Use const, move declarations to header files.
[bpt/emacs.git] / src / dispnew.c
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
5
6 This file is part of GNU Emacs.
7
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
12
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
17
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20
21 #include <config.h>
22 #include <signal.h>
23 #include <stdio.h>
24 #include <ctype.h>
25 #include <setjmp.h>
26
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
30
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 /* cm.h must come after dispextern.h on Windows. */
35 #include "dispextern.h"
36 #include "cm.h"
37 #include "buffer.h"
38 #include "character.h"
39 #include "keyboard.h"
40 #include "frame.h"
41 #include "termhooks.h"
42 #include "window.h"
43 #include "commands.h"
44 #include "disptab.h"
45 #include "indent.h"
46 #include "intervals.h"
47 #include "blockinput.h"
48 #include "process.h"
49
50 #include "syssignal.h"
51
52 #ifdef HAVE_X_WINDOWS
53 #include "xterm.h"
54 #endif /* HAVE_X_WINDOWS */
55
56 #ifdef HAVE_NTGUI
57 #include "w32term.h"
58 #endif /* HAVE_NTGUI */
59
60 #ifdef HAVE_NS
61 #include "nsterm.h"
62 #endif
63
64 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
65
66 #include "systime.h"
67 #include <errno.h>
68
69 /* Get number of chars of output now in the buffer of a stdio stream.
70 This ought to be built in in stdio, but it isn't. Some s- files
71 override this because their stdio internals differ. */
72
73 #ifdef __GNU_LIBRARY__
74
75 /* The s- file might have overridden the definition with one that
76 works for the system's C library. But we are using the GNU C
77 library, so this is the right definition for every system. */
78
79 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
80 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
81 #else
82 #undef PENDING_OUTPUT_COUNT
83 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
84 #endif
85 #else /* not __GNU_LIBRARY__ */
86 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
87 #include <stdio_ext.h>
88 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
89 #endif
90 #ifndef PENDING_OUTPUT_COUNT
91 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
92 #endif
93 #endif /* not __GNU_LIBRARY__ */
94
95 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
96 #include <term.h> /* for tgetent */
97 #endif
98 \f
99 /* Structure to pass dimensions around. Used for character bounding
100 boxes, glyph matrix dimensions and alike. */
101
102 struct dim
103 {
104 int width;
105 int height;
106 };
107
108 \f
109 /* Function prototypes. */
110
111 static struct glyph_matrix *save_current_matrix (struct frame *);
112 static void restore_current_matrix (struct frame *, struct glyph_matrix *);
113 static int showing_window_margins_p (struct window *);
114 static void fake_current_matrices (Lisp_Object);
115 static void redraw_overlapping_rows (struct window *, int);
116 static void redraw_overlapped_rows (struct window *, int);
117 static int count_blanks (struct glyph *, int);
118 static int count_match (struct glyph *, struct glyph *,
119 struct glyph *, struct glyph *);
120 static unsigned line_draw_cost (struct glyph_matrix *, int);
121 static void update_frame_line (struct frame *, int);
122 static struct dim allocate_matrices_for_frame_redisplay
123 (Lisp_Object, int, int, int, int *);
124 static void allocate_matrices_for_window_redisplay (struct window *);
125 static int realloc_glyph_pool (struct glyph_pool *, struct dim);
126 static void adjust_frame_glyphs (struct frame *);
127 struct glyph_matrix *new_glyph_matrix (struct glyph_pool *);
128 static void free_glyph_matrix (struct glyph_matrix *);
129 static void adjust_glyph_matrix (struct window *, struct glyph_matrix *,
130 int, int, struct dim);
131 static void change_frame_size_1 (struct frame *, int, int, int, int, int);
132 static void swap_glyph_pointers (struct glyph_row *, struct glyph_row *);
133 #if GLYPH_DEBUG
134 static int glyph_row_slice_p (struct glyph_row *, struct glyph_row *);
135 #endif
136 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
137 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
138 struct window *);
139 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
140 struct window *);
141 static struct glyph_pool *new_glyph_pool (void);
142 static void free_glyph_pool (struct glyph_pool *);
143 static void adjust_frame_glyphs_initially (void);
144 static void adjust_frame_message_buffer (struct frame *);
145 static void adjust_decode_mode_spec_buffer (struct frame *);
146 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
147 static void build_frame_matrix (struct frame *);
148 void clear_current_matrices (struct frame *);
149 void scroll_glyph_matrix_range (struct glyph_matrix *, int, int,
150 int, int);
151 static void clear_window_matrices (struct window *, int);
152 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
153 static int scrolling_window (struct window *, int);
154 static int update_window_line (struct window *, int, int *);
155 static void update_marginal_area (struct window *, int, int);
156 static int update_text_area (struct window *, int);
157 static void make_current (struct glyph_matrix *, struct glyph_matrix *,
158 int);
159 static void mirror_make_current (struct window *, int);
160 void check_window_matrix_pointers (struct window *);
161 #if GLYPH_DEBUG
162 static void check_matrix_pointers (struct glyph_matrix *,
163 struct glyph_matrix *);
164 #endif
165 static void mirror_line_dance (struct window *, int, int, int *, char *);
166 static int update_window_tree (struct window *, int);
167 static int update_window (struct window *, int);
168 static int update_frame_1 (struct frame *, int, int);
169 static void set_window_cursor_after_update (struct window *);
170 static int row_equal_p (struct window *, struct glyph_row *,
171 struct glyph_row *, int);
172 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
173 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
174 static void reverse_rows (struct glyph_matrix *, int, int);
175 static int margin_glyphs_to_reserve (struct window *, int, Lisp_Object);
176 static void sync_window_with_frame_matrix_rows (struct window *);
177 struct window *frame_row_to_window (struct window *, int);
178
179 \f
180 /* Non-zero means don't pause redisplay for pending input. (This is
181 for debugging and for a future implementation of EDT-like
182 scrolling. */
183
184 int redisplay_dont_pause;
185
186 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
187 are supported, so we can check for input during redisplay at
188 regular intervals. */
189 #ifdef EMACS_HAS_USECS
190 #define PERIODIC_PREEMPTION_CHECKING 1
191 #else
192 #define PERIODIC_PREEMPTION_CHECKING 0
193 #endif
194
195 #if PERIODIC_PREEMPTION_CHECKING
196
197 /* If a number (float), check for user input every N seconds. */
198
199 Lisp_Object Vredisplay_preemption_period;
200
201 /* Redisplay preemption timers. */
202
203 static EMACS_TIME preemption_period;
204 static EMACS_TIME preemption_next_check;
205
206 #endif
207
208 /* Nonzero upon entry to redisplay means do not assume anything about
209 current contents of actual terminal frame; clear and redraw it. */
210
211 int frame_garbaged;
212
213 /* Nonzero means last display completed. Zero means it was preempted. */
214
215 int display_completed;
216
217 /* Lisp variable visible-bell; enables use of screen-flash instead of
218 audible bell. */
219
220 int visible_bell;
221
222 /* Invert the color of the whole frame, at a low level. */
223
224 int inverse_video;
225
226 /* Line speed of the terminal. */
227
228 EMACS_INT baud_rate;
229
230 /* Either nil or a symbol naming the window system under which Emacs
231 creates the first frame. */
232
233 Lisp_Object Vinitial_window_system;
234
235 /* Version number of X windows: 10, 11 or nil. */
236
237 Lisp_Object Vwindow_system_version;
238
239 /* Vector of glyph definitions. Indexed by glyph number, the contents
240 are a string which is how to output the glyph.
241
242 If Vglyph_table is nil, a glyph is output by using its low 8 bits
243 as a character code.
244
245 This is an obsolete feature that is no longer used. The variable
246 is retained for compatibility. */
247
248 Lisp_Object Vglyph_table;
249
250 /* Display table to use for vectors that don't specify their own. */
251
252 Lisp_Object Vstandard_display_table;
253
254 /* Nonzero means reading single-character input with prompt so put
255 cursor on mini-buffer after the prompt. Positive means at end of
256 text in echo area; negative means at beginning of line. */
257
258 int cursor_in_echo_area;
259
260 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
261
262 \f
263 /* The currently selected frame. In a single-frame version, this
264 variable always equals the_only_frame. */
265
266 Lisp_Object selected_frame;
267
268 /* A frame which is not just a mini-buffer, or 0 if there are no such
269 frames. This is usually the most recent such frame that was
270 selected. In a single-frame version, this variable always holds
271 the address of the_only_frame. */
272
273 struct frame *last_nonminibuf_frame;
274
275 /* 1 means SIGWINCH happened when not safe. */
276
277 int delayed_size_change;
278
279 /* 1 means glyph initialization has been completed at startup. */
280
281 static int glyphs_initialized_initially_p;
282
283 /* Updated window if != 0. Set by update_window. */
284
285 struct window *updated_window;
286
287 /* Glyph row updated in update_window_line, and area that is updated. */
288
289 struct glyph_row *updated_row;
290 int updated_area;
291
292 /* A glyph for a space. */
293
294 struct glyph space_glyph;
295
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
298
299 int glyph_matrix_count;
300 int glyph_pool_count;
301
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
304
305 static struct frame *frame_matrix_frame;
306
307 /* Non-zero means that fonts have been loaded since the last glyph
308 matrix adjustments. Redisplay must stop, and glyph matrices must
309 be adjusted when this flag becomes non-zero during display. The
310 reason fonts can be loaded so late is that fonts of fontsets are
311 loaded on demand. Another reason is that a line contains many
312 characters displayed by zero width or very narrow glyphs of
313 variable-width fonts. */
314
315 int fonts_changed_p;
316
317 /* Convert vpos and hpos from frame to window and vice versa.
318 This may only be used for terminal frames. */
319
320 #if GLYPH_DEBUG
321
322 static int window_to_frame_vpos (struct window *, int);
323 static int window_to_frame_hpos (struct window *, int);
324 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
325 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
326
327 /* One element of the ring buffer containing redisplay history
328 information. */
329
330 struct redisplay_history
331 {
332 char trace[512 + 100];
333 };
334
335 /* The size of the history buffer. */
336
337 #define REDISPLAY_HISTORY_SIZE 30
338
339 /* The redisplay history buffer. */
340
341 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
342
343 /* Next free entry in redisplay_history. */
344
345 static int history_idx;
346
347 /* A tick that's incremented each time something is added to the
348 history. */
349
350 static unsigned history_tick;
351
352 static void add_frame_display_history (struct frame *, int);
353 static void add_window_display_history (struct window *, char *, int);
354 \f
355 /* Add to the redisplay history how window W has been displayed.
356 MSG is a trace containing the information how W's glyph matrix
357 has been constructed. PAUSED_P non-zero means that the update
358 has been interrupted for pending input. */
359
360 static void
361 add_window_display_history (w, msg, paused_p)
362 struct window *w;
363 char *msg;
364 int paused_p;
365 {
366 char *buf;
367
368 if (history_idx >= REDISPLAY_HISTORY_SIZE)
369 history_idx = 0;
370 buf = redisplay_history[history_idx].trace;
371 ++history_idx;
372
373 sprintf (buf, "%d: window %p (`%s')%s\n",
374 history_tick++,
375 w,
376 ((BUFFERP (w->buffer)
377 && STRINGP (XBUFFER (w->buffer)->name))
378 ? (char *) SDATA (XBUFFER (w->buffer)->name)
379 : "???"),
380 paused_p ? " ***paused***" : "");
381 strcat (buf, msg);
382 }
383
384
385 /* Add to the redisplay history that frame F has been displayed.
386 PAUSED_P non-zero means that the update has been interrupted for
387 pending input. */
388
389 static void
390 add_frame_display_history (f, paused_p)
391 struct frame *f;
392 int paused_p;
393 {
394 char *buf;
395
396 if (history_idx >= REDISPLAY_HISTORY_SIZE)
397 history_idx = 0;
398 buf = redisplay_history[history_idx].trace;
399 ++history_idx;
400
401 sprintf (buf, "%d: update frame %p%s",
402 history_tick++,
403 f, paused_p ? " ***paused***" : "");
404 }
405
406
407 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
408 Sdump_redisplay_history, 0, 0, "",
409 doc: /* Dump redisplay history to stderr. */)
410 (void)
411 {
412 int i;
413
414 for (i = history_idx - 1; i != history_idx; --i)
415 {
416 if (i < 0)
417 i = REDISPLAY_HISTORY_SIZE - 1;
418 fprintf (stderr, "%s\n", redisplay_history[i].trace);
419 }
420
421 return Qnil;
422 }
423
424
425 #else /* GLYPH_DEBUG == 0 */
426
427 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
428 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
429
430 #endif /* GLYPH_DEBUG == 0 */
431
432
433 #if defined PROFILING && !HAVE___EXECUTABLE_START
434 /* FIXME: only used to find text start for profiling. */
435
436 void
437 safe_bcopy (const char *from, char *to, int size)
438 {
439 abort ();
440 }
441 #endif
442 \f
443 /***********************************************************************
444 Glyph Matrices
445 ***********************************************************************/
446
447 /* Allocate and return a glyph_matrix structure. POOL is the glyph
448 pool from which memory for the matrix should be allocated, or null
449 for window-based redisplay where no glyph pools are used. The
450 member `pool' of the glyph matrix structure returned is set to
451 POOL, the structure is otherwise zeroed. */
452
453 struct glyph_matrix *
454 new_glyph_matrix (struct glyph_pool *pool)
455 {
456 struct glyph_matrix *result;
457
458 /* Allocate and clear. */
459 result = (struct glyph_matrix *) xmalloc (sizeof *result);
460 memset (result, 0, sizeof *result);
461
462 /* Increment number of allocated matrices. This count is used
463 to detect memory leaks. */
464 ++glyph_matrix_count;
465
466 /* Set pool and return. */
467 result->pool = pool;
468 return result;
469 }
470
471
472 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
473
474 The global counter glyph_matrix_count is decremented when a matrix
475 is freed. If the count gets negative, more structures were freed
476 than allocated, i.e. one matrix was freed more than once or a bogus
477 pointer was passed to this function.
478
479 If MATRIX->pool is null, this means that the matrix manages its own
480 glyph memory---this is done for matrices on X frames. Freeing the
481 matrix also frees the glyph memory in this case. */
482
483 static void
484 free_glyph_matrix (struct glyph_matrix *matrix)
485 {
486 if (matrix)
487 {
488 int i;
489
490 /* Detect the case that more matrices are freed than were
491 allocated. */
492 if (--glyph_matrix_count < 0)
493 abort ();
494
495 /* Free glyph memory if MATRIX owns it. */
496 if (matrix->pool == NULL)
497 for (i = 0; i < matrix->rows_allocated; ++i)
498 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
499
500 /* Free row structures and the matrix itself. */
501 xfree (matrix->rows);
502 xfree (matrix);
503 }
504 }
505
506
507 /* Return the number of glyphs to reserve for a marginal area of
508 window W. TOTAL_GLYPHS is the number of glyphs in a complete
509 display line of window W. MARGIN gives the width of the marginal
510 area in canonical character units. MARGIN should be an integer
511 or a float. */
512
513 static int
514 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
515 {
516 int n;
517
518 if (NUMBERP (margin))
519 {
520 int width = XFASTINT (w->total_cols);
521 double d = max (0, XFLOATINT (margin));
522 d = min (width / 2 - 1, d);
523 n = (int) ((double) total_glyphs / width * d);
524 }
525 else
526 n = 0;
527
528 return n;
529 }
530
531
532 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
533 window sizes.
534
535 W is null if the function is called for a frame glyph matrix.
536 Otherwise it is the window MATRIX is a member of. X and Y are the
537 indices of the first column and row of MATRIX within the frame
538 matrix, if such a matrix exists. They are zero for purely
539 window-based redisplay. DIM is the needed size of the matrix.
540
541 In window-based redisplay, where no frame matrices exist, glyph
542 matrices manage their own glyph storage. Otherwise, they allocate
543 storage from a common frame glyph pool which can be found in
544 MATRIX->pool.
545
546 The reason for this memory management strategy is to avoid complete
547 frame redraws if possible. When we allocate from a common pool, a
548 change of the location or size of a sub-matrix within the pool
549 requires a complete redisplay of the frame because we cannot easily
550 make sure that the current matrices of all windows still agree with
551 what is displayed on the screen. While this is usually fast, it
552 leads to screen flickering. */
553
554 static void
555 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
556 {
557 int i;
558 int new_rows;
559 int marginal_areas_changed_p = 0;
560 int header_line_changed_p = 0;
561 int header_line_p = 0;
562 int left = -1, right = -1;
563 int window_width = -1, window_height = -1;
564
565 /* See if W had a header line that has disappeared now, or vice versa.
566 Get W's size. */
567 if (w)
568 {
569 window_box (w, -1, 0, 0, &window_width, &window_height);
570
571 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
572 header_line_changed_p = header_line_p != matrix->header_line_p;
573 }
574 matrix->header_line_p = header_line_p;
575
576 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
577 Do nothing if MATRIX' size, position, vscroll, and marginal areas
578 haven't changed. This optimization is important because preserving
579 the matrix means preventing redisplay. */
580 if (matrix->pool == NULL)
581 {
582 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
583 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
584 xassert (left >= 0 && right >= 0);
585 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
586 || right != matrix->right_margin_glyphs);
587
588 if (!marginal_areas_changed_p
589 && !fonts_changed_p
590 && !header_line_changed_p
591 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
592 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
593 && matrix->window_height == window_height
594 && matrix->window_vscroll == w->vscroll
595 && matrix->window_width == window_width)
596 return;
597 }
598
599 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
600 if (matrix->rows_allocated < dim.height)
601 {
602 int size = dim.height * sizeof (struct glyph_row);
603 new_rows = dim.height - matrix->rows_allocated;
604 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
605 memset (matrix->rows + matrix->rows_allocated, 0,
606 new_rows * sizeof *matrix->rows);
607 matrix->rows_allocated = dim.height;
608 }
609 else
610 new_rows = 0;
611
612 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
613 on a frame not using window-based redisplay. Set up pointers for
614 each row into the glyph pool. */
615 if (matrix->pool)
616 {
617 xassert (matrix->pool->glyphs);
618
619 if (w)
620 {
621 left = margin_glyphs_to_reserve (w, dim.width,
622 w->left_margin_cols);
623 right = margin_glyphs_to_reserve (w, dim.width,
624 w->right_margin_cols);
625 }
626 else
627 left = right = 0;
628
629 for (i = 0; i < dim.height; ++i)
630 {
631 struct glyph_row *row = &matrix->rows[i];
632
633 row->glyphs[LEFT_MARGIN_AREA]
634 = (matrix->pool->glyphs
635 + (y + i) * matrix->pool->ncolumns
636 + x);
637
638 if (w == NULL
639 || row == matrix->rows + dim.height - 1
640 || (row == matrix->rows && matrix->header_line_p))
641 {
642 row->glyphs[TEXT_AREA]
643 = row->glyphs[LEFT_MARGIN_AREA];
644 row->glyphs[RIGHT_MARGIN_AREA]
645 = row->glyphs[TEXT_AREA] + dim.width;
646 row->glyphs[LAST_AREA]
647 = row->glyphs[RIGHT_MARGIN_AREA];
648 }
649 else
650 {
651 row->glyphs[TEXT_AREA]
652 = row->glyphs[LEFT_MARGIN_AREA] + left;
653 row->glyphs[RIGHT_MARGIN_AREA]
654 = row->glyphs[TEXT_AREA] + dim.width - left - right;
655 row->glyphs[LAST_AREA]
656 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
657 }
658 }
659
660 matrix->left_margin_glyphs = left;
661 matrix->right_margin_glyphs = right;
662 }
663 else
664 {
665 /* If MATRIX->pool is null, MATRIX is responsible for managing
666 its own memory. It is a window matrix for window-based redisplay.
667 Allocate glyph memory from the heap. */
668 if (dim.width > matrix->matrix_w
669 || new_rows
670 || header_line_changed_p
671 || marginal_areas_changed_p)
672 {
673 struct glyph_row *row = matrix->rows;
674 struct glyph_row *end = row + matrix->rows_allocated;
675
676 while (row < end)
677 {
678 row->glyphs[LEFT_MARGIN_AREA]
679 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
680 (dim.width
681 * sizeof (struct glyph)));
682
683 /* The mode line never has marginal areas. */
684 if (row == matrix->rows + dim.height - 1
685 || (row == matrix->rows && matrix->header_line_p))
686 {
687 row->glyphs[TEXT_AREA]
688 = row->glyphs[LEFT_MARGIN_AREA];
689 row->glyphs[RIGHT_MARGIN_AREA]
690 = row->glyphs[TEXT_AREA] + dim.width;
691 row->glyphs[LAST_AREA]
692 = row->glyphs[RIGHT_MARGIN_AREA];
693 }
694 else
695 {
696 row->glyphs[TEXT_AREA]
697 = row->glyphs[LEFT_MARGIN_AREA] + left;
698 row->glyphs[RIGHT_MARGIN_AREA]
699 = row->glyphs[TEXT_AREA] + dim.width - left - right;
700 row->glyphs[LAST_AREA]
701 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
702 }
703 ++row;
704 }
705 }
706
707 xassert (left >= 0 && right >= 0);
708 matrix->left_margin_glyphs = left;
709 matrix->right_margin_glyphs = right;
710 }
711
712 /* Number of rows to be used by MATRIX. */
713 matrix->nrows = dim.height;
714 xassert (matrix->nrows >= 0);
715
716 if (w)
717 {
718 if (matrix == w->current_matrix)
719 {
720 /* Mark rows in a current matrix of a window as not having
721 valid contents. It's important to not do this for
722 desired matrices. When Emacs starts, it may already be
723 building desired matrices when this function runs. */
724 if (window_width < 0)
725 window_width = window_box_width (w, -1);
726
727 /* Optimize the case that only the height has changed (C-x 2,
728 upper window). Invalidate all rows that are no longer part
729 of the window. */
730 if (!marginal_areas_changed_p
731 && !header_line_changed_p
732 && new_rows == 0
733 && dim.width == matrix->matrix_w
734 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
735 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
736 && matrix->window_width == window_width)
737 {
738 /* Find the last row in the window. */
739 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
740 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
741 {
742 ++i;
743 break;
744 }
745
746 /* Window end is invalid, if inside of the rows that
747 are invalidated below. */
748 if (INTEGERP (w->window_end_vpos)
749 && XFASTINT (w->window_end_vpos) >= i)
750 w->window_end_valid = Qnil;
751
752 while (i < matrix->nrows)
753 matrix->rows[i++].enabled_p = 0;
754 }
755 else
756 {
757 for (i = 0; i < matrix->nrows; ++i)
758 matrix->rows[i].enabled_p = 0;
759 }
760 }
761 else if (matrix == w->desired_matrix)
762 {
763 /* Rows in desired matrices always have to be cleared;
764 redisplay expects this is the case when it runs, so it
765 had better be the case when we adjust matrices between
766 redisplays. */
767 for (i = 0; i < matrix->nrows; ++i)
768 matrix->rows[i].enabled_p = 0;
769 }
770 }
771
772
773 /* Remember last values to be able to optimize frame redraws. */
774 matrix->matrix_x = x;
775 matrix->matrix_y = y;
776 matrix->matrix_w = dim.width;
777 matrix->matrix_h = dim.height;
778
779 /* Record the top y location and height of W at the time the matrix
780 was last adjusted. This is used to optimize redisplay above. */
781 if (w)
782 {
783 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
784 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
785 matrix->window_height = window_height;
786 matrix->window_width = window_width;
787 matrix->window_vscroll = w->vscroll;
788 }
789 }
790
791
792 /* Reverse the contents of rows in MATRIX between START and END. The
793 contents of the row at END - 1 end up at START, END - 2 at START +
794 1 etc. This is part of the implementation of rotate_matrix (see
795 below). */
796
797 static void
798 reverse_rows (struct glyph_matrix *matrix, int start, int end)
799 {
800 int i, j;
801
802 for (i = start, j = end - 1; i < j; ++i, --j)
803 {
804 /* Non-ISO HP/UX compiler doesn't like auto struct
805 initialization. */
806 struct glyph_row temp;
807 temp = matrix->rows[i];
808 matrix->rows[i] = matrix->rows[j];
809 matrix->rows[j] = temp;
810 }
811 }
812
813
814 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
815 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
816 indices. (Note: this does not copy glyphs, only glyph pointers in
817 row structures are moved around).
818
819 The algorithm used for rotating the vector was, I believe, first
820 described by Kernighan. See the vector R as consisting of two
821 sub-vectors AB, where A has length BY for BY >= 0. The result
822 after rotating is then BA. Reverse both sub-vectors to get ArBr
823 and reverse the result to get (ArBr)r which is BA. Similar for
824 rotating right. */
825
826 void
827 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
828 {
829 if (by < 0)
830 {
831 /* Up (rotate left, i.e. towards lower indices). */
832 by = -by;
833 reverse_rows (matrix, first, first + by);
834 reverse_rows (matrix, first + by, last);
835 reverse_rows (matrix, first, last);
836 }
837 else if (by > 0)
838 {
839 /* Down (rotate right, i.e. towards higher indices). */
840 reverse_rows (matrix, last - by, last);
841 reverse_rows (matrix, first, last - by);
842 reverse_rows (matrix, first, last);
843 }
844 }
845
846
847 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
848 with indices START <= index < END. Increment positions by DELTA/
849 DELTA_BYTES. */
850
851 void
852 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end, int delta, int delta_bytes)
853 {
854 /* Check that START and END are reasonable values. */
855 xassert (start >= 0 && start <= matrix->nrows);
856 xassert (end >= 0 && end <= matrix->nrows);
857 xassert (start <= end);
858
859 for (; start < end; ++start)
860 increment_row_positions (matrix->rows + start, delta, delta_bytes);
861 }
862
863
864 /* Enable a range of rows in glyph matrix MATRIX. START and END are
865 the row indices of the first and last + 1 row to enable. If
866 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
867
868 void
869 enable_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end, int enabled_p)
870 {
871 xassert (start <= end);
872 xassert (start >= 0 && start < matrix->nrows);
873 xassert (end >= 0 && end <= matrix->nrows);
874
875 for (; start < end; ++start)
876 matrix->rows[start].enabled_p = enabled_p != 0;
877 }
878
879
880 /* Clear MATRIX.
881
882 This empties all rows in MATRIX by setting the enabled_p flag for
883 all rows of the matrix to zero. The function prepare_desired_row
884 will eventually really clear a row when it sees one with a zero
885 enabled_p flag.
886
887 Resets update hints to defaults value. The only update hint
888 currently present is the flag MATRIX->no_scrolling_p. */
889
890 void
891 clear_glyph_matrix (struct glyph_matrix *matrix)
892 {
893 if (matrix)
894 {
895 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
896 matrix->no_scrolling_p = 0;
897 }
898 }
899
900
901 /* Shift part of the glyph matrix MATRIX of window W up or down.
902 Increment y-positions in glyph rows between START and END by DY,
903 and recompute their visible height. */
904
905 void
906 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
907 {
908 int min_y, max_y;
909
910 xassert (start <= end);
911 xassert (start >= 0 && start < matrix->nrows);
912 xassert (end >= 0 && end <= matrix->nrows);
913
914 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
915 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
916
917 for (; start < end; ++start)
918 {
919 struct glyph_row *row = &matrix->rows[start];
920
921 row->y += dy;
922 row->visible_height = row->height;
923
924 if (row->y < min_y)
925 row->visible_height -= min_y - row->y;
926 if (row->y + row->height > max_y)
927 row->visible_height -= row->y + row->height - max_y;
928 }
929 }
930
931
932 /* Mark all rows in current matrices of frame F as invalid. Marking
933 invalid is done by setting enabled_p to zero for all rows in a
934 current matrix. */
935
936 void
937 clear_current_matrices (register struct frame *f)
938 {
939 /* Clear frame current matrix, if we have one. */
940 if (f->current_matrix)
941 clear_glyph_matrix (f->current_matrix);
942
943 /* Clear the matrix of the menu bar window, if such a window exists.
944 The menu bar window is currently used to display menus on X when
945 no toolkit support is compiled in. */
946 if (WINDOWP (f->menu_bar_window))
947 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
948
949 /* Clear the matrix of the tool-bar window, if any. */
950 if (WINDOWP (f->tool_bar_window))
951 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
952
953 /* Clear current window matrices. */
954 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
955 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
956 }
957
958
959 /* Clear out all display lines of F for a coming redisplay. */
960
961 void
962 clear_desired_matrices (register struct frame *f)
963 {
964 if (f->desired_matrix)
965 clear_glyph_matrix (f->desired_matrix);
966
967 if (WINDOWP (f->menu_bar_window))
968 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
969
970 if (WINDOWP (f->tool_bar_window))
971 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
972
973 /* Do it for window matrices. */
974 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
975 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
976 }
977
978
979 /* Clear matrices in window tree rooted in W. If DESIRED_P is
980 non-zero clear desired matrices, otherwise clear current matrices. */
981
982 static void
983 clear_window_matrices (struct window *w, int desired_p)
984 {
985 while (w)
986 {
987 if (!NILP (w->hchild))
988 {
989 xassert (WINDOWP (w->hchild));
990 clear_window_matrices (XWINDOW (w->hchild), desired_p);
991 }
992 else if (!NILP (w->vchild))
993 {
994 xassert (WINDOWP (w->vchild));
995 clear_window_matrices (XWINDOW (w->vchild), desired_p);
996 }
997 else
998 {
999 if (desired_p)
1000 clear_glyph_matrix (w->desired_matrix);
1001 else
1002 {
1003 clear_glyph_matrix (w->current_matrix);
1004 w->window_end_valid = Qnil;
1005 }
1006 }
1007
1008 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1009 }
1010 }
1011
1012
1013 \f
1014 /***********************************************************************
1015 Glyph Rows
1016
1017 See dispextern.h for an overall explanation of glyph rows.
1018 ***********************************************************************/
1019
1020 /* Clear glyph row ROW. Do it in a way that makes it robust against
1021 changes in the glyph_row structure, i.e. addition or removal of
1022 structure members. */
1023
1024 static struct glyph_row null_row;
1025
1026 void
1027 clear_glyph_row (struct glyph_row *row)
1028 {
1029 struct glyph *p[1 + LAST_AREA];
1030
1031 /* Save pointers. */
1032 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1033 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1034 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1035 p[LAST_AREA] = row->glyphs[LAST_AREA];
1036
1037 /* Clear. */
1038 *row = null_row;
1039
1040 /* Restore pointers. */
1041 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1042 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1043 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1044 row->glyphs[LAST_AREA] = p[LAST_AREA];
1045
1046 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1047 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1048 Redisplay outputs such glyphs, and flickering effects were
1049 the result. This also depended on the contents of memory
1050 returned by xmalloc. If flickering happens again, activate
1051 the code below. If the flickering is gone with that, chances
1052 are that the flickering has the same reason as here. */
1053 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
1054 #endif
1055 }
1056
1057
1058 /* Make ROW an empty, enabled row of canonical character height,
1059 in window W starting at y-position Y. */
1060
1061 void
1062 blank_row (struct window *w, struct glyph_row *row, int y)
1063 {
1064 int min_y, max_y;
1065
1066 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1067 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1068
1069 clear_glyph_row (row);
1070 row->y = y;
1071 row->ascent = row->phys_ascent = 0;
1072 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1073 row->visible_height = row->height;
1074
1075 if (row->y < min_y)
1076 row->visible_height -= min_y - row->y;
1077 if (row->y + row->height > max_y)
1078 row->visible_height -= row->y + row->height - max_y;
1079
1080 row->enabled_p = 1;
1081 }
1082
1083
1084 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1085 are the amounts by which to change positions. Note that the first
1086 glyph of the text area of a row can have a buffer position even if
1087 the used count of the text area is zero. Such rows display line
1088 ends. */
1089
1090 void
1091 increment_row_positions (struct glyph_row *row, int delta, int delta_bytes)
1092 {
1093 int area, i;
1094
1095 /* Increment start and end positions. */
1096 MATRIX_ROW_START_CHARPOS (row) += delta;
1097 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1098 MATRIX_ROW_END_CHARPOS (row) += delta;
1099 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1100 CHARPOS (row->start.pos) += delta;
1101 BYTEPOS (row->start.pos) += delta_bytes;
1102 CHARPOS (row->end.pos) += delta;
1103 BYTEPOS (row->end.pos) += delta_bytes;
1104
1105 if (!row->enabled_p)
1106 return;
1107
1108 /* Increment positions in glyphs. */
1109 for (area = 0; area < LAST_AREA; ++area)
1110 for (i = 0; i < row->used[area]; ++i)
1111 if (BUFFERP (row->glyphs[area][i].object)
1112 && row->glyphs[area][i].charpos > 0)
1113 row->glyphs[area][i].charpos += delta;
1114
1115 /* Capture the case of rows displaying a line end. */
1116 if (row->used[TEXT_AREA] == 0
1117 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1118 row->glyphs[TEXT_AREA]->charpos += delta;
1119 }
1120
1121
1122 #if 0
1123 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1124 contents, i.e. glyph structure contents are exchanged between A and
1125 B without changing glyph pointers in A and B. */
1126
1127 static void
1128 swap_glyphs_in_rows (a, b)
1129 struct glyph_row *a, *b;
1130 {
1131 int area;
1132
1133 for (area = 0; area < LAST_AREA; ++area)
1134 {
1135 /* Number of glyphs to swap. */
1136 int max_used = max (a->used[area], b->used[area]);
1137
1138 /* Start of glyphs in area of row A. */
1139 struct glyph *glyph_a = a->glyphs[area];
1140
1141 /* End + 1 of glyphs in area of row A. */
1142 struct glyph *glyph_a_end = a->glyphs[max_used];
1143
1144 /* Start of glyphs in area of row B. */
1145 struct glyph *glyph_b = b->glyphs[area];
1146
1147 while (glyph_a < glyph_a_end)
1148 {
1149 /* Non-ISO HP/UX compiler doesn't like auto struct
1150 initialization. */
1151 struct glyph temp;
1152 temp = *glyph_a;
1153 *glyph_a = *glyph_b;
1154 *glyph_b = temp;
1155 ++glyph_a;
1156 ++glyph_b;
1157 }
1158 }
1159 }
1160
1161 #endif /* 0 */
1162
1163 /* Exchange pointers to glyph memory between glyph rows A and B. */
1164
1165 static INLINE void
1166 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1167 {
1168 int i;
1169 for (i = 0; i < LAST_AREA + 1; ++i)
1170 {
1171 struct glyph *temp = a->glyphs[i];
1172 a->glyphs[i] = b->glyphs[i];
1173 b->glyphs[i] = temp;
1174 }
1175 }
1176
1177
1178 /* Copy glyph row structure FROM to glyph row structure TO, except
1179 that glyph pointers in the structures are left unchanged. */
1180
1181 INLINE void
1182 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1183 {
1184 struct glyph *pointers[1 + LAST_AREA];
1185
1186 /* Save glyph pointers of TO. */
1187 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1188
1189 /* Do a structure assignment. */
1190 *to = *from;
1191
1192 /* Restore original pointers of TO. */
1193 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1194 }
1195
1196
1197 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1198 TO and FROM are left unchanged. Glyph contents are copied from the
1199 glyph memory of FROM to the glyph memory of TO. Increment buffer
1200 positions in row TO by DELTA/ DELTA_BYTES. */
1201
1202 void
1203 copy_glyph_row_contents (struct glyph_row *to, struct glyph_row *from, int delta, int delta_bytes)
1204 {
1205 int area;
1206
1207 /* This is like a structure assignment TO = FROM, except that
1208 glyph pointers in the rows are left unchanged. */
1209 copy_row_except_pointers (to, from);
1210
1211 /* Copy glyphs from FROM to TO. */
1212 for (area = 0; area < LAST_AREA; ++area)
1213 if (from->used[area])
1214 memcpy (to->glyphs[area], from->glyphs[area],
1215 from->used[area] * sizeof (struct glyph));
1216
1217 /* Increment buffer positions in TO by DELTA. */
1218 increment_row_positions (to, delta, delta_bytes);
1219 }
1220
1221
1222 /* Assign glyph row FROM to glyph row TO. This works like a structure
1223 assignment TO = FROM, except that glyph pointers are not copied but
1224 exchanged between TO and FROM. Pointers must be exchanged to avoid
1225 a memory leak. */
1226
1227 static INLINE void
1228 assign_row (struct glyph_row *to, struct glyph_row *from)
1229 {
1230 swap_glyph_pointers (to, from);
1231 copy_row_except_pointers (to, from);
1232 }
1233
1234
1235 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1236 a row in a window matrix, is a slice of the glyph memory of the
1237 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1238 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1239 memory of FRAME_ROW. */
1240
1241 #if GLYPH_DEBUG
1242
1243 static int
1244 glyph_row_slice_p (window_row, frame_row)
1245 struct glyph_row *window_row, *frame_row;
1246 {
1247 struct glyph *window_glyph_start = window_row->glyphs[0];
1248 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1249 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1250
1251 return (frame_glyph_start <= window_glyph_start
1252 && window_glyph_start < frame_glyph_end);
1253 }
1254
1255 #endif /* GLYPH_DEBUG */
1256
1257 #if 0
1258
1259 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1260 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1261 in WINDOW_MATRIX is found satisfying the condition. */
1262
1263 static struct glyph_row *
1264 find_glyph_row_slice (window_matrix, frame_matrix, row)
1265 struct glyph_matrix *window_matrix, *frame_matrix;
1266 int row;
1267 {
1268 int i;
1269
1270 xassert (row >= 0 && row < frame_matrix->nrows);
1271
1272 for (i = 0; i < window_matrix->nrows; ++i)
1273 if (glyph_row_slice_p (window_matrix->rows + i,
1274 frame_matrix->rows + row))
1275 break;
1276
1277 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1278 }
1279
1280 #endif /* 0 */
1281
1282 /* Prepare ROW for display. Desired rows are cleared lazily,
1283 i.e. they are only marked as to be cleared by setting their
1284 enabled_p flag to zero. When a row is to be displayed, a prior
1285 call to this function really clears it. */
1286
1287 void
1288 prepare_desired_row (struct glyph_row *row)
1289 {
1290 if (!row->enabled_p)
1291 {
1292 unsigned rp = row->reversed_p;
1293
1294 clear_glyph_row (row);
1295 row->enabled_p = 1;
1296 row->reversed_p = rp;
1297 }
1298 }
1299
1300
1301 /* Return a hash code for glyph row ROW. */
1302
1303 int
1304 line_hash_code (struct glyph_row *row)
1305 {
1306 int hash = 0;
1307
1308 if (row->enabled_p)
1309 {
1310 struct glyph *glyph = row->glyphs[TEXT_AREA];
1311 struct glyph *end = glyph + row->used[TEXT_AREA];
1312
1313 while (glyph < end)
1314 {
1315 int c = glyph->u.ch;
1316 int face_id = glyph->face_id;
1317 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1318 c -= SPACEGLYPH;
1319 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1320 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1321 ++glyph;
1322 }
1323
1324 if (hash == 0)
1325 hash = 1;
1326 }
1327
1328 return hash;
1329 }
1330
1331
1332 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1333 the number of characters in the line. If must_write_spaces is
1334 zero, leading and trailing spaces are ignored. */
1335
1336 static unsigned int
1337 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1338 {
1339 struct glyph_row *row = matrix->rows + vpos;
1340 struct glyph *beg = row->glyphs[TEXT_AREA];
1341 struct glyph *end = beg + row->used[TEXT_AREA];
1342 int len;
1343 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1344 int glyph_table_len = GLYPH_TABLE_LENGTH;
1345
1346 /* Ignore trailing and leading spaces if we can. */
1347 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1348 {
1349 /* Skip from the end over trailing spaces. */
1350 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1351 --end;
1352
1353 /* All blank line. */
1354 if (end == beg)
1355 return 0;
1356
1357 /* Skip over leading spaces. */
1358 while (CHAR_GLYPH_SPACE_P (*beg))
1359 ++beg;
1360 }
1361
1362 /* If we don't have a glyph-table, each glyph is one character,
1363 so return the number of glyphs. */
1364 if (glyph_table_base == 0)
1365 len = end - beg;
1366 else
1367 {
1368 /* Otherwise, scan the glyphs and accumulate their total length
1369 in LEN. */
1370 len = 0;
1371 while (beg < end)
1372 {
1373 GLYPH g;
1374
1375 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1376
1377 if (GLYPH_INVALID_P (g)
1378 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1379 len += 1;
1380 else
1381 len += GLYPH_LENGTH (glyph_table_base, g);
1382
1383 ++beg;
1384 }
1385 }
1386
1387 return len;
1388 }
1389
1390
1391 /* Test two glyph rows A and B for equality. Value is non-zero if A
1392 and B have equal contents. W is the window to which the glyphs
1393 rows A and B belong. It is needed here to test for partial row
1394 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1395 flags of A and B, too. */
1396
1397 static INLINE int
1398 row_equal_p (struct window *w, struct glyph_row *a, struct glyph_row *b, int mouse_face_p)
1399 {
1400 if (a == b)
1401 return 1;
1402 else if (a->hash != b->hash)
1403 return 0;
1404 else
1405 {
1406 struct glyph *a_glyph, *b_glyph, *a_end;
1407 int area;
1408
1409 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1410 return 0;
1411
1412 /* Compare glyphs. */
1413 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1414 {
1415 if (a->used[area] != b->used[area])
1416 return 0;
1417
1418 a_glyph = a->glyphs[area];
1419 a_end = a_glyph + a->used[area];
1420 b_glyph = b->glyphs[area];
1421
1422 while (a_glyph < a_end
1423 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1424 ++a_glyph, ++b_glyph;
1425
1426 if (a_glyph != a_end)
1427 return 0;
1428 }
1429
1430 if (a->fill_line_p != b->fill_line_p
1431 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1432 || a->left_fringe_bitmap != b->left_fringe_bitmap
1433 || a->left_fringe_face_id != b->left_fringe_face_id
1434 || a->right_fringe_bitmap != b->right_fringe_bitmap
1435 || a->right_fringe_face_id != b->right_fringe_face_id
1436 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1437 || a->exact_window_width_line_p != b->exact_window_width_line_p
1438 || a->overlapped_p != b->overlapped_p
1439 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1440 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1441 || a->reversed_p != b->reversed_p
1442 /* Different partially visible characters on left margin. */
1443 || a->x != b->x
1444 /* Different height. */
1445 || a->ascent != b->ascent
1446 || a->phys_ascent != b->phys_ascent
1447 || a->phys_height != b->phys_height
1448 || a->visible_height != b->visible_height)
1449 return 0;
1450 }
1451
1452 return 1;
1453 }
1454
1455
1456 \f
1457 /***********************************************************************
1458 Glyph Pool
1459
1460 See dispextern.h for an overall explanation of glyph pools.
1461 ***********************************************************************/
1462
1463 /* Allocate a glyph_pool structure. The structure returned is
1464 initialized with zeros. The global variable glyph_pool_count is
1465 incremented for each pool allocated. */
1466
1467 static struct glyph_pool *
1468 new_glyph_pool (void)
1469 {
1470 struct glyph_pool *result;
1471
1472 /* Allocate a new glyph_pool and clear it. */
1473 result = (struct glyph_pool *) xmalloc (sizeof *result);
1474 memset (result, 0, sizeof *result);
1475
1476 /* For memory leak and double deletion checking. */
1477 ++glyph_pool_count;
1478
1479 return result;
1480 }
1481
1482
1483 /* Free a glyph_pool structure POOL. The function may be called with
1484 a null POOL pointer. The global variable glyph_pool_count is
1485 decremented with every pool structure freed. If this count gets
1486 negative, more structures were freed than allocated, i.e. one
1487 structure must have been freed more than once or a bogus pointer
1488 was passed to free_glyph_pool. */
1489
1490 static void
1491 free_glyph_pool (struct glyph_pool *pool)
1492 {
1493 if (pool)
1494 {
1495 /* More freed than allocated? */
1496 --glyph_pool_count;
1497 xassert (glyph_pool_count >= 0);
1498
1499 xfree (pool->glyphs);
1500 xfree (pool);
1501 }
1502 }
1503
1504
1505 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1506 columns we need. This function never shrinks a pool. The only
1507 case in which this would make sense, would be when a frame's size
1508 is changed from a large value to a smaller one. But, if someone
1509 does it once, we can expect that he will do it again.
1510
1511 Value is non-zero if the pool changed in a way which makes
1512 re-adjusting window glyph matrices necessary. */
1513
1514 static int
1515 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1516 {
1517 int needed;
1518 int changed_p;
1519
1520 changed_p = (pool->glyphs == 0
1521 || matrix_dim.height != pool->nrows
1522 || matrix_dim.width != pool->ncolumns);
1523
1524 /* Enlarge the glyph pool. */
1525 needed = matrix_dim.width * matrix_dim.height;
1526 if (needed > pool->nglyphs)
1527 {
1528 int size = needed * sizeof (struct glyph);
1529
1530 if (pool->glyphs)
1531 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1532 else
1533 {
1534 pool->glyphs = (struct glyph *) xmalloc (size);
1535 memset (pool->glyphs, 0, size);
1536 }
1537
1538 pool->nglyphs = needed;
1539 }
1540
1541 /* Remember the number of rows and columns because (a) we use them
1542 to do sanity checks, and (b) the number of columns determines
1543 where rows in the frame matrix start---this must be available to
1544 determine pointers to rows of window sub-matrices. */
1545 pool->nrows = matrix_dim.height;
1546 pool->ncolumns = matrix_dim.width;
1547
1548 return changed_p;
1549 }
1550
1551
1552 \f
1553 /***********************************************************************
1554 Debug Code
1555 ***********************************************************************/
1556
1557 #if GLYPH_DEBUG
1558
1559
1560 /* Flush standard output. This is sometimes useful to call from the debugger.
1561 XXX Maybe this should be changed to flush the current terminal instead of
1562 stdout.
1563 */
1564
1565 void
1566 flush_stdout ()
1567 {
1568 fflush (stdout);
1569 }
1570
1571
1572 /* Check that no glyph pointers have been lost in MATRIX. If a
1573 pointer has been lost, e.g. by using a structure assignment between
1574 rows, at least one pointer must occur more than once in the rows of
1575 MATRIX. */
1576
1577 void
1578 check_matrix_pointer_lossage (matrix)
1579 struct glyph_matrix *matrix;
1580 {
1581 int i, j;
1582
1583 for (i = 0; i < matrix->nrows; ++i)
1584 for (j = 0; j < matrix->nrows; ++j)
1585 xassert (i == j
1586 || (matrix->rows[i].glyphs[TEXT_AREA]
1587 != matrix->rows[j].glyphs[TEXT_AREA]));
1588 }
1589
1590
1591 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1592
1593 struct glyph_row *
1594 matrix_row (matrix, row)
1595 struct glyph_matrix *matrix;
1596 int row;
1597 {
1598 xassert (matrix && matrix->rows);
1599 xassert (row >= 0 && row < matrix->nrows);
1600
1601 /* That's really too slow for normal testing because this function
1602 is called almost everywhere. Although---it's still astonishingly
1603 fast, so it is valuable to have for debugging purposes. */
1604 #if 0
1605 check_matrix_pointer_lossage (matrix);
1606 #endif
1607
1608 return matrix->rows + row;
1609 }
1610
1611
1612 #if 0 /* This function makes invalid assumptions when text is
1613 partially invisible. But it might come handy for debugging
1614 nevertheless. */
1615
1616 /* Check invariants that must hold for an up to date current matrix of
1617 window W. */
1618
1619 static void
1620 check_matrix_invariants (w)
1621 struct window *w;
1622 {
1623 struct glyph_matrix *matrix = w->current_matrix;
1624 int yb = window_text_bottom_y (w);
1625 struct glyph_row *row = matrix->rows;
1626 struct glyph_row *last_text_row = NULL;
1627 struct buffer *saved = current_buffer;
1628 struct buffer *buffer = XBUFFER (w->buffer);
1629 int c;
1630
1631 /* This can sometimes happen for a fresh window. */
1632 if (matrix->nrows < 2)
1633 return;
1634
1635 set_buffer_temp (buffer);
1636
1637 /* Note: last row is always reserved for the mode line. */
1638 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1639 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1640 {
1641 struct glyph_row *next = row + 1;
1642
1643 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1644 last_text_row = row;
1645
1646 /* Check that character and byte positions are in sync. */
1647 xassert (MATRIX_ROW_START_BYTEPOS (row)
1648 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1649 xassert (BYTEPOS (row->start.pos)
1650 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1651
1652 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1653 have such a position temporarily in case of a minibuffer
1654 displaying something like `[Sole completion]' at its end. */
1655 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1656 {
1657 xassert (MATRIX_ROW_END_BYTEPOS (row)
1658 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1659 xassert (BYTEPOS (row->end.pos)
1660 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1661 }
1662
1663 /* Check that end position of `row' is equal to start position
1664 of next row. */
1665 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1666 {
1667 xassert (MATRIX_ROW_END_CHARPOS (row)
1668 == MATRIX_ROW_START_CHARPOS (next));
1669 xassert (MATRIX_ROW_END_BYTEPOS (row)
1670 == MATRIX_ROW_START_BYTEPOS (next));
1671 xassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1672 xassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1673 }
1674 row = next;
1675 }
1676
1677 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1678 xassert (w->desired_matrix->rows != NULL);
1679 set_buffer_temp (saved);
1680 }
1681
1682 #endif /* 0 */
1683
1684 #endif /* GLYPH_DEBUG != 0 */
1685
1686
1687 \f
1688 /**********************************************************************
1689 Allocating/ Adjusting Glyph Matrices
1690 **********************************************************************/
1691
1692 /* Allocate glyph matrices over a window tree for a frame-based
1693 redisplay
1694
1695 X and Y are column/row within the frame glyph matrix where
1696 sub-matrices for the window tree rooted at WINDOW must be
1697 allocated. DIM_ONLY_P non-zero means that the caller of this
1698 function is only interested in the result matrix dimension, and
1699 matrix adjustments should not be performed.
1700
1701 The function returns the total width/height of the sub-matrices of
1702 the window tree. If called on a frame root window, the computation
1703 will take the mini-buffer window into account.
1704
1705 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1706
1707 NEW_LEAF_MATRIX set if any window in the tree did not have a
1708 glyph matrices yet, and
1709
1710 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1711 any window in the tree will be changed or have been changed (see
1712 DIM_ONLY_P)
1713
1714 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1715 function.
1716
1717 Windows are arranged into chains of windows on the same level
1718 through the next fields of window structures. Such a level can be
1719 either a sequence of horizontally adjacent windows from left to
1720 right, or a sequence of vertically adjacent windows from top to
1721 bottom. Each window in a horizontal sequence can be either a leaf
1722 window or a vertical sequence; a window in a vertical sequence can
1723 be either a leaf or a horizontal sequence. All windows in a
1724 horizontal sequence have the same height, and all windows in a
1725 vertical sequence have the same width.
1726
1727 This function uses, for historical reasons, a more general
1728 algorithm to determine glyph matrix dimensions that would be
1729 necessary.
1730
1731 The matrix height of a horizontal sequence is determined by the
1732 maximum height of any matrix in the sequence. The matrix width of
1733 a horizontal sequence is computed by adding up matrix widths of
1734 windows in the sequence.
1735
1736 |<------- result width ------->|
1737 +---------+----------+---------+ ---
1738 | | | | |
1739 | | | |
1740 +---------+ | | result height
1741 | +---------+
1742 | | |
1743 +----------+ ---
1744
1745 The matrix width of a vertical sequence is the maximum matrix width
1746 of any window in the sequence. Its height is computed by adding up
1747 matrix heights of windows in the sequence.
1748
1749 |<---- result width -->|
1750 +---------+ ---
1751 | | |
1752 | | |
1753 +---------+--+ |
1754 | | |
1755 | | result height
1756 | |
1757 +------------+---------+ |
1758 | | |
1759 | | |
1760 +------------+---------+ --- */
1761
1762 /* Bit indicating that a new matrix will be allocated or has been
1763 allocated. */
1764
1765 #define NEW_LEAF_MATRIX (1 << 0)
1766
1767 /* Bit indicating that a matrix will or has changed its location or
1768 size. */
1769
1770 #define CHANGED_LEAF_MATRIX (1 << 1)
1771
1772 static struct dim
1773 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1774 int dim_only_p, int *window_change_flags)
1775 {
1776 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1777 int x0 = x, y0 = y;
1778 int wmax = 0, hmax = 0;
1779 struct dim total;
1780 struct dim dim;
1781 struct window *w;
1782 int in_horz_combination_p;
1783
1784 /* What combination is WINDOW part of? Compute this once since the
1785 result is the same for all windows in the `next' chain. The
1786 special case of a root window (parent equal to nil) is treated
1787 like a vertical combination because a root window's `next'
1788 points to the mini-buffer window, if any, which is arranged
1789 vertically below other windows. */
1790 in_horz_combination_p
1791 = (!NILP (XWINDOW (window)->parent)
1792 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1793
1794 /* For WINDOW and all windows on the same level. */
1795 do
1796 {
1797 w = XWINDOW (window);
1798
1799 /* Get the dimension of the window sub-matrix for W, depending
1800 on whether this is a combination or a leaf window. */
1801 if (!NILP (w->hchild))
1802 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1803 dim_only_p,
1804 window_change_flags);
1805 else if (!NILP (w->vchild))
1806 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1807 dim_only_p,
1808 window_change_flags);
1809 else
1810 {
1811 /* If not already done, allocate sub-matrix structures. */
1812 if (w->desired_matrix == NULL)
1813 {
1814 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1815 w->current_matrix = new_glyph_matrix (f->current_pool);
1816 *window_change_flags |= NEW_LEAF_MATRIX;
1817 }
1818
1819 /* Width and height MUST be chosen so that there are no
1820 holes in the frame matrix. */
1821 dim.width = required_matrix_width (w);
1822 dim.height = required_matrix_height (w);
1823
1824 /* Will matrix be re-allocated? */
1825 if (x != w->desired_matrix->matrix_x
1826 || y != w->desired_matrix->matrix_y
1827 || dim.width != w->desired_matrix->matrix_w
1828 || dim.height != w->desired_matrix->matrix_h
1829 || (margin_glyphs_to_reserve (w, dim.width,
1830 w->left_margin_cols)
1831 != w->desired_matrix->left_margin_glyphs)
1832 || (margin_glyphs_to_reserve (w, dim.width,
1833 w->right_margin_cols)
1834 != w->desired_matrix->right_margin_glyphs))
1835 *window_change_flags |= CHANGED_LEAF_MATRIX;
1836
1837 /* Actually change matrices, if allowed. Do not consider
1838 CHANGED_LEAF_MATRIX computed above here because the pool
1839 may have been changed which we don't now here. We trust
1840 that we only will be called with DIM_ONLY_P != 0 when
1841 necessary. */
1842 if (!dim_only_p)
1843 {
1844 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1845 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1846 }
1847 }
1848
1849 /* If we are part of a horizontal combination, advance x for
1850 windows to the right of W; otherwise advance y for windows
1851 below W. */
1852 if (in_horz_combination_p)
1853 x += dim.width;
1854 else
1855 y += dim.height;
1856
1857 /* Remember maximum glyph matrix dimensions. */
1858 wmax = max (wmax, dim.width);
1859 hmax = max (hmax, dim.height);
1860
1861 /* Next window on same level. */
1862 window = w->next;
1863 }
1864 while (!NILP (window));
1865
1866 /* Set `total' to the total glyph matrix dimension of this window
1867 level. In a vertical combination, the width is the width of the
1868 widest window; the height is the y we finally reached, corrected
1869 by the y we started with. In a horizontal combination, the total
1870 height is the height of the tallest window, and the width is the
1871 x we finally reached, corrected by the x we started with. */
1872 if (in_horz_combination_p)
1873 {
1874 total.width = x - x0;
1875 total.height = hmax;
1876 }
1877 else
1878 {
1879 total.width = wmax;
1880 total.height = y - y0;
1881 }
1882
1883 return total;
1884 }
1885
1886
1887 /* Return the required height of glyph matrices for window W. */
1888
1889 int
1890 required_matrix_height (struct window *w)
1891 {
1892 #ifdef HAVE_WINDOW_SYSTEM
1893 struct frame *f = XFRAME (w->frame);
1894
1895 if (FRAME_WINDOW_P (f))
1896 {
1897 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1898 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1899 return (((window_pixel_height + ch_height - 1)
1900 / ch_height) * w->nrows_scale_factor
1901 /* One partially visible line at the top and
1902 bottom of the window. */
1903 + 2
1904 /* 2 for header and mode line. */
1905 + 2);
1906 }
1907 #endif /* HAVE_WINDOW_SYSTEM */
1908
1909 return WINDOW_TOTAL_LINES (w);
1910 }
1911
1912
1913 /* Return the required width of glyph matrices for window W. */
1914
1915 int
1916 required_matrix_width (struct window *w)
1917 {
1918 #ifdef HAVE_WINDOW_SYSTEM
1919 struct frame *f = XFRAME (w->frame);
1920 if (FRAME_WINDOW_P (f))
1921 {
1922 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1923 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1924
1925 /* Compute number of glyphs needed in a glyph row. */
1926 return (((window_pixel_width + ch_width - 1)
1927 / ch_width) * w->ncols_scale_factor
1928 /* 2 partially visible columns in the text area. */
1929 + 2
1930 /* One partially visible column at the right
1931 edge of each marginal area. */
1932 + 1 + 1);
1933 }
1934 #endif /* HAVE_WINDOW_SYSTEM */
1935
1936 return XINT (w->total_cols);
1937 }
1938
1939
1940 /* Allocate window matrices for window-based redisplay. W is the
1941 window whose matrices must be allocated/reallocated. */
1942
1943 static void
1944 allocate_matrices_for_window_redisplay (struct window *w)
1945 {
1946 while (w)
1947 {
1948 if (!NILP (w->vchild))
1949 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1950 else if (!NILP (w->hchild))
1951 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1952 else
1953 {
1954 /* W is a leaf window. */
1955 struct dim dim;
1956
1957 /* If matrices are not yet allocated, allocate them now. */
1958 if (w->desired_matrix == NULL)
1959 {
1960 w->desired_matrix = new_glyph_matrix (NULL);
1961 w->current_matrix = new_glyph_matrix (NULL);
1962 }
1963
1964 dim.width = required_matrix_width (w);
1965 dim.height = required_matrix_height (w);
1966 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1967 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1968 }
1969
1970 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1971 }
1972 }
1973
1974
1975 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1976 do it for all frames; otherwise do it just for the given frame.
1977 This function must be called when a new frame is created, its size
1978 changes, or its window configuration changes. */
1979
1980 void
1981 adjust_glyphs (struct frame *f)
1982 {
1983 /* Block input so that expose events and other events that access
1984 glyph matrices are not processed while we are changing them. */
1985 BLOCK_INPUT;
1986
1987 if (f)
1988 adjust_frame_glyphs (f);
1989 else
1990 {
1991 Lisp_Object tail, lisp_frame;
1992
1993 FOR_EACH_FRAME (tail, lisp_frame)
1994 adjust_frame_glyphs (XFRAME (lisp_frame));
1995 }
1996
1997 UNBLOCK_INPUT;
1998 }
1999
2000
2001 /* Adjust frame glyphs when Emacs is initialized.
2002
2003 To be called from init_display.
2004
2005 We need a glyph matrix because redraw will happen soon.
2006 Unfortunately, window sizes on selected_frame are not yet set to
2007 meaningful values. I believe we can assume that there are only two
2008 windows on the frame---the mini-buffer and the root window. Frame
2009 height and width seem to be correct so far. So, set the sizes of
2010 windows to estimated values. */
2011
2012 static void
2013 adjust_frame_glyphs_initially (void)
2014 {
2015 struct frame *sf = SELECTED_FRAME ();
2016 struct window *root = XWINDOW (sf->root_window);
2017 struct window *mini = XWINDOW (root->next);
2018 int frame_lines = FRAME_LINES (sf);
2019 int frame_cols = FRAME_COLS (sf);
2020 int top_margin = FRAME_TOP_MARGIN (sf);
2021
2022 /* Do it for the root window. */
2023 XSETFASTINT (root->top_line, top_margin);
2024 XSETFASTINT (root->total_cols, frame_cols);
2025 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2026
2027 /* Do it for the mini-buffer window. */
2028 XSETFASTINT (mini->top_line, frame_lines - 1);
2029 XSETFASTINT (mini->total_cols, frame_cols);
2030 set_window_height (root->next, 1, 0);
2031
2032 adjust_frame_glyphs (sf);
2033 glyphs_initialized_initially_p = 1;
2034 }
2035
2036
2037 /* Allocate/reallocate glyph matrices of a single frame F. */
2038
2039 static void
2040 adjust_frame_glyphs (struct frame *f)
2041 {
2042 if (FRAME_WINDOW_P (f))
2043 adjust_frame_glyphs_for_window_redisplay (f);
2044 else
2045 adjust_frame_glyphs_for_frame_redisplay (f);
2046
2047 /* Don't forget the message buffer and the buffer for
2048 decode_mode_spec. */
2049 adjust_frame_message_buffer (f);
2050 adjust_decode_mode_spec_buffer (f);
2051
2052 f->glyphs_initialized_p = 1;
2053 }
2054
2055 /* Return 1 if any window in the tree has nonzero window margins. See
2056 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2057 static int
2058 showing_window_margins_p (struct window *w)
2059 {
2060 while (w)
2061 {
2062 if (!NILP (w->hchild))
2063 {
2064 if (showing_window_margins_p (XWINDOW (w->hchild)))
2065 return 1;
2066 }
2067 else if (!NILP (w->vchild))
2068 {
2069 if (showing_window_margins_p (XWINDOW (w->vchild)))
2070 return 1;
2071 }
2072 else if (!NILP (w->left_margin_cols)
2073 || !NILP (w->right_margin_cols))
2074 return 1;
2075
2076 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2077 }
2078 return 0;
2079 }
2080
2081
2082 /* In the window tree with root W, build current matrices of leaf
2083 windows from the frame's current matrix. */
2084
2085 static void
2086 fake_current_matrices (Lisp_Object window)
2087 {
2088 struct window *w;
2089
2090 for (; !NILP (window); window = w->next)
2091 {
2092 w = XWINDOW (window);
2093
2094 if (!NILP (w->hchild))
2095 fake_current_matrices (w->hchild);
2096 else if (!NILP (w->vchild))
2097 fake_current_matrices (w->vchild);
2098 else
2099 {
2100 int i;
2101 struct frame *f = XFRAME (w->frame);
2102 struct glyph_matrix *m = w->current_matrix;
2103 struct glyph_matrix *fm = f->current_matrix;
2104
2105 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2106 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2107
2108 for (i = 0; i < m->matrix_h; ++i)
2109 {
2110 struct glyph_row *r = m->rows + i;
2111 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2112
2113 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2114 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2115
2116 r->enabled_p = fr->enabled_p;
2117 if (r->enabled_p)
2118 {
2119 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2120 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2121 r->used[TEXT_AREA] = (m->matrix_w
2122 - r->used[LEFT_MARGIN_AREA]
2123 - r->used[RIGHT_MARGIN_AREA]);
2124 r->mode_line_p = 0;
2125 }
2126 }
2127 }
2128 }
2129 }
2130
2131
2132 /* Save away the contents of frame F's current frame matrix. Value is
2133 a glyph matrix holding the contents of F's current frame matrix. */
2134
2135 static struct glyph_matrix *
2136 save_current_matrix (struct frame *f)
2137 {
2138 int i;
2139 struct glyph_matrix *saved;
2140
2141 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2142 memset (saved, 0, sizeof *saved);
2143 saved->nrows = f->current_matrix->nrows;
2144 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2145 * sizeof *saved->rows);
2146 memset (saved->rows, 0, saved->nrows * sizeof *saved->rows);
2147
2148 for (i = 0; i < saved->nrows; ++i)
2149 {
2150 struct glyph_row *from = f->current_matrix->rows + i;
2151 struct glyph_row *to = saved->rows + i;
2152 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2153 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2154 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2155 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2156 }
2157
2158 return saved;
2159 }
2160
2161
2162 /* Restore the contents of frame F's current frame matrix from SAVED,
2163 and free memory associated with SAVED. */
2164
2165 static void
2166 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2167 {
2168 int i;
2169
2170 for (i = 0; i < saved->nrows; ++i)
2171 {
2172 struct glyph_row *from = saved->rows + i;
2173 struct glyph_row *to = f->current_matrix->rows + i;
2174 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2175 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2176 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2177 xfree (from->glyphs[TEXT_AREA]);
2178 }
2179
2180 xfree (saved->rows);
2181 xfree (saved);
2182 }
2183
2184
2185
2186 /* Allocate/reallocate glyph matrices of a single frame F for
2187 frame-based redisplay. */
2188
2189 static void
2190 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2191 {
2192 struct dim matrix_dim;
2193 int pool_changed_p;
2194 int window_change_flags;
2195 int top_window_y;
2196
2197 if (!FRAME_LIVE_P (f))
2198 return;
2199
2200 top_window_y = FRAME_TOP_MARGIN (f);
2201
2202 /* Allocate glyph pool structures if not already done. */
2203 if (f->desired_pool == NULL)
2204 {
2205 f->desired_pool = new_glyph_pool ();
2206 f->current_pool = new_glyph_pool ();
2207 }
2208
2209 /* Allocate frames matrix structures if needed. */
2210 if (f->desired_matrix == NULL)
2211 {
2212 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2213 f->current_matrix = new_glyph_matrix (f->current_pool);
2214 }
2215
2216 /* Compute window glyph matrices. (This takes the mini-buffer
2217 window into account). The result is the size of the frame glyph
2218 matrix needed. The variable window_change_flags is set to a bit
2219 mask indicating whether new matrices will be allocated or
2220 existing matrices change their size or location within the frame
2221 matrix. */
2222 window_change_flags = 0;
2223 matrix_dim
2224 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2225 0, top_window_y,
2226 1,
2227 &window_change_flags);
2228
2229 /* Add in menu bar lines, if any. */
2230 matrix_dim.height += top_window_y;
2231
2232 /* Enlarge pools as necessary. */
2233 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2234 realloc_glyph_pool (f->current_pool, matrix_dim);
2235
2236 /* Set up glyph pointers within window matrices. Do this only if
2237 absolutely necessary since it requires a frame redraw. */
2238 if (pool_changed_p || window_change_flags)
2239 {
2240 /* Do it for window matrices. */
2241 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2242 0, top_window_y, 0,
2243 &window_change_flags);
2244
2245 /* Size of frame matrices must equal size of frame. Note
2246 that we are called for X frames with window widths NOT equal
2247 to the frame width (from CHANGE_FRAME_SIZE_1). */
2248 xassert (matrix_dim.width == FRAME_COLS (f)
2249 && matrix_dim.height == FRAME_LINES (f));
2250
2251 /* Pointers to glyph memory in glyph rows are exchanged during
2252 the update phase of redisplay, which means in general that a
2253 frame's current matrix consists of pointers into both the
2254 desired and current glyph pool of the frame. Adjusting a
2255 matrix sets the frame matrix up so that pointers are all into
2256 the same pool. If we want to preserve glyph contents of the
2257 current matrix over a call to adjust_glyph_matrix, we must
2258 make a copy of the current glyphs, and restore the current
2259 matrix' contents from that copy. */
2260 if (display_completed
2261 && !FRAME_GARBAGED_P (f)
2262 && matrix_dim.width == f->current_matrix->matrix_w
2263 && matrix_dim.height == f->current_matrix->matrix_h
2264 /* For some reason, the frame glyph matrix gets corrupted if
2265 any of the windows contain margins. I haven't been able
2266 to hunt down the reason, but for the moment this prevents
2267 the problem from manifesting. -- cyd */
2268 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2269 {
2270 struct glyph_matrix *copy = save_current_matrix (f);
2271 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2272 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2273 restore_current_matrix (f, copy);
2274 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2275 }
2276 else
2277 {
2278 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2279 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2280 SET_FRAME_GARBAGED (f);
2281 }
2282 }
2283 }
2284
2285
2286 /* Allocate/reallocate glyph matrices of a single frame F for
2287 window-based redisplay. */
2288
2289 static void
2290 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2291 {
2292 struct window *w;
2293
2294 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2295
2296 /* Allocate/reallocate window matrices. */
2297 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2298
2299 #ifdef HAVE_X_WINDOWS
2300 /* Allocate/ reallocate matrices of the dummy window used to display
2301 the menu bar under X when no X toolkit support is available. */
2302 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2303 {
2304 /* Allocate a dummy window if not already done. */
2305 if (NILP (f->menu_bar_window))
2306 {
2307 f->menu_bar_window = make_window ();
2308 w = XWINDOW (f->menu_bar_window);
2309 XSETFRAME (w->frame, f);
2310 w->pseudo_window_p = 1;
2311 }
2312 else
2313 w = XWINDOW (f->menu_bar_window);
2314
2315 /* Set window dimensions to frame dimensions and allocate or
2316 adjust glyph matrices of W. */
2317 XSETFASTINT (w->top_line, 0);
2318 XSETFASTINT (w->left_col, 0);
2319 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2320 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2321 allocate_matrices_for_window_redisplay (w);
2322 }
2323 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2324 #endif /* HAVE_X_WINDOWS */
2325
2326 #ifndef USE_GTK
2327 /* Allocate/ reallocate matrices of the tool bar window. If we
2328 don't have a tool bar window yet, make one. */
2329 if (NILP (f->tool_bar_window))
2330 {
2331 f->tool_bar_window = make_window ();
2332 w = XWINDOW (f->tool_bar_window);
2333 XSETFRAME (w->frame, f);
2334 w->pseudo_window_p = 1;
2335 }
2336 else
2337 w = XWINDOW (f->tool_bar_window);
2338
2339 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2340 XSETFASTINT (w->left_col, 0);
2341 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2342 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2343 allocate_matrices_for_window_redisplay (w);
2344 #endif
2345 }
2346
2347
2348 /* Adjust/ allocate message buffer of frame F.
2349
2350 Note that the message buffer is never freed. Since I could not
2351 find a free in 19.34, I assume that freeing it would be
2352 problematic in some way and don't do it either.
2353
2354 (Implementation note: It should be checked if we can free it
2355 eventually without causing trouble). */
2356
2357 static void
2358 adjust_frame_message_buffer (struct frame *f)
2359 {
2360 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2361
2362 if (FRAME_MESSAGE_BUF (f))
2363 {
2364 char *buffer = FRAME_MESSAGE_BUF (f);
2365 char *new_buffer = (char *) xrealloc (buffer, size);
2366 FRAME_MESSAGE_BUF (f) = new_buffer;
2367 }
2368 else
2369 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2370 }
2371
2372
2373 /* Re-allocate buffer for decode_mode_spec on frame F. */
2374
2375 static void
2376 adjust_decode_mode_spec_buffer (struct frame *f)
2377 {
2378 f->decode_mode_spec_buffer
2379 = (char *) xrealloc (f->decode_mode_spec_buffer,
2380 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2381 }
2382
2383
2384 \f
2385 /**********************************************************************
2386 Freeing Glyph Matrices
2387 **********************************************************************/
2388
2389 /* Free glyph memory for a frame F. F may be null. This function can
2390 be called for the same frame more than once. The root window of
2391 F may be nil when this function is called. This is the case when
2392 the function is called when F is destroyed. */
2393
2394 void
2395 free_glyphs (struct frame *f)
2396 {
2397 if (f && f->glyphs_initialized_p)
2398 {
2399 /* Block interrupt input so that we don't get surprised by an X
2400 event while we're in an inconsistent state. */
2401 BLOCK_INPUT;
2402 f->glyphs_initialized_p = 0;
2403
2404 /* Release window sub-matrices. */
2405 if (!NILP (f->root_window))
2406 free_window_matrices (XWINDOW (f->root_window));
2407
2408 /* Free the dummy window for menu bars without X toolkit and its
2409 glyph matrices. */
2410 if (!NILP (f->menu_bar_window))
2411 {
2412 struct window *w = XWINDOW (f->menu_bar_window);
2413 free_glyph_matrix (w->desired_matrix);
2414 free_glyph_matrix (w->current_matrix);
2415 w->desired_matrix = w->current_matrix = NULL;
2416 f->menu_bar_window = Qnil;
2417 }
2418
2419 /* Free the tool bar window and its glyph matrices. */
2420 if (!NILP (f->tool_bar_window))
2421 {
2422 struct window *w = XWINDOW (f->tool_bar_window);
2423 free_glyph_matrix (w->desired_matrix);
2424 free_glyph_matrix (w->current_matrix);
2425 w->desired_matrix = w->current_matrix = NULL;
2426 f->tool_bar_window = Qnil;
2427 }
2428
2429 /* Release frame glyph matrices. Reset fields to zero in
2430 case we are called a second time. */
2431 if (f->desired_matrix)
2432 {
2433 free_glyph_matrix (f->desired_matrix);
2434 free_glyph_matrix (f->current_matrix);
2435 f->desired_matrix = f->current_matrix = NULL;
2436 }
2437
2438 /* Release glyph pools. */
2439 if (f->desired_pool)
2440 {
2441 free_glyph_pool (f->desired_pool);
2442 free_glyph_pool (f->current_pool);
2443 f->desired_pool = f->current_pool = NULL;
2444 }
2445
2446 UNBLOCK_INPUT;
2447 }
2448 }
2449
2450
2451 /* Free glyph sub-matrices in the window tree rooted at W. This
2452 function may be called with a null pointer, and it may be called on
2453 the same tree more than once. */
2454
2455 void
2456 free_window_matrices (struct window *w)
2457 {
2458 while (w)
2459 {
2460 if (!NILP (w->hchild))
2461 free_window_matrices (XWINDOW (w->hchild));
2462 else if (!NILP (w->vchild))
2463 free_window_matrices (XWINDOW (w->vchild));
2464 else
2465 {
2466 /* This is a leaf window. Free its memory and reset fields
2467 to zero in case this function is called a second time for
2468 W. */
2469 free_glyph_matrix (w->current_matrix);
2470 free_glyph_matrix (w->desired_matrix);
2471 w->current_matrix = w->desired_matrix = NULL;
2472 }
2473
2474 /* Next window on same level. */
2475 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2476 }
2477 }
2478
2479
2480 /* Check glyph memory leaks. This function is called from
2481 shut_down_emacs. Note that frames are not destroyed when Emacs
2482 exits. We therefore free all glyph memory for all active frames
2483 explicitly and check that nothing is left allocated. */
2484
2485 void
2486 check_glyph_memory (void)
2487 {
2488 Lisp_Object tail, frame;
2489
2490 /* Free glyph memory for all frames. */
2491 FOR_EACH_FRAME (tail, frame)
2492 free_glyphs (XFRAME (frame));
2493
2494 /* Check that nothing is left allocated. */
2495 if (glyph_matrix_count)
2496 abort ();
2497 if (glyph_pool_count)
2498 abort ();
2499 }
2500
2501
2502 \f
2503 /**********************************************************************
2504 Building a Frame Matrix
2505 **********************************************************************/
2506
2507 /* Most of the redisplay code works on glyph matrices attached to
2508 windows. This is a good solution most of the time, but it is not
2509 suitable for terminal code. Terminal output functions cannot rely
2510 on being able to set an arbitrary terminal window. Instead they
2511 must be provided with a view of the whole frame, i.e. the whole
2512 screen. We build such a view by constructing a frame matrix from
2513 window matrices in this section.
2514
2515 Windows that must be updated have their must_be_update_p flag set.
2516 For all such windows, their desired matrix is made part of the
2517 desired frame matrix. For other windows, their current matrix is
2518 made part of the desired frame matrix.
2519
2520 +-----------------+----------------+
2521 | desired | desired |
2522 | | |
2523 +-----------------+----------------+
2524 | current |
2525 | |
2526 +----------------------------------+
2527
2528 Desired window matrices can be made part of the frame matrix in a
2529 cheap way: We exploit the fact that the desired frame matrix and
2530 desired window matrices share their glyph memory. This is not
2531 possible for current window matrices. Their glyphs are copied to
2532 the desired frame matrix. The latter is equivalent to
2533 preserve_other_columns in the old redisplay.
2534
2535 Used glyphs counters for frame matrix rows are the result of adding
2536 up glyph lengths of the window matrices. A line in the frame
2537 matrix is enabled, if a corresponding line in a window matrix is
2538 enabled.
2539
2540 After building the desired frame matrix, it will be passed to
2541 terminal code, which will manipulate both the desired and current
2542 frame matrix. Changes applied to the frame's current matrix have
2543 to be visible in current window matrices afterwards, of course.
2544
2545 This problem is solved like this:
2546
2547 1. Window and frame matrices share glyphs. Window matrices are
2548 constructed in a way that their glyph contents ARE the glyph
2549 contents needed in a frame matrix. Thus, any modification of
2550 glyphs done in terminal code will be reflected in window matrices
2551 automatically.
2552
2553 2. Exchanges of rows in a frame matrix done by terminal code are
2554 intercepted by hook functions so that corresponding row operations
2555 on window matrices can be performed. This is necessary because we
2556 use pointers to glyphs in glyph row structures. To satisfy the
2557 assumption of point 1 above that glyphs are updated implicitly in
2558 window matrices when they are manipulated via the frame matrix,
2559 window and frame matrix must of course agree where to find the
2560 glyphs for their rows. Possible manipulations that must be
2561 mirrored are assignments of rows of the desired frame matrix to the
2562 current frame matrix and scrolling the current frame matrix. */
2563
2564 /* Build frame F's desired matrix from window matrices. Only windows
2565 which have the flag must_be_updated_p set have to be updated. Menu
2566 bar lines of a frame are not covered by window matrices, so make
2567 sure not to touch them in this function. */
2568
2569 static void
2570 build_frame_matrix (struct frame *f)
2571 {
2572 int i;
2573
2574 /* F must have a frame matrix when this function is called. */
2575 xassert (!FRAME_WINDOW_P (f));
2576
2577 /* Clear all rows in the frame matrix covered by window matrices.
2578 Menu bar lines are not covered by windows. */
2579 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2580 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2581
2582 /* Build the matrix by walking the window tree. */
2583 build_frame_matrix_from_window_tree (f->desired_matrix,
2584 XWINDOW (FRAME_ROOT_WINDOW (f)));
2585 }
2586
2587
2588 /* Walk a window tree, building a frame matrix MATRIX from window
2589 matrices. W is the root of a window tree. */
2590
2591 static void
2592 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2593 {
2594 while (w)
2595 {
2596 if (!NILP (w->hchild))
2597 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2598 else if (!NILP (w->vchild))
2599 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2600 else
2601 build_frame_matrix_from_leaf_window (matrix, w);
2602
2603 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2604 }
2605 }
2606
2607
2608 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2609 desired frame matrix built. W is a leaf window whose desired or
2610 current matrix is to be added to FRAME_MATRIX. W's flag
2611 must_be_updated_p determines which matrix it contributes to
2612 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2613 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2614 Adding a desired matrix means setting up used counters and such in
2615 frame rows, while adding a current window matrix to FRAME_MATRIX
2616 means copying glyphs. The latter case corresponds to
2617 preserve_other_columns in the old redisplay. */
2618
2619 static void
2620 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2621 {
2622 struct glyph_matrix *window_matrix;
2623 int window_y, frame_y;
2624 /* If non-zero, a glyph to insert at the right border of W. */
2625 GLYPH right_border_glyph;
2626
2627 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2628
2629 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2630 if (w->must_be_updated_p)
2631 {
2632 window_matrix = w->desired_matrix;
2633
2634 /* Decide whether we want to add a vertical border glyph. */
2635 if (!WINDOW_RIGHTMOST_P (w))
2636 {
2637 struct Lisp_Char_Table *dp = window_display_table (w);
2638 Lisp_Object gc;
2639
2640 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2641 if (dp
2642 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2643 && GLYPH_CODE_CHAR_VALID_P (gc))
2644 {
2645 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2646 spec_glyph_lookup_face (w, &right_border_glyph);
2647 }
2648
2649 if (GLYPH_FACE (right_border_glyph) <= 0)
2650 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2651 }
2652 }
2653 else
2654 window_matrix = w->current_matrix;
2655
2656 /* For all rows in the window matrix and corresponding rows in the
2657 frame matrix. */
2658 window_y = 0;
2659 frame_y = window_matrix->matrix_y;
2660 while (window_y < window_matrix->nrows)
2661 {
2662 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2663 struct glyph_row *window_row = window_matrix->rows + window_y;
2664 int current_row_p = window_matrix == w->current_matrix;
2665
2666 /* Fill up the frame row with spaces up to the left margin of the
2667 window row. */
2668 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2669
2670 /* Fill up areas in the window matrix row with spaces. */
2671 fill_up_glyph_row_with_spaces (window_row);
2672
2673 /* If only part of W's desired matrix has been built, and
2674 window_row wasn't displayed, use the corresponding current
2675 row instead. */
2676 if (window_matrix == w->desired_matrix
2677 && !window_row->enabled_p)
2678 {
2679 window_row = w->current_matrix->rows + window_y;
2680 current_row_p = 1;
2681 }
2682
2683 if (current_row_p)
2684 {
2685 /* Copy window row to frame row. */
2686 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2687 window_row->glyphs[0],
2688 window_matrix->matrix_w * sizeof (struct glyph));
2689 }
2690 else
2691 {
2692 xassert (window_row->enabled_p);
2693
2694 /* Only when a desired row has been displayed, we want
2695 the corresponding frame row to be updated. */
2696 frame_row->enabled_p = 1;
2697
2698 /* Maybe insert a vertical border between horizontally adjacent
2699 windows. */
2700 if (GLYPH_CHAR (right_border_glyph) != 0)
2701 {
2702 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2703 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2704 }
2705
2706 #if GLYPH_DEBUG
2707 /* Window row window_y must be a slice of frame row
2708 frame_y. */
2709 xassert (glyph_row_slice_p (window_row, frame_row));
2710
2711 /* If rows are in sync, we don't have to copy glyphs because
2712 frame and window share glyphs. */
2713
2714 strcpy (w->current_matrix->method, w->desired_matrix->method);
2715 add_window_display_history (w, w->current_matrix->method, 0);
2716 #endif
2717 }
2718
2719 /* Set number of used glyphs in the frame matrix. Since we fill
2720 up with spaces, and visit leaf windows from left to right it
2721 can be done simply. */
2722 frame_row->used[TEXT_AREA]
2723 = window_matrix->matrix_x + window_matrix->matrix_w;
2724
2725 /* Next row. */
2726 ++window_y;
2727 ++frame_y;
2728 }
2729 }
2730
2731 /* Given a user-specified glyph, possibly including a Lisp-level face
2732 ID, return a glyph that has a realized face ID.
2733 This is used for glyphs displayed specially and not part of the text;
2734 for instance, vertical separators, truncation markers, etc. */
2735
2736 void
2737 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2738 {
2739 int lface_id = GLYPH_FACE (*glyph);
2740 /* Convert the glyph's specified face to a realized (cache) face. */
2741 if (lface_id > 0)
2742 {
2743 int face_id = merge_faces (XFRAME (w->frame),
2744 Qt, lface_id, DEFAULT_FACE_ID);
2745 SET_GLYPH_FACE (*glyph, face_id);
2746 }
2747 }
2748
2749 /* Add spaces to a glyph row ROW in a window matrix.
2750
2751 Each row has the form:
2752
2753 +---------+-----------------------------+------------+
2754 | left | text | right |
2755 +---------+-----------------------------+------------+
2756
2757 Left and right marginal areas are optional. This function adds
2758 spaces to areas so that there are no empty holes between areas.
2759 In other words: If the right area is not empty, the text area
2760 is filled up with spaces up to the right area. If the text area
2761 is not empty, the left area is filled up.
2762
2763 To be called for frame-based redisplay, only. */
2764
2765 static void
2766 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2767 {
2768 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2769 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2770 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2771 }
2772
2773
2774 /* Fill area AREA of glyph row ROW with spaces. To be called for
2775 frame-based redisplay only. */
2776
2777 static void
2778 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2779 {
2780 if (row->glyphs[area] < row->glyphs[area + 1])
2781 {
2782 struct glyph *end = row->glyphs[area + 1];
2783 struct glyph *text = row->glyphs[area] + row->used[area];
2784
2785 while (text < end)
2786 *text++ = space_glyph;
2787 row->used[area] = text - row->glyphs[area];
2788 }
2789 }
2790
2791
2792 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2793 reached. In frame matrices only one area, TEXT_AREA, is used. */
2794
2795 static void
2796 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2797 {
2798 int i = row->used[TEXT_AREA];
2799 struct glyph *glyph = row->glyphs[TEXT_AREA];
2800
2801 while (i < upto)
2802 glyph[i++] = space_glyph;
2803
2804 row->used[TEXT_AREA] = i;
2805 }
2806
2807
2808 \f
2809 /**********************************************************************
2810 Mirroring operations on frame matrices in window matrices
2811 **********************************************************************/
2812
2813 /* Set frame being updated via frame-based redisplay to F. This
2814 function must be called before updates to make explicit that we are
2815 working on frame matrices or not. */
2816
2817 static INLINE void
2818 set_frame_matrix_frame (struct frame *f)
2819 {
2820 frame_matrix_frame = f;
2821 }
2822
2823
2824 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2825 DESIRED_MATRIX is the desired matrix corresponding to
2826 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2827 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2828 frame_matrix_frame is non-null, this indicates that the exchange is
2829 done in frame matrices, and that we have to perform analogous
2830 operations in window matrices of frame_matrix_frame. */
2831
2832 static INLINE void
2833 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2834 {
2835 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2836 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2837 int mouse_face_p = current_row->mouse_face_p;
2838
2839 /* Do current_row = desired_row. This exchanges glyph pointers
2840 between both rows, and does a structure assignment otherwise. */
2841 assign_row (current_row, desired_row);
2842
2843 /* Enable current_row to mark it as valid. */
2844 current_row->enabled_p = 1;
2845 current_row->mouse_face_p = mouse_face_p;
2846
2847 /* If we are called on frame matrices, perform analogous operations
2848 for window matrices. */
2849 if (frame_matrix_frame)
2850 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2851 }
2852
2853
2854 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2855 W's frame which has been made current (by swapping pointers between
2856 current and desired matrix). Perform analogous operations in the
2857 matrices of leaf windows in the window tree rooted at W. */
2858
2859 static void
2860 mirror_make_current (struct window *w, int frame_row)
2861 {
2862 while (w)
2863 {
2864 if (!NILP (w->hchild))
2865 mirror_make_current (XWINDOW (w->hchild), frame_row);
2866 else if (!NILP (w->vchild))
2867 mirror_make_current (XWINDOW (w->vchild), frame_row);
2868 else
2869 {
2870 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2871 here because the checks performed in debug mode there
2872 will not allow the conversion. */
2873 int row = frame_row - w->desired_matrix->matrix_y;
2874
2875 /* If FRAME_ROW is within W, assign the desired row to the
2876 current row (exchanging glyph pointers). */
2877 if (row >= 0 && row < w->desired_matrix->matrix_h)
2878 {
2879 struct glyph_row *current_row
2880 = MATRIX_ROW (w->current_matrix, row);
2881 struct glyph_row *desired_row
2882 = MATRIX_ROW (w->desired_matrix, row);
2883
2884 if (desired_row->enabled_p)
2885 assign_row (current_row, desired_row);
2886 else
2887 swap_glyph_pointers (desired_row, current_row);
2888 current_row->enabled_p = 1;
2889 }
2890 }
2891
2892 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2893 }
2894 }
2895
2896
2897 /* Perform row dance after scrolling. We are working on the range of
2898 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2899 including) in MATRIX. COPY_FROM is a vector containing, for each
2900 row I in the range 0 <= I < NLINES, the index of the original line
2901 to move to I. This index is relative to the row range, i.e. 0 <=
2902 index < NLINES. RETAINED_P is a vector containing zero for each
2903 row 0 <= I < NLINES which is empty.
2904
2905 This function is called from do_scrolling and do_direct_scrolling. */
2906
2907 void
2908 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2909 int *copy_from, char *retained_p)
2910 {
2911 /* A copy of original rows. */
2912 struct glyph_row *old_rows;
2913
2914 /* Rows to assign to. */
2915 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2916
2917 int i;
2918
2919 /* Make a copy of the original rows. */
2920 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2921 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2922
2923 /* Assign new rows, maybe clear lines. */
2924 for (i = 0; i < nlines; ++i)
2925 {
2926 int enabled_before_p = new_rows[i].enabled_p;
2927
2928 xassert (i + unchanged_at_top < matrix->nrows);
2929 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2930 new_rows[i] = old_rows[copy_from[i]];
2931 new_rows[i].enabled_p = enabled_before_p;
2932
2933 /* RETAINED_P is zero for empty lines. */
2934 if (!retained_p[copy_from[i]])
2935 new_rows[i].enabled_p = 0;
2936 }
2937
2938 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2939 if (frame_matrix_frame)
2940 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2941 unchanged_at_top, nlines, copy_from, retained_p);
2942 }
2943
2944
2945 /* Synchronize glyph pointers in the current matrix of window W with
2946 the current frame matrix. */
2947
2948 static void
2949 sync_window_with_frame_matrix_rows (struct window *w)
2950 {
2951 struct frame *f = XFRAME (w->frame);
2952 struct glyph_row *window_row, *window_row_end, *frame_row;
2953 int left, right, x, width;
2954
2955 /* Preconditions: W must be a leaf window on a tty frame. */
2956 xassert (NILP (w->hchild) && NILP (w->vchild));
2957 xassert (!FRAME_WINDOW_P (f));
2958
2959 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2960 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2961 x = w->current_matrix->matrix_x;
2962 width = w->current_matrix->matrix_w;
2963
2964 window_row = w->current_matrix->rows;
2965 window_row_end = window_row + w->current_matrix->nrows;
2966 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2967
2968 for (; window_row < window_row_end; ++window_row, ++frame_row)
2969 {
2970 window_row->glyphs[LEFT_MARGIN_AREA]
2971 = frame_row->glyphs[0] + x;
2972 window_row->glyphs[TEXT_AREA]
2973 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2974 window_row->glyphs[LAST_AREA]
2975 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2976 window_row->glyphs[RIGHT_MARGIN_AREA]
2977 = window_row->glyphs[LAST_AREA] - right;
2978 }
2979 }
2980
2981
2982 /* Return the window in the window tree rooted in W containing frame
2983 row ROW. Value is null if none is found. */
2984
2985 struct window *
2986 frame_row_to_window (struct window *w, int row)
2987 {
2988 struct window *found = NULL;
2989
2990 while (w && !found)
2991 {
2992 if (!NILP (w->hchild))
2993 found = frame_row_to_window (XWINDOW (w->hchild), row);
2994 else if (!NILP (w->vchild))
2995 found = frame_row_to_window (XWINDOW (w->vchild), row);
2996 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2997 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2998 found = w;
2999
3000 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3001 }
3002
3003 return found;
3004 }
3005
3006
3007 /* Perform a line dance in the window tree rooted at W, after
3008 scrolling a frame matrix in mirrored_line_dance.
3009
3010 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3011 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3012 COPY_FROM is a vector containing, for each row I in the range 0 <=
3013 I < NLINES, the index of the original line to move to I. This
3014 index is relative to the row range, i.e. 0 <= index < NLINES.
3015 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3016 which is empty. */
3017
3018 static void
3019 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
3020 {
3021 while (w)
3022 {
3023 if (!NILP (w->hchild))
3024 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3025 nlines, copy_from, retained_p);
3026 else if (!NILP (w->vchild))
3027 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3028 nlines, copy_from, retained_p);
3029 else
3030 {
3031 /* W is a leaf window, and we are working on its current
3032 matrix m. */
3033 struct glyph_matrix *m = w->current_matrix;
3034 int i, sync_p = 0;
3035 struct glyph_row *old_rows;
3036
3037 /* Make a copy of the original rows of matrix m. */
3038 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3039 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
3040
3041 for (i = 0; i < nlines; ++i)
3042 {
3043 /* Frame relative line assigned to. */
3044 int frame_to = i + unchanged_at_top;
3045
3046 /* Frame relative line assigned. */
3047 int frame_from = copy_from[i] + unchanged_at_top;
3048
3049 /* Window relative line assigned to. */
3050 int window_to = frame_to - m->matrix_y;
3051
3052 /* Window relative line assigned. */
3053 int window_from = frame_from - m->matrix_y;
3054
3055 /* Is assigned line inside window? */
3056 int from_inside_window_p
3057 = window_from >= 0 && window_from < m->matrix_h;
3058
3059 /* Is assigned to line inside window? */
3060 int to_inside_window_p
3061 = window_to >= 0 && window_to < m->matrix_h;
3062
3063 if (from_inside_window_p && to_inside_window_p)
3064 {
3065 /* Enabled setting before assignment. */
3066 int enabled_before_p;
3067
3068 /* Do the assignment. The enabled_p flag is saved
3069 over the assignment because the old redisplay did
3070 that. */
3071 enabled_before_p = m->rows[window_to].enabled_p;
3072 m->rows[window_to] = old_rows[window_from];
3073 m->rows[window_to].enabled_p = enabled_before_p;
3074
3075 /* If frame line is empty, window line is empty, too. */
3076 if (!retained_p[copy_from[i]])
3077 m->rows[window_to].enabled_p = 0;
3078 }
3079 else if (to_inside_window_p)
3080 {
3081 /* A copy between windows. This is an infrequent
3082 case not worth optimizing. */
3083 struct frame *f = XFRAME (w->frame);
3084 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3085 struct window *w2;
3086 struct glyph_matrix *m2;
3087 int m2_from;
3088
3089 w2 = frame_row_to_window (root, frame_from);
3090 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3091 -nw', FROM_FRAME sometimes has no associated window.
3092 This check avoids a segfault if W2 is null. */
3093 if (w2)
3094 {
3095 m2 = w2->current_matrix;
3096 m2_from = frame_from - m2->matrix_y;
3097 copy_row_except_pointers (m->rows + window_to,
3098 m2->rows + m2_from);
3099
3100 /* If frame line is empty, window line is empty, too. */
3101 if (!retained_p[copy_from[i]])
3102 m->rows[window_to].enabled_p = 0;
3103 }
3104 sync_p = 1;
3105 }
3106 else if (from_inside_window_p)
3107 sync_p = 1;
3108 }
3109
3110 /* If there was a copy between windows, make sure glyph
3111 pointers are in sync with the frame matrix. */
3112 if (sync_p)
3113 sync_window_with_frame_matrix_rows (w);
3114
3115 /* Check that no pointers are lost. */
3116 CHECK_MATRIX (m);
3117 }
3118
3119 /* Next window on same level. */
3120 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3121 }
3122 }
3123
3124
3125 #if GLYPH_DEBUG
3126
3127 /* Check that window and frame matrices agree about their
3128 understanding where glyphs of the rows are to find. For each
3129 window in the window tree rooted at W, check that rows in the
3130 matrices of leaf window agree with their frame matrices about
3131 glyph pointers. */
3132
3133 void
3134 check_window_matrix_pointers (w)
3135 struct window *w;
3136 {
3137 while (w)
3138 {
3139 if (!NILP (w->hchild))
3140 check_window_matrix_pointers (XWINDOW (w->hchild));
3141 else if (!NILP (w->vchild))
3142 check_window_matrix_pointers (XWINDOW (w->vchild));
3143 else
3144 {
3145 struct frame *f = XFRAME (w->frame);
3146 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3147 check_matrix_pointers (w->current_matrix, f->current_matrix);
3148 }
3149
3150 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3151 }
3152 }
3153
3154
3155 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3156 a window and FRAME_MATRIX is the corresponding frame matrix. For
3157 each row in WINDOW_MATRIX check that it's a slice of the
3158 corresponding frame row. If it isn't, abort. */
3159
3160 static void
3161 check_matrix_pointers (window_matrix, frame_matrix)
3162 struct glyph_matrix *window_matrix, *frame_matrix;
3163 {
3164 /* Row number in WINDOW_MATRIX. */
3165 int i = 0;
3166
3167 /* Row number corresponding to I in FRAME_MATRIX. */
3168 int j = window_matrix->matrix_y;
3169
3170 /* For all rows check that the row in the window matrix is a
3171 slice of the row in the frame matrix. If it isn't we didn't
3172 mirror an operation on the frame matrix correctly. */
3173 while (i < window_matrix->nrows)
3174 {
3175 if (!glyph_row_slice_p (window_matrix->rows + i,
3176 frame_matrix->rows + j))
3177 abort ();
3178 ++i, ++j;
3179 }
3180 }
3181
3182 #endif /* GLYPH_DEBUG != 0 */
3183
3184
3185 \f
3186 /**********************************************************************
3187 VPOS and HPOS translations
3188 **********************************************************************/
3189
3190 #if GLYPH_DEBUG
3191
3192 /* Translate vertical position VPOS which is relative to window W to a
3193 vertical position relative to W's frame. */
3194
3195 static int
3196 window_to_frame_vpos (w, vpos)
3197 struct window *w;
3198 int vpos;
3199 {
3200 struct frame *f = XFRAME (w->frame);
3201
3202 xassert (!FRAME_WINDOW_P (f));
3203 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3204 vpos += WINDOW_TOP_EDGE_LINE (w);
3205 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3206 return vpos;
3207 }
3208
3209
3210 /* Translate horizontal position HPOS which is relative to window W to
3211 a horizontal position relative to W's frame. */
3212
3213 static int
3214 window_to_frame_hpos (w, hpos)
3215 struct window *w;
3216 int hpos;
3217 {
3218 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3219 hpos += WINDOW_LEFT_EDGE_COL (w);
3220 return hpos;
3221 }
3222
3223 #endif /* GLYPH_DEBUG */
3224
3225
3226 \f
3227 /**********************************************************************
3228 Redrawing Frames
3229 **********************************************************************/
3230
3231 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3232 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3233 (Lisp_Object frame)
3234 {
3235 struct frame *f;
3236
3237 CHECK_LIVE_FRAME (frame);
3238 f = XFRAME (frame);
3239
3240 /* Ignore redraw requests, if frame has no glyphs yet.
3241 (Implementation note: It still has to be checked why we are
3242 called so early here). */
3243 if (!glyphs_initialized_initially_p)
3244 return Qnil;
3245
3246 update_begin (f);
3247 #ifdef MSDOS
3248 if (FRAME_MSDOS_P (f))
3249 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3250 #endif
3251 clear_frame (f);
3252 clear_current_matrices (f);
3253 update_end (f);
3254 if (FRAME_TERMCAP_P (f))
3255 fflush (FRAME_TTY (f)->output);
3256 windows_or_buffers_changed++;
3257 /* Mark all windows as inaccurate, so that every window will have
3258 its redisplay done. */
3259 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3260 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3261 f->garbaged = 0;
3262 return Qnil;
3263 }
3264
3265
3266 /* Redraw frame F. This is nothing more than a call to the Lisp
3267 function redraw-frame. */
3268
3269 void
3270 redraw_frame (struct frame *f)
3271 {
3272 Lisp_Object frame;
3273 XSETFRAME (frame, f);
3274 Fredraw_frame (frame);
3275 }
3276
3277
3278 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3279 doc: /* Clear and redisplay all visible frames. */)
3280 (void)
3281 {
3282 Lisp_Object tail, frame;
3283
3284 FOR_EACH_FRAME (tail, frame)
3285 if (FRAME_VISIBLE_P (XFRAME (frame)))
3286 Fredraw_frame (frame);
3287
3288 return Qnil;
3289 }
3290
3291
3292 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3293 visible frames marked as garbaged. */
3294
3295 void
3296 redraw_garbaged_frames (void)
3297 {
3298 Lisp_Object tail, frame;
3299
3300 FOR_EACH_FRAME (tail, frame)
3301 if (FRAME_VISIBLE_P (XFRAME (frame))
3302 && FRAME_GARBAGED_P (XFRAME (frame)))
3303 Fredraw_frame (frame);
3304 }
3305
3306
3307 \f
3308 /***********************************************************************
3309 Frame Update
3310 ***********************************************************************/
3311
3312 /* Update frame F based on the data in desired matrices.
3313
3314 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3315 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3316 scrolling.
3317
3318 Value is non-zero if redisplay was stopped due to pending input. */
3319
3320 int
3321 update_frame (struct frame *f, int force_p, int inhibit_hairy_id_p)
3322 {
3323 /* 1 means display has been paused because of pending input. */
3324 int paused_p;
3325 struct window *root_window = XWINDOW (f->root_window);
3326
3327 if (redisplay_dont_pause)
3328 force_p = 1;
3329 #if PERIODIC_PREEMPTION_CHECKING
3330 else if (NILP (Vredisplay_preemption_period))
3331 force_p = 1;
3332 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3333 {
3334 EMACS_TIME tm;
3335 double p = XFLOATINT (Vredisplay_preemption_period);
3336 int sec, usec;
3337
3338 if (detect_input_pending_ignore_squeezables ())
3339 {
3340 paused_p = 1;
3341 goto do_pause;
3342 }
3343
3344 sec = (int) p;
3345 usec = (p - sec) * 1000000;
3346
3347 EMACS_GET_TIME (tm);
3348 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3349 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3350 }
3351 #endif
3352
3353 if (FRAME_WINDOW_P (f))
3354 {
3355 /* We are working on window matrix basis. All windows whose
3356 flag must_be_updated_p is set have to be updated. */
3357
3358 /* Record that we are not working on frame matrices. */
3359 set_frame_matrix_frame (NULL);
3360
3361 /* Update all windows in the window tree of F, maybe stopping
3362 when pending input is detected. */
3363 update_begin (f);
3364
3365 /* Update the menu bar on X frames that don't have toolkit
3366 support. */
3367 if (WINDOWP (f->menu_bar_window))
3368 update_window (XWINDOW (f->menu_bar_window), 1);
3369
3370 /* Update the tool-bar window, if present. */
3371 if (WINDOWP (f->tool_bar_window))
3372 {
3373 struct window *w = XWINDOW (f->tool_bar_window);
3374
3375 /* Update tool-bar window. */
3376 if (w->must_be_updated_p)
3377 {
3378 Lisp_Object tem;
3379
3380 update_window (w, 1);
3381 w->must_be_updated_p = 0;
3382
3383 /* Swap tool-bar strings. We swap because we want to
3384 reuse strings. */
3385 tem = f->current_tool_bar_string;
3386 f->current_tool_bar_string = f->desired_tool_bar_string;
3387 f->desired_tool_bar_string = tem;
3388 }
3389 }
3390
3391
3392 /* Update windows. */
3393 paused_p = update_window_tree (root_window, force_p);
3394 update_end (f);
3395
3396 /* This flush is a performance bottleneck under X,
3397 and it doesn't seem to be necessary anyway (in general).
3398 It is necessary when resizing the window with the mouse, or
3399 at least the fringes are not redrawn in a timely manner. ++kfs */
3400 if (f->force_flush_display_p)
3401 {
3402 FRAME_RIF (f)->flush_display (f);
3403 f->force_flush_display_p = 0;
3404 }
3405 }
3406 else
3407 {
3408 /* We are working on frame matrix basis. Set the frame on whose
3409 frame matrix we operate. */
3410 set_frame_matrix_frame (f);
3411
3412 /* Build F's desired matrix from window matrices. */
3413 build_frame_matrix (f);
3414
3415 /* Update the display */
3416 update_begin (f);
3417 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3418 update_end (f);
3419
3420 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3421 {
3422 if (FRAME_TTY (f)->termscript)
3423 fflush (FRAME_TTY (f)->termscript);
3424 if (FRAME_TERMCAP_P (f))
3425 fflush (FRAME_TTY (f)->output);
3426 }
3427
3428 /* Check window matrices for lost pointers. */
3429 #if GLYPH_DEBUG
3430 check_window_matrix_pointers (root_window);
3431 add_frame_display_history (f, paused_p);
3432 #endif
3433 }
3434
3435 do_pause:
3436 /* Reset flags indicating that a window should be updated. */
3437 set_window_update_flags (root_window, 0);
3438
3439 display_completed = !paused_p;
3440 return paused_p;
3441 }
3442
3443
3444 \f
3445 /************************************************************************
3446 Window-based updates
3447 ************************************************************************/
3448
3449 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3450 don't stop updating when input is pending. */
3451
3452 static int
3453 update_window_tree (struct window *w, int force_p)
3454 {
3455 int paused_p = 0;
3456
3457 while (w && !paused_p)
3458 {
3459 if (!NILP (w->hchild))
3460 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3461 else if (!NILP (w->vchild))
3462 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3463 else if (w->must_be_updated_p)
3464 paused_p |= update_window (w, force_p);
3465
3466 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3467 }
3468
3469 return paused_p;
3470 }
3471
3472
3473 /* Update window W if its flag must_be_updated_p is non-zero. If
3474 FORCE_P is non-zero, don't stop updating if input is pending. */
3475
3476 void
3477 update_single_window (struct window *w, int force_p)
3478 {
3479 if (w->must_be_updated_p)
3480 {
3481 struct frame *f = XFRAME (WINDOW_FRAME (w));
3482
3483 /* Record that this is not a frame-based redisplay. */
3484 set_frame_matrix_frame (NULL);
3485
3486 if (redisplay_dont_pause)
3487 force_p = 1;
3488 #if PERIODIC_PREEMPTION_CHECKING
3489 else if (NILP (Vredisplay_preemption_period))
3490 force_p = 1;
3491 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3492 {
3493 EMACS_TIME tm;
3494 double p = XFLOATINT (Vredisplay_preemption_period);
3495 int sec, usec;
3496
3497 sec = (int) p;
3498 usec = (p - sec) * 1000000;
3499
3500 EMACS_GET_TIME (tm);
3501 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3502 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3503 }
3504 #endif
3505
3506 /* Update W. */
3507 update_begin (f);
3508 update_window (w, force_p);
3509 update_end (f);
3510
3511 /* Reset flag in W. */
3512 w->must_be_updated_p = 0;
3513 }
3514 }
3515
3516 #ifdef HAVE_WINDOW_SYSTEM
3517
3518 /* Redraw lines from the current matrix of window W that are
3519 overlapped by other rows. YB is bottom-most y-position in W. */
3520
3521 static void
3522 redraw_overlapped_rows (struct window *w, int yb)
3523 {
3524 int i;
3525 struct frame *f = XFRAME (WINDOW_FRAME (w));
3526
3527 /* If rows overlapping others have been changed, the rows being
3528 overlapped have to be redrawn. This won't draw lines that have
3529 already been drawn in update_window_line because overlapped_p in
3530 desired rows is 0, so after row assignment overlapped_p in
3531 current rows is 0. */
3532 for (i = 0; i < w->current_matrix->nrows; ++i)
3533 {
3534 struct glyph_row *row = w->current_matrix->rows + i;
3535
3536 if (!row->enabled_p)
3537 break;
3538 else if (row->mode_line_p)
3539 continue;
3540
3541 if (row->overlapped_p)
3542 {
3543 enum glyph_row_area area;
3544
3545 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3546 {
3547 updated_row = row;
3548 updated_area = area;
3549 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3550 area == TEXT_AREA ? row->x : 0);
3551 if (row->used[area])
3552 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3553 row->used[area]);
3554 FRAME_RIF (f)->clear_end_of_line (-1);
3555 }
3556
3557 row->overlapped_p = 0;
3558 }
3559
3560 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3561 break;
3562 }
3563 }
3564
3565
3566 /* Redraw lines from the current matrix of window W that overlap
3567 others. YB is bottom-most y-position in W. */
3568
3569 static void
3570 redraw_overlapping_rows (struct window *w, int yb)
3571 {
3572 int i, bottom_y;
3573 struct glyph_row *row;
3574 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3575
3576 for (i = 0; i < w->current_matrix->nrows; ++i)
3577 {
3578 row = w->current_matrix->rows + i;
3579
3580 if (!row->enabled_p)
3581 break;
3582 else if (row->mode_line_p)
3583 continue;
3584
3585 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3586
3587 if (row->overlapping_p)
3588 {
3589 int overlaps = 0;
3590
3591 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3592 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3593 overlaps |= OVERLAPS_PRED;
3594 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3595 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3596 overlaps |= OVERLAPS_SUCC;
3597
3598 if (overlaps)
3599 {
3600 if (row->used[LEFT_MARGIN_AREA])
3601 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3602
3603 if (row->used[TEXT_AREA])
3604 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3605
3606 if (row->used[RIGHT_MARGIN_AREA])
3607 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3608
3609 /* Record in neighbour rows that ROW overwrites part of
3610 their display. */
3611 if (overlaps & OVERLAPS_PRED)
3612 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3613 if (overlaps & OVERLAPS_SUCC)
3614 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3615 }
3616 }
3617
3618 if (bottom_y >= yb)
3619 break;
3620 }
3621 }
3622
3623 #endif /* HAVE_WINDOW_SYSTEM */
3624
3625
3626 #ifdef GLYPH_DEBUG
3627
3628 /* Check that no row in the current matrix of window W is enabled
3629 which is below what's displayed in the window. */
3630
3631 void
3632 check_current_matrix_flags (struct window *w)
3633 {
3634 int last_seen_p = 0;
3635 int i, yb = window_text_bottom_y (w);
3636
3637 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3638 {
3639 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3640 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3641 last_seen_p = 1;
3642 else if (last_seen_p && row->enabled_p)
3643 abort ();
3644 }
3645 }
3646
3647 #endif /* GLYPH_DEBUG */
3648
3649
3650 /* Update display of window W. FORCE_P non-zero means that we should
3651 not stop when detecting pending input. */
3652
3653 static int
3654 update_window (struct window *w, int force_p)
3655 {
3656 struct glyph_matrix *desired_matrix = w->desired_matrix;
3657 int paused_p;
3658 #if !PERIODIC_PREEMPTION_CHECKING
3659 int preempt_count = baud_rate / 2400 + 1;
3660 #endif
3661 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3662 #if GLYPH_DEBUG
3663 /* Check that W's frame doesn't have glyph matrices. */
3664 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3665 #endif
3666
3667 /* Check pending input the first time so that we can quickly return. */
3668 #if !PERIODIC_PREEMPTION_CHECKING
3669 if (!force_p)
3670 detect_input_pending_ignore_squeezables ();
3671 #endif
3672
3673 /* If forced to complete the update, or if no input is pending, do
3674 the update. */
3675 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3676 {
3677 struct glyph_row *row, *end;
3678 struct glyph_row *mode_line_row;
3679 struct glyph_row *header_line_row;
3680 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
3681
3682 rif->update_window_begin_hook (w);
3683 yb = window_text_bottom_y (w);
3684
3685 /* If window has a header line, update it before everything else.
3686 Adjust y-positions of other rows by the header line height. */
3687 row = desired_matrix->rows;
3688 end = row + desired_matrix->nrows - 1;
3689
3690 if (row->mode_line_p)
3691 {
3692 header_line_row = row;
3693 ++row;
3694 }
3695 else
3696 header_line_row = NULL;
3697
3698 /* Update the mode line, if necessary. */
3699 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3700 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3701 {
3702 mode_line_row->y = yb;
3703 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3704 desired_matrix),
3705 &mouse_face_overwritten_p);
3706 }
3707
3708 /* Find first enabled row. Optimizations in redisplay_internal
3709 may lead to an update with only one row enabled. There may
3710 be also completely empty matrices. */
3711 while (row < end && !row->enabled_p)
3712 ++row;
3713
3714 /* Try reusing part of the display by copying. */
3715 if (row < end && !desired_matrix->no_scrolling_p)
3716 {
3717 int rc = scrolling_window (w, header_line_row != NULL);
3718 if (rc < 0)
3719 {
3720 /* All rows were found to be equal. */
3721 paused_p = 0;
3722 goto set_cursor;
3723 }
3724 else if (rc > 0)
3725 {
3726 /* We've scrolled the display. */
3727 force_p = 1;
3728 changed_p = 1;
3729 }
3730 }
3731
3732 /* Update the rest of the lines. */
3733 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
3734 if (row->enabled_p)
3735 {
3736 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3737 int i;
3738
3739 /* We'll have to play a little bit with when to
3740 detect_input_pending. If it's done too often,
3741 scrolling large windows with repeated scroll-up
3742 commands will too quickly pause redisplay. */
3743 #if PERIODIC_PREEMPTION_CHECKING
3744 if (!force_p)
3745 {
3746 EMACS_TIME tm, dif;
3747 EMACS_GET_TIME (tm);
3748 EMACS_SUB_TIME (dif, preemption_next_check, tm);
3749 if (EMACS_TIME_NEG_P (dif))
3750 {
3751 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3752 if (detect_input_pending_ignore_squeezables ())
3753 break;
3754 }
3755 }
3756 #else
3757 if (!force_p && ++n_updated % preempt_count == 0)
3758 detect_input_pending_ignore_squeezables ();
3759 #endif
3760 changed_p |= update_window_line (w, vpos,
3761 &mouse_face_overwritten_p);
3762
3763 /* Mark all rows below the last visible one in the current
3764 matrix as invalid. This is necessary because of
3765 variable line heights. Consider the case of three
3766 successive redisplays, where the first displays 5
3767 lines, the second 3 lines, and the third 5 lines again.
3768 If the second redisplay wouldn't mark rows in the
3769 current matrix invalid, the third redisplay might be
3770 tempted to optimize redisplay based on lines displayed
3771 in the first redisplay. */
3772 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3773 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3774 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3775 }
3776
3777 /* Was display preempted? */
3778 paused_p = row < end;
3779
3780 set_cursor:
3781
3782 /* Update the header line after scrolling because a new header
3783 line would otherwise overwrite lines at the top of the window
3784 that can be scrolled. */
3785 if (header_line_row && header_line_row->enabled_p)
3786 {
3787 header_line_row->y = 0;
3788 update_window_line (w, 0, &mouse_face_overwritten_p);
3789 }
3790
3791 /* Fix the appearance of overlapping/overlapped rows. */
3792 if (!paused_p && !w->pseudo_window_p)
3793 {
3794 #ifdef HAVE_WINDOW_SYSTEM
3795 if (changed_p && rif->fix_overlapping_area)
3796 {
3797 redraw_overlapped_rows (w, yb);
3798 redraw_overlapping_rows (w, yb);
3799 }
3800 #endif
3801
3802 /* Make cursor visible at cursor position of W. */
3803 set_window_cursor_after_update (w);
3804
3805 #if 0 /* Check that current matrix invariants are satisfied. This is
3806 for debugging only. See the comment of check_matrix_invariants. */
3807 IF_DEBUG (check_matrix_invariants (w));
3808 #endif
3809 }
3810
3811 #if GLYPH_DEBUG
3812 /* Remember the redisplay method used to display the matrix. */
3813 strcpy (w->current_matrix->method, w->desired_matrix->method);
3814 #endif
3815
3816 #ifdef HAVE_WINDOW_SYSTEM
3817 update_window_fringes (w, 0);
3818 #endif
3819
3820 /* End the update of window W. Don't set the cursor if we
3821 paused updating the display because in this case,
3822 set_window_cursor_after_update hasn't been called, and
3823 output_cursor doesn't contain the cursor location. */
3824 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3825 }
3826 else
3827 paused_p = 1;
3828
3829 #if GLYPH_DEBUG
3830 /* check_current_matrix_flags (w); */
3831 add_window_display_history (w, w->current_matrix->method, paused_p);
3832 #endif
3833
3834 clear_glyph_matrix (desired_matrix);
3835
3836 return paused_p;
3837 }
3838
3839
3840 /* Update the display of area AREA in window W, row number VPOS.
3841 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3842
3843 static void
3844 update_marginal_area (struct window *w, int area, int vpos)
3845 {
3846 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3847 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3848
3849 /* Let functions in xterm.c know what area subsequent X positions
3850 will be relative to. */
3851 updated_area = area;
3852
3853 /* Set cursor to start of glyphs, write them, and clear to the end
3854 of the area. I don't think that something more sophisticated is
3855 necessary here, since marginal areas will not be the default. */
3856 rif->cursor_to (vpos, 0, desired_row->y, 0);
3857 if (desired_row->used[area])
3858 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3859 rif->clear_end_of_line (-1);
3860 }
3861
3862
3863 /* Update the display of the text area of row VPOS in window W.
3864 Value is non-zero if display has changed. */
3865
3866 static int
3867 update_text_area (struct window *w, int vpos)
3868 {
3869 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3870 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3871 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3872 int changed_p = 0;
3873
3874 /* Let functions in xterm.c know what area subsequent X positions
3875 will be relative to. */
3876 updated_area = TEXT_AREA;
3877
3878 /* If rows are at different X or Y, or rows have different height,
3879 or the current row is marked invalid, write the entire line. */
3880 if (!current_row->enabled_p
3881 || desired_row->y != current_row->y
3882 || desired_row->ascent != current_row->ascent
3883 || desired_row->phys_ascent != current_row->phys_ascent
3884 || desired_row->phys_height != current_row->phys_height
3885 || desired_row->visible_height != current_row->visible_height
3886 || current_row->overlapped_p
3887 /* This next line is necessary for correctly redrawing
3888 mouse-face areas after scrolling and other operations.
3889 However, it causes excessive flickering when mouse is moved
3890 across the mode line. Luckily, turning it off for the mode
3891 line doesn't seem to hurt anything. -- cyd.
3892 But it is still needed for the header line. -- kfs. */
3893 || (current_row->mouse_face_p
3894 && !(current_row->mode_line_p && vpos > 0))
3895 || current_row->x != desired_row->x)
3896 {
3897 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3898
3899 if (desired_row->used[TEXT_AREA])
3900 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3901 desired_row->used[TEXT_AREA]);
3902
3903 /* Clear to end of window. */
3904 rif->clear_end_of_line (-1);
3905 changed_p = 1;
3906
3907 /* This erases the cursor. We do this here because
3908 notice_overwritten_cursor cannot easily check this, which
3909 might indicate that the whole functionality of
3910 notice_overwritten_cursor would better be implemented here.
3911 On the other hand, we need notice_overwritten_cursor as long
3912 as mouse highlighting is done asynchronously outside of
3913 redisplay. */
3914 if (vpos == w->phys_cursor.vpos)
3915 w->phys_cursor_on_p = 0;
3916 }
3917 else
3918 {
3919 int stop, i, x;
3920 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3921 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3922 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3923 int desired_stop_pos = desired_row->used[TEXT_AREA];
3924 int abort_skipping = 0;
3925
3926 /* If the desired row extends its face to the text area end, and
3927 unless the current row also does so at the same position,
3928 make sure we write at least one glyph, so that the face
3929 extension actually takes place. */
3930 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3931 && (desired_stop_pos < current_row->used[TEXT_AREA]
3932 || (desired_stop_pos == current_row->used[TEXT_AREA]
3933 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3934 --desired_stop_pos;
3935
3936 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3937 i = 0;
3938 x = desired_row->x;
3939
3940 /* Loop over glyphs that current and desired row may have
3941 in common. */
3942 while (i < stop)
3943 {
3944 int can_skip_p = !abort_skipping;
3945
3946 /* Skip over glyphs that both rows have in common. These
3947 don't have to be written. We can't skip if the last
3948 current glyph overlaps the glyph to its right. For
3949 example, consider a current row of `if ' with the `f' in
3950 Courier bold so that it overlaps the ` ' to its right.
3951 If the desired row is ` ', we would skip over the space
3952 after the `if' and there would remain a pixel from the
3953 `f' on the screen. */
3954 if (overlapping_glyphs_p && i > 0)
3955 {
3956 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3957 int left, right;
3958
3959 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3960 &left, &right);
3961 can_skip_p = (right == 0 && !abort_skipping);
3962 }
3963
3964 if (can_skip_p)
3965 {
3966 int start_hpos = i;
3967
3968 while (i < stop
3969 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3970 {
3971 x += desired_glyph->pixel_width;
3972 ++desired_glyph, ++current_glyph, ++i;
3973 }
3974
3975 /* Consider the case that the current row contains "xxx
3976 ppp ggg" in italic Courier font, and the desired row
3977 is "xxx ggg". The character `p' has lbearing, `g'
3978 has not. The loop above will stop in front of the
3979 first `p' in the current row. If we would start
3980 writing glyphs there, we wouldn't erase the lbearing
3981 of the `p'. The rest of the lbearing problem is then
3982 taken care of by draw_glyphs. */
3983 if (overlapping_glyphs_p
3984 && i > 0
3985 && i < current_row->used[TEXT_AREA]
3986 && (current_row->used[TEXT_AREA]
3987 != desired_row->used[TEXT_AREA]))
3988 {
3989 int left, right;
3990
3991 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3992 &left, &right);
3993 while (left > 0 && i > 0)
3994 {
3995 --i, --desired_glyph, --current_glyph;
3996 x -= desired_glyph->pixel_width;
3997 left -= desired_glyph->pixel_width;
3998 }
3999
4000 /* Abort the skipping algorithm if we end up before
4001 our starting point, to avoid looping (bug#1070).
4002 This can happen when the lbearing is larger than
4003 the pixel width. */
4004 abort_skipping = (i < start_hpos);
4005 }
4006 }
4007
4008 /* Try to avoid writing the entire rest of the desired row
4009 by looking for a resync point. This mainly prevents
4010 mode line flickering in the case the mode line is in
4011 fixed-pitch font, which it usually will be. */
4012 if (i < desired_row->used[TEXT_AREA])
4013 {
4014 int start_x = x, start_hpos = i;
4015 struct glyph *start = desired_glyph;
4016 int current_x = x;
4017 int skip_first_p = !can_skip_p;
4018
4019 /* Find the next glyph that's equal again. */
4020 while (i < stop
4021 && (skip_first_p
4022 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4023 && x == current_x)
4024 {
4025 x += desired_glyph->pixel_width;
4026 current_x += current_glyph->pixel_width;
4027 ++desired_glyph, ++current_glyph, ++i;
4028 skip_first_p = 0;
4029 }
4030
4031 if (i == start_hpos || x != current_x)
4032 {
4033 i = start_hpos;
4034 x = start_x;
4035 desired_glyph = start;
4036 break;
4037 }
4038
4039 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4040 rif->write_glyphs (start, i - start_hpos);
4041 changed_p = 1;
4042 }
4043 }
4044
4045 /* Write the rest. */
4046 if (i < desired_row->used[TEXT_AREA])
4047 {
4048 rif->cursor_to (vpos, i, desired_row->y, x);
4049 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4050 changed_p = 1;
4051 }
4052
4053 /* Maybe clear to end of line. */
4054 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4055 {
4056 /* If new row extends to the end of the text area, nothing
4057 has to be cleared, if and only if we did a write_glyphs
4058 above. This is made sure by setting desired_stop_pos
4059 appropriately above. */
4060 xassert (i < desired_row->used[TEXT_AREA]
4061 || ((desired_row->used[TEXT_AREA]
4062 == current_row->used[TEXT_AREA])
4063 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4064 }
4065 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4066 {
4067 /* If old row extends to the end of the text area, clear. */
4068 if (i >= desired_row->used[TEXT_AREA])
4069 rif->cursor_to (vpos, i, desired_row->y,
4070 desired_row->pixel_width);
4071 rif->clear_end_of_line (-1);
4072 changed_p = 1;
4073 }
4074 else if (desired_row->pixel_width < current_row->pixel_width)
4075 {
4076 /* Otherwise clear to the end of the old row. Everything
4077 after that position should be clear already. */
4078 int x;
4079
4080 if (i >= desired_row->used[TEXT_AREA])
4081 rif->cursor_to (vpos, i, desired_row->y,
4082 desired_row->pixel_width);
4083
4084 /* If cursor is displayed at the end of the line, make sure
4085 it's cleared. Nowadays we don't have a phys_cursor_glyph
4086 with which to erase the cursor (because this method
4087 doesn't work with lbearing/rbearing), so we must do it
4088 this way. */
4089 if (vpos == w->phys_cursor.vpos
4090 && (desired_row->reversed_p
4091 ? (w->phys_cursor.hpos < 0)
4092 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
4093 {
4094 w->phys_cursor_on_p = 0;
4095 x = -1;
4096 }
4097 else
4098 x = current_row->pixel_width;
4099 rif->clear_end_of_line (x);
4100 changed_p = 1;
4101 }
4102 }
4103
4104 return changed_p;
4105 }
4106
4107
4108 /* Update row VPOS in window W. Value is non-zero if display has been
4109 changed. */
4110
4111 static int
4112 update_window_line (struct window *w, int vpos, int *mouse_face_overwritten_p)
4113 {
4114 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4115 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4116 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4117 int changed_p = 0;
4118
4119 /* Set the row being updated. This is important to let xterm.c
4120 know what line height values are in effect. */
4121 updated_row = desired_row;
4122
4123 /* A row can be completely invisible in case a desired matrix was
4124 built with a vscroll and then make_cursor_line_fully_visible shifts
4125 the matrix. Make sure to make such rows current anyway, since
4126 we need the correct y-position, for example, in the current matrix. */
4127 if (desired_row->mode_line_p
4128 || desired_row->visible_height > 0)
4129 {
4130 xassert (desired_row->enabled_p);
4131
4132 /* Update display of the left margin area, if there is one. */
4133 if (!desired_row->full_width_p
4134 && !NILP (w->left_margin_cols))
4135 {
4136 changed_p = 1;
4137 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4138 }
4139
4140 /* Update the display of the text area. */
4141 if (update_text_area (w, vpos))
4142 {
4143 changed_p = 1;
4144 if (current_row->mouse_face_p)
4145 *mouse_face_overwritten_p = 1;
4146 }
4147
4148 /* Update display of the right margin area, if there is one. */
4149 if (!desired_row->full_width_p
4150 && !NILP (w->right_margin_cols))
4151 {
4152 changed_p = 1;
4153 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4154 }
4155
4156 /* Draw truncation marks etc. */
4157 if (!current_row->enabled_p
4158 || desired_row->y != current_row->y
4159 || desired_row->visible_height != current_row->visible_height
4160 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4161 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4162 || current_row->redraw_fringe_bitmaps_p
4163 || desired_row->mode_line_p != current_row->mode_line_p
4164 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4165 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4166 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4167 rif->after_update_window_line_hook (desired_row);
4168 }
4169
4170 /* Update current_row from desired_row. */
4171 make_current (w->desired_matrix, w->current_matrix, vpos);
4172 updated_row = NULL;
4173 return changed_p;
4174 }
4175
4176
4177 /* Set the cursor after an update of window W. This function may only
4178 be called from update_window. */
4179
4180 static void
4181 set_window_cursor_after_update (struct window *w)
4182 {
4183 struct frame *f = XFRAME (w->frame);
4184 struct redisplay_interface *rif = FRAME_RIF (f);
4185 int cx, cy, vpos, hpos;
4186
4187 /* Not intended for frame matrix updates. */
4188 xassert (FRAME_WINDOW_P (f));
4189
4190 if (cursor_in_echo_area
4191 && !NILP (echo_area_buffer[0])
4192 /* If we are showing a message instead of the mini-buffer,
4193 show the cursor for the message instead. */
4194 && XWINDOW (minibuf_window) == w
4195 && EQ (minibuf_window, echo_area_window)
4196 /* These cases apply only to the frame that contains
4197 the active mini-buffer window. */
4198 && FRAME_HAS_MINIBUF_P (f)
4199 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4200 {
4201 cx = cy = vpos = hpos = 0;
4202
4203 if (cursor_in_echo_area >= 0)
4204 {
4205 /* If the mini-buffer is several lines high, find the last
4206 line that has any text on it. Note: either all lines
4207 are enabled or none. Otherwise we wouldn't be able to
4208 determine Y. */
4209 struct glyph_row *row, *last_row;
4210 struct glyph *glyph;
4211 int yb = window_text_bottom_y (w);
4212
4213 last_row = NULL;
4214 row = w->current_matrix->rows;
4215 while (row->enabled_p
4216 && (last_row == NULL
4217 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4218 {
4219 if (row->used[TEXT_AREA]
4220 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4221 last_row = row;
4222 ++row;
4223 }
4224
4225 if (last_row)
4226 {
4227 struct glyph *start = last_row->glyphs[TEXT_AREA];
4228 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4229
4230 while (last > start && last->charpos < 0)
4231 --last;
4232
4233 for (glyph = start; glyph < last; ++glyph)
4234 {
4235 cx += glyph->pixel_width;
4236 ++hpos;
4237 }
4238
4239 cy = last_row->y;
4240 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4241 }
4242 }
4243 }
4244 else
4245 {
4246 cx = w->cursor.x;
4247 cy = w->cursor.y;
4248 hpos = w->cursor.hpos;
4249 vpos = w->cursor.vpos;
4250 }
4251
4252 /* Window cursor can be out of sync for horizontally split windows. */
4253 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4254 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4255 vpos = max (0, vpos);
4256 vpos = min (w->current_matrix->nrows - 1, vpos);
4257 rif->cursor_to (vpos, hpos, cy, cx);
4258 }
4259
4260
4261 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4262 tree rooted at W. */
4263
4264 void
4265 set_window_update_flags (struct window *w, int on_p)
4266 {
4267 while (w)
4268 {
4269 if (!NILP (w->hchild))
4270 set_window_update_flags (XWINDOW (w->hchild), on_p);
4271 else if (!NILP (w->vchild))
4272 set_window_update_flags (XWINDOW (w->vchild), on_p);
4273 else
4274 w->must_be_updated_p = on_p;
4275
4276 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4277 }
4278 }
4279
4280
4281 \f
4282 /***********************************************************************
4283 Window-Based Scrolling
4284 ***********************************************************************/
4285
4286 /* Structure describing rows in scrolling_window. */
4287
4288 struct row_entry
4289 {
4290 /* Number of occurrences of this row in desired and current matrix. */
4291 int old_uses, new_uses;
4292
4293 /* Vpos of row in new matrix. */
4294 int new_line_number;
4295
4296 /* Bucket index of this row_entry in the hash table row_table. */
4297 int bucket;
4298
4299 /* The row described by this entry. */
4300 struct glyph_row *row;
4301
4302 /* Hash collision chain. */
4303 struct row_entry *next;
4304 };
4305
4306 /* A pool to allocate row_entry structures from, and the size of the
4307 pool. The pool is reallocated in scrolling_window when we find
4308 that we need a larger one. */
4309
4310 static struct row_entry *row_entry_pool;
4311 static int row_entry_pool_size;
4312
4313 /* Index of next free entry in row_entry_pool. */
4314
4315 static int row_entry_idx;
4316
4317 /* The hash table used during scrolling, and the table's size. This
4318 table is used to quickly identify equal rows in the desired and
4319 current matrix. */
4320
4321 static struct row_entry **row_table;
4322 static int row_table_size;
4323
4324 /* Vectors of pointers to row_entry structures belonging to the
4325 current and desired matrix, and the size of the vectors. */
4326
4327 static struct row_entry **old_lines, **new_lines;
4328 static int old_lines_size, new_lines_size;
4329
4330 /* A pool to allocate run structures from, and its size. */
4331
4332 static struct run *run_pool;
4333 static int runs_size;
4334
4335 /* A vector of runs of lines found during scrolling. */
4336
4337 static struct run **runs;
4338
4339 /* Add glyph row ROW to the scrolling hash table during the scrolling
4340 of window W. */
4341
4342 static INLINE struct row_entry *
4343 add_row_entry (struct window *w, struct glyph_row *row)
4344 {
4345 struct row_entry *entry;
4346 int i = row->hash % row_table_size;
4347
4348 entry = row_table[i];
4349 while (entry && !row_equal_p (w, entry->row, row, 1))
4350 entry = entry->next;
4351
4352 if (entry == NULL)
4353 {
4354 entry = row_entry_pool + row_entry_idx++;
4355 entry->row = row;
4356 entry->old_uses = entry->new_uses = 0;
4357 entry->new_line_number = 0;
4358 entry->bucket = i;
4359 entry->next = row_table[i];
4360 row_table[i] = entry;
4361 }
4362
4363 return entry;
4364 }
4365
4366
4367 /* Try to reuse part of the current display of W by scrolling lines.
4368 HEADER_LINE_P non-zero means W has a header line.
4369
4370 The algorithm is taken from Communications of the ACM, Apr78 "A
4371 Technique for Isolating Differences Between Files." It should take
4372 O(N) time.
4373
4374 A short outline of the steps of the algorithm
4375
4376 1. Skip lines equal at the start and end of both matrices.
4377
4378 2. Enter rows in the current and desired matrix into a symbol
4379 table, counting how often they appear in both matrices.
4380
4381 3. Rows that appear exactly once in both matrices serve as anchors,
4382 i.e. we assume that such lines are likely to have been moved.
4383
4384 4. Starting from anchor lines, extend regions to be scrolled both
4385 forward and backward.
4386
4387 Value is
4388
4389 -1 if all rows were found to be equal.
4390 0 to indicate that we did not scroll the display, or
4391 1 if we did scroll. */
4392
4393 static int
4394 scrolling_window (struct window *w, int header_line_p)
4395 {
4396 struct glyph_matrix *desired_matrix = w->desired_matrix;
4397 struct glyph_matrix *current_matrix = w->current_matrix;
4398 int yb = window_text_bottom_y (w);
4399 int i, j, first_old, first_new, last_old, last_new;
4400 int nruns, nbytes, n, run_idx;
4401 struct row_entry *entry;
4402 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4403
4404 /* Skip over rows equal at the start. */
4405 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4406 {
4407 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4408 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4409
4410 if (c->enabled_p
4411 && d->enabled_p
4412 && !d->redraw_fringe_bitmaps_p
4413 && c->y == d->y
4414 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4415 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4416 && row_equal_p (w, c, d, 1))
4417 {
4418 assign_row (c, d);
4419 d->enabled_p = 0;
4420 }
4421 else
4422 break;
4423 }
4424
4425 /* Give up if some rows in the desired matrix are not enabled. */
4426 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4427 return -1;
4428
4429 first_old = first_new = i;
4430
4431 /* Set last_new to the index + 1 of the last enabled row in the
4432 desired matrix. */
4433 i = first_new + 1;
4434 while (i < desired_matrix->nrows - 1
4435 && MATRIX_ROW (desired_matrix, i)->enabled_p
4436 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4437 ++i;
4438
4439 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4440 return 0;
4441
4442 last_new = i;
4443
4444 /* Set last_old to the index + 1 of the last enabled row in the
4445 current matrix. We don't look at the enabled flag here because
4446 we plan to reuse part of the display even if other parts are
4447 disabled. */
4448 i = first_old + 1;
4449 while (i < current_matrix->nrows - 1)
4450 {
4451 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4452 if (bottom <= yb)
4453 ++i;
4454 if (bottom >= yb)
4455 break;
4456 }
4457
4458 last_old = i;
4459
4460 /* Skip over rows equal at the bottom. */
4461 i = last_new;
4462 j = last_old;
4463 while (i - 1 > first_new
4464 && j - 1 > first_old
4465 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4466 && (MATRIX_ROW (current_matrix, i - 1)->y
4467 == MATRIX_ROW (desired_matrix, j - 1)->y)
4468 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4469 && row_equal_p (w,
4470 MATRIX_ROW (desired_matrix, i - 1),
4471 MATRIX_ROW (current_matrix, j - 1), 1))
4472 --i, --j;
4473 last_new = i;
4474 last_old = j;
4475
4476 /* Nothing to do if all rows are equal. */
4477 if (last_new == first_new)
4478 return 0;
4479
4480 /* Reallocate vectors, tables etc. if necessary. */
4481
4482 if (current_matrix->nrows > old_lines_size)
4483 {
4484 old_lines_size = current_matrix->nrows;
4485 nbytes = old_lines_size * sizeof *old_lines;
4486 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4487 }
4488
4489 if (desired_matrix->nrows > new_lines_size)
4490 {
4491 new_lines_size = desired_matrix->nrows;
4492 nbytes = new_lines_size * sizeof *new_lines;
4493 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4494 }
4495
4496 n = desired_matrix->nrows + current_matrix->nrows;
4497 if (3 * n > row_table_size)
4498 {
4499 row_table_size = next_almost_prime (3 * n);
4500 nbytes = row_table_size * sizeof *row_table;
4501 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4502 memset (row_table, 0, nbytes);
4503 }
4504
4505 if (n > row_entry_pool_size)
4506 {
4507 row_entry_pool_size = n;
4508 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4509 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4510 }
4511
4512 if (desired_matrix->nrows > runs_size)
4513 {
4514 runs_size = desired_matrix->nrows;
4515 nbytes = runs_size * sizeof *runs;
4516 runs = (struct run **) xrealloc (runs, nbytes);
4517 nbytes = runs_size * sizeof *run_pool;
4518 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4519 }
4520
4521 nruns = run_idx = 0;
4522 row_entry_idx = 0;
4523
4524 /* Add rows from the current and desired matrix to the hash table
4525 row_hash_table to be able to find equal ones quickly. */
4526
4527 for (i = first_old; i < last_old; ++i)
4528 {
4529 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4530 {
4531 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4532 old_lines[i] = entry;
4533 ++entry->old_uses;
4534 }
4535 else
4536 old_lines[i] = NULL;
4537 }
4538
4539 for (i = first_new; i < last_new; ++i)
4540 {
4541 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4542 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4543 ++entry->new_uses;
4544 entry->new_line_number = i;
4545 new_lines[i] = entry;
4546 }
4547
4548 /* Identify moves based on lines that are unique and equal
4549 in both matrices. */
4550 for (i = first_old; i < last_old;)
4551 if (old_lines[i]
4552 && old_lines[i]->old_uses == 1
4553 && old_lines[i]->new_uses == 1)
4554 {
4555 int j, k;
4556 int new_line = old_lines[i]->new_line_number;
4557 struct run *run = run_pool + run_idx++;
4558
4559 /* Record move. */
4560 run->current_vpos = i;
4561 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4562 run->desired_vpos = new_line;
4563 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4564 run->nrows = 1;
4565 run->height = MATRIX_ROW (current_matrix, i)->height;
4566
4567 /* Extend backward. */
4568 j = i - 1;
4569 k = new_line - 1;
4570 while (j > first_old
4571 && k > first_new
4572 && old_lines[j] == new_lines[k])
4573 {
4574 int h = MATRIX_ROW (current_matrix, j)->height;
4575 --run->current_vpos;
4576 --run->desired_vpos;
4577 ++run->nrows;
4578 run->height += h;
4579 run->desired_y -= h;
4580 run->current_y -= h;
4581 --j, --k;
4582 }
4583
4584 /* Extend forward. */
4585 j = i + 1;
4586 k = new_line + 1;
4587 while (j < last_old
4588 && k < last_new
4589 && old_lines[j] == new_lines[k])
4590 {
4591 int h = MATRIX_ROW (current_matrix, j)->height;
4592 ++run->nrows;
4593 run->height += h;
4594 ++j, ++k;
4595 }
4596
4597 /* Insert run into list of all runs. Order runs by copied
4598 pixel lines. Note that we record runs that don't have to
4599 be copied because they are already in place. This is done
4600 because we can avoid calling update_window_line in this
4601 case. */
4602 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4603 ;
4604 for (k = nruns; k > j; --k)
4605 runs[k] = runs[k - 1];
4606 runs[j] = run;
4607 ++nruns;
4608
4609 i += run->nrows;
4610 }
4611 else
4612 ++i;
4613
4614 /* Do the moves. Do it in a way that we don't overwrite something
4615 we want to copy later on. This is not solvable in general
4616 because there is only one display and we don't have a way to
4617 exchange areas on this display. Example:
4618
4619 +-----------+ +-----------+
4620 | A | | B |
4621 +-----------+ --> +-----------+
4622 | B | | A |
4623 +-----------+ +-----------+
4624
4625 Instead, prefer bigger moves, and invalidate moves that would
4626 copy from where we copied to. */
4627
4628 for (i = 0; i < nruns; ++i)
4629 if (runs[i]->nrows > 0)
4630 {
4631 struct run *r = runs[i];
4632
4633 /* Copy on the display. */
4634 if (r->current_y != r->desired_y)
4635 {
4636 rif->scroll_run_hook (w, r);
4637
4638 /* Invalidate runs that copy from where we copied to. */
4639 for (j = i + 1; j < nruns; ++j)
4640 {
4641 struct run *p = runs[j];
4642
4643 if ((p->current_y >= r->desired_y
4644 && p->current_y < r->desired_y + r->height)
4645 || (p->current_y + p->height >= r->desired_y
4646 && (p->current_y + p->height
4647 < r->desired_y + r->height)))
4648 p->nrows = 0;
4649 }
4650 }
4651
4652 /* Assign matrix rows. */
4653 for (j = 0; j < r->nrows; ++j)
4654 {
4655 struct glyph_row *from, *to;
4656 int to_overlapped_p;
4657
4658 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4659 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4660 to_overlapped_p = to->overlapped_p;
4661 if (!from->mode_line_p && !w->pseudo_window_p
4662 && (to->left_fringe_bitmap != from->left_fringe_bitmap
4663 || to->right_fringe_bitmap != from->right_fringe_bitmap
4664 || to->left_fringe_face_id != from->left_fringe_face_id
4665 || to->right_fringe_face_id != from->right_fringe_face_id
4666 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
4667 from->redraw_fringe_bitmaps_p = 1;
4668 assign_row (to, from);
4669 to->enabled_p = 1, from->enabled_p = 0;
4670 to->overlapped_p = to_overlapped_p;
4671 }
4672 }
4673
4674 /* Clear the hash table, for the next time. */
4675 for (i = 0; i < row_entry_idx; ++i)
4676 row_table[row_entry_pool[i].bucket] = NULL;
4677
4678 /* Value is > 0 to indicate that we scrolled the display. */
4679 return nruns;
4680 }
4681
4682
4683 \f
4684 /************************************************************************
4685 Frame-Based Updates
4686 ************************************************************************/
4687
4688 /* Update the desired frame matrix of frame F.
4689
4690 FORCE_P non-zero means that the update should not be stopped by
4691 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4692 should not be tried.
4693
4694 Value is non-zero if update was stopped due to pending input. */
4695
4696 static int
4697 update_frame_1 (struct frame *f, int force_p, int inhibit_id_p)
4698 {
4699 /* Frame matrices to work on. */
4700 struct glyph_matrix *current_matrix = f->current_matrix;
4701 struct glyph_matrix *desired_matrix = f->desired_matrix;
4702 int i;
4703 int pause;
4704 int preempt_count = baud_rate / 2400 + 1;
4705
4706 xassert (current_matrix && desired_matrix);
4707
4708 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4709 calculate_costs (f);
4710
4711 if (preempt_count <= 0)
4712 preempt_count = 1;
4713
4714 #if !PERIODIC_PREEMPTION_CHECKING
4715 if (!force_p && detect_input_pending_ignore_squeezables ())
4716 {
4717 pause = 1;
4718 goto do_pause;
4719 }
4720 #endif
4721
4722 /* If we cannot insert/delete lines, it's no use trying it. */
4723 if (!FRAME_LINE_INS_DEL_OK (f))
4724 inhibit_id_p = 1;
4725
4726 /* See if any of the desired lines are enabled; don't compute for
4727 i/d line if just want cursor motion. */
4728 for (i = 0; i < desired_matrix->nrows; i++)
4729 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4730 break;
4731
4732 /* Try doing i/d line, if not yet inhibited. */
4733 if (!inhibit_id_p && i < desired_matrix->nrows)
4734 force_p |= scrolling (f);
4735
4736 /* Update the individual lines as needed. Do bottom line first. */
4737 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4738 update_frame_line (f, desired_matrix->nrows - 1);
4739
4740 /* Now update the rest of the lines. */
4741 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4742 {
4743 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4744 {
4745 if (FRAME_TERMCAP_P (f))
4746 {
4747 /* Flush out every so many lines.
4748 Also flush out if likely to have more than 1k buffered
4749 otherwise. I'm told that some telnet connections get
4750 really screwed by more than 1k output at once. */
4751 FILE *display_output = FRAME_TTY (f)->output;
4752 if (display_output)
4753 {
4754 int outq = PENDING_OUTPUT_COUNT (display_output);
4755 if (outq > 900
4756 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4757 {
4758 fflush (display_output);
4759 if (preempt_count == 1)
4760 {
4761 #ifdef EMACS_OUTQSIZE
4762 if (EMACS_OUTQSIZE (0, &outq) < 0)
4763 /* Probably not a tty. Ignore the error and reset
4764 the outq count. */
4765 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4766 #endif
4767 outq *= 10;
4768 if (baud_rate <= outq && baud_rate > 0)
4769 sleep (outq / baud_rate);
4770 }
4771 }
4772 }
4773 }
4774
4775 #if PERIODIC_PREEMPTION_CHECKING
4776 if (!force_p)
4777 {
4778 EMACS_TIME tm, dif;
4779 EMACS_GET_TIME (tm);
4780 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4781 if (EMACS_TIME_NEG_P (dif))
4782 {
4783 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4784 if (detect_input_pending_ignore_squeezables ())
4785 break;
4786 }
4787 }
4788 #else
4789 if (!force_p && (i - 1) % preempt_count == 0)
4790 detect_input_pending_ignore_squeezables ();
4791 #endif
4792
4793 update_frame_line (f, i);
4794 }
4795 }
4796
4797 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
4798
4799 /* Now just clean up termcap drivers and set cursor, etc. */
4800 if (!pause)
4801 {
4802 if ((cursor_in_echo_area
4803 /* If we are showing a message instead of the mini-buffer,
4804 show the cursor for the message instead of for the
4805 (now hidden) mini-buffer contents. */
4806 || (EQ (minibuf_window, selected_window)
4807 && EQ (minibuf_window, echo_area_window)
4808 && !NILP (echo_area_buffer[0])))
4809 /* These cases apply only to the frame that contains
4810 the active mini-buffer window. */
4811 && FRAME_HAS_MINIBUF_P (f)
4812 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4813 {
4814 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4815 int row, col;
4816
4817 if (cursor_in_echo_area < 0)
4818 {
4819 /* Negative value of cursor_in_echo_area means put
4820 cursor at beginning of line. */
4821 row = top;
4822 col = 0;
4823 }
4824 else
4825 {
4826 /* Positive value of cursor_in_echo_area means put
4827 cursor at the end of the prompt. If the mini-buffer
4828 is several lines high, find the last line that has
4829 any text on it. */
4830 row = FRAME_LINES (f);
4831 do
4832 {
4833 --row;
4834 col = 0;
4835
4836 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4837 {
4838 /* Frame rows are filled up with spaces that
4839 must be ignored here. */
4840 struct glyph_row *r = MATRIX_ROW (current_matrix,
4841 row);
4842 struct glyph *start = r->glyphs[TEXT_AREA];
4843 struct glyph *last = start + r->used[TEXT_AREA];
4844
4845 while (last > start
4846 && (last - 1)->charpos < 0)
4847 --last;
4848
4849 col = last - start;
4850 }
4851 }
4852 while (row > top && col == 0);
4853
4854 /* Make sure COL is not out of range. */
4855 if (col >= FRAME_CURSOR_X_LIMIT (f))
4856 {
4857 /* If we have another row, advance cursor into it. */
4858 if (row < FRAME_LINES (f) - 1)
4859 {
4860 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4861 row++;
4862 }
4863 /* Otherwise move it back in range. */
4864 else
4865 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4866 }
4867 }
4868
4869 cursor_to (f, row, col);
4870 }
4871 else
4872 {
4873 /* We have only one cursor on terminal frames. Use it to
4874 display the cursor of the selected window. */
4875 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4876 if (w->cursor.vpos >= 0
4877 /* The cursor vpos may be temporarily out of bounds
4878 in the following situation: There is one window,
4879 with the cursor in the lower half of it. The window
4880 is split, and a message causes a redisplay before
4881 a new cursor position has been computed. */
4882 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4883 {
4884 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4885 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4886
4887 if (INTEGERP (w->left_margin_cols))
4888 x += XFASTINT (w->left_margin_cols);
4889
4890 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4891 cursor_to (f, y, x);
4892 }
4893 }
4894 }
4895
4896 do_pause:
4897
4898 clear_desired_matrices (f);
4899 return pause;
4900 }
4901
4902
4903 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4904
4905 int
4906 scrolling (struct frame *frame)
4907 {
4908 int unchanged_at_top, unchanged_at_bottom;
4909 int window_size;
4910 int changed_lines;
4911 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4912 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4913 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4914 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
4915 register int i;
4916 int free_at_end_vpos = FRAME_LINES (frame);
4917 struct glyph_matrix *current_matrix = frame->current_matrix;
4918 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4919
4920 if (!current_matrix)
4921 abort ();
4922
4923 /* Compute hash codes of all the lines. Also calculate number of
4924 changed lines, number of unchanged lines at the beginning, and
4925 number of unchanged lines at the end. */
4926 changed_lines = 0;
4927 unchanged_at_top = 0;
4928 unchanged_at_bottom = FRAME_LINES (frame);
4929 for (i = 0; i < FRAME_LINES (frame); i++)
4930 {
4931 /* Give up on this scrolling if some old lines are not enabled. */
4932 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4933 return 0;
4934 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4935 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4936 {
4937 /* This line cannot be redrawn, so don't let scrolling mess it. */
4938 new_hash[i] = old_hash[i];
4939 #define INFINITY 1000000 /* Taken from scroll.c */
4940 draw_cost[i] = INFINITY;
4941 }
4942 else
4943 {
4944 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4945 draw_cost[i] = line_draw_cost (desired_matrix, i);
4946 }
4947
4948 if (old_hash[i] != new_hash[i])
4949 {
4950 changed_lines++;
4951 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4952 }
4953 else if (i == unchanged_at_top)
4954 unchanged_at_top++;
4955 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4956 }
4957
4958 /* If changed lines are few, don't allow preemption, don't scroll. */
4959 if ((!FRAME_SCROLL_REGION_OK (frame)
4960 && changed_lines < baud_rate / 2400)
4961 || unchanged_at_bottom == FRAME_LINES (frame))
4962 return 1;
4963
4964 window_size = (FRAME_LINES (frame) - unchanged_at_top
4965 - unchanged_at_bottom);
4966
4967 if (FRAME_SCROLL_REGION_OK (frame))
4968 free_at_end_vpos -= unchanged_at_bottom;
4969 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4970 free_at_end_vpos = -1;
4971
4972 /* If large window, fast terminal and few lines in common between
4973 current frame and desired frame, don't bother with i/d calc. */
4974 if (!FRAME_SCROLL_REGION_OK (frame)
4975 && window_size >= 18 && baud_rate > 2400
4976 && (window_size >=
4977 10 * scrolling_max_lines_saved (unchanged_at_top,
4978 FRAME_LINES (frame) - unchanged_at_bottom,
4979 old_hash, new_hash, draw_cost)))
4980 return 0;
4981
4982 if (window_size < 2)
4983 return 0;
4984
4985 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4986 draw_cost + unchanged_at_top - 1,
4987 old_draw_cost + unchanged_at_top - 1,
4988 old_hash + unchanged_at_top - 1,
4989 new_hash + unchanged_at_top - 1,
4990 free_at_end_vpos - unchanged_at_top);
4991
4992 return 0;
4993 }
4994
4995
4996 /* Count the number of blanks at the start of the vector of glyphs R
4997 which is LEN glyphs long. */
4998
4999 static int
5000 count_blanks (struct glyph *r, int len)
5001 {
5002 int i;
5003
5004 for (i = 0; i < len; ++i)
5005 if (!CHAR_GLYPH_SPACE_P (r[i]))
5006 break;
5007
5008 return i;
5009 }
5010
5011
5012 /* Count the number of glyphs in common at the start of the glyph
5013 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5014 of STR2. Value is the number of equal glyphs equal at the start. */
5015
5016 static int
5017 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
5018 {
5019 struct glyph *p1 = str1;
5020 struct glyph *p2 = str2;
5021
5022 while (p1 < end1
5023 && p2 < end2
5024 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5025 ++p1, ++p2;
5026
5027 return p1 - str1;
5028 }
5029
5030
5031 /* Char insertion/deletion cost vector, from term.c */
5032
5033 extern int *char_ins_del_vector;
5034 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5035
5036
5037 /* Perform a frame-based update on line VPOS in frame FRAME. */
5038
5039 static void
5040 update_frame_line (struct frame *f, int vpos)
5041 {
5042 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5043 int tem;
5044 int osp, nsp, begmatch, endmatch, olen, nlen;
5045 struct glyph_matrix *current_matrix = f->current_matrix;
5046 struct glyph_matrix *desired_matrix = f->desired_matrix;
5047 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5048 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5049 int must_write_whole_line_p;
5050 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5051 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5052 != FACE_TTY_DEFAULT_BG_COLOR);
5053
5054 if (colored_spaces_p)
5055 write_spaces_p = 1;
5056
5057 /* Current row not enabled means it has unknown contents. We must
5058 write the whole desired line in that case. */
5059 must_write_whole_line_p = !current_row->enabled_p;
5060 if (must_write_whole_line_p)
5061 {
5062 obody = 0;
5063 olen = 0;
5064 }
5065 else
5066 {
5067 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5068 olen = current_row->used[TEXT_AREA];
5069
5070 /* Ignore trailing spaces, if we can. */
5071 if (!write_spaces_p)
5072 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5073 olen--;
5074 }
5075
5076 current_row->enabled_p = 1;
5077 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5078
5079 /* If desired line is empty, just clear the line. */
5080 if (!desired_row->enabled_p)
5081 {
5082 nlen = 0;
5083 goto just_erase;
5084 }
5085
5086 nbody = desired_row->glyphs[TEXT_AREA];
5087 nlen = desired_row->used[TEXT_AREA];
5088 nend = nbody + nlen;
5089
5090 /* If display line has unknown contents, write the whole line. */
5091 if (must_write_whole_line_p)
5092 {
5093 /* Ignore spaces at the end, if we can. */
5094 if (!write_spaces_p)
5095 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5096 --nlen;
5097
5098 /* Write the contents of the desired line. */
5099 if (nlen)
5100 {
5101 cursor_to (f, vpos, 0);
5102 write_glyphs (f, nbody, nlen);
5103 }
5104
5105 /* Don't call clear_end_of_line if we already wrote the whole
5106 line. The cursor will not be at the right margin in that
5107 case but in the line below. */
5108 if (nlen < FRAME_TOTAL_COLS (f))
5109 {
5110 cursor_to (f, vpos, nlen);
5111 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5112 }
5113 else
5114 /* Make sure we are in the right row, otherwise cursor movement
5115 with cmgoto might use `ch' in the wrong row. */
5116 cursor_to (f, vpos, 0);
5117
5118 make_current (desired_matrix, current_matrix, vpos);
5119 return;
5120 }
5121
5122 /* Pretend trailing spaces are not there at all,
5123 unless for one reason or another we must write all spaces. */
5124 if (!write_spaces_p)
5125 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5126 nlen--;
5127
5128 /* If there's no i/d char, quickly do the best we can without it. */
5129 if (!FRAME_CHAR_INS_DEL_OK (f))
5130 {
5131 int i, j;
5132
5133 /* Find the first glyph in desired row that doesn't agree with
5134 a glyph in the current row, and write the rest from there on. */
5135 for (i = 0; i < nlen; i++)
5136 {
5137 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5138 {
5139 /* Find the end of the run of different glyphs. */
5140 j = i + 1;
5141 while (j < nlen
5142 && (j >= olen
5143 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5144 || CHAR_GLYPH_PADDING_P (nbody[j])))
5145 ++j;
5146
5147 /* Output this run of non-matching chars. */
5148 cursor_to (f, vpos, i);
5149 write_glyphs (f, nbody + i, j - i);
5150 i = j - 1;
5151
5152 /* Now find the next non-match. */
5153 }
5154 }
5155
5156 /* Clear the rest of the line, or the non-clear part of it. */
5157 if (olen > nlen)
5158 {
5159 cursor_to (f, vpos, nlen);
5160 clear_end_of_line (f, olen);
5161 }
5162
5163 /* Make current row = desired row. */
5164 make_current (desired_matrix, current_matrix, vpos);
5165 return;
5166 }
5167
5168 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5169 characters in a row. */
5170
5171 if (!olen)
5172 {
5173 /* If current line is blank, skip over initial spaces, if
5174 possible, and write the rest. */
5175 if (write_spaces_p)
5176 nsp = 0;
5177 else
5178 nsp = count_blanks (nbody, nlen);
5179
5180 if (nlen > nsp)
5181 {
5182 cursor_to (f, vpos, nsp);
5183 write_glyphs (f, nbody + nsp, nlen - nsp);
5184 }
5185
5186 /* Exchange contents between current_frame and new_frame. */
5187 make_current (desired_matrix, current_matrix, vpos);
5188 return;
5189 }
5190
5191 /* Compute number of leading blanks in old and new contents. */
5192 osp = count_blanks (obody, olen);
5193 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5194
5195 /* Compute number of matching chars starting with first non-blank. */
5196 begmatch = count_match (obody + osp, obody + olen,
5197 nbody + nsp, nbody + nlen);
5198
5199 /* Spaces in new match implicit space past the end of old. */
5200 /* A bug causing this to be a no-op was fixed in 18.29. */
5201 if (!write_spaces_p && osp + begmatch == olen)
5202 {
5203 np1 = nbody + nsp;
5204 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5205 ++begmatch;
5206 }
5207
5208 /* Avoid doing insert/delete char
5209 just cause number of leading spaces differs
5210 when the following text does not match. */
5211 if (begmatch == 0 && osp != nsp)
5212 osp = nsp = min (osp, nsp);
5213
5214 /* Find matching characters at end of line */
5215 op1 = obody + olen;
5216 np1 = nbody + nlen;
5217 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5218 while (op1 > op2
5219 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5220 {
5221 op1--;
5222 np1--;
5223 }
5224 endmatch = obody + olen - op1;
5225
5226 /* tem gets the distance to insert or delete.
5227 endmatch is how many characters we save by doing so.
5228 Is it worth it? */
5229
5230 tem = (nlen - nsp) - (olen - osp);
5231 if (endmatch && tem
5232 && (!FRAME_CHAR_INS_DEL_OK (f)
5233 || endmatch <= char_ins_del_cost (f)[tem]))
5234 endmatch = 0;
5235
5236 /* nsp - osp is the distance to insert or delete.
5237 If that is nonzero, begmatch is known to be nonzero also.
5238 begmatch + endmatch is how much we save by doing the ins/del.
5239 Is it worth it? */
5240
5241 if (nsp != osp
5242 && (!FRAME_CHAR_INS_DEL_OK (f)
5243 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5244 {
5245 begmatch = 0;
5246 endmatch = 0;
5247 osp = nsp = min (osp, nsp);
5248 }
5249
5250 /* Now go through the line, inserting, writing and
5251 deleting as appropriate. */
5252
5253 if (osp > nsp)
5254 {
5255 cursor_to (f, vpos, nsp);
5256 delete_glyphs (f, osp - nsp);
5257 }
5258 else if (nsp > osp)
5259 {
5260 /* If going to delete chars later in line
5261 and insert earlier in the line,
5262 must delete first to avoid losing data in the insert */
5263 if (endmatch && nlen < olen + nsp - osp)
5264 {
5265 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5266 delete_glyphs (f, olen + nsp - osp - nlen);
5267 olen = nlen - (nsp - osp);
5268 }
5269 cursor_to (f, vpos, osp);
5270 insert_glyphs (f, 0, nsp - osp);
5271 }
5272 olen += nsp - osp;
5273
5274 tem = nsp + begmatch + endmatch;
5275 if (nlen != tem || olen != tem)
5276 {
5277 if (!endmatch || nlen == olen)
5278 {
5279 /* If new text being written reaches right margin, there is
5280 no need to do clear-to-eol at the end of this function
5281 (and it would not be safe, since cursor is not going to
5282 be "at the margin" after the text is done). */
5283 if (nlen == FRAME_TOTAL_COLS (f))
5284 olen = 0;
5285
5286 /* Function write_glyphs is prepared to do nothing
5287 if passed a length <= 0. Check it here to avoid
5288 unnecessary cursor movement. */
5289 if (nlen - tem > 0)
5290 {
5291 cursor_to (f, vpos, nsp + begmatch);
5292 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5293 }
5294 }
5295 else if (nlen > olen)
5296 {
5297 /* Here, we used to have the following simple code:
5298 ----------------------------------------
5299 write_glyphs (nbody + nsp + begmatch, olen - tem);
5300 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5301 ----------------------------------------
5302 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5303 is a padding glyph. */
5304 int out = olen - tem; /* Columns to be overwritten originally. */
5305 int del;
5306
5307 cursor_to (f, vpos, nsp + begmatch);
5308
5309 /* Calculate columns we can actually overwrite. */
5310 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5311 out--;
5312 write_glyphs (f, nbody + nsp + begmatch, out);
5313
5314 /* If we left columns to be overwritten, we must delete them. */
5315 del = olen - tem - out;
5316 if (del > 0)
5317 delete_glyphs (f, del);
5318
5319 /* At last, we insert columns not yet written out. */
5320 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5321 olen = nlen;
5322 }
5323 else if (olen > nlen)
5324 {
5325 cursor_to (f, vpos, nsp + begmatch);
5326 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5327 delete_glyphs (f, olen - nlen);
5328 olen = nlen;
5329 }
5330 }
5331
5332 just_erase:
5333 /* If any unerased characters remain after the new line, erase them. */
5334 if (olen > nlen)
5335 {
5336 cursor_to (f, vpos, nlen);
5337 clear_end_of_line (f, olen);
5338 }
5339
5340 /* Exchange contents between current_frame and new_frame. */
5341 make_current (desired_matrix, current_matrix, vpos);
5342 }
5343
5344
5345 \f
5346 /***********************************************************************
5347 X/Y Position -> Buffer Position
5348 ***********************************************************************/
5349
5350 /* Determine what's under window-relative pixel position (*X, *Y).
5351 Return the object (string or buffer) that's there.
5352 Return in *POS the position in that object.
5353 Adjust *X and *Y to character positions. */
5354
5355 Lisp_Object
5356 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5357 {
5358 struct it it;
5359 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5360 struct text_pos startp;
5361 Lisp_Object string;
5362 struct glyph_row *row;
5363 #ifdef HAVE_WINDOW_SYSTEM
5364 struct image *img = 0;
5365 #endif
5366 int x0, x1;
5367
5368 /* We used to set current_buffer directly here, but that does the
5369 wrong thing with `face-remapping-alist' (bug#2044). */
5370 Fset_buffer (w->buffer);
5371 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5372 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5373 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5374 start_display (&it, w, startp);
5375
5376 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5377 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5378 MOVE_TO_X | MOVE_TO_Y);
5379
5380 Fset_buffer (old_current_buffer);
5381
5382 *dx = x0 + it.first_visible_x - it.current_x;
5383 *dy = *y - it.current_y;
5384
5385 string = w->buffer;
5386 if (STRINGP (it.string))
5387 string = it.string;
5388 *pos = it.current;
5389
5390 #ifdef HAVE_WINDOW_SYSTEM
5391 if (it.what == IT_IMAGE)
5392 {
5393 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5394 && !NILP (img->spec))
5395 *object = img->spec;
5396 }
5397 #endif
5398
5399 if (it.vpos < w->current_matrix->nrows
5400 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5401 row->enabled_p))
5402 {
5403 if (it.hpos < row->used[TEXT_AREA])
5404 {
5405 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5406 #ifdef HAVE_WINDOW_SYSTEM
5407 if (img)
5408 {
5409 *dy -= row->ascent - glyph->ascent;
5410 *dx += glyph->slice.x;
5411 *dy += glyph->slice.y;
5412 /* Image slices positions are still relative to the entire image */
5413 *width = img->width;
5414 *height = img->height;
5415 }
5416 else
5417 #endif
5418 {
5419 *width = glyph->pixel_width;
5420 *height = glyph->ascent + glyph->descent;
5421 }
5422 }
5423 else
5424 {
5425 *width = 0;
5426 *height = row->height;
5427 }
5428 }
5429 else
5430 {
5431 *width = *height = 0;
5432 }
5433
5434 /* Add extra (default width) columns if clicked after EOL. */
5435 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5436 if (x0 > x1)
5437 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5438
5439 *x = it.hpos;
5440 *y = it.vpos;
5441
5442 return string;
5443 }
5444
5445
5446 /* Value is the string under window-relative coordinates X/Y in the
5447 mode line or header line (PART says which) of window W, or nil if none.
5448 *CHARPOS is set to the position in the string returned. */
5449
5450 Lisp_Object
5451 mode_line_string (struct window *w, enum window_part part, int *x, int *y, int *charpos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5452 {
5453 struct glyph_row *row;
5454 struct glyph *glyph, *end;
5455 int x0, y0;
5456 Lisp_Object string = Qnil;
5457
5458 if (part == ON_MODE_LINE)
5459 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5460 else
5461 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5462 y0 = *y - row->y;
5463 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5464
5465 if (row->mode_line_p && row->enabled_p)
5466 {
5467 /* Find the glyph under X. If we find one with a string object,
5468 it's the one we were looking for. */
5469 glyph = row->glyphs[TEXT_AREA];
5470 end = glyph + row->used[TEXT_AREA];
5471 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5472 x0 -= glyph->pixel_width;
5473 *x = glyph - row->glyphs[TEXT_AREA];
5474 if (glyph < end)
5475 {
5476 string = glyph->object;
5477 *charpos = glyph->charpos;
5478 *width = glyph->pixel_width;
5479 *height = glyph->ascent + glyph->descent;
5480 #ifdef HAVE_WINDOW_SYSTEM
5481 if (glyph->type == IMAGE_GLYPH)
5482 {
5483 struct image *img;
5484 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5485 if (img != NULL)
5486 *object = img->spec;
5487 y0 -= row->ascent - glyph->ascent;
5488 }
5489 #endif
5490 }
5491 else
5492 {
5493 /* Add extra (default width) columns if clicked after EOL. */
5494 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5495 *width = 0;
5496 *height = row->height;
5497 }
5498 }
5499 else
5500 {
5501 *x = 0;
5502 x0 = 0;
5503 *width = *height = 0;
5504 }
5505
5506 *dx = x0;
5507 *dy = y0;
5508
5509 return string;
5510 }
5511
5512
5513 /* Value is the string under window-relative coordinates X/Y in either
5514 marginal area, or nil if none. *CHARPOS is set to the position in
5515 the string returned. */
5516
5517 Lisp_Object
5518 marginal_area_string (struct window *w, enum window_part part, int *x, int *y, int *charpos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5519 {
5520 struct glyph_row *row = w->current_matrix->rows;
5521 struct glyph *glyph, *end;
5522 int x0, y0, i, wy = *y;
5523 int area;
5524 Lisp_Object string = Qnil;
5525
5526 if (part == ON_LEFT_MARGIN)
5527 area = LEFT_MARGIN_AREA;
5528 else if (part == ON_RIGHT_MARGIN)
5529 area = RIGHT_MARGIN_AREA;
5530 else
5531 abort ();
5532
5533 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5534 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5535 break;
5536 y0 = *y - row->y;
5537 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5538
5539 if (row->enabled_p)
5540 {
5541 /* Find the glyph under X. If we find one with a string object,
5542 it's the one we were looking for. */
5543 if (area == RIGHT_MARGIN_AREA)
5544 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5545 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5546 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5547 + window_box_width (w, LEFT_MARGIN_AREA)
5548 + window_box_width (w, TEXT_AREA));
5549 else
5550 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5551 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5552 : 0);
5553
5554 glyph = row->glyphs[area];
5555 end = glyph + row->used[area];
5556 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5557 x0 -= glyph->pixel_width;
5558 *x = glyph - row->glyphs[area];
5559 if (glyph < end)
5560 {
5561 string = glyph->object;
5562 *charpos = glyph->charpos;
5563 *width = glyph->pixel_width;
5564 *height = glyph->ascent + glyph->descent;
5565 #ifdef HAVE_WINDOW_SYSTEM
5566 if (glyph->type == IMAGE_GLYPH)
5567 {
5568 struct image *img;
5569 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5570 if (img != NULL)
5571 *object = img->spec;
5572 y0 -= row->ascent - glyph->ascent;
5573 x0 += glyph->slice.x;
5574 y0 += glyph->slice.y;
5575 }
5576 #endif
5577 }
5578 else
5579 {
5580 /* Add extra (default width) columns if clicked after EOL. */
5581 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5582 *width = 0;
5583 *height = row->height;
5584 }
5585 }
5586 else
5587 {
5588 x0 = 0;
5589 *x = 0;
5590 *width = *height = 0;
5591 }
5592
5593 *dx = x0;
5594 *dy = y0;
5595
5596 return string;
5597 }
5598
5599
5600 /***********************************************************************
5601 Changing Frame Sizes
5602 ***********************************************************************/
5603
5604 #ifdef SIGWINCH
5605
5606 SIGTYPE
5607 window_change_signal (int signalnum) /* If we don't have an argument, */
5608 /* some compilers complain in signal calls. */
5609 {
5610 int width, height;
5611 int old_errno = errno;
5612
5613 struct tty_display_info *tty;
5614
5615 signal (SIGWINCH, window_change_signal);
5616 SIGNAL_THREAD_CHECK (signalnum);
5617
5618 /* The frame size change obviously applies to a single
5619 termcap-controlled terminal, but we can't decide which.
5620 Therefore, we resize the frames corresponding to each tty.
5621 */
5622 for (tty = tty_list; tty; tty = tty->next) {
5623
5624 if (! tty->term_initted)
5625 continue;
5626
5627 /* Suspended tty frames have tty->input == NULL avoid trying to
5628 use it. */
5629 if (!tty->input)
5630 continue;
5631
5632 get_tty_size (fileno (tty->input), &width, &height);
5633
5634 if (width > 5 && height > 2) {
5635 Lisp_Object tail, frame;
5636
5637 FOR_EACH_FRAME (tail, frame)
5638 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5639 /* Record the new sizes, but don't reallocate the data
5640 structures now. Let that be done later outside of the
5641 signal handler. */
5642 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5643 }
5644 }
5645
5646 errno = old_errno;
5647 }
5648 #endif /* SIGWINCH */
5649
5650
5651 /* Do any change in frame size that was requested by a signal. SAFE
5652 non-zero means this function is called from a place where it is
5653 safe to change frame sizes while a redisplay is in progress. */
5654
5655 void
5656 do_pending_window_change (int safe)
5657 {
5658 /* If window_change_signal should have run before, run it now. */
5659 if (redisplaying_p && !safe)
5660 return;
5661
5662 while (delayed_size_change)
5663 {
5664 Lisp_Object tail, frame;
5665
5666 delayed_size_change = 0;
5667
5668 FOR_EACH_FRAME (tail, frame)
5669 {
5670 struct frame *f = XFRAME (frame);
5671
5672 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5673 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5674 0, 0, safe);
5675 }
5676 }
5677 }
5678
5679
5680 /* Change the frame height and/or width. Values may be given as zero to
5681 indicate no change is to take place.
5682
5683 If DELAY is non-zero, then assume we're being called from a signal
5684 handler, and queue the change for later - perhaps the next
5685 redisplay. Since this tries to resize windows, we can't call it
5686 from a signal handler.
5687
5688 SAFE non-zero means this function is called from a place where it's
5689 safe to change frame sizes while a redisplay is in progress. */
5690
5691 void
5692 change_frame_size (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5693 {
5694 Lisp_Object tail, frame;
5695
5696 if (FRAME_MSDOS_P (f))
5697 {
5698 /* On MS-DOS, all frames use the same screen, so a change in
5699 size affects all frames. Termcap now supports multiple
5700 ttys. */
5701 FOR_EACH_FRAME (tail, frame)
5702 if (! FRAME_WINDOW_P (XFRAME (frame)))
5703 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5704 pretend, delay, safe);
5705 }
5706 else
5707 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5708 }
5709
5710 static void
5711 change_frame_size_1 (register struct frame *f, int newheight, int newwidth, int pretend, int delay, int safe)
5712 {
5713 int new_frame_total_cols;
5714 int count = SPECPDL_INDEX ();
5715
5716 /* If we can't deal with the change now, queue it for later. */
5717 if (delay || (redisplaying_p && !safe))
5718 {
5719 f->new_text_lines = newheight;
5720 f->new_text_cols = newwidth;
5721 delayed_size_change = 1;
5722 return;
5723 }
5724
5725 /* This size-change overrides any pending one for this frame. */
5726 f->new_text_lines = 0;
5727 f->new_text_cols = 0;
5728
5729 /* If an argument is zero, set it to the current value. */
5730 if (newheight == 0)
5731 newheight = FRAME_LINES (f);
5732 if (newwidth == 0)
5733 newwidth = FRAME_COLS (f);
5734
5735 /* Compute width of windows in F.
5736 This is the width of the frame without vertical scroll bars. */
5737 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5738
5739 /* Round up to the smallest acceptable size. */
5740 check_frame_size (f, &newheight, &newwidth);
5741
5742 /* If we're not changing the frame size, quit now. */
5743 /* Frame width may be unchanged but the text portion may change, for example,
5744 fullscreen and remove/add scroll bar. */
5745 if (newheight == FRAME_LINES (f)
5746 && newwidth == FRAME_COLS (f) // text portion unchanged
5747 && new_frame_total_cols == FRAME_TOTAL_COLS (f)) // frame width unchanged
5748 return;
5749
5750 BLOCK_INPUT;
5751
5752 #ifdef MSDOS
5753 /* We only can set screen dimensions to certain values supported
5754 by our video hardware. Try to find the smallest size greater
5755 or equal to the requested dimensions. */
5756 dos_set_window_size (&newheight, &newwidth);
5757 #endif
5758
5759 if (newheight != FRAME_LINES (f))
5760 {
5761 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5762 {
5763 /* Frame has both root and mini-buffer. */
5764 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
5765 FRAME_TOP_MARGIN (f));
5766 set_window_height (FRAME_ROOT_WINDOW (f),
5767 (newheight
5768 - 1
5769 - FRAME_TOP_MARGIN (f)),
5770 2);
5771 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
5772 newheight - 1);
5773 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5774 }
5775 else
5776 /* Frame has just one top-level window. */
5777 set_window_height (FRAME_ROOT_WINDOW (f),
5778 newheight - FRAME_TOP_MARGIN (f), 2);
5779
5780 /* MSDOS frames cannot PRETEND, as they change frame size by
5781 manipulating video hardware. */
5782 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5783 FrameRows (FRAME_TTY (f)) = newheight;
5784 }
5785
5786 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5787 {
5788 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 2);
5789 if (FRAME_HAS_MINIBUF_P (f))
5790 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
5791
5792 /* MSDOS frames cannot PRETEND, as they change frame size by
5793 manipulating video hardware. */
5794 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5795 FrameCols (FRAME_TTY (f)) = newwidth;
5796
5797 if (WINDOWP (f->tool_bar_window))
5798 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
5799 }
5800
5801 FRAME_LINES (f) = newheight;
5802 SET_FRAME_COLS (f, newwidth);
5803
5804 {
5805 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5806 int text_area_x, text_area_y, text_area_width, text_area_height;
5807
5808 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5809 &text_area_height);
5810 if (w->cursor.x >= text_area_x + text_area_width)
5811 w->cursor.hpos = w->cursor.x = 0;
5812 if (w->cursor.y >= text_area_y + text_area_height)
5813 w->cursor.vpos = w->cursor.y = 0;
5814 }
5815
5816 adjust_glyphs (f);
5817 calculate_costs (f);
5818 SET_FRAME_GARBAGED (f);
5819 f->resized_p = 1;
5820
5821 UNBLOCK_INPUT;
5822
5823 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5824
5825 run_window_configuration_change_hook (f);
5826
5827 unbind_to (count, Qnil);
5828 }
5829
5830
5831 \f
5832 /***********************************************************************
5833 Terminal Related Lisp Functions
5834 ***********************************************************************/
5835
5836 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5837 1, 1, "FOpen termscript file: ",
5838 doc: /* Start writing all terminal output to FILE as well as the terminal.
5839 FILE = nil means just close any termscript file currently open. */)
5840 (Lisp_Object file)
5841 {
5842 struct tty_display_info *tty;
5843
5844 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5845 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5846 error ("Current frame is not on a tty device");
5847
5848 tty = CURTTY ();
5849
5850 if (tty->termscript != 0)
5851 {
5852 BLOCK_INPUT;
5853 fclose (tty->termscript);
5854 UNBLOCK_INPUT;
5855 }
5856 tty->termscript = 0;
5857
5858 if (! NILP (file))
5859 {
5860 file = Fexpand_file_name (file, Qnil);
5861 tty->termscript = fopen (SDATA (file), "w");
5862 if (tty->termscript == 0)
5863 report_file_error ("Opening termscript", Fcons (file, Qnil));
5864 }
5865 return Qnil;
5866 }
5867
5868
5869 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5870 Ssend_string_to_terminal, 1, 2, 0,
5871 doc: /* Send STRING to the terminal without alteration.
5872 Control characters in STRING will have terminal-dependent effects.
5873
5874 Optional parameter TERMINAL specifies the tty terminal device to use.
5875 It may be a terminal object, a frame, or nil for the terminal used by
5876 the currently selected frame. In batch mode, STRING is sent to stdout
5877 when TERMINAL is nil. */)
5878 (Lisp_Object string, Lisp_Object terminal)
5879 {
5880 struct terminal *t = get_terminal (terminal, 1);
5881 FILE *out;
5882
5883 /* ??? Perhaps we should do something special for multibyte strings here. */
5884 CHECK_STRING (string);
5885 BLOCK_INPUT;
5886
5887 if (!t)
5888 error ("Unknown terminal device");
5889
5890 if (t->type == output_initial)
5891 out = stdout;
5892 else if (t->type != output_termcap && t->type != output_msdos_raw)
5893 error ("Device %d is not a termcap terminal device", t->id);
5894 else
5895 {
5896 struct tty_display_info *tty = t->display_info.tty;
5897
5898 if (! tty->output)
5899 error ("Terminal is currently suspended");
5900
5901 if (tty->termscript)
5902 {
5903 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5904 fflush (tty->termscript);
5905 }
5906 out = tty->output;
5907 }
5908 fwrite (SDATA (string), 1, SBYTES (string), out);
5909 fflush (out);
5910 UNBLOCK_INPUT;
5911 return Qnil;
5912 }
5913
5914
5915 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5916 doc: /* Beep, or flash the screen.
5917 Also, unless an argument is given,
5918 terminate any keyboard macro currently executing. */)
5919 (Lisp_Object arg)
5920 {
5921 if (!NILP (arg))
5922 {
5923 if (noninteractive)
5924 putchar (07);
5925 else
5926 ring_bell (XFRAME (selected_frame));
5927 }
5928 else
5929 bitch_at_user ();
5930
5931 return Qnil;
5932 }
5933
5934 void
5935 bitch_at_user (void)
5936 {
5937 if (noninteractive)
5938 putchar (07);
5939 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5940 error ("Keyboard macro terminated by a command ringing the bell");
5941 else
5942 ring_bell (XFRAME (selected_frame));
5943 }
5944
5945
5946 \f
5947 /***********************************************************************
5948 Sleeping, Waiting
5949 ***********************************************************************/
5950
5951 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5952 doc: /* Pause, without updating display, for SECONDS seconds.
5953 SECONDS may be a floating-point value, meaning that you can wait for a
5954 fraction of a second. Optional second arg MILLISECONDS specifies an
5955 additional wait period, in milliseconds; this may be useful if your
5956 Emacs was built without floating point support.
5957 \(Not all operating systems support waiting for a fraction of a second.) */)
5958 (Lisp_Object seconds, Lisp_Object milliseconds)
5959 {
5960 int sec, usec;
5961
5962 if (NILP (milliseconds))
5963 XSETINT (milliseconds, 0);
5964 else
5965 CHECK_NUMBER (milliseconds);
5966 usec = XINT (milliseconds) * 1000;
5967
5968 {
5969 double duration = extract_float (seconds);
5970 sec = (int) duration;
5971 usec += (duration - sec) * 1000000;
5972 }
5973
5974 #ifndef EMACS_HAS_USECS
5975 if (sec == 0 && usec != 0)
5976 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5977 #endif
5978
5979 /* Assure that 0 <= usec < 1000000. */
5980 if (usec < 0)
5981 {
5982 /* We can't rely on the rounding being correct if usec is negative. */
5983 if (-1000000 < usec)
5984 sec--, usec += 1000000;
5985 else
5986 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5987 }
5988 else
5989 sec += usec / 1000000, usec %= 1000000;
5990
5991 if (sec < 0 || (sec == 0 && usec == 0))
5992 return Qnil;
5993
5994 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
5995
5996 return Qnil;
5997 }
5998
5999
6000 /* This is just like wait_reading_process_output, except that
6001 it does redisplay.
6002
6003 TIMEOUT is number of seconds to wait (float or integer),
6004 or t to wait forever.
6005 READING is 1 if reading input.
6006 If DO_DISPLAY is >0 display process output while waiting.
6007 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6008 */
6009
6010 Lisp_Object
6011 sit_for (Lisp_Object timeout, int reading, int do_display)
6012 {
6013 int sec, usec;
6014
6015 swallow_events (do_display);
6016
6017 if ((detect_input_pending_run_timers (do_display))
6018 || !NILP (Vexecuting_kbd_macro))
6019 return Qnil;
6020
6021 if (do_display >= 2)
6022 redisplay_preserve_echo_area (2);
6023
6024 if (INTEGERP (timeout))
6025 {
6026 sec = XINT (timeout);
6027 usec = 0;
6028 }
6029 else if (FLOATP (timeout))
6030 {
6031 double seconds = XFLOAT_DATA (timeout);
6032 sec = (int) seconds;
6033 usec = (int) ((seconds - sec) * 1000000);
6034 }
6035 else if (EQ (timeout, Qt))
6036 {
6037 sec = 0;
6038 usec = 0;
6039 }
6040 else
6041 wrong_type_argument (Qnumberp, timeout);
6042
6043 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6044 return Qt;
6045
6046 #ifdef SIGIO
6047 gobble_input (0);
6048 #endif
6049
6050 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6051 Qnil, NULL, 0);
6052
6053 return detect_input_pending () ? Qnil : Qt;
6054 }
6055
6056
6057 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6058 doc: /* Perform redisplay if no input is available.
6059 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6060 perform a full redisplay even if input is available.
6061 Return t if redisplay was performed, nil otherwise. */)
6062 (Lisp_Object force)
6063 {
6064 int count;
6065
6066 swallow_events (1);
6067 if ((detect_input_pending_run_timers (1)
6068 && NILP (force) && !redisplay_dont_pause)
6069 || !NILP (Vexecuting_kbd_macro))
6070 return Qnil;
6071
6072 count = SPECPDL_INDEX ();
6073 if (!NILP (force) && !redisplay_dont_pause)
6074 specbind (Qredisplay_dont_pause, Qt);
6075 redisplay_preserve_echo_area (2);
6076 unbind_to (count, Qnil);
6077 return Qt;
6078 }
6079
6080
6081 \f
6082 /***********************************************************************
6083 Other Lisp Functions
6084 ***********************************************************************/
6085
6086 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6087 session's frames, frame names, buffers, buffer-read-only flags, and
6088 buffer-modified-flags. */
6089
6090 static Lisp_Object frame_and_buffer_state;
6091
6092
6093 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6094 Sframe_or_buffer_changed_p, 0, 1, 0,
6095 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6096 VARIABLE is a variable name whose value is either nil or a state vector
6097 that will be updated to contain all frames and buffers,
6098 aside from buffers whose names start with space,
6099 along with the buffers' read-only and modified flags. This allows a fast
6100 check to see whether buffer menus might need to be recomputed.
6101 If this function returns non-nil, it updates the internal vector to reflect
6102 the current state.
6103
6104 If VARIABLE is nil, an internal variable is used. Users should not
6105 pass nil for VARIABLE. */)
6106 (Lisp_Object variable)
6107 {
6108 Lisp_Object state, tail, frame, buf;
6109 Lisp_Object *vecp, *end;
6110 int n;
6111
6112 if (! NILP (variable))
6113 {
6114 CHECK_SYMBOL (variable);
6115 state = Fsymbol_value (variable);
6116 if (! VECTORP (state))
6117 goto changed;
6118 }
6119 else
6120 state = frame_and_buffer_state;
6121
6122 vecp = XVECTOR (state)->contents;
6123 end = vecp + XVECTOR (state)->size;
6124
6125 FOR_EACH_FRAME (tail, frame)
6126 {
6127 if (vecp == end)
6128 goto changed;
6129 if (!EQ (*vecp++, frame))
6130 goto changed;
6131 if (vecp == end)
6132 goto changed;
6133 if (!EQ (*vecp++, XFRAME (frame)->name))
6134 goto changed;
6135 }
6136 /* Check that the buffer info matches. */
6137 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6138 {
6139 buf = XCDR (XCAR (tail));
6140 /* Ignore buffers that aren't included in buffer lists. */
6141 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6142 continue;
6143 if (vecp == end)
6144 goto changed;
6145 if (!EQ (*vecp++, buf))
6146 goto changed;
6147 if (vecp == end)
6148 goto changed;
6149 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6150 goto changed;
6151 if (vecp == end)
6152 goto changed;
6153 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6154 goto changed;
6155 }
6156 if (vecp == end)
6157 goto changed;
6158 /* Detect deletion of a buffer at the end of the list. */
6159 if (EQ (*vecp, Qlambda))
6160 return Qnil;
6161
6162 /* Come here if we decide the data has changed. */
6163 changed:
6164 /* Count the size we will need.
6165 Start with 1 so there is room for at least one lambda at the end. */
6166 n = 1;
6167 FOR_EACH_FRAME (tail, frame)
6168 n += 2;
6169 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6170 n += 3;
6171 /* Reallocate the vector if data has grown to need it,
6172 or if it has shrunk a lot. */
6173 if (! VECTORP (state)
6174 || n > XVECTOR (state)->size
6175 || n + 20 < XVECTOR (state)->size / 2)
6176 /* Add 20 extra so we grow it less often. */
6177 {
6178 state = Fmake_vector (make_number (n + 20), Qlambda);
6179 if (! NILP (variable))
6180 Fset (variable, state);
6181 else
6182 frame_and_buffer_state = state;
6183 }
6184
6185 /* Record the new data in the (possibly reallocated) vector. */
6186 vecp = XVECTOR (state)->contents;
6187 FOR_EACH_FRAME (tail, frame)
6188 {
6189 *vecp++ = frame;
6190 *vecp++ = XFRAME (frame)->name;
6191 }
6192 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6193 {
6194 buf = XCDR (XCAR (tail));
6195 /* Ignore buffers that aren't included in buffer lists. */
6196 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6197 continue;
6198 *vecp++ = buf;
6199 *vecp++ = XBUFFER (buf)->read_only;
6200 *vecp++ = Fbuffer_modified_p (buf);
6201 }
6202 /* Fill up the vector with lambdas (always at least one). */
6203 *vecp++ = Qlambda;
6204 while (vecp - XVECTOR (state)->contents
6205 < XVECTOR (state)->size)
6206 *vecp++ = Qlambda;
6207 /* Make sure we didn't overflow the vector. */
6208 if (vecp - XVECTOR (state)->contents
6209 > XVECTOR (state)->size)
6210 abort ();
6211 return Qt;
6212 }
6213
6214
6215 \f
6216 /***********************************************************************
6217 Initialization
6218 ***********************************************************************/
6219
6220 /* Initialization done when Emacs fork is started, before doing stty.
6221 Determine terminal type and set terminal_driver. Then invoke its
6222 decoding routine to set up variables in the terminal package. */
6223
6224 void
6225 init_display (void)
6226 {
6227 char *terminal_type;
6228
6229 /* Construct the space glyph. */
6230 space_glyph.type = CHAR_GLYPH;
6231 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6232 space_glyph.charpos = -1;
6233
6234 inverse_video = 0;
6235 cursor_in_echo_area = 0;
6236 terminal_type = (char *) 0;
6237
6238 /* Now is the time to initialize this; it's used by init_sys_modes
6239 during startup. */
6240 Vinitial_window_system = Qnil;
6241
6242 /* SIGWINCH needs to be handled no matter what display we start
6243 with. Otherwise newly opened tty frames will not resize
6244 automatically. */
6245 #ifdef SIGWINCH
6246 #ifndef CANNOT_DUMP
6247 if (initialized)
6248 #endif /* CANNOT_DUMP */
6249 signal (SIGWINCH, window_change_signal);
6250 #endif /* SIGWINCH */
6251
6252 /* If running as a daemon, no need to initialize any frames/terminal. */
6253 if (IS_DAEMON)
6254 return;
6255
6256 /* If the user wants to use a window system, we shouldn't bother
6257 initializing the terminal. This is especially important when the
6258 terminal is so dumb that emacs gives up before and doesn't bother
6259 using the window system.
6260
6261 If the DISPLAY environment variable is set and nonempty,
6262 try to use X, and die with an error message if that doesn't work. */
6263
6264 #ifdef HAVE_X_WINDOWS
6265 if (! inhibit_window_system && ! display_arg)
6266 {
6267 char *display;
6268 display = getenv ("DISPLAY");
6269 display_arg = (display != 0 && *display != 0);
6270
6271 if (display_arg && !x_display_ok (display))
6272 {
6273 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6274 display);
6275 inhibit_window_system = 1;
6276 }
6277 }
6278
6279 if (!inhibit_window_system && display_arg
6280 #ifndef CANNOT_DUMP
6281 && initialized
6282 #endif
6283 )
6284 {
6285 Vinitial_window_system = Qx;
6286 #ifdef HAVE_X11
6287 Vwindow_system_version = make_number (11);
6288 #endif
6289 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6290 /* In some versions of ncurses,
6291 tputs crashes if we have not called tgetent.
6292 So call tgetent. */
6293 { char b[2044]; tgetent (b, "xterm");}
6294 #endif
6295 adjust_frame_glyphs_initially ();
6296 return;
6297 }
6298 #endif /* HAVE_X_WINDOWS */
6299
6300 #ifdef HAVE_NTGUI
6301 if (!inhibit_window_system)
6302 {
6303 Vinitial_window_system = Qw32;
6304 Vwindow_system_version = make_number (1);
6305 adjust_frame_glyphs_initially ();
6306 return;
6307 }
6308 #endif /* HAVE_NTGUI */
6309
6310 #ifdef HAVE_NS
6311 if (!inhibit_window_system
6312 #ifndef CANNOT_DUMP
6313 && initialized
6314 #endif
6315 )
6316 {
6317 Vinitial_window_system = Qns;
6318 Vwindow_system_version = make_number(10);
6319 adjust_frame_glyphs_initially ();
6320 return;
6321 }
6322 #endif
6323
6324 /* If no window system has been specified, try to use the terminal. */
6325 if (! isatty (0))
6326 {
6327 fatal ("standard input is not a tty");
6328 exit (1);
6329 }
6330
6331 #ifdef WINDOWSNT
6332 terminal_type = "w32console";
6333 #else
6334 /* Look at the TERM variable. */
6335 terminal_type = (char *) getenv ("TERM");
6336 #endif
6337 if (!terminal_type)
6338 {
6339 #ifdef HAVE_WINDOW_SYSTEM
6340 if (! inhibit_window_system)
6341 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6342 else
6343 #endif /* HAVE_WINDOW_SYSTEM */
6344 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6345 exit (1);
6346 }
6347
6348 {
6349 struct terminal *t;
6350 struct frame *f = XFRAME (selected_frame);
6351
6352 /* Open a display on the controlling tty. */
6353 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6354
6355 /* Convert the initial frame to use the new display. */
6356 if (f->output_method != output_initial)
6357 abort ();
6358 f->output_method = t->type;
6359 f->terminal = t;
6360
6361 t->reference_count++;
6362 t->display_info.tty->top_frame = selected_frame;
6363 change_frame_size (XFRAME (selected_frame),
6364 FrameRows (t->display_info.tty),
6365 FrameCols (t->display_info.tty), 0, 0, 1);
6366
6367 /* Delete the initial terminal. */
6368 if (--initial_terminal->reference_count == 0
6369 && initial_terminal->delete_terminal_hook)
6370 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6371
6372 /* Update frame parameters to reflect the new type. */
6373 Fmodify_frame_parameters
6374 (selected_frame, Fcons (Fcons (Qtty_type,
6375 Ftty_type (selected_frame)), Qnil));
6376 if (t->display_info.tty->name)
6377 Fmodify_frame_parameters (selected_frame,
6378 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6379 Qnil));
6380 else
6381 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6382 Qnil));
6383 }
6384
6385 {
6386 struct frame *sf = SELECTED_FRAME ();
6387 int width = FRAME_TOTAL_COLS (sf);
6388 int height = FRAME_LINES (sf);
6389
6390 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6391
6392 /* If these sizes are so big they cause overflow, just ignore the
6393 change. It's not clear what better we could do. */
6394 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6395 fatal ("screen size %dx%d too big", width, height);
6396 }
6397
6398 adjust_frame_glyphs_initially ();
6399 calculate_costs (XFRAME (selected_frame));
6400
6401 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6402 if (initialized
6403 && !noninteractive
6404 && NILP (Vinitial_window_system))
6405 {
6406 /* For the initial frame, we don't have any way of knowing what
6407 are the foreground and background colors of the terminal. */
6408 struct frame *sf = SELECTED_FRAME();
6409
6410 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6411 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6412 call0 (intern ("tty-set-up-initial-frame-faces"));
6413 }
6414 }
6415
6416
6417 \f
6418 /***********************************************************************
6419 Blinking cursor
6420 ***********************************************************************/
6421
6422 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6423 Sinternal_show_cursor, 2, 2, 0,
6424 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6425 WINDOW nil means use the selected window. SHOW non-nil means
6426 show a cursor in WINDOW in the next redisplay. SHOW nil means
6427 don't show a cursor. */)
6428 (Lisp_Object window, Lisp_Object show)
6429 {
6430 /* Don't change cursor state while redisplaying. This could confuse
6431 output routines. */
6432 if (!redisplaying_p)
6433 {
6434 if (NILP (window))
6435 window = selected_window;
6436 else
6437 CHECK_WINDOW (window);
6438
6439 XWINDOW (window)->cursor_off_p = NILP (show);
6440 }
6441
6442 return Qnil;
6443 }
6444
6445
6446 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6447 Sinternal_show_cursor_p, 0, 1, 0,
6448 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6449 WINDOW nil or omitted means report on the selected window. */)
6450 (Lisp_Object window)
6451 {
6452 struct window *w;
6453
6454 if (NILP (window))
6455 window = selected_window;
6456 else
6457 CHECK_WINDOW (window);
6458
6459 w = XWINDOW (window);
6460 return w->cursor_off_p ? Qnil : Qt;
6461 }
6462
6463 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6464 Slast_nonminibuf_frame, 0, 0, 0,
6465 doc: /* Value is last nonminibuffer frame. */)
6466 (void)
6467 {
6468 Lisp_Object frame = Qnil;
6469
6470 if (last_nonminibuf_frame)
6471 XSETFRAME (frame, last_nonminibuf_frame);
6472
6473 return frame;
6474 }
6475 \f
6476 /***********************************************************************
6477 Initialization
6478 ***********************************************************************/
6479
6480 void
6481 syms_of_display (void)
6482 {
6483 defsubr (&Sredraw_frame);
6484 defsubr (&Sredraw_display);
6485 defsubr (&Sframe_or_buffer_changed_p);
6486 defsubr (&Sopen_termscript);
6487 defsubr (&Sding);
6488 defsubr (&Sredisplay);
6489 defsubr (&Ssleep_for);
6490 defsubr (&Ssend_string_to_terminal);
6491 defsubr (&Sinternal_show_cursor);
6492 defsubr (&Sinternal_show_cursor_p);
6493 defsubr (&Slast_nonminibuf_frame);
6494
6495 #if GLYPH_DEBUG
6496 defsubr (&Sdump_redisplay_history);
6497 #endif
6498
6499 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6500 staticpro (&frame_and_buffer_state);
6501
6502 Qdisplay_table = intern_c_string ("display-table");
6503 staticpro (&Qdisplay_table);
6504 Qredisplay_dont_pause = intern_c_string ("redisplay-dont-pause");
6505 staticpro (&Qredisplay_dont_pause);
6506
6507 DEFVAR_INT ("baud-rate", &baud_rate,
6508 doc: /* *The output baud rate of the terminal.
6509 On most systems, changing this value will affect the amount of padding
6510 and the other strategic decisions made during redisplay. */);
6511
6512 DEFVAR_BOOL ("inverse-video", &inverse_video,
6513 doc: /* *Non-nil means invert the entire frame display.
6514 This means everything is in inverse video which otherwise would not be. */);
6515
6516 DEFVAR_BOOL ("visible-bell", &visible_bell,
6517 doc: /* *Non-nil means try to flash the frame to represent a bell.
6518
6519 See also `ring-bell-function'. */);
6520
6521 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6522 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6523 A non-nil value is useful if the terminal can automatically preserve
6524 Emacs's frame display when you reenter Emacs.
6525 It is up to you to set this variable if your terminal can do that. */);
6526
6527 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
6528 doc: /* Name of the window system that Emacs uses for the first frame.
6529 The value is a symbol--for instance, `x' for X windows.
6530 The value is nil if Emacs is using a text-only terminal. */);
6531
6532 DEFVAR_KBOARD ("window-system", Vwindow_system,
6533 doc: /* Name of window system through which the selected frame is displayed.
6534 The value is a symbol--for instance, `x' for X windows.
6535 The value is nil if the selected frame is on a text-only-terminal. */);
6536
6537 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6538 doc: /* The version number of the window system in use.
6539 For X windows, this is 11. */);
6540
6541 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6542 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6543
6544 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6545 doc: /* Table defining how to output a glyph code to the frame.
6546 If not nil, this is a vector indexed by glyph code to define the glyph.
6547 Each element can be:
6548 integer: a glyph code which this glyph is an alias for.
6549 string: output this glyph using that string (not impl. in X windows).
6550 nil: this glyph mod 524288 is the code of a character to output,
6551 and this glyph / 524288 is the face number (see `face-id') to use
6552 while outputting it. */);
6553 Vglyph_table = Qnil;
6554
6555 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6556 doc: /* Display table to use for buffers that specify none.
6557 See `buffer-display-table' for more information. */);
6558 Vstandard_display_table = Qnil;
6559
6560 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6561 doc: /* *Non-nil means update isn't paused when input is detected. */);
6562 redisplay_dont_pause = 0;
6563
6564 #if PERIODIC_PREEMPTION_CHECKING
6565 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
6566 doc: /* *The period in seconds between checking for input during redisplay.
6567 If input is detected, redisplay is pre-empted, and the input is processed.
6568 If nil, never pre-empt redisplay. */);
6569 Vredisplay_preemption_period = make_float (0.10);
6570 #endif
6571
6572 #ifdef CANNOT_DUMP
6573 if (noninteractive)
6574 #endif
6575 {
6576 Vinitial_window_system = Qnil;
6577 Vwindow_system_version = Qnil;
6578 }
6579 }
6580
6581 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6582 (do not change this comment) */