cursor_from_row
17214 figure out where to put the cursor, and if it fails,
17215 give up. */
17216 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17217 {
17218 if (!set_cursor_from_row (w, row, w->current_matrix,
17219 0, 0, 0, 0))
17220 {
17221 clear_glyph_matrix (w->desired_matrix);
17222 return 0;
17223 }
17224 }
17225 else
17226 {
17227 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17228 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17229
17230 for (; glyph < end
17231 && (!BUFFERP (glyph->object)
17232 || glyph->charpos < PT);
17233 glyph++)
17234 {
17235 w->cursor.hpos++;
17236 w->cursor.x += glyph->pixel_width;
17237 }
17238 }
17239 }
17240 }
17241
17242 /* Adjust window end. A null value of last_text_row means that
17243 the window end is in reused rows which in turn means that
17244 only its vpos can have changed. */
17245 if (last_text_row)
17246 adjust_window_ends (w, last_text_row, 0);
17247 else
17248 w->window_end_vpos -= nrows_scrolled;
17249
17250 w->window_end_valid = 0;
17251 w->desired_matrix->no_scrolling_p = 1;
17252
17253 #ifdef GLYPH_DEBUG
17254 debug_method_add (w, "try_window_reusing_current_matrix 2");
17255 #endif
17256 return 1;
17257 }
17258
17259 return 0;
17260 }
17261
17262
17263 \f
17264 /************************************************************************
17265 Window redisplay reusing current matrix when buffer has changed
17266 ************************************************************************/
17267
17268 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17269 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17270 ptrdiff_t *, ptrdiff_t *);
17271 static struct glyph_row *
17272 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17273 struct glyph_row *);
17274
17275
17276 /* Return the last row in MATRIX displaying text. If row START is
17277 non-null, start searching with that row. IT gives the dimensions
17278 of the display. Value is null if matrix is empty; otherwise it is
17279 a pointer to the row found. */
17280
17281 static struct glyph_row *
17282 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17283 struct glyph_row *start)
17284 {
17285 struct glyph_row *row, *row_found;
17286
17287 /* Set row_found to the last row in IT->w's current matrix
17288 displaying text. The loop looks funny but think of partially
17289 visible lines. */
17290 row_found = NULL;
17291 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17292 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17293 {
17294 eassert (row->enabled_p);
17295 row_found = row;
17296 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17297 break;
17298 ++row;
17299 }
17300
17301 return row_found;
17302 }
17303
17304
17305 /* Return the last row in the current matrix of W that is not affected
17306 by changes at the start of current_buffer that occurred since W's
17307 current matrix was built. Value is null if no such row exists.
17308
17309 BEG_UNCHANGED us the number of characters unchanged at the start of
17310 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17311 first changed character in current_buffer. Characters at positions <
17312 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17313 when the current matrix was built. */
17314
17315 static struct glyph_row *
17316 find_last_unchanged_at_beg_row (struct window *w)
17317 {
17318 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17319 struct glyph_row *row;
17320 struct glyph_row *row_found = NULL;
17321 int yb = window_text_bottom_y (w);
17322
17323 /* Find the last row displaying unchanged text. */
17324 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17325 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17326 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17327 ++row)
17328 {
17329 if (/* If row ends before first_changed_pos, it is unchanged,
17330 except in some case. */
17331 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17332 /* When row ends in ZV and we write at ZV it is not
17333 unchanged. */
17334 && !row->ends_at_zv_p
17335 /* When first_changed_pos is the end of a continued line,
17336 row is not unchanged because it may be no longer
17337 continued. */
17338 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17339 && (row->continued_p
17340 || row->exact_window_width_line_p))
17341 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17342 needs to be recomputed, so don't consider this row as
17343 unchanged. This happens when the last line was
17344 bidi-reordered and was killed immediately before this
17345 redisplay cycle. In that case, ROW->end stores the
17346 buffer position of the first visual-order character of
17347 the killed text, which is now beyond ZV. */
17348 && CHARPOS (row->end.pos) <= ZV)
17349 row_found = row;
17350
17351 /* Stop if last visible row. */
17352 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17353 break;
17354 }
17355
17356 return row_found;
17357 }
17358
17359
17360 /* Find the first glyph row in the current matrix of W that is not
17361 affected by changes at the end of current_buffer since the
17362 time W's current matrix was built.
17363
17364 Return in *DELTA the number of chars by which buffer positions in
17365 unchanged text at the end of current_buffer must be adjusted.
17366
17367 Return in *DELTA_BYTES the corresponding number of bytes.
17368
17369 Value is null if no such row exists, i.e. all rows are affected by
17370 changes. */
17371
17372 static struct glyph_row *
17373 find_first_unchanged_at_end_row (struct window *w,
17374 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17375 {
17376 struct glyph_row *row;
17377 struct glyph_row *row_found = NULL;
17378
17379 *delta = *delta_bytes = 0;
17380
17381 /* Display must not have been paused, otherwise the current matrix
17382 is not up to date. */
17383 eassert (w->window_end_valid);
17384
17385 /* A value of window_end_pos >= END_UNCHANGED means that the window
17386 end is in the range of changed text. If so, there is no
17387 unchanged row at the end of W's current matrix. */
17388 if (w->window_end_pos >= END_UNCHANGED)
17389 return NULL;
17390
17391 /* Set row to the last row in W's current matrix displaying text. */
17392 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17393
17394 /* If matrix is entirely empty, no unchanged row exists. */
17395 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17396 {
17397 /* The value of row is the last glyph row in the matrix having a
17398 meaningful buffer position in it. The end position of row
17399 corresponds to window_end_pos. This allows us to translate
17400 buffer positions in the current matrix to current buffer
17401 positions for characters not in changed text. */
17402 ptrdiff_t Z_old =
17403 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17404 ptrdiff_t Z_BYTE_old =
17405 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17406 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17407 struct glyph_row *first_text_row
17408 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17409
17410 *delta = Z - Z_old;
17411 *delta_bytes = Z_BYTE - Z_BYTE_old;
17412
17413 /* Set last_unchanged_pos to the buffer position of the last
17414 character in the buffer that has not been changed. Z is the
17415 index + 1 of the last character in current_buffer, i.e. by
17416 subtracting END_UNCHANGED we get the index of the last
17417 unchanged character, and we have to add BEG to get its buffer
17418 position. */
17419 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17420 last_unchanged_pos_old = last_unchanged_pos - *delta;
17421
17422 /* Search backward from ROW for a row displaying a line that
17423 starts at a minimum position >= last_unchanged_pos_old. */
17424 for (; row > first_text_row; --row)
17425 {
17426 /* This used to abort, but it can happen.
17427 It is ok to just stop the search instead here. KFS. */
17428 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17429 break;
17430
17431 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17432 row_found = row;
17433 }
17434 }
17435
17436 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17437
17438 return row_found;
17439 }
17440
17441
17442 /* Make sure that glyph rows in the current matrix of window W
17443 reference the same glyph memory as corresponding rows in the
17444 frame's frame matrix. This function is called after scrolling W's
17445 current matrix on a terminal frame in try_window_id and
17446 try_window_reusing_current_matrix. */
17447
17448 static void
17449 sync_frame_with_window_matrix_rows (struct window *w)
17450 {
17451 struct frame *f = XFRAME (w->frame);
17452 struct glyph_row *window_row, *window_row_end, *frame_row;
17453
17454 /* Preconditions: W must be a leaf window and full-width. Its frame
17455 must have a frame matrix. */
17456 eassert (BUFFERP (w->contents));
17457 eassert (WINDOW_FULL_WIDTH_P (w));
17458 eassert (!FRAME_WINDOW_P (f));
17459
17460 /* If W is a full-width window, glyph pointers in W's current matrix
17461 have, by definition, to be the same as glyph pointers in the
17462 corresponding frame matrix. Note that frame matrices have no
17463 marginal areas (see build_frame_matrix). */
17464 window_row = w->current_matrix->rows;
17465 window_row_end = window_row + w->current_matrix->nrows;
17466 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17467 while (window_row < window_row_end)
17468 {
17469 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17470 struct glyph *end = window_row->glyphs[LAST_AREA];
17471
17472 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17473 frame_row->glyphs[TEXT_AREA] = start;
17474 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17475 frame_row->glyphs[LAST_AREA] = end;
17476
17477 /* Disable frame rows whose corresponding window rows have
17478 been disabled in try_window_id. */
17479 if (!window_row->enabled_p)
17480 frame_row->enabled_p = false;
17481
17482 ++window_row, ++frame_row;
17483 }
17484 }
17485
17486
17487 /* Find the glyph row in window W containing CHARPOS. Consider all
17488 rows between START and END (not inclusive). END null means search
17489 all rows to the end of the display area of W. Value is the row
17490 containing CHARPOS or null. */
17491
17492 struct glyph_row *
17493 row_containing_pos (struct window *w, ptrdiff_t charpos,
17494 struct glyph_row *start, struct glyph_row *end, int dy)
17495 {
17496 struct glyph_row *row = start;
17497 struct glyph_row *best_row = NULL;
17498 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17499 int last_y;
17500
17501 /* If we happen to start on a header-line, skip that. */
17502 if (row->mode_line_p)
17503 ++row;
17504
17505 if ((end && row >= end) || !row->enabled_p)
17506 return NULL;
17507
17508 last_y = window_text_bottom_y (w) - dy;
17509
17510 while (1)
17511 {
17512 /* Give up if we have gone too far. */
17513 if (end && row >= end)
17514 return NULL;
17515 /* This formerly returned if they were equal.
17516 I think that both quantities are of a "last plus one" type;
17517 if so, when they are equal, the row is within the screen. -- rms. */
17518 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17519 return NULL;
17520
17521 /* If it is in this row, return this row. */
17522 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17523 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17524 /* The end position of a row equals the start
17525 position of the next row. If CHARPOS is there, we
17526 would rather consider it displayed in the next
17527 line, except when this line ends in ZV. */
17528 && !row_for_charpos_p (row, charpos)))
17529 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17530 {
17531 struct glyph *g;
17532
17533 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17534 || (!best_row && !row->continued_p))
17535 return row;
17536 /* In bidi-reordered rows, there could be several rows whose
17537 edges surround CHARPOS, all of these rows belonging to
17538 the same continued line. We need to find the row which
17539 fits CHARPOS the best. */
17540 for (g = row->glyphs[TEXT_AREA];
17541 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17542 g++)
17543 {
17544 if (!STRINGP (g->object))
17545 {
17546 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17547 {
17548 mindif = eabs (g->charpos - charpos);
17549 best_row = row;
17550 /* Exact match always wins. */
17551 if (mindif == 0)
17552 return best_row;
17553 }
17554 }
17555 }
17556 }
17557 else if (best_row && !row->continued_p)
17558 return best_row;
17559 ++row;
17560 }
17561 }
17562
17563
17564 /* Try to redisplay window W by reusing its existing display. W's
17565 current matrix must be up to date when this function is called,
17566 i.e. window_end_valid must be nonzero.
17567
17568 Value is
17569
17570 >= 1 if successful, i.e. display has been updated
17571 specifically:
17572 1 means the changes were in front of a newline that precedes
17573 the window start, and the whole current matrix was reused
17574 2 means the changes were after the last position displayed
17575 in the window, and the whole current matrix was reused
17576 3 means portions of the current matrix were reused, while
17577 some of the screen lines were redrawn
17578 -1 if redisplay with same window start is known not to succeed
17579 0 if otherwise unsuccessful
17580
17581 The following steps are performed:
17582
17583 1. Find the last row in the current matrix of W that is not
17584 affected by changes at the start of current_buffer. If no such row
17585 is found, give up.
17586
17587 2. Find the first row in W's current matrix that is not affected by
17588 changes at the end of current_buffer. Maybe there is no such row.
17589
17590 3. Display lines beginning with the row + 1 found in step 1 to the
17591 row found in step 2 or, if step 2 didn't find a row, to the end of
17592 the window.
17593
17594 4. If cursor is not known to appear on the window, give up.
17595
17596 5. If display stopped at the row found in step 2, scroll the
17597 display and current matrix as needed.
17598
17599 6. Maybe display some lines at the end of W, if we must. This can
17600 happen under various circumstances, like a partially visible line
17601 becoming fully visible, or because newly displayed lines are displayed
17602 in smaller font sizes.
17603
17604 7. Update W's window end information. */
17605
17606 static int
17607 try_window_id (struct window *w)
17608 {
17609 struct frame *f = XFRAME (w->frame);
17610 struct glyph_matrix *current_matrix = w->current_matrix;
17611 struct glyph_matrix *desired_matrix = w->desired_matrix;
17612 struct glyph_row *last_unchanged_at_beg_row;
17613 struct glyph_row *first_unchanged_at_end_row;
17614 struct glyph_row *row;
17615 struct glyph_row *bottom_row;
17616 int bottom_vpos;
17617 struct it it;
17618 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17619 int dvpos, dy;
17620 struct text_pos start_pos;
17621 struct run run;
17622 int first_unchanged_at_end_vpos = 0;
17623 struct glyph_row *last_text_row, *last_text_row_at_end;
17624 struct text_pos start;
17625 ptrdiff_t first_changed_charpos, last_changed_charpos;
17626
17627 #ifdef GLYPH_DEBUG
17628 if (inhibit_try_window_id)
17629 return 0;
17630 #endif
17631
17632 /* This is handy for debugging. */
17633 #if 0
17634 #define GIVE_UP(X) \
17635 do { \
17636 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17637 return 0; \
17638 } while (0)
17639 #else
17640 #define GIVE_UP(X) return 0
17641 #endif
17642
17643 SET_TEXT_POS_FROM_MARKER (start, w->start);
17644
17645 /* Don't use this for mini-windows because these can show
17646 messages and mini-buffers, and we don't handle that here. */
17647 if (MINI_WINDOW_P (w))
17648 GIVE_UP (1);
17649
17650 /* This flag is used to prevent redisplay optimizations. */
17651 if (windows_or_buffers_changed || f->cursor_type_changed)
17652 GIVE_UP (2);
17653
17654 /* This function's optimizations cannot be used if overlays have
17655 changed in the buffer displayed by the window, so give up if they
17656 have. */
17657 if (w->last_overlay_modified != OVERLAY_MODIFF)
17658 GIVE_UP (21);
17659
17660 /* Verify that narrowing has not changed.
17661 Also verify that we were not told to prevent redisplay optimizations.
17662 It would be nice to further
17663 reduce the number of cases where this prevents try_window_id. */
17664 if (current_buffer->clip_changed
17665 || current_buffer->prevent_redisplay_optimizations_p)
17666 GIVE_UP (3);
17667
17668 /* Window must either use window-based redisplay or be full width. */
17669 if (!FRAME_WINDOW_P (f)
17670 && (!FRAME_LINE_INS_DEL_OK (f)
17671 || !WINDOW_FULL_WIDTH_P (w)))
17672 GIVE_UP (4);
17673
17674 /* Give up if point is known NOT to appear in W. */
17675 if (PT < CHARPOS (start))
17676 GIVE_UP (5);
17677
17678 /* Another way to prevent redisplay optimizations. */
17679 if (w->last_modified == 0)
17680 GIVE_UP (6);
17681
17682 /* Verify that window is not hscrolled. */
17683 if (w->hscroll != 0)
17684 GIVE_UP (7);
17685
17686 /* Verify that display wasn't paused. */
17687 if (!w->window_end_valid)
17688 GIVE_UP (8);
17689
17690 /* Likewise if highlighting trailing whitespace. */
17691 if (!NILP (Vshow_trailing_whitespace))
17692 GIVE_UP (11);
17693
17694 /* Can't use this if overlay arrow position and/or string have
17695 changed. */
17696 if (overlay_arrows_changed_p ())
17697 GIVE_UP (12);
17698
17699 /* When word-wrap is on, adding a space to the first word of a
17700 wrapped line can change the wrap position, altering the line
17701 above it. It might be worthwhile to handle this more
17702 intelligently, but for now just redisplay from scratch. */
17703 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17704 GIVE_UP (21);
17705
17706 /* Under bidi reordering, adding or deleting a character in the
17707 beginning of a paragraph, before the first strong directional
17708 character, can change the base direction of the paragraph (unless
17709 the buffer specifies a fixed paragraph direction), which will
17710 require to redisplay the whole paragraph. It might be worthwhile
17711 to find the paragraph limits and widen the range of redisplayed
17712 lines to that, but for now just give up this optimization and
17713 redisplay from scratch. */
17714 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17715 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17716 GIVE_UP (22);
17717
17718 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17719 only if buffer has really changed. The reason is that the gap is
17720 initially at Z for freshly visited files. The code below would
17721 set end_unchanged to 0 in that case. */
17722 if (MODIFF > SAVE_MODIFF
17723 /* This seems to happen sometimes after saving a buffer. */
17724 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17725 {
17726 if (GPT - BEG < BEG_UNCHANGED)
17727 BEG_UNCHANGED = GPT - BEG;
17728 if (Z - GPT < END_UNCHANGED)
17729 END_UNCHANGED = Z - GPT;
17730 }
17731
17732 /* The position of the first and last character that has been changed. */
17733 first_changed_charpos = BEG + BEG_UNCHANGED;
17734 last_changed_charpos = Z - END_UNCHANGED;
17735
17736 /* If window starts after a line end, and the last change is in
17737 front of that newline, then changes don't affect the display.
17738 This case happens with stealth-fontification. Note that although
17739 the display is unchanged, glyph positions in the matrix have to
17740 be adjusted, of course. */
17741 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17742 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17743 && ((last_changed_charpos < CHARPOS (start)
17744 && CHARPOS (start) == BEGV)
17745 || (last_changed_charpos < CHARPOS (start) - 1
17746 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17747 {
17748 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17749 struct glyph_row *r0;
17750
17751 /* Compute how many chars/bytes have been added to or removed
17752 from the buffer. */
17753 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17754 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17755 Z_delta = Z - Z_old;
17756 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17757
17758 /* Give up if PT is not in the window. Note that it already has
17759 been checked at the start of try_window_id that PT is not in
17760 front of the window start. */
17761 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17762 GIVE_UP (13);
17763
17764 /* If window start is unchanged, we can reuse the whole matrix
17765 as is, after adjusting glyph positions. No need to compute
17766 the window end again, since its offset from Z hasn't changed. */
17767 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17768 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17769 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17770 /* PT must not be in a partially visible line. */
17771 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17772 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17773 {
17774 /* Adjust positions in the glyph matrix. */
17775 if (Z_delta || Z_delta_bytes)
17776 {
17777 struct glyph_row *r1
17778 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17779 increment_matrix_positions (w->current_matrix,
17780 MATRIX_ROW_VPOS (r0, current_matrix),
17781 MATRIX_ROW_VPOS (r1, current_matrix),
17782 Z_delta, Z_delta_bytes);
17783 }
17784
17785 /* Set the cursor. */
17786 row = row_containing_pos (w, PT, r0, NULL, 0);
17787 if (row)
17788 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17789 return 1;
17790 }
17791 }
17792
17793 /* Handle the case that changes are all below what is displayed in
17794 the window, and that PT is in the window. This shortcut cannot
17795 be taken if ZV is visible in the window, and text has been added
17796 there that is visible in the window. */
17797 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17798 /* ZV is not visible in the window, or there are no
17799 changes at ZV, actually. */
17800 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17801 || first_changed_charpos == last_changed_charpos))
17802 {
17803 struct glyph_row *r0;
17804
17805 /* Give up if PT is not in the window. Note that it already has
17806 been checked at the start of try_window_id that PT is not in
17807 front of the window start. */
17808 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17809 GIVE_UP (14);
17810
17811 /* If window start is unchanged, we can reuse the whole matrix
17812 as is, without changing glyph positions since no text has
17813 been added/removed in front of the window end. */
17814 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17815 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17816 /* PT must not be in a partially visible line. */
17817 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17818 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17819 {
17820 /* We have to compute the window end anew since text
17821 could have been added/removed after it. */
17822 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17823 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17824
17825 /* Set the cursor. */
17826 row = row_containing_pos (w, PT, r0, NULL, 0);
17827 if (row)
17828 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17829 return 2;
17830 }
17831 }
17832
17833 /* Give up if window start is in the changed area.
17834
17835 The condition used to read
17836
17837 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
17838
17839 but why that was tested escapes me at the moment. */
17840 if (CHARPOS (start) >= first_changed_charpos
17841 && CHARPOS (start) <= last_changed_charpos)
17842 GIVE_UP (15);
17843
17844 /* Check that window start agrees with the start of the first glyph
17845 row in its current matrix. Check this after we know the window
17846 start is not in changed text, otherwise positions would not be
17847 comparable. */
17848 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
17849 if (!TEXT_POS_EQUAL_P (start, row->minpos))
17850 GIVE_UP (16);
17851
17852 /* Give up if the window ends in strings. Overlay strings
17853 at the end are difficult to handle, so don't try. */
17854 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
17855 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
17856 GIVE_UP (20);
17857
17858 /* Compute the position at which we have to start displaying new
17859 lines. Some of the lines at the top of the window might be
17860 reusable because they are not displaying changed text. Find the
17861 last row in W's current matrix not affected by changes at the
17862 start of current_buffer. Value is null if changes start in the
17863 first line of window. */
17864 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
17865 if (last_unchanged_at_beg_row)
17866 {
17867 /* Avoid starting to display in the middle of a character, a TAB
17868 for instance. This is easier than to set up the iterator
17869 exactly, and it's not a frequent case, so the additional
17870 effort wouldn't really pay off. */
17871 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
17872 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
17873 && last_unchanged_at_beg_row > w->current_matrix->rows)
17874 --last_unchanged_at_beg_row;
17875
17876 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
17877 GIVE_UP (17);
17878
17879 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
17880 GIVE_UP (18);
17881 start_pos = it.current.pos;
17882
17883 /* Start displaying new lines in the desired matrix at the same
17884 vpos we would use in the current matrix, i.e. below
17885 last_unchanged_at_beg_row. */
17886 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
17887 current_matrix);
17888 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
17889 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
17890
17891 eassert (it.hpos == 0 && it.current_x == 0);
17892 }
17893 else
17894 {
17895 /* There are no reusable lines at the start of the window.
17896 Start displaying in the first text line. */
17897 start_display (&it, w, start);
17898 it.vpos = it.first_vpos;
17899 start_pos = it.current.pos;
17900 }
17901
17902 /* Find the first row that is not affected by changes at the end of
17903 the buffer. Value will be null if there is no unchanged row, in
17904 which case we must redisplay to the end of the window. delta
17905 will be set to the value by which buffer positions beginning with
17906 first_unchanged_at_end_row have to be adjusted due to text
17907 changes. */
17908 first_unchanged_at_end_row
17909 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
17910 IF_DEBUG (debug_delta = delta);
17911 IF_DEBUG (debug_delta_bytes = delta_bytes);
17912
17913 /* Set stop_pos to the buffer position up to which we will have to
17914 display new lines. If first_unchanged_at_end_row != NULL, this
17915 is the buffer position of the start of the line displayed in that
17916 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17917 that we don't stop at a buffer position. */
17918 stop_pos = 0;
17919 if (first_unchanged_at_end_row)
17920 {
17921 eassert (last_unchanged_at_beg_row == NULL
17922 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
17923
17924 /* If this is a continuation line, move forward to the next one
17925 that isn't. Changes in lines above affect this line.
17926 Caution: this may move first_unchanged_at_end_row to a row
17927 not displaying text. */
17928 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
17929 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17930 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17931 < it.last_visible_y))
17932 ++first_unchanged_at_end_row;
17933
17934 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
17935 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
17936 >= it.last_visible_y))
17937 first_unchanged_at_end_row = NULL;
17938 else
17939 {
17940 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
17941 + delta);
17942 first_unchanged_at_end_vpos
17943 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
17944 eassert (stop_pos >= Z - END_UNCHANGED);
17945 }
17946 }
17947 else if (last_unchanged_at_beg_row == NULL)
17948 GIVE_UP (19);
17949
17950
17951 #ifdef GLYPH_DEBUG
17952
17953 /* Either there is no unchanged row at the end, or the one we have
17954 now displays text. This is a necessary condition for the window
17955 end pos calculation at the end of this function. */
17956 eassert (first_unchanged_at_end_row == NULL
17957 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
17958
17959 debug_last_unchanged_at_beg_vpos
17960 = (last_unchanged_at_beg_row
17961 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
17962 : -1);
17963 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
17964
17965 #endif /* GLYPH_DEBUG */
17966
17967
17968 /* Display new lines. Set last_text_row to the last new line
17969 displayed which has text on it, i.e. might end up as being the
17970 line where the window_end_vpos is. */
17971 w->cursor.vpos = -1;
17972 last_text_row = NULL;
17973 overlay_arrow_seen = 0;
17974 while (it.current_y < it.last_visible_y
17975 && !f->fonts_changed
17976 && (first_unchanged_at_end_row == NULL
17977 || IT_CHARPOS (it) < stop_pos))
17978 {
17979 if (display_line (&it))
17980 last_text_row = it.glyph_row - 1;
17981 }
17982
17983 if (f->fonts_changed)
17984 return -1;
17985
17986
17987 /* Compute differences in buffer positions, y-positions etc. for
17988 lines reused at the bottom of the window. Compute what we can
17989 scroll. */
17990 if (first_unchanged_at_end_row
17991 /* No lines reused because we displayed everything up to the
17992 bottom of the window. */
17993 && it.current_y < it.last_visible_y)
17994 {
17995 dvpos = (it.vpos
17996 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
17997 current_matrix));
17998 dy = it.current_y - first_unchanged_at_end_row->y;
17999 run.current_y = first_unchanged_at_end_row->y;
18000 run.desired_y = run.current_y + dy;
18001 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18002 }
18003 else
18004 {
18005 delta = delta_bytes = dvpos = dy
18006 = run.current_y = run.desired_y = run.height = 0;
18007 first_unchanged_at_end_row = NULL;
18008 }
18009 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18010
18011
18012 /* Find the cursor if not already found. We have to decide whether
18013 PT will appear on this window (it sometimes doesn't, but this is
18014 not a very frequent case.) This decision has to be made before
18015 the current matrix is altered. A value of cursor.vpos < 0 means
18016 that PT is either in one of the lines beginning at
18017 first_unchanged_at_end_row or below the window. Don't care for
18018 lines that might be displayed later at the window end; as
18019 mentioned, this is not a frequent case. */
18020 if (w->cursor.vpos < 0)
18021 {
18022 /* Cursor in unchanged rows at the top? */
18023 if (PT < CHARPOS (start_pos)
18024 && last_unchanged_at_beg_row)
18025 {
18026 row = row_containing_pos (w, PT,
18027 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18028 last_unchanged_at_beg_row + 1, 0);
18029 if (row)
18030 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18031 }
18032
18033 /* Start from first_unchanged_at_end_row looking for PT. */
18034 else if (first_unchanged_at_end_row)
18035 {
18036 row = row_containing_pos (w, PT - delta,
18037 first_unchanged_at_end_row, NULL, 0);
18038 if (row)
18039 set_cursor_from_row (w, row, w->current_matrix, delta,
18040 delta_bytes, dy, dvpos);
18041 }
18042
18043 /* Give up if cursor was not found. */
18044 if (w->cursor.vpos < 0)
18045 {
18046 clear_glyph_matrix (w->desired_matrix);
18047 return -1;
18048 }
18049 }
18050
18051 /* Don't let the cursor end in the scroll margins. */
18052 {
18053 int this_scroll_margin, cursor_height;
18054 int frame_line_height = default_line_pixel_height (w);
18055 int window_total_lines
18056 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18057
18058 this_scroll_margin =
18059 max (0, min (scroll_margin, window_total_lines / 4));
18060 this_scroll_margin *= frame_line_height;
18061 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18062
18063 if ((w->cursor.y < this_scroll_margin
18064 && CHARPOS (start) > BEGV)
18065 /* Old redisplay didn't take scroll margin into account at the bottom,
18066 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18067 || (w->cursor.y + (make_cursor_line_fully_visible_p
18068 ? cursor_height + this_scroll_margin
18069 : 1)) > it.last_visible_y)
18070 {
18071 w->cursor.vpos = -1;
18072 clear_glyph_matrix (w->desired_matrix);
18073 return -1;
18074 }
18075 }
18076
18077 /* Scroll the display. Do it before changing the current matrix so
18078 that xterm.c doesn't get confused about where the cursor glyph is
18079 found. */
18080 if (dy && run.height)
18081 {
18082 update_begin (f);
18083
18084 if (FRAME_WINDOW_P (f))
18085 {
18086 FRAME_RIF (f)->update_window_begin_hook (w);
18087 FRAME_RIF (f)->clear_window_mouse_face (w);
18088 FRAME_RIF (f)->scroll_run_hook (w, &run);
18089 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18090 }
18091 else
18092 {
18093 /* Terminal frame. In this case, dvpos gives the number of
18094 lines to scroll by; dvpos < 0 means scroll up. */
18095 int from_vpos
18096 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18097 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18098 int end = (WINDOW_TOP_EDGE_LINE (w)
18099 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18100 + window_internal_height (w));
18101
18102 #if defined (HAVE_GPM) || defined (MSDOS)
18103 x_clear_window_mouse_face (w);
18104 #endif
18105 /* Perform the operation on the screen. */
18106 if (dvpos > 0)
18107 {
18108 /* Scroll last_unchanged_at_beg_row to the end of the
18109 window down dvpos lines. */
18110 set_terminal_window (f, end);
18111
18112 /* On dumb terminals delete dvpos lines at the end
18113 before inserting dvpos empty lines. */
18114 if (!FRAME_SCROLL_REGION_OK (f))
18115 ins_del_lines (f, end - dvpos, -dvpos);
18116
18117 /* Insert dvpos empty lines in front of
18118 last_unchanged_at_beg_row. */
18119 ins_del_lines (f, from, dvpos);
18120 }
18121 else if (dvpos < 0)
18122 {
18123 /* Scroll up last_unchanged_at_beg_vpos to the end of
18124 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18125 set_terminal_window (f, end);
18126
18127 /* Delete dvpos lines in front of
18128 last_unchanged_at_beg_vpos. ins_del_lines will set
18129 the cursor to the given vpos and emit |dvpos| delete
18130 line sequences. */
18131 ins_del_lines (f, from + dvpos, dvpos);
18132
18133 /* On a dumb terminal insert dvpos empty lines at the
18134 end. */
18135 if (!FRAME_SCROLL_REGION_OK (f))
18136 ins_del_lines (f, end + dvpos, -dvpos);
18137 }
18138
18139 set_terminal_window (f, 0);
18140 }
18141
18142 update_end (f);
18143 }
18144
18145 /* Shift reused rows of the current matrix to the right position.
18146 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18147 text. */
18148 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18149 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18150 if (dvpos < 0)
18151 {
18152 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18153 bottom_vpos, dvpos);
18154 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18155 bottom_vpos);
18156 }
18157 else if (dvpos > 0)
18158 {
18159 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18160 bottom_vpos, dvpos);
18161 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18162 first_unchanged_at_end_vpos + dvpos);
18163 }
18164
18165 /* For frame-based redisplay, make sure that current frame and window
18166 matrix are in sync with respect to glyph memory. */
18167 if (!FRAME_WINDOW_P (f))
18168 sync_frame_with_window_matrix_rows (w);
18169
18170 /* Adjust buffer positions in reused rows. */
18171 if (delta || delta_bytes)
18172 increment_matrix_positions (current_matrix,
18173 first_unchanged_at_end_vpos + dvpos,
18174 bottom_vpos, delta, delta_bytes);
18175
18176 /* Adjust Y positions. */
18177 if (dy)
18178 shift_glyph_matrix (w, current_matrix,
18179 first_unchanged_at_end_vpos + dvpos,
18180 bottom_vpos, dy);
18181
18182 if (first_unchanged_at_end_row)
18183 {
18184 first_unchanged_at_end_row += dvpos;
18185 if (first_unchanged_at_end_row->y >= it.last_visible_y
18186 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18187 first_unchanged_at_end_row = NULL;
18188 }
18189
18190 /* If scrolling up, there may be some lines to display at the end of
18191 the window. */
18192 last_text_row_at_end = NULL;
18193 if (dy < 0)
18194 {
18195 /* Scrolling up can leave for example a partially visible line
18196 at the end of the window to be redisplayed. */
18197 /* Set last_row to the glyph row in the current matrix where the
18198 window end line is found. It has been moved up or down in
18199 the matrix by dvpos. */
18200 int last_vpos = w->window_end_vpos + dvpos;
18201 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18202
18203 /* If last_row is the window end line, it should display text. */
18204 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18205
18206 /* If window end line was partially visible before, begin
18207 displaying at that line. Otherwise begin displaying with the
18208 line following it. */
18209 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18210 {
18211 init_to_row_start (&it, w, last_row);
18212 it.vpos = last_vpos;
18213 it.current_y = last_row->y;
18214 }
18215 else
18216 {
18217 init_to_row_end (&it, w, last_row);
18218 it.vpos = 1 + last_vpos;
18219 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18220 ++last_row;
18221 }
18222
18223 /* We may start in a continuation line. If so, we have to
18224 get the right continuation_lines_width and current_x. */
18225 it.continuation_lines_width = last_row->continuation_lines_width;
18226 it.hpos = it.current_x = 0;
18227
18228 /* Display the rest of the lines at the window end. */
18229 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18230 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18231 {
18232 /* Is it always sure that the display agrees with lines in
18233 the current matrix? I don't think so, so we mark rows
18234 displayed invalid in the current matrix by setting their
18235 enabled_p flag to zero. */
18236 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18237 if (display_line (&it))
18238 last_text_row_at_end = it.glyph_row - 1;
18239 }
18240 }
18241
18242 /* Update window_end_pos and window_end_vpos. */
18243 if (first_unchanged_at_end_row && !last_text_row_at_end)
18244 {
18245 /* Window end line if one of the preserved rows from the current
18246 matrix. Set row to the last row displaying text in current
18247 matrix starting at first_unchanged_at_end_row, after
18248 scrolling. */
18249 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18250 row = find_last_row_displaying_text (w->current_matrix, &it,
18251 first_unchanged_at_end_row);
18252 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18253 adjust_window_ends (w, row, 1);
18254 eassert (w->window_end_bytepos >= 0);
18255 IF_DEBUG (debug_method_add (w, "A"));
18256 }
18257 else if (last_text_row_at_end)
18258 {
18259 adjust_window_ends (w, last_text_row_at_end, 0);
18260 eassert (w->window_end_bytepos >= 0);
18261 IF_DEBUG (debug_method_add (w, "B"));
18262 }
18263 else if (last_text_row)
18264 {
18265 /* We have displayed either to the end of the window or at the
18266 end of the window, i.e. the last row with text is to be found
18267 in the desired matrix. */
18268 adjust_window_ends (w, last_text_row, 0);
18269 eassert (w->window_end_bytepos >= 0);
18270 }
18271 else if (first_unchanged_at_end_row == NULL
18272 && last_text_row == NULL
18273 && last_text_row_at_end == NULL)
18274 {
18275 /* Displayed to end of window, but no line containing text was
18276 displayed. Lines were deleted at the end of the window. */
18277 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18278 int vpos = w->window_end_vpos;
18279 struct glyph_row *current_row = current_matrix->rows + vpos;
18280 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18281
18282 for (row = NULL;
18283 row == NULL && vpos >= first_vpos;
18284 --vpos, --current_row, --desired_row)
18285 {
18286 if (desired_row->enabled_p)
18287 {
18288 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18289 row = desired_row;
18290 }
18291 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18292 row = current_row;
18293 }
18294
18295 eassert (row != NULL);
18296 w->window_end_vpos = vpos + 1;
18297 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18298 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18299 eassert (w->window_end_bytepos >= 0);
18300 IF_DEBUG (debug_method_add (w, "C"));
18301 }
18302 else
18303 emacs_abort ();
18304
18305 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18306 debug_end_vpos = w->window_end_vpos));
18307
18308 /* Record that display has not been completed. */
18309 w->window_end_valid = 0;
18310 w->desired_matrix->no_scrolling_p = 1;
18311 return 3;
18312
18313 #undef GIVE_UP
18314 }
18315
18316
18317 \f
18318 /***********************************************************************
18319 More debugging support
18320 ***********************************************************************/
18321
18322 #ifdef GLYPH_DEBUG
18323
18324 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18325 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18326 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18327
18328
18329 /* Dump the contents of glyph matrix MATRIX on stderr.
18330
18331 GLYPHS 0 means don't show glyph contents.
18332 GLYPHS 1 means show glyphs in short form
18333 GLYPHS > 1 means show glyphs in long form. */
18334
18335 void
18336 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18337 {
18338 int i;
18339 for (i = 0; i < matrix->nrows; ++i)
18340 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18341 }
18342
18343
18344 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18345 the glyph row and area where the glyph comes from. */
18346
18347 void
18348 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18349 {
18350 if (glyph->type == CHAR_GLYPH
18351 || glyph->type == GLYPHLESS_GLYPH)
18352 {
18353 fprintf (stderr,
18354 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18355 glyph - row->glyphs[TEXT_AREA],
18356 (glyph->type == CHAR_GLYPH
18357 ? 'C'
18358 : 'G'),
18359 glyph->charpos,
18360 (BUFFERP (glyph->object)
18361 ? 'B'
18362 : (STRINGP (glyph->object)
18363 ? 'S'
18364 : (INTEGERP (glyph->object)
18365 ? '0'
18366 : '-'))),
18367 glyph->pixel_width,
18368 glyph->u.ch,
18369 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18370 ? glyph->u.ch
18371 : '.'),
18372 glyph->face_id,
18373 glyph->left_box_line_p,
18374 glyph->right_box_line_p);
18375 }
18376 else if (glyph->type == STRETCH_GLYPH)
18377 {
18378 fprintf (stderr,
18379 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18380 glyph - row->glyphs[TEXT_AREA],
18381 'S',
18382 glyph->charpos,
18383 (BUFFERP (glyph->object)
18384 ? 'B'
18385 : (STRINGP (glyph->object)
18386 ? 'S'
18387 : (INTEGERP (glyph->object)
18388 ? '0'
18389 : '-'))),
18390 glyph->pixel_width,
18391 0,
18392 ' ',
18393 glyph->face_id,
18394 glyph->left_box_line_p,
18395 glyph->right_box_line_p);
18396 }
18397 else if (glyph->type == IMAGE_GLYPH)
18398 {
18399 fprintf (stderr,
18400 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18401 glyph - row->glyphs[TEXT_AREA],
18402 'I',
18403 glyph->charpos,
18404 (BUFFERP (glyph->object)
18405 ? 'B'
18406 : (STRINGP (glyph->object)
18407 ? 'S'
18408 : (INTEGERP (glyph->object)
18409 ? '0'
18410 : '-'))),
18411 glyph->pixel_width,
18412 glyph->u.img_id,
18413 '.',
18414 glyph->face_id,
18415 glyph->left_box_line_p,
18416 glyph->right_box_line_p);
18417 }
18418 else if (glyph->type == COMPOSITE_GLYPH)
18419 {
18420 fprintf (stderr,
18421 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18422 glyph - row->glyphs[TEXT_AREA],
18423 '+',
18424 glyph->charpos,
18425 (BUFFERP (glyph->object)
18426 ? 'B'
18427 : (STRINGP (glyph->object)
18428 ? 'S'
18429 : (INTEGERP (glyph->object)
18430 ? '0'
18431 : '-'))),
18432 glyph->pixel_width,
18433 glyph->u.cmp.id);
18434 if (glyph->u.cmp.automatic)
18435 fprintf (stderr,
18436 "[%d-%d]",
18437 glyph->slice.cmp.from, glyph->slice.cmp.to);
18438 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18439 glyph->face_id,
18440 glyph->left_box_line_p,
18441 glyph->right_box_line_p);
18442 }
18443 }
18444
18445
18446 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18447 GLYPHS 0 means don't show glyph contents.
18448 GLYPHS 1 means show glyphs in short form
18449 GLYPHS > 1 means show glyphs in long form. */
18450
18451 void
18452 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18453 {
18454 if (glyphs != 1)
18455 {
18456 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18457 fprintf (stderr, "==============================================================================\n");
18458
18459 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18460 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18461 vpos,
18462 MATRIX_ROW_START_CHARPOS (row),
18463 MATRIX_ROW_END_CHARPOS (row),
18464 row->used[TEXT_AREA],
18465 row->contains_overlapping_glyphs_p,
18466 row->enabled_p,
18467 row->truncated_on_left_p,
18468 row->truncated_on_right_p,
18469 row->continued_p,
18470 MATRIX_ROW_CONTINUATION_LINE_P (row),
18471 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18472 row->ends_at_zv_p,
18473 row->fill_line_p,
18474 row->ends_in_middle_of_char_p,
18475 row->starts_in_middle_of_char_p,
18476 row->mouse_face_p,
18477 row->x,
18478 row->y,
18479 row->pixel_width,
18480 row->height,
18481 row->visible_height,
18482 row->ascent,
18483 row->phys_ascent);
18484 /* The next 3 lines should align to "Start" in the header. */
18485 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18486 row->end.overlay_string_index,
18487 row->continuation_lines_width);
18488 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18489 CHARPOS (row->start.string_pos),
18490 CHARPOS (row->end.string_pos));
18491 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18492 row->end.dpvec_index);
18493 }
18494
18495 if (glyphs > 1)
18496 {
18497 int area;
18498
18499 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18500 {
18501 struct glyph *glyph = row->glyphs[area];
18502 struct glyph *glyph_end = glyph + row->used[area];
18503
18504 /* Glyph for a line end in text. */
18505 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18506 ++glyph_end;
18507
18508 if (glyph < glyph_end)
18509 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18510
18511 for (; glyph < glyph_end; ++glyph)
18512 dump_glyph (row, glyph, area);
18513 }
18514 }
18515 else if (glyphs == 1)
18516 {
18517 int area;
18518
18519 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18520 {
18521 char *s = alloca (row->used[area] + 4);
18522 int i;
18523
18524 for (i = 0; i < row->used[area]; ++i)
18525 {
18526 struct glyph *glyph = row->glyphs[area] + i;
18527 if (i == row->used[area] - 1
18528 && area == TEXT_AREA
18529 && INTEGERP (glyph->object)
18530 && glyph->type == CHAR_GLYPH
18531 && glyph->u.ch == ' ')
18532 {
18533 strcpy (&s[i], "[\\n]");
18534 i += 4;
18535 }
18536 else if (glyph->type == CHAR_GLYPH
18537 && glyph->u.ch < 0x80
18538 && glyph->u.ch >= ' ')
18539 s[i] = glyph->u.ch;
18540 else
18541 s[i] = '.';
18542 }
18543
18544 s[i] = '\0';
18545 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18546 }
18547 }
18548 }
18549
18550
18551 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18552 Sdump_glyph_matrix, 0, 1, "p",
18553 doc: /* Dump the current matrix of the selected window to stderr.
18554 Shows contents of glyph row structures. With non-nil
18555 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18556 glyphs in short form, otherwise show glyphs in long form. */)
18557 (Lisp_Object glyphs)
18558 {
18559 struct window *w = XWINDOW (selected_window);
18560 struct buffer *buffer = XBUFFER (w->contents);
18561
18562 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18563 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18564 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18565 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18566 fprintf (stderr, "=============================================\n");
18567 dump_glyph_matrix (w->current_matrix,
18568 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18569 return Qnil;
18570 }
18571
18572
18573 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18574 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18575 (void)
18576 {
18577 struct frame *f = XFRAME (selected_frame);
18578 dump_glyph_matrix (f->current_matrix, 1);
18579 return Qnil;
18580 }
18581
18582
18583 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18584 doc: /* Dump glyph row ROW to stderr.
18585 GLYPH 0 means don't dump glyphs.
18586 GLYPH 1 means dump glyphs in short form.
18587 GLYPH > 1 or omitted means dump glyphs in long form. */)
18588 (Lisp_Object row, Lisp_Object glyphs)
18589 {
18590 struct glyph_matrix *matrix;
18591 EMACS_INT vpos;
18592
18593 CHECK_NUMBER (row);
18594 matrix = XWINDOW (selected_window)->current_matrix;
18595 vpos = XINT (row);
18596 if (vpos >= 0 && vpos < matrix->nrows)
18597 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18598 vpos,
18599 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18600 return Qnil;
18601 }
18602
18603
18604 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18605 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18606 GLYPH 0 means don't dump glyphs.
18607 GLYPH 1 means dump glyphs in short form.
18608 GLYPH > 1 or omitted means dump glyphs in long form.
18609
18610 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18611 do nothing. */)
18612 (Lisp_Object row, Lisp_Object glyphs)
18613 {
18614 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18615 struct frame *sf = SELECTED_FRAME ();
18616 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18617 EMACS_INT vpos;
18618
18619 CHECK_NUMBER (row);
18620 vpos = XINT (row);
18621 if (vpos >= 0 && vpos < m->nrows)
18622 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18623 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18624 #endif
18625 return Qnil;
18626 }
18627
18628
18629 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18630 doc: /* Toggle tracing of redisplay.
18631 With ARG, turn tracing on if and only if ARG is positive. */)
18632 (Lisp_Object arg)
18633 {
18634 if (NILP (arg))
18635 trace_redisplay_p = !trace_redisplay_p;
18636 else
18637 {
18638 arg = Fprefix_numeric_value (arg);
18639 trace_redisplay_p = XINT (arg) > 0;
18640 }
18641
18642 return Qnil;
18643 }
18644
18645
18646 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18647 doc: /* Like `format', but print result to stderr.
18648 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18649 (ptrdiff_t nargs, Lisp_Object *args)
18650 {
18651 Lisp_Object s = Fformat (nargs, args);
18652 fprintf (stderr, "%s", SDATA (s));
18653 return Qnil;
18654 }
18655
18656 #endif /* GLYPH_DEBUG */
18657
18658
18659 \f
18660 /***********************************************************************
18661 Building Desired Matrix Rows
18662 ***********************************************************************/
18663
18664 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18665 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18666
18667 static struct glyph_row *
18668 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18669 {
18670 struct frame *f = XFRAME (WINDOW_FRAME (w));
18671 struct buffer *buffer = XBUFFER (w->contents);
18672 struct buffer *old = current_buffer;
18673 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18674 int arrow_len = SCHARS (overlay_arrow_string);
18675 const unsigned char *arrow_end = arrow_string + arrow_len;
18676 const unsigned char *p;
18677 struct it it;
18678 bool multibyte_p;
18679 int n_glyphs_before;
18680
18681 set_buffer_temp (buffer);
18682 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18683 it.glyph_row->used[TEXT_AREA] = 0;
18684 SET_TEXT_POS (it.position, 0, 0);
18685
18686 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18687 p = arrow_string;
18688 while (p < arrow_end)
18689 {
18690 Lisp_Object face, ilisp;
18691
18692 /* Get the next character. */
18693 if (multibyte_p)
18694 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18695 else
18696 {
18697 it.c = it.char_to_display = *p, it.len = 1;
18698 if (! ASCII_CHAR_P (it.c))
18699 it.char_to_display = BYTE8_TO_CHAR (it.c);
18700 }
18701 p += it.len;
18702
18703 /* Get its face. */
18704 ilisp = make_number (p - arrow_string);
18705 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18706 it.face_id = compute_char_face (f, it.char_to_display, face);
18707
18708 /* Compute its width, get its glyphs. */
18709 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18710 SET_TEXT_POS (it.position, -1, -1);
18711 PRODUCE_GLYPHS (&it);
18712
18713 /* If this character doesn't fit any more in the line, we have
18714 to remove some glyphs. */
18715 if (it.current_x > it.last_visible_x)
18716 {
18717 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18718 break;
18719 }
18720 }
18721
18722 set_buffer_temp (old);
18723 return it.glyph_row;
18724 }
18725
18726
18727 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18728 glyphs to insert is determined by produce_special_glyphs. */
18729
18730 static void
18731 insert_left_trunc_glyphs (struct it *it)
18732 {
18733 struct it truncate_it;
18734 struct glyph *from, *end, *to, *toend;
18735
18736 eassert (!FRAME_WINDOW_P (it->f)
18737 || (!it->glyph_row->reversed_p
18738 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18739 || (it->glyph_row->reversed_p
18740 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18741
18742 /* Get the truncation glyphs. */
18743 truncate_it = *it;
18744 truncate_it.current_x = 0;
18745 truncate_it.face_id = DEFAULT_FACE_ID;
18746 truncate_it.glyph_row = &scratch_glyph_row;
18747 truncate_it.area = TEXT_AREA;
18748 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18749 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18750 truncate_it.object = make_number (0);
18751 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18752
18753 /* Overwrite glyphs from IT with truncation glyphs. */
18754 if (!it->glyph_row->reversed_p)
18755 {
18756 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18757
18758 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18759 end = from + tused;
18760 to = it->glyph_row->glyphs[TEXT_AREA];
18761 toend = to + it->glyph_row->used[TEXT_AREA];
18762 if (FRAME_WINDOW_P (it->f))
18763 {
18764 /* On GUI frames, when variable-size fonts are displayed,
18765 the truncation glyphs may need more pixels than the row's
18766 glyphs they overwrite. We overwrite more glyphs to free
18767 enough screen real estate, and enlarge the stretch glyph
18768 on the right (see display_line), if there is one, to
18769 preserve the screen position of the truncation glyphs on
18770 the right. */
18771 int w = 0;
18772 struct glyph *g = to;
18773 short used;
18774
18775 /* The first glyph could be partially visible, in which case
18776 it->glyph_row->x will be negative. But we want the left
18777 truncation glyphs to be aligned at the left margin of the
18778 window, so we override the x coordinate at which the row
18779 will begin. */
18780 it->glyph_row->x = 0;
18781 while (g < toend && w < it->truncation_pixel_width)
18782 {
18783 w += g->pixel_width;
18784 ++g;
18785 }
18786 if (g - to - tused > 0)
18787 {
18788 memmove (to + tused, g, (toend - g) * sizeof(*g));
18789 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18790 }
18791 used = it->glyph_row->used[TEXT_AREA];
18792 if (it->glyph_row->truncated_on_right_p
18793 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18794 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18795 == STRETCH_GLYPH)
18796 {
18797 int extra = w - it->truncation_pixel_width;
18798
18799 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18800 }
18801 }
18802
18803 while (from < end)
18804 *to++ = *from++;
18805
18806 /* There may be padding glyphs left over. Overwrite them too. */
18807 if (!FRAME_WINDOW_P (it->f))
18808 {
18809 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18810 {
18811 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18812 while (from < end)
18813 *to++ = *from++;
18814 }
18815 }
18816
18817 if (to > toend)
18818 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18819 }
18820 else
18821 {
18822 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18823
18824 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
18825 that back to front. */
18826 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
18827 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18828 toend = it->glyph_row->glyphs[TEXT_AREA];
18829 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
18830 if (FRAME_WINDOW_P (it->f))
18831 {
18832 int w = 0;
18833 struct glyph *g = to;
18834
18835 while (g >= toend && w < it->truncation_pixel_width)
18836 {
18837 w += g->pixel_width;
18838 --g;
18839 }
18840 if (to - g - tused > 0)
18841 to = g + tused;
18842 if (it->glyph_row->truncated_on_right_p
18843 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
18844 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
18845 {
18846 int extra = w - it->truncation_pixel_width;
18847
18848 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
18849 }
18850 }
18851
18852 while (from >= end && to >= toend)
18853 *to-- = *from--;
18854 if (!FRAME_WINDOW_P (it->f))
18855 {
18856 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
18857 {
18858 from =
18859 truncate_it.glyph_row->glyphs[TEXT_AREA]
18860 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
18861 while (from >= end && to >= toend)
18862 *to-- = *from--;
18863 }
18864 }
18865 if (from >= end)
18866 {
18867 /* Need to free some room before prepending additional
18868 glyphs. */
18869 int move_by = from - end + 1;
18870 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
18871 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
18872
18873 for ( ; g >= g0; g--)
18874 g[move_by] = *g;
18875 while (from >= end)
18876 *to-- = *from--;
18877 it->glyph_row->used[TEXT_AREA] += move_by;
18878 }
18879 }
18880 }
18881
18882 /* Compute the hash code for ROW. */
18883 unsigned
18884 row_hash (struct glyph_row *row)
18885 {
18886 int area, k;
18887 unsigned hashval = 0;
18888
18889 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18890 for (k = 0; k < row->used[area]; ++k)
18891 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
18892 + row->glyphs[area][k].u.val
18893 + row->glyphs[area][k].face_id
18894 + row->glyphs[area][k].padding_p
18895 + (row->glyphs[area][k].type << 2));
18896
18897 return hashval;
18898 }
18899
18900 /* Compute the pixel height and width of IT->glyph_row.
18901
18902 Most of the time, ascent and height of a display line will be equal
18903 to the max_ascent and max_height values of the display iterator
18904 structure. This is not the case if
18905
18906 1. We hit ZV without displaying anything. In this case, max_ascent
18907 and max_height will be zero.
18908
18909 2. We have some glyphs that don't contribute to the line height.
18910 (The glyph row flag contributes_to_line_height_p is for future
18911 pixmap extensions).
18912
18913 The first case is easily covered by using default values because in
18914 these cases, the line height does not really matter, except that it
18915 must not be zero. */
18916
18917 static void
18918 compute_line_metrics (struct it *it)
18919 {
18920 struct glyph_row *row = it->glyph_row;
18921
18922 if (FRAME_WINDOW_P (it->f))
18923 {
18924 int i, min_y, max_y;
18925
18926 /* The line may consist of one space only, that was added to
18927 place the cursor on it. If so, the row's height hasn't been
18928 computed yet. */
18929 if (row->height == 0)
18930 {
18931 if (it->max_ascent + it->max_descent == 0)
18932 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
18933 row->ascent = it->max_ascent;
18934 row->height = it->max_ascent + it->max_descent;
18935 row->phys_ascent = it->max_phys_ascent;
18936 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18937 row->extra_line_spacing = it->max_extra_line_spacing;
18938 }
18939
18940 /* Compute the width of this line. */
18941 row->pixel_width = row->x;
18942 for (i = 0; i < row->used[TEXT_AREA]; ++i)
18943 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
18944
18945 eassert (row->pixel_width >= 0);
18946 eassert (row->ascent >= 0 && row->height > 0);
18947
18948 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
18949 || MATRIX_ROW_OVERLAPS_PRED_P (row));
18950
18951 /* If first line's physical ascent is larger than its logical
18952 ascent, use the physical ascent, and make the row taller.
18953 This makes accented characters fully visible. */
18954 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
18955 && row->phys_ascent > row->ascent)
18956 {
18957 row->height += row->phys_ascent - row->ascent;
18958 row->ascent = row->phys_ascent;
18959 }
18960
18961 /* Compute how much of the line is visible. */
18962 row->visible_height = row->height;
18963
18964 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
18965 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
18966
18967 if (row->y < min_y)
18968 row->visible_height -= min_y - row->y;
18969 if (row->y + row->height > max_y)
18970 row->visible_height -= row->y + row->height - max_y;
18971 }
18972 else
18973 {
18974 row->pixel_width = row->used[TEXT_AREA];
18975 if (row->continued_p)
18976 row->pixel_width -= it->continuation_pixel_width;
18977 else if (row->truncated_on_right_p)
18978 row->pixel_width -= it->truncation_pixel_width;
18979 row->ascent = row->phys_ascent = 0;
18980 row->height = row->phys_height = row->visible_height = 1;
18981 row->extra_line_spacing = 0;
18982 }
18983
18984 /* Compute a hash code for this row. */
18985 row->hash = row_hash (row);
18986
18987 it->max_ascent = it->max_descent = 0;
18988 it->max_phys_ascent = it->max_phys_descent = 0;
18989 }
18990
18991
18992 /* Append one space to the glyph row of iterator IT if doing a
18993 window-based redisplay. The space has the same face as
18994 IT->face_id. Value is non-zero if a space was added.
18995
18996 This function is called to make sure that there is always one glyph
18997 at the end of a glyph row that the cursor can be set on under
18998 window-systems. (If there weren't such a glyph we would not know
18999 how wide and tall a box cursor should be displayed).
19000
19001 At the same time this space let's a nicely handle clearing to the
19002 end of the line if the row ends in italic text. */
19003
19004 static int
19005 append_space_for_newline (struct it *it, int default_face_p)
19006 {
19007 if (FRAME_WINDOW_P (it->f))
19008 {
19009 int n = it->glyph_row->used[TEXT_AREA];
19010
19011 if (it->glyph_row->glyphs[TEXT_AREA] + n
19012 < it->glyph_row->glyphs[1 + TEXT_AREA])
19013 {
19014 /* Save some values that must not be changed.
19015 Must save IT->c and IT->len because otherwise
19016 ITERATOR_AT_END_P wouldn't work anymore after
19017 append_space_for_newline has been called. */
19018 enum display_element_type saved_what = it->what;
19019 int saved_c = it->c, saved_len = it->len;
19020 int saved_char_to_display = it->char_to_display;
19021 int saved_x = it->current_x;
19022 int saved_face_id = it->face_id;
19023 int saved_box_end = it->end_of_box_run_p;
19024 struct text_pos saved_pos;
19025 Lisp_Object saved_object;
19026 struct face *face;
19027
19028 saved_object = it->object;
19029 saved_pos = it->position;
19030
19031 it->what = IT_CHARACTER;
19032 memset (&it->position, 0, sizeof it->position);
19033 it->object = make_number (0);
19034 it->c = it->char_to_display = ' ';
19035 it->len = 1;
19036
19037 /* If the default face was remapped, be sure to use the
19038 remapped face for the appended newline. */
19039 if (default_face_p)
19040 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19041 else if (it->face_before_selective_p)
19042 it->face_id = it->saved_face_id;
19043 face = FACE_FROM_ID (it->f, it->face_id);
19044 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19045 /* In R2L rows, we will prepend a stretch glyph that will
19046 have the end_of_box_run_p flag set for it, so there's no
19047 need for the appended newline glyph to have that flag
19048 set. */
19049 if (it->glyph_row->reversed_p
19050 /* But if the appended newline glyph goes all the way to
19051 the end of the row, there will be no stretch glyph,
19052 so leave the box flag set. */
19053 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19054 it->end_of_box_run_p = 0;
19055
19056 PRODUCE_GLYPHS (it);
19057
19058 it->override_ascent = -1;
19059 it->constrain_row_ascent_descent_p = 0;
19060 it->current_x = saved_x;
19061 it->object = saved_object;
19062 it->position = saved_pos;
19063 it->what = saved_what;
19064 it->face_id = saved_face_id;
19065 it->len = saved_len;
19066 it->c = saved_c;
19067 it->char_to_display = saved_char_to_display;
19068 it->end_of_box_run_p = saved_box_end;
19069 return 1;
19070 }
19071 }
19072
19073 return 0;
19074 }
19075
19076
19077 /* Extend the face of the last glyph in the text area of IT->glyph_row
19078 to the end of the display line. Called from display_line. If the
19079 glyph row is empty, add a space glyph to it so that we know the
19080 face to draw. Set the glyph row flag fill_line_p. If the glyph
19081 row is R2L, prepend a stretch glyph to cover the empty space to the
19082 left of the leftmost glyph. */
19083
19084 static void
19085 extend_face_to_end_of_line (struct it *it)
19086 {
19087 struct face *face, *default_face;
19088 struct frame *f = it->f;
19089
19090 /* If line is already filled, do nothing. Non window-system frames
19091 get a grace of one more ``pixel'' because their characters are
19092 1-``pixel'' wide, so they hit the equality too early. This grace
19093 is needed only for R2L rows that are not continued, to produce
19094 one extra blank where we could display the cursor. */
19095 if ((it->current_x >= it->last_visible_x
19096 + (!FRAME_WINDOW_P (f)
19097 && it->glyph_row->reversed_p
19098 && !it->glyph_row->continued_p))
19099 /* If the window has display margins, we will need to extend
19100 their face even if the text area is filled. */
19101 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19102 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19103 return;
19104
19105 /* The default face, possibly remapped. */
19106 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19107
19108 /* Face extension extends the background and box of IT->face_id
19109 to the end of the line. If the background equals the background
19110 of the frame, we don't have to do anything. */
19111 if (it->face_before_selective_p)
19112 face = FACE_FROM_ID (f, it->saved_face_id);
19113 else
19114 face = FACE_FROM_ID (f, it->face_id);
19115
19116 if (FRAME_WINDOW_P (f)
19117 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19118 && face->box == FACE_NO_BOX
19119 && face->background == FRAME_BACKGROUND_PIXEL (f)
19120 #ifdef HAVE_WINDOW_SYSTEM
19121 && !face->stipple
19122 #endif
19123 && !it->glyph_row->reversed_p)
19124 return;
19125
19126 /* Set the glyph row flag indicating that the face of the last glyph
19127 in the text area has to be drawn to the end of the text area. */
19128 it->glyph_row->fill_line_p = 1;
19129
19130 /* If current character of IT is not ASCII, make sure we have the
19131 ASCII face. This will be automatically undone the next time
19132 get_next_display_element returns a multibyte character. Note
19133 that the character will always be single byte in unibyte
19134 text. */
19135 if (!ASCII_CHAR_P (it->c))
19136 {
19137 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19138 }
19139
19140 if (FRAME_WINDOW_P (f))
19141 {
19142 /* If the row is empty, add a space with the current face of IT,
19143 so that we know which face to draw. */
19144 if (it->glyph_row->used[TEXT_AREA] == 0)
19145 {
19146 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19147 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19148 it->glyph_row->used[TEXT_AREA] = 1;
19149 }
19150 /* Mode line and the header line don't have margins, and
19151 likewise the frame's tool-bar window, if there is any. */
19152 if (!(it->glyph_row->mode_line_p
19153 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19154 || (WINDOWP (f->tool_bar_window)
19155 && it->w == XWINDOW (f->tool_bar_window))
19156 #endif
19157 ))
19158 {
19159 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19160 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19161 {
19162 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19163 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19164 default_face->id;
19165 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19166 }
19167 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19168 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19169 {
19170 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19171 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19172 default_face->id;
19173 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19174 }
19175 }
19176 #ifdef HAVE_WINDOW_SYSTEM
19177 if (it->glyph_row->reversed_p)
19178 {
19179 /* Prepend a stretch glyph to the row, such that the
19180 rightmost glyph will be drawn flushed all the way to the
19181 right margin of the window. The stretch glyph that will
19182 occupy the empty space, if any, to the left of the
19183 glyphs. */
19184 struct font *font = face->font ? face->font : FRAME_FONT (f);
19185 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19186 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19187 struct glyph *g;
19188 int row_width, stretch_ascent, stretch_width;
19189 struct text_pos saved_pos;
19190 int saved_face_id, saved_avoid_cursor, saved_box_start;
19191
19192 for (row_width = 0, g = row_start; g < row_end; g++)
19193 row_width += g->pixel_width;
19194 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
19195 if (stretch_width > 0)
19196 {
19197 stretch_ascent =
19198 (((it->ascent + it->descent)
19199 * FONT_BASE (font)) / FONT_HEIGHT (font));
19200 saved_pos = it->position;
19201 memset (&it->position, 0, sizeof it->position);
19202 saved_avoid_cursor = it->avoid_cursor_p;
19203 it->avoid_cursor_p = 1;
19204 saved_face_id = it->face_id;
19205 saved_box_start = it->start_of_box_run_p;
19206 /* The last row's stretch glyph should get the default
19207 face, to avoid painting the rest of the window with
19208 the region face, if the region ends at ZV. */
19209 if (it->glyph_row->ends_at_zv_p)
19210 it->face_id = default_face->id;
19211 else
19212 it->face_id = face->id;
19213 it->start_of_box_run_p = 0;
19214 append_stretch_glyph (it, make_number (0), stretch_width,
19215 it->ascent + it->descent, stretch_ascent);
19216 it->position = saved_pos;
19217 it->avoid_cursor_p = saved_avoid_cursor;
19218 it->face_id = saved_face_id;
19219 it->start_of_box_run_p = saved_box_start;
19220 }
19221 }
19222 #endif /* HAVE_WINDOW_SYSTEM */
19223 }
19224 else
19225 {
19226 /* Save some values that must not be changed. */
19227 int saved_x = it->current_x;
19228 struct text_pos saved_pos;
19229 Lisp_Object saved_object;
19230 enum display_element_type saved_what = it->what;
19231 int saved_face_id = it->face_id;
19232
19233 saved_object = it->object;
19234 saved_pos = it->position;
19235
19236 it->what = IT_CHARACTER;
19237 memset (&it->position, 0, sizeof it->position);
19238 it->object = make_number (0);
19239 it->c = it->char_to_display = ' ';
19240 it->len = 1;
19241
19242 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19243 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19244 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19245 && !it->glyph_row->mode_line_p
19246 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19247 {
19248 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19249 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19250
19251 for (it->current_x = 0; g < e; g++)
19252 it->current_x += g->pixel_width;
19253
19254 it->area = LEFT_MARGIN_AREA;
19255 it->face_id = default_face->id;
19256 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19257 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19258 {
19259 PRODUCE_GLYPHS (it);
19260 /* term.c:produce_glyphs advances it->current_x only for
19261 TEXT_AREA. */
19262 it->current_x += it->pixel_width;
19263 }
19264
19265 it->current_x = saved_x;
19266 it->area = TEXT_AREA;
19267 }
19268
19269 /* The last row's blank glyphs should get the default face, to
19270 avoid painting the rest of the window with the region face,
19271 if the region ends at ZV. */
19272 if (it->glyph_row->ends_at_zv_p)
19273 it->face_id = default_face->id;
19274 else
19275 it->face_id = face->id;
19276 PRODUCE_GLYPHS (it);
19277
19278 while (it->current_x <= it->last_visible_x)
19279 PRODUCE_GLYPHS (it);
19280
19281 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19282 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19283 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19284 && !it->glyph_row->mode_line_p
19285 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19286 {
19287 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19288 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19289
19290 for ( ; g < e; g++)
19291 it->current_x += g->pixel_width;
19292
19293 it->area = RIGHT_MARGIN_AREA;
19294 it->face_id = default_face->id;
19295 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19296 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19297 {
19298 PRODUCE_GLYPHS (it);
19299 it->current_x += it->pixel_width;
19300 }
19301
19302 it->area = TEXT_AREA;
19303 }
19304
19305 /* Don't count these blanks really. It would let us insert a left
19306 truncation glyph below and make us set the cursor on them, maybe. */
19307 it->current_x = saved_x;
19308 it->object = saved_object;
19309 it->position = saved_pos;
19310 it->what = saved_what;
19311 it->face_id = saved_face_id;
19312 }
19313 }
19314
19315
19316 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19317 trailing whitespace. */
19318
19319 static int
19320 trailing_whitespace_p (ptrdiff_t charpos)
19321 {
19322 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19323 int c = 0;
19324
19325 while (bytepos < ZV_BYTE
19326 && (c = FETCH_CHAR (bytepos),
19327 c == ' ' || c == '\t'))
19328 ++bytepos;
19329
19330 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19331 {
19332 if (bytepos != PT_BYTE)
19333 return 1;
19334 }
19335 return 0;
19336 }
19337
19338
19339 /* Highlight trailing whitespace, if any, in ROW. */
19340
19341 static void
19342 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19343 {
19344 int used = row->used[TEXT_AREA];
19345
19346 if (used)
19347 {
19348 struct glyph *start = row->glyphs[TEXT_AREA];
19349 struct glyph *glyph = start + used - 1;
19350
19351 if (row->reversed_p)
19352 {
19353 /* Right-to-left rows need to be processed in the opposite
19354 direction, so swap the edge pointers. */
19355 glyph = start;
19356 start = row->glyphs[TEXT_AREA] + used - 1;
19357 }
19358
19359 /* Skip over glyphs inserted to display the cursor at the
19360 end of a line, for extending the face of the last glyph
19361 to the end of the line on terminals, and for truncation
19362 and continuation glyphs. */
19363 if (!row->reversed_p)
19364 {
19365 while (glyph >= start
19366 && glyph->type == CHAR_GLYPH
19367 && INTEGERP (glyph->object))
19368 --glyph;
19369 }
19370 else
19371 {
19372 while (glyph <= start
19373 && glyph->type == CHAR_GLYPH
19374 && INTEGERP (glyph->object))
19375 ++glyph;
19376 }
19377
19378 /* If last glyph is a space or stretch, and it's trailing
19379 whitespace, set the face of all trailing whitespace glyphs in
19380 IT->glyph_row to `trailing-whitespace'. */
19381 if ((row->reversed_p ? glyph <= start : glyph >= start)
19382 && BUFFERP (glyph->object)
19383 && (glyph->type == STRETCH_GLYPH
19384 || (glyph->type == CHAR_GLYPH
19385 && glyph->u.ch == ' '))
19386 && trailing_whitespace_p (glyph->charpos))
19387 {
19388 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19389 if (face_id < 0)
19390 return;
19391
19392 if (!row->reversed_p)
19393 {
19394 while (glyph >= start
19395 && BUFFERP (glyph->object)
19396 && (glyph->type == STRETCH_GLYPH
19397 || (glyph->type == CHAR_GLYPH
19398 && glyph->u.ch == ' ')))
19399 (glyph--)->face_id = face_id;
19400 }
19401 else
19402 {
19403 while (glyph <= start
19404 && BUFFERP (glyph->object)
19405 && (glyph->type == STRETCH_GLYPH
19406 || (glyph->type == CHAR_GLYPH
19407 && glyph->u.ch == ' ')))
19408 (glyph++)->face_id = face_id;
19409 }
19410 }
19411 }
19412 }
19413
19414
19415 /* Value is non-zero if glyph row ROW should be
19416 considered to hold the buffer position CHARPOS. */
19417
19418 static int
19419 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19420 {
19421 int result = 1;
19422
19423 if (charpos == CHARPOS (row->end.pos)
19424 || charpos == MATRIX_ROW_END_CHARPOS (row))
19425 {
19426 /* Suppose the row ends on a string.
19427 Unless the row is continued, that means it ends on a newline
19428 in the string. If it's anything other than a display string
19429 (e.g., a before-string from an overlay), we don't want the
19430 cursor there. (This heuristic seems to give the optimal
19431 behavior for the various types of multi-line strings.)
19432 One exception: if the string has `cursor' property on one of
19433 its characters, we _do_ want the cursor there. */
19434 if (CHARPOS (row->end.string_pos) >= 0)
19435 {
19436 if (row->continued_p)
19437 result = 1;
19438 else
19439 {
19440 /* Check for `display' property. */
19441 struct glyph *beg = row->glyphs[TEXT_AREA];
19442 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19443 struct glyph *glyph;
19444
19445 result = 0;
19446 for (glyph = end; glyph >= beg; --glyph)
19447 if (STRINGP (glyph->object))
19448 {
19449 Lisp_Object prop
19450 = Fget_char_property (make_number (charpos),
19451 Qdisplay, Qnil);
19452 result =
19453 (!NILP (prop)
19454 && display_prop_string_p (prop, glyph->object));
19455 /* If there's a `cursor' property on one of the
19456 string's characters, this row is a cursor row,
19457 even though this is not a display string. */
19458 if (!result)
19459 {
19460 Lisp_Object s = glyph->object;
19461
19462 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19463 {
19464 ptrdiff_t gpos = glyph->charpos;
19465
19466 if (!NILP (Fget_char_property (make_number (gpos),
19467 Qcursor, s)))
19468 {
19469 result = 1;
19470 break;
19471 }
19472 }
19473 }
19474 break;
19475 }
19476 }
19477 }
19478 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19479 {
19480 /* If the row ends in middle of a real character,
19481 and the line is continued, we want the cursor here.
19482 That's because CHARPOS (ROW->end.pos) would equal
19483 PT if PT is before the character. */
19484 if (!row->ends_in_ellipsis_p)
19485 result = row->continued_p;
19486 else
19487 /* If the row ends in an ellipsis, then
19488 CHARPOS (ROW->end.pos) will equal point after the
19489 invisible text. We want that position to be displayed
19490 after the ellipsis. */
19491 result = 0;
19492 }
19493 /* If the row ends at ZV, display the cursor at the end of that
19494 row instead of at the start of the row below. */
19495 else if (row->ends_at_zv_p)
19496 result = 1;
19497 else
19498 result = 0;
19499 }
19500
19501 return result;
19502 }
19503
19504 /* Value is non-zero if glyph row ROW should be
19505 used to hold the cursor. */
19506
19507 static int
19508 cursor_row_p (struct glyph_row *row)
19509 {
19510 return row_for_charpos_p (row, PT);
19511 }
19512
19513 \f
19514
19515 /* Push the property PROP so that it will be rendered at the current
19516 position in IT. Return 1 if PROP was successfully pushed, 0
19517 otherwise. Called from handle_line_prefix to handle the
19518 `line-prefix' and `wrap-prefix' properties. */
19519
19520 static int
19521 push_prefix_prop (struct it *it, Lisp_Object prop)
19522 {
19523 struct text_pos pos =
19524 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19525
19526 eassert (it->method == GET_FROM_BUFFER
19527 || it->method == GET_FROM_DISPLAY_VECTOR
19528 || it->method == GET_FROM_STRING);
19529
19530 /* We need to save the current buffer/string position, so it will be
19531 restored by pop_it, because iterate_out_of_display_property
19532 depends on that being set correctly, but some situations leave
19533 it->position not yet set when this function is called. */
19534 push_it (it, &pos);
19535
19536 if (STRINGP (prop))
19537 {
19538 if (SCHARS (prop) == 0)
19539 {
19540 pop_it (it);
19541 return 0;
19542 }
19543
19544 it->string = prop;
19545 it->string_from_prefix_prop_p = 1;
19546 it->multibyte_p = STRING_MULTIBYTE (it->string);
19547 it->current.overlay_string_index = -1;
19548 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19549 it->end_charpos = it->string_nchars = SCHARS (it->string);
19550 it->method = GET_FROM_STRING;
19551 it->stop_charpos = 0;
19552 it->prev_stop = 0;
19553 it->base_level_stop = 0;
19554
19555 /* Force paragraph direction to be that of the parent
19556 buffer/string. */
19557 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19558 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19559 else
19560 it->paragraph_embedding = L2R;
19561
19562 /* Set up the bidi iterator for this display string. */
19563 if (it->bidi_p)
19564 {
19565 it->bidi_it.string.lstring = it->string;
19566 it->bidi_it.string.s = NULL;
19567 it->bidi_it.string.schars = it->end_charpos;
19568 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19569 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19570 it->bidi_it.string.unibyte = !it->multibyte_p;
19571 it->bidi_it.w = it->w;
19572 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19573 }
19574 }
19575 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19576 {
19577 it->method = GET_FROM_STRETCH;
19578 it->object = prop;
19579 }
19580 #ifdef HAVE_WINDOW_SYSTEM
19581 else if (IMAGEP (prop))
19582 {
19583 it->what = IT_IMAGE;
19584 it->image_id = lookup_image (it->f, prop);
19585 it->method = GET_FROM_IMAGE;
19586 }
19587 #endif /* HAVE_WINDOW_SYSTEM */
19588 else
19589 {
19590 pop_it (it); /* bogus display property, give up */
19591 return 0;
19592 }
19593
19594 return 1;
19595 }
19596
19597 /* Return the character-property PROP at the current position in IT. */
19598
19599 static Lisp_Object
19600 get_it_property (struct it *it, Lisp_Object prop)
19601 {
19602 Lisp_Object position, object = it->object;
19603
19604 if (STRINGP (object))
19605 position = make_number (IT_STRING_CHARPOS (*it));
19606 else if (BUFFERP (object))
19607 {
19608 position = make_number (IT_CHARPOS (*it));
19609 object = it->window;
19610 }
19611 else
19612 return Qnil;
19613
19614 return Fget_char_property (position, prop, object);
19615 }
19616
19617 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19618
19619 static void
19620 handle_line_prefix (struct it *it)
19621 {
19622 Lisp_Object prefix;
19623
19624 if (it->continuation_lines_width > 0)
19625 {
19626 prefix = get_it_property (it, Qwrap_prefix);
19627 if (NILP (prefix))
19628 prefix = Vwrap_prefix;
19629 }
19630 else
19631 {
19632 prefix = get_it_property (it, Qline_prefix);
19633 if (NILP (prefix))
19634 prefix = Vline_prefix;
19635 }
19636 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19637 {
19638 /* If the prefix is wider than the window, and we try to wrap
19639 it, it would acquire its own wrap prefix, and so on till the
19640 iterator stack overflows. So, don't wrap the prefix. */
19641 it->line_wrap = TRUNCATE;
19642 it->avoid_cursor_p = 1;
19643 }
19644 }
19645
19646 \f
19647
19648 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19649 only for R2L lines from display_line and display_string, when they
19650 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19651 the line/string needs to be continued on the next glyph row. */
19652 static void
19653 unproduce_glyphs (struct it *it, int n)
19654 {
19655 struct glyph *glyph, *end;
19656
19657 eassert (it->glyph_row);
19658 eassert (it->glyph_row->reversed_p);
19659 eassert (it->area == TEXT_AREA);
19660 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19661
19662 if (n > it->glyph_row->used[TEXT_AREA])
19663 n = it->glyph_row->used[TEXT_AREA];
19664 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19665 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19666 for ( ; glyph < end; glyph++)
19667 glyph[-n] = *glyph;
19668 }
19669
19670 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19671 and ROW->maxpos. */
19672 static void
19673 find_row_edges (struct it *it, struct glyph_row *row,
19674 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19675 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19676 {
19677 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19678 lines' rows is implemented for bidi-reordered rows. */
19679
19680 /* ROW->minpos is the value of min_pos, the minimal buffer position
19681 we have in ROW, or ROW->start.pos if that is smaller. */
19682 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19683 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19684 else
19685 /* We didn't find buffer positions smaller than ROW->start, or
19686 didn't find _any_ valid buffer positions in any of the glyphs,
19687 so we must trust the iterator's computed positions. */
19688 row->minpos = row->start.pos;
19689 if (max_pos <= 0)
19690 {
19691 max_pos = CHARPOS (it->current.pos);
19692 max_bpos = BYTEPOS (it->current.pos);
19693 }
19694
19695 /* Here are the various use-cases for ending the row, and the
19696 corresponding values for ROW->maxpos:
19697
19698 Line ends in a newline from buffer eol_pos + 1
19699 Line is continued from buffer max_pos + 1
19700 Line is truncated on right it->current.pos
19701 Line ends in a newline from string max_pos + 1(*)
19702 (*) + 1 only when line ends in a forward scan
19703 Line is continued from string max_pos
19704 Line is continued from display vector max_pos
19705 Line is entirely from a string min_pos == max_pos
19706 Line is entirely from a display vector min_pos == max_pos
19707 Line that ends at ZV ZV
19708
19709 If you discover other use-cases, please add them here as
19710 appropriate. */
19711 if (row->ends_at_zv_p)
19712 row->maxpos = it->current.pos;
19713 else if (row->used[TEXT_AREA])
19714 {
19715 int seen_this_string = 0;
19716 struct glyph_row *r1 = row - 1;
19717
19718 /* Did we see the same display string on the previous row? */
19719 if (STRINGP (it->object)
19720 /* this is not the first row */
19721 && row > it->w->desired_matrix->rows
19722 /* previous row is not the header line */
19723 && !r1->mode_line_p
19724 /* previous row also ends in a newline from a string */
19725 && r1->ends_in_newline_from_string_p)
19726 {
19727 struct glyph *start, *end;
19728
19729 /* Search for the last glyph of the previous row that came
19730 from buffer or string. Depending on whether the row is
19731 L2R or R2L, we need to process it front to back or the
19732 other way round. */
19733 if (!r1->reversed_p)
19734 {
19735 start = r1->glyphs[TEXT_AREA];
19736 end = start + r1->used[TEXT_AREA];
19737 /* Glyphs inserted by redisplay have an integer (zero)
19738 as their object. */
19739 while (end > start
19740 && INTEGERP ((end - 1)->object)
19741 && (end - 1)->charpos <= 0)
19742 --end;
19743 if (end > start)
19744 {
19745 if (EQ ((end - 1)->object, it->object))
19746 seen_this_string = 1;
19747 }
19748 else
19749 /* If all the glyphs of the previous row were inserted
19750 by redisplay, it means the previous row was
19751 produced from a single newline, which is only
19752 possible if that newline came from the same string
19753 as the one which produced this ROW. */
19754 seen_this_string = 1;
19755 }
19756 else
19757 {
19758 end = r1->glyphs[TEXT_AREA] - 1;
19759 start = end + r1->used[TEXT_AREA];
19760 while (end < start
19761 && INTEGERP ((end + 1)->object)
19762 && (end + 1)->charpos <= 0)
19763 ++end;
19764 if (end < start)
19765 {
19766 if (EQ ((end + 1)->object, it->object))
19767 seen_this_string = 1;
19768 }
19769 else
19770 seen_this_string = 1;
19771 }
19772 }
19773 /* Take note of each display string that covers a newline only
19774 once, the first time we see it. This is for when a display
19775 string includes more than one newline in it. */
19776 if (row->ends_in_newline_from_string_p && !seen_this_string)
19777 {
19778 /* If we were scanning the buffer forward when we displayed
19779 the string, we want to account for at least one buffer
19780 position that belongs to this row (position covered by
19781 the display string), so that cursor positioning will
19782 consider this row as a candidate when point is at the end
19783 of the visual line represented by this row. This is not
19784 required when scanning back, because max_pos will already
19785 have a much larger value. */
19786 if (CHARPOS (row->end.pos) > max_pos)
19787 INC_BOTH (max_pos, max_bpos);
19788 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19789 }
19790 else if (CHARPOS (it->eol_pos) > 0)
19791 SET_TEXT_POS (row->maxpos,
19792 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19793 else if (row->continued_p)
19794 {
19795 /* If max_pos is different from IT's current position, it
19796 means IT->method does not belong to the display element
19797 at max_pos. However, it also means that the display
19798 element at max_pos was displayed in its entirety on this
19799 line, which is equivalent to saying that the next line
19800 starts at the next buffer position. */
19801 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19802 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19803 else
19804 {
19805 INC_BOTH (max_pos, max_bpos);
19806 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19807 }
19808 }
19809 else if (row->truncated_on_right_p)
19810 /* display_line already called reseat_at_next_visible_line_start,
19811 which puts the iterator at the beginning of the next line, in
19812 the logical order. */
19813 row->maxpos = it->current.pos;
19814 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19815 /* A line that is entirely from a string/image/stretch... */
19816 row->maxpos = row->minpos;
19817 else
19818 emacs_abort ();
19819 }
19820 else
19821 row->maxpos = it->current.pos;
19822 }
19823
19824 /* Construct the glyph row IT->glyph_row in the desired matrix of
19825 IT->w from text at the current position of IT. See dispextern.h
19826 for an overview of struct it. Value is non-zero if
19827 IT->glyph_row displays text, as opposed to a line displaying ZV
19828 only. */
19829
19830 static int
19831 display_line (struct it *it)
19832 {
19833 struct glyph_row *row = it->glyph_row;
19834 Lisp_Object overlay_arrow_string;
19835 struct it wrap_it;
19836 void *wrap_data = NULL;
19837 int may_wrap = 0, wrap_x IF_LINT (= 0);
19838 int wrap_row_used = -1;
19839 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
19840 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
19841 int wrap_row_extra_line_spacing IF_LINT (= 0);
19842 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
19843 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
19844 int cvpos;
19845 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
19846 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
19847
19848 /* We always start displaying at hpos zero even if hscrolled. */
19849 eassert (it->hpos == 0 && it->current_x == 0);
19850
19851 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
19852 >= it->w->desired_matrix->nrows)
19853 {
19854 it->w->nrows_scale_factor++;
19855 it->f->fonts_changed = 1;
19856 return 0;
19857 }
19858
19859 /* Clear the result glyph row and enable it. */
19860 prepare_desired_row (row);
19861
19862 row->y = it->current_y;
19863 row->start = it->start;
19864 row->continuation_lines_width = it->continuation_lines_width;
19865 row->displays_text_p = 1;
19866 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
19867 it->starts_in_middle_of_char_p = 0;
19868
19869 /* Arrange the overlays nicely for our purposes. Usually, we call
19870 display_line on only one line at a time, in which case this
19871 can't really hurt too much, or we call it on lines which appear
19872 one after another in the buffer, in which case all calls to
19873 recenter_overlay_lists but the first will be pretty cheap. */
19874 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
19875
19876 /* Move over display elements that are not visible because we are
19877 hscrolled. This may stop at an x-position < IT->first_visible_x
19878 if the first glyph is partially visible or if we hit a line end. */
19879 if (it->current_x < it->first_visible_x)
19880 {
19881 enum move_it_result move_result;
19882
19883 this_line_min_pos = row->start.pos;
19884 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
19885 MOVE_TO_POS | MOVE_TO_X);
19886 /* If we are under a large hscroll, move_it_in_display_line_to
19887 could hit the end of the line without reaching
19888 it->first_visible_x. Pretend that we did reach it. This is
19889 especially important on a TTY, where we will call
19890 extend_face_to_end_of_line, which needs to know how many
19891 blank glyphs to produce. */
19892 if (it->current_x < it->first_visible_x
19893 && (move_result == MOVE_NEWLINE_OR_CR
19894 || move_result == MOVE_POS_MATCH_OR_ZV))
19895 it->current_x = it->first_visible_x;
19896
19897 /* Record the smallest positions seen while we moved over
19898 display elements that are not visible. This is needed by
19899 redisplay_internal for optimizing the case where the cursor
19900 stays inside the same line. The rest of this function only
19901 considers positions that are actually displayed, so
19902 RECORD_MAX_MIN_POS will not otherwise record positions that
19903 are hscrolled to the left of the left edge of the window. */
19904 min_pos = CHARPOS (this_line_min_pos);
19905 min_bpos = BYTEPOS (this_line_min_pos);
19906 }
19907 else
19908 {
19909 /* We only do this when not calling `move_it_in_display_line_to'
19910 above, because move_it_in_display_line_to calls
19911 handle_line_prefix itself. */
19912 handle_line_prefix (it);
19913 }
19914
19915 /* Get the initial row height. This is either the height of the
19916 text hscrolled, if there is any, or zero. */
19917 row->ascent = it->max_ascent;
19918 row->height = it->max_ascent + it->max_descent;
19919 row->phys_ascent = it->max_phys_ascent;
19920 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19921 row->extra_line_spacing = it->max_extra_line_spacing;
19922
19923 /* Utility macro to record max and min buffer positions seen until now. */
19924 #define RECORD_MAX_MIN_POS(IT) \
19925 do \
19926 { \
19927 int composition_p = !STRINGP ((IT)->string) \
19928 && ((IT)->what == IT_COMPOSITION); \
19929 ptrdiff_t current_pos = \
19930 composition_p ? (IT)->cmp_it.charpos \
19931 : IT_CHARPOS (*(IT)); \
19932 ptrdiff_t current_bpos = \
19933 composition_p ? CHAR_TO_BYTE (current_pos) \
19934 : IT_BYTEPOS (*(IT)); \
19935 if (current_pos < min_pos) \
19936 { \
19937 min_pos = current_pos; \
19938 min_bpos = current_bpos; \
19939 } \
19940 if (IT_CHARPOS (*it) > max_pos) \
19941 { \
19942 max_pos = IT_CHARPOS (*it); \
19943 max_bpos = IT_BYTEPOS (*it); \
19944 } \
19945 } \
19946 while (0)
19947
19948 /* Loop generating characters. The loop is left with IT on the next
19949 character to display. */
19950 while (1)
19951 {
19952 int n_glyphs_before, hpos_before, x_before;
19953 int x, nglyphs;
19954 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
19955
19956 /* Retrieve the next thing to display. Value is zero if end of
19957 buffer reached. */
19958 if (!get_next_display_element (it))
19959 {
19960 /* Maybe add a space at the end of this line that is used to
19961 display the cursor there under X. Set the charpos of the
19962 first glyph of blank lines not corresponding to any text
19963 to -1. */
19964 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
19965 row->exact_window_width_line_p = 1;
19966 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
19967 || row->used[TEXT_AREA] == 0)
19968 {
19969 row->glyphs[TEXT_AREA]->charpos = -1;
19970 row->displays_text_p = 0;
19971
19972 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
19973 && (!MINI_WINDOW_P (it->w)
19974 || (minibuf_level && EQ (it->window, minibuf_window))))
19975 row->indicate_empty_line_p = 1;
19976 }
19977
19978 it->continuation_lines_width = 0;
19979 row->ends_at_zv_p = 1;
19980 /* A row that displays right-to-left text must always have
19981 its last face extended all the way to the end of line,
19982 even if this row ends in ZV, because we still write to
19983 the screen left to right. We also need to extend the
19984 last face if the default face is remapped to some
19985 different face, otherwise the functions that clear
19986 portions of the screen will clear with the default face's
19987 background color. */
19988 if (row->reversed_p
19989 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
19990 extend_face_to_end_of_line (it);
19991 break;
19992 }
19993
19994 /* Now, get the metrics of what we want to display. This also
19995 generates glyphs in `row' (which is IT->glyph_row). */
19996 n_glyphs_before = row->used[TEXT_AREA];
19997 x = it->current_x;
19998
19999 /* Remember the line height so far in case the next element doesn't
20000 fit on the line. */
20001 if (it->line_wrap != TRUNCATE)
20002 {
20003 ascent = it->max_ascent;
20004 descent = it->max_descent;
20005 phys_ascent = it->max_phys_ascent;
20006 phys_descent = it->max_phys_descent;
20007
20008 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20009 {
20010 if (IT_DISPLAYING_WHITESPACE (it))
20011 may_wrap = 1;
20012 else if (may_wrap)
20013 {
20014 SAVE_IT (wrap_it, *it, wrap_data);
20015 wrap_x = x;
20016 wrap_row_used = row->used[TEXT_AREA];
20017 wrap_row_ascent = row->ascent;
20018 wrap_row_height = row->height;
20019 wrap_row_phys_ascent = row->phys_ascent;
20020 wrap_row_phys_height = row->phys_height;
20021 wrap_row_extra_line_spacing = row->extra_line_spacing;
20022 wrap_row_min_pos = min_pos;
20023 wrap_row_min_bpos = min_bpos;
20024 wrap_row_max_pos = max_pos;
20025 wrap_row_max_bpos = max_bpos;
20026 may_wrap = 0;
20027 }
20028 }
20029 }
20030
20031 PRODUCE_GLYPHS (it);
20032
20033 /* If this display element was in marginal areas, continue with
20034 the next one. */
20035 if (it->area != TEXT_AREA)
20036 {
20037 row->ascent = max (row->ascent, it->max_ascent);
20038 row->height = max (row->height, it->max_ascent + it->max_descent);
20039 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20040 row->phys_height = max (row->phys_height,
20041 it->max_phys_ascent + it->max_phys_descent);
20042 row->extra_line_spacing = max (row->extra_line_spacing,
20043 it->max_extra_line_spacing);
20044 set_iterator_to_next (it, 1);
20045 continue;
20046 }
20047
20048 /* Does the display element fit on the line? If we truncate
20049 lines, we should draw past the right edge of the window. If
20050 we don't truncate, we want to stop so that we can display the
20051 continuation glyph before the right margin. If lines are
20052 continued, there are two possible strategies for characters
20053 resulting in more than 1 glyph (e.g. tabs): Display as many
20054 glyphs as possible in this line and leave the rest for the
20055 continuation line, or display the whole element in the next
20056 line. Original redisplay did the former, so we do it also. */
20057 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20058 hpos_before = it->hpos;
20059 x_before = x;
20060
20061 if (/* Not a newline. */
20062 nglyphs > 0
20063 /* Glyphs produced fit entirely in the line. */
20064 && it->current_x < it->last_visible_x)
20065 {
20066 it->hpos += nglyphs;
20067 row->ascent = max (row->ascent, it->max_ascent);
20068 row->height = max (row->height, it->max_ascent + it->max_descent);
20069 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20070 row->phys_height = max (row->phys_height,
20071 it->max_phys_ascent + it->max_phys_descent);
20072 row->extra_line_spacing = max (row->extra_line_spacing,
20073 it->max_extra_line_spacing);
20074 if (it->current_x - it->pixel_width < it->first_visible_x)
20075 row->x = x - it->first_visible_x;
20076 /* Record the maximum and minimum buffer positions seen so
20077 far in glyphs that will be displayed by this row. */
20078 if (it->bidi_p)
20079 RECORD_MAX_MIN_POS (it);
20080 }
20081 else
20082 {
20083 int i, new_x;
20084 struct glyph *glyph;
20085
20086 for (i = 0; i < nglyphs; ++i, x = new_x)
20087 {
20088 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20089 new_x = x + glyph->pixel_width;
20090
20091 if (/* Lines are continued. */
20092 it->line_wrap != TRUNCATE
20093 && (/* Glyph doesn't fit on the line. */
20094 new_x > it->last_visible_x
20095 /* Or it fits exactly on a window system frame. */
20096 || (new_x == it->last_visible_x
20097 && FRAME_WINDOW_P (it->f)
20098 && (row->reversed_p
20099 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20100 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20101 {
20102 /* End of a continued line. */
20103
20104 if (it->hpos == 0
20105 || (new_x == it->last_visible_x
20106 && FRAME_WINDOW_P (it->f)
20107 && (row->reversed_p
20108 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20109 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20110 {
20111 /* Current glyph is the only one on the line or
20112 fits exactly on the line. We must continue
20113 the line because we can't draw the cursor
20114 after the glyph. */
20115 row->continued_p = 1;
20116 it->current_x = new_x;
20117 it->continuation_lines_width += new_x;
20118 ++it->hpos;
20119 if (i == nglyphs - 1)
20120 {
20121 /* If line-wrap is on, check if a previous
20122 wrap point was found. */
20123 if (wrap_row_used > 0
20124 /* Even if there is a previous wrap
20125 point, continue the line here as
20126 usual, if (i) the previous character
20127 was a space or tab AND (ii) the
20128 current character is not. */
20129 && (!may_wrap
20130 || IT_DISPLAYING_WHITESPACE (it)))
20131 goto back_to_wrap;
20132
20133 /* Record the maximum and minimum buffer
20134 positions seen so far in glyphs that will be
20135 displayed by this row. */
20136 if (it->bidi_p)
20137 RECORD_MAX_MIN_POS (it);
20138 set_iterator_to_next (it, 1);
20139 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20140 {
20141 if (!get_next_display_element (it))
20142 {
20143 row->exact_window_width_line_p = 1;
20144 it->continuation_lines_width = 0;
20145 row->continued_p = 0;
20146 row->ends_at_zv_p = 1;
20147 }
20148 else if (ITERATOR_AT_END_OF_LINE_P (it))
20149 {
20150 row->continued_p = 0;
20151 row->exact_window_width_line_p = 1;
20152 }
20153 }
20154 }
20155 else if (it->bidi_p)
20156 RECORD_MAX_MIN_POS (it);
20157 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20158 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20159 extend_face_to_end_of_line (it);
20160 }
20161 else if (CHAR_GLYPH_PADDING_P (*glyph)
20162 && !FRAME_WINDOW_P (it->f))
20163 {
20164 /* A padding glyph that doesn't fit on this line.
20165 This means the whole character doesn't fit
20166 on the line. */
20167 if (row->reversed_p)
20168 unproduce_glyphs (it, row->used[TEXT_AREA]
20169 - n_glyphs_before);
20170 row->used[TEXT_AREA] = n_glyphs_before;
20171
20172 /* Fill the rest of the row with continuation
20173 glyphs like in 20.x. */
20174 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20175 < row->glyphs[1 + TEXT_AREA])
20176 produce_special_glyphs (it, IT_CONTINUATION);
20177
20178 row->continued_p = 1;
20179 it->current_x = x_before;
20180 it->continuation_lines_width += x_before;
20181
20182 /* Restore the height to what it was before the
20183 element not fitting on the line. */
20184 it->max_ascent = ascent;
20185 it->max_descent = descent;
20186 it->max_phys_ascent = phys_ascent;
20187 it->max_phys_descent = phys_descent;
20188 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20189 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20190 extend_face_to_end_of_line (it);
20191 }
20192 else if (wrap_row_used > 0)
20193 {
20194 back_to_wrap:
20195 if (row->reversed_p)
20196 unproduce_glyphs (it,
20197 row->used[TEXT_AREA] - wrap_row_used);
20198 RESTORE_IT (it, &wrap_it, wrap_data);
20199 it->continuation_lines_width += wrap_x;
20200 row->used[TEXT_AREA] = wrap_row_used;
20201 row->ascent = wrap_row_ascent;
20202 row->height = wrap_row_height;
20203 row->phys_ascent = wrap_row_phys_ascent;
20204 row->phys_height = wrap_row_phys_height;
20205 row->extra_line_spacing = wrap_row_extra_line_spacing;
20206 min_pos = wrap_row_min_pos;
20207 min_bpos = wrap_row_min_bpos;
20208 max_pos = wrap_row_max_pos;
20209 max_bpos = wrap_row_max_bpos;
20210 row->continued_p = 1;
20211 row->ends_at_zv_p = 0;
20212 row->exact_window_width_line_p = 0;
20213 it->continuation_lines_width += x;
20214
20215 /* Make sure that a non-default face is extended
20216 up to the right margin of the window. */
20217 extend_face_to_end_of_line (it);
20218 }
20219 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20220 {
20221 /* A TAB that extends past the right edge of the
20222 window. This produces a single glyph on
20223 window system frames. We leave the glyph in
20224 this row and let it fill the row, but don't
20225 consume the TAB. */
20226 if ((row->reversed_p
20227 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20228 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20229 produce_special_glyphs (it, IT_CONTINUATION);
20230 it->continuation_lines_width += it->last_visible_x;
20231 row->ends_in_middle_of_char_p = 1;
20232 row->continued_p = 1;
20233 glyph->pixel_width = it->last_visible_x - x;
20234 it->starts_in_middle_of_char_p = 1;
20235 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20236 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20237 extend_face_to_end_of_line (it);
20238 }
20239 else
20240 {
20241 /* Something other than a TAB that draws past
20242 the right edge of the window. Restore
20243 positions to values before the element. */
20244 if (row->reversed_p)
20245 unproduce_glyphs (it, row->used[TEXT_AREA]
20246 - (n_glyphs_before + i));
20247 row->used[TEXT_AREA] = n_glyphs_before + i;
20248
20249 /* Display continuation glyphs. */
20250 it->current_x = x_before;
20251 it->continuation_lines_width += x;
20252 if (!FRAME_WINDOW_P (it->f)
20253 || (row->reversed_p
20254 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20255 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20256 produce_special_glyphs (it, IT_CONTINUATION);
20257 row->continued_p = 1;
20258
20259 extend_face_to_end_of_line (it);
20260
20261 if (nglyphs > 1 && i > 0)
20262 {
20263 row->ends_in_middle_of_char_p = 1;
20264 it->starts_in_middle_of_char_p = 1;
20265 }
20266
20267 /* Restore the height to what it was before the
20268 element not fitting on the line. */
20269 it->max_ascent = ascent;
20270 it->max_descent = descent;
20271 it->max_phys_ascent = phys_ascent;
20272 it->max_phys_descent = phys_descent;
20273 }
20274
20275 break;
20276 }
20277 else if (new_x > it->first_visible_x)
20278 {
20279 /* Increment number of glyphs actually displayed. */
20280 ++it->hpos;
20281
20282 /* Record the maximum and minimum buffer positions
20283 seen so far in glyphs that will be displayed by
20284 this row. */
20285 if (it->bidi_p)
20286 RECORD_MAX_MIN_POS (it);
20287
20288 if (x < it->first_visible_x)
20289 /* Glyph is partially visible, i.e. row starts at
20290 negative X position. */
20291 row->x = x - it->first_visible_x;
20292 }
20293 else
20294 {
20295 /* Glyph is completely off the left margin of the
20296 window. This should not happen because of the
20297 move_it_in_display_line at the start of this
20298 function, unless the text display area of the
20299 window is empty. */
20300 eassert (it->first_visible_x <= it->last_visible_x);
20301 }
20302 }
20303 /* Even if this display element produced no glyphs at all,
20304 we want to record its position. */
20305 if (it->bidi_p && nglyphs == 0)
20306 RECORD_MAX_MIN_POS (it);
20307
20308 row->ascent = max (row->ascent, it->max_ascent);
20309 row->height = max (row->height, it->max_ascent + it->max_descent);
20310 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20311 row->phys_height = max (row->phys_height,
20312 it->max_phys_ascent + it->max_phys_descent);
20313 row->extra_line_spacing = max (row->extra_line_spacing,
20314 it->max_extra_line_spacing);
20315
20316 /* End of this display line if row is continued. */
20317 if (row->continued_p || row->ends_at_zv_p)
20318 break;
20319 }
20320
20321 at_end_of_line:
20322 /* Is this a line end? If yes, we're also done, after making
20323 sure that a non-default face is extended up to the right
20324 margin of the window. */
20325 if (ITERATOR_AT_END_OF_LINE_P (it))
20326 {
20327 int used_before = row->used[TEXT_AREA];
20328
20329 row->ends_in_newline_from_string_p = STRINGP (it->object);
20330
20331 /* Add a space at the end of the line that is used to
20332 display the cursor there. */
20333 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20334 append_space_for_newline (it, 0);
20335
20336 /* Extend the face to the end of the line. */
20337 extend_face_to_end_of_line (it);
20338
20339 /* Make sure we have the position. */
20340 if (used_before == 0)
20341 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20342
20343 /* Record the position of the newline, for use in
20344 find_row_edges. */
20345 it->eol_pos = it->current.pos;
20346
20347 /* Consume the line end. This skips over invisible lines. */
20348 set_iterator_to_next (it, 1);
20349 it->continuation_lines_width = 0;
20350 break;
20351 }
20352
20353 /* Proceed with next display element. Note that this skips
20354 over lines invisible because of selective display. */
20355 set_iterator_to_next (it, 1);
20356
20357 /* If we truncate lines, we are done when the last displayed
20358 glyphs reach past the right margin of the window. */
20359 if (it->line_wrap == TRUNCATE
20360 && ((FRAME_WINDOW_P (it->f)
20361 /* Images are preprocessed in produce_image_glyph such
20362 that they are cropped at the right edge of the
20363 window, so an image glyph will always end exactly at
20364 last_visible_x, even if there's no right fringe. */
20365 && (WINDOW_RIGHT_FRINGE_WIDTH (it->w) || it->what == IT_IMAGE))
20366 ? (it->current_x >= it->last_visible_x)
20367 : (it->current_x > it->last_visible_x)))
20368 {
20369 /* Maybe add truncation glyphs. */
20370 if (!FRAME_WINDOW_P (it->f)
20371 || (row->reversed_p
20372 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20373 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20374 {
20375 int i, n;
20376
20377 if (!row->reversed_p)
20378 {
20379 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20380 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20381 break;
20382 }
20383 else
20384 {
20385 for (i = 0; i < row->used[TEXT_AREA]; i++)
20386 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20387 break;
20388 /* Remove any padding glyphs at the front of ROW, to
20389 make room for the truncation glyphs we will be
20390 adding below. The loop below always inserts at
20391 least one truncation glyph, so also remove the
20392 last glyph added to ROW. */
20393 unproduce_glyphs (it, i + 1);
20394 /* Adjust i for the loop below. */
20395 i = row->used[TEXT_AREA] - (i + 1);
20396 }
20397
20398 /* produce_special_glyphs overwrites the last glyph, so
20399 we don't want that if we want to keep that last
20400 glyph, which means it's an image. */
20401 if (it->current_x > it->last_visible_x)
20402 {
20403 it->current_x = x_before;
20404 if (!FRAME_WINDOW_P (it->f))
20405 {
20406 for (n = row->used[TEXT_AREA]; i < n; ++i)
20407 {
20408 row->used[TEXT_AREA] = i;
20409 produce_special_glyphs (it, IT_TRUNCATION);
20410 }
20411 }
20412 else
20413 {
20414 row->used[TEXT_AREA] = i;
20415 produce_special_glyphs (it, IT_TRUNCATION);
20416 }
20417 it->hpos = hpos_before;
20418 }
20419 }
20420 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20421 {
20422 /* Don't truncate if we can overflow newline into fringe. */
20423 if (!get_next_display_element (it))
20424 {
20425 it->continuation_lines_width = 0;
20426 row->ends_at_zv_p = 1;
20427 row->exact_window_width_line_p = 1;
20428 break;
20429 }
20430 if (ITERATOR_AT_END_OF_LINE_P (it))
20431 {
20432 row->exact_window_width_line_p = 1;
20433 goto at_end_of_line;
20434 }
20435 it->current_x = x_before;
20436 it->hpos = hpos_before;
20437 }
20438
20439 row->truncated_on_right_p = 1;
20440 it->continuation_lines_width = 0;
20441 reseat_at_next_visible_line_start (it, 0);
20442 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
20443 break;
20444 }
20445 }
20446
20447 if (wrap_data)
20448 bidi_unshelve_cache (wrap_data, 1);
20449
20450 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20451 at the left window margin. */
20452 if (it->first_visible_x
20453 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20454 {
20455 if (!FRAME_WINDOW_P (it->f)
20456 || (((row->reversed_p
20457 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20458 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20459 /* Don't let insert_left_trunc_glyphs overwrite the
20460 first glyph of the row if it is an image. */
20461 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20462 insert_left_trunc_glyphs (it);
20463 row->truncated_on_left_p = 1;
20464 }
20465
20466 /* Remember the position at which this line ends.
20467
20468 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20469 cannot be before the call to find_row_edges below, since that is
20470 where these positions are determined. */
20471 row->end = it->current;
20472 if (!it->bidi_p)
20473 {
20474 row->minpos = row->start.pos;
20475 row->maxpos = row->end.pos;
20476 }
20477 else
20478 {
20479 /* ROW->minpos and ROW->maxpos must be the smallest and
20480 `1 + the largest' buffer positions in ROW. But if ROW was
20481 bidi-reordered, these two positions can be anywhere in the
20482 row, so we must determine them now. */
20483 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20484 }
20485
20486 /* If the start of this line is the overlay arrow-position, then
20487 mark this glyph row as the one containing the overlay arrow.
20488 This is clearly a mess with variable size fonts. It would be
20489 better to let it be displayed like cursors under X. */
20490 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20491 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20492 !NILP (overlay_arrow_string)))
20493 {
20494 /* Overlay arrow in window redisplay is a fringe bitmap. */
20495 if (STRINGP (overlay_arrow_string))
20496 {
20497 struct glyph_row *arrow_row
20498 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20499 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20500 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20501 struct glyph *p = row->glyphs[TEXT_AREA];
20502 struct glyph *p2, *end;
20503
20504 /* Copy the arrow glyphs. */
20505 while (glyph < arrow_end)
20506 *p++ = *glyph++;
20507
20508 /* Throw away padding glyphs. */
20509 p2 = p;
20510 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20511 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20512 ++p2;
20513 if (p2 > p)
20514 {
20515 while (p2 < end)
20516 *p++ = *p2++;
20517 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20518 }
20519 }
20520 else
20521 {
20522 eassert (INTEGERP (overlay_arrow_string));
20523 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20524 }
20525 overlay_arrow_seen = 1;
20526 }
20527
20528 /* Highlight trailing whitespace. */
20529 if (!NILP (Vshow_trailing_whitespace))
20530 highlight_trailing_whitespace (it->f, it->glyph_row);
20531
20532 /* Compute pixel dimensions of this line. */
20533 compute_line_metrics (it);
20534
20535 /* Implementation note: No changes in the glyphs of ROW or in their
20536 faces can be done past this point, because compute_line_metrics
20537 computes ROW's hash value and stores it within the glyph_row
20538 structure. */
20539
20540 /* Record whether this row ends inside an ellipsis. */
20541 row->ends_in_ellipsis_p
20542 = (it->method == GET_FROM_DISPLAY_VECTOR
20543 && it->ellipsis_p);
20544
20545 /* Save fringe bitmaps in this row. */
20546 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20547 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20548 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20549 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20550
20551 it->left_user_fringe_bitmap = 0;
20552 it->left_user_fringe_face_id = 0;
20553 it->right_user_fringe_bitmap = 0;
20554 it->right_user_fringe_face_id = 0;
20555
20556 /* Maybe set the cursor. */
20557 cvpos = it->w->cursor.vpos;
20558 if ((cvpos < 0
20559 /* In bidi-reordered rows, keep checking for proper cursor
20560 position even if one has been found already, because buffer
20561 positions in such rows change non-linearly with ROW->VPOS,
20562 when a line is continued. One exception: when we are at ZV,
20563 display cursor on the first suitable glyph row, since all
20564 the empty rows after that also have their position set to ZV. */
20565 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20566 lines' rows is implemented for bidi-reordered rows. */
20567 || (it->bidi_p
20568 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20569 && PT >= MATRIX_ROW_START_CHARPOS (row)
20570 && PT <= MATRIX_ROW_END_CHARPOS (row)
20571 && cursor_row_p (row))
20572 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20573
20574 /* Prepare for the next line. This line starts horizontally at (X
20575 HPOS) = (0 0). Vertical positions are incremented. As a
20576 convenience for the caller, IT->glyph_row is set to the next
20577 row to be used. */
20578 it->current_x = it->hpos = 0;
20579 it->current_y += row->height;
20580 SET_TEXT_POS (it->eol_pos, 0, 0);
20581 ++it->vpos;
20582 ++it->glyph_row;
20583 /* The next row should by default use the same value of the
20584 reversed_p flag as this one. set_iterator_to_next decides when
20585 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20586 the flag accordingly. */
20587 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20588 it->glyph_row->reversed_p = row->reversed_p;
20589 it->start = row->end;
20590 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20591
20592 #undef RECORD_MAX_MIN_POS
20593 }
20594
20595 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20596 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20597 doc: /* Return paragraph direction at point in BUFFER.
20598 Value is either `left-to-right' or `right-to-left'.
20599 If BUFFER is omitted or nil, it defaults to the current buffer.
20600
20601 Paragraph direction determines how the text in the paragraph is displayed.
20602 In left-to-right paragraphs, text begins at the left margin of the window
20603 and the reading direction is generally left to right. In right-to-left
20604 paragraphs, text begins at the right margin and is read from right to left.
20605
20606 See also `bidi-paragraph-direction'. */)
20607 (Lisp_Object buffer)
20608 {
20609 struct buffer *buf = current_buffer;
20610 struct buffer *old = buf;
20611
20612 if (! NILP (buffer))
20613 {
20614 CHECK_BUFFER (buffer);
20615 buf = XBUFFER (buffer);
20616 }
20617
20618 if (NILP (BVAR (buf, bidi_display_reordering))
20619 || NILP (BVAR (buf, enable_multibyte_characters))
20620 /* When we are loading loadup.el, the character property tables
20621 needed for bidi iteration are not yet available. */
20622 || !NILP (Vpurify_flag))
20623 return Qleft_to_right;
20624 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20625 return BVAR (buf, bidi_paragraph_direction);
20626 else
20627 {
20628 /* Determine the direction from buffer text. We could try to
20629 use current_matrix if it is up to date, but this seems fast
20630 enough as it is. */
20631 struct bidi_it itb;
20632 ptrdiff_t pos = BUF_PT (buf);
20633 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20634 int c;
20635 void *itb_data = bidi_shelve_cache ();
20636
20637 set_buffer_temp (buf);
20638 /* bidi_paragraph_init finds the base direction of the paragraph
20639 by searching forward from paragraph start. We need the base
20640 direction of the current or _previous_ paragraph, so we need
20641 to make sure we are within that paragraph. To that end, find
20642 the previous non-empty line. */
20643 if (pos >= ZV && pos > BEGV)
20644 DEC_BOTH (pos, bytepos);
20645 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20646 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20647 {
20648 while ((c = FETCH_BYTE (bytepos)) == '\n'
20649 || c == ' ' || c == '\t' || c == '\f')
20650 {
20651 if (bytepos <= BEGV_BYTE)
20652 break;
20653 bytepos--;
20654 pos--;
20655 }
20656 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20657 bytepos--;
20658 }
20659 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20660 itb.paragraph_dir = NEUTRAL_DIR;
20661 itb.string.s = NULL;
20662 itb.string.lstring = Qnil;
20663 itb.string.bufpos = 0;
20664 itb.string.from_disp_str = 0;
20665 itb.string.unibyte = 0;
20666 /* We have no window to use here for ignoring window-specific
20667 overlays. Using NULL for window pointer will cause
20668 compute_display_string_pos to use the current buffer. */
20669 itb.w = NULL;
20670 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20671 bidi_unshelve_cache (itb_data, 0);
20672 set_buffer_temp (old);
20673 switch (itb.paragraph_dir)
20674 {
20675 case L2R:
20676 return Qleft_to_right;
20677 break;
20678 case R2L:
20679 return Qright_to_left;
20680 break;
20681 default:
20682 emacs_abort ();
20683 }
20684 }
20685 }
20686
20687 DEFUN ("move-point-visually", Fmove_point_visually,
20688 Smove_point_visually, 1, 1, 0,
20689 doc: /* Move point in the visual order in the specified DIRECTION.
20690 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20691 left.
20692
20693 Value is the new character position of point. */)
20694 (Lisp_Object direction)
20695 {
20696 struct window *w = XWINDOW (selected_window);
20697 struct buffer *b = XBUFFER (w->contents);
20698 struct glyph_row *row;
20699 int dir;
20700 Lisp_Object paragraph_dir;
20701
20702 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20703 (!(ROW)->continued_p \
20704 && INTEGERP ((GLYPH)->object) \
20705 && (GLYPH)->type == CHAR_GLYPH \
20706 && (GLYPH)->u.ch == ' ' \
20707 && (GLYPH)->charpos >= 0 \
20708 && !(GLYPH)->avoid_cursor_p)
20709
20710 CHECK_NUMBER (direction);
20711 dir = XINT (direction);
20712 if (dir > 0)
20713 dir = 1;
20714 else
20715 dir = -1;
20716
20717 /* If current matrix is up-to-date, we can use the information
20718 recorded in the glyphs, at least as long as the goal is on the
20719 screen. */
20720 if (w->window_end_valid
20721 && !windows_or_buffers_changed
20722 && b
20723 && !b->clip_changed
20724 && !b->prevent_redisplay_optimizations_p
20725 && !window_outdated (w)
20726 /* We rely below on the cursor coordinates to be up to date, but
20727 we cannot trust them if some command moved point since the
20728 last complete redisplay. */
20729 && w->last_point == BUF_PT (b)
20730 && w->cursor.vpos >= 0
20731 && w->cursor.vpos < w->current_matrix->nrows
20732 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20733 {
20734 struct glyph *g = row->glyphs[TEXT_AREA];
20735 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20736 struct glyph *gpt = g + w->cursor.hpos;
20737
20738 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20739 {
20740 if (BUFFERP (g->object) && g->charpos != PT)
20741 {
20742 SET_PT (g->charpos);
20743 w->cursor.vpos = -1;
20744 return make_number (PT);
20745 }
20746 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20747 {
20748 ptrdiff_t new_pos;
20749
20750 if (BUFFERP (gpt->object))
20751 {
20752 new_pos = PT;
20753 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20754 new_pos += (row->reversed_p ? -dir : dir);
20755 else
20756 new_pos -= (row->reversed_p ? -dir : dir);;
20757 }
20758 else if (BUFFERP (g->object))
20759 new_pos = g->charpos;
20760 else
20761 break;
20762 SET_PT (new_pos);
20763 w->cursor.vpos = -1;
20764 return make_number (PT);
20765 }
20766 else if (ROW_GLYPH_NEWLINE_P (row, g))
20767 {
20768 /* Glyphs inserted at the end of a non-empty line for
20769 positioning the cursor have zero charpos, so we must
20770 deduce the value of point by other means. */
20771 if (g->charpos > 0)
20772 SET_PT (g->charpos);
20773 else if (row->ends_at_zv_p && PT != ZV)
20774 SET_PT (ZV);
20775 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
20776 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20777 else
20778 break;
20779 w->cursor.vpos = -1;
20780 return make_number (PT);
20781 }
20782 }
20783 if (g == e || INTEGERP (g->object))
20784 {
20785 if (row->truncated_on_left_p || row->truncated_on_right_p)
20786 goto simulate_display;
20787 if (!row->reversed_p)
20788 row += dir;
20789 else
20790 row -= dir;
20791 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
20792 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
20793 goto simulate_display;
20794
20795 if (dir > 0)
20796 {
20797 if (row->reversed_p && !row->continued_p)
20798 {
20799 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20800 w->cursor.vpos = -1;
20801 return make_number (PT);
20802 }
20803 g = row->glyphs[TEXT_AREA];
20804 e = g + row->used[TEXT_AREA];
20805 for ( ; g < e; g++)
20806 {
20807 if (BUFFERP (g->object)
20808 /* Empty lines have only one glyph, which stands
20809 for the newline, and whose charpos is the
20810 buffer position of the newline. */
20811 || ROW_GLYPH_NEWLINE_P (row, g)
20812 /* When the buffer ends in a newline, the line at
20813 EOB also has one glyph, but its charpos is -1. */
20814 || (row->ends_at_zv_p
20815 && !row->reversed_p
20816 && INTEGERP (g->object)
20817 && g->type == CHAR_GLYPH
20818 && g->u.ch == ' '))
20819 {
20820 if (g->charpos > 0)
20821 SET_PT (g->charpos);
20822 else if (!row->reversed_p
20823 && row->ends_at_zv_p
20824 && PT != ZV)
20825 SET_PT (ZV);
20826 else
20827 continue;
20828 w->cursor.vpos = -1;
20829 return make_number (PT);
20830 }
20831 }
20832 }
20833 else
20834 {
20835 if (!row->reversed_p && !row->continued_p)
20836 {
20837 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
20838 w->cursor.vpos = -1;
20839 return make_number (PT);
20840 }
20841 e = row->glyphs[TEXT_AREA];
20842 g = e + row->used[TEXT_AREA] - 1;
20843 for ( ; g >= e; g--)
20844 {
20845 if (BUFFERP (g->object)
20846 || (ROW_GLYPH_NEWLINE_P (row, g)
20847 && g->charpos > 0)
20848 /* Empty R2L lines on GUI frames have the buffer
20849 position of the newline stored in the stretch
20850 glyph. */
20851 || g->type == STRETCH_GLYPH
20852 || (row->ends_at_zv_p
20853 && row->reversed_p
20854 && INTEGERP (g->object)
20855 && g->type == CHAR_GLYPH
20856 && g->u.ch == ' '))
20857 {
20858 if (g->charpos > 0)
20859 SET_PT (g->charpos);
20860 else if (row->reversed_p
20861 && row->ends_at_zv_p
20862 && PT != ZV)
20863 SET_PT (ZV);
20864 else
20865 continue;
20866 w->cursor.vpos = -1;
20867 return make_number (PT);
20868 }
20869 }
20870 }
20871 }
20872 }
20873
20874 simulate_display:
20875
20876 /* If we wind up here, we failed to move by using the glyphs, so we
20877 need to simulate display instead. */
20878
20879 if (b)
20880 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
20881 else
20882 paragraph_dir = Qleft_to_right;
20883 if (EQ (paragraph_dir, Qright_to_left))
20884 dir = -dir;
20885 if (PT <= BEGV && dir < 0)
20886 xsignal0 (Qbeginning_of_buffer);
20887 else if (PT >= ZV && dir > 0)
20888 xsignal0 (Qend_of_buffer);
20889 else
20890 {
20891 struct text_pos pt;
20892 struct it it;
20893 int pt_x, target_x, pixel_width, pt_vpos;
20894 bool at_eol_p;
20895 bool overshoot_expected = false;
20896 bool target_is_eol_p = false;
20897
20898 /* Setup the arena. */
20899 SET_TEXT_POS (pt, PT, PT_BYTE);
20900 start_display (&it, w, pt);
20901
20902 if (it.cmp_it.id < 0
20903 && it.method == GET_FROM_STRING
20904 && it.area == TEXT_AREA
20905 && it.string_from_display_prop_p
20906 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
20907 overshoot_expected = true;
20908
20909 /* Find the X coordinate of point. We start from the beginning
20910 of this or previous line to make sure we are before point in
20911 the logical order (since the move_it_* functions can only
20912 move forward). */
20913 reseat:
20914 reseat_at_previous_visible_line_start (&it);
20915 it.current_x = it.hpos = it.current_y = it.vpos = 0;
20916 if (IT_CHARPOS (it) != PT)
20917 {
20918 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
20919 -1, -1, -1, MOVE_TO_POS);
20920 /* If we missed point because the character there is
20921 displayed out of a display vector that has more than one
20922 glyph, retry expecting overshoot. */
20923 if (it.method == GET_FROM_DISPLAY_VECTOR
20924 && it.current.dpvec_index > 0
20925 && !overshoot_expected)
20926 {
20927 overshoot_expected = true;
20928 goto reseat;
20929 }
20930 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
20931 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
20932 }
20933 pt_x = it.current_x;
20934 pt_vpos = it.vpos;
20935 if (dir > 0 || overshoot_expected)
20936 {
20937 struct glyph_row *row = it.glyph_row;
20938
20939 /* When point is at beginning of line, we don't have
20940 information about the glyph there loaded into struct
20941 it. Calling get_next_display_element fixes that. */
20942 if (pt_x == 0)
20943 get_next_display_element (&it);
20944 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20945 it.glyph_row = NULL;
20946 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
20947 it.glyph_row = row;
20948 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
20949 it, lest it will become out of sync with it's buffer
20950 position. */
20951 it.current_x = pt_x;
20952 }
20953 else
20954 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
20955 pixel_width = it.pixel_width;
20956 if (overshoot_expected && at_eol_p)
20957 pixel_width = 0;
20958 else if (pixel_width <= 0)
20959 pixel_width = 1;
20960
20961 /* If there's a display string (or something similar) at point,
20962 we are actually at the glyph to the left of point, so we need
20963 to correct the X coordinate. */
20964 if (overshoot_expected)
20965 {
20966 if (it.bidi_p)
20967 pt_x += pixel_width * it.bidi_it.scan_dir;
20968 else
20969 pt_x += pixel_width;
20970 }
20971
20972 /* Compute target X coordinate, either to the left or to the
20973 right of point. On TTY frames, all characters have the same
20974 pixel width of 1, so we can use that. On GUI frames we don't
20975 have an easy way of getting at the pixel width of the
20976 character to the left of point, so we use a different method
20977 of getting to that place. */
20978 if (dir > 0)
20979 target_x = pt_x + pixel_width;
20980 else
20981 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
20982
20983 /* Target X coordinate could be one line above or below the line
20984 of point, in which case we need to adjust the target X
20985 coordinate. Also, if moving to the left, we need to begin at
20986 the left edge of the point's screen line. */
20987 if (dir < 0)
20988 {
20989 if (pt_x > 0)
20990 {
20991 start_display (&it, w, pt);
20992 reseat_at_previous_visible_line_start (&it);
20993 it.current_x = it.current_y = it.hpos = 0;
20994 if (pt_vpos != 0)
20995 move_it_by_lines (&it, pt_vpos);
20996 }
20997 else
20998 {
20999 move_it_by_lines (&it, -1);
21000 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21001 target_is_eol_p = true;
21002 /* Under word-wrap, we don't know the x coordinate of
21003 the last character displayed on the previous line,
21004 which immediately precedes the wrap point. To find
21005 out its x coordinate, we try moving to the right
21006 margin of the window, which will stop at the wrap
21007 point, and then reset target_x to point at the
21008 character that precedes the wrap point. This is not
21009 needed on GUI frames, because (see below) there we
21010 move from the left margin one grapheme cluster at a
21011 time, and stop when we hit the wrap point. */
21012 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21013 {
21014 void *it_data = NULL;
21015 struct it it2;
21016
21017 SAVE_IT (it2, it, it_data);
21018 move_it_in_display_line_to (&it, ZV, target_x,
21019 MOVE_TO_POS | MOVE_TO_X);
21020 /* If we arrived at target_x, that _is_ the last
21021 character on the previous line. */
21022 if (it.current_x != target_x)
21023 target_x = it.current_x - 1;
21024 RESTORE_IT (&it, &it2, it_data);
21025 }
21026 }
21027 }
21028 else
21029 {
21030 if (at_eol_p
21031 || (target_x >= it.last_visible_x
21032 && it.line_wrap != TRUNCATE))
21033 {
21034 if (pt_x > 0)
21035 move_it_by_lines (&it, 0);
21036 move_it_by_lines (&it, 1);
21037 target_x = 0;
21038 }
21039 }
21040
21041 /* Move to the target X coordinate. */
21042 #ifdef HAVE_WINDOW_SYSTEM
21043 /* On GUI frames, as we don't know the X coordinate of the
21044 character to the left of point, moving point to the left
21045 requires walking, one grapheme cluster at a time, until we
21046 find ourself at a place immediately to the left of the
21047 character at point. */
21048 if (FRAME_WINDOW_P (it.f) && dir < 0)
21049 {
21050 struct text_pos new_pos;
21051 enum move_it_result rc = MOVE_X_REACHED;
21052
21053 if (it.current_x == 0)
21054 get_next_display_element (&it);
21055 if (it.what == IT_COMPOSITION)
21056 {
21057 new_pos.charpos = it.cmp_it.charpos;
21058 new_pos.bytepos = -1;
21059 }
21060 else
21061 new_pos = it.current.pos;
21062
21063 while (it.current_x + it.pixel_width <= target_x
21064 && (rc == MOVE_X_REACHED
21065 /* Under word-wrap, move_it_in_display_line_to
21066 stops at correct coordinates, but sometimes
21067 returns MOVE_POS_MATCH_OR_ZV. */
21068 || (it.line_wrap == WORD_WRAP
21069 && rc == MOVE_POS_MATCH_OR_ZV)))
21070 {
21071 int new_x = it.current_x + it.pixel_width;
21072
21073 /* For composed characters, we want the position of the
21074 first character in the grapheme cluster (usually, the
21075 composition's base character), whereas it.current
21076 might give us the position of the _last_ one, e.g. if
21077 the composition is rendered in reverse due to bidi
21078 reordering. */
21079 if (it.what == IT_COMPOSITION)
21080 {
21081 new_pos.charpos = it.cmp_it.charpos;
21082 new_pos.bytepos = -1;
21083 }
21084 else
21085 new_pos = it.current.pos;
21086 if (new_x == it.current_x)
21087 new_x++;
21088 rc = move_it_in_display_line_to (&it, ZV, new_x,
21089 MOVE_TO_POS | MOVE_TO_X);
21090 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21091 break;
21092 }
21093 /* The previous position we saw in the loop is the one we
21094 want. */
21095 if (new_pos.bytepos == -1)
21096 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21097 it.current.pos = new_pos;
21098 }
21099 else
21100 #endif
21101 if (it.current_x != target_x)
21102 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21103
21104 /* When lines are truncated, the above loop will stop at the
21105 window edge. But we want to get to the end of line, even if
21106 it is beyond the window edge; automatic hscroll will then
21107 scroll the window to show point as appropriate. */
21108 if (target_is_eol_p && it.line_wrap == TRUNCATE
21109 && get_next_display_element (&it))
21110 {
21111 struct text_pos new_pos = it.current.pos;
21112
21113 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21114 {
21115 set_iterator_to_next (&it, 0);
21116 if (it.method == GET_FROM_BUFFER)
21117 new_pos = it.current.pos;
21118 if (!get_next_display_element (&it))
21119 break;
21120 }
21121
21122 it.current.pos = new_pos;
21123 }
21124
21125 /* If we ended up in a display string that covers point, move to
21126 buffer position to the right in the visual order. */
21127 if (dir > 0)
21128 {
21129 while (IT_CHARPOS (it) == PT)
21130 {
21131 set_iterator_to_next (&it, 0);
21132 if (!get_next_display_element (&it))
21133 break;
21134 }
21135 }
21136
21137 /* Move point to that position. */
21138 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21139 }
21140
21141 return make_number (PT);
21142
21143 #undef ROW_GLYPH_NEWLINE_P
21144 }
21145
21146 \f
21147 /***********************************************************************
21148 Menu Bar
21149 ***********************************************************************/
21150
21151 /* Redisplay the menu bar in the frame for window W.
21152
21153 The menu bar of X frames that don't have X toolkit support is
21154 displayed in a special window W->frame->menu_bar_window.
21155
21156 The menu bar of terminal frames is treated specially as far as
21157 glyph matrices are concerned. Menu bar lines are not part of
21158 windows, so the update is done directly on the frame matrix rows
21159 for the menu bar. */
21160
21161 static void
21162 display_menu_bar (struct window *w)
21163 {
21164 struct frame *f = XFRAME (WINDOW_FRAME (w));
21165 struct it it;
21166 Lisp_Object items;
21167 int i;
21168
21169 /* Don't do all this for graphical frames. */
21170 #ifdef HAVE_NTGUI
21171 if (FRAME_W32_P (f))
21172 return;
21173 #endif
21174 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21175 if (FRAME_X_P (f))
21176 return;
21177 #endif
21178
21179 #ifdef HAVE_NS
21180 if (FRAME_NS_P (f))
21181 return;
21182 #endif /* HAVE_NS */
21183
21184 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21185 eassert (!FRAME_WINDOW_P (f));
21186 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21187 it.first_visible_x = 0;
21188 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21189 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21190 if (FRAME_WINDOW_P (f))
21191 {
21192 /* Menu bar lines are displayed in the desired matrix of the
21193 dummy window menu_bar_window. */
21194 struct window *menu_w;
21195 menu_w = XWINDOW (f->menu_bar_window);
21196 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21197 MENU_FACE_ID);
21198 it.first_visible_x = 0;
21199 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21200 }
21201 else
21202 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21203 {
21204 /* This is a TTY frame, i.e. character hpos/vpos are used as
21205 pixel x/y. */
21206 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21207 MENU_FACE_ID);
21208 it.first_visible_x = 0;
21209 it.last_visible_x = FRAME_COLS (f);
21210 }
21211
21212 /* FIXME: This should be controlled by a user option. See the
21213 comments in redisplay_tool_bar and display_mode_line about
21214 this. */
21215 it.paragraph_embedding = L2R;
21216
21217 /* Clear all rows of the menu bar. */
21218 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21219 {
21220 struct glyph_row *row = it.glyph_row + i;
21221 clear_glyph_row (row);
21222 row->enabled_p = true;
21223 row->full_width_p = 1;
21224 }
21225
21226 /* Display all items of the menu bar. */
21227 items = FRAME_MENU_BAR_ITEMS (it.f);
21228 for (i = 0; i < ASIZE (items); i += 4)
21229 {
21230 Lisp_Object string;
21231
21232 /* Stop at nil string. */
21233 string = AREF (items, i + 1);
21234 if (NILP (string))
21235 break;
21236
21237 /* Remember where item was displayed. */
21238 ASET (items, i + 3, make_number (it.hpos));
21239
21240 /* Display the item, pad with one space. */
21241 if (it.current_x < it.last_visible_x)
21242 display_string (NULL, string, Qnil, 0, 0, &it,
21243 SCHARS (string) + 1, 0, 0, -1);
21244 }
21245
21246 /* Fill out the line with spaces. */
21247 if (it.current_x < it.last_visible_x)
21248 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21249
21250 /* Compute the total height of the lines. */
21251 compute_line_metrics (&it);
21252 }
21253
21254 /* Deep copy of a glyph row, including the glyphs. */
21255 static void
21256 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21257 {
21258 struct glyph *pointers[1 + LAST_AREA];
21259 int to_used = to->used[TEXT_AREA];
21260
21261 /* Save glyph pointers of TO. */
21262 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21263
21264 /* Do a structure assignment. */
21265 *to = *from;
21266
21267 /* Restore original glyph pointers of TO. */
21268 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21269
21270 /* Copy the glyphs. */
21271 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21272 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21273
21274 /* If we filled only part of the TO row, fill the rest with
21275 space_glyph (which will display as empty space). */
21276 if (to_used > from->used[TEXT_AREA])
21277 fill_up_frame_row_with_spaces (to, to_used);
21278 }
21279
21280 /* Display one menu item on a TTY, by overwriting the glyphs in the
21281 frame F's desired glyph matrix with glyphs produced from the menu
21282 item text. Called from term.c to display TTY drop-down menus one
21283 item at a time.
21284
21285 ITEM_TEXT is the menu item text as a C string.
21286
21287 FACE_ID is the face ID to be used for this menu item. FACE_ID
21288 could specify one of 3 faces: a face for an enabled item, a face
21289 for a disabled item, or a face for a selected item.
21290
21291 X and Y are coordinates of the first glyph in the frame's desired
21292 matrix to be overwritten by the menu item. Since this is a TTY, Y
21293 is the zero-based number of the glyph row and X is the zero-based
21294 glyph number in the row, starting from left, where to start
21295 displaying the item.
21296
21297 SUBMENU non-zero means this menu item drops down a submenu, which
21298 should be indicated by displaying a proper visual cue after the
21299 item text. */
21300
21301 void
21302 display_tty_menu_item (const char *item_text, int width, int face_id,
21303 int x, int y, int submenu)
21304 {
21305 struct it it;
21306 struct frame *f = SELECTED_FRAME ();
21307 struct window *w = XWINDOW (f->selected_window);
21308 int saved_used, saved_truncated, saved_width, saved_reversed;
21309 struct glyph_row *row;
21310 size_t item_len = strlen (item_text);
21311
21312 eassert (FRAME_TERMCAP_P (f));
21313
21314 /* Don't write beyond the matrix's last row. This can happen for
21315 TTY screens that are not high enough to show the entire menu.
21316 (This is actually a bit of defensive programming, as
21317 tty_menu_display already limits the number of menu items to one
21318 less than the number of screen lines.) */
21319 if (y >= f->desired_matrix->nrows)
21320 return;
21321
21322 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21323 it.first_visible_x = 0;
21324 it.last_visible_x = FRAME_COLS (f) - 1;
21325 row = it.glyph_row;
21326 /* Start with the row contents from the current matrix. */
21327 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21328 saved_width = row->full_width_p;
21329 row->full_width_p = 1;
21330 saved_reversed = row->reversed_p;
21331 row->reversed_p = 0;
21332 row->enabled_p = true;
21333
21334 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21335 desired face. */
21336 eassert (x < f->desired_matrix->matrix_w);
21337 it.current_x = it.hpos = x;
21338 it.current_y = it.vpos = y;
21339 saved_used = row->used[TEXT_AREA];
21340 saved_truncated = row->truncated_on_right_p;
21341 row->used[TEXT_AREA] = x;
21342 it.face_id = face_id;
21343 it.line_wrap = TRUNCATE;
21344
21345 /* FIXME: This should be controlled by a user option. See the
21346 comments in redisplay_tool_bar and display_mode_line about this.
21347 Also, if paragraph_embedding could ever be R2L, changes will be
21348 needed to avoid shifting to the right the row characters in
21349 term.c:append_glyph. */
21350 it.paragraph_embedding = L2R;
21351
21352 /* Pad with a space on the left. */
21353 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21354 width--;
21355 /* Display the menu item, pad with spaces to WIDTH. */
21356 if (submenu)
21357 {
21358 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21359 item_len, 0, FRAME_COLS (f) - 1, -1);
21360 width -= item_len;
21361 /* Indicate with " >" that there's a submenu. */
21362 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21363 FRAME_COLS (f) - 1, -1);
21364 }
21365 else
21366 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21367 width, 0, FRAME_COLS (f) - 1, -1);
21368
21369 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21370 row->truncated_on_right_p = saved_truncated;
21371 row->hash = row_hash (row);
21372 row->full_width_p = saved_width;
21373 row->reversed_p = saved_reversed;
21374 }
21375 \f
21376 /***********************************************************************
21377 Mode Line
21378 ***********************************************************************/
21379
21380 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21381 FORCE is non-zero, redisplay mode lines unconditionally.
21382 Otherwise, redisplay only mode lines that are garbaged. Value is
21383 the number of windows whose mode lines were redisplayed. */
21384
21385 static int
21386 redisplay_mode_lines (Lisp_Object window, bool force)
21387 {
21388 int nwindows = 0;
21389
21390 while (!NILP (window))
21391 {
21392 struct window *w = XWINDOW (window);
21393
21394 if (WINDOWP (w->contents))
21395 nwindows += redisplay_mode_lines (w->contents, force);
21396 else if (force
21397 || FRAME_GARBAGED_P (XFRAME (w->frame))
21398 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21399 {
21400 struct text_pos lpoint;
21401 struct buffer *old = current_buffer;
21402
21403 /* Set the window's buffer for the mode line display. */
21404 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21405 set_buffer_internal_1 (XBUFFER (w->contents));
21406
21407 /* Point refers normally to the selected window. For any
21408 other window, set up appropriate value. */
21409 if (!EQ (window, selected_window))
21410 {
21411 struct text_pos pt;
21412
21413 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21414 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21415 }
21416
21417 /* Display mode lines. */
21418 clear_glyph_matrix (w->desired_matrix);
21419 if (display_mode_lines (w))
21420 ++nwindows;
21421
21422 /* Restore old settings. */
21423 set_buffer_internal_1 (old);
21424 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21425 }
21426
21427 window = w->next;
21428 }
21429
21430 return nwindows;
21431 }
21432
21433
21434 /* Display the mode and/or header line of window W. Value is the
21435 sum number of mode lines and header lines displayed. */
21436
21437 static int
21438 display_mode_lines (struct window *w)
21439 {
21440 Lisp_Object old_selected_window = selected_window;
21441 Lisp_Object old_selected_frame = selected_frame;
21442 Lisp_Object new_frame = w->frame;
21443 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21444 int n = 0;
21445
21446 selected_frame = new_frame;
21447 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21448 or window's point, then we'd need select_window_1 here as well. */
21449 XSETWINDOW (selected_window, w);
21450 XFRAME (new_frame)->selected_window = selected_window;
21451
21452 /* These will be set while the mode line specs are processed. */
21453 line_number_displayed = 0;
21454 w->column_number_displayed = -1;
21455
21456 if (WINDOW_WANTS_MODELINE_P (w))
21457 {
21458 struct window *sel_w = XWINDOW (old_selected_window);
21459
21460 /* Select mode line face based on the real selected window. */
21461 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21462 BVAR (current_buffer, mode_line_format));
21463 ++n;
21464 }
21465
21466 if (WINDOW_WANTS_HEADER_LINE_P (w))
21467 {
21468 display_mode_line (w, HEADER_LINE_FACE_ID,
21469 BVAR (current_buffer, header_line_format));
21470 ++n;
21471 }
21472
21473 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21474 selected_frame = old_selected_frame;
21475 selected_window = old_selected_window;
21476 if (n > 0)
21477 w->must_be_updated_p = true;
21478 return n;
21479 }
21480
21481
21482 /* Display mode or header line of window W. FACE_ID specifies which
21483 line to display; it is either MODE_LINE_FACE_ID or
21484 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21485 display. Value is the pixel height of the mode/header line
21486 displayed. */
21487
21488 static int
21489 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21490 {
21491 struct it it;
21492 struct face *face;
21493 dynwind_begin ();
21494
21495 init_iterator (&it, w, -1, -1, NULL, face_id);
21496 /* Don't extend on a previously drawn mode-line.
21497 This may happen if called from pos_visible_p. */
21498 it.glyph_row->enabled_p = false;
21499 prepare_desired_row (it.glyph_row);
21500
21501 it.glyph_row->mode_line_p = 1;
21502
21503 /* FIXME: This should be controlled by a user option. But
21504 supporting such an option is not trivial, since the mode line is
21505 made up of many separate strings. */
21506 it.paragraph_embedding = L2R;
21507
21508 record_unwind_protect (unwind_format_mode_line,
21509 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21510
21511 mode_line_target = MODE_LINE_DISPLAY;
21512
21513 /* Temporarily make frame's keyboard the current kboard so that
21514 kboard-local variables in the mode_line_format will get the right
21515 values. */
21516 push_kboard (FRAME_KBOARD (it.f));
21517 record_unwind_save_match_data ();
21518 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21519 pop_kboard ();
21520
21521 dynwind_end ();
21522
21523 /* Fill up with spaces. */
21524 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21525
21526 compute_line_metrics (&it);
21527 it.glyph_row->full_width_p = 1;
21528 it.glyph_row->continued_p = 0;
21529 it.glyph_row->truncated_on_left_p = 0;
21530 it.glyph_row->truncated_on_right_p = 0;
21531
21532 /* Make a 3D mode-line have a shadow at its right end. */
21533 face = FACE_FROM_ID (it.f, face_id);
21534 extend_face_to_end_of_line (&it);
21535 if (face->box != FACE_NO_BOX)
21536 {
21537 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21538 + it.glyph_row->used[TEXT_AREA] - 1);
21539 last->right_box_line_p = 1;
21540 }
21541
21542 return it.glyph_row->height;
21543 }
21544
21545 /* Move element ELT in LIST to the front of LIST.
21546 Return the updated list. */
21547
21548 static Lisp_Object
21549 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21550 {
21551 register Lisp_Object tail, prev;
21552 register Lisp_Object tem;
21553
21554 tail = list;
21555 prev = Qnil;
21556 while (CONSP (tail))
21557 {
21558 tem = XCAR (tail);
21559
21560 if (EQ (elt, tem))
21561 {
21562 /* Splice out the link TAIL. */
21563 if (NILP (prev))
21564 list = XCDR (tail);
21565 else
21566 Fsetcdr (prev, XCDR (tail));
21567
21568 /* Now make it the first. */
21569 Fsetcdr (tail, list);
21570 return tail;
21571 }
21572 else
21573 prev = tail;
21574 tail = XCDR (tail);
21575 QUIT;
21576 }
21577
21578 /* Not found--return unchanged LIST. */
21579 return list;
21580 }
21581
21582 /* Contribute ELT to the mode line for window IT->w. How it
21583 translates into text depends on its data type.
21584
21585 IT describes the display environment in which we display, as usual.
21586
21587 DEPTH is the depth in recursion. It is used to prevent
21588 infinite recursion here.
21589
21590 FIELD_WIDTH is the number of characters the display of ELT should
21591 occupy in the mode line, and PRECISION is the maximum number of
21592 characters to display from ELT's representation. See
21593 display_string for details.
21594
21595 Returns the hpos of the end of the text generated by ELT.
21596
21597 PROPS is a property list to add to any string we encounter.
21598
21599 If RISKY is nonzero, remove (disregard) any properties in any string
21600 we encounter, and ignore :eval and :propertize.
21601
21602 The global variable `mode_line_target' determines whether the
21603 output is passed to `store_mode_line_noprop',
21604 `store_mode_line_string', or `display_string'. */
21605
21606 static int
21607 display_mode_element (struct it *it, int depth, int field_width, int precision,
21608 Lisp_Object elt, Lisp_Object props, int risky)
21609 {
21610 int n = 0, field, prec;
21611 int literal = 0;
21612
21613 tail_recurse:
21614 if (depth > 100)
21615 elt = build_string ("*too-deep*");
21616
21617 depth++;
21618
21619 switch (XTYPE (elt))
21620 {
21621 case Lisp_String:
21622 {
21623 /* A string: output it and check for %-constructs within it. */
21624 unsigned char c;
21625 ptrdiff_t offset = 0;
21626
21627 if (SCHARS (elt) > 0
21628 && (!NILP (props) || risky))
21629 {
21630 Lisp_Object oprops, aelt;
21631 oprops = Ftext_properties_at (make_number (0), elt);
21632
21633 /* If the starting string's properties are not what
21634 we want, translate the string. Also, if the string
21635 is risky, do that anyway. */
21636
21637 if (NILP (Fequal (props, oprops)) || risky)
21638 {
21639 /* If the starting string has properties,
21640 merge the specified ones onto the existing ones. */
21641 if (! NILP (oprops) && !risky)
21642 {
21643 Lisp_Object tem;
21644
21645 oprops = Fcopy_sequence (oprops);
21646 tem = props;
21647 while (CONSP (tem))
21648 {
21649 oprops = Fplist_put (oprops, XCAR (tem),
21650 XCAR (XCDR (tem)));
21651 tem = XCDR (XCDR (tem));
21652 }
21653 props = oprops;
21654 }
21655
21656 aelt = Fassoc (elt, mode_line_proptrans_alist);
21657 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21658 {
21659 /* AELT is what we want. Move it to the front
21660 without consing. */
21661 elt = XCAR (aelt);
21662 mode_line_proptrans_alist
21663 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21664 }
21665 else
21666 {
21667 Lisp_Object tem;
21668
21669 /* If AELT has the wrong props, it is useless.
21670 so get rid of it. */
21671 if (! NILP (aelt))
21672 mode_line_proptrans_alist
21673 = Fdelq (aelt, mode_line_proptrans_alist);
21674
21675 elt = Fcopy_sequence (elt);
21676 Fset_text_properties (make_number (0), Flength (elt),
21677 props, elt);
21678 /* Add this item to mode_line_proptrans_alist. */
21679 mode_line_proptrans_alist
21680 = Fcons (Fcons (elt, props),
21681 mode_line_proptrans_alist);
21682 /* Truncate mode_line_proptrans_alist
21683 to at most 50 elements. */
21684 tem = Fnthcdr (make_number (50),
21685 mode_line_proptrans_alist);
21686 if (! NILP (tem))
21687 XSETCDR (tem, Qnil);
21688 }
21689 }
21690 }
21691
21692 offset = 0;
21693
21694 if (literal)
21695 {
21696 prec = precision - n;
21697 switch (mode_line_target)
21698 {
21699 case MODE_LINE_NOPROP:
21700 case MODE_LINE_TITLE:
21701 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21702 break;
21703 case MODE_LINE_STRING:
21704 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21705 break;
21706 case MODE_LINE_DISPLAY:
21707 n += display_string (NULL, elt, Qnil, 0, 0, it,
21708 0, prec, 0, STRING_MULTIBYTE (elt));
21709 break;
21710 }
21711
21712 break;
21713 }
21714
21715 /* Handle the non-literal case. */
21716
21717 while ((precision <= 0 || n < precision)
21718 && SREF (elt, offset) != 0
21719 && (mode_line_target != MODE_LINE_DISPLAY
21720 || it->current_x < it->last_visible_x))
21721 {
21722 ptrdiff_t last_offset = offset;
21723
21724 /* Advance to end of string or next format specifier. */
21725 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21726 ;
21727
21728 if (offset - 1 != last_offset)
21729 {
21730 ptrdiff_t nchars, nbytes;
21731
21732 /* Output to end of string or up to '%'. Field width
21733 is length of string. Don't output more than
21734 PRECISION allows us. */
21735 offset--;
21736
21737 prec = c_string_width (SDATA (elt) + last_offset,
21738 offset - last_offset, precision - n,
21739 &nchars, &nbytes);
21740
21741 switch (mode_line_target)
21742 {
21743 case MODE_LINE_NOPROP:
21744 case MODE_LINE_TITLE:
21745 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21746 break;
21747 case MODE_LINE_STRING:
21748 {
21749 ptrdiff_t bytepos = last_offset;
21750 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21751 ptrdiff_t endpos = (precision <= 0
21752 ? string_byte_to_char (elt, offset)
21753 : charpos + nchars);
21754
21755 n += store_mode_line_string (NULL,
21756 Fsubstring (elt, make_number (charpos),
21757 make_number (endpos)),
21758 0, 0, 0, Qnil);
21759 }
21760 break;
21761 case MODE_LINE_DISPLAY:
21762 {
21763 ptrdiff_t bytepos = last_offset;
21764 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21765
21766 if (precision <= 0)
21767 nchars = string_byte_to_char (elt, offset) - charpos;
21768 n += display_string (NULL, elt, Qnil, 0, charpos,
21769 it, 0, nchars, 0,
21770 STRING_MULTIBYTE (elt));
21771 }
21772 break;
21773 }
21774 }
21775 else /* c == '%' */
21776 {
21777 ptrdiff_t percent_position = offset;
21778
21779 /* Get the specified minimum width. Zero means
21780 don't pad. */
21781 field = 0;
21782 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
21783 field = field * 10 + c - '0';
21784
21785 /* Don't pad beyond the total padding allowed. */
21786 if (field_width - n > 0 && field > field_width - n)
21787 field = field_width - n;
21788
21789 /* Note that either PRECISION <= 0 or N < PRECISION. */
21790 prec = precision - n;
21791
21792 if (c == 'M')
21793 n += display_mode_element (it, depth, field, prec,
21794 Vglobal_mode_string, props,
21795 risky);
21796 else if (c != 0)
21797 {
21798 bool multibyte;
21799 ptrdiff_t bytepos, charpos;
21800 const char *spec;
21801 Lisp_Object string;
21802
21803 bytepos = percent_position;
21804 charpos = (STRING_MULTIBYTE (elt)
21805 ? string_byte_to_char (elt, bytepos)
21806 : bytepos);
21807 spec = decode_mode_spec (it->w, c, field, &string);
21808 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
21809
21810 switch (mode_line_target)
21811 {
21812 case MODE_LINE_NOPROP:
21813 case MODE_LINE_TITLE:
21814 n += store_mode_line_noprop (spec, field, prec);
21815 break;
21816 case MODE_LINE_STRING:
21817 {
21818 Lisp_Object tem = build_string (spec);
21819 props = Ftext_properties_at (make_number (charpos), elt);
21820 /* Should only keep face property in props */
21821 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
21822 }
21823 break;
21824 case MODE_LINE_DISPLAY:
21825 {
21826 int nglyphs_before, nwritten;
21827
21828 nglyphs_before = it->glyph_row->used[TEXT_AREA];
21829 nwritten = display_string (spec, string, elt,
21830 charpos, 0, it,
21831 field, prec, 0,
21832 multibyte);
21833
21834 /* Assign to the glyphs written above the
21835 string where the `%x' came from, position
21836 of the `%'. */
21837 if (nwritten > 0)
21838 {
21839 struct glyph *glyph
21840 = (it->glyph_row->glyphs[TEXT_AREA]
21841 + nglyphs_before);
21842 int i;
21843
21844 for (i = 0; i < nwritten; ++i)
21845 {
21846 glyph[i].object = elt;
21847 glyph[i].charpos = charpos;
21848 }
21849
21850 n += nwritten;
21851 }
21852 }
21853 break;
21854 }
21855 }
21856 else /* c == 0 */
21857 break;
21858 }
21859 }
21860 }
21861 break;
21862
21863 case Lisp_Symbol:
21864 /* A symbol: process the value of the symbol recursively
21865 as if it appeared here directly. Avoid error if symbol void.
21866 Special case: if value of symbol is a string, output the string
21867 literally. */
21868 {
21869 register Lisp_Object tem;
21870
21871 /* If the variable is not marked as risky to set
21872 then its contents are risky to use. */
21873 if (NILP (Fget (elt, Qrisky_local_variable)))
21874 risky = 1;
21875
21876 tem = Fboundp (elt);
21877 if (!NILP (tem))
21878 {
21879 tem = Fsymbol_value (elt);
21880 /* If value is a string, output that string literally:
21881 don't check for % within it. */
21882 if (STRINGP (tem))
21883 literal = 1;
21884
21885 if (!EQ (tem, elt))
21886 {
21887 /* Give up right away for nil or t. */
21888 elt = tem;
21889 goto tail_recurse;
21890 }
21891 }
21892 }
21893 break;
21894
21895 case Lisp_Cons:
21896 {
21897 register Lisp_Object car, tem;
21898
21899 /* A cons cell: five distinct cases.
21900 If first element is :eval or :propertize, do something special.
21901 If first element is a string or a cons, process all the elements
21902 and effectively concatenate them.
21903 If first element is a negative number, truncate displaying cdr to
21904 at most that many characters. If positive, pad (with spaces)
21905 to at least that many characters.
21906 If first element is a symbol, process the cadr or caddr recursively
21907 according to whether the symbol's value is non-nil or nil. */
21908 car = XCAR (elt);
21909 if (EQ (car, QCeval))
21910 {
21911 /* An element of the form (:eval FORM) means evaluate FORM
21912 and use the result as mode line elements. */
21913
21914 if (risky)
21915 break;
21916
21917 if (CONSP (XCDR (elt)))
21918 {
21919 Lisp_Object spec;
21920 spec = safe__eval (true, XCAR (XCDR (elt)));
21921 n += display_mode_element (it, depth, field_width - n,
21922 precision - n, spec, props,
21923 risky);
21924 }
21925 }
21926 else if (EQ (car, QCpropertize))
21927 {
21928 /* An element of the form (:propertize ELT PROPS...)
21929 means display ELT but applying properties PROPS. */
21930
21931 if (risky)
21932 break;
21933
21934 if (CONSP (XCDR (elt)))
21935 n += display_mode_element (it, depth, field_width - n,
21936 precision - n, XCAR (XCDR (elt)),
21937 XCDR (XCDR (elt)), risky);
21938 }
21939 else if (SYMBOLP (car))
21940 {
21941 tem = Fboundp (car);
21942 elt = XCDR (elt);
21943 if (!CONSP (elt))
21944 goto invalid;
21945 /* elt is now the cdr, and we know it is a cons cell.
21946 Use its car if CAR has a non-nil value. */
21947 if (!NILP (tem))
21948 {
21949 tem = Fsymbol_value (car);
21950 if (!NILP (tem))
21951 {
21952 elt = XCAR (elt);
21953 goto tail_recurse;
21954 }
21955 }
21956 /* Symbol's value is nil (or symbol is unbound)
21957 Get the cddr of the original list
21958 and if possible find the caddr and use that. */
21959 elt = XCDR (elt);
21960 if (NILP (elt))
21961 break;
21962 else if (!CONSP (elt))
21963 goto invalid;
21964 elt = XCAR (elt);
21965 goto tail_recurse;
21966 }
21967 else if (INTEGERP (car))
21968 {
21969 register int lim = XINT (car);
21970 elt = XCDR (elt);
21971 if (lim < 0)
21972 {
21973 /* Negative int means reduce maximum width. */
21974 if (precision <= 0)
21975 precision = -lim;
21976 else
21977 precision = min (precision, -lim);
21978 }
21979 else if (lim > 0)
21980 {
21981 /* Padding specified. Don't let it be more than
21982 current maximum. */
21983 if (precision > 0)
21984 lim = min (precision, lim);
21985
21986 /* If that's more padding than already wanted, queue it.
21987 But don't reduce padding already specified even if
21988 that is beyond the current truncation point. */
21989 field_width = max (lim, field_width);
21990 }
21991 goto tail_recurse;
21992 }
21993 else if (STRINGP (car) || CONSP (car))
21994 {
21995 Lisp_Object halftail = elt;
21996 int len = 0;
21997
21998 while (CONSP (elt)
21999 && (precision <= 0 || n < precision))
22000 {
22001 n += display_mode_element (it, depth,
22002 /* Do padding only after the last
22003 element in the list. */
22004 (! CONSP (XCDR (elt))
22005 ? field_width - n
22006 : 0),
22007 precision - n, XCAR (elt),
22008 props, risky);
22009 elt = XCDR (elt);
22010 len++;
22011 if ((len & 1) == 0)
22012 halftail = XCDR (halftail);
22013 /* Check for cycle. */
22014 if (EQ (halftail, elt))
22015 break;
22016 }
22017 }
22018 }
22019 break;
22020
22021 default:
22022 invalid:
22023 elt = build_string ("*invalid*");
22024 goto tail_recurse;
22025 }
22026
22027 /* Pad to FIELD_WIDTH. */
22028 if (field_width > 0 && n < field_width)
22029 {
22030 switch (mode_line_target)
22031 {
22032 case MODE_LINE_NOPROP:
22033 case MODE_LINE_TITLE:
22034 n += store_mode_line_noprop ("", field_width - n, 0);
22035 break;
22036 case MODE_LINE_STRING:
22037 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22038 break;
22039 case MODE_LINE_DISPLAY:
22040 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22041 0, 0, 0);
22042 break;
22043 }
22044 }
22045
22046 return n;
22047 }
22048
22049 /* Store a mode-line string element in mode_line_string_list.
22050
22051 If STRING is non-null, display that C string. Otherwise, the Lisp
22052 string LISP_STRING is displayed.
22053
22054 FIELD_WIDTH is the minimum number of output glyphs to produce.
22055 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22056 with spaces. FIELD_WIDTH <= 0 means don't pad.
22057
22058 PRECISION is the maximum number of characters to output from
22059 STRING. PRECISION <= 0 means don't truncate the string.
22060
22061 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22062 properties to the string.
22063
22064 PROPS are the properties to add to the string.
22065 The mode_line_string_face face property is always added to the string.
22066 */
22067
22068 static int
22069 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22070 int field_width, int precision, Lisp_Object props)
22071 {
22072 ptrdiff_t len;
22073 int n = 0;
22074
22075 if (string != NULL)
22076 {
22077 len = strlen (string);
22078 if (precision > 0 && len > precision)
22079 len = precision;
22080 lisp_string = make_string (string, len);
22081 if (NILP (props))
22082 props = mode_line_string_face_prop;
22083 else if (!NILP (mode_line_string_face))
22084 {
22085 Lisp_Object face = Fplist_get (props, Qface);
22086 props = Fcopy_sequence (props);
22087 if (NILP (face))
22088 face = mode_line_string_face;
22089 else
22090 face = list2 (face, mode_line_string_face);
22091 props = Fplist_put (props, Qface, face);
22092 }
22093 Fadd_text_properties (make_number (0), make_number (len),
22094 props, lisp_string);
22095 }
22096 else
22097 {
22098 len = XFASTINT (Flength (lisp_string));
22099 if (precision > 0 && len > precision)
22100 {
22101 len = precision;
22102 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22103 precision = -1;
22104 }
22105 if (!NILP (mode_line_string_face))
22106 {
22107 Lisp_Object face;
22108 if (NILP (props))
22109 props = Ftext_properties_at (make_number (0), lisp_string);
22110 face = Fplist_get (props, Qface);
22111 if (NILP (face))
22112 face = mode_line_string_face;
22113 else
22114 face = list2 (face, mode_line_string_face);
22115 props = list2 (Qface, face);
22116 if (copy_string)
22117 lisp_string = Fcopy_sequence (lisp_string);
22118 }
22119 if (!NILP (props))
22120 Fadd_text_properties (make_number (0), make_number (len),
22121 props, lisp_string);
22122 }
22123
22124 if (len > 0)
22125 {
22126 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22127 n += len;
22128 }
22129
22130 if (field_width > len)
22131 {
22132 field_width -= len;
22133 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22134 if (!NILP (props))
22135 Fadd_text_properties (make_number (0), make_number (field_width),
22136 props, lisp_string);
22137 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22138 n += field_width;
22139 }
22140
22141 return n;
22142 }
22143
22144
22145 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22146 1, 4, 0,
22147 doc: /* Format a string out of a mode line format specification.
22148 First arg FORMAT specifies the mode line format (see `mode-line-format'
22149 for details) to use.
22150
22151 By default, the format is evaluated for the currently selected window.
22152
22153 Optional second arg FACE specifies the face property to put on all
22154 characters for which no face is specified. The value nil means the
22155 default face. The value t means whatever face the window's mode line
22156 currently uses (either `mode-line' or `mode-line-inactive',
22157 depending on whether the window is the selected window or not).
22158 An integer value means the value string has no text
22159 properties.
22160
22161 Optional third and fourth args WINDOW and BUFFER specify the window
22162 and buffer to use as the context for the formatting (defaults
22163 are the selected window and the WINDOW's buffer). */)
22164 (Lisp_Object format, Lisp_Object face,
22165 Lisp_Object window, Lisp_Object buffer)
22166 {
22167 struct it it;
22168 int len;
22169 struct window *w;
22170 struct buffer *old_buffer = NULL;
22171 int face_id;
22172 int no_props = INTEGERP (face);
22173 dynwind_begin ();
22174 Lisp_Object str;
22175 int string_start = 0;
22176
22177 w = decode_any_window (window);
22178 XSETWINDOW (window, w);
22179
22180 if (NILP (buffer))
22181 buffer = w->contents;
22182 CHECK_BUFFER (buffer);
22183
22184 /* Make formatting the modeline a non-op when noninteractive, otherwise
22185 there will be problems later caused by a partially initialized frame. */
22186 if (NILP (format) || noninteractive) {
22187 dynwind_end ();
22188 return empty_unibyte_string;
22189 }
22190
22191 if (no_props)
22192 face = Qnil;
22193
22194 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22195 : EQ (face, Qt) ? (EQ (window, selected_window)
22196 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22197 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22198 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22199 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22200 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22201 : DEFAULT_FACE_ID;
22202
22203 old_buffer = current_buffer;
22204
22205 /* Save things including mode_line_proptrans_alist,
22206 and set that to nil so that we don't alter the outer value. */
22207 record_unwind_protect (unwind_format_mode_line,
22208 format_mode_line_unwind_data
22209 (XFRAME (WINDOW_FRAME (w)),
22210 old_buffer, selected_window, 1));
22211 mode_line_proptrans_alist = Qnil;
22212
22213 Fselect_window (window, Qt);
22214 set_buffer_internal_1 (XBUFFER (buffer));
22215
22216 init_iterator (&it, w, -1, -1, NULL, face_id);
22217
22218 if (no_props)
22219 {
22220 mode_line_target = MODE_LINE_NOPROP;
22221 mode_line_string_face_prop = Qnil;
22222 mode_line_string_list = Qnil;
22223 string_start = MODE_LINE_NOPROP_LEN (0);
22224 }
22225 else
22226 {
22227 mode_line_target = MODE_LINE_STRING;
22228 mode_line_string_list = Qnil;
22229 mode_line_string_face = face;
22230 mode_line_string_face_prop
22231 = NILP (face) ? Qnil : list2 (Qface, face);
22232 }
22233
22234 push_kboard (FRAME_KBOARD (it.f));
22235 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22236 pop_kboard ();
22237
22238 if (no_props)
22239 {
22240 len = MODE_LINE_NOPROP_LEN (string_start);
22241 str = make_string (mode_line_noprop_buf + string_start, len);
22242 }
22243 else
22244 {
22245 mode_line_string_list = Fnreverse (mode_line_string_list);
22246 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22247 empty_unibyte_string);
22248 }
22249
22250 dynwind_end ();
22251 return str;
22252 }
22253
22254 /* Write a null-terminated, right justified decimal representation of
22255 the positive integer D to BUF using a minimal field width WIDTH. */
22256
22257 static void
22258 pint2str (register char *buf, register int width, register ptrdiff_t d)
22259 {
22260 register char *p = buf;
22261
22262 if (d <= 0)
22263 *p++ = '0';
22264 else
22265 {
22266 while (d > 0)
22267 {
22268 *p++ = d % 10 + '0';
22269 d /= 10;
22270 }
22271 }
22272
22273 for (width -= (int) (p - buf); width > 0; --width)
22274 *p++ = ' ';
22275 *p-- = '\0';
22276 while (p > buf)
22277 {
22278 d = *buf;
22279 *buf++ = *p;
22280 *p-- = d;
22281 }
22282 }
22283
22284 /* Write a null-terminated, right justified decimal and "human
22285 readable" representation of the nonnegative integer D to BUF using
22286 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22287
22288 static const char power_letter[] =
22289 {
22290 0, /* no letter */
22291 'k', /* kilo */
22292 'M', /* mega */
22293 'G', /* giga */
22294 'T', /* tera */
22295 'P', /* peta */
22296 'E', /* exa */
22297 'Z', /* zetta */
22298 'Y' /* yotta */
22299 };
22300
22301 static void
22302 pint2hrstr (char *buf, int width, ptrdiff_t d)
22303 {
22304 /* We aim to represent the nonnegative integer D as
22305 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22306 ptrdiff_t quotient = d;
22307 int remainder = 0;
22308 /* -1 means: do not use TENTHS. */
22309 int tenths = -1;
22310 int exponent = 0;
22311
22312 /* Length of QUOTIENT.TENTHS as a string. */
22313 int length;
22314
22315 char * psuffix;
22316 char * p;
22317
22318 if (quotient >= 1000)
22319 {
22320 /* Scale to the appropriate EXPONENT. */
22321 do
22322 {
22323 remainder = quotient % 1000;
22324 quotient /= 1000;
22325 exponent++;
22326 }
22327 while (quotient >= 1000);
22328
22329 /* Round to nearest and decide whether to use TENTHS or not. */
22330 if (quotient <= 9)
22331 {
22332 tenths = remainder / 100;
22333 if (remainder % 100 >= 50)
22334 {
22335 if (tenths < 9)
22336 tenths++;
22337 else
22338 {
22339 quotient++;
22340 if (quotient == 10)
22341 tenths = -1;
22342 else
22343 tenths = 0;
22344 }
22345 }
22346 }
22347 else
22348 if (remainder >= 500)
22349 {
22350 if (quotient < 999)
22351 quotient++;
22352 else
22353 {
22354 quotient = 1;
22355 exponent++;
22356 tenths = 0;
22357 }
22358 }
22359 }
22360
22361 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22362 if (tenths == -1 && quotient <= 99)
22363 if (quotient <= 9)
22364 length = 1;
22365 else
22366 length = 2;
22367 else
22368 length = 3;
22369 p = psuffix = buf + max (width, length);
22370
22371 /* Print EXPONENT. */
22372 *psuffix++ = power_letter[exponent];
22373 *psuffix = '\0';
22374
22375 /* Print TENTHS. */
22376 if (tenths >= 0)
22377 {
22378 *--p = '0' + tenths;
22379 *--p = '.';
22380 }
22381
22382 /* Print QUOTIENT. */
22383 do
22384 {
22385 int digit = quotient % 10;
22386 *--p = '0' + digit;
22387 }
22388 while ((quotient /= 10) != 0);
22389
22390 /* Print leading spaces. */
22391 while (buf < p)
22392 *--p = ' ';
22393 }
22394
22395 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22396 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22397 type of CODING_SYSTEM. Return updated pointer into BUF. */
22398
22399 static unsigned char invalid_eol_type[] = "(*invalid*)";
22400
22401 static char *
22402 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22403 {
22404 Lisp_Object val;
22405 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22406 const unsigned char *eol_str;
22407 int eol_str_len;
22408 /* The EOL conversion we are using. */
22409 Lisp_Object eoltype;
22410
22411 val = CODING_SYSTEM_SPEC (coding_system);
22412 eoltype = Qnil;
22413
22414 if (!VECTORP (val)) /* Not yet decided. */
22415 {
22416 *buf++ = multibyte ? '-' : ' ';
22417 if (eol_flag)
22418 eoltype = eol_mnemonic_undecided;
22419 /* Don't mention EOL conversion if it isn't decided. */
22420 }
22421 else
22422 {
22423 Lisp_Object attrs;
22424 Lisp_Object eolvalue;
22425
22426 attrs = AREF (val, 0);
22427 eolvalue = AREF (val, 2);
22428
22429 *buf++ = multibyte
22430 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22431 : ' ';
22432
22433 if (eol_flag)
22434 {
22435 /* The EOL conversion that is normal on this system. */
22436
22437 if (NILP (eolvalue)) /* Not yet decided. */
22438 eoltype = eol_mnemonic_undecided;
22439 else if (VECTORP (eolvalue)) /* Not yet decided. */
22440 eoltype = eol_mnemonic_undecided;
22441 else /* eolvalue is Qunix, Qdos, or Qmac. */
22442 eoltype = (EQ (eolvalue, Qunix)
22443 ? eol_mnemonic_unix
22444 : (EQ (eolvalue, Qdos) == 1
22445 ? eol_mnemonic_dos : eol_mnemonic_mac));
22446 }
22447 }
22448
22449 if (eol_flag)
22450 {
22451 /* Mention the EOL conversion if it is not the usual one. */
22452 if (STRINGP (eoltype))
22453 {
22454 eol_str = SDATA (eoltype);
22455 eol_str_len = SBYTES (eoltype);
22456 }
22457 else if (CHARACTERP (eoltype))
22458 {
22459 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22460 int c = XFASTINT (eoltype);
22461 eol_str_len = CHAR_STRING (c, tmp);
22462 eol_str = tmp;
22463 }
22464 else
22465 {
22466 eol_str = invalid_eol_type;
22467 eol_str_len = sizeof (invalid_eol_type) - 1;
22468 }
22469 memcpy (buf, eol_str, eol_str_len);
22470 buf += eol_str_len;
22471 }
22472
22473 return buf;
22474 }
22475
22476 /* Return a string for the output of a mode line %-spec for window W,
22477 generated by character C. FIELD_WIDTH > 0 means pad the string
22478 returned with spaces to that value. Return a Lisp string in
22479 *STRING if the resulting string is taken from that Lisp string.
22480
22481 Note we operate on the current buffer for most purposes. */
22482
22483 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22484
22485 static const char *
22486 decode_mode_spec (struct window *w, register int c, int field_width,
22487 Lisp_Object *string)
22488 {
22489 Lisp_Object obj;
22490 struct frame *f = XFRAME (WINDOW_FRAME (w));
22491 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22492 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22493 produce strings from numerical values, so limit preposterously
22494 large values of FIELD_WIDTH to avoid overrunning the buffer's
22495 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22496 bytes plus the terminating null. */
22497 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22498 struct buffer *b = current_buffer;
22499
22500 obj = Qnil;
22501 *string = Qnil;
22502
22503 switch (c)
22504 {
22505 case '*':
22506 if (!NILP (BVAR (b, read_only)))
22507 return "%";
22508 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22509 return "*";
22510 return "-";
22511
22512 case '+':
22513 /* This differs from %* only for a modified read-only buffer. */
22514 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22515 return "*";
22516 if (!NILP (BVAR (b, read_only)))
22517 return "%";
22518 return "-";
22519
22520 case '&':
22521 /* This differs from %* in ignoring read-only-ness. */
22522 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22523 return "*";
22524 return "-";
22525
22526 case '%':
22527 return "%";
22528
22529 case '[':
22530 {
22531 int i;
22532 char *p;
22533
22534 if (command_loop_level > 5)
22535 return "[[[... ";
22536 p = decode_mode_spec_buf;
22537 for (i = 0; i < command_loop_level; i++)
22538 *p++ = '[';
22539 *p = 0;
22540 return decode_mode_spec_buf;
22541 }
22542
22543 case ']':
22544 {
22545 int i;
22546 char *p;
22547
22548 if (command_loop_level > 5)
22549 return " ...]]]";
22550 p = decode_mode_spec_buf;
22551 for (i = 0; i < command_loop_level; i++)
22552 *p++ = ']';
22553 *p = 0;
22554 return decode_mode_spec_buf;
22555 }
22556
22557 case '-':
22558 {
22559 register int i;
22560
22561 /* Let lots_of_dashes be a string of infinite length. */
22562 if (mode_line_target == MODE_LINE_NOPROP
22563 || mode_line_target == MODE_LINE_STRING)
22564 return "--";
22565 if (field_width <= 0
22566 || field_width > sizeof (lots_of_dashes))
22567 {
22568 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22569 decode_mode_spec_buf[i] = '-';
22570 decode_mode_spec_buf[i] = '\0';
22571 return decode_mode_spec_buf;
22572 }
22573 else
22574 return lots_of_dashes;
22575 }
22576
22577 case 'b':
22578 obj = BVAR (b, name);
22579 break;
22580
22581 case 'c':
22582 /* %c and %l are ignored in `frame-title-format'.
22583 (In redisplay_internal, the frame title is drawn _before_ the
22584 windows are updated, so the stuff which depends on actual
22585 window contents (such as %l) may fail to render properly, or
22586 even crash emacs.) */
22587 if (mode_line_target == MODE_LINE_TITLE)
22588 return "";
22589 else
22590 {
22591 ptrdiff_t col = current_column ();
22592 w->column_number_displayed = col;
22593 pint2str (decode_mode_spec_buf, width, col);
22594 return decode_mode_spec_buf;
22595 }
22596
22597 case 'e':
22598 #ifndef SYSTEM_MALLOC
22599 {
22600 if (NILP (Vmemory_full))
22601 return "";
22602 else
22603 return "!MEM FULL! ";
22604 }
22605 #else
22606 return "";
22607 #endif
22608
22609 case 'F':
22610 /* %F displays the frame name. */
22611 if (!NILP (f->title))
22612 return SSDATA (f->title);
22613 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22614 return SSDATA (f->name);
22615 return "Emacs";
22616
22617 case 'f':
22618 obj = BVAR (b, filename);
22619 break;
22620
22621 case 'i':
22622 {
22623 ptrdiff_t size = ZV - BEGV;
22624 pint2str (decode_mode_spec_buf, width, size);
22625 return decode_mode_spec_buf;
22626 }
22627
22628 case 'I':
22629 {
22630 ptrdiff_t size = ZV - BEGV;
22631 pint2hrstr (decode_mode_spec_buf, width, size);
22632 return decode_mode_spec_buf;
22633 }
22634
22635 case 'l':
22636 {
22637 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22638 ptrdiff_t topline, nlines, height;
22639 ptrdiff_t junk;
22640
22641 /* %c and %l are ignored in `frame-title-format'. */
22642 if (mode_line_target == MODE_LINE_TITLE)
22643 return "";
22644
22645 startpos = marker_position (w->start);
22646 startpos_byte = marker_byte_position (w->start);
22647 height = WINDOW_TOTAL_LINES (w);
22648
22649 /* If we decided that this buffer isn't suitable for line numbers,
22650 don't forget that too fast. */
22651 if (w->base_line_pos == -1)
22652 goto no_value;
22653
22654 /* If the buffer is very big, don't waste time. */
22655 if (INTEGERP (Vline_number_display_limit)
22656 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22657 {
22658 w->base_line_pos = 0;
22659 w->base_line_number = 0;
22660 goto no_value;
22661 }
22662
22663 if (w->base_line_number > 0
22664 && w->base_line_pos > 0
22665 && w->base_line_pos <= startpos)
22666 {
22667 line = w->base_line_number;
22668 linepos = w->base_line_pos;
22669 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22670 }
22671 else
22672 {
22673 line = 1;
22674 linepos = BUF_BEGV (b);
22675 linepos_byte = BUF_BEGV_BYTE (b);
22676 }
22677
22678 /* Count lines from base line to window start position. */
22679 nlines = display_count_lines (linepos_byte,
22680 startpos_byte,
22681 startpos, &junk);
22682
22683 topline = nlines + line;
22684
22685 /* Determine a new base line, if the old one is too close
22686 or too far away, or if we did not have one.
22687 "Too close" means it's plausible a scroll-down would
22688 go back past it. */
22689 if (startpos == BUF_BEGV (b))
22690 {
22691 w->base_line_number = topline;
22692 w->base_line_pos = BUF_BEGV (b);
22693 }
22694 else if (nlines < height + 25 || nlines > height * 3 + 50
22695 || linepos == BUF_BEGV (b))
22696 {
22697 ptrdiff_t limit = BUF_BEGV (b);
22698 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22699 ptrdiff_t position;
22700 ptrdiff_t distance =
22701 (height * 2 + 30) * line_number_display_limit_width;
22702
22703 if (startpos - distance > limit)
22704 {
22705 limit = startpos - distance;
22706 limit_byte = CHAR_TO_BYTE (limit);
22707 }
22708
22709 nlines = display_count_lines (startpos_byte,
22710 limit_byte,
22711 - (height * 2 + 30),
22712 &position);
22713 /* If we couldn't find the lines we wanted within
22714 line_number_display_limit_width chars per line,
22715 give up on line numbers for this window. */
22716 if (position == limit_byte && limit == startpos - distance)
22717 {
22718 w->base_line_pos = -1;
22719 w->base_line_number = 0;
22720 goto no_value;
22721 }
22722
22723 w->base_line_number = topline - nlines;
22724 w->base_line_pos = BYTE_TO_CHAR (position);
22725 }
22726
22727 /* Now count lines from the start pos to point. */
22728 nlines = display_count_lines (startpos_byte,
22729 PT_BYTE, PT, &junk);
22730
22731 /* Record that we did display the line number. */
22732 line_number_displayed = 1;
22733
22734 /* Make the string to show. */
22735 pint2str (decode_mode_spec_buf, width, topline + nlines);
22736 return decode_mode_spec_buf;
22737 no_value:
22738 {
22739 char *p = decode_mode_spec_buf;
22740 int pad = width - 2;
22741 while (pad-- > 0)
22742 *p++ = ' ';
22743 *p++ = '?';
22744 *p++ = '?';
22745 *p = '\0';
22746 return decode_mode_spec_buf;
22747 }
22748 }
22749 break;
22750
22751 case 'm':
22752 obj = BVAR (b, mode_name);
22753 break;
22754
22755 case 'n':
22756 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22757 return " Narrow";
22758 break;
22759
22760 case 'p':
22761 {
22762 ptrdiff_t pos = marker_position (w->start);
22763 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22764
22765 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22766 {
22767 if (pos <= BUF_BEGV (b))
22768 return "All";
22769 else
22770 return "Bottom";
22771 }
22772 else if (pos <= BUF_BEGV (b))
22773 return "Top";
22774 else
22775 {
22776 if (total > 1000000)
22777 /* Do it differently for a large value, to avoid overflow. */
22778 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22779 else
22780 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
22781 /* We can't normally display a 3-digit number,
22782 so get us a 2-digit number that is close. */
22783 if (total == 100)
22784 total = 99;
22785 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22786 return decode_mode_spec_buf;
22787 }
22788 }
22789
22790 /* Display percentage of size above the bottom of the screen. */
22791 case 'P':
22792 {
22793 ptrdiff_t toppos = marker_position (w->start);
22794 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
22795 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22796
22797 if (botpos >= BUF_ZV (b))
22798 {
22799 if (toppos <= BUF_BEGV (b))
22800 return "All";
22801 else
22802 return "Bottom";
22803 }
22804 else
22805 {
22806 if (total > 1000000)
22807 /* Do it differently for a large value, to avoid overflow. */
22808 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
22809 else
22810 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
22811 /* We can't normally display a 3-digit number,
22812 so get us a 2-digit number that is close. */
22813 if (total == 100)
22814 total = 99;
22815 if (toppos <= BUF_BEGV (b))
22816 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
22817 else
22818 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
22819 return decode_mode_spec_buf;
22820 }
22821 }
22822
22823 case 's':
22824 /* status of process */
22825 obj = Fget_buffer_process (Fcurrent_buffer ());
22826 if (NILP (obj))
22827 return "no process";
22828 #ifndef MSDOS
22829 obj = Fsymbol_name (Fprocess_status (obj));
22830 #endif
22831 break;
22832
22833 case '@':
22834 {
22835 Lisp_Object val = call1 (intern ("file-remote-p"),
22836 BVAR (current_buffer, directory));
22837
22838 if (NILP (val))
22839 return "-";
22840 else
22841 return "@";
22842 }
22843
22844 case 'z':
22845 /* coding-system (not including end-of-line format) */
22846 case 'Z':
22847 /* coding-system (including end-of-line type) */
22848 {
22849 int eol_flag = (c == 'Z');
22850 char *p = decode_mode_spec_buf;
22851
22852 if (! FRAME_WINDOW_P (f))
22853 {
22854 /* No need to mention EOL here--the terminal never needs
22855 to do EOL conversion. */
22856 p = decode_mode_spec_coding (CODING_ID_NAME
22857 (FRAME_KEYBOARD_CODING (f)->id),
22858 p, 0);
22859 p = decode_mode_spec_coding (CODING_ID_NAME
22860 (FRAME_TERMINAL_CODING (f)->id),
22861 p, 0);
22862 }
22863 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
22864 p, eol_flag);
22865
22866 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
22867 #ifdef subprocesses
22868 obj = Fget_buffer_process (Fcurrent_buffer ());
22869 if (PROCESSP (obj))
22870 {
22871 p = decode_mode_spec_coding
22872 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
22873 p = decode_mode_spec_coding
22874 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
22875 }
22876 #endif /* subprocesses */
22877 #endif /* 0 */
22878 *p = 0;
22879 return decode_mode_spec_buf;
22880 }
22881 }
22882
22883 if (STRINGP (obj))
22884 {
22885 *string = obj;
22886 return SSDATA (obj);
22887 }
22888 else
22889 return "";
22890 }
22891
22892
22893 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
22894 means count lines back from START_BYTE. But don't go beyond
22895 LIMIT_BYTE. Return the number of lines thus found (always
22896 nonnegative).
22897
22898 Set *BYTE_POS_PTR to the byte position where we stopped. This is
22899 either the position COUNT lines after/before START_BYTE, if we
22900 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
22901 COUNT lines. */
22902
22903 static ptrdiff_t
22904 display_count_lines (ptrdiff_t start_byte,
22905 ptrdiff_t limit_byte, ptrdiff_t count,
22906 ptrdiff_t *byte_pos_ptr)
22907 {
22908 register unsigned char *cursor;
22909 unsigned char *base;
22910
22911 register ptrdiff_t ceiling;
22912 register unsigned char *ceiling_addr;
22913 ptrdiff_t orig_count = count;
22914
22915 /* If we are not in selective display mode,
22916 check only for newlines. */
22917 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
22918 && !INTEGERP (BVAR (current_buffer, selective_display)));
22919
22920 if (count > 0)
22921 {
22922 while (start_byte < limit_byte)
22923 {
22924 ceiling = BUFFER_CEILING_OF (start_byte);
22925 ceiling = min (limit_byte - 1, ceiling);
22926 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
22927 base = (cursor = BYTE_POS_ADDR (start_byte));
22928
22929 do
22930 {
22931 if (selective_display)
22932 {
22933 while (*cursor != '\n' && *cursor != 015
22934 && ++cursor != ceiling_addr)
22935 continue;
22936 if (cursor == ceiling_addr)
22937 break;
22938 }
22939 else
22940 {
22941 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
22942 if (! cursor)
22943 break;
22944 }
22945
22946 cursor++;
22947
22948 if (--count == 0)
22949 {
22950 start_byte += cursor - base;
22951 *byte_pos_ptr = start_byte;
22952 return orig_count;
22953 }
22954 }
22955 while (cursor < ceiling_addr);
22956
22957 start_byte += ceiling_addr - base;
22958 }
22959 }
22960 else
22961 {
22962 while (start_byte > limit_byte)
22963 {
22964 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
22965 ceiling = max (limit_byte, ceiling);
22966 ceiling_addr = BYTE_POS_ADDR (ceiling);
22967 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
22968 while (1)
22969 {
22970 if (selective_display)
22971 {
22972 while (--cursor >= ceiling_addr
22973 && *cursor != '\n' && *cursor != 015)
22974 continue;
22975 if (cursor < ceiling_addr)
22976 break;
22977 }
22978 else
22979 {
22980 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
22981 if (! cursor)
22982 break;
22983 }
22984
22985 if (++count == 0)
22986 {
22987 start_byte += cursor - base + 1;
22988 *byte_pos_ptr = start_byte;
22989 /* When scanning backwards, we should
22990 not count the newline posterior to which we stop. */
22991 return - orig_count - 1;
22992 }
22993 }
22994 start_byte += ceiling_addr - base;
22995 }
22996 }
22997
22998 *byte_pos_ptr = limit_byte;
22999
23000 if (count < 0)
23001 return - orig_count + count;
23002 return orig_count - count;
23003
23004 }
23005
23006
23007 \f
23008 /***********************************************************************
23009 Displaying strings
23010 ***********************************************************************/
23011
23012 /* Display a NUL-terminated string, starting with index START.
23013
23014 If STRING is non-null, display that C string. Otherwise, the Lisp
23015 string LISP_STRING is displayed. There's a case that STRING is
23016 non-null and LISP_STRING is not nil. It means STRING is a string
23017 data of LISP_STRING. In that case, we display LISP_STRING while
23018 ignoring its text properties.
23019
23020 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23021 FACE_STRING. Display STRING or LISP_STRING with the face at
23022 FACE_STRING_POS in FACE_STRING:
23023
23024 Display the string in the environment given by IT, but use the
23025 standard display table, temporarily.
23026
23027 FIELD_WIDTH is the minimum number of output glyphs to produce.
23028 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23029 with spaces. If STRING has more characters, more than FIELD_WIDTH
23030 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23031
23032 PRECISION is the maximum number of characters to output from
23033 STRING. PRECISION < 0 means don't truncate the string.
23034
23035 This is roughly equivalent to printf format specifiers:
23036
23037 FIELD_WIDTH PRECISION PRINTF
23038 ----------------------------------------
23039 -1 -1 %s
23040 -1 10 %.10s
23041 10 -1 %10s
23042 20 10 %20.10s
23043
23044 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23045 display them, and < 0 means obey the current buffer's value of
23046 enable_multibyte_characters.
23047
23048 Value is the number of columns displayed. */
23049
23050 static int
23051 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23052 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23053 int field_width, int precision, int max_x, int multibyte)
23054 {
23055 int hpos_at_start = it->hpos;
23056 int saved_face_id = it->face_id;
23057 struct glyph_row *row = it->glyph_row;
23058 ptrdiff_t it_charpos;
23059
23060 /* Initialize the iterator IT for iteration over STRING beginning
23061 with index START. */
23062 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23063 precision, field_width, multibyte);
23064 if (string && STRINGP (lisp_string))
23065 /* LISP_STRING is the one returned by decode_mode_spec. We should
23066 ignore its text properties. */
23067 it->stop_charpos = it->end_charpos;
23068
23069 /* If displaying STRING, set up the face of the iterator from
23070 FACE_STRING, if that's given. */
23071 if (STRINGP (face_string))
23072 {
23073 ptrdiff_t endptr;
23074 struct face *face;
23075
23076 it->face_id
23077 = face_at_string_position (it->w, face_string, face_string_pos,
23078 0, &endptr, it->base_face_id, 0);
23079 face = FACE_FROM_ID (it->f, it->face_id);
23080 it->face_box_p = face->box != FACE_NO_BOX;
23081 }
23082
23083 /* Set max_x to the maximum allowed X position. Don't let it go
23084 beyond the right edge of the window. */
23085 if (max_x <= 0)
23086 max_x = it->last_visible_x;
23087 else
23088 max_x = min (max_x, it->last_visible_x);
23089
23090 /* Skip over display elements that are not visible. because IT->w is
23091 hscrolled. */
23092 if (it->current_x < it->first_visible_x)
23093 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23094 MOVE_TO_POS | MOVE_TO_X);
23095
23096 row->ascent = it->max_ascent;
23097 row->height = it->max_ascent + it->max_descent;
23098 row->phys_ascent = it->max_phys_ascent;
23099 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23100 row->extra_line_spacing = it->max_extra_line_spacing;
23101
23102 if (STRINGP (it->string))
23103 it_charpos = IT_STRING_CHARPOS (*it);
23104 else
23105 it_charpos = IT_CHARPOS (*it);
23106
23107 /* This condition is for the case that we are called with current_x
23108 past last_visible_x. */
23109 while (it->current_x < max_x)
23110 {
23111 int x_before, x, n_glyphs_before, i, nglyphs;
23112
23113 /* Get the next display element. */
23114 if (!get_next_display_element (it))
23115 break;
23116
23117 /* Produce glyphs. */
23118 x_before = it->current_x;
23119 n_glyphs_before = row->used[TEXT_AREA];
23120 PRODUCE_GLYPHS (it);
23121
23122 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23123 i = 0;
23124 x = x_before;
23125 while (i < nglyphs)
23126 {
23127 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23128
23129 if (it->line_wrap != TRUNCATE
23130 && x + glyph->pixel_width > max_x)
23131 {
23132 /* End of continued line or max_x reached. */
23133 if (CHAR_GLYPH_PADDING_P (*glyph))
23134 {
23135 /* A wide character is unbreakable. */
23136 if (row->reversed_p)
23137 unproduce_glyphs (it, row->used[TEXT_AREA]
23138 - n_glyphs_before);
23139 row->used[TEXT_AREA] = n_glyphs_before;
23140 it->current_x = x_before;
23141 }
23142 else
23143 {
23144 if (row->reversed_p)
23145 unproduce_glyphs (it, row->used[TEXT_AREA]
23146 - (n_glyphs_before + i));
23147 row->used[TEXT_AREA] = n_glyphs_before + i;
23148 it->current_x = x;
23149 }
23150 break;
23151 }
23152 else if (x + glyph->pixel_width >= it->first_visible_x)
23153 {
23154 /* Glyph is at least partially visible. */
23155 ++it->hpos;
23156 if (x < it->first_visible_x)
23157 row->x = x - it->first_visible_x;
23158 }
23159 else
23160 {
23161 /* Glyph is off the left margin of the display area.
23162 Should not happen. */
23163 emacs_abort ();
23164 }
23165
23166 row->ascent = max (row->ascent, it->max_ascent);
23167 row->height = max (row->height, it->max_ascent + it->max_descent);
23168 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23169 row->phys_height = max (row->phys_height,
23170 it->max_phys_ascent + it->max_phys_descent);
23171 row->extra_line_spacing = max (row->extra_line_spacing,
23172 it->max_extra_line_spacing);
23173 x += glyph->pixel_width;
23174 ++i;
23175 }
23176
23177 /* Stop if max_x reached. */
23178 if (i < nglyphs)
23179 break;
23180
23181 /* Stop at line ends. */
23182 if (ITERATOR_AT_END_OF_LINE_P (it))
23183 {
23184 it->continuation_lines_width = 0;
23185 break;
23186 }
23187
23188 set_iterator_to_next (it, 1);
23189 if (STRINGP (it->string))
23190 it_charpos = IT_STRING_CHARPOS (*it);
23191 else
23192 it_charpos = IT_CHARPOS (*it);
23193
23194 /* Stop if truncating at the right edge. */
23195 if (it->line_wrap == TRUNCATE
23196 && it->current_x >= it->last_visible_x)
23197 {
23198 /* Add truncation mark, but don't do it if the line is
23199 truncated at a padding space. */
23200 if (it_charpos < it->string_nchars)
23201 {
23202 if (!FRAME_WINDOW_P (it->f))
23203 {
23204 int ii, n;
23205
23206 if (it->current_x > it->last_visible_x)
23207 {
23208 if (!row->reversed_p)
23209 {
23210 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23211 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23212 break;
23213 }
23214 else
23215 {
23216 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23217 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23218 break;
23219 unproduce_glyphs (it, ii + 1);
23220 ii = row->used[TEXT_AREA] - (ii + 1);
23221 }
23222 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23223 {
23224 row->used[TEXT_AREA] = ii;
23225 produce_special_glyphs (it, IT_TRUNCATION);
23226 }
23227 }
23228 produce_special_glyphs (it, IT_TRUNCATION);
23229 }
23230 row->truncated_on_right_p = 1;
23231 }
23232 break;
23233 }
23234 }
23235
23236 /* Maybe insert a truncation at the left. */
23237 if (it->first_visible_x
23238 && it_charpos > 0)
23239 {
23240 if (!FRAME_WINDOW_P (it->f)
23241 || (row->reversed_p
23242 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23243 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23244 insert_left_trunc_glyphs (it);
23245 row->truncated_on_left_p = 1;
23246 }
23247
23248 it->face_id = saved_face_id;
23249
23250 /* Value is number of columns displayed. */
23251 return it->hpos - hpos_at_start;
23252 }
23253
23254
23255 \f
23256 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23257 appears as an element of LIST or as the car of an element of LIST.
23258 If PROPVAL is a list, compare each element against LIST in that
23259 way, and return 1/2 if any element of PROPVAL is found in LIST.
23260 Otherwise return 0. This function cannot quit.
23261 The return value is 2 if the text is invisible but with an ellipsis
23262 and 1 if it's invisible and without an ellipsis. */
23263
23264 int
23265 invisible_p (register Lisp_Object propval, Lisp_Object list)
23266 {
23267 register Lisp_Object tail, proptail;
23268
23269 for (tail = list; CONSP (tail); tail = XCDR (tail))
23270 {
23271 register Lisp_Object tem;
23272 tem = XCAR (tail);
23273 if (EQ (propval, tem))
23274 return 1;
23275 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23276 return NILP (XCDR (tem)) ? 1 : 2;
23277 }
23278
23279 if (CONSP (propval))
23280 {
23281 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23282 {
23283 Lisp_Object propelt;
23284 propelt = XCAR (proptail);
23285 for (tail = list; CONSP (tail); tail = XCDR (tail))
23286 {
23287 register Lisp_Object tem;
23288 tem = XCAR (tail);
23289 if (EQ (propelt, tem))
23290 return 1;
23291 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23292 return NILP (XCDR (tem)) ? 1 : 2;
23293 }
23294 }
23295 }
23296
23297 return 0;
23298 }
23299
23300 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23301 doc: /* Non-nil if the property makes the text invisible.
23302 POS-OR-PROP can be a marker or number, in which case it is taken to be
23303 a position in the current buffer and the value of the `invisible' property
23304 is checked; or it can be some other value, which is then presumed to be the
23305 value of the `invisible' property of the text of interest.
23306 The non-nil value returned can be t for truly invisible text or something
23307 else if the text is replaced by an ellipsis. */)
23308 (Lisp_Object pos_or_prop)
23309 {
23310 Lisp_Object prop
23311 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23312 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23313 : pos_or_prop);
23314 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23315 return (invis == 0 ? Qnil
23316 : invis == 1 ? Qt
23317 : make_number (invis));
23318 }
23319
23320 /* Calculate a width or height in pixels from a specification using
23321 the following elements:
23322
23323 SPEC ::=
23324 NUM - a (fractional) multiple of the default font width/height
23325 (NUM) - specifies exactly NUM pixels
23326 UNIT - a fixed number of pixels, see below.
23327 ELEMENT - size of a display element in pixels, see below.
23328 (NUM . SPEC) - equals NUM * SPEC
23329 (+ SPEC SPEC ...) - add pixel values
23330 (- SPEC SPEC ...) - subtract pixel values
23331 (- SPEC) - negate pixel value
23332
23333 NUM ::=
23334 INT or FLOAT - a number constant
23335 SYMBOL - use symbol's (buffer local) variable binding.
23336
23337 UNIT ::=
23338 in - pixels per inch *)
23339 mm - pixels per 1/1000 meter *)
23340 cm - pixels per 1/100 meter *)
23341 width - width of current font in pixels.
23342 height - height of current font in pixels.
23343
23344 *) using the ratio(s) defined in display-pixels-per-inch.
23345
23346 ELEMENT ::=
23347
23348 left-fringe - left fringe width in pixels
23349 right-fringe - right fringe width in pixels
23350
23351 left-margin - left margin width in pixels
23352 right-margin - right margin width in pixels
23353
23354 scroll-bar - scroll-bar area width in pixels
23355
23356 Examples:
23357
23358 Pixels corresponding to 5 inches:
23359 (5 . in)
23360
23361 Total width of non-text areas on left side of window (if scroll-bar is on left):
23362 '(space :width (+ left-fringe left-margin scroll-bar))
23363
23364 Align to first text column (in header line):
23365 '(space :align-to 0)
23366
23367 Align to middle of text area minus half the width of variable `my-image'
23368 containing a loaded image:
23369 '(space :align-to (0.5 . (- text my-image)))
23370
23371 Width of left margin minus width of 1 character in the default font:
23372 '(space :width (- left-margin 1))
23373
23374 Width of left margin minus width of 2 characters in the current font:
23375 '(space :width (- left-margin (2 . width)))
23376
23377 Center 1 character over left-margin (in header line):
23378 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23379
23380 Different ways to express width of left fringe plus left margin minus one pixel:
23381 '(space :width (- (+ left-fringe left-margin) (1)))
23382 '(space :width (+ left-fringe left-margin (- (1))))
23383 '(space :width (+ left-fringe left-margin (-1)))
23384
23385 */
23386
23387 static int
23388 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23389 struct font *font, int width_p, int *align_to)
23390 {
23391 double pixels;
23392
23393 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23394 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23395
23396 if (NILP (prop))
23397 return OK_PIXELS (0);
23398
23399 eassert (FRAME_LIVE_P (it->f));
23400
23401 if (SYMBOLP (prop))
23402 {
23403 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23404 {
23405 char *unit = SSDATA (SYMBOL_NAME (prop));
23406
23407 if (unit[0] == 'i' && unit[1] == 'n')
23408 pixels = 1.0;
23409 else if (unit[0] == 'm' && unit[1] == 'm')
23410 pixels = 25.4;
23411 else if (unit[0] == 'c' && unit[1] == 'm')
23412 pixels = 2.54;
23413 else
23414 pixels = 0;
23415 if (pixels > 0)
23416 {
23417 double ppi = (width_p ? FRAME_RES_X (it->f)
23418 : FRAME_RES_Y (it->f));
23419
23420 if (ppi > 0)
23421 return OK_PIXELS (ppi / pixels);
23422 return 0;
23423 }
23424 }
23425
23426 #ifdef HAVE_WINDOW_SYSTEM
23427 if (EQ (prop, Qheight))
23428 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23429 if (EQ (prop, Qwidth))
23430 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23431 #else
23432 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23433 return OK_PIXELS (1);
23434 #endif
23435
23436 if (EQ (prop, Qtext))
23437 return OK_PIXELS (width_p
23438 ? window_box_width (it->w, TEXT_AREA)
23439 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23440
23441 if (align_to && *align_to < 0)
23442 {
23443 *res = 0;
23444 if (EQ (prop, Qleft))
23445 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23446 if (EQ (prop, Qright))
23447 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23448 if (EQ (prop, Qcenter))
23449 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23450 + window_box_width (it->w, TEXT_AREA) / 2);
23451 if (EQ (prop, Qleft_fringe))
23452 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23453 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23454 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23455 if (EQ (prop, Qright_fringe))
23456 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23457 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23458 : window_box_right_offset (it->w, TEXT_AREA));
23459 if (EQ (prop, Qleft_margin))
23460 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23461 if (EQ (prop, Qright_margin))
23462 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23463 if (EQ (prop, Qscroll_bar))
23464 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23465 ? 0
23466 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23467 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23468 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23469 : 0)));
23470 }
23471 else
23472 {
23473 if (EQ (prop, Qleft_fringe))
23474 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23475 if (EQ (prop, Qright_fringe))
23476 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23477 if (EQ (prop, Qleft_margin))
23478 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23479 if (EQ (prop, Qright_margin))
23480 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23481 if (EQ (prop, Qscroll_bar))
23482 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23483 }
23484
23485 prop = buffer_local_value (prop, it->w->contents);
23486 if (EQ (prop, Qunbound))
23487 prop = Qnil;
23488 }
23489
23490 if (INTEGERP (prop) || FLOATP (prop))
23491 {
23492 int base_unit = (width_p
23493 ? FRAME_COLUMN_WIDTH (it->f)
23494 : FRAME_LINE_HEIGHT (it->f));
23495 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23496 }
23497
23498 if (CONSP (prop))
23499 {
23500 Lisp_Object car = XCAR (prop);
23501 Lisp_Object cdr = XCDR (prop);
23502
23503 if (SYMBOLP (car))
23504 {
23505 #ifdef HAVE_WINDOW_SYSTEM
23506 if (FRAME_WINDOW_P (it->f)
23507 && valid_image_p (prop))
23508 {
23509 ptrdiff_t id = lookup_image (it->f, prop);
23510 struct image *img = IMAGE_FROM_ID (it->f, id);
23511
23512 return OK_PIXELS (width_p ? img->width : img->height);
23513 }
23514 #endif
23515 if (EQ (car, Qplus) || EQ (car, Qminus))
23516 {
23517 int first = 1;
23518 double px;
23519
23520 pixels = 0;
23521 while (CONSP (cdr))
23522 {
23523 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23524 font, width_p, align_to))
23525 return 0;
23526 if (first)
23527 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23528 else
23529 pixels += px;
23530 cdr = XCDR (cdr);
23531 }
23532 if (EQ (car, Qminus))
23533 pixels = -pixels;
23534 return OK_PIXELS (pixels);
23535 }
23536
23537 car = buffer_local_value (car, it->w->contents);
23538 if (EQ (car, Qunbound))
23539 car = Qnil;
23540 }
23541
23542 if (INTEGERP (car) || FLOATP (car))
23543 {
23544 double fact;
23545 pixels = XFLOATINT (car);
23546 if (NILP (cdr))
23547 return OK_PIXELS (pixels);
23548 if (calc_pixel_width_or_height (&fact, it, cdr,
23549 font, width_p, align_to))
23550 return OK_PIXELS (pixels * fact);
23551 return 0;
23552 }
23553
23554 return 0;
23555 }
23556
23557 return 0;
23558 }
23559
23560 \f
23561 /***********************************************************************
23562 Glyph Display
23563 ***********************************************************************/
23564
23565 #ifdef HAVE_WINDOW_SYSTEM
23566
23567 #ifdef GLYPH_DEBUG
23568
23569 void
23570 dump_glyph_string (struct glyph_string *s)
23571 {
23572 fprintf (stderr, "glyph string\n");
23573 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23574 s->x, s->y, s->width, s->height);
23575 fprintf (stderr, " ybase = %d\n", s->ybase);
23576 fprintf (stderr, " hl = %d\n", s->hl);
23577 fprintf (stderr, " left overhang = %d, right = %d\n",
23578 s->left_overhang, s->right_overhang);
23579 fprintf (stderr, " nchars = %d\n", s->nchars);
23580 fprintf (stderr, " extends to end of line = %d\n",
23581 s->extends_to_end_of_line_p);
23582 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23583 fprintf (stderr, " bg width = %d\n", s->background_width);
23584 }
23585
23586 #endif /* GLYPH_DEBUG */
23587
23588 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23589 of XChar2b structures for S; it can't be allocated in
23590 init_glyph_string because it must be allocated via `alloca'. W
23591 is the window on which S is drawn. ROW and AREA are the glyph row
23592 and area within the row from which S is constructed. START is the
23593 index of the first glyph structure covered by S. HL is a
23594 face-override for drawing S. */
23595
23596 #ifdef HAVE_NTGUI
23597 #define OPTIONAL_HDC(hdc) HDC hdc,
23598 #define DECLARE_HDC(hdc) HDC hdc;
23599 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23600 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23601 #endif
23602
23603 #ifndef OPTIONAL_HDC
23604 #define OPTIONAL_HDC(hdc)
23605 #define DECLARE_HDC(hdc)
23606 #define ALLOCATE_HDC(hdc, f)
23607 #define RELEASE_HDC(hdc, f)
23608 #endif
23609
23610 static void
23611 init_glyph_string (struct glyph_string *s,
23612 OPTIONAL_HDC (hdc)
23613 XChar2b *char2b, struct window *w, struct glyph_row *row,
23614 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23615 {
23616 memset (s, 0, sizeof *s);
23617 s->w = w;
23618 s->f = XFRAME (w->frame);
23619 #ifdef HAVE_NTGUI
23620 s->hdc = hdc;
23621 #endif
23622 s->display = FRAME_X_DISPLAY (s->f);
23623 s->window = FRAME_X_WINDOW (s->f);
23624 s->char2b = char2b;
23625 s->hl = hl;
23626 s->row = row;
23627 s->area = area;
23628 s->first_glyph = row->glyphs[area] + start;
23629 s->height = row->height;
23630 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23631 s->ybase = s->y + row->ascent;
23632 }
23633
23634
23635 /* Append the list of glyph strings with head H and tail T to the list
23636 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23637
23638 static void
23639 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23640 struct glyph_string *h, struct glyph_string *t)
23641 {
23642 if (h)
23643 {
23644 if (*head)
23645 (*tail)->next = h;
23646 else
23647 *head = h;
23648 h->prev = *tail;
23649 *tail = t;
23650 }
23651 }
23652
23653
23654 /* Prepend the list of glyph strings with head H and tail T to the
23655 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23656 result. */
23657
23658 static void
23659 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23660 struct glyph_string *h, struct glyph_string *t)
23661 {
23662 if (h)
23663 {
23664 if (*head)
23665 (*head)->prev = t;
23666 else
23667 *tail = t;
23668 t->next = *head;
23669 *head = h;
23670 }
23671 }
23672
23673
23674 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23675 Set *HEAD and *TAIL to the resulting list. */
23676
23677 static void
23678 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23679 struct glyph_string *s)
23680 {
23681 s->next = s->prev = NULL;
23682 append_glyph_string_lists (head, tail, s, s);
23683 }
23684
23685
23686 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23687 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23688 make sure that X resources for the face returned are allocated.
23689 Value is a pointer to a realized face that is ready for display if
23690 DISPLAY_P is non-zero. */
23691
23692 static struct face *
23693 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23694 XChar2b *char2b, int display_p)
23695 {
23696 struct face *face = FACE_FROM_ID (f, face_id);
23697 unsigned code = 0;
23698
23699 if (face->font)
23700 {
23701 code = face->font->driver->encode_char (face->font, c);
23702
23703 if (code == FONT_INVALID_CODE)
23704 code = 0;
23705 }
23706 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23707
23708 /* Make sure X resources of the face are allocated. */
23709 #ifdef HAVE_X_WINDOWS
23710 if (display_p)
23711 #endif
23712 {
23713 eassert (face != NULL);
23714 prepare_face_for_display (f, face);
23715 }
23716
23717 return face;
23718 }
23719
23720
23721 /* Get face and two-byte form of character glyph GLYPH on frame F.
23722 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23723 a pointer to a realized face that is ready for display. */
23724
23725 static struct face *
23726 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23727 XChar2b *char2b, int *two_byte_p)
23728 {
23729 struct face *face;
23730 unsigned code = 0;
23731
23732 eassert (glyph->type == CHAR_GLYPH);
23733 face = FACE_FROM_ID (f, glyph->face_id);
23734
23735 /* Make sure X resources of the face are allocated. */
23736 eassert (face != NULL);
23737 prepare_face_for_display (f, face);
23738
23739 if (two_byte_p)
23740 *two_byte_p = 0;
23741
23742 if (face->font)
23743 {
23744 if (CHAR_BYTE8_P (glyph->u.ch))
23745 code = CHAR_TO_BYTE8 (glyph->u.ch);
23746 else
23747 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23748
23749 if (code == FONT_INVALID_CODE)
23750 code = 0;
23751 }
23752
23753 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23754 return face;
23755 }
23756
23757
23758 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23759 Return 1 if FONT has a glyph for C, otherwise return 0. */
23760
23761 static int
23762 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
23763 {
23764 unsigned code;
23765
23766 if (CHAR_BYTE8_P (c))
23767 code = CHAR_TO_BYTE8 (c);
23768 else
23769 code = font->driver->encode_char (font, c);
23770
23771 if (code == FONT_INVALID_CODE)
23772 return 0;
23773 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23774 return 1;
23775 }
23776
23777
23778 /* Fill glyph string S with composition components specified by S->cmp.
23779
23780 BASE_FACE is the base face of the composition.
23781 S->cmp_from is the index of the first component for S.
23782
23783 OVERLAPS non-zero means S should draw the foreground only, and use
23784 its physical height for clipping. See also draw_glyphs.
23785
23786 Value is the index of a component not in S. */
23787
23788 static int
23789 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
23790 int overlaps)
23791 {
23792 int i;
23793 /* For all glyphs of this composition, starting at the offset
23794 S->cmp_from, until we reach the end of the definition or encounter a
23795 glyph that requires the different face, add it to S. */
23796 struct face *face;
23797
23798 eassert (s);
23799
23800 s->for_overlaps = overlaps;
23801 s->face = NULL;
23802 s->font = NULL;
23803 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
23804 {
23805 int c = COMPOSITION_GLYPH (s->cmp, i);
23806
23807 /* TAB in a composition means display glyphs with padding space
23808 on the left or right. */
23809 if (c != '\t')
23810 {
23811 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
23812 -1, Qnil);
23813
23814 face = get_char_face_and_encoding (s->f, c, face_id,
23815 s->char2b + i, 1);
23816 if (face)
23817 {
23818 if (! s->face)
23819 {
23820 s->face = face;
23821 s->font = s->face->font;
23822 }
23823 else if (s->face != face)
23824 break;
23825 }
23826 }
23827 ++s->nchars;
23828 }
23829 s->cmp_to = i;
23830
23831 if (s->face == NULL)
23832 {
23833 s->face = base_face->ascii_face;
23834 s->font = s->face->font;
23835 }
23836
23837 /* All glyph strings for the same composition has the same width,
23838 i.e. the width set for the first component of the composition. */
23839 s->width = s->first_glyph->pixel_width;
23840
23841 /* If the specified font could not be loaded, use the frame's
23842 default font, but record the fact that we couldn't load it in
23843 the glyph string so that we can draw rectangles for the
23844 characters of the glyph string. */
23845 if (s->font == NULL)
23846 {
23847 s->font_not_found_p = 1;
23848 s->font = FRAME_FONT (s->f);
23849 }
23850
23851 /* Adjust base line for subscript/superscript text. */
23852 s->ybase += s->first_glyph->voffset;
23853
23854 /* This glyph string must always be drawn with 16-bit functions. */
23855 s->two_byte_p = 1;
23856
23857 return s->cmp_to;
23858 }
23859
23860 static int
23861 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
23862 int start, int end, int overlaps)
23863 {
23864 struct glyph *glyph, *last;
23865 Lisp_Object lgstring;
23866 int i;
23867
23868 s->for_overlaps = overlaps;
23869 glyph = s->row->glyphs[s->area] + start;
23870 last = s->row->glyphs[s->area] + end;
23871 s->cmp_id = glyph->u.cmp.id;
23872 s->cmp_from = glyph->slice.cmp.from;
23873 s->cmp_to = glyph->slice.cmp.to + 1;
23874 s->face = FACE_FROM_ID (s->f, face_id);
23875 lgstring = composition_gstring_from_id (s->cmp_id);
23876 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
23877 glyph++;
23878 while (glyph < last
23879 && glyph->u.cmp.automatic
23880 && glyph->u.cmp.id == s->cmp_id
23881 && s->cmp_to == glyph->slice.cmp.from)
23882 s->cmp_to = (glyph++)->slice.cmp.to + 1;
23883
23884 for (i = s->cmp_from; i < s->cmp_to; i++)
23885 {
23886 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
23887 unsigned code = LGLYPH_CODE (lglyph);
23888
23889 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
23890 }
23891 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
23892 return glyph - s->row->glyphs[s->area];
23893 }
23894
23895
23896 /* Fill glyph string S from a sequence glyphs for glyphless characters.
23897 See the comment of fill_glyph_string for arguments.
23898 Value is the index of the first glyph not in S. */
23899
23900
23901 static int
23902 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
23903 int start, int end, int overlaps)
23904 {
23905 struct glyph *glyph, *last;
23906 int voffset;
23907
23908 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
23909 s->for_overlaps = overlaps;
23910 glyph = s->row->glyphs[s->area] + start;
23911 last = s->row->glyphs[s->area] + end;
23912 voffset = glyph->voffset;
23913 s->face = FACE_FROM_ID (s->f, face_id);
23914 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
23915 s->nchars = 1;
23916 s->width = glyph->pixel_width;
23917 glyph++;
23918 while (glyph < last
23919 && glyph->type == GLYPHLESS_GLYPH
23920 && glyph->voffset == voffset
23921 && glyph->face_id == face_id)
23922 {
23923 s->nchars++;
23924 s->width += glyph->pixel_width;
23925 glyph++;
23926 }
23927 s->ybase += voffset;
23928 return glyph - s->row->glyphs[s->area];
23929 }
23930
23931
23932 /* Fill glyph string S from a sequence of character glyphs.
23933
23934 FACE_ID is the face id of the string. START is the index of the
23935 first glyph to consider, END is the index of the last + 1.
23936 OVERLAPS non-zero means S should draw the foreground only, and use
23937 its physical height for clipping. See also draw_glyphs.
23938
23939 Value is the index of the first glyph not in S. */
23940
23941 static int
23942 fill_glyph_string (struct glyph_string *s, int face_id,
23943 int start, int end, int overlaps)
23944 {
23945 struct glyph *glyph, *last;
23946 int voffset;
23947 int glyph_not_available_p;
23948
23949 eassert (s->f == XFRAME (s->w->frame));
23950 eassert (s->nchars == 0);
23951 eassert (start >= 0 && end > start);
23952
23953 s->for_overlaps = overlaps;
23954 glyph = s->row->glyphs[s->area] + start;
23955 last = s->row->glyphs[s->area] + end;
23956 voffset = glyph->voffset;
23957 s->padding_p = glyph->padding_p;
23958 glyph_not_available_p = glyph->glyph_not_available_p;
23959
23960 while (glyph < last
23961 && glyph->type == CHAR_GLYPH
23962 && glyph->voffset == voffset
23963 /* Same face id implies same font, nowadays. */
23964 && glyph->face_id == face_id
23965 && glyph->glyph_not_available_p == glyph_not_available_p)
23966 {
23967 int two_byte_p;
23968
23969 s->face = get_glyph_face_and_encoding (s->f, glyph,
23970 s->char2b + s->nchars,
23971 &two_byte_p);
23972 s->two_byte_p = two_byte_p;
23973 ++s->nchars;
23974 eassert (s->nchars <= end - start);
23975 s->width += glyph->pixel_width;
23976 if (glyph++->padding_p != s->padding_p)
23977 break;
23978 }
23979
23980 s->font = s->face->font;
23981
23982 /* If the specified font could not be loaded, use the frame's font,
23983 but record the fact that we couldn't load it in
23984 S->font_not_found_p so that we can draw rectangles for the
23985 characters of the glyph string. */
23986 if (s->font == NULL || glyph_not_available_p)
23987 {
23988 s->font_not_found_p = 1;
23989 s->font = FRAME_FONT (s->f);
23990 }
23991
23992 /* Adjust base line for subscript/superscript text. */
23993 s->ybase += voffset;
23994
23995 eassert (s->face && s->face->gc);
23996 return glyph - s->row->glyphs[s->area];
23997 }
23998
23999
24000 /* Fill glyph string S from image glyph S->first_glyph. */
24001
24002 static void
24003 fill_image_glyph_string (struct glyph_string *s)
24004 {
24005 eassert (s->first_glyph->type == IMAGE_GLYPH);
24006 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24007 eassert (s->img);
24008 s->slice = s->first_glyph->slice.img;
24009 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24010 s->font = s->face->font;
24011 s->width = s->first_glyph->pixel_width;
24012
24013 /* Adjust base line for subscript/superscript text. */
24014 s->ybase += s->first_glyph->voffset;
24015 }
24016
24017
24018 /* Fill glyph string S from a sequence of stretch glyphs.
24019
24020 START is the index of the first glyph to consider,
24021 END is the index of the last + 1.
24022
24023 Value is the index of the first glyph not in S. */
24024
24025 static int
24026 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24027 {
24028 struct glyph *glyph, *last;
24029 int voffset, face_id;
24030
24031 eassert (s->first_glyph->type == STRETCH_GLYPH);
24032
24033 glyph = s->row->glyphs[s->area] + start;
24034 last = s->row->glyphs[s->area] + end;
24035 face_id = glyph->face_id;
24036 s->face = FACE_FROM_ID (s->f, face_id);
24037 s->font = s->face->font;
24038 s->width = glyph->pixel_width;
24039 s->nchars = 1;
24040 voffset = glyph->voffset;
24041
24042 for (++glyph;
24043 (glyph < last
24044 && glyph->type == STRETCH_GLYPH
24045 && glyph->voffset == voffset
24046 && glyph->face_id == face_id);
24047 ++glyph)
24048 s->width += glyph->pixel_width;
24049
24050 /* Adjust base line for subscript/superscript text. */
24051 s->ybase += voffset;
24052
24053 /* The case that face->gc == 0 is handled when drawing the glyph
24054 string by calling prepare_face_for_display. */
24055 eassert (s->face);
24056 return glyph - s->row->glyphs[s->area];
24057 }
24058
24059 static struct font_metrics *
24060 get_per_char_metric (struct font *font, XChar2b *char2b)
24061 {
24062 static struct font_metrics metrics;
24063 unsigned code;
24064
24065 if (! font)
24066 return NULL;
24067 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24068 if (code == FONT_INVALID_CODE)
24069 return NULL;
24070 font->driver->text_extents (font, &code, 1, &metrics);
24071 return &metrics;
24072 }
24073
24074 /* EXPORT for RIF:
24075 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24076 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24077 assumed to be zero. */
24078
24079 void
24080 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24081 {
24082 *left = *right = 0;
24083
24084 if (glyph->type == CHAR_GLYPH)
24085 {
24086 struct face *face;
24087 XChar2b char2b;
24088 struct font_metrics *pcm;
24089
24090 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24091 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24092 {
24093 if (pcm->rbearing > pcm->width)
24094 *right = pcm->rbearing - pcm->width;
24095 if (pcm->lbearing < 0)
24096 *left = -pcm->lbearing;
24097 }
24098 }
24099 else if (glyph->type == COMPOSITE_GLYPH)
24100 {
24101 if (! glyph->u.cmp.automatic)
24102 {
24103 struct composition *cmp = composition_table[glyph->u.cmp.id];
24104
24105 if (cmp->rbearing > cmp->pixel_width)
24106 *right = cmp->rbearing - cmp->pixel_width;
24107 if (cmp->lbearing < 0)
24108 *left = - cmp->lbearing;
24109 }
24110 else
24111 {
24112 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24113 struct font_metrics metrics;
24114
24115 composition_gstring_width (gstring, glyph->slice.cmp.from,
24116 glyph->slice.cmp.to + 1, &metrics);
24117 if (metrics.rbearing > metrics.width)
24118 *right = metrics.rbearing - metrics.width;
24119 if (metrics.lbearing < 0)
24120 *left = - metrics.lbearing;
24121 }
24122 }
24123 }
24124
24125
24126 /* Return the index of the first glyph preceding glyph string S that
24127 is overwritten by S because of S's left overhang. Value is -1
24128 if no glyphs are overwritten. */
24129
24130 static int
24131 left_overwritten (struct glyph_string *s)
24132 {
24133 int k;
24134
24135 if (s->left_overhang)
24136 {
24137 int x = 0, i;
24138 struct glyph *glyphs = s->row->glyphs[s->area];
24139 int first = s->first_glyph - glyphs;
24140
24141 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24142 x -= glyphs[i].pixel_width;
24143
24144 k = i + 1;
24145 }
24146 else
24147 k = -1;
24148
24149 return k;
24150 }
24151
24152
24153 /* Return the index of the first glyph preceding glyph string S that
24154 is overwriting S because of its right overhang. Value is -1 if no
24155 glyph in front of S overwrites S. */
24156
24157 static int
24158 left_overwriting (struct glyph_string *s)
24159 {
24160 int i, k, x;
24161 struct glyph *glyphs = s->row->glyphs[s->area];
24162 int first = s->first_glyph - glyphs;
24163
24164 k = -1;
24165 x = 0;
24166 for (i = first - 1; i >= 0; --i)
24167 {
24168 int left, right;
24169 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24170 if (x + right > 0)
24171 k = i;
24172 x -= glyphs[i].pixel_width;
24173 }
24174
24175 return k;
24176 }
24177
24178
24179 /* Return the index of the last glyph following glyph string S that is
24180 overwritten by S because of S's right overhang. Value is -1 if
24181 no such glyph is found. */
24182
24183 static int
24184 right_overwritten (struct glyph_string *s)
24185 {
24186 int k = -1;
24187
24188 if (s->right_overhang)
24189 {
24190 int x = 0, i;
24191 struct glyph *glyphs = s->row->glyphs[s->area];
24192 int first = (s->first_glyph - glyphs
24193 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24194 int end = s->row->used[s->area];
24195
24196 for (i = first; i < end && s->right_overhang > x; ++i)
24197 x += glyphs[i].pixel_width;
24198
24199 k = i;
24200 }
24201
24202 return k;
24203 }
24204
24205
24206 /* Return the index of the last glyph following glyph string S that
24207 overwrites S because of its left overhang. Value is negative
24208 if no such glyph is found. */
24209
24210 static int
24211 right_overwriting (struct glyph_string *s)
24212 {
24213 int i, k, x;
24214 int end = s->row->used[s->area];
24215 struct glyph *glyphs = s->row->glyphs[s->area];
24216 int first = (s->first_glyph - glyphs
24217 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24218
24219 k = -1;
24220 x = 0;
24221 for (i = first; i < end; ++i)
24222 {
24223 int left, right;
24224 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24225 if (x - left < 0)
24226 k = i;
24227 x += glyphs[i].pixel_width;
24228 }
24229
24230 return k;
24231 }
24232
24233
24234 /* Set background width of glyph string S. START is the index of the
24235 first glyph following S. LAST_X is the right-most x-position + 1
24236 in the drawing area. */
24237
24238 static void
24239 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24240 {
24241 /* If the face of this glyph string has to be drawn to the end of
24242 the drawing area, set S->extends_to_end_of_line_p. */
24243
24244 if (start == s->row->used[s->area]
24245 && ((s->row->fill_line_p
24246 && (s->hl == DRAW_NORMAL_TEXT
24247 || s->hl == DRAW_IMAGE_RAISED
24248 || s->hl == DRAW_IMAGE_SUNKEN))
24249 || s->hl == DRAW_MOUSE_FACE))
24250 s->extends_to_end_of_line_p = 1;
24251
24252 /* If S extends its face to the end of the line, set its
24253 background_width to the distance to the right edge of the drawing
24254 area. */
24255 if (s->extends_to_end_of_line_p)
24256 s->background_width = last_x - s->x + 1;
24257 else
24258 s->background_width = s->width;
24259 }
24260
24261
24262 /* Compute overhangs and x-positions for glyph string S and its
24263 predecessors, or successors. X is the starting x-position for S.
24264 BACKWARD_P non-zero means process predecessors. */
24265
24266 static void
24267 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24268 {
24269 if (backward_p)
24270 {
24271 while (s)
24272 {
24273 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24274 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24275 x -= s->width;
24276 s->x = x;
24277 s = s->prev;
24278 }
24279 }
24280 else
24281 {
24282 while (s)
24283 {
24284 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24285 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24286 s->x = x;
24287 x += s->width;
24288 s = s->next;
24289 }
24290 }
24291 }
24292
24293
24294
24295 /* The following macros are only called from draw_glyphs below.
24296 They reference the following parameters of that function directly:
24297 `w', `row', `area', and `overlap_p'
24298 as well as the following local variables:
24299 `s', `f', and `hdc' (in W32) */
24300
24301 #ifdef HAVE_NTGUI
24302 /* On W32, silently add local `hdc' variable to argument list of
24303 init_glyph_string. */
24304 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24305 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24306 #else
24307 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24308 init_glyph_string (s, char2b, w, row, area, start, hl)
24309 #endif
24310
24311 /* Add a glyph string for a stretch glyph to the list of strings
24312 between HEAD and TAIL. START is the index of the stretch glyph in
24313 row area AREA of glyph row ROW. END is the index of the last glyph
24314 in that glyph row area. X is the current output position assigned
24315 to the new glyph string constructed. HL overrides that face of the
24316 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24317 is the right-most x-position of the drawing area. */
24318
24319 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24320 and below -- keep them on one line. */
24321 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24322 do \
24323 { \
24324 s = alloca (sizeof *s); \
24325 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24326 START = fill_stretch_glyph_string (s, START, END); \
24327 append_glyph_string (&HEAD, &TAIL, s); \
24328 s->x = (X); \
24329 } \
24330 while (0)
24331
24332
24333 /* Add a glyph string for an image glyph to the list of strings
24334 between HEAD and TAIL. START is the index of the image glyph in
24335 row area AREA of glyph row ROW. END is the index of the last glyph
24336 in that glyph row area. X is the current output position assigned
24337 to the new glyph string constructed. HL overrides that face of the
24338 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24339 is the right-most x-position of the drawing area. */
24340
24341 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24342 do \
24343 { \
24344 s = alloca (sizeof *s); \
24345 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24346 fill_image_glyph_string (s); \
24347 append_glyph_string (&HEAD, &TAIL, s); \
24348 ++START; \
24349 s->x = (X); \
24350 } \
24351 while (0)
24352
24353
24354 /* Add a glyph string for a sequence of character glyphs to the list
24355 of strings between HEAD and TAIL. START is the index of the first
24356 glyph in row area AREA of glyph row ROW that is part of the new
24357 glyph string. END is the index of the last glyph in that glyph row
24358 area. X is the current output position assigned to the new glyph
24359 string constructed. HL overrides that face of the glyph; e.g. it
24360 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24361 right-most x-position of the drawing area. */
24362
24363 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24364 do \
24365 { \
24366 int face_id; \
24367 XChar2b *char2b; \
24368 \
24369 face_id = (row)->glyphs[area][START].face_id; \
24370 \
24371 s = alloca (sizeof *s); \
24372 char2b = alloca ((END - START) * sizeof *char2b); \
24373 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24374 append_glyph_string (&HEAD, &TAIL, s); \
24375 s->x = (X); \
24376 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24377 } \
24378 while (0)
24379
24380
24381 /* Add a glyph string for a composite sequence to the list of strings
24382 between HEAD and TAIL. START is the index of the first glyph in
24383 row area AREA of glyph row ROW that is part of the new glyph
24384 string. END is the index of the last glyph in that glyph row area.
24385 X is the current output position assigned to the new glyph string
24386 constructed. HL overrides that face of the glyph; e.g. it is
24387 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24388 x-position of the drawing area. */
24389
24390 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24391 do { \
24392 int face_id = (row)->glyphs[area][START].face_id; \
24393 struct face *base_face = FACE_FROM_ID (f, face_id); \
24394 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24395 struct composition *cmp = composition_table[cmp_id]; \
24396 XChar2b *char2b; \
24397 struct glyph_string *first_s = NULL; \
24398 int n; \
24399 \
24400 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24401 \
24402 /* Make glyph_strings for each glyph sequence that is drawable by \
24403 the same face, and append them to HEAD/TAIL. */ \
24404 for (n = 0; n < cmp->glyph_len;) \
24405 { \
24406 s = alloca (sizeof *s); \
24407 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24408 append_glyph_string (&(HEAD), &(TAIL), s); \
24409 s->cmp = cmp; \
24410 s->cmp_from = n; \
24411 s->x = (X); \
24412 if (n == 0) \
24413 first_s = s; \
24414 n = fill_composite_glyph_string (s, base_face, overlaps); \
24415 } \
24416 \
24417 ++START; \
24418 s = first_s; \
24419 } while (0)
24420
24421
24422 /* Add a glyph string for a glyph-string sequence to the list of strings
24423 between HEAD and TAIL. */
24424
24425 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24426 do { \
24427 int face_id; \
24428 XChar2b *char2b; \
24429 Lisp_Object gstring; \
24430 \
24431 face_id = (row)->glyphs[area][START].face_id; \
24432 gstring = (composition_gstring_from_id \
24433 ((row)->glyphs[area][START].u.cmp.id)); \
24434 s = alloca (sizeof *s); \
24435 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24436 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24437 append_glyph_string (&(HEAD), &(TAIL), s); \
24438 s->x = (X); \
24439 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24440 } while (0)
24441
24442
24443 /* Add a glyph string for a sequence of glyphless character's glyphs
24444 to the list of strings between HEAD and TAIL. The meanings of
24445 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24446
24447 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24448 do \
24449 { \
24450 int face_id; \
24451 \
24452 face_id = (row)->glyphs[area][START].face_id; \
24453 \
24454 s = alloca (sizeof *s); \
24455 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24456 append_glyph_string (&HEAD, &TAIL, s); \
24457 s->x = (X); \
24458 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24459 overlaps); \
24460 } \
24461 while (0)
24462
24463
24464 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24465 of AREA of glyph row ROW on window W between indices START and END.
24466 HL overrides the face for drawing glyph strings, e.g. it is
24467 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24468 x-positions of the drawing area.
24469
24470 This is an ugly monster macro construct because we must use alloca
24471 to allocate glyph strings (because draw_glyphs can be called
24472 asynchronously). */
24473
24474 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24475 do \
24476 { \
24477 HEAD = TAIL = NULL; \
24478 while (START < END) \
24479 { \
24480 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24481 switch (first_glyph->type) \
24482 { \
24483 case CHAR_GLYPH: \
24484 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24485 HL, X, LAST_X); \
24486 break; \
24487 \
24488 case COMPOSITE_GLYPH: \
24489 if (first_glyph->u.cmp.automatic) \
24490 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24491 HL, X, LAST_X); \
24492 else \
24493 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24494 HL, X, LAST_X); \
24495 break; \
24496 \
24497 case STRETCH_GLYPH: \
24498 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24499 HL, X, LAST_X); \
24500 break; \
24501 \
24502 case IMAGE_GLYPH: \
24503 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24504 HL, X, LAST_X); \
24505 break; \
24506 \
24507 case GLYPHLESS_GLYPH: \
24508 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24509 HL, X, LAST_X); \
24510 break; \
24511 \
24512 default: \
24513 emacs_abort (); \
24514 } \
24515 \
24516 if (s) \
24517 { \
24518 set_glyph_string_background_width (s, START, LAST_X); \
24519 (X) += s->width; \
24520 } \
24521 } \
24522 } while (0)
24523
24524
24525 /* Draw glyphs between START and END in AREA of ROW on window W,
24526 starting at x-position X. X is relative to AREA in W. HL is a
24527 face-override with the following meaning:
24528
24529 DRAW_NORMAL_TEXT draw normally
24530 DRAW_CURSOR draw in cursor face
24531 DRAW_MOUSE_FACE draw in mouse face.
24532 DRAW_INVERSE_VIDEO draw in mode line face
24533 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24534 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24535
24536 If OVERLAPS is non-zero, draw only the foreground of characters and
24537 clip to the physical height of ROW. Non-zero value also defines
24538 the overlapping part to be drawn:
24539
24540 OVERLAPS_PRED overlap with preceding rows
24541 OVERLAPS_SUCC overlap with succeeding rows
24542 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24543 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24544
24545 Value is the x-position reached, relative to AREA of W. */
24546
24547 static int
24548 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24549 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24550 enum draw_glyphs_face hl, int overlaps)
24551 {
24552 struct glyph_string *head, *tail;
24553 struct glyph_string *s;
24554 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24555 int i, j, x_reached, last_x, area_left = 0;
24556 struct frame *f = XFRAME (WINDOW_FRAME (w));
24557 DECLARE_HDC (hdc);
24558
24559 ALLOCATE_HDC (hdc, f);
24560
24561 /* Let's rather be paranoid than getting a SEGV. */
24562 end = min (end, row->used[area]);
24563 start = clip_to_bounds (0, start, end);
24564
24565 /* Translate X to frame coordinates. Set last_x to the right
24566 end of the drawing area. */
24567 if (row->full_width_p)
24568 {
24569 /* X is relative to the left edge of W, without scroll bars
24570 or fringes. */
24571 area_left = WINDOW_LEFT_EDGE_X (w);
24572 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24573 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24574 }
24575 else
24576 {
24577 area_left = window_box_left (w, area);
24578 last_x = area_left + window_box_width (w, area);
24579 }
24580 x += area_left;
24581
24582 /* Build a doubly-linked list of glyph_string structures between
24583 head and tail from what we have to draw. Note that the macro
24584 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24585 the reason we use a separate variable `i'. */
24586 i = start;
24587 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24588 if (tail)
24589 x_reached = tail->x + tail->background_width;
24590 else
24591 x_reached = x;
24592
24593 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24594 the row, redraw some glyphs in front or following the glyph
24595 strings built above. */
24596 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24597 {
24598 struct glyph_string *h, *t;
24599 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24600 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24601 int check_mouse_face = 0;
24602 int dummy_x = 0;
24603
24604 /* If mouse highlighting is on, we may need to draw adjacent
24605 glyphs using mouse-face highlighting. */
24606 if (area == TEXT_AREA && row->mouse_face_p
24607 && hlinfo->mouse_face_beg_row >= 0
24608 && hlinfo->mouse_face_end_row >= 0)
24609 {
24610 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24611
24612 if (row_vpos >= hlinfo->mouse_face_beg_row
24613 && row_vpos <= hlinfo->mouse_face_end_row)
24614 {
24615 check_mouse_face = 1;
24616 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24617 ? hlinfo->mouse_face_beg_col : 0;
24618 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24619 ? hlinfo->mouse_face_end_col
24620 : row->used[TEXT_AREA];
24621 }
24622 }
24623
24624 /* Compute overhangs for all glyph strings. */
24625 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24626 for (s = head; s; s = s->next)
24627 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24628
24629 /* Prepend glyph strings for glyphs in front of the first glyph
24630 string that are overwritten because of the first glyph
24631 string's left overhang. The background of all strings
24632 prepended must be drawn because the first glyph string
24633 draws over it. */
24634 i = left_overwritten (head);
24635 if (i >= 0)
24636 {
24637 enum draw_glyphs_face overlap_hl;
24638
24639 /* If this row contains mouse highlighting, attempt to draw
24640 the overlapped glyphs with the correct highlight. This
24641 code fails if the overlap encompasses more than one glyph
24642 and mouse-highlight spans only some of these glyphs.
24643 However, making it work perfectly involves a lot more
24644 code, and I don't know if the pathological case occurs in
24645 practice, so we'll stick to this for now. --- cyd */
24646 if (check_mouse_face
24647 && mouse_beg_col < start && mouse_end_col > i)
24648 overlap_hl = DRAW_MOUSE_FACE;
24649 else
24650 overlap_hl = DRAW_NORMAL_TEXT;
24651
24652 if (hl != overlap_hl)
24653 clip_head = head;
24654 j = i;
24655 BUILD_GLYPH_STRINGS (j, start, h, t,
24656 overlap_hl, dummy_x, last_x);
24657 start = i;
24658 compute_overhangs_and_x (t, head->x, 1);
24659 prepend_glyph_string_lists (&head, &tail, h, t);
24660 if (clip_head == NULL)
24661 clip_head = head;
24662 }
24663
24664 /* Prepend glyph strings for glyphs in front of the first glyph
24665 string that overwrite that glyph string because of their
24666 right overhang. For these strings, only the foreground must
24667 be drawn, because it draws over the glyph string at `head'.
24668 The background must not be drawn because this would overwrite
24669 right overhangs of preceding glyphs for which no glyph
24670 strings exist. */
24671 i = left_overwriting (head);
24672 if (i >= 0)
24673 {
24674 enum draw_glyphs_face overlap_hl;
24675
24676 if (check_mouse_face
24677 && mouse_beg_col < start && mouse_end_col > i)
24678 overlap_hl = DRAW_MOUSE_FACE;
24679 else
24680 overlap_hl = DRAW_NORMAL_TEXT;
24681
24682 if (hl == overlap_hl || clip_head == NULL)
24683 clip_head = head;
24684 BUILD_GLYPH_STRINGS (i, start, h, t,
24685 overlap_hl, dummy_x, last_x);
24686 for (s = h; s; s = s->next)
24687 s->background_filled_p = 1;
24688 compute_overhangs_and_x (t, head->x, 1);
24689 prepend_glyph_string_lists (&head, &tail, h, t);
24690 }
24691
24692 /* Append glyphs strings for glyphs following the last glyph
24693 string tail that are overwritten by tail. The background of
24694 these strings has to be drawn because tail's foreground draws
24695 over it. */
24696 i = right_overwritten (tail);
24697 if (i >= 0)
24698 {
24699 enum draw_glyphs_face overlap_hl;
24700
24701 if (check_mouse_face
24702 && mouse_beg_col < i && mouse_end_col > end)
24703 overlap_hl = DRAW_MOUSE_FACE;
24704 else
24705 overlap_hl = DRAW_NORMAL_TEXT;
24706
24707 if (hl != overlap_hl)
24708 clip_tail = tail;
24709 BUILD_GLYPH_STRINGS (end, i, h, t,
24710 overlap_hl, x, last_x);
24711 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24712 we don't have `end = i;' here. */
24713 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24714 append_glyph_string_lists (&head, &tail, h, t);
24715 if (clip_tail == NULL)
24716 clip_tail = tail;
24717 }
24718
24719 /* Append glyph strings for glyphs following the last glyph
24720 string tail that overwrite tail. The foreground of such
24721 glyphs has to be drawn because it writes into the background
24722 of tail. The background must not be drawn because it could
24723 paint over the foreground of following glyphs. */
24724 i = right_overwriting (tail);
24725 if (i >= 0)
24726 {
24727 enum draw_glyphs_face overlap_hl;
24728 if (check_mouse_face
24729 && mouse_beg_col < i && mouse_end_col > end)
24730 overlap_hl = DRAW_MOUSE_FACE;
24731 else
24732 overlap_hl = DRAW_NORMAL_TEXT;
24733
24734 if (hl == overlap_hl || clip_tail == NULL)
24735 clip_tail = tail;
24736 i++; /* We must include the Ith glyph. */
24737 BUILD_GLYPH_STRINGS (end, i, h, t,
24738 overlap_hl, x, last_x);
24739 for (s = h; s; s = s->next)
24740 s->background_filled_p = 1;
24741 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24742 append_glyph_string_lists (&head, &tail, h, t);
24743 }
24744 if (clip_head || clip_tail)
24745 for (s = head; s; s = s->next)
24746 {
24747 s->clip_head = clip_head;
24748 s->clip_tail = clip_tail;
24749 }
24750 }
24751
24752 /* Draw all strings. */
24753 for (s = head; s; s = s->next)
24754 FRAME_RIF (f)->draw_glyph_string (s);
24755
24756 #ifndef HAVE_NS
24757 /* When focus a sole frame and move horizontally, this sets on_p to 0
24758 causing a failure to erase prev cursor position. */
24759 if (area == TEXT_AREA
24760 && !row->full_width_p
24761 /* When drawing overlapping rows, only the glyph strings'
24762 foreground is drawn, which doesn't erase a cursor
24763 completely. */
24764 && !overlaps)
24765 {
24766 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
24767 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
24768 : (tail ? tail->x + tail->background_width : x));
24769 x0 -= area_left;
24770 x1 -= area_left;
24771
24772 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
24773 row->y, MATRIX_ROW_BOTTOM_Y (row));
24774 }
24775 #endif
24776
24777 /* Value is the x-position up to which drawn, relative to AREA of W.
24778 This doesn't include parts drawn because of overhangs. */
24779 if (row->full_width_p)
24780 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
24781 else
24782 x_reached -= area_left;
24783
24784 RELEASE_HDC (hdc, f);
24785
24786 return x_reached;
24787 }
24788
24789 /* Expand row matrix if too narrow. Don't expand if area
24790 is not present. */
24791
24792 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
24793 { \
24794 if (!it->f->fonts_changed \
24795 && (it->glyph_row->glyphs[area] \
24796 < it->glyph_row->glyphs[area + 1])) \
24797 { \
24798 it->w->ncols_scale_factor++; \
24799 it->f->fonts_changed = 1; \
24800 } \
24801 }
24802
24803 /* Store one glyph for IT->char_to_display in IT->glyph_row.
24804 Called from x_produce_glyphs when IT->glyph_row is non-null. */
24805
24806 static void
24807 append_glyph (struct it *it)
24808 {
24809 struct glyph *glyph;
24810 enum glyph_row_area area = it->area;
24811
24812 eassert (it->glyph_row);
24813 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
24814
24815 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24816 if (glyph < it->glyph_row->glyphs[area + 1])
24817 {
24818 /* If the glyph row is reversed, we need to prepend the glyph
24819 rather than append it. */
24820 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24821 {
24822 struct glyph *g;
24823
24824 /* Make room for the additional glyph. */
24825 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
24826 g[1] = *g;
24827 glyph = it->glyph_row->glyphs[area];
24828 }
24829 glyph->charpos = CHARPOS (it->position);
24830 glyph->object = it->object;
24831 if (it->pixel_width > 0)
24832 {
24833 glyph->pixel_width = it->pixel_width;
24834 glyph->padding_p = 0;
24835 }
24836 else
24837 {
24838 /* Assure at least 1-pixel width. Otherwise, cursor can't
24839 be displayed correctly. */
24840 glyph->pixel_width = 1;
24841 glyph->padding_p = 1;
24842 }
24843 glyph->ascent = it->ascent;
24844 glyph->descent = it->descent;
24845 glyph->voffset = it->voffset;
24846 glyph->type = CHAR_GLYPH;
24847 glyph->avoid_cursor_p = it->avoid_cursor_p;
24848 glyph->multibyte_p = it->multibyte_p;
24849 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24850 {
24851 /* In R2L rows, the left and the right box edges need to be
24852 drawn in reverse direction. */
24853 glyph->right_box_line_p = it->start_of_box_run_p;
24854 glyph->left_box_line_p = it->end_of_box_run_p;
24855 }
24856 else
24857 {
24858 glyph->left_box_line_p = it->start_of_box_run_p;
24859 glyph->right_box_line_p = it->end_of_box_run_p;
24860 }
24861 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24862 || it->phys_descent > it->descent);
24863 glyph->glyph_not_available_p = it->glyph_not_available_p;
24864 glyph->face_id = it->face_id;
24865 glyph->u.ch = it->char_to_display;
24866 glyph->slice.img = null_glyph_slice;
24867 glyph->font_type = FONT_TYPE_UNKNOWN;
24868 if (it->bidi_p)
24869 {
24870 glyph->resolved_level = it->bidi_it.resolved_level;
24871 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24872 emacs_abort ();
24873 glyph->bidi_type = it->bidi_it.type;
24874 }
24875 else
24876 {
24877 glyph->resolved_level = 0;
24878 glyph->bidi_type = UNKNOWN_BT;
24879 }
24880 ++it->glyph_row->used[area];
24881 }
24882 else
24883 IT_EXPAND_MATRIX_WIDTH (it, area);
24884 }
24885
24886 /* Store one glyph for the composition IT->cmp_it.id in
24887 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
24888 non-null. */
24889
24890 static void
24891 append_composite_glyph (struct it *it)
24892 {
24893 struct glyph *glyph;
24894 enum glyph_row_area area = it->area;
24895
24896 eassert (it->glyph_row);
24897
24898 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
24899 if (glyph < it->glyph_row->glyphs[area + 1])
24900 {
24901 /* If the glyph row is reversed, we need to prepend the glyph
24902 rather than append it. */
24903 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
24904 {
24905 struct glyph *g;
24906
24907 /* Make room for the new glyph. */
24908 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
24909 g[1] = *g;
24910 glyph = it->glyph_row->glyphs[it->area];
24911 }
24912 glyph->charpos = it->cmp_it.charpos;
24913 glyph->object = it->object;
24914 glyph->pixel_width = it->pixel_width;
24915 glyph->ascent = it->ascent;
24916 glyph->descent = it->descent;
24917 glyph->voffset = it->voffset;
24918 glyph->type = COMPOSITE_GLYPH;
24919 if (it->cmp_it.ch < 0)
24920 {
24921 glyph->u.cmp.automatic = 0;
24922 glyph->u.cmp.id = it->cmp_it.id;
24923 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
24924 }
24925 else
24926 {
24927 glyph->u.cmp.automatic = 1;
24928 glyph->u.cmp.id = it->cmp_it.id;
24929 glyph->slice.cmp.from = it->cmp_it.from;
24930 glyph->slice.cmp.to = it->cmp_it.to - 1;
24931 }
24932 glyph->avoid_cursor_p = it->avoid_cursor_p;
24933 glyph->multibyte_p = it->multibyte_p;
24934 if (it->glyph_row->reversed_p && area == TEXT_AREA)
24935 {
24936 /* In R2L rows, the left and the right box edges need to be
24937 drawn in reverse direction. */
24938 glyph->right_box_line_p = it->start_of_box_run_p;
24939 glyph->left_box_line_p = it->end_of_box_run_p;
24940 }
24941 else
24942 {
24943 glyph->left_box_line_p = it->start_of_box_run_p;
24944 glyph->right_box_line_p = it->end_of_box_run_p;
24945 }
24946 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
24947 || it->phys_descent > it->descent);
24948 glyph->padding_p = 0;
24949 glyph->glyph_not_available_p = 0;
24950 glyph->face_id = it->face_id;
24951 glyph->font_type = FONT_TYPE_UNKNOWN;
24952 if (it->bidi_p)
24953 {
24954 glyph->resolved_level = it->bidi_it.resolved_level;
24955 if ((it->bidi_it.type & 7) != it->bidi_it.type)
24956 emacs_abort ();
24957 glyph->bidi_type = it->bidi_it.type;
24958 }
24959 ++it->glyph_row->used[area];
24960 }
24961 else
24962 IT_EXPAND_MATRIX_WIDTH (it, area);
24963 }
24964
24965
24966 /* Change IT->ascent and IT->height according to the setting of
24967 IT->voffset. */
24968
24969 static void
24970 take_vertical_position_into_account (struct it *it)
24971 {
24972 if (it->voffset)
24973 {
24974 if (it->voffset < 0)
24975 /* Increase the ascent so that we can display the text higher
24976 in the line. */
24977 it->ascent -= it->voffset;
24978 else
24979 /* Increase the descent so that we can display the text lower
24980 in the line. */
24981 it->descent += it->voffset;
24982 }
24983 }
24984
24985
24986 /* Produce glyphs/get display metrics for the image IT is loaded with.
24987 See the description of struct display_iterator in dispextern.h for
24988 an overview of struct display_iterator. */
24989
24990 static void
24991 produce_image_glyph (struct it *it)
24992 {
24993 struct image *img;
24994 struct face *face;
24995 int glyph_ascent, crop;
24996 struct glyph_slice slice;
24997
24998 eassert (it->what == IT_IMAGE);
24999
25000 face = FACE_FROM_ID (it->f, it->face_id);
25001 eassert (face);
25002 /* Make sure X resources of the face is loaded. */
25003 prepare_face_for_display (it->f, face);
25004
25005 if (it->image_id < 0)
25006 {
25007 /* Fringe bitmap. */
25008 it->ascent = it->phys_ascent = 0;
25009 it->descent = it->phys_descent = 0;
25010 it->pixel_width = 0;
25011 it->nglyphs = 0;
25012 return;
25013 }
25014
25015 img = IMAGE_FROM_ID (it->f, it->image_id);
25016 eassert (img);
25017 /* Make sure X resources of the image is loaded. */
25018 prepare_image_for_display (it->f, img);
25019
25020 slice.x = slice.y = 0;
25021 slice.width = img->width;
25022 slice.height = img->height;
25023
25024 if (INTEGERP (it->slice.x))
25025 slice.x = XINT (it->slice.x);
25026 else if (FLOATP (it->slice.x))
25027 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25028
25029 if (INTEGERP (it->slice.y))
25030 slice.y = XINT (it->slice.y);
25031 else if (FLOATP (it->slice.y))
25032 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25033
25034 if (INTEGERP (it->slice.width))
25035 slice.width = XINT (it->slice.width);
25036 else if (FLOATP (it->slice.width))
25037 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25038
25039 if (INTEGERP (it->slice.height))
25040 slice.height = XINT (it->slice.height);
25041 else if (FLOATP (it->slice.height))
25042 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25043
25044 if (slice.x >= img->width)
25045 slice.x = img->width;
25046 if (slice.y >= img->height)
25047 slice.y = img->height;
25048 if (slice.x + slice.width >= img->width)
25049 slice.width = img->width - slice.x;
25050 if (slice.y + slice.height > img->height)
25051 slice.height = img->height - slice.y;
25052
25053 if (slice.width == 0 || slice.height == 0)
25054 return;
25055
25056 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25057
25058 it->descent = slice.height - glyph_ascent;
25059 if (slice.y == 0)
25060 it->descent += img->vmargin;
25061 if (slice.y + slice.height == img->height)
25062 it->descent += img->vmargin;
25063 it->phys_descent = it->descent;
25064
25065 it->pixel_width = slice.width;
25066 if (slice.x == 0)
25067 it->pixel_width += img->hmargin;
25068 if (slice.x + slice.width == img->width)
25069 it->pixel_width += img->hmargin;
25070
25071 /* It's quite possible for images to have an ascent greater than
25072 their height, so don't get confused in that case. */
25073 if (it->descent < 0)
25074 it->descent = 0;
25075
25076 it->nglyphs = 1;
25077
25078 if (face->box != FACE_NO_BOX)
25079 {
25080 if (face->box_line_width > 0)
25081 {
25082 if (slice.y == 0)
25083 it->ascent += face->box_line_width;
25084 if (slice.y + slice.height == img->height)
25085 it->descent += face->box_line_width;
25086 }
25087
25088 if (it->start_of_box_run_p && slice.x == 0)
25089 it->pixel_width += eabs (face->box_line_width);
25090 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25091 it->pixel_width += eabs (face->box_line_width);
25092 }
25093
25094 take_vertical_position_into_account (it);
25095
25096 /* Automatically crop wide image glyphs at right edge so we can
25097 draw the cursor on same display row. */
25098 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25099 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25100 {
25101 it->pixel_width -= crop;
25102 slice.width -= crop;
25103 }
25104
25105 if (it->glyph_row)
25106 {
25107 struct glyph *glyph;
25108 enum glyph_row_area area = it->area;
25109
25110 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25111 if (glyph < it->glyph_row->glyphs[area + 1])
25112 {
25113 glyph->charpos = CHARPOS (it->position);
25114 glyph->object = it->object;
25115 glyph->pixel_width = it->pixel_width;
25116 glyph->ascent = glyph_ascent;
25117 glyph->descent = it->descent;
25118 glyph->voffset = it->voffset;
25119 glyph->type = IMAGE_GLYPH;
25120 glyph->avoid_cursor_p = it->avoid_cursor_p;
25121 glyph->multibyte_p = it->multibyte_p;
25122 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25123 {
25124 /* In R2L rows, the left and the right box edges need to be
25125 drawn in reverse direction. */
25126 glyph->right_box_line_p = it->start_of_box_run_p;
25127 glyph->left_box_line_p = it->end_of_box_run_p;
25128 }
25129 else
25130 {
25131 glyph->left_box_line_p = it->start_of_box_run_p;
25132 glyph->right_box_line_p = it->end_of_box_run_p;
25133 }
25134 glyph->overlaps_vertically_p = 0;
25135 glyph->padding_p = 0;
25136 glyph->glyph_not_available_p = 0;
25137 glyph->face_id = it->face_id;
25138 glyph->u.img_id = img->id;
25139 glyph->slice.img = slice;
25140 glyph->font_type = FONT_TYPE_UNKNOWN;
25141 if (it->bidi_p)
25142 {
25143 glyph->resolved_level = it->bidi_it.resolved_level;
25144 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25145 emacs_abort ();
25146 glyph->bidi_type = it->bidi_it.type;
25147 }
25148 ++it->glyph_row->used[area];
25149 }
25150 else
25151 IT_EXPAND_MATRIX_WIDTH (it, area);
25152 }
25153 }
25154
25155
25156 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25157 of the glyph, WIDTH and HEIGHT are the width and height of the
25158 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25159
25160 static void
25161 append_stretch_glyph (struct it *it, Lisp_Object object,
25162 int width, int height, int ascent)
25163 {
25164 struct glyph *glyph;
25165 enum glyph_row_area area = it->area;
25166
25167 eassert (ascent >= 0 && ascent <= height);
25168
25169 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25170 if (glyph < it->glyph_row->glyphs[area + 1])
25171 {
25172 /* If the glyph row is reversed, we need to prepend the glyph
25173 rather than append it. */
25174 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25175 {
25176 struct glyph *g;
25177
25178 /* Make room for the additional glyph. */
25179 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25180 g[1] = *g;
25181 glyph = it->glyph_row->glyphs[area];
25182 }
25183 glyph->charpos = CHARPOS (it->position);
25184 glyph->object = object;
25185 glyph->pixel_width = width;
25186 glyph->ascent = ascent;
25187 glyph->descent = height - ascent;
25188 glyph->voffset = it->voffset;
25189 glyph->type = STRETCH_GLYPH;
25190 glyph->avoid_cursor_p = it->avoid_cursor_p;
25191 glyph->multibyte_p = it->multibyte_p;
25192 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25193 {
25194 /* In R2L rows, the left and the right box edges need to be
25195 drawn in reverse direction. */
25196 glyph->right_box_line_p = it->start_of_box_run_p;
25197 glyph->left_box_line_p = it->end_of_box_run_p;
25198 }
25199 else
25200 {
25201 glyph->left_box_line_p = it->start_of_box_run_p;
25202 glyph->right_box_line_p = it->end_of_box_run_p;
25203 }
25204 glyph->overlaps_vertically_p = 0;
25205 glyph->padding_p = 0;
25206 glyph->glyph_not_available_p = 0;
25207 glyph->face_id = it->face_id;
25208 glyph->u.stretch.ascent = ascent;
25209 glyph->u.stretch.height = height;
25210 glyph->slice.img = null_glyph_slice;
25211 glyph->font_type = FONT_TYPE_UNKNOWN;
25212 if (it->bidi_p)
25213 {
25214 glyph->resolved_level = it->bidi_it.resolved_level;
25215 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25216 emacs_abort ();
25217 glyph->bidi_type = it->bidi_it.type;
25218 }
25219 else
25220 {
25221 glyph->resolved_level = 0;
25222 glyph->bidi_type = UNKNOWN_BT;
25223 }
25224 ++it->glyph_row->used[area];
25225 }
25226 else
25227 IT_EXPAND_MATRIX_WIDTH (it, area);
25228 }
25229
25230 #endif /* HAVE_WINDOW_SYSTEM */
25231
25232 /* Produce a stretch glyph for iterator IT. IT->object is the value
25233 of the glyph property displayed. The value must be a list
25234 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25235 being recognized:
25236
25237 1. `:width WIDTH' specifies that the space should be WIDTH *
25238 canonical char width wide. WIDTH may be an integer or floating
25239 point number.
25240
25241 2. `:relative-width FACTOR' specifies that the width of the stretch
25242 should be computed from the width of the first character having the
25243 `glyph' property, and should be FACTOR times that width.
25244
25245 3. `:align-to HPOS' specifies that the space should be wide enough
25246 to reach HPOS, a value in canonical character units.
25247
25248 Exactly one of the above pairs must be present.
25249
25250 4. `:height HEIGHT' specifies that the height of the stretch produced
25251 should be HEIGHT, measured in canonical character units.
25252
25253 5. `:relative-height FACTOR' specifies that the height of the
25254 stretch should be FACTOR times the height of the characters having
25255 the glyph property.
25256
25257 Either none or exactly one of 4 or 5 must be present.
25258
25259 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25260 of the stretch should be used for the ascent of the stretch.
25261 ASCENT must be in the range 0 <= ASCENT <= 100. */
25262
25263 void
25264 produce_stretch_glyph (struct it *it)
25265 {
25266 /* (space :width WIDTH :height HEIGHT ...) */
25267 Lisp_Object prop, plist;
25268 int width = 0, height = 0, align_to = -1;
25269 int zero_width_ok_p = 0;
25270 double tem;
25271 struct font *font = NULL;
25272
25273 #ifdef HAVE_WINDOW_SYSTEM
25274 int ascent = 0;
25275 int zero_height_ok_p = 0;
25276
25277 if (FRAME_WINDOW_P (it->f))
25278 {
25279 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25280 font = face->font ? face->font : FRAME_FONT (it->f);
25281 prepare_face_for_display (it->f, face);
25282 }
25283 #endif
25284
25285 /* List should start with `space'. */
25286 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25287 plist = XCDR (it->object);
25288
25289 /* Compute the width of the stretch. */
25290 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25291 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25292 {
25293 /* Absolute width `:width WIDTH' specified and valid. */
25294 zero_width_ok_p = 1;
25295 width = (int)tem;
25296 }
25297 #ifdef HAVE_WINDOW_SYSTEM
25298 else if (FRAME_WINDOW_P (it->f)
25299 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25300 {
25301 /* Relative width `:relative-width FACTOR' specified and valid.
25302 Compute the width of the characters having the `glyph'
25303 property. */
25304 struct it it2;
25305 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25306
25307 it2 = *it;
25308 if (it->multibyte_p)
25309 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25310 else
25311 {
25312 it2.c = it2.char_to_display = *p, it2.len = 1;
25313 if (! ASCII_CHAR_P (it2.c))
25314 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25315 }
25316
25317 it2.glyph_row = NULL;
25318 it2.what = IT_CHARACTER;
25319 x_produce_glyphs (&it2);
25320 width = NUMVAL (prop) * it2.pixel_width;
25321 }
25322 #endif /* HAVE_WINDOW_SYSTEM */
25323 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25324 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25325 {
25326 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25327 align_to = (align_to < 0
25328 ? 0
25329 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25330 else if (align_to < 0)
25331 align_to = window_box_left_offset (it->w, TEXT_AREA);
25332 width = max (0, (int)tem + align_to - it->current_x);
25333 zero_width_ok_p = 1;
25334 }
25335 else
25336 /* Nothing specified -> width defaults to canonical char width. */
25337 width = FRAME_COLUMN_WIDTH (it->f);
25338
25339 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25340 width = 1;
25341
25342 #ifdef HAVE_WINDOW_SYSTEM
25343 /* Compute height. */
25344 if (FRAME_WINDOW_P (it->f))
25345 {
25346 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25347 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25348 {
25349 height = (int)tem;
25350 zero_height_ok_p = 1;
25351 }
25352 else if (prop = Fplist_get (plist, QCrelative_height),
25353 NUMVAL (prop) > 0)
25354 height = FONT_HEIGHT (font) * NUMVAL (prop);
25355 else
25356 height = FONT_HEIGHT (font);
25357
25358 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25359 height = 1;
25360
25361 /* Compute percentage of height used for ascent. If
25362 `:ascent ASCENT' is present and valid, use that. Otherwise,
25363 derive the ascent from the font in use. */
25364 if (prop = Fplist_get (plist, QCascent),
25365 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25366 ascent = height * NUMVAL (prop) / 100.0;
25367 else if (!NILP (prop)
25368 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25369 ascent = min (max (0, (int)tem), height);
25370 else
25371 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25372 }
25373 else
25374 #endif /* HAVE_WINDOW_SYSTEM */
25375 height = 1;
25376
25377 if (width > 0 && it->line_wrap != TRUNCATE
25378 && it->current_x + width > it->last_visible_x)
25379 {
25380 width = it->last_visible_x - it->current_x;
25381 #ifdef HAVE_WINDOW_SYSTEM
25382 /* Subtract one more pixel from the stretch width, but only on
25383 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25384 width -= FRAME_WINDOW_P (it->f);
25385 #endif
25386 }
25387
25388 if (width > 0 && height > 0 && it->glyph_row)
25389 {
25390 Lisp_Object o_object = it->object;
25391 Lisp_Object object = it->stack[it->sp - 1].string;
25392 int n = width;
25393
25394 if (!STRINGP (object))
25395 object = it->w->contents;
25396 #ifdef HAVE_WINDOW_SYSTEM
25397 if (FRAME_WINDOW_P (it->f))
25398 append_stretch_glyph (it, object, width, height, ascent);
25399 else
25400 #endif
25401 {
25402 it->object = object;
25403 it->char_to_display = ' ';
25404 it->pixel_width = it->len = 1;
25405 while (n--)
25406 tty_append_glyph (it);
25407 it->object = o_object;
25408 }
25409 }
25410
25411 it->pixel_width = width;
25412 #ifdef HAVE_WINDOW_SYSTEM
25413 if (FRAME_WINDOW_P (it->f))
25414 {
25415 it->ascent = it->phys_ascent = ascent;
25416 it->descent = it->phys_descent = height - it->ascent;
25417 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25418 take_vertical_position_into_account (it);
25419 }
25420 else
25421 #endif
25422 it->nglyphs = width;
25423 }
25424
25425 /* Get information about special display element WHAT in an
25426 environment described by IT. WHAT is one of IT_TRUNCATION or
25427 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25428 non-null glyph_row member. This function ensures that fields like
25429 face_id, c, len of IT are left untouched. */
25430
25431 static void
25432 produce_special_glyphs (struct it *it, enum display_element_type what)
25433 {
25434 struct it temp_it;
25435 Lisp_Object gc;
25436 GLYPH glyph;
25437
25438 temp_it = *it;
25439 temp_it.object = make_number (0);
25440 memset (&temp_it.current, 0, sizeof temp_it.current);
25441
25442 if (what == IT_CONTINUATION)
25443 {
25444 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25445 if (it->bidi_it.paragraph_dir == R2L)
25446 SET_GLYPH_FROM_CHAR (glyph, '/');
25447 else
25448 SET_GLYPH_FROM_CHAR (glyph, '\\');
25449 if (it->dp
25450 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25451 {
25452 /* FIXME: Should we mirror GC for R2L lines? */
25453 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25454 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25455 }
25456 }
25457 else if (what == IT_TRUNCATION)
25458 {
25459 /* Truncation glyph. */
25460 SET_GLYPH_FROM_CHAR (glyph, '$');
25461 if (it->dp
25462 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25463 {
25464 /* FIXME: Should we mirror GC for R2L lines? */
25465 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25466 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25467 }
25468 }
25469 else
25470 emacs_abort ();
25471
25472 #ifdef HAVE_WINDOW_SYSTEM
25473 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25474 is turned off, we precede the truncation/continuation glyphs by a
25475 stretch glyph whose width is computed such that these special
25476 glyphs are aligned at the window margin, even when very different
25477 fonts are used in different glyph rows. */
25478 if (FRAME_WINDOW_P (temp_it.f)
25479 /* init_iterator calls this with it->glyph_row == NULL, and it
25480 wants only the pixel width of the truncation/continuation
25481 glyphs. */
25482 && temp_it.glyph_row
25483 /* insert_left_trunc_glyphs calls us at the beginning of the
25484 row, and it has its own calculation of the stretch glyph
25485 width. */
25486 && temp_it.glyph_row->used[TEXT_AREA] > 0
25487 && (temp_it.glyph_row->reversed_p
25488 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25489 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25490 {
25491 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25492
25493 if (stretch_width > 0)
25494 {
25495 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25496 struct font *font =
25497 face->font ? face->font : FRAME_FONT (temp_it.f);
25498 int stretch_ascent =
25499 (((temp_it.ascent + temp_it.descent)
25500 * FONT_BASE (font)) / FONT_HEIGHT (font));
25501
25502 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25503 temp_it.ascent + temp_it.descent,
25504 stretch_ascent);
25505 }
25506 }
25507 #endif
25508
25509 temp_it.dp = NULL;
25510 temp_it.what = IT_CHARACTER;
25511 temp_it.len = 1;
25512 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25513 temp_it.face_id = GLYPH_FACE (glyph);
25514 temp_it.len = CHAR_BYTES (temp_it.c);
25515
25516 PRODUCE_GLYPHS (&temp_it);
25517 it->pixel_width = temp_it.pixel_width;
25518 it->nglyphs = temp_it.pixel_width;
25519 }
25520
25521 #ifdef HAVE_WINDOW_SYSTEM
25522
25523 /* Calculate line-height and line-spacing properties.
25524 An integer value specifies explicit pixel value.
25525 A float value specifies relative value to current face height.
25526 A cons (float . face-name) specifies relative value to
25527 height of specified face font.
25528
25529 Returns height in pixels, or nil. */
25530
25531
25532 static Lisp_Object
25533 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25534 int boff, int override)
25535 {
25536 Lisp_Object face_name = Qnil;
25537 int ascent, descent, height;
25538
25539 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25540 return val;
25541
25542 if (CONSP (val))
25543 {
25544 face_name = XCAR (val);
25545 val = XCDR (val);
25546 if (!NUMBERP (val))
25547 val = make_number (1);
25548 if (NILP (face_name))
25549 {
25550 height = it->ascent + it->descent;
25551 goto scale;
25552 }
25553 }
25554
25555 if (NILP (face_name))
25556 {
25557 font = FRAME_FONT (it->f);
25558 boff = FRAME_BASELINE_OFFSET (it->f);
25559 }
25560 else if (EQ (face_name, Qt))
25561 {
25562 override = 0;
25563 }
25564 else
25565 {
25566 int face_id;
25567 struct face *face;
25568
25569 face_id = lookup_named_face (it->f, face_name, 0);
25570 if (face_id < 0)
25571 return make_number (-1);
25572
25573 face = FACE_FROM_ID (it->f, face_id);
25574 font = face->font;
25575 if (font == NULL)
25576 return make_number (-1);
25577 boff = font->baseline_offset;
25578 if (font->vertical_centering)
25579 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25580 }
25581
25582 ascent = FONT_BASE (font) + boff;
25583 descent = FONT_DESCENT (font) - boff;
25584
25585 if (override)
25586 {
25587 it->override_ascent = ascent;
25588 it->override_descent = descent;
25589 it->override_boff = boff;
25590 }
25591
25592 height = ascent + descent;
25593
25594 scale:
25595 if (FLOATP (val))
25596 height = (int)(XFLOAT_DATA (val) * height);
25597 else if (INTEGERP (val))
25598 height *= XINT (val);
25599
25600 return make_number (height);
25601 }
25602
25603
25604 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25605 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25606 and only if this is for a character for which no font was found.
25607
25608 If the display method (it->glyphless_method) is
25609 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25610 length of the acronym or the hexadecimal string, UPPER_XOFF and
25611 UPPER_YOFF are pixel offsets for the upper part of the string,
25612 LOWER_XOFF and LOWER_YOFF are for the lower part.
25613
25614 For the other display methods, LEN through LOWER_YOFF are zero. */
25615
25616 static void
25617 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25618 short upper_xoff, short upper_yoff,
25619 short lower_xoff, short lower_yoff)
25620 {
25621 struct glyph *glyph;
25622 enum glyph_row_area area = it->area;
25623
25624 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25625 if (glyph < it->glyph_row->glyphs[area + 1])
25626 {
25627 /* If the glyph row is reversed, we need to prepend the glyph
25628 rather than append it. */
25629 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25630 {
25631 struct glyph *g;
25632
25633 /* Make room for the additional glyph. */
25634 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25635 g[1] = *g;
25636 glyph = it->glyph_row->glyphs[area];
25637 }
25638 glyph->charpos = CHARPOS (it->position);
25639 glyph->object = it->object;
25640 glyph->pixel_width = it->pixel_width;
25641 glyph->ascent = it->ascent;
25642 glyph->descent = it->descent;
25643 glyph->voffset = it->voffset;
25644 glyph->type = GLYPHLESS_GLYPH;
25645 glyph->u.glyphless.method = it->glyphless_method;
25646 glyph->u.glyphless.for_no_font = for_no_font;
25647 glyph->u.glyphless.len = len;
25648 glyph->u.glyphless.ch = it->c;
25649 glyph->slice.glyphless.upper_xoff = upper_xoff;
25650 glyph->slice.glyphless.upper_yoff = upper_yoff;
25651 glyph->slice.glyphless.lower_xoff = lower_xoff;
25652 glyph->slice.glyphless.lower_yoff = lower_yoff;
25653 glyph->avoid_cursor_p = it->avoid_cursor_p;
25654 glyph->multibyte_p = it->multibyte_p;
25655 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25656 {
25657 /* In R2L rows, the left and the right box edges need to be
25658 drawn in reverse direction. */
25659 glyph->right_box_line_p = it->start_of_box_run_p;
25660 glyph->left_box_line_p = it->end_of_box_run_p;
25661 }
25662 else
25663 {
25664 glyph->left_box_line_p = it->start_of_box_run_p;
25665 glyph->right_box_line_p = it->end_of_box_run_p;
25666 }
25667 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25668 || it->phys_descent > it->descent);
25669 glyph->padding_p = 0;
25670 glyph->glyph_not_available_p = 0;
25671 glyph->face_id = face_id;
25672 glyph->font_type = FONT_TYPE_UNKNOWN;
25673 if (it->bidi_p)
25674 {
25675 glyph->resolved_level = it->bidi_it.resolved_level;
25676 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25677 emacs_abort ();
25678 glyph->bidi_type = it->bidi_it.type;
25679 }
25680 ++it->glyph_row->used[area];
25681 }
25682 else
25683 IT_EXPAND_MATRIX_WIDTH (it, area);
25684 }
25685
25686
25687 /* Produce a glyph for a glyphless character for iterator IT.
25688 IT->glyphless_method specifies which method to use for displaying
25689 the character. See the description of enum
25690 glyphless_display_method in dispextern.h for the detail.
25691
25692 FOR_NO_FONT is nonzero if and only if this is for a character for
25693 which no font was found. ACRONYM, if non-nil, is an acronym string
25694 for the character. */
25695
25696 static void
25697 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25698 {
25699 int face_id;
25700 struct face *face;
25701 struct font *font;
25702 int base_width, base_height, width, height;
25703 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25704 int len;
25705
25706 /* Get the metrics of the base font. We always refer to the current
25707 ASCII face. */
25708 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25709 font = face->font ? face->font : FRAME_FONT (it->f);
25710 it->ascent = FONT_BASE (font) + font->baseline_offset;
25711 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25712 base_height = it->ascent + it->descent;
25713 base_width = font->average_width;
25714
25715 face_id = merge_glyphless_glyph_face (it);
25716
25717 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25718 {
25719 it->pixel_width = THIN_SPACE_WIDTH;
25720 len = 0;
25721 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25722 }
25723 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25724 {
25725 width = CHAR_WIDTH (it->c);
25726 if (width == 0)
25727 width = 1;
25728 else if (width > 4)
25729 width = 4;
25730 it->pixel_width = base_width * width;
25731 len = 0;
25732 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25733 }
25734 else
25735 {
25736 char buf[7];
25737 const char *str;
25738 unsigned int code[6];
25739 int upper_len;
25740 int ascent, descent;
25741 struct font_metrics metrics_upper, metrics_lower;
25742
25743 face = FACE_FROM_ID (it->f, face_id);
25744 font = face->font ? face->font : FRAME_FONT (it->f);
25745 prepare_face_for_display (it->f, face);
25746
25747 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
25748 {
25749 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
25750 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
25751 if (CONSP (acronym))
25752 acronym = XCAR (acronym);
25753 str = STRINGP (acronym) ? SSDATA (acronym) : "";
25754 }
25755 else
25756 {
25757 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
25758 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
25759 str = buf;
25760 }
25761 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
25762 code[len] = font->driver->encode_char (font, str[len]);
25763 upper_len = (len + 1) / 2;
25764 font->driver->text_extents (font, code, upper_len,
25765 &metrics_upper);
25766 font->driver->text_extents (font, code + upper_len, len - upper_len,
25767 &metrics_lower);
25768
25769
25770
25771 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
25772 width = max (metrics_upper.width, metrics_lower.width) + 4;
25773 upper_xoff = upper_yoff = 2; /* the typical case */
25774 if (base_width >= width)
25775 {
25776 /* Align the upper to the left, the lower to the right. */
25777 it->pixel_width = base_width;
25778 lower_xoff = base_width - 2 - metrics_lower.width;
25779 }
25780 else
25781 {
25782 /* Center the shorter one. */
25783 it->pixel_width = width;
25784 if (metrics_upper.width >= metrics_lower.width)
25785 lower_xoff = (width - metrics_lower.width) / 2;
25786 else
25787 {
25788 /* FIXME: This code doesn't look right. It formerly was
25789 missing the "lower_xoff = 0;", which couldn't have
25790 been right since it left lower_xoff uninitialized. */
25791 lower_xoff = 0;
25792 upper_xoff = (width - metrics_upper.width) / 2;
25793 }
25794 }
25795
25796 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
25797 top, bottom, and between upper and lower strings. */
25798 height = (metrics_upper.ascent + metrics_upper.descent
25799 + metrics_lower.ascent + metrics_lower.descent) + 5;
25800 /* Center vertically.
25801 H:base_height, D:base_descent
25802 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
25803
25804 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
25805 descent = D - H/2 + h/2;
25806 lower_yoff = descent - 2 - ld;
25807 upper_yoff = lower_yoff - la - 1 - ud; */
25808 ascent = - (it->descent - (base_height + height + 1) / 2);
25809 descent = it->descent - (base_height - height) / 2;
25810 lower_yoff = descent - 2 - metrics_lower.descent;
25811 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
25812 - metrics_upper.descent);
25813 /* Don't make the height shorter than the base height. */
25814 if (height > base_height)
25815 {
25816 it->ascent = ascent;
25817 it->descent = descent;
25818 }
25819 }
25820
25821 it->phys_ascent = it->ascent;
25822 it->phys_descent = it->descent;
25823 if (it->glyph_row)
25824 append_glyphless_glyph (it, face_id, for_no_font, len,
25825 upper_xoff, upper_yoff,
25826 lower_xoff, lower_yoff);
25827 it->nglyphs = 1;
25828 take_vertical_position_into_account (it);
25829 }
25830
25831
25832 /* RIF:
25833 Produce glyphs/get display metrics for the display element IT is
25834 loaded with. See the description of struct it in dispextern.h
25835 for an overview of struct it. */
25836
25837 void
25838 x_produce_glyphs (struct it *it)
25839 {
25840 int extra_line_spacing = it->extra_line_spacing;
25841
25842 it->glyph_not_available_p = 0;
25843
25844 if (it->what == IT_CHARACTER)
25845 {
25846 XChar2b char2b;
25847 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25848 struct font *font = face->font;
25849 struct font_metrics *pcm = NULL;
25850 int boff; /* Baseline offset. */
25851
25852 if (font == NULL)
25853 {
25854 /* When no suitable font is found, display this character by
25855 the method specified in the first extra slot of
25856 Vglyphless_char_display. */
25857 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
25858
25859 eassert (it->what == IT_GLYPHLESS);
25860 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
25861 goto done;
25862 }
25863
25864 boff = font->baseline_offset;
25865 if (font->vertical_centering)
25866 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25867
25868 if (it->char_to_display != '\n' && it->char_to_display != '\t')
25869 {
25870 int stretched_p;
25871
25872 it->nglyphs = 1;
25873
25874 if (it->override_ascent >= 0)
25875 {
25876 it->ascent = it->override_ascent;
25877 it->descent = it->override_descent;
25878 boff = it->override_boff;
25879 }
25880 else
25881 {
25882 it->ascent = FONT_BASE (font) + boff;
25883 it->descent = FONT_DESCENT (font) - boff;
25884 }
25885
25886 if (get_char_glyph_code (it->char_to_display, font, &char2b))
25887 {
25888 pcm = get_per_char_metric (font, &char2b);
25889 if (pcm->width == 0
25890 && pcm->rbearing == 0 && pcm->lbearing == 0)
25891 pcm = NULL;
25892 }
25893
25894 if (pcm)
25895 {
25896 it->phys_ascent = pcm->ascent + boff;
25897 it->phys_descent = pcm->descent - boff;
25898 it->pixel_width = pcm->width;
25899 }
25900 else
25901 {
25902 it->glyph_not_available_p = 1;
25903 it->phys_ascent = it->ascent;
25904 it->phys_descent = it->descent;
25905 it->pixel_width = font->space_width;
25906 }
25907
25908 if (it->constrain_row_ascent_descent_p)
25909 {
25910 if (it->descent > it->max_descent)
25911 {
25912 it->ascent += it->descent - it->max_descent;
25913 it->descent = it->max_descent;
25914 }
25915 if (it->ascent > it->max_ascent)
25916 {
25917 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
25918 it->ascent = it->max_ascent;
25919 }
25920 it->phys_ascent = min (it->phys_ascent, it->ascent);
25921 it->phys_descent = min (it->phys_descent, it->descent);
25922 extra_line_spacing = 0;
25923 }
25924
25925 /* If this is a space inside a region of text with
25926 `space-width' property, change its width. */
25927 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
25928 if (stretched_p)
25929 it->pixel_width *= XFLOATINT (it->space_width);
25930
25931 /* If face has a box, add the box thickness to the character
25932 height. If character has a box line to the left and/or
25933 right, add the box line width to the character's width. */
25934 if (face->box != FACE_NO_BOX)
25935 {
25936 int thick = face->box_line_width;
25937
25938 if (thick > 0)
25939 {
25940 it->ascent += thick;
25941 it->descent += thick;
25942 }
25943 else
25944 thick = -thick;
25945
25946 if (it->start_of_box_run_p)
25947 it->pixel_width += thick;
25948 if (it->end_of_box_run_p)
25949 it->pixel_width += thick;
25950 }
25951
25952 /* If face has an overline, add the height of the overline
25953 (1 pixel) and a 1 pixel margin to the character height. */
25954 if (face->overline_p)
25955 it->ascent += overline_margin;
25956
25957 if (it->constrain_row_ascent_descent_p)
25958 {
25959 if (it->ascent > it->max_ascent)
25960 it->ascent = it->max_ascent;
25961 if (it->descent > it->max_descent)
25962 it->descent = it->max_descent;
25963 }
25964
25965 take_vertical_position_into_account (it);
25966
25967 /* If we have to actually produce glyphs, do it. */
25968 if (it->glyph_row)
25969 {
25970 if (stretched_p)
25971 {
25972 /* Translate a space with a `space-width' property
25973 into a stretch glyph. */
25974 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
25975 / FONT_HEIGHT (font));
25976 append_stretch_glyph (it, it->object, it->pixel_width,
25977 it->ascent + it->descent, ascent);
25978 }
25979 else
25980 append_glyph (it);
25981
25982 /* If characters with lbearing or rbearing are displayed
25983 in this line, record that fact in a flag of the
25984 glyph row. This is used to optimize X output code. */
25985 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
25986 it->glyph_row->contains_overlapping_glyphs_p = 1;
25987 }
25988 if (! stretched_p && it->pixel_width == 0)
25989 /* We assure that all visible glyphs have at least 1-pixel
25990 width. */
25991 it->pixel_width = 1;
25992 }
25993 else if (it->char_to_display == '\n')
25994 {
25995 /* A newline has no width, but we need the height of the
25996 line. But if previous part of the line sets a height,
25997 don't increase that height. */
25998
25999 Lisp_Object height;
26000 Lisp_Object total_height = Qnil;
26001
26002 it->override_ascent = -1;
26003 it->pixel_width = 0;
26004 it->nglyphs = 0;
26005
26006 height = get_it_property (it, Qline_height);
26007 /* Split (line-height total-height) list. */
26008 if (CONSP (height)
26009 && CONSP (XCDR (height))
26010 && NILP (XCDR (XCDR (height))))
26011 {
26012 total_height = XCAR (XCDR (height));
26013 height = XCAR (height);
26014 }
26015 height = calc_line_height_property (it, height, font, boff, 1);
26016
26017 if (it->override_ascent >= 0)
26018 {
26019 it->ascent = it->override_ascent;
26020 it->descent = it->override_descent;
26021 boff = it->override_boff;
26022 }
26023 else
26024 {
26025 it->ascent = FONT_BASE (font) + boff;
26026 it->descent = FONT_DESCENT (font) - boff;
26027 }
26028
26029 if (EQ (height, Qt))
26030 {
26031 if (it->descent > it->max_descent)
26032 {
26033 it->ascent += it->descent - it->max_descent;
26034 it->descent = it->max_descent;
26035 }
26036 if (it->ascent > it->max_ascent)
26037 {
26038 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26039 it->ascent = it->max_ascent;
26040 }
26041 it->phys_ascent = min (it->phys_ascent, it->ascent);
26042 it->phys_descent = min (it->phys_descent, it->descent);
26043 it->constrain_row_ascent_descent_p = 1;
26044 extra_line_spacing = 0;
26045 }
26046 else
26047 {
26048 Lisp_Object spacing;
26049
26050 it->phys_ascent = it->ascent;
26051 it->phys_descent = it->descent;
26052
26053 if ((it->max_ascent > 0 || it->max_descent > 0)
26054 && face->box != FACE_NO_BOX
26055 && face->box_line_width > 0)
26056 {
26057 it->ascent += face->box_line_width;
26058 it->descent += face->box_line_width;
26059 }
26060 if (!NILP (height)
26061 && XINT (height) > it->ascent + it->descent)
26062 it->ascent = XINT (height) - it->descent;
26063
26064 if (!NILP (total_height))
26065 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26066 else
26067 {
26068 spacing = get_it_property (it, Qline_spacing);
26069 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26070 }
26071 if (INTEGERP (spacing))
26072 {
26073 extra_line_spacing = XINT (spacing);
26074 if (!NILP (total_height))
26075 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26076 }
26077 }
26078 }
26079 else /* i.e. (it->char_to_display == '\t') */
26080 {
26081 if (font->space_width > 0)
26082 {
26083 int tab_width = it->tab_width * font->space_width;
26084 int x = it->current_x + it->continuation_lines_width;
26085 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26086
26087 /* If the distance from the current position to the next tab
26088 stop is less than a space character width, use the
26089 tab stop after that. */
26090 if (next_tab_x - x < font->space_width)
26091 next_tab_x += tab_width;
26092
26093 it->pixel_width = next_tab_x - x;
26094 it->nglyphs = 1;
26095 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26096 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26097
26098 if (it->glyph_row)
26099 {
26100 append_stretch_glyph (it, it->object, it->pixel_width,
26101 it->ascent + it->descent, it->ascent);
26102 }
26103 }
26104 else
26105 {
26106 it->pixel_width = 0;
26107 it->nglyphs = 1;
26108 }
26109 }
26110 }
26111 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26112 {
26113 /* A static composition.
26114
26115 Note: A composition is represented as one glyph in the
26116 glyph matrix. There are no padding glyphs.
26117
26118 Important note: pixel_width, ascent, and descent are the
26119 values of what is drawn by draw_glyphs (i.e. the values of
26120 the overall glyphs composed). */
26121 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26122 int boff; /* baseline offset */
26123 struct composition *cmp = composition_table[it->cmp_it.id];
26124 int glyph_len = cmp->glyph_len;
26125 struct font *font = face->font;
26126
26127 it->nglyphs = 1;
26128
26129 /* If we have not yet calculated pixel size data of glyphs of
26130 the composition for the current face font, calculate them
26131 now. Theoretically, we have to check all fonts for the
26132 glyphs, but that requires much time and memory space. So,
26133 here we check only the font of the first glyph. This may
26134 lead to incorrect display, but it's very rare, and C-l
26135 (recenter-top-bottom) can correct the display anyway. */
26136 if (! cmp->font || cmp->font != font)
26137 {
26138 /* Ascent and descent of the font of the first character
26139 of this composition (adjusted by baseline offset).
26140 Ascent and descent of overall glyphs should not be less
26141 than these, respectively. */
26142 int font_ascent, font_descent, font_height;
26143 /* Bounding box of the overall glyphs. */
26144 int leftmost, rightmost, lowest, highest;
26145 int lbearing, rbearing;
26146 int i, width, ascent, descent;
26147 int left_padded = 0, right_padded = 0;
26148 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26149 XChar2b char2b;
26150 struct font_metrics *pcm;
26151 int font_not_found_p;
26152 ptrdiff_t pos;
26153
26154 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26155 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26156 break;
26157 if (glyph_len < cmp->glyph_len)
26158 right_padded = 1;
26159 for (i = 0; i < glyph_len; i++)
26160 {
26161 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26162 break;
26163 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26164 }
26165 if (i > 0)
26166 left_padded = 1;
26167
26168 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26169 : IT_CHARPOS (*it));
26170 /* If no suitable font is found, use the default font. */
26171 font_not_found_p = font == NULL;
26172 if (font_not_found_p)
26173 {
26174 face = face->ascii_face;
26175 font = face->font;
26176 }
26177 boff = font->baseline_offset;
26178 if (font->vertical_centering)
26179 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26180 font_ascent = FONT_BASE (font) + boff;
26181 font_descent = FONT_DESCENT (font) - boff;
26182 font_height = FONT_HEIGHT (font);
26183
26184 cmp->font = font;
26185
26186 pcm = NULL;
26187 if (! font_not_found_p)
26188 {
26189 get_char_face_and_encoding (it->f, c, it->face_id,
26190 &char2b, 0);
26191 pcm = get_per_char_metric (font, &char2b);
26192 }
26193
26194 /* Initialize the bounding box. */
26195 if (pcm)
26196 {
26197 width = cmp->glyph_len > 0 ? pcm->width : 0;
26198 ascent = pcm->ascent;
26199 descent = pcm->descent;
26200 lbearing = pcm->lbearing;
26201 rbearing = pcm->rbearing;
26202 }
26203 else
26204 {
26205 width = cmp->glyph_len > 0 ? font->space_width : 0;
26206 ascent = FONT_BASE (font);
26207 descent = FONT_DESCENT (font);
26208 lbearing = 0;
26209 rbearing = width;
26210 }
26211
26212 rightmost = width;
26213 leftmost = 0;
26214 lowest = - descent + boff;
26215 highest = ascent + boff;
26216
26217 if (! font_not_found_p
26218 && font->default_ascent
26219 && CHAR_TABLE_P (Vuse_default_ascent)
26220 && !NILP (Faref (Vuse_default_ascent,
26221 make_number (it->char_to_display))))
26222 highest = font->default_ascent + boff;
26223
26224 /* Draw the first glyph at the normal position. It may be
26225 shifted to right later if some other glyphs are drawn
26226 at the left. */
26227 cmp->offsets[i * 2] = 0;
26228 cmp->offsets[i * 2 + 1] = boff;
26229 cmp->lbearing = lbearing;
26230 cmp->rbearing = rbearing;
26231
26232 /* Set cmp->offsets for the remaining glyphs. */
26233 for (i++; i < glyph_len; i++)
26234 {
26235 int left, right, btm, top;
26236 int ch = COMPOSITION_GLYPH (cmp, i);
26237 int face_id;
26238 struct face *this_face;
26239
26240 if (ch == '\t')
26241 ch = ' ';
26242 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26243 this_face = FACE_FROM_ID (it->f, face_id);
26244 font = this_face->font;
26245
26246 if (font == NULL)
26247 pcm = NULL;
26248 else
26249 {
26250 get_char_face_and_encoding (it->f, ch, face_id,
26251 &char2b, 0);
26252 pcm = get_per_char_metric (font, &char2b);
26253 }
26254 if (! pcm)
26255 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26256 else
26257 {
26258 width = pcm->width;
26259 ascent = pcm->ascent;
26260 descent = pcm->descent;
26261 lbearing = pcm->lbearing;
26262 rbearing = pcm->rbearing;
26263 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26264 {
26265 /* Relative composition with or without
26266 alternate chars. */
26267 left = (leftmost + rightmost - width) / 2;
26268 btm = - descent + boff;
26269 if (font->relative_compose
26270 && (! CHAR_TABLE_P (Vignore_relative_composition)
26271 || NILP (Faref (Vignore_relative_composition,
26272 make_number (ch)))))
26273 {
26274
26275 if (- descent >= font->relative_compose)
26276 /* One extra pixel between two glyphs. */
26277 btm = highest + 1;
26278 else if (ascent <= 0)
26279 /* One extra pixel between two glyphs. */
26280 btm = lowest - 1 - ascent - descent;
26281 }
26282 }
26283 else
26284 {
26285 /* A composition rule is specified by an integer
26286 value that encodes global and new reference
26287 points (GREF and NREF). GREF and NREF are
26288 specified by numbers as below:
26289
26290 0---1---2 -- ascent
26291 | |
26292 | |
26293 | |
26294 9--10--11 -- center
26295 | |
26296 ---3---4---5--- baseline
26297 | |
26298 6---7---8 -- descent
26299 */
26300 int rule = COMPOSITION_RULE (cmp, i);
26301 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26302
26303 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26304 grefx = gref % 3, nrefx = nref % 3;
26305 grefy = gref / 3, nrefy = nref / 3;
26306 if (xoff)
26307 xoff = font_height * (xoff - 128) / 256;
26308 if (yoff)
26309 yoff = font_height * (yoff - 128) / 256;
26310
26311 left = (leftmost
26312 + grefx * (rightmost - leftmost) / 2
26313 - nrefx * width / 2
26314 + xoff);
26315
26316 btm = ((grefy == 0 ? highest
26317 : grefy == 1 ? 0
26318 : grefy == 2 ? lowest
26319 : (highest + lowest) / 2)
26320 - (nrefy == 0 ? ascent + descent
26321 : nrefy == 1 ? descent - boff
26322 : nrefy == 2 ? 0
26323 : (ascent + descent) / 2)
26324 + yoff);
26325 }
26326
26327 cmp->offsets[i * 2] = left;
26328 cmp->offsets[i * 2 + 1] = btm + descent;
26329
26330 /* Update the bounding box of the overall glyphs. */
26331 if (width > 0)
26332 {
26333 right = left + width;
26334 if (left < leftmost)
26335 leftmost = left;
26336 if (right > rightmost)
26337 rightmost = right;
26338 }
26339 top = btm + descent + ascent;
26340 if (top > highest)
26341 highest = top;
26342 if (btm < lowest)
26343 lowest = btm;
26344
26345 if (cmp->lbearing > left + lbearing)
26346 cmp->lbearing = left + lbearing;
26347 if (cmp->rbearing < left + rbearing)
26348 cmp->rbearing = left + rbearing;
26349 }
26350 }
26351
26352 /* If there are glyphs whose x-offsets are negative,
26353 shift all glyphs to the right and make all x-offsets
26354 non-negative. */
26355 if (leftmost < 0)
26356 {
26357 for (i = 0; i < cmp->glyph_len; i++)
26358 cmp->offsets[i * 2] -= leftmost;
26359 rightmost -= leftmost;
26360 cmp->lbearing -= leftmost;
26361 cmp->rbearing -= leftmost;
26362 }
26363
26364 if (left_padded && cmp->lbearing < 0)
26365 {
26366 for (i = 0; i < cmp->glyph_len; i++)
26367 cmp->offsets[i * 2] -= cmp->lbearing;
26368 rightmost -= cmp->lbearing;
26369 cmp->rbearing -= cmp->lbearing;
26370 cmp->lbearing = 0;
26371 }
26372 if (right_padded && rightmost < cmp->rbearing)
26373 {
26374 rightmost = cmp->rbearing;
26375 }
26376
26377 cmp->pixel_width = rightmost;
26378 cmp->ascent = highest;
26379 cmp->descent = - lowest;
26380 if (cmp->ascent < font_ascent)
26381 cmp->ascent = font_ascent;
26382 if (cmp->descent < font_descent)
26383 cmp->descent = font_descent;
26384 }
26385
26386 if (it->glyph_row
26387 && (cmp->lbearing < 0
26388 || cmp->rbearing > cmp->pixel_width))
26389 it->glyph_row->contains_overlapping_glyphs_p = 1;
26390
26391 it->pixel_width = cmp->pixel_width;
26392 it->ascent = it->phys_ascent = cmp->ascent;
26393 it->descent = it->phys_descent = cmp->descent;
26394 if (face->box != FACE_NO_BOX)
26395 {
26396 int thick = face->box_line_width;
26397
26398 if (thick > 0)
26399 {
26400 it->ascent += thick;
26401 it->descent += thick;
26402 }
26403 else
26404 thick = - thick;
26405
26406 if (it->start_of_box_run_p)
26407 it->pixel_width += thick;
26408 if (it->end_of_box_run_p)
26409 it->pixel_width += thick;
26410 }
26411
26412 /* If face has an overline, add the height of the overline
26413 (1 pixel) and a 1 pixel margin to the character height. */
26414 if (face->overline_p)
26415 it->ascent += overline_margin;
26416
26417 take_vertical_position_into_account (it);
26418 if (it->ascent < 0)
26419 it->ascent = 0;
26420 if (it->descent < 0)
26421 it->descent = 0;
26422
26423 if (it->glyph_row && cmp->glyph_len > 0)
26424 append_composite_glyph (it);
26425 }
26426 else if (it->what == IT_COMPOSITION)
26427 {
26428 /* A dynamic (automatic) composition. */
26429 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26430 Lisp_Object gstring;
26431 struct font_metrics metrics;
26432
26433 it->nglyphs = 1;
26434
26435 gstring = composition_gstring_from_id (it->cmp_it.id);
26436 it->pixel_width
26437 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26438 &metrics);
26439 if (it->glyph_row
26440 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26441 it->glyph_row->contains_overlapping_glyphs_p = 1;
26442 it->ascent = it->phys_ascent = metrics.ascent;
26443 it->descent = it->phys_descent = metrics.descent;
26444 if (face->box != FACE_NO_BOX)
26445 {
26446 int thick = face->box_line_width;
26447
26448 if (thick > 0)
26449 {
26450 it->ascent += thick;
26451 it->descent += thick;
26452 }
26453 else
26454 thick = - thick;
26455
26456 if (it->start_of_box_run_p)
26457 it->pixel_width += thick;
26458 if (it->end_of_box_run_p)
26459 it->pixel_width += thick;
26460 }
26461 /* If face has an overline, add the height of the overline
26462 (1 pixel) and a 1 pixel margin to the character height. */
26463 if (face->overline_p)
26464 it->ascent += overline_margin;
26465 take_vertical_position_into_account (it);
26466 if (it->ascent < 0)
26467 it->ascent = 0;
26468 if (it->descent < 0)
26469 it->descent = 0;
26470
26471 if (it->glyph_row)
26472 append_composite_glyph (it);
26473 }
26474 else if (it->what == IT_GLYPHLESS)
26475 produce_glyphless_glyph (it, 0, Qnil);
26476 else if (it->what == IT_IMAGE)
26477 produce_image_glyph (it);
26478 else if (it->what == IT_STRETCH)
26479 produce_stretch_glyph (it);
26480
26481 done:
26482 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26483 because this isn't true for images with `:ascent 100'. */
26484 eassert (it->ascent >= 0 && it->descent >= 0);
26485 if (it->area == TEXT_AREA)
26486 it->current_x += it->pixel_width;
26487
26488 if (extra_line_spacing > 0)
26489 {
26490 it->descent += extra_line_spacing;
26491 if (extra_line_spacing > it->max_extra_line_spacing)
26492 it->max_extra_line_spacing = extra_line_spacing;
26493 }
26494
26495 it->max_ascent = max (it->max_ascent, it->ascent);
26496 it->max_descent = max (it->max_descent, it->descent);
26497 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26498 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26499 }
26500
26501 /* EXPORT for RIF:
26502 Output LEN glyphs starting at START at the nominal cursor position.
26503 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26504 being updated, and UPDATED_AREA is the area of that row being updated. */
26505
26506 void
26507 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26508 struct glyph *start, enum glyph_row_area updated_area, int len)
26509 {
26510 int x, hpos, chpos = w->phys_cursor.hpos;
26511
26512 eassert (updated_row);
26513 /* When the window is hscrolled, cursor hpos can legitimately be out
26514 of bounds, but we draw the cursor at the corresponding window
26515 margin in that case. */
26516 if (!updated_row->reversed_p && chpos < 0)
26517 chpos = 0;
26518 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26519 chpos = updated_row->used[TEXT_AREA] - 1;
26520
26521 block_input ();
26522
26523 /* Write glyphs. */
26524
26525 hpos = start - updated_row->glyphs[updated_area];
26526 x = draw_glyphs (w, w->output_cursor.x,
26527 updated_row, updated_area,
26528 hpos, hpos + len,
26529 DRAW_NORMAL_TEXT, 0);
26530
26531 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26532 if (updated_area == TEXT_AREA
26533 && w->phys_cursor_on_p
26534 && w->phys_cursor.vpos == w->output_cursor.vpos
26535 && chpos >= hpos
26536 && chpos < hpos + len)
26537 w->phys_cursor_on_p = 0;
26538
26539 unblock_input ();
26540
26541 /* Advance the output cursor. */
26542 w->output_cursor.hpos += len;
26543 w->output_cursor.x = x;
26544 }
26545
26546
26547 /* EXPORT for RIF:
26548 Insert LEN glyphs from START at the nominal cursor position. */
26549
26550 void
26551 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26552 struct glyph *start, enum glyph_row_area updated_area, int len)
26553 {
26554 struct frame *f;
26555 int line_height, shift_by_width, shifted_region_width;
26556 struct glyph_row *row;
26557 struct glyph *glyph;
26558 int frame_x, frame_y;
26559 ptrdiff_t hpos;
26560
26561 eassert (updated_row);
26562 block_input ();
26563 f = XFRAME (WINDOW_FRAME (w));
26564
26565 /* Get the height of the line we are in. */
26566 row = updated_row;
26567 line_height = row->height;
26568
26569 /* Get the width of the glyphs to insert. */
26570 shift_by_width = 0;
26571 for (glyph = start; glyph < start + len; ++glyph)
26572 shift_by_width += glyph->pixel_width;
26573
26574 /* Get the width of the region to shift right. */
26575 shifted_region_width = (window_box_width (w, updated_area)
26576 - w->output_cursor.x
26577 - shift_by_width);
26578
26579 /* Shift right. */
26580 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26581 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26582
26583 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26584 line_height, shift_by_width);
26585
26586 /* Write the glyphs. */
26587 hpos = start - row->glyphs[updated_area];
26588 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26589 hpos, hpos + len,
26590 DRAW_NORMAL_TEXT, 0);
26591
26592 /* Advance the output cursor. */
26593 w->output_cursor.hpos += len;
26594 w->output_cursor.x += shift_by_width;
26595 unblock_input ();
26596 }
26597
26598
26599 /* EXPORT for RIF:
26600 Erase the current text line from the nominal cursor position
26601 (inclusive) to pixel column TO_X (exclusive). The idea is that
26602 everything from TO_X onward is already erased.
26603
26604 TO_X is a pixel position relative to UPDATED_AREA of currently
26605 updated window W. TO_X == -1 means clear to the end of this area. */
26606
26607 void
26608 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26609 enum glyph_row_area updated_area, int to_x)
26610 {
26611 struct frame *f;
26612 int max_x, min_y, max_y;
26613 int from_x, from_y, to_y;
26614
26615 eassert (updated_row);
26616 f = XFRAME (w->frame);
26617
26618 if (updated_row->full_width_p)
26619 max_x = (WINDOW_PIXEL_WIDTH (w)
26620 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26621 else
26622 max_x = window_box_width (w, updated_area);
26623 max_y = window_text_bottom_y (w);
26624
26625 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26626 of window. For TO_X > 0, truncate to end of drawing area. */
26627 if (to_x == 0)
26628 return;
26629 else if (to_x < 0)
26630 to_x = max_x;
26631 else
26632 to_x = min (to_x, max_x);
26633
26634 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26635
26636 /* Notice if the cursor will be cleared by this operation. */
26637 if (!updated_row->full_width_p)
26638 notice_overwritten_cursor (w, updated_area,
26639 w->output_cursor.x, -1,
26640 updated_row->y,
26641 MATRIX_ROW_BOTTOM_Y (updated_row));
26642
26643 from_x = w->output_cursor.x;
26644
26645 /* Translate to frame coordinates. */
26646 if (updated_row->full_width_p)
26647 {
26648 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26649 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26650 }
26651 else
26652 {
26653 int area_left = window_box_left (w, updated_area);
26654 from_x += area_left;
26655 to_x += area_left;
26656 }
26657
26658 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26659 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26660 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26661
26662 /* Prevent inadvertently clearing to end of the X window. */
26663 if (to_x > from_x && to_y > from_y)
26664 {
26665 block_input ();
26666 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26667 to_x - from_x, to_y - from_y);
26668 unblock_input ();
26669 }
26670 }
26671
26672 #endif /* HAVE_WINDOW_SYSTEM */
26673
26674
26675 \f
26676 /***********************************************************************
26677 Cursor types
26678 ***********************************************************************/
26679
26680 /* Value is the internal representation of the specified cursor type
26681 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26682 of the bar cursor. */
26683
26684 static enum text_cursor_kinds
26685 get_specified_cursor_type (Lisp_Object arg, int *width)
26686 {
26687 enum text_cursor_kinds type;
26688
26689 if (NILP (arg))
26690 return NO_CURSOR;
26691
26692 if (EQ (arg, Qbox))
26693 return FILLED_BOX_CURSOR;
26694
26695 if (EQ (arg, Qhollow))
26696 return HOLLOW_BOX_CURSOR;
26697
26698 if (EQ (arg, Qbar))
26699 {
26700 *width = 2;
26701 return BAR_CURSOR;
26702 }
26703
26704 if (CONSP (arg)
26705 && EQ (XCAR (arg), Qbar)
26706 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26707 {
26708 *width = XINT (XCDR (arg));
26709 return BAR_CURSOR;
26710 }
26711
26712 if (EQ (arg, Qhbar))
26713 {
26714 *width = 2;
26715 return HBAR_CURSOR;
26716 }
26717
26718 if (CONSP (arg)
26719 && EQ (XCAR (arg), Qhbar)
26720 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26721 {
26722 *width = XINT (XCDR (arg));
26723 return HBAR_CURSOR;
26724 }
26725
26726 /* Treat anything unknown as "hollow box cursor".
26727 It was bad to signal an error; people have trouble fixing
26728 .Xdefaults with Emacs, when it has something bad in it. */
26729 type = HOLLOW_BOX_CURSOR;
26730
26731 return type;
26732 }
26733
26734 /* Set the default cursor types for specified frame. */
26735 void
26736 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26737 {
26738 int width = 1;
26739 Lisp_Object tem;
26740
26741 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26742 FRAME_CURSOR_WIDTH (f) = width;
26743
26744 /* By default, set up the blink-off state depending on the on-state. */
26745
26746 tem = Fassoc (arg, Vblink_cursor_alist);
26747 if (!NILP (tem))
26748 {
26749 FRAME_BLINK_OFF_CURSOR (f)
26750 = get_specified_cursor_type (XCDR (tem), &width);
26751 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
26752 }
26753 else
26754 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
26755
26756 /* Make sure the cursor gets redrawn. */
26757 f->cursor_type_changed = 1;
26758 }
26759
26760
26761 #ifdef HAVE_WINDOW_SYSTEM
26762
26763 /* Return the cursor we want to be displayed in window W. Return
26764 width of bar/hbar cursor through WIDTH arg. Return with
26765 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
26766 (i.e. if the `system caret' should track this cursor).
26767
26768 In a mini-buffer window, we want the cursor only to appear if we
26769 are reading input from this window. For the selected window, we
26770 want the cursor type given by the frame parameter or buffer local
26771 setting of cursor-type. If explicitly marked off, draw no cursor.
26772 In all other cases, we want a hollow box cursor. */
26773
26774 static enum text_cursor_kinds
26775 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
26776 int *active_cursor)
26777 {
26778 struct frame *f = XFRAME (w->frame);
26779 struct buffer *b = XBUFFER (w->contents);
26780 int cursor_type = DEFAULT_CURSOR;
26781 Lisp_Object alt_cursor;
26782 int non_selected = 0;
26783
26784 *active_cursor = 1;
26785
26786 /* Echo area */
26787 if (cursor_in_echo_area
26788 && FRAME_HAS_MINIBUF_P (f)
26789 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
26790 {
26791 if (w == XWINDOW (echo_area_window))
26792 {
26793 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
26794 {
26795 *width = FRAME_CURSOR_WIDTH (f);
26796 return FRAME_DESIRED_CURSOR (f);
26797 }
26798 else
26799 return get_specified_cursor_type (BVAR (b, cursor_type), width);
26800 }
26801
26802 *active_cursor = 0;
26803 non_selected = 1;
26804 }
26805
26806 /* Detect a nonselected window or nonselected frame. */
26807 else if (w != XWINDOW (f->selected_window)
26808 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
26809 {
26810 *active_cursor = 0;
26811
26812 if (MINI_WINDOW_P (w) && minibuf_level == 0)
26813 return NO_CURSOR;
26814
26815 non_selected = 1;
26816 }
26817
26818 /* Never display a cursor in a window in which cursor-type is nil. */
26819 if (NILP (BVAR (b, cursor_type)))
26820 return NO_CURSOR;
26821
26822 /* Get the normal cursor type for this window. */
26823 if (EQ (BVAR (b, cursor_type), Qt))
26824 {
26825 cursor_type = FRAME_DESIRED_CURSOR (f);
26826 *width = FRAME_CURSOR_WIDTH (f);
26827 }
26828 else
26829 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
26830
26831 /* Use cursor-in-non-selected-windows instead
26832 for non-selected window or frame. */
26833 if (non_selected)
26834 {
26835 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
26836 if (!EQ (Qt, alt_cursor))
26837 return get_specified_cursor_type (alt_cursor, width);
26838 /* t means modify the normal cursor type. */
26839 if (cursor_type == FILLED_BOX_CURSOR)
26840 cursor_type = HOLLOW_BOX_CURSOR;
26841 else if (cursor_type == BAR_CURSOR && *width > 1)
26842 --*width;
26843 return cursor_type;
26844 }
26845
26846 /* Use normal cursor if not blinked off. */
26847 if (!w->cursor_off_p)
26848 {
26849 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
26850 {
26851 if (cursor_type == FILLED_BOX_CURSOR)
26852 {
26853 /* Using a block cursor on large images can be very annoying.
26854 So use a hollow cursor for "large" images.
26855 If image is not transparent (no mask), also use hollow cursor. */
26856 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
26857 if (img != NULL && IMAGEP (img->spec))
26858 {
26859 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
26860 where N = size of default frame font size.
26861 This should cover most of the "tiny" icons people may use. */
26862 if (!img->mask
26863 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
26864 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
26865 cursor_type = HOLLOW_BOX_CURSOR;
26866 }
26867 }
26868 else if (cursor_type != NO_CURSOR)
26869 {
26870 /* Display current only supports BOX and HOLLOW cursors for images.
26871 So for now, unconditionally use a HOLLOW cursor when cursor is
26872 not a solid box cursor. */
26873 cursor_type = HOLLOW_BOX_CURSOR;
26874 }
26875 }
26876 return cursor_type;
26877 }
26878
26879 /* Cursor is blinked off, so determine how to "toggle" it. */
26880
26881 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
26882 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
26883 return get_specified_cursor_type (XCDR (alt_cursor), width);
26884
26885 /* Then see if frame has specified a specific blink off cursor type. */
26886 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
26887 {
26888 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
26889 return FRAME_BLINK_OFF_CURSOR (f);
26890 }
26891
26892 #if 0
26893 /* Some people liked having a permanently visible blinking cursor,
26894 while others had very strong opinions against it. So it was
26895 decided to remove it. KFS 2003-09-03 */
26896
26897 /* Finally perform built-in cursor blinking:
26898 filled box <-> hollow box
26899 wide [h]bar <-> narrow [h]bar
26900 narrow [h]bar <-> no cursor
26901 other type <-> no cursor */
26902
26903 if (cursor_type == FILLED_BOX_CURSOR)
26904 return HOLLOW_BOX_CURSOR;
26905
26906 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
26907 {
26908 *width = 1;
26909 return cursor_type;
26910 }
26911 #endif
26912
26913 return NO_CURSOR;
26914 }
26915
26916
26917 /* Notice when the text cursor of window W has been completely
26918 overwritten by a drawing operation that outputs glyphs in AREA
26919 starting at X0 and ending at X1 in the line starting at Y0 and
26920 ending at Y1. X coordinates are area-relative. X1 < 0 means all
26921 the rest of the line after X0 has been written. Y coordinates
26922 are window-relative. */
26923
26924 static void
26925 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
26926 int x0, int x1, int y0, int y1)
26927 {
26928 int cx0, cx1, cy0, cy1;
26929 struct glyph_row *row;
26930
26931 if (!w->phys_cursor_on_p)
26932 return;
26933 if (area != TEXT_AREA)
26934 return;
26935
26936 if (w->phys_cursor.vpos < 0
26937 || w->phys_cursor.vpos >= w->current_matrix->nrows
26938 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
26939 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
26940 return;
26941
26942 if (row->cursor_in_fringe_p)
26943 {
26944 row->cursor_in_fringe_p = 0;
26945 draw_fringe_bitmap (w, row, row->reversed_p);
26946 w->phys_cursor_on_p = 0;
26947 return;
26948 }
26949
26950 cx0 = w->phys_cursor.x;
26951 cx1 = cx0 + w->phys_cursor_width;
26952 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
26953 return;
26954
26955 /* The cursor image will be completely removed from the
26956 screen if the output area intersects the cursor area in
26957 y-direction. When we draw in [y0 y1[, and some part of
26958 the cursor is at y < y0, that part must have been drawn
26959 before. When scrolling, the cursor is erased before
26960 actually scrolling, so we don't come here. When not
26961 scrolling, the rows above the old cursor row must have
26962 changed, and in this case these rows must have written
26963 over the cursor image.
26964
26965 Likewise if part of the cursor is below y1, with the
26966 exception of the cursor being in the first blank row at
26967 the buffer and window end because update_text_area
26968 doesn't draw that row. (Except when it does, but
26969 that's handled in update_text_area.) */
26970
26971 cy0 = w->phys_cursor.y;
26972 cy1 = cy0 + w->phys_cursor_height;
26973 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
26974 return;
26975
26976 w->phys_cursor_on_p = 0;
26977 }
26978
26979 #endif /* HAVE_WINDOW_SYSTEM */
26980
26981 \f
26982 /************************************************************************
26983 Mouse Face
26984 ************************************************************************/
26985
26986 #ifdef HAVE_WINDOW_SYSTEM
26987
26988 /* EXPORT for RIF:
26989 Fix the display of area AREA of overlapping row ROW in window W
26990 with respect to the overlapping part OVERLAPS. */
26991
26992 void
26993 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
26994 enum glyph_row_area area, int overlaps)
26995 {
26996 int i, x;
26997
26998 block_input ();
26999
27000 x = 0;
27001 for (i = 0; i < row->used[area];)
27002 {
27003 if (row->glyphs[area][i].overlaps_vertically_p)
27004 {
27005 int start = i, start_x = x;
27006
27007 do
27008 {
27009 x += row->glyphs[area][i].pixel_width;
27010 ++i;
27011 }
27012 while (i < row->used[area]
27013 && row->glyphs[area][i].overlaps_vertically_p);
27014
27015 draw_glyphs (w, start_x, row, area,
27016 start, i,
27017 DRAW_NORMAL_TEXT, overlaps);
27018 }
27019 else
27020 {
27021 x += row->glyphs[area][i].pixel_width;
27022 ++i;
27023 }
27024 }
27025
27026 unblock_input ();
27027 }
27028
27029
27030 /* EXPORT:
27031 Draw the cursor glyph of window W in glyph row ROW. See the
27032 comment of draw_glyphs for the meaning of HL. */
27033
27034 void
27035 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27036 enum draw_glyphs_face hl)
27037 {
27038 /* If cursor hpos is out of bounds, don't draw garbage. This can
27039 happen in mini-buffer windows when switching between echo area
27040 glyphs and mini-buffer. */
27041 if ((row->reversed_p
27042 ? (w->phys_cursor.hpos >= 0)
27043 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27044 {
27045 int on_p = w->phys_cursor_on_p;
27046 int x1;
27047 int hpos = w->phys_cursor.hpos;
27048
27049 /* When the window is hscrolled, cursor hpos can legitimately be
27050 out of bounds, but we draw the cursor at the corresponding
27051 window margin in that case. */
27052 if (!row->reversed_p && hpos < 0)
27053 hpos = 0;
27054 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27055 hpos = row->used[TEXT_AREA] - 1;
27056
27057 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27058 hl, 0);
27059 w->phys_cursor_on_p = on_p;
27060
27061 if (hl == DRAW_CURSOR)
27062 w->phys_cursor_width = x1 - w->phys_cursor.x;
27063 /* When we erase the cursor, and ROW is overlapped by other
27064 rows, make sure that these overlapping parts of other rows
27065 are redrawn. */
27066 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27067 {
27068 w->phys_cursor_width = x1 - w->phys_cursor.x;
27069
27070 if (row > w->current_matrix->rows
27071 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27072 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27073 OVERLAPS_ERASED_CURSOR);
27074
27075 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27076 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27077 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27078 OVERLAPS_ERASED_CURSOR);
27079 }
27080 }
27081 }
27082
27083
27084 /* Erase the image of a cursor of window W from the screen. */
27085
27086 void
27087 erase_phys_cursor (struct window *w)
27088 {
27089 struct frame *f = XFRAME (w->frame);
27090 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27091 int hpos = w->phys_cursor.hpos;
27092 int vpos = w->phys_cursor.vpos;
27093 int mouse_face_here_p = 0;
27094 struct glyph_matrix *active_glyphs = w->current_matrix;
27095 struct glyph_row *cursor_row;
27096 struct glyph *cursor_glyph;
27097 enum draw_glyphs_face hl;
27098
27099 /* No cursor displayed or row invalidated => nothing to do on the
27100 screen. */
27101 if (w->phys_cursor_type == NO_CURSOR)
27102 goto mark_cursor_off;
27103
27104 /* VPOS >= active_glyphs->nrows means that window has been resized.
27105 Don't bother to erase the cursor. */
27106 if (vpos >= active_glyphs->nrows)
27107 goto mark_cursor_off;
27108
27109 /* If row containing cursor is marked invalid, there is nothing we
27110 can do. */
27111 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27112 if (!cursor_row->enabled_p)
27113 goto mark_cursor_off;
27114
27115 /* If line spacing is > 0, old cursor may only be partially visible in
27116 window after split-window. So adjust visible height. */
27117 cursor_row->visible_height = min (cursor_row->visible_height,
27118 window_text_bottom_y (w) - cursor_row->y);
27119
27120 /* If row is completely invisible, don't attempt to delete a cursor which
27121 isn't there. This can happen if cursor is at top of a window, and
27122 we switch to a buffer with a header line in that window. */
27123 if (cursor_row->visible_height <= 0)
27124 goto mark_cursor_off;
27125
27126 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27127 if (cursor_row->cursor_in_fringe_p)
27128 {
27129 cursor_row->cursor_in_fringe_p = 0;
27130 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27131 goto mark_cursor_off;
27132 }
27133
27134 /* This can happen when the new row is shorter than the old one.
27135 In this case, either draw_glyphs or clear_end_of_line
27136 should have cleared the cursor. Note that we wouldn't be
27137 able to erase the cursor in this case because we don't have a
27138 cursor glyph at hand. */
27139 if ((cursor_row->reversed_p
27140 ? (w->phys_cursor.hpos < 0)
27141 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27142 goto mark_cursor_off;
27143
27144 /* When the window is hscrolled, cursor hpos can legitimately be out
27145 of bounds, but we draw the cursor at the corresponding window
27146 margin in that case. */
27147 if (!cursor_row->reversed_p && hpos < 0)
27148 hpos = 0;
27149 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27150 hpos = cursor_row->used[TEXT_AREA] - 1;
27151
27152 /* If the cursor is in the mouse face area, redisplay that when
27153 we clear the cursor. */
27154 if (! NILP (hlinfo->mouse_face_window)
27155 && coords_in_mouse_face_p (w, hpos, vpos)
27156 /* Don't redraw the cursor's spot in mouse face if it is at the
27157 end of a line (on a newline). The cursor appears there, but
27158 mouse highlighting does not. */
27159 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27160 mouse_face_here_p = 1;
27161
27162 /* Maybe clear the display under the cursor. */
27163 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27164 {
27165 int x, y, left_x;
27166 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27167 int width;
27168
27169 cursor_glyph = get_phys_cursor_glyph (w);
27170 if (cursor_glyph == NULL)
27171 goto mark_cursor_off;
27172
27173 width = cursor_glyph->pixel_width;
27174 left_x = window_box_left_offset (w, TEXT_AREA);
27175 x = w->phys_cursor.x;
27176 if (x < left_x)
27177 width -= left_x - x;
27178 width = min (width, window_box_width (w, TEXT_AREA) - x);
27179 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27180 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
27181
27182 if (width > 0)
27183 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27184 }
27185
27186 /* Erase the cursor by redrawing the character underneath it. */
27187 if (mouse_face_here_p)
27188 hl = DRAW_MOUSE_FACE;
27189 else
27190 hl = DRAW_NORMAL_TEXT;
27191 draw_phys_cursor_glyph (w, cursor_row, hl);
27192
27193 mark_cursor_off:
27194 w->phys_cursor_on_p = 0;
27195 w->phys_cursor_type = NO_CURSOR;
27196 }
27197
27198
27199 /* EXPORT:
27200 Display or clear cursor of window W. If ON is zero, clear the
27201 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27202 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27203
27204 void
27205 display_and_set_cursor (struct window *w, bool on,
27206 int hpos, int vpos, int x, int y)
27207 {
27208 struct frame *f = XFRAME (w->frame);
27209 int new_cursor_type;
27210 int new_cursor_width;
27211 int active_cursor;
27212 struct glyph_row *glyph_row;
27213 struct glyph *glyph;
27214
27215 /* This is pointless on invisible frames, and dangerous on garbaged
27216 windows and frames; in the latter case, the frame or window may
27217 be in the midst of changing its size, and x and y may be off the
27218 window. */
27219 if (! FRAME_VISIBLE_P (f)
27220 || FRAME_GARBAGED_P (f)
27221 || vpos >= w->current_matrix->nrows
27222 || hpos >= w->current_matrix->matrix_w)
27223 return;
27224
27225 /* If cursor is off and we want it off, return quickly. */
27226 if (!on && !w->phys_cursor_on_p)
27227 return;
27228
27229 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27230 /* If cursor row is not enabled, we don't really know where to
27231 display the cursor. */
27232 if (!glyph_row->enabled_p)
27233 {
27234 w->phys_cursor_on_p = 0;
27235 return;
27236 }
27237
27238 glyph = NULL;
27239 if (!glyph_row->exact_window_width_line_p
27240 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27241 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27242
27243 eassert (input_blocked_p ());
27244
27245 /* Set new_cursor_type to the cursor we want to be displayed. */
27246 new_cursor_type = get_window_cursor_type (w, glyph,
27247 &new_cursor_width, &active_cursor);
27248
27249 /* If cursor is currently being shown and we don't want it to be or
27250 it is in the wrong place, or the cursor type is not what we want,
27251 erase it. */
27252 if (w->phys_cursor_on_p
27253 && (!on
27254 || w->phys_cursor.x != x
27255 || w->phys_cursor.y != y
27256 || new_cursor_type != w->phys_cursor_type
27257 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27258 && new_cursor_width != w->phys_cursor_width)))
27259 erase_phys_cursor (w);
27260
27261 /* Don't check phys_cursor_on_p here because that flag is only set
27262 to zero in some cases where we know that the cursor has been
27263 completely erased, to avoid the extra work of erasing the cursor
27264 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27265 still not be visible, or it has only been partly erased. */
27266 if (on)
27267 {
27268 w->phys_cursor_ascent = glyph_row->ascent;
27269 w->phys_cursor_height = glyph_row->height;
27270
27271 /* Set phys_cursor_.* before x_draw_.* is called because some
27272 of them may need the information. */
27273 w->phys_cursor.x = x;
27274 w->phys_cursor.y = glyph_row->y;
27275 w->phys_cursor.hpos = hpos;
27276 w->phys_cursor.vpos = vpos;
27277 }
27278
27279 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27280 new_cursor_type, new_cursor_width,
27281 on, active_cursor);
27282 }
27283
27284
27285 /* Switch the display of W's cursor on or off, according to the value
27286 of ON. */
27287
27288 static void
27289 update_window_cursor (struct window *w, bool on)
27290 {
27291 /* Don't update cursor in windows whose frame is in the process
27292 of being deleted. */
27293 if (w->current_matrix)
27294 {
27295 int hpos = w->phys_cursor.hpos;
27296 int vpos = w->phys_cursor.vpos;
27297 struct glyph_row *row;
27298
27299 if (vpos >= w->current_matrix->nrows
27300 || hpos >= w->current_matrix->matrix_w)
27301 return;
27302
27303 row = MATRIX_ROW (w->current_matrix, vpos);
27304
27305 /* When the window is hscrolled, cursor hpos can legitimately be
27306 out of bounds, but we draw the cursor at the corresponding
27307 window margin in that case. */
27308 if (!row->reversed_p && hpos < 0)
27309 hpos = 0;
27310 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27311 hpos = row->used[TEXT_AREA] - 1;
27312
27313 block_input ();
27314 display_and_set_cursor (w, on, hpos, vpos,
27315 w->phys_cursor.x, w->phys_cursor.y);
27316 unblock_input ();
27317 }
27318 }
27319
27320
27321 /* Call update_window_cursor with parameter ON_P on all leaf windows
27322 in the window tree rooted at W. */
27323
27324 static void
27325 update_cursor_in_window_tree (struct window *w, bool on_p)
27326 {
27327 while (w)
27328 {
27329 if (WINDOWP (w->contents))
27330 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27331 else
27332 update_window_cursor (w, on_p);
27333
27334 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27335 }
27336 }
27337
27338
27339 /* EXPORT:
27340 Display the cursor on window W, or clear it, according to ON_P.
27341 Don't change the cursor's position. */
27342
27343 void
27344 x_update_cursor (struct frame *f, bool on_p)
27345 {
27346 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27347 }
27348
27349
27350 /* EXPORT:
27351 Clear the cursor of window W to background color, and mark the
27352 cursor as not shown. This is used when the text where the cursor
27353 is about to be rewritten. */
27354
27355 void
27356 x_clear_cursor (struct window *w)
27357 {
27358 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27359 update_window_cursor (w, 0);
27360 }
27361
27362 #endif /* HAVE_WINDOW_SYSTEM */
27363
27364 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27365 and MSDOS. */
27366 static void
27367 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27368 int start_hpos, int end_hpos,
27369 enum draw_glyphs_face draw)
27370 {
27371 #ifdef HAVE_WINDOW_SYSTEM
27372 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27373 {
27374 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27375 return;
27376 }
27377 #endif
27378 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27379 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27380 #endif
27381 }
27382
27383 /* Display the active region described by mouse_face_* according to DRAW. */
27384
27385 static void
27386 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27387 {
27388 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27389 struct frame *f = XFRAME (WINDOW_FRAME (w));
27390
27391 if (/* If window is in the process of being destroyed, don't bother
27392 to do anything. */
27393 w->current_matrix != NULL
27394 /* Don't update mouse highlight if hidden. */
27395 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27396 /* Recognize when we are called to operate on rows that don't exist
27397 anymore. This can happen when a window is split. */
27398 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27399 {
27400 int phys_cursor_on_p = w->phys_cursor_on_p;
27401 struct glyph_row *row, *first, *last;
27402
27403 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27404 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27405
27406 for (row = first; row <= last && row->enabled_p; ++row)
27407 {
27408 int start_hpos, end_hpos, start_x;
27409
27410 /* For all but the first row, the highlight starts at column 0. */
27411 if (row == first)
27412 {
27413 /* R2L rows have BEG and END in reversed order, but the
27414 screen drawing geometry is always left to right. So
27415 we need to mirror the beginning and end of the
27416 highlighted area in R2L rows. */
27417 if (!row->reversed_p)
27418 {
27419 start_hpos = hlinfo->mouse_face_beg_col;
27420 start_x = hlinfo->mouse_face_beg_x;
27421 }
27422 else if (row == last)
27423 {
27424 start_hpos = hlinfo->mouse_face_end_col;
27425 start_x = hlinfo->mouse_face_end_x;
27426 }
27427 else
27428 {
27429 start_hpos = 0;
27430 start_x = 0;
27431 }
27432 }
27433 else if (row->reversed_p && row == last)
27434 {
27435 start_hpos = hlinfo->mouse_face_end_col;
27436 start_x = hlinfo->mouse_face_end_x;
27437 }
27438 else
27439 {
27440 start_hpos = 0;
27441 start_x = 0;
27442 }
27443
27444 if (row == last)
27445 {
27446 if (!row->reversed_p)
27447 end_hpos = hlinfo->mouse_face_end_col;
27448 else if (row == first)
27449 end_hpos = hlinfo->mouse_face_beg_col;
27450 else
27451 {
27452 end_hpos = row->used[TEXT_AREA];
27453 if (draw == DRAW_NORMAL_TEXT)
27454 row->fill_line_p = 1; /* Clear to end of line */
27455 }
27456 }
27457 else if (row->reversed_p && row == first)
27458 end_hpos = hlinfo->mouse_face_beg_col;
27459 else
27460 {
27461 end_hpos = row->used[TEXT_AREA];
27462 if (draw == DRAW_NORMAL_TEXT)
27463 row->fill_line_p = 1; /* Clear to end of line */
27464 }
27465
27466 if (end_hpos > start_hpos)
27467 {
27468 draw_row_with_mouse_face (w, start_x, row,
27469 start_hpos, end_hpos, draw);
27470
27471 row->mouse_face_p
27472 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27473 }
27474 }
27475
27476 #ifdef HAVE_WINDOW_SYSTEM
27477 /* When we've written over the cursor, arrange for it to
27478 be displayed again. */
27479 if (FRAME_WINDOW_P (f)
27480 && phys_cursor_on_p && !w->phys_cursor_on_p)
27481 {
27482 int hpos = w->phys_cursor.hpos;
27483
27484 /* When the window is hscrolled, cursor hpos can legitimately be
27485 out of bounds, but we draw the cursor at the corresponding
27486 window margin in that case. */
27487 if (!row->reversed_p && hpos < 0)
27488 hpos = 0;
27489 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27490 hpos = row->used[TEXT_AREA] - 1;
27491
27492 block_input ();
27493 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27494 w->phys_cursor.x, w->phys_cursor.y);
27495 unblock_input ();
27496 }
27497 #endif /* HAVE_WINDOW_SYSTEM */
27498 }
27499
27500 #ifdef HAVE_WINDOW_SYSTEM
27501 /* Change the mouse cursor. */
27502 if (FRAME_WINDOW_P (f))
27503 {
27504 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27505 if (draw == DRAW_NORMAL_TEXT
27506 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27507 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27508 else
27509 #endif
27510 if (draw == DRAW_MOUSE_FACE)
27511 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27512 else
27513 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27514 }
27515 #endif /* HAVE_WINDOW_SYSTEM */
27516 }
27517
27518 /* EXPORT:
27519 Clear out the mouse-highlighted active region.
27520 Redraw it un-highlighted first. Value is non-zero if mouse
27521 face was actually drawn unhighlighted. */
27522
27523 int
27524 clear_mouse_face (Mouse_HLInfo *hlinfo)
27525 {
27526 int cleared = 0;
27527
27528 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27529 {
27530 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27531 cleared = 1;
27532 }
27533
27534 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27535 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27536 hlinfo->mouse_face_window = Qnil;
27537 hlinfo->mouse_face_overlay = Qnil;
27538 return cleared;
27539 }
27540
27541 /* Return true if the coordinates HPOS and VPOS on windows W are
27542 within the mouse face on that window. */
27543 static bool
27544 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27545 {
27546 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27547
27548 /* Quickly resolve the easy cases. */
27549 if (!(WINDOWP (hlinfo->mouse_face_window)
27550 && XWINDOW (hlinfo->mouse_face_window) == w))
27551 return false;
27552 if (vpos < hlinfo->mouse_face_beg_row
27553 || vpos > hlinfo->mouse_face_end_row)
27554 return false;
27555 if (vpos > hlinfo->mouse_face_beg_row
27556 && vpos < hlinfo->mouse_face_end_row)
27557 return true;
27558
27559 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27560 {
27561 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27562 {
27563 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27564 return true;
27565 }
27566 else if ((vpos == hlinfo->mouse_face_beg_row
27567 && hpos >= hlinfo->mouse_face_beg_col)
27568 || (vpos == hlinfo->mouse_face_end_row
27569 && hpos < hlinfo->mouse_face_end_col))
27570 return true;
27571 }
27572 else
27573 {
27574 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27575 {
27576 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27577 return true;
27578 }
27579 else if ((vpos == hlinfo->mouse_face_beg_row
27580 && hpos <= hlinfo->mouse_face_beg_col)
27581 || (vpos == hlinfo->mouse_face_end_row
27582 && hpos > hlinfo->mouse_face_end_col))
27583 return true;
27584 }
27585 return false;
27586 }
27587
27588
27589 /* EXPORT:
27590 True if physical cursor of window W is within mouse face. */
27591
27592 bool
27593 cursor_in_mouse_face_p (struct window *w)
27594 {
27595 int hpos = w->phys_cursor.hpos;
27596 int vpos = w->phys_cursor.vpos;
27597 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27598
27599 /* When the window is hscrolled, cursor hpos can legitimately be out
27600 of bounds, but we draw the cursor at the corresponding window
27601 margin in that case. */
27602 if (!row->reversed_p && hpos < 0)
27603 hpos = 0;
27604 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27605 hpos = row->used[TEXT_AREA] - 1;
27606
27607 return coords_in_mouse_face_p (w, hpos, vpos);
27608 }
27609
27610
27611 \f
27612 /* Find the glyph rows START_ROW and END_ROW of window W that display
27613 characters between buffer positions START_CHARPOS and END_CHARPOS
27614 (excluding END_CHARPOS). DISP_STRING is a display string that
27615 covers these buffer positions. This is similar to
27616 row_containing_pos, but is more accurate when bidi reordering makes
27617 buffer positions change non-linearly with glyph rows. */
27618 static void
27619 rows_from_pos_range (struct window *w,
27620 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27621 Lisp_Object disp_string,
27622 struct glyph_row **start, struct glyph_row **end)
27623 {
27624 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27625 int last_y = window_text_bottom_y (w);
27626 struct glyph_row *row;
27627
27628 *start = NULL;
27629 *end = NULL;
27630
27631 while (!first->enabled_p
27632 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27633 first++;
27634
27635 /* Find the START row. */
27636 for (row = first;
27637 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27638 row++)
27639 {
27640 /* A row can potentially be the START row if the range of the
27641 characters it displays intersects the range
27642 [START_CHARPOS..END_CHARPOS). */
27643 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27644 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27645 /* See the commentary in row_containing_pos, for the
27646 explanation of the complicated way to check whether
27647 some position is beyond the end of the characters
27648 displayed by a row. */
27649 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27650 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27651 && !row->ends_at_zv_p
27652 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27653 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27654 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27655 && !row->ends_at_zv_p
27656 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27657 {
27658 /* Found a candidate row. Now make sure at least one of the
27659 glyphs it displays has a charpos from the range
27660 [START_CHARPOS..END_CHARPOS).
27661
27662 This is not obvious because bidi reordering could make
27663 buffer positions of a row be 1,2,3,102,101,100, and if we
27664 want to highlight characters in [50..60), we don't want
27665 this row, even though [50..60) does intersect [1..103),
27666 the range of character positions given by the row's start
27667 and end positions. */
27668 struct glyph *g = row->glyphs[TEXT_AREA];
27669 struct glyph *e = g + row->used[TEXT_AREA];
27670
27671 while (g < e)
27672 {
27673 if (((BUFFERP (g->object) || INTEGERP (g->object))
27674 && start_charpos <= g->charpos && g->charpos < end_charpos)
27675 /* A glyph that comes from DISP_STRING is by
27676 definition to be highlighted. */
27677 || EQ (g->object, disp_string))
27678 *start = row;
27679 g++;
27680 }
27681 if (*start)
27682 break;
27683 }
27684 }
27685
27686 /* Find the END row. */
27687 if (!*start
27688 /* If the last row is partially visible, start looking for END
27689 from that row, instead of starting from FIRST. */
27690 && !(row->enabled_p
27691 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27692 row = first;
27693 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27694 {
27695 struct glyph_row *next = row + 1;
27696 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27697
27698 if (!next->enabled_p
27699 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27700 /* The first row >= START whose range of displayed characters
27701 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27702 is the row END + 1. */
27703 || (start_charpos < next_start
27704 && end_charpos < next_start)
27705 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27706 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27707 && !next->ends_at_zv_p
27708 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27709 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27710 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27711 && !next->ends_at_zv_p
27712 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27713 {
27714 *end = row;
27715 break;
27716 }
27717 else
27718 {
27719 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27720 but none of the characters it displays are in the range, it is
27721 also END + 1. */
27722 struct glyph *g = next->glyphs[TEXT_AREA];
27723 struct glyph *s = g;
27724 struct glyph *e = g + next->used[TEXT_AREA];
27725
27726 while (g < e)
27727 {
27728 if (((BUFFERP (g->object) || INTEGERP (g->object))
27729 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27730 /* If the buffer position of the first glyph in
27731 the row is equal to END_CHARPOS, it means
27732 the last character to be highlighted is the
27733 newline of ROW, and we must consider NEXT as
27734 END, not END+1. */
27735 || (((!next->reversed_p && g == s)
27736 || (next->reversed_p && g == e - 1))
27737 && (g->charpos == end_charpos
27738 /* Special case for when NEXT is an
27739 empty line at ZV. */
27740 || (g->charpos == -1
27741 && !row->ends_at_zv_p
27742 && next_start == end_charpos)))))
27743 /* A glyph that comes from DISP_STRING is by
27744 definition to be highlighted. */
27745 || EQ (g->object, disp_string))
27746 break;
27747 g++;
27748 }
27749 if (g == e)
27750 {
27751 *end = row;
27752 break;
27753 }
27754 /* The first row that ends at ZV must be the last to be
27755 highlighted. */
27756 else if (next->ends_at_zv_p)
27757 {
27758 *end = next;
27759 break;
27760 }
27761 }
27762 }
27763 }
27764
27765 /* This function sets the mouse_face_* elements of HLINFO, assuming
27766 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
27767 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
27768 for the overlay or run of text properties specifying the mouse
27769 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
27770 before-string and after-string that must also be highlighted.
27771 DISP_STRING, if non-nil, is a display string that may cover some
27772 or all of the highlighted text. */
27773
27774 static void
27775 mouse_face_from_buffer_pos (Lisp_Object window,
27776 Mouse_HLInfo *hlinfo,
27777 ptrdiff_t mouse_charpos,
27778 ptrdiff_t start_charpos,
27779 ptrdiff_t end_charpos,
27780 Lisp_Object before_string,
27781 Lisp_Object after_string,
27782 Lisp_Object disp_string)
27783 {
27784 struct window *w = XWINDOW (window);
27785 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27786 struct glyph_row *r1, *r2;
27787 struct glyph *glyph, *end;
27788 ptrdiff_t ignore, pos;
27789 int x;
27790
27791 eassert (NILP (disp_string) || STRINGP (disp_string));
27792 eassert (NILP (before_string) || STRINGP (before_string));
27793 eassert (NILP (after_string) || STRINGP (after_string));
27794
27795 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
27796 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
27797 if (r1 == NULL)
27798 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27799 /* If the before-string or display-string contains newlines,
27800 rows_from_pos_range skips to its last row. Move back. */
27801 if (!NILP (before_string) || !NILP (disp_string))
27802 {
27803 struct glyph_row *prev;
27804 while ((prev = r1 - 1, prev >= first)
27805 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
27806 && prev->used[TEXT_AREA] > 0)
27807 {
27808 struct glyph *beg = prev->glyphs[TEXT_AREA];
27809 glyph = beg + prev->used[TEXT_AREA];
27810 while (--glyph >= beg && INTEGERP (glyph->object));
27811 if (glyph < beg
27812 || !(EQ (glyph->object, before_string)
27813 || EQ (glyph->object, disp_string)))
27814 break;
27815 r1 = prev;
27816 }
27817 }
27818 if (r2 == NULL)
27819 {
27820 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27821 hlinfo->mouse_face_past_end = 1;
27822 }
27823 else if (!NILP (after_string))
27824 {
27825 /* If the after-string has newlines, advance to its last row. */
27826 struct glyph_row *next;
27827 struct glyph_row *last
27828 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
27829
27830 for (next = r2 + 1;
27831 next <= last
27832 && next->used[TEXT_AREA] > 0
27833 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
27834 ++next)
27835 r2 = next;
27836 }
27837 /* The rest of the display engine assumes that mouse_face_beg_row is
27838 either above mouse_face_end_row or identical to it. But with
27839 bidi-reordered continued lines, the row for START_CHARPOS could
27840 be below the row for END_CHARPOS. If so, swap the rows and store
27841 them in correct order. */
27842 if (r1->y > r2->y)
27843 {
27844 struct glyph_row *tem = r2;
27845
27846 r2 = r1;
27847 r1 = tem;
27848 }
27849
27850 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
27851 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
27852
27853 /* For a bidi-reordered row, the positions of BEFORE_STRING,
27854 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
27855 could be anywhere in the row and in any order. The strategy
27856 below is to find the leftmost and the rightmost glyph that
27857 belongs to either of these 3 strings, or whose position is
27858 between START_CHARPOS and END_CHARPOS, and highlight all the
27859 glyphs between those two. This may cover more than just the text
27860 between START_CHARPOS and END_CHARPOS if the range of characters
27861 strides the bidi level boundary, e.g. if the beginning is in R2L
27862 text while the end is in L2R text or vice versa. */
27863 if (!r1->reversed_p)
27864 {
27865 /* This row is in a left to right paragraph. Scan it left to
27866 right. */
27867 glyph = r1->glyphs[TEXT_AREA];
27868 end = glyph + r1->used[TEXT_AREA];
27869 x = r1->x;
27870
27871 /* Skip truncation glyphs at the start of the glyph row. */
27872 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27873 for (; glyph < end
27874 && INTEGERP (glyph->object)
27875 && glyph->charpos < 0;
27876 ++glyph)
27877 x += glyph->pixel_width;
27878
27879 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27880 or DISP_STRING, and the first glyph from buffer whose
27881 position is between START_CHARPOS and END_CHARPOS. */
27882 for (; glyph < end
27883 && !INTEGERP (glyph->object)
27884 && !EQ (glyph->object, disp_string)
27885 && !(BUFFERP (glyph->object)
27886 && (glyph->charpos >= start_charpos
27887 && glyph->charpos < end_charpos));
27888 ++glyph)
27889 {
27890 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27891 are present at buffer positions between START_CHARPOS and
27892 END_CHARPOS, or if they come from an overlay. */
27893 if (EQ (glyph->object, before_string))
27894 {
27895 pos = string_buffer_position (before_string,
27896 start_charpos);
27897 /* If pos == 0, it means before_string came from an
27898 overlay, not from a buffer position. */
27899 if (!pos || (pos >= start_charpos && pos < end_charpos))
27900 break;
27901 }
27902 else if (EQ (glyph->object, after_string))
27903 {
27904 pos = string_buffer_position (after_string, end_charpos);
27905 if (!pos || (pos >= start_charpos && pos < end_charpos))
27906 break;
27907 }
27908 x += glyph->pixel_width;
27909 }
27910 hlinfo->mouse_face_beg_x = x;
27911 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27912 }
27913 else
27914 {
27915 /* This row is in a right to left paragraph. Scan it right to
27916 left. */
27917 struct glyph *g;
27918
27919 end = r1->glyphs[TEXT_AREA] - 1;
27920 glyph = end + r1->used[TEXT_AREA];
27921
27922 /* Skip truncation glyphs at the start of the glyph row. */
27923 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
27924 for (; glyph > end
27925 && INTEGERP (glyph->object)
27926 && glyph->charpos < 0;
27927 --glyph)
27928 ;
27929
27930 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
27931 or DISP_STRING, and the first glyph from buffer whose
27932 position is between START_CHARPOS and END_CHARPOS. */
27933 for (; glyph > end
27934 && !INTEGERP (glyph->object)
27935 && !EQ (glyph->object, disp_string)
27936 && !(BUFFERP (glyph->object)
27937 && (glyph->charpos >= start_charpos
27938 && glyph->charpos < end_charpos));
27939 --glyph)
27940 {
27941 /* BEFORE_STRING or AFTER_STRING are only relevant if they
27942 are present at buffer positions between START_CHARPOS and
27943 END_CHARPOS, or if they come from an overlay. */
27944 if (EQ (glyph->object, before_string))
27945 {
27946 pos = string_buffer_position (before_string, start_charpos);
27947 /* If pos == 0, it means before_string came from an
27948 overlay, not from a buffer position. */
27949 if (!pos || (pos >= start_charpos && pos < end_charpos))
27950 break;
27951 }
27952 else if (EQ (glyph->object, after_string))
27953 {
27954 pos = string_buffer_position (after_string, end_charpos);
27955 if (!pos || (pos >= start_charpos && pos < end_charpos))
27956 break;
27957 }
27958 }
27959
27960 glyph++; /* first glyph to the right of the highlighted area */
27961 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
27962 x += g->pixel_width;
27963 hlinfo->mouse_face_beg_x = x;
27964 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
27965 }
27966
27967 /* If the highlight ends in a different row, compute GLYPH and END
27968 for the end row. Otherwise, reuse the values computed above for
27969 the row where the highlight begins. */
27970 if (r2 != r1)
27971 {
27972 if (!r2->reversed_p)
27973 {
27974 glyph = r2->glyphs[TEXT_AREA];
27975 end = glyph + r2->used[TEXT_AREA];
27976 x = r2->x;
27977 }
27978 else
27979 {
27980 end = r2->glyphs[TEXT_AREA] - 1;
27981 glyph = end + r2->used[TEXT_AREA];
27982 }
27983 }
27984
27985 if (!r2->reversed_p)
27986 {
27987 /* Skip truncation and continuation glyphs near the end of the
27988 row, and also blanks and stretch glyphs inserted by
27989 extend_face_to_end_of_line. */
27990 while (end > glyph
27991 && INTEGERP ((end - 1)->object))
27992 --end;
27993 /* Scan the rest of the glyph row from the end, looking for the
27994 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
27995 DISP_STRING, or whose position is between START_CHARPOS
27996 and END_CHARPOS */
27997 for (--end;
27998 end > glyph
27999 && !INTEGERP (end->object)
28000 && !EQ (end->object, disp_string)
28001 && !(BUFFERP (end->object)
28002 && (end->charpos >= start_charpos
28003 && end->charpos < end_charpos));
28004 --end)
28005 {
28006 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28007 are present at buffer positions between START_CHARPOS and
28008 END_CHARPOS, or if they come from an overlay. */
28009 if (EQ (end->object, before_string))
28010 {
28011 pos = string_buffer_position (before_string, start_charpos);
28012 if (!pos || (pos >= start_charpos && pos < end_charpos))
28013 break;
28014 }
28015 else if (EQ (end->object, after_string))
28016 {
28017 pos = string_buffer_position (after_string, end_charpos);
28018 if (!pos || (pos >= start_charpos && pos < end_charpos))
28019 break;
28020 }
28021 }
28022 /* Find the X coordinate of the last glyph to be highlighted. */
28023 for (; glyph <= end; ++glyph)
28024 x += glyph->pixel_width;
28025
28026 hlinfo->mouse_face_end_x = x;
28027 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28028 }
28029 else
28030 {
28031 /* Skip truncation and continuation glyphs near the end of the
28032 row, and also blanks and stretch glyphs inserted by
28033 extend_face_to_end_of_line. */
28034 x = r2->x;
28035 end++;
28036 while (end < glyph
28037 && INTEGERP (end->object))
28038 {
28039 x += end->pixel_width;
28040 ++end;
28041 }
28042 /* Scan the rest of the glyph row from the end, looking for the
28043 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28044 DISP_STRING, or whose position is between START_CHARPOS
28045 and END_CHARPOS */
28046 for ( ;
28047 end < glyph
28048 && !INTEGERP (end->object)
28049 && !EQ (end->object, disp_string)
28050 && !(BUFFERP (end->object)
28051 && (end->charpos >= start_charpos
28052 && end->charpos < end_charpos));
28053 ++end)
28054 {
28055 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28056 are present at buffer positions between START_CHARPOS and
28057 END_CHARPOS, or if they come from an overlay. */
28058 if (EQ (end->object, before_string))
28059 {
28060 pos = string_buffer_position (before_string, start_charpos);
28061 if (!pos || (pos >= start_charpos && pos < end_charpos))
28062 break;
28063 }
28064 else if (EQ (end->object, after_string))
28065 {
28066 pos = string_buffer_position (after_string, end_charpos);
28067 if (!pos || (pos >= start_charpos && pos < end_charpos))
28068 break;
28069 }
28070 x += end->pixel_width;
28071 }
28072 /* If we exited the above loop because we arrived at the last
28073 glyph of the row, and its buffer position is still not in
28074 range, it means the last character in range is the preceding
28075 newline. Bump the end column and x values to get past the
28076 last glyph. */
28077 if (end == glyph
28078 && BUFFERP (end->object)
28079 && (end->charpos < start_charpos
28080 || end->charpos >= end_charpos))
28081 {
28082 x += end->pixel_width;
28083 ++end;
28084 }
28085 hlinfo->mouse_face_end_x = x;
28086 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28087 }
28088
28089 hlinfo->mouse_face_window = window;
28090 hlinfo->mouse_face_face_id
28091 = face_at_buffer_position (w, mouse_charpos, &ignore,
28092 mouse_charpos + 1,
28093 !hlinfo->mouse_face_hidden, -1);
28094 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28095 }
28096
28097 /* The following function is not used anymore (replaced with
28098 mouse_face_from_string_pos), but I leave it here for the time
28099 being, in case someone would. */
28100
28101 #if 0 /* not used */
28102
28103 /* Find the position of the glyph for position POS in OBJECT in
28104 window W's current matrix, and return in *X, *Y the pixel
28105 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28106
28107 RIGHT_P non-zero means return the position of the right edge of the
28108 glyph, RIGHT_P zero means return the left edge position.
28109
28110 If no glyph for POS exists in the matrix, return the position of
28111 the glyph with the next smaller position that is in the matrix, if
28112 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28113 exists in the matrix, return the position of the glyph with the
28114 next larger position in OBJECT.
28115
28116 Value is non-zero if a glyph was found. */
28117
28118 static int
28119 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28120 int *hpos, int *vpos, int *x, int *y, int right_p)
28121 {
28122 int yb = window_text_bottom_y (w);
28123 struct glyph_row *r;
28124 struct glyph *best_glyph = NULL;
28125 struct glyph_row *best_row = NULL;
28126 int best_x = 0;
28127
28128 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28129 r->enabled_p && r->y < yb;
28130 ++r)
28131 {
28132 struct glyph *g = r->glyphs[TEXT_AREA];
28133 struct glyph *e = g + r->used[TEXT_AREA];
28134 int gx;
28135
28136 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28137 if (EQ (g->object, object))
28138 {
28139 if (g->charpos == pos)
28140 {
28141 best_glyph = g;
28142 best_x = gx;
28143 best_row = r;
28144 goto found;
28145 }
28146 else if (best_glyph == NULL
28147 || ((eabs (g->charpos - pos)
28148 < eabs (best_glyph->charpos - pos))
28149 && (right_p
28150 ? g->charpos < pos
28151 : g->charpos > pos)))
28152 {
28153 best_glyph = g;
28154 best_x = gx;
28155 best_row = r;
28156 }
28157 }
28158 }
28159
28160 found:
28161
28162 if (best_glyph)
28163 {
28164 *x = best_x;
28165 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28166
28167 if (right_p)
28168 {
28169 *x += best_glyph->pixel_width;
28170 ++*hpos;
28171 }
28172
28173 *y = best_row->y;
28174 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28175 }
28176
28177 return best_glyph != NULL;
28178 }
28179 #endif /* not used */
28180
28181 /* Find the positions of the first and the last glyphs in window W's
28182 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28183 (assumed to be a string), and return in HLINFO's mouse_face_*
28184 members the pixel and column/row coordinates of those glyphs. */
28185
28186 static void
28187 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28188 Lisp_Object object,
28189 ptrdiff_t startpos, ptrdiff_t endpos)
28190 {
28191 int yb = window_text_bottom_y (w);
28192 struct glyph_row *r;
28193 struct glyph *g, *e;
28194 int gx;
28195 int found = 0;
28196
28197 /* Find the glyph row with at least one position in the range
28198 [STARTPOS..ENDPOS), and the first glyph in that row whose
28199 position belongs to that range. */
28200 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28201 r->enabled_p && r->y < yb;
28202 ++r)
28203 {
28204 if (!r->reversed_p)
28205 {
28206 g = r->glyphs[TEXT_AREA];
28207 e = g + r->used[TEXT_AREA];
28208 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28209 if (EQ (g->object, object)
28210 && startpos <= g->charpos && g->charpos < endpos)
28211 {
28212 hlinfo->mouse_face_beg_row
28213 = MATRIX_ROW_VPOS (r, w->current_matrix);
28214 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28215 hlinfo->mouse_face_beg_x = gx;
28216 found = 1;
28217 break;
28218 }
28219 }
28220 else
28221 {
28222 struct glyph *g1;
28223
28224 e = r->glyphs[TEXT_AREA];
28225 g = e + r->used[TEXT_AREA];
28226 for ( ; g > e; --g)
28227 if (EQ ((g-1)->object, object)
28228 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28229 {
28230 hlinfo->mouse_face_beg_row
28231 = MATRIX_ROW_VPOS (r, w->current_matrix);
28232 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28233 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28234 gx += g1->pixel_width;
28235 hlinfo->mouse_face_beg_x = gx;
28236 found = 1;
28237 break;
28238 }
28239 }
28240 if (found)
28241 break;
28242 }
28243
28244 if (!found)
28245 return;
28246
28247 /* Starting with the next row, look for the first row which does NOT
28248 include any glyphs whose positions are in the range. */
28249 for (++r; r->enabled_p && r->y < yb; ++r)
28250 {
28251 g = r->glyphs[TEXT_AREA];
28252 e = g + r->used[TEXT_AREA];
28253 found = 0;
28254 for ( ; g < e; ++g)
28255 if (EQ (g->object, object)
28256 && startpos <= g->charpos && g->charpos < endpos)
28257 {
28258 found = 1;
28259 break;
28260 }
28261 if (!found)
28262 break;
28263 }
28264
28265 /* The highlighted region ends on the previous row. */
28266 r--;
28267
28268 /* Set the end row. */
28269 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28270
28271 /* Compute and set the end column and the end column's horizontal
28272 pixel coordinate. */
28273 if (!r->reversed_p)
28274 {
28275 g = r->glyphs[TEXT_AREA];
28276 e = g + r->used[TEXT_AREA];
28277 for ( ; e > g; --e)
28278 if (EQ ((e-1)->object, object)
28279 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28280 break;
28281 hlinfo->mouse_face_end_col = e - g;
28282
28283 for (gx = r->x; g < e; ++g)
28284 gx += g->pixel_width;
28285 hlinfo->mouse_face_end_x = gx;
28286 }
28287 else
28288 {
28289 e = r->glyphs[TEXT_AREA];
28290 g = e + r->used[TEXT_AREA];
28291 for (gx = r->x ; e < g; ++e)
28292 {
28293 if (EQ (e->object, object)
28294 && startpos <= e->charpos && e->charpos < endpos)
28295 break;
28296 gx += e->pixel_width;
28297 }
28298 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28299 hlinfo->mouse_face_end_x = gx;
28300 }
28301 }
28302
28303 #ifdef HAVE_WINDOW_SYSTEM
28304
28305 /* See if position X, Y is within a hot-spot of an image. */
28306
28307 static int
28308 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28309 {
28310 if (!CONSP (hot_spot))
28311 return 0;
28312
28313 if (EQ (XCAR (hot_spot), Qrect))
28314 {
28315 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28316 Lisp_Object rect = XCDR (hot_spot);
28317 Lisp_Object tem;
28318 if (!CONSP (rect))
28319 return 0;
28320 if (!CONSP (XCAR (rect)))
28321 return 0;
28322 if (!CONSP (XCDR (rect)))
28323 return 0;
28324 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28325 return 0;
28326 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28327 return 0;
28328 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28329 return 0;
28330 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28331 return 0;
28332 return 1;
28333 }
28334 else if (EQ (XCAR (hot_spot), Qcircle))
28335 {
28336 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28337 Lisp_Object circ = XCDR (hot_spot);
28338 Lisp_Object lr, lx0, ly0;
28339 if (CONSP (circ)
28340 && CONSP (XCAR (circ))
28341 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28342 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28343 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28344 {
28345 double r = XFLOATINT (lr);
28346 double dx = XINT (lx0) - x;
28347 double dy = XINT (ly0) - y;
28348 return (dx * dx + dy * dy <= r * r);
28349 }
28350 }
28351 else if (EQ (XCAR (hot_spot), Qpoly))
28352 {
28353 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28354 if (VECTORP (XCDR (hot_spot)))
28355 {
28356 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28357 Lisp_Object *poly = v->contents;
28358 ptrdiff_t n = v->header.size;
28359 ptrdiff_t i;
28360 int inside = 0;
28361 Lisp_Object lx, ly;
28362 int x0, y0;
28363
28364 /* Need an even number of coordinates, and at least 3 edges. */
28365 if (n < 6 || n & 1)
28366 return 0;
28367
28368 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28369 If count is odd, we are inside polygon. Pixels on edges
28370 may or may not be included depending on actual geometry of the
28371 polygon. */
28372 if ((lx = poly[n-2], !INTEGERP (lx))
28373 || (ly = poly[n-1], !INTEGERP (lx)))
28374 return 0;
28375 x0 = XINT (lx), y0 = XINT (ly);
28376 for (i = 0; i < n; i += 2)
28377 {
28378 int x1 = x0, y1 = y0;
28379 if ((lx = poly[i], !INTEGERP (lx))
28380 || (ly = poly[i+1], !INTEGERP (ly)))
28381 return 0;
28382 x0 = XINT (lx), y0 = XINT (ly);
28383
28384 /* Does this segment cross the X line? */
28385 if (x0 >= x)
28386 {
28387 if (x1 >= x)
28388 continue;
28389 }
28390 else if (x1 < x)
28391 continue;
28392 if (y > y0 && y > y1)
28393 continue;
28394 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28395 inside = !inside;
28396 }
28397 return inside;
28398 }
28399 }
28400 return 0;
28401 }
28402
28403 Lisp_Object
28404 find_hot_spot (Lisp_Object map, int x, int y)
28405 {
28406 while (CONSP (map))
28407 {
28408 if (CONSP (XCAR (map))
28409 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28410 return XCAR (map);
28411 map = XCDR (map);
28412 }
28413
28414 return Qnil;
28415 }
28416
28417 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28418 3, 3, 0,
28419 doc: /* Lookup in image map MAP coordinates X and Y.
28420 An image map is an alist where each element has the format (AREA ID PLIST).
28421 An AREA is specified as either a rectangle, a circle, or a polygon:
28422 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28423 pixel coordinates of the upper left and bottom right corners.
28424 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28425 and the radius of the circle; r may be a float or integer.
28426 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28427 vector describes one corner in the polygon.
28428 Returns the alist element for the first matching AREA in MAP. */)
28429 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28430 {
28431 if (NILP (map))
28432 return Qnil;
28433
28434 CHECK_NUMBER (x);
28435 CHECK_NUMBER (y);
28436
28437 return find_hot_spot (map,
28438 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28439 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28440 }
28441
28442
28443 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28444 static void
28445 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28446 {
28447 /* Do not change cursor shape while dragging mouse. */
28448 if (!NILP (do_mouse_tracking))
28449 return;
28450
28451 if (!NILP (pointer))
28452 {
28453 if (EQ (pointer, Qarrow))
28454 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28455 else if (EQ (pointer, Qhand))
28456 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28457 else if (EQ (pointer, Qtext))
28458 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28459 else if (EQ (pointer, intern ("hdrag")))
28460 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28461 else if (EQ (pointer, intern ("nhdrag")))
28462 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28463 #ifdef HAVE_X_WINDOWS
28464 else if (EQ (pointer, intern ("vdrag")))
28465 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28466 #endif
28467 else if (EQ (pointer, intern ("hourglass")))
28468 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28469 else if (EQ (pointer, Qmodeline))
28470 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28471 else
28472 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28473 }
28474
28475 if (cursor != No_Cursor)
28476 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28477 }
28478
28479 #endif /* HAVE_WINDOW_SYSTEM */
28480
28481 /* Take proper action when mouse has moved to the mode or header line
28482 or marginal area AREA of window W, x-position X and y-position Y.
28483 X is relative to the start of the text display area of W, so the
28484 width of bitmap areas and scroll bars must be subtracted to get a
28485 position relative to the start of the mode line. */
28486
28487 static void
28488 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28489 enum window_part area)
28490 {
28491 struct window *w = XWINDOW (window);
28492 struct frame *f = XFRAME (w->frame);
28493 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28494 #ifdef HAVE_WINDOW_SYSTEM
28495 Display_Info *dpyinfo;
28496 #endif
28497 Cursor cursor = No_Cursor;
28498 Lisp_Object pointer = Qnil;
28499 int dx, dy, width, height;
28500 ptrdiff_t charpos;
28501 Lisp_Object string, object = Qnil;
28502 Lisp_Object pos IF_LINT (= Qnil), help;
28503
28504 Lisp_Object mouse_face;
28505 int original_x_pixel = x;
28506 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28507 struct glyph_row *row IF_LINT (= 0);
28508
28509 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28510 {
28511 int x0;
28512 struct glyph *end;
28513
28514 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28515 returns them in row/column units! */
28516 string = mode_line_string (w, area, &x, &y, &charpos,
28517 &object, &dx, &dy, &width, &height);
28518
28519 row = (area == ON_MODE_LINE
28520 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28521 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28522
28523 /* Find the glyph under the mouse pointer. */
28524 if (row->mode_line_p && row->enabled_p)
28525 {
28526 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28527 end = glyph + row->used[TEXT_AREA];
28528
28529 for (x0 = original_x_pixel;
28530 glyph < end && x0 >= glyph->pixel_width;
28531 ++glyph)
28532 x0 -= glyph->pixel_width;
28533
28534 if (glyph >= end)
28535 glyph = NULL;
28536 }
28537 }
28538 else
28539 {
28540 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28541 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28542 returns them in row/column units! */
28543 string = marginal_area_string (w, area, &x, &y, &charpos,
28544 &object, &dx, &dy, &width, &height);
28545 }
28546
28547 help = Qnil;
28548
28549 #ifdef HAVE_WINDOW_SYSTEM
28550 if (IMAGEP (object))
28551 {
28552 Lisp_Object image_map, hotspot;
28553 if ((image_map = Fplist_get (XCDR (object), QCmap),
28554 !NILP (image_map))
28555 && (hotspot = find_hot_spot (image_map, dx, dy),
28556 CONSP (hotspot))
28557 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28558 {
28559 Lisp_Object plist;
28560
28561 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28562 If so, we could look for mouse-enter, mouse-leave
28563 properties in PLIST (and do something...). */
28564 hotspot = XCDR (hotspot);
28565 if (CONSP (hotspot)
28566 && (plist = XCAR (hotspot), CONSP (plist)))
28567 {
28568 pointer = Fplist_get (plist, Qpointer);
28569 if (NILP (pointer))
28570 pointer = Qhand;
28571 help = Fplist_get (plist, Qhelp_echo);
28572 if (!NILP (help))
28573 {
28574 help_echo_string = help;
28575 XSETWINDOW (help_echo_window, w);
28576 help_echo_object = w->contents;
28577 help_echo_pos = charpos;
28578 }
28579 }
28580 }
28581 if (NILP (pointer))
28582 pointer = Fplist_get (XCDR (object), QCpointer);
28583 }
28584 #endif /* HAVE_WINDOW_SYSTEM */
28585
28586 if (STRINGP (string))
28587 pos = make_number (charpos);
28588
28589 /* Set the help text and mouse pointer. If the mouse is on a part
28590 of the mode line without any text (e.g. past the right edge of
28591 the mode line text), use the default help text and pointer. */
28592 if (STRINGP (string) || area == ON_MODE_LINE)
28593 {
28594 /* Arrange to display the help by setting the global variables
28595 help_echo_string, help_echo_object, and help_echo_pos. */
28596 if (NILP (help))
28597 {
28598 if (STRINGP (string))
28599 help = Fget_text_property (pos, Qhelp_echo, string);
28600
28601 if (!NILP (help))
28602 {
28603 help_echo_string = help;
28604 XSETWINDOW (help_echo_window, w);
28605 help_echo_object = string;
28606 help_echo_pos = charpos;
28607 }
28608 else if (area == ON_MODE_LINE)
28609 {
28610 Lisp_Object default_help
28611 = buffer_local_value (Qmode_line_default_help_echo,
28612 w->contents);
28613
28614 if (STRINGP (default_help))
28615 {
28616 help_echo_string = default_help;
28617 XSETWINDOW (help_echo_window, w);
28618 help_echo_object = Qnil;
28619 help_echo_pos = -1;
28620 }
28621 }
28622 }
28623
28624 #ifdef HAVE_WINDOW_SYSTEM
28625 /* Change the mouse pointer according to what is under it. */
28626 if (FRAME_WINDOW_P (f))
28627 {
28628 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28629 || minibuf_level
28630 || NILP (Vresize_mini_windows));
28631
28632 dpyinfo = FRAME_DISPLAY_INFO (f);
28633 if (STRINGP (string))
28634 {
28635 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28636
28637 if (NILP (pointer))
28638 pointer = Fget_text_property (pos, Qpointer, string);
28639
28640 /* Change the mouse pointer according to what is under X/Y. */
28641 if (NILP (pointer)
28642 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28643 {
28644 Lisp_Object map;
28645 map = Fget_text_property (pos, Qlocal_map, string);
28646 if (!KEYMAPP (map))
28647 map = Fget_text_property (pos, Qkeymap, string);
28648 if (!KEYMAPP (map) && draggable)
28649 cursor = dpyinfo->vertical_scroll_bar_cursor;
28650 }
28651 }
28652 else if (draggable)
28653 /* Default mode-line pointer. */
28654 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28655 }
28656 #endif
28657 }
28658
28659 /* Change the mouse face according to what is under X/Y. */
28660 if (STRINGP (string))
28661 {
28662 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28663 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28664 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28665 && glyph)
28666 {
28667 Lisp_Object b, e;
28668
28669 struct glyph * tmp_glyph;
28670
28671 int gpos;
28672 int gseq_length;
28673 int total_pixel_width;
28674 ptrdiff_t begpos, endpos, ignore;
28675
28676 int vpos, hpos;
28677
28678 b = Fprevious_single_property_change (make_number (charpos + 1),
28679 Qmouse_face, string, Qnil);
28680 if (NILP (b))
28681 begpos = 0;
28682 else
28683 begpos = XINT (b);
28684
28685 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28686 if (NILP (e))
28687 endpos = SCHARS (string);
28688 else
28689 endpos = XINT (e);
28690
28691 /* Calculate the glyph position GPOS of GLYPH in the
28692 displayed string, relative to the beginning of the
28693 highlighted part of the string.
28694
28695 Note: GPOS is different from CHARPOS. CHARPOS is the
28696 position of GLYPH in the internal string object. A mode
28697 line string format has structures which are converted to
28698 a flattened string by the Emacs Lisp interpreter. The
28699 internal string is an element of those structures. The
28700 displayed string is the flattened string. */
28701 tmp_glyph = row_start_glyph;
28702 while (tmp_glyph < glyph
28703 && (!(EQ (tmp_glyph->object, glyph->object)
28704 && begpos <= tmp_glyph->charpos
28705 && tmp_glyph->charpos < endpos)))
28706 tmp_glyph++;
28707 gpos = glyph - tmp_glyph;
28708
28709 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28710 the highlighted part of the displayed string to which
28711 GLYPH belongs. Note: GSEQ_LENGTH is different from
28712 SCHARS (STRING), because the latter returns the length of
28713 the internal string. */
28714 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28715 tmp_glyph > glyph
28716 && (!(EQ (tmp_glyph->object, glyph->object)
28717 && begpos <= tmp_glyph->charpos
28718 && tmp_glyph->charpos < endpos));
28719 tmp_glyph--)
28720 ;
28721 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28722
28723 /* Calculate the total pixel width of all the glyphs between
28724 the beginning of the highlighted area and GLYPH. */
28725 total_pixel_width = 0;
28726 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28727 total_pixel_width += tmp_glyph->pixel_width;
28728
28729 /* Pre calculation of re-rendering position. Note: X is in
28730 column units here, after the call to mode_line_string or
28731 marginal_area_string. */
28732 hpos = x - gpos;
28733 vpos = (area == ON_MODE_LINE
28734 ? (w->current_matrix)->nrows - 1
28735 : 0);
28736
28737 /* If GLYPH's position is included in the region that is
28738 already drawn in mouse face, we have nothing to do. */
28739 if ( EQ (window, hlinfo->mouse_face_window)
28740 && (!row->reversed_p
28741 ? (hlinfo->mouse_face_beg_col <= hpos
28742 && hpos < hlinfo->mouse_face_end_col)
28743 /* In R2L rows we swap BEG and END, see below. */
28744 : (hlinfo->mouse_face_end_col <= hpos
28745 && hpos < hlinfo->mouse_face_beg_col))
28746 && hlinfo->mouse_face_beg_row == vpos )
28747 return;
28748
28749 if (clear_mouse_face (hlinfo))
28750 cursor = No_Cursor;
28751
28752 if (!row->reversed_p)
28753 {
28754 hlinfo->mouse_face_beg_col = hpos;
28755 hlinfo->mouse_face_beg_x = original_x_pixel
28756 - (total_pixel_width + dx);
28757 hlinfo->mouse_face_end_col = hpos + gseq_length;
28758 hlinfo->mouse_face_end_x = 0;
28759 }
28760 else
28761 {
28762 /* In R2L rows, show_mouse_face expects BEG and END
28763 coordinates to be swapped. */
28764 hlinfo->mouse_face_end_col = hpos;
28765 hlinfo->mouse_face_end_x = original_x_pixel
28766 - (total_pixel_width + dx);
28767 hlinfo->mouse_face_beg_col = hpos + gseq_length;
28768 hlinfo->mouse_face_beg_x = 0;
28769 }
28770
28771 hlinfo->mouse_face_beg_row = vpos;
28772 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
28773 hlinfo->mouse_face_past_end = 0;
28774 hlinfo->mouse_face_window = window;
28775
28776 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
28777 charpos,
28778 0, &ignore,
28779 glyph->face_id,
28780 1);
28781 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28782
28783 if (NILP (pointer))
28784 pointer = Qhand;
28785 }
28786 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28787 clear_mouse_face (hlinfo);
28788 }
28789 #ifdef HAVE_WINDOW_SYSTEM
28790 if (FRAME_WINDOW_P (f))
28791 define_frame_cursor1 (f, cursor, pointer);
28792 #endif
28793 }
28794
28795
28796 /* EXPORT:
28797 Take proper action when the mouse has moved to position X, Y on
28798 frame F with regards to highlighting portions of display that have
28799 mouse-face properties. Also de-highlight portions of display where
28800 the mouse was before, set the mouse pointer shape as appropriate
28801 for the mouse coordinates, and activate help echo (tooltips).
28802 X and Y can be negative or out of range. */
28803
28804 void
28805 note_mouse_highlight (struct frame *f, int x, int y)
28806 {
28807 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28808 enum window_part part = ON_NOTHING;
28809 Lisp_Object window;
28810 struct window *w;
28811 Cursor cursor = No_Cursor;
28812 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
28813 struct buffer *b;
28814
28815 /* When a menu is active, don't highlight because this looks odd. */
28816 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
28817 if (popup_activated ())
28818 return;
28819 #endif
28820
28821 if (!f->glyphs_initialized_p
28822 || f->pointer_invisible)
28823 return;
28824
28825 hlinfo->mouse_face_mouse_x = x;
28826 hlinfo->mouse_face_mouse_y = y;
28827 hlinfo->mouse_face_mouse_frame = f;
28828
28829 if (hlinfo->mouse_face_defer)
28830 return;
28831
28832 /* Which window is that in? */
28833 window = window_from_coordinates (f, x, y, &part, 1);
28834
28835 /* If displaying active text in another window, clear that. */
28836 if (! EQ (window, hlinfo->mouse_face_window)
28837 /* Also clear if we move out of text area in same window. */
28838 || (!NILP (hlinfo->mouse_face_window)
28839 && !NILP (window)
28840 && part != ON_TEXT
28841 && part != ON_MODE_LINE
28842 && part != ON_HEADER_LINE))
28843 clear_mouse_face (hlinfo);
28844
28845 /* Not on a window -> return. */
28846 if (!WINDOWP (window))
28847 return;
28848
28849 /* Reset help_echo_string. It will get recomputed below. */
28850 help_echo_string = Qnil;
28851
28852 /* Convert to window-relative pixel coordinates. */
28853 w = XWINDOW (window);
28854 frame_to_window_pixel_xy (w, &x, &y);
28855
28856 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
28857 /* Handle tool-bar window differently since it doesn't display a
28858 buffer. */
28859 if (EQ (window, f->tool_bar_window))
28860 {
28861 note_tool_bar_highlight (f, x, y);
28862 return;
28863 }
28864 #endif
28865
28866 /* Mouse is on the mode, header line or margin? */
28867 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
28868 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28869 {
28870 note_mode_line_or_margin_highlight (window, x, y, part);
28871
28872 #ifdef HAVE_WINDOW_SYSTEM
28873 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
28874 {
28875 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28876 /* Show non-text cursor (Bug#16647). */
28877 goto set_cursor;
28878 }
28879 else
28880 #endif
28881 return;
28882 }
28883
28884 #ifdef HAVE_WINDOW_SYSTEM
28885 if (part == ON_VERTICAL_BORDER)
28886 {
28887 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28888 help_echo_string = build_string ("drag-mouse-1: resize");
28889 }
28890 else if (part == ON_RIGHT_DIVIDER)
28891 {
28892 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28893 help_echo_string = build_string ("drag-mouse-1: resize");
28894 }
28895 else if (part == ON_BOTTOM_DIVIDER)
28896 if (! WINDOW_BOTTOMMOST_P (w)
28897 || minibuf_level
28898 || NILP (Vresize_mini_windows))
28899 {
28900 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28901 help_echo_string = build_string ("drag-mouse-1: resize");
28902 }
28903 else
28904 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28905 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
28906 || part == ON_SCROLL_BAR)
28907 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28908 else
28909 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28910 #endif
28911
28912 /* Are we in a window whose display is up to date?
28913 And verify the buffer's text has not changed. */
28914 b = XBUFFER (w->contents);
28915 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
28916 {
28917 int hpos, vpos, dx, dy, area = LAST_AREA;
28918 ptrdiff_t pos;
28919 struct glyph *glyph;
28920 Lisp_Object object;
28921 Lisp_Object mouse_face = Qnil, position;
28922 Lisp_Object *overlay_vec = NULL;
28923 ptrdiff_t i, noverlays;
28924 struct buffer *obuf;
28925 ptrdiff_t obegv, ozv;
28926 int same_region;
28927
28928 /* Find the glyph under X/Y. */
28929 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
28930
28931 #ifdef HAVE_WINDOW_SYSTEM
28932 /* Look for :pointer property on image. */
28933 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28934 {
28935 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28936 if (img != NULL && IMAGEP (img->spec))
28937 {
28938 Lisp_Object image_map, hotspot;
28939 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
28940 !NILP (image_map))
28941 && (hotspot = find_hot_spot (image_map,
28942 glyph->slice.img.x + dx,
28943 glyph->slice.img.y + dy),
28944 CONSP (hotspot))
28945 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28946 {
28947 Lisp_Object plist;
28948
28949 /* Could check XCAR (hotspot) to see if we enter/leave
28950 this hot-spot.
28951 If so, we could look for mouse-enter, mouse-leave
28952 properties in PLIST (and do something...). */
28953 hotspot = XCDR (hotspot);
28954 if (CONSP (hotspot)
28955 && (plist = XCAR (hotspot), CONSP (plist)))
28956 {
28957 pointer = Fplist_get (plist, Qpointer);
28958 if (NILP (pointer))
28959 pointer = Qhand;
28960 help_echo_string = Fplist_get (plist, Qhelp_echo);
28961 if (!NILP (help_echo_string))
28962 {
28963 help_echo_window = window;
28964 help_echo_object = glyph->object;
28965 help_echo_pos = glyph->charpos;
28966 }
28967 }
28968 }
28969 if (NILP (pointer))
28970 pointer = Fplist_get (XCDR (img->spec), QCpointer);
28971 }
28972 }
28973 #endif /* HAVE_WINDOW_SYSTEM */
28974
28975 /* Clear mouse face if X/Y not over text. */
28976 if (glyph == NULL
28977 || area != TEXT_AREA
28978 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
28979 /* Glyph's OBJECT is an integer for glyphs inserted by the
28980 display engine for its internal purposes, like truncation
28981 and continuation glyphs and blanks beyond the end of
28982 line's text on text terminals. If we are over such a
28983 glyph, we are not over any text. */
28984 || INTEGERP (glyph->object)
28985 /* R2L rows have a stretch glyph at their front, which
28986 stands for no text, whereas L2R rows have no glyphs at
28987 all beyond the end of text. Treat such stretch glyphs
28988 like we do with NULL glyphs in L2R rows. */
28989 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
28990 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
28991 && glyph->type == STRETCH_GLYPH
28992 && glyph->avoid_cursor_p))
28993 {
28994 if (clear_mouse_face (hlinfo))
28995 cursor = No_Cursor;
28996 #ifdef HAVE_WINDOW_SYSTEM
28997 if (FRAME_WINDOW_P (f) && NILP (pointer))
28998 {
28999 if (area != TEXT_AREA)
29000 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29001 else
29002 pointer = Vvoid_text_area_pointer;
29003 }
29004 #endif
29005 goto set_cursor;
29006 }
29007
29008 pos = glyph->charpos;
29009 object = glyph->object;
29010 if (!STRINGP (object) && !BUFFERP (object))
29011 goto set_cursor;
29012
29013 /* If we get an out-of-range value, return now; avoid an error. */
29014 if (BUFFERP (object) && pos > BUF_Z (b))
29015 goto set_cursor;
29016
29017 /* Make the window's buffer temporarily current for
29018 overlays_at and compute_char_face. */
29019 obuf = current_buffer;
29020 current_buffer = b;
29021 obegv = BEGV;
29022 ozv = ZV;
29023 BEGV = BEG;
29024 ZV = Z;
29025
29026 /* Is this char mouse-active or does it have help-echo? */
29027 position = make_number (pos);
29028
29029 if (BUFFERP (object))
29030 {
29031 /* Put all the overlays we want in a vector in overlay_vec. */
29032 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29033 /* Sort overlays into increasing priority order. */
29034 noverlays = sort_overlays (overlay_vec, noverlays, w);
29035 }
29036 else
29037 noverlays = 0;
29038
29039 if (NILP (Vmouse_highlight))
29040 {
29041 clear_mouse_face (hlinfo);
29042 goto check_help_echo;
29043 }
29044
29045 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29046
29047 if (same_region)
29048 cursor = No_Cursor;
29049
29050 /* Check mouse-face highlighting. */
29051 if (! same_region
29052 /* If there exists an overlay with mouse-face overlapping
29053 the one we are currently highlighting, we have to
29054 check if we enter the overlapping overlay, and then
29055 highlight only that. */
29056 || (OVERLAYP (hlinfo->mouse_face_overlay)
29057 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29058 {
29059 /* Find the highest priority overlay with a mouse-face. */
29060 Lisp_Object overlay = Qnil;
29061 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29062 {
29063 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29064 if (!NILP (mouse_face))
29065 overlay = overlay_vec[i];
29066 }
29067
29068 /* If we're highlighting the same overlay as before, there's
29069 no need to do that again. */
29070 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29071 goto check_help_echo;
29072 hlinfo->mouse_face_overlay = overlay;
29073
29074 /* Clear the display of the old active region, if any. */
29075 if (clear_mouse_face (hlinfo))
29076 cursor = No_Cursor;
29077
29078 /* If no overlay applies, get a text property. */
29079 if (NILP (overlay))
29080 mouse_face = Fget_text_property (position, Qmouse_face, object);
29081
29082 /* Next, compute the bounds of the mouse highlighting and
29083 display it. */
29084 if (!NILP (mouse_face) && STRINGP (object))
29085 {
29086 /* The mouse-highlighting comes from a display string
29087 with a mouse-face. */
29088 Lisp_Object s, e;
29089 ptrdiff_t ignore;
29090
29091 s = Fprevious_single_property_change
29092 (make_number (pos + 1), Qmouse_face, object, Qnil);
29093 e = Fnext_single_property_change
29094 (position, Qmouse_face, object, Qnil);
29095 if (NILP (s))
29096 s = make_number (0);
29097 if (NILP (e))
29098 e = make_number (SCHARS (object));
29099 mouse_face_from_string_pos (w, hlinfo, object,
29100 XINT (s), XINT (e));
29101 hlinfo->mouse_face_past_end = 0;
29102 hlinfo->mouse_face_window = window;
29103 hlinfo->mouse_face_face_id
29104 = face_at_string_position (w, object, pos, 0, &ignore,
29105 glyph->face_id, 1);
29106 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29107 cursor = No_Cursor;
29108 }
29109 else
29110 {
29111 /* The mouse-highlighting, if any, comes from an overlay
29112 or text property in the buffer. */
29113 Lisp_Object buffer IF_LINT (= Qnil);
29114 Lisp_Object disp_string IF_LINT (= Qnil);
29115
29116 if (STRINGP (object))
29117 {
29118 /* If we are on a display string with no mouse-face,
29119 check if the text under it has one. */
29120 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29121 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29122 pos = string_buffer_position (object, start);
29123 if (pos > 0)
29124 {
29125 mouse_face = get_char_property_and_overlay
29126 (make_number (pos), Qmouse_face, w->contents, &overlay);
29127 buffer = w->contents;
29128 disp_string = object;
29129 }
29130 }
29131 else
29132 {
29133 buffer = object;
29134 disp_string = Qnil;
29135 }
29136
29137 if (!NILP (mouse_face))
29138 {
29139 Lisp_Object before, after;
29140 Lisp_Object before_string, after_string;
29141 /* To correctly find the limits of mouse highlight
29142 in a bidi-reordered buffer, we must not use the
29143 optimization of limiting the search in
29144 previous-single-property-change and
29145 next-single-property-change, because
29146 rows_from_pos_range needs the real start and end
29147 positions to DTRT in this case. That's because
29148 the first row visible in a window does not
29149 necessarily display the character whose position
29150 is the smallest. */
29151 Lisp_Object lim1
29152 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29153 ? Fmarker_position (w->start)
29154 : Qnil;
29155 Lisp_Object lim2
29156 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29157 ? make_number (BUF_Z (XBUFFER (buffer))
29158 - w->window_end_pos)
29159 : Qnil;
29160
29161 if (NILP (overlay))
29162 {
29163 /* Handle the text property case. */
29164 before = Fprevious_single_property_change
29165 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29166 after = Fnext_single_property_change
29167 (make_number (pos), Qmouse_face, buffer, lim2);
29168 before_string = after_string = Qnil;
29169 }
29170 else
29171 {
29172 /* Handle the overlay case. */
29173 before = Foverlay_start (overlay);
29174 after = Foverlay_end (overlay);
29175 before_string = Foverlay_get (overlay, Qbefore_string);
29176 after_string = Foverlay_get (overlay, Qafter_string);
29177
29178 if (!STRINGP (before_string)) before_string = Qnil;
29179 if (!STRINGP (after_string)) after_string = Qnil;
29180 }
29181
29182 mouse_face_from_buffer_pos (window, hlinfo, pos,
29183 NILP (before)
29184 ? 1
29185 : XFASTINT (before),
29186 NILP (after)
29187 ? BUF_Z (XBUFFER (buffer))
29188 : XFASTINT (after),
29189 before_string, after_string,
29190 disp_string);
29191 cursor = No_Cursor;
29192 }
29193 }
29194 }
29195
29196 check_help_echo:
29197
29198 /* Look for a `help-echo' property. */
29199 if (NILP (help_echo_string)) {
29200 Lisp_Object help, overlay;
29201
29202 /* Check overlays first. */
29203 help = overlay = Qnil;
29204 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29205 {
29206 overlay = overlay_vec[i];
29207 help = Foverlay_get (overlay, Qhelp_echo);
29208 }
29209
29210 if (!NILP (help))
29211 {
29212 help_echo_string = help;
29213 help_echo_window = window;
29214 help_echo_object = overlay;
29215 help_echo_pos = pos;
29216 }
29217 else
29218 {
29219 Lisp_Object obj = glyph->object;
29220 ptrdiff_t charpos = glyph->charpos;
29221
29222 /* Try text properties. */
29223 if (STRINGP (obj)
29224 && charpos >= 0
29225 && charpos < SCHARS (obj))
29226 {
29227 help = Fget_text_property (make_number (charpos),
29228 Qhelp_echo, obj);
29229 if (NILP (help))
29230 {
29231 /* If the string itself doesn't specify a help-echo,
29232 see if the buffer text ``under'' it does. */
29233 struct glyph_row *r
29234 = MATRIX_ROW (w->current_matrix, vpos);
29235 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29236 ptrdiff_t p = string_buffer_position (obj, start);
29237 if (p > 0)
29238 {
29239 help = Fget_char_property (make_number (p),
29240 Qhelp_echo, w->contents);
29241 if (!NILP (help))
29242 {
29243 charpos = p;
29244 obj = w->contents;
29245 }
29246 }
29247 }
29248 }
29249 else if (BUFFERP (obj)
29250 && charpos >= BEGV
29251 && charpos < ZV)
29252 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29253 obj);
29254
29255 if (!NILP (help))
29256 {
29257 help_echo_string = help;
29258 help_echo_window = window;
29259 help_echo_object = obj;
29260 help_echo_pos = charpos;
29261 }
29262 }
29263 }
29264
29265 #ifdef HAVE_WINDOW_SYSTEM
29266 /* Look for a `pointer' property. */
29267 if (FRAME_WINDOW_P (f) && NILP (pointer))
29268 {
29269 /* Check overlays first. */
29270 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29271 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29272
29273 if (NILP (pointer))
29274 {
29275 Lisp_Object obj = glyph->object;
29276 ptrdiff_t charpos = glyph->charpos;
29277
29278 /* Try text properties. */
29279 if (STRINGP (obj)
29280 && charpos >= 0
29281 && charpos < SCHARS (obj))
29282 {
29283 pointer = Fget_text_property (make_number (charpos),
29284 Qpointer, obj);
29285 if (NILP (pointer))
29286 {
29287 /* If the string itself doesn't specify a pointer,
29288 see if the buffer text ``under'' it does. */
29289 struct glyph_row *r
29290 = MATRIX_ROW (w->current_matrix, vpos);
29291 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29292 ptrdiff_t p = string_buffer_position (obj, start);
29293 if (p > 0)
29294 pointer = Fget_char_property (make_number (p),
29295 Qpointer, w->contents);
29296 }
29297 }
29298 else if (BUFFERP (obj)
29299 && charpos >= BEGV
29300 && charpos < ZV)
29301 pointer = Fget_text_property (make_number (charpos),
29302 Qpointer, obj);
29303 }
29304 }
29305 #endif /* HAVE_WINDOW_SYSTEM */
29306
29307 BEGV = obegv;
29308 ZV = ozv;
29309 current_buffer = obuf;
29310 }
29311
29312 set_cursor:
29313
29314 #ifdef HAVE_WINDOW_SYSTEM
29315 if (FRAME_WINDOW_P (f))
29316 define_frame_cursor1 (f, cursor, pointer);
29317 #else
29318 /* This is here to prevent a compiler error, about "label at end of
29319 compound statement". */
29320 return;
29321 #endif
29322 }
29323
29324
29325 /* EXPORT for RIF:
29326 Clear any mouse-face on window W. This function is part of the
29327 redisplay interface, and is called from try_window_id and similar
29328 functions to ensure the mouse-highlight is off. */
29329
29330 void
29331 x_clear_window_mouse_face (struct window *w)
29332 {
29333 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29334 Lisp_Object window;
29335
29336 block_input ();
29337 XSETWINDOW (window, w);
29338 if (EQ (window, hlinfo->mouse_face_window))
29339 clear_mouse_face (hlinfo);
29340 unblock_input ();
29341 }
29342
29343
29344 /* EXPORT:
29345 Just discard the mouse face information for frame F, if any.
29346 This is used when the size of F is changed. */
29347
29348 void
29349 cancel_mouse_face (struct frame *f)
29350 {
29351 Lisp_Object window;
29352 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29353
29354 window = hlinfo->mouse_face_window;
29355 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29356 reset_mouse_highlight (hlinfo);
29357 }
29358
29359
29360 \f
29361 /***********************************************************************
29362 Exposure Events
29363 ***********************************************************************/
29364
29365 #ifdef HAVE_WINDOW_SYSTEM
29366
29367 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29368 which intersects rectangle R. R is in window-relative coordinates. */
29369
29370 static void
29371 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29372 enum glyph_row_area area)
29373 {
29374 struct glyph *first = row->glyphs[area];
29375 struct glyph *end = row->glyphs[area] + row->used[area];
29376 struct glyph *last;
29377 int first_x, start_x, x;
29378
29379 if (area == TEXT_AREA && row->fill_line_p)
29380 /* If row extends face to end of line write the whole line. */
29381 draw_glyphs (w, 0, row, area,
29382 0, row->used[area],
29383 DRAW_NORMAL_TEXT, 0);
29384 else
29385 {
29386 /* Set START_X to the window-relative start position for drawing glyphs of
29387 AREA. The first glyph of the text area can be partially visible.
29388 The first glyphs of other areas cannot. */
29389 start_x = window_box_left_offset (w, area);
29390 x = start_x;
29391 if (area == TEXT_AREA)
29392 x += row->x;
29393
29394 /* Find the first glyph that must be redrawn. */
29395 while (first < end
29396 && x + first->pixel_width < r->x)
29397 {
29398 x += first->pixel_width;
29399 ++first;
29400 }
29401
29402 /* Find the last one. */
29403 last = first;
29404 first_x = x;
29405 while (last < end
29406 && x < r->x + r->width)
29407 {
29408 x += last->pixel_width;
29409 ++last;
29410 }
29411
29412 /* Repaint. */
29413 if (last > first)
29414 draw_glyphs (w, first_x - start_x, row, area,
29415 first - row->glyphs[area], last - row->glyphs[area],
29416 DRAW_NORMAL_TEXT, 0);
29417 }
29418 }
29419
29420
29421 /* Redraw the parts of the glyph row ROW on window W intersecting
29422 rectangle R. R is in window-relative coordinates. Value is
29423 non-zero if mouse-face was overwritten. */
29424
29425 static int
29426 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29427 {
29428 eassert (row->enabled_p);
29429
29430 if (row->mode_line_p || w->pseudo_window_p)
29431 draw_glyphs (w, 0, row, TEXT_AREA,
29432 0, row->used[TEXT_AREA],
29433 DRAW_NORMAL_TEXT, 0);
29434 else
29435 {
29436 if (row->used[LEFT_MARGIN_AREA])
29437 expose_area (w, row, r, LEFT_MARGIN_AREA);
29438 if (row->used[TEXT_AREA])
29439 expose_area (w, row, r, TEXT_AREA);
29440 if (row->used[RIGHT_MARGIN_AREA])
29441 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29442 draw_row_fringe_bitmaps (w, row);
29443 }
29444
29445 return row->mouse_face_p;
29446 }
29447
29448
29449 /* Redraw those parts of glyphs rows during expose event handling that
29450 overlap other rows. Redrawing of an exposed line writes over parts
29451 of lines overlapping that exposed line; this function fixes that.
29452
29453 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29454 row in W's current matrix that is exposed and overlaps other rows.
29455 LAST_OVERLAPPING_ROW is the last such row. */
29456
29457 static void
29458 expose_overlaps (struct window *w,
29459 struct glyph_row *first_overlapping_row,
29460 struct glyph_row *last_overlapping_row,
29461 XRectangle *r)
29462 {
29463 struct glyph_row *row;
29464
29465 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29466 if (row->overlapping_p)
29467 {
29468 eassert (row->enabled_p && !row->mode_line_p);
29469
29470 row->clip = r;
29471 if (row->used[LEFT_MARGIN_AREA])
29472 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29473
29474 if (row->used[TEXT_AREA])
29475 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29476
29477 if (row->used[RIGHT_MARGIN_AREA])
29478 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29479 row->clip = NULL;
29480 }
29481 }
29482
29483
29484 /* Return non-zero if W's cursor intersects rectangle R. */
29485
29486 static int
29487 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29488 {
29489 XRectangle cr, result;
29490 struct glyph *cursor_glyph;
29491 struct glyph_row *row;
29492
29493 if (w->phys_cursor.vpos >= 0
29494 && w->phys_cursor.vpos < w->current_matrix->nrows
29495 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29496 row->enabled_p)
29497 && row->cursor_in_fringe_p)
29498 {
29499 /* Cursor is in the fringe. */
29500 cr.x = window_box_right_offset (w,
29501 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29502 ? RIGHT_MARGIN_AREA
29503 : TEXT_AREA));
29504 cr.y = row->y;
29505 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29506 cr.height = row->height;
29507 return x_intersect_rectangles (&cr, r, &result);
29508 }
29509
29510 cursor_glyph = get_phys_cursor_glyph (w);
29511 if (cursor_glyph)
29512 {
29513 /* r is relative to W's box, but w->phys_cursor.x is relative
29514 to left edge of W's TEXT area. Adjust it. */
29515 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29516 cr.y = w->phys_cursor.y;
29517 cr.width = cursor_glyph->pixel_width;
29518 cr.height = w->phys_cursor_height;
29519 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29520 I assume the effect is the same -- and this is portable. */
29521 return x_intersect_rectangles (&cr, r, &result);
29522 }
29523 /* If we don't understand the format, pretend we're not in the hot-spot. */
29524 return 0;
29525 }
29526
29527
29528 /* EXPORT:
29529 Draw a vertical window border to the right of window W if W doesn't
29530 have vertical scroll bars. */
29531
29532 void
29533 x_draw_vertical_border (struct window *w)
29534 {
29535 struct frame *f = XFRAME (WINDOW_FRAME (w));
29536
29537 /* We could do better, if we knew what type of scroll-bar the adjacent
29538 windows (on either side) have... But we don't :-(
29539 However, I think this works ok. ++KFS 2003-04-25 */
29540
29541 /* Redraw borders between horizontally adjacent windows. Don't
29542 do it for frames with vertical scroll bars because either the
29543 right scroll bar of a window, or the left scroll bar of its
29544 neighbor will suffice as a border. */
29545 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29546 return;
29547
29548 /* Note: It is necessary to redraw both the left and the right
29549 borders, for when only this single window W is being
29550 redisplayed. */
29551 if (!WINDOW_RIGHTMOST_P (w)
29552 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29553 {
29554 int x0, x1, y0, y1;
29555
29556 window_box_edges (w, &x0, &y0, &x1, &y1);
29557 y1 -= 1;
29558
29559 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29560 x1 -= 1;
29561
29562 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29563 }
29564
29565 if (!WINDOW_LEFTMOST_P (w)
29566 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29567 {
29568 int x0, x1, y0, y1;
29569
29570 window_box_edges (w, &x0, &y0, &x1, &y1);
29571 y1 -= 1;
29572
29573 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29574 x0 -= 1;
29575
29576 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29577 }
29578 }
29579
29580
29581 /* Draw window dividers for window W. */
29582
29583 void
29584 x_draw_right_divider (struct window *w)
29585 {
29586 struct frame *f = WINDOW_XFRAME (w);
29587
29588 if (w->mini || w->pseudo_window_p)
29589 return;
29590 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29591 {
29592 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29593 int x1 = WINDOW_RIGHT_EDGE_X (w);
29594 int y0 = WINDOW_TOP_EDGE_Y (w);
29595 /* The bottom divider prevails. */
29596 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29597
29598 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29599 }
29600 }
29601
29602 static void
29603 x_draw_bottom_divider (struct window *w)
29604 {
29605 struct frame *f = XFRAME (WINDOW_FRAME (w));
29606
29607 if (w->mini || w->pseudo_window_p)
29608 return;
29609 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29610 {
29611 int x0 = WINDOW_LEFT_EDGE_X (w);
29612 int x1 = WINDOW_RIGHT_EDGE_X (w);
29613 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29614 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29615
29616 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29617 }
29618 }
29619
29620 /* Redraw the part of window W intersection rectangle FR. Pixel
29621 coordinates in FR are frame-relative. Call this function with
29622 input blocked. Value is non-zero if the exposure overwrites
29623 mouse-face. */
29624
29625 static int
29626 expose_window (struct window *w, XRectangle *fr)
29627 {
29628 struct frame *f = XFRAME (w->frame);
29629 XRectangle wr, r;
29630 int mouse_face_overwritten_p = 0;
29631
29632 /* If window is not yet fully initialized, do nothing. This can
29633 happen when toolkit scroll bars are used and a window is split.
29634 Reconfiguring the scroll bar will generate an expose for a newly
29635 created window. */
29636 if (w->current_matrix == NULL)
29637 return 0;
29638
29639 /* When we're currently updating the window, display and current
29640 matrix usually don't agree. Arrange for a thorough display
29641 later. */
29642 if (w->must_be_updated_p)
29643 {
29644 SET_FRAME_GARBAGED (f);
29645 return 0;
29646 }
29647
29648 /* Frame-relative pixel rectangle of W. */
29649 wr.x = WINDOW_LEFT_EDGE_X (w);
29650 wr.y = WINDOW_TOP_EDGE_Y (w);
29651 wr.width = WINDOW_PIXEL_WIDTH (w);
29652 wr.height = WINDOW_PIXEL_HEIGHT (w);
29653
29654 if (x_intersect_rectangles (fr, &wr, &r))
29655 {
29656 int yb = window_text_bottom_y (w);
29657 struct glyph_row *row;
29658 int cursor_cleared_p, phys_cursor_on_p;
29659 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29660
29661 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29662 r.x, r.y, r.width, r.height));
29663
29664 /* Convert to window coordinates. */
29665 r.x -= WINDOW_LEFT_EDGE_X (w);
29666 r.y -= WINDOW_TOP_EDGE_Y (w);
29667
29668 /* Turn off the cursor. */
29669 if (!w->pseudo_window_p
29670 && phys_cursor_in_rect_p (w, &r))
29671 {
29672 x_clear_cursor (w);
29673 cursor_cleared_p = 1;
29674 }
29675 else
29676 cursor_cleared_p = 0;
29677
29678 /* If the row containing the cursor extends face to end of line,
29679 then expose_area might overwrite the cursor outside the
29680 rectangle and thus notice_overwritten_cursor might clear
29681 w->phys_cursor_on_p. We remember the original value and
29682 check later if it is changed. */
29683 phys_cursor_on_p = w->phys_cursor_on_p;
29684
29685 /* Update lines intersecting rectangle R. */
29686 first_overlapping_row = last_overlapping_row = NULL;
29687 for (row = w->current_matrix->rows;
29688 row->enabled_p;
29689 ++row)
29690 {
29691 int y0 = row->y;
29692 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29693
29694 if ((y0 >= r.y && y0 < r.y + r.height)
29695 || (y1 > r.y && y1 < r.y + r.height)
29696 || (r.y >= y0 && r.y < y1)
29697 || (r.y + r.height > y0 && r.y + r.height < y1))
29698 {
29699 /* A header line may be overlapping, but there is no need
29700 to fix overlapping areas for them. KFS 2005-02-12 */
29701 if (row->overlapping_p && !row->mode_line_p)
29702 {
29703 if (first_overlapping_row == NULL)
29704 first_overlapping_row = row;
29705 last_overlapping_row = row;
29706 }
29707
29708 row->clip = fr;
29709 if (expose_line (w, row, &r))
29710 mouse_face_overwritten_p = 1;
29711 row->clip = NULL;
29712 }
29713 else if (row->overlapping_p)
29714 {
29715 /* We must redraw a row overlapping the exposed area. */
29716 if (y0 < r.y
29717 ? y0 + row->phys_height > r.y
29718 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29719 {
29720 if (first_overlapping_row == NULL)
29721 first_overlapping_row = row;
29722 last_overlapping_row = row;
29723 }
29724 }
29725
29726 if (y1 >= yb)
29727 break;
29728 }
29729
29730 /* Display the mode line if there is one. */
29731 if (WINDOW_WANTS_MODELINE_P (w)
29732 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29733 row->enabled_p)
29734 && row->y < r.y + r.height)
29735 {
29736 if (expose_line (w, row, &r))
29737 mouse_face_overwritten_p = 1;
29738 }
29739
29740 if (!w->pseudo_window_p)
29741 {
29742 /* Fix the display of overlapping rows. */
29743 if (first_overlapping_row)
29744 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
29745 fr);
29746
29747 /* Draw border between windows. */
29748 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29749 x_draw_right_divider (w);
29750 else
29751 x_draw_vertical_border (w);
29752
29753 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29754 x_draw_bottom_divider (w);
29755
29756 /* Turn the cursor on again. */
29757 if (cursor_cleared_p
29758 || (phys_cursor_on_p && !w->phys_cursor_on_p))
29759 update_window_cursor (w, 1);
29760 }
29761 }
29762
29763 return mouse_face_overwritten_p;
29764 }
29765
29766
29767
29768 /* Redraw (parts) of all windows in the window tree rooted at W that
29769 intersect R. R contains frame pixel coordinates. Value is
29770 non-zero if the exposure overwrites mouse-face. */
29771
29772 static int
29773 expose_window_tree (struct window *w, XRectangle *r)
29774 {
29775 struct frame *f = XFRAME (w->frame);
29776 int mouse_face_overwritten_p = 0;
29777
29778 while (w && !FRAME_GARBAGED_P (f))
29779 {
29780 if (WINDOWP (w->contents))
29781 mouse_face_overwritten_p
29782 |= expose_window_tree (XWINDOW (w->contents), r);
29783 else
29784 mouse_face_overwritten_p |= expose_window (w, r);
29785
29786 w = NILP (w->next) ? NULL : XWINDOW (w->next);
29787 }
29788
29789 return mouse_face_overwritten_p;
29790 }
29791
29792
29793 /* EXPORT:
29794 Redisplay an exposed area of frame F. X and Y are the upper-left
29795 corner of the exposed rectangle. W and H are width and height of
29796 the exposed area. All are pixel values. W or H zero means redraw
29797 the entire frame. */
29798
29799 void
29800 expose_frame (struct frame *f, int x, int y, int w, int h)
29801 {
29802 XRectangle r;
29803 int mouse_face_overwritten_p = 0;
29804
29805 TRACE ((stderr, "expose_frame "));
29806
29807 /* No need to redraw if frame will be redrawn soon. */
29808 if (FRAME_GARBAGED_P (f))
29809 {
29810 TRACE ((stderr, " garbaged\n"));
29811 return;
29812 }
29813
29814 /* If basic faces haven't been realized yet, there is no point in
29815 trying to redraw anything. This can happen when we get an expose
29816 event while Emacs is starting, e.g. by moving another window. */
29817 if (FRAME_FACE_CACHE (f) == NULL
29818 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
29819 {
29820 TRACE ((stderr, " no faces\n"));
29821 return;
29822 }
29823
29824 if (w == 0 || h == 0)
29825 {
29826 r.x = r.y = 0;
29827 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
29828 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
29829 }
29830 else
29831 {
29832 r.x = x;
29833 r.y = y;
29834 r.width = w;
29835 r.height = h;
29836 }
29837
29838 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
29839 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
29840
29841 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
29842 if (WINDOWP (f->tool_bar_window))
29843 mouse_face_overwritten_p
29844 |= expose_window (XWINDOW (f->tool_bar_window), &r);
29845 #endif
29846
29847 #ifdef HAVE_X_WINDOWS
29848 #ifndef MSDOS
29849 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
29850 if (WINDOWP (f->menu_bar_window))
29851 mouse_face_overwritten_p
29852 |= expose_window (XWINDOW (f->menu_bar_window), &r);
29853 #endif /* not USE_X_TOOLKIT and not USE_GTK */
29854 #endif
29855 #endif
29856
29857 /* Some window managers support a focus-follows-mouse style with
29858 delayed raising of frames. Imagine a partially obscured frame,
29859 and moving the mouse into partially obscured mouse-face on that
29860 frame. The visible part of the mouse-face will be highlighted,
29861 then the WM raises the obscured frame. With at least one WM, KDE
29862 2.1, Emacs is not getting any event for the raising of the frame
29863 (even tried with SubstructureRedirectMask), only Expose events.
29864 These expose events will draw text normally, i.e. not
29865 highlighted. Which means we must redo the highlight here.
29866 Subsume it under ``we love X''. --gerd 2001-08-15 */
29867 /* Included in Windows version because Windows most likely does not
29868 do the right thing if any third party tool offers
29869 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
29870 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
29871 {
29872 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29873 if (f == hlinfo->mouse_face_mouse_frame)
29874 {
29875 int mouse_x = hlinfo->mouse_face_mouse_x;
29876 int mouse_y = hlinfo->mouse_face_mouse_y;
29877 clear_mouse_face (hlinfo);
29878 note_mouse_highlight (f, mouse_x, mouse_y);
29879 }
29880 }
29881 }
29882
29883
29884 /* EXPORT:
29885 Determine the intersection of two rectangles R1 and R2. Return
29886 the intersection in *RESULT. Value is non-zero if RESULT is not
29887 empty. */
29888
29889 int
29890 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
29891 {
29892 XRectangle *left, *right;
29893 XRectangle *upper, *lower;
29894 int intersection_p = 0;
29895
29896 /* Rearrange so that R1 is the left-most rectangle. */
29897 if (r1->x < r2->x)
29898 left = r1, right = r2;
29899 else
29900 left = r2, right = r1;
29901
29902 /* X0 of the intersection is right.x0, if this is inside R1,
29903 otherwise there is no intersection. */
29904 if (right->x <= left->x + left->width)
29905 {
29906 result->x = right->x;
29907
29908 /* The right end of the intersection is the minimum of
29909 the right ends of left and right. */
29910 result->width = (min (left->x + left->width, right->x + right->width)
29911 - result->x);
29912
29913 /* Same game for Y. */
29914 if (r1->y < r2->y)
29915 upper = r1, lower = r2;
29916 else
29917 upper = r2, lower = r1;
29918
29919 /* The upper end of the intersection is lower.y0, if this is inside
29920 of upper. Otherwise, there is no intersection. */
29921 if (lower->y <= upper->y + upper->height)
29922 {
29923 result->y = lower->y;
29924
29925 /* The lower end of the intersection is the minimum of the lower
29926 ends of upper and lower. */
29927 result->height = (min (lower->y + lower->height,
29928 upper->y + upper->height)
29929 - result->y);
29930 intersection_p = 1;
29931 }
29932 }
29933
29934 return intersection_p;
29935 }
29936
29937 #endif /* HAVE_WINDOW_SYSTEM */
29938
29939 \f
29940 /***********************************************************************
29941 Initialization
29942 ***********************************************************************/
29943
29944 void
29945 syms_of_xdisp (void)
29946 {
29947 #include "xdisp.x"
29948
29949 Vwith_echo_area_save_vector = Qnil;
29950 staticpro (&Vwith_echo_area_save_vector);
29951
29952 Vmessage_stack = Qnil;
29953 staticpro (&Vmessage_stack);
29954
29955 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
29956 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
29957
29958 message_dolog_marker1 = Fmake_marker ();
29959 staticpro (&message_dolog_marker1);
29960 message_dolog_marker2 = Fmake_marker ();
29961 staticpro (&message_dolog_marker2);
29962 message_dolog_marker3 = Fmake_marker ();
29963 staticpro (&message_dolog_marker3);
29964
29965 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
29966 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
29967 DEFSYM (Qoverriding_local_map, "overriding-local-map");
29968 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
29969 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
29970 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
29971 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
29972 DEFSYM (Qeval, "eval");
29973 DEFSYM (QCdata, ":data");
29974 DEFSYM (Qdisplay, "display");
29975 DEFSYM (Qspace_width, "space-width");
29976 DEFSYM (Qraise, "raise");
29977 DEFSYM (Qslice, "slice");
29978 DEFSYM (Qspace, "space");
29979 DEFSYM (Qmargin, "margin");
29980 DEFSYM (Qpointer, "pointer");
29981 DEFSYM (Qleft_margin, "left-margin");
29982 DEFSYM (Qright_margin, "right-margin");
29983 DEFSYM (Qcenter, "center");
29984 DEFSYM (Qline_height, "line-height");
29985 DEFSYM (QCalign_to, ":align-to");
29986 DEFSYM (QCrelative_width, ":relative-width");
29987 DEFSYM (QCrelative_height, ":relative-height");
29988 DEFSYM (QCeval, ":eval");
29989 DEFSYM (QCpropertize, ":propertize");
29990 DEFSYM (QCfile, ":file");
29991 DEFSYM (Qfontified, "fontified");
29992 DEFSYM (Qfontification_functions, "fontification-functions");
29993 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
29994 DEFSYM (Qescape_glyph, "escape-glyph");
29995 DEFSYM (Qnobreak_space, "nobreak-space");
29996 DEFSYM (Qimage, "image");
29997 DEFSYM (Qtext, "text");
29998 DEFSYM (Qboth, "both");
29999 DEFSYM (Qboth_horiz, "both-horiz");
30000 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30001 DEFSYM (QCmap, ":map");
30002 DEFSYM (QCpointer, ":pointer");
30003 DEFSYM (Qrect, "rect");
30004 DEFSYM (Qcircle, "circle");
30005 DEFSYM (Qpoly, "poly");
30006 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30007 DEFSYM (Qgrow_only, "grow-only");
30008 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30009 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30010 DEFSYM (Qposition, "position");
30011 DEFSYM (Qbuffer_position, "buffer-position");
30012 DEFSYM (Qobject, "object");
30013 DEFSYM (Qbar, "bar");
30014 DEFSYM (Qhbar, "hbar");
30015 DEFSYM (Qbox, "box");
30016 DEFSYM (Qhollow, "hollow");
30017 DEFSYM (Qhand, "hand");
30018 DEFSYM (Qarrow, "arrow");
30019 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30020
30021 list_of_error = list1 (list2 (intern_c_string ("error"),
30022 intern_c_string ("void-variable")));
30023 staticpro (&list_of_error);
30024
30025 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30026 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30027 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30028 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30029
30030 echo_buffer[0] = echo_buffer[1] = Qnil;
30031 staticpro (&echo_buffer[0]);
30032 staticpro (&echo_buffer[1]);
30033
30034 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30035 staticpro (&echo_area_buffer[0]);
30036 staticpro (&echo_area_buffer[1]);
30037
30038 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30039 staticpro (&Vmessages_buffer_name);
30040
30041 mode_line_proptrans_alist = Qnil;
30042 staticpro (&mode_line_proptrans_alist);
30043 mode_line_string_list = Qnil;
30044 staticpro (&mode_line_string_list);
30045 mode_line_string_face = Qnil;
30046 staticpro (&mode_line_string_face);
30047 mode_line_string_face_prop = Qnil;
30048 staticpro (&mode_line_string_face_prop);
30049 Vmode_line_unwind_vector = Qnil;
30050 staticpro (&Vmode_line_unwind_vector);
30051
30052 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30053
30054 help_echo_string = Qnil;
30055 staticpro (&help_echo_string);
30056 help_echo_object = Qnil;
30057 staticpro (&help_echo_object);
30058 help_echo_window = Qnil;
30059 staticpro (&help_echo_window);
30060 previous_help_echo_string = Qnil;
30061 staticpro (&previous_help_echo_string);
30062 help_echo_pos = -1;
30063
30064 DEFSYM (Qright_to_left, "right-to-left");
30065 DEFSYM (Qleft_to_right, "left-to-right");
30066
30067 #ifdef HAVE_WINDOW_SYSTEM
30068 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30069 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30070 For example, if a block cursor is over a tab, it will be drawn as
30071 wide as that tab on the display. */);
30072 x_stretch_cursor_p = 0;
30073 #endif
30074
30075 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30076 doc: /* Non-nil means highlight trailing whitespace.
30077 The face used for trailing whitespace is `trailing-whitespace'. */);
30078 Vshow_trailing_whitespace = Qnil;
30079
30080 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30081 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30082 If the value is t, Emacs highlights non-ASCII chars which have the
30083 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30084 or `escape-glyph' face respectively.
30085
30086 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30087 U+2011 (non-breaking hyphen) are affected.
30088
30089 Any other non-nil value means to display these characters as a escape
30090 glyph followed by an ordinary space or hyphen.
30091
30092 A value of nil means no special handling of these characters. */);
30093 Vnobreak_char_display = Qt;
30094
30095 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30096 doc: /* The pointer shape to show in void text areas.
30097 A value of nil means to show the text pointer. Other options are `arrow',
30098 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
30099 Vvoid_text_area_pointer = Qarrow;
30100
30101 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30102 doc: /* Non-nil means don't actually do any redisplay.
30103 This is used for internal purposes. */);
30104 Vinhibit_redisplay = Qnil;
30105
30106 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30107 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30108 Vglobal_mode_string = Qnil;
30109
30110 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30111 doc: /* Marker for where to display an arrow on top of the buffer text.
30112 This must be the beginning of a line in order to work.
30113 See also `overlay-arrow-string'. */);
30114 Voverlay_arrow_position = Qnil;
30115
30116 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30117 doc: /* String to display as an arrow in non-window frames.
30118 See also `overlay-arrow-position'. */);
30119 Voverlay_arrow_string = build_pure_c_string ("=>");
30120
30121 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30122 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30123 The symbols on this list are examined during redisplay to determine
30124 where to display overlay arrows. */);
30125 Voverlay_arrow_variable_list
30126 = list1 (intern_c_string ("overlay-arrow-position"));
30127
30128 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30129 doc: /* The number of lines to try scrolling a window by when point moves out.
30130 If that fails to bring point back on frame, point is centered instead.
30131 If this is zero, point is always centered after it moves off frame.
30132 If you want scrolling to always be a line at a time, you should set
30133 `scroll-conservatively' to a large value rather than set this to 1. */);
30134
30135 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30136 doc: /* Scroll up to this many lines, to bring point back on screen.
30137 If point moves off-screen, redisplay will scroll by up to
30138 `scroll-conservatively' lines in order to bring point just barely
30139 onto the screen again. If that cannot be done, then redisplay
30140 recenters point as usual.
30141
30142 If the value is greater than 100, redisplay will never recenter point,
30143 but will always scroll just enough text to bring point into view, even
30144 if you move far away.
30145
30146 A value of zero means always recenter point if it moves off screen. */);
30147 scroll_conservatively = 0;
30148
30149 DEFVAR_INT ("scroll-margin", scroll_margin,
30150 doc: /* Number of lines of margin at the top and bottom of a window.
30151 Recenter the window whenever point gets within this many lines
30152 of the top or bottom of the window. */);
30153 scroll_margin = 0;
30154
30155 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30156 doc: /* Pixels per inch value for non-window system displays.
30157 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30158 Vdisplay_pixels_per_inch = make_float (72.0);
30159
30160 #ifdef GLYPH_DEBUG
30161 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30162 #endif
30163
30164 DEFVAR_LISP ("truncate-partial-width-windows",
30165 Vtruncate_partial_width_windows,
30166 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30167 For an integer value, truncate lines in each window narrower than the
30168 full frame width, provided the window width is less than that integer;
30169 otherwise, respect the value of `truncate-lines'.
30170
30171 For any other non-nil value, truncate lines in all windows that do
30172 not span the full frame width.
30173
30174 A value of nil means to respect the value of `truncate-lines'.
30175
30176 If `word-wrap' is enabled, you might want to reduce this. */);
30177 Vtruncate_partial_width_windows = make_number (50);
30178
30179 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30180 doc: /* Maximum buffer size for which line number should be displayed.
30181 If the buffer is bigger than this, the line number does not appear
30182 in the mode line. A value of nil means no limit. */);
30183 Vline_number_display_limit = Qnil;
30184
30185 DEFVAR_INT ("line-number-display-limit-width",
30186 line_number_display_limit_width,
30187 doc: /* Maximum line width (in characters) for line number display.
30188 If the average length of the lines near point is bigger than this, then the
30189 line number may be omitted from the mode line. */);
30190 line_number_display_limit_width = 200;
30191
30192 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30193 doc: /* Non-nil means highlight region even in nonselected windows. */);
30194 highlight_nonselected_windows = 0;
30195
30196 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30197 doc: /* Non-nil if more than one frame is visible on this display.
30198 Minibuffer-only frames don't count, but iconified frames do.
30199 This variable is not guaranteed to be accurate except while processing
30200 `frame-title-format' and `icon-title-format'. */);
30201
30202 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30203 doc: /* Template for displaying the title bar of visible frames.
30204 \(Assuming the window manager supports this feature.)
30205
30206 This variable has the same structure as `mode-line-format', except that
30207 the %c and %l constructs are ignored. It is used only on frames for
30208 which no explicit name has been set \(see `modify-frame-parameters'). */);
30209
30210 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30211 doc: /* Template for displaying the title bar of an iconified frame.
30212 \(Assuming the window manager supports this feature.)
30213 This variable has the same structure as `mode-line-format' (which see),
30214 and is used only on frames for which no explicit name has been set
30215 \(see `modify-frame-parameters'). */);
30216 Vicon_title_format
30217 = Vframe_title_format
30218 = listn (CONSTYPE_PURE, 3,
30219 intern_c_string ("multiple-frames"),
30220 build_pure_c_string ("%b"),
30221 listn (CONSTYPE_PURE, 4,
30222 empty_unibyte_string,
30223 intern_c_string ("invocation-name"),
30224 build_pure_c_string ("@"),
30225 intern_c_string ("system-name")));
30226
30227 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30228 doc: /* Maximum number of lines to keep in the message log buffer.
30229 If nil, disable message logging. If t, log messages but don't truncate
30230 the buffer when it becomes large. */);
30231 Vmessage_log_max = make_number (1000);
30232
30233 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30234 doc: /* Functions called before redisplay, if window sizes have changed.
30235 The value should be a list of functions that take one argument.
30236 Just before redisplay, for each frame, if any of its windows have changed
30237 size since the last redisplay, or have been split or deleted,
30238 all the functions in the list are called, with the frame as argument. */);
30239 Vwindow_size_change_functions = Qnil;
30240
30241 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30242 doc: /* List of functions to call before redisplaying a window with scrolling.
30243 Each function is called with two arguments, the window and its new
30244 display-start position. Note that these functions are also called by
30245 `set-window-buffer'. Also note that the value of `window-end' is not
30246 valid when these functions are called.
30247
30248 Warning: Do not use this feature to alter the way the window
30249 is scrolled. It is not designed for that, and such use probably won't
30250 work. */);
30251 Vwindow_scroll_functions = Qnil;
30252
30253 DEFVAR_LISP ("window-text-change-functions",
30254 Vwindow_text_change_functions,
30255 doc: /* Functions to call in redisplay when text in the window might change. */);
30256 Vwindow_text_change_functions = Qnil;
30257
30258 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30259 doc: /* Functions called when redisplay of a window reaches the end trigger.
30260 Each function is called with two arguments, the window and the end trigger value.
30261 See `set-window-redisplay-end-trigger'. */);
30262 Vredisplay_end_trigger_functions = Qnil;
30263
30264 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30265 doc: /* Non-nil means autoselect window with mouse pointer.
30266 If nil, do not autoselect windows.
30267 A positive number means delay autoselection by that many seconds: a
30268 window is autoselected only after the mouse has remained in that
30269 window for the duration of the delay.
30270 A negative number has a similar effect, but causes windows to be
30271 autoselected only after the mouse has stopped moving. \(Because of
30272 the way Emacs compares mouse events, you will occasionally wait twice
30273 that time before the window gets selected.\)
30274 Any other value means to autoselect window instantaneously when the
30275 mouse pointer enters it.
30276
30277 Autoselection selects the minibuffer only if it is active, and never
30278 unselects the minibuffer if it is active.
30279
30280 When customizing this variable make sure that the actual value of
30281 `focus-follows-mouse' matches the behavior of your window manager. */);
30282 Vmouse_autoselect_window = Qnil;
30283
30284 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30285 doc: /* Non-nil means automatically resize tool-bars.
30286 This dynamically changes the tool-bar's height to the minimum height
30287 that is needed to make all tool-bar items visible.
30288 If value is `grow-only', the tool-bar's height is only increased
30289 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30290 Vauto_resize_tool_bars = Qt;
30291
30292 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30293 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30294 auto_raise_tool_bar_buttons_p = 1;
30295
30296 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30297 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30298 make_cursor_line_fully_visible_p = 1;
30299
30300 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30301 doc: /* Border below tool-bar in pixels.
30302 If an integer, use it as the height of the border.
30303 If it is one of `internal-border-width' or `border-width', use the
30304 value of the corresponding frame parameter.
30305 Otherwise, no border is added below the tool-bar. */);
30306 Vtool_bar_border = Qinternal_border_width;
30307
30308 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30309 doc: /* Margin around tool-bar buttons in pixels.
30310 If an integer, use that for both horizontal and vertical margins.
30311 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30312 HORZ specifying the horizontal margin, and VERT specifying the
30313 vertical margin. */);
30314 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30315
30316 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30317 doc: /* Relief thickness of tool-bar buttons. */);
30318 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30319
30320 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30321 doc: /* Tool bar style to use.
30322 It can be one of
30323 image - show images only
30324 text - show text only
30325 both - show both, text below image
30326 both-horiz - show text to the right of the image
30327 text-image-horiz - show text to the left of the image
30328 any other - use system default or image if no system default.
30329
30330 This variable only affects the GTK+ toolkit version of Emacs. */);
30331 Vtool_bar_style = Qnil;
30332
30333 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30334 doc: /* Maximum number of characters a label can have to be shown.
30335 The tool bar style must also show labels for this to have any effect, see
30336 `tool-bar-style'. */);
30337 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30338
30339 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30340 doc: /* List of functions to call to fontify regions of text.
30341 Each function is called with one argument POS. Functions must
30342 fontify a region starting at POS in the current buffer, and give
30343 fontified regions the property `fontified'. */);
30344 Vfontification_functions = Qnil;
30345 Fmake_variable_buffer_local (Qfontification_functions);
30346
30347 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30348 unibyte_display_via_language_environment,
30349 doc: /* Non-nil means display unibyte text according to language environment.
30350 Specifically, this means that raw bytes in the range 160-255 decimal
30351 are displayed by converting them to the equivalent multibyte characters
30352 according to the current language environment. As a result, they are
30353 displayed according to the current fontset.
30354
30355 Note that this variable affects only how these bytes are displayed,
30356 but does not change the fact they are interpreted as raw bytes. */);
30357 unibyte_display_via_language_environment = 0;
30358
30359 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30360 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30361 If a float, it specifies a fraction of the mini-window frame's height.
30362 If an integer, it specifies a number of lines. */);
30363 Vmax_mini_window_height = make_float (0.25);
30364
30365 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30366 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30367 A value of nil means don't automatically resize mini-windows.
30368 A value of t means resize them to fit the text displayed in them.
30369 A value of `grow-only', the default, means let mini-windows grow only;
30370 they return to their normal size when the minibuffer is closed, or the
30371 echo area becomes empty. */);
30372 Vresize_mini_windows = Qgrow_only;
30373
30374 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30375 doc: /* Alist specifying how to blink the cursor off.
30376 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30377 `cursor-type' frame-parameter or variable equals ON-STATE,
30378 comparing using `equal', Emacs uses OFF-STATE to specify
30379 how to blink it off. ON-STATE and OFF-STATE are values for
30380 the `cursor-type' frame parameter.
30381
30382 If a frame's ON-STATE has no entry in this list,
30383 the frame's other specifications determine how to blink the cursor off. */);
30384 Vblink_cursor_alist = Qnil;
30385
30386 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30387 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30388 If non-nil, windows are automatically scrolled horizontally to make
30389 point visible. */);
30390 automatic_hscrolling_p = 1;
30391 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30392
30393 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30394 doc: /* How many columns away from the window edge point is allowed to get
30395 before automatic hscrolling will horizontally scroll the window. */);
30396 hscroll_margin = 5;
30397
30398 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30399 doc: /* How many columns to scroll the window when point gets too close to the edge.
30400 When point is less than `hscroll-margin' columns from the window
30401 edge, automatic hscrolling will scroll the window by the amount of columns
30402 determined by this variable. If its value is a positive integer, scroll that
30403 many columns. If it's a positive floating-point number, it specifies the
30404 fraction of the window's width to scroll. If it's nil or zero, point will be
30405 centered horizontally after the scroll. Any other value, including negative
30406 numbers, are treated as if the value were zero.
30407
30408 Automatic hscrolling always moves point outside the scroll margin, so if
30409 point was more than scroll step columns inside the margin, the window will
30410 scroll more than the value given by the scroll step.
30411
30412 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30413 and `scroll-right' overrides this variable's effect. */);
30414 Vhscroll_step = make_number (0);
30415
30416 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30417 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30418 Bind this around calls to `message' to let it take effect. */);
30419 message_truncate_lines = 0;
30420
30421 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30422 doc: /* Normal hook run to update the menu bar definitions.
30423 Redisplay runs this hook before it redisplays the menu bar.
30424 This is used to update menus such as Buffers, whose contents depend on
30425 various data. */);
30426 Vmenu_bar_update_hook = Qnil;
30427
30428 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30429 doc: /* Frame for which we are updating a menu.
30430 The enable predicate for a menu binding should check this variable. */);
30431 Vmenu_updating_frame = Qnil;
30432
30433 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30434 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30435 inhibit_menubar_update = 0;
30436
30437 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30438 doc: /* Prefix prepended to all continuation lines at display time.
30439 The value may be a string, an image, or a stretch-glyph; it is
30440 interpreted in the same way as the value of a `display' text property.
30441
30442 This variable is overridden by any `wrap-prefix' text or overlay
30443 property.
30444
30445 To add a prefix to non-continuation lines, use `line-prefix'. */);
30446 Vwrap_prefix = Qnil;
30447 DEFSYM (Qwrap_prefix, "wrap-prefix");
30448 Fmake_variable_buffer_local (Qwrap_prefix);
30449
30450 DEFVAR_LISP ("line-prefix", Vline_prefix,
30451 doc: /* Prefix prepended to all non-continuation lines at display time.
30452 The value may be a string, an image, or a stretch-glyph; it is
30453 interpreted in the same way as the value of a `display' text property.
30454
30455 This variable is overridden by any `line-prefix' text or overlay
30456 property.
30457
30458 To add a prefix to continuation lines, use `wrap-prefix'. */);
30459 Vline_prefix = Qnil;
30460 DEFSYM (Qline_prefix, "line-prefix");
30461 Fmake_variable_buffer_local (Qline_prefix);
30462
30463 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30464 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30465 inhibit_eval_during_redisplay = 0;
30466
30467 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30468 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30469 inhibit_free_realized_faces = 0;
30470
30471 #ifdef GLYPH_DEBUG
30472 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30473 doc: /* Inhibit try_window_id display optimization. */);
30474 inhibit_try_window_id = 0;
30475
30476 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30477 doc: /* Inhibit try_window_reusing display optimization. */);
30478 inhibit_try_window_reusing = 0;
30479
30480 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30481 doc: /* Inhibit try_cursor_movement display optimization. */);
30482 inhibit_try_cursor_movement = 0;
30483 #endif /* GLYPH_DEBUG */
30484
30485 DEFVAR_INT ("overline-margin", overline_margin,
30486 doc: /* Space between overline and text, in pixels.
30487 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30488 margin to the character height. */);
30489 overline_margin = 2;
30490
30491 DEFVAR_INT ("underline-minimum-offset",
30492 underline_minimum_offset,
30493 doc: /* Minimum distance between baseline and underline.
30494 This can improve legibility of underlined text at small font sizes,
30495 particularly when using variable `x-use-underline-position-properties'
30496 with fonts that specify an UNDERLINE_POSITION relatively close to the
30497 baseline. The default value is 1. */);
30498 underline_minimum_offset = 1;
30499
30500 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30501 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30502 This feature only works when on a window system that can change
30503 cursor shapes. */);
30504 display_hourglass_p = 1;
30505
30506 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30507 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30508 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30509
30510 #ifdef HAVE_WINDOW_SYSTEM
30511 hourglass_atimer = NULL;
30512 hourglass_shown_p = 0;
30513 #endif /* HAVE_WINDOW_SYSTEM */
30514
30515 DEFSYM (Qglyphless_char, "glyphless-char");
30516 DEFSYM (Qhex_code, "hex-code");
30517 DEFSYM (Qempty_box, "empty-box");
30518 DEFSYM (Qthin_space, "thin-space");
30519 DEFSYM (Qzero_width, "zero-width");
30520
30521 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30522 doc: /* Function run just before redisplay.
30523 It is called with one argument, which is the set of windows that are to
30524 be redisplayed. This set can be nil (meaning, only the selected window),
30525 or t (meaning all windows). */);
30526 Vpre_redisplay_function = intern ("ignore");
30527
30528 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30529 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30530
30531 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30532 doc: /* Char-table defining glyphless characters.
30533 Each element, if non-nil, should be one of the following:
30534 an ASCII acronym string: display this string in a box
30535 `hex-code': display the hexadecimal code of a character in a box
30536 `empty-box': display as an empty box
30537 `thin-space': display as 1-pixel width space
30538 `zero-width': don't display
30539 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30540 display method for graphical terminals and text terminals respectively.
30541 GRAPHICAL and TEXT should each have one of the values listed above.
30542
30543 The char-table has one extra slot to control the display of a character for
30544 which no font is found. This slot only takes effect on graphical terminals.
30545 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30546 `thin-space'. The default is `empty-box'.
30547
30548 If a character has a non-nil entry in an active display table, the
30549 display table takes effect; in this case, Emacs does not consult
30550 `glyphless-char-display' at all. */);
30551 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30552 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30553 Qempty_box);
30554
30555 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30556 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30557 Vdebug_on_message = Qnil;
30558
30559 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30560 doc: /* */);
30561 Vredisplay__all_windows_cause
30562 = Fmake_vector (make_number (100), make_number (0));
30563
30564 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30565 doc: /* */);
30566 Vredisplay__mode_lines_cause
30567 = Fmake_vector (make_number (100), make_number (0));
30568 }
30569
30570
30571 /* Initialize this module when Emacs starts. */
30572
30573 void
30574 init_xdisp (void)
30575 {
30576 CHARPOS (this_line_start_pos) = 0;
30577
30578 if (!noninteractive)
30579 {
30580 struct window *m = XWINDOW (minibuf_window);
30581 Lisp_Object frame = m->frame;
30582 struct frame *f = XFRAME (frame);
30583 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30584 struct window *r = XWINDOW (root);
30585 int i;
30586
30587 echo_area_window = minibuf_window;
30588
30589 r->top_line = FRAME_TOP_MARGIN (f);
30590 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30591 r->total_cols = FRAME_COLS (f);
30592 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30593 r->total_lines = FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30594 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30595
30596 m->top_line = FRAME_LINES (f) - 1;
30597 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30598 m->total_cols = FRAME_COLS (f);
30599 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30600 m->total_lines = 1;
30601 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30602
30603 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30604 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30605 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30606
30607 /* The default ellipsis glyphs `...'. */
30608 for (i = 0; i < 3; ++i)
30609 default_invis_vector[i] = make_number ('.');
30610 }
30611
30612 {
30613 /* Allocate the buffer for frame titles.
30614 Also used for `format-mode-line'. */
30615 int size = 100;
30616 mode_line_noprop_buf = xmalloc_atomic (size);
30617 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30618 mode_line_noprop_ptr = mode_line_noprop_buf;
30619 mode_line_target = MODE_LINE_DISPLAY;
30620 }
30621
30622 help_echo_showing_p = 0;
30623 }
30624
30625 #ifdef HAVE_WINDOW_SYSTEM
30626
30627 /* Platform-independent portion of hourglass implementation. */
30628
30629 /* Cancel a currently active hourglass timer, and start a new one. */
30630 void
30631 start_hourglass (void)
30632 {
30633 struct timespec delay;
30634
30635 cancel_hourglass ();
30636
30637 if (INTEGERP (Vhourglass_delay)
30638 && XINT (Vhourglass_delay) > 0)
30639 delay = make_timespec (min (XINT (Vhourglass_delay),
30640 TYPE_MAXIMUM (time_t)),
30641 0);
30642 else if (FLOATP (Vhourglass_delay)
30643 && XFLOAT_DATA (Vhourglass_delay) > 0)
30644 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30645 else
30646 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30647
30648 #ifdef HAVE_NTGUI
30649 {
30650 extern void w32_note_current_window (void);
30651 w32_note_current_window ();
30652 }
30653 #endif /* HAVE_NTGUI */
30654
30655 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30656 show_hourglass, NULL);
30657 }
30658
30659
30660 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30661 shown. */
30662 void
30663 cancel_hourglass (void)
30664 {
30665 if (hourglass_atimer)
30666 {
30667 cancel_atimer (hourglass_atimer);
30668 hourglass_atimer = NULL;
30669 }
30670
30671 if (hourglass_shown_p)
30672 hide_hourglass ();
30673 }
30674
30675 #endif /* HAVE_WINDOW_SYSTEM */