Minor clean up to silence some gcc warnings.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25 #include <setjmp.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "character.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 #include "syssignal.h"
51
52 #ifdef HAVE_X_WINDOWS
53 #include "xterm.h"
54 #endif /* HAVE_X_WINDOWS */
55
56 #ifdef HAVE_NTGUI
57 #include "w32term.h"
58 #endif /* HAVE_NTGUI */
59
60 #ifdef HAVE_NS
61 #include "nsterm.h"
62 #endif
63
64 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
65
66 #include "systime.h"
67 #include <errno.h>
68
69 /* Get number of chars of output now in the buffer of a stdio stream.
70 This ought to be built in in stdio, but it isn't. Some s- files
71 override this because their stdio internals differ. */
72
73 #ifdef __GNU_LIBRARY__
74
75 /* The s- file might have overridden the definition with one that
76 works for the system's C library. But we are using the GNU C
77 library, so this is the right definition for every system. */
78
79 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
80 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
81 #else
82 #undef PENDING_OUTPUT_COUNT
83 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
84 #endif
85 #else /* not __GNU_LIBRARY__ */
86 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
87 #include <stdio_ext.h>
88 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
89 #endif
90 #ifndef PENDING_OUTPUT_COUNT
91 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
92 #endif
93 #endif /* not __GNU_LIBRARY__ */
94
95 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
96 #include <term.h> /* for tgetent */
97 #endif
98 \f
99 /* Structure to pass dimensions around. Used for character bounding
100 boxes, glyph matrix dimensions and alike. */
101
102 struct dim
103 {
104 int width;
105 int height;
106 };
107
108 \f
109 /* Function prototypes. */
110
111 static struct glyph_matrix *save_current_matrix (struct frame *);
112 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
113 static int showing_window_margins_p (struct window *);
114 static void fake_current_matrices (Lisp_Object);
115 static void redraw_overlapping_rows (struct window *, int);
116 static void redraw_overlapped_rows (struct window *, int);
117 static int count_blanks (struct glyph *, int);
118 static int count_match (struct glyph *, struct glyph *,
119 struct glyph *, struct glyph *);
120 static unsigned line_draw_cost (struct glyph_matrix *, int);
121 static void update_frame_line (struct frame *, int);
122 static struct dim allocate_matrices_for_frame_redisplay
123 (Lisp_Object, int, int, int, int *);
124 static void allocate_matrices_for_window_redisplay (struct window *);
125 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
126 static void adjust_frame_glyphs (struct frame *);
127 struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
128 static void free_glyph_matrix (struct glyph_matrix *);
129 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
130 int, int, struct dim);
131 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
132 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
133 #if GLYPH_DEBUG
134 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
135 #endif
136 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
137 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
138 struct window *);
139 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
140 struct window *);
141 static struct glyph_pool *new_glyph_pool (void);
142 static void free_glyph_pool (struct glyph_pool *);
143 static void adjust_frame_glyphs_initially (void);
144 static void adjust_frame_message_buffer (struct frame *);
145 static void adjust_decode_mode_spec_buffer (struct frame *);
146 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
147 static void build_frame_matrix (struct frame *);
148 void clear_current_matrices (struct frame *);
149 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
150 int, int);
151 static void clear_window_matrices (struct window *, int);
152 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
153 static int scrolling_window (struct window *, int);
154 static int update_window_line (struct window *, int, int *);
155 static void update_marginal_area (struct window *, int, int);
156 static int update_text_area (struct window *, int);
157 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
158 int);
159 static void mirror_make_current (struct window *, int);
160 void check_window_matrix_pointers (struct window *);
161 #if GLYPH_DEBUG
162 static void check_matrix_pointers (struct glyph_matrix *,
163 struct glyph_matrix *);
164 #endif
165 static void mirror_line_dance (struct window *, int, int, int *, char *);
166 static int update_window_tree (struct window *, int);
167 static int update_window (struct window *, int);
168 static int update_frame_1 (struct frame *, int, int);
169 static void set_window_cursor_after_update (struct window *);
170 static int row_equal_p (struct window *, struct glyph_row *,
171 struct glyph_row *, int);
172 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
173 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
174 static void reverse_rows (struct glyph_matrix *, int, int);
175 static int margin_glyphs_to_reserve (struct window *, int, Lisp_Object);
176 static void sync_window_with_frame_matrix_rows (struct window *);
177 struct window *frame_row_to_window (struct window *, int);
178
179 \f
180 /* Non-zero means don't pause redisplay for pending input. (This is
181 for debugging and for a future implementation of EDT-like
182 scrolling. */
183
184 int redisplay_dont_pause;
185
186 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
187 are supported, so we can check for input during redisplay at
188 regular intervals. */
189 #ifdef EMACS_HAS_USECS
190 #define PERIODIC_PREEMPTION_CHECKING 1
191 #else
192 #define PERIODIC_PREEMPTION_CHECKING 0
193 #endif
194
195 #if PERIODIC_PREEMPTION_CHECKING
196
197 /* If a number (float), check for user input every N seconds. */
198
199 Lisp_Object Vredisplay_preemption_period;
200
201 /* Redisplay preemption timers. */
202
203 static EMACS_TIME preemption_period;
204 static EMACS_TIME preemption_next_check;
205
206 #endif
207
208 /* Nonzero upon entry to redisplay means do not assume anything about
209 current contents of actual terminal frame; clear and redraw it. */
210
211 int frame_garbaged;
212
213 /* Nonzero means last display completed. Zero means it was preempted. */
214
215 int display_completed;
216
217 /* Lisp variable visible-bell; enables use of screen-flash instead of
218 audible bell. */
219
220 int visible_bell;
221
222 /* Invert the color of the whole frame, at a low level. */
223
224 int inverse_video;
225
226 /* Line speed of the terminal. */
227
228 EMACS_INT baud_rate;
229
230 /* Either nil or a symbol naming the window system under which Emacs
231 creates the first frame. */
232
233 Lisp_Object Vinitial_window_system;
234
235 /* Version number of X windows: 10, 11 or nil. */
236
237 Lisp_Object Vwindow_system_version;
238
239 /* Vector of glyph definitions. Indexed by glyph number, the contents
240 are a string which is how to output the glyph.
241
242 If Vglyph_table is nil, a glyph is output by using its low 8 bits
243 as a character code.
244
245 This is an obsolete feature that is no longer used. The variable
246 is retained for compatibility. */
247
248 Lisp_Object Vglyph_table;
249
250 /* Display table to use for vectors that don't specify their own. */
251
252 Lisp_Object Vstandard_display_table;
253
254 /* Nonzero means reading single-character input with prompt so put
255 cursor on mini-buffer after the prompt. Positive means at end of
256 text in echo area; negative means at beginning of line. */
257
258 int cursor_in_echo_area;
259
260 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
261
262 \f
263 /* The currently selected frame. In a single-frame version, this
264 variable always equals the_only_frame. */
265
266 Lisp_Object selected_frame;
267
268 /* A frame which is not just a mini-buffer, or 0 if there are no such
269 frames. This is usually the most recent such frame that was
270 selected. In a single-frame version, this variable always holds
271 the address of the_only_frame. */
272
273 struct frame *last_nonminibuf_frame;
274
275 /* 1 means SIGWINCH happened when not safe. */
276
277 int delayed_size_change;
278
279 /* 1 means glyph initialization has been completed at startup. */
280
281 static int glyphs_initialized_initially_p;
282
283 /* Updated window if != 0. Set by update_window. */
284
285 struct window *updated_window;
286
287 /* Glyph row updated in update_window_line, and area that is updated. */
288
289 struct glyph_row *updated_row;
290 int updated_area;
291
292 /* A glyph for a space. */
293
294 struct glyph space_glyph;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Non-zero means that fonts have been loaded since the last glyph
308 matrix adjustments. Redisplay must stop, and glyph matrices must
309 be adjusted when this flag becomes non-zero during display. The
310 reason fonts can be loaded so late is that fonts of fontsets are
311 loaded on demand. Another reason is that a line contains many
312 characters displayed by zero width or very narrow glyphs of
313 variable-width fonts. */
314
315 int fonts_changed_p;
316
317 /* Convert vpos and hpos from frame to window and vice versa.
318 This may only be used for terminal frames. */
319
320 #if GLYPH_DEBUG
321
322 static int window_to_frame_vpos (struct window *, int);
323 static int window_to_frame_hpos (struct window *, int);
324 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
325 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
326
327 /* One element of the ring buffer containing redisplay history
328 information. */
329
330 struct redisplay_history
331 {
332 char trace[512 + 100];
333 };
334
335 /* The size of the history buffer. */
336
337 #define REDISPLAY_HISTORY_SIZE 30
338
339 /* The redisplay history buffer. */
340
341 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
342
343 /* Next free entry in redisplay_history. */
344
345 static int history_idx;
346
347 /* A tick that's incremented each time something is added to the
348 history. */
349
350 static unsigned history_tick;
351
352 static void add_frame_display_history (struct frame *, int);
353 static void add_window_display_history (struct window *, char *, int);
354 \f
355 /* Add to the redisplay history how window W has been displayed.
356 MSG is a trace containing the information how W's glyph matrix
357 has been constructed. PAUSED_P non-zero means that the update
358 has been interrupted for pending input. */
359
360 static void
361 add_window_display_history (w, msg, paused_p)
362 struct window *w;
363 char *msg;
364 int paused_p;
365 {
366 char *buf;
367
368 if (history_idx >= REDISPLAY_HISTORY_SIZE)
369 history_idx = 0;
370 buf = redisplay_history[history_idx].trace;
371 ++history_idx;
372
373 sprintf (buf, "%d: window %p (`%s')%s\n",
374 history_tick++,
375 w,
376 ((BUFFERP (w->buffer)
377 && STRINGP (XBUFFER (w->buffer)->name))
378 ? (char *) SDATA (XBUFFER (w->buffer)->name)
379 : "???"),
380 paused_p ? " ***paused***" : "");
381 strcat (buf, msg);
382 }
383
384
385 /* Add to the redisplay history that frame F has been displayed.
386 PAUSED_P non-zero means that the update has been interrupted for
387 pending input. */
388
389 static void
390 add_frame_display_history (f, paused_p)
391 struct frame *f;
392 int paused_p;
393 {
394 char *buf;
395
396 if (history_idx >= REDISPLAY_HISTORY_SIZE)
397 history_idx = 0;
398 buf = redisplay_history[history_idx].trace;
399 ++history_idx;
400
401 sprintf (buf, "%d: update frame %p%s",
402 history_tick++,
403 f, paused_p ? " ***paused***" : "");
404 }
405
406
407 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
408 Sdump_redisplay_history, 0, 0, "",
409 doc: /* Dump redisplay history to stderr. */)
410 (void)
411 {
412 int i;
413
414 for (i = history_idx - 1; i != history_idx; --i)
415 {
416 if (i < 0)
417 i = REDISPLAY_HISTORY_SIZE - 1;
418 fprintf (stderr, "%s\n", redisplay_history[i].trace);
419 }
420
421 return Qnil;
422 }
423
424
425 #else /* GLYPH_DEBUG == 0 */
426
427 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
428 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
429
430 #endif /* GLYPH_DEBUG == 0 */
431
432
433 #if defined PROFILING && !HAVE___EXECUTABLE_START
434 /* FIXME: only used to find text start for profiling. */
435
436 void
437 safe_bcopy (const char *from, char *to, int size)
438 {
439 abort ();
440 }
441 #endif
442 \f
443 /***********************************************************************
444 Glyph Matrices
445 ***********************************************************************/
446
447 /* Allocate and return a glyph_matrix structure. POOL is the glyph
448 pool from which memory for the matrix should be allocated, or null
449 for window-based redisplay where no glyph pools are used. The
450 member `pool' of the glyph matrix structure returned is set to
451 POOL, the structure is otherwise zeroed. */
452
453 struct glyph_matrix *
454 new_glyph_matrix (struct glyph_pool *pool)
455 {
456 struct glyph_matrix *result;
457
458 /* Allocate and clear. */
459 result = (struct glyph_matrix *) xmalloc (sizeof *result);
460 memset (result, 0, sizeof *result);
461
462 /* Increment number of allocated matrices. This count is used
463 to detect memory leaks. */
464 ++glyph_matrix_count;
465
466 /* Set pool and return. */
467 result->pool = pool;
468 return result;
469 }
470
471
472 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
473
474 The global counter glyph_matrix_count is decremented when a matrix
475 is freed. If the count gets negative, more structures were freed
476 than allocated, i.e. one matrix was freed more than once or a bogus
477 pointer was passed to this function.
478
479 If MATRIX->pool is null, this means that the matrix manages its own
480 glyph memory---this is done for matrices on X frames. Freeing the
481 matrix also frees the glyph memory in this case. */
482
483 static void
484 free_glyph_matrix (struct glyph_matrix *matrix)
485 {
486 if (matrix)
487 {
488 int i;
489
490 /* Detect the case that more matrices are freed than were
491 allocated. */
492 if (--glyph_matrix_count < 0)
493 abort ();
494
495 /* Free glyph memory if MATRIX owns it. */
496 if (matrix->pool == NULL)
497 for (i = 0; i < matrix->rows_allocated; ++i)
498 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
499
500 /* Free row structures and the matrix itself. */
501 xfree (matrix->rows);
502 xfree (matrix);
503 }
504 }
505
506
507 /* Return the number of glyphs to reserve for a marginal area of
508 window W. TOTAL_GLYPHS is the number of glyphs in a complete
509 display line of window W. MARGIN gives the width of the marginal
510 area in canonical character units. MARGIN should be an integer
511 or a float. */
512
513 static int
514 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
515 {
516 int n;
517
518 if (NUMBERP (margin))
519 {
520 int width = XFASTINT (w->total_cols);
521 double d = max (0, XFLOATINT (margin));
522 d = min (width / 2 - 1, d);
523 n = (int) ((double) total_glyphs / width * d);
524 }
525 else
526 n = 0;
527
528 return n;
529 }
530
531
532 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
533 window sizes.
534
535 W is null if the function is called for a frame glyph matrix.
536 Otherwise it is the window MATRIX is a member of. X and Y are the
537 indices of the first column and row of MATRIX within the frame
538 matrix, if such a matrix exists. They are zero for purely
539 window-based redisplay. DIM is the needed size of the matrix.
540
541 In window-based redisplay, where no frame matrices exist, glyph
542 matrices manage their own glyph storage. Otherwise, they allocate
543 storage from a common frame glyph pool which can be found in
544 MATRIX->pool.
545
546 The reason for this memory management strategy is to avoid complete
547 frame redraws if possible. When we allocate from a common pool, a
548 change of the location or size of a sub-matrix within the pool
549 requires a complete redisplay of the frame because we cannot easily
550 make sure that the current matrices of all windows still agree with
551 what is displayed on the screen. While this is usually fast, it
552 leads to screen flickering. */
553
554 static void
555 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
556 {
557 int i;
558 int new_rows;
559 int marginal_areas_changed_p = 0;
560 int header_line_changed_p = 0;
561 int header_line_p = 0;
562 int left = -1, right = -1;
563 int window_width = -1, window_height = -1;
564
565 /* See if W had a header line that has disappeared now, or vice versa.
566 Get W's size. */
567 if (w)
568 {
569 window_box (w, -1, 0, 0, &window_width, &window_height);
570
571 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
572 header_line_changed_p = header_line_p != matrix->header_line_p;
573 }
574 matrix->header_line_p = header_line_p;
575
576 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
577 Do nothing if MATRIX' size, position, vscroll, and marginal areas
578 haven't changed. This optimization is important because preserving
579 the matrix means preventing redisplay. */
580 if (matrix->pool == NULL)
581 {
582 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
583 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
584 xassert (left >= 0 && right >= 0);
585 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
586 || right != matrix->right_margin_glyphs);
587
588 if (!marginal_areas_changed_p
589 && !fonts_changed_p
590 && !header_line_changed_p
591 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
592 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
593 && matrix->window_height == window_height
594 && matrix->window_vscroll == w->vscroll
595 && matrix->window_width == window_width)
596 return;
597 }
598
599 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
600 if (matrix->rows_allocated < dim.height)
601 {
602 int size = dim.height * sizeof (struct glyph_row);
603 new_rows = dim.height - matrix->rows_allocated;
604 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
605 memset (matrix->rows + matrix->rows_allocated, 0,
606 new_rows * sizeof *matrix->rows);
607 matrix->rows_allocated = dim.height;
608 }
609 else
610 new_rows = 0;
611
612 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
613 on a frame not using window-based redisplay. Set up pointers for
614 each row into the glyph pool. */
615 if (matrix->pool)
616 {
617 xassert (matrix->pool->glyphs);
618
619 if (w)
620 {
621 left = margin_glyphs_to_reserve (w, dim.width,
622 w->left_margin_cols);
623 right = margin_glyphs_to_reserve (w, dim.width,
624 w->right_margin_cols);
625 }
626 else
627 left = right = 0;
628
629 for (i = 0; i < dim.height; ++i)
630 {
631 struct glyph_row *row = &matrix->rows[i];
632
633 row->glyphs[LEFT_MARGIN_AREA]
634 = (matrix->pool->glyphs
635 + (y + i) * matrix->pool->ncolumns
636 + x);
637
638 if (w == NULL
639 || row == matrix->rows + dim.height - 1
640 || (row == matrix->rows && matrix->header_line_p))
641 {
642 row->glyphs[TEXT_AREA]
643 = row->glyphs[LEFT_MARGIN_AREA];
644 row->glyphs[RIGHT_MARGIN_AREA]
645 = row->glyphs[TEXT_AREA] + dim.width;
646 row->glyphs[LAST_AREA]
647 = row->glyphs[RIGHT_MARGIN_AREA];
648 }
649 else
650 {
651 row->glyphs[TEXT_AREA]
652 = row->glyphs[LEFT_MARGIN_AREA] + left;
653 row->glyphs[RIGHT_MARGIN_AREA]
654 = row->glyphs[TEXT_AREA] + dim.width - left - right;
655 row->glyphs[LAST_AREA]
656 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
657 }
658 }
659
660 matrix->left_margin_glyphs = left;
661 matrix->right_margin_glyphs = right;
662 }
663 else
664 {
665 /* If MATRIX->pool is null, MATRIX is responsible for managing
666 its own memory. It is a window matrix for window-based redisplay.
667 Allocate glyph memory from the heap. */
668 if (dim.width > matrix->matrix_w
669 || new_rows
670 || header_line_changed_p
671 || marginal_areas_changed_p)
672 {
673 struct glyph_row *row = matrix->rows;
674 struct glyph_row *end = row + matrix->rows_allocated;
675
676 while (row < end)
677 {
678 row->glyphs[LEFT_MARGIN_AREA]
679 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
680 (dim.width
681 * sizeof (struct glyph)));
682
683 /* The mode line never has marginal areas. */
684 if (row == matrix->rows + dim.height - 1
685 || (row == matrix->rows && matrix->header_line_p))
686 {
687 row->glyphs[TEXT_AREA]
688 = row->glyphs[LEFT_MARGIN_AREA];
689 row->glyphs[RIGHT_MARGIN_AREA]
690 = row->glyphs[TEXT_AREA] + dim.width;
691 row->glyphs[LAST_AREA]
692 = row->glyphs[RIGHT_MARGIN_AREA];
693 }
694 else
695 {
696 row->glyphs[TEXT_AREA]
697 = row->glyphs[LEFT_MARGIN_AREA] + left;
698 row->glyphs[RIGHT_MARGIN_AREA]
699 = row->glyphs[TEXT_AREA] + dim.width - left - right;
700 row->glyphs[LAST_AREA]
701 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
702 }
703 ++row;
704 }
705 }
706
707 xassert (left >= 0 && right >= 0);
708 matrix->left_margin_glyphs = left;
709 matrix->right_margin_glyphs = right;
710 }
711
712 /* Number of rows to be used by MATRIX. */
713 matrix->nrows = dim.height;
714 xassert (matrix->nrows >= 0);
715
716 if (w)
717 {
718 if (matrix == w->current_matrix)
719 {
720 /* Mark rows in a current matrix of a window as not having
721 valid contents. It's important to not do this for
722 desired matrices. When Emacs starts, it may already be
723 building desired matrices when this function runs. */
724 if (window_width < 0)
725 window_width = window_box_width (w, -1);
726
727 /* Optimize the case that only the height has changed (C-x 2,
728 upper window). Invalidate all rows that are no longer part
729 of the window. */
730 if (!marginal_areas_changed_p
731 && !header_line_changed_p
732 && new_rows == 0
733 && dim.width == matrix->matrix_w
734 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
735 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
736 && matrix->window_width == window_width)
737 {
738 /* Find the last row in the window. */
739 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
740 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
741 {
742 ++i;
743 break;
744 }
745
746 /* Window end is invalid, if inside of the rows that
747 are invalidated below. */
748 if (INTEGERP (w->window_end_vpos)
749 && XFASTINT (w->window_end_vpos) >= i)
750 w->window_end_valid = Qnil;
751
752 while (i < matrix->nrows)
753 matrix->rows[i++].enabled_p = 0;
754 }
755 else
756 {
757 for (i = 0; i < matrix->nrows; ++i)
758 matrix->rows[i].enabled_p = 0;
759 }
760 }
761 else if (matrix == w->desired_matrix)
762 {
763 /* Rows in desired matrices always have to be cleared;
764 redisplay expects this is the case when it runs, so it
765 had better be the case when we adjust matrices between
766 redisplays. */
767 for (i = 0; i < matrix->nrows; ++i)
768 matrix->rows[i].enabled_p = 0;
769 }
770 }
771
772
773 /* Remember last values to be able to optimize frame redraws. */
774 matrix->matrix_x = x;
775 matrix->matrix_y = y;
776 matrix->matrix_w = dim.width;
777 matrix->matrix_h = dim.height;
778
779 /* Record the top y location and height of W at the time the matrix
780 was last adjusted. This is used to optimize redisplay above. */
781 if (w)
782 {
783 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
784 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
785 matrix->window_height = window_height;
786 matrix->window_width = window_width;
787 matrix->window_vscroll = w->vscroll;
788 }
789 }
790
791
792 /* Reverse the contents of rows in MATRIX between START and END. The
793 contents of the row at END - 1 end up at START, END - 2 at START +
794 1 etc. This is part of the implementation of rotate_matrix (see
795 below). */
796
797 static void
798 reverse_rows (struct glyph_matrix *matrix, int start, int end)
799 {
800 int i, j;
801
802 for (i = start, j = end - 1; i < j; ++i, --j)
803 {
804 /* Non-ISO HP/UX compiler doesn't like auto struct
805 initialization. */
806 struct glyph_row temp;
807 temp = matrix->rows[i];
808 matrix->rows[i] = matrix->rows[j];
809 matrix->rows[j] = temp;
810 }
811 }
812
813
814 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
815 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
816 indices. (Note: this does not copy glyphs, only glyph pointers in
817 row structures are moved around).
818
819 The algorithm used for rotating the vector was, I believe, first
820 described by Kernighan. See the vector R as consisting of two
821 sub-vectors AB, where A has length BY for BY >= 0. The result
822 after rotating is then BA. Reverse both sub-vectors to get ArBr
823 and reverse the result to get (ArBr)r which is BA. Similar for
824 rotating right. */
825
826 void
827 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
828 {
829 if (by < 0)
830 {
831 /* Up (rotate left, i.e. towards lower indices). */
832 by = -by;
833 reverse_rows (matrix, first, first + by);
834 reverse_rows (matrix, first + by, last);
835 reverse_rows (matrix, first, last);
836 }
837 else if (by > 0)
838 {
839 /* Down (rotate right, i.e. towards higher indices). */
840 reverse_rows (matrix, last - by, last);
841 reverse_rows (matrix, first, last - by);
842 reverse_rows (matrix, first, last);
843 }
844 }
845
846
847 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
848 with indices START <= index < END. Increment positions by DELTA/
849 DELTA_BYTES. */
850
851 void
852 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
853 EMACS_INT delta, EMACS_INT delta_bytes)
854 {
855 /* Check that START and END are reasonable values. */
856 xassert (start >= 0 && start <= matrix->nrows);
857 xassert (end >= 0 && end <= matrix->nrows);
858 xassert (start <= end);
859
860 for (; start < end; ++start)
861 increment_row_positions (matrix->rows + start, delta, delta_bytes);
862 }
863
864
865 /* Enable a range of rows in glyph matrix MATRIX. START and END are
866 the row indices of the first and last + 1 row to enable. If
867 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
868
869 void
870 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
871 {
872 xassert (start <= end);
873 xassert (start >= 0 && start < matrix->nrows);
874 xassert (end >= 0 && end <= matrix->nrows);
875
876 for (; start < end; ++start)
877 matrix->rows[start].enabled_p = enabled_p != 0;
878 }
879
880
881 /* Clear MATRIX.
882
883 This empties all rows in MATRIX by setting the enabled_p flag for
884 all rows of the matrix to zero. The function prepare_desired_row
885 will eventually really clear a row when it sees one with a zero
886 enabled_p flag.
887
888 Resets update hints to defaults value. The only update hint
889 currently present is the flag MATRIX->no_scrolling_p. */
890
891 void
892 clear_glyph_matrix (struct glyph_matrix *matrix)
893 {
894 if (matrix)
895 {
896 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
897 matrix->no_scrolling_p = 0;
898 }
899 }
900
901
902 /* Shift part of the glyph matrix MATRIX of window W up or down.
903 Increment y-positions in glyph rows between START and END by DY,
904 and recompute their visible height. */
905
906 void
907 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
908 {
909 int min_y, max_y;
910
911 xassert (start <= end);
912 xassert (start >= 0 && start < matrix->nrows);
913 xassert (end >= 0 && end <= matrix->nrows);
914
915 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
916 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
917
918 for (; start < end; ++start)
919 {
920 struct glyph_row *row = &matrix->rows[start];
921
922 row->y += dy;
923 row->visible_height = row->height;
924
925 if (row->y < min_y)
926 row->visible_height -= min_y - row->y;
927 if (row->y + row->height > max_y)
928 row->visible_height -= row->y + row->height - max_y;
929 }
930 }
931
932
933 /* Mark all rows in current matrices of frame F as invalid. Marking
934 invalid is done by setting enabled_p to zero for all rows in a
935 current matrix. */
936
937 void
938 clear_current_matrices (register struct frame *f)
939 {
940 /* Clear frame current matrix, if we have one. */
941 if (f->current_matrix)
942 clear_glyph_matrix (f->current_matrix);
943
944 /* Clear the matrix of the menu bar window, if such a window exists.
945 The menu bar window is currently used to display menus on X when
946 no toolkit support is compiled in. */
947 if (WINDOWP (f->menu_bar_window))
948 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
949
950 /* Clear the matrix of the tool-bar window, if any. */
951 if (WINDOWP (f->tool_bar_window))
952 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
953
954 /* Clear current window matrices. */
955 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
956 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
957 }
958
959
960 /* Clear out all display lines of F for a coming redisplay. */
961
962 void
963 clear_desired_matrices (register struct frame *f)
964 {
965 if (f->desired_matrix)
966 clear_glyph_matrix (f->desired_matrix);
967
968 if (WINDOWP (f->menu_bar_window))
969 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
970
971 if (WINDOWP (f->tool_bar_window))
972 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
973
974 /* Do it for window matrices. */
975 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
976 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
977 }
978
979
980 /* Clear matrices in window tree rooted in W. If DESIRED_P is
981 non-zero clear desired matrices, otherwise clear current matrices. */
982
983 static void
984 clear_window_matrices (struct window *w, int desired_p)
985 {
986 while (w)
987 {
988 if (!NILP (w->hchild))
989 {
990 xassert (WINDOWP (w->hchild));
991 clear_window_matrices (XWINDOW (w->hchild), desired_p);
992 }
993 else if (!NILP (w->vchild))
994 {
995 xassert (WINDOWP (w->vchild));
996 clear_window_matrices (XWINDOW (w->vchild), desired_p);
997 }
998 else
999 {
1000 if (desired_p)
1001 clear_glyph_matrix (w->desired_matrix);
1002 else
1003 {
1004 clear_glyph_matrix (w->current_matrix);
1005 w->window_end_valid = Qnil;
1006 }
1007 }
1008
1009 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1010 }
1011 }
1012
1013
1014 \f
1015 /***********************************************************************
1016 Glyph Rows
1017
1018 See dispextern.h for an overall explanation of glyph rows.
1019 ***********************************************************************/
1020
1021 /* Clear glyph row ROW. Do it in a way that makes it robust against
1022 changes in the glyph_row structure, i.e. addition or removal of
1023 structure members. */
1024
1025 static struct glyph_row null_row;
1026
1027 void
1028 clear_glyph_row (struct glyph_row *row)
1029 {
1030 struct glyph *p[1 + LAST_AREA];
1031
1032 /* Save pointers. */
1033 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1034 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1035 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1036 p[LAST_AREA] = row->glyphs[LAST_AREA];
1037
1038 /* Clear. */
1039 *row = null_row;
1040
1041 /* Restore pointers. */
1042 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1043 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1044 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1045 row->glyphs[LAST_AREA] = p[LAST_AREA];
1046
1047 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1048 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1049 Redisplay outputs such glyphs, and flickering effects were
1050 the result. This also depended on the contents of memory
1051 returned by xmalloc. If flickering happens again, activate
1052 the code below. If the flickering is gone with that, chances
1053 are that the flickering has the same reason as here. */
1054 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
1055 #endif
1056 }
1057
1058
1059 /* Make ROW an empty, enabled row of canonical character height,
1060 in window W starting at y-position Y. */
1061
1062 void
1063 blank_row (struct window *w, struct glyph_row *row, int y)
1064 {
1065 int min_y, max_y;
1066
1067 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1068 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1069
1070 clear_glyph_row (row);
1071 row->y = y;
1072 row->ascent = row->phys_ascent = 0;
1073 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1074 row->visible_height = row->height;
1075
1076 if (row->y < min_y)
1077 row->visible_height -= min_y - row->y;
1078 if (row->y + row->height > max_y)
1079 row->visible_height -= row->y + row->height - max_y;
1080
1081 row->enabled_p = 1;
1082 }
1083
1084
1085 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1086 are the amounts by which to change positions. Note that the first
1087 glyph of the text area of a row can have a buffer position even if
1088 the used count of the text area is zero. Such rows display line
1089 ends. */
1090
1091 void
1092 increment_row_positions (struct glyph_row *row,
1093 EMACS_INT delta, EMACS_INT delta_bytes)
1094 {
1095 int area, i;
1096
1097 /* Increment start and end positions. */
1098 MATRIX_ROW_START_CHARPOS (row) += delta;
1099 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1100 MATRIX_ROW_END_CHARPOS (row) += delta;
1101 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1102 CHARPOS (row->start.pos) += delta;
1103 BYTEPOS (row->start.pos) += delta_bytes;
1104 CHARPOS (row->end.pos) += delta;
1105 BYTEPOS (row->end.pos) += delta_bytes;
1106
1107 if (!row->enabled_p)
1108 return;
1109
1110 /* Increment positions in glyphs. */
1111 for (area = 0; area < LAST_AREA; ++area)
1112 for (i = 0; i < row->used[area]; ++i)
1113 if (BUFFERP (row->glyphs[area][i].object)
1114 && row->glyphs[area][i].charpos > 0)
1115 row->glyphs[area][i].charpos += delta;
1116
1117 /* Capture the case of rows displaying a line end. */
1118 if (row->used[TEXT_AREA] == 0
1119 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1120 row->glyphs[TEXT_AREA]->charpos += delta;
1121 }
1122
1123
1124 #if 0
1125 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1126 contents, i.e. glyph structure contents are exchanged between A and
1127 B without changing glyph pointers in A and B. */
1128
1129 static void
1130 swap_glyphs_in_rows (a, b)
1131 struct glyph_row *a, *b;
1132 {
1133 int area;
1134
1135 for (area = 0; area < LAST_AREA; ++area)
1136 {
1137 /* Number of glyphs to swap. */
1138 int max_used = max (a->used[area], b->used[area]);
1139
1140 /* Start of glyphs in area of row A. */
1141 struct glyph *glyph_a = a->glyphs[area];
1142
1143 /* End + 1 of glyphs in area of row A. */
1144 struct glyph *glyph_a_end = a->glyphs[max_used];
1145
1146 /* Start of glyphs in area of row B. */
1147 struct glyph *glyph_b = b->glyphs[area];
1148
1149 while (glyph_a < glyph_a_end)
1150 {
1151 /* Non-ISO HP/UX compiler doesn't like auto struct
1152 initialization. */
1153 struct glyph temp;
1154 temp = *glyph_a;
1155 *glyph_a = *glyph_b;
1156 *glyph_b = temp;
1157 ++glyph_a;
1158 ++glyph_b;
1159 }
1160 }
1161 }
1162
1163 #endif /* 0 */
1164
1165 /* Exchange pointers to glyph memory between glyph rows A and B. */
1166
1167 static INLINE void
1168 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1169 {
1170 int i;
1171 for (i = 0; i < LAST_AREA + 1; ++i)
1172 {
1173 struct glyph *temp = a->glyphs[i];
1174 a->glyphs[i] = b->glyphs[i];
1175 b->glyphs[i] = temp;
1176 }
1177 }
1178
1179
1180 /* Copy glyph row structure FROM to glyph row structure TO, except
1181 that glyph pointers in the structures are left unchanged. */
1182
1183 static INLINE void
1184 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1185 {
1186 struct glyph *pointers[1 + LAST_AREA];
1187
1188 /* Save glyph pointers of TO. */
1189 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1190
1191 /* Do a structure assignment. */
1192 *to = *from;
1193
1194 /* Restore original pointers of TO. */
1195 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1196 }
1197
1198
1199 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1200 TO and FROM are left unchanged. Glyph contents are copied from the
1201 glyph memory of FROM to the glyph memory of TO. Increment buffer
1202 positions in row TO by DELTA/ DELTA_BYTES. */
1203
1204 void
1205 copy_glyph_row_contents (struct glyph_row *to, struct glyph_row *from,
1206 EMACS_INT delta, EMACS_INT delta_bytes)
1207 {
1208 int area;
1209
1210 /* This is like a structure assignment TO = FROM, except that
1211 glyph pointers in the rows are left unchanged. */
1212 copy_row_except_pointers (to, from);
1213
1214 /* Copy glyphs from FROM to TO. */
1215 for (area = 0; area < LAST_AREA; ++area)
1216 if (from->used[area])
1217 memcpy (to->glyphs[area], from->glyphs[area],
1218 from->used[area] * sizeof (struct glyph));
1219
1220 /* Increment buffer positions in TO by DELTA. */
1221 increment_row_positions (to, delta, delta_bytes);
1222 }
1223
1224
1225 /* Assign glyph row FROM to glyph row TO. This works like a structure
1226 assignment TO = FROM, except that glyph pointers are not copied but
1227 exchanged between TO and FROM. Pointers must be exchanged to avoid
1228 a memory leak. */
1229
1230 static INLINE void
1231 assign_row (struct glyph_row *to, struct glyph_row *from)
1232 {
1233 swap_glyph_pointers (to, from);
1234 copy_row_except_pointers (to, from);
1235 }
1236
1237
1238 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1239 a row in a window matrix, is a slice of the glyph memory of the
1240 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1241 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1242 memory of FRAME_ROW. */
1243
1244 #if GLYPH_DEBUG
1245
1246 static int
1247 glyph_row_slice_p (window_row, frame_row)
1248 struct glyph_row *window_row, *frame_row;
1249 {
1250 struct glyph *window_glyph_start = window_row->glyphs[0];
1251 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1252 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1253
1254 return (frame_glyph_start <= window_glyph_start
1255 && window_glyph_start < frame_glyph_end);
1256 }
1257
1258 #endif /* GLYPH_DEBUG */
1259
1260 #if 0
1261
1262 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1263 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1264 in WINDOW_MATRIX is found satisfying the condition. */
1265
1266 static struct glyph_row *
1267 find_glyph_row_slice (window_matrix, frame_matrix, row)
1268 struct glyph_matrix *window_matrix, *frame_matrix;
1269 int row;
1270 {
1271 int i;
1272
1273 xassert (row >= 0 && row < frame_matrix->nrows);
1274
1275 for (i = 0; i < window_matrix->nrows; ++i)
1276 if (glyph_row_slice_p (window_matrix->rows + i,
1277 frame_matrix->rows + row))
1278 break;
1279
1280 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1281 }
1282
1283 #endif /* 0 */
1284
1285 /* Prepare ROW for display. Desired rows are cleared lazily,
1286 i.e. they are only marked as to be cleared by setting their
1287 enabled_p flag to zero. When a row is to be displayed, a prior
1288 call to this function really clears it. */
1289
1290 void
1291 prepare_desired_row (struct glyph_row *row)
1292 {
1293 if (!row->enabled_p)
1294 {
1295 unsigned rp = row->reversed_p;
1296
1297 clear_glyph_row (row);
1298 row->enabled_p = 1;
1299 row->reversed_p = rp;
1300 }
1301 }
1302
1303
1304 /* Return a hash code for glyph row ROW. */
1305
1306 int
1307 line_hash_code (struct glyph_row *row)
1308 {
1309 int hash = 0;
1310
1311 if (row->enabled_p)
1312 {
1313 struct glyph *glyph = row->glyphs[TEXT_AREA];
1314 struct glyph *end = glyph + row->used[TEXT_AREA];
1315
1316 while (glyph < end)
1317 {
1318 int c = glyph->u.ch;
1319 int face_id = glyph->face_id;
1320 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1321 c -= SPACEGLYPH;
1322 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1323 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1324 ++glyph;
1325 }
1326
1327 if (hash == 0)
1328 hash = 1;
1329 }
1330
1331 return hash;
1332 }
1333
1334
1335 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1336 the number of characters in the line. If must_write_spaces is
1337 zero, leading and trailing spaces are ignored. */
1338
1339 static unsigned int
1340 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1341 {
1342 struct glyph_row *row = matrix->rows + vpos;
1343 struct glyph *beg = row->glyphs[TEXT_AREA];
1344 struct glyph *end = beg + row->used[TEXT_AREA];
1345 int len;
1346 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1347 int glyph_table_len = GLYPH_TABLE_LENGTH;
1348
1349 /* Ignore trailing and leading spaces if we can. */
1350 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1351 {
1352 /* Skip from the end over trailing spaces. */
1353 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1354 --end;
1355
1356 /* All blank line. */
1357 if (end == beg)
1358 return 0;
1359
1360 /* Skip over leading spaces. */
1361 while (CHAR_GLYPH_SPACE_P (*beg))
1362 ++beg;
1363 }
1364
1365 /* If we don't have a glyph-table, each glyph is one character,
1366 so return the number of glyphs. */
1367 if (glyph_table_base == 0)
1368 len = end - beg;
1369 else
1370 {
1371 /* Otherwise, scan the glyphs and accumulate their total length
1372 in LEN. */
1373 len = 0;
1374 while (beg < end)
1375 {
1376 GLYPH g;
1377
1378 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1379
1380 if (GLYPH_INVALID_P (g)
1381 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1382 len += 1;
1383 else
1384 len += GLYPH_LENGTH (glyph_table_base, g);
1385
1386 ++beg;
1387 }
1388 }
1389
1390 return len;
1391 }
1392
1393
1394 /* Test two glyph rows A and B for equality. Value is non-zero if A
1395 and B have equal contents. W is the window to which the glyphs
1396 rows A and B belong. It is needed here to test for partial row
1397 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1398 flags of A and B, too. */
1399
1400 static INLINE int
1401 row_equal_p (struct window *w, struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1402 {
1403 if (a == b)
1404 return 1;
1405 else if (a->hash != b->hash)
1406 return 0;
1407 else
1408 {
1409 struct glyph *a_glyph, *b_glyph, *a_end;
1410 int area;
1411
1412 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1413 return 0;
1414
1415 /* Compare glyphs. */
1416 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1417 {
1418 if (a->used[area] != b->used[area])
1419 return 0;
1420
1421 a_glyph = a->glyphs[area];
1422 a_end = a_glyph + a->used[area];
1423 b_glyph = b->glyphs[area];
1424
1425 while (a_glyph < a_end
1426 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1427 ++a_glyph, ++b_glyph;
1428
1429 if (a_glyph != a_end)
1430 return 0;
1431 }
1432
1433 if (a->fill_line_p != b->fill_line_p
1434 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1435 || a->left_fringe_bitmap != b->left_fringe_bitmap
1436 || a->left_fringe_face_id != b->left_fringe_face_id
1437 || a->right_fringe_bitmap != b->right_fringe_bitmap
1438 || a->right_fringe_face_id != b->right_fringe_face_id
1439 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1440 || a->exact_window_width_line_p != b->exact_window_width_line_p
1441 || a->overlapped_p != b->overlapped_p
1442 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1443 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1444 || a->reversed_p != b->reversed_p
1445 /* Different partially visible characters on left margin. */
1446 || a->x != b->x
1447 /* Different height. */
1448 || a->ascent != b->ascent
1449 || a->phys_ascent != b->phys_ascent
1450 || a->phys_height != b->phys_height
1451 || a->visible_height != b->visible_height)
1452 return 0;
1453 }
1454
1455 return 1;
1456 }
1457
1458
1459 \f
1460 /***********************************************************************
1461 Glyph Pool
1462
1463 See dispextern.h for an overall explanation of glyph pools.
1464 ***********************************************************************/
1465
1466 /* Allocate a glyph_pool structure. The structure returned is
1467 initialized with zeros. The global variable glyph_pool_count is
1468 incremented for each pool allocated. */
1469
1470 static struct glyph_pool *
1471 new_glyph_pool (void)
1472 {
1473 struct glyph_pool *result;
1474
1475 /* Allocate a new glyph_pool and clear it. */
1476 result = (struct glyph_pool *) xmalloc (sizeof *result);
1477 memset (result, 0, sizeof *result);
1478
1479 /* For memory leak and double deletion checking. */
1480 ++glyph_pool_count;
1481
1482 return result;
1483 }
1484
1485
1486 /* Free a glyph_pool structure POOL. The function may be called with
1487 a null POOL pointer. The global variable glyph_pool_count is
1488 decremented with every pool structure freed. If this count gets
1489 negative, more structures were freed than allocated, i.e. one
1490 structure must have been freed more than once or a bogus pointer
1491 was passed to free_glyph_pool. */
1492
1493 static void
1494 free_glyph_pool (struct glyph_pool *pool)
1495 {
1496 if (pool)
1497 {
1498 /* More freed than allocated? */
1499 --glyph_pool_count;
1500 xassert (glyph_pool_count >= 0);
1501
1502 xfree (pool->glyphs);
1503 xfree (pool);
1504 }
1505 }
1506
1507
1508 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1509 columns we need. This function never shrinks a pool. The only
1510 case in which this would make sense, would be when a frame's size
1511 is changed from a large value to a smaller one. But, if someone
1512 does it once, we can expect that he will do it again.
1513
1514 Value is non-zero if the pool changed in a way which makes
1515 re-adjusting window glyph matrices necessary. */
1516
1517 static int
1518 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1519 {
1520 int needed;
1521 int changed_p;
1522
1523 changed_p = (pool->glyphs == 0
1524 || matrix_dim.height != pool->nrows
1525 || matrix_dim.width != pool->ncolumns);
1526
1527 /* Enlarge the glyph pool. */
1528 needed = matrix_dim.width * matrix_dim.height;
1529 if (needed > pool->nglyphs)
1530 {
1531 int size = needed * sizeof (struct glyph);
1532
1533 if (pool->glyphs)
1534 {
1535 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1536 memset (pool->glyphs + pool->nglyphs, 0,
1537 size - pool->nglyphs * sizeof (struct glyph));
1538 }
1539 else
1540 {
1541 pool->glyphs = (struct glyph *) xmalloc (size);
1542 memset (pool->glyphs, 0, size);
1543 }
1544
1545 pool->nglyphs = needed;
1546 }
1547
1548 /* Remember the number of rows and columns because (a) we use them
1549 to do sanity checks, and (b) the number of columns determines
1550 where rows in the frame matrix start---this must be available to
1551 determine pointers to rows of window sub-matrices. */
1552 pool->nrows = matrix_dim.height;
1553 pool->ncolumns = matrix_dim.width;
1554
1555 return changed_p;
1556 }
1557
1558
1559 \f
1560 /***********************************************************************
1561 Debug Code
1562 ***********************************************************************/
1563
1564 #if GLYPH_DEBUG
1565
1566
1567 /* Flush standard output. This is sometimes useful to call from the debugger.
1568 XXX Maybe this should be changed to flush the current terminal instead of
1569 stdout.
1570 */
1571
1572 void
1573 flush_stdout ()
1574 {
1575 fflush (stdout);
1576 }
1577
1578
1579 /* Check that no glyph pointers have been lost in MATRIX. If a
1580 pointer has been lost, e.g. by using a structure assignment between
1581 rows, at least one pointer must occur more than once in the rows of
1582 MATRIX. */
1583
1584 void
1585 check_matrix_pointer_lossage (matrix)
1586 struct glyph_matrix *matrix;
1587 {
1588 int i, j;
1589
1590 for (i = 0; i < matrix->nrows; ++i)
1591 for (j = 0; j < matrix->nrows; ++j)
1592 xassert (i == j
1593 || (matrix->rows[i].glyphs[TEXT_AREA]
1594 != matrix->rows[j].glyphs[TEXT_AREA]));
1595 }
1596
1597
1598 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1599
1600 struct glyph_row *
1601 matrix_row (matrix, row)
1602 struct glyph_matrix *matrix;
1603 int row;
1604 {
1605 xassert (matrix && matrix->rows);
1606 xassert (row >= 0 && row < matrix->nrows);
1607
1608 /* That's really too slow for normal testing because this function
1609 is called almost everywhere. Although---it's still astonishingly
1610 fast, so it is valuable to have for debugging purposes. */
1611 #if 0
1612 check_matrix_pointer_lossage (matrix);
1613 #endif
1614
1615 return matrix->rows + row;
1616 }
1617
1618
1619 #if 0 /* This function makes invalid assumptions when text is
1620 partially invisible. But it might come handy for debugging
1621 nevertheless. */
1622
1623 /* Check invariants that must hold for an up to date current matrix of
1624 window W. */
1625
1626 static void
1627 check_matrix_invariants (w)
1628 struct window *w;
1629 {
1630 struct glyph_matrix *matrix = w->current_matrix;
1631 int yb = window_text_bottom_y (w);
1632 struct glyph_row *row = matrix->rows;
1633 struct glyph_row *last_text_row = NULL;
1634 struct buffer *saved = current_buffer;
1635 struct buffer *buffer = XBUFFER (w->buffer);
1636 int c;
1637
1638 /* This can sometimes happen for a fresh window. */
1639 if (matrix->nrows < 2)
1640 return;
1641
1642 set_buffer_temp (buffer);
1643
1644 /* Note: last row is always reserved for the mode line. */
1645 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1646 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1647 {
1648 struct glyph_row *next = row + 1;
1649
1650 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1651 last_text_row = row;
1652
1653 /* Check that character and byte positions are in sync. */
1654 xassert (MATRIX_ROW_START_BYTEPOS (row)
1655 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1656 xassert (BYTEPOS (row->start.pos)
1657 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1658
1659 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1660 have such a position temporarily in case of a minibuffer
1661 displaying something like `[Sole completion]' at its end. */
1662 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1663 {
1664 xassert (MATRIX_ROW_END_BYTEPOS (row)
1665 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1666 xassert (BYTEPOS (row->end.pos)
1667 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1668 }
1669
1670 /* Check that end position of `row' is equal to start position
1671 of next row. */
1672 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1673 {
1674 xassert (MATRIX_ROW_END_CHARPOS (row)
1675 == MATRIX_ROW_START_CHARPOS (next));
1676 xassert (MATRIX_ROW_END_BYTEPOS (row)
1677 == MATRIX_ROW_START_BYTEPOS (next));
1678 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1679 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1680 }
1681 row = next;
1682 }
1683
1684 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1685 xassert (w->desired_matrix->rows != NULL);
1686 set_buffer_temp (saved);
1687 }
1688
1689 #endif /* 0 */
1690
1691 #endif /* GLYPH_DEBUG != 0 */
1692
1693
1694 \f
1695 /**********************************************************************
1696 Allocating/ Adjusting Glyph Matrices
1697 **********************************************************************/
1698
1699 /* Allocate glyph matrices over a window tree for a frame-based
1700 redisplay
1701
1702 X and Y are column/row within the frame glyph matrix where
1703 sub-matrices for the window tree rooted at WINDOW must be
1704 allocated. DIM_ONLY_P non-zero means that the caller of this
1705 function is only interested in the result matrix dimension, and
1706 matrix adjustments should not be performed.
1707
1708 The function returns the total width/height of the sub-matrices of
1709 the window tree. If called on a frame root window, the computation
1710 will take the mini-buffer window into account.
1711
1712 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1713
1714 NEW_LEAF_MATRIX set if any window in the tree did not have a
1715 glyph matrices yet, and
1716
1717 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1718 any window in the tree will be changed or have been changed (see
1719 DIM_ONLY_P)
1720
1721 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1722 function.
1723
1724 Windows are arranged into chains of windows on the same level
1725 through the next fields of window structures. Such a level can be
1726 either a sequence of horizontally adjacent windows from left to
1727 right, or a sequence of vertically adjacent windows from top to
1728 bottom. Each window in a horizontal sequence can be either a leaf
1729 window or a vertical sequence; a window in a vertical sequence can
1730 be either a leaf or a horizontal sequence. All windows in a
1731 horizontal sequence have the same height, and all windows in a
1732 vertical sequence have the same width.
1733
1734 This function uses, for historical reasons, a more general
1735 algorithm to determine glyph matrix dimensions that would be
1736 necessary.
1737
1738 The matrix height of a horizontal sequence is determined by the
1739 maximum height of any matrix in the sequence. The matrix width of
1740 a horizontal sequence is computed by adding up matrix widths of
1741 windows in the sequence.
1742
1743 |<------- result width ------->|
1744 +---------+----------+---------+ ---
1745 | | | | |
1746 | | | |
1747 +---------+ | | result height
1748 | +---------+
1749 | | |
1750 +----------+ ---
1751
1752 The matrix width of a vertical sequence is the maximum matrix width
1753 of any window in the sequence. Its height is computed by adding up
1754 matrix heights of windows in the sequence.
1755
1756 |<---- result width -->|
1757 +---------+ ---
1758 | | |
1759 | | |
1760 +---------+--+ |
1761 | | |
1762 | | result height
1763 | |
1764 +------------+---------+ |
1765 | | |
1766 | | |
1767 +------------+---------+ --- */
1768
1769 /* Bit indicating that a new matrix will be allocated or has been
1770 allocated. */
1771
1772 #define NEW_LEAF_MATRIX (1 << 0)
1773
1774 /* Bit indicating that a matrix will or has changed its location or
1775 size. */
1776
1777 #define CHANGED_LEAF_MATRIX (1 << 1)
1778
1779 static struct dim
1780 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1781 int dim_only_p, int *window_change_flags)
1782 {
1783 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1784 int x0 = x, y0 = y;
1785 int wmax = 0, hmax = 0;
1786 struct dim total;
1787 struct dim dim;
1788 struct window *w;
1789 int in_horz_combination_p;
1790
1791 /* What combination is WINDOW part of? Compute this once since the
1792 result is the same for all windows in the `next' chain. The
1793 special case of a root window (parent equal to nil) is treated
1794 like a vertical combination because a root window's `next'
1795 points to the mini-buffer window, if any, which is arranged
1796 vertically below other windows. */
1797 in_horz_combination_p
1798 = (!NILP (XWINDOW (window)->parent)
1799 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1800
1801 /* For WINDOW and all windows on the same level. */
1802 do
1803 {
1804 w = XWINDOW (window);
1805
1806 /* Get the dimension of the window sub-matrix for W, depending
1807 on whether this is a combination or a leaf window. */
1808 if (!NILP (w->hchild))
1809 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1810 dim_only_p,
1811 window_change_flags);
1812 else if (!NILP (w->vchild))
1813 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1814 dim_only_p,
1815 window_change_flags);
1816 else
1817 {
1818 /* If not already done, allocate sub-matrix structures. */
1819 if (w->desired_matrix == NULL)
1820 {
1821 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1822 w->current_matrix = new_glyph_matrix (f->current_pool);
1823 *window_change_flags |= NEW_LEAF_MATRIX;
1824 }
1825
1826 /* Width and height MUST be chosen so that there are no
1827 holes in the frame matrix. */
1828 dim.width = required_matrix_width (w);
1829 dim.height = required_matrix_height (w);
1830
1831 /* Will matrix be re-allocated? */
1832 if (x != w->desired_matrix->matrix_x
1833 || y != w->desired_matrix->matrix_y
1834 || dim.width != w->desired_matrix->matrix_w
1835 || dim.height != w->desired_matrix->matrix_h
1836 || (margin_glyphs_to_reserve (w, dim.width,
1837 w->left_margin_cols)
1838 != w->desired_matrix->left_margin_glyphs)
1839 || (margin_glyphs_to_reserve (w, dim.width,
1840 w->right_margin_cols)
1841 != w->desired_matrix->right_margin_glyphs))
1842 *window_change_flags |= CHANGED_LEAF_MATRIX;
1843
1844 /* Actually change matrices, if allowed. Do not consider
1845 CHANGED_LEAF_MATRIX computed above here because the pool
1846 may have been changed which we don't now here. We trust
1847 that we only will be called with DIM_ONLY_P != 0 when
1848 necessary. */
1849 if (!dim_only_p)
1850 {
1851 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1852 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1853 }
1854 }
1855
1856 /* If we are part of a horizontal combination, advance x for
1857 windows to the right of W; otherwise advance y for windows
1858 below W. */
1859 if (in_horz_combination_p)
1860 x += dim.width;
1861 else
1862 y += dim.height;
1863
1864 /* Remember maximum glyph matrix dimensions. */
1865 wmax = max (wmax, dim.width);
1866 hmax = max (hmax, dim.height);
1867
1868 /* Next window on same level. */
1869 window = w->next;
1870 }
1871 while (!NILP (window));
1872
1873 /* Set `total' to the total glyph matrix dimension of this window
1874 level. In a vertical combination, the width is the width of the
1875 widest window; the height is the y we finally reached, corrected
1876 by the y we started with. In a horizontal combination, the total
1877 height is the height of the tallest window, and the width is the
1878 x we finally reached, corrected by the x we started with. */
1879 if (in_horz_combination_p)
1880 {
1881 total.width = x - x0;
1882 total.height = hmax;
1883 }
1884 else
1885 {
1886 total.width = wmax;
1887 total.height = y - y0;
1888 }
1889
1890 return total;
1891 }
1892
1893
1894 /* Return the required height of glyph matrices for window W. */
1895
1896 int
1897 required_matrix_height (struct window *w)
1898 {
1899 #ifdef HAVE_WINDOW_SYSTEM
1900 struct frame *f = XFRAME (w->frame);
1901
1902 if (FRAME_WINDOW_P (f))
1903 {
1904 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1905 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1906 return (((window_pixel_height + ch_height - 1)
1907 / ch_height) * w->nrows_scale_factor
1908 /* One partially visible line at the top and
1909 bottom of the window. */
1910 + 2
1911 /* 2 for header and mode line. */
1912 + 2);
1913 }
1914 #endif /* HAVE_WINDOW_SYSTEM */
1915
1916 return WINDOW_TOTAL_LINES (w);
1917 }
1918
1919
1920 /* Return the required width of glyph matrices for window W. */
1921
1922 int
1923 required_matrix_width (struct window *w)
1924 {
1925 #ifdef HAVE_WINDOW_SYSTEM
1926 struct frame *f = XFRAME (w->frame);
1927 if (FRAME_WINDOW_P (f))
1928 {
1929 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1930 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1931
1932 /* Compute number of glyphs needed in a glyph row. */
1933 return (((window_pixel_width + ch_width - 1)
1934 / ch_width) * w->ncols_scale_factor
1935 /* 2 partially visible columns in the text area. */
1936 + 2
1937 /* One partially visible column at the right
1938 edge of each marginal area. */
1939 + 1 + 1);
1940 }
1941 #endif /* HAVE_WINDOW_SYSTEM */
1942
1943 return XINT (w->total_cols);
1944 }
1945
1946
1947 /* Allocate window matrices for window-based redisplay. W is the
1948 window whose matrices must be allocated/reallocated. */
1949
1950 static void
1951 allocate_matrices_for_window_redisplay (struct window *w)
1952 {
1953 while (w)
1954 {
1955 if (!NILP (w->vchild))
1956 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1957 else if (!NILP (w->hchild))
1958 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1959 else
1960 {
1961 /* W is a leaf window. */
1962 struct dim dim;
1963
1964 /* If matrices are not yet allocated, allocate them now. */
1965 if (w->desired_matrix == NULL)
1966 {
1967 w->desired_matrix = new_glyph_matrix (NULL);
1968 w->current_matrix = new_glyph_matrix (NULL);
1969 }
1970
1971 dim.width = required_matrix_width (w);
1972 dim.height = required_matrix_height (w);
1973 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1974 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1975 }
1976
1977 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1978 }
1979 }
1980
1981
1982 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1983 do it for all frames; otherwise do it just for the given frame.
1984 This function must be called when a new frame is created, its size
1985 changes, or its window configuration changes. */
1986
1987 void
1988 adjust_glyphs (struct frame *f)
1989 {
1990 /* Block input so that expose events and other events that access
1991 glyph matrices are not processed while we are changing them. */
1992 BLOCK_INPUT;
1993
1994 if (f)
1995 adjust_frame_glyphs (f);
1996 else
1997 {
1998 Lisp_Object tail, lisp_frame;
1999
2000 FOR_EACH_FRAME (tail, lisp_frame)
2001 adjust_frame_glyphs (XFRAME (lisp_frame));
2002 }
2003
2004 UNBLOCK_INPUT;
2005 }
2006
2007
2008 /* Adjust frame glyphs when Emacs is initialized.
2009
2010 To be called from init_display.
2011
2012 We need a glyph matrix because redraw will happen soon.
2013 Unfortunately, window sizes on selected_frame are not yet set to
2014 meaningful values. I believe we can assume that there are only two
2015 windows on the frame---the mini-buffer and the root window. Frame
2016 height and width seem to be correct so far. So, set the sizes of
2017 windows to estimated values. */
2018
2019 static void
2020 adjust_frame_glyphs_initially (void)
2021 {
2022 struct frame *sf = SELECTED_FRAME ();
2023 struct window *root = XWINDOW (sf->root_window);
2024 struct window *mini = XWINDOW (root->next);
2025 int frame_lines = FRAME_LINES (sf);
2026 int frame_cols = FRAME_COLS (sf);
2027 int top_margin = FRAME_TOP_MARGIN (sf);
2028
2029 /* Do it for the root window. */
2030 XSETFASTINT (root->top_line, top_margin);
2031 XSETFASTINT (root->total_cols, frame_cols);
2032 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2033
2034 /* Do it for the mini-buffer window. */
2035 XSETFASTINT (mini->top_line, frame_lines - 1);
2036 XSETFASTINT (mini->total_cols, frame_cols);
2037 set_window_height (root->next, 1, 0);
2038
2039 adjust_frame_glyphs (sf);
2040 glyphs_initialized_initially_p = 1;
2041 }
2042
2043
2044 /* Allocate/reallocate glyph matrices of a single frame F. */
2045
2046 static void
2047 adjust_frame_glyphs (struct frame *f)
2048 {
2049 if (FRAME_WINDOW_P (f))
2050 adjust_frame_glyphs_for_window_redisplay (f);
2051 else
2052 adjust_frame_glyphs_for_frame_redisplay (f);
2053
2054 /* Don't forget the message buffer and the buffer for
2055 decode_mode_spec. */
2056 adjust_frame_message_buffer (f);
2057 adjust_decode_mode_spec_buffer (f);
2058
2059 f->glyphs_initialized_p = 1;
2060 }
2061
2062 /* Return 1 if any window in the tree has nonzero window margins. See
2063 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2064 static int
2065 showing_window_margins_p (struct window *w)
2066 {
2067 while (w)
2068 {
2069 if (!NILP (w->hchild))
2070 {
2071 if (showing_window_margins_p (XWINDOW (w->hchild)))
2072 return 1;
2073 }
2074 else if (!NILP (w->vchild))
2075 {
2076 if (showing_window_margins_p (XWINDOW (w->vchild)))
2077 return 1;
2078 }
2079 else if (!NILP (w->left_margin_cols)
2080 || !NILP (w->right_margin_cols))
2081 return 1;
2082
2083 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2084 }
2085 return 0;
2086 }
2087
2088
2089 /* In the window tree with root W, build current matrices of leaf
2090 windows from the frame's current matrix. */
2091
2092 static void
2093 fake_current_matrices (Lisp_Object window)
2094 {
2095 struct window *w;
2096
2097 for (; !NILP (window); window = w->next)
2098 {
2099 w = XWINDOW (window);
2100
2101 if (!NILP (w->hchild))
2102 fake_current_matrices (w->hchild);
2103 else if (!NILP (w->vchild))
2104 fake_current_matrices (w->vchild);
2105 else
2106 {
2107 int i;
2108 struct frame *f = XFRAME (w->frame);
2109 struct glyph_matrix *m = w->current_matrix;
2110 struct glyph_matrix *fm = f->current_matrix;
2111
2112 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2113 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2114
2115 for (i = 0; i < m->matrix_h; ++i)
2116 {
2117 struct glyph_row *r = m->rows + i;
2118 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2119
2120 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2121 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2122
2123 r->enabled_p = fr->enabled_p;
2124 if (r->enabled_p)
2125 {
2126 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2127 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2128 r->used[TEXT_AREA] = (m->matrix_w
2129 - r->used[LEFT_MARGIN_AREA]
2130 - r->used[RIGHT_MARGIN_AREA]);
2131 r->mode_line_p = 0;
2132 }
2133 }
2134 }
2135 }
2136 }
2137
2138
2139 /* Save away the contents of frame F's current frame matrix. Value is
2140 a glyph matrix holding the contents of F's current frame matrix. */
2141
2142 static struct glyph_matrix *
2143 save_current_matrix (struct frame *f)
2144 {
2145 int i;
2146 struct glyph_matrix *saved;
2147
2148 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2149 memset (saved, 0, sizeof *saved);
2150 saved->nrows = f->current_matrix->nrows;
2151 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2152 * sizeof *saved->rows);
2153 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2154
2155 for (i = 0; i < saved->nrows; ++i)
2156 {
2157 struct glyph_row *from = f->current_matrix->rows + i;
2158 struct glyph_row *to = saved->rows + i;
2159 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2160 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2161 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2162 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2163 }
2164
2165 return saved;
2166 }
2167
2168
2169 /* Restore the contents of frame F's current frame matrix from SAVED,
2170 and free memory associated with SAVED. */
2171
2172 static void
2173 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2174 {
2175 int i;
2176
2177 for (i = 0; i < saved->nrows; ++i)
2178 {
2179 struct glyph_row *from = saved->rows + i;
2180 struct glyph_row *to = f->current_matrix->rows + i;
2181 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2182 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2183 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2184 xfree (from->glyphs[TEXT_AREA]);
2185 }
2186
2187 xfree (saved->rows);
2188 xfree (saved);
2189 }
2190
2191
2192
2193 /* Allocate/reallocate glyph matrices of a single frame F for
2194 frame-based redisplay. */
2195
2196 static void
2197 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2198 {
2199 struct dim matrix_dim;
2200 int pool_changed_p;
2201 int window_change_flags;
2202 int top_window_y;
2203
2204 if (!FRAME_LIVE_P (f))
2205 return;
2206
2207 top_window_y = FRAME_TOP_MARGIN (f);
2208
2209 /* Allocate glyph pool structures if not already done. */
2210 if (f->desired_pool == NULL)
2211 {
2212 f->desired_pool = new_glyph_pool ();
2213 f->current_pool = new_glyph_pool ();
2214 }
2215
2216 /* Allocate frames matrix structures if needed. */
2217 if (f->desired_matrix == NULL)
2218 {
2219 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2220 f->current_matrix = new_glyph_matrix (f->current_pool);
2221 }
2222
2223 /* Compute window glyph matrices. (This takes the mini-buffer
2224 window into account). The result is the size of the frame glyph
2225 matrix needed. The variable window_change_flags is set to a bit
2226 mask indicating whether new matrices will be allocated or
2227 existing matrices change their size or location within the frame
2228 matrix. */
2229 window_change_flags = 0;
2230 matrix_dim
2231 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2232 0, top_window_y,
2233 1,
2234 &window_change_flags);
2235
2236 /* Add in menu bar lines, if any. */
2237 matrix_dim.height += top_window_y;
2238
2239 /* Enlarge pools as necessary. */
2240 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2241 realloc_glyph_pool (f->current_pool, matrix_dim);
2242
2243 /* Set up glyph pointers within window matrices. Do this only if
2244 absolutely necessary since it requires a frame redraw. */
2245 if (pool_changed_p || window_change_flags)
2246 {
2247 /* Do it for window matrices. */
2248 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2249 0, top_window_y, 0,
2250 &window_change_flags);
2251
2252 /* Size of frame matrices must equal size of frame. Note
2253 that we are called for X frames with window widths NOT equal
2254 to the frame width (from CHANGE_FRAME_SIZE_1). */
2255 xassert (matrix_dim.width == FRAME_COLS (f)
2256 && matrix_dim.height == FRAME_LINES (f));
2257
2258 /* Pointers to glyph memory in glyph rows are exchanged during
2259 the update phase of redisplay, which means in general that a
2260 frame's current matrix consists of pointers into both the
2261 desired and current glyph pool of the frame. Adjusting a
2262 matrix sets the frame matrix up so that pointers are all into
2263 the same pool. If we want to preserve glyph contents of the
2264 current matrix over a call to adjust_glyph_matrix, we must
2265 make a copy of the current glyphs, and restore the current
2266 matrix' contents from that copy. */
2267 if (display_completed
2268 && !FRAME_GARBAGED_P (f)
2269 && matrix_dim.width == f->current_matrix->matrix_w
2270 && matrix_dim.height == f->current_matrix->matrix_h
2271 /* For some reason, the frame glyph matrix gets corrupted if
2272 any of the windows contain margins. I haven't been able
2273 to hunt down the reason, but for the moment this prevents
2274 the problem from manifesting. -- cyd */
2275 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2276 {
2277 struct glyph_matrix *copy = save_current_matrix (f);
2278 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2279 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2280 restore_current_matrix (f, copy);
2281 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2282 }
2283 else
2284 {
2285 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2286 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2287 SET_FRAME_GARBAGED (f);
2288 }
2289 }
2290 }
2291
2292
2293 /* Allocate/reallocate glyph matrices of a single frame F for
2294 window-based redisplay. */
2295
2296 static void
2297 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2298 {
2299 struct window *w;
2300
2301 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2302
2303 /* Allocate/reallocate window matrices. */
2304 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2305
2306 #ifdef HAVE_X_WINDOWS
2307 /* Allocate/ reallocate matrices of the dummy window used to display
2308 the menu bar under X when no X toolkit support is available. */
2309 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2310 {
2311 /* Allocate a dummy window if not already done. */
2312 if (NILP (f->menu_bar_window))
2313 {
2314 f->menu_bar_window = make_window ();
2315 w = XWINDOW (f->menu_bar_window);
2316 XSETFRAME (w->frame, f);
2317 w->pseudo_window_p = 1;
2318 }
2319 else
2320 w = XWINDOW (f->menu_bar_window);
2321
2322 /* Set window dimensions to frame dimensions and allocate or
2323 adjust glyph matrices of W. */
2324 XSETFASTINT (w->top_line, 0);
2325 XSETFASTINT (w->left_col, 0);
2326 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2327 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2328 allocate_matrices_for_window_redisplay (w);
2329 }
2330 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2331 #endif /* HAVE_X_WINDOWS */
2332
2333 #ifndef USE_GTK
2334 /* Allocate/ reallocate matrices of the tool bar window. If we
2335 don't have a tool bar window yet, make one. */
2336 if (NILP (f->tool_bar_window))
2337 {
2338 f->tool_bar_window = make_window ();
2339 w = XWINDOW (f->tool_bar_window);
2340 XSETFRAME (w->frame, f);
2341 w->pseudo_window_p = 1;
2342 }
2343 else
2344 w = XWINDOW (f->tool_bar_window);
2345
2346 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2347 XSETFASTINT (w->left_col, 0);
2348 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2349 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2350 allocate_matrices_for_window_redisplay (w);
2351 #endif
2352 }
2353
2354
2355 /* Adjust/ allocate message buffer of frame F.
2356
2357 Note that the message buffer is never freed. Since I could not
2358 find a free in 19.34, I assume that freeing it would be
2359 problematic in some way and don't do it either.
2360
2361 (Implementation note: It should be checked if we can free it
2362 eventually without causing trouble). */
2363
2364 static void
2365 adjust_frame_message_buffer (struct frame *f)
2366 {
2367 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2368
2369 if (FRAME_MESSAGE_BUF (f))
2370 {
2371 char *buffer = FRAME_MESSAGE_BUF (f);
2372 char *new_buffer = (char *) xrealloc (buffer, size);
2373 FRAME_MESSAGE_BUF (f) = new_buffer;
2374 }
2375 else
2376 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2377 }
2378
2379
2380 /* Re-allocate buffer for decode_mode_spec on frame F. */
2381
2382 static void
2383 adjust_decode_mode_spec_buffer (struct frame *f)
2384 {
2385 f->decode_mode_spec_buffer
2386 = (char *) xrealloc (f->decode_mode_spec_buffer,
2387 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2388 }
2389
2390
2391 \f
2392 /**********************************************************************
2393 Freeing Glyph Matrices
2394 **********************************************************************/
2395
2396 /* Free glyph memory for a frame F. F may be null. This function can
2397 be called for the same frame more than once. The root window of
2398 F may be nil when this function is called. This is the case when
2399 the function is called when F is destroyed. */
2400
2401 void
2402 free_glyphs (struct frame *f)
2403 {
2404 if (f && f->glyphs_initialized_p)
2405 {
2406 /* Block interrupt input so that we don't get surprised by an X
2407 event while we're in an inconsistent state. */
2408 BLOCK_INPUT;
2409 f->glyphs_initialized_p = 0;
2410
2411 /* Release window sub-matrices. */
2412 if (!NILP (f->root_window))
2413 free_window_matrices (XWINDOW (f->root_window));
2414
2415 /* Free the dummy window for menu bars without X toolkit and its
2416 glyph matrices. */
2417 if (!NILP (f->menu_bar_window))
2418 {
2419 struct window *w = XWINDOW (f->menu_bar_window);
2420 free_glyph_matrix (w->desired_matrix);
2421 free_glyph_matrix (w->current_matrix);
2422 w->desired_matrix = w->current_matrix = NULL;
2423 f->menu_bar_window = Qnil;
2424 }
2425
2426 /* Free the tool bar window and its glyph matrices. */
2427 if (!NILP (f->tool_bar_window))
2428 {
2429 struct window *w = XWINDOW (f->tool_bar_window);
2430 free_glyph_matrix (w->desired_matrix);
2431 free_glyph_matrix (w->current_matrix);
2432 w->desired_matrix = w->current_matrix = NULL;
2433 f->tool_bar_window = Qnil;
2434 }
2435
2436 /* Release frame glyph matrices. Reset fields to zero in
2437 case we are called a second time. */
2438 if (f->desired_matrix)
2439 {
2440 free_glyph_matrix (f->desired_matrix);
2441 free_glyph_matrix (f->current_matrix);
2442 f->desired_matrix = f->current_matrix = NULL;
2443 }
2444
2445 /* Release glyph pools. */
2446 if (f->desired_pool)
2447 {
2448 free_glyph_pool (f->desired_pool);
2449 free_glyph_pool (f->current_pool);
2450 f->desired_pool = f->current_pool = NULL;
2451 }
2452
2453 UNBLOCK_INPUT;
2454 }
2455 }
2456
2457
2458 /* Free glyph sub-matrices in the window tree rooted at W. This
2459 function may be called with a null pointer, and it may be called on
2460 the same tree more than once. */
2461
2462 void
2463 free_window_matrices (struct window *w)
2464 {
2465 while (w)
2466 {
2467 if (!NILP (w->hchild))
2468 free_window_matrices (XWINDOW (w->hchild));
2469 else if (!NILP (w->vchild))
2470 free_window_matrices (XWINDOW (w->vchild));
2471 else
2472 {
2473 /* This is a leaf window. Free its memory and reset fields
2474 to zero in case this function is called a second time for
2475 W. */
2476 free_glyph_matrix (w->current_matrix);
2477 free_glyph_matrix (w->desired_matrix);
2478 w->current_matrix = w->desired_matrix = NULL;
2479 }
2480
2481 /* Next window on same level. */
2482 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2483 }
2484 }
2485
2486
2487 /* Check glyph memory leaks. This function is called from
2488 shut_down_emacs. Note that frames are not destroyed when Emacs
2489 exits. We therefore free all glyph memory for all active frames
2490 explicitly and check that nothing is left allocated. */
2491
2492 void
2493 check_glyph_memory (void)
2494 {
2495 Lisp_Object tail, frame;
2496
2497 /* Free glyph memory for all frames. */
2498 FOR_EACH_FRAME (tail, frame)
2499 free_glyphs (XFRAME (frame));
2500
2501 /* Check that nothing is left allocated. */
2502 if (glyph_matrix_count)
2503 abort ();
2504 if (glyph_pool_count)
2505 abort ();
2506 }
2507
2508
2509 \f
2510 /**********************************************************************
2511 Building a Frame Matrix
2512 **********************************************************************/
2513
2514 /* Most of the redisplay code works on glyph matrices attached to
2515 windows. This is a good solution most of the time, but it is not
2516 suitable for terminal code. Terminal output functions cannot rely
2517 on being able to set an arbitrary terminal window. Instead they
2518 must be provided with a view of the whole frame, i.e. the whole
2519 screen. We build such a view by constructing a frame matrix from
2520 window matrices in this section.
2521
2522 Windows that must be updated have their must_be_update_p flag set.
2523 For all such windows, their desired matrix is made part of the
2524 desired frame matrix. For other windows, their current matrix is
2525 made part of the desired frame matrix.
2526
2527 +-----------------+----------------+
2528 | desired | desired |
2529 | | |
2530 +-----------------+----------------+
2531 | current |
2532 | |
2533 +----------------------------------+
2534
2535 Desired window matrices can be made part of the frame matrix in a
2536 cheap way: We exploit the fact that the desired frame matrix and
2537 desired window matrices share their glyph memory. This is not
2538 possible for current window matrices. Their glyphs are copied to
2539 the desired frame matrix. The latter is equivalent to
2540 preserve_other_columns in the old redisplay.
2541
2542 Used glyphs counters for frame matrix rows are the result of adding
2543 up glyph lengths of the window matrices. A line in the frame
2544 matrix is enabled, if a corresponding line in a window matrix is
2545 enabled.
2546
2547 After building the desired frame matrix, it will be passed to
2548 terminal code, which will manipulate both the desired and current
2549 frame matrix. Changes applied to the frame's current matrix have
2550 to be visible in current window matrices afterwards, of course.
2551
2552 This problem is solved like this:
2553
2554 1. Window and frame matrices share glyphs. Window matrices are
2555 constructed in a way that their glyph contents ARE the glyph
2556 contents needed in a frame matrix. Thus, any modification of
2557 glyphs done in terminal code will be reflected in window matrices
2558 automatically.
2559
2560 2. Exchanges of rows in a frame matrix done by terminal code are
2561 intercepted by hook functions so that corresponding row operations
2562 on window matrices can be performed. This is necessary because we
2563 use pointers to glyphs in glyph row structures. To satisfy the
2564 assumption of point 1 above that glyphs are updated implicitly in
2565 window matrices when they are manipulated via the frame matrix,
2566 window and frame matrix must of course agree where to find the
2567 glyphs for their rows. Possible manipulations that must be
2568 mirrored are assignments of rows of the desired frame matrix to the
2569 current frame matrix and scrolling the current frame matrix. */
2570
2571 /* Build frame F's desired matrix from window matrices. Only windows
2572 which have the flag must_be_updated_p set have to be updated. Menu
2573 bar lines of a frame are not covered by window matrices, so make
2574 sure not to touch them in this function. */
2575
2576 static void
2577 build_frame_matrix (struct frame *f)
2578 {
2579 int i;
2580
2581 /* F must have a frame matrix when this function is called. */
2582 xassert (!FRAME_WINDOW_P (f));
2583
2584 /* Clear all rows in the frame matrix covered by window matrices.
2585 Menu bar lines are not covered by windows. */
2586 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2587 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2588
2589 /* Build the matrix by walking the window tree. */
2590 build_frame_matrix_from_window_tree (f->desired_matrix,
2591 XWINDOW (FRAME_ROOT_WINDOW (f)));
2592 }
2593
2594
2595 /* Walk a window tree, building a frame matrix MATRIX from window
2596 matrices. W is the root of a window tree. */
2597
2598 static void
2599 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2600 {
2601 while (w)
2602 {
2603 if (!NILP (w->hchild))
2604 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2605 else if (!NILP (w->vchild))
2606 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2607 else
2608 build_frame_matrix_from_leaf_window (matrix, w);
2609
2610 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2611 }
2612 }
2613
2614
2615 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2616 desired frame matrix built. W is a leaf window whose desired or
2617 current matrix is to be added to FRAME_MATRIX. W's flag
2618 must_be_updated_p determines which matrix it contributes to
2619 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2620 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2621 Adding a desired matrix means setting up used counters and such in
2622 frame rows, while adding a current window matrix to FRAME_MATRIX
2623 means copying glyphs. The latter case corresponds to
2624 preserve_other_columns in the old redisplay. */
2625
2626 static void
2627 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2628 {
2629 struct glyph_matrix *window_matrix;
2630 int window_y, frame_y;
2631 /* If non-zero, a glyph to insert at the right border of W. */
2632 GLYPH right_border_glyph;
2633
2634 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2635
2636 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2637 if (w->must_be_updated_p)
2638 {
2639 window_matrix = w->desired_matrix;
2640
2641 /* Decide whether we want to add a vertical border glyph. */
2642 if (!WINDOW_RIGHTMOST_P (w))
2643 {
2644 struct Lisp_Char_Table *dp = window_display_table (w);
2645 Lisp_Object gc;
2646
2647 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2648 if (dp
2649 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2650 && GLYPH_CODE_CHAR_VALID_P (gc))
2651 {
2652 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2653 spec_glyph_lookup_face (w, &right_border_glyph);
2654 }
2655
2656 if (GLYPH_FACE (right_border_glyph) <= 0)
2657 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2658 }
2659 }
2660 else
2661 window_matrix = w->current_matrix;
2662
2663 /* For all rows in the window matrix and corresponding rows in the
2664 frame matrix. */
2665 window_y = 0;
2666 frame_y = window_matrix->matrix_y;
2667 while (window_y < window_matrix->nrows)
2668 {
2669 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2670 struct glyph_row *window_row = window_matrix->rows + window_y;
2671 int current_row_p = window_matrix == w->current_matrix;
2672
2673 /* Fill up the frame row with spaces up to the left margin of the
2674 window row. */
2675 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2676
2677 /* Fill up areas in the window matrix row with spaces. */
2678 fill_up_glyph_row_with_spaces (window_row);
2679
2680 /* If only part of W's desired matrix has been built, and
2681 window_row wasn't displayed, use the corresponding current
2682 row instead. */
2683 if (window_matrix == w->desired_matrix
2684 && !window_row->enabled_p)
2685 {
2686 window_row = w->current_matrix->rows + window_y;
2687 current_row_p = 1;
2688 }
2689
2690 if (current_row_p)
2691 {
2692 /* Copy window row to frame row. */
2693 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2694 window_row->glyphs[0],
2695 window_matrix->matrix_w * sizeof (struct glyph));
2696 }
2697 else
2698 {
2699 xassert (window_row->enabled_p);
2700
2701 /* Only when a desired row has been displayed, we want
2702 the corresponding frame row to be updated. */
2703 frame_row->enabled_p = 1;
2704
2705 /* Maybe insert a vertical border between horizontally adjacent
2706 windows. */
2707 if (GLYPH_CHAR (right_border_glyph) != 0)
2708 {
2709 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2710 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2711 }
2712
2713 #if GLYPH_DEBUG
2714 /* Window row window_y must be a slice of frame row
2715 frame_y. */
2716 xassert (glyph_row_slice_p (window_row, frame_row));
2717
2718 /* If rows are in sync, we don't have to copy glyphs because
2719 frame and window share glyphs. */
2720
2721 strcpy (w->current_matrix->method, w->desired_matrix->method);
2722 add_window_display_history (w, w->current_matrix->method, 0);
2723 #endif
2724 }
2725
2726 /* Set number of used glyphs in the frame matrix. Since we fill
2727 up with spaces, and visit leaf windows from left to right it
2728 can be done simply. */
2729 frame_row->used[TEXT_AREA]
2730 = window_matrix->matrix_x + window_matrix->matrix_w;
2731
2732 /* Next row. */
2733 ++window_y;
2734 ++frame_y;
2735 }
2736 }
2737
2738 /* Given a user-specified glyph, possibly including a Lisp-level face
2739 ID, return a glyph that has a realized face ID.
2740 This is used for glyphs displayed specially and not part of the text;
2741 for instance, vertical separators, truncation markers, etc. */
2742
2743 void
2744 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2745 {
2746 int lface_id = GLYPH_FACE (*glyph);
2747 /* Convert the glyph's specified face to a realized (cache) face. */
2748 if (lface_id > 0)
2749 {
2750 int face_id = merge_faces (XFRAME (w->frame),
2751 Qt, lface_id, DEFAULT_FACE_ID);
2752 SET_GLYPH_FACE (*glyph, face_id);
2753 }
2754 }
2755
2756 /* Add spaces to a glyph row ROW in a window matrix.
2757
2758 Each row has the form:
2759
2760 +---------+-----------------------------+------------+
2761 | left | text | right |
2762 +---------+-----------------------------+------------+
2763
2764 Left and right marginal areas are optional. This function adds
2765 spaces to areas so that there are no empty holes between areas.
2766 In other words: If the right area is not empty, the text area
2767 is filled up with spaces up to the right area. If the text area
2768 is not empty, the left area is filled up.
2769
2770 To be called for frame-based redisplay, only. */
2771
2772 static void
2773 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2774 {
2775 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2776 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2777 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2778 }
2779
2780
2781 /* Fill area AREA of glyph row ROW with spaces. To be called for
2782 frame-based redisplay only. */
2783
2784 static void
2785 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2786 {
2787 if (row->glyphs[area] < row->glyphs[area + 1])
2788 {
2789 struct glyph *end = row->glyphs[area + 1];
2790 struct glyph *text = row->glyphs[area] + row->used[area];
2791
2792 while (text < end)
2793 *text++ = space_glyph;
2794 row->used[area] = text - row->glyphs[area];
2795 }
2796 }
2797
2798
2799 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2800 reached. In frame matrices only one area, TEXT_AREA, is used. */
2801
2802 static void
2803 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2804 {
2805 int i = row->used[TEXT_AREA];
2806 struct glyph *glyph = row->glyphs[TEXT_AREA];
2807
2808 while (i < upto)
2809 glyph[i++] = space_glyph;
2810
2811 row->used[TEXT_AREA] = i;
2812 }
2813
2814
2815 \f
2816 /**********************************************************************
2817 Mirroring operations on frame matrices in window matrices
2818 **********************************************************************/
2819
2820 /* Set frame being updated via frame-based redisplay to F. This
2821 function must be called before updates to make explicit that we are
2822 working on frame matrices or not. */
2823
2824 static INLINE void
2825 set_frame_matrix_frame (struct frame *f)
2826 {
2827 frame_matrix_frame = f;
2828 }
2829
2830
2831 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2832 DESIRED_MATRIX is the desired matrix corresponding to
2833 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2834 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2835 frame_matrix_frame is non-null, this indicates that the exchange is
2836 done in frame matrices, and that we have to perform analogous
2837 operations in window matrices of frame_matrix_frame. */
2838
2839 static INLINE void
2840 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2841 {
2842 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2843 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2844 int mouse_face_p = current_row->mouse_face_p;
2845
2846 /* Do current_row = desired_row. This exchanges glyph pointers
2847 between both rows, and does a structure assignment otherwise. */
2848 assign_row (current_row, desired_row);
2849
2850 /* Enable current_row to mark it as valid. */
2851 current_row->enabled_p = 1;
2852 current_row->mouse_face_p = mouse_face_p;
2853
2854 /* If we are called on frame matrices, perform analogous operations
2855 for window matrices. */
2856 if (frame_matrix_frame)
2857 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2858 }
2859
2860
2861 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2862 W's frame which has been made current (by swapping pointers between
2863 current and desired matrix). Perform analogous operations in the
2864 matrices of leaf windows in the window tree rooted at W. */
2865
2866 static void
2867 mirror_make_current (struct window *w, int frame_row)
2868 {
2869 while (w)
2870 {
2871 if (!NILP (w->hchild))
2872 mirror_make_current (XWINDOW (w->hchild), frame_row);
2873 else if (!NILP (w->vchild))
2874 mirror_make_current (XWINDOW (w->vchild), frame_row);
2875 else
2876 {
2877 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2878 here because the checks performed in debug mode there
2879 will not allow the conversion. */
2880 int row = frame_row - w->desired_matrix->matrix_y;
2881
2882 /* If FRAME_ROW is within W, assign the desired row to the
2883 current row (exchanging glyph pointers). */
2884 if (row >= 0 && row < w->desired_matrix->matrix_h)
2885 {
2886 struct glyph_row *current_row
2887 = MATRIX_ROW (w->current_matrix, row);
2888 struct glyph_row *desired_row
2889 = MATRIX_ROW (w->desired_matrix, row);
2890
2891 if (desired_row->enabled_p)
2892 assign_row (current_row, desired_row);
2893 else
2894 swap_glyph_pointers (desired_row, current_row);
2895 current_row->enabled_p = 1;
2896
2897 /* Set the Y coordinate of the mode/header line's row.
2898 It is needed in draw_row_with_mouse_face to find the
2899 screen coordinates. (Window-based redisplay sets
2900 this in update_window, but no one seems to do that
2901 for frame-based redisplay.) */
2902 if (current_row->mode_line_p)
2903 current_row->y = row;
2904 }
2905 }
2906
2907 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2908 }
2909 }
2910
2911
2912 /* Perform row dance after scrolling. We are working on the range of
2913 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2914 including) in MATRIX. COPY_FROM is a vector containing, for each
2915 row I in the range 0 <= I < NLINES, the index of the original line
2916 to move to I. This index is relative to the row range, i.e. 0 <=
2917 index < NLINES. RETAINED_P is a vector containing zero for each
2918 row 0 <= I < NLINES which is empty.
2919
2920 This function is called from do_scrolling and do_direct_scrolling. */
2921
2922 void
2923 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2924 int *copy_from, char *retained_p)
2925 {
2926 /* A copy of original rows. */
2927 struct glyph_row *old_rows;
2928
2929 /* Rows to assign to. */
2930 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2931
2932 int i;
2933
2934 /* Make a copy of the original rows. */
2935 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2936 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2937
2938 /* Assign new rows, maybe clear lines. */
2939 for (i = 0; i < nlines; ++i)
2940 {
2941 int enabled_before_p = new_rows[i].enabled_p;
2942
2943 xassert (i + unchanged_at_top < matrix->nrows);
2944 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2945 new_rows[i] = old_rows[copy_from[i]];
2946 new_rows[i].enabled_p = enabled_before_p;
2947
2948 /* RETAINED_P is zero for empty lines. */
2949 if (!retained_p[copy_from[i]])
2950 new_rows[i].enabled_p = 0;
2951 }
2952
2953 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2954 if (frame_matrix_frame)
2955 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2956 unchanged_at_top, nlines, copy_from, retained_p);
2957 }
2958
2959
2960 /* Synchronize glyph pointers in the current matrix of window W with
2961 the current frame matrix. */
2962
2963 static void
2964 sync_window_with_frame_matrix_rows (struct window *w)
2965 {
2966 struct frame *f = XFRAME (w->frame);
2967 struct glyph_row *window_row, *window_row_end, *frame_row;
2968 int left, right, x, width;
2969
2970 /* Preconditions: W must be a leaf window on a tty frame. */
2971 xassert (NILP (w->hchild) && NILP (w->vchild));
2972 xassert (!FRAME_WINDOW_P (f));
2973
2974 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2975 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2976 x = w->current_matrix->matrix_x;
2977 width = w->current_matrix->matrix_w;
2978
2979 window_row = w->current_matrix->rows;
2980 window_row_end = window_row + w->current_matrix->nrows;
2981 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2982
2983 for (; window_row < window_row_end; ++window_row, ++frame_row)
2984 {
2985 window_row->glyphs[LEFT_MARGIN_AREA]
2986 = frame_row->glyphs[0] + x;
2987 window_row->glyphs[TEXT_AREA]
2988 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2989 window_row->glyphs[LAST_AREA]
2990 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2991 window_row->glyphs[RIGHT_MARGIN_AREA]
2992 = window_row->glyphs[LAST_AREA] - right;
2993 }
2994 }
2995
2996
2997 /* Return the window in the window tree rooted in W containing frame
2998 row ROW. Value is null if none is found. */
2999
3000 struct window *
3001 frame_row_to_window (struct window *w, int row)
3002 {
3003 struct window *found = NULL;
3004
3005 while (w && !found)
3006 {
3007 if (!NILP (w->hchild))
3008 found = frame_row_to_window (XWINDOW (w->hchild), row);
3009 else if (!NILP (w->vchild))
3010 found = frame_row_to_window (XWINDOW (w->vchild), row);
3011 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3012 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3013 found = w;
3014
3015 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3016 }
3017
3018 return found;
3019 }
3020
3021
3022 /* Perform a line dance in the window tree rooted at W, after
3023 scrolling a frame matrix in mirrored_line_dance.
3024
3025 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3026 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3027 COPY_FROM is a vector containing, for each row I in the range 0 <=
3028 I < NLINES, the index of the original line to move to I. This
3029 index is relative to the row range, i.e. 0 <= index < NLINES.
3030 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3031 which is empty. */
3032
3033 static void
3034 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
3035 {
3036 while (w)
3037 {
3038 if (!NILP (w->hchild))
3039 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3040 nlines, copy_from, retained_p);
3041 else if (!NILP (w->vchild))
3042 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3043 nlines, copy_from, retained_p);
3044 else
3045 {
3046 /* W is a leaf window, and we are working on its current
3047 matrix m. */
3048 struct glyph_matrix *m = w->current_matrix;
3049 int i, sync_p = 0;
3050 struct glyph_row *old_rows;
3051
3052 /* Make a copy of the original rows of matrix m. */
3053 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3054 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
3055
3056 for (i = 0; i < nlines; ++i)
3057 {
3058 /* Frame relative line assigned to. */
3059 int frame_to = i + unchanged_at_top;
3060
3061 /* Frame relative line assigned. */
3062 int frame_from = copy_from[i] + unchanged_at_top;
3063
3064 /* Window relative line assigned to. */
3065 int window_to = frame_to - m->matrix_y;
3066
3067 /* Window relative line assigned. */
3068 int window_from = frame_from - m->matrix_y;
3069
3070 /* Is assigned line inside window? */
3071 int from_inside_window_p
3072 = window_from >= 0 && window_from < m->matrix_h;
3073
3074 /* Is assigned to line inside window? */
3075 int to_inside_window_p
3076 = window_to >= 0 && window_to < m->matrix_h;
3077
3078 if (from_inside_window_p && to_inside_window_p)
3079 {
3080 /* Enabled setting before assignment. */
3081 int enabled_before_p;
3082
3083 /* Do the assignment. The enabled_p flag is saved
3084 over the assignment because the old redisplay did
3085 that. */
3086 enabled_before_p = m->rows[window_to].enabled_p;
3087 m->rows[window_to] = old_rows[window_from];
3088 m->rows[window_to].enabled_p = enabled_before_p;
3089
3090 /* If frame line is empty, window line is empty, too. */
3091 if (!retained_p[copy_from[i]])
3092 m->rows[window_to].enabled_p = 0;
3093 }
3094 else if (to_inside_window_p)
3095 {
3096 /* A copy between windows. This is an infrequent
3097 case not worth optimizing. */
3098 struct frame *f = XFRAME (w->frame);
3099 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3100 struct window *w2;
3101 struct glyph_matrix *m2;
3102 int m2_from;
3103
3104 w2 = frame_row_to_window (root, frame_from);
3105 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3106 -nw', FROM_FRAME sometimes has no associated window.
3107 This check avoids a segfault if W2 is null. */
3108 if (w2)
3109 {
3110 m2 = w2->current_matrix;
3111 m2_from = frame_from - m2->matrix_y;
3112 copy_row_except_pointers (m->rows + window_to,
3113 m2->rows + m2_from);
3114
3115 /* If frame line is empty, window line is empty, too. */
3116 if (!retained_p[copy_from[i]])
3117 m->rows[window_to].enabled_p = 0;
3118 }
3119 sync_p = 1;
3120 }
3121 else if (from_inside_window_p)
3122 sync_p = 1;
3123 }
3124
3125 /* If there was a copy between windows, make sure glyph
3126 pointers are in sync with the frame matrix. */
3127 if (sync_p)
3128 sync_window_with_frame_matrix_rows (w);
3129
3130 /* Check that no pointers are lost. */
3131 CHECK_MATRIX (m);
3132 }
3133
3134 /* Next window on same level. */
3135 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3136 }
3137 }
3138
3139
3140 #if GLYPH_DEBUG
3141
3142 /* Check that window and frame matrices agree about their
3143 understanding where glyphs of the rows are to find. For each
3144 window in the window tree rooted at W, check that rows in the
3145 matrices of leaf window agree with their frame matrices about
3146 glyph pointers. */
3147
3148 void
3149 check_window_matrix_pointers (w)
3150 struct window *w;
3151 {
3152 while (w)
3153 {
3154 if (!NILP (w->hchild))
3155 check_window_matrix_pointers (XWINDOW (w->hchild));
3156 else if (!NILP (w->vchild))
3157 check_window_matrix_pointers (XWINDOW (w->vchild));
3158 else
3159 {
3160 struct frame *f = XFRAME (w->frame);
3161 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3162 check_matrix_pointers (w->current_matrix, f->current_matrix);
3163 }
3164
3165 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3166 }
3167 }
3168
3169
3170 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3171 a window and FRAME_MATRIX is the corresponding frame matrix. For
3172 each row in WINDOW_MATRIX check that it's a slice of the
3173 corresponding frame row. If it isn't, abort. */
3174
3175 static void
3176 check_matrix_pointers (window_matrix, frame_matrix)
3177 struct glyph_matrix *window_matrix, *frame_matrix;
3178 {
3179 /* Row number in WINDOW_MATRIX. */
3180 int i = 0;
3181
3182 /* Row number corresponding to I in FRAME_MATRIX. */
3183 int j = window_matrix->matrix_y;
3184
3185 /* For all rows check that the row in the window matrix is a
3186 slice of the row in the frame matrix. If it isn't we didn't
3187 mirror an operation on the frame matrix correctly. */
3188 while (i < window_matrix->nrows)
3189 {
3190 if (!glyph_row_slice_p (window_matrix->rows + i,
3191 frame_matrix->rows + j))
3192 abort ();
3193 ++i, ++j;
3194 }
3195 }
3196
3197 #endif /* GLYPH_DEBUG != 0 */
3198
3199
3200 \f
3201 /**********************************************************************
3202 VPOS and HPOS translations
3203 **********************************************************************/
3204
3205 #if GLYPH_DEBUG
3206
3207 /* Translate vertical position VPOS which is relative to window W to a
3208 vertical position relative to W's frame. */
3209
3210 static int
3211 window_to_frame_vpos (w, vpos)
3212 struct window *w;
3213 int vpos;
3214 {
3215 struct frame *f = XFRAME (w->frame);
3216
3217 xassert (!FRAME_WINDOW_P (f));
3218 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3219 vpos += WINDOW_TOP_EDGE_LINE (w);
3220 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3221 return vpos;
3222 }
3223
3224
3225 /* Translate horizontal position HPOS which is relative to window W to
3226 a horizontal position relative to W's frame. */
3227
3228 static int
3229 window_to_frame_hpos (w, hpos)
3230 struct window *w;
3231 int hpos;
3232 {
3233 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3234 hpos += WINDOW_LEFT_EDGE_COL (w);
3235 return hpos;
3236 }
3237
3238 #endif /* GLYPH_DEBUG */
3239
3240
3241 \f
3242 /**********************************************************************
3243 Redrawing Frames
3244 **********************************************************************/
3245
3246 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3247 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3248 (Lisp_Object frame)
3249 {
3250 struct frame *f;
3251
3252 CHECK_LIVE_FRAME (frame);
3253 f = XFRAME (frame);
3254
3255 /* Ignore redraw requests, if frame has no glyphs yet.
3256 (Implementation note: It still has to be checked why we are
3257 called so early here). */
3258 if (!glyphs_initialized_initially_p)
3259 return Qnil;
3260
3261 update_begin (f);
3262 #ifdef MSDOS
3263 if (FRAME_MSDOS_P (f))
3264 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3265 #endif
3266 clear_frame (f);
3267 clear_current_matrices (f);
3268 update_end (f);
3269 if (FRAME_TERMCAP_P (f))
3270 fflush (FRAME_TTY (f)->output);
3271 windows_or_buffers_changed++;
3272 /* Mark all windows as inaccurate, so that every window will have
3273 its redisplay done. */
3274 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3275 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3276 f->garbaged = 0;
3277 return Qnil;
3278 }
3279
3280
3281 /* Redraw frame F. This is nothing more than a call to the Lisp
3282 function redraw-frame. */
3283
3284 void
3285 redraw_frame (struct frame *f)
3286 {
3287 Lisp_Object frame;
3288 XSETFRAME (frame, f);
3289 Fredraw_frame (frame);
3290 }
3291
3292
3293 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3294 doc: /* Clear and redisplay all visible frames. */)
3295 (void)
3296 {
3297 Lisp_Object tail, frame;
3298
3299 FOR_EACH_FRAME (tail, frame)
3300 if (FRAME_VISIBLE_P (XFRAME (frame)))
3301 Fredraw_frame (frame);
3302
3303 return Qnil;
3304 }
3305
3306
3307 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3308 visible frames marked as garbaged. */
3309
3310 void
3311 redraw_garbaged_frames (void)
3312 {
3313 Lisp_Object tail, frame;
3314
3315 FOR_EACH_FRAME (tail, frame)
3316 if (FRAME_VISIBLE_P (XFRAME (frame))
3317 && FRAME_GARBAGED_P (XFRAME (frame)))
3318 Fredraw_frame (frame);
3319 }
3320
3321
3322 \f
3323 /***********************************************************************
3324 Frame Update
3325 ***********************************************************************/
3326
3327 /* Update frame F based on the data in desired matrices.
3328
3329 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3330 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3331 scrolling.
3332
3333 Value is non-zero if redisplay was stopped due to pending input. */
3334
3335 int
3336 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3337 {
3338 /* 1 means display has been paused because of pending input. */
3339 int paused_p;
3340 struct window *root_window = XWINDOW (f->root_window);
3341
3342 if (redisplay_dont_pause)
3343 force_p = 1;
3344 #if PERIODIC_PREEMPTION_CHECKING
3345 else if (NILP (Vredisplay_preemption_period))
3346 force_p = 1;
3347 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3348 {
3349 EMACS_TIME tm;
3350 double p = XFLOATINT (Vredisplay_preemption_period);
3351 int sec, usec;
3352
3353 if (detect_input_pending_ignore_squeezables ())
3354 {
3355 paused_p = 1;
3356 goto do_pause;
3357 }
3358
3359 sec = (int) p;
3360 usec = (p - sec) * 1000000;
3361
3362 EMACS_GET_TIME (tm);
3363 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3364 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3365 }
3366 #endif
3367
3368 if (FRAME_WINDOW_P (f))
3369 {
3370 /* We are working on window matrix basis. All windows whose
3371 flag must_be_updated_p is set have to be updated. */
3372
3373 /* Record that we are not working on frame matrices. */
3374 set_frame_matrix_frame (NULL);
3375
3376 /* Update all windows in the window tree of F, maybe stopping
3377 when pending input is detected. */
3378 update_begin (f);
3379
3380 /* Update the menu bar on X frames that don't have toolkit
3381 support. */
3382 if (WINDOWP (f->menu_bar_window))
3383 update_window (XWINDOW (f->menu_bar_window), 1);
3384
3385 /* Update the tool-bar window, if present. */
3386 if (WINDOWP (f->tool_bar_window))
3387 {
3388 struct window *w = XWINDOW (f->tool_bar_window);
3389
3390 /* Update tool-bar window. */
3391 if (w->must_be_updated_p)
3392 {
3393 Lisp_Object tem;
3394
3395 update_window (w, 1);
3396 w->must_be_updated_p = 0;
3397
3398 /* Swap tool-bar strings. We swap because we want to
3399 reuse strings. */
3400 tem = f->current_tool_bar_string;
3401 f->current_tool_bar_string = f->desired_tool_bar_string;
3402 f->desired_tool_bar_string = tem;
3403 }
3404 }
3405
3406
3407 /* Update windows. */
3408 paused_p = update_window_tree (root_window, force_p);
3409 update_end (f);
3410
3411 /* This flush is a performance bottleneck under X,
3412 and it doesn't seem to be necessary anyway (in general).
3413 It is necessary when resizing the window with the mouse, or
3414 at least the fringes are not redrawn in a timely manner. ++kfs */
3415 if (f->force_flush_display_p)
3416 {
3417 FRAME_RIF (f)->flush_display (f);
3418 f->force_flush_display_p = 0;
3419 }
3420 }
3421 else
3422 {
3423 /* We are working on frame matrix basis. Set the frame on whose
3424 frame matrix we operate. */
3425 set_frame_matrix_frame (f);
3426
3427 /* Build F's desired matrix from window matrices. */
3428 build_frame_matrix (f);
3429
3430 /* Update the display */
3431 update_begin (f);
3432 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3433 update_end (f);
3434
3435 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3436 {
3437 if (FRAME_TTY (f)->termscript)
3438 fflush (FRAME_TTY (f)->termscript);
3439 if (FRAME_TERMCAP_P (f))
3440 fflush (FRAME_TTY (f)->output);
3441 }
3442
3443 /* Check window matrices for lost pointers. */
3444 #if GLYPH_DEBUG
3445 check_window_matrix_pointers (root_window);
3446 add_frame_display_history (f, paused_p);
3447 #endif
3448 }
3449
3450 #if PERIODIC_PREEMPTION_CHECKING
3451 do_pause:
3452 #endif
3453 /* Reset flags indicating that a window should be updated. */
3454 set_window_update_flags (root_window, 0);
3455
3456 display_completed = !paused_p;
3457 return paused_p;
3458 }
3459
3460
3461 \f
3462 /************************************************************************
3463 Window-based updates
3464 ************************************************************************/
3465
3466 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3467 don't stop updating when input is pending. */
3468
3469 static int
3470 update_window_tree (struct window *w, int force_p)
3471 {
3472 int paused_p = 0;
3473
3474 while (w && !paused_p)
3475 {
3476 if (!NILP (w->hchild))
3477 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3478 else if (!NILP (w->vchild))
3479 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3480 else if (w->must_be_updated_p)
3481 paused_p |= update_window (w, force_p);
3482
3483 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3484 }
3485
3486 return paused_p;
3487 }
3488
3489
3490 /* Update window W if its flag must_be_updated_p is non-zero. If
3491 FORCE_P is non-zero, don't stop updating if input is pending. */
3492
3493 void
3494 update_single_window (struct window *w, int force_p)
3495 {
3496 if (w->must_be_updated_p)
3497 {
3498 struct frame *f = XFRAME (WINDOW_FRAME (w));
3499
3500 /* Record that this is not a frame-based redisplay. */
3501 set_frame_matrix_frame (NULL);
3502
3503 if (redisplay_dont_pause)
3504 force_p = 1;
3505 #if PERIODIC_PREEMPTION_CHECKING
3506 else if (NILP (Vredisplay_preemption_period))
3507 force_p = 1;
3508 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3509 {
3510 EMACS_TIME tm;
3511 double p = XFLOATINT (Vredisplay_preemption_period);
3512 int sec, usec;
3513
3514 sec = (int) p;
3515 usec = (p - sec) * 1000000;
3516
3517 EMACS_GET_TIME (tm);
3518 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3519 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3520 }
3521 #endif
3522
3523 /* Update W. */
3524 update_begin (f);
3525 update_window (w, force_p);
3526 update_end (f);
3527
3528 /* Reset flag in W. */
3529 w->must_be_updated_p = 0;
3530 }
3531 }
3532
3533 #ifdef HAVE_WINDOW_SYSTEM
3534
3535 /* Redraw lines from the current matrix of window W that are
3536 overlapped by other rows. YB is bottom-most y-position in W. */
3537
3538 static void
3539 redraw_overlapped_rows (struct window *w, int yb)
3540 {
3541 int i;
3542 struct frame *f = XFRAME (WINDOW_FRAME (w));
3543
3544 /* If rows overlapping others have been changed, the rows being
3545 overlapped have to be redrawn. This won't draw lines that have
3546 already been drawn in update_window_line because overlapped_p in
3547 desired rows is 0, so after row assignment overlapped_p in
3548 current rows is 0. */
3549 for (i = 0; i < w->current_matrix->nrows; ++i)
3550 {
3551 struct glyph_row *row = w->current_matrix->rows + i;
3552
3553 if (!row->enabled_p)
3554 break;
3555 else if (row->mode_line_p)
3556 continue;
3557
3558 if (row->overlapped_p)
3559 {
3560 enum glyph_row_area area;
3561
3562 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3563 {
3564 updated_row = row;
3565 updated_area = area;
3566 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3567 area == TEXT_AREA ? row->x : 0);
3568 if (row->used[area])
3569 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3570 row->used[area]);
3571 FRAME_RIF (f)->clear_end_of_line (-1);
3572 }
3573
3574 row->overlapped_p = 0;
3575 }
3576
3577 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3578 break;
3579 }
3580 }
3581
3582
3583 /* Redraw lines from the current matrix of window W that overlap
3584 others. YB is bottom-most y-position in W. */
3585
3586 static void
3587 redraw_overlapping_rows (struct window *w, int yb)
3588 {
3589 int i, bottom_y;
3590 struct glyph_row *row;
3591 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3592
3593 for (i = 0; i < w->current_matrix->nrows; ++i)
3594 {
3595 row = w->current_matrix->rows + i;
3596
3597 if (!row->enabled_p)
3598 break;
3599 else if (row->mode_line_p)
3600 continue;
3601
3602 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3603
3604 if (row->overlapping_p)
3605 {
3606 int overlaps = 0;
3607
3608 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3609 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3610 overlaps |= OVERLAPS_PRED;
3611 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3612 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3613 overlaps |= OVERLAPS_SUCC;
3614
3615 if (overlaps)
3616 {
3617 if (row->used[LEFT_MARGIN_AREA])
3618 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3619
3620 if (row->used[TEXT_AREA])
3621 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3622
3623 if (row->used[RIGHT_MARGIN_AREA])
3624 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3625
3626 /* Record in neighbour rows that ROW overwrites part of
3627 their display. */
3628 if (overlaps & OVERLAPS_PRED)
3629 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3630 if (overlaps & OVERLAPS_SUCC)
3631 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3632 }
3633 }
3634
3635 if (bottom_y >= yb)
3636 break;
3637 }
3638 }
3639
3640 #endif /* HAVE_WINDOW_SYSTEM */
3641
3642
3643 #ifdef GLYPH_DEBUG
3644
3645 /* Check that no row in the current matrix of window W is enabled
3646 which is below what's displayed in the window. */
3647
3648 void
3649 check_current_matrix_flags (struct window *w)
3650 {
3651 int last_seen_p = 0;
3652 int i, yb = window_text_bottom_y (w);
3653
3654 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3655 {
3656 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3657 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3658 last_seen_p = 1;
3659 else if (last_seen_p && row->enabled_p)
3660 abort ();
3661 }
3662 }
3663
3664 #endif /* GLYPH_DEBUG */
3665
3666
3667 /* Update display of window W. FORCE_P non-zero means that we should
3668 not stop when detecting pending input. */
3669
3670 static int
3671 update_window (struct window *w, int force_p)
3672 {
3673 struct glyph_matrix *desired_matrix = w->desired_matrix;
3674 int paused_p;
3675 #if !PERIODIC_PREEMPTION_CHECKING
3676 int preempt_count = baud_rate / 2400 + 1;
3677 #endif
3678 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3679 #if GLYPH_DEBUG
3680 /* Check that W's frame doesn't have glyph matrices. */
3681 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3682 #endif
3683
3684 /* Check pending input the first time so that we can quickly return. */
3685 #if !PERIODIC_PREEMPTION_CHECKING
3686 if (!force_p)
3687 detect_input_pending_ignore_squeezables ();
3688 #endif
3689
3690 /* If forced to complete the update, or if no input is pending, do
3691 the update. */
3692 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3693 {
3694 struct glyph_row *row, *end;
3695 struct glyph_row *mode_line_row;
3696 struct glyph_row *header_line_row;
3697 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3698
3699 rif->update_window_begin_hook (w);
3700 yb = window_text_bottom_y (w);
3701
3702 /* If window has a header line, update it before everything else.
3703 Adjust y-positions of other rows by the header line height. */
3704 row = desired_matrix->rows;
3705 end = row + desired_matrix->nrows - 1;
3706
3707 if (row->mode_line_p)
3708 {
3709 header_line_row = row;
3710 ++row;
3711 }
3712 else
3713 header_line_row = NULL;
3714
3715 /* Update the mode line, if necessary. */
3716 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3717 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3718 {
3719 mode_line_row->y = yb;
3720 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3721 desired_matrix),
3722 &mouse_face_overwritten_p);
3723 }
3724
3725 /* Find first enabled row. Optimizations in redisplay_internal
3726 may lead to an update with only one row enabled. There may
3727 be also completely empty matrices. */
3728 while (row < end && !row->enabled_p)
3729 ++row;
3730
3731 /* Try reusing part of the display by copying. */
3732 if (row < end && !desired_matrix->no_scrolling_p)
3733 {
3734 int rc = scrolling_window (w, header_line_row != NULL);
3735 if (rc < 0)
3736 {
3737 /* All rows were found to be equal. */
3738 paused_p = 0;
3739 goto set_cursor;
3740 }
3741 else if (rc > 0)
3742 {
3743 /* We've scrolled the display. */
3744 force_p = 1;
3745 changed_p = 1;
3746 }
3747 }
3748
3749 /* Update the rest of the lines. */
3750 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3751 if (row->enabled_p)
3752 {
3753 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3754 int i;
3755
3756 /* We'll have to play a little bit with when to
3757 detect_input_pending. If it's done too often,
3758 scrolling large windows with repeated scroll-up
3759 commands will too quickly pause redisplay. */
3760 #if PERIODIC_PREEMPTION_CHECKING
3761 if (!force_p)
3762 {
3763 EMACS_TIME tm, dif;
3764 EMACS_GET_TIME (tm);
3765 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3766 if (EMACS_TIME_NEG_P (dif))
3767 {
3768 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3769 if (detect_input_pending_ignore_squeezables ())
3770 break;
3771 }
3772 }
3773 #else
3774 if (!force_p && ++n_updated % preempt_count == 0)
3775 detect_input_pending_ignore_squeezables ();
3776 #endif
3777 changed_p |= update_window_line (w, vpos,
3778 &mouse_face_overwritten_p);
3779
3780 /* Mark all rows below the last visible one in the current
3781 matrix as invalid. This is necessary because of
3782 variable line heights. Consider the case of three
3783 successive redisplays, where the first displays 5
3784 lines, the second 3 lines, and the third 5 lines again.
3785 If the second redisplay wouldn't mark rows in the
3786 current matrix invalid, the third redisplay might be
3787 tempted to optimize redisplay based on lines displayed
3788 in the first redisplay. */
3789 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3790 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3791 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3792 }
3793
3794 /* Was display preempted? */
3795 paused_p = row < end;
3796
3797 set_cursor:
3798
3799 /* Update the header line after scrolling because a new header
3800 line would otherwise overwrite lines at the top of the window
3801 that can be scrolled. */
3802 if (header_line_row && header_line_row->enabled_p)
3803 {
3804 header_line_row->y = 0;
3805 update_window_line (w, 0, &mouse_face_overwritten_p);
3806 }
3807
3808 /* Fix the appearance of overlapping/overlapped rows. */
3809 if (!paused_p && !w->pseudo_window_p)
3810 {
3811 #ifdef HAVE_WINDOW_SYSTEM
3812 if (changed_p && rif->fix_overlapping_area)
3813 {
3814 redraw_overlapped_rows (w, yb);
3815 redraw_overlapping_rows (w, yb);
3816 }
3817 #endif
3818
3819 /* Make cursor visible at cursor position of W. */
3820 set_window_cursor_after_update (w);
3821
3822 #if 0 /* Check that current matrix invariants are satisfied. This is
3823 for debugging only. See the comment of check_matrix_invariants. */
3824 IF_DEBUG (check_matrix_invariants (w));
3825 #endif
3826 }
3827
3828 #if GLYPH_DEBUG
3829 /* Remember the redisplay method used to display the matrix. */
3830 strcpy (w->current_matrix->method, w->desired_matrix->method);
3831 #endif
3832
3833 #ifdef HAVE_WINDOW_SYSTEM
3834 update_window_fringes (w, 0);
3835 #endif
3836
3837 /* End the update of window W. Don't set the cursor if we
3838 paused updating the display because in this case,
3839 set_window_cursor_after_update hasn't been called, and
3840 output_cursor doesn't contain the cursor location. */
3841 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3842 }
3843 else
3844 paused_p = 1;
3845
3846 #if GLYPH_DEBUG
3847 /* check_current_matrix_flags (w); */
3848 add_window_display_history (w, w->current_matrix->method, paused_p);
3849 #endif
3850
3851 clear_glyph_matrix (desired_matrix);
3852
3853 return paused_p;
3854 }
3855
3856
3857 /* Update the display of area AREA in window W, row number VPOS.
3858 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3859
3860 static void
3861 update_marginal_area (struct window *w, int area, int vpos)
3862 {
3863 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3864 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3865
3866 /* Let functions in xterm.c know what area subsequent X positions
3867 will be relative to. */
3868 updated_area = area;
3869
3870 /* Set cursor to start of glyphs, write them, and clear to the end
3871 of the area. I don't think that something more sophisticated is
3872 necessary here, since marginal areas will not be the default. */
3873 rif->cursor_to (vpos, 0, desired_row->y, 0);
3874 if (desired_row->used[area])
3875 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3876 rif->clear_end_of_line (-1);
3877 }
3878
3879
3880 /* Update the display of the text area of row VPOS in window W.
3881 Value is non-zero if display has changed. */
3882
3883 static int
3884 update_text_area (struct window *w, int vpos)
3885 {
3886 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3887 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3888 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3889 int changed_p = 0;
3890
3891 /* Let functions in xterm.c know what area subsequent X positions
3892 will be relative to. */
3893 updated_area = TEXT_AREA;
3894
3895 /* If rows are at different X or Y, or rows have different height,
3896 or the current row is marked invalid, write the entire line. */
3897 if (!current_row->enabled_p
3898 || desired_row->y != current_row->y
3899 || desired_row->ascent != current_row->ascent
3900 || desired_row->phys_ascent != current_row->phys_ascent
3901 || desired_row->phys_height != current_row->phys_height
3902 || desired_row->visible_height != current_row->visible_height
3903 || current_row->overlapped_p
3904 /* This next line is necessary for correctly redrawing
3905 mouse-face areas after scrolling and other operations.
3906 However, it causes excessive flickering when mouse is moved
3907 across the mode line. Luckily, turning it off for the mode
3908 line doesn't seem to hurt anything. -- cyd.
3909 But it is still needed for the header line. -- kfs. */
3910 || (current_row->mouse_face_p
3911 && !(current_row->mode_line_p && vpos > 0))
3912 || current_row->x != desired_row->x)
3913 {
3914 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3915
3916 if (desired_row->used[TEXT_AREA])
3917 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3918 desired_row->used[TEXT_AREA]);
3919
3920 /* Clear to end of window. */
3921 rif->clear_end_of_line (-1);
3922 changed_p = 1;
3923
3924 /* This erases the cursor. We do this here because
3925 notice_overwritten_cursor cannot easily check this, which
3926 might indicate that the whole functionality of
3927 notice_overwritten_cursor would better be implemented here.
3928 On the other hand, we need notice_overwritten_cursor as long
3929 as mouse highlighting is done asynchronously outside of
3930 redisplay. */
3931 if (vpos == w->phys_cursor.vpos)
3932 w->phys_cursor_on_p = 0;
3933 }
3934 else
3935 {
3936 int stop, i, x;
3937 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3938 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3939 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3940 int desired_stop_pos = desired_row->used[TEXT_AREA];
3941 int abort_skipping = 0;
3942
3943 /* If the desired row extends its face to the text area end, and
3944 unless the current row also does so at the same position,
3945 make sure we write at least one glyph, so that the face
3946 extension actually takes place. */
3947 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3948 && (desired_stop_pos < current_row->used[TEXT_AREA]
3949 || (desired_stop_pos == current_row->used[TEXT_AREA]
3950 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3951 --desired_stop_pos;
3952
3953 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3954 i = 0;
3955 x = desired_row->x;
3956
3957 /* Loop over glyphs that current and desired row may have
3958 in common. */
3959 while (i < stop)
3960 {
3961 int can_skip_p = !abort_skipping;
3962
3963 /* Skip over glyphs that both rows have in common. These
3964 don't have to be written. We can't skip if the last
3965 current glyph overlaps the glyph to its right. For
3966 example, consider a current row of `if ' with the `f' in
3967 Courier bold so that it overlaps the ` ' to its right.
3968 If the desired row is ` ', we would skip over the space
3969 after the `if' and there would remain a pixel from the
3970 `f' on the screen. */
3971 if (overlapping_glyphs_p && i > 0)
3972 {
3973 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3974 int left, right;
3975
3976 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3977 &left, &right);
3978 can_skip_p = (right == 0 && !abort_skipping);
3979 }
3980
3981 if (can_skip_p)
3982 {
3983 int start_hpos = i;
3984
3985 while (i < stop
3986 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3987 {
3988 x += desired_glyph->pixel_width;
3989 ++desired_glyph, ++current_glyph, ++i;
3990 }
3991
3992 /* Consider the case that the current row contains "xxx
3993 ppp ggg" in italic Courier font, and the desired row
3994 is "xxx ggg". The character `p' has lbearing, `g'
3995 has not. The loop above will stop in front of the
3996 first `p' in the current row. If we would start
3997 writing glyphs there, we wouldn't erase the lbearing
3998 of the `p'. The rest of the lbearing problem is then
3999 taken care of by draw_glyphs. */
4000 if (overlapping_glyphs_p
4001 && i > 0
4002 && i < current_row->used[TEXT_AREA]
4003 && (current_row->used[TEXT_AREA]
4004 != desired_row->used[TEXT_AREA]))
4005 {
4006 int left, right;
4007
4008 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4009 &left, &right);
4010 while (left > 0 && i > 0)
4011 {
4012 --i, --desired_glyph, --current_glyph;
4013 x -= desired_glyph->pixel_width;
4014 left -= desired_glyph->pixel_width;
4015 }
4016
4017 /* Abort the skipping algorithm if we end up before
4018 our starting point, to avoid looping (bug#1070).
4019 This can happen when the lbearing is larger than
4020 the pixel width. */
4021 abort_skipping = (i < start_hpos);
4022 }
4023 }
4024
4025 /* Try to avoid writing the entire rest of the desired row
4026 by looking for a resync point. This mainly prevents
4027 mode line flickering in the case the mode line is in
4028 fixed-pitch font, which it usually will be. */
4029 if (i < desired_row->used[TEXT_AREA])
4030 {
4031 int start_x = x, start_hpos = i;
4032 struct glyph *start = desired_glyph;
4033 int current_x = x;
4034 int skip_first_p = !can_skip_p;
4035
4036 /* Find the next glyph that's equal again. */
4037 while (i < stop
4038 && (skip_first_p
4039 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4040 && x == current_x)
4041 {
4042 x += desired_glyph->pixel_width;
4043 current_x += current_glyph->pixel_width;
4044 ++desired_glyph, ++current_glyph, ++i;
4045 skip_first_p = 0;
4046 }
4047
4048 if (i == start_hpos || x != current_x)
4049 {
4050 i = start_hpos;
4051 x = start_x;
4052 desired_glyph = start;
4053 break;
4054 }
4055
4056 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4057 rif->write_glyphs (start, i - start_hpos);
4058 changed_p = 1;
4059 }
4060 }
4061
4062 /* Write the rest. */
4063 if (i < desired_row->used[TEXT_AREA])
4064 {
4065 rif->cursor_to (vpos, i, desired_row->y, x);
4066 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4067 changed_p = 1;
4068 }
4069
4070 /* Maybe clear to end of line. */
4071 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4072 {
4073 /* If new row extends to the end of the text area, nothing
4074 has to be cleared, if and only if we did a write_glyphs
4075 above. This is made sure by setting desired_stop_pos
4076 appropriately above. */
4077 xassert (i < desired_row->used[TEXT_AREA]
4078 || ((desired_row->used[TEXT_AREA]
4079 == current_row->used[TEXT_AREA])
4080 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4081 }
4082 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4083 {
4084 /* If old row extends to the end of the text area, clear. */
4085 if (i >= desired_row->used[TEXT_AREA])
4086 rif->cursor_to (vpos, i, desired_row->y,
4087 desired_row->pixel_width);
4088 rif->clear_end_of_line (-1);
4089 changed_p = 1;
4090 }
4091 else if (desired_row->pixel_width < current_row->pixel_width)
4092 {
4093 /* Otherwise clear to the end of the old row. Everything
4094 after that position should be clear already. */
4095 int x;
4096
4097 if (i >= desired_row->used[TEXT_AREA])
4098 rif->cursor_to (vpos, i, desired_row->y,
4099 desired_row->pixel_width);
4100
4101 /* If cursor is displayed at the end of the line, make sure
4102 it's cleared. Nowadays we don't have a phys_cursor_glyph
4103 with which to erase the cursor (because this method
4104 doesn't work with lbearing/rbearing), so we must do it
4105 this way. */
4106 if (vpos == w->phys_cursor.vpos
4107 && (desired_row->reversed_p
4108 ? (w->phys_cursor.hpos < 0)
4109 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4110 {
4111 w->phys_cursor_on_p = 0;
4112 x = -1;
4113 }
4114 else
4115 x = current_row->pixel_width;
4116 rif->clear_end_of_line (x);
4117 changed_p = 1;
4118 }
4119 }
4120
4121 return changed_p;
4122 }
4123
4124
4125 /* Update row VPOS in window W. Value is non-zero if display has been
4126 changed. */
4127
4128 static int
4129 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4130 {
4131 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4132 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4133 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4134 int changed_p = 0;
4135
4136 /* Set the row being updated. This is important to let xterm.c
4137 know what line height values are in effect. */
4138 updated_row = desired_row;
4139
4140 /* A row can be completely invisible in case a desired matrix was
4141 built with a vscroll and then make_cursor_line_fully_visible shifts
4142 the matrix. Make sure to make such rows current anyway, since
4143 we need the correct y-position, for example, in the current matrix. */
4144 if (desired_row->mode_line_p
4145 || desired_row->visible_height > 0)
4146 {
4147 xassert (desired_row->enabled_p);
4148
4149 /* Update display of the left margin area, if there is one. */
4150 if (!desired_row->full_width_p
4151 && !NILP (w->left_margin_cols))
4152 {
4153 changed_p = 1;
4154 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4155 }
4156
4157 /* Update the display of the text area. */
4158 if (update_text_area (w, vpos))
4159 {
4160 changed_p = 1;
4161 if (current_row->mouse_face_p)
4162 *mouse_face_overwritten_p = 1;
4163 }
4164
4165 /* Update display of the right margin area, if there is one. */
4166 if (!desired_row->full_width_p
4167 && !NILP (w->right_margin_cols))
4168 {
4169 changed_p = 1;
4170 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4171 }
4172
4173 /* Draw truncation marks etc. */
4174 if (!current_row->enabled_p
4175 || desired_row->y != current_row->y
4176 || desired_row->visible_height != current_row->visible_height
4177 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4178 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4179 || current_row->redraw_fringe_bitmaps_p
4180 || desired_row->mode_line_p != current_row->mode_line_p
4181 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4182 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4183 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4184 rif->after_update_window_line_hook (desired_row);
4185 }
4186
4187 /* Update current_row from desired_row. */
4188 make_current (w->desired_matrix, w->current_matrix, vpos);
4189 updated_row = NULL;
4190 return changed_p;
4191 }
4192
4193
4194 /* Set the cursor after an update of window W. This function may only
4195 be called from update_window. */
4196
4197 static void
4198 set_window_cursor_after_update (struct window *w)
4199 {
4200 struct frame *f = XFRAME (w->frame);
4201 struct redisplay_interface *rif = FRAME_RIF (f);
4202 int cx, cy, vpos, hpos;
4203
4204 /* Not intended for frame matrix updates. */
4205 xassert (FRAME_WINDOW_P (f));
4206
4207 if (cursor_in_echo_area
4208 && !NILP (echo_area_buffer[0])
4209 /* If we are showing a message instead of the mini-buffer,
4210 show the cursor for the message instead. */
4211 && XWINDOW (minibuf_window) == w
4212 && EQ (minibuf_window, echo_area_window)
4213 /* These cases apply only to the frame that contains
4214 the active mini-buffer window. */
4215 && FRAME_HAS_MINIBUF_P (f)
4216 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4217 {
4218 cx = cy = vpos = hpos = 0;
4219
4220 if (cursor_in_echo_area >= 0)
4221 {
4222 /* If the mini-buffer is several lines high, find the last
4223 line that has any text on it. Note: either all lines
4224 are enabled or none. Otherwise we wouldn't be able to
4225 determine Y. */
4226 struct glyph_row *row, *last_row;
4227 struct glyph *glyph;
4228 int yb = window_text_bottom_y (w);
4229
4230 last_row = NULL;
4231 row = w->current_matrix->rows;
4232 while (row->enabled_p
4233 && (last_row == NULL
4234 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4235 {
4236 if (row->used[TEXT_AREA]
4237 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4238 last_row = row;
4239 ++row;
4240 }
4241
4242 if (last_row)
4243 {
4244 struct glyph *start = last_row->glyphs[TEXT_AREA];
4245 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4246
4247 while (last > start && last->charpos < 0)
4248 --last;
4249
4250 for (glyph = start; glyph < last; ++glyph)
4251 {
4252 cx += glyph->pixel_width;
4253 ++hpos;
4254 }
4255
4256 cy = last_row->y;
4257 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4258 }
4259 }
4260 }
4261 else
4262 {
4263 cx = w->cursor.x;
4264 cy = w->cursor.y;
4265 hpos = w->cursor.hpos;
4266 vpos = w->cursor.vpos;
4267 }
4268
4269 /* Window cursor can be out of sync for horizontally split windows. */
4270 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4271 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4272 vpos = max (0, vpos);
4273 vpos = min (w->current_matrix->nrows - 1, vpos);
4274 rif->cursor_to (vpos, hpos, cy, cx);
4275 }
4276
4277
4278 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4279 tree rooted at W. */
4280
4281 void
4282 set_window_update_flags (struct window *w, int on_p)
4283 {
4284 while (w)
4285 {
4286 if (!NILP (w->hchild))
4287 set_window_update_flags (XWINDOW (w->hchild), on_p);
4288 else if (!NILP (w->vchild))
4289 set_window_update_flags (XWINDOW (w->vchild), on_p);
4290 else
4291 w->must_be_updated_p = on_p;
4292
4293 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4294 }
4295 }
4296
4297
4298 \f
4299 /***********************************************************************
4300 Window-Based Scrolling
4301 ***********************************************************************/
4302
4303 /* Structure describing rows in scrolling_window. */
4304
4305 struct row_entry
4306 {
4307 /* Number of occurrences of this row in desired and current matrix. */
4308 int old_uses, new_uses;
4309
4310 /* Vpos of row in new matrix. */
4311 int new_line_number;
4312
4313 /* Bucket index of this row_entry in the hash table row_table. */
4314 int bucket;
4315
4316 /* The row described by this entry. */
4317 struct glyph_row *row;
4318
4319 /* Hash collision chain. */
4320 struct row_entry *next;
4321 };
4322
4323 /* A pool to allocate row_entry structures from, and the size of the
4324 pool. The pool is reallocated in scrolling_window when we find
4325 that we need a larger one. */
4326
4327 static struct row_entry *row_entry_pool;
4328 static int row_entry_pool_size;
4329
4330 /* Index of next free entry in row_entry_pool. */
4331
4332 static int row_entry_idx;
4333
4334 /* The hash table used during scrolling, and the table's size. This
4335 table is used to quickly identify equal rows in the desired and
4336 current matrix. */
4337
4338 static struct row_entry **row_table;
4339 static int row_table_size;
4340
4341 /* Vectors of pointers to row_entry structures belonging to the
4342 current and desired matrix, and the size of the vectors. */
4343
4344 static struct row_entry **old_lines, **new_lines;
4345 static int old_lines_size, new_lines_size;
4346
4347 /* A pool to allocate run structures from, and its size. */
4348
4349 static struct run *run_pool;
4350 static int runs_size;
4351
4352 /* A vector of runs of lines found during scrolling. */
4353
4354 static struct run **runs;
4355
4356 /* Add glyph row ROW to the scrolling hash table during the scrolling
4357 of window W. */
4358
4359 static INLINE struct row_entry *
4360 add_row_entry (struct window *w, struct glyph_row *row)
4361 {
4362 struct row_entry *entry;
4363 int i = row->hash % row_table_size;
4364
4365 entry = row_table[i];
4366 while (entry && !row_equal_p (w, entry->row, row, 1))
4367 entry = entry->next;
4368
4369 if (entry == NULL)
4370 {
4371 entry = row_entry_pool + row_entry_idx++;
4372 entry->row = row;
4373 entry->old_uses = entry->new_uses = 0;
4374 entry->new_line_number = 0;
4375 entry->bucket = i;
4376 entry->next = row_table[i];
4377 row_table[i] = entry;
4378 }
4379
4380 return entry;
4381 }
4382
4383
4384 /* Try to reuse part of the current display of W by scrolling lines.
4385 HEADER_LINE_P non-zero means W has a header line.
4386
4387 The algorithm is taken from Communications of the ACM, Apr78 "A
4388 Technique for Isolating Differences Between Files." It should take
4389 O(N) time.
4390
4391 A short outline of the steps of the algorithm
4392
4393 1. Skip lines equal at the start and end of both matrices.
4394
4395 2. Enter rows in the current and desired matrix into a symbol
4396 table, counting how often they appear in both matrices.
4397
4398 3. Rows that appear exactly once in both matrices serve as anchors,
4399 i.e. we assume that such lines are likely to have been moved.
4400
4401 4. Starting from anchor lines, extend regions to be scrolled both
4402 forward and backward.
4403
4404 Value is
4405
4406 -1 if all rows were found to be equal.
4407 0 to indicate that we did not scroll the display, or
4408 1 if we did scroll. */
4409
4410 static int
4411 scrolling_window (struct window *w, int header_line_p)
4412 {
4413 struct glyph_matrix *desired_matrix = w->desired_matrix;
4414 struct glyph_matrix *current_matrix = w->current_matrix;
4415 int yb = window_text_bottom_y (w);
4416 int i, j, first_old, first_new, last_old, last_new;
4417 int nruns, nbytes, n, run_idx;
4418 struct row_entry *entry;
4419 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4420
4421 /* Skip over rows equal at the start. */
4422 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4423 {
4424 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4425 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4426
4427 if (c->enabled_p
4428 && d->enabled_p
4429 && !d->redraw_fringe_bitmaps_p
4430 && c->y == d->y
4431 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4432 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4433 && row_equal_p (w, c, d, 1))
4434 {
4435 assign_row (c, d);
4436 d->enabled_p = 0;
4437 }
4438 else
4439 break;
4440 }
4441
4442 /* Give up if some rows in the desired matrix are not enabled. */
4443 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4444 return -1;
4445
4446 first_old = first_new = i;
4447
4448 /* Set last_new to the index + 1 of the last enabled row in the
4449 desired matrix. */
4450 i = first_new + 1;
4451 while (i < desired_matrix->nrows - 1
4452 && MATRIX_ROW (desired_matrix, i)->enabled_p
4453 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4454 ++i;
4455
4456 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4457 return 0;
4458
4459 last_new = i;
4460
4461 /* Set last_old to the index + 1 of the last enabled row in the
4462 current matrix. We don't look at the enabled flag here because
4463 we plan to reuse part of the display even if other parts are
4464 disabled. */
4465 i = first_old + 1;
4466 while (i < current_matrix->nrows - 1)
4467 {
4468 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4469 if (bottom <= yb)
4470 ++i;
4471 if (bottom >= yb)
4472 break;
4473 }
4474
4475 last_old = i;
4476
4477 /* Skip over rows equal at the bottom. */
4478 i = last_new;
4479 j = last_old;
4480 while (i - 1 > first_new
4481 && j - 1 > first_old
4482 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4483 && (MATRIX_ROW (current_matrix, i - 1)->y
4484 == MATRIX_ROW (desired_matrix, j - 1)->y)
4485 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4486 && row_equal_p (w,
4487 MATRIX_ROW (desired_matrix, i - 1),
4488 MATRIX_ROW (current_matrix, j - 1), 1))
4489 --i, --j;
4490 last_new = i;
4491 last_old = j;
4492
4493 /* Nothing to do if all rows are equal. */
4494 if (last_new == first_new)
4495 return 0;
4496
4497 /* Reallocate vectors, tables etc. if necessary. */
4498
4499 if (current_matrix->nrows > old_lines_size)
4500 {
4501 old_lines_size = current_matrix->nrows;
4502 nbytes = old_lines_size * sizeof *old_lines;
4503 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4504 }
4505
4506 if (desired_matrix->nrows > new_lines_size)
4507 {
4508 new_lines_size = desired_matrix->nrows;
4509 nbytes = new_lines_size * sizeof *new_lines;
4510 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4511 }
4512
4513 n = desired_matrix->nrows + current_matrix->nrows;
4514 if (3 * n > row_table_size)
4515 {
4516 row_table_size = next_almost_prime (3 * n);
4517 nbytes = row_table_size * sizeof *row_table;
4518 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4519 memset (row_table, 0, nbytes);
4520 }
4521
4522 if (n > row_entry_pool_size)
4523 {
4524 row_entry_pool_size = n;
4525 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4526 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4527 }
4528
4529 if (desired_matrix->nrows > runs_size)
4530 {
4531 runs_size = desired_matrix->nrows;
4532 nbytes = runs_size * sizeof *runs;
4533 runs = (struct run **) xrealloc (runs, nbytes);
4534 nbytes = runs_size * sizeof *run_pool;
4535 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4536 }
4537
4538 nruns = run_idx = 0;
4539 row_entry_idx = 0;
4540
4541 /* Add rows from the current and desired matrix to the hash table
4542 row_hash_table to be able to find equal ones quickly. */
4543
4544 for (i = first_old; i < last_old; ++i)
4545 {
4546 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4547 {
4548 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4549 old_lines[i] = entry;
4550 ++entry->old_uses;
4551 }
4552 else
4553 old_lines[i] = NULL;
4554 }
4555
4556 for (i = first_new; i < last_new; ++i)
4557 {
4558 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4559 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4560 ++entry->new_uses;
4561 entry->new_line_number = i;
4562 new_lines[i] = entry;
4563 }
4564
4565 /* Identify moves based on lines that are unique and equal
4566 in both matrices. */
4567 for (i = first_old; i < last_old;)
4568 if (old_lines[i]
4569 && old_lines[i]->old_uses == 1
4570 && old_lines[i]->new_uses == 1)
4571 {
4572 int j, k;
4573 int new_line = old_lines[i]->new_line_number;
4574 struct run *run = run_pool + run_idx++;
4575
4576 /* Record move. */
4577 run->current_vpos = i;
4578 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4579 run->desired_vpos = new_line;
4580 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4581 run->nrows = 1;
4582 run->height = MATRIX_ROW (current_matrix, i)->height;
4583
4584 /* Extend backward. */
4585 j = i - 1;
4586 k = new_line - 1;
4587 while (j > first_old
4588 && k > first_new
4589 && old_lines[j] == new_lines[k])
4590 {
4591 int h = MATRIX_ROW (current_matrix, j)->height;
4592 --run->current_vpos;
4593 --run->desired_vpos;
4594 ++run->nrows;
4595 run->height += h;
4596 run->desired_y -= h;
4597 run->current_y -= h;
4598 --j, --k;
4599 }
4600
4601 /* Extend forward. */
4602 j = i + 1;
4603 k = new_line + 1;
4604 while (j < last_old
4605 && k < last_new
4606 && old_lines[j] == new_lines[k])
4607 {
4608 int h = MATRIX_ROW (current_matrix, j)->height;
4609 ++run->nrows;
4610 run->height += h;
4611 ++j, ++k;
4612 }
4613
4614 /* Insert run into list of all runs. Order runs by copied
4615 pixel lines. Note that we record runs that don't have to
4616 be copied because they are already in place. This is done
4617 because we can avoid calling update_window_line in this
4618 case. */
4619 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4620 ;
4621 for (k = nruns; k > j; --k)
4622 runs[k] = runs[k - 1];
4623 runs[j] = run;
4624 ++nruns;
4625
4626 i += run->nrows;
4627 }
4628 else
4629 ++i;
4630
4631 /* Do the moves. Do it in a way that we don't overwrite something
4632 we want to copy later on. This is not solvable in general
4633 because there is only one display and we don't have a way to
4634 exchange areas on this display. Example:
4635
4636 +-----------+ +-----------+
4637 | A | | B |
4638 +-----------+ --> +-----------+
4639 | B | | A |
4640 +-----------+ +-----------+
4641
4642 Instead, prefer bigger moves, and invalidate moves that would
4643 copy from where we copied to. */
4644
4645 for (i = 0; i < nruns; ++i)
4646 if (runs[i]->nrows > 0)
4647 {
4648 struct run *r = runs[i];
4649
4650 /* Copy on the display. */
4651 if (r->current_y != r->desired_y)
4652 {
4653 rif->scroll_run_hook (w, r);
4654
4655 /* Invalidate runs that copy from where we copied to. */
4656 for (j = i + 1; j < nruns; ++j)
4657 {
4658 struct run *p = runs[j];
4659
4660 if ((p->current_y >= r->desired_y
4661 && p->current_y < r->desired_y + r->height)
4662 || (p->current_y + p->height >= r->desired_y
4663 && (p->current_y + p->height
4664 < r->desired_y + r->height)))
4665 p->nrows = 0;
4666 }
4667 }
4668
4669 /* Assign matrix rows. */
4670 for (j = 0; j < r->nrows; ++j)
4671 {
4672 struct glyph_row *from, *to;
4673 int to_overlapped_p;
4674
4675 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4676 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4677 to_overlapped_p = to->overlapped_p;
4678 if (!from->mode_line_p && !w->pseudo_window_p
4679 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4680 || to->right_fringe_bitmap != from->right_fringe_bitmap
4681 || to->left_fringe_face_id != from->left_fringe_face_id
4682 || to->right_fringe_face_id != from->right_fringe_face_id
4683 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4684 from->redraw_fringe_bitmaps_p = 1;
4685 assign_row (to, from);
4686 to->enabled_p = 1, from->enabled_p = 0;
4687 to->overlapped_p = to_overlapped_p;
4688 }
4689 }
4690
4691 /* Clear the hash table, for the next time. */
4692 for (i = 0; i < row_entry_idx; ++i)
4693 row_table[row_entry_pool[i].bucket] = NULL;
4694
4695 /* Value is > 0 to indicate that we scrolled the display. */
4696 return nruns;
4697 }
4698
4699
4700 \f
4701 /************************************************************************
4702 Frame-Based Updates
4703 ************************************************************************/
4704
4705 /* Update the desired frame matrix of frame F.
4706
4707 FORCE_P non-zero means that the update should not be stopped by
4708 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4709 should not be tried.
4710
4711 Value is non-zero if update was stopped due to pending input. */
4712
4713 static int
4714 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4715 {
4716 /* Frame matrices to work on. */
4717 struct glyph_matrix *current_matrix = f->current_matrix;
4718 struct glyph_matrix *desired_matrix = f->desired_matrix;
4719 int i;
4720 int pause;
4721 int preempt_count = baud_rate / 2400 + 1;
4722
4723 xassert (current_matrix && desired_matrix);
4724
4725 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4726 calculate_costs (f);
4727
4728 if (preempt_count <= 0)
4729 preempt_count = 1;
4730
4731 #if !PERIODIC_PREEMPTION_CHECKING
4732 if (!force_p && detect_input_pending_ignore_squeezables ())
4733 {
4734 pause = 1;
4735 goto do_pause;
4736 }
4737 #endif
4738
4739 /* If we cannot insert/delete lines, it's no use trying it. */
4740 if (!FRAME_LINE_INS_DEL_OK (f))
4741 inhibit_id_p = 1;
4742
4743 /* See if any of the desired lines are enabled; don't compute for
4744 i/d line if just want cursor motion. */
4745 for (i = 0; i < desired_matrix->nrows; i++)
4746 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4747 break;
4748
4749 /* Try doing i/d line, if not yet inhibited. */
4750 if (!inhibit_id_p && i < desired_matrix->nrows)
4751 force_p |= scrolling (f);
4752
4753 /* Update the individual lines as needed. Do bottom line first. */
4754 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4755 update_frame_line (f, desired_matrix->nrows - 1);
4756
4757 /* Now update the rest of the lines. */
4758 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4759 {
4760 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4761 {
4762 if (FRAME_TERMCAP_P (f))
4763 {
4764 /* Flush out every so many lines.
4765 Also flush out if likely to have more than 1k buffered
4766 otherwise. I'm told that some telnet connections get
4767 really screwed by more than 1k output at once. */
4768 FILE *display_output = FRAME_TTY (f)->output;
4769 if (display_output)
4770 {
4771 int outq = PENDING_OUTPUT_COUNT (display_output);
4772 if (outq > 900
4773 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4774 {
4775 fflush (display_output);
4776 if (preempt_count == 1)
4777 {
4778 #ifdef EMACS_OUTQSIZE
4779 if (EMACS_OUTQSIZE (0, &outq) < 0)
4780 /* Probably not a tty. Ignore the error and reset
4781 the outq count. */
4782 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4783 #endif
4784 outq *= 10;
4785 if (baud_rate <= outq && baud_rate > 0)
4786 sleep (outq / baud_rate);
4787 }
4788 }
4789 }
4790 }
4791
4792 #if PERIODIC_PREEMPTION_CHECKING
4793 if (!force_p)
4794 {
4795 EMACS_TIME tm, dif;
4796 EMACS_GET_TIME (tm);
4797 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4798 if (EMACS_TIME_NEG_P (dif))
4799 {
4800 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4801 if (detect_input_pending_ignore_squeezables ())
4802 break;
4803 }
4804 }
4805 #else
4806 if (!force_p && (i - 1) % preempt_count == 0)
4807 detect_input_pending_ignore_squeezables ();
4808 #endif
4809
4810 update_frame_line (f, i);
4811 }
4812 }
4813
4814 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4815
4816 /* Now just clean up termcap drivers and set cursor, etc. */
4817 if (!pause)
4818 {
4819 if ((cursor_in_echo_area
4820 /* If we are showing a message instead of the mini-buffer,
4821 show the cursor for the message instead of for the
4822 (now hidden) mini-buffer contents. */
4823 || (EQ (minibuf_window, selected_window)
4824 && EQ (minibuf_window, echo_area_window)
4825 && !NILP (echo_area_buffer[0])))
4826 /* These cases apply only to the frame that contains
4827 the active mini-buffer window. */
4828 && FRAME_HAS_MINIBUF_P (f)
4829 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4830 {
4831 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4832 int row, col;
4833
4834 if (cursor_in_echo_area < 0)
4835 {
4836 /* Negative value of cursor_in_echo_area means put
4837 cursor at beginning of line. */
4838 row = top;
4839 col = 0;
4840 }
4841 else
4842 {
4843 /* Positive value of cursor_in_echo_area means put
4844 cursor at the end of the prompt. If the mini-buffer
4845 is several lines high, find the last line that has
4846 any text on it. */
4847 row = FRAME_LINES (f);
4848 do
4849 {
4850 --row;
4851 col = 0;
4852
4853 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4854 {
4855 /* Frame rows are filled up with spaces that
4856 must be ignored here. */
4857 struct glyph_row *r = MATRIX_ROW (current_matrix,
4858 row);
4859 struct glyph *start = r->glyphs[TEXT_AREA];
4860 struct glyph *last = start + r->used[TEXT_AREA];
4861
4862 while (last > start
4863 && (last - 1)->charpos < 0)
4864 --last;
4865
4866 col = last - start;
4867 }
4868 }
4869 while (row > top && col == 0);
4870
4871 /* Make sure COL is not out of range. */
4872 if (col >= FRAME_CURSOR_X_LIMIT (f))
4873 {
4874 /* If we have another row, advance cursor into it. */
4875 if (row < FRAME_LINES (f) - 1)
4876 {
4877 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4878 row++;
4879 }
4880 /* Otherwise move it back in range. */
4881 else
4882 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4883 }
4884 }
4885
4886 cursor_to (f, row, col);
4887 }
4888 else
4889 {
4890 /* We have only one cursor on terminal frames. Use it to
4891 display the cursor of the selected window. */
4892 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4893 if (w->cursor.vpos >= 0
4894 /* The cursor vpos may be temporarily out of bounds
4895 in the following situation: There is one window,
4896 with the cursor in the lower half of it. The window
4897 is split, and a message causes a redisplay before
4898 a new cursor position has been computed. */
4899 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4900 {
4901 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4902 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4903
4904 if (INTEGERP (w->left_margin_cols))
4905 x += XFASTINT (w->left_margin_cols);
4906
4907 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4908 cursor_to (f, y, x);
4909 }
4910 }
4911 }
4912
4913 #if !PERIODIC_PREEMPTION_CHECKING
4914 do_pause:
4915 #endif
4916
4917 clear_desired_matrices (f);
4918 return pause;
4919 }
4920
4921
4922 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4923
4924 int
4925 scrolling (struct frame *frame)
4926 {
4927 int unchanged_at_top, unchanged_at_bottom;
4928 int window_size;
4929 int changed_lines;
4930 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4931 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4932 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4933 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4934 register int i;
4935 int free_at_end_vpos = FRAME_LINES (frame);
4936 struct glyph_matrix *current_matrix = frame->current_matrix;
4937 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4938
4939 if (!current_matrix)
4940 abort ();
4941
4942 /* Compute hash codes of all the lines. Also calculate number of
4943 changed lines, number of unchanged lines at the beginning, and
4944 number of unchanged lines at the end. */
4945 changed_lines = 0;
4946 unchanged_at_top = 0;
4947 unchanged_at_bottom = FRAME_LINES (frame);
4948 for (i = 0; i < FRAME_LINES (frame); i++)
4949 {
4950 /* Give up on this scrolling if some old lines are not enabled. */
4951 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4952 return 0;
4953 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4954 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4955 {
4956 /* This line cannot be redrawn, so don't let scrolling mess it. */
4957 new_hash[i] = old_hash[i];
4958 #define INFINITY 1000000 /* Taken from scroll.c */
4959 draw_cost[i] = INFINITY;
4960 }
4961 else
4962 {
4963 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4964 draw_cost[i] = line_draw_cost (desired_matrix, i);
4965 }
4966
4967 if (old_hash[i] != new_hash[i])
4968 {
4969 changed_lines++;
4970 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4971 }
4972 else if (i == unchanged_at_top)
4973 unchanged_at_top++;
4974 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4975 }
4976
4977 /* If changed lines are few, don't allow preemption, don't scroll. */
4978 if ((!FRAME_SCROLL_REGION_OK (frame)
4979 && changed_lines < baud_rate / 2400)
4980 || unchanged_at_bottom == FRAME_LINES (frame))
4981 return 1;
4982
4983 window_size = (FRAME_LINES (frame) - unchanged_at_top
4984 - unchanged_at_bottom);
4985
4986 if (FRAME_SCROLL_REGION_OK (frame))
4987 free_at_end_vpos -= unchanged_at_bottom;
4988 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4989 free_at_end_vpos = -1;
4990
4991 /* If large window, fast terminal and few lines in common between
4992 current frame and desired frame, don't bother with i/d calc. */
4993 if (!FRAME_SCROLL_REGION_OK (frame)
4994 && window_size >= 18 && baud_rate > 2400
4995 && (window_size >=
4996 10 * scrolling_max_lines_saved (unchanged_at_top,
4997 FRAME_LINES (frame) - unchanged_at_bottom,
4998 old_hash, new_hash, draw_cost)))
4999 return 0;
5000
5001 if (window_size < 2)
5002 return 0;
5003
5004 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5005 draw_cost + unchanged_at_top - 1,
5006 old_draw_cost + unchanged_at_top - 1,
5007 old_hash + unchanged_at_top - 1,
5008 new_hash + unchanged_at_top - 1,
5009 free_at_end_vpos - unchanged_at_top);
5010
5011 return 0;
5012 }
5013
5014
5015 /* Count the number of blanks at the start of the vector of glyphs R
5016 which is LEN glyphs long. */
5017
5018 static int
5019 count_blanks (struct glyph *r, int len)
5020 {
5021 int i;
5022
5023 for (i = 0; i < len; ++i)
5024 if (!CHAR_GLYPH_SPACE_P (r[i]))
5025 break;
5026
5027 return i;
5028 }
5029
5030
5031 /* Count the number of glyphs in common at the start of the glyph
5032 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5033 of STR2. Value is the number of equal glyphs equal at the start. */
5034
5035 static int
5036 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
5037 {
5038 struct glyph *p1 = str1;
5039 struct glyph *p2 = str2;
5040
5041 while (p1 < end1
5042 && p2 < end2
5043 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5044 ++p1, ++p2;
5045
5046 return p1 - str1;
5047 }
5048
5049
5050 /* Char insertion/deletion cost vector, from term.c */
5051
5052 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5053
5054
5055 /* Perform a frame-based update on line VPOS in frame FRAME. */
5056
5057 static void
5058 update_frame_line (struct frame *f, int vpos)
5059 {
5060 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5061 int tem;
5062 int osp, nsp, begmatch, endmatch, olen, nlen;
5063 struct glyph_matrix *current_matrix = f->current_matrix;
5064 struct glyph_matrix *desired_matrix = f->desired_matrix;
5065 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5066 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5067 int must_write_whole_line_p;
5068 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5069 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5070 != FACE_TTY_DEFAULT_BG_COLOR);
5071
5072 if (colored_spaces_p)
5073 write_spaces_p = 1;
5074
5075 /* Current row not enabled means it has unknown contents. We must
5076 write the whole desired line in that case. */
5077 must_write_whole_line_p = !current_row->enabled_p;
5078 if (must_write_whole_line_p)
5079 {
5080 obody = 0;
5081 olen = 0;
5082 }
5083 else
5084 {
5085 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5086 olen = current_row->used[TEXT_AREA];
5087
5088 /* Ignore trailing spaces, if we can. */
5089 if (!write_spaces_p)
5090 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5091 olen--;
5092 }
5093
5094 current_row->enabled_p = 1;
5095 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5096
5097 /* If desired line is empty, just clear the line. */
5098 if (!desired_row->enabled_p)
5099 {
5100 nlen = 0;
5101 goto just_erase;
5102 }
5103
5104 nbody = desired_row->glyphs[TEXT_AREA];
5105 nlen = desired_row->used[TEXT_AREA];
5106 nend = nbody + nlen;
5107
5108 /* If display line has unknown contents, write the whole line. */
5109 if (must_write_whole_line_p)
5110 {
5111 /* Ignore spaces at the end, if we can. */
5112 if (!write_spaces_p)
5113 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5114 --nlen;
5115
5116 /* Write the contents of the desired line. */
5117 if (nlen)
5118 {
5119 cursor_to (f, vpos, 0);
5120 write_glyphs (f, nbody, nlen);
5121 }
5122
5123 /* Don't call clear_end_of_line if we already wrote the whole
5124 line. The cursor will not be at the right margin in that
5125 case but in the line below. */
5126 if (nlen < FRAME_TOTAL_COLS (f))
5127 {
5128 cursor_to (f, vpos, nlen);
5129 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5130 }
5131 else
5132 /* Make sure we are in the right row, otherwise cursor movement
5133 with cmgoto might use `ch' in the wrong row. */
5134 cursor_to (f, vpos, 0);
5135
5136 make_current (desired_matrix, current_matrix, vpos);
5137 return;
5138 }
5139
5140 /* Pretend trailing spaces are not there at all,
5141 unless for one reason or another we must write all spaces. */
5142 if (!write_spaces_p)
5143 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5144 nlen--;
5145
5146 /* If there's no i/d char, quickly do the best we can without it. */
5147 if (!FRAME_CHAR_INS_DEL_OK (f))
5148 {
5149 int i, j;
5150
5151 /* Find the first glyph in desired row that doesn't agree with
5152 a glyph in the current row, and write the rest from there on. */
5153 for (i = 0; i < nlen; i++)
5154 {
5155 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5156 {
5157 /* Find the end of the run of different glyphs. */
5158 j = i + 1;
5159 while (j < nlen
5160 && (j >= olen
5161 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5162 || CHAR_GLYPH_PADDING_P (nbody[j])))
5163 ++j;
5164
5165 /* Output this run of non-matching chars. */
5166 cursor_to (f, vpos, i);
5167 write_glyphs (f, nbody + i, j - i);
5168 i = j - 1;
5169
5170 /* Now find the next non-match. */
5171 }
5172 }
5173
5174 /* Clear the rest of the line, or the non-clear part of it. */
5175 if (olen > nlen)
5176 {
5177 cursor_to (f, vpos, nlen);
5178 clear_end_of_line (f, olen);
5179 }
5180
5181 /* Make current row = desired row. */
5182 make_current (desired_matrix, current_matrix, vpos);
5183 return;
5184 }
5185
5186 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5187 characters in a row. */
5188
5189 if (!olen)
5190 {
5191 /* If current line is blank, skip over initial spaces, if
5192 possible, and write the rest. */
5193 if (write_spaces_p)
5194 nsp = 0;
5195 else
5196 nsp = count_blanks (nbody, nlen);
5197
5198 if (nlen > nsp)
5199 {
5200 cursor_to (f, vpos, nsp);
5201 write_glyphs (f, nbody + nsp, nlen - nsp);
5202 }
5203
5204 /* Exchange contents between current_frame and new_frame. */
5205 make_current (desired_matrix, current_matrix, vpos);
5206 return;
5207 }
5208
5209 /* Compute number of leading blanks in old and new contents. */
5210 osp = count_blanks (obody, olen);
5211 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5212
5213 /* Compute number of matching chars starting with first non-blank. */
5214 begmatch = count_match (obody + osp, obody + olen,
5215 nbody + nsp, nbody + nlen);
5216
5217 /* Spaces in new match implicit space past the end of old. */
5218 /* A bug causing this to be a no-op was fixed in 18.29. */
5219 if (!write_spaces_p && osp + begmatch == olen)
5220 {
5221 np1 = nbody + nsp;
5222 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5223 ++begmatch;
5224 }
5225
5226 /* Avoid doing insert/delete char
5227 just cause number of leading spaces differs
5228 when the following text does not match. */
5229 if (begmatch == 0 && osp != nsp)
5230 osp = nsp = min (osp, nsp);
5231
5232 /* Find matching characters at end of line */
5233 op1 = obody + olen;
5234 np1 = nbody + nlen;
5235 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5236 while (op1 > op2
5237 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5238 {
5239 op1--;
5240 np1--;
5241 }
5242 endmatch = obody + olen - op1;
5243
5244 /* tem gets the distance to insert or delete.
5245 endmatch is how many characters we save by doing so.
5246 Is it worth it? */
5247
5248 tem = (nlen - nsp) - (olen - osp);
5249 if (endmatch && tem
5250 && (!FRAME_CHAR_INS_DEL_OK (f)
5251 || endmatch <= char_ins_del_cost (f)[tem]))
5252 endmatch = 0;
5253
5254 /* nsp - osp is the distance to insert or delete.
5255 If that is nonzero, begmatch is known to be nonzero also.
5256 begmatch + endmatch is how much we save by doing the ins/del.
5257 Is it worth it? */
5258
5259 if (nsp != osp
5260 && (!FRAME_CHAR_INS_DEL_OK (f)
5261 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5262 {
5263 begmatch = 0;
5264 endmatch = 0;
5265 osp = nsp = min (osp, nsp);
5266 }
5267
5268 /* Now go through the line, inserting, writing and
5269 deleting as appropriate. */
5270
5271 if (osp > nsp)
5272 {
5273 cursor_to (f, vpos, nsp);
5274 delete_glyphs (f, osp - nsp);
5275 }
5276 else if (nsp > osp)
5277 {
5278 /* If going to delete chars later in line
5279 and insert earlier in the line,
5280 must delete first to avoid losing data in the insert */
5281 if (endmatch && nlen < olen + nsp - osp)
5282 {
5283 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5284 delete_glyphs (f, olen + nsp - osp - nlen);
5285 olen = nlen - (nsp - osp);
5286 }
5287 cursor_to (f, vpos, osp);
5288 insert_glyphs (f, 0, nsp - osp);
5289 }
5290 olen += nsp - osp;
5291
5292 tem = nsp + begmatch + endmatch;
5293 if (nlen != tem || olen != tem)
5294 {
5295 if (!endmatch || nlen == olen)
5296 {
5297 /* If new text being written reaches right margin, there is
5298 no need to do clear-to-eol at the end of this function
5299 (and it would not be safe, since cursor is not going to
5300 be "at the margin" after the text is done). */
5301 if (nlen == FRAME_TOTAL_COLS (f))
5302 olen = 0;
5303
5304 /* Function write_glyphs is prepared to do nothing
5305 if passed a length <= 0. Check it here to avoid
5306 unnecessary cursor movement. */
5307 if (nlen - tem > 0)
5308 {
5309 cursor_to (f, vpos, nsp + begmatch);
5310 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5311 }
5312 }
5313 else if (nlen > olen)
5314 {
5315 /* Here, we used to have the following simple code:
5316 ----------------------------------------
5317 write_glyphs (nbody + nsp + begmatch, olen - tem);
5318 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5319 ----------------------------------------
5320 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5321 is a padding glyph. */
5322 int out = olen - tem; /* Columns to be overwritten originally. */
5323 int del;
5324
5325 cursor_to (f, vpos, nsp + begmatch);
5326
5327 /* Calculate columns we can actually overwrite. */
5328 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5329 out--;
5330 write_glyphs (f, nbody + nsp + begmatch, out);
5331
5332 /* If we left columns to be overwritten, we must delete them. */
5333 del = olen - tem - out;
5334 if (del > 0)
5335 delete_glyphs (f, del);
5336
5337 /* At last, we insert columns not yet written out. */
5338 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5339 olen = nlen;
5340 }
5341 else if (olen > nlen)
5342 {
5343 cursor_to (f, vpos, nsp + begmatch);
5344 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5345 delete_glyphs (f, olen - nlen);
5346 olen = nlen;
5347 }
5348 }
5349
5350 just_erase:
5351 /* If any unerased characters remain after the new line, erase them. */
5352 if (olen > nlen)
5353 {
5354 cursor_to (f, vpos, nlen);
5355 clear_end_of_line (f, olen);
5356 }
5357
5358 /* Exchange contents between current_frame and new_frame. */
5359 make_current (desired_matrix, current_matrix, vpos);
5360 }
5361
5362
5363 \f
5364 /***********************************************************************
5365 X/Y Position -> Buffer Position
5366 ***********************************************************************/
5367
5368 /* Determine what's under window-relative pixel position (*X, *Y).
5369 Return the OBJECT (string or buffer) that's there.
5370 Return in *POS the position in that object.
5371 Adjust *X and *Y to character positions.
5372 Return in *DX and *DY the pixel coordinates of the click,
5373 relative to the top left corner of OBJECT, or relative to
5374 the top left corner of the character glyph at (*X, *Y)
5375 if OBJECT is nil.
5376 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5377 if the coordinates point to an empty area of the display. */
5378
5379 Lisp_Object
5380 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5381 {
5382 struct it it;
5383 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5384 struct text_pos startp;
5385 Lisp_Object string;
5386 struct glyph_row *row;
5387 #ifdef HAVE_WINDOW_SYSTEM
5388 struct image *img = 0;
5389 #endif
5390 int x0, x1, to_x;
5391
5392 /* We used to set current_buffer directly here, but that does the
5393 wrong thing with `face-remapping-alist' (bug#2044). */
5394 Fset_buffer (w->buffer);
5395 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5396 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5397 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5398 start_display (&it, w, startp);
5399
5400 x0 = *x;
5401
5402 /* First, move to the beginning of the row corresponding to *Y. We
5403 need to be in that row to get the correct value of base paragraph
5404 direction for the text at (*X, *Y). */
5405 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5406
5407 /* TO_X is the pixel position that the iterator will compute for the
5408 glyph at *X. We add it.first_visible_x because iterator
5409 positions include the hscroll. */
5410 to_x = x0 + it.first_visible_x;
5411 if (it.bidi_it.paragraph_dir == R2L)
5412 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5413 text area. This is because the iterator, even in R2L
5414 paragraphs, delivers glyphs as if they started at the left
5415 margin of the window. (When we actually produce glyphs for
5416 display, we reverse their order in PRODUCE_GLYPHS, but the
5417 iterator doesn't know about that.) The following line adjusts
5418 the pixel position to the iterator geometry, which is what
5419 move_it_* routines use. (The -1 is because in a window whose
5420 text-area width is W, the rightmost pixel position is W-1, and
5421 it should be mirrored into zero pixel position.) */
5422 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5423
5424 /* Now move horizontally in the row to the glyph under *X. Second
5425 argument is ZV to prevent move_it_in_display_line from matching
5426 based on buffer positions. */
5427 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5428
5429 Fset_buffer (old_current_buffer);
5430
5431 *dx = x0 + it.first_visible_x - it.current_x;
5432 *dy = *y - it.current_y;
5433
5434 string = w->buffer;
5435 if (STRINGP (it.string))
5436 string = it.string;
5437 *pos = it.current;
5438 if (it.what == IT_COMPOSITION
5439 && it.cmp_it.nchars > 1
5440 && it.cmp_it.reversed_p)
5441 {
5442 /* The current display element is a grapheme cluster in a
5443 composition. In that case, we need the position of the first
5444 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5445 it.current points to the last character of the cluster, thus
5446 we must move back to the first character of the same
5447 cluster. */
5448 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5449 if (STRINGP (it.string))
5450 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5451 else
5452 BYTEPOS (pos->pos) = CHAR_TO_BYTE (CHARPOS (pos->pos));
5453 }
5454
5455 #ifdef HAVE_WINDOW_SYSTEM
5456 if (it.what == IT_IMAGE)
5457 {
5458 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5459 && !NILP (img->spec))
5460 *object = img->spec;
5461 }
5462 #endif
5463
5464 if (it.vpos < w->current_matrix->nrows
5465 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5466 row->enabled_p))
5467 {
5468 if (it.hpos < row->used[TEXT_AREA])
5469 {
5470 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5471 #ifdef HAVE_WINDOW_SYSTEM
5472 if (img)
5473 {
5474 *dy -= row->ascent - glyph->ascent;
5475 *dx += glyph->slice.img.x;
5476 *dy += glyph->slice.img.y;
5477 /* Image slices positions are still relative to the entire image */
5478 *width = img->width;
5479 *height = img->height;
5480 }
5481 else
5482 #endif
5483 {
5484 *width = glyph->pixel_width;
5485 *height = glyph->ascent + glyph->descent;
5486 }
5487 }
5488 else
5489 {
5490 *width = 0;
5491 *height = row->height;
5492 }
5493 }
5494 else
5495 {
5496 *width = *height = 0;
5497 }
5498
5499 /* Add extra (default width) columns if clicked after EOL. */
5500 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5501 if (x0 > x1)
5502 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5503
5504 *x = it.hpos;
5505 *y = it.vpos;
5506
5507 return string;
5508 }
5509
5510
5511 /* Value is the string under window-relative coordinates X/Y in the
5512 mode line or header line (PART says which) of window W, or nil if none.
5513 *CHARPOS is set to the position in the string returned. */
5514
5515 Lisp_Object
5516 mode_line_string (struct window *w, enum window_part part,
5517 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5518 int *dx, int *dy, int *width, int *height)
5519 {
5520 struct glyph_row *row;
5521 struct glyph *glyph, *end;
5522 int x0, y0;
5523 Lisp_Object string = Qnil;
5524
5525 if (part == ON_MODE_LINE)
5526 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5527 else
5528 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5529 y0 = *y - row->y;
5530 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5531
5532 if (row->mode_line_p && row->enabled_p)
5533 {
5534 /* Find the glyph under X. If we find one with a string object,
5535 it's the one we were looking for. */
5536 glyph = row->glyphs[TEXT_AREA];
5537 end = glyph + row->used[TEXT_AREA];
5538 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5539 x0 -= glyph->pixel_width;
5540 *x = glyph - row->glyphs[TEXT_AREA];
5541 if (glyph < end)
5542 {
5543 string = glyph->object;
5544 *charpos = glyph->charpos;
5545 *width = glyph->pixel_width;
5546 *height = glyph->ascent + glyph->descent;
5547 #ifdef HAVE_WINDOW_SYSTEM
5548 if (glyph->type == IMAGE_GLYPH)
5549 {
5550 struct image *img;
5551 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5552 if (img != NULL)
5553 *object = img->spec;
5554 y0 -= row->ascent - glyph->ascent;
5555 }
5556 #endif
5557 }
5558 else
5559 {
5560 /* Add extra (default width) columns if clicked after EOL. */
5561 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5562 *width = 0;
5563 *height = row->height;
5564 }
5565 }
5566 else
5567 {
5568 *x = 0;
5569 x0 = 0;
5570 *width = *height = 0;
5571 }
5572
5573 *dx = x0;
5574 *dy = y0;
5575
5576 return string;
5577 }
5578
5579
5580 /* Value is the string under window-relative coordinates X/Y in either
5581 marginal area, or nil if none. *CHARPOS is set to the position in
5582 the string returned. */
5583
5584 Lisp_Object
5585 marginal_area_string (struct window *w, enum window_part part,
5586 int *x, int *y, EMACS_INT *charpos, Lisp_Object *object,
5587 int *dx, int *dy, int *width, int *height)
5588 {
5589 struct glyph_row *row = w->current_matrix->rows;
5590 struct glyph *glyph, *end;
5591 int x0, y0, i, wy = *y;
5592 int area;
5593 Lisp_Object string = Qnil;
5594
5595 if (part == ON_LEFT_MARGIN)
5596 area = LEFT_MARGIN_AREA;
5597 else if (part == ON_RIGHT_MARGIN)
5598 area = RIGHT_MARGIN_AREA;
5599 else
5600 abort ();
5601
5602 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5603 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5604 break;
5605 y0 = *y - row->y;
5606 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5607
5608 if (row->enabled_p)
5609 {
5610 /* Find the glyph under X. If we find one with a string object,
5611 it's the one we were looking for. */
5612 if (area == RIGHT_MARGIN_AREA)
5613 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5614 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5615 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5616 + window_box_width (w, LEFT_MARGIN_AREA)
5617 + window_box_width (w, TEXT_AREA));
5618 else
5619 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5620 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5621 : 0);
5622
5623 glyph = row->glyphs[area];
5624 end = glyph + row->used[area];
5625 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5626 x0 -= glyph->pixel_width;
5627 *x = glyph - row->glyphs[area];
5628 if (glyph < end)
5629 {
5630 string = glyph->object;
5631 *charpos = glyph->charpos;
5632 *width = glyph->pixel_width;
5633 *height = glyph->ascent + glyph->descent;
5634 #ifdef HAVE_WINDOW_SYSTEM
5635 if (glyph->type == IMAGE_GLYPH)
5636 {
5637 struct image *img;
5638 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5639 if (img != NULL)
5640 *object = img->spec;
5641 y0 -= row->ascent - glyph->ascent;
5642 x0 += glyph->slice.img.x;
5643 y0 += glyph->slice.img.y;
5644 }
5645 #endif
5646 }
5647 else
5648 {
5649 /* Add extra (default width) columns if clicked after EOL. */
5650 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5651 *width = 0;
5652 *height = row->height;
5653 }
5654 }
5655 else
5656 {
5657 x0 = 0;
5658 *x = 0;
5659 *width = *height = 0;
5660 }
5661
5662 *dx = x0;
5663 *dy = y0;
5664
5665 return string;
5666 }
5667
5668
5669 /***********************************************************************
5670 Changing Frame Sizes
5671 ***********************************************************************/
5672
5673 #ifdef SIGWINCH
5674
5675 SIGTYPE
5676 window_change_signal (int signalnum) /* If we don't have an argument, */
5677 /* some compilers complain in signal calls. */
5678 {
5679 int width, height;
5680 int old_errno = errno;
5681
5682 struct tty_display_info *tty;
5683
5684 signal (SIGWINCH, window_change_signal);
5685 SIGNAL_THREAD_CHECK (signalnum);
5686
5687 /* The frame size change obviously applies to a single
5688 termcap-controlled terminal, but we can't decide which.
5689 Therefore, we resize the frames corresponding to each tty.
5690 */
5691 for (tty = tty_list; tty; tty = tty->next) {
5692
5693 if (! tty->term_initted)
5694 continue;
5695
5696 /* Suspended tty frames have tty->input == NULL avoid trying to
5697 use it. */
5698 if (!tty->input)
5699 continue;
5700
5701 get_tty_size (fileno (tty->input), &width, &height);
5702
5703 if (width > 5 && height > 2) {
5704 Lisp_Object tail, frame;
5705
5706 FOR_EACH_FRAME (tail, frame)
5707 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5708 /* Record the new sizes, but don't reallocate the data
5709 structures now. Let that be done later outside of the
5710 signal handler. */
5711 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5712 }
5713 }
5714
5715 errno = old_errno;
5716 }
5717 #endif /* SIGWINCH */
5718
5719
5720 /* Do any change in frame size that was requested by a signal. SAFE
5721 non-zero means this function is called from a place where it is
5722 safe to change frame sizes while a redisplay is in progress. */
5723
5724 void
5725 do_pending_window_change (int safe)
5726 {
5727 /* If window_change_signal should have run before, run it now. */
5728 if (redisplaying_p && !safe)
5729 return;
5730
5731 while (delayed_size_change)
5732 {
5733 Lisp_Object tail, frame;
5734
5735 delayed_size_change = 0;
5736
5737 FOR_EACH_FRAME (tail, frame)
5738 {
5739 struct frame *f = XFRAME (frame);
5740
5741 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5742 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5743 0, 0, safe);
5744 }
5745 }
5746 }
5747
5748
5749 /* Change the frame height and/or width. Values may be given as zero to
5750 indicate no change is to take place.
5751
5752 If DELAY is non-zero, then assume we're being called from a signal
5753 handler, and queue the change for later - perhaps the next
5754 redisplay. Since this tries to resize windows, we can't call it
5755 from a signal handler.
5756
5757 SAFE non-zero means this function is called from a place where it's
5758 safe to change frame sizes while a redisplay is in progress. */
5759
5760 void
5761 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5762 {
5763 Lisp_Object tail, frame;
5764
5765 if (FRAME_MSDOS_P (f))
5766 {
5767 /* On MS-DOS, all frames use the same screen, so a change in
5768 size affects all frames. Termcap now supports multiple
5769 ttys. */
5770 FOR_EACH_FRAME (tail, frame)
5771 if (! FRAME_WINDOW_P (XFRAME (frame)))
5772 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5773 pretend, delay, safe);
5774 }
5775 else
5776 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5777 }
5778
5779 static void
5780 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5781 {
5782 int new_frame_total_cols;
5783 int count = SPECPDL_INDEX ();
5784
5785 /* If we can't deal with the change now, queue it for later. */
5786 if (delay || (redisplaying_p && !safe))
5787 {
5788 f->new_text_lines = newheight;
5789 f->new_text_cols = newwidth;
5790 delayed_size_change = 1;
5791 return;
5792 }
5793
5794 /* This size-change overrides any pending one for this frame. */
5795 f->new_text_lines = 0;
5796 f->new_text_cols = 0;
5797
5798 /* If an argument is zero, set it to the current value. */
5799 if (newheight == 0)
5800 newheight = FRAME_LINES (f);
5801 if (newwidth == 0)
5802 newwidth = FRAME_COLS (f);
5803
5804 /* Compute width of windows in F.
5805 This is the width of the frame without vertical scroll bars. */
5806 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5807
5808 /* Round up to the smallest acceptable size. */
5809 check_frame_size (f, &newheight, &newwidth);
5810
5811 /* If we're not changing the frame size, quit now. */
5812 /* Frame width may be unchanged but the text portion may change, for example,
5813 fullscreen and remove/add scroll bar. */
5814 if (newheight == FRAME_LINES (f)
5815 && newwidth == FRAME_COLS (f) // text portion unchanged
5816 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5817 return;
5818
5819 BLOCK_INPUT;
5820
5821 #ifdef MSDOS
5822 /* We only can set screen dimensions to certain values supported
5823 by our video hardware. Try to find the smallest size greater
5824 or equal to the requested dimensions. */
5825 dos_set_window_size (&newheight, &newwidth);
5826 #endif
5827
5828 if (newheight != FRAME_LINES (f))
5829 {
5830 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5831 {
5832 /* Frame has both root and mini-buffer. */
5833 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5834 FRAME_TOP_MARGIN (f));
5835 set_window_height (FRAME_ROOT_WINDOW (f),
5836 (newheight
5837 - 1
5838 - FRAME_TOP_MARGIN (f)),
5839 2);
5840 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5841 newheight - 1);
5842 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5843 }
5844 else
5845 /* Frame has just one top-level window. */
5846 set_window_height (FRAME_ROOT_WINDOW (f),
5847 newheight - FRAME_TOP_MARGIN (f), 2);
5848
5849 /* MSDOS frames cannot PRETEND, as they change frame size by
5850 manipulating video hardware. */
5851 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5852 FrameRows (FRAME_TTY (f)) = newheight;
5853 }
5854
5855 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5856 {
5857 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5858 if (FRAME_HAS_MINIBUF_P (f))
5859 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5860
5861 /* MSDOS frames cannot PRETEND, as they change frame size by
5862 manipulating video hardware. */
5863 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5864 FrameCols (FRAME_TTY (f)) = newwidth;
5865
5866 if (WINDOWP (f->tool_bar_window))
5867 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5868 }
5869
5870 FRAME_LINES (f) = newheight;
5871 SET_FRAME_COLS (f, newwidth);
5872
5873 {
5874 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5875 int text_area_x, text_area_y, text_area_width, text_area_height;
5876
5877 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5878 &text_area_height);
5879 if (w->cursor.x >= text_area_x + text_area_width)
5880 w->cursor.hpos = w->cursor.x = 0;
5881 if (w->cursor.y >= text_area_y + text_area_height)
5882 w->cursor.vpos = w->cursor.y = 0;
5883 }
5884
5885 adjust_glyphs (f);
5886 calculate_costs (f);
5887 SET_FRAME_GARBAGED (f);
5888 f->resized_p = 1;
5889
5890 UNBLOCK_INPUT;
5891
5892 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5893
5894 run_window_configuration_change_hook (f);
5895
5896 unbind_to (count, Qnil);
5897 }
5898
5899
5900 \f
5901 /***********************************************************************
5902 Terminal Related Lisp Functions
5903 ***********************************************************************/
5904
5905 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5906 1, 1, "FOpen termscript file: ",
5907 doc: /* Start writing all terminal output to FILE as well as the terminal.
5908 FILE = nil means just close any termscript file currently open. */)
5909 (Lisp_Object file)
5910 {
5911 struct tty_display_info *tty;
5912
5913 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5914 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5915 error ("Current frame is not on a tty device");
5916
5917 tty = CURTTY ();
5918
5919 if (tty->termscript != 0)
5920 {
5921 BLOCK_INPUT;
5922 fclose (tty->termscript);
5923 UNBLOCK_INPUT;
5924 }
5925 tty->termscript = 0;
5926
5927 if (! NILP (file))
5928 {
5929 file = Fexpand_file_name (file, Qnil);
5930 tty->termscript = fopen (SDATA (file), "w");
5931 if (tty->termscript == 0)
5932 report_file_error ("Opening termscript", Fcons (file, Qnil));
5933 }
5934 return Qnil;
5935 }
5936
5937
5938 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5939 Ssend_string_to_terminal, 1, 2, 0,
5940 doc: /* Send STRING to the terminal without alteration.
5941 Control characters in STRING will have terminal-dependent effects.
5942
5943 Optional parameter TERMINAL specifies the tty terminal device to use.
5944 It may be a terminal object, a frame, or nil for the terminal used by
5945 the currently selected frame. In batch mode, STRING is sent to stdout
5946 when TERMINAL is nil. */)
5947 (Lisp_Object string, Lisp_Object terminal)
5948 {
5949 struct terminal *t = get_terminal (terminal, 1);
5950 FILE *out;
5951
5952 /* ??? Perhaps we should do something special for multibyte strings here. */
5953 CHECK_STRING (string);
5954 BLOCK_INPUT;
5955
5956 if (!t)
5957 error ("Unknown terminal device");
5958
5959 if (t->type == output_initial)
5960 out = stdout;
5961 else if (t->type != output_termcap && t->type != output_msdos_raw)
5962 error ("Device %d is not a termcap terminal device", t->id);
5963 else
5964 {
5965 struct tty_display_info *tty = t->display_info.tty;
5966
5967 if (! tty->output)
5968 error ("Terminal is currently suspended");
5969
5970 if (tty->termscript)
5971 {
5972 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5973 fflush (tty->termscript);
5974 }
5975 out = tty->output;
5976 }
5977 fwrite (SDATA (string), 1, SBYTES (string), out);
5978 fflush (out);
5979 UNBLOCK_INPUT;
5980 return Qnil;
5981 }
5982
5983
5984 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5985 doc: /* Beep, or flash the screen.
5986 Also, unless an argument is given,
5987 terminate any keyboard macro currently executing. */)
5988 (Lisp_Object arg)
5989 {
5990 if (!NILP (arg))
5991 {
5992 if (noninteractive)
5993 putchar (07);
5994 else
5995 ring_bell (XFRAME (selected_frame));
5996 }
5997 else
5998 bitch_at_user ();
5999
6000 return Qnil;
6001 }
6002
6003 void
6004 bitch_at_user (void)
6005 {
6006 if (noninteractive)
6007 putchar (07);
6008 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6009 error ("Keyboard macro terminated by a command ringing the bell");
6010 else
6011 ring_bell (XFRAME (selected_frame));
6012 }
6013
6014
6015 \f
6016 /***********************************************************************
6017 Sleeping, Waiting
6018 ***********************************************************************/
6019
6020 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6021 doc: /* Pause, without updating display, for SECONDS seconds.
6022 SECONDS may be a floating-point value, meaning that you can wait for a
6023 fraction of a second. Optional second arg MILLISECONDS specifies an
6024 additional wait period, in milliseconds; this may be useful if your
6025 Emacs was built without floating point support.
6026 \(Not all operating systems support waiting for a fraction of a second.) */)
6027 (Lisp_Object seconds, Lisp_Object milliseconds)
6028 {
6029 int sec, usec;
6030
6031 if (NILP (milliseconds))
6032 XSETINT (milliseconds, 0);
6033 else
6034 CHECK_NUMBER (milliseconds);
6035 usec = XINT (milliseconds) * 1000;
6036
6037 {
6038 double duration = extract_float (seconds);
6039 sec = (int) duration;
6040 usec += (duration - sec) * 1000000;
6041 }
6042
6043 #ifndef EMACS_HAS_USECS
6044 if (sec == 0 && usec != 0)
6045 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6046 #endif
6047
6048 /* Assure that 0 <= usec < 1000000. */
6049 if (usec < 0)
6050 {
6051 /* We can't rely on the rounding being correct if usec is negative. */
6052 if (-1000000 < usec)
6053 sec--, usec += 1000000;
6054 else
6055 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6056 }
6057 else
6058 sec += usec / 1000000, usec %= 1000000;
6059
6060 if (sec < 0 || (sec == 0 && usec == 0))
6061 return Qnil;
6062
6063 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6064
6065 return Qnil;
6066 }
6067
6068
6069 /* This is just like wait_reading_process_output, except that
6070 it does redisplay.
6071
6072 TIMEOUT is number of seconds to wait (float or integer),
6073 or t to wait forever.
6074 READING is 1 if reading input.
6075 If DO_DISPLAY is >0 display process output while waiting.
6076 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6077 */
6078
6079 Lisp_Object
6080 sit_for (Lisp_Object timeout, int reading, int do_display)
6081 {
6082 int sec, usec;
6083
6084 swallow_events (do_display);
6085
6086 if ((detect_input_pending_run_timers (do_display))
6087 || !NILP (Vexecuting_kbd_macro))
6088 return Qnil;
6089
6090 if (do_display >= 2)
6091 redisplay_preserve_echo_area (2);
6092
6093 if (INTEGERP (timeout))
6094 {
6095 sec = XINT (timeout);
6096 usec = 0;
6097 }
6098 else if (FLOATP (timeout))
6099 {
6100 double seconds = XFLOAT_DATA (timeout);
6101 sec = (int) seconds;
6102 usec = (int) ((seconds - sec) * 1000000);
6103 }
6104 else if (EQ (timeout, Qt))
6105 {
6106 sec = 0;
6107 usec = 0;
6108 }
6109 else
6110 wrong_type_argument (Qnumberp, timeout);
6111
6112 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6113 return Qt;
6114
6115 #ifdef SIGIO
6116 gobble_input (0);
6117 #endif
6118
6119 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6120 Qnil, NULL, 0);
6121
6122 return detect_input_pending () ? Qnil : Qt;
6123 }
6124
6125
6126 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6127 doc: /* Perform redisplay if no input is available.
6128 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6129 perform a full redisplay even if input is available.
6130 Return t if redisplay was performed, nil otherwise. */)
6131 (Lisp_Object force)
6132 {
6133 int count;
6134
6135 swallow_events (1);
6136 if ((detect_input_pending_run_timers (1)
6137 && NILP (force) && !redisplay_dont_pause)
6138 || !NILP (Vexecuting_kbd_macro))
6139 return Qnil;
6140
6141 count = SPECPDL_INDEX ();
6142 if (!NILP (force) && !redisplay_dont_pause)
6143 specbind (Qredisplay_dont_pause, Qt);
6144 redisplay_preserve_echo_area (2);
6145 unbind_to (count, Qnil);
6146 return Qt;
6147 }
6148
6149
6150 \f
6151 /***********************************************************************
6152 Other Lisp Functions
6153 ***********************************************************************/
6154
6155 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6156 session's frames, frame names, buffers, buffer-read-only flags, and
6157 buffer-modified-flags. */
6158
6159 static Lisp_Object frame_and_buffer_state;
6160
6161
6162 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6163 Sframe_or_buffer_changed_p, 0, 1, 0,
6164 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6165 VARIABLE is a variable name whose value is either nil or a state vector
6166 that will be updated to contain all frames and buffers,
6167 aside from buffers whose names start with space,
6168 along with the buffers' read-only and modified flags. This allows a fast
6169 check to see whether buffer menus might need to be recomputed.
6170 If this function returns non-nil, it updates the internal vector to reflect
6171 the current state.
6172
6173 If VARIABLE is nil, an internal variable is used. Users should not
6174 pass nil for VARIABLE. */)
6175 (Lisp_Object variable)
6176 {
6177 Lisp_Object state, tail, frame, buf;
6178 Lisp_Object *vecp, *end;
6179 int n;
6180
6181 if (! NILP (variable))
6182 {
6183 CHECK_SYMBOL (variable);
6184 state = Fsymbol_value (variable);
6185 if (! VECTORP (state))
6186 goto changed;
6187 }
6188 else
6189 state = frame_and_buffer_state;
6190
6191 vecp = XVECTOR (state)->contents;
6192 end = vecp + XVECTOR (state)->size;
6193
6194 FOR_EACH_FRAME (tail, frame)
6195 {
6196 if (vecp == end)
6197 goto changed;
6198 if (!EQ (*vecp++, frame))
6199 goto changed;
6200 if (vecp == end)
6201 goto changed;
6202 if (!EQ (*vecp++, XFRAME (frame)->name))
6203 goto changed;
6204 }
6205 /* Check that the buffer info matches. */
6206 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6207 {
6208 buf = XCDR (XCAR (tail));
6209 /* Ignore buffers that aren't included in buffer lists. */
6210 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6211 continue;
6212 if (vecp == end)
6213 goto changed;
6214 if (!EQ (*vecp++, buf))
6215 goto changed;
6216 if (vecp == end)
6217 goto changed;
6218 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6219 goto changed;
6220 if (vecp == end)
6221 goto changed;
6222 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6223 goto changed;
6224 }
6225 if (vecp == end)
6226 goto changed;
6227 /* Detect deletion of a buffer at the end of the list. */
6228 if (EQ (*vecp, Qlambda))
6229 return Qnil;
6230
6231 /* Come here if we decide the data has changed. */
6232 changed:
6233 /* Count the size we will need.
6234 Start with 1 so there is room for at least one lambda at the end. */
6235 n = 1;
6236 FOR_EACH_FRAME (tail, frame)
6237 n += 2;
6238 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6239 n += 3;
6240 /* Reallocate the vector if data has grown to need it,
6241 or if it has shrunk a lot. */
6242 if (! VECTORP (state)
6243 || n > XVECTOR (state)->size
6244 || n + 20 < XVECTOR (state)->size / 2)
6245 /* Add 20 extra so we grow it less often. */
6246 {
6247 state = Fmake_vector (make_number (n + 20), Qlambda);
6248 if (! NILP (variable))
6249 Fset (variable, state);
6250 else
6251 frame_and_buffer_state = state;
6252 }
6253
6254 /* Record the new data in the (possibly reallocated) vector. */
6255 vecp = XVECTOR (state)->contents;
6256 FOR_EACH_FRAME (tail, frame)
6257 {
6258 *vecp++ = frame;
6259 *vecp++ = XFRAME (frame)->name;
6260 }
6261 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6262 {
6263 buf = XCDR (XCAR (tail));
6264 /* Ignore buffers that aren't included in buffer lists. */
6265 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6266 continue;
6267 *vecp++ = buf;
6268 *vecp++ = XBUFFER (buf)->read_only;
6269 *vecp++ = Fbuffer_modified_p (buf);
6270 }
6271 /* Fill up the vector with lambdas (always at least one). */
6272 *vecp++ = Qlambda;
6273 while (vecp - XVECTOR (state)->contents
6274 < XVECTOR (state)->size)
6275 *vecp++ = Qlambda;
6276 /* Make sure we didn't overflow the vector. */
6277 if (vecp - XVECTOR (state)->contents
6278 > XVECTOR (state)->size)
6279 abort ();
6280 return Qt;
6281 }
6282
6283
6284 \f
6285 /***********************************************************************
6286 Initialization
6287 ***********************************************************************/
6288
6289 /* Initialization done when Emacs fork is started, before doing stty.
6290 Determine terminal type and set terminal_driver. Then invoke its
6291 decoding routine to set up variables in the terminal package. */
6292
6293 void
6294 init_display (void)
6295 {
6296 char *terminal_type;
6297
6298 /* Construct the space glyph. */
6299 space_glyph.type = CHAR_GLYPH;
6300 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6301 space_glyph.charpos = -1;
6302
6303 inverse_video = 0;
6304 cursor_in_echo_area = 0;
6305 terminal_type = (char *) 0;
6306
6307 /* Now is the time to initialize this; it's used by init_sys_modes
6308 during startup. */
6309 Vinitial_window_system = Qnil;
6310
6311 /* SIGWINCH needs to be handled no matter what display we start
6312 with. Otherwise newly opened tty frames will not resize
6313 automatically. */
6314 #ifdef SIGWINCH
6315 #ifndef CANNOT_DUMP
6316 if (initialized)
6317 #endif /* CANNOT_DUMP */
6318 signal (SIGWINCH, window_change_signal);
6319 #endif /* SIGWINCH */
6320
6321 /* If running as a daemon, no need to initialize any frames/terminal. */
6322 if (IS_DAEMON)
6323 return;
6324
6325 /* If the user wants to use a window system, we shouldn't bother
6326 initializing the terminal. This is especially important when the
6327 terminal is so dumb that emacs gives up before and doesn't bother
6328 using the window system.
6329
6330 If the DISPLAY environment variable is set and nonempty,
6331 try to use X, and die with an error message if that doesn't work. */
6332
6333 #ifdef HAVE_X_WINDOWS
6334 if (! inhibit_window_system && ! display_arg)
6335 {
6336 char *display;
6337 display = getenv ("DISPLAY");
6338 display_arg = (display != 0 && *display != 0);
6339
6340 if (display_arg && !x_display_ok (display))
6341 {
6342 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6343 display);
6344 inhibit_window_system = 1;
6345 }
6346 }
6347
6348 if (!inhibit_window_system && display_arg
6349 #ifndef CANNOT_DUMP
6350 && initialized
6351 #endif
6352 )
6353 {
6354 Vinitial_window_system = Qx;
6355 #ifdef HAVE_X11
6356 Vwindow_system_version = make_number (11);
6357 #endif
6358 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6359 /* In some versions of ncurses,
6360 tputs crashes if we have not called tgetent.
6361 So call tgetent. */
6362 { char b[2044]; tgetent (b, "xterm");}
6363 #endif
6364 adjust_frame_glyphs_initially ();
6365 return;
6366 }
6367 #endif /* HAVE_X_WINDOWS */
6368
6369 #ifdef HAVE_NTGUI
6370 if (!inhibit_window_system)
6371 {
6372 Vinitial_window_system = Qw32;
6373 Vwindow_system_version = make_number (1);
6374 adjust_frame_glyphs_initially ();
6375 return;
6376 }
6377 #endif /* HAVE_NTGUI */
6378
6379 #ifdef HAVE_NS
6380 if (!inhibit_window_system
6381 #ifndef CANNOT_DUMP
6382 && initialized
6383 #endif
6384 )
6385 {
6386 Vinitial_window_system = Qns;
6387 Vwindow_system_version = make_number(10);
6388 adjust_frame_glyphs_initially ();
6389 return;
6390 }
6391 #endif
6392
6393 /* If no window system has been specified, try to use the terminal. */
6394 if (! isatty (0))
6395 {
6396 fatal ("standard input is not a tty");
6397 exit (1);
6398 }
6399
6400 #ifdef WINDOWSNT
6401 terminal_type = "w32console";
6402 #else
6403 /* Look at the TERM variable. */
6404 terminal_type = (char *) getenv ("TERM");
6405 #endif
6406 if (!terminal_type)
6407 {
6408 #ifdef HAVE_WINDOW_SYSTEM
6409 if (! inhibit_window_system)
6410 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6411 else
6412 #endif /* HAVE_WINDOW_SYSTEM */
6413 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6414 exit (1);
6415 }
6416
6417 {
6418 struct terminal *t;
6419 struct frame *f = XFRAME (selected_frame);
6420
6421 /* Open a display on the controlling tty. */
6422 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6423
6424 /* Convert the initial frame to use the new display. */
6425 if (f->output_method != output_initial)
6426 abort ();
6427 f->output_method = t->type;
6428 f->terminal = t;
6429
6430 t->reference_count++;
6431 #ifdef MSDOS
6432 f->output_data.tty->display_info = &the_only_display_info;
6433 #else
6434 if (f->output_method == output_termcap)
6435 create_tty_output (f);
6436 #endif
6437 t->display_info.tty->top_frame = selected_frame;
6438 change_frame_size (XFRAME (selected_frame),
6439 FrameRows (t->display_info.tty),
6440 FrameCols (t->display_info.tty), 0, 0, 1);
6441
6442 /* Delete the initial terminal. */
6443 if (--initial_terminal->reference_count == 0
6444 && initial_terminal->delete_terminal_hook)
6445 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6446
6447 /* Update frame parameters to reflect the new type. */
6448 Fmodify_frame_parameters
6449 (selected_frame, Fcons (Fcons (Qtty_type,
6450 Ftty_type (selected_frame)), Qnil));
6451 if (t->display_info.tty->name)
6452 Fmodify_frame_parameters (selected_frame,
6453 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6454 Qnil));
6455 else
6456 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6457 Qnil));
6458 }
6459
6460 {
6461 struct frame *sf = SELECTED_FRAME ();
6462 int width = FRAME_TOTAL_COLS (sf);
6463 int height = FRAME_LINES (sf);
6464
6465 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6466
6467 /* If these sizes are so big they cause overflow, just ignore the
6468 change. It's not clear what better we could do. */
6469 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6470 fatal ("screen size %dx%d too big", width, height);
6471 }
6472
6473 adjust_frame_glyphs_initially ();
6474 calculate_costs (XFRAME (selected_frame));
6475
6476 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6477 if (initialized
6478 && !noninteractive
6479 && NILP (Vinitial_window_system))
6480 {
6481 /* For the initial frame, we don't have any way of knowing what
6482 are the foreground and background colors of the terminal. */
6483 struct frame *sf = SELECTED_FRAME();
6484
6485 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6486 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6487 call0 (intern ("tty-set-up-initial-frame-faces"));
6488 }
6489 }
6490
6491
6492 \f
6493 /***********************************************************************
6494 Blinking cursor
6495 ***********************************************************************/
6496
6497 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6498 Sinternal_show_cursor, 2, 2, 0,
6499 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6500 WINDOW nil means use the selected window. SHOW non-nil means
6501 show a cursor in WINDOW in the next redisplay. SHOW nil means
6502 don't show a cursor. */)
6503 (Lisp_Object window, Lisp_Object show)
6504 {
6505 /* Don't change cursor state while redisplaying. This could confuse
6506 output routines. */
6507 if (!redisplaying_p)
6508 {
6509 if (NILP (window))
6510 window = selected_window;
6511 else
6512 CHECK_WINDOW (window);
6513
6514 XWINDOW (window)->cursor_off_p = NILP (show);
6515 }
6516
6517 return Qnil;
6518 }
6519
6520
6521 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6522 Sinternal_show_cursor_p, 0, 1, 0,
6523 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6524 WINDOW nil or omitted means report on the selected window. */)
6525 (Lisp_Object window)
6526 {
6527 struct window *w;
6528
6529 if (NILP (window))
6530 window = selected_window;
6531 else
6532 CHECK_WINDOW (window);
6533
6534 w = XWINDOW (window);
6535 return w->cursor_off_p ? Qnil : Qt;
6536 }
6537
6538 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6539 Slast_nonminibuf_frame, 0, 0, 0,
6540 doc: /* Value is last nonminibuffer frame. */)
6541 (void)
6542 {
6543 Lisp_Object frame = Qnil;
6544
6545 if (last_nonminibuf_frame)
6546 XSETFRAME (frame, last_nonminibuf_frame);
6547
6548 return frame;
6549 }
6550 \f
6551 /***********************************************************************
6552 Initialization
6553 ***********************************************************************/
6554
6555 void
6556 syms_of_display (void)
6557 {
6558 defsubr (&Sredraw_frame);
6559 defsubr (&Sredraw_display);
6560 defsubr (&Sframe_or_buffer_changed_p);
6561 defsubr (&Sopen_termscript);
6562 defsubr (&Sding);
6563 defsubr (&Sredisplay);
6564 defsubr (&Ssleep_for);
6565 defsubr (&Ssend_string_to_terminal);
6566 defsubr (&Sinternal_show_cursor);
6567 defsubr (&Sinternal_show_cursor_p);
6568 defsubr (&Slast_nonminibuf_frame);
6569
6570 #if GLYPH_DEBUG
6571 defsubr (&Sdump_redisplay_history);
6572 #endif
6573
6574 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6575 staticpro (&frame_and_buffer_state);
6576
6577 Qdisplay_table = intern_c_string ("display-table");
6578 staticpro (&Qdisplay_table);
6579 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6580 staticpro (&Qredisplay_dont_pause);
6581
6582 DEFVAR_INT ("baud-rate", &baud_rate,
6583 doc: /* *The output baud rate of the terminal.
6584 On most systems, changing this value will affect the amount of padding
6585 and the other strategic decisions made during redisplay. */);
6586
6587 DEFVAR_BOOL ("inverse-video", &inverse_video,
6588 doc: /* *Non-nil means invert the entire frame display.
6589 This means everything is in inverse video which otherwise would not be. */);
6590
6591 DEFVAR_BOOL ("visible-bell", &visible_bell,
6592 doc: /* *Non-nil means try to flash the frame to represent a bell.
6593
6594 See also `ring-bell-function'. */);
6595
6596 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6597 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6598 A non-nil value is useful if the terminal can automatically preserve
6599 Emacs's frame display when you reenter Emacs.
6600 It is up to you to set this variable if your terminal can do that. */);
6601
6602 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6603 doc: /* Name of the window system that Emacs uses for the first frame.
6604 The value is a symbol:
6605 nil for a termcap frame (a character-only terminal),
6606 'x' for an Emacs frame that is really an X window,
6607 'w32' for an Emacs frame that is a window on MS-Windows display,
6608 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6609 'pc' for a direct-write MS-DOS frame.
6610
6611 Use of this variable as a boolean is deprecated. Instead,
6612 use `display-graphic-p' or any of the other `display-*-p'
6613 predicates which report frame's specific UI-related capabilities. */);
6614
6615 DEFVAR_KBOARD ("window-system", Vwindow_system,
6616 doc: /* Name of window system through which the selected frame is displayed.
6617 The value is a symbol:
6618 nil for a termcap frame (a character-only terminal),
6619 'x' for an Emacs frame that is really an X window,
6620 'w32' for an Emacs frame that is a window on MS-Windows display,
6621 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6622 'pc' for a direct-write MS-DOS frame.
6623
6624 Use of this variable as a boolean is deprecated. Instead,
6625 use `display-graphic-p' or any of the other `display-*-p'
6626 predicates which report frame's specific UI-related capabilities. */);
6627
6628 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6629 doc: /* The version number of the window system in use.
6630 For X windows, this is 11. */);
6631
6632 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6633 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6634
6635 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6636 doc: /* Table defining how to output a glyph code to the frame.
6637 If not nil, this is a vector indexed by glyph code to define the glyph.
6638 Each element can be:
6639 integer: a glyph code which this glyph is an alias for.
6640 string: output this glyph using that string (not impl. in X windows).
6641 nil: this glyph mod 524288 is the code of a character to output,
6642 and this glyph / 524288 is the face number (see `face-id') to use
6643 while outputting it. */);
6644 Vglyph_table = Qnil;
6645
6646 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6647 doc: /* Display table to use for buffers that specify none.
6648 See `buffer-display-table' for more information. */);
6649 Vstandard_display_table = Qnil;
6650
6651 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6652 doc: /* *Non-nil means update isn't paused when input is detected. */);
6653 redisplay_dont_pause = 0;
6654
6655 #if PERIODIC_PREEMPTION_CHECKING
6656 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
6657 doc: /* *The period in seconds between checking for input during redisplay.
6658 If input is detected, redisplay is pre-empted, and the input is processed.
6659 If nil, never pre-empt redisplay. */);
6660 Vredisplay_preemption_period = make_float (0.10);
6661 #endif
6662
6663 #ifdef CANNOT_DUMP
6664 if (noninteractive)
6665 #endif
6666 {
6667 Vinitial_window_system = Qnil;
6668 Vwindow_system_version = Qnil;
6669 }
6670 }
6671
6672 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6673 (do not change this comment) */